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Next » There was an error. Delete post THIS IS A SPINNER or cancel THIS IS A SPINNER metadata Hello everyone! There is a lot going on in development right now so I wanted to update everyone on upcoming updates. # **Quality of Life Updates** Over the next few cycles we are working to get some player suggestions and quality of life updates pushed out. ![](https://cdn2.kongcdn.com/assets/files/0001/9665/img_0498-1.png) The first set comes in the next update and will include: * Inventory button added to Arena and Campaign screens. * Instant Research button moved to research screen. * Instant Card upgrade: Added an option for players to spend gems to upgrade their cards. * Backend updates that allow for easier development and cycling of brawls and challenges. Keep an eye out on this thread for more updates to the QoL list, more general improvements are slated for future updates and more suggestions are being reviewed and may be added to the list. http://www.kongregate.com/forums/726779-animation-throwdown/topics/707697-official-suggestion-thread-and-quality-of-life-list # **Cycling Brawls and Challenges** One of our internal challenges has been the way we create content and reward structure for Brawls and Challenges. We've recently updated our backend tools to allow for a more flexibile system in creating Brawls and Challenges. This will allow us to create more content in a shorter amount of time and be more flexible with the content generated for each Brawl and Challenge. Because of these updates, more options for Challenge/Brawl designs are being considered. For example, a Challenge where enemy PvE decks consist of only Animal Anus and Butt Closet cards. And because the system will allow for more content, we hope to provide at least always one, if not more Challenges at one given time. Along with the option to run more consistent Brawls. Additionally, the Challenge reward system is going to be updated. The Challenge currency will be updated to one universal Challenge currency (as opposed to different currencies per Challenge). I will post more information on the fate of leftover Challenge currency as this update is closer to release. Challenge rewards will also receive an update; prize redemption options will no longer be tied to a specific challenge, but will be tied to what is available as a reward in the new Prize tab at that given time. The Prize tab will now act like a Challenge reward store. This is in QA and we expect to release this update later in the month. # **Win Streaks** Win Streaks will be an addition to Arena that will increase the rewards dropped per each consecutive win in Arena. Win Streaks would increase the percentage of all base rewards dropped in Arena (Arena XP, Hero Tokens drop chance, and Coins), and does not include any negative Streaks or effects. ![](https://media.giphy.com/media/IkqMzGz8sO8Ni/giphy.gif) # **New Hero** A new hero is coming! I don't know who it is, but you can ask Channel Six News, they'll finger anything with a pulse! # **SFC and Bugs** Secret Fight Club is continuing to be monitored by the team. Additional updates may continue to be released as the team is still reviewing the balance of SFC and feedback from the community. Also, there have been some reported bugs since the last update, some of these and a few additional bugs will be addressed in the upcoming client, including the Hero Token Count Bug, crash with Kong Login's and restarts, tutorial bugs, Guild Rumble notifications, Challenge UI bugs, and a few others. As always, thank you for reporting bugs to our support team so they are reported and reviewed. https://animationthrowdown.zendesk.com/hc/en-us/requests/new *** - ShinyMetalMod *** # FAQ's > *Originally posted by **[tsm1989](/forums/727066/topics/711104?page=1#11035089)**:* > LOL @ introducing win streaks considering the current state of SFC. It's like you're deliberately rubbing salt in the wound. But nice choice of gif, that's pretty much how the community feels about the game atm. > > As for the rest, sounds like a bunch of useless fluff. We've been working to address problems in SFC. We have not announced all the changes we've made or are considering because they may not be final and are waiting to review some additional potential solutions. Since some of these potential solutions require an a design review, more testing, and a potential app update, it's not going to be an immediate fix and will require more time. The design team considers this to be their top priority because they know the community is not happy with the current incarnation of SFC. > *Originally posted by **[4variel](/forums/727066/topics/711104?page=1#11035099)**:* > So no major change: > - No more guild event. > - Mo more content, just an automatization of a permanent challenge. > > Expected more ... Much more ... Additional content is coming. This is not the last update to the game. > *Originally posted by **[Beerblog](/forums/727066/topics/711104?page=1#11035212)**:* > The biggest thing that's missing in the game is NEW CONTENT. Where are the new islands and new day to day things to do? We believe that the new cycling event system will provide a lot of new and daily content and more content is still coming in future updates. > *Originally posted by **[busticat3d](/forums/727066/topics/711104?page=1#11035274)**:* > I don't know about instant research and instant card upgrades falling into QoL updates. That seems more like additional monetization. I'd much rather have a way to upgrade a card several levels at once instead of waiting for the painfully slow animations in order to click all the way through quadding an epic or legendary. I'd like a way to move all commons and/or all rares into the recycle area with one click, rather than having to drag dozens of cards into that area each and every day. This is minor stuff, but this is what I view as QoL in terms of making very tedious activities much easier/simpler. I don't need a button that spends my gems, especially if an accidental click means I now have to bother support and try to get that action undone. > > I'm looking forward to faster cycling of events, but I do hope we can find out in advance about the events. That's been lacking for some time, and is especially painful for guild-related events. This is just the first few QoL updates, the next few will include more of them. We'll have more info on what those will include sooner to release. > *Originally posted by **[deviantseev](/forums/727066/topics/711104?page=1#11035634)**:* > Thanks for the update Shiny, when will this be out? The update will go out within the next few days, however, some of these updates will not be released for a couple of weeks (like the cycling challenges and challenge prize updates). > *Originally posted by **[JasonD1257](/forums/727066/topics/711104?page=1#11035113)**:* > Got a bad feeling our old challenge coins will just disappear. Previous Challenge coins will not disappear and will most likely be at least partially converted into the universal challenge currency. As stated, I'll have more info closer to release. > *Originally posted by **[MichaelS5313](/forums/727066/topics/711104?page=2#11035793)**:* > And great job on the new PvE content thats coming soon but still waiting on the updates about the new adventure island and "slacking / absent" login user info which waaaay more important to be implemented into the game. More QoL updates are coming in the upcoming updates, I believe a more definitive time for player activity is being implemented soon, but won't be ready for the upcoming update. There is a list on the thread posted above which is being reviewed and updated as more suggestions get sent through the review/design/development process. > *Originally posted by **[Bigguyinblack](/forums/727066/topics/711104?page=2#11035916)**:* > @ ShinyMetalMod Will win streaks be retroactive? For example if I win 17 matches before the update then win my first match after the upfate will it be counted as win #18 or win #1? > No. You'll start fresh when the feature is released. > *Originally posted by **[99RocKeR99](/forums/727066/topics/711104?page=2#11036056)**:* > Interesting updates, bugs should be priority. > > So, any news about the VIP system? I have no news about the VIP system, let me see what I can find out. metadata Looking forward to it! Awesome! metadata LOL @ introducing win streaks considering the current state of SFC. It's like you're deliberately rubbing salt in the wound. But nice choice of gif, that's pretty much how the community feels about the game atm. As for the rest, sounds like a bunch of useless fluff. metadata So no major change: - No more guild event. - Mo more content, just an automatization of a permanent challenge. Expected more ... Much more ... metadata Got a bad feeling our old challenge coins will just disappear. Also what's up with new adventure islands? And farmable legendaries. And a new hero to BUY, I'm sure. metadata Fail. But ok. metadata What is the prize for guessing what the next Hero is? metadata **SEPERATE SECRET FIGHT CLUB! MAKE IT ITS OWN ISLAND AND CONTINUE ARENA OR GET RID OF SECRET FIGHT CLUB ENTIRELY. THE VAST MAJORITY DESPISES IT AND WE DONT WANT IT ANYMORE. I DONT WANT TO STOP PLAYING THIS GAME BUT SECRET FIGHT CLUB IS AN ATROCIOUS DUMPSTER FIRE AND MOST OF THE COMMUNITY IS SICK OF YOUR STUBBORNNESS.** metadata > _Originally posted by **[wordlife13](/forums/726779/topics/711104?page=1#11035190):**_ > **SEPERATE SECRET FIGHT CLUB! MAKE IT ITS OWN ISLAND AND CONTINUE ARENA OR GET RID OF SECRET FIGHT CLUB ENTIRELY. THE VAST MAJORITY DESPISES IT AND WE DONT WANT IT ANYMORE. I DONT WANT TO STOP PLAYING THIS GAME BUT SECRET FIGHT CLUB IS AN ATROCIOUS DUMPSTER FIRE AND MOST OF THE COMMUNITY IS SICK OF YOUR STUBBORNNESS.** This is exactly how I feel. metadata Good start, but keep going metadata The biggest thing that's missing in the game is NEW CONTENT. Where are the new islands and new day to day things to do? metadata re: New character, that's a Gene quote. metadata I don't know about instant research and instant card upgrades falling into QoL updates. That seems more like additional monetization. I'd much rather have a way to upgrade a card several levels at once instead of waiting for the painfully slow animations in order to click all the way through quadding an epic or legendary. I'd like a way to move all commons and/or all rares into the recycle area with one click, rather than having to drag dozens of cards into that area each and every day. This is minor stuff, but this is what I view as QoL in terms of making very tedious activities much easier/simpler. I don't need a button that spends my gems, especially if an accidental click means I now have to bother support and try to get that action undone. I'm looking forward to faster cycling of events, but I do hope we can find out in advance about the events. That's been lacking for some time, and is especially painful for guild-related events. metadata i agree with all the frustrated replies. howabout unbreaking precombos by decreasing their stats, or increasing stats of combos made during battle. #FARMERSLIVESMATTER metadata By the way, anyone wants to bet on how many fresh new bugs these unexciting features will introduce? Hopefully nothing as bad as the multiple decks' bugs, but I'm sure we'll see a few! metadata We need to lose w lot more SFC points when we lose. It should be at least double the amount you get for a win. And a losing streak should make you lose faster. That way you will win more than 50% of your SFC matches. metadata And something new in adventure. A challenging fight where we have a chance to get some of the pay only cards. The gap between f2p and p2w is growing bigger and without access to these cards it starts to feel futile. metadata How about more chances for f2p players to get some #RARE cards? Farmable cards stop being fun after a while, can't you at least remove them from the epic stones pool? metadata How about some Adventure levels! Rest of this game is getting very repetitive and is not much fun anymore. I've been playing since the beginning and I've hit a wall that only money will help. It's very lame. I keep hearing it's a small team. How much money is enough to make a good game? They have made hundreds of thousands of dollars off people if not millions. How much do you need? Stop with the milking of player... make a better game with better stats and people will pay money. I might even pay 5$ for more adventure levels but as it's taking over 9 months and still no Adventure or ways of leveling past 15. Probably not. You lost me as a paying player. I'm sure there's thousands more that feel the same way and even more that are just plain done with this BS. metadata And some stop letting people just buy tournaments. Imagine if the World Series of Poker had unlimited buy ins. People who have the money st money will win. Same thing here. It's not the best who wins it's the richest. I understand you have to make money but there is a point. And your well above that. metadata I haven't seen anyone on this entire forum suggest any of what you want to give us. Who wants an instant research button? Or an instant upgrade option? No one has ever wanted that. Replace sfc and give us an adventure expansion with farmable legendaries. Quit the bs and give us what we are suggesting or your game will be dead in two weeks guaranteed metadata > _Originally posted by **[KodyS130](/forums/726779/topics/711104?page=1#11035517):**_ > I haven't seen anyone on this entire forum suggest any of what you want to give us. Who wants an instant research button? Or an instant upgrade option? No one has ever wanted that. Replace sfc and give us an adventure expansion with farmable legendaries. Quit the bs and give us what we are suggesting or your game will be dead in two weeks guaranteed They have until the end of the next rumble for me, I can't do this anymore. metadata A new Hero? You call that content? I have a really hard time leveling my 2nd and 3rd due to SFC and you give us another one when most players just want more adventure islands, major changes to SFC and probably more rumbles? metadata No adventure islands? No new farm able epics or maybe legendaries? No opt out button for SFC or extension to arena? But more ways to spend gems easier!! Oh boy! Christmas in February! !! metadata Thanks for the update Shiny, when will this be out? « Prev

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