

CCP Cmdr Wang

C C P

C C P Alliance



1876







Posted - 2012.09.04 10:42:00 - [1] - Quote

Hi everyone,



By popular request, we will start tracking a list of bugs reported by beta testers and quick info on their status here on a weekly basis. Below is a list of bugs that were discussed during meetings earlier this week.



[BUG] Players being kicked out of the game to MQ and losing assets

Status: Known issue GÇô is being worked on



[BUG] Bringing up the map can cause vehicle to fall through the ground

Status: Known issue GÇô is being worked on



[BUG] GÇ£Game file is corrupt, please delete and re-installGÇ¥ error

Status: caused by missing DB files on the client GÇô research on this bug has been initiated



[BUG] Spawning into LAV issue-spawn in while standing

Status: Known issue GÇô is being worked on



[BUG] Squad leaders are reporting issue where MCC is blocking the objective on the overview map and making it unmarkable

Status: Fix planned for next patch update



[BUG] Push to talk button (Z) is not working on keyboard

Status: research on this bug has been initiated



Remember, we will update this list on a weekly basis so keep an eye out for more updates!



CCP Cmdr Wang

C C P

C C P Alliance



1876







Posted - 2012.09.11 06:40:00 - [2] - Quote

Here's this week's bug tracking list that the dev team reviewed.



[BUG] Grenade animation on death - character can still throw/cook off grenades after entering bleedout stage

Status: tracked, grenades should drop to the ground instead



[BUG] Buying skill books (and using them) may cause disconnects

Status: tracked, will be tested by QA



[BUG] Dropship sometimes refuses to lift off (DS3)

Status: tracked, QA will repro this bug



[BUG] Some hills are not climbable, players getting GÇ£jump stuckGÇ¥

Status: tracked, Level Design will look into improving this



That's all for this week.



CCP Cmdr Wang

C C P

C C P Alliance



1876







Posted - 2012.09.19 04:06:00 - [3] - Quote

Here's the 3rd installment of the weekly bug tracking update!



[BUG] Map/leaderboard pops up by itself - A few players reported the issue with leaderboard/map popping up by itself in the mid-match.

Status: tracked, will be tested by QA



[BUG] Losing vehicle after the match - Even though the vehicle was never destroyed players still lose it when match finishes.

Status: tracked, will be tested by QA

Note: if an enemy hacks your vehicle and you hack it back, you will still lose a bpc. This is currently by design.



[BUG] Swarm launcher rockets sometimes get stuck in objects and fly in odd directions

Status: known issue, new improvements are currently WIP.



[BUG] Player not being able to fire or aim with weapons after being revived

Status: tracked, will be tested by QA



[BUG] DUST may shut down PS3 sometimes

Status: tracked, will be tested by QA



That's all for this week.



CCP Cmdr Wang

C C P

C C P Alliance



1876







Posted - 2012.09.25 09:05:00 - [4] - Quote

Welcome to this week's bug tracking update. Below are the bugs that were discussed by the dev team this week.



[BUG] Hovering above small cliff sometimes causes you to die on GÇ£landingGÇ¥ - a bug that happens when players are climbing hills/steep terrain. Usually when they are releasing their movement stick they just fall to their death even though they were never far from the ground.

Status: known issue, the level design team will be doing a detailed analysis on slope angles on all maps to eliminate odd angles which causes this bug.



[BUG] Players spawning at unsafe zones (Skirmish) - Players sometimes spawn at unsafe zones and cannot get out within the 10 second limit.

Status: tracked, level design team will review spawn locations.



[BUG] Restock may cause disconnect to players if the GÇ£backGÇ¥ button is pressed too quickly after restocking

Status: known issue. This is much improved in the next release



That's it for this week.











CCP Cmdr Wang

C C P

C C P Alliance



1876







Posted - 2012.09.29 03:13:00 - [5] - Quote

Dear players,



The Shanghai office will be on holidays next week so there will be an hiatus on the weekly updates until OCT 16th. We will resume the weekly updates around that time. Thank you.



CCP Cmdr Wang

C C P

C C P Alliance



1876







Posted - 2012.10.16 08:30:00 - [6] - Quote

Hello everyone, we are back from our vacation and below is the list of bugs that the team examined this week.



[BUG] Lack of ISK rewards from HAV/Dropship/LAV kills

Status: not intended, design team will test and repro this.



[BUG] Restocking prices on the fitting screen do not match market

Status: tracked, will be tested by QA.



[TECH ISSUE] Framerate drops in skirmish, lag, slow texture loading

Status: tracked, will be tested by QA.



[BUG] Enable voice chat on squad/corp/local etc causes instant loss of internet connection

Status: tracked, will be tested by QA.



[BUG] Snipers not doing any damage but shot is registered

Status: known issue, dev team working on a fix.



[BUG] Mouse sensitivity in Codex: too high

Status: tracked, dev team working on a fix.



CCP Cmdr Wang

C C P

C C P Alliance



1876







Posted - 2012.10.23 09:04:00 - [7] - Quote

Here are this week's bug tracking update. Below are the bugs that were discussed by the dev team this week.



[BUG] Permanent loading screens

Status: tracked, will be tested by QA



[BUG] Unwanted weapon reloads

Status: tracked, will be tested by QA



[BUG] Vehicles exploding on their own

Status: the dev team will check to see if this is working correctly



[TECH ISSUE] Low framerate issue feedback

Status: the level design team will look at solutions to this









CCP Cmdr Wang

C C P

C C P Alliance



1876







Posted - 2012.10.30 11:01:00 - [8] - Quote

Here are this week's bug tracking update. Below are the bugs that were discussed by the dev team this week.



[BUG]Weapon wheel issues - responsiveness, delays and reliability

Status: known issue, the dev team is working on a fix for this



[BUG] when shooting in an installation your "ghost" moves forward to battlefield

Status: known issue, the dev team is working on a fix for this



[BUG] Internal error when: restocking suit, browsing marketplace, during the game

Status: operations has been investigating this issue and has a candidate for fixing this



[BUG] Mass Driver direct damage is inconsistent

Status: tracked, will be tested by QA





CCP Cmdr Wang

C C P

C C P Alliance



1876







Posted - 2012.11.06 09:31:00 - [9] - Quote

Here are this week's bug tracking update. Below are the bugs that were discussed by the dev team this week.



[BUG] Infinite loading when joining a match

Status: still under investigation by QA



[BUG] Scrolling contact list causes massive freezing/framerate spikes

Status: still under investigation by QA



[BUG] New ambush content streaming changes on 31st: possible cause of lag

Status: QA will be soliciting player feedback on the forums to help them identify the cause of this bug



[BUG] Cannot connect to DUST after attempting to extend the UVT or extending SP boosters

Status: QA will be soliciting player feedback on the forums to help them identify the cause of this bug



[BUG] Hands disappearing leaving gun floating on the screen and disconnects

Status: Should be fixed in the next update



[BUG] Getting kicked from matches too frequently (reports since 11/1/12)

Status: QA will be soliciting player feedback on the forums to help them identify the cause of this bug



To better assist the QA team in identifying root causes of bugs found in the beta, members from the QA team will be more active in soliciting detailed info from players on the forums, so expect new devs on our forums in the very near future.



CCP Cmdr Wang

C C P

C C P Alliance



1876







Posted - 2012.11.13 11:50:00 - [10] - Quote

Here are this week's bug tracking update. Below are the bugs that were discussed by the dev team this week.



[BUG] Sliding/Floating around capture points on skirmish maps

Status: Tracked. This has to do with the setting of the player camera.



[BUG?] Mouse y axis sensitivity is far lower than x axis

Status: Tracked. A fix for this is coming soon.



[BUG] Getting stuck in installations

Status: Tracked.



[BUG?] Militia/BPO Profile dampeners fit low + description

Status: Tracked. A fix for this is coming soon.



[BUG] Killing vehicles not giving proper payout

Status: You do get rewards for killing vehicles. The perceived low payout could be due to another feature introduced earlier that reduced the total reward payout if you did not complete a full match i.e. joining a match that is already in progress.



CCP Cmdr Wang

C C P

C C P Alliance



1876







Posted - 2012.11.20 08:26:00 - [11] - Quote

Here are this week's bug tracking update. Below are the bugs that were discussed by the dev team this week.



[BUG] Swapping fit at supply depot doesn't give you full fit

Status: Tracked. A fix for this is underway.



[BUG] Problem with sniper targeting - possible code problem

Status: Not reproducible. This may be caused by latency issues instead. QA team will do more testing.



[BUG] EVE/DUST corp-wide mail from EVE causing glitches

Status: Tracked. QA testing underway.



[BUG] NA players getting into EU matches

Status: Tracked. The dev team will monitor server traffic to isolate the cause.



[BUG] Late spawning of one team or another

Status: Tracked. Part of the cause may be due to older drives loading the match slower than newer drives. The dev team will look at how the match making system is queuing players currently.



[BUG] Disconnected when accepting ex-member back to corp

Status: Not reproducible. More details will be required, and we welcome beta testers to give more info on how this bug appears.



[BUG] Analog stick/Running issues

Status: Not reproducible. QA team will do more testing on this.







CCP Cmdr Wang

C C P

C C P Alliance



1876







Posted - 2012.11.27 09:03:00 - [12] - Quote

Here's this week's bug tracking update. Below are the bugs that were discussed by the dev team this week.



[BUG] Vehicle prices are not 50% off from the restock option

Status: Not reproducible. We were not able to reproduce this bug during the event period.



[BUG/FEEDBACK] "Server Shutdown" warning cancelling lock-on, breaking combat

Status: Tracked. The dev team will work on a fix for this.



[BUG/FEEDBACK] Vehicle destruction ISK issue - not rewarding players that destroy them

Status: This may be due to a misunderstanding of how the reward system works. A dev blog to explain this will be out soon.



[BUG/FEEDBACK] There is no simple way to quit corporation

Status: A fix for this should be out in the next update.



[BUG] Corporation logo is replaced with a square full of question marks

Status: Should be fixed now.



That's it for this week. Check back here next week for more updates!







CCP Cmdr Wang

C C P

C C P Alliance



1876







Posted - 2012.12.04 08:56:00 - [13] - Quote

Here's this week's bug tracking update. Below are the bugs that were discussed by the dev team this week.



[BUG] Spawn timer glitches to "--:--" and unable to spawn in

Status: Tracked. The dev team is working on a fix for this.



[BUG] Invalid label error

Status: Tracked. Fixed in the next build update.



[BUG] LAV crushing players when leaving out at high speeds

Status: Tracked. The dev team will test this issue further.



[BUG] Players reporting hard freezes during explosions/firing forge gun/being hit/blown up

Status: Not reproducible. Still under investigation.



[BUG] Cannot spawn if killed while looking at the map

Status: Not reproducible. Still under investigation.



That's it for this week. Check back here next week for more updates!



CCP Cmdr Wang

C C P

C C P Alliance



1876







Posted - 2012.12.11 09:53:00 - [14] - Quote

[BUG] Player List not loading

Status: Not reproducible. Possibly fixed in the next patch update. DUST QA team will inquire via the forums for more details.



[BUG] Enemy team able to get into MCC and camp enemies with uplink

Status: Not reproducible. QA testing showed that drop uplinks cannot be deployed in unsafe zones. More testing on this will be done.



[BUG] Tank GÇ£danceGÇ¥ - tank appear to be spinning uncontrollably due to framerate issues.

Status: Not reproducible. QA team will inquire via the forums for more details.



[BUG] Team kills with LAV by changing seat at high speed

Status: More testing being done to research this bug.



[BUG] Internal errors related to corporation interaction

Status: Not reproducible in the test build. Should be fixed in the next patch update.





That's it for this week. Check back here next week for more updates!



CCP Cmdr Wang

C C P

C C P Alliance



1876







Posted - 2012.12.18 08:35:00 - [15] - Quote

Dear players,



Due to the Chromosome deployment today we will be focusing on deployment related issues instead. We expect a short deployment and aim to get you all into Chromosome quickly. Thank you.



CCP Cmdr Wang

C C P

C C P Alliance



1876







Posted - 2012.12.23 05:28:00 - [16] - Quote

Dear players,



The Shanghai office will be on holidays next week so there will be an hiatus on the weekly updates until Jan 10th. We will resume the weekly updates around that time. Thank you.



CCP Cmdr Wang

C C P

C C P Alliance



1876







Posted - 2013.01.08 08:40:00 - [17] - Quote

Dear players,



We're back from the holidays and here's this week's bug tracking update. Below are the bugs that were discussed by the dev team this week.



[BUG] Reload hanging issue

Status: Not reproducible. More testing required.



[BUG] Increase in hard freezes for some players

Status: Under investigation



[BUG] Prolonged play leading to lag issues

Status: More testing required by QA.



[BUG] Faulty L1 button

Status: May be due to faulty controllers. QA will do more testing on this and inquire more info on the forums.



[BUG] Hack griefing - bumping a team mate while hacking may interrupt the hack

Status: Under investigation, will send updates once results are in.



[BUG] Unable to voice chat with EVE players with the UVT

Status: Under investigation.



[BUG] Infinite loading dropsuit selection

Status: Reported. Under investigation and testing for a solution to this.



[BUG] 'Raven' Assault Dropsuit doesn't seem to have a visible stamina bar

Status: Not reproducible.



[BUG] Inertial dampeners occasionally cause a player to become pseudo-stuck and barely able to move. To other players the 'glow' of using the damper persists long after landing and until the person dies and vanishes

Status: Under investigation.



[BUG] Triage repair points not always being awarded despite a player definitely taking damage merely a few seconds before being repped

Status: Possibly due to the "cool-down" period on rewards for repair actions. Under investigation.



[BUG] Some related to KB/M usage. In previous build there was an option when you open your dropsuit list (when you spawning or on supply depot) to use mouse scroll or W and S buttons on the keyboard to go to the drupsuit setup you want. Now it must be done with the controler

Status: By design. The arrow keys can be used to select fittings.



[BUG] Nanohives being deployed into objects/failing to deploy

Status: Under investigation. Possibly caused by buggy terrain surface.



[BUG] Unsafe zone message appearing when dying outside the red zone

Status: Under investigation.



That's it for this week. Check back here next week for more updates!



CCP Cmdr Wang

C C P

C C P Alliance



1876







Posted - 2013.01.15 10:21:00 - [18] - Quote

Here's this week's bug tracking update. Below are the bugs that were discussed by the dev team this week.



[BUG] Suddenly getting kicked from a vehicle

Status: Under testing by QA.



[BUG] "Blueprint" in the kill feed - you now see "blueprint" before the weapon type in kill feeds for militia weapons

Status: By design.



[BUG] Multiple chat channels open causing hard PS3 freezes

Status: Under QA testing.



[ISSUE] Disconnects, booted back to MQ, general performance issues on Jan 13th

Status: We are working on hotfix to address this.



[BUG] Invisible hands bug - in Chromosome

Status: Under QA testing.



[BUG] Default passive SP gain not working properly

Status: We are working on a hotfix to address this. In the meantime, we recommend players manually select the character they wish to gain passive SP so as to minimize SP loss.



That's it for this week. We'll be back next week with more updates!



CCP Cmdr Wang

C C P

C C P Alliance



1876







Posted - 2013.01.22 10:05:00 - [19] - Quote

Here's this week's bug tracking update. Below are the bugs that were discussed by the dev team this week.



[BUG] Connection to voice chat lost, reconnecting

Status: Under investigation.



[BUG] Neocom displaying new mail, but no new mail

Status: Currently under QA testing.



[BUG] Purchasing more than one Merc Pack - stacking items issue

Status: Under QA testing.



[BUG] Login/connection issues on Tranquility

Status: Under QA testing.



[BUG] 'Gorewreck' GK-13 Assault Rifle Scope

Status: Under QA testing.



[BUG] Editing EVE Corp from DUST character (director) causes disconnect

Status: Under QA testing.



[BUG] Issues with enabling second Dualshock 3 controller

Status: Under QA testing.



That's it for this week. We'll be back next week with more updates!



CCP Cmdr Wang

C C P

C C P Alliance



1876







Posted - 2013.01.29 10:24:00 - [20] - Quote

Dear players,



We will be moving the weekly updates from Tuesdays to Thursdays so as to give our dev team more lead time in discussing forum feedback and also give more focused replies in the future. So, stay tuned.



CCP Frame

C C P

C C P Alliance



470







Posted - 2013.02.01 02:10:00 - [21] - Quote

Here's this week's bug tracking update. Below are the bugs that were discussed by the dev team this week.



[BUG] Prerequisites option shows description

Status: This issue should be fixed in the next patch update.



[BUG] Maximum amount of Corp channels crashing the game

Status: QA was able to reproduce this issue. It will be further investigated and fixed.



[BUG] Sniper scope effect not disappearing at death

Status: QA was not able to reproduce this situation. Community will reach out to the players and ask for more details on a possible way to reproduce this.



[BUG] Corrupted data / Synchronization issues

Status: This issue should be fixed in the next patch update. Tip to those who are experiencing this issue: try deleting game saved data before completely reinstalling the game



[BUG] Negative skill points display

Status: QA is working on a fix for this. It is only a display problem. Re-logging fixes this issue.



[BUG] Reviving your teammate uses up one clone reserve

Status: This is not reproducible on QA side. Further investigation is needed on the forums.



CCP Frame

C C P

C C P Alliance



470







Posted - 2013.02.07 09:03:00 - [22] - Quote

Here's this week's bug tracking update. Below are the bugs that were discussed by the dev team this week.



[BUG] Endgame freezes at mission completion - no ISK or SP awarded

Status: Will require further testing. We are planning on improving reward messaging to those players that get disconnected or encounter any other technical issues before the match is over.



[BUG] Sound glitches

Status: This is fixed by rolling back older version of sound effects and we are working on fixing and improving further the new sound effects.



[BUG] Missing Exile Assault Rifle and Skinweave Heavy

Status: We deployed a fix that is supposed to restore these items to everyone. Please visit this thread for more details.



[BUG] Aim trigger (L1) brings up Neocom while in battle

Status: We will look into this and make sure that controls trigger as intended.



[BUG] Infinite sprint

Status: We will look into it and apply a fix.



[BUG] Swarm missiles hitting bottom of the turret

Status: We will test and fix this.



CCP Frame

C C P

C C P Alliance



470







Posted - 2013.02.07 09:10:00 - [23] - Quote

Dear players,



The Shanghai office will be on holidays next week so there will be an hiatus on the weekly updates until FEB 21st. We will resume the weekly updates around that time. Thank you.



CCP Cmdr Wang

C C P

C C P Alliance



1876







Posted - 2013.02.21 12:24:00 - [24] - Quote

Hi everyone,



We're back from our holidays and below are the list of bugs that were discussed by the dev team this week.



[BUG] Hacking glitches - controller resets every few minutes making actions that require extended button holding difficult.

Status: Will require further testing.



[BUG] Railgun tanks collision issue - Collision damage, projectile speed, armor repairs appear to be inconsistent.

Status: We've identified several issues that could be causing this and will be testing solutions for a fix. With regards to the armor repair that seems to blow up the tank when activated, this is caused by burn damage destroying the tank before repairs can be made.



[BUG] Unable to leave squad - Players being stuck in squad after a public match and are not able to leave at all unless they restart the client.

Status: The dev team will investigate this issue further.



[BUG] Death in red zone not showing up on scoreboard - Bug where players that die in red zones don't have their K/D changed on the scoreboard afterwards.

Status: Known issue, a fix for this is being worked on.



[BUG] Hit GÇ£immunityGÇ¥ on specific spots in game - locations on the map where players appear to be immune to damage.

Status: The dev team is investigating this issue.



[BUG] Unable to spawn, unable to load fittings list

Status: Under investigation.



[BUG] Getting hit through solid objects

Status: Please provide links to in-game images of this bug at https://forums.dust514.com/default.aspx?g=posts&t=56260&find=unread to help us isolate where this is happening on the levels.



That's it for this week. We'll be back next week with more updates!



CCP Cmdr Wang

C C P

C C P Alliance



1876







Posted - 2013.03.01 04:25:00 - [25] - Quote

Below is the list of bugs that the dev team discussed this week.



[BUG] Assets display - Some weapons are not showing up in the assets list - like forge guns.

Status: Known issue, the dev team is working on a fix for this.



[BUG] Neo Assault type A - Display bug on the store front where the store image is not the same as in-game image.

Status: Known issue, the dev team is working on a fix for this.



[BUG] LAV Bugs when running players over - Collision issues with LAV hitting infantry.

Status: Will require further testing.



[BUG] Sever Logistics dropsuit displayed incorrectly.

Status: Fix is being worked on to correct this, should be resolved by the next update.



[BUG] Team kill with overcooked grenades - cooking off a grenade will kill you and friendlies near the blast.

Status: Known issue, the dev team is working on a fix for this.



[BUG] Popup: "This is a beautiful time-Lapse..." - When joining a corp match that is full, players could see a bugged pop up message.

Status: This will be fixed in the next update.



That's it for this week. We'll be back next week with more updates!



CCP Frame

C C P

C C P Alliance



491







Posted - 2013.03.07 08:58:00 - [26] - Quote

Below is the list of bugs that the dev team discussed this week.



[BUG] K/D stats staying the same

Status: Cause of this issue is being tracked



[BUG] Stuck "falling" indefinitely

Status: We are going to test this further and are aiming to fix this by the next update



[BUG] Laser rifle infinite reload glitch

Status: This issue is fixed in the next update



[BUG] Nanohives won't work/deploy properly

Status: Please provide more details regarding specific cases when these issues occur. Screenshots are also welcome on this thread.



[BUG] Death in War Room

Status: Will be tested further.



That's it for this week. We'll be back next week with more updates!





CCP Cmdr Wang

C C P

C C P Alliance



1901







Posted - 2013.03.13 10:32:00 - [27] - Quote

Below is the list of bugs that the dev team discussed this week.



[BUG] Double Death - reports of characters dying twice during bleedout phase. Link here.

Status: Known issue, a fix is in progress.



[BUG] Getting stuck Inside Railgun turrets

Status: There is a fix for this in the next update.



[BUG] Drop in frame rates

Status: Testing for this is ongoing. Mostly occurs in close quarter combat.



[ISSUE] Joining matches that are about to end

Status: A solution for this is being worked on.



[BUG] Official Sony PS3 mic not working with DUST

Status: Under investigation.



[BUG] Laser Rifle not working with PlayStation Move

Status: Should be fixed in the next update.



That's it for this week. We'll be back next week with more updates!













CCP Cmdr Wang

C C P

C C P Alliance



1901







Posted - 2013.03.21 06:07:00 - [28] - Quote

Below is the list of bugs that the dev team discussed this week.



[BUG] HMG and Large Blaster Turrets Glitch - runaway fire without overheating

Status: Known issue, a fix is WIP.



[ISSUE] Disconnects - 3.15.2013 - players getting disconnection error messages

Status: Investigation underway to pin point the cause of this.



[BUG] Can't find battles after downtime if you were in a match when downtime hits

Status: Under investigation.



[BUG] Black Screen when respawning

Status: Related to a hotfix deployed last week. We have since rolled back the hotfix and this issue has been fixed.



[BUG] Swarm Launchers not awarding correct WP for dropship kills

Status: Working as intended. The dev team will review this design and determin if improvements are required.



That's it for this week. We'll be back next week with more updates!



CCP Cmdr Wang

C C P

C C P Alliance



1901







Posted - 2013.03.29 06:53:00 - [29] - Quote

Below is the list of bugs that the dev team discussed this week.



[PERSISTENT BUG] Kills/Deaths stats not updating still: https://forums.dust514.com/default.aspx?g=posts&t=61446&p=6

Status: This is fixed in the next build update.



[BUG] Forum notifications - no updates recieived when subscribing to a thread: https://forums.dust514.com/default.aspx?g=posts&t=64870&find=unread

Status: This is being looked into.



[BUG] Militia shield extender CPU consumption bug: https://forums.dust514.com/default.aspx?g=posts&t=65161&find=unread

Status: Changes in the next build will address this.



[BUG] Lost money and suits after restarting game: https://forums.dust514.com/default.aspx?g=posts&t=64742&find=unread

Status: Defect reported.



[ISSUE] Lag/Frame lock spikes for some players: https://forums.dust514.com/default.aspx?g=posts&t=64025&find=unread

Status: Defect reported.



That's it for this week. We'll be back next week with more updates!



CCP Cmdr Wang

C C P

C C P Alliance



1902







Posted - 2013.04.03 09:41:00 - [30] - Quote

Below is the list of bugs that the dev team discussed this week.



[BUG] No chat channels: https://forums.dust514.com/default.aspx?find=unread&g=posts&t=65794

Status: This is now fixed.



[BUG] Teleporting at enemy objective instead of dying: https://forums.dust514.com/default.aspx?find=unread&g=posts&t=65347

Status: Please provide a video link of this in the forum thread link above.



[BUG] Corporation search causes disconnects: https://forums.dust514.com/default.aspx?find=unread&g=posts&t=65492

Status: Please provide the names of corporations and key words used in the forum thread link above.



[BUG] 4-Layered issue with controls: https://forums.dust514.com/default.aspx?find=unread&g=posts&t=66076

Status: Not reproduciable in both current and Uprising builds. We will continue testing on this issue.



That's it for this week. We'll be back next week with more updates!