What the developers have to say:

Why Early Access?

Approximately how long will this game be in Early Access?

How is the full version planned to differ from the Early Access version?

Many maps which are unlocked and changed based on the current state of war



New mission types (trading, assassinations, rescues, sabotage)



More businesses, buildings, upgrades, and productions



Expanded crime system



Positions of power that allow you to play the game in different ways



Viking raids and war events



Construction and land ownership



Adventures and lots to discover

What is the current state of the Early Access version?

Choose between two maps to play on



Create a character



Buy houses and businesses



Upgrade and manage buildings



Produce goods



Form relationships



Get married



Have children



Commit crimes



Trade goods



Explore in first person



Do basic trade missions

Will the game be priced differently during and after Early Access?

How are you planning on involving the Community in your development process?

“I want to use Early Access as a tool to get the best feedback from players. It is often the players who have the best ideas for what should or should not be in a game. I want to involve the players as much as I can.”“At least a year.”“SÆLIG currently is not feature complete and there is still a lot of stuff to add over the course of early access. Once these are all added the game will enter its full state.There are also plans to include a form of multiplayer at some point during development.”Some of the current features and mechanics are yet to be fully fleshed out and will slowly change as the game develops.”“The early access price will be lower than the final price.”“I want the community to help decide on new features, and how some things should work. A small test group was able to help shape the game in a massive way. I want to continue this with a larger community.”