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Hey guys,

so I'm very happy to officially announce a small update for MineZ. All the contents of this update are listed below. Now, many of you may have already realized that this is only touching the surface of all the current issues in MineZ, but I want you to know that everything else is still top priority for us and scheduled to be fixed.

————————————— — — — Damage Fixes ————————————— — —

Perhaps you have heard by now, but damage has been officially fixed by lazertester. The damage dealt by swords has been increased so that fighting up north is less tanky. Seriously, I have heard accounts from before when people were breaking their swords while fighting because they needed so many hits to just get a player even remotely low. Anyway, damage on MineZ should appear back to how used to be and match the damage done on GG. Hopefully you can enjoy pvp better without the constant whacking of players upon a constant chugging of golden apples and health potions.

———————————— — — Christmas Removal ————————————— ——

Christmas has been officially removed from all the places in MineZ however I did hear that a few Waddles may have stuck around. With that being said, Waddles will not be there to protect you from being shot at short bridge.

————————————— — — — DCS Reopened ————— — — — ———————

Dessert Canyon Sanctuary has been updated to no-longer run on command signs. Many other broken dungeons are also in the process of being updated so that they work again. For now, you can at least enjoy doing DCS again.

——————————— — — — — — Map Updates ————————————— — — —

A few misplaced blocks and small cosmetics issues around the world have been fixed. In addition, it seems that a new staircase and a few bridges have appeared somewhere in the gravel lands. It will be interesting to see how this plays out as vantage points and common routes may be changed.