Earlier last week, I had the privilege of attending Disney Infinity’s Toybox Summit at Disneyland Resort! While the experience overall was excellent, I’ll refrain from making this a “trip recap” post and instead focus on the information in one of the great panels that took place at the Summit: some new Toybox features for Disney Infinity 3.0

Disney Infinity 3.0’s New Toys

The Path Creator

The talk of the town among the Toybox Artists and mentors was the brand new Path Creator Creativitoy. This tool allows you to place down a path in your Toybox, then connect it to anything from a townsperson to a vehicle to a camera. This results in the connected toy following along the path automatically once it’s set, which opens up some very rich possibilities with Toybox building. With this toy, you can now set vehicles and characters to move around your worlds, making the environment seem much more alive. Additionally, if you like creating amusement parks in your game, you can now build rollercoasters and rotating blocks! It’s no wonder this was many of the artists’ favorite new tool.

Other New Toys

The Lock and Key toys look promising; you can now make it so that you need a literal key to unlock the next part of your game. This key is hefty, though. In order for the characters to carry it they’ll need to use two hands!

Dynamic Trigger

Trigger Areas have always been one of the most useful Creativitoys in the game, but in 2.0 they were static: they could only be placed in one place. The new Dynamic Trigger allows you to create a triggered area around a Locator, a Townsperson, or another character. The Dynamic Trigger will stay linked to them indefinitely, so even if they wander around the world your connections will not be lost. This opens up immeasurable possibilities, as you can now create “moving targets;” you can now create games of tag and hide and seek in the Toybox!

Other New Creativitoys

You can now add Boss Battles to your Toyboxes! This Creativitoy will come loaded with preset bosses, however, which includes the usual roster of baddies: Darth Maul, Vader, and General Grievous. Perhaps more have been unannounced, but this remains an exciting addition to the game.

Calendar Configurator

If you’re a big fan of real-life games that offer unique experiences depending on the time, the day, or the month, then you’ll love this next new toy. The Calendar Configurator allows you to make Toyboxes that change with the passing of time. With this new toy, you can set it so that the Skydome is bright during the day hours, but dark during the night. You can set it so that if you play the Toybox during the real-life month of December there is snow everywhere! You can set it so that if you play in this Toybox consistently for a week, something different will happen each new day! This toy adds some replay value to Toyboxes that didn’t exist in any previous versions. Brilliant.

Improvements

In addition to all the wonderful new toys being added, many of the best toys from the previous games received some much needed upgrades.

Haven’t preordered yet?

Visit our preorder page to check out what’s available and when it will be released right here.