What i want:



Tanky 2h ice crash freezer. So therefore using a staff for the critz. Taking hegemonys staff because it rocks. But how to do the tanky part? My notes here.



Update2



Removed "Cast when stunned" setup, because it nearly never triggered. Replaced it with tanky golem (3x minion support gems). Added another endurance charge for the total of 7. Still need to decide which of the 3 golems i take. Made a shortcut in the tree for some more DPS. Got staunching on my lightning resist flask.





Update1



Changed carcass jack to a normal chest with lots of resistances. This allowed me to take Maligaros virtuosity for additional crit chance. For the lulz, i took one with temporal chains on hit, which greatly increases the freeze potential. Can freeze even bosses. Can basically do any map and any boss. Also using vaal grace on cast when stunned. Using glacial hammer now as boss killer. Having bloodrage increases DPS massively because of the attack speed (and a bit because of the MORE phys damage). Enough DPS to use increased AOE (which also gives a bit more DPS because the inner damage circle is bigger). 61% FLAT physical damage reduction (withour armour) rocks, it seems elemental damage is no big concern right now. Also got 0% chaos resistance, a really underrated stat.

Can do maps like this no problemo:



Stats:



Blabla much DPSz with 100 buffs and flasks and auras of party blabla.





Gear:



I'm poor because i bought the hegemonys, so no gear with lots of armour or evasion for me. I just take the gear which has the right sockets, colors and resists (+life).



Gear(update1):

With new chest, new belt (2chaos), maligaro gloves with temporal chains on hit (4 ex).

Spoiler



For more crit, i had to take 2x jewel slots. Now at 85% chance to crit with power charges.



1devine:

12% melee crit chance

9% melee crit multiplier

10% inc crit multiplier with cold

0.22% leech



1ex:

13% melee crit chance

17% crit chance with cold

9% melee crit multiplier

6% maximum life



Gear (old):

Spoiler





Defense - General



* Temporal chains curse for bosses

* 0.2% phys leech (on gear)

* 5,2k HP

* Chance to freeze from ice crash 85% crit

* Knockback on crit

* Temporal chains on hit

* Around 0% chaos resist (and not -60) - yay





Defense - Physical



Fortify:

* -20% phys



AArctic Armour:

* -13% phys



Endurance charges:

* 28% phys reduction (7*4%)

* generated by:

** endurance charge on knockback/crit with staff

** manual cast of enduring cry

*** also gives life regen if in trouble



Chaos golem:

* 4% phys reduction



Block:

* 18%



Flask:

* Rumis Concoction: 24% block + armour



Evasion:

* about 20%



Armour:

* Yes, some





Defense - Elemental



All:

* 20% Fortify

* 11% spellblock: Rumis Concoction flask



Lightning:

* Topaz Flask

** with remove bleeding



Fire:

* +1 to fire resist

* -12% fire from arctic armour



Cold:

* none. I AM COLD



Offense - General



* Bloodrage ofc

* 85% to crit with 5 power charges

* legacy amu with 60% crit multi



Offense - Mob Killer: 6L Ice crash



Optimized to do a lot of cold damage and a lot of crits to freeze everything. Even bosses are frozen (unrealiably though).



* Ice Crash

* melee pysical

* weapon elemental damage

* increased critical strike

* increased aoe

* cold penetration





Offense Boss Killer: 5L Glacial Hammer



Ice Crash takes too much mana for single targets, and has not enough leech. I use a dedicated boss killer to farm bosses.



* Glacial hammer

* Melee physical

* Increased critical strike

* Life leech

* Faster attacks





How-to:



Jump into pack with leap-slam. As it is linked with Fortify, Maurauder is buffed and can one/two-shot the pack. Increased AOE gem makes Ice Crash usable to kill most of the screen. When too many projectiles and life low, activate Rumis Concoction. When in trouble, usually cast when stunned with immortal call and/or molten shell and/or vaal grace kicks in.



For bosses, Leap-Slam into his face from time to time. Use the boss killer. This has the advantages of an enough low mana requirement, and also a 20% quality LL in it. The 20% quality on the LL gem makes it possible to LL through much of the damage. Activate Atziris Promise if not on on 100% health (more damage and LL). Activate all other flasks in rapid succession while swearing a lot because of hard bosses.





Open Questions concerning the last 3-4 nodes



* 3x: Take unyielding for less crit damage takes + armour

* 3x: combat stamine for 2% life regen ?

* 3x: up block chance from 18 to 28%? (block 1in5 or 1in3 hits..)

* 3x: 30 phys damage and 6% more block

* 4x: life

* 4x: life





Death reasons



Just these:



* Thornflesh affix:

** if more than one enemy has it, bye bye...



* 74 Torture chamber boss:

** That damn lazor... dot

** kiting ftw

** useful nodes: life



* 75 Orchard map boss:

** sometime immensive damage

** need to kite correctly, or burst him down

** useful nodes: more phys reduction, maybe block



* 76 Residence map boss:

** need manage lightning resist flask accordingly (-> surgeon!)

** useful nodes: life (spell block)





Tree



Update2:

https://www.pathofexile.com/passive-skill-tree/AAAAAwEAAdwEswUtCLEJlgthDc0S4RNxFCAWQBZvGjga5BzOHRQkqicvK1At0i5TMfs26TkOPAU9_D_8QXJFjkd-UEdYY1iuWfNepV8_ZU1mVGaeaPJqpXIPcql07Xasd-N4enloeu9_44TZhO-FUoV9h2qIj4zPj0aQVZHOkn2Ub5d5mG-fPqIAouqpJ6luqZSsqq2Nr2yvp7vtvJq9Nr6nwGbBBMS4xPbGrsbYyWfPftNv1fjZYdrB3CPjauRR5c_oZuoY6wntRO8O73zwH_ZI9zL46_rS-4v9MP5U?accountName=siliconlife&characterName=siliconlife





Original:

https://www.pathofexile.com/passive-skill-tree/AAAAAwEAAdwEswUtCLEJlgthDc0S4RNxFCAWQBZvGjga5BzOHRQkqicvK1At0jH7Nuk5DjwFPfw__EFyRY5HfkouUEdYY1iuWfNepV8_ZU1mnmebaPJqpXIPcql07Xasd-N4enloeu9_44TZhO-FfYdqiI-Mz49GkFWSfZd5mG-fPqIAouqnpaknqW6plKyqrY2uPq9sr6e8mr02vqfAZsEExLjE9sauxtjJZ89-1YvV-NrB3CPjauRR5c_oZuoY7UTvDu988B_2SPcy-tL7i_0w_lQ=?accountName=siliconlife&characterName=siliconlife Tanky 2h ice crash freezer. So therefore using a staff for the critz. Taking hegemonys staff because it rocks. But how to do the tanky part? My notes here.Removed "Cast when stunned" setup, because it nearly never triggered. Replaced it with tanky golem (3x minion support gems). Added another endurance charge for the total of 7. Still need to decide which of the 3 golems i take. Made a shortcut in the tree for some more DPS. Got staunching on my lightning resist flask.Changed carcass jack to a normal chest with lots of resistances. This allowed me to takefor additional crit chance. For the lulz, i took one with, which greatly increases the freeze potential. Can freeze even bosses. Can basically do any map and any boss. Also using vaal grace on cast when stunned. Usingnow as boss killer. Havingincreases DPS massively because of the attack speed (and a bit because of the MORE phys damage). Enough DPS to use(which also gives a bit more DPS because the inner damage circle is bigger).(withour armour) rocks, it seems elemental damage is no big concern right now. Also got, a really underrated stat.Can do maps like this no problemo: http://postimg.org/image/qps0t37k3/ Blabla much DPSz with 100 buffs and flasks and auras of party blabla.I'm poor because i bought the hegemonys, so no gear with lots of armour or evasion for me. I just take the gear which has the right sockets, colors and resists (+life).Gear(update1):With new chest, new belt (2chaos), maligaro gloves with temporal chains on hit (4 ex).For more crit, i had to take 2x jewel slots. Now at 85% chance to crit with power charges.1devine:12% melee crit chance9% melee crit multiplier10% inc crit multiplier with cold0.22% leech1ex:13% melee crit chance17% crit chance with cold9% melee crit multiplier6% maximum lifeGear (old):* Temporal chains curse for bosses* 0.2% phys leech (on gear)* 5,2k HP* Chance to freeze from ice crash 85% crit* Knockback on crit* Temporal chains on hit* Around 0% chaos resist (and not -60) - yayFortify:* -20% physAArctic Armour:* -13% physEndurance charges:* 28% phys reduction (7*4%)* generated by:** endurance charge on knockback/crit with staff** manual cast of enduring cry*** also gives life regen if in troubleChaos golem:* 4% phys reductionBlock:* 18%Flask:* Rumis Concoction: 24% block + armourEvasion:* about 20%Armour:* Yes, someAll:* 20% Fortify* 11% spellblock: Rumis Concoction flaskLightning:* Topaz Flask** with remove bleedingFire:* +1 to fire resist* -12% fire from arctic armourCold:* none. I AM COLD* Bloodrage ofc* 85% to crit with 5 power charges* legacy amu with 60% crit multiOptimized to do a lot of cold damage and a lot of crits to freeze everything. Even bosses are frozen (unrealiably though).* Ice Crash* melee pysical* weapon elemental damage* increased critical strike* increased aoe* cold penetrationIce Crash takes too much mana for single targets, and has not enough leech. I use a dedicated boss killer to farm bosses.* Glacial hammer* Melee physical* Increased critical strike* Life leech* Faster attacksJump into pack with leap-slam. As it is linked with Fortify, Maurauder is buffed and can one/two-shot the pack. Increased AOE gem makes Ice Crash usable to kill most of the screen. When too many projectiles and life low, activate Rumis Concoction. When in trouble, usually cast when stunned with immortal call and/or molten shell and/or vaal grace kicks in.For bosses, Leap-Slam into his face from time to time. Use the boss killer. This has the advantages of an enough low mana requirement, and also a 20% quality LL in it. The 20% quality on the LL gem makes it possible to LL through much of the damage. Activate Atziris Promise if not on on 100% health (more damage and LL). Activate all other flasks in rapid succession while swearing a lot because of hard bosses.* 3x: Take unyielding for less crit damage takes + armour* 3x: combat stamine for 2% life regen ?* 3x: up block chance from 18 to 28%? (block 1in5 or 1in3 hits..)* 3x: 30 phys damage and 6% more block* 4x: life* 4x: lifeJust these:* Thornflesh affix: http://pathofexile.gamepedia.com/Monster_affixes ** if more than one enemy has it, bye bye...* 74 Torture chamber boss: http://pathofexile.gamepedia.com/Torture_Chamber_Map ** That damn lazor... dot** kiting ftw** useful nodes: life* 75 Orchard map boss: http://pathofexile.gamepedia.com/Orchard_Map ** sometime immensive damage** need to kite correctly, or burst him down** useful nodes: more phys reduction, maybe block* 76 Residence map boss: http://pathofexile.gamepedia.com/Residence_Map ** need manage lightning resist flask accordingly (-> surgeon!)** useful nodes: life (spell block)Update2:Original: Last edited by siliconlife on Jul 24, 2015, 8:57:27 PM