One of the local bar shack will be closing down alongside many others in the city. The banning of alcohol will be enforced in a few more hours.



Sully, owner of the place is struggling to make a decision moving forward. The game goes through some simple choice selection that will determine Sully's closure on this matter. As the night closes in, a couple of friends and loyal customer stops by to take a sip and share some thoughts.

Game Notes:

The game has 2 endings. One leaning towards supporting Ellibrium and another on alcohol.

There will be 6 characters that will stop by at Sully's place. Since there are only 2 choices per character, if the decision evens out, the ending will be based on the last choice.

Extra Notes:

This game is my first proper game with Unity where I explore and experiment on setting the atmosphere/environment, producing art assets, and programming the structure of dialogue with interchangeable sprites.

It's also my first time learning C# and the Unity framework with some assistant from online tutorials. I had some previous basic knowledge of AS3.

The development of this game started on 2017 and was worked on and off since. There was some rework and juggling with other projects. Glad to finally got it out :)

Credits:

A Cop's Death_wav.wav = https://finalgatestudios.itch.io/music-pack-1

Some sfx = https://obsydianx.itch.io/interface-sfx-pack-1

Hope you enjoy it. Have a good day!