Way Of The Third Eye

Way Of The Third Eye Features

Monk Level Feature 3rd Bonus Proficiency, Third Eye Sight 6th Awareness Scan, Ricochet Marksman 11th Hightened Senses, Eldritch Sense 17th Superior Third Eye sight, Shot In The Dark

Bonus Proficiencies

at 3rd level, you gain proficiency in perception, if you are already proficient in perception, you add double your proficiency bonus.

Third Eye Sight

Starting when you choose this tradition at 3rd level, you gain a third eye sight. Your third eye sight is a special sense that allows you to percieve your surroundings without relying on your sight and instead relying on your hightened other senses. Your third eye sight extends to a radius equal to your Unarmoured Movement. When you are defeaned the radius of your Third Eye sight becomes 0, In addition Third Eye Sight fails to function in areas under the effect of the silence spell. Third Eye Sight grants you the following benifits.

∙ When you are blinded, you only suffer the effects of the blinded condition when an ability check requires that you see someting beyond the radius of your third eye sight, or when the target of your attacks are outside the radius of your third eye sight. Also you cannot dicern colour or things that rely on dicerning colour such as inked words on a page.

∙ Within the radius of you Third Eye Sight you automatically detect visual illusions and succeed on saving throws against them.

∙ The the special nature of your Third Eye Sight allows you to see things within its radius that would normally be obscured by walls, cielings or any other obsticals or enviromental effects.

Awareness Scan

at 6th level, you can use your ki to increase the range of your Third Eye Sight. As a bonus action, you can spend 2 ki points double the range of your Third Eye Sight until the end of your next turn or until you use this ability again.

Ricochet Marksman

at 6th level, your hightened awareness of the world around you grants you the ability to use even the most unweildly shaped weapons as effective projectiles. Monk weapons with the light property gain the thrown property with a range of (20/60). When you make a ranged attack with a monk weapon within the range of your Third Eye Sight you ignore up to three quarters cover, in addition when you make the attack you can choose to have the weapon rebound back to your hand, even on a miss.

Hightened Senses

at 11th level, you have advantage on all Wisdom (perception) or Inteligence (Investigation) check that rely on hearing or smell. In addition you can clearly hear and smell all noise and scents within the radius of your Third Eye Sight allowing you to pinpoint their source of origin, identify the faintest smells and hear the quietest of whispers.

Eldritch Sense

At 11th level, you have become so intune with the subtlties of the natrual world you are able to determine the magic within close proximity. You are able to cast detect magic at will, though when you do the distance of which you can detect aura's, as noted in the spells description; becomes equal to your Third Eye Sight.

Superior Third Eye Sight

At 17th level, you no longer have to expend ki points to activate your Awareness Scan, in addition you can now see the true form of any shapechanger or creature concealed by any illusion or transmutation magic while the creature is within the radius of your Third Eye Sight.

Shot In The Dark

At 17th level, when a target enters the range of your third eye sight, as a reaction you can make a ranged attack against the target with a monk weapon. for the purpose of this attack the normal range of your weapon equals the range of your Third Eye Sight. This attack is a valid choice for your Stunning Strike.