Goblinoids

Bugbear Beastmaster Medium Humanoid (goblinoid), Chaotic Evil Armor Class 14 (hide armor)

14 (hide armor) Hit Points 27(5d8+5)

27(5d8+5) Speed 30 ft. STR DEX CON INT WIS CHA 16 (+3) 16 (+3) 13 (+1) 8 (-1) 13 (+1) 11 (+0) Skills Animal handling +5, Stealth +6, Survival +4

Animal handling +5, Stealth +6, Survival +4 Senses Darkvision 60 ft., passive Perception 11

Darkvision 60 ft., passive Perception 11 Languages Common, Goblin

Common, Goblin Challenge 1 (200 XP) Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack)

Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Wolf Companions The bugbear is accompanied by 2 (1d4) Wolves (obedient (see below)). These wolves will attempt to flee if the beastmaster is slain. Each of these wolves is couned as a separate creature for purposes of experience and encounter difficulty. Actions Multiattack. The bugbear makes one javelin or whip attack, and then one Command attack.

Javelin. Ranged weapon attack: +5 to hit, Range 30/120 ft., one target. Hit: 6 (1d6+3) piercing damage.

Whip. Melee weapon attack: +5 to hit, Range 10 ft., one target. Hit 8 (2d4+3) slashing damage.

Command. The bugbear commands one of his wolf companions to attack. The wolf must be able to hear the bugbear, and may immediately use its reaction to move up to half its speed and make one attack.

Bugbear Bulwark Medium Humanoid (goblinoid), Chaotic Evil Armor Class 18 (Chain mail, Shield)

18 (Chain mail, Shield) Hit Points 32(5d8+10)

32(5d8+10) Speed 30 ft. STR DEX CON INT WIS CHA 15 (+2) 14 (+2) 14 (+2) 8 (-1) 11 (+0) 9 (-1) Skills Stealth +6, Survival +2

Stealth +6, Survival +2 Senses Darkvision 60 ft., passive Perception 10

Darkvision 60 ft., passive Perception 10 Languages Common, Goblin

Common, Goblin Challenge 1 (200 XP) Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack)

Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack. Actions Spiked shield. Melee weapon attack: +4 to hit, Range 5 ft., one target. Hit: 7 (2d4+2) bludgeoning damage plus 3 (1d) Piercing damage.