* build: Adapt for newer Steam Runtime builds.In newer runtimes, steam-runtime/i386 is populated with symlinks into steam-runtime/lib and steam-runtime/usr, rather than containing regular files.* build: Populate source package using a Python script.- This takes care of downloading all the necessary bits from the Steam client, and repacking the Steam runtime and some other Steam binaries into the bootstrap tarball.* debian: Add an epoch to the version number.- This makes this package supersede the outdated steam package in Ubuntu, which has an epoch as a result of an unrelated package "sTeam" that existed in historical Ubuntu versions.* Take over responsibility for steam_tray_mono.png, bin_steam.sh, bin_steamdeps.py from Steam client.* bin_steam.sh: Remove redirection to a log file.- This is not particularly useful in practice, and can easily be replaced with ordinary Unix shell redirection when debugging the client or a game. We can't rely on it anyway, because third-party packages don't tend to do this. (Fixes: steam-for-linux#6901)* bin_steam.sh: Add a brief header identifying this file* bin_steam.sh: Simplify version management by making it dotted-decimal* bin_steam.sh: Include full .deb version number, except for epoch* bin_steam.sh: If run directly, default to non-beta Steam universe* bin_steam.sh: Use a more robust way to set up ~/.steam/steam symlink* bin_steam.sh: Make Ubuntu 20.04 show the .desktop file as "trusted"* bin_steam.sh: chmod the .desktop file a+x, not just +x.- To mark a .desktop file as "trusted" on most desktops, it needs to be a+x, which differs from +x under a restrictive umask.* bin_steam.sh: Only copy .desktop file to desktop if system-wide.- The .desktop file hard-codes the path to the executable, so it's only suitable for system-wide installations.* bin_steam.sh: Prefer content that is adjacent to the script.- Install all the essential bits into $(pkglibdir).* bin_steam.sh: Exit unsuccessfully if a command fails.* Add steam and steamdeps symlinks.- The README says you can run ./steam, so let's make sure you can.* bin_steamdeps.py: Use python3.- Python 2 is EOL, and will not be in Ubuntu 20.04. (Fixes steam-for-linux # 6869 , # 6634 * bin_steamdeps.py: Cope with Ubuntu 14.04 graphics stack backported to 12.04. (Note that the Steam client is no longer supported on 12.04.)* bin_steamdeps.py: Print diagnostics to stderr.- If we print them to stdout, which is fully-buffered by default, then they will not necessarily be shown before we actually try to install the packages in question. Instead, print them to stderr, which is line-buffered by default.* bin_steamdeps.py: Fall back to x-terminal-emulator.* bin_steamdeps.py: Install libgl1 instead of libgl1-mesa-glx if GLVND.- libgl1 is the GLVND dispatcher, and replaces the transitional package libgl1-mesa-glx, which is likely to disappear in future versions of Debian/Ubuntu.* bin_steamdeps.py: Remap package names, not complete dependencies.- This is a lot simpler, and is all we actually need in practice.* bin_steamdeps.py: Explicitly depend on amd64 libc and GL stack* bin_steamdeps.py: Ignore python-apt.- Steam claims to need python-apt, but as far as anyone can tell, it actually doesn't. (Part of steam-for-linux# 6869 , # 6634 * debian: Depend on apt instead of python-apt.- We ask for python-apt, but we don't seem to actually use it; the bin_steamdeps.py script calls out to apt subprocesses instead. (Part of steam-for-linux # 6869 , # 6634 * debian: Recommend xdg-utils, except on SteamOS (Fixes steam-for-linux # 2200 * debian: Build-Depend on dh-python, with alternative for older distros.- Building the source package on anything newer than Ubuntu 12.04 'precise' or SteamRT 1 'scout' will need dh-python.* d/control: Build-depend on perl, for prove(1)- This is used to run QA checks.* Move bootstrap and version checks from Makefile into tests/* check_version.sh: Cope with epoch and/or suffix in package version* Import steam-devices udev rules from https://github.com/ValveSoftware/steam-devices/ as a subproject:- add ZeroPlus P4 (hitbox) hidraw device, 0c12:0ef6* Add brief details of the subprojects and their bug reporting addresses* d/copyright: Add copyright/licensing details for some open-source parts of this package* Add some .gitignore files* Remove references to steamrepo@list.valvesoftware.com. This mailing list no longer exists.* d/README.source: Add some documentation for maintainers* Ship a known-good binary-blob public key, taken from 1.0.0.61.- We install this into /etc, so it isn't great if it changes every time we rebuild the package. Freeze it at a known-good version, and document how to regenerate it in debian/README.source.