Templates

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The Classic:

Pros:

The support and tank can help defend the fighter as he deals damage to enemies.



Rarely retreat from battle, even if the fighter is injured.



Provide a great balance of offensive and defensive capabilities.

Cons:

Can be demolished early-game by an offense-oriented team.



Might have difficulties pushing against the enemy in the late-game.

The Overwhelming:

Pros:

Can make a powerful push against the enemy right from the beginning.



Easy kills!



Each player can often hold their own alone.

Cons:

Often squishy. A nuke or two can often make the entire team scramble.

Ganks are extra dangerous. Any death results in a significantly weaker team.

The Sword and Shield:

Pros:

The tank can provide some much needed defensive capabilities.



The fighter and nuker are still a force to be reckoned with.



Better chances of survival in team-fights thanks to the tank.

Cons:

Squishy allies can be singled-out and ganked.

Might have some trouble later on if the enemy team has a support 'naut.

The Battle Fury:

Pros:

Powerful in team-fights thanks to the support.

Can easily maintain pressure on all lanes.

Cons:

The support can feed the enemies a lot early in the game.

Multiple nukers can annihilate this composition.

The Wrecking Crew:

Pros:

Incredible pushing potential, even early on.

The fighter will probably be able to get most of the kills, making him stronger and more devastating as the match progresses.

If you play well enough, you probably won't be on the defending side often.

Cons:

A bit lacking on when it comes to damaging and killing enemy 'nauts.

Could get into some trouble if the match is long and the enemy team is composed of carries (characters who get incredibly powerful at later stages of the match).

Before we begin discussing the different templates, there are a few symbols you should know the meaning of:This marks a slot for a fighter 'naut. Fighters are characters that have a steady high damage output. In most cases, they rely more on their basic attacks than skills for damage, and are often quite mobile. Awesomenauts like Leon and Gnaw are great examples.This marks a slot for a nuker 'naut. While they might not always have a steady high damage output, they have at least one skill that does a huge amount of damage, often hitting multiple enemies at once. Awesomenauts like Coco and Clunk are great examples.This marks a slot for a tank 'naut. Tanks have a high amount of HP, so they can take more damage before having to retreat. They usually defend their fellow team members by body-blocking incoming damage. Clunk and Skølldir very much fit this role.This marks a slot for a support 'naut. Supports, as the name implies, focus on supporting their team-mates by healing them and providing other buffs. Supports are often squishy, and when facing against wise opponents, they're often singled out and killed first. Voltar is a classic example.This marks a slot for a pusher 'naut. Pushers can hold lanes very effectively, destroying enemy droids quickly and protecting friendly droids by healing them or distracting the turret they're pushing against. Voltar and Gnaw are good examples.Of course, each 'naut can correspond to several roles. For example, Raelynn is a fighter, and also a nuker. Characters can be broken down to even more roles, but I won't cover it here. If you're interested in learning more, check out my beginners guide , which also covers roles in Awesomenauts and MOBA games in general. Now, time to read about some templates for you to experiment with!Featured in an endless amount of games, from MOBAs through RPGs to MMOs, the classic "support/tank/dps" build retains its usefulness in Awesomenauts as well. This all-around setup can hold against most other compositions.This composition is all about offense. Make use of your attack power and make sure the enemy has no other choice but to retreat or see the countdown timer again and again.A somewhat more balanced approach than the previous full-on offense composition, the tank in this one provides some much needed protection for team-mates. Try to keep enemies in place to maximize the nuker's effectiveness and if you're playing as the tank, remember that you need to protect your squishy allies as much as you can. This is a team game, and the team that plays together well wins more much more often.The nice thing about this composition is that the power of both fighters along with a support 'naut with healing abilities, provides the constant push needed to keep the enemies on their toes at all times, especially in the late game stage. You can replace one of the fighters with a nuker.With a pusher and a support in your team, you can easily destroy incoming threats from enemy droids and 'nauts. Your fighter can focus on defending and killing, while your pusher and support provide the protection and distractions your droids need to bring down turrets quickly.These are just a few of the possible combinations you can try out in the game. Some work better than others, so try to play around with them and see if you can tweak and improve the compositions to be victorious.If you're less of a "free-style" person and want some more detailed examples, the next chapter will show you a few compositions I came up with for you and your friends to try out. Again, these compositions will not guarantee a win, but they might help improve your chances a bit, if you and your buddies have enough experience.