Gluttony

The gaping Maw, the hungering Mistress, Gluttony is the embodiement of the sinful Hunger. She embodies the desire of mortals to consume, the endless hunger to fill ones emptiness.

The demon lord has the figure of a spindly woman, skeletal appendages on an even thinner upper body. She wears a skeletal Mask with a sown shut mouth, craving endlessly for the food she can't consume herself. Instead she devours her meals through the gaping maws of her two demonic hounds Hunger and Feast, who are magically linked to her master and almost never leave her site.

Cults of Gluttony indulge in orgies of excess and see the consumption of piles of expensive and extravagant food as the only joy in life. In death, they join Gluttony at her dreadful banquet, either as guest or as food.

Gluttony's Lair

Gluttony makes her lair in the fortress none as the Slaughterhouse, on the layer of the Abyss called the Living Flesh, which she rules. The layer is a vast plane made up of what seems to be flesh, constantly moving and twitching. There are pools of acid scattered across the fields and rabid beasts roam the plane to feast upon rotting meat. The Slaughterhouse is the only structure found on this plane, a huge complex of black obsidian. Its rooms are filled with bone saws, meat hooks and other tools to butcher the flesh. In the center of the complex is a banquet hall with tables that ache under the weight of piles upon piles of rotting food. The only humanoid inhabitants are demons and zombies, who aimlessly wander the complex in search of their soul which had been consumed.

Lair Actions

On initiative count of 20 (losing initiative ties), Gluttony can take a lair action to cause one of the following magical effects; she can't use the same effect two rounds in a row:

Glutony causes a gaping maw to appear on the ground under a creature in her lair that she is aware of. The creature must succeed on a DC 20 Dexterity saving throw or be swallowed by the maw. A swallowed creature is transported to a demiplane that can be entered by no other means than a wish spell. This demiplane resembles the inside of the stomach of a huge beast and is filled with acid. A creature in this demiplane takes 2d6 acid damage every round. If a creature inside of the demiplane deals 20 piercing or slashing damage to its walls, the creature breaks free and is transported to the same space they have been swallowed on.

Gluttony cast the stinking cloud spell 4 times, targeting different areas with the spell within its lair. Gluttony doesn't need to concentrate on the spells, which end on initiative count 20 of the next round.

Regional Effects

The region containing Gluttony's lair is warped by her magic, creating one or more of the following effects:

The region within 6 miles of the lair is overpopulated with rabid beasts. These beasts look starved and try to feast on every source of food they can find, be it dead, alive or of their one race.

Within 1 mile of the lair, food supplies and other consumables decompose over the course of 1 hour and are then poisonous if they are consumed. On consumption, they deal 2d6 poison damage and the creature has to make a Constitution saving throw, becoming poisoned on a failed save. This regional effect also affects magical potions.

If a humanoid speds at least 1 hour within 1 mile of the lair, that creature must succeed on a DC 18 Wisdom saving throw or descend into a madness determined by the Madness of Gluttony table. A creature that succeeds on this saving throw can't be affected by this regional effext again for 24 hours.



If Gluttony dies, these effects fade over the course of 1d10 days.

Madness of Gluttony

If a creature goes mad in Gluttony's lair or within line of sight of the demon lord, roll on the Madness of Gluttony table to determine the nature of the madness, which is a character flaw that lasts until cured. See the Dungeon Master's Guide for more on madness.

Madness of Gluttony