Rafał Wydra Rafał has been working in video game development for more than 15 years, specializing in optimizing games and rewriting rendering engines. He has worked on many games including Injustice 2, Gears of War and Mortal Combat X and has a strong technical background in PC, PlayStation and Xbox game engines. The most exciting thing to him about Hoard is the possibility that many people will be using it to create games.