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New Skins in the Store

The following skins were released along with this patch.

The following skins were announced and released on an earlier mini-patch on Friday, June 17.

This skin was announced on June 17 but was not available to purchase until Friday, June 24.

The following skins were released along with this patch, but were not available for purchase until Monday, June 27.

League of Legends v1.0.0.120

Champions

Molten Shield Fixed a bug where its damage wouldn't trigger if the damage done to Annie was absorbed by other shields.



Rocket Grab Blitzcrank will now attempt to immediately attack champions affected by a successful grab.



Feast A particle will now appear correctly on enemy targets when they can be killed by Feast.



Hate Spike Missile speed increased.

Shadow Walk Now apply a 30 / 35 / 40 / 45 / 50% slow for 3 seconds instead of a stun for 1 / 1. 25 / 1. 5 / 1. 75 / 2 seconds.

Malice and Spite Health restored reduced to 150 / 225 / 300 per kill or assist from 350 / 500 / 650. Attack speed bonus reduced to 25 / 50 / 75% from 50 / 75 / 100%.



Drain Range increased to 475 from 450. Heal is no longer reduced if the damage done to the target is shielded.

Dark Wind Base damage increased to 65 / 90 / 115 / 140 / 165 from 65 / 85 / 105 / 125 / 145.

Crowstorm Ability power ratio per second increased to 0. 45 from 0. 4 . Channel duration reduced to 1. 5 seconds from 2.



Idol of Durand Will now correctly increase its damage when the damage taken is absorbed by shields.



Grog-Soaked Blade Now applies a 7% slow instead of reducing healing and regeneration. Duration reduced to 3 seconds from 10. Poison magic damage changed to 3 + (1 × level) per second from 5 + (1 × level). Both the slow and the damage stack up to 5 times.

Parrrley Now applies Grog-Soaked Blade Fixed a bug where it could sometimes restore gold to other players.

Raise Morale Active duration increased to 7 seconds from 6.

Cannon Barrage Base damage per cannonball increased to 75 / 120 / 165 from 65 / 110 / 155.



Perseverance Now marks Garen as being in combat even if the damage taken is absorbed by shields. Now shows the particle on Garen even if at 100% health. Fixed a bug where it could sometimes activate immediately after taking damage.



H-28G Evolution Turret Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 120 / 125 / 130 / 135 / 140. Fixed a bug where his turrets would not assist him if damage from an enemy champion was absorbed by shields.



Transcendent Blades Heal from champions increased to 25% of damage dealt from 20% of raw damage. Heal is no longer reduced if the damage done is absorbed by shields.



Tailwind Now deactivated while Janna is dead. [1]



Demacian Standard Armor bonus reduced to 10 / 13 / 16 / 19 / 22 from 10 / 14 / 18 / 22 / 26. Attack speed bonus reduced to 10 / 13 / 16 / 19 / 22% from 10 / 14 / 18 / 22 / 26%.

Martial Cadence Target's max health to magic damage ratio reduced to 8% from 10%.



Leap Strike Attack damage scaling reduced to 70% from 100%. Can no longer be cast on wards.



Mirror Image Fixed a bug where its clone would be permanently disabled if disabled when it spawns.



Nether Blade Passive base mana restore per attack increased to 8 / 11 / 14 / 17 / 20 from 4 / 8 / 12 / 16 / 20. Active changed to dealing 20 / 30 / 40 / 50 / 60 (+0. 15 ability power) bonus magic damage dealt on hit for the duration instead of receiving 7 / 15 / 25 / 38 / 50 armor penetration for the duration.



Null Zone Base damage to max health ratio reduced to 4 / 5 / 6 / 7 / 8% from 5 / 6 / 7 / 8 / 9%. Ability power ratio reduced to 1% per 100 ability power (0. 01 ) from 1% per 80 ability power (0. 0125 ). Cooldown reduced to 14 from 16.

Nether Grasp Ability power ratio over the duration reduced to 1. 3 from 1. 5 .



Strut Is now properly removed when taking damage that is absorbed by a shield.



Iron Man Shield generation is no longer reduced if the damage done to enemies is absorbed by shields.

Children of the Grave Fixed a bug where it could steal enemy passive abilities permanently.



Black Shield Base shield strength changed to 95 / 160 / 225 / 290 / 355 from 100 / 150 / 200 / 250 / 300.



Javelin Toss Bushwhack Fixed a bug where they would target a wrong location when cast immediately after transforming back to human form.



Consume Base damage reduced to 400 / 525 / 650 / 775 / 900 from 500 / 600 / 700 / 800 / 900.

Ice Blast Slow reduced to 20 / 30 / 40 / 50 / 60% from 40 / 45 / 50 / 55 / 60%.



General Fixed several incorrect interactions with clones or unusual movement types.

Clockwork Windup Fixed a display error on the tooltip. Fixed a bug which was causing it to add less damage than intended.

Command Protect Fixed a bug causing the shield particle to not display.



Heroic Charge Poppy will now attempt to immediately attack champions affected by a successful cast.



Defensive Ball Curl Fixed a bug where it had an ability power ratio.



General Fixed a bug where damage absorbed by a shield wouldn't mark Renekton as in combat for the purposes of Fury generation.

Cull the Meek Heal is no longer reduced if the damage dealt is absorbed by shields.



The Equalizer Trail's burning damage reduced to 100 / 140 / 180 per second from 120 / 160 / 200. Trail's burning damage ability power ratio per second reduced to 0. 2 from 0. 25 . Cooldown increased to 105 / 90 / 75 from 90 / 75 / 60.



General Fixed the dance animation to loop properly.

Hallucinate Clone now correctly benefits from critical strikes.



Cannibalism Heal is no longer reduced if the damage dealt is absorbed by shields.



General Fixed a bug where shields and Ignite



Ravenous Flock It now heals Swain for 50% of the actual damage dealt to enemies (instead of 50% of the raw damage the ability deals). Now the heal is not reduced if the damage dealt is absorbed by shields.



Move Quick Passive movement speed bonus is now correctly removed even if the damage taken is absorbed by shields.

Noxious Trap Mushrooms are no longer targetable/manipulated by spells (except for Teleport



Rocket Jump Fixed a bug where the cooldown reset upon kill or assist could fail if Tristana's damage output was fully absorbed by a shield.



Undying Rage Fixed a bug where it improperly showed "Endless Rage!" to represent damage being prevented.



Stances Mana cost decreased to 55 / 50 / 45 / 40 / 35 from 75 / 65 / 55 / 45 / 35.

Turtle Stance Now heals Udyr based upon the actual damage dealt (instead of the raw damage dealt). Heal is no longer reduced if the damage is shielded.

Phoenix Stance Base activation damage increased to 15 / 25 / 35 / 45 / 55 from 10 / 18 / 26 / 34 / 42.



Vayne

Silver Bolts True damage will no longer be blocked by spell shields.

Tumble Bonus damage reduced to 40 / 45 / 50 / 55 / 60% from 55 / 60 / 65 / 70 / 75%.

Condemn Base damage reduced to 45 / 80 / 115 / 150 / 185 from 50 / 90 / 130 / 170 / 210.

Final Hour Movement speed bonus is now tripled instead of quadrupled. Attack damage bonus reduced to 25 / 40 / 55 from 35 / 55 / 75.



Transfusion Cooldown changed to 12 / 10 / 8 / 6 / 4 from 12 / 10 / 8 / 6 / 3. Base damage changed to 90 / 125 / 160 / 195 / 230 from 70 / 115 / 160 / 205 / 250.



Hungering Strike Heal is no longer reduced if the damage dealt is absorbed by shields.



Crescent Sweep Targets' current health to damage ratio reduced to 15% from 20%. Bonus armor and magic resistance per champion hit reduced to 5 / 8 / 11 from 7 / 10 / 13.



Items

General

Updated tooltips for many champions.

Life steal and spell vamp are no longer reduced if the damage done is absorbed by shields.

Healing reductions now reduce health regained by life steal and spell vamp.

Maximum gold for killing a player on a long kill streak reduced to 500 gold from 1000.

Minimum gold for killing a player on a long death streak reduced to 15 gold from 90 gold.

Gold rewards for kills where the target is on a 3 kill or 3 death streak or less should give comparable amounts or even more gold than before.

Experience granted for kills is now determined by the dying champion's level. Killing champions higher level than you will now grant more experience . Killing champions lower level than you will now grant less experience. Killing equal level champions is unaffected.

Wards and spawned minions that don't attack are no longer targetable/manipulated by spells (except Summoner spell Teleport This means, for example, that wards will no longer be able to block Rammus' Powerball Teemo's Noxious Traps Jax Leap Strike

Fixed a bug where minions were playing their particles multiple times when attacking.

Undocumented changes

Champions

General Animations and sound effects have been updated.



Items

Aegis of the Legion Aura bonuses are now only applied to ally champions instead of to all ally units. [2]



Hotfix

Two hotfixes for this patch went live a few hours after the release. The first one addressed a serious bug that was affecting Yorick, where a champion targeted by his Omen of Death would continuously respawn with 1 health point. A second one reverted the changes for Kayle which were accidentally released in this patch. The changes in question were the following:

Important Note: The following changes were reverted and should not be documented anywhere else on the wiki:

Holy Fervor Attack damage to ability power conversion ratio reduced to 20% from 30%. Ability power to attack damage conversion ratio reduced to 10% from 15%.

Reckoning Base damage increased to 80 / 130 / 180 / 230 / 280 from 60 / 110 / 160 / 210 / 260. Ability power ratio increased to 1. 0 from 0. 8 . Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 80 / 85 / 90 / 95 / 100.

Divine Blessing Heal changed to 60 / 115 / 170 / 225 / 280 from 65 / 100 / 135 / 170 / 205. Ability power ratio reduced to 0. 25 from 0. 5 . Movement speed boost increased from 12% at all ranks to 18 / 21 / 24 / 27 / 30%. Duration reduced to 4 seconds from 10. Mana cost increased to 75 / 90 / 105 / 120 / 135 from 60 / 65 / 70 / 75 / 80.

Righteous Fury Base bonus damage increased to 10 / 20 / 30 / 40 / 50 from 4 / 10 / 16 / 22 / 28. Range buff increased to 425 from 400. Cooldown reduced to 17 seconds at all ranks from 22 / 21 / 20 / 19 / 18. Mana cost reduced to 50 from 65.



Patch Preview

The Patch Preview was streamed live just before the grand finals of the Season One Championship at Dreamhack. You can watch the patch preview on the following link: V1.0.0.120 Patch Preview (0' to 20')