SteelDivision 2 - Patchlog version 34656

new Destruction Mode (with 10 maps, each on Meeting Engagement & Closer Combat deployment)



More aggressive Soviet AI in Karelia AG campaign.



FIXES:



FIXES: Fixing inconsistencies with the orders' feedbacks.



Fixing a bug with Efficient Shot preventing HE rounds to fire (and thus neutralizing one's own AA guns).



Fixing a bug preventing from inviting a friend in a Historical Scenario lobby.



Fixing a bug granting the Orsha achievement at the end of the Karelia campaign.



Fixing a bug allowing a player to see the "S" markers from his opponent's Smart Order.



Fixing a bug with the Panther G's alternative camo.



Fixing a bug with Mot. Rifle Ldr. (UK & CAN), Arm. Ldr. (US), Graupp Z. (SOV) & Sissi (FIN)'s smoke grenades, which were aimed yet never thrown.



Fighter-bombers can now dive bomb.



Fix missing & wrong RTS icons.



Fix Finnish Me 109 G-6 camo



Fixing some Soviet pawns’ names in AG Karelia & Beresina.



Fixing the doublon 358th Rifle Division’s HQ & missing 372nd one in AG Karelia.



Fixing the Finnish 120mm & 81mm mortars health points. It was only a display bug, it already had the proper ones.



Fixing PE-3BIS models.



Fixing Finnish's Air Recon's optics.



Fixing Finnish Panzer IV & ITPSV's non-historical markings



Fixing Finnish T-26 optics



Fixing T-38M2 model's bugs.



Fixing Do 17's Winchester evacuation.



Fixing "Escape from Brest"' battlegroup names.



Fixing PE-2-83 rockets' firing animation



GENERIC:

Standardization recon's unit stealth & armory filters.

Standardization of all British/US 6-pdr/57mm AT guns' damages at 6 (some had 8 for the same price).

Standardization of planes' price depending on their type in Army General.

All nations' M-30 howitzer got their HEAT rounds back.

Light and biplane aircrafts are now evacuating at a negative angle in an attempt to hide from AA lines of sight.

Increased HP for 50mm mortars from 3 to 4

Molotov cocktails loadout restricted to 2 max per squad.

Increased flamethrower vehicles' ammo per +50% + aiming time halved

ALLIES:



GENERIC: ALLIES: Change all Soviet Saperi (ROKS) & Polish Saperzy (ROKS)’s availability from 4/8/- or 4/8/12 to 5/10/- in all divisions.



Increased Chernopidzhachniki’s price from 15 to 20



decreased SU-85's price from 75 to 60



Adding the T-34/85 obr. 44 a second MG (coax).



Removing the White Truck (= unarmed M3 Scout Car) from the Canadian Rifles' list of transport choices.



AXIS:



AXIS: 21. Panzer’s s.FH 396(r) 122mm howitzer gets its AP rounds replaced by HEAT ones, as was done with all other M-30 howitzers.



Change all Sturmpionier, HG Sturmpionier & Syöskypioneeri’s availability from 4/8/- or 4/8/12 to 5/10/- in all divisions.



Decrease Jäger Flammenwerfer’s price from 25 to 20.



Decreased VL MYRSKY II's price 120 -> 100



Decreased VL MYRSKY II (fighter bomb variant)'s price 130 -> 110



Decreased Finnish T-26E’s main gun damage from 6 to 5, on par with all the other vehicle/gun using the same gun.



Toldi II's alternative camo transfered on its command version.



Have fun commander !

Hello !With the reinforcement pack #8 comes some fixes and tuning !here the patchlog for the version 34656 :FEATURES: