We'd be willing to bet that before the arrival of DOOM and Rocket League, you hadn't heard of the developer Panic Button. This small company has become something of a household name in Nintendo circles thanks to its impressive work in porting these games to Switch, and it is currently hard at work bringing Wolfenstein II over, as well.

Given that Panic Button clearly has some talent when it comes to understanding the technical complexities of Nintendo's hybrid console and how to get the most out of it, it's fair to assume that it's currently working on other ports we don't currently know about.

Speaking in an interview with Gamasutra, Panic Button's director of development Adam Creighton gave a pretty big hint that this is indeed the case:

You know that meme? With the dog? Drinking from a sprinkler? That’s me right now. And we might have some other titles for that platform, and maybe some other games for other platforms, in the works. In terms of volume, I’m in this amazing place where as a studio we get to choose how we want to grow, and with whom, and with what projects. My biggest challenge lately is not which projects do we pick to retarget to other platforms, but managing the other parts of our portfolio, picking the different projects that are exciting to different people in the studio, and being responsible about what I want to work on, versus what is best for the studio.

Creighton adds that his studio is being inundated with port requests, and that it has seen strong sales for its titles on Switch:

The Switch release has been perfect. Actually it’s mentioned in almost all the port requests we receive. To keep up with this pace, we already have 12 kits at the office! Not yet the platform with the most kits, but definitely the fastest growing trend in our office. In the games we have published we’ve seen more sales on Switch than on PS4 and XBox One combined during the same period. Now every developer wants their game to be on the Switch.

The same Gamasutra feature also includes comments from BlitWorks, a studio which has also been active in porting titles to Switch. Studio CEO Tony Cabello echoes Creighton's comments regarding port requests:

We’ve recently experienced a big increase in the amount of work. Even though we’re always very busy, we’re now working on more projects at the same time, especially indie games which are our specialty. This is mainly because nowadays, indie studios see that publishing their games on consoles is a possibility, that was not so easy to do in the past because the access to the market was more restrictive. So we now have more developers reaching out to us to get there. We knew it was going to be big when people started requesting ports for the Switch way back before last summer. Since then, it’s been crazy.

What games do you think Panic Button is working on for Switch? Let us know with a comment.