Changes:

Alces now also gives molarium when butchered.

Rebalanced the NPC Shields to not out match the player crafted ones.

Following changes have been made to balance pole weapons, especially those with long blades. (Pole Swords)



Increased the stamina drain on 2h long sauroter handle by 20% Increased the stamina drain on 2h long handle by 20% Increased the stamina drain on 2h short handle by 10%





Lowered the stamina drain on following weapon heads to compensate for the increased stamina drain on 2H long and short handles:



Sledgehammer War Hammer Maul Star Mace War Spear Triple Spear Long Spear Heavy Spear Flanged Mace Kallard Great Axe Kallard Double Axe Hand Axe Halberd Double Axe Brier Axe Great Double Axe Great Axe Scythe Scythe Curved





Fixes:

Taking mounted fall damage now correctly sends the damage message of both you and your mount.

Fixed a bug where slashing and blunt defense values when crafting shields were reversed.

Fixed the wrong Spiritist vendor being moved out from Morin Khur.

Fixed a rare crash with shields.

Fixed a node-crash related to elementalism.

Fixed some issues with Magic Reflection on AI.

Fixed issue with slashing damage not correctly calculating when you hit someone on their shield.

Fixed the skill description on Resistance Swimming to display the stamina reduction.

These weapon heads have had their stamina cost reduced to match the values they had on 2h Short Handles prior to this patch, so for example crafting a 2H Short Handle Halberd will have the same stats as before this patch.This also makes a lot of these weapon heads more viable to put on 1H Handles.