As humanity spread to new Star Systems old problems emerged on new worlds. This is especially true of colonies which for one reason or another (low initial funding, poor colonist training, excessive use of penal colonists, natural disasters, social upheaval, unexpectedly fast or slow growth, corruption, governmental incompetence, armed conflict) come into hard times as they develop resulting in poverty, social unrest, underdeveloped services and similar conditions. In such conditions crime thrives, first with individuals operating outside the law and gradually they come together to form gangs and crime syndicates. From theft (both physical and computational), the dealing in contraband, extortion, protection rackets and other such elicit operations said groups can carve out a fair deal of power in slums. Gangs will often clash with defiant individuals, colonial security forces , police and rival gangs and as such produce fighters who can bully, threaten, extort, murder and hold out against the authorities.





Gangs tend to adopt insignia and iconography. This fellow is from the Neu Rhineland Ritter, one of the larger gangs of said planet and their case the insignia is primarily inspired by medieval fantasy as shown by the logo, boots and spiked pauldrons and kneepads. Image to these fellows is important. Intimidation is a valuable weapon in the arsenal of these organized crime rings, murder a man and you can loot his corpse, intimidate him into complying and you can milk his bank account for years. Sometimes even at the expense of practicality as his choice of weapons is a pair of caseless 4mm PDWs, which is a combination which looks cool but is not the most efficient way of going about things.





