Since assassins are such a weak creature type, we will focus on doing what they do best, killing creatures, and striking quickly and efficiently with an unsuspecting attack.

Our creatures offer some good board control. Guul Draz Assassin and Scarblade Elite offer some early game coverage as you work on getting your third land into play and shredding your opponents hand with discard spells like Hymn to Tourach and Wrench Mind.

Once you have established a good base, attack when you have the advantage. If an assassin is about to die, no worries. You can still get some card draw from Altar's Reap. Casual games will end up slowing to a stand off as your assassins can kill any incoming attackers.

Late game cards include the equipment Runechanter's Pike which will be well boosted from all the discard spells you have already cast. Your unblocked assassins will also be able to finish off your opponent with some characteristic flavor with casting Dark Ritual into an opponent murdering Hatred. With this instant spell, games can end, very very quickly.