Introduction

My name is Gustavo Rios. I am a 3D artist and game developer from Brazil. I started studying programming to make 3D games, but I got frustrated because without 3D modeling I couldn’t do much. So I jumped into 3D and arts and fell in love with it. From time to time I felt like programming some game prototypes, but always as a hobby. I kept studying booth arts and programming for many years until now when I finally decided to build the game I always wanted to play.

Enigma Prison

Enigma Prison

Enigma Prison is a puzzle/exploration game. Obviously is not the first on this category, but I’ve seen in many games things that I love so much to play with but that could be explored deeper. So this is my take on some interesting mechanics.