About This Game

Feature list

Develop or rent game engines



Receive/publish game offers



Buying or renting several buildings



Develop and manage a digital store



Cracking competitors' games



Unlocking new game genres



Spy the competitors



Hire staff



Organize marketing campaigns



Organizing and attending conventions



Buy out companies



Executing contracts that trains your employees



Porting games to several consoles



Design your company logo



Manage your employees' schedules



Get awarded Game of the Year



Microtransactions



Console exclusive game



Lootboxes



Have a good time

This game doesn’t have

eSport competitions



An R&D department



A multiplayer mode

City Game Studio is inspired by marvelous games like

Game Dev Story



Game Dev Tycoon



Software Inc



Sim City



Mad Games Tycoon

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Community Localisation

January 1975, you've just created your own video game company. You are renting a tight place that allows you to develop your first game. Quickly, your games are successful and you already have to move, but it is up to you to cross the city to pick your next local. In the blink of an eye you are hiring artists to improve the visual aspect of your games. Next came developers and then testers.But a problem remains, even if your games are brilliant, you don't have enough fans to self-publish a big game to make your studio profitable. You will have to turn to video game editors who will carve out the lion's share. Chaining successes is the only way of getting rid of the publishers. Furthermore you will be able to publish your own publishing contracts. Then you will then be ready to dominate the market and buy back your competitors.: Some of our localizations were made by our ❤️ community. Check the current translations of your language to make sure the game is localized far enough for you to enjoy.