Otherworldly Patron

At 1st level, a warlock chooses an otherworldly patron. The Nogitsune is a new option for that feature, in addition to those found in the Player's Handbook.

The Nogitsune

Expanded Spell List

The Nogitsune lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Nogitsune Expanded Spells

Spell Level Spells 1st fog cloud, detect evil and good 2nd phantasmal force, blindness/deafness 3rd blink, create food and water 4th greater invisibility, confusion 5th geas, modify memory

Foxfire

Beginning at 1st level, your patron lends you a few sparks of their mystical strength. As a bonus action, you may conjure wisps of spectral flame which shed dim light in a 10 ft. radius and persist until you dismiss or expend them or take a long rest. The number of wisps you may conjure per long rest is equal to your proficiency bonus + half your Charisma modifier (minimum 0). These wisps appear within your space and may be any color you choose. You may dismiss any number of wisps as a free action, which does not remove them from the number of wisps you may conjure. As a move action, you can move any number of the lights up to 60 ft. to a new space. A wisp disappears if it moves more than 60 ft. from you or leaves your line of sight. These wisps cannot be dispelled or extinguished, but cannot be made to enter an antimagic field. In magical darkness, your wisps do not shed light but otherwise function normally. You are always aware of the location of your wisps.

As an action, you may expend these wisps to cast a number of different spells described below. These count as Warlock spells for you, and don’t count against your number of Warlock spells known. These spells function as written unless otherwise specified. These wisps must be within the same space to be expended this way, and you may not cast more than one spell this way per turn. All spells cast this way are centered a point within 5 ft. of where the wisps were expended. You may cast the spell at a higher level by expending an additional wisp per added level.

You may expend a wisp to cast faerie fire as a 10 ft. cube. This specific effect also counts as a Warlock feature that curses for the purpose of qualifying for Invocations such as Relentless Hex.

At 5th level, you may expend two wisps to cast flaming sphere. At 7th level, you may expend three wisps to cast call lightning. Both of these spells inflict psychic damage when cast this way.

Soul Scorch

Beginning at 6th level, your patron trusts you with greater control over its power. You may cast spells with a range of touch on any creature within 5 ft. of one of your wisps. In addition, any creature effected by your faerie fire spell suffers an additional 1d6 psychic damage when you hit it with a weapon attack.

Blessing of the Nine Tails

Beginning at 10th level, your patron becomes more protective of you. You gain resistant to psychic damage. In addition, if you or an ally is hit by an attack, and are within 10 ft. of one of your wisps, you may use your reaction to force the attack to be rerolled with disadvantage. You can use this feature a number of times equal to your Charisma modifier (minimum 0). You regain all expended uses when you finish a long rest.

Soulfire Surge

Beginning at 14th level, you may use your action to simultaneously expend up to 10 wisps to cast fire storm, with each 10 ft. cube within 5 ft. of a wisp's current location. This spell deals psychic damage when cast this way, and you may only use this spell once per long rest. In addition, spells requiring concentration persist for one round after you stop concentrating on them.

Eldritch Invocations

The following new Eldritch Invocations are available to Warlocks with the Nogitsune Patron.

Steal Wits

Prerequisite: Pact of the Tome, 3rd Level

Your patron’s otherworldy influence weakens the minds of your enemies. Creatures affected by your faerie fire spell have disadvantage against enchantment spells used by you, and creatures immune to charm effects have advantage against them instead.

Possessed Blade

Prerequisite: Pact of the Blade, 3rd Level

Your weapon flickers with spectral flame and rattles faintly in anticipation. As a bonus action, you may expend a wisp within 5 feet of you. For 1 minute, any creature hit by your pact weapon must make a Charisma saving throw against your spell DC or be frightened of you until the end of your next turn. A creature who fails this saving throw cannot be affected again within the next 24 hours.

Soul Lanterns

Prerequisite: Pact of the Chain, 3rd Level

You may perceive through one of your wisps as if it were your familiar, gaining Darkvision to 60 ft. while doing so, and the range at which your wisps can move away from you without disappearing is extended to 100 ft. Your wisps do not need to remain within your line of sight.

Created by radagast141 with Homebrewery

Cover Art by Robyn Drayson