This article is part 2 of the whole series. You can read the first part, Let’s Find out About Blockchain Games!-Part 1, on FLETA medium.

Games with Blockchain part.2

PART II. Platforms that promise to solve the obstacle between Blockchain and Gaming.

Undoubtedly, the main obstacle facing the intersection of blockchain technology with the gaming industry is scalability. Solving this blockchain dilemma is essential for all platforms that wish to gain traction within gaming, which manages to sustain the usefulness of current blockchain-based games.

In the case of FLETA, it utilizes its advanced technologies to solve the problem; Multi-chain structure, parallel sharding, block redesign and LEVEL Tree Validation are FLETA’s technologies that can be solutions of scalability issue; they help unlimited number of DApps operate on FLETA chain with fast speed of 20,000 TPS.

Platforms and their games

Centralized games and game platforms have clear advantages over blockchain-based games at this time. However, interesting hybrid solutions like Gods Unchained based on Ethereum can provide some ideas on how centralized and decentralized models can be combined.

In that sense FLETA is also developing new blockchain games; one of the examples is Casino Game which reproduces real features of casinos in Las Vegas. Also, FLETA is developing a strategy puzzle game based on blockchain technology. Other games are on the designing stage with its partner companies.

Through developing blockchain games, FLETA aims to be the bridge that connects the traditional gaming industry and onboard general gamers without the need for knowledge or experience with blockchain. For this, a game developer Parker Park joined FLETA who is famous for his games like Donquixote Online and Nekopocha.

While interesting and successful proposals that begin to make a lot of noise like MANA Blockchain DECENTRALAND are giving a talk, the scalability problem of some of these platforms will ultimately determine which interactive game models will be created fully decentralized or hybridized with assets fungible.

Harmony recently launched a proposal for its Pangea game, to test the scalability of its platform for game development through decentralized applications. Pangea for now, according to company sources has had a resounding success during the ongoing phase of subscription to run decentralized nodes that support the development of the game.

Another platform that is at the forefront of the integration of games through the seal of decentralized applications is Celer Network with its beta-phase app that allows interacting with non-expendable tokes of the platform and Ethers to play through smartphones.

Enjin with its ERC-1155 token is the largest gaming project in Ethereum in terms of market capitalization, with a current valuation exceeding US $ 80 million. However, the games that make up the Enjin ecosystem are cryptocurrency games, not blockchain games.

While Ethereum created the forefront of blockchain technology games through CryptoKitties, it also showed that scalability was a factor against the growth boom of decentralized applications in general, and especially video games.

Another important factor that placed in evidence and that many platforms abuse for their benefit, is the cost of fees or GAS in the case of Ethereum or layer 2 solutions such as Matic Network that run on the blockchain proposed by Vitalik Buterin. In this sense, EOS offers free hosting, with the consequence of many spammers in its marketDapps.

For now, with the arrival of third-generation blockchain platforms, the solution to these limitations seems to be practically resolved and successful cases such as those of FLETA that have high scalability and low fees with payment gateways to host Dapps with native currencies of other platforms offer a window to skip these limitations; or for example Loom Network, an Ethereum-based blockchain game incubator that has created Relentless, the most popular decentralized application on the network, with more transactions than any blockchain game except for EOS games.

Gods Unchained generated on a hybrid with Ethereum is, for now, the most explicit example that the gaming industry has a new ally to exploit its potential in the coming years, not counting the new proposals underway by the competition.

The market for decentralized applications, web 3.0 browsers that allow navigation through the thousands of titles that host Tron, EOS and Ethereum in a simpler and more interactive way, an only open mouth for what we will be witnessed in the coming months.

Likewise, the race to dominate the gaming space with blockchain technology currently has tough competitors struggling to gain the attention of both the experienced developer and professional players who take full advantage of the technological benefits of the blockchain. In this current situation, FLETA is trying hard to show its presence on the scene.

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