2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramas

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Arredoval







Posts : 6

Join date : 2014-02-03

2014-02-03

Subject: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramas Mon Feb 03, 2014 12:59 pm Subject: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramasMon Feb 03, 2014 12:59 pm



Feel free to request fancy screenshots or close-ups of anything.



Notes:

-Raine and Genis' house has nothing of interest

-These are going to be full of odd angles because of the default camera angle

-The runes all over the Renegade bases are not Japanese

-Most photos are just vague landscapes

-If something is turned away from the camera, it most likely has nothing of interest on the side you can't see normally

-I am not keeping this front post updated, it's just a collection of what the old thread had



2560x1440 screenshots



Dirk's House:

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Great Seed Chamber:

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1600x900 screenshots



(extensive)

(extensive)



Close-ups of doodads



Meltokio Sewer, showing vague object is indeed an apple core:

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Iselia Schoolhouse + surrounding area (not entirety of Iselia)

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Sylvarant Base, Yuan's Office (The picture frames are empty)

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Derris Kharlan (Incomplete, but the rest of the frames are just landscapes anyway)

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Dirk's House

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Colette's house has a framed Cruxis insignia (one in the livingroom, one in Colette's room)

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Orange gamecube in Meltokio research lab

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Interesting crap



「マジで」 ("Seriously?") written on the ground at Dirk's House

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Add misplaced texture and polygon at the Sylvarant Base

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Oops I broke it

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White platform underneath the laser room in the Tethe'alla Base

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Some textures I forgot what I wrote here the first time. *flips table*Feel free to request fancy screenshots or close-ups of anything.Notes:-Raine and Genis' house has nothing of interest-These are going to be full of odd angles because of the default camera angle-The runes all over the Renegade bases are not Japanese-Most photos are just vague landscapes-If something is turned away from the camera, it most likely has nothing of interest on the side you can't see normally-I am not keeping this front post updated, it's just a collection of what the old thread hadDirk's House:[spoilerbox][/spoilerbox]Great Seed Chamber:[spoilerbox][/spoilerbox] Sylvarant Renegade Base (extensive) Tethe'alla Renegade Base (extensive)Meltokio Sewer, showing vague object is indeed an apple core:[spoilerbox][/spoilerbox]Iselia Schoolhouse + surrounding area (not entirety of Iselia)[spoilerbox][/spoilerbox]Sylvarant Base, Yuan's Office (The picture frames are empty)[spoilerbox][/spoilerbox]Derris Kharlan (Incomplete, but the rest of the frames are just landscapes anyway)[spoilerbox][/spoilerbox]Dirk's House[spoilerbox][/spoilerbox]Colette's house has a framed Cruxis insignia (one in the livingroom, one in Colette's room)[spoilerbox][/spoilerbox]Orange gamecube in Meltokio research lab[spoilerbox][/spoilerbox]「マジで」 ("Seriously?") written on the ground at Dirk's House[spoilerbox][/spoilerbox]Add misplaced texture and polygon at the Sylvarant Base[spoilerbox][/spoilerbox]Oops I broke it[spoilerbox][/spoilerbox]White platform underneath the laser room in the Tethe'alla Base[spoilerbox][/spoilerbox]

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Last edited by Arredoval on Wed Feb 12, 2014 4:16 am; edited 4 times in total Like Dislike

BlazingFiddlesticks







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3372014-02-0429

Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramas Wed Feb 05, 2014 2:21 pm Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramasWed Feb 05, 2014 2:21 pm Not much to say other than these are very nice to see. No one really asked anything after the Renegade base, nothing to catch up on.



One request, whenever this thread pops up again; a pan shot from the top of the Fooji Mountains? I remember being interested in the flat textures the game used for sea-level ground the peak of Hima when I last played the game on Dolphin, and I imagine that's but that's on a machine I don't have access to right now. Like Dislike

SoryuAleksi







Posts : 5

Join date : 2014-02-03



Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramas Wed Feb 05, 2014 2:31 pm Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramasWed Feb 05, 2014 2:31 pm Thank you so much~~ It sucks that the forum broke pretty much right after... x_x I commented after the Renegade shots, asking you to marry me!Thank you so much~~ It sucks that the forum broke pretty much right after... x_x Like Dislike

Arredoval







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2014-02-03

Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramas Wed Feb 05, 2014 3:47 pm Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramasWed Feb 05, 2014 3:47 pm



Also, a reminder that I will be streaming messing with crap in ToS at some point after my friend finishes the game.



BlazingFiddlesticks wrote: One request, whenever this thread pops up again; a pan shot from the top of the Fooji Mountains? I remember being interested in the flat textures the game used for sea-level ground the peak of Hima when I last played the game on Dolphin, and I imagine that's but that's on a machine I don't have access to right now.

A panoramic shot? I've never done one of those before and would have no idea how to go about doing it, especially with the perpetual dutch angle I'm kind of stuck in due to the default camera angle. I'll take some pictures there, though. If you want the textures from there, I can post those, too.



SoryuAleksi wrote: I commented after the Renegade shots, asking you to marry me! Thank you so much~~

You are very welcome, but my heart belongs to senpai... Edited front post to include everything from the original thread. Will not keep that post updated.Also, a reminder that I will be streaming messing with crap in ToS at some point after my friend finishes the game.A panoramic shot? I've never done one of those before and would have no idea how to go about doing it, especially with the perpetual dutch angle I'm kind of stuck in due to the default camera angle. I'll take some pictures there, though. If you want the textures from there, I can post those, too.You are very welcome, but my heart belongs to senpai...

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BlazingFiddlesticks







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Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramas Wed Feb 05, 2014 4:20 pm Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramasWed Feb 05, 2014 4:20 pm Arredoval wrote:



BlazingFiddlesticks wrote: One request, whenever this thread pops up again; a pan shot from the top of the Fooji Mountains? I remember being interested in the flat textures the game used for sea-level ground the peak of Hima when I last played the game on Dolphin, and I imagine that's but that's on a machine I don't have access to right now.

A panoramic shot? I've never done one of those before and would have no idea how to go about doing it, especially with the perpetual dutch angle I'm kind of stuck in due to the default camera angle. I'll take some pictures there, though. If you want the textures from there, I can post those, too.



Just a shot were you can get a view of what's supposed to be the ground. It should be readily possible even with the avatar character in view, shouldn't require any special camera work. Just a shot were you can get a view of what's supposed to be the ground. It should be readily possible even with the avatar character in view, shouldn't require any special camera work. Like Dislike

Saeko







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562014-02-04

Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramas Wed Feb 05, 2014 8:37 pm Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramasWed Feb 05, 2014 8:37 pm Arredoval wrote: -The runes all over the Renegade bases are not Japanese

It's Futhark, nice touch Namco.



Let see if I can read them...



https://imgur.com/a/km1KC



#0 rueiwg teoformf



#1 hsrtnpuebngfkn



#2 Too small to read



#3 rngthgrmosorom tgengpgr eiupngw



#4 rfthbo gowifr



#6 musofgaaurmufngudthngfmth rngbon rueiwgduzng nngzongnkf



#7 musof



#8 Outer ring: musofgadthngfmthngr

Middle ring: n thzdjbnuzeiungeihun thzdjbnuzeiuneihth

Inner ring: too small to read



#9 thzdjbnuzeiungeihw n thzdjbnuzeiungeihun



#10 rz thbnbrbdtho rbth osj zrd

uthb bthj bthbthuei thwnguzor o

thbthdbth eiwngoeingupboanggouz

rbo eiuththdongthangthraberj d

rbjorbthlnetgngfthnge bthngth thb

thb bagngouthngon orjtheisng g

bthjeiwngozei j tsozsngug



#11 musofmouei



#14 musofgaaurmufngu rueiwg



...Doesn't seem to mean anything but they sure like writting "musof" on everything. I'm starting to think that it means something like "caution" or "danger". Anyone who want to use this to come up with some kind of old Aselian, I'm game.



Doing the Renegade bases next~ It's Futhark, nice touch Namco.Let see if I can read them...rueiwg teoformfhsrtnpuebngfknToo small to readrngthgrmosorom tgengpgr eiupngwrfthbo gowifrmusofgaaurmufngudthngfmth rngbon rueiwgduzng nngzongnkfmusofOuter ring: musofgadthngfmthngrMiddle ring: n thzdjbnuzeiungeihun thzdjbnuzeiuneihthInner ring: too small to readthzdjbnuzeiungeihw n thzdjbnuzeiungeihunrz thbnbrbdtho rbth osj zrduthb bthj bthbthuei thwnguzor othbthdbth eiwngoeingupboanggouzrbo eiuththdongthangthraberj drbjorbthlnetgngfthnge bthngth thbthb bagngouthngon orjtheisng gbthjeiwngozei j tsozsngugmusofmoueimusofgaaurmufngu rueiwg...Doesn't seem to mean anything but they sure like writting "musof" on everything. I'm starting to think that it means something like "caution" or "danger". Anyone who want to use this to come up with some kind of old Aselian, I'm game.Doing the Renegade bases next~

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Last edited by Saeko on Thu Feb 06, 2014 12:54 am; edited 2 times in total Like Dislike

BlazingFiddlesticks







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Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramas Wed Feb 05, 2014 10:04 pm Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramasWed Feb 05, 2014 10:04 pm Saeko wrote: Arredoval wrote: -The runes all over the Renegade bases are not Japanese

It's Futhark, nice touch Namco.

So something real world? Nice touch, Namco. So something real world? Nice touch, Namco. Like Dislike

Saeko







Posts : 56

Join date : 2014-02-04

562014-02-04

Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramas Thu Feb 06, 2014 3:12 am Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramasThu Feb 06, 2014 3:12 am BlazingFiddlesticks wrote: So something real world? Nice touch, Namco.

More like actual Norse alphabet.



Some are textures I already did in my previous post so I'll just do the new things. Still gibberish, pretty sure someone just keysmashed runes but I still like knowing what it says...



(Sylvarant base)



#11 eimthoeorungffurwofeg



#12 tgengpgr eiupngwrngthgrmosorom



#16 musofmouei



#22 rngbon rueiwgduzng nngzongnkfmusofgaaurmufngudthngfmth



#26 uzeiungeih



#45 wgtgs?pgreiup?wlr?thg(...)soromrueiwgtgs?pg



#54 Left panel:

j bthbthuei thwnguzor

th eirngoeingupboanggouz

eiuththdongthargthraberj

thlnetgngfthnge bthngth th

outhngon orjtheisng g

ozsngu g



Middle screen:

netgngfth

gngouthngon orj

bdtho rbth o

bthbthuei thw

eiwngoeingupbo

ththdongthangth

thlnetnngfthnge bth

ngou

zei

th



Bottom panel:

z thbnbrbdtho rb

uthb bthj bthbthuei

thbthdbth eiwngoeingup

j bthbthuei thw

lwngoeingu?

thb b??ngouth

thjeiwngozei j



Right panel:

thwnguzor

pbofngnouz

angthraberj

thnge bthngth th

orjtheisng g

ngug



#67 rfthbo gowifr (This is written on all the little orbs, could it be something like "Press to activate" ?)



#84 lhwn thzdjb nu

u rwoegeimthoeorufurwoegeim



#88 ngmjei wutfbs?



#100 rueiwg teoformf





(Tethe'alla base)



#9 mosor?thgrmosoro



#12 rngthgrmosoromru



#31 musof (It's everywhere!) More like actual Norse alphabet.Some are textures I already did in my previous post so I'll just do the new things. Still gibberish, pretty sure someone just keysmashed runes but I still like knowing what it says... https://imgur.com/a/Ewe3t (Sylvarant base)eimthoeorungffurwofegtgengpgr eiupngwrngthgrmosorommusofmoueirngbon rueiwgduzng nngzongnkfmusofgaaurmufngudthngfmthuzeiungeihwgtgs?pgreiup?wlr?thg(...)soromrueiwgtgs?pgj bthbthuei thwnguzorth eirngoeingupboanggouzeiuththdongthargthraberjthlnetgngfthnge bthngth thouthngon orjtheisng gozsngu gnetgngfthgngouthngon orjbdtho rbth obthbthuei thweiwngoeingupboththdongthangththlnetnngfthnge bthngouzeithz thbnbrbdtho rbuthb bthj bthbthueithbthdbth eiwngoeingupj bthbthuei thwlwngoeingu?thb b??ngouththjeiwngozei jthwnguzorpbofngnouzangthraberjthnge bthngth thorjtheisng gngugrfthbo gowifr (This is written on all the little orbs, could it be something like "Press to activate" ?)lhwn thzdjb nuu rwoegeimthoeorufurwoegeimngmjei wutfbs?rueiwg teoformf https://imgur.com/a/vvM2Z (Tethe'alla base)mosor?thgrmosororngthgrmosoromrumusof (It's everywhere!)

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Arredoval







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Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramas Fri Feb 07, 2014 5:23 am Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramasFri Feb 07, 2014 5:23 am That is really interesting. This makes me wish I had a more reliable contact that was fluent in Japanese, since it's actually kind of possible that while what they typed was nonsense, it was still legible nonsense like a bunch of random words rather than keyboard mashing. Chances are, it was typed on a Japanese keyboard by a Japanese speaker, so each letter might correspond to the one on the Japanese keyboard.



THAT MIGHT BE GRASPING AT STRAWS, THOUGH. I'm not especially good at Japanese, and what little I ran through didn't look like any words I recognized. But I also have zero experience with a Japanese keyboard and how one types in Japanese properly on a Japanese keyboard, rather than using a language bar with romaji input, so I might be missing some critical keystrokes that couldn't be made. (All the difference of spelling a word well enough to even recognize it.) I don't know the Futhark alphabet, but I'll guess that at least whatever font they were working with didn't support punctuation, which also eliminates certain letters. For example, comma corresponds to ね. So there's a lot of things that could be missing to keep this from making any sense, and I'm not familiar enough with the keyboard, the language, or shorthand to know where to start. Or, as said, I'm grasping at straws and they really did just headbutt the keyboard a bunch.



But, the one I am looking at is:



#26 uzeiungeih

なついになみきいにく

(na tsu i ni na mi ki i ni ku)



Obviously, I'm staring at the beginning and seeing 「夏いに波」 (natsui ni nami "Summer waves") or 「夏いに並木」 (natsui ni namiki "Row of trees in summer"), but I have no idea when it gets to the end part, and neither does my dictionary. Of course, my Japanese is still very very very very flawed, so even those two things I saw ARE PROBABLY TRANSLATED WRONG TOO.



So, I guess, do what you will with that information since I can't really help. If you can remember anywhere else in the game that might have had that alphabet used, please list it/them and I'll go digging.



(Also, "musof" corresponds as もなとらは (mo na to ra ha), which means nothing as far as I know / might be one of those things with missing parts / might be a common string they happen to randomly type like some peoples' mashing includes consistent use of "dfsjkl" or something else.)

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Saeko







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Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramas Fri Feb 07, 2014 6:25 pm Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramasFri Feb 07, 2014 6:25 pm I can at least say that they made their own font since some of the runes are slightly different from the fonts I'm familiar with. How they typed is anyone's guess but the most logical way would have been to associate each rune with their Latin equivalent, c/k and v/w would be the same rune; ng, th and ei correspond to one rune so it'd be typed with one key; q, x and y respectively using Curtis Clark's Elder Futhark font.



I don't know enough Japanese to help with that part but trying to type the words in Latin letter on a Japanese keyboard like you did would be a good place to start.

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Dimentionalist







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Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramas Fri Feb 07, 2014 11:17 pm Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramasFri Feb 07, 2014 11:17 pm Just out of curiosity, Symphonia doesn't have seamless grass or sand textures, would it? And even if it doesn't would you somehow be able to rip the textures from the models themselves? I'm curious since I do 3D models of landscapes on occasion and I've always liked the watercolor look of Tales environments. Like Dislike

Arredoval







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2014-02-03

Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramas Sun Feb 09, 2014 7:10 pm Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramasSun Feb 09, 2014 7:10 pm BlazingFiddlesticks wrote: Just a shot were you can get a view of what's supposed to be the ground. It should be readily possible even with the avatar character in view, shouldn't require any special camera work.

Static background + skybox

Every other piece of the map has just the static background and no skybox

[spoilerbox]

















[/spoilerbox]



Dimentionalist wrote: Just out of curiosity, Symphonia doesn't have seamless grass or sand textures, would it? And even if it doesn't would you somehow be able to rip the textures from the models themselves? I'm curious since I do 3D models of landscapes on occasion and I've always liked the watercolor look of Tales environments.

Please let me know when you're done with them so I can delete them.



Random crap along the way:



Linkite nut up close

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[/spoilerbox]



Oops

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[/spoilerbox]



Edit:

I'm not good at panoramic shots. Also imageshack is a jerk.

[spoilerbox]



[/spoilerbox]



Edit2:

Yay texture editing

Happy Valentines Day (maybe should have made one with ToS characters' names or something but idc)

[spoilerbox]



[/spoilerbox] Static background + skyboxEvery other piece of the map has just the static background and no skybox[spoilerbox][/spoilerbox] These are all I could find that might be relevant to your interests. Please let me know when you're done with them so I can delete them.Random crap along the way:Linkite nut up close[spoilerbox][/spoilerbox]Oops[spoilerbox][/spoilerbox]Edit:I'm not good at panoramic shots. Also imageshack is a jerk.[spoilerbox][/spoilerbox]Edit2:Yay texture editingHappy Valentines Day (maybe should have made one with ToS characters' names or something but idc)[spoilerbox][/spoilerbox]

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BlazingFiddlesticks







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Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramas Fri Feb 14, 2014 7:57 pm Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramasFri Feb 14, 2014 7:57 pm Those shots are exactly what I wanted! Thanks! The layered background answers my question as to how the game simulated the height. I really should not be surprised that the peak is an island model, why render something that the player can't walk on, but I still am. Like Dislike

SoryuAleksi







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Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramas Sat Mar 01, 2014 6:18 pm Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramasSat Mar 01, 2014 6:18 pm Saeko wrote: I might have made a chart of the Renegade runes, consult those links if you wanna know how to write stuff. (^-^

You are amazing, Saeko!!! =D You are amazing, Saeko!!! =D Like Dislike

Saeko







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Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramas Sat Mar 01, 2014 11:12 pm Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramasSat Mar 01, 2014 11:12 pm SoryuAleksi wrote: You are amazing, Saeko!!! =D

Yay! Let me know if you need help with it. \(^-^) Yay! Let me know if you need help with it. \(^-^)

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Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramas Subject: Re: 2560x1440 scenery screenshots + close-ups of doodads + maybe some panoramas