A few days before the election, the feminist blogger Go make me a sandwich has thrown in the towel, despite being handed large bags of money and unenending praise for her “courage” in complaining about sexism in games.

Another victory for the power of Trump, who has made every man stand a little straighter, walk with a slightly bigger stride, and grow bigger balls. Win, lose, or draw, he has already accomplished more change than every previous Republican candidate.

Her complaint has been to endlessly point out that male game characters are depicted as manly, while female game characters are … female. Which is to say, hotter than she is. This oppresses her. Not only that, but when she attacks artists for allegedly bad and sexist art, they have been known to disagree. It is supposedly horribly misogynistic for a male to do anything other than politely agree when attacked by a woman. People disagreeing with her cause her great pain. It is extremely cruel that anyone in the world publicly disagrees with her after she publicly attacks them.

Every fertile age female writing a book or blogging or giving a speech on anything she is passionate about is arguing that the world should be remade in such a way that the writer or speaker should be considered hot.

All her complaints are pretty similar to this one

She complains that Taki is physically impossible, because of waist to hip ratio.

When you compare the two, you can see that they’ve given Taki so much of an “hourglass figure” that her rib cage is practically inverting itself, as is her stomach. This begs the question, where does she keep her organs? Also, you’ll notice that I fleshed out Taki’s ass a bit. That’s not me making Taki a bit fatter, that’s me giving Taki the musculature needed to connect her legs to her torso.

So I put a tape measure the images of Taki in the link. Taki, as originally drawn, by the artist depicting a sexy ninja, has a waist to hip ratio of 1.9/2.8 = 0.0.67 (That is putting a tape measure on my screen, your screen will have different measurements but the same waist to hip ratio.

As “corrected” by the blogger to be supposedly realistic 2.2/3.0 = 0.73

In the bloggers black and red diagram, original Taki has 2.2/3.2 = 0.69, and supposedly realistic Taki 2.6/3.6= 0.72

But a real life hot caucasian chick is typically 0.7, and a real life hot East Asian chick, which the character presumably is, being a ninja, is indeed about 0.67 and yes, you can find, and bed, lots of real life asian chicks with a waist to hip ratio around 0.67. We are not talking freakish supermodels, but the reasonably slim and fit girl next door – well, next door if you visit East Asia.

My recent East Asian girlfriend had a waist to hip ratio better than Taki, and while her boobs were not nearly as large as fictional Taki’s boobs, which are indeed unreasonably large, they were better than the “corrected” Taki’s boobs. My recent East Asian real life girlfriend was way less “realistic” than the bloggers “corrected” Taki.

And the same is true of the regular complaints of “ünrealistic” depictions of females. They are only unrealistic if you demand that artists be forbidden from depicting that minority of women able to push aside the extra pizza slice.

By and large most videogame females correspond to a realistic slim athletic woman with big boobs, and most videogame males correspond a body builder male, reflecting what men and women want to be, and would like to have in their sexual partners – they are idealized, but except in deliberately cartoonish art, usually not absurdly exaggerated, nor are males any the less idealized that females. Pretty much every male in video game art looks like Superman.

The problem is that dumpy chicks find hot chicks far more threatening than dumpy males find hot males, and the blogger’s depictions of supposedly realistic female characters show this. Her “realistic” female characters show a realistic need to push aside the last slice of pizza and hit the gym. If she finds Taki threatening, she would find plenty of real life East Asians threatening.