Specifics: Scrake

Unlike KF1 Scrakes are actually a lot more annoying & dangerous than fleshpounds to solo as a berserker, assuming you're not using the cheesy circle-strafe technique. The timing on scrake attacks is different to the fleshpound's and there seems to be a wider variation in the telegraph-time, but itstill possible to parry-lock them with no luck involved.When attempting to parry-lock a scrake, first stagger him with the pulverizer to get right up in his face then wait for the stagger animation to end. Try to time it so that you initiate the parryafter the scrake's stagger animation ends and the attack animation begins. This will parry almost all of his close-range attacks and you can hit him with the pulverizer to stagger him again and repeat. However, a couple of his attacks don't follow this pattern and instead hit almost instantly. The most common one involves him doing a quick but damaging uppercut with his left hand before following through with a few chainsaw swings (seen at 1:42 in the above video). This can very easily throw you off as if you parry the uppercut a split-second too late you won't be able to lower your block and re-parry before he hits you with his chainsaw.From my experience the best way to deal with this is toand watch for him to do the uppercut. As soon as you see him moving his left hand, parry. The rest of his attacks are generally telegraphed well enough that with some practice you can tell what he's about to do and parry by reaction without needing to focus on them so much. You can see a couple successful parries of this uppercut at 2:03 in the video above.If all else fails, don't even bother and instead just get a support to double-barrel him in the face a few times.