A very unique and fun deck that got me to godrank this season. However, it is very skill intensive, so you might want to read my guide (written below) before you take it on ladder.



Overview:

1. Use high-mobility jump creatures to quickly take control of the wells.

2. Buff your jump creatures with Triton Trainer to create favorable trades.

3. Buff up your Monstrosities to trade up with bigger creatures or push face damage.

4. Starve your opponent of faeria and board control.

5. Place an aggressive Twinsoul Spirit or Wavecrash Colossus next to your opponents orb.

6. Finish the game with big threats and surprise haste creatures.



Guide: You should always mulligan for Water Elemental, Battle Toads, Triton Trainer, and Shaytan Monstrosity. Most of the time, you want to start off the game by placing lakes in front of your orb, and trying to get a jump creature established on the opposite side of your opponent, like Blue Jump. However, if you don't draw any of the following cards: Water Elemental, Battle Toads, or Triton Trainer, and you have a Shaytan Monstrosity in hand, you're going to want to build deserts instead. Unfortunately, I can't really explain much beyond that point, because there is way too much variance to lock down a solid game plan. This is a deck that evolves its playstyle over time, which makes it very difficult to play, but here are a few things to keep in mind:



1. This deck has very heavy land requirements. You're going to have to be smart about how you use your power wheel. Going for double neutrals is okay, but only use them when you know the extra land is going to be very important.



2. Know when to play defense, and when to play offense. This is a midrange deck, not a control deck, so if you think you can put your opponent in a dangerous spot, go for it. Always check for lethal though, because if you overextend, you could give your opponent the win.



3. Be smart with your Twinsoul Spirits. If your opponent is playing a deck with Garudan or Firestorm, don't overextend, either wait for them to use it, or play it on a small board.



A few potential replacements:



-1 Aurora

+1 Choking Sands



-2 Frogify

+2 Last Nightmare