THIS IS ONLY FOR THE DEDICATED SERVER BUILD OF 7DTD!

Table of contents

NOTE AGAIN

This mod is only for the dedicated server build

Download

The latest build can be found here: ​http://illy.bz/fi/7dtd/server_fixes.tar.gz.

Note that this might break on new versions of the 7dtd dedicated server. If they release a new build check if there's also an update for the mod.

Once downloaded unpack the archive to your server folder so you get a Mods folder in the server root folder.

Old releases

If you need an older release, e.g. because you want to run an older version of the game, you can download them from the same folder as the latest ​http://illy.bz/fi/7dtd/.

Build yourself

Get the project from the SVN ​ https://svn.illy.bz/7dtd/binary-improvements (e.g. with TortoiseSVN if you are on Windows)

https://svn.illy.bz/7dtd/binary-improvements (e.g. with TortoiseSVN if you are on Windows) Copy the files given in the 7dtd-binaries/README.txt from the game to that folder

Open the project, change whatever you want, build

Copy the Mods folder to your game root folder

Features

New log information

When a player has a stack in his inventory which exceeds the official stack size limit for that item: Player with ID 171 has stack for "stick" greater than allowed (2000 > 250)

Integrated Webserver for administration

See Integrated Webserver for more information.

Map rendering

The map is rendered to image files as people visit the different places. Those images are stored within the save game folder in a folder named map. This folder contains one subfolder per zoom level, 0 being the most zoomed out whereas currently 4 is the normal size. In each of them are folders for the X coordinates of the blocks which contain individual images for the Y coordinates:

SaveGame/ map/ 0/ # 0 being the zoom level -3/ # -3 is the block number in x-direction (west to east) 5.png # 5 is the block number in y-direction (south to north)

The map will be rendered while people wander around but if you want to initially get everything mapped that has been visited prior to adding this mod (or prior to rev.131 which introduced this feature) you might want to run the command "rendermap". NOTE that this will take a long time to execute (in the minutes) depending on how big the visited map is so far. During this time the server can not be used for playing or any commands.

The generated map file structure can be used to show the map with tools like ​Leaflet. The integrated webserver will also show this map.

New console commands

Check in-game help for further details and instructions (help <commandname>)

CommandExtensions mod:

give, listitems, listknownplayers, listlandprotection, removelandprotection, reply, sayplayer, showinventory

WebAndMapRendering mod:

openiddebug, enablerendering, reloadwebpermissions, rendermap, webpermission, webtokens

7 Days to Die vs Mod version compatibility

Release Notes

Moved to their own page