Rokoko’s Motion Library provides Unity users the ability to preview character animations and purchase with just a few clicks without leaving the editor. Visit the Asset Store today to download this plugin!

What is the Motion Library?

The Motion Library is an extensive motion asset marketplace that gives you access to AAA-quality character animation natively in the Unity editor. Character animation is time-consuming, expensive, and requires a high level of technical expertise. The Motion Library provides a unique shortcut for Unity users: you can instantaneously preview animations on your characters in existing projects, and purchase with just a few clicks without leaving the editor. This means you can previsualize character interactions, map out scenes, create cut-scenes, and rapidly animate characters in 3D projects with high-quality assets, skipping so many of the expensive steps in a typical animation workflow. It has never been this easy to find and work with motion assets.

Unity developers can get access to the plugin, along with a collection of demo motion assets and 3D previews of the entire library of premium motion assets made by Rokoko’s Featured Publishers, including top-tier professional motion capture studios Audiomotion (Star Wars: The Last Jedi, Ready Player One, Horizon Zero Dawn, Dying Light) and Centroid (Assassin’s Creed, Godzilla, Doctor Strange). These partners used professional actors and million dollar mocap systems to create assets that are now available in the Motion Library for as little as $1 per asset with a $10 monthly subscription.

Here’s how it works

The Motion Library is a plugin to the Unity editor that allows you to search, preview, and purchase motion assets from the marketplace natively in the editor.

These three key features work as follows:

Search

The Motion Library search bar is placed at the top of the editor and will always be visible to the user. You can search directly for title, publisher or tags/categories, making it easy to find what you need.

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More tutorials can be found here.

Preview

After finding a relevant asset, you can preview it either in thumbnail view simply by hovering over it, or you can click the thumbnail to play it full size with options such as camera control, timeline etc. Both preview modes give the option to drag and drop your own characters on the asset to see how the motion will look on your character.

Purchase

Motion assets come in different price categories: 1 USD for standard assets, 5 USD for plus assets, and 20 USD for pro assets. Price category is determined by each publisher. Once you add the motion assets you want to your cart in the plugin, you can checkout with your existing Unity account.

All your purchased assets will be stored for you and can be accessed at any time when you login with your Unity ID. You can find them in the order overview, and download as FBX whenever you need them for a specific project. You also have the option to share your purchased motion assets with team members.

How to use Motion Library in your project

All motion assets on the platform are made to support the standard Mecanim Humanoids in Unity (see this blog post for a description), so if you have a humanoid character, all assets work out of the box with Unity’s retargeting system.

Please see this skeleton for reference regarding skeleton and naming:

When buying an asset in the library, you will be able to download it as an FBX file containing only the movement on a skeleton. This means that no mesh and/or characters are included in the FBX files. Some animations come with finger animation as well, which will be shown in the preview and on the tags. Here’s a demo file of a motion asset from the library.

You can use these motion assets like you use any other animation asset in a project.

Many have asked us to include an animation rig with IK targets for animation modifications, but as Unity does not support this yet, it will not be included until later. We do, however, recommend you to work with other plugins (such as Puppet3D) or other software tools (such as Maya, MotionBuilder or Blender) if you want to modify the animations.

Featured Publishers:

Behind the assets in the Motion Library are the absolute top motion capture studios in the industry. They are the studios behind the biggest film and game titles in the world, and are providing motion assets directly from their stages to your projects.

Here is a video featuring one of those featured publishers – internationally renowned Audiomotion Studios based out of Oxford in the UK.

About Rokoko and the partnership with Unity

Copenhagen/San Francisco based startup Rokoko set out in March 2014 on a journey to make character animation accessible, affordable, and intuitive to all. With Rokoko’s first products, Smartsuit Pro and Smartsuit Studio, they put professional quality motion capture into the hands of creators who never had access before. This journey was perfectly aligned with Unity’s work of democratizing game development, so it was only natural for the two companies to join forces in their shared mission of making expensive tools accessible to the millions of developers on Unity’s platform. See Rokoko’s Smartsuit Pro in action here.

Rokoko, maker of the Motion Library and the Smartsuit Pro, is offering a 10% discount on the Smartsuit Pro for Unity users. Simply email sales@rokoko.com to redeem your discount!

Visit the Asset Store today and subscribe!