I am Xavier130, a T10 Lane/Roam/Fill main from SEA.is one of my comfort picks whenever i carry due to how strong she is if you can aim your skillshots well and have good positioning.is a very versatile hero who can go WP/CP and go lane/jungle. She is greatwho she can

Forward Barrage consistently. If possible, you should aim your barrage in the direction of which your enemies is trying to run to. Say, if your enemy is right below the left side minion miner and running to the right side, which is where the enemies allies are. You should thus aim your barrage towards the right, as thats the enemies final destination and he will have to stand along your line of fire to escape to his allies. If you are kiting, aim at a 180 degree of where you are kiting to so your enemy has to stand in it to chase you. You should kite directly away from your enemy but if theres a narrow hall way, kite towards there. What does this mean? Say your enemy is chasing you from the right tri-bush. You are running towards the shop according to the above logic. If your allies are at the left of the right shop bush, you should kite away from your allies and go down the narrow hallway of where the two shop minions are. This allows you to kite and hit your forward barrage consistently along the hallway and force your enemies to think of if they want to chase you, the squishy and get sandwiched between you and your team or fight your teams frontline, with you safely at the back at a position where you can deal damage easily. will be the source of your main damage. This means that you need to be able to hit this very. If possible, you should. Say, if your enemy is right below the left side minion miner and running to the right side, which is where the enemies allies are. You should thus aim your barrage towards the right, as thats the enemies final destination and he will have to stand along your line of fire to escape to his allies. If you are kiting, aim. You should kite directly away from your enemy but if. What does this mean? Say your enemy is chasing you from the right tri-bush. You are running towards the shop according to the above logic. If your allies are at the left of the right shop bush, you should kite away from your allies and go down the narrow hallway of where the two shop minions are. Thisalong the hallway and force your enemies to think of if they want toorat a position where you can deal damage easily.

repositioning ability

cooldown reset ability

burst damage ability

Forward Barrage Suri Strike Fountain of Renewal When you are kiting, you shouldn't be thinking of using it for its burst damage, or for its cooldown reduction. Your main purpose right now is to consistently do damage using yourwhile not dying. Thus, you should use it for its repositioning. For Example, you have been kiting and are now pretty low on health. But you have kited so far away from your team and the only person close to you is the enemy assasin trying to kill you. You can now use yourand kite AWAY from the direction you were kiting towards and move towards your team. This jukes the assasin and allows you to go back to your team and recieve a



Situations where you use it for cooldown reduction and usually are when theres a enemy on low health or you have to outburst an enemy. For example, you have isolated yourself with the enemy carry. You use your forward barrage to whittle 70% of his health. You then Suri strike into a position where you will hit the enemy with it and use the second forward barrage to deal maximum damage.

Suri Strike Forward Barrage Suri Strike You will want to usefor burst damage when theres a low health enemy.is always a more reliable source of damage but in a open area where hitting it might be hard and the enemy is low enough to be one shotted by a [Suri strike], you can just usefor the burst damage.

Death From Above

If you use it purely for zoning, a good chunk of your damage is wasted as you are CP. This is the reason many say that CP Skye is a high difficulty hero. is arguably one of the hardest abilities in the game to use properly. The channel time for this ability is pretty significant and thus you need to aim it VERY well to land a stun against high-elo opponents. As the stun is hard to land, most use it as a zoning ability instead.If you use it purely for zoning, a good chunk of your damage is wasted as you are CP. This is the reason many say that CP Skye is a high difficulty hero.

Death From Above Death From Above If you use yourdirectly onto the enemy with the target lock, a small circle of missles will shoot onto the target lock, with the position of the enemy being the centre of fire in the instance you channel

Death From Above The horizontal lines of fire is where things gets complicated(This guide was created listening to Avril's playlist <3<3). Imagine this. If you click directly out of the target lock circle, the line of fire will be created perpendicular to the circle. The area where you click will also be the middle of the line of fire and the line will never cross through the circle. To see where thewill be created, look at the angle of which the area you click and create a line perpendicular to where the circle is, with the point you click as the middle.



If you can master Death From Above That was the best representation I could make and to understand how it works, you need to play her instead of pure visualising. Go into solo practice and get six clockworks. Look at this guide and try it out against the jungle creeps. Once you understand how the ability is aimed, look at when to use it below.If you can masterwell, you will be a very strong Skye player as the rest of her abilities and mechanics are actually pretty straightforward.

Death From Above

When taking objectives, the maximum damage output of the Death From Above Death From Above

When you see two or more enemies clumped up, use your Death From Above

If you see a immobile hero with no movement abilities and their boots have been spent, target lock them and use the circular method and you will usually hit them(RIP Celeste D:).

In a perfect/ high-elo teamfight, where the carry is at the back and the frontline is at the front, you can put a line in between the frontline and the carry. This makes it dangerous for the frontline as they can no longer retreat and if they go to far front, their carry is out of range. You can also Suri Strike

When kiting, put a line in front of you as you kite so the enemy has to take a big chunk of damage of stop chasing you.

When kiting, put a line of fire BEHIND the enemy and then Suri Strike Death From Above

To do damage, place your Death From Above

To siege, put a line of fire at your enemies max range so they either have to move forward and risk getting hit or move back and give the turret away. These are the different ways of usingWhen taking objectives, the maximum damage output of thewill come from the circular method. Click on the objective and useon it. Simple.When you see two or more enemies clumped up, use youron the clumped up enemies and you will usually get at least one stun and lots of damage.If you see a immobile hero with no movement abilities and their boots have been spent, target lock them and use the circular method and you will usually hit them(RIP Celeste D:).In a perfect/ high-elo teamfight, where the carry is at the back and the frontline is at the front, you can put a line in between the frontline and the carry. This makes it dangerous for the frontline as they can no longer retreat and if they go to far front, their carry is out of range. You can alsoto the backline as the frontline can't help their carry anymore.When kiting, put a line in front of you as you kite so the enemy has to take a big chunk of damage of stop chasing you.When kiting, put a line of fire BEHIND the enemy and thenbehind the enemy so youris already being fired and this will instantly gain you distance between you and your enemy.To do damage, place youranywhere where it will hit multi-targets and they will have to disperse into a worse position due to everyone scrambling away or get hit anyways.To siege, put a line of fire at your enemies max range so they either have to move forward and risk getting hit or move back and give the turret away.

is your, yourand your. With so many functions, you need to time the usage of this ability well so you get the maximum effect out of it. If you use it prematurely, it will lead to you not having it when you need it for other functions. Here are some examples of when to use it.For reference, the length of each colour is how often you will useWARNING! LONG POST INCOMING!First, Let's talk about how exactly you aim this ability. To use this ability, you need to use your heroic perk and get a target lock.