So the plan here is to execute a tempo delver strategy. I've chosen to go Esper because it gives me access to Black's discard and land destruction, as well as a world class threat in Geist. The idea behind the discard and sinkholes is to give me game against combo and control-oriented strategies. Get ahead of Stoneblade Mystics or kill them and watch that Batterskull rot in their hand, take away combo pieces, protect your threats, and kill them with The Fly.

It's a little (okay, a lot) more greedy than something like RUG, so I'm at 19 lands, but I make up for it by only running 8 non-spells.