Fighter Archetype: Warper

The Warper blends together the arcane art of teleportation and pure combat ability. Utilizing short range teleportation they evade and astound their opponents, until they find the right opportunity to strike.

Blink

Starting at 3rd level you gain the ability to teleport up to 10 feet from your current position, as a bonus action. As per usual rules this does not provoke opportunity attacks. If you attempt to blink into a space that is occupied the blink fails and you take 1d6 force damage.

Warp

At 7th level you learn to selectively teleport parts of yourself. You can use your action to interact with an item or make a melee attack against a creature within 60 feet of you. If you make an attack this way it counts as a melee attack for all intents and purposes, but you may only make one attack like this per round. You may also use this in conjunction with a ranged weapon, but all this achieves is using the location of your hand instead of your body, and you still may only perform one attack through this ability. Only one part of your body can be warped at a time and if the space it is warped to is occupied the warp fails and you take 1d4 force damage.

Shroud

Starting at 10th level you can sporadically warp the space around you, making you nearly invulnerable for a short time. As an action you can gain 3-quarters cover that lasts a minute. Maintaining this is very strenous and making any attacks immediately dissapates it. Once you use this feature you can not use it again until you finish a short rest.

Spatial Rend

At 15th level you discover how to tear the fabric of space. Using your action you can use your weapon to tear space itself creating a doorway that is an appropriate size for you to walk through. Another portal appears in a location of your choice up to 100 feet away. You do not need to see the location of the portal, but if you create it in an occupied space you take 1d10 force damage and your weapon is destroyed if it is not magical. This passage can be used by others besides the warper, but closes immediately after use. Spatial rend has a duration of concentration up to 1 minute.

Expert Translocater

Starting at 18th level, at the end of your turn you may blink, even if you have already blinked this round.