Ubisoft released its financial results for its fiscal year 2017-2018

Total annual sales grew 18.6% year-over-year to €1.73B ($2.04B).

Ubisoft reported record user engagement due in part to the growth of its primary esports title Rainbow Six Siege.

French game publisher Ubisoft released its financial report for its fiscal year 2017-2018 which ended on March 31, announcing record sales and higher-than-ever peak concurrent users.

Total annual sales grew 18.6% year-over-year to €1.73B ($2.04B).

IFRS Gross margin was 82.9%, up from 81.4% in fiscal year 2016-2017.

Player Recurring Investment (RPI) was up 58.7% to €482.5M ($568.6M)

Co-founder and CEO of Ubisoft Yves Guillemot said:

“Ubisoft ended the fiscal year on a very positive note, with continued excellent execution across the board. The Group further strengthened its brands thanks to the quality of its games, strong live services and a deep commitment to player communities.”

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Guillemot also noted that the company achieved a “record of peak concurrent users” during the fourth quarter, due in part to record levels of engagement for Tom Clancy’s Rainbow Six Siege. The game has achieved over 30M registered players and saw 300% growth in esports viewership during the 2018 Six Invitational compared to last year’s event. Rainbow Six Siege has quickly risen through the esports ranks, having recently secured two high profile sponsors for its professional league in HyperX and Lenovo Legion.

As Ubisoft’s primary esports title, Rainbow Six Siege is positioned for continued growth in the next fiscal year. The game is set for a relaunch in China, operated by recent Ubisoft investor and esports giant Tencent . Additionally, Guillemot stated on Ubisoft’s earnings conference call that while battle royale games like Fortnite have impacted the industry, they are actually growing the market and drawing new players to shooter games as a whole, a trend on which Rainbow Six Siege can capitalize.