Xbox One 3.3.1c Patch Notes

We are planning to deploy this patch tomorrow (Tuesday NZST).



Xbox Specific:

Fixed a bug where sealing a prophecy while having a full inventory caused the prophecy to be deleted.

Fixed a crash with the 'RS' jump feature between your inventory and premium stash tabs.

Fixed a bug in the passive tree where the Refund Passive tooltip would sometimes not display.

All sliders in the options menu now move at the same speed.

Improved the process of pricing items in Premium Stash Tabs. When setting a price note on an item, the price slot is now automatically highlighted and the virtual keyboard has been removed. The value can now be incremented by 1 or 10 using 'LS' or D-Pad (up/down for an increment of one, left or right for increments of 10). The expandable window where you select the currency type you'd like to receive is also displayed by default and can be changed using 'RS'.

Added an option which will allow you to quickly repeat the last item price and currency type that you set. After pricing an item, a new option will be available during the pricing process under the 'X' keybind, this displays the last used amount and currency type.

Other Changes:

Adjusted the layout of the Tormented Spirit room to increase the likelihood of a Tormented Spirit to possess a monster.

The "A Regal Death" prophecy can now be completed by killing Atziri in the Temple of Atzoatl, Garukhan, The Vulture Queen, or Shakari.

Adjusted the visual effects of the Divine Herald of Ice microtransaction to more closely match their original state. These were accidentally altered in content update 3.3.0c.

Fixed a bug where Vaal Blight could damage enemies through walls.

Fixed a bug where Dark Pact had duplicate Labyrinth Helmet enchantments for Dark Pact Cast Speed and Dark Pact Area of Effect.

Fixed a bug where "Socketed Skill Gems get a 90% Mana Multiplier" was actually applying a 95% Mana Multiplier.

Fixed a bug where items could not have the "+X to Strength" and "X% increased Strength" or the "+X to Dexterity" and "X% increased Dexterity" mods at the same time.

Fixed a bug where Alva would not leave an existing area if you had opened a Temple of Atzoatl in a different area.

Fixed a bug where various monsters in Incursions were being counted towards the /remaining count, preventing full clears of areas.

Fixed a rare bug where monsters killed by the secondary explosion damage of Infernal Blow would not drop items.

Fixed a bug causing the Apocalypse Wings to become transparent while near large sources of light.

Fixed a bug where the Automaton Wings did not have Physics applied to them as intended.

Fixed a bug where the Sin, Innocence, Sin and Innocence, Wasteland, and Automaton microtransaction weapon skins were not playing audio when hitting monsters. We are planning to deploy this patch tomorrow (Tuesday NZST). Last edited by Natalia_GGG on Jul 30, 2018, 2:28:21 AM Last bumped on Jul 31, 2018, 8:37:29 PM

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