Last week Wings brought you a preview of the London Open, discussing his army list, looking at some of the more interesting armies out in the field, and triggering some mild controversy regarding a certain Grav-Tank. Before the mighty Adeptus Astartes take over Goonhammer for the weekend, today we’ve got the first part of Wings’ report from the event.

Welcome back readers! It’s time for some premium elf-related content. I’d first like to thank everyone who read or commented on last week’s preview. The “three cool lists” format seems to have been very popular (undoubtedly helped by the fact that one of the ones I reviewed went on to do rather well, though sadly the Blood Angels player didn’t make the event in the end so we didn’t get to find out if it worked how I thought), so we’ll definitely be doing that again in the future.

It also means that if you’re here, you almost certainly know what my army looks like already and may, in fact, be itching to find out how my attempts to defeat the mechanised hordes of Chaos went. As ever for my reports, for each game I’ll cover:

The Competition – Details of my opponent’s army

– Details of my opponent’s army The Mission – Details of mission and deployment

– Details of mission and deployment The Plan – how I aimed to play out the game and target priorities.

– how I aimed to play out the game and target priorities. The Summary – how the game played out at a high level

– how the game played out at a high level The Takeaways – points of interest and things I learnt from the game

– points of interest and things I learnt from the game The Score – my score after the game.

The one final bit of admin is a point about the LGT event pack I forgot to mention last time. They’re playing a modified version of deployment compared to standard ITC, basically boiling down to:

Fixed deployment maps for each mission.

A single pre-game roll off. The winner chooses to deploy their whole army first or second.

The person who deploys first always goes first, with no seize.

My understanding is that this is intended to speed up the pre-game processes, and to allow the player going second to reliably plan for it. Having played five rounds of it I have mixed opinions – it definitely achieves some of its goals, but it makes winning the roll off extremely powerful, maybe a hint too much so. As I probably should have made clearer last time, part of the point of the London Open was to get some final feedback on the event pack prior to the cut-off for the main LGT, so it’s possible this could change – we shall see.

With that out the way, on to the first round!

Round 1 – Chaos

The Competition