10 June, 2019, 12:05 PM UTC

Hello, everyone! We are approaching the 1 year anniversary of Raid: Shadow Legends soft launch. There are a lot of things to work on still and we wanted to briefly summarize what it’s all been about and where we are, at this point, as well as to show you what we have been working on.

Over the course of this year, we have released several large updates that made our game what it is now - fun, addictive and thought-provoking. Just a short while ago, Raid did not have all those amazing features it has now. So, I wanted to list the big ones:

0.12

- Potion Mixing

- New and Updated Challenges

0.13

- Clans. Clan Boss

- Personal Achievements

1.00

- 10x Champion Summon

- Champion Vault

- Arena Tier Chests and new Divine Artifact Sets

- Fusion

1.1.0

- Nicholas Fusion

1.2.0

- Progress Missions

1.5.0

- Events

- Clan Chat

1.6.0

- Tournaments

1.7.0

- Referral Program (we are in the process of improving it still)

- Progress Missions. Part 3 and 4

In addition to that, numerous ways to receive all kinds of rewards for regular in-game activities have been added.

We want to make sure every Update adds something useful to the game, enriching the game-play and making it even more enjoyable. Of course, the best things require a lot of time and resources.

Here is a short list of features that we have been developing. They are due to be released in the nearest future:

- 6* and Legendary Artifacts

- Multi-battle

- New Fusion

- New Daily Login Rewards, including brand new Champions

- New rewards in Dungeons and in Events

- Raid launch in the Plarium Play desktop application

- Faction Wars

- Artifact Upgrade items

We are also still reviewing all Legendary, Epic, and Rare Champions that are underperforming and plan to rebalance them. It is going to be a massive undertaking and a boost to your Champions.

Since our game is relatively young, we still have many obstacles to overcome and difficulties to tackle on the way of bringing Raid to the level we want it to be on. Some of those problems are predictable, others arise unexpectedly, like the crashes and loading issues we have been trying to eliminate. Tackling those issues is one of our top priorities.

Along the creation process, nothing inspires us more than your support and the realization that we are all in this together. We have something that unites us all and understanding that it’s our own small world is fascinating. We believe that we will handle everything that gets in our way, and nothing will stop us from continuing to develop the game that we have all come to love.

What we want you to know is that Raid is something that we create, argue, brainstorm, worry, feel happy and devastated (at times) about. But we would never do anything that could potentially put our game at risk. We thank you for being with us all this time and promise that there is a lot to look forward to.