Getting into Games

Before I got into videogames, I was actually doing web design. I think I’ve been doing this for 4 years. It was fun but I always wanted to do video games. I visited gamedev websites, learning as much as I could. Then I started to do a lot of modding for games like Team Fortress 2, DOTA 2. This way I’ve got some experience going through the process of making assets for games. My first complete 3d assets weren’t that great.

I was working on mods basically during my whole free time. During that time Unreal Tournament started. It was like a perfect opportunity. I’ve had all this mod experience, so I’ve decided to jump in. I’ve also been quite a competitive player myself, so I knew the gameplay side of it, which is very important for the concept artist. A lot of concept artists during their work just focus on art and they don’t really understand the gameplay side. I believe this knowledge helped me to stand out from the competition.