We are pleased to announce that the patch notes for Patch 4.2 — Rise of a New Sun have been released in their entirety. Be sure to check them out for a comprehensive list of additions and refinements to the realm, including new story quests, the Duty Recorder, additions to the Feast, and more!



* The following quests and duties are scheduled to be released in patch 4.25:

Eureka, Even Further Hildibrand Adventures



* Updated Monday, May 14 at 4:00 a.m. (PDT)

FINAL FANTASY XIV Patch 4.2

Patch 4.2 contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following notations will be used throughout the patch notes:

These additions and adjustments only require the purchase of FINAL FANTASY XIV: A Realm Reborn. These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Heavensward. These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Stormblood. These additions and adjustments contain elements that may require the purchase and registration of the expansion packs noted above.

Playable Content

Quests

New main scenario quests have been added.

Tidings from the East Disciple of War or Magic level 70 Rhalgr's Reach (X:14.6 Y:9.4) Lyse Players must first complete the main scenario quest "Return of the Bull."

The Sword in the Store Disciple of War or Magic level 70 Kugane (X:10.9 Y:6.9) Alphinaud Players must first complete the main scenario quest "Tidings from the East."

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the main scenario quest "The Sword in the Store."

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the main scenario quest "???"

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the main scenario quest "???"

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the main scenario quest "???"

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the main scenario quest "???"

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the main scenario quest "???"

To ensure new players are able to enjoy the cutscenes in Castrum Meridianum and the Praetorium, all cutscenes in these dungeons can no longer be skipped.

Because this will increase the time required to complete these dungeons, completion rewards and Duty Roulette bonuses for these duties have been increased.

New Chronicles of a New Era quests have been added.

The Four Lords

An Auspicious Encounter Disciple of War or Magic level 70 The Ruby Sea (X:5.7 Y:15.8) Soroban Players must first complete the main scenario quest "???"

Interdimensional Rift - Omega

Return to the Rift Disciple of War or Magic level 70 Rhalgr's Reach (X:13.4 Y:12.4) Jessie Players must first complete the Chronicles of a New Era quest "The Anomaly."

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the Chronicles of a New Era quest "Return to the Rift."

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the Chronicles of a New Era quest "???"

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the Chronicles of a New Era quest "???"

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the Chronicles of a New Era quest "???"

New side story quests have been added.

Precious Reclamation Disciple of War or Magic level 70 ??? Kozakura Players must first complete the main scenario quest "???"

A Thousand and One Farewells Disciple of War or Magic level 70 ??? ??? Players must first complete the quests "Precious Reclamation" and "Short Arms of the Law."

* For the prevention of spoilers, the location where this quest is accepted has been omitted. Players will discover this location via the main scenario quests, wherein they will have access to an aetheryte.

The Fractal Continuum (Hard)

An Unwanted Truth Disciple of War or Magic level 70 Rhalgr's Reach (X:13.2 Y:12.2) Philiot Players must first complete the main scenario quest "Stormblood," and have cleared the original Fractal Continuum.

The Fashion Report

Passion for Fashion Level 15 The Gold Saucer (X:4.8 Y:6.1) Lewena Players must first complete the quest "It Could Happen to You."

The rewards for completing the following quests have been changed:

A Self-improving Man

If I Had a Glamour

Before After Optional Rewards

Glamour Prism (Armorcraft)

Glamour Prism (Leatherworking)

Glamour Prism (Clothcraft) Glamour Prism x 12 Cast Glamour action Cast Glamour action

Glamour Plate action

Green Beret

* The Green Beret reward was added for players to try the new glamour dresser as described below.

* Learn more about the glamour dresser.

The quest "A Warm Welcome" has been renamed "Bitter is the Night."

The quest "Food for Thought" has been renamed "Spicing Things Up."

Ananta beast tribe quests have been added.

Ananta beast tribe quests can be accepted at the encampment at Castellum Velodyna. A vendor has also been added at this location.

* This vendor is unlocked upon completing the quest "Brooding Broodmother."

The Fringes ─ Castellum Velodyna (X:21.7 Y:26.2)

Quest Sync

The Ananta main quests and daily quests will employ an automatic level adjustment system known as quest sync, which will match the difficulty of the battles to the player's current job and class levels. Any experience received upon the completion of these quests will be adjusted accordingly. Furthermore, players will not be allowed to proceed with a class or job that is different than when they accepted any of these quests.

Beast Tribe Main Quests

Brooding Broodmother Disciple of War or Magic level 60 The Fringes (X:30.2 Y:25.7) M'rahz Nunh Players must first complete the quest "The Rose Blooms Twice."

??? Disciple of War or Magic level 60 The Fringes (X:21.7 Y:26.2) ??? Players must first complete the beast tribe quest "Brooding Broodmother."

??? Disciple of War or Magic level 60 The Fringes (X:21.7 Y:26.2) ??? Players must first complete the main scenario quest "The First of Many" and the beast tribe quest "???"

??? Disciple of War or Magic level 60 The Fringes (X:21.7 Y:26.2) ??? Players must first complete the beast tribe quest "???"

??? Disciple of War or Magic level 60 The Fringes (X:21.7 Y:26.2) ??? Players must first complete the beast tribe quest "???"

??? Disciple of War or Magic level 60 The Fringes (X:21.7 Y:26.2) ??? Players must first complete the beast tribe quest "???"

Beast Tribe Daily Quests

To unlock Ananta daily quests, players must first complete the beast tribe quest "Brooding Broodmother."

Beastmen Currency

Players can earn Ananta Dreamstaves by completing Ananta beast tribe daily quests. The number of Ananta Dreamstaves currently held is displayed in the Currency window.

The difficulty of certain recipes required for Ixal beast tribe main quests and daily quests has been reduced.

Music played during certain cutscenes in the Kojin beast tribe quest "Misdelivered" has been adjusted.

The location of certain NPCs in the Kojin beast tribe quest "A Real Pearler" has been adjusted.

The number of experience points received from crafting and gathering class quests up to level 60 has been increased.

Guildleves

Gear for Disciples of the Hand has been added as a reward for Ishgardian tradecraft leves.

Treasure Hunt

Rewards for Gaganaskin Treasure Maps and Gazelleskin Treasure Maps have been adjusted.

The following adjustments have been made to the Aquapolis, the Lost Canals of Uznair, and the Hidden Canals of Uznair:

The acquisition rate for Timeworn Thief's Map in the Lost Canals of Uznair has been increased.

The rewards in the Aquapolis, the Lost Canals of Uznair and the Hidden Canals of Uznair have been adjusted.

Item level sync has been adjusted. The Lost Canals of Uznair Before After 310 370 The Hidden Canals of Uznair Before After 340 370

Grand and Free Companies

The following items can now be purchased in exchange for Grand Company seals:

Maelstrom Rank: Second Storm Lieutenant

Item Required Seals Quick-hardening Sealant 2,300 Glass Fiber 7,000 Ballroom Etiquette - Reflection 10,000

Order of the Twin Adders Rank: Second Serpent Lieutenant

Item Required Seals Quick-hardening Sealant 2,300 Glass Fiber 7,000 Ballroom Etiquette - Reflection 10,000

Immortal Flames Rank: Second Flame Lieutenant

Item Required Seals Quick-hardening Sealant 2,300 Glass Fiber 7,000 Ballroom Etiquette - Reflection 10,000

The following additions and adjustments have been made to adventurer squadrons:

The number of dungeons available for command missions has been increased.

Dzemael Darkhold

Pharos Sirius

Copperbell Mines (Hard)

The use of enmity-generating actions by gladiators and marauders has been adjusted.

The use of attack actions by thaumaturges has been adjusted.

Overall behavior of squadron members has been adjusted.

New craftable items have been added to the company workshop.

Subaquatic voyages have been added.

Obtaining a Submersible

In order to craft a submersible, you must first obtain the required recipe from the schematic board in the company workshop. After gathering the required items, select the plan of your desired recipe. It will then be added to the company crafting log.

Submersible Performance

The combination of parts used to build a submersible will determine the distances it can travel, as well as the rewards you will receive from voyages.



When a voyage is complete, submersibles will gain experience points depending on their selected route, and eventually increase in rank. Higher rankings will allow you to outfit submersibles with new components to improve their performance on future voyages.

Registration

After obtaining the requisite components and dive credits, access the voyage control panel in the company workshop to outfit and register your submersible.

Undertaking Subaquatic Voyages

Registered submersibles can be deployed to explore uncharted waters. These explorations are carried out automatically, with submersibles returning after a fixed amount of time. Upon completion of a subaquatic voyage, you will be provided with a voyage log detailing the results. You will also receive various items depending on the results of the voyage.



It should be noted that both airships and submersibles can be deployed at the same time. However, there is a limit to the number of airships and submersibles that can be deployed simultaneously.

Ceruleum Tanks

Submersibles require ceruleum tanks to be deployed on subaquatic voyages. They can be purchased using company credits from the resident caretaker in any of the housing districts or mammet voyager #004A in a company workshop.

* Your free company must own a house before purchasing a workshop or undertaking subaquatic voyages. The size of the house has no effect on crafting or exploration.

Charting a Voyage

As you continue to deploy submersibles on voyages, you will eventually discover new areas to survey.

Housing

* The timer for auto-demolition will resume with the release of patch 4.2. Further details can be found on the Lodestone.

Wards 13 through 18 have been added to all residential districts.

* The new wards are scheduled to be added one week after the release of patch 4.2. A separate announcement will be made when the date has been finalized.

A total of six wards have been added to all residential districts, each of which includes a subdivision. An apartment building has also been added to each ward, with a second apartment building available in each subdivision.



In accordance with this change, the display of wards when choosing to change areas has been adjusted.

Learn more about purchasing plots and their prices.

* Updated 1/30/2018 2:00 a.m. (PST)

The following adjustments have been made to provide more players access to housing and its features:

Plots designated for free company use will be limited to purchase by free companies with at least four members.

Individuals will be restricted from purchasing plots for personal use for a limited time.

* Following the release of 4.2, we will evaluate the housing market and decide when to remove the restriction on sales to individuals.

* Players may still relocate private estates.

Players will be permitted to own only one private and one free company estate per World per service account.

* Players may still relocate any private or free company estates they presently own.

To discourage the resale of plots, any plots relinquished by owners will be unavailable for purchase for a limited time.

* During this period, said plots will still be available for relocation.

Proceed to the housing guide on the Lodestone to learn more.

* Updated 1/30/2018 2:00 a.m. (PST)

Players can now teleport directly to a friend's free company estate, private estate, or apartment building.

When targeting a player or selecting their name in the Friends list, the option Estate Teleportation will now appear in the subcommand menu.

Requirements

Both players must be registered to their respective Friends lists.

Teleport must be enabled in the Guest Access Settings window.

* This setting will be disabled by default at the release of patch 4.2.

When teleporting to a friend's free company estate or private estate, they must have a mini-aetheryte on their estate grounds.

Exterior and interior fixtures will no longer be lost when remodeling an estate.

Any fixtures applied to the exterior or interior of an estate will become bound, while the fixture being replaced will be moved to your inventory.

* This change does not apply to wallpapers used on blank partitions.



In accordance with this change, construction permits will now be bound upon use.

The following items, that allow players to employ material suppliers, junkmongers, armor menders, and stewards with new appearances, have been added:

Hokonin Permit Allagan Resupply Node Permit Allagan Commerce Node Permit Allagan Repair Node Permit Allagan Housekeeping Node Permit Ananta Material Supplier Permit Ananta Junkmonger Permit Ananta Mender Permit Ananta Maidservant Permit



The number of vendor NPCs allowed in an estate has been adjusted.

Estate Type Vendors Private Chamber / Apartment 2 4 Cottage 3 6 House 4 8 Mansion 5 10

Furnishings from the FFXIV Furnishing Design Contest have been added.

New furnishings have been added.

More than one of the following furnishings can now be placed in an estate:

Riviera Bathtub

Glade Bathtub

Oasis Bathtub

Oriental Bathtub

New orchestrion rolls have been added.

New aquarium fishes have been added.

Name (Size) Water Type Seraphim

(small) Freshwater Hatchetfish

(small) Saltwater Paglth'an Discus

(medium) Freshwater Silken Koi

(medium) Freshwater Blue Prismfish

(medium) Freshwater Black Boxfish

(medium) Saltwater Redcoat

(medium) Saltwater Ichthyosaur

(large) Freshwater Corpse-eater

(large) Saltwater

* The item help text for the fishes listed above has been adjusted.

New paintings have been added.

A new seed for flowerpots has been added.

The Manderville Gold Saucer

The Fashion Report has been added to the Gold Saucer.

The Fashion Report is a new challenge at the Gold Saucer wherein Masked Rose issues a theme to which players must dress themselves, then go before him for judging.



MGP can be earned once per week for partaking in a Fashion Report, with bonus MGP being awarded to those who achieve a high rating. Players who continue to undertake these challenges will gain access to unique prizes via exchange.

Requirements

Passion for Fashion Level 15 The Gold Saucer (X:4.8 Y:6.1) Lewena Players must first complete the quest "It Could Happen to You."

Themes

Speak with Masked Rose at the Gold Saucer (X:7.2 Y:7.4) to learn what theme he has assigned for the Fashion Report. The theme will be updated every week on Tuesday at 12:00 a.m. (PST).

Judging

Participants are judged on a scale of one to one hundred. Judging will begin each week on Friday at 12:00 a.m. (PST).



It is possible to undertake this challenge up to four times each week between Friday and the following Tuesday before a new theme has been decided.

* Any gear using glamours will be judged based on its glamoured appearance.

* Any gear presented for judging in the Fashion Report will be bound to the player, and can no longer be traded or sold on the market board.

Rewards

Players will receive 10,000 MGP for participating in the Fashion Report. Those who receive a rating of eighty points or more will receive an additional 50,000 MGP. Moreover, those who continue to participate in these challenges will gain access to Kasumi's boutique, which contains other unique items.

* Both the reward for participation and the bonus for high ratings can only be received once per week.

New prizes are available for purchase using MGP.

Players can now be teleported directly to ongoing or upcoming GATEs by speaking with the GATE Keepers in the Gold Saucer.

The following adjustments have been made to GATEs:

The following GATEs will now reward MGP even in the event players fail to complete them:

Cliffhanger



The Time of My Life

* Players will not receive MGP if they fall off the stage.



Skinchange We Can Believe In



Any Way the Wind Blows

* Players will not receive MGP if they fall off the stage.

The position of starting NPCs for the following GATEs have been adjusted to more easily identify their location on the map:

Cliffhanger

* This adjustment only applies to the NPC appearing in Wonder Square.



The Time of My Life



Skinchange We Can Believe In



Any Way the Wind Blows

The GATE "Vase Off" has been adjusted as follows:

The MGP cost to participate has been reduced. Before After 50 MGP 5 MGP

The reward for completion has been increased. Before After 2,500 MGP 4,000 MGP

The appearance of NPCs that must be avoided has been adjusted to make them easier to discern.

Players will no longer be tasked with delivering two priceless Thorne Dynasty vases.

The frequency with which this GATE appears has been reduced.

New emotes have been added to the GATE "The Time of My Life."

The GATE "Skinchange We Can Believe In" has been adjusted as follows:

The location of the atypical adventurer NPCs has been adjusted.

The frequency with which this GATE appears has been increased.

The GATE "Cliffhanger" has been adjusted as follows:

Bombs will now all explode at fixed intervals.

The frequency with which this GATE appears has been increased.

The following additions and adjustments have been made to Triple Triad:

New cards have been added.

New NPC opponents for Triple Triad have been added.

NPCs will no longer have restrictions on when they can be challenged to Triple Triad.

The Triple Triad icon displayed above NPCs will change depending on the player's standing with them.

The player has yet to challenge the NPC or has yet to win against them.



The player has won against the NPC but has yet to acquire a card from them.

* An icon will no longer display above an NPC when a player has both won a match against them and acquired all available card rewards. Players can now see what card rewards are available in the Match Registration window.

The following additions and adjustments have been made to Performance actions: A new Performance UI has been added.



Keyboard Controls Gamepad Controls Using Performance Actions

New actions can be found under the Performance tab of the Actions & Traits interface.



Selecting any of these actions will open the new UI to play music using sounds of different instruments.



The Performance Settings window can be used to change the default keybind settings.





New actions can be found under the Performance tab of the Actions & Traits interface. Selecting any of these actions will open the new UI to play music using sounds of different instruments. The Performance Settings window can be used to change the default keybind settings.

Sounds for the following instruments are now available:



Harp





Piano





Lute





Fiddle



The music volume of performance actions can now be adjusted.

A volume slider can be found under the Sound Settings tab of the System Configuration interface.

A volume slider can be found under the Sound Settings tab of the System Configuration interface. Certificates of commendation have been added as rewards for completing Wondrous Tails. These certificates can be exchanged with Khloe Aliapoh for a number of unique prizes. The Royal City of Rabanastre will now count toward the completion of objectives in Wondrous Tails. New emotes have been added. New aesthetician hairstyles have been added. Battle System Actions and traits have been adjusted as follows: Gladiator / Paladin Action Adjustment Shield Swipe Potency has been reduced from 150 to 100. Holy Spirit Potency has been reduced from 400 to 380. Marauder / Warrior Action Adjustment Heavy Swing Potency has been increased from 150 to 160. Skull Sunder Combo potency has been increased from 200 to 210. Berserk The effect "Increases attack power by 30%." has been changed to "Guarantees that all attacks are critical and direct hits."

The duration has been changed from 20 to 10 seconds.

Recast time has been increased from 60 seconds to 90 seconds. Overpower Potency has been increased from 120 to 130. Tomahawk Potency has been increased from 130 to 140. Maim Combo potency has been increased from 190 to 200. Butcher's Block Combo potency has been increased from 280 to 300. Storm's Path Combo potency has been increased from 270 to 280. Vengeance Potency of damage reflected has been increased from 50 to 55. Storm's Eye The effect increasing damage dealt has been changed from 20% to 10%.

Combo potency increased from 270 to 280. Unchained No longer shares a recast timer with Inner Release.

Recast time has been reduced from 120 to 90 seconds. Steel Cyclone HP absorption has been reduced. Inner Release No longer shares a recast timer with Unchained.

Recast time has been reduced from 120 to 90 seconds.

Effect duration has been reduced from 20 to 10 seconds.

The effect "Halves Beast Gauge costs and nullifies Stun, Sleep, Bind, Heavy, and most knockback and draw-in effects." has been changed to "Allows the use of Beast Gauge actions without cost and nullifies Stun, Sleep, Bind, Heavy, and most knockback and draw-in effects."

The additional effect "Guarantees that all attacks are critical and direct hits." has been added.

Can now be used even when Defiance is active.

No longer changes to Unchained when under the effect of Defiance.

Fell Cleave Potency has been increased from 500 to 520. Dark Knight Action Adjustment Delirium Recast time has been reduced from 120 to 80 seconds. The Blackest Night Effect duration has been increased from 5 to 7 seconds. Pugilist / Monk Action Adjustment Mantra Recast time has been reduced from 120 to 90 seconds. Perfect Balance Recast time has been reduced from 180 to 60 seconds. Wind Tackle Duration of the Riddle of Wind effect has been increased from 5 to 10 seconds. Riddle of Wind Now grants the effect of Greased Lightning with a duration of 16 seconds. Brotherhood The effect now also applies to the user. Machinist Action Adjustment Rook Autoturret Hypercharge effect increasing target's damage taken has been reduced from 6% to 5%. Bishop Autoturret Hypercharge effect increasing target's damage taken has been reduced from 6% to 5%. Thaumaturge / Black Mage Action Adjustment Transpose Recast time has been reduced from 12 to 8 seconds. Thunder (All Grades) Duration of the Thundercloud effect has been increased from 12 to 18 seconds. Fire Duration of the Firestarter effect has been increased from 12 to 18 seconds. Aetherial Manipulation Recast time has been reduced from 30 to 10 seconds. Fire IV Potency has been increased from 260 to 280. Summoner Action Adjustment Tri-bind Potency while under the effect of Dreadwyrm Trance has been reduced from 100 to 70. Painflare Potency has been reduced from 200 to 180. Ruin III Potency has been reduced from 130 to 120. Wyrmwave Potency has been reduced from 160 to 150. White Mage Action Adjustment Divine Benison Healing Lily requirement has been removed.

* The trait Secret of the Lily will still consume healing lilies upon the use of Divine Benison, shortening its cast time.

* Updated 02/01/2018 2:00 a.m. (PST) Scholar Action Adjustment Excogitation The effect "Grants target party member other than self the effect of Excogitation, restoring HP when member's HP falls below 50%." has been changed to "Grants target party member other than self the effect of Excogitation, restoring HP when member's HP falls below 50% or upon effect duration expiration." Astrologian Action Adjustment The Spear Effect duration increased from 20 to 30 seconds. Earthly Star The size of the cursor when targeting the ground will now be indicative of the area of effect. Tank Role Actions Action Adjustment Interject The silence effect will now be applied to targets more quickly. Melee DPS/Magic Ranged DPS Role Actions Action Adjustment Diversion Reduction to enmity generation has been improved.

Effect duration has been increased from 15 to 30 seconds. Physical Ranged DPS Role Actions Action Adjustment Head Graze The silence effect will now be applied to targets more quickly. A new trait has been added. Warrior Level Trait 70 Berserk Mastery

Upgrades Berserk to Inner Release. Elemental resistances have been removed. In accordance with this change, changes to initial elemental resistances based on a character's selected patron deity have also been removed. See below for details on item adjustments based on these changes. New dungeons have been added. Hells' Lid Level Requirement Disciple of War or Magic level 70 Item Level Requirement Average item level 310 or above Party Size Four players Time Limit 90 minutes Requirements An Auspicious Encounter Disciple of War or Magic level 70 The Ruby Sea (X:5.7 Y:15.8) Soroban Players must first complete the main scenario quest "???" The Fractal Continuum (Hard) Level Requirement Disciple of War or Magic level 70 Item Level Requirement Average item level 310 or above Party Size Four players Time Limit 90 minutes Requirements An Unwanted Truth Disciple of War or Magic level 70 Rhalgr's Reach (X:13.2 Y:12.2) Philiot Players must first complete the main scenario quest "Stormblood," and have cleared the original Fractal Continuum. Item level sync has been added to the following duties: Trial Item Level Sync Kugane Castle 340 The Temple of the Fist 340 A new trial has been added. The Jade Stoa Level Requirement Disciple of War or Magic level 70 Item Level Requirement Average item level 325 or above Party Size Eight players Time Limit 60 minutes Requirements An Auspicious Encounter Disciple of War or Magic level 70 The Ruby Sea (X:5.7 Y:15.8) Soroban Players must first complete the main scenario quest "???" The Jade Stoa (Extreme) The Jade Stoa (Extreme) can only be accessed via the Raid Finder.

* Item level and job restrictions do not apply when registering as a full party. Level Requirement Disciple of War or Magic level 70 Item Level Requirement Average item level 340 or above Party Size Eight players Time Limit 60 minutes Requirements Disciple of War or Magic level 70 Kugane (X:11.6 Y:12.6) Wandering Minstrel Players must first clear the Jade Stoa. Players will now receive the power of the Echo in the event all party members are incapacitated during the following trial: The Minstrel's Ballad: Shinryu's Domain Requirement Players are incapacitated after having battled enemies for a certain period of time. Echo Effect Increased HP, damage dealt, and healing potency. The effect will be granted in five stackable stages. Each time players restart the aforementioned trial, they will be granted a 5% Echo effect boost, which increases each restart up to a maximum of 25%. If a player restarts after battling for less than three minutes, they will not be granted this effect. A new raid dungeon, Omega: Sigmascape, has been added. Level Requirement Disciple of War or Magic level 70 Item Level Requirement Average item level 325 or above Party Size Eight players Time Limit 90 minutes * Players can queue solo via the Duty Finder after unlocking the raid. Requirements ??? Disciple of War or Magic level 70 ??? ??? Players must first complete the Chronicles of a New Era quest "Return to the Rift." Rewards Treasure coffers that appear upon completing Omega: Sigmascape will not yield gear, but instead yield tokens that can be traded for gear of your choosing.



You can only receive one token per version (area) each week. In the event you are awarded a token from the loot list, you relinquish your right to vie for all remaining tokens regardless of whether you selected Need or Greed.



Also note that there is no weekly restriction on entering Omega: Sigmascape.

* Reward eligibility will be reset every Tuesday at 12:00 a.m. (PST). Item Exchange By speaking with Gelfradus in Rhalgr’s Reach (X:13.7 Y:12.0), players can exchange tokens obtained from Omega: Sigmascape for corresponding gear. Item Type Required Token / Number of Tokens Head Sigmascape Lens x 2 Body Sigmascape Shaft x 4 Hands Sigmascape Crank x 2 Waist Sigmascape Chain x 1 Legs Sigmascape Spring x 4 Feet Sigmascape Pedal x 2 Accessories Sigmascape Bolt x 1 Completion Reward Players will also receive a Sigmascape crystalloid once per week after completing Sigmascape V4.0. Sigmascape crystalloids can be exchanged for prototype tomestones by speaking with the NPC Gelfradus in Rhalgr’s Reach (X:13.7 Y:12.0). Prototype tomestones are used in the purchase of new weapons.

* Reward eligibility will be reset every Tuesday at 12:00 a.m. (PST). The raid dungeon, Omega: Sigmascape (Savage), has been added. Players can only register to enter Omega: Sigmascape (Savage) via the Raid Finder.

* Item level and job restrictions do not apply when registering as a full party. Level Requirement Disciple of War or Magic level 70

(Two or more of the same job is not permitted) Item Level Requirement Sigmascape V1.0 - Average item level 340 or above

Sigmascape V2.0 - Average item level 345 or above

Sigmascape V3.0 - Average item level 350 or above

Sigmascape V4.0 - Average item level 350 or above Party Size Eight players Time Limit Sigmascape V1.0 - 90 minutes

Sigmascape V2.0 - 90 minutes

Sigmascape V3.0 - 90 minutes

Sigmascape V4.0 - 120 minutes Entry Requirements To access Omega: Sigmascape (Savage), players must access the Magitek Terminal in Rhalgr's Reach (X:13.5 Y:12.4) after completing the following quest: Disciple of War or Magic level 70 ??? ??? Players must first complete the Chronicles of a New Era quest "???" Rewards Treasure coffers that appear upon completing Omega: Sigmascape (Savage) will yield gear. If your party contains players replaying an area prior to the weekly reset, the number of treasure coffers appearing upon completion will decrease. Furthermore, players will be ineligible for rewards from treasure coffers as well as Sigmascape datalogs when replaying an area prior to the weekly reset.

* If there are one to four players in your party replaying an area, only a single treasure coffer will appear. If there are five to seven players in your party replaying an area, no treasure coffers will appear.



By selecting "Duty Completion," players will not be matched with those who have already completed the duty . Item Exchange In addition to gear, players will receive a Sigmascape datalog from each area, which can be exchanged for gear of your choosing.

* Players will only receive one Sigmascape datalog per area each week upon completing said area for the first time.



By speaking with Gelfradus in Rhalgr's Reach (X:13.7 Y:12.0), players can exchange Sigmascape datalogs from Omega: Sigmascape (Savage) for corresponding gear. Item Type Required Token / Number of Tokens Weapons Sigmascape Datalog v4.0 x 8 Gladiator's Arm Sigmascape Datalog v4.0 x 5 Shield Sigmascape Datalog v4.0 x 3 Head Sigmascape Datalog v2.0 x 6 Body Sigmascape Datalog v4.0 x 8 Hands Sigmascape Datalog v2.0 x 6 Waist Sigmascape Datalog v1.0 x 6 Legs Sigmascape Datalog v3.0 x 8 Feet Sigmascape Datalog v2.0 x 6 Accessories Sigmascape Datalog v1.0 x 4 Ryumyaku Solvent Sigmascape Datalog v3.0 x 4 Ryumyaku Weave Sigmascape Datalog v3.0 x 4 Ryumyaku Polish Sigmascape Datalog v2.0 x 4 Diamond Weapon Coffer Upon completing Sigmascape V4.0 (Savage), a treasure coffer will appear containing a Diamond Weapon Coffer. Using this item transforms it into a weapon corresponding to the user's current job. The following duties have been added to the Raid Finder: The Jade Stoa (Extreme)



Sigmascape V1.0 (Savage)



Sigmascape V2.0 (Savage)



Sigmascape V3.0 (Savage)



Sigmascape V4.0 (Savage)

Players can now queue to enter the following duties via the Duty Finder: The Minstrel's Ballad: Shinryu's Domain



Deltascape V1.0 (Savage)



Deltascape V2.0 (Savage)



Deltascape V3.0 (Savage)



Deltascape V4.0 (Savage)

The following adjustments have been made to the Royal City of Rabanastre: The weekly restriction on rewards obtained from coffers has been removed.



The weekly restriction on obtaining Rabanastran Coins has been removed.



The Rofocale card and Argath Thadalfus card will no longer appear in a chest shared across the alliance at the end of the instance. They will instead appear in the chests that spawn for each party upon defeating Rofocale and Argath Thadalfus.

The following adjustments have been made to the Unending Coil of Bahamut (Ultimate): The weekly restriction on obtaining Dreadwyrm Totems has been removed.



Gear will now be synced to item level 345.

This adjustment was implemented to preserve the difficulty of the encounter, as well as the rarity of the achievement rewarded for its completion.

This adjustment was implemented to preserve the difficulty of the encounter, as well as the rarity of the achievement rewarded for its completion. The following additions and adjustments have been made to Allagan tomestones: Allagan tomestones of mendacity have been added.

Players can only obtain 450 Allagan tomestones of mendacity, and carry a maximum of 2,000 tomestones. Moreover, players can only receive Allagan tomestones of mendacity after reaching level 70 with at least one class or job.

* Speak with Enna in Rhalgr's Reach (X:13.8 Y:11.6) to exchange Allagan tomestones of mendacity for gear.

* Speak with E'bolaff in Rhalgr's Reach (X:13.6 Y:12.2) to enhance gear received in exchange for Allagan tomestones of mendacity.

Players can only obtain 450 Allagan tomestones of mendacity, and carry a maximum of 2,000 tomestones. Moreover, players can only receive Allagan tomestones of mendacity after reaching level 70 with at least one class or job.

The weekly limitation on Allagan tomestones of creation has been removed.

* The maximum store of 2,000 tomestones has not been changed.



Allagan tomestones of verity are no longer obtainable.

Please note that any Allagan tomestones of verity obtained prior to patch 4.2 will not be lost. All trials and duties where Allagan tomestones of verity could be obtained will now offer Allagan tomestones of creation instead.

Please note that any Allagan tomestones of verity obtained prior to patch 4.2 will not be lost. All trials and duties where Allagan tomestones of verity could be obtained will now offer Allagan tomestones of creation instead.

The NPC Auriana in Mor Dhona (X:22.7 Y:6.7) will now give players the option to exchange Allagan tomestones of verity for Allagan tomestones of creation.



Allagan tomestones of lore and Allagan tomestones of scripture have been removed from the game.

The duties listed within Duty Roulette: Expert have been changed as follows: Before After Ala Mhigo

Kugane Castle

The Temple of the Fist

The Drowned City of Skalla Hells' Lid

The Fractal Continuum (Hard) Duty Roulette: Level 70 Dungeons has been added to the Duty Finder. Available Duties Ala Mhigo



Kugane Castle



The Temple of the Fist



The Drowned City of Skalla

* This new category will be unlocked upon completing all associated duties. Roulette Bonus 100 Allagan tomestones of creation

15 Allagan tomestones of mendacity The following duty has been added to Duty Roulette: Trials: The Jade Stoa

The following duty has been added to Duty Roulette: Alliance Raids: The Royal City of Rabanastre

The following duties have been added to Duty Roulette: Mentor: Hells' Lid



The Fractal Continuum (Hard)



The Jade Stoa



Sigmascape V1.0



Sigmascape V2.0



Sigmascape V3.0



Sigmascape V4.0 The required average item level to register for Duty Roulette: Mentor has been increased from 305 to 325. The number and type of Allagan tomestones received from Duty Roulette have been adjusted. Duty Roulette: Expert Before After 60 Allagan tomestones of verity

40 Allagan tomestones of creation 60 Allagan tomestones of creation

40 Allagan tomestones of mendacity

Duty Roulette: Level 50/60 Dungeons

Before After 100 Allagan tomestones of poetics

120 Allagan tomestones of verity 100 Allagan tomestones of poetics

120 Allagan tomestones of creation

Duty Roulette: Leveling

Before After 100 Allagan tomestones of verity

5 Allagan tomestones of creation 100 Allagan tomestones of creation

5 Allagan tomestones of mendacity

Duty Roulette: Trials

Before After 60 Allagan tomestones of verity

10 Allagan tomestones of creation 60 Allagan tomestones of creation

10 Allagan tomestones of mendacity

Duty Roulette: Main Scenario

Before After 120 Allagan tomestones of poetics 200 Allagan tomestones of poetics

Duty Roulette: Alliance Raid

Before After 100 Allagan tomestones of poetics

100 Allagan tomestones of verity

50 Allagan tomestones of creation 100 Allagan tomestones of poetics

100 Allagan tomestones of creation

50 Allagan tomestones of mendacity

Duty Roulette: Frontline

Before After 50 Allagan tomestones of verity

20 Allagan tomestones of creation 50 Allagan tomestones of creation

20 Allagan tomestones of mendacity

Duty Roulette: Mentor

Before After 30 Allagan tomestones of verity

10 Allagan tomestones of creation 30 Allagan tomestones of creation

10 Allagan tomestones of mendacity

The number and type of Allagan tomestones awarded for defeating elite marks have been adjusted.

2.0 Areas

A Rank

Before After 30 Allagan tomestones of poetics

10 Allagan tomestones of verity 30 Allagan tomestones of poetics

10 Allagan tomestones of creation

S Rank

Before After 100 Allagan tomestones of poetics

30 Allagan tomestones of verity 100 Allagan tomestones of poetics

30 Allagan tomestones of creation

3.0 Areas

A Rank

Before After 30 Allagan tomestones of poetics

10 Allagan tomestones of verity 30 Allagan tomestones of poetics

10 Allagan tomestones of creation

S Rank

Before After 100 Allagan tomestones of poetics

30 Allagan tomestones of verity 100 Allagan tomestones of poetics

30 Allagan tomestones of creation

4.0 Areas

A Rank

Before After 30 Allagan tomestones of poetics

20 Allagan tomestones of verity

10 Allagan tomestones of creation 30 Allagan tomestones of poetics

20 Allagan tomestones of creation

10 Allagan tomestones of mendacity

S Rank

Before After 100 Allagan tomestones of poetics

80 Allagan tomestones of verity

30 Allagan tomestones of creation 100 Allagan tomestones of poetics

80 Allagan tomestones of creation

30 Allagan tomestones of mendacity

The type of Allagan tomestones received from the Palace of the Dead has been adjusted.

Before After Allagan tomestones of verity

Allagan tomestones of creation Allagan tomestones of creation

Allagan tomestones of mendacity

The type of Allagan tomestones received from the Lost Canals of Uznair and the Hidden Canals of Uznair has been adjusted.

Before After Allagan tomestones of creation Allagan tomestones of mendacity

The following trials have been added to Stone, Sky, Sea:

Stone, Sky, Sea - Omega: Sigmascape

Stone, Sky, Sea - Sigmascape V1.0 (Savage)

Stone, Sky, Sea - Sigmascape V2.0 (Savage)

Stone, Sky, Sea - Sigmascape V3.0 (Savage)

Stone, Sky, Sea - Sigmascape V4.0 (Savage)

Stone, Sky, Sea - The Jade Stoa (Extreme)

The contents of treasure coffers in certain dungeons have been adjusted to prevent illicit activity.

This adjustment only pertains to the location from which an item is obtained (e.g. an item originally obtained from the first treasure coffer being moved to the third treasure coffer). The items obtained from these dungeons have not been changed.

Players will no longer be inflicted with the Heavy status effect when taking damage from behind while mounted.

* In PvP, players will still be inflicted with the Limp status effect.

PvP

New PvP actions have been added.

Warrior

Action Effect Inner Release Halves Beast Gauge costs and nullifies Stun, Sleep, Bind, Heavy, Slow, Silence, and knockback effects.

Duration: 10s

Red Mage

Action Effect Manafication Doubles current Black Mana and White Mana levels.

Additional Effect: Resets Corps-a-corps and Displacement recast timers

The following PvP actions have been removed:

Warrior

Upheaval

Red Mage

Monomachy

PvP actions have been adjusted as follows:

Paladin

Action Adjustment Shield Oath The effect reducing damage taken has been changed from 25% to 20%.

The effect reducing damage dealt has been changed from 25% to 20%. Clemency Healing potency has been increased from 2,000 to 3,000. Shield Bash TP cost has been reduced from 300 to 250.

The effect "Increases Oath Gauge by 5" has been added.

Warrior

Action Adjustment Defiance The effect increasing maximum HP has been changed from 25% to 20%.

The effect increasing HP recovered via healing magic has been changed from 25% to 20%.

The effect reducing damage dealt has been changed from 25% to 20%. Tomahawk TP cost has been reduced from 300 to 250. Thrill of War The effect "Increases maximum HP of self and nearby party members by 10% and restores HP by 10%." has been changed to "Restores HP of self and nearby party members by 20% of maximum HP."

Dark Knight

Action Adjustment Grit The effect reducing damage taken has been changed from 25% to 20%.

The effect reducing damage dealt has been changed from 25% to 20%. Low Blow TP cost has been reduced from 300 to 250.

Monk

Action Adjustment HP HP has been increased from 13,000 to 13,500. The Forbidden Chakra Potency has been increased from 2,000 to 2,500.

Dragoon

Action Adjustment HP HP has been increased from 13,000 to 13,500. Jump TP cost has been reduced from 400 to 300. Geirskogul Potency has been increased from 1,500 to 2,000.

Ninja

Action Adjustment HP HP has been increased from 12,500 to 13,000. Raiton Potency has been increased from 1,500 to 1,750.

Samurai

Action Adjustment HP HP has been increased from 12,500 to 13,000.

Bard

Action Adjustment HP HP has been increased from 11,500 to 12,500. Sidewinder Potency has been increased from 250 to 500.

Potency when target suffers from Caustic Bite or Stormbite has been increased from 750 to 1,000.

Potency when target suffers from both Caustic Bite and Stormbite has been increased from 1,250 to 1,500. The Wanderer's Minuet Potency has been increased from 500 to 1,000. Army's Paeon Potency has been increased from 500 to 1,000. Repelling Shot TP cost has been reduced from 300 to 250.

Machinist

Action Adjustment HP HP has been increased from 11,500 to 12,500. Between the Eyes Potency when target is under the effect of Bind, Stun, or Sleep has been increased from double to triple normal potency. Wildfire Damage compiled then dealt at the end of the effect's duration has been increased from 25% to 50%.

Effect duration has been reduced from 7 to 5 seconds. Flamethrower Potency of damage over time effect has been increased from 400 to 500. Blank TP cost has been reduced from 300 to 250.

Black Mage

Action Adjustment HP HP has been increased from 11,000 to 12,000. Sleep MP cost has been reduced from 1,500 to 1,000.

Summoner

Action Adjustment HP HP has been increased from 11,000 to 12,000. Akh Morn Potency has been increased from 1,500 to 2,000. Tri-bind MP cost has been reduced from 1,500 to 1,000.

Red Mage

Action Adjustment HP HP has been increased from 11,000 to 12,000. Corps-a-corps The additional effect has been removed. Displacement The additional effect has been removed. Verstone Potency has been increased from 750 to 1,000. Verfire Potency has been increased from 750 to 1,000. Jolt II Potency has been increased from 1,000 to 1,250. Vercure The additional effect "Increases White Mana by 5" has been added.

The additional effect "Increases Black Mana by 5" has been added.

White Mage

Action Adjustment HP HP has been increased from 13,500 to 14,000. Regen Healing potency has been reduced from 1,500 to 1,250.

MP cost has been reduced from 750 to 500.

Scholar

Action Adjustment HP HP has been increased from 13,500 to 14,000.

Astrologian

Action Adjustment HP HP has been increased from 13,500 to 14,000.

The accumulation of mana using red mage actions will no longer be reduced by the gap between black and white mana in the balance gauge.

Special graphical effects will be displayed when players are afflicted by enfeebling effects in PvP.

The display of certain status ailments will take priority over others in the event players are suffering from more than one.

Priority Status Ailment High "SleepBind" Medium Stun Low Heavy

When suffering from multiple status ailments of the same priority level, the effect displayed will be that of the first inflicted on the player.

The following adjustments have been made to PvP traits:

Trait Adjustment Increased HP The effect "Increases maximum HP by 5%" has been changed to "Increases maximum HP by 500." Decreased Damage Taken The effect "Decreases damage taken by 3%" has been changed to "Decreases damage taken by 5%." Decreased Recast Time The effect "Decreases recast time of additional actions by 20%" has been changed to "Decreases recast time of additional actions by 10%."

The following adjustments have been made to additional actions:

Additional Action Adjustment Recuperate Recast time has been reduced from 45 seconds to 30 seconds. Muse Recast time has been reduced from 90 seconds to 60 seconds. Enliven Recast time has been reduced from 90 seconds to 60 seconds. Purify Recast time has been reduced from 45 seconds to 30 seconds. Concentrate Recast time has been reduced from 45 seconds to 30 seconds. Safeguard Recast time has been reduced from 90 seconds to 60 seconds. Bolt Recast time has been reduced from 45 seconds to 30 seconds.

A status icon specific to this action will be displayed when the effect is applied.

The following adjustments have been made to Adrenaline Rush:

Action Adjustment Cometeor Casting time has been reduced from 2.5 seconds to 2.0 seconds.

A status icon specific to this action will be displayed when the additional effect is applied. Terminal Velocity Potency has been increased from 3,000 to 6,000.

Casting time has been increased from 0 seconds to 1.5 seconds.

A status icon specific to this action will be displayed when the additional effect is applied.

Characters can no longer move or turn while casting Adrenaline Rush actions.

The new PvP team feature has been added to encourage stronger bonds between participants.

Each team that participates in the Feast will be given a rating based on its performance. High-ranking teams will earn rewards and the right to enter tournaments.

Creating a PvP Team

Access the team board at Wolves' Den Pier.

This will allow you to create a team and view explanations of the team system.

PvP Team Requirements

You must fulfill these requirements before you can create a PvP team.

In a party of four to six players (cross-world parties allowed).

All party members have access to PvP instances.

* Players may only belong to one PvP team at a time.

* Players on the free trial cannot join a PvP team.

PvP Team Name

When creating a PvP team, a name must be chosen. Names already taken on that data center cannot be used.

Confirming PvP Team Creation

Once a name has been chosen, a confirmation prompt will appear for all party members, including the leader.

All party members must give their approval for the team to be created.

* As the party leader is the one who creates the PvP team, they automatically become the team leader.

PvP Team Menu

Select PvP Team from the Social menu to access a variety of functions and information relating to the PvP team.

Team Rating

Team rating is a numerical value that indicates the relative strength of a PvP team. This value will increase or decrease based on performance in the Feast (Team Ranked). To register, a party of 4 members from the same PvP team must first be formed.

Team Rank

Team rank is determined by a team's current rating. Rank will rise and fall as the team's rating does.

Member Authorization

The PvP team leader can promote one team member to subleader. Leaders and subleaders are authorized to perform certain actions not available to regular team members.

Team Leader

Action Authorization Invite Members Yes Dismiss Members Yes Disband Team Yes Change Team Name Yes Edit Crest Yes Promote to Subleader Yes Demote from Subleader Yes

Subleader

Action Authorization Invite Members Yes Dismiss Members Yes Disband Team No Change Team Name Yes Edit Crest Yes Promote to Subleader No Demote from Subleader No

Regular Members

Action Authorization Invite Members No Dismiss Members No Disband Team No Change Team Name No Edit Crest No Promote to Subleader No Demote from Subleader No

If the team leader does not log in for 90 days, the subleader will automatically become the team leader.

* If no subleader has been chosen, the longest serving team member will become the team leader.

Inviting and Dismissing Team Members

Inviting New Team Members

The following methods can be used to invite new team members: Target a character and use the "Invite to PvP Team" subcommand. After forming a party or cross-world party, select "Party Members" from the Party menu and use the "Invite to PvP Team" subcommand. Select Player Search from the Social menu and use the "Invite to PvP Team" subcommand. Select a player in the Contact List window, then use the "Invite to PvP Team" subcommand.

The following methods can be used to invite new team members: Dismissing Team Members

To dismiss a team member, select Members from the PvP Team menu and use the "Dismiss from PvP Team" subcommand.

If a member of a PvP team transfers to another World in the same data center, they will remain a member of the team after the transfer is completed. If a team member transfers to a World in a different data center, they will still appear in the list of members, but they will no longer be a member of the team.

* The transfer of PvP team members between data centers may be adjusted in a future update.

Disbanding a PvP Team

This function is available from the Status tab of the PvP team menu.



The disbanding of a PvP team will be determined by vote. Only players logged in at the time may vote.

A majority vote is required for a PvP team to be disbanded.

* Any offline team members will be counted as having voted against disbanding the PvP team.

The PvP Team chat mode allows communication between PvP team members.

* The default keybinding for PvP Team chat mode is Alt+T.

The following adjustments have been made to Astragalos campaigns in Rival Wings:

Ranged physical and magic attacks against warmachina or mammets from a distance of 15 yalms or more will have their damage reduced by 25%.

* This damage reduction does not affect ranged physical attacks that move the attacking character or target.

* This damage reduction does not affect attacks performed by warmachina, steam cannons, or mammets.

The effect of healing magic on mammets has been reduced by 50%.

The damage reduction effect of Soaring has been removed.

The following adjustments have been made to the amount of ceruleum gained: Ceruleum from Destroying Mammets Before After 10 20 Ceruleum from Controlling a Power Generator Before After 1 every 3 seconds 1 every 5 seconds

Adjustments have been made to the number and positioning of ceruleum tanks that appear during battle.

The range of the steam cannon's Cannonfire action has been adjusted. Before After 60 yalms 75 yalms

The Feast

The Crystal Tower Training Grounds map has been added to the Feast.

The Crystal Tower Training Grounds map uses four different types of object placement, selected at random for each match. Objects will appear 30 seconds before the start of the match.

The following match types have been added.

The Feast (Team Ranked Match)

The Feast (Custom Match - Crystal Tower)

The following match types have been removed.

The Feast (8 on 8 - Training)

Feasting Grounds (8 on 8 - Custom Match)

Lichenweed (8 on 8 - Custom Match)

The availability of maps for each match type has been adjusted as follows:

The Feast (Training)

Map Available Feasting Grounds No Lichenweed No Crystal Tower Training Grounds Yes

The Feast (Ranked Match)

Map Available Feasting Grounds No Lichenweed No Crystal Tower Training Grounds Yes

The Feast (Team Ranked Match)

Map Available Feasting Grounds No Lichenweed No Crystal Tower Training Grounds Yes

The Feast (Custom Match)

Map Available Feasting Grounds Yes Lichenweed Yes Crystal Tower Training Grounds Yes

The match length has been changed from 8 minutes to 6 minutes.

* Sudden Death will still occur.

To correspond with the change in match length, the following adjustments have been made:

The timing of the appearance of supply boxes has been adjusted.

The HP of supply boxes has been adjusted.

The timing of Culling Time activation and its debuff stacks have been adjusted as follows: Number of Stacks Time Passed 1 90 seconds to 105 seconds 2 105 seconds to 120 seconds 3 120 seconds to 135 seconds 4 135 seconds to 150 seconds 5 From 150 seconds onwards

Culling Time ends more quickly after a KO.

The speed at which the adrenaline gauge fills has been adjusted.

Respawning has been adjusted as follows:

After a character is KO'd, they will respawn at that location once a certain amount of time has passed. Their MP and TP will be fully replenished and they will be temporarily immune to damage.

Adjustments have been made to medals.

There is a limit to the number of medals that can be held by a participant depending on their role. Role Maximum Medals Tank 200 Melee DPS 175 Ranged DPS 150 Healer 125

* When a participant picks up medals, any that exceed the limit will reappear at that location.

* The maximum number of medals that can be held by a participant includes any medals they have dropped after being KO'd that remain on the map. They will be unable to claim any more medals from fallen opponents until their total number of medals falls below the maximum.

The icons representing dropped medals have been updated.

1 to 25 medals

26 to 50 medals

51 to 75 medals

76 to 100 medals

Cannot claim due to reaching the maximum

The Light Medal system reduces damage taken by a participant holding less than the starting amount of medals. The number of medals held affects damage taken as follows:

Medals Held Damage Taken 1 to 24 -40% 25 to 49 -20% 50 to 74 -10% 75 to 99 -5% 0 or 100 Normal Damage 101 to 125 +5% 126 to 150 +10% 151 to 175 +15% 176 to 200 +20%

Offensive supplies, offense kits, defensive supplies, and defense kits have been removed.

Following the end of Season Six, the Feast is now in pre-season.

A player's highest ratings will now determine their ranking in the Feast.

Even if a player's rating drops during the season, it will not negatively impact their place in the rankings.

Changes have been made to display names shown during battle.

A participant's class or job will be represented with an icon instead of text. Medals held will be indicated with numerals instead of icons.

PvP team names are displayed in Match Progress during team ranked matches.

PvP team names are displayed in the results screen after team ranked matches.

The following additions and adjustments have been made to the PvP profile:

"Overall Performance" has been changed to "Season Performance" under the Feast (Ranked).

The next tier is displayed under "Promotion Qualifier."

The highest rating and highest tier reached during the season are displayed.

Items

New items have been added.

View the new items.

New recipes have been added.

View the new recipes.

Adjustments have been made to crafting recipes.

The recipe has been changed for the following item: Luminous Fiber Before After Glass Fiber × 3

Meteorite

Crystallized Sap

Light-kissed Aethersand

Water Cluster × 2

Lightning Cluster × 2 Glass Fiber

Meteorite

Crystallized Sap

Light-kissed Aethersand

Water Cluster × 2

Lightning Cluster × 2

The number of the following items created from a single synthesis has been increased from one to three:

Carpenter

Astral Birch Lumber

Blacksmith

Adamantite Ingot

Armorer

Adamantite Ingot

Goldsmith

Aurum Regis Ingot

Leatherworker

Griffin Leather

Weaver

Astral Silk

Alchemist

Holy Water

Hallowed Water

Grade 1 Strength Dissolvent

Grade 1 Dexterity Dissolvent

Grade 1 Vitality Dissolvent

Grade 1 Intelligence Dissolvent

Grade 1 Mind Dissolvent

Grade 2 Strength Dissolvent

Grade 2 Dexterity Dissolvent

Grade 2 Vitality Dissolvent

Grade 2 Intelligence Dissolvent

Grade 2 Mind Dissolvent

The number of the following items created from a single synthesis has been increased from one to four:

Alchemist

Astral Oil

Due to the following items becoming obsolete, their crafting recipes have been removed.

Carpenter

Grade 2 Glamour Prism (Woodworking)

Grade 3 Glamour Prism (Woodworking)

Grade 4 Glamour Prism (Woodworking)

Grade 5 Glamour Prism (Woodworking)

Blacksmith

Grade 2 Glamour Prism (Smithing)

Grade 3 Glamour Prism (Smithing)

Grade 4 Glamour Prism (Smithing)

Grade 5 Glamour Prism (Smithing)

Armorer

Grade 2 Glamour Prism (Armorcraft)

Grade 3 Glamour Prism (Armorcraft)

Grade 4 Glamour Prism (Armorcraft)

Grade 5 Glamour Prism (Armorcraft)

Goldsmith

Grade 2 Glamour Prism (Goldsmithing)

Grade 3 Glamour Prism (Goldsmithing)

Grade 4 Glamour Prism (Goldsmithing)

Grade 5 Glamour Prism (Goldsmithing)

Leatherworker

Grade 2 Glamour Prism (Leatherworking)

Grade 3 Glamour Prism (Leatherworking)

Grade 4 Glamour Prism (Leatherworking)

Grade 5 Glamour Prism (Leatherworking)

Weaver

Grade 2 Glamour Prism (Clothcraft)

Grade 3 Glamour Prism (Clothcraft)

Grade 4 Glamour Prism (Clothcraft)

Grade 5 Glamour Prism (Clothcraft)

Alchemist

Grade 2 Glamour Prism (Alchemy)

Grade 3 Glamour Prism (Alchemy)

Grade 4 Glamour Prism (Alchemy)

Grade 5 Glamour Prism (Alchemy)

Slow Ward Potion

Silence Ward Potion

Blind Ward Potion

Poison Ward Potion

Stun Ward Potion

Sleep Ward Potion

Bind Ward Potion

Heavy Ward Potion

Culinarian

Red Drop

Blue Drop

Clear Drop

Purple Drop

White Drop

Black Drop

Yellow Drop

Green Drop

New master recipes have been added.

A new glamour prism item will be used to cast glamours of all types instead of class-specific catalysts.

The old catalysts can no longer be used, but can be exchanged for glamour prisms by visiting Calamity salvagers, Tataroga in Mor Dhona (X:22.1 Y:6.7), or Goberin in western Thanalan (X:12.1 Y:15.0).

Glamour Prism (Woodworking)

Glamour Prism (Smithing)

Glamour Prism (Armorcraft)

Glamour Prism (Goldsmithing)

Glamour Prism (Leatherworking)

Glamour Prism (Clothcraft)

Glamour Prism (Alchemy)

Catalysts found within certain trials and duties have been changed to glamour prisms. The recipes for each crafting class now correspond to the new glamour prism, rather than being class-specific.

Due to the removal of elemental resistances for characters, a number of adjustments have been made.

Elemental resistance increasing effects granted by the following materia have been removed. These items are no longer given as rewards.

* Elemental material can still be traded to Mutamix Bubblypots to be used in materia transfusion in Central Thanalan (X:23.7 Y:13.6). However, players can no longer receive elemental materia via materia transfusion.



Fire Materia I Fire Materia II Fire Materia III Fire Materia IV Fire Materia V Fire Materia VI Ice Materia I Ice Materia II Ice Materia III Ice Materia IV Ice Materia V Ice Materia VI Wind Materia I Wind Materia II Wind Materia III Wind Materia IV Wind Materia V Wind Materia VI Earth Materia I Earth Materia II Earth Materia III Earth Materia IV Earth Materia V Earth Materia VI Lightning Materia I Lightning Materia II Lightning Materia III Lightning Materia IV Lightning Materia V Lightning Materia VI Water Materia I Water Materia II Water Materia III Water Materia IV Water Materia V Water Materia VI

Elemental resistance properties have been removed from equipment.

The following medicines that increased elemental resistance have had their effects changed. They are no longer given as quest rewards and are no longer available from vendors.

Fire Ward Potion

Before After Fire Resistance +16% (Max 22)

Duration: 15s Use to obtain one Red Pigment.

Ice Ward Potion

Before After Ice Resistance +16% (Max 22)

Duration: 15s Use to obtain one Grey Pigment.

Wind Ward Potion

Before After Wind Resistance +16% (Max 22)

Duration: 15s Use to obtain one Green Pigment.

Earth Ward Potion

Before After Earth Resistance +16% (Max 22)

Duration: 15s Use to obtain one Yellow Pigment.

Lightning Ward Potion

Before After Lightning Resistance +16% (Max 22)

Duration: 15s Use to obtain one Purple Pigment.

Water Ward Potion

Before After Water Resistance +16% (Max 22)

Duration: 15s Use to obtain one Blue Pigment.

Fire Ward Hi-Potion

Before After Fire Resistance +16% (Max 37)

Duration: 15s Use to obtain two Red Pigments.

Ice Ward Hi-Potion

Before After Ice Resistance +16% (Max 37)

Duration: 15s Use to obtain two Grey Pigments.

Wind Ward Hi-Potion

Before After Wind Resistance +16% (Max 37)

Duration: 15s Use to obtain two Green Pigments.

Earth Ward Hi-Potion

Before After Earth Resistance +16% (Max 37)

Duration: 15s Use to obtain two Yellow Pigments.

Lightning Ward Hi-Potion

Before After Lightning Resistance +16% (Max 37)

Duration: 15s Use to obtain two Purple Pigments.

Water Ward Hi-Potion

Before After Water Resistance +16% (Max 37)

Duration: 15s Use to obtain two Blue Pigments.

Fire Ward Mega-Potion

Before After Fire Resistance +16% (Max 64)

Duration: 15s Use to obtain three Red Pigments.

Ice Ward Mega-Potion

Before After Ice Resistance +16% (Max 64)

Duration: 15s Use to obtain three Grey Pigments.

Wind Ward Mega-Potion

Before After Wind Resistance +16% (Max 64)

Duration: 15s Use to obtain three Green Pigments.

Earth Ward Mega-Potion

Before After Earth Resistance +16% (Max 64)

Duration: 15s Use to obtain three Yellow Pigments.

Lightning Ward Mega-Potion

Before After Lightning Resistance +16% (Max 64)

Duration: 15s Use to obtain three Purple Pigments.

Water Ward Mega-Potion

Before After Water Resistance +16% (Max 64)

Duration: 15s Use to obtain three Blue Pigments.

* These items have not been removed from the crafting log.

The sort functions relating to elemental resistance have been removed from the market board.

Due to the removal of elemental resistance for characters, the conditions for triggering bonuses for miners and botanists have been changed.

Elemental resistance properties have been removed from materia.

The maximum number of items per slot has been increased from 99 to 999.

* Items exchangeable for gil still have a limit of 99 per slot.

* The maximum of 99 for items sold in markets and traded at vendors is unchanged.

The "Unique" classification has been removed from certain items, such as those given as rewards in seasonal events or sold on the Mog Station.

The "Unique" classification has been removed from the following items, which can now be stacked in your inventory:

Ifrit's Horn Inferno Horn Bismarck's Baleen Expanse Baleen Leviathan's Barb Barb of the Whorl Titan's Heart Crag Heart ADS Plating ADS Frame ADS Illuminant Throne Gem Levin Orb Large Levin Orb Ice Tear Diamond Tear Syrcus Shard Burning Auricle Garuda's Feather Vortex Feather Ravana's Forewing Hive Forewing Dimension Blade Fragment Moggle Mog XII's Whisker Kingly Whisker White Raven Armor Fragment Coffin Lid



Certain items such as those that grant new minions or orchestrion music may only be discarded if the corresponding feature has already been obtained.

The following items can no longer be sold at vendors, and can only be discarded if the corresponding feature has already been obtained:

Storm Hatchling Serpent Hatchling Flame Hatchling Wind-up Sylph Wind-up Violet Wind-up Amalj'aa Wind-up Founder Wind-up Kobold Wind-up Kobolder Wind-up Sahagin Wind-up Sea Devil Wind-up Ixal Wind-up Dezul Qualan Wind-up Gundu Warrior Wind-up Zundu Warrior Wind-up Gnath Wind-up Vath Wind-up Dragonet Wind-up Ohl Deeh Wind-up Succubus Treasure Box Wind-up Sun Wind-up Moon Drake Horn Laurel Goobbue Horn Elbst Horn Bomb Palanquin Horn Direwolf Whistle Sanuwa Horn Kongamato Whistle Cloud Mallow Seeds Lominsan Half Barding Lominsan Barding Lominsan Crested Barding Gridanian Half Barding Gridanian Barding Gridanian Crested Barding Ul'dahn Half Barding Ul'dahn Barding Ul'dahn Crested Barding Sleipnir Barding



The level cap for desynthesis has been increased.

Individual Class Skill Cap

Before After 320 350

Cumulative Skill Cap

Before After 980 1,070

* Updated 1/30/2018 2:00 a.m. (PST)

Certain pieces of equipment added from 4.0 onwards obtained through Allagan tomestones of creation can now be sold, desynthesized, or used in expert delivery missions.

The following items can no longer be sold on the market or at vendors:

Red Lotus Magilite

Skyrocket

The following item can now be painted:

Staggered Shelf

The following items can now be stored in the armoire:

Moogle Head Moogle Body Moogle Arms Moogle Buns Moogle Legs Abes Jacket Abes Gloves Abes Halfslops Abes Boots High Summoner's Dress High Summoner's Armlets High Summoner's Boots Inferno Mask Crag Mask Housemaid's Brim Housemaid's Apron Dress Housemaid's Wristdresses Housemaid's Bloomers Housemaid's Pumps Butler's Monocle Butler's Jacket Butler's Gloves Butler's Slacks Butler's Gaiters Eastern Journey Battle Staff Eastern Journey Circlet Eastern Journey Jacket Eastern Journey Armlets Eastern Journey Bottoms Eastern Journey Shoes Cait Sith Ears



The following change has been made to Fantasia:

Previously, Fantasia could be used after removing all equipment other than the main hand weapon or tool and accessories. From patch 4.2, accessories must also be removed before Fantasia can be used.

Item levels will now be displayed for meals.

The item level of meals will now be shown in the item details. The Sort subcommand will arrange meals according to item level.

The icon for flight credits has been changed.

The item type has been changed for the following items:

Slate

Before After Reagent Stone

Hatchling Lamp

Before After Furnishing Tabletop

The names of the following items have been changed:

Before After Airship Repair Materials Magitek Repair Materials Ehcatl Sealant Quick-hardening Sealant Certificate of Collaboration Slightly Outdated Certificate of Collaboration Motley Egg Brittle Motley Egg

The number of Ixali Oaknots required for the following item, available from the Ixali vendor in the North Shroud (X:24.9 Y:22.7), has been reduced.

Item Number of Ixali Oaknots Quick-hardening Sealant 8 3

The number of Carved Kupo Nuts required for the following items, available from Mogmul Mogbelly in the Churning Mists, Bahrr Lehs (X:15.9 Y:28.5), has been reduced:

Item Number of Carved Kupo Nuts Glass Fiber 7 3 Adept's Hat 12 6 Adept's Gown 18 9 Adept's Gloves 9 4 Adept's Hose 9 4 Adept's Thighboots 9 4 Trailblazer's Scarf 12 6 Trailblazer's Vest 18 9 Trailblazer's Wristguards 9 4 Trailblazer's Slops 9 4 Trailblazer's Shoes 9 4

New items can now be purchased in exchange for achievement certificates.

Adjustments have been made to Rowena's House of Splendors.

The amount of experience points earned by level 50 to 59 Disciples of the Hand when submitting collectables has been increased.

When level 50 to 55 Disciples of the Hand or Land submit collectables, they will receive crafters' scrips or gatherers' scrips.

Additions and adjustments have been made to the scrip exchange at Rowena's House of Splendors.

New exchange items have been added.

The number of Red Crafters' Scrips required for the following items has been reduced, and they are now available from the scrip exchange at Rhalgr's Reach:

Item Number of Red Crafters' Scrips Master Carpenter III 180 100 Master Blacksmith III 180 100 Master Armorer III 180 100 Master Goldsmith III 180 100 Master Leatherworker III 180 100 Master Weaver III 180 100 Master Alchemist III 180 100 Master Culinarian III 180 100 Master Carpenter IV 360 200 Master Blacksmith IV 360 200 Master Armorer IV 360 200 Master Goldsmith IV 360 200 Master Leatherworker IV 360 200 Master Weaver IV 360 200 Master Alchemist IV 360 200 Master Culinarian IV 360 200

The number of Yellow Crafters' Scrips required for the following items has been reduced:

Item Number of Yellow Crafters' Scrips Millking's Saw 1,300 550 Forgeking's Hammer 1,300 550 Hammerking's Hammer 1,300 550 Gemking's Mallet 1,300 550 Hideking's Knife 1,300 550 Boltking's Needle 1,300 550 Cauldronking's Alembic 1,300 550 Galleyking's Frypan 1,300 550 Millking's Cap 400 150 Millking's Coat 900 350 Millking's Gloves 400 150 Millking's Slops 350 100 Millking's Boots 350 100 Forgeking's Bandana 400 150 Forgeking's Apron 900 350 Forgeking's Gloves 400 150 Forgeking's Slops 350 100 Forgeking's Boots 350 100 Hammerking's Visor 400 150 Hammerking's Redingote 900 350 Hammerking's Gloves 400 150 Hammerking's Slops 350 100 Hammerking's Boots 350 100 Gemking's Turban 400 150 Gemking's Coat 900 350 Gemking's Gloves 400 150 Gemking's Slops 350 100 Gemking's Boots 350 100 Hideking's Bandana 400 150 Hideking's Jacket 900 350 Hideking's Gloves 400 150 Hideking's Slacks 350 100 Hideking's Thighboots 350 100 Boltking's Cap 400 150 Boltking's Jacket 900 350 Boltking's Gloves 400 150 Boltking's Slops 350 100 Boltking's Boots 350 100 Cauldronking's Hat 400 150 Cauldronking's Coat 900 350 Cauldronking's Dress Gloves 400 150 Cauldronking's Slops 350 100 Cauldronking's Boots 350 100 Galleyking's Toque 400 150 Galleyking's Apron 900 350 Galleyking's Mittens 400 150 Galleyking's Trousers 350 100 Galleyking's Shoes 350 100

The number of Yellow Gatherers' Scrips required for the following items has been reduced:

Item Number of Yellow Gatherers' Scrips Mineking's Pickaxe 1,300 550 Fieldking's Hatchet 1,300 550 Tackleking's Rod 1,300 550 Mineking's Helmet 600 250 Mineking's Work Shirt 900 350 Mineking's Work Gloves 500 200 Mineking's Slops 350 100 Mineking's Workboots 350 100 Fieldking's Hat 600 250 Fieldking's Shirt 900 350 Fieldking's Gloves 500 200 Fieldking's Slops 350 100 Fieldking's Shoes 350 100 Tackleking's Bandana 600 250 Tackleking's Vest 900 350 Tackleking's Fingerless Gloves 500 200 Tackleking's Halfslops 350 100 Tackleking's Sandals 350 100 Stonefly Larva 5 3 Blue Bobbit 5 3

New gathering points have been added.

New items can be obtained from gathering points.

New fishes are available at level 62 to 70 fishing holes.

The chance of successfully reeling in fishes has been increased at fishing holes in 2.0 and 3.0 areas.

Adjustments have been made to the order of items shown in the Fishing Tackle menu.

The number of items gained when performing aetherial reduction on items obtained from ephemeral gathering points has been increased in certain cases.

The Diamond weapons obtained by upgrading True Ice weapons from the trial Akh Afah Amphitheatre (Extreme) have been renamed Shiva's Diamond weapons.

* Updated 1/30/2018 2:00 a.m. (PST)

New mounts have been added.

The following mounts are now able to fly:

Storm Warsteed

Serpent Warsteed

Flame Warsteed

The music played when riding the Alte Roite mount has been changed.

New chocobo barding has been added.

New minions have been added.

System

New achievements and titles have been added.

The following categories have been added to achievements:

PvP

Exploration

Sightseeing Log



Duty

As a result of this change, some achievements have changed category.

The name of the following market board category has been changed:

Before After Airship Components Airship/Submersible Components

Glamour dressers and glamour plates have been added.

Glamour dressers transform gear into glamours. These glamours are stored in the dresser, not in your inventory or Armoury Chest.



Glamours stored in the dresser can be combined into ensembles, which can be saved to glamour plates. All of the glamours included can then be applied simultaneously to your current equipment.

Glamour Dressers

Glamour dressers have been added to inn rooms.

To use a glamour dresser, you must have access to the following:

Inn rooms

The "Cast Glamour" action

* Characters who have already learned the "Cast Glamour" action will learn the "Glamour Plate" action upon the release of patch 4.2.

Transforming Gear into Glamours

The following items are required to transform gear into a glamour and store it in the dresser:

The gear you wish to transform

A glamour prism

Transformation

1. Go to an inn room and access the glamour dresser.

2. Select the gear you wish to transform. Transforming gear requires a glamour prism.

3. The gear will be transformed into a glamour and stored in the dresser.

* Please be warned that gear, once transformed into a glamour, can no longer be used as an item. This is an irreversible process. Transformed gear no longer exists as an item.

* Transformed gear cannot be returned to your inventory or Armoury Chest.

* Glamours stored in the dresser cannot be applied to adventurer squadron NPCs.

* Some gear cannot be transformed into a glamour.

Glamours

Gear transformed into a glamour will retain any dyes that have been applied. However, any crests applied will be lost, as well as glamours applied from other gear.

While crests cannot be applied to glamours in the dresser, dyes can be used at any time.

Glamour Storage Limit

The dresser can hold a total of 200 glamours regardless of equipment type. Once this limit has been reached, glamours in the dresser must be destroyed before new glamours can be added.

Glamour Plates

After converting items into glamours, your favorite ensembles can be saved as glamour plates. Some gear in the armoire can also be added to glamour plates. You may edit up to 10 glamour plates. All of the glamours saved to a plate can be applied simultaneously to your current equipment. This does not require additional glamour prisms.

Saving and Editing Glamour Plates

1. Go to an inn room and access the glamour dresser.

2. Select "Edit Glamour Plates" followed by a plate.

3. Select a category (head, body, etc.) followed by a glamour stored in the dresser or an item stored in the armoire.

4. Select "Save."



Once a glamour or armoire item has been assigned to a glamour plate, it can be dyed.

* The dye will only be applied when changes to the glamour plate are saved. Removing the glamour or armoire item from the plate also removes the dye.

Applying Glamour Plates

The following methods can be used to apply the glamours saved to a plate:

From the glamour dresser, save the glamour plate and select "Apply."

From the Character menu, select "Glamour Plate" followed by "Apply."

From the General Actions menu, select "Glamour Plate" followed by "Apply."

A text command is also available.

Glamour plates can only be applied while in large settlements such as Limsa Lominsa, Gridania, Ul'dah, Ishgard, and Kugane, the Gold Saucer, residential districts, inns, or the Ivory Chapel.

* A character must be able to equip all items included in the glamour plate for it to be applied.

* Using a glamour plate to apply a glamour to gear will overwrite any existing glamours, including those applied with the Cast Glamour action.

* Updated 02/01/2018 2:00 a.m. (PST)

The Duty Recorder, which allows you to document duties for later viewing, has been added.

When viewing a duty, you may switch the camera's point of view between party members or set it to idling mode. You may also use group poses.

Requirements

With a level 70 Disciple of War or Magic who has completed the main scenario quest "The Ultimate Weapon," speak to the wandering minstrel at Mor Dhona (X:21.7 Y:8.7) to unlock this feature.

Using the Duty Recorder

Please follow these steps to use the Duty Recorder:

Select Duty Recorder under Duty in the main menu, then select Enable under Recording Settings.

Begin a recordable duty with a party that meets the minimum size requirements.

After entering the duty, initiate a Record Ready Check. Approval from all party members is required before recording can begin.

* Recording will begin once all party members have agreed to the Record Ready Check and will end once you leave the duty.

You must have at least 210 MB of free space to record.

Recordable Duties

The Jade Stoa

The Jade Stoa (Extreme)

* More duties will become recordable in upcoming patches.

Viewing Duty Records

Duty playback is only available in inn rooms.



From Duty, enter the Duty Recorder menu, and select the recording, followed by "Play."

Up to three recordings may be saved at once. Once this limit has been reached, any new recording will overwrite the oldest existing recording. If there are particular recordings that you wish to keep, they can be locked to prevent them from being overwritten.

* When a new patch is released, any previously saved recordings will no longer be playable. In rare cases, older recordings may not play properly or may be rendered unplayable after unscheduled maintenances.

* Updated 02/07/2018 2:00 a.m. (PST)

Duty Recorder Display

1. Play/Pause

2. Playback Speed x1

3. Playback Speed x2

4. Playback Speed x4

5. Focus Target

6. HUD Display

7. Help

8. Group Pose

9. Idling Camera

10. Next Chapter

11. Previous Chapter

12. Chapter Selection

13. Playback Icon

14. Exit

Duty Record Playback

Keyboard/Mouse Move Camera W/A/S/D Keys Reset Camera Z Key (Draw Weapon) Change Focus Target Tab/Shift+Tab/Left Click Pause/Play Space Key (Jump) Toggle Playback Speed Num9 (Cycle Tab) Open/Close Controls R Key/Mouse Wheel (Auto Run)

Num* (Subcommand)

Gamepad/Controller Move Camera Left Analog Stick Reset Camera Left Thumb-click/L3 Change Focus Target Directional Buttons Pause/Play Y/△ Toggle Playback Speed RB/R1 Open/Close Controls X/□



The following additions and adjustments have been made to the Party Finder:

The "Recordable" option has been added to Recruitment Criteria.

Party Finder display settings are retained even after logging out.

"The Forbidden Land, Eureka" has been added to the Party Finder.

* Not available as part of patch 4.2.

The Chocobo Saddlebag feature has been added.

Unlocking the companion feature also grants access to the chocobo saddlebag.



The saddlebag can store up to 70 items. To access it, select Chocobo Saddlebag from the Character menu.

* Items cannot be used from the saddlebag.

* The saddlebag cannot be opened during duties.

* Items can be moved into the saddlebag from the inventory, retainer inventory, or Armoury Chest.

Adjustments have been made to the layout of the inventory and retainer inventory.

Inventory

Before After 5×5, 6 Tabs (140 Slots) 5×7, 4 Tabs (140 Slots)

Retainer Inventory

Before After 5×5, 7 Tabs (175 Slots) 5×7, 5 Tabs (175 Slots)

As a result of this change, adjustments have been made to the gear and inventory grid.

The Undo Sort subcommand has been added to the inventory, retainer inventory, and Armoury Chest.

After using the Sort subcommand, you can use Undo Sort to revert the changes.

* The Undo Sort subcommand cannot be used after closing the corresponding menu or performing an action involving items in that menu.

* The Undo Sort subcommand cannot be used in the Armoury Chest after changing tabs.

The following additions and adjustments have been made to retainers:

The maximum number of retainers has been increased to nine.

* Hiring three or more retainers requires a subscription service available from the Mog Station

When using a summoning bell to call a retainer, the city-state icon will be displayed in the retainer list even if that retainer is not selling any items on the market.

NPC shops can now be filtered to show only items released after an update by selecting "Show only recently added items."

The following adjustments have been made to the Actions & Traits interface in the Character menu:

Opening the Actions & Traits interface will take you to the last viewed tab, even after logging out or changing job or class.

* If that tab is not available after changing job or class, tab selection will return to the default.

The order of actions under the General tab has been changed.

When using the Try On subcommand on equipment other than weapons, players can now toggle Sheathe/Draw Weapon in the Fitting Room window when Display Gear is selected.

The order of minions in the Minion Guide has been adjusted.

Players can now accept teleport offers from party members when riding a 2-person mount or when incapacitated.

* No changes have been made to the conditions for teleportation.

When using a gamepad or controller, it is now easier to select aetherytes when teleporting from the map.

The Scenario Guide will now display any available class or job quests for your current class or job.

* This information will only be displayed if a class or job quest is available.

The World name is now displayed in the chat log when receiving a message from a player from another World during a duty.

The display of the cross target marker has been adjusted.

Macro #98 and #99 can be set to the left thumb-click and right thumb-click (L3/R3) when the cross hotbar is activated.

* This function can only be used if "Enable duty action input" is disabled for LT/RT + right thumb-click (L2/R2 + R3).

The icons for the Surprised and Shut Eyes emotes have been changed.

Certain commands can now be assigned to the mouse wheel.

To assign commands to the mouse wheel, proceed to the Mouse tab under Control Settings in the Character Configuration interface.

An option has been added to toggle whether the camera locks onto NPCs when you are speaking to them.

The Event Camera Settings option is available in the General tab of the Character Configuration interface.

An option has been added to toggle the playing of battle music when targeted by an enemy in the field.

The Enable normal battle music option is available in the Sound Settings tab of the System Configuration interface.

* This does not affect FATEs, Hunts, or duties.

The following options have been added to the Character Configuration interface:

Control Settings

Mouse Tab

Mouse Wheel Settings

Scroll Up

Scroll Down

Scroll Up (+Ctrl)

Scroll Down (+Ctrl)

Scroll Up (+Alt)

Scroll Down (+Alt)

Scroll Up (+Shift)

Scroll Down (+Shift)

General Tab

Event Camera Settings

Look at target when speaking.

Log Window Settings

Notification Sounds

Select notification sounds when receiving a message.

PvP Team

The following options have been removed from the Character Configuration interface:

Display Name Settings

General Tab

The Feast Display Name Settings

Pet Display Name Settings

Pet HP Bar Settings

The following options have been added to the System Configuration interface:

Sound Settings

Sound Settings

Enable normal battle music.

Play sounds when window is not active.

Performance

Volume Settings

Performance

The following options have been added to the Keybind menu:

Shortcuts Tab

Chocobo Saddlebag

Duty Recorder

Record Ready Check

PvP Team

Chat Tab

Temporarily Switch Chat Mode to PvP Team

Switch Chat Mode to PvP Team

The following additions and adjustments have been made to text commands:

The following text commands have been added:

Command Description /record USAGE:

/record



→Opens and closes the Duty Recorder interface. /recordready USAGE:

/recordready [subcommand]



→Opens and closes the Duty Recorder interface.



>>Subcommands:

[countdowntime]

Initiate a record ready check

to begin recording a duty.

When all party members

consent to the recording,

a countdown will start at

the specified time. Subsequent

uses of this command during

the same duty will function

as both a ready check and

countdown.



Opens the Duty Recorder interface when no subcommand is specified. /pvpteamcmd USAGE:

/pvpteamcmd



→Opens and closes the PvP team menu. /saddlebag USAGE:

/saddlebag



→Opens and closes your chocobo saddlebag. /pvpteam

/pt ALIASES:

/pvpteam, /pt

USAGE:

/pvpteam [message]



→Sends a message to all members of your PvP team, regardless of their location. Typing /pvpteam or /pt without a message switches the default chat mode to [PvP Team].



>>Examples:

/pvpteam Hello

(Sends the message "Hello"

to your PvP team.)



/pvpteam

(Switches the default chat

mode to [PvP Team].) /mountbgm USAGE:

/mountbgm [subcommand]



→Toggle the "Play music when mounted" setting on and off.



>>Subcommands:

on

Turn on music when mounted.

off

Turn off music when mounted.



Toggle between on and off when no subcommand is specified. /performsounds USAGE:

/performsounds [subcommand]



→Adjust the volume settings for performance actions.



>>Subcommands:

[volume number]

Set performance actions to the specified volume level.

Levels available: 0-100.



Toggles system sounds on and off when no subcommand is specified. /charmed USAGE:

/charmed [subcommand]



→Fall into a lovestruck trance.



>>Subcommands:

motion

Perform motion only.



Both text and motion will be displayed when no subcommand is specified. /biggrin USAGE:

/biggrin [subcommand]



→Break into a broad smile.



>>Subcommands:

motion

Display expression only.



Both text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface. /reflect USAGE:

/reflect [subcommand]



→Close your eyes and gather your thoughts.



>>Subcommands:

motion

Display expression only.



Both text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface. /furrow USAGE:

/furrow [subcommand]



→Furrow your eyebrows.



>>Subcommands:

motion

Display expression only.



Both text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface. /scoff USAGE:

/scoff [subcommand]



→Smile wryly.



>>Subcommands:

motion

Display expression only.



Both text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface. /tremble USAGE:

/tremble [subcommand]



→Tremble with fear.



>>Subcommands:

motion

Perform motion only.



Both text and motion will be displayed when no subcommand is specified. /winded USAGE:

/winded [subcommand]



→Fall to one knee, exhausted.



>>Subcommands:

motion

Perform motion only.



Both text and motion will be displayed when no subcommand is specified. /aback USAGE:

/aback [subcommand]



→Act taken aback.



>>Subcommands:

motion

Perform motion only.



Both text and motion will be displayed when no subcommand is specified. /greet USAGE:

/greet [subcommand]



→Wave your hand in greeting.



>>Subcommands:

motion

Perform motion only.



Both text and motion will be displayed when no subcommand is specified.

The following text commands have been adjusted:

The "pvpteam" parameter has been added to the "/chatlog call" command to toggle sound effects when receiving a message in PvP Team chat.

Example:

/chatlog call pvpteam

Example: /chatlog call pvpteam The "/itemsearch" command will now also search the chocobo saddlebag.

A parameter has been added to the "/gearset" command to allow glamour plates to be applied when changing gear sets.

Example:

/gearset change 1 2

This will change to gear set 1 and apply glamour plate 2.

Example: /gearset change 1 2 This will change to gear set 1 and apply glamour plate 2. Following the implementation of the /pvpteam text command, the /previoustarget text command can no longer be abbreviated using /pt.

New phrases have been added to the auto-translation dictionary.

New music has been added.

If a player is logged in to a client, logging into a second client with the same service account will automatically log that player out of the first client. That player may then continue to play on the second client.

Resolved Issues

The following issues have been addressed.

An issue wherein using certain actions within the battle instance for the mainscenario quest “The Company You Keep” would sometimes make it impossible to progress with the quest.



An issue wherein the side quest “Make A Man Out Of You” could not be progressed under certain circumstances.



An issue during a boss fight in the Stone Vigil wherein the boss would sometimes stop attacking.



An issue in the Great Gubal Library wherein the monster Page 64 would sometimes not spawn.



An issue in Thok ask Thok (Hard) wherein autoturrets would continue to glow under certain circumstances.



An issue in the Pool of Tribute and the Pool of Tribute (Extreme) wherein, under circumstances, the effects of certain actions would appear larger than normal.



An issue in Emanation (Extreme) wherein the “Divine Doubt” mechanic could be avoided by using the /sit emote.



An issue in the Minstrel's Ballad: Shinryu's Domain wherein defeating the boss at the same moment that it finished casting Tidal Wave would cause characters to appear in the air.



An issue in the Royal City of Rabanastre wherein players would not receive enfeeblements in the battle against Mateus, the Corrupt under certain circumstances.



An issue in the FATE "Obey Their Thirst" wherein the monster listed did not match the monsters that were to be defeated.



An issue in the guildhest “Basic Training: Enemy Strongholds” wherein using certain actions would prevent the player from being able to attack monsters.



An issue during Adventurer Squadron Command Missions wherein the command window would not display after logging out during the mission and logging back in.



An issue wherein players could not revive if they were incapacitated by a damage over time effect after completing an Adventurer Squadron Command Mission.



An issue wherein certain sections of the Squadron Missions menu were displayed incorrectly.



An issue wherein the order within the Squadron Outfitter window was incorrect.



An issue in PvP wherein food effects increased certain attributes.

* Information relating to the PvP food effect issue has been corrected.



An issue in Rival Wings wherein damage dealt by monks to towers was not counted on the results page.



An issue wherein the paladin trait “Divine Magic Mastery” was also affecting the MP cost of PvP actions.



An issue wherein the Oath Gauge would not reset when a player charged the gauge then moved to a different area while targeting an object.



An issue wherein the machinist’s Rook Autoturret and Bishop Autoturret would not attack at equal intervals.



An issue wherein battle log information and flying text for machinists using a Gauss Barrel would not be displayed under certain circumstances.



An issue wherein the effects of Astral Fire and Umbral Ice for thaumaturge and black mage would remain active after moving areas.



An issue wherein black mages were about to use Foul immediately after entering an instance under certain conditions.



An issue wherein the astrologian actions Draw, Redraw, and Spread would sometimes display card effects twice.



An issue wherein certain trait icions were not displayed with a I or II.



An issue wherein using a DPS adrenaline rush action such as Raw Destruction would sometimes ignore the effects of damage-reducing enfeeblements.



An issue wherein level syncing while repairing prevented all actions except movement.



An issue wherein fishing was possible in areas without water in Limsa Lominsa: Lower Decks.



An issue wherein dialogue windows and the Duty Ready confirmation window could not be resized.



An issue wherein selecting the option to limit FPS while away from keyboard and entering an instance with the AFK status caused the frame rate limit to remain.



An issue wherein Performance actions could not be used while recruiting a party.



An issue wherein the required gathering values for certain retainer ventures and exploration ventures were displayed incorrectly.



An issue wherein lowering the lighting level in estates sometimes altered the appearance of wallpaper and partition indoor furnishings.



An issue wherein furnishings could be placed beyond housing walls and ceilings under certain circumstances.

* Placing furnishings outside of an estate beyond a certain distance causes the furnishings to be placed back inside the estate.



An issue wherein the graphics for the left and right legs of the Alexander Miniature furnishing appeared incorrectly.



An issue wherein certain graphics for the Glade Cobblestone Wall outdoor furnishing appeared incorrectly.



An issue wherein the icon for the Fat Chocobo Table Chronometer furnishing was incorrect.



An issue wherein soul crystals obtained through use of a Tales of Adventure item would have a signature.



An issue wherein the item text for Icarus Wing and Regain Feather did not include Rival Wings in the list of usable areas.



An issue wherein the item text for Augmented Ala Mhigan Crafting/Gathering equipment did not indicate that advanced material melding is not available.



An issue wherein the class indicated for repairing and glamouring the Galleyking’s Frypan was incorrect.



An issue wherein using an Orchestrion Roll implemented after Patch 4.1 would result in a cast time.



An issue wherein the spelling for the Background Story Orchestrion Roll was different from that of the original song.



An issue wherein venture promissory notes could be obtained from desynthesizing certain items.



An issue wherein certain character graphics would display incorrectly when riding the Flying Chair mount.



An issue wherein wearing certain equipment while riding the Starlight Bear mount would cause the graphics to display incorrectly.



An issue wherein a mount’s icon would sometimes not display when selected using the text command /macroicon.



An issue wherein the Far Eastern Beauty's Hairpin was displayed incorrectly when equipped on certain races.



An issue wherein the conditions for reacquiring the Red Tori Kabuto and Black Tori Kabuto from the Recompense Officer were incorrect.



An issue wherein players could not teleport when level syncing was performed or canceled just before teleport casting was concluded.



An issue wherein the male and female Lalafell animations were the same for the samurai Battle Stance and Victory emote.



An issue wherein antialiasing was not applied in the character preview window. (DirectX 11 only)



An issue wherein shrinking the HUD in the Character Profile or Fitting Room windows would degrade the graphics display.



An issue wherein the placement of quest icons on the map differed depending on whether the map was opened from the menu or the journal.



An issue wherein mog mails could not be sent if a character on a different World with the same name as the Mog mail recipient character was also on the sender's friends list.

Other various issues have also been addressed.



* Updated Monday, May 14 at 4:00 a.m. (PDT)

Known Issues

An issue wherein a delay affects the message that appears when a party leader attempts to register for a duty while a party member is already in a duty.

An issue wherein the World name and icon of a player from another World sending a party invite are not displayed in the chat log under certain conditions.

An issue wherein an error message is not displayed when receiving a PvP team invite or cross-world PvP team invite and the inviter logs out before it is accepted. The message should inform the player that even if they accept the invite, they will not be able to join the PvP team at that time.

An issue when using the Duty Recorder wherein certain sequences of commands cause characters and menus to be displayed incorrectly.

An issue during Duty Recorder playback wherein the screen remains black after using a group pose and performing certain chapter changes.

* If this issue occurs, please cancel the group pose.

An issue during Duty Recorder playback wherein a character whose name has been changed since the recording was made is displayed as the old name in the chat log.

* This issue only affects the player client. The correct character name will be displayed in the chat log for all other players.

An issue wherein accessing the Unending Journey or crystal bell after using the glamour dresser causes incorrect sound effects to be played.

An issue wherein newly added items at Wolf Mark vendors and Calamity salvagers are not displayed after selecting "Show only recently added items."

An issue wherein help text for the PvE action Dreadwyrm Trance incorrect states Tri-bind's potency is increased by 70 rather than 40.

An issue wherein help text for the PvE action Passage of Arms incorrectly states block rate is increased "by" 100% rather than "to" 100%.

New Items

Item Category Nightsteel Sword

Gladiator's Arm Item Level: 350 / Equipment Level: 70 Byakko's Stone Sword

Gladiator's Arm Item Level: 355 / Equipment Level: 70 Homura

Gladiator's Arm Item Level: 360 / Equipment Level: 70 Homura Kai

Gladiator's Arm Item Level: 370 / Equipment Level: 70 Diamond Sword

Gladiator's Arm Item Level: 375 / Equipment Level: 70 Nightsteel Battleaxe

Marauder's Arm Item Level: 350 / Equipment Level: 70 Byakko's Greataxe

Marauder's Arm Item Level: 355 / Equipment Level: 70 Mikazuki

Marauder's Arm Item Level: 360 / Equipment Level: 70 Mikazuki Kai

Marauder's Arm Item Level: 370 / Equipment Level: 70 Diamond Axe

Marauder's Arm Item Level: 375 / Equipment Level: 70 Nightsteel Greatsword

Dark Knight's Arm Item Level: 350 / Equipment Level: 70 Byakko's Greatsword

Dark Knight's Arm Item Level: 355 / Equipment Level: 70 Odenta

Dark Knight's Arm Item Level: 360 / Equipment Level: 70 Odenta Kai

Dark Knight's Arm Item Level: 370 / Equipment Level: 70 Diamond Greatsword

Dark Knight's Arm Item Level: 375 / Equipment Level: 70 Nightsteel Claws

Pugilist's Arm Item Level: 350 / Equipment Level: 70 Byakko's Fists

Pugilist's Arm Item Level: 355 / Equipment Level: 70 Jikki

Pugilist's Arm Item Level: 360 / Equipment Level: 70 Jikki Kai

Pugilist's Arm Item Level: 370 / Equipment Level: 70 Diamond Knuckles

Pugilist's Arm Item Level: 375 / Equipment Level: 70 Black Willow Spear

Lancer's Arm Item Level: 350 / Equipment Level: 70 Byakko's Lance

Lancer's Arm Item Level: 355 / Equipment Level: 70 Otegine

Lancer's Arm Item Level: 360 / Equipment Level: 70 Otegine Kai

Lancer's Arm Item Level: 370 / Equipment Level: 70 Diamond Halberd

Lancer's Arm Item Level: 375 / Equipment Level: 70 Nightsteel Katana

Samurai's Arm Item Level: 350 / Equipment Level: 70 Byakko's Katana

Samurai's Arm Item Level: 355 / Equ