Goodbye Forge Ahead! Ok there has been a lot of discussion going on about how hard it is to find the forge ahead book that allows you to build a forge. With the increasing amount of schematics and books people were asking for it to be more common, but we all know where that will lead us: “I’m tired of finding forge books”.

We only gated it with a book because before quality range came about once you had a fireaxe and pickaxe it was game over nearly. We originally wanted to make the cost of a forge more expensive but we were stuck with the minecraft like crafting grid. Well now we have grocery list craft, and we have right click craft, and soon the old grid will be gone entirely, allowing me to make recipes more granular and use something like 500 stones and 200 metal fragments, or whatever we want to do for recipe to make something.

That grid has been the mother of all duplication bugs too, with it gone our duplication bugs will be a distant memory in our rear view mirror before you know it.



This will clean up a lot of redundant items, like sticks and trunks, instead we’ll just have “wood”. We can get rid of coal ore and when you mine it you’ll get the smaller pieces. The same for potassium nitrate. We can get rid of leather strips, metal strips, and a lot of other useless clutter.



The plan is less junk and a more streamlined experience. No more processing stuff, just build what you want with one click. So the first step is getting rid of forge ahead and you see the new recipe here in the screenshot. You can make a forge on day 1, provided you can mine 8 stones and find 5 short metal pipes.



We have a brand new gui in the works. Anyhow, the first step is the forge and you will get this change in the next patch for a12. The new gui is coming in a13, along with a new harvest system (No more looting animals, but you chop them and get meat, bones, hide, etc). Its going to rock, we’re really excited.

