

To increase the complexity of play, we wanted to add some colours to one of the existing monsters. For instance, if you captured a blue monster, you would gain an extra turn.



I used Blender to model the original monster, but its texture painting functions are fairly basic. But then I learned about Substance Painter, and wow, is it impressive. It only took a short amount of time to add furry textures to the monsters as well as geometrical designs.



You can find out more about Substance Painter at:

https://www.allegorithmic.com/products/substance-painter



Which texture do you like the best?











