Beautiful, artistic, deep, interesting. I never played it on Wii, but for 3DS standards, we just got an amazing, long game with a load of Beautiful, artistic, deep, interesting. I never played it on Wii, but for 3DS standards, we just got an amazing, long game with a load of exploration and quests to do. A lot of mechanics to master. A lot of skills and strategies to check out. A lot of cutscenes to watch, a lot of amazing music to listen to... A lot of goodness embedded into that small catridge.



Game is, long story short, about a conflict between organic and mechanical races, that both live on huge, lifeless giants that used to fight long time ago. The setting of the game juggles epicness, jrpg-like cuteness and... a little bit of shocking, grim atmosphere here and there, since the machines' favourite food are organic races.



What is amazing about this game is the number of side-quests and their meaning. You actually get access to a map of people you talked to, and upon discovering connection between them they get connected on the grid with specific relation. You can change/enhance that relations by doing different quests, and those sometimes offer you a choice. Upon doing quests more and more of them are coming. Just finding every npc in the game is challenging task.



Areas you're about to explore are vast, interesting, and filled with strong monsters. Music is amazing, and the battle system is easily the best I've ever seen in jrpg.



I could go on. The thing is, if you don't have Wii, just go and get this game, it's worth it. I can't think of a single thing that's wrong with it, unless you hate doing a lot of side-quests and reading a lot of equipment/skill details. … Expand