Coi said: How is it compared to Uncharted 4?

I don't want to play again that boring climbing/stealth sequences :/ Click to expand... Click to shrink...

It accomplishes what 4 was attempting with character dialogue (conversations have substance, not merely endless quipping back and forth), exploration (in the open areas, there are worthwhile optional weapons to find, and a treasure sidequest that actually has a game-affecting reward) and use of traversal (small parts that actually require timing/creative thinking). The back half also builds up to a climactic finish, rather than toss a long, boring climbing sequence just before its finale. Stealth, just like in 4, is optional.If you would have enjoyed UC4 had it been properly paced, and had more substance to gameplay in its non-combat segments, then TLL is a considerable step up. The core combat gameplay is still close to what it is in 4, but I found TLL shared most of its basic elements with 4, yet used them all better. If you didn't like 4/the series at all, then this will likely not change much.