Oculus Touch officially releases to the world this December 6th, 2016, and will bring with it up to 50 titles from day one with support for the controllers on Oculus Home. Of course, if you include unofficial and patched-in support from games on Steam that were previously Vive exclusives, that number probably goes much higher. One of the upcoming games that will be available day and date with the new motion controllers is Cosmic Trip, a refreshingly original take on the real-time strategy genre.

Interestingly, the main combat mechanic in Cosmic Trip involves throwing Tron-like discs at enemies to fight back, as well as setting up defense turrets and robot companions to mine resources and fend off alien invaders. It plays like a mixture of a wave-based action game and a strategic base building game, creating a unique new sub-genre we’ve never seen before.

When we first went hands-on with the game back in June, we were blown away by its bright and unique visual style, as well as its inventive implementation of traditional real-time strategy mechanics into a vivid first-person atmosphere. Typically, RTS games occur from a top-down perspective, such as in AirMech Command.

Since it debuted in Early Access, Cosmic Trip has been slowly improving with updates and additions to its formula. Those updates include new weapons like the energy shield and bubble gun, new enemies, new robots, new game modes, and more. All of these new features and all previous work on the game will be included when Cosmic Trip debuts on Oculus Home — although it’s still in Early Access.

The potential for Cosmic Trip is tremendous, especially as the team continues to grow and expand the game with more content, levels, modes, and — hopefully — eventual multiplayer support.

Cosmic Trip is currently available on Steam for HTC Vive at a price point of $19.99. Oculus Rift with Touch support is arriving on December 6th and you’ll be able to find the game on Oculus Home at this link once active. You can visit the official website for more details.