At first glance making a drinking game for dungeons and dragons might seem a little redundant. After all, most tables I know already imbibe a considerable amount of alcohol during a D&D session. However, one of the time honored traditions of being a DM is incorporating some home-brewed rules into your game, so I’m going to take that to the next level.

Below is a set of drinking rules that is sure to result in your table making sound decisions, or at least help elevate their role-play. Since D&D is a group activity we have also made a complementary rule sets for both the player and the DM.

As always please drink responsibly and remember to make sure always arrange for safe passage home.

A player takes a drink whenever:

They roll a critical miss

They are on the receiving end of a critical hit

Their character orders a drink

They equip a magical item

They fail an ability check

They accidentally damage another player

They finish crafting a magic item

They egregiously meta-game

The DM takes a drink whenever:

An NPC or monster rolls a critical miss

A hostile or non-hostile NPC is killed in combat

The party deviates from the material planned for the session

The party completes a battle without taking a point of damage

They egregiously meta-game

The table takes a drink whenever:

Somebody uses an inspiration token

A player is knocked unconscious

Whenever a battle is successfully completed

Whenever they acquire a magical item

A Wild Magic Surge is rolled

A player makes awkward sexual advances on another player

A player takes a shot whenever:

They roll a critical miss when they have advantage

They gain a level

They break a magic item in their possession

Their player is revived

The DM takes a shot whenever:

An NPC or monster rolls a critical miss when they have advantage

A Big Bad Enemy Guy(AKA a boss enemy) is killed

The party completes a planned battle without taking a point of damage

More than half of the planned encounters of a dungeon are skipped

The table takes a shot whenever:

A player dies

The campaign is completed

A non-standard wish spell is cast

The entire party is arrested by law enforcement

The Latest G^G Articles