The interviewer compliments Steins;Gate Elite’s usage of full animation, to which Shikura responds that if the company made games that utilized animation going forward, they would be able to better target the global market.

Shikura says that one has to read through many captions in visual novels, which is “…not really a thing in the English-speaking world.” According to him, this leaves many overseas fans with sentiments such as “Is a thing with this little movement really a game?” or “This game is almost like a book with it having you just listen to people explain stuff all the time.“

Shikura says that Japanese anime has a global audience, and the anime adaptations of MAGES. works are no exception. He says that many western fans discover the source material for MAGES.’ works through their anime adaptations, and he remarks that these titles are slowly gaining more recognition overseas.

Going forward, the company plans to focus on determining how to merge animation and visual novels.