Thanks for the update big daddy Jeff.

Obviously you are more aware than anyone of the current state of the rework. My personal experience with OW was as a McCree main, but not one trick, in the first few seasons and then a hanzo main once he got the arrow speed buff.

My experience with McCree was a bit frustrating at times because at first he was pretty strong, however after the nerf to foth, he took a back seat to soldier outside of pro level aim. That was frustrating because I did enjoy the play style a lot. I still feel like foth is fairly weak, and I see a lot of players just flash bang and left click head shots instead of faning.

As much as I am worried about hanzo finding a place with the new playstyle, I’m also concerned about McCree taking a back seat yet again to widow for long range, hanzo and soldier for medium range and other characters for short range, such as doom fist, reaper, mei, tracer. It seems that his short range brawler status is somewhat jeopardized if you’re not really good with your aim. I’ve always thought combat roll healing for a bit will give him some more sustainability and a 5 damage buff to foth will help deal with some of the other short range characters that have 250 hp, I don’t know how many times I flash reaper and put 4 or 5 fan hits but then he 1-2 shots me because of the close range, or I combat roll out but still get finished off.

Back to hanzo, considering the lack of 1 shot, is the movement penalty needed still while loading a regular shot ? Does moving at full speed make him OP while shooting or is that part of the fantasy of how a bowman should work ? Is there a speed penalty while using rapid fire ?