F1® 2019 is released this month – we can’t wait, and we know that you can’t either! To celebrate, we want to show you the final cars! For those eagle-eyed of you, you may have noticed that we’ve been showing off the 2019 regulation car (as we talked about when we announced F1® 2019 here) in our trailers, the most recent of which you can watch here:



We’re very proud to show you the full set of final cars, which you can check out here:

That’s not all we’re showing off today – take a look at some of F1® 2019’s gorgeous night lighting! We spoke to F1® 2019’s Art Director Stuart Campbell to hear more:

“Night lighting was one of our visual update priorities for F1® 2019. We took the atmospherics system that we introduced in F1 2018 for day time lighting, and further developed this for the night tracks.

“We now have full atmospheric haze on night circuits, giving a true sense of depth. There’s a lot of dust in the air on those circuits and, at night, the particles really interact with the strong trackside lighting. The atmospherics help pull the whole scene together and give a greater sense of realism. We have added volumetric lighting to the trackside lighting, which results in the cones of light falling off from the light sources – another key factor in making night lighting look more realistic. Finally, we added night time specular. This was not present at all in previous games and made the night time scenes look rather flat, and the surface materials ambiguous.

“The specular additions have made a huge improvement to the quality of the track materials at night. The extra surface information provided by this allows you to see all the surface details that were lost previously. The vehicle paint in particular looks amazing on the night circuits, and picks-up highlights from all those track-side light sources making it look incredibly close to TV footage of the sport itself.“

You can pre-order F1® 2019 right here: