Pennies and Dimes

In the search for the missing dwarven mercenaries, the adventurers venture into the mountains surrounding the mining city of Dead Snow. They search for a group of miners who have last bought carpentry supplies. The mercenaries sought these miners to buy these supplies and presumably, they were not seeing again.

Trouble in the Mines

The party travels to the mines to the south of the city of Dead Snow. It's one day of travel without many perils. When they reach the mines, they notice the miners in turmoil. They are fleeing the main mine and shouting for help.

Without thinking twice, the adventurers rush to the mine entrance. There, inside the mine they see a huge fungus with four sharp tendrils dragging and devouring miners. They rush in their assistance. However, the fungus regurgitates small mushroom-like creatures that attack the front-line members of the party. Meanwhile, Myconids appear from side corridors. The adventurers are now trapped with a large fungus beast in front of them and Myconids are appearing from many corridors.

It's a though combat. The fighters split and hold the line while archers shoot arrows and wizards and clerics cast their spells. While this is a challenging combat and the party suffers many injuries, they are successful and defeat the creatures. They venture in the mines looking for any survivors.































































120 feet below

Eldrin uses his familiar to scout the mine. He notices another fungus plant up ahead, but the creature burrows itself under the ground. There is a small bridge with rails separating the party from the place where the beast dug underground. The party proceeds with caution.

When they reach the bridge and the chasm, more Myconids climb through the chasm walls and ambush them. The fungus also breaks one of the mine walls and attacks whoever comes near it. It's vines try to grapple the fighters and Mutombo is grappled by the beast. The creature tries to throw him in the chasm below, but thankfully, he holds his feet and keeps fighting it.

Trying to free his friend, Sigmund jumps through the chasm and positions himself such that he can cast a thunderwave to push the creature into de deepest down below. Unfortunately, Sigmund does not plan his actions in the best possible way, and Mutombo is also caught in the spell area of effect. Both fall in the chasm and this is the end of Mutombo.

After clearing the mine. They interrogate some of the surviving miners and discover that a gang of ruffians lead by Lennin charges the miners for "protection". They know that some mercenaries passed through the region a few days ago to parley supplies with them, but they don't know their hideout.

Investigating the mine, Eldrin and his familiar notice a false wall where mud and bricks were placed to cover a passage. They break through it and delve into the tunnel that soon opens into a small valley hidden under the mountains. They will quickly discover the fate of the mercenaries.