In regards to Quantum Break, it looks like a game where people may say you were playing it "wrong". That you were hiding behind cover when the game "wants" you to blink around a firefight and learn to string your abilities together. Is the game bad if the easiest way to play it is to (in QB's case) sit behind cover and shoot instead of engaging in its mechanics like some people are criticizing you for not doing with QB? If the tools were there and you didn't see them, is the game fully to blame?

People may say whatever they like. I finished the game and got almost all of the achievements that you’d get from successfully using your abilities, so…?

I don’t know why people keep trying to dig some weird “reason” out of all this. I don’t think that game is very good. I explained that in the review, again on the podcast, and yet again in the Quick Look. The idea that some people are so attached to this thing that they can’t accept that simple concept is ridiculous. I especially like the occasional Twitter message I see about it that calls me, like, an “Uncharted fanboy” or something. That’s pretty hilarious. So all that reaction seems like another typical outpouring of bullshit from fanboy commandos.

Last generation it was the PS3 nutcases who lashed out the most. This generation the Xbox One fanboys seem the most desperate. It is what it is. Somewhere there’s some Sega Saturn guy who’s still mad about something I said in 1997. The irrational bullshit over reviews never changes.