"Ultimatum" redirects here. For the war god's message to the Dorgeshuun, see Bandos's Ultimatum

This article is about the Invention perk. For the book obtained in The Dig Site quest, see Codex Ultimatus

Ultimatums Description ? Reduces the adrenaline cost of Overpower, Frenzy, Unload and Omnipower by 5% per rank. Does not stack with other ultimate adrenaline saving effects. Release date 25 January 2016 Update) Gizmo type Weapon, Armour Maximum rank 3

Ultimatums is an Invention perk that reduces the adrenaline cost of Overpower, Frenzy, Unload, and Omnipower by 5% per rank. In addition, 100% adrenaline is no longer required to activate them; the adrenaline required to use them becomes equal to the adrenaline drained. Ultimatums does not stack with the ring of vigour or the Invigorate auras - The highest adrenaline saving effect takes priority. It can be created in weapon and armour gizmos.

Ultimatums reduces overfilled adrenaline. Nearly every time the adrenaline bar is filled to 100%, 1% to 7% or 1% to 12% (with Invigorating 3 and Impatient 3) depending on adrenaline boosting perks and effects, is wasted. For example, using Wrack with Invigorating 3 and having Impatient 3 activate generates 13% adrenaline. If used at 99% adrenaline, the adrenaline bar is filled to 100%, but the remaining 12% adrenaline is lost because the adrenaline bar cannot exceed 100%.

This much adrenaline lost every time a player reaches a full bar can be 3 to 6% DPS lost, which is what usually lessens or negates most adrenaline saving effects. This makes any adrenaline boosting effect pair greatly with Ultimatums, as if a player correctly times their use of Overpower, Frenzy, Unload, Omnipower, and thresholds, they can fully recover all overfill adrenaline on top of saving 15% adrenaline if they only use the ultimate abilities affected by Ultimatums.



Adrenaline usage Rank Saved Used N/A 0% 100% 1 5% 95% 2 10% 90% 3 15% 85%

Sources