Problem with Trebuchet

The problem with the Trebuchet is either its damage or the minimum range to place it.



So either damage should be reduce significantly:

1500 damage for 50 stones, you'll need only 6 Trebuchet stone (all launched at the same time) so 300 stones to break T7 wall (Stone block) which require 50 stones, 4 water and 2 charcoal.

You make a 4x4 hole into this whole so fast.

So you destroy 16 x 50 stones, 4 water and 2 charcoal



To sum up:

You need only 300 stones to destroy 800 stones, 64 water and 32 charcoal.



Trebuchet is really cheap to make and won't fix anything, so changing its cost is pointless.

Even if you make it so you have to gather for 2 hours straight before having it, it's always way much less than the time you will need to brake things that took twice the time.



And/Or change the minimum range to place it:

The second problem with the Trebuchet, and like most placeable items, you shouldn't be able to place it on a claimed zone at first. It makes no sense and help a lot of people use them to "exploit" their way in.



Then to fix toe minimum range so people don't place their Trebuchet stuck to the wall all it needs is to largely increase its minimum shooting range.

For now with 1 Trebuchet Stone and no counter-weight you shoot at about 3 blocks in front of the Trebuchet.

Make it 100 and then keep the same curve as it has now.

And you will have a real siege Trebuchet, not a huge catapult.

Because this is what the Trebuchet is right now, a huge catapult with lots of damage.