History

planets

new HUD and game UI

skins, parachutes, wheels

more than 200 blocks

reworked and updated the character animations several times

improved the multithreaded physics, but also physics itself

implemented super-large worlds

a lot of game optimizations during this entire period

went through the massive updates of the game’s visuals and audio

we spent a significant amount of time on improving the multiplayer, air tightness and oxygen

survival mode

programmable blocks, modding support, antennas, landing gears, solar panels, cargo ships, meteorites, encounters, asteroid clusters, visual scripting, realistic mode audio, in-game help, and more.

FAQ

What is the community saying?

"Space Engineers has come a long way since I first installed the alpha back in 2013. Then it only featured single-player and creative mode. With each update adding more features and improving the game as a whole, I hope that Keen continues on this strong path with the future of the game."

"To say I'm excited for this update is an understatement, especially for the PVE content that seems to be coming."

”Space Engineers has had an amazing development journey since its launch; with each update I’ve been impressed at what the game and its playerbase can do. I hope the future still holds many exciting adventures ahead.”

Conclusion

Thank you

Hello Engineers!Our next update is almost here. I want to reflect back on the progress of it and to share some important news.I’ll start with the reflection on the public tests that we ran recently. You can find the details about the Survival update and the public tests here and here . The posts mention most of the new features, game improvements, and changes. We received fantastic feedback after these blog posts were published. I have also shared my vision and reasons for future updates, so I’m sure you’re now expecting more breaking news.We started the public tests on Thursday, January 17, 2019, and we decided to run several individual tests until we were happy with the results. The tests were scheduled every two weeks. The first test was only open for one day, but we extended the following tests to four days. The information and the feedback we received from you during those tests have been very important for the final update, as well as changes we implemented to the upcoming update. I would like to thank everyone who took the time to play the new version and who provided us with feedback.Now to the exciting news!The upcoming Major Overhaul of Survival is going live onThis is going to be a big day for Space Engineers because we are also going to move the gameYes, you heard it!Getting Space Engineers out of Early Access has been planned for a long time. We have worked on it basically since 2016/2017, when the game entered beta . It was our goal to release the game in the state we consider to fulfill our original vision , including all planned features and core game components. Moreover, it includes a lot of things that were not planned at the beginning of the game’s development (solar panels, planets, rotors, pistons, wheels, and many more features).Space Engineers was one of the first Early Access games on Steam and one of the few titles that will be successfully released after several years of passionate development. We keep our promises.The reason Space Engineers is leaving Early Access is because we have a solid foundation, which will allow us to continue releasing new features and content for the game. The future looks bright!Space Engineers has been in Early Access for 5+ years, and during this period we developed the game from a proof-of-concept to a feature complete space engineering sandbox.We went through more than 200 updates, which include major game changes such as:You can view all the updates in chronological order here. Check our very first Space Engineers video, Alpha Footage 8/2013 and one of our latest videos from the Major Overhaul of Visuals, Audio and Wheels We sold more thanand we have more thanWe listened to our community, and used a lot of this feedback to improve the game where we could. It has been a rewarding and productive cooperation, which we really enjoyed! And something that we will continue to enjoy in the future. The Space Engineers community is strong, growing, and present.We expect that some people will have concerns regarding what leaving Early Access means for the future of Space Engineers - if we are now going to abandon the game. We won’t stop working on Space Engineers and we feel good about the foundation we have built. Therefore, I think the answer is clear:A: We have no intention of abandoning a project that we as developers and our community are extremely passionate about.A: Most likely it is already fixed in the upcoming update (we fixed numerous bugs). We will continue to fix bugs even after the Major Survival Overhaul update. We will continue to monitor the support site for both bugs and feature suggestionsA: Expanding the Space Engineers franchise with new features, blocks, and scenarios. We’re going to take Space Engineers to exciting places when it comes to gameplay, immersion, and challenges!A: Nope, we are currently focused on continuing to develop Space Engineers.A: While we are in the process of completing the foundation of Space Engineers, we will be adding new content to the game in the future. It’s still very likely that we will implement some of features that you’ve requested. We are looking to the future and continuing to build on our strong foundation.A: Yes, this is one of the top priorities for our team.Mark your calendar for, because this day will bring many new things and surprises (not seen during the public tests). This will be a truly momentous day for the Space Engineers community.We are planning many new things for Space Engineers and we will start revealing them soon :-)Stay tuned!Thanks for reading this!We couldn't have made it this far without the amazing support of our community! Thank you all!CEO, Creative Director, Founder at Keen Software HouseCEO, CTO, Founder at GoodAIFor more news:Space Engineers: www.SpaceEngineersGame.com Medieval Engineers: www.MedievalEngineers.com General AI Challenge: www.General-AI-Challenge.org AI Roadmap Institute: www.RoadmapInstitute.org GoodAI: www.GoodAI.com Keen Software House: www.keenswh.com GoodAI Applied: https://www.goodai.com/goodai-applied Personal bio: