Installing Maya 2018 Exporter

By Canned Cyber Tuna

There's been a lack of documentation on how to get asset from Autodesk Maya 2018 to Kenshi. I did a little research. Fortunately a sourcecode and binary release for OGRE Maya Exporter came out a few years ago on a lesser known OGRE forum site, and the plugin (and its sourcecode) are available on Github as well. I took the challenge to install and test the plugin so that the process can be documented for future modders that want to use Maya 2018 for Kenshi content creation. I hope this willl save future modders from having to go through the convoluted process of Maya -> Blender -> Kenshi, thus saving time, headache, and countless frustrations.



