This mod adds balls in two different forms:They don't explode -- just equip and toss them as you would a grenade. They can be crafted at the chem station in the grenade category using one of the standard vanilla "junk" versions, and each has its own unique physics. They benefit from the Demolition Expert throwing arc, and can be picked up and thrown over and over. Though they don't deal damage, they CAN make NPC's hostile, so be warned. They're also VATS-targetable!These can be "built" in settlement mode, and work much like the tires or trashcans you find in game; they allow you to pick them up with your grab key but are non-lootable, so you won't accidentally put them into your inventory by tapping the key too fast. It also allows for easy resetting of bowling pins (store them in the workshop then replace, and you'll be able to place them standing upright).These can be found in the "miscellaneous" category, and require one of the corresponding vanilla junk versions to craft.Unlikely to come from me, but I'd love it if somebody else took the concept and ran with it. No permission required, especially if you know how to...I tried and couldn't get it to work, but you could make a hostile craftable turret that could be put on a switch -- I could see using a pressure plate as "home base" to power it up -- to fire baseballs. The main reason is, while testing the mod, I discovered that it IS possible to target a baseball in VATS with a melee weapon if you have the Blitz perk. You could make a functioning batting cage if you can just get the damn thing to throw the balls properly; they have to be treated like grenades to be targetable, and I can't figure out how to get a turret to throw grenades (as it seems to only want to use weapons with ammo).