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Where'd these come from

Exposure to chemicals causes Professor Putricide's body to develop additions, this allows him to turn from a backliner to a frontliner over the course of a match.Â

To develop to the next stage Professor Putricide has to use 40 Basic abilities. Every stage increases his Health by 4%, Health Regeneration by 8%, AA-damage by 4% and Movement speed by 1%.



Health increase:Â Health Regeneration increase:Â AA-damage increase:Â Movement speed increase: Stage 1: 4% 8% 4% 1% Stage 2: 8% 16% 8% 2% Stage 3: 12% 24% 12% 3% Stage 4: 16% 32% 16% 4% Stage 5: 20% 40% 20% 5% Stage 6: 24% 48% 24% 6% Stage 7: 28% 56% 28% 7% Stage 8: 32% 64% 32% 8% Stage 9: 36% 72% 36% 9% Stage 10: 40% 80% 40% 10%

It is not the intention for Professor Putricide to only be effective upon reaching stage 10, it is more like an unreachable goal which allows the player to keep on going during the game.

Going by an average game of 20 minutes this would mean:

- Max (10*20) 200 stacks from Volatile Potion

- Max (12*20) 240 stacks from Slime Puddle

- Max (5*20) 100 stacks from Paralyzing potion

This would come down to 540 stacks if the player would use his abilities on the cooldown during the entire game, which would of course never happen unless the player would be waiting in his spawn. Â

Because it is a hard to reach goal Professor Putricide will keep on getting stronger during the drawn out matches.