▲ Teased at last year's E3 conference, Cuphead fans have been chomping at the bit for more.

I'd classify myself as a simple man with simple interests.

When I saw Cuphead, an indie title that has sold over 3 million copies thus far across numerous platforms, advertised at E3 in 2017 I knew I had to have it. The art was stunning, the music can only be described as a time capsule that brought me back to the 1930s and the gameplay was addictingly fun.

It didn't take long for me to beat it, about 17 hours according to my Steam account, but the lasting impression it has had on me is a high I've been looking to chase since. I had no remote idea that shooting a flopping Onion while I dodged his tears falling on me would be a vivid gaming memory that would ring fresh in my mind almost two years later.

▲ The first boss in the game left a lasting impression.

At last year's E3 conference, as game after game were shown, I grew bored. Although I've played many of the titles revealed since, at the time, none of them spoke to me. That was until an orange "StudioMDHR" logo appeared and a familiar music style that I had not heard in quite some time began to play. I awoke from my stupor to see the text "Cuphead in 'The Delicious Last Course'" fly across the screen.

It was my time. It was OUR time as Cuphead fans to quench our thirst for more content.

After showing a new playable character, Ms. Chalice, would be coming alongside new weapons, bosses and content, "coming in 2019" popped up on the screen. In the one year since there has been no further news pertaining to the game's DLC.

In steps this year's E3 conference and fans of Cuphead and Mugman are crossing their fingers that their sauer-headed friends will appear as part of the festivities with more details revealed.

A release date? A new trailer? A whole new game? At this point, I'll settle for anything.

When next Tuesday rolls around and Microsoft is scheduled to give their presentation, all I want to see is Cuphead and I won't settle for anything less.