Mellka is a hero in Battleborn

Is part of The Eldrid Faction.

Born as a refugee, Mellka was raised and trained among an aggressive Eldrid commando group known as the Vigilant. Proficient at several combat styles, but prefers exotic weaponry such as her biologically-active Eldrid gauntlet, now permanently fused with her left hand.

Rank Unlock: Command Rank 34

Challenge Unlock: Complete The Heliophage.

Option 1 Level Option 2 Mutation

Hobbling Strike - Enemies hit by Claw Lunge are slowed for a brief time. +3 Seconds Slow 1 Hobbling Spike - Enemies hit by Spike are slowed for a brief time. +3 Seconds Slow

Parting Gift - Spike leaves behind an area of effect that envenomates nearby enemies and deals damage-over-time. +28 Damage Per Second 2 Lift Off! - Increases Mellka's Spike height. Activating Spike now propels Melika forward.

Air Stall - Mellka's off-hand melee attack propels her backwards. Can be used once every 3 seconds. 3 Frag Canister - Reloading the Machine Pistol fires a venom canister that fragments into smaller projectiles shortly after launch.

Blade Ejection - Claw Lunge launches a blade at the end of the lunge, dealing additional damage. +70 Damage 4 Tactical Withdrawal - If Mellka hits a target with Claw Lunge, she will bounce backwards Using Claw Lunge refills Mellka’s Custom Machine Pistol.

Adrenaline Rush - Meleeing enemies afflicted with venom increases Mellka’s health regeneration rate for a short time. +7 Health Regeneration for 4 Seconds 5 Combat Rhythm - Killing an enemy afflicted with venom grants a stack of increased health (to a maximum of 10 stacks). Health stacks are reset upon death. +30 Maximum Health Per Stack Enemies killed while affected by venom will explode dealing damage and spreading venom to nearby targets.

Spike Burst - Increases Spike’s area-of-effect radius. If the Parting Gift augment is active, its area-of-effect radius is also increased. 6 Desperate Lunge -The cooldown for Spike is lowered by up to 40% based on Mellka's remaining health. Up to -40% Cooldown Time

Power Spike - Mellka switches to a more deadly form of venom that increases her Spike damage. (Also increases Spike Trap Damage) +140 Damage 7 Second Wind - The cooldown for Spike is lowered by up to 40% based on Mellka's remaining health. Up to -40% Cooldown Time

Refined Canisters - Increases Machine Pistol magazine size. +10 Clip Size 8 Air Stall - When a new target is envenomated, Meilka's movement speed is increased for a short time. +30% Movement Speed for 5 Seconds Increases the duration of Venom. +4 Seconds Duration

Feral Strike - Activating Claw Lunge increases Mellka’s melee attack speed for a short time. +20% Melee Attack Speed for 8 Seconds 9 Finishing Blow - Claw Lunge deals increased damage. +30 Damage