Spartan Douglas’ Rocket Launcher AOE ring reduced from a radius of 10 to 8.

Sentinel Synergy now swapped with Sentinel Network on the Radial.

Sentinel Network cost increased from 500/250 to 650/450.

Sentinel Network cooldown increased by 20 seconds.

Protector Sentinels do 5% more damage

Protector Sentinels population has increased from 3 to 4.

Boundless Siphon rework for all units.

Effectiveness of Boundless Siphon on Banshees reduced significantly.

Boundless Siphon once again affects the Warlord.

XP required for Veterancy normalized compared to other Hero units.

Veterancy damage reduction bonus improved by 2%.

Hero Cost changed from 350/275 to 300/275.

7% Damage buff to each bomb.

Number of Bombs increased at each Tier.

Bombs projectile speed increased.

Flamehog Drop cooldown increased by 30 seconds.

Inferno and Napalm Missile damage versus Buildings reduced by 5%.

Non-Upgraded weapon DPS reduced by 10%.

Teleport has replaced Mines on the Radial.

Cost Reduction on Bunker Drop (50 each level).

Digging In turret DPS buffed by 10%.

10% Increase to Mantis’ shield.

Fixed bug with Jackrabbits when getting Recon Training.

8% Buff to damage.

AoE Rings on the bits of ship falling increased from 10 to 13.

Damage increased on Missile attack when Jerome is piloting the Mantis.

Cost changed from 350/275 to 300/275.

Hero Unit Damage reduction buffed by 2%.

Frostraven Seismic Shot cooldown reduced to 45s.

Cooldown increased to 160s.

Second shot added to level 2.

Cooldown reduced to 160s.

Second shot added to level 2 and 3.

Duration increased by 5s.

Effectiveness vs Ground Units increased.

Grunt Rider ram damage bug fix.

XP required for Veterancy normalized.

Grenadier now has the correct weapon type to be effective vs Infantry.

Cost Reduction to match standard Engineers.

Decrease Y cooldown by 10 seconds.

5% DPS increase.

Infusion trail duration increased by 5 seconds.

Cost changed from 350/275 to 300/275.

Spartan Douglas’ Rocket launcher is a rocket-o-death to pretty much anything that is in remote proximity to the blast. We are lessening this impact by making the AOE damage a bit smaller. As well, her game winning shield and Retriever Sentinel combo is becoming less combo-e by moving some powers around, so you must wait until the 6th point to get the shield on your sentinel retriever. To compensate as well, some cost and cooldown changes are being made to the moved leader powers.All hail Mike BEASTon – the winner of the HWCL Invitational. He has requested for his balance change that the Warlord having boundless siphon be brought back as his balance change. This change along with some core changes to how boundless siphon works are being implemented on Decimus. His banshees aren’t going to be as strong anymore as we have made the siphon a bit lower on it compared to other units to help lessen the impact in the skies.Forge is a solid leader, but he needs just a little bit of a kick in the pants to be more competitive compared to other leaders in the game. His hero unit had some discrepancies compared to others as well as scatter bomb is slightly lackluster. We have made some key changes to each.ForgehogScatter BombThis lady is arguably the best UNSC right now. To help slow her down slightly we have adjusted her hog drop and her various flame abilities to be less deadly.So, we fixed an issue last patch to his allow the Hunter Captain’s gun to hit infantry. However, this fix made him early game too strong. We have lowered the DPS of the opening weapon for the Hunter Captain and given him teleport as well due to fan requests.Johnson still needs a little bit of help and there are a few areas we are targeting to help improve his toolkit. We have made his bunkers a bit more accessible, increased the buffs turrets receive from digging in, and helped the Mantis’ shield when you upgrade it.So, when you picked up Recon Training as Jerome the line of sight for Jackrabbits was reduced. We have fixed this. As well, we are making the garbage dump of enduring salvo better. As well, the damage from the missile attacks when Jerome pilots the mantis are a little bit stronger now.Enduring SalvoJerome MantisThe Arbiter’s hero cost has been normalized to put his hero in line with other leaders.Serina has been bottom of the barrel for too long. We are hoping this host of buffs will help bring her up and help make her more competitive by improving her overall leader powers and helping buff some of her units.HeroFrostravenSeismic BlastCryo BombGlacial StormWe have investigated the grunt riders after watching some videos where abnormalities were appearing with them and we found a bug. Currently, there is a bug where the line damage dealt when ramming was dealing 2.5x the amount of damage it was supposed to. We have fixed this bug.Pavium’s hero did not acquire XP for veterancy at a similar rate to other heroes. We have normalized this .Voridus is still quite low in terms of win rates so we spent some time making a few changes to his toolkit. This included making his grenadiers being actual anti-infantry. As well, we adjusted the cooldowns on various sources of infusion and adjusted his leader a bit.Infused EngineerHero Buffs