Blackwolf First Lieutenant





Re: Should terrain and trees have a kill count?

Talek Krell Originally Posted by ^This is an accurate summary of my feeling on this subject.



They should also have XP, and whenever they level it makes a little trumpet noise and light show.



I think it would be awesome if the DEVs or GMs kept an eye on those statistics, and named certain regions/trees/rocks/slopes that cause a set number of deaths within a given time frame.



Could you imagine having an actual deadman's curve in the game? So named because a tank battle was fought at a bend in the road next to a cliff and several tanks fell off? I want to see the rock say "ding" with a chat bubble and everything.I think it would be awesome if the DEVs or GMs kept an eye on those statistics, and named certain regions/trees/rocks/slopes that cause a set number of deaths within a given time frame.Could you imagine having an actual deadman's curve in the game? So named because a tank battle was fought at a bend in the road next to a cliff and several tanks fell off?