After a tense five-game series that saw Fnatic defeat Origen in the EU LCS Grand Finals, jungler Kim "Reignover" Yeujin spoke to theScore eSports to discuss his perspective on his playstyle, the Grand Finals series and several of his in-game choices.

Before the series, Coach LeDuck made a comment about how Origen had beaten you in scrims recently. Did you expect this final to be as close as it was?

We were pretty sure that we were going to drop the games because in recent scrims, OG was really trying hard and they were actually playing really well. The playstyles of both our teams don't really overlap. We obviously pick good team fight or engage comps and they prioritize a lot of poke comps. The comps are not similar between the two teams. The teams with better pick and ban have a stronger advantage, so we were pretty sure we were going to drop some games.

Do you think that the poke composition style is a natural counter to your style or vice versa?

It's usually that teamfight compositions lose to poke compositions. Poke comp loses to hard engage comp. Hard engage comp loses to teamfight comp. Just like this.

Would you say that today you played more teamfight comps or hard engage style comps?

In the first game, we lost because we built a teamfight comp and then we didn't expect the pick/ban to go this way. For example, we first rotation Viktor, and then we just lose ourselves by picking random or trying to take away. The way the pick/ban went, we didn't expect to play a team fight comp against a poke comp, but it happened the way it did and it was really really hard.

Going into this series, there was a lot of focus on the jungle matchup between you and Amazing. In particular, against H2K, Origen played a more jungle-centric style. Did Fnatic prepare for something like that?

We usually feel that Origen is not a jungle-centric team, but mostly about AD, so we didn't prepare for a jungle composition. For example, the Lulu and Olaf is a jungle-focused comp, but Origen don't really do this. I usually see Amazing playing Gragas with Sightstone for the team.

Did you notice a difference in the vision control from Origen this series relative to the games you played against them in the past?

Most games, Origen have really good vision control. They do take risks putting vision, but if it's successful it's really good. They don't really give up on a chance to comeback by putting so many wards around by getting out-rotated or picked. If we feel really pressured, it's usually because of their vision.

The Runeglaive Elise build in Game 1 raised a few question marks, but in a later game, you played a Cinderhulk Elise. Could you explain your thought process in both games?

In the first game, in my opinion, we already knew this game was going to be hard. Even if I would have built Elise Cinderhulk, it wouldn't change anything. They would just poke and it wouldn't matter if I could tank a little bit more or not. I decided to build a damage item so that if they would come poke we could engage with Alistar and one-shot them, but it didn't work out. I think we lost the first few turrets and then they just had too much global gold to follow up.

Then, in the second game, both teams wanted to team fight so when we were actually team fighting I think that time we didn't have a tank top or tank support. I had to go tank and be willing to tank. Usually I prefer Runeglaive on Elise because it's just so easy to snowball.

You also mentioned the Olaf composition earlier. What made your team decide to pick the Olaf composition in the fifth game?

In the fourth game, when we were really ahead, we lost because we couldn't finish the game. We didn't really have a clear way of ending the game. We wanted to take away Lulu in Game 5. The hyper carry composition was super annoying for us to deal with, so by first rotating Lulu, we could see them not building poke and instead going for a teamfight comp. We decided to pick Olaf to match the team fight comp and have better engage than the last game. We just wanted to have some kind of combination instead of just "op pick, op pick, op pick."

There have been some criticisms of you as a jungler in terms of your champion pool and your pathing. Do you feel these criticisms are fair, and how would you respond to them?

I don't know about the champion pool. For us, if we receive a lot of jungle bans, we actually feel happy. For me, I don't feel any problem with a champion pool. I can play Evelynn, Nunu, Rengar, and most picks. I think we just prioritize the meta picks. For our team, we don't really care about these problems or issues.

Speaking of Rengar, you did play him earlier in this season but things have changed. How do you feel about him in the current meta game?

I think there are too many good junglers. Rengar is a fine pick, but there's Gragas, there's Rek'Sai, there's Elise, there's Nidalee. There are so many OP junglers in the current meta, so it's really hard to pick an outside meta champion. If you really need engage and there are no engage junglers available then it's a really good pick, but the early game is super bad and if you make a mistake it's like the most difficult jungler to mount a come back on. So it's really hard to use in competitive, but it's really good in solo queue.

Fnatic officially qualified for the World Championship during the semifinals. What personal goals do you have for the tournament?

Our maximum goal is to win Worlds. My personal goal is to prove that I'm a good jungler. I'm really excited to compete against the world class junglers that come to Worlds. I just want to perform against them.

How will you measure your success as a jungler since it is a team-dependent role?

Usually, if your role is to be a supportive jungler, then if you create a lot of vision and use a lot of wards and wait for scaling then you did a good job. But, if you pick a carry like Rengar or Elise or Olaf and you manage to have a good team fight and get picks, then you've performed well. For example, if you pick picking junglers and gank well, then it's a good game.

At the World Championship, which teams do you think will be the most challenging?

I think every Chinese team will be really hard to face. Their mechanics are really sick, and their playstyle is really aggressive, so I think there is a high chance that these teams will fight in the early game. So the most difficult opponent will be a Chinese team.

Because Origen lost the series, they go into the Gauntlet next. What chance do you think they have of coming out with a World Championship berth?

I think Origen will not lose to Giants, ROCCAT, and Unicorns of Love. I think Origen have so many chances in best-of-fives. Players like sOAZ and xPeke have really performed well in series. Amazing, Niels, and Mithy are really good players too. They have really good strategy and mentality. I don't think they'll lose the Gauntlet to the other teams in a best-of-five especially.

After losing the first game, was it difficult after winning so many professional games in a row to remember how to regroup mentally or was it easy for you?

We thought that we will be fine even though we dropped a game, but we were in 10% tilting mode because it ended up being a pretty one-sided match. They really looked really strong by playing one game, so we had a hard time getting our mentality back, but after the second game started, we recovered a bit and we just kept playing.

This interview was edited and condensed for clarity.

Kelsey Moser is a staff writer for theScore eSports. You can follow her on Twitter.