What the developers have to say:

Why Early Access? “Arcane Mapper is approaching the point when the software will be useful for creating high quality, atmospheric maps for physical and virtual tabletop RPG games. However it is only through interaction and development with the community that this product can achieve the features and ease of use to allow Arcane Mapper to truly fit the needs of the RPG community.



In the future Arcane Mapper will more directly support Digital and Virtual Tabletop play and this will require even more community involvement.” Approximately how long will this software be in Early Access? “Arcane Mapper will be in early access until the editing tools are complete - supporting outdoor environments, cities, towns with buildings as well as dungeons and until it supports Virtual/Digital Tabletop features. So I expect the product to stay in early access for approximately 6 months.



However you can start creating maps and making use of the program right away, it already supports export, rendering, Steam Workshop and many other features.” How is the full version planned to differ from the Early Access version? “The full version will have a polished, easy to use but powerful map editing functionality with many cool features - lighting, shadows, fog, procedural grime, procedural liquids, seamless indoor to outdoor transitions, jagged cave walls, curved walls and much more.



The full version will also support option Digital/Virtual Tabletop features - play RPG games with your friends with advanced real-time lighting, high quality fog of war and visibility, layered maps so it is easy to go between levels and more.” What is the current state of the Early Access version? “The Early Access version features robust encounter level dungeon map creation with the ability to export, print and render out maps for use in Physical or Virtual Tabletop RPG games such as D&D, Gurps and Pathfinder.



Arcane Mapper also supports Steam Workshop on release in addition to built-in web search tools to make finding free assets for your maps as easy as possible. It also supports exporting and importing packages - to make sharing maps and assets easy even outside of Steam.” Will this software be priced differently during and after Early Access? “The price will most likely not change when leaving Early Access.” How are you planning on involving the Community in your development process? “The community will be able to visit the forums and report bugs, make feature requests, talk about how they think the program can be better and, with their feedback, make Arcane Mapper the Map Creation program they always wanted. All constructive feedback is valued and carefully considered.”