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This is a new bug, one that re-locks previously unlocked content after a substantial period of time has passed.



To Bioware: this sort of bug shakes the very core of my faith in SWTOR; it's the sort of bug that makes me seriously rethink my subscription and future purchases. Why? Because it brings up the question of: has this ever happened before? If so, maybe we never spotted it. And we'd be losing money this way.



I'm already annoyed enough with the countless 'ship-able' bugs that this game has. I'm not going to enumerate them, because that list is long, from courting gifts not working properly, to resource nodes underneath terrain, to actual class story-line unable-to-proceed bugs to inconsistent character positions in character select menu... the list is long, very long.



And every patch, I fear that something else will break.



I've been a loyal customer; I'd like to see the following improvements: Greater care not to break existing things when pushing out new content. Greater care not to push out content that is broken. Fixes on existing broken content. The game truly lacks polish at this time.

I think this takes some priority because no matter what you decide the game is about, whether it be story-focused single player experience, group content, large group content, PvP, open world PvP, DAoC-style PvP and so on, none of it matters if you cannot bring to market a polished product that the players have faith in.



I can't speak for the others, but my patience with SWTOR is wearing very thin. I'm not complaining about the direction the game is going in -- that's your prerogative -- my complaint is that the game needs to be given better care than this.



We players deserve better than to be living in fear of each patch. I do that too. When they first introduced the CM, there was a bug where, sometimes, after you unlocked an item to collection, it would lock again after logging out. I lost a couple of sets that way, but I caught it early and made it a habit to only delete the proof of purchase after logging out and logging back in again to check that it was still there. With more recent CM pack releases, it seems that the bug was more or less fixed--I haven't seen that bug since.This is a new bug, one that re-locks previously unlocked content after a substantial period of time has passed.To Bioware: this sort of bug shakes the very core of my faith in SWTOR; it's the sort of bug that makes me seriously rethink my subscription and future purchases. Why? Because it brings up the question of: has this ever happened before? If so, maybe we never spotted it. And we'd be losing money this way.I'm already annoyed enough with the countless 'ship-able' bugs that this game has. I'm not going to enumerate them, because that list is long, from courting gifts not working properly, to resource nodes underneath terrain, to actual class story-line unable-to-proceed bugs to inconsistent character positions in character select menu... the list is long, very long.And every patch, I fear that something else will break.I've been a loyal customer; I'd like to see the following improvements:I think this takes some priority because no matter what you decide the game is about, whether it be story-focused single player experience, group content, large group content, PvP, open world PvP, DAoC-style PvP and so on, none of it matters if you cannot bring to market a polished product that the players have faith in.I can't speak for the others, but my patience with SWTOR is wearing very thin. I'm not complaining about the direction the game is going in -- that's your prerogative -- my complaint is that the game needs to be given better care than this.We players deserve better than to be living in fear of each patch.



It really feels like every single patch is just a question of what is going to break, or what will break again that was once fixed before. You guys need to hire some computer science experts and get them to do surgery. It's clear that your codebase is a mess. I agree. This is the first MMO I've played where patches break more things than they fix. Or do a swap and fix one thing, while breaking another. I don't know what spaghetti code you guys are working with, but it's bad on your reputation.It really feels like every single patch is just a question of what is going to break, or what will break again that was once fixed before. You guys need to hire some computer science experts and get them to do surgery. It's clear that your codebase is a mess. Clicky referral link for freebies, read how referral works.