This will be a short update since most of the work I have been doing is just running the same test over and over again trying to weed out issues as they crop up one after the other, and that isn’t material for long write ups.

So far I have been able to deal with most of the issues I have encountered. Yet there’s a nasty couple that I can’t seem to be able to get rid of. I’ll continue fighting these for one more weekend. This unfortunately means that I’m going to delay releasing the public build for one more week (till the 19th, two weeks from now). This is not a sure thing either. As always, some worse issue can appear at the last minute. But lets hope that won’t be the case.