Anonymous asked: Any news about the project? Have you had the time to get back on it? Been trying to make a living with indie app development. Nobody told me it was going to be this hard! You can see what I’ve been working on for the last year with a friend at LSD programming.

For the last year I have been busy with many other projects; helping start LSD Programming, developing Mac apps, and now working on a hopeful app for iOS. Oh, and finishing my BS in computer science. I have had lots of ideas for ADASYNTH, just no time to bring them to life. This September, I plan on picking this project back up. I would love to share it with my followers and would very much enjoy seeing other people building it and making music with it. I want to bring you all the cheapest and simplest modular synthesizer possible.

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here’s dSeq, touch screen sequencer module i made for a school project, controlling ADASYNTH. features include: - 4 modes (forwards, backwards, ping-pong, and random) - loop start and end points are adjustable - adjustable speed - 2 voltage outputs (same voltage on both of them, for now) - 1 trigger output (x’s mark the spot)

Anonymous asked: How close are you to being done? i would really like to build one for my physics project. I just got an arduino and am starting to become familiar with it. it’s been done for a while. i just haven’t gotten around to drawing schematics or putting finishing touches on code. this should all be public and open source by the end of this month. if i don’t get too distracted, that is.

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ADASYNTH gabber session

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Here we have ADASYNTH being controlled by a game I made for the Detroit Maker Faire of 2010. Voltages and triggers are sent out whenever the ball hits a wall that is drawn with a sega controller. The voltages are modifying the pitch of the two oscillators of ADASYNTH, and the trigger is creating a new envelope each time they arrive.

Anonymous asked: Does the ask a question form publish to the RSS feed? Only when I answer them.