Our inbox exploded last night with Star Citizen tips, and that can mean only one thing: money shenanigans. In-game money, that is, but this is Star Citizen we’re talking about, a game where out-of-game money very much buys you in-game stuff.

So here’s the deal. Up until now, backers were able to hoard some in-game credits (UEC) but not gigantic piles. That’s no longer the case, as the total cap on this currency has now been lifted, meaning that early backers can stockpile bajillions and bring it with them into the launched version of the game, which is probably still years away. That’s a lot of piles of cash.

Cloud Imperium has confirmed that the hard cap was removed intentionally; it wasn’t just a bug. “It seems the cap was removed when UEC melting was brought in,” CIG’s Kraiklyn told Spectrum-goers. “However, there is still a daily cap of 25k per 24 hours.”

Reddit is, predictably, torn on whether or not this is a serious pay-to-win transgression that could destroy the in-game economy and kill the game…. or just “fake outrage” perpetrated by bored haters. Some folks are in actual denial, calling the debate “FUD” and insisting there never was a cap. (There was.) Overall, the salt is strong. Which side you come down on probably has a lot to do with your understanding of crowdfunding, your observations on past MMO economies, and your acceptance of the game’s existing funding state.