Hi Everyone!



Thanks for all support and dedication to the game, and its great to see 1.16 & Mare Nostrum breaking popularity records. There were a few issues that cropped up, that we are fixing or changing for a 1.16.2 patch, which will be released as soon as its ready. I hope tomorrow,...



This is the current changelog, and we're working on a CTD, and a Multiplayer OOS.



Corruption

- Updated corruption tooltip to show what actually effects it.

- Easy Difficulty now reduces your corruption dramatically.

- Root Out Corruption is now based on your development, not your income.

- Halved frequency of good and bad corruption events.



Achievements

- Updated Luck of the Irish achievement to account for 4 new Irish tags

- New Achievements updated to block custom nations



Unconditionally Surrender

- If war leader Unconditionally Surrenders, their allies no longer do so too.

- If an Overlord Unconditionally Surrenders, their Subjects now do so too.



Merchant Republics

- Merchant Republics are now limited by provinces in states, not total amount of provinces.

- Merchant Republics no longer want to become a Free City.



States & Territories

- Fixed: States couldn't be formed if there was a colony in the area.

- Empty State/Territories will not linger after loading savegames.



AI Tweaks

- Fixed some unlikely reasons for AI getting stuck and never cancelling condotieri.

- AI will go a bit easier on guarantees of countries that it wants to conquer or ally.

- Tweak to gifts/subsidies to reduce long range spam.

- AI should no more be willing to hire condottieri to fight some future rebellion (only serious present rebellions now count).



Misc Bugfixes

- Fixed wrong unit colors for a number of countries (e.g. Aragon).

- Fixed only Muscovite countries being able to form Russia.

- Fixed Hokkaido Strait

- Fixed saves sometimes not loading correctly after using Hunt Naval Mission.

- You can no longer detach mercenaries from a hired out Condottieri unit.



Misc Complaints Adressed

- When mothballing a fleet, sailors no longer needed are now returned to the country's sailor pool (up to max sailors).

- Removed Regicide Event

- Removed historical neutrality between Portugal and Aragon

- Fixed Threaten War could be used during Regency.

- Central African Event 15 will no longer spam the player by triggering every other month or so.