Demo Update 1.3

Click to enlarge. Art by Fernando Dominguez

This update is all about options. A whole new set of options has been added to the pause menu for a total of ten different settings. Also new in this update is full roomscale support, the ability to jump in-game by jumping in real life, further improvements to the art style, and more.



Here's the details:

Options

Five new options have been added to the menu: Rotation Snap Angle - 30°, 45°, 90°, and 180° Jumping Method - Hold to Charge or Press to Jump Heads-Up-Display - Full, Jump+Markers, Markers Only, or None Aiming Laser - On or Off Reeling Direction - Default or Inverted



Roomscale

Moving in real life will now properly move Gumball in the game. No more walking through walls or floating over ledges!

Crouching down, then quickly standing up will cause you to jump. (Actually jumping is not recommended)

The warning about no roomscale support has been replaced with a different warning.

The reset button has been replaced with a second jump button on Oculus and a second menu button on Vive.

Miscellaneous