Regular server maintenance is planned on September 20th. The client must be updated. With this update, the following changes will be implemented:

3.5.00 Update (17.09.20)

General — System

Lobby UI Overhaul & New Features

· Layout Overhaul: Buttons for Notice / Character / Shop / Achievements / Browse Collection / Game Start have been rearranged

· New Feature — Pop-Up Notice A notice will pop up after launching the game

· Voice Button: There is now a button to listen to characters’ voices from the Lobby

Tap Character — Ability — the speaker icon at the top left of the portrait

General — Contents

Japanese Voice

· Every character now has Japanese voicelines

Japanese voice only streams if the game’s language is set to Japanese (a future update will make this optional)

Spectator Mode (Beta)

· A private game may be made as a Spectator Room

This feature is still in beta and may have unexpected problems

General — System

Combat UI Rework

· Reworked button display when switching between field and encounter screens

· Reworked Health display in encounter and combat screens

Combat — Contents (Character)

Yuki

· Introducing Yuki

· Yuki gets a Skin: Kendoka Yuki

· Limited New Character Package (Yuki + Kendoka Yuki) available for 14 days

· Three default Research Diaries on Yuki

Jackie

· Status

- LV1 Base Health: 110.0 → 100.0 / 112.7 → 104.0 / 115.4 → 108.0 / 118.1 → 112.0 / 120.8 → 116.0

- Health Growth: 5.6 → 6.0

- LV1 Base Stamina: 98.9 → 100.0 / 102.95 → 104.0 / 107.0 → 108.0 / 111.05 → 112.0 / 115.1 → 116.0

- Stamina Growth: 5.5 → 5.0

- LV1 Base atk: 6.8 → 8.0 / 8.15 → 10.0 / 9.5 → 12.0 / 10.85 → 14.0 / 12.2 → 16.0

- Attack dmg Growth: 2.7 → 2.2

- LV1 Base Armor: 6.8 → 4.0 / 8.15 → 6.0 / 9.5 → 8.0 / 10.85 → 10.0 / 12.2 → 12.0

- Armor Growth: 2.3 → 2.2

5-star Jackie’s stats at LV18 with the new revision

Health: 216.00 → 218.00

Stamina: 208.60 → 201.00

Stat atk: 58.0 → 53.40

Armor: 51.30 → 49.40

Zahir

· Status

- LV1 Base Health: 111.8 → 108.0 / 114.5 → 112.0 / 117.2 → 116.0 / 119.9 → 120.0 / 122.6 → 124.0

- Health Growth: 6.4 → 6.0

- LV1 Base Stamina: 96.2 → 96.0 / 100.25 → 100.0 / 104.3 → 104.0 / 108.35 → 108.0 / 112.4 → 112.0

- Stamina Growth: 5.8 → 6.0

- LV1 Base atk: 9.5 → 4.0 / 10.85 → 6.0 / 12.2 → 8.0 / 13.55 → 10.0 / 14.9 → 12.0

- Attack dmg Growth: 2.7 → 2.6

- LV1 Base Armor: 8.6 → 10.0 / 9.95 → 12.0 / 11.3 → 14.0 / 12.65 → 16.0 / 14.0 → 18.0

- Armor Growth: 2.4 → 2.2

5-star Zahir’s stats at LV18 with the new revision

Health: 231.40 → 226.00

Stamina: 211.00 → 214.00

Stat atk: 60.80 → 56.20

Armor: 54.80 → 55.40

William

· Breaking Ball

Added an activation condition: Breaking Ball may only be used when equipping a Thrown weapon

Rosalio

· Status

- LV1 Base Health: 117.2 → 116.0 / 119.9 → 120.0 / 122.6 → 124.0 / 125.3 → 128.0 / 128.0 → 132.0

- Health Growth: 5.4 → 5.0

- LV1 Base Stamina: 82.7 → 84.0 / 86.75 → 88.0 / 90.8 → 92.0 / 94.85 → 96.0 / 98.9 → 100.0

- Stamina Growth: 4.9 → 5.0

- LV1 Stat atk: 9.5 → 8.0 / 10.85 → 10.0 / 12.2 → 12.0 / 13.55 → 14.0 / 14.9 → 16.0

- Attack dmg Growth: 2.7 → 2.6

- LV1 Base Armor: 10.4 → 4.0 / 11.75 → 6.0 / 13.1 → 8.0 / 14.45 → 10.0 / 15.8 → 12.0

- Armor Growth: 2.2 → 2.4

5-star Rosalio’s stats at LV18 with the new revision

Health: 219.80 → 217.00

Stamina: 182.20 → 185.00

Stat atk: 60.80 → 60.20

Armor : 53.20 → 52.80

XiuKai

· Gourmand (replaces Cooking)

Passive Skill

Effect: Food restores 20% more Health

Barbara

· Status

- LV1 Base Health: 126.2 → 124.0 / 128.9 → 128.0 / 131.6 → 132.0 / 134.3 → 136.0 / 137.0 → 140.0

- Health Growth: 5.4 → 5.0

- LV1 Base Stamina: 101.6 → 104.0 / 105.65 → 108.0 / 109.7 → 112.0 / 113.75 → 116.0 / 117.8 → 120.0

- Stamina Growth: 5.2 → 5.0

- LV1 Base atk: 7.7 → 4.0 / 9.05 → 6.0 / 10.4 → 8.0 / 11.75 → 10.0 / 13.1 → 12.0

- Attack dmg Growth: 2.3 → 2.4

- LV1 Base Armor: 5.9 → 4.0 / 7.25 → 6.0 / 8.6 → 8.0 / 9.95 → 10.0 / 11.3 → 12.0

- Armor Growth: 2.3 → 2.4

5-star Barbara’s stats at LV18 with the new revision

Health: 228.80 → 225.00

Stamina: 206.20 → 205.00

Stat atk: 52.00 → 52.80

Armor: 50.40 → 52.80

Magnus

· Status

- LV1 Base Health: 111.8 → 104.0 / 114.5 → 108.0 / 117.2 → 112.0 / 119.9 → 116.0 / 122.6 → 120.0

- Health Growth: 6.0

- LV1 Base Stamina: 82.7 → 84.0 / 86.75 → 88.0 / 90.8 → 92.0 / 94.85 → 96.0 / 98.9 → 100.0

- Stamina Growth: 4.6 → 5.0

- LV1 Base atk: 11.3 → 10.0 / 12.65 → 12.0 / 14.0 / 15.35 → 16.0 / 16.7 → 18.0

- Attack dmg Growth: 2.5 → 2.4

- LV1 Base Armor: 6.8 → 4.0 / 8.15 → 6.0 / 9.5 → 8.0 / 10.85 → 10.0 / 12.2 → 12.0

- Armor Growth: 2.2

5-star Magnus’s stats at LV18 with the new revision

Health : 224.60 → 222.00

Stamina: 177.10 → 185.00

Stat atk: 59.20 → 58.80

Armor: 49.60 → 49.40

Camilo

· Status

- Stab Mastery : 56.0 → 54.0 / 59.0 → 56.0 / 59.0 → 56.0 / 62.0 → 59.0 / 62.0 → 59.0

- Thrown Mastery: 62.0 → 60.0 / 62.0 → 60.0 / 66.0 → 62.0 / 66.0 → 62.0 / 70.0 → 66.0

- LV1 Base Health: 119.0 → 112.0 / 121.7 → 116.0 / 124.4 → 120.0 / 127.1 → 124.0 / 129.8 → 128.0

- Health Growth: 5.8 → 6.0

- LV1 Base Stamina: 96.2 → 96.0 / 100.25 → 100.0 / 104.3 → 104.0 / 108.35 → 108.0 / 112.4 → 112.0

- Stamina Growth: 5.8 → 6.0

- LV1 Base atk: 10.4 → 6.0 / 11.75 → 8.0 / 13.1 → 10.0 / 14.45 → 12.0 / 15.8 → 14.0

- Attack dmg Growth: 2.3 → 2.4

- LV1 Base Armor: 11.3 → 6.0 / 12.65 → 8.0 / 14.0 → 10.0 / 15.35 → 12.0 / 16.7 → 14.0

- Armor Growth: 2.2 → 2.4

5-star Camilo’s stat at LV18 with the new revision

Health: 228.40 → 230.00

Stamina: 211.00 → 214.00

Stat atk: 54.90 → 54.80

Armor: 54.10 → 54.80

Combat — Contents (Item)

New Items

· Law of the Shield

Quality: EPIC

Category: Arm

Recipe: Steel Shield + Squad Leader Armband

Armor: 38

· Armed Shield DE

Quality: LEGENDARY

Category: Arm

Recipe: Law of the Shield + Electron Blaster

Armor: 45

Skill: Support Fire

New Item Skills

· Cutting a Swallow

Effect 1: Accuracy -3%

Effect 2: Each successful hit increases Accuracy by +1% (Lasts for 8 sec, 3 stacks maximum)

Items with effect: Monohoshizao

· Deep-Seated Grudge

Effect 1: Successful hit permanently decreases the enemy’s maximum Health by 3 (cooldown 90 sec)

Items with effect: Harpe

· Sanguine Miracle

Effect 1: Recover 40% of maximum Health when killing an enemy

Items with effect: Lance of Longinus

· Hungry Blade

Effect 1: Each kill increases weapon damage by +5 (stackable)

Effect 2: dmg taken from normal attacks +8%

Items with effect: Dainsleif

· Crimson Circle

Effect 1: Lifesteal +3%

Effect 2: Inflict “Poisoned” on hit

Items with effect: Bloody Chakram

· DEW

Effect 1: Weapon does not require reloading

Items with effect: Electron Blaster, Positron Rifle, Plasma Railgun

· Support fire

Effect 1: Skill dmg +2 on hit

Effect 2: Skill dmg +20 on miss (2 stacks, cooldown 30 sec)

Items with effect: Armed Shield DE

Item Skill Revision

· Boom Boom Phew!

Requires stack recharge: Recharges up to 2 stacks

· GPS

Effect: Chance to find the control room in the Research Center per search +1% → 0.7%

· Lifesteal

Lifesteal has been removed as an independent Item Skill

Item Status Revision

· Gun Weapons

· Damage

Gatling Gun: 46 → 47

Devil’s Marksman: 46 → 47

Plasma Railgun : 54 → 51

T/C Arms Contender: 46 → 47

Positron Rifle: 52 → 48

· Arm Gears

· Armor

Bazuband: 20 → 25

Squad Leader Armband: 25 → 20

Sword Stopper: 25 → 35

Skadi’s Bracelet: 35 → 39

Captain’s Shield: 30 → 35

Heartbeat Sensor: 10 → 20

OPG: 30 → 35

· Quality

Steel Shield: Epic → Rare

Bugfixes

· Fixed a bug where moving via the crafting window while resting would continue to display resting UI

· Fixed a bug where using Counter Attack during resting immediately canceled the Skill UI and effect.

· Fixed a bug where resting UI popped up in enemy encounter screens sometimes

· Fixed a bug where moving from the Underground Path to a different area via the crafting window did not remove the crude weapon selection button.

· Fixed a bug where Network PC icon did not display the time limit or expire after the time limit

· Fixed a bug where Sissela’s Health and Stamina rolled back before resting when Agony-Bearer expires while resting

· Improved the action log for the Item Skill Trophy Hunting

· Improved the action log for Fiora’s Skill Weapon Polishing

· Fixed a bug where Will was displayed in white even before a character has died

· Fixed a bug where a game that started at an exact hour displayed the game start time wrongly from the recent games record

· Fixed a bug where purchasing the Starter Package did not display the purchase success screen correctly

· Fixed the pop-up text for the New Character Package purchase confirmation screen