Tennogen Steam Workshop: Round One.

From our perspective, we were hoping to include at least one item per category. We certainly met (and exceeded) this goal with everything but the Amprex. This means we'll be looking extra-closely for Amprex submissions in Round Two.



Round One content was all created within just over two-weeks. We realize this is a very short creation window, but we wanted to come out swinging and try and get our Workshop open for November. It bears repeating, Round One is the first of many, so do not be discouraged by time windows. Submissions are always open.

If you've submitted something or are in the process of creating: Keep working on it! If your item was not selected in Round One, it doesn't mean yours won't get picked in following rounds. You may need to make some improvements or changes.



Submission Art Feedback: peers & presentation. You'll notice how presentation helped us make decisions in Round One picks. Many submissions showed a firm grasp and understanding of the importance of showing tinting. Visible Tint Masks, different angles, and more make submissions stand out. You'll learn submission improvements as we grow.



General art tips: Our artists unanimously agree that unifying themes throughout a piece is key. We love our sci-fi dearly, but generic sci-fi is something we do like to stray away from overall. Logo usage is typically not favored.



When it comes to default colour schemes, we may make some overriding choices for content and what will be presented as default.

We've got a bit of a way to go before this list goes up for sale, but we are still aiming for November for the release of Round One items. We don't expect to make Round Two selections until we've successfully implemented Round One sales and wrapped up our Polycount contest https://forums.warframe.com/index.php?/topic/556294-polycount-x-warframe-contest/.



We will be in touch with content creators for Round One selections over the next week or two for finalization and more.

Tenno!Here is a look at our selections for Round One as decided on November 6th. Note that we are yet to fully audit the content files to ensure they are up to standard, so this list is subject to change. We cannot emphasize how exciting it has been to go through submissions. This is going to be a fairly long post, so if you are interested in Steam Workshop and what we've learned so far, please read on. If you're here just to see what will be the first of many rounds of content we add to the Steam Workshop, here it is:These entries are not making Round One due to compatibility issues. http://steamcommunity.com/sharedfiles/filedetails/?id=546706911&searchtext this item is pending further rigging bandwidth. http://steamcommunity.com/sharedfiles/filedetails/?id=546885718&searchtext= this item is pending further review.