Nintendo's Super Smash Bros . series has grown astronomically since it first debuted over a decade ago. Now considered one of the publisher's flagship franchises, the manic fighting series has more than quadrupled its playable roster, introduced characters from third party companies, featured a stage editor and even a robust, story-driven single-player campaign. Its latest installment, Super Smash Bros. Brawl is figuratively bursting at the seams with content. What, then, could franchise creator Masahiro Sakurai possibly do with the Wii U and 3DS versions?

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"I intend to change direction a little as we go," Sakurai said, indicating his desire to possbily find a new mechanic or idea to drive two new entries in the series. "The key to that's going to be its dual support for 3DS/Wii U."Sakurai, as well as Nintendo global president Satoru Iwata, had previously acknowledged his interest in linking the 3DS and Wii U versions of the game, which were announced simultaneously at E3 2011. "I'm really just getting started on this so it's going to take time, but I'll come up with something that uses that link as the game's central axis, so I hope you're looking forward to it."Sakurai's remarks came in the midst of a larger conversation about Kid Icarus Uprising, which was recently released for the Nintendo 3DS. The developer, who is also the Director of the Board for Project Sora, a subsidiary developer of Nintendo, mentioned he is now concentrating his efforts on the next two installments of Smash Bros. With, it seems as though fans of the series will still have to wait some time before watching Mario and Link battle it out.For more of my discussion with Sakurai about Uprising, including whether he would return for a sequel, his thoughts on the game's controversial controls and how he approached development, stay tuned to IGN.

Rich is an Executive Editor at IGN.com and the leader of the IGN Nintendo team. Follow his ridiculous adventures throughand. Keep it cool, Koopalings.