This is *NOT* a whine thread, i am not a troll, so please don't flame this thread :)



Before I begin I am MORE than aware of the talents not being 100% solid and they may change, but as they are shown now I would like to elaborate.



First of all their first tier talent.



Dark Regeneration: Heals the warlock for 50% of their maximum health and increases healing taken by 25% over 20 seconds. (This i imagine with the word "over" will be a 50% of health as a HoT effect.) 3 min CD



Mortal Coil: Causes the enemy to run in horror for 3 seconds and heals the warlock for 25% of their maximum health. 45 sec CD



Spell drain: The next single target spell or ability focused at you does no damage and heals you for half the damage it would have dealt. 15 sec CD.



Dark Bargain: Absorbs equal damage to 20% of your maximum health. 15 sec CD



Grimoire of Sacrifice: You sacrifice your demon to deal increases damage and health lasts 30 seconds. 30 Second CD.



Also to add Archimonde's Vengeance: Curse an enemy causing them to suffur 25% of all damage you take.









Now first of all, we all know warlocks have a large HP pool, whether this will be the same in MoP no one knows, but having a larger HP pool will benefit more with their talents.



I have picked these just from what i have seen, all of these talents are able to be active at the same time as each other in a talent specc. One from each tier.



Spell drain is the most interesting, allowing for the next single target spell to heal the lock for half the amount of damage it would have done and on a CD of just 15 seconds. Will be great for incoming burst e.g. Ambush, Frost bolt shatters, mind blast crits etc.



The amount of healing that can be done to locks next patch will be really insane amounts and they deffo i think will be the tank casters of the patch.



If mixed with Resto sham, Resto sham may have the talent Echo of Elements, having a chance to duplicate the heal they put on the warlock.





Just take a look at the talents and see what you think? I can deffo say locks probably won't be downed in the opener next expansion and RLS or monkLS will make me wana roll up a lock or sham to play with.







So what are your thoughts on their talents? I'm not QQing btw i just find them interesting.