About This Game

In Repressed you play as a shadow of your own persona on a journey within your Memory Palace. The fact that you’re lacking your usual 3D posture is significant not only for the story you’re about to experience but more importantly for the way you play. When compared with a real being, a shadow, by its nature, is subject to different laws of physics. It needs light to exist, and dark places are its biggest enemy. Shadows always need a surface onto which they can slip, so when it comes to negotiating obstacles, you’ll need to figure out smarter ways than simply jumping over them. Remember that your shadow self will transform depending on the angle of light, and that changing perspective or camera view might be of key importance to solving certain spatial puzzles. Prepare for a game that’s unlike anything you’ve played before.– stay open-minded, revisit your memories, but be warned that not all of them are worth remembering;– forget all the rules of movement that other games have taught you, and try to look at the world around you from an entirely new perspective instead;– try to rebuild the past from the scraps of memory buried deep in your mind;– unusual graphics will help keep you immersed in this remarkable world while staying focused on exploring your memories;– an Etruscan sculpture – Ombra Della Sera and artists such as Adolphe Appia, Josef Svoboda, Yannis Kokkos, Frank Miller, and James Turrell inspired the creators of Repressed to bring this game to life;– immerse yourself in the game world while listening to the unique soundtrack composed by Bogdan Mizerski.