In League of War: VR Arena, players will attempt to lead their side to victory by virtually placing and aiming units on a tabletop-style arena battlefield in fast-paced, action-packed contests. The goal is to destroy the opposing army’s towers and base. Each Commander in the game earns squad units as they progress through their individual story mode, with a squad being comprised of Infantry, Tanks, Recon, Choppers and Artillery, each of which occupies one of five spawn pads. These spawn pads generate units if they are part of your squad. Each unit requires time and energy to build, with more powerful units requiring more energy and taking longer to charge up.

The game features both a single player Campaign mode and an Arcade mode where players face off head-to-head using the PS VR headset and the Social Screen as they each marshal their armies. VR players will grab a unit with a Move controller and place it on the battlefield where they want to attack the opponent, while the Social Screen player uses a DualShock®4 controller to select units that are ready to deploy, which are then automatically launched. This dynamic balances the Social Screen player’s speed against the VR player’s precise aiming via the VR interface.

Developed and published by MunkyFun, League of War: VR Arena is available for PlayStation®VR via the PlayStation®Store, with a list price of $19.99 (€23.99 and £18.99). This game is rated “T for Teen” by the ESRB. (PEGI 12 in Europe.)