===v1.04 Patch Notes===

As part of the third DLC Compatibility Pack update released 6.04, NetherRealm has released v1.04 patch for the Injustice: Gods Among Us video game. The v1.04 patch addresses several performance tweaks and enhancements to online battles and adjustments to key characters. The list of changes for patch v1.04 include:

General Fixes

Added Scorpion Gameplay Functionality. (NOTE: Scorpion character available now to Season Pass holders; Available 6/11 for purchase)

Fixed issues where the game camera was obscured during Batgirl’s Supermove when the opponent was in a corner.

Human players can now correctly perform a wakeup on the first available frame.

General Online Stability Improvements

Adjusted Frame Data for Block Advantage on Multiple Hit Moves

Additional Miscellaneous Frame Data Fixes

Character Balance Improvements

The Flash

With the “release check” option set to “on” in the controller configuration screen, we resolved an issue where The Flash would automatically perform the Sonic Pound special move when he was in the Running Man stance.

The Flash can now enhance his Lightning Charge special move with a Meter Burn option if the opponent blocks.

Hawkgirl

Hawkgirl’s Mace Charge attack had its block advantage reduced to -4. The Mace Charge Meter Burn is now an overhead attack and hits crouching opponents more consistently.

Killer Frost

Reduced the hit advantage on Killer Frost’s daggers when being performed at point blank range to +4 (from +9)

Deathstroke

Deathstroke’s Sword Jump now correctly works as a wakeup attack.

Edited by: Karried

In addition to a new DLC character, Scorpion, being released today, NetherRealm Studios posted the list of game changes and updates that accompany the v1.04 patch. Although conservative balance-wise, it includes minor updates to The Flash, Hawkgirl, Killer Frost, and Deathstroke as well as a sizable improvement to the game's wake-up functionality. Check out the notes below:Credit: Injustice.com