I wonder how much Monolith Soft is earning from the success of Breath of the Wild and Splatoon 2.



It's possible that from now on they will work on every new Zelda game, i wouldn't be surprised if they are now working on Animal Crossing Switch.







LMAO.



I think other studios like Bethesda or Guerrilla Games could learn a lot from Monolith Soft on how to make an open world interesting.



XC2 is a great game that just needed 1-2 months more of development to polish few things:



- Affinity charts: once you unlock a new ability, the blade should have it automatically and not that you have literally to go to the menu to see it.



- Field Skills, great additition but you shouldn't have to equip each blade every single time.



- Visuals in handheld mode, and maybe framerate in certain areas



- English Voice Acting: out of sync, too quiet sometimes compared to the japanese VA that is just perfect.



- You should be able to rewatch the tutorial or release a manual like it was in Xeno 1 and X.



Apart from those things, the game is absolutely great: chara design is vastly improved, soo many things to do on that game (the amount of content is very important for me in a big game), titans are much more diverse than the Bionis and Mechonis in Xeno 1, the OST was absolutely the best in 2017, the fact that it didn't receive one single nomination even at DICE is really a shame.