When I stated that I’d start the year nearly 365 days ago with a promise to blog about every game in the Rami Ismail-led, 350+ developer initiative that was the Meditation Games project, I had some idea of how it might go, but no clue as to how playing 365 or so little bite-sized games was going to turn out. I didn’t really know if I could keep up with a unique project that only made the games available for at most a day, or, as I can confess more readily now, if I could even accomplish doing it, especially with a self-imposed restriction of spending no more time on a post than the games experiences I was writing about (5-6 minutes). But here, at the end of the year, I am proud to say that I was able to do so, and I’m glad I decided to do it, because I learned so much more about games, about writing, and about my own style of thinking and communicating.