Slaughtercult

Gorepack

Khorne's Bloodstorm

Brazen Onslaught

Charnel Cohort

Formations from the new Khornen Daemonkin codex are here, and there are some good ones that look like a lot of fun.While I know there are a lot of people upset that units are the same as they are in the other books, I imagine we would hear people cry "foul" if they were either better, or worse. This kind of supplement is exactly what a lot of people have wanted for years. While Tzeentch has always been my favorite of the chaos gods, Khorne is a great place to start.Here is a list of formations that someone was nice enough to type out and send in. Please remember that without reading them from the book, there is still room for a few minor errors. I don't know if this is a complete list or not.- if this is your primary detachment, you can re-roll Warlord Traits- if a unit of cultists from this formation fails a morale test, you can choose to remove them as casualties.- each time you spend blood tithe pts, chose a second lesser result than the first, and apply both effects.1 HQ from the list- Chaos Lord, Daemon Prince, Herald, Blood Throne, Bloodthirster of Unfettered fury, Skulltaker2-8 Chaos Space Marines, Berserkers, or Bloodletters1-4 Possessed0-2 Chaos Cultists0-2 Chaos Spawn- move through cover- preferred enemy-psykers- flesh hounds have hammer of wrath and bikers gain shred for their hammer of wrath attacks2-4 Chaos Bikers1-4 Flesh Hounds- hammer of wrath and vector strikes gain +1 S2-4 Raptors1-4 Warp Talons0-1 Heldrake- if outnumbered in close combat, add 1 to attack characteristics1-4 Chaos Terminators2-4 Bloodcrushers- counter attack- if this is your primary detachment, you can re-roll Warlord Traits- if HQ is in deepstrike reserve, you can re-roll its reserves roll. Other models do not scatter if placed within 6" of this unit, even on the turn they arrive.1 HQ- Daemon Prince, Herald, Blood Throne, Skulltaker2-8 Bloodletters1-4 Flesh Hounds1-4 Bloodcrushers0-4 Skull Cannons