Originally Posted by WarChild421 Go to original post Originally Posted by

I think having only two levels would work will for this type of system, Standard and Warn. Having Tuned/Custom as a modifier that would let the gun last longer, have less recoil, and the like. A Warn one can jam requiring a require a recocking or clearing of a round. I think that if you would let your gun go to long in a warn state it could potentially break, requiring you to find a new one to replace it. The replacement would show back up in an armory to be raided. Certain actions could change the guns cleanliness, like "prone camo" covering your gun in that much mud is never a good idea. Otherwise just active use will lower its cleanliness slowly. This wouldn't be something you would want to happen quickly but also something that would require care to not have happen.



This would add a more intelligent type of grind, you would have to both loot the "quality" internals for your gun as well as find cleaning kits to keep it good. Any gun thats looted from an armory would start at a standard level. If they still have Boss guns then they could be a set up in the gun not its own. It would also get rid of the Tiered system while keeping a gun "quality" or "level" type of system.



I would really love for them to go towards an Escape from Tarkov style gun system but I doubt that's what they want to do.





For clothing I think just having it so you get it once and done is fine. I would like the armor system to be a lot better though. Just us some type of durability or shots protected. Once you have taken enough to destroy the armor have us have to replace it. This would again add a more "realistic" gear grind and not just a 'purple' vest that takes more damage.



I wouldn't mind if you could secure crates of the guns/armor and have it brought to the tiki bar for you to grab as needed. BUT only if there is only so much in the crate before you have to go raid another one from a base. This would again use the Skell Credits that Ubi seems to want in the game but give it all a reason.