1 Bash Primary Generate: 6 Fury per attack Brutally smash an enemy for 320% weapon damage. Frostbite

Onslaught

Punish

Instigation

Pulverize

2 Hammer of the Ancients Secondary Cost: 20 Fury Call forth a massive hammer to smash enemies directly in front of you for 535% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have. Rolling Thunder

Smash

The Devil's Anvil

Thunderstrike

Birthright

3 Cleave Primary Generate: 6 Fury per attack Swing your weapon in a wide arc to deal 200% weapon damage to all enemies caught in the swing. Rupture

Reaping Swing

Scattering Blast

Broad Sweep

Gathering Storm

4 Ground Stomp Defensive Generate: 15 Fury Cooldown: 12 seconds Smash the ground, stunning all enemies within 14 yards for 4 seconds. Deafening Crash

Wrenching Smash

Trembling Stomp

Foot of the Mountain

Jarring Slam

5 Rend Secondary Cost: 20 Fury A sweeping strike causes all enemies within 12 yards to Bleed for 1100% weapon damage as Physical over 5 seconds. Ravage

Blood Lust

Lacerate

Mutilate

Bloodbath

8 Leap Defensive Generate: 15 Fury Cooldown: 10 seconds Leap into the air, dealing 180% weapon damage to all enemies within 10 yards of your destination and slowing their movement speed by 60% for 3 seconds. Iron Impact

Launch

Toppling Impact

Call of Arreat

Death from Above

9 Overpower Might Cooldown: 12 seconds Deal 380% weapon damage to all enemies within 9 yards. Critical Hits have a chance to reduce the cooldown of Overpower by 1 second. Storm of Steel

Killing Spree

Crushing Advance

Momentum

Revel

11 Frenzy Primary Generate: 4 Fury per attack Swing for 220% weapon damage. Frenzy's attack speed increases by 15% for 4 seconds with each swing. This effect stacks up to 5 times. Sidearm

Berserk

Vanguard

Smite

Maniac

12 Seismic Slam Secondary Cost: 30 Fury Slam the ground and cause a wave of destruction that deals 620% weapon damage to enemies up to 50 yards in front of you. Stagger

Shattered Ground

Rumble

Strength from Earth

Permafrost

13 Revenge Might Cost: 1 charge Deal 300% weapon damage to all nearby enemies. You heal 4% of your maximum Life for each enemy hit. Revenge has a 15% chance to gain a charge each time you are hit. Maximum 2 charges. Blood Law

Best Served Cold

Retribution

Grudge

Provocation

14 Threatening Shout Tactics Generate: 15 Fury Cooldown: 10 seconds Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds. Intimidate

Falter

Grim Harvest

Demoralize

Terrify

16 Sprint Defensive Cost: 20 Fury Increase movement speed by 30% for 3 seconds. Rush

Run Like the Wind

Marathon

Gangway

Forced March

17 Weapon Throw Primary Generate: 6 Fury per attack Hurl a throwing weapon at an enemy dealing 275% weapon damage. Mighty Throw

Ricochet

Throwing Hammer

Stupefy

Balanced Weapon

19 Earthquake Rage Cost: 25 Fury Cooldown: 60 seconds Shake the ground violently, dealing 4800% weapon damage as Fire over 8 seconds to all enemies within 18 yards. Giant's Stride

Chilling Earth

The Mountain's Call

Molten Fury

Cave-In

20 Whirlwind Secondary Cost: 10 Fury Deliver multiple attacks to everything in your path for 340% weapon damage. While whirlwinding, you move at 100% movement speed. Dust Devils

Hurricane

Blood Funnel

Wind Shear

Volcanic Eruption

21 Furious Charge Might Cost: 1 Charge Generate: 15 Fury Rush forward knocking back and dealing 600% weapon damage to enemies along your path. You gain a charge every 10 seconds and can have up to 1 charge stored at a time. Battering Ram

Merciless Assault

Stamina

Cold Rush

Dreadnought

22 Ignore Pain Defensive Cooldown: 30 seconds Reduce all damage taken by 50% and gain Immunity to all control-impairing effects for 5 seconds. Bravado

Iron Hide

Ignorance is Bliss

Mob Rule

Contempt for Weakness

22 Battle Rage Tactics Cost: 20 Fury Enter a rage which increases your damage by 10% and Critical Hit Chance by 3%. Lasts 120 seconds. Marauder's Rage

Ferocity

Swords to Ploughshares

Into the Fray

Bloodshed

25 Call of the Ancients Rage Cooldown: 120 seconds Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 20 seconds. Each deals 270% weapon damage per swing in addition to bonus abilities. Talic wields a sword and shield and uses Whirlwind and Leap.

Korlic wields a massive polearm and uses Cleave and Furious Charge.

Madawc dual-wields axes and uses Weapon Throw and Seismic Slam. The Council Rises

Duty to the Clan

Ancients' Blessing

Ancients' Fury

Together as One

26 Ancient Spear Secondary Cost: 25 Fury Throw a spear that pierces enemies and deals 500% weapon damage. Ranseur

Harpoon

Jagged Edge

Boulder Toss

Rage Flip

28 War Cry Tactics Generate: 20 Fury Cooldown: 20 seconds Unleash a rallying cry to increase Armor for you and all allies within 100 yards by 20% for 120 seconds. Hardened Wrath

Charge!

Invigorate

Veteran's Warning

Impunity

30 Wrath of the Berserker Rage Cooldown: 120 seconds Enter a berserker rage which raises several attributes for 20 seconds. Critical Hit Chance: 10%

Attack Speed: 25%

Dodge Chance: 20%

Movement Speed: 20% Arreat's Wail

Insanity

Slaughter

Striding Giant

Thrive on Chaos

61 Avalanche Might Cooldown: 30 seconds Cause a massive avalanche of rocks to fall on an area dealing 2400% weapon damage to all enemies caught in its path. Cooldown is reduced by 1 second for every 25 Fury you spend. Volcano

Lahar

Snow-Capped Mountain

Tectonic Rift

Glacier