Modding related updates, including workshop support, making number of floors tweakable, scenario editor, and department shared rooms (particularly for staff rooms and cleaning closets) are easily the highest on my priority list personally. I feel like if you did a good job on those and then abandoned the game, the community might be able to implement the others.



Not that I think you would, I'm just saying those are the ones that bring long term viability for the community.



Fantastic looking list there, and I'm really intrigued by the list you have for the DLC. If there's good mod support, I'll likely pick up a DLC that adds something like a pediatrics department, or oncology department.



Oncology department in particular would be interesting because it wouldn't be very much like the other departments. The patients would be more long term, and you wouldn't need as many overnight rooms per patient. A lot of cancer treatment, at least at some of the early stages like most chemo, is out-patient.



An isolation ward would be interesting if there were events for things like an ebola or SARS outbreak.



For that matter, a research hospital aspect seems like a ripe topic for DLC, especially since it could create an interesting gameplay loop in the endgame.