While Quake Champions is still in production there is a lot of work being done that can effect performance, client issues can greatly effect this as well so here are some steps you can take to help ensure that your own system is as tuned up as it can be for the best possible experience.

Each section is being added after it's been noted that it can have a noticeable effect on game performance, though there is no guarantee your own specific issues may be solved, following all of the sections would ensure you have eliminated known sources of problems.



If these suggestions do not help do please create a support ticket on http://help.bethesda.net/ both to get assistance for yourself and so that the issues are logged for investigation by the developers.





The numbered sections are in order of how time consuming they are to do, shortest first.

1. Reset GPU Driver Profile

For Nvidia Users:

Nvidia Control Panel In Manage 3D settings On the Global tab hit the restore button to reset the global profile to defaults Check 'DSR Factors' are all set to OFF (prevents rendering at higher than screen resolution) On the Program Settings tab hit the restore button, and on any specific Quake Champions profile you have



For AMD Crimson users:

Under Gaming Use the reset button top left to reset global profiles to default Remove any Quake Champions profile and recreate a clean one.



2. Nvidia Quake Champions GPU Profile



In your Nvidia Control Panel -> Manage 3D settings -> Program Settings, create a driver profile for Quake Champions and set:



Anti aliasing mode - you can set this to off to gain a little performance at cost of image quality but QC currently seems to reset it when you visit settings pages again.

Pre-rendered frames 1 or 2 (test for personal preference, 1 gives the lowest possible input lag, 2 may be smoother)

Refresh rate - highest available (optional but can solve the game not choosing 120 or 144hz).

Threaded optimisation on or off (test as this is system specific, on usually gives better frame rate, off has been know to cure a severe input lag issue on some systems)

3. Reset Quake Champions Config



Take note of your in game settings especially any mouse settings and fov, and wipe following folders to clean the game's configuration, this can currently have a marked improvement on frame rate on some systems with old config files. It should be also be considered after game or driver updates, especially if a drop in performance is noted.

Copy and paste the following locations into Windows File Explorer address bar (or winkey-r but you will have to remove the quotation marks) if any of the folders exists rename or delete them for the game to recreate defaults:



%LOCALAPPDATA%\id Software\Quake Champions



%LOCALAPPDATA%\Saber



%LOCALAPPDATA%\Saber Interactive

(will only exist for former beta testers)

4. Clean Graphics Drivers

AMD and Nvidia users should consider using Display Driver Uninstaller (DDU) in Windows Safe Mode to wipe your graphics drivers completely removing all traces of past installs, and then install the latest from nvidia.com or amd.com (not opting to accept cookies may cause scrolling the page to fail)

5. Update Operating System

Check Windows (Start) button -> Settings -> Updates and Security (windows update on older systems) and hit 'check for updates', ensure you have all updates installed.

Consider upgrading to Windows 10 v1809 "October 2018 Update" especially if currently using Win10 v1703 "Creators Update" as that version has specific stuttering bugs in many games which Microsoft has sought to address with later versions (source).

You can force an upgrade, download an ISO or build a USB memory stick to upgrade or install clean via https://www.microsoft.com/en-gb/software-download/windows10.



After install it is recommended to then follow the instructions above in the Clean Drivers section to DDU wipe and then install the latest GPU drivers, as windows updates often install driver versions that cause major problems for games.



*Disclaimer*

Driver and software updates, Windows updates and the use of uninstall tools are taken entirely at the users own risk, and subject to the disclaimers of the driver, update or uninstall tool authors. Should any problems occur with the process the support of the tool or update's author should be sought.

6. The Windows Page File

It is a myth that disabling the Windows page file gains performance, Windows attempts to flush out to the page file when things are idle, leaving more system ram free to be used by active applications thus letting them perform well or in some cases - at all. The other main uses for the page file is only if an application attempts to exceed the amount of physical ram in the system it will fail over to the page file, this is slower than system ram but at least still allows the operation to complete instead of the program throwing an error or closing in best cases, or simply crashing in the worst. For these reasons some applications suggest or even require that the page file is enabled.



There is an article on the page file by Microsoft's Mark Russinovich on their Technet blog - Introduction of page file , or Mark also wrote Pushing the Limits of Windows: Virtual Memory, which covers the subject in depth, but the basics are:

The system memory commit limit is RAM + page file - a small overhead.

The system commit charge is the amount of ram committed (promised) to the system and all processes running on the system

The system commit charge can exceed physical ram, but if it approaches the commit limit the system and running processes may not get committed memory, and can this "can cause freezing, crashing, and other malfunctions".

The simplest solution for users is to ensure that at least one partition on their system is set to System Managed for the best performance and importantly stability of their games.



There have been several users who reported game crashes, even with significantly more ram than required (32GB), who found that re-enabling a page file on their system solved their stability issues.

7. System Memory