October Update

Hello everyone! I know it’s been rather quiet on my end here, and I’d like to give everyone an update on my progress. Unfortunately, development hasn’t been as fast as I’d like, but I am still working as hard as I can. Here’s a breakdown of my current progress:

Maps: 70%

Tilesets: 50%

Sprites: 10%

Story: 5%



Trainers: 5%

Additions and Other: 5%

Total Progress: 40%

Keep in mind, most of these things do not take the same amount of time to complete. The biggest hurdle is getting the tilesets and maps complete, as they require a LOT of artwork. The next most strenuous is the spritework, but it won’t take nearly as long as the tilesets. Hopefully I can knock out all the map work in the next few weeks, then I’m estimating it’ll take about 2-3 weeks for the rest of the stuff to get hammered out. I also know that Build 4 was a bit light on details and side content, so I’m hoping to take some time to go back and add some polish to these areas.

In the meantime, enjoy some screenshots of some of my current work. Build 5 will heavily feature the Amon Desert, a huge map full of all sorts of challenges, as well as the town of Jul’far. Not everything is quite what you’d expect, though! Click on the screenshots for a bit more info.

As always, I’m looking for artists to help me out with designing sprites and animations, so if you think you’d be able to help, please send me a message on Discord and we can chat about it. Also, feel free to drop by the Discord server or Subreddit at any time and chat. I’m always interested in hearing people’s ideas, suggestions, and experiences. Lastly, if you want to help in another way, head over to the Wiki to help add some articles on characters, locations, items, and more. I can’t do all this alone!