"Gameplay" video - real fun starts at min 6.Note: This review is a work in progress, as a PC gamer my first couple of hours of any game is playtesting and seeing the performance on my rig. I am using a 970 on stock settings and 3570k overclocked to 4.5ghz with 8 gigs of ram, just for a frame of reference. Game also uses Denuvo DRM which has been reported in previous games that used this such as Dragon Age or Lord of the Fallen to have performance problems associated because of the processes behind the DRM. It is my hope that this title doesn't see any performance impacts because of the DRM implementation, but sadly I think it is...once again. Seriously, do we need ANOTHER layer of DRM on top of the already existing DRM (Steam?) Ugh.PC PORT IS LOCKED TO 30 FPS BUT YOU CAN CHANGE THAT. "TURTLEBOATS YOU DONT NEED TO SHOUT MAN, NOW YOU ARE MAKING ME SHOUT!"-To change the ini files go wherever your game is saved and go to: Knight\BmGame\ Config\BmSystemSettings.ini and change the parameter for "MaxFPS=30" to "MaxFPS=60"-To delete the intro video files go to Steam\steamapps\common\Batman Arkham Knight\BMGame\Movies and delete StartupMovie and StartupMovieNV.Graphics Impressions: The game is really hit or miss at times and while the game can look good, some textures arent as crisp and tight as you would hoped it would be. At a distance the graphics look servicable, but once you get close to even some of the thugs, they look like reused assets from the previous games. The graphics settings in this port are honestly bare bones (you cant even tweak how high you want aliasing to be set at!) The game looks a bit outdated in areas but that should not come as a surprise since the game is using the same engines as the previous Arkham games, so while they have probably maxed out what that engine can do, it does not have all the bells and whistles you would like to hope for in a next gen title. It looks as though without the nvidia settings, the max settings on this pc port is on par with its console brother. There are a limited number of specific Nvidia exclusive graphics tweaks that seperate it from the console version, so in that sense it is dissapointing.To me the best way I can describe how the game looks is: washed out. The textures aren't crisp, enemies float above the ground after you knock them out, pop in happens quite frequently. The best parts to me graphically are the parts where you are soaring down around Gotham and seeing all the vibrant lush neon lights.Gameplay Impressions: Combat feels better than ever, it feels a bit more faster and fluid than the previous games (got through playing the series recently so its easy for me to compare.) To me I loved how the combat worked in previous games, but felt it was just a tad slow, nice that its sped up here. No more walking through tight corridors or seeing the same locales like in Asylum or even City to an extent, this games world is massive. Zipping from building to building with Batman's arsenal makes you wish a Spiderman game was only this good at its "web slinging" action. There is a great sense of speed while you coast from building to building and is quite fun. One moment you are on top of building, next moment you are flashing toward some thugs and blistering their bones. You can now also interrogate your victims and make them spit out some pertinent information to your mission. Launching in and out of the batmobile in pursuit of some random street thug or being propelled in to the sky all work seemless and make me excited to play with my new toy any chance I can get.Its too bad the best moments and the highlight of the game - the gameplay - SUFFERS because of the shoddy port quality. I have had my fps drop to as low as 20 in some cases. Something I have never seen happen on my 970 before running a game on its max settings (this is without the nvidia effects toggled on.)Performance Impressions: The games open world looks good, not great. That said for a game that looks like this it should not have my framerate stuttering all over the place at times. Other open world games like the recent The Witcher 3 actually look more impressive in many aspects compared to Batman Arkham Knight, and perform way more stable. I think the stability and the game being locked to 30fps is a very telling sign that this port was - nay - IS rushed without all the bells and whistles you would hope for in a next gen PC title.I will update this review later with a video with my gameplay performance using the 970. Thanks for reading and I am hoping to have more detailed impression as the night progresses. As of now I feel a bit bamboozled out of shelling out money for this, yea you can fly and punch baddies like before and its open world.... but it just doesn't look or perform like a next gen title should even with the Nvidia fluff on. The Witcher 3, really made my standards of PC gaming high, not only in a gameplay aspect but graphically speaking as well.Game feels really good when its WORKING and smooth. Heck I even had tons of fun just doing donuts and seeing the smoke effects in the batmobile at 20fps glory. For what its worth, I quite like the batmobile segments. You can cruise through walls, call it in to literally steam roll a group of bad guys, and it doubles as a freaking tank with eye popping particle effects.The combat is tight and responsive as ever, however the performance just bogs the game down way too much for me to say that this game is an instant buy right now. Couple this with the widely known game hindering DRM Denuvo, it is just mind boggling, companies continue to support DRM practices that hinder their own game and risk the games integrity in order to make another buck or two. All signs point to Rocksteady rushing this port out.Update 1: Game port was outsourced to a company named Iron Galaxy. Well, there it is.Update 2: Last update for the night its 4am! Uploaded a quick video of the gameplay, take care for now my fellow Dark Knights.Update 3: Supposedly new Nvidia drivers are out today - will try them out and let you guys know if anything changes.Update 4 June 24th: Thanks for everyone being informed gamers and doing their research. It is my hope as well not to only get a better product I paid for and was eagerly awaiting for just like you, but to help set a precedent for future PC titles from big pubs/devs. PC gamers should not be treated like second class citizens. We pay for digital titles that we can't sell back unlike console players, and are often left mercy to the corporations (its what they are) to fix their games. We aren't guaranteed anything, thankfully Valve is now accepting refunds and reports of customers from thid party vendors like GMG are now willing to process refunds.This is great news for us PC gamers. We have no excuses anymore but ourselves if we continue to support faulty products even if we are given the chance to get a refund. While I am dissapointed with this port, without problems like this, we as customers would continue to be treated in such a manner and there would be no progress.I am willing to give Rocksteady/ Iron Galaxy one chance, since they know and openly admitted to screwing up this port - thats a lot more than what Ubisoft ever did for their scam on Assasins Creed Unity for many of us. I will continue to post my impressions of the game and keep you guys up to date, as well post a follow up to the performance after the next patch. Iron Galaxy/Rocksteady, take your time - please don't rush the patch just like you did with this port. For myself personally this is your last chance.Update 5: Rocksteady has issued a public statement saying they are pulling the game digitally. In the meantime I plan on finishing the game for the review, and will post my impressions on the patch when it comes out.