Fans who were expecting Star Wars: Battlefront to reboot the popular shooter series with all the trappings of its modern cousins might be in for a surprise, as DICE Executive Producer Patrick Bach has revealed the game won't include some familiar features like aiming down sights, squads, and classes.

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"There are no ironsights in Star Wars, on the ordinary blasters," Bach said in an interview with Official Xbox Magazine . "You have scopes on some rifles, but there are no ironsights." This means players will be firing from the hip like real Stormtroopers unless they have a scoped weapon. It's easy enough to remember games before ironsight aiming, but these days it's hard to imagine an online shooter without squads.In place of squads, Battlefront is getting its own unique "Partners" system that gives both players vision of the other on the UI, lets them spawn at the other's location, and even gives them access to items the other has unlocked. Without classes, players are free to create their own loadouts using whatever items they've purchased with XP or unlocked by leveling up."We’re not taking into account what we've done before, because I think that would be disrespectful to the fans, and to what we’re trying to achieve here," Bach explained. "A lot of the things you saw in the game have nothing to do with anything we've done before. Some features of course resemble [our other shooters], because we want to make the best possible shooter, but in general we've tried to do something completely unique."Star Wars: Battlefront will arrive for PlayStation 4, PC, and Xbox One on November 17, 2015.

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