What's big, green, and pink? If you said XCOM 2's

XCOM 2 Muton 3 IMAGES

Above: The XCOM: Enemy Unknown Muton.

According to the XCOM blog , the new Muton has also received the same dose of human DNA the Sectoid got. However, where an injection of mulched-up human made the Sectoid bigger and stronger, it seems to have made the already-buff Muton smarter. We're not clear on how being smarter will work in combat, but we do know that the 2035 version of the Muton is a strong melee combatant who can not only smack your troops down with his bayonet-equipped plasma gun, but has a chance to resist all melee damage and counter attack with a melee strike of his own. So you probably won't want to send your Ranger into close quarters with one of these guys, especially since XCOM 2's aliens are said to be treated more like minibosses than fodder. Note the smaller breathing implant, sleeker armor, and bigger neck.A little background: in XCOM: Enemy Unknown, Mutons serve as the third tier of alien soldier after Sectiods and Thin Men. Their heavier armor, bigger plasma weapons, and alien grenades make them a major threat. Like their descendants in XCOM 2, the EU Muton has a suppression fire ability, plus Blood Call (a stat boost to nearby Muton allies) and Intimidate, which has a chance to panic any XCOM soldier who attacks him. There's a good chance we'll see some variation of Blood Call and Intimidate in the new generation as well.Below: The original 1994 Muton says hello.If you're keeping track, the current alien unit roster for XCOM 2 is:Advent TrooperAdvent CaptainAdvent MechAdvent TurretSectoidViperBerserkerMutonAnd of course, here's everything you need to know about XCOM 2 from our month of IGN First coverage.

Dan Stapleton is IGN's Reviews Editor. You can follow him on Twitter to hear all about how awesome PC gaming is, plus a healthy dose of random Simpsons references.