Kitava's Thirst is a unique Zealot HelmetZealot HelmetArmour: 119

Energy Shield: 24Requires Level 44, 50 Str, 50 Int .

Mechanics

50% chance to Cast Socketed Spells: Each time you use a qualifying skill a single roll determines whether all the socketed spells will cast, unlike the standard trigger condition where only one socketed spell will activate per trigger.

However, it will not cast multiple of the same spell on activation. For example, if two Summon Raging SpiritSummon Raging SpiritSpell, Minion, Duration, Fire

Mana Cost: (4-12)

Cast Time: 0.50 secRequires Level 4Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them.Per 1% Quality:

1% increased Minion Movement SpeedBase duration is 5 seconds

Maximum 20 Summoned Raging Spirits

Minions gain 15% less Added Damage

Minions cannot Taunt EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. gems were socketed, only one of them will be used.

Spend at least 100 Mana: Mana must be spent in order to qualify. Utilizing Blood Magic does not trigger the spells. Spending energy shield via Eldritch Battery does not trigger the spells. Aura reservation cost can activate socketed spells, as limited in usefulness as this is. Using Soul TakerSoul Taker

Siege AxeOne Handed Axe

Quality: +20%

Physical Damage: (105.6-124.8)–(198-234)

Critical Strike Chance: 5.00%

Attacks per Second: (1.80-1.88)

Weapon Range: 11Requires Level 59, 119 Str, 82 Dex(100-140)% increased Physical Damage

Adds 10 to 20 Physical Damage

(20-25)% increased Attack Speed

+(20-25)% to Cold Resistance

Insufficient Mana doesn't prevent your Melee Attacks

Your Physical Damage can ChillIt is too easy for the soul to escape from an open heart. to avoid actually spending mana does not work.

Use a Skill: For channeled skills with a Mana cost of above 100, Only the initial cast will trigger spells. This is because Kitava's Thirst triggers when spending mana to use a skill, not to maintain an already-used skill.[1][2]

Targeting

The spells are targeted at nearby target. This does not necessarily mean those that the skill was originally targeted. If there are no nearby targets, the casts are targeted randomly.

Strategy

There are several methods that can be used to raise the cost of skills to help Kitava's Thirst trigger its socketed spells more regularly and expand the list of usable skills that can trigger this unique. Rapid cast or attacking abilities are preferred when using Kitava's Thirst to increase the likeliness of socketed spells triggering. Because of the high mana cost needed, several spells and most attack skills struggle to reach the 100 mana threshold, however there are a few unique items that can be used to assist with this:

Channeled skills are the fastest skills, but they activate the cast only once per use (if the mana cost is sufficient), so the player has to start channeling and end channeling rapidly, which is tedious but possible.

Fastest non-channeled skills are Blade VortexBlade VortexSpell, AoE, Duration, Physical

Radius: 15

Mana Cost: (6-16)

Cast Time: 0.50 sec

Critical Strike Chance: 6.00%

Effectiveness of Added Damage: 25%Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Per 1% Quality:

0.5% increased Area of EffectDeals (3-101) to (5-151) Physical Damage

Base duration is 5 seconds

Can have up to 10 active spinning blades

10% increased Critical Strike Chance for each blade

35% increased Hit Rate for each blade

35% more Damage for each blade

+(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. , Flame SurgeFlame SurgeSpell, AoE, Fire

Radius: 30

Mana Cost: (6-16)

Cast Time: 0.50 sec

Critical Strike Chance: 6.00%

Effectiveness of Added Damage: 120%Requires Level 12Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.Per 1% Quality:

0.5% increased Cast SpeedDeals (27-563) to (40-844) Fire Damage

(50-88)% more Damage with Hits against Burning enemies

Cannot Ignite

+(0-9) to Area of Effect lengthPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. , Storm CallStorm CallSpell, AoE, Duration, Lightning

Radius: 20

Mana Cost: (6-16)

Cast Time: 0.50 sec

Critical Strike Chance: 6.00%Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.Per 1% Quality:

0.5% increased Area of EffectDeals (16-408) to (31-758) Lightning Damage

Base duration is 1.5 seconds

(10-29)% increased Effect of Shock

+(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. , Summon Raging SpiritSummon Raging SpiritSpell, Minion, Duration, Fire

Mana Cost: (4-12)

Cast Time: 0.50 secRequires Level 4Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them.Per 1% Quality:

1% increased Minion Movement SpeedBase duration is 5 seconds

Maximum 20 Summoned Raging Spirits

Minions gain 15% less Added Damage

Minions cannot Taunt EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. , Tempest ShieldTempest ShieldSpell, Lightning, Chaining, Duration

Mana Cost: (7-16)

Cast Time: 0.25 sec

Critical Strike Chance: 6.00%

Effectiveness of Added Damage: 60%Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield.Per 1% Quality:

1% increased Lightning DamageDeals (24-284) to (36-426) Lightning Damage

+3% Chance to Block Attack Damage while holding a Shield

Chains +1 Times

Base duration is 12 seconds

+3% Chance to Block Spell Damage while holding a ShieldPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. , and curses with base cast time 0.5s. Detonate MinesDetonate MinesMine, Spell

Can Store 1 Use(s)

Cooldown Time: 0.20 secRequires Level 8Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.Per 1% Quality:

Mines have 1% increased Detonation SpeedFirst Mine Detonates Instantly

Mines get 10% more Detonation Speed for each prior Mine in Detonation SequencePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. is faster, but it has 0 mana cost. FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow

Mana Cost: 10

Cast Time: 1.00 sec

Effectiveness of Added Damage: (115%-135%)Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:

0.5% increased Attack SpeedDeals (115-135)% of Base Attack Damage

5% more Attack Damage per Frenzy Charge

5% more Attack Speed per Frenzy Charge

+(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. is the fastest attack skill.

Mana consumption of a character using Kitava's Thirst offensively is huge. In average, one needs to spend 200 mana for one activation. A character with 4000 mana and 400% increased mana regeneration is unable to sustain casting to activate Kitava's Thirst more than 1-2 times per second (flasks, Rallying CryRallying CryWarcry, AoE, Duration

Mana Cost: (15-19)

Can Store 1 Use(s)

Cooldown Time: 8.00 sec

Cast Time: 0.80 secRequires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Gives nearby Allies a buff based on the damage of your weapon.Per 1% Quality:

1% increased Area of EffectBase duration is (5-5.9) seconds

Exerted Attacks deal 5% more Damage per affected Ally, to a maximum of 25%

Exerts the next 5 Melee Attacks you perform

Buff grants Added Attack Damage equal to 3% of the Damage of your Main

Hand Weapon per 5 Power, up to a maximum of 20%

Buff has 100% more Effect on your Minions

Counts total Power of Enemies and Allies in Range

(0-38)% increased Warcry SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and ClarityClarityAura, Spell, AoE

Radius: 36

Mana Reserved: (34-279)

Can Store 1 Use(s)

Cooldown Time: 1.20 secRequires Level 10Casts an aura that grants mana regeneration to you and your allies.Per 1% Quality:

2% increased Area of EffectYou and nearby Allies Regenerate (2.9-33) Mana per second

+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. are irrelevant here). Leeching that amount of mana is problematic because of the limitations of leech. There is one way to surpress this limit of regen, with tickster ascendecy Weave the Arcane.

Item acquisition

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:



Amount Ingredient General

Notes Type 8 Arrogance of the Vaal Arrogance of the Vaal 8 Item

Two-Implicit

Corrupted Discovery can lead to beauty, or it can lead to ruin. random two-implicit corrupted item Automatic 4 Jack in the Box Jack in the Box 4 Item Turn the crank,

close your eyes,

and pray to the gods

for a pleasant surprise. random item Automatic

Legacy variants

Kitava's Thirst has a legacy variant.

Version Discontinued Modifiers 3.11.0

30% chance to Trigger Socketed Spells when

you Spend at least 100 Mana to Use a Skill

15% reduced Cast Speed

(70–80)% increased Armour and Energy Shield

+(30–50) to maximum Mana

Gallery

Version history

Version Changes 3.11.0 Now has a 50% chance to trigger socketed spells when you spend at least 100 mana to use a skill (from 30%). 2.4.0 Introduced to the game.