Iron sights! We’ve redoing how iron sights are done and have made some improvements. The first person camera switches to an “aim” animation actually raising the gun to the camera instead of the old way of teleporting the camera to the gun. This also solved the problem we had before where when you aimed it moved the camera to look somewhere else. We also got rid of the red dot on the screen when zoomed in, and now you just use the gun sites instead. We added special aim fire animations too. It’s quite a bit better.





I also decided all the biomes were too foggy so I changed the maple forest biome to be pretty clear so its more distinguishable now.

