Hey, I’ve been thinking, and I don’t know if this has been said before, but I think I found further proof for your Gaster theory.

You know how in Genocide Route, Papyrus addresses that your hands are always covered with “dusty powder”?

Well, obviously, that powder is the thing that makes a monster. That powder is what you see monsters disintegrate into when you kill one.

Monsters don’t have blood. They are made of this “powder” and arguably, magic.

Everyone you kill in the game turns into dust when you kill them. There is no blood, no pain, just dust.

Everyone but one person.

Yep, you guessed it.

Despite everyone else, despite being a skeleton, Sans bleeds.

And when he’s going off-screen (or going to Grillby’s wink wink), he seems to have physical pain. He hardly makes it out of the screen.

But why? Why is Sans, a skeleton, the only one to have Blood in the entire game?

Papyrus has a difference from all the other characters’ death too.

His head. It doesn’t disappear with his body. Instead, first his body dissapears, then his head disappears after a short while.

So, why does these two characters, the characters that in your theory, you have said that they are from another, possibly completely different universe, have a different way of death than all other characters in the game?

That question answers itself.

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Dude, @dimensionalbox, look at this!! I know we talked about Sans’ “blood” before, but I didn’t even think about it in combination with Papyrus!

This makes so much sense!

