The rumors of Halo 2 Anniversary weren't only true, they were better than true.

“ It's also packing your ticket to the Halo 5: Guardians multiplayer beta that begins in December 2014.

The Front End

Master Chief will indeed return on Xbox One with a remastering of his epic 2004 sequel – arguably the most anticipated and beloved game in Xbox history – and he will hit Microsoft’s newest console with the original Halo 2 multiplayer completely intact.But that doesn’t even scratch the surface. Halo: The Master Chief Collection on November 11 – nearly a decade to the day since Halo 2’s November 9, 2004 arrival – and it will include Halo: Combat Evolved Anniversary, Halo 2 Anniversary, Halo 3, and Halo 4. All will run in 1080p and 60 frames per second and include their full multiplayer suites in their original forms, with the added bonus of running on dedicated servers. Oh, and it's also packing your ticket to the Halo 5: Guardians multiplayer beta that begins in December 2014, as well as the digital film Halo: Nightfall, an episodic release that will premiere on November 11 and run in multiple weekly installments. This is a lot to take in, so let’s break it all down.Key points:

-All four Master Chief Halo games on one disc

“ The Extras menu is the launch pad for December’s Halo 5: Guardians multiplayer beta.

Halo 5 Guardians E3 2014 Images June 9 6 IMAGES

Halo: Combat Evolved Anniversary

Halo: CE Anniversary on Xbox 360 (2011).

“ This is what many players wanted in the 2011 Anniversary game, and we’re finally getting it.

Halo Master Chief Collection E3 2014 Screenshots 14 IMAGES

Halo 2 Anniversary

Here's what Halo 2 looks like with its Anniversary treatment. This screen is from the campaign's Cairo Station mission.

Halo 3 and Halo 4

Halo 4 gets a resolution and framerate bump, and we didn't get to see what, if anything, is being done to Halo 3 besides 1080p/60fps.

“ You probably shouldn’t hold your breath waiting for Forge and Saved Films.

What it All Means

“ This could make a lot of veteran Xbox gamers very, very happy.

-Custom playlists that allow you to string together missions across multiple games-Halo 5 beta key includedMeanwhile, multiplayer matchmaking will offer the usual assortment of playlists you’ve come to expect from Halo games – Team Snipers, Rumble Pit, etc. – and let players vote on which map they want next. But what’s cool is that you may be presented with three choices that span three different games. Say, Halo: CE’s “Wizard,” Halo 2’s “Lockout,” and Halo 3’s “The Pit.” Whichever gets the most votes is the game that MCC will launch, after which you’ll be taken back to the multiplayer lobby with your friends. Finally, the Extras menu is home to the Nightfall digital feature as well as the launch pad for December’s Halo 5: Guardians multiplayer beta. It will run from December 27, 2014, and end on January 22.Key points:-Play campaign in original 2001 graphics or updated 1080p visuals-Play original Halo: CE multiplayer online for the first time-Halo PC's six exclusive multiplayer maps are also includedWhat you can expect, however – and this is huge news for fellow old-school Xbox gamers – is that Combat Evolved’s multiplayer will be playable, online, in its original form. No more Halo: Reach map packs or excuses about CE multiplayer not “feeling” right online because it never had net code to begin with (let’s leave Gearbox’s Halo PC port out of this). This will be the OG Halo 1 three-shot death pistol, the OG “Blood Gulch,” etc. I politely brought up with 343 Franchise Director Frank O’Connor, and he didn’t shy away when presented with his own previous comments. “It was [a] peer-to-peer [networking setup],” he said of the previous games. “[Master Chief Collection’s] dedicated servers fix that,” leaving 343 comfortable with replicating the offline System Link experience in an online environment. This is what many players wanted in the 2011 Anniversary game, and we’re finally getting it.Key points:-Full Anniversary treatment, including terminals-New prologue and epilogue cutscenes that tie into Halo 5-All original multiplayer maps – including all DLC maps (25 total)-Most multiplayer tricks and glitches should still work-Also includes six “reimagined” Halo 2 maps running on a native Xbox One engineThe star of the Master Chief Collection – and the reason for its existence, really – is Halo 2, which is getting the same pretty-new-engine-running-simultaneously-on-top-of-the-old-one treatment on Xbox One that its predecessor got for its tenth birthday on Xbox 360 in 2011. Saber is again handling the remastering, which, to my delight, looks incredibly nice and crisp on Xbox One in the small slice of the “Cairo Station” mission I saw, while still looking and feeling like Halo 2. Hidden terminals are being added throughout the campaign that will cryptically hint at Halo 5, while instantly switching to the original 2004 engine with the View button reveals stark contrasts in all graphical aspects, most notably texture detail and lighting.Renowned CG cutscene studio Blur is handling the do-over on all of the Halo 2 cutscenes, including a brand-new non-playable prologue and epilogue that will “contextualize the Chief’s journey in [Halo] 1-4, and also set up a bit of what to expect in Halo 5,” according to 343 Executive Producer of Publishing Dan Ayoub. I was shown a still image from Sergeant Johnson in the original Halo 2 side-by-side with how Spartan 117’s cigar-chomping CO looks in the new game, and the results are almost comically staggering. The new Sergeant looks borderline photorealistic, especially next to 2004’s dated, blocky batch of polygons.Sadly, multiplayer was not demonstrated to me, but Halo 2 Anniversary will boast the complete collection of multiplayer maps – including all of the DLC battlegrounds, even the two maps that were exclusive to the Windows Vista version. Furthermore, I asked and was assured that 343 is implementing a similar sort of leveling system as Halo 2, where you could actually lose rank if you lost enough matches. “We are in the process of constructing a leveling system,” Ayoub said. “You’ll be able to go down and work your way back up.” Also, similar to Combat Evolved Anniversary, the original code is intentionally being left intact, so exploits and glitches like super jumping and BXR should still be possible in Halo 2 Anniversary. Fortunately, thanks to dedicated servers, unplugging your cable modem (aka the “standby” cheat) will no longer work. Two-player online co-op is a new addition.And yet there’s more: on top of the complete multiplayer complement, Halo 2 Anniversary will also sport six “reimagined” Halo 2 maps running on native Xbox One technology, each designed by Halo 2 multiplayer lead designer and current Certain Affinity boss Max Hoberman. Whether or not this is a test bed for Halo 5’s brand-new engine remains to be seen, but these will be alternate takes on half a dozen Halo 2 maps. I saw a screenshot of Ascension, though 343 wouldn’t yet say how it will differ from its 2004 form. To clarify, these will not replace their original Halo 2 incarnations; they exist in addition to them.Key points:-No Anniversary-style engines for Halo 3 or Halo 4-Forge and Saved Films are in!Also of note, Forge and Saved Films from these two titles are still “being evaluated” for inclusion in Master Chief Collection, according to 343, with no additional comments provided. In my experience, this kind of response from a developer means you probably shouldn’t hold your breath waiting for them to appear.343 has confirmed that Forge and Saved Films will be included for Halo 2, 3, and 4!Ayoub kept accidentally referring to Master Chief Collection by its codename: “Ace.” As it likely refers to “ace in the hole,” it’s a fitting moniker for what is arguably the most comprehensive piece of fan service the Xbox has ever seen. Need more evidence? This Collection packs a whopping 4,000 Achievement points, as they’ve been allotted 1,000 per game from Microsoft. Some of those will be exact replicas of their original Gamerscore-earners, but some will be new, too.So, will the massive list of content and features in Master Chief Collection be enough to stoke software sales, or even convince Xbox 360 gamers who haven’t yet upgraded to the new system to take the (now $399) plunge? That remains to be seen. As fan-pleasing as this package is, it is, at the end of the day, four old games. But where Microsoft sees this disc as a one-stop shop for new Xbox One owners to get up to speed for Halo 5, I see it as something else. Halo: The Master Chief Collection is for us old-school original Xbox gamers – the ones who always wanted to play Halo: CE multiplayer online and the ones who wish the Halo 2 servers had never been taken down. It's for us, and if the first two Halos in particular play as authentically as 343 claims – I won’t know for sure until I’m given the chance to put my own hands on it – then it’s going to make a lot of veteran Xbox gamers very, very happy.

Enjoyed reading about The Master Chief Collection? I wrote an editorial with a theory on why I think this really exists

Ryan McCaffrey is IGN’s Executive Editor of Previews and Xbox Guru-in-Chief. Follow him on Twitter at @DMC_Ryan , on IGN , catch him on Podcast Unlocked , and drop-ship him Taylor Ham sandwiches from New Jersey whenever possible.