I wanted to like this and had looked forward to it, but I found it too complex, with too many (unexplained) options. The interface was slightly glitchy for me (OSX 10.11), and seemingly simple tasks in the tutorial already took a lot of micromanagement and hitting pixels in exactly the right spot and order. (Any game where I need to quit and look at outside resources to work out how to handle the interface automatically lose points with me.) I never got to the point where I could actually _play_.