##################################

# Features

##################################

- Operatives can be disbanded to free up operative slots and recruit different operatives



##################################

# Balance

##################################

- Increased minimum surrender limit to for a country to 20%

- Decrease Base manpower lost in resistance attack to 2.5% from 3%

- Increased compliance decay to give cap of 90% compliance to non democracies.

- Changed compliance loss on state changing hands to 25% from 10%

- Decreased fielded manpower requirement from German "Demand Sudetenland" to 725000 from 750000

- Improved Resistance Suppression when using "Brutal Oppression" from 65% to 75%

- Decreased compliance from collab regime operation to 20% from 30% on normal result and 50% to 40% on excelent result

- changing ideology now halves compliance

- Reduced the Compliance requirements for the Anarchist coring decisions to 50%, down from 60%.

- Increased the cost of Concessions to the Anarchists decision to 150 PP to bring it more in line with its intended purpose as an 'emergency' delay rather than a permanent one, and also made it require either of the Nationalist factions to exist. This means that once those are defeated, there is no stopping the Anarchist uprising anymore.

- operative gained from faction members now is reduced for counties that lacks industry



##################################

# Stability & Performance

##################################

- Prevent CTD when attempting to display the airwings of an airbase the player does not have access to

- Fixed abort to trigger on more cases where invalid map data is detected

- Fixed CTD on invalid naval terrain type for a strategic region

- Fixed CTD on invalid state definition

- Fixed CTD that could happen when re-ordering ship names

- Fixed CTD when displaying the tooltip of the join faction diplomatic action

- Fixed CTD when a autonomy_state has not been correctly loaded

- fixed unnamed gui objects possibly causing crashes and added an errorlog

- Blocked execution of white_peace before game start, along with error log explanation, instead of CTD.



##################################

# UI & Graphics

##################################

- Fix infinite production of ships not assigning names properly in the UI

- Ensured the Abdication Crisis timed mission will now appear at the top of its decision category, for convenience.

- Fixed the Boost Ideology window to work with more than 4 ideologies

- The list of aces to pick from is now sorted to have compatible and free aces at the top

- Releasing puppet no longer creates a new operative slot that disappears again after unpausing

- fixed some graphical issues with frontlines

- fixed operative nationality flags not properly positioned when there are more than 2

- Reduced excessive digits in percentages in various occupation tooltips

- improved operative slot tooltips to see where you are gaining your slots from

- During peace conference, collaboration events are delayed until after and non-news events are hidden



##################################

# AI

##################################

- allies no longer ask SOV for military access

- fixed ai not upgrading templates of existing units

- fixed some issues that resulted in ai preferring producing earlier ships

- ai ITA no longer releases Libya as a collaboration government

- ai will try not to pick closed economy laws if it has large allies



##################################

# Modding

##################################

- fixed accessing variables using other variables not working ( such as var_name:var_name2 )

- added seed = var support for scripted locs random list & random list effect

- laws/ministers can be now modded to use list view instead by adding use_list_view = yes to their idea group

- fixed country_resource_cost_ modifiers not applying correctly

- fixed state resource cost modifiers not showing in tooltip if there were no other resources

- country total resources can go below zero now

- The game no longer aborts due to map errors if launched in debug mode, to allow access to the Nudger

- The game now displays a pop up when reaching the main menu if it detected invalid map data when launched in debug mode

- added on_operative_recruited & on_operative_created on actions

- fixed invalid error logs with tag aliases

- added army_experience navy_experience air_experience country variables



##################################

# Database

##################################

- Renamed Elastic Defense focus to Rebuild the Lines of Torres Vedras for better flavor.

- Fixed "Catalonian Occupation Zone" to properly refer to a "Catalan Occupation Zone", instead.

- Fixed decision requirements in the Abdication Crisis timed mission.

- fixed a number of issues with the French Legitimist Monarchist branch

- Fixed flavor text in the Spanish Independence War news event

- fixed some issues with Japan's head of intelligence advisor

- dismantling the Maginot Line now removes the "Protected by the Maginot Line" national spirit. The Extending the Maginot Line Focus now requires this spirit.

- fixed an issue with Yugoslavian Fighter/Bomber competition event chain having unlocalized strings

- Added missing name for Concessions to the Anarchists decision.

- Fixed Soviet Union seizing Spanish gold reserves even if the gold was never relocated.

- The French "Economic Devolution" focus now displays the correct effects after it is taken



##################################

# Bugfix

##################################

- Renamed Franco's old portrait to prevent it from being used unintentionally by the game.

- Units now correctly divide units into fallback orders that originate in friendly territory and pass through neutral territory.

- fixed another illusive gentleman being available when the first one is taken

- army templates with >10 terrain adjusters will now create a scrollbar in template editor guis so all can be visible

- Random generated female aces now get properly gender flagged

- Made ideas database loading more resilient to script error

- fixed a case where you can steal ships

- fixed sometimes not getting used factories back when canceling an operation

- Made the distribution of states for the Carlist and Anarchist uprisings more reasonable, especially when finishing the SCW early and therefore owning a lot of states before rising up as the Anarchists.

- Requesting Foreign Manpower Garrison support no longer overflows.

- Fixed an issue where territory wasn't assigned properly in the Japan surrender to China

- fixed a rare edge case where Communist China could attempt to infiltrate itself

- Lina Odena is now properly considered female when being referred to in text. Also updated her name to have the proper diacritics.

- fixed usa fascist party popularity being set incorrectly after civil war

- annexed countries will be removed from wars now

- fixed access relations getting cancelled after a while

- fixed factory tooltips in country occupation view

- fixed collaboration government not having a proper name in some cases