A small patch has went out with a few tooltip tweaks and a change to Spirit Visage's unique passive. New stuff has been added to Balance section of post!]The PBE has been updated! Tonight's update includes the new Bilgewater themedARAM map, VFX updates for, and, the return of the, and more!Continue reading for more information!

(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

Table of Contents





New ARAM Map - Butcher's Bridge

Riot Bearricade

"Ahoy! ... [cough] Hellooo!

We’re excited for everyone to get their first look at Butcher’s Bridge, our Bilgewater ARAM map, which is now live on PBE! It has all the same rules and chaos of our beloved Howling Abyss ARAM, but with a whole new visual twist. Please leave us any feedback you have and bugs you find down below! For bugs, it would be great if you could let us know what happened and how (if you can reproduce it).

If you’d like a more in-depth look at Butcher’s Bridge and what’s coming then go check out the Dev Blog here.

Thanks in advance for your help and we can’t wait to see you all in Bilgewater, but be warned we will show you no quarter! Lastly, don’t forget to expect some changes as we continue to update and polish Butcher’s Bridge.

Current Known Issues:

Performance -- We are aware that there are some performance issues, but we will be actively optimizing so there should be improvements in future deploys. Please be very vocal if you notice anything and it would help if you could share with us your system information/configuration.

Missing Art Pieces -- We know that we’re missing art assets like the loading screen and client art and we will be implementing these later.

Missing/Incorrect Text -- There is incorrect and placeholder text scattered around and will be replacing these (for example in some locations like in custom games it is listed as Howling Abyss Test).

Missing Audio – Some announcements are missing, but will be updated soon!"

REMEMBER

Screenshots

Video

Mark / Dash

Assets

VFX Updates

Nunu

Here's a video preview:

Rumble

Shyvana

HUD Update Returns

Tahm Kench Texture Tweaks & CS Quote





"Call me King, call me demon - Water forgets the names of the drowned."



Balance Changes * Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.



* Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These areofficial notes.

Champions

Magic Resist per level increased to 1.25 from 0

to 1.25 from 0 Fling (E) root for landing in Mega Adhesive increased to 1/1.25/1.5/1.75/2 seconds from 1 second at all ranks

Base HP increased to 610 from 590

to 610 from 590 HP growth increased to 95 from 90

to 95 from 90 Tongue Lash (Q) damage reduced to 80/115/150/185/220 (+.7 AP) from 80/120/160/200/240 (+0.8 AP)

damage to 80/115/150/185/220 (+.7 AP) from 80/120/160/200/240 (+0.8 AP) Devour (W) enemy champion devour damage lowered to 20/23/26/29/32 (+.02 AP)% from 20/24/28/32/36 (+.04 AP)%

enemy champion devour damage to 20/23/26/29/32 (+.02 AP)% from 20/24/28/32/36 (+.04 AP)% Devour (W) now lists maximum damage against neutral monsters at 300/350/400/450/500

now lists maximum damage against neutral monsters at 300/350/400/450/500 Thick Skin (E) cooldown increased to 16/15/14/13/12 seconds from 10/9/8/7/6 seconds

cooldown to 16/15/14/13/12 seconds from 10/9/8/7/6 seconds Abyssal Voyage (R) additional magic damage to basic attacks and spells reduced to (10 + 4/5/6% of bonus HP) from (10 + 6/7/8%)



Items

[ Added 6/25 ] Spirit Visage

Unique passive now reads " Increases all healing received by 20%." from "Increases self-healing, Health Regen, Lifesteal, and Spell Vamp effects by 20%." [Note: This is a functionality change. SV's passive now increases outside heals like Soraka or Sona rather than only self heals.]

[ Added 6/25 ] Archangel's Staff & Seraph's Embrace (Crystal Scar)

Price increased to 3000 from 2690

Now Builds out of Needlessly Large Rod + TotG +1030g

AP increased to 80 from 60 [Note: The Crystal Scar variant's of these items now match the recent SR changes.]

[ Added 6/25 ] Wooglet's Witchcap (TT & Crystal Scar)

Now builds out of Seeker's Armguard + Needlessly Large Rod + 1050G

Total cost now 3500g from 3540g.

Crystal ScarTT & Crystal Scar

The recently announced ARAM map is now on the PBE for testing. This new map is one of the many things to go along with the upcoming Bilgewater event!Before we dive in, here'swith a bugs and feedback thread for: Butcher's Bridge is set to be on the PBE for a while, it will not be releasing in 5.13.Thesummoner spell has also been updated onButcher's Bridge musicButcher's Bridge Shop Keeper VO - "Bubbs and Finn", andall have vfx updates on the PBE!Nunu Bot has also had his lightning vfx during his R touched upandalso have updated version of their unique R vfx:Here's a video preview:andalso have their VFX updated in a similar mannerwill also have updated W VFX but they are currently missing in today's update.The work in progressis back on the PBE for more testing.One change introduced this cycle is the green dot, that normally symbolize's your allies have their R abilities ready, now slowly fills up to show when an ally is going to have their R ready for use.Next up we have a few updates to, our upcoming champion currently testing on the PBE.Today's patch includes texture tweaks and clean up to bothbase andskinchampion select quote has also been added:Check outfor acatch up with the individual update links below !