Told ya I had two in my arsenal this time, didn't I? Hehe.

AutoChipper was a strange one; I didn't know what to make of it for a time. I struggled at making it look like Chipper whilst still being intimidating, so I had it assume a more bear-like appearance to fit the fact that this is, at the end of the day, a Five Nights at FREDDY'S world. I wouldn't be surprised if all of the Chipper & Son entities were brought about by the glitches wracking the world in the original game, rather than having actively lived in Animatronica.

The AutoChipper; a shining beacon of hope and technological advancement in Animatronica. The cybernetic creation marked the beginning of a new era - an era where resident animatronics could create robots of their very own, rather than having to birth them. The population would surely increase ten-fold, and the creations came with the plus side of being entirely controllable! They would do whatever their creator wanted!

At least...that had been the plan.

However, the reality was that animatronics were not meant to artificially create their peers, as the AutoChipper sadistically proved.

Having been designed for the sole purpose of collecting lumber and creating wooden chips out of it, grinding the hard bark to a pulp in its nigh-unbreakable jaws, it was not long before the robot realised it could be destined for far greater things. The problem with making creations based on one's own image is that said creations begin to think like their creator after a short while - the AutoChipper went rampant, the hulking entity having become ungrateful for the dreary life it was given, and turned on the animatronics it had been created to serve.

Indeed, the animatronic no longer sharpened its teeth on the hard bark of trees.

It found the metal bones of the residents of Animatronica to be a much more satisfying choice.