According to all of my tests you can't define more than ten custom spawns and have them work on a custom server. It will work in the editor, it will work with 10 people on either PlayFab or custom server, but as soon as you go over ten players the spawns will be random.I did have a brief conversation with @masterdigital about it, he said it might be a bug but at the time he wasn't currently working on the system editor. It's 100% re-producable but obviously you need a custom server to test itIf you could knock up a custom system, randomly place more than ten s pawns, and host some games with AI players and try and reproduce I'd be grateful.Obviously this only really applies to FFA games, but it is a big shame. I was trying to use my code to evenly place spawns for FFA games.