Popular vector editor Adobe Ilustrator is a great tool for creation of various types of 2D graphics. Smart and interesting way how to spice up any artwork can be the use of our free SVG filters - Salt & Pepper, Sandy Noise - as a texture generators. The source files and example are available for download at the end of this article.

1. Download and unpack archive file (.zip) on your hardrive 2. Create New or Open an existing artwork in Adobe Illustrator 3. Select Effect > SVG Filter > Import SVG Filter 4. Search for and select the file "fractal-noise-filters.svg" from the unpacked archive and click Open ... (Import status click OK) 5. Create or select any object - shape, text, group etc. 6. Apply the filter on selected object by selecting Effect > SVG Filter > ...and one of the following ... PEPPER (2 variations) SALT (2 variations) SAND_dark (3 variations) SAND_light (3 variations) Enjoy and don't forget save your artwork :)

Here is a short overview on how these filter effects works ( how they are built).

In general you can modify any SVG filter directly in Adobe illustrator by performing some of the following steps:

1. Go to Effect > SVG Filters> Apply SVG Filter

2. Choose filter which you want to modify

3. Click Edit SVG filter button (fx)

4. Modify ... Save



or if you have already applied filter on your object

1. Click on applied filter label in Appearance panel

2. Click Edit SVG filter button (fx)

3. Modify ... Save

For example, if you want to have noise texture with more detailed fragments try to set higher value for "numOctaves" and lower value for baseFrequency in feTurbulence (Step 1), together tonal range improvements to keep approximately same look (Step 2):



