Rock Pouch

A pouch full of large rocks.

Projectile:

Stats:

Damage: 7

Tier: UT (Cyan Bag)

MP Cost: 50

Range: 5 (Speed: 150 Lifetime: 333)

Effect: Slow for 2 seconds

Stat Bonus: -5 Speed

Fame Bonus: 1%

Feed Power: 200

CAN BE USED BY ANY CLASS

Drops From:

Anything that drops a t5 abilty. At half the rate. (Twice as rare)

More info

I’ve been tweaking this idea for a couple hours now and finally can say, with full certainty, that my rock pouch is balanced. Slowness is a useful debuff that is never really op in any situation and I feel any class should have the opportunity to use it if someone isn’t around to do it for you. Keep in mind that it is still more beneficial if a huntress or archer were to be the one slowing with the major drawbacks being you can’t use your traditional ability for your class and -5 speed, also no pierce and low range as to not rival the quiver or trap in any way.

I gave it a short duration to prevent people from switching abilities, using it, and switching back in time to keep slowing, while also giving it a long enough duration to be useful. The low range and no pierce to prevent rivaling the quiver or trap and to also make people still prefer to use a huntress or archer or have one with you. It’s relatively common mainly because of how bad it is, but it’s also to be easy to replace since it changes a bit of how every class is played. -5 Speed to add onto the drawback of not being able to use your better ability while keeping something slowed. And finally the 7 damage just because it always will do a minimum of 1 damage to anything to make the item funner.

Do keep in mind how common it is and the drawbacks of using it. Also that it is not meant to be an amazing item, just uniquely useful.