



Unreal is a highly enjoyable classic FPS with some rough edges. Unreal Evolution seeks to address these and bring a high quality golden age game to the next level. Expect tighter overall design. If you've played my critically-acclaimed 'GMDX' mod for Deus Ex, you know what to expect: Unreal Evolution is intended to enhance the overall experience yet retain the original spirit and concepts: Unreal but better. Enhances Unreal Singleplayer and the Return to Na Pali Expansion Pack. Multiplayer is not Supported.



Polished, Visceral Weapon Design with Faithful Execution { 1: Polished, highly refined weaponry. All weapon bugs squashed; 2: Considerably overhauled effects: gore effects, impact effects, projectile effects, recoil effects, muzzle flash and much more; 3: New weapon upgrade modules to customise Unreal weaponry to your liking, increase replayability, and make thorough exploration worthwhile; 4: New input and weapon behaviour: Press "2" to manually reload the automag. Headshots with any weapon deal minor bonus damage + more; 5: Enhanced satisfying audio design; } Expanded Artificial Intelligence { 1. New AI attacks & tactics for almost all enemy types; Even tentacles have more diverse behaviour. 2: All new enemy types add meaningful diversity to Unreal's combat; 3: 227 damage and projectile speed scaling is removed. Instead a more engaging approach is taken: Enemies are encountered in slight higher frequency on higher difficulty modes, and enemies are smarter. } Enhanced Level Design and Graphics { 1. Subtly Improved art direction. Faithful upgrades; 2. New challenges, locations and secrets without changing the levels in any major way; 3. Bugfixes and polishing; 4. Utilizes advanced 227 engine features such as "true crouching" and skybox coronas; 5. Improves all Unreal and RTNP expansion pack levels. } Upgraded Inventory & Player Control { 1. Vastly improved dodge mechanic: slightest inclines won't cancel dodge, small objects on the floor won't block it, you can dodge underwater + more; 2. New optional player input such as dedicated dodge and grenade keys bindable from the menu; 3. Improved inventory system: Flares last longer. Forcefields are actually useful now. Scuba gear won't instantly drown you if deactivated and so on; 4. New optional Hardcore mode for those seeking a true challenging but fair test; 5. New useful autosave system with multiple save slots; } //This and much more!