If' your hands have been itching for LittleBigPlanet 2, they're going to have to a wait a little longer. The rest of you is going to have to be patient, too. Media Molecule has announced that the game is getting pushed back from its original release window of this holiday season to sometime in January 2011.

The team broke the news on the game's official site. The decision came about because of an old but understandable reason: The team needed more time. Here's what they had to say:

LittleBigPlanet 2 is a crazy dream, a dream to allow players to make whatever kind of game they want, but also to play though a great adventure of drama and excitement, power-ups, and cinematics. But like all of the most ambitious ideas, it can be a considerable challenge to turn these dreams in to fun games. We’ve all been working like powered-up space ninjas and we’re almost there, but because we love what we’ve made, and we love our little sack-friends, and most of all we love all our fans out there, we couldn’t let you all get together until we knew we were giving you the best experience imaginable. Which is why we’ve taken the hard decision to delay the worldwide release of LittleBigPlanet 2, originally slated for later this year to January 2011.

We know this will come as disappointing news for all you LittleBigPlanet fans, and believe us, we are disappointed too. We are a tight-knit team and we take enormous pride in our work, so to raise the bar we’ve set with the original LittleBigPlanet, a game that has been so embraced by all, we’ve agreed to allow ourselves a bit more time to deliver the experience that our great fans and community deserve. We are truly sorry, but hope you understand that we have to build the best possible game, as it is the foundation of our community.

On the upside, we are going to find a way to give more of you a taste of LBP2 prior to launch, so stay tuned.

Thanks for your continued love and support, it won’t be long – we promise.

Lots of love from all at Mm

While it's certainly a bummer, if it means the game will be better in the end it's hard to argue about the decision. And if we're trying to look on the bright side, at least it gives would-be creators more time to flesh out their cool ideas for the game.