Hotfix Notes – 12/16/14

Hotfix – 12/16/14 6:00 AM PST

• Subterranean Spy now correctly reveals the opponent’s hand while tunneled

• Shattered Destiny booster packs can now correctly be filtered in the Auction House

• Shattered Destiny Primal Packs can no longer incorrectly drop when players use Shards of Fate boosters to enter a limited tournament

• Saving a deck during a limited tournament no longer can incorrectly save cards that were not in the deck at the time you saved it

• Eternal Drifter was missing part of its game text and now properly reads: “When this enters play, this gets a random champion charge power. Then, this gains a charge for each charge you gained this game. When you gain a charge, this gains a charge. This card can use charge powers without meeting their threshold requirements.”

• Heavy Welding Bot was missing its correct text and now properly reads: “When this enters play, put target artifact with cost (1) or less from your graveyard into play.”

• Corrupt Harvester was missing its correct text and now properly reads: “Lifedrain This can’t be blocked except by artifact troops and/or blood troops.”

• Daring Swordsman was missing its correct text and now properly reads: “This deals double damage.”

• Eternal Drifter now correctly can use all charge powers it gains

• Bastion of Adamanth no longer incorrectly prevents a troop from being readied outside the ready phase

• Flock of Seagulls now correctly prevents extra damage from Crush

• Lethal damage no longer lasts until the end of the turn. If the troop dies it correctly falls off

• The alternate art Pack Raptor now correctly reads the same as the regular version

• Angel of Dawn and tunneled troops can now be interrupted

• Tunneled troops now display properly when you reconnect into a game

• The animation for tunneled cards has been updated

• Mercenary icons are now visible in the stash

• While building a deck, cards that move into view no longer show without text or as black rectangles

• Players can no longer lose their priority bar by rapidly clicking their priority hot key when drawing a card while Shrine of Prosperity is in play

• Replicas are now correctly gaining Replica and Artifact to the type line of the troop

• Cards that are put into your bin while drafting will now show up in your reserves during deck building. If you put no cards in your bin during the draft, all your cards will show up in the reserves during deck building

• Fixed an issue where players were not correctly removed from prior games and would cause them to prematurely lose subsequent games

• Troops that transform into actions now properly revert prior to the transformation