Fighting Style: Alternative Grips

You have learned to hold your sword in a variety of unconventional ways in order to bypass your enemies' defenses. When you make a two-handed attack with either a longsword or a greatsword, you can choose to use either a half-sword grip or a murder grip. A half-swording attack deals piercing damage, and a murder stroke deals bludgeoning damage. Your alternative grips grant +2 to hit against targets equipped with heavy armor (or analagous protection such as scales or a shell), and cannot have disadvantage imposed on them as long as you can see your target.

Feat: Rightly Ending

You have learned the proper way of dispatching an enemy during a swordfight. You gain the following benefits:

As a bonus action, you can unscrew the pommel of your longsword or greatsword and make a thrown ranged attack with it.

Your pommel deals 1d4 bludgeoning damage, and can be thrown with a range of 20/60. It benefits from all magical properties of the sword that it was unscrewed from.