You will be able to customize graphics settings on PlayStation 4 and Xbox One just like if you were playing the PC version of Project CARS. The news comes from a recent playtest by Digital Foundry at Slightly Mad Studios, even though the gaming outlet wasn’t given a change to try and see what impact those settings have on gameplay.

The customizable graphics settings include “Visual FX”, “Authenticity”, “Field of View” and “Movement”, but you will be able to tweak as you prefer post-process features like bloom,

crepuscular rays and scree-space effects (rain and dirt), and even tailor the field of view to your liking.

As you can see, this kind of options usually have an impact on performances for what matters PC. We don’t know yet it those will change the game’s graphics on PlayStation 4 and Xbox One, for example passing from 1080p and 60fps on Sony’s console (900p on Microsoft’s) to 30fps if some post-processing effect is activated.

Something similar happened with the original BioShock for Xbox 360 and PS3, and Tomb Raider: Definitive Edition on both the next-gen consoles where you were able to activate v-sync, determining the amount of fps (30 or 60). However, definitely, this would be a first for a racing game.

Share your thoughts about Project CARS graphics on PlayStation 4 and Xbox One in the comments section below.