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Note: These numbers are added to the class maximum stats to obtain the characters’ actual maximum stats.

Avatar

Your Avatar’s maximum stats depend on the Boon and Bane picked during creation. To determine your Avatar’s modifiers, add together the positive (+) numbers for his/her Boon with the negative (-) numbers for his/her Bane.

Boon/Bane Str Mag Skl Spd Lck Def Res HP 1 / -1 1 / -1 2 / -1 2 / -1 2 / -1 Strength 4 / -3 2 / -1 2 / -1 Magic 4 / -3 2 / -1 2 / -1 Skill 2 / -1 4 / -3 2 / -1 Speed 2 / -1 4 / -3 2 / -1 Luck 2 / -1 2 / -1 4 / -3 Defence 2 / -1 4 / -3 2 / -1 Resistance 2 / -1 2 / -1 4 / -3

E.g. An Avatar with Speed as his/her Boon and Luck as his/her Bane.

Parameter Str Mag Skl Spd Lck Def Res Modifier for Boon = Speed 2 4 2 Modifier for Bane = Luck -1 -1 -3 Full modifiers -1 -1 2 4 -1

Shared Characters

Name Str Mag Skl Spd Lck Def Res Felicia -2 2 1 -1 1 Jakob 2 -2 2 -1 -1 Kaze -2 2 3 -2 -1 1 Azura 1 3 -3 Silas 1 2 -1 -1 Shura -1 -1 3 -1 -2 2 Izana 1 1 -2 1 Mozu 1 1 1 -2

Exclusive Characters

Name Str Mag Skl Spd Lck Def Res Gunter 2 1 -2 2 -2 Elise -1 3 -2 1 1 -3 1 Arthur 1 3 -3 1 -1 Effie 3 -1 1 -1 -1 Odin 1 1 -1 1 -1 Niles -2 -1 3 1 Nyx 3 -2 2 -1 -2 1 Camilla 1 -1 1 1 -2 1 Selena -1 -1 2 1 Beruka -1 2 -2 2 -1 Laslow 1 2 -1 1 -1 -1 Peri 1 -1 1 -2 2 Benny -3 3 1 Charlotte 3 2 -2 -2 Leo -2 2 -2 2 Keaton 3 -2 -1 2 -1 Xander 2 -1 -1 -1 2 1 -2 Flora 1 -1 2 -1 1 -1

Children

The modifiers for children characters are equal to (their father’s modifiers + their mother’s modifiers +1). If your Avatar pairs with a children character, Kana does not receive the +1 to his/her modifiers.

E.g. Shigure or Dwyer with Jakob and Azura as the parents.