Posted 08 October 2013 - 10:09 AM



Mech(s): Locust, Shadow Hawk*, Thunderbolt*, Battlemaster*, Hero Atlas, and Champion Spider



Locust, Shadow Hawk*, Thunderbolt*, Battlemaster*, Hero Atlas, and Champion Spider Map(s): Crimson Strait



Crimson Strait Pattern(s): Flame





Update the EoR Screen so it will make more sense to the user.



Premium and 'Mech Boosters will affect how much XP you will get for First Victory of the Day.



Performance



A lot of 'Mechs have had a new LOD pass done on them, this will hopefully increase certain users performance.





Altas Founder head has it's collision back.



Streak SRMs no longer auto-aim on the Blackjack's center torso.



Fixed where users could see out of the world when using 3rd person near a vertical piece of terrain.



Moving a the reticle away from a targeted 'Mech will decay the lock-on once again.



A slew of map stuck bugs and visual issues.





UI 2.0 MechLab



DX 11 + Engine Update



UI 2.0 Pilot Lab (possible)



Community Warfare Building Blocks



Skirmish Mode (Deathmatch and Team Deathmatch





UI 2.0 MechLab



UI 2.0 Pilot Lab



UI 2.0 Misc.



Attack/Defend Mode



Loyalty Points



Achievements



Mercenary Unit Life





Matchmaking



Private Matches



Player Level





Mercenary Life





Ready Screen



Loyalist Life



Inner Sphere



CW Economics



Mercenary Unit Assets



Mercenary Unit Logistics



Contracts



Planetary Warfare



Front Warfare





Loyalist Unit Life





In design 1 – A twinkle in our eyes, we are still brain storming.



In design 2 – Feature brief has been presented to stake holders for vetting.



In design 3 – Design has been approved and is being broken down into user stories.



Ready for development – Design complete, waiting for resources to be assigned.



In development – Resources assigned and actively working on feature.



Ready for internal test – Feature is complete and ready to be tested by QA.



Ready for public test – Feature has past basic internal testing parameters and is ready for public testing.



If you pre-ordered a Phoenix package (excluding Saber package) before October 15th you can expect everything to be delivered into your account during downtime on the 15th. Players who have purchased Overlord or Guardian packages will be able to select and redeem between 2 and 4 cockpit hanging items from the 6 available factions. You will be able to select any combination of hanging items.While the functionality for rewarding LP is currently in the game, players are not able to use or control which faction they will earn LP for. We are actively building the features associated with earning and using LP. Loyalty Points will make their debut as part of Phase 1 of our CW delivery. See below for more information.* Available only if you have ordered a Phoenix Package.GameplayBug FixesWe should be seeing the following features on PT:The following features are part of the Community Warfare master feature. Each of these has been identified as an isolated feature that can be developed and released independently or as a group with other blocks. Each block is not created equal, some are incredibly large, some are very small. I’m trying to find an easy way to visualize these blocks via the website, for now text will have to do.A note on development phases.