As we near completion, we’re focusing our development time on putting together and refining a big group of smaller tweaks and features. Our teams are focused on polishing up textures and models, nailing down the UI to ensure the best and relevant information is given the player, balancing skills, abilities and difficulty and ever importantly; hunting down those bugs.

As we’ve expanded our video production pipeline, we realize that it’s much easier to show, rather than tell about, updates and development progress. As such, this update, and future ones are going to show footage from the latest studio development builds. You will see news things that have been added and existing things that have been updated.

These videos will follow the format of a traditional “Let’s Play”, but the development build will continue to evolve as each successive video drops— much like those troublesome Pandorans.

You can find the first part of our series here: