Lot’s of work went into this one! PLAY ONLINE! Scroll down for details.

Some important news:

The campaign has stalled again at 20% with about 1 week left (NOOOO!), help us revitalize it by sharing with your friends and contributing! This is what we are aiming to, music-wise (check it out, it’s awesome)

We are on IndieDB now! vote for Ananias so that more people gets to know about it!

Diet Ardee continues his Let’s Play with v1.19, exploring the different types of monster pets.

Denzi and I continue working hard on the art and code side.

Expect some exciting news on the Music part soon! but we need more funds!

Now for the changes:

New Features:

Healing Ponds – Explore the levels and you might find these one time wonders that replenish your hitpoints

Stand by command – Order your pet monster to stay where he is

Allow passing turn and moving around in safe rooms

User Interface:

Flip sprites based on where they face

Locate monster sprites slightly offset to give a better impression of depth

Add title screen menu

Enhanced monster descriptions

Show player strength and pet stats

Changes on save/restore flow

Relocate location intro images

Center inspector title and icon and change title color

Balancing

Nerf weapon bonus, Buff weapon malus

Nerf healing upgrades

Nerf skill point upgrades

Change starting level for Jackals and Fairies

Fix guard item AI for both enemies and pets

Add more bone and ether enemies

Make ranged attacks require skill points, make guardians attack ranged enemies

Add skill points to archers

Buff some early monsters skill points

Add entrap to demonspawns

Bugfixing

Prevent archers from attacking covered by player

Prevent warping into other monsters

Prevent pets from warping while on defend command