Fix macOS Mojave Font Rendering Issue Ahmad Awais

Just updated to macOS Mojave only to find out that there is a terrible font rendering issue for almost all the ElectronJS based apps like VSCode my code editor of choice. After researching a little bit, messing around with system defaults, less to my surprise, I found out that Apple has disabled Subpixel antialiasing for text in macOS Mojave. It’s gone.

We developers spend 80% of the time in code editors. It's only fair to learn your editor deeply. But man learning editors is hard. That's exactly why I am teaching developers my workflows after years of development experience. Become a VSCode Power User today. Learn almost everything I know. Jump to table of contents ↬

Little more research led to a fix, all you have to do is open up your Terminal application ( COMMAND (⌘) + SPACE then search for Terminal ) and run the following command. I’ve just launched a course called VSCode Power User →

This is easily my best work ever. Check out why I worked ridiculously hard for 1.5 years and a 1,000+ hours building, recording, sharing 200+ dev tips in this VSCode.pro course! defaults write -g CGFontRenderingFontSmoothingDisabled -bool FALSE

⚠️ Using FALSE/NO is the same since it’s a boolean data type.

👨‍💻 I’m teaching thousands of devs how to become VSCode Power Users →

✅ This site is super fast?! It’s hosted with Kinsta on Google servers → This will lead to the font smoothing to be enabled — especially for non-retina external monitors. You’ll thank me later. You need to sign out and sign back in or restart your Mac before you can see your changes after running this command. That’s pretty much all.

Some folks in the comments asked about how I stumbled upon this fix, so for the sake of technical know-how, I am updating this post with more details. 🎯 Apple’s macOS normally has a set of defaults that you can change programmatically. I have such an opinionated workflow for whenever I install my OS from scratch. That’s a story for another day. 🤖 I remember in the past, with High Sierra, I had to enable subpixel font rendering on non-Apple LCDs. That was the AppleFontSmoothing option which I set to true, or one could directly add -int 1 for that option. 🤔 I was unable to find that setting in macOS Mojave defaults . I kept looking in there. Especially in the Apple Global Domain settings, since that’s where the old setting was. 🙃 Aha! I found a new setting in there, it’s called CGFontRenderingFontSmoothingDisabled — it’s quite evident what this setting does. Disables the rendering of smooth fonts. It was set to 1 which means it was set to TRUE or YES .

So, all I had to do to try my luck was to disable this font smoothing disabler, i.e. enable to font smoothing on non-Apple/non-retina LEDs. For that I wrote this following command: defaults write -g CGFontRenderingFontSmoothingDisabled -bool FALSE defaults — access the Mac OS X user defaults system

— access the Mac OS X user defaults system −g | −globalDomain | NSGlobalDomain — Specifies the global domain. ’-g’ and ’-globalDomain’ may be used as synonyms for NSGlobalDomain

| | — Specifies the global domain. ’-g’ and ’-globalDomain’ may be used as synonyms for NSGlobalDomain CGFontRenderingFontSmoothingDisabled — the setting which I wanted to disable to enable the font smoothing

— the setting which I wanted to disable to enable the font smoothing −bool [ean] — Allows the user to specify a boolean as the value for the given preference key. The value must be TRUE/YES or FALSE/NO I ran this command, checked if it worked, by logging out and in, and boy it did. Super happy. I wish Apple fixes this instead of disabling this option altogether in the near future updates.

🎉 Since I am a big fan of VSCode I did a before/after --diff of the defaults and it seems the setting is now set to 0 and it works so hurrah!