[AUDIO]

– Enabled streaming audio by default, making use of the ‘sound cache’ unnecessary. The sound cache can be forced back on by setting snd_disable_legacy_audio_cache 0 if any issues are found.

– Weapon reload sounds now follow the reloading players as they move around.

– Fixed sound device override exploit to cancel sounds.

[GAMEPLAY]

– Replaced custom Terrorist one-handed walking animations for the MAC10, MP7, and MP9 with an alternative two-handed version to improve weapon recognition at a glance.

[MAPS]

ShortNuke:

-Added more spawn points per side

-Fixed model occlusion bug inside vent

-Added solid background to top of yellow crane inside site