The rising trend of interactive sessions in educational, corporate, and for other commercial purposes have propelled the demand of interactive projectors. Additionally, technological advancement in terms of the Internet speed and connectivity and constantly rising adoption of projectors in institutions and offices for training purposes is creating opportunities in the global interactive projectors market; which held the market size of $1,543.72m in 2018. Foreseeing the augmenting applications of interactive projectors, the global interactive projectors market is projected to grow at a CAGR of 18.45%, during the forecast period 2019-2025.

Geographically, North America is the most lucrative segment in the global interactive projector market. As per this report, the North American region grabbed around 39.75% of the total interactive projector market share. The huge availability of enterprise, corporate, and institutional infrastructures is expected to be a significant factor for regional dominance. Also, increasing technological advancements in the U.S. and Canada are supporting the interactive projector market growth.

Interactive Projector Market Outlook

Corporate efficacy of interactive projectors was determined as key application in the global interactive projectors market. Also, the corporate application is expected to grow at a CAGR of 22.78%, during the forecast period. Interactive projectors are highly used in in-office social tasks such as meetings, presentations, and gatherings to optimize the level of interaction. Additionally, increasing enterprises and corporate culture globally is anticipated to be a significant growth driver of the interactive projectors market.

Interactive Projector Market Growth Drivers

· Educational Institutions: Adoption of interactive projectors in the educational institutions and growing trend of interactive learning classes is driving the global educational projectors market. Additionally, increased government funding and support from private organizations to support the educational sector are augmenting the global interactive projectors market growth. BenQ, a high-quality interactive display projector producer projected that the worldwide demand for higher education is anticipated to grow from 100 million students in 2018 to 250 million students by 2025. Thus, the company estimates that demand for interactive projectors will concurrently increase with increasing educational demand for interactive teaching methods.

· Enhanced Gaming Experience: Projector driven digital interactive walls, floors, and tables are upgrading the gaming experience. It allow gamers to customize gaming arena and turn basic gameplay into an interactive one. The gaming industry is fostered by introduction of new technology that can enhance the gaming experience. According to the World Economic Forum, the e-sports industry serve around 300 million audiences globally, and the industry is poised to generate revenue worth one billion by 2020. Advancement in the Internet and gaming technology is attributed to high growth of the gaming business. With such growth in the gaming industry, demand of interactive projectors will increase, and support the growth of the global interactive projector market.









Interactive Projector Market Trends

· Energy efficient: The utmost need to reduce carbon footprints has encouraged the key players in the market to develop energy efficient and eco-friendly projection solutions. Resultantly, major key players in the market are competing over energy efficiency aspect of interactive projectors.

· Aesthetics Applications: Countries are investing in interactive projectors to enhance aesthetics of commercial or public infrastructure such as museums, airports, and stadiums. Deploying interactive projectors at such places improves the customer experience and the aesthetics of place.

Interactive Projector Market Key Players Perspective –

There is strong threat from local players in this market, as the technology is fairly feasible to replicate. The key players present in the interactive projector market are Sharp Corp., Smart Technologies, Epson America, Inc., ProVision Technologies, Texas Instruments Incorporated, Seiko Epson Corp., BenQ Corp. Mimio Boxlight (U.S.), Dell Technologies Inc., Panasonic Corp. CASIO COMPUTER Co., Ltd., NEC Display Solutions, Ltd., Optoma Technology Inc., Touchjet Inc., and Delta Electronics Inc.

Interactive Projector Market Research Scope:

The base year of the study is 2018, with forecast done up to 2025. The study presents a thorough analysis of the competitive landscape, taking into account the market shares of the leading companies. It also provides information on unit shipments. These provide the key market participants with the necessary business intelligence and help them understand the future of the Interactive Projector Market. The assessment includes the forecast, an overview of the competitive structure, the market shares of the competitors, as well as the market trends, market demands, market drivers, market challenges, and product analysis. The market drivers and restraints have been assessed to fathom their impact over the forecast period. This report further identifies the key opportunities for growth while also detailing the key challenges and possible threats. The interactive projector market research report also analyses the application of Interactive Projector Market in various sectors such as real estate, small and medium-sized business, and others.

Interactive Projector Market Report: Industry Coverage

The interactive projector market report identified current trends, opportunities, and challenges in the industry along with a detailed depiction of strategies by the existing market players.

The report also provides facts, figures, and statistics about different types of interactive projector market and their use in various sectors.