Last update we intended to push a mid-season update strictly based on the visualization for zones and fans in a stadium . As PAOK posted here a few weeks ago, the update only included level 0 and 1 zones. We underestimate how long this was going to take and hope to be able to finish the remaining zones by the end of this season. As this took most of the workload, there isn't anymore ME-related changes coming this season. We apologize for this inconvenience but promise that for the next season update the ME will gain a huge step forward.

Apart from this, there are two other changes to announce:

- Friendly matches no longer will have a negative effect towards your formation chemistry level (it can still be increase during a friendly match).

- Wages are now more dynamic thanks to the new player and staff events. Your player and staff members can request an increase in their salary at the end of the season if they feel like they have earned it. This can be define by their performance or over-using them constantly for competitions. As a manager, you have the ability to approve or decline a request. It is your job to carefully examine each request and determine their validity. Be cautious when handling such duty as approving or declining a request can have a positive or negative consequence. Note that not all of your players or staff will sent out such requests, as it's based on their performance and/or how often their being used. The requests will go out at the end of the season, and you have up until the first Friday of the season to take action. Requests that remain idle will be automatically rejected. This also means that higher-tier players and staff members will most likely have a higher wage range making them less accessible for all clubs.

As always, thank you for the continuous support.