Metal Gear Solid creator Hideo Kojima has explained that The Phantom Pain will be less like films than previous games, and more like a television show.

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"I'm sure you're worried about if the cutscenes are as long as Metal Gear Solid 4," Kojima said during an E3 roundtable. "Since this time around we're using an open world environment," Metal Gear Solid V "If you think of Metal Gear Solids 1-4 as movies," Kojima continued, "[The Phantom Pain] is going to be like a TV series with episodes." Each episode breaks down into a non-linear missions with that eventually "come together to complete the story we have designed."Ground Zeroes perhaps best represents this idea. "Phantom Pain is the big game, and included in that is the prologue, Ground Zeroes," Kojima said.Is this a good step for the Metal Gear franchise? Let us know in the comments below.

Mitch Dyer is an Associate Editor for IGN's Xbox 360 team. He’s also quite Canadian. Read his ramblings on Twitter and follow him on IGN