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Title: Marine1 Filename: themes/marines/marine1.zip Size: 2.69 MB Date: 03/21/96 Author: Sergeant Daniel G. Snyder, USMC Description: This is the first of what we hope will be many efforts to provide an inexpensive fire team simulation to the fire- team. Set up is a demonstration of the fire team in the defense. The situation is high intensity combat- with opportunity to prosecute a follow up counter attack against enemy held positions. The intent is to provide follow on improvements and enhancements following user feedback on this initial offering... Credits: The internet community and the efforts of many enterprising people who produce excellent editors; the work of other "doomophiles" who provide excellent examples of what can be accomplished. and of course.... Id Software for making the game. Base: New level from scratch. Build time: Editor(s) used: Windeu, Dehacked 3.0, Dmaud, adobephotoshop, Wintex Bugs: Hall of Mirrors effect at extreme ends of the range ..the map is rather large with open spaces. Some textures aren't mapped very well- more time could make it prettier... Oh well, sounds like a personal problem. Rating:

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View marine1.txt DOOM Version : II...v1.9 suggested Title : Marine1 Filename : Marine1.wad Author : Sergeant Daniel G. Snyder, USMC Misc. Author Info : Programmer, lan administrator, MCCDC Quantico, VA Description : This is the first of what we hope will be many efforts to provide an inexpensive fire team simulation to the fire- team. Set up is a demonstration of the fire team in the defense. The situation is high intensity combat- with opportunity to prosecute a follow up counter attack against enemy held positions. The intent is to provide follow on improvements and enhancements following user feedback on this initial offering... Installation : You must use the Dehacked program included with This wad to patch your Doom2 executable.. read the enclosed txt. Additional Credits to : The internet community and the efforts of many enterprising people who produce excellent editors; the work of other "doomophiles" who provide excellent examples of what can be accomplished. and of course.... Id Software for making the game. ================================================================ * Play Information * Episode and Level # : map 01 Single Player : Yes Cooperative 2-4 Player : Primary intent Deathmatch 2-4 Player : Yes Difficulty Settings : not implemented in this version New Sounds : Yes -from various sources New Graphics : Yes -digitized New Music : No Demos Replaced : None Patch (super2.deh) : Required!!! * Construction * Date: : 11/21/95 Completion Time : three weeks (testing and revisions 1 month) Base : New level from scratch. Editor(s) used : Windeu, Dehacked 3.0, Dmaud, adobephotoshop, Wintex Known Bugs : Hall of Mirrors effect at extreme ends of the range ..the map is rather large with open spaces. Some textures aren't mapped very well- more time could make it prettier... Oh well, sounds like a personal problem. * Copyright / Permissions * Authors may use this level as a base to build additional levels. You are encouraged to do so.. as long as you send your efforts back. * Where to find Marine1 * http://138.156.15.33/xfers/ TETlab BBS: commercial (703)784-4643, 4756, 4738 : Autovon 278-etc. Questions? snyderd@mqg-smtp3.usmc.mil mong Gibberish Flame Spam Off-topic Broken text