New “Daily Missions” and Saturday Cadet Challenge Update

Posted: 05 June 2017 01:20 PM Greetings, Captains!



We wanted to address a few temporal anomalies that occurred this weekend!



- Saturday Cadet Challenge rewards

With last week’s server build we introduced a new Advanced Cadet Challenge for Saturdays.

Unfortunately, the rewards table wasn’t updated to their final values. We should be updating the rewards with a build this week, and we are also looking at how to address the issue for players who unlocked rare rewards, and received the old ones.



One thing to clarify: The Advanced Saturday Challenge provides credits for completion, but also provides Honor, Replicator Fuel, Merits, and Premium 1x Packs for some of the Rare Rewards at Epic difficulty.



We will update this thread with more information as soon as we have it.



- New “Daily Missions” appearing for some players

A very small part of our players are able to see what looks like new “Daily Missions”. Some of these new missions provide Dilithium or Honor. Those are not Daily Missions. They are part of a new Achievements system that will go live with our next client update, 2.1.0. We are very excited to bring this new feature to the game, as it rewards our players for actions they do during normal gameplay, and gives players substantial rewards for achieving milestones in Star Trek Timelines. This feature will be available to everyone once 2.1.0 goes live, which is currently planned to be later this week. There will be more information on this feature in our build notes. Signature Shan

Player Experience Specialist, Disruptor Beam Profile

Posted: 05 June 2017 01:38 PM Thanks for the confirmation Shan. The new achievements/milestones look awesome and I can’t wait!!! Here’s a screenshot showing some if people haven’t already seen it: Signature Player from 06th April 2017 - 09th September 2017, now retired. LLAP Profile

Posted: 05 June 2017 01:45 PM Shan - 05 June 2017 01:20 PM

Those are not Daily Missions. They are part of a new Achievements system that will go live with our next client update, 2.1.0. We are very excited to bring this new feature to the game, as it rewards our players for actions they do during normal gameplay, and gives players substantial rewards for achieving milestones in Star Trek Timelines. This feature will be available to everyone once 2.1.0 goes live, which is currently planned to be later this week. There will be more information on this feature in our build notes. Profile

Posted: 05 June 2017 01:49 PM das411 - 05 June 2017 01:45 PM Shan - 05 June 2017 01:20 PM

Those are not Daily Missions. They are part of a new Achievements system that will go live with our next client update, 2.1.0. We are very excited to bring this new feature to the game, as it rewards our players for actions they do during normal gameplay, and gives players substantial rewards for achieving milestones in Star Trek Timelines. This feature will be available to everyone once 2.1.0 goes live, which is currently planned to be later this week. There will be more information on this feature in our build notes. This. Signature 183 Immortalized Profile

Posted: 05 June 2017 02:05 PM Shan - 05 June 2017 01:20 PM - New “Daily Missions” appearing for some players

A very small part of our players are able to see what looks like new “Daily Missions”. Some of these new missions provide Dilithium or Honor. Those are not Daily Missions. They are part of a new Achievements system that will go live with our next client update, 2.1.0. We are very excited to bring this new feature to the game, as it rewards our players for actions they do during normal gameplay, and gives players substantial rewards for achieving milestones in Star Trek Timelines. This feature will be available to everyone once 2.1.0 goes live, which is currently planned to be later this week. There will be more information on this feature in our build notes. Shan, I’m sure other want to know as well. Will these be retroactive? One of the achievement was Dil at 100 immortalized. If a player is past that point will they still get that achievement? Signature This is NOT spam! Profile

Posted: 05 June 2017 02:07 PM CaptainUnderpants - 05 June 2017 02:05 PM Shan - 05 June 2017 01:20 PM - New “Daily Missions” appearing for some players

A very small part of our players are able to see what looks like new “Daily Missions”. Some of these new missions provide Dilithium or Honor. Those are not Daily Missions. They are part of a new Achievements system that will go live with our next client update, 2.1.0. We are very excited to bring this new feature to the game, as it rewards our players for actions they do during normal gameplay, and gives players substantial rewards for achieving milestones in Star Trek Timelines. This feature will be available to everyone once 2.1.0 goes live, which is currently planned to be later this week. There will be more information on this feature in our build notes. Shan, I’m sure other want to know as well. Will these be retroactive? One of the achievement was Dil at 100 immortalized. If a player is past that point will they still get that achievement? Hopefully Shan can confirm as well but here’s confirmation from a player who has these already. Signature Player from 06th April 2017 - 09th September 2017, now retired. LLAP Profile

Posted: 05 June 2017 02:20 PM News beyond awesome:) Profile

Posted: 05 June 2017 02:22 PM Shan - 05 June 2017 01:20 PM Greetings, Captains!



We wanted to address a few temporal anomalies that occurred this weekend!



- Saturday Cadet Challenge rewards

With last week’s server build we introduced a new Advanced Cadet Challenge for Saturdays.

Unfortunately, the rewards table wasn’t updated to their final values. We should be updating the rewards with a build this week, and we are also looking at how to address the issue for players who unlocked rare rewards, and received the old ones.



One thing to clarify: The Advanced Saturday Challenge provides credits for completion, but also provides Honor, Replicator Fuel, Merits, and Premium 1x Packs for some of the Rare Rewards at Epic difficulty.



We will update this thread with more information as soon as we have it.



- New “Daily Missions” appearing for some players

A very small part of our players are able to see what looks like new “Daily Missions”. Some of these new missions provide Dilithium or Honor. Those are not Daily Missions. They are part of a new Achievements system that will go live with our next client update, 2.1.0. We are very excited to bring this new feature to the game, as it rewards our players for actions they do during normal gameplay, and gives players substantial rewards for achieving milestones in Star Trek Timelines. This feature will be available to everyone once 2.1.0 goes live, which is currently planned to be later this week. There will be more information on this feature in our build notes. Was one of the “Achivements” not a reward for leveling up? would that not mean those that are 50+ would not receive 50 levels of reward? Signature Profile

Posted: 05 June 2017 02:24 PM They’re expected to function like the current daily missions, where the effects are cumulative (i.e., if you’re level 50, you’ll be able to claim the rewards up to the level 50 threshold immediately and then claim the reward for level 60 once it’s reached). Thanks for the confirmation, Shan. My F2P is looking forward to that third shuttle. Signature Join the eXo|plosion today! One spot remaining! When I’m not a VIP Hero, I’m a proud VIP 0. But I’m BronzeRose there; F2P can’t afford silver. Also a proud member of [DCC] Dilithium Causes Cancer with monthly card Silver-Plated Rose. Because it’s hard to play three accounts without some ability to warp. Profile

Posted: 05 June 2017 02:53 PM LilBangers - 05 June 2017 02:22 PM Was one of the “Achivements” not a reward for leveling up? would that not mean those that are 50+ would not receive 50 levels of reward? There will most likely be incremental steps like “Reach Captain Level 10”, “Reach Captain Level 20”, etc. When you first see them you’ll notice the progress bar for the “Reach Captain Level 10” will already be full and you’ll be able to hit “Claim” straight away. Then you’ll see the progress bar for the “Reach Captain Level 20” achievement automatically fill and you’ll be able to hit “Claim” once again and so on… Basically no one will miss out because they’ve been playing for a while and already achieved some of these milestones - it’ll be retroactive Signature Player from 06th April 2017 - 09th September 2017, now retired. LLAP Profile

Posted: 05 June 2017 03:06 PM Some of those achievements will indeed be retroactive, specifically the achievements related to Captain Level, Immortalized Crew, and Joining a Fleet. Signature Shan

Player Experience Specialist, Disruptor Beam Profile

Posted: 05 June 2017 03:25 PM Good stuff Shan it will certainly help the ftp players gain a few extra all important crew slots. I like the idea of more honour points personally since dismissed crew takes a good while to rack up high enough to get anything useful with… Jim Signature Tearing up space since Feb 2017 DO BETTER DB!! PLEASE IMPROVE CUSTOMER SERVICE! Profile

Posted: 05 June 2017 03:38 PM Regarding the Saturday challenge, you probably can’t answer yet, but I think a fair compensation would be to give everyone 12 tickets next Saturday when the actual rewards are out. Maybe reset all the reward nodes as well if those are changing. Ideally while still leaving our progress unlocked so we can keep working on the higher tiers. The people who spent Dilithium to buy extra tickets should be encouraged to open a ticket for a refund. That should cover all the bases? Signature

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Posted: 05 June 2017 04:07 PM GilbertSmith - 05 June 2017 03:38 PM Regarding the Saturday challenge, you probably can’t answer yet, but I think a fair compensation would be to give everyone 12 tickets next Saturday when the actual rewards are out. Maybe reset all the reward nodes as well if those are changing. Ideally while still leaving our progress unlocked so we can keep working on the higher tiers. The people who spent Dilithium to buy extra tickets should be encouraged to open a ticket for a refund. That should cover all the bases? The reset of nodes is needed, the rest is debatable, but if like “oh sorry you claimed those two nodes for 10k honor when they were worth a 2* item each” then we have problems. Signature This week Frank and Roonis talk about extra long shuttles, the concept of F2P pain to convert to spending customers, discuss how Odo is not a Dax, and discuss the worst Starfleet Department to work in, HR.

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