

The last update was a bit of a tough one to write, as I was coming back from being very sick and having to deal with all sorts of delays to my new office, etc. This one is a much better update though, as things have been going really well!

I’ve been plugging away at code, getting things in a stable state so I can better collaborate with a sound designer on the new UI sounds. I’ve added the final “punchy” noises to my test foods, and man what a difference. I bought a cool sound library that has a ton of punching sounds, even some that emulate the classic whish-whoop-whoop of the Matrix or the huge THRAAAP noises from Indiana Jones. Lots of fun stuff to play with. Now it’s starting to feel more real.



Basically, things are just happenin’. Good things, small things, everything leading up to some gameplay footage. I finished getting the majority of restaurant sprites ready to be imported into the game, and I sometimes wonder if I just went overboard on the amount of stuff that’s in here. Too late to turn back now!

I’ve also finished the menu design for the main menus, specifically the new “My Daily Menu.” I’ve revised the menu almost eight times, going through a ton of different ideas. UI design is not something I was ever specifically good at, but I’ve learned a ton from the first game.



Anyways, that’s a short update but hopefully I’ll have some more news later this month. Till then!

