This week we pushed a bunch of new features from our staging area (including a few of the things Hessel asked about in our feedback forum)!

You can see the full list down below, but right here we have short descriptions about a few of the most visible changes.

Or, you can just go to the app and check them out first-hand!

Creating –

Users can now create as many individual GlassWireframe projects as they’d like. Simply click to open the folder which contains all projects and click the “create new project” button, and give it a name. Voila!

Saving –

Saving is now very simple…you don’t! Well, that’s not entirely true. As soon as a new project is created and a blank canvas is shown anything which happens is immediately saved behind the scenes. Easy! Whatever you do is always writing to your saved project file. This enables us to have the undo/redo feature work seamlessly. Also, if you want to change the name of your project simply click the gear in the top-left, and edit as you like!

Printing –

Printing is truthfully an ongoing development. Many wanted to see this critical feature and while we work on improving this ability, we put in-place a temporary, yet workable solution. Here’s how you do that:

Simply click the “printer” icon located in the top bar. A new window will open showing the cards on a blank screen, just how they were displayed on the canvas. Right-click anywhere and select the “Print” menu option Follow your system’s standard printing method (which often includes printing directly to a PDF).

(if you want to suggest printing/exporting ideas add to this thread in our feedback forum)

Editing –

In order to better emulate Google Glass, from the start we planned on leveraging the GDK because they tell us exactly how things should be presented, how to think about flow, user interaction, and capabilities (and limitations). We put down two more big updates towards that goal: making the cards transparent black, and having the default font be Roboto.

Connectors –

Connectors are incredibly essential to designing the desired Glass user experience. These detail how a person could conceivably move from card to card in the app you’re designing. We’ve now included all of the types of input a Glass User can perform, as selectors for what the connector line ends up displaying.

Here’s the complete list:

Added ability to create new projects Added ability to load new projects Fixed forms to allow submission of the form on the enter key press Increased font size on connector labels Added printing ability Added re-sizing for vertical length on the print screen Implemented undo/redo Adding the google font Roboto to the system Changing the font sizes and default to black background. Added screens for editing card connectors Added logic for changing colors of connector lines Added logic for handling adding/removing the arrows of connector lines Added HTTPS support (Thanks Alex for suggesting it!) Fixed bug with undo/redo on items that have nothing to undo/redo Fixed issue with backgrounds on card display Fixed bug with deleting active project deleted the user as well Fixed signup password 2 form field width issue Fixing bug where updating a project Added Favicon

What do you want to see fixed, added, or changed?

Better yet, how can we make GlassWireframe work best for you?