The Wurtz

Your patron is a long forgotten being from the annals of history. It exists only to spread unknown historical knowledge, and to that end, recruits followers who are dedicated to the preservation and spreading of history, and bestows them with the power necessary to complete his purpose.

Expanded Spell List

The Wurtz lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you

Spell Level Spells 1st Disguise Self, Hellish Rebuke 2nd Animal Messenger, Magic Mouth 3rd Speak with Plants, Speak with Dead 4th Compulsion, Locate Creature 5th Awaken, Geas

You Could Make a Religion out of This

Starting at 1st level, your patron bestows upon you much of the forgotten history and knowledge of the world. You gain proficiency in History and Performance, and as an action, you can cause all creatures within 30 ft that can hear you to make an Intelligence saving throw against your Warlock spell save DC. Creatures that fail are unable to form coherent thoughts, and have disadvantage on their next attack rolls.

Once you use this feature, you cannot use it again until you finish a long rest.

The Sun is a Deadly Lazer

Starting at 6th level, your patron's knowledge of history makes you aware of hostile tactics throughout the eras. You can take the Dodge, Disengage, or Hide aciton as a bonus action. Once per long rest, you may impose disadvantage on an enemy attacking you, and grant yourself advantage on that enemy, until the end of your next turn as a reaction.

Their Friends and Our Friends are not Friends

Starting at 10th level, your patron bestows knowledge on how to best defend yourself from certain forms of damage. At the end of a long rest, you may pick two damage types to resist. You are able to resist both of these damage types an amount equal to your Charisma modifier (min. 1). Upon running out of these, you lose the resistances to your chosen damage types, and may not choose more until the end of your next long rest.

How 'Bout I Do Anyway?

Starting at 14th level, your patron allows you to temporarily bypass the rules of reality in order to complete his mission. If you miss an attack or spell attack, you can turn it into a hit. Furthermore, your patron's knowledge has started to overflow into you. Whenever performing a History or Performance skill check, you may treat one roll as a 20. You must finish a long rest before you can use this feature again.