Frogwares has released a new update video for their upcoming H.P. Lovecraft-inspired video game The Sinking City in which they show us actual gameplay footage, although they note that nothing is set in stone and more graphical updates are sure to be made prior to release. The focus of this update video is to actually show what it takes for the studio to put together an event demo, a playable fraction of the game that gives an accurate representation of what the rest of the game has to offer. The challenges of this become apparent when the team realizes that they’ve created an enormous shell that holds an entire city but that they have to now spice the city up with what actually makes it feel “alive”. This includes statues, cars, plants, signs, etc…

From a technical perspective, it’s fascinating to see just how much thought and detail goes into every aspect of the game. It also shows just how much care the team has. That care will be seen firsthand as Frogrwares plans to showcase the game for the first time to the public at GDC San Francisco and EGX Rezzed London.

“We wanted to show our community, and the gaming community in general, a perspective which hasn’t really been shown to the public that much – the process of preparing an event demo of a game that’s still in production,” said Sergey Oganesyan, Frogwares Community Manager.

“It’s tempting to spice up the demo and make it look better than the final product. But this will be short term gain for long term loss,” said Wael Amr, the CEO of Frogwares. “We don’t want unfulfilled promises haunting us. We want to show as much truth as we can.”

“The Sinking City is an open world, open investigation game set in a Lovecraft universe. The player steps into the shoes of a private investigator who finds himself trapped in the city of Oakmont Massachusetts – a city suffering from unprecedented floods of supernatural origins. The player must uncover the source of whatever has taken possession of the city, and the minds of its inhabitants.”

The Sinking City is currently in production and will be available in 2018 on PC and consoles.