Meet up with the characters from four different animes as the heroes of ISEKAI QUARTET get thrown into Maple World! We are also preparing a new Maple Tour content where you can clear dungeons every day and obtain mesos! Then visit a group of Goblins holding Goblin Full Moon Night Market in Maple World. There will be many activities and shops for you to go enjoy! Experience this once-in-a-lifetime crossover with the MapleStory X ISEKAI QUARTET Update!

TABLE OF CONTENTS

v.212 - MapleStory X ISEKAI QUARTET is live on March 11!

NEW UPDATES

Maple Tour

Requirements: Lv. 105 and above (Zero characters must have completed up to Chapter 2).

We are introducing Maple Tour, a new dungeon where players can defeat monsters to obtain mesos!

Lulu Spinel, a producer of entertainment shows, has designed a new entertainment show featuring Explorers! Help Lulu Spinel film the monsters of Maple World.

Enter Maple Tour either through MNN Broadcast Station Shuttle Bus Stop located in Henesys, Leafre, and Nameless Town or through Dimensional Mirror.

Upon entering the map, you can select the dungeon appropriate to your level using the portals.

Once you start the dungeon, you can only participate in Maple Tour with that character until the accumulated mesos are claimed. Other characters will not be able to enter the dungeon until after meso distribution.

Maple Tour can be entered 7 times a day per world.

You can freely enter the dungeon 2 times. Afterward, you can use a Maple Tour VIP Pass or pay 300 Maple Points to enter the Maple Tour an additional 5 times.

Each dungeon has a total of 6 stages that must be cleared in 10 minutes.

Upon clearing the dungeon, you will receive a Maple Tour Coin .

. The accumulated mesos you earned in the dungeon will be given 7 days later based on the character’s first dungeon clear date and on the character’s level at the time of meso collection.

For clarification, all mesos accumulated from playing Maple Tour within the 7 days from the first dungeon clear date will be calculated and rewarded 7 days later.

If you choose to receive the mesos earlier than the 7-day waiting period using Payday Advance, you can only claim 50% of the amount. Other 50% of the obtained mesos cannot be claimed afterward.

[Updated March 10] Selecting Payday Advance will also allow you to start the dungeon from the beginning.

If you enter a dungeon that is a lower level range than your character, only a portion of mesos will be accumulated.

You will not obtain EXP from completing the dungeon.

You can use Maple Tour Coins to purchase valuable items from the Travel Bag located in the MNN Broadcast Station!

Rewards:

Mesos

Maple Tour Coin: Untradeable.

Items available for purchase:

Meso Piggy Bank: 140 Coins. Untradeable, 28-day duration. You can get 50 million mesos every day upon use, up to 1 billion mesos. A character cannot have more than 1 of this item in their inventory at the same time.

140 Coins. Untradeable, 28-day duration. You can get 50 million mesos every day upon use, up to 1 billion mesos. A character cannot have more than 1 of this item in their inventory at the same time. Star Force 5-Star Enhancement Scroll Coupon: 70 Coins. Untradeable, 7-day duration. Use to receive Star Force 5-Star Enhancement Scroll: Untradeable, 7-day duration.

70 Coins. Untradeable, 7-day duration. Use to receive Untradeable, 7-day duration. Spell Trace (x100): 5 Coins.

5 Coins. Lulu’s EXP Box: 1 Coin. Untradeable, 7-day duration. Open to receive a random amount of EXP for your current level range.

1 Coin. Untradeable, 7-day duration. Open to receive a random amount of EXP for your current level range. Power Elixir (x100): 1 Coin. Untradeable.

1 Coin. Untradeable. Meso-Raining Chair: 50 Coins. Limited quantity: 1 per character. Untradeable. Upon entering the maximum amount of mesos you are willing to spend, you will pay 1,000 mesos every 3 seconds when used. The spent mesos will be permanently recorded and displayed on the chair. Up to 999,999,999 mesos can be spent while sitting on this chair.

50 Coins. Limited quantity: 1 per character. Untradeable. Upon entering the maximum amount of mesos you are willing to spend, you will pay 1,000 mesos every 3 seconds when used. The spent mesos will be permanently recorded and displayed on the chair. Up to 999,999,999 mesos can be spent while sitting on this chair. Golden Meso Tree Chair: 7 Coins. Limited quantity: 1 per character. Untradeable. Players must spend 999,999,999 mesos on the Meso-Raining Chair to purchase this chair.

Mu Lung Dojo Expansion

Requirement: Lv. 105 and above (Zero characters must have completed up to Chapter 2).

We are expanding Mu Lung Dojo from 63 to 80 floors!

There will be a total of 17 new floors with newly added bosses you must defeat to advance your way up to floor 80.

Mu Lung Dojo rankings will be adjusted with the following categories:

Novice: Lv. 105 - 200 Master: Lv. 201+

The point distribution has been changed along with the adjusted ranking system.

Within top 5%

Novice: 10,000 Points Master: 21,000 Points Top 6 - 10%

Novice: 9,000 Points Master: 20,000 Points Top 11 - 20%

Novice: 8,000 Points Master: 18,000 Points Top 21 - 30%

Novice: 7,000 Points Master: 16,000 Points Top 31 - 40%

Novice: 6,000 Points Master: 13,000 Points Top 41 - 50%

Novice: 5,000 Points Master: 12,000 Points Top 51 - 70%

Master: 10,000 Points

Players who rank 1st in their Job will receive Mu Gong-Certified Wellness Tonic (EXP) (x2) for the corresponding week.

for the corresponding week. Characters that have gone through Open Advancement will be removed from the previous job ranking.

Quests that gave ranking rewards and distributed points will be removed. Ranking rewards and points can now be obtained from talking to So Gong at the Mu Lung Dojo Hall.

The following achievements have been moved to the Memories section:

Goooo-ing up! Next stop, Targa! Goooo-ing up! Next stop, Dragon Rider! Goooo-ing up! Next stop, Cygnus Family! Goooo-ing up! Next stop, Mu Gong’s Pupils! Goooo-ing up! Next stop, Mu Gong!

The following new achievements have been added:

Goooo-ing up! Next stop, Pink Bean! Goooo-ing up! Next stop, Cygnus! Goooo-ing up! Next stop, Lotus! Goooo-ing up! Next stop, Mu Gong’s Pupils! Goooo-ing up! Next stop, Mu Gong!

Lobby floor, the Mu Lung Dojo Atrium, has been added before entering the 1st floor.

has been added before entering the 1st floor. All applied buffs will be removed upon entering the lobby.

Potions and buff skills can be used in the lobby and the timer will be paused for 30 seconds during this time.

Multiple monsters will no longer appear on the same floor from the 30th floor and above.

Unity Training Center’s EXP efficiency rate has been increased for Lv. 201 and above.

The maximum obtainable point amount has been expanded to 500,000 points.

The following items have been removed from the NPC shop:

So Gong's Gloves Expert's Gloves Expert's Apprentice Gloves So Gong's Gloves Expert's Gloves Expert's Apprentice Gloves Mu Lung Dojo Unidentified Gloves Box Mu Lung Dojo Unidentified Belt Box

The appearance of the Mu Lung Dojo Damage Skin has been changed. This change will be applied to Mu Lung Dojo Damage Skin that is already registered.

NPC weekly items will reset Monday 12:00 AM UTC.

Items available for purchase:

Pendant of the Spirit: 3,000 Points. Untradeable, 3-day duration. Time-Limited Extension is not possible.

3,000 Points. Untradeable, 3-day duration. Time-Limited Extension is not possible. Mu Lung Dojo EXP Coupon: 2,000 Points. Limited quantity: 10 weekly. Untradeable, 3-day duration. Coupon grants 2x EXP for 30 minutes.

2,000 Points. Limited quantity: 10 weekly. Untradeable, 3-day duration. Coupon grants 2x EXP for 30 minutes. Unity Training Center Entrance Charm (30 minutes): 600 Points. Untradeable, 7-day duration.

600 Points. Untradeable, 7-day duration. Unity Training Center Entrance Charm (1 hour): 1,000 Points. Untradeable, 7-day duration.

1,000 Points. Untradeable, 7-day duration. Unity Training Center Entrance Charm (3 hour): 2,700 Points. Untradeable, 7-day duration.

2,700 Points. Untradeable, 7-day duration. Unity Training Center Entrance Charm (6 hour): 4,800 Points. Untradeable, 7-day duration.

4,800 Points. Untradeable, 7-day duration. Unity Training Center Entrance Charm (9 hour): 6,300 Points. Untradeable, 7-day duration.

6,300 Points. Untradeable, 7-day duration. Unity Training Center Entrance Charm (12 hour): 7,200 Points. Untradeable, 7-day duration.

7,200 Points. Untradeable, 7-day duration. Unity Training Center Entrance Charm (24 hour): 12,000 Points. Untradeable, 7-day duration.

12,000 Points. Untradeable, 7-day duration. Bonus Potential Scroll 50%: 21,000 Points. Limited quantity: 1 weekly. Untradeable, 7-day duration. (Non-Reboot worlds only.)

21,000 Points. Limited quantity: 1 weekly. Untradeable, 7-day duration. (Non-Reboot worlds only.) Powerful Rebirth Flame: 9,000 Points. Limited quantity: 1 weekly. Untradeable, 7-day duration.

9,000 Points. Limited quantity: 1 weekly. Untradeable, 7-day duration. Epic Potential Scroll: 15,000 Points. Limited quantity: 1 weekly. Untradeable, 7-day duration.

15,000 Points. Limited quantity: 1 weekly. Untradeable, 7-day duration. Prototype Soul Enchanter: 1,000 Points. Untradeable.

1,000 Points. Untradeable. Spell Trace (x100): 800 Points.

800 Points. Unidentified Traits Growth Box: 1,500 Points. Untradeable, 7-day duration.

1,500 Points. Untradeable, 7-day duration. Mu Gong's Honor EXP Guarantee: 5,000 Points. Untradeable, 7-day duration.

5,000 Points. Untradeable, 7-day duration. Special Medal of Honor: 6,000 Points. Untradeable, 7-day duration.

6,000 Points. Untradeable, 7-day duration. Mu Lung Dojo Damage Skin: 70,000 Points. Untradeable, 7-day duration.

70,000 Points. Untradeable, 7-day duration. Mu Lung Dojo Conquer Damage Skin: 199,000 Points. Untradeable, 7-day duration.

199,000 Points. Untradeable, 7-day duration. Mini Mu Lung Dojo Chair: 99,000 Points. Untradeable.

99,000 Points. Untradeable. Mu Lung Scarecrow Chair: 99,000 Points. Untradeable.

99,000 Points. Untradeable. Mu Lung Dojo Conquer Chair: 199,000 Points. Untradeable. Chair will display the best floor record your character achieved.

199,000 Points. Untradeable. Chair will display the best floor record your character achieved. Mu Gong's Training Chair: 9,900 Points. Untradeable. Upon entering the maximum amount of points you are willing to spend, you will pay 1 Mu Lung Dojo point every 10 seconds when used.

9,900 Points. Untradeable. Upon entering the maximum amount of points you are willing to spend, you will pay 1 Mu Lung Dojo point every 10 seconds when used. Mu Lung Dojo Unidentified Accessory Box: 2,000 Points. Untradeable, 7-day duration. Open the box to obtain an Apprentice Sage Accessory of a random type. Apprentice Sage Accessory has a random potential with 7-day duration.

2,000 Points. Untradeable, 7-day duration. Open the box to obtain an Apprentice Sage Accessory of a random type. Apprentice Sage Accessory has a random potential with 7-day duration. Scarecrow Summoning Sack: 2,500 Points. Untradeable. Oak scarecrow with 100% defense.

2,500 Points. Untradeable. Oak scarecrow with 100% defense. Scarecrow Summoning Sack: 2,500 Points. Untradeable. Straw scarecrow with 25% defense.

Ghost Park Ranked Mode

Requirements: Lv. 125 and above (Zero characters must have completed up to Chapter 2). Players must have completed 2nd Job Advancement.

Get yourself on the rankings by playing Ghost Park Ranked Mode!

Ghost Park can now be found in the Dimensional Mirror.

Enter through the portal located to the right of Spiegelmann. You will be given a choice between Normal Mode and Ranked Mode.

Lv. 21 Ghost Park Charm Enhancement will be applied and all other buff effects will be removed upon entry.

Ghost Park Ranked Mode can only be completed alone and not in a party.

You will be kicked out if your character dies or if you exceed 20 minutes. Survival time will be recorded on the job rankings.

Ghost Park Ranked Mode will provide rankings per job.

Characters that have gone through Open Advancement will be removed from the previous job ranking. Their highest record will be removed as well.

Job ranking will be updated every Sunday 11:30 PM UTC to Monday 12:30 AM UTC . You will be restricted from entering Ranked Mode, checking rankings, and claiming rewards during the listed time.

. You will be restricted from entering Ranked Mode, checking rankings, and claiming rewards during the listed time. Characters that have not completed 2nd Job Advancement cannot check the job rankings.

Players who rank 1st, 2nd, and 3rd on the job rankings can claim special rewards by talking to Spiegelmann located in the Ghost Park map.

Players who rank 1st for their job will have their character displayed as an NPC on the map for the week. Other players will see the 1st rank character statue that corresponds to their logged-in character’s job.

New achievements have been added:

[Ghost Park] Silent as a Ghost [Ghost Park] Ghost Busting Hero [Ghost Park] Spooking the Specters

‘Normal Mode’ has been added to the following achievement descriptions:

[Ghost Park] Basic Soul Guardian: Eliminate 1,000 Ghost Park Normal Mode ghosts [Ghost Park] Intermediate Soul Guardian: Eliminate 10,000 Ghost Park Normal Mode ghosts [Ghost Park] Advanced Soul Guardian: Eliminate 100,000 Ghost Park Normal Mode ghosts

‘Normal Mode’ has been added to Ghost Park Medal quest’s name and quest information window.

[Ghost Park] Ghost Park Normal Mode Challenge [Ghost Park] Ghost Park Normal Mode Super Challenge [Ghost Park] Normal Mode Survival Challenge

Players will no longer receive damage from Wrath, Sloth, or Jealousy Charm effects while they are invincible.

Dark Sight cannot be used to block Banshee attacks and a Banshee will not be affected by abnormal status effects.

All resurrection type skills will no longer apply in Ghost Park.

Players will not lose EXP when dying in Ranked mode.

There is no daily entry limit for Ghost Park Ranked Mode.

Rewards:

1st Rank

Master Exorcist: Title. Untradeable. Grants 7-day duration stats of STR/DEX/INT/LUK +15, MaxHP/MaxMP + 750, Weapon ATT/Magic ATT +7, Boss Damage +5%. Master Exorcist Chair: Untradeable, 7-day duration. The chair displays the cumulative number of times the character got 1st rank in job rankings. Master Exorcist Emblem: Untradeable, 7-day duration.

2nd Rank

Veteran Exorcist Emblem: Untradeable, 7-day duration.

3rd Rank

Junior Exorcist Emblem: Untradeable, 7-day duration.



Job Balances

All Jobs

[Skills that recover at fixed intervals]: These skills will be affected by Potentials or monster skills that increase or decrease recovery rates.

These skills will be affected by Potentials or monster skills that increase or decrease recovery rates. [Skills that reduce damage taken]: Skill descriptions with Damage Absorption, Damage Reduced, and more will be unified into Hit Damage Reduction.

Skill descriptions with Damage Absorption, Damage Reduced, and more will be unified into Hit Damage Reduction. [Invincibility skills]: Fixed an issue where the invincibility effect could be canceled when multiple invincibility skills were applied.

Fixed an issue where the invincibility effect could be canceled when multiple invincibility skills were applied. [Summoning skills]: These skills are now able to charge Soul Weapons.

These skills are now able to charge Soul Weapons. [Flying Skill]: Fixed an issue where it couldn't be used at the end of a map.

Fixed an issue where it couldn't be used at the end of a map. [Rush Skill]: Fixed an issue where you would fall from a platform if rush ended at the edge.

Fixed an issue where you would fall from a platform if rush ended at the edge. [Skills with prerequisites]: Prerequisite skills are unable to be reset if the requirements for more advanced skills will no longer be met if a skill point was removed.

Prerequisite skills are unable to be reset if the requirements for more advanced skills will no longer be met if a skill point was removed. [Link Skill]: Fixed an issue where transferring link skills close to midnight would consume the next day's link skill transfer count.

Fixed an issue where transferring link skills close to midnight would consume the next day's link skill transfer count. [Linked skills]: Fixed an issue where potions could not be used while using linked skills depending on the potion’s location and on the quantity of the set-up inventory.

All Warriors

[Weapon Aura]: Aura Wave will now have its own damage and attack count. Based on Lv. 25, Aura Wave will attack every 6 seconds and deal 1000% damage 6 times.

All Bowmen

[Guided Arrow]: Fixed an issue where it could not be canceled using mouse right-click.

All Thieves

[Dark Sight skills]: Players can now pick up items and access the Hyper Teleport Rock while using the skill . Buff Freezer will now be applied.

All Pirates

[Loaded Dice]: When a job that learned ‘Double Down’ uses ‘Roll of the Dice’, the chance of all 3 dice showing the same side will be decreased by 50%. Fixed an issue where another skill assigned to the number shortcut key would activate when the player uses the number keys to select which side of the Loaded Dice to show.

All Explorers

[Link Skill]: Fixed an issue where the current skill level would occasionally be displayed as higher than that of the Master Level.

Fixed an issue where the current skill level would occasionally be displayed as higher than that of the Master Level. [Ultimate Explorer skills]: Mastery will now be applied.

Hero

[Combo Fury]: When it is used simultaneously with the down direction key, it will move to the target enemy's location with more precision. Attack range will be decreased by 15%.

When it is used simultaneously with the down direction key, it will move to the target enemy's location with more precision. Attack range will be decreased by 15%. [Puncture]: Attack range will be increased by 80%. The max enemies hit will be increased from 6 to 8 and the attack count will be increased from 3 to 4.

Paladin

[Shield Mastery]: Skill description added to state that the effect will be applied even when Rosary is equipped.

Skill description added to state that the effect will be applied even when Rosary is equipped. [Heaven's Hammer]: Attack range will be increased by 21%.

Attack range will be increased by 21%. [Threaten - Opportunity]: A number will be removed from its skill icon.

Dark Knight

[Hex of the Evil Eye]: Magic ATT will be increased by the same amount as Weapon ATT. Party members will receive half of the increased stats as a buff.

Magic ATT will be increased by the same amount as Weapon ATT. Party members will receive half of the increased stats as a buff. [Sacrifice]: Skill description added to state that the cooldown decreases when Evil Eye attacks during Sacrifice.

Arch Mage (Ice, Lightning)

[Ice Age]: The frozen ground effect will now be displayed above monsters.

The frozen ground effect will now be displayed above monsters. [Bolt Barrage]: Final damage reduction from repeatedly attacking the enemy with lightning will be decreased from 10% to 5%.

Final damage reduction from repeatedly attacking the enemy with lightning will be decreased from 10% to 5%. [Spirit of Snow]: Based on Lv. 25, the damage when attacking a single target increases from 1400% to 1700%.

Bishop

[Holy Fountain]: Fixed an issue where Holy Fountain's effect did not display when it was used in the same location as Blaze Wizard's Burning Conduit. Fixed an issue where occasionally Holy Fountain recovery would not be applied to the player.

Fixed an issue where Holy Fountain's effect did not display when it was used in the same location as Blaze Wizard's Burning Conduit. Fixed an issue where occasionally Holy Fountain recovery would not be applied to the player. [Big Bang]: Defense reduction is now accurately displayed in the skill description.

Bow Master

[Hookshot]: It will now move to the target enemy's location with more precision and its attack range will be decreased by 15%.

It will now move to the target enemy's location with more precision and its attack range will be decreased by 15%. [Enchanted Quiver]: Fixed an issue where magic arrows would not fire while locked onto a target.

Fixed an issue where magic arrows would not fire while locked onto a target. [Gritty Gust]: Casting time will be decreased by 7%.

Marksman

[Hookshot]: It will now move to the target enemy's location with more precision and its attack range will be decreased by 15%.

It will now move to the target enemy's location with more precision and its attack range will be decreased by 15%. [Surge Bolt]: Fixed an issue where the cooldown system message would be shown repeatedly during Concentrate. Fixed an issue where an extra bolt would be fired when player releases the key while it automatically activates after reaching the maximum Concentrate duration. If a player keeps the key pressed even after it automatically activates after reaching the max Concentrate duration, the next Concentrate will start after 1 second. Improved an issue where the attack would not activate due to poor internet connection. Fixed an issue where the skill's effect was not visible to the player.

Pathfinder

[Cardinal Deluge]: Fixed an issue where only one skill would occasionally be triggered when it is registered to the macro with Cardinal Burst.

Fixed an issue where only one skill would occasionally be triggered when it is registered to the macro with Cardinal Burst. [Cardinal Burst]: Fixed an issue where only one skill would occasionally be triggered when registered to the macro with Cardinal Deluge.

Fixed an issue where only one skill would occasionally be triggered when registered to the macro with Cardinal Deluge. [Bountiful Deluge]: Fixed an issue where Magic Arrows pursued monsters that hadn't appeared yet.

Fixed an issue where Magic Arrows pursued monsters that hadn't appeared yet. [Cursebound Endurance]: Fixed an issue where status resistance would not increase with boss Cygnus's Dark Tornado.

Fixed an issue where status resistance would not increase with boss Cygnus's Dark Tornado. [Bountiful Burst]: Fixed an issue where Magic Arrows pursued monsters that hadn't appeared yet.

Fixed an issue where Magic Arrows pursued monsters that hadn't appeared yet. [Advanced Cardinal Force]: Attack range of Cardinal Burst will be decreased by 5%.

Attack range of Cardinal Burst will be decreased by 5%. [Ancient Astra]: Fixed an issue where it was possible to be used while the character was hanging.

Fixed an issue where it was possible to be used while the character was hanging. [Nova Blast]: Fixed an issue where the function that increases final damage in proportion to the consumed Relic Gauge was not applied.

Fixed an issue where the function that increases final damage in proportion to the consumed Relic Gauge was not applied. [Obsidian Barrier]: Fixed an issue where using it while another skill was in use would cancel that skill as it activated.

All Explorer Thieves

[Shadow Walker]: Buff Freezer will be applied.

Night Lord

[Throwing Star Barrage]: Fixed so that the angles will be narrower.

Fixed so that the angles will be narrower. [Shurrikane]: Shurrikane damage will no longer remove Dark Sight.

Shadower

[Shield Mastery]: Skill description added to state that its effect will be applied even when Dagger Scabbard is equipped.

Skill description added to state that its effect will be applied even when Dagger Scabbard is equipped. [Meso Explosion]: Fixed an issue where the coin projectiles would appear in the air, instead of from where they were dropped.

Fixed an issue where the coin projectiles would appear in the air, instead of from where they were dropped. [Assassinate]: When attacking multiple targets, the debuff will be applied to enemies that have the Wounded effect first.

When attacking multiple targets, the debuff will be applied to enemies that have the Wounded effect first. [Shadow Veil]: Fixed an issue where the skill could not be reused when its cooldown was reset through Rune of Skill, etc., when Shadow Veil was already active.

Fixed an issue where the skill could not be reused when its cooldown was reset through Rune of Skill, etc., when Shadow Veil was already active. [Sonic Blow]: Based on Lv. 25, damage will be increased from 865% to 1000%.

Dual Blade

[Asura]: Fixed an issue where occasionally the skill’s casting motion would continue even after the skill ended.

Fixed an issue where occasionally the skill’s casting motion would continue even after the skill ended. [Blades of Destiny]: Based on Lv. 25, damage will be increased from 1200% to 1500%.

Buccaneer

[Lord of the Deep]: Skill will be removed in maps where it cannot be used.

Corsair

[Brain Scrambler]: Attack count will be increased from 10 to 12 and Ignore Defense on enemy will be increased from 40% to 60%.

Attack count will be increased from 10 to 12 and Ignore Defense on enemy will be increased from 40% to 60%. [Whaler's Potion]: Removed the function that increased the max HP upon use. Fixed an issue where hit damage reduction was being applied as Ignore Defense instead.

Removed the function that increased the max HP upon use. Fixed an issue where hit damage reduction was being applied as Ignore Defense instead. [Bullet Barrage]: Entering a Torrent Zone river while using it will end the skill.

Cannoneer

[The Nuclear Option]: Based on Lv. 25, explosion damage will be increased from 2000% to 2400%.

Mihile

[Weightless Heart]: Movement range will be increased.

Movement range will be increased. [Radiant Cross]: Casting delay will be decreased by 7%.

Casting delay will be decreased by 7%. [Charging Light]: Attack range will be increased by 18% and cooldown will be decreased from 20 to 15 seconds.

Blaze Wizard

[Liberated Magic]: Based on its Master Level, final damage boost will be increased from 25% to 30%.

Based on its Master Level, final damage boost will be increased from 25% to 30%. [Final Orbital Flame]: Damage boost when attacking normal monsters will be increased from 15% to 30%.

Damage boost when attacking normal monsters will be increased from 15% to 30%. [Burning Conduit]: Fixed an issue where its effect did not display when it was used in the same location as Bishop's Holy Fountain.

Fixed an issue where its effect did not display when it was used in the same location as Bishop's Holy Fountain. [Pure Magic]: Based on its Master Level, Magic ATT will be increased from 10 to 20.

Based on its Master Level, Magic ATT will be increased from 10 to 20. [Inferno Sphere]: Its attack will now start faster. Fixed an issue where the character would occasionally be unable to move when the skill ended.

Wind Archer

[Song of Heaven]: Fixed an issue where the bowstring was not being pulled in the skill use action.

Fixed an issue where the bowstring was not being pulled in the skill use action. [Howling Gale]: It will only consume 1 wind energy when used. It will consume all wind energy when used while pressing the down direction key. Fixed an issue where after 1 stack is used, the remaining stack will disappear.

Night Walker

[Shadow Bat]: Based on its Master Level, Shadow Bat attack rate will be increased from 35% to 50%.

Based on its Master Level, Shadow Bat attack rate will be increased from 35% to 50%. [Bat Affinity I]: Based on its Master Level, the attack rate boost for the Shadow Bat skill will be increased from 5% to 20%.

Based on its Master Level, the attack rate boost for the Shadow Bat skill will be increased from 5% to 20%. [Bat Affinity III]: Based on its Master Level, the attack rate boost for the Shadow Bat skill will be increased from 5% to 30%.

Based on its Master Level, the attack rate boost for the Shadow Bat skill will be increased from 5% to 30%. [Dominion]: Adjusted the position of the activated effect.

Adjusted the position of the activated effect. [Greater Dark Servant]: Based on Lv. 25, final shadow damage will be increased from 45% to 50%.

Thunder Breaker

[Annihilate]: Attack count will be fixed to 7, regardless of Lightning Charge.

Attack count will be fixed to 7, regardless of Lightning Charge. [Thunder God]: Skill description added to state that Combat Orders is not applied.

Skill description added to state that Combat Orders is not applied. [Primal Bolt]: Duration will be decreased from 90 to 30 seconds and cooldown will be decreased from 180 to 120 seconds. Added a function that prevents Lightning Charge from being used for the duration. If Gale is used during Primal Bolt, its duration is reset only if the remaining damage increase buff duration is less than 30 seconds.

Duration will be decreased from 90 to 30 seconds and cooldown will be decreased from 180 to 120 seconds. Added a function that prevents Lightning Charge from being used for the duration. If Gale is used during Primal Bolt, its duration is reset only if the remaining damage increase buff duration is less than 30 seconds. [Phalanx Charge]: Its direction can now be changed while using linked skills.

All Heroes

[Freud's Wisdom]: Fixed an issue where only the minimum cooldown value was applied if you logged out and back in before it reached max stacks.

Aran

[Maha's Fury]: It can now be used without Maha's Domain.

It can now be used without Maha's Domain. [Fenrir Crash]: Fixed an issue where it could be activated upon equipping a Skill Node even if Beyond Blade has not been mastered yet.

Evan

[Magic Debris]: Fixed an issue where Mana Overload consumed MP even when Magic Debris did not hit any enemies.

Fixed an issue where Mana Overload consumed MP even when Magic Debris did not hit any enemies. [Ludicrous Speed]: Fixed an issue where the skill level was displayed as (+1).

Mercedes

[Elemental Knights]: Fixed an issue where the summons would repeatedly teleport when Rune of Might was used after they were summoned.

Fixed an issue where the summons would repeatedly teleport when Rune of Might was used after they were summoned. [Defense Break]: Based on its Master Level, boss damage and critical damage boost value will be increased from 15% to 20%.

Based on its Master Level, boss damage and critical damage boost value will be increased from 15% to 20%. [Spirit of Elluel]: Fixed an issue where the afterimage would not activate with Rolling Moonsault.

Phantom

[Luck of the Draw]: Skill will now have a 100% chance to attack the monster with the highest HP out of the enemies in range. Removed max HP Boost effect from the Red Cross effect. Fixed an issue where the Red Cross effect would not be applied when Phantom was cast with a Luck of the Draw buff after using the skill.

Skill will now have a 100% chance to attack the monster with the highest HP out of the enemies in range. Removed max HP Boost effect from the Red Cross effect. Fixed an issue where the Red Cross effect would not be applied when Phantom was cast with a Luck of the Draw buff after using the skill. [Ace in the Hole]: Skill can now be used once more to immediately remove the seal. Based on Lv. 25, damage will be increased from 2000% to 2400% when the seal is removed. Fixed an issue where the seal would sometimes be lifted if the skill key is consecutively hit after using Phantom's Ace in the Hole. Ace in the Hole’s second attack can now be performed while using a key down skill.

[Phantom's Mark]: The number of landed Mille Aiguilles attacks required to collect 1 Master Thief Mark will be increased from 5 to 7. Players can now use Tempest to gather Master Thief Marks. To do so with Tempest, players must attack the same number of times as for Mille Aiguilles to acquire Master Thief Mark.

Shade

[Spirit Frenzy]: Based on its Master Level, attack count will be increased from 3 to 5 and damage will be decreased from 75% to 45%.

Based on its Master Level, attack count will be increased from 3 to 5 and damage will be decreased from 75% to 45%. [Soul Splitter]: Final damage rate applied to the split soul will be decreased from 50% to 20%. The Damage buff to stationary monsters whose souls aren't split has been changed from +25% Damage to +20% Final Damage.

Final damage rate applied to the split soul will be decreased from 50% to 20%. The Damage buff to stationary monsters whose souls aren't split has been changed from +25% Damage to +20% Final Damage. [Spirit Bond 4]: Based on its Master Level, added a function that increases final damage by 15%.

Based on its Master Level, added a function that increases final damage by 15%. [Spirit Bond Max]: Final damage boost of Spirit Frenzy cast by Shade, when the Spirit Guardian casts Spirit Frenzy, will be increased from 600% to 700%.

Luminous

[Split]: It will not be applied to shared skills.

It will not be applied to shared skills. [Shadow Shell]: Casting delay will be decreased by 33%.

Casting delay will be decreased by 33%. [Dusk Guard]: Casting delay will be decreased by 25%.

Casting delay will be decreased by 25%. [Photic Meditation]: Casting delay will be decreased by 33%.

Casting delay will be decreased by 33%. [Reflection]: Casting delay will be decreased by 9%.

Casting delay will be decreased by 9%. [Apocalypse]: Casting delay will be decreased by 25%.

Casting delay will be decreased by 25%. [Morning Star]: Casting delay will be decreased by 20% and attack count will be increased from 1 to 2 when pushing back.

Casting delay will be decreased by 20% and attack count will be increased from 1 to 2 when pushing back. [Dark Crescendo]: Casting delay will be decreased by 44%.

Casting delay will be decreased by 44%. [Arcane Pitch]: Casting delay will be decreased by 33%.

All Demons

[Dark Winds]: Added glide's command lock function. After locking the command, the jump key can then be used while jumping to use Double Jump.

Demon Slayer

[Spirit of Rage]: HP consumption will be decreased from 15% to 10%, attack count for continuous attacks will be increased from 9 to 12, and the number of attacks on disappearance will be increased from 12 to 15.

Demon Avenger

[Blood Pact]: Added a function that decreases the HP consumption of job skills 1 to 4 by 90% if character is in special statuses that prevent recovery.

Added a function that decreases the HP consumption of job skills 1 to 4 by 90% if character is in special statuses that prevent recovery. [Demonic Blast]: Charge time will now be reflected more accurately. Fixed an issue where it would fail to activate during Shield Charge. Fixed an issue where HP would occasionally be consumed multiple times during its charge. Fixed an issue where Infernal Exceed would activate after skill use. Fixed an issue where occasionally the effect would be shown twice in a row when the skill was used consecutively. Fixed an issue where Demon Avenger could not take any action if hit by Transformation while Demonic Blast was charging.

Blaster

[Bobbing/Weaving]: Fixed an issue where, after jump was changed to space key/number key/function key, pressing the jump key while in the Korean keyboard input state would activate a jump instead of stopping immediately.

Battle Mage

[Combat Teleport]: Fixed an issue where the client would close when it is used consecutively from left to right in certain situations.

Fixed an issue where the client would close when it is used consecutively from left to right in certain situations. [Battle Master]: Removed the damage increase function. Based on its Master Level, added a function that increases final damage by 10%.

Removed the damage increase function. Based on its Master Level, added a function that increases final damage by 10%. [Weakening Aura]: After Weakening Aura is removed, the remaining debuff duration will be increased from 15 to 20 seconds.

After Weakening Aura is removed, the remaining debuff duration will be increased from 15 to 20 seconds. [Condemnation]: Fixed an issue where registering the skill to the macro, then using the macro while Condemnation was summoned, would discard it and immediately summon it again. Fixed an issue where the skill would not attack the door on the Tower of Oz's 47th Floor.

Wild Hunter

[Capture]: Certain monsters are no longer eligible to be captured.

Certain monsters are no longer eligible to be captured. [Crossbow Expert]: Based on its Master Level, the critical damage boost will be increased from 8% to 20%.

Based on its Master Level, the critical damage boost will be increased from 8% to 20%. [Extended Magazine]: Based on its Master Level, the final damage boost will be increased from 15% to 20%.

Based on its Master Level, the final damage boost will be increased from 15% to 20%. [Primal Fury]: Attack count will be increased from 6 to 12 and the attack count of the final attack will be increased from 12 to 15. Based on Lv. 25, damage of final attack will be increased from 3000% to 3600%.

Attack count will be increased from 6 to 12 and the attack count of the final attack will be increased from 12 to 15. Based on Lv. 25, damage of final attack will be increased from 3000% to 3600%. [Primal Grenade]: Fixed an issue where the Wild Arrow Blast skill action would either be invisible or appear as if it was being fired in the opposite direction to other characters. Fixed an issue where the skill effect would not be shown as normal when used consecutively on certain terrains.

Xenon

[Pinpoint Salvo]: Fixed an issue where it could not be used during Omega Blaster.

Fixed an issue where it could not be used during Omega Blaster. [Triangulation]: Fixed an issue where it would either fail to activate at times or activate all at once after Omega Blaster ended instead of activating during Omega Blaster.

Fixed an issue where it would either fail to activate at times or activate all at once after Omega Blaster ended instead of activating during Omega Blaster. [Omega Blaster]: Fixed an issue where the skill's effect would be visible on maps on which other character's skill effects are not visible.

Fixed an issue where the skill's effect would be visible on maps on which other character's skill effects are not visible. [Hypogram Field: Fusion]: Fixed an issue where the missiles fired through the Aegis System would not increase when Xenon was within Hypogram Field: Fusion. Fixed an issue where the consumables weren't used when Xenon was within Hypogram Field: Fusion. Fixed an issue where Xenon's Hypogram Field: Fusion would be affected by the buff duration increase effect.

Mechanic

[Humanoid Mech / Tank Mech]: The height you could be hit when sitting will be decreased by 40%.

The height you could be hit when sitting will be decreased by 40%. [Mechanic Dash]: Cooldown system message will not be shown upon consecutive uses.

Cooldown system message will not be shown upon consecutive uses. [Support Unit: H-EX]: Based on its Master Level, the defense reduction amount will be decreased from 20% to 10% and will also be applied to Boss Monsters. HP Auto Recovery will be changed from recovering base HP by 20% to recovering max HP by 8%, and will no longer recover immediately upon installation.

Based on its Master Level, the defense reduction amount will be decreased from 20% to 10% and will also be applied to Boss Monsters. HP Auto Recovery will be changed from recovering base HP by 20% to recovering max HP by 8%, and will no longer recover immediately upon installation. [Overclock]: Based on its Master Level, the final damage boost will be increased from 15% to 20%.

Based on its Master Level, the final damage boost will be increased from 15% to 20%. [Heavy Salvo Plus]: Fixed an issue where players would occasionally be able to use it while hanging.

Fixed an issue where players would occasionally be able to use it while hanging. [Robot Mastery]: Fixed an issue where damage would additionally increase along with the robot's final damage boost. Based on its Master Level, the 90% damage of Robo Launcher RM7 will be changed to 135%, and the robot's final damage boost will be increased from 70% to 105%.

Fixed an issue where damage would additionally increase along with the robot's final damage boost. Based on its Master Level, the 90% damage of Robo Launcher RM7 will be changed to 135%, and the robot's final damage boost will be increased from 70% to 105%. [Mech Cannonade]: Based on Lv. 25, the attack count will be increased from 10 to 11 and the number of additional Homing Beacons will be increased from 6 to 7. When skill ends, the period of time where Homing Beacon cannot be used will now be applied more precisely.

Kaiser

[Iron Will]: Added a function that increases damage according to the Morph Gauge. Based on Lv. 2, the HP boost will be decreased from 15% to 10%. Only the abilities that apply to the Kaiser character are changed and link skill abilities are unchanged.

Added a function that increases damage according to the Morph Gauge. Based on Lv. 2, the HP boost will be decreased from 15% to 10%. Only the abilities that apply to the Kaiser character are changed and link skill abilities are unchanged. [Final Form]: The height you could be hit when sitting will be decreased by 30%.

The height you could be hit when sitting will be decreased by 30%. [Bladefall]: Added a function that immediately resets the Draco Surge cooldown upon successful flames hit and grants a buff that prevents the Draco Surge cooldown from being applied 3 times. This buff will only be active during the Bladefall cooldown. Fixed an issue where all of the flame pillars reset each of the Draco Surge's cooldown. Fixed an issue where the skill's damage would not be applied if it uses Final Form after using the skill and before the flame pillars are formed.

Cadena

[Chain Arts: Beatdown]: Fixed an issue where players would occasionally be able to use Chain Arts: Pursuit while the skill is active. Fixed an issue where the skill's damage would not be applied.

Fixed an issue where players would occasionally be able to use Chain Arts: Pursuit while the skill is active. Fixed an issue where the skill's damage would not be applied. [Chain Arts: Reign of Chains]: Fixed an issue where the sound effects would not stop and the movement would occasionally be restricted after use.

Fixed an issue where the sound effects would not stop and the movement would occasionally be restricted after use. [Chain Arts: Pursuit]: Skill description added to state skill's 0.2 seconds cooldown.

Skill description added to state skill's 0.2 seconds cooldown. [Chain Arts: Void Strike]: Fixed an issue where the end effect would not show when the skill ended after use.

Angelic Buster

[Trinity]: Based on its Master Level, the final damage increase passive function will be decreased from 15% to 10%.

Based on its Master Level, the final damage increase passive function will be decreased from 15% to 10%. [Sparkle Burst]: Fixed an issue where the damage would not be applied to boss Hilla if the character is imprisoned after using this skill.

Fixed an issue where the damage would not be applied to boss Hilla if the character is imprisoned after using this skill. [Mighty Mascot]: When Shiny Bubble Breath is in use, this skill will now be activated in the direction Angelic Buster is facing. Fixed an issue where Shiny Bubble Breath could not be reused when Angelic Buster moved maps or channels after using Mighty Mascot's Shiny Bubble Breath.

When Shiny Bubble Breath is in use, this skill will now be activated in the direction Angelic Buster is facing. Fixed an issue where Shiny Bubble Breath could not be reused when Angelic Buster moved maps or channels after using Mighty Mascot's Shiny Bubble Breath. [Supreme Supernova]: Fixed an issue where the skill could not be reused when Rune of Skill, etc., was used to reset its cooldown.

Zero

[Spin Driver]: Fixed an issue where using Spin Driver, after assigning it as a hotkey to space key/number key/function key, while in the Korean keyboard input state would activate Blade Tempest as well

Fixed an issue where using Spin Driver, after assigning it as a hotkey to space key/number key/function key, while in the Korean keyboard input state would activate Blade Tempest as well [Transcendent Rhinne's Prayer]: One-time final damage increase will not be applied to Blade Tempest and Advanced Blade Tempest.

One-time final damage increase will not be applied to Blade Tempest and Advanced Blade Tempest. [Twin Blades of Time]: Co-op attack will now be triggered 3 times. Based on Lv. 25, damage will be decreased from 4800% to 1800%. Fixed an issue where the skill would not be triggered at times and characters would not be visible. Fixed an issue where sometimes the attack count of the skill would increase more than that stated in the skill description. Fixed an issue where Twin Blades of Time would not activate if it's used immediately after moving maps. Fixed an issue where its cooldown would be applied when Zero entered Mu Lung Dojo.

Kinesis

[Psychic Grab]: Fixed an issue where players would be able to use this skill while hanging.

Fixed an issue where players would be able to use this skill while hanging. [Ultimate - Trainwreck]: Psychic Point consumption will be decreased from 20 slots to 15 slots.

Psychic Point consumption will be decreased from 20 slots to 15 slots. [Ultimate - Psychic Shot]: Added defense reduction debuff effect.

Added defense reduction debuff effect. [Awakening]: Based on its Master Level, the final damage boost will be increased from 20% to 25%.

Based on its Master Level, the final damage boost will be increased from 20% to 25%. [Mental Tempest]: It will increase Psychic Points immediately upon use.

It will increase Psychic Points immediately upon use. [Psychic Grab - Steel Skin]: Fixed an issue where it would occasionally not be applied.

Fixed an issue where it would occasionally not be applied. [Psychic Tornado]: Three explosions will occur when object is thrown.

Three explosions will occur when object is thrown. [Ultimate - Psychic Shockwave]: Players must successfully hit a Boss Monster to recover Psychic Points by 1 slot. Psychic Point recovery from Micro Black Hole is unchanged.

Illium

[Exclusive Spell]: Fixed an issue where the skill sound effect was missing.

Fixed an issue where the skill sound effect was missing. [Radiant Javelin I]: Skill will be changed to only bounce around the character and their crystal.

Skill will be changed to only bounce around the character and their crystal. [Ex]: Fixed an issue where the damage would not be applied.

Fixed an issue where the damage would not be applied. [Crystal Battery]: Added UI to make the current crystal charge amount easily visible.

Added UI to make the current crystal charge amount easily visible. [Machina]: Fixed an issue where it would occasionally not be summoned automatically after Crystal Skill - Deus.

Fixed an issue where it would occasionally not be summoned automatically after Crystal Skill - Deus. [Crystal Skill - Wings of Glory]: Winged Javelin casting delay will be decreased by 25%. Added a function to Winged Javelin that increases final damage by 10% per monster, up to maximum 40%, when the max enemies hit count is higher than the monsters attacked. Gigantic Buff will no longer be applied when using Rune of Might. Fixed an issue where some buffs were unable to be used. Fixed an issue where the fragments generated through Winged Javelin would appear awkwardly to other characters. Fixed an issue where Wings of Glory would remain when entering a quest cutscene. Erda Nova can now be used while the skill is active.

Winged Javelin casting delay will be decreased by 25%. Added a function to Winged Javelin that increases final damage by 10% per monster, up to maximum 40%, when the max enemies hit count is higher than the monsters attacked. Gigantic Buff will no longer be applied when using Rune of Might. Fixed an issue where some buffs were unable to be used. Fixed an issue where the fragments generated through Winged Javelin would appear awkwardly to other characters. Fixed an issue where Wings of Glory would remain when entering a quest cutscene. [Radiant Javelin II]: Based on Radiant Javelin’s Master Level, damage will be increased by 75%. Winged Javelin damage boost will be increased from 150% to 165%. Damage increase against normal monsters will also be applied to fragments generated by Winged Javelin. Lucent Brand II Lv. 10 was added from the preceding skill.

Based on Radiant Javelin’s Master Level, damage will be increased by 75%. Winged Javelin damage boost will be increased from 150% to 165%. Damage increase against normal monsters will also be applied to fragments generated by Winged Javelin. Lucent Brand II Lv. 10 was added from the preceding skill. [Radiant Orb II]: Based on Radiant Orb’s Master Level, damage will be increased by 250%. Radiant Javelin damage boost after use will be decreased from 30% to 15%.

Based on Radiant Orb’s Master Level, damage will be increased by 250%. Radiant Javelin damage boost after use will be decreased from 30% to 15%. [Longinus Spear]: Casting delay will be decreased by 24% and added a function that increases boss damage by 20%. Attack count will be increased from 7 to 8. Damage has been increased from 900% to 950%.

Casting delay will be decreased by 24% and added a function that increases boss damage by 20%. Attack count will be increased from 7 to 8. Damage has been increased from 900% to 950%. [Crystal Skill - Deus]: Fixed an issue where satellite damage would not be applied.

Fixed an issue where satellite damage would not be applied. [Javelin - Reinforce]: It will be applied to Javelins and fragments generated by Winged Javelin during [Crystal Skill - Wings of Glory].

It will be applied to Javelins and fragments generated by Winged Javelin during [Crystal Skill - Wings of Glory]. [Javelin - Boss Rush]: It will be applied to Javelins and fragments generated by Winged Javelin during [Crystal Skill - Wings of Glory].

It will be applied to Javelins and fragments generated by Winged Javelin during [Crystal Skill - Wings of Glory]. [Crystal Ignition]: Added a function that automatically activates Reaction - Spectral Blast during Wings of Glory. Fixed an issue where max movement speed would not be applied.

Added a function that automatically activates Reaction - Spectral Blast during Wings of Glory. Fixed an issue where max movement speed would not be applied. [Reaction - Spectral Blast]: Fixed an issue where the skill level would be displayed as (+1).

Fixed an issue where the skill level would be displayed as (+1). [Crystalline Spirit]: Based on Lv. 25, the damage increase from consuming the crystalline spirit when using Wings of Glory will be increased from 22% to 30%.

Ark

[Specter State]: Fixed an issue where the Spectra UI shared the same location as Hoyoung's Magic Power UI.

Fixed an issue where the Spectra UI shared the same location as Hoyoung's Magic Power UI. [Exclusive Spell]: Fixed an issue where skill sound effect was missing.

Fixed an issue where skill sound effect was missing. [Abyssal Charge Drive]: Based on its Master Level, the boss damage boost from Abyssal Buff will be increased from 20% to 30%.

Hoyoung

[Talisman Energy]: Fixed an issue where the Energy UI shared the same location as the Ark's Spectra UI. Fixed an issue where the attribute combo stage would reset when exiting the Cash Shop.

Fixed an issue where the Energy UI shared the same location as the Ark's Spectra UI. Fixed an issue where the attribute combo stage would reset when exiting the Cash Shop. [Humanity: As-You-Will Fan]: Attack will activate 33% faster than it did before. Total casting delay did not change.

Attack will activate 33% faster than it did before. Total casting delay did not change. [Talisman: Evil-Sealing Gourd]: Casting delay will be decreased by 29%.

Casting delay will be decreased by 29%. [Scroll Energy]: Max value of the energy will be decreased from 100 to 90 and the amount gained upon using the Talisman skill will be decreased from 35 to 30.

Max value of the energy will be decreased from 100 to 90 and the amount gained upon using the Talisman skill will be decreased from 35 to 30. [Heaven: Iron Fan Gale]: Fixed an issue where the jump height would occasionally vary when used on the ground.

Fixed an issue where the jump height would occasionally vary when used on the ground. [Earth: Stone Tremor]: Casting delay will be decreased by 33%. Fixed an issue where the skill was able to be used while jumping downwards.

Casting delay will be decreased by 33%. Fixed an issue where the skill was able to be used while jumping downwards. [Stone Tremor (True)]: Fixed an issue where Hoyoung would fall when using the skill on a diagonal platform. If there's no platform in the area you moved to, you will be moved to the closest platform within a certain range.

Fixed an issue where Hoyoung would fall when using the skill on a diagonal platform. If there's no platform in the area you moved to, you will be moved to the closest platform within a certain range. [Talisman: Seeking Ghost Flame]: Skill can now be used in midair. Fixed an issue where it could not attack statue enemies when fighting boss Pink Bean.

Skill can now be used in midair. Fixed an issue where it could not attack statue enemies when fighting boss Pink Bean. [Attainment]: Based on its Master Level, the Humanity: As-You-Will Fan damage boost will be increased from 130% to 180%. The damage boost of Ground-Shattering Wave skills will be increased from 85% to 90%.

Based on its Master Level, the Humanity: As-You-Will Fan damage boost will be increased from 130% to 180%. The damage boost of Ground-Shattering Wave skills will be increased from 85% to 90%. [Humanity: Gold-Banded Cudgel]: Casting delay will be decreased by 29%. Based on its Master Level, the first attack's damage will be increased from 200% to 260%. Added a function that increases the boss damage by 30%. Talisman Energy can be obtained and attribute combos can be made through the final attack if the first attack does not land.

Casting delay will be decreased by 29%. Based on its Master Level, the first attack's damage will be increased from 200% to 260%. Added a function that increases the boss damage by 30%. Talisman Energy can be obtained and attribute combos can be made through the final attack if the first attack does not land. [Thousand-Ton Stone]: Based on its Master Level, damage will be decreased from 365% to 275%. Heaven: Iron Fan Gale and Heaven: Consuming Flames can only be used after the previous skill's attack has been activated. Fixed an issue where it would be activated twice at times. Fixed an issue where True skills would be activated instead when using Heaven skills. Fixed an issue where an error message would be displayed upon pressing the skill when on the platform.

Based on its Master Level, damage will be decreased from 365% to 275%. Heaven: Iron Fan Gale and Heaven: Consuming Flames can only be used after the previous skill's attack has been activated. Fixed an issue where it would be activated twice at times. Fixed an issue where True skills would be activated instead when using Heaven skills. Fixed an issue where an error message would be displayed upon pressing the skill when on the platform. [Talisman: Warp Gate]: When the skill is used with the up direction key while the gate is already installed, the existing gate will be removed and a new gate will be made.

When the skill is used with the up direction key while the gate is already installed, the existing gate will be removed and a new gate will be made. [Enlightenment]: Based on its Master Level, Humanity: As-You-Will Fan damage boost will be increased from 190% to 275%, Talisman: Evil-Sealing Gourd damage boost will be increased from 320% to 550%, the damage boost of Ground-Shattering Wave skills will be increased from 150% to 215%, and the damage boost of Stone Tremor skills will be increased from 130% to 230%.

Based on its Master Level, Humanity: As-You-Will Fan damage boost will be increased from 190% to 275%, Talisman: Evil-Sealing Gourd damage boost will be increased from 320% to 550%, the damage boost of Ground-Shattering Wave skills will be increased from 150% to 215%, and the damage boost of Stone Tremor skills will be increased from 130% to 230%. [Sage: Tai Yu's Miracle Tonic]: Removed final damage increase function. Talisman Energy charge amount will be increased from 30 to 35. Scroll Energy charge amount will be increased from 20 to 30.

Removed final damage increase function. Talisman Energy charge amount will be increased from 30 to 35. Scroll Energy charge amount will be increased from 20 to 30. [Blessing of Grandis]: Based on Lv. 25, the charge boost of Talisman and Scroll Energy will be increased from 37% to 70%.

Based on Lv. 25, the charge boost of Talisman and Scroll Energy will be increased from 37% to 70%. [Sage: Wrath of Gods]: Attack count of Advent of Gods will be increased from 12 to 15.

Attack count of Advent of Gods will be increased from 12 to 15. [Sage: Clone Rampage]: Based on Lv. 25, the duration will be changed from 37 seconds to a fixed 30 seconds regardless of skill level.

Jett

[Starline One]: Casting delay will be decreased to better match the timing of the animations.

Casting delay will be decreased to better match the timing of the animations. [Starline Two]: Casting delay will be decreased to better match the timing of the animations.

Casting delay will be decreased [Vortex Cross]: Casting delay will be decreased to better match the timing of the animations.

Casting delay will be decreased to better match the timing of the animations. [Starline Three]: Casting delay will be decreased to better match the timing of the animations.

Casting delay will be decreased [Falling Stars]: Casting delay will be decreased to better match the timing of the animations.

Casting delay will be decreased to better match the timing of the animations. [Spatial Shift]: Casting delay will be decreased to better match the timing of the animations.

Casting delay will be decreased [Maple Warrior]: Adjusted so that its Master Level would be limited to 10 upon first acquiring the skill.

Adjusted so that its Master Level would be limited to 10 upon first acquiring the skill. [Allied Fury]: Casting delay will be decreased to better match the timing of the animations.

Kanna

[Shikigami Haunting]: Attack range has been decreased to more accurately align with the skills effect size.

Attack range has been decreased to more accurately align with the skills effect size. [Ghost Yaksha Trainee]: Attack range has been decreased to more accurately align with the skills effect size.

Attack range has been decreased to more accurately align with the skills effect size. [Shikigami Haunting 2]: Attack range has been decreased to more accurately align with the skills effect size.

Attack range has been decreased to more accurately align with the skills effect size. [Ghost Yaksha Brother]: Attack range has been decreased to more accurately align with the skills effect size.

Attack range has been decreased to more accurately align with the skills effect size. [Shikigami Haunting 3]: Attack range has been decreased to more accurately align with the skills effect size.

Attack range has been decreased to more accurately align with the skills effect size. [Ghost Yaksha Lieutenant]: Attack range has been decreased to more accurately align with the skills effect size.

Attack range has been decreased to more accurately align with the skills effect size. [Shikigami Haunting 4]: Attack range has been decreased to more accurately align with the skills effect size.

Attack range has been decreased to more accurately align with the skills effect size. [Ghost Yaksha Boss]: Attack range has been decreased to more accurately align with the skills effect size.

Content Changes

Malaysia maps have been revamped.

Monsters from Malaysia will have increased Max HP and EXP compared to other monsters of the same level. [Updated March 10] Certain monsters’ meso drop rate will be decreased. Quests will reward increased completion EXP and mesos. NPC Adol will be removed from the Entrance to the Spooky World. ‘Off to the Fantasy Theme Park’ quest will be removed. Players will no longer have access to Spooky World. Scarlion and Targa bosses will be removed.

Masteria Phantom Forest content has been adjusted.

Sanity can now be recovered 5 times per day. Field monster respawn amount has been increased. Krakian Spirit respawn speed has been increased. Phantoms’ speed has been reduced. 2 additional Shadowknight Coins will be distributed upon completion of all daily quests. Adjusted so that 1 Shadowknight Coin will certainly drop upon defeating the field boss. A total of 5 Shadowknight Coins can be obtained daily by defeating 5 field bosses. The following items can now possibly be obtained from defeating a field boss:

Cubic Blade Cubic Chaos Blade Unrelenting Flame Forever Unrelenting Flame Powerful Rebirth Flame Eternal Rebirth Flame The following has been removed from Mo’s Coin Shop:

Warrior Elixir Wizard Elixir A message will be displayed if players cannot enter Crimsonwood Keep. Adjusted the number of monster eliminations required for the ‘[Wanted] Logging Work’ quest.

Ursus UI has been added.

New Ursus UI will display the team score, number of usable potions, survivors/entered party members, and number of times player can rescue. During 2x Ursus Time, there will be an additional UI on top of the map with the 2x indication. It will display both the default mesos as well as 2x mesos. This is not visible when it’s 0 mesos.

Gate to the Future has been revamped.

If the final quest of Henesys Ruins, Cygnus Stronghold, and Twilight Perion have been completed, all quests in the corresponding area have been completed automatically.

If the final quest for each area has not been completed, that corresponding area’s quests are reset to before completion. Gate to the Future 1 - Henesys Ruins

The following quests have been removed:

Anne's Request 2 Guardian of the Town 2 Gathering Food 2 Path has been changed based on both the level of monsters on the field and the story. Adjusted the quest completion requirement to avoid having to hunt the same monsters frequently. Gate to the Future 2 - Future Ereve

Prerequisite quest requirement has been removed for ‘Scouting the Stronghold’ quest. Quest completion EXP has been increased by 40%. ‘Lost Emblem’ quest has been blocked. Gate to the Future 3-1 - Knight Stronghold

The following quests have been removed:

Stronghold Assault 2 Stronghold Assault 3 Stronghold Assault 4 Knight Hunting 2 Knight Hunting 3 Knight Hunting 4 Knight Hunting 5 Minimum level requirement for boss Normal Cygnus has been adjusted from Lv. 170 to Lv. 165. Path has been changed based on both the level of monsters on the field and the story. The entry quest for Normal Cygnus will not be changed. Adjusted the quest completion requirement to avoid having to hunt the same monsters frequently. Gate to the Future 3-2 - The Fallen Empress

The starting level for the quests have been adjusted to Lv. 165. Gate to the Future 4 - Twilight Perion

The following quests have been removed:

The Fight Once Fought 2 The Fight Once Fought 3 Path has been changed based on both the level of monsters on the field and the story. Adjusted the quest completion requirement to avoid having to hunt the same monsters frequently.

Maple Chat has been revamped.

Maple Chat UI has been updated with the following changes:

Changed so that Character information, Whisper, Fame, Add Friend, and Report buttons will be displayed by right-clicking the character. Removed the Mini-game menu and Emote button. Removed the 5 backgrounds that could be chosen from the top left of Maple Chat. Changed location of Friend Invite button as a ‘+’ image on an empty character slot. Changed character’s face display from a square to a circle. Matched the color of the chat bubble displaying the character’s chat details with the color of that character’s window. Changed to display tips and announcements on separate chat bubbles in the middle instead of through Eileen. Help function has been added. Weekly Maple Star and random chat function have been removed. Eileen has been removed from all towns. Players can no longer proceed with ‘The love flows with Maple Chat!’ quest. ‘[Boss Matchmaking List] Fight Together!’ quest will be guided by the Maple Administrator.

Chaos Scrolls from Advanced Hunter Pouch has been replaced with Powerful Rebirth Flame.

Chaos Scroll of Goodness from Super Advanced Hunter Pouch has been replaced with Eternal Rebirth Flame.

Mr. Newname and Shaoqing have been removed from the Event Hall map.

A small floating platform will be added to the far left of the Night Snowfield of the Flag Race.

The terrain of Ellinel Fairy Academy's Above the Lake 3 map was revised.

Cygnus Knight Emblem items are no longer necessary when entering knight areas if you have completed the '[Knight Stronghold] Piercing Defenses' quest.

System Changes

The beauty system has been revamped.

Players who had the following coupons in possession will be refunded in Maple Points: Hair Style Coupon (REG) Hair Style Coupon (VIP) Face Coupon (REG) Face Coupon (VIP) The following coupons have been added to the Cash Shop: Hair Choice Coupon Face Choice Coupon Each town’s hair coupon will be consolidated into the Hair Choice Coupon . Each town’s face coupon will be consolidated into the Face Choice Coupon . Hair coupons, hair dye coupons, face coupons, skin coupons, and lenses can now be used by double-clicking the item in the player's inventory.

For changing Android styles, you still need to talk to Lauren the Android Beautician at Henesys Hair Salon. When clicking on Big Headward or Nurse Pretty from the Quick Move menu, they will give explanations on how to use beauty coupons. Upon double-clicking hair and face coupons, a pop-up window with the character’s current appearance will appear to ask the player to either use the coupon without saving or go to the Beauty Salon to save their appearance first . Upon using the coupons, UI with the item name and before/after images will be displayed.

Chat commands have been added and removed.

The following chat commands have been added:

/say, /s, /local: they have the same function as /all command. /p: it has the same function as /party command. /invite: it has the same function as /partyinvite command. If no character name is entered along with the command, the party UI will be displayed. /g: it has the same function as /guild command. /ginvite: it has the same function as /guildinvite command. A character name must be entered along with the command. /a, /ally, /allies: they have the same function as /alliance command. /b, /friend, /f: they have the same function as /buddy command. /gr: it has the same function as /group command. Enter a group name along with the command to set the group as the chat target. /w, /t: they have the same function as /whisper command. If no character name is entered along with the command, the UI to choose a whisper partner will be displayed. If a character name is entered along with the command, the whisper partner will be assigned to that character. /reply, /r: Use these commands to assign a whisper partner to the player you most recently exchanged whispers with. /mchat, /chat, /c: Use these commands to use Maple Chat. If a character name is entered along with the command, this character will be invited to Maple Chat. You can enter up to 5 character names. /commands: Use this command to find a list of chat commands. The following chat commands have been removed:

/partyinfo, /guildinfo, /leaveguild, /guildexpel

An external chat window button has been added to the bottom of the chat window for convenience. This button can only be used when in window mode.

A description tooltip has been added to the function button on the bottom of the chat window.

A notification message will now be displayed if a player attempts to chat from a location where friend and Guild chat is not allowed.

Text color has been changed so that guild conversations can easily be distinguished.

Blacklist has been revamped with the following changes:

Blacklist announcement image has been added to the Blacklist UI The same character can no longer be added to Buddy List and Blacklist. Players cannot add account friends and their characters within the world to the Blacklist at the same time. Players cannot add blacklisted character’s other characters within the world as account friends.

If they are already added to both Buddy List and Blacklist, the character will be removed from the Blacklist. Players cannot add the Guild they are currently a member of into the Guild Blacklist.

If their current Guild is already added to the Blacklist, it will be removed from the Blacklist.

Party leaders will now be indicated more clearly on the Party UI.

Megaphone and Super Megaphone will be invisible to characters Lv. 33 and below.

The requirement to unlock the Monad Mission Board has been changed so that if you have a character that cleared the entirety of Monad, all characters on the account in the same world would have it unlocked.

Level restriction description has been added to the tooltip of EXP coupons that have level restrictions.

Cygnus Knights’ character creation window illustration has been changed.

Kinesis will be able to use Kinetic Step without having to equip a weapon or a secondary weapon.

Hoyoung's Nimbus Cloud effect will be shown above the character.

Boss Damien's brand will disappear if it moves beyond the Damien battle map.

The fact that the Kin Ring is a Unique Equip Item will be added to the item's description tooltip.

The number of available scroll recoveries will not be visible in the pet equipment tooltip.

Debuff effects displayed for monsters will not be affected by skill effect transparency.

Improved issue where the client would sometimes shut down when an upwards jump and Rope Lift were used at the same time.

Hero's Echo cannot be used while Empress's Prayer is active, and the effects of Hero's Echo from other characters cannot be received.

The system message for additional EXP that's increased through Roll of the Dice will not be added with the passive bonus and will instead be displayed with buff bonuses like the Holy Symbol.

The action delay of the Ambassador Scythe attack when a Battle Mage uses Aura Scythe was revised to be the same as Finishing Blow.

The expiration date for cash items will be shown up to the minute.

Skills cannot be used by double-clicking them in the skill window while in Follow state.

If the skill effect transparency of other characters is 0, the skill sound effects will not be audible.

Improved the issue, where the portal could not be used immediately after using a teleport type skill.

The skill description regarding the damage that decreases when attacking the same monster with Arch Mage's (Fire, Poison) damage over time Punisher was changed to Final Damage.

When a different Cardinal Force skill from the one right before Pathfinder's Relic Charge II is used, the cooldowns for all Ancient Force/Enchant Force skills, except 5th Job Advancement skills, are decreased.

All empress dresses you have in your possession will be retrieved when completing the 'Dress to Impress' quest in Grand Athenaeum Ep 2's Empress In Training.

Changes were made to the quest NPC so the '[Knight Stronghold] Utah's Protection' quest can be executed without having to complete '[Henesys Ruins] Utah's Request' quest.

A completion message was added for getting a Fairy Bros' Golden Giveaway Attendance Stamp.

A system message saying 'this can't be used right now' will be shown when a Transformation Potion is used while another Transformation Potion is already in use.

The guide message upon equipping new pets and notifier messages when a pet returns home due to hunger was supplemented.

The transparent box within Hedgehog's chat bubble speech bubble has been removed.

Attempting to purchase NX Prepaid now directs the player to the website if they do not have enough to make the purchase.

Noblesse face no longer moves the player's mouth when blinking.

Blue Dragon pet effect no longer appears behind androids when both are equipped.

Oura Shogun's Summoned Eel will no longer display in its knockback animation.

Updated the timing of some dialogs in the Labyrinth to make it easier to read along.

Violet cubes can now be used while an Appraisal Magnifying Glass is in inventory.

The name of a cash item 'Polar Cub Pet Equipment' has been updated to 'Arctic Skies'.

Name of one of the Advanced Equip Enhancement Scroll items has been changed to make them easier to tell apart. New name is 'Pure Equip Enhancement Scroll'.

Bug Fixes

Fixed an issue where some characters would not receive the Lord Pirate Hat Fragment after completing the Lord Pirate party quest.

Fixed an issue where the shield skills were unable to block damage in a state where recovery is prevented.

Fixed an issue where the throwing star effect fired by Assassin's Mark would be shown as different throwing stars when the equipped throwing stars were changed after Night Lord used Shadow Stars.

Fixed an issue where Blaze Wizard could not take any action when boss Cygnus's transformation ended if hit by the transformation while using Inferno Sphere.

Fixed an issue where, when Phantom is moved immediately after using Shroud Walk, directional arrows would occasionally display the directions that Shroud Walk could not move towards.

Fixed an issue where the wing effect was maintained at the end of Demon Awakening when Demon Slayer rode a mount while having used Demon Awakening.

Fixed an issue where the position of the Power Transfer effect would move beyond the character when Angelic Buster used certain skills while having used Power Transfer.

Fixed an issue where the previously used skill would be triggered automatically when Zero landed after hanging while using a link skill.

Fixed an issue where Zero could not use Blade Tempest or Throwing Weapon to stack Doubletime.

Fixed an issue where damage would not be applied when the cooldown for Illium's Reaction skills were reset.

Fixed an issue where items could not be discarded while Illium was using Crystal Skill: Resonance.

Fixed an issue where sometimes the damage for Abyss Guard activated by Ark's Endless Agony would not increase in proportion to the key-down time.

Fixed an issue where sometimes the client would close when Hoyoung used Sage: Dream of Shangri-La.

Fixed an issue where Hoyoung could not use Nimbus Cloud in maps such as Ardentmill.

Fixed an issue where Hoyoung was able to move after being hit by boss Cygnus's whirlwind pattern if certain skills were used afterward.

Fixed an issue where the numerical damage display would not appear as normal when damage over time effect skills were used on boss Zakum's arm.

Fixed an issue where boss Damien's World Tree pattern effect would not disappear occasionally.

Fixed an issue in boss Damien where the Invincibility state was ignored and pushed back when casting World Tree pattern effect.

Fixed an issue where Normal Lucid's Magic DEF rate was lower than that of the Weapon DEF rate.

[Updated March 10] Fixed an issue where the usage count for Scissors of Karma was not granted to items that a Rebirth Flame had been used on.

Fixed some unnatural Noble Maple Cape motions.

Fixed the unnatural facial positioning for Polearm Warrior Face's 'Gasp' emote.

Fixed how the character's legs were displayed beyond the chair when sitting on the Christmas Stocking Chair.

Fixed the elevated Critical effect positioning of the Glory Guard Damage Skin.

Fixed Potential Scroll names to fit the 'Potential Scroll' format.

Fixed an issue where some Potential Scroll icons were incorrect.

Fixed an issue where the guild leader's name would be displayed in the chat window when the Guild Megaphone skill was used.

Fixed how the level of equipment dropped in the field would not match certain jobs or certain content.

Fixed an issue where the client would close when clicking a button after moving fields while the V Matrix UI notification window was open.

Fixed an issue where client would close when logging in with a character with fewer chat tabs after the number of chat tabs was increased.

Fixed an issue where sometimes the gameplay window would become inactive after it was minimized using the taskbar icon when playing in window mode on Windows 10.

Fixed an issue where you were incorrectly moved to Ariant when attempting to move to Nihal Desert through the Maple Guide.

Fixed an issue of Lure-related descriptions remaining for Rune-related achievements.

Fixed an issue where the Magic Library exploration of '[Area Exploration] Ellinia' would sometimes not be achieved depending on the quest progress status when Luminous visits the Magic Library.

Fixed an issue where the sounds of some monsters appearing on Floor 7 of the Tower of Oz were inaudible.

Fixed an issue in Erda Spectrum where sometimes the Erda would not materialize.

Fixed an issue where Lord Pirate Hat could not be traded when the daily entry count for Party Quest Lord Pirate was exceeded.

Fixed an issue where Wonny in Edelstein would intermittently not be displayed on the Mini Map.

Fixed an issue of the Sunny Sunday perk 'Increase the number of Elite Monsters summoned while hunting to 2' not being applied in Theme Dungeons Ellinel Fairy Academy, Gold Beach, Riena Strait, Secret Forest of Elodin.

Fixed an issue where the Limina story quest would not proceed in the cutscene map after Darknell was eliminated.

Fixed an issue where if the attack counts between the Shockwave activated from Weapon Aura and the skill that activated the Shockwave differed, the Shockwave's damage would not be applied.

Fixed an issue where continuously using Phalanx Charge would crash the client.

Fixed an issue where the damage increase buff displayed on the buff window after Hero uses Worldreaver would disappear very quickly.

Fixed an issue where Shadower's Sonic Blow would be canceled when chosen from the list in the left notifier while using skill.

Fixed an issue where the seal would sometimes be lifted if the skill key is consecutively hit after using Phantom's Ace in the Hole.

Fixed an issue where Hoyoung's clones activated with Talisman: Clone would be activated even when attacks weren't successful.

Fixed an issue where sometimes skills obtained from equipment Potential would not be acquired immediately upon equipping the equipment.

Fixed an issue where the firing cycle of Aura Wave generated by all Warriors' 5th job skill, Weapon Aura, was decreased from 6 to 5 seconds, and the firing cycle was reset when moving maps.

Fixed an issue where Arch Mage (Ice, Lightning) was able to use Lightning Orb without having equipped a weapon.

Fixed an issue where Raven could not be resummoned when Pathfinder moved to another map after using Raven Tempest.

Fixed an issue where the range for finding monsters with Evan's Earth Breath would be applied differently from the attack range.

Fixed an issue in boss Zakum where attacks would be concentrated on the arm when Phantom used Luck of the Draw.

Fixed an issue where Advanced Blessing could not be used if Phantom did not steal Bless.

Fixed an issue where the Sacrosanctity buff was not shown in the buff window if Phantom used Final Cut while Sacrosanctity was active.

Fixed an issue where Shade was frozen in place if Spirit Incarnation was used and then canceled.

Fixed an issue where Kinesis was able to use Psychic Charger without a weapon equipped.

Fixed an issue of the attack count of Illium's Winged Javelin being applied 3 times.

Fixed the issues where Wings of Glory was canceled and Erda Nova could not be used during Wings of Glory if Illium entered the quest cutscene while Wings of Glory was active, and where the screen effect remained when resurrecting after death.

Fixed an issue where Boost Node effect would not be applied to Ark's Scarlet Charge Drive and its generated flames.

Fixed an issue where Hoyoung's True skills and Talisman: Evil-Sealing Gourd would cancel other skill actions.

Fixed an issue where if Hoyoung was resurrected after dying while using a skill with a macro, the macro skill kept being used.

Fixed an issue in boss Zakum where sometimes the flame pattern on the ground would not end even after the floating platform disappeared.

Fixed an issue in boss Lucid Phase 2 where sometimes souls would be generated in areas that couldn't be reached by attacks when Shade used Soul Splitter.

Fixed an issue in boss Lucid Phase 2 where sometimes the Blade pattern would not inflict damage.

Fixed an issue where sometimes Potential stats would be transferred as random stats when the Transfer Hammer was used on equipment with Potential obtained through Red Cubes or Black Cubes.

Fixed an issue where sometimes the hotkey shortcut key could not be changed.

Fixed an issue where input would not work normally when the Alt key and = key were pressed at the same time.

Fixed an issue with the World Map where the world the current character was in and maps in other worlds could not be searched.

Fixed an issue where the Tower of Oz 2nd Floor Seal Breaker Card description said 23rd Floor.

Fixed an issue in the Tower of Oz 36th Floor where Night Walker's Shadow Dodge, Shade's Back Step, and Zero's Burst Step could be used to attack monsters.

Fixed an issue where you couldn't climb up the platform when upward-moving skills such as upwards jump, flying skills, etc. were used immediately after downwards jump.

Fixed an issue where, after a skill is assigned to a hotkey and the skill level is reset to 0 using SP Reset, etc., when the hotkey is used while riding a mount, a message that it cannot be used while riding a mount was displayed.

Fixed an issue where key input would fail when the same buff with a different duration was registered to Pet Auto-buff.

Fixed an issue where using skills that pull monsters closer would occasionally move them farther away instead.

Fixed an issue where changes would not disappear if the background or background music was changed in some bosses or if a character was resurrected after dying while using a skill that adds effects.

Fixed an issue where if Shadower is attacked after becoming invincible using Assassinate with Trickblade, they would not receive damage but would be pushed back.

Fixed an issue where the invincibility buff was not shown in the buff window after Dual Blade uses Final Cut.

Fixed an issue where Evan using Teleport and Return! after using Earth Breath would change Earth Breath's attack range.

Fixed an issue where, if Phantom steals and uses an On/Off skill and then the skill is changed in the Loadout, the On/Off skill would not be removed.

Fixed an issue with Shade's Fox Trot where it would sometimes fail to travel when used in the direction of monsters.

Fixed an issue where the Moonbeam skill cooldown would be reset when Shade uses Buff Freezer to resurrect after dying while Moonbeam was summoned using Spirit Bond Max.

Fixed an issue where the screen would momentarily start blinking after Luminous's light/dark gauge reached a certain level.

Fixed an issue with Luminous's Baptism of Light and Darkness where sometimes non-boss enemies would be attacked first.

Fixed an issue where if Wild Hunter is afflicted with Transformation and Petrification abnormal statuses while not mounted on a Jaguar, and then they are removed, Wild Hunter would automatically mount the Jaguar.

Fixed an issue where Wild Hunter's Summon Jaguar, Swipe, and Sonic Roar skill descriptions regarding the damage increased per character level were shown as 'increased by 2% per level.'

Fixed an issue where sometimes Wild Hunter could not use Jaguar Storm to re-summon Jaguar at the Mu Lung Dojo.

Fixed an issue where sometimes chair and mount color would change depending on Mechanic's Mech color.

Fixed an issue where Zero's Time Distortion could not be used to cancel Zombify for the Chaos Queen.

Fixed an issue where Illium was unable to glide when resurrected using Buff Freezer after dying while Wings of Glory was active.

Fixed an issue where sometimes screen effects would not disappear when Illium was resurrected using Buff Freezer after dying while Wings of Glory was active.

Fixed an issue where the left and right attack range did not match up when Illium used Winged Javelin while Wings of Glory was active.

Fixed an issue in boss Pierre where sometimes damage would not be applied when Incapacitate was removed after Ark used Blissful Restraint.

Fixed an issue where using certain controls after Hoyoung used Heaven: Iron Fan Gale would cancel the skill action and enable the use of other skills such as As-You-Will Fan, etc.

Fixed an issue where the Attack Power increased through Hoyoung's Ritual Fan Mastery and Advanced Ritual Fan Mastery would not stack.

Fixed an issue where consecutive activation of Roar triggered by Hoyoung's Scroll: Tiger of Songyu would increase its cooldown.

Fixed an issue where Hoyoung could not use Thousand-Ton Stone when using skills other than Heaven: Iron Fan Gale or Heaven: Consuming Flames.

Fixed an issue where effects would disappear in the middle of the Moonwalk skill action.

Fixed an issue in World Map Search where inaccessible maps or multiple identical maps would be searched.

Fixed an issue where moving channels while on the Cave Within the Cave map would move you to another map.

Fixed an issue where Rose Garden daily quest points could not be obtained in the Rose Garden's Star Force Field.

Fixed an issue where the volume would intermittently get abnormally louder while the Kerning Tower quest was in progress.

Fixed an issue in front of the Black Heaven Main Computer where sometimes the screen would go beyond the character's location.

Fixed an issue where Piece of Memory items would be used even if the player is not in the process of executing the '[Twilight Perion] Piece of Memory' quest.

Fixed an issue in Chu Chu Island's Mottled Forest 1 map where only certain trees would be floating in space.

Fixed an issue where exit portals in Elluel (which can be reached by Shade while executing the 'Even If You Forget Me' quest) were not displayed on the Mini Map.

Fixed an issue where Illium could not execute Knight Stronghold quests.

Fixed an issue where a message regarding Yggdrasil would be displayed in the equipment tooltip of Reboot world.

Fixed an issue in the Tower of Oz 36th Floor where certain movement skills would attack monsters.

Fixed an issue where the description for the Blacklist was cut off.

Fixed an issue with using Sengoku Force, Assemble! during the boss Gollux fight.

Fixed an audio issue with Sengoku Force, Assemble! during the boss Lucid fight.

Fixed an issue with the Microyeti Horn when hanging from ropes.

Fixed an issue with the Sweet Chocolate Dessert Suit disappearing when logging out.

Fixed an issue with earrings clipping through hoods and hats.

Fixed an issue with Luna Crystal keys not being tradable in the Auction House.

Fixed an issue with Hitokiri Strike not granting invincibility.

Fixed an issue with the Hitokiri Strike buff not affecting the character stats window.

Fixed an issue that prevented Beast Tamer characters from completing the '[Orbis] Helping the Orbis Locals' quest.

Fixed an issue with the Zombie Ring no longer appearing.

Fixed an issue where Roberia would not recognize Kanna characters as Magicians.

Fixed an issue with using the "Sweetness" expression while the Phantom Face style was equipped.

Fixed an issue where Decent Hyper Body text and functionality did not match for some characters.

Fixed an issue with the Medal 'A.I. Destroyer' not being marked as completed in the Medal's Menu.

Fixed an issue with the 'Support Protocol' skill not appearing when a pet buff was also active.

Fixed an issue where the client would crash when equipping an item from the Star Force Enhancement screen.

Fixed an issue with damage over time effects bypassing the capped damage on Princess No monsters.

Fixed an issue where EXP multiplier coupons would sometimes give bonus EXP to Lv. 250 characters.

Fixed an issue where the Terminus Ritual Fan had the incorrect primary stat.

Fixed a visual issue where players would see a white square in the Hallows Disco Chairs.

Fixed an issue with the Janus Sword appearing behind Zero characters.

Fixed an issue with the Auction House not returning results for the Lantern of Oblivion.

Fixed a crashing issue when searching for 'Masteria' on the world map.

Fixed an issue with the White Chat Quote Ring showing a transparent background.

Fixed an issue with the Bright Future Chair not showing the joint animation when used together.

Fixed an issue where damage skins would occasionally not display a prompt on changing skins.

Fixed an issue where the color of Kaiser's hands would be incorrect for some cutscene poses.

Fixed an issue where pets could not loot while Hoyoung was using the Out of Sight skill.

Fixed an issue with the I.AM.ROBOT monster giving the incorrect amount of experience.

Fixed an issue where Dark Sight could be used during the Shrelephant Rider! mini-game.

Fixed an issue where Petite Penguin Hat (M) was clipping with some hairstyles.

Fixed a text issue with the Ancient Korean Bow not listing that it can only be equipped over a Bow in its description.

Fixed a text issue where the words "black sun" were not being capitalized in 'On the Offensive' quest acceptance dialogue.

Fixed a text issue with the item description of "For display purposes only".

Fixed a text issue with Mystery Mixed Eye Color Coupon description not notifying players that the color is applied upon use.

Fixed a text issue with Master Crafter Maru "quest incomplete" text listing inaccurate quest requirements.

Fixed a text issue with Illium's Crystalline Bulwark skill description stating incorrect invulnerability for Illium and the party members.

Fixed a text issue with the date format for the temporary chat ban pop-up window.

Fixed a text issue with Crimsonheart Castle in the Dimensional Mirror.

Fixed a text issue with Spaced Out Gal/Guy faces missing names in the Salon UI.

Fixed a text issue with Equip Enhancement Scrolls not clearly indicating which scrolls have destruction chances.

Fixed a text issue with the Grand Athenaeum episode titles having inconsistent punctuation.

Fixed a text issue with the Monster Farm quest 'Oh no! Paolo!' incorrectly instructing the players to build a Floral Gazebo instead of a Bushy Gazebo.

Fixed a text issue with the 'Mystery Colorblend Eye Color Coupon' incorrectly shown as 'Mystery Mixed Eye Color Coupon'.

Fixed a text issue with the Talking Tree being referred to Dr. Bruce with female pronouns during the quest 'Royal Errands'.

Fixed a text issue with Winston being referred to Dr. Bruce with female pronouns during the quest 'Bruce's Teacher'.

Fixed an untranslated text issue when a character or party member has already completed Magnus boss fight and attempts to enter again.

Fixed an untranslated text issue in Mu Lung Dojo's rank reward guide.

Fixed an untranslated text issue when swapping out Esfera daily quests.

Fixed an untranslated text issue in Pathfinder's 'Futile Struggle' quest.

Fixed an untranslated text issue in One-Eye's dialogue when the character's inventory is full.

Fixed an untranslated text issue in Initial Excavation Area for low level characters.

[Updated March 19] Fixed an issue where the [Threads of Fate] Greetings from Zipangu quest thought bubble could not be removed.

Known Issues

When using the new beauty coupons, a pop-up will appear to confirm that you are changing your style even though it is not saved in the Salon. This pop-up currently appears even if the style is saved in the Salon.

[Updated March 11] An igloo effect may appear when you have an android equipped.

An igloo effect may appear when you have an android equipped. [Updated March 11] Kanna's Tengu Strike skill does not deal damage to the monsters.

Kanna's Tengu Strike skill does not deal damage to the monsters. [Updated March 11] There is a red 'Time Left' text on ISEKAI QUARTET Tanya's quest in-progress description. The time listed is not accurate to the time actually left to complete the quest.

There is a red 'Time Left' text on ISEKAI QUARTET Tanya's quest in-progress description. [Updated March 11] The expiration date listed for the items in the Special Bebe Box is unclear.

The expiration date listed for the items in the Special Bebe Box is unclear. [Updated March 18] Sunny Sunday in-game text is incorrectly written when it should have been ' 2x Shadowknight Coins from Masteria Elite Hunt Quests.'

Sunny Sunday in-game text is incorrectly written when it should have been ' [Updated March 18] Hoyoung characters can receive non-class weapon drops in Reboot World.

[Updated March 18] Hoyoung's skill 'Sage: Dream of Shangri-La' may cause significant lag for caster and others.

MAPLESTORY X ISEKAI QUARTET EVENTS

Daily Requests

UTC: March 11 (after maintenance) – April 7 at 11:59 PM

Requirement: Lv. 33 and above (Zero characters must have completed up to Chapter 2).

The stars of the hit anime crossover ISEKAI QUARTET have been thrust into yet another strange, new world: Maple World!

have been thrust into yet another strange, new world: Maple World! Help the heroes from OVERLORD , KONOSUBA -God's blessing on this wonderful world! , Re:ZERO -Starting Life in Another World- and Saga of Tanya the Evil with their trials in MapleStory.

, , and with their trials in MapleStory. Accept ‘[ISEKAI QUARTET] New Friends!’ quest within the star event notifier on the left side of the screen. You will be moved to the Maple Leaf High School map with ISEKAI QUARTET characters waiting for you!

ISEKAI QUARTET characters will give you a total of 3 daily quests to complete. You can choose the order you would like to proceed with the quests; however, you cannot accept more than 1 daily quest at a time.

Once you have completed a daily quest, you will be given an Isekai Friends Gift Box .

. If daily quest is in progress during date change, the quest progress will be reset.

Reward:

Isekai Friends Gift Box: Open to receive 1 of the following items:

Hyper Teleport Rock (1 day) Coupon: Untradeable, 3-day duration. 2x EXP Buff Coupon (15 min): Untradeable, 3-day duration. Hair Wax (x2): Untradeable. Carrot Juice (x2): Untradeable. Snake Soup (x2): Untradeable. Hand Sanitizer (x2): Untradeable. Cup of Coffee (x2): Untradeable. Cologne (x2): Untradeable. Spell Trace (x100) Mysterious Meso Pouch (x3): Untradeable. Nodestone: Tradeable within account.

Open to receive 1 of the following items:

Field Trips

UTC: March 11 (after maintenance) – April 7 at 11:59 PM

Requirement: Lv. 33 and above (Zero characters must have completed up to Chapter 2).

Complete all 3 daily quests to receive a special mission through Roswaal!

Special missions change throughout the event duration on a weekly basis.

Week 1 - 2: Beach Day Week 3: Sweet Skies Week 4: Test of Courage

You will get EXP and 1 attendance check upon clearing a special mission.

On the 5th, 10th, 15th, and the 20th day of your attendance, you will receive a special reward!

Rewards:

Day 5: When you have 5 attendance checks, you will receive the following rewards:

3x EXP Coupon (15 min): Untradeable, 7-day duration. Isekai Friends Gift Box: Untradeable, 7-day duration. ISEKAI QUARTET Totem: You will receive 1 of the following totems at random:

Kazuma Totem, Ains Totem, Subaru Totem, or Tanya Totem: Untradeable, 10-day duration. Grants STR/DEX/INT/LUK +20, Weapon ATT/Magic ATT +7.

When you have 5 attendance checks, you will receive the following rewards: Day 10: When you have 10 attendance checks, you will receive the following rewards:

3x EXP Coupon (15 min): Untradeable, 7-day duration. Isekai Friends Gift Box: Untradeable, 7-day duration. ISEKAI QUARTET Totem: You will receive 1 of the following totems at random:

Kazuma Totem, Ains Totem, Subaru Totem, or Tanya Totem: Untradeable, 10-day duration. Grants STR/DEX/INT/LUK +20, Weapon ATT/Magic ATT +7. ISEKAI QUARTET Chair (Saga of Tanya the Evil): Untradeable.

When you have 10 attendance checks, you will receive the following rewards: Day 15: When you have 15 attendance checks, you will receive the following rewards:

3x EXP Coupon (15 min): Untradeable, 7-day duration. Isekai Friends Gift Box: Untradeable, 7-day duration. ISEKAI QUARTET Totem: You will receive 1 of the following totems at random:

Kazuma Totem, Ains Totem, Subaru Totem, or Tanya Totem: Untradeable, 10-day duration. Grants STR/DEX/INT/LUK +20, Weapon ATT/Magic ATT +7. Permanent ISEKAI QUARTET Friends Mount: Untradeable, 7-day duration.

When you have 15 attendance checks, you will receive the following rewards: Day 20: When you have 20 attendance checks, you will receive the following rewards:

3x EXP Coupon (15 min) (x2): Untradeable, 7-day duration. Isekai Friends Gift Box (x2): Untradeable, 7-day duration. ISEKAI QUARTET Totem Coupon: Untradeable, 7-day duration. Use to select 1 of the following totems:

Kazuma Totem, Ains Totem, Subaru Totem, or Tanya Totem: Untradeable, 30-day duration. Grants STR/DEX/INT/LUK +20, Weapon ATT/Magic ATT +7. ISEKAI QUARTET Medal: Untradeable. Grants stats STR/DEX/INT/LUK +10, Weapon ATT/Magic ATT +5, MaxHP/MaxMP + 1000.

When you have 20 attendance checks, you will receive the following rewards:

Isekai Match

UTC: March 11 (after maintenance) – April 7 at 11:59 PM

Requirement: Lv. 33 and above (Zero characters must have completed up to Chapter 2).

Match the picture cards and you might win ISEKAI QUARTET totems!

Talk to Roswaal located at the Maple Leaf High School map to play Isekai Match.

After the first 3 attempts, the mini-game can be played every 30 minutes of accumulated log-in time. Accumulated log-in time is shared within the characters in the same world.

Accumulated log-in time is shared within the characters in the same world. Please note that for the game to start, you must have 1 slot available in your Use inventory.

Once the game begins, you will see the backside of 12 cards. Each card will be flipped one at a time to show you the image on the front. Afterward, the cards will flip to show the backside again.

After all cards are shown, you will get to select 2 cards at a time.

If the images on the selected cards are the same, the cards will remain flipped to show the frontside. If the images on the selected cards are not the same, they are flipped back and you will lose 1 try.

You will be given a total of 3 tries each game. If you fail again when there are no tries left, you will lose the game and will have to wait 30 minutes for the next attempt.

If you match all the cards before all tries are consumed, you will be given Mr. Roswaal’s Gift Box !

! Rewards can only be obtained up to 3 times per day. You are unable to play Isekai Match for the day after receiving the 3rd reward.

Reward:

Mr. Roswaal’s Gift Box: Open to receive 1 of the following items:

2x EXP Coupon (30 min): Untradeable, 7-day duration. 2x Drop Coupon (15 min): Untradeable, 7-day duration. Hair Wax (x5): Untradeable. Carrot Juice (x5): Untradeable. Snake Soup (x5): Untradeable. Hand Sanitizer (x5): Untradeable. Cup of Coffee (x5): Untradeable. Cologne (x5): Untradeable. Kazuma Totem: Untradeable once equipped, 10-day duration. Ains Totem: Untradeable once equipped, 10-day duration. Subaru Totem: Untradeable once equipped, 10-