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User Info: Xcite Xcite 3 years ago #1



I thought I'd make a quick post on the "optimal" AI settings for each character in the game. I'm kind of a fanatic when it comes to optimizing the AI in Tales games, to the point where I even change ALL of my characters to "Auto" and try to play the game on the hardest difficulties to see if I can make the AI so proficient that it can advance through the game without me (barring the occasional use of the items menu here and there)!



Currently, I have (what I consider to be) some of the most optimal settings for each character. With these settings, you can play the game on at least "Intense" mode (NOTE: I have no tried this on Chaos mode yet) with all characters on Auto and watch your team hack and slash its way to victory pretty damn consistently. This includes most boss fights and Dire Encounters.



Without further ado...



Velvet



Strategy Settings (Left to Right)

Reduce Numbers | Aim for Weaknesses | Balanced | Change Out | You Decide



Artes to Turn OFF

Harsh Rebuttal, Water Snake's Wake, Rising Moon, Rising Falcon, Mega Sonic Thrust, Shadow Flow, Cerberus Wave, Banishing Thunder, Binding Frost, Scale Crusher



Rokurou



Strategy Settings (Left to Right)

Reduce Numbers | Aim for Weaknesses | Balanced | Change Out | You Decide



Artes to Turn OFF

Mowing Blade, Shooting Star, Jade Wave, Mirage Dance, Infernal Bloom, Form 2: Imbue Earth, Form 7: Rapid Bolt



Magilou



Strategy Settings (Left to Right)

Target Multiple Enemies | Fast Attacks | (Balanced/Be Defensive) | Change Out | You Decide



Artes to Turn OFF

For Hidden Artes: everything except Spirit Drop. For Malak Artes: Everything except Aqua Split, Blood Moon, and Healing Circle. OPTIONAL: Crown Fire



NOTES: You can use Magilou on 'Balanced' or 'Be Defensive.' On 'Balanced,' she is much more aggressive offensively and will use her Break Soul more often. On 'Be Defensive', she is much more inclined to use her Healing Circle when allies are taking damage. I tend to prefer her on 'Balanced,' but if you prefer the extra healing, 'Be Defensive' works for her as well.



Laphicet



Strategy Settings (Left to Right)

Target Multiple Enemies | Balanced | Be Defensive | Change Out | You Decide



Artes to Turn OFF

Turn off ALL Hidden Artes. For Malak Artes: Everything except Geostigma, Kaleidos Ray, and First Aid



Eizen



Strategy Settings (Left to Right)

Target Nearest Enemy | Fast Attacks | Balanced | Change Out | For Attacking



Artes to Turn OFF

For Martial Artes: Tempo, Winter Winds, Mirage. For Malak Artes: Everything except Flash Step.



Eleanor



Strategy Settings (Left to Right)

Target Nearest Enemy | Close Combat | Balanced | Change Out | For Attacking



Artes to Turn OFF

For Martial Artes: Double Rush, Skewering Spear, Coiling Serpent, Thermal Skewer. For Malak Artes: Violet Ray, Inspiration, Life



Character Titles



All characters are best with the title that prevents BG loss upon death. Laphicet may use Sorcerer instead, however. Hey everyone,I thought I'd make a quick post on the "optimal" AI settings for each character in the game. I'm kind of a fanatic when it comes to optimizing the AI in Tales games, to the point where I even change ALL of my characters to "Auto" and try to play the game on the hardest difficulties to see if I can make the AI so proficient that it can advance through the game without me (barring the occasional use of the items menu here and there)!Currently, I have (what I consider to be) some of the most optimal settings for each character. With these settings, you can play the game on at least "Intense" mode (NOTE: I have no tried this on Chaos mode yet) with all characters on Auto and watch your team hack and slash its way to victory pretty damn consistently. This includes most boss fights and Dire Encounters.Without further ado...

User Info: Xcite Xcite (Topic Creator) 3 years ago #2 (NOTE: These settings DO make the game much easier because your AI will be performing at peak levels -- if you like the challenge that having sub-optimal AI presents, then I would advise you to not use these settings as it might make the game feel "too easy" at that point since the AI will be helping you immensely. However, if you want to enjoy seeing your team fight to its maximum potential, then feel free to proceed!)



FAQ:



Why did you arbitrary choose to remove X arte(s) for this character?



There are a few factors to consider when choosing which artes to not have an AI character use. Two of the primary factors are recovery time of the arte and post-positioning after using the arte. In general, the AI will use artes with longer recovery times in bad situations, thus often resulting in the AI's combo being broken or, in the worst case, death. Also, one of the primary problems the AI has is that it has no concept of follow-up positioning when using an arte, thus the AI tends to arbitrarily use artes that do not combo well together. One example of this would be Rokurou using Mirage Dance followed by a close-up arte such as Crimson Slash. Since he will no longer be next to his target after Mirage Dance, the Crimson Slash will still be used but will not connect. Another example of artes to look out for are ones that push the target away. For example, if Skewering Spear is turned ON for Eleanor, she may use this arte followed by her Break Soul, which now may not connect because she pushed the target too far away with Skewering Spear. This is the same situation with Velvet's Mega Sonic Thrust.



The other factor I take into account is the necessity of the ability. For example, there is zero reason for Eizen to use Tempo when Eleventh Hour has the same arte type (Earth) plus added bonuses (Stun + Knockdown) and is just an overall better arte. In any case where Eizen's AI would want to use Tempo, I'd rather the AI use Eleventh Hour instead.



For this fight against X opponent, I don't think your settings are best.



I acknowledge the fact that these are just general settings. Yes, it is true that for very specific fights (and especially boss fights), you might want to tweak the settings of each character for optimal output. This guide was just meant as a generic AI optimization guide that makes the characters perform at a high level in most situations.



Why do you suggest that Laphicet use a different Title from everyone else?



Laphicet is extremely durable with this AI setup and rarely ever dies. Even in dire situations, his Break Soul/Switch Blast saves him easily. I prefer to have the increased Malak Arte potential and the reduced casting time on non-elemental Malak artes for him.



I'll try to answer further questions if you guys ask them! Thanks! =)



- Xcite

User Info: CelestialWyrm CelestialWyrm 3 years ago #3 Currently playing: Overwatch, Tales of Berseria Will definitely try this out on Chaos and let you know the results.

User Info: Xcite Xcite (Topic Creator) 3 years ago #4 Oh, to add another question...



Why did you turn off most/all of Laphicet/Magilou's Malak Artes?



Given that the AI does not know how to cancel into stronger Malak Artes, they are generally terrible about getting off artes with a long casting time. So, for the most part, I turned off any artes that were longer than 2.67 seconds to cast (although there were obviously some exceptions -- some of which may be obvious and some of which are not).

User Info: Xcite Xcite (Topic Creator) 3 years ago #5 Will definitely try this out on Chaos and let you know the results.



Appreciate it! =) Appreciate it! =)

User Info: TAoR TAoR 3 years ago #6 http://www.gamefaqs.com/boards/1193-tales-series-general

http://i.imgur.com/3H9qKPB.jpg -Tree 2017 Are you related to AmazingAmpharos?

User Info: Xcite Xcite (Topic Creator) 3 years ago #7 Are you related to AmazingAmpharos?



No, but I enjoyed reading some of his takes on the AI for other Tales games and then comparing it to my findings. ;)



This is my first time posting about my findings, however... No, but I enjoyed reading some of his takes on the AI for other Tales games and then comparing it to my findings. ;)This is my first time posting about my findings, however...

User Info: TAoR TAoR 3 years ago #8 http://www.gamefaqs.com/boards/1193-tales-series-general

http://i.imgur.com/3H9qKPB.jpg -Tree 2017 That sure does explain a lot. Thanks :3

User Info: Marndos Marndos 3 years ago #9



Setting everyone's BG setting to "Change Out" is, I assume, so the AI doesn't waste their Mystic Artes, making them available for use when chaining them? I read you can chain them, but I guess I haven't gotten far enough in the game for The Tutorial that tells me that's even possible, so maybe I can't do it yet?



Also, regarding the AI using switch blasts. Do you have to manually shuffle around the position of the reserve characters' portraits during battle, placing them over endangered allies, before they'll be able to switch? Or will they just do that themselves?



Also, is it worth it to keep Lephie/Magi's heals enabled even on harder modes like Intense+ considering the nerf to heals they come with? I suppose they could still be useful in boss/dire foe fights at least, though I wouldn't want them enabled during dangerous encounters, I suspect the AI might get into some hopeless loop where they spam heals that do almost nothing?



Thanks for the topic! Please change your vector and move to a different coordinate because this quadrant is off limits. It's always a treat for me when well-researched/thoroughly-tested topics about game mechanics show up 8) I've been wondering about the strategy settings in general and disabling some artes for the AI, so this has been quite helpful.Setting everyone's BG setting to "Change Out" is, I assume, so the AI doesn't waste their Mystic Artes, making them available for use when chaining them? I read you can chain them, but I guess I haven't gotten far enough in the game for The Tutorial that tells me that's even possible, so maybe I can't do it yet?Also, regarding the AI using switch blasts. Do you have to manually shuffle around the position of the reserve characters' portraits during battle, placing them over endangered allies, before they'll be able to switch? Or will they just do that themselves?Also, is it worth it to keep Lephie/Magi's heals enabled even on harder modes like Intense+ considering the nerf to heals they come with? I suppose they could still be useful in boss/dire foe fights at least, though I wouldn't want them enabled during dangerous encounters, I suspect the AI might get into some hopeless loop where they spam heals that do almost nothing?Thanks for the topic!