Oculus Rift, HTC Vive, PlayStation VR, Google Cardboard, and more. There seems to be no end in sight for companies who want to jump on the bandwagon, and Microsoft themselves today announced a major segue into the market. Through the power of Windows Holographic, Microsoft is bringing features we've seen demonstrated in HoloLens to new VR headsets developed with partners like HP, ASUS, Lenovo, Acer and Dell. Microsoft was also proud to note that these headsets will start at $299, rather than Oculus Rift-level prices of $599 and higher. As someone who has tried out various VR devices, I remain unconvinced by the technology as a necessary step for gaming, but Windows Holographic could change all that. Best VPN providers 2020: Learn about ExpressVPN, NordVPN & more

One of my major pet peeves about VR is the isolating nature of it. Many of the VR games on the market today are simply "experiences," unintended for lengthy gaming sessions. When VR games are designed from the ground-up, the highest quality games tend to be ports of regular PC games like Elite Dangerous, using the VR headset to replace the camera "look" function of a mouse or controller joystick. Of course, there are plenty of games which defy these generalizations, but it's irrelevant to my central pet peeve. The isolation. Some may refer to it immersion, but there's rarely a situation where I want to completely shut myself out of the real world, and frankly, it's not always practical. We've all seen the gifs of people falling over in VR, or getting trolled by someone outside of the experience.