The Hearthstone Spring Playoffs have come and gone and we make our way into summer. When we take a look back at the Spring Playoffs for a moment, we notice there was one very glaring problem. Not one single player played a Warlock deck in Asia, Europe or North America. What has changed from last year where we saw so many Warlock decks dominating? Today we are going to take a look at a few reasons why the mighty have fallen.

Warlock legendary’s

Warlock right now is at an all time low for effective legendary’s. In most situations there is either a better version of the card or you will never find a yourself in a situation where having the legendary is useful.

Lord Jaraxxus: This card allows you to out value any class in the end game. The only problem is Warlock has the hardest time making it to the endgame, which leads us to our next problem of why Warlock can’t seem to get to its win condition.

Lakkari Sacrifice: The Warlock quest finds itself at a distinct disadvantage because it is just as difficult to complete as the other class quests. However, the payoff is less rewarding. Playing Nether Portal just isn’t a big enough power spike for the investment it takes to reach.

Clutchmother Zavas: This card is simply put a less reliable Edwin VanCleef. It adds +2/+2 each time you manage to discard it. Instead of only having to play as many cards as possible, you constantly run the risk of discarding cards you absolutely needed. Now you don’t get the bonus and you’re missing an effective tool to help win the game. It is too high of a risk with too little reward.

Cho’gall: This is an expensive card and has a special effect that only works in unique situations. Most of the time this card makes you fall behind more than it helps you get ahead. The better version of this card is Inkmaster Solia.

Krul the Unshackled: In order to take advantage of this legendary you need to have a specific type of minion and no duplicates in your deck. This card is similar to Deathwing, Dragonlord but at an even bigger disadvantage because you have to sacrifice deck consistency.

No major healing in current meta

Hearthstone has always had very limited healing possibilities. With the tragic loss of Reno Jackson, Warlock players around the world are feeling the struggle of having to play a class that relies on using its own life as a primary resource to get ahead without a way to gain back that life. Most cards that do heal your hero are less powerful minions that only return one to four health. There currently are only 10 cards that can regain health for a Warlock (and that’s including Lord Jaraxxus and Alexstrasza). This highly limits a Warlock’s ability to capitalize on its hero power and powerful board-swinging tools. Without a reliable health gain mechanic in the game, Warlocks are stuck with not having good enough aggro or control strategies.

Its so crazy it just might work

While it’s unlikely, a problem may be that people don’t think Warlock decks are possible to consistently win with because professionals are not playing them. They simply don’t try to figure out what would make it work. This quality could actually work to a player’s advantage because people may forget about how to play against Warlocks properly. I don’t think Warlock will ever be an unstoppable juggernaut in the current Hearthstone meta, but you might be able to sneak in a quirky unexpected deck that takes down the meta for a brief moment.