Notes

Main argument against Roadhog is his similarity with Stitches, but in my opinion we should not focus on their similarities but their actual differences, which may I say there is alot of.



First of all his Trait [D]Destruction is good for wave clearing with its 120º Arc, but other than that its also very good against close up enemies which you can pull close with your hook.



[Q]Scrap Blast is good damage tool but its also useful for Heroic abilities with its baseline 4 Charges. Each available Charge of Scrap Blast gives you benefits in Heroic Abilities.



His [W]Chain Swirl is evolved Hook ability with higher cooldown but also with higher reward if you hit enemy Hero with it. Its released from specific angle (Imagine one of the Zul'jin's [W] lines) and it will pull the enemy form that angle in continuous circular path in close range behind you. Its also going to damage any enemies that are on the way of the first hooked enemy while they are being pulled. This process should last for about 1 Second and during the pulling process, enemy that was hooked is stunned for 1 Second.



[E]Take A Breather is simply put a self-sustain that is stronger if you are low health.



First Heroic [R]Whole Hog is his iconic Ultimate from Overwatch with a slight difference in Scrap Blast Charge empower mechanic.



Second Heroic [R]Scrap Boom is very strong zone control ability that can deal tons of damage if used properly and with Charge increases.



Talents are mostly focused on his lore and some references to movies but they all fit his characteristics and personality.



So here you go, before jumping to conclusion that he is too similar to Stitches, read the concept and let me know what you think.