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12/21/11(Wed)21:50 No.17294530 >>17294454

>>17294438

To follow myself up, and elaborate on Outlander.



There's two kinds of modems in this system: simplex, and duplex.



Simplex systems would consist of one Prisoner (Prisoner A), a Handler who knows the transmission code to inflict the pain on Prisoner A (this can be the owner of the Prisoner, or a specially trained Handler), and the receiver individual, who is either another Handler, or another Prisoner. The pain of that guy would be interpreted by the Skeleputer at the main server and that would be the end of it. This is one-way transmission.



A duplex system would have four individuals, each in a pair. Each end would have a Handler and a Prisoner. Handler A would be bonded with Prisoner B, and Handler B would be bonded with Prisoner A. Handler A would inflict pain on Prisoner A, transmitting information to Handler B directly, who would then direct the skeleputer in the main server where to send the message and its contents. Then Handler B would inflict pain on Prisoner B, which Handler A would receive and give to its recipient.



A more complex system would involve three Prisoners and one Handler. It would require the skeletons at the main server to be sufficiently skilled at reading and inflicting pain that they could take the place of the trained handler at the server-side. Then you'd have Handler A, Prisoner A, and Prisoner B1 and Prisoner B2. Handler A would be bonded with Prisoner B1, and Prisoner A would be bonded with Prisoner B2. Handler A would inflict pain on Prisoner A, a skeleton at the main server would read Prisoner B2, and direct the skeletons. If a message come through for this connection, the skeleton would inflict pain on Prisoner B1, which Handler A would receive and then express the message to his owner.



Connections between skeleputer servers would be like the third system, except with four Prisoners and no Handlers. I can probably make a drawing if this is confusing.