Well, you just you shown how much of a person, chicken. You are yourself with your reputation comment: “He is a ****ign idiot” Now it’s personal? Never mind me, I’m just having opinion and hope developers will listen to people with arguments, not bunch of Shia LaBeoufs saying “Just do it” after reading title And “almost not playing” rude guy like you, offended by Vasili players.

Even if I said I’m not that good sniper (max gold 2), however, I believe, playing solo, I can’t go further for now, because of teamplay reasons (not mentioning occasionally hackers). From my own perspective and trying to say that, imho, he’s pretty much most balanced class in the game and I played every merc, all of which are boring in terms of killing. Why? Occasionally, I play as fragger ending ~70/10 (not pub), it doesn’t feels rewarding. In this game not amount kills that matters, but which kills you make. I’ll better make less kills with Vasili, but such kills, which helps team and not doing ratatatta without effect saying at the end of the game"This team…" like many people does. Main reason I play Vasili not to kill, but kill in a such way, so they won’t make it (can’t be resurrected).

Why he’s balanced? Vasili is such merc, if player wants to be a use for a team, he definitely needs not just a good aim, but a good game sense, because players here have a bright red !glow!, even more (?it’s only merc?) who has white gun tracers after every shot. What else can be more done to show enemy team where to be out of sight?? That’s why it takes more from Vasili (than you to just avoid fire) to be unpredictable and constantly change positions and also carefully choosing targets, because others should just bail after first kill. All Vasili can do nothing else than pop heads to precisely eliminate key players of opposite team at high level ranks.

So. One of suggestion was to lower damage, If I read it right, make bolt actions somewhat like auto snipers right now. What will be with auto snipers (I don’t care about them, they are lame), but still they will transform to something like semi-auto assault rifle damage? Let’s say it was done. What Vasili is now? Not a better than a bodyshooters right now. Tag enemy and he will retreat to heal (because otherwise you won’t retreat even if he sees red glowing Vasili from other part of map and white line from his gun after he killed your teammate). I doubt someone other than new players will play him anymore.

Second, which made me giggle. After “Make harder to kill moving targets” - “Make easier to kill downed target”. It takes almost no effort to kill lying dude with a headshot. Enough said.

Scope. Right now - It’s ok. I mean, I also don’t like random stuff. But still, not a problem. All players, who played this game more than a ?10? hours, knows that movement is a key. However, let’s not overextend. If everyone will have perfect accuracy despite on movement, would be boring. It’s fine as it is. With Arty I also thought about that, but then on the other side I imagined possibilities, not balanced As I said, let’s won’t mess with it.

About melee, not about Vasili much. But it was interesting feeling after getting used to the first one. Like you hit mouse2 with a force and can’t change momentum right away. You shouldn’t normally melee, only from behind or something and if you screw up, you will most likely die. For phantom it indeed was overnerf, he’s melee specialist kinda, could’ve not touched him.