Just Flight has taken to Facebook to share some new previews for their upcoming 747 Classic series. The new previews of the Just Flight 747 Classic are taken from a variety of viewpoints including the central cockpit area and the engineering panel.

In addition to the previews, a comprehensive feature list has been added to the product page. We now know that the aircraft will be simulated to a high standard including custom engine, fuel and hydraulic system, the fire systems will be functional as well as a highly detailed autopilot system. The cockpit will be fully 3D with various gauges, buttons and all presented with high quality textures. PBR will soon be applied to the exterior modelling. [Editor’s Change: the PBR effects are not present in the screenshots above. Apologies. -Calum]

We interviewed Just Flight a few months back regarding the product, which you can read here. We also have additional previews you can check out.

No word on a release, but you can follow the development progress via the product page on Just Flight’s website.

MODEL

Three variants of the 747 are included, with a range of engine options:

– 747-100 (JT9D)

– 747-200 (JT9D, CF6 and RB211)

– 747-200F (JT9D, CF6 and RB211, functioning main deck cargo doors)

– 747-100 (JT9D) – 747-200 (JT9D, CF6 and RB211) – 747-200F (JT9D, CF6 and RB211, functioning main deck cargo doors) Accurately modelled using real-world aircraft plans and comprehensive photography of the real aircraft

Fully modelled cabin interiors (main deck and upper deck) and a variety of available window configurations on exterior models

Numerous animations including:

– Flaps – leading edge devices and triple slotted trailing edge flap mechanisms

– Spoilers (flight/ground)

– Flying control surfaces

– Engine fans

– Engine reverse thrust mechanisms

– Undercarriage with articulating main gear trucks

– Doors – passenger, service and cargo (main and lower deck)

– Windscreen wipers

– Flaps – leading edge devices and triple slotted trailing edge flap mechanisms – Spoilers (flight/ground) – Flying control surfaces – Engine fans – Engine reverse thrust mechanisms – Undercarriage with articulating main gear trucks – Doors – passenger, service and cargo (main and lower deck) – Windscreen wipers HD textures are used to produce the highest possible texture clarity

Bump and specular mapping used throughout the aircraft to produce a truly 3D feel

Authentic labelling and placards based on those found in the real aircraft

Realistic wing-flex which takes account of fuel loading, g-load, real-world flex limits and elasticity of materials

PBR materials (requires P3D v4.4 or later)

Custom ground equipment

TFDi RealLight/TrueGlass integration

COCKPIT

Captain, Co-Pilot, Flight Engineer and jump-seat positions modelled with nearly all switches, knobs and levers animated and functional

A truly 3D cockpit environment right down to accurately modelled seat belts and screw heads – every instrument is constructed fully in 3D with smooth animations

Flight Engineer’s panel features custom-coded hydraulic, electrical, engine bleed, fuel and pressurisation systems

Authentic gauges and navigational equipment, including RMI (VOR/ADF), HSI and custom-coded Delco Carousel IV-A Inertial Navigation System (INS)

Functional autopilot/autothrottle system including navigation hold mode that can be linked to the INS or FSX/P3D flight plan

Custom-coded weather radar

Cockpit textures feature wear and tear based on reference photos taken in the real aircraft to produce an authentic environment

Interactive engine start checklist

Interactive checklists for every stage of flight

Panel state system which will automatically save the panel state whenever a flight is saved and reload the panel state whenever that flight is loaded

Aircraft configuration system that will allow you to choose between ‘cold & dark’ or ‘ready for take-off’

Many features have been added to help with usability such as the ability to hide the control yokes for a better view of the instruments and pre-set angled views for the overhead panel, centre pedestal and Flight Engineer station

Flight computer panel with useful information such as fuel burn, endurance, speed and wind speed/direction

Ability to integrate third-party weather radar

AIRCRAFT SYSTEMS

The Flight Engineer’s panel with nearly all normal operations is modelled. The systems respond accurately to both correct and incorrect configurations.