We have a zero-crunch policy so we do not allow crunch. That was very important to us.

As a lead, if I see my guys working late, I question them. People are passionate and if they have something where like, ‘Man I just can’t go home until I get this thought out of my head’, that’s fine. But if I see you doing that for too long then it’s like, ‘Hey man, I don’t want you to get burned out.’ It just results in less productivity, and I don’t think people can maintain that level of creativity if you’re killing yourself like that. There’s a healthy version of that but it is super spotty when it happens.

Jason Sussman, Bungie’s World Art Lead Jason Sussman

Andrew Maximov, technical art director at Naughty Dog, was the next one of talk crunch. And here’s how replied to Bungie: