Hi, I'm a character artist at Hardwired and you can find me at our discord channel as LOBO.

TIME FOR a CHANGE

3D Graphics and game development has been my thing for over 15 years. I've been working on a number of different projects at many companies which has helped me to gain lots of experience and progress fast. But my dream was always to create "my own" game. Working for someone could be frustrating some times and i know that only the right project will release my creativity at full potential. So you can imagine how happy I was to speak again with my old friend Lukas (LKR) last year, who responded to my ranting on topic of "getting tired of following other peoples projects and dreams and not my own” in one group on facebook, by saying he is about to start his own game with a bunch of friends-professionals he made during his career. He offered me the position of a Lead character artist and co-founder of the company. Over the years, I have been following Lukas's work, and I am amazed how much he evolved in art direction and style, and his ability to get better has been always inspiring to me. After several hours of chatting and going through all the art, designs and ideas they have, and the fact that they have a whole team ready to start I just said “yes”. Dark cyberpunk with sci-fi elements of bio-mechanical enhancement, it was truly hard to resist.