Louise, Doting Sister

Our latest addition to the 5* Adventurer pool is Louise, a bow-toting Wind-attuned Adventurer. Bog Resistance makes her great against Mercury, and as a Bow-user she’s got one of the better co-abilities in Skill Haste. Louise has two damage-dealing Skills, which work together to apply Poison to her enemies and hit them harder once they’ve suffered it.

Overdrive Punisher is a reliable passive, and with Strength Doublebuff she’ll be able to use buffs from allies such as Aeleen to her advantage. Where Louise falters is her assigned weapon, the Bow. Considered as one of the low-end weapons, they have issues that make them undesirable to some players.

Should you summon for Louise?

Maybe. Although she’s unquestionably better than fellow 5* Bow user Hawk, Louise fails to stand out due to her weapon type. She’s got quite a bit of damage in her kit, but Maribelle, Aeleen and Musashi are all arguably better in other ways, and all have better weapon types. Eleonora is very similar, but inferior to Louise: If you like Eleonora, there’s a good chance that Louise will also be up your alley. Free players who are worried about having good Wind units will find that Ranzal should be able to do the job in her stead, although she will deal more damage than him.

Lowen, Dependable Brother

Lowen joins the exclusive club of Wind healers (of which there are now only two). He’s a base 4* Staff user who immediately stands out compared to Sophie, a 3* Wind healer. Lowen’s primary healing Skill removes Bog, making him a perfect candidate to Mercury. His second skill grants multiple defensive benefits, but has a long SP charge time. It can also be considered a pseudo-heal.

Skill Prep is one of the best passives for a healer, and he combines it with more Recovery Potency and Bog Res of his own. Lowen is practically destined to run Mercury (and potentially, High Mercury, although nothing is known about it at the time of writing).

Should you summon for Lowen?

Yes! Lowen’s going to make clearing Mercury and Water Imperial Onslaught easier. Healers are useful in many types of content, and Lowen’s ability to remove Bog also lets him support others. He solidly holds the niche of best Wind healer. And if you’re a speculatory type, you might wager he’ll be useful once High Mercury is released.

Pietro, Visionary Adventurer

Our surprise 3* unit this time is Pietro, a Water-attuned Axe-user. He’s got a mix of offensive and defensive skills, including a one-use Shield which blocks damage up to 20% of an Adventurer’s max HP.

Although Critical Damage +13% is very good, Pietro is let down by his lack of 100% Resistance to affliction. To make matters worse, he is resistant to Blind, which no current Flame enemies afflict.

Should you summon for Pietro?

No. Due to his weird Blind Resistance, Pietro is already subpar compared to other units. And the 20% damage shield is nowhere near enough to block meaningful hits. As far as Water 3* units go, Cibella is a much better at support while Rex offers more damage. And both have resistances to more relevant Afflictions.