The final testing phase of the new store system is almost over. After yesterday's stress test, the servers seem to be stable enough to handle the load of the release day. Also, there were some changes in how the currency is stored. Now, instead of paying directly for items, you can buy "Galactic Federation Credits" that can be used to redeem the items, be gifted to other players, or bid at the casino area.





Also, the in-game store has been finally added. You won't have to minimize the game and visit the store page each time you run out of missiles. Now the entire AM2R item store is available from the pause menu. Right now all the support crates that contain the items spawn at the landing site, but there are plans to expand the drop locations.

Bear in mind that the current store screens are in-development, there will be a better looking background and a bigger selection of items.

Speaking of items, Reserve Tanks were added. These add 100 energy each, and are a permanent upgrade, available from the start of the game upon purchase. You can buy up to 10, and they stack with the normal E-Tanks. This ensures that the game will be accessible to people who aren't skilled at Metroid games, and wish to have a better starting loadout.

Also, my accountant came up with a brilliant idea. To make the optional contents even more optional! So, if you don't enjoy the first two areas, there's no point of making them available for free.

Also, both suit upgrades and the special VIP suit are even more optional than before, being accesible to the people who acquire the "AD Removal Premium Pack". This awesome pack also gives you a great 5% discount on all the hints/puzzle solutions. Now all the frustration of not knowing how to get that dodgy Missile Tank is a thing of the past!





Now, the good news. During the first 24 hours after the release of the new demo, the game will be fully playable completely AD free . And as a bonus, Hard Mode will be free during the first day.