Introduction

The MonoGame project is currently run by myself and Tom Spilman. I have been a professional game developer for 17 years now, and Tom is also a long-time game developer. Tom is a co-founder of Sickhead Games in Houston, Texas and I spent most of my career at Krome Studios in Brisbane, Queensland. We are also assisted by Dean Ellis and Dominique Louis in England.

MonoGame

MonoGame is an open-source implementation of Microsoft’s XNA Framework. A framework is more of a platform abstraction and provides a basic structure, where an engine will provide a more complete structure, including a scene manager, graphical user interface, particle systems, physics, etc. and quite often will also provide tools to create content.

Users of MonoGame will get pre-built libraries, content pipeline tools and project templates with the installer, and they will get full source code if they clone the git repo from GitHub.