Hello! Producer/Director Yoshida here!Since posting on Friday night (well, actually I guess it was Saturday morning), I read over all your feedback!I was thinking to post a tiny bit after tomorrow, but checking today I saw quite a bit of posts, so here is some quick information.(With the premise that EX/RARE will not yield special stats when converted to materia)(In anticipation of this, materia stats are also being adjusted. Currently on the home stretch)The materia craft introduction system will be added as quests.Also, after writing out the full specifications of the system, it definitely seems quite complicated. However, for the actual process of adding a single piece of materia to a single item, while there will be certain requirements of materia effects that can be attached depending on the equipment slot, there is no fear of failure and it will only enhance your equipment, so it’s really not as complicated as it looks.This is essentially the starting line.Once you start to get fixated on stats and begin target and hunt down materia effects, you will need to have a good grasp of the specifics. However, since this is a game it is only natural.I’d like to officially release the stats as much as possible!Since this is content that I would like to update for a long time from here on out, besides for the “forbidden” aspect, it is being created to be as simple as possible.(My explanation was probably bad)I hope you are all in suspense for the materia that can be created in patch 1.19 and enhance yourselves as you like.I shall post again!