LincolnTunnel said: Do you mind sharing what else they've done that's pointing you to this conclusion? I agree that is totally a possibility, but I can't think of anything specific that would indicate it. Click to expand...

Vice said: Well August 2017 is the series 30th anniversary. For both the 15th, 20th and 25th Capcom celebrated the franchise in many ways, including the pre-cursor for the Pro Cup. For the 20th I believe SFIV was announced. Five new characters is cool but a bit underwhelming for a series that is a large part of their present day output and history.

Look at RE's 20th anniversary. New game announced, new games released, classics released, movies and it continues into 2017. Even Mega Man got a new game, even if it was fanbased, for that series most recent big anniversary as well as some titles announced that got canceled.



Season 2 is very underwhelming, even for modern Capcom. Some type of anniversary collection seems like it would be the minimum. Or, at the very least an announcement of a future expansion/entry after Season 2 is done.



Unless they announce Tekken x SF it seems like content in addition to Season 2/a "special" re-release would be the big announcement for the year. Click to expand...

Well, the big one is that they haven't announced 2 modes we found were added into some of the game's files, but they announced season 2. Specifically, Dan's Dojo mode & Arcade mode. At this point, if those modes were in for Dec. 20th, we'd have heard about it. Heck, they even went into the main menu on the WSO Akuma stream and, even though they updated the art on the screen, it wasn't there.Also, I think the push to have MvC:I be internally developed is a direct response to what occurred with SFV's development. Some of SFV's problems can be found in parts that were outsourced externally (aspect of the netcode & online modes, for example). If Capcom has took it upon themselves to take some parts of development in house, and are truly shoring up content for a big, more heavily marketed rerelease of SFV (which is what I do currently believe), then it makes sense that they would want to use classic characters to help sell this 'rebranding'.To put it another way - I view the release of classic fan favorites as a play to get older fans back into the game, not necessarily to sell the game to new people. Considering how so many people feel about the game, if Season 2 was the 'play' to bring back lapsed/disgruntled fans, then it would make sense to include a few of them in the Season 2 offerings. And yet, we're not getting any. To me, this is very deliberate, and its not because they are necessarily confident about the 5 newcomers, more so that they have a bigger marketing effort they want to use those classic characters for down the line.I mean, while I do feel that Season 2 is a solid effort in terms of gameplay changes & just having more characters, Season 2 not addressing ANY of the game's few remaining major issues (long loading times, lack of modes), despite the fact that we factually know some movement on at least the modes has been in the pipe for some time now, speaks volumes that Season 2 isn't the only thing they have in active development.Obviously having another SF title, specifically a iteration of SFV in time for the 30th anniversary, would very much be both a 'Capcom'-esque move, and one that we can see pretty obviously (imo, at least) is coming.