Alpha v0.6 released!

Happy Halloween!

This new release brings a lot of new features and a big rework of existing ones!

First of all, the KDEValley board got a big rework! It is now much more in line with our general art style.



This are three new settings.

You can change:

the number of turns you want to play

how much a cake should cost

and the difficulty of AI players

On top of this, we released a new minigame in the spirit of the upcoming Halloween date!

It employs an entire new mechanic. Instead of playing versus the others, the players join forces to help GNU. These minigames are initiated by landing on a GNU space.

This implementation is very basic at the moment, so expect to see a vastly improved version in the next release (Along with another new space type, but I'll keep it a secret for now).



As always, here is the full changelog:

New features

New minigame: Haunted dreams

Barebone implementation of Nolok and GNU spaces

Added AI difficulty levels

Board settings, such as Cake cost and number of turns can be overridden via the menu

The current placement of players is shown in the UI

Cake spaces get relocated, when the cake is collected

Add italian translation

Spaces can now be marked as invisible, which can be used to influence the walking path

Improved / Changed