Nexon released a new test server patch a little early, revealing what the Rise 2nd update contains, it’s a new class! Adele, the Lef warrior, can create and control magical Ether Swords.

In other news, Happy New Year!

Adele

Adele is an honourable knight of Grandis’ High Lef race, but was confined in a dimensional space for an unknown reason. After a long time, she has been summoned back to reality by one boy’s earnest prayer, which crossed dimensions.

Adele can create magical Ether Swords to use as weapons, and can control them freely without holding them in her hands using her willpower.

Information

Adele is a new warrior Lef class, which uses the new weapon Tuner, and her secondary Bracelet. Her Union effect is 10/20/40/80 STR.

Adele’s tutorial story and maps, skill sounds, and quests will be released in a later update.

Beginner

Exclusive Spell: Increases the attack and magic attack of all nearby characters. (max level: 1) Level 1: For 40 minutes, increases attack and magic attack by 4%. Cooldown: 2 hours.

Increases the attack and magic attack of all nearby characters. (max level: 1) Magic Circuit: The Lef race with their magic wings can use special magic circuits to freely convert magic attack into attack. Adele’s magic circuits have deteriorated due to overuse so her conversion rate is lower. (max level: 1) Level 1: 35% of the magic attack from all equipment (except your weapon) is converted into attack. Set effects will not apply. You can convert an amount up to 15% of your weapon’s clean attack.

The Lef race with their magic wings can use special magic circuits to freely convert magic attack into attack. Adele’s magic circuits have deteriorated due to overuse so her conversion rate is lower. (max level: 1) Noblesse: When you need to protect someone from powerful opponents, you gain the ability to exert additional strength. (max level: 2) (Link Skill) Level 1: When you are in the same map as your party members, gain 1% damage per party member (including yourself), up to a maximum of 4%. If you don’t have a party, you will be treated as a a party of 1. Increases your boss damage by 5%. Level 2: When you are in the same map as your party members, gain 2% damage per party member (including yourself), up to a maximum of 8%. If you don’t have a party, you will be treated as a a party of 1. Increases your boss damage by 5%.

When you need to protect someone from powerful opponents, you gain the ability to exert additional strength. (max level: 2) (Link Skill)

1st Job

Plain: Create a magical sword to cut in front of you. (max level: 20) Level 20: Consumes 12 MP. Deals 85% damage 4 times on up to 5 enemies.

Create a magical sword to cut in front of you. (max level: 20)

Shard: Detect enemies and create flying magic fragments. If this skill hits enemies using Damage Reflect, you will not take damage. (max level: 20) (level 20 required for 2nd job skill Wander) Level 20: Consumes 20 MP. Create 5 magic fragments which each deal 80% damage 3 times. Cooldown: 6 seconds.

Detect enemies and create flying magic fragments. If this skill hits enemies using Damage Reflect, you will not take damage.

Vault: Jump once more while jumping to move a long distance. You can use this skill with the up arrow key to move upwards. (max level: 5) Level 5: Consumes 5 MP. Jump a certain distance.

Jump once more while jumping to move a long distance. You can use this skill with the up arrow key to move upwards. (max level: 5)

Levitation: Emit your magic, allowing you to stay in the air for a short time. While in the air, you can use this skill or press the up arrow key twice to float for a short period of time , during which you can use other skills. If you use the skill again or use any movement skill, the flying will be cancelled. Command Lock: right click. (max level: 1) Level 1: Consumes 20 MP. Float for a short period of time.

Emit your magic, allowing you to stay in the air for a short time. While in the air, you can use this skill or press the up arrow key twice to , during which you can use other skills. If you use the skill again or use any movement skill, the flying will be cancelled. (max level: 1) Rudiment: Train in the basics of a warrior. (max level: 20) Level 20: 30 attack, 200 defence, 1000 HP, 10 speed, 10 jump, 10 maximum speed, 60% stance, 10% damage reduction.

Train in the basics of a warrior. (max level: 20)

2nd Job

Ether: Purify magic to obtain special Ether. You can use your will to create Ether Swords. You collect small amounts of Ether from magic around you and when attacking enemies. Level 1: Acquire 15 Ether every few seconds. Acquire 10 Ether when a Trigger skill hits an enemy. You can acquire up to 300 Ether. When Creation is active , you will create 2 Ether Swords for every 100 Ether (up to a maximum of 4 swords).

Purify magic to obtain special Ether. You can use your will to create Ether Swords. You collect small amounts of Ether from magic around you and when attacking enemies.

Ether Crystal: When an Ether Sword attacks an enemy, you will sometimes collect scattered Ether to create a crystal. You can use Resonance to rush to a desired crystal. (max level: 1) Level 1: A crystal will last for 35 seconds. You can have up to 8 crystals active on the map. When you create a new crystal after having the maximum number, the existing crystal with the lowest remaining duration will disappear. A crystal cannot be created near another crystal. Recreation cooldown: 4 seconds.

When an Ether Sword attacks an enemy, you will sometimes collect scattered Ether to create a crystal. You can use Resonance to rush to a desired crystal. (max level: 1)

Punto: [Trigger Skill] Create multiple long swords and stab them forwards. (max level: 20) Level 20: Consumes 25 MP. Deals 80% damage 8 times on up to 6 enemies.

Create multiple long swords and stab them forwards. (max level: 20)

Creation: Use your current Ether to create Ether Swords around your body. As your Ether increases or decreases, the number of Ether Swords will be adjusted automatically. The created Ether Swords will attack nearby enemies, and if they hit enemies using Damage Reflect, you will not take damage. When you use this skill, the effect will be activated and when you reuse it, it will be deactivated. On/off skill. (max level: 10) (level 10 required for 3rd job skill Order) Level 10: When a Trigger skill hits an enemy, the Ether Swords deal 150% damage on up to 10 enemies every 6 seconds. 1 Ether Sword will attack 2 times. When Ether Swords hit an enemy, there is a 50% chance to create an Ether Crystal. Cooldown: 0.5 seconds.

Use your current Ether to create Ether Swords around your body. As your Ether increases or decreases, the number of Ether Swords will be adjusted automatically. The created Ether Swords will attack nearby enemies, and if they hit enemies using Damage Reflect, you will not take damage. When you use this skill, the effect will be activated and when you reuse it, it will be deactivated.

Impale: Create an Ether Sword and shoot it forwards. You can use this skill with the arrow keys to shoot it in one of 8 directions . When it reaches the end of its range, it will disappear and leave behind an Ether Crystal. If the crystal created by Impale is in the same place as another crystal, the older one will disappear and the recreation cooldown time will be ignored. You can link this skill with Resonance but if you do so, an Ether Crystal will not be created. (max level: 10) Level 10: Consumes 45 MP, 10 Ether. Deals 85% damage 6 times on up to 6 enemies. Cooldown: 6 seconds.

Create an Ether Sword and shoot it forwards. You can use this skill with the arrow keys to shoot it in one of . When it reaches the end of its range, it will disappear and leave behind an Ether Crystal. If the crystal created by Impale is in the same place as another crystal, the older one will disappear and the recreation cooldown time will be ignored. You can link this skill with Resonance but if you do so, an Ether Crystal will not be created. (max level: 10)

Resonance: Create a magical great sword and rush towards an Ether Crystal. You can use this skill with the arrow keys to move in one of 8 directions , and you will be moved to the nearest Crystal in your desired direction. You can only use this skill if there is an Ether Crystal in range or if you link it with Impale. If you link this skill with Impale, the great sword’s creation time will be shortened and you will rush in the direction that the Ether Sword is shot. (max level: 10) (required skill: level 3 Impale) (level 10 required for Hyper Skill Maker) Level 10: The Ether Crystal targeted by Resonance will disappear. Deals 120% damage 6 times on up to 7 enemies. If you hit less than the max number of enemies, this skill’s final damage will be increased by 15% for every 1 less enemy hit, stacking multiplicatively. If this skill hits an enemy, you will gain a buff that gives 5% final damage and 5% defense ignore for 30 seconds, stacking up to 3 times.

Create a magical great sword and rush towards an Ether Crystal. You can use this skill with the arrow keys to move in one of , and you will be moved to the nearest Crystal in your desired direction. You can only use this skill if there is an Ether Crystal in range or if you link it with Impale. If you link this skill with Impale, the great sword’s creation time will be shortened and you will rush in the direction that the Ether Sword is shot. (max level: 10) Wonder: When you attack, Shards will be created automatically. When this skill is used, it will be activated and when it is reused, it will be deactivated. On/off skill. (max level: 10) (required skill: level 20 Shard) Level 10: Every 8 seconds, when a Trigger Skill hits an enemy , consumes 25 MP to create a Shard. Shard’s damage is increased by 30%p. Cooldown: 0.5 seconds.

When you attack, Shards will be created automatically. When this skill is used, it will be activated and when it is reused, it will be deactivated. (max level: 10)

Booster: Consume MP to increase your Tuner’s attack speed by 2 stages for a certain period of time. (max level: 10) (required skill: level 5 Mastery) Level 10: Consumes 10 MP. For 200 seconds, increases your Tuner attack speed by 2 stages.

Consume MP to increase your Tuner’s attack speed by 2 stages for a certain period of time. (max level: 10) Mastery: Increases your Tuner mastery and attack. (max level: 10) (level 10 required for 4th job skill Expert) Level 10: 50% Tuner Mastery, 30 attack, 15% critical rate.

Increases your Tuner mastery and attack. (max level: 10) Attribute: Acquire the attributes necessary to survive. (max level: 9) Level 9: Heal 4% max HP/MP every 5 seconds (you can heal while in combat).

Acquire the attributes necessary to survive. (max level: 9) Train: Increase your strength through physical training. (max level: 5) Level 5: 60 STR.

Increase your strength through physical training. (max level: 5)

3rd Job

Cross: [Trigger Skill] Create 2 magical long swords and cross them. (max level: 20) Level 20: Consumes 35 MP. Deals 220% damage 6 times on up to 6 enemies.

Create 2 magical long swords and cross them. (max level: 20)

Order: Command the Ether Swords created by Creation to target enemies. You can only use this if you have Ether Swords created by Creation . The Ether Swords will only move near Adele, and if you move too far away, they will find new enemies to target. If this skill hits an enemy using Damage Reflect, you will not take damage. (max level: 20) (required skill: level 10 Creation) (level 20 required for 4th job skills Blossom and Grave) Level 20: Consumes 40 MP and 2 created Ether Swords. Each Ether Sword will deal 240% damage 2 times for 20 seconds. You can command up to 8 Ether Swords, if you try to command one that exceeds that amount, the existing Ether Sword with the shortest remaining duration will disappear. If this skill hits an enemy, there is a 10% chance to create an Ether Crystal. Cooldown: 0.5 seconds.

Command the Ether Swords created by Creation to target enemies. You can only use this if . The Ether Swords will only move near Adele, and if you move too far away, they will find new enemies to target. If this skill hits an enemy using Damage Reflect, you will not take damage. (max level: 20)

Gathering: All of the Ether Swords commanded by Order will return. The Ether Swords will return in a straight line to the location where this skill was used, attacking enemies in their path. You can only use this skill if there are Ether Swords targeting enemies from Order . During Gathering, the Ether Swords’ durations will not go down and you will recover a small amount of Ether based on the number of Swords that return. If this skill hits an enemy using Damage Reflect, you will not take damage. This skill is unaffected by cooldown resets. (max level: 20) (required skill: level 5 Order) Level 20: Consumes 50 MP. Deals 260% damage 4 times on up to 10 enemies. Enemies hit will have their defences decreased by 20% for 30 seconds. If this skill hits an enemy, there is a 40% chance to create an Ether Crystal. Acquire 15 Ether for each Ether Sword returned by Gathering. Cooldown: 12 seconds.

All of the Ether Swords commanded by Order will return. The Ether Swords will return in a straight line to the location where this skill was used, attacking enemies in their path. You can only use this skill if . During Gathering, the Ether Swords’ durations will not go down and you will recover a small amount of Ether based on the number of Swords that return. If this skill hits an enemy using Damage Reflect, you will not take damage. This skill is unaffected by cooldown resets. (max level: 20)

Territory: Create a territory with multiple swords. If this skill hits an enemy using Damage Reflect, you will not take damage. (max level: 20) Level 20: Consumes 120 MP. For 15 seconds, create a territory that deals 100% damage 4 times continuously. When the duration ends, the swords will reverse, dealing an additional 550% damage 12 times on up to 12 enemies. Cooldown: 60 seconds.

Create a territory with multiple swords. If this skill hits an enemy using Damage Reflect, you will not take damage. (max level: 20)

Nobility: Perform a noble sacrifice for your allies. Party members (including yourself) inside the area will have some of their damage taken redirected to you, and based on that damage, you will create a shield. If you reuse the skill, it will be instantly cancelled. This skill is unaffected by buff duration increasing effects. (max level: 10) (level 10 required for 5th job skill Restore) Level 10: Consumes 200 MP. For 30 seconds, create an area. For party members inside the area, 30% of their damage taken will be redirected to you. Create a shield equal to 80% of the redirected damage. Cooldown: 120 seconds.

Perform a noble sacrifice for your allies. Party members (including yourself) inside the area will have some of their damage taken redirected to you, and based on that damage, you will create a shield. If you reuse the skill, it will be instantly cancelled. This skill is unaffected by buff duration increasing effects. (max level: 10)

Feather: As light as a feather, move backwards and float in the air for a short period of time. You can use this skill while using a Trigger Skill. (max level: 4) Level 4: Consumes 46 MP. Move backwards a certain range. Cooldown: 6 seconds. [Passive effect: 10 speed, 10 jump, 10 maximum speed.]

As light as a feather, move backwards and float in the air for a short period of time. (max level: 4) Ascent: Through endless improvements, achieve great progress in battle. (max level: 20) Level 20: 30 attack, 30% final damage, 15% critical rate. Shard’s damage is increased by 115%p, Creation’s damage is increased by 200%p, Impale’s damage is increased by 100%p, Resonance’s damage is increased by 125%p.

Through endless improvements, achieve great progress in battle. (max level: 20) Tolerance: Develop resistance to various threats. (max level: 10) Level 10: 40% Stance, 10% max HP, 30 status resistance, 30% elemental resistance, 20% damage reduction.

Develop resistance to various threats. (max level: 10)

4th Job

High Ether: Purify Ether to a higher level. (max level: 1) Level 1: You can acquire up to 400 Ether. The maximum number of Ether Swords created by Creation is increased to 6.

Purify Ether to a higher level. (max level: 1)

Divide: [Trigger Skill] Create a giant great sword to slice enemies in front of you. (max level: 30) Level 30: Consumes 50 MP. Deals 470% damage 6 times on up to 7 enemies.

Create a giant great sword to slice enemies in front of you. (max level: 30)

Blossom: All of the Ether Swords commanded by Order will spin, making their magic bloom. You can only use this skill if there are Ether Swords targeting enemies from Order . During Blossom, the Ether Swords’ durations will not go down. Returning Ether Swords from Gathering will not spin. If this skill hits an enemy using Damage Reflect, you will not take damage. This skill is unaffected by cooldown resets. (max level: 30) (required skill: level 20 Order) (level 30 required for Hyper Skill Squall) Level 30: Consumes 80 MP. Each Ether Sword deals 650% damage 8 times on up to 8 enemies. If a single enemy is hit by multiple Blossom swords, the final damage will be decreased by 25%. If this skill hits an enemy, there is a 50% chance to create an Ether Crystal. Cooldown: 20 seconds.

All of the Ether Swords commanded by Order will spin, making their magic bloom. You can only use this skill if . During Blossom, the Ether Swords’ durations will not go down. Returning Ether Swords from Gathering will not spin. If this skill hits an enemy using Damage Reflect, you will not take damage. This skill is unaffected by cooldown resets. (max level: 30)

Grave: Use a cursed sword to carve the Mark of Death into an enemy, weakening them and causing all Ether Swords to target them. If you use this skill again while it is on cooldown and there is an enemy with the Mark on them, the Mark will move to another enemy and the initial Mark will disappear. Grave will target the enemy with the highest maximum HP in range. This skill is unaffected by cooldown resets. (max level: 20) (required skill: level 20 Order) (level 10 required for 5th job skill Infinite) Level 20: Consumes 150 MP. Deals 800% damage 10 times on 1 enemy. When attacking the enemy with the Mark of Death, your damage is increased by 10% and defence ignore by 10%. Ether Swords commanded by Order and Ether Swords created by Infinite will focus their attacks on enemies in range with the Mark of Death. Cooldown: 60 seconds.

Use a cursed sword to carve the Mark of Death into an enemy, weakening them and causing all Ether Swords to target them. If you use this skill again while it is on cooldown and there is an enemy with the Mark on them, the Mark will move to another enemy and the initial Mark will disappear. Grave will target the enemy with the highest maximum HP in range. This skill is unaffected by cooldown resets. (max level: 20)

Dike: The Ether Swords rotate around your body quickly to protect you from enemy attacks. This skill is unaffected by cooldown resets. While casting Dike, you will not be affected by critical status effects. If you instantly cast the skill, you will parry an attack and become invincible for a short period of time. The invincibility effect is unaffected by buff duration increasing effects. You can use this skill while using a Trigger Skill. (max level: 20) Level 20: Consumes 150 MP. You can hold the key down for up to 10 seconds, during which your damage taken from enemy attacks (including % HP attacks) will be decreased by 50%. If you instantly cast the skill , you will parry an enemy’s attack and become invincible for 5 seconds. When the skill ends, the cooldown will be decreased by 4 seconds for every 1 second remaining of the maximum keydown time. Cooldown: 60 seconds.

The Ether Swords rotate around your body quickly to protect you from enemy attacks. This skill is unaffected by cooldown resets. While casting Dike, you will not be affected by critical status effects. If you instantly cast the skill, you will parry an attack and become invincible for a short period of time. The invincibility effect is unaffected by buff duration increasing effects. (max level: 20)

Tread: Cover yourself in magic and dive down. (max level: 20) Level 20: Consumes 45 MP. You can use this skill while in the air to dive down vertically, dealing 520% damage 6 times on up to 6 enemies. Cooldown: 1.5 seconds.

Cover yourself in magic and dive down. (max level: 20)

Lef’s Warrior: Increases all party members’ stats by a certain percentage for a certain period of time. This skill does not stack with Maple Warrior, Cygnus Knights, Nova’s Warrior, Lef’s Warrior, Another World’s Warrior, Anima’s Warrior, or Rhinne’s Prayer. (max level: 30) Level 30: Consumes 70 MP. For 900 seconds, increases all stats of directly invested AP by 15%.

Increases all party members’ stats by a certain percentage for a certain period of time. This skill does not stack with Maple Warrior, Cygnus Knights, Nova’s Warrior, Lef’s Warrior, Another World’s Warrior, Anima’s Warrior, or Rhinne’s Prayer. (max level: 30)

Lef Hero’s Will: Concentrate your mind to remove a status effect. After being used, you are immune to status effects for 3 seconds. This skill cannot be used to remove certain status effects. (max level: 5) Level 5: Consumes 30 MP. Cooldown: 360 seconds.

Concentrate your mind to remove a status effect. After being used, you are immune to status effects for 3 seconds. This skill cannot be used to remove certain status effects. (max level: 5) Expert: Increases your Tuner mastery, attack, and critical damage. (max level: 30) (required skill: level 10 Mastery) Level 30: 70% Tuner Mastery, 30 attack.

Increases your Tuner mastery, attack, and critical damage. (max level: 30) Perfection: Through training, completely perfect your techniques. (max level: 30) Level 30: Shard’s damage is increased by 225%p, Creation’s damage is increased by 400%p, Impale’s damage is increased by 200%p, Resonance’s damage is increased by 265%p, Order’s damage is increased by 180%p, Gathering’s damage is increased by 300%p, Territory’s damage is increased by 300%p.

Through training, completely perfect your techniques. (max level: 30) Demolition: Destroy your enemies’ defences to unleash powerful attacks. (max level: 20) Level 20: 30% final damage, 20% defence ignore.

Destroy your enemies’ defences to unleash powerful attacks. (max level: 20) Attain: Through persistent battle, attain a state of mastery. (max level: 30) Level 30: 30 attack, 10% boss damage, 20% critical rate, 15% maximum HP.

Through persistent battle, attain a state of mastery. (max level: 30)

Hyper

Trigger – Reinforce: All Trigger Skills’ damage are increased by 20%. (required level: 140)

All Trigger Skills’ damage are increased by 20%. Trigger – Ignore Guard: All Trigger Skills’ defence ignore are increased by 20%. (required level: 150)

All Trigger Skills’ defence ignore are increased by 20%. Trigger – Boss Killer: All Trigger Skills’ boss damage are increased by 20%. (required level: 180)

All Trigger Skills’ boss damage are increased by 20%. Resonance – Extra Healing: When the Ether Crystal targeted by Resonance disappears, acquire 20 Ether. When using Impale, Ether will no longer be consumed. (required level: 140)

When the Ether Crystal targeted by Resonance disappears, acquire 20 Ether. When using Impale, Ether will no longer be consumed. Territory – Persist: Territory’s duration is increased by 5 seconds. (required level: 165)

Territory’s duration is increased by 5 seconds. Blossom – Cooltime Reduce: Blossom’s cooldown is decreased by 35%. (required level: 180)

Blossom’s cooldown is decreased by 35%. Attribute – Healing Reinforce: Attribute’s heal rate is increased by 3%, additive to the base rate. (required level: 150)

Attribute’s heal rate is increased by 3%, additive to the base rate. Nobility – Shield Reinforce: Nobility’s created shield is increased to 300% of redirected damage. (required skill: 165)

Nobility’s created shield is increased to 300% of redirected damage. Dike – Persist: The invincibility duration after parrying an attack is increased by 1 second. (required level: 190)

Marker: Embed your magic into small fragments in the air that grow and explode. Magic is concentrated at the locations where they explode, creating Ether Crystals which ignore the recreation cooldown. (max level: 1) (required skill: level 10 Resonance) (required level: 140) Level 1: Consumes 250 MP. Creates fragments at the locations of up to 10 enemies. When a fragment is created or explodes, they each deal 1000% damage 3 times. If all the fragments hit 1 enemy, Marker’s final damage is increased by 400%. When the shards explode, up to 6 Ether Crystals will be created at their locations. Cooldown: 60 seconds.

Embed your magic into small fragments in the air that grow and explode. Magic is concentrated at the locations where they explode, creating Ether Crystals which ignore the recreation cooldown. (max level: 1)

Squall: Swords filled with magic become flowers that bind enemies’ movement. (max level: 1) (required skill: level 30 Blossom) (required level: 160) Level 1: Consumes 300 MP. Deals 700% damage 12 times on up to 6 enemies. Enemies hit are bound for 10 seconds. The bind duration is increased by up to 100% based on the damage done by Squall. Cooldown: 120 seconds.

Swords filled with magic become flowers that bind enemies’ movement. (max level: 1)

Race of God: Receive powerful strength from the ancient Lef god. (max level: 1) (required level: 190) Level 1: Consumes 100 MP. For 60 seconds, increases damage by 10%. Cooldown: 120 seconds. Only other Lef party members will receive the effect.

Receive powerful strength from the ancient Lef god. (max level: 1)

5th Job

Ruin: Summon the ancient sword of destruction to destroy the surrounding area. If this skill hits an enemy using Damage Reflect, you will not take damage. (max level: 25) Level 25: Consumes 1000 MP. While being summoned, deals 800% damage 5 times on up to 15 enemies, activating 19 times. After being summoned, deals 1600% damage 8 times on up to 15 enemies, activating 8 times. Cooldown: 120 seconds. Level 30: Consumes 1000 MP. While being summoned, deals 880% damage 5 times on up to 15 enemies, activating 19 times. After being summoned, deals 1760% damage 8 times on up to 15 enemies, activating 8 times. Cooldown: 120 seconds.

Summon the ancient sword of destruction to destroy the surrounding area. If this skill hits an enemy using Damage Reflect, you will not take damage. (max level: 25)

Infinite: Create a space where infinite Ether Swords are created. The Ether Swords will only move near Adele, and if you move too far away, they will find new enemies to target. Infinite’s created Ether Swords do not apply to Gathering or Blossom, they only apply to Grave. If this skill hits an enemy using Damage Reflect, you will not take damage. (max level: 25) (required skill: level 20 Grave) Level 25: Consumes 1000 MP. While casting this skill, you are invincible. For 20 seconds, create 20 Ether Swords that each deal 800% damage 2 times. If this skill hits an enemy, there is a 10% chance to create an Ether Crystal. Cooldown: 120 seconds. Level 30: Consumes 1000 MP. While casting this skill, you are invincible. For 20 seconds, create 20 Ether Swords that each deal 880% damage 2 times. If this skill hits an enemy, there is a 10% chance to create an Ether Crystal. Cooldown: 120 seconds.

Create a space where infinite Ether Swords are created. The Ether Swords will only move near Adele, and if you move too far away, they will find new enemies to target. Infinite’s created Ether Swords do not apply to Gathering or Blossom, they only apply to Grave. If this skill hits an enemy using Damage Reflect, you will not take damage. (max level: 25)

Restore: Temporarily restore your burned magic circuits to revive your original magic wings. This skill deals damage to enemies using Damage Ignore and Damage Reflect. If you reuse this skill, it will instantly end. (max level: 25) (required skill: level 10 Nobility) Level 25: Consumes 3% maximum MP when cast and every second after being cast. For 30 seconds, increases your damage by 30%, Ether acquisition rate by 30%, and every few seconds, your magic wings will flap, dealing 1800% damage 3 times on up to 6 enemies, healing your party members’ (including yourself) HP by 9.5%. Cooldown: 120 seconds. Level 30: Consumes 3% maximum MP when cast and every second after being cast. For 30 seconds, increases your damage by 45%, Ether acquisition rate by 30%, and every few seconds, your magic wings will flap, dealing 1980% damage 3 times on up to 6 enemies, healing your party members’ (including yourself) HP by 10.5%. Cooldown: 120 seconds.

Temporarily restore your burned magic circuits to revive your original magic wings. This skill deals damage to enemies using Damage Ignore and Damage Reflect. If you reuse this skill, it will instantly end. (max level: 25)