Gnoll Traits

Your Gnoll character has the following traits.

Ability Score Increase. Your Strength score increases by 2, and your Constitution score increases by 1.

Age. Gnolls are typically created through fiendish magic and appear fully matured. When naturally birthed, they reach adulthood within 6 months. They can live up to 40 years, although most do not survive that long.

Alignment. Gnolls are savage, frenzied creatures that have difficulties putting aside their destructive tendencies. Even if they may escape the evil nature of their god, they are still typically chaotic.

Size. Gnolls are between 7 and 8 feet tall and weigh between 280 and 320 pounds. Your size is Medium.

Speed. Your base walking speed is 30 feet.

Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Wild Instincts. You have proficiency in your choice of one of the following skills: Intimidation, Perception, Stealth, Survival.

Bite. Your bone-crunching maw is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal piercing damage equal to 1d6 + your Strength modifier instead of the bludgeoning damage normal for an unarmed strike.

Rampage. When you reduce a creature to 0 hit points with a melee attack on your turn, you can take a bonus action to move up to half your speed and make a bite attack.

Languages. You can speak, read, and write Common, Gnoll, and Abyssal.