About Dungeon Designer

Dungeon Designer allows to easily design and test "Zelda-Like" dungeons.

This is a very early work in progress to show the basic functions of the tool, it's not polished.

How it Works

To start, click in the blueprint and drag the mouse to create a room.

Creating Rooms

Select the room tool (the square with dots) to work with rooms.

To create a new room simply click outside of any created room.

A room can be edited by moving its corners or creating new corners clicking in one of its walls. (Can't remove corners, yet)

Placing Items

Create Items with the + button.

To place an item select it and click anywhere in a room.

To block a door with an item, select it a choose an item in the right drop down menu.

To delete an item select de Arrow tool click an item and the Delete key.

Testing

Before testing first place a Start and End point in any room.

Press "Analyze" and the different paths that can be done in the dungeon will appear.





