When creating the 26th century Federation ships, it was decided to do a clearly Cryptic design but respect the legacy of Doug Drexler’s Enterprise-J. The Enterprise-J is a really controversial design that challenges our imagination and pushes the limits of what we think a spaceship in the 26th century should be. We decided to go the same route when doing our ships.

These ships are like flying sculptures from a society that clearly has the means to put function above form without obstructing the former. The ships themselves are made from a flexible material that somewhat resembles porcelain and feels like water to the touch. If you look closely, it even ripples a bit if you knock it. The center top of the ship has a depression where some kind of left-over energy is always present. Energy hungry, but harmless space creatures can be seen feeding there from time to time, just like moths in a lamp.

They’re an absolute spectacle and people always go to the energy rim area to watch them fly around. These ships have neither visible bridge structure nor familiar windows. Walls around you can project holograms or get transparent if you feel the need to see what’s outside. Transparent roofs and floors are highly desirable in this century. This is a culture that really embraces space and wants to feel like part of it.

Hector Ortiz

Concept Artist

Star Trek Online

It was decided that we would build a set of 26th century ships inspired by the look of the Enterprise-J and the new 23rd century ships from Agents of Yesterday. The 26th century ships would follow the basic proportions and placement of the parts that make up the 23rd century ships. If the nacelles are raised up above the saucer on the 23rd century ship, then we would do the same on the 26th century ship.

All but one of the 23rd century ships that got a 26th century counterpart had their deflector mounted on the front of the saucer, which is the same location as the deflector on the Enterprise-J. That made applying some the same design language to the new 26th century ships simpler. These ships are small because their 23rd century counterparts are also small. Due to the discrepancy of style between the 23rd century ships and the 26th century ships, individual parts are not interchangeable, however, the entire ship can be swapped between the 23rd century and 26th century visuals.

Overall, the modeling for some of the 26th century ships was straightforward. Concept provided assisted in the process of constructing these ships in 3D. Due to the lack of individual interchangeable parts, these ships were built as one large piece, instead of many smaller ones. That simplified the technical side of construction and implementation. Some of the nacelles between ships built are based upon one another, not unlike their 23rd century counterparts.

The Theseus Class is the 26th century counterpart to the 23rd century Perseus Class. Both ships feature a downward swept pair of pylons and nacelles. The Theseus is especially flat due to the Enterprise-J's appearance also being mostly flat.

The Nautilus class is an unusual ship, just like its 23rd century counterpart, the Daedalus class. This ship, while being the shortest and narrowest of the 26th century ships in this line up, is actually the tallest, thanks to its notably tall wheel-like front section. This ship was once called the Perdix, inspired by Greek mythology and its counterpart, the Daedalus. However, upon further scrutiny and iterations on the design, its name was changed to Nautilus.

The Sagittarius class is the largest of the group, yet still small in the grand scheme of things. It also shares the most similarities to the Enterprise-J out of the entire lineup.

The Paladin class is based upon the 23rd century ship, the Ranger class. While the Ranger class is visually related to the Enterprise NX-01 from the 22nd century, the Paladin still draws many basic design elements from the NX-01, despite being a distant cousin.

Ian Richards

Ship Artist

Star Trek Online