Be warned, this my first post. When it comes to the National Dex OU metagame, its clear that the trio of terror are running the defensive answers to the metagame. As for me, I have had my fair share of clapping these threats and being clapped by them by players and Hax. But lets go over why these mons need to go.



Zygarde- This pokemon alone if the definition of broken. Even though we don't have Power Construct available in the metagame, this mon is a difficult mon to answer to in general. Thanks to Zygarde's movepool, the availability of Z moves, items that boost Zygarde's effectiveness and the move Thousand Arrows. This mon can effectively take out mons while being able to deal with its own defensive answers. Being able to use status to cripple defensive answers with Glare and Toxic, situational Z-moves to take out immunites or walls, having the needed bulk to take on hits, multiple set up options such as Dragon Dance and Coil with Substitute, and having a spammable ground move that can hit flying types. This mon can take out entire teams on its own by itself. This mon is splashable in just about every team and is a major bane to every player that faces it. On top of that, a pokemon that can deal with its own defensive answers and win against them on its own is completely unhealthy for the metagame. In my words, Zygarde needs to go. This mon was ban in gen 7 OU and it needs to be ban again.



Mega Metagross: This mon is a monster in the offensive department. Sure we can kill it with a choice specs ash greninja but not every team will run that. But here is the point, mega metagross is a nasty mon that has options to win and a snowball effect that can get out of hand very quickly. Meta metagross can even muscle pass the likes of skarmory, physical corviknight, Slowbro, tangrowth, ferrothorn and even physical landorus on its own due to Meteor mash giving the mon a chance to boost its attack and the coverage moves it gets. The best way to even take out this mon is to have a fast dark, ground or fire type that can kill it in on go. Or being able to wear it down with hazards and then deal the finishing blow. Thanks to Zen Headbutt, this mon can also flinch other mons down and make defensive answers less of an issue for the player using mega metagross. What makes mega metagross a bigger issue is the fact that all of the Tapus give Mega metagross support and buff up its attacks to unnecessary levels. This mon needs to go, but Zygarde is more of a bigger priority. However, this mon was ban in gen 7 and the reasons show in this metagame even more.



Mega Blastoise: At first, Mega Blastoise was an Ok mega until it got shell smash. Because of this mon getting this move, it is one of the most broken special attackers in any metagame that would even consider allowing this mon. With Mega Launcher, Shell Smash and some decent bulk, this monster of a pokemon can plow through teams that are not ready for it. The best mon to even be able to even check it is Tapu Fini, a bit of Mantine, Somewhat assault vest tangrowth and maybe chansey with evolite. Ferrothorn is no good thanks to Aura Sphere. In most battles, hazards will be up as well and this gives Mega Blastoise an easier time to sweep teams. Dark Pulse is powered up and has a chance of flinching as well thanks to Mega Launcher. The best answers to this mon is to take it down on the turn it sets up, priority moves and to use faster scarf pokemon such as scarf tapu koko and scarf dragapult. This mon is a broken sweeper in general and is no fun to face thanks to teams focused on supporting this mon with Reflect and Light Screen, Aurora Veil, and Hazards. As much as I want this mon gone, there are bigger fish such as Zygarde.



Over all, I am not here to rant but to at least give my say on what I see in the metagame along with talking about with other like minded players who want a fun and challenging metagame for everyone to play. I guess I could be considered an average joe compared to the big names in this metagame but this metagame is fun to me and I like this metagame and I want what is best for it. Though, I am busy with working and college stuff. However, I can say that these offensive threats do run the game on what defensive checks exist in our teams now. I just hope that we can come to an understanding and come up with a plan to deal with these mons in a good manner. I have a screen shot in what other people on showdown say about what mons are unhealthy and its clear what mons people see are clearly screwing things around for us players.