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The Mad Max video game will have a tough time living up to this year's movie, which wowed critics and audiences alike.

Barring the odd trailer, the game has barely been seen, until, that is, we finally managed to get some hands-on time during this year's E3 gaming expo in Los Angeles.

After doing our fair share of driving and fighting, we pit game against film and look at some of the similarities and differences between the two.

Difference: A standalone story and brand new villain



Mad Max: Fury Road saw Max and a group of women attempting to escape the clutches of Immortan Joe, a brilliant villain who risked it all to reclaim his brides.

The Mad Max video game has a completely standalone story, which sees Max team up with a mechanic named Chumbucket after falling foul of a group of bandits. It also features a brand new villain named Scrotus.

We don't know a great deal about, ahem, Scrotus, but judging by the recent E3 trailer, he's every bit as intimidating as Immortan Joe and just as keen to put an end to Max.

Similarity: Vehicular warfare



In many respects, Mad Max: Fury Road was an extended chase sequence, featuring some of the most spectacular vehicular combat we've seen on the silver screen.

In Max's attempts to reach the Silent Plains, the titular video game character will have to contend with convoys of War Boys and their leaders, using all of his weaponry to eliminate his foes.

We tried one of these convoy missions and found the action to be on par with the movie. You can ram adjacent cars, turbo boost into strays and destroy pursuing vehicles using your trusty shotgun and harpoon attacks.

Difference: Build your Magnum Opus



In the movie, Max's ride was taken away from him early on, and he was forced to ride shotgun in a big rig with Imperator Furiosa, Immortan Joe's wives and a sickly War Boy.

It looks like Max's ride will again be stolen in the video game, although it won't be long before he gets a ride of his own, as he and Chumbucket build their "Magnum Opus" using scavenged parts like engines and bodies.

We managed to boost our horsepower by hitting up an abandoned ride at the start of the demo, using the straightforward menu system to equip our upgrade and take it to the convoy of War Boys.

We're not sure how many custom combinations there are, but judging by the number of menu categories, it looks like there will be a lot.

Similarity: Max is a badass



Mad Max was certainly able to handle his business during the movie, taking down War Boy after War Boy during the climax of the film, and eliminating the Bullet Farmer and his goons in the swamp - we're still not entirely sure how he did it.

Max will once again be able to show off his fighting skills in the upcoming video game, using shotguns, grenades and fists to eliminate big groups of enemies.

Balancing vehicular combat and hand-to-hand fighting can't be easy for any developer, but it looks like Avalanche has had a helping hand from Rocksteady, as the combat system is remarkably similar to the one found in the Arkham games.

It's an intuitive and satisfying system that forces players to watch out for incoming attacks and time their counters accordingly. We only fought a couple of War Boys at a time, but the system is set up for big group encounters, so beware.

Difference: Freedom to explore



Unlike the movie, Max is nobody's prisoner in the video game, and - judging by the way we tracked and destroyed that convoy - he isn't exactly on the run, either.

The game will give players complete freedom to explore the vast open-world, tackle missions, discover landmarks, scavenge for items and infiltrate and eliminate enemy camps - which will in turn make regions safer.

Judging by the number of icons on the pause menu, it looks like players will be kept very busy throughout the course of the adventure.

Similarity: It looks gorgeous



Whether it was the awe-inspiring sight of the Citadel, stunning sand storms or miles of open wilderness, Mad Max: Fury Road was a visual masterpiece.

The Mad Max game is also quite the looker. It may take place in a desert wasteland, but there's something quite beautiful about the expansive environment, and the sense of scale and size is impressive, especially when you look out into the distance.

It may be a small thing, but we really like the way the dirt kicks up as you speed through the sand dunes, and we love the way enemy vehicles explode in a shower of scrap metal.

As long as Avalanche can add diversity to the landscape, the Mad Max video game could be a match for those magical movie visuals.

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