Creating A Game

I've created an Invasion mode template to get you started. The file is easy to modify, especially if you already have experience creating a server with IDESE. Here is a zip archive containing the two files invasion.ini and invasion.sh that will run this game. Place these files in the same location that you have installed skulltag-server and doom2.wad.

Once you unzip the archive, you will see two files called invasion.sh and invasion.ini. invasion.ini is the configuration file where you can set different options for your game. Again, refer to http://skulltag.com/forum/viewtopic.php?p=139930#p139930 to understand how this file should be modified. When you start a game, any changes made to invasion.ini will not take place until the server is restarted.

In order to finally start your game once your configuration is complete, you will run the following command on the terminal in the directory that contains invasion.sh.

sh invasion.sh

This should output some information regarding your setup. If you see the following near the end, your server setup working so far.

*** d2inv1: Belphegor's Glory *** dmflags2 changed to: 0 wavelimit changed to: 6

In order to verify this, open up your copy of Skulltag and press the ~ when you start. This will take you to the console, where you will run the following command to start your game. Replace internal_ip_address with the internal ip address of the machine you are trying to connect to. You can find this by checking ifconfig on the machine, or by checking your router.

connect internal_ip_address

If the game begins, the server is working. If not, check that the internal address you are trying is correct and make sure the server window was not closed.