A new test server patch has been released, containing the new Maple Union system as well as the return of Omega Sector and many other useful changes.

EDIT: I added a bunch of details and pictures of the Maple Union system plus a small little summary so I hope you guys can understand it. If you have any questions, feel free to comment!

Maple Union

<Maple Union> has been added.

Maple Union is a system that grows with all of your characters in your world .

. All characters who are level 60 or above and have completed the 2nd job advancement (level 130 or above for Zero) will be members of the Maple Union .

and have (level 130 or above for Zero) will be . If the total level of your members (your Union level) is 500 or more and you have 3 or more members, you can accept the Maple Union starting quests by talking to Ms. Account.

Attacker Organization and Battle Map Placement

You can choose some of your Maple Union characters as attackers and place them on the Battle Map .

. Each attacker will have a unique Attacker Effect , based on the character’s job and rank.

, based on the character’s job and rank. Each attacker will occupy a certain sized area of the battle map based on their rank . The Battle Map has specific squares that give specific occupation effects , and if your attacker’s squares are occupying them, you’ll get those effects.

. The Battle Map has specific squares that give specific , and if your attacker’s squares are occupying them, you’ll get those effects. Attacker Effects and occupation effects will apply to all characters in your world.

The number of Attackers you can have and the area of the Battle Map that you can occupy will increase based on your Union Rank .

. When your Union Level reaches certain levels, you can upgrade your Union Rank by paying Union Coins to Ms. Account.

Attacker Effects

Each character will have a different Attacker Effect based on its job and rank. You will only receive the effects if the character is placed as an active Attacker in the Battle Map. Also, if you have multiple Attackers that are the same class, you will only receive the effect of the highest rank one (e.g. no stacking Zeroes for extra bonus experience).

This is almost exactly the same as how Character Cards used to be. However, there are a few changes such as certain jobs’ effects and the ranks based on level.

A character’s rank is decided as follows:

B: level 60~99 (level 130~159 for Zero)

level 60~99 (level 130~159 for Zero) A: level 100~139 (level 160~179 for Zero)

level 100~139 (level 160~179 for Zero) S: level 140~199 (level 180~199 for Zero)

level 140~199 (level 180~199 for Zero) SS: level 200~249

level 200~249 SSS: level 250

The different jobs’ Attacker Effects are as follows:

Hero: 10/20/40/80/100 STR

10/20/40/80/100 STR Paladin: 10/20/40/80/100 STR

10/20/40/80/100 STR Dark Knight: 2/3/4/5/6% HP

2/3/4/5/6% HP Archmage (F/P): 2/3/4/5/6% MP

2/3/4/5/6% MP Archmage (I/L): 10/20/40/80/100 INT

10/20/40/80/100 INT Bishop: 10/20/40/80/100 INT

10/20/40/80/100 INT Bowmaster: 10/20/40/80/100 DEX

10/20/40/80/100 DEX Marksman: 1/2/3/4/5% critical rate

1/2/3/4/5% critical rate Night Lord: 1/2/3/4/5% critical rate

1/2/3/4/5% critical rate Shadower: 10/20/40/80/100 LUK

10/20/40/80/100 LUK Dual Blader: 10/20/40/80/100 LUK

10/20/40/80/100 LUK Captain: 4/6/8/10/12% summon duration

4/6/8/10/12% summon duration Viper: 10/20/40/80/100 STR

10/20/40/80/100 STR Cannon Shooter: 10/20/40/80/100 STR

10/20/40/80/100 STR Mikhail: 2/3/4/5/6% defense

2/3/4/5/6% defense Soul Master: 2/3/4/5/6% defense

2/3/4/5/6% defense Flame Wizard: 10/20/40/80/100 INT

10/20/40/80/100 INT Wind Breaker: 10/20/40/80/100 DEX

10/20/40/80/100 DEX Night Walker: 10/20/40/80/100 LUK

10/20/40/80/100 LUK Striker: 10/20/40/80/100 STR

10/20/40/80/100 STR Aran: 70% chance to heal 2/4/6/8/10% HP, can activate once every 10 seconds, if it activates the next activation rate is decreased by 2x

70% chance to heal 2/4/6/8/10% HP, can activate once every 10 seconds, if it activates the next activation rate is decreased by 2x Evan: 70% chance to heal 2/4/6/8/10% MP, can activate once every 10 seconds, if it activates the next activation rate is decreased by 2x

70% chance to heal 2/4/6/8/10% MP, can activate once every 10 seconds, if it activates the next activation rate is decreased by 2x Luminous: 10/20/40/80/100 INT

10/20/40/80/100 INT Mercedes: 2/3/4/5/6% skill cooldown reduction

2/3/4/5/6% skill cooldown reduction Phantom: 1/2/3/4/5% mesos acquired

1/2/3/4/5% mesos acquired Eunwol: 1/2/3/5/6% critical damage

1/2/3/5/6% critical damage Demon Slayer: 1/2/3/4/5 status resistance

1/2/3/4/5 status resistance Demon Avenger: 1/2/3/5/6% boss damage

1/2/3/5/6% boss damage Battlemage: 2/3/4/5/6% damage reduction

2/3/4/5/6% damage reduction Wild Hunter: 20% chance to increase damage by 4/8/12/16/20%

20% chance to increase damage by 4/8/12/16/20% Mechanic: 5/10/15/20/25% buff duration

5/10/15/20/25% buff duration Xenon: 5/10/20/40/50 STR, DEX, LUK

5/10/20/40/50 STR, DEX, LUK Blaster: 1/2/3/5/6% defense ignore

1/2/3/5/6% defense ignore Kaiser: 10/20/40/80/100 STR

10/20/40/80/100 STR Angelic Buster: 10/20/40/80/100 DEX

10/20/40/80/100 DEX Zero: 4/6/8/10/12% bonus experience

4/6/8/10/12% bonus experience Kinesis: 10/20/40/80/100 INT

Occupation Effects

The main part of the Maple Union UI is the Battle Map. Here you can see a bunch of squares divided into different areas. Each area will give different stats and you can gain these stats by placing an Attacker onto them.

Each Attacker you place will have a different shape based on its job (warrior – ‘O’/magician – ‘T’/archer – ‘I’/thief – ‘L’/pirate – ‘Z’) and its card rank (SSS rank – 5 squares, SS rank – 4 squares, S rank – 3 squares, A rank – 2 squares, B rank – 1 square).

Then it becomes a sort of puzzle where you place the pieces onto the Battle Map to occupy the spaces with the effects you would like.

You can rotate or flip them in any way but each placed piece must touch a previously placed one (the first piece must touch one of the 4 centre squares). You can also overlap pieces.

Based on the number of squares that you occupy in an area, you’ll receive more of the occupation effect.

The occupation effects are divided into two groups: 15 square areas and 40 square areas. The 15 square areas are completely unlocked at the beginning. You can also swap around the position of these 15 square areas any way you would like.

However, none of the 40 square areas will be available and their positions cannot swapped.

Based on your Union Rank, you’ll unlock a 1-square outline around the 15 square areas each time you achieve the following ranks:

Novice Union 4

Veteran Union 1

Veteran Union 3

Veteran Union 5

Master Union 2

The effects are as follows:

15 Square Areas STR: 5 per square (maximum of 75) DEX: 5 per square (maximum of 75) INT: 5 per square (maximum of 75) LUK: 5 per square (maximum of 75) Attack: 1 per square (maximum of 15) Magic Attack: 1 per square (maximum of 15) HP: 250 per square (maximum of 3750) MP: 250 per square (maximum of 3750)

40 Square Areas Status Resistance: 1% per square (maximum of 40%) Bonus Experience: 0.25% per square (maximum of 10%) Critical Rate: 1% per square (maximum of 40%) Boss Damage: 1% per square (maximum of 40%) Stance: 1% per square (maximum of 40%) Buff Duration: 1% per square (maximum of 40%) Defense Ignore: 1% per square (maximum of 40%) Critical Damage: 0.5% per square (maximum of 20%)



Union Ranks

To increase your Union Rank, you must achieve certain Union Levels (total level of all your Maple Union members). Then you must pay a certain number of Union Coins to Ms. Account.

As your Union Rank grows, you’ll be allowed to have more Attackers placed on your Battle Map at one time and you’ll unlock more squares on the Battle Map as well.

Novice Union 1: Lv. 500, required coins: none, attackers: 9

Lv. 500, required coins: none, attackers: 9 Novice Union 2: Lv. 1000, required coins: 120, attackers: 10

Lv. 1000, required coins: 120, attackers: 10 Novice Union 3: Lv. 1500, required coins: 130, attackers: 11

Lv. 1500, required coins: 130, attackers: 11 Novice Union 4: Lv. 2000, required coins: 150, attackers: 12

Lv. 2000, required coins: 150, attackers: 12 Novice Union 5: Lv. 2500, required coins: 160, attackers: 13

Lv. 2500, required coins: 160, attackers: 13 Veteran Union 1: Lv. 3000, required coins: 170, attackers: 14

Lv. 3000, required coins: 170, attackers: 14 Veteran Union 2: Lv. 3500, required coins: 330, attackers: 15

Lv. 3500, required coins: 330, attackers: 15 Veteran Union 3: Lv. 4000, required coins: 360, attackers: 16

Lv. 4000, required coins: 360, attackers: 16 Veteran Union 4: Lv. 4500, required coins: 380, attackers: 17

Lv. 4500, required coins: 380, attackers: 17 Veteran Union 5: Lv. 5000, required coins: 400, attackers: 18

Lv. 5000, required coins: 400, attackers: 18 Master Union 1: Lv. 5500, required coins: 420, attackers: 22

Lv. 5500, required coins: 420, attackers: 22 Master Union 2: Lv. 6000, required coins: 1000, attackers: 24

Lv. 6000, required coins: 1000, attackers: 24 Master Union 3: Lv. 6500, required coins: 1090, attackers: 26

Lv. 6500, required coins: 1090, attackers: 26 Master Union 4: Lv. 7000, required coins: 1180, attackers: 28

Lv. 7000, required coins: 1180, attackers: 28 Master Union 5: Lv. 7500, required coins: 1270, attackers: 30

Lv. 7500, required coins: 1270, attackers: 30 Grand Master Union 1: Lv. 8000, required coins: 1350, attackers: 32

Lv. 8000, required coins: 1350, attackers: 32 Grand Master Union 2: Lv. 8500, required coins: 2800, attackers: 34

Lv. 8500, required coins: 2800, attackers: 34 Grand Master Union 3: Lv. 9000, required coins: 3000, attackers: 36

Lv. 9000, required coins: 3000, attackers: 36 Grand Master Union 4: Lv. 9500, required coins: 3200, attackers: 38

Lv. 9500, required coins: 3200, attackers: 38 Grand Master Union 5: Lv. 10000, required coins: 3400, attackers: 40

Union Raid

The Union Raid is a cooperative battle fought by you and your Attacker characters.

is a fought by you and your Attacker characters. You can press the <Join Battle> button to enter the Union Raid with your characters.

When you enter the Union Raid, all your Attackers will be placed on the battlefield and all characters except for the one you are controlling will automatically attack the boss monster in the centre of the map . Each character deals damage based on their Attack Power , which is determined based on their level and Star Force . NOTE: You can control your own character and use all of your skills/move around freely.

. Each character deals damage based on their , which is determined based on . The giant boss monster will take damage equal to your automatic Attackers’ total Attack Power every second. NOTE: The giant boss monster will not move or attack. However, it will summon Mini Dragons and the Golden Wyvern occasionally which will move around the map. You can kill these to complete daily quests.



The giant boss monster’s damage taken will be updated every 5 seconds. Every time you deal 100b damage , you will receive 1 Union Coin . NOTE: You can see the golden numbers on the bar at the top. Whenever they increase by 1, you’ll receive a coin.

, you will receive . Even if you do not directly enter the Union Raid, your Attackers’ automatic attacks will continue to deal damage to the boss monster and accumulate Union Coins. NOTE: This applies even if you log off.

All Union Coins that you have accumulated will be given to you upon exiting the Union Raid.

Union Coins and Coin Shop

Union Coins can be acquired through the Union Raid and daily quests. You can purchase a variety of items with Union Coins by talking to Mr. Poncho in main towns.

All the items are untradeable and you can buy a limited number of each. The limit is reset at the beginning of every week.

Union’s Strength Stage 1 (20 coins) [30 attack/magic attack for 10 minutes, limit of 10]

(20 coins) [30 attack/magic attack for 10 minutes, limit of 10] Union’s Strength Stage 2 (30 coins) [30 attack/magic attack for 20 minutes, limit of 10]

(30 coins) [30 attack/magic attack for 20 minutes, limit of 10] Union’s Strength Stage 3 (50 coins) [30 attack/magic attack for 30 minutes, limit of 10]

(50 coins) [30 attack/magic attack for 30 minutes, limit of 10] Union’s Experience Stage 1 (30 coins) [100% bonus experience for 10 minutes, limit of 10]

(30 coins) [100% bonus experience for 10 minutes, limit of 10] Union’s Experience Stage 2 (50 coins) [100% bonus experience for 20 minutes, limit of 10]

(50 coins) [100% bonus experience for 20 minutes, limit of 10] Union’s Experience Stage 3 (70 coins) [100% bonus experience for 30 minutes, limit of 10]

(70 coins) [100% bonus experience for 30 minutes, limit of 10] Union’s Luck Stage 1 (30 coins) [30% bonus item drop rate for 10 minutes, limit of 10]

(30 coins) [30% bonus item drop rate for 10 minutes, limit of 10] Union’s Luck Stage 2 (50 coins) [30% bonus item drop rate for 10 minutes, limit of 10]

(50 coins) [30% bonus item drop rate for 10 minutes, limit of 10] Union’s Luck Stage 3 (70 coins) [30% bonus item drop rate for 10 minutes, limit of 10]

(70 coins) [30% bonus item drop rate for 10 minutes, limit of 10] Union’s Wealth Stage 1 (30 coins) [50% bonus mesos acquired for 10 minutes, limit of 10]

(30 coins) [50% bonus mesos acquired for 10 minutes, limit of 10] Union’s Wealth Stage 2 (50 coins) [50% bonus mesos acquired for 20 minutes, limit of 10]

(50 coins) [50% bonus mesos acquired for 20 minutes, limit of 10] Union’s Wealth Stage 3 (70 coins) [50% bonus mesos acquired for 30 minutes, limit of 10]

(70 coins) [50% bonus mesos acquired for 30 minutes, limit of 10] 10% Clean Slate Scroll (60 coins) [limit of 3]

(60 coins) [limit of 3] 50% Epic Potential Scroll (140 coins) [limit of 3]

(140 coins) [limit of 3] Gold Potential Stamp (40 coins) [limit of 3]

(40 coins) [limit of 3] Craftsman’s Cube (140 coins) [limit of 3]

(140 coins) [limit of 3] Strong Rebirth Flame (80 coins) [limit of 3]

(80 coins) [limit of 3] Basic Union Meso Box (30 coins) [acquire a random amount of mesos, limit of 50]

(30 coins) [acquire a random amount of mesos, limit of 50] Intermediate Union Meso Box (60 coins) [acquire a random amount of mesos, limit of 30]

(60 coins) [acquire a random amount of mesos, limit of 30] Advanced Union Meso Box (100 coins) [acquire a random amount of mesos, limit of 20]

(100 coins) [acquire a random amount of mesos, limit of 20] Basic Union Growth Potion (100 coins) [increases your level by 1, can only be used if your character is level 100~129, limit of 5]

(100 coins) [increases your level by 1, can only be used if your character is level 100~129, limit of 5] Intermediate Union Growth Potion (200 coins) [increases your level by 1, can only be used if your character is level 130~159, limit of 3]

(200 coins) [increases your level by 1, can only be used if your character is level 130~159, limit of 3] Advanced Union Growth Potion (300 coins) [increases your level by 1, can only be used if your character is level 160~179, limit of 1]

Weekly Acquired Coins Ranking

When a character in the Union Raid acquires a Union Coin, it will automatically increase your Weekly Acquired Coins .

. Every week, based on the Weekly Acquired Coins acquired between 12:30 AM Monday to 11:30 PM Sunday, the Best Union Coin Collector ranking will be created.

ranking will be created. Special items will be given out to characters from rank 1 to 100 in each world.

Premium PC Room/MapleStory M Benefits

Users logging in from a Premium PC Room will receive PC Room-only daily quests and 2x the Union Coins from daily quests .

will receive and . Users who have level 30 or higher characters in MapleStory M can choose one of them to join the Union Raid.

can choose one of them to join the Union Raid. MapleStory M characters do not use up the limit of Attackers allowed but they still activate their unique effects and occupation effects .

but they still . MapleStory M characters do not have Attack Power and do not increase the Union Level.

Maple Union related quests have been added.

[Maple Union] Maple Union’s Beginning : Lv. 60, Dragon Hunter Ms. Account

: Lv. 60, Dragon Hunter Ms. Account [Maple Union] Mini Dragon Fight : Lv. 60, Dragon Hunter Ms. Account (defeat 100 Mini Dragons for 10 Union Coins)

: Lv. 60, Dragon Hunter Ms. Account (defeat 100 Mini Dragons for 10 Union Coins) [Maple Union] Golden Wyvern Fight : : Lv. 60, Dragon Hunter Ms. Account (defeat 20 Golden Wyverns for 20 Union Coins)

: : Lv. 60, Dragon Hunter Ms. Account (defeat 20 Golden Wyverns for 20 Union Coins) [Maple Union] PC Room Daily Quest: Lv. 60, Dragon Hunter Ms. Account

Other Maple Union related items have been added.

Use: Union Ranking Riding Voucher

Set-up: World’s Strongest Attack Power Chair

Etc: Union Coin

Maple Union related monsters have been added.

Sparky Dragon

Stun Dragon

Armor Dragon

Hammer Dragon

Fire Horn Dragon

Mini Sparky Dragon

Mini Stun Dragon

Mini Armour Dragon

Mini Hammer Dragon

Mini Fire Horn Dragon

Golden Wyvern

Maple Union related NPCs have been added.

Dragon Hunter Ms. Account

Assisting Officer Mr. Poncho

The Character Card/Part-Time Job systems are no longer available. Unclaimed part-time job rewards have been removed.

Okay I added a ton of details up there so I don’t think I need to do a full out tutorial or anything. But here’s my current Maple Union board, which I’ll go through so you guys can understand how it works.

I have 9/12 Attackers placed right now, around the Battle Map. Since my Maple Union’s rank is Novice Union 4, I have unlocked a 1-square outline of the initial 12×10 rectangle. I have also swapped the positions of the LUK and DEX areas so that it would be closer to the Attack area.

Under the green Join Battle button, you can see two boxes.

The left box lists the Attacker Effects (a.k.a. Character Card effects). 80 STR bonus from my Paladin (SS rank) 80 DEX bonus from my Bowmaster (SS rank) 8% bonus experience from my Zero (S rank) etc.

(a.k.a. Character Card effects). The right box lists the Occupation Effects , which are the bonuses you get by occupying certain squares on the board with your Attackers. 50 DEX from occupying 10/15 squares of the DEX area. 10 INT from occupying 2/15 squares of the INT area. 5 LUK from occupying 1/15 squares of the LUK area. 14 attack from occupying 14/15 squares of the attack area. 1% critical rate from occupying 1/40 squares of the critical rate area.

, which are the bonuses you get by occupying certain squares on the board with your Attackers.

Here’s what it looks like in action!

Star Force Maps

Star Force maps have been added.

Star Force maps in new areas with a variety of levels have been added.

Upgrade your Star Force and enjoy hunting in these new areas!

Star Force maps have been added in the Lion King’s Castle’s Rose Garden area.

New maps have been added. Hidden Garden 1 (45 Star Force) Hidden Garden 2 (50 Star Force) Hidden Garden 3 (50 Star Force)

New monsters have been added. (Lv. 130) [★] Frozen Rose (Lv. 132) [★] Key Holder Russo (Lv. 134) [★] Garden Golem

You can access these Star Force maps after completing the Rose Garden quests.

Star Force maps have been added in Kerning Tower.

New Star Force maps have been added to each floor. 2nd Floor Cafe <4> (80 Star Force) 3rd Floor Fancy Shop <4> (80 Star Force) 4th Floor Record Shop <4> (80 Star Force) 5th Floor Cosmetics Shop <4> (80 Star Force) 6th Floor Hair Shop <4> (80 Star Force)

New monsters have been added. (Lv. 155) [★] Steaming Coffee Machine (Lv. 157) [★] Blue Notes (Lv. 159) [★] Red Headphones (Lv. 161) [★] Violent Dressing Table (Lv. 162) [★] Violent Hair Roll



Star Force maps have been added in the returning Omega Sector.

New maps have been added where currently the highest level monsters appear. Corridor H01 (140 Star Force) Corridor H02 (140 Star Force) Corridor H03 (140 Star Force)

New monsters have been added. (Lv. 178) [★] New Gray White (Lv. 180) [★] New Gray Black



Spring Project!

Based on requests from the ongoing Voice of Mapler forum, new improvements have been added.

Item buffs will now be displayed when you wear the Spirit Pendant and other bonus experience equipment. The buff icons’ tooltips will tell you the current bonus experience and the required time for the next bonus’ stage.

When you change your Damage Skin, you will now receive a confirmation message before it is changed.

If you have not attacked anything, you can now enter the Cash Shop even if you have been hit by a monster’s attack.

You can now purchase arrows and recharge stars/bullets in Meisterville’s NPC Nack‘s shop.

You can now search for quest titles in the quest UI’s in progress tab.

A shortcut key for the Battle Analysis system has been added.

When you enhance items using Scroll Traces, you will now receive a pop-up that confirms the scroll you will be using.

The names of some Monster Life related items that were misunderstood have been changed.

Monster Slot Expansion 1 -> Monster Slot Expansion

Monster Slot Expansion 2 -> Monster Slot Expansion +

The minimum number of party members required to enter Ravana has been decreased to 1.

When you change channels in front of Arkarium’s Altar, you will no longer be returned to the Dimensional Crack map.

Mystic Door, Teleport World Map, and Teleport Rocks can now be used to move to the Lion King’s Castle area.

You will need to have certain quests completed for each section of Lion King’s Castle. First Gate: Lv. 115, Luden Second Gate: Lv. 115, Luden Third Gate: Lv. 115, Luden To the Rose Garden: Lv. 115, Ifia



Omega Sector

The theme dungeon <Omega Sector> has been newly opened.

Omega Sector has returned newer, bigger, and with an updated graphical style.

You can enter Omega Sector through the Eos Tower in Ludus Lake.

in Ludus Lake. Users level 165 or higher will receive an urgent message from Dr. Kim from Omega Sector.

will receive an urgent message from Dr. Kim from Omega Sector. Infiltrate a giant UFO with the shrunken Mesorangers!

New maps have been added for the returning Omega Sector.

Omega Sector

Passage

Headquarters

Hangar

Control Room

Safe Zone

Control Area

Roswell Field 1

Roswell Field 2

Roswell Field 3

Roswell Field 4

Dukgu’s Room

Corridor 101

Corridor 102

Corridor 103

Corridor 104

Corridor 201

Corridor 202

Corridor 203

Corridor 204

Vent D-1

Vent D-2

Vent D-3

Vent D-4

Controller 1

Controller 2

Controller 3

Cockpit

Omega Sector monsters have been added.

(Lv. 165) Mateon

(Lv. 167) Plateon

(Lv. 169) Bernard Gray

(Lv. 171) Ultra Grey

(Lv. 173) New Gray White

(Lv. 175) New Gray Black

(Lv. 176) Mechateon

(Lv. 177) Machine MT-09

(Lv. 178) Drone White

(Lv. 179) Drone Black

(Lv. 190) Caoong

New Omega Sector NPCs have been added.

Huni

Chuli

Yungi

Juni

Rini

Guni

Dr. Kim

Doctor Porter

Doctor Gray

Dukgu

Mesodizer

Omega Sector quests have been added.

Dr. Kim’s Call

Collecting Members

Mesorangers Weakened!

Charge! Mesorangers

Test Run

Collect Baggage Tickets

For Dukgu

For Dukgu 2

Finding a Design

Through the Vents

This is Not the Way

This is Not the Way 2

Help Rini

Guni vs Rini

Guni vs Rini 2

Something Lost

Broken Heart

Broken Heart 2

Caoong? Caoong!

Conclusion

Seventh Team Member

Cleaning Robot Caoong!

The following items have been added.

Medal: Mesoranger White medal (7 all stats, 350 HP/MP, 1 attack/magic attack)

(7 all stats, 350 HP/MP, 1 attack/magic attack) Etc: Mateon’s Tentacle

Etc: Plateon’s Helmet

Etc: Space Food

Etc: Receiver

Etc: Mechateon’s Laser Gun

Etc: Machine MT-09’s Fuel

New boss content has been added – Lv. 180: Cleaning Robot Caoong.

You can enter after completing the Omega Sector quests.

You can enter by talking to the NPC Doctor Grey in the Cockpit map or by using the Boss Queue.

You can clear Caoong once per day.

Caoong drops a number of Caoong Parts, which can be NPCed for 100k each.

The Omega Sector Open Event has begun.

If you complete all of Omega Sector’s main quests during this event, you will receive the Mesoranger Chair .

. If you defeat the boss Caoong during this event, you will receive the following items: Cash: Mesoranger White Helmet Cash: Mesoranger White



Game Related

Kritias area’s quests have been adjusted.

The beginning level has been changed to 170 . However, if you have any quests still in progress, you can proceed as normal.

. However, if you have any quests still in progress, you can proceed as normal. The area’s quest monsters’ stats have been adjusted to match the changed level.

Road of Vanishing’s Arcane Force requirements and monster stats have been adjusted.

The Fire Zone ‘s required Arcane Force has been changed to 40 .

‘s required Arcane Force has been changed to . The Tranquil Cave ‘s required Arcane Force has been changed to 60 .

‘s required Arcane Force has been changed to . Monsters in all areas of Road of Vanishing have had their HP and experience lowered. You can see the changed values here.

An error where if you selected the Blade Damage Effect and hunted in a map for a long time, the client’s memory usage would constantly increase has been fixed.

This was not mentioned in the patch notes but the Critical Rate and Critical Damage stats in the Character Stat window have received their own lines. In addition, Critical Damage now shows 2 decimals.

An error with the Midwinter Monster Collection event where the text for the Giant Snowman said it would be summoned for 24 hours every weekend has been fixed to say it is summoned every hour from 10 AM to 10 PM.

Skill Related

When you use Rumbling Maple, Bat Swarm, or Cygnus Phalanx, other characters will now be able to see if you switch directions.

other characters will now be able to see if you switch directions. Dark Knight’s Beholder will now teleport to you if your character moves a certain distance away while it is in Beholder Dominant state.

will now teleport to you if your character moves a certain distance away while it is in state. Bishops can now use Overload Mana while in the Vengeance of Angel state.

while in the state. Viper’s Serpent Screw‘s Energy consumption has been changed to only consume Energy when it hits an enemy.

The following errors have been fixed.

An error where Erda Nova , Cygnus Phalanx , Arrow Rain , Afterimage Shot , True Sniping , Howling Gale and Jaguar Maximum were not considered arrow/bullet/star attacks has been fixed.

, , , , , and were not considered arrow/bullet/star attacks has been fixed. An error where if a party member who received the effect of Sacrosanctity from Paladin’s Holy Unity used a skill with a shorter duration of invincibility would not continue to receive Sacrosanctity’ invincibility after the shorter skill’s duration ended has been fixed.

from Paladin’s used a skill with a shorter duration of invincibility would not continue to receive Sacrosanctity’ invincibility after the shorter skill’s duration ended has been fixed. An error where if a Dark Knight changed channels while Beholder was in Beholder Dominant state, they would not be able to use Beholder Shock or Beholder Impact has been fixed.

was in state, they would not be able to use or has been fixed. An error where Archmage (F/P)’s Meteor , Archmage (I/L)’s Blizzard , and Battlemage’s Dark Genesis ‘ additional attack while on cooldown would not activate with their 5th job skills has been fixed.

, Archmage (I/L)’s , and Battlemage’s ‘ additional attack while on cooldown would not activate with their 5th job skills has been fixed. An error where Marksman’s Split Arrow activated from a weird location on certain bosses has been fixed.

activated from a weird location on certain bosses has been fixed. An error where Soul Master’s Cross the Styx enhancement cores did not increase the damage of Cross the Styx after using Elysion has been fixed.

enhancement cores did not increase the damage of Cross the Styx after using has been fixed. An error where Captain’s Deadeye ‘s aiming effect would appear sometimes while it was on cooldown has been fixed.

‘s aiming effect would appear sometimes while it was on cooldown has been fixed. An error where when a Flame Wizard changed channels, Flame Discharge ‘s flames would disappear has been fixed.

‘s flames would disappear has been fixed. An error where Striker’s Shark Wave was not affected by Link when linking skills has been fixed.

was not affected by Link when linking skills has been fixed. An error where Eunwol’s Spirit Disposition ‘s summoned spirits would sometimes not appear if used around other characters has been fixed.

‘s summoned spirits would sometimes not appear if used around other characters has been fixed. An error where Mercedes continuously using the rush attack while riding Sylphidia would cause the client to exit has been fixed.

would cause the client to exit has been fixed. An error where Mercedes could not use the SEED rings while riding Sylphidia has been fixed.

has been fixed. An error where Demon Avenger’s Demon Jump and Gliding would be activated weirdly if used while charging Blood Feast has been fixed.

and would be activated weirdly if used while charging has been fixed. An error where if a Blaster used Ducking , Sway , or Hammer Smash while using Vulcan Punch , the skill would be cancelled but the effect would not disappear has been fixed.

, , or while using , the skill would be cancelled but the effect would not disappear has been fixed. An error where if a Battlemage quickly moved away from a Black Magic Altar after installing it, the client would sometimes exit has been fixed.

after installing it, the client would sometimes exit has been fixed. An error where Wild Hunter could not use Rope Connect or Guided Arrow while riding a Jaguar has been fixed.

or while riding a Jaguar has been fixed. An error where Xenon could restore MP while using Overload Mode by sitting on a chair has been fixed.

by sitting on a chair has been fixed. An error where Kaiser’s Will of Sword: Strike would take longer to explode if used after transforming has been fixed.