I always wonder what kind of builds people have who are concerned about the death penalty. At Adv Lvl 93, I loose about 20,000 xp on death. At current xp gain rates, that's about 10 huge crocs killed. To me, that's a pretty tame punishment for death. When I go to the UT cave solo and die a couple of times, I still walk out an hour later with +600,000 xp.



But, I suspect people who are far more min/maxed have greater penalty, which I assume is intended as it contributes to the soft cap of power in the game. I am surprised when lower level people seem to feel the sting of death penalty. It hasn't ever felt very severe to me, but I only have a couple of combat skills at GM. I'm not saying anybody is wrong for disliking the death penalty, but as a semi-casual player, it's never felt overly punitive to me.

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