Over 5 players have achieved 100+ kills.



2 players have achieved 100+ deaths.



Many players have completed Monkey Madness.



2 players have lost over 1 million coins worth of items in a single death!

Skull timers are no longer reset when retaliating.



When a skulled player dies outside of PvP, they suffer a harsh death - but with no player for available to receive the key, the 28 items are dropped to the floor instead. These items will now appear instantly to everyone rather than after 1 minute.



Skulled players can no longer receive random events.



It is now possible to earn Mining experience inside the instanced essence mine.

Fixed some animation issues with Anti-Santa's panties.



Ultimate iron men can now un-pack the item sets received from the Halloween event.

Hey everyone,The release of Deadman mode has been very action-packed. With tens of thousands of you logging into Deadman worlds to take on the challenge, we have see a great deal happen in the past day:With so many of you playing Deadman mode we have received a vast amount of feedback from the thousands of players who've tried it out. It isn't possible to implement everyone's requests immediately, of course, but here are a few tweaks that we've been able to prepare for today:We'll be working on some other tweaks after the weekend. Popular requests include a timer to show how much longer your skull will last, and an indicator to clarify whether you're at risk of a harsh death, among many other player suggestions.Discuss this update on our forums