Upcoming Patch - 19 JUNE 2018 @ 10AM – 1PM PDT

Patch Number: 1.4.174.0

Standalone Client Patch Size: 1 GB

Steam Client Patch Size: 1.8 GB

Greetings MechWarriors,









And finally, early posted June Patch Notes! We've got an exciting long awaited feature to share with you as well as the release of a long awaited 'Mech! Lots of improvements to a couple of features, value changes, and many bug fixes, which you can enjoy reading about in details below.





-The MechWarrior Team

















Flea

The very long awaited Flea has arrived!





You can check out the Countdown post for more details about the Flea as they are released!





















Build Profile Saving and Sharing





Have you always wanted to save or export a 'Mech's loadout or Skill Tree build to share other MechWarriors? Or import or load in a 'Mech's loadout or Skill Tree build from other MechWarriors? Well now it's possible with great ease!





In the MWO client, you will be able to Save/Load and Export/Import a 'Mech's loadout and Skill Tree build in the MechLab and Skill Tree. The difference between Save/Load and Import/Export is that Save/Load deal with files stored on your PC and Import/Export copies a hash string to your clipboard which you can use to share builds with other people in chat, the forums or anywhere you can paste text.







The information stored in 'Mech loadout builds are the following: Mech's weapons loadout



Mech's armor distribution



Mech's ammunition payload



Mech's equipment items



Mech's engine type/size



Information NOT stored in 'Mech loadout builds are the following: Consumables



Cockpit items



Bolt-Ons



Patterns & Colours



Decals









The information stored in Skill Tree builds are the following:

The selected 'Mech's Skill Tree layout and which nodes are unlocked and selected.







Information NOT stored from Skill Tree layouts are the following:

The currency used to unlock the nodes.



Order of the unlocked nodes.



The unlocked but not selected nodes.



Both systems will not allow you to save/apply changes made to your personal 'Mech without the proper currencies required.















New Bolt-On for all 'Mech Chassis

Propane Tank

















Competitive Play

Comp Play access has been re-enabled in preparation of the MWO World Championships 2018 along with the following changes to accommodate the new rules:

Updated map selections in the Map Banning Screen with Canyon Network, Rubellite Oasis, Mining Collective, Caustic Valley and Grim Plexus.



Restricted to Stock Inner Sphere 'Mechs only.



Restricted to 3039 Tech.



Maximum of 3 'Mechs per weight class (3/3/3/3).



Tonnage restriction of 480 tons.



No duplicate chassis 'Mechs.



Consumables will be allowed in both Comp Play and Stock Mode option in Private Lobby.



Comp Play will only be accessible on Tuesdays, Thursdays and Sundays Saturdays for 24 hours per day (starting at midnight PST).

[UPDATED EDIT]



We have moved the Sunday time slot to Saturday to better accommodate all time zones.





Rubellite Oasis Conquest

The Conquest mode capture points in the Rubellite Oasis map have been changed to best accommodate for the upcoming MWOWC2018!





Here is a BEFORE (old) and AFTER (new) of the capture points to compare them:





BEFORE (old)









AFTER (new)

















Single Heat Sinks

Cooling increased to 0.13 (from 0.12)



Added heat threshold increased to 1.3 (from 1.2)



Heat Sink Design notes: We are improving the baseline heat sink values to provide more direct benefit to stock 'Mechs for both newer players and participants in the 2018 MWOWC.







Ammo

Ammo values for Auto cannon and Missile based weapons being increased for both single ton, and half ton increments:

Inner Sphere Ballistic 1 Ton 0.5 Ton Current New Change Current New Change AC 2 75 87 12 37 43 6 AC 5 30 35 5 15 17 2 AC 10 20 23 3 10 11 1 AC 20 7 8 1 3 4 1 LBX 2 75 87 12 37 43 6 LBX 5 30 35 5 15 17 2 LBX 10 20 23 3 10 11 1 LBX 20 7 8 1 3 4 1 UltraAC 2 75 87 12 37 43 6 UltraAC 5 30 35 5 15 17 2 UltraAC 10 40 46 6 20 22 2 UltraAC20 21 24 3 9 12 3 RAC 2 300 350 50 150 175 25 RAC 5 150 175 25 75 87 12 Inner Sphere Missile Current New Change Current New Change SRM 100 120 20 50 60 10 SRM + Artemis 100 120 20 50 60 10 MRM 300 340 40 150 170 20 LRM 180 240 60 90 120 30 LRM + Artemis 180 240 60 90 120 30 Streak 100 120 20 50 60 10 NARC 12 13 1 6 6 0



Clan Ballistic 1 Ton 0.5 Ton Current New Change Current New Change C-AC 2 75 87 12 37 43 6 C-AC 5 60 70 10 30 34 4 C-AC 10 60 69 9 30 33 3 C-AC 20 28 32 4 14 16 4 C-LBX 2 75 87 12 37 43 6 C-LBX 5 30 35 5 15 17 2 C-LBX 10 20 23 3 10 11 1 C-LBX 20 7 8 1 3 4 1 C-UltraAC 2 75 87 12 37 43 6 C-UltraAC 5 60 70 10 30 34 4 C-UltraAC 10 60 69 9 30 33 3 C-Ultra AC 20 28 32 4 14 16 4 Clan Missiles Current New Change Current New Change SRM 100 120 20 50 60 10 SRM + Artemis 100 120 20 50 60 10 LRM 180 240 60 90 120 30 LRM + Artemis 180 240 60 90 120 30 ATM 90 105 15 45 52 7 Streak 100 120 20 50 60 10 NARC 12 13 1 6 6 0

