The Surgeon Horror

You often relive the same few scenes again and again, every other memory of that fateful night lost forever regardless of your efforts to recall anything in that mental blackness:

the pounding headache and dizziness, a sudden onset that takes you by surprise in the spangled darkness of a disappearing dusk;

the lurching, as you stumble in a panicked stupor across the dry-packed road scraped across the hard sands of a duneless desert;

the crowd of cultists, following you in a casual gait and reaching with outstretched arms to grab you while they murmur in bemusement;

the hot air, an envelope of discomfort brought by warm breezes and the roaring campfire near which the cultists firmly lead you;

the sweat, streaming from your scalp and salting your eyes and lips, slicking your clothes that they slip off and dulling the scratchiness of the dry-reed gown that they pull over your head;

the hard stone table, not jagged but still rough-hewn, that the cultists lay your incapacitated form across in sprawled position, tightly binding your limbs to its legs;

and the last minute of consciousness you experienced that night as you gaze upon that eldritch horror as it presents itself, rising from the sandy depths among excited cheers of the onlookers, speaking its words directly into your mind about honoring the pact that you made with its throng of followers.

The scars at the bottom of your belly have healed since then but will likely never fade, and those at the sides of your mouth probably don't escape notice unless concealed. But what sounds to everyone like the frequent gurgles of your guts, you know to be the crisp and clear speech in your mind of the neverborn eldritch offspring that you nurture and nourish to use its raw magic as your own.

Expanded Spell List

The Surgeon Horror lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Surgeon Horror Spells

Spell Level Spells 1st create or destroy water, ray of sickness 2nd Aganazzar's scorcher, alter self 3rd create food and water, fireball 4th stoneskin, vitriolic sphere 5th contagion, Rary's telepathic bond

Font of Corruption

At 1st level, you can tap into the shallow pool of corruption burbling endlessly as a foreign bile in your tract, secreted by a stranger too familiar, to create a variety of magical effects.

Corruption Points

You have a number of corruption points equal to 2 + your warlock spell slot level. You can never have more corruption points than this amount. You regain all corruption points when you finish a long rest.

Metamagic

Your dark tenant pays its dues by twisting your spells to better suit your needs. You gain two of the following Metamagic options of your choice, and gain a third option at 14th level. You can use up to two Metamagic options on a spell of 1st level or higher when you cast it.

Distant Spell. When you cast a spell that has a range of 5 feet or greater, you can spend 1 corruption point to double the range of the spell. If you spend 2 additional corruption points, you can quadruple the spell's range instead.

Empowered Spell. When you roll damage for a spell, you can spend 2 corruption points to reroll any number of your damage dice. You can do so any number of times so long as you have remaining corruption points to spend.