Reefus (123)

Prism: hrt => wis

Health: 6 => 5

Unrebuffed.

King Rex (150)

Attack: 11 => 13

Holiday Buff

Undragon (152)

Attack: 8 => 7

Slight nerf to a consistent include.

Avatar of Light (245)

Text: Inspire Light: Give your hero +3 Health. => Inspire Light: Give your hero +2 Health.

The heal nerf has finally come, though the spell Trinity Link is 1c again.

Tiamat (477)

Spell: None => Burn to a Crisp

Holiday Buff

Scythe Mantis (518)

Attack: 6 => 7

Holiday Buff (Philippe has been good this year)

Musashi (542)

Text: Glory: Give your left card in hand -4c. => Glory: Give your left and right unit in hand -1c.

Health: 4 => 3

Spell: None => Whelm

Tweaked to carry a spell, should give this more impact.

Frank (591)

Text: Start Turn: Dust your top two dead units to gain +4 Health. => Start Turn: Dust your top two dead units to get +4 Health.

Attack: 4 => 5

Holiday Buff

Jar of Souls (805)

Cost: 6 => 7

This is a safety nerf to give other strategies some room, should still be good at its role.

Scraggy (287)

Attack: 3 => 4

Holiday Buff

Tripsnare (678)

Text: Give sleeping enemies Roots. => Give sleeping enemies Roots. Give enchants on enemies +1c.

Been low impact for a while. I like the design space of enchant cost manipulation.

Hail of Arrows (683)

Text: Do 2 Damage to enemies. Give units in the enemy hand +1c. => Do 2 Damage to enemies. If you have no mana, give units in the enemy hand +1c.

Nerf to a consisten sweeper, with a familiar mechanic.

Polar Bear (687)

Attack: 5 => 3

Health: 4 => 7

Stat rework to be more unique.

Titanic (999)

Text: None => Glory: Fights the unit to the enemy hero's left.

Glory buff should help to clear while also gaining life.

Bogi Bogi (615)

Text: Play: Put target 1c or less unit in your deck. => Play: Steal target 1c or less unit to your deck.

Keywords: wither => lifesteal,wither

Holiday Buff

Great Gusto (453)

Health: 4 => 5

Holiday Buff

Griff Scout (285)

Spell: None => Bolster

Holiday Buff

Khan (971)

Attack: 3 => 4

Holiday Buff

Octavian (487)

Text: Play: Give your hero +X Health. (Your mana.) => Play: Give your hero health equal to your mana.

Keywords: None => banner

Holiday Buff

Wall of Dead (351)

Cost: 7 => 6

I take it back. Unnerfed.

Arcadeum Mask (110)

Health: 5 => 6

Holiday Buff (Taking fatigue damage from conjures was a nerf.)

Cleo (733)

Cost: 3 => 4

Text: Death: Summon Royal Mummy. => Death: Summon Royal Mummy with Spell Shield.

Spell: None => Spell Shield

Winrate was been consistently high at 3c, trying a 4c version largely to give other cards some room.

Bathe (819)

Text: Target hero conjures a water spell and gets health equal to the spell's cost. => Target hero conjures a water spell. Your hero gains health equal to the spell's cost.

Buffed so you always gain the health, even if you make the enemy take a bath.

Ponderous (323)

Attack: 2 => 1

Stat nerf, the effect and spell do a lot of work.

Bloombark (469)

Text: Summon: Give units in your hand guard. => None

Simplified.

Chinook (77)

Keywords: None => wither

Add wither to nerf draw.

Blood Hunter (782)

Health: 4 => 5

Holiday Buff

Foul Stench (53)

Text: Draw a wither card. Do 1 Damage to non-wither units. => Do 1 Damage to non-wither units. If lethal, draw one wither card.

Nerfed so that you have to kill something to draw, more difficult to cycle.

Auntuga (1037)

Cost: 3 => 4

Health: 3 => 4

Slowing this one down, it has done well.

Plane Ranger (326)

Health: 3 => 4

Holiday Buff

Archeloth (632)

Health: 4 => 5

Holiday Buff

Roothog (760)

Attack: 6 => 7

Holiday Buff

Dungeon Master (972)

Attack: 5 => 6

Holiday Buff

Tianlong (963)

Keywords: lifesteal => lifesteal,wither

Attack: 4 => 3

Health: 4 => 3

Traded some stats for a keyword to reflect spell.

Forcefield (930)

Text: Give allies Spell Shield and +1 Health. => Give ally units Spell Shield.

Nerf to focus only on the enchant, though it no longer overwrites your hero spell.

Sensei (95)

Keywords: stealth => None

Health: 5 => 6

Moving this combo killer to the frontline with bulkier stats.

Rhumbo (65)

Health: 6 => 7

Holiday Buff

Taykus (397)

Attack: 2 => 3

Holiday Buff

Snaptrap (798)

Text: If a target is sleeping, give it Chains. Do 2 Damage to it. => If target unit is sleeping, give it Chains. Do 2 Damage to it.

Nerf, can only target unit. Chains can threaten face damage by removing guard anyway.

Cosmicon (1020)

Keywords: lifesteal => stealth

Stealth should make this more annoying.

Arise! => Raise Arms (377)

Text: Dust target hero's top two dead units to summon two Royal Mummy. Give them Spell Shield. => Dust target hero's top two dead units to summon two Royal Mummy.

Nerfed another consistent performer. (I still want to differentiate this from Sphynx Mask.)

Infurno (608)

Health: 3 => 4

Holiday Buff (The spell was nerfed.)

Inspirator (470)

Text: When an ally unit plays a spell, give it +1/+1. => Give an ally unit +1/+1 when you play its spell.

Keywords: lifesteal => None

A nerf similar to Ponderous, to focus on the powerful effect and spell.

Leo (1030)

Cost: 8 => 7

Attack: 6 => 5

Buff down the curve.

Sick Burn (690)

Keywords: None => wither

Holiday Buff

Fury Mask (728)

Text: Your hero fights target unit. If lethal, give your hero +6 Health. => Your hero fights target unit. If lethal, give your hero +4 Health.

Nerf to the heal.

Charkram (761)

Text: Do 2 Damage to target unit. If lethal, give this spell to your hero with +1c. => Do 2 Damage to target unit. If lethal, do 1 Damage to your hero and give it this spell with +1c.

Nerf to catching the Charkram.

Rage Cage (1053)

Keywords: armor,wither => armor

Nerf to simplify.