Behaviors

Channel lost or silenced when:

first game arrival squad change continent change PL promotion "random" - maybe other players joining impacts my voice streams, not sure

Resting Voice Comms Used to "fix it"

We used to be able to disable in game comms, re-enable it after 5 seconds of playtime, but now, it either no longer resets it, or if it does, channels either go silent, or switch around at random.

Features

Voice muting

(this is long standing), and seems to be on whether or not we installed from steam, we 2 that have this, GreenKozak and DocNupe7Klub from Emerald NC), when we try to click on the speaker icon to mute someone, it does not take, and the red X mark gets removed from the speaker icon next to the person's name, and again we still hear them whether it is proxy or command channel. the only option is to reduce volume





Voice volume

In the useroptions.ini file I have I see entries with potentially significantly broken formats -all 3 entrie below exist in my file, seems weird to me that the second entry does not have the "world" characters in it, and that the last entry is numberic only, seems so inconsistent, there is likely a bug somewhere in the code that is trying to deal with this inconsistency

[VoiceVolumes]

5428028648517605201=0.540000





Keybindings to voice channels

When logging in, or at random, without changing anything at my end, the keybing for platoon voice will actually trigger squad voice speaking (as shown in the bottom middle of the screen when speaking, the charact name and the channel name are shown). This happens for any channel, not just the PL voice