Which brings us to today's news! The "Down to Business" update is out and ready for perusal.This update includes our first batch of basic shop ownership mechanics and essentially lays a good deal of code foundation for shop related gameplay to come. We've focused specifically on the blacksmith shop for now, but a few updates from now we'll begin fleshing things out further. Things like staff management, business rep impact, customer variety/personality, constant balancing, and of course other ownable shop types. (In fact, if you check out the roadmap, you'll see that running the Goods Store is just a few updates away!)Though for now, we'll be spending the next few days sorting through all the feedback and sending out any piping hotfixes that might be needed, fresh from the oven. Then starting next week we'll begin work on the "Gnome Pun Intended" update. This'll be more of a content focused update, including a brand new Fae region called Tir Na Nog, a new minigame called "Squeal or No Squeal", a Tinker shop, and even a return trip to Mr Fairweather - among other things.For each of these updates (and especially for today's), we'll rely on your feedback and reactions. You've probably heard us mention incessantly that we're a small team, and that means we absolutely depend on hearing how you get on with these updates. So don't hesitate to reportbugs or general thoughts, ranging from the urgent to the trivial. We want it all.For casual no-fuss bug reporting, you can drop them into the PixelCount Discord bug channel. For traditional bug reporting, or for bugs requiring a bit of explanation or screenshots, there's our bug report forum and Bugs@Kynseed.com . Dealer's choice.Though for now, let's dive into the highlights from today's update! Give that scrollbar a tickle and read on below.