Witch

"Witches and Wizards are classes that specialize in large-scale fights. Therefore, their skill set is primarily composed of slow but hard-hitting skills. Due to their slow skill combos, however, Witches and Wizards struggle to efficiently farm/grind certain mobs. To compensate for that, we've made a few balance changes to the two classes."



● Toxic Flood will receive the following changes.

- Toxic Flood will now decrease its targets' magic DP when the skill lands successfully.

Skill Name PVE Damage PVE Damage After Buff Toxic Flood 903% x 23 1500% x 23



●Voltaic Pulse will no longer apply a movement speed debuff on its targets. Instead, it'll apply an evasion debuff.



●Yoke of Ordeal will receive the following changes.



Skill Name PVE & PVP Damage PVE & PVP Damage After Buff Yoke of Ordeal I 443% x 12 543% x 12 Yoke of Ordeal II 526% x 12 722% x 12 Yoke of Ordeal III 608% x 12 901% x 12



●Perfect Sign no longer has a cooldown, and it will cast automatically whenever you cast Fissure Wave. (Locking Perfect Sign will keep the skill from being cast.)



●Thunder Storm and Black Spirit: Thunder Storm will receive the following changes.



Skill Name PVE Damage PVE Damage After Buff Thunder Storm I 504% x 6 564% x 6 Thunder Storm II 665% x 6 745% x 6 Thunder Storm III 827% x 6 926% x 6



●Fissure Wave will receive the following changes only when the skill is off cooldown.



Skill Name PVE Damage PVE Damage After Buff Fissure Wave I 538% x 10 646% x 10 Fissure Wave II 600% x 10 720% x 10 Fissure Wave III 663% x 10 796% x 10 Fissure Wave IV 726% x 10 871% x 10



●Black Spirit: Fissure Wave will receive the following changes. (Number of hits will remain the same.)



Skill Name PVE Damage PVE Damage After Buff Black Spirit: Fissure Wave I 1065% 1279% Black Spirit: Fissure Wave II 1188% 1426% Black Spirit: Fissure Wave III 1313% 1576% Black Spirit: Fissure Wave IV 1437% 1725%



● Black Spirit: Equilibrium Break and Equilibrium Break will now apply an attack speed debuff on its targets if it lands successfully.

● Black Spirit: Equilibrium Break and Equilibrium Break will now have a 50% increased critical hit chance in PVE.

● While in Aad Sphera form, casting Magical Evasion will briefly increase your casting speed.

● Magic Lighthouse will attract more targets. It will recognize more mobs now, from 7 to 10.





Wizard

● Lava Field will receive the following changes.

- Lava Field will now decrease its targets' magic DP when the skill lands successfully.



Skill Name PVE Damage PVE Damage After Buff Lava Field 903% x 23 1500% x 23



●Chilling Wave will receive the following changes.

- Chilling Wave's casting speed has been increased.

Skill Name PVE & PVP Damage PVE & PVP Damage After Buff Chilling Wave I 443% x 12 543% x 12 Chilling Wave II 526% x 12 722% x 12 Chilling Wave IV 608% x 12 901% x 12



●Cataclysm will receive the following changes.



Skill Name PVE Damage PVE Damage After Buff Cataclysm I 723% x 7 814% x 7 Cataclysm II 832% x 7 957% x 7 Cataclysm III 941% x 7 1045% x 7 Cataclysm IV 1058% x 7 1240% x 7

● Aqua Jail Explosion will receive the following changes.

- Aqua Jail Explosion will no longer apply a movement speed debuff on its targets. Instead, it'll apply an evasion debuff.



Skill Name PVE Damage PVE Damage After Buff Aqua Jail Explosion I 349% x 13 408% x 13 Aqua Jail Explosion II 392% x 13 469% x 13 Aqua Jail Explosion III 435% x 13 530% x 13 Aqua Jail Explosion IV 478% x 13 591% x 13



●Black Spirit: Aqua Jail Explosion will receive the following changes.



Skill Name PVE Damage PVE Damage After Buff Black Spirit: Aqua Jail Explosion I 558% x 16 653% x 16 Black Spirit: Aqua Jail Explosion II 627% x16 750% x 16 Black Spirit: Aqua Jail Explosion III 696% x 16 848% x 16 Black Spirit: Aqua Jail Explosion IV 765% x 16 946% x 16



● Hellfire will receive the following changes.

- Casting Hellfire (and Black Spirit: Hellfire) will briefly increase your magic AP.



Skill Name PVE Damage PVE Damage After Buff Hellfire I 472% x 11 634% x 11 Hellfire II 526% x 11 697% x 11 Hellfire III 578% x 11 760% x 11 Hellfire IV 632% x 11 823% x 11



● Bolide of Destruction will receive the following changes.

Skill Name PVE Damage PVE Damage After Buff Bolide of Destruction I 554% x 6 681% x 6 Bolide of Destruction II 731% x 6 894% x 6 Bolide of Destruction III 911% x 6 1107% x 6



● While in Godr Sphera form, casting Magical Evasion will briefly increase your casting speed.

● Magic Lighthouse will attract more targets. It will recognize more mobs now, from 7 to 10.





Mystic

● Fixed an issue where Grapple Resistance lingered after pressing LMB to explode immediately while casting Infinite Fortitude.

● Fixed an issue where Wolf's Frenzy granted invincibility even when the character is visible.





All Characters

● When picking up a high-tier item, and your character cheers in joy, you were invincible during the cheering animation. You'll now only be invincible during this animation in PVE.

"A lot of players were taking advantage of this animation by exploiting it in PVP. We made it so it's only a thing in PVE."





Items

● A method to restore Upgraded Compass Parts and Map of Unknown Piece to its original form has been added.

▲ You can combine the restored parts with new parts to craft new items.



● Marni's Stone(Stone Waragon) and Marni's Stone II(Stone Waragon) has been added.

- You can purchase the stones from Wacky Toshi.





Quests

● A new daily quest has been added at the Waragon Nest in Valencia.

- [Daily] Moria's Experimental Spirit

● Requirements to start 'Deve's Encyclopedia' have changed.

- Level 56

- A family that has finished an awakening quest at least once.

- Family fame of at least 601.





System

● You now have the option to hide other adventurers' tents.

- However, if a player is lying inside his or her tent, it won't be hidden.

● You can now purchase buffs from your tent with silver straight from your character's inventory.