Hello All,

I’m trying to import just vertices (i.e. [##.## ##.## ##.##]) and edges (connectivity list, i.e. [## ##]) from an ASCII file and then join them into one object.

I’m sure this is really easy to do, but i’m just getting (re)started using python and blender and could use some help getting started. I’ve searched the forums and have seen some point cloud solutions but nothing specific to this problem. A simple example file looks like this:

Oh, well i can’t cut and paste into this text box (why??) but basically we have a list of 3D nodes followed by a list of edges that connect them.

My basic thought was to either write a script that executes at the command line (i.e. >blender -P edgelineimport.py)

or making a basic scene with one vertex at the center and then applying the script to that vertex…

After joining them I want to manually apply the skin modifier, fyi.

Any help is greatly appreciated.

Thanks