Added mysterious alien race, referred to as "The Ancients"



Added ancient structures, which work as shortcuts



Added Glyphs, the second kind of Enhancements



Added functional, animated cockpit displays for all player ships



Added option to hide HUD in cockpit view



Added new device: Missile Turret



Tweaked derelict colonial stations to get better performance and avoid crashes



Containers carried by freighters now have individual looks (Credits, equipment, fuel...)



New animated Jump Suppressor Mesh



Reworked Missile Defense System to have an active duration rather than requiring manual activation



Prolong time until Okkar forces arrive after alert is shown and don't let them have jump suppressors



Removed Collision Damage subroutine and added it as positive effect for Infinite Drift subroutine



Changed sensory overload subroutine so that hull and shield bars are not shown anymore instead of okkar forces arriving earlier



Further decreased inertia dampening for Infinite Drift subroutine



Changed weapon names and descriptions of all primary weapons that had a 'II' suffix



Renamed a few subroutines



Okkar forces and Colonial warships now won't be able to track you down in cloud field locations



Shields now start with 0 hp and immediately regenerate when picked up



Increased Plasma Mine life time and prevent triggering by user



Increased Front Shield Generator cooldown duration



Increased Time Extender cooldown duration and decreased Mk2 & Mk3 effect duration



Increased Beam Laser II charge duration



Let pursuing Okkar forces drop inferior loot with a tendency towards fuel



List backer names in credits



Use backer-penned names for players and most wanted criminals



Included backer corporation names in codex and equipment descriptions



Reduced Scout hitpoints - starts with 250 (instead of 300) and can only go up to 355 with hull hitpoints perk now



Reduced colonial station laser trap hull damage



Forcefield generators are no longer affected by area damage



Optimized overall performance



Some minor UI changes



Tweaked color grading to work better in some environments



Outlaw Chief is now called Outlaw Bomber



Fixed Drone Override that was not working



Fixed bug where the Shield Booster would actually increase the Shut Down Duration and Recharge Delay instead of decreasing it



Fixed some dialogs not being spoken and not being affected by voice volume change



Fixed a bug where it was possible to navigate out of the item action box with in equipment screen



Fixed a bug where the game crashed when looting devices with installed mods from your old shipwreck



Fixed Grey Goo not spawning



Fixed subroutine spawner not disappearing if all subroutines have been collected



Fixed subroutine Beeline not removing homing ability from player's missiles



Fixed subroutine Jump Repairs not restoring the correct amount of health



Fixed not being able to scroll perk description box with right stick



Fixed some perk values falsely rounded to integer values



Fixed deadlock when pressing tab before selecting jump destination



Fixed freighter wrecks not being affected by scanning



Fixed crafting list focus jumping between entries while crafting multiple items



Fixed weapon charge sound still playing when switching weapons while charging



We've just released a new update. Highlights include functional cockpit displays and the addition of a mysterious alien race, referred to as "The Ancients".You can see the complete list of changes below.We're able to offer this update on Mac as well, however with a slight delay of about 8 hours as something went wrong during build process. Sorry for the inconvenience.Version 0.5 and 0.6 fell off the back of a gigantic space truck, if you're wondering. Kidding aside, a lot of comments indicated that version numbers were often being associated with completion percentage (though they're really just numbers to us), so we've decided to play along and go with version 0.7 - as the inclusion of the functional cockpits, the Glyphs and the Ancients are all big additions and we're fast-approaching full release.New FeaturesTweaksBugfixes