--------- -------- -------- -------- --------- -------- -------- -------- Announcing Despiker, a GUI real time profiler for game development --------- -------- -------- -------- --------- -------- -------- -------- This is is a visualizer for the Tharsis.prof frame-based profiler library. Profiling with writeln turned out to be unintuitive, so I ended up making a GUI. * Shows a graph of overhead in a frame * Updates in real time as the profiled program (game) runs * Can pause to look at the current frame * Can browse/jump frames, jump to the worst frame. The GUI is still a bit inconvenient (need slow-motion replay and minimap to efficiently browse), but it got to the point where it's usable. Note: this is still unstable and I'm not likely to spend much time on it in the following months (as I need to work on the project I wrote this for in the first place.) GitHub: https:// github.com/ kiith-sa/ despiker/ issues/16 Video (WebM): http:// defenes trate.eu/ docs/ despiker/ _static/ despiker.webm Tutorial: http:// defenes trate.eu/ docs/despiker/ tutorials/ getting_ started.html Tharsis.prof: https:// github.com/ kiith-sa/ tharsis.prof