I think the game is quite enjoyable. Its got a smug satisfaction when you succeed. You only get that because the game is hard, because it is more than happy to punish your mistakes. I got 91 at one point before being hit by a rock! That determination to always get higher makes it addictive. That punishment for being hit by a rock makes it my kind of game. This is not a game for people that enjoy getting very high scores easily.

Whilst its true that the basket movements can be erratic and buggy occasionally, many of the things others said just don't seem to be true to me. I don't think that the basket is too unpredictable, after experimenting I found that the hit box on the small lemmings is about the same as for the rabid lemmings and rocks. It may seem smaller, but that is just because they are a smaller target, I could catch a small lemming from the same as a large one.

The theory that you have to sacrifice 4-5 lemmings to save 1 is utter nonsense. It happens, but it isn't anywhere near as common as claimed. I usually sacrifice 1, maybe 2 lemmings, then catch 3-4 in a row. and frankly, if you let that many lemmings die consistently, how can you even see through the blood?

The blood is a nice touch I have to say. Adds incentive to take risks and try to catch more lemmings than you let die. Camping around waiting for a safe lemming and never taking gambles would be entirely possible, and the best method for high scores. The blood splatter takes that away, making the game more difficult if you let too many lemmings die in quick succession.

This game has a high difficulty level and a desire to punish the player. That is not a bad thing. We need more difficult games. I believe that once the bugs in this game are ironed out, it will deserve a higher rating.

I would also request an option to mute the game be included. The sound is somewhat entertaining, but not everybody will appreciate it and they should have an easy way to mute it, your soundtrack also doesn't loop, something to look at.