While heroes are meant to fill roles, many also borrow more specific shooter archetypes. Because of this, FPS players from all different games will be able to easily find a character that feels comfortable to them. During a recent Overwatch Q&A, Hero Designer Geoff Goodman touched on this point, saying that “in some ways, a lot of the heroes are inspired by many other games and FPSes.

… could be compared to a number of snipers in previous FPSes, and

might feel very comfortable to players who spent a lot of time playing Tribes.” He went on to explain that the second most recently-announced hero,

, was designed to have a Call of Duty-esque feel. “Because of the popularity of these games (and believe me, we all love CoD as well), we found that a lot of players' first reaction to the game was … they really wanted to start with a character that they could be somewhat familiar with.”