Hello everyone,

Second iteration of the light tanks rebalance test has began on Supertest and this time changes on some Medium and Tank Destroyers have been made. Remember these changes are a test and not final.

Source: wot-news.com

Germany

Pz.Sfl. IVc – Tier V Engine Maybach HL 90 Hit Points changed from 80 to 124 Hit Points after module repair changed from 40 to 62

Waffentrager auf Pz. IV – Tier IX Engine Maybach HL 90 Hit Points changed from 80 to 124 Hit Points after module repair changed from 40 to 62

Pz.Sfl. IVb – Tier IV Engine Maybach HL 66 P Hit Points changed from 80 to 105 Hit Points after module repair changed from 40 to 52



PzKpfw. I Ausf. C – Tier III Engine Maybach HL 66 P Hit Points changed from 80 to 105 Hit Points after module repair changed from 40 to 52 Fuel Tanks From Medium to Small Hit Points changed from 100 to 115 Hit Points after module repair changed from 70 to 57 Turret – Pz.Kpfw. I Breda Hit Points of turret mechanism changed from 70 to 57 Hit Points of turret mechanism after module repair changed from 35 to 28 Hit Points of viewfinder changed from 50 to 52 Hit Points of viewfinder after module repair changed from 25 to 26 Turret – Pz.Kpfw. I Ausf. C View Range changed from 340 to 330 Hit Points of turret mechanism changed from 70 to 67

Hit Points of turret mechanism after module repair changed from 35 to 33 Hit Points of viewfinder changed from 50 to 52 Hit Points of viewfinder after module repair changed from 25 to 26 Suspension – VK 6.01 Hit Points changed from 60 to 63 Hit Points after module repair changed from 42 to 31 Suspension – VK 6.02 Hit Points changed from 70 to 73 Hit Points after module repair changed from 55 to 36

Pz.Kpfw. II Ausf. G – Tier III Engine Maybach HL 66 P Hit Points changed from 80 to 105 Hit Points after module repair changed from 40 to 52

Pz.Kpfw. II Luch – Tier IV Engine Maybach HL 66 P Hit Points changed from 80 to 105 Hit Points after module repair changed from 40 to 52 Engine Maybach HL 90 Hit Points changed from 80 to 124 Hit Points after module repair changed from 40 to 62 Turret Luch 2 cm Hit Points of turret mechanism changed from 80 to 67

Hit Points of turret mechanism after module repair changed from 40 to 33 Hit Points of viewfinder changed from 60 to 63 Hit Points of viewfinder after module repair changed from 30 to 31 Turret Luch 5 cm View Range changed from 360 to 340 Hit Points changed from 92 to 82 Hit Points of turret mechanism changed from 80 to 76

Hit Points of turret mechanism after module repair changed from 40 to 38 Hit Points of viewfinder changed from 60 to 63 Hit Points of viewfinder after module repair changed from 30 to 31 Suspension – Luch Hit Points changed from 70 to 73 Hit Points after module repair changed from 55 to 36 Suspension – Luch verstärkteketten Hit Points changed from 80 to 84 Hit Points after module repair changed from 60 to 31 Gun – 3 cm MK 103 – Luch 2 cm Turret Reload Time changed from 16 to 18 Aiming Time changed from 2.3 to 2.6 Rate of Fire changed from 27.96 to 25.04 Gun – 3 cm MK 103 – Luch 5 cm Turret Reload Time changed from 18 to 20 Aiming Time changed from 2.1 to 2.5 Rate of Fire changed from 31.11 to 28.18 Gun – 5 cm Kw.K. 38 L / 42 – Luch 5 cm Turret Reload Time changed from 2.5 to 2.8 Rate of Fire changed from 24 to 21.43 Gun – 5 cm Kw.K. 39 L / 60 – Luch 5 cm Turret Reload Time changed from 2.5 to 2.8 Rate of Fire changed from 24 to 21.43

Pz.Kpfw. 38 (t) – Tier IV Tank Hit Points changed from 240 to 256 Fuel Tank Hit Points changed from 125 to 126 maxRegenHealth changed from 85 to 63 Engine – Prague NR Hit Points changed from 100 to 124 Hit Points after module repair changed from 49 to 62 Turret – Pz.Kpfw. 38 (t) Ausf. G Hit Points changed from 60 t o 64 Hit Points of turret mechanism changed from 80 to 67

Hit Points of turret mechanism after module repair changed from 40 to 33 Hit Points of viewfinder changed from 60 to 63 Hit Points of viewfinder after module repair changed from 30 to 31 Turret – Pz.Kpfw. 38 (t) n.A. View Range changed from 370 to 350 Hit Points changed from 100 t o 84 Hit Points of turret mechanism changed from 80 to 76

Hit Points of turret mechanism after module repair changed from 40 to 38 Hit Points of viewfinder changed from 60 to 63 Hit Points of viewfinder after module repair changed from 30 to 31 Suspension – Pz.Kpfw. 38 (t) n.A. Hit Points changed from 70 to 73 Hit Points after module repair changed from 55 to 36 Suspension – Pz.Kpfw. 38 (t) n.A. verstärkteketten Hit Points changed from 80 to 84 Hit Points after module repair changed from 60 to 42 Gun – 5 cm Kw.K. 39 L / 60 – Pz.Kpfw. 38 (t) n.A. Turret Reload Time changed from 2.5 to 2.4 Aiming Time changed from 2.3 to 2 Rate of Fire changed from 24 to 25



USA

M8A1 – Tier IV Engine – Continental R-975-C1 Hit Points changed from 104 to 115 Hit Points after module repair changed from 52 to 57

M3 Stuart – Tier IV

Fuel Tanks Changed from medium to small Hit Points changed from 110 to 115 maxRegenHealth changed from 70 to 57 Engine – Continental R-975-C1 Hit Points changed from 104 to 115 Hit Points after module repair changed from 52 to 57 Turret – D37812 Hit Points of turret mechanism changed from 70 to 63

Hit Points of turret mechanism after module repair changed from 35 to 31 Hit Points of viewfinder changed from 50 to 52 Hit Points of viewfinder after module repair changed from 25 to 26 Turret – D39273 View Range changed from 330 to 320 Hit Points of turret mechanism changed from 70 to 73

Hit Points of turret mechanism after module repair changed from 35 to 36 Hit Points of viewfinder changed from 50 to 52 Hit Points of viewfinder after module repair changed from 25 to 26 Suspension Stuart E1 Hit Points changed from 60 to 57 Hit Points after repair changed from 45 to 28 Suspension Stuart E2 Hit Points changed from 70 to 67 Hit Points after repair changed from 55 to 33

M5 Stuart – Tier IV Fuel Tanks Hit Points changed from 140 to 126 maxRegenHealth changed from 90 to 63 Engine – Continental R-975-C1 Hit Points changed from 104 to 115 Hit Points after module repair changed from 52 to 57 Turret – M5 Hit Points of turret mechanism changed from 80 to 73

Hit Points of turret mechanism after module repair changed from 40 to 36 Hit Points of viewfinder changed from 60 to 63 Hit Points of viewfinder after module repair changed from 30 to 31 Turret – M5A1 View Range changed from 360 to 350 Hit Points of turret mechanism changed from 84 to 74

Hit Points of turret mechanism after module repair changed from 40 to 42 Hit Points of viewfinder changed from 60 to 63 Hit Points of viewfinder after module repair changed from 30 to 31 Suspension – VVSS T16E3 Hit Points changed from 70 to 67 Hit Points after repair changed from 55 to 33 Suspension – VVSS T36E8 Hit Points changed from 80 to 76 Hit Points after repair changed from 60 to 38 Dispersion while on the move changed from 0.21 to 0.2 Dispersion while rotating hull changed from 0.21 to 0.2 Gun – 37 mm Gun T 16 – M5 Turret Reload time changed from 7.6 to 7 Rate of fire changed from 29.13 to 30.94 Gun – 37 mm Gun T 16 – M5A1 Turret Reload time changed from 7.2 to 6.6 Rate of fire changed from 30.31 to 32.27



China

M5A1 Stuart – Tier IV Fuel Tanks Hit Points changed from 140 to 114 maxRegenHealth changed from 90 to 57 Engine – Continental R-975-C1 Hit Points changed from 104 to 130 Hit Points after module repair changed from 52 to 65 Turret – M3A3 Hit Points of turret mechanism changed from 80 to 70

Hit Points of turret mechanism after module repair changed from 40 to 35 Hit Points of viewfinder changed from 60 to 57 Hit Points of viewfinder after module repair changed from 30 to 28 Turret – M5A1 Hit Points changed from 92 to 82 Hit Points of viewfinder changed from 60 to 57 Hit Points of viewfinder after module repair changed from 30 to 28 Suspension – VVSS T36E8 Hit Points changed from 70 to 73 Hit Points after repair changed from 55 to 36 Suspension – VVSS T55E1 Hit Points changed from 80 to 84 Hit Points after repair changed from 60 to 42



USSR

SU-85 – Tier V Engine – B-2 Hit Points changed from 105 to 110 Hit Points after repair changed from 52 to 5 5 Engine – B-2-34 Hit Points changed from 145 to 140 Hit Points after repair changed from 72 to 72

SU-100 – Tier VI Engine – B-2-34 Hit Points changed from 145 to 140 Hit Points after repair changed from 72 to 72

SU-100M1 – Tier VII Engine – B-2-34 Hit Points changed from 145 to 140 Hit Points after repair changed from 72 to 72

BT-7 – Tier III Fuel Tanks Changed from small to medium Hit Points changed from 90 to 105 maxRegenHealth changed from 60 to 52 Engine – B-2 Hit Points changed from 105 to 110 Hit Points after repair changed from 52 to 5 5 Turret – BT-7 mod. 1935 ?. Hit Points of turret mechanism changed from 70 to 60

Hit Points of turret mechanism after module repair changed from 35 to 30 Hit Points of viewfinder changed from 50 to 47 Hit Points of viewfinder after module repair changed from 25 to 23 Turret – BT-7 mod. 1937 ?. Hit Points of viewfinder changed from 50 to 47 Hit Points of viewfinder after module repair changed from 25 to 23 Suspension – BT-5 Hit Points changed from 70 to 73 Hit Points after repair changed from 45 to 31 Suspension – BT-7 Hit Points changed from 70 to 73 Hit Points after repair changed from 55 to 36 Dispersion while on the move changed from 0.23 to 0.22 Dispersion while rotating hull changed from 0.23 to 0.22

A-20 – Tier IV Fuel Tanks Hit Points changed from 114 to 110 maxRegenHealth changed from 75 to 57 Engine – B-2 Hit Points changed from 105 to 110 Hit Points after repair changed from 52 to 5 5 Engine – B-2-34 Hit Points changed from 145 to 140 Hit Points after repair changed from 72 to 72 Turret – ?-20 mod. 1938

Hit Points of turret mechanism changed from 80 to 70

Hit Points of turret mechanism after module repair changed from 40 to 35 Hit Points of viewfinder changed from 60 to 57 Hit Points of viewfinder after module repair changed from 30 to 28 Turret – SP-3

Hit Points ochanged from 92 to 72 Hit Points of viewfinder changed from 60 to 57 Hit Points of viewfinder after module repair changed from 30 to 28 Suspension – A-20 mod. 1938 Hit Points changed from 70 to 73 Hit Points after repair changed from 55 to 36 Dispersion while on the move changed from 0.24 to 0.22 Dispersion while rotating hull changed from 0.24 to 0.22 Suspension – A-20 mod. 1940 Hit Points changed from 80 to 84 Hit Points after repair changed from 60 to 42 Dispersion while on the move changed from 0.24 to 0.22 Dispersion while rotating hull changed from 0.24 to 0.22

T-34 – Tier V Engine – B-2 Hit Points changed from 105 to 110 Hit Points after repair changed from 52 to 5 5 Engine – B-2-34 Hit Points changed from 145 to 140 Hit Points after repair changed from 72 to 72

T-34-85 – Tier VI Engine – B-2-34 Hit Points changed from 145 to 140 Hit Points after repair changed from 72 to 72

A-43 – Tier VI Engine – B-2-34 Hit Points changed from 145 to 140 Hit Points after repair changed from 72 to 72

A-44 – Tier VII Engine – B-2-34 Hit Points changed from 145 to 140 Hit Points after repair changed from 72 to 72



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