Greetings Developers,

In July of last year, we posted about some changes that we made to prioritize games that were not in Experimental Mode on searches. We know that Experimental Mode is useful for creating your first Roblox game, but the risk to the security of your game is significant. Due to this security risk, we will be making changes to prevent access to Experimental Mode games to anyone other than your friends. You can find that original post about this topic on the forum.

As a first step to increase security for all users of Roblox, we will remove Experimental Mode games from sorts in the next few days.

Over the next few weeks and months, there will be improvements to make it easier to develop games without the use of Experimental Mode.

Add improvements to Play Solo to improve the accuracy of testing games locally

Implement code wrappers which developers can use to run code on the server when it was previously run on the client in the past

Allow games to run User Interface scripts from the server

CreatePlaceAsync will no longer cause your games to be listed as Experimental Mode

If your game is currently in Experimental Mode, we recommend that you turn off Experimental Mode as soon as possible to ensure that your game is discoverable and playable by others on Roblox. You can find more information about the security issues with Experimental Mode, as well as guides on how to convert your game to Non-Experimental Mode on our Developer Hub.

Thank You,

The Developer Relations Team