My upcoming story ‘The Water Thief’ will be the very first story to use a functioning currency system and I am very excited to share it with you guys soon!

In the story, dollars can be earned by attending work, completing quests, trading, and maybe even stealing! Just don’t get caught

Dollars can be used to buy gifts, furniture, and new outfits

The game won’t be pay-to-win, there’s no option buy dollars with diamonds, this way everyone gets to enjoy the story equally.

Above, the MC is buying furniture using cash. You can click on the wallet overlay to check your balance, and door overlay to exit. The next time the MC enters home, the overlays bought are immedietly used and are pernament. There are rare exclusive furnitures that will be unlockable via events (for example, polaroids on the wall of a romantic date )

Hope you guys like it! The script will be shared along the story, which release date is still unclear. Lmk if you’d like to be tagged once the script is out