Mohendaro Magic Items

A catalog of magical prosthesis.

The Mohendaro were magic items in and of themselves. These golem-like creatures were entirely made of an enchanted black metal. They would construct and enchant replacement parts and upgrades for themselves.

The Mohendaro are now believed to be entirely extinct. Leaving behing only their ruins, and the still-operational magics within. The Mohendaro engineered machines to quickly replace their body parts. These machines have a silhouette of the body which can be replace (e.g. a hand or foot print). When the relevevant body part is place on the print, it efficiently replaces the body part, with or without consent.

The machine reaches into its operator's mind to give an aproppriate replacement. For instance, a person that wields two-handed melee weapons would be likely to receive an arm of brutal attack. This prostheses are fully articulate and the wearer has full control over it, although the prostheses are very conspicuous, and vulnerable to anti-magic. After being used like this by a non-Mohendaro, the machine is clogged with the body part it replaced, and becomes unusable.

Mohendaro Arm of Brutal Attack

Wondrous item, uncommon

When you attack with a versatile melee using one hand, you deal damage as though you wield it with two hands.

You may effectively attack with a two-handed weapon while using one hand. If you use a shield in your other hand, you take a -1 penalty to attack with your two-handed weapon. You may not use your two-handed weapon to perform two-weapon fighting.

Mohendaro Arm of Crafting

Wondrous item, uncommon

Whenever you make an Dexterity check with any artisan's tools, as well as the disguise kit, forgery kit, herbalism kit, or poisoner's kit, replace your Dexterity bonus with +5, if your Dexterity bonus is already +5 or higher, do not replace your Dexterity bonus and instead add an additional +1 to your bonus.

Mohendaro Arm of Martial Arts

Wondrous item, uncommon

If this arm takes the place of your non-dominant arm, you apply your ability bonus to damage, up to a maximum of +2, while two-weapon fighting.

Mohendaro Arm of Missile Snaring

Wondrous item, uncommon

When a ranged weapon attack hits you, you can use your reaction to reduce the damage by 1d10 + your Dexterity modifier. provided this hand is free. If you reduce the damage to 0, you can catch the missile if it is small enough for you to hold in that hand.

Mohendaro Arm of Swimming and Climbing

Wondrous item, uncommon

Climbing and swimming don't cost you extra movement, and you gain a +5 bonus to Strength (Athletics) checks made to climb or swim.

Mohendaro Arm of Thievery

Wondrous item, uncommon

You gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks. This arm is identical to a real arm, except upon close inspection.

Mohendaro Eyes of Night

Wondrous item, uncommon

You have darkvision out to a range of 60 feet. If you already have darkvision, wearing the goggles increases its range by 60 feet.

Mohendaro Eyes of Minute Seeing

Wondrous item, uncommon

You can see much better than normal out to a range of 1 foot. You have advantage on Intelligence (Investigation) checks that rely on sight while searching an area or studying an object within that range.

Mohendaro Eyes of Truesight

Wondrous item, uncommon

You may use your action to gain truesight out to 10 feet until the end of your next turn.

Mohendaro Eyes of the Eagle

Wondrous item, uncommon

You have advantage on Wisdom (Perception) checks that rely on sight. In conditions of clear visibility, you can make out details of even extremely distant creatures and objects as small as 2 feet across.

Wondrous item, uncommon

You may perform an unarmed strike by kicking with this foot. You gain a +2 bonus to damage with this kick. When you perform this kick, you may, in addition to dealing damage, shove them. (PHB pg. 195). You gain a +2 bonus to your Strength (Athletics) check to shove a creature with this kick. Using this kick uses half of your movement.