(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

Table of Contents

New Summoner Icons Today's update includes a few more esports team summoner icons:



NA LCS: Phoenix1, Team Envy

LMS: Team Mist

"One For All" game mode live on the PBE for RGM queue testing One for All gamemode is

"Heya guys! One For All is back, and as One For All-y as ever! There haven't been many changes since the last time One For All came around, however we did make the following changes:

Taliyah is now fully compatible with One For All!

Taliyahs will only be able to see their own worked ground on their team, while enemies will see all of the worked grounds.



Taliyahs now have fully independent Q/W/E/R from one another, meaning there can be a lane full of Taliyah E's all with their own max trap count! :D



Rocks. So many rocks. We're always looking for new bugs to fix, so if you find bugs while you're playing, feel free to report them here! And if you have feedback, drop a comment below!" Today's update includes a few more esports team summoner icons:Thegamemode is now back on the PBE for addition RGM queue testing!

Balance Changes * Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.





*: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These areofficial notes.

Champions

Fizz

[ THESE ARE AIR CLIENT ONLY, NOT IN GAME YET ] Nimble Fighter (Passive) no longer ignores unit collision.

ignores unit collision. Playful / Trickster (E) cooldown increased to 18/16/14/12/10 from 16/14/12/10/8

Lucian

Attack speed per level lowered to 1.5 from 3.3

to 1.5 from 3.3 Lightslinger (Passive) second shot can no longer critically strike The Culling (R) [previous damage reduction and change to allow R to crit REVERTED .]



Syndra

[ THESE ARE AIR CLIENT ONLY, NOT IN GAME YET ] Force of Will (W) AP ratio increased to .8 from .7

AP ratio to .8 from .7 Scatter the Weak (E) AP ratio increased to .5 from .4