Re: If I Miss ONE MORE Layup...... I think I cracked the case on missed layups!



Ok here we go, I've spent the last 3 days figuring this out. There is something like contested/contact layup fatigue in the game - all players have it. Probably cheese protection so you can't make crazy and1 finishes all game long.

Just to make it clear, it is not tied to stamina. I played with sliders to give max stamina and no fatigue rate and min stamina with max fatigue rate. Stamina doesn't change how successfull your layup is (at least not to a significant, observable extend).



So what is contested layup fatigue? The more contested layups you are trying in a game, the worse your player becomes at them. So if you take Rondo for example, he finishes normally for the first one, the second one is worse, the next one is worse than the one before. This leads to the fact that after a while (5-10 contested layups), you can't make contested layups anymore.

What is worse is that the Relentless Finisher Badge seems to make the layup fatigue happen faster.



Rondo without the badge can make 5-10 contested layups before you can't make them anymore.

'93 Jordan with Hall Of Fame Relentless Finisher can't finish contested layups after 2-3 tries.



Keep in mind that it might be just coincidence, the fatigue might be tied to a high layup rating rather than the badge itself, didn't test this yet.





How to reproduce

To reproduce just play Blacktop 2v2 . Pick Rondo and somebody like '93 MJ or Westbrook and some bad defenders on the other team(for you struggling MyCareer slashers and athletic finishers, you can use your own player) [you can probably just play 1v1, didn't test this yet though so there might be a difference]

Pick Rondo and somebody like '93 MJ or Westbrook and some bad defenders on the other team(for you struggling MyCareer slashers and athletic finishers, you can use your own player) [you can probably just play 1v1, didn't test this yet though so there might be a difference] Put the game on Superstar or Hall Of Fame to get neutral sliders.

Enable shot feedback

take consecutive contact layups with one player and watch the shot feedback in the top right. The shot feedback for the first layups should be anything from A-F (depending on the animation and skill of the player). After a while you will reach a point where you only hit straight F's for contested layups no matter what and even the easy ones brick or airball. Rondo should hit that point way later than MJ or any other finisher

Only contact mid-air counts, if you drive with contact and beat your defender during the drive this results in a normal layup that should give you an A-rating, just ignore these and go again.

Sometimes you get an F-rating and the ball goes in, I think these are in the 1% range of made shots

There seem to be a few ways to reset the fatigue, like changing difficulty or making shots with other players. Haven't figured that out yet, but sometimes the fatigues seems to reset in a game, was pretty unlikely for me though.



What is worse is that the fatigue seems to carry over for mycareer games. So if you hit the fatigue in a game, it seems to carry over to the next game as well. They most likely just keep your player in memory inbetween games.



If you have some spare time and are curious about this, it would be amazing if you could give it a go and post your results. Ok here we go, I've spent the last 3 days figuring this out. There is something like contested/contact layup fatigue in the game - all players have it. Probably cheese protection so you can't make crazy and1 finishes all game long.Just to make it clear, it is not tied to stamina. I played with sliders to give max stamina and no fatigue rate and min stamina with max fatigue rate. Stamina doesn't change how successfull your layup is (at least not to a significant, observable extend).So what is contested layup fatigue? The more contested layups you are trying in a game, the worse your player becomes at them. So if you take Rondo for example, he finishes normally for the first one, the second one is worse, the next one is worse than the one before. This leads to the fact that after a while (5-10 contested layups), you can't make contested layups anymore.Rondo without the badge can make 5-10 contested layups before you can't make them anymore.'93 Jordan with Hall Of Fame Relentless Finisher can't finish contested layups after 2-3 tries.What is worse is that the fatigue seems to carry over for mycareer games. So if you hit the fatigue in a game, it seems to carry over to the next game as well. They most likely just keep your player in memory inbetween games.If you have some spare time and are curious about this, it would be amazing if you could give it a go and post your results. Last edited by ChuckNorrisSlasher; 09-28-2016 at 01:33 PM .