The Puppet Master

The Puppet Master is an obsidian skinned Tiefling with long white hair and blank white eyes standing around 5'7", thrown from his home at an early age for having such evil looking features, The Puppet Master found refuge in the care of a kind old librarian who took him in.

His Youth

While Growing up in an appartment above the library The Puppet Master Was hated by adults and children alike, this rejection and hatred caused him to stay inside and study, in just 2 years he had read every book in town and was already learning of his talent for magic, he asked the old librarian if he could send for more books on the topic of magic, the librarian insead suggestead he go study at the mages guild where he would find more knowledge of magic then he could ever want.

The Guild

after gaining entry at the Mages guild The Puppet Master Spent all his time studying,one of the first things he learned to do was summon a familiar which he keeps in the form of a small mouse that he uses to see, he found he had a knack for illusion and enchantment magic he spent his days studying and his nights dreaming of revenge against those in his home town who hated him, but his dreams were discovered and he was expelled and left pennieless on the streets.

His journey home

homeless and alone on the streets of a city he doesnt know The Puppet Master quickly learns to use his magical abilities to survive, he starts by charming those who walk by him as he begs, then he starts stealing things while invisible, after stealing enough to get by as well as a few magic items he sneaks onboard a ship headed to his home island, while hiding in the cargo hold of the ship he finds a circlet that when worn lets him look like who ever he wants.

Back home

now home The Puppet Master uses his abilities to take control of the town councel and now spends his time split between 3 things 1. maintaining control of the town 2. torturing the townsfolk with nightmares 3. studying ways to grow more powerful.

Item's in his possesion Items that will be on him when he is defeted An Immovable rod A Periapt of Wound Closure A Circlet Of Disguise A Ring Of Spell Storing A Tome Of Clear Thought

How he's meant to be played

The Puppet Master almost always has atleast 2 spellbound town guards with him and a small mouse familiar tucked in the neck of his cloak, if the players draw his attention before they know about him he will treat them as a threat, spending his nights flying up outside there inn room window and placing his immovable rod in the air he will then attach a "rope swing" style seat to the rod sit in it and begin using his magic like dream to give nightmares and phantasmal force on any who wake up in an attempt to scare them of the island. if the players manage to get in the same room with him he will hang back and try to hinder them with slow and will counterspell everything that he can, with the players under the effect of slow he will stay just close enough to take 10 rounds to cast geas on the strongets meelee damage fighter telling them to defend him at all costs, if worse comes to worst he will cast greater invisibility and fly and try to escape.