Let’s take a look at video games’ favorite scene from the Star Wars series: the battle of Hoth. Developers have been trying for over 30 years to get it right.

Which is your favorite?

(This post was originally published in May 2010. We’re bumping it today in celebration of Star Wars Day.)


1982: The Atari 2600 presents The Empire Strikes Back with the abstract-painting level of technology gamers were stuck with back then.



1985: Atari’s follow-up to the 1983 Star Wars Arcade Game, The Empire Strikes Back, used vector graphics to recreate the epic battle.

1992: The Empire Strikes Back for the Nintendo Entertainment System. Hoth’s looking good here. Impressive snow-speeder turning radius

1993: What a difference a year makes. Let’s take it to the Super Nintendo for some Super Empire Strikes Back. This is, I believe, the least-authentic Hoth level we’ve seen in a game. Or were there actually floating hearts in the movie and I missed them? (Warning: NSFW language in this clip.)



1993: This year also saw the release of Star Wars: Rebel Assault for the PC, Sega CD, Mac, and 3DO, the first CD-only game published by LucasArts, with one of the best looking on-rails Hoth battles to date.



1996: Here we see Snow Speeders battling AT-ATs in one of the first Nintendo 64 games, Star Wars: Shadow of the Empire. Note the verrry simple radar. But I remember this level blowing my mind. It was like I was playing the movie!



1997: And then there was Star Wars: Masters of Teras Kasi, a fighting game that featured a Hoth stage.



1998: Sega’s Star Wars Trilogy Arcade marks Hoth’s return to the arcade, keeping the action on rails but filling in the wire frames.



1999: Back to the Nintendo 64, three years later. This is Star Wars: Rogue Squadron. The AT-ATs look better. The radar is way better. And we’ve got some voice acting.



2000: Luxoflux of Vigilante 8 fame developed Star Wars: Demolition, a vehicular combat game that featured the Hoth battle as a backdrop to fights between “vehicles” like Boba Fett and the Rancor.



2001: New console. Nintendo GameCube. But same development studio as the previous one, the now-defunct Factor 5. This is video game Hoth and this is a leap up.



2001: And who can forget the real-time strategy take on Hoth from Star Wars: Galactic Battlegrounds?



2003: Factor 5 does Hoth again, and does it with Luke on foot and on Tauntaun. Madness.



2004: First Star Wars Battlefront. Hoth on foot. On Xbox, PS2, PC



2006: But what if Hoth was a Lego playland? What if the battle there was just a tad more cheerful? Lego Star Wars II: The Original Trilogy answers those questions.



2006: In the same year, we had Star Wars Battlefront II doing Hoth on foot.



2008: The Battle of Echo Base went massively multiplayer as an instance in Sony Online Entertainment’s Star Wars Galaxies.

2009: The Hoth expansion for Star Wars: Force Unleashed takes the battle to a more personal level.



2015: Disney Infinity’s Battle of Hoth surprisingly features one of the better control methods yet seen for keeping your speeder steady while flying around a walker’s legs.

2015: EA’s Star Wars: Battlefront brings us the most “realistic” version of Hoth yet.

