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Deception = Burst traded against, at best, less mediocre sustain than now. In PVP: Going from op in arenas to useless. You are not tanky enough for your sustain to be of any use. PT AP perma burst lolololololololol

In PVE: It was ok, it will come back to utterly useless as the increase of sustain DPS will not make it better than any other melee DPS.

Hatred = Way too weak over 30%, the dot spread on Severing Slash is a joke, just like the ability itself. Still sooooooooo squishy, both in PVE and PVP. it's good in AOE. Not so much anymore in 6.X compared to the rest. The self heals are anecdotic at best



To sum up you just make it the worst melee DPS both in PVE and in PVP. In a raid any other melee is better. It doesn't reflect damage or rebounder like PT, it doesn't have a raid buff like Operative or Mara, it doesn't have a raid wide speed boost/snare cleanse like Mara again and even a Jugg does more dps.

So most of these classes, except Jugg is much more useful to a raid and dish out way much more DPS than Sin.

In late 5.X you said regarding DPS output you wanted : Melee DOT > Melee Burst > Range DOT > Range Burst.

Even Burst Sorc and DOT Sniper hit harder than a Sin DPS.



As for the Maul spam in PVP, there is a solution without changing the set bonus.; just make Maul only usable from behind again and only usable under duplicity buff. I think the spec would remain bursty as it's intended to be without being OP like it is now, and it wouldn't kill the spec in PVE.



Another nerf after the loss of Phase Walk, the loss of 30% damage reduction while stunned, DPS nerf in 5.X, Phantom Stride not out of GCD anymore, a new nerf now, whereas it has never been top tier DPS in PVE , just for a few months in PVP in this expac with only one spec... Why do you hate this class so much as DPS ? Sin DPS getting nerfed to the ground again, just like in every expac, nice.Deception = Burst traded against, at best, less mediocre sustain than now.Hatred = Way too weak over 30%, the dot spread on Severing Slash is a joke, just like the ability itself. Still sooooooooo squishy, both in PVE and PVP. it's good in AOE. Not so much anymore in 6.X compared to the rest. The self heals are anecdotic at bestTo sum up you just make it the worst melee DPS both in PVE and in PVP. In a raid any other melee is better. It doesn't reflect damage or rebounder like PT, it doesn't have a raid buff like Operative or Mara, it doesn't have a raid wide speed boost/snare cleanse like Mara again and even a Jugg does more dps.So most of these classes, except Jugg is much more useful to a raid and dish out way much more DPS than Sin.In late 5.X you said regarding DPS output you wanted : Melee DOT > Melee Burst > Range DOT > Range Burst.Even Burst Sorc and DOT Sniper hit harder than a Sin DPS.As for the Maul spam in PVP, there is a solution without changing the set bonus.; just make Maul only usable from behind again and only usable under duplicity buff. I think the spec would remain bursty as it's intended to be without being OP like it is now, and it wouldn't kill the spec in PVE.Another nerf after the loss of Phase Walk, the loss of 30% damage reduction while stunned, DPS nerf in 5.X, Phantom Stride not out of GCD anymore, a new nerf now, whereas it has never been top tier DPS in PVE , just for a few months in PVP in this expac with only one spec... Why do you hate this class so much as DPS ? Qûn



Apply May Cry, The Red Eclipse