Fixed an engine crash



Updated PL_Hoodoo. Changes from community mapmaker Tim Johnson:

"Added a balcony at 2-1 that I've rotated and cleaned up so it's a much better point, it attracts less sentry spam but is still holdable. 2-2 has a bit more breathing room and the one way route between BLU/RED spawn in stage 3 has gone and in its place some stairs up to the second level accessible from BLU's side."



Added "tf_ctf_bonus_time" ConVar to set the CritBoost bonus time for capturing the intelligence (0 to disable it)



Added "tf_arena_first_blood" ConVar to toggle the first blood feature in Arena mode (0 to disable it)



Added missing snowpuff particles for DX8 players



Fixed rocket jumping



Fixed sticky bomb attachment to props. They will now only ignore the saws in sawmill



Fixed Scouts going into reference pose in double jumps



Fixed the Ubersaw not displaying team colors



Fixed Spies disguised as RED Scouts not cloaking properly



Removed two more text messages for TF_FLAGTYPE_ATTACK_DEFEND CTF game mode



Updates to Team Fortress 2 and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: