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Changes

Break Tether Ability name changed changed from "wisp_tether_break" to "Break Tether". Ability name changed changed from "wisp_tether_break" to "Break Tether".

Ability description set to "Break the link to the unit you are tethered to.".

Call Down Ability description changed to "Call down an aerial missile strike on enemy units in a target area. Two missiles arrive in succession, the first dealing major damage and minor slow; the second dealing minor damage and major slow.SCEPTER UPGRADABLE: Increases the damage of the second missile, and gives global cast range. slow.Upgradable by Aghanim's Scepter. ". Ability description changed to "Call down an aerial missile strike on enemy units in a target area. Two missiles arrive in succession, the first dealing major damage and minor slow; the second dealing minor damage and major".

Chain Frost Ability description changed to "Releases an orb of frost that bounces up to 7 times, slowing and damaging enemy units. The first target is mini-stunned.SCEPTER UPGRADABLE: Increases damage and casting range. mini-stunned.Upgradable by Aghanim's Scepter. ". Ability description changed to "Releases an orb of frost that bounces up to 7 times, slowing and damaging enemy units. The first target is".

Chaotic Offering Ability damage changed from 100 to 0 . Ability damage changed fromto

%SCEPTER HP/DAMAGE REDUCTION: changed from % to 25%.

%SCEPTER BOUNTY REDUCTION: changed from % to 50%.

attack.SCEPTER UPGRADABLE: Calls 2 Golems, HP and damage are decreased attack.Upgradable by 25%, and bounty by 50% per golem. Aghanim's Scepter. ". Ability description changed to "Summons a Golem from the depths, dealing 100 damage and stunning enemies for one second. The Golem lives 60 seconds, takes reduced damage from spells, has Permanent Immolation and Flaming Fists onby".

Ability effect 7 text set to "DAMAGE:".

Ability effect 8 text set to "SCEPTER NUMBER OF GOLEMS:".

Ability effect 9 text set to "%SCEPTER HP/DAMAGE REDUCTION:".

Ability effect 10 text set to "%SCEPTER BOUNTY REDUCTION:".

Chronosphere Ability description changed to "Creates a blister in spacetime, trapping all units caught in its sphere of influence. Only Faceless Void and any units he controls are unaffected. Invisible units in the sphere will be revealed.SCEPTER UPGRADABLE: Increases duration and decreases cooldown. revealed.Upgradable by Aghanim's Scepter. ". Ability description changed to "Creates a blister in spacetime, trapping all units caught in its sphere of influence. Only Faceless Void and any units he controls are unaffected. Invisible units in the sphere will be".

Culling Blade Ability description changed to "Axe spots weakness and strikes, dealing moderate damage but instantly killing an enemy unit with low health. When an enemy unit is killed in this way, Axe and nearby allied units gain bonus movement speed.SCEPTER UPGRADABLE: Decreases cooldown. speed.Upgradable by Aghanim's Scepter. ". Ability description changed to "Axe spots weakness and strikes, dealing moderate damage but instantly killing an enemy unit with low health. When an enemy unit is killed in this way, Axe and nearby allied units gain bonus movement".

Darkness Ability description changed to "Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. When used at night, it extends night time by Darkness' duration.SCEPTER UPGRADABLE: Grants unobstructed vision in the night. The improved vision does not depend on using Darkness. duration.Upgradable by Aghanim's Scepter. ". Ability description changed to "Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. When used at night, it extends night time by Darkness'".

Death Ward Ability description changed to "CHANNELED - Summons a deadly ward to attack enemy heroes. The Death Ward has attack range of 700, and attacks every .3 seconds. Level 3 Death Ward has multishot and attacks multiple targets. Lasts 8 seconds.SCEPTER UPGRADABLE: Increases ward damage. Level 2 Death Ward attack bounces once. Level 3 Death Ward attacks will hit 3 targets at once. seconds.Upgradable by Aghanim's Scepter. ". Ability description changed to "CHANNELED - Summons a deadly ward to attack enemy heroes. The Death Ward has attack range of 700, and attacks every .3 seconds. Level 3 Death Ward has multishot and attacks multiple targets. Lasts 8".

Dismember Ability description changed to "CHANNELED - Pudge chows down on an enemy unit, disabling it and dealing damage over time. Lasts 3 seconds on Heroes, 6 seconds on creeps.SCEPTER UPGRADABLE: Adds a strength-based damage bonus, and heals Pudge equal to the damage dealt creeps.Upgradable by Dismember. Aghanim's Scepter. ". Ability description changed to "CHANNELED - Pudge chows down on an enemy unit, disabling it and dealing damage over time. Lasts 3 seconds on Heroes, 6 seconds onby".

Divided We Stand Ability description changed to "Meepo summons an imperfect, semi-autonomous duplicate of himself, which can gain gold and experience as he does and shares his experience and abilities. However, the clones cannot wield any items but the boots that Meepo himself wears. The cloned Meepos also gain 25% of any bonus attributes the primary Meepo has. If any of the clones die, they all die.SCEPTER UPGRADABLE: Adds an extra Meepo. die.Upgradable by Aghanim's Scepter. ". Ability description changed to "Meepo summons an imperfect, semi-autonomous duplicate of himself, which can gain gold and experience as he does and shares his experience and abilities. However, the clones cannot wield any items but the boots that Meepo himself wears. The cloned Meepos also gain 25% of any bonus attributes the primary Meepo has. If any of the clones die, they all".

Doom Ability description changed to "Inflicts a curse that prevents an enemy Hero from casting spells or using items, while taking damage over time. Doom also disables most passive abilities. SCEPTER UPGRADABLE: Increases damage and duration. Upgradable by Aghanim's Scepter. ". Ability description changed to "Inflicts a curse that prevents an enemy Hero from casting spells or using items, while taking damage over time. Doom also disables most passive abilities.".

Dream Coil Ability description changed to "Creates a coil of volatile magic that latches onto enemy Heroes, stunning them for .5 seconds and damaging them. If the enemy hero stretches the coil by moving too far away, it snaps, deals damage again and stuns.SCEPTER UPGRADABLE: Increases damage from coil breaks and increases coil duration. stuns.Upgradable by Aghanim's Scepter. ". Ability description changed to "Creates a coil of volatile magic that latches onto enemy Heroes, stunning them for .5 seconds and damaging them. If the enemy hero stretches the coil by moving too far away, it snaps, deals damage again and".

Echo Slam Ability description changed to "Shockwaves travel through the ground, damaging enemy units. Each enemy hit causes an echo to damage nearby units.SCEPTER UPGRADABLE: Causes each initial hero hit to echo twice. units.Upgradable by Aghanim's Scepter. ". Ability description changed to "Shockwaves travel through the ground, damaging enemy units. Each enemy hit causes an echo to damage nearby".

Eclipse Ability description changed to "Calls an eclipse that follows Luna, striking units with her current level of Lucent Beam. A single target can only be hit a maximum times. Unlike individual Lucent Beams, Eclipse does not stun. Eclipse turns day into night for 10 seconds. seconds.Upgradable by Aghanim's Scepter. ". Ability description changed to "Calls an eclipse that follows Luna, striking units with her current level of Lucent Beam. A single target can only be hit a maximum times. Unlike individual Lucent Beams, Eclipse does not stun. Eclipse turns day into night for 10".

Epicenter Ability description changed to "CHANNELED - After channeling for 2 seconds, Sand King sends a disturbance into the earth, causing it to shudder violently. All enemies caught within range will take damage and become slowed. Each subsequent pulse increases the radius of damage dealt.SCEPTER UPGRADABLE: Decreases cooldown and increases number of pulses. dealt.Upgradable by Aghanim's Scepter. ". Ability description changed to "CHANNELED - After channeling for 2 seconds, Sand King sends a disturbance into the earth, causing it to shudder violently. All enemies caught within range will take damage and become slowed. Each subsequent pulse increases the radius of damage".

Eye of the Storm Ability description changed to "A powerful lightning storm strikes out at enemy units with the lowest health, dealing damage and reducing their armor.SCEPTER UPGRADABLE: Causes faster strikes that can damage structures as well. When striking buildings, it will only target towers, barracks, and the Ancient. armor.Upgradable by Aghanim's Scepter. ". Ability description changed to "A powerful lightning storm strikes out at enemy units with the lowest health, dealing damage and reducing their".

Fiend's Grip Ability description changed to "CHANNELED - Grips an enemy unit, disabling it and causing heavy damage over time, while stealing mana every second based on the unit's maximum mana.SCEPTER UPGRADABLE: Increases damage per second, doubles mana drain, and adds 1 second to the duration. mana.Upgradable by Aghanim's Scepter. ". Ability description changed to "CHANNELED - Grips an enemy unit, disabling it and causing heavy damage over time, while stealing mana every second based on the unit's maximum".

Finger of Death Ability description changed to "Rips at an enemy unit, trying to turn it inside-out. Deals massive damage.SCEPTER UPGRADABLE: Increases damage, while decreasing mana cost and cooldown. damage.Upgradable with Aghanim's Scepter. ". Ability description changed to "Rips at an enemy unit, trying to turn it inside-out. Deals massive".

Flesh Golem Ability description changed to "Undying transforms into a horrifying flesh golem that possesses a Plague Aura. This aura slows all enemy units within 750 range and amplifies the damage they take; the closer to Undying, the more damage. When a plagued unit dies, Undying is healed equal to a percentage of that unit's maximum health.SCEPTER UPGRADABLE: Increases damage amplification and percent of HP healed. health.Upgradable by Aghanim's Scepter. ". Ability description changed to "Undying transforms into a horrifying flesh golem that possesses a Plague Aura. This aura slows all enemy units within 750 range and amplifies the damage they take; the closer to Undying, the more damage. When a plagued unit dies, Undying is healed equal to a percentage of that unit's maximum".

Focus Fire Ability description changed to "Windrunner channels the wind, gaining maximum attack speed on the enemy unit or structure, although with reduced damage, including damage from Unique Attack Modifiers and item effects. Once Windrunner switches targets, the speed is lost. Lasts 20 seconds.SCEPTER UPGRADABLE: Reduces cooldown, and removes penalty from Unique Attack Modifiers and item effects. seconds.Upgradable with Aghanim's Scepter. ". Ability description changed to "Windrunner channels the wind, gaining maximum attack speed on the enemy unit or structure, although with reduced damage, including damage from Unique Attack Modifiers and item effects. Once Windrunner switches targets, the speed is lost. Lasts 20".

Freezing Field Ability description changed to "CHANNELED - Surrounds Crystal Maiden with random icy explosions that slow enemies and deal massive damage. Lasts 4 seconds.SCEPTER UPGRADABLE: Increases damage. seconds.Upgradable by Aghanim's Scepter. ". Ability description changed to "CHANNELED - Surrounds Crystal Maiden with random icy explosions that slow enemies and deal massive damage. Lasts 4".

Grow Ability description changed to "Tiny gains craggy mass that increases his power at the cost of his attack speed. Increases Tossed unit damage and improves movement speed.SCEPTER UPGRADABLE: Allows Tiny to equip a tree, increasing his attack range, damage versus buildings, and granting a cleave attack. Improves Tossed unit damage. speed.Upgradable by Aghanim's Scepter. ". Ability description changed to "Tiny gains craggy mass that increases his power at the cost of his attack speed. Increases Tossed unit damage and improves movement".

Guardian Angel Ability description changed to "Omniknight summons a Guardian Angel that grants immunity from physical attacks damage and greatly increases hit point regeneration of nearby allies.". Ability description changed to "Omniknight summons a Guardian Angel that grants immunity from physicaland greatly increases hit point regeneration of nearby allies.".

Hand of God Ability description changed to "Fully regenerates any creeps under Chen's control and heals all allied heroes on the map.SCEPTER UPGRADABLE: Reduces cooldown. map.Upgradable by Aghanim's Scepter. ". Ability description changed to "Fully regenerates any creeps under Chen's control and heals all allied heroes on the".

Hookshot Ability description changed to "Fires a grappling device rapidly at the target location. If the hook hits a non-neutral enemy unit, Clockwerk launches himself into the target, stunning and dealing damage. Any enemies Clockwerk collides with along the way are subject to damage and stunned. If the hook collides with an allied unit, Clockwerk does not move.SCEPTER UPGRADABLE: Decreases cooldown and allows Hookshot to attach to friendly units. The friendly units do not take damage when targeted move.Upgradable by Hookshot. Aghanim's Scepter. ". Ability description changed to "Fires a grappling device rapidly at the target location. If the hook hits a non-neutral enemy unit, Clockwerk launches himself into the target, stunning and dealing damage. Any enemies Clockwerk collides with along the way are subject to damage and stunned. If the hook collides with an allied unit, Clockwerk does notby".

Impetus Ability description changed to "Places an enchantment on each attack while activated, causing it to deal additional damage based on how far away the target is. The farther the target, the greater the damage dealt.Impetus is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.SCEPTER UPGRADABLE: Increases attack range while using Impetus. Modifiers.Upgradable by Aghanim's Scepter. ". Ability description changed to "Places an enchantment on each attack while activated, causing it to deal additional damage based on how far away the target is. The farther the target, the greater the damage dealt.Impetus is a Unique Attack Modifier, and does not stack with other Unique Attack".

Invoke Ability description changed to "Combines the properties of the elements currently being manipulated, creating a new spell at the Invoker's disposal. Click the help button to see the list of possible spells.SCEPTER UPGRADABLE: Decreases cooldown and removes mana cost. spells.Upgradable by Aghanim's Scepter. ". Ability description changed to "Combines the properties of the elements currently being manipulated, creating a new spell at the Invoker's disposal. Click the help button to see the list of possible".

Laguna Blade Ability description changed to "Fires off a bolt of lightning at a single enemy unit, dealing massive damage.SCEPTER UPGRADABLE: Increases damage and range. damage.Upgradable with Aghanim's Scepter. ". Ability description changed to "Fires off a bolt of lightning at a single enemy unit, dealing massive".

Life Break Ability description changed to "Huskar draws upon his health to break an enemy's life, leaping at a target within attack range to inflict a percentage of that hero's current HP, and slow at the cost of his own vitality. While leaping, Huskar is magic immune. Slow lasts 5 seconds.SCEPTER UPGRADABLE: Increases damage dealt to 65%, reduces cooldown. seconds.Upgradable by Aghanim's Scepter. ". Ability description changed to "Huskar draws upon his health to break an enemy's life, leaping at a target within attack range to inflict a percentage of that hero's current HP, and slow at the cost of his own vitality. While leaping, Huskar is magic immune. Slow lasts 5".

Life Drain Ability description changed to "CHANNELED - While channelling Life Drain, Pugna siphons HP of the target enemy unit. Lasts 10 seconds.SCEPTER UPGRADABLE: Increases drain per second, increases cast range and sets cooldown time to zero. seconds.Upgradable by Aghanim's Scepter. ". Ability description changed to "CHANNELED - While channelling Life Drain, Pugna siphons HP of the target enemy unit. Lasts 10".

Macropyre Ability description changed to "Jakiro lays down a line of six Flame Strikes flame in front of him, each dealing damage per second to enemy units in a wide area of effect.SCEPTER UPGRADABLE: Increases cast range, distance, and damage. effect.Upgradable by Aghanim's Scepter. ". Ability description changed to "Jakiro lays down a line ofin front of him, each dealing damage per second to enemy units in a wide area of".

Ability effect 6 text changed from "SCEPTER CAST RANGE:" to "SCEPTER RANGE:".

Mass Serpent Ward Ability description changed to "Summons 8 serpent wards to attack enemy units and structures. The wards are immune to magic, and have a small area of splash damage that increases per level.SCEPTER UPGRADABLE: Increases ward damage. level.Upgradable by Aghanim's Scepter. ". Ability description changed to "Summons 8 serpent wards to attack enemy units and structures. The wards are immune to magic, and have a small area of splash damage that increases per".

Multicast Ability description changed to "Enables the Ogre Magi to rapidly cast his spells, giving them greater potency. Gives a chance to cast a spell multiple times in one cast. Increases Fireblast's mana cost and decreases its cooldown, adds an area of effect to Ignite and reduces Bloodlust's cooldown and increases its area of effect.SCEPTER UPGRADABLE: Adds the Unrefined Fireblast ability. effect.Upgradable by Aghanim's Scepter. ". Ability description changed to "Enables the Ogre Magi to rapidly cast his spells, giving them greater potency. Gives a chance to cast a spell multiple times in one cast. Increases Fireblast's mana cost and decreases its cooldown, adds an area of effect to Ignite and reduces Bloodlust's cooldown and increases its area of".

Nether Strike Ability description changed to "Spirit Breaker slips into the nether realm, reappearing next to his hapless victim. Upon reappearing, a Greater Bash of the current level occurs and deals bonus damage.SCEPTER UPGRADABLE: Causes the Greater Bash to hit an area around the initial target, decreases cooldown, and increases cast range. damage.Upgradable by Aghanim's Scepter. ". Ability description changed to "Spirit Breaker slips into the nether realm, reappearing next to his hapless victim. Upon reappearing, a Greater Bash of the current level occurs and deals bonus".

Nether Swap RANGE: changed from 10 to 600 / 900 / 1200 . RANGE: changed fromto

600 / 900 / 1200 to 10 . SCEPTER COOLDOWN: changed fromto

enemy.SCEPTER UPGRADABLE: Decreases cooldown, and allows swapping of non-hero units. enemy.Upgradable by Aghanim's Scepter. ". Ability description changed to "Instantaneously swaps positions with a target Hero, friend or".

Ability effect 1 text changed from "SCEPTER COOLDOWN:" to "RANGE:".

Ability effect 2 text changed from "RANGE:" to "SCEPTER COOLDOWN:".

Omnislash Ability description changed to "Juggernaut leaps towards the target enemy unit with a damaging attack, and then slashes other nearby enemy units, dealing between 175-250 damage per slash. The fewer units available to attack, the more damage those units will take; if a unit is alone, it will take all of the damage. Juggernaut becomes invulnerable while Omnislashing and mini-stuns the first target. SCEPTER UPGRADABLE: Increases number of jumps and decreases cooldown. Upgradable by Aghanim's Scepter. ". Ability description changed to "Juggernaut leaps towards the target enemy unit with a damaging attack, and then slashes other nearby enemy units, dealing between 175-250 damage per slash. The fewer units available to attack, the more damage those units will take; if a unit is alone, it will take all of the damage. Juggernaut becomes invulnerable while Omnislashing and mini-stuns the first target.".

Overcharge Ability name changed changed from "wisp_overcharge" to "Overcharge". Ability name changed changed from "wisp_overcharge" to "Overcharge".

Ability description set to "You and any unit that you have tethered gain increased attack speed and damage resistance at the cost of draining 2.5% of your health and mana per second.".

Ability effect 1 text set to "ATTACK SPEED:".

Ability effect 2 text set to "INCOMING DAMAGE REDUCTION:".

Poison Nova Ability description changed to "A spreading ring of poison that does damage over time to enemy units around Venomancer. Poison Nova's effect cannot bring units below 1 HP.SCEPTER UPGRADABLE: Increases damage and duration, and decreases cooldown. HP.Upgradable by Aghanim's Scepter. ". Ability description changed to "A spreading ring of poison that does damage over time to enemy units around Venomancer. Poison Nova's effect cannot bring units below 1".

Primal Roar SLOW DURATION: changed from 45 to 2 / 3 / 4 . SLOW DURATION: changed fromto

2 / 3 / 4 to 950 . SCEPTER CAST RANGE: changed fromto

950 to 45 . SCEPTER COOLDOWN: changed fromto

reduced.SCEPTER UPGRADABLE: Reduces cooldown, and increases cast range. reduced.Upgradable by Aghanim's Scepter. ". Ability description changed to "A deafening roar that deals damage and stuns the target enemy unit, while opening a path between Beastmaster and his prey. Nearby enemies also take damage and have their movement speed and attack rate".

Ability effect 10 text changed from "SCEPTER COOLDOWN:" to "SLOW DURATION:".

Ability effect 11 text changed from "SLOW DURATION:" to "SCEPTER CAST RANGE:".

Ability effect 12 text changed from "SCEPTER CAST RANGE:" to "SCEPTER COOLDOWN:".

Primal Split Ability description changed to "Splits Brewmaster into elements, forming 3 specialized warriors, adept at survival. If any of them survive until the end of their summoned timer, the Brewmaster is reborn.SCEPTER UPGRADABLE: Decreases cooldown, increases duration, and increases power of warriors. reborn.Upgradable by Aghanim's Scepter. ". Ability description changed to "Splits Brewmaster into elements, forming 3 specialized warriors, adept at survival. If any of them survive until the end of their summoned timer, the Brewmaster is".

Pulse Nova Ability description changed to "Creates waves of damaging energy around Leshrac, one per second, to damage nearby enemy units.SCEPTER UPGRADABLE: Increases damage per second. units.Upgradable by Aghanim's Scepter. ". Ability description changed to "Creates waves of damaging energy around Leshrac, one per second, to damage nearby enemy".

Reaper's Scythe Ability description changed to "Stuns the target enemy hero, then deals damage based on how much life it is missing. SCEPTER UPGRADABLE: Increases damage per HP missing, decreases mana cost for Level 1, and decreases cooldown for levels 1 and 2. Upgradable by Aghanim's Scepter. ". Ability description changed to "Stuns the target enemy hero, then deals damage based on how much life it is missing.".

Relocate Ability name changed changed from "wisp_relocate" to "Relocate". Ability name changed changed from "wisp_relocate" to "Relocate".

12 to 2.5 / 2.25 / 2 . CHANNEL TIME: changed fromto

Ability description set to "CHANNELED - Teleport yourself and any tethered ally to any location on the map. After the spell expires you and any tethered ally will return to where you teleported from.".

Ability effect 1 text set to "CHANNEL TIME:".

Ability effect 2 text set to "RETURN TIME:".

Sanity's Eclipse Ability description changed to "Deals damage to enemy Heroes in an area of effect based on the difference between Harbinger and the affected Hero's intelligence. If the Hero takes less than the damage threshold, that Hero loses 75% of its current mana. Sanity's Eclipse can hit units trapped in Astral Imprisonment. If an enemy hero has the same or higher Intelligence than Outworld Destroyer, Sanity's Eclipse has no effect.SCEPTER UPGRADABLE: Increases damage multiplier and casting range. effect.Upgradable by Aghanim's Scepter. ". Ability description changed to "Deals damage to enemy Heroes in an area of effect based on the difference between Harbinger and the affected Hero's intelligence. If the Hero takes less than the damage threshold, that Hero loses 75% of its current mana. Sanity's Eclipse can hit units trapped in Astral Imprisonment. If an enemy hero has the same or higher Intelligence than Outworld Destroyer, Sanity's Eclipse has no".

Shapeshift Ability description changed to " Banehallow Lycanthrope assumes his true form, increasing his combat capabilities. During Shapeshift, Lycanthrope and all units under his control move at maximum speed and cannot be slowed.". Ability description changed to "assumes his true form, increasing his combat capabilities. During Shapeshift, Lycanthrope and all units under his control move at maximum speed and cannot be slowed.".

Sonic Wave Ability description changed to "Creates a gigantic wave of sound in front of Queen of Pain, dealing heavy damage to all enemy units in its wake.SCEPTER UPGRADABLE: Increases damage and decreases cooldown. wake.Upgradable with Aghanim's Scepter. ". Ability description changed to "Creates a gigantic wave of sound in front of Queen of Pain, dealing heavy damage to all enemy units in its".

Spirits Ability name changed changed from "wisp_spirits" to "Spirits". Ability name changed changed from "wisp_spirits" to "Spirits".

Ability description set to "Summon five spirits that dance in a circle damaging all that they hit around you. If the wisp hits an enemy hero they will explode damaging all in an area around them.".

Ability effect 1 text set to "CREEP DAMAGE:".

Ability effect 2 text set to "HERO DAMAGE:".

Ability effect 4 text set to "MIN RADIUS:".

Ability effect 5 text set to "MAX RADIUS:".

Spirits In Ability name changed changed from "wisp_spirits_in" to "Spirits In". Ability name changed changed from "wisp_spirits_in" to "Spirits In".

Ability description set to "Calls the spirits closer to you. Can be toggled on and off.".

Spirits Out Ability name changed changed from "wisp_spirits_out" to "Spirits Out". Ability name changed changed from "wisp_spirits_out" to "Spirits Out".

Ability description set to "Sends the spirits farther away from you. Can be toggled on and off.".

Summon Familiars Ability description changed to "Conjures up two blind Familiars to fight for Visage. Familiars have high attack power, but each attack drains a charge of damage that recharges slowly over time. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health and damage. Familiars grant high bounty when killed. killed.Upgradable by Aghanim's Scepter. ". Ability description changed to "Conjures up two blind Familiars to fight for Visage. Familiars have high attack power, but each attack drains a charge of damage that recharges slowly over time. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health and damage. Familiars grant high bounty when".

Tether Ability name changed changed from "wisp_tether" to "Tether". Ability name changed changed from "wisp_tether" to "Tether".

Ability description set to "Tether yourself to an allied hero granting both of you bonus movement. When you heal health or mana your target gains the same amount. Stuns any enemy unit that crosses the tether. Breaks when they distance is too great or you cancel the tether.".

Ability effect 1 text set to "MAX RADIUS:".

Ability effect 2 text set to "SPEED BONUS:".

Ability effect 3 text set to "STUN:".

Thundergod's Wrath Ability description changed to "Strikes all enemy heroes with a bolt of lightning, no matter where they may be. Thundergod's Wrath also provides True Sight around each hero struck. If an enemy hero is invisible, it takes no damage, but the True Sight is still created at that hero's location.SCEPTER UPGRADABLE: Increases damage. location.Upgradable by Aghanim's Scepter. ". Ability description changed to "Strikes all enemy heroes with a bolt of lightning, no matter where they may be. Thundergod's Wrath also provides True Sight around each hero struck. If an enemy hero is invisible, it takes no damage, but the True Sight is still created at that hero's".

Viper Strike Ability description changed to "Viper slows the targeted enemy unit's movement and attack speed while also dealing poison damage over time. The slowing effect reduces over the duration of the poison.SCEPTER UPGRADABLE: Decreases mana cost and cooldown, and increases cast range. poison.Upgradable by Aghanim's Scepter. ". Ability description changed to "Viper slows the targeted enemy unit's movement and attack speed while also dealing poison damage over time. The slowing effect reduces over the duration of the".

Wall of Replica Ability description changed to "Raises a wall of warping light that damages and creates replicas of any enemy hero who crosses it. Enemy replicas serve at the Dark Seer's will.SCEPTER UPGRADABLE: Increases the damage dealt will.Upgradable by illusions. Aghanim's Scepter. ". Ability description changed to "Raises a wall of warping light that damages and creates replicas of any enemy hero who crosses it. Enemy replicas serve at the Dark Seer'sby".

Weave Ability description changed to "Applies a buff that increases allied hero armor or decreases enemy hero armor in the target area, changing armor by 1 every second.SCEPTER UPGRADABLE: Increases radius and duration. second.Upgradable by Aghanim's Scepter. ". Ability description changed to "Applies a buff that increases allied hero armor or decreases enemy hero armor in the target area, changing armor by 1 every".

Wrath of Nature Ability description changed to "Damaging energy bounces around the map, striking enemies close to the cast point that are in vision. Each enemy hit beyond the first adds damage.SCEPTER UPGRADABLE: Increases damage and bounces. damage.Upgradable with Aghanim's Scepter. ". Ability description changed to "Damaging energy bounces around the map, striking enemies close to the cast point that are in vision. Each enemy hit beyond the first adds".

Chaotic Offering DAMAGE: set to 100. DAMAGE: set to 100.

SCEPTER NUMBER OF GOLEMS: set to 2.

Relocate RETURN TIME: set to 12 . RETURN TIME: set to