For many, one of the main features portrayed about virtual reality (VR) in films and other media is putting on a head-mounted display (HMD) and a pair of gloves with which to control the immersive experience. There are companyies working on glove technology for the consumer market, Funiot being one of them. Funiot has been developing the Force Glove which it will be demoing at this weeks TechCrunch Disrupt event.

The Force Glove, is a glove controller designed for gaming that captures the hand movements of the user whilst providing haptic feedback. The device features IMU (Inertial Measurement Unit) sensors that detect motion in each individual finger, the back of the hand, and in the wrist. Additional sensors placed at the tip of each finger provide vibration (haptic) feedback based on the gamer’s actions. Using Bluetooth technology to connect with PC, Playstation or Xbox, the Force Gloves battery offers three to five hours of uninterrupted gameplay.

Jongkuk Lim, one of the founders of Funiot said in a statement: “The idea of Force Glove was born back in 2010. We were inspired by the movie Iron Man and wanted to create a device enabling you to seamlessly control your technology with natural hand gestures. Now, after 4 years of research and development, we are proud to bring “The Iron Man Experience” to every gamer around the world.”

The prototype glove will be on demonstration at the TechCrunch Disrupt event from 21st – 23rd September 2015. Funiot will be creating a Kickstarter page soon, where backers will be able to pre-order the device for $99 USD, prior to the planned launch in spring 2016.

VRFocus will continue to follow all the latest news and announcements from Funiot on the Force Glove and report back.