This jam is now over. It ran from to . View results

http://www.google.com/patents/US5718632

US patent 5718632 filed on November 27, 1995 by Namco, forbids the use of interactive loading screens. This patent has held back a ton of creative ideas for so long, and i- what's that you say? Patents expire after 20 years? 1995, 1996, 1997... woah! It's 2015! We're in the clear! Let's stick it to the man!

Loading Screen Jam's "theme" is creating interactive loading screens (or anything that infringes on the abstract) and defiling the patent that held back game design for so many years! Create games/interactive material based on infringing the now-defunct patent in any way possible!

The games/loading screens made can either be games based around interactive loading, or a game that happens to have an interactive loading screen. The judging will be based on the loading screens themselves (and/or how they tie into your game), subtext/commentary on patents/trademarks that hold back design, and sheer disrespect to the original patent.

I'd suggest a game to play while you wait for the jam to "load", but that could get you in some serious trouble with Namco! See you in November, enjoy staring at this screen until then...





Alternate Jam names:

"Game design shouldn't be held back by patents jam"

"Seriously you shouldn't be able to patent something that basic jam"