[ NETWORKING ]

– Fixed a bug in the visibility/occlusion query that caused players to disappear sometimes.

– Added server convar to avoid sending footstep audio messages when they are out of audible range.

[ MATCHMAKING ]

– Expired competitive cooldowns now require a confirmation from the players.

– If a surrender vote is about to pass after the round is already over, it will cancel the vote.

– If a surrender vote succeeds right before halftime, the proper teams will surrender at the next opportunity.

[ OPERATION BLOODHOUND ]

– Updated some game settings and bonus XP values for the Guardian missions.

[ UI ]

– Fixed death notices not being truncated properly and being offset when they were very long.

– Added cage opening sound to weapon reveal.

– Released more XP Rank Icons.

[ MISC ]

– Bots will now no longer bunch up on a hostage and all try to rescue it at once.

– Reduced Earned XP Demolition and Arms Race multipliers to bring them in line with other game modes.

[MAPS]

-Office

–Fixed a bad nav mesh spot

-Season

–Latest version of Season

-Rails

–Fixed some spots where C4 could get stuck

–Fixed some spots where players could get out of the map

-Log

–Fixed some spots where C4 could get stuck

–Fixed some spots where players could get stuck

–Fixed a smokegrenade sorting issue on the bridge