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Next » There was an error. Delete post THIS IS A SPINNER or cancel THIS IS A SPINNER metadata Hello everyone! Here are some info about upcoming updates... *** # Guild Sieges Here is some info you have all been waiting for! Guild Sieges is a new event that will be coming after final testing has been completed (a couple weeks, give or take). Guild Sieges are a one day battle (24 hour) that pit Guild vs Guild in a massive Battleground Effect Battle. During the event, guilds will defend five (5) islands while attacking their opponent's islands. The Guild Siege will have multiple stages throughout the event. * **Stage 1 - OPT IN (Tue - Fri):** A Guild Leader or Officer will opt into the event for the guild. * **Stage 2 - MATCHMAKING/DEFENSE (Mon-Sun):** The Guild Leader or Officer can assign different islands to defend, each with it's own individual Battleground Effect. Players can assign themselves to one of five (5) different defensive islands chosen. Each player assigned to an island will give that island 10 health. Once the Siege starts - the event is locked and no changes can be made. * **Stage 3 - BATTLE (Sun-Mon):** Players will have 10 attacks they can use anytime. Win the siege by finishing with more points that the other guild. Earn points by winning battles and destroying islands. These are not refillable attacks. Players will choose a deck to act as defense. There are no restrictions on which deck is used for battle. Golden Turds will be earned for each battle win. * **Stage 4 - RANKINGS (Mon):** Rankings are updated and rewards are sent to the Mailbox if the Guild wins. Rewards are based on the Guild ranking prior to updated scoring. The overall points gained at the end of the event will establish initial matchmaking the following week. The first week's matchmaking will be determined by the Guild's total Arena rank (we will let you know the cut off date when it is determined). Like Arena, a total score/ranking will persist from week to week - your rank will not reset. *Please note: There may be updates to Sieges prior to its release.* ![](https://cdn4.kongcdn.com/assets/files/0002/0654/IMG_0639.PNG) ![](https://cdn3.kongcdn.com/assets/files/0002/0655/IMG_0641.PNG) ![](https://cdn2.kongcdn.com/assets/files/0002/0656/IMG_0642.PNG) # Turds in Ad Bonus Golden Turd bonus will replace Card Drop Rate bonus. This update will arrive around the same time Guild Sieges go live. ![](https://cdn1.kongcdn.com/assets/files/0002/0657/60447206.jpg) # Known Issues and Gift We wanted to thank the community for continuing to report gameplay bugs and other issues. We are reviewing all the reports/concerns that come in, although it does take time, we try resolve as many issues as possible while continuing to support and create new content. Some known issues are more difficult to resolve for a variety of reasons, but we are very grateful to those who are taking their time out to help send us details, reproduction steps, and screenshots of technical and gameplay issues. We will be sending out a gift pack to everyone in game for the support and patience with any technical issues you have experienced. This pack will contain a **Super Epic Pack, 1000 Turds, and 100 Gems. ** This gift pack will be sent out just prior to the Guild Siege release. Thank you again and please contact our support team for any bugs or technical issues: https://animationthrowdown.zendesk.com/hc/en-us/requests/new # Updated Help Center We have been hammering to update the Help Center! While there is still a lot of work to be done, we hope this will better help players of all skill levels. If you would like to report typos/problems or want to provide suggestions for Articles, please contact http://www.kongregate.com/accounts/ModchiKopi and they may send you some Gems for the help/effort. https://animationthrowdown.zendesk.com/hc/en-us *** -- ModchiKopi *** # FAQS Additional Siege info found here: http://www.kongregate.com/forums/727066/topics/816460?page=4#posts-11392490 > *Originally posted by **[DasMaxey](/forums/727066/topics/816460?page=1#11363185)**:* > Does the general BGE apply to the Siege as well? No, the normal event BGEs will not affect the islands in Sieges. > *Originally posted by **[Blsayre1](/forums/727066/topics/816460?page=1#11362987)**:* > This sounds great! Will the 10 attacks follow the same rules as rumble or be different like secret fight club or something different? > The 10 attacks will be most silimar to Rumble. You will get 10 attacks to use during the Siege, once you are out of attacks you cannot attack again. > *Originally posted by **[VenerableCup](/forums/727066/topics/816460?page=1#11366237)**:* > Q: What are the starting conditions? (i.e. Do we go first? Do they get snooze? A defense card?) It will be the same as SFC. Defense first and Slow. > *Originally posted by **[Amcbride86](/forums/727066/topics/816460?page=1#11366481)**:* > Are Drunk, Disguised, Athletic, Armed, and Artistic going to be the 5 islands for the first siege? > > Is there going to more variety in the upcoming boxes so that people can work on more diversified cards instead of only being able to purchase cards from the current BGE? There will be other BGE's available to choose from, including show specific BGE's. > *Originally posted by **[NeeL](/forums/727066/topics/816460?page=1#11364894)**:* > Question: > When I choose a deck for defense, can I then still change or upgrade that deck with affect to the Siege? > For example, I am defending Armed island with my deck 2 that has a Giggitygun level 4. After the event has started: > * Can I still level that Giggitygun to lvl 5? > * Can I fuse that Giggitygun afterwards? > * Can I take it out (in agreement with deck rules) and replace it with my newly bought Legendary Power card? > * Can I change the Hero of deck 2? > > And will these all affect the Siege? > > You can edit your defense deck as needed through battle via the Deck menu. > *Originally posted by **[pucksinnet1](/forums/727066/topics/816460?page=1#11366862)**:* > Do the background effects apply to both defenders and attackers or ONLY to defensive units? The BGE will affect both defenders and attackers. > *Originally posted by **[bustedbrain16](/forums/727066/topics/816460?page=2#11367101)**:* > what happens to a player when the island they're assigned to defend is destroyed? Players can still attack players on a defeated island, they will still get points for defeating another player but the bonus points for defeating an island can only be earned once per island. Does that answer the question? > *Originally posted by **[UrsulaA5](/forums/727066/topics/816460?page=3#11377184)**:* > Questions: > > 1) Is it 1 bge per island? > 2) Is that a HP for the island or is it 10hp per person meaning if 2 person therefore 20 hp? > 3) Is there a min and max number of players per island? > 4) How is victory calculated? Does it mean if I win 3 island and the opp guild win 2 so I win overall 3-2? 1) Yes 2) 10 hp per person, so 2 people = 20hp 3) No 4) Winning each battle gives you 10 points, and destroying an island gives the guild +1000 points > *Originally posted by **[TestedNegative](/forums/727066/topics/816460?page=3#11376001)**:* > Shinymetalmod, Is there a max amout of players that we can set to defend? 50 players in guild ÷ 5 islands = 10 players per island? No cap. > *Originally posted by **[NeeL](/forums/727066/topics/816460?page=2#11372921)**:* > Questions: > 1. Assuming a continous schedule, will the Siege itself take place in the weekend of the Rumble, or the 'quite' weekend (like now)? > Thanks! It will be every week, does not take the place of Rumble. metadata Does the general BGE apply to the Siege as well? metadata "Golden turd bonus will replace card drop rate bonus" what does that mean? Better cards will drop less, but we get more GT's? metadata > *Originally posted by **[Ballz2DaWa11](/forums/727066/topics/816460?page=1#11363495)**:* > "Golden turd bonus will replace card drop rate bonus" what does that mean? Better cards will drop less, but we get more GT's? Rather than an increase in the chance of a card drop (cards are now guaranteed in adventure and farming is obsolete), you will now get a chance of golden turds. metadata Thanks for the upcoming new content to play. A little bit of my opinion, since in the guild siege golden turd will be earned for each battle win, the same thing should also be implemented in rumble. Rumble is a much more bigger event than this guild siege event, but the rewards kinda sucks, so adding golden turn for each battle win (50 GTurd instead of 50 Nixon Coins) might make the rumble be more fun and worth the time to play. metadata > *Originally posted by **[MichaelS5313](/forums/727066/topics/816460?page=1#11363544)**:* > (50 GTurd instead of 50 Nixon Coins) might make the rumble be more fun and worth the time to play. That's 9,000 GT's over the course of a Rumble. Don't expect to see that happening any time soon. metadata Looking forward to when this goes live. Thank you in advance for the bonuses. metadata Question: When I choose a deck for defense, can I then still change or upgrade that deck with affect to the Siege? For example, I am defending Armed island with my deck 2 that has a Giggitygun level 4. After the event has started: * Can I still level that Giggitygun to lvl 5? * Can I fuse that Giggitygun afterwards? * Can I take it out (in agreement with deck rules) and replace it with my newly bought Legendary Power card? * Can I change the Hero of deck 2? And will these all affect the Siege? metadata Truly awesome idea. I love that the guild ranking doesn't reset, working on climbing that list each week will really inspire guilds to remain active and work together. Also love that turds are being used as the prize for wins... We desperately needed another way to earn turds. Kudos on a creative, well thought out event. metadata Questions: Will the normal BGE's have additional effect to islands of other BGE types? Will the normal BGE's stack with the effect of the same BGE type? metadata > _Originally posted by **[NeeL](/forums/726779/topics/816460?page=1#11366055):**_ > Questions: > Will the normal BGE's have additional effect to islands of other BGE types? > Will the normal BGE's stack with the effect of the same BGE type? This is such an important question that needs answering. metadata Started adding FAQ's to the original post - will update as I get more confirmations. metadata Q: What are the starting conditions? (i.e. Do we go first? Do they get snooze? A defense card?) metadata > *Originally posted by **[ShinyMetalMod](/forums/727066/topics/816460?page=1#11366213)**:* > Started adding FAQ's to the original post - will update as I get more confirmations. Shiny, is there a typo in the timing for Stage 2? Should it be Friday-Sunday? I assume there isn't a whole week of matchmaking/defense settting. metadata Are Drunk, Disguised, Athletic, Armed, and Artistic going to be the 5 islands for the first siege? Is there going to more variety in the upcoming boxes so that people can work on more diversified cards instead of only being able to purchase cards from the current BGE? metadata > *Originally posted by **[WsKR](/forums/727066/topics/816460?page=1#11366370)**:* > > *Originally posted by **[ShinyMetalMod](/forums/727066/topics/816460?page=1#11366213)**:* > > Started adding FAQ's to the original post - will update as I get more confirmations. > > Shiny, is there a typo in the timing for Stage 2? Should it be Friday-Sunday? I assume there isn't a whole week of matchmaking/defense settting. > Not a typo. metadata SOUNDS AMAZING ...... This is better then the rumble. Cuz we usely only have a handful of strong players who fight all the time. They deserve the rewards not everyone, awesome!!!!!! metadata Do the background effects apply to both defenders and attackers or ONLY to defensive units? metadata > _Originally posted by **[WsKR](/forums/726779/topics/816460?page=1#11366370):**_ > > *Originally posted by **[ShinyMetalMod](/forums/727066/topics/816460?page=1#11366213)**:* > > Started adding FAQ's to the original post - will update as I get more confirmations. > > Shiny, is there a typo in the timing for Stage 2? Should it be Friday-Sunday? I assume there isn't a whole week of matchmaking/defense settting. > metadata Noice metadata Having seen people use "tactics" to influence SFC and rumble (leapfrogging and sandbagging ) How will you stop "trophy dumping". If you tell everyone the day you will baseline some unscrupulous guild will kick most members to get matched against a weak team then invite everyone back in. Then they will beat that team by a few points and only get a slightly harder team next siege. Win all bonuses for several weeks until you finally reach your natural level. metadata Sounds cool! metadata > *Originally posted by **[Amcbride86](/forums/727066/topics/816460?page=1#11366481)**:* > Are Drunk, Disguised, Athletic, Armed, and Artistic going to be the 5 islands for the first siege? It looks more like there will be more than 5 BGEs to choose from, and each guild will choose which BGE to apply to each island. metadata "Turds in ads bonus". I buy the VIP pass so don't get any ads so by paying money for the game i lose out? « Prev

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