May 30th Humble Patch Notes

Hey! It's still not the big update, but I was able to bring over a few new things along with some new hats I've added at the request of my publisher for the new humble bundle:Current Changelog=========================================================-Fixed crashes related to having no audio device available (when playing game silent, no speakers, no headphones)-Fixed crashes related to loading invalid mods caused by global root config file for mods becoming corrupted-Fixed crashes when loading custom levels-Skip button now only appears on workshop levels-Hopefully fixed missing sound effect crash with some mods-Fixed percentage distribution in match settings level type % settings-Added "-alternateFullscreen" command line option for enabling use of borderless window fullscreen (beta)-Added dart chaingun and a new level-Added new hats-Added ability to set custom parallax backgrounds in levelsMay 31st Patch=========================================================-Improved loading times for levels/startup-Fixed background sticking to top left corner in borderless window fullscreen-Fixed bugs with loading custom parallax backgrounds-Hopefully fixed skip button not appearing in custom levelsJune 1st Patch=========================================================-Really fixed skip button not appearing this time-Added subscribing and unsubscribing to workshop levels through pause menuJune 2nd Patch=========================================================-Significantly sped up mod loading-Fixed tiebreakers in wall mode not actually working-Fixed crash related to custom hats overriding existing unlockable hats-Fixed crash with custom challenges-Added tilde to chat-Fixed bug that caused infinite load times if two mods had the same name-Fixed many problems caused by mods having duplicate names-Fixed errors with using images that where larger than 65535 bytes in map filesJune 12th Patch=========================================================-Improved logging for failed constructor lists-Improved logging for viewport crashes-Hopefully fixed crashes when opening options menu on some computers-Fixed crash on some computers where the game would think that its data resided in the system32 folder-Made editor object menu font case sensitive-Made file menu font case sensitive-Made mod loading more verbose-Better detection for whether or not a mod was responsible for a crash-Added "-enablecloud" command line option for enabling steam cloud support. BETA! Be careful, it should be okay but don't use it right now if you're attached to your save data.-Attempted fix for game window opening off top of screen where it can't be moved on some computersI'm sorry these patches are always so few and far between, but there will be more patches over the next couple days and the big content update has been moving through beta stages and will be available soon! If you're curious why the big update is taking so long, I wrote somewhat of an explanation here: https://superjoebob.wordpress.com/2017/05/12/why-duck-game-is-taking-forever/