if not dfhack.world.isFortressMode(df.global.gametype) and not dfhack.world.isAdventureMode(df.global.gametype) and not force then



if dfhack_flags and dfhack_flags.enable then



Sigh. The first one is a bug in DFHack r3, and the second one is an incompatibility with r3. These changes should work:open-legends.lua: change line 41 to:gui/extended-status.lua: change line 168 to:PeridexisErrant: Why didn't you test these scripts before releasing? There is no way you could have run these scripts without running into these errors, and the gui/extended-status error would have occurred on startup if you're enabling it in dfhack.init - did you even attempt to start DF beforehand?