All cards from SM7 Charisma of the Wrecked Sky have just been revealed!

As posted before, this set is themed after the Hoenn region, with a few unreleased Ultra Beasts and other random Pokemon thrown in. It will release in Japan on June 1st and will then become part of our Celestial Storm set in August.

Thanks goes to Bangiras for the translations!

Treecko – Grass – HP50

Basic Pokemon

[G] Sleep Poison: Your opponent’s Active Pokemon is now Poisoned and Asleep.

Weakness: Fire (x2)

Resistance: none

Retreat: 1

Treecko – Grass – HP70

Basic Pokemon

[G] Smack: 10 damage.

[G][C] Tail Whap: 20 damage.

Weakness: Fire (x2)

Resistance: none

Retreat: 1

Grovyle – Grass – HP80

Stage 1 – Evolves from Treecko

[G] Leaf Blade: 20+ damage. Flip a coin. If heads, this attack does 40 more damage.

Weakness: Fire (x2)

Resistance: none

Retreat: 1

Sceptile – Grass – HP140

Stage 2 – Evolves from Grovyle

Ability: Nature Power

Each of your Pokemon with [G] Energy attached receives no damage from the attacks of your opponent’s Ultra Beasts.

[G] Powerful Storm: 20x damage. This attack does 20 damage times the number of Energy attached to your Pokemon in play.

Weakness: Fire (x2)

Resistance: none

Retreat: 1

Seedot – Grass – HP40

Basic Pokemon



[C] Hang Down: 10 damage.

[G] Harden: During your opponent’s next turn, if this Pokemon would be damaged by an attack, prevent that attack’s damage done to this Pokemon if that damage is 40 or less.

Weakness: Fire (x2)

Resistance: none

Retreat: 1

Seedot – Grass – HP60

Basic Pokemon

[C][C] Stampede: 30 damage.

Weakness: Fire (x2)

Resistance: none

Retreat: 2

Nuzleaf – Grass – HP90

Stage 1 – Evolves from Seedot

[G] Pound: 20 damage.

[C][C] Clear Out: Your opponent reveals their hand. Choose a Supporter you find there and your opponent shuffles it into their deck.

Weakness: Fire (x2)

Resistance: none

Retreat: 2

Shiftry-GX – Grass – HP240

Stage 2 – Evolves from Nipples

[G] Perplex: 40 damage. Your opponent’s Active Pokemon is now Confused.

[G][C][C] Extrasensory: 90+ damage. This attack does 90 more damage if you and your opponent have the same number of cards in your hands.

[G][C][C] Fandemonium GX: Shuffle 1 of your opponent’s Pokemon and all cards attached to it into their deck. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)

Resistance: none

Retreat: 2

Surskit – Grass – HP50

Basic Pokemon

[C] Bubble: Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fire (x2)

Resistance: none

Retreat: 1

Masquerain – Grass – HP90

Stage 1 – Evolves from Surskit

[G] Surprising Pattern: Discard all Special Energy cards attached to your opponent’s Pokemon in play.

[C][C][C] Hurricane Wing: 40x damage. Flip 4 coins. This attack does 40 damage times the number of heads.

Weakness: Fire (x2)

Resistance: none

Retreat: 1

Volbeat – Grass – HP70

Basic Pokemon

[G] Pheromone Catcher: 20+ damage. If any of your Illumise used Pheromone Sign during your last turn, this attack does 100 more damage.

Weakness: Fire (x2)

Resistance: none

Retreat: 1

Illumise – Grass – HP70

Basic Pokemon

[G] Pheromone Sign: 20 damage. Your opponent’s Active Pokemon is now Confused. So is Volbeat, as Pheromosa just ran off holding hands with Illumise.

Weakness: Fire (x2)

Resistance: none

Retreat: 1

Tropius – Grass – HP110

Basic Pokemon

[G] Find a Friend: Search your deck for up to 2 Pokemon, reveal them, and put them into your hand. Then, shuffle your deck.

[G][C][C] Solar Beam: 70 damage.

Weakness: Fire (x2)

Resistance: none

Retreat: 1

Dhelmise – Grass – HP130

Basic Pokemon

[G][C] Giga Drain: 30 damage. Heal from this Pokemon the same amount of damage you did to your opponent’s Active Pokemon.

[G][G][C] Powerful Spin: 130 damage. This Pokemon can’t attack during your next turn.

Weakness: Fire (x2)

Resistance: none

Retreat: 3

(This is mainly a Hoenn set, so is Dhelmise’s inclusion a reference to this line from Ruby & Sapphire?)

Torchic – Fire – HP70

Basic Pokemon

[R] Peck: 10 damage.

[R][C] Live Coal: 20 damage.

Weakness: Water (x2)

Resistance: none

Retreat: 1

Torchic – Fire – HP70

Basic Pokemon

[R] Ember: 30 damage. Discard 1 Energy from this Pokemon.

Weakness: Water (x2)

Resistance: none

Retreat: 1

Combusken – Fire – HP70

Stage 1 – Evolves from Torchic

[C][C] Double Kick: Flip 2 coins. This attack does 30 damage times the number of heads.

[R][R][C] Flamethrower: 80 damage. Discard 1 Energy from this Pokemon.

Weakness: Water (x2)

Resistance: none

Retreat: 1

Blaziken-GX – Fire – HP240

Stage 2 – Evolves from Combusken

[C][C] Slash: 60 damage.

[R][R][C] Explosive Kick: 210 damage. Discard 2 [R] Energy from this Pokemon.

[R] Blaze Out GX: Discard 2 Energy from your opponent’s Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)

Resistance: none

Retreat: 1

Torkoal – Fire – HP120

Basic Pokemon

[C][C] Burning Guidance: 30 damage. Discard the top 4 cards of your deck. If any [R] Energy were discarded in this way, attach them to your Pokemon in any way you like.

[R][R][C] Searing Flame: 80 damage. Your opponent’s Active Pokemon is now Burned.

Weakness: Water (x2)

Resistance: none

Retreat: 3

Oricorio – Fire – HP90

Basic Pokemon

[R] Alluring Salsa: Switch 1 of your opponent’s Benched Pokemon with their Active Pokemon. The new Active Pokemon is now Burned and Confused.

[R][C][C] Heat Blast: 70 damage.

Weakness: Lightning (x2)

Resistance: Fighting (-20)

Retreat: 1

Mudkip – Water – HP60

Basic Pokemon

[C] Gather Water: Search your deck for up to 3 [W] Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

Weakness: Grass (x2)

Resistance: none

Retreat: 1

Mudkip – Water – HP70

Basic Pokemon

[W] Tackle: 10 damage.

[W][C] Wave Splash: 20 damage.

Weakness: Grass (x2)

Resistance: none

Retreat: 1

Marshtomp – Water – HP90

Stage 1 – Evolves from Mudkip

[W][C] Muddy Water: 20 damage. This attack does 20 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokmon.)

[W][W][C] Surf: 70 damage.

Weakness: Grass (x2)

Resistance: none

Retreat: 3

Swampert – Water – HP160

Stage 2 – Evolves from Marshtomp

Ability: Power Draw

Once during your turn (before your attack), you may discard a card from your hand, then draw 3 cards.

[C][C][C] Hydro Pump: 80+ damage. This attack does 20 more damage for each [W] Energy attached to this Pokemon.

Weakness: Grass (x2)

Resistance: none

Retreat: 3

Wailmer – Water – HP120

Basic Pokemon

[W][W][W] Swallow Waves: 50 damage. Flip a coin until you get tails. For each heads, heal 50 damage from this Pokemon.

Weakness: Grass (x2)

Resistance: none

Retreat: 3

Wailord – Water – HP220

Stage 1 – Evolves from Wailmer

[W][W][W][W] Dwindling Wave: 200- damage. This attack does 40 less damage for each damage counter on this Pokemon.

Weakness: Grass (x2)

Resistance: none

Retreat: 4

Clamperl – Water – HP50

Basic Pokemon

Ability: Evolutionary Advantage

If you go second, this Pokemon can evolve during your first turn.

[W] Sparkling Pearl: 10 damage.

Weakness: Grass (x2)

Resistance: none

Retreat: 3

Huntail – Water – HP110

Stage 1 – Evolves from Clamperl

[W] Big Bite: 30 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

[W][C][C] Dangerous Bite: 40+ damage. If your opponent’s Active Pokemon is a Basic Pokemon, this attack does 80 more damage.

Weakness: Grass (x2)

Resistance: none

Retreat: 1

Gorebyss – Water – HP90

Stage 1 – Evolves from Clamperl

[W] Pink Spray: 30 damage. Prevent all damage done to this Pokemon by Evolution Pokemon during your opponent’s next turn.

Weakness: Grass (x2)

Resistance: none

Retreat: 0

Luvdisc – Water – HP70

Basic Pokemon

[C] Even Game: Search your deck for a number of Basic Pokemon up to the number of your opponent’s Benched Pokemon and play them on your Bench. Then, shuffle your deck.

[C][C] Water Pulse: 20 damage. Your opponent’s Active Pokemon is now Asleep.

Weakness: Grass (x2)

Resistance: none

Retreat: 1

Regice – Water – HP120

Basic Pokemon

Ability: Ice Barrier

If this Pokemon is your Active Pokemon, your opponent can’t play any Stadium cards from their hand.

[W][C][C] Icy Wind: 60 damage. Your opponent’s Active Pokemon is now Asleep.

Weakness: Metal (x2)

Resistance: none

Retreat: 3

Kyogre – Water – HP130

Basic Pokemon

[W][C] Dual Splash: This attack does 30 damage to 2 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[W][W][C] Grand Wave: 120 damage. This Pokemon can’t use Grand Wave during your next turn.

Weakness: Grass (x2)

Resistance: none

Retreat: 4

Electrike – Lightning – HP50

Basic Pokemon

[L] Zap Kick: 20 damage.

Weakness: Fighting (x2)

Resistance: Metal (-20)

Retreat: 1

Manectric – Lightning – HP110

Stage 1 – Evolves from Electrike

Ability: Volt Start

If you go second, you may play this card face down from your hand during setup.

[L] Double Charge: 40 damage. You may attach up to 2 basic Energy cards from your hand to 1 of your Benched Pokemon.

Weakness: Fighting (x2)

Resistance: Metal (-20)

Retreat: 0

Plusle – Lightning – HP70

Basic Pokemon

[C] Everyone Draw: Shuffle your hand into your deck. Then draw a number of cards equal to the number of Benched Pokemon (both yours and your opponent’s).

[L][C] Electro Ball: 30 damage.

Weakness: Fighting (x2)

Resistance: Metal (-20)

Retreat: 1

Minun – Lightning – HP70

Basic Pokemon

[C] Playful Draw: You may discard a card from your hand. Draw cards until you have 5 cards in your hand.

[L][C] Electro Ball: 30 damage.

Weakness: Fighting (x2)

Resistance: Metal (-20)

Retreat: 1

Oreococacolio – Lightning – HP90

Basic Pokemon

[L] Sparkling Pompoms: This attack does 30 damage to each Pokemon-GX and Pokemon-EX in play. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[L][C][C] Lightning Ball: 70 damage.

Weakness: Lighting (x2)

Resistance: Fighting (-20)

Retreat: 1

Spoink – Psychic – HP60

Basic Pokemon

[C] Bounce: Switch this Pokemon with 1 of your Benched Pokemon.

Weakness: Psychic (x2)

Resistance: none

Retreat: 1

Grumpig – Psychic – HP120

Stage 1 – Evolves from Spoink

[C] Mirror Steps: 10+ damage. If any of your opponent’s Pokemon in play have the same name as your Pokemon in play, this attack does 70 more damage.

Weakness: Psychic (x2)

Resistance: none

Retreat: 2

Shuppet – Psychic – HP50

Basic Pokemon

[P] Perplex: Your opponent’s Active Pokemon is now Confused.

Weakness: Darkness (x2)

Resistance: Fighting (-20)

Retreat: 1

Banette – Psychic – HP90

Stage 1 – Evolves from Shuppet

Ability: Red Eyes

When you play this card from your hand to evolve a Pokemon during your turn, you may play a Basic Pokemon from your opponent’s discard pile to their Bench.

[P][C] Enemy Show: Count the number of your opponent’s Pokemon in play. Put that many damage counters on your opponent’s Pokemon in any way you like.

Weakness: Darkness (x2)

Resistance: Fighting (-20)

Retreat: 1

Deoxys – Psychic – HP120

Basic Pokemon

[C][C] Psychic: 20+ damage. This attack does 20 more damage for each Energy attached to your opponent’s Active Pokemon.

[P][P][C] Power Blast: 120 damage. Discard 1 Energy from this Pokemon.

Weakness: Psychic (x2)

Resistance: none

Retreat: 1

Deoxys – Psychic – HP130

Basic Pokemon

[C] Reflect: During your opponent’s next turn, this Pokemon takes 40 less damage from attacks.

[P][C][C] Psychic Screw: 80 damage. This attack’s damage isn’t affected by Resistance.

Weakness: Psychic (x2)

Resistance: none

Retreat: 1

Deoxys – Psychic – HP100

Basic Pokemon

[P] Teleport Break: 20 damage. You may switch this Pokemon with 1 of your Benched Pokemon.

[C][C][C] Spear Dive: This attack does 50 damage to 1 of your opponent’s Pokemon. This attack’s damage isn’t affected by Weakness or Resistance.

Weakness: Psychic (x2)

Resistance: none

Retreat: 1

Meditite – Fighting – HP70

Basic Pokemon

[F] Bide: Flip a coin. If heads, if this Pokemon would be Knocked Out by damage from an attack during your opponent’s next turn, it is not Knocked Out and its remaining HP becomes 10 instead.

[F][F] Kick: 30 damage.

Weakness: Psychic (x2)

Resistance: none

Retreat: 1

Medicham – Fighting – HP90

Stage 1 – Evolves from Meditite

[F][F] Enlightened Strike: 10+ damage. If this Pokemon’s HP is 30 or less, this attack does 160 more damage.

[F][F] Spinning Kick: 90 damage. This Pokemon does 30 damage to itself.

Weakness: Psychic (x2)

Resistance: none

Retreat: 1

Baltoy – Fighting – HP60

Basic Pokemon

[C][C] Psy Bolt: 20 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Grass (x2)

Resistance: none

Retreat: 1

Claydol – Fighting – HP110

Stage 1 – Evolves from Baltoy

[C][C] Psy Bolt: 20 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[F][C][C] Miraculous Spin: 40x damage. This attack does 40 damage times the number of Steven’s Decision cards in your discard pile. (Wat? This one’s not a joke, that’s what it says.)

Weakness: Grass (x2)

Resistance: none

Retreat: 2

Regirogenrolla – Fighting – HP120

Basic Pokemon

[F] Enhanced Stomp: 20+ damage. If this Pokemon has a Pokemon Tool attached, this attack does 20 more damage.

[F][F][C] Hammer Arm: 100 damage. Discard the top card from your opponent’s deck.

Weakness: Grass (x2)

Resistance: none

Retreat: 3

Groudon – Fighting – HP130

Basic Pokemon

[F][C][C] Wreck: 50+ damage. If there’s a Stadium card in play, this attack does 50 more damage. Discard the Stadium card.

[F][F][C][C] Ground Slash: 130 damage. Discard 1 Energy from this Pokemon.

Weakness: Grass (x2)

Resistance: none

Retreat: 4

Minior – Fighting – HP90

Basic Pokemon

Ability: Starfall

Once during your turn (before your attack), if this card is in your hand and you have room on your Bench, you may play this card as your Active Pokemon and move your old Active Pokemon to your Bench.

[F] Swift: 30 damage. This attack’s damage isn’t affected by Weakness, Resistance, or any other effects on your opponent’s Active Pokemon.

Weakness: Grass (x2)

Resistance: none

Retreat: 1

Beldum – Metal – HP60

Basic Pokemon

Ability: Conductive Body

As long as this Pokemon is your Active Pokemon, its Retreat Cost is [C] less for each Beldum on your Bench.

[M] Ram: 10 damage.

Weakness: Fire (x2)

Resistance: Psychic (-20)

Retreat: 2

Beldum – Metal – HP70

Basic Pokemon

[C][C] Single Smash: 50 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Fire (x2)

Resistance: Psychic (-20)

Retreat: 3

Metang – Metal – HP90

Stage 1 – Evolves from Beldum

[M] Bullet Punch: 20+ damage. Flip 2 coins. This attack does 20 more damage for each heads.

Weakness: Fire (x2)

Resistance: Psychic (-20)

Retreat: 3

Metagross – Metal – HP170

Stage 2 – Evolves from Metang

Ability: Extend

If this Pokemon is your Active Pokemon and you play Steven’s Decision from your hand, your turn doesn’t end. (Reminder: Steven’s Decision ends your turn when you play it.)

[M] Meteor Mash: 60 damage. During your next turn, this Pokemon’s Meteor Mash does 60 more damage.

Weakness: Fire (x2)

Resistance: Psychic (-20)

Retreat: 4

Registeel – Metal – HP120

Basic Pokemon

Ability: Hard Body

This Pokemon takes 20 less damage from attacks.

[M][C][C] Silver Fist: 60+ damage. If your opponent’s Active Pokemon has an Ability, this attack does 60 more damage.

Weakness: Fire (x2)

Resistance: Psychic (-20)

Retreat: 3

Jirachi Prism Star – Metal – HP80

Basic Pokemon

You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.

Ability: Wish Upon a Star

You can use this ability during your turn, if you take this card as a face-down Prize card, before you put it in your hand, and if you have room on your Bench. Play this Pokemon onto your Bench, then take 1 more Prize card.

[C][C][C] Dream of Destruction: 10 damage. This Pokemon is now Asleep. At the end of your opponent’s next turn, the Defending Pokemon is Knocked Out.

Weakness: Fire (x2)

Resistance: Psychic (-20)

Retreat: 1

Celesteela – Metal – HP140

Basic Pokemon (Ultra Beast)

[M][C][C][C][C] Moonraker: 160 damage. If the total of both players’ remaining Prize cards is 6, this attack’s cost is [M].

Weakness: Lightning (x2)

Resistance: Fighting (-20)

Retreat: 4

(Is that attack name a James Bond reference?)

Kartana – Metal – HP60

Basic Pokemon (Ultra Beast)

[M][M] Kamikaze: 40+ damage. If your opponent has 6 Prize cards remaining, this attack does 90 more damage.

Weakness: Fire (x2)

Resistance: Psychic (-20)

Retreat: 1

(That attack name will definitely not be named “Kamikaze” in English.)

Stakataka-GX – Metal – HP180

Basic Pokemon (Ultra Beast)

Ability: Ultra Wall

Any damage done to your Ultra Beasts by an opponent’s attack is reduced by 10 (after applying Weakness and Resistance).

[M][M][C] Gigaton Stamp: 120 damage.

[M][M][C] Assembly GX: 50+ damage. This attack does 50 more damage for each Prize card you have taken. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)

Resistance: Psychic (-20)

Retreat: 3

Altaria-GX – Dragon – HP200

Stage 1 – Evolves from Swablu

[Y][C] Bright Tone: 50 damage. During your opponent’s next turn, this Pokemon can’t be damaged by attacks from your opponent’s Pokemon-GX and Pokemon-EX.

[W][Y][C] Sonic Edge: 110 damage. This attack’s damage isn’t affected by effects on your opponent’s Active Pokemon.

[Y][C] Euphoria GX: Your opponent’s Active Pokemon is now Asleep. Heal all damage from all of your Pokemon in play. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fairy (x2)

Resistance: none

Retreat: 1

Bagon – Dragon – HP60

Basic Pokemon

[W] Rock Head: During your opponent’s next turn, damage done to this Pokemon from attacks is reduced by 10.

Weakness: Fairy (x2)

Resistance: none

Retreat: 1

Bagon – Dragon – HP70

Basic Pokemon

[R][C] Reckless Charge: 40 damage. This Pokemon does 10 damage to itself.

Weakness: Fairy (x2)

Resistance: none

Retreat: 2

Shelgon – Dragon – HP90

Stage 1 – Evolves from Bagon

[R][W] Enraged Blade: 30+ damage. If this Pokemon has any damage counters on it, this attack does 50 more damage.

Weakness: Fairy (x2)

Resistance: none

Retreat: 3

Salamence – Dragon – HP150

Stage 2 – Evolves from Shelgon

Ability: Dragon Wind

Once during your turn (before your attack), if this Pokemon is your Active Pokemon, you may switch 1 of your opponent’s Benched Pokemon with their Active Pokemon.

[R][W][C][C] Dragon Claw: 100 damage.

Weakness: Fairy (x2)

Resistance: none

Retreat: 3

(This card is a spiritual remake of Salamence from EX Dragon.)

Latias Prism Star – Dragon – HP130

Basic Pokemon

You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.

[C] Dream Mist: 30 damage. Attach a basic Energy card from your discard pile to each of your Benched Basic [N] Pokemon.

Weakness: Fairy (x2)

Resistance: none

Retreat: 1

Latios Prism Star – Dragon – HP140

Basic Pokemon

You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.

[C][C] Dragon Fleet: 50x damage. This attack does 50 damage times the number of [N] Evolution Pokemon you have in play.

Weakness: Fairy (x2)

Resistance: none

Retreat: 1

Rayquaza-GX – Dragon – HP180

Basic Pokemon

Ability: Storm and Stress

When you play this Pokemon from your hand onto your Bench during your turn, you may discard the top 3 cards of your deck. Then, attach a basic Energy card from your discard pile to this Pokemon.

[G][L][C] Dragon Break: 30x damage. This attack does 30 damage times the number of basic [G] and [L] Energy attached to your Pokemon in play.

[G] Tempest GX: Discard your hand, then draw 10 cards. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fairy (x2)

Resistance: none

Retreat: 3

Wingull – Colorless – HP60

Basic Pokemon

[C] Glide: 10 damage.

Weakness: Lighting (x2)

Resistance: Fighting (-20)

Retreat: 1

(Laziest card ever.)

Pelipper – Colorless – HP120

Stage 1 – Evolves from Wingull

[C] Firefighting: 30 damage. Discard a [R] Energy from your opponent’s Active Pokemon.

[C][C][C] Water Pulse: 80 damage. Your opponent’s Active Pokemon is now Asleep.

Weakness: Lighting (x2)

Resistance: Fighting (-20)

Retreat: 2

Whismur – Colorless – HP60

Basic Pokemon

[C] Shriek: You can use this attack only if you go second, and only on your first turn. Your opponent can’t play any Trainer cards from their hand during their next turn.

[C][C] Pound: 20 damage.

Weakness: Fighting (x2)

Resistance: none

Retreat: 2

Whismur – Colorless – HP70

Basic Pokemon

[C][C][C] Wail: 40 damage. Your opponent switched their Active Pokemon with 1 of their Benched Pokemon.

Weakness: Fighting (x2)

Resistance: none

Retreat: 2

Loudred – Colorless – HP100

Stage 1 – Evolves from Whismur

[C][C][C] Crackling Voice: 60 damage. Your opponent’s Active Pokemon is now Confused.

Weakness: Fighting (x2)

Resistance: none

Retreat: 3

Exploud – Colorless – HP150

Stage 2 – Evolves from Loudred

[C][C][C] Death Live: 80 damage. This attack does 30 damage to each of your opponent’s Benched Pokemon that has any damage counters on it. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[C][C][C][C] Heavy Impact: 100 damage.

Weakness: Fighting (x2)

Resistance: none

Retreat: 4

Skitty – Colorless – HP60

Basic Pokemon

[C] Fake Out: 10 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fighting (x2)

Resistance: none

Retreat: 1

Delcatty – Colorless – HP90

Stage 1 – Evolves from Skitty

Ability: Friend Search

When you play this card from your hand to evolve a Pokemon during your turn, you may search your discard pile for 2 Supporters, reveal them, and put them into your hand.

[C][C] Cat Kick: 40 damage.

Weakness: Fighting (x2)

Resistance: none

Retreat: 1

Swablu – Colorless – HP50

Basic Pokemon

[C] Sing: Your opponent’s Active Pokemon is now Asleep.

Weakness: Lightning (x2)

Resistance: Fighting (-20)

Retreat: 1

Kecleon – Colorless – HP80

Basic Pokemon

Ability: Unit Color 2

If this Pokemon has Unit Energy [L][P][M] attached to it, this Pokemon’s type becomes [L][P][M].

[C][C][C] Slash: 80 damage.

Weakness: Fighting (x2)

Resistance: none

Retreat: 1

Crisis Potion – Trainer

Item

Heal 120 damage from 1 of your Pokemon with 30 or less remaining HP.

You may play as many Item cards as you like during your turn (before your attack).

Acro Bike – Trainer

Item

Look at the top 2 cards of your deck and put 1 of them into your hand. Discard the other card.

You may play as many Item cards as you like during your turn (before your attack).

Ultra Ball – Trainer

Item

Discard 2 cards from your hand. If you do, search your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn (before your attack).

Rare Candy – Trainer

Item

Choose 1 of your Basic Pokemon in play. If you have a Stage 2 card in your hand that evolves from that Pokemon, put that card onto the Basic Pokemon to evolve it. You can’t use this card during your first turn or on a Basic Pokemon that was put into play this turn.

You may play as many Item cards as you like during your turn (before your attack).

Switch – Trainer

Item

You may switch your opponent with another player.

You may play as many Item cards as you like during your turn (before your attack).

Pokemon Catcher – Trainer

Item

Flip a coin. If heads, switch 1 of your opponent’s Benched Pokemon with their Active Pokemon.

You may play as many Item cards as you like during your turn (before your attack).

Rainbow Brush – Trainer

Item

Search your deck for a basic Energy card and switch it with an Energy card attached to 1 of your Pokemon in play. Shuffle the switched Energy card back into your deck.

You may play as many Item cards as you like during your turn (before your attack).

Choice Band – Trainer

Item

Pokemon Tool Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

The attacks of the Pokemon this card is attached to do 30 more damage to your opponent’s Active Pokemon-GX or Active Pokemon-EX (before applying Weakness and Resistance).

You may play as many Item cards as you like during your turn (before your attack).

Hustle Belt – Trainer

Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

If the remaining HP of the Pokemon this card is attached to is 30 or less, its attacks do 60 more damage to your opponent’s Active Pokemon. (If there’s no damage counters on this Pokemon, this Tool does nothing.)

You may play as many Item cards as you like during your turn (before your attack).

Steven’s Decision – Trainer

Supporter

Search your deck for up to 3 cards and put them into your hand. Then, shuffle your deck. Your turn ends.

You can play only 1 Supporter card during your turn (before your attack).

Fisherman – Trainer

Supporter

Put 4 basic Energy cards from your discard pile into your hand.

You may play only 1 Supporter card during your turn (before your attack).

Hau – Trainer

Supporter

Draw 3 cards.

You may play only 1 Supporter card during your turn (before your attack).

Tate and Liza – Trainer

Supporter

Choose 1:

– Shuffle your hand into your deck, then draw 5 cards.

– Switch your Active Pokemon with 1 of your Benched Pokemon.

You can play only 1 Supporter card during your turn (before your attack).

Lillie – Trainer

Supporter

If your opponent has 1 remaining Prize card, you may stuff your opponent into your bag. If you’re able to, you win the game.

You may play only 1 Supporter card during your turn (before your attack).

Lisia – Trainer

Supporter

Search your deck for up to 2 Prism Star cards, reveal them, and put them into your hand. Then, shuffle your deck.

You can play only 1 Supporter card during your turn (before your attack).

Commandment Shrine – Trainer

Stadium

Between turns, put 1 damage counter on each Pokemon-GX and Pokemon-EX (both yours and your opponent’s).

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.

Sky Pillar – Trainer

Stadium

All Benched Pokemon (both yours and your opponent’s) aren’t affected by damage or effects from the attacks of an opponent’s Pokemon.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.

Double Colorless Energy – Special Energy

This card provides two chicken nuggets.

Steven’s Decision – Trainer

Supporter

Search your deck for up to 3 cards and put them into your hand. Then, shuffle your deck. Your turn ends.

You can play only 1 Supporter card during your turn (before your attack).