C R A S H B A N D I C O O T

p r o d u c t i o n p a i n t i n g s "Crash Bandicoot: Launch" Promotional Poster

Only 60 signed, and 1 unsigned, posters were printed. They hang framed, around the world, in the homes and offices of those that helped Naughty Dog create the first game. At one point, Naughty Dog was offered $250 for a print. Who knows what they are worth now.

(ND) (PA, PS)

(1/60 through 60/60 are signed by 8 Naughty Dogs. Print 61/61 is unsigned.) "Crash Box" Prototype Crash Bandicoot Box Cover

Commissioned by Sony for Crash Bandicoot's box. Naughty Dog created this image in only four days.

(ND) (PA, PS, NPS, SGI) "Game Over" Hint Guide Artwork

Created for Dimension Publishing's Strategy Guide. This is perhaps Charlotte's finest work.

(ND) (PA, PS, NPS, SGI) "Group Hug" Hint Guide Artwork

Another image created for the strategy guide. This one took days!

(ND) (PA, PS, NPS, SGI) "Dr. Neo Cortex" Production Painting

Eventually modified by and used as a PSX Magazine Cover.

(ND) (PA, PS, NPS, SGI) "Crash Landing" Production Painting

Publicly viewed as Crash's first full cover, courtesy of DieHard magazine.

(ND) (PA, PS, NPS, SGI) "Ripper Roo" Production Painting

Game Informer Magazine added Tawna, moved things around, and put this on their September 1996 cover.

(ND) (PA, PS, NPS, SGI) "Pinstripe" Production Painting

Never used publicly.

(ND) (PA, PS, NPS, SGI) "Dr. Nitrus Brio" Production Painting

DieHard cut Crash out of this image and awarded him the cover of their first issue of MegaFan!

(ND) (PA, PS, NPS, SGI) "Papu Papu" Production Painting

Used as a cover by many magazines in Europe. Ultra Game Players used just Crash for their September 1996 cover.

(ND) (PA, PS, NPS, SGI) "Crashing Thru the Jungle" Production Painting

Sony liked this image so much they used it for the Crash jewel case cover.

(ND) (PA, PS, NPS, SGI) "Crash Birthday" Marketing Piece

Used as a cover in Europe to celebrate the 1 year anniversary of the Sony PlayStation game console.

(ND) (PA, PS) "Castle Cortex" Production Painting

A castle twisted enough to belong to one as twisted as Dr. Neo Cortex.

(AE) (P&P;, PS) "The Evolv-O-Ray" Production Painting

Crated by Dr. Nitrus Brio to elevate animal intelligence, the Evolv-O-Ray is awe inspiring.

(AE) (P&P;, PS) "The Cortex Vortex" Production Painting

Place a recently Evolv-O-Ray'd creature in, wait 30 seconds, and out pops a Cortex Commando...or does one?

(AE) (P&P;, PS) Artist (ND) Naughty Dog: Art done by Charlotte Francis, Bob Rafei, Jason Rubin, or another Naughty Dog...but never a programmer...we promise.

(AE) American Exitus: Sketches done by Charles Zembillas and Joe Pearson, professional cartoon designers that worked with us to design the characters, backgrounds, and atmosphere of Crash.

(UCS) Universal Cartoon Studios



Medium (P&P;) Pencil, Pen, and Paper

(Maya) Alias | Wavefront Maya on SGI or NT

(PA) Alias | Wavefront PowerAnimator on SGI

(Acr) Acrylics Paints

(G) Gouache

(PS) Photoshop on the Macintosh

(NPS) Naughty Dog's Proprietary Renderer

(SGI) game backgrounds grabbed from SGI version of Crash Bandicoot CRASH BANDICOOT | CRASH 2 | WARPED | CRASH TEAM RACING