

Vectronom 1.0.1 Changelog



Features:

- Added the "-noaxes" launch option which skips all axis inputs on any controllers. Useful for dancepads or alternate controllers that might send axis signals

- Added a minimal speedrunning Overlay that shows Move Leeway and BPM Scale



Fixes:

- Fixed an issue where the Free Tempo Mode info would not display properly in the instruction manual

- Fixed the darkness effect in level "Witchcraft" when using accessibility colors.



Quality of Life:

- Players now automatically get removed after being idle for 3 minutes if there are more than one

- The continue button is now selected by default (before it was New Game)

- Cancel is now selected by default when starting a new game to avoid accidentally resetting your save data

- The "Exit Level" option has been removed from the pause menu because it could lead players to accidentally lose progress within a hub section.

- Re-implemented the option to restart a level

- Made the blinking on Beat-Perfect moves less subtle



UI:

- Rephrased some text in the controller assignment prompt

- Changed “disable background” to “static background”

- Made Free Tempo Mode Toggle more visible

