Summoners War patch 2.0.4 was released on January 28, 2016. It updated Summoners War: Sky Arena to version 2.0.4.

Monster Attribute Skill Changes

Neostone Fighter Water/Fire/Wind/Light/Dark Combat Knife Swings a dagger to attack the enemy 2 times and subsequently increases your Attack Power for 2 turns.

Neostone Fighter Water Dagger Dash Swiftly attacks the enemy 3 times with each attack inflicting Continuous Damage for 1 turn. If this attack lands as a Critical Hit, it will disturb the target's HP recovery for 2 turns.

Assassin Wind/Dark Capture Opportunity Increases your Attack Power and Critical Rate for 2 turns and instantly grants you another turn.

Neostone Agent Wind Lock Down Attacks the enemy 2 times with each attack decreasing the target's Attack Bar by 25%. Additionally, this attack will increase the Defense of all allies for 3 turns.

Martial Artist Dark Exploding Hands Attacks the enemy and if the enemy is under inability effects, this attack will deal 25% of the target's remaining HP as additional damage.

Chimera Water Crush Attacks the enemy and freezes the target for 1 turn. Additionally, this attack will attack all other enemies, dealing half the damage of the initial attack and decreases their Attack Speed for 3 turns.

Sea Emperor Wind Mega Tsunami Attacks all enemies with a massive tidal wave, removing all beneficial effects on the enemies and decreases the Attack Bar of each enemy by 25%.

Brownie Magician Water Harmless Prank Randomly selects an enemy 4 times to grant one of the following effects: remove a beneficial effect, stun, decrease Defense, or disturb HP recovery. Additionally, the Attack Bar of all allies will be increased by 30%.

Golem Water/Fire/Wind/Light/Dark Impact Unleashes a shock wave that has a 25% chance to stun and a 10% chance to taunt the enemy. This attack will deal more damage according to your Defense.

Magical Archer Light/Fami Critial Arrow Attacks the enemy with a powerful magic arrow. This attack has a 60% chance to stun the enemy and decrease the target's Defense for 2 turns with each attack.

Monkey King Light Giant Net Attacks all enemies with a giant net and puts them to alseep for 1 turn and decreases the Attack Speed for 2 turns with a 75% chance with each attack. The damage of this skill will increase according to your MAX HP

Monkey King Dark Summon Clouds Attacks all enemies with a giant cloud and stuns them for 1 turn and decreases the Defense for 2 turns with a 50% chance with each attack. The damage of this skill will increase according to your MAX HP

Mermaid Wind Crushed Hopes Attacks the enemy 3 times with each attack having a 50% chance to decrease the Defense, disturb HP recover, or prevent the target from using skills with cool downs for 2 turns.

Desert Queen Water/Fire/Dark Curse of the Beautiful Attacks all enemies 3 times to decrease the Defense, increase their chances of landing a glancing hit and disturb their HP recovery for 2 turns with a 50% chance.

Jack-o'-lantern Fire Fire Starter Attacks all enemies 2 times with each attack having a 50% chance to decrease the target's Attack Power and disturb their HP recovery for 2 turns.

Death Knight Water/Dark Check and Destroy Attacks the enemy 2 times with each attack having a 75% chance to decrease the target's Attack Power and Defense for 2 turns. This attack will deal more damage according to your MAX HP.

Yeti Fire Fire Burst Attacks the enemy and decreases the target's Attack Speed for 2 turns. This attack will deal more damage according to your MAX HP.

Yeti Dark Shadow Burst Attacks the enemy and decreases the target's Attack Speed for 2 turns. This attack will deal more damage according to your MAX HP.

Warbear Water/Fire/Wind/Light/Dark Thrash Smashes the enemy and decreases the target's Attack Bar by 25% with a 50% chance. This attack will deal more damage according to your MAX HP.

Serpent Wind Thunder Blast Attacks the enemy and decreases the target's Attack Speed for 2 turns. This attack will deal more damage according to your MAX HP.

Serpent Dark Dark Blast Attacks the enemy and decreases the target's Attack Speed for 2 turns. This attack will deal more damage according to your MAX HP.

Golem Water Frost Blow Attacks all enemies at once, dealing damage proportionate to your Defense, and freezes them with a 50% chance.

Golem Fire Lava Blow Attacks all enemies at once, dealing damage proportionate to your Defense, and inflicts Continuous Damage for 3 turns.

Golem Dark Dark Blow Attacks all enemies at once, dealing damage proportionate to your Defense, and inflicts Continuous Damage for 3 turns.

Griffon Water Pursuit Pursuits the enemy and inflicts a critical wound. The damage is proportionate to your MAX HP and Attack Speed.

Chimera Fire Collapse Attacks the enemy by dismantling the ground. This attack will deal more damage according to your MAX HP.