Over on Twitter, Outer Worlds UI developer @NateElCabro revealed that he's spent the last three months working on font scaling, and it's going to drop "very soon." Developing this kind of update retroactively is no small challenge, but players will now get a customized slider to make conversations, subtitles and examinables even larger.

The announcement has been met with a lot of relief -- and excitement. Several players on Twitter have even said that the update will encourage them to return to the game, having given up on it for the sake of their eyesight. And, of course, it makes it accessible to those who couldn't even consider the game in the first place.