@JimmySpades I agree that Ultra Smash was rushed out and that was perhaps the major reason for its lack of content. However, its lack of content was the least of my issues with the game.

I bought the game knowing it was bare bones, having decided that was an acceptable con for the pro of finally having some new Mario Tennis to play on my TV. Where my limited expectations still managed to plummet to rock bottom was in the actual, core gameplay of the title. Not even a lack of polish or refinement, but fundamental changes to character movement, ball control, and basic shot mechanics. For instance, lobs were crazy easy to get to, regardless of position, and drop shots were shockingly useless, as they all automatically sailed to mid court instead of being able to place them just over the net.

As far as I can tell, chance shots were to blame for the above. What are chance shots? They are, essentially, powered up smashes, lobs, and drop shots. What purpose do they seem to serve? To allow you to deliver a score-able shot. Turn them off, and you're left with the watered down remains of a tennis system that revolves around chance shots for any kind of offense in the game.

That is my concern for Aces. Not content, but will the pure, technical, gimmick free tennis mechanics of the past titles make a return or not.