The re-release of Plasma Dog celebrates two major milestones: the migration to the Samrong Network, and the first ever release of the long-awaited Hoard SDK. Both milestones enable a host of new features. Details below!

Plasma Dog’s Major Upgrades

The OMG Network

Plamsa Dog was the first title released by Hoard. It was developed as a proof-of-concept of Hoard’s SDK and premiered at DevCon in October 2018. Since then it has been running on a series of Plasma Networks developed by OmiseGO:

✅ Tesuji internal network — In October 2018, Plasma Dog was deployed on a private Plamsa MVP testnet, called Tesuji, operated by OmiseGO

In October 2018, Plasma Dog was deployed on a private Plamsa MVP testnet, called Tesuji, operated by OmiseGO ✅ Ari on Rinkeby — In February 2019, Plasma Dog migrated to Ari, a More Viable Plasma implementation deployed to Ethereum’s Rinkeby. This was the first ever Ethereum plasma childchain, which officially qualified Plasma Dog as the first ever Ethereum plasma dapp (plapp)!

In February 2019, Plasma Dog migrated to Ari, a More Viable Plasma implementation deployed to Ethereum’s Rinkeby. This was the first ever Ethereum plasma childchain, which officially qualified Plasma Dog as the first ever Ethereum plasma dapp (plapp)! 🎉 Samrong on Rinkeby — Today, Plasma Dog is getting migrated once again. This time it’s making its way to Samrong, an updated More Viable Plasma childchain with new data flexibility and standard wallet signature (EIP-712) integration.

Software Development Kit

Hoard has been developing its flagship product — the Ethereum & Plasma, Free & Open Source (FOSS) Software Development Kit (SDK) for game developers — since January of 2018. Since then it has released various versions of the SDK in different forms:

✅ Proof-of-Concept — In October 2018, Plasma Dog was released as a JavaScript-based proof-of-concept game to demonstrate the work that was being done on the official Hoard Unity SDK.

In October 2018, Plasma Dog was released as a JavaScript-based proof-of-concept game to demonstrate the work that was being done on the official Hoard Unity SDK. ✅ Private Alpha — In November 2018, Hoard opened its Alpha version of the Unity SDK to a handful of game developers, including Juggler Games — the studio behind the award-winning indie, My Memory of Us (MMoU).

In November 2018, Hoard opened its Alpha version of the Unity SDK to a handful of game developers, including Juggler Games — the studio behind the award-winning indie, My Memory of Us (MMoU). 🎉 Private Beta— Today, Plasma Dog has been re-released after getting completely rewritten from JavaScript to Unity3D. It is now powered by the official, soon-to-be-FOSS Hoard SDK, which is composed of a C# library and Unity3D package.

What’s New?

The migration to Samrong and integration with the official Hoard SDK provides a ton of new functionality to Plasma Dog. These new features offer some fascinating high level insights into what the future of Hoard-based games might look like. Let’s take a look 😎

Web & Desktop Versions

Because Plasma Dog has been rewritten to Unity3D, it will now be ported to include a desktop version of the game, which can be installed on both Windows and MacOS. Multi-console/platform Ethereum games will be a breeze with the Hoard SDK 🍃

Hoard Wallet

The integration of the Hoard SDK into the newest version of Plasma Dog finally brings to life the official Hoard Wallet. The official Hoard Wallet makes true ownership of virtual assets across multiple games easy and accessible to players with all levels of crypto-familiarity. When you use this version of Plasma Dog, you are taking ownership of your first Hoard Wallet. Through our custom protocol, which uses the Ethereum Whisper service, you’ll be able to migrate your Plasma Dog browser wallet to a purely non-custodial wallet with the click of a button (hardware wallets are supported, too!) This means ️players will be able to access their wallets across multiple browsers, applications, devices, consoles, and networks 🔑

Asset Migration

This is the most exciting new feature! The Hoard SDK enables players to migrate all their old Plasma Dog tokens from Ari to both Samrong and Rinkeby with a simple, in-game user interface. Part of the major benefit to Plasma is that it enables players to opt-in and out of networks trustlessly and securely. Because Hoard expects various Plasma networks will emerge to suit different needs, we have subsequently developed fluid Plasma exit/deposit functionality for any Ethereum game. When Hoard goes to mainnet, this will enable games to function with any other Ethereum application players like 🔮

Want to find out how we’re transforming the world of gaming?

💻 Check out our website

🎮 Play our game, the first proof-of-concept of Plasma MVP — Plasma Dog.

🤖 Prepare yourself for our second game, My Memory of Us

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🎬 Watch our 2-minute introductory video

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