lestye Profile Joined August 2010 United States 3182 Posts Last Edited: 2017-03-24 14:56:42 #861 On March 24 2017 23:45 Jae Zedong wrote:

Show nested quote +

On March 24 2017 23:37 lestye wrote:Because you were downplaying SC2 in the West over a very very established Brood War scene and its fans.

I wasn't downplaying anything. I'm not the guy barging into a comparison of BW vs SC2 viewers saying "well of course SC2 has a lot of viewers when you factor in North America".



Can you literally not see what I would be implying with such an inane statement? I wasn't downplaying anything. I'm not the guy barging into a comparison of BW vs SC2 viewers sayingCan you literally not see what I would be implying with such an inane statement?

Someone made the argument that made SC2 numbers notable, even though they were lesser than ASL BW numbers, because of the Western engagement and interest in the game, and you called that "shameless myopic jingoism". Someone made the argument that made SC2 numbers notable, even though they were lesser than ASL BW numbers, because of the Western engagement and interest in the game, and you called that "shameless myopic jingoism". "You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood

Jae Zedong Profile Joined September 2016 399 Posts #862 On March 24 2017 23:56 lestye wrote:

Someone made the argument that made SC2 numbers notable

There's a whole lot less inflammatory ways of stating that than



"Of course ASL is going to have a bigger viewership if you factor in the Korean viewers." There's a whole lot less inflammatory ways of stating that than"Of course ASL is going to have a bigger viewership if you factor in the Korean viewers." Tyrant.

ProMeTheus112 Profile Joined December 2009 France 1590 Posts #863 On March 14 2017 13:36 ruypture wrote:

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On March 14 2017 13:34 c0ldfusion wrote:

Wow... it's not going to be easy to keep game play _exactly_ the same.



Other classics that underwent the "remaster" treatment has had spotty results.



Fair concern but it's also blizzard and their polish on game visuals is absolutely top quality. Coding and gameplay bugs is a bit of a different story but blizzard is damn good at presentation. Fair concern but it's also blizzard and their polish on game visuals is absolutely top quality. Coding and gameplay bugs is a bit of a different story but blizzard is damn good at presentation.

they can still do quality producing or presentation but I think they have lost most sense of art direction so may end up with something that doesn't feel as good/deep/unique/interesting (like all their games after like war3 or maybe first wows) they can still do quality producing or presentation but I think they have lost most sense of art direction so may end up with something that doesn't feel as good/deep/unique/interesting (like all their games after like war3 or maybe first wows)

The_Red_Viper Profile Blog Joined August 2013 18783 Posts #864 On March 25 2017 00:03 Jae Zedong wrote:

Show nested quote +

On March 24 2017 23:56 lestye wrote:

Someone made the argument that made SC2 numbers notable

There's a whole lot less inflammatory ways of stating that than



"Of course ASL is going to have a bigger viewership if you factor in the Korean viewers." There's a whole lot less inflammatory ways of stating that than"Of course ASL is going to have a bigger viewership if you factor in the Korean viewers."

It is only inflammatory in your mind It is only inflammatory in your mind BLΛƆKPIИK in your area | IU | SoHyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |

eviltomahawk Profile Blog Joined August 2010 United States 11023 Posts #865 On March 25 2017 00:03 Jae Zedong wrote:

Show nested quote +

On March 24 2017 23:56 lestye wrote:

Someone made the argument that made SC2 numbers notable

There's a whole lot less inflammatory ways of stating that than



"Of course ASL is going to have a bigger viewership if you factor in the Korean viewers." There's a whole lot less inflammatory ways of stating that than"Of course ASL is going to have a bigger viewership if you factor in the Korean viewers."

I didn't think it was that inflammatory, but I'm sorry that it ticked you off. I didn't think it was that inflammatory, but I'm sorry that it ticked you off. ㅇㅅㅌㅅ

lestye Profile Joined August 2010 United States 3182 Posts #866 On March 25 2017 00:03 Jae Zedong wrote:

Show nested quote +

On March 24 2017 23:56 lestye wrote:

Someone made the argument that made SC2 numbers notable

There's a whole lot less inflammatory ways of stating that than



"Of course ASL is going to have a bigger viewership if you factor in the Korean viewers." There's a whole lot less inflammatory ways of stating that than"Of course ASL is going to have a bigger viewership if you factor in the Korean viewers."

Its obvious that the Brood War numbers are going to be higher, especially with the starpower of Jaedong and Flash in Korea,, no one is arguing that, but thats ignoring that made those peak SC2 numbers important and notable. Its Apples and Oranges. Its obvious that the Brood War numbers are going to be higher, especially with the starpower of Jaedong and Flash in Korea,, no one is arguing that, but thats ignoring that made those peak SC2 numbers important and notable. Its Apples and Oranges. "You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood

Ansibled Profile Joined November 2014 United Kingdom 2376 Posts #867 Hey guys I like StarCraft. 'StarCraft is just a fairy tale told to scare children actually.'

niteReloaded Profile Blog Joined February 2007 Croatia 5228 Posts #868 On March 25 2017 00:13 Ansibled wrote:

Hey guys I like StarCraft.

good for you, you have good odds in life good for you, you have good odds in life

Charoisaur Profile Joined August 2014 Germany 13347 Posts #869 On March 24 2017 07:55 duke91 wrote:

Show nested quote +

On March 14 2017 13:31 [Phantom] wrote:

Honestly...This is going to do fine for a while just like a sc2 xpac, but you can't expect an incredible ammount of success with a game that's so hard to play like Starcraft 1. I'm not saying it won't be popular. If they make this it will gain a lot of traction, and will probably make those guys that are playing BW in korea move to this remastered versión so Blizzard bennefits too, but honestly I find it almost imposible to reach the level of viewership even starcraft 2 had around 2012.



AOE2 does well. Also the viewership of ASL3 at its peak was almost double any peak SC2 ever had. AOE2 does well. Also the viewership of ASL3 at its peak was almost double any peak SC2 ever had.

you're wrong







you're wrong INnoVation

Biolunar Profile Joined February 2012 Germany 223 Posts #870 Guys, guys. I think you forgot: On March 14 2017 23:06 2Pacalypse- wrote:

BW vs SC2 stops here. What is best? To crush the Zerg, see them driven before you, and hear the lamentations of the Protoss.

Levque Profile Joined October 2016 80 Posts #871 On March 25 2017 00:29 Charoisaur wrote:

Show nested quote +

On March 24 2017 07:55 duke91 wrote:

On March 14 2017 13:31 [Phantom] wrote:

Honestly...This is going to do fine for a while just like a sc2 xpac, but you can't expect an incredible ammount of success with a game that's so hard to play like Starcraft 1. I'm not saying it won't be popular. If they make this it will gain a lot of traction, and will probably make those guys that are playing BW in korea move to this remastered versión so Blizzard bennefits too, but honestly I find it almost imposible to reach the level of viewership even starcraft 2 had around 2012.



AOE2 does well. Also the viewership of ASL3 at its peak was almost double any peak SC2 ever had. AOE2 does well. Also the viewership of ASL3 at its peak was almost double any peak SC2 ever had.

you're wrong







you're wrong





This marked the individual StarCraft II progaming debuts of BoxeR and NaDa. -TL wiki

Over 750 000 people tuned in for BoxeR's round of 64 match. -TL wiki



lol lol

Jae Zedong Profile Joined September 2016 399 Posts #872 Koreans watching. Doesn't count then!



On second thought, this stat is in favor of SC2. Now Koreans count!



On third thought, Biolunar is right. We should stop BW/SC2 comparisons and focus on the topic at hand.



User was warned for this post Oh so it was mostlywatching. Doesn't count then!On second thought, this stat is in favor of SC2. Now Koreans count!On third thought, Biolunar is right. We should stop BW/SC2 comparisons and focus on the topic at hand. Tyrant.

duke91 Profile Joined April 2014 Germany 1458 Posts #873 On March 25 2017 00:55 Levque wrote:

Show nested quote +

On March 25 2017 00:29 Charoisaur wrote:

On March 24 2017 07:55 duke91 wrote:

On March 14 2017 13:31 [Phantom] wrote:

Honestly...This is going to do fine for a while just like a sc2 xpac, but you can't expect an incredible ammount of success with a game that's so hard to play like Starcraft 1. I'm not saying it won't be popular. If they make this it will gain a lot of traction, and will probably make those guys that are playing BW in korea move to this remastered versión so Blizzard bennefits too, but honestly I find it almost imposible to reach the level of viewership even starcraft 2 had around 2012.



AOE2 does well. Also the viewership of ASL3 at its peak was almost double any peak SC2 ever had. AOE2 does well. Also the viewership of ASL3 at its peak was almost double any peak SC2 ever had.

you're wrong







you're wrong





Show nested quote +

This marked the individual StarCraft II progaming debuts of BoxeR and NaDa. -TL wiki

Show nested quote +

Over 750 000 people tuned in for BoxeR's round of 64 match. -TL wiki



lol lol



That over 750k people only wanted to watch Boxer's RETURN from retirement, the founder of Esports, and not SC2 is evident by 750k not being broken even after Boxer reached the RO4.



Any WCS finals never went beyond 170k.



750k was reached because of the hype around SC2 + famous Oldschool Broodwar players returning. Hence of those 750k, about 600k didn't stay and most of them were very likely BW fans.



Meanwhile I haven't seen SC2, or any esport breaking 120k live viewers on the beach of pusan



Without BW viewers, this 750k viewer count would not be reached even remotely. That over 750k people only wanted to watch Boxer's RETURN from retirement, the founder of Esports, and not SC2 is evident by 750k not being broken even after Boxer reached the RO4.Any WCS finals never went beyond 170k.750k was reached because of the hype around SC2 + famous Oldschool Broodwar players returning. Hence of those 750k, about 600k didn't stay and most of them were very likely BW fans.Meanwhile I haven't seen SC2, or any esport breaking 120k live viewers on the beach of pusan http://www.teamliquid.net/staff/Carnac/2005goneby/20.jpg Without BW viewers, this 750k viewer count would not be reached even remotely. ( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)

BigFan Profile Blog Joined December 2010 TLADT 24439 Posts #874 ok guys, enough with the BW vs SCII talk. It's shitting up this thread. Either discuss what you'd like to see in the remastered version, if Blizz announces something or leave this thread. Former BW EiC "Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017

[sc1f]eonzerg Profile Blog Joined February 2010 Belgium 5926 Posts #875 1 day 11 hours

biryusky Profile Joined September 2012 69 Posts Last Edited: 2017-03-24 17:40:46 #876 does anyone know for sure if the announcement is coming on that i <3 starcraft event? looks to me the Korean article is clickbait as fuck, just like the last septembers clickbait article about bw remaster.



dont get me wrong, im excited, but that sports seoul website is a cesspool of clickbait titles and photos. looking at the side bar photos makes me want to puke

ionONE Profile Joined March 2011 Germany 605 Posts Last Edited: 2017-03-24 17:42:26 #877 Why are some of you fighting over games, numbers ... i come here cause i love starcraft.

There is so much bad happening IRL and we have to continue this war here, one my favorite places on the internet?

Cant wait to see TBLS playing :D JANGBI never forget

lestye Profile Joined August 2010 United States 3182 Posts #878 On March 25 2017 02:38 biryusky wrote:

does anyone know for sure if the announcement is coming on that i <3 starcraft event? looks to me the Korean article is clickbait as fuck, just like the last septembers clickbait article about bw remaster.



dont get me wrong, im excited, but that sports seoul website is a cesspool of clickbait titles and photos. looking at the side bar photos makes me want to puke

There is strong evidence to suggest that this is the case.



1) This is the first SC1 showmatch by Blizzard in a long time, decent prize money, too.



2) The article came days before the I <3 Starcraft event was announced, which brings me to point



3) Mike Morhaime, the CEO of Blizzard is hosting this event. Typically he's the guy that announces new games and the like.



4)The SC1 Anthology is "Sold out" on the Blizzard store. That doesn't make much sense for a digital product unless they're going to replace it with something. There is strong evidence to suggest that this is the case.1) This is the first SC1 showmatch by Blizzard in a long time, decent prize money, too.2) The article came days before the I <3 Starcraft event was announced, which brings me to point3) Mike Morhaime, the CEO of Blizzard is hosting this event. Typically he's the guy that announces new games and the like.4)The SC1 Anthology is "Sold out" on the Blizzard store. That doesn't make much sense for a digital product unless they're going to replace it with something. "You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood

tofucake Profile Blog Joined October 2009 Hyrule 17807 Posts #879 shit, I'd be happy for increased sprite limit and OS compatibility fixes Liquipedia asante sana squash banana

KameZerg Profile Blog Joined May 2007 Sweden 1642 Posts Last Edited: 2017-03-24 18:48:29 #880 Someone mentioned we should have a SC2 vs BW thread, where is it? :D. But to get ontopic, do you guys think Blizzard is gonna do something about the maximum number of units/buildings you can have in a game? I mean the type of limit where you have 5-6 players all maxed out on 200/200 and you cant build anything, larvas wont spawn, ranged units wont shoot etc. I think that should atleast be fixed and I hope that it does, It's annoying trying to engage with your army and only 15% of them are actually attacking lol. https://www.teamliquid.net/forum/brood-war/540076-lmaster-how-to-tutorial-series

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