Welcome to another state of the game! This week I have been exploring out more UI screens and actually started programming them all up to be functional. Below you can see what I am planning for the player profile:

Each of the bottom hexes will show your current level progress for each roletype [this is already functional]. The main stats will be shown in the middle of the screen and to the right, I really wanted to do a great looking radar graph. I felt that doing a percentage of deployments was a perfect use case for this, as it really can convey a lot of information in conjunction with a simple ‘total deployments’ stat.

Other than that, I have been pretty head down working on getting all this stuff nice and functional. Once I have it functional I will start looking at options for doing a final art pass on the UI. While I could always create the final art myself, this seems like it could be a great place to outsource and get a higher quality and free me up to move on to the next task. We will see how it goes when I get to that point [and my luck with outsourcing larger items].

That is all for this week. See you next week!