- Fixed bug in DMA when the source address comes from Save RAM. This fixes a number of Super Mario World Hacks so that text is readable on BG layer 3. Yoshi's Strange Quest's dialogue text now works!- Fixed menu key lock issue to improve usability when exiting from menu back into the game.- Fixed DKC tile corruption issue. This probably also fixes most (if not all) tile corruption issues in other games, if you play a game for too long in a single sitting.- Fixed sound problems when auto-saving SRAM. Somehow the hardware or the library doesn't like us stopping and starting the CSND too often. Not too sure what the problem is.- Added an auto-save SRAM option to tell the emulator when to save SRAM (1 second, 10 seconds, 60 seconds, or disable auto-save). Note that regardless of the setting, the emulator will always save any modified SRAM every time you touch the bottom screen to activate the menu. @kane159 - Snes9x has always used its own CHT format. What you can do is download a copy of Snes9x 1.43 Windows version from the internet, run the program, load a ROM, enter the cheat codes inside the Windows version of Snes9x 1.43 using Action Replay / Game Genie cheat codes. The Windows port will then generate a .CHT file. You can then copy that file to your SD card and it will be loaded by the 3DS port. Alternatively you can google for cheat packs and download pre-made .CHT files. Just a note: some cheats can corrupt your games so test them thoroughly. @VeniaSilente - Return to Dinosaur Island works in v0.62. I've tested it. Please make sure you have the correct SMW ROM and the correct IPS patch to begin with.