About this mod In my opinion, the vanilla game is too easy. As a result, I made it my mission to make the game more challenging. Requirements Nexus requirements Mod name Notes Dying Light Manager v0.10a (works with 1.3.0.0) Permissions and credits Author's instructions File credits This author has not credited anyone else in this file Donation Points system This mod is not opted-in to receive Donation Points

I do plan on updating this regularly with more ways of making the game more challenging yet realistic.

-Dying Light: Realism Overhaul/Hardcore Modpack-

Before I begin, I want to state that I did not make these mods. I deserve no praise for creating the mods featured in this pack. The only credit I deserve (if any) is the time spent finding these mods, modifying certain parameters and combining them for a sort of 'go-to' Hard-Mode. In my opinion, the vanilla game is too easy. As a result, I made it my mission to make the game more challenging. Games are too easy these days! Hopefully you will agree that this modpack changes that somewhat.



Please find below, a list of changes this Modpack features:



*Health halved to 50, rather than 100 (can still increase via Skill Tree).

*Maximum health regeneration = 15, rather than 25.

*Time to regenerate full stamina increased slightly.

*Zombies are more resistant to head trauma = longer fights.

*Zombies take very little damage from limb trauma (but limbs can still be broken/amputated).

*Being grabbed and bitten hurts more (two bites and you're dead).

*Chance to be poisoned by zombies increased.

*Virals (Daytime sprinters) no longer appear on the radar.

*Volatiles (Night-time monsters) no longer appear on the radar.

*Shopkeepers now sell various weapons, rather than JUST blades at higher levels.



||-----INSTALLATION INSTRUCTIONS-----||

You will need the Dying Light Manager to enable mod compatibility:

http://www.nexusmods.com/dyinglight/mods/18/?

Drag-and-drop every folder contained within this modpack to:

Documents > DyingLight > out > data

Your folder structure should now look like this:

Documents > DyingLight > out > data > ai -AND- menu -AND- scripts -AND- skills (all within 'data')

Open Dying Light Manager

Click 'Enable Mods' at the bottom-right of the window

Play!



Special thanks to:



'VisMxOwnZ' aka 'LeavesOwnZ' on Dying Light Nexus for the Dying Light Manager



'Apst' on Reddit for removing Infected/Volatiles from the radar



'Bjoe' on Dying Light Nexus for enabling shopkeepers to sell varied weapons



'Ceano' on Dying Light Nexus for modifying zombies/humans damage received from weapons

(I have personally modified these parameters so that zombies have less chance of dying from limb attacks, do more biting damage, and have stronger heads)



'LiquidBronze' on Dying Light Nexus for reducing player stats - Less health/slower stamina regeneration/health regen./poison probability

(I have personally modified the base health to 50 rather than 60 ( OCD perhaps? xD ))



Thank you for reading. If you need any help, have any questions; contact me on:

Steam - http://steamcommunity.com/id/OldWorldYall