It's that time of year again... You know the one, it happens every year in December and brings a tear to everybody's eye... That's right, it's the last major snapshot of the year!

Todays snapshot brings us a lot of cool Village related features, and we're happy to finally get these out to you all before the year's up. We weren't able to finish everything we wanted, however, so we'll see you again soon in January with even more Village & Pillage features to help test!

Have a great new year, everybody!

Changes in 18w50a

Added Barrel functionality

Added Blast Furnace functionality

Added Smoker functionality

Added Bell sound

Added Jellie

New villages

Updated Villager

Changes to raids

Updated some textures

Fixed bugs

Barrel

Acts as a storage unit for all your things

Works in tight spaces

Blast Furnace

New furnace upgrade that allows for the smelting of ores and melting of metals faster than the traditional Furnace.

Can be crafted via 3 Smooth Stone, 1 Furnace, and 5 Iron Ingots.

Smoker

New furnace upgrade that allows for the smelting of foods faster than the traditional Furnace.

Can be crafted via 4 Logs, and 1 Furnace.

Villages

Added Taiga villages

Updated Desert villages

Villagers

Villagers and Zombie Villagers now have new fancy skins

Added Mason profession (trades will come later)

Cured Zombie Villagers retain their trades

Raid changes

Patrol captains now give 1-3 bad omen levels when killed. Outpost captains always give 1 only

Captains now spawn at outposts

Beasts start at wave 2, witches at wave 4, evoker wave 10

Fixed bugs in 18w50a

MC-138660 - Throwable/Projectile entity item model not apply CustomModelData from model

MC-139225 - Pillager arms incorrectly positioned when riding or unarmed

MC-140069 - Banners lose their name when placed (49a: wall only)

MC-140853 - Being close to the end island causes out of memory and file descriptor exhaustion

Get the snapshot

To install the snapshot, open up the Minecraft Launcher and enable snapshots in the "Launch Options" tab.

Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.

Cross-platform server jar:

Report bugs here: