New weapons and tools for the NVA (such as the MP40 and Fougasse mine)

New features such as player deployable DShK HMG's

Newly remastered Rising Storm maps

DongHa (GuadalCanal)

Mekong (Hanto)

New System: Audio Occlusion

Improved performance

Hello everyone!First of all, a big thank you to all who helped in our CTB testing so far! If you've had a chance to test the CTB in any way, please take the time to fill out the performance survey if you haven't already: https://docs.google.com/forms/d/e/1F...5tp7Q/viewform . This will help our development teams know how our efforts to tackle performance issues are progressing.For those fans who haven't yet had a chance to join in on the current testing, your wait for Update 1.2 is almost over! We currently expect to ship Update 1.2 Rearmed and Remastered early to mid next week. This update will include:Following the update, we'll be hosting an Ask Us (Almost) Anything on Reddit ( r/rs2vietnam ) to discuss the current state of the game and the future! So, get your questions ready for November 14th (we are planning for the Reddit post to go up on the 13th to allow fans who may not be there during the AMAA itself to have a chance to be heard).Thank you again, for those who managed to join us in Community Test Branch Testing. We are continuing to work hard on Rising Storm 2: Vietnam, and would not be able to provide fixes like these without your feedback.Antimatter Games & Tripwire Interactive