However we’re working on something completely novel which is showing promise and will be released a few weeks after launch:

creates a unique interface layer with a series of finely spaced teeth which make fleeting point contacts with the model. We do this by creating a unique 3D toolpath which simultaneously moves the nozzle in X, Y

in a sawtooth path which produces our micro teeth. The initial results we’re getting can be hard to nail down, but when it works it can be mind blowingly good. This feature deserves a whole blog-post to itself, and we’ll reveal all the details when we push this feature to Pathio.