New

CTF - mode explanation:

At the end of normal battle time, if the score is tied and any flag is not in home base, an additional 1 minute is added. Battle ends immediately if a team score or both flags are returned to home base.

While carrying the flag, your ship speed is capped at 1.5

If you use Overboost or Nitro while carrying the flag, you will drop it.

If a friendly ship with a flag is destroyed, the flag is dropped and can be picked up again. If picked up by an unfriendly ship, it is immediately returned to their base.

Mines cannot be place inside flag bases.

Mine duration is reduced by 80% in CTF.

Improvements

Improved visuals and behavior of damage indicator on the edges of the screen when player takes damage, shows now also heals with green color

Added health bars under the ship icons in the combat top bar

Highlight player's own guild in rivalry screens shown with a golden border

Changed direction of battle chat messages so that the newest is always on the top

Completely revamped options dialog:

Improved descriptions of many settings

Added new option to disable auto-targeting completely

Added new option for auto pilot which avoids obstacles

Added new option to disable showing kill messages

Added new option to disable player names in the battle top bar

Added support for disabling local notifications for events and seasons

Changes

When returning after a longer inactivity player's infamy is automatically reduced depending on the duration of the absence. The minimum time for this to trigger is 30 days.

Changed item icon for healing pulse and healing talents

Fixes

Fixed observed ships showing erratic jitter in their movement sometimes

Fixed sorting players properly by stars or coins in the end screen

Fixed napalm projectile spawning multiple damage areas when hitting friendly ships

Fixed increasing respawn timers to show the correct duration instead of always the initial duration

Fixed missing button sound from few places

Fixed some player names not shown in battle results screen

Fixed capture indicator value to be capped to 100% and fixed rounding issue causing the circle not being full at 100%

Fixed wrong map name shown for The Foundry in events at the matchmaking screen

Fixed players own name being incorrectly layouted in rivalry claim view UI

Fixed player's own status being shown offline in friend leaderboard if not logged into Facebook

We bring you a whole new action packed event mode that will cause your enemies to curse your crew and your friends to shed sweet salty tears of rage! Capture the Flag is splashing in to the Bay this week to test your sneaking tactics as well as your team play!As usual, we also oiled the gears and fixed some steam leaks.Capture the Flag is a 5v5 event mode, where each team will aim to steal the Unfriend’s flag, carry it across the map to victoriously capture it in their own base! The Battle Bay flag sits neatly on top of a buoy so you can safely drag it behind your ship, once you drive over it.Reason: Infamy does not represent old players' performance accurately after longer time. This helps them to gain matches more close to their true level.Reason: The previous icons had a picture of a healing box on it. This was confusing as there is also the repair box launcher which throws healing boxes.