The User Interface: Part II - Management

- Unlocked by the Chief of Security.This tool allows you to assign staff, including guards, to various parts of your prison. Areas may also be prioritised, which makes staff frequent the target location. Also available is setting pathways that either inmates, visitors, or others are inclined to follow as much as possible. Finally, the tool allows you to designate areas of the prison for differing levels of prisoners, staff restricted areas, unlocked areas and areas that should be avoided if possible. Custom sectors allow different prisoner levels into the same area, however the feature is known to be bugged currently and may malfunction.are separately unlocked by the Chief. They allow you to manually set the path a guard is to patrol. Dog handlers and armed guards may also be assigned, and patrol paths prioritised if guards are limited in number.Both regular room-based deployment and patrol deployment can be micromanaged to only occur at certain points during the day, with the use of the deployment scheduler unlocked by the warden. To make guards patrol only from 9 to 10 am, for example, click on the square below the number 9 in the deployment scheduler. This makes a square labelled '1'. Then click on the number 9 itself to move the arrow, and assign a guard to the patrol. Multiple squares labelled '1' will allow any deployments set for this schedule to be done for several hours. If you wish for a deployment to occur all the time, move the arrow back above a blank square.A prison with several areas designated 'Staff only' and a single guard deployment below the holding cell.2 guard patrols, with straight paths, set to occur throughout the day.- Various services available within the prison, namely food, laundry, work, and cells.Unlocked by both the Warden and the Foreman, this useful tool allows you to micromanage which kitchens and laundries serve which sectors of the prison, put your prisoners to work, and view cell vacancies as well as quality. Other rooms with qualities, such as classrooms and canteens may be seen as well, and typically you'd want to award behaving inmates with a nicer environment. Lastly, with weather and temperature enabled, you can see just how chilly parts of your prison are, and warm the place appropriately.- This tool allows you to use preset designs of various rooms in your prison, and copy any part (in alpha 9; only 6x6 spaces maximum) of a Building into any other available space inside a Building. Great for the quick construction of Cells or Rooms as it replicates anything placed or built in the selected Area. Right click and drag to select and left click to place the copied Area.Note that to use this Tool you must unlock it in the Bureaucracy Menu, by unlocking the Foreman.- This tool allows you to plan out a wall outline of buildings, with doors and objects (see image below) without the fear of your workers actually doing anything. When you're happy with a plan, you'll be able to start constructing the plan with a simple button, though bear in mind you will have to set the type of door and wall beforehand. Objects will still have to be manually placed.- There are three Emergency Services available at the moment:You can control them by clicking on the list on the right part of the screen (i.e left click on Emergency Staff Icon), or by drag-selecting. You can also select an individual sprite to control.You can dismiss Emergency Services by clicking on the red X next to their unit icon.Please note that you will be charged $100 to use a Service. Emergency services will arrive in vehicles on the right side of the road, avoiding any potential hold up of long queues on the heavily used left side of the road. Once you dismiss them, all living members will leave on the vehicle they came in.- A quick way to get a number of guards to a location. After selecting this button, click on the target area you wish for guards to attend to. Each consecutive click sends more guards.- Initially absent from the HUD is the option to give your armed guards and snipers permission to use lethal force. While it may help coerce prisoners into immediately surrendering, expect deaths. Snipers are already authorized to kill after firing warning shots with this disabled, though you can disable warning shots as well with this tool.- A tamer version of a shakedown that won't annoy your prisoners as much. Either every toilet accessible to prisoners will be searched, or only toilets in certain sectors if you so choose. The primary, obvious purpose is to discover tunnels, but other hidden contraband may be found. There is a chance guards may overlook tunnels or contraband, amplified when they're tired, and particularly when they're exhausted.- Clicking this Button will trigger an immediate search of every Prisoner and cell across the entire Prison, if you select all sectors as well. You may alternatively choose to only search certain sectors, such as maximum security prisoners and their cells. There is nothing your Prisoners hate more than being searched unnecessarily, so don't use this tool too often, or you will raise the Danger Level.- Shuts and locks all doors within your Prison, or only doors within certain sectors.Great to prevent Prisoners getting involved in Riots happening outside their Cells, closing off escape routes and other similar issues.Note that this affects your Regime's Programmed Hours until the Lockdown has been lifted. I.e. the regime will be ignored until the lockdown is over.- Sends all willing Prisoners back to their cells. Once again, can be selected for only a certain prisoner category.Note that this affects your Regime's Programmed Hours until the Bangup has been lifted.- Order your prisoners to stand in the doorway of their cells. Only available during the night and during sleep. Could potentially expose tunnel diggers or at the very least prevent them from digging on a tunnel. Don't forget to stop the roll call to allow your prisoners some sleep.- One of the most important and most used tools in Prison Architect and will require its own section. Scroll down to learn more about this tool.