We think the experience is best for esports viewers if pros can choose any champion to play. Having a lot of champions is a core part of League and we think esports is a great way to showcase them. If you’re a fan, you want to see the greatest amount of variety, skill and mastery on the pro stage.

While your choice of champion definitely has an effect on your success in game, we try hard to keep League from being won or lost at champion select. The decisions you make in game should have a much greater impact on whether you win or lose than which champion you choose. It’s also still important to the design of League that you can earn champions without spending RP.

Being able to succeed in League regardless of what you spend is a core value for our ecommerce team. Champions we think are okay for now — we’re less satisfied with the current implementation of runes, and are currently investigating ways to make this system better.