Brianna Wu: As a Game Dev Myself, I Support You Wanting To Do the Same, Here’s Some Tips for Optimizing Revolution 60 GethN7 Follow Jan 3, 2016 · 2 min read

As everyone knows, I have very little reason to like Brianna Wu, who has libeled me and smeared my reputation with false accusations, but I’m going to be the bigger person here, put my feelings in neutral, and in response to Wu’s recent “open letter” to GamerGate, I want to be nice to Wu as a fellow game dev, because, if only on that front, Wu and I share common interests, and I find game development stimulating, interesting, and while I mostly do it for fun, Wu wants to do so for profit, and, as someone who is also a strong supporter of capitalism like Wu, I see nothing wrong with Wu wanting to fiscally gain from game development and hope for the best for Wu in that regard.

However, as a game dev, I want to hand Wu some pointers for some ways to make Revolution 60 better, particularly on the performance optimization front. (Trigger Warning: I’m mansplaining, as Wu calls it, but I swear I’m trying to be legitimately helpful here)