Mega Walls Reclaim Update Mega Walls Reclaim Update

New maps

New classes

Revitalized shop

Scheduled 2x coins games

Class updates

Updated UX

New Achievements

Bugfixes

New Maps New Maps

Spoiler: Duskforge

Spoiler: Imperial

Spoiler: Aztec (Updated)

New Classes New Classes

Spoiler: Snowman











CLICK TO PREVIEW ICE BOLT





CLICK TO PREVIEW BLIZZARD





CLICK TO PREVIEW SNOWMAN COMPANION







Details:

Unlock cost: 5 Mythic Favor

Energy Per Hit (melee): 6

Energy Per Hit (arrow): 3

Energy Per Second (any): 1​ Unlock cost: 5 Mythic FavorEnergy Per Hit (melee): 6Energy Per Hit (arrow): 3Energy Per Second (any): 1​

Spoiler: Cow











CLICK TO PREVIEW SOOTHING MOO





CLICK TO PREVIEW BUCKET BARRIER











Details:

Unlock cost: 25,000 coins

Energy Per Hit (any): 10​ Unlock cost: 25,000 coinsEnergy Per Hit (any): 10​

Spoiler: Automaton











CLICK TO PREVIEW A-23 PROTOCOL















Details:

Unlock cost: 5 Mythic Favor

Energy Per Hit (any): 2​ Unlock cost: 5 Mythic FavorEnergy Per Hit (any): 2​

Spoiler: Renegade











CLICK TO PREVIEW REND





CLICK TO PREVIEW GRAPPLING HOOK











Details:

Unlock Cost: 5 Mythic Favor

Energy Per Hit (melee): 10

Energy Per Hit (arrow): 15​ Unlock Cost: 5 Mythic FavorEnergy Per Hit (melee): 10Energy Per Hit (arrow): 15​

Spoiler: Shark

























Details:

Unlock cost: 40,000 coins

Energy Per Hit (any): 8.4​ Unlock cost: 40,000 coinsEnergy Per Hit (any): 8.4​

Revitalized Shop Revitalized Shop

Class Collection

The Class Collection (chest) stores classes you have unlocked

The iron and golden swords let you purchase normal and mythic classes

Starter Classes

They have non-upgraded kits, making them objectively way weaker

Because their kits don't have diamond pieces, new players are easy to spot and target



New players are matched against a veteran community

Herobrine

Zombie

Enderman

Skeleton

Streamlined progression

Normal and Hero classes are merged into "Normal" classes and share the same upgrades cost

Class upgrades are now overall cheaper, the cost has shifted to class unlocks

There aren't 9 tiers of upgrades anymore. There are 5 for kit and ability, 3 for passives and gathering.

Everyone has 3 enderchest rows for free

Everyone has a Diamond Pickaxe for free

To use your classes in the new system, you will have to reclaim them in the lobby.

Reclaiming GIVES YOU COINS and you KEEP ALL YOUR UPGRADES ​

Mythic Favor

Spoiler: What is Mythic Favor for?

Second, Mythic Classes now have two ways to upgrade:





1. Either fill in the requirements and upgrade for much cheaper coins than a normal class.





2. Use Mythic Infusion to bypass requirements.​ 1. Either fill in the requirements and upgrade for much cheaper coins than a normal class.2. Use Mythic Infusion to bypass requirements.​ First, Mythic Favor is used to unlock Mythic Classes.Second, Mythic Classes now have two ways to upgrade:

​

Prestige IV

Spoiler: What are Prestige Points?

The sum of wins and FK's/FA's is now abstracted as "points", but it's really simple:

Wins now count towards Prestige requirements.The sum of wins and FK's/FA's is now abstracted as "points", but it's really simple:

General Changes General Changes

Happy Hours

Context-sensitive action bar

Updated scoreboard

​

Game pacing changes

Reduced preparation time to 5 minutes

Players have a diamond pickaxes Efficiency III (by default)

Players have Haste I during prep phase

Furnaces now more than 3x faster

Mining chests now spawn more often and contain more loot

All appropriate gathering talents have been buffed

Remove 15 minutes off the game end

Withers now have less passive damage dealt to them

All withers lose Resistance as soon as one of them die

General changes & features

Enderchest isn't placed anymore, can just be right-clicked while holding.



Potions/milk you drink and throw will now be replaced in your hotbar by ones you have in your inventory.

Can now pick a skin in pregame

Now able to open chests which have a block on top

Defenders get +12% damage when near their withers

Pregame shows Hypixel rank in tablist

Abilities now properly count towards assists

Updated game start messaging

Added play again paper

Show coins as gold in lobby sidebar

Wins now reward 500 guild coins

Removed blood from the game



Removed random loud wither sounds happening randomly

Class updates and balance Class updates and balance

Spoiler: Herobrine





Flurry now more consistent





Minor changes:

Treasure Hunter: 100% -> 150% increased chance to find treasure chests.

Lightning strikes now only show to nearby players instead of global to avoid buggy sounds

Flurry now has a sound effect on trigger Power now uses modified strength Flurry now more consistentMinor changes:

Spoiler: Zombie Berserk now cooldown-based at 100% chance to trigger



Well Trained lasts 5 seconds and has a 100% chance to trigger

Circle of Healing now has an updated visual effect

Circle of Healing now tells how many allies it heals in chat

Added sound to Toughness

Added sound to Berserker

Spoiler: Enderman The teleport distance is maxed at 12 blocks if you don't have direct line-of-sight on your target

Energy Per Hit reduced to 10 while Speed III is active

Soul Charge now 10 seconds of Regen I without a cooldown

Enderchest passives now heals 3 HP if your wither is dead

Kit boots have a custom feather falling protection always reducing fall damage by 60%

Added sound to Soul Charge

Added particles where the enderman teleports from

Spoiler: Skeleton

Explosive arrow also has a minimum of 2 damage and knock backs enemies.



Minor changes:

Only speed has a cooldown on the Agile Passive.

Agile passive cooldown increased to 7 -> 14 seconds, but activates when the skill starts

Agile now has a sound effect

Salvaging now has a sound effect Explosive arrow also has a minimum of 2 damage and knock backs enemies.Minor changes:

Spoiler: Shaman Tornado damage nerfed to 1.5 per second

Tornado can now activate the Heroism passive (up to once per Tornado)

Spirit Gathering now drops both a coal and a log

Tornado FX now larger to match its hitbox, changed its sound

Heroism now has a sound effect

Wolves now bark when they first spawn

Spoiler: Golem Added sound effect to Iron Constitution

Added sound effect to Momentum

Spoiler: Squid Rejuvenate now has a sound effect and updated particles

Splash now has less particles to reduce lag

Spoiler: Arcanist Arcane Beam now requires more precision

Arcane Beam can now pierce through ore to hit players

Updated Arcane Beam effect

Implemented Death Ray alternative ability

Moved Arcane Explosion visual effect a bit up

Spoiler: Dreadlord

Updated Shadow Burst sound effects

Alternative ability now only displays wing particles once to reduce lag

Soul Eater now has a visual effect on trigger

Dark Matter now has a sound effect

Spoiler: Pigman

The Bubble has been replaced with a type of projectile to reduce lag.

The projectile deals more damage doesn't go through blocks.

You can preview it here.



Minor changes:

The gathering talent now offers a full armor set in chests (excluding chestplate)

Valor now has a visual effect and notifies allies

Endurance now has a sound effect The Bubble has been replaced with a type of projectile to reduce lag.The projectile deals more damage doesn't go through blocks.Minor changes:

Spoiler: Blaze

Flaming Strikes has been replaced with Melting Core.



Minor changes:

Fossil Fuels now 10 seconds of Regen I

Immolating Burst now deals 2.5 damage splash damage per fireball

Call of the Blazes now plays a sound when Blazes spawn

Fossil Fuels now has particles and a sound Flaming Strikes has been replaced with Melting Core.Minor changes:

Spoiler: Pirate Cannon Fire now pierces through players, dealing 1/2 damage for each player.

Cannon Fire cannonball now explodes when it hits blocks, knocking back nearby players.

Sea Legs now has a sound effect.

Birds don't collide with blocks anymore but have less range.

Pirate's gathering talent now drops unique loot, including a Power III bow.

Spoiler: Hunter Energy Per Second reduced to 0.5

Energy Per Hit (bow) increased 0 -> 8

Eagle Eyes homing shots heal for 0.5HP but don't grant energy.

Animal Companion: sheep gets resistance and pig gets speed

Gathering talent now 60% chance to find golden apples in chest

Spoiler: Spider



Leap won't destroy blocks if you use it to reach higher spots like go over the pre-built.

Its range has also been increased and should be more flexible and fun.



Drop has been replaced with Venom Strike:





Minor changes:

Iron Rush: Added a sfx Dropshock has been removed and its functionality merged into Leap:Leap won't destroy blocks if you use it to reach higher spots like go over the pre-built.Its range has also been increased and should be more flexible and fun.Drop has been replaced with Venom Strike:Minor changes:

Spoiler: Creeper Detonate damage max from 10 -> 8

Detonate now faster from 4s -> 3s

Creeper Minion have Resistance I

Willpower HP requirement increased 14HP -> 20HP (now a safer passive)

passive) Detonate has an updated visual effect and hisssssss sound

Willpower now has effects and sounds

Spoiler: Werewolf Removed Area of Effect from Lycanthropy

Increased EPH to 8 and EPGH to 4

Lycanthropy now has an effect

Spoiler: Moleman More Moleman changes will be incoming in a post-update patch!

Dig can now trigger mining chests

Reduced chest chances from Shortcut by 65%

Spoiler: Phoenix More Phoenix changes will be incoming in a post-update patch!







Minor changes:

Gathering talent now Splashable Regen III (5s) potions Minor changes:

Achievements update Achievements update

Spoiler: General new achievements Cake Hunter (Tiered): FInd 150 different cakes in mining chests. (new very hard Hunter skin)

hard Hunter skin) Happy: Participate in a Happy Hour game

Jack of All Trades: Collect 24 classes

Wunderbar: Unlock a Prestige II upgrade for a class

Magnate: Unlock a Prestige IV upgrade for a class

Moctezuma (Tier): Unlocked 35 prestige upgrades

Exchange: Purchase 10 Mythic Favor at once

Spoiler: Achievement changes

Veteran: Unlock 12 classes

Bow Down (Skeleton): FA's now count

Marksman (Skeleton): Fixed, requires 25 and FA's now count

Hug Me (Zombie): 240 -> 150 hearts healed

Ready Set Boom (Creeper): Doesn't need to be before the walls fall anymore

Mass Destruction (Creeper): 15,000 -> 3,000 blocks

Remote Detonation (Creeper): FA's now count

Surprise! (Enderman): 5,000 -> 2,500 teleports

Sneak attack (Enderman): FA's now count

Multi Kill (Spider): FA's now count

You shall not pass! (Squid): 15 -> 10 defensive FK's/FA's

Trust me I'm a dctr (Squid): 25,000 -> 2,500 HP healed

Whirlpool (Squid): Damage 5 -> 4 different players with one Tier V Splash as Squid

Maximum Effort (Dreadlord): Get 5->3 FK's in 7->6 seconds

Rushlord (Dreadlord): Deal 100,000 -> 50,000 wither damage

Breadlord (Dreadlord): Craft 2,500 -> 617 bread

Much dogs (Shaman): Spawn 5,000 -> 500 wolves

Revenge of the Wolves (Shaman): Get 30 -> 5 FK's with your wolves

To infinity (Arcanist): Activate Tempest 5 -> 3 times in a row

Timber (Golem): Chop 20,000 -> 5,000 pieces of wood

Hamer down (Golem): Damage 6->5 different players

Throwing hot coconuts (Blaze): Get 9 -> 3 final kills with fireballs

High on ores (Blaze) Heal 10,000 -> 2,000 HP from mining ore

Blowing Bubbles (Pigman) -> King of the Springs: Activate Burning Soul 5->4 times within 25->21 seconds

Collector (Pigman): Find 500 armor sets in chests as Pigman

Grave Robber (Pirate): Have the treasure looter ability activate 1,000 -> 100 times

Death from above (Pirate): FA's now count

BA-BOOM! (Hunter): Get 10 -> 5 FK's with Animal Companion

Night's Rest (Phoenix): Heal teammates for 1,500 -> 1,000 HP

Ashes to bashes (Pheonix): Now only requires 2 alive teammates

Cruising Flames (Phoenix): 8 -> 6 teammates hit

Wolf smash (Werewolf): Dirty dog: Get 15 -> 10 FK's while under 5 HP

Time to diet (Werewolf): Eat 10,000 -> 750 steaks

Hunter season (Werewolf): Travel 100,000 -> 50,000 blocks

Time to feast (Werewolf): Harvest 50 -> 40 steaks All Legendary achievements now require 14 FK's/FA's in a single game.

Bug fixes Bug fixes

Spoiler: Click to reveal fixed bugs Fixed golden GG

Fixed being able to glitch out of pregame by changing classes near walls

Fixed an issue where Enderman and some other classes could gain double EPH from hits

Zombie ability now properly heals 6 HP

Wood now regenerates from abilities removing it

Fixed Spectator compass Speed effect

Fixed triple chests appearing from Herobrine passive

Fixed defender bonus gained across the map

Fixed many issues with tablist/scoreboard showing white names

Fixed typo in Pirate Jameson skin description

Fixed Enabling/Disabling colorblin assist option

Fixed "Enemies Hit" stat

Hi everyone!We just updated Mega Walls!If you've never played the game,Mega Walls has been a pillar of Hypixel since the server was created.Our directing line with this update is to modernize the game so that a new generation of players on the server can enjoy it, while keeping it fresh for veteran players with new content.Please note, this update will be followed by a patch in the next few days to iron out the class balance and fix any issues we can find. So please do share your feedback in the Megawalls forums and report bugs The Reclaim Update brings 5 new maps to Megawalls and 1 retro, updated map.There are 6 new classes added to Mega Walls!They are all inspired by community suggestions.We think one of the most fun part of Mega Walls is discovering, unlocking and mastering classes.To better showcase that, we have split Buying and Upgrading/Viewing classes.Purchasing classes moves them to your collection.When joining the game for the first time, players have every odds stackedthem to succeed:This puts the game in a negative loop, where new players can't get in and are facing an increasingly more veteran community.So to fix this, after the update, every player will have access to 4 starter classes in their collection:These starter classes will be (nearly) fully upgraded for, for everyone.Here's the gist of it:You can read more about the pricing changes in this thread We have added a new currency to the game aimed at Veteran players who are interested in Mythic classes.You can earn Mythic Favor by completing the Faithful quest.This quest resets daily, but can be completed at your own pace over a few days.You can also buy and sell mythic favor for coins in the Mythic Favor Exchange.Now available for all classes.Mega Walls is best enjoyed in 100 players games, but at certain times of day, this currently isn't possible.With the update, every 4 hours, there will be a "Happy Hour", where everyone gets 2X coins (+1.0x multiplier).Happy Hours happen every day at the same hour of the day.Any game thatduring a Happy Hour will have the 2X coins bonus for the whole game.During the weekend for thethese will instead be "Mythic Games".Mythic Games let everyone pick any class, and all these classes will be fully maxed.This is a new feature to let players know the status of their abilities and passives.It replaces the old "skill ready" notification system. (Starter classes still keep the old system on top)This goes hand-in-hand with our color-coded classes change.The color of items in your hotbar will now change based on the class you're playing.It is now easy in a single glance to differentiate teams which have a Wither alive.Your team is always the one at the top is colored.We aimed at making the game shorter and more action-packed.We will be closely monitoring the impact of these changes and might mix it up in a patch following the update.As mentioned at the begining of the post, there will be a balance patch following this update.So please do let us know what you think in the Mega Walls forum section That's 32 new Skins to unlock aswell!I would like to thank the Player Council and specifically @sfarnham @roelie333 and @GermanWizard for their massive help on this update. Also thanks to @Dctr for giving a hand and the build team for providing the new maps.We will be monitoring the forums and in-game feedback closely in the next days.We hope that this update can kick-start the game back into something great.If you already are in the Mega Walls community, invite your friends over to try out the game.Leave feedback on the forums and report bugs Otherwise, if you've never played Mega Walls or only a little, give it a shot!