Preface: if you are an experienced X-Wing player and have stumbled upon this page in search of masterful insights and tactics then I'm sorry to have wasted your time. This is just me trying to teach myself the game.

So I've been trying to build a bomber squadron centered around my favorite ship, the Tie Punisher. I don't have too many ships or upgrades to choose from, just the two core sets, the b-wing and of course the Tie Punisher. What I would like to do is try my best to design a 100 point squadron focused on deploying ordnance and I'd like to do so by making the most of what I currently have.

Based on my limited experience with the game it seems like the best way to build the Punisher would be to choose whether to outfit it for the firing of missiles or the laying of mines. Trying to kit it out for both would probably result in an overly expensive ship that wouldn't last long on the field.

The Punisher comes with two named pilots. Deathrain, who has the ability to lay mines in front and behind him and also has the nifty abililty to perform a free barrel roll after he lays mines.

Redline has the more straightforward ability to maintain two target locks on the same target. This would allow him to spend a target lock to fire secondary weapons while retaining a lock to modify dice if need be.