There are a few constants in life. Every day, the sun will rise, there will be a Trump tweet , and THQ Nordic will buy a new game franchise, to the complete bewilderment of yours truly . That includes yesterday, naturally. THQ Nordic now owns Carmageddon , calling the purchase “the start of a new chapter in the story of one of the world’s most anarchic game brands.” It remains unclear what THQ Nordic will do with Carmageddon. Unimportant! They own it.

Darksiders 3, THQ Nordic’s signature release since it went on its escalating buying spree, arrived last week. It’s the culmination of THQ Nordic’s big pitch: They buy your favorite but ignored franchise and bring it back to life. To date, though, that’s mostly involved cleaned up digital re-releases—de Blob, Titan Quest, etc.—and not full-fledged sequels. It’s all tied up in the same idea, but Darksiders 3 is a different beast entirely, and the promise is much bigger.

Is THQ Nordic the gaming equivalent of Ikea, selling surprisingly good stuff at a reasonable price, undercutting the notion spending more means getting better? A way to make riskier AAA games, in a world where companies are getting conservative due to rising budgets? Is THQ Nordic masquerading as Big Lots, a valuable “YO, we’ve got everything and it’s cheap as hell,” store, but one that works because it’s honest about what it’s selling? Or is THQ Nordic a flea market, full of cheap knockoffs and hand-me-downs in questionable condition?

(I love Big Lots and flea markets, but when I go to ether, I know what I’m in for.)