Bayonetta – is there really going to be a third one?

GameCentral may have exclusive news that Platinum Games is planning to make sequels to two of its most famous games.

Platinum Games co-founder Hideki Kamiya has given some very strong hints that he’s planning to make sequels to both Bayonetta 2 and Okami. We met him, and creative producer Jean Pierre Kellams, at E3 to discuss Xbox One exclusive Scalebound, and out of the blue he dropped some not-so-subtle hints about his future projects.

We won’t have time to transcribe the whole, lengthy, interview for a few days yet but we thought we should share the details below.

The first bombshell came when discussing gamers’ complaints about changes in sequels, when we semi-ironically quipped that the only complaint we agreed with is that we preferred Bayonetta’s beehive hairdo in the first game. The following is the unexpected response to that comment…




GC: …I preferred Bayonetta’s first haircut.

PR woman: [laughs]

HK: Then we will take that into account when we design her haircut when we start doing 3, if we ever make 3.

(The room is suddenly filled with gasps of shock, not just from us and the UK PR but also the other Microsoft and Platinum Games people.)

GC: Wha… what?! You can’t tease me like that!

(Widespread laughter)

GC: Are you thinking of doing 3?

HK: Of course we want to make 3.

GC: [meekly] OK.

HK: Why should it end at 2?

GC: I don’t think it should end at 2! Have you spoken to any publishers about this?

HK: No, but I’ve spent a lot of time thinking in my head what that game would be. I’ve got ideas in my head for Okami 2 as well.

Microsoft PR woman: What?!

(More shocked laughter from everyone.)

Platinum PR woman: I didn’t know this!

GC: What are you doing, teasing us like this!

HK: We’ve got other Scalebounds in our heads too.

GC: Now you’ve said that, Platinum better not go bust before you make all those!

HK: [laughs] Exactly. We’re not allowed to go out of business.

And then right at the end of the conversation we brought up something Kaimya said in our last interview with him, at Gamescom back in August. Back then he made an enigmatic comment about meeting with Capcom producer Jun Takeuchi, for what was implied to be a future collaboration with Capcom. This is what happened when we asked if he’d managed to catch up with him…

GC: Last time we spoke you said you were going to talk to Takeuchi-san at Capcom. I wonder whether you actually did meet up with him in the end?

Platinum PR woman: Yeah! That’s where we left off.

JPK: Was this about Resident Evil 2?

GC: Nobody knows what it’s about!

HK: That conversation happened. I go drinking with Takeuchi quite a bit. And every time we go drink he’s like, ‘Let’s do something, man! Let’s do something, man!’ And I continue to say, ‘Let’s do something, man! Let’s do something!’



(More laughter from everyone present.)

Platinum PR woman: [laughs] Stop it!

GC: Well, do have another one on me next time you see him!

HK: [laughs – but then moves his jacket to point at the T-shirt he’s wearing, which we hadn’t noticed features a wolf. Albeit it one drawn in a Western style, and not at all similar to Amaterasu from Okami.]

JPK: I think he’s trying to steal Phil’s gimmick, by wearing T-shirts! [Xbox boss Phil Spencer is notorious for wearing T-shirts, at major events, that hint at future, unannounced games.]

HK: I am stealing Phil’s gimmick.

GC: Wow. Well, it’s been great to talk to you again. It really has. I look forward to playing all your future games.

JPK: Always a pleasure.

Now, the Bayonetta 3 comments could be put down to mere wishful thinking, even if Kamiya seemed to imply it was more than that. But the talk about Okami, and particularly the T-shirt, seemed like a pretty blatant clue as to what Platinum’s next big project will be.

(Technically the original Okami wasn’t a Platinum game, but many of its developers went on to form Platinum Games immediately afterwards. There was a pseudo-sequel on the DS, but that had nothing to do with any of the original team.)

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