Team RAIN

Aspen Falkberg

Color: Dark Green

Ispiration: Ullr

Semblance: Aftsight: Aspen can, by observing recent changes in a scene, see the events that occurred to cause them. The more defined and numerous the changes, the easier the sight is interpreted, and the more clear the details are, ranging at worst from simple shapes and sounds, to defined lines, color, emotions, and even garbled speech. He can use aura to improve the clarity of the scene, but this uses up massive amounts of aura. The ability is visually represented by his eyes glowing ime-green with yellow vertically slitted pupils for the duration, with the pupils becoming wider as his focus increases.

Weapons:

Veðrfölnir (War-ful-nir, I think): Aesthetically as well as practically, a massive Torque Bow: http://gearsofwar.wikia.com/wiki/Torque_Bow

A large crossbow-axe hybrid, about 1.3 meters long, with the limbs of the crossbow being oriented vertically to the body, ergo a traditional bow. Large blades on the limbs reinforce them as well as serve as a melee functionality. The limbs are about 1.3 meters long when not drawn, about .9 long when drawn, and bend at joints fitted with heavy springs in the blade-limb to facilitate the firing of the weapon by providing potential energy. The weapon fires via traditional tension mechanics. The weapon has a telescopic sight, which Aspen uses while the limbs are horizontal to pull off long-range shots, as well as special dust-infusers that can be used to fire a limited amount of high-powered shots. The limbs are also capable of locking down against the frame of the weapon in imitation of a battle-axe. The weapon features a skeleton stock that can fold out and lock into place, as well as a body that conceals optic rails and the weapon handle so both components can serve as a shaft for the axe-form. The weapon is magazine fed, from a magazine inserted on the left side, and is nocked by pulling a bolt located on the right side of the weapon. In axe form, the weapon is about 1.7 meters long. The weapon cannot be fired in axe form. The weapons limbs are colored dark green, with the rest being colored black.

Age: 17 Height: 6'4 Weight 175 pounds Symbol: Three overlapping triangles, meeting at a point: http://imgur.com/TepMEQk

Appearance: Angular face, with crew-cut blonde hair and blue eyes. Average build. Wears long-sleeved dark green shirt with extra material around the neck, enough to draw over the wearers mouth and chin, with sleeves zippered up to the elbow and his symbol on the left sleeve at the upper arm, in black. Over that, he wears a dark brown vest with a drawstring hood. Wears wide dark leather belt In combat, keeps shirt collar pulled over mouth and hood down. Wears black athletic-style single-strap bag over his left shoulder. Wears a dark leather spaulder on a vertical strap over his right shoulder, as well as a dark leather bracer. Wears Veðrfölnir on a strap over his left shoulder. Wears dark green combat pants and black shoes.

Personality: Basically, a Reasonable Marine: http://1d4chan.org/wiki/Reasonable_Marines

Hesitant to use violence to solve problems, and would rather observe events, studying them and seeing them unfold that actually intervene. Introverted to the core, something his teammates Nickleas and Isole strive to remedy. A master scout, he is not afraid to be drawn into skirmish if he finds that to be the most effective strategy. Studious.

Fighting Style: Is adept at long-range sharpshooting as well as close-range combat. He defers to the former, where his skills as a sniper allow him to defeat enemies without the need for risky close-range clashes; however, he will use melee with brutal efficiency if he is required to, and frequently uses that style when fighting with his team. He is fairly skilled at both, and will use either if he deems it more appropriate.

Weakness: Weapon is clunky compared to more dedicated melee weapons, and less versatile, not having ranged capacity in melee form. In addition, Aspen overwhelmingly prefers stealth to head-on engagements.

"Never aim for where they are; aim for where they will be" -Aspen Falkberg

Raised outside of the walls, Aspen knew loss early. His parents having died when he was small, Aspen was sent to live with his aunt and uncle, the latter of which was a semi-retired huntsman. While the Grimm are considered aberrations inside the walls, outside they are a part of life: Aspen's uncle often took him along to stalk Grimm, something the boy was quite fond of. When he became big enough to train with weapons, his prowess with ballistic weapons was obvious; by age 10, he was shooting at the same level as his master. Soon after, the uncle died, leaving the boy his knowledge, in the form of his training as well as books and manuals on the art of sniping, his weapon, Veðrfölnir, a heavy crossbow that had been built by Aspen great-great grandfather for The War, and his charge: make The War matter. Do not let the freedom of men be stolen by anything, no matter how sinister or great. Take the crossbow, defend the liberty of people with it, modify it to better serve it's purpose, and then one day pass it on to another young warrior, so he may continue to do good with it. Make all of the sacrifices count. Make his parents count.

Aspen immediately enrolled in combat school, gaining recognition through his precision, devotion, and efficiency. His instructors anticipated a glorious career as a scout and sniper in the Royal Valerians, and were bewildered at the boy's choice to enroll in Signal, to fight alongside clubs and swords. There, he fulfilled the first part of his promise by completely rebuilding the crossbow from a simple bolt-firing weapon to a masterwork bladed axe-bow supporting close range fighting as well as his traditional ranger tactics and with an innovative alternate firing system allowing him to infuse his bolts with gravity-dust, increasing their weight without reducing the speed they could be fired.