Gen'Ievar

A History of Communion

The Goliath clans atop the craggy, snow-dusted peaks of Bael'modan have a deep connection to the elements. Ever since the seed of the Great Tree was bequeathed to the first clan, Ieva, they have guarded the tears into the elemental planes, communicating with the City of Brass, the Clinging Citadel and other such planar civilisations to ensure the all-powerful genies and elemental forces do not consume the prime material.

As a reward for their diplomacy, the clans have been granted great power and warmth within their temperate groves. Even as the other clans move away from Clan Ieva, they are still blessed by the heat that their child-trees grant, ever-blessed by the generational boon of The Great Tree.

Elemental Emissaries

However, these boons do occasionally come at a price. The Goliath are forced - by their fragile agreements - to turn a blind eye to the occasional enslavement, and they devote much of their time to diplomatic missions to appease the fickle elemental lords.

On occasion, these elemental emissaries make agreements of the more productive kind. Some of these agreements birth what the Goliath call Gen'Ievar. Half-giant, half-elemental, these humanoids are blessed with both the strength of the mountains and rage of the elements. Often, they serve within the elemental planes as shiny baubles and intimidating enforcers for the djinn's political scheming. However, sometimes they are given to the Clans as a reward.

Leaders or Renegades

Gen'Ievar are often expected to become great leaders. Blessed with a unique power and insight into the elemental planes, they make fantastic diplomats and warriors for their kin. Sometimes, they may even take a position as one of the three leaders that lead each clan.

Some take up this mantle with humility and dedication, becoming mighty War Leaders, insightful Cultural Leaders or wise Spiritual leaders. Occasionally, however, a Gen'Ievar might seek to leave the nest.

A desire for personal freedom, wanderlust, or an innate greed manifesting, these Gen'Ievar often lead lives of experience and consumption. Whether it be an innocent desire to meet the world head on, or a corrupting avarice that drives them towards fame and fortune.

Gen'Ievar, for this reason, are rare and revered outside of Bael'modan: just like their more human plane-touched cousins, the Genasi.

Subraces

Gen'Ievar manifest in four distinct types to mirror the elemental planes: Air, Fire, Water, and Earth. Choose one of these subraces.

Gen'Ievar Traits

Your character has certain characteristics in common with all other Gen'Ievar.

Languages. You can speak Common and Giant.

Ability Score Increase. Your Strength score increases by 2.

Age. Gen'Ievar live for the same duration as Goliath as a baseline, they enter adulthood in their late teens and rarely live past a century. However, their elemental affinity will effect their lifespan to a minute degree. Fire and Air Gen'Ievar live for a decade less on average, whereas Earth and Water Gen'Ievar live for a decade longer.

Size. Gen'Ievar are between 7 and 8 feet tall and weigh between 280 and 340 pounds. Your size is Medium.

Speed. Your base walking speed is 30 feet.

Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Mountain Born. You’re acclimated to high altitude, including elevations above 20,000 feet. You’re also naturally adapted to cold climates, as described in chapter 5 of the Dungeon Master’s Guide.