Fortitude Attacks that deal 20% or more of your base life reduce the cooldown of Scurry by {20/40/60/80/100}%.

Tranquility You deal {25/50/75/100/125}% damage while standing still after 1s.

Catalyst Increase the proc chance of all your cards by {20/40/60/80/100}%.

Tactical Retreat [Scurry] Recharges its cooldown {50/100/150/200/250}% faster while near an objective.

Dormancy Every 2s you don’t fire builds a stack making your next shot deal {6/12/18/24/30}% increased damage. Max 5 stacks, stacks are lost on weapon attack.

Giga Siphon [Elixir.] {25/50/75/100/125}% lifesteal while your stim is active.

Rage Deal {.5/1/1.5/2/2.5}% more damage for every 250 max Health you have.

Collision Running into targets while mounted deals {100/200/300/400/500} damage and Knockback. Adds 300 damage shield while mounted.

Poison Trail [Scurry] Leave behind a poisonous trail that deals {150/300/450/600/750} damage over 4s.

Refreshing Jog [Scurry] Regenerate {60/120/180/240/300} Health every second while Scurrying.