R3mnant Profile Joined August 2011 United Kingdom 51 Posts #1





Our TLMC is in serious trouble. We don't have victories anymore. We used to have victories, but we don't have them. When was the last time anybody saw us beating, let's say, Crux in a map deal? They kill us. I beat Crux all the time. All the time.



When did we beat Korea at anything? They send their maps over by the millions, and what do we do? When was the last time you saw an SMA map in GSL? It doesn't exist, folks. They beat us all the time.



When do we beat Avex in a TLMC? He's laughing at us, at our stupidity. And now he is beating us economically. He is not our friend, believe me. But he's killing us economically.



The TLMC has become a dumping ground for everybody else's problems.



Thank you. It's true, and these are the best and the finest. When Avex sends his maps, he's not sending his best. He's not sending Cloud Kingdom. He's not sending Ohana. He's sending maps that have lots of problems, and he's bringing those problems with us. He's bringing Eremita. He's bringing Blood Boil. They're imbalanced. And some, I assume, are good maps.



But I speak to players and they tell us what we're getting. And it only makes common sense. It only makes common sense. They're sending us not the right maps.





Map is published in:

[AM] , [EU] , [KR] , [SEA]





RNN The Border





Overview:







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Info about the map:



What do map makers enjoy more than playing Starcraft? Watching Dota. Now it is possible to do both at the same time! As players battle their opponents on this map, the U.S. Border Patrol clashes with Mexican drug cartels in an epic game of Dota. Six locations serve as spawn points for the computer controlled forces, with Bunkers serving as towers. Waves of Marines are dropped in these locations by Medivacs, who are then sent to fight in three lanes.



※ Two Xel'naga Watch Towers.

※ 144x144 map size

※ Computer controlled factions are neutral passive, and will not interfere with the players.

※ If you spawn at the top right location, you share vision with the U.S. Border Patrol.

※ If you spawn at the bottom left location, you share vision with the drug cartels.



What do map makers enjoy more than playing Starcraft? Watching Dota. Now it is possible to do both at the same time! As players battle their opponents on this map, the U.S. Border Patrol clashes with Mexican drug cartels in an epic game of Dota. Six locations serve as spawn points for the computer controlled forces, with Bunkers serving as towers. Waves of Marines are dropped in these locations by Medivacs, who are then sent to fight in three lanes.Two Xel'naga Watch Towers.144x144 map sizeComputer controlled factions are neutral passive, and will not interfere with the players.If you spawn at the top right location, you share vision with the U.S. Border Patrol.If you spawn at the bottom left location, you share vision with the drug cartels. Changelog

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Make Maps Great Again!



Check out my other maps!

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R3mnant Make Maps Great Again!Check out my other maps!R3mnant

IronManSC Profile Blog Joined November 2010 United States 2119 Posts Last Edited: 2017-04-06 13:23:29 #2 I was fooled. I believed the parody at first glance. Gonna go hide in my room, lock the door, and cry for a day. SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream

Ej_ Profile Blog Joined January 2013 47288 Posts #3 I, on the other hand, keked. "Technically the dictionary has zero authority on the meaning or words" - Rodya

Fatam Profile Joined June 2012 1986 Posts #4 FINALLY, someone making maps great again!



Avex and co. are fake maps Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime

Superbanana Profile Joined May 2014 2369 Posts #5 Just a meme? In PvZ the zerg can make the situation spire out of control but protoss can adept to the situation.

Samro225am Profile Joined August 2010 Germany 982 Posts Last Edited: 2017-04-07 18:30:53 #6 On April 06 2017 20:16 R3mnant wrote:



What do map makers enjoy more than playing Starcraft? Watching Dota.



pure gold!



and there is a truth in that: angst, spatial complexity-axiety! i cannot put my finger on how or why exactly and how it corresponds to how sc2 devceloped since wol, but it alsmost seems even the stupidest player has to underestand the layout. it is not like that i favour a bad design over a readable design, but there is a trend to shy away from greater spatial complexities than let's say overgrowth. imo there is a fine line between over-simplification and good design and more often than not the players would rather pick the layout that appears to be more straight forward on first sight. lazyness probably?



so very well done tackling that problem! huuuge problem pure gold!and there is a truth in that: angst, spatial complexity-axiety! i cannot put my finger on how or why exactly and how it corresponds to how sc2 devceloped since wol, but it alsmost seems even the stupidest player has to underestand the layout. it is not like that i favour a bad design over a readable design, but there is a trend to shy away from greater spatial complexities than let's say overgrowth. imo there is a fine line between over-simplification and good design and more often than not the players would rather pick the layout that appears to be more straight forward on first sight. lazyness probably?so very well done tackling that problem!problem

Balosaar Profile Joined August 2012 United States 35 Posts #7 So many good maps have been submitted to these map contest over the years, it's a shame that people feel the need to continue to make maps, while old but gold gems from 2012-2016 fall out of existence. 2014 WCS Champion StarTale Life ... Best Zerg of Heart of the Swarm

-NegativeZero- Profile Joined August 2011 United States 2101 Posts #8 On April 12 2017 10:41 Balosaar wrote:

So many good maps have been submitted to these map contest over the years, it's a shame that people feel the need to continue to make maps, while old but gold gems from 2012-2016 fall out of existence.

that's a bit like saying modern musicians should all just stop writing music just because there's a lot of older stuff people haven't heard that's a bit like saying modern musicians should all just stop writing music just because there's a lot of older stuff people haven't heard i maek map

Ve5pa Profile Joined December 2014 United Kingdom 251 Posts #9 On April 12 2017 12:42 -NegativeZero- wrote:

Show nested quote +

On April 12 2017 10:41 Balosaar wrote:

So many good maps have been submitted to these map contest over the years, it's a shame that people feel the need to continue to make maps, while old but gold gems from 2012-2016 fall out of existence.

that's a bit like saying modern musicians should all just stop writing music just because there's a lot of older stuff people haven't heard that's a bit like saying modern musicians should all just stop writing music just because there's a lot of older stuff people haven't heard



Fantastic idea, I'm gonna tweet Ed Sheeran right now Fantastic idea, I'm gonna tweet Ed Sheeran right now

Balosaar Profile Joined August 2012 United States 35 Posts #10 On April 12 2017 12:42 -NegativeZero- wrote:

Show nested quote +

On April 12 2017 10:41 Balosaar wrote:

So many good maps have been submitted to these map contest over the years, it's a shame that people feel the need to continue to make maps, while old but gold gems from 2012-2016 fall out of existence.

that's a bit like saying modern musicians should all just stop writing music just because there's a lot of older stuff people haven't heard that's a bit like saying modern musicians should all just stop writing music just because there's a lot of older stuff people haven't heard



Starcraft is a game of strategy and we have to play whatever maps Blizzard gives us, meanwhile music is about preference and the consumption of the individual.



With music there is a vast variety of music available people can enjoy. Starcraft they pick like 3 maps out of maybe 20 in a contest, and the other 17 never get seen again. Maybe they get voted on by preference from a few hundred people out of the tens of thousands of people who play the ladder.



Some musicians sometimes do covers of older songs, but I doubt I would ever see Daybreak on the ladder re-textured as a jungle map. Starcraft is a game of strategy and we have to play whatever maps Blizzard gives us, meanwhile music is about preference and the consumption of the individual.With music there is a vast variety of music available people can enjoy. Starcraft they pick like 3 maps out of maybe 20 in a contest, and the other 17 never get seen again. Maybe they get voted on by preference from a few hundred people out of the tens of thousands of people who play the ladder.Some musicians sometimes do covers of older songs, but I doubt I would ever see Daybreak on the ladder re-textured as a jungle map. 2014 WCS Champion StarTale Life ... Best Zerg of Heart of the Swarm

Avexyli Profile Blog Joined April 2014 United States 686 Posts #11 This is what I like to call, a top kek. AVEX - 1st place TLMC8 & 9 (and 3rd and 4th, respectively), 2nd place TLMC11, 3x Finalist of TLMC7 (5th), 3x Finalist of TLMC10 (5th)

NewSunshine Profile Joined July 2011 United States 4440 Posts #12 On April 19 2017 05:43 Balosaar wrote:

Show nested quote +

On April 12 2017 12:42 -NegativeZero- wrote:

On April 12 2017 10:41 Balosaar wrote:

So many good maps have been submitted to these map contest over the years, it's a shame that people feel the need to continue to make maps, while old but gold gems from 2012-2016 fall out of existence.

that's a bit like saying modern musicians should all just stop writing music just because there's a lot of older stuff people haven't heard that's a bit like saying modern musicians should all just stop writing music just because there's a lot of older stuff people haven't heard



Starcraft is a game of strategy and we have to play whatever maps Blizzard gives us, meanwhile music is about preference and the consumption of the individual.



With music there is a vast variety of music available people can enjoy. Starcraft they pick like 3 maps out of maybe 20 in a contest, and the other 17 never get seen again. Maybe they get voted on by preference from a few hundred people out of the tens of thousands of people who play the ladder.



Some musicians sometimes do covers of older songs, but I doubt I would ever see Daybreak on the ladder re-textured as a jungle map. Starcraft is a game of strategy and we have to play whatever maps Blizzard gives us, meanwhile music is about preference and the consumption of the individual.With music there is a vast variety of music available people can enjoy. Starcraft they pick like 3 maps out of maybe 20 in a contest, and the other 17 never get seen again. Maybe they get voted on by preference from a few hundred people out of the tens of thousands of people who play the ladder.Some musicians sometimes do covers of older songs, but I doubt I would ever see Daybreak on the ladder re-textured as a jungle map.

You're picking nits here, the analogy is fine. Also you basically are just trying to hijack a map thread. If you feel there's some greater point that should be made, that's what the post thread button is for. You're picking nits here, the analogy is fine. Also you basically are just trying to hijack a map thread. If you feel there's some greater point that should be made, that's what the post thread button is for. "If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale