First 3 Levels: Since these first 3 levels are incredibly important and will often dictate the lane (and thus, the game), here's a section dedicated just to this part of the lane phase. Level 1: Versus ranged matchups: Your only job here is to play far back and not take poke. Since Kat is melee and is pretty weak early, a single bad trade at level 1 can be the difference between winning and losing a lane. You can almost always secure the first 3 melee minions with your first q when they're all low enough as they all die around the same time. However, if you can't get in range of the ranged minions to q them without getting poked, you can just give up the cs as it's not worth losing lane for 2-3 caster minions.

Versus melee matchups: Getting early cs is easier versus other melee champions. However, avoid trading outside of poking with Q until levels 2 or 3. Level 2: Level 2 is where you first have kill pressure in lane.

Versus melee opponents simply use lane combo #2 if they walk into range. You will almost ce

If your opponents are ranged and have a safe playstyle and you can't get an, try using your q on their caster minions what this does is allow you to get the

At lvl 1 your most likely going to be pushed in due to lack of wave clear and for lvl 2 all ins this is okay because when the wave is closer to your side you have a much greater chance of killing the enemy as opposed to it being on their side where they are protected from turret and you're more susceptible to ganks Level 3: Level 3 you can start using your more consistent combos this is when your most lethal in lane this is due to her having one more passive dagger drop which allows for yet another shunpo. This is when you can start engaging with E and using combos such as E-W-Q-E this is your most important combo in lane. Early Phases In the early phases of the game try to control the lane the best you can this is done by either poking/pressuring your laner, going for early kills and gaining lane priority by pushing in your opponent. look for a kill if its a match up that favors you (mainly control mages with little escapes) or if you have a hard time in lane try shoving waves into the enemies turret and going to roam afterward. When referring to pressure I mean using your q on minions and making it land near your enemies location to pressure them to back off. Remember your daggers are your primary source of damage and enemies will look to avoid those so treat it as a zoning tool.