Stardew Valley has a lot of heart. Graphically, it's a bright, colorful, cute throwback to the 16-bit era JRPG games. The premise is that your character inherits a small shack on a run-down plot of farmland. Your job is to bring it back to its former glory. You start by clearing the debris, then buying seeds, tilling, planting, and watering crops to sell at the market. You can also fish, collect items on the ground to sell, and mine for valuable minerals and ore while facing monsters in randomly-generated dungeon areas. But you only have so much time, health, and energy each day. With experience you can "level up" in each of your skill sets, which increases your stamina, and unlocks new abilities and equipment. As you progress, you can craft new items to make life easier, upgrade your house, and add new buildings and animals to your farm. You can also restore the community center - or sell out to the odious mega-corporation - to repair the town's equipment and make new areas of the town accessible. There is also a "relationship simulator" aspect to the game; you can befriend the townsfolk by talking to them, giving them gifts, and performing fetch quests for them. As your friendship grows, you will be treated to humorous and touching cut scenes. You can even select someone to marry and start a family with, if you choose. This game is really addicting - I found myself staying up late, wanting to play through one more day - then another. Progress comes fairly slowly, which will keep your interest for at least a few in-game years. It's also worth noting that the soundtrack is very nice. Obviously, if you only play gory shooters, this game might not be for you. For everyone else, I highly recommend Stardew Valley - it's absolutely worth twenty dollars!