Hello pilots, CCP Redcape here!

In-line with community feedback, this patch adds support for some highly requested features, including 21:9 Widescreen support as well as NVIDIA Surround and AMD EyeFinity support.

Enhanced Mouse Control

We’ve added a new method of mouse control, which allows continuous turning with mouse movement without the need for a mouse lock key.

This control scheme means that you can continuously and smoothly turn your ship in a direction by moving the mouse pointer away from the center of the screen. To stop moving (or adjust the direction), simply move the pointer back to the center of the screen. We’ve also added some new visual feedback to keep you informed on when you are turning at the maximum speed (full lock).

Fully Supported Joysticks

We’ve also been working on improving our joystick support on PC for this patch; you’ll now find the following list of joysticks fully supported in Valkyrie combat, each with a default key binding:

Thrustmaster T-Flight HOTAS X

Logitech Saitek HOTAS X52

Logitech Saitek HOTAS X52 Pro

Saitek X-55 Rhino HOTAS

Logitech X-56 HOTAS

Thrustmaster Warthog Joystick & Throttle

Logitech Extreme 3D Pro Joystick

As ever, you will be able to customise the default binding however you choose. You can still use joysticks that aren’t on this list, we merely haven’t provided a default key binding for it (yet).

Please note – outside of combat, menus are still only navigable with a Gamepad or Mouse & Keyboard.

We’ve also included a long list of bug fixes in this patch, full details below:

Singleplayer

Bug fix for crash occurring during Trojan Fleet mission

Bug fix for progression being blocked during Trojan Fleet

Maps

Stability improvements when playing Extraction on Cathedral

Bug fix for LOD issue on stationary ships on Shipyard

U.I.

Bug fix for Rán Hunt minigame

Bug fix for pilot dashboards not updating correctly

Bug fix for re-mapping Reset HMD button resulting in being unable to navigate menus

Bug fix for mouse input not being reset between binding attempts

Bug fix for default widescreen occurring when toggling between 2D and VR

Bug fix for unusual behaviour when inverting com alerts mouse axes

Removed mouse lock key from bindings that do not use its functionality by default

Removed incorrect Reset HMD custom input on PS4

Bug fix for custom helmets and suits not appearing in the post-match results screen

Added descriptions to illustrate which controls schemes utilise free look

Audio

Bug fix for mismatching voice-over and subtitles in Shadow ship bio

Bug fix for incorrect audio playing while in the Wormhole clone vat

Gameplay

Bug fix for red enemy indicator remaining static on screen

Bug fix for squad invites not functioning correctly on PS4

Bug fix for mismatched client and desktop resolution

Bug fix for AI flying away from the Carrier while the Attack phase is still in progress

Bug fix for incorrect title and outdated image being displayed in Squad invites

Bug fix for disparity between Clone Vat controller settings and in-game controller settings

PS4 controller settings default to Thrustmaster when this device is connected

FX

Bug fix on VFX when using Yurei Pulse Cannons

Bug fix for overpowering bloom on all maps

VR