Rochester Institute of Technology

B.S. Degree in Game Design and Development•December 2017

During my time at RIT, I pursued a variety of projects and interests. I helped create a level for the RTS/FPS Nuclear Dawn, working during part of a semester and over the summer to design a total of three buildings in Hammer and the Source SDK, as well as a fair bit of the terrain. I participated in several hackathons and game jams, most notably Microsoft's 2012 Imagine Cup. A game I designed and helped program, Renu, won second place in the local college round. For a year, I was Secretary for the Game Developers Club. I took two years off to work full-time in military contracting. Towards the end of my time at RIT, I developed an interest in music composition and recording.