This page will contain links to a series of essays on computer chess topics, as I have time to write them. The topics are oriented toward those who want to write their own chess program, or understand how chess programs work.

I do not mean to describe ever conceivable way of writing a chess program. It is my intent to talk about common techniques, in some cases with a personal perspective since I have implemented a lot of this stuff.

As of this moment, I am writing all of this stuff off the top of my head. There are a lot of people that need credit for these ideas, and in many cases I don't know who to credit. I will figure this all out eventually and provide some history when possible. I will also provide some amount of experimental evidence in order to support some claims that I make.

If you want a fully functional chess program, including source, you are free to download my free chess program Gerbil, and you can see practical examples of some of the techniques that I describe.