I hope you enjoy and learn from my exploration into the creation of White Noise’s environment.

YOUR WORLD

This is your world. How you fill it out can tell a lot about how it functions. This will involve some self-reflection on what your world is and what you want to convey.

The things I took into most consideration for my Junkyard were time period, location, what is utilized, what is thrown away, how is consumerism treated, what technology exists/is obsolete, how can I communicate that in the items that are disposed of? How’re they organized?

These world building questions will aid you a lot at the beginning of production, the first thing you’ll gain is what to find for reference. Maybe you surf the internet, maybe go to locations near you that are similar to what you’d like. For example, in these references, I gathered their composition, transition from thick trash to dirt ground, and an overall ambiance I wanted to pull off in the final image.

BLOCK OUT VISUALIZATION