Riley_D: Riley_D: The turning feature for locomotion has been improved; now when you use the snap or smooth turn and you are not in the center of your playspace, you will rotate around that point. This should make using the turning when not centered feel much better!

Haven’t tested, but wouldn’t this allow the player to stand in a corner, rotate the playspace, run to the other corner, rotate, and just walk over stuff?

Edit: or if you’re fast enough and can stomach the out of bounds blackness you could run through walls and mountains