Hope you enjoyed all the WARHAMMER II details from the press and Youtubers last week. As you can imagine, E3 is nearly upon us and we will have some big reveals and game footage arriving, so stay tuned to our social media and forums where Grace and myself will be sharing all the news as it turns up.

While we are naturally very excited for our fantasy Total War title coming up, we now have 3 historical projects in full production, so the next few months should be pretty interesting for strategy fans of all tastes.

So as we get warmed up for E3, we thought it would be good to share a little about what the teams are working on in the meantime.

Let’s take a look…

ARENA TEAM

Alpha testing continues, and if you have been getting involved on the test weekends you’ll have seen some interesting developments. Not least of which the new and fiercely contested Hadrian’s Wall map, which debuted a couple of weeks ago.

E3 will also be a big event for ARENA, so check us out on the show floor to go hands on with the latest build and tune into the official Facebook page for more info as it arrives.

NEW CONTENT TEAM

The ‘Old Friend’ will indeed be our next content drop for WARHAMMER, it’s tied to an event later in the summer. I know there’s some excitement, but it’s just a small thing that we wanted to do. Think along the lines of the Blood Knight Free-LC, rather than lords or anything. Not saying it’s a unit specifically, but that sort of scale addition to the game. The event gave us the chance to do something, so we took it.

Having said that, I can say it won’t be the last addition to WARHAMMER. As mentioned in the previous blog a few months ago, we’d been thinking about what sort of content could be added to the first game, and what that might be. We’ve hit on something we think is a pretty good opportunity to add some more content to the game, so there will be a new Race Pack released later in the year, before WARHAMMER II is released.

No, it’s not Kislev (sorry!), but the New Content team have got some rather unique gameplay mechanics for this new Race, and it will come with a small update to the main game and a Free-LC drop. This particular Free-LC will benefit not only main game owners, but also DLC owners too this time.

Otherwise, the New Content team are in the early concept and design stages for the first WARHAMMER II DLC out post-launch.

WARHAMMER II TEAM

We were really pleased that everyone who came to see the game recently enjoyed their time with our E3 Demo. This is the build that we’re taking to E3 next week in Los Angeles and features a flyover of some of the new campaign map and then a hands-on battle to get to grips with. If you are making your way to the expo centre we’d love to say hi, stop by at our Lizardmen-inspired temple stand in the West Hall, stand 4300.

Back in the studio, the game is really starting to come together and the last few months have seen more and more play tests being run as the new features get implemented. We’re now in a position where full play-throughs are possible and that’s helping the team focus on the individuality of the new playable races and the way in which they wrestle for control of the Vortex. The fluid way this can unfold to a huge variety of possible outcomes in the grand campaign is providing for some dramatic war stories by the coffee machine already.

HISTORICAL NEW CONTENT TEAM

The most recent project team to kick into full production is now working on a particularly large Campaign Pack DLC for one of our more recent historical releases. It’s an expansion we’ve been wanting to do for a while now, so very happy that we’ve been able to get it into the schedule for later in the year.

At the moment, this team is building art content and working on the update for the main game needed to accommodate the new expansion. We will certainly be sharing more details when we can.