The_Templar Profile Blog Joined January 2011 your Country 52593 Posts #2 This gets harder every round D:

Good luck everyone! Moderator Starcraft 3 when

RHoudini Profile Joined October 2009 Belgium 3622 Posts #3 . Hehe, FlaSh has become affordable Lee Jae Dong fighting!

Ragnarork Profile Blog Joined June 2011 France 8972 Posts #4 Alright, top 100 team incoming. I FEEL THIS IS THE ROUND.



Round 1 was merely a warm-up. Liquipedia Wanderer.

HolydaKing Profile Joined February 2010 20320 Posts #5 On February 28 2015 00:45 The_Templar wrote:

This gets harder every round D:

Good luck everyone!

Yeah, fairly hard to do an alright anti team. Yeah, fairly hard to do an alright anti team.

KtJ Profile Joined October 2014 United States 3508 Posts #6 Team KtJ will return! "I thought I destroyed my CC but it seemed like the only thing I destroyed was Idra's mentality."

grogburg Profile Blog Joined December 2014 United States 329 Posts #7 On December 20 2014 13:45 lichter wrote:

I hope these values make all of you miserable



Argh curse Solar's success in individual leagues and online tournaments! $6 is simultaneously too expensive for main team and too cheap for anti! Then Losira rockets up to $7 from $3! Rabble rabble rabble.



This will take some serious thought. Looking forward to another awesome round! Argh curse Solar's success in individual leagues and online tournaments! $6 is simultaneously too expensive for main team and too cheap for anti! Then Losira rockets up to $7 from $3! Rabble rabble rabble.This will take some serious thought. Looking forward to another awesome round! <3 BaseTradeTV <3

mute20 Profile Joined April 2010 Canada 153 Posts #8 my jaedong is ready

Shuffleblade Profile Joined February 2012 Sweden 1821 Posts #9 YES! Been waiting for this, I have a feeling this is going to be one hell of a hard season. Gl hf guys =) Maru, Bomber, TY, Dear, Classic, DeParture and Rogue!

digmouse Profile Blog Joined November 2010 China 5661 Posts #10 Anti team this round is so fucking hard to pick... Translator If you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.

FueledUpAndReadyToGo Profile Blog Joined March 2013 Netherlands 25797 Posts Last Edited: 2015-02-27 17:39:22 #11 Week 1 starters and maps will be announced... tomorrow, probably. Or soon. Probably.

Should change that to link here



Leenock 7 points though :O Should change that to link here http://www.teamliquid.net/forum/starcraft-2/479045-spl15-round-2-week-1-lineups Leenock 7 points though :O Neosteel Enthusiast

esdf Profile Joined December 2012 Croatia 733 Posts #12 hmm i've made my team but only thing i get is embed code. the team table isn't populated at all :S why do you not believe it? the legend has alived!

GoraKasul Profile Joined December 2014 38 Posts #13 Hm, I feel like those prices are too high.

There are very few 3-5 point players which makes it incredibly hard to build a proper team with only 30 points without resorting to getting one or two 1-pointers for the team wins alone.



In order to get a good result in FPL you usually aim for a 3 (high ranking) to 4 (winning FPL) points per 1 cost ratio which, in almost all cases, makes 9 point players too expensive. Even good 8 points are usually a very hard gamble.

The bulk of your points will come from 4-6 point players who perform well (12-24 points).

It's rare for a player to ever get 30+ points. Last round the highest points per player was 27 (InNoVation, 9 cost) followed by 23 (Life, 7 cost).



This round we have 14 players at a cost of 7+ who will all need to gain 21-36 points each in order to be worthwhile for a successful FPL team. This is not going to happen. Last round only 6 players managed to get 21+ points.



Sure, it will just mean that the FPL team will get less points this round. But it will also limit the number of viable teams that have a chance of doing well. Getting 1-2 low points player just for the team wins means less players available for the fun that is trading. Not picking teamwin-players means picking more mediocre players who, if they lose their first day match usually end up with a value that makes it hard to trade them properly.



Meh, I really don't like the prices :/

opterown Profile Blog Joined August 2011 Australia 42302 Posts #14 all right time to not be last in staff Moderator Retired LR Bonjwa

gostunner23 Profile Joined November 2013 United States 4 Posts #15 How do you make a group?

"My friends, this is our final hour. Not all of us may survive the coming conflict. Yet, death may be a blessing should we fail here. We seek now to destroy a foe that has ravaged its way across the universe consuming all in its path. And now it has reach

lichter Profile Blog Joined September 2010 1001 YEARS KESPAJAIL 22233 Posts #16 On February 28 2015 05:17 GoraKasul wrote:

Hm, I feel like those prices are too high.

There are very few 3-5 point players which makes it incredibly hard to build a proper team with only 30 points without resorting to getting one or two 1-pointers for the team wins alone.



In order to get a good result in FPL you usually aim for a 3 (high ranking) to 4 (winning FPL) points per 1 cost ratio which, in almost all cases, makes 9 point players too expensive. Even good 8 points are usually a very hard gamble.

The bulk of your points will come from 4-6 point players who perform well (12-24 points).

It's rare for a player to ever get 30+ points. Last round the highest points per player was 27 (InNoVation, 9 cost) followed by 23 (Life, 7 cost).



This round we have 14 players at a cost of 7+ who will all need to gain 21-36 points each in order to be worthwhile for a successful FPL team. This is not going to happen. Last round only 6 players managed to get 21+ points.



Sure, it will just mean that the FPL team will get less points this round. But it will also limit the number of viable teams that have a chance of doing well. Getting 1-2 low points player just for the team wins means less players available for the fun that is trading. Not picking teamwin-players means picking more mediocre players who, if they lose their first day match usually end up with a value that makes it hard to trade them properly.



Meh, I really don't like the prices :/



The problem in Round 1 was that teams showed an alarming lack of variety. Most teams fielded the same 4 players most weeks. For a player to be worth 3/4 they need to play more than twice. So it was a bit iffy to give 4s if they didn't play more than twice. But there are now a lot of 3s and 2s. We don't know who among the 2s and 3s will nail down a place but someone will. That will more tgan compensate for the lack of 4s. The problem in Round 1 was that teams showed an alarming lack of variety. Most teams fielded the same 4 players most weeks. For a player to be worth 3/4 they need to play more than twice. So it was a bit iffy to give 4s if they didn't play more than twice. But there are now a lot of 3s and 2s. We don't know who among the 2s and 3s will nail down a place but someone will. That will more tgan compensate for the lack of 4s. Administrator YOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS

GoraKasul Profile Joined December 2014 38 Posts #17 Hm, I think the main problem is that out of those 4 and 5 pointers not many are playing or not playing favorable matches which kinda limits the amount of players you can pick from the mid range.

Having more 2-3 pointers is nice for the later stages of the round but it's just a big gamble in the first week(s) since most of them are not playing and there is no telling if they ever will which makes them poor investments.



With 30 points to spend on 7 players/team you'll end up with an average of ~4.3 cost per slot so one would expect the majority of the players being in the 3-6 point range but quite the opposite is true.

In fact we have only 4 players worth 4 points of which only 1 plays the first week.

11 players costing 3, only 5 of them play during the first week.

That's 15 players in that bracket compared to 22 last round which really limits the amount of viable FPL compositions and variety is usually where the fun comes from. I expect quite a lot of similar looking teams among the top performers this round.



But to get a bit more into detail regarding the cost of certain players:

Last round Curious, San and Dream cost 4 points and earned almost the same amount of points (12-13). With the 3-4 points per cost rule I'd expect them to cost 3-4 points this round but instead San and Curious cost 5 points while Dream is still 4 points despite having the best record of the 3 (2-1 compared to 2-2 and 2-3). In order for a 5 pointer to be worthwhile Curious and San would need to earn 15-20 points each this round and I highly doubt that.

Classic and Yoda are in a similar spot; they cost 5 points each, one of them is not playing the first week and both of them performed like a 3-4 point player last round (12-13 points aswell).

Dear and Marineking cost 6 points now but only managed to accumulate 9 points last round which is roughly the performance of a 3 point player.

sOs at 7 cost managed to get 13 points last round which is, again, roughly the performance of a 4 point player.



Those are just couple examples of players who are slightly too expensive compared to previous rounds and their expected performance.



But since the FPL round is almost on it's way and changes to the cost highly unlikely I'd appreciate it if you'd take this feedback into consideration for the next round of FPL. The reason why people had high scores on their FPL teams last round was not due to the players getting more points than they should have (compared to their cost) but rather due to the fact that it was insanely easy to pick a good Anti-Team (Taeja, Stork, Seed, Marineking) of overpriced players.

SelimSC Profile Joined March 2014 Turkey 39 Posts #18 Anti team has Solar Flash and Stork... I look. I look again. Wtf am I doing? But it makes sense. Last season was soo easy I'm willing to bet overall points will be lower this season. Too many unknown's. Life always finds a way.

Boucot Profile Blog Joined October 2011 France 15997 Posts #19 Not gonna complain but why does StarTale-yoe cost only 2 points even though they got third place last round ? Former SC2 writer for Millenium - twitter.com/Boucot

Skynx Profile Blog Joined January 2013 Turkey 6567 Posts #20 On March 01 2015 00:27 Boucot wrote:

Not gonna complain but why does StarTale-yoe cost only 2 points even though they got third place last round ?



Life Life "When seagulls follow the troller, it is because they think sardines will be thrown into the sea. Thank you very much" - King Cantona | STX 4 eva

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