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(Image: ACTIVISION)

The Call of Duty WW2 release date is fast approaching and set to arrive on November 3rd, 2017 for PS4, Xbox One and PC.

Following a big presence at E3 2017 and the reveal of several of the game's new multiplayer features, fans are eager to play and discover more about Sledgehammer Games new direction for the Call of Duty series.

But, so far the developers have remained fairly tight-lipped on the state of several of the games more prominent multiplayer modes.

Instead, the team have chosen to focus on and showcase their brand new War Mode, unveiled to the public for the first time at the E3 2017 gaming convention in LA last week.

"War mode, we’re really excited about War mode," Michael Condrey, co-founder and chief operating and development officer of Sledgehammer Games told Daily Star Online last week.

"We saw this as an opportunity to bring a grounded context for the conflict and really reinforce teamwork.

"Whereas the traditional Call of Duty modes in the past, was largely about a tier one lone wolf soldier."

Where then, does this leave staple multiplay modes, which might otherwise be out of place in the WW2 environment? In particular, where would it leave Uplink? A game mode first introduced by Sledgehammer Games for Advanced Warfare back in 2014.

"We have a tonne of heart for those other game modes, Team Deathmatch, Domination, Hard Point," Condrey first explained.

"We haven’t announced all the modes we’re bringing to the game ... we introduced Uplink in Advanced Warfare and we have a lot of heart for that.

"So we’re looking to make that thematically appropriate for WW2. It's something we’re still working on. There will be a much broader suite of modes.

For clarity, we asked Condrey again to make sure that what he was proposing was a unique spin on the Uplink mode for WW2 rather than completely jettisoning what's quickly become a fan favourite.

"The Uplink that we brought to life in Advanced Warfare was about fast movement, boost jump and clearly we don’t have those here.

"We have a lot of heart for Uplink and we want to make it feel like it has a place in WW2.

"More announcements to come on that but you can tell your readers and fans that we have a lot of heart to figure that out."

Condrey's comments are far from confirmation that Uplink is set to stay for Call of Duty WW2, but we're be lying if we didn't think that Sledgehammer Games are doing everything in their power to include some form of Uplink mode in their new release.

In other Call of Duty WW2 news, an Activision representative revealed at E3 that Call of Duty WW2 would definitely not be coming to the Nintendo Switch.

Instead, it will be coming out only on rival consoles, including the PS4 / PS4 Pro, Xbox One / Xbox One X and PC.

An Activision rep simply said: “Call of Duty: WWII will not be coming to the Nintendo Switch.”

No further details were given as to why Call of Duty WW2 will not be coming to the Nintendo Switch.

Despite this setback, there are rumours that the Nintendo Switch could get a different Call of Duty.

Last month the internet was full of speculation that Canadian developer Beenox could be making a CoD for the Nintendo Switch.

The Activision-owned studio has previously made games for Nintendo consoles.

And they sparked speculation after posing a tweet about a visit from members of the Canadian army.

The tweet had pictures of two team members wearing Call of Duty t-shirts.

While this may seem a minor detail, it still got tongues wagging.

Speculation was further stoked after it emerged that Activision had started letting CoD gamertags being tied to Nintendo accounts.

This was something that until recently was not available, according to PvP Live.