Nemesis_ said: Forgive me if I am proven wrong in the final version, but they've essentially deconstructed all the existing weapons in the franchise and allowed you to stick two of them together.



As opposed to making new and interesting weapons.



I realise what you're saying but I seriously doubt (with all the combinations possible) that every single gun combination has been built and tested properly. It's probably some algorithm. Click to expand...

Oh yeah, I understand what you're saying. I'm certain that they'll have introduced many new unique weapons for us to combine, at this point it seems they've phased out a lot of things from the previous games. We won't be sure how many guns and options there'll be until the game is out and has been fully explored. While what you said about unique weapons is true, imo it'll be more fun to create different combinations of guns that fit different situations compared to, say in Dead Space 2; I always only used the Force Gun when tere were groups of enemies right in my face. The inclusion of this system allows for gamestyle changing and adaptive use of our weapons. Of course I would think that every combination has been thought of and tested and I'm almost positive that within the first week someone will find a combination of parts and weapons that may be better than a lot of other weapons or OP. I messed around with the bench a bit in the demo (thanks again codecow!) and I attached some Melee plasma blade to the end of my gun and whenever I ran out of ammo I'd just start mashing right bumper, with new attachments like that I'm excited to see what else will be in the final game.