Day One Patch notes are here!

To my knowledge, reviews do not have this patch applied:



Crafting



You can now upgrade shields

Bugfixes for socketing weapons



AI



Improved awareness when sneaking

Improved navigation for NPCs and monsters

Better party behavior from NPCs



UI



Missing icons added

Connection bugfixes

Bugfixes for the world map

Bugfixes for the skills display



Gameplay



Bugfixes for item interactions

Sleep will now also replenish energy

Lock picks will break more often

Reduced fall damage with the jet pack

Appropriate behavior when you receive damage on a ladder

Additional slots for autosaves

Monster traps no longer have a focus



Cutscenes



Slight optimization of cutscenes



Story



Caja accompanies the player to all locations

Both PSI amplifiers are now distributed

Minor quest and display fixes



NPCs



Aesthetic improvements to some armor

Improved control of dialogue gestures

Improved facial animations for women

Improved transitions for motion sequences



Combat



Shields can now block ranged weapons

Improved targeting behavior from NPCs

Fixed the situation where companions were not helping with battle in certain situations

Grenades will now always ricochet off of obstacles

Ball lightning will now always jump to the next target



Dialogues



Improved camera in dialogues

Improved placement of conversation partners



Text



Updates and fixes



Engine



Improved shadow mapping to sun position

Eliminated flickering mist when the camera was too close to obstacles

Subtitles are now deactivated by default when the same language is selected for voice and text



Xbox One:



Graphics pipeline optimizations, including VSync activation to remove screen tearing