What the developers have to say:

Why Early Access?

Approximately how long will this game be in Early Access?

How is the full version planned to differ from the Early Access version?

An expanded and refined graphics engine (e.g. 3D water and clouds, vegetation, shadows, etc.)



Completed Flight Simulator gameplay (e.g. spaceship physics, navigation, autopilot, etc.)



Updated Planetarium (more tools and features, updates of astronomical catalogs, support of the full GAIA star catalog)

What is the current state of the Early Access version?

Will the game be priced differently during and after Early Access?

How are you planning on involving the Community in your development process?

“Releasing into Early Access will allow us to greatly accelerate development. It is our goal to use Early Access funds to hire additional development staff (especially programmers) to allow more work to get done in less time.The feedback we get from Early Access testers will help us find bugs and issues, and continue to improve performance and features. The wide range of hardware setups that Early Access testers will have will help make sure that the engine performs properly on as many hardware configurations as possible. User feedback will also be extremely valuable in guiding the development of future gameplay features and improving the overall user experience.”“Our goal is to leave Early Access and release a complete product within 1-2 years.”“The full version is planned to have a more complete set of features, such as:“SpaceEngine has two parts: the Planetarium, and the Flight Simulator. The Planetarium is already fully functional, and is described in the "About This" section.The Flight Simulator is in development: it currently allows flying spacecraft with Newtonian physics, including a basic aerodynamic model for atmospheric flight. Some ships have warp drives for faster-than-light travel, and custom models can be imported and configured by the end user (good for modders). The Flight Simulator will be further developed to add better flight mechanics, more autopilot features, and gameplay features.”“There will probably be a modest price increase during and/or after Early Access, but no firm decision has been made yet.”“The feedback we get from Early Access testers will help us find bugs and issues, and continue to improve performance and features. User feedback will also be extremely valuable in guiding the development of future gameplay features and improving the overall user experience.Additionally, SpaceEngine has a wide range of modding abilities. You can find and install mods in the Workshop (will be launched soon), and propose your own mod ideas in the discussion forum. High-quality mods could be integrated into the game, with their authors being rewarded in some way.Community feedback is helpful in guiding development. Join the SpaceEngine community on the official forum the Steam group , in our Discord server, or in the Steam Discussion forum.”