So, I've been struggling to get content out lately, I have a DBS hangover after nats, and while we're in between the end of the competitive season and the new set release, there isn't much happening. We did however get the last of the set 8 cards revealed - the SCRs! What a wonderful bunch they are. All three of these cards are very good. This article only covers 3 cards, so it will be brief.





Let's go by release order. Up first, is the long awaited Prince in all his Super Saiyan 4 glory - SS4 Vegeta, Peak of Primitive Power.

Look at that beauty. Take a moment. Take it all in. Players have been dreaming of the day that SS4 Vegeta is finally unleashed on the DBSCG! He doesn't disappoint. This guy comes in for 3 blue and 2 green, arriving by pitching a blue/green card or cards. You have two options with this SCR. You can play him on your turn to gain a 40k, DS, Crit, Triple Attacker, which in itself is crazy. Or you can play him during your opponents turn to ramp 2 and remove an opponents battle card ignoring barrier. The insanity of this guys utility is balanced by the fact that after the turn he is played, he's just a 40k beater. This guy can be used to ramp to 7, then 8 on your turn to get out Android 21, Violent Predator and take the game. Great card, and funnily enough he's probably the least powerful of the three SCRs we are getting this set, which is saying something.





Next up, an evil abomination of a combination - Baby Janemba, Corrupt Coalescence

You'd be forgiven if you recoil in fear hearing that combination of characters on the one card. This character comes from DB Heroes where apparently Baby infected Janemba to make a hyper warrior. This card is insane. It has an activate main where you tap 2 red and 3 yellow energy (5 energy seems to be the standard for SCRs these days) and play the card from your hand, unless your opponent crits 3 life to stop you. Already paying 5 energy to crit 3 life is value, so you wouldn't be overly upset if they decided to do that. If they don't want to take the hit, the SCR comes into play, and negs your opponents leader by 30k! It also has offering which means your opponent will have to either take a life or you get to draw 2 cards. I don't know how many times I can stress this - this card is so good. The eagle eyed among you may have noticed that this card can't be counter played to any great effect. Even if this card is hit with Cold Bloodlust or Frost's Deadly Poison, it's first skill resolves. The only thing they stop is offering, which is something I guess, but the neg 30k or crit 3 life is where this card threatens most, and that is unstoppable currently.





Okay, that brings us to the third and final SCR from set 8 - Dragon Balls, Negative Energy Overflow

Now, this is the card that has everyone talking. It's our first SCR extra card, and personally, I love it. It's a board wipe ( Dark Hole anyone?), which can be free (if you have 7 battle cards in the drop - which isn't too hard of a feat), and can be played on your opponents turn. This card is an activate battle that whips everything but indestructible cards from the board at the end of the turn. That includes your battle cards, so you have to use it wisely. This card is best played on your opponents turn after they've dropped some energy on big battle cards, or gone wide. A perfect pairing would be to use this card on the first attack, then Toppo or nimbus the second attack! It's important to note that this card doesn't have the Dragon Ball keyword skill, so it can't be searched that way or used for wish. This is possibly the most powerful splashable SCR we have in the game so far. Any deck without SCR support can now run this card. So so good. I almost forgot - the art on this card is beautiful, I'm in love with it.





Short and sweet I know. We'll be back with a case opening of set 8 in a couple of days!





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Australians, jump on The Midian Guard for all your DBS singles! They will be adding the set 8 upon release!

~ Sam Russell