IMPERIAL TROOPERS

Death Trooper

Now has the "Imperial Trooper" category.

Gains: "While Death Trooper is active, Imperial Trooper allies have +10% Health Steal."

Magmatrooper

Now has the "Imperial Trooper" category.

Secondary damage no longer excludes selected target.

Damage Penalty reduced by 5% at all levels.

Upgrade 6 now grants +10% Damage instead of +5% Damage.

Upgrade 7 now grants +15% Damage instead of +5% Damage.

Omega: Now adds +50% (up from +15%) Secondary Attack Chance and -10% Damage Penalty.

Upgrade 5 now grants +10% Damage instead of +5% Damage.

Omega: Now adds +30% Turn Meter Reduction Chance in addition to previous bonus of +15% Damage.

Gains: "While Magmatrooper is active, Imperial Trooper allies have +30% Tenacity."

Omega: Now adds +10% Turn Meter Gain in addition to previous bonus of +5% Tenacity.

Shoretrooper

Now has the "Imperial Trooper" category.

Now grants Health and Critical Immunity to Shoretrooper.

Gains: "While Shoretrooper is active, Imperial Trooper allies have +10% Max Health."

Snowtrooper

Now has the "Imperial Trooper" category.

Upgrade 7 now grants +10% Damage instead of +5% Damage.

Omega: Now adds +15% Damage in addition to previous bonus of +15% Ability Block Chance.

Base description now reads: "Deal Physical damage to all enemies and gain Critical Damage Up for 2 turns."

Upgrades 3 and 6 now grant +10% Damage instead of +5% Damage.

Upgrades 7 now grant +15% Damage instead of +5% Damage.

Omega: Now adds "For each Critical Hit scored, reduce the cooldown of this ability by 1" instead of +15% Damage.

Final description now reads: "Deal Physical damage to all enemies and gain Critical Damage Up for 2 turns. For each Critical Hit scored, reduce the cooldown of this ability by 1."

Gains: "While Snowtrooper is active, Imperial Trooper allies have +20% Critical Damage."

Stormtrooper

Now has the "Imperial Trooper" category.

Omega: Gains "If this attack does not score a Critical Hit, or is Evaded, the target becomes Exposed, which can't be Resisted"

Omega: Now adds +50% Turn Meter Reduction Chance in addition to previous bonus of Taunt Duration + 1.

Reworked to grant 25-40% Defense for each living Empire ally.

Gains: "While Stormtrooper is active, Imperial Trooper allies have +30% Defense."

NEW ZETA: Stormtrooper gains 40% Offense for each defeated Empire ally

Below is the breakdown of changes for the Imperial Troopers. Please note these changes will not be visible in game until the next game update.Unique: Krennic's GuardBasic: Line of FireSpecial 1: Thermal ImploderUnique: Hazard TrainingSpecial: RegroupUnique: Stand GuardBasic: Assault Shock TroopsSpecial 1: Overwhelming AssaultUnique: Assault TrainingBasic: Imperial MarksmanshipSpecial 1: Stormtrooper BravadoUnique: Wall of Stormtroopers