As an action, you target one undead creature you can see within 30 feet of you. The target must make a Wisdom saving throw. On a failed save, the target must obey your commands for the next 24 hours, or until you use this Channel Divinity option again. An undead whose challenge rating is equal to or greater than your level is immune to this effect.

Vengeful Glare As an action, you target one creature you can see within 30 feet of you. The target must make a Wisdom saving throw. On a failure, the target is paralyzed until you deal damage to it, or until the end of your next turn. When the paralysis ends, the target is frightened of you for 1 minute. The frightened target can repeat the saving throw at the end of each of its turns, ending the frightened condition on itself on a success.

Aura of the Undead Starting at 7th level, you and friendly creatures within 10 feet of you have resistance to Necrotic damage while you are conscious. At 18th level, the range of this aura increases to 30 feet necrotic damage.

Undead Regeneration Starting at 15th level, you regain 10 hit points at the start of your turn. if you take fire or radiant damage, this feature doesn't function at the start of your next turn.