What the developers have to say:

Why Early Access? “Deadside is a slightly ambitious project for our team, and the work on it towards release may take as long as a few years. We, as the developers, are interested to ensure that players form our community can enjoy the game as early as possible, and we can receive some feedback on it. This may greatly improve the quality of the final product because it will be created in collaboration with the players, and it will also speed up the process of searching and fixing bugs in the early builds” Approximately how long will this game be in Early Access? “We expect that the game will be in Early Access state from 12 to 18 months. This will be enough time to complete the development of the minimal set of gameplay features as planned. Of course, the actual state of things will depend on many factors that are difficult to predict” How is the full version planned to differ from the Early Access version? “his feature lists will make clear how will the game be different during early access period and after the release of the full version



And the features planned to be released in early access



- A part of game world available to players, approx. 50 sq. km

- About 15 types of firearms

- Some missions

- One or two land transport vehicles

- Basic crafting functionality with some recipes available



Short list of features that will be released in the full version of the product



- Full 225 sq. km map available to players

- Tons of guns, cold steel arms

- Land and water transport vehicles

- More complex crafting system

- Advanced NPC AI with autonomous goal-driven behaviour

- Missions

- Base building” What is the current state of the Early Access version? “At the moment the project is between pre-alpha and alpha development stages. In the current internal build the basic features - crafting, search for loot, realistic ballistics for small arms are implemented, and a significant part of the game world is already set up” Will the game be priced differently during and after Early Access? “We plan that the price of the game will slowly increase as we getting closer to the release of the final version. In the early development stages, the price will be slighly lower, reflecting a kind of "thank you" to our community for participation and assistance in development process.” How are you planning on involving the Community in your development process? “As we mentioned above, we welcome any feedback, be it comments, ideas, feature requests or bug reports. To achieve that, we will use a maximum of possible communication channels with our players, from Steam discussion forums to social networks and even comments on videos at our official YouTube channel.



Everything that players say about our project has a significant value to us and we will constantly analyze the feedback during the development to make the final product to look the way the players want it to be”