To restate my theory from the other thread, I am beginning to believe that some of the PS4 systems used to demonstrate the game at the review event may not have been set up correctly to run the game at 1080p. If the game was being shown on PS4 both at 1080p to some and 720p to others, this would explain why some of the reviewers could not see any difference, while others saw a clear advantage for Sony. It would also explain how the footage captured by IGN and Sixth Axis appears to be native 720p on both systems.



My assumption is that Marc Rubin did not lie, the PS4 can run at native 1080p, but not everyone who reviewed the game actually got to see it that way, and none of the comparison footage we have right now is representative of the resolution advantage.



How did this happen? I don't know. It could be a firmware bug with how HDMI connections were negotiated on the debug hardware they used, or it could be simple user error in how the machines were configured by Activision.