This month's topic is all about physics for your game! Dennis Ferron will be presenting a talk about the bullet physics engine:



Bullet is an open-source, multiplatform real time physics simulation library for games. This talk will discuss how to use the library, introduce basic concepts of the API and supported features, how to integrate it with your own engine, and a little bit about the pros and cons of using realistic physics in your game.



PL Studios (http://plstudios.com) (best known for Digital Tutors (http://digitaltutors.com)) is sponsoring our meeting space at their offices this month. GoldFire Studios (http://goldfirestudios.com/) will be sponsoring free pizza and soda. Come hungry and ready to talk game development! Also, if you are working on anything, bring it with you to show with the rest of the group, we set aside time at the end of each meeting.



PS: Don't forget that we also now have a Facebook group (https://www.facebook.com/groups/okgamedevs/) that is great for sharing with the rest of the group!