Several years ago, AMD embarked on a long-term project to produce a first-class open-source graphics stack. While there is always more work to be done, the vast majority of our Linux users are now happily using the result of this effort. I will give a short look back at some milestones and present a non-technical overview of the components of our graphics stacks as they are today, with an emphasis on the open-source side.

The talk will include an introduction to the recently open-sourced AMDVLK Vulkan driver.