About this mod Provides four different levels of changes to the madness (aggression) of the lesser creatures in Enderal. Two increase the aggression, while the other two decrease the aggression. Permissions and credits Author's instructions File credits This author has not credited anyone else in this file Donation Points system This mod is not opted-in to receive Donation Points

Description

This mod makes adjustments to the aggression behavior for many of Enderal's lesser creatures. See below for a list of creatures affected by each of this mod's four editions. Adjustments have been made to aggression level and fighting confidence, plus warning distance and attack distance. The creature's health levels have NOT been changed.



Many think that the reason Enderal's roads and trails are unsafe is because the recent outbreak of madness has affected the creatures, even the lesser ones. But, what do you think ? Has the madness affected the lesser creature's aggression ? If you believe Enderal's standard level of aggression is not enough, then the 'Madness Zealot Edition' of the mod might be for you. Want to make them even more aggressive than the Zealot edition ? then then try the 'Malphas Save Us Edition'. If you believe Enderal's standard level of aggression is a bit too much when starting a new game, try the 'Madness Doubter Edition' of this mod. And if you do not believe the lesser creatures should be affected by the madness, the 'Madness Unbeliever Edition' is for you.





Editions



'Madness Zealot Edition'

The lesser creatures will sometimes be more aggressive than standard and are likely to fight more confidently. They will attack from a longer distance and may not display a warning stance or give a warning sound/growl.

Creatures affected in the Zealot edition:

* Coastal Deerstalkers

* Spiders

* Moss Crawlers

* Rats

* Foxes

* Crabs

* Young Mountain Deerstakers

* Young Bears

* Pus Beetles (some of them)



' Malphas Save Us Edition'

The lesser creatures will be more aggressive than in the Zealot edition, attack from the same or even longer distance and are even less likely to warn the player. Despite the ominous sounding name, gameplay is not intended to be that much harder than for the Zealot edition.

Creatures affected in the Save Us edition:

* Coastal Deerstalkers

* Spiders

* Moss Crawlers

* Rats

* Foxes

* Crabs

* Young Mountain Deerstakers

* Young Bears

* Pus Beetles (more of them)



'Madness Doubter Edition'

A small number of the lesser creatures the player encounters in the early part of the game will be less aggressive. They will give warning at a longer distance, but will only attack when approached quite closely.

Creatures affected in the Doubter edition:

* Coastal Deerstalkers

* Mud Elemental encountered during tutorial



'Madness Unbeliever Edition'

The lesser creatures will have much of their madness removed. They are likely to be cautious or even cowardly. A sneaky or careful player will be able to avoid being attacked due to a shorter attack distance.

Creatures affected in the Unbeliever edition:

* Coastal Deerstalkers

* Mud Elemental encountered during tutorial

* Spiders

* Moss Crawlers

* Rats

* Foxes

* Crabs

* Young Mountain Deerstakers

* Young Bears and Black Bears

* Pus Beetles (but not all)





Please Note

Save game files store information about the NPCs (including creatures) in the cells of the game world that the player has explored. That information includes their aggression data. So, when testing one or more editions of this mod either start a new game or go exploring a new area, otherwise the creatures are likely to exhibit previous levels of aggression. Creatures in previously visited cells may not exhibit new behavior until respawned.





Please provide feedback in the comments. I am open to suggested changes.





Compatibility

This mod is incompatible with any other mod that makes edits to be NPC base records for the affected lesser creatures.



Mod 'Enderal - Follow Me and Swim After Me' is compatible, it does not edit NPC records.





Requires

The 'Enderal' total conversion mod for Skyrim.