Glad I played it. Nine crashes, a number of bugs. Maybe it should have had a few more months for polishing. What they did right: - The storytelling. From beginning to end, an excellent crime story with vivid and entertaining characters that provoked all kinds of emotional reactions. Great voice acting, impressive character rendering. I don't recall ever seeing that much attention paid to characters' complexion. - The atmosphere. A genuine sense of place and time. - The soundtrack. Well chosen, gave me chills a couple of times. Give me a choice and I'd pick Stones over Beatles as well. - The action. Good weapons, solid gunplay, good cover system. A high number of memorable setpiece fights. What they did poorly: - Seriously dumb AI - Too much repetition and grinding to get to the setpiece fights. Shortening the game by 5-10 hours would not have bothered me in the least. Repeating the same missions for all rackets depending on who controlled them didn't make much sense. How exactly does pot help you in construction? - The bosses below your underbosses had some interesting interactions with Lincoln that ended abruptly, would have liked to have seen more about them. - The graphics engine did some weird filtering thing with mid-distance light, made it look glitchy. - Unlcear when the optional missions were unlocked, when they would be unlocked, or became useless. Unclear what benefit resulted from the racket-building missions (max it out and do their quest chain to make your underbosses loyal). - Requiring more than 1 playthrough to get all of the achievements. Once through was plenty. Looking forward to the DLC.