In July, one of Europe’s leading conferences for videogame developers, Develop:Brighton, will return for 2017. Speaker submissions opened in February and today organiser, Tandem Events, has announced renowned Japanese developer Tetsuya Mizuguchi will be giving a talk looking back over his career.

Mizuguchi has been in the videogame business for 27 years, with a varied career seeing him design hydraulic-powered arcade cabinets, crafted classics such as Sega Rally and Rez, whilst diving into the world of virtual reality (VR) with Rez Infinite for PlayStation VR.

For his session, Tetsuya Mizuguchi: Beautiful Dream, Mizuguchi’s talk will cover his early days in Sega’s arcade division all the way to his most recent venture, Enhance Games. Of course as being an early advocate of VR with Rez Infinite, he’ll be sharing his thoughts on VR, augmented reality (AR) and mixed reality (MR) technology.

“We’re delighted to welcome Tetsuya Mizuguchi to this year’s Develop:Brighton conference,” said Andy Lane, managing director of Tandem Events. “His career has spanned almost three decades and is overflowing with inspirational achievements. We can’t wait to hear him share his thoughts on the industry, both then and now.”

More than 40 sessions have been announced for Develop:Brighton 2017 spanning over seven tracks: design; art; audio; business; coding; Evolve and Indie. There will be a double keynote from John and Brenda Romero, an Evolve keynote from Ken Perlin and sessions from Nintendo, Sony Interactive Entertainment, Space Ape Games, Dlala Studios, Yogscast, Bossa Studios, Bioware, Media Molecule, Xbox, Rovio London and more. VR specific talks include ‘The Impact of User Behaviour on Social VR’ by vTime and ‘Tin Hearts: The Quest for “Long-Form VR” and Lessons Learned Along the Way’ from Rogue Sun.

Develop:Brighton, is a conference, expo and networking event taking place across three days, from Tuesday 11th to Thursday 13th July 2017 at the Hilton Metropole in Brighton. Super Early Bird tickets are still available until 26 April for those interested.

VRFocus will continue its coverage of Develop:Brighton, reporting back with any further updates.