Flicker

Weapon (longbow), artifact (requires attunment)

Created as an offering to the hunt-god Solonor, and passed through the hands of both evil deities and legendary heroes, Flicker built a reputation for itself long before it accumulated power to match.

Amidst a vibrant age of universal innovation and expansion an elderly elvan craftsman had a vision. His vision was that of a magnificent bow, unmatched by all mortal armaments in beauty and power. As a devout worshipper of the hunt-god, the craftsman knew the tales of Solonors horizon-touching weapon well, and immediately began work acting on his divine vision. He toiled away ceaselessly, spending his fortune of centuries on materials and resources for the increasingly complex designs he created. At times when he encountered truly insurmountable problems, reality seemed to twist to guide his work. Unattainable materials would be discovered, technologies from faraway lands would become common, and his plans might subtly shift to guide him.

Finally finished with his grand project, the old and wizened elf triumphantly awaited for a sign that his work was done. Alas, such a sign would never come. The ancient creature spent the remainder of his days throwing bones and peering into tea leaves in search of a sign that would never come. He died in obscurity, his works forgotten, his prototypes lost, but his faith never wavering.

Unfortunately, his designs would not be forgotten by all. At the moment of his prototypes completion, construction of another bow began in the deep forges of Pandemonium. The Queen of Air and Darkness, un-queen of the Gloaming Court and empress of the unseelie, had orchestrated the craftsmans corruption in her timeless war against the wandering Summer Court.

The weapon was soon completed, wrought of the finest materials in her vaults and blessed by the un-queen herself. Awarded to only her most trusted attendants on the most important hunts, Flicker grew in power and fame as more and more powerful seelie fell before the Her far reaching hand. Solonor himself learned of the Fey-Feller and quickly divined its origins. Enraged by Her vast defilement, he set off on another hunt, quickly finding and slaying its current wielder. Bringing Fey-Feller before a conclave of the elder Fey, the bow was cleansed of its corruptive power, renamed Flicker to be used by the trusted consorts of the summer court.

Later, in a conflict of the contrary courts, the legendary bow was broken . Though its magic prevented it from being truly destroyed, it was lost. Centuries later, Fey and Elf alike still search for the bow, and many adventurers have made careers chasing rumors across the planes in search of it.

Magic Weapon. Flicker is a magic longbow that grants +4 to attack rolls and +2 to damage rolls. It has a range of 1500/1500 and also acts as a longbow of warning.

Random Properties The bow has the following randomly determined properties:

2 minor beneficial properties

1 major benefecial property

1 minor detrimental property

Illusory Trajectory. When you score a critical hit with this weapon, the target takes an extra 14 piercing damage. The shot then pierces through one of the targets limbs of your choice, disabling the limb with an effect determined by the DM. If the creature has no limb to punch through, you pierce a portion of its body instead

Additionally, when you punch through a creature in this way, you can redirect the projectile towards another creature. As part of the same ranged weapon attack, you can make another ranged weapon attack against another creature within your range that you can see. You cannot make this type of attack against a creature you have already hit as part of this ranged weapon attack.

Magic of the Fey Queens. When this bow is on your person, you can use your action to cast one of the following spells (DC 18): Mirage Arcane, Etherealness, Conjure Volley, and Swift Quiver.

If a spell cast in this way has a casting time that is not one action, its casting time is one action.

Once you use the bow to cast a spell, you cannot cast the same spell until the next dawn.

Destroying the bow. When Flicker was created the Queen of Air and Darkness blessed the bow so that it could never truly be destroyed. This, in conjunction with the jointly good and evil origins of the bow, means the only way to permanently destroy the bow is to have a powerful Seelie and Unseelie Fey simultaneously snap the bow in two. If otherwise broken, the bow will appear in a random location in the Feywild 1d10 years later.