EXTREME

These lanes have little to no counter play and you have to play perfectly in order to get out of the lane unscratched.

Yasuo is a very hard matchup because of his dashes which will make your abilites miss, and windwall. It is possible to win this matchup early if you can break his passive shield and then look for trades. Always fight when his windwall is on cooldown. Personally I ban yasuo when I play mid since he has such a high pick rate, you might as well.

Cassiopeia's W grounds you making you unable to dash so we have to watch out for that & your attack range is pretty low so it's easy for her to hit her Q's during lane. If you do get hit by a Q, RUN! you don't win the trades. Try to cancel your ult if you are looking directly at her in order to turn your character model backwards (you can't do it while ulting). Keep your distance with R but if you can dodge Q then you should win fights. If you suck at dodging you can take dorans shield.

There's really not much you can do in this lane. It's a niche pick which is why it's not really ban worthy but it's a super hard matchup because of his invincibility, Q poke, point and click stun, and he can build armor.

Azir's insane range is just very hard to play against and his mobility with his E allows him to reposition so you have to make sure it's on cooldown before you use your ult because you can't change the direction.

I would recommend taking dorans shield into this matchup because of the amount of poke he has because of his long range & your short range.

MAJOR

These champions make the lane for Lucian quite a challenge but have room for counter play and things you can do to take advantage of in order to win.

Ekko will start corrupting potion and constantly take short trades and poke you out. You can take corrupting potion into this matchup to match his. Try to save E after he E's to you so you can dodge his Q (which slows you down and deals dmg) Ignite him before his ult goes off so his healing is reduced by 40%. Ekko gets a big shield when he uses W so try to avoid fighting him in there.

Early game Fizz won't be able to match your damage since you are ranged you have to poke him down with Q and autos. Your auto range is the same range as his Q so keep your distance. Fizz Q can be dodged with your E but ideally you'd want to dodge his ult or E with your E since it does the most damage. Fizz can hide his R animation by using Q through a minion so be careful for that. Get Hexdrinker if he starts to get fed.

Try to abuse Diana level 1-2 as much as possible because once she gets her dash it's going to be much harder to step up since she will have a gap closer & your attack range is lower than her Q & E. If you are able to dodge her Q then you can look to trade with her since her E dash won't get a reset. She has high burst potential and with ROA / Tabis she becomes much harder to kill. Start off the fights with ult if possible.

This matchup you can build Death's Dance and copy the 'Into Assassins' build so you don't get one shot by Zed or any other assassin if you are behind. You still get CDR and lifesteal to help you lane as well. Look for fights when zed's W is on cooldown since the cooldown is 22 seconds early game.

You win level 1-2 after that you lose every trade. Start corrupting potion in this lane to help with the trades. Try to play around the minions so that she can't land her E. Look to fight when her W is on cooldown.

This is more of a skill matchup. Look to fight/all in once she uses her E since it's her only form of CC that can stop your ult/dash. Your range is low so she can easily land her abilties so try to avoid being inside the minion wave since it's not going to block anything for you.

EVEN

These lanes are ones you either outscale or just should not have a problem facing.

Poke her down early game 1-5 as much as possible so she has a weak all-in at 6. Avoid walking towards her daggers that are on the ground at all times but watch them incase she takes it so you can use your abilities on them. Build Hexdrinker if she starts to get a lead.

Early game Vladimir does not have enough in his kit to do very much to you. Avoid fighthing him when he has his empowered Q. If he ever uses W you have 28s to make a play before it is back up. Get healing reduction with executioners calling. Hexdrinker is a good buy if he starts to get stronger.

Swain's E can be a hard ability to dodge since it acts like a hook and since your attack range is the exact same range as his E it's going to be tough to dodge but if you can do it then you will win all trades even by dashing into him since his E is on cooldown. SWAIN E COOLDOWN = WIN. Late game consider buying executioners calling into mortal reminder to cut his healing in half and break through his armor assuming he has tabis or zhonyas.

If sylas ever uses his W then look to fight since that is the ability he's maxing and gives him a bunch of health back. He doesn't really do a whole lot early until he gets to steal peoples ultimates so watch out for who he takes. During lane try to poke him and wait until he's low on mana to all in.

Look to fight once he uses either Q or E since he needs both abilties to be able to keep up with your burst. His R silences you for 0.1s which means it will cancel your ult so don't rely on your full ult to kill.

It's good to play in the minion wave against him to dodge his E. Anytime Rumble overheats you can look to fight since he won't be able to use any abilities. Make sure not to fight in small corridors because his ult will melt your entire team.

This lane you want to get rid of his turrets as much as possible since that's his main source of damage and defence. You can look to fight once he uses his stun since that will be his only form of CC and disengage.

Hexdrinker is good into this matchup to be able to soak up some extra damage from the turrets when dashing in.

You take a lot of damage when dashing on her E (the rocks on the floor) Stand behind minions in order to dodge all of her Q damage, you can dash out of her W because there's a second before it goes off.

Can be hard matchup because of how mobile she is but you are mostly just watching the health of the minions, if they're low, she will Q to them so avoid standing close to low health minions. Build ninja tabis in this matchup since most of her damage comes from auto attacks. Look to all in once she misses E or wastes her W.

Ninja tabis will counter most of his burst and damage. Ignite will help you see where he goes once he is invisible, make sure not to use it on his clone! His clone can also knock-up twice so be cautious of where you position yourself. During lane wait until he uses his E since it's his only gap closer.

Her invisibility can make it hard to play around but she does not have a lot of kill pressure until 6 so you can play aggressive until then. After 6 you should look to play in the minion wave because the easiest way for her to kill you is if she lands her E which can't go through minions. Hexdrinker is a good buy when behind. Try to abuse your range as much as possible since her Q is still a short range and the only way she can farm.

MINOR

These mid laners are ones who NEED items to scale and deal damage whereas Lucian has more built in damage to overpower them early in the game.

Use your dash to dodge pyke Q / E / R. Look for short trades early game he does not regen a lot of the damage you deal to him. If pyke ever uses E it's a good time to kill him since that's his only gap closer/escape. Can stop Pyke R with zhonyas, GA, Flash or dashing out of it. Pyke will always look to roam top/bot to get kills so make sure to ping missing for your team.

Simply put, use E to dodge her Q and dash over her wall. Avoid fighting in her R AoE circle. You can click on Anivia to see if she has her passive up or not.

Dodge his E knockup and you will win every trade. Stand behind minions in order to dodge his Q poke early game. He's very long range but playstyle is similar to Xerath in where you just have to dodge his E and can all in them.

Kite him early game, dodge his E (pull) with your dash and he will be unable to kill you. QSS can be purchased to 'cleanse' the Mordekaiser ult. Hexdrinker + QSS is recommended vs him if he gets ahead. Use your rotations, keep your dash up to dodge his abilities and use BOTRK to kite him even more.

Avoid minions that have his E (visions) on them because they will transfer onto you if they die. Buy QSS to 'cleanse' his surpress and you can kill him after his ult is on cooldown. You can get Merc Treds into this matchup since he does have a silence as well.

Can be hard if he lands Q since he will get movement speed towards you & attack damage. His fear is the **SCARIEST** part because of the duration it lasts and the range that he can cast it on, your attack range is very low so try to save dash for it if he does ult you. Deaths Dance will help you survive his ultimate if he gets fed.

Don't let Garen utilize his passive to heal back up after trading, his dorans shield + passive will heal him up unless you are consistently damaging him. 40% CDR will help you kite him easier and BOTRK can help you kite to slow him/increase your movespeed.

Early game Zoe's Q and E are easy to spot out when they use it since she has to walk far away, q, then walk back up. Careful for her bubble so avoid standing near walls. Try to avoid letting her pick up free summoner spells/items from minions that drop them.

Early game orianna's cooldowns are pretty high so you can look to fight if she uses E and then Q again since she will be unable to move her ball again. Save dash/flash for her ulti since it will be the only way you die against her.

Pre-6 dodge his W by standing outside of the minion wave because he will W the minion wave to push and try to roam, if he does roam remember to ping your team! Can build ninja tabis if he gets ahead.

You can short or long dash forward in hopes to still juke left and right to dodge her Q, you take most damage from her E so stay out of minion waves. Get a faerie charm if neccessairy to keep up with waveclear.

You can take cleanse into this matchup since you will get ulted a lot after level 6. Be careful of her ultimate during teamfights because it has a lot of burst aoe damage. During lane she will try to poke you with her Q through minions so let her Q first, then you can Q her back while hers is on cooldown because if you do it at the same time both of your q's will hit but hers will do more damage.

Almost always get hexdrinker into this matchup because of the insane amount of burst he has. You can also get merc treds if needed. Look to abuse him early as much as possible since he will be very hard to kill late game. All ins work once his E is on cooldown & stand behind minions so his Q doesn't hit you.

Look to fight once her E root is on cooldown, she won't be able to do very much other than run away because her Q will only be able to go off once unless you're standing still.

You can see how many charges of her passive she has under her mana bar. The perfect time to fight is once she has 4, uses a cooldown on something and then she will have 0 stacks and one ability on cooldown so there's no threat. You can get hexdrinker to stop the burst if she gets fed.

Not really a whole lot in this matchup, he just presses Q in lane and R after 6. Look to flash the ultimate when possible, otherwise get hexdrinker/stopwatch and hope for the best.

Early game ziggs will be throwing his Q into the minion wave to push so avoid standing in the wave so you don't get hit by the AOE. You can go in at anytime since he will be forced to use W to jump away, he is built for poke, not all in. During teamfights avoid clumping up since all his abilities are AOE.

She does not have a lot of range so just let her run out of mana to farm. Avoid fighting near walls because of her ultimate. Keep track of what element she has, the root is usually the only one you need to be worried about.

Lmao who even plays this champion anymore? Just dodge his Q.

Kind of annoying since your passive auto does not kill plants in one hit but once she uses her E root, then you can easily all in because she will have no other disengage/CC to stop you.

Avoid standing near minions that have his passive on them because he can E to spread it. You do want to stand behind the minions to block his Q or you can use your dash to dodge his Q. Once he uses Q you can look to all in since that's his only form of CC.

Can't really do much without using a bunch of mana. Always uses Q to waveclear so you can let him run out of mana to all in. Dash away once he goes in to dodge his taunt. QSS is a good purchase if you do keep getting taunted.

Avoid standing near minions because it will spread his E allowing his Q to hit everything that has his E on it. Usually they take phase rush so look to fight once it's on cooldown or W on cooldown. You can buffer his W root with your dash so his next Q will miss.

Look to buy merc treds to lower the duration of his stun card. During lane if he uses blue card on minions then you can look to fight. Once his W is on cooldown at anytime it's a good time to fight because he won't have anything to stop you. Avoid standing near minions because his W red card has aoe and he will most likely throw his Q in the middle of the wave.

TINY

You should have no problem laning against these champions because of their lack of damage amplifiers and mobility.

Kassadin has the weakest early game in the game. Abuse him early by using your PTA procs, Q poke & your range to your advantage. After 6 you just have to wait for him to use R once then you can go in since it will be on cooldown and he won't have any other way to escape.

Zilean does not really do much in lane he mostly just Q W Q for waveclear. Avoid standing in minion waves to force him to either use his abilities for waveclear OR poke & if he uses it on you, then you can push him under tower and look to roam. He does not have a lot of damage early as well he's more reliant on his jungler coming to help him than you dying 1v1.

Juke left and right to dodge his Q, try to stand outside of the minion wave in order to force him to pick between poking you or the wave & making it harder for him to predict your movements if there's nothing around you. If he ever uses E, you can look to all in because it's his only hard CC.

no CC, no damage until 6, pretty hard to lose this lane guys.

No CC, not a lot of damage early, avoid standing close to low hp minions because he will Q them. Try not to get hit by his Q's when you are isolated because it will do double damage. Look to get hexdrinker if he gets strong. Recall if you think you won't survive Karthus R if he's alive/respawning.

(AP)