Early Access Summary

Kopanito is now more than 2 years in constant development. Everything started back in July 2014. For the first year the game was developed internally and then we decided to hit Steam Greenlight. This is also our first game!



This post is a short summary of the whole Early Access period, which is now ending (and we like summaries). Leaving Early Access is a big milestone for us too.



If you've monitored the game's progress for some time, then this post may give you a better picture of the whole development process overall. Hopefully you will find this lecture interesting.

⚽️ The Idea behind Kopanito

⚽️ Greenlit in 2015

⚽️ Early Access

⚽️ Pixel Heaven and Poznań Game Arena 2015

⚽️ Difficulty levels, more tournaments and teams

⚽️ Leaderboards and match challenges

"Do not concede a single goal in a match"



"Score a goal by dribbling past the goal line with the ball"



"Score a goal using the teleport super-move"



"Cancel a super-shot using the ball magnet"



and more...

⚽️ Steam Trading Cards

⚽️ Achievements and custom tournaments

League (round-robin) with 4-16 teams,



Knock-out stage only with 4, 8 or 16 teams,



Group stage with knock-out stage with 12-32 teams.

⚽️ Freeze super-move, replays and GIF generator

⚽️ Headers, bicycle kicks and manual passes introduced

⚽️ Online multi-player introduced

⚽️ Indoor stadium

⚽️ Halloween teams, improved corners, automatic passes

⚽️ Summary

10 000+ hours of work



5 400+ code commits



100+ fixed issues reported by you



20 updates on Steam



800 000 000+ fame points achieved by you

Adam Śledzikowski - CEO



Maciej Fedorów - Public Relations



Ted Wennerström - Music & Sound Effects



Paweł Stepanow - Graphics



Paweł Dzierzbicki - Development



Tomasz Grajewski - Development

So why to make an arcade 2D football game in 2016? We've started working on the game in 2014. From our research it appeared that there weren't many popular arcade football games available on Steam. And having a choice is a good thing.Clear inspirations for the game were classics such as(graphics, crazy super-moves),(skill-based gameplay). We've spent countless hours on these games 20 years ago ːkopanitosmileː So why not to make something similar today?What does skill-based mean? It means, that you need to learn the game's mechanic over time (like in real life football). You need to work out your precision and reflexes to be a better player. Luck means little in Kopanito. The better player just wins and there aren't footballer stats that can help you. You are the stats. Super-moves also are skill-based, the better you play, the more of them you gain during a match. Some super-moves can neutralize opponent's super-moves.Kopanito is also a game that we wanted to play., working sometimes on weekends or in overtime, being vocal on the forums and responding to the issues reported.Kopanito is on Steam thanks to the Steam Greenlight process and. The 9 voting days were very stressful for us (as probably for most indie devs). You can still see the original Kopanito's Greenlight page and how the game looked like in 2015:Kopanito has been released initially on Windows and OS X (Linux support came later).At start there were 104 national teams in the game, 7 stadiums, 4 super-moves, practice mode, friendly matches, 7 tournaments and local multi-player. The graphics were a little simpler. There was no higher AI levels, only the beginner AI.These are two gaming events organized in Poland. Pixel Heaven takes place in Warsaw and PGA takes place in Poznań (our home town).It was great time and first occasion to observe how a greater audience react to the game. There were guys playing, kids playing and even girls playing the game and had great fun!Kopanito got 5 awards during these events:. The last one awarded by the audience votes, the rest awarded by the jury.► Pixel Heaven 2015: preparations ► Poznań Game Arena 2015: preparations Previously only the beginner AI was available, but now there are 3 more, giving a total of four of them:(the last one must be unlocked).This was first time when the game was available onKopanito got translated back then to several languages, but later we've decided to remove translations until game's features will 'settle'. Localization support will return soon.Other stuff added:to complete: Pacific League, Microstates Cup, Central American and Caribbean League, Pan Arab League, Commonwealth Cup, Pan American League, Mediterranean League, Continental League and World League,: Angola, Bulgaria, India, Israel, Luxembourg, Morocco, Northern Ireland, Puerto Rico, Republic of Ireland and Thailand.► Theguide in the game.The leaderboards in Kopanito were organized intoPlaying matches (alone or in co-op or online) gives you fame points. Completing(see the image below) will give you even more fame. The more fame you have, the higher you will be in the global ranking. Advancing to a higher league requires to accumulate given amount of fame shown on the leaderboards screen, different for each league. Each league is also limited in capacity.are additional objectives that can be completed during a tournament match (against AI). There are 31 different challenges in the game as of v0.9. Some examples:Trading Cards, badges, emoticons and profile backgrounds landed on Steam for You to collect ːkopanitosmileː Each trading card is a fragment of a greater illustration from a match situation. It took several weeks to paint them by our illustrator.The Trophies screen got added to Kopanito with 225 achievements to complete (later reduced to 224). Most of the achievements are quadruple (bronze, silver, gold and platinum), so for example winning Oceania Cup on the Legend difficulty level gives you 4 achievements (one per difficulty level). There areCustom Tournament is a. Each friend controls one national team and you organize a cup for them, eg. World Cup, European Cup or Champions League. This is basic, but you can also do more crazy stuff, as there may be more than one human per team.Custom Tournament can be started in one of the three formats:You can specify number of human and AI teams participating and decide how well AI will play. Progress of the competition will be saved, so you can also make longer session or more parties!The new (back then)allows you to embed nearby players in an ice-block (except goalkeepers). Note that you may also freeze your teammates too. Frozen players wont participate in the game for some time. You can slide tackle a frozen teammate to defrost him faster.The ball can also be frozen or, actually stopped, even in mid-air. It's a good method to cancel opponent's shots, including super-shot. Try it for yourself :)Alsogot added, activated automatically after goals. It's a side-product of online multi-player which was then in development. Up to last 8 seconds are recorded and can be replayed back.An action replay also can be processed into a. This feature was inspired by the first GIF animation uploaded by one of the community members. Greater collection of player-generated GIFs can be seen on the Artworks section of the Community Hub.This update introduced important gameplay improvements. We've addedto the game and modified the ground passes to work similarly to lob passes.The game got more challenging too by adding manual passes (previously these were assisted). Manual passes require more precision, but also introduced more diversity in pitch situations. Kopanito got even more skill-based. The more you play, the better you are.The big day has come. It took us a few long months to implement the online modes on an already working game (which is harder to do than doing in it from the start).You can play with other players around the world in quick match modes: Duel (1 vs 1), Doubles (2 vs 2), Chaos (3 vs 3), Complete (5 vs 5).The Create Party mode allows to customize an online match by choosing teams, stadium, decide of the match duration and invite friends to play against.Neat feature is that local friends can participate in online modes too.The new Indoor Stadium has walls around. It means that there are no throw-ins, corner kicks and goal kicks during a match, the game is faster this way. A tournament taking place in this stadium is present in the game too.Adding this stadium to the game is a direct result of the poll organized in the game's Community Hub on Steam. Thanks everyone for voting!4 new teams have been added to the game related to Halloween:Corner kicks now allow for more options. You can make a ground pass, a lob pass or a precise shot at the goal.The automatic (assisted) passes are back in this update but along with the manual passes. Two passing systems give best result and improves depth of the game.2 years of development in numbers:The people involved in the development of the game: