Now that Summer is over, it’s time to take a look at each of the limited edition figures/pieces that came out and whether they’re worth tracking down. Typically we would be reviewing the Storyline Organized Play set, but WizKids did things a little different this year.

Rather than putting out an exclusive set that brought players together like War of Light, Age of Ultron, Civil War, or any of the multiple others in the past, WizKids decided to offer a “Summer Colossal OP event” that went the path of granting exclusive pieces once per month for stores to use for regular events. These were meant to be given out as prize support for What If… and Elseworlds sealed events, but I think we all know how that turned out (as in no one wanted to run more than one of these events because the sets were so frustrating with repetition, although Elseworlds was much better).

Each of these OP kits contained one colossal of some kind as well as two bystanders that matched the theme of What If… and Elseworlds. Let’s take a look at each of these and figure out whether any of them are worth getting and/or keeping, or whether you should pass.

June

Colossal Dormammu

I reviewed Dormammu on Clix Fix when I did the first round of rating the retaliators, which you can find here, so I don’t think it’s really necessary to look over his dial in depth. Dormammu has already seen some big play and even with the amazing retaliation pieces we got from The Mighty Thor, he’s still one of the toughest around. The big drop-off to retaliators is that they typically jump outside of your Prob range and if they do happen to miss their attack, they’re pretty much free points. Dormammu’s trait goes against the grain by almost guaranteeing that you’ll hit and preventing any rerolls. The fact that he’s got the Mystics team ability and rearranges the opposing team is icing on top. His dial is pretty amazing too if you’re planning on just running him as a regular colossal.

It’s safe to say that Dormammu is a colossal that you should probably pick up.

Serpent Spider-Man

This thing is nuts for the points. While the pog doesn’t do a whole lot of damage, the annoyance potential and flat counter to support pieces is amazing for the 15-point buy-in. Ignoring hindering terrain and indomitable make him seem like he was grossly undercosted. While the Animal keyword won’t help you during force construction, pieces like Throg love having him at their side. Also, that 11 attack!

There’s no reason not to get this pog. It takes very little storage space and is borderline better than any cheap retaliator.

Serpent Punisher

We’re trading the mobility of Spider-man for the very high damage of Frank Castle, and this pog sure shows it. With the same values but different powers, he’s still very efficient. The Ranged Combat Expert with 6 range makes him a great play, and he can deal a very surprising chunk of damage. While Running Shot would be nice, you can play comfortably knowing that Punisher will take his time to get into position and use his actions to actually hit repeatedly.

Like Spider-man, this is pretty much a guaranteed good piece and there’s no reason to pass on him.

July

Colossal Invisible Plane

The newest version of the Invisible plane (not jet) is pretty amazing, and can make characters with big stats really shine; hello KC Spectre! While it’s lower value isn’t that great, there’s something to be said about a Hypersonic piece with 14 movement that can completely negate a piece once it hits them. Sure, it’s squishy with just ES/D on defense, but once it goes down, you get a fresh piece to run around and cause more chaos with. If you manage to get a decent Wonder Woman in this thing, it really kicks up the heat.

Regarding the terrain dial, that’s worth getting this thing by itself. Terrain has quickly shown that it’s worth the 5 point investment and even though this isn’t as good as the Boxing Ring, you do get to pretty much wall-off a decent chunk of space to protect your team.

This is a really great piece. If you have the room to spare, I would highly recommend picking one up.

Ape Superman

The stats on this Ape don’t look that great, as we drop down to a 10 attack and an 8 Charge, but you have to look at what his damage potential and longevity is for his point cost. This guy can deal 5 damage thanks to his Super Strength and requires a commitment of more than 2 damage to get rid of rather than lucky dice like the two serpents before.

Of the three pogs we’ve gone over, this is my least favorite, but he’s still very good.

Ape The Flash

In all honesty, I really don’t see any reason to run this over Serpent Spider-Man. He’s slower, has less attack, and doesn’t have Indomitable. Sure, he deals more damage and can cause Knockback thanks to his Super Strength, but I’d rather have a better chance at hitting and causing damage than that 10 attack and some Knockback.

If you have the Serpent Spider-Man, this guy is a pass.

August

Colossal Deadpool’s Merc Jet

If you know me and how much I love Deadpool, you probably know how much I want to like this thing. The fact of the matter is that I just can’t get behind it. Toughness to start on 175 points that goes into Invulnerability after just one click (why not start with it?!), Flurry on a jet, low defense all the way through, Hypersonic with passengers… it goes on and on. This thing is a bloated mess that really doesn’t do anything right, and that really bums me out.

Its terrain dial on the other hand is worth it. As I mentioned with the plane, there’s no reason to pass on any special terrain for just 5 points. It’s pretty much exactly like the plane, except that it explodes and deals damage rather than heals… like a vehicle should. While the plane is actually a little better, it’s still a good option.

If you want the terrain, reluctantly get one. If not, ditch this thing.

Serpent Moon Knight

It’s hard to top the first two Serpents, but luckily Moon Knight comes pretty close. Charge, 11 attack with Precision Strike and Blades is pretty darn great for that 15 point cost. Unlike the other two, he’ll probably go down first with just Toughness to protect him, and the fact that he’ll be in melee combat, but the chance of dealing 6 damage that’s tough to dodge is pretty great.

He’s worth adding to your collection.

Serpent Daredevil

A lot of people were disappointed with this one, but I think they’re pretty crazy. High movement with Sidestep, 11 Incap, Combat Reflexes, and Close Combat Expert make him a phenomenal tie-up piece that can either lock people down for multiple turns, or turn the pain up a notch. He’s the only one of all the pogs to have powers in every slot.

Absolutely get him and use him. Is it wrong that the best Modern Daredevil is a pog?

September

Colossal Titano

Multiple attacks is always good, but like the original Titano, there’s just not a lot going on here to warrant playing him over other colossals. His retaliation power is sub-par, especially compared to The Atom or even Ms. Marvel, and he costs 30 points to add to your force. His values are weak at pretty much every point level, and I hate to say it; he’s just not appealing to look at.

With so many new colossal out there to get, he’s a pretty easy pass.

Ape Green Lantern

So you wanted that Serpent Punisher to have Running Shot instead of Sidestep right? Well then, here’s your guy. There’s only one trade-off; you have to sacrifice attack value for damage. AGL here has 10 attack and 3 damage like the other Apes, but with Ranged Combat Expert, that’s not that big of a deal. You also do lose the Indomitable, but gain Flight, so it’s a pretty even trade all around.

Yeah, this guy is worth getting. While I like Punisher more, he’s still very good.

Ape Batman

Isn’t it ironic that the very last piece released from the ‘event’ is the best? Ape Bats is by far and away the best pog, and also probably the best 15 points you can play in the game. Outwit just got a huge buff, and the ability to add it to any team without sacrificing theme is huge. It’s not like his kit is bad either. Sidestep, Combat Reflexes, Super Strength, and ignoring hindering terrain are all good, and just further sells how amazing this piece is.

Get him. Get 2. Get 4. You can never have too many of this smarty-pants big ape.

This was a pretty strong outing for WizKids and in my personal opinion, it was a lot better than the miniature anniversary sets we got, and a lot better than SLOP sets. Sure, Ultron Drones and the Quinjet were amazing, but there wasn’t much else that was worthwhile in Age of Ultron. War of Light was insanity (thankfully I wasn’t playing then), but Civil War has shown us that these sets/events are really coming down in power levels. I would much rather have something like this where there are different prizes every month and players are allowed to use the pieces they already have instead of buying even more product.

I think this was a great move by WizKids and helped to make this 15th anniversary not a complete bust. What are your thoughts on these pieces? Which are your favorites and why?

Thanks for taking the time to read, everyone. Is there something you’d like to see covered or a particular type of article you’d like to see? Throw that in the comments section too and maybe we’ll pick your idea and run with it!

I’ll see you all Tuesday on Clix Fix and here again on Thursday. Remember, the real fun begins when you’re Two Clicks From KO!