Alpha Channel is a new developer in Toronto, Ontario, and they’re looking to hire for quite a few roles. You can apply through the links below which go into more detail on the role.

As a Game Designer at Alpha Channel, you’ll help define, prototype and balance systems and mechanics. You’ll work hand in hand with a multi-disciplinary team to design and implement innovative new features, and go hands on to iterate, balance and problem solve to ensure an approachable and engaging player experience.

Responsibilities Include:

Design a wide variety of systems and mechanics, which could include combat, new AI archetypes, dialogue systems, economy and many more.

Work with a multi-disciplinary team to integrate your features

Go hands on to build prototypes, test out alternatives, and tune and balance your features

Work within various production constraints, and be flexible to help adapt features and designs as the project evolves.

Contribute to the overall design and development of our games. Spend the time to play regularly, give feedback and passionately contribute to creating an impactful high quality experience.

Qualifications:

You have previous experience as a Game Designer with at least one game shipped

Hands on experience with game engines, Unreal Engine 4 preferred

Strong communication and presentation skills, both written and verbal.

Able to work autonomously with little supervision

Able to take initiative to constantly test and gather feedback on your designs

Passionate about video games and the game development industry

Nice to Have:

Unreal 4 Experience

Level design experience

Experience with scripting and/or node-based scripting (e.g. UE4 blueprints)

As a Level Artist at Alpha Channel, you’ll help create high quality art to bring our worlds to life. You’ll help model and texture the base world geometry, create and place props for set dressing and help guide composition to have the maximum impact.

Responsibilities Include:

Model and texture high quality assets

Build high-res assets where needed and bake clean normals for the low-poly version.

Place created and exiting assets to create beautiful and believable environments.

Set up lighting and atmospheric settings to showcase your level or achieve a desired mood.

Work closely with Level Designers and Narrative teams to tell stories and support intended gameplay.

Optimize your level to run within defined performance constraints.

Qualifications:

You have previous experience as a Level Artist with at least one game shipped

Understanding of how to optimize assets and scenes for game development.

Solid 3D art capabilities, preferably with 3DS Max

Strong communication and interpersonal skills

Able to work autonomously with little supervision

Able to work hand-in-hand with designers to balance art, gameplay and narrative needs

Passionate about video games and the game development industry

Nice to Have:

Unreal 4 Experience

Experience with Substance Designer/Painter

Experience with ZBrush or other sculpting tools

Experience with creating particle effects in Unreal 4

As a Level Designer at Alpha Channel, you’ll have a direct hand in building incredible worlds for players to explore, as well as challenges and encounters for them to face. You’ll help to tutorialize and introduce game mechanics, then create spaces that put the players’ skills to the test. You’ll work hand in hand with the art and narrative teams to create spaces which are not only functional and engaging but also beautiful, meaningful and in service of a living, breathing world.

Responsibilities Include:

Design a variety of gameplay spaces, from constrained and dramatic interiors to vast open spaces.

Build spaces that leverage, showcase and challenge different game mechanics

Work hand-in-hand with the art and design teams to help tell stories, have awe inspiring vistas and support engaging encounters

Create 360 degree spaces that support dynamic & systemic encounters

Contribute to the overall design and development of our games. Spend the time to play regularly, give feedback and passionately contribute to creating an impactful high quality experience.

Qualifications:

You have previous experience as a Level Designer with at least one game shipped

Strong design instincts, and ability to build spaces that are accessible, understandable and of an appropriate level of challenge.

Strong communication and interpersonal skills

Able to work autonomously with little supervision

Able to run play sessions of your level, gather feedback and iterate to improve quality and address usability issues.

Passionate about video games and the game development industry

Nice to Have:

Unreal 4 Experience

Game design experience

3D Art experience, particularly in 3DS Max and/or Blender

Experience with scripting and/or node-based scripting (e.g. UE4 blueprints)

As a Technical Artist at Alpha Channel, you’ll help bridge content and features to empower a small team to create incredible experiences. You’ll have the opportunity to contribute to a wide variety of features and content development; custom shaders, PBR pipeline, camera systems, post, procedural generation and much more.

Responsibilities Include:

Help us achieve AAA quality visuals with a small team by leveraging procedural techniques, lighting, shaders and other techniques

Work closely with artists, programmers and designers, and help act as the bridge between those teams

Help develop tools and pipelines to speed up our workflow

Help create innovative technical solutions to content generation problems.

Contribute to the overall design and development of our games. Spend the time to play regularly, give feedback and passionately contribute to creating an impactful high quality experience.

Qualifications:

You have previous experience as a Technical Artist with at least one game shipped

Strong artistic and technical skills

Skilled in scripting languages and/or node-based scripting (e.g. UE4 Blueprints)

Experience with PBR rendering pipelines

Strong communication and interpersonal skills

Able to work autonomously with little supervision

Passionate about video games and the game development industry

Nice to Have:

Unreal 4 Experience

Experience with creating and editing particle systems

Experience with rigging and procedural animation

Experience with optimization

Experience developing for modern consoles

As a Gameplay Programmer at Alpha Channel, you will be responsible for creating new mechanics and systems and bringing them to a high level of polish. You’ll be expected to prototype, conceive of, implement and iterate on new game features, and you’ll work closely with a cross-discipline team to pull it all together.

Responsibilities Include:

Work with a cross-discipline team to develop varied game features

Test your features, and seek out feedback from your peers to test, iterate and improve.

Debug and optimize your code and low and high levels to ensure optimal performance and quality

Work closely with other programmers to ensure your mechanics and systems work well with other mechanics and systems to create a whole that is greater than the sum of its parts.

Contribute to the overall design and development of our games. Spend the time to play regularly, give feedback and passionately contribute to creating an impactful high quality experience.

Qualifications:

You have previous experience in gameplay programming with at least one game shipped

You are comfortable and experienced in C++ game development

Strong communication and interpersonal skills

Able to work autonomously with little supervision

Passionate about video games and the game development industry

Nice to Have:

Unreal 4 Experience

Experience developing for modern consoles

Experience with Steam and Epic Games Store development

Experience developing multiplayer games

As an AI Programmer at Alpha Channel, you’ll bring the characters and enemies of our worlds to life. You’ll work with our team to conceive of, prototype, develop and polish a variety of enemies and allies.

Responsibilities Include:

Create believable AI characters to inhabit the worlds we create

Build engaging new behaviors

Help build dynamic and engaging combat encounters

Work closely with our cross-discipline team to ensure the AI are able to test the player’s skill in using our different gameplay mechanics

Contribute to the overall design and development of our games. Spend the time to play regularly, give feedback and passionately contribute to creating an impactful high quality experience.

Qualifications:

You have previous experience in AI programming with at least one game shipped

Skilled in C++ and object-oriented programming

Strong 3D math background

Experienced in programming a variety of AI behaviours

You are able to write clean, reliable and efficient code

Strong communication and interpersonal skills

Able to work autonomously with little supervision

Passionate about video games and the game development industry

Nice to Have: