During the September 4th, 2019 edition of the Nintendo Direct, Monolith Soft’s Xenoblade Chronicles: Definitive Edition was revealed for the Nintendo Switch. The game originally came out way back in 2010 for the Nintendo Wii, and now it’s getting the remaster treatment for the Switch.

At the very end of the Nintendo Direct they revealed Xenoblade Chronicles: Definitive Edition, and YouTube outlet GameXplain did a short video explaining the significance of the imagery showcased in the video, including an area that was apparently cut from the Wii version of the game.

As showcased in the video, you can see that the area shows the two main characters overlooking a valley in the distance.

GameXplain presumes that players may be able to visit this area, which was originally scheduled to be part of the Wii’s release but ended up on the cutting room floor.

You can get a glimpse of it at the very tail end of the trailer during the most recent Nintendo Direct.

﻿

Now keep in mind that we don’t actually know if this area will appear in the definitive edition of Xenoblade Chronicles for the Nintendo Switch, but Monolith Soft hinting at it does seem to indicate that it may include the cut content for the Switch version of the game.

As they explained in the description of the video…

“Wondering what that final shot was in Xenoblade Chronicles Definitive Edition? Well, it was an area found in the files of the Wii version but was otherwise not accessible! “

Some of the unused material and cut content from the game are covered over on the website The Cutting Room Floor.

Is it possible that all of the missing content from the Wii version will make its way into the Switch version? Based on the tease at the end of the video, it seems possible… even likely.

(Thanks for the news tip Versed Gamer)