Recently I got to interview Nusso, Fight Crabs sole developer about his up and coming fighting game.

QC: What made you decide to make a game about crabs fighting each other?

Nusso: I was not satisfied with existing fighting games. The fighting game characters move with pre-made animations, but I wanted to manipulate characters freely. Since a game controller has only two sticks, it is difficult to control humans with this. However, it seemed possible to operate the crab with a controller. Because crabs are flat like game controllers.

QC: How long has Fight Crab been in development for?

Nusso: About two years.

QC: What games have you drawn inspiration from when designing Fight Crab?

Nusso: GIGANTIC DRIVE, DARK SOULS, ARMS, SEKIRO, Surgeon Simulator

QC: Who is your favorite crab in the game?

Nusso: Snow crabs are a complete form of life.

QC: So are there any plans on adding new crabs and weapons to the game. And if so, what kinds of crabs?

Nusso: I’m thinking about the fiddler crab and the mantis shrimp, which is a natural enemy of crabs.

QC: Do you plan on adding any kind of Story Mode to Fight Crab in the future?

Nusso: I’m not good at telling stories, so I’m going to extend the existing campaign mode.

QC: At the moment the game is currently only on PC but there is a Nintendo Switch version coming out. Any word on the release date for that?

Nusso: The release date will be decided after the game is complete enough during early access.

QC: Any current plans for a ranked online mode?

Nusso: It’s under consideration. There are few online users now, so it will not be needed yet.

QC: Lastly is there anything you would like to say to the readers?

Nusso: This game is not just about the appearance of crab, the game mechanics is also crab. We guarantee a crab experience.