



Introduction

After comparing the performance of the Radeon 4850 to the GeForce GTX260+ in part one of this article, some interesting findings were made. More specifically, it was found that the 4850 was administering the smackdown on the 260+ in certain situations with 8xMSAA, and/or when running adaptive anti-aliasing against the 260+’s transparency anti-aliasing.

Clearly this is puzzling since the 4850 has inferior specs, especially with respect to memory resources, where it has almost half the bandwidth and capacity of the 260+. So part two of this article will compare image quality of the two cards in order to try to provide some kind of explanation.

Since still screenshots seldom do the issue justice (as opposed to actual movement during gaming), all of the pictures have been substantially zoomed for your convenience.

For the best comparison, I’d suggest loading the images into individual browser tabs and quickly switching between them. Also, make sure that your browser’s image scaling options are off.

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