Today's patch brings improved loot in Elite Dungeons along with other updates and fixes.

March 4, 2020 at 9:50 AM by PrintsKaspian

Today's patch - part of an ambitious weekly update schedule that started with the launch of the Queen update - brings improvements to the Elite Dungeon experience, lower fast-travel costs, and more.

Elite Dungeon Changes

In the first of several changes intended to improve the loot experience in Randomized Dungeons, the drop rate of Avalonian Artifacts in Elite Dungeons is now approximately double what it was before. And to reduce the time needed to complete these dungeons, the health and damage of all Avalonian enemies has been slightly reduced across the board.

Knockdown Loot Loss Changes

Items without a durability stat, such as resources, will no longer have a chance to be destroyed upon knockdown. This change is intended to help avoid situations where players were confused about what happened to items in their inventory. It should also improve the overall loot experience in Elite Dungeons, where a large percent of loot was previously destroyed by being knocked down repeatedly.

Travel Cost Modifier Changes

With this patch, travel cost modifiers for resources, laborer journals, and luxury goods have been updated, leading to reduced travel and Hideout retrieval costs for nearly all tiers of these items. This is only a first step in reviewing fast travel cost modifiers - we will continue to review these costs, and may adjust them further in future patches.

Other Changes and Fixes

Cooldown on rejoining an alliance raised from 3 days to 7 days

raised from 3 days to 7 days Introduced time penalty on repeated respawns in Hideouts to prevent overuse of repeated-suicide defense strategies

to prevent overuse of repeated-suicide defense strategies Players can now join the Smart Cluster Queue while mounted

As always, you can read the complete list of changes in the official patchnotes.