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Posted on June 12, 2013, Ian Miles Cheong Titanfall is ‘Platform Agnostic’, May Be Getting PS4 Release

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Despite EA’s exclusive dealings with Microsoft, Respawn Entertainment isn’t ruling out the possibility of a PlayStation 4 release for Titanfall.

Speaking to Eurogamer, Joel Emslie, Lead Artist at Respawn stated that the studio would like to make the game available to players everywhere—not just those on the PC and Xbox One.

“When you boil it down, we would love to be everywhere, but we’re just starting out,” Emslie explained. “It comes down to quality, not quantity. We have a fantastic relationship with Microsoft. It just boiled down to, okay, how can we hit this as hard as can and get it on as many platforms as possible and deliver the quality, the 60 hertz, out of the gate? That was the goal.

“We of course would want to go further in the future with stuff, but we’re just starting out. It’s pretty frustrating! We want to be everywhere. We want to put Titanfall everywhere, but that’s where we’re at. We’re starting there.”

When asked whether PlayStation owners would ever see Titanfall, the developer stated that it was “Definitely not out of the question.”

“We have a huge appreciation for the fans. We love all our fans, whatever console they support. So yeah. We want to make everybody happy, but this is where we’re at right now,” he said.

EA Games Label head Patrick Soderlund was more political with his response, stating that the exclusivity deal with Microsoft was a business arrangement he couldn’t really discuss. He was also reticent on conveying the possibility of releasing on other platforms.

“We haven’t communicated anything on that, and I can’t comment on that right now. We’re proud to be exclusive to Xbox,” he said.

Elsewhere, as reported by CVG, EA Labels boss Frank Gibeau stated that the decision to go exclusive with Microsoft on Titanfall was not indicative of a general trend with the company. He stated that the company will go wherever its audience takes it.

“Strategically we’re going to be multiplatform, platform agnostic, and our history shows we go where the audience is and so we will do that,” he said.

“However, there are tactical opportunities from time to time on a title or on a service component that we do enter into a relationship with one or two of the first parties on that particular opportunity and we’ll execute on it. “Titanfall is an example of that.

“It’s a product that came in through our EA Partners group, it’s a partnership with Respawn, and there was an opportunity for Microsoft, EA and Respawn to create a tactical opportunity to make Titanfall exclusive to Microsoft.

“But if you look at our entire line-up beyond Titanfall, it’s really focused on multiplatform and over the lifecycle of these [platforms] we’re really not tilting one way or the other. We’re very balanced and we’re going to continue to support both equally.”

Titanfall is exclusive to Microsoft platforms, the Xbox One and Xbox 360, and will also be coming out for Windows PC in 2014.