The first display using this platform is in the 8th Avenue lobby at the Google NYC office. To create this installation, we used 5880 off-the-shelf arcade buttons as our pixels.

Our lobby is open to the public. If you’re in NYC, come by and play!

With AnyPixel.js, every button is interactive. Press one or press them all! Featured creations by: Jeremy Abel, Anders Hoff, and Manny Tan.

AnyPixel.js is fully multitouch - the software can handle single touches and multiple touches by any number of people. Featured creations by: Kyle Phillips, Jeramy Morrill, and Jeremy Abel.

We built 11 demo apps programmed in javascript and rendered on a 140x42 canvas. All of them are available as part of the AnyPixel.js framework example library. Featured creations by: Jeremy Abel, Anders Hoff, Manny Tan, Jeramy Morrill, Felix Woitzel, Kyle Phillips, and Nick Fox-Gieg.

We built our first hardware prototype out of a cardboard box and poster board. The software framework allows you to scale your project up or down.

We used buttons for our project, but with AnyPixel.js you can use anything touchable, toggleable, flippable, switchable…

Up close and personal look at an early version of our electrical boards, LEDs, and buttons.

Righty tighty times 5880. We’ve never been more grateful for socket wrenches.

AnyPixel.js is truly a sum of its parts. Each piece is modular so grab the plans to make a version big or small.

We keep our eye on the prize when we’re hard at work. A soft reflection from our in-progress prototype helps too.