Crew 2.0

The new year brings a fundamental change to the crew concept. Its core hasn’t changed for years, limiting itself merely to some minor updates and features (Crew Skins, Crew Books, etc.). World of Tanks is constantly evolving, so the time has come to rethink our vision of the crew concept.

Next year, we'll introduce the brand-new Crew 2.0. There will no longer be tankers with certain specialties in the reworked crew—instead, one commander will take their place. Several commanders will form a unit that can be moved to different tanks, so interacting with it will be more convenient than with individual tankers.

We are also completely redesigning the perks system. The number of available perks will increase to 25, and the crew members training system will change too. You will be able to:

Choose in which direction to develop the commander's skills.

Create multiple crew configurations for each vehicle, depending on your gameplay style, which will affect its performance in battle.

Once we introduce Crew 2.0, you can convert the accumulated experience of all existing crew members and direct it to train the new ones. You’ll be able to deploy them in battle instantly, without missing a beat!

It may sound complex now, but we’ll be introducing the revamped crew concept step by step, so it will be easy for everyone to understand and to take advantage of all the new mechanics. Rest assured that you won’t lose any of your progress and hard work! The whole scope of potential changes is still under active development, so stay tuned for more news.