HI all,

Recently there has been a heathed debate in the CF office on how to give rank points on Quick Play (QP) and Custom Play (CP).

The problem: QP is more fair, and therefore you should get only rank points on QP. But QP doesn't allow for great community, and community is what binds players. Moving rank points from QP to CP would drive the community away from the game.

In CP you can choose your opponents and game modes. So you can ladder on the FFA ladder, by playing only speed games, or corner games. You might be a pro in one, but be really bad in the other one. Beside this you can choose your opponent, and play against someone you know is worse than his rank suggests (let alone, you can just boost your way to the top). To combat this, we could force you to play QP, taking away most unfair advantages, and give a true way to compare each others skill.

On the other hand, CP is a more social play. You can easily follow your friends. Agree on what you want to choose from. Take some time to socialize. Experiment with new fun game modes.

We want to ask you, how do you think about this?

What would be your best experience, from the point of view of a starter, till a professional?

Which other game does solve this problem in an ellegant matter? So we can learn and implement it into CF?

I hope to get a lot of feedback