Ancient Ruins FAQ

How do I start the mission?

You need Horizons (you're going to need to land on planets). Go to Meene system, land at Felice Dock. Check your Mission view - you should have received a mission from Ram Tah (He's an engineer, you don't need to unlock him).

I handed in the mission - can I get it again?

You must claim the reward at the station where you picked it up

What ship specifications?

You ideally want 12t of cargo space free for items

A discovery scanner (to find the planet)

A landing suite and an SRV (more if you have room).

Materials for SRV fuel (definitely)

Materials SRV repair (optional as your ship can repair the SRV, but useful)

Where do I go?

Where do I scan ruins

Spoiler The format is <obelisk-group><obelisk-number>(<item+<item>:<codex>)



So C1(To+Ur:C4) means Group C Obelisk 1, scan with Totem and Casket, returns Culture 4



11 sites on 10 bodies in 10 systems; ~2738 LY, ~138454 LS

Begin: Meene / Felice Dock

GS11: SYNUEFE TP-F B44-0 / CD 1 @ 31.88, -100.05 (Alpha); 734 LY, 1186 LS, 17/101

C1(To+Ur:C4) C6(To+Ta:C5)

D1(To+Or:C6)

G2(Ca+Ur:H3) G3(Ca+Or:H5)

J1(Ca:H1) J5(Ca+Ta:H4)

M5(Ta+Or:L5) M10(Ta+Ta:L2) M19(Ta+Ca:L3) M20(Ta+Ur:L4)

N5(Ca+To:H6)

O7(Or:T1) O15(Or+Or:T2) O19(Or+Ta:T5)

P7(Or+Ca:T3) P9(Or+Ur:T4)

GS25: HIP 39768 / A 14 F @ -0.01, -149.47 (Beta); 84 LY, 6861 LS, 29/101

C10(Ta+Ca:L10) C20(Ta+Ta:L9)

E3(Or+Ca:T9?)

H5(Or+Ta:T11)

I5(To+Ca:C9)

M2(Or:T7)

N8(Ta+Or:L12)

P2(To+Re:C13) P23(To+Ur:C10)

U12(Ur+Ur:B8) U15(Ur+Re:B7) U46(Ur+Ca:B9)

GS89: SYNUEFE ZL-J D10-109 / E 3 @ -26.65, -148.43 (Beta); 71 LY, 92424 LS, 40/101

A9(Ca+Ur:H10)

G13(Ca+Or:H12) G18(Ca:H8)

K21(To+Or:C12) K26(To:C7)

O3(Or+Re:T12)

T13(Ca+Re:H16) T18(Ca+Ta:H11)

U4(Ur+Or:B11) U21(Ur+To:B12) U36(Or+Ur:T10)

GS67: COL 173 SECTOR OE-P D6-11 / B 3 @ 2.00, -10.67 (Beta); 170 LY, 34463 LS, 48/101

D6(Ca+Ca:H9)

E22(Ta+Ur:L11)

G4(Ca+Re:H14)

L6(Or+Re:T13)

N2(Ta+Re:L14) N24(Ta+To:L13)

T4(Ca+To:H13?) T14(Ca+To:H15)

GS35: COL 173 SECTOR LY-Q D5-59 / 8 B @ -6.34, 130.67 (Alpha); 101 LY, 1169 LS, 56/101

C3(To+Ca:C3) C8(To+To:C2)

I6(Ur+Ca:B3) I10(Ur+Ta:B4)

M1(Ta:L1) M14(Ta+Ta:L6) M24(Ta+Re:L7)

O12(Or+To:T6)

GS28: COL 173 SECTOR XG-J C10-17 / A 2 @ -17.00, 44.24 (Beta); 46 LY, 290 LS, 59/101

C17(Ta:L8)

H9(Or+Or:T8)

K4(To+Ta:C11)

GS159: COL 173 SECTOR UU-O D6-20 / 6 D @ -17.39, -104.85 (Alpha); 138 LY, 796 LS, 66/101

A6(Ur+Ur:B2) A14(Ca+Ca:H2)

B6(To+Re:C1)

F19(Ur+Or:B5) F21(Ur+To:B6)

I1(Ur+Re:B1)

L4(Ca+Re:H7)

GS123: COL 173 SECTOR UU-O D6-30 / 4 D @ 24.73, -133.21 (Gamma); 29 LY, 920 LS, 84/101

B16(Ur+Ca:B15?) B24(Ur+Ta:B16)

C4(To+Ur:C17?) C5(To:C14?)

D12(Ta+To:L20)

E4(Ca+Ur:H19)

F7(Or+Ur:T17?) F9(Or+Or:T15)

G4(Or+To:T19?)

H4(Ta+Ca:L17) H5(Ta+Ur:L18?) H32(Ta+Re:L21?)

I14(Ur+Re:B19?)

K7(Or+Ca:T16?) K9(Or:T14?)

L5(Or+Re:T20)

O3(Ca+To:H17?)

R16(To+Re:C20?)

GS131: COL 173 SECTOR YG-A C15-20 / A 1 @ 69.19, -63.96 (Gamma); 160 LY, 249 LS, 94/101

A9(Ur:B13?)

C2(To+Or:C19) C15(To+Ca:C16)

D1(Ca+Or:H21)

F6(Or+Ta:T18)

H22(Ta+Ta:L16) H43(Ta+Or:L19?)

I7(Ur+Ur:B14) I16(Ur+Or:B17)

R11(To+To:C15?)

GS132: COL 173 SECTOR YG-A C15-20 / A 1 @ -71.00, 169.85 (Beta); 0 LY, 249 LS, 96/101

R14(Ur+Ta:B10) R18(To+To:C8)

GS119: COL 173 SECTOR OC-C B29-1 / A 4 @ 21.11, 54.58 (Gamma); 111 LY, 96 LS, 101/101

C7(To+Ta:C18)

H2(Ta:L15?)

I11(Ur+To:B18?)

J4(Ca+Ca:H18)

O2(Ca+Ta:H20)

Return: Meene / Felice Dock; 1096 LY

2 Urn

2 Totem

2 Casket

2 Orb

2 Tablet

2 Relics

Now what?

Spoiler Now we know where all the combinations are this is no longer the best solution! In open/private group the active obelisks will change, especially if you exit and rejoin ('relog'), so if you don't see an obelisk you need then relog and it might be active. You can get more results this way, though Frontier only believe that 13 should be available

Spoiler Really, don't bother now we can solve in solo

Simply hover over the site with the artefacts in your hold - you will get other people's messages (this works in open and in a private group (e.g. Mobius PVE). This could be seen as cheating Watch out for griefers in open. Note that you need a group with as many people as possible, as someone needs to be scanning. Also be aware that people see different active obelisks at the same time - this is ... normal. You can get results this way that you cannot normally get from a site. It is unlikely you will complete the mission using this technique, so eventually you will need to scan on the ground. Simply hover over the site with the artefacts in your hold - you will get other people's messages (this works in open and in a private group (e.g.). This could be seen as cheatingWatch out for griefers in open. Note that you need a group with as many people as possible, as someone needs to be scanning. Also be aware that people see different active obelisks at the same time - this is ... normal. You can get results this way that you cannot normally get from a site. It is unlikely you will complete the mission using this technique, so eventually you will need to scan on the ground.

But what about the other messages we haven't found?

How do I activate other obelisks in solo?

Spoiler Sometimes relogging changes the active obelisks. Some sites have been found to have a different state until the first relog (though if that does not work then further relogs are unlikely to work either - but one is worth a try). But basically find a site which has the obelisk active by default is easier.

Can I hand in the mission now?

Where do we search for more ruins/clues?

Navigate galaxy area using 'Not Visited' filter and 'Economic' routing to visit the most systems On entering system check Navigation panel as it shows ruins within 1000ls 'Honk' the system to see if there are more remote objects Look at System Map Ruins are on landable planets with a radius between 1000 and 2500km

Often in systems with multiple stars (only 4 ruin planets in single-star systems)

Often tidally locked (46 out of 53 planets), which you can see on System Map

(46 out of 53 planets), which you can see on System Map Planets are beige , so no ice planets (there are 35 High Metal Content, 18 Rocky) If there are remote suns that look promising then point ship at them (without targeting, as this can obscure the ruins). Ruins will show this way from across a system (way more than 1000ls). Same with planets that look likely but are > 1000ls away

Spoiler [video=youtube_share;ZAuc8Unet7E]https://youtu.be/ZAuc8Unet7E[/video]

There may be clues / locations off-planet (none known) Doesn't seem to be

Doesn't seem to be No beacons found in these systems (report any persistent ones - ones that appear after a relog). The Cetes (a Megaship) was found in one system

(a Megaship) was found in one system No persistent POI found in these systems on or off world. If you find a POI please relog before reporting

Relog means exit to the main game and then go back in (ideally to solo) - you will (probably) get a new game instance so will see if something is persistent across all instances

Different shaded squares on planets are usually graphics artefacts, not interesting

Background noise on planets is varied and can sound important. If you hear the sound found near the original ruins then you are probably close. If you hear Enya you are probably not!

People have considered the various ways to determine which planets to search: similar temperature / reversed rotation / similar moons See above

See above Dropping artifacts in space does not seem to make them point anywhere (unlike UP)

We are aware there is a pattern inside the relic - no-one has worked out what it is, though it seems the same layout as the pattern on the obelisks.

Fumeroles and lifeforms have been found. Feel free to report (along with planet / coordinates please). You should also add them to the 'official' thread. 'Braintrees' are especially frequent near ruins. This post (and a couple above) by CMDR Baton are handy in finding likely locations.

been found. Feel free to report (along with planet / coordinates please). You should also add them to the 'official' thread. 'Braintrees' are especially frequent near ruins. This post (and a couple above) by CMDR Baton are handy in finding likely locations. Sometimes obelisks may appear floating above (or below) ground. This is one of many reported bugs.

Melville went looking for ruins and apparently found unique ruins (still to be found by us). We found his ship.

I've come across a bug in the ruins - is it known?

Ephemera

Ruins now show in the system navigation view when you get within 1000ls (or across the system if you just point your ship towards them without targeting)

There is a background sound audible within 7km of ruins

As found by the Formadine Rifters it takes longer to enter Glide above the ruins - this also applied to the ruins. (This was more useful before the POI appeared, any may have been fixed in a later patch.)

Are the Guardians still around? Not according to DB at around 5:18 in this PAX video https://www.youtube.com/watch?v=XTtiGxJIFyM - he says they are extinct.

Canonn is collecting new site layouts - check their post . If you want to work out which scans you can get from a ruin then the Canonn Maps are ... canonical. dognosh has another guide which looks easier to follow if you want the CR Yes, just take off and re-land, you should get the mission again (it just appears in the missions tab, you don't have get find it on the mission board). You can collect the reward multiple times. The timer resets when you restart, so you can have more time, and you can claim rewards multiple times.- which can be anywhere in Meene - if you don't have the option to claim the reward you probably picked it up elsewhere.There are multiple layouts of ruin, and also variations on those ruins. The layouts are called alpha, beta, gamma. You will need to visit many to complete the mission. At the ruin sites there areobelisks that light up, and you need to select and scan them to retrieve data messages. The goal is to retrieve 101 messages and get the 111 Million CR reward.You have two choices, scanning the known ruins (to finish the mission and for CR) or trying to find new ruins (there are many) for kudosThere is a route optimiser to help work out which sites you need to visit - pick one to visit : http://edshipyard.com/gsopt.html (choose how far you want to travel and hit optimize, then 'detailed' if you want an exact route to follow or 'export' just for a list of sites)Or here is one I prepared earlier:To get to the ruin fly to the stated system, then to the planet. Once you get within 1000ls you will see Ancient Ruins appear in the system panel, and you can use these to get to the sites. You probably won't see the sites until you are with 5km. Note that many planets have several ruins, so check you are at the right one (matching lat/long on HUD).You will need some items on board. There are five different ancient artefacts spread around the site, and an ancient relic. Ideally you want two of each (there are multiple of each lying around). You can use the same items at all sites. Items spawn at different locations on different sites - there is no definitive list. It's usually easiest to find objects at a 'Beta' type site (as it is the smallest and flattest. Don't forget to check just outside the perimeter as several usually are found there.Collect artefacts and relics in solo (people will have probably moved/taken them in open).Use the cargo scoop to pick up artefacts (you can shoot the rocks around them to make this easier, or try boosting over the rocks). Relics are initially underground, when you get close they will raise up on pillars and you can shoot them down (scan one first if you like!). Take artefacts back to the ship as you find them as you only can hold two in the SRVYou should now have:The goal is to collect decoded messages from Ram Tah - they are numbered and in five sets themed around Biology, Language, Culture, History and Technology. You need to collect them all.There are up to 15 obelisks on the site that are active (they glow blue as you approach). Targeting and scanning the obelisk (with SRV secondary fire) with the correct item(s) in your SRV hold will give you a message from Ram Tah. Note that these messages can be- look at the mission reward if you want to know that you got a valid combination, it will go up by 1 million per combination found (you can also re-scan after 30 seconds, which usually gets you the delayed message).Keep a record of which scans you have found, as it is frustrating if you only need one scan and don't know which one. You can go back through the messages you received and narrow down which could be missing - the route optimiser allows you to select a subset of items to look for - click the items on the top row.There is a 'classic' method to get scans, not sure it it still works:We've now found all the data messages and can complete in solo.Go to a different site.Yes - you can hand in the mission (whichever base you got it from in Meene -) whenever you like and get the CR. You can even get the mission again from the same location - just go and re-land.If you get the mission again the delete the messages you got from scanning the obelisks, or you won't get them again (this makes it harder to keep track of what you have done).Locations of interest are on the first page. It appears there is a 'bubble' in Synuefe / Vela Dark Region where we found the initial site, another cluster on the way to Colonia (near Skaudai), and a cluster in four systems near the Eta Carina nebula.Submit new sites to Canonn: https://goo.gl/KMqO1K List of verified sites: https://goo.gl/cSkDW2 Canonn sites in website: https://ruins.canonn.technology/# Here's a way of looking for ruins in systems. It's worth practising on known systems as if you don't see the ruins when they are there you are unlikely to spot new ones. The routine is:Video that might explain better:There are other things that are common for ruin locations (temp between 180 & 305, gravity 0.12-0.4), but you need to scan the planet to find that, and by then you've had to visit them, so they've shown in the Nav panel anyway.Some things that come up, if you could avoid raising them in the thread (unless you have new ideas) that would be cool:This area has seen lots of bugs in the game (game crashes, levitation, missing messages etc) - see this post for a good summary.And finally my thanks to all the CMDRs finding this stuff out, too many to mention