Shin\’en Multimedia announced on Twitter today that the company is working on a second generation engine for the Wii U. They made this statement after being asked on Twitter when any new announcements for their next game projects would be. They responded.

\”we would love to show first images along with the announcements. So as soon our 2nd gen Wii U engine is ready.\”

The company also stated that the new engine has gone full deferred+HDR, which works perfectly running at 60 frames per second.

\”NAN used forward rendering because we were afraid deferred would be too slow for 60fps. Fortunately it works great on Wii U\”

Shin\’en is known for working on Nano Assault Neo for the Wii U. The company has mentioned in the past how the game showcases the Wii U’s excellent GPU. According to them, the console’s engine allows for many things that were not available on console’s before. They went on to say that the Wii U specs fit perfectly when used right.

Shin’en Multimedia: ‘Wii U Specs Fit Perfectly Together, GPU Several Generations Ahead of Current Gen’