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~~Quick Reference/Short Profile

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~~Full Profile~~

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+Being petted

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Hero/Villain Profile

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Maximum Overdrive!!!



Notes:

-Reference Point



-Vibro-Dodge



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Animal Fears

History

Misc. Quotes

As in 野ウ "Nou", first half of the word 'Nousagi', or 'Hare'"Everybunny's safety is only a hop, skip, and a jump away! It ishard to say that with a straight face on!""I appear! The Hare from Hokkaido , the rabbit with a heart as unshak- unshakable as the foundations-- of-- t-time out, I messed up my entrance!!!": Jack (as in Jackrabbit): Male: 16: Sidekick, Hero Academy Student: 163 cm (5'4"): 63kg (135 lbs): Dirty Blonde: Dark Brown: Brownish Grey, specked with black: Japanese- Filipino : Unknown Hero Academy in Sapporo : 2nd: Fur, Rabbit Ears, Pink Nose(Excited)(Calm)Nourio Otomo is a jackrabbit-like Hero that styles himself as the 'Defender of Hokkaido '. As such, he attends an academy in Sapporo and restricts most of his activity to his home island.His Quirk, called Hop, allows him to move extremely quickly-- at speeds high enough to make even other Super Speed-type Quirk users' heads spin in fact-- over a very short distance. So long as he doesn't move from his spot he can Hop as long as his body will hold out. Once he moves beyond a 3' radius from where he activated it, of his own volition, he will gradually slow down to normal speed. Any momentum he gained from Hopping, however, will remain.At its highest limits, Hop moves so fast that it can, though this is far from something that he can do without preparation.Hopping excessively can hurt him, though his costume allows him to use it to its fullest extent. Said costume also gives him access to:andthe accompanying ballistic plastic plates which shield his body from excessive shock-Several Vibration-Powered Electrical Generators -Anwhich can be reconfigured into a longer-ranged carbine with a bayonet at the cost of its shocking ability and automatic fire-A potent, two-handed Taser Bat He usually has the laser pistol, a small generator, and the baton on his person outside of costume.Otomo is balanced as both a Rescue and Combat Hero focusing on scouting for trouble rather than dealing with it alone. He relies more on his Support Tools and mundane martial arts supplemented by his Quirk rather than using his Quirk as his primary implement. In combat his first tendency is usually to zip away, hide, and use his laser carbine as a sniper rifle, which he'll particularly be fond of doing if he has a teammate or partner to stand behind. He tends to operate best when he has such a team. If forced into the open, he'll try to remain at a distance where he can use his firearms and stay out of physical reach.Otomo spent a lot of his childhood isolated, and so his personality was shaped by the cartoon characters he saw on television or in comics. This makes him loud, a little childish, and prone to bouts of hyperactivity-- that is, most of the time he is simply-active. Life's just one big manga to him. This and his hare-like mannerisms can make him anywhere from cute, to annoyingly cute, to simply annoying.He can be a little rude to Japanese mainlanders, but he doesn't mean it. It's just cultural differences is all. Left-handed. Often likes to use his Quirk to appear in unexpected places just for the fun of it.2/55/52/54/54/5In a single word: RabbitOr, more accurately, hare.Nourio is covered from head to toe in fur in the pattern of the Mountain Hare ; predominantly greyish brown coloring specked with black, tapering off into fully white at his feet. Some of the fur around his head has been stylized as hair, which is of a lighter yellow-grey color than the rest of his body."Easy, guy, easy. There's no need to get so worked up. Smooth moves, smooooth---- I'm sure we can work this out so everybody wins.+Upbeat personality+High-energy+Friendly=Can be a little loud=Likes being the center of attention-Exaggerates his emotions-Tendency to bottle up problems or hide them-Unwittingly rude-Impatient-Tad bit lazyVery excitable and energetic, but in a way that's also quite easygoing and collected. That is, when he's not excited. Then he can be rather childish in his demeanor sometimes, which can run the gamut from annoying-but-cute, to annoyingly cute, to simply annoying.Needless to say he has a very large, obvious change in demeanor between when he's 'calm' and when he's 'on', and it doesn't take a lot to get him excited.Much of his personality was shaped in isolation by characters he read about, played in a video game, or watched on television, so he can sometimes have trouble reading social situations. He's by no means socially inept or developmentally challenged in any sort of way, he just sort of has moments where he says something rude or strange enough that makes people give him weird looks.+Video games-- don't get him started, he'll go on for hours about the lore of some obscure piece+Anime-- he's not an Otaku, OK? He just has a few manga, geeze...+HikingWhoops, how did that one get in there?+Kitting out his Hero tools and browsing catalogs from support companies related to that+Small town living+Seafood+DOUGHNUTS!!! <3 Doughnuts doughnuts doughnuts <3 <3+Any vegetables, greener the better+Meat-- especially of predatory animals. Don't judge.-Big Cities-- It's way too... cramped here. So many weirdoes, so much crime...-Villainy-- Well duh, who doesn't? Villains, probably...-Predatory Animals--Especially ones that prey on rabbits---Especially Quirks based on predatory animals----Especially Snakes------Especially Quirks based on Snakes-------Did we mention Snakes yet?: Online FriendNourio met Kozue while she was visiting her family in Hokkaido. While she was there, she responded quasi-illegally to a villain attack which he happened to be on his way to stop.Long story short he didn't report her. She was a victim of consequence, and you know? Stupid rule anyway.Nourio was impressed by her performance as someone whom wasn't even yet a sidekick as he was, and was incredibly jealous of her Quirk which seemed a direct upgrade of his. Their similar powers gave them something easy to talk about and they became fast friends. Her visit ended before too long and unfortunately the two didn't get too much time to hang out-- but that thankfully meant that she only had time to find his mannerisms cute before they got incessant.The two communicate online from time to time, and she serves as his main avenue of getting an inside look at the ever-prestigious UA Academy whenever anything happens to it.: Shock Hop: An electricity-resistant, flame-resistant, and stab-resistant industrial-grade coverall Equipped with hydraulics-based powered armor to aid with the use of his Quirk.The hydraulics within the suit do give him a small boost to his strength, but are primarily to decrease the stress on his body from the use of Hop. Equipped with a vibration generator to allow its battery to recharge from use of his Quirk, and a number of power cells and capacitors to help regulate the flow of his energy generated.Somewhere on it he has a small speaker that plays a wine glass ringing sound effect (which of course he can turn off) to go with the crackling of his electricity, so as to emulate a certain favorite show of his whenever he feels like it.The large plasticine shoulder plates on his armor cover the hydraulic pistons for his arms, and are made of a special ballistic plastic. Similar plasticine plates are also inserted under the cloth of his outfit at various places on his body.: Mutant, Super SpeedNourio can move extremely quickly-- faster than most other Super Speed-type Quirks in fact-- so long as it is over a very short distance while Hop is active. The further the distance he has to travel, the faster this speed slows down to normal, and that distance falls off very quickly. His speed is noticeably slower than other Super Speed Quirks upon moving 3 feet from the spot where the movement began, and he will completely return to normal speed after moving 6 feet away from his point of origin. He can, however, propel himself with his Quirk and let the momentum carry him at a good speed while Hop resets-- hence his bunny-hopping movement.At its absolute peak, Hop is fast enough to, though the actual time stopper will still be moving at a slightly faster speed than him during this moment. He can't always do this and needs ample time to prepare to Hop that quickly.Nourio was born with his quirk already active, and being a Mutant type Quirk, he always appears with its physical effects. Hop is technically always 'On' from the last time that he's reset it and has simply decayed, and thus his 'use' is just him resetting it. This can sometimes change how other Quirks interact with it.2/55/53/54/53/5A fully automatic laser pistol holding enough energy at full charge for 30 pulsed laser beams fired in rapid succession, purpose built for him. Its design makes it only useful to a few besides him, as its battery is recharged by racking the slide atop the pistol fast enough to generate vast quantities of electricity in a short time. Able to melt between 2-3 inches of steel on contact up to about 125 yards, becoming harmless (save for potential damage to eyesight) beyond 330m. Non-lethal 'Stun' setting also exists and only applies a weakened version of its electrical shock.The beams can also act as an electrolaser to deliver electrical damage over a long distance in conjunction with the laser. In the event of fighting an opponent that is immune to or healed by electricity, Nourio can turn this feature off.Using Hop in conjunction with Q-Switcher will raise its rate of fire to be in line with Nourio's perception of time depending on his speed, to a certain point. Applying more than 30% of Hop's power is too much for the pistol to keep up with and it will slow down.Q-Switcher can be reconfigured into a carbine form to increase its range to around 2 km at the cost of higher power consumption, and a loss of automatic fire and electrical transference capabilities.Nourio always,has Q-Switcher nearby.An electrified, extremely durable baseball bat-like weapon 3 1/2' in length that serves as his main close ranged means of attack. Charged by being shaken at high speeds. The resulting electrical shock is much more powerful than is needed to simply stun a humanoid opponent. Can turn off the electrical shock and use it as a normal, if supernaturally impact resistant, baseball bat. Non-lethal 'Stun' setting greatly decreases the electrical output.On both his costume and civilian clothes, Nourio has extremely potent electroshock weapons in the reinforced knuckles on his gloves. Further, so long as he doesn't leave the 3 foot radius where he activated Hop, he can move his body at blindingly high speeds even compared to other Heroes that have super speed. That can easily be applied to punching things, though he can hurt his hands pretty badly by doing this and has to consciously slow himself down outside his armor if he wants to attack this way. Baseballs x3 "Nourio usually carries around 3 baseballs with electrical capacitors and blast caps on the inside. When thrown with Hop, they can be incredibly destructive, similar to less-potent, much more controllable versions of 'The Meteor!!!' mentioned below, and exude a painful electrical burst on impact to make up for near-misses.An 8 lb throwing hammer made of brittle iron so as to shatter upon hit and reduce collateral damage. Using Hop while spinning in place allows him to generate an enormous amount of centrifugal force, which he can channel into these hammers and either toss them or smash them into anything unfortunate enough to be standing within a few feet of him. Unlike actual hammer throwers though, Nourio throws his horizontally to take advantage of the speed. His personal record for speed was about 2.5 km/s, which took him around a minute to wind up to before letting go. Not quite escape velocity for real, but you still don't wanna be at the receiving end of a heavy chunk of metal moving that fast.If he had anything that could be called an "Ultimate Move" this would probably be it. Very dangerous even to himself, wildly inaccurate, and even upon successful use he'll likely be tired out from it.Nourio uses the traditional Scottish Highland version of the hammer with the rigid handle, so that he can potentially use the hammer as a melee weapon if he needs to.Present in most of his equipment and on his person in civilian wear, Nourio can use his extreme speed to generate inordinately vast amounts of electricity by spinning magnetos, turning dynamos, shaking vibro-generators, and so on. The generators can be accessed with various plugs on his small back-mounted battery packs to charge other peoples' devices as a utility.The hydraulics in Nourio's costume are not particularly strong for being power armor, as they are designed to absorb impact rather than give him super-strength. It can augment his strength a little bit if he wants it to, but the cylinders aren't calibrated for excessive amounts of sustained force and are liable to break this way if pushed too far. These hydraulics and the armor that comes with them also allow him to use his Quirk to make physical attacks to the fullest extent, whereas without it he would likely injure himself.You'll never catch him, villains! Not when he shifts intoNourio yelling about '(Color) (Vegetable) Overdrive!!!!' Isn'tpointless. When he actually uses his 'Overdrive' Moves, he pushes the output of his power generators to their fullest extent. This gives him much stronger electrical shocks, much more potent laser blasts, and allows his powered exoskeleton to allow him to use his Hop quirk offensively at its truly full speed without hurting himself too badly.Overdrive-ing puts his equipment under a significant amount of stress, and furthermore tires him out quickly as he must create more electricity so as to use it. He tries to use it only in short bursts, but is impulsive enough to sometimes risk breaking his equipment this way when he feels he needs it. It is also only possible when he has at least the generator and emitter parts of his costume-- of these, he usually at least has one generator on hand, and always carries his laser pistol and shock gloves with him even out of uniform, but he still won't be able to use Hop fully without his hydraulic assistance.Nourio's Effective Radius is not defined by his literal point in space, and can only be exceeded by himfrom that spot where he started using Hop. For example, if he were in a moving elevator, he would be able to use his Quirk for the entirety of the ride despite not completely holding still. In other words, if the platform or surface that he is putting most of his weight on when he activates Hop is moving, then the radius moves with that surface until he resets. If he is falling through a fluid or floating in a vacuum, Hop will begin to lose power only when he consciously moves himself in a direction away from his flight path.Potentially useful for working in tandem with other heroes large enough to carry him.Can vibrate within his radius extremely quickly, fast enough that he can become quasi-intangible. He can also do this with just his ears-- grabbing his ears in combat is therefore not advised unless you like getting your hands rugburned at near-lightspeed.He can also grab onto objects (or people) and vibrate with them to harm them by shaking them at high speeds. Results are typically unpleasant , especially for any technology. The finer the mechanisms, the faster Vibro-Dodge can break it.+Extremely fast at close range, enough to overwhelm even other Super Speed type Quirks+Highly mobile while bunny-hopping despite the close-range of his Quirk+Electrical generators give Hop some of the utility of Electricity-type Quirks even outside combat+Very resistant to anything related to friction or vibration+Fur is a very good insulator from the cold+Very cool-headed in situations where you wouldn't expect him to be (e.x. encountering a villain while unarmed) except that...-...sometimes that cool-headedness is a ruse-Very reliant on his tools, martial arts, and costume-Bunnyhopping is notably slower than other Super Speed Quirks' movement; he can move much faster, but risks hurting himself or tiring out too quickly-Doesn't actually generate much electricity without his tools, save for an unusually high amount of static in his fur from air drag -Despite being resistant to friction and having the resistance to impact that's common to most heroes, he's very vulnerable to damaging himself from using Hop (ex. punching at full speed may shatter his arm)-Thick fur makes him miserable in hot weather-Being a Mutant-type Hero, having a secret identity is next to impossible to maintain, and his non-Hero family members are vulnerable-Not great at taking damage compared to his peers-Usingexcessively tires him out quickly- Nourio is deathly afraid of predatory animals or other Mutant-type Quirks relating to those animals, particularly anything that preys on rabbits. Snakes are especially terrifying to him, to say nothing of Snakelike Quirks. This fear is not completely insurmountable but is tied directly to his Quirk-- it will always be present in some shape or form even if he does consciously overcome it, which he has yet to.Nourio Otomo grew up in a family of bestial Mutant Quirks, and so just like them his powers manifested from the moment he was born. His father, who was himself a Pro Hero, wanted to bring him up to be a Hero from the beginning, and so he spent much of his childhood training to understand and control his Hopping. What time he didn't spend in school or drilling himself into controlling Hop, he usually spent torn between spending time outdoors and leisurely playing video games, which usually took up the majority of his free time. Especially once he got older and needed to adopt a part time job at the urging of his family, he became obsessed with managing his time in such a way that he maximized the time he got to himself each day. This made him exceedingly lazy in a way: he always did what he needed to do, but only just, and only what you would tell him.This sort of obsession with alone time also made him rather isolated. Even in times when he could have gone to hang out with what friends he had, often he would elect to just spend the time by himself. He was not quite a hermit or a reclusive otaku, but something approaching that-- an image that his family initially hated but came to see as simply part of his personality. Nourio gradually opened up and got more social as he got older, though the effect that practically being raised by cartoon characters had had already taken root. He was eccentric and showy enough that it clearly bothered some people, but at least the childish media had filled his head with dreams of heroic grandeur, so if nothing else it kept him arrow-straight on his father's dream of taking up the Hero-dom.Nourio used a lot of his summer vacations to travel the rest of Japan, especially once he began trying to decide upon a Hero Academy to apply to. Isamu? No. UA Academy? Big city, no thanks. Not like he could get into that place anyway. Ketsubutsu? Same problem as UA with even less prestige. Shiketsu-?No, no, no. None of these places were right for him. Mainland Japan was... very different. It was bad enough that he was already a little awkward at home. Had he moved to these places which were practically foreign to him, who knows how little he'd fit in! The experiences he had traveling the breadth of Japan-- while certainly not negative-- made him appreciate his home island all that much more. He decided to join a smaller, more local Hero Academy in Sapporo.Nourio is currently attending this academy with the goal in mind of being a small-town Hero, able to operate in the city as well as give chase to villains that choose to hide in the wilderness. He's also expressed interest in working with Support companies as a sort of test operator for new equipment.Nourio is a Christian , though he doesn't speak of it much unless he's speaking with other Christians."My gosh I'm booorreeddddd, are any of you guys boooorreeddd? I'm realllllyyy booorreeedd.""A- a fox? Yeah, yeah, cute, keeeep that thing away from me...""Oh man I love electrocuting things. I wish I could electrocute something right now. Did I say that out loud?""Oh Q-Switcher, I looooove you. You wanna zap something? Wanna melt some steel beams? Yeah I want to too. <3""Lettuce Rebuff Overdrive!!""Hamo-...! Ah- Sweet Vegetable Overdrive!"------------------------------------------------------------Phew! Haven't drawn a humanoid figure in years. You wouldn't believe how many problems I had making this guy. I'm honestly not totally satisfied with how he came out-- the hydraulics on his arms are barely visible, perhaps I should have left the shoulder pads out...At any rate, here's my My Hero Academia OC. Hope nothing I have on here conflicts with lore nor overpowers him into Mary Sue-dom.One thing I wanted to do was note that Nourio is Japanese- Ainu , but there's so little written of the Ainu in English that it's rather difficult to incorporate much into his character to portray them respectfully. I wound up just making him Filipino instead, since-- speaking as a Filipino-- I have a bit more firsthand experience on that cultural minority. Would certainly help explain his loudness compared to other Japanese. Also helps explain how he's Christian.This OC Template was made by