Patch 1.7.2 solves a series of bugs and brings some quality of life improvements for new players.

Changes:

We've tweaked the matchmaking system to reduce the probability that new players that just started the game are being paired up with more seasoned ones in the beginning of their career.







We want to provide new players with the best experience possible. For most new players that means that it's more fun to play against other players that are on the same skill level as them. Previously, it was more easily possible for new players to encounter an experienced veteran in a Recruit Fleet game. We've now lowered the emphasis on the fleet rating for these matches and increased the importance of player experience when it comes to matchmaking.

The onboarding matches in the Proving Grounds now support scoring events for Kills, Assists, Parry, etc.







These scoring events were previously not actively shown during these matches. To improve the first-player-experience and make the training matches in the Proving Grounds more like PvP matches to provide a proper preview of what future matches will be like, we have turned these events on now.









GENERAL:

Fixed an issue that would cause players in a squad to disconnect right at the end of a match if they were on the losing side.



Fixed an issue that allowed a player to switch the selected fleet after matchmaking had started.

Fixed an issue that would allow a fleet in maintenance to be queued for a new game before maintenance had been paid.



Fixed an issue that would cause the play button to become unresponsive if matchmaking was cancelled right as a match was found.



Fixed an issue that would cause the play button to become unresponsive if a player left a squad after matchmaking had started.

Fixed multiple causes for crashes/freezes of the game and the service.



UI:

Fixed the tooltips for the Simargls improved modules not showing the stat increases.



Fixed an issue with Corevettes' internal modules that would not show all available options for customization.

Fixed an issue that would cause the Vanguard Bundle icon to be stuck on screen after exiting the Dashboard.

GAMEPLAY: