When mods come to Fallout 4 on PlayStation 4 next year, following their launch on PC and Xbox One, it looks like they will be free of charge.

Spotted by Pixel Dynamo, the Fallout 4 EULA (End User License Agreement) on Steam talks about conditions and restrictions regarding tools that allow users to “construct or customize new game levels and other related game materials for personal use in connection with the Software (“Customized Game Materials”),” aka mods.

One such condition says, “Customized Game Materials must be distributed solely for free,” meaning you shouldn’t have to pay for your mods.

Elsewhere, Pete Hines, VP of PR and Marketing at Bethesda, talked with Xbox’s Major Nelson yesterday to celebrate launch, and the topic of mods on consoles came up.

As Hines explained, they want things to be streamlined when using mods on PS4 and Xbox One:

We want to do it in a way that’s easy. This is not about, ‘You have to have a PC, you have to do it yourself.’ The idea is you go to play the game, there’s a menu option, you click on it, and there’s a bunch of stuff for you to download. And you click on the stuff that you want and you start playing a game with these new mods. So we want it to be a really streamlined, fun experience. There’s still specifics that we have to work out. It’s part of our post-launch plan.

Will you be using mods next year?

[Source: Pixel Dynamo, Major Nelson, GameSpot, Steam]