Features:

0.40.0

Changelog v. 1.1

New texture for the stone wall texture (tx_wall_stone_01) and the related textures (including tx_wall_stuccostone, etc).

Recolored various textures to better match the vanilla style. Some textures look more worn and dirty now because of this

Changelog v. 1.0

First version

Known issues

To install (good, OpenMW multi data folders-style):



This guide explains the process in detail. Check it out if you haven't done this before.



To install the mod, create a data folder for the mod and add its path to openmw.cfg To uninstall the mod, simply remove the folder from openmw.cfg Find your "settings.cfg" file. Should be here: Linux: $HOME/.config/openmw

Windows: C:\Users\Username\Documents\my games\openmw (username, harddrive and language may vary)

Mac: $HOME/Library/Preferences/openmw

4. Add these rows to settings.cfg (except for the QUOTE):

[Shaders]

auto use object normal maps = true

auto use object specular maps = true

Not needed, but recommended, also add these:

force shaders = true

force per pixel lighting = true

clamp lighting = false

5. You're done! Launch the game and everything should work as expected.

To install (bad, old school way):



Put the "textures" folder in your Data Files folder in the main Morrowind directory. Overwrite when/if asked. Find your "settings.cfg" file. Should be here: Linux: $HOME/.config/openmw

Windows: C:\Users\Username\Documents\my games\openmw (username, harddrive and language may vary)

Mac: $HOME/Library/Preferences/openmw

Add these rows to settings.cfg (except for the QUOTE):

[Shaders]

auto use object normal maps = true

auto use object specular maps = true

Not needed, but recommended, also add these:

force shaders = true

force per pixel lighting = true

clamp lighting = false

You're done! Launch the game and everything should work as expected.