Universally good runes

If you want to save money; buy these. These are the runes that are great with the largest amounts of champions. When you've got these you'll be able to play every champion in the game with decent runes at worst.I would recommend that you don't buy runes at all before you can buy tier 3 runes (at level20). You'll just end up losing IP that way.A complete build will cost 10455 or 13530IP, depending on what quints you buy.I know it's not cheap, but it's definitely worth it. They are so versatile that they will fill most of your rune needs.The choice between HP and ArP+AP quints depends on what you play most. HP can work with all champions even if it rarely is optimal while ArP and AP quints are better on most champions with offensive capabilities. Only tanky champions might be worse off without HP quints.I'm putting MR/lvl runes as standard because junglers are far better off with scaling MR since they won't be taking much magic damage early on. Buy flat MR runes if you aren't planning on jungling.Honorable mentions (or buy whenever you get the money):(1845IP) They're pretty standard on casters. Versatile, but not enough to end up in the list. (Combine flat and scaling MP5 seals however you want to. They're both great)(3690IP): Also pretty standard on casters, but can't really be used by most other kinds of champions.