As an indie that hopefully will be making games/tools for years to come, I certainly want to spread realistic information about the revenue that can be generated as an independent developer. There is a decent amount of information that can be found on the web for being featured in the daily sales on the Unity Asset Store, but I couldn’t find any on what being featured in the monthly Level 11 program can do.

This past month (October 2015), one of my assets Easy Wifi Controller got to be a part of that program so I figured I’d share my experience with being involved in it. You’re all here for the data so I’ll get right into the first piece of information below which is the sessions for a 2 month period, September (normal month) and October (month being featured).

Sessions: