It's definitely an interesting theory (and a completely plausible one) but I personally don't like the idea. I think it lessens the impact of the story.

Frisk didn't choose to consistently

show mercy to even the most malicious of beings and to save the very monsters who had been trying to kill them with the power of love and kindness. The player forced them to.

Frisk didn't choose to kill a monster due to the pressure of being trapped underground with a civilization of magical creatures out to kill you and steal your SOUL. Creatures who gleefully claimed they would use your SOUL (and the souls of the last six children that they'd murdered) to shatter the barrier and commit genocide on your species. The player forced them to.



I don't believe that the player is an actual entity within the game, like the Puppeteer in OFF. I think we're simply playing as Chara/Frisk the same way we play as the protagonists in the Persona series and Mario in the Super Mario series.

Nonetheless, awesome picture! It's so dark and creepy I love it. Frisk didn't choose to deliberately hunt down every monster they had previously befriended in the Underground without mercy, becoming the very evil they fought against in neutral/pacifist runs, and are corrupted to the point they are longer seen as a human. The Player forced them to.I don't believe that the player is an actual entity within the game, like the Puppeteer in OFF. I think we're simply playing as Chara/Frisk the same way we play as the protagonists in the Persona series and Mario in the Super Mario series.Nonetheless, awesome picture! It's so dark and creepy I love it.