From VASSAL

Publisher Cephalofair Games Era Fantasy Year 2017 Topic Exploration Players 1 to 4 Scale Tactical Length medium

Files

Module Information

!! See Discussion Tab for further Module Information !!

Gloomhaven is a game of Euro-inspired tactical combat in a persistent world of shifting motives. Players will take on the role of a wandering adventurer with their own special set of skills and their own reasons for traveling to this dark corner of the world. Players must work together out of necessity to clear out menacing dungeons and forgotten ruins. In the process, they will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make.

How to use this Module Starter Guide

Warning This Module contains Spoilers!

Release Notes

Version 3.1

Upgraded to Vassal Version 3.4.1

Hero Tokens can now be created via a button on the player board

Hero Tokens have been moved to the Level Up Tab

Several Scenario fixes

Added a Button to set the Monster Level so a Monster Token has its stats displayed in the MouseOver Zoom under the Monster Token

Card Text of the latest played Enemy Card is displayed in the MouseOver Zoom above the Monster Token

Added a Button so a Monster Cards can be drawn without drag and drop

Added a Button so a Monster Battle Deck Card can be drawn without drag and drop

Added a Report function which reports the drawn Monster Battle Deck Card into the Chat

Added a Iniative Button to the Enemy Board. This will send all played iniative Cards to a new Window.

Version Experimental - 3.0.0

I've started a module to pre-setup the initial monster layouts for 4p (as opposed to two players). The first 50 maps will apply monsters for 4p. The remaining maps will setup as 2p until I get around to adding the changes to all maps.

If you are using this module, I would highly recommend disabling the Predefined Scenarios Extension for 2 players (or vice-versa). You likely won't break anything but you might run into a 'out of heap stack / out of memory error / crashing the module on load.

This is based on the v3.0 version of the Predefined scenarios, which does not have snap-to-grid. Hoping to add that at some point.

Version 3.0.1

added snap on grids to all scenarios (I was not able to add a grid to scenario 14)

Fixed #24 base map

Minor fixes to other scenarios

Version 3.0

Update Module and Extensions to latest Vassal Version 3.3.1

2nd Edition Cards added for Forgotten Circles

Decks can now be saved/loaded. This will make a resetup of a campaign much easier. Affected Decks (City/Road Events, Random Scenario, Blue Items, Available Item Deck, Card Pool Deck for Players)

Quick Status Change Bar added. This contains all Status/HP/XP. If a token is selected you can click on the icon to set the status/HP/XP for that token. This will increase gameplay if you like to play without a mouse.

Rehaul of the Quest Book. I change the Quest Book / Solo Quest and Town Booklet to a Chart Window. The previous implementation had not worked on all PCs/Macs

Added a Deck where a player can store there card pool

All Predefined Scenarios have now fog or war.

Added Forgotten Circles Hero extension useable for Jaws of the Lion module

Added End of the Turn Button (reshuffles automated all Battle and Monster Decks if needed, decreases Elements and increases Round Tracker)

Added Satire's Extended Battle Goals - https://boardgamegeek.com/filepage/179568/satires-extended-gloomhaven-battle-goals

Version 1.3 - 5 Player

Added a 5 Player version of the Gloomhaven Module provided by Sanctum

Version 2.3

sync hp token and board

more fog of war scenario 1-33

Version 2.2

Adden Feature to clean up Player Board after Scenario (Unexhaust and flip all Items, Return all Cards to player hand, Return cards to BD and remove added -1/Cursed and Blessed Cards, Return Battle Goals)

Items are now only Exhaustable or Unexhaustable depending on their current state

Version 2.1

Draw specific card from random item deck

Sort starting events

Send to deck feature for road events

Personal quest renaming

Draw specific card from Personal Quest

Mark summoned on top stacking

Spread order

Remove piece from discard 2P/3P/4P -> easier discarding the first card

Fixed road event issue

Trap Status/HP Marker

Summon HP/Status Marker

Most new features enables a faster resetup of a ongoing campaign in case that you have to do it manually



Version 2.0

Objective and Scenario tokens are no longer stacking

Added Hp tracking to Senario and obj token

Money not stacking anymore

Brute lvl 8 card fix

Resetable scenarios 1-40

Moveable hero board (shift)

New button to spread all cards in hand

Short rest fixed (now shuffles the discard)

Two Play Buttons for the Action Cards (1st and 2nd Slot)

Cards are now returned to hand to a free space

Hero Card re-naming (Cragheart LX cards/Spellweaver L1 cards/Angry face all cards/Three Spears all cards/Music Note all cards/Sun all cars (Still 6 classes left)

Renamed Objectiv -> Objective

Sorted Objective / Scenario Tokens

Renamed Envelop -> Envelopes

Added Campaign Tracker Sheetnd

Added a 2nd enemy board for more than 6 enemies

fixed the back of the two mini character board

Fixed FC Extension so that enemies can now be deleted

Version 1.0 This is the first version of a Vassal module for the Dungeon Crawler Game "Gloomhaven". Due to the sheer size of all Gloomhaven components I splitted the Main Game. You need to add the Gloomhaven Heroes Extension to the Module. Forgotten Circles is as well an available Extension which can be added if desired.

Version 1.1

Changes:

Added Wound Token to Status Panel

Events can now be moved to bottom of the Event Decks

Enemy sheet moved to the Enemy Decks

Enemy InitId Numbers added

Report for hp/xp changes

Object Back added

Enhancements for Action Cards improved

Battle deck reset added

Party overview added Retired and new Characters

Blue item now deletable

Random dungeon/monster added

Added Predefined Scenarios as own Extension

Version 1.2

Rehaul of the Status Tracking

Rehaul of the Wound Tracking

Rehaul of the XP Tracking

Rehaul of the Enemy Init Id Tracking

Money Token do not longer stack

Player 2 and Player 4 now have access to their hand



Version 1.3

Fixed Issues with "Return to Hand" for Discard/Lost Pile P3/P4

Fixed Issue with "Return to Deck" for Battle Deck Discard P3/P4

Added Regenerate as Status

Added Rift Event Grey

Changed XP/HP Tracker Order for Hero Token

Some Battle Deck has not been available

Clean up and Renaming of Battle Deck in the Level Up Tab

Rehaul of the Enhancement Tracking

Renaming Wound Tracking to HP Tracking

Added Replace Enemy with Money Token Function

Added Mark as Summoned Function (Token is Placed underneath the Enemy Token)

Version 1.4

Update images enemy token

Update images hero token

Missing Diviner token added

Added Short rest button

Rearranged setup hero

Rearranged enemy deck

Frosthaven Extension available

Jaws of the lion Extension available

Version 1.5

Treasure index update (this will improve update of save files in the future)

Envelop index update (this will improve update of save files in the future)

Added HP Tracking to Dungeon Tokens

Party sheet deleteable (this will improve update of save files in the future)

Party sheet to token tab

Added Battle Deck Cards for Player 2-4 (new Images)

Button to Remove all Hero Battle Deck Cards from the Battle Deck

Scenario and Objective Token Layer fix

Added missing Item 71

Lock Tokens (new with shift selectable)

Item Deck can now move several cards

Moved sheets and boards to hero tab

Changes for a Spoilerfree experience

Added Add curse/bless/-1 menu

Removed all added curse/bless-1 cards

Update improved hero token

Added new "Place Hero Token" to Action Cards for Ability Tracking

Updated Enemy Tokens to new improved icons

Warning Save Files from lower version than 1.4 won‘t work with version 1.4

Disclamer

© 2017 Cephalofair Games. All rights reserved. Included by permission of the publisher

Please support Cephalofair Games!

Publisher BGG





Screen Shots

Players

Some Guy



