Welcome to the Rollback: a frame-by-frame look back at our past week’s most notable news — and our favorite SRK articles — from November 30 to December 6, 2018!

Zavian “mushin_Z” Sildra, Editor-in-Chief:

Frame 1:

Cower in fear of all of The Walking Dead references in Negan’s Tekken 7 reveal trailer

The portion of the Venn diagram where fans of The Walking Dead meet fans of Tekken 7 got a real treat in Negan’s gameplay reveal trailer; if you want to verify you caught all of the little nods to the TV show, have a look at this.

Frame 2:

Here are the finalized brackets for Capcom Cup 2018

The last big hurrah for Street Fighter V in 2018 is kicking off today with its Last Chance Qualifier. Here are the starting points for the best of the best in SFV this year for the final showdown.

Frame 3:

Wizzrobe shows how to wavedash perfectly in Super Smash Bros. Ultimate

The new Smash is now out in the wild — and the classic mechanic has returned, after a fashion.

Frame 4:

VesperArcade shares his thoughts on the insanity of Street Fighter V: Arcade Edition’s new “Sponsored Content”

I literally think this is the worst design decision Capcom has implemented in SFV. When the only good thing about a game function is that you can turn it off, that should be the first clue it’s a terrible idea…

Frame 5:

2B from NieR: Automata cuts her way into SoulCalibur VI on December 18

… On the other side, instead of adding hideous ads to their game, Bandai Namco are bringing us bad-ass sword-swinging androids. You know, content that actually improves the game?

Crow_Spaceboy, Assistant Editor:

Frame 1:

Namco reveals SoulCalibur VI version 1.10 patch notes for December 17th

I might have one or two things I disagree with in the proposed changes, but overall this is one of Namco’s most thoughtful balance patches in Calibur history.

Frame 2:

Warner Bros. announces fan art project “MK Kollective” for Mortal Kombat 11

There’s some surprisingly high-profile acts acting as ambassadors on this project. I’m looking forward to it!

Frame 3:

Button2Pixel compares the input delay of every Super Smash Bros. iteration, including Super Smash Bros. Ultimate

Input lag just keeps increasing with new iterations of games, and I wonder what the “breaking point” will be.

Frame 4:

MikeZ demonstrates game-breaking super flash glitch in SNES version of Street Fighter Alpha 2

This is the sort of wild glitch that is only possible thanks to the limitations of the past. I love it.

Frame 5:

Italian GameStop website appears to leak details of Mortal Kombat 11’s Premium Edition

I want to play as Shao Khan right now. All of you, get out of the way.

Catch up on what you may have missed in our prior SRK Rollback compilations.