Cannonball Types

After Fire Bombs were added several months ago, we finally have two additional ammo types to take into battle- the Blunder Bomb and Chain Shot. Starting from this update, all ship types across both Adventure and Arena mode will begin their sessions with 2 Firebombs, 2 Blunder bombs, and 2 Chain Shots in each of their cannonball barrels. These alternate ammo types can also be found in barrels throughout the game world.

Blunder Bomb

The newest Throwable to be found is essentially a blunderbuss shot in the form of a small throwable glass orb. When it makes contact with anything it will shatter and explode, sending pellets flying in the area it was thrown at.

The primary uses of Blunder Bombs are:

knocking back your opponents

knocking a rival ship off-course

dealing sudden damage to enemies

As these are Throwables they count toward the maximum five Throwables a player can have to hand at any given point (which includes Fire Bombs). So this means you cannot hold five Firebombs and five Blunder Bombs at the same time, you will have to prioritize which Throwables you will need.

Not only can Blunder Bombs be thrown, but they can be loaded into cannons. When fired at another ship, it will cause it rock and shake and go off-course, and may knock pirates overboard, but it will not do any damage to the ship itself.

Blunder Bombs are a useful tool for preventing boarders; one blast will send any unwanted pirates flying back and off your ladder if they have gotten that far. Knockback will cause players to let go of things like ladders and the capstan. Overall, it is a disruptive tool, not dealing high damage but allowing more area control options. And don’t forget- you can use them against skeletons too!