HELLO GAMES No Man's Sky developer Hello Games is busy working on new features

No Man's Sky fans can expect another update sometime this week, as Hello Games looks to improve the release with major new features. The No Man's Sky developer said that it was focused on fixing support issues in order of priority, but would then move on to adding major new features with a big new patch. "We’ve now released 3 patches, and hopefully they really improve the experience for everybody. As you can see it’s been a huge amount of work for a small team. We appreciate your patience and understanding. "Next week expect at least one more major update, which will enter testing on Monday once we finish working on it this weekend. "Once all our support requests have been answered then we can begin improving the game with new features." The studio has also logged all of its updates so far, outlining exactly what issues they fix and what's next for the intergalactic exploration game. According to Hello Games, installing the three patches should fix around 70% of all issues, while the final 30% are being fixed right now. Fortunately, however, it's not all doom and gloom for No Man's Sky, which is already proving popular with modders. One mod that's particularly useful is the LowFlight mod by Hytek, which lets you fly close to the surface and even through caves (via PC Gamer). It's also much easier to control your landings, so players can get a lot closer to points of interest and spot items on the ground. Other popular mods on the No Man's Sky website include Super Hyperdrive, which multiplies hyperdrive ranges by 1,000, as well as the Shut Up mod, which disables "certain annoying audio warnings".

No Man's Sky PS4 tips and tricks for beginners Mon, August 1, 2016 Learn how to craft Carite, get Heridium, make your Hyperdrive, discover species, rename planets, trade, survive toxic and cold environments, recharge weapons and more in our No Man's Sky beginner's guide. Play slideshow HELLO GAMES 1 of 8 Use your scanner to find where Heridium can be found on your starter planet

Patch 1 The focus of patch 1 was to add greater support for more hardware. Either specific hardware configs, or hardware outside our min spec. We want as many people to be able to play as possible, and these were our most reported issues. AMD Phenom Support Game is now confirmed working on Phenom CPUs. Thousands of lines of assembly have been rewritten to support AMD CPUs. The game code no longer relies on anything above SSE 2, Havok Physics has also now created new libs for us to add Phenom support. Alt-Tab has improved Some systems/configs were crashing or not pausing correctly on Alt Tab. This should now be resolved. Improved Performance On CPUs with 4 threads or fewer, performance has been improved. On CPUs with exactly 8 threads, performance has also been significantly improved. Framerate Stuttering due to Shader Caching Framerate was initially stuttering due to shaders not being correctly cached by the GPU on some systems. We have replaced the GPU caching system. You may notice some stutter during the Galactic Map intro to the game (the very first time you run), but it should be smoother from then on. This is particularly true on ATI cards. Max FPS Cap On some CPU/GPU configurations, setting Max FPS to 60 or 30 was not giving 60 or 30 FPS (causing stuttering). This has been fixed. Radeon 6xxx Added support for this GPU, which doesn't support OpenGL 4.5 fully. Save Corruption Solution to try to prevent saves getting corrupted no matter what’s going on in background processes (see Patch 3 below, where we also are attempting to recover corrupted saves). Intel GPU Detection We do not currently support Intel GPUS. We are working on this for a future patch, to expand our min spec. In the meantime, the game will now let you know if you are trying to run with an unsupported GPU. This will hopefully flag for some users that their high end GPU has not been selected. Gsync Gsync has been disabled by default, which was causing an issue for some users Mouse Smoothing Generally this is most helpful for players with sub-30 FPS. Smoothing on mouse movement has been improved to prevent hitching or stuttering, and is now adjustable through the Options menu in “Mouse Smoothing”. It defaults to off. If you feel micro stutters in framerate affecting controls, feel free to turn this up. If you feel the framerate is "slow" or "lumpy", please make sure that this is turned off

Patch 2 For patch 2 our focus was on the most reported bugs or crashes. Our aim was to improve stability, and make sure player’s saves are safe in future. Stuck under the world It was possible for players to save their game stuck under the terrain, leaving them stuck. This was caused by getting shot down in atmosphere, and their ship reaching ridiculous speeds as it crashed to the planet. This has been resolved. Whilst it won't happen anymore, if you are currently already stuck under the world, we detect this and do our best to rescue you. Crash after warping Occasionally at random the game would lock up after a warp, or return to desktop. This was due to very specific timing in hardware (a threading specific bug) – meaning that unfortunately for some people it was regular, and for others they would never be able to recreate it. This was our most reported crash during gameplay, and has now been resolved. Game failing to save until you died If the player died, and then loaded the game ten times without saving, and then died, player progress wouldn’t be saved from then on until you died again. This is fixed now! This was also causing player’s saves to grow in size. Crash fixes in scanning Quite a rare crash, but in certain scenarios it was possible to scan from space or on planet and crash the game. Crash warping inside a freighter When warping into a battle sometimes the player warped into the inside of a freighter and everything went crazy :( This is fixed now.

No Man's Sky PS4 and PC: Gaming's most ambitious new title? Fri, July 1, 2016 No Man’s Sky is a game about exploration and survival in an infinite procedurally generated galaxy, coming to PS4 and PC in August. Play slideshow HELLO GAMES 1 of 8 Choose to share with other players your discoveries on a map of the galaxy. Strike out for unexplored frontiers or build your strengths in known space.