Dragon Fangs is a variation of Goro that adds very good tools to a very solid character, especially in the rush down department. Throwing in a few mix-up opportunities with a new string and also a special that are specific to this variation.​

Dragon Fangs

U1/U2

I will be stealing a few things from @Espio 's guide while he has written a very thorough guide on the Tigrar Fury variation.

Also please check out @dennycascade and his thread with the newest patch combos!

Dragon Fang Specific Moves:

D1 - has more range due to the fang.

212 - (Bruiser) String that ends in an Mid instead of the traditional low (214)

BF2 - (Low Fang) Meter-less Low special to keep your opponent guessing. Mainly used in pressure. Relatively safe at -8 on block.

BF2+BLK - (Piercing Fang) The god send tool of this variation, will go into detail below.

DBF3 - (Shokan Stabs) Same Command Grab frame data, but deals more damage 16% EX deals 20%

DB2 - (Fang Spin) The primary move of this variation, deals 4.87% chip. Good to end block strings in.

DB2+BLK (Dragon Spin) The armored launcher version, deals same about of chip, but on hit deals more damage in combos.

October 4th Patch notes involving Universal Goro changes and Dragon Fang specific Changes ​

Goro - BP,FP,BK is now -2 on block (up from -5)

Goro - Towards+BP now has 17 startup frames (down from 22)

Goro - Increased the range of Towards+FK

Goro - removed 5 recovery frames from Away+BK

Goro - Shokan Bolt now has 16 startup (down from 23) and has 5 less recovery frames

Goro - Shokan Blast now has 21 startup (down from 27) and has 5 less recovery frames

Goro - Fist Flurry now does all 6 hits on block and is now -12 on block (down from -5)

Goro - Fist Flurry & Punch Walk now cause the same air reactions making combos more consistent

Goro - Shokan Slam & Krush now have 2 hits of armor

Goro - Fist Flurry no longer pops up the opponent but can still be enhanced



Goro (Dragon Fangs) - Piercing Fang is now +7 on block (down from +12) ​ Goro (Dragon Fangs) - Dragon Spin no longer has armor ​ Goro (Dragon Fangs) - Piercing Fang now has 2 hits of armor ​ Goro (Dragon Fangs) - Shokan Massacre now has 2 hits of armor ​



MIDSCREEN SECTION ​



Max Damage Mid-screen Meter-less:

B12u2x B12u2x B12u2x3xxDBF3 35%

Max Damage

Mid-Screen 1 Bar Using

DB2+blk

F3xDB2+ blk xRCxF3xB12u2 21xDBF3 44% (Found by @dennycascade

F3xDB2+blk xRCxF3xB12u2 4xDBF3 44%





DOES NOT WORK ON FEMALE CHARACTERS! ​

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Extra Setup with 2 Meters with new BnB



F3xDB2+blk xRCxF3xB12u2 3xDF4 3d3 DU 53%

DOES NOT WORK ON FEMALE CHARACTERS! ​

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Mid-Screen 1 Bar: Using

DB2+blk

F3xDB2+blk xRCxB12u2 NJP F3xDBF3 41%

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Jailing with

BF2+blk

NO LONGER WORKS ONLY +7 ON BLOCK

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Jailing with

X-Ray

+29 on blk:

blk+blkxF214xDB2 10.02% Chip

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CORNER SECTION

​



3d3 Starter:

3d3 U2xBF2xd1 d1 11 B21xDBF3 36% (Not Shown in video)

3d3 U2xBF2xd1 11 B21xDBF3 35%

3d3 U2xBF2xd1 d1 121xDBF3 34%

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F3xPunchwalk Starter:

(Newest Combo)

F3xBF4+ blk 4xBF2 d1x11 b12xDBF3 44%

F3xBF4+blk F3xBF2 d1x121xDBF3 43% (Not Shown in Video) Thanks to @Cage Redfield

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F3xDragon Spin Starter:

F3xDB2+ blk F4 U2xBF2 d1 121xDBF3 48% (Top Video)

F3xDB2+blk 4xU2xBF2 d1 121xDBF3 45% (Bottom Video)

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F3xDragon Spin Starter / EX Projectile Starter (2 Meter Combos):

or

F3xDB2+ blk F3xBF1+blk d1 11 b21xDBF3 50% (Top Video) (NEWEST COMBO)

F3xBF1+blk d1 d1 d1 12xBF4 4xDBF3 50 % (Bottom Video) (NEWEST COMBO)

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Jailing with 21xBF2+blk:



21xBF2+blk 21xBF2+blk 21xBF2+blk 21xDB2 18.77% CHIP

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ANTI-AIR SECTION ​

Neutral Jump Punch Starter Combo -





Max Damage

NJPxF3 B12u2 4xDBF3 - 34%

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Standing 1 Starter AA Combo - Max Damage

1 F3xBF4+BLK F3xDBF+3 - 34%

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U1 / U2 Starter Combo

U2/U1xRunxB12u2xNJP F3xDBF3 - 31%

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Down 1 and Down 3 Anti Air Combo Starter

Down 1

D1xB12u2xNJP F3xDBF3 31% (NJP Not shown in video)

Down 3

D3xB12u2xNJP F3xDBF3 31%

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Jump Back 1 and 2

JBP1/JBP2xD4xDBF3 20%

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twitch.tv/EVB_Gaming

Me vs TopTierHarley

https://www.youtube.com/watch?vpQQoYXFOS-8



Me vs Bun Lanturn

https://www.youtube.com/watch?vhANadN5relM



Me vs Grey Cat

https://www.youtube.com/watch?voEU315aPBPk



Me vs B-Wizz

https://www.youtube.com/watch?vF94iGMUgRw0





​

Also I have made another thread involving how to fight against Goro. These may come in handy since Goro is going to be a more common character picked as he is rising up in the tier list. ​

===============================================================orGoro has some good damaging combos in the corner, they do take some execution and alot of practice. I mean after all he is the Master of Kombat, he can't be that easy to control right? Goro also has really good mix-up opportunities in the corner and being able to armor break with 3d3 is really nice. Examples below.