In this episode we sit down with the three X-Wing developers and discuss Legion and L5R (minutes 5 through 18), and then X-Wing, where we hit them on hot topics like older ships not being as good as newer ships, bombs being too strong, the death of swarms, the role that generics currently play in the game, the difficulties of designing a game where the meta is 1-1.5 years time shifted from the design process, and the usefulness of machine learning to aid in design testing. Enjoy!