There is a decoration coming in act two that I can only assume will be as frustrating as fences were during the Easter event, because it is likely each individual piece will need to be crafted. Now good game design would only require the first to be crafted, making any subsequent pieces available in the shop for a low amount of currency. The same should have been true with Cane Field, but it’s not.

Shown on the left, the Monsarno Flower Wall costs 3,000 fertilizer and 1,600 DNA. You won’t be able to earn DNA until act two, but fertilizer is required for other more important building, so you probably don’t want to waste it on these.

Thankfully the Monsarno buildings look good enough spaced apart for this not to be too much of a blunder, even though it honestly is. Can we just have decorations in the shop for normal currency? Does everything have to be filtered through this crafting nonsense?

The Gas and Grub is what I want to craft! It’s definitely something worth working towards, with a cost of 4,600 corn and 8,300 DNA. It’s the coolest looking craftable so far, and something I definitely hope I can add to my town before the event is over.

There are a few other things, like this sign. It’s expensive and feels like something that would normal be offered for 30 donuts, like other billboards in the game. It cost a ridiculously high 8,250 fertilizer and 4,500 DNA. Come on, really!? All of those resources, for a sign.

Act two has some decent prizes, but the developers definitely went overboard with what needs to be crafted. In my opinion there should have just been one big craftable in each act that unlocks after you craft the two Monsarno expansions. Oh well, this is what we have to look forward to.

Update: There are also two new Monsarno buildings, but that’s fairly common knowledge and not very interesting.