Sony has been looking into virtual reality for a long time, and Sony Magic Labs’ Director Richard Marks tells me about this long history and the development of PlayStation VR. He helped to create the PlayStation Move, which is a 6 degree of freedom controller that enabled VR enthusiast developers within Sony a way to experiment with motion controllers within a VR experience. Richard’s division was in charge of the capabilities of high-end tracking technology and then creating prototypes for game developers to explore the game design possibilities. I caught up with him at the VRX conference where he shared more information on the 120 fps framerate, how the PlayStation VR tracks the headset and Move controllers, and what he sees as the vast potential of social gaming.

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