Gunpoint will have a level editor! Here’s a quick video of what it’s like to use:

This is by far the most requested feature both from people who’ve played it and people who haven’t. I always planned to add one after release, but when I came to see if it was feasible, it turned out to be easier than I thought. It’s working nicely enough now that I can have it in for release. Which will be… in the future.

Here are some cool things about the level editor:

It’s actually a lot nicer to use than the built-in Game Maker one I’ve been using to make Gunpoint’s levels until now.

Electronics stuff all gets wired up automatically – it knows a lightswitch should be connected to the nearest light on this floor, and cameras should be connected to the nearest alarm.

It’s pretty much instant to switch between edit and play mode.

The levels it creates are typically about 1 kilobyte in file size.

It autosaves every time you place, move or delete anything, so you’d have to try really hard to lose your work.

Reminder: you can sign up to be e-mailed when Gunpoint is done. I won’t know when it’ll be done until it’s done.