We just got word from Canabalt creator Adam Saltsman that he’s working on a game with a team of well known indie developers to accompany the release of the movie version of The Hunger Games: Girl on Fire, which is set to release in movie theaters on March 23rd. A recent blog post on the subject explains that this is not a Hunger Games-themed version of Canabalt, and instead is an entirely original iOS title that’s timed to be released with the movie.

Adam explains:

I pitched them on an original touch-based action game instead. It does feature a running character, but the focus of the game is more on marksmanship and strategy… but we’ll have more to say and show about that later! It’s a small idea, but a tight one too. Almost like a teaser game, in the same way there are teaser trailers. This is usually the part of the discussion where my prospective clients say “ah… I see. Well, if you change your mind…" Lionsgate said “Great! When can you start?"

What’s more interesting is that there’s some serious talent teaming up with Saltsman to create this game. Mark Johns and Kevin Coulton from Doomlaser are heading up design and programming while Paul Veer of Super Crate Box fame is handling the art and animations. Daniel Baranowsky, the creator of Canabalt’s and Super Meat Boy’s music is in charge of the soundtrack, while Ozone Sound & Music are on top of the sound effects. Kert Gartner is hard at work on the launch trailer, and you can see his previous work here.

I haven’t even read The Hunger Games trilogy (I know, I know) and I I’m excited for this game. How can you not be with this kind of talent onboard? We’ll post once we have more information, but since this is a game that also involves a movie studio, details might be hard to come by.