Initially these features were meant to be a part of the previous update, but I was afraid to jam too many of them into a single release. So it’s more like “1.8.0, Part 2”:

Added: New room - Sacrificial Chamber

Added: Auto-targetting for wands and missile weapons

Added: Read animation

Changed: Degradation system

Changed: Durability of all items is slightly increased

Changed: Wands of Telekinesis are replaced with Wands of Reach with a different effect on monsters

Changed: The way score is calculated

Fixed: Bugs and typos

…and more…

About changes in degradation system

When durability of an item decreases to zero, it doesn’t degrade now. Instead it keeps its level, but it breaks. For example, if you had a Venomous sword+3, it becomes Broken venomous sword+3. Broken items can be used as normal ones, but of course they perform worse. For fixing them the same means are used as for restoring durability: Scrolls of Upgrade, Scrolls of Enchantment etc.