Conceived and assembled by musician and sound designer Uwe Zahn aka Arovane, Spectral Textures comes with a wealth of presets that are perfectly suited for film scoring and creating textures for games or radio jingles. Of course, Spectral Textures can and should be used as an inspirational starting point for your own compositions.

The majority of Spectral Textures’ presets consist of two sound elements – spectral samples created with a digital additive synthesizer and field recordings – in combination with effects. Live's Ping Pong Delay and Reverb add space and dimension to the sounds. Live’s Vocoder along with the frequency modulation capabilities of Sampler are also employed to emphasize spectral components of the samples. Some presets have a “wavescan” feature which lets you move through the spectral samples dynamically by using the modulation wheel.