== Update ====================================

A new version of the game Astervoid 2000 has been

released on Steam!

=============================================

Astervoid is a 2D local multiplayer deathmatch game set in space. 2 - 4 players dogfight through a sea of asteroids to be the first to rack up 10 kills.



* This game requires 2 - 4 dual analog gamepads

Controls:

Left analog to move

Right analog to aim

Right bumper (or R1) to shoot

Credits:



Design/Art/Development: Justin Luk

Music/Sound Effects/Additional Development: Chuck Bergeron

Playtesting: Tyler Ko, Elijah Ng, Vera Khramova, Katia Jitlana, Carly Poznikow

Feedback/Issues/Questions:

If you need a hand or notice any bugs please feel free to contact me: justin@madcapacity.com

** NOTE: The Linux build is untested, so if anyone gets a chance to try the game on Linux I'd love to hear how it worked out.

Website: http://www.madcapacity.com

Twitter: @madcapacity

Change Log:

V1.03 ========= 2015-07-20

- Increased dead zone of the aimer even more

- Any bumper will now fire

- Making the main menu easier to join

- Player now quickly flashes when the missile is ready to fire

- Increasing max number of audio sources that can play at once

- Changed projectiles hit box to be more accurate

- Upped the position iterations for more physics accuracy

- Fix: Charged shots destroy smaller shots





V1.02 ========= 2015-07-15

- Changing name in credits

- Fix: player could press the space bar to activate player 1

- Fix: shield hit sound will play when the winner is hit

- Fix: player shields no longer show above the Player win text

- Fix: Audio drop out when lots of sounds are playing

- All player scores are now shown at the end of a match

- Updated instruction screen





V1.01 ========= 2015-04-29



- The dead zone for the right analog stick (aiming) was increased

- Fixed a bug that would cause projectiles to get stuck when fired

at tiny asteroids right in front of the player

- Added the credits and version number to the title screen

- Added a custom icon to the executable

- Shifted players starting positions around slightly in the arena