Following is the original Doom Bible in its entirety. Created by Tom Hall in 1992, this document contains all the original ideas for Doom. As will be seen, Doom changed quite a bit from this original plan -- almost nothing found within these 16 sections made it to the full game. Nevertheless, it's an interesting read -- and explains more than a few mysteries about Doom's features. This document is not owned nor copyrighted by Doomworld in any way. It is as close of a transcription of the original document to HTML as possible. Any cool ideas -- or blatant errors -- found within are either the result of the original author, Tom Hall, or the transciptor, John Romero.

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