(Of ffs, I'm a moron. I gave examples that were 8x, not 4x. Sigh. Long day. Here's the post again, now with numbers that aren't lies from the pits of hell.)

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Now that half of you are browsing crappy unauthorized cellphone pics...



TO BE EXPLICIT:



All textures in this Alpha Test build are at 25% of the final game's resolution . So if you're staring at a 256x256 texture, that's actually a 512x512 texture in the real game. 512? That's a 1024. It's a huge, huge, huge difference. Especially on terrain, weapons, cockpits, hands, effects, etc.



There's a reason the build is under NDA. It's not for showing off, or giving people a fair idea of what the game looks like, or for pixel counting. You'll still have your chance to scream "lolz pixels lazy devs Goldeneye N64 lololololol", but now is not the time.



(Well; menu images are probably full res.)