I put some additional work into flaker - it’s a distributed ID generator based on Boundary’s flake library for generating “128-bit, k-ordered ids (read time-ordered lexically)”. This sort of thing is helpful when you’re building distributed systems as well as if you’re just lazy and don’t want to round-trip to a data store to get an arbitrary identifier for a persisted object.

edit - I should add that this would not have happened without the help I received at the PDX Rust community’s Rust Hack Session.