Arcane Tradition: Arcanist

Many Wizards spend their entire lives attempting to learn the secrets of the many schools of magic. Those who study the Arcane find it easier to focus on one school and devote their time towards bettering themselves within that school. Some, however, do not. Some wish to learn the secrets of all the schools. Whether they do this because they cannot focus on any school more than others, or they wish to broaden their scope, Arcanist Wizards often find their minds sought out by other Wizards for their knowledge on all things Arcane

Arcane Savant

Beginning when you select this school at 2nd level, when you copy a spell into your spellbook you can choose to either:

a) Halve the time spent to scribe it, but double the gold cost

b) Halve the gold cost to scribe it, but double the time spent

This also applies to copying spells into a backup Spellbook. Additionally, books and scrolls you carry only cost half the weight against your carrying capacity.

Committed to Memory

Starting at 2nd level, as well as 6th, 10th and 14th, you have learned to keep certain spells on your mind. One of the spells you gain at these levels is always prepared and does not count against your Prepared Spells for the day.

Studied Mind

Starting at 6th level, your studies have widened. You gain proficiency in a skill of your choice, as well as a language. You also gain Expertise in an Intelligence based skill you are already proficient in.

Astute Studies

Starting at 10th level, when an ally within 30 feet of you is subject to an Intelligence or Wisdom saving throw, you may use your reaction to grant that ally Advantage on that check. If the ally is targetted by the same spell again within the next minute, they continue to gain Advantage on the saving throw. You may use this ability a number of times equal to half your Intelligence modifier (rounded up, minimum of one), with the uses recharging on a long rest. The ally you grant Advantage to may not gain Advantage from this ability again until they also finish a long rest.

Credit: Kyounghwan Kim

Keen Memory

Starting at 14th level, your mind has become a cluttered mess. When you are subjected to a Wisdom or Charisma saving throw, you may instead make an Intelligence saving throw.

Additionally, you may now recover 6th level spell slots with your Arcane Recovry. These spells require a lot of focus to recover and as such require an additional spell slot to recover.