X Complete Initialization for 10 kreds Complete the Quest and earn an exclusive shiny kongpanion + 10 kreds 15% « Previous Next » Congratulations! You’ve completed your Kongregate account! Keep exploring Kongregate with more badges and games! Congratulations! You’ve completed your Kartridge quest! Spend your hard earned kreds on some of these games! Hide the progress bar forever? Yes No Forums → Clicker Heroes → DELETE ME! Ambrose's Ancient Tutorial - Now an archeological artifact!! (locked) ​ Limit my search to this forum 83 posts « Prev

1

2

3

4

Next » There was an error. Delete post THIS IS A SPINNER or cancel THIS IS A SPINNER metadata ###### Tutorial Version 0.17 (Edited: 12/1/2014) # An OUTDATED Clicker Heroes Tutorial **[This tutorial has run out of room…](http://weknowmemes.com/wp-content/uploads/2011/11/too-much-want.jpg)** **[THIS IS NOT THE TUTORIAL YOU’RE LOOKING FOR~!](https://s-media-cache-ak0.pinimg.com/736x/ed/ab/08/edab0800306e9607300a02a4e73a24d4.jpg)** [NEW TUTORIAL](http://www.kongregate.com/forums/2737-clicker-heroes/topics/637827-ambroses-new-tutorial-with-some-fixes-still-needed) * * * [Clicker Heroes on Kongregate](http://www.kongregate.com/games/Playsaurus/clicker-heroes) (Version 1.0) [Clicker Heroes Website](http://www.clickerheroes.com) (Version 1.0) * * * 1 **Universes, Areas, & Zones** 2 **Hero Levels** 3 **Hero Souls & Ancients** 4 **Regular Bosses, Primal, & Centurion Bosses** 5 **Ascension** 6 **Passive Skills** 7 **Active Skills** 8 **Gilding** 9 **Game Features** 10 **Disclaimer & Special Thanks** 11 **Tutorials, Discussions, and Guides** 12 **List of Ancients** 13 **List of Achievements** * * * 1 **Universes, Areas, & Zones:** ![](http://i59.tinypic.com/fa05sy.png) - A Universe consists of an infinite number of Areas and Zones. - A Universe can only be left via **ASCENSION** or a Hard Reset. - An Area consists of five Zones. - Four (4) Zones in each Area contain regular monsters that you must kill. - A regular mob zone requires you to kill 10 monsters to proceed, but can take as few as 5 with upgrades. - The fifth (5Th) Zone in each Area will contain a boss or primal boss. - A Zone is any numerical level/stage/location; e.g. 1, 50, 100, and so on. * * * 2 **Hero Levels:** ![](http://i65.tinypic.com/xf2u5f.png) - Left click the “HIRE”/“LVL UP” button on a hero to purchase 1 (One) level. - SHIFT, Z, and CTRL can be used to level your heroes faster. - Starting with level 200, a hero will gain a 4x bonus every 25 levels to their DPS. - Starting with level 1000, a hero will gain a 10x bonus every 1000 levels to their DPS. * * * 3 **Hero Souls:** Hero souls function as a currency and permanent stat boost. ![](http://i58.tinypic.com/1z3ckjr.png) - For every 2000 hero levels you have total, you will obtain 1 Hero Soul. Primal Bosses provide hero souls upon their death. - Hero Souls contribute a 10% increase in DPS per hero soul with no cap. - To review your hero soul bonuses please refer to the Statistics tab (The blue bar graph icon) and scroll down. **Ancients:** A Hero Soul Store that allows you to buy permanent buffs in a similar fashion to heroes. Instead of spending gold on ancients, you spend hero souls. ![](http://i59.tinypic.com/rcvrti.png) - SHIFT, CTRL, and Z can be used to level your ancients faster. - Ancients provide unique buffs such as enhanced skill timers, increased starting gold, and so on. - You can respec all of your ancients (but not individually) and regain 75% of what you spent on them. - Some ancients have maximum levels, but not all. - Ancients stick with you through **ASCENSION** just like gildings do, so they are a long term investment. Ancients like Khrysos and Iris were specifically made to help make **ASCENSION** easier on the player. * * * 4 **Regular Bosses:** A boss is a unique, or an elite version of a mob. ![](http://i60.tinypic.com/2re1d2b.png) - You have 30 seconds to defeat a boss. If you fail to beat a boss within that amount of time, it gets reset (Full health, new timer.). - Timing out on a boss will end Progressive Mode and return you to a previous level. **Primal Bosses:** Primal bosses are elite versions of a normal boss. ![](http://i59.tinypic.com/97ir07.png) **Centurion Bosses:** Centurion bosses are unique bosses that occur every 100 levels. They work just like primal bosses, but grant achievements! ![](http://i60.tinypic.com/vh69eg.png) - Primal Bosses will have certain graphical indicators such as a purple font, and a glowing aura! - Defeating a primal boss will award a certain number of hero souls. - You have a 25% chance of encountering a primal boss on every Fifth (5Th) zone (aka boss zone) starting with zone 105. - Only the first boss in any boss zone may be a primal boss. Therefore it is not possible to grind a boss zone for primal bosses. - Leaving a boss zone or failure to kill a primal boss will not result in the primal boss disappearing. It will persist until you defeat it. * * * 5 **Ascension:** ![](http://i58.tinypic.com/b49ojt.png) - The skill **ASCENSION** is Amenhotep’s Fourth (4Th) skill with a level 150 and 19,200q (Quadrillion) Prerequisite. - **ASCENSION** will soft reset the world, wiping all progress but achievements, settings, hero souls, and Ancients. - You must ascend or spend kreds in order to utilize hero souls you’ve collected. - Rule of Thumb: For your first few runs around a dozen hero souls should be pretty decent. Do keep in mind, however, that as you get further along that number should grow. More is better, but not if it starts taking forever to get it. - Always strive for the next hero, and never neglect your old heroes. If you you only have Treebeast, try to get Ivan and Brittany. If your Frostleaf is 100, odds are your Treebeast should be somewhere around level 800 to 1000. **WARNING: DO NOT HARD RESET. ASCENSION IS A SKILL. I REPEAT, DO NOT HARD RESET.** * * * 6 **Passive Skills:** A Passive Skill is a permanent buff that can be purchased from any applicable hero once they’re reached the prerequisite level. ![](http://i58.tinypic.com/zkh4qc.png) * * * 7 **Active Skills:** An Active Skill is a buff that can be purchased from any applicable hero once they’re reached the prerequisite level. These skills have cooldown periods, must be activated in order to use them, and only function for a set amount of time (Dark Ritual, for example, expires when you ascend.). ![](http://i60.tinypic.com/2418ql3.png) 1. **Clickstorm:** Automatically performs 10 clicks per second for 30] seconds (Default). 20 clicks per second (Energized). 2. **Powersurge:** +100% Damage for 30 seconds (Default). +200% (Energized). 3. **Lucky Strikes:** +50% Chance for Critical Clicks for 30 seconds (Default). +100% for Critical Clicks (Energized). 4. **Metal Detector:** +100% gold dropped by enemies for 30 seconds (Default). +200% (Energized). 5. **Golden Clicks:** +1% of monsters gold per click for 30 seconds (Default). +2% (Energized). 6. **The Dark Ritual:** 5% (1.05x) increase in DPS until ASCENSION (Default). +10% (1.10x) (Energized). 7. **Super Clicks:** +200% clicking damage for 30 seconds (Default). +400% (Energized). 8. **Energize:** Doubles the effect of your next skill (Default). Absolutely nothing! (Energized). 9. **Reload:** Reduce the cooldown of the last skill used by 1] hour (Default). Reduce the cooldown of the last 2 skills used by 1 hour (Energized). **Note:** An Energized Reload will reduce the cooldown of the two skills used before you used Energize. * * * 8 **Gilding:** A “Gilded” hero will gain a 50% power boost per gilding, in addition to an appearance change. ![](http://i58.tinypic.com/20t2i6h.png) _Not sure if that’s gold, or beer…_ - For every 10 (Ten) levels you beat starting with zone 100, you will obtain a new gilding. - If you have already received a gilding from a zone on a previous ascension or your current ascension, you will not receive another. - To regild a hero, purchase gildings (30 kreds per 3 gildings), or to regild (2 hero souls per regildings) simply scroll down to the bottom of your hero list and click the green button labeled “Gilded.” Additionally, you can now hold the Shift key and click a hero to append a hero soul to them from a random hero at the cost of 80 hero souls. - Gildings persist through ascensions, as do ancients. * * * 9 **Game Features** : Here is a break down of some in-game features and how they work. ![](http://i59.tinypic.com/qzr794.png) - Settings: A wrench icon on the upper right. - Save: This function saves locally on your system, and allows you to create a backup - Local save: Each computer has an offline cache of cookies, sol files, and so forth that contain save data and preferences from your online experience. - Backup: By clicking save, you can select a location to backup your progress to. The resulting export will be a text file. - Import: To import a save you’ve backed up, you can open the backup text file, copy its contents, and paste them into the resulting “Import” screen. - Reset: Reset is a **HARD** reset, not a **SOFT** reset. If you want to ascend, use the skill called ascension as mentioned above in the Ascension section! - Tweeks: If your game is lagging, or if you would like to customize your game another way, take a look at the other options available in the settings menu. - Community/Follow: Two icons on the upper right. The Reddit icon is for Clicker Heroes Reddit Page, and the Twitter icon is for Clicker Heroes Twitter Page. - Quality: An eye icon on the upper right. Allows you to reduce or increase the quality, respectivelly. - Farm/Progression Mode: A boot shaped icon on the upper right. Farm mode is a game default in which you stay on the current zone until you specify otherwise. Progression mode is an in-game optional feature that causes you to automatically progress after completing a zone. Progression Mode will automatically turn off once you time out on a boss. Progression mode can be activated with the “A” key as of 0.12! Requires you to have reached Zone 100, or to have ascended. - Mute Music/Sound: Two icons on the bottom right. The note icon is for music, the speaker icon is for sound. - Tabs: There are three tabs on the upper left. “Heroes” (Two swords), “Achievements” (Three stars), and “Statistics” (A blue bar graph). Additionally a new tab “Ancients” (Pyramid with an eye) will be released in Version 0.12. - Spend: A green “Spend” button will allow you to spend Kreds (Kongregate digital currency) to speed up time (20 kreds per 8 hours) or purchase three random gildings (10 kreds per gilding; 30 kred option only.). * * * 10 **Disclaimer** : I don’t own anything posted here, and take no responsibility for the commentors below. Please follow Kongregate’s User Guidelines and Terms of Service. **Special Thanks** (I know not all feedback was intended to be feedback, but they were valid points all the same.) Skidmarrk, ~~MyManM~~ , JotarkKa, JRCameron, rickfurymenglishchannel, Suuljin, Salwerkas, Fatesight, lilitschi, olinn, Nicollins, xfrogman43… and more! metadata 11 **Tutorials, Tips, Discussions, and Guides** [Clicker Heroes Wiki](http://clickerheroes.wikia.com/wiki/ClickerHeroes_Wiki) [New to Clicker Heroes Readme by Skidmarrk](http://www.kongregate.com/forums/2737-clicker-heroes/topics/431509-new-to-clicker-heroes) [French Guide by Nicollins](https://docs.google.com/document/d/1nCcOvDsh_JtdDhS2oeqZ8GbZ1899LEhdAQgoYviZCR4/edit) “Portugeuse Tutorial by Ninotnt”: (pending) [Ancient tier list discussion by spyke252](http://www.reddit.com/r/ClickerHeroes/comments/2goxa8/tier_list_for_ancients_v1/) [Gilded Heroes discussion by JuanLVBR](http://www.kongregate.com/forums/2737-clicker-heroes/topics/430586-best-gilded-hero) [Skill Combo discussion by Thirdy](http://www.kongregate.com/forums/2737-clicker-heroes/topics/430933-comparison-of-skill-combos-wip) [Late Game Hero Power discussion by RoboTurtle](http://www.kongregate.com/forums/2737-clicker-heroes/topics/430911-late-game-hero-power) [Game Formulae discussion by Aspoehro](http://www.reddit.com/r/ClickerHeroes/comments/2hsxrf/collection_of_game_formulae_and_misc_information/) [Energize Explanation and More by ddueber](http://www.kongregate.com/forums/2737-clicker-heroes/topics/428565-energize-explanation-and-more) metadata 12 **LIST OF THE ANCIENTS:** (INCOMPLETE) **[Argaiv](http://www.viagra.com/), Ancient of Enhancement:** Gilded heroes dish out more pain by percentage. **[Atman](http://en.wikipedia.org/wiki/%C4%80tman_(Hinduism)), Ancient of Souls:** Increased chance of getting a primal boss in each boss zone. Max level 25 (+25% chance). **[Berserker](http://en.wikipedia.org/wiki/Berserker), Ancient of Rage"** Powersurge will last longer by flat rate increments. **[Bhaal](http://en.wikipedia.org/wiki/Bhaal), Ancient of Murder:** Increased Critical Click damage by percentage. **[Bubos](http://en.wikipedia.org/wiki/Bubo), Ancient of Disease:** Decreased boss health by percentage. Max level 25 (50% reduction). **[Chronos](http://en.wikipedia.org/wiki/Chronos), Ancient of Time:** Adds time to each boss timer. **Chawedo, Ancient of Agitation:** Clickstorm will last longer by flat rate increments. **[Dogcog](http://www.kongregate.com/accounts/doogog), Ancient of Thrift:** Hiring Heroes and Hero upgrades cost less by percentage. Max level 25 (50% reduction). **[Dora](http://en.wikipedia.org/wiki/Dora_the_Explorer), Ancient of Discovery:** Increased Treasure Chest spawn chance. Max level 50 (+1000% chance). **[Energon](http://tfwiki.net/wiki/Energon), Ancient of Battery Life:** Metal detector will last longer by percentage. **[Fortuna](http://en.wikipedia.org/wiki/Fortuna), Ancient of Chance:** Gives a chance (percentage) of receiving 10x (Ten times) gold. Max level 40 (10% to get 10x). **[Fragsworth](http://www.kongregate.com/accounts/Fragsworth):** Additional click damage by percentage. **[Hecatoncheir](http://en.wikipedia.org/wiki/Hekatonkheires), Ancient of Wallops:** Super Clicks last longer by flat rate increments. **[Iris](http://en.wikipedia.org/wiki/Iris_(anatomy)), Ancient of Vision:** Additional starting zones added to your queue upon using ASCENSION. **[Juggernaut](http://en.wikipedia.org/wiki/Juggernaut), Ancient of Momentum:** Grants additional DPS per click combo (active clicking). Bonus obtained via combo will increase per level at flat rate increments. To note, the combo will last for a brief period of time before it begins decaying. The timer for idle bonuses will not start until after the combo has returned back to 0 (Zero), thereby preventing any idle and combo bonus stacking. **[Khrysos](http://en.wikipedia.org/wiki/Chrysus), Ancient of Inheritance:** Increased starting gold when you use ASCENSION (Formerly [Rockefeller](http://en.wikipedia.org/wiki/Rockefeller_family)). Max level 10 (100M Gold). **[Kleptos](http://en.wikipedia.org/wiki/Kleptomania), Ancient of Thieves:** Golden Clicks last longer by percentage. **Kumawakamaru, Ancient of Shadows:** Decreases the required number of monsters you must kill in each zone to progress. Max level 5 (Up to five enemies). **[Libertas](http://en.wikipedia.org/wiki/Libertas), Ancient of Freedom:** Idling will gain you more gold by percentage. **[Mammon](http://en.wikipedia.org/wiki/Mammon), Ancient of Greed:** Increases the amount of gold dropped by enemies by percentage. **Mimzee, Ancient of Riches:** Receive more gold from each Treasure Chest you annihilate by percentage. **[Morgulis](http://gameofthrones.wikia.com/wiki/Valar_Morghulis), Ancient of Death:** Appends damage to your hero soul damage bonus by percentage (The name is a reference to a Game of Thrones statement meaning “All men must die.”). **[Pluto](http://en.wikipedia.org/wiki/Pluto_(mythology)), Ancient of Wealth:** Increases the amount received via Golden Clicks (An Active Skill) by percentage. **[Siyalatas](http://www.quickmeme.com/img/6d/6d1b446dfa0077919b91ace2cd35185828d5ca7c6081958533d6f956a57fab03.jpg), Ancient of Abandon:** Idling increases your DPS by percentage (Be warned, the pun might sneak up on you. See ya laters!) **[Snipero](http://en.wikipedia.org/wiki/Sniper), Ancient of Accuracy:** Lucky Strikes lasts longer by flat rate increments. **[Solomon](http://en.wikipedia.org/wiki/Solomon), Ancient of Wisdom:** Increases the amount of Hero Souls received from Primal Bosses. **Thusia, Ancient of Vaults:** Increases the amount of life Treasure Chests have by percentage. **Vaagur, Ancient of Impatience:** Decreases skill cooldown by percentage (up to 75%). Max level 15 (75% reduction). metadata 13 **NOTE:** Some achievements overlap, such as level based achievements and bounty achievements! * * * **LIST OF GOLD HOARDED ACHIEVEMENTS:** - **Frugal:** “Hoard 5.000e5 gold.” +1% DPS. - **Frugal:** “Hoard 5.000e12 gold.” +2% DPS. - **Miserly:** “Hoard 5.000e20 gold.” +3% DPS. - **Greedy:** “Hoard 5.000e31 gold.” +5% DPS. * * * **LIST OF ZONE ACHIEVEMENTS:** - **Zone Explorer:** “Beat Zone 10 (Ten).” +1% DPS. - **Zone Warrior:** “Beat Zone 25 (Twenty-five).” +2% DPS. - **Zone Master:** “Beat Zone 50 (Fifty).” +3% DPS. - **Zone Lord:** “Beat Zone 100 (One hundred).” +5% DPS (Omeet Bounty!). - **Zone King:** “Beat Zone 120 (One hundred twenty).” +5% DPS. - **Zone God:** “Beat Zone 140 (One hundred fourty).” +5% DPS. - **Zone Owner:** “Beat Zone 160 (One hundred sixty).” +5% DPS. - **Zone Pwn:** “Beat Zone 1,200 (One thousand two hundred).” +5% DPS. - **Zoner:** “Beat Zone 1,400 (One thousand four hundred).” +5% DPS. - **Zone Pro:** “Beat Zone 1,600 (One thousand six hundred).” +5% DPS. - **Zone Crusher:** “Beat Zone 1,800 (One thousand eight hundred).” +5% DPS. - **Zone Connoiseur:** “Beat Zone 2,000 (Two thousand).” +5% DPS. - **Zone Annihilator:** “Beat Zone 2,200 (Two thousand two hundred).” +5% DPS. - **End Zone:** “Beat Zone 2,400 (Two thousand four hundred).” +5% DPS. - **Zoned Out:** “Beat Zone 2,600 (Two thousand six hundred).” +5% DPS. - **Zowned:** “Beat Zone 2,800 (Two thousand eight hundred).” +5% DPS. - **Z 3000:** “Beat Zone 3,000 (Three thousand).” +5% DPS. * * * **LIST OF DAMAGE PER SECOND ACHIEVEMENTS:** - **Lethal:** “Reach 1.000e7 DPS.” +1% DPS. - **Ruinous:** “Reach 1.000e11 DPS.” +2% DPS. - **Calamitous:** “Reach 1.000e16 DPS.” +3% DPS. - **Cataclysmic:** “Reach 1.000e21 DPS.” +5% DPS. - **A lot of Damage:** “Reach 1.000e27 DPS.” +5% DPS. - **Too Stronk:** “Reach 1.000e31 DPS.” +5% DPS. - **[You lift?](http://pics-for-fun.com/wp-content/uploads/2013/10/do-you-even-lift.jpg):** “Reach 1.000e37 DPS.” +5% DPS. - **[Leg days skipped](http://ifitnessstudio.net/wp-content/uploads/2013/12/Legday.png): 0:** “Reach 1.000e43 DPS.” +5% DPS. - **Unreal Power:** “Reach 1.000e49 DPS.” +5% DPS. - **[World’s Strongest](http://4.bp.blogspot.com/-ioSuQziRCl0/UmQTOu2HAPI/AAAAAAAAApw/rtrH2Q9dxiE/s1600/train+pull.jpg):** “Reach 1.000e55 DPS.” +5% DPS. * * * **LIST OF CLICKS PER SECOND ACHIEVEMENTS:** **NOTE:** Energize + Clickstorm can really help with these next few! - **Frantic:** “Click 12 (Twelve) times in one second.” +1 Click Damage. - **Frenetic:** “Click 14 (Fourteen) times in one second.” +3 Click Damage. - **Frenzied:** “Click 25 (Twenty-five) times in one second.” +3% DPS. - **Convulsions:** “Click 35 (Thirty-five) times in one second.” +5% DPS. * * * **LIST OF CRITICAL CLICKS PER SECOND ACHIEVEMENTS:** **NOTE:** Clickstrom and Energize + Lucky Strikes can really help with these next few! - **Deadly:** “Get 2 (Two) critical clicks in one second.” +3% DPS. - **Assassin:** “Get 10 (Ten) critical clicks in one second.” +5% DPS. * * * **LIST OF ASCENSION ACHIEVEMENTS:** - **Restarter:** “Ascend the world 1 (One) time.” +10 Starting Click Damage. - **Neverending:** “Ascend the world 3 (Three) times.” +50 Starting Click Damage. - **Again and Again:** “Ascend the world 5 (Five) times.” +250 Starting Click Damage. - **[Is this the real life?](http://www.azlyrics.com/lyrics/queen/bohemianrhapsody.html):** “Ascend the world 10 (Ten) times.” +1,000 Starting Click Damage. - **Master of Reincarnation:** “Ascend the world 25 [^(Twenty-five)^ times.]” +2,500 Starting Click Damage. - **Renew:** “Ascend the world 100 [^(One hundred)^ times.]” +5,000 Starting Click Damage. - **Out with the old and in with the new:** “Ascend the world 25 [^(Twenty-five)^ times.]” +10,000 Starting Click Damage. - **Goodbye Cruel World:** “Ascend the world 250 [^(Two hundred and fifty)^ times.]” +25,000 Starting Click Damage. * * * **LIST OF BOSS KILL ACHIEVEMENTS:** - **Boss Slaughter:** “Kill 10 (Ten) bosses.” +1% DPS. - **Boss Massacre:** “Kill 100 (One hundred) bosses.” +2% DPS. - **Boss Exterminator:** “Kill 1,000 (One thousand) bosses.” +3% DPS. - **Boss Murderer:** “Kill 10,000 (Ten thousand) bosses.” +5%= DPS. - **Boss Genocide:** “Kill 1.000e5 bosses.” +5% DPS. * * * **LIST OF CLICKS TOTAL ACHIEVEMENTS:** - **Proficient Clicking:** “Click 1,000 (One thousand) times.” +1% DPS. - **Sore Finger:** “Click 10,000 (Ten thousand) times.” +2% DPS. - **[Carpal Tunnel](http://en.wikipedia.org/wiki/Carpal_tunnel):** “Click 50,000 (Fifty thousand) times.” +3% DPS. - **Broken Mouse:** “Click 1.000e5 times.” +5% DPS. “RIP in peace, mouse” - **Finger Amputee:** “Click 2.500e5 times.” +5% DPS. * * * **LIST OF GOLD ACCUMULATED ACHIEVEMENTS:** - **Uptown:** “Receive (cumulative) 1.000e6 gold.” +1% DPS. - **Fat Cat:** “Receive (cumulative) 1.000e9 gold.” +2% DPS. - **Loaded:** “Receive (cumulative) 1.000e15 gold.” +3% DPS. - **[The 1%](http://en.wikipedia.org/wiki/We_are_the_99%25):** “Receive (cumulative) 1.000e20 gold.” +5% DPS. - **The 0.01%:** “Receive (cumulative) 1.000e26 gold.” +5% DPS. - **[Buffet](http://en.wikipedia.org/wiki/Warren_Buffett):** “Receive (cumulative) 1.000e32 gold.” +5% DPS. - **[Gates](http://en.wikipedia.org/wiki/Bill_Gates):** “Receive (cumulative) 1.000e38 gold.” +5% DPS. - **[Rockefeller](http://en.wikipedia.org/wiki/Rockefeller_family):** “Receive (cumulative) 1.000e44 gold.” +5% DPS. - **Money Ain’t a Thang:** “Receive (cumulative) 1.000e50 gold.” +5% DPS. - **Money Tree:** “Receive (cumulative) 1.000e56 gold.” +5% DPS. - **Gold Hoarder:** “Receive (cumulative) 1.000e62 gold.” +5% DPS. - **Super Rich:** “Receive (cumulative) 1.000e68 gold.” +5% DPS. - **Filthy Rich:** “Receive (cumulative) 1.000e74 gold.” +5% DPS. * * * **LIST OF HERO LEVEL ACHIEVEMENTS:** - **Guide:** “Level up heroes 100 (One hundred) times.” +1% DPS. - **Coach:** “Level up heroes 500 (Five hundred) times.” +2% DPS. - **Teacher:** “Level up heroes 2,500 (Two thousand five hundred) times.” +3% DPS. - **Mentor:** “Level up heroes 10,000 (Ten thousand) times.” +5% DPS. - **Levelupper:** “Level up heroes 25,000 (Twenty-five thousand) times.” +5% DPS. - **Super Levelupper:** “Level up heroes 50,000 (Fifty thousand) times.” +5% DPS. * * * **LIST OF MONSTER KILL ACHIEVEMENTS:** **NOTE:** Killing bosses counts once as a monster kill, and once as a boss kill – so feel free to grind bosses for this! - **Killer:** “Kill 100 (One hundred) monsters.” +1% DPS. - **Butcher:** “Kill 1,000 (One thousand) monsters.” +2% DPS. - **Executioner:** “Kill 10,000 (Ten thousand) monsters.” +3% DPS. - **Monster Genocide:** “Kill 1.000e5 monsters.” +5% DPS. - **[Terminator](http://en.wikipedia.org/wiki/The_Terminator):** “Kill 1.000e6 monsters.” +5% DPS. - **Mass Murderer:** “Kill 1.500e6 monsters.” +5% DPS. * * * **LIST OF HERO UPGRADES ACHIEVEMENTS:** - **Considerate:** “Get 25 (Twenty-five) hero upgrades.” +1% DPS. - **Generous:** “Get 50 (Fifty) hero upgrades.” +2% DPS. - **Benevolent:** “Get 100 (One hundred) hero upgrades.” +3% DPS. - **Magnanimous:** “Get 200 (Two hundred) hero upgrades.” +5% DPS. * * * **LIST OF TREASURE CHEST ACHIEVEMENTS:** (Haha… List… Ha…) - **Treasure Hunter:** “Open 10,000 (Ten thousand) treasure chests.” +5% DPS DPS. " [Swiggity swooty…](http://media-cache-ak0.pinimg.com/736x/8d/e3/b9/8de3b92d0a5adc8adc3efc922846820e.jpg) " * * * **LIST OF CENTURION BOSSES & APPLICABLE ACHIEVEMENTS:** - **Bounty: [Omeet](http://www.giantbomb.com/teemo-the-swift-scout/3005-14844/)** “Defeat Omeet.” +5% DPS. “How can one hamster be so hated throughout the land?” - **Bounty: [The Green One](http://en.wikipedia.org/wiki/Hulk_(comics))** “Defeat the Green One.” +5% DPS. - **Bounty: [Woodchip, the Rodent](http://en.wikipedia.org/wiki/Splinter_(Teenage_Mutant_Ninja_Turtles))** “Defeat Woodchip, the Rodent” +5% DPS “He used to be a Kung Fu master, but he really let himself go. Probably one too many pizzas.” - **Bounty: Queen of Bloops** “Defeat Queen of Bloops” +5% DPS (Damage Per Second) “She’s very angry that you’ve been smashing her babies.” - **Bounty: Doppler, the Robot** “Defeat Doppler, the Robot” +5% DPS. - **Bounty: [Rashon](http://dota2.gamepedia.com/Roshan), the Duke** “Defeat Rashon, the Duke” +5% DPS “Once An ancient, Duke Rashon became mortal when a group of 5 (Five) adventurers stole his Aegis. Good thing, too, because he’s standing in your way of getting this achievement.” - **Bounty: The Dark Wizard** “Defeat the Dark Wizard” +5% DPS “A legendary boss from another realm, he’s here on a secret mission.” - **Bounty: [Tako](http://www.sushifaq.com/sushi-sashimi-info/sushi-item-profiles/tako-octopus/), Head of the Octopi** “Defeat Tako, Head of the Octopi” +5% DPS “He’ll probably come back if you kill him.” (“I’ll be back” is a quote from The Terminator series.) - **Bounty: [Tako Returns](http://en.wikipedia.org/wiki/The_Terminator)** “Defeat Tako, again” +5% DPS “This isn’t even his final form.” - **Bounty: [Lagomorph of Caerbannog](http://en.wikipedia.org/wiki/Rabbit_of_Caerbannog)** “Defeat Lagomorph of Caerbannog” +5% DPS. metadata **NOTE:** There are two things I can’t do. 1. Append more information, as an attempt to do so in a few of these posts (regardless of size) causes them to break, and there’s too much to really stuff in anyways even if I used this comment (which would make it jumbled.). Please, read the rest of the forum as there are many good threads, or make your own tutorial or sub-tutorial explaining the details you think this one is missing. I heavily encourage supporting multiple perspectives and languages! (To note I may be able to fit in more achievements and links out to other threads, but I literally tried adding one sentence to the first post and the thing turned into an utter mess of code.) 2. Fix the footnotes. For more information, read the following blockquote, or read page 3 of this thread. > There are two things Kongregate does with my code, regardless of the format I put it into. It appends rel=“nofollow” to stop bots… Followed by chucking out two essential pieces of code from every line they’re on. Class, and ID. You can remove it from RedCloth’s export for [#], but when you chuck it from fn#, the whole thing nose dives into oblivion. So with all of that said, here’s the sad reality… > > **This needs to be fixed by Kongregate.** > > > > ![](http://www.autostraddle.com/wp-content/uploads/2014/01/231.jpg) > > _That, was a massive waste of time…_ I am not the only person to notice this, simple Google search evidence: [http://www.kongregate.com/forums/144-freefall-tournament/topics/267675-faq?page=1](http://www.kongregate.com/forums/144-freefall-tournament/topics/267675-faq?page=1) [http://www.kongregate.com/forums/369-eredan-arena/topics/425500-zill-warriors](http://www.kongregate.com/forums/369-eredan-arena/topics/425500-zill-warriors) metadata Is there a public beta copy of the new game somewhere? I’m curious as to where your time traveling info comes from, and if there’s something available that I’m not aware of. Edit – nevermind, seen a link posted hadn’t read through the new forum postings in a few days, thanks for the useful info. metadata Not a problem! Glad to see that you found the information you were looking for. I know it’s a long read, but that’s because there’s a LOT of information… It’s kind of intimidating really o\_o; I should get back to researching… metadata Noted, reviewed all four (My original link and your three suggested links) links and appended the changes! Thank you for the feedback, I hope others will find those links (and threads regardless!) very helpful!! 8D **EDIT:** Thanks to MyManM for eh… _“suggesting”_… I put down links to other useful threads! Thanks to Skidmarrk for putting up one of the first tutorials and being an all around nice guy (We didn’t kick it off the greatest, but eh… Life happens.), in addition to some helpful critiques. **EDIT:** Thanks to JotarkKa for suggesting those links, and jxm1985 for being a good sport and trying to help! Sort of thanks to hahaownedlolz for the _“suggestion”_ to put in an rough approximation example rather than using myself as an example (Remember, some runs will suck, others will rock! It’s possible to get a primal every boss level, or to make it hundreds of levels and never see a single one! You just need to keep trying!!) **EDIT:** Thank you JRCameron, rickfury, englishchannel, and lilitschi for pointing out those mistakes! They _should_ be fixed now. **EDIT:** A little shout out to Nicollins and all others responsible for the creation of the French tutorial. I hope to see more tutorials out there, especially those in other languages, or expanding upon various details that I can’t really go into in this thread. Feel free to copy and paste from my tutorial, there is no need to credit, I simply did this to save everyone some time with explaining everything. metadata Why post a pic of the final boss ? You’re just spoiling it for no reason. Also mentioning the fact you get 100-200 souls per run is unnecessary and is something that annoys me. Letting people know how far behind they are from you is kinda sh\*tty. metadata I think you’re being overly critical. It’s not a final boss, it’s a bounty boss and may change in appearance. There is no definitive final boss… er… _yet_… That’s more up to the developers. The 100-200 souls per run isn’t a bragging point, it’s an example. I’ll reword it with an example, but frankly my soul count is kind of piddly compared to some other players. I merely meant it as a way of reassuring others that things will pick up – not a way of letting you know you’re inferior (because that’d be just plain stupid and rude XD.). **EDIT:** Just took a second, replaced the line with an example instead (not accurate I’m sure but really it gets down to luck.). The final bounty boss is actually Lagomorph and even that’s just an “achievement”/“secondary” boss type. The game will go on forever if you let it. Also appended a note clarifying that some/most of the bounty bosses that are coming up are Easter Eggs/Extras. metadata Just a correction: under Ascension you put 19,200q as quintillion instead of quadrillion. metadata Oh bother! It’s my dyslexia, sometimes my eyes jump lines or flip things around and next thing you know I’m Sex IT instead of Sec IT, or I’m 52 years old instead of 25. It can be so embarassing (and oh how it made math a nightmare)… \< \_\_\_ \> **EDIT:** It should be fixed! Let me know if you find any other typographical errors or hypographical areas!! metadata Looks good Ambrose, you put a lot of time and effort into this. Far more than I was willing to do myself. I’m glad this exists, and that it has evolved to what it is. Well done. Thanks for the shout out, cheers! metadata Nice tutorial. Here’s some numbers regarding Ancient cost and effects (as of version 12a), copied form my post in the “Guide to Ancients” thread: **Cost of unlocking your 1st to 26th Ancient:** 1, 2, 4, 8, 16, 35, 70, 125, 250, 500, 800, 1200, 1700, 2200, 2750, 3400, 4100, 5000, 6000, 7500, 10000, 12500, 16000, 20000, 25000, 31000 **Ancient effects and level caps:** Vaagur ( – 5% cooldown, max lvl 15) Kumawakamaru ( – 1 monster req to advance zones, max lvl 5) Dogcog ( – 2% hero hire/upgrade cost, max lvl 25) Mammon ( + 5% Gold dropped, no max) Atman ( + 1% Primal chance, max lvl 25) Solomon ( + 5% hero souls, no max) Argaiv ( + 2% damage per gild, no max) Dora ( + 20% more Treasure Chest encounters, max lvl 50) Mimzee ( + 50% gold from treasure chests, no max) Thusia ( + 100% treasure Chest health, no max) Morgulis ( + 11% to Hero Soul DPS (additive), no max) Khrysos ( + starting gold depending on level, max lvl 10) Siyalatas ( + 25% DPS while idle, no max) Libertas ( + 25% gold while idle, no max) Fortuna ( + 0.25 chance of 10x gold, max lvl 40) Bubos ( – 2% Boss Life, max lvl 25) Chronos ( + 5 seconds to boss fight timers, no max) Fragsworth ( + 20% click damage, no max) Bhaal ( + 15% damage to critical clicks, no max) Pluto ( + 30% gold from golden clicks, no max) various ( + 2 seconds to [skill], max lvl 30) metadata If we have a 25% base chance to get a primal and we get atman ancient at lvl 25… which is the chance to encounter a primal? - 25% \* (1+25/100) = 25% \* 1’25 = 31’25% OR: - 25% + 25% = 50% metadata I wish I knew, killer\_esp, I’m not too familiar with the numbers behind this game… Unless I get an official “this is the equation for this”, I’m largely going to leave that to those who enjoy math, or the developers (I’m not bad at math, but i’m not enthusiastic about it either.). XD Thank you, Suuljin. I tried to append the link but the blasted Kongregate coding limitations kept messing up the post! EDIT: **PHEW** … I didn’t thinkI’d get that caught up as quick as I did… metadata Does the increase of Treasure-Chest health increase it’s gold output or not? Up til now I thought it did (Since gold output always was equivalent to lifepoints) metadata From what I saw, no. I had read in a few places that health and gold were supposed to be interconnected, but I think it was largely users running figures. I maxed out Thusia at one point and I was recieving 1D before and after from the Treasure Chests I killed. However, Thusia _might_ be a worthwhile investment with Pluto, Dora, Fortuna, Chawedo, Mimzee, and so forth boosted fully. Past that, I do not recommend Thusia, _especially_ if you’re limited to just a few ancients. If I had to recommend Thusia to anyone (especially a maxed Thusia), it would be to the man who already has a lot of ancients already pimped out. metadata Well, I must question Thusias ability in really helping with the golden clicks. If you use Syalatas at high level you’ll have treasure chests which will die pretty quickly without clicking, but once you click you’re bound to have more than enough time for golden clicks. Maybe a few Thusia Upgrades can be useful, but upgrading Thusia to lvl 8-10 or beyond seems completely useless, it just adds more time to kill the chest and therefore decreases your gain/perTimeFrame. Except if you have like a 3 minute golden clicks skill i really can’t see the point. And also, is one treasure chest which I can abuse every 15 minutes really worth it? It’s almost contradicting to Dora, since more Treasurechests powered by Thusia means a huge hold in money whenever you don’t use golden clicks and encounter a treasure chest. metadata Yeah… That was my thought as well… Really at this point Thusia is one of those things I’m trying to figure out a use for, since it’s not really obvious to me… Perhaps this is something to give the developers feedback on..? EDIT: Thanks Suuljin, meant to fix that but forgot to. I think I got them all. metadata Small correction: All Ancients that affect skill duration (Berserker, Chawedo, Energon, Hecatoncheir, Kleptos, Sniperino) increase their respective skill’s duration by a flat + 2 seconds per level (max level 30 for all of them), not by a percentage. metadata > *Originally posted by **[AmbroseMerle](/forums/2737/topics/433518?page=1#posts-8455398):*** > > Yeah… That was my thought as well… Really at this point Thusia is one of those things I’m trying to figure out a use for, since it’s not really obvious to me… Perhaps this is something to give the developers feedback on..? By increasing Treasure Chest health you can farm more gold from them with Golden Clicks. metadata Yes, I got that, if you read my previous post you’d have seen that I saw that potential… I was more saying past that it seems kinda useless and maxing it seems silly. **EDIT:** Updated the threads a bit. Missed a bit of this and that, found a bit of something else, learned a couple of things, and verified some jokes. In otherwords, nothing much! 8D metadata ok im sorry to ask this question here, at the moment im at level 97 for first time, so i didn’t ascend yet! but i don’t get how the ascension work! i mean i will lose all money and all level so i have to grind another time all the game? so basically each ascension will cost me like a week or so, or there is something i didn’t get correctly? metadata Just to open up the fourm, all I can see in my perspective is just two ads for CW. « Prev

1

2

3

4

Next »

