Client Update - Valve

Added support for EA Play



Fixed acquiring free DLC from Steam store using in-game overlay web browser



Fixed bug that could cause Steam to crash at shutdown time



Fixed runaway memory usage in steamwebhelper process when a corrupt proxy auto-config script is encountered



Fixed bug that could cause Steam to hang at shutdown time



Fixed game installation failing in certain cases when creating symbolic links



Fixed Steam client account button formatting incorrectly when Steam Wallet balance changes



Fixed a possible crash in Steam Overlay when taking screenshots in DOOM: Eternal



Fixed Download Region being forced to “Argentina” in certain circumstances



Fixed license issue with EA Play First Trial after full game has been purchased



Fixed Steam client window initially showing as translucent rectangle when opened on a secondary display set to a different DPI value than the primary display



Improved updating game content when disk space is low and another Steam library folder on a different disk is available



Improved handling of game launches from executables or other launchers. This fixes several issues including the game not receiving the Big Picture version of the overlay even if Big Picture is active



Improved sorting for games with non-English titles



Added the ability to dismiss a Play Next library suggestion



Added Steam Points Shop link on supported games



Added ability to grant Community Awards to Activity and Community feed content



Stop displaying entries in a game's activity feed for friends that have been unfriended or blocked



Games with manuals will now include a link to the manual in the Additional Content section of their game details page



Fixed an error where some tracks with localized Japanese names would show the international name instead of the localized name when running in Japanese



Fixed errors with the display format and ordering of tracks with metadata when using the built-in music player



Improved support for track, album, and artist metadata extraction from all supported audio formats



Fixed an issue where Switch Controllers could lock up in games that send rumble off commands each frame



Added an implementation of Jibb Smart’s Flick Stick. To use bind the right joystick to Flick Stick and the Gyro to Mouse.



Added Flick Stick template configurations for PS4 and Nintendo Switch controllers



Added support for using Flick Stick and Mouse Joystick modes with Steam Input API games



Fixed "Clear Download Cache" action having no effect



Fixed a regression with transparent visual selection for SteamOS overlays and on-screen keyboard causing invalid rendering on NVIDIA configurations



Fixed “STOP” button in the Library having no effect for non-Steamworks titles



Fixed localization placeholder string appearing on the game launch dialog during Vulkan shader processing



Fixed a bug where Vulkan shader processing could sometimes get stuck



Reduced Vulkan shader processing memory usage with the AMD radv driver



Updated fonts to fix vertical alignment



Steam runtime 0.20200720.0



pressure-vessel: bring host VDPAU and VA-API drivers into the container



pressure-vessel: Improve mechanisms for comparing runtime libraries with host



pressure-vessel: Choose a correct libgcc_s.so.1 and libxcb.so.1 for newer runtimes



Fixed processing progress indicator display on game launch



Now processes local source pipeline database on driver update



Added check to automatically set SteamVR as the default OpenXR runtime if it is installed and nothing else is already set as the OpenXR runtime.



Added check to automatically enable access to SteamVR from app containers (such as Chrome sandboxed processes and UWP apps.)



Removed sending duplicate lobby game data to the Steam backend for newer Steamworks titles



A new Steam client has been released and will be automatically downloaded. This update has been re-released with a fix for EA Play on August 30th.