The levels people have been creating with the level-design tools in LittleBigPlanet have been interesting, but the video sent to us today may be the most impressive use of the game we've seen yet. Take a look.

"Since you wrote up the first LittleBigPlanet Computer, I thought you might take interest in this one. Some guys put together a 36-cell simulation of Conway's Game of Life inside a LittleBigPlanet level, and it's absolutely amazing," Nina wrote us. "If you actually go through and play the level, they provide you with all of the components—logic gates, their computer clock and edge detector, a multiplexer, etc—to build your own mechanical computer. "

The level is called "LittleBigLife" and the creator's PSN name is Corbu, in case you want to look it up yourself. The computer is running an artificial life simulation called the "Game of Life," created by Cambridge mathematician John Conway. Here are the rules:

For a space that is 'populated': Each cell with one or no neighbors dies, as if by loneliness. Each cell with four or more neighbors dies, as if by overpopulation. Each cell with two or three neighbors survives. For a space that is 'empty' or 'unpopulated' Each cell with three neighbors becomes populated.

The rules look simple, but watching the "game" play out is always interesting, and the skill involved in making them work via LittleBigPlanet is pretty amazing; Media Molecule's title remains one of the most fascinating games of the year.