Path of the Rancormancer

Fury and Magic

Most sensible people would never describe a Barbarian's rage as "contained", but the fury of most barbarians only alters them personally. There exist some whose anger cannot be confined to their own physical form, resulting in it altering the Weave of Magic around them.

Rage Domain

At level 3, you choose whether your magical rage comes from Divine magic, Primal magic, or Arcane magic, and gain its feature. Divine. Your rage harnesses the power of the gods. You learn the Thaumaturgy cantrip, and may cast it while not raging. Your Ragecasting feature uses the Cleric spell list Primal Your rage harnesses the power of nature. You learn the Druidcraft cantrip, and may cast it while not raging. Your Ragecasting feature uses both the Druid and Ranger spell lists. Arcane Your rage harnesses the power of the Weave itself. You learn the Prestidigitation cantrip, and may cast it while not raging. Your ragecasting feature uses the Wizard spell list.

Ragecasting

As a Rancormancer, at level 3 you can cast spells while raging.

Fueled Spells: Unlike other spellcasters, you do not use traditional spell slots to cast your Rancormancer spells. Instead, when casting a spell, you take force damage equal to 10 times the spells level. If a spell gains a benefit from being cast at a higher level, you may do so by taking additional force damage, up to a maximum level shown in the Rancormancer Spellcasting table You may only do this while raging. If this damage reduces you to 0 hit points, you fall unconcious after the spell is cast. If you have spell slots (as one might from multiclassing), you may use those slots to cast rancormancer spells while not raging. Casting a spell maintains your rage as attacking would.

Spells Known of 1st Level and Higher: You Know three spells from a spell list determined by your Weave Domain, at least two of which must be capable of dealing damage, or adding damage to a weapon attack.

The Spells Known Column of the Rancormancer Spellcasting table shows when you learn more spells of 1st level or higher. Each of these spells must be of a level you can cast, and must be able to deal damage or add damage to a weapon attack. The spells you learn at 8th, 14, and 20th level do not have to deal damage.

Whenever you gain a level in this class, you may replace a spell you know with another one from your spell list. This spell must be of a level you are able to cast, and must be able to deal damage or increase the damage of a weapon attack unless you are replacing a spell you gained at 8th or 14th level.

Spellcasting Ability Constitution is your spellcasting ability for your Rancormancer spells, since your spells come from the weave warping around your physical form. Your use your Constitution whenever a spell refers to your Spellcasting Ability. In addition, you use your Constitution modifier when setting the DC for a Rancormancer spell and when making an attack roll with one.

Spell save DC= 8+ your proficiency bonus + your Constitution modifier Spell attack modifier= your proficiency bonus + your Constitution modifier

Rancormancer Spellcasting

Barbarian level Spells Known Maximum Spell Level 3rd 3 1st 4th 4 1st 5th 4 1st 6th 4 1st 7th 5 2nd 8th 6 2nd 9th 6 2nd 10th 7 2nd 11th 8 2nd 12th 8 2nd 13th 9 3rd 14th 10 3rd 15th 10 3rd 16th 11 3rd 17th 11 3rd 18th 11 3rd 19th 12 4th 20th 13 4th

Magic Pulse

At 6th level, you become a beacon of uncontained magic. Whenever you cast a Rancormancer spell, you radiate a pulse of magic based on your Rage Domain.

Divine: Whenever you cast a Rancormancer spell, you release a wave of healing magic, healing each creature of your choice within 30ft of you by an amount equal to half your Barbarian level.

Primal Whenever you cast a Rancormancer spell, plants erupt from the ground around you, making the ground within 30ft of you difficult terrain for your enemies until the beginning of your next turn.

Arcane Whenever you cast a Rancormancer spell, you warp the weave around you, dealing force damage to each creature of your choice within 30ft of you equal half to your Barbarian level.