The post also details some of the work being done with 2D and 3D components, as well as the "nuts and bolts" of the gameplay system. The team has spent hours looking at Half-Life specs to make sure it gets the mechanics right and to "make the base experience as close as possible to the original". Still no work on when players can expect the game to land, but the update suggests meaningful progress is being made and that the team is just as eager as the fans to get it out there.