[Minor]

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[Minor]

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[Minor]

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[Minor]

[Minor]

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[Major]

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[Game-Breaking]

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Was doing a livestream playthrough of this and ran into a couple issues, and one game-breaking issue.Issue #1: Ice Beam's sprite has the wrong palette for one of the 8x8 corners. It appears orange compared to the rest of the sprite.Issue #2: The Energy Tank in Crocomire's room isn't positioned correctly, due to the room having to retain the default layout.Issue #3: Gravity Suit pickup isn't positioned on the "floor" but is floating in mid-air.Issue #4a: Not sure IF it's possible, but I'm unsure if Maridia Mainstreet's missile pack is obtainable since it's now a 1-high x 2-wide of Speed Booster blocks in mid-air.Issue #4b: For some reason, I was unable to gain access to the morph ball tunnel that leads to Maridia Mainstreet's Super Missile pack.Issue #5: Heading Up (right) the elevator from red Brinstar to Crateria results in the blocks shifting and causing a mess of things.Issue #6: The room to the right (now under) the bottom of the long auto-scroll shaft in Maridia has a bad door transition. I went up through the room into the room that's normally "below" the autoscroll shaft and it tried leading me into the sandpit room above. Permastuck me.