Free Level 5 Special Summoned Material if you control a Six Samurai on your Field. Grandmaster of Six Samurai (Grandmaster) has a pretty decent stats and it can synergy with the Beatdown Skill. It can enable other Six Samurai monster effect since most of the Six Samurai monsters can only activate their effect while you have another Six Samurai monster with a different name on your field. The stunning effect of Grandmaster which can allow you to add a Six Samurai monsters (including itself) from your graveyard while it gets destroyed by your opponent's card effect.

Free Special Summon Material if you control a Six Samurai monster with a different name. There are some combos you can make with this card to special summon Shi En or other Synchro Monsters:



♦ Normal Summon Secret Six Samurai Fuma (Fuma) + Special Summon Legendary Six Samurai - Kizan (Kizan) = Legendary Six Samurai Shi En (Shi En)



♦ Activate Shien's Dojo + Normal Summon Legendary Six Samurai - Kageki (Kageki) + Use Kageki's effect to Special Summon Fuma + Special Summon Kizan + Shien's Dojo effect to Special Summon Kagemusha of the Six Samurai (Kagemusha) = (Kagemusha + Kageki =Shi En) + (Fuma + Kizan = Armades, Keeper of Boundaries)

Enishi can be used as the Synchro Material for Shi En although it can be considered slow. Enishi has an effect which is not bad that can return one of your opponent's face-up monsters back to hand during either players' turn. You can activate Kizaru's effect to search him from your deck to hand while Kiazaru being special summoned.

This card has good searchability when it is special summoned. There are numerous methods to special summon it like Kageki, Fuma, Hatsume, Shien's Dojo or X-Saber Wayne to trigger its search effect to add one Six Samurai monsters with a different attribute that you want and increase the chance to swarm your Six Samurai monsters on your field to get rid your opponent's Life Points or just Synchro Summon Shi En to control the field.

A great Level 1 Tuner monsters and synergy with Level 4 Six Samurai Monsters which means you can synchro summon Shi En by using it with other Level 4 Six Samurai monsters. Moreover, it also can be special summoned easily by Shien's Dojo effect. For Example, you can normal summon Fuma and Special summon Kizan from your hand or you can Normal summon Enishi, Kizaru or Kizan then using Shien's Dojo effect to special summon Fuma.



It has an amazing special summon effect while it gets destroyed by battle or card effect and you can special summon any Six Samurai monsters from your deck except itself without Level Limitation which means you can even special summon Grandmaster of the Six Samurai as well.



Also, if exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by a card effect, you can banish Secret Six Samurai - Fuma from your Graveyard instead. For Example, if your opponent activates Offerings to the Doomed or Tribute to the Doomed and targets your Six Samurai monsters you can banish Secret Six Samurai - Fuma from your Graveyard to protect it, but, if your opponents banishes Survival's End (SE) from the Graveyard and targets Babycerasaurus and one of your Six Samurai monsters, you will not be able to use Fuma’s effect.

A good Level 5 Synchro Monser due to its ability to negate any spell/trap cards activation once per turn.



However, keep in mind that if this card synergy with Great Shogun Shien when the activation of your opponent's spell/trap cards is negated by Shi En, they can still activate 1 more spell/trap after that.



Additionally, Shi En also can't negate the activation spell/trap cards from the graveyard such as SE or Diamond Core of Koa'ki Meiru and you are not able to prevent Amazoness Onslaught from special summon Amazoness monsters or banish one of your monsters.



If Shi En would be destroyed by battle or card effect, you can destroy another face-up Six Samurai monster you control instead. You can destroy Fuma then banish it from your graveyard to prevent one of your Six Samurai monsters from being destroyed by a card effect.

Draw Engine that can allow you to draw max. 2 cards. This card is necessary for every type of Six Samurai decklist due to its powerful draw card effect but it can be disrupted by Cosmic Cyclone, Double Cyclone or Unending Nightmare.