Cartoon Network Enterprises Announce Adventure Time: Card Wars Mobile and Collectible Card Games

Available This Month, Cryptozoic and D3Publisher Create All-New Companion Games Based on Episode from Top-Rated Comedy Series

Cartoon Network Enterprises today announced the launch of an all-new Adventure Time: Card Wars customizable card game and mobile game based on the popular episode from its top-rated comedy series. Adventure Time fans will remember Card Wars as a unique, turn-based trading card game played by series stars Finn and Jake in the fourth season episode of the same name. Beginning this month, fans can experience the mythical land of Card Wars for themselves in a new trading card game from Cryptozoic Entertainment and all-new mobile game from D3Publisher. The games, which will interact with one another to create an enhanced fan experience, will debut at retail and in mobile game marketplaces later this month.

“The Adventure Time world is incredibly vast and full of imagination, which leads to great opportunities for consumer products,” said Pete Yoder, vice president of consumer products, CNE. “From one episode in the television series, with Card Wars, D3 and Cryptozoic were able to create rich, unique product extensions that live off-screen and expand our fans’ experience with the show and its characters in an imaginative way.”

The Adventure Time: Card Wars mobile game from D3Publisher is a creature-collecting, card based role-playing game set within the fun-filled world of Adventure Time. Developed by Kung Fu Factory, the game features 20 playable characters from the Land of Ooo, craftable cards, hundreds of creatures, spells and abilities and much more. With more than 200 cards featuring unique abilities, over 250 playable quests and 90 tournament battles, players will get to summon creatures, build buildings, cast spells and watch creatures literally come to life on their holographic game board! Adventure Time: Card Wars will soon be available for $3.99 with optional in-app purchases.

In Cryptozoic’s Adventure Time: Card Wars customizable card game, players will use decks just like in the show. One box has Jake’s Corn-themed deck vs Finn’s Blue Plains deck, while the other has BMO’s Useless Swamp deck vs Lady Rainicorn’s Sandy Lands deck. Players can also create their very own deck with the cards from these decks! Each turn, players can spend Action Points on Creatures, Spells and Locations. Some creatures have special FLOOP abilities that activate their special ability. Other creatures have combat abilities that will aid greatly in players’ efforts to reduce their opponent’s Hit Points to zero. The player who successfully does that first is declared the Cool Guy, and wins the game. Cryptozoic will launch with four themed decks (two per SKU), based around four different characters from the Adventure Time series. Adventure Time: Card Wars from Cryptozoic Entertainment will be available starting Wednesday, February 19 at specialty retailers for the suggested retail price of $20.00.

As an added bonus, the Adventure Time: Card Wars customizable card game will include download codes for use within the digital version of the game, providing an enhanced opportunity for fans.

About Cryptozoic Entertainment:

Founded in 2010, Cryptozoic Entertainment, Inc. is a premier developer and publisher of original and licensed board games, card games, comics and trading cards, including the DC Comics Deck-Building Game, The Lookouts comic book, The Big Bang Theory: The Party Game and The Walking Dead™ Board Game and The Walking Dead™ trading cards. Following a philosophy and core principle of “Fans First,” the dedicated gamers and fans of the Cryptozoic Entertainment team are focused on producing fun and amazing products along with epic events that bring all gaming fans together as part of the Cryptozoic community. Visit www.cryptozoic.com for additional product and event information.

About D3Publisher:

D3Publisher is a leading worldwide publisher of interactive entertainment software for all platforms, including console and handheld gaming systems, personal computers, smartphones, and tablets. The company also owns development studio Vicious Cycle Software, Inc., and its technology platform, Vicious Engine 2™. For more information about D3Publisher and its products, please visit: www.d3publisher.us

About Cartoon Network Enterprises:

Cartoon Network Enterprises (CNE) is responsible for building consumer products and merchandising programs for a wide range of brands by securing and supporting long-term licensing partnerships across all categories. As the global branding and merchandising arm of Cartoon Network and Adult Swim, the division manages the consumer product programs for the networks’ award-winning original programming, brands and characters including Ben 10, Adventure Time, Regular Show, The Amazing World of Gumball, The Powerpuff Girls, Adult Swim and more. CNE also serves as the exclusive global licensing agent for LazyTown Entertainment and the PGA of America for the youth marketplace. Cartoon Network (CartoonNetwork.com) is regularly the #1 U.S. television network in prime among boys 6–11 & 9–14. Currently seen in 99 million U.S. homes and 194 countries around the world, Cartoon Network is Turner Broadcasting System, Inc.’s ad-supported cable service now available in HD offering the best in original, acquired and classic entertainment for kids and families. In addition to Emmy-winning original programming and industry-leading digital apps and online games, Cartoon Network embraces key social issues affecting families with solution-oriented initiatives such as Stop Bullying: Speak Up and the Move It Movement.

Turner Broadcasting System, Inc., a Time Warner company, creates and programs branded news, entertainment, animation and young adult media environments on television and other platforms for consumers around the world.Turner Broadcasting System, Inc., a Time Warner company, creates and programs branded news, entertainment, animation and young adult media environments on television and other platforms for consumers around the world.