The PBE has been updated! As we continue the 9.2 PBE cycle, today's patch includes tentative balance changes!Continue reading for more information!

( Warning : PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)





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Position ranks and split rewards coming to PBE today for 9.2!

Riot SapMagic

"TL;DR: Position ranks and rewards are rolling out to PBE today for Patch 9.2. This week we’re testing the season reset and next week we’ll test the ability to revert position ranks without losing your progress.

Hey everyone, Ed “SapMagic” Altorfer here on behalf of the Ranked team. Today, we’re rolling out position ranks to PBE, so I want to give you a rundown on what you can expect leading up to season start. I covered the other Ranked changes on PBE in a previous post, so feel free to check that out.

Wait, you’re making changes to Ranked?

Yes! Back in April, we laid out our plan to overhaul Ranked, which includes clear feedback during placements, better matchmaking, more accurate ranks, milestones and meaningful goals regardless of skill, and new rewards for deep and ongoing engagement.

If you want a quick (or...not so quick) refresher on our previous posts, check out the links below!

Position Ranks

Position ranks is all about giving you a matchmaking rating and rank that matches your skill in each position you play so we can put you into more fair games no matter which one you queue up for.

With position ranks, there’s no overall rank, so you’ll get LP each game for the position you played. Some of that LP will splash into all your other positions since if you’re climbing in one, some of that skill is transferable.

Placements

For position ranks, all the changes we made to placements still apply. That means you’ll play placements for each position you want to rank up and you’ll receive a provisional rank after one game. You’ll need to play eight games total in a position to unlock its rank, with Autofill games counting toward placements for the position you played.

Rewards

We’re also testing split rewards on PBE. You’ll earn points toward rewards every time you win a game and you’ll unlock rewards as soon as you have enough points. For Split 1, here are the rewards you can earn:

Summoner Icon - 150pts

You earn a split-themed icon designed to be worn alongside your Ranked Armor.

Ranked Armor Upgrade - 250pts

You earn a visual upgrade to your Ranked Armor that dynamically matches your tier and lasts for the rest of the season.

Dynamic Emote - 500pts

You earn a split-themed emote that dynamically matches your tier. We’re still working on making it update when you rank up, so look for that a little later this cycle.

Position Ranks Switch

Since we’re planning to preview position ranks in a couple regions at season start, we will be tracking both position ranks and current ranks. That way, if there are any issues, technical or otherwise, we’ll be ready to switch everyone over as soon as possible without you losing any progress.

To make sure that switch is working as intended, we’ll be testing it next week. That means, at some point your position ranks will be hidden and we’ll display your legacy rank. We’ll make another post before we test that functionality.

Give us your feedback!

Because there are fewer players on PBE and most don’t play regularly, it’s tough to test legitimacy or matchmaking quality. As a result, you probably shouldn’t expect the high stakes climb you’re used to on live.

We still need your help testing everything going live today though, so please jump in and play some games. Let us know what bugs you find and feel free to share your thoughts on any of the changes, whether it’s about system rules, UI, or art.

Thanks in advance for all the help making sure this is a stable and awesome experience, and as always, we’ll see you on the Rift!"

Here's with details on Position ranks and split rewards now testing on the PBE: