Twin Soul (Sub Race)

While still in the womb you where presented with the opportunity to bond your soul with that of a dying creature, thus allowing the creatures spirit to live on inside you and allowing you to harness some of its magic's.

Choose one of the following creatures to have made a pact with. You will gain Abilities based on the creature you choose

Phoenix

Once in your life time if you fail your death saving throws you are brought back to life with full hit points

Lich

Frightening gaze: Advantage on intimidation checks against Sentient humanoids.

Unicorn

Healing touch: (bonus action) you can heal an injured creature with a touch, healing them for your wisdom bonus. This can only be used 3 time per day

Dragon

Legendary resistance: Once per week if you fail a saving throw, you can choose to succeed instead.

Beholder

You gain access to two cantrips from any two classes you choose.

Sphinx

Inscrutable: You are immune to any effect that would sense your emotions or read your thoughts

Dryad

Fey charm: advantage on persuasion checks towards non hostile humanoids

Succubus

You gain the ability to cast Charm person once a day. On a successful cast the target will not know it has been charmed when the spell is over.

Rakshasa

You gain the ability to cast detect thoughts at will.

Satyr

You can cast the Sleep spell once a day on a singular target. On a successful cast the target forgets what happened 30 min prior to the cast of sleep

The Bond

As a twin soul you have a connection to the soul of the creature you bound with. The soul you bound with will appear to you in the form of dancing lights, minor hallucinations, and uncontrollable emotions. These effects are normal to you and will not effect your day to day life. The soul can impart information to you in this way allowing you to gain information you would not have gained without its insight. 3 times a day you can make an insight check to attempt to gain information from the creature. 10 or above will give minor information 15 or above will give reliable information 20 or above will give detailed information. This skill does not function if the creature could not have known this information in life

Unfinished Business

The creature that bound with you has unfinished business (what this is, and whether it was presented to you in the pact you made is up for your dm to decide), the bond that you have allows the creature to push you towards accomplishing its goal through emotions information and hallucinations.You have a strong want to find more information and assist to creature as much as possible until its task is done. While its mission may not be your primary goal at the time, it is always in the back of your mind. If you go to long ( 1 month) without attempting to assist the creature it will try to takeover your body for a period of time (3 days) to further its own interests. dc 15 wis saving through to resist the take over.

Being Dominated If the soul of the creature succeeds in Dominating you it will do as it pleases with your body, knowledge (including class abilities), and inventory to accomplish its task. Once the 3 day period has passed you have no memory of what transpired while you where being dominated.

intended use and ownership The Twin Soul is ment to be used as a subclass to any existing race. Replacing any subrace bonuses they would have gotten in favor of the twin soul while still getting the bounses from their base Race. For example a Twin Soul Elf would get all of the elf traits including Ability Score increase, age, alignment, Size, Speed, Darkvision, Keen Senses, Fey Ancestry, Trance, and Languages and also get the bonuses from the twin soul subrace.

The Twin Soul and all of its contents are owned and created by u/Lord_rava. As of Sep 13 2017 this has not been playtested