Recently I've found myself going back and reading through patch notes a lot recently to figure out what we're getting and at what point, so I figured I would make this to help both myself and others. All expectations of releases are based on my educated guesses of having played TERA for over 5 years and knowing EME's release schedule. Of course EME has gotten very erratic lately so these may be off.

Our current patch:

● 1/12/2017 KTERA Release - https://docs.google.com/document/d/1tG334aCCL2L9uiRsv18ZF2MQ_OIvf5rmS_WHdXtMJdg/edit

● 1/25/2017 KTERA Release - https://docs.google.com/document/d/1gnhwa_kgIwXeMudbpthI29IcP_YeN7gmBifzI5bWEjY/edit

● VM9 Patch

What to expect in the future:

● 2/9/17 KTERA Release - https://docs.google.com/document/d/1t0TNeNt3UbOFqa489x9irhk8XJk_Jukcf2ffIq80d1I/edit

● Expected in NA in under a month, release in EU TERA "June"

● VSHM Patch

- Velik's Sanctuary Hard Mode

- Balances changes to existing dungeons

➜ VSNM mob and boss HP decrease

➜ Imperator cage made easier

➜ Lakan damage nerf

➜ VHHM, BRNM, KDNM, DFHM, TSNM - decreased boss HP in all of these dungeons

- Old battleground credits shops prices decreased again

- Ambush and Behemoth weapons buffed by approximately 3.5%

- Goldfinger tokens are now bankable

- Bug fixes

● 2/23/17 KTERA Release - https://docs.google.com/document/d/1yey-i6BFGwy79DRU02IYNcgZNyYVe1P-KLlSz6qWeJU/edit

● Likely bundled either with the 2/9/17 patch or the 3/2/17 patch for other regions

● Rally and CU changes patch

- Rally and Civil Unrest bams will now drop VM9 boxes at a decreased rate

- Bug fixes

● 3/2/17 KTERA Release - https://docs.google.com/document/d/1wIFOUH1B-aovi3CvKbyOjVGzyTxTdhiz6emmaLuGGWw/edit

● Expected in NA late June or early July

● Harrowhold and dual option release patch

- Harrowhold returns as a 20 man raid dropping VM9.5 retool items, dragons and superior innerwear along with it's old drops upgraded to newest tier

- Dual Option system that lets you put two different sets of rolls on your gear at the cost of 10,000 gold

- Bathysmal Rise Hard Mode and Akeron's Inferno Hard Mode re-released

- Demokron Factory Hard Mode and Timescape Normal Mode closed

- VSHM and VSNM "greatly" decreased HP of mobs and bosses

- GvGs fees more expensive

- Bug fixes

● 3/9/17 KTERA Release - https://docs.google.com/document/d/1m_O_S0ZVjwGP0kLu3wDXVN4mc-S0XiTUcOdqni-czRM/edit

● Likely bundled with the 3/2/17 patch

● Brawler changes patch

- Brawler buffed

➜ Growing fury power increase from 30 to 45, crit factor from 30 to 50, rage consumption decreased from 300 to 250 per second

➜ Quick Dash (the iframe) can be casted a second time if used within 8 seconds, but then is unusable for 8 seconds, can now be glyphed for cooldown

- VSNM

➜ Bug fixes

➜ Hard mode imperator cage can now be iframed

➜ Nerfed damage of some attacks (probably retargeting and smash into cage)

- AIHM

➜ Removed trample damage

➜ Mobs on defensive phase of 2nd boss nerfed HP but buffed damage

● 3/23/17 KTERA Release - https://docs.google.com/document/d/1rZTZSxx7q5rDQAltLFOaO058Aeme1l-4_dp9JvLOh14/edit

● Smaller patch so either bundled with the 3/2/17 patch or a much later patch.

● Item drop patch

- VSHM

➜ Guaranteed to drop 2 Lakan's Badges, 2 Lakan's Banners and 2 Lakan's Authorities

➜ Chance to drop a superior etching box (already possible in NA's VSNM?)

➜ No longer drops Lakan's Scales

➜ No longer drops Lakan's Treasure chests

- VSNM, VHHM, BRHM, AIHM

➜ Guaranteed drop of Lakan's Treasure Chest

➜ Chance to drop Follower's Supply Crate

➜ Chance to drop superior etching box (have also already seen this in NA's VSNM and VHHM)

➜ Chance to drop a SUPERIOR brooch (grounding, empowered, quickcarve, so yes all of them)

➜ Chance to drop new jewelry's necklace

➜ Increased chance to drop new T2 jewelry

➜ Increased chance of dropping Bind on Equip Misery gear

- Bug fixes

● 3/30/17 KTERA Release - https://docs.google.com/document/d/1dsYM2waJLLyhFcRcMuj7ZPVUyZqDkvbw_Nfix66dCew/edit

● Maybe August - possibly bundled with the next patch that includes Demoro's Roulette

● Major quality of life class changes patch

- Manglemire returns

- Broker changes

➜ To prevent people from tricking others by placing an item at a much lower cost than normal, a warning will pop up when someone majorly undercuts the market

➜ The UI will now display MIN/AVG instead of MIN/MAX

- Can now reduce camera shake in the options

- Bug fixes

- Slayer

➜ Equalized racial animation speed of Combo Attack, Knowdown Strike, and Whirlwind

➜ Buffed all the same skills + Heart Thrust, Measured Slice, Overhand Strike

➜ Removed collision with allies on Heart Thrust, Measured Slice, and Leaping Strike

➜ Backstab

- Increased range from 10m to 17m

- Cooldown will not apply if backstab fails

- Berserker

➜ Mana will no longer passively decay

➜ Evasive Smash and Evasive Roll's cooldowns are no longer shared

➜ Removed collision with allies on Thunder Strike, Cyclone, and Leaping Strike

➜ Fiery Rage MP consumption while under Intimidation is now the same as when not using Intimidation

- Mystic

➜ Thrall of Life will now do heal > cleanse

➜ Increased charging speed of both motes

➜ 3 seconds removed from cooldown of Shara's Lash

➜ Curse of Confusion duration increased by 2 seconds

- Archer

➜ Velik's Mark and Find Weakness can now be canceled by certain skills

➜ Thunderbolt skill range and size adjusted, damage no longer reduced on multiple targets

- Ninja

➜ Focus stacks will now only be lost when knocked down (too little too late, BHS)

➜ Decoy Jutsu will no longer go on cooldown if you fail to backstab the target, cooldown doubled on players

- Reaper

➜ Soul Reversal will now place the player 5 meters behind the target (non-players only)

➜ Grim Strike and Sundering Strike collision with allies removed

- Gunner

➜ Scatter Shot crit rate buffed, willpower replenishment on each hit increased by 10

➜ Replenish willpower increased from 100 to 200, glyph point cost reduced by 1 for each glyph

➜ Arcane barrage, mana missiles, burst fire damage increased by 10%

➜ Balder's Vengeance cooldown from 6 minutes to 4 minutes, all glyph points cost reduced

➜ Glyph points cost reduced for Bombardment, Timebomb, and Rolling Reload

- Warrior

➜ Removed collision with allies on Rising Fury, Scythe (there is a god), and Leaping Strike

➜ If backstab fails to move you behind the target, it will not go on cooldown

- Valkyrie

➜ If backstab fails to move you behind the target, it will not go on cooldown. Cooldown doubled against players.

- Brawler

➜ If Meat Grinder doesn't find a target, it's cooldown will still apply (what.)

● 4/27/17 KTERA Release - https://docs.google.com/document/d/19tVB5Teu6cbil4QS99pWgbpvSC_EnzzgA9ywLBn9j-w/edit

● Hard to guess dates at this point, possibly September, possibly August and combined with the previous 3/30 patch

● Resizing kits and new dungeon patch

- Demoro's Roulette

- Resizing kits for T2 jewelry added

- Reaper's soul reversal will move the person between the monster and themselves if it cannot move behind the monster

- Mystic buffed

➜ Volley of Curses endurance debuff increased from 9% to 10%

➜ Aura of the Merciless will now grant 48 power and 9.6 attack speed instead of 40 power and 6 attack speed (RIP Priests, again)

- Slayer's Knockdown Strike can cancel ICB... again?

- Slayer's evasive roll distance increased for Poporis.

- Valkyrie damage against other players slightly decreased

- Circlet added, only has slightly more defense, 4 more endurance, 8 more crit resist, 70 more MAX MP

- New circlet will drop from Civil Unrest bams instead of the old one

- Levels at which skills are learned has been changed for all classes (excluding Valkyrie)

● 4/28/17 KTERA Release - https://docs.google.com/document/d/1j_1R4kvAFAjE9ffL4ie-5h9gczDbo-xjWN_7XuTAQ5w/edit

● Definitely will be bundled with the last patch

● Small bug fix patch