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Open Alpha 7.1.0 (JOAR) - 12/10/2019 -------------------------------------- Patch: - Fixed some issues with the Chinese Zodiac - Fixed some grace events - Added more artifacts and books Hotfix: - Fixed the Holy War CB bug - Fixed Societies bug from Vanilla [/FONT] Open Alpha 7.0.0 (PPRR) - 12/09/2019 -------------------------------------- Update: - Added a new decision for sufficiently powerful Jurchen rulers with a "Chinese enough" religion and a feudal government type to create a special pretender empire. - Added a game rule governing whether the Jurchen get event troops when forming e_jurchen_china. - Buddhist pretender emperors can now claim to also be the Samrat Chakravartin. - Blocked Chinese/Japanese Imperial rulers and the lieges of Japanese Imperial rulers (i.e. the Shogun) from forming Russia, restoring the ERE (after the Fourth Crusade), restoring the RE, forming/restoring the Bulgarian Empire and forming the Slavic Union. None of these rulers should care about those things, and it could break things. - Holy orders can no longer build castles in realms where the top liege is Chinese/Japanese Feudal or where any vassal is the Tenno, as neither China nor Japan nor a realm claiming the throne of China should look kindly on someone else squatting in their land. - Updated the colourmaps and the trees, thanks to Harley1994. - Incorporated the "Fake Mapmodes" mod by LordPeter, and added two new map modes; one related to the Grace system and China's interests, and one showing the capital holding type in a province (mostly for development purposes). - Adjusted the holding setup (type and amount) and province religion in some areas. - Adjusted the starting culture and religion in some areas. - Added a new heightmap, courtesy of Harley1994. - Added some new government frames and icons, courtesy of Keizer Harm. - Added a few new Jewish Councillor events, with a localisation provided by RedBaronFlyer. - Your Grace (and that of some other characters) will now show up when hovering over your portrait (or that of someone else that you can see the Grace of), courtesy of Keizer Harm. - Tweaked Japanese government switching, and added a new Japanese Monastic Feudal government. - Gave Japanese Imperial access to the ability to demand religious conversion. - Added some new religion conversion decisions: - Jurchen Tengri -> Buddhist/Taoist - Taoist <-> Buddhist, if Chinese/Koreanic/Viet - Taoist <-> unreformed Shenist (if no reformation has happened), if Chinese - Buddhist <-> unreformed Shenist (if no reformation has happened), if Chinese - Taoist <-> HF-Reformed Shenist (if "Chinese enough"), if Chinese - Buddhist <-> HF-Reformed Shenist (if "Chinese enough"), if Chinese - Taoist <-> unreformed Muist (if no reformation has happened), if Koreanic - Buddhist <-> unreformed Muist (if no reformation has happened), if Koreanic - Taoist <-> HF-Reformed Muist (if "Chinese enough"), if Koreanic - Buddhist <-> HF-Reformed Muist (if "Chinese enough"), if Koreanic - Taoist <-> unreformed Thanist (if no reformation has happened), if Viet - Buddhist <-> unreformed Thanist (if no reformation has happened), if Viet - Taoist <-> HF-Reformed Thanist (if "Chinese enough"), if Viet - Buddhist <-> HF-Reformed Thanist (if "Chinese enough"), if Viet - Added religion spread along the Silk Road, hopefully in a manner that shouldn't cause a Catholic Busan or Hindu Venice particularly often. - Viet characters will now have their dynasty name first. - Added a decision for the Tenno to recreate the Empire of Japan if it has no holder and he controls Japan (normal empire creation is impossible with Japanese Imperial). - Optimized some decisions a bit further. - Added a decision letting the Chinese Imperial, Confucian Bureaucracy, and Japanese Imperial governments usurp the de jure capital of their primary title, since they normally can't usurp titles. - Added some new cultural buildings. Patch: - Tiered the Learning requirement for Chinese Imperial and Confucian Bureaucracy advisors, council members, and regents. - Shinto and Japonic Buddhist rulers no longer care for the Seven-Branched Sword. - Yamato characters now appreciate the Imperial Regalia of Japan. - Buddhist characters no longer appreciate the Imperial Regalia of Japan. - A bunch of Japanese artifacts that previously required you to be Shinto or Japanese Buddhist now require Shinto or Japonic Buddhist. - Buddhist Chinese Imperial rulers can no longer order the creation of a holy order to fight the enemies of Buddhism, as they're already claiming that religion doesn't really matter. - Moved some of the holy sites for the Taoist, Shenist, Muist, Thanist, Ryukyuan, Melanesian, Kaharingan, and Sanamahist religions. - Gave Mandate of Heaven revolters access to the Chinese Reconquest and Chinese Subjugation CBs if they win their revolt. - Lowered Indonesian conversion willingness to Islam early on. - Successful Mandate of Heaven revolters will now usurp the relevant kingdom title if it is held by a vassal of the realm they're revolting against. - Unreformed Muist, Shenist, Thanist, and Ryukyuan pagans no longer get upset when you increase tribal organization. - Buddhists now approve of the Heirloom Seal of the Realm. - Adjusted the Mandate of Heaven penalties China suffers when someone creates a pretender empire. Bugfixes: - Blocked various elective laws for the Tenno, as he really shouldn't be elected in any way, shape, or form. - Sanamahi and Reformed Sanamahi rulers should now properly be permitted to join the Cult of Kali. - It should now be possible to get past the planning stage when deciding to hold a Hanami at night. Have fun with the fireworks! - Fixed missing DW society member rank localisation. - Armies moving to Inaba no longer attempt to move off the map, and armies in Inaba are no longer outside the map. - Fixed some minor event issues. - Devil Worshippers in the Far East are now required to wear the same uniforms as the Satanists. - The Emperor of China and various pretenders will no longer refuse to wage Chinese Reconquest wars because the wars themselves neither are the Emperor of China or have prestige. - Wormhole travel between Wiang Jun and Jianmen is no longer possible. - Armies moving to Huai'an -- or already located in Huai'an -- will no longer report the position of Huai'an as being off the coast of Beafada. - The edge of vanilla's map should now be much less visible. - Siege Engineers now cost the proper amount of Grace, regardless of your Tributary Tier. - Added localisation to shinto_become_buddhist, its _desc, and the Buddhist counterpart. - The new ruler of China will now only freely usurp the capital and your tributaries if he is Chinese Imperial. - Fixed a couple of Silk Road path errors. - Pretender Emperors of China and the people that support them or are under their sway should no longer feel that it is appropriate to name their artifacts after the dynasty that rules China itself. - Chinese Imperial and Japanese Imperial rulers are now properly limited to holding just one empire title (holding more than one title can cause various issues). - The Nile is no longer missing or broken south of Egypt. - Fixed Kyiatong being rendered as Kyaitong in some places. - Pretender Emperors of China no longer get to keep being pretenders when converting to an incompatible culture or religion; they need to choose between reconverting and losing pretender status. - The AI should never value keeping Chinese Imperial over remaining the religious head of a religion. - Fixed some incorrect starting holdings. - You should no longer see whether a certain action is going to hurt someone's Mandate of Heaven rating. - Added some missing localisation. - You should no longer get spammed with events to convert the Hagia Sophia. Open Alpha 6.0.0 (SQVP) - 23/07/2019 -------------------------------------- Patch: - IMPORTANT: ONLY THE STAMFORD BRIDGE START DATE IS SUPPORTED AT THIS TIME. - IMPORTANT: VANILLA SAVES AND OLD TIANXIA SAVES WILL NOT WORK. - IMPORTANT: THE EU4 CONVERTER AND SHATTERED/RANDOM WORLDS ARE CURRENTLY UNSUPPORTED. - Updated the map significantly, adding over a thousand new provinces, over eight hundred of which are counties. - Added over thirty new artifacts. - Added event chains related to finding the new artifacts that aren't around from the start. - Tweaked the Chinese Imperial government slightly (particularly the number of concubines). - Added the new Confucian Bureaucracy government (chinese_vassal_government), based on the vanilla government with the same name and Chinese Imperial. - Added the new Japanese Imperial government, based on vanilla's Chinese Imperial. - Added the new Japanese Feudal government, based on vanilla's Feudal government and vanilla's Confucian Bureaucracy. - Moved the Mongol spawn location to the northern edge of Mongolia instead of in some provinces that no longer are at the edge of the map and made them spawn sligthly earlier in the historical case, to better match history. - Added a system to represent the Mandate of Heaven for Chinese Imperial realms, along with a game rule to disable it (if desired). - Significantly overhauled starting technology in the Far East. - Added Temple Names for Chinese Imperial rulers, granted on_death (in line with history), not when taking the throne (as in vanilla). Historical rulers will get their historical temple name if they die while holding a Chinese Imperial title. - Added an event for the Tenno to pick a new name on getting the throne. - Added Secret Religious Societies for all of Tianxia's religions. - Blocked various kinds of holy wars for a few governments that don't care about religion. - Added a number of permissible intermarriages between Tianxia's religions and some vanilla ones (e.g. Buddhist-Shinto and Shenist-Taoist), since that now is handled explicitly. - Added the Seafarer flag to a few cultures. - Restricted the Chinese Imperial Reconquest CB to de jure China and the China region and regular holy war distance (bordering or within two sea zones), and made it possible for pretender empires to use it. - Tweaked the old Chinese Subjugation CB to now be usable by Chinese Imperial realms against de de jure China and the China region. - Nerfed Japanese cultural buildings to be more in line with vanilla. - Nerfed a few cultural retinues to be more in line with vanilla. - Added a decision for the Emperor of China to move his de jure and de facto capital. - Added a unique bloodline for the Wanyan dynasty. - Added pretender bloodlines for the Liao and Xia (Li) dynasties, which will make it easier for them to adopt the Chinese Imperial government. - Tweaked the decision to become Genghis Khan to avoid some silly cases where the "Greatest of Khans" was the tributary of some other, presumably greater, kha(ga)n. - Tweaked Muslim religion spread in Indonesia to take advantage of the secret religion system and to actually let the player make a decision about converting or not. - Blocked Indian Subjugation for Chinese Imperial and Confucian Bureaucracy realms, except for Shinto-Buddhist subjugation within the same culture group. - No matter how uppity they get, the vassals of Chinese and Japanese Imperial realms can no longer enforce Full Council Authority or Feudal Elective succession. - Added Yamato, Emishi, Yoruba, and Nivkh cultures. - Ensured that all Tianxia cultures have access to a cultural retinue of some kind. - Replaced Tianxia's old Bˆn and Reformed Bˆn with the vanilla religions with the same name. - Removed the unreformed version of the Shinto religion and made the religion itself part of the Eastern group (indian_group), meaning RoI now is required to play it. - Removed the ability for the Shinto religion to wage holy war. - Removed the ability for the Tenno to wage Great Holy Wars. - Locked many religion-specific features previously accessible to unreformed pagans behind reformation, consistent with vanilla. - Gave some "civilized" pagans access to better succession laws prior to reforming. - Added a new liberation-style revolt that can happen in Chinese Imperial realms with a Poor or worse Mandate of Heaven rating (assuming tOG is active). - Restricted the access to raiding to only a few of the new pagan religions (unless a specific HF reformation enables it). - Added a decision (and related events) letting Shinto and Buddhist characters in the Japonic culture group celebrate Hanami. - Significantly expanded the Silk Road, both in the Far East and on the vanilla map. - Slightly expanded the Trans-Sahara Trade Route. - Added Council Eunuchs for Chinese Imperial realm, requiring Conclave and Jade Dragon. - Updated the spawn point of the Black Death to be in China proper. - Updated the plague patterns to include the Far East (including the historical pattern), and added a few new patterns that miss certain areas in the Far East). - Added Demon Worshipper secret societies for all of Tianxia's religions and for Taoists. - Gave Shenists, Reformed Shenists, Sanamahists, and Reformed Sanamahists access to the Hermetic Society. - Incorporated most of the vanilla Grace system. - Expanded the Grace decisions a bit beyond vanilla. - Added Grace penalties to many, many vanilla events and decisions. - Added tiered tributaries for a Chinese Imperial China, if Jade Dragon is active. - Tweaked the conditions for adopting Chinese Imperial slightly. - Becoming Chinese Imperial no longer destroys your primary emperor title, letting you keep your de jure claims. - Added ways for characters in/near China to get special Chinese characters (Scholar-Bureaucrats, etc.) and artifacts without using the Grace system, requiring Jade Dragon. - Incorporated most of vanilla's JD events tied to China. - Slightly expanded the Kowtow events to account for the fact that the player might be involved in other ways than in vanilla. - Added events to pick the name for any Chinese Imperial empire you take over from another dynasty or create. - Added new bloodlines for creating a pretender empire or for founding a new Chinese Imperial dynasty in China itself. - Added unique reformation Doctries for all of Tianxia's pagans (requiring HF). - Added the ahistorical Three Mountains Doctrine (requiring HF) for Ryukyuan pagans. - Added the Confucian Principles Doctrine (requring HF+JD) for Shenist, Muist, Thanist, and Ryukyuan pagans, granting access to Chinese Imperial/Confucian Bureaucracy with specific reformation picks. Closed Alpha 5.8.0 (WUXV) - 01/07/2019 -------------------------------------- Patch: - Added many more baronies. - Updated a bunch of title tags to better match the (base) name of the relevant title. - Sorted a bunch of localization. - Fixed a few issues with governments. - Added a new Silk Road path to Kara Khorum. - Shifted China's starting obligation laws towards taxes in order to somewhat counteract the levy increase due to the extra holdings in China. Closed Alpha 5.7.0 (NZMA) - 17/06/2019 -------------------------------------- Patch: - Tweaked some province borders, and merged a few provinces. - Added a bunch of baronies. - Fixed a few checks that had not been updated properly in the last version. Closed Alpha 5.6.0 (OKXR) - 03/06/2019 -------------------------------------- Patch: - Optimized a bunch of Grace decisions for the AI. - Added tiered tributary system for China. - Added more baronies. - Tweaked a bunch of title tags. - Organized a bunch of localization.. - Activated the Mandate of Heaven, and added a game rule to disable it. - Added a cultural restriction to the Chinese Imperial government type, and added a game rule to disable it. - Tweaked Confucian Bureaucracy access a bit. - Restricted the decision to create a pretender empire a bit (tied to the Chinese Imperial culture game rule). Closed Alpha 5.5.0 (SIUA) - 28/05/2019 -------------------------------------- Patch: - Updated the mod to be compatible with 3.2. - Added more baronies. - Tweaked a bunch of title tags. - Organized a bunch of localization. - Added a (disabled) WIP Mandate of Heaven system; see soh_mandate_of_heaven_events.txt for how to enable it if you want to risk it. Closed Alpha 5.4.0 (FATE) - 18/05/2019 -------------------------------------- Patch: - Updated the mod to be compatible with 3.1.1. - Optimized the vast majority of the Grace penalty checks. - Tweaked culture/religion in China. - Tweaked a bunch of borders. Closed Alpha 5.3.0 (LJEZ) - 13/05/2019 -------------------------------------- Patch: - Added more baronies - Added pre-built and potential baronies in a number of counties in Burma and the Khmer Empire - Added a new government for the Tenno - Added Council Eunuchs for Chinese Imperial empires - Tweaked/removed/added a bunch of mountain passes and strait crossings - Tweaked some provinces' layout and removed one (Batang) - Tweaked the culture/religion setup a bit Closed Alpha 5.2.0 (HMYZ) - 06/05/2019 -------------------------------------- Patch: - Added more baronies - Made some more cultures use Confucian Bureaucracy (chinese_vassal_government) - Decreased the number of pre-built and potential holdings in Japan to some extent - Decreased the number of potential holdings in Ainu - Increased the number of potential in Africa, Nusantara, the Pacific Rim, Manchuria, and non-vanilla Mongolia - Increased the number of pre-built holdings in Nusantara, the Pacific Rim, Manchuria, and two provinces in Africa - Tweaked some provinces' starting capital holding (castle/tribal), starting culture, and/or starting religion Closed Alpha 5.1.0 (YOCA) - 22/04/2019 -------------------------------------- Patch: - Added more baronies - Added Wonders decisions and events - Added more trade points for the Silk Road - Fixed positions for Great Works Closed Alpha 5.0.0 (YRSC) - 03/04/2019 -------------------------------------- Update: - Updated the contents to be fully compatible with Great Works Patch: - Added more baronies to Riau, Lamuri, and Malaya Closed Alpha 4.2.0 (CEJR) - 25/03/2019 -------------------------------------- Patch: - Added more baronies - Removed obsolete decisions and events - Fixed some aspects for the Flower Knights society Hotfix: - Typo for baptism of neighbouring realms fixed Closed Alpha 4.1.0 (DDLS) - 20/03/2019 -------------------------------------- Patch: - China no longer uses the short name for their realm titles - Added more baronies - Map improvements - Jurchens now use the Khitan Portrait instead of the Chinese Portrait - Fixed some vanilla bugs Closed Alpha 4.0.1 (PEXQ) - 13/03/2019 -------------------------------------- Hotfix: - Added baronies in Poso (k_sulawesi) and Sarawak. NOTE: This means EKRV saves will be broken! - Fixed some issues with outdated/broken vanilla files still being used. - Added baronies in Poso (k_sulawesi) and Sarawak. NOTE: This means EKRV saves will be broken! - Removed some irrelevant files. - Fixed some CoA issues. Closed Alpha 4.0.0 (EKRV) - 12/03/2019 -------------------------------------- Update: - Map has been expanded to accomdate changes from Holy Fury - Massively expanded the province count in China and Indochina - Tidied up the provinces in Mongolia - De jure territories has been reorganised Patch: - Fixed most compatibilty issues with Holy Fury Closed Alpha 3.3.1 (????) - 27/07/2018 -------------------------------------- Closed Alpha 3.3.0 (PTQA) - 03/07/2018 -------------------------------------- Closed Alpha 3.2.0 (KWXZ) - 08/05/2018 -------------------------------------- Patch: - Non-Khitan vassals of the Liao Empire are now tributaries - The King of Manchuria is now known as the King of Jin - Moved Holy Sites for Sanamahi Pagans - East Asian Societies should work to an extent - The Duchy of Gyeongsan has been split adding the Duchy of Busan - The Duchy of Jeolla has been split adding the Duchy of Jeonju - Various event pictures has been added - Some positions has been fixed Hotfix: - Chinese Eunuch Councillors are temporarily disabled - Fixed a missing quote marks for some birth dates Closed Alpha 3.1.0 (SHDW) - 28/04/2018 -------------------------------------- Patch: - Added fictional rulers for the Siberian provinces Hotfix: - Fixed the religion icon not being aligned Closed Alpha 3.0.0 (FHHD) - 26/04/2018 -------------------------------------- Update: - Artifacts, diseases, and societies have been incorporated - Korea has been split into three de jure kingdoms - Experimental decisions and events have been added - New loading screens have been added Patch: - Revised Romanization is now used for Korean - Titles have been reworked for better logic - Bagan has been renamed to Burma - Srivijaya has been renamed to Nusantara - Bamar and Malay characters now use dynasty title names - Duplicate Chinese and Tibetan characters have been removed - Duplicate realm titles have been removed - Duplicate provinces have been removed - Silk Trade Route has been fixed Closed Alpha 2.0.0 (XULC) - 27/02/2018 -------------------------------------- Update: - Grace rework to account for the now on-map China - Various realms have been updated to reflect the changes of an on-map China - Updated CBs to reflect the on-map China Patch: - Fixed some missing province issue on the vanilla map - Removed legacy decisions regarding the Chinese Group religion Hotfix: - Chinese title localisation has been returned Closed Alpha 1.2.0 (UMNA) - 09/02/2018 -------------------------------------- Patch: - Fixed some province issues - Fixed some event pictures for Korean, Chinese, and Mongols Hotfix: - Added missing Empire of Burma flag Closed Alpha 1.1.0 (IIAI) - 27/01/2018 -------------------------------------- Patch: - Fixed the map, fully incorporating the map changes from the Jade Dragon Hotfix: - Viet title localisation has been returned Closed Alpha 1.0.0 (YZRD) - 18/01/2018 -------------------------------------- Update: - Existing cultures and cultural groups has been merged with the new group from the Jade Dragon - Removed the Chinese Religion Group (Daoic) including its associated religions - Removed the Tibetan Pagan (Bon) and replaced it with the new Bon Pagan Patch: - Patched the content to be semi-compatible with Jade Dragon - Fixed some of the landless provinces bug Open Alpha 5.1.0 (WFJT) - 04/06/2017 ------------------------------------ Patch: - Removed an outdated legacy line which caused a crash when playing as a Malayo-Polynesian culture - Fixed a minor issue with the defensive bonuses with the Folk Pagans - Ryukyu Pagans now have a defensive bonus Open Alpha 5.0.0 (NIOA) - 07/05/2017 ------------------------------------ Update: - The Early Middle Ages (Charlemagne) bookmark is now playable and fully supported - Expanded the Silk Road Patch: - Removed duplicate Mongol characters Hotfix: - Fixed some position errors Open Alpha 4.2.1 (YZZD) - 16/04/2017 ------------------------------------ Hotfix: - Fixed misaligned coat of arms for Shinto Open Alpha 4.2.0 (YZZD) - 10/04/2017 ------------------------------------ Patch: - Fixed the crash from Shinto province rebellions - Old Shinto religion can no longer reform - Added regions - Added Okawoa's decisions and events Hotfix: - Fixed missing loading screens - Fixed missing brackets in titles to be deleted - Fixed Shinto province rebels not having a coat of arms - Fixed Bujang and Mino having duplicated holdings from other provinces - Moved the de jure capital for Siberia Open Alpha 4.1.0 (WPSC) - 10/03/2017 ------------------------------------ Patch: - Patched the content to be compatible with Monks & Mystics - Disabled dynasty prefix for Chinese, Japanese, and Korean cultures - Bai culture now uses dynasty title - Added some government flavours for China and Japan - The Emperor of China will always have eunuch councillors reglardless of council empowerment - Added some flags for Korean titles - Removed the Karakhanid changes made in the previous Updates and Patches - Fixed some incorrect positions of some provinces including Kashgar where it previously positioned it in the middle of the Aral Sea Hotfix: - Removed the religion line for de jure empire titles which prevented them from being created unless one was of that religion - Nomadic government types no longer have access to the cultural retinue types - Fixed the incorrect description of the Taoist religion saying it gives diplomacy bonus where in reality it gives stewardship bonus - Fixed missing localisation for the decision 'Convert to Confucianism' - Added a placeholder description for the Chinese Court Eunuchs Open Alpha 4.0.0 (MMXD) - 26/02/2017 ------------------------------------ Update: - The Viking Age (The Old Gods) bookmark is now playable and fully supported - The Eastern Karakhanids now have a kingdom title like their Western cousins (for those who do not own Horse Lords DLC) Patch: - Fixed a major issue which prevented a game from loading from a saved game - Fixed a minor issue where the game crashed when trying to press back from the character selection screen - Moved the de jure capital of the Empire of Japan from Omi to Yamashiro (Kyoto) Hotfix: - Fixed some parsing errors - Fixed some dynasties having invalid cultures - Fixed requirements for The Sword of Islam DLC for Chinese decadence Open Alpha 3.2.0 (EFBY) - 20/02/2017 ------------------------------------ Patch: - Mostly patched the content to be compatible with The Reaper's Due - Reverted the Mongol Horde system back to the current one Hotfix: - The ruler of Barga is now Nomadic Open Alpha 3.1.0 (BNEI) - 18/09/2016 ------------------------------------ Patch: - Partially patched the content to be compatible with The Reaper's Due Open Alpha 3.0.1 (SPSB) - 29/05/2016 ------------------------------------ Hotfix: - Fixed issue in Dali where a Baron-tier ruler rules over a bunch of Counties Open Alpha 3.0.0 (KTKG) - 28/05/2016 ------------------------------------ Update: - Expanded the Silk Road to Luoyang - Shifted all Manichean related things from Sons of Heaven to Khans of Mongolia - Shifted the Saka and the Akkadian cultures from Sons of Heaven to Khans of Mongolia - Added Decadence decisions (not quite working) and events for Daoic rulers - Added a new culture: Andamanese - Added a new Ducal title in the Steppes - Expanded playable borders and vassals in the Steppes - Added Deathlinger's decisions, events, and buildings Patch: - Daoic and Folk Pagan rulers can no longer use Feudal Elective Succession Law - Daoic vassals no longer have to be of the same dynasty as their liege to use the Decadence Usurption CB - Tataar Mongols now rule Suhbaatar instead of Mongolul Hotfix: - Added missing title localisation - Fixed minor decision and event issues Open Alpha 2.0.0 (NBEG) - 21/05/2016 ------------------------------------ Update: - Added playable areas in Siberia - Broke up the Duchy of Changtang into Ü, Tsang, and Ngari - The Kings of Tibet are now the Dukes of Ü - Brought back the old Mongol Horde system with the updated Nomadic mechancis - Disabled the current unified Mongol Horde system - Added the Chagatai Horde event - Overhauled the localisation - Khitans now use the Khitan Portrait instead of the Mongol Portrait - Ghaznavid Turks now get an empire-tier title Patch: - Fixed an issue where the Kingdom of Tartaria was displayed across Tibet and all the way to the Indian Ocean - The Shenist Head of Religion no longer exist prior to the reformation of its religion - Moved the capitals of the new Reformed Pagan religions to appropriate places - Added missing title localisation - Removed province-less counties from the Duchy of Qinfeng as well as the history files - Fixed crash issues caused by culture-less and religion-less characters - Added a missing Confucian Holy Site - Fixed an issue where Melanesian Pagans could not go on raids - Pagans no longer require the permission of their Head of Religion to get a divorce - Karakoram is now part of Nepal - Updated missing unit modifiers for Pagans - Re-balanced the army compositions for the Amidist Holy Orders Open Alpha 1.0.0 (HNSX) - 14/05/2016 ------------------------------------ Overall: - Expanded the map further East and slightly South - Manichaeans are now a separate religion with a creatable Head of Religion - Added Mandaeans as a heresy for Manichaeaism - Added Zurvanites as a heresy for Zoroastrianism - Relocalised Zoroastrian religion group as Dualistic - Other minor relocalisations Sons of Heaven: - Added five playable regions: China, Japan, Korea, Vietnam, and Indo-China - Added six cultural groups: Akkadian, Chinese, Japonic, Koreanic, Mon-Khmer, Tai-Kadai, and Malayo-Polynesian - Added 34 cultures: Saka, Kaifeng, Nepali, Kashmiri, Assyrian, Han, Yue, Bai, Nakhi, Min, Yi, Qiang, Tujia, She, Japanese, Ryukyuan, Ainu, Korean, Jeju, Khmer, Mon, Viet, Cham, Thai, Lao, Shan, Malay, Tagalog, Javanese, Minangkabau, Taiwanese, Acehnese, Dayak, and Minahasan - Added a new playable religion group: Daoic - Added thirteen playable religions (excluding reformed counterparts): Ainu, Shenist, Kaharingan, Shinto, Muist, Melanesian, Ryukyuan, Thanist, Amidist, Confucian, and Taoist - Added religious branches for Amidists, Confucians, and Taoists - Added mercenaries for various new cultures - Added two Holy Orders for Amidism: Shaolin Monks and Sohei Monks - Added unique Eunuch titles and councillor positions for China - Added seven new loading screens Khans of Mongolia: - Added two playable regions: Sibero-Mongolia and Tibeto-Burma - Added a new cultural group: Tibeto-Burman - Added five cultures: Jurchen, Buryat, Tibetan, Bamar, and Tangut - Added two new playable religions (excluding reformed counterparts): Sanamahi and Bon - Added mercenaries for both old and new cultures - Added two new loading screens