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Please keep in mind that we didn't sign up for a farming simulator. Food consumption is already ridiculously fast. Spending 500+ clicks to make a day's worth of brisket is not fun. Constantly farmi

I agree this will happen in a majority of campaigns because humans are hardwired to take the path of least resistance. No one has ever been able to explain to me how designing Crowfall game mechanics

See how changing seasons will affect gameplay! FULL STORY