Hey you! Yeah, you! Hi.

Last update accidentally broke maps newly created in the World Editor. We found the programmer that caused this bug and no one else will ever find him. Mwuahaha.

We also fixed the bug, so that’s nice.

Also! We fixed several explosive barrels bugs, among others.

IMPROVEMENTS

World Editor’s smooth brush now re-adds grass instead of remove it.

FIXES

Fixed issue where maps created in the World Editor wouldn’t load and would display “None supported” under gamemode. We recommend you open maps created in 0.7.6 and re-save them.

Fixed issue where voxels under moved barrels would become impossible to build on.

Fixed issue where Bricktrons would not be able to pick up certain barrels.

Fixed issue where barrels’ positions would sometimes be mismanaged by the engine, causing them to “teleport”.

Fixed World Editor grass brush option “edge distance” sometimes displaying the wrong value (20px)

Fixed issue causing the grid to disappear if you scrolled higher than the limit.

Fixed issues where the grass tool would sometimes fail to add grass in weird places.

Enjoy!

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