During GamesCom Warhorse Studios revealed that they’re demoing and testing Kingdom Come: Deliverance first on the Xbox One before the PS4 because the PS4 is more powerful. The idea is that if it can run on the system that struggles to hit 1080p on a regular occasion then it can definitely run on the system that hits 1080p quite often.

VG 24/7 managed to get in word with Viktor Bocan, the design lead for Kingdom Come at Warhorse Studios, and he explained to them that the Xbox One was put first for the demo mainly because if the game can run on Microsoft’s system they won’t have any problems running it on Sony’s system…

“We first created the demo for Xbox One for PlayStation 4 is a much more powerful machine, and if we turn the game on One then PS4 will do it.”

That makes a heck of a lot of sense.

The team, however, has been having problems getting the game to run smoothly on the home consoles. They’ve mentioned in previous developer diaries that there are some technical hurdles to overcome on both the Xbox One and the PS4, but they are working through them. Co-founder of Warhorse, Daniel Vavra, had mentioned previously that the game was having some slowdown issues on the home consoles, and the VG 24/7 article also mentions that memory and slowdown has been a problem for the team on the Xbox One.

They don’t have a release date set for the PS4 and Xbox One version of Kingdom Come: Deliverance but the PC version of the game is expected to go live during the second quarter of 2016, sometime during the summer. I’m not entirely sure how far along the team is with finalizing the PC version of the game but they did mention that they had a lot of quests to get through and play-test so I presume a lot of the core functions should be implemented and finalized soon.

You can learn more about the game by paying a kind visit to the official Kingdom Come website.