N.I.B.

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Member Back to Top Post by N.I.B. on sneggy said: Whereupon I killed all barring two of his models and he then refused to play on as he was ahead on points and we were close to time. I was told by the same judge who incorrectly scored my first loss that if eddie didnt want to play on we could stop so he won.......had we played on I would have comfortably won either by simply standing still and scoring all the objectives taking me ahead on points or by simply tabling him. I had over 1000pts left on the table. This was turn four.

Having little time left has always been a point of controversy in tournaments. People like to win, they guy that's ahead wants to chill and the other guy wants to stress through another turn to catch up or pass in points. So it usually comes down to a negotiation about whether or not you both have time to get through a player turn. With say, 5 minutes left I'm not sure I'd want to stress through my turn in 2 minutes and basically have time to do do nothing just to hand the win to my opponent, but it would of course come down to the specifics of the situation. If I had like a single model left and it was obvious I couldn't score or protect him I would probably just say 'I pass my turn, you go ahead'. Having little time left has always been a point of controversy in tournaments. People like to win, they guy that's ahead wants to chill and the other guy wants to stress through another turn to catch up or pass in points. So it usually comes down to a negotiation about whether or not you both have time to get through a player turn. With say, 5 minutes left I'm not sure I'd want to stress through my turn in 2 minutes and basically have time to do do nothing just to hand the win to my opponent, but it would of course come down to the specifics of the situation. If I had like a single model left and it was obvious I couldn't score or protect him I would probably just say 'I pass my turn, you go ahead'.

sneggy

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Member Back to Top Post by sneggy on N.I.B. said: sneggy said: Whereupon I killed all barring two of his models and he then refused to play on as he was ahead on points and we were close to time. I was told by the same judge who incorrectly scored my first loss that if eddie didnt want to play on we could stop so he won.......had we played on I would have comfortably won either by simply standing still and scoring all the objectives taking me ahead on points or by simply tabling him. I had over 1000pts left on the table. This was turn four. Having little time left has always been a point of controversy in tournaments. People like to win, they guy that's ahead wants to chill and the other guy wants to stress through another turn to catch up or pass in points. So it usually comes down to a negotiation about whether or not you both have time to get through a player turn. With say, 5 minutes left I'm not sure I'd want to stress through my turn in 2 minutes and basically have time to do do nothing just to hand the win to my opponent, but it would of course come down to the specifics of the situation. If I had like a single model left and it was obvious I couldn't score or protect him I would probably just say 'I pass my turn, you go ahead'. Considering I had been reminding him on time all game and he had agrgeed he was slow and agreed to play to turn 5 even if we went over time it was off to then refuse to continue. The lesson for me is nobody gets the benefit of the doubt anymore. Chess clock every single game from now on I'm afraid. I would hazard a guess that I played less than an hour of that 2hr 30 round.

purestrain

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Member Back to Top Post by purestrain on sneggy said: N.I.B. said: Having little time left has always been a point of controversy in tournaments. People like to win, they guy that's ahead wants to chill and the other guy wants to stress through another turn to catch up or pass in points. So it usually comes down to a negotiation about whether or not you both have time to get through a player turn. With say, 5 minutes left I'm not sure I'd want to stress through my turn in 2 minutes and basically have time to do do nothing just to hand the win to my opponent, but it would of course come down to the specifics of the situation. If I had like a single model left and it was obvious I couldn't score or protect him I would probably just say 'I pass my turn, you go ahead'. Considering I had been reminding him on time all game and he had agrgeed he was slow and agreed to play to turn 5 even if we went over time it was off to then refuse to continue. The lesson for me is nobody gets the benefit of the doubt anymore. Chess clock every single game from now on I'm afraid. I would hazard a guess that I played less than an hour of that 2hr 30 round.





Sounds like some of my buddies garagehammer games, spend 15 minutes on my turn because i know my army and want to keep things flowing... my friends??



Let's just say after the third run to smoke a bowl in their movement psychic and shooting I can wager it's about 2+ hours Sounds like some of my buddies garagehammer games, spend 15 minutes on my turn because i know my army and want to keep things flowing... my friends??Let's just say after the third run to smoke a bowl in their movement psychic and shooting I can wager it's about 2+ hours

darkwynn

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Member Back to Top Post by darkwynn on I am going to start writing up a review here soon but after about 30+ games.



I am panning this codex. I think it has a lot of flavor but the output and the way it plays isn’t going to make it pass the mid tier. On top level games it will flop.



In short you can beat people who will leave gaps and spots open naturally. The problem is is creates a lot of gotcha moments which makes people upset.



At the top level people screen out even at 3 inches or 9 inches and you don’t have the durability or models to fight it out. On top of it your match ups are not great as you are stuck between horde vs mech and can’t do either well.



It’s a shame ; I am going to make a couple of suggesting in hoping they are able to fix the book as a couple of things would make a big difference in quality of life without redoing the whole book.



At the end of the day the book seems disconnected on various levels once you add it all together. You take units bit by bit and they seem good but when you start combing or moving things together it doesn’t work well or at all. Too easy to break combos or make it a problem.



DW- Nick Rose

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Member Back to Top Post by xetemara on darkwynn said:



I am panning this codex. I think it has a lot of flavor but the output and the way it plays isn’t going to make it pass the mid tier. On top level games it will flop.



In short you can beat people who will leave gaps and spots open naturally. The problem is is creates a lot of gotcha moments which makes people upset.



At the top level people screen out even at 3 inches or 9 inches and you don’t have the durability or models to fight it out. On top of it your match ups are not great as you are stuck between horde vs mech and can’t do either well.



It’s a shame ; I am going to make a couple of suggesting in hoping they are able to fix the book as a couple of things would make a big difference in quality of life without redoing the whole book.



At the end of the day the book seems disconnected on various levels once you add it all together. You take units bit by bit and they seem good but when you start combing or moving things together it doesn’t work well or at all. Too easy to break combos or make it a problem.



DW- Nick Rose I am going to start writing up a review here soon but after about 30+ games.I am panning this codex. I think it has a lot of flavor but the output and the way it plays isn’t going to make it pass the mid tier. On top level games it will flop.In short you can beat people who will leave gaps and spots open naturally. The problem is is creates a lot of gotcha moments which makes people upset.At the top level people screen out even at 3 inches or 9 inches and you don’t have the durability or models to fight it out. On top of it your match ups are not great as you are stuck between horde vs mech and can’t do either well.It’s a shame ; I am going to make a couple of suggesting in hoping they are able to fix the book as a couple of things would make a big difference in quality of life without redoing the whole book.At the end of the day the book seems disconnected on various levels once you add it all together. You take units bit by bit and they seem good but when you start combing or moving things together it doesn’t work well or at all. Too easy to break combos or make it a problem.DW- Nick Rose



Out of curiosity, what changes would you suggest to the codex?





If you cannot pull it off, what chance do I have ....Out of curiosity, what changes would you suggest to the codex?

hiveoverall

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Member Back to Top Post by hiveoverall on darkwynn said:



I am panning this codex. I think it has a lot of flavor but the output and the way it plays isn’t going to make it pass the mid tier. On top level games it will flop.



In short you can beat people who will leave gaps and spots open naturally. The problem is is creates a lot of gotcha moments which makes people upset.



At the top level people screen out even at 3 inches or 9 inches and you don’t have the durability or models to fight it out. On top of it your match ups are not great as you are stuck between horde vs mech and can’t do either well.



It’s a shame ; I am going to make a couple of suggesting in hoping they are able to fix the book as a couple of things would make a big difference in quality of life without redoing the whole book.



At the end of the day the book seems disconnected on various levels once you add it all together. You take units bit by bit and they seem good but when you start combing or moving things together it doesn’t work well or at all. Too easy to break combos or make it a problem.



DW- Nick Rose I am going to start writing up a review here soon but after about 30+ games.I am panning this codex. I think it has a lot of flavor but the output and the way it plays isn’t going to make it pass the mid tier. On top level games it will flop.In short you can beat people who will leave gaps and spots open naturally. The problem is is creates a lot of gotcha moments which makes people upset.At the top level people screen out even at 3 inches or 9 inches and you don’t have the durability or models to fight it out. On top of it your match ups are not great as you are stuck between horde vs mech and can’t do either well.It’s a shame ; I am going to make a couple of suggesting in hoping they are able to fix the book as a couple of things would make a big difference in quality of life without redoing the whole book.At the end of the day the book seems disconnected on various levels once you add it all together. You take units bit by bit and they seem good but when you start combing or moving things together it doesn’t work well or at all. Too easy to break combos or make it a problem.DW- Nick Rose

Thank you for your imput, always great to know how a dex fares at “top table” environment s. Also do you think the book has any potential to soup with nids or not at all ? What is your take on assassins ? They seem to completely wreck us, but thatmay not be just a nid/gsc th8ng

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Member Back to Top Post by N.I.B. on sneggy said: N.I.B. said: Having little time left has always been a point of controversy in tournaments. People like to win, they guy that's ahead wants to chill and the other guy wants to stress through another turn to catch up or pass in points. So it usually comes down to a negotiation about whether or not you both have time to get through a player turn. With say, 5 minutes left I'm not sure I'd want to stress through my turn in 2 minutes and basically have time to do do nothing just to hand the win to my opponent, but it would of course come down to the specifics of the situation. If I had like a single model left and it was obvious I couldn't score or protect him I would probably just say 'I pass my turn, you go ahead'. Considering I had been reminding him on time all game and he had agrgeed he was slow and agreed to play to turn 5 even if we went over time it was off to then refuse to continue. The lesson for me is nobody gets the benefit of the doubt anymore. Chess clock every single game from now on I'm afraid. I would hazard a guess that I played less than an hour of that 2hr 30 round.

Yeah that would be 'the specifics of the situation' He sounds like an asshat.



I've had games were, like - my opponent was late, took 10+ minutes to show up to the game. Doing shifty movements, forgetting things like orders and doing them when it was too late without asking about it, and then when things starting to go pear-shaped for him, he got all stressed up but played increasingly slower until the point he was basically doing nothing. Time was drawing close and I urged him on (maybe in a less than patient way) and he just snapped, started screaming and cussing and basically just 'F you, take your 20-0, I quit!'. I think the dude missed his medication that morning.





Nick, your thoughts are similar to InControl:







It’s tough 🙁 They are wonderful models but an entire army of lackluster shooting backed by bad toughness and saves NEEDING to get multiple charges off is a recipe for disaster. When GSC does what it wants to do it’s very very strong.. so not fair to truly call it weaker/bad. That said it’s one of the most unforgiving codexes in that if they fail a charge or two despite rerolls and +2-3 etc.. or using a 3pt strategem to get them D6 closer (which can still be a 1) they die, hard. Like you said, mostly T3 with a 5+ save. They are also an army that has a lot of characters and bodies that are all fairly easy to kill so your opponent is scoring a lot and demands that you do as well.It’s tough 🙁 They are wonderful models but an entire army of lackluster shooting backed by bad toughness and saves NEEDING to get multiple charges off is a recipe for disaster. Yeah that would be 'the specifics of the situation'He sounds like an asshat.I've had games were, like - my opponent was late, took 10+ minutes to show up to the game. Doing shifty movements, forgetting things like orders and doing them when it was too late without asking about it, and then when things starting to go pear-shaped for him, he got all stressed up but played increasingly slower until the point he was basically doing nothing. Time was drawing close and I urged him on (maybe in a less than patient way) and he just snapped, started screaming and cussing and basically just 'F you, take your 20-0, I quit!'. I think the dude missed his medication that morning.Nick, your thoughts are similar to InControl:

mattblowers

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Member Back to Top Post by mattblowers on



GSC stock:







They got me again. I said I wouldn't until I knew how good it was, but with all the play testers and "people in the know' hype I spent all my hobby money the past two months on GSC. Oh well, I have another army almost completely painted. They seem good enough to have a winning record so I'll still play them. "GSC is gonna change the meta!" "This codex is hard to play, but very good!" "The Emperor's new clothes are fabulous!!"





I started reading that write up and my first thought was, "Here we go again, another arrogant prick telling us how bad the army is." Then I got to the end: DW - Nick Rose. "Well, damn!!"GSC stock:They got me again. I said I wouldn't until I knew how good it was, but with all the play testers and "people in the know' hype I spent all my hobby money the past two months on GSC. Oh well, I have another army almost completely painted. They seem good enough to have a winning record so I'll still play them. "GSC is gonna change the meta!" "This codex is hard to play, but very good!" "The Emperor's new clothes are fabulous!!"