Pre-orders for Touch start on October 10th, the same day as its fancy new Oculus Earphones. Each unit will come with a motion sensor, which gives you basic positioning but not true room-scale tracking. For the latter, you'll need to buy a third sensor for $79. (That puts the total package at $877.)

Oculus Touch adds intuitive hand-tracking to VR. The controller compromises of two parts -- one for each paw -- with analog sticks, face buttons and triggers shared between them. A plastic band wraps around the bottom, giving each pad a sleek, cuff-like look. Once you've slipped them on, you can naturally control your avatar's hands in VR. Waving, punching, picking up objects -- even basic finger gestures, such as a quick point or thumbs up. It certainly beats the bundled Xbox One controller -- you'll have to decide whether it's worth the extra cost, however.