No, seriously. This may be the most tree-rich game I’ve ever come across. And yet, while Starbound‘s latest trailer runs through woodlands of all shapes, sizes, and colors, Chucklefish chuckles in its oh-so-recognizably fish-like fashion at my pitiful notions of impressiveness. It’s designated this bouquet of majestic foliage as a “small selection of the art that will be present in the finished game” from just one of many possible biomes. “Terraria in space,” I’d say, is a misnomer. This strikes me more as Super Terraria Galaxy – yes, planetary exploration is the focus, but it’s lightyears beyond its spiritual predecessor in terms of sheer ambition. I mean, we’re talking entire randomly generated galaxies of randomly generated planets with randomly generated foliage and creatures. It sounds insane. It probably is insane. But I’m excited about a game’s trees. That has to mean something, right? Venture past the break for the full trailer.



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As Adam discussed, there’s also building, crafting, combat, and penguins. Best of all, you can invite other players to visit your home planet, because you own a planet – what other reason do you need? Executed correctly, this could be an amazing, constantly evolving place to explore by whatever means you deem necessary. Granted, it’s a teetering tower of wonderful ideas, so anything less than obsessive attention to detail will probably result in a collapse that’ll have Godzilla considering other career options.

This much random generation, obviously, could result in blander moment-by-moment than a bread and office supplies sampling. Encouragingly, however, every single item in your potentially infinite universe can be examined for a description, so clearly there’s a colossal focus on giving personality to every inch of this unbelievably sizable beast.

Even so, it’d be foolish not to eye something like this with a universe-sized helping of caution. So for now, I’ll just stick with my slightly panicky refrain of please be good, please be good, please be good.