Hello VampireZ fans, today we've released a gameplay update for VampireZ which adds assists, quality of life changes, bug fixes and many more.



Check out the full change log below or hop into a game yourself and find out!



Changes to Gameplay



We have introduced several gameplay improvements to help fix issues like kill stealing and kill credit, as well as to emphasise the fact that VampireZ is a team game.



You now gain coins and gold based on the amount of damage dealt to a player.

Assists are given for both Survivors and Vampires, but not Zombies.

Based on this change, we've increased all coin gain by 25%.







Kill credit has been vastly improved to give correct credit. The areas where kill credit has been changed includes:

Damaging a Survivor within 20 seconds of them being killed by a Zombie.

Killing a Survivor with a Baby Zombie.

Knocking a Vampire or Survivor into the void.

Knocking a Survivor off a cliff.

Killing a Vampire with fire.

Loot chests



Loot chests have also been improved, with a total of 5 spawning at the beginning of the game (instead of the previous 1), and Foresight chances to spawn more chests in has been increased! New items have been added to the loot chest to make it more useful to Survivors, including God chestplate and helmets, and various other items - as an added note, Garlic Bread will now give regen 1 for 10 seconds to make it more useful!



New addition - Tutorial!

We have introduced a basic and easy to use tutorial which players can open at the beginning of the game.

We hope to improve the tutorial over time to give newer players a chance to understand the game before being thrown straight in!



Full Changelog + Bugfixes