

If you're not using Custom Shader Patch, you need the

The _plus layouts contain the original 3D grass. You can use them if you're not using grassFX. (or use them with grassFX, but I prefer the normal layouts) This version contains UI images which are too large for the default AC launcher and can cause the launcher to crash, because an "Out of Memory" Exception. Unzip these files into the mountainroute track folder and overwrite the files to solve the issue (no need to do it if you're using Content Manager).If you're not using Custom Shader Patch, you need the stFlow Shader for the water effects, or the track won't load.The _plus layouts contain the original 3D grass. You can use them if you're not using grassFX. (or use them with grassFX, but I prefer the normal layouts)

You should use CSP 0.1.46 and grassFX quality set to medium, or you can have unwanted results.







The AI for the uphill and downhill layouts can have some issues, it works better for the full layout.

Mountain Route is a fantasy road and was made with RTB. Most of the track is narrow road which is connected by 2 highway parts. There are 2 additional layouts, the downhill and uphill part which are different parts of the track. This is my first track project and I hope you enjoy it!Length: 32km full12km downhill13km uphillPitboxes: 20Recommended cars: Road cars with 200-400hp- Works with single player race, training, hot lap, time attack and onlinemutliplayer- track camerasA huge thanks to Aleserx for the awesome road and water textures, the lights feature and all the other help!Thanks to alekabul for the background image/water shader and all the other advise!Thanks to GIBBONSGIBBONS for the AI!Thanks to safi hellie for the cameras!Thanks to Flo, Glubschinski, Ozenfant and Romaen for testing!Thanks to 3dhaupt for the awesome watchtower model!Thanks to animatedheaven for the awesome farm house model!Thanks to all for sharing their assets!The track is quite heavy on performance.If you want to support this project: