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Endure is a rules-light tabletop roleplaying game about ordinary people in extraordinary situations.



Explore stories of wilderness survival (in the style of Robinson Crusoe, The Martain, The Long Dark), survival horror (I Am Legend, Alien, Outlast) and anything in between (This War of Mine, Pathologic, and any kind of apocalyptic event).



If you are looking for a game that lets players struggle through a crisis, this is a game for you!

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It started life as a hack of Nate Treme's Tunnel Goons for GoonJam 2019. I bolted an old idea for an "endurance" mechanic to it, and then it got a little out of hand. The end result centers around:

Simple 2d6 Risk Roll system

No HP to save your skin

Streamlined resource management

Player cunning

The system's focus is its Endurance economy. Endurance helps characters succeed and keeps them going, but is always depleting. If you are out of Endurance, you have to rely solely on your cunning and luck of the roll - and often it is not enough to survive. You need time and resources to recover Endurance, so the game ebbs and flows between tense action and quiet downtime.



I had a great time writing the game and (over)designing the looks of it. I hope you'll have as much fun if you play it!





Print copies available at:

Exalted Funeral & Melsonian Arts Council

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Changelog: