What the developers have to say:

Why Early Access? “Game is playable, but it is still not finished and there are incomplete features to our final imagination. We want to get players on board, listen to their feedback and make a better card game with their help. We strongly believe that involving as many players as possible in the development process is a great way to achieve fast results which satisfy both of us, the developer and the players.” Approximately how long will this game be in Early Access? “Our wish is to finish WolfWars during this year (2015). However we'll be ready to develop/improve it further as long as there is a need.” How is the full version planned to differ from the Early Access version? “It is planned - at the end - to have many features which aren't there yet, such as:



- Powerups

- Summoning creatures

- Different locations to play

- Weather magic events - storm, fire, flood, sand storm, earthquake.” What is the current state of the Early Access version? “The current version of the game is playable and includes the core features. Currently there are 4 heroes and 16 different playing cards.



The game has 2 singleplayer modes which can be played against bots and 2 multiplayer modes supporting up to 4 players.



WolfWars is not a game about trading or collecting cards. Each player has the same amount of cards from the beginning to the end. There is no f2p/pay2win model, you all have same chances at the start.” Will the game be priced differently during and after Early Access? “Possibly, yes. Since it has many features which are not there yet, we will re-evaluate the price when we complete the Early Access stage but we know that it wont be a dramatic price change.” How are you planning on involving the Community in your development process? “We are open to any good suggestion and opinion. We will be monitoring the forums on Steam and are looking forward to receiving your feedback.”