This past month of August, I was feeling like replaying the Nintendo 64 version of Quake 2, mainly because I couldn't remember any of the game's maps apart from them being completely different from the PC version. Alas, after getting my console from storage and setting it up, I found out it died while in its sleep.

Since the game doesn't seem to work very well on the emulators I tried it with (items and enemies are seen through walls), I searched the web to find out if someone had done a PC port of the game, similarly to the Doom 64 total conversion available. Since all I could uncover were

forum posts of people complaining that said mod was nowhere to be found I got frustrated.

Due to boredom, I started to recreate the big water room from the first map. After completing it, I figured, "I'll just make the next room as well" until I ended up completely making the first map from scratch. Again, struck by boredom, completed the second map, then the third and finally just settled on completing the first planet from the game.

I mostly tested it with kmquake2. HD texture packs may have mixed results as all the texture alignment was done for the default ones.

You can get it here: https://dl.dropboxusercontent.com/u/472 … /Q2N64.zip

Some pics:







