Thanks for endorsing my mod!



The humble author of the ImpeREAL City mod

for TES IV: Oblivion, returns to TES V: Skyrim! Welcome, welcome!The humble author of themodfor TES IV: Oblivion, returns to TES V: Skyrim!

A lore-friendly decorative mod which improves the:

City of Falkreath

my mod ensures 100% compatibility with all 3.000+ mods for TESV Skyrim

endorse

Video of the mod, by hodilton!

Video, by samv96UK! (Skip to 4:45)

MOD INFO

MOD DETAILS

What my mod does:

Makes Falkreath be more of a unique city, like all the other hold capital cities of Skyrim.

Falkreath's walls now are more unique, and no longer same as Helgen's or Riverwood's walls.

Falkreath's buildings have their appearance updated to display a more lore-friendly architecture, which features Cyrodiilic + Skyrim elements. Combines the fine Imperial Stone with the strong Nordic Wood and traditional hay roofs.

Is a clean mod. Always is scanned with TES5Edit and checked for errors.

Is a friendly mod. Fully compatible with all other mods in your game!

Is Loading Order-neutral mod. Doesn't matter where in the Loading Order you place it!

What my mod does NOT:

No edits to Navmesh.

No edits to any NPCs.

No edits to any Dragons, Bandits, or Vampires, etc.

No edits to existing Buildings, Decor, Objects, Items, or Walls.

No edits to Landscape, Trees, Rocks, and Flora.

No edits to the vanilla game, at all. Absolutely no edits!

No disabling nor deletions of stuff! (my mod does not touch the game at all)

No dirty edits, ITM, and such trash! The mod is absolutely clean! (verified by TES5Edit)

No edits to scripts, events and quests, or whatever you may think.and...

...contains no errors!

MOD REQUIREMENTS

INSTALL

UNINSTALL

LOAD ORDER

COMPATIBILITY

The ImpeREAL Empire - Unique Cities - Falkreath is:

100%

100%

100%

100%

100%

100%

100%

100%

100%

100%

100%

100%

For the ETaC users:

ETaC - Complete

ImpeREAL Empire - Unique Cities - Falkreath

ETaC - Complete ImpeREAL Patch

What this mod combination offers: This gives you the full experience of both ETaC and ImpeREAL mods. Falkreath gets all buildings and walls updated, and new towers added. This is however GPU-demanding as the city of Falkreath gets many decorations, and they can cause bigger FPS loss.

ETaC - Complete

ImpeREAL Empire - Unique Cities - Falkreath for ETaC

What this mod combination offers: This gives you the the full experience of ETaC but a lite experience of the ImpeREAL mod. Falkreath doesn't get its buildings updated, but it gets walls updated. Also the towers are added too. Recommended for weaker (1GB VRAM or less) machines. This is less GPU-demanding as the city of Falkreath gets fewer decorations that couldn't affect FPS that much.

HISTORY/CHANGELOG

Given that no one has experienced any problems with my mod, which has no bugs at all and works flawlessly, I am happy to announce that it is now considered a finished/completed mod!

Adjusted the height of the stone floor around the benches. Version 0.9 - Date: 16/02/2013

Finishing touches to the city of Falkreath.

Stone stairs have been improved.

Columns have been corrected.

Walls by the doors of 3 large buildings have been updated.

The whole city has been updated to the new architecture!

Half of the city's buildings have been updated to the new architecture!

New city architecture for the buildings of Falkreath!

3 buildings, so far, have been updated to the new architecture.

Expanded my mod's compatibility with 2 other more mods that make changes to Falkreath.

Southern wall is removed to fix clipping between my mod and the Falkreath Expanded Mod.

Finishing details to Falkreath's walls.

Falkreath's watch towers now feature new roofs that match with the city's wall roofs.

Upgraded Falkreath's walls from poor village walls to realistic and lore-friendly city walls.

Added more of those new city walls around the city. Falkreath is a walled city!

Added small decorations (shrubs, rocks and barrels) around the new walls.

Falkreath now features Watchtowers next to it's gates, much like other major cities do.

TROUBLESHOOTING

QUESTIONS AND ANSWERS

Question:

Answer:

Question:

Answer:

Question:

Answer:

Question:

Answer:

Question:

Answer:

Question:

Answer:

remember to endorse the mod