Special Rules for the Secret Servants of the Ancient

Ones Kingdom:

• The Ancient Ones have no king, per se. Rather, each of your very special emissaries called Consuls carries the full power of a king, plus many other special capabilities. Each can cast any sole order for a king.

• Consuls cannot be successfully targeted by Sleep spells (the spell will fail).

• They have a 25 point resistance to assassination. Thus a normal assassination attempt which had a 40% chance of succeeding are reduced to 15%;

• They will only be captured 25% (instead of 50%) of the time their base falls to unfriendly hands.

• If held as prisoner, they may attempt a special order, #385- Escape. Just put the consul’s abb. in column “a”. There is a 66% chance the consul will escape in this manner reduced by any agents assigned to counter-espionage in the area.

• They can cast sleep to immobilize an emissary for one turn. Use order #306, put the consul’s abb. in “A”, the target emissary Abb. in column “B”, the target kingdom abb. In “C”, and the area the emissary is located in in “D”. This sleep spell is 70% effective.

• They can undertake any of the high priestess orders, however there is a 10% chance of a Consul dying while divining information. The cost of using the Consul for a high priestess order is the same as that for the high priestess.

• A Consul may relocate (order #350) at a cost of 2000 gold.

• The cost for using them for any “sole” orders for the king is the same as the cost would normally be for a King using that order. In addition, consuls have the following king-like capabilities. They may attempt to enamor any kingdom in the region they are located, at a cost of 8,000 gold and with a 76% chance of success. In the same manner, they may Denigrate a kingdom in their region at a cost of 6,000 gold. To Consul Enamor, use order #485, to Consul Denigrate, use order #478. For either, put the consul abb. In “A”, and the effected kingdom in “B”. for special order #478, the ancient ones chance of success will be the normal chance as per denigration rules, or 35%, whichever is greater.

• To issue order #390 (Bestow Title upon Emissary) a consul must be present at the capital.

• Whenever a high priestess is hired by any kingdom, the Ancient Ones receive 2000 gold.

• There are no Skeletons in the Closet for the Ancient Ones.

• Your first group begins as your most powerful and important group.

Traits: Charisma, Healing, Foreknowledge, Forethought, Secretive, Acuity, Resistance to Sleep Spells, Immunity to Death Magic.

Kingdom Brigade Description: A well-equipped infantry based force complimented by medium and a few elite cavalry, as well as a company of bowmen as well as expert archers.