Quote NHBabe Quote: Originally Posted by Not all do that, for one, and for another, many people join OPs via group finder and not always with their guild. Low amount or not doesn't matter, it's the point that PVP pays nothing for repairs and PVE does.

Tank gear: 216/220 set.

Mercenary Healer gear: 208 WZ/216 set (in S&V DPS#2)

DPS #1 Mercenary gear: 224 set(some 220)

DPS #2 Operative gear: 224 set(some 220)



4 manned DF SM up to Brontes, no wipe, not sure about deaths on adds (Edit>we didn't even try Brontes as we are not sure what mechanics are stripped from SM and we think mechanics require there more than 4 players)

4 manned DP SM completely , no wipe, 2 deaths on adds(IIRC)

Operative changed to healer(with that DPS set), Mercenary healer switched to DPS(224)

4 manned S&V SM up until Olok, then RL called. 2 wipes - 1 on Titan when Mercenary(DPS#1) switched to DoTs who he's learning and on the Operation chief where we though the enrage is later. Probable enrage on cartel warlords

4 manned Eyeless(Rakghoul Operation Boss)

We have in plan to go

4 man HM EV(because why go SM where you can do it in HM)

4 man KP probably HM too as it's easy

4 man ToS SM(though we have some issues with it as the adds between bosses have SO MANY HP)



As a bonus I'll add that we 5 manned S&V without a wipe>

Sorc(healer) - 216 set gear and worse

Sorc(DPS) - 216 set gear and worse(pathetic 2.6k DPS)

Merc(DPS) - 224 set gear

PT(DPS) - 208 WZ/224 set gear(mains Vanguard)

Assassin(tank) - 216/220 set gear



If someone is dying in SM Operations it's because they're bad players or they don't know the mechanics. Probably both. These players need dying so they can learn how to play. If 2 of the most demanding operations can be done in FP party...



Anyway and again, I am not against WZ ratio < Crystals ratio, but saying it's about repairs and then saying it's about GF(SM operations) when most of those can be done in a FP party is a poor excuse.



Edit#2> I can provide videos for all of this.



Edit#3> We are thinking about 5 man EC SM as the probe has too many HP for SM and someone has to find it. Or maybe 4 man, it's in the thinking process. RAvagers are generally hated in our group because of the 3rd boss closed room. Probably we are all claustrophobic

The ToS problem isn't with Bosses, but how to get to bosses and not to die to boredom So, lately we went "boooring" and agreed to do some challenge:Tank gear: 216/220 set.Mercenary Healer gear: 208 WZ/216 set (in S&V DPS#2)DPS #1 Mercenary gear: 224 set(some 220)DPS #2 Operative gear: 224 set(some 220)4 manned DF SM up to Brontes, no wipe, not sure about deaths on adds (Edit>we didn't even try Brontes as we are not sure what mechanics are stripped from SM and we think mechanics require there more than 4 players)4 manned DP SM completely , no wipe, 2 deaths on adds(IIRC)Operative changed to healer(with that DPS set), Mercenary healer switched to DPS(224)4 manned S&V SM up until Olok, then RL called. 2 wipes - 1 on Titan when Mercenary(DPS#1) switched to DoTs who he's learning and on the Operation chief where we though the enrage is later. Probable enrage on cartel warlords4 manned Eyeless(Rakghoul Operation Boss)We have in plan to go4 man HM EV(because why go SM where you can do it in HM)4 man KP probably HM too as it's easy4 man ToS SM(though we have some issues with it as the adds between bosses have SO MANY HP)As a bonus I'll add that we 5 manned S&V without a wipe>Sorc(healer) - 216 set gear and worseSorc(DPS) - 216 set gear and worse(pathetic 2.6k DPS)Merc(DPS) - 224 set gearPT(DPS) - 208 WZ/224 set gear(mains Vanguard)Assassin(tank) - 216/220 set gearIf someone is dying in SM Operations it's because they're bad players or they don't know the mechanics. Probably both. These players need dying so they can learn how to play. If 2 of the most demanding operations can be done in...Anyway and again, I am not against WZ ratio < Crystals ratio, but saying it's about repairs and then saying it's about GF(SM operations) when most of those can be done in a FP party is a poor excuse.Edit#2> I can provide videos for all of this.Edit#3> We are thinking about 5 man EC SM as the probe has too many HP for SM and someone has to find it. Or maybe 4 man, it's in the thinking process. RAvagers are generally hated in our group because of the 3rd boss closed room. Probably we are all claustrophobicThe ToS problem isn't with Bosses, but how to get to bosses and not to die to boredom I am so good I am my own role model.