



There continue to be shakeups in Console hero play across the board, but this week's report represents the continuing trend in team compositions - the shift to dive heroes. It appears as if dive has fully caught on, with the growing popularity of Winston and D.Va being the final indicators. All in all, flankers are in, Pharmercy is in, and Zenyatta is starting to see more play.

Comparing Hero Usage between Tiers













Hero Usage by Tier and Tier Lists

Grandmaster Tier List





Master Tier List

Tier 1 (> 75% Usage Rate): Mercy (84%)

Tier 2 (> 50% Usage Rate): Soldier76 (61%), Reinhardt (59%), Roadhog (52%)

Tier 3 (> 25% Usage Rate): Lucio (46%), Zarya (41%), Genji (30%), Pharah (26%), Zenyatta (26%), Tracer (25%)

Tier 4 (> 15% Usage Rate): McCree (24%), D.Va (21%), Ana (20%), Symmetra (16%), Winston (16%)



Diamond Tier List





Platinum Tier List



Tier 1 (> 75% Usage Rate): Mercy (77%)

Tier 2 (> 50% Usage Rate): Reinhardt (58%), Soldier76 (55%)

Tier 3 (> 25% Usage Rate): Lucio (46%), Zarya (39%), Roadhog (39%), D.Va (34%), Pharah (28%), Zenyatta (27%), Genji (25%)

Tier 4 (> 15% Usage Rate): Tracer (23%), Symmetra (21%), Ana (18%), Winston (16%), McCree (15%)



Gold Tier List



Silver Tier List





Bronze Tier List

The main trends:andare two of the biggest gainers this week, whilehas lost significant popularity. Shockingly,has lost significant popularity (possible due to kit changes), while, and evenhave gained.is as popular as ever, gaining in popularity while flankers, andalso remain popular.Follow OmnicMeta articles on Twitter or Facebook : A report and tier lists for Overwatch hero usage and trends across competitive ladder (Grandmaster -> Bronze), representing data from: We do not report any data from professional or Esports tournaments.For information on our data, see the About page.The above chart breaks down average usage of a hero by tier, grouped into the same categories (Offense, Defense, Tank, Support) as found in the game. Generally speaking, higher tiers prefer higher skill cap characters that can reward them for their play, while lower tiers prefer heroes that are easier to learn and be productive with.Let's take a deeper look at each hero category:continues to be the story forheroes. He is far and away the most popular offensive hero, gaining more this week at the higher tiers.is now the #2 most popular hero at Grandmaster and Master tiers, only behind. Despite a 5% damage nerf on the PTR horizon, the general expectation seems to be that his usage won't dip much if at all. His sprint, heal station, and ranged damage make him arguably the best self-sustaining offense hero at the moment.has lost significant popularity this week, likely due to the somewhat expected back and forth asandoften compete for ranged hitscan roles. Currently, dive team compositions are very popular, which would seem to bode well foras his flashbang ability is particularly useful against flankers. However, whileandcontinue to be highly picked (especially at higher tiers), there also has been a big increase inandwhich are much harder to deal with as. So, for the moment it appears thatis preferred., andcontinue to (mostly) hold their popularity as key parts of currently popular team compositions.andcontinue to be unpopular in the current meta.Bronze ans Silver tiers continue to appreciateheroes much more than other tiers. However, thecategory generally contains a group of heroes which continue to be considered niche for competitively play. For the first time since the beginning of Season 4,popularity is stable, only losing an average of 1% this report.andremain on only two semi-popular heroes, and mostly at tiers Bronze -> Gold. The biggest gainer this week for defense heroes is, who gains an average of 2% this report across nearly all tiers. It's unclear whats the exact cause of this gain, though heavy flanker play may be at least partly responsible. The remaining defensive heroes (and) remain uncommonly seen across all tiers.Major shakeups inusage continue this report. The biggest gainers across all tiers include both(+3%) and(+2%), while the biggest loser is(-3%). These changes appear to represent the general meta shift towards more dive-heavy team compositions. Bothandcan provide useful shielding for the team and quickly engage/disengage using jumps/boosts.'s popularity has increased for the past 7 weeks, though his usage remains somwhat low for the moment.continues to be the most popular tank overall (except D.Va at Bronze and Silver) as his shield ability continues to be a key pieces of many team compositions. Withceding much ground this report,emerges as the most popular offtank at high tiers. His hook / one-shot ability and healing continue to make him a strong hero.popularity seems to have settled, as she doesn't see any major increase in play this report. At the moment, lower tiers such as Bronze and Silver seem to likethe best, while otherwise she is the least popular tank overall.The biggest news this report is the shakeups inpopularity. For the first time,is the biggest loser of popularity, falling an average of 4% across all tiers. It's unclear whether these losses are due to the rework of his kit, and massive nerf to his aura radius. However despite the loss of popularity,currently remains the #2 support hero. For other supports, bothandgain 2% in popularity this report.rise is a continuing trend since the beginning of the season, whileis proving even more useful for dive-heavy team compositions with his discord and harmony orbs. Surprisingly,has also gained this week and is not above 20% usage in tiers Bronze -> Platinum, likely due to her effectiveness against an increasing number of flankers.also continues her decent, and now is arguably the least popular support hero on console.