Experimental Branch 21/08

Update to Experimental Branch 21/08

Enabled key rebinding.



Fixed an issue that caused starships to spin endlessly while attempting to dock in the Space Anomaly.



Fixed an issue that could cause dismantling the Signal Booster to remove other building parts.



Fixed a crash when displaying markers for other players.



Fixed an issue that could cause hands to become invisible.



Fixed an issue that could prevent players in multiplayer from speaking to NPCs on the Space Station.



Fixed an issue in Creative Mode that would prevent the Overseer mission chain from starting.



Fixed an issue where some players were unable to summon the Space Anomaly after upgrading from NEXT.



Fixed an issue where players were asked to collect nanites from an unusable terminal during the Ghost in the Machine mission.



Fixed an issue where players were charged too much for a starship when trading in their existing ship.



Fixed an issue where ships that were being added to a player's fleet would be instead be traded in if purchased while the player's current ship still had cargo aboard.



Fixed an issue that caused the Upgrade Modules popup to display too aggressively, and to experienced players who did not need to see it.



Fixed an issue that caused overly dramatic camera shake in the Space Anomaly.



Fixed a crash that could occur when quitting the game.



Fixed a rare crash in base wiring.



Fixed an issue that caused the loading progress value to appear in the wrong font in certain languages.

Hello everyone,First of all, thanks so much to everyone who has already spent time playing BEYOND and letting us know about any issues you’ve experienced. It’s overwhelming to watch thousands of players begin or continue their journey across the universe.Steam users are able to opt-in to the Experimental Branch, where we have pushed a rapid patch to fix a number of crashes and other problems seen since release. We’ll be rolling out these fixes to other platforms as soon as possible.To play in Experimental, right-click on No Man’s Sky from the Steam library page and select “Properties”. Among the available tabs will be the “BETAS” tab. Enter “3xperimental” in the textbox and press “CHECK CODE”, then select it from the dropdown menu.The patch notes are as follows:As always, thank you to all players who use Experimental and take the time to report any issues you encounter.Please note there is the possibility that experimental builds may introduce new issues that haven't been caught in test. We'd like to recommend that all players back up their save files, by making a local copy of the st_[userid] folder found here: %appdata%\HelloGames\NMS\Note that we don't anticipate any issues here. However, performing your own backups could mean the difference between resuming play immediately, or waiting for the next patch.If you decide to opt out of experimental and return to the main branch, we strongly recommend resuming from a backed-up save from the main branch, rather than taking an experimental branch save back to main, which may cause unexpected behaviour.Feedback and reports of new bugs/issues being found on Experimental are welcome, so please reply to this thread or submit a ticket to https://hellogames.zendesk.com/ with the phrase "Steam Experimental" in the ticket title. If you are running any mods for the game, please list them along with your bug report.