Game Update 05 Content Analysis

GU5 is here, and with it brings not a whole ton of changes (as evidence by the patch notes). There were a little over 300 changes total, and most of them were to Animations. You can view the official GU5 Changelog here.

VR Training Updates

The VR Training room got a small update, with an added 'Range Emitter'. This is attached to the shooting ranage, and seperate the individual bays.

New Cosmetics

GU5 came with a whole rash of new cosmetic Decals and 3 new helmets.

Also, new helmets for the Infiltrator and Light Assault.

Upcoming Spring Sale

There is a Spring Sale coming up from the 29th to the 31st, selling new Tank Cosmetics. I previewed these in past Content Analyses, but they will probably get an art pass before they go live as there are a few texture issues on some of them.

Update: Holo Hood Ornaments

With the friday update came updates to the Tank cosmetics and the additon of some new items: Holo Hood Ornaments.

The Model viewer shots for these are just the stand (since they are particle effects).

Update: Tank Attachments

Also, we have new tank cosmetics, with 3 fins for the Magrider, 3 bumpers for the Vanguard, and 5(!) for the Prowler.

Conclusion

This update was very small in terms of unreleased content, as much of the content that will be released in the next few patches was done by GU4. There were a few sound changes and additions to the Lancer and Phoenix to get them ready to release on Friday but no art or animation changes. I believe that we will indeed see them on Friday like planned.

Update: So, yeah, we got the ES Launchers as planned, and the tank cosmetics are ready to go for the sale next weekend. I do not expect to see more large scale content updates until the next GU.

Also, you can follow me on Twitter, @RoyAwesome, where I post content I find regularly.

Until next time!