Many fantasy settings are vibrant, teeming with life even in their most inhospitable regions. They invite adventure and exploration, excitement and thrills, and a chance for bold heroes to make their mark on the world. The threats are many, but the rewards and glory that come from defeating them are greater still. There is great evil, but there is also great goodness.

And then there are the dead worlds.

These settings are not grand realms where heroes abound. No scenes of pastoral bliss can be observed here, no simple rustic villages, lush elven forests, or grand spires and cities of civlization.

A dead world lies in ruins, its time of glory long since past. What life still remains in such a blasted wasteland does not know the ideas of good and evil, nor do they care to. Why would any living thing bother with such abstract trivilaties when they are faced daily with the struggle to survive?

Water, food, shelter - these are not given freely in a dead world. They are earned with sweat and pain and the shedding of blood. In a world that eats the weak, only the strong have hope of survival - and even that is far from guaranteed.

With Deadworlds, a new mini-expansion for the 5th Edition of the World's Greatest Roleplaying Game, you have a chance to prove your strength. Be sure to bring extra character sheets - you'll need them.

Become the weird with playable races like the Manstisfolk, the reptilian Zarraak, and brutal Half-Dwarf!

Embrace the apocalypse as a Sworn Sword Paladin, Bard of Red Iron, Psychic Sorcerer, and more!

Expand your characters with new feats and backgrounds!

Scrape for survival when new rules and optional systems twist all you thought you knew about fantasy roleplaying games!

Interested? Check out The Bardic College of Red Iron, a free-to-own example of the material you can find inside Deadworlds, or you can use the Full-Size Preview button to flip through the whole supplement!

While not a direct adapatation, Deadworlds is heavily inspired by the many fantastic examples of post-apocalyptic fiction - films, books, and even RPG settings - that have come before it, and in many places directly adapts elements from these fictional works into the material, so that users might recreate these elements in their own games. Deadworlds would not have been made possible without the minds and imaginations of many talented and creative individuals who first brought those works of fiction into this world. A more detailed list of thanks is included inside as an Author's Note on the first page.