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All of the new GSL maps have now been added, and I have added the movement speeds of all the units in the game.Hi there!Thank you for taking the time to read this through. Some of you may know me on youtube.com as SiEGEstarcraft. For those that dont I am an enthusiastic player and (if I say so myself) a more that fair commentator, but unfortunatley when I play my knowledge of the game just hides somewhere in the back of my brain and refuses to come out. recently this has led me to get quite infuriated with the game and not ladder very much. However, I do want to get better at the game that I enjoy a lot and so I finally picked a race to focus on and stop playing Random. I decided that the race I liked the most was Zerg. It was the race I was worst at - but it was the one that I thought was most fun. However, regardless of the ammount of times that I watched the Day[9] Daily where Shaun looks at "to Drone, or not to Drone?... That is the question" I still cant seem to get the timings into my head for when I need to be making units, and when I need to be making drones and expanding and all that good jazz.That was until today, when I decided, with the aid of the in-game clock, a drone, the very-easy AI and a few hours, to make a detailed-ish map of how long it took a regular unit like a worker, to get from one key point on the map to another. Snd so was born the SC2 Atlas. Now I did search this forum before I did all of this, and yes there have been threads about this before. However, there were none with pictures or diagrams, just some with spreadsheets. Thats not the most visually stimulating thing in the world. So I "borrowed" the map images from Liqui-pedia (Thank you TL, you're the best) And set about making notes on them with the timings.Now its worth remembering that this has been done with a Zerg player in mind, but the information presented here should be of good use to a lot of players. It doesnt matter if its a case of you needing to build bunkers, roaches or a cannon or whatever. It is going to be helpful to know how fast the enemy can come and kick your teeth in. After doing this I know for sure that I can drone up as much as I like (whithin reason obviously) and still be able to make a couple of spine crawlers, some lings and some roaches when my opponent leaves his main and they will all be ready when he arrives at my base.What you will see is an image (ideally viewed at full screen) with the map repeated on it several times. I had to do this rather than just have one picture of the map as it was looking extremley jumbled up and it was hard to follow. As I had room at the side of the image, I put in "newbie-tips". Most of the people reading this will know all of them but there may be one or two things that you didnt know in there.If you guys could, I would like some feedback on the work I have done. I plan on making a video of me talking through some of my findings for my youtube channel ( www.youtube.com/siegestarcraft ) after getting some (hopefully constructive) critisism from you guys here.Peace, love and fluffy BunniesSiEGEMovement Speeds TableBlistering SandsJungle BasinScrap StationSteppes of WarXel'Naga CavernsDelta QuadrantLost TempleMetalopolisShakuras PlateauCrevasseCrossfire SETal'Darim AltarTerminus.REI hope you guys find these useful!