Greetings Spellcasters,

As Season 1 draws to a close, Arcane Update 6.0 goes live!

You’ll display your prowess with the new Desktop Spectator auto-cam, etch your name in the eternal ledger with the Archival Leaderboard, and duel a more formidable Lenore. He’s waiting for you!

AND, you’ll wear a Mystic Crown–Season 1 winners earn headgear befitting an ascendant Arch-Mage.

Season 2 of The Unspoken begins on August 24th. The competition is fierce. But to the victors go the spoils! Play ranked matches to win in-game rewards. And don’t forget to sign up at ESL for the VR Challenger League!

Behold the wonders that await you in the Astral Plane!

Ever Watching,



Full Update Notes

Features

Autocam: Stream matches like an Arch-Mage with the new desktop spectator features, available in the Options Menu.

Stream matches like an Arch-Mage with the new desktop spectator features, available in the Options Menu. Spectator UI: Matches are easier to follow with a new viewport-friendly vertical overlay.

Matches are easier to follow with a new viewport-friendly vertical overlay. Record your name in the Ledger: Archival leaderboards are viewable at the Chalkboard. Season 1 has officially ended, Season 2 will begin 08.24.17.

Archival leaderboards are viewable at the Chalkboard. Season 1 has officially ended, Season 2 will begin 08.24.17. Wear the Crown: Season 1 rewards are now available at the Celestial Mirror.

Season 1 rewards are now available at the Celestial Mirror. Lenore difficulty settings: Hone your skills and practice to perfection with a new difficulty setting, accessible with the Solo Duel orb at the Map Table.

Hone your skills and practice to perfection with a new difficulty setting, accessible with the Solo Duel orb at the Map Table. New Shield Behavior: High-damage spells will now travel through Gesture Shields to deal reduced damage to the player. Spillover damage has been removed from all Gesture Shields.

Tuning

Anarchist

Fireball: Reduced the max charge time. This change gives the anarchist a significant primal buff to make it more competitive with other classes.

Reduced the max charge time. Chaos Skull: Removed the speed increase for a Chaos Skull that has been split.

Removed the speed increase for a Chaos Skull that has been split. Pyrotechnics: Decreased the cast time.

Decreased the cast time. Plate Glass: Decreased the max health.

Decreased the max health. Plate Glass: Increased the rate of shield health decay.

Drifter

Celestial Dome: Decreased the max health.

Decreased the max health. Celestial Dome: Increased the rate of shield health decay.

Increased the rate of shield health decay. Vermin: Increased the Vermin attack speed when targeting an Arena Orb.

Increased the Vermin attack speed when targeting an Arena Orb. Vermin: Added Immunity to area of effect damage. Reduced the Vermin’s health to compensate.

Added Immunity to area of effect damage. Shatter Mine: Decreased cast time for the minimum charged mine.

Kineticist

Debris Scatter: Decreased the max travel speed.

Decreased the max travel speed. Debris Scatter: Increased the pellet’s spread.

Increased the pellet’s spread. Debris Scatter: Increased the number of pellets created for both charge tiers.

Increased the number of pellets created for both charge tiers. Debris Scatter: Decreased the per-pellet damage. The Debris Scatter now sits in a unique place as a formidable close ranged attack that’s less effective at long range.

Decreased the per-pellet damage. Telekinesis: Overhauled object spawn locations across all maps. This makes pickup times more consistent and makes it more reliable to find objects.

Overhauled object spawn locations across all maps. Telekinesis: Slowed large object spawn rate.

Electromancer

Lightning: Decreased the sustained fire damage slightly.

Decreased the sustained fire damage slightly. Lightning: Increased the damage of the overcharged shot.

Increased the damage of the overcharged shot. Surge Protector: Increased the minimum size of the projectile.

Increased the minimum size of the projectile. Electrosphere: Reduced the size of the area of effect when a fully charged Electrosphere is initially cast. The area of effect now scales up while the spell is traveling. This gives an opponent a moment to dodge a point-blank Electrosphere.

Reduced the size of the area of effect when a fully charged Electrosphere is initially cast. Electrosphere: Reduced the area of effect of a fully charged Electrosphere slightly.

Reduced the area of effect of a fully charged Electrosphere slightly. Shock Sentry: Reduced the max health. This allows push spells to destroy a Sentry of the same charge tier.

Reduced the max health. Shock Sentry: Reduced the max number of simultaneous Sentries to 2.

Reduced the max number of simultaneous Sentries to 2. Field Generator: Decreased the max health of all the components.

Decreased the max health of all the components. Field Generator: Increased the rate of health decay. Charging the Field Generator now reduces the rate that the health decays instead of increasing the max health.

Increased the rate of health decay. Field Generator: Decreased the buff to the Lightning charge rate.

Decreased the buff to the Lightning charge rate. Field Generator: Removed the extra shots for the Lightning’s sustained fire.

Removed the extra shots for the Lightning’s sustained fire. Field Generator: The max number of simultaneous Field Generators is now 1.

Blackjack

Wildcards: Reduced the casting time.

Reduced the casting time. Wildcards: Added gaze-based target selection.

Added gaze-based target selection. Wildcards: Increased the travel speed and adjusted the flight path so Wildcards don’t arc as much.

Increased the travel speed and adjusted the flight path so Wildcards don’t arc as much. Spectral Cloak: Muffled the directional sound of teleports from a player inside the Spectral Cloak.

Muffled the directional sound of teleports from a player inside the Spectral Cloak. Spectral Cloak: Added an HP buff for the caster’s initial Cloak Crystal. The Spectral Cloak is now a viable reaction to incoming damage.

Added an HP buff for the caster’s initial Cloak Crystal. Spectral Cloak: Removed health decay over time. Undamaged Spectral Cloaks will now time out after 15 seconds.

Removed health decay over time. Spectral Cloak: Decreased the max health.

Artifacts

Spear Forge: Increased the time it takes for the hit marker runes to appear.

Increased the time it takes for the hit marker runes to appear. Aerogramme: Decreased the cast time.

Decreased the cast time. Cthulhu’s Grasp: Removed the ability for tentacles to spawn on a Burner-occupied pillar.

Removed the ability for tentacles to spawn on a Burner-occupied pillar. Burner: Will no longer teleport to a pillar inhabited by Cthulhu’s Grasp tentacles.

Fixes

Anarchist

Chaos Skull: Addressed an issue where players could teleport away from a skull that collides with them without taking damage.

Electromancer

Lightning: The Overcharged shot now has a sound effect.

The Overcharged shot now has a sound effect. Lightning: Decreased the visual intensity.

Artifacts

Infernal Contract: Addressed an issue where Infernal contract could cause future embers to not spawn properly. Embers granted by the Infernal Contract will not be usable until the ember collection animation completes.

Addressed an issue where Infernal contract could cause future embers to not spawn properly.

General