seanR3D Radeon R700

Join Date: May 2012 Posts: 719







DICE investigating FOV, memory leak issues in Battlefield 4 Battlefield 4 are being investigated by developer DICE.



The first is a flawed field of view (FOV) design, which subtly gives an advantage to lower FOV players by only switching to a low FOV when aiming down sights (ADS) for them and not so for higher FOV players. Likely, it's intended to switch for both, as we saw in Battlefield 3 (see comparison below). With the old method, players have an easier time of being highly accurate while ADS.







The second is a memory leak, during which the game can cause your system to use many extra gigs of memory for no intended reason. This continues until you reboot your machine. The issue is reported to occur on Windows 8 systems using Radeon 5xxx or 6xxx series cards, though some say it applies to NVIDIA users, too.



DICE has responded to the issues on the Battlelog and EA forums and indicated they're looking into them (the latter issue they've reached out to AMD on). In the meantime, for the FOV issue, you may want to consider a lower value until this is fixed (will likely be longer than the other fix, as stability is higher priority for DICE right now); for the memory leak, you can try the suggestions below (taken from an extensive EA forum thread user investigation into the issue).



Quote: Things people have mentioned helped: Updating Realtek network driver from Realtek's website as the win8 standard driver could cause this

Disabling NDU using: "sc config NDU start= disabled" in a commandprompt

Running BF4 in Win7 compability

Exiting the game before mapchange

Alt+tab during load of new map (only 1 report of this helping) EA Answer HQ Two of the lesser known but important issues inare being investigated by developer DICE.The first is a flawed field of view (FOV) design, which subtly gives an advantage to lower FOV players by only switching to a low FOV when aiming down sights (ADS) for them and not so for higher FOV players. Likely, it's intended to switch for both, as we saw in(see comparison below). With the old method, players have an easier time of being highly accurate while ADS.The second is a memory leak, during which the game can cause your system to use many extra gigs of memory for no intended reason. This continues until you reboot your machine. The issue is reported to occur on Windows 8 systems using Radeon 5xxx or 6xxx series cards, though some say it applies to NVIDIA users, too.DICE has responded to the issues on the Battlelog and EA forums and indicated they're looking into them (the latter issue they've reached out to AMD on). In the meantime, for the FOV issue, you may want to consider a lower value until this is fixed (will likely be longer than the other fix, as stability is higher priority for DICE right now); for the memory leak, you can try the suggestions below (taken from an extensive EA forum thread user investigation into the issue).Source: Battlelog

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