Pyrofer

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C-64 User Writing an 80 col version of Boulderdash cbmguy likes this Quote Select Post

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I am re-writing Boulder Dash in native C128 80col mode. The whole map fits on one single screen. I am using character mode with 16pixel high fonts and interlace mode to make it all fit on screen.



There is a link here to a WiP that you can try on real hardware but acts strangely in WinVICE.



BoulderDashC128





I have had a lot of fun making the VDC dance and would appreciate it if somebody with a real 80col colour monitor could take a good photo of how it looks. I am using an RGB to HDMI adapter that messes up the interlaced graphics. It looks quite sharp in VICE (bottom half of the screen is missing).



Anyway, comments and help welcome! I particularly need help making the SID work now as silence is not golden when you expect a tune during the title page.

Also, if anybody has a suggestion on how to get more than 2 colours per character it would make it look much nicer. Ok, so I posted this on facebook and in the Lemon64 forums but this is probably a better place for it.I am re-writing Boulder Dash in native C128 80col mode. The whole map fits on one single screen. I am using character mode with 16pixel high fonts and interlace mode to make it all fit on screen.There is a link here to a WiP that you can try on real hardware but acts strangely in WinVICE.I have had a lot of fun making the VDC dance and would appreciate it if somebody with a real 80col colour monitor could take a good photo of how it looks. I am using an RGB to HDMI adapter that messes up the interlaced graphics. It looks quite sharp in VICE (bottom half of the screen is missing).Anyway, comments and help welcome! I particularly need help making the SID work now as silence is not golden when you expect a tune during the title page.Also, if anybody has a suggestion on how to get more than 2 colours per character it would make it look much nicer.