Details of an episode of Half-Life 2

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In an interview with Game Informer , Spector said the game featured something they referred to as "the Magnet Gun." Spector said that the episode would have filled in one of the gaps in the Half-Life story, and in fleshing-out that specific part of the Half-Life world, the Magnet Gun was born."We came up with so many cool ways to use a magnet gun that were completely different from anything [Valve] had done and was really freeform in its use," Spector said, adding that he still thinks the concept would be cool.Unfortunately for fans of the Half-Life franchise, a perfect storm of opportunity and a philosophical shift at Valve regarding episodic content may have doomed the unreleased game."When you have the opportunity to work with the most recognizable icon on planet Earth, anybody who says no to that is nuts," Spector said of the chance to work with Disney. He added that Valve was also rethinking their episodic plan at the time, meaning that one way or another, the game was destined to the annals of gaming's great unfinished projects.Last month, a free update to Half-Life 2 brought graphical enhancements to the classic PC title.

Seth Macy is a freelance writer who just wants to be your friend. Follow him on Twitter @sethmacy , and MyIGN at sethgmacy , or check out Seth Macy's YouTube channel.