SeaKing66 Profile Joined September 2018 40 Posts #1



Credit to Kanzaki Ranko for showcasing this trick. Apparently you can make archons from one real high templar and one hallucinated high templar. Example:





Instructions on how to do the trick (shamelessly copying splax post):

1. Line up real hts next to hallucination

2. Mark all the real hts and set to a ctrl group

3. Mark all the hts (hallu + real)

4. Quickly set the same control group, select the group and press merge (i.e "ctrl + 1, 1, r")



The real HTs need to be newer than the halluc HTs in order for the archon to be real. i.e. Make halluc HTs, then merge them with real HTs that just came out of gateways.



FBH explaining it as well (thanks to nyannyan_artist for the clip):

Instructions on how to do the trick (shamelessly copying splax post):1. Line up real hts next to hallucination2. Mark all the real hts and set to a ctrl group3. Mark all the hts (hallu + real)4. Quickly set the same control group, select the group and press merge (i.e "ctrl + 1, 1, r")The real HTs need to be newer than the halluc HTs in order for the archon to be real. i.e. Make halluc HTs, then merge them with real HTs that just came out of gateways.FBH explaining it as well (thanks to nyannyan_artist for the clip): aka yellowFoxbat | "Siege tanks add dignity to what would otherwise be a vulgar brawl"

ArmadA[NaS] Profile Joined January 2014 United States 335 Posts #2 Man how the hell has no one discovered this before? Amazing..

ProMeTheus112 Profile Joined December 2009 France 1590 Posts Last Edited: 2019-03-10 00:03:44 #3 just checked now and couldn't replicate on 1.16 using usual control methods (can't give order to morph archons with hallucinated templars selected whether with or without real templars included in selection)

9-BiT Profile Blog Joined January 2012 United States 1014 Posts #4 I shat my pants watching it live kwark_uk: @father_sc learn to play maybe?

JakePlissken Profile Joined August 2018 55 Posts #5 Couldn't replicate this on the current Remastered patch either. There's no morph option when you group any number of templar and another unit, even a hallucination. I tried all different kinds of formations including a replica of the one in the video on the off chance that was how it worked.



If you watch the clip, he morphs 2 hallucinations together as well, which would be FREE archons. That doesn't work either.



My guess is that someone made a funky UMS version of CB and that the trick is a hoax.

twking Profile Joined October 2008 Korea (South) 25 Posts #6 On March 10 2019 09:53 JakePlissken wrote:

Couldn't replicate this on the current Remastered patch either. There's no morph option when you group any number of templar and another unit, even a hallucination. I tried all different kinds of formations including a replica of the one in the video on the off chance that was how it worked.



If you watch the clip, he morphs 2 hallucinations together as well, which would be FREE archons. That doesn't work either.



My guess is that someone made a funky UMS version of CB and that the trick is a hoax.





Actually, morphing 2 hallu HT to archon makes hallu archon not real one though Actually, morphing 2 hallu HT to archon makes hallu archon not real one though

JakePlissken Profile Joined August 2018 55 Posts #7 On March 10 2019 10:00 twking wrote:

Actually, morphing 2 hallu HT to archon makes hallu archon not real one though Actually, morphing 2 hallu HT to archon makes hallu archon not real one though



I couldn't even get that to work, the hotkey didn't work and the option didn't show up. Is there a trick to it? I couldn't even get that to work, the hotkey didn't work and the option didn't show up. Is there a trick to it?

SeaKing66 Profile Joined September 2018 40 Posts Last Edited: 2019-03-10 02:23:54 #8



Edit: This gif has been has been linked from the FBW discord. Kanzaki Ranko has clarified a bit saying that it only works on non-LAN latency. Difficult on TR24, but much easier on TR8 extra high as shown in the clip.Edit: This gif has been has been linked from the FBW discord. https://data.ygosu.com/editor/attach/20190310/20190310065458_pvuupfeo.gif aka yellowFoxbat | "Siege tanks add dignity to what would otherwise be a vulgar brawl"

badpenny Profile Joined August 2018 Canada 54 Posts Last Edited: 2019-03-10 01:28:40 #9 its pretty unlikely that this was on a ums, since kanzaki wasnt the one hosting the game & wasnt even originally intended to play on cb



edit: you can see in the vod that the game mode was melee

TT1 Profile Blog Joined December 2008 Canada 9483 Posts #10 should be patched out, its game changing broken ab = tl(i) + tl(pc), the grand answer to every tl.net debate

Luddite Profile Blog Joined April 2007 United States 2315 Posts #11 On March 10 2019 10:11 SeaKing66 wrote:

Kanzaki Ranko has clarified a bit saying that it only works on non-LAN latency. Difficult on TR24, but much easier on TR8 extra high as soon in the clip.



Edit: This gif has been has been linked from the FBW discord. Kanzaki Ranko has clarified a bit saying that it only works on non-LAN latency. Difficult on TR24, but much easier on TR8 extra high as soon in the clip.Edit: This gif has been has been linked from the FBW discord. https://data.ygosu.com/editor/attach/20190310/20190310065458_pvuupfeo.gif



So is it like:



Step 1: select two real HT

Step 2: Select real + hallucinated HT

Step 3: In the frame before the UI updates, hit morph archon

Step 4: select two real HT again



?



I could imagine something like that working under very laggy conditions So is it like:Step 1: select two real HTStep 2: Select real + hallucinated HTStep 3: In the frame before the UI updates, hit morph archonStep 4: select two real HT againI could imagine something like that working under very laggy conditions Can't believe I'm still here playing this same game

EndingLife Profile Blog Joined December 2002 United States 1391 Posts #12 Amazing and interesting find! On a side note, has anyone seen an ice archon?

You stasis the archon right before it finishes morphing and it keeps the stasis (block of ice) after it morphs.

mierin Profile Joined August 2010 United States 4711 Posts #13 On March 10 2019 10:53 Luddite wrote:

Show nested quote +

On March 10 2019 10:11 SeaKing66 wrote:

Kanzaki Ranko has clarified a bit saying that it only works on non-LAN latency. Difficult on TR24, but much easier on TR8 extra high as soon in the clip.



Edit: This gif has been has been linked from the FBW discord. Kanzaki Ranko has clarified a bit saying that it only works on non-LAN latency. Difficult on TR24, but much easier on TR8 extra high as soon in the clip.Edit: This gif has been has been linked from the FBW discord. https://data.ygosu.com/editor/attach/20190310/20190310065458_pvuupfeo.gif



So is it like:



Step 1: select two real HT

Step 2: Select real + hallucinated HT

Step 3: In the frame before the UI updates, hit morph archon

Step 4: select two real HT again



?



I could imagine something like that working under very laggy conditions So is it like:Step 1: select two real HTStep 2: Select real + hallucinated HTStep 3: In the frame before the UI updates, hit morph archonStep 4: select two real HT againI could imagine something like that working under very laggy conditions



Yeah actually that seems pretty plausible. Yeah actually that seems pretty plausible. JD, Stork, Calm, Hyuk Fighting!

LUCKY_NOOB Profile Blog Joined June 2013 Bulgaria 481 Posts Last Edited: 2019-03-10 09:25:31 #14



Also EndingLife mentioned ice archons... So a perfect place to force my video on those and others on you AGAIN:



It is just a visual thing as far as I have tested so far they do NOT produce real archons. No matter if u morph 1 real 1 hallu or 2 hallus..Also EndingLife mentioned ice archons... So a perfect place to force my video on those and others on you AGAIN:



SeaKing66 ur gif doesnt work for me... SeaKing66 ur gif doesnt work for me... Join No Hunters Free For All Discord: https://discord.gg/kWNQvnd

Splax Profile Joined September 2010 Sweden 51 Posts #15

1. Line up real hts next to hallucination

2. Mark all the real hts and set to a ctrl group

3. Mark all the hts (hallu + real)

4. Quickly set the same control group, select the group and press merge (i.e "ctrl + 1, 1, r")

Unfortunately they all become hallucinations when I do it, meaning I lose the real hts It's fairly easy to do:1. Line up real hts next to hallucination2. Mark all the real hts and set to a ctrl group3. Mark all the hts (hallu + real)4. Quickly set the same control group, select the group and press merge (i.e "ctrl + 1, 1, r")Unfortunately they all become hallucinations when I do it, meaning I lose the real hts

LUCKY_NOOB Profile Blog Joined June 2013 Bulgaria 481 Posts #16 On March 10 2019 18:32 Splax wrote:

It's fairly easy to do:

1. Line up real hts next to hallucination

2. Mark all the real hts and set to a ctrl group

3. Mark all the hts (hallu + real)

4. Quickly set the same control group, select the group and press merge (i.e "ctrl + 1, 1, r")

Unfortunately they all become hallucinations when I do it, meaning I lose the real hts It's fairly easy to do:1. Line up real hts next to hallucination2. Mark all the real hts and set to a ctrl group3. Mark all the hts (hallu + real)4. Quickly set the same control group, select the group and press merge (i.e "ctrl + 1, 1, r")Unfortunately they all become hallucinations when I do it, meaning I lose the real hts



Hallucinations can merge each other as well. And u can stop the real HTs from merging if they are far away or stuck etc.

The most important point is they do not turn into real damage dealing archons...So no need for patch.



Hallucinations can merge each other as well. And u can stop the real HTs from merging if they are far away or stuck etc.The most important point is they do not turn into real damage dealing archons...So no need for patch. Join No Hunters Free For All Discord: https://discord.gg/kWNQvnd

jimminy_kriket Profile Blog Joined February 2007 Canada 5354 Posts #17 I love this shit. life of lively to live to life of full life thx to shield battery

Freakling Profile Joined October 2012 Germany 1317 Posts #18 Whether they merge into real or hallucinated Archons might depend on which HT's hallucinated flag they inherit, which probably depends on unit indices. Have you tried it in a UMS map with known unit indices or tested creating the HTs first vs. creating the hallus first?

Splax Profile Joined September 2010 Sweden 51 Posts #19 On March 10 2019 19:37 Freakling wrote:

Whether they merge into real or hallucinated Archons might depend on which HT's hallucinated flag they inherit, which probably depends on unit indices. Have you tried it in a UMS map with known unit indices or tested creating the HTs first vs. creating the hallus first?



You are of course absolutely right, if I make the ht after the hallucination, it becomes a real archon. You are of course absolutely right, if I make the ht after the hallucination, it becomes a real archon.

[sc1f]eonzerg Profile Blog Joined February 2010 Belgium 5927 Posts #20 :d

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