What the developers have to say:

Why Early Access?

Approximately how long will this game be in Early Access?

How is the full version planned to differ from the Early Access version?

more story



more art



more animations



more acts



more levels



more pilots



more enemies



more bosses



more weapons

What is the current state of the Early Access version?

Will the game be priced differently during and after Early Access?

How are you planning on involving the Community in your development process?

“The journey to creating Starr Mazer is one that was begun alongside fans when the Kickstarter launched. We have come a long way since then in expanding the Starr Mazer universe, but our course is yet long and arduous. Bringing Starr Mazer: DSP to bear is another leg of this adventure that we look forward to traveling with our fans and we believe it will lead to a better, more perfect prologue to Starr Mazer proper.”“The course is plotted, the engines hot. Now the countdown to launch has begun. We brave the unknown, but do so as one.With thrusters at full burn, we should have something like a launch by the winter holidays, 2019, or soon after!”“In Early Access we are planning to expand and improve upon everything in the game. The first three stages should give a pretty clear idea of what form this journey will take, but you'll only know where it will take you by strapping in alongside us.There will be...more, more, more.”“The Early Access launch features Act One of Starr Mazer: DSP, which consists of three levels meticulously polished and punctuated with a ferocious boss at the end. Two more levels will be available in a work-in-progress state to those who are interested in helping beta test as we develop the game for Early Access updates.When complete, Starr Mazer: DSP will consist of 9 levels across three acts. Each act will culminate in a boss fight that only immaculate skill and the expenditure of numerous human lives can overcome.”“It is a possibility, but we're holding tight to the Early Access price just now.”“We will be involving the Community in a number of contests and campaigns that will directly affect the development of Starr Mazer: DSP. The first of these, a contest to design a ship with two new weapons has already been undertaken by the DSP fanbase. It's been an excellent, truly motivating experience for the development team and we are looking forward to tackling the challenges that await with our loyal fans flying in formation with us.”