Exciting VR content has been few and far between. Luckily, developer Superhot Team have finally released their John Wick-style simulator for PlayStation 4 consoles, Superhot VR. If you’ve ever wanted to be John Wick, Charlize Theron’s Lorraine Broughton from Atomic Blonde, or Neo from the Matrix, this is the game for you. Superhot VR is one of the coolest games in the PSVR library.

Players begin in a series of training rooms teaching you how the different mechanics work. Each room and enemy is untextured and polygonal, but this graphics style actually works in its favor, making all bullets coming at you, weapons, and enemies easy to identify, and since Superhot VR is so fast paced, it helps players keep track of whats happening at all times. After each area, Superhot VR warps players to a new location in the same map to take on a different set of enemies, keeping it fresh.

When the player moves or is performing actions the enemies in turn move, when you stop, time slows to a crawl. Players can see incoming bullets and physically move their body in the real world to dodge. Or you may choose to just take a second to look around and assess your environment, finding something to assist you in a particular showdown. However, one hit from anything can kill you. If an enemy gets close enough to punch you, or if you don’t see a bullet and it hits any part of your body, then you have to start the entire level over. Sounds rough but it’s actually very fun.

Superhot VR is all about trial and error, and players can expect to die many times until they figure out a way to overcome an obstacle. One room in particular started with having the player duck under a beam, and if the PS4 camera doesn’t track properly, expect to restart that section numerous times.

Superhot VR sadly doesn’t mix with most PS4 peripherals, and only uses the move controllers. This hardware choice is probably what leads to the weakest part of Superhot VR, the controller tracking. Each level puts players in a small arena, with enemies moving in a designated pattern and different weapons and other objects laying around for use. There are throwing stars, glass bottles, and various different guns. Because of the small field of vision from the PlayStation camera, tracking is difficult on the move controllers when reaching for guns laying on the floor, or any item that are not directly in your immediate vicinity, or camera range of sight.

Even with these problems, it doesn’t take away from the Superhot VR experience too terribly. When multiple enemies run at you, and you’re shooting, dodging, and blocking bullets, all while catching guns out of the air, its amazing. Developer Superhot Team have done something right and given PSVR owners a must-have game. You owe it to yourself to play Superhot VR. Mediocre tracking frustrations and short two hour campaign length aside, Superhot VR is the coolest game that Playstation VR owners have available in the small — but growing — PSVR library.

Superhot VR is available now on PlayStation VR. This review is based on a copy provided for that purpose.

Superhot VR 9.3 Graphics 9.0/10

















Audio 8.0/10

















Gameplay 10.0/10

















Entertainment Value 10.0/10

















Pros Stylized graphics

Intense action scenes

Feel like John Wick Cons Mediocre peripheral tracking

Length