What the developers have to say:

Why Early Access?

Approximately how long will this game be in Early Access?

How is the full version planned to differ from the Early Access version?

What is the current state of the Early Access version?

6 Game Worlds: Minigolf with 9 playable maps with 18 holes each (162 holes total)

Zombie Massacre with 4 playable maps

Little Crusaders with 5 playable maps

Ball Race with 9 playable maps

Virus with 5 playable maps

Accelerate with 1 playable map (Alpha)

Arcade with 22 playable games!



Casino with 8 playable games:

Texas Hold'em

3 different slot machines

Triple Diamonds: A basic 3 reel slot machine

Grand Quest: A 3 reel slot machine with RPG elements

Wheel of Money: A 3 reel slot machine with a bonus money wheel Video Poker

Video Blackjack

Spin to Win

Double or Nothing

Plaza games and activities:

Fishing (fish over 100 different types of fish)

Laser Tag

Bowling

Casino

Trivia

Random Events/Minigames

Theater with YouTube™ and Soundcloud support

Typing Derby

The Poseidon roller coaster

Monorail

Seasonal Events such as Halloween and Winter Holidays

Various minigames such as Balloon Shoot and Target Practice

Create custom models and import them directly to the game with Steam Workshop



1800+ unique unlockable items that are interactive and customizable



Rank up and earn badges and items during gameplay (over 70+ items and 120 badges to earn)



Over 349 achievements to unlock (achievements also give out EXP and Units)



Leaderboard support



The Condo (personal house) with customizable furniture, wallpaper, weather, day/night cycle editing, and several different locations



Hosting a Condo for friends to join easily



Share pictures from the internet to your friends in your Condo



Synchronized YouTube™ and Soundcloud media players



Playable instruments such as a piano and a drum-set



Full Steam inventory support



P2P voice chat



Player hosted servers



P2P Condo to Plaza communication



18+ different in-game item shops



Game World matchmaking (traveling to and from Game World instances)



Basic character customization and accessories



Basic gamepad support (not inventory)



Extended parental controls to control what content you see



Workshop support for player models and items



The game is currently Windows only, but can be played reliably on Linux using Steam Play

Will the game be priced differently during and after Early Access?

How are you planning on involving the Community in your development process?

“Steam Early Access is an excellent opportunity for us to begin the next stage of development for Tower Unite.There are still a lot of features we plan to implement, and releasing on Early Access will allow us to exceed the expectations of our fans and our community.We want to ensure our community is part of our development throughout the process. Our game is unique due to it's diverse, varying gameplay. We want to expand the game based on feedback in ways that we could never imagine on our own.Early Access allows us to realize our dream game. We want to create the best possible experience for a wide audience, and we can't do that alone. We will use Early Access to address concerns, gather additional data from gameplay experiences, and balance the game.”“We hope to leave Early Access sometime in 2020, but will take more time if absolutely needed.”“We plan to ship with more Game Worlds, all the various plaza activities, a fully functional multi-player arcade, additional player avatar customization, ocean exploration, more advanced condo customization tools, additional Workshop support, and the features we promised our backers. We also want to ship the game on Mac OS and Linux.”“The game currently features:“The price may change during early access and possibly after early access, as we ship new content and features.”“Since it's inception, Tower Unite has been all about the players.By listening to our community, we have been able to build a game that has broad appealacross multiple genres.We are constantly welcoming new people into our diverse community to contribute ideas to the game.If we find ideas that our players will enjoy, we start developing those concepts into new features for Tower Unite.Our game has always depended on it's fans, they crowdfunded us to bring this to life.In return, we will be constantly updating the game with new features, and bug fixes.We also have live streams and weekly developer logs with production updates from the developers.You can join in on our community today by heading to our forums: http://forums.pixeltailgames.com We are very active on our forums and are there to answer any questions you may have.”