Pokémon3D version 0.20 is out containing over 100 new moves and even more battle related updates.

Posted by nilllzz on Jan 8th, 2013

Pokémon3D version 0.20 is here and it contains a bunch of new features:

Battle related:

Switch out Pokémon after defeating opponent

Pokémon animations can be turned off

more than 100 new moves

display which shows how many Pokémon a trainer carries

status ailments

most battle mechanics are overhauled or completely redone

difficulty setting: bring the trainer battles to a whole new level (literally)

Type ineffectivenesses (dat word) (ghost - normal, fighting - ghost, ground - flying) work

new movesets for every Pokémon

Maps:

Finished Route 32, 33 and 36

Union Cave with wild Pokémon and trainers

School in Violet City

battle areas for Route 32, 33, Darkcave and Union Cave

houses in Cherrygrove City

Berry house on Route 30

Other new features:

Changed Guide Gent script

Friend Ball and Heavy Ball now obtainable from Kurt

new moves for Falkner’s Pokémon

Bugfixes:

fixed: Rename screen placement errors

fixed: Pokémon can learn moves twice

fixed: co-op speech bubble appears randomly on the map

fixed: when encountering a trainer and a Pokemon at the same time, the game crashes

fixed: Totodile Pokedex description

fixed: Dratini and Dragonair sprites

fixed: Can walk through trainers that walk to the player

fixed: Pokémon summary showing wrong Pokémon in battle

fixed: Pokémon cannot evolve

fixed: Pokédex crash bug

fixed: Nidoran not having an animation

fixed: Badge display on main menu

fixed: Pokémon evolutions not working

and of course a lot more bugfixes…

Have fun with the new Pokémon3D version 0.20!

If you want to give feedback or report any bugs, consider to visit the forum or Facebook page.

Also, you can follow me on Twitter to get the latest updates there: @nilllzz