Meet Sanic, Sergeant Shield & Green Hood



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Spoiler: Click to reveal full moveset MOVESET:



Fire Bow - Right-Click

Press and hold right-click to charge up your bow. Release it to fire different types of arrows!



Switch Arrow Type - [2]

Activate this ability to instantly switch your current arrow type, changing which type of arrow you fire with Right-Click.



Multi-Shot Arrow - Arrow Type

Charge up your bow to fire a volley of up to five arrows at once. The longer you charge, the more you fire.



Scatter Arrow - Arrow Type

Charge up your bow to fire a single arrow which bursts on impact, releasing lots of arrows in all directions.



Tripmine Arrow - Arrow Type

After your bow is charged, release it to fire a single arrow. If this arrow hits the ground it will stay there, and explode if touched by another player. If you directly hit a player, it will explode instantly. Only 1 tripmine arrow can be active at a time.



Gravity Arrow - Smash Attack + Arrow Type

Press [3] to equip a special arrow type. The next arrow you fire will create a gravitational sphere which pulls in and traps nearby players.



Flying Punch - Passive

After double-jumping, performing a melee attack in the air will make you do a powerful flying punch in the direction you are looking.

Spoiler: Click to reveal moveset! MOVESET:



Spin Dash - Right-Click

Right-Click to launch Sanic into the air before flinging himself towards the enemy you are looking at dealing damage on impact. Be careful: time this attack wrong and you may find yourself flinging towards somewhere you don't want to be!



Sanic Boom - [2]

Press [2] to activate a brief burst of speed. As you move you'll also cause explosions around you, causing damage.



Onion Rings - Passive

Every time you deal damage to an enemy, you'll generate Onion Rings which Sanic will automatically collect. The more Onion Rings you've collected, the more powerful your Smash Attack becomes!



Supersanic Ring Cannon - [3], Smash Attack

Press [3] to transform Sanic into Super Sanic. Sanic's speed increases, and he starts to shoot dangerous onion rings rapidly outwards in all directions. The Onion Rings cause damage and knockback on any enemies they hit, and the more Onion Rings Sanic has collected, the more dangerous this attack becomes.

Spoiler: Click to reveal moveset! MOVESET:



Reflect - SHIFT + Passive

Hold Shift to raise your shield, deflecting many projectile types back at your attackers. Raising your shield consumes energy, which takes time to recharge. You can only use Deflection whilst holding your shield.



Shield - Right-Click

Right-Click with your shield to dash in the direction you are facing, dealing damage and knockback to anyone in your path.



Ricochet - [2]

Press [2] to throw your shield a short distance towards an enemy. The shield can bounce off and hit multiple targets before returning.



Justice - [3], Smash Attack

Press [3] to launch your shield high into the air, before crashing back down into the map. The crash causes an earthquake, dealing damage and knocking other heroes into the air.

Full Bug Fix / Balance Changelog

Spoiler: Click to view the full Changelog



General Changes

Added new hero Green Hood

Added new hero Sergeant Shield

Added new hero Sanic

Unlocking a master skin will send a global message to all players in Smash Heroes lobbies

Added Arcade Coins conversion - you can now change arcade coins to Smash Heroes coins Botmon

Added 1 second charge-up for Botmobile

Increased movement speed on Botclaw by 25%

Fix bug with Botarangs hitting through walls Bulk

Reduced hitbox on Bulk Charge

Decrease Bulk Slam damage to 4

Hits register better on Bulk Smash, and no longer registers mid air

Added 4s cooldown for Bulk Charge during Smash Attack Cake Monster

Increases Regurgicake cooldown to 5s

Defecake no longer resets swing pin’s cooldown

Defecake damage reduced to 5 General Cluck

Spawns with 40 energy

Rockets now direct hit entities more reliably

Chicken Army chickens no longer detect players waiting to respawn

Reduce damage of chickens during the Chicken Army from 7 to 6 Marauder

Lightning damage decreased to 8

Decrease dark energy regeneration to 18 per second

25% damage mitigation during smash Cryomancer

Increase Frost Breath cooldown to 6s

Increase the cooldown on the smash from 90s to 120s

Fix bug with frost breath cooldown instantly resetting upon smash usage

Fixed aura (freeze breath can no longer do 26 damage, deals 13 correctly)

Removed energy bar Tinman

Teammates will be notified if friendly homing missiles are used

Overload has more forward momentum

Overload damage increased to 5 Spooderman

Spooder web damage decreased by 1 per 8 blocks traveled

Spooder Minions attack speed reduced by half Karakot

Increase Instant Teleportation energy cost to 45 (up from 40)

Increase Saiyan Instant Teleportation energy cost to 22.5 (up from 20)

Max normal (non-teleport) jumps in Saiyan mode is now 2

Slightly increase Ki Blast accuracy

Ki Blast no longer attacks through walls, and hits register more reliably

Kame Do travels slightly faster Void Crawler

Increase cooldown on the Smash from 90s to 120s

Shadow Fury will now only hit each enemy hero up to 3 times during use

Gain 50% damage mitigation during Shadow Fury

Teleboom can no longer be used during Shadow Fury Shoop

Increase shoot lightning damage to 2

Increase ride the lightning damage to 5

Decrease ultimate damage to 10 Pug

Sonic bark will move slightly faster (Speed 3 -> 3.8)

3 pugs spawned by smash

Increase smash damage to 8 (up from 6)

Fix visual bug with the sonic bark cooldown being charged during an ultimate activation Bug fixes:

Largely resolved numerous projectiles which would hit or travel through walls

Fixed some line-of-sight bugs with explosions hitting around corners

Solo games no longer start if there are less than 4 players CHANGELOG:

New challengers are here! We've just updated Smash Heroes on Hypixel with 3 brand new heroes plus lots of bug fixes and balance changes, available to play right now in the Smash lobby!We've been hard at work making 3 fun new Heroes available for you to play. See full details below!Unlock Cost: 200,000 coinsSmash Level Requirement: 200By day, a waiter in a French restaurant. By night, a vigilante archer. The Green Hood uses his excellent bow skills and martial arts to destroy his enemies - at any distance!Green Hood is designed to be a pure ranged character, deadly at distance. Most of his attacks are based around charging up and firing arrows - but you can change the types of arrows you fire! Master all the Arrow Types to stop enemies before they even reach you.Unlock Cost: 75,000 coinsNO Level RequirementNobody knows where this humanoid hedgehog came from, and when anyone asks he just stares blankly then runs away. If he would only stop long enough, we might know the answers to questions like: Why can he run so fast? And why does he love Onion Rings so much? ...some things are better left unsaid.Sanic is an extremely fast-paced melee hero with great recovery. Every time he deals damage he generates Onion Rings which he collects automatically. The more rings he has, the more crazy his smash attack becomes!Unlock Cost: 25,000 coinsSmash Level Requirement: 50A super soldier raised by the military, Sergeant Shield quit and vowed never to pick up a gun again. Instead he fights for justice using a disc made from pure Smashonium, the most indestructible element on Earth.With good mobility and expert defence, Sergeant Shield is a hybrid hero able to defend against both melee and ranged attackers. His passive allows him to raise his indestructible shield, completely deflecting many of the game's projectiles at the cost of energy - but only if he's holding it. Master toggling between deflecting and attacking with your shield to become a defensive powerhouse!We've made lots of balance changes to existing heroes and fixed bugs. Many of these changes were suggested by members of our community!If you find any new bugs or issues with this update, please post them in the thread on our forums Click the button below for a full list of changes in this update.Special thanks to @codename_B @Dctr and members of the Player Council for their help making this update happen.If you find any bugs or problems with the update, please post them in our thread on the Smash forum