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This page documents the blessings that you can receive, typically by activating altars in temples. These are short-term blessings which act separately from long-term Standing Stone effects, and do not overwrite or interact with them. Typically, you will want any blessings you come across, unless you are specifically trying to bolster one effect.

Shrine Blessings [ edit ]

Blessings are bestowed by praying at (activating) a shrine to the specified deity.

Locations of the shrines of the Eight (or Nine) Divines, including those for Auriel added by Dawnguard, are listed at Shrines.

The Shrine of Nocturnal is located inside the Ragged Flagon Cistern, once you are midway through the Thieves Guild quest line.

You can only have one shrine blessing at a time. If you choose to pray at a second shrine, it will overwrite the previous blessing. Shrine blessings are active for a period of time measured in real time, not in-game time. So a blessing lasting 12 hours will be active during 12 playing hours.

In addition, the Dragonborn expansion adds three new blessings, all available from the temple in Raven Rock.

^1 The description of this blessing is misleading; the actual effect is that Restoration spells cost 10% less magicka to cast.

^2 This bug is fixed by version 1.0 of the Unofficial Skyrim Patch. The details of the Blessing of Talos are bugged when viewed in-game. The magnitude is displayed as "0%" (truncated from 0.2). Nevertheless, the blessing does still have an effect.

Other Blessings [ edit ]

These blessings will stack with each other and shrine blessings.

^3 ? The in-game description of the 'Blood of the Ancients' spell is not directly linked to its duration. The duration of the spell is calculated based on scripts and affixed to a specific day, while the description shows the effectively meaningless magnitude of the spell. This means that the Necromage perk, which increases the magnitude and duration of spells cast on undead (such as your vampiric self), causes the description in your 'spells - active effects' menu to display that its duration is increased by 25% (which in turn is caused by the perk's effect on magnitude, not duration), but the spell actually lasts only as long as calculated by the Chalice's Level.

Bugs [ edit ]

For the player, all shrine blessings and the Blessing of the Stag Prince are scaled by any active Fortify Restoration alchemy effect at the moment the blessing is applied. Scaled magnitudes stick until the blessing is removed or refreshed. Mod Notes : This is caused by the fact that the associated magic effects have their 'Magic Skill' field set to 'Restoration', which allows perk AlchemySkillBoosts to scale the spell magnitudes by (1 + RestorationPowerMod/100). This bug is fixed by version 2.1.3 of the Unofficial Skyrim Patch. (details)



Notes [ edit ]

Even if you betrayed Azura during The Black Star, you will still be able to gain her blessing.