Probius is a hero that I think is deeply misunderstood by the majority of the community and is therefore written off and considered to be bad.

The main misconception I run across is the idea that Probius is only about siege damage and that he is an ‘afk in lane’ style hero. This is simply not true. Probius is a powerful mage that can also clear a wave in a couple of seconds, he brings powerful zone control and damage to a team fight and is certainly not just a push bot.

If you want to try and improve your Probius play here are my top 5 tips:

1. Learn to have your disruption pulse (q) hit the centre of your rifts (w) exactly as they open (1.25 seconds after their cast) to minimise the chance of an opponent player walking out before detonation.

In a team fight having to constantly be aware of rifts opening under and around them requires a lot of attention from the opposing team. This can cause them to miss things that your allies are doing or simply make mistakes and execute their own plans poorly. If you are consistently detonating the rifts as soon as they open it makes things even more stressful for the enemy! Usually they will stop avoiding the rifts, try to focus on other things and start taking a lot of damage.

2. Be patient with your worker rush (z).

It can be tempting to hit z the second you get in trouble to try and escape. But seeing as worker rush is cancelled by the damage it is rare this will work! Wait, take a hit if you have to and then escape when the opponent has their ability on cooldown and or between auto attacks, your z should then get you out of range before they can cancel you again.

3. Know when to stand your ground.

Against some heroes running will get you killed, Illidan for example. But if you can stay in your pylons area of effect (picking turbocharged at 4 and shields on 13 make this very important and helpful), drop a cannon (e) and try and force them to walk through your rifts (w) to chase you it is likely you will survive and they won’t! The damage your rifts do is scary and they slow so forcing your opponent to move through them while also under fire from a cannon is often enough to scare them off or kill them while simply running would have meant you were the one who died.

4. Make use of disruption pulse (q) when clearing lanes and camps.

Try and detonate your rifts (w) from an angle that means your disruption pulse (q) also travels through as many minions and mercs as possible to maximise damage.

5. Use your pylons and cannons to block skill shots

Your structures can be a nightmare for stitches trying to land a hook or a li-ming looking to rain orbs down on your team! It is ok to place your structures in positions where they will eat skillshots that would otherwise hit your team, particularly hooks. Hiding behind your pylons and cannons between casting your combo can be a lifesaver, use them as additional health!

A couple of bonus tips:

If you drop a cannon on top of Junkrats trap it will destroy it, a pylon will not though!

Diruption pulse (q) will not his Zagara’s creep, you need to detonate a rift (w) on top the tumour to clear it

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