Prospects, get your fresh Absolver news here! View this email in your browser Hi everyone,

It has already been 3 months since E3, and again, we're really thankful for the great coverage and reception Absolver got. Everybody has been hard at work since, here is a quick update of what we've been up to! The world We are focusing on two environments right now, the forest and city ruins. The Level Design and Art teams are working hand in hand on this, to make sure that exploration as interesting as possible, both from a gameplay and visual perspective. The environment should tell a story, but sometimes it can leave you with more questions than answers... Concept art: abandonned outpost in the forest. Fights and Game Modes Combat-wise, more than 50 new attacks were added since E3! A third fighting style is implemented and functional; and we now have a new attack property: multi-hit attacks. Block and parry, followed by an Ura Mawashi kick. We are also iterating on new 3v3 PvP Game Modes, and are having a lot of fun testing them in the team. In a few days, a Sloclap 1v1 tournament is also scheduled, so expect a few highlights soon! Don't hesitate to post in our forums if you have questions or suggestions, we won't be able to answer everything, as some elements are still work in progress, but we will certainly read what you post! More news soon, and thanks for your support!