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Level 0 Re: Midnight Radio - A game about journalism « Reply #1 on: July 05, 2017, 11:01:32 PM »



One thing to consider, the game looks quite dark and it's hard to see anything. There is a technique used in film to give the illusion of night time, while still allowing the viewer to see what's going on. You basically use a blue-ish hue instead, as explained in this link



I'm not sure how it would look for your game, but might be something to think about!



Hey, this is an interesting concept!One thing to consider, the game looks quite dark and it's hard to see anything. There is a technique used in film to give the illusion of night time, while still allowing the viewer to see what's going on. You basically use a blue-ish hue instead, as explained in this link https://movies.stackexchange.com/questions/24046/lighting-during-a-night-scene I'm not sure how it would look for your game, but might be something to think about! Logged This Grand Life | Follow me on Twitter