Tech:





Armor:

Utility Items:

Utility Weapons

This is a small "Mini expansion" currently focused on the early to mid game, but is open to further additions in the future.All items have custom graphics, descriptions and are fully ini editable through ShensLegacy.iniThe mod is under constant development and new items will be added in the future.Also available in the Steam Workshop

v 22b is out!This includes some small changes to the early game research tree and adds Advent Weapons and a workshop mechanic to disassemble weapons, this will be expanded upon in the future.These are the current items included in the packAvailable after Hybrid Materials, this research unlocks Composite Armor and the Stealth Vestavailable after Modular Weapons has been researched and requires Weapon ComponentsUnlocks Remote Weapon Jammer (and later possibly a jamming grenade/beacon)+3 Mobility+2 hp-1 Mobility-4 detect range+1 damage -1 ammo+2 damage -1 ammo+2 Mobility+2 Melee Attackdisable an enemy primary weapon remotely, forcing them to spend an action to reload1ap 1rd cooldown, no ammo (for now)2-5 damage +2 throw range +1 explosion range 2 ammoNo shred, reduced damage vs armor, no enviroment damage.2-3 damage -1 explosion range 2 shred 3 pierce (all damage should always pierce armor)Both grenades also get improved versions after Advanced Grenades has been unlocked.