Top 25 Strongest Berserk Characters Anime & Manga

*Characters are ranked based on their strongest forms.

*Contains Spoilers

25. Snake Baron

The Snake Lord is the apostle ruler of Koka, residing in the town castle. He demands provisions of gold and human cattle for food from the town mayor, in exchange for not turning his malice towards the entirety of the town's residents. He is eventually hunted down, defeated and left for dead by Guts.

24. Azan

Azan is a gentleman who follows an ancient code of honor, fighting Guts one against one and ordering the others to withdraw. It shows that he cares for his fellow knights, as he saw when he felt embarrassed when he fainted and got caught under the rappels and could not save them.



He usually appears helping others whenever he can, as when he helped Schierke and his friends against the pirates even though no one had requested it. While pursuing Guts, he placed his priority on helping those who needed help first, when he ordered Jill's father to help her and her friend first. He also believes that when a man should not be hurt when he can not fight or raise his sword, and if that happens, the one who does it is an embarrassment to all the knights. This was demonstrated when Guts was captured and some of his troops tried to kill Guts.



It shows total contempt for those who use women and children as hostages. He is also very strict when it comes to his duty, seen when Serpico made a comment about a woman and her daughter while they were investigating the Prophecy. Although he remains single for being part of the Holy See, he told Serpico that if he could, he would abandon the habits for a wedding ring.

23. Morda

Morda is a witch of strong and arrogant character. Their attitude towards strangers changes quickly once Gedfring lets them in, claiming that their home is boring and shows a lot of curiosity, asking them what the outside world is like.

22. "Leader Of The Black Dog Knights" Wyalad

21. The Count

Wyald was by all definition, a libertine, always following his motto "Excitement and Enjoyment". He possessed an almost gleeful childlike lust for battle, never taking his fights seriously, fighting Guts using only a log. Guts himself comments on his carelessness, that his technique is sloppy and he compensates with his inhuman reflexes. He often put his men in serious danger for the sake of "fun", recklessly charging them through the Falcons traps, killing a soldier beforehand after he protests and massacring them when they lost their morale. Wyald has absolutely no semblance of morality or empathy and moreso takes a sadistic pleasure in his actions; he raped and mutilated women, burned children alive, killed his own soldiers mostly for fun and he strips Casca naked to humiliate her in front of her own men.However, when the situation is dire, Wyald loses his usual cocky and playful attitude and becomes desperate, holding Griffith hostage in order to summon the God Hand to restore him. He later attempts to justify his actions to Nosferatu Zodd, who quickly kills him for endangering the one destined to be a God Hand.

As an Apostle, the Count is an extremely cruel man, killing 'heretics' and their families for perceived slights, and taking those not immediately executed to be eaten after his experiments. He is also one of the most gluttonous Apostles. Unable to sate his hunger before the Eclipse, he along with other Apostles including Rosine, attacks the camp of the Band of the Falcon that Rickert was tending to during the rescue of Griffith. He only leaves when the Skull Knight forced him back. He then attends the sacrifice at the Eclipse later along with many other Apostles. Sadistic and cruel, the Count enjoyed taunting Guts while thrashing him during their fight, but panicked and became hysterical when it became clear Guts had won. The Count was also susceptible to a blind berserker rage not unlike Guts'; when he found his wife participating in a pagan orgy, his rage flared and he killed every human being in the room except for her.



There is not much insight into his life as a human. Vargas indicates that he was definitely different, more sound of mind, and still a punisher of heretics but not a dictator. Theresia, his daughter, says that he was harsh, but also fair. His best quality and possibly the only good one that remains after his ascension to apostlehood is the love he has for his family. When he found his wife participating in a pagan orgy, he was destroyed, and slew everyone except for her. He wanted to kill her too, but could not do it and tried to end his own life instead. It is this event that triggers his Beherit. Later, he spares Theresia from being a sacrifice to the God Hand, knowing that his fate will be tormented in Hell if he does not sacrifice her.

20. Rosine

During her time as a human, she was rather tomboyish and adventurous, spending long hours exploring the woods and enjoying herself catching small animals.



Her motivation for being an elf was the legend of a child named Peekaf who ran away from his village because he looked like an elf and did not know his real parents. She referred to herself as the Queen of the Elves and her true form is a monstrous female Luna Moth. Dwelling in the Misty Valley, she terrorized a nearby village, sending an army of elf demons to eat the town's livestock and people, as well as capturing children whom she transformed into more "elves" via cocoons.



Despite the horror of these actions, they were done out of a childish desire and morality, which she adopted from the cruelty from living in her village. She grew up regularly being beaten by her father and probably often had to watch the cruelties of the war, which made her believe that this behavior is what a normal society is built upon. She did not truly understand what she was doing and believed she was showing kindness to the children. This is shown when she wanted to turn Jill into a pseudo-apostle so they could live together forever. She is shown to have a black and white morality in which she is right and adults are wrong.



She does on the other hand seem to truly care for Jill and love her as a friend.

19. "Leader Of Bakiraka" Silat

During his first appearance, Silat appears to be very arrogant and looks down on fighters from Midland as he thought that they were poorly trained compared to him. He holds this attitude until being defeated by Guts twice, which makes him become more cautious and observant, which manifests years later when he tells his soldiers not to pursue Guts as Guts had just killed five of his soldiers in one swing. Silat is very proud of his heritage and wishes to bring his clan back its honor and glory that it once had.

18. Mozgus

Mozgus is a tall, muscular and strong man with pale skin and blue eyes. His most distinguishing feature is his smooth, almost flat face that is the result of years of prostration, where he harshly kneels and slams his face into the floor. During his prayers, and whenever he is angry, his face becomes swelled with veins and he takes on a much more intimidating appearance. He wears a traditional pontiff's garb, white with gold trimming and a red cloth that has the insignia of the Holy See. Lastly, he wears a red, wide-brimmed hat with ear covers.



After the Egg of The Perfect World turns him into a Pseudo-Apostle, his transformed state being a reflection of his religious ideals. He gains large, white-feathered wings that he is able to use in his human form. In his transformed state his feathers turn grey and harden giving a similar appearance to closed fists. His body becomes completely encased in the hardened feathers giving him an armored, scaly appearance.

17. Schierke

Schierke has dark green hair and is slim and small in stature, standing at roughly the same height as Isidro. Her regular attire consists of a robe and a typical witch's hat – both purple in coloration. Although these items of clothing cause her to stand out in a crowd, she prefers them over anything else, as they were hand-made and given to her by her mistress, Flora, and serve as a memento of her. In addition, Schierke has stated that she performs her magic best when wearing her witch garbs. Usually, she carries a wooden staff which spirals towards the top, curling around completely at the end. Her shoes and her bag, which is slung over her shoulder, match the color of her staff. She is accompanied by an Elf - Ivalera - who usually sits atop her hat.

16. Serpico

In the dark, cynical world that he resides in, Serpico, despite his miserable upbringing, is one of the very few individuals to stand out as genuinely polite, gentlemanlike and sincere, having little to no malevolent intent against others. He is very protective of Farnese, his half-sister, and caters to her every whim, viewing her as a guardian angel for saving him from his old life on the streets. In spite of Farnese abusing Serpico in the past, her safety and well-being is Serpico's highest priority. Serpico had developed a dislike of how much Farnese looks up to Guts, fearing that his inner darkness would be the death of his half-sister. However, after rejoining Guts' party and sailing to Elfhelm, Serpico has soon learned to trust the Black Swordsman and the rest of the group, fighting alongside the group and frequently conversing with them and empathizing with their struggles. His relationship with Farnese changed ever since his prolonged adventure with his party and the arrival of Roderick.



Serpico learned at a young age that vengeance begets vengeance, and avoids creating situations of conflict as much as possible. Farnese would sometimes force him into duels with other nobles that insulted his honor, but, though he was always far better than his opponent, he chose to purposefully end it in a draw, being well aware that the nobles would come to hate him and attempt to redeem themselves through revenge. Due to a troubled upbringing, he has grown to hide his emotions up his sleeve, often disguising his true nature behind a facade of incompetence and naivety.



When dropping his act and becoming serious, Serpico holds a calculating and careful presence to him, even threatening his soon-to-be comrade Guts on numerous occasions. He becomes cold and emotionless, justifying his less moral acts through the means of protecting those he cares for.



Despite his skill and sometimes forbidding personality, Serpico is extremely uncomfortable around fire, as well as disliking the sight of blood, making him an unlikely warrior. His fear of fire stems from Farnese forcing Serpico to burn his mother at the stake to prove that he was not the son of a witch.

15. "Neo-Hawk Commander" Irvine

Irvine is a quiet, introverted man that primarily keeps to himself. He is committed to performing his role as a captain and is shown to take battles very seriously, carrying out orders quickly and efficiently at a moment's notice. Aside from this, he doesn't show much concern for other matters relating to the Band of the Falcon, preferring to distance himself from the other apostles when given leisure time. While on his own, Irvine enjoys hunting wildlife and camping in the woods whilst immersing himself in his only known pleasure: playing the lute by the campfire.



Although he is an apostle, Irvine is shown to possess a tenderhearted side to his personality that he keeps hidden. This is shown briefly while taking care of Sonia and protecting her from the cold. Irvine most likely keeps this side of himself hidden due to the fact that among apostles, such traits are incredibly rare and viewed as a form of weakness.

14. Daiba "The Advisor"

Daiba is wise and cunning, preferring to observe Guts fight with the Makara before engaging him. He views the foreigners as savages, but shows respect for their magical abilities. According to him, he wants to establish a magical empire.



Daiba is loyal to Ganishka and always by his side, but speaks his mind when the situation demands it, as shown when Ganishka wanted to use the Man-Made Beherit; on that occasion, Daiba told him to at least try it on someone else before he tried it on himself.



As an elderly man, Daiba constantly remarks on how the younger generations disrespect their elders.

13. Rakshas

Rakshas' stated motivation for allying with Griffith is so he can ensure that one day he will be the one to cut off his "beautiful head"; nevertheless, he appears intimidated by Griffith. He has an arrogant and demeaning personality, belittling the Tapasa for their slow reactions to his movement and marking such evidence for the Bakiraka's fall. Rakshas' pride appears to be mostly centered on stealth, as he is never shown in battle and seems to avoid it as much as possible.



Rakshas is a hedonistic killer who plays with his victims before the kill, which is considered heresy within Bakiraka. He is also described by Silat, who knows him well, as relentless when chasing a target.



Rakshas has a close attachment to his mask, becoming depressed enough to retreat from battle after it was broken by Silat. Rakshas seems to be a very quiet person, forming strings of words rather than sentences as he notices things, only taking the time to properly speak when addressing people directly, but his speech devolves as battles become more chaotic.

12. "Neo-Hawk Commander" Locus

Locus generally appears incredibly calm and relaxed, shifting to a focused state-of-mind when in battle. He is calculated and strategic, being able to stay alive during his battle with Emperor Ganishka. Locus also displays a sense of wisdom that is rare among apostles, as he is able to see the advantages of capturing enemy troops and re-purposing them as a part of Griffith's army. He also believes that every warrior is equal to each other, following the logic that just because they fight for the opposite beliefs doesn't make that person his enemy, per se.



Until he swore loyalty to Griffith after seeing a vision of him prior, Locus was known to have been too prideful to submit to anybody. Since then, he has placed his absolute faith in Griffith, believing wholeheartedly that his leader's actions are for the sake of the world. When Rickert slaps the White Falcon in front of him, he is incredibly furious. Above all, he seeks to fulfill his leader's will and further his dream, fighting on his behalf against all who oppose him.

11. "The Black Swordsman" Guts

Known for his air of austerity, Guts is a gruff, cynical man holding an overall bleak outlook on life. This is a consequence of having endured waves of suffering and numerous betrayals since his youth, with nearly all highlights of his life, has, in time, become lows. In spite of his guarded, brooding exterior, he shows a more easygoing, compassionate side around the people he trusts, appearing markedly less unsociable and distant, though still retaining his dry candidness. Even as his inner darkness festers deep within him and its temptation becomes increasingly harder to resist, he retains his empathy and compassion, refusing to completely discard his humanity.



In his formative years, Guts was devoid of true purpose in life, killing as a child mercenary merely as a means to survive. As a blank slate, he often found himself seeking validation from those he respected most, content so long as "one person had looked his way". His precariousness slowly develops into individuality upon meeting Griffith, however, someone whom he eventually seeks to stand beside as an equal, rather than be looked down on by. The swordsman then embarks on a journey of self-discovery, in which he comes to acknowledge his lifelong bond with and passion for the sword. Upon realizing this, he begins devoting himself to honing his craft and fighting ever stronger adversaries – having a newfound purpose in life through this.



Eventually, Guts is able to overcome his apprehension towards camaraderie, grateful for the companionship of his retinue.



Surviving the Eclipse, however, devastates Guts. He grows vindictive, wanting nothing other than to hunt down and slaughter any apostle he encounters and, more importantly, exact revenge on Griffith and the God Hand; he even leaves behind a regressed Casca for two years to embark on his warpath against demonkind. On his two-year hunt, Guts becomes largely self-centered and anti-social, indifferent to the suffering of others and detesting those he deems weak. His reclusive nature and hostility towards those attempting to connect with him stem from a fear of creating new emotional attachments; fear of making precious new companions akin to the Falcons he lost to the Eclipse. However, due in large part to the efforts of Puck, Guts eventually ceases his solitary struggle and begins soliciting the help of fellow travelers, slowly fostering new companionship with them. Despite his initial apprehension towards displaying affection for his new party members, he comes to appreciate the bonds he makes with them and finds himself grateful for having their individual strengths to rely on.



Above all else, Guts is the personification of persistence and resilience. Through all of his numerous trials and tribulations, he has never yielded to fate and continues to subsist against seemingly insurmountable odds. Indeed, Guts is an ardent detractor of ideas such as causality and destiny, believing his decisions to ultimately be of his own volition and bearing no regard for such certainties. It is this disposition which spurs him onward – in part to prove the folly of such rigid dogma – and allows him to escape death many times over the course of his life.

10. Nosferatu Zodd "The Immortal"

Zodd is a fearless apostle who has devoted his existence to combat. His urge to fight stronger opponents and relish in battle has left myriads dead in his wake. He is ferocious and merciless, even when his opponents are clearly outmatched. Above all, he longs for an adequate challenge – the "ultimate strong one".



Despite his intense hunger for battle and seeming one-track mind, Zodd is an enigmatic individual.[6] Unlike most apostles, he does not eat human flesh, nor is he inherently sadistic and cruel; he takes no pleasure in torturing or killing weaklings. Indeed, Zodd has expressed great melancholy at his own strength, as he is too powerful to find adequate adversaries among man.For those who survive their encounters with him, and thus prove themselves , Worthy opponents, Zodd has nothing but respect. He holds anyone who can harm or even defend themselves against him in great esteem, such as Guts and his rival the Skull Knight.

9. "Neo-Hawk Commander" Grunbeld

His personality is quite unusual for an apostle. Different from most of the other characters, he is a man of pride and talks more akin to an old warrior than a sadistic demon. He is a serious man who doesn't like jokes and fooling around. He has also shown a very honorable side, which is rare for a high-ranking member of the reborn Band of the Falcon, and even rarer for an apostle. For example, at the Mansion of the Spirit Tree, he questions the orders given to him, telling Guts that it isn't honorable to attack an old woman with so many troops.



Guts call him out on his supposed "ethics", stating that monsters shouldn't pretend to have such a thing as a warrior's code or pride. Once he realizes how formidable Guts is while in a battle against him, he begins to use more craftier means of fighting and transforms into his apostle form. Grunbeld congratulates Guts for winning that encounter, then states that from then on, he will carry out his duties as an Apostle to defeat him.

8. Sea God

The Sea God has innumerable tentacles that extend from every side of its body, each tentacle branching into several more. The Sea God can transform those it devours into tentacle-based extensions of itself, allowing them to maintain their sense of individuality as well as their natural form (such as Bonebeard). These tentacles could be separated from the main being while still under its control, allowing it to send drones out to survey and attack.



Though not an ability in its own right, the Sea God's innards housed thousands of creatures both symbiotic and parasitic, which tended to attack foreign objects like Guts and Schierke, acting as a line of defense. These consisted of fairly large spider-like creatures roughly two feet tall.



Its final line of defense involved its massive size and power. Its heart and cardiovascular system is essentially a sonic weapon, launching the waves of kinetic energy along with its inner muscle necessary to keep it alive, but also consciously weaponizing this fact. These sound waves were such that a well-built man like Guts could barely endure them and could not approach close enough to attack, quickly becoming dizzied and losing a sense of direction and eventually consciousness, possibly cracking his skull and causing several other definite internal injuries.

7. "Emperor Of Kushan" Ganishka

Emperor Ganishka is the head of the Kushan Empire and one of the most powerful known apostles. He desires first and foremost to extend the territory under his control to every corner of the world. Unlike most apostles, Ganishka opposes the God Hand – Griffith in particular – and aims to transcend them, in stark contrast to other apostles.

6. The Skull Knight

The Skull Knight is an enigmatic figure and a self-proclaimed "foe of the Inhumans", having waged war against demonkind for a millennium.



Approximately 1000 years old, he has vast knowledge of events surrounding the world, as well as remarkable foresight regarding the events and flow of causality. It is the Skull Knight who breaks into the fifth Eclipse and saves Guts and Casca from their demise. He later resurfaces during the Kushan invasion of Midland atop the twice reincarnated Ganishka, in a seeming attempt to assassinate Femto, and with his Sword of Actuation, creates an astral tear used by the angel to trigger the Blast of the Astral World.

5. "God Hand" Conrad

Compared to the rest of the God Hand, Conrad is the least developed personality-wise. He is a stoic individual, as he prefers his cohorts to do the talking during rituals. Conrad's seemingly only desire is to spread pestilence to the mortal world through diseased rodents and other dirty creatures.



The only member whom he seems to respond to on a consistent basis is Ubik, typically deciding to speak whenever Ubik does.

4. "God Hand" Ubik

Ubik does most of the talking when the God Hand is present, providing much exposition. His role appears to be to convince the would-be Apostle to accept the God Hand's sacrificial bargain by tempting them and convincing them that they cannot move forward without losing something of value. Ubik never outright lies, but will manipulate and twist the truth to push his victims closer and closer to accepting the deal.



Subtle aspects of his conversation with the Count and Griffith imply that he is cultured at least in his language, and may be amused by the mental torment his invasions cause.

3. "God Hand" Slan

Slan is a sadomasochist who thrives on cruelty and the effect it has on others, having influenced the foundation of pagan cults who know her as the "Goddess of Flame" and revere her through cannibalistic blood orgies and drugs that open a person's mind to visions of the future. She personifies lust and the evils associated with it, describing Femto's rape of Casca as a thing of beauty. Her perspective is perverted to the point that even being run through the abdomen with the Dragon Slayer while in one of her manifested forms merely sexually arouses her.



Slan also appears to have a lustful fascination with Guts since first meeting him during Griffith's Eclipse, referring to him as "darling" and expressing interest in his resilience and fortitude, while finding his inner darkness to be most appealing. She notably brings up Guts' intent of killing Griffith, suggesting that he should use the beherit in his possession to do so.

2. Ruler Of Falconia "Femto" Griffith

Griffith has always carried himself in a well-mannered, exemplary fashion almost indistinguishable from that of nobility; his mannerisms, coupled with his keen intellect, often leave people astounded at his humble origins.

His most notable trait, however, is his otherworldly charisma. Leadership has always come naturally to him. Those who choose to follow Griffith typically are overcome with emotions upon their first encounter with him, either entranced by the thought of splendor and grandeur at his side or reeled in by his strong sense of ambition and conviction.





Even as a child, Griffith's strong sense of self and ambition were apparent. It is in the back alleys of his childhood city where he first sets his sights on acquiring his own kingdom. He has a multi-faceted demeanor during the earlier years of the band, at times appearing carefree, and almost child-like, while other times demonstrating ferocious killing intent and deadlines. This juxtaposition of undeniable distinction and common-born idiosyncrasies is what attracts people of varying walks of life to his mercenary band. In spite of his large following, in his earlier years, Griffith's ego is never noticeably inflated; after one of the Band of the Falcon's earlier skirmishes, he even takes the time to lament the death of a ten-year-old Falcon-in-training, remembering the boy's name and expressing regret over compelling the young soldier to join his cause.

The deaths of those fighting for his dream take a toll on him, however. In order to cope with the loss of them and ensure their deaths aren't in vain, Griffith begins relying on cold logic and reasoning, placing higher precedence on success than compassion – paradoxically expressing compassion for his comrades by suppressing it. It is not long before he is completely apathetic to his comrades' deaths. Even then, he still possesses his humanity, and questions his immoral schemes, at one point inquiring of Guts if he is a cruel person. The high esteem to which he is held does eventually have an effect on his ego, however. Despite the affection he displays towards some comrades, Griffith comes to believe they are beneath him, nonetheless, considering them nothing more than tools for achieving his dream, with none of them fitting his criteria of a true friend.



Among the tens of thousands of allies and enemies he encounters, Guts is the only one who manages to stifle Griffith's ambition and make him forget about his dream. He explicitly displays care for Guts, on several occasions risking his life to save the swordsman and even losing his composure upon Guts' endangerment. It is because of this that his ego crumbles after Guts' departure; so accustomed to seizing all of his desires, Griffith forgoes all logical reasoning upon losing his most treasured soldier, throwing away all he has achieved and endangering the Band of the Falcon after suffering merely one loss. When he invokes the Eclipse and is presented with a reflection of his true self, he comes to terms with who he sees – a slave to the god named dream, first and foremost – and accepts the consequences of his ambition.



Griffith's rebirth as Femto brings about the crystallization of his ambition, rendering him undeterred by moral inhibitions and focused solely on the realization of his dream. He has stated that, save for the residual feelings of his infant's vessel, he is now "free"– his heart frozen as a member of the God Hand. As a consequent of his ascension, Midlanders often remark that Griffith now possesses an untouchable, inhuman presence. Regardless, Femto is still, in essence, pre-Eclipse Griffith, devoid only of some fundamental human emotions while still possessing his memories, ambition, and ego.

1. "God Hand" Void

The void is very philosophical, far more than his demonic cohorts. His manner of speech is more formal and dated than the other members of the God Hand, a testament to his superior age and wisdom. His primary focus is on the flow of causality and its inevitability. The Skull Knight describes him as "preaching" the inevitability of causality.



Void always remains calm and collected, never showing emotion even when things do not go according to his plans or defy the "will of causality". He is also the most polite member of the God Hand, addressing the Band of the Falcon as honored guests rather than treating them as mere sacrifices like the other Apostles during the Eclipse. Void, despite all of this, is shown to be incredibly manipulative. He uses memories from Griffith's past in order to convince him to not only sacrifice his men but that his men would gladly accept this fate to further his own goals. He also uses Griffith's anger and jealousy towards Guts to his advantage, solidifying Guts as the sole obstacle in the path towards Griffith's potential future.



It can also be assumed that he coerced the other members of the God Hand preceding Griffith into making the same deal; sacrificing something they valued to become greater beings.

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