Delay Casting Mourning Mist

Spawn Mist Walkers Whenever You Can

Don't Use Q to Last Hit a Monster That Can Be Auto Attacked Instead (Unless You Have To)

Watch the Map

Auto-Attack Resetting

Kite Towards Your Next Camp

Cast Your Ultimate as Soon as You Hit Level 6

Don't Hold onto Gold

Let Your Pets Finish the Camps

If you cast yourtoo early, your Ghouls will jump onto the centre of the Jungle Monsters hitbox. The way that jungle monsters are coded is that they attack the closest target, and it is impossible to get Yorick closer to that target than the jumped Ghoul already is. It will be near-impossible to get the jungle monster to attack Yorick instead of the Ghouls in this situation, and you will often lose multiple Ghouls when taking the camp which can slow your clear speed considerably.The jungle camps that you can spawn Ghouls from the multi-camps which include the Krugs, Raptors and Wolves. You can also utilise graves from the various camps around the map if you drag the camp close enough to the mentioned multi-camps. Try to last hit as many jungle monsters as you can with yourability to get as many graves as you can on a single camp so you have fresh Ghouls to accompany you during your early game.This tip clashes with the previous tip in a way, but it is still relevant. You should be clearing the camp in a way that makes it so every jungle monster that is last hit with Q could NOT be last hit with an auto attack. Doing this perfectly on a camp can save one auto attack per monster on the camp, usually between 1 to 6 saved auto attacks which saves a lot of time on your early clear.See who is late to lane and who is missing mana or health. This can indicate that the champion leashed a buff for their jungler at level one, giving away their starting position and you can alter your gameplay to adapt to that information.Yourability is an auto attack reset, so use it as soon as your attack animation is finish to ensure a quick burst of two attacks. Get used to the timing, because this technique is relevant and useful throughout all stages of the game so you should definitely make use of it.A hugely important and extremely underrated tip. It blows my mind how many players do not do this and how many plays underestimate the effectiveness of this. A player who correctly kites his camps can finish a jungle clear faster than a player who had a leash with no kiting. This can be somewhat difficult with Yorick as his ghouls will often take aggro if you run too far away from the camp, but you can let your ghouls finish the kill on Jungle monsters while you run to the next camp to save yourself time during your clears.The only exception to this rule is for when you are soon to come into cooldown reduction, such as about to recall or your next camp is the Blue Buff. Your Maiden is supposed to help you clear the jungle, so let her help you. Properly manage her pathing and she will turn you into an unstoppable force.If you're walking around with 3000 gold in your bank and decide to full clear, you're wasting time and efficiency. You're much better off recalling to base the second you have enough forand putting the insane powerspike to use of 60 attack damage and 10% cooldown reduction. If you have anywhere over 1800 gold, you should be recalling as soon as possible and spending your gold. You will make up time with faster clearing after you purchase your items and be better equipped for any fight that comes your way. Remember you can be 5-0 with 4000 total gold, but if your inventory worth is 2000, that 1-4 enemy jungler's with an inventory worth of 2400 gold is stronger than yours.Get used to letting your mist walkers and maiden of the mist finish the jungle camps for you. They deal good damage throughout the game, and you can get a move on to your next camp while they continue to defeat the prior one. They will jump to your's target anyway, so you can save plenty of time throughout the game in your clear.Early game try to leave it for the mist walkers only if its low enough so that it won't kill any of your walkers. It's one of the worst possible things to lose your mist walkers in your early clear as jungle. Mid and late game you can defeat camps with a singlefollowed by your mist walkers finishing it alone, so don't go to the effort of standing there for 4 wasted seconds. Get a move on to gather vision, better positioning or join your team and your pets will meet up with you after.