At last, the PvZ2 renaissance era is about to begin. Let's start out with some finally new made levels for the existing worlds.

All new features that were added to the existing ones will be presented in bold. All removed features in existing ones will be crossed out.

This is third and the last part of the blog trilogy of showcasing the 5.8 features. You can see more on the new AE and MD level blogs down below.

WARNING: Following content was added in a recent beta update:

New ambushes?

Contents show]

New BWB Vasebreaker levels

BWB Vasebreaker #1

Stage: Big Wave Beach

Prize: Big money bag

Tide goes to: 6th column

Vase placements:

30 put randomly in columns 3 to 9 (tiles C5R1, C6R2, C7R3, C6R4, C5R5 are blacklisted vase tiles)

Plants in vases:

Two

Three

Four

Zero

Zombies in vases:

Four

Two

One

Four

Two

One

Three

Four

Amount of plant-colored vases: Three

Amount of zombie-colored vases: Two



BWB Vasebreaker #2

Stage: Big Wave Beach

Prize: Big money bag

Tide goes to: 4th column

Vase placements:

30 put randomly in columns 3 to 9 (tiles C3R1, C5R2, C4R3, C5R4, C3R5 are blacklisted vase tiles)

Plants in vases:

One

Three

Three

Three

Two

Zombies in vases:

Three

Two

Two

Four

One

Six

Amount of plant-colored vases:One

Amount of zombie-colored vases: Three



BWB Vasebreaker #3

Stage: Big Wave Beach

Prize: Big money bag

Tide goes to: 1st column (covers entire lawn)

Lily Pad placements: Columns 1 to 3, all rows

Vase placements:

30 put randomly in columns 4 to 9

Plants in vases:

Two

Three

One

Two

Two

One

One

Zombies in vases:

Six

Three

Two

Two

Two

Three

Amount of plant-colored vases: Two

Amount of zombie-colored vases: Four



Pinata Hunt Slots

Purpose unknown, for now uses bacon text and textures as placeholders. For now Slots 1 and 2 exist.

New Ancient Egypt portal

New zombies

Rally Zombie

3x

Upgraded version of Basic Flag Zombie.

Internal name: tutorial_flag_veteran

Eating speed: 3x faster than a Basic Flag Zombie (eats a Peashooter in a second) Toughness: Protected (16.75 NDS)

Speed: Speedy (Fast as Bug Zombie or Balloon Zombie)

Almanac entry

Rally Zombie

Rally Zombie and his flag marks the arrival of a large clot or "pile" of zombies.

Toughness: Protected

Speed: Speedy



Rally Zombie splurged on the all-leather flag because, heck, he's worth it.

Brickhead Zombie

Internal name: tutorial_armor4

Toughness: Machined (120 NDS, 110 NDS for headwear, 10 NDS for the zombie)

Speed: Basic (Fast as an average zombie)

Almanac entry

Brickhead Zombie

Brickhead Zombie's brick head provides thorough brickheaded brickheadness.

Toughness: Machined

Speed: Basic



After consultation with various storybook wolves, it was determined that straw helmets and wood helmets were not up to snuff, and that brick helmets had to be seriously considered.

Egypt Rally Zombie

Upgraded version of Flag Mummy Zombie.

Internal name: egypt_flag_veteran

Toughness: Protected (16.75 NDS)

Eating speed: 2.7x faster than a normal Flag Mummy Zombie (eats a Peashooter in merely a second) Speed: Speedy (Fast as Bug Zombie or Balloon Zombie)

Almanac entry

Egypt Rally Zombie

He celebrates with increased vigor and truculence the arrival of a new wave of bandaged baddies.

Toughness: Protected

Speed: Speedy



Sometimes, a regular Flag Mummy Zombie simply isn't enough to inspire the desired amount of terror and disgust. In these instances, upgrading to the Egypt Rally Zombie isn't the sensible choice, it's the only choice.

Pyramid-Head Zombie

Internal name: mummy_armor4

Toughness: Machined (120 NDS, 110 NDS for headwear, 10 NDS for the zombie)

Speed: Basic (Fast as an average zombie)

Almanac entry

Pyramid-Head Zombie

His pyramid-shaped headgear provides triangular noggin protection.

Toughness: Machined

Speed: Basic



Pyramid-Head Zombie isn't aware that his pyramid is pyramid-shaped. He's a little slow in that respect.

Torchlight Zombie

Internal name: explorer_veteran

Toughness: Protected (22 NDS)

Eating speed: 1.5x faster than a normal Explorer (for eating Infi-Nut's PF shield)

Speed: Flighty (Fast as a flying Pterodactyl)

Almanac entry

Torchlight Zombie

Carries a torch that instantly destroys plants and scorches the earth.

Toughness: Protected

Speed: Flighty



Torchlight Zombie has no fear of the dark. That's not because he's always got a torch, however, but rather because as a zombie he has no capacity for fear in the first place.

NOTE: No references to "scorching the earth" are found in the coding.

Sunday Edition Zombie

Internal name: newspaper_veteran

Toughness: Machined (113.5 NDS, 90 for the newspaper, 23.5 for the zombie)

Eating speed: 1.5x faster than a normal Newspaper (eats a Peashooter in a second)

Speed: Hungry (Fast as a normal Newspaper)

Enraged speed: 4x faster (Fast as a normal Newspaper)

Enraged eating speed: 5x faster (0.8x faster than a normal Newspaper)

Almanac entry

Sunday Edition Zombie

The newspaper protects zombie, who becomes enraged when it is destroyed.

Toughness: Machined

Speed: Hungry



Sunday Edition Zombie REALLY loves the comics section, which is why his rage is so all-consuming when it is torn to tatters before he's finished reading it.



New plants

Internal name: hotdate

Sun cost: 150

Toughness: Elevated (80 bites, 40 seconds to eat one Hot Date)

Recharge: Sluggish (20 seconds)

Plant group: Ground plants (cannot be planted on planks)

INFO:

Attracts zombies

Can be tapped manually to explode and deal 90 NDS to all zombies in a row (like Jalapeno)

Can defrost surrounding plants

Almanac entry

Hot Date

Hot Dates attract zombies from lanes above and below them, and then unleash a lane of flame when they're eaten.

Special: Warms nearby plants

Toughness: Elevated

Recharge: Sluggish



Hot Date's a charmer. He's polite, well-read, has lots of interesting opinions, and practices active listening. Zombies line up around the block to be incinerated by him.

Caulipower

Internal name: caulipower

Sun cost: 150

Toughness: 6 bites

Recharge: Sluggish (45 seconds)

Plant group: Ground plants (cannot be planted on planks)

Basic zombie/Unique zombie/Gargantuar targeting ratio: 55/40/5

Cooldown between shots: 12 seconds

INFO:

Hypnotises zombies on every shot

Can be planted on water

Appears to be Electric Blueberry but instead of destroying zombies, it hypnotises them.

Plant Food effect appears to push back zombies

Almanac entry

Caulipower

Caulipowers use their mental powers to hypnotize random zombies and turn them against their former friends.

Special: Hovers above ground or water

Area: Full Board

Recharge: Sluggish



Caulipower's eyes spin with distress. He's just thought of a really great ending for his novel, but he's afraid his cousin won't understand it.

New levels

AE Expansion Pack

See more here: http://plantsvszombies.wikia.com/wiki/User_blog:TheHandsomePlant/(SPOILERS)_More_new_AE_levels_(5.8)

MD Expansion Pack

See more here: http://plantsvszombies.wikia.com/wiki/User_blog:TheHandsomePlant/(SPOILERS)_New_MD_levels_(5.8)

New ambushes?

Jetpack Attack!

Internal name: <<WARNING_JETPACKRAIN>>

Mecha-Salt!

Internal name: <<WARNING_MECHRAIN>>

Sap Spawn!