If a virtual tree falls in a virtual forest and no one is around to hear it, does it make a sound?

It’s Go-Time

Having a well-thought out plan before starting makes things a lot easier and the whole process will be smoother. Reference is a major key for stylized-realism. I didn’t need concept art since the scene is based on a well documented real-world location. Using Google, Flickr, Pinterest, and Youtube, I collected a folder with all the reference images I needed. It can be easy to gather way too much reference which can actually slow you down when creating. Pick out some key reference shots to begin working and use detail reference shots from many angles and lighting conditions if possible. Once you form a complete picture of what you’re building it’s much easier to get into your 3D content creation app and start blocking in shapes.