Dark Souls DSFix Visual Analysis







Company: Namco Bandai

Author: Sean Ridgeley

Editor: Charles Oliver

Date: September 16th, 2012

Introduction, performance, setup, requirements

By default, Dark Souls is a very poor port to PC. Luckily, modder Durante has come to the rescue with his now very popular DSFix mod suite, which adds a variety of options and graphics effects to the game and, most recently, offers HUD tweaks.

If you're curious to see what the different settings do, read on for a visual comparison and explanation of each.

Performance

Base settings here for testing were 1680x1050 resolution, in-game AA off, and all other settings at defaults. Note performance on my setup was impacted little or not at all by any of the settings, so if you're on something similar or greater, feel free to crank them up. Users on low end setups wanting to get a little extra visual flair should do well by setting their native resolution within Dsfix's .ini file and putting SMAA at 1x, at the least.

Test Setup

Processor: AMD Phenom II X6 1055T 2.8GHz (Stock)

Memory: Corsair XMS3 8GB DDR3-1600 (1333 mhZ)

Hard Drive: Western Digital Caviar Black 640GB 3.5" 7200RPM

Video Card: XFX Radeon HD 6950 2GB (Stock)

Driver: 12.8, no CAP

Resolution: 1680x1050

Input: Logitech G400 mouse @ 1600dpi, Leopold Tenkeyless Linear Touch Mechanical Keyboard

System Requirements