Gunslinger can deploy a tac-knife to reveal all enemies in range, even through walls.

This is a tutorial on how to properly use Gunslinger in LawBreakers.

This Gunslinger guide is based on the dev tutorial video.

Role [ edit ]

Gunslinger really excels in 1v1.

You're going to want to single out targets at a distance, not take on too many people at once, and generally try to duel.

Gunslingers also have excellent in-combat mobility. So while he can't necessarily cross the map quite as fast as some other classes, in combat he's extremely hard to lay down and he's got great damage potential.

Weapons [ edit ]

Alpha Machine Pistol: A three-shot bursts projectile weapon, deals pretty decent damage and is really effective at softening off targets or finishing off targets who are already low. It's got great precision, no spread and has no damage fall-off, so it's great for poking at range.

Omega Hand Cannon (alt-fire): There's two ways to fire this thing. One way is to just tap the fire button, that's going to make just a general shot. But you can also press and hold the fire button to do a charge shot that deals increased damage. The charge shot also has increased range and no fall-off so it's great for sniping.

You can reload the guns independently. So a great way to use them is to lay down a little bit cope with the Alpha, and reload this thing while laying down some more damage with the Omega and having essentially no downtime.

You can also combo on with a little left right left right gameplay to deal an insane amount of damage from up close.

You can blind fire while firing your alpha at the same time. to fire at two directions at once.

Mobility [ edit ]

Your main ability is called Warp.

Warp can warp you a short distance along your aim direction.

You can use it for dodging rockets by going left and right. You can also use the jump button to warp straight up.

Great for getting around the map, not necessarily as fast as other classes, even though you have three charges, but in combat this makes you really hard to lock down. You can dodge all sorts of damage and be difficult to hit.

Warp combo: If you fire your weapons directly out of warp, it gets a special shot that deals increased damage in that window.

Tac-Knife ability [ edit ]

The Tac-Knife does quite a lot of damage if you hit enemies with it, and especially headshot damage.

Once it hits it's going to reveal enemies for a short duration.

It's also great as a scouting tool. So when it hits geometry it's going to ping, any enemies that are in range are going to be revealed.

Ultimate Equalizer [ edit ]

Equalizer turns your weapons into super versions of themselves, putting out massive DPS for a few seconds.

This is great for burning down tanks or other high health characters, but it will leave you vulnerable during the wind-up, so be careful about when you use it.

Strategy Guide/Tips [ edit ]

Get those gibs! The Omega's charge shot results in increased damage and range.

He's got ups! Double jump to warp straight up into the air.

Of course the Tac-Knife can be used as a weapon, we're not barbarians.

Deploy the Equalizer wisely. The short wind-up can leave you open to lurking enemies.