History

This is a living document that changes over time based on feedback from this thread. The current version gets updates on the Roberts Space Industries organization page for Strats & Co.

Founding

Strats was founded March of 2014 by a small group of MMORPG players. Our first endeavor as a guild was in Elder Scrolls Online.

Through the hard work of the founders, a formidable organization was established. Crafting, large-scale PVP, raiding dungeons, and trade was the norm. While many Strats members are still seen around Tameriel today, it was quickly realized that we were ready to branch out.

Evolution

Once it was understood that our future would be brighter than what one game could contain, action was quickly taken.

The first major title we moved into was WildStar. Lead by some of our most active members, they took the game by storm and pushed hard on recruitment. We were now a multi-game community.

Though the WildStar hype didn’t last as long as we would have likely, there was a lot to be learned. We discovered what works, what doesn’t, how to market, how to recruit, and what kind of membership really made for a fun gameplay experience.

Expansion

Now that we had a decent formula for great guilds, we could apply this to many more titles. Destiny, Dragon Age, GTA, and others soon followed. Leaders stepped up and people got involved on a level like never before.

At this point, we are over 1,300 members strong and new titles garner interest organically.

Star Citizen

Smashcut to the present. Here was are. Ready to take on Star Citizen. This could be the biggest, most intense chapter yet. We need your help to create an environment we want to experience this universe in.

See you up there!