Are you sure you didn't see injustice gods among us ultimate edition and might be mistaking it?

Also @Dragomier I don't know if DeathRattlehead knows anything. He's admitted himself, that the accessibility thing happened by a chance meeting. I don't think he works for never realm.

Also, @rattlehead lately I've heard some stories about you being less appreciative of some of us who might not spend all of our time with nether realm games. I understand it is in good jest and more of a jokey manour though, but, even so, please be a bit careful especially here because the audiogames forum isn't too familiar with the jokey tactics found on more mainstream environments. Some of us are more casual than others, some of us have spent years hoaning our skills in other games, for the practice of improving our gameplay overall in all fighting games. For me, it truly started with Skullgirls. I put theories from that into mkx, and I did better than my mk9 days. From there I'm currently playing Killer Instinct, which has held me over these last couple of years. I'll be buying Tekken 7, Injustice 2 and Marvel vs capcom infinite. I do not know how many of them I will take online though. Tekken could be tricky as it's in mono, Injustice might be likely depending on the gear system, and marvel infinite well we'll just have to see how the system goes. I kind of stopped playing mk x though after kombat pack 2, as there wasn't really much other content coming out for it.

I find games like Skullgirls and Killer Instinct have a slightly more flowing combo system, mk you get to a point where you can do maybe two or three hit combos and unless you really know how to set up from there, you get a bit stuck.

I don't use this feature, but even Killer Instinct's combo assist mode requires the player to think. In mvc3, in beginner mode you just tapped square and it did a massive combo. In Killer Instinct, the assist mode actually requires the person to know what kind of moves they want to perform first. Just mashing a button will not be enough to win, so I commend Iron Galaxy for actually thinking about that and not making it braindead. As for me, I like to learn what I'm doing properly, moves and all just as it's slightly more complex, but combo assist does not dumb the game down as much as you might think. It's still, for all intents and purposes, a six button fighter. As I say though, I turned mine off. I prefer doing the moves.