Hello. This is from Archbears.

On August 1st, there will be regular server maintenance. The client requires a manual update to reflect the changes. The details of the patch are as the following:

Season 4 has ended. Pre-Season will commence after the maintenance until the upcoming Season.

The rank points obtained during the Pre-Season will not be reflected once the Season 5 has commenced.

There will be no rewards upon the highest tier achieved during the Pre-Season.

1. Lobby

1.1. Tech Lab Update

A new theme and limited items are updated in the Tech Lab.

Newly Added Skins

- Seaside Sua (Live2D Animated Skin)

- Seaside Arda

- Seaside Fiora

(These product items will be available for purchase starting from the maintenance completion date August 1st, 2018 ~ August 29th, 2018. Visit Mystery PC/Mileage Shop to obtain the Tech Lab products.)

- Seaside Sua (Live2D Animated Skin) - Seaside Arda - Seaside Fiora (These product items will be available for purchase starting from the maintenance completion date August 1st, 2018 ~ August 29th, 2018. Visit Mystery PC/Mileage Shop to obtain the Tech Lab products.) New Theme and Deco Items

- Seaside-related background and new decoration items added

- Seaside-related background and new decoration items added Animated Motion Update for Existing Skins

- Torero Camilo

- Pro Gamer JP

- Couch Potato Leon

(Players can obtain/purchase these Live2D animated skins in the Credit Shop and activate the Live2D motion with the purchased ticket. All Live2D animated skins can be obtained through Mystery PC.)

(*Remaining Mileages will automatically changed to Access Codes upon update*)

1.2. Attendance Event Added

The Attendance Event will allow users to obtain rewards for every attendance recorded once for each day. The rewards from the Attendance Event will be sent to player’s Mail for claim.

All users can only participate for once per account only.

Event will be going on from Day 1 until Day 25 only.

The attendance for Day 1 will begin on the 1st August (KST).

Rewarded Characters and Skin obtained from the Attendance Event that is already owned will not be compensated.

1.3. In-game UI/UX Improvements

The in-game details and functions have been improved on this update.

Game Matching

- Queuing Bonuses while waiting for Normal/Ranked Games will now automatically claimed

- Matching notifications when matches for Normal/Ranked Games are found are added (Settings — In-game Settings — Turn on/off available)

- Improvements on Normal/Ranked Games match starting animation

- Improvements on the quest boxes progress while queuing Normal/Ranked Games

- Queuing Bonuses while waiting for Normal/Ranked Games will now automatically claimed - Matching notifications when matches for Normal/Ranked Games are found are added (Settings — In-game Settings — Turn on/off available) - Improvements on Normal/Ranked Games match starting animation - Improvements on the quest boxes progress while queuing Normal/Ranked Games Character Skills Description Display

- Each character’s skills description are now highly improved for visual ease and comprehension

- Extra information on skills (such as skill buffs/debuffs, no effectiveness on wild animals, critical hit and rates, etc.)

- Each character’s skills description are now highly improved for visual ease and comprehension - Extra information on skills (such as skill buffs/debuffs, no effectiveness on wild animals, critical hit and rates, etc.) Bear Point UI

- The Bear Point box button has overhauled.

1.4. Daily Mail Bear Points Adjustments

The total number of Bear Points obtained through Daily Mail in game has been adjusted.

- 100BP → 50BP

1.5. Growth Quest Added

There will be Growth Quests designed for each tier, and progress of Growth Quests will only be applicable for the current tier when promoted. Completed quests will be changed with new quests, and quests can only be cleared one at a time. (Growth Quests can be completed via Single, Normal and Ranked Games)

2. Combat

2.1. Time Adjustments for Restricted Areas

The Restricted Areas time has been decreased depending on the number of turns.

- From the 1st night, 30 secs will be decreased (2 mins 30 secs)

- From the 2nd day, 30 secs will be decreased (2 mins)

- From the 1st night, 30 secs will be decreased (2 mins 30 secs) - From the 2nd day, 30 secs will be decreased (2 mins) The Restricted Areas time adjustments also affects the following gameplay.

Wild animals spawn time

- Crow, Bat : Spawn time after killed, 120 secs → 110 secs

- Hunting Dog : Spawn time after killed, 150 secs → 140 secs

- Bear, Gorilla : Spawn time after killed, 180 secs → 170 secs

Hacking

- Hacking time consumption : 80 secs → 70 secs

- Waiting time for Hacking re-use : 60 secs → 30 secs

Mastery Rank EXP modified

- F ~ B : Same as previously

- B+ ~ A+ : EXP obtained slightly decreased

- S ~ SS : EXP obtained largely decreased

2.2. Improvements on Restricted Areas Visibility

The visibility of areas that are not Restricted Areas has highly improved.

- 10 secs before the area becomes restricted, the areas that is safe to move will be marked with green color on the mini-map

2.3. HP Growth Adjustments

The following characters will have HP Growth stats adjustments each respectively. (Upon reaching Lv18, HP Growth 17 added)

- Zahir, William, Jenny, XuiKai, Chiara, Arda, Bernice, Sissela, Adriana, Mai

2.4. Aptitude Adjustments

Arrow Supply

- Cooldown : 100 secs → 40 secs (The maximum number of arrows will be reloaded on the weapon currently equipped. (Including Quiver))

- Cooldown : 100 secs → 40 secs (The maximum number of arrows will be reloaded on the weapon currently equipped. (Including Quiver)) Ammo Supply

- Cooldown : 100 secs → 40 secs (The maximum number of bullets will be reloaded on the weapon currently equipped.)

2.5. Item Options Improvements

We have improved on the UI and the DB Structure in the game for item skills, descriptions, stats and all these info can now be interpreted by players within one look. There are some partial option changes on item skills such as,

Depending on Armor grades, the damage reduction effect is classified as optional, and the previous system rule has been deleted.

The item option description in some item has been adjusted which the item effect has been moved to the item default option tab instead of being removed completely.

2.6. Item Skill Revision

*There will be no changes on most item skills, and some of the option skills are not displayed on the tab.

Doll

- Related Item: Doll

- Item Skill Revised: Damage reduction amount received 3 → 2 (Previous system rule data)

- Related Item: - Item Skill Revised: Damage reduction amount received 3 → 2 (Previous system rule data) Unsheathe

- Related Item: Sheath

- Item Skill Revised: Cooldown time (Deleted), Extra damage when using Blade 6 → 2 (Item Option)

- Related Item: - Item Skill Revised: Cooldown time (Deleted), Extra damage when using Blade 6 → 2 (Item Option) Uchiwa

- Related Item: Uchiwa

- Item Skill Revised: Damage reduction amount received 7→ 5(Previous system rule data)

- Related Item: - Item Skill Revised: Damage reduction amount received 7→ 5(Previous system rule data) Guardian

- Related Item: Imperial Burgonet

- Item Skill Revised: Damage by Blade -10% (Item Option), Skill Damage -20% (Deleted)

- Related Item: - Item Skill Revised: Damage by Blade -10% (Item Option), Skill Damage -20% (Deleted) I am a Knight (Charge!)

- Related Item: Helm of Banneret

- Item Skill Revised: Damage by Stab -10% (Item Option), Skill Damage when attacking using melee +1 (Deleted)

- Related Item: - Item Skill Revised: Damage by Stab -10% (Item Option), Skill Damage when attacking using melee +1 (Deleted) Titanium skin

- Related Item: Battle Suit

- Item Skill Revised: Damage dealt by ranged weapons -7% (Item Option), Blood detection rate -3% (Deleted), When no combat is engaged for 7 secs, the chance of being found by enemy is -12% (Added)

- Related Item: - Item Skill Revised: Damage dealt by ranged weapons -7% (Item Option), Blood detection rate -3% (Deleted), When no combat is engaged for 7 secs, the chance of being found by enemy is -12% (Added) Veritas Lux Mea

- Related Item: Veritas Lux Mea

- Item Skill Revised: Total armor +12% (Deleted), Currently equipped weapon will avoid defect 1 time (Cooldown time 600 secs) (Added)

2.7. Item Revision

Partial items has been adjusted.

Blade

- Scimitar

Crafting method: Shamshir + Sharp Kitchen Knife → Shamshir + Kitchen Knife

- Crafting method: Shamshir + Sharp Kitchen Knife → Shamshir + Kitchen Knife Blade/Stab

- Seven Star Sword

Atk : 48 → 46

- Harpe

Atk : 47 → 46

- Beam Axe

Atk : 46 → 47

- Frostwail

Item Grade: Rare → Epic

Atk : 42 → 46

Crafting method: Jewel Sword + Ice → Jewel Sword + Glass Pieces

- Jewel Sword

Item Grade: Uncommon → Rare

Atk : 20 → 30

Crafting method: Knife + Ruby (Added)

2.8. Item Drop Revision

Partial item drop locations and quantities have been adjusted.

Hospital

- Cotton Work Glove : 7 → 0

- Cotton Work Glove : 7 → 0 Alley

- Cotton Work Glove : 5 → 7

- Cotton Work Glove : 5 → 7 Tunnel

- Bike Helmet : 2 → 0

- Cotton Work Glove : 5 → 7

- Bike Helmet : 2 → 0 - Cotton Work Glove : 5 → 7 Random Drop Items

Jewel Sword will now no longer available for random drop items.

2.9. Adjustments on the Number of times Weapon Defect can be avoided

Avoid weapon defects after crafting frequency number has been adjusted.

Guaranteed to avoid weapon defects : 10 times → 15 times

2.10. Images of 7 Item Resources Replacement

The newly replaced repeated item image resources are as following:

- Flag Pole

- Throwing Dagger

- Flint

- Ash

- Spear Handle

- Long Rod

- Torch Hold

3. Bugfixes