Choices & Consequences is an alternative system of combat that changes how hit points, hit dice, weapon attacks, armor, AC, healing and damage acts in 5e, among other mechanics.

Chapter 1.



An explanation of how hit points function in the new system. With the new way hit points work, you can expect players to approach each and every threat with a level of caution.





Chapter 2.



In chapter 2 the changes to armor are listed out as well as tables listing the protection that each type of armor gives.





Chapter 3.



Chapter 3 describes damage, healing and death has been changed in the revised system.

Chapter 4.

Chapter 4 lists the adjustments to multiclassing.

Chapter 5.

Chapter 5 lists the quick fixes to feats and racal features.

Chapter 6.

Chapter 6 lists the calculations used to change the damage dice, hit points, armor class, damage threshold and damage reduction for monsters as well as example stat blocks for common monsters.

Chapter 7.

Chapter 7 lists the changes to character classes.

Chapter 8.

Chapter 8 lists the spell lists for new classes as well as the changes to spells.

I hope you take a look and enjoy the contents of this supplement.





