Quote DayneDrak Quote: Originally Posted by There is absolutely no need to merge servers. This is a problem WoW solved years ago. First, they enabled all the queueing mechanisms in the game to pull players from any server in the battlegroup for dungeons and pvp and, later, raids.



Then they went and did it so that the open world was shared among the battlegroup, all seamless to the player. The only zones guaranteed to be 'on your server' in WoW are your capital cities.



And they did this all without a single server merge.



Assuming it plays out how I think it is, there won't be any server merges.



The only real questions I have are the following:



Will the GTN's be merged as well, or will they stay unique to each server?

Will you be able to guild players from other servers, or will guilds stay unique to the server?

How is this going to affect Conquest?



I'm guessing all three of those stay unique to the server, though.



And also the battlegroups, which shifted from time to time adding or reducing based on server populations to keep them balanced for queuing purposes. And if I recall correctly, not every server was PVP or PVE in the battlegroup, but a mix.



And then the 'connected realms' where they finally basically overlaid two servers together to deal with waning populations so that you ended up with members of the same guild on two different servers. Or more specifically, members from two servers could join the same guild. Those were WoW's versions of server merges.



Edit to add info about Connected Realms. Yes, I remember the CRZs in WoW. Nagrand was a particularly annoying one. *coughHalaacough* They also added the *Servername after your name so that you knew that you were dealing with CRZ folks.And also the battlegroups, which shifted from time to time adding or reducing based on server populations to keep them balanced for queuing purposes. And if I recall correctly, not every server was PVP or PVE in the battlegroup, but a mix.And then the 'connected realms' where they finally basically overlaid two servers together to deal with waning populations so that you ended up with members of the same guild on two different servers. Or more specifically, members from two servers could join the same guild. Those were WoW's versions of server merges.Edit to add info about Connected Realms. Qui Cherche Trouve