Source: http://world-of-kwg.livejournal.com/291512.html

Hello everyone,

apparently, the 9.1 changes caused quite a shitstorm under Storm’s posts. People started being rude as hell, some were banned, comments were blocked and such. Storm was actually quite annoyed about that, making a post, where he asked people to be civilized. The buffs and nerfs of vehicles will be discussed on Monday.

Anyway, here’s more info gleaned from the discussion:

- apparently, unlike EU and US, RU server doesn’t have the “restore sold premium tanks” mechanism, it’s still being tested there

- low performance of Hidden Village map is connected to the existence of tons of small objects on the map

- developers are putting the “HD conveyor” (mass production of HD tank models) in motion currently

- developers are working on both CPU and GPU (render) multicore support

- Storm admits that patch 9.0 was very complicated and after its release and that only a little was added to the patch of what was promised (in general)

- developers are working on general fixes for tank color

- “Xbox-like” weather effects did not get introduced to the PC version yet, because “there are completely different issues on PC and we have to deal with them first and then we do weather”



- for now, new portraits for Soviet crews are not planned

- apparently, the buffs/nerfs will still be discussed, Storm got an idea so that players don’t get butthurt so much about it

- developers already transformed the viewrange into a circle, right now they are testing the mechanism so it doesn’t create some sort of problems, it will not appear in 9.1 tho

- Strongholds in 9.1? “For now, no comment”

- Kharkov map will not be implemented in HD

- “Dynamic FOV” (mentioned in the 9.1 patchnotes) means the FOV will change based on the zoom from the tank

- for now, the developer position on not displaying which players have chat disabled has not changed

- high winrate of a vehicle by itself is not a reason to nerf it, it is a reason to check other statistics of the vehicle – damage, damage done to the tank, average XP, scouting, player skill percentage (SS: as in how many noobs/pros play that tank) atc.

- regarding further nerf requests: Foch has been nerfed “to shit” already, T57 doesn’t stand out in practically no statistic anywhere (it’s possible to do something about it, but it has low priority), KV-1S will be split into two vehicles, which will come in HD quality

- Tiger P was nerfed, because it has on its tier 55 percent winrate. The argument that this is because skilled players play it is false, WG has the statistic of the skill of players playing a tank and Tiger P does not differ in it from other tanks. There are many other statistics Tiger P is too good in, not just winrate, that’s why it was nerfed

- Storm admits that balancing department did make mistakes in the past, such as the overbuffing of the Tiger, or “invisible Borsig”

- some player was whining that balancers don’t play their own game – Storm linked the account of one such balancer, he adds that all the balancers are like that – skilled players with high amount of battles