Sprinting is a method of transportation that allows the player to move faster, at the expense of depleting more hunger. While sprinting, the player's field of vision expands slightly. Players also inflict more knockback on the first hit when sprinting.

Activating [ edit ]

To sprint, the player can press sprint while moving, or double tap forward. The player cannot sprint if their hunger bar is at 6 ( ) or below.

Mobs that can sprint:

Usage [ edit ]

Particles coming out of the ground while sprinting.

Sprinting allows the player to move at around 5.612 meters/second, which is 30 percent faster than the normal walking speed of around 4.317 m/s, jumping while sprinting allows the player to move with the speed of around 7.143 m/s. The player can turn while sprinting, resulting in slightly reduced speed. Sprinting also increases the speed of flying in Creative mode, and the speed of swimming. Although "sprinting" while mounted on a minecart, boat, horse, pig, or strider increases the field of vision like actual sprinting, it does not increase the entity's speed. However, one can accelerate a pig by holding a Carrot on a Stick, or a strider by holding a Warped Fungus on a Stick, and pressing use item.

While sprinting, it is possible to jump across up to five blocks horizontally,[1] instead of the usual two blocks, although sprinting does not cause the player to jump higher.

Sprinting reduces the player's saturation. When saturation reaches zero, the hunger bar depletes at a rate of 1⁄ 2 every 40 meters, or 7 seconds.

Sprinting produces particles at the player's feet corresponding to the block type they are running on. Also, when a player attacks any mob (excluding squid and iron golems) while sprinting, the mob suffers a larger knockback than usual. Sprinting and holding down jump at the same time is usually faster, but actually becomes slower when under the effect of a speed potion of level II or higher.

Sprinting ends when the player collides with a solid block[note 1], sneaks, blocks or attacks a mob. If none of these happen, the player automatically stops sprinting after 30 seconds.[note 2] Sprinting also ends if the hunger bar reduces to 6 ( ) or less.

Sprinting pauses when the player eats food or drinks potions, but pressing sprint while eating food or potions does not start sprinting.

Video [ edit ]

Note: Sprint keys were added in Java Edition 1.7.2 . Also, the video does not mention that sprinting automatically stops after 30 seconds.

History [ edit ]

This section is missing information about other mobs that can sprint. Please expand the section to include this information. Further details may exist on the talk page

Issues [ edit ]

Issues relating to "Sprinting" are maintained on the bug tracker. Report issues there.

Trivia [ edit ]

Sprinting and jumping while under a 2-block high ceiling causes a player to move at a speed almost twice as fast as regular sprinting speed, but it consumes a hunger point every second. It is also possible to jump 5 blocks when jumping out of the 2-block high ceiling. This can be sped up even more by decreasing the ceiling height using trapdoors or by sprinting on ice. A similar effect occurs if the player sprints and rapidly hits jump at the same time on a set of stairs.



Gallery [ edit ]

Running player.

See also [ edit ]

Notes [ edit ]

↑ In the Bedrock version, there is a short window of time in which the player can move away from the solid block in order to continue sprinting. In the Java version, sprinting ends immediately upon colliding. ↑ If sprint is held, sprinting lasts longer than 30 seconds.

References [ edit ]



