What the developers have to say:

Why Early Access? “Gloomhaven is based on the hugely popular physical board game of the same name and features 17 playable characters, 47 enemy classes and a campaign with 95 scenarios. To put it bluntly, it’s an absolute behemoth! To release everything all at once would be a challenge to say the least.

For the digital version, we are gradually adding all of this content in our brand-new version of the game called Guildmaster. It features the exact same core gameplay as the board game with the same character and enemies but with over 90 new scenarios to play, all of which use our procedural generation tech to provide even more replay-ability.

All this combined means that we have a unique experience for both players new to Gloomhaven, as well as the most dedicated fans, with the ability to gradually extend the content as we progress through development. As the crowning finale, at full launch we will include the full campaign from the physical board game and our unique Guildmaster mode, filled with all the playable characters and enemies.

Without a doubt, the best thing about this approach is that we get to make the game alongside the community. We know that you all share our passion for Gloomhaven and we are excited to be able to develop this game together to make the best possible digital adaptation of Gloomhaven!” Approximately how long will this game be in Early Access? “Currently we are planning to be in Early Access for more than a year as we want to work side by side with the community to create more new features and unique content, including that which doesn’t already exist within the board game.” How is the full version planned to differ from the Early Access version? “During Early Access we will be adding more playable characters, items, enemies, bosses and environments to the Guildmaster mode. We plan to bring all the content from the original board game — and even more with digital exclusive enemies and bosses.

Isaac Childres, designer of the original board game, has been closely involved in the development and design of the digital adaptation, with every artistic and design choice personally vetted by him.

At full launch, we will deliver the complete board game campaign experience to the digital edition as well as the highly anticipated and requested multiplayer coop mode.

If you have purchased the early access, all additional full launch content will be free.” What is the current state of the Early Access version? “We now have 7 playable characters, 23 enemy classes —with both standard and elite variants—and 3 bosses to take on, all through our Guildmaster mode. You will be able to explore an entirely new map created with the assistance of Isaac Childres, completing dungeons, unlocking new locations and completing story missions for each of the characters in your Guild.” Will the game be priced differently during and after Early Access? “We will increase the price of the game at full launch, as we offer more features and the campaign. Those who purchased during Early Access will not be charged extra at full release.

Also, the price of the game during Early Access won’t increase due to the additional content added during its development.” How are you planning on involving the Community in your development process? “We love building games with the community and are keen to involve our players in as many ways as possible. We will have beta branches available for players to test and provide us with feedback on the latest updates, along with ongoing discussions on Steam and Discord around design ideas and feedback. We are also providing modding support and a custom scenario Level Editor for those keen to create their own content.”