1) Optional boundaries for the crosshair, allowing the crosshair to prevent itself from traveling offscreen or outside a certain range.



2) UI activation capabilities, allowing the crosshair to interact with the standard Unity UI selectables such as buttons or check boxes. Note that this will likely require users to purchase our World Space Cursor plugin as well.



3) Custom inspector for the crosshair component, which will simplify the integration process further and suggest certain ranges for the values of the customization options.+

Is there any possible date for this update, I mean if it will be next month, or will be for 2 months or more?

Thanks very much for any help