If someone's goal is to just get the IS3a more than wining, then they will just kill themselves after dealing 500 direct damage in a multiplayer battle("tracking/assisted damage does not count" and goes back to garage to repeat the same thing, which also increases tankers chances of getting the Op done.

​My suggestion, can we just have get random Loot Drop ​in wining battles only, which makes tanker not to abandon the battle until the victory.