Outlandishly entertaining // Recommended for the competitive and the violent

LockeProposal's Big Day Out

+ Blissfully short load times+ Player base is still active and freshly populated+ Environments and set designs are extremely creative and well laid out; makes for matches made even more interesting by environmental obstacles and means of escape+ Engine seems to be smooth-running and well-optimized+ Game is absolutely flush with customization; is predominately geared towards aesthetics, though alternate weapons can also be unlocked/purchased+ Plethora of innovative and extremely entertaining game-modes; keeps the game interesting by keeping these in constant circulation on most servers+ Mod support and Steam integration make for an even greater variety of environments and other factors+ Combat mechanics are smooth and responsive; may feel a bit clunky initially, but this quickly melts away as the player acclimates to the play-style+ Controls are intuitive+ Netting kills in this game is immensely, alarmingly satisfying+ Graphics are nothing special, but they have aged well, and generally look slightly above average+ Voice-overs are intentionally comical; helps keep the game relatively light-hearted and entertaining+ Objectives often include fun and challenging mechanics, such as operating siege equpment and trying to push carts to objectives in the midst of a hellish melee- Team killing is a pervasive issue throughout- Glitches abound, although few are game-breaking, and they can often be funny enough to add to the experience- There is a bit of an initial learning curve, though it is quickly overcome- Absolutely rife with microtransactions, many of which feel inordinately expensive; these are entirely optional, however, and frugality does not detract from the game's experience