SXX said: ↑ Quitch said: ↑ What was the default number of renderer processes before? Click to expand...

It's about 6 before game and 30-31 in-game.



PS: Keep in mind there is 6 renderers before game started because icons, special icons and cursors also rendered by Coherent and have separate "views". One process per "view" (panel in UI).It's about 6 before game and 30-31 in-game.PS: Keep in mind there is 6 renderers before game started because icons, special icons and cursors also rendered by Coherent and have separate "views". Click to expand...

So does this change prevent the game from spawning those 30 in-game processes? How exactly does this work?Basically, I don't need to conserve RAM, and I don't want to get screwed in UI responsiveness by those who do.