BAULK Using deception as the ball carrier to beat an opponent, by sidestepping or feigning disposal.

BEHIND A minor score, as judged by the goal umpire. Behinds are worth one point to a team's total score.

BEHIND ASSIST Creating a behind by getting the ball to a teammate either via a disposal, knock-on, ground kick or hit-out, or by winning a free kick before the advantage is paid to the goal scorer.

BLOCK Effectively shepherding an opponent out of a contest to the benefit of a teammate.

BROKEN TACKLE Evading a tackle attempt by an opponent and legally disposing of the ball in space.

CLANGER HANDBALL Handballs that give possession directly to the opposition.

CLANGER KICK Kicks that give possession directly to the opposition.

CLEARANCE Credited to the player who has the first effective disposal in a chain that clears the stoppage area, or an ineffective kick or clanger kick that clears the stoppage area.

CONTESTED KNOCK ON Using the hand to knock the ball to a teammate's advantage rather than attempting to take possession from a contested situation.

CONTESTED MARK When a player takes a mark under physical pressure of an opponent or in a pack.

CONTESTED MARK FROM OPP

CONTESTED MARK FROM TEAM

CONTESTED POSSESSION A possession which has been won when the ball is in dispute. Includes looseball-gets, hardball-gets, contested marks, gathers from a hit-out and frees for.

CRUMB A type of groundball-get that is won by a player at ground level after a marking contest. The player must not be involved in the original contest. Crumbing Possessions can be either hardball or looseball-gets.

DISPOSAL Legally getting rid of the ball, via a handball or kick.

EFFECTIVE DISPOSAL

EFFECTIVE HANDBALL A handball to a teammate that hits the intended target.

EFFECTIVE KICK A kick of more than 40 metres to a 50/50 contest or better for the team or a kick of less than 40 metres that results in the intended target retaining possession.

FIRST POSSESSION The initial possession that follows a stoppage, including a looseball-get, hardball-get, intended ball-get (gather), free kick or ground kick.

FREE AGAINST When an infringement occurs resulting in the opposition receiving a free kick from the umpires.

FREE FOR When a player is interfered with and is awarded a free kick by the umpires.

GATHER Possessions that were a result of a teammate deliberately directing the ball in the player's direction, via a hit-out, disposal or knock-on, excluding marks and handball receives. Gathers from a hit-out are contested possessions the rest are uncontested.

GATHER FROM HIT-OUT A possession gained from a teammate's hit-out to advantage. Counted as a contested possession.

GOAL A major score, as judged by the goal umpire. Worth six points to a team's total score.

GOAL ASSIST Creating a goal by getting the ball to a teammate either via a disposal, knock-on, ground kick or hitout, or by winning a free kick before the advantage is paid to the goal scorer.

GROUND BALL GET Contested possessions won at ground level, excluding free kicks. Groundball gets can either be hardball gets or looseball gets.

GROUND KICK A deliberate kick without taking possession that gains either significant distance from the point of contact or an uncontested possession for a teammate.

HANDBALL Disposing of the ball by hand.

HARDBALL GET A disputed ball at ground level under direct physical pressure or out of a ruck contest, resulting in an opportunity to effect a legal disposal.

HIT-OUT Knocking the ball out of a ruck contest following a stoppage with clear control, regardless of which side wins the following contest at ground level.

HIT-OUT SHARK Winning clear possession of the ball from the opposition ruck's hit-out.

HIT-OUT SHARKED A hit-out that directly results in an opponent's possession.

HIT-OUT TO ADVANTAGE A hit-out that reaches an intended teammate.

HOLD Holding the ball in when the umpire calls for a ball up.

INEFFECTIVE GROUND KICK Ground kicks that are not advantageous to the team, but do not directly turn the ball over to the opposition.

INEFFECTIVE HANDBALL Handballs that are not advantageous to the team, but do not directly turn the ball over to the opposition.

INEFFECTIVE KICK Kicks that are not advantageous to the team, but do not directly turn the ball over to the opposition.

INSIDE 50 Moving the ball from the midfield into the forward zone. Excludes multiple entries within the same chain of possession.

INSIDE 50 TARGET Recorded when a player inside the forward 50 is clearly the sole target of a teammate's kick into the forward 50. The inside 50 target player will be recorded regardless of the outcome of the kick.

KICK

KICK BACKWARDS

KICK-IN When a player kicks the ball back into play after an opposition behind. Kick-ins are regarded as a function of the team and do not count as kicks, although they are similarly graded for quality.

KICK INSIDE 50 When a player records an inside 50 for his team by kicking the ball from the midfield zone into the forward line.

KICK LONG ADVANTAGE A long kick that results in an uncontested possession by a teammate. If an error is made by the player 'receiving' the kick, a 'kick long to advantage' is still recorded for the player kicking the ball.

KNOCK ON When a player uses his hand to knock the ball to a teammate's advantage rather than attempting to take possession within his team's chain of play.

LONG KICK A kick of more than 40 metres to a 50/50 contest or better for the team.

LOOSEBALL GET A disputed ball at ground level not under direct physical pressure that results in an opportunity to record a legal disposal.

MARK When a player cleanly catches (is deemed to have controlled the ball for sufficient time) a kicked ball that has travelled more than 15 metres without anyone else touching it or the ball hitting the ground.

MARK FROM OPP KICK

MARK FUMBLED Mark Fumbled

MARK ON LEAD An uncontested mark taken after outsprinting an opponent.

MARK PLAY ON Playing on immediately without retreating behind the mark.

MISSED TACKLES Attempted tackles that are missed, allowing the ball carrier to break into space.

ONE ON ONE CONTEST DEFENDER Being isolated in a one-on-one contest as the defender.

ONE ON ONE CONTEST TARGET Being isolated in a one-on-one contest as the target of the kick.

OUT ON THE FULL

REBOUND 50 Moving the ball from the defensive zone into the midfield.

RECEIVE HANDBALL An uncontested possession that is the result of a teammate's handball.

RUCK HARDBALL GET Taking possession of the ball directly out of the ruck.

RUNNING BOUNCE Touching the ball to the ground, either directly or via a bounce, to allow a player to avoid being penalised for running too far.

SCORE ASSIST Creating a score by getting the ball to a teammate either via a disposal, knock-on, ground kick or hitout, or by winning a free kick before the advantage is paid to the goal scorer.

SHORT KICK A kick of less than 40 metres that results in the intended target retaining possession. Does not include kicks that are spoiled by the opposition.

SHOT AT GOAL

SMOTHER Suppressing an opposition disposal by either changing the trajectory of the ball immediately after the disposal or by blocking the disposal altogether.

SPOIL Knocking the ball away from a marking contest preventing an opponent from taking a mark.

SPOIL GAINING POSSESSION Spoils directed straight to a teammate.

SPOIL INEFFECTIVE Spoils directed straight to an opposition player.

TACKLE Using physical contact to prevent an opponent in possession of the ball from getting an effective disposal.

UNCONTESTED GATHER Winning possession of the ball uncontested at ground level.

UNCONTESTED MARK Marks taken under no physical pressure from an opponent. Includes marks taken on a lead and from opposition kicks.

UNCONTESTED MARK FROM OPP

UNCONTESTED MARK FROM TEAM