Currently, people are modeling walls and fences like they would do for Simcity 4. Piece by piece. For both end user and the creator, the way they have to place and model these pieces is horrific. What if we are able to create a 'Net' item from a template? The templates could be water pipes, power lines or fences.You open the Asset Editor and create a new NET item.The net item needs models for the (begin, last or other) nodes Or/And models for the meshes that connect them.Thats it. Based on the template you can set properties for the asset.This way, we are able to upload fences / custom power lines, maybe telephone poles, connected highway lights , or our own sound barriers for along highways to the workshop without the need of freaking corner / end pieces and stuff like that. I mean, we have a 3D game engine in our hands... lets make use of it. The underlying base code is already there because the game and it's expansion are using the NetInfo and NetCollection parent classes for their roads, powerlines e.t.c.