>All because they work as a team doesn’t excuse things. The Steel party worked as a team and they got punished for it.

>In a world with magic enhancements, there could be much difference.

Putting aside magic money trees,

>So these little ones can push you down so hard that you can’t get up, you can’t do anything about it, can’t even slash or throw one off, and they take just as long regardless?

>good armor is light enough to do backflips in

I'm not saying it makes you infallible, I'm saying it allows you to take breathers and overall have a lighter amount of enemies per person. Less exhaustion, less chances for the fight to extent to the point of your weapon getting slippery.Do you think money grows on trees?Goblin Slayer gets only modest returns from his job. It's enough to keep his equipment in good shape, but his saving go to get genocide stuff, or make genocide stuff out of cheap materials in bulk. Also, an unbreakable sword still gets gored, and don't come to me with the idea of double enchanting a sword to be unbreakable and unstainable, rich guy.Maybe you're superhuman but Goblin Slayer is just a guy, and enough goblins WILL bring him and most normal people down, that's the power of red army tactics. Goblin Slayer is a Silver rank out of reliability for what he does, not actual combat prowess and much less raw strength.Sure, and I'm aware that soldiers today work with heavier loads, but it's still redundant protection when his leather/chain/small plate combo does the job just fine, and in the damp environment he works at, at the end of the day he''d bepaying more for maintenance of more expensive gear with only marginal gains in protection.Another point, and in this one I'm frankly not sure about the answer. Woudn't full plate be louder than his current gear? At least there's plenty of leather and cloth that can be argued to help with the issue now, but wouldn't full gothic armor end in clanking?