Notes

This build adds a new Pick last created system condition. This allows an easy way to pick an object created with Create by name. For example if you create an object based on an expression, but every possible type it could create belongs to a family, then you can use Pick last created in a sub-event to still be able to run actions on the created instance. This condition also has the ability to pick newly created instances in parallel sub-event branches, which provides a workaround to the quirk where other normal conditions can't otherwise pick it.

As usual there's a batch of bug fixes, largely aimed at the animations editor, global layers and iOS. Diego has also done a lot of work to reduce the memory overhead of the animations editor, which is particularly significant if you edit very large images. Finally there's a new 'safe mode' to help you uninstall addons that crash Construct 3. There's more information about that in the SDK documentation.