July 31st Patch Notes

709236 Features

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-Workshop support added for uploading maps and mods

-Multiple local players can now join an online match (Host only currently)

-Modifiers now work online

-New sparks (THANKS PARIL)

-Modding support and mod manager (THANKS PARIL!!!!!)

-Skip signs and quack pitch now synchronized in rock throw

-Added filter for ignoring games with modifiers

-Steam workshop support for maps (only enabled for dev accounts right now!) it can be accessed by clicking the steam button in the editor.

-Steam workshop maps can be selected in custom map screen

-New laser pointer effects for grapple and sniper rifle

-Fixed bug where online match would start zoomed out to the point where everyone was invisible and it would never zoom in

-Fixed glitching bugs related to object id's getting confused online

-Fixed bug where guns would spawn in the top left corner of the map online

-Fixed bug where ragdolls wouldn't burn

-Added sound effects to editor

-Rebuilt and polished editor level selection dialogue

-Fixed right click menu in editor so it wont go off screen

-Fixed some UI layering issues in editor

-Added Shift + Arrow Keys command in editor for moving entire level

-New texture system should help prevent texture related crashes

-Fixed bug where volume could go out of range and cause crashes

-Fixed bug online where disconnecting from a match as a client, and re-joining the match would cause the game to be full

-Added tinted window settings to editor (so pretty)

-Fixed FAST modifier for editor sliders

-Fixed weapon offsetting bugs when gun is held vertical

-Added modding support, which I'm currently working on documentation for

-Kills are now correctly indicated in profile stats

-New connection indicators (poops, zzzzzz, etc)

-Chat indicator pops up when chatting

-Fixed serious online bug where certain actions usually related to taunting after matches could cause persistent excessive bandwidth buildup

-Fixed bug that could cause steam stats to go out of sync, resulting in loss of hats

-Added new dev times to challenge mode, not all challenges have them yet. These are subject to change, and no reward exists in the current build.

-New castle tileset

-New donut tileset

-New blueprint tileset