This turned out phenomenal and even after having gotten to see the process I'm still blown away with the end result.



I love how much movement you were able to capture in the pose, particularly with the flowing cape and tunic. Her hair seems a bit still by comparison, but I hesitate to say give her hair more movement since I'd be concerned that would make the piece too busy with movement.



I also love the texture you added to the armor, it really looks amazing, but it's a bit jarring when you look closely since nothing else on Highwire seems to have texture? This is just my personal preference, but I like using brushes to add subtle texture to skin, hair, and clothing. I know there are some nifty cross-hatched brushed in Clip Studio that I thought worked really well to add a subtle fabric texture. For skin I usually looks for a mixture of blotchy and speckled looking brushes (if that makes any sense) to add a little imperfection and variety to the skin.



I really do love the background you put together, it gives a mystical "walking out of a story-book" sort of feel which I think worked perfectly for a knight character. Her shoes are almost the same hue as the background though, so just watch out for that since they sort of disappear if you squint at the piece.



Over all, I still love this piece and I think this is one of the most detailed pieces you've done lately and I am so impressed with your work.



I wish you the best of luck in the contest! I do hope you'll re-visit this design for Highwire though, she makes a fantastic knight. c: