Zoom Shots:

Mror Holds & Lhazaar Pri.: fil-kearney.deviantart.com/art…





If you want to use this map, the Download option is enabled. It is a 7200px wide document that can cleanly zoom in to work on at the 1-mile scale.





There is no water between the continental rocks, so that's why the negative space has unusual coloration.

I run a DnD game each week.

It's a campaign world that is a combination of the Darksun region mixed with Khorvaire from Eberron.

The styles of maps in those publications are completely incompatible, so I reproduced each map to scale in my own style; merging the two maps together to form a new environment.



We're using Eberron's Khorvaire as a base, then break up the continent into separate floating island-nations.

Then we take the Dark Sun campaign map for the Tablelands region and shatter that.

Glue them together as their own floating islands, or attached to a Khorvaire nation state

With the merging of Athas to Eberron in the present (a merging on Eberron occurs every 4000 years-ish according to homebrew campaign) the dying red sun of Athas has sunk into the mourning as Eberron's new core.

The Mourning, which was what Cyre became in the normal Eberron campaign, has instead been expanded into a global catastrophe that destroyed the core of the planet to fend off the Daelkyr during the last Merging of Worlds 4000 years ago.The continents of the planet now float over what remains, which now a much larger Mourning.The only standing water is that which can accumulate without pouring over the edge into the Mourning. The water that does spill evaporates eventually from the heat of Athas, which causes the steam to form up as large storms. (thus forming the grounds of a workable climate/weather pattern across (well, really "around") the continent.4000 years of the continent broken into flying islands lent itself to using the Spelljammer setting to replace the eberron airships and lightning rails for an Athas/Eberron/Spelljammer sort of sky pirate campaign setting.