Reset - reset any shift/alpha/amp settings (applies to global and individual R/G/B channels)

Reset Reset - reset any shift/alpha/amp settings (applies to global and individual R/G/B channels)

Save Preset - once clicked, you can then select a preset to replace and save the current settings to

SAVE Save Preset - once clicked, you can then select a preset to replace and save the current settings to

Select Preset - load a preset, or, if save preset has been clicked, save current settings to this preset

1 2 3 Select Preset - load a preset, or, if save preset has been clicked, save current settings to this preset

MIDI Assign - when enabled, select a knob in neuromute then twist a midi knob on your controller to assign

MIDI Assign - when enabled, select a knob in neuromute then twist a midi knob on your controller to assign

Effect Select - choose whether to add, subtract or multiply default values of reactor(s) with the cause values

Cause Select - choose whether to use audio average level or percentage level for audio reactivity values

Reactivity - how reactive to audio input the resulting visual shoud be

Min Width - the minimum radius for rendered visuals

Width Mode - a mode (formula) to use for width of rendered visuals

Line Width - the line width of rendered visuals

Line Mode - a mode (line cap) to use for the line of rendered visuals. 1=butt, 2=line, 3=square

Trail Length - the trail length (the number of shapes) that get drawn within our render animation loop

Modulo - the frequency to draw each shape within our animation loop. 1=every frame, 2=every 2 frames, etc

Arc Mode - the formula for our drawn shape (circle, half-moon, etc)

Fill - whether to fill the shape or not. 0=false, 1=true

Freq - if fill is true, how often to fill. 1=every frame, 2=every 2 frames, etc

Rand - whether to randomise the frequency. if fill is true and freq is set to 20 and rand is true, then every frame would have a 1 in 20 chance of being filled. 0=false, 1=true.

Dash Mode - whether lines are drawn with dashes. 0=false, 1=true

Dash Length - if dash mode is true, this denotes the dash length

Gap Length - if dash mode is true, thi denotes the gap length

Color Mode - determines the current color algorithm

Shift - shifts our global colors (all three color channels R, G and B) up or down. These colors cycle, so going beyond our upper (255) or lower (0) limits will take us to the opposite end of the scale

Alpha - the global canvas alpha

Amp - the amplification of the resulting color values on all colour channels (R, G and B). if our initial value is 20 and an amp of 5 is set, then the result is 100

Red Shift (Green Shift/Blue Shift) - channel specific color value shifts. these DO NOT cycle, so going beyond our upper (255) or lower (0) limits will not have any other effect beyond showing the limited value

Red (Green/Blue) - a non-interactive knob that displays the current value of the color, including global shift, global amp, channel-specific shift and channel-specific amp. this does NOT include any reactor shift or reactor amp applied by audio reactivity