Killer Guide 19.9.3 Basic & intermediate

By T.tv Fungoose

New to DBD or just looking to step up your killer game? Well this guide will touch on the basic principles of dead by daylight that some people may or may not know, so without further adieu lets get into it.



Back to basics

Every game of DBD consists of ~

* 7 generators (5 need to be powered)

* 2 Exit gates

* 1 Hatch

* 4 survivors

* 3 Chests

* 1 Killer

* 1 Basement

The stats that are provided above are subject to change depending on certain offerings that both the killer and survivor can play for example a Shiny Coin offering will allow 1 additional chest to spawn were as a cut coin will prevent one from spawning.

Fun fact - A chest will aways spawn in the basement. As killer the basement is your best friend. It is situational but there are always 4 hooks in a basement allowing you to possibly hook all 4 survivors at the same time. I'm not saying it's easy i'm saying it can be done. Survivors will never spawn in the stock standard 32m heartbeat for the killer. They can spawn close but never within heartbeat (P.S. different killers have different heartbeat ranges)

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Know your killer

Killers in Dead by Daylight have different movement speeds while a survivor will always have 100% without perks. (hope gives an additonal 7% for 120seconds when the exit gates are powered. So in order from fastest to slowest here are the killers.



* The wraith = 115% movmentspeed or 126% while cloaked

* The trapper , The Hillbilly , The Cannibal, The Nightmare and The Pig = 115%

* The Doctor = 115% or 110% in treatment mode

* The Hag , The huntress = 110%

* The Shape 103.5% in Evil within 1 or 115% in Evil within 2-3

* The Nurse 96.25%

The nurse is the only killer in the game that moves slower then a survivor running in a straight line without bloodlust.



What is bloodlust? Bloodlust is what a killer gets when he has been chasing for 15seconds, Every stack of bloodlust increases your movementspeed by 5% until a maximin of 15% (3stacks) until you either destroy a pallet, hit a survivor or lose chase. You can use bloodlust to catch survivors that run around the same pallet over in over, however there are some god tier pallets around the map such as the one always above the basement which forces the killer to break them as its not possible to catch the survivor with any amount of stacks in bloodlust or movementspeed in melee combat. The only exception is the nurse as she can blink through objects or the huntress as she can throw hatchets.

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Intimate strategies

Now you know the basics its time to move onto afew more tricky but very viable strategies in DBD.



When to hit a survivor?

When attempting to lunge to injure a survivor one must first know what the survivor is going to run to. Hit survivors get sprintburst which means 150% movement speed for 3 seconds which is horrible news for us killers so we need to think ahead. If you see them running in a straight line and you see an object infront of them such as a rock or tree now is a good time to hit them as they are most likely going to sprint into the tree and waste atleast 1 second trying to rotate around it. Another perfect time to hit a survivor is if they are going to use a window hit them during the animation lock. Animation lock lasts about 2 seconds when going threw a window, the way to tell if a survivor is locked in animation is if they are carrying an item it will vanish out of there hands until the animation is complete. A well timed hit as they are vaulting results in no sprintburst. same goes for pallet vaults

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What would Shakira say?

Answer? These hips dont lie. You are a soild, ladies and gentleman you take up just as much space as the other survivors so why not use what the DBD gods gave you and use it to block windows. Block pallets or use it to apply peer pressure forcing a suvivor to run in a different direction away from the object or teammates that require there aid. I personaly am a billy main. So I am all for body blocking a player attempting to do a 360 by stopping there momentum or standing infront of a pallet moving left and right while I rev my big friendly chainsaw. You can also trap survivors that think they are sneaky sitting in confined corners and get an easy chainsaw hit. The only killer this strat does not work for is freddy kruger because he's in the dream world and not the real world or for Micheal Myers when he is stalking.

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You have a job to do

Your job as a killer is simple, kill everyone to please the entity but this can painful somtimes. There are what I like to call elite survivors in the fog that can out play many many killers including myself. These are the people I like to call stallers. They will try and get your attention to pull you away from objectives so they can run around pallets windows and give you a headache. In hindsight this is a complete waste of your time, If you have 1 dead survivor, 1 hurt survivor you're chasing for 3min and 2 healthy survivors what do you think the 2 healthy people are doing while you chase? Generators! You need to know when to call it quits. Let them live to die another death so to speak, catch them away from power pallet plays or places like the red barn. If you hit a survivor it is going to take them approximately 20 seconds to selfcare back to full health without great skill checks or a medkit. That's alot of time so if you hit someone and they are running to were a generator is completed don't be afraid to let them go there and heal and rotate back to your objectives. Somtimes it's best to sacrifice a generator as positioning may not be on your side. There are odd generators on certain maps that are way, way out of your way or rotation and will cost you valuable time. For example the coal tower map in The Macmillan Estate rotation, the generator upstairs with the duking window and 2 pallets around it, its a massive waste of time and I tend to avoid it unless I know I can cut them off or am playing the huntress or nurse.

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Hook placement

This is a big one people undermine and doesn't apply for all maps but does for afew. There is also an amazing perk called hangmans trick that counters this completely, when hanging a survivor you should know- how many times they have been hung? is the closest pallet broken? Where will his team come from? and where can I rotate to that will give me the largest field of view or chance of seeing a survivor? (Also doesn't really matter with Barbecue and chilli) If you run Hex totems make sure you hook them away from your Hex. Somtimes they spawn beside generators which can be taxing but it's a gamble perk. If you don't like losing Hex's in the first 10 seconds, don't run it.

Finally when killing a survivor look at the hook positioning, are you hooking him beside a completed generator? Not near an exit door? Do you no longer need this corner of the map? Is there 2 hooks right beside each other if so yes kill them. These questions are undermined by alot of rank 1 killers and it costs them dearly sometimes, not all games but some.



In conclusion guys I hope that you can take something away from this guide that can help enhance your enjoy dead by daylight experience. Once you admit to yourself that you can't always kill them all, and just play for fun you will have a great time.