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Star Citizen Patch 3.6.0b

Alpha Patch 3.6.0b has been released to Evocati and is now available to test! Patch should now show: PTU-1927658.

It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizenPTU\LIVE.

Please monitor ptu test chat in spectrum for updates and testing instructions.

UPDATED USER.cfg settings:

r_displaySessionInfo = 1

The new setting will display a QR code that we can use to track down server information when looking at your bug reports and videos. Then can be disabled by setting it to "0".

Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". In addition, not all ships are currently available and pledge copy is disabled. We will provide a small selection of ships for usage for now.

Testing Focus

Ship combat balance: Ship shields, missile damage, missile counter-measuring

Flight: Hover mode, acceleration control

Head tracking

Component degradation and misfire

Component degradation and misfire

Ship purchasing

Known Issues

You will experience a long load at times that will require extended time periods to connect.

Not all of the rest stops have been replaced with the updated ones and will be missing from the persistent universe.

The updated criminality and law system is only partially implemented, with some missing behavior and needed elements. We will not be describing or taking feedback on this topic just yet.

Textures will display across the visor on some helmets.

Player service beacons are missing.

Feature Updates

General

Updated keybind images to match latest freelook and look behind bindings.

Universe

Updating some of the landing pad placements at the new rest stops.

Updated LODs and lighting on some rest stops.

Moved Delamar around on its orbit.

Added the remainder of the new rest stops.

Missions

Mission flow improvements to AI bounties.

Bug Fixes

Corrected in some item grades to better match the lore.

There should no longer be replaceme balls outside of Dumper's Depot at Port Olisar.

Removed interference on CVI screens.

The elevator rooms at rest stops should no longer be missing atmosphere.

During elevator transit players should no longer see random bits of station geometry.

Network improvements to improve erratic AI flight and pip/ship jittering.

Fix for groundwash sounds cutting out in hover mode.

Removed unintended elements from StarMap.

Fixed performance issues when mining in large clusters of resources.

Players should no longer be able to switch from a vehicle with an editable item slot to one without and retain the ability to modify that slot.

Removed interaction debug interface.

Switching between primary and secondary FPS weapons continuously should no longer occasionally result in the loss of one of the weapons.

Modifying power and overclock settings on the power MFD should now function properly.

Fix for transit system showing the wrong times.

Fixed replaceme balls within Cubbyblast at Area18.

Technical

Fixed 4 client crashes.

Fixed shopping service crash.

Fixed 3 server crashes.