Editors’ Choice

You don’t have to be a spatial genius to love this gorgeous puzzler—though its creator, architecture student Miro Straka, sure is. He’s figured out how to make a game where waging war on rotating cubes is, for all its intricacies, amazingly easy to get into. As bosses, teleporters and other new wrinkles appear, the levels just get that much more fascinating—and incredibly fun to play.