Over The Moon CEO, John Warner, has made a video with new footage and a gameplay preview, as well as detail about the nature of the delay and what other exciting things Over The Moon has planned in the coming months.

“We are really excited about our new project and we want to thank all of our fans for their continued patience. The team at Over The Moon have poured their hearts and souls into making sure that everything in The Fall Part 2: Unbound is there for a reason,” said John Warner, CEO of Over The Moon, “With The Fall Part 2: Unbound, our goal is to give players a deeper level of gameplay and story integration than they have ever seen before. We want this game to shock you, excite you, make you laugh, thematically challenge you and put you in situations you have never been in before. It’s our highest goal that video games can change people for the better, and The Fall part 2: Unbound is as rich with interesting ideas as it is fun to play.”

When the credits roll... Who will you be #AfterTheFall?

With its deep story and host of unusual characters, The Fall Part 2: Unbound explores themes of artificial intelligence, identity, and the challenge of coping with other beings, with their own quirks, limitations, and personal boundaries. Its gameplay and its story are specifically designed to make players reflect on these ideas, through the familiar framework of a Metroidvania meets Point and Click Adventure. Players will control A.R.I.D., an abandoned and broken AI who struggles to survive a collapse in her operating parameters. ARID must re-establish her boundaries by attempting to build her own rules before a dark, mysterious software process snuffs her out for good. The Fall Part 2: Unbound is made for players who have been waiting for the conceptual underpinning of games to catch up with their technological artistry.