Back when I was on AQW I did pretty in-depth class breakdowns for each new class that we were going to release. It was a lot of fun for me having designed the classes and how they worked.

I'd LOVE to do this for you in the future of AQ3D too once we go into full production mode, but since we're in pre-beta and still working out everything from our production line to testing times to balance, everything is in flux and subject to change so details are... let's go with "elusive".

BUT, the AQ3D Guardian Class is coming later this week to those of you who helped back the game with a Guardian Package or better. You will get to play around with what we've got so far although some of the skill concepts, power, mana usage, effects, names, and/or descriptions may change so don't get married to it.

GUARDIANS

Guardians have long been the upholders of peace and order in many parts of Lore. Wherever you find a Guardian Tower, you will find these highly trained soldiers in the war against evil. They are skilled in the martial as well as the magical arts making a single Guardian well worth a whole company of mercenaries or soldiers.

We wanted this class to echo some of the skills that Guardians in AQ Classic know and love so you may notice some familiar themes if you know your Guardian lore. It's a pretty great hybrid class which is a little tanky, a little healy and a little DPSy. Something for everyone.

Guardian's Oath

"Your Guardian's Calling protects those around you." 25 Mana, 15 Second Cooldown

This is your shield skill, increasing your Defense stats proportional to your level for a little while. It's nice because it's an AoE Buff that also does the same for those fighting by your side.

Dragon's Breath

"Summon the power of the Guardian Dragon to blast your enemy. Does increased damage for eacg GUARDIAN MARK you have. Chance to daze for 3 seconds." 25 Mana, 10 Second Cooldown

Damage skill. Right now it's single target but if possible we'd like to make is a Cone AoE hitting whatever is in front of you. Maybe not. Read on to find out how to apply Guardian Mark to your target.

Healing Strike

"On a successful attack, heal your wounds. Increased healing for each GUARDIAN MARK you have." 18 Mana, 10 Second Cooldown

Here is your heal but it is also a light attack. But do you use your banked Guardian Marks on damage or healing? That depends on the situation and how well you play your class.

Guardian Strike

"A strike from the heavens. Gain 1 GUARDIAN MARK for each successful attack." 12 Mana,

So here is where you get your GUARDIAN MARKS from, but notice that there is no cooldown. You can spam the power to build them up quickly but you also need to keep an eye on your mana lest you spam yourself powerless!

Remember that any or all of these could change at any time before the full release of the game. Again, it will be released LATER THIS WEEK, but once it's out... Enjoy and let us know what you think compared to the starting classes here in the comments or on the AQ3D Facebook page!

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