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End-Game Builds & MVP Scores

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Coverage

LMQ vs. PE

The final day has commenced and so far by LPL standards, nothing too out of the ordinary was picked in this matchup. LMQ would find themselves a little over eager to apply aggression into Positive Energy's red side jungle. Though everyone escaped nearly dead and in ruin, Only 1 kill on the map had been gotten for Positive Energy's Namei.

The laning phase remained fairly calm after that point with the solo lanes on each side getting pushed in by 2v1 and LMQ grabbing the first tower. The early tower allowed LMQ to bring the pressure onto top lane as well in a Korean style tower pushing strategy. Despite the tower advantage, Positive Energy had the slight gold advantage.



​LMQ swapping turret aggro after a vital ace on their part.

As the game crawled into late game, the gold distribution across Positive Energy was rather ideal. LMQ was down 4 kills to 11 kills and Positive Energy managed to muster up the strength to take 5 turrets to LMQ's 1 at the 28 minute mark. The lead for Positive Energy became substantial at this point.

The lead acquired was substantial, but not overcome. Positive Energy made the grave mistake of overstaying their welcome against a blue Ezreal, with an ace bringing them back into the game. This mishap would befall them once again, allowing LMQ to pull a monumental comeback, taking out Positive Energy and ending the game.

​ VOD (click for full-screen)

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iG vs. YG

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In the second game of the day, Invictus Gaming would square off against their old brother team of Young Glory and establish an early lead through a first blood on ZZ1tai, the recently swapped AD carry for iG. YounG Glory had a slight pick advantage due to their ambiguous picks in the drafting phase where they sent Zac in the jungle and Yorick, recently a frequent jungler, in the top lane.

The killscore between the teams stayed relatively even with a slight edge going to Invictus Gaming, but they were definitely dominant in the form of tower sieging. In the midgame, Invictus Gaming continued to take towers while Young Glory struggled to take inner towers, settling with the sidelane outer towers.



An ambush gone wrong. ​

The play from Invictus Gaming would not stay flawless however, and Young Glory would catch out Invictus Gaming by the baron bait, finding a crucial amount of kills for Dragon's Vayne. PDD was relentless in his pursuit to put the team on his back though, acquiring a triple kill even after his team fell before him.

Both teams were incredibly even nearing endgame with each team attempting to utilize every bit of advantage they could to muster a game-ending scenario. In the end, the game came down to ambushes and vision control. Invictus Gaming ended up sitting in abush in an ambush attempt on Otto, only to end poorly by the strong chasing potential carried by Young Glory.

VOD (click for full-screen)

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EP vs. WE

The third game of the day featured World Elite in tip-top form facing up against Energy Pacemaker. Energy Pacemaker actually had the initial lead in this game, pulling out a very first early tower; however, it was shortly neutralized by a tower of World Elite's own. World Elite's siege eventually turned out much stronger than Energy Pacemakers, especially with global presence.

The scores would remain relatively neutralized for a long period of time, with only an objective-based focus from both teams. The kill score was just 0-1 in favor of World Elite at 11 minutes in. However, an explosive fight in the middle lane would quickly change that and completely turn the pace of the game.



Energy Pacemaker running for their dear lives. ​

Teamfights commenced all over the place after that with both teams trying to secure objectives but World Elite coming out just barely on top every time. With a dragon and two towers under their belt, World Elite were looking much stronger and Weixiao's positioning allowed him to begin his devestating snowball.

Energy Pacemaker were caught out at crucial times, eventually making World Elite's lead monumental. World Elite were simply able to crush even with a fraction of their team while they could utilize the global presence of Nocturne for safe split pushing. It was at this point that EP's efforts proved helpless and World Elite took out an extraordinarily convincing win.

VOD (click for full-screen)

RC vs. OMG

In the final game, things would take a strange turn as the innovative Royal Club would face off against the titans of OMG. OMG took a page out of Royal Club in attempts to give them a taste of their own medicine with the Annie support, and Royal Club actually went for a very typical approach to their game, using no strange champions in the Chinese meta.

On top of picks, Royal Club went about the Korean approach of shoving down a turret as fast as possible. Royal Club were quick to pick off the first turret of the game, surmounting a pretty large lead with a 2-0 kill lead to compliment the tower lead. Royal Club's aggression was out of this world, committing to dive after dive on OMG.



A rather ambitious (and desperate) Baron-stopping attempt by OMG's support player. ​

Royal Club was in the driver's seat heading into the mid game and at the mercy of Royal Club's pacing of the game. Unfortunately for Pomelo, his Annie was not proving to have the same impact as Tabe controlling the champion. Ogoing's DPS Renekton was not working out all the same. Royal Club was quickly surmounting an unstopppable lead just 15 minutes in.

OMG did manage to defend their base at an extreme deficit when LoveLin's pulled out his inner InSec to kick Uzi's Twitch into tower. Another brave attempt to turn things around resulted in sadness when Pomelo attempted to stop Royal Club's Baron. At the end of the day, Royal Club showed that they are very adaptable in styles and play the standard game extremely well.

VOD (click for full-screen)

STANDINGS