Quote from Scawen : This thread is to discuss SimulatorRental.com's requests as described on the patch thread:

https://www.lfs.net/forum/post/1907371#post1907371



The issue is unusual - using a single computer for multiple instances of LFS with their own input and output devices.



Each instance of LFS needs to be able to select its graphics and audio device and its force feedback input device.





Quote from Scawen :

OK, my first question is, do you have separate installations of Live for Speed on the single computer? A separate installation that is intended to connect to its required devices?



Quote from Scawen :

I understand this can be complicated / annoying to set up the first time, but it's not clear to me why you need to set it up again after a restart. Are the input devices not reported in the same order each time the computer starts? So that each instance of LFS can simply load its previously assigned axes and buttons?



Or is the problem that you don't know which ones will be plugged in, and it can be different every time?



Quote from Scawen :

I'll look into this audio device selection in the next few days. Hopefully will know more by Wednesday. I'm busy sorting out quite a few things at the moment.



Quote from Scawen :

Interesting, I agree a gently centering wheel would be useful.



Quote from Scawen :

Looks good.

At first I was going to use VMware to run multiple machines, but while I was testing VMware you released a version of LFS that could actually do this with out blinking all of the monitors like crazy when you change focus between them. So I tried it out, and it so far as I can tell will work just fine, excluding setup being a bit cumbersome each time. Also recently I posted about a graphics error that popped up when using vmware due to the new graphics changes, so right now VMware is not actually working, and I need to figure out how to get something like PCI pass through to work on 8 machines with only 2 video cards to get that to work.I am liking running it all on one OS though, easy to move mouse around, and I only need 1 mouse and keyboard to run all of them.Because I have been reinstalling a lot, due to new versions and test versions, I have been re-using the same installation when running the game, so only 1 install. Separate installs have not been required yet. The advantage with this, is once I change settings, I do not have to do it again for each cockpit seat. I am actually surprised it works so well doing it this way!I was thinking of having a separate copy to save different driver names etc, but the game already has multiple driver name support.Because I am running it all on a single install, the game only saves one wheel setup, although I have not yet tried to see if controller axis data gets saved with driver data?!!? maybe?!I am not even sure it is saving it, as only one ever works when I first load them up. Still messing with this...Not knowing for sure what wheel will be plugged in in what order also compounds the issue.However, it should be no big deal to walk up to each one, wiggle the wheel, and say you get this one, click, wiggle another wheel you get this one, click... etc... Having to press each pedal would be annoying.It would be nice if the hardware all the wheels, sound, and monitors, themselves had unique ID's in them, so the software could look for and go by that, but even VMware cannot do that due to manufactures not properly making their products. If you can pull that off, that will be a feat!In my case, I will have either 8 or more monitors with audio out to speakers, or headphones, or even both so people can choose.Right now if I run multiple LFS, they ALL play from the same source, even if I change it each time just before I load the software, there was a time if I changed it, it would "sometimes" stick and I could get 2 or 3 separate audio devices to work. So even if that was working, it is very easy to screw it up.. and have to start over.There are a handful of games where you can go to an audio menu and change devices for each separate device, sound, music, voice chat, and microphone.Yes, "gently" is what I had in mind, something that will not rip kids fingers off, but will still guide their hands to center, so the wheel is not 360 when they start driving again.Thanks, I have done MANY trailer concepts the last few years, some too big, to heavy, to expensive, or to complicated to build... still not even sure this one can be built, still waiting for quotes. I have the most hope for this version because it is the smallest I have drawn yet