Developers please: Improve multiplayer performance

Hello everyone,I have polled the competitive community at RTS-sanctuary about what the most desired fix for the next patch would be. The results are by far in favor of performance fixes. See here: http://www.rts-sanctuary.com/The-Titans/showtopic=232649 Where can you actually improve things though? Most of us matching or surpassing the recommended requirements are able to run single player at a high fps, making for a fluent game. Still, the game shouldn't task the "recommended" GPUs to 100%. Also, when two people who are geographically close experience fps lag in multiplayer(including LAN!), we have to assume that something about the multiplayer code has gone wrong.I have personally tested this to make sure: the systems were similar in power, and have run single player without an issue. However even in LAN, there was considerable fps lag. The theory is that the fps of the slower system will dictate the pace of the game. This seems not to be the case at all.Please look into this area mainly. Once this the issue is found and fixed, AoM:EE can finally kick off as a competitive game. We all bought this game because we love it and want to play it, not because we want to see it idling in our library!*Update for patch 1.10: Thank you for changing the default options! This should help a little against certain players who haven't changed their options yet*Since it appears that there was a miscommunication though, I'll re-iterate what everyone is +1'ing here:As a community, changes such as this will be backed up by us through tournaments being hosted here on steam, as opposed to voobly only.Give this topic a +1 if you agree that the game needs these performance improvements.