2 New Maps

2 New Maps





General Updates General Updates

NEW MODE: 4 Player Teams (4v4v4v4)

Added support for /rejoin if you disconnect while your team's bed is active

Added Player Tracker Compass item During the game, the Compass will track your closest alive team mate During sudden death, the Compass will track the nearest alive enemy in a given team Right-click the Compass to change which team you want to track

Shouts have been changed from a limit of 5, to a 90 second timer

Sound effect and player health chat message added on bow hit

Reduced the build limit

Game length has been shortened

Balance Changes Balance Changes

Diamond & Emerald Generators

First generator upgrade now starts at 6 minutes, reduced from 10 minutes

Emerald Generators Reduce number of generators per map to 2, from 3 Countdown has been reduced to 60 secs, from 75 secs First emerald now spawns at 40 secs, rather than at start of game



Blocks

Wool Decreased amount from 24 blocks to 16 blocks

Sandstone Decreased amount from 24 blocks to 16 blocks

Obsidian Decreased amount from 8 blocks to 4 blocks



Melee

Iron Sword Increased cost from 6 gold to 8 gold



Ranged

Arrows Decreased amount from 16 arrows to 8 arrows



Armor

Added Aqua Affinity to leather helmet.

Added Chainmail upgrade (costs 40 iron)

Iron Upgrade Increased cost from 8 gold to 12 gold



Tools

Shears Shears are now a permanent item (not lost on death) Increased cost from 20 iron to 40 iron

Golden Pickaxe has been removed

Diamond Pickaxe Reduced cost from 24 gold to 12 gold Efficiency has been increased from 2 to 3



Miscellaneous

Golden Apple Increased cost from 30 iron to 3 gold

Iron Golem Each team can only have 3 golems spawned at one time

Ender Pearl Damage removed when succesfully landing Added enderman sound effect when succesfully landing

Water Bucket Increased cost from 1 emerald to 2 emerald

TNT Decreased amount from 5 blocks to 1 block

Decreased cost from 20 gold to 4 gold



Team Upgrades

Forge Decreased cost of all forge upgrades Tier 1 decreased from 5 to 4 diamonds Tier 2 decreased from 10 to 8 diamonds

Tier 3 decreased from 15 to 12 diamonds

Max Tier decreased from 20 to 16 diamonds Emerald Forge has been moved to Tier 3 and Molten Forge to max tier.

It's a Trap Blindness increased from 1 to 5 seconds

Bed Regeneration Radius increased from 8 blocks to 12 blocks

Manic Miner Tier 2 cost decreased from 8 to 6 diamonds Max tier cost decreased from 12 to 8 diamonds



Bug Fixes Bug Fixes

General

Fixed a bug where kills were not credited on bow kills

Fixed a bug that allowed players to downgrade armor

Fixed a bug that allowed blocks to be placed next to player spawns

Fixed an issue where teams were not randomised correctly



Fixed a bug where potion length wasn't properly reset after use

Fixed an issue where generator resources would sometimes fall off the map

Fixed an issue where Iron Golem damage didn't take into account player armour



Fixed an issue preventing the trap in It's a Trap activating correctly

Map: Treenan

Extended front of spawn islands by 5 blocks

Fixed a bug where shops spawned in different location depending on team colour

In a twist of fate, we've been avoiding our beds in order to bring a fresh update to the beds in the server; that's right - it's a bed wars update!A new patch has been released for Bed Wars, available to test now in the Prototype Lobby. This patch includes new maps, a new 4-player team mode, new features and many bug fixes. For full information on what changes are included, check out the details below.For more information on the Prototype Lobby, visit the Introduction thread