My second query on aero was prompted by the idea that 'less is more' regarding how much info a sim racer should see whilst on track (mentioned in your tyre post) - something for the most part I agree with. And it also coincides with the idea that the Setup menu will be 'simpler', which again you touch on just at the end there.So lets start with the first part, where you talk about how IRL drivers don't see every piece of tyre information available whilst in the car, so they shouldn't in sims either. Totally get that, and glad to see this moving forward.So lets assume then its the same for aero. No 'wings app' to tell us our balance or efficiency. Real drivers don't get that, so we shouldn't in the sim either, right? Well, I'm not so sure.Whilst yes IRL drivers can't monitor aero realtime whilst driving, the teams engineers will already know what aero package to bring to the circuit, they have the aeromap to hand that tells them the ride heights they need to target to be in the ballpark for aero balance. They know how much the balance will shift per 'click'.Now sure, they can have all this information and send the driver out only to discover the driver prefers a slightly tweaked balance. But they don't go in blind. They have a team of engineers who already have a great idea of what to bring, and how much the setup changes will effect things. They don't rely purely on driver 'feel'.We don't have access to the aeromaps in the pits in order to setup the car appropriately, so to my mind, not having something ingame that helps us monitor aero balance and efficiency is taking it a step too far imo.Let me explain what I mean. Lets say the default setup for car X in AC is a pretty nice balance from the get go. Nice. But its setup for a medium speed track. What if I go to Monza? I know I'm gonna have to run significantly less DF to be competitive. Ok cool, so how do I know where to begin on aero settings? Without the 'Wings App', we are essentially relying on trial and error and driver feel, which is just not realistic at all. With the wings app, its like having an engineer that tells us 'this aero setup has a good base balance, so lets start from there and see how you feel'.Its not too much information imo, and its not about skipping driver feedback and just relying on a number. Its about being in the right ballpark quickly, allowing more track time to fine tune rather than wasting time jumping in and out the pits to discover 10 clicks less rear wing needs just 3 clicks front to maintain balance.And to the final part, I wonder if we don't have any way to quickly decipher the aero characteristics on track, that how the setup menu deals with it. As you say, you want to make it simpler so it maybe is able to maintain your desired ride height if you change fuel etc.Perhaps there is something similar with aero balance - say you try the default setup and like it, but want more 'overall DF', perhaps having an option to maintain (as close as is reasonably possible) the balance, so when you bring the rear wing up, it automatically brings the front up an appropriate amount to save the usual 'guessing game'?Anyway, hopefully my ramblings make sense, I'm really interested to see how it all pans out over the course of the EA