A glance is a supplemental way for the user to view important information from your app. Not all apps need a glance. A glance provides immediately relevant information in a timely manner. For example, the glance for a calendar app might show information about the user’s next meeting, whereas the glance for an airline app might display gate information for an upcoming flight. WatchKit apps may have only one glance interface. Do not add more than one glance interface controller to your app’s storyboard.

To build a Glance you need to already have a Watch App, if you’d like to learn how to do that, read

Tutorial: Building an Apple Watch App In that tutorial we walk through building an app that shows the time across all four Canadian and U.S. timezones.

Glance Guidelines

Xcode provides fixed layouts for arranging the contents of your glance. After choosing a layout that works for your content, use the following guidelines to fill in that content:

Design your glance to convey information quickly. Do not display a wall of text. Make appropriate use of graphics, colors, and animation to convey information.

Focus on the most important data. A glance is not a replacement for your WatchKit app. Just as your WatchKit app is a trimmed down version of its containing iOS app, a glance is a trimmed down version of your WatchKit app.

Do not include interactive controls in your glance interface. Interactive controls include buttons, switches, sliders, and menus.

Avoid tables and maps in your glance interface. Although they are not prohibited, the limited space makes tables and maps less useful.

Be timely with the information you display. Use all available resources, including time and location to provide information that matters to the user. And remember to update your glance to account for changes that occur between the time your interface controller is initialized and the time it is displayed to the user.

Use the system font for all text. To use custom fonts in your glance, you must render that text into an image and display the image.

Because an app has only one glance interface controller, that one controller must be able to display the data you want.

For our app we’re going to add a Glance that contains all timezones for the user to view at once.

Add a Glance

Begin by adding all of the labels needed for the Interface.

Now that we have our UI defined, let’s connect the IBOutlets with the code in the “GlanceController.swift” file. You can do this many ways, just like an iOS app. Either Control-drag the UI object from the storyboard into the GlanceController.swift or define the code and link up using the Connections Inspector. After the UI is all hooked up, let’s add some code as we did for the Watch app so our times will update every second. // // GlanceController.swift // WatchApp WatchKit Extension // // Created by Brian Coleman on 2015-04-17. // Copyright (c) 2015 Brian Coleman. All rights reserved. // import WatchKit import Foundation class GlanceController: WKInterfaceController { @IBOutlet var easternLabel : WKInterfaceLabel? = WKInterfaceLabel() @IBOutlet var centralLabel : WKInterfaceLabel? = WKInterfaceLabel() @IBOutlet var mountainLabel : WKInterfaceLabel? = WKInterfaceLabel() @IBOutlet var pacificLabel : WKInterfaceLabel? = WKInterfaceLabel() override func awakeWithContext(context: AnyObject?) { super.awakeWithContext(context) // Create a timer to refresh the time every second var timer = NSTimer.scheduledTimerWithTimeInterval(1.0, target: self, selector: Selector("updateClocks"), userInfo: nil, repeats: true) timer.fire() } override func willActivate() { // This method is called when watch view controller is about to be visible to user super.willActivate() } override func didDeactivate() { // This method is called when watch view controller is no longer visible super.didDeactivate() } func updateClocks() { var time: NSDate = NSDate() let formatter:NSDateFormatter = NSDateFormatter(); var timeZone = NSTimeZone(name: "UTC") formatter.timeZone = timeZone formatter.dateFormat = "h:mm a" var formattedString = formatter.stringFromDate(time) var formatDateString = formattedString.stringByReplacingOccurrencesOfString(" p", withString: "PM", options: nil, range: nil) formattedString = formattedString.stringByReplacingOccurrencesOfString(" a", withString: "AM", options: nil, range: nil) timeZone = NSTimeZone(name: "US/Eastern") formatter.timeZone = timeZone formatter.dateFormat = "h:mm a" formattedString = formatter.stringFromDate(time) formatDateString = formattedString.stringByReplacingOccurrencesOfString(" p", withString: "PM", options: nil, range: nil) formattedString = formattedString.stringByReplacingOccurrencesOfString(" a", withString: "AM", options: nil, range: nil) self.easternLabel?.setText(formatDateString) timeZone = NSTimeZone(name: "US/Pacific") formatter.timeZone = timeZone formatter.dateFormat = "h:mm a" formattedString = formatter.stringFromDate(time) formatDateString = formattedString.stringByReplacingOccurrencesOfString(" p", withString: "PM", options: nil, range: nil) formattedString = formattedString.stringByReplacingOccurrencesOfString(" a", withString: "AM", options: nil, range: nil) self.pacificLabel?.setText(formatDateString) timeZone = NSTimeZone(name: "US/Mountain") formatter.timeZone = timeZone formatter.dateFormat = "h:mm a" formattedString = formatter.stringFromDate(time) formatDateString = formattedString.stringByReplacingOccurrencesOfString(" p", withString: "PM", options: nil, range: nil) formattedString = formattedString.stringByReplacingOccurrencesOfString(" a", withString: "AM", options: nil, range: nil) self.mountainLabel?.setText(formatDateString) timeZone = NSTimeZone(name: "US/Central") formatter.timeZone = timeZone formatter.dateFormat = "h:mm a" formattedString = formatter.stringFromDate(time) formatDateString = formattedString.stringByReplacingOccurrencesOfString(" p", withString: "PM", options: nil, range: nil) formattedString = formattedString.stringByReplacingOccurrencesOfString(" a", withString: "AM", options: nil, range: nil) self.centralLabel?.setText(formatDateString) } }

Test Your Glance

When you run the app you’ll see a blank view since our app doesn’t do anything except create the Watch App and the watch is shown in an External Display. Build and Run your app against the Glance target.

Then, switch over to your simulator and check that you have the External Display set for the watch. iOS Simulator > Hardware > External Displays (try both sizes to see how it looks).

You should see your app in the Glance in the Watch simulator.



You can grab the full source code for this tutorial. Note: Built for Xcode 6.3 (Swift 1.2).

If you would like to continue on and add a Dynamic Notification Interface to your Watch App, read Tutorial: Building a Apple Watch Notification