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RELEASE NOTES:

Secrets of Dr. Wu DLC

Added new story missions

Added new island locations for Dr. Wu's facilities Muerta East Tacaño Research Facility

Added new dinosaurs Ankylodocus Spinoraptor Stegoceratops Olorotitan Troodon Added Troodon venom bite attack against dinosaur prey Troodon hunts can be non-lethal

Added dig sites and research for new dinosaurs

Added comfort gene genetic modification Each dinosaur genome now has additional comfort gene slots Stress genome slots allow modifications to the dinosaur's stress thresholds Habitat genome slots allow modifications to the dinosaur's habitat requirements Social genome slots allow modifications to the dinosaur's social and population requirements Added new UI state for dinosaurs engineered with unobtainable comfort, social or population needs Added support for comfort bars for impossible to satisfy dinosaurs, new property "impossible" will turn them red and add "???" to the bar

Added new story based and progression research unlocks Improved marketing increases ticket values Improved marketing increases photo valuations Improved lawyers reduce losses through guest fatalities by dinosaurs Improved construction makes building construction cheaper Hatchery Insurance research item that will give an increasing percentage refund if incubation fails Feeder resupply cost reduction Fourth tier hatchery upgrades for incubation speed and success rate Improved transport team speed Advanced Storm Defence Stations added Indominus rex camouflage gene added - It is applied using the new researched gene and activates on: Hammond Creation Lab exits Hunts When it panics When in forest Small chance when idle

Added new achievements

Free Update 1.5

Added group behaviour Dinosaurs with social groups will try and form a social group Dinosaurs capable of contesting leadership have an Alpha The leader is the dinosaur with the highest prestige Certain dinosaur species can challenge the current leader to a leadership contest, if their prestige is higher than the current leader. Dinosaurs that cannot contest will congregate in suitable social groups with a leader Group factors are determined per species Members of the group will try to follow their leader Groups can merge if their member count is less than the maximum social size Members of the group will try and sleep if their leader does so The current needs of group members can be influenced by the Alpha's current needs Alphas indicated in the dinosaur UI (for dinosaurs that can battle for leadership) Groups will look for suitably sized areas to form up Try to limit group members idle roaming too far from their leader Group size can be affected by the alpha's social gene modifications Group members will try and graze when their alpha does Group members only socialise with other members of the same group Group members try to flee towards their leader

Sleep behaviour added Dinosaurs can sleep if they are healthy and happy



Dinosaur with specific gene modification

Sell a dinosaur with a specific gene modification

Get a dinosaur to a target infamy rating

Sell a dinosaur with a target infamy rating

Added higher capacity tall herbivore feeder

Added higher capacity standard herbivore feeder

Added higher capacity carnivore feeder

Available automatically in Challenge and Sandbox modes

Unlocked alongside the preset options by five starring the campaign islands

Available by default on the Secrets of Dr. Wu islands

Added a cycle duration option

General Fixes and Tweaks

Fixed incorrect UI image for the Bar

Fixed existing incubation speed increase upgrades text to show the correct improvement values (the actual values have not been changed)

Fixed guests on the hotel roof not correctly facing the attraction they want to look at

"Attractions" is now "Guest Facilities" in 'Make money from attractions' contracts

Added contracts for photographing sleeping dinosaurs

Shelter Coverage contracts will no longer ask for >95% coverage as an objective

Added venom resistance for each dinosaur

Further optimisations for the dinosaur needs flood fill

Fixed dinosaurs not always being able to eat after a hunt

Stopped dinosaurs sometimes playing the HCL Exit animation when loading into a save file

Prevent editing terrain underneath ragdolled dinosaurs, to avoid physics and other knock-on issues

Enabled cycling between dinosaurs when the dinosaur is selected but the info panel is not open

Added the current number of species, the target number of species and the target total dinosaur rating to the management screen

Dead dinosaurs no longer contribute towards the visibility percentage, visibility counts or visibility contracts. However, their negative prestige is still taken into account

Changed the display of habitat area requirements: All comfort area values are now shown on a non-linear scale on the needs tab All bars now have the same scale (0-35,000), so the current habitat areas should show the same for all nearby dinosaurs The minimum required area is now displayed in the dinosaur's bio, rather than the "ideal" value, which was really just the displayed scale None of this should affect habitat satisfaction in existing parks (unless dinosaurs with comfort genes are released)

Stopped dinosaurs eating from food that is being carried away by a transport helicopter

Rebalanced carnivores so dinosaurs have to be visibly hungry before they'll eat prey

Reduced instances of dinosaurs walking through fights as they begin

Fix for rare bug where the cause of death shows as "Died from healthy"

Further dinosaur audio polish

Various animation fixes and polish

Fixed some cut off occurring on music being played

Balanced various music types lengths

Screen space reflections improvements for PC

Fixed sandbox money resetting when loading a save file

Cleaned up template missions (contracts) from the game database when starting/loading a career

Added a save limit reached warning when there isn't any available space for a new save

Various stability fixes

Added double click for sell and extract fossils on PC

Added double click to save and load menus for PC

Fixed side panel not getting an update in rare timing bug in laboratory

Fixed failed mission fanfare showing wrong division symbol

Remember the active tab when cycling between dinosaurs or buildings

Prevent weird situations where it's possible to pause the game and bring up a UI prompt at the same time. e.g. when adding a new ranger team

Allow Help screens to be shown from the pause menu even if a hatchery exit sequence is currently in progress

Prevent various shortcuts from being usable when they're not supposed to be

Management bar mouse hit now works as expected when the prompt is up

Added a keyboard binding for activating the notification button

Fixed being able to show the Cancel Research dialog box at the same time as the research is completed

Pitch the camera upwards after leaving the first person monorail view, to avoid the camera sometimes coming to rest inside the monorail track

Fixed projectiles sometimes passing through things

Fix a case where the camera could end up under the terrain after exiting a helicopter well outside the park bounds

Various audio updates and fixes

Hello everyone!With that glorious Olorotitan Species Profile, we are happy to announce that Update 1.5 as well as Secrets of Dr. Wu is now live!Our free Update 1.5 is available for download right now on your platform of choice; this update is coming to all Jurassic World Evolution players and features Group Leaders, new sleeping behaviours, new contracts, Day/Night Cycle, and more!Secrets of Dr. Wu is our first paid major campaign expansion featuring the evil genius Dr. Henry Wu, who's taking you on a mission to breed and design dangerous hybrids to increase your prestigious business on the islands. Aside from an amazing new storyline in secret facilities, there are five new dinosaurs to meet: the Troodon, Olorotitan, Stegoceratops, Ankylodocus, and the Spinoraptor. There's also new genetic research (such as the unlockable Indominus Rex camouflage!), new buildings and upgrades. You can get Secrets of Dr. Wu for £12.99 ($14.99, €14.99) from the store on your platform of choice; please note that you need to own the base game to be able to play this extra content.Thank you for all your patience and support; have a look at the full Release Notes below to see what exactly is included in the update._____________________