Vraska, Pirate Queen

Medium humanoid, lawful Neutral

Armor Class 16 (Studded Leather)

16 (Studded Leather) Hit Points 150 (20d8 + 60)

150 (20d8 + 60) Speed 30ft.

STR DEX CON INT WIS CHA 11 (+1) 18 (+4) 14 (+2) 14 (+2) 12 (+1) 20 (+5)

Saving Throws Dex +9, Wis +6

Dex +9, Wis +6 Condition Immunities Poisoned, Paralyzed, Petrified, Exhaustion

Poisoned, Paralyzed, Petrified, Exhaustion Damage Immunities Poison

Poison Damage Resistances Psychic

Psychic Senses passive Perception 20

passive Perception 20 Skills Insight +6, Perception +10, Sleight of Hand +12, Stealth +15 (expertise)

Insight +6, Perception +10, Sleight of Hand +12, Stealth +15 (expertise) Languages None

None Challenge 14 (15,000 XP)

14 (15,000 XP) Loot Vraska carries two +1 rapiers, each coated in a poison that deals 2d8 damage (included in the attack). She also has two doses of purple worm poison and studded leather armor.

Vraska carries two +1 rapiers, each coated in a poison that deals 2d8 damage (included in the attack). She also has two doses of purple worm poison and studded leather armor. Tough Endurance Due to having a tough body Vraska gets +1 hp per hit die.

Due to having a tough body Vraska gets +1 hp per hit die. Sneak Attack Once per turn Vraska can deal an extra 6d6 damage of the same type as the weapon used to make the attack.

Actions

Multiattack. Vraska makes two rapier attacks if able.

Rapier. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 4) slashing damage plus 9 (2d8) poison damage.

Stare to Stone (Recharge 5-6). One creature that Vraska can see within 60 ft must make a Constitution saving throw DC 18. On a fail that creature becomes paralyzed. That creature must repeat the saving throw at the start of its turn. If it fails again, it gets turned to stone and petrified.

Planeswalk. Vraska has the ability to cast planeshift targeting herself at will. Furthermore she does not need any material components. Once she uses this ability she can't do so again until she finishes a long rest.