You are free to use it for any reason. But please let me know if you use my map for your own project or server. I gladly see what you are doing with it. Unfortunately I dont have the time to cover it with buildings myself.



Additional Notes

Larger version of the overview map with a grid (each square is 1000x1000 blocks):

Useful things to know about survival mode:

- The whole world is marked as "unpopulated": Minecraft

randomly adds stuff when you enter an area.

- This should work with future versions too (new features will be implemented).

- It should also work with mods generating their own resources and structures.

- There are no NPC-villages (I guess it is the seeds fault).

- The caves are slightly different and have no entries on the surface.

- I simulated the bedrock layers and added small lava spots underneath layer 11.

- In snowy mountain areas you find emeralds on layer 5 to 29, slightly more than in extreme hills biomes.

- There is also clay in the ground from layer 32 to 60.

- The water level is 62 and the lava level 11 (like in normal Minecraft worlds).

- Outside the world is at least 512 blocks void. After that a normal Minecraft world is generated.

- When you enter the world for the first time you are in creative mode.

- Switch gamemode with "/gamemode 0" for survival mode.

I always wanted Minecraft worlds to be more accurate, with larger biomes and higher mountains. Therefore I came up with the idea to create such a world by myself.The World is 10240 blocks in diameter and consist of three large continents and many Islands. The only tool I used was WorldPainter and it took me around 300 hours to create.It is fully capable of being played in survival mode. Minecraft randomly generates everything needed: trees, ores, resources, dungeons, fortresses, mine shafts (and much more!). It works with every version or mod. Only the caves are a bit different and there are no entries on the surface.