Collateral Souls 0.23 - Bursting Update

January 22, 2017 - jedislight

Hello everyone!



Had a lot of good feedback come in and so this update is bursting with lots of big and small changes. Many of these came as suggestions from the community - you all are awesome. Keep the feedback coming and I will continue to make the game as awesome as I can for you!





New Features

Changes

Bug Fixes

[procrastinationsoftworks.atlassian.net]

[procrastinationsoftworks.atlassian.net]

[procrastinationsoftworks.atlassian.net]

[procrastinationsoftworks.com]

Base Rifle now has burst fire with additional attacks at reduced accuracyHoly Fire now starts creatures burning, including creatures in between you and your primary targetParadox Trigger now remakes missed and glancing shots at a closer targetReaper now hits all creatures between you and your primary targetHeartseeker now builds damage by waiting with a creature targetedCarry the light of the worldFear the brooding motherThe end beginsThe mouse may now be used to target creature by clicking on themVI directional controls are now available as an optional settingHP Boost Removed. Player now starts with 25 HP, was 20Focused Removed. Player now starts with +5% higher accuracyMarksman and Shotgun are now mutually exclusive. Shotgun maximum range increased by 1Blood Secret and Tentacle Whip are now mutually exclusive.Angelic / Demonic Perks now labeled in text descriptionsSniper rifle damage reduced to 6, was 10Fixed crash that sometimes occurred during creature-creature killsLifesense no longer sticks between gamesMinor Text FixesPact Pistol cover ignore now reflected in UIFirst Aid no longer triggers from 0 HP hits