if a shield isn't always usable, whats to stop people from switching to a two hander the second it runs out?



Maybe with something like weapon damage being reduced by the % of energy you don't have. Then just have swinging weapons (especially two handers) and blocking with shields cause a large reduction in energy.



From there, maybe taking from your system, blocking will add a temporary boost to your HP (maybe also modified by your remaining energy). Any damage under that number is "blocked", anything over is reduced by that number. You can refresh it by lowering your shield, but you cant spam it because you loose a chunks of energy.



Doesn't really matter what you do really, just as long as you cant cheese with a shield then swap to a two hander in order to avoid the charging penalty .

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