I’m no literary critic whatsoever, so all I can really say is I enjoyed the 11 chapters of the story. It was about 4.5 hours long hearing it narrated (of which the speed can be changed) and the pages of the book turned along with the narration. Alternatively, you can just read it. What is really important about Andromedum is that you have to know what you are getting. Don’t expect interactivity. It is literally just a book with immersive environments. I thought it could benefit from even the most basic form of interactivity with the environments, even.

However, that description does not do the novel enough justice. At face value, the premise of a book with immersive environments might not seem that appealing, but when I actually heard the words and looked around, I found something quite special about this.

The beautifully-rendered environments (around 3 per chapter) felt alive and really added a lot to the experience of the book. It set the mood for the respective section well, and I found myself imagining the events play out in the environments numerous times. I do wish there were more environments, however.

This has been a short review because there isn’t really a lot to talk about with Andromedum. It’s a highly subjective experience. In the end, only you can decide if a novel with 360° environments is worth $5 to you. To me? Yes.