Path of the Unyielding

Barbarians driven by intense purpose, but those who follow the Path of the Unyielding channel their rage for the sole purpose reaching their targets, no matter what stands in their way. Whether they're charging straight into a battle or against their chosen foe, nothing will stop them. These human siege engines are often hired for mercenary work, normally clearing a path through the enemy's defensive line or to tracking down a hard-to-kill bounties.

Furious Pursuit Starting at 3rd level you become so focused on reaching your target you will not let anything stand in your way. While raging, you ignore difficult terrain and can move through the spaces of other creatures, regardless of their size. When you move through the space of another creature, you can use your bonus action to force them to make a Strength saving throw (DC equal to 8 + your proficiency bonus + your Strength modifier). On a failed save, the creature takes bludgeoning damage equal to your Strength modifier and is knocked prone.

Implacable Warrior When you enter your rage you only know one task; forward. At the 6th level you cannot be forcibly moved against your will or knocked prone while raging.

No Escape At 10th level you become an expert on hunting down your quarry. As an action you can select a creature in sight or have previously fought with in combat. Until you finish a long rest you add double your proficiency in survival and perception rolls for the purpose of following and finding your selected target, and you move at double the normal travel pace while on their trail.