Blizzard

Druid

Restoration



Rejuvenation now costs 10% base mana (from 10.5%).

Rejuvenation now costs 10% base mana (from 10.5%). Efflorescence now costs 17% base mana (from 21.6%).

Tranquility direct healing increased 11%.



Developers' notes: These changes should improve Restoration Druid's raid healing output, without much impact to their already strong capabilities in dungeons and Arenas.

Marksmanship



Damage of all abilities increased by 5%.

Windwalker



Damage of all abilities increased by 5%.

Frost



Damage of all abilities increased by 5%.

Enhancement



Damage of all abilities increased by 3%.

Demonology



Damage of all abilities increased by 5%.

Tank Specializations



Tank specialization player characters now take an additional 50% damage from enemy players (was 40%).

Unholy, Frost



Death Strike now heals for 20% of damage taken when engaged in combat with enemy players (was 40%).

Death Strike now heals for 20% of damage taken when engaged in combat with enemy players (was 40%). Death Strike now heals for a minimum of 5% of maximum health when engaged in combat with enemy players (was 10%).

Death Strike now heals for 12.5% of damage taken when engaged in combat with enemy players (was 25%).

Death Strike now heals for a minimum of 3.5% of maximum health when engaged in combat with enemy players (was 7%).

Frost



Ice Barrier now absorbs 40% less damage when engaged in combat with enemy players.

Blazing Barrier now absorbs 40% less damage when engaged in combat with enemy players.

Prismatic Barrier now absorbs 40% less damage when engaged in combat with enemy players.

Affliction, Destruction



Demon Armor now increases Stamina by 5% (was 10%).

Demon Armor now increases Stamina by 5% (was 10%). Demon Armor now increases Armor by 90% (was 150%).

We're working on a series of hotfixes to adjust class balance. We currently plan to implement the following changes with weekly maintenance (the morning of February 25 in this region):