Highly realistic King Cobra snake model - Rigged, textured and animation ready!!

WINNER - THIRD PLACE FOR THE VR ANIMAL CHALLANGE

https://www.cgtrader.com/blog/vr-animals-challenge-has-ended-hail-the-kings-of-the-digital-jungle-2016-08

Realistic and film quality King Cobra

King Cobra snake model - Rigged, textured and animation ready!!

Along with the following material I produced a Vimeo video (that you can find on Vimeo putting /175941841 after the web domain) which explains a bit of my model. In particular I suggest that you watch it before starting to animate it.

The model has been created inside of Zbrush and then moved to maya for the rigging process. Details:

12802 faces

High Quality textures (4096 X 4096)

Unwrapped UVs with NO overlapping.

Diffuse Map

Normal Map

Model centered in (0,0,0)

Real size model

Fully rigged

Enriched by Blendshape expressions

Detailed mouth and tongue movements with Blendshapes

2 rig versions - Base one (Cobra.mb) and advanced one (CobraFKTail) - Maya version 2016

4K Textures

Obj files with just the simple geometry

Detailed PDF Guide to get started with the maya rigs

* 12934 vertices* Specular Map* Animation Ready PRODUCT CONTENTPS - The 2 versions of the snake in .obj format are just a way to give you a clean mesh of my snake for you (eventually for a custom setup)

In the video you will find the following arguments:

Fast overview of the snake in the viewport

Main Controllers to move the neck

Important tip to smoothly move the neck up

Mouth, head and tongue controllers

Slither functionality

Explanation of the slither functionality

Example of the slither functionality

Explanation of some deformers and blendshapes to roll and move the body

PDF GUIDE

I strongly suggest to read the PDF Guide to get familiar with the rig. The guide explains every single aspect of the Snake rig. In particular these are the explained arguments:

Head/Tongue Controllers

Neck Controllers

Main Actions Controller

Tail Controllers

Global Controller

Example to setup a proper animation

Further reading: snake setup to follow a motion path

SMALL TIPS TO ANIMATE THE RIG WITH PROFESSIONAL QUALITY

I studied and produced my rig so that you guys can learn the best and easiest way to move and animate the snake in your personal projects. My concern is to give you the best in terms of productivity and efficiency.

There are 3 important ways you can follow: