The Rust Core Team has directly managed Rust releases in the past, but has recently decided to spin this work off into a dedicated Release Team, in order to systematize and spread out the work. The new team will tackle a variety of tasks, such as checking for regressions by running Crater, triaging new issues to help teams stay on top of the influx of bugs and feature requests, cutting new releases, publishing status reports to help various teams stay on-track to fixing regressions before we release, and more.

The immediate goals of the team are to:

Ensure that Crater is run on beta releases

Triage new issues

Publish regular status reports of the state of the next Rust release

Soon, the team will assist with cutting each stable release of Rust, and help write the changelog. We also plan to expand to formalizing Rust’s tracking issues and projecting when they’ll stabilize over the coming months.