SPARTAN is a pixel art drawing and animation tool specialised in creating tiles and animated sprites for games.

For Procjam, a new suite of tools have been added to the program that give it the capability to parametrically generate pixel art tiles for games. This makes it possible to quickly and easily generate a wide variety of different background types that are tileable, match the pixel art style and palette of the rest of the game and which can be instantly tweaked to provide variations. The user has complete control over every step of the generation and the program contains a large library of procedural modules that can be combined to build up custom generators.

Some examples of tiles generated using the tool

To enable this, SPARTAN now features a new visual programming interface. Different modules can be chained together to build up a parametric definition, with the output of each component feeding those connected to it. This allows for complex multi-step and branching generative operations to be rapidly defined and processed.

For more information please visit the developer's homepage: www.vitruality.com



