I downloaded the ASCII 0.43.05 version of W&M. While checking it for compatibility, I might have found a few problems

The mod includes a few vanilla files from previous versions of Dwarf Fortress.



Files identical to old vanilla files:

body_default.txt - from Dwarf Fortress v0.43.01

creature_next_underground.txt - from Dwarf Fortress v0.43.04

creature_standard.txt - from Dwarf Fortress v0.43.03

plant_crops.txt - from Dwarf Fortress v0.43.02

plant_standard.txt - from Dwarf Fortress v0.43.02

reaction_adv_carpenter.txt - from Dwarf Fortress v0.43.02



I think there also might be some parts of the entity_default.txt file that are from older versions of Dwarf Fortress.





It might be easier to keep your mod updated if you stop bundling it with Dwarf Fortress and use the "reduced raw" format instead (by only including the files that the mod modifies).



It looks like W&M might only need to modify these files:



raw/objects:

book_art.txt

book_instruction.txt

entity_default.txt

inorganic_stone_mineral.txt

material_template_default.txt



data/init:

world_gen.txt



By keeping it the mod separate from the vanilla files, it makes it harder to accidentally include old vanilla files. This format also make it easier for users to mix different mods together and allows them to easily see if two mods are trying to edit the same file.