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Writer and developer Greg Kasavin explains the hard work behind some of the most popular independent games on PlayStation.

Special guest host Greg Kasavin from Supergiant Games joins the team to talk about Pyre, and his experience working in game development. What does it mean to write for a story-based game? How does the team at Supergiant come up with ideas? And how tall is Greg’s Backlog of Shame right now?

Enjoy the show!

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Stuff We Talked About

Pyre!

The Sordid Details of Greg Kasavin’s Life

Bastion

Transistor

That’s You!

Recent Episodes

The Cast

Justin Massongill – Social Media Manager, SIEA

Greg Kasavin – Creative Director, Supergiant Games

Ryan Clements – Sr. Social Media Specialist, SIEA

Send us questions and tips! blogcast@sony.com

Leave us a voicemail! (650) 288-6706

Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song and show music.

[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]