



DrMadDoc47 - writing, programming, website maintenance, marketing, and visual artwork.

Omar - audio production and design

Jamie - Tabletop RPG design and narrative consultant for the Starship Inanna game.

Upgrading computers to support faster and better quality rendering (current goal is upgrading the computer to do animations for the game)

Buying content to use in the game and art such as environments, props, textures, etc.

Hiring on more team members as needed.

There's two game projects currently going on. Starship Inanna and an Untitled Fantasy Interactive Fiction. Starship Inanna is the main project and takes up around 97% of our time. The Untitled Fantasy Interactive fiction is, right now, only worked on during one devstream a month.There's a bunch of commissions posted each month. There's a Tabletop RPG based on Starship Inanna being worked on that has begun pre-alpha playtesting, but is not due out for some time. There's also some short stories set in the Starship Inanna universe, but release will be sporadic. ('Starship Inanna: Home Front - Story 1: Message In A Bottle' is available here: Message In A Bottle more coming soon)Starship Inanna is a visual novel game being developed in the Ren'Py Visual Novel Engine. At it's core it is a Choose Your Own Adventure style story set in a sci-fi universe akin to Star Trek or Mass Effect.You take on the role of a Commander of the Titan Empire, who has just been assigned as second in command of the ISS Inanna under Captain Alexandra Zal. The crew of the ship is comprised of select races of the Empire which the player will be able to interact with and have relationships with (that means plenty of sex (if you want it)). There is much to discover as the Inanna begins her adventure to unknown parts of the galaxy. As Commander you will be sent on missions to different planets where you will encounter new cultures and civilizations. You will run across slavers, enemy races, omnipotent beings, and more. The choices you make as the story unfolds will have consequences, some subtle and short term, others may take much longer to play out.All of our games will be freely available, however certain (non plot) related sex scenes will be time-locked to Patreon Backers, as will the Patreon Exclusive Gallery. The main game and anything tied to the main characters is freely available.The game is going to be under continuous development so there's no real way to tell how long it will be when it's finally done, episodes will be of varying length with some longer and some shorter. Currently the first 8 episodes takes a few hours, more if you want to replay to unlock different scenes.Given the game is entirely pre-rendered images, that would be very difficult to handle as every different ethnicity would mean much more work for every image. I didn't plan for character creation at the beginning and it would be difficult to go back and add it in. I made a choice early on to make the main character dark skinned (I was watching a lot of Star Trek Deep Space Nine at the time). Race aside, you do get to choose your gender, your specialization, and through your choices, your sexuality.That one does have a sort of character creator, the reader can choose between three races, three genders making for 9 main characters which will reflected in the art and the text.Starship Inanna is currently available for Windows, MacOSX, and Linux platforms.The Fantasy IF will likely be for Windows, MacOSX, and Linux as well.The most recent public release of the Starship Inanna, as well as credits and other community/support links, are available at StarshipInanna.com . The Fantasy RPG is not available at the moment, we will update the Patreon when it finally see's a release.The Mad Doctors comprise three people currently.Yes, we have a few friends and investors who do some play testing of the indev versions, Mrs. MadDoc works as a sounding board for the actual sci-fi side of the story.Money generated from this Patreon will go support the development of Starship Inanna in the following ways