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Today we’ll consider a brand-new VR porn studio: StripzVR.

Back in March 2016, we were the first website to analyze WankzVR, and our predictions were quite accurate. Today, I’m predicting a horny-bright future for StripzVR also.

We’ll see…

I’ve watched their small library. A few videos seemed to cut-off prematurely, but all things considered, I’m impressed by the technical competence and VR technique of such a newly-launched studio.

Below, we’ll discuss an aspect of this release I find interesting: distance/framing.

VR porn has a steep learning curve. Honestly, I’m a bit surprised at how much Stripz is getting right so soon after their launch.

The fact that this is all being executed by one man shows that there ain’t no limits to what an intelligent, horny fella can achieve!

What does the Stripz man say of his project:

StripzVR Self-description

Welcome to StripzVR – The Sexiest girls stripping naked in Virtual Reality. Experience your favourite girls like you’ve never seen them before in erotic striptease videos! StripzVR.com website

And, in my view, Stripz delivers on that description. To my sensibilities, this is indeed erotic, striptease VR. I like this genre! I admit it…I like it a lot!

I was wondering when a studio dedicated to solo stripping-intimacy would emerge. It seems like such an obvious format for virtual porn. And, granted there is a studio—along with releases from others—with a solo focus. But, we’re talking stripping here…

And, I’m surprised at how damn long it took: this is a template ache-screaming to be used.

So, let’s run StripzVR through the FindVRporn.com VR porn reviewing standards just as we do with any other studio. You’ll see dozens of things are considered in my mind; the discussion, though, focuses on the factors most relevant to the particular analysis. That prevents us from producing a thesis-length work.

General Conclusion About StripzVR

In my opinion, they measure-up well in respect to concept, performance, scale, sense of spatial correctness, all-around VR technical competence, clarity and general hornyness.

What did you think of the 7 minute sample?

And, I’ll emphasize that for me…it wasn’t just the scale that felt right…the all around spatial sense felt correct—depth and frame congruence—as Becky moved about in space. Very nicely done.

Yea, there’s things to fine tune…but, as a first batch of releases I find this damn impressive.

I’ll make a prediction also. If Stripz continues steadily along this same progress-arc (that’s a big if!), they will be competing with the top-tier.

They ain’t there yet. Nick, the Stripz visionary, will probably need to add a few more people to the team.

But, they ain’t too damn far. A few adjustment-tweaks with the framing and distance is needed. They’ll also need some more set-ups. Let me add: Stripz actually got the distance right quite a bit.

Framing, Distance, Sweetspot Zone

I found Becky Holt’s release to be the strongest: thus, it’s the most appropriate reference.

This stripper simulation is fucking horny to this man mind.

And, Ms. Holt deserves much credit for her performance. Becky, were you reading the VR porn performer’s checklist? I’m sure not…but, I’ll be damned if Becky wasn’t checking every point on the list.

And, something else about our good Becky: a skinny girl with a bouncy, beautiful Goddess ass! ZOINKS! I think it might be love this time…

The easiest criticism for me to explain: use more stationary time. It’s all opinion, of course, but I feel the footage is more exciting without constant motion.

Along these same lines: Stripz, if you really want to next-level this shit: during some stationary portions, hit a fella with a slowly moving camera/bodyscan a la CVR.

The aforementioned request is asking for some very high-level VR technique…that I’m even mentioning this to a new studio indicates they’ve got the basics wired.

More about distance: All right…so, Stripz did a competent job with distance: what we call the sweetspot zone.

For reference, let’s continue with this Becky release: which, for me, recreated a lapdance/stripper type experience.

I talk on here constantly about the sweetspot zone because that’s just how damn important it is to keep the woman at the proper distance. The idea is that there’s a distance range—close, but not too close—from the camera where VR porn is most visually-exciting.

So, if you’ve got the movie loaded: this is how it strikes me.

Nearest Sweetspot Zone found about 1 inch closer than at timeline point 1:01 (pictured below)

Middle Sweetspot Zone at timeline point 4:12 (pictured below)

Back of Sweetspot Zone at timeline point 5:13 (pictured below)

For me, all the footage that stayed within that range was thoroughly enjoyable. And, much of the footage was in the zone.

I just went back and rewatched this to verify my impressions, and yes…very well done.

I would have pushed more of the footage (e.g. when Becky’s bouncing her ass against the chair’s top) a bit more forward, but…this was pretty solid.

In the other Stripz releases, I found myself thinking that the woman could be pulled just a bit forward: anywhere from 6 to 18 inches…

I’m expecting very horny VR from this studio. You’re off to an excellent start, StripzVR.