I. Receiver Speeds/Ranges Table

[Group] [Receiver] [Base Range] [Base SPD] [Speed Part Modifier] A. AR 70/110 7.65 40% SPD A. AK470 70/110 7.65 85% SPD^ A. M4X 40/80 7.79 90% SPD A. BPFA 60/95 7.83 90% SPD^ B. CR 160/180 7.42 90% SPD B. BAR 160/180 7.20 90% SPD B. AMR 180/200 6.75 225% SPD B. BFR 85/110 7.51 90% SPD^ B. LRR 45/80 8.10 90% SPD C. LMG 80/120 7.20 90% SPD C. LMG-R 80/120 7.29 90% SPD D. HAR 80/110 7.38 110% SPD D. TAR 70/110 7.65 40% SPD E. SMG 55/90 7.92 90% SPD E. BSMG 45/90 7.88 100% SPD# E. TSMG 30/60 8.10 100% SPD# F. Bow 160/180 7.65 ** G. LP 40/80 8.10 90% SPD G. HP 40/80 8.10 90% SPD G. BFP 30/80 8.10 90% SPD G. Snub 260 40/80 7.79 ** G. Revolver 40/85 7.79 ** H. Shotgun 40/50 7.73 85% SPD^ H. SAR-k 30/50 7.65 85% SPD^ H. MP 40/80 7.92 90% SPD H. BLP 28/40 7.88 **

This section of the guide compiles the base ranges and base run speeds of each receiver. Each receiver has a unique speed part modifier as well; a part that gives +20 run speed will only give +8 on the AR (40% modifier) and +22 run speed on the HAR (110% modifier).^ - Rounding errors create imprecise percentage measurement.# - Cannot modifiy speed parts beyond magazine; ADS time fixed.** - Cannot modify speed at all.Ranges (in meters) affect weapon damage by reducing each bullet's damage by 1 for each meter past the first number of the range, stopping the decrease at the second number. Compared to Call of Duty where ranges are measured in single digits, Blacklight: Retribution ranges are astronomically long especially compared to the map sizes.Speed parts not only affect run speed, but also scope-in time of your weapon. This modifier is linear based on the base barrel and stock speeds added together, ranging from -40 (two heavy parts) to +40 (two go-fast parts). Closed scopes range from 0.40s (+40 SPD) to 0.50s (-40 SPD), with 0.45s base (+0 SPD), while open scopes range from 0.15s (+40 SPD) to 0.30s (-40 SPD), with 0.22s base (+0 SPD). Individual scopes have slightly different modifiers, but the general trend applies. Individual receivers can serve as exceptions to this rule - the AMR and TSMG are the most notable exceptions, being fixed at 0.5s and 0.15s respectively regardless of scope choice.