“It isn’t the way you draw seven cards most of the time, but for six mana, Epiphany at the Drownyard draws the same number of cards as Sphinx’s Revelation.”

-Patrick



Epiphany at the Drownyard is our exclusive Shadows Over Innistrad preview card!

Epiphany at the Drownyard is a powerful and flexible new way to draw cards come Shadows Over Innistrad. It has great flexibility because you can burn it for two (or even just one) mana… Or tap tons of lands into it for a tremendous long game impact.

… But how much mana should you pour into your Epiphany at the Drownyard?

x=0 : You’re not going to be doing this very often, but when x=0 Epiphany at the Drownyard costs exactly U. This off-label tactic might be exactly how you use your last mana to flip over your Thing in the Ice on the cheap. This is not “card disadvantage” when Awoken Horror sends a ton of token creatures home, and the tactical advantage might be worth more than a card anyway, depending on board position.

x=1 : You’re basically cycling the card for two mana. When x=1 you can put one card into each of the two piles; so you’re basically trading Epiphany at the Drownyard for one of the next two cards in your deck (it replaces itself) but you are also putting two cards into the graveyard, which can be helpful with Jace, delve cards, etc.

x=2 : When x=2 you are flipping over three total cards. All other things being held equal you will put one card in one pile and two cards in the other. Most of the time you will be getting the same number of cards as when x=1, but you will have more control. For example, say there is a card you really want… If you put it against two cards the opponent will have to evaluate whether one good card is worth two other cards.

x=3 : When x=3 Epiphany at the Drownyard costs the same as Inpsiration, Fact or Fiction, and of course Steam Augury. It is very comparable to Steam Augury at this point… You will end up with two cards for four mana in most cases; the difference here is that you will be putting only two additional cards into the graveyard instead of three.

x=4 : This iteration of Epiphany at the Drownyard will be a relatively weak step up from when x=3. You will probably only get two cards (still); and Epiphany at the Drownyard will be exactly a Steam Augury but for one more mana.

x=5 : As Patrick said, at six mana you will get the same number of cards as when the mighty Sphinx’s Revelation cost six. That’s kind of a big deal! At any point after this Epiphany at the Drownyard will look increasingly potent.

Remember: You can always do weird things like putting all the cards in one pile. The opponent will have to choose between giving you a ton of cards in hand… Or a ton of cards in graveyard (which might be what you want).

Epiphany at the Drownyard is actually a pretty cool Dragon tutor. Try putting Dragonloard Silumgar in one pile and Haven of the Spirit Dragon in the other. End result: You get your Dragonlord 😉

Lots and lots more from Michael and Patrick on this new card (and other topics) in “Epiphany at the Drownyard”!



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Want to hear more from Top Level Podcast?

Patrick’s Magic: The Gathering Books

Next Level Deckbuilding at Star City Games

Next Level Magic at Star City Games

Michael’s Magic: The Gathering Books

The Official Miser’s Guide (OMG) at Star City Games

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