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# Free Features

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- Added support for Steam Rich Presence.

- New Lottery Election mechanic

- New unique government for Venice

- New Sortition reform on tier 3 that enables Lottery election. (Dharma)

- Added Bureaucratic Aparatus and Appointment by Committee government reforms for republics. (Dharma)

- Removed old Sortition reform. (Dharma)

- Added Arrival of the Kalmyks event

- Added Prussian Confederation event chain

- Added Roman of Moldavia event chain

- Added mission trees for Poland, Lithuania, Romanian Group, Tatar Hordes.

- Added descision to form the Ilkhanate.

- Added Great Mongol State government for Mongol Empire (Free), allowing Banners in primary culture provinces(Mandate of Heaven).

- Added new government reform 'Permanent Marathas Council' for Indian nations with the Maratha estate. +5% discipline and changes Recruit Minister interaction to give a general with +1 shock instead of an advisor. (Dharma)

- Added new government reform 'Governmental Purbias Register' for Indian nations with the Rajput estate. Changes Recruit Purbias interaction to give +5% discipline to Rajput regiments. (Dharma)





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# Gamebalance

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# Economy

- Disable Charter Company if the country is highly in debt to avoid saving money in other countries.

- Tariffs are now only counted on income from Production, Gold and Trade.

- Tariffs overlord operate on now match how much the CN actually pays.



# Governments

- Added the missing max absolutism malus for republics.

- Increased losing 4 reforms to 7 for Seize Executive Power Reform.

- Increased losing 6 reforms to 8 for Proclaim Divine Guidance Reform.

- Nepotism candidates in elections are now aged randomly between 30 and 50.

- Reduced losing 6 reforms to 3 for Become a Republic Reform.

- Tribals Civil Society Reform now gives additional -0.05 corruption

- Tribals Lip Service Reform modifier reduced to 10% Land Maintenance Modifier.

- Tribals Religious Societies Reform now gives additional 15% Religious Unity

- Bishoprics can no longer have their rulers made into generals at all while the Monastic Orders can have any of their rulers made into a general. The Hochmeister strikes back.



# Units

- Rajput regiments base modifiers changed to -25% drill decay, -50% reinforce cost, and +5% morale



# Other

- Added 0.33 monthly support for local heir on loyal nobility estate

- Switched out Papacy government prestige gain to Prestige per development from missionary.

- Switched out Prestige gain in Glory of Rome of the Pope idea set for -1% Prestige Decay.

- Switched out The Vatican Museums for -10% Dip Advisor Cost(+1 Free Dip Policy for Dharma)

- Vatican Library Administrative Edition now gives -5% administrative tech.

- Vatican Library Diplomatic Edition now gives -5% diplomatic tech.

- Vatican Library Military Edition now gives -5% military tech and 50% army tradition from battle.

- Vatican Library Military edition no longer gives 5% discipline.

- Contamination Detected, initiating Quarantine Protocols.

- Vijayanagari mission 'Divert Trade from Bengal' will not only upgrade CoT's to level 2.

- World Port now gives 0.2% naval tradition decay instead of 0.25 yearly naval tradition.

- Religious ideas finisher now let's you convert in territories.

- Territory provinces have an additional -2 missionary strength malus.

- Dhimmi given provinces now provide less to the overal religious unity. -50% at Neutral, -100% at Loyal.

- No longer gain Global Trade embracement boost from Marketplace, Trade Depot, Stock Exchange because you already get a lot from trade power which these buildings boost.

- Gain 0.5 Global Trade embracement scaled from level 3 CoT, 0.1 from Level 2 CoT

- Restricted somewhat where Manufacturing can spawn so we don't get it spawning in 5 dev desert province

- Reduce how much Manufacturing spread you get on continents where it did not spawn.

- Restricted somewhat where Enlightenment can spawn so we don't get it spawning in 5 dev desert province

- Reduce how much Enlightenment spread you get on continents where it did not spawn.





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# AI

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# Economy

- Fix AI taking unnessecary loans when recruiting

- Fix AI not disbanding fleets when over force limit

- Fix AI offering no money in charter province action to players.



# War

- Include forts ZoC when recomputing path for unexiled armies

- sieging the wargoal does not give anymore a penalty if the AI is the defender and a peace is offered



# Other

- Fixed indecisive colonisation/settlement growth planning and budgeting AI





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# Interface

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# Country

- In subject view, clicking on the shield of a trade company will center the map on that trade company.

- Parliament issues now have a scrollbar so you can see the entire effect of some of the issues.



# Icons/Art

- Cleaned up gender icons to look a bit clearer.



# Other

- Add history entries when a province is subject of Charter Company diplomatic action.

- Battles involving condottieri should pop up the combat view.

- Do not show the automatic transport dialog if trying to move during battles.





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# Usermodding

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# Effects

- Can no longer set dynasty on republican leaders in define_ruler effects. Dynasty argument is reused to let you set last name now.

- Added add_next_institution_embracement_scaled which behaves like devving in a province

- Added adm_power_cost, dip_power_cost, mil_power_cost effects & triggers that scales with the power cost modifier

- All Variable effects can be defined with `= { var_name = value }` now.

- Added set_base_tax, set_base_production, set_base_manpower effects



# Modifiers

- Implemented monthly_support_heir_gain modifier

- Added new modifier that increases how much PP you get from an insult.

- has_banners modifier now will work for every country and is no more limited to Manchu

- Added static modifier that is applied to all territory provinces.

- Added local_religious_unity_contribution modifier.



# Triggers

- Added has_unembraced_institution trigger.

- All Variable triggers can be defined with `= { var_name = value }` now.



# Other

- Can now access exiled monarchs in localisation

- Can now define the age range of a ruler

- Can now flag a government reform that it triggers elections upon death.





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# Script

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# Decisions

- Added decision to form the Mongol Empire

- Added decision to restore the Ilkhanate as a March

- Moving the capital to St. Petersberg will now upgrade its Center of Trade level.



# Events

- Added option to 'Cultural Ties Weakened' event to convert to American primary culture. First option now adds American as an accepted culture.

- Rewrote Vlad the Impaler event. Vlad will now appear more regularly as a ruler.



# Ideas

- Added Chernigov national ideas

- Added Crimean national ideas

- Added Ilkhanid national ideas

- Added National Ideas for dynamic Cossack nations

- Added Rigan national ideas



# Setup

- Added the Mongol Empire and Kalmyk tags

- Poland now accepted Ruthenian culture in 1444



# Other

- Added new free and possible policy modifiers as custom ideas

- Added startup screen for Wallachia and Moldavia

- Added startup screen for the Tatar hordes

- Transoxiana is now a slightly different shade of blue





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# Bugfixes

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- Fixed CTD when when loading old saves with owned provinces changed to wasteland in later version

- 'Japan Discovered' event now allows for Anglicans

- 'Missionaries in the Spice Islands' event now converts some provinces in the Spice Islands to Catholicism

- Added fallback requirement for VIJ War Plunder mission

- Added missing % sign to Nobles of the Robe tooltip

- Added tooltip for Conform to Template view when province is not controlled by you or your overlord

- Added tooltip to Italian Wars event explaining that relations with Spain will be worsened.

- All subsidies are now canceled when going bankrupt

- Anglicanism will no longer spawn in a country that is a junior partner in a PU

- Any siege is now ended when abandoning a colony

- Apply local autonomy penalty from estate removal after it been removed.

- Aristocracies and Hordes once again have access to Aristoractic ideas

- Army Professionalism parliament bribe now costs 2 army professionalis rather than 200

- Assigned Cayenne to correct colonial region

- Aurangabad modifier from Mughal mission now gives local rather than global development cost.

- Can no longer become an Iqta as an Indian Sultanate (no Dharma)

- Can no longer form Mughals as the Celestial Emperor

- Can no longer get Talented and Ambitious Daughter event with States General reform

- Can now hear elephants in battle without Dharma enabled if you have any Dharma unit pack enabled

- Changing to and from Steppe Horde government with Dharma will now change your tech and unit group to and from the nomad group.

- Colonial subjects are now blocked from fabricating claims overseas

- Corrected province highlighting in VIJ mission 'South Indian trade'

- Countries in Random Setup that get specific tags can no longer get reforms unique to those tags

- Dimitri event for Russia will no longer fire if country is a junior partner in PU

- Election event will use correct pronouns if current ruler is female.

- Event option to cede Goa to Portugal will no longer be available if a player owns Goa

- Event to pick Dutch Republic now removes Parliament reform if it has been picked

- Event to remove Free City reform now fires correctly

- Events that change government type refund some reform progress

- Fix the automatic transportation feature

- Fixed CTD when selecting abandoned colony with invalid siege

- Fixed Eat Your Greens and The Ostenders achievements being completable by any nation despite not being visible.

- Fixed Gujarati Textiles mission applying wrong trade goods size modifier

- Fixed Kiowa culture not being on map

- Fixed Mughal Open China mission attempting to reward local goods produced modifier to the whole country.

- Fixed Question of Rights event being able to take land from own colonial nations

- Fixed Sleepless in Seattle achievement requiring wrong province. Seattle is actually in Salish province.

- Fixed Trade Company Region not updated on Trade Nodes after loading save, leading to CTD trying to access deleted memory

- Fixed Unite Japan decision tooltip claiming that Daimyos will become Feudal Monarchies

- Fixed Vaishyas estate event using country instead of province flag, prevent modifiers from being applied

- Fixed breaking to rebels sometimes causing an extra stab hit, especially as the Pope

- Fixed changing away from Muslim as Feudal Theocracy without Dharma not giving new government

- Fixed city placement in Garwhal

- Fixed decision to convert ruler religion being available to junior union partners

- Fixed event allowing female consort for female ruler

- Fixed highlighting issues in Bahmani mission Persianate Empire

- Fixed missing title text for Mamluk event 'The Emissaries return with good news'

- Fixed spelling of Minnesota area

- Fixed wrong culture name in nation designer trigger for Gond Kingdom

- Fixed wrong institution in Cabinet of Curiosities event

- Fixed wrong legacy government given in election event for tribes

- Fixed wrong mission icon for Taungu mission Annex Prome

- Foreign Talent event will no longer fire for subject nations

- Forming Egypt now gives claims on unowned provinces in the Egypt region

- Forming Great Britain now always completes the War of the Roses mission

- Forming Ireland now requires owning all of Ireland. Decision now refers to areas instead of provinces.

- Forming Japan now disallows the Japanese gov reforms (Shogunate, Daimyo, Ind. Daimyo)

- Forming Qing decision description no longer refers to having already united China

- Forming Rajputana or Marathas now sets tech and unit group to Indian

- Forming the Mughal Empire will now enact unique Mughal government reforms up to the currently unlocked reform tier.

- Forming the Mughals with States General reform will now remove that reform

- Gujarati event 'An Embassy to the Ottoman Sultan' now only fires if Portugal owns a province in India

- If you don't have elections, taking reforms that gives you duration time no longer gives you term election.

- Indian Sultanate reform no longer invalid when switching capital outside of India

- Jain and Hindu Merchant Community event no longer affects Jain loyalty twice.

- Janos Hunyadi now has fixed stats and appropriate age

- Junior monarchies in a personal union under a non-monarch will now have their own legitimacy instead of being stuck at 0. (Yes there are very strict specific circumstance where non-monarchy can have a PU)

- Korean mission "Conquer Huncun" reward is no longer redundant. Adds claims needed for next mission.

- Land of Churches mission will now accept either churches or cathedrals in any arrangement

- Mewar mission Rajput Trasde Guilds now completable with any set of estates

- Move Capital to Pegu mission now requires Pegu to be the capital.

- Natives no longer use legitimacy mechanic

- No Dharma - Indian Sultanates can no longer Indianize their Sultanate

- Novogorod mission now gives claims on Vologda

- Only provinces within the country border (or the non-tributary subjects' ones) can be released in a peace deal.

- Orangist candidates no longer get double names. They should simply be Van Oranje now.

- Piety change when declaring war as Muslim now refers to Mysticism as well as Legalism

- Primitives are no longer able to select Naval Doctrines

- Qing now uses 'Empire' government name at rank 3 instead of 'Khaganate'

- Random events no longer give reform progress to primitives

- Reduce Champaner mission now requires a core on the province

- Reduced size of mission tooltip for Bengali Clear the Delta mission

- Releasing Deccan from Mughal mission should now give Deccan a government

- Remove Presidential Dictatorship reform when dictator dies and a new republican leader is elected.

- Removed references in several events to old center of trade modifiers

- Removed remove_non_electors_emperors_from_empire_effect from some Dharma formables

- Rulers given by pretenders and events now add +200 support for monarchists with the States General mechanic

- Sweet Home Qaraqorum, Ganges Khan and Maharana Pratap achievements no longer allow custom nations.

- Tartar and Altaic nations with Tribal government type can now pick Steppe Horde

- The Anjou Claims event now gives a claim on Abruzzi

- The effects of Rise of a Despot event now happen immediately rather than after choosing the option

- Unite Japan mission now requires direct ownership of most of the Japan region.

- When playing without CoC, a tooltip will now inform the player that The Janissaries event will fire in 12 years when enacting the Devshirne System decision.

- Will no longer swap mission trees when forming an Indian nation without unique missions except for Punjab

- players cannot anymore create infinite-points custom nations exploiting the play button enabled while confirmation modal is visible

- Fix OOS caused by not updating religious school modifiers

- Remove invalid reforms on tag switch

- Fixed Daimyos sometimes having two vassals

- Fixed papacy not being restored when releasing PAP as vassal

- Education of Daughters custom idea is temporarily disabled because of unforseen bug right before release, will be returned as soon as we can.

- Fixed so One King To Rule achievement requires 50 absolutism. Should now be possible for people not owning Dharma to get the achievement.

- Fixed bug where define_advisor was not creating advisors

- Fixed trade league disbanding after forming a new nation.

- Fix raze tech power decrease being uncapped

- Can no longer scorch earth with exiled units.

- Fix primitives being able to select Naval Doctrines

- Junior legitimacy no longer affected by dynasty change in overlord.

- Junior legitimacy will no longer be reset on monthly if overlord is not a monarchy.

- Former tributaries shouldn't be considered ex-subjects when going at war against their overlord.

- Shogun can no longer move their capital to prevent bunch of nasty bugs with that.

- Supply Convoys policy increased to 0.2% liberty_desire_from_subject_development from 0.02%

- Fixed Revolutionary governments losing all reform progress. They will now get reform progress as if they had switched using reforms.

- Mewar Never Changes achievement now visible to any nation that can access its mission tree

- Fixed broken Combat role bonus modifier for sieges with blockade.

- Fix game not exiting properly on Alt.-F4 when music player is open.

- Human should now be removed properly if player drops and ingame lobby does not exist.

- Fix alert about AI team member wanting to break alliance

- The seller of a province in Charter Company will gain inflation like province selling, but only based on the amount of money gained (not the administrative costs).

- Fixed exploit where Europeans could get Trade Company Trade Goods bonus in their own province.

- Optimized code that generated the weather texture.