What the developers have to say:

Why Early Access?

Approximately how long will this game be in Early Access?

How is the full version planned to differ from the Early Access version?

50+ levels (final levels will be much longer than current levels)



Additional gameplay elements (obstacles, challenges, mechanics, etc.)



Additional Stat & Leaderboard support (daily leaders, etc.)



Extensive Achievements



Replay ghosts to challenge your best times and those of the global leaders.

What is the current state of the Early Access version?

Climb walls, ropes, bars. Walk/run across beams and platforms. Leap from hold to hold.



Sample of 18 preview levels which demonstrate some early gameplay mechanics.



STEAM Leaderboard support for the best time on each level.

Will the game be priced differently during and after Early Access?

How are you planning on involving the Community in your development process?

“EARLY ACCESS will help us avoid spending time designing levels around gameplay that is not enjoyed by our player base. This VR title relies on new locomotion based gameplay mechanics, and we want to make sure we focus our time and effort building the type of levels that people enjoy playing.”“Updated - We'll remain in Early Access until Q2 2017 as we polish gameplay, build out our levels and add additional features. Some dependencies in our tech stack delayed development (which was shifted to other games yet-to-be-announced).”“The full game will feature the following:“The game is fully playable. Early release includes:Early Access includes a small sampling of levels that will expand over time. We expect to add additional levels with each update as we work toward the release of the full version.Leaderboard support for best global times for each level is also included today.”“We're launching with a reduced price during Early Access. As more and more content is released, our price will rise accordingly.”“Feedback is key to success. We're open to any and all feedback as we know it will help identify issues and opportunities to make this the best game it can be. We'd like to hear feedback from players via the Steam forums.”