In the 22nd century, augmented reality is no longer a novelty, but rather a way of life for citizens of Easton. Children are taught at a young age to control the ubiquitous layer of reality known as veneer through a process called reconciliation. Those who learn to reconcile live in a constant state of redefinition, of the world and of themselves. Those who struggle are forced to stand by and watch the world change without them.



For this skill, there are no shortcuts, no special glasses or handheld devices. The power to change comes from within.



Deron Bishop wants to live in the augmented world, to perform the magic of reconciliation like his peers, but controlling the veneer has always been a problem for him. Already resentful of the one thing he could never master, Deron doesn't realize how much he needs the veneer until a violent run-in with a childhood rival puts him in the hospital and robs him of his virtual sight.



Now able to see the world as it truly exists, Deron must choose to abandon Easton or fight his way back to the veneered fantasy of his previous life--a fight not everyone wants him to win.



Join Deron, his friends, and his enemies as they discover the truths that will be revealed when the virtual veil finally drops.





Veneer is Science Fiction and contains mature content intended for adult readers.