Update (2019-12-05): According to updated Famitsu Sales rankings, 13 Sentinels has achieved a 60-80% sell-through at retailers. According to a similar report from Dengeki, the game’s sell-through rate is at 70%.

Relatedly, Atlus has apologized for temporary shortages at online retailers. According to [email protected], the shortages were quickly dealt with in places like Amazon and the game was restocked.

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Atlus x Vanillaware’s 13 Sentinels: Aegis Rim was released in Japan last week on November 28th, and sales tracker Famitsu Sales reports that 34,608 copies of the sci-fi adventure game were sold during its first week.

This Famitsu estimated sales data for 13 Sentinels in Japan are of sales ranging from November 25 to December 1, 2019.

Earlier in the year, sales for the “Music and Art Clips” demo bundle version of 13 Sentinels had been a relative indication of the full game’s sales potential, with its debut of 6k copies sold in Japan.

13 Sentinels has been through a lengthy and troubled development cycle due to how unorthodox it is compared to other games Vanillaware has developed in the past. With its more niche appeal compared to the usual side-scrolling action game and as a new IP, fewer sales than those titles were to be expected.

It remains to be seen how the sales will affect priority for 13 Sentinels‘ English localization, which had been announced in June 2017.

Vanillaware Opening Sales Comparison

Here’s a comparison to the Japanese opening sales (followed by lifetime sales) of all previous Vanillaware games by Famitsu Sales, via Games Data Library.

[PS3+PSV] Dragon’s Crown (Atlus) {2013-07-25} — 184,537 / 275,061 [PS4+PS3+PSV] Odin Sphere Leifthrasir (Atlus) {2016-01-14} — 81,786 / 140,904 [PSP] Grand Knights History (Marvelous AQL) {2011-09-01} – 63,672 / 114,094 [PS2] Odin Sphere (Atlus) {2007-05-17} – 60,820 / 96,280 [PSV] Muramasa Rebirth (Marvelous AQL) {2013-03-28} – 39,248 / 84,216 [PS4] 13 Sentinels: Aegis Rim (Atlus) {2019-11-28} – 34,608 / NEW [WII] Muramasa: The Demon Blade (Marvelous AQL) {2009-04-09} – 23,900 / 45,825 [PS2] GrimGrimoire (Nippon Ichi Software) {2007-04-12} – 14,865 / 36,586 [PS4] Dragon’s Crown Pro (Atlus) {2018-02-08} – 9,759 / 25,467 [PS4] 13 Sentinels: Aegis Rim – Music and Art Clips {2019-03-14} — 5,345 / 5,345 [NDS] Kumatanchi (Dimple Entertainment) {2008-09-25} – 3,500 / 5,567

This Week’s Software Sales (Famitsu Sales)

The top selling games in Japan from November 25 to December 1, 2019, via Famitsu Sales.

[NSW] Pokemon Sword / Shield (Pokemon Co.) {2019-11-15} – 275,959 / 2,023,043 [PS4] SD Gundam G Generation: Cross Rays (Bandai Namco Games) {2019-11-28} – 64,538 / NEW [NSW] SD Gundam G Generation: Cross Rays (Bandai Namco Games) {2019-11-28} – 45,282 / NEW [PS4] 13 Sentinels: Aegis Rim (Atlus) {2019-11-28} – 34,608 / NEW [NSW] Luigi’s Mansion 3 (Nintendo) {2019-10-31} – 26,256 / 285,175 [NSW] Ring Fit Adventure (Nintendo) {2019-10-18} – 22,302 / 312,383 [NSW] Minecraft (Microsoft Game Studios) {2018-06-21} – 11,084 / 1,022,756 [NSW] Mario & Sonic at the Olympic Games: Tokyo 2020 (Sega) {2019-11-01} – 10,439 / 62,021 [NSW] Mario Kart 8 Deluxe (Nintendo) {2017-04-28} – 9,834 / 2,543,292 [NSW] Super Smash Bros. Ultimate (Nintendo) {2018-12-07} – 9,789 / 3,348,488

13 Sentinels: Aegis Rim was released for the PlayStation 4 in Japan on November 28, 2019. The game will be released in Traditional Chinese and Korean in Spring 2020. It was announced for English localization in June 2017. No Western release date has been announced as of yet.

— Famitsu