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Alcyon Eagle Knight Posts: 618 Joined: Apr 01, 2016 23:17 by Alcyon » Nov 11, 2016 20:01



We are delighted to inform you that we are giving out house deeds, titles, chests and the consignment merchant for free now. Visit the merchants located at the housing zone central markets to receive those items. This is to test our significantly changed and we hope improved housing zone. This change was very significant for the relaunch as there were many holes in our housing system! Please help as much as possible so we can get swiftly fix any holes you may find.



The new housing vaults will perfectly synchronise with the player inventories to prevent any item loss or dupes in case of a server crash. This is an incredibly valuable and import fix for us in order to further prevent players feeling cheated.



Newly created characters will start with 2p now to support and speed up further testing! This will allow players an ample amount of money in order to test as much as possible.



Here are some guidelines for what should be your primary focus for testing:



1.Buy a house lot (if you don't already own one)



2.Build a house and buy indoor and outdoor stuff (also place & remove them multiple times)



3.Change house permissions



4.Store items in the house vaults (place & remove multiple times, if possible use multiple players at the same time)



5.Store items in the personal vault (place & remove multiple times)



6.Buy, move, switch & sell items inside and from a character inventory



7.Buy dyes & any armour. Dye and equip the amour.



8.Trade items form the character inventory with other players



9.Equip & Unequip items from the character inventory



10.Stack, Unstack, Restack items like arrows in the character inventory, personal vault and house vaults



11. Poisoning weapons, switching active weapons, switching arrows from player to vault to consignment etc.



12. Test the repossession of a house and pickup of stuff from the banker/vault npcs. This means the house has to have 0 rent left.



13.Add items to your consignment merchant for other players to buy (reasonable/testable prices please!)



14.Search for items using the housing market explorer



15.Buy items from the market explorer and/or consignment merchant



16.Pay rent



17. Try to visit other players houses, enter and try to change stuff (chests?)



18.Use the starting gold to do some crafting (item creation in a characters inventory)



19. Also anything else that you may think we have not thought of! Surprise us!

Please post any positive or negative test result in



We hope your testing will prove successful, we cannot emphasise enough the importance of this fix for the quality of the server. This is one of the major stumbling blocks that has blocked the relaunch. We hope to get back to you with some very good news very soon.



Your Uthgard Staff. Dear players!We are delighted to inform you that we are giving out house deeds, titles, chests and the consignment merchant for free now. Visit the merchants located at the housing zone central markets to receive those items. This is to test our significantly changed and we hope improved housing zone. This change was very significant for the relaunch as there were many holes in our housing system! Please help as much as possible so we can get swiftly fix any holes you may find.The new housing vaults will perfectly synchronise with the player inventories to prevent any item loss or dupes in case of a server crash. This is an incredibly valuable and import fix for us in order to further prevent players feeling cheated.Newly created characters will start with 2p now to support and speed up further testing! This will allow players an ample amount of money in order to test as much as possible.Please post any positive or negative test result in https://uthgard.org/tracker/issue/2440/ We hope your testing will prove successful, we cannot emphasise enough the importance of this fix for the quality of the server. This is one of the major stumbling blocks that has blocked the relaunch. We hope to get back to you with some very good news very soon.Your Uthgard Staff. People coming together as a community can make great things happen.

ACrispyTaco Myrmidon Posts: 84 Joined: Mar 11, 2015 05:53 Location: Steam: Cabalistlbb Website by ACrispyTaco » Nov 11, 2016 20:23 Kick ass! The light at the end of the tunnel just got a whole lot bigger and brighter.



Glelle-Instagard Myrmidon Posts: 146 Joined: Aug 05, 2009 00:00 by Glelle-Instagard » Nov 11, 2016 20:53 Is it supposed to work if i click on a vault whats inside my Inventory and do the Sell commant to be Sold without Merchant ?



Seems like the Dupe bug is gone now! Zerstörer der Seelen

Destroyer of Souls



Ardri Eagle Knight Posts: 791 Joined: Jun 29, 2016 01:40 by Ardri » Nov 11, 2016 21:47 Too little too late. <Bushido>

Ardri - Minstrel

Quickonthedraw - Cabalist

Bareknucklechamp - Merc



http://imgur.com/P2fR3JZ



Ensley03 Gryphon Knight Posts: 381 Joined: Sep 16, 2011 21:44 by Ensley03 » Nov 11, 2016 22:11 Ardri wrote: Too little too late.



Pretty much. I can't believe there's even 31 people online checking it out. We'll be back to 6 people tomorrow. Pretty much. I can't believe there's even 31 people online checking it out. We'll be back to 6 people tomorrow. Charades <Buds>

#1 pet abuser

Miiyomo Gryphon Knight Posts: 486 Joined: Aug 29, 2009 00:00 by Miiyomo » Nov 11, 2016 22:16 That's a very good way to invite people testing a priority issue, good you thing to do.



Wish you will do the same for other aspects in the immediate future Enjoy Life Miiyomo .

-DAoC- BIT

-WoW- Rock n' LoL

-Warhammer Online- Warp Legio

-DiabloIII- BIT

-GW2- XxX



mgX Myrmidon Posts: 64 Joined: Apr 21, 2009 00:00 by mgX » Nov 11, 2016 23:24 ACrispyTaco wrote: Kick ass! The light at the end of the tunnel just got a whole lot bigger and brighter.





AAAAAND ITS A TRAIN!!! AAAAAND ITS A TRAIN!!!



malimbar Warder Posts: 28 Joined: Oct 12, 2008 00:00 by malimbar » Nov 12, 2016 04:39 I will spend some time crafting tomorrow and will work my way through the list.



Thank you for an update.



Sevitoth Warder Posts: 13 Joined: Apr 07, 2010 00:00 by Sevitoth » Nov 12, 2016 06:16 Ensley03 wrote: Ardri wrote: Too little too late.



Pretty much. I can't believe there's even 31 people online checking it out. We'll be back to 6 people tomorrow. Pretty much. I can't believe there's even 31 people online checking it out. We'll be back to 6 people tomorrow.



Yea......we'll see the two of you at the front of the line on launch day.... Yea......we'll see the two of you at the front of the line on launch day....



pweet Lion Knight Posts: 4243 Joined: Dec 22, 2010 14:07 by pweet » Nov 12, 2016 08:20 Why so mad guys? Just be happy that there are 31 ppl online testing. Noone forces you to join them.



chefcook1337 Warder Posts: 31 Joined: Jul 30, 2011 15:02 by chefcook1337 » Nov 12, 2016 08:56 This was tested before - Dupe worked nicely ......

tamiko Warder Posts: 35 Joined: Mar 05, 2013 11:32 by tamiko » Nov 12, 2016 13:24 u guys should post a general idea of a time table with the amount of people testing vs how fast the timetable could be were there to be 100+ 200+ etc etc...



doubt we'd see a fast release with only 5-10 testers left



Trishin Game Master

Posts: 5046 Joined: Apr 07, 2010 00:00 by Trishin » Nov 12, 2016 14:16 tamiko wrote: u guys should post a general idea of a time table with the amount of people testing vs how fast the timetable could be were there to be 100+ 200+ etc etc...



doubt we'd see a fast release with only 5-10 testers left



It's literally impossible to do so. Any estimates would be wild guesses. It's literally impossible to do so. Any estimates would be wild guesses.

Rajnish wrote: Why didn't someone warn me that being GM means lots of boring research, logging, testing and organizing data....

I thought it was all about looking cool....

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tamiko Warder Posts: 35 Joined: Mar 05, 2013 11:32 by tamiko » Nov 12, 2016 15:03 Trishin wrote: tamiko wrote: u guys should post a general idea of a time table with the amount of people testing vs how fast the timetable could be were there to be 100+ 200+ etc etc...



doubt we'd see a fast release with only 5-10 testers left



It's literally impossible to do so. Any estimates would be wild guesses. It's literally impossible to do so. Any estimates would be wild guesses.



yeah but it would bring more people to the test =)



think of it as a lottery add... "WE INCREASED THE WIN CHANCE!!" even tho its been increased by 0.0000000000001% its still tecnically increased... and if u guys get even 1 more tester, ideally the stuff u needs tested will be done so faster? yeah but it would bring more people to the test =)think of it as a lottery add... "WE INCREASED THE WIN CHANCE!!" even tho its been increased by 0.0000000000001% its still tecnically increased... and if u guys get even 1 more tester, ideally the stuff u needs tested will be done so faster?