



General notes:

You do not actually have to begin the quest by talking to the master, to complete the quest for experience. In cases where the master spawns his quest objectives, only one party member technically has to start the quest.

If a daily quest instance expires before the quest is done, you do not get to retry.

Leveling up a master does not reset his daily quest.

Elreon



There are only 3 mission variants:

Defend the relic(s) for 1 minute.

Defend the relic(s) until enemies stop spawning.

Feed souls to the relic(s) *note that mobs must be killed INSIDE the circles.

Kill the corrupted relic(s) within the time limit.

Failure conditions: failed to defend relic (it died), failed to kill all corrupted relics within time limit. After the quest is officially started, Elreon is untargetable. Party members without the quest text will have to either be told or infer it from context.Failure conditions: failed to defend relic (it died), failed to kill all corrupted relics within time limit. Haku



Final boss, when such exists, is either a necro or a totem. It has to be killed before picking up the spirit.

Movement skills (eg. leap slam, whirling blades) will drop the spirit; cyclone does not count for this.

Note that sometimes you meet unkillable totems on the path. Too bad, deal with it.

Also, Bad Things start happening when you pick up the spirit.

Failure condition: failed to return spirit within time limit. That's it. Quests may or may not be time-limited. Always some variant of find the Karui spirit and then bring it to the exit.Failure condition: failed to return spirit within time limit. That's it. Tora All missions will be either

Hunt down the infected beasts.

Find the infected beasts' den.

with some tracking involved by

automatic

the corrupted monsters' corpses

pools of corrupted blood

Tracking doesn't seem to work perfectly at time of writing, but it's no big deal to just brute force it. If you haven't started the quest by talking to Tora, tracking will not work for you, period, but you can complete the quest anyway.



There are no failure conditions on Tora missions. Tracking doesn't seem to work perfectly at time of writing, but it's no big deal to just brute force it. If you haven't started the quest by talking to Tora, tracking will not work for you, period, but you can complete the quest anyway.There are no failure conditions on Tora missions. Catarina



Normal mission: some combination of

kill X corrupted monsters (may spawn as live or dead depending on mission)

revive X corrupted corpses (may revive as enemy or ally; if enemy, GOTO "kill X")

return X corrupted monsters to Catarina

I've never seen these failed, but I think it's theoretically possible to run out of available corpses if allying is involved.



Sculpture mission: Revive a corrupted minion, bring a corrupted minion to the sculpture, kill a corrupted minion.



Failure condition: corrupted minion(s) died before reaching sculpture



Note that when there are allied corrupted minions, they track you as allied summoned minions do, except without the auto snapping on distance. This means don't leave your corpses behind, guys.



Also note that allied corpses tend to spawn large groups of enemy skeletons every so often. And allied minion AI is fight first follow later. This means escort your party's corpses, don't just wait around at their destination. Missions are not time limited.some combination ofI've never seen these failed, but I think it's theoretically possible to run out of available corpses if allying is involved.Revive a corrupted minion, bring a corrupted minion to the sculpture, kill a corrupted minion.Failure condition: corrupted minion(s) died before reaching sculptureNote that when there are allied corrupted minions, they track you as allied summoned minions do, except without the auto snapping on distance. This means don't leave your corpses behind, guys.Also note that allied corpses tend to spawn large groups of enemy skeletons every so often. And allied minion AI is fight first follow later. This means escort your party's corpses, don't just wait around at their destination. Vagan Defeat Vagan. *He heals twice, both auto-triggered at reaching a certain %hp. He sometimes has mobs, he brings you into a separate room, and he uses different weapons and skills.

Destroy more training dummies than Vagan.

Failure conditions: Vagan not defeated within time limit, Vagan destroyed more training dummies Failure conditions: Vagan not defeated within time limit, Vagan destroyed more training dummies Vorici Note that there are no time-limited missions precipitated by talking to Vorici, and also that every party member can talk to him even after someone else has officially started the quest. DO IT. There will be no excuses for lack of reading comprehension.



Kill the target:

within the time limit. *time starts when player gets within a certain range of target - yes, even on disconnected rooms.

keep all guards alive. *WATCH YOUR AOE.

keep at least one guard alive.

keep the hostage alive. *the hostage is effectively allied, don't worry about aoe.

Keep the target alive:

at low life for 10 seconds. *target goes above 35%, timer disappears, only to restart when target is brought back to low life

Kill all the guards

Open the target's chest. *Taking any hit will stop the process of opening the chest. Multiple people opening the chest at once will cause a game crash.

Note: after the mission success screen on live-target missions, you can kill the target.



Failure conditions: something dies when it isn't supposed to. Or time runs out. Usually the former though. Note: after the mission success screen on live-target missions, you can kill the target.Failure conditions: something dies when it isn't supposed to. Or time runs out. Usually the former though. Zana Note that some of Zana's missions spawn one portal per player in the instance, rather than the six default portals. Therefore, DO NOT start a Zana mission until the entire party is present.



These missions may be time-limited:

Kill the Corrupted Boss.

Kill the corrupted monsters. *if a strongbox spawns corrupted monsters, they will be added to the quest count; corrupted monsters are not accounted in /remaining.

Slay the Rogue Exiles. *Zana will force 2 exiles to spawn, on top of whatever the map would have had. If it had spawned an exile normally, there will be 3; if it turned out Anarchic, there will be 4; if both, then 5.

Find the Map.

Find the unique item.

Find the lodestones (10).

This mission is not time-limited:

Complete another master's mission.

For time-limited missions, the timer may sometimes be extended by

no means, so be fast about it

touching the standing stones

killing monsters (each monster gives 1 second regardless of rarity, fractured, etc)

Failure conditions: failed to complete objective within time limit, failed to complete other master's quest. For time-limited missions, the timer may sometimes be extended byFailure conditions: failed to complete objective within time limit, failed to complete other master's quest.

Credit to the wiki, from which I pulled some of those lists. FFS guys, stop failing my missions.General notes:Credit to the wiki, from which I pulled some of those lists. How to make a build: http://www.pathofexile.com/forum/view-thread/510084

Current guides: N/A Last edited by Kirielis on Sep 5, 2014, 12:40:07 PM