What the developers have to say:

Why Early Access? “Room scale virtual reality is just getting started, and we're trying to push the boundaries beyond gaming. We're utilizing VR to help users practice meditation through direct biofeedback and visual experience, so there are a lot of moving parts that we need to fine tune and adjust.



We'd like to get feedback from our users and develop a strong community of mindful people who are just learning to meditate or have been meditating for a long time. Our users will help us develop the best meditation experience possible.” Approximately how long will this game be in Early Access? “Until its ready for primetime. Right now, Virtual Reality relaxation and meditation is such a new category, that it might take a few iterations to figure out exactly what the killer app is.



Areas we'd like to explore:



- Telepresence -- Meditating with others.

- Guided Meditations.

- Visualization of other relaxation indicators (like heartbeat).

- Meditation Challenges -- The ability to compete on things like # of deep breaths, amount of time spent in meditation, etc.

- Adding new levels.



After we've explored the above, expect to see this app in General Availability.” How is the full version planned to differ from the Early Access version? “We will base our changes primarily on user feedback. The changes will fall into 3 categories:



Meditation scenes and objects:

- We will be adding and modifying meditation scenes and objects based on what creates the best user experience.



Guided audio and visuals:

- We'd like to support users that are brand new to meditation as well as those who are very experienced. We'd like to create audio and visual walkthroughs of basic meditation concepts and expert focused challenges.



Other features we are considering:

- Telepresence -- Meditating with others.

- Guided Meditations.

- Visualization of other relaxation indicators (like heartbeat).

- Meditation Challenges -- The ability to compete on things like # of deep breaths, amount of time spent in meditation, etc.





Achievements:

- The current Steam achievements we have are based on limited knowledge of our users. We will add more achievements and modify existing ones based on user behavior.” What is the current state of the Early Access version? “There is currently a basic tutorial to help users understand the controls, stats, and meditation experience. Then there are 12 different meditation scenes to choose from, and a variety of different meditation objects to visualize your breath.



Based on time meditating and meditation streaks, users can get a range of achievements.” Will the game be priced differently during and after Early Access? “The game will be discounted during early access, and all meditation objects will be included at the discounted price. After early access, the price will go up and users will have to purchase packs of meditation objects.” How are you planning on involving the Community in your development process? “We will be closely monitoring forums on Steam and Reddit to interact with our users, and quickly responding to any and all support requests.



We will post regular updates with photos of potential new features to get feedback before we update the app, and sometimes include easter eggs for users to find in updates.”