16-bit port of 3D Realms’ profane, pioneering FPS gets official worldwide release courtesy of Piko Interactive

If you were a gamer in the mid-1990s, you’re well aware of the stranglehold Duke Nukem 3D had on the gaming masses. Developer 3D Realms’ foul-mouthed, cigar chomping, babe groping bad-ass was all the rage when his Build Engine-powered shooter blasted onto the PC back in 1996, giving PC gamers (and later PlayStation, Saturn, and N64 owners) a chance to shit down the necks of legions of evil alien invaders looking to steal and harvest Earth’s women. However, you may not be aware that Duke’s debut FPS entry saw a release on the Sega’s 16-bit Mega Drive in Brazil, where the system remained immensely popular years after being discontinued in other territories, courtesy of Tec Toy.

Now, Piko Interactive have announced that the game will be seeing an official worldwide release. The game is now available to order, giving players the chance to blast through the scaled-down FPS in 16-bit splendor.

Check it out in action below:

The Genesis version of Duke Nukem 3D sports a simplified game engine to meet obvious hardware limitations of the Sega Genesis (Blast Processing, be damned). The game contains the second of the original games three episodes only, which is dubbed Lunar Apocalypse and features levels that have been redesigned to better suit the new game engine.

You can purchase the cartridge-only version of the game for $39.99, or the complete version, which includes the cartridge, high quality clamshell case and color instruction manual for $54.99 at Piko Interactive’s official online storefront.