Fixed where last round of upgraded ammo didn't have upgrade effect



Jockeyed survivor now glows for infected team in all cases



Fixed exploit that allowed Jockey players to get instant recharge of their ability



Fixed Charger ability timer not resetting when killing a survivor with low health on their third strike



Charger now applies a small amount of damage when charging through physic props



Changed how requests are made to master server for group servers



Fixed sorting on group servers UI



Reduced update work on group servers UI



Made the water shader support splitscreen on the PC



Miscellaneous fixes in the subtitles



Updated system tray icon



Fixed Survival timer issue caused when voting for round restart



When browsing for a func_instance filename, the proper path relative to the current bsp will be returned. This allows level designers to use instances from the base game in dlc maps without having to manually fix up the filename



Changed base.fgd default skybox to one that exists in L4D2



Added env_instructor_hint to fgd, as well as content/game icon images



Deadline URL fix



Added missing vmt for env_instructor_hint



L4D Addon Support - restored missing delivery van modified VMT



L4D Addon Support - restored missing shelves metal 3



L4D Addon Support - restored floodlight generator switch



L4D Addon Support - restored missing airliner content



Updated vbsp to correctly handle instances within instances



Fixed the fullscreen engine changing the Hammer views, requiring a restart of Hammer



Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: