Adult Venafulgur

Large Beast, unaligned

Armor Class 18

18 Hit Points 95 (10d10 + 40)

95 (10d10 + 40) Speed 25 ft.

STR DEX CON INT WIS CHA 14 (+2) 8 (-1) 18(+4) 1 (-5) 10 (+0) 3 (-4)

Senses passive Perception 10

passive Perception 10 Languages None

None Challenge 6 (2,300 XP)

Precharged. If the venafulgur is encountered outside in stormy weather it has the eletrifierd status effect for 1d4-1 rounds.

Static Collection Roll a d6 for every 10 feet the venafulgur moves during its turn. For every 6 roll once on lightning rod even if it is not stormy.

Lightning Rod. If the venafulgur starts its turn outside in stormy weather, roll a d6 at the start of each of its turn. On a 6 lightning strikes its tails, giving it the eletrified status effect for 3 rounds.

Natural Conductor When the venafulgur takes lightning damage, it gains the electrified status until the end of its next turn. While electrified, the Venafulgur deals an additional 7 (2d6) lightning damage when it hits with its tail swipe attack, and when a creature hits the venafulgur with a melee weapon attack within 5ft. of the venafulgur, that creature takes 7 (2d6) lightning damage.