



Editor tutorials by tatasz







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This release should fix problems some people were having with older OpenGL hardware/drivers, where the world and curve editors weren't displaying properly. Compatibility with crop_zero variable is improved, ~~~This release should fix problems some people were having with older OpenGL hardware/drivers, where the world and curve editors weren't displaying properly. Compatibility with crop_zero variable is improved, bwaps7 is now natively supported, and various other small fixes and improvements have been incorporated.





It's pretty challenging stuff, especially to do correctly and efficiently in high quality... otherwise we'd better stick to CPU rendering, right? Anyway, I'm obviously a fan of fast CPU rendering and have some 1080p realtime editing sessions recorded for the video (based on a 4.2ghz Haswell CPU), as some of you in Work is underway to produce a nice video for the website's front page, and in some spare time I'm working more on the GPU implementationIt's pretty challenging stuff, especially to do correctly and efficiently in high quality... otherwise we'd better stick to CPU rendering, right?Anyway, I'm obviously a fan of fast CPU rendering and have some 1080p realtime editing sessions recorded for the video (based on a 4.2ghz Haswell CPU), as some of you in #Aposhack have already seen









As always, here are some recent works from the



When that's done, it'll be time to announce the first Chaotica fractal art competition! Glare has some great prizes in store for it, really looking forward to thisAs always, here are some recent works from the group to wrap up the release post, enjoy!

Edit: download links removed, please grab the latest release from chaoticafractals.com