With Project CARS now being pushed back to April 2nd, we’re having to rely more on previews for Slightly Mad Studios’ racing title. Andy Tudor has released a new video, showcasing how the career mode in Project CARS will work.

The Project CARS career mode looks to be one of the most immersive experiences, where you could rise up an 8-tier career, or pick where you want to start. You will be able to select your discipline of choice, between open-wheel, GT, Prototypes, and one that is yet to be announced (I’m going to assume oval racing). As you progress in the career, you’ll be contacted by scouts, looking to move you up to the next tier, until you get to the LMP1 division. If you complete the 8 tiers in 8 “years”, you’ll get a special achievement!

Here’s some info from the video’s description itself:

With over 80,000 players being involved since October 2011, in April racing fans will finally get their hands on the most technically-advanced, beautiful, intense and authentic racing game on the planet that’s been tested, guided, and approved every step of the way by both gamers and real-life pro drivers alike.

Featuring:

• A huge variety of motorsports and reflected car culture with relevant rules and formats

• The largest track roster of any recent racing game

• A freeform career mode that allows you to choose your own path with Historic Goals to earn, Accolades to win, Endorsements to sign, and Invitations to receive

• Competitive online with features such as ‘join in progress’ and invite-only sessions

• Fully-dynamic weather and time of day

• Race weekends including warmup sessions, practices, qualifying, and two-race format

• Pit stops and pit strategy creation for different scenarios and events (eg.. endurance)

• Deep tuning setup creation

• Asynchronous play via the Driver Network – Time Trial mode with downloadable ghosts and regularly-scheduled Community Events

• Save and share your proudest moments with photos and replays

• Player tailoring and accessibility features – dial the game to your own particular skill and comfort level

• Playable either at a cinematic 12K resolution or on a more intimate scale with Oculus Rift. Project Morpheus, or nVidia Shield

• Support for over 40 different wheels and peripherals

• Second screen support via apps created by the community through the Project CARS API

But enough talk, see for yourself why both critics and gamers alike are excited for Project CARS with our new trailer!

Project CARS will be coming to the Playstation 4, Xbox One, Steam OS, WiiU & PC, starting April 2nd.

Secure your copy of Project CARS now:

http://www.projectcarsgame.com/preorder

Are you excited to get your hands on Project CARS once it is released April 2nd? Let us know in the comments!