In a way i agree, for me this suggestion reads a alot like "stop everything, rework it from ground up". This probably would hurt the game more than it would help.Looking at the games history, i see that we got several patches which clearly were hurried out of the doorway. Concepts which were not fully baked, in favour of meeting milestones and deadlines. As a result we, the community, complained loudly and constantly. And at least at the moment it seems like FD have abandoned mode of operation and seems to take a bit more time to get new content to better shape. What i mean is, sure multicrew is not perfect. Some things slipped through, some things could be better. But compared to what we got with Wings, PowerPlay and Engineers, things already got noticeably better.So i think that things are getting better. At the same time i think that completely pausing new content in favour of big reworks would hurt the playerbase. There is the risk of loosing too many players if no new content is added at all for a too long time. I believe that the slower speed of creating expansions, to rather deliver higher quality, is very beneficial for the game. Better quality of content creates positive feedback and thus improves the games reputation, which allows the game to acquire new players of have recent players to return. In contrast i think that a complete stop of new content in favour of fixing things might please the current playerbase, but won't do much to get new players or make former players return.The better way thus probably is to continue delivering new content, at the reduced speed we now have, while in parallel fixing some of the less liked aspects of the game. This if course means that problems are not getting fixed as quickly as if a while cycle would be spent only for them. But while quickly fixing all problems would be great for us ative players, it's actually also very much in our own interest that the game and ongoing development remains lucrative.(I just currently very much experience with TSW, what happens when the games sales don't justify further development...