Quality Assurance

More stable, dedicated testing teams – people that truly know the game vs the “standard” technical-only approach to console testing. Terraria simply isn’t a game that fits the mold – and testing needs to follow suit.

More direct engagement/partnering with Re-Logic on prioritization of content, catching bugs/issues earlier, etc.

Focusing on smaller and faster updates – this allows for a tighter “window” of content to test (and fix as necessary) vs something as massive as, say, 1.2 was.

On Mobile, you will have seen some of the results of this already over the past several weeks. This is an ongoing process, and we have a handful of additional fixes coming – so stay tuned there!

Customer Service & Community Engagement

We are applying the same approach – leveraging more experienced people that know the game and the community – in how we will be answering customer inquiries/issues and in how we interact with the community across places like TCF and social media.

We are also becoming more closely integrated with Re-Logic in order to enhance our understanding of the needs of the community, and to gain better foresight on the PC content coming down the pipeline.

Our plan is to be more open with our communication of “coming events” as well.

Our hope is that this will result in a more engaging and streamlined experience, and to aid in the quality and efficiency of future development on Console & Mobile.

This is still very much in process, so stay tuned and keep providing your invaluable feedback to help guide us here!

​

Terraria Console & Mobile News! ​

MOBILE

CONSOLE

Spoiler: Additions Update Changelog Additions update

================

- Increased npc name net message size

- Created separate textures for solid and non-solid tiles

- Add swap option for all consoles except PSVita between L1R1/L2R2 or LTRT/LBRB

- Renumbered console exclusive armor head, body and leg ids

- Ice Queen projectile does not affect destructible tiles (Frostmoon loot bug and Queen Bee spawning)

- Replaced “Drop” function with “Quick Buff” in the controller map





Mechanics:

- Ability to change platforms into stairs with a hammer

- Update music box graphics (each music box has its unique style)

- Add Music Notes animation for Music boxes

- Update Robe graphics

- Update graphics for Cobalt Shield, Obsidian Shield, Paladin’s Shield

- Add Cactus variations

- Add biome-specific stalactites

- Add sounds for waterfalls and lavafalls

- Add sounds for critters

- Increase bird spawns during the morning

- Add various song sfx for birds

- Add upside-down slopes (for hammer, and in world-gen)

- Allow the placing of coins to create coin stacks

- Destroyer boss drops loot from segment closest to the player

- All non-event bosses can drop a Boss Mask (see items)

- Dyes stackable

- Turn rain red during a Blood Moon

- Add Shark Statue

- Add the catching of critters and making cages for them

- Add Underground Crimson music





New Critters :

- Duck

- Mallard Duck

- Worm





New NPC:

- Travelling merchant





New Items (and ID) :

2158 Bubble Wallpaper

2159 Copper Pipe wallpaper

2160 Ducky Wallpaper

2008 Fancy Grey Wallpaper

2009 Ice Floe wallpaper

2010 Music wallpaper

2011 Purple Rain wallpaper

2012 Rainbow wallpaper

2013 Sparkle Stone wallpaper

2014 Starlit heaven wallpaper

1991 Bug Net

2177 Ammo Box

2214 Brick Layer

2215 Extendo Grip

2216 Paint Sprayer

2217 Portable Cement Mixer

2219 Celestial Magnet

2266 Sake

2272 Water Gun

2279 Gypsy Robe

2274 Ultrabright Torch

2268 Pho

2267 Pad Thai

2258 Chalice

2270 Gatligator

2223 Pulse Bow

2271 Arcane Rune Wall

2277 Gi

2275 Magic Hat

2242 Fancy Dishes

2243 Glass Bowl

2278 Kimono

1988 Fez

2273 Katana

2269 Revolver

2260 Dynasty Wood

2261 Red Dynasty Shingles

2262 Blue Dynasty Shingles

2283 Zebra Skin

2282 Leopard Skin

2281 Tiger Skin

2493 King Slime Mask

2112 Eye of Cthulhu Mask

2104 Brain of Cthulhu Mask

2111 Eater of Worlds Mask

2108 Queen Bee Mask

1281 Skeletron Mask

2105 Wall of Flesh Mask

2113 Destroyer Mask

2792 Horned God Robe

2106 Twin Mask

2794 Horned God Boots

2107 Skeletron Prime Mask

2793 Horned God Headpiece

2791 Ocram Mask

2109 Plantera Mask

2110 Golem Mask

2218 Beetle Husks

2199 Beetle Helmet

2200 Beetle Scale Mail

2201 Beetle Shell

2202 Beetle Leggings

2280 Beetle Wings

2229 Dynasty Work Bench

2263 White Dynasty Wall

2264 Blue Dynasty Wall

2265 Dynasty Door

2228 Dynasty Chair

2230 Dynasty Chest

2259 Dynasty Table

2226 Dynasty Lantern

2224 Large Dynasty Lantern

2236 Dynasty Candle

2227 Large Dynasty Candle

2225 Dynasty Lamp

2235 Dynasty Bowl

2234 Dynasty Cup

2231 Dynasty Bed

2237 Dynasty Clock

2233 Dynasty Bookcase

2232 Dynasty Bathtub

2244 Wine Glass

2208 Terrarium

2162 Bunny Cage

2163 Squirrel Cage

2206 Penguin Cage

2166 Bird Cage

2167 Blue Jay Cage

2168 Cardinal Cage

2191 Mouse Cage

2207 Worm Cage

0250 Fishbowl

2019 Bunny

2018 Squirrel

2205 Penguin

2105 Bird

2016 Blue Jay

2017 Cardinal

2003 Mouse

2002 Worm

Hello console and mobile Terrarians! We have some exciting news to share with you today. Before we get to that, we would like to share a short story; if you can indulge us for a few minutes. If you really cannot wait to read the news, click HERE to go straight there.Shakespeare once wrote “the course of true love never did run smooth” and although it’s admittedly a fairly obtuse reference, the same can often be said of videogame development and publishing. Well, maybe less often said, of course, but equally true nonetheless! So where’s all this going, you might ask? In the course of any great work, it’s important to take stock of your journey to this point, your current location, and the paths ahead toward your desired destination. A large part of that self-reflection is taking stock of areas of success – and places where you could stand to perform better. As we enter the next phase of console/mobile developments, today felt like a perfect opportunity to share some of that with you.505 Games and Re-Logic have been partnering on the expansion of Terraria “beyond PC” for a few years now, and throughout that time we’ve been delighted by the way the fanbase has grown and expanded to take in new platforms, new territories, and -most importantly - excited new fans. From the outset we’ve been driven to expand the reach of the fantastic gaming experience that is Terraria to an ever-wider group of gamers and thereafter delivering as much of the ever-evolving PC content to the console and mobile fanbase as quickly and completely as possible. In addition, we felt it important to embrace the philosophy that Re-Logic follows on the PC side of Terraria – and so we have and will always keep these updates free of charge. This is the fantastic and successful side of our work to-date: expanding the Terraria universe while staying true to the spirit and culture it stands for.That said, things haven’t always gone according to plan. It’s important for us to recognize that - despite our best intentions - there have been hurdles and pitfalls along the way. We’re not seeking to languish in the past or dredge up old wounds, but we know that there have been issues and instances which have frustrated and upset our fans. Whether it was the state of the initial launch of the 1.2 console update or – more recently – the mobile crash issues, we know that things have not always been as they should for you guys. We also understand that we may not have been as open and communicative in the past as we should be – and that this likely exacerbated any negative feelings or confusion you may have had.Well, simply put: we are sincerely sorry for where mistakes have been made. That said, we want to do far more than apologize; we want to make amends and improve our performance. Allow us to share some of what that entails.Terraria has grown from strength to strength since its first PC outing a little over four years ago, and we’re proud to have been part of that expansion. Although with that that growth there have been growing pains, and with those growing pains painful lessons. However as well as accepting our mistakes it’s equally important to note that we’ve learned from those mistakes. Not only are we working more smartly now, but we are also ‘doubling down’ on our investments of time and money in order to underline our commitment to delivering the very best for the franchise and – most importantly – its community of loyal fans.In terms of specifics, let’s cover a handful of areas where we will be stepping up our game:: We’ve completely overhauled the way we QA Terraria.So that’s our promise to you…but that’s not all! We come bearing news as well.- On top of the ongoing suite of fixes across the board, we will be announcing new content for Terraria mobile at E3 in a couple of weeks. So keep your eyes peeled there!- Later today we’ll be pushing our ‘Additions Update’ live across all console platforms, with a bunch of new content to play and enjoy!!! This should essentially bring Console Terraria up to the 1.2.3 PC version. For details on what will be contained within this update, check out the changelog below:Not only do you get ‘Additions’, but we are also releasing a mobile Companion App for the PS4 and XBox ONE versions of Terraria, for both iOS and Android devices. The Companion App will operate as a ‘World Map’ live-steaming your in-game location, allowing you to see what’s around you to either to either go and explore or fight, and all without ever having to bring up a menu or having to pause your game.We look forward to bringing you further content later in the year.In closing, we hope you have enjoyed what we have brought to the Terraria experience to-date and that you will accept our apologies for the places where things have gone awry. We can and will do better. Moving forward, we are confident that you will enjoy the content we’re bringing to the mobile and console platforms, and we hope that are as excited for the future of the franchise as we are.~505 Games