It looks like I’m late, a whole week to be precise, but it’s time (finally) for another Saturday Update!

I started my job last week, and the work has certainly taken its toll on development time, but worry not, for I have still managed to get some things done!

Hyper Gauntlet

I’ve not gotten a huge amount done to Hyper Gauntlet. There’s been a lot of testing undertaken, and some more bugs fixed, but mainly I’ve been video editing and compiling. That sort of thing takes a while and I didn’t expect that.

Done

Trailer

Launch announcement text

To do

Screenshots!

Pick a release date!

Difficulty tweaks

ZenCell

On the other hand, ZenCell has been flying along! So fast has it flown in fact that I should put a dedicated page up on here soon.

Most importantly, you can now see a trailer of sorts for it, including typical game play. Do me a favour and check it out.

Done

Loading

Saving

Main menu

Intro

GUI

Scoring

Trailer

To do

Tool-tip help

High score system

Fixes

Difficulty tweaks

That’s it for this week, tune in next time for another great Saturday Update!