The Arek civilization has utilized their infinite supply of draeseos to rule the stars near unchallenged for millennia, and the weapons that the Trethanikrai soldiers used in that time while seemingly antiquated, the Arek used their draeseos to imbue them with enough power to stack up against the arsenals and armories of their contemporaries. While the Arek taking this approach could be easily seen as foolish in hindsight, considering how long the Arek's golden age lasted before the Aldokk arrived, however, then it was a very effective method indeed! No matter how relatively vulnerable. The Thwentarikast's blade holds a striking similarity in design to the Albion Principe, a long triangular blade that slowly tapers out to a tip, while that looks only like it'd be good for stabbing, the blade's design makes it one of the best cutters a sword could deliver. On the blade however are seemingly ornamental markings significantly darker than the metal of the blade itself, while decorative the markings on the blade are actually conduits that allow the blade to become a far deadlier weapon. The hilt of the sword has a rather unique design, specifically the crossguard, the crossguard of the sword curves upward slightly toward the blade in a crescent shape, when half-swording the crossguard has big nobs at their end with when combined with the crossguard's shape makes half swording a particularly devastating tactic with this weapon. Next to the blade are two metal prongs that jut out from the crossguard next to the blade, these structures exist to counter any other sword, which does happen due to aldokk successfully taking these weapons despite the measures in place to make them unusable to Aldokk. The prongs extend behind the crossquard as well and is covered in rows of long and dark fibers that absorb energy from weapon's fire and electrifies any physical object that touches the hand, attempting to remove the sword by force, these obviously exist to guard the hands from attack.

Mechanics & Inner Workings While on the outside it appears to be a relatively ornate sword, the markings running up the blade are not decorative. As the sword is being swung, the markings prove their use as energy conduits that create a forcefield, increasing the blade's cutting power. However, when thrusting the sword, the energies that would normally intensify the blade's cutting power runs to the tip of the blade, allowing it to pierce almost anything it's thrust into. On top of its offensive capacities, the Thwentarikast's blade is also covered in a forcefield that activates everytime it's unsheathed, it can be used to deflect incoming weapon's fire, and if the flat of the blade is stricken against a target, the wielder can activate an EMP burst, rendering it a viable tool against machines and forcefields. On top of the forcefield capacities, the Thwentarikast can be charged and launch a bolt of energy towards a person out of range of the sword, providing a range advantage other swords lack. The hilt also contains the power cell that fuels all of the above functions, and unless the Arek has super strength, they shouldn't grip it too hard. In the pommel is the access point to the battery, where it can be recharged, or replaced if need be, the battery can also be removed if you have to, and in acts of desperation, the battery's electrical flow can be reversed then thrown as a bomb, though the sword will not be as potent and will operate at mediocre to sub-par levels until the battery is replaced.