“New, improved, high-definition ports” of the original Five Nights at Freddys games are in development for PlayStation 4, Xbox One, Switch, iOS, and Android, developer Scott Cawthon announced.

Cawthon provided updates on several Five Nights at Freddy’s-related projects alongside the console versions announcement. Get the full update below.

■ Movie News

Five Nights at Freddy’s (first movie)

New script being worked on.

OK guys, I had a script written; Jason liked it, and Chris Columbus liked it too, but I tossed it. I had a different idea for it, one that I liked better. I take responsibility for this delay; it’s my fault.

It’s been a real challenge for everyone, including myself, to come up with a good screenplay for this. But I’m determined to find the right story. I’m sticking to what I’ve always said, either the right movie gets made or no movie gets made. I hate delaying a project that’s already seen so many delays, but I have to go with my instincts on what I think will be exciting and interesting, and what I think the fan base will really want to see. If that means that I have to start over ten more times, then that’s what I’m going to do. The good thing is that each attempt gets better and better, in my opinion. So, despite the delays, it’s going in the right direction.

One thing that most of you might want to know is that the movie (and sequels I hope) will take place in the universe of Five Nights at Freddy’s 1 to 3 only. The games after Five Nights at Freddy’s 3 will not exist in the movie universe. Like it or hate it, I felt that this was the best portion of the storyline to really focus in on.

■ Game Projects

Five Nights at Freddy’s VR (40 percent complete)

This game is looking terrific. I’m working with a company called Steel Wool to bring the VR game to life, and these guys are making some crazy stuff. If you liked repairing Funtime Freddy up-close in Sister Location, just wait until you try to do something like that in VR, up close, personal, with these huge animatronics that are just one mistake away from jumping at you. I refused to test it the first time and had my son Braden test it instead. (The repair section is one small part of the game.) And, for the first time, you’re going to all get to see an actual stage performance from the classic band!

Five Nights at Freddy’s AR (10 percent complete)

The AR game is well under way, and while I’m not going to reveal any gameplay details yet, I will say that the impending doom of something hunting you will keep you up at night.

Five Nights at Freddy’s: Into Madness (0 percent complete)

This is the next game that I want to work on myself someday, a compilation of several previous gameplay ideas in the same vein as Update 2; just a free game for the fanbase. There isn’t a guarantee that it will happen though; I’m still recovering from the first four years! :)

Console Ports (20 percent complete)

I’m working closely with the people at Clickteam to create new, improved, HD ports of all of the original games! They will be released on Android, iOS, Switch, Xbox, and PlayStation!

AAA Game (0 percent complete)

There is a BIG deal in the works to create an incredible big-budget game! I can’t reveal any details yet as this project is still in its planning stages, but I’m working closely with the studio involved to ensure that it delivers what (I think) Five Nights at Freddy’s fans will want to see!

■ Miscellaneous

New Book Series (20 percent complete)

There is a new line of books on the way from Scholastic! This will be very different from the original book series, as it will be a collection of short horror stories that takes place in the Five Nights at Freddy’s universe. The series will launch with five books, each containing three different short stories with unique characters and plot lines, some connected directly to the games, and some not.