Hello everyone,

here are the answers from the last session. As usual, I changed the wording of the original questions to make them more comprehensible – but the merit is still there I think.



1. Is it possible for battle results (debriefing) screens to be saved into replays? If so, how high a priority does this have?

This won’t be touched for now. We are working on server replays. (Storm)

2. We know the developers are thinking of high-level (tier 10) content, similiar to 7/42 battles. But are there are plans for any low level content, based on the same principle? (7 players, tier 4-6 maximum as an example)

There are no plans for such content. (Storm)



3. The French and the Chinese currently have their light branches up to tier 8 and we know there are such plans for the Germans (RU251) and Americans, while the Soviets have only “paper” tanks for those tiers. What about the Japanese and the British – are there any hightier candidates for the light tank branch?

We haven’t found yet any fitting Japanese or British tanks. If we find data, we will implement tanks. (Storm)

Cannoneer explains this issue further:

The most powerful light tank of the Imperial Army (eg. until 1945) is the Ke-Ho, that we will have on tier 4. Many know already, that there will be Type 61 (first mass-produced Japanese post-war tank) and STA-1 (first Type 61 prototype) in the release tree. Before STA-1, there were technical requirements issued for a 20 ton tank with 76mm gun and after that for a 25 ton tank with 90mm gun – and after that the weight was increased to 30 tons because of the thicker armor. That means there is some potential, but unfortunately we don’t have information about the projects, that were presented by the company as an answer to the requirements. One player on the US forums collected all that is known at this moment about those projects here.

For Britain, there are two potential candidates. First is the A46/FV301. A46 is a project from 1943 to replace the Stuart and Chaffee with something carrying the 77mm gun (the same Comet has). FV301 is the development of the A46 project. Unfortunately, there are no drawings found for A46 yet.

The second is the light tank project by Vickers-Armstrong from 1960 (Vickers Design No. 45569 T), armed with the same gun as the Centurion (20pdr), but two times lighter. The development of this project led to the Vickers MBT. Again, there are no drawings of this tank yet.





4. Are there any plans to implement player activated skills or perks for the crew?

No, there are no such plans.



5. Is it planned to increase the visual customization of vehicles, like adding of achievement markers, extra toolboxes, sandbags and the like, if so, could we expect that feature possibly next year?

Completely possible. But I will not reveal the details yet. (Storm)



6. On several meetings with EU British tank expert Challenger, it was openly said that the current British tier 10 medium tank FV4202 is not historical and that the armor was much worse in real life. Will the FV4202 see any changes, aside from the possible 20 pounder stock gun? Specifically, bringing the armor to historical parameters and replacing it with something else.

Yes, we are thinking about that question and adding the 20pdr gun as the stock gun on current tier 10 tank will be only a half-hearted solution, influencing balance.

7. Is there a chance to see the Chieftain tank (prototype) in 2014?

There is a chance, but our only guess for now is first half of 2014



8. The multiturret mechanism: if it is implemented, will it be possible to unlock secondary gun modules too? (for example, M3 Lee upgrading both the 75mm and the 37mm turret gun separately)



Yes, definitely.



9. Can we expect to see South American tanks in the game at some point?

Yes, one way or another they will appear. (SerB)



10. Has the fate of the S-Tank been decided yet, given its complicated suspension and aiming system?

For now, we don’t plan to implement it. All’s fine with the Swedes even without this tank. (SerB) (as in, Swedish branch is filled)



11. Will you add tanks and proposed tank designs from 1900 – 1921? Like the Motorgeschütz (Burstyn tank), British Mark series, Saint-Chamond and A7V?

For now there are no plans for that, but principially it’s possible. (SerB)



12. Is there a plan to implement an American premium tank destroyer? Is there any (even vague) ETA other than KTTS? (this is a very popular question)

With high probability next year.



13. Do skill bonuses such as improved ventilation or the commander bonus have any effect on the Jack of All Trades skill effects? For instance, if the commander fills in for one crew member, will this virtual crew member always be 50% trained, regardless of ventilation, etc?

Yes, all bonuses apply.



14. A very common question: from previous communication with developers, we know that the developers will not be banning “troll platoons” (for example one tier 10 tank platooning with two tier 1 tanks) – could we please hear the official reason, why are such platoons allowed, because many feel they bring nothing to the game and are a destructive element only.

Such a platoon is compensated by other vehicles on the team being stronger compared to the opponent. Battles consisting of only tier 10 tanks (with the inclusion of Chaffee and tier 8 light tanks with 12 battletier) are insignificantly few. (SerB)



15. The developers talked about server-side replays – if that happens, does this mean the replays will be compatible with old versions?

No. The versions will be incompatible the same way (as it is), since the content, on which the replays are viewed is in changing (maps first and foremost). (Storm)



16. Will they extend the friends list so that you can have several friends there?

Yes. The next chat version the contact list will be made longer and improved. (Storm)



17. Is there a possibility of low and high velocity ammunition for artillery being introduced in the future as an option? (So an artillery player must choose whether to fire a high velocity shell with flat curve, or “lob” a low velocity shell under high angle, allowing him to reach behind obstacles better, but sacrificing the velocity)



Maybe in the future, when we reach the artillery balance point we desire with current simple rules.



18. I understand that the current 8.9 new German TD line is set for now, but I’m curious however what led to the choice of the Waffentrager E-100 as the top-tier, versus – say – the Waffentrager Panther in its various proposed forms (such as the Rheinmetall’s “Skorpion”, see Doyle and Spielberger’s work). The transition to the much larger and heavily armored (hull) E-100 seems jarring given the progression and playstyle of the line.

Scorpion is not strong enough for tier 10. No way. The point of the E-100 is the fact it can mount more powerful and heavier AA system without such a loss of mobility like the Maus has. And you can’t mount anything more powerful than the tier 9 normal 128mm on the Panther chassis. (SerB)



19. Was it ever or is it considered for very good players (with “good” being defined by Wargaming-picked criteria such as winrate) to recieve visual rewards for their mastery (new camouflage, possibly a reward tank in extreme cases) as an incentive to “learn to play better”?



Such rewards were considered. For now, this will not be implemented because of the possible “toxicity” of bad players. (SerB)



20. Storm wrote recently that he expects a break between the Japanese tanks and any new tanks added after them. Does this break also concern (subjectively highly requested) French tanks (second heavy line) – or, specifically, when it comes to tanks added after the Japanese, how high a priority do the French heavies have?

For now we won’t comment on tank plans. There are many changes. (Storm)