This is a pretty cool hack: Using ReconstructMe , a real-time 3d reconstruction system which uses the Kinect and other camera tech, an SLer named Stizzo Undset scanned the real world Hello Kitty sculpture at left into a 3D mesh object in SL. He also scanned his own head and turned it into a virtual sculpture in SL. Watch the video below, and read his commentary on the process:

The video is quite long and unedited, so if you want to fast-forward, Hello Kitty appears in-world around 8:45. We see Mr. Undset's actual head in SL at around 10:00.

"Scanning process is very fast," he tells me. "For this object, less than 1 minute (after need some time for cleanup the mesh as you want before the upload). Objects can be very big as the software support multiscan, problem is with﻿ tiny object due to Kinect sensor limit. You can find more detailed information on Reconstructme's website."

As for the scan of Mr. Undset himself, that was a bit more complicated: "[I]n 2-3 minutes or less you can do a full body scan with arm and legs. Only need someone going around﻿ you with the scanning device (Microsoft Windows/Xbox Kinect or Asus Xtion pro)." I'd love to see more like this in SL.

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