Every point of Spirit spent heals you for 429 Life. Heal amount is increased by 0.4% of your Health Globe Healing Bonus.

40% of your single elemental resistances from items instead increases your resistance to all elements.

Cost: 50 Spirit Cooldown: 30 seconds Dash rapidly between nearby enemies, dealing 5677% weapon damage over 7 strikes. This ability does not start its cooldown until after its effects expire.

Cost: 50 Spirit Pull up to 16 enemies within 24 yards towards you, followed by a furious blast of energy that deals 261% weapon damage as Holy.

If the enemy explodes after bleeding, gain 15 Spirit for each enemy caught in the blast. Exploding Palm's damage turns into Holy.

Cost: 40 Spirit Cause an enemy to Bleed for 1200% weapon damage as Physical over 9 seconds. If the enemy dies while bleeding, it explodes and deals 2770% weapon damage as Physical damage to all nearby enemies.

Cost: 50 Spirit Active: Damage bonus is increased to 16% for 3 seconds. Passive: Enemies within 30 yards of you take 8% increased damage. Only one Mantra may be active at a time.

Cost: 1 Charge Quickly dash up to 50 yards, striking enemies along the way for 370% weapon damage as Physical. You gain a charge every 8 seconds and can have up to 2 charges stored at a time.

Generate: 14 Spirit per attack Teleport to your target and unleash a series of extremely fast punches that deal 200% weapon damage as Lightning. Every third hit deals 400% weapon damage as Lightning split between all enemies in front of you.

Increase the damage of your Exploding Palm by 250% and your Seven-Sided Strike detonates your Exploding Palm.

Increase the damage of your Exploding Palm by 250% and your Seven-Sided Strike detonates your Exploding Palm.

Increase the damage of your Exploding Palm by 250% and your Seven-Sided Strike detonates your Exploding Palm.

Increase the damage of your Exploding Palm by 250% and your Seven-Sided Strike detonates your Exploding Palm.

Increase the damage of your Exploding Palm by 250% and your Seven-Sided Strike detonates your Exploding Palm.

Increase the damage of your Exploding Palm by 250% and your Seven-Sided Strike detonates your Exploding Palm.

This is strictly a Uliana's 6-set build with Focus & Restraint. All 3 weapons must be used for maximum effectiveness: In-geom, The Flow Of Eternity, and The Lion's Claw.



Madstone is purely for speed and easy of use as Seven-Sided Strike will rarely be on cooldown.



This build is purely designed for speed and that's why Holy skill damage % is necessary. Exploding Palm: Strong Spirit generates a great deal of spirit which allows Cyclone Strike: Implosion to be spammed which rapidly reduces the cooldown of Seven-Sided Strike thanks to the Obsidian Ring of the Zodiac, really bringing this build together.

Dexterity, cdr, damage, and life are the major priorities here. Healing will be accomplished by the Transendence passive.

Build Guide

This build is designed to be among the fastest Uliana's Strategem builds for farming Greater Rift Keystones on Torment 8.



Holy Exploding Palm is used to generate spirit which is rapidly spent pulling and grouping enemies with Cyclong Strike. The Obsidian Ring of the Zodiac and In-geom reduce the cooldown of Seven-Sided Strike drastically. This allows for a constant bombardment of Seven-Sided Strike and hence a rapid and consistent rate of progression (even when In-geom happens to be down.)

This build is better suited for a crit chance & crit damage buiild as there really isnt room for broken promises in the build.