If you use the Wii U as an example here, the appeal at its core was using the Wii U Gamepad as a tablet to control games. Launch games like New Super Mario Bros. and Nintendo Land didn't communicate why the Wii U was a new or unique experience as well as the Wii's launch selection did, and it absolutely contributed to the failure of the Wii U to gain more traction and stabilize throughout its life cycle.

"We have to do a better job from a software planning standpoint," Fils-Aime concluded, and it seems as though this was the thought when planning The Legend of Zelda: Breath of the Wild for the NX, which should be launching alongside the console when it finally releases.

With a new library of content coming for the NX, the hope is that things will improve this time around for Nintendo, and since it seems they're certainly on the right track, there's no reason the console couldn't be a smash hit, but only time will tell.