Anyone can make a hit! The charismatic creator of Mega Man and Onimusha and a driving force behind Monster Hunter's and Resident Evil's success explains how to get the job done

Why are hit products so hard to make? Here's a unique book that addresses that question head-on, full of no-nonsense techniques businesspeople can use right off the shelf. Find out why your products aren't making a splash, and what you can do to lead your next project to success. Keiji Inafune pulls no punches as he shares tons of all-new stories and sums up the secrets to his string of million sellers.

Find out how:

・The golden rule is to make the clash between quality and budget work

・With the right mindset, anyone can make a 29-million selling hit

・Saying a concept is "ahead of its time" or "behind the times" is nothing but second-guessing

・Monster Hunter sold 4 million copies based on a hypothesis

・You need to at least nail down your game system, your story, and your sales method

Only available in Japan