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Puyo Puyo (General)























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Fusion





How hard this trophy is depends on which version you're playing. In the Japanese version, this trophy unlocks once you watch the ending cutscene regardless of how many times you used Help mode to skip levels, even the last one. In the English version however, this trophy will not unlock if you have skipped any levels, though if you've been affected by this, you simply have to beat 7-10 again once you've cleared every other level. This guide assumes that you are playing the English version, and as such, here are some tips on how to get past the various types of stages with survival in mind. Keep in mind that none of these strategies are necessarily perfect and that some stages will likely take several tries to clear even if you know what you're doing. Perseverance is key to clearing all of these levels, though being good at the game to begin with certainly helps.In this mode, your ace up your sleeve will be Perfect Clears. You should try to start off every stage with a Perfect Clear to not only give your opponent a lot of garbage lines, but also for a nice point bonus that will help towards star requirements involving points. Seefor details on how to accomplish these. Afterwards, you should try to go for Tetrises to add even more garbage, which should hopefully drive your opponent to defeat. You can also use combos to create smaller groups of garbage lines, which can be useful as Tetrises make sets of garbage lines that have a single hole which one can fill with an I-block to clear the whole set in one go. That said, if you go quick enough, it's possible to finish off the opponent before they can do much to counter your garbage.Perfect Clears are also useful for point trials due to the massive amount of points they give. One perfect clear is generally enough to immediately get three stars on most point challenges, but even when it isn't, it generally makes a nice dent. In these cases, you should try to follow up with consecutive Tetrises as these give the most points, not to mention you'll get in a bit of work towards the Show Off series of trophies in the process.Perfect Clears are much less useful for line challenges, but they aren't detrimental either, so it's up to you on whether to use them or not. For these, your focus should not be on Tetrises, but rather on clearing lines as quickly as possible. Since you aren't going for Tetrises, holes are also not a deal-breaker like they are in point challenges, though you still shouldn't create them unless you know you can reopen them easily.While there aren't any simple yet powerful moves to pull in Puyo Puyo, you should always start by trying to create a chain of at least four. How you decide to go about this is up to however you feel most comfortable making chains, though if you're not familiar with Puyo Puyo, you should use the following structure as it's the simplest to comprehend.The following table depicts a 3-Chain setup that goes off when a blue puyo touches the group of three blue puyos. This match will then bring down a lone red puyo which will now touch the set of three red puyos, setting off a match that brings down the lone green puyo into the group of three green puyos, causing them to match. It should be easy enough to extend this to a four or even five chain, which will rain down a decent amount of puyos on your opponent. Afterwards, try to make 2-chains or maybe even a 3-chain to add more garbage to the opponent's side, which will hopefully drive them to defeat.As far as Tiny Trials, your focus should be entirely on making as many matches as you possibly can. Your level will go up roughly every two matches (this applies for chains as well, though simultaneous matches will only count as one), so try to be quick on the draw and when presented with a huge puyo, try to isolate it from anything it might match with, changing its color if need be as the puyos already on the board should be saved for smaller groups that won't self-terminate upon landing. Also, keep in mind that you have hard drop in these levels. Use it to your advantage to save precious time that could be used to make more matches.Fever Trials are fairly easy to achieve three stars in. There may be some luck involved as the game loves to give you puyo groups that are of absolutely no use to the chain in front of you, but it's generally easy enough to put them somewhere where they'll either get eliminated in the chain without disrupting it or at least be left alone.In this mode, you have two boards, one for Tetris and one for Puyo Puyo. You switch between the two every 25 seconds, and once you do, whatever piece you were controlling at the time free-falls to wherever it was headed. This allows you to make matches/lines on one board type and send the resulting garbage to the opposite board of the opponent. Using this to your advantage to screw over an opponent before they can do a thing about it will play a huge role in determining your success.With that in mind, you will want to start these off with the Tetris board, resetting the stage until you do. Afterwards, you will want to go for a Perfect Clear, but instead of rushing to have it done before time is up, you will want to take long enough that you can leave the last piece to free-fall into place so that the Perfect Clear garbage instead lands in the opponent's Puyo Puyo board, which will take much more significant damage from the maneuver than the Tetris board. While on the Puyo Puyo board, you will want to act as you would in a regular Puyo Puyo match, though making a 3-Chain should suffice to do decent damage to the opponent as you likely won't have the time to make a 4-Chain or higher unless you're enough of a pro to not really need these tips. Once you switch back to the Tetris board, you should try to set up a Tetris so that you can leave an I-Block to fall into place during the switch back to Puyo Puyo. This should hopefully put the opponent close to or even at the top of the board, granting you the win.This is by far the easiest mode in the entire game, and you should have little to no issue getting three stars in every level. The main gist of the mode is that you and your opponent are presented prearranged boards that you must clear, and whoever clears more in the time limit does damage to their opponent. This continues until someone's health reaches 0. The Puyo Puyo version of this is essentially identical to the Fever Trials or Endless Fever whereas the Tetris variant of this presents you with holes that must be filled, even highlighting the lines cleared by each piece with the color of the piece needed. Unlike Puyo Puyo's variant, which relies on chain recognition to challenge you, Tetris's variant is basically a twitch reflex game. It doesn't even give you irrelevant pieces like Fever does, so once you get down how to best approach each board, then you are basically set to devour the AI alive at all times.As far as approaching the Tetris boards, keep in mind how rotation works with each piece to simplify each board. The best example of this is the I-Block board that generally shows up as your fourth board. While at first glance, it looks like it needs a lot of precision to do quickly, upon examination, it becomes obvious that if you go to the general area of the hole (either your starting position or either extreme of the board) and then rotate towards the hole, you'll be perfectly lined up, allowing you to immediately hard drop your way in and move on to the next hole.Overall, you should not have issues with any of these levels as the AI is generally as dumb as a bag of rocks for all of these stages, and the lack of interaction means that the AI can't get lucky and screw you over either. That said, you would do well to get good at these stages anyway as Big Bang is by far the best place to grind Minos and Fever is the best place for just about all of the Puyo Puyo grinding.This is a point race with a twist; there's power-ups. Simply clear a line using a power-up block or set off a group of puyos next to one to activate the power-up. The presence of these power-ups renders the Perfect Clear technique completely useless, so your best bet is to try to get power-ups as often as you can to screw with the opponent, all while trying to make chains/multi-line clears to stay ahead in terms of points. You should not worry about getting three stars in these stages in any capacity as while the stages are generally easy enough to clear, 4-10 notwithstanding (the Dark Prince really loves his power-ups), getting the three-star point thresholds can prove to be a massive pain.This game mode comes up exclusively in Area 7 and the EX Chapters and it is one of the more confusing aspects of the game. This game mode consists of both puyos and tetriminos on the same board. The match starts with a few puyo groups for you to drop down before switching to giving you a few tetriminos before going back again. The main draw of the mode is that tetriminos can be used to "crush" puyos, which sends the tetrimino to the bottom while the puyos reappear above it. You can either soft drop the tetrimino into some puyos, which causes the piece to slowly crush puyos before they finally reappear when the tetrimino can't fall anymore, or you can hard drop the tetrimino, which not only causes the piece to immediately hit the lowest point it can reach, but also causes the puyos to reappear instantly on top of the piece. Tetriminos can also be used to crush garbage blocks, getting rid of them for good, which causes matches to take a fairly long time as a result.In spite of all this information, what will determine your success isn't so much any of this (though it does help) as much as understanding how the chain system works. Unlike every other mode in the game, the chain system in Fusion works on a time counter, allowing you to make separate matches that contribute to the same chain so long as they are made within about a second of one another. In addition, you can make more effective chains by mixing line removals and puyo clears. As such, your main strategy should be to prepare plenty of groups of 2-3 puyos of the same color to give yourself plenty of opportunity for large chains. Mixing this with line removals can make for absolutely devastating chains that will flood your opponent easily, though it may take a bit before the opportunity arises. You should ignore any strategy you've used for Puyo Puyo or Tetris up to now since you simply won't have the resources to implement them properly, not to mention your opponent will likely cream you while you're busy trying to set up a Tetris or make a huge puyo chain.Since this mode can be difficult to understand at first, here's a video of Stage 7-6 to highlight how to approach these matches.