What the developers have to say:

Why Early Access? “We have always wanted to make an expansive, ever growing universe for would-be starship Captains to explore, and Star Command Galaxies is that platform.



From day one, Galaxies has been concieved as not just a port of our mobile game but an experience that we could fully support. Our goal is to use community feedback to address gameplay issues and release regular updates that add in new content, races, ships and missions. Our early focus is on combat and balance (our core mechanic), followed by planets, and then diplomacy and end game scenarios.



We will be releasing our free mod tool SCIENCE (Star Command Isometric Enhanced New Creation Editor) to our community and leverage full support of Steam Workshop.



Our vision is to support Star Command Galaxies for the weeks, months and years ahead. We hope that you join us and help us make the game the best Starship simulator ever!” Approximately how long will this game be in Early Access? “We anticpate that we will be bug fixing, adding content and new features once a month for at least the next six months. After that we will see the current status of the game and, depending on our satisfiaction with product, continue to add new content or move the game into full release.” How is the full version planned to differ from the Early Access version? “The full version of Star Command Galaxies will feature a strong core combat engine, , diplomacy , eight races as well as tons of new ship hulls, missions, weapons, equipment and other fun surprises. We look at Star Command Galaxies as a platform and not just a game to be released and forgotten.” What is the current state of the Early Access version? “Currently Star Command Galaxies is focused on the core mechanic: combat. We intend to tighten and polish that until we (and the community) are satisified and move into a complete experience.” Will the game be priced differently during and after Early Access? “The final price for the game is still being decided, but could increase with added features and content by release.” How are you planning on involving the Community in your development process? “We love our community! We have over 10,000 facebook fans and over 6,500 twitter followers. We engage with them on a daily basis and can't wait to see what our expanded Steam userbase brings to the table. Much of our success and opprotunity has been based on our community outreach and we intend to do the same here on Steam. We look forward to hearing your feedback on gameplay, ideas for features, balance and most of all community mods and content when we release our free editor, SCIENCE.”