Before using

How to use

Click the Open button and select gamedata.fat from your game installation directory, after a few seconds you should see all the resources that the file holds. If you click on any resource in the list you will get a preview if possible, handy no





button and select gamedata.fat from your game installation directory, after a few seconds you should see all the resources that the file holds. If you click on any resource in the list you will get a preview if possible, handy no To replace a resource select it and click Replace , make sure the resource that will replace it is of the same type, you'll get and error if resource types do not match. After selecting a file to replace, the resource will turn crimson red and will be marked as changed. If you decide you don't want to change it just click clear and it will get unmarked. If you want to unmark all resources just select the first entry in list and click clear, and all sub-items will be unmarked. When you're ready to replace all marked resource just click Inject . If you want you can save what you replace as a mod but only before you click Inject , just press Save MOD .





, make sure the resource that will replace it is of the same type, you'll get and error if resource types do not match. After selecting a file to replace, the resource will turn crimson red and will be marked as changed. If you decide you don't want to change it just click clear and it will get unmarked. If you want to unmark all resources just select the first entry in list and click clear, and all sub-items will be unmarked. When you're ready to replace all marked resource just click . If you want you can save what you replace as a mod but only before you click , just press . To open a mod and add it to your game simply click Load MOD select it and press Inject to apply it.





select it and press to apply it. To extract a resource you have the Extract button that has 2 options. This will behave different depending on what you have selected in the resource list, for example if you have a chunk selected and click Extract -> Resource all resources in that chunk will be extracted, please experiment . Extract -> Data will extract the raw data of resource (useful if you want to analyze it yourself)

Known problems

After injecting your modified resources the preview for them might not work; i recommend to close then reopen the application.



The code for modifying shader resources has been disabled since it didn't worked as planed.

I only tested this on linux so expect the unexpected . One mod is included for testing; its my old battleground changer, i didn't have time to create more, sorry!





Have fun testing...

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