So, what's it like using the Vita TV? It's a lot like using a Vita, except even more comfortable. As expected, the Vita's UI is all the easier to navigate using a DualShock 3. Menus are a snap to navigate, and just as quick -- not exactly a surprise given that, well, it's a Vita and it's a quick system. Just like we said at the announcement event, the unit itself is a pretty little thing. It's tiny and easily hidden away in a media center; not that you'd need to hide it away, given how sleek it is.

Sadly, UmJammer Lammy (and we expect many other PSOne) games suffer for the bigger TV screen. Simply put, outputting a PSOne game to an HDTV just doesn't look very good. We've got a video hands-on coming up and more thorough impressions, so keep an eye on this piece for more coming in the next few hours.

Update: Now that we've spent a bit more time with Vita TV, we wanted to weigh-in with impressions on how Vita games look. As it turns out, pretty good. Titles aren't quite as stunning as they look on the Vita's tighter OLED screen, but are attractive nonetheless. A few jagged edges were visible on the edges of on-screen graphics, but quality didn't degrade too much between Vita and TV screen. Also, we mentioned that the device was powered by USB in the video, but that's the new Vita handheld -- the Vita model uses AC input.

Check out all our Tokyo Game Show 2013 coverage right here at our hub!

Mat Smith contributed to this report.