Another game in the rapid-fire onslaught of GDC meetings was Nightmare Guardians, which is sort of difficult to describe as a specific genre. It’s got MOBA elements in that you’re controlling a hero around, but the goal is defending the dream world in an almost castle-defense kind of way. I dig it, largely because so many games these days are describe so easily as “It’s like ____ but ____." Check out the video:

Nightmare Guardians is currently soft launched, but we don’t have many impressions yet on our forums largely because of the odd regions they’re soft launched in. Expect a bigger buzz once it pops up in New Zealand, or Canada, or something.