Article taken from GamingOnLinux.com.

Valve have ripped the lid off their latest project named ' Steam Audio ', an SDK of advanced audio tools that will support Linux.Steam Audio delivers a full-featured audio solution that integrates environment and listener simulation. HRTF significantly improves immersion in VR; physics-based sound propagation completes aural immersion by consistently recreating how sound interacts with the virtual environment.It's currently in Beta and it will support Windows (32 bit and 64 bit), Linux (32 bit and 64 bit), macOS, and Android (ARMv-7).It already supports Unity 5.2+ and they are working on integration with Unreal Engine 4 right now.Epic Games will have a demo of Steam Audio in Unreal Engine at GDC next week. I'm pretty keen to hear more about it!You can see the website for it, the github and the Steam hub . You can also see more info and some examples on this news post on Steam.It is slightly worrying though, that this could end up being yet another reason for games to be tied to Steam unable to go on other platforms. Will be interesting to see what happens here, as lock-in isn't healthy for anyone. However, since it will run on Android, it sounds like it might be portable enough.To be clear, it doesn't look like it is locked to Steam, at all. I do hope Valve keep it this way and it's great they released it for free like this.