Ubisoft Montreal’s digital-only role-playing game Child of Light is “profitable enough” to continue the series, Far Cry 3 creative director Patrick Plourde revealed when speaking at the GameON: Finance conference in Toronto, according to GamesIndustry.biz

"It's not as profitable as Assassin's Creed is profitable, but it's profitable enough that we would have been able to fund a sequel," Plourde said, adding that the game’s budget was reportedly around “a couple of million” dollars.Child of Light was a chance at creative freedom for the developer as Plourde was hesitant to continue AAA development at Ubisoft."I can't explain everything, but the main reason why I got greenlit on the project was because I had carte blanche for making Far Cry 3," Plourde said. "I didn't want to make Far Cry 3, but they said, 'Pat, if you do that and help build that brand, we're going to give you a free shot at the game you want.'"Ubisoft was so impressed with Child of Light that it established the RPG developer as a core team at Ubisoft Montreal, citing the team’s desire to work together again another game.Child of Light launched in April and IGN gave a 9.3 , calling the game’s artwork “stunning.” It ranks seventh on IGN's top 25 PlayStation Vita games.

Michael Martin is a freelance writer from Seattle who is hopelessly addicted to pop culture t-shirts. Send help on Twitter