There’s been a lot of new things since my last update, here is a brief listing:

Guild Buildings / Guild Halls

WebFE Updates

AndroidFE

New Classes

Town Crier Event

Map Updates

Bugfixes

Added Superstition

Guild Buildings / Guild Halls

This recent patch created “Guild Halls” for guilds to have a cool thing to brag about. First off, lets start with some pictures of the guild halls. All those empty spaces that are 3x3, 5x5, and 7x7 are plots of land that you can actually build on. I have an example guild hall here.

Basically, Guild Buildings can be constructed and leveled up endlessly. That means you always have a place to spend gold!

I’ll provide a brief description of the currently working buildings:

GuildHall - No other buildings can exceed the GuildHalls level, so you must first level it up.

GuildShop - This is a shop (much like the regional shops in Frigri, Norkos, etc) that gets better quality the higher the level of the building. High-end use is mostly untested, but it seems to work ok.

Academy - This building is probably the most useful building. Previously, you could buy guild buffs that would give a buff to all members of your guild. Now you have to have your Academy at a certain level first, but you also get passive buffs by leveling up the Academy.

Enchantress - The Enchantress is an enchantment event you can pay for. It will give you a +1 if the Enchantress is high enough level. The cool part is that it can go over the +10 limit that’s enforced by the random enchant events (if your Enchantress is high enough level).

FortuneTeller - The FortuneTeller is a building that runs a mini Providence event (found normally at the Fate Pools). This event can be weighted positively (unlike the Fate Pools which is weighted at -3:2) if the building is high enough level.

Mascot - This building is mostly just for looks – you can choose any sprite in the game to represent your guild, as well as a quote, and a name. The highest level mascot will be in the upcoming leaderboards!

WebFE

First and foremost, this is by and large the most popular client for IdleLands. It’s been neglected for a long while, but this week it finally got a proper set of updates. Lets go over these in another list:

Themes - Check out this gallery for an example of each theme currently in WebFE. You can choose your own! Beware, some themes have issues that need to be worked out, and there isn’t a proper dark theme yet.

Better Firefox compatibility - Sorry, Firefox still doesn’t work as well as I’d like. But, if you’re ok with waiting a few seconds to change tabs, it should work just fine now (that was the only pain point I had when testing it).

More Material Design goodness - Anything that was just a link is now a button (it styles much better), and many more places have been made consistent or better for theming. Additionally, dropdowns are now a proper select control.

Lots of Guild updates - The guild tab now shows Guild Buildings, a link to your guild hall, and potentially destructive actions (kick, disband, leave) now have a confirmation dialog behind them.

You can now see when you unlocked an achievement.

You can now see which achievements grant you titles.

Some general loading improvements (tabs should load their content faster in most cases).

Of course, you can get to WebFE here.

AndroidFE

There is now an Android interface for IdleLands! You can’t register on it, so you’ll need to use an existing character, but it’s mostly an alpha product. To check it out, you have to join the community first to get access.

New Classes

There is now a new class, the Necromancer. It can summon minions based on your level, and what collectibles you’ve found. Each minion gets a different kind of stat, too. You can summon a vampire that leeches a lot of health, a ghoul that inflicts intense poison on its targets, or a dracolich which mirrors the stats of one enemy in the opposing party!

Town Crier Event

There is now a Town Crier event. What this is, is an event that can happen randomly (but more commonly in towns) and it spreads news about adventurers! By news, I mean players can submit content of a special type to send to all other players; people will commonly use this to say “join my guild!” or “check out this game!” or others. It’s pretty cool.

Map Updates

There isn’t a day that goes by that we don’t have some progress on maps. There are now Elemental Plains (one for each of the canonical elements in the game) and we’re working on building a story into the game, too. Once we finish the whole Norkos overworld, we think it’ll be enjoyable just to see the anecdotes throughout the world.

What’s Next?

Next up: Usable Items. This will allow me to also create the Greenhouse guild building, but more importantly, it will provide items that randomly drop from monsters. These items can range from cookies, to potions, and possibly more inbetween. Players will be able to use these outside of combat to gain in various ways, be it gold, xp, or bonuses in your next combat. Some will even be usable in combat (automatically, of course).

I’ll also be updating http://idle.land with the new guild updates, a new guild leaderboard, and giving that some love as well.

I’m attempting to do monthly releases, so my soft deadline is slated for April 1st (and no, that’s not a joke!).

Wanna Help?

IdleLands is always looking for help with code and content development. If you’re a programmer, there’s a variety of projects that might match your skillset:

IdleLands is a node.js project built in CoffeeScript.

WebFE is a web project built in CoffeeScript, LESS, and Jade.

DesktopFE is a .net project built with C#.

AndroidFE is an android project built with Java.

Want to make your own client? It’s well documented!

If you’re willing to learn, we’re willing to teach! We love help and helping people, so if you want to pick up some new skills, feel free to check out the projects listed above.

Not a programmer? That’s okay too! We <3 content submissions (you can find the button in your Options tab). Or, if you’re interested in map making, we can show you how to get started with that, too!

It’s possible I missed some updates. If so, I’ll edit them in. Thanks for reading and playing!