Baygle asks:

One question I had was regarding to the mentioned group bonus'. Is there a somewhat better deal for groups who buy their founder's packages in relation to a single buyer? Click to expand...

Yes, you get a better deal with a group package. Guilds are already part of our community and we want to show them that we are acknowledging their existence. Also 40kEC is a Multiplayer game which will be awesome to play with a group of friends so we want to promote that.

Grigdusher asks (follow-up to Baygle’s question above):



yes, and i add: founder will get bonus points / special gift for the ready of a strech goal? not a feature i talk about "when reach step 1 all founder get "generic weapon skin"step 2 "generic armor skin" etc etc... Click to expand...

Yes if we have stretch goals there will be rewards for all who became founders before we reach the stretch goal.

Valonox asks:



Question what will the max point values be for the founder package what if you want to buy everything or or just stuff for you faction Click to expand...

That is a difficult question since we are planning to add more content during the production. At the moment we are evaluating the starting price around $50 for a single game key but this could go up to $100 a faction if you are trying to buy everything. These are temporary numbers and the real evil business guy who will take the final decision on that is ... (checking if he is not around) Miguel

The reasoning is really about Value. If you are going to spend in average 1 to 2 hours per day on EC, over the course of 6 month we are talking about 180 to 360 hours. Let’s say 200 hours, so for a pack at $50 that would mean that it really cost you 25 cents an hour, or 50 cents an hour for an initial investment of $100. Not really expensive in my opinion.

Warsmith Matt asks:



Elaborate on what you meant by "unique Vehicles and Heros" Click to expand...

We will talk about that in another thread where we will explain in more details what we mean by heroes and vehicles. The idea is to provide unique gameplay tools (or toys) for founders. Personally, if I see the value behind a color variation or a new texture it is not enough for me. I am not a fashion guy and I am turned off by just cosmetic features. But I am really interested by actual gameplay content. Following this idea we want to provide cosmetics and gameplay elements to our founders. But let’s be clear we are not talking about selling power we are talking about selling variations with a social dimension. We are talking about fun elements you can play with and show off in the game.





Ok. A simple question: is the date of the early access for founders only already known to Behaviour? If yes, go ahead, tell us, it's important (I'd like to buy a new screen especially for this occasion so I don't know if I have to hurry ). Bladerunner asks:Ok. A simple question: is the date of the early access for founders only already known to Behaviour? If yes, go ahead, tell us, it's important (I'd like to buy a new screen especially for this occasion so I don't know if I have to hurry). Click to expand...

As soon as we can! It is more a technical question. We are targeting some date between September 2014 and January 2015.

Valrak asks:



Pets were mentioned in the founder pack, are these pets deployable upon the battlefield or are they for Player ships/community hubs? Click to expand...

Not on the battlefield, the priority for us is to display players more than anything else. Pet will be for hubs for sure but also for PvE. Think C.A.T or Servo-skull.

Drakka77 asks:

... But my question is simple how much and where do I spend my money so I can play? I have to plan the funds you know. Click to expand...

We already answered the question how much. Where? On our new website! (June-July)

DjemoSRB asks:

I guess this would be the correct thread to post this in then, if my question will not be answered in the other two threads...



Identity - Hmm very interested about the "Heroes part", very very interested in its repercussions.

Weapon Skins - As long as its also each subfaction (and Gods!!!!) im satisfied.

Armor Skins - Same as above.

... Click to expand...

We are thinking about it. I am sure we will get a couple of Chaos god stuffs for the founder program.

(...continued)

Space Ship - Indifferent, will spend the least of my time here.

Misc - Utility pets, explain this. Like right now.... If you got exclusive utility pets it might backfire. Unless utility pets themselves are a part of the entire game and ours will just be good, nicer skins you will have yourself an uproar. Though give me a psychic power boosting Nurgling and im set. Click to expand...

Yes, you can earn pets in-game as well, just not the specific Founder’s Program pets. The rest should be answered above.

(...continued)

Vehicles - Miguel mentioned Demon mounts in one of his info leaks, if those make it ill be all over a Rotfly. Click to expand...

Well Miguel’s leak was using our working document not the final approved list. We will have a thread about vehicles but we are more talking about variations here plus some unique things.

(...continued)

Consumables - Not really interested in more of something id get ingame already. Click to expand...

Yes that is more of something you will get in game. Since the Founders will be the first ones to play we believe that a bit of a head up on consumables could be useful.

(...continued)

Accessories - Define more please. Click to expand...

Accessories are cosmetics variations of the accessories you will use in your character builds.

(...continued)

Most important to me are these "unique" heroes. What do you mean by unique, a different skin to a existing hero? Or a new hero with its own set of abilities to pick from. Cause a unit that is only available to a small part of the Founders populace will be hard to balance later on when its numbers never grow. Click to expand...

The Founders heroes are special characters, while launch heroes are broader HQ types. Thus the Founders heroes have cool, unique abilities, but are much narrower in focus and have little to no loadout customization.

I want to have a discussion about that with the community since vehicles and heroes are different from what you are used to in games like that. I am a true believer into trying new things and innovation so here I am looking for your support.

(...continued)

And the Utility pets, depending if they are skins or a totally founders specific feature. Click to expand...

Answered above.

Whiskey asks:

I am very interested in knowing how big of a variety of skins we will have access too. ie will I be able to 'look' like a Warp Talon at some point? Click to expand...

The founder program will give you access to armor skins and accessories skins, but you final look will be a mix of your build and your skin variation choices.

PlaguePriest asks:

Alright, I'd just like a clarification.

Say that we don't reach the goals with the Founder's Pack money. The goals are a guarantee but do they work both ways, could we potentially see the content regardless of whether or not the goal is reached? Do you plan to release the goals we don't reach in the post-launch regardless? Click to expand...

Some of the goals successes or failures will shape the game forever. Honestly it is very difficult to add a new big feature in the game post launch. For example Flyers (Thunderhawks, crimson hunter ...) and additional Execution variety might be some of the stretch goal. Having flying vehicles or not will completely changes the bases level design, the way you fight and how you will travel in the world. So it is highly improbable we add them after launch. In the other hand a feature like 1 execution per weapon type is something we could definitely add to a post launch add-on.