Rationalizing your Bltching

Why would the enemy be able to kill you?

Kind of like the jews

In a perfect world, all your enemies would helplessly flail around in an enclosed fence, while you calmly fired your gun into them.But this is not so. Why is it not so? Why would Reto make a game where in certain situations, an enemy had a specific advantage over you and would be more likely to kill you? It is such thoughts that keep the H&G community awake at night.There had to be some thought in creating this game right? How am I not able to easily slaughter the enemy team while they are unable to fight back? Could it possibly be because the game is designed to be fair for everybody of different Factions and classes, by giving each class certain situations where they have an advantage over another specific class? But that's ridiculous!So now you know that you aren't some whiny cry-baby that gets upset when they don't instantly recieve everything they want. You are now sure that is it completley the fault of Reto.