I see you are open to critique and tips about animation. It isn't a bad try for your second one, however if you want some tips here you go :



You can expose a drawing for 2 frames during the 24 frames a second has (what we call drawing on twos in the animation field) it saves a lot of time, drawing all frames individually in the 24 frames a second has is called drawing on ones, while it makes animation more fluid, it is more time consuming as you can guess, therefore it is mostly kept for fast paced actions. I'd suggest you might want to "flip" your drawings since as one stated before, she sort of goes in and out of model during the animation. By flipping I mean, flip back and forth between showing 2 key frames or drawings of your animation. Doing this will allow you to spot changes in volume or model very easily ^^