UPDATE Destiny Tabletop RPG weekly update for July 31st, 2018. PREVIOUSLY We made a great amount of progress since the last update. The most notable change is that we rearranged major sections of the book due to popular user feedback. We moved 'Weapons' and 'Abilities' closer to the Guardian Creation. The sections of each part are now numbered and are referred to as 'Chapters' within the Parts.



Many other changes have been made. Most are small tweaks or re-wordings. Progress has started on updating character sheets. For now, the old character sheets will work.



In addition to progress on the book, we put together a development roadmap and now have a definitive plan of attack on what needs to be done for the book to be completed and launched. CHANGELOG Re-ordered PARTS into PART/Chapter sections

Re-worded Abilities

Tweaked Abilities

Re-worded character creation to address common misconceptions

Replaced all references to ‘Transmute’ to ‘Transmat’

Renamed ‘Trinkets’ to ‘Artifacts’

Added people to ‘Thanks’

Proof-read chapters 9, 10, and 11

Added an optional rule to convert to the Metric System

Precision shots now give +1 ATTACK

General Items and Legendary Artifacts THIS WEEK Just a reminder to those who are playing Destiny 2: an hour before this update was posted the 'Solstice of Heroes' event went live. I plan to spend a bit of time this week to dive in and try to grab a few moments of triumph for myself.



Progress on the book will continue throughout the week. I am having proofreaders and editors read through the core rulebook in its current state to add some polish onto the word choice and to catch any possible grammar mistakes. I am actively looking for volunteers to proofread the manuscript. If this is something that you are interested in doing, please contact me to learn more.



Character sheets will be updated in the following week or two. After this lineup of playtests, all players will be required to use the newest version of the Character Sheets. PLAYTESTS Playtests have been scheduled. Each playtest will run through a new never-before-played module. Each game will be around 4 hours long with some setup at the beginning and some feedback questions at the end. These playtests are open to everyone who is interested. There are 6 slots for each playtest, you must notify us via Discord to reserve a spot. If you are interested in playtest, check the #announcements channel on the Discord server for requirements and more information.



Playtests will take place at the following times: 8:00am* Saturday, August 4th

12:00pm* Sunday, August 5th

6:00pm* Tuesday, August 7th

7:00am* Saturday, August 11th

4:00pm* Sunday, August 12th * All listed times are in the PT timezone (UTC -7).





Additionally, if you have a group of 3 to 6 players but need a Speaker, please reach out and we can arrange a time not listed above for us to host a private game with you and your friends.



If you are interested in organizing or participating in a playtest, please join the Discord server here: https://discord.gg/EsWFSdP - The Speaker