Judgement Day

00:37:305 (5,7) - I wouldn't really recommend this overmap here. This part is really really calm, you put a lot of circles and it doesn't really fit with the song density and emphasis. 00:39:832 (4,6) - You can keep these because it's clearly full of 1/2 here.01:26:253 (1) - The emphasis here is really higher than 01:25:779 (6,7,8) - and you put higher jumps on (6,7,8). Would be really better to increase (1)'s DS.02:05:401 (1) - Ctrl + G for a better flow, saying this as a player. And somehow with Ctrl + G it looks like it fits better with the song, in my opinion.02:12:030 (1) - This jump here is really high, and there's no great emphasizing beat o the white tick. It's better to reduce the DS.02:54:230 (1) - Increase the DS because of the emphasizing beat and new section starting. You don't need to increase this circle's DS though, you can just move this one here 02:54:088 (6) - a bit more far from (1).03:13:526 (1,2,3,4,1,2,3,4) - These jumps, and the next ontes, are quite too high. On this section the vocal is "increasing" but it's not that strong. You can make the first pattern closer to each other, and increase the DS of the next patterns. Like you did with that beautiful star pattern ♥ 03:11:115 (1,2,3,1,2,3,1,2,3,1,2,3) - .03:31:009 (1,2,3,4,5,6,7,8) - Don't know if it's a nazi thing but, Ctrl + H this pattern would improve the flow a lot, it did for me, it will make a circlar movement, and the way it's now is "breaking" the flow. But I'm a bad player, then I dunno. But of course, don't let it on the other side of the screen.03:37:039 (1) - Ctrl + G here makes the flow smoother.03:42:466 (1) - Eh, this NC here is breaking the "color beauty" of the star pattern, would be better to remove it just for aesthetic reasons. Plus, you already used NC here 03:41:863 (1) - . And same here 04:12:280 (1) -04:26:752 (1,2,3,4) - Do you remember what I said about those 1/1 full screen jumps? Yeah, the emphasis is not high here too, it's pretty calm actually, would be better to move this whole pattern to somewhere near x256 y64. Here 05:25:892 (1) - Would be better to put a circle here and start the slider on the second white tick. Would keep the consistency with the first pattern of this section, would be better to emphasize the vocal and the piano wouldn't be ignored.05:54:2433 - Pleeeeeeeeease don't ignore the vocal here, would be really good to follow it with a low-SV slider or 1/1 anti-jumps circles <3. Example 1 Example 2 . (I prefer the circles tho)05:59:660 (1,2,3,4,1,2,3,4) - Nooooooooooooo, make it a crescent jump, like my suggestion on those 1/1 jumps, pleeease. But you ou can keep these 06:02:072 (1,2,3,4) - because the beats are really strong here.06:03:278 (1,2,1,2,1,2,1,2) - A jump like this would make the flow smoother, but would ruin your start pattern. I don't know, both are good.06:41:268 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,1) - This is the best pattern of this game.