Cyberpunk 2077 may have been one of the biggest parts of E3 this year. However, all that CD Projekt Red showed was a cinematic story trailer. Although they did show a short gameplay demo, it was shown behind closed doors to select audience of journalists and industry professionals. That decision not to show Cyberpunk 2077 gameplay to the public yet was praised by the creator of Cyberpunk 2020 in a recent interview.

Cyberpunk 2077 Gameplay at E3

Speaking in a recent interview with IGN, Mike Pondsmith, the creator of Cyberpunk 2020, spoke about the E3 presentation. Pondsmith has been involved with CD Projekt Red’s development for some time. “We have an awful lot of stuff that we want to do,” explained Pondsmith; “and it’s going to take time to do it. And I’m hoping the fans are going to give us the time to do it.”

Echoing previous statements he has made in approval of CD Projekt Red’s vision, he continued; “The game we have right now is pretty damn close to what I would have built if I built it alone myself in a broom closet. I look at things in there and I just go; ‘Oh my God, that’s perfect. That’s just downright perfect.’ But to get that kind of perfection does take time. It takes iteration.”

Speaking about the decision not to show gameplay to the public, Pondsmith stated that it was; “very smart now to show the whole world gameplay. If we’re going to do stuff that has never been done before – or has never been done the way we’re doing it – we need space, we need time, and we need the privacy to mull it over. If we have too many cooks in the kitchen we’re not going to get a good dinner out of it.”

Pondsmith’s comments do make sense. After all, the gameplay which was shown behind closed doors was of a pre-alpha build of the game. There’s still a lot of work to go before Cyberpunk 2077 is in a finished state. If gameplay was shown, and failed to live up to expectations because it featured incomplete graphics and suchlike; it could do more harm than good.