Fire Emblem Fates: Good Guy Garon Edition

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Introduction:

Spoiler

Like many people, I was disappointed in the narrative given in Fire Emblem Fates. For something that claimed to speak to the grey nature of war, there was very little substance given to the Nohrians. I expected an obvious Good vs Evil scenario between the kingdoms, but even when you choose to follow Nohr, no effort was made to make them sympathetic. The most egregious example of this is King Garon, who is just awfully written.



This Conquest route mod seeks to fix this by transforming the pivotal role of King Garon from a cartoonishly evil caricature into a King loyal to Nohr who is slowly losing his mind. Many interactions with the Hoshidan and Nohrian siblings were also altered to give the player character more of a voice and to flesh out the world. IMHO, these changes bring new life to the character's motivation in the Conquest path which are borne throughout to the very end of the game.



I tried to keep as much of the original text and lore as possible while incorporating the new material, however there may be a few areas where things conflict. Please understand.



What this does:

-Replaces the dialogue on the Prologue Chapters (1-5), including Chapter Summaries

-Replaces the dialogue on all chapters of the Conquest Route, including Chapter Summaries



What this does not do:

-This does not make any gameplay changes of any kind

-This does not make any changes to support conversations

-This does not make any changes to paralogue quests