I think the biggest issue with having piles of supplies, is the performance issue with that many entities, especially in MP where everyone has a hundred or so items laying around.



What I'd like to see to fix this problem is a way to make these items static by letting us pick them up with the manipulation tool and then snap then to static builds. When you look at the original videos of ME on youtube, you see them pick up blocks like timbers, and connect them to structures, not by having them in their inventory, or in the inventory of a chest. I think the Devs need to go back to that way of building, and do away with sticking these huge blocks into tiny chests and barrels. If you could pick up a log and then build it, snap it, to a static structure, like a log rack you've built, you would do away with all of these dynamic items causing performance issue, but still have the immersion, and then when you are ready to build, go to your static stack of timbers and pick one up, using the manipulation tool.

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