***Permanent Collection Unreal Engine Sponsored Content for September 2019! Find their other work here: ZeOrb***





Content:

• New SuperGrid Master BP - allows to change materials of all SuperGrid meshes on the level simultaneously

• New SuperGrid Group BP - allows to assign single material to group of SuperGrid meshes and manipulate them

• New Stairs BP- basic dynamic stairs implementation tht utilizes SuperGrid material features [Extended in next update]

• New SuperGrid Wall BP - create SuperGrid walls by drawing spline

• New Material: Painted Panels

• New Material: Holographic Refractions

• New Material: Metal Hexagons

• New Changelog UI BP in Lobby - Stay on grid!

• New Mesh & Texture: Ramp - create walkable slopes





Bugfixes & updates:

• Improved and refactored Character blueprint

• Platform BP has been updated with new functionality

• Smooth crouch animation for Character blueprint [Press CTRL to enjoy!]

• Chamber 1.0.2 has been finished

• Chamber 1.1 has been added

• Lobby has been improved with new icons, portals and UI

• Fixed Broken LUTs

• Fixed incorrect UV scaling on Stairs mesh

• Fixed various errors in logs[Deprecated nodes, Lighting issues and etc]

• Fixed a collision issue with Stairs and Plane meshes

• Various Bugfixes