Fixed in-game overlay sometimes not activating on first hot-key press after game launch



Games can be preloaded to any available Steam Library folder



Fixed downloading games in development



Fixed some cases where Steam wasn't asking the user if they wanted to let the game update when re-launching after a game crash



Fix "Recently Played" list generation



Removed defunct “Media” filter from the library filter menu



Added Tools to the Installed and Recently Played library lists



Fixed a bug in the in-game overlay which could lead to a game crash in ShellExecute calls with unexpected parameters



Changed in-game overlay to prefer first created and still in-use swapchain and avoid presenting on multiple swapchains at once



Fixed memory issue and crash when voice API's were sent corrupt data, thanks to Luigi Auriemma from Revuln for the report



Fix buffer overflow from malformed voice packets



Fixed installing games with very large files from retail disc



Added new library section for browsing and managing user screenshots



Decreased sensitivity of trigger buttons for fast paging in library all games view



Decreased sensitivity of analog triggers for mode switches in daisywheel text input



Fixed hotkeys involving ctrl/alt/shift modifies not functioning in the in-game overlay as intended



Windows: Ensure that we try to forcefully take window focus back on game exit, which deals with some cases where games with launchers could lead windows to restore focus to a random non-Steam window



Windows: Performance improvements for the in-game overlay in D3D9ex, D3D10, D3D10.1, and D3D11 game



Fix a case where the system context menu for the Big Picture window could be activated on game exit and input would then go to it rather than Big Picture



Fix the Remove Friend and Block All Communication buttons in the Profile actions section to function



Fix a rare crash during login inside of Big Picture if Steam is set to start up in Big Picture mode



Worked around a crash in the latest NVIDIA driver (337.88)



Implemented brightness controls for games like Dark Souls II and Thief



You can toggle windowed mode on the client with Alt-Enter and resize the streaming window



Desktop shortcuts will stream games if they are currently available for streaming



Added 2’ streaming EULA dialog so you don’t have to go to the remote computer to accept it after installing a game



Fixed the menu bar showing on the client on Mac OS X 10.6



Worked around NVIDIA driver crash when streaming games from laptops with NVIDIA GPUs



Fixed the escape key canceling fullscreen mode on Mac OS X



Fixed window size when leaving fullscreen mode on Mac OS X



Streaming uses UDP ports 27031 and 27036 and TCP ports 27036 and 27037



Implemented streaming controller support for games using the Unity engine



Fixed black screen with some launchers when using the Windows 7 Basic theme



Fixed "The streaming client exited unexpectedly (2)" in some cases where D3D9 and OpenGL aren’t available



Added support for XInput based arcade sticks and wheels on Windows clients



Added support for NVIDIA hardware encoding for D3D fullscreen games on GeForce 650+ cards and the latest beta NVIDIA driver (340.43)



Enabled fast desktop capture on Optimus laptops with the latest beta NVIDIA driver



Fixed a crash affecting some users running OS X Mavericks



Fixed crash plugging and unplugging a game controller



Fixed incorrectly ellipsizing strings in labels



Added support for VR mode on Linux



Added support for VR mode on OSX



An update has been released for the Steam Client and will be automatically downloaded.