Using cards like Eldrazi Temple and Eye of Ugin, this deck aims to spit out high-impact Eldrazi in the early game.

The Setup

With small artifacts like Mind Stone, Relic of Progenitus, and Expedition Map, we can manipulate the entire board the way we want. Exile fetchlands with a T1 Relic, or fetch up our Temples and Eyes with Expedition Map.

We can also use Inquisition of Kozilek, Thoughtseize, Ghost Quarter and Pyroclasm to keep hands light and boards threat-free.

The Smash

Once everything's in place, we can start swinging. An Eye + Temple essentially gives us 4 mana to work with, meaning we can slap down Blight Herder or Wasteland Strangler very early on. Ideally, we can get an Oblivion Sower to capture extra lands for us.

Thought-Knot Seer is not only fantastic hand control, but it's a solid 4/4 to boot.

Finally, we top it all off with Ulamog, the Ceaseless Hunger, which tears through decks and boards. Its on-cast ability is virtually impossible to counter, meaning that we can cut out threats to Ulamog before he even lands.

Matchups and Sideboarding

Tron: Our mortal enemy. We can build a lot of mana quickly just like them, so spit out Thought-Knot Seer and Blight Herder ASAP. In games 2 and 3, stack up on Surgical Extraction and Crumble to Dust to remove any chance of them building up to Tron mana. Pithing Needle helps against Oblivion Stone, Karn Liberated, or Ugin, the Spirit Dragon too.

Burn, Affinity, Infect: Tough to fend off due to the faster clock these decks have. We can try to hold them off with Inquisition of Kozilek and Thoughtseize game 1. Games 2 and 3, Vandalblast can set the board in our favor against Affinity. Thought-Knot Seer is another great option for hand control.

B/W Tokens: Chump blockers aren't fun. Hand control is a must in order to ensure their anthems don't hit the board. Game 2, Surgical Extraction takes care of them pretty handily. Crumble to Dust also reduces the amount of white or black mana they can access as well.

Soul Sisters: Hand control, hand control, hand control. Kill off their life-gainers with Wasteland Strangler or Pyroclasm. The large amount of damage we can dish out in the midgame may mitigate the life they gain over time.

Merfolk: Pretty even matchup, with AEther Vial providing support in a pinch. Target Spreading Seas with hand control to avoid losing our Temples or Eyes. Once again, Languish, Anger of the Gods, or All Is Dust is a miracle worker in later games.

Tips and Tricks