Mountain Heart Sorcerous Origin

Dwarves are creatures specifically created by their god Moradin. Some Dwarves carry traces of the heart of the mountain they were forged from. These dwarves are able to draw power from the heart to cast spells and strengthen themselves with the power of the earth.

Restriction - Dwarves Only Only dwarves are eligible for the Mountain Heart Sorcerous Origin. Mountain Hearts fills a particular niche in dwarven society and culture. Your DM can lift this restriction to better suit the campaign. Mountain Heart Origin Features Sorcerer Level Feature 1st Iron Flesh 6th Stone's Edge 14th Earth Glide 18th Obsidian Flesh

Heart of the Mountain At 1st level, your connection to the mountain gives you extra fortitude. Your hit point maximum increases by 1, and it increases by 1 again whenever you gain a level in this class.

Iron Flesh Starting at 1st level, you can call the power the iron of the earth to protect you. You can use an action to change your skin into a stone- or iron-like form. Your AC becomes equal to 13 + your Constitution modifier. This effect lasts for 1 minute. It ends early if you are incapacitated, if you die, or if you dimiss it as a bonus action. You can use this feature twice. You regain expended uses when you finish a short or long rest.

Stone's Edge Starting at 6th level, your mastery of earth magic allows you to add the force of elemental earth to your spells. When you cast a spell that requires you make an attack roll and deals damage, choose one creature damaged by that spell on the round you cast it. That creature takes extra force damage equal to your Charisma modifier. This feature can be used only once per casting of a spell.

Earth Glide At 14th level, you gain a burrow speed equal to your movement speed. While burrowing through nonmagical, unworked earth or stone, you don't disturb the material you move through.