This research started as an exploration to create better typefaces for Augmented Reality (AR) headsets. However, it has been expanded to explore the best reading experience and future interfaces in AR headsets.

The need arose due to the inadequate guidelines for spatial interaction and limited coverage of current design principles. The spatial aspect of AR is going to change how we interact with type and our interfaces. There are several new variables that have emerged in AR interfaces which require a deeper look to form new guidelines and best practices. Below are some articles that will help you understand the challenges and my findings from the research. Since this an independent research with a lot of investment, I would really appreciate if you can support it .