chocolateghost79 & StuntXL: In past games, Dante has been privy to a wildly diverse array of ethereal weaponry and supernatural powers. Will the same be true for DmC? And will unique gameplay opportunities arise based on Dante’s angel and devil forms?



DM (Ninja Theory): Dante can switch between 3 forms on the fly: Human, Angel and Demon. Within each of these forms Dante can switch between weapons and abilities. It’s like a toolbox of options that the player can build up over the course of the game and use strategically in different combat and traversal situations. We’re actually very excited to hand the toolbox over to players and see what they come up with. Just walking around the studio you’ll see people playing the game with very unique styles and pulling off moves that you’d never even thought about. We had a well-known Devil May Cry player come into the studio and play the game for a couple of days and he and I had a lot of fun sharing combat ideas and trying out chains and experimenting. We’d talk about something, I’d go back to my desk and nail it over a lunch break and try and take the chain one step further. He’d then inevitably take it one step even further and show me how it’s really done!



Frantix: Was there any truth to the rumours of Ninja Theory supposedly inviting specific Devil May Cry fans to the studio to play-test DmC and provide feedback? If so, can you divulge just what sort of valuable input was collected from their experiences?



DM (ninja theory): It’s true that the game has been played by some very experienced Devil May Cry players and we’re happy that they went away excited by what we’re doing.