The ribbon of Bullet Time is intentionally worded ambiguiously in terms of what you can get away with. Ask your DM, I don't know how much they are willing to suspend disbelief. I can imagine it being used to show off or or disarm traps, or for "Not without incident" moments (once again, see equilbirum).

For third level, all I can say is bring a lot of ammunition. Lvl 6 allows you to use a bunch of your weapons at range, and also gives you the occasional opportunity to get into the fray and just attack in melee. This is cemented in the capstone feature.

This is the second ranged weapon monk I've made so far, heavily based on gunkata, gun-fu, etc. I understand its more niche than most of the stuff so far, but it came out of the other one I made (some of the wording is the same). It doesn't seem imbalanced and it had flavor so I don't mind showing it off.

Here is a list of WIP titles for the monk subclasses to come, as well as general design notes. Feel free to tell me if one in particular interests you and I can bump it up the release schedule. Most monks will require some polish before I'll show them off but I should be able to accommodate requests.

Hey guys, here's whats up. I will be releasing a bunch of monks, usually about once per day. Most of them are already mostly done, but I want some feedback on them before I make them into a compendium. Depending on feedback/popularity I'll work on polishing and reworking the best ones and wrapping them up with nice art into a compendium.

Way of the Gunkata

Unlike other monks who specialized in range weapons, who are aloof and prefer battle at a distance, monks of the way of gunkata excel in the chaos of battle. They use modified weapons and technique that allows them to load faster, shoot faster, at the expense of accuracy.

Gunkata

At 3rd level, you gain proficiency in crossbows --which are your Kensai weapons and count as monk weapons for you.

You do not need a free hand to load a one-handed weapon, and you can ignore the loading property on crossbows. You can reload all weapons you are holding if you expend 10 feet of movement, or 20 feet of movement if you holding a heavy weapon.

When making an unarmed strike as a bonus action granted by Martial Arts or Flurry of Blows, you can instead make an attack with your Kensai weapon. When doing so:

The damage dealt by the attack uses your Martial Arts die instead of it's normal weapon damage

Your normal and long range are reduced by 1/3.

The attack does not trigger damaging effects that occur on a hit, such as hex or sneak attack.

Weapon Bonding

At 6h level Your Kensai weapons count as magical for the purpose of overcoming Resistance and immunity to nonmagical attacks and damage. You can apply your stunning strike feature on a ranged attack.

Your Kensai weapons are improvised melee monk weapons for you. You might extend hand crossbows' bolts to stab with, flip out a folding blade from your heavy crossbow, or use your bow as a club. A creature hit by a melee weapon attack using your Kensai weapon has disadvantage on opportunity attacks towards you until the start of your next turn.

Once per short rest, your melee attacks with your Kensai weapon are at advantage until the end of your turn.

Bullet Time

You can speed load your weapons through a fancy flourish, backflip, or dive. At 11th level you can reload any weapons you are holding by moving 5 feet and succeeding on a DC15 Dexterity (Acrobatics) check. If you succeed, this movement also does not provoke opportunity attacks.

You also learn how to enter a trance, preparing yourself to unleash yourself upon the enemy. While in this stance, you can still talk and move. If you stay in the trance for at least one minute, when you roll initiative, you can make an ranged weapon attack on every creature that stayed within 30 feet from you when you were in your trance.

Equilibrium

At 17th level, your first ranged attack and your first melee attack each turn deal additional damage equal to your dexterity modifier on a hit.

Credits Designer: Metabot Art by: [] Special Thanks: Discord of Many Things for their suggestions and balancing tweaks.



























































































