What the developers have to say:

Why Early Access?

Approximately how long will this game be in Early Access?

How is the full version planned to differ from the Early Access version?

More levels (and a full campaign)



More weapons (always more weapons)



More enemies (on motorcycles)



More user customization (more sunglasses)

What is the current state of the Early Access version?

Will the game be priced differently during and after Early Access?

How are you planning on involving the Community in your development process?

“Why not?! We love building our gamesthe community and we've used this model successfully before withandThe core of "MAXIMUM Action" is based around an excellent FPS experience and satisfying shooting. It's extremely important to us that the community has a say in what aspects of the game promote this goal. Early Access perfectly satisfies this requirement as it allows for "MAXIMUM Action" to quickly and conveniently adapt new features and killer ideas.”“Until it's the most MAXIMUMLY ACTIONABLE game on the planet. But honestly probably another year or two at MAX. We don't rush, we don't stress, we don't crunch.”“The full version ofwill include...“Basically the game is already dope but it needs plenty more content and polish. The current state is a satisfying and unique single-player FPS with a focus on player creativity to stylishly shoot and kill in a plethora of ways. Influenced by Hong Kong action and heroic bloodshed, every shootout is a. Players can enter dozens of levels with any weapon of their choice and begin to experiment with the unique features the game has to offer. From active ragdolls, controllable slow motion, dismemberment, dual wielding, diving, punching, and kicking;is a first-person experience that offers a large array of options and movement that can be chained together for destructive and action-packed gameplay. Levels are well crafted but linear. Further, "Maximum Action" makes up for level linearity with its multitude of outcomes. The game is fully playable and almost all main core mechanics are realized. Where "Maximum Action" remains unfinished is in the content of levels, user customization, and persisting bugs. Also the replay system is alpha AF.”“The game will likely increase in price AFTER Early Access. So get it now cuz it's cheaper.”“The development of "MAXIMUM Action" will involve the community through the implementation of feedback from Discord, Twitter, Youtube, Reddit, and Steam Reviews related to the game. Communication with the developers will be streamlined through these social media sites as well as email and others. The community can also participate in the future implementation of the steam workshop through custom levels, weapons, and other mods. Discord.gg/NewBlood”