What the developers have to say:

Why Early Access?

Approximately how long will this game be in Early Access?

How is the full version planned to differ from the Early Access version?

What is the current state of the Early Access version?

Will the game be priced differently during and after Early Access?

How are you planning on involving the Community in your development process?

“Although fundamental features and gameplay mechanics are already implemented, we would like to take community's suggestions into account while filling the game with content. We do also seek feedback, bug reports and balance notes since our goal is to make Ghost Croquet better.”“A month or a little bit longer.”“Our plans consist of multiplayer code fixes (including lag compensation), more flexible map editor and, certainly, new content: maps, monsters and, possibly, gameplay mechanics. Porting to Mac and Linux is in the plans as well.”“The current version is fully playable and somewhat close to the final one. It includes singleplayer (supporting Steam Leaderboards), both local and online multiplayer, achievements and map editor which is integrated with Steam Workshop.”“No, the price won't be changed.”“We plan to actively listen to feedback and suggestions provided by the community. Please, leave your feature requests, bug reports and sceptical notes regarding the balance here, on Steam forums, or on twitter . We're also looking into using some of the maps created by the community (and shared through Steam Workshop) in the final version of the game.”