Tl;dr decklist’s in the middle, disorganized List Analysis(if you even wanna read that)’s at the mid-bottom.

So with V-EB04 coming out soon, people will start looking for some of them new stuff to play. Among one of the hyped Premium Lists of the set, we have Genesis Gyze. & thus i’ll be presenting to you folks my version of Genesis Gyze!

Deck description: A deck that abuses Himiko & other Genesis cards to accelerate trigger checks to summon Gyze.

Now, why the hell would you play this monstrosity? Well i can think of a few reasons:

1. You’re a fellow Gyze freak like me & you need to build’em all

2. You’re anticipating Genesis Gyze to be BDIF(Best Deck In Format) because OH MAH GEHRD YOU GET GUARANTEED TRIGGERS!!

3. You want to make Genesis good again but Wiseman doesn’t suit your fancy.

…or maybe some other reason i don’t think i even want to know.

Either way, behold my current list:

G0:

1x Neon Gyze

4x Vivid Rabbit

4x Regalia of Hypocenter, Kukurihime

4x Transport Harpy

2x Regalia of Foredoom, Lot Angel

2x Draw PG

4x Witch of Big Pots, Laurier(V Series)

G1:

4x Battle Maiden, Mihikarihime(V Series)

1x Witch of Cats, Cumin(V Series)

4x Joyous Jiro

2x Goddess of Fort, Kibitsuhime

G2:

4x Goddess of Favorable Wind, Ninnil

4x Goddess of Karmic Wind, Ningal

2x Deity of Sheep Farming, Volos

G3:

4x Oracle Queen, Himiko(V Series)

4x Goddess of Milky Way, Pleione

G4:

5x Zeroth Dragons

1x Air Element, Sebreeze

1x Beast-Slayer Military Deity, Tyr

2x Goddess of Mercy, Inanna

1x Ultimate Regalia of Crimson, Muspell

3x Ultimate Regalia of Affection, Eir

1x Witch Queen of Accomplishment, Laurier

1x Sky-dome Battle Maiden, Hanasatsuki

1x Goddess of Twill, Tagwoot

Analysis:

First off, the win condition: the Gyze Package & Himiko.

Simply put, using Himiko will accelerate your Zeroth Dragon count by 2-3 with a single activation & should almost guarantee you 4-5 binds by the end of your G3 turn. & even if you don’t get Gyze off the next turn, Himiko is SO good you’ll skip stride for Himiko.

The next process of my deckbuilding would be to find cards that complements said victory condition. I’m separating this into 2 parts: the part that complements Gyze & the part that complements Himiko.

To guarantee being able to activate Himiko when riding her, i run 4x Regalia Kukurihime & 4x Transport Harpy. Their sole purpose is simple. Guarantee a trigger in the soul by manually adding them to soul. Kukurihime also works wonders with Gyze since you have Gyze face up in the G Zone she’s basically a Rough Seas Banshee & lets you draw 1, improving consistency(this is possible due to the latter part of her skill being separated by a period, meaning the condition of the first part of the skill doesn’t apply to the second part).

Now with Himiko, we’ve been able to guarantee 2-3 triggers. Now all we need is to get the rest. So we need cards that help you check triggers. It’s the reason why i’m running 4x Pleione, 4x Ninnil, 4x Ningal & 4x Joyous Jiro. Pleione is an amazing card that can carry the game easily by checking the remaining needed triggers. I’m also running a sort of Revelation engine to both help dig through my deck & fuel soul. The sole reason i run Ninnil & Ningal over other Revelation units is because they can activate Revelation on both VC & RC, making them much more flexible. Another reason is that the other Revelation units are either GB1 restricted(which is a no-no since we always want to Himiko) or just not useful. Jiro is one good pup, & further helps you through your goal with his CB1 skill when you have CBs remaining.

Now with this we’ve built our core deck. If you want a challenge you’d stop here & test out your own ideas & see how they go, but i guess people don’t really go to deck profiles to challenge themselves…

Now that we’ve established our core, our next objective is to cover our weaknesses, & if possible further support our core pieces.

Let’s start with covering our weaknesses. From playtesting, the deck has 2 glaring weaknesses:

It accelerates triggers so fast the draws can’t keep up. By the time you get 5 Zeroths bound, you’ll struggle to get a fodder for Ultimate Striding Gyze. It dies to early aggro. While the core deck does have an overall high base power, but without any plussing early on it won’t be easy facing off aggressive decks.

To address problem 1, I’m adding 4x Vivid Rabbit. While the number sounds excessive(You can always play 2-3 if you want), it’s just how much i want to get those G3s. Worst case you get a Pleione & you use her for scrying. Best case you get Himiko to pay off Ultimate Stride the next turn. It being 10k shield also helps with the defense problem.

To address the lack of defense, rather than rely on more plussing i choose to add in more cards with high shield count. That means running as many V-G1s & 10k Shield G2s as i can. With this i’m running 4x Mihikarihime, 1x Cumin & 2x Volos. Mihikarihime can be quite useful as the deck doesn’t SC as much & a SB discount on Himiko can save you the game. Cumin is also pretty clutch as she can bounce any Pleiones(or to a lesser extent any Revelation rears) to reuse & help in searching for triggers. Along with Vivid Rabbit they will give a decent amount of defense while not interfering with the main gameplan.

With this we’ve made it halfway & addressed all things that needed to be addressed. The rest are:

Trigger Lineup:

Other than the 4x Regalia Kukurihime & 4x Transport Herbie, i’m also running the V-Heal & 2x Draw PG & 2x Lot Angel. I’m running the V-Heal over the CC/SC Heal as the extra Shield can be very valuable, & the deck not really needing anything the moment you can actually G Guard anyway. The reason I’m not running 4x Draw PGs will be explained later but I’m running 2x Lot Angel because sometimes SC can be clutch & as a Gyze deck you want to run more draws(it also helps Himiko in case you could put them to soul so there’s that as well).

PG:

Other than the aforementioned Draw PGs, I also added 2x Kibitsuhime. She’s mainly here for the Revelation GC skill, which can be clutch either for defense or to SC another card. The reason why i’m running a 2-2 PG lineup is due to at least 2 decks having prominent & strong G0 restricts: OTT & Great Nature. I’m going 2-2 because it’s a decent ratio where i can cover said matchups decently while adding more V-G1s to my G1 Lineup. The ratio is mostly preference & you can change it however you please.

G Zone:

Normally I’d explain key G Units in the core skeleton, but in reality Genesis strides suck in context of a Gyze deck, & you mostly wanna just go with Himiko even on GB2 from G Guarding. Other than the Zeroths, the G Zone is so free that you can mostly put anything you want in them. The G Zone’s your canvas! Your options are limited! Have fun! ….Though you mostly wanna just jam in lots of your G Guards for each & every occasion.

a short explanation of my choices:

Sebreeze is here if I brick by riding into Pleione. 2x Inanna is because she has a Revelation skill & a retire skill in case i need to retire anything vital(basically a tech spot). Tyr mostly filler, Muspell is when i brick & need a draw. I have 3x Eir because she’s both the most flexible & the highest potential shield value G Guard the clan has(Other than Laurier). Laurier because she’s a big G Guard in case you can’t proc Eir. Tagwoot & Hanasatsuki are 25k Shield G Guard techs on the occasion that i need them.

Congrats for making it this far! With this you’ve successfully analyzed a whole Genesis Gyze deck build. Now, I’m gonna explain some tech choices you can make that I chose not to, at least for now:

Deemed Angel:

The only other G1 Revelation unit with an actually usable skill. Sad thing is its usage timing is very strict as you don’t have a Revelation VG that often outside of your G2 turns, & a CB1 for a simple +1 isn’t always great considering the other skills you can use CB on. If you can’t find any Jiros you could always play this.

Battle Maiden, Shitateruhime(V Series):

Not gonna lie, a SB discount is always great but CB is pretty precious early on where this card matters & a vanilla 10k Shield G2 is most times a better addition to the deck. You can always test it by replacing either Ninnil or Volos.

Battle Maiden, Sahohime(V Series):

CB1 for a +1, hand filtering & selective soul charge sounds like an amazing thing for this deck, & that’s definitely something to test. However needing a CB can be detrimental. More testing is needed before I decide whether she’s in or not, but she can replace either Volos or Ninnil if you choose to test her.

Mythical Destroyer Beast, Vanargandr:

Possibly the only other remotely not useless stride. Being GB2 restricted & costing SB6 makes him less than desirable. Probably your best card if you bricked & somehow haven’t died yet. I’d definitely put him in if I can fit in Inanna, Muspell & Sebreeze but for now he’ll sit in the bench.

With this, we’ve finished discussing the List & possible changes. I’ll be explaining more about the deck in Part 2: Play & Matchup Analysis. So do check that out.