PowerWyrm Prophet



Join Date: Apr 2008 Posts: 2,786





Quick fix version. Changes:



- Improve town generation ("new" town layout used for ironman town at 750ft)

- UI lore: add line for when you've learned everything about a monster; make probing learn everything

- Update store names, so that they are similar to store names in terrain.txt

- Increase size of "new" town layout to 132x44 (twice as big as Angband)

- Move misc. panel (character screen) one column to the right

- Display ego activation info in character dumps

- Only display "missed" artifact entries if preserve mode is off (artifact

preservation mode PRESERVE_ARTIFACTS = 0 in mangband.cfg)

- Make Mage/Elven Staves always (1d1)

- Make randart Mage/Elven Staves always (+0,+0)

- New server option: extended store purse (doubles each store owner's max purse)

- Always apply side effects from player spells as long as the target doesn't resist those effects and damage is dealt by the spell (poison, shards, ice...)

- Make Mind Blast/Brain Smash much more powerful

- Consider Mind Vision/Telekinesis to be successfully cast when there is no player around to cast the spell on

- Fix (Grand) Master Mystics not having a spider escort

- Make monster list update after detection

- Fix spell level of Poison Shots

- Properly set return value to PARSE_ERROR_INTERNAL in process_pref_file_named() when file to parse is not found, enabling graphical flavors to be loaded again

- Only display a list of items that can be carried when picking up items from a pile to avoid crashing the server

- Fix parsing error when parsing female player presets (Shockbolt tileset)

- Make shimmering objects properly shimmer if they're the first object of a pile containing ignored items

- Fix Cure Light Wounds spell for Rangers

- Fix Cell Adjustment spell for Telepaths

- Fix Mind Blast/Brain Smash spell descriptions for Shapechangers

- Fix "invicible" typo in hints.txt

- Improve efficiency of object list

- More code improvements from the Angband 4.0.5 release

- Indent object.txt again so that description lines are at most 80 characters long

- Change line wrapping length from 75 to 74 to avoid bad wrapping in oook ladder dumps



Files updated: binaries and source code.

Files are available for download at the usual location: New PWMAngband 1.1.11 build 4 released!Quick fix version. Changes:- Improve town generation ("new" town layout used for ironman town at 750ft)- UI lore: add line for when you've learned everything about a monster; make probing learn everything- Update store names, so that they are similar to store names in terrain.txt- Increase size of "new" town layout to 132x44 (twice as big as Angband)- Move misc. panel (character screen) one column to the right- Display ego activation info in character dumps- Only display "missed" artifact entries if preserve mode is off (artifactpreservation mode PRESERVE_ARTIFACTS = 0 in mangband.cfg)- Make Mage/Elven Staves always (1d1)- Make randart Mage/Elven Staves always (+0,+0)- New server option: extended store purse (doubles each store owner's max purse)- Always apply side effects from player spells as long as the target doesn't resist those effects and damage is dealt by the spell (poison, shards, ice...)- Make Mind Blast/Brain Smash much more powerful- Consider Mind Vision/Telekinesis to be successfully cast when there is no player around to cast the spell on- Fix (Grand) Master Mystics not having a spider escort- Make monster list update after detection- Fix spell level of Poison Shots- Properly set return value to PARSE_ERROR_INTERNAL in process_pref_file_named() when file to parse is not found, enabling graphical flavors to be loaded again- Only display a list of items that can be carried when picking up items from a pile to avoid crashing the server- Fix parsing error when parsing female player presets (Shockbolt tileset)- Make shimmering objects properly shimmer if they're the first object of a pile containing ignored items- Fix Cure Light Wounds spell for Rangers- Fix Cell Adjustment spell for Telepaths- Fix Mind Blast/Brain Smash spell descriptions for Shapechangers- Fix "invicible" typo in hints.txt- Improve efficiency of object list- More code improvements from the Angband 4.0.5 release- Indent object.txt again so that description lines are at most 80 characters long- Change line wrapping length from 75 to 74 to avoid bad wrapping in oook ladder dumpsFiles updated: binaries and source code.Files are available for download at the usual location: http://powerwyrm.monsite-orange.fr

PWMAngband variant maintainer - check __________________PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9 ) to learn more about this new variant!