Torvald is a Front Line Champion in Paladins, added on January 25th, 2017.

Torvald Summary Icon: Title: The Runic Sage Class: Front Line Advantages: Great Ally Shielding,

Medium Crowd Control Skill Floor: Low Skill Cap: Average Affiliation: Magistrate Group: Deepwerks Race: Elf Release Date: January 25th, 2017 Release Version: 0.42 Cost: 30,000 or 200 Voice lines: Torvald voice lines Voice Actor: Bill Jenkins Statistics Health: 3000 Height: Movement Speed: 350

21.8 Units/s No Dmg Falloff: 75 Units Healing Range: {{{hrange}}} Units

As the ranking scholar and preeminent authority on runic lore at the Deepwerks facility, Torvald is one of the architects of the wave of crystal-powered technology sweeping across the Realm.

Though he would much rather have his nose buried in a dusty old history tome or reach into a swirling vortex of magical energy using his enhanced stone gauntlet, he understands that the Magistrate is the driving force behind all his research and has joined their effort to put down the Resistance. Once the war is over, he can once more get back to work.

Torvald is a supportive Front Line Champion whose primary contribution to battle is shielding for himself and allies as well as crowd control against critical enemies. Unlike other Front Liners, Torvald's shielding is consistently present and must be destroyed in order to damage his hit points. His primary weapon shoots low damage energy blasts from his gauntlet that have significant damage falloff, limiting his effective combat range. His CC ability, Nullify, damages an enemy and prevents them from using their abilities besides their primary attack for a duration of time, leaving them susceptible to his teammates. In times of danger, Torvald can throw a temporary shield onto an ally using Protection, provided he has line of sight of the ally and that they are within range. Torvald is also able to recharge his own shield, allowing him to survive for extended periods of time on the point or in battle. Torvald's Ultimate, Hyper Beam, significantly slows him down at the cost of using the full might of his gauntlet. His gauntlet will shoot out a large beam of energy, dealing 1150 damage over its duration and knocking back any enemies in its path. This Ultimate can be aimed throughout its duration, pushing enemies off the point or into environmental hazards.

Gauntlet 180 /0.25s Direct Damage Fire bursts of magical energy from your Gauntlet every 0.25s, dealing 180 damage per shot. Details Fire a blast of energy every 0.25s that deals 180 damage. Has a maximum Ammo count of 15 and is fully effective up to 75 units. Has damage falloff.

Has a reload time of 1.3s.

Has an ammo count of 15.

Generates 0.95% ultimate charge per attack. Gauntlet Direct Damage 180 /0.25s

Fire bursts of magical energy from your Gauntlet every 0.25s, dealing 180 damage per shot. Details Fire a blast of energy every 0.25s that deals 180 damage. Has a maximum Ammo count of 15 and is fully effective up to 75 units. Has damage falloff.

Has a reload time of 1.3s.

Has an ammo count of 15.

Generates 0.95% ultimate charge per attack.

Nullify 800 over 2s Direct Damage Focus your Gauntlet, silencing your target and dealing 800 damage over 2s. 12 Details Channel a beam of energy onto a single enemy, Silencing them and dealing 800 damage over the duration. This beam lasts 2s and has a range of 50 units. Requires line of sight.

Prevents the target from using any of their abilities for the duration except weapon attacks.

Nullify cancells channelled skills of the targeted enemy.

The duration is affected by Crowd Control reduction and Resilience.

Has a range of 50 units.

Incurs a 40% movement speed reduction while firing.

Generates 4% ultimate charge over its duration. Nullify Direct Damage 12 800 over 2s

Focus your Gauntlet, silencing your target and dealing 800 damage over 2s. Details Channel a beam of energy onto a single enemy, Silencing them and dealing 800 damage over the duration. This beam lasts 2s and has a range of 50 units. Requires line of sight.

Prevents the target from using any of their abilities for the duration except weapon attacks.

Nullify cancells channelled skills of the targeted enemy.

The duration is affected by Crowd Control reduction and Resilience.

Has a range of 50 units.

Incurs a 40% movement speed reduction while firing.

Generates 4% ultimate charge over its duration.

Protection 500 Project a shield onto an ally for a short duration that prevents up to 500 damage. 6 Details Project a 500-Health Shield onto an ally in sight. This Shield lasts 4s or until destroyed and has a range of 175 units. Affected by Wrecker The Shield lasts 4s. Protection 6 500

Project a shield onto an ally for a short duration that prevents up to 500 damage. Details Project a 500-Health Shield onto an ally in sight. This Shield lasts 4s or until destroyed and has a range of 175 units. Affected by Wrecker The Shield lasts 4s.

Recharge 2000 Regenerate 2200 of your shield over a short duration. 14 Details Regenerate 2200 Shield over 1s. The shield is regenerated in 10 ticks of 212.5 over the duration.

Torvald starts and respawns with a fully charged Shield. This shield cannot be charged for more than 2000 health.

Can be used even if the shield is fully charged.

Can be cancelled early by re-activating the skill.

While channeling, Torvald cannot use his other skills except for Protection. Recharge 14 2000

Regenerate 2200 of your shield over a short duration. Details Regenerate 2200 Shield over 1s. The shield is regenerated in 10 ticks of 212.5 over the duration.

Torvald starts and respawns with a fully charged Shield. This shield cannot be charged for more than 2000 health.

Can be used even if the shield is fully charged.

Can be cancelled early by re-activating the skill.

While channeling, Torvald cannot use his other skills except for Protection.

Hyper Beam (Ultimate) Link ▶️ 55 /0.1s Area Damage Unleash the latent power of your Gauntlet to channel a massive wave of energy that deals 55 damage every 0.1s and pushes enemies back. Details Channel a beam of energy that deals 55 damage every 0.1s and applies a massive Knockback to those caught in it. Hyper Beam lasts 2.35s, dealing up to 1000 damage, and has a range of 350 units. Cannot be canceled. Torvald moves at 5% movement speed for the duration.

Deals 55 damage every 0.1s. Hyper Beam (Ultimate) Link ▶️ Area Damage 55 /0.1s

Unleash the latent power of your Gauntlet to channel a massive wave of energy that deals 55 damage every 0.1s and pushes enemies back. Details Channel a beam of energy that deals 55 damage every 0.1s and applies a massive Knockback to those caught in it. Hyper Beam lasts 2.35s, dealing up to 1000 damage, and has a range of 350 units. Cannot be canceled. Torvald moves at 5% movement speed for the duration.

Deals 55 damage every 0.1s.





Thanks, Grandpa Default Talent Increase Protection's Shield Health by 500.

Direct Current Unlocks at Mastery Level 2 Double the range at which you can use Nullify.

Field Study Unlocks at Mastery Level 8 Increase the damage done by allies by 10% while they are Shielded by Protection.



This is a list with all cards available to Torvald:

All of the following cards are in Torvald's pre-built loadouts:





Lifegiver

Heal the target of your Protection for 300. 4





Vital Grasp

Heal for 150 after activating Recharge. 2





Hearthwarder

Generate 225 Shield after using Protection. 3





Winddancer

Increase the Movement Speed of your Protection target by 40% for 2s. 4





Eldritch Speed

Increase your Movement Speed by 20% while using Recharge. 2



Rune Torrent

Regenerate 2 Ammo every 1s while using Nullify. 1





Glyph of Health

Increase your maximum Health by 600. 4





Arcane Etching

Gain a 400-Health Shield after activating Nullify. 4





Scribe's Wit

Reduce the Cooldown of Nullify by 4s. 4





Glyph of Siphoning

Gain a 200-Health Shield after getting an Elimination. 2



Winddancer

Increase the Movement Speed of your Protection target by 40% for 2s. 4





Glyph of Freedom

Reduce your active Cooldowns by 16% after getting an Elimination. 2





Hearthwarder

Generate 150 Shield after using Protection. 2





Timeshaper

Generate 10 Ammo for the target of your Protection. 5





Glyph of Health

Increase your maximum Health by 300. 2



Cosmetic Items [ edit | edit source ]

These are the Cosmetic Items currently available for Torvald:

Champion Skin Collections [ edit | edit source ]

MVP Poses [ edit | edit source ]

Default Loading Art Icon Character Model Weapon {{{weapon}}} Rarity Common Availability Standard Release Date Cost Free Voicelines [[{{{voicelines}}}]] Voice Pack Preview {{{vpPreview}}} Cost Free Voicelines [[{{{voicelines}}}]] Voice Pack Preview {{{vpPreview}}} Character Model Excelsior Loading Art Icon Character Model Weapon {{{weapon}}} Rarity Rare Availability Exclusive Release Date Cost • • • Voicelines [[{{{voicelines}}}]] Voice Pack Preview {{{vpPreview}}} Cost • • • Voicelines [[{{{voicelines}}}]] Voice Pack Preview {{{vpPreview}}} Character Model Torvald Mastery Pose Loading Art Icon Character Model Weapon {{{weapon}}} Rarity Rare Availability Mastery Release Date Cost 10,000 • 40 at Mastery Level 5

(Coin number reflects the player's Mastery Level) Voicelines [[{{{voicelines}}}]] Voice Pack Preview {{{vpPreview}}} Cost 10,000 • 40 at Mastery Level 5

(Coin number reflects the player's Mastery Level) Voicelines [[{{{voicelines}}}]] Voice Pack Preview {{{vpPreview}}} Character Model

Champion Skins [ edit | edit source ]

Arcanist

An arcanist is a person who has knowledge of a secret process of manufacture.

Grave-Robber's Spoils

This is the only skin to change just Torvald's backpack.

Clockwork

The line "It's working, by Jove, it's working!" ( Link ▶️ Jupiter, who was also known as Jove.

Jupiter, who was also known as Jove. The line "That'll do there, that'll do." ( Link ▶️ Babe.

Dark Lord

Champion Teaser [ edit | edit source ]

Replaced skills [ edit | edit source ]

Gauntlet Direct Damage A channeled beam of runic energy that locks on and deals 50 damage every 0.1s to a single target. Details Can be fired even if there is no valid target, spending ammo without doing anything.

Generates 0.6% of ultimate charge per damage tick.

Has a range of 50.

Has an ammo count of 50.

Has a reload time of 1.4s.

Incurs a 40% movement speed reduction while firing.

Cannot be used during Recharge. Gauntlet Direct Damage A channeled beam of runic energy that locks on and deals 50 damage every 0.1s to a single target. Details Can be fired even if there is no valid target, spending ammo without doing anything.

Generates 0.6% of ultimate charge per damage tick.

Has a range of 50.

Has an ammo count of 50.

Has a reload time of 1.4s.

Incurs a 40% movement speed reduction while firing.

Cannot be used during Recharge.

Runic Blast Shoot out a short range blast that Silences and Disarms enemies for 1.5s. 14 Runic Blast 14 Shoot out a short range blast that Silences and Disarms enemies for 1.5s.





Removed talents [ edit | edit source ]

Alternating Current Default Talent Increase Recharge's duration by 1.5s.









