A crowd-funding success story, Oculus VR launched its Rift hardware on Kickstarter to record-breaking results despite warning that the low-resolution hardware was suitable only for developers and other technical types. Following two rounds of private funding, the company developed a second high-resolution developer's kit and while it has yet to launch a retail product was snapped up by social networking behemoth Facebook for a massive $2.2 billion earlier this year.The best hardware in the world is nothing without software support, of course, but here too Oculus VR has done well for itself. In addition to hiring some of the biggest names in the wearable computing and gaming industries, the company has won support from major software developers and publishers - and the latest is Firefox creator Mozilla, which is working to add virtual reality support to its popular browser.' claimed Mozilla's Vladimir Vukićević in a blog post on the company's efforts. 'To further that aim, Vukićević is working on using existing technologies including WebGL to render and output 3D content to virtual reality devices from directly within the browser. The group aims to have support for as many VR devices as possible, but is currently concentrating on the Oculus Rift as being a widely-adopted and readily-available implementation. Test versions of his modifications are available for Windows and OS X , with support for emulation of an Oculus Rift DK1 if there's no real hardware detected.' Vukićević warns. '