Live YouTube Streams now support HTML5 playback and 60fps video

Live YouTube Streams now support HTML5 playback and 60fps video

| Source: venturebeat Author: Mark Campbell

Live YouTube Streams now support HTML5 playback and 60fps video

Yesterday YouTube announced that they have enabled HTML playback and 60FPS playback on Live Streams, making the service a lot more capable of competing with Twitch, at least from a feature standpoint.

This has came not much longer than 6 months after YouTube enabled 60FPS playback of videos, though this is only possible with HTML5 compatible browser. A YouTube spokesperson said that “With live streaming in general, we’re focusing on the HTML5 player, as we think it provides the best experience.”

While 60FPS streams are a great feature in itself, the addition of HTML5 playback is altogether a lot more significant as it allows users to pause or rewind live streams and even play it at 2x or 1.5x it's ordinary speeds to catch up, which can be handy if you need a toilet break of a cup of tea when watching the stream.

YouTube have also said they have been working with Elgato and Xsplit in order to launch 60FPS Youtube Streaming Compatible versions as soon as the option was available, so as of right now you can easily stream to YouTube at 60FPS is you wish.

“We know high frame rates are especially important for gaming streams, so we’ve worked with Elgato and XSplit on new versions of Elgato Game Capture, XSplit Broadcaster, and XSplit Gamecaster that support 60fps live streaming to YouTube, available for download starting today.”

Twitch remains dominant on the Streaming scene, but we know that YouTube intends on taking that position away from them, but the question remains whether or not YouTube has the Ads to support popular live-streamers and YouTubers, as recently CPM, IE the money a YouTuber makes per view has been getting increasingly low.

You can join the discussion on YouTube Live Streams gaining 60FPS and HTML5 Playback on the OC3D Forums.

Yesterday YouTube announced that they have enabled HTML playback and 60FPS on Live Streams. Can they compete with... Posted by OC3D on Friday, 22 May 2015 Yesterday YouTube announced that they have enabled HTML playback and 60FPS on Live Streams. http://t.co/KxPsPc8T7M pic.twitter.com/ikkGUEapoh — OC3D (@OC3D) May 22, 2015

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