Darkest greetings Underlord,

We have just launched a small hotfix on to the public test branch to correct a critical issue that was plaguing a few of our players. You can read the full details on the issue here, but to quickly summarise this issue would cause the game to crash on loading certain saves or Skirmish maps, and would often present with an “R6025” error message.

This issue was caused by a flaw in the version of Unity used to build v1.4.2 of WFTO, and the main change included in this hotfix is that it is built in a new version of Unity, which could have further reaching implications. As such we are going to leave this as an opt in patch while we conduct further tests.

If you are affected by this issue you can find details on how to opt in via our knowledgebase. If you find any problems in this build please be sure to report them directly to us via User Echo.

V1.4.2f5 Release Notes

Miscellaneous Changes

Minor tweaks to how Lava and Water ambience sounds are managed

Bug Fixes

Fixed a critical issue where the game would crash for some players when loading save games on specific levels or loading specific multiplayer maps

Corrected a few instances where certain audio files would not be played correctly

Fixed an issue where the loading screen wouldn’t correctly block user input

Temporary Spirit Workers should now once again take damage over time

Corrected some minor typos on campaign levels 5-12

We’re sure you’re eager to hear what’s next on the agenda, but don’t worry we’ll be sharing all in an upcoming State of the Game post! So keep your eyes peeled, or better yet, sign up to our newsletter and make sure you don’t miss it!

Cheers!

– Brightrock Games Team

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