If you want a solid single player experience and a multiplayer game you'll go back to again and again this is a fantastic choice. The controls are a little bit wonky but you can start playign quickly when you realize this game is less like controlling a character then strategizing choke points, managing resources, coordinating manuvers and taking risks versus rewards every room you explore. You move only room by room. Time continues only when you open a new room. Abilities recharge with every other room...so forth. Evertything depends on rooms. It's an unusual hybrid of tower defense and dungeon runner but once the hurdle is over it's a swell time with friends. And if you'd prefer to play by yourself you get the added bonus of characters talking to one another and undergoing a little story between missions based on which you took with you before beginning a campaign. I'd love to see more innovation like this!