I tried to make this environment as varied as possible, but I focus mostly on interior modular building. I cover a bunch of varied topics, like modeling in Maya, creating simple materials in Maya, making simple Unreal 4 materials, lighting etc…

I think a really good idea is to simplify whatever you are trying to do down to the basics first. Every artist works differently, so this isn’t really a rule, but I like to start simple, working on the basic stuff first and then work my way up to the big props.