UPDATE : November 3302



I'm no longer updating this thread or adding neutron highway routes to the Galactic Map.



The several routes that were manually plotted during the early days of neutron superhighways will remain on the maps for posterity and historical reasons, but a tool is now available that no longer requires manual route creation :-



Introducing the Neutron Highway Long Range Route Planner - by Spansh











Full Details : Here Spansh's Route Plotter is now replacing the manual charting process. His route plotter is a fantastic tool that will save commanders a lot of time in charting routes.









I'll leave the rest of the original post and concept of the neutron grid here for archival purposes only...

​

The Neutron Highway Grid :

What is the neutron highway grid?

Are these routes faster than regular travel?

judged by the number of jumps they save in total

does not

What are the dangers?

Current Highways :

Sacaqawea Space Port to Gagarin Gate



Direct Distance : 3,020 LYs

Type of ship used to chart the route : Asp Explorer

Route is optimized for : 33.33 Light Year Ship

Jumps : 46

Estimated number of Jumps required via conventional travel for this ship range : 95

Number of Neutron Jumps : 27

Number of intermediate regular Jumps : 19

Route charted by : The Galactic Mapping Team in association with the following contributors :-

Contributors : MacrosTheBlack, Histarium, IIzDaFury, Lestat99cz, Ar'Vessah, PavelKCZ

Contributors : Unifex, Dregory The Crow, D4RKS4V4NT, Nari Picaro, Montague Druitt

Full route details : Here



Click image to bring up the map...

Gagarin Gate to Polo Harbour



Direct Distance : 3,400 LYs

Type of ship used to chart the route : Asp Explorer

Route is optimized for : 33.33 Light Year Ship

Jumps : 45

Estimated number of Jumps required via conventional travel for this ship range : 105

Number of Neutron Jumps : 30

Number of intermediate regular Jumps : 15

Route charted by : The Galactic Mapping Team in association with the following contributors :-

Contributors : MacrosTheBlack, Histarium, IIzDaFury, Lestat99cz, Ar'Vessah, PavelKCZ

Contributors : Unifex, Dregory The Crow, D4RKS4V4NT, Nari Picaro, Montague Druitt

Full route details : Here



Click image to bring up the map...

Polo Harbour to Colonia



Direct Distance : 4,800 LYs

Type of ship used to chart the route : Asp Explorer

Route is optimized for : 33.33 Light Year Ship

Jumps : 54

Estimated number of Jumps required via conventional travel for this ship range : 150

Number of Neutron Jumps : 42

Number of intermediate regular Jumps : 12

Route charted by : The Galactic Mapping Team in association with the following contributors :-

Contributors : MacrosTheBlack, Histarium, IIzDaFury, Lestat99cz, Ar'Vessah, PavelKCZ

Contributors : Unifex, Dregory The Crow, D4RKS4V4NT, Nari Picaro, Montague Druitt

Full route details : Here



Click image to bring up the map...

The Hurt Highway (Bubble to Colonia)



Direct Distance : 22,000 LYs

Type of ship used to chart the route : Anaconda

Route is optimized for : 35.00 Light Year Ship

Jumps : 385

Estimated number of Jumps required via conventional travel for this ship range : 660

Number of Neutron Jumps : 81

Number of intermediate regular Jumps : 304

Route charted by : CMDR HurtPAINdeaD

Full route details : Here



Click image to bring up the map...

The Dangerous Tour (Colonia Circuit)



Direct Distance : 2,700 LYs

Type of ship used to chart the route : Asp Explorer

Route is optimized for : 27.85 Light Year Ship

Jumps : 69

Estimated number of Jumps required via conventional travel for this ship range : 119

Number of Neutron Jumps : 26

Number of intermediate regular Jumps : 43

Route charted by : CMDR Wishblend

Full route details : Here



Click image to bring up the map...

The Rift Neutron Starway (Bubble to Formidine Rift)



Direct Distance : 11,800 LYs

Type of ship used to chart the route : Anaconda

Route is optimized for : 55.00 Light Year Ship

Jumps : ?

Estimated number of Jumps required via conventional travel for this ship range : 236

Number of Neutron Jumps : 37

Number of intermediate regular Jumps : ?

Route charted by : CMDR Alyxnia

Full route details : Here



Click image to bring up the map...

Colonia to Sagittarius A*



Direct Distance : 12,000 LYs

Type of ship used to chart the route : Anaconda

Route is optimized for : 48.00 Light Year Ship

Jumps : 100

Estimated number of Jumps required via conventional travel for this ship range : 300

Number of Neutron Jumps : 70

Number of intermediate regular Jumps : 30

Route charted by : CMDR Outthere2328

Full route details : Here



Click image to bring up the map...

The Lantern Highway (Bubble to The Formidine Rift EAFOTS Sector)



Direct Distance : 7,000 LYs

Type of ship used to chart the route : Asp Explorer

Route is optimized for : 38.00 Light Year Ship

Jumps : Unknown

Estimated number of Jumps required via conventional travel for this ship range : 185

Number of Neutron Jumps : 16

Number of intermediate regular Jumps : Unknown

Route charted by : CMDR Edgar Starwalker

Full route details : Here



Click image to bring up the map...

Creating a route :

Demonstrating the Neutron Highway :

FAO : Frontier Devs.

Allow players to share their routes in game. Let us export and import bookmarks, and whole pre-bookmarked routes that others have created. This would allow us to build a database of optimized routes and have them archived somewhere.

Allow the route plotter to only consider a user-highlighted pre-bookmarked route when plotting. That way we could import a route, automatically plot it, and use it without having to cut and paste waypoints from these google docs.

Consider making the boost ranges dependent on the stellar makeup of each individual neutron star / white dwarf. Some being more energetic than others. Set the range between 250% and 500%, with 500% being very rare. This encourages more thinking when charting routes, and gives explorers a chance to discover some very useful and unique neutron systems out there.

For archive purposes, the original thread text from August 2016 is here...

Spoiler



From 2.2, neutron stars are not only getting a graphical makeover but they will now be able to super charge a ships FSD to give it a one off massive jump boost. This comes at great risk though, as it means you have to supercruise through the intense magnetic fields while your FSD is charging, so there is a risk involved for pilots that attempt it.



What this means is its now possible for explorers to start piecing together a travel grid around the Galaxy by pinpointing neutron stars around the outer galactic arm regions.



The Galactic Mapping team has began marking these jump points on the maps, and over time a neutron highway grid will be pieced together.







Update Sept. 3302:



The mapping team are tasking Colonia residents, or explorers from the bubble, to look for neutron stars and/or white dwarfs along the following routes :



Colonia to Hyponia

Colonia to The Fallows

Colonia to The Bubble (suspended)

The stipulations for the Highway Grid Project are :



Neutron/White Dwarfs must be beyond 500 LYs of Jaques station.

Submitted systems must be within one of the shaded corridors - post which route your system belongs to (Hyponia/The Fallows/Bubble).

Only systems that haven't already been submitted on the tables below will be added.



Collated Data :



Spoiler Colonia to The Bubble



Colonia to Hyponia



Colonia to The Fallows



The Hurt Highway (Bubble to Colonia) Poster Name

Poster System

Poster System

The Deep Exploration Recon Patrol (Elite XBOX One) MacrosTheBlack EOL PROU FF-Z D1097

Ar'Vessah EOL PROU ZF-O D6-608

Ar'Vessah EOL PROU CV-Y D761

LTT 16218 White Dwarf MacrosTheBlack EOL PROU FF-Z D129

Ar'Vessah EOL PROU YF-O D6-277

Ar'Vessah EOL PROU ZE-A E1735

Pru Euq JC-D D12-56 Neutron MacrosTheBlack DRYOOE FLYOU GH-C D13-475

Ar'Vessah EOL PROU KX-U E2-112

Ar'Vessah EOL PROU ZE-A E1621

Bleia Eohn ZJ-Z D6 Neutron MacrosTheBlack DRYOOE FLYOU VO-H D10-1032

Ar'Vessah EORGH PROU PM-M D7-546

Ar'Vessah DRYOOE FLYOU DD-A D14-690

Bleia Eohn NN-T D3-3 White Dwarf MacrosTheBlack DRYOOE FLYOU IL-O D6-1436

Ar'Vessah EORGH PROU VD-T E3-21

Ar'Vessah DRYOOE FLYOU CD-A D14-99

Bleia Eohn YF-O D6-2 Neutron MacrosTheBlack DRYIO FLYAE DR-V D2-269

Ar'Vessah EORGH PROU NM-M D7-803

Ar'Vessah MYLAIFAA NX-B D13-531

Aucopp VN-K D8-3 Neutron MacrosTheBlack EOCH FLYUAE RP-F D11-1828

Ar'Vessah EORGH PROU QS-K D8-139

Ar'Vessah MYLAIFAA DQ-P E5-950

Aucopp EL-F D11-0 Neutron MacrosTheBlack EOCH FLYUAE JI-J D9-1887

Ar'Vessah EORGH PROU TD-T E3-62

Ar'Vessah MYLAIFAA DL-F D11-467

Aucopp PD-A D14-0 Neutron MacrosTheBlack EOCH FLYUAE JI-J D9-2097

Ar'Vessah EORGH PROU NS-K D8-165

Ar'Vessah MYLAIFAA CQ-P E5-1205

Drojeae IV-Y D4 Neutron MacrosTheBlack EOCH FLYUAE CW-M D7-167

Ar'Vessah EORGH PROU WJ-R E4-1539

Ar'Vessah MYLAIFAA XJ-R E4-75

Drojeae TN-T D3-6 White Dwarf MacrosTheBlack EOCH FLYUAE NX-T D3-1740

Ar'Vessah EORGH PROU VJ-R E4-6

Ar'Vessah MYLAIFAA SY-I D9-37

Drojeae EG-O D6-0 Neutron MacrosTheBlack EOCH FLYUAE ZY-A D424

Ar'Vessah EORGH PROU OY-I D9-80

Ar'Vessah MYLAIFAA WJ-R E4-1

Drojeae NY-I D9-2 White Dwarf MacrosTheBlack BOEPH MH-V E2-1688

Ar'Vessah EORGH PROU NY-I D9-26

Ar'Vessah MYLAIFAA QY-I D9-354

Drojeae CX-B D13-2 White Dwarf MacrosTheBlack BLUA EAEC PE-H D10-306

Ar'Vessah EORGH PROU QE-H D10-264

Ar'Vessah MYLAIFAA RD-T E3-822

Blae Drye FL-Y D3 Neutron MacrosTheBlack BLUA EAEC VT-R D4-294

Ar'Vessah EORGH PROU FS-K D8-258

Ar'Vessah MYLAIFAA GM-M D7-204

Blae Drye QD-T D3-4 White Dwarf MacrosTheBlack BLUA EAEC DP-A D74

Ar'Vessah EORGH PROU OD-T E3-49

Ar'Vessah MYLAIFAA BG-O D6-293

Blae Drye BW-N D6-3 Neutron MacrosTheBlack STUELOU OX-K D8-103

Ar'Vessah LEAMAE TS-K D8-168

Ar'Vessah MYLAIFAA AG-O D6-193

Blae Drye II-K D8-3 Neutron MacrosTheBlack NUEKUAE UO-A D28

Ar'Vessah LEAMAE VY-I D9-35

Ar'Vessah MYLAIFAA LX-U E2-59

Thailoi IB-F D11-7 Neutron MacrosTheBlack CLOOKU DD-A D14-171

Ar'Vessah LEAMAE UY-I D9-113

Ar'Vessah MYLAIFAA QT-R D4-197

Thailoi ST-Z D13-4 Neutron MacrosTheBlack CLOOKU FN-J D9-29

Ar'Vessah LEAMAE XE-H D10-232

Ar'Vessah MYLAIFAA LN-T D3-179

Pyraleau RR-W D1-4 White Dwarf MacrosTheBlack CLOOKU NI-S D4-82

Ar'Vessah LEAMAE VE-H D10-419

Ar'Vessah MYLAIFAA KN-T D3-259

Pyraleau YT-R D4-17 White Dwarf MacrosTheBlack PRUA PHOE XE-H D10-20

Ar'Vessah LEAMAE UE-H D10-152

Ar'Vessah MYLAIFOI JL-Y E686

Pyraleau LH-M D7-10 White Dwarf MacrosTheBlack PRUA PHOE JL-Y E1

Ar'Vessah LEAMAE XK-F D11-171

Ar'Vessah MYLAIFOI JL-Y E205

Pyraleau VZ-G D10-3 White Dwarf MacrosTheBlack COL 359 SECTOR QZ-F D11-6

Ar'Vessah LEAMAE VK-F D11-215

Ar'Vessah MYLAIFOI MV-Y D499

Pyraleau EX-B D13-4 Neutron MacrosTheBlack PRU EUQ AG-F D11-53

Ar'Vessah LEAMAE YQ-D D12-73

Ar'Vessah MYLAIFOI LV-Y D65

Nyeajaae CF-A D5 Neutron MacrosTheBlack BLEAE THUA WJ-R D4-79

Ar'Vessah LEAMAE WQ-D D12-56

Ar'Vessah MYLAIFOI GP-A D35

Nyeajaae KC-V D2-2 Neutron Histarium BLEAE THUA XY-S D3-63

Ar'Vessah LEAMAE ZW-B D13-59

Ar'Vessah MYLAIFOI FP-A D117

Nyeajaae UZ-P D5-1 White Dwarf Histarium BLEAE THUA LR-N D6-35

Ar'Vessah LEAMAE YW-B D13-24

Ar'Vessah EEPHAIK MD-A D14-315

Nyeajaae GN-K D8-1 White Dwarf Histarium PRU AESCS GL-Y D130

Ar'Vessah LEAMEIA RD-A D14-162

Ar'Vessah EEPHAIK HX-B D13-20

Nyeajoa FL-F D11-4 White Dwarf Histarium PRU AESCS QI-T D3-78

Ar'Vessah LEAMEIA PD-A D14-27

Ar'Vessah EEPHAIK AQ-P E5-16

Nyeajoa SY-Z D13-16 Neutron IIzDaFury SIFI QN-B D13-67













Flyiedge OB-X D1-22 Neutron IIzDaFury BYEIA THAA VP-G D10-79













Flyiedge ZT-R D4-22 Neutron IIzDaFury DROJEAE FK-C D14-110













Flyiedge KM-M D7-18 White Dwarf IIzDaFury SWOIWNS LF-L D9-104













Flyiedge VE-H D10-20 White Dwarf IIzDaFury BOESKY MQ_B D14-923













Flyiedge FX-B D13-3 Neutron IIzDaFury BOESKY EJ_F D12-460













Skaude FQ-Y D16 Neutron IIzDaFury BOESKY WB-J D10-964













Skaude ON-T D3-25 Neutron IIzDaFury BOESKY SV-K D9-1765













Skaude ZF-O D6-8 Neutron IIzDaFury BEOSKY Bq-V D3-1442













Skaude KY-I D9-3 Neutron Lestat99cz BYOI AEWSY ZD-K D8-1300













Skaude XL-D D12-4 Neutron Lestat99cz BYOI AEWSY ZD-K D8-924













Prua Phoe LK-A D14 White Dwarf Lestat99cz BYOI AEWSY ZD-K D8-633













Prua Phoe JL-Y E9 Neutron Lestat99cz FROGAS SX-U D2-4769













Prua Phoe HV-P D5-57 White Dwarf Lestat99cz BlAA PHOE PO-X D2-1364 A













Prua Phoe RN-K D8-81 White Dwarf Lestat99cz BlAA PHOE OP-M D8-1043 A













Prua Phoe BQ-P E5-26 Neutron Lestat99cz BLAA PHOE VL-K D9-1359













Prua Phoe NY-Z D13-97 Neutron Lestat99cz BOELTS KR-U D3-755













Clooku HQ-Y D55 White Dwarf Lestat99cz BOELTS JN-J D9-108













Clooku UT-R D4-164 White Dwarf Lestat99cz EORD FLYUAE YP-X D1-1109













Clooku AG-O D6-14 White Dwarf Lestat99cz EOCH FLYUAE YF-E D 12-2401













Clooku KY-I D9-237 White Dwarf Lestat99cz DRYIO FLYUAE PO-Q D5-936













Clooku MS-U F2-3 Neutron Ar'Vessah COL 359 SECTOR TU-F D11-89













Nuekuae VO-A D110 Neutron Ar'Vessah PRU EUQ KC-D D12-22













Nuekuae GH-V D2-72 White Dwarf Ar'Vessah PRU EUQ MI-B D13-41













Stuelou GA-Q D5-149 Neutron Ar'Vessah PRU EUQ NI-B D13-128













Stuelou QS-K D8-56 White Dwarf Ar'Vessah BLEAE THUA HR-N D6-68













Stuelou CL-F D11-165 Neutron Ar'Vessah BLEAE THUA SJ-I D9-60













Stuelou MD-A D14-24 Neutron Ar'Vessah BLEAE THUA WP-G D10-33













Blua Eaec LB-X D1-24 White Dwarf Ar'Vessah BLEIA EOHN XR-H D11-24













Blua Eaec WT-R D4-206 Neutron Ar'Vessah BLEAE THUA EC-D D12-52













Blua Eaec GM-M D7-332 Neutron Ar'Vessah BLEAE THUA EC-D D12-12













Blua Eaec RE-H D10-4 Neutron Ar'Vessah BLEIA EOHN EE-E D13-23













Blua Eaec CW-N E6-275 Neutron Ar'Vessah BLEIA EOHN CE-E D13-72













Boelts WO-A D342 Neutron Ar'Vessah SMOJUE CA-A D42













Boelts CL-Y E439 Neutron Ar'Vessah DROJU IO-X D2-35













Boelts KX-U E2-13 Neutron Ar'Vessah BYEIA THAA BT-U D2-22













Boeph VD-T E3-1415 Neutron Ar'Vessah BYEIA THAA NL-P D5-9













Boeph DL-F D11-363 Neutron Ar'Vessah BYEIA THAA VX-L D7-100













Boeph OD-A D14-1378 White Dwarf Ar'Vessah NGC 6664 SECTOR FB-X D1-113













Eoch Flyuae MB-X D1-146 White Dwarf Ar'Vessah NGC 6664 SECTOR EB-X D1-35













Eoch Flyuae XT-R D4-200 Neutron Ar'Vessah BYEIA THAA LC-D D12-48













Eoch Flyuae HM-M D7-961 Neutron Ar'Vessah BLAE DRYE KC-B D1-127













Eoch Flyuae VJ-R E4-88 Neutron Ar'Vessah BLAE DRYE OD-Z D1-16













Eoch Flyuae AM-D D12-841 White Dwarf Ar'Vessah BLAE DRYE TU-V D3-46













Dryio Flyuae ZE-A E112 Neutron Ar'Vessah BLAE DRYE SU-V D3-119













Dryio Flyuae KC-V D2-195 White Dwarf Ar'Vessah BLAE DRYE FI-Q D6-68













Dryio Flyuae UU-P D5-877 Neutron PavelKCZ EOL PROU JV-Y D504













Dryooe Flyou TS-K D8-128 White Dwarf Unifex Dryooe Flyou FG-Y G274 B













Dryooe Flyou FG-F D11-1923 Neutron Unifex Dryooe Flyou YZ-F D11-842 A













Dryooe Flyou OD-A D14-201 Neutron Unifex Dryooe Flyou VT-H D10-280













Eol Prou NB-X D1-322 White Dwarf Unifex Dryio Flyuae OT-R E4-3055













Eol Prou TN-T D3-430 Neutron Unifex Dryio Flyuae UQ-L D8-397















Unifex Dryio Flyuae IS-T E3-3617 A















Unifex Dryio Flyuae UQ-L D8-418















Unifex Dryio Flyuae UQ-L D8-1689 A















Unifex Dryio Flyuae UQ-L D8-229 A















Unifex Dryio Flyuae UQ-L D8-46 A















Unifex Dryio Flyuae UQ-L D8-243 A















Unifex Dryio Flyuae UQ-L D8-458















Unifex Dryio Flyuae UQ-L D8-3143















Unifex Dryio Flyuae EX-S D4-5466 A















Unifex Dryio Flyuae UU-W D2-6767















Dregory The Crow Swoiwns HZ-D d13-1















Dregory The Crow Swoiwns KK-C d14-16















Dregory The Crow Bleia Eohn FC-B d1-23















Dregory The Crow Bleia Eohn FC-B d1-79















Dregory The Crow Bleia Eohn OJ-X d2-53















Dregory The Crow Bleia Eohn OJ-X d2-87















Dregory The Crow Bleae Thua FL-P d5-104















Dregory The Crow HD 167971 *















Dregory The Crow Bleae Thua II-B d13-77















Dregory The Crow Smojue DA-A d66















D4RKS4V4NT Dryooe Flyou DY-F d12-10446















D4RKS4V4NT Dryooe Flyou DY-F d12-5341















D4RKS4V4NT Dryooe Flyou DY-F d12-1210















D4RKS4V4NT Dryooe Flyou DY-F d12-4444















D4RKS4V4NT Dryooe Flyou DY-F d12-254















D4RKS4V4NT Dryooe Flyou DY-F d12-237















D4RKS4V4NT Dryooe Flyou DY-F d12-7590















D4RKS4V4NT Dryooe Flyou DY-F d12-624















D4RKS4V4NT Dryooe Flyou ZR-H d11-5213















D4RKS4V4NT Dryooe Flyou DY-F d12-3871















D4RKS4V4NT Dryooe Flyou ZR-H d11-3723















D4RKS4V4NT Dryooe Flyou BN-H d11-4628















D4RKS4V4NT Dryooe Flyou BN-H d11-11225















Dregory The Crow Smojue UE-R d4-43















Dregory The Crow Byeia Thaa CV-G d10-19















Dregory The Crow Byeia Thaa KH-D d12-71















MacrosTheBlack BLEAE THUA XU-P D5-11















MacrosTheBlack BLEAE THUA ZP-P D5-31















MacrosTheBlack BLEAE THUA II-K D8-65















MacrosTheBlack DROJEAE LW-C D52















MacrosTheBlack DROJEAE CA-X D2-10















MacrosTheBlack DROJEAE RS-S D4-10















MacrosTheBlack GRIA DRYE MI-B D34















MacrosTheBlack PYRALEAU YN-T D3-7















MacrosTheBlack PYRALEAU IG-O D6-8















MacrosTheBlack PYRALEAU VE-H D10-3















MacrosTheBlack PYRALEAU KD-A D14-9















MacrosTheBlack NYEAJAAE DH-M D7-18















MacrosTheBlack NYEAJAAE ME-H D10-5 (WD)















MacrosTheBlack FLYIEDGE MB-X D1-18















MacrosTheBlack FLYIEDGE QH-V D2-2 (WD)















MacrosTheBlack FLYIEDGE YQ-D D12-54















MacrosTheBlack SKAUDAI OM-M D7-26















MacrosTheBlack SKAUDAI GR-D D12-25















MacrosTheBlack PRUA PHOE KO-G D11-299















MacrosTheBlack CLOOKU OD-A D1-73















MacrosTheBlack CLOOKU XG-K D9-335















MacrosTheBlack STUELOU KW-U D3-422















MacrosTheBlack STUELOU GH-K D9-62















MacrosTheBlack BLUA EAEC IC-T D4-28















MacrosTheBlack BLUA EAEC SL-B D14-2652















MacrosTheBlack BOEPH JH-K D9-300















MacrosTheBlack EOCH FLYUAE BH-K D9-214















MacrosTheBlack DRYIO FLYUAE AW-U D3-1290















MacrosTheBlack DRYIO FLYUAE IS-T E3-680















Nari Picaro Aquila dark region gw-w d1-14 a















Nari Picaro COL 359 sector ya-m d7-39 a















Nari Picaro Stock 1 sector ue-q d5-83 a















Nari Picaro Stock 1 sector is-t d3-13 a















Nari Picaro Pru euq xp-p d-54 a















Nari Picaro Pru euq fr-n d6-10 a















Nari Picaro Pru euq vp-g d10-110















Nari Picaro Pru euq qj-I d9-21 a















Nari Picaro Pru euq qj-I d9-79 a















Nari Picaro Pru euq ix-l d7-58















Nari Picaro pru euq md-k d8-89 a















Nari Picaro Pru euq ld-k d8-114 a















Nari Picaro Pru euq ld-k d8-108















Nari Picaro Sifi zd-k d8-24















Nari Picaro Sifi dk-l d9-54















Nari Picaro Prooe drye fs-h d11-76 a















Nari Picaro Sifi hw-e d11-106 a















Nari Picaro Sifi to-z d13-15















Nari Picaro Aucopp mx-a d1-8















Nari Picaro Aucopp rd-z d1-48















Nari Picaro Aucopp uo-x d2-39















Nari Picaro Aucopp uo-x D2-26















Nari Picaro Phylur nl-p d5-33















Nari Picaro Phylur wy-s e3-3















Nari Picaro Phylur qx-l d7-74















Nari Picaro Aucopp es-h d11-57















Nari Picaro Aucopp es-h d11-98















Nari Picaro Aucopp es-h d11-43















Nari Picaro Aucopp ds-h d11-1





































Colonia to The Bubble no more entries needed at present























Those taking part will receive the Galactic Highway Surveyor's Badge - issued by the



Spoiler



The Surveyor's Badge of merit is awarded as follows :









CCN Rank 2 Surveyor = Submit at least 20 neutron stars or white dwarfs along any two of the the highlighted regions.

CCN Rank 3 Surveyor = Submit at least 30 neutron stars or white dwarfs along any two of the highlighted regions.



Only 1 entry can be within 500 LYs of Jaques station, all others must be further afield.



More information on earning CCN badges of merit can be found : Here . You must physically visit the system(s) for them to be counted toward the CCN Surveyor's Badge qualification. If you post a system that has already been submitted on this thread, yours will not count.The Surveyor's Badge of merit is awarded as follows : CCN Rank 1 Surveyor = Submit at least 10 neutron stars or white dwarfs along one of the highlighted regions.= Submit at least 20 neutron stars or white dwarfs along any two of the the highlighted regions.= Submit at least 30 neutron stars or white dwarfs along any two of the highlighted regions.Only 1 entry can be within 500 LYs of Jaques station, all others must be further afield.More information on earning CCN badges of merit can be found : - issued by the Colonia Citizens Network Frontier have announced a new feature that could fundamentally change how long distant travel works in ED.From 2.2, neutron stars are not only getting a graphical makeover but they will now be able to super charge a ships FSD to give it a one off massive jump boost. This comes at great risk though, as it means you have to supercruise through the intense magnetic fields while your FSD is charging, so there is a risk involved for pilots that attempt it.What this means is its now possible for explorers to start piecing together a travel grid around the Galaxy by pinpointing neutron stars around the outer galactic arm regions.The Galactic Mapping team has began marking these jump points on the maps, and over time a neutron highway grid will be pieced together.The mapping team are tasking Colonia residents, or explorers from the bubble, to look for neutron stars and/or white dwarfs along the following routes :The stipulations for the Highway Grid Project are :

It is a network of charted and optimized routes that contain a high percentage of neutron stars and white dwarfs along the route; systems that temporarily allow ships to supercharge their FSD via the neutron jet streams.These highways are a means for ships to traverse large distances between two set locations using far less jumps than the conventional method.This really depends on the individual. Everyone has their own techniques when doing the hyperspace grind. Some are more proficient at the 'buckyball method' of traveling and using the map, where others are more cautious and methodical in their approach. Travel times can vary greatly depending on the player. For this reason it is proposed that neutron travel routes should be, compared to the number that regular travel would take - and not based solely on the time it takes for individuals to traverse them. Looking at the number of jumps saved, and comparing it to your own experience, proficiency, and method of fast travel, should give you an idea of whether the route will benefit you or not.But for an example, it has been proved that a 33 LY ship can travel almost 5,000 LYs in less than 90 minutes using a pre-defined route (see linked video below). This shaved around 1 hour off the conventional travel method for a ship of that range across that kind of distance. But thismean that everyone will experience the same results. As I say, a whole lot of other variables need to be taken in to account.Neutron travel can be deadly if you drop out of supercruise inside the neutron jet. This can occur by accident (pressing the drop out key bind by mistake), or by misjudging your position relative to the neutron star and hitting the automatic drop out zone while supercharging. You can avoid this 99% of the time if you zero your throttle during the hyperspace sequence toward a NS. You can also avoid being 'sucked into the drop out zone' by immediately turning away from the neutron star upon hyperspace exit, and gliding into the far edge of the NS plume to supercharge where you should have sufficient distance to ride the jet and exit the plume safely. But remember nothing is 100% safe with neutron skimming!If you lose connection inside a neutron jet, do not log back in! Submit a ticket to game support and they will investigate your net log activity, if you genuinely lost connection, they will move you to a safe system (this info is based on forum comments circa Oct 2015). Alternatively you can attempt to low-wake out of the jet by selecting a celestial object within the system and initiating supercruise (this avoids the need to align-to-target 'high-wake' method, which is virtually impossible while caught in the turbulence of a neutron jet).Other things to watch out for are FSD damage. Supercharging can damage your FSD and this damage mounts up. It is recommend to drop out of SC (away from a NS jet), and repair your FSD when it drops below 90% integrity.Don't leave home without an AFMU if you intend to use the neutron grid!Also be wary of 'continuous neutron hopping' - i.e. jumping from neutron to neutron and forgetting to hit a regular star once in a while to refuel!At around 6,000 LYs from Sol, and between 1,000 and 1,500 LYs below the galactic plane, a layer of neutron systems can be located. The closer to the galactic core you travel, the denser this layer becomes - making neutron hopping more and more viable the further coreward you go.The 'Goldilocks' zone for creating a network grid of neutron highways, starts around 6,000 LYs from Sol and stretches all the way to the outer galactic core. Closer than 6K from Sol and the density of neutrons is not sufficient enough to make optimal routes, so the time investment does not pay off. Beyond the outer galactic core, neutrons are abundant all the way to the far edge of the far galactic core, so conversely, there is no reason to create routes when you can practically find them everywhere in those locations.If you are thinking of creating a route, and want it linking up to the neutron grid, the intermediate galactic arms are the prime locations to do so.To submit your own route, please use the convention listed in the ones posted above, and post it to this thread. Your route should be hidden behind a spoiler tag or posted on a view-only google doc with link provided.[video=youtube;drYrY7Qs3X0]https://www.youtube.com/watch?v=drYrY7Qs3X0[/video]From feedback mentioned by others on this project, and from experience of almost 500 neutron jumps during beta and live 2.2 game play, the ideas I'd urge you to pursue would be :