Update:

Capcom confirmed that Nemesis will not be able to enter designated safe rooms, according to GamesRadar

The story that Nemesis would be able to breach safe rooms, which previously were impenetrable to monsters in the game, came from a preview that reported Nemesis attacking Jill in a room with a save spot. Capcom says that there will be certain save points that aren't considered to be safe rooms. The music will a big indicator for which are which.So while there is a chance Nemesis can attack you in an area you can save in, safe rooms will still be a nice respite you can relax in without fear.Original story follows:

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Resident Evil 3 20 IMAGES

Nemesis is able to break into safe rooms in the Resident Evil 3 remake, meaning you’ll never feel at ease again.The latest issue of Official Xbox Magazine revealed the terrifying new detail after a hands-on session involved the sprinting, tentacle-fisted menace breaking into a room where the player had been attempting to enjoy a moment of respite.Historically, safe rooms in Resident Evil games have been calm areas of guaranteed safety. Even when enemies have been chasing you, ducking into a safe room would cause them to walk away. This was especially useful in the remake of Resident Evil 2 when the relentless Mr. X would pursue you through the Racoon City police building.Nemesis, who is effectively Mr. X on steroids with far more terrifying armaments, will be able to barge into safe rooms, meaning you never know if you’re truly out of danger. This is a little reminiscent of Alien: Isolation, where using a save machine was no guarantee of safety from the stalking Xenomorph.For more, check out our own hands-on preview of Resident Evil 3 , as well as the news that a demo is on the way

Matt Purslow is IGN's UK News and Entertainment Writer. You can follow him on Twitter