So really, the intent of this article isn't specifically to yammer on about stats; as you can see, the X Divider Head doesn't have a particularly high allotment of them whatsoever. That's not why you want this part in your repertoire. The ability to buff your entire team's offense in both Shot Attack and Melee Attack by 30% at base value is extremely powerful. Right now, higher end builds are settling into 15,000 of their desired attack stat, and a 30% increase is absolutely massive.

We're not going to really talk about the cooldown or buff values at the maximum EX level because of how hard it is to get a duplicate naturally... But rather the fact that on a Gunpla with a Supporter Job License, this buff has the potential of nearly 100% uptime. The 50% cooldown reduction to support skills granted by the Supporter License puts this cooldown almost identical to the specified effect time. It's powerful, it's synergistic, and it provides more than another Gunpla that does damage. For Big Zam? This is going to be an imperative tool in your arsenal, as it's going to allow your team to both achieve a high rate of initial burst damage, and maintain those damage gains over a longer period of time with this combination.

Additionally, this is one of those critical tools you'll need in order to achieve a higher Battle Assessment modifier score in Arena matches, as you'll need to be able to buff your attack values to a high enough point for extreme overkills on your opponent. There are only a select few Parts in the game that have these sorts of abilities, and one of them is an Event Part that we don't know if we'll ever see again. Out of all of the other Parts, this is the one with the best natural stat values, as it is the only natural 4* Part with a full squad buff for Offense Up, and the others only raise the values of the user's stats.