Wait, this is still happening? Yes, the Ocarina of Time 2D fan project is continuing to press forward into 2016 despite many fans worried about Nintendo shutting the project down. Having gained publicity and acclaim for over a year, so far it seems as if this project may indeed see completion and possibly even a full public release! Back in December they released a new trailer for Version .20 and we somehow missed it. Today we’re happy to present you that trailer in all it’s glorious 2D goodness. The nice thing is that this trailer also represents what will be in a playable demo releasing later this winter. Here is the full update log for the upcoming release:

Places Sacred Forest Meadow – Map by MaJoRa Zelda’s Courtyard – Gamekrazzy and Sage, NPCs by Dervilacus Death Mountain – Will Kindricks (Darius King) Goron City – Map (WIP) by Joshy_Bear Dodongo’s Cavern – Joshy_Bear Giant Dodongo Skull – Aeroblast43o9 More building interiors Bazaar – Map by Gamekrazzy Treasure Chest Shop – Map by CheerfulSage, NPC by Aeroblast43o9

Enemies Stalchild – Sprites by Dervilacus King Dodongo – Sprites by Dervilacus Dodongo – Sprites by mfgravesjr Baby Dodongo – Base sprites by Gamekrazzy, animations by Dervilacus Keese (and Fire Keese) – Sprites by Dervilacus Beamos – New sprites by mfgravesjr Sprites and code by CheerfulSage Armos – Sprites by Joshy_Bear Tektite – Sprites by Dervilacus and Gamekrazzy Lizalfos – Sprites by Joshy_Bear Wolfos – Sprites/animations by Dervilacus, beta sprites by gluedtogames

Items Bombs Hylian Shield – Sprite by MasterYoshi Empty Bottle Goron Bracelet – Icon by Joshy_Bear Goron Ruby – Icon by Joshy_Bear

New features Link being attacked animations Quest Status Menu Low health beep Magic Meter Learning Ocarina Songs Tall grass Less collision glitches Animated flying bug/sprite things in forest maps Can reload OoT 2D without having to close and reopen it (for all of the speedrunners out there) Online Multiplayer Disabled side-scrolling Cool extras we aren’t going to spoil

Music Deku Tree Dungeon – Sauraen Goron City – Sauraen Guards Theme – Sauraen Zelda’s Courtyard – Sauraen Heart Piece Theme – CaptainCrispy Updated Fairy Fountain Theme – CaptainCrispy

Updated Content New and improved Link sprites by Dervilacus Map tiles now load on systems that previously would not load them. (Example) Less glitches (no more Cucco Sliding glitch, I think?) Better Deku Tree interior – Gamekrazzy and CheerfulSage New and improved market (including alley) – New building design and floor tiles by Gamekrazzy, barrels by GodsTurf, map by CheerfulSage Better Deku Baba – Sprites by Dervilacus and Gamekrazzy, AI by CheerfulSage Better Deku Scrub – Sprites by Dervilacus, AI by CheerfulSage Updated dungeon camera Highly optimized pause screen and font graphics to require less space/memory Some updated interface graphics by originaLink Link aligns with dungeon doors and crawlspaces before entering them Side-facing treasure chests – GodsTurf New treasure chest sprites – Scout1297 Signs finally say “Read” instead of “Speak”. xD



We also have eight screenshots below for you to enjoy. We’ll let you know when the new playable version becomes available for download.

Source: Ocarina of Time 2D