Blade & Soul Update 2.0 – Silverfrost Mountains

Pursue Jinsoyun across a massive new region to avenge your master as the new Act IV storyline unfolds. Explore the regions of Silverfrost Mountains, and fight through two new 24-player zones, and the unique Grand Harvest Square server event.

Zaiwei



The palatial and expansive mountain city of Zaiwei will serve as your new base of operations, activity hub, crafting workshop, and social center. Its broad thoroughfares and gold-leafed monuments are matched only by the city’s plights, and need for assistance from willing warriors.

Level 50 & Hongmoon Level 10



Gain experience to hit the new 50 character level cap, and increase your Hongmoon Level to unlock additional skill points, and new Hongmoon skills to expand your available defenses and offenses.

Introducing eight exciting new dungeons—five Expert and three Heroic —which are available in both 6- and 4-member versions.

Protect your Faction's Soulstone mining operation from rival attacks in this level 50, faction-only area to earn valuable Soulstones and Moonstones.

Clan Crafting



Increase your clan level to unlock Clan Crafting, and begin making potions, items, and even a custom outfit for your clan members—a costume that can be designed by the clan, and then crafted for each member.

New Weapon Upgrade Path

Seamlessly transition from the current weapon and accessory upgrade paths to a new Silverfrost endgame upgrade track. Those who have already upgraded their weapons with endgame materials will skip ahead, while those who have yet to begin progressing at endgame will jump directly to the new system.

Silverfrost Mountains Patch Notes

General

The Silverfrost Mountains area is now available with new quests, dungeons, events, items, outfits, and more!

The max level cap has been increased to 50.

The max Hongmoon Level cap has been increased to 10.

The max faction rank has been increased.

New surveys are now available for levels 46, 48, and 50.

Added new achievements for Silverfrost Mountains content.

New loading screens are available in English, French, and German.

You now need to unpack items before claiming them from the Received Items tab.

Classes

The area of effect for party protection and enhancement effects such as Soulburn and Guardian Tempest has been increased from 16-30m to 50m.

After being affected by Fighting Spirit you cannot gain Fighting Spirit again for 45 seconds, down from 60.

Assassin

Mist Slash (LMB) Mist Slash now deals Shadow damage.

Heart Stab (RMB) Heart Stab (Tier 4 Stage 1) now deals increased damage on enemies with 5 Poison stacks.

Lightning Pierce / Awakened Lightning Pierce (F) Lightning Pierce (Tier 2 Stage 3) now deals additional damage to Poisoned targets. Lightning Pierce (Tier 2 Stage 3) now decreases the cooldown of Lightning Rod by 6 seconds when used on an enemy with 5 Poison stacks, up from 5. Lightning Pierce (Tier 2 Stage 3) now applies 1 stack of Bleed. Lightning Pierce and Awakened Lightning Pierce now absorb 5% of the damage dealt as HP. Awakened Lightning Pierce now decreases the cooldown of Lightning Rod by 6 seconds, up from 5.

Dark Strike / Awakened Dark Strike (F) Dark Strike (Stage 1) and Awakened Dark Strike now apply 1 stack of Bleed. Dark Strike (Stage 1) and Awakened Dark Strike now absorb 5% of the damage dealt as HP.

Hook Kick (Tab) Hook Kick now grants 6 seconds of stealth when used on an enemy affected by Grab or Phantom Grip.

Shadow Dash / Sidewinder (1) Fixed an issue where stealth would occasionally not activate correctly when using Shadow Dash or Sidewinder. Shadow Dash and Sidewinder now grant 6 seconds of stealth when used on an enemy affected by Grab or Phantom Grip.

Decoy (2) Decoy (Stage 2) now has an area of effect of 50m, up from 16m.

Lightning Rod (4) Lightning Rod (Stage 2) has its cooldown increased to 24 seconds, up from 12 seconds. Lightning Rod (Tier 3 Stage 2) now recovers 20 Focus over 5 seconds. Lightning Rod (Stage 3) now deals increased damage.

Poison Breath (4) Poison Breath (Stage 1) now deals increased damage. Poison Breath (Tier 3 Stage 1), Choke Bomb (Tier 3 Stage 3) and Plaguemist (Tier 3 Stage 4) now decrease the cooldown of Time Bomb (2) by 10 seconds. Poison Breath (Tier 3 Stage 1), Choke Bomb (Tier 3 Stage 3) and Plaguemist (Tier 3 Stage 4) now display an icon when they are on cooldown.

Acrid Star (X) Acrid Star can now be cast upon resisting an attack when using Decoy, Lotus Fury, Shadow Dance, Shunpo, Sidestep Right/Left, or Lotus of Escape. Acrid Star now recovers 4 Focus, up from 1.

Lotus of Escape (V) Lotus of Escape (Tier 2 Stage 1) has been removed and had its effects merged into Tier 1 Stage 1. Lotus of Escape (Stage 2) has had its effects moved to Lotus of Escape (Stage 1). Lotus of Poison has been moved from Stage 3 to Stage 2. Lotus of Rescue (Stage 3) has been added and provides party support abilities. Fighting Spirit (Stage 4) has been added and provides a significant party amplification buff.



Blade Dancer

Maelstrom (Tab) Maelstrom (Tier 5 Stage 2) now has an area of effect of 50m, up from 16m.

Guardian Tempest (Z) Guardian Tempest (Stage 2) now has an area of effect of 50m, up from 16m.

Dual Strike (V) Fixed an issue where Storm Cleave (Stage 3) would occasionally fail to hit a moving enemy.



Blade Master

Flicker (LMB) Flicker (Tier 4 Stage 3) can now grant additional damage and increase attack speed to other skills.

Dragontongue (RMB) Dragontongue (Tier 2 Stage 3) now deals increased damage but now has a cooldown of 2.5 seconds, up from 1.2 seconds. Dragontongue (Tier 2 Stage 3) now Dragontongue (Tier 2 Stage 3) now decreases of the cooldown of Lunar Slash by 4 seconds and grants maximum boost to Pierce and Singing Lark. Dragontongue (Tier 2 Stage 3) now recovers 8 Focus over 4 seconds.

Pierce (RMB) Pierce (Tier 2 Stage 1 and Tier 3 Stage 1) now deals increased damage. Pierce (Stage 1 and Stage 2) now deals Flame damage. Singing Lark (Stage 3) now deals Lightning damage. Pierce (Tier 5 Stage 2) now restores 5% of damage dealt as HP, up from 2%.

Lunar Slash (Tab) Lunar Slash now deals Flame Damage. Lunar Slash (Tier 2 Stage 1) now recovers 4 Focus, up from 3. Lunar Slash (Tier 2 Stage 1) now grants maximum boost to Pierce and Singing Lark on landing a successful hit instead of requiring a critical hit. Fixed an issue where Lunar Slash was not granting maximum boost to Pierce and Singing Lark.

Boot (X) Boot (Tier 2 Stage 1) no longer stuns an enemy for 2 seconds while they are casting. Boot (Tier 2 Stage 2) now stuns for 2 seconds and applies a Bleed effect.



Destroyer

Wrath (LMB) Wrath (Stage 2) now deals increased damage. Wrath (Stage 2) is now available for 4 seconds with 5 Willpower stacks, up from 3.

Awakened Wrath (LMB) Awakened Wrath now deals increased damage if you have learned Wrath (Stage 2).

Cleave (RMB) Cleave (Tier 4 Stage 3) now deals increased damage. Mighty Cleave (Tier 5 Stage 3) now deals increased damage.

Eradicate (F) Eradicate (Stage 4) now deals increased Shadow damage. Galeforce (Tier 5 Stage 4) now recovers 120 Focus over 4 seconds upon landing a successful critical hit.

Blitz (1) Fixed an issue where Blitz (Stage 1) was not extending the duration of crowd control effects correctly when used in conjunction with other skills with the same effect.

Execute (X) When finishing an enemy with Execute (Tier 4 Stage 3) the duration of Willpower stacks is extended and Wrath (LMB) can be used for 4 seconds, up from 3.

Typhoon (Q) Typhoon (Stage 1) now increases movement speed by 20% with 5 Willpower stacks and can no longer have its cooldown reset.



Force Master

Frost Palm (RMB) Fixed an issue where you sometimes could not cast Frost Palm (Stage 2) with 1 Focus remaining.



Kung Fu Master

Falling Star (LMB) Falling Star now costs 1 Focus, down from 3.

Guiding Fist (RMB) Guiding Fist (Tier 1 Stage 1) has had its cooldown increased to 12 seconds, from 9 seconds. Guiding Fist (Tier 1 Stage 1) now increases threat by 150% for 10 seconds, down from 15 seconds.

Firestorm Kick (RMB) Firestorm Kick (Tier 2 Stage 2) now deals increased damage.

Avenging Fist (RMB) Avenging Fist now deals Flame damage. Avenging Fist (Stage 3) can now be cast after a successful Parry or Elbow Smash (1).

Iron Shoulder (F) Iron Shoulder (Stage 1, Stage 2, Stage 3) now deals Wind damage. Iron Shoulder (Stage 2, Stage 4) now deals increased damage. Iron Shoulder (Tier 4 Stage 2) now decreases the cooldown of Searing Palm by 4 seconds. Iron Shoulder (Tier 4 Stage 4) now decreases the cooldown of Tremor by 3 seconds. Iron Shoulder (Stage 4) has been added which deals Flame damage and recovers 3 Focus.

Cyclone Kick (F) Cyclone Kick (Stage 2) now deals increased damage. Cyclone Kick (Tier 3 Stage 2) now deals additional damage to targets affected by Quivering Palm. Searing Blow (Tier 3 Stage 3) now deals increased damage to enemies affected by Grab or Phantom Grip.

Smite (F) Smite (Stage 4) has had its cooldown reduced to 12 seconds, down from 18 seconds.

Flying Slam (Tab) Flying Slam (Stage 3) now deals Wind damage. The cast range of Flying Slam has been adjusted to 5-16m from 9-16m. Flying Slam (Stage 1) now increases Threat by 150% for 5 seconds.

Grapple (Tab) Grapple Tier 4 Stage 2 and Tier 5 Stage 2 have replaced Tier 4 Stage 1 and Tier 5 Stage 1, respectively. Ice Guard Stage 3 has been moved to Stage 2. Fighting Spirit Stage 4 has been moved to Stage 3. Fighting Spirit (Stage 3) now decreases the cooldown of Comet Strike by 5 seconds whenever a party member attacks. Focused Fighting Spirit has been added to Stage 4 which provides individual amplification effects.

Tiger Strike (2) Tiger Strike (Stage 4) now deals increased damage.

Shin Kick (3) Shin Kick (Tier 3 Stage 2) now deals additional damage to targets affected by Grab or Phantom Grip.

Emit Frost (3) Fixed an issue where the tooltip was incorrectly stating the ability would freeze enemies within an 8m radius. The ability is intended to freeze enemies within a 5m radius.

Leading Palm (X) Leading Palm now deals Flame damage.

Searing Palm (X) Searing Palm (Stage 1) now increases Critical Hit Damage by 10% when Unleashed.

Flurry (C) Flurry (Tier 4 Stage 1) now decreases the cooldown of Searing Palm by 9 seconds upon successfully resisting an attack, up from 5 seconds. Flurry (Tier 4 Stage 2) now decreases the cooldown of Searing Palm by 5 seconds upon successfully resisting an attack, up from 3 seconds.

Tremor (V) Tremor (Stage 2, Stage 3) now casts instantly. Tremor (Tier 3 Stage 2, Tier 4 Stage 2, Tier 4 Stage 3) now recovers 2 Focus per target hit. Tremor (Tier 4 Stage 2, Tier 4 Stage 3) now causes Tiger Strike Stage 4 and Cyclone Kick Stage 2 to deal 20% increased damage. Fixed an issue where Smite (F) would fail to cast on enemies in range of Tremor (Stage 2, Stage 3).



Summoner

Seed Shroud (4) Enhanced Seed Shroud (Tier 2 Stage 1) now has an area of effect of 50m, up from 16m.



Warlock

Rupture (F) Rupture (Tier 2 Stage 1) now has its cooldown decreased by 1 second upon landing a critical hit when using the Bombardment (RMB) skill.

Obliterate (Tab) Soulburn (Stage 2) now has an area of effect of 50m, up from 30m.

Soul Shackle (2) Soul Shackle (Tier 3 Stage 4) now has its cooldown decreased by 3 seconds upon successfully landing a hit when using the Dragoncall (4) skill. Soul Shackle (Tier 3 Stage 4) now has its cooldown decreased by 1 second upon successfully landing a hit when using the Dragon Helix (4) skill.

Gravity Well Gravity Well no longer shares a cooldown with Circle of Wrath or Hallowed Ground.



Dungeons

4-member mode for Blackram Supply Chain, Bloodshade Harbor, and Naryu Labyrinth are no longer available. The loot tables for these dungeons have been merged into the 6-member versions. Related achievements can now be earned in 6-member mode.

Additional Hae Mujin’s Machismo and Warrior’s Tokens can now be obtained from Naryu Labyrinth.

PvP

PvP Preseason 2 has been extended until April 13th.

Items

New weapon and accessory progression paths are now available!

You can now mail certain outfits, adornments, and familiar items to characters on the same account by using Outfit Delivery Stamps from the Hongmoon Store. Outfits that have been purchased from the Hongmoon Store as well as certain event outfits are eligible.

Additional Clan Crafting options are available, including the ability to craft custom Clan outfits.

New items are now available in the Hongmoon Store.

New outfits and adornments can now be stored in the wardrobe.

Localization

Fixed and updated a large amount of text, voiceover, and cutscene localization in English, German, and French.

Fixed various UI issues in the Clan Crafting and Benefits dialogs.

System