What the developers have to say:

Why Early Access? “Like almost everyone else putting their game on Steam to Early Access, we want to show you what we've managed to put together during these few last years. It's figurative blood, sweat and tears but here we are!



Early access version is completely playable, but missing levels (and special features related to them). Quasi-episodic gaming, anyone?



This is not one of those "pre-alpha" shenanigans or any other similar garbage.



We could ramble about the usual EA promises about our marvellous ideas and so on, but let's be brutally honest: we need to eat.



User input is highly valuable for us and the organic QA process will help to improve the game which is a win-win for everyone.” Approximately how long will this game be in Early Access? “Our updated new estimate of coming out of Early Access is 2020.” How is the full version planned to differ from the Early Access version? “The finished version is a bit more polished and improved, and has more levels with unique features such as technology tree, more units, more enemies, more characters, more music and so on. We have a complete story we're hoping to convey with the game. The Early Access is complete when we finish the single player campaign / story which we're planning to be at least 10 to 20 hours long.



We'd prefer to keep our promises realistic so these are only planned estimates.” What is the current state of the Early Access version? “Our current Early Access version has the 8 levels completely playable with all features in them and no placeholder assets at all. This is roughly 75% of the full story.



Future releases will have new levels, more characters, new type of enemies and defenses, environmental hazards and or course story telling.



New game features and improvements are introduced as new levels and the unfolding story!” Will the game be priced differently during and after Early Access? “Price will not change when we leave early access.” How are you planning on involving the Community in your development process? “We value feedback, follow Steam forums actively and hopefully there will be active polls where all users can actively have an effect of what direction the project goes into.”