This weekend’s event is Standard Treasure Constructed, which creates a Treasure Token on each of your turns! This allows for some fun and wacky decks due to the mana acceleration and almost no restriction on the colors you can use. Read on to find out more about the event, the rewards, tips on building a Standard Treasure Constructed deck, and of course our best decks to get you started. Click here to skip straight to the decklists!

Event Information

Duration : February 9, 2020 at 8:00 AM PST – February 12, 2020 at 8:00 AM PST

: February 9, 2020 at 8:00 AM PST – February 12, 2020 at 8:00 AM PST Format : Standard Treasure Constructed

: Standard Treasure Constructed Entry Fee : 500 Gems or 2500 Gold

: 500 Gems or 2500 Gold Ends After : You can keep playing, but rewards do not go past five wins.

: You can keep playing, but rewards do not go past five wins. Match Structure: Best-of-one matches (BO1)

Event Rewards

1 Win

2 Wins

3 Wins

4 Wins

5 Wins

As a side note, yes, the rewards are underwhelming to say the least. Especially now that the Ranked Draft will be rotating out every two weeks so we won’t even get to see these cards to often. At face value, each common card style is worth 400 Gems at full price so decide whether you feel these cosmetics are worth the entry fee.

Building Your Standard Treasure Constructed Deck – Tips and Strategies

1. Banned Cards

Treasure Constructed makes its return since Plane-cation Chronicles, but take note of the several cards that are now banned for this event:

2. More, Faster Mana

You are fast tracking your mana curve in this format. Whether you want to play as many small spells as possible, or just play one big spell early, you can do that much faster than in a normal game of Magic. The below table shows how much mana you can potentially have if you were to not use the Treasure Tokens each turn and you were to make play a land each turn.

Turn 1 2 Mana Turn 2 4 Mana Turn 3 6 Mana Turn 4 8 Mana Turn 5 10 Mana

2. Less Lands, More Spells

Because we get a definite source of mana each turn, we can afford to play less lands in our decks and pack in more spells. I’m no math-magician to do exact calculations, but after we consider the overall mana curve of our deck (aggro, midrange or control), we can maybe afford to play 2 to 4 less lands in our deck.

These are also best-of-one matches – which means MTG Arena also applies a small algorithm to our starting hands to “smooth out” our starting hand. This means we have a greater chance of having a reasonable spell-land ratio – and definitely will contribute to us having to mulligan less!

3. Less Color Restrictions







Treasure Tokens can generate any colored mana, and we can truly take our deck building to the next level in greediness. You can consider a core base of a 2-3 color deck, and splash for a few cards you would want, without the need to add lands to accommodate those cards.

4. Artifact Synergy







Treasure Tokens are artifacts, and there are definitely cards that synergize with them to build around if you happen to have them lying around and collecting dust. Emry and Tezzeret work together pretty well and we look forward to what players brew up with these two in particular!

5. Metagame Decks

You can of course, just use your best Standard deck and maybe tweak it here and there with the consideration of the above factors. These meta decks may fare well more than others due to the nature of the event:

Mono Red Aggro: As is usually the case, Mono Red is the type of deck you choose if you just want to be done with the event as soon as possible. Runaway Steam-Kin is especially good here, and you will be able to dump your entire hand. Add a few more cheap spells and cut a couple lands and you will be set to go!

As is usually the case, Mono Red is the type of deck you choose if you just want to be done with the event as soon as possible. Runaway Steam-Kin is especially good here, and you will be able to dump your entire hand. Add a few more cheap spells and cut a couple lands and you will be set to go! Simic Ramp / Bant Ramp: Treasure Tokens already help with your game plan, and should allow for some explosive draws. We have a similar Sultai version below in our decklists, try it out if you enjoy this deck.

Treasure Tokens already help with your game plan, and should allow for some explosive draws. We have a similar Sultai version below in our decklists, try it out if you enjoy this deck. Temur Reclamation: Ramping out your key spell – Wilderness Reclamation – seems very good and excess mana is always welcome in this deck to help turbo out the combo faster.

Our Top Standard Treasure Constructed Decklists

For this event, we tried to showcase a variety of options to exploit the Treasure Tokens as much as possible, as there are a few strategies to tackle this event. If you are here just for the quickest deck to get the event over and done with, use one of the Mono Red decks. Otherwise, have fun brewing!

5 Win Treasure Constructed Decklists

Here we will be posting any noteworthy decks throughout the event duration that people have shared!

No posts found.

Wrapping Up

As always, you can hit us up on our Discord or Twitter, or leave a comment below if you have any feedback, and share what other decks you played to reach 5 wins in this event! Today we also posted our second episode of the MTG Arena Standard Podcast, so be sure to check it out!