Greetings, Saviors!



After the first testing period in April, we’re getting ready to start another round of official Territory Wars beta tests in [NA] Klaipeda . The process will be similar to the first week of testing, with 6 days of GTW sessions and multiple rewards for participation and feedback.



If you’re interested in joining, make sure to read the entire announcement for all the gameplay changes and feedback/reward details.





Testing Schedule



This Territory Wars test is scheduled to take place from May 23 to May 28 , 2018 (6 days). Like the last tests, the sessions will only be available in [NA] Klaipeda , and they will open every day from EDT 22:00 to 23:00 .





GTW Gameplay Changes



The following are changes that were made to the Territory Wars system after the first round of tests. Anything not mentioned here should behave in the same way as in the previous testing period. If you need a refresher on the basics of GTW, click here to watch our video released in April.





Spot Areas



- Galeed Plateau and Inner Wall District 8 will be replaced by Aqueduct Bridge Area and Baron Allerno .





Safe Zone



We created a Safe Zone for the first version of GTW in order to prevent players from being attacked right after entering the Spot Area, but we found two problems with it during the first tests:



1) Skills could be used inside the Safe Zone to block other players.

2) Skills could be used inside the Safe Zone to attack players as soon as they step out of it.



Because of these issues, we have removed the Safe Zone and replaced it with a system where, upon entering a Spot Area, your character will now gain momentary invincibility .



The invincibility buff will disappear after 5 seconds if you move, or if you use an attack or skill. If your character remains motionless after entering the Spot Area, the buff continues to stay active. Keep in mind, however, that you will not be able to use Dispeller or Omamori items while the invincibility buff is enabled .





Amplifiers



- Destroying an Amplifier will now grant your guild a bonus of +5 points for every point obtained inside the Spot (10 stacks maximum).



- Destroying an Amplifier will also grant members of your guild +5 movement speed and a 30% damage increase in PvP combat (does not stack).



- The Amplifier buffs remain active until a different guild seizes the Spot.



- Amplifiers will now respawn not only when a different guild seizes the Spot, but also 3 minutes after being destroyed.





Boss Monsters



During the last period of tests, one problem stood out to us regarding boss monsters: the boss in Inner Wall District 8 would occasionally enter the Safe Zone near the entrance to Steel Heights, becoming impossible to attack.



To address issues like this, we have improved boss monster AI and adjusted the buff rewards as follows:



- Defeating a boss monster will now not only reduce damage taken by 30% , but also give you immunity to knockdown and knockback .



- Boss monsters will now appear in intervals of 10 minutes.





Tree Root Crystals



Tree Root Crystals will now appear in different color variations all over the Spot Area. Each color of Crystal grants you a specific type of buff when destroyed.



Speed Crystal

- Drastically increases your movement speed.

- Duration 5 seconds. Regeneration Crystal

- Immediately restores 30% of your HP and SP, then 500 of each every second.

- Duration 30 seconds. Attack Crystal

- Increases the damage you deal and the damage you receive by 50% each.

- Duration 30 seconds. Defense Crystal

- Reduces the damage you receive and the damage you deal by 50% each.

- Duration 30 seconds.



- Tree Root Crystal buffs will not stack with each other.

- Each buff is automatically canceled when you abandon the Spot Area map.

- The new Tree Root Crystals will generate randomly every 120 seconds.





Respawn Location



If you become incapable of combat inside the Spot Area map, you can now choose to respawn not just in the nearest city, but also in your Guild Tower (if your guild has one) or a player’s Base Camp (if a Squire in your party has one installed).



Also, respawning in your nearest city will now automatically transport your character to the Goddess Statue for convenience.





Points UI



- The guild currently seizing the Spot will no longer display in the points UI.

- Guilds with 0 points will also not display in the UI.

- Guilds with the same number of points (if 1 point or above) will display in order starting from the guild who last acquired or lost points.





Results UI



- Corrected the graphics to display in English as intended.





Templars



- Templar characters can now use the Warp To Guild Member skill to move inside the Spot Area as well.





Participation Rewards



1) Guilds that have participated at least once in a Territory Wars session during the test period:

- [Event] Talt x300 (sent to Guild Storage)





2) Individual players that have participated at least once in a Territory Wars session during the test period:

- Instanced Dungeon Multiply Token (14 Days) x4

- Goddess Sculpture (14 Days) x5

- Jumbo Dumpling (14 Days) x10





3) Guilds who have their first victory in the Territory Wars during the test period:

- Recipe - Raid Portal Stone x10 (untradable, must be retrieved by a guild member at the Event Notice Board before the next Territory Wars session)





4) Daily attendance reward for individual players (received every day that you participate in at least one Territory Wars session):

- Emergency Repair Kit x10 (untradable)





5) Five-day attendance reward for individual players (received after you participate in at least one session per day for five days):

- Territory Wars Tester Armband (30 Days) x1

- Emergency Repair Kit x30 (untradable)





These rewards will be sent during the testing period as soon as the requirements for the corresponding reward are met, via your Message Box (except for guild rewards). Remember that timed items are untradable and cannot be transferred via Team Storage .





Feedback & Bonus Rewards