Over the weekend, DICE confirmed that Battlefield 3 will run at 30 frames per second on consoles, half the framerate of the PC version. The developer claims that this will allow a greater degree of graphical detail whilst enabling the consoles to cope better with vehicles and multiplayer.

Speaking onin response to fan questions, DICE's Johan Andersson said: "We always do 30 fps on consoles, not possible to fit in vehicles, fx [effects], scale and all players otherwise."As IGN reportedInfinity Ward and Sledgehammer, meanwhile, have consistently claimed that Modern Warfare 3 will never dip below 60fps.How much does framerate matter? Does the promise of double Battlefield 3's framerate give Modern Warfare 3 an advantage over its rival that it didn't have before? Or is it ultimately an irrelevant specification?