Linux, SteamOS version - PREVIEW

Welcome Linux,



The "default version" will get updated every now an then, for a more up to date version I'll be committing builds to linux-edge as usual. For people who like to do backups the linux_test version is the way to go.



You can find it by right clicking the game and selecting properties, betas, linux_test or linux_edge. And waiting for it to download.





The current priority for linux support is to have it working on SteamOS. And we can only support so many distributions with 1 person. All our test rigs are ubuntu/gnome. However if you run another distribution and another windows manager and encounter an issue we do look into it.



WARNING: Multiplayer has issues. Trying to start a multiplayer game is at your own risk. If however you play FortressCraft with friends, we'd love to hear about it :)





------------------ Known bugs ----------------



Game doesn't exit properly

- Alt tabbing and killing the proces works.





------------------ Added 11/01/15 ----------------

Due to some server tools that are windows based the linux builds will be wobbly untill we've stamped out all the bags. Please bear with our boots.





------------------ Added 29/12/15 ----------------

Synced Linux-test and linux-edge, moved to unity 4.7.0, so far no unknown bugs *crosses fingers*



------------------ Added 23/11/15 ----------------

Updated to unity 4.6.9, which should solve some issues.

Added linux_edge build, so people who absolutedly need to play something close to bleeding_edge on windows can try.





------------------ Added 20/10/15 ----------------



Official Linux support \o/

Updated to version V1.21i AND made sure the "Default" install now has a linux install as well





------------------ Added 30/09/15 ----------------



Updated to V1.21d, enjoy!



------------------ Added 05/08/15 ----------------



It runs, PERIOD, from the steam launcher! \o/





------------------ Added 17/07/15 ----------------



Whelp the good news is: it runs!

Unfortunatly only the 32 bits version does so at the moment, the FC_Linux_Universal.x86_64 fails to find mono for some reason.



If you can't wait just browse to your ~/.local/share/Steam/SteamApps/common/FortressCraft folder and start FC_Linux_universal.x86



Or if you're on a 32 bits OS it -should- just work by pressing *play* in Steam.



------------------ Added 08/12/14 ----------------



The new builds seem to have a functioning Steam detection, this means we'll be able to add multiplayer back in. We'll do this A.S.A.P.. ( Probably this week, but as usual, no promises).



Currently there is no dedicated server for FortressCraft, to be able to do that we'd advise making a separate Steam account and run FortressCraft as host on that.

In the end* we are planning** to have a free dedicated server executable for people to download so they can run permanent servers.

(*Soon ref: Blizzard). (**if it's possible ref: reality).





------------------ Added 03/11/14 ----------------

New version! get the current version in linux-test



WARNING!

It has no multiplayer in it. Trying to start a multiplayer host will NOT work.



single player is now the same version as the current one in windows.





------------------ Added 15/09/14 ----------------



Multiplayer is currently being finalised, meaning the linux version is getting some attention, this also means we're now in the "everything is breaking" stage of the linux version, so it will be unstable for the comming months.

