TerraDave said: Its low. The DMG recommends 400-445 for a cr 21 monster. And an AC of 19 vs. the 20 it has. Click to expand...

Saelorn said: Is that supposed to be scary? It's big three-legendary-action special ability does 15 damage, with a save for half.



A level 20 barbarian could take this thing in a fight. It just doesn't have the numbers. I guess the anti-magic cone is supposed to be scary, but that only works in one direction at a time, and there's nothing stopping you from just running in a circle around it. Click to expand...

MarkB said: I haven't looked at many really high-level monsters, but 297 hp kind-of feels low. You could whittle that down even with just up-levelled fireballs and lightning bolts pretty quickly, and in any environment large enough to accommodate this thing, its anti-magic cone isn't going to be able to keep high-level spellcasters locked down very easily. Click to expand...

MarkB said: I definitely want to see an Astral Deadnought, though - they sound awesome. Click to expand...



How you you going to toss the Fireballs and Lightning Bolts at it when you are in the Anti Magic Cone.



You are forgetting about damage resist and offensive CR.It's harder to run around the Antimagic cone when you are far away. But yeah it's damage seems a bit low. And while it does have quite a bit of HP it's actually slightly lower then the One CR Below it Pit Fiend.