AotR 3.1 fixes several bugs, most notably the multiplayer out-of-sync (OOS) that frequently occured in 3.0. It also contains several balance changes.

PLEASE NOTE: THIS RELEASE ONLY WORKS ON 2.02 V7. IF YOU ARE ON 2.02 V8, SWITCH TO V7 BEFORE PLAYING.







Release 3.1: Durin's Folk Content General

To install, simply run the installer and click the new Age of the Ring shortcut to play. If you do have any previous version before 3.0 installed, you will need to uninstall it in order to install 3.1. You can install this version over 3.0.

Be sure to check out TheDestroyer001's installation video out if you're having some trouble understanding.



NOTE: AGE OF THE RING REQUIRES THE FULL VERSION THE 2.02 COMMUNITY PATCH.

If you don't have it, you can get it from HERE.





Changelog

- Fixed Cracks of Doom doing damage to buildings

- Fixed Misty Mountains getting correct command point limit

- Fixed Uruk scouts and wildmen bugging out under AI control

- Fixed Dwarven fortress changing models on low settings

- Fixed Forges and Armories leaving behind an object that doesn't allow farms to be get resource percentages

- Fixed Build Plots reverting to Gondor on fortress maps

- Fixed Beregond not being in Gondor AI

- Iron Hill Crossbow's Knotted Strings now autocastable

- Scout trample armor reduced, from 125% to 160%

- Uruk sappers immune to trample

- Castellans immune to trample

- Erebor Wall Banner range bonus is fixed, reduced the range of the bonus to 200 from 300

- Dwarven Mangonel damage buffed (comparably to other faction siege engines)

- Easterling Swordsmen buffed (Increased health to 325 from 300, regular and upgraded, weapon damage increased by an extra 75 damage)

- Gandalf the Grey You Shall Not Pass voice line re-implemented

- Fixed Priorities for Misty Mountains AI

- Fixed Gandalf's recruit speed power not speeding up recruitment

- Allowed Creeps to be bought from UA lairs

- Various String Fixes

For an exhaustive changelog of additions, please visit:

LINK TO FULL CHANGELOG



If you find bugs, please report them in the AotR Bug Reports forum.

Credits

Our wonderful patrons

Ancalgon

Behrzerker

Callous Allan of XC

Everaldo de Carvalho Neto

FrappeMetrios

Legs

Lukasz Wos

Luuk Splithof

Max Neal

Mike Dillon

Narthil

Nikolay Chernyshev

Rafael Borges

Saul van der Zwaard

Stephen Curley

Mod team

RiderOfRohan - Lead coder, visual artist

DúnedainRanger76 - Lead mapper, coder, sound artist, visual artist

Mathijs – Lead visual artist, writer, sound artist

MattTheLegoman - Mapper, visual artist

Fudge – Mapper, scripter

njm1983 – Mapper

tomasz_exe – Mapper

Fredius - Scripter

vengefulnoob – Coder

ahdover – Coder

Cammyfries – Coder

MaxHardy – Coder

FelipeNN - Concept Artist

Testers

Saruman

Hoar

Samwisejenkins

Andy-San

WCP

SilverElf

Mr. Piggy

Voice actors

Iku Haiku - Idrial

Connor Moakes – Clansmen of Lamedon

Jonathan Bullock – Fili, Prince Imrahil, Golfimbul, Rumil, Orophin and Celeborn

Josh Williams – Lothlórien Announcer

Joakim Wiklund – Wulfgar, Dunlendings

Callum Lindsay – Khamûl the Easterling

Ki McKenzie (https://www.kimckenzie.com/) – Erebor Archers, Sentinels of Cerin Amroth, Riders of Pinnath Gelin

Phil Dragash – Knights of Amroth

Zack Young – Beregond, Kili, Vault Wardens, Wyrm Slayers, Laketowners, Bardings, Ered Luin Traders

Sam Jenkins – Bard the Bowman

Sean ‘Mad Dog' McGregor – Dáin Ironfoot, Iron Hills Dwarves

Ryan Antoine - Knights of Dol Amroth

Patrick Seymour - Axemen of Lossarnach

Joel Nisbet - Variags of Khand

Robert Benjamin – Rohan Kingsguard

Various Goats – Erebor Rams

Special thanks

ICT

Valheru

Maximan

MorguLord

FG15

Pasidon

Robnkarla for his camera scripts

Gnanw for his main menu APTs

Post-credit scene

Play online

AotR is designed to play online using T3A:Online. To play AotR online, please refer to the T3A:Online website and follow the instructions.

Join our community

Want to make suggestions or talk to other AotR fans? Join our community forums here. We're also on Discord.

What is next?

Rivendell AND Rohan!

When is next?

We don't provide release dates!



Extra special thanks to Nertea for allowing us to use his The Dwarf Holds assets and Ruudy for letting us use his Tactics assets. Thanks to the 2.02 team for their excellent community patch, as well as to The3rdAge.net, our BFME modding home under the Revora Creative Network.

All assets contained within this mod are property of the AotR team or their respective authors, and cannot be used without permission. If you want to use any of our work, contact us and ask for permission. Using our work without permission but with credit is not allowed. We cannot give permission for the use of assets from The Dwarf Holds and Tactics as these do not belong to us.

Thanks and have fun,

The Age of the Ring Team