This is a suggestion. I would like to see some trash and some structures where people sleep in the environment, or some clue as to what the story is in the amazing detail...maybe more clues as to how these people are surviving, I can't assume from the character's posture that they have challenges or conflicts...so it comes off as just easy to hang out in such a stark environment, too easy. If you added more clues, maybe even just another tiny figure in a different posture, it would generate "a sector to avoid".