Quote EricMusco Quote: Originally Posted by Hey folks,

The Proposed Changes

Seasons will now run 3-6 months - Our goal is to be around 3 months, but timing will be determined by Game Updates.







EricMusco Quote: Originally Posted by Due to shorter Seasons we would adjust our Seasonal rewards Seasonal bracket rewards would be reduced overall. Ex: Each Tier might receive a Stronghold Deco, Title, and Flair

All Seasons will now use the same type of currency

We would implement a permanent Ranked Rewards Vendor which we would periodically add new items to, such as mounts, armor sets, weapon sets, etc.

Starting at the end of Season 10 we would add Season 1’s rewards to the vendor for purchase. These items would be priced at a premium. This would mean they are available for purchase but they will be quite pricey to be fair to those who earned them at the time of the Season completing.

As we complete future Seasons we will continue to add prior Season rewards. Ex: We add S2 rewards as we complete S11.



-Each season rewards contain bracket specific flairs, titles, flags.

-Season currency is specific to each season and is obtained by playing games and placing high each season, much like how it already is, except that they are taken away after 2 seasons to remove cluttering. Ex: Season 11 tokens are taken away in Season 13, but you will still have Season 12 and 13 tokens in your inventory.

-Secondary rewards, mounts, armor sets, gear sets, crystal sets, decorations, are released sporadically for each season, but multiple secondary rewards will not be released in 1 season. Ex: Season 11 secondary rewards include a mount, whereas season 12 secondary rewards include a gear set.

-Secondary season rewards are priced at a premium, much like how it is now, requiring players to either play a high number of games to aquire the amount of tokens needed or place in a high bracket. However........

-Season currency is now legacy bound.



This does a couple things different from you're proposed changes.

1) Shorter seasons mean less rewards

2) Big rewards are sporadic

3) REWARDS ARE NOT CUMULATIVE.



Players that played in season 11 should not be able to access rewards from season 14 and vica versa. That's just the way it is. If I play in season 9, I want different rewards from players in season 10. That doesn't mean more unique rewards, just don't make rewards cumulative.



One last thought: past season rewards should not return on the market. PLAYERS THAT ARE PLAYING IN SEASON 14 SHOULD NOT HAVE FURIOUS GEAR. Maybe a furious reskin, but not furious gear itself. Players from season 10 should not be walking around fleet with a Season 1 Girada's Rancor. Sure a holo-rancor. But not Girada's Rancor. Thank. You..... Finally. You have no idea how disgustingly bland a 1 year long season becomes.I actually don't like this. Yes, with shorter seasons we don't need big rewards. But I don't like the cumulative rate which rewards can be obtained. For example my idea:-Each season rewards contain bracket specific flairs, titles, flags.-Season currency is specific to each season and is obtained by playing games and placing high each season, much like how it already is, except that they are taken away after 2 seasons to remove cluttering. Ex: Season 11 tokens are taken away in Season 13, but you will still have Season 12 and 13 tokens in your inventory.-Secondary rewards, mounts, armor sets, gear sets, crystal sets, decorations, are released sporadically for each season, but multiple secondary rewards will not be released in 1 season. Ex: Season 11 secondary rewards include a mount, whereas season 12 secondary rewards include a gear set.-Secondary season rewards are priced at a premium, much like how it is now, requiring players to either play a high number of games to aquire the amount of tokens needed or place in a high bracket. However........-Season currency is now legacy bound.This does a couple things different from you're proposed changes.1) Shorter seasons mean less rewards2) Big rewards are sporadic3) REWARDS ARE NOT CUMULATIVE.Players that played in season 11 should not be able to access rewards from season 14 and vica versa. That's just the way it is. If I play in season 9, I want different rewards from players in season 10. That doesn't meanunique rewards, just don't make rewards cumulative.One last thought: past season rewards should not return on the market. PLAYERS THAT ARE PLAYING IN SEASON 14 SHOULD NOT HAVE FURIOUS GEAR. Maybe a furious reskin, but not furious gear itself. Players from season 10 should not be walking around fleet with a Season 1 Girada's Rancor. Sure a holo-rancor. But not Girada's Rancor.