My approach with this as a video game developer is to create an RPG world that I can invest myself in, tabletop style, and hopefully create a memorable series full of sequels. The Ivalice Alliance is the model for this series, which may not surprise you!



For our first game, we're setting the technology level roughly in the late dark ages to early medieval period simply for the coexistence of melee and ranged weaponry, which works very well on a 16x16 grid. Two constructed languages will be fleshed out, a variety of political institutions will vie for power, and forcing the mercenary-player to navigate these cultures and conflicts.