About this mod Custom Mapping Team, or CMT, is comprised of some of the Halo community's oldest, best, and brightest talent, brought together under the common goal of making the most complete, fresh, and entertaining Halo 1 campaign mod in the game's long and storied history. As the culmination of several years of work and experience, SPv3 is the most com Requirements Nexus requirements Mod name Notes OpenSauce for Halo Custom Edition Permissions and credits Author's instructions File credits CMT SPv3 Team Members:

Teh Lag - Team Leader and HCE polymath

Masterz1337 - Co-Lead, gameplay balance, and encounter design

Ifafudafi - Co-Lead, gameplay balance, and effects



Arteen - Encounter & level design

Boba – Concept, 3D & texture art

BobtheGreatII - 3D art

ChokingVictim - Programming

Conscars - 2D art

Dano - 3D & texture art

Flyinrooster/Roostervier - 3D art

H3freak - HUD design

Kirby422 - Scripting, encounter & level design

NuggetWarmer - 3D art

ODX – Animation

Shadowspartan - Programming & Tools; Tag references

Siliconmaster – Lighting

SlappyThePirate – 3D art

Warsaw – Gameplay balance

Xalener - Sound design



Additional Contributors:

CtrlAltDestroy – Tag references

Hunter/MartynLeeBall – 3D art (Shotgun high-poly model; publicly released on Halomaps.org)

Neodos – Concept & 3D art

NeurologicalDisorder – 3D art (Warthog model; not present in this release)

Sin0w - Scripting, encounter & level design

Yoko/Mendicant Bias – 2D & 3D art



Kornner Studios & the Open-Sauce people:

Kornman00, TheFieryScythe, Choking Victim and Shadowspartan



We also would like to credit the people at Bungie Studios (past and present) for Halo 1, 2, 3, ODST and Reach, upon whom our mod relies so heavily!



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Testing & Feedback:

Amit

BobtheGreatII

Hotrod

ICEE

Itszutak

Limited

Reaper Man

TeeKup

Timo

Warsaw



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Lastly, we would also like to re-credit those who were credited for SPv2, as this project draws on their hard work even if they were not active CMT members for SPv3:



Masterz1337

Teh Lag



Arteen

Boba

Conscars

Dano

Doom/Sneeze

FlyinRooster/Roostervier

HDoan

Higuy

ICEE

Il Duce Primo

Kirby

Lightning

Lodex

Moses/Play4Phlx

NuggetWarmer

Phopojijo

P0lar Bear

Scooby Doo

Selentic

Wave of Lag



ZTeam

-CtrlAltDestroy

-Choking Victim

-ShadowSpartan



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As always, an enourmous debt of gratitude is owed to Bungie, Microsoft and especially Gearbox Software for allowing this community exist, thrive and continue to do what we love for a game we love. Thanks for letting us stay around and thanks for giving us the tools to do this!



We also owe our friends at Modacity.net and Halomaps.org for being great platforms for this humble community to stand on.



The “Halo” franchise and all related IP is © 2001-2012 Microsoft Corporation/343 Industries.



---------------------------------------------------- Donation Points system This mod is not opted-in to receive Donation Points Mirrors Name Halomaps

Custom Mapping Team, or CMT, is comprised of some of the Halo community's oldest, best, and brightest talent, brought together under the common goal of making the most complete, fresh, and entertaining Halo 1 campaign mod in the game's long and storied history. As the culmination of several years of work and experience, SPv3 is the most comprehensive modification of Halo 1's campaign yet, extensively revising and adding to the core gameplay while almost completely overhauling the visuals and audio.



This first release contains the level "The Truth and Reconciliation," or "a50." Future releases will continue to refine and build upon the groundwork laid here, with new additions and major enhancements retroactively applied after significant milestones. Make sure to regularly check the official forum at http://www.halomods.com/cmt for more information and updates on future releases, along with developer updates and exclusive media!



Special note: if you're getting low FPS while using Open Sauce (regardless of version), the manual has a section with tips on how to get better performance. Here's a short version if you are lazy:



-Disable motion blur (CMT extras or pp_motion_blur_enabled false in console)

-Disable FXAA (CMT extras or pp_fxaa_enabled false in console)

-Disable all postprocessing (pp_unloade in console)

-Decrease texture quality (video settings menu)

-Decrease screen resolution (video settings menu)



There are two different maps you can download - which one you want depends on whether or not you plan on installing Open Sauce.



The .map can be played with or without Open Sauce, but is missing several secondary visual and gameplay features that rely on OS scripting and memory boosts.



The .yelo (this version) can only be played with Open Sauce, but contains the complete experience. Specifically, it includes:



-Full-resolution textures

-Battle Rifle singleshot/burst shot toggling

-VISR mode

-Features in pause menu for changing Open Sauce-related settings

-Assorted easter eggs



If you have any questions or issues (or want to see this information more in-depth), make sure you read the included CMT Manual first!



For the .yelo version, you must have the latest version of Open Sauce installed (if you don't, get it from its Google Code Page: http://code.google.com/p/open-sauce .) We highly recommend you install OS (and you need it for this version!) - the process incredibly simple and non-intrusive, and the benefits are immense. The only requirement is that you update a properly installed copy of Halo Custom Edition to 1.09 and do not use XFire while you are playing the game (seriously, even having the XFire process running can make Open Sauce crash, so make sure that you’ve completely ended the program's process!)



More info at http://www.halomods.com/ips/index.php?/topic/449-release-cmt-spv3-the-truth-and-reconciliation/