Head mounted displays (HMDs) like the Samsung Gear VR are some of the best ways to enjoy virtual reality (VR) without breaking the bank, but the control input is still limited to either a Bluetooth gamepad, or touch pad, limiting the immersive qualities of the technology. High-end headsets like HTC Vive have motion controllers which allow players to interact more realistically with virtual worlds, tech startup Finch wants to bring that to mobile as well.

In its latest trailer the company showcases its Finch controller, a device that wraps around the back of a users hands with three cables that then attach the thumb, index finger and middle finger. The index finger connection features a small touch pad for additional input benefits, and there are sensors that wrap around the top of the arm for further movement data. It connects to headsets via Bluetooth with a claimed battery life of more than 10 hours.

The Finch allows the visualisation of hands in VR without the need for external cameras, ensuring mobile VR devices aren’t shackled to a certain play area. And it supports a range of mobile HMDs, including Gear VR, Google Cardboard, and Google’s upcoming headset Daydream View. It also works with Oculus Rift and HTC Vive.

Pre-orders are already open for the Finch Development Kit 1 (DK1) controller through finch-vr.com, retailing for $238 USD plus shipping. For that price customers get two Finch controllers for each arm, Bluetooth adapters for PC connection, Charging cables, SDK/API and three videogame demos. The company will provide developers a Gesture Creation Tool and a converter for adaptation of existing apps for DayDream, LeapMotion and SteamVR platforms. Shipments will begin this December.

As VRFocus learns more about Finch, we’ll let you know.