[CSGO]

– Added the Huntsman Case.

– Added the Bank Collection to the drop list.

– Added Community Sticker Capsule One.

[UI]

– The bomb inventory icon in the UI now shows an arrow when you pick it up in a addition to the sound and center screen message.

– Fixed some relative positioning of elements to the radar to work consistently with hud scaling and resolution.

– Players now have the option to adjust HUD elements. This includes:

— Place the Player Count element at the top of the screen or bottom (cl_hud_playercount_pos).

— Show all avatars in the Player Count element or just the player count number (cl_hud_playercount_showcount).

— Size the Radar element (cl_hud_radar_scale).

— Choose a color to display the main parts of the HUD (health, ammo, money, etc) (cl_hud_color).

— Adjust the HUD background alpha for the colored elements. (cl_hud_background_alpha).

— Select to show the bomb position under the radar or in the default inventory position (cl_hud_bomb_under_radar).

— Display the health and ammo with or without bars/bullets (cl_hud_healthammo_style).

– Updated the look of the options menu.

– Removed the pop-up confirmation dialogue in the video options menu with tooltips.

– Added some tooltips to various options menu widgets.

– Dropdown panels now don’t go away and reappear when you click on them.

– Drop panels will now hide if you click on the header when they are open.

– The health number in the health panel now supports displaying numbers greater than 100.

– Fixed the health bar not scaling properly with health greater than 100.

– When a player opens a sticker capsule on the game server it will now correctly print in chat the rarity and actual sticker found.

[ COMMUNITY SERVERS]

– UPS, M4A1-S, & CZ75a are now available in Community Arms Race and Demolition games. To use them, add them to your server’s gamemodes config file.

– Increased default downloadable file size from servers to 150MB, added client launch option -maxdownloadfilesizemb N if clients needs to download even larger files from community servers.

– Added a convar weapon_reticle_knife_show, when enabled will show knife reticle on clients to be used for game modes requiring target id display when holding a knife.

[MISC]

– Starting the game with a different anti-virus or in different paged pool memory configuration will no longer reset all video settings.

– Fixed matchframework shutdown order during dedicated server shutdown process.

[MAPS]

– Seaside

— Added bomb teleport trigger, to prevent bomb getting stuck in water

– Overpass

— Removed one-way dropdown near entrance to bombsite B, making the site easier to defend

— Reduced volume of environment sounds

— Removed ramp at back of truck in Bombsite A

— Updated radar

— Added cover in T side of canal

— Made upper park divider wider

— Improved visibility in park

– Inferno

— More accurate collision model on blue truck