Feature Highlights

Experimental iOS and Android support

Window methods to request and check the window focus

A more flexible blending system

Selection for the audio capture device

An up vector for sf::Listener

Packages

Community

A Frequently Asked Questions page on the website

irc.boxbox.org #sfml is now the official IRC channel

Contributions

Additional Notes

Starting from SFML 2.2, when static linking , you will have to link all of SFML's dependencies to your project as well.

, you will have to link all of SFML's dependencies to your project as well. Downloads are now automatically served over four different mirrors.

Future

We'll soon release a probable road map for SFML 2.3, so stay tuned!

We're looking for an iOS developer, who's willing to help further develop and maintain the iOS port.

A week after the source code for SFML 2.2 has been locked down and tagged , we're happy to announce the full release of SFML 2.2.The full and long changelog can be found on the dedicated page For SFML 2.2 we've picked quite a collection of compilers on Windows.For Linux it's really best to use to either use the package manager, as long as the maintainer updated it to SFML 2.2, or build from source, as described in the tutorials ( Linux CMake ). The here provided packages were built on Ubuntu 14.04.1 LTS:For OS X there's now only one package:With these changes we've made life easier for our community members:We've put together the following guides, in order to make contributions for SFML easier:Note that we are aware of the Code Style Guide's complexity and will simplify things by using examples rather than text in the near future.