I've had a lot of trouble with that, too. I have to write down coordinates and measure exactly how large buildings are in the game so I can be sure that I know where they're going to land when I boot up the game.

It takes a lot of effort. Someone should make a mod of NLSE that works with "layers", where one layer shows the map with all the objects (rocks, trees, things like that), and another shows all the buildings with their individual bounding boxes to help visualize how big they are. Editing building coordinates visually make town editing far, far easier.



The reason I started this mod was because I was experimenting with writing my own editor that did exactly this, but Marc and Kaphotics did such great jobs with their editors that I ended up just taking the small amount of measurements I needed to streamline the creation of this save file. Perhaps I'll create a guide on how to find the building measurements and help visualize how the coordinate system works later.





I included in the installation instructions a guide on how to back up your ACNL save to a separate folder that you can restore whenever you want using JK's Save Manager.

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