Liquid_TaeJa vs. MVP_Finale

Set 1 - Abyssal City - TaeJa to the left and Finale to the right

TaeJa vs. Finale = 0 - 1

Set 2 - Antiga Shipyard - TaeJa in bottom right and Finale in top left

TaeJa vs. Finale = 0 - 2

TSL_Polt vs. StarTale_Parting

Set 1 - Daybreak - Polt in bottom left and Parting in top right

Polt vs. Parting = 0 - 1

Set 2 - Antiga Shipyard - Polt in bottom right and Parting in top left

Polt vs. Parting = 1 - 1

Set 3 - Cloud Kingdom - Polt in bottom left and Parting in top right

Polt vs. Parting = 1 - 2

MVP_Finale vs. StarTale_Parting

Set 1 - Antiga Shipyard - Finale in bottom left and Parting in top right

Finale vs. Parting = 0 - 1

Set 2 - Cloud Kingdom - Finale in bottom left and Parting in top right

Finale vs. Parting = 0 - 2

TSL_Polt vs. Liquid_TaeJa

Set 1 - Antiga Shipyard - Polt in bottom right and TaeJa in top left

Polt vs. TaeJa = 1 - 0

Set 2 - Daybreak - Polt in bottom left and TaeJa in top right

Polt vs. TaeJa = 2 - 0

After taking out most of TaeJa's tanks Polt's bio force has free reign!

TSL_Polt vs. MVP_Finale

Set 1 - Whirlwind - Polt in top right and Finale in bottom right

Finale took his third rather early on whereas Polt invested a lot of all kinds of aggression, but Finale was ready for all his drops and took out several full medivacs, so Finale got way ahead in economy.

When Finale finally pushed out Polt had no answer to the massive damage that Finale dealt with his Colossi and storms.

So Finale could push all the way up the main of Polt who tried a counter drop, but once again Finale defended well and thus he took the set.

Polt vs. Finale = 0 - 1

Set 2 - Antiga Shipyard - Polt in bottom right and Finale in top left

Both went for some aggressive builds with Polt going for reactor'd hellions + banshee and Finale for early twilight (blink) and robo.





Polt got hellions into Finale's main and was able to take out 10 probes. Finale tried to counterpush with blink stalkers and was able to do a good amount of damage in Polt's base. Polt however got more hellions into Finale's base and in the end Finale has no probes left.



At the same time Polt was able to force the blink stalkers to retreat with excellent SCV and hellion + banshee defense and with that he claimed the second set.

Polt vs. Finale = 1 - 1









Finale's only hope is his remaining blink stalkers, but they're doomed

Set 3 - Antiga Shipyard - Polt in top right and Finale in bottom left

Polt vs. Finale = 2 - 1

Polt defends perfectly against Finale's big attack

Parting and Polt advanced to the round of 16!



Finale and TaeJa is knocked down to code A!





Polt is a happy dude as he secures himself a spot in the RO 16





There weren't really any kinds of aggression during the first 10 minutes.invested a lot in ghosts with cloak andinitially went for archons and storm tech, but later also added colossi.lost some ghosts for free when they were chasing part ofarmy and got forcefielded away from the rest of his army.on the other hand lost a colossus for free due to a misrally.When they had their final engagementhad a couple of Colossi, buthad no vikings andarchons, colossi and storms tore apartarmy and the young Protoss took the first set.took his natural quickly, butwas able to sneak a pylon into the natural ofpretended to expand as well, but went for a 4-gate instead, and unfortunately for poorhe never scouted the pylon.warped in and attacked just beforegot a second bunker up and the 4-gate pressure was far too much forwho was forced to GG givinga surprising win in the first match.Both got their third bases up (in the main though) without getting harassed.tried some heavy 8 gate pressure, buthad 3 bunkers and was able to barely deflect the attack. From therecould fly his third safely out and they both went for double upgrades withinvesting in archons andin ghosts.tried some heavy drop play, butscouted it and used the opportunity to move in atthird and force a lift. Butwas able to prevent Parting from pushing further on with great EMPs.From therestarted producing double colossi, but at the same timewent for triple viking production.however managed to force a big engagement beforehad built up a decent army so that gave the protoss a good lead.tried some counter harassment, butcleaned it up and was able to push towardsbase and take out his remaining forces with his Colossus/Archon based army.went for a DT into expand build whereastook his natural quickly and from there aimed for a 8-minute marine/marauder with stim and +1 attack.DTs were able to do a good amount of damage, butevacuated some of his SCVs. At the same timewas able to take outnatural with his push. On top of thatdid an unfortunate move-command mistake and lost a lot of units for free.By pulling probeswas able to deflectattack and then retake his natural.Eventuallygot some Immortals and Colossi, but around the 15-minute markpushed with his big bio army, and with good drop play was able to catchColossi and different parts ofarmy at different locations and in the endhad lost too much and was forced to GG.went Nexus first whereaswent for some early 3-rax aggression upon scouting the Nexus first.tried to get a bunker up at the natural of, but by pulling probeswas able to defend.Insteadexpanded himself, but was of course pretty far behind in economy.still has a bigger army though and he tried to push at the natural ofagain and this time he forcedto retreat into his main and also got a bunker up atnatural.got an immortal out and was able to push down his ramp and take outarmy and the bunker with good force fields, and thus save his natural.At this pointwas far ahead and he decided to go for a big counterpush.was able to hold on for a while by pulling SCVs, butstayed ahead while adding on colossi.never found an answer forcolossi and was forced to GG in the end.went for a 4-gate andwent for 2-gate and a robo.managed to get a pylon into the natural and main ofand the game turned into a heavy micro battle inbase, butmanaged to survive and was only a few probes behindafter the attack ended.From thereexpanded whereasdecided to continue aggression instead of expanding himself.was able to forceto retreat into his main, and thus take outnatural.From there thoughwas able to push out and take outarmy and also retake his natural.then pushed towardsbase, who had tried getting his own nexus up, but whenarrived he had far too much sotook the set.went for quick DTs into expand, butwent for quick robo so he took no damage from the DTs.then expanded himself whilecancelled hisand added more gates instead.Eventually it came down to an all-in attack fromwith his archon-immortal based army.By barely having enough immortals and pulling droneswas able to survive the attack and with that the game was over.Both went for quick CCs anddid a good early drop that took out some SCVs andtech lab researching Stim.though did a decent counter push and was able to take outtech lab researching combat shields. Eventually both took their third while going for heavy Marine/Tank compositions.took control of the center, but at some pointwas able to stim and catch some of Polt's tanks givingthe tank lead.still remained in the center though.Eventuallytried to do a big flank onarmy in the center, but ended up getting flanked himself whencame in with another force from the south and from there onhad a good lead.They both took their fifth bases, butwas able to push onthird with his tank lead advantage. Eventuallyalso pushed further towardsnatural and main and at this pointwas way behind in army supply.He still had 4 bases and a lot of SCVs, but since he had no answer forarmy and he was forced to GG eventually.went for bio andwent for mech.took his third faster thanand he also took out one oftanks early on with hellions so the Liquid player was in a good position.Eventuallysieged up outside TaeJa's third and natural and it looked like neither would break the other.Suddenlyengaged at the ramp outside his natural with only half his army andbio force took out lots oftanks practically for free and with all ofremaining tanks still positioned at his third,was able to move on intonatural andwas forced to GG and with that was knocked out of the tournament.went for a 2-base 6-gate push around the 8-minute mark with around 5 sentries.had two bunkers, and he scouted the incoming attack in the last second and was able to position all his SCVs correctly and also get a 3rd bunker up.decided to try and break him anyway, and he took out two of the bunkers, but his army was crushed and as stim finished forthe attack was absolutely denied.From therewas far ahead, buttried to transitioned into a longer game while getting DTs.moved out when he had a bunch of medivacs andwas able to hold on a bit with his DTs, butjust kept sending units and eventuallywas forced to GG.All in all some pretty surprising results as TaeJa was probably the favourite going into the group, but ended up finishing in last place.Parting on the other hand showed some really dominating play and is definitely looking like a protoss contender to take this season.