The PBE has been updated! As we kick off the 7.10 PBE cycle, tonight's update includes, updates to, new ward skin and summoner icons, new chroma, and much more!Continue reading for more information!

( Warning : PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)





Table of Contents

New Champion Skin

Pulsefire Caitlyn

1820 RP

[Note: Traps displayed incorrectly in preview video - see pictures!]

Riot KateyKhaos

"“In the future, one of us is alive. Hint: It's not you.”

On the hunt for Pulsefire Ezreal, a chrono fugitive, Pulsefire Caitlyn time travels to the modern world, where she doggedly continues her pursuit.

Pulsefire Caitlyn will be 1820 RP (legendary!) and includes:

New model and textures - Tactical and sleek! - She’s equipped with the latest weaponry!

- Tactical and sleek! - She’s equipped with the latest weaponry! New particles - Digital technology that will have you hitting your target every time!

- Digital technology that will have you hitting your target every time! New sound effects - Pew pew, pew pew pew!

- Pew pew, pew pew pew! New animations - Complete with an evolving gun and hoverbike homeguard!

- Complete with an evolving gun and hoverbike homeguard! New recall animation - Caitlyn timehops, always sporting the most stylish of hats for the time period.

Caitlyn timehops, always sporting the most stylish of hats for the time period. New VO script - The future's only hope is in the barrel of my gun.” Pulsefire Caitlyn is now available to play on PBE! As players who experience this content firsthand, your constructive feedback is appreciated. Feel free to leave it in the comments below! If you have any questions, you can also drop them below and I'll do my best to answer them! ^-^

* Prices are subject to change."

2 / 3 / 4 ] [More pictures from KateyKhaos 1

Pulsefire Ezreal Update



Pulsefire Ezreal, our first ultimate tier skin released way back in 2012, has had several updates on the PBE - including updated textures on all forms, new VFX, a new dance/recall, a new VO , and more!



Comparison:

, ourultimate tier skin released way back in 2012, has had several updates on the PBE - including updated textures on all forms, new VFX, a new dance/recall, a new VO , and more!Comparison:



Turnaround for all four forms: [New Homeguard animation]

[Recall animation features the deleted Heart of Gold item!]

[Recall animation features the deleted Heart of Gold item!]

PFE voiceover has also been updated, clocking in at roughly 5 minutes longer than original VO from 2012!

Video preview:

Riot TimeWizard

"All Forms:

1st Form:

2nd Form:

3rd Form:

4th Form:

“I'll make my own future.”

Updated VO script -- including lots of new time-lines!

New recall animation - who needs a map when you can go back in time for a Heart of Gold?

New homeguard animation - Ez finally makes good use of his jetpack thrusters!

Updated basic attack animations - new dynamic motions!

Updated all VFX - pulsing, technological energy!

Updated texture for all forms - polished metals and dusted off leathers! PFE update is now available to play on PBE! As always, we'd love to hear any thoughts or constructive feedback, so please feel encouraged to share them with us!"

New S ummoner icons

Pulsefire themed summoner icons in today's update, one for Caitlyn, one for Ezreal, and one that is just a symbol.



Pulsefire Ezreal icon Pulsefire Ezreal. As part of his update, a newicon will be automatically added for everyone that owns Three newthemed summoner icons in today's update, one for, one for, and one that is just a symbol.





New Ward Skin

Pulsefire Ward

640 RP

New Chroma Skin

Brolaf

Headhunter Rengar

Balance Changes * Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical or experimental changes. Be aware that what you see below may be lacking context or other changes that didn't make it in or were implemented in an earlier patch this cycle! These are not official notes.



*: The PBE is a testing grounds for new, tentative, and sometimes radical or experimental changes. Be aware that what you see below may be lacking context or other changes that didn't make it in or were implemented in an earlier patch this cycle! These areofficial notes.

Champions Ivern

[context]

Base movespeed lowered from 330 to 325

lowered from 330 to 325 Friend of the Forest (Passive) health and mana costs to place groves increased

health and mana costs to place groves increased Health cost from [145-80] to [204 - 380]



Mana cost from [135-67] to [158 - 140]



Several changes coming soon - not on PBE just yet.

Gleaming Quill (Q) ~range increased by 100

Grand Entrance (W) Damage increased from 70/110/150/190/230 to 70/115/160/205/250

Battle Dance (E) shield lowered from 50//85/120/155/190 to 50/75/100/125/150





Spiked Shell (Passive) - reworked.

reworked. [ Removed ] No longer gives 25% of armor as AD [ New ] Rammus deals 8-20 (+10% Armor) bonus magic damage with his basic attacks. Powerball (Q): Maximum movement speed adjusted from 155% to 145+5% per level Duration lowered from 7 to 6 Collision detection size reduced and made more consistent



"impact radius unadjusted" and "checks more frequently" [src] Damage reduced from 100/150/200/250/300 (+100% AP) to 100/135/170/205/240 (+60% AP) Cooldown reduced from 16/14.5/132/11.5/10 to 16/13.5/11/8.5/6 Slow changed from 20/25/30/35/40% to 40/50/60/70/80% Slow duration lowered from 2 to 1 [ New ] spell is now channeled and can be interrupted Defensive Ball Curl (W): Bonus armor adjusted from 40/60/80/100/120 to [20 + 50/55/60/65/70%] Bonus magic resist adjusted from 40/60/80/100/120 to [20 + 50/55/60/65/70%] Cooldown reduced from 14 to 6 [ New ] Slows Rammus by 60% during the effect [ New ] Can be toggled off early [ New ] While defensive ball curl is active, Spiked Shell (P) deals 150% damage and also deals Spiked Shell's damage back to enemies that basic attack him. Frenzying Taunt Renamed from Puncturing Taunt to Frenzying Taunt [ New ] Casting Freenzying Taunt grants Rammus 20/25/30/35/40% Attack Speed for the duration of the taunt. [ New ] Frenzying Taunt's Attack Speed bonus constantly refreshed while any of Rammus' other spells are active. [ Removed ] No longer reduces the target's Armor by 5/10/15/20/25 Tremors (R) Damage reduced from 65/130/195 (+30% AP) to 40/80/120 (+20% AP)



[ New ] Slows enemies in damages by 8/10/12% for 1.5 seconds, stacking up to 8 times

Slows enemies in damages by 8/10/12% for 1.5 seconds, stacking up to 8 times

[ New ] Deals double damage to structures

Riven Several changes coming soon - not fully PBE just yet. Context & Changelist] [NOTE: Only two of the 5 proposed changes are included in today's PBE build - Change 4 (E can be buffered during Q) and Change 5 (P,Q, and R buff icons now appear in their spell slots.

Sejuani

Winter's Wrath (W) cooldown increased from 9/8/7/6/5 to 10/9/8/7/6



Items

Talisman of Ascension

(Just a typo fix to correct the value at 20% instead of 200% - image)

Context & Notes

Hey wip what is your context? - IT DOESNT MATTER WHAT YOUR CONTEXT IS!

Meddler

"Possible 7.10 work

Now that the 7.9 patch has been locked (we're in the final testing period, so can't put any more changes into it) we've started looking at 7.10 changes. It's likely there'll be a fair bit of followup to mid-season needed, so it's hard to speak definitively about what will be in 7.10, work we're looking at though includes:

Malz - W changes to make his solo laning more rewarding, reduce unhealthy impact of his support play (lack of good counterplay especially)

Heimer - Still looking at him, with focus points being late game effectiveness, better gameplay around turrets for enemies (melee ones especially) and being a better mid laner.

Rammus - Looking at some tweaks aimed at giving a bit more satisfaction/skill expression to ability use, clearer counterplay and a bit of modernization (e.g. more consistent collision checking on Powerball)

Meddler

"Usual Disclaimers

These posts will often contain talk about future work we're doing, or planning to do, that isn't yet guaranteed to ship. The nature of the work could change or, depending on what we discover, projects mentioned may get put delayed or even stopped.

If you'd like to see a Tweet whenever a new one of these posts goes up: https://twitter.com/RiotMeddler

~~~~~~~~~~~~~~~~~~~~~~~~~~

"More 7.10 changes

7.10 should be hitting the PBE today, and with it some in development work. Since we've had to start development on that before mid-season was live it's more likely than usual that we may need to change direction a bit on some of this stuff. Changes include:

Ivern: Lowered movement speed, higher health and mana cost per camp taken. Dude's just straight too strong

Rakan: Shifting some power from his E (lower shield strength) to his Q (100 more range) and probably W (bit more damage at present). Looking to ensure his play's not too dominated by just ally shielding. Probably power neutral overall.

Rumble: Shifting some damage from Q to Overheat auto attacks, with the goal of making his laning a bit more interactive (Overheat autos require him to draw minion agro). Also aiming for power neutral, but with better game health. "

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

"ARAM Followup

7.8 contained some adjustments to ARAM. We've been analyzing how those have gone and will probably be doing a bit of further followup work, hopefully in 7.10. Details to follow."

Riot Repertoir

Fizz Enthusiast



5) FeralPony has shared details for upcoming has shared details for upcoming ARAM changes for 7.10 that should be hitting the PBE soon.

6) Riot Exgeniar -". These sets of changes are meant to embrace her animation cancelling, and make them more consistent, and at the same time let's us do some house cleaning on her." Note that not all of these are on the PBE as of 5/2. with details on upcoming 7.10 Riven changes, -". These sets of changes are meant to embrace her animation cancelling, and make them more consistent, and at the same time let's us do some house cleaning on her." Note that not all of these are on the PBE as of 5/2.

BACK TO TOP]

Following social media teaser s, the new legendary tieris now on the PBE for testing - including full sets of new animations, visuals, a unique voiceovver, and more!Here'swith a bugs & feedback thread forHere'swith a bugs & feedback thread forTo go along with the new skin and updates, we also have askin!Two new chroma in today's update, including a set of four forreturn of the eightchroma that we saw assets for in the 7.6 PBE cycle:1)mentioned potentialandchanges for 7.10 in his quick gameplay thoughts for April 28 - Included below the posts that reference current or upcoming PBE changes:2)with Quick Gameplay Thoughts, May 2 including many changes seen in today's update - Included below the posts that reference current or upcoming PBE changes: PBE changelist fromposted a large thread on the boards referencing at upcoming PBE Heimerdinger Changes ! Look for these to go up for testing soon.