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_____ _____ ___ ___ ___ |_ _| | ____| / | / |/ | | | | |__ / /| | / /| /| | | | | __| / / | | / / |__/ | | | | | |___ / / | | / / | | |_| |_____| /_/ |_| /_/ |_| _____ _____ _____ _____ _____ _____ _____ _____ _____ | ___| / _ \ | _ \ |_ _| | _ \ | ____| / ___/ / ___/ /___ \ | |__ | | | | | |_| | | | | |_| | | |__ | |___ | |___ ___| | | __| | | | | | _ / | | | _ / | __| \___ \ \___ \ / ___/ | | | |_| | | | \ \ | | | | \ \ | |___ ___| | ___| | | |___ |_| \_____/ |_| \_\ |_| |_| \_\ |_____| /_____/ /_____/ |_____| ACHIEVEMENTS GUIDE VALVE SOFTWARE - 2007 - ORANGE BOX/2008 - STANDALONE/MAC - 2010 PC AND MAC GUIDE VERSION 1.52

Introduction This is my first English guide, as the language is the most used on TF2, even on achievement servers. I'm also a pround member of Hell's Kitchen Community (HK) and I'm also frequenting UK Man Down (UKMD) servers. These ones are newbie friendly. If HK is doing a map rotation on its 5 servers (among them, an arena one), UKMD proposes per server 1 map all day. Personnally, I'm always on Badwater Basin, for improving Sniper skills. Also, I'm admin for a Pyro Achievement Server (and the ancient Medic one), so, you understand why I'm doing this guide. A lot of experience on them taught me how to unlock achievements. RECOMMANDATION: Use always your normal weapons unless you're required to use the upgraded one. Play always on official maps for being sure to get the ones requiring those - you'll not get them if you're playing on modified maps using the official ones (like db_heights who is a payload map based on Dustbowl for example). You can probably get the achievements on custom map but if you can't just switch back to servers proposing official maps. It happens that a server isn't counting your advancement. Even on achievement servers. THANKS TO: The makers of TF2 and Valve (except for the new weapon system and for the bugs going with updates)

HK Clan and Community (Jen, Meg, Eri, Avocado, Tuck, Dominare, Kitiana, Cloud, Loki, P!gs, Pluto, Buffbod and all the others I'm forgetting)

The usual people hanging on achievement server or those who were (Sly Spy, Rebellion, Baine, Ruzli, Ryan, Quantum and all the others I'm also forgetting)

UKMD people (Stu Fate, Safari Jim and the others)

TF2 Wiki for having confirmed my guess for preventive medicine

TF2items.com to exist for seeing backpacks PUBLISHED ON (WHERE I'M MAINTAINING THE GUIDE PERSONALLY): http://www.neoseeker.com - VICRABB

http://www.gamefaqs.com - ARKENA

http://www.supercheats.com - ARKENA GIVEN AUTHORIZATION TO (BUT NOT UPDATED): Gamesradar.com

Cheatplanets

Gamerlimit.com LINKS TF2 Wiki: http://wiki.teamfortress.com/wiki/Main_Page

TF2 Items: http://www.tf2items.com

HK: http://www.hkcentral.net/

UKMD: http://www.ukmandown.co.uk/news.php UPDATES Version 0.4 29th January 2009 General Achievements

Pyro Pack

4 in Medic

5 in Heavy Version 0.6 30th January 2009 Medic Pack

Official Maps

Some corrections Version 0.8 31th January 2009 Foreign languages

Heavy Pack Version 1.0 26th February 2009 Scout pack Version 1.05 04th March 2009 Some minor changes in all packs Version 1.1 23th March 2009 Finally, First Blood Part 2 is acquired Version 1.2 17th November 2009 Spy Pack

Sniper Pack

Halloween Event (Scareachievements)

Hat guide

New maps

The Big Hurt changed Version 1.3 4th April 2010 Demo Pack

Soldier Pack

New maps

New changes for Big Pharma and Division of Labor

Some corrections for older achievements with the release of the new weapons

New hats Version 1.35 8th May 2010 Added Max's Severed Heat and Medals (Primeval, Gold, Silver, Bronze) in Hats

Added Freight in Official Maps

Added new weapons (community and Sam & Max)

Changed Retire the Runner Version 1.36 23th May 2010 Added new weapons from Community Second Wave

Added new hats from that wave

Added normal weapons Version 1.37 11th June 2010 Added Earbuds

Added a mention about particular hats or weapons (worn by their makers or constest winners)

Added the sighting of the shotgun in the Mac update video Version 1.4 14th November 2010 Engineer Pack

Scream Fortress Event (Ghostachievements)

Added hats from the Mann Co. Store/Polycount Update

Added new items from the same update

Added weapons from the same update

Added hats/weapons/unreleased stuff related to promotion or contest

Added Golden Wrench

Added new maps

Added changes for some achievements since Mann Co. update Version 1.41 17th December 2010 Change descriptions for Poker Night items

Added hats from the Great Treasure Hunt and Killing Floor promotion Version 1.42 18th December 2010 Added Australian Christmas Event: new map, new items, new hats Version 1.43 22th February 2011 Added new achievement Riftwalker and the weapons related to it

Added new hats from Monday Night Combat Promotion Version 1.5 10th July 2011 Added new achievements from Saxxy Awards and Steam Summer Camp

Change the order of stuff: hats and weapons coming after achievements

Added new weapons, new hats and new maps

Changes in Hats and Weapons sections Version 1.51 13th July 2011 Added new hats and weapons Version 1.51 20th August 2011 Added new hats and weapons

Official Maps It's perhaps an achievement guide but I feel that I need to add the description of the official maps. I've decided to show which ones are from the community, by using the same syntax on the Official Wiki: italics.

PAYLOAD (PL_) Description: Basically, a Payload map is a map with BLU in attack and RED in defense. The goal is to push a cart and win checkpoints. Badwater Basin is a single push, Goldrush has three stages. Hoodoo is a sort of Gold Rush but with an old cart. Specificity: Attack/Defense Maps: Badwater Basin, Goldrush, Hoodoo, Thunder Mountain, Upward, Barnblitz, Frontier

PAYLOAD RACE (PLR_) Description: It's a mode that was making speaking of itself because of some pics in the Scout update. Now, with the Spy vs Sniper update, it's a reality. Each team will have to push the cart in order to win a sort of race. It's kinda like capping all points on a map. So, you can understand that you'll have two teams in one: one for defending and another one for pushing. Specificity: Two carts to push, Pipeline letting the winner being chosen in the last round and Hightower being a map without stage. Maps: Pipeline, Hightower, Nightfall

ARENA MAPS (ARENA_) Description: Arena maps are a sort of sudden death match. When you're joining a server, you can't get into the fight currently happening, you have to wait the beginning of another round for playing. You have to kill the entire enemy team if you want to win but if you're killed, you don't respawn. A capture point is enabled if the fight is too long. Specificity: Deathmatch without respawn Maps: Lumberyard, Ravine, Well(A), Granary(A), Badlands(A), Watchtower, Sawmill(A), Nucleus(A), Offblast

CAPTURE POINT (CP_) Description: A normal Capture Point map is a map where RED and BLU are trying to cap a middle point and each other points. Neither RED or BLU are in attack or defense like in Dustbowl or in Badwater, meaning that some achievements requiring that kind of map can't be achieved there. Specificity: Middle point is belonging to none of the teams when the round is starting. If the winning team isn't able to cap the last point before time is running out, Sudden Death is activated (if the server is letting Sudden Death on). Maps: Well(CP), Granary(CP), Fastlane, Badlands(CP), Yukon, Freight, Coldfront, 5Gorge

CAPTURE POINT ASSAULT (CP_) Description: The bases are the same: capturing points. The difference with a normal CP map is that BLU is in attack and RED in defense, like in Badwater or Goldrush. BLU has to capture the RED points while RED is defending them. Dustbowl and Egypt are in three stages when GravelPit, Junction and Steel make you defend several points at the same time. Specificity: Attack/Defense Maps: Dustbowl, GravelPit, Steel, Junction, Egypt, Gorge, Mountain Lab, Mann Manor, Degroot Keep

CAPTURE THE FLAG MAPS (CTF_) Description: Basically, you have to capture the enemy intelligence and to bring it back to your base. Neither RED or BLU are in defense/attack. Intel is staying for +/- 1 or 2 minutes on the ground if it's dropped and returns in intel room if nobody is picking it. Specificity: Flag = Filecase, Intel, Documents, call it like you want. Also, Sudden Death can be activated if the teams are tied. Maps: 2Fort, Turbine, Well(CTF), Sawmill(CTF), Doublecross

TERRITORIAL CONTROL (TC_) Description: It's a sort of CP map, where BLU and RED are trying to cap each other points but here, it's only one by one. You have to cap a point in order to control that area while the other team is pushing back in another area. But if they manage to cap the point you've won, they'll be back in that area and defending it again while trying to cap yours. When a team is pushed back to the last area, they can't cap the enemy point, they have to defend their at all costs. Specificity: Sudden Death is activated if nobody is capturing points. If a team who loses a CP is winning it again, a new round will be triggered with the losing team forced to capture it again if they want to win. Maps: Hydro

KING OF THE HILL (KOTH_) Description: That mode appears with the Classless update. It consists in capturing the only point on the map and to keep it during three minutes. When the other team capture it, your timer is stuck at the time needing before a win and their timer is beginning to do the countdown. For Halloween, the new map has been revamped for the event and you have a ghost walking around, making you scared when you see it. It's very funny and probably the only KOTH map I love. Specificity: An only point and a timed mission. Beware of the maps inherited from Arena like Nucleus where the point isn't available for capture imediately. Maps: Sawmill(KOTH), Nucleus(KOTH), Viaduct, Harvest, Harvest Event, Lakeside, Badlands(KOTH)

G:Facts General Achievements were the first achievements to be released with TF2/Orange Box. As they're not in a class-pack, I'm not putting the ones specific to a class apart.

G:Achievements HARD TO KILL Objective: Get five kills in a row without dying. Very easy to get if you choose the right classes or if you're ubered. Being a Pyro, a Heavy or a Demoman can be sufficient for newbies. If you're a good Sniper or Spy, you can get it easily. How did I unlock it? By being Pyro when I was a newbie, it was only after a few plays. MASTER OF DISGUISE Objective: Trick an opposing Medic into healing a Spy.

Requirements Class: Spy (it's not stated clearly in the achievement)

The goal is to be healed by an opposing Medic. And trust me, it's easy to get because nearly all Medics are healing randomly, myself included. It's not always easy to do the difference between a teammate and a disguised Spy. Just be disguised and call Medic. How did I unlock it? While helping on achievement server with Hypocritical Oath and FYI I'm a Medic. GREY MATTER Objective: Get 25 headshots as a Sniper It's not as easy as it sounds. Being a newbie Sniper, you'll be killed a few times by skilled ones if you're trying to get them. But don't worry, I got it when I was a newbie one, so, you can have it if you're not trying to be everytime a Sniper. It's not in one life after all. Just aim for the enemy's head and fire. 2Fort is the most useful map for that, with the balconies in front of each others, used as Sniper decks. Badwater Basin, some stages of Goldrush and Dusbowl are also appropriate for the kills. How did I unlock it? By always being a Sniper on 2Fort, as I was imposing myself a code: no sniping on other maps until I've improved. POWERHOUSE OFFENSE Objective: Win 2Fort with a Shutout The objective is to steal 4 times the enemy's intel without having yours stolen. You need to be in a good team for that. It's more a teamwork than a single act, so, if the intel is dropped and that you can take it, do it. The fast way to unlock it is to create a server with 2Fort and to steal 4 times the intel. How did I unlock it? Using the fast way: creating the server with 2Fort and stealing the intel. LIGHTNING OFFENSE Objective: Win Well in less than 5 Minutes. It's again a teamwork achievement. You have to cap the middle point and the two enemy points on Well in less than 5 Minutes. It can be done if you have a totally disorganised team in front of you, with Pyros who aren't spychecking or with no Engineers. The best way to have it is to sent one or two Scouts/Spy to the enemy capture point for getting the cap just after the middle point one. A Scout is counting for two persons and the last point is always faster to cap than the others. How did I unlock it? Good question, I do not remember it. Probably with the "create a server" for exploring the map. RELENTLESS OFFENSE Objective: Win Hydro without giving up a Capture. Hydro is a map with different stages: 1 capture point per stage. While trying to get the enemy's CP, you have to defend yours. I've been into weak teams that kept being rolled by the others, despite some of us being advanced players and trying to fight but without a good back-up, it's not possible. You have just to get on the right team for getting this one. How did I unlock it? Using the fast way: creating the server with Hydro. IMPENETRABLE DEFENSE Objective: Defend Dustbowl without giving up a Capture.

Requirements Team to join: RED

By experience, I know that in 95% of rounds, the first cap point in the first stage of Dustbowl is always captured. But I've been into teams that couldn't get that first CP. So, it's again a teamwork here. How did I unlock it? Using the fast way: creating the server with Dustbowl and playing RED. IMPOSSIBLE DEFENSE Objective: Defend Gravelpit without giving up a Capture.

Requirements Team to join: RED

Again, like for Impenetrable Defense, 98% of rounds are witnessing a cap, even in the last seconds. And not as in Dustbowl, where the BLU team has to cap the first CP before going for the second, Gravelpit is having 3 CP. A and B can be captured in the same time for unlocking C. So, you have to defend A AND B for getting this achievement. B is always harder to cap than A, as everyone is generally getting on B first. How did I unlock it? Using the fast way: creating the server with Gravelpit and playing RED. HEAD OF THE CLASS Objective: Play a complete round with every Class. It's easy to achieve this one: just get on a map and play a round by being one of the nine classes during all the round. Just keep doing that with the rest. How did I unlock it? Using the fast way: creating the server with a map and playing a complete round with a class. WORLD TRAVELER Objective: Play a complete game on every map. It's also easy to achieve it, for Well (CP), Badwater Basin and 2Fort, you have just to play the map, for Dustbowl, Hydro and Goldrush, you have to get through all the stages though I'm not sure if for these three a round is sufficient or not. Don't forget that you need to be at the start and at the end of the round for being credited. Don't worry though, you have only to play on these 6 official maps. How did I unlock it? Using the fast way: creating several servers one after one and play a map. You can combine it with the Offense map. TEAM DOCTOR Objective: Accumulate 25000 Heal Points as a Medic You don't have to do it in one life, it's just an accumulation of points game after game. Just heal, heal and heal. Once you're up to 25 000 points, you have to be killed for getting it. And trust me, you'll be often killed so, it's not a problem for having it. How did I unlock it? My main class is Medic, so, you understand that I got it real fast. Just heal, heal and provide ubers for winning. FLAMETHROWER Objective: Set five enemies on fire in 30 seconds

Requirements Class: Pyro

It's also an easy one, be a Pyro and do a rush in the enemy line without being killed. Another way to have it is to team with a Medic who'll provide uber. It doesn't work on people already on fire. How did I unlock it? On Dustbowl stage 1 though I'm not remembering if I was a BLU or a RED at the time. SENTRYGUNNER Objective: Kill 10 people with a single Sentry Gun

Requirements Class: Engineer

Your sentry can't be destroyed or else you have to restart the achievement at the beginning. Just be assured that you're guarded by Pyros or anything else that can prevent you or the sentry to be killed (or sapped). Don't forget that if you change class, your sentry will disappear. How did I unlock it? On Dustbowl stage 2 first cap point. My sentry was next to the stairs of the building and did get 11 kills because BLU team was just trying to get to my sentry without uber and by the stairs. NEMESIS Objective: Get five revenge kills. Just kill five people dominating you. It's not hard to get. The people to kill are having a fist above their heads. How did I unlock it? By focusing on people dominating me. WITH FRIENDS LIKE THESE Objective: Play with 8 friends on the Friends List.

Requirements Server Type: With ending rounds

You have to add people as your friends, do it with the players you're playing the most. Then, just try to play a game with 8 or more on the same server. It's rare to obtain this way though. It's a matter of luck. How did I unlock it? By pure fate. I was playing on HK private server for a Guys vs Girls matches and most of the players were already on my friend lists. DYNASTY Objective: Win 20 games. Just win 20 games and you'll get it. No matter if you're loosing between each victory, it's not 20 games in a row. How did I unlock it? I began achieving it by creating servers for exploring the map but then, I finished it during real fights. I couldn't stand the idea to get it by myself and not with a nice teamwork. HARDCORE Objective: Kill 1000 enemies It's also an easy one to get. Just kill, no matter the class or the map or the team. For getting more kills, don't play Medic or Engineer because for the former, you'll be more healing than killing and for the latter, you'll be more focused on your buildings and Spies than trying to kill the adversaries. How did I unlock it? By killing people, mainly as a Pyro (even if I did some kills as Soldier or Sniper). It was before the classes updates, so, at that time, I was focusing as Medic or Pyro.

P:Facts The Pyro Pack was released in 2008 and is easy to achieve on achievement server (particularly on the one I'm admin of). Milestones 10 achievements - Flaregun

16 achievements - Backburner

22 achievements - Axetinguisher Mini-site: http://steamgames.com/tf2/pyro/

P:Achievements COMBINED FIRE Objective: Use the Shotgun to kill any enemies that have been lit on fire. For being sure to kill an lit on fire enemy, do it yourself. Put on fire and then switch to your shotgun and kill. You can't have it with Flaregun equipped. How did I unlock it? I'm not a switcher when it comes to Pyro but with Flaregun, it changed. So, as I prefer to be equipped with the Flaregun during rounds, I got Combined Fire on achievement server. HOT ON YOUR HEELS Objective: Kill 50 enemies from behind. The Backburner can be a great helper as it's giving critical shots when you're putting people on fire by behind. It's also easy to get this one as you can always find a way to be behind, like in Badwater, be a RED Pyro and just get in the tunnel by behind when BLU are pushing the cart. How did I unlock it? By playing normally, not thinking about this achievement. Just focuse on doing your duty and you'll get it quickly. FIREWALL Objective: Ignite 5 Spies having a sapper on friendly building For getting it, if you're see a Spy putting sappers on your buildings, just put him on fire. Killing him isn't necessary but I recommand to you to do it because you're playing for the victory and letting a Spy alive is a bad error. Not working on Spies already on fire. How did I unlock it? By spraying a lot of fire when I saw a building being sapped. If the Engi is struggling with sappers and a Spy who is insisting, you don't have to hesitate. Don't let your Engi down. I FRY Objective: Ignite 10 disguised Spies Just ignite 10 disguised Spies for getting it. Generally, staying near sentries is the best way to get it. If you're lighting a Spy cloaked and disguised, you'll get the point for I Fry and Spontaneous Combustion. Not working on Spies already on fire. How did I unlock it? By spraying a lot of fire when I was spychecking. GOT A LIGHT? Objective: Ignite a Spy throwing his cigarette This achievement requires that a Spy is taunting while having his disguise kit. I don't know a lot of players who are doing this taunt ingame but it can happen. Just put him on fire and kill him if you want, because it will count for Dance Dance Immolation. It's also counting when the Spy is doing the Spycrab taunt. Not counting if the Spy is already on fire. How did I unlock it? On achievement server, someone was being a Spy for achievement and I took the opportunity to do it. SPONTANEOUS COMBUSTION Objective: Ignite 10 cloaked Spies You have to ignite invisible Spies for getting it. Normally, being near Engis and sentries is a good way to reveal cloaked ones. If you're lighting a Spy cloaked and disguised, you'll get the point for I Fry and Spontaneous Combustion. It doesn't work on Spies already ignited. How did I unlock it? By spraying a lot of fire when I was spychecking. SECOND DEGREE KILL Objective: Kill a burning enemy who was ignited by another Pyro. It's also easy to get this one if you're two Pyros rushing towards enemies. Or you can still use your shotgun if you don't want to waste Flamethrower ammo. How did I unlock it? By playing normally. COOKING THE BOOKS Objective: Ignite 5 enemies carrying your intel

Requirements Maps: Turbine, Well(CTF), 2Fort, Sawmill(CTF), Doublecross

This is an achievement to do when you're on an CTF map like 2Fort or Well(CTF) or Turbine. Just put fire on people carrying your intel. Beware, it might be not working on Pyros or on people already ignited. How did I unlock it? By playing on 2Fort and putting on fire people trying to get my intel. BAPTISM BY FIRE Objective: Force 10 enemies to jump into water while lit on fire.

Requirements Maps: Well(CP), 2Fort, Ravine

It's simple: put on fire people on maps with water and the reflex will be to jump into it when you're near it. 2Fort and Well(CP) can be useful. How did I unlock it? I was always killed before putting my opponent on fire, so, yes, I got it on achievement server with pool. PLAN B Objective: Kill 10 people under water

Requirements Weapons : Shotgun/Axe/Axetinguisher

: Shotgun/Axe/Axetinguisher Maps: Well(CP), 2Fort

The best way to get it is to play with your shotgun or your Axe as the fire weapons don't love water. 2Fort and Well are particularly adapted to that achievement. How did I unlock it? On achievement server as I wasn't able to kill an enemy during real fight. NEXT OF KINDLING Objective: Ignite an enemy, and the Medic healing him. There is no easiest achievement than this one. It's very easy to ignite an enemy and the Medic healing him. Not working with Pyro/Medic duo. How did I unlock it? By playing normally. I've said it: it's very easy to get on fighting servers. TRAILBLAZER Objective: Ignite 10 people having taken a teleporter recently It's easy to get it when you're on attack/defense map as BLU: you can have quickly in the first CP people getting out of teleporter (spawn point being far from the current battleground) RED: you can have them when you're defending the last point as generally BLU are taking teleporter due to the distance between spawn point and CP. Others maps are also working, so, play as you want. People who took a teleporter are having a sort of trail behind them. How did I unlock it? By playing normally, you know, teleported people tend to run towards your team, so, it's not a problem. ARSONIST Objective: Kill 50 buildings made by Engineers It's also easy to get it when you're ubered and getting sentries. Anyway, every building is counting: sentry, dispenser, entrance and exit teleporter. It should be easy for you to get it. How did I unlock it? By playing normally. I'm not often ubered but I can destroy buildings like exit teleporters or abandoned dispensers. PYROMANCER Objective: Make 1 million of fire damage This is a long achievement, as getting 1 million of fire is really long to do. People tend to say that on servers with only bots, you have to play during two hours straight for getting it. Also, it's not a matter of doing it in one life. Another thing to know is that for adding the damage you're doing to your total, you have to respawn. It's the same for getting the achievement. How did I unlock it? By playing normally for 500 000 damage and by getting the rest on achievement server. It wasn't 500 000 straight but for example, I was at 465 000, so, I decided to reach the 500 000. OMGWTFBBQ Objective: Kill a player with a taunt

Requirements Weapons: Shotgun or Flaregun

You have to taunt when you're equipped with shotgun/flaregun. Be near an enemy and perform it. It's an instant kill. Doesn't work during Humiliation Time (when you're the winner and that you can kill the rest of the opponent without fearing shooting). How did I unlock it? Achievement servers with bots are wonderful for it. CAMP FIRE Objective: Kill 3 enemies in a row, all within the same area. It's also an easy one. You have just to kill 3 people nearly at the same time and in the same area. You can do it when everyone is massing on their CP for example. How did I unlock it? By playing normally. FIRE AND FORGET Objective: Kill 15 enemies while you're dead. Fire is doing wonders: you're killed and so, in wait for a spawn but the people you've ignited before your death can be still killed by your fire. It's easy to get on a normal server, I don't understand why people come to get it on achievement server. How did I unlock it? By playing normally. LUMBERJACK Objective: Kill 3 people with the Axe in one life. It's an hard one. Try to kill people during melee without dying. You'll see that it's nearly impossible unless you're in a sudden death - melee only round or if you're on a melee server. How did I unlock it? Achievement servers with bots are wonderful for it and for bad meleers like me. CLEARCUTTER Objective: Kill 6 people with the Axe in one life. It's an hard one. Try to kill people during melee without dying. You'll see that it's nearly impossible unless you're in a sudden death - melee only round or if you're on a melee server. How did I unlock it? Achievement servers with bots are wonderful for it and for bad meleers like me. FIREWATCH Objective: Ignite 10 Snipers while they are zoomed in. Igniting any Sniper isn't wise because you need him to zoom for this achievement and if not, it's useless, not for the team though. It's also a easy one as the Sniper's sight while zoomed is reduced, so, you can get them by the side or even by behind. Remember, you're not forced to kill the player. You can use your Flaregun to do it. How did I unlock it? By playing normally. MAKIN BACON' Objective: Kill 50 Heavies with the Flamethrower. That's not a tough one but still, killing an Heavy with a Flamethrower isn't as easy as it sounds. Heavies have 300 HP and a Minigun that can really kill you in a matter of seconds. Yet, it's possible to do it. How did I unlock it? By playing normally. BARBEQUEQ Objective: Make leave the server a dominated player Dominate someone and just hope that he'll quit the server. Or make him ragequit by keeping killing him. Don't be killed by this player though or you loose the domination. How did I unlock it? I was playing on Steel though I don't remember if I was a RED or BLU but my team won the round and a player I was dominating left the game. I don't know if he was raging against the fact that he lost or he was just leaving because of something else. I was surprised to get it as it was one of the few that I thought that I would get on achievement server. BURN WARD Objective: Ignite 3 Medics with ubercharge ready but not deployed Usually, Medics are ubering once they have uber. But sometimes, the Medic and his patient must wait the right moment for uber while they're still moving towards destination. This is your chance to ignite the Medic before his uber. You can even make him uber earlier than expected and buy some seconds for your team. To spot a Medic with ubercharge ready, just spot the ones with lightning on their medigun. Don't mistake a kritzkrieg who is currently working and the non deployed ubercharge. How did I unlock it? By playing normally. Trust me, a Medic with uber ready who is too far from the objective (sentries for example) is a great target for you. DANCE DANCE IMMOLATION Objective: Kill three enemies taunting

ATTENTION Dance Dance Immolation can sometimes be long to register a kill.

Well, yes, some players are taunting ingame, like a Sniper for example. And yes, I got it normally. Even Engineers are taunting between them. Or an Heavy taunting with fists for instant kill. So, just kill them when they're taunting, not after the end of the taunt (it often happens because well, it's hard to tell when the enemy will die). It's working also during humilation time. Dance Dance is perhaps a reference to Dance Dance Revolution. How did I unlock it? By playing normally. I suppose that my victims were trying to get Freezer Burn. FREEZER BURN Objective: Provide 3 freezecam shots with your taunt to an enemy you killed.

Requirements Server Type: With respawn time

For getting this one, avoid all instant respawn servers because you need a time for it and if you don't have time, the enemy doesn't have the freezecam shot, with his killer picture. Kill an enemy, press G for the taunt and the third time, you'll get it. Be aware that the enemy DOES NOT HAVE TO take the screenshot of it. How did I unlock it? By playing normally, I just taunted when I was sure that I was the killer. I got it quickly. HOTSHOT Objective: Kill a Soldier by deflecting a critical rocket of his.

Requirements Weapon : Flamethrower - DO NOT USE BACKBURNER

: Flamethrower - What the enemy should wear: Soldier with Rocket Launcher AND NOT DIRECT HIT strongly recommended.

For this achievement, you have to be equipped with the normal Flamethrower, as the Backburner doesn't have an airblast function. Just deflect a blue glowing rocket on the Soldier firing it by right clicking. Be aware that it's not always easy to judge when to airblast. If you're doing it with a friend, ask him to equip the Rocket Launcher instead of the Direct Hit. Indeed, the new weapon is too fast for you to airblast if you're completely new to the concept. How did I unlock it? On achievement server, I'm not a good airblaster, so, during a fight, it was impossible for me. HOT POTATO Objective: Deflect 100 projectiles.

Requirements Weapon: Flamethrower - DO NOT USE BACKBURNER

A lot of players think that you have to deflect 100 projectiles only coming from Soldiers. Not only it will a pain in the ass because it's one rocket at the time but also, you have high chance to miss them. The achievement can be done by deflecting stickies on the ground or grenades. Trust me, stickies are a way to get it faster as you can deflect a lot at the same time. Just think that a Demoman can put 8 stickies maximum. Also, when I say deflect, it's the airblast, so, you must be equipped with the normal Flamethrower. How did I unlock it? 83 projectiles (stickies mainly) were deflected normally. The rest was achieved on the achievement server. FIREFIGHTER Objective: Kill 500 enemies as Pyro Just kill, kill and kill enemies. When you'll get this one, you'll be half-way to Firechief. How did I unlock it? By killing people. Playing normally if you prefer. FIRECHIEF Objective: Kill 1000 enemies as Pyro Like for Hardcore, you have to kill 1000 enemies but as Pyro. It's an achievement which doesn't require your attention, as if you're playing Pyro, you'll be killing people. Don't forget that it's not in one life. How did I unlock it? By killing people. Playing normally if you prefer. PYROTECHNICS Objective: Kill three enemies in one ubercharge Pyrotechnics can be unlocked while being ubercharged with uber or kritz. Just be ubered and kill three enemies. It's a really easy one to get as Medics are ubering Heavies/Demos/Soldiers/Pyros most of the time. How did I unlock it? Being ubered at the beginning of Badwater Basin. ATTENTION GETTER Objective: Ignite 100 enemies with the Flaregun. You have to unlock this weapon (first milestone) for getting this achievement. Flaregun can ignite from distance an enemy, so, it can be useful when trying to ignite people in their spawn (Badwater/Goldrush/Dustbowl Stage 1 when on RED) or to ignite people on CP, particularly on E on Steel Map when you have a Scout on it. How did I unlock it? By throwing flares, mainly on Fastlane. PILOT LIGHT Objective: Ignite a rocket jumping Soldier when he's in midair If you remember correctly, Pilot Light was bugged since the 11th December 2008 and an annoying added graphic feature (fire) under rocket jumping Soldier. It was requiring a lot of skill to get it. Since the 21st May 2009, Pilot Light is back to normal. Just ignite a Soldier in the air. Attention, not working on a Soldier already in fire. How did I unlock it? Before the 11th December 2008. Lucky me. Just by igniting on Badwater Basin a Soldier rocket jumping for getting on the heighs above the tunnel. CONTROLLED BURN Objective: Ignite 50 enemies capturing a friendly Control Point. Just stay near your CP and you'll eventually get some Spies, Scouts or anything that want to capture your point. If you're on achievement server where the fight isn't present and that someone is willing to help you to get it, don't kill him or her as igniting is sufficient. In a real fight server, it's easier to kill but even if the opponent dies out of point, he was ignited, so, it has counted. The Payload counts as a control point too. How did I unlock it? By playing normally on Dustbowl/Well(CP)/Badlands/Steel and every map with CP. Badwater and Goldrush are also good for it. Arena and Koth Maps are also fine. DEAD HEAT Objective: Kill an enemy in the same second that he kills you. It's somewhere easy to get it: kill an enemy in the same time he'll kill you. It will depend of your opponent's behavior. How did I unlock it? By playing normally as a Pyro. If you're not thinking about getting that achievement, you'll get it quickly because it will not be what you're searching to do. WEENIE ROAST Objective: Have 2 enemy Scouts on fire at the same time Just put fire on 2 Scouts. You can also have Scout rushs on Gravelpit, Granary, Well, Fastlane, Badlands, Lumberyard or Steel. And what about the numerous Scouts with intel? How did I unlock it? I don't remember where or how, but it was by playing normally.

M:Facts The Medic Pack was released in 2008 and is hard to achieve as the Medic isn't really equipped for kills. The real name of the update was The Gold Rush Update. Milestones: 10 achievements - Blutsauger

16 achievements - Kritzkrieg

22 achievements - Ubersaw Mini-site: http://steamgames.com/tf2/goldrush/

M:Achievements AUTOPSY REPORT Objective: Provide a freezecam shot to an enemy you've killed

Requirements Server Type: With respawn time

For getting this one, avoid all instant respawn servers because you need a time for it and if you don't have time, the enemy doesn't have the freezecam shot, with his killer picture. Kill an enemy, press G for the taunt and you'll get it. How did I unlock it? By playing normally though that it was on HK server where we were 3 and we were meleeing. We were speaking about achievement and the HK member let me kill him for it. UBI CONCORDIA, IBI VICTORIA Objective: Assist in killing three enemies on an enemy Control Point in a single life. There are 4 important points here: ASSIST: You don't have to kill enemies, you have to heal someone killing them THREE: I know that it's hard to get it when you're fighting but one or two enemies aren't sufficient. It's three enemies. ENEMY CP: It's not about people trying to capture your CP, it's about people on their own CP (defending it for example) SINGLE LIFE: Don't be killed. Or else, counter is back to zero. So, basically, you have to heal players that are killing enemies standing on their own CP. All maps with CP will do the trick. I don't think that Payload maps are giving this achievement. How did I unlock it? On achievement server. Medics aren't really protected when it comes to fighting. Historical data During an update, developers lowered the number of enemies to be killed: they passed from 5 to 3. BIG PHARMA Objective: Assist a Heavy in killing 10 enemies without dying. That achievement is also hard to get as killing 10 enemies without dying is tricky, especially with Spies hanging around you. A spawncamping can be a tactic for it but I don't advise you to do it without checking server rules first. Some are forbidding the spawncamping with an only exit (HK servers are). Why not heal an Heavy defending a CP? It can eventually work, especially if you can deliver some uber. How did I unlock it? On achievement server. Trust me or not but I was healing an Heavy without thinking about this achievement, I was probably aiming for Blunt Trauma. Historical data For nearly two years, Bigh Pharma was requiring 20 enemies to kill and not 10. CONSULTATION Objective: Assist a fellow Medic in killing three enemies in a single life. Contrary to popular belief, you don't have to uber the Medic doing the kills for getting this achievement. You have just to assist him while staying alive. Some people use a Medic/Medic combo for disorienting the other teams. Think about, two ubercharges for one rush! How did I unlock it? On achievement server. Where I'm playing, generally, a Medic playing combat isn't well seen, especially when you're healing one while teammates are burning to death next to you. Historical data During an update, developers lowered the number of enemies to be killed: they passed from 5 to 3. AUTOCLAVE Objective: Assist in burning five enemies with a single Ubercharge on a Pyro.

Requirements Weapons: Medigun - NO KRITZ

One of the easiest achievements to get during fight. Indeed, a Pyro is always spraying fire while ubered, so it's easy to get that one if you're not saving it for a sentry. Don't forget that in one singe uber that you need to do it. How did I unlock it? By ubering a Pyro while playing. As I've said, it's easy to get this one, especially if you're an advanced Medic and know how to uber. MEDICAL BREAKTHROUGH Objective: Assist in destroying five enemy Engineer Buildings with a single Ubercharge on a Demoman.

Requirements Demoman's Weapon: Sticky launcher use recommended AND NOT SCOTTISH RESISTANCE

It sounds as an easy one but it's not. Engineers don't build next to each other (unless they're newbies in this class) and generally, your ubercharge can't have all because of airblasting Pyro and being pushed back by sentries. Oh yeah, your Demoman has to use his stickies, it's faster and it's deadly. Since the Demoman update, it's weird but you can't get it if your Demo is using Scottish Resistance. How did I unlock it? Ubering a Demoman for last CP in Dustbowl Stage 2. What is weird is that I also helped someone to get it in the same way. BLUNT TRAUMA Objective: Assist in punching two enemies with a single Ubercharge on a Heavy.

Requirements Weapons: Medigun - NO KRITZ

Like for the other ubercharge achievements, you have to do it in a single ubercharge. Normally, it should be easy to get it during a match but well, you do know that you'll uber Heavies while firing with Miniguns. You can ask him to use his fists or gloves to help you to do it. You're ubered, so, nobody can kill you or the Heavy and it's only two enemies. It doens't work with kritz, so, use your normal medigun for it. Contrary to that, having an Heavy with gloves isn't preventing you to have it. Search the paradox. How did I unlock it? Ubering a Heavy on achievement server. I didn't want to waste uber for it during a fight. That's also why when I got Photostroika as Heavy, I presented my apologizes to the team for having let them down. YOU'LL FEEL A LITTLE PRICK Objective: Assist in killing three enemies with a single Ubercharge on a Scout. You have just to uber a Scout who is killing enemies. The problem is the speed of that class: you can't follow him if he's going too far from you. The best way to get it is to ask the Scout to stay near you while he's killing. It can also be during a capture point match whether the Scout is in defense or in attack. It's working with kritz and it's perhaps better to use it as the Scout will kill faster. How did I unlock it? Ubering a Scout on achievement server. I don't uber Scouts during a match as it's more useful for the team to uber other classes. BLAST ASSIST Objective: Assist in exploding five enemies with a single Ubercharge on a Soldier.

Requirements Soldier's Weapon: Rocket Launcher and NOT DIRECT HIT strongly recommended.

Uber a Soldier and pray that five enemies will killed with rockets because it's not easy to do it: there are only 4 rockets before the need to reload and if no crit is firing, it will be tricky. However, if you have kritz, you can have it easily. It's working with it. How did I unlock it? Ubering a Soldier on achievement server. SECOND OPINION Objective: Ubercharge two teammates at once

Requirements Weapon: Medigun - NO KRITZ

A Medic knows that if he stops healing while ubered, he'll be the only ubered and will let his partner down. Well, that achievement requires somewhere to let for a second his partner down. But fortunately, it's not really important during a fight. For getting this achievement, you have to go back and forth between 2 teammates very quickly. They have to receive the uber in the same second and as you may know, a second, it's really fast. It can take a couple of tries before getting the achievement. It can work with enemy Spies who are disguised. How did I unlock it? Again on achievement server. I've tried to get it in different ways during fights, I've tried something on achievement server and if someone didn't get it when I was present, I wouldn't know how to have it. Now, it's my turn to explain it and to show it to Medics. DOUBLE BLIND TRIAL Objective: Deploy an Ubercharge within eight seconds of a nearby enemy Medic deploying his.

Requirements Weapon: Medigun - NO KRITZ

When you're sick of these uber achievements (building an uber is long, even with ubersaw as you have to use the saw on an enemy and pray that you're not killed in the process), they're still coming and coming and coming. Fortunately, it's an easy one to get. You have just to deploy an uber 8 seconds after an enemy one. It can be done when you have a setup time, usually Medics are ubering quickly. Sometimes, you can have it without knowing that an enemy Medic deployed it. Don't forget though that you have to be in the same area. How did I unlock it? By playing normally. I deployed an uber without knowing that an enemy Medic was doing the same and if I remember correctly, I didn't read the achievements at that time. So, you understand that I was surprised to see so many achievements unlocked when I returned to TF2 after 9 months of absence. TRAUMA QUEEN Objective: Deploy three ubers in 5 minutes or less and assist in killing five enemies. It's easy to get it, I swear it, I did it during a fight. You have sometimes fights where you can retreat and rebuild an uber. I think that you don't need to be alive for it, as the respawn is generally quick (exceeding 20 seconds is a dead end for your achievement). Don't forget that you need with these three ubers 5 enemies in total. How did I unlock it? By playing normally and by being weirdly spared by the enemy's team. Was it because I was in defense with people? FAMILY PRACTICE Objective: Ubercharge 5 Steam Community Friends Again, like for With Friends Like These, you have to have friends in your list. Not one though, no, you need 5 DIFFERENT people for getting it. It should be easy when playing with the same players on the same server. TF2 Wiki is also noting this: You can ÜberCharge a friend as a disguised Spy if they are on the other team and it will count towards the achievement. How did I unlock it? By playing normally - Thanks to HK and HKC for it. Historical data During an update, developers lowered the number of enemies to be killed: they passed from 10 to 5. PREVENTIVE MEDICINE Objective: Block the enemy from Capturing a Control Point with an Ubercharged teammate. Wait for an half cap of your point and uber a teammate that will go on it. Or uber a teammate killing while he's on it. It can work. It's just a matter of scoring a defense point for your friend. How did I unlock it? By playing normally but it was a confused battle, so, I do not remember the way I got it. HOUSE CALL Objective: Join a Steam Friend in a game and ubering him You just have to join a Steam Friend (if you've got one) and to uber him. The critical point is to be in his team. And when I tried, well, I was always on the opposite team. Well, you should do this one: just use the "Join the game" in the steam windows for getting in the right team. I don't know if it's working though. How did I unlock it? I wanted to do it normally. Unfortunately, I was on achievement server when it happened. You may know that I'm always ubercharging and giving it to people on the server. I did it to a steam friend who was already on the server when I joined. Harm was done for my ego. TRIAGE Objective: Deploy an Ubercharge on a teammate less than a second before they are hit by a Critical explosive.

Requirements During a fight

Weapon : Medigun - NO KRITZ

: Medigun - Doing it outside a fight, with someone else

Weapon: It is better to wear Kritzkrieg Gun first, then the Medigun.

Well, it's something you can have if the enemy Medic deploys kritz and that you deploy your uber on the teammate who will be hit. But it's a question of luck here. Because you don't know when a crit will arrive from the Bazooka or from Grenades Laucher. It's also working with a teammate who will be hit by his own explosives: Soldier or Demoman. If you have friends and time to kill without forgetting having unlocked the Kritz, ask a friend to be Demoman, use the Kritzkrieg Gun for uber, ask him to shoot a sticky, change for Medigun and uber him while he's making his critical sticky explode. How did I unlock it? Playing normally. I deployed an uber on a Demoman who was going to die and apparently an enemy Demoman just made explode his stickies (among them, a crit). I never saw that crit thing. We were on Badwater, defending the last point and I was on the ramp when the Demo was higher than me. GROUP HEALTH Objective: Work with two other Medics to deploy three simultaneous Ubercharges.

Recommendations Weapon: Medigun strongly recommended for a better visual timing

It's possible to have it at the beginning of a round or when you're three Medics ready to ubercharge for destroying sentries. Contrary to popular belief, it's not ubering the same teammate in the same time. You can uber yourself. How did I unlock it? Playing normally but I don't remember the fight. PLACEBO EFFECT Objective: Kill two enemies in a single life, while having an Ubercharge ready but undeployed.

ATTENTION Placebo Effect is known to be kinda glitched. I mean by that that it's not always unlocked despite everything right.

Well, this one is hard to have because the Medic isn't equipped for fight. It's not a ridiculous syringue gun or a saw that will save you. And if you're killed with your uber ready, it can be raging for your team. Just be assured to have the consent of everyone, even in the RED team, especially when you're a few on the server and that you know the people. The weapon used isn't important: it can be syringue gun or saw. How did I unlock it? I'm not a combat Medic. I heal and I uber for destroying sentries or for pushing back the attackers. Add to the fact that in real fight, I can't kill five people as Medic in a single life and you'll understand easily that I got it on achievement server. Historical data During an update, developers lowered the number of enemies to be killed: they passed from 5 to 2. SURGICAL PREP Objective: Have an Ubercharge ready before the set up phase ends.

Requirements Maps: With setup time like every attack/defense map for exemple