retronator:

There are shittons of pixel art tutorials online, but what about actual books? Here are the ones I know of (please share others with me).

How to

Learning Pixel Art by Max Hervieux (best value you will ever buy for $1, very recommended for intermediate–advanced artists, has a Pixel Joint approach/mentality to it)



Pixel Logic - A Guide to Pixel Art by @michafrar and plenty guest artists ($9 or more, lots of content, beautifully designed)



Designing Arcade Computer Game Graphics by Ari Feldman (a big old-school print book, more about game production rather than drawing, now free in digital form)



The Complete Guide to Isometric Pixel Art by Rhys Davies ($4, pretty basic)

Pixel Secrets by @binoftrash​ ($12, another collection of tutorials for beginners)

Pixel Art for Game Developers by Daniel Silver ($40, I didn’t buy it personally, others say it’s basic and overpriced)

Reference

Visual Compendium series (C64, Amiga, ZX Spectrum, NES, SNES) by Bitmap Books ($13 PDFs, $26–32 softcover, $40 hardcover, absolutely stunning design and print full of your favorite scenes and sprites from old video games)

The Masters of Pixel Art (vol 1 and 2) by Nicepixel Publications ($16 eBook (vol 2 only), $45 print, $57 bundle, lots of demo scene artists and art made to old computer specs)

The Art of The Pixel by Edge ($10 print, also digital in the Edge app, special edition magazine with features of many current pixel artists, includes my introduction)

Random

Coloriages pixels by @fulifuli ($12, puzzle-like coloring book)



8-Bit ABCs by John Freeborn (free eBook for showing pixel art to toddlers???)



Point & Click by @andrewscaife ($14, collection of Andrew Scaife’s point-and-click adventure mockups based on TV shows)

