Abstract

The Pokémon franchise is a global powerhouse however it lacks representation that is necessary for the variety of races, sexualities, genders, and sexes that inhabit the countries where the games are released. These are fleshed out with the analysis of the works of Anne Fausto-Sterling, Jack Judith Halberstam, Judith Butler, and a critical analysis of the releases and features of the Pokémon games. An observance on representation is also conducted.