aus Metalab, dem offenen Zentrum für meta-disziplinäre Magier und technisch-kreative Enthusiasten.

The Super Gamedev Weekend returned. 48 hours and some more to satisfy your game creation needs!

Why compete in game jams, and why are there never too many?

Because quantity will lead you to quality

Facts

Start: Fri, 2012-12-14 18:00

End: Sun 2012-12-16 22:00

Location: Metalab Vienna (mostly Hauptraum, sometimes Bibliothek - see below)

(mostly Hauptraum, sometimes Bibliothek - see below) Orga: hop, thp

Friday evening in the library (Hacker Equality Workshop at the Hauptraum during that time)

Saturday evening in the library (Zamenhof-Tag 2012 at the Hauptraum during that time)

Not in Vienna? how about Linz where TomK32 is seeding the Danubian Super Gamedev Weekend





Rough Schedule

Friday evening: Gathering in the library, brainstorming + topic voting, etc...

Saturday: Hack, hack, hack

Saturday evening: Gathering in the library, status updates, presentations, demos, etc...

Sunday: Hack, hack, hack

Sunday evening: Demo time, together w/ PyUGAT

Monday morning: Sleep, sleep, sleep

Workshops

Hopefully we can squeeze in some workshops in the weekends before the SGDW12 for those who want to improve their skills or learn game programming.

Games / Participants

SGDW happens on the same weekend as Ludum Dare, so post your games there. If you want to share the code of your game with others, why not ask for access to our metalab Github account?

Results

See also: https://github.com/Metalab/sgdw2012-scores

Thema Sounds/Grafik Fun/Works/Gameplay No Framework Name ∑ Elle and the Spooky Arrow 6 5 5 13 7 36 Collateral Damage 7 7 - - 2 16 Hipster Bandit - - - - 4 4 Koffer - 2 10 2 2 16 Visuali.. Sehr! 3 2 1 1 1 8

"Media" Coverage

Previously on Super Gamedev Weekend