China Asset Pack: added ZTZ-96B

No active AI reaction for broken lock with fox 3 - fixed.

Voice chat. Client in the default configuration can connect to a non-standard server port.

Voice chat. Problem when server with UPnP can not see other clients in voice chat is fixed.

Voice chat. Connect to local Voice chat server via localhost, not the external IP.

Voice chat panel. Added Illumination of the PTT button while transmitting.

MP. Check for second instance BEFORE creating the logs.

Fixed helicopters slide off the deck of moving ships.

AI Spitfire erratic behaviour fixed.

AI UH-1 gunner. Attack enemy helicopters restored.

Dedicated server. Added the ability to take a screenshot of any player's DCS window.

JDAMs Enabled

Fuel Flow modelling improved

NEW!: Added “Wrath of Thunder” (Caucasus) Campaign

Climb back into the cockpit, directly following the events that happened in "The Mjolnir Response". Help to end the war in Georgia. Enjoy!

NEW!: Added Pilot Body in Cockpit + associated keybinds

NEW!: Added Ram Air Turbine (RAT) visuals. The RAT will deploy with weight on the front wheel.

NEW!: Added Radar Night Filter (not clickable yet)

Minor tweaks to cockpit graphics.

Fix to TILS station being on the wrong end of a runway when landing in the opposite direction

Fix for afterburner not relighting after high alt flame-out

Increased max cockpit FoV

Sight ballistics improved for LD-bombs (tossing)

Fixed IRRB FRAMSTEGN (Sidewinder missile step)

Corrected issue where inputting wrong wind data would increase Bk90 accuracy

Removed various assertion-errors, especially associated with low-drag bombing

Added JF-17 VID/ recognition callouts for JESTER

Added JF-17 to the RWR threat library as '17'

Added all variants of Tornado to the RWR threat library as 'TO'

Added utility kneeboard charts for radar elevation

Added utility kneeboard charts for scan bars

Updated both versions of Cage the Bear Campaign. Thank you Kaba!

Fixed Jester Navgrid Reference manual entry being stuck after first use

Possible fix for idle lockup RPM bug

Tweaked damage probabilities for the engine (the engine will take damage more consistently from direct missile hits to the aircraft)

Adjusted damage thresholds for aerodynamics/structures (the airframe, structure and flight surfaces will take damage more consistently from direct missile hits to the aircraft)

Tuned AB thrust for top speeds after stores drag improvements

Further increased full flap drag when deployed above 275 KIAS

Fixed one critical and some potential bugs that caused ctd

Fixed ctd caused by LD10 destroying rwr emitter

Fixed FPS drop caused by HSD wpt render

Fixed warning panel light adjustment problems

Fixed timeless BIT of WMD7 after Cold Start

Fixed CM-802AKG and C-802AK missiles do not function properly after Cold Starts.

Fixed radar too strong signal strength in other plane RWR

Fixed TWS to RWS, keep 3 line, RWS have no 3-line pattern

Fixed radar missing check terrain mask for hpt/spt

Fixed radar GMTT/SMTT/FTT mode terrain mask check

Fixed radar TDC can move all the way up to HUD

Fixed TDC EL range calculation: need add half beam width

Fixed TDC will keep distance position if radar range changed, but still limit to range

Fixed HSD rwr/datalink targets are too bright and unreadable

Fixed UFC dots

Fixed quit ACM mode to prev master mode (S1 Press)

Fixed A/A weapons can fire when wheels down on the ground

Fixed IR AA missile should attack target locked by its seeker, not SPI(HPT/SPT)

Fixed SMS program change with mismatched wpn

Fixed typo in TACAN Menu

Fixed ufcp AP button when in edit mode

Fixed MFCD SMS page when GUN is selected

Fixed IFF result for radar/dl synthesis

Fixed WMD7/TVIR/MIL response IFF command

Fixed Oxy refill after rearm

Fixed HSD contact polar position (no longer affected by self att)

Fixed emergency hydraulic

Fixed MAWS cannot detect SA-18 missile (ED may not set missile shot time accordingly, always 0)

Fixed HUD missing FCS BIT notification

Fixed MFCD SMS AG page when SMS off

Cleaned radio com1/2 trigger keys (only HOTAS keys)

Added U1 OSB for APR Menu

Added UFCP DST Lat N/S toggle (E/W will be added later after issue being Fixed)

Added massive keybinding for both keyboard and joystick

Implemented AG radar picture frozen if radar in GMTT/SMTT/FTT mode

Implemented WPT# in F10 mark parser (WPT1 ~ WPT29)

Implemented ME Com1/2 20 preset freq channel, 21st channel will be wing freq if enabled in ME

Added AF names/rwy direction/ILS freq to kneeboard

Implemented MFCD saving last pages when switching master mode

tweak AA radar INTC bar spacing: RWS: 1.3 degrees, TWS: 1.6 degrees

tweak radar TDC: carret size az +-4 degrees

tweak radar TWS default 25 degree 3 bar

tweak WMD7 control: Sensor_Antenna_Up: FOV zoom in; Sensor_Antenna_Down: FOV zoom out; Sensor_Antenna_Left: gain decrease; Sensor_Antenna_Right: gain increase

Improved radar jam behavior

Add SD-10 loft only if SLINK is on (check AAP SLINK status), SLINK off, SD-10 will not loft because no radio correction available

Corrected EFCS law. Pitch-rate command with maximum 12.8deg/s only.

Corrected performance at ceiling.

Fixed on-speed AoA Beeping conditions

Implemented accumulated wing structural fatigue

Implemented stores rip-off at high Gs

Corrected ground effect

Now can refill brake-chute by rearm

Now can repair external fuel transfer pump

Now can repair canopy

Fixed qs missions

Fixed training mission cold start

Added general splinter camo livery can be used by all countries

Fixed PLAAF fiction livery tail number

Added HOTAS_Throttle_T2_Press cage/uncage IR missiles in AA mode

Added rudder pedal brake & panel buttons animations.

Added precomputed GI to cockpit.

Added HUD fake double eyes view

Updated cockpit textures

Updated rocket texture

Added lod to brm1 and unguided rocket

Decreased LD-10 warhead power

Added 2 OST (composed by our audio engineer)

Note: all credits can be found in Doc/credits.txt

Added realistic engine sound, though it’s still much WIP yet, especially cockpit sound. Expect further improvements in subsequent updates.

Fixed the bug that caused total loss of electrical power when both batteries and bus tie were disconnected. Now the secondary bus still works, as it should (and the essential bus if essential transfer is engaged).

Fixed several other electrical system issues.

Updated Caucasus hard mission and added Caucasus extremely hard mission: Using anti-ice system will now prevent ice accretion in hard mission, while it will still be a problem in extremely hard mission since it takes place in stormy weather.

Textures massive update for fields, cities and towns, villages, airfields

Added four new regions in France that includes: - Caen district

- Carentan estuary

- Coasts north of the Utah landing zone

- The Mont Saint-Michel area

Included seven new airfields (The total number of airfields has been increased to 38 ): - Argentan is a single-lane track

- Barville is a two-lane dirt track

- Essay is a single-lane grass track

- Goulet is a single-lane grass track

- Hauterive is a single-lane grass track

- Vrigny is a single-lane grass track

- Conches is a single-lane concrete track

Airfields have a significant increase in detail with many more objects.

Trees and forests have been updated to use SpeedTree, with 20 unique types of trees.

More detailed Atlantic Wall: - Added coastal anti-tank hedgehogs, barbed wire, etc.

- 8 zones were added that includes artillery batteries.

New, detailed scenery has been added that includes: - Le Mont-Saint-Michel

- Jumièges Abbey

- Cathedral of Notre-Dame de Rouen

- Rouen-Rive-Droite Station

- More detail was also added objects in the original map

The vector data was significantly improved over 20,000 sq kms.

Additional bug fixes and performance optimizations.

- Voice overs updated - Al Deere has a Kiwi accent now.

- Triggered explosions and fire effects added to make bombing raids more dramatic.

- Mission 6 - Typhoon leader returns to base properly.

- Mission 12 - clock position in voice over corrected.

- Mission 10, 12 - added more targets of opportunity.

- Some RTB speeds corrected.

- More airfield ambiance objects added.

- Mission 8: D-day landings made more realistic / dramatic.

- Mission 8-9: ROE of enemy planes change based on the player's altitude.

- Mission 10: surprise opponent added.

- Triggered explosions and fire effects added to make bombing raids more dramatic.

- Triggered explosions and fire effects added to make bombing raids more dramatic.

- Mission 10, 12 - added more targets of opportunity.

- M06: fixed an issue with other flights in the package (including the wingman) refusing to taxi.

- Mission 11 - added AWACS.

Introduced new high quality A-10C cockpit.Update for Normandy map (see details below).Support of F-86F Hunters over the Yalu Campaign by Reflected Simulations.Spitfire IX The Big Show Campaign by Reflected Simulations:Bf 109 K-4 Jagdflieger Campaign by Reflected Simulations:P-51D: The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations:M-2000C Red Flag Campaign by Baltic Dragon:Su-27 The Ultimate Argument:Normandy update. Texture glitches in autumn and spring seasons on the 7 new airfields.