Hello there everyone. We have some interesting features for you today. Just take a look:

Loading game parameters from remote bundles

The ability to load game parameters remotely is very important for us. It will allow us to balance key values without official updates. The flow of the process is to set proper value in our Google Sheet with parameters, then export it to JSON, generate Unity Asset Bundle with this data and put it on our server. Then game will try to download everytime someone will start to play. In case of no internet connection, locally saved data will be used.

Shop items with minimal farm level

Thanks to the previous feature we were able to add minimal farm level necessary to construct every building. It will help us to balance the game. After every farm level, player will get access to new buildings, etc. So now every item has one of three possible statuses:

unlocked



available to unlock but not unlocked



not available to unlock

Just look at the gif:

Products collection & HUD animation

Item collecting process has now its dedicated interface animation. Just like that:

New renders

One of the production facilities in Blocky Farm is a Barbecue Grill. It will allow us to produce some tasty food. There are 3 levels of development below:

Mill

On this render you can see a Mill and its three levels of development. Player will be able to produce food for animals.

Thanks for following us and see you this Saturday! :)

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