Apple's experimenting with virtual reality (kind of).

As part of U2's European tour, Apple Music and the rock band recently created a virtual reality experience called "The Experience Bus" during their London stop. The experience put fans on the virtual stage alongside Bono, The Edge and the rest of the members as they rocked out to "Song for Someone," according to U2 fan site @U2.

In addition to being able to look around in all directions as if they were standing on the stage right next to the band, VR participants could also see fans singing in the crowd. The VR experience will reportedly make its way to a few of U2's remaining tour stops, including four shows in Paris and two shows in Dublin.

Apple and U2 have a history of working closely together. Last year, Apple gave out the band's "Songs of Innocence" album (more like, forced it onto Apple user) without a clear way to remove the songs. Apple later released a method to remove the songs from a user's library, but the damage had already been done.

A report from TechCrunch says the VR experience was designed using the VRSE. The virtual reality production company has worked with many high-profile brands and companies, including The New York Times and Saturday Night Live to produce 360-degree video content specifically for VR headsets.

As Facebook gears up to launch the Oculus Rift headset next year and other companies like Sony and HTC prep their own respective PlayStation VR and Vive VR headsets, VR as a mainstream platform is set to take off in a big way.

Google's already put its eggs into cheap, inexpensive VR through Cardboard. Samsung has its Gear VR. Microsoft has one leg in VR with the Oculus Rift's Xbox One and Windows 10 support and the other leg in augmented reality headsets such as its HoloLens.

Apple is the only major technology company that has yet to embrace VR. And for good reason, too: As immersive as VR is, it's an isolating experience. The headsets also don't look very sleek. Unless Apple can figure a way to make VR look good and bring something to the table nobody else can, it may never fully hop on the VR bandwagon. We all know (too well) the company doesn't follow trends. Or else we'd have a Mac with a touchscreen by now.