Recently a popular website released an article that was from an \”anonymous Third Party developer\” which chronicled the \”struggle\” of developing games for the Wii U. From basic programming to online structure to dealing with Nintendo, the article took place during the launch window of the system. The article then concludes that is why Third Party companies tend to shy away from the Wii U. Curious, I decided to Tweet my friend Jools Watsham over at Renegade Kid to see his stance on this, since the anonymity would be null and void. I received back the following exclusive information.

Hopefully this will help shed some light on the situation when one of the biggest indie developers on Nintendo platforms disagrees with the recent article that is circulating the internet.

UPDATE:

I had the owner of a new Wii U indie company, Nami Tentou, reach out to me to respond to this situation. Nami Tentou is a licensed Wii U developer. They had the following to say, which strengthens the case of the situation.