Games have built in tutorials these days to tell you what to do. Where as the games of old let you work it out for yourself, with some clever level design (if you were lucky). What Do We Do Now? Makes me think of people playing these games an not really knowing what to do. So I've built a Nintendo Gameboy auto-running platformer with vague instructions. Giving you a mish mash of old and new styles. Make it through the increasingly difficult levels of pixel perfect jumping. For Nintendo Gameboy or Gameboy Color.