Intro

Early Grave is a revolution in the world of B/G aggro. Focusing on graveyard play and general aggro, this deck wipes out opponents and stands against even the most removal-y of control decks. Incredibly fun to play, incredibly fantastic synergy, and incredibly hilarious rage-quits (from the other player) are all general things you can expect from playing this deck.

Beasts of the Graveyard

Scavenging Ooze : Idea is simple; exile creatures, pump him up, kill more creatures, exile said creatures, repeat. Also helps against Snapcaster Mage and Think Twice, etc.

Desecration Demon: Stocks my opponent's yard with fresh creatures to scavenge with the ooze. Also a growing 6/6 flyer.

Lifebane Zombie : If you slapped a duress on a 3/1 intimidate, and then made it 10x as powerful, you would get Lifebane Zombie. Provides fuel for ooze.

Dreg Mangler : An underrated 3/3 haste for 3. It also has scavenge, so bonus points.

Deadbridge Goliath : An underrated 5/5 for 4. It also has scavnge, so bonus points

Kalonian Hydra: Considering 3 cards in my deck gain +1/+1 counters, and 2 of them give +1/+1 counters, this card is rightly placed here.

Dark Necromancy

Deathrite Shaman: Helps me get those instant and sorceries that ooze can't benefit from. Halts Snapcaster Mage and flashback cards.

Abrupt Decay: Versatile and flexible. Kills many things that need to be killed.

Putrefy : For artifacts or creatures, and they can't be regenerated. I like it.

Golgari Charm: Third best charm in my book (after Boros and Azorius). I can regenerate my creatures (preventing non- Terminus board wipes) and kill of tokens or weak creatures; the enchantment destruction is always fun too.

Treasured Find : Take back my kill spells, dead creatures, whatever. Basically a snapcaster, in my eyes.