With DLC becoming a huge standard in the video game industry, particularly for fighting games, many are no doubt wondering if Smash Bros. producer Masahiro Sakurai plans to take a similar approach. Sakurai told me in an interview that his sole focus right now is making the best possible game he can, and that currently he has no plans for DLC.

"At the current time we have no plans," Sakurai told me. "I consider my job at this point, and my main responsibility, to make the Wii U and 3DS versions the best and the fullest experience possible. That said, once finished, it's the type of thing we could take into consideration, but for now, you could consider DLC as not being in the cards."Sakurai also confirmed to me that tripping, a significant and frustrating element from Super Smash Bros. Brawl had been removed. The series creator described the gameplay direction of Super Smash Bros. Wii U and Super Smash Bros. 3DS as being somewhere between the faster, more competitive style of Melee and the slower, more casual design of Brawl. No doubt that will be good news for those wanting a better compromise.

Rich is an Executive Editor at IGN. Chat about Super Smash Bros. with him on Twitter @RichIGN.