To this day, I still hate rigging shoulders and butts. I don't fully understand the former and the latter has too many vertices in one (cramped and awkward to look at--especially in public, lol) area for my comfort. But I think my ability to rig faces has passively improved somewhat (admittedly, I've only done it 3x, for Nyna, Camus, and Javert in order), and I did randomly discover a super easy way to make curved staircases once. I study various JP models for learning how to improve plugin skirt/etc. rigging and face rigging (Kino's Yukari comes to mind for the latter), but FEW models might be another good one to study since they have fewer eye(lid) bones = simpler rig.





At this point, I'm too entrenched in TDA to bother changing XD Maybe someday, but I feel like "someday" means the day I start modeling my own bases. (Not that my models look very TDA, or so I'm told, haha.)

