Firebolt145 Profile Joined May 2010 Lalalaland 12000 Posts Last Edited: 2014-01-28 19:26:40 #1



Phoenix



For aeons beyond count, the stars above coalesced their energy, each in time bursting forth the cataclysmic fires of supernova to mark the sky with stellar progeny. By this ageless crucible the star called Phoenix collapsed into being. Over long cycles this conscious light inquired and studied, and through chance learned of an enduring conflict of cosmic consequence. Thus an infant son of suns has taken terrestrial form, eager to shine its warmth wherever events seem their darkest.



Icarus Dive - Swoop forward in a fierce arc, slowing and damaging all enemies in your path.



Fire Spirits - Spend health to summon spirits which can be launched at your foes to burn them over time.



Sun Ray - Sacrifice vitality to blast your enemies, and heal your allies, with a beam of searing light.



Supernova - Become a core of fusing energy that burns nearby enemies which, if allowed to detonate, will stun foes and renew your strength.







Replay Takeover



Grab your friends and rewrite history! Now you can take control in any replay created after the New Bloom update, then act out the rest of the match from that moment forward. During a replay, hit the Takeover button to create a lobby where everyone can choose which hero to portray. Resume the match, and become the one to turn the tide of a favorite pro play, discover a way to escape an impossible setup, or relive a cherished team fight again and again.



Takeovers are considered a new match and have separate replays, which are recorded from the moment you assume control.







Additional Features



Items that have been purchased while dead can now be sold, if that item was bought during the same death. Previously, no items could be sold while dead.



Highlighting an allied Ward will now display its effective range.



Holding ALT and clicking on an ability will now issue a context-sensitive ping for that ability. This can be used to indicate whether the pinged ability is ready for use, if you do not have enough mana to use this ability, or to indicate the number of seconds remaining on that ability’s cooldown.







From



Terrorblade



Terrorblade is the demon marauder—an outlaw hellion whom even other demons fear. He stole from the Demon Lords and for his crimes was taught this lesson: even Hell has a hell. He was incarcerated in Foulfell, a dark mirror of reality where demons are sentenced to gaze into twisted reflections of their own souls. But instead of suffering, Terrorblade mastered his reflected worst self and turned his terror loose upon creation.



Reflection - Create a double of your foe, which then attacks its original as it slows their movement.



Conjure Image - Summon forth an illusion of yourself to aid you in battle.



Metamorphosis - Embrace the darkness within, trading your melee attack for a ranged strike while granting additional damage.



Sunder - Sever the soul of an ally or enemy, exchanging your health for theirs.







Patch 6.80





GENERAL



You now lose one gold per second if you haven't picked a hero after the selection timer runs out in All Pick

All Pick selection time increased from 60 to 75

All Pick pre-creep time reduced from 90 to 75



Roshan no longer stops upgrading his hp/damage/armor at 45 minutes

Roshan upgrade rate increased by 20%

Roshan bounty rescaled from 105-600 to 150-400





HEROES



+ Show Spoiler + Alchemist

Night vision reduced from 1400 to 800

Unstable Concoction maximum shaking duration reduced from 7 to 5.5 [?]

Unstable Concoction no longer continues to get stronger while it is in the air





Ancient Apparition

Ice Vortex spell damage amplification increased from 10/15/20/25 to 15/20/25/30

Ice Vortex duration increased from 12 to 16

Ice Vortex aura stickiness increased from 0.1 to the standard 0.5 aura value





Anti-Mage

Mana Void radius increased from 300 to 450

Added AoE targeting cursor for Mana Void





Axe

Base HP regen increased from 2 to 3

Berserker's Call duration increased from 1.5/2/2.5/3 to 2.0/2.4/2.8/3.2

Berserker's Call cooldown rescaled from 10 to 16/14/12/10





Batrider

Attack animation time improved from 0.5 to 0.3





Beastmaster

Call of the Wild Hawk duration reduced from 60/70/80/80 to 60

Call of the Wild Boar duration reduced from 70/80/90 to 60

Call of the Wild no longer destroys previous summons on cast





Bloodseeker

Thirst Bonus Speed and damage rescaled from 7/14/21/28 to 5/15/25/35

Bloodbath now gives the full hero kill benefit (instead of only half) if he is within the 325 AoE when a hero dies





Brewmaster

Primal Split cooldown reduced from 180/160/140 to 140/120/100





Bristleback

Base damage reduced by 4





Broodmother

Can no longer leave the map boundaries [?]

Spin Web no longer provides 200 vision

Free pathing is now removed when enemies have vision over you [?]





Bunker

Build time reduced by 5 seconds





Centaur Warrunner

Stampede cooldown reduced from 120/90/60 to 90/75/60





Clockwerk

Hits required to kill Power Cogs rescaled from 3 to 2/2/2/3





Crystal Maiden

Base intelligence reduced by 3





Dark Seer

Ion Shell cooldown reduced from 10 to 9





Dazzle

Weave duration increased from 20 to 24





Death Prophet

Exorcism cooldown increased from 100 to 115

Silence AoE increased from 350 to 425





Dragon Knight

Dragon Tail cooldown rescaled from 9 to 12/11/10/9





Drow Ranger

Reworked Silence [?]



Earth Spirit

Stone Remnant recharge timer increased from 25 to 35

Geomagnetic Grip now does a 2/3/4/5 second silence instead of a 1/1.5/2/2.5 second stun

Geomagnetic Grip damage rescaled from 125 to 100/150/200/250

Boulder Smash damage rescaled from 100/150/200/250 to 125

Boulder Smash now does a 0.75/1.25/1.75/2.25 second stun instead of a 3.5/4/4.5/5 second silence

Boulder Smash radius from 225 to 200

Rolling Boulder now also gets interrupted if disabled during the initial 0.6 rolling charge, instead of only while its moving

Geomagnetic Grip now kills trees along the path of a dragged allied hero

Targeting someone directly with Boulder Smash will now be blocked by Linken's Sphere

Fixed being able to cast Geomagnetic Grip on magic immune allies

Fixed Boulder Smash being able to target Magic Immune units

Fixed Rolling Boulder travel distance going further than intended if you use a Stone Remnant near the end of the roll





Earthshaker

Base movement speed increased from 300 to 310

Strength gain increased from 2.5 to 2.9





Enchantress

Base armor reduced by 1





Enigma

Black Hole AoE increased from 375 to 400

Black Hole cast range increased from 250 to 275





Faceless Void

Chronosphere cooldown reduced from 120/110/100 to 120/100/80

You now have 1000 movement speed and phase while you are in Chronosphere

Timewalk manacost reduced from 120 to 90





Huskar

Burning Spear duration increased from 7 to 8

Inner Vitality bonus heal below 40% increased from 15/30/45/60% of primary attribute to 30/45/60/75%

Inner Vitality cast range increased from 450 to 550





Invoker

Forge Spirits armor reduced from 2/3/4/5/6/7/8 to 0/1/2/3/4/5/6

Forge Spirits attack range reduced from 300->900 to 300->690

EMP burn increased from 100->400 to 100->550

EMP delay from 3.7->2 to 2.6

Alacrity manacost reduced from 75 to 45

Ghost Walk movement speed from -30/-25/-20/-15/-10/-5/0 to -30/-20/-10/0/10/20/30





Jakiro

Ice Path damage rescaled from 25/50/75/100 to 50

Liquid Fire DPS increased from 10/15/20/25 to 15/20/25/30

Dual Breath burn and slow duration increased from 4 to 5 seconds

Dual Breath DPS increased from 5/10/15/20 to 16/36/56/76

Dual Breath damage interval improved from every 1 second to every 0.5 seconds

Dual Breath Attack Speed slow increased from -20 to -30

Removed initial impact damage from Dual Breath [?]





Juggernaut

Blade Fury cooldown reduced from 30/28/26/24 to 30/27/24/21





Keeper of the Light

Mana Leak stun duration increased from 1.3/1.6/1.9/2.2 to 1.5/2/2.5/3





Legion Commander

Moment of Courage now only procs one extra lifesteal attack [?]

Moment of Courage buff grace period increased from 0.5 to 1.0 seconds

Moment of Courage cooldown reduced from 1.2 to 0.9





Leshrac

Lightning Storm jumps from 4/6/7/8 to 4/5/6/7

Lightning Storm damage from 80/145/205/265 to 80/140/200/260

Lightning Storm cooldown reduced from 5.5 to 4

Lightning Storm manacost reduced from 100/115/130/145 to 90/100/110/120





Lina

Dragon Slave Initial/Final AoE increased from 275/150 to 275/200

Fiery Soul duration increased from 7 to 9

Fiery Soul movement speed increased from 4/5/6/7% to 5/6/7/8%





Lion

Aghanim's Scepter now causes Finger of Death to hit units within a 200 AoE of the primary target





Lone Druid

Spirit Bear's Entangle is no longer an Orb Effect





Lycan

Wolves Fade Time decreased from 3 to 1.7

Level 3 Lycan Wolves now have Invisibility

Level 4 Lycan Wolves now have a passive ability that gives them 15 HP regen





Magnus

Base intelligence increased by 2





Medusa

Mana Shield damage absorption increased from 0.75/1.25/1.75/2.25 to 1/1.5/2/2.5





Meepo

Divided We Stand level requirement reduced from 4/11/18 to 3/10/17

Divided We Stand now passively reduces your revive timer by 10%/20%/30%





Morphling

You can now cast and attack while in Waveform





Nature's Prophet

Wrath of Nature manacost increased from 150/200/250 to 175/225/275





Necrophos

Death Pulse now hits units in Fog of War





Night Stalker

Crippling Fear's night miss chance increased from 40 to 50%





Nyx Assassin

Cast Range on Impale now matches the travel range [?]





Ogre Magi

Unrefined Fireblast manacost changed from 400 to 60% of your current mana [?]





Omni Knight

Degen Aura stickiness increased from 1.0 to 2.0 seconds [?]





Outworld Devourer

Astral Imprisonment cast range reduced from 550 to 500





Phantom Assassin

Invisible heroes now trigger Blur

Blur delay reduced from 1.5 to 0.75







Phoenix

Fire Spirits Attack Speed slow reduced from 150 to 80/100/120/140

Fire Spirits can now be cast during Icarus Dive

Fire Spirits DPS reduced from 20/40/60/80 to 15/35/55/75

Icarus Dive is now interrupted if you are stunned during it





Queen of Pain

Sonic Wave Scepter cooldown rescaled from 100/70/40 to 40





Riki

Base HP regen increased from 0.75 to 1.5





Sand King

Sand Storm radius rescaled from 275/325/375/525 to 525





Shadow Demon

Shadow Poison max effective stacks increased from 4 to 5





Shadow Shaman

Shackles duration increased from 2.5/3.25/4/4.75 to 2.75/3.5/4.25/5

Mass Serpent Wards can no longer trap Roshan





Silencer

Global Silence cooldown reduced from 140 to 130





Skywrath Mage

Mystic Flare damage increased from 600/900/1200 to 600/1000/1400





Slardar

Bash damage increased from 40/50/60/70 to 40/60/80/100





Slark

Pounce damage reduced from 70/140/210/280 to 60/120/180/240

Shadow Dance cooldown reduced from 65 to 60





Sniper

Take Aim range bonus increased from 80/160/240/320 to 100/200/300/400





Spirit Breaker

You now gain vision over your target while you are casting Netherstrike





Storm Spirit

Base movement speed reduced from 295 to 290





Sven

Base armor increased by 3

Warcry cooldown reduced from 36/30/24/18 to 32/26/20/14





Terrorblade

Sunder cooldown reduced from 160/110/60 to 120/80/40

Sunder is no longer partially blocked by Magic Immunity

Reflection cast range increased from 250 to 275





Tidehunter

Kraken Shell debuff threshold reduced from 600 damage taken to 600/550/500/450

Kraken Shell damage block increased from 9/18/27/36 to 10/20/30/40





Timbersaw

Base strength reduced from 25 to 22





Tinker

Added Aghanim's Scepter: Doubles Laser cast range and Heat-Seeking missile count





Treant Protector

Overgrowth AoE increased from 625 to 675

Nature's Guise cast range increased from 300 to 600





Troll Warlord

Fervor max stacks rescaled from 2/3/4/5 to 4

Fervor attack speed per stack rescaled from 20 to 16/22/28/34





Tusk

Secondary units hit by the Snowball now take the same impact as the primary unit [?]

Removed 50% threshold mechanic from Walrus Punch

Walrus Punch base crit increased from 3x to 3.5x





Undying

Soul Rip cooldown reduced from 25/20/15/10 to 24/18/12/6





Vengeful Spirit

Wave of Terror armor reduction increased from 2/3/4/5 to 3/4/5/6





Venomancer

Base damage reduced by 5

Base HP regen reduced from 0.75 to the default 0.25





Visage

Base movement speed reduced by 5

Grave Chill manacost rescaled from 70/80/90/100 to 100

Familiars are now properly magic immune [?]





Warlock

Upheaval max duration increased from 12 to 16





Windranger

Focus Fire manacost reduced from 200/300/400 to 150

Focus Fire no longer has a cast animation





Witch Doctor

Maledict AoE increased from 150 to 165

Voodoo Restoration initial manacost reduced from 25/50/75/100 to 20/30/40/50

Paralyzing Casks can now bounce to units in Fog of War





Wraith King

Reincarnation slow increased from 50 to 75%

Reincarnation slow duration increased from 4 to 5





Zeus

Arc Lightning cast range increased from 700 to 850







ITEMS



+ Show Spoiler + Animal Courier

Ground Courier bounty per player reduced from 175 to 150 [?]





Arcane Boots

Manacost increased by 10





Battle Fury

Cleave AoE increased from 225 to 250





Blink Dagger

Blink no longer has a manacost [?]





Bottle

Can now be used on your allies by holding down the Control key [?]





Bunker

Build time increased by 5 seconds





Diffusal Blade

Agility bonus increased from 22/26 to 25/30





Drums of Endurance

Number of charges increased from 4 to 5

Recipe cost increased from 800 to 875





Eul's Scepter of Divinity

Cyclone cooldown reduced from 25 to 23





Force Staff

Force travel speed is reduced [?]





Iron Branch

Gold cost reduced from 53 to 50





Mask of Madness

Lifesteal increased from 17% to 20%





Mjollnir

Changed the area type that is used when Static Charge hit units [?]





Necronomicon

Necronomicon units bounty increased from 100/125/150 to 100/150/200

Necronomicon units armor reduced from 6/8/10 to 4

Necronomicon cooldown increased from 80 to 95





Observer Ward

Can be targeted on allies to transfer one charge





Radiance

Attack damage bonus increased from 60 to 65





Refresher Orb

Recipe cost reduced from 1875 to 1800





Ring of Aquila

Agility bonus increased from 6 to 9





Rod of Atos

HP bonus increased from 325 to 350





Sange and Yasha

Sange and Yasha slow duration increased from 4 to 5 seconds

Sange and Yasha slow increased from 30 to 32%





Sentry Ward

Can be targeted on allies to transfer one charge





Shadow Amulet

Fade delay improved from 1.8 to 1.5

Can now be used on allies [?]





Shiva's Guard

Arctic Blast range increased from 719 to 900

Arctic Blast speed increased from 300 to 350





Smoke of Deceit

Duration decreased from 40 to 35





Teleport Scrolls

Stacking delay decreased from 3/5/6/7/8 to 3/5/5.5/6/6.5

Max targeting range increased from 525 to 575 [?]





Tranquil Boots

Movement speed increased from 85 to 90

HP Regen increased from 10 to 12 [?]





Veil of Discord

Strength/Agility/Damage bonus increased from 3 to 6









Random Ability Draft



Trade the organized chaos of Dota 2 for a taste of pure bedlam! Unlocked at level 11, in this mode each player is randomly assigned a hero, and each hero's abilities are placed into a pool. Players then take turns choosing which abilities their hero will bring into battle. Behold the majesty of a Pouncing Pudge, witness Axe fumbling with Psi Blades, and experience the terror of Illusory Orb Magnus. From http://www.dota2.com/newbloom/day3/ Icarus Dive - Swoop forward in a fierce arc, slowing and damaging all enemies in your path.Fire Spirits - Spend health to summon spirits which can be launched at your foes to burn them over time.Sun Ray - Sacrifice vitality to blast your enemies, and heal your allies, with a beam of searing light.Supernova - Become a core of fusing energy that burns nearby enemies which, if allowed to detonate, will stun foes and renew your strength.Grab your friends and rewrite history! Now you can take control in any replay created after the New Bloom update, then act out the rest of the match from that moment forward. During a replay, hit the Takeover button to create a lobby where everyone can choose which hero to portray. Resume the match, and become the one to turn the tide of a favorite pro play, discover a way to escape an impossible setup, or relive a cherished team fight again and again.Takeovers are considered a new match and have separate replays, which are recorded from the moment you assume control.Items that have been purchased while dead can now be sold, if that item was bought during the same death. Previously, no items could be sold while dead.Highlighting an allied Ward will now display its effective range.Holding ALT and clicking on an ability will now issue a context-sensitive ping for that ability. This can be used to indicate whether the pinged ability is ready for use, if you do not have enough mana to use this ability, or to indicate the number of seconds remaining on that ability’s cooldown.From http://www.dota2.com/newbloom/day2/ Reflection - Create a double of your foe, which then attacks its original as it slows their movement.Conjure Image - Summon forth an illusion of yourself to aid you in battle.Metamorphosis - Embrace the darkness within, trading your melee attack for a ranged strike while granting additional damage.Sunder - Sever the soul of an ally or enemy, exchanging your health for theirs.You now lose one gold per second if you haven't picked a hero after the selection timer runs out in All PickAll Pick selection time increased from 60 to 75All Pick pre-creep time reduced from 90 to 75Roshan no longer stops upgrading his hp/damage/armor at 45 minutesRoshan upgrade rate increased by 20%Roshan bounty rescaled from 105-600 to 150-400 Moderator