concerning GWD, if the godswords are too over powered, they could for example have their slash bonus lowered by 2-3 and their str bonus lowered by 2-3 also. This way they will be less accurate. As for the loots, no it won't devalue previous methods, Barrow items will always be good for their 1. Special effect 2. Defence bonuses 3. Relatively cheap. People will need the barrow items to do the GWD bosses.As for the loot of other monsters, I think you you are targeting the Aviansies who drop noted adamant bars? Here again I don't think it should be reworked, aviansies was a good consistant way to make money back then, it's comparable to Green Dragons now but with an increased money per hour. In the end it's not that profitable, considering you had to buy prayer pots and strong ranging ammunition.And if you are going to put a money making in the wilderness why not keep a semi-safe way to make money??And there was also another loot that was debated : Dragon Boots. People suggested that the mages should drop some sort of spikes that must be added to Rune Boots, so that Rune Boots aren't devaluated.To sum up, when you guys got time to work on GWD, you should put questions like :First of all,0. Would you like to see changes in the GWD? If yes then choose what should be changed1. Would you like to see loot from the bosses weakened? Godswords will have -3 slash and str bonuses.2. Armadyl and Bandos armour will have -1 in their respective bonuses.3. Should Aviansies drop 2 noted adamant bars instead of 4-6?4. Should mages (req. 83 slayer) drop dragon spikes instead of dragon boots? The spikes must be added on rune boots to create Dragon Boots.IMO, GWD do not need any tweak, it was good the original way, although I really like the idea of the Dragon Spikes.I will think about some other ideas for the other themes some time later