The amount of damage the airstrip has taken does not affect anything. It will continue to function normally until it is completely destroyed. As long as the residential area of the airfield continues to function, the integrity of all others zones will gradually increase – they are repaired and restored at a certain speed that depends on how much damage the residential area has taken. If the residential area is destroyed, the other zones will be repaired extremely slowly. The durability of all of the modules is the same except for the airstrip, which has twice the durability of the other zones. As before, the durability of modules depends on battle rank and increases as you move from lower ranks to higher ones. In the future, the durability of modules and the correspondence between them may be reevaluated based on gathered data. The speed at which modules are restored while the residential area is still functional may also be reevaluated.

We should also note that, thanks to the new mechanic, modular airfields will no longer disappear even if all modules are completely destroyed. A bombed-out airfield will no longer disappear underneath your aircraft as you’re taking off, and in extreme cases it can even be used as a flat surface for a final landing. Moreover, even if all of an airfield’s modules have been destroyed, its functions can still be restored after a certain amount of time has passed.

We hope that this new modular airfield mechanic will make battles in Enduring confrontation more intense and exciting and allow players to fully develop their tactical skills, since destroying this or that module isn’t the same as destroying the airfield itself. You can still land on and take off from an airfield with a destroyed airstrip; you’ll just have to taxi to the beginning of the airstrip first.