The Symbiotic Entity Ver.4

Otherworldly Patron

An otherworldly being has attached itself to you giving you strange magics and enhancing your physical abilities. This being may be from another world or plane of existence and is using you. It might need you to survive of the prime material plane or maybe it needs a host to consume to grow to its full potential. You do not know this strange creatures' intentions. It might not be able to comunitcate with you or decides not to, instead chosing a more subtle manipulation of your mind.

Symbiote Features

Warlock Level Feature 1st Expanded Spell List, Bonus Cantrip, Symbiotic Skin 6th Living Armor 10th Eldritch Mutation 14th Collective Conciousness

Expanded Spell List

The Symbiote lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Symbiote Expanded Spells

Spell Level Spells 1st Detect Magic, Entangle 2nd Alter Self, Blur 3rd Haste, Nondetection 4th Evard’s Black Tentacles, Greater Invisibility 5th Steel Wind Strike, Telepathic Bond

Bonus Cantrip

At 1st level, you learn the Primal Savagery cantrip. It counts as a warlock cantrip for you, but it does not count against your number of cantrips known.

Symbiotic Skin

At 1st level, you may have your symbiote cover your body granting a protective skin to enhance you physical abilities and defence.

While wearing your Symbiotic Skin you gain the following benifits;

You may use you Charisma modifier instead of Dexterity modifier while unarmored or wearing light armor.

Your walking speed increases by 10ft and you can climb difficult surfaces up to half your walking speed without needing to make an ability check.

You may invigorate the symbiote to increase your hit point maximum and current hit points by your warlock level + your Charisma modifier for 1 minute. Once you do this, you must finish a short or long rest before doing it again.

Living Armor

At 6th level, your Symbiote has become more aware and protective of you and will retaliate when you, the host take damage.

Whenever a melee attack hits you, you may use your reaction to make a melee spell attack against your attacker. On hit the target takes necrotic damage equal to half your warlock level + Charisma modifier and you regain hit points equal to half the amount of damage dealt with this attack.

Eldritch Mutation

At 10th level, as the symbiote grows to become more a part of you, it alters you biology giving you some of its otherworldly qualities and senses.

You are resistant to Psychic, Blugeoning, Piercing and Slashing damage from non-magical, non-silver weapons.

You can't be poisoned or diseased.

You gain Blindsight up to 30ft.

Collective Conciousness

At 14th level, you now share fully both mind and body with your symbiote and with this expanded mind your can push yourself beyond normal limits.