Savage Lands Build 11 Now Available! + Patch Notes

Build 11 Changes

Fixed bloom/brightness issue with dragon fire FX during boss event.



Fixed visual FX issue on Fire E'ks.



Fixed warping issue with Earth Elementals near higher elevations



Updated Earth Elemental texture and visual FX



Fixed LOD issues with multiple objects on Freydalyn



Kur health reduced by 6%

Fixed ambient creature spawns in Kur arena. Certain skeletons and Ghuuls were spawning less frequently than intended



Helion (Carta Sul Dungeon Boss) piercing damaged reduced



Heat loss during day time reduced by 10% (you don’t get cold as fast)



Increased heat loss during blizzards/whiteouts by 10%



Fixed issue with wander behavior on tier 1 skeletons, wolf pups, boar, and Rycnth



Fixed rock cluster on Jormungahr where players could get stuck



For more information about our last major update (Build 9) Click Here.

Bugs can be reported here: Bug Forum.

Suggestions and Feedback can be reported here: Suggestions & Feedback Forum



Stay Savage!

Last Bastion Studios

Here is a list of improvements and changes that you can expect to see in this build: