Hello everyone! You may know me as "that guy who posts spreadsheets to Reddit all the time" or "that guy with way too much time on his hands", both of which are technically correct.Many times while creating my posts, I've been asked to track more than just simple win rate data. I've been asked to track other kinds of data, such as a hero's performance across different leagues of play, or how a hero performs on different maps. I've long wanted to provide this sort of information, but it doesn't seem appropriate or useful to put that kind of information on my typical weekly sheets, which focus only on certain heroes who have received balance changes, and only covers a week's worth of time. So I decided that I would need to create something brand new, and considerably more comprehensive, if I was going to cover all of these points of interest. Thus began my work on a "special project", which I've teased for some time: one massive spreadsheet that would provide all sorts of information across a much longer period of time.And with the advent of Heroes 2.0, I thought it would be a good idea to have this project done and ready to show off before then. The project has taken lots of time, sweat, and frustration, and has expanded in scope a few times since I first started. But now, at last, it's ready to be revealed!These two sheets will serve as a record book of sorts, allowing me (and all of you) to track heroes across the entire 2017 calendar year! Hotslogs tends to "dump" data that is older than four months, so this sheet will basically act as a historical record of Hotslogs data, allowing you to see data that Hotslogs itself has already stopped providing.:)Now then, I'm sure people are going to question several things as they go through all of the data in this sheet, so let me go ahead and explain them now:1) Yes, I actually did have to split it into two sheets. As it turns out, Google Sheets doesn't let you make spreadsheets larger than 2 million cells, which meant that I would not have been able to make those handy individual hero pages for all of the heroes if I didn't split them into their own sheet. That was the "major issue" I spoke of recently, and I had to effectively separate the full data dumps from the individual character pages. It's for the best, IMO, as it's much easier to track down the specific data you're looking for now. Even so, these are still massive sheets, which is why I'm publishing them as HTML pages instead of just sharing the sheets themselves, as I do with my weekly balance sheets. The HTML versions seem to be a bit less of a resource hog, by comparison.2) I don't have any data in the sheet from the last 3-4 weeks because I've noticed that it usually takes about a month for the data in Hotslogs to stop changing. I can only presume that people aren't all adding their matches on a daily basis, and frankly, I don't want to have to constantly update four columns of data on several different sheets every week just to keep the sheet "current", which is not its purpose in the first place. So for my own sanity, I'll only add data from Hotslogs that is at least 4 weeks old.I have provided a clear indication about my update schedule, including the dates of the next weekly/monthly data dumps, on the first page of both sheets. This also means that newer heroes (in this case, Cassia and Genji) will not have very much on their pages until we've reached a date where their information can be confirmed to be reliable.3) While map data has been fairly consistent and easy to add to the sheet, league data is....very wonky in Hotslogs. Since players of various tiers can be matched together, this makes it harder for Hotslogs to properly categorize which games belong in which slots. As such, the data will occasionally have some quirks (like Ragnaros having a 100.6% popularity rating in Gold/Platinum play....yes, I noticed that one) and the totals will usually not add up the same. I've grouped the six leagues into pairs in order to minimize these issues, but it won't get rid of all the quirks. Hotslogs even warns against using the league filters for precisely this reason. It's something I can't fix, unfortunately, so we'll have to live with it.And finally, I just want to say....thank you all so much for being so supportive. Being perfectly honest, when I started doing these spreadsheets, I wasn't really sure that anyone would care. But the overwhelmingly positive response to the work I've put into it has been....just amazing. More than I ever could have imagined. Thank you all so much for being so supportive of my efforts, because it's fueled me want to work even harder to give you all of the information you asked for. I hope that this project will satisfy those of you who have asked me in the past for more information about hero performance over a longer span of time. And as I said before, I will continue to update this project throughout the year, so feel free to bookmark it and come back to it later when more information has been entered. Consider it my way of showing how much I love this game and this community, and how excited I am for Heroes 2.0!