“It’s common knowledge that Mordekaiser has more bugs than any other champion in the game. Why are none of them addressed by Riot?”

Overall, it’s actually not a goal to remove every bug in the game. This is true of a lot of game studios and other places that do software development. If a bug doesn’t cause a lot of pain and is hard to reproduce then we typically wouldn’t prioritize it over other work that our designers, engineers and QA folks could be working on instead.

I say this because I’ve seen a lot of posts that are long lists of Morde bugs (and I’ve seen this sort of thing about other topics and for other games as well - I saw it all the time on WoW). I believe the player intent here is that documenting a really long list makes the situation seem more dire, or maybe embarrassing, and that will motivate the developers to change their priority on fixing them. But the quantity of bugs really isn’t a huge factor. It’s how much havoc those bugs cause for players.

Now all that said, I’m not trying to defend how buggy Morde can be. He had some bugs before his update to be fair, but we were trying to do something really different with him through the update, and that caused more issues. We’ve tried to be pretty up front that we’re not happy with how that update worked out. We also don’t think his pre-update status was so awesome that it’s worth reverting to get back to that state either. He needs a more comprehensive update to deal with some of his issues (gameplay, bugs, art and even identity) more holistically. We’ll get to it.

In the short term, I would instead focus on bringing up the most game-impacting bugs that Morde (or any champion has) and we will try to prioritize those.

1/11/2018