1.0.9 Release Candidate now out

here's the changelog:

1.0.9 RC



1.0.9 RC

- Correction of Lotus Exos 125 and Exos 125 S1 drivetrain bugs with differential at 90% and automatic clutch

- Fmod: update SDK project and pipeline document - MODDERS, UPDATE YOUR WORK PLEASE!

- improved distance attenuation for opponents

- fixed skid volume



1.0.8 RC

- Audio hotfix

- Fixed career intro issue



1.0.7 RC

- Updated FMOD project (SDK\Audio folder)

- Fixed Fmod error handle caused huge log file (and stuttering in some cases)

- Improved overall volume balance

- Fixed opponents volume and attenuation during gameplay. Situational awareness much improved

- Optimized average number of channels used in FMod with many opponents

- Balance adjustments on BMW Z4 GT3 performance

- Balance adjustments on Ferrari 458 GT2, Mercedes SLS GT3 and Formula Abarth fuel consumption

- Mercedes SLS GT3 Traction Control and ABS levels corrections





1.0.6 RC

- Launcher default theme: fix for opponent skin selection method

- Launcher default theme: fix for special event opponent level

- updated FMod project for modders (in SDK\Audio folder). Please use Fmod 1.05.03 - pipeline still WIP

- exposed MAX_CHANNELS parameter in assetto_corsa.ini. Lower to 32 ONLY IF you experience stuttering/missing audio during gameplay

- fixed missing backfires for some cars

- optimized FMod thread occupancy

- Lotus 98T qualifying turbo and engine rev damage balancing



1.0.5 RC

- fixed acServerLaunchers not serializing Tyre Blankets option

- Fixed "Force On" ABS and TC settings not working as expected

- (WAITING FOR CONFIRMED FIX) Fixed AIM telemetry not loading

- Fixed server not sending the right JSON and not showing up properly in LAN

- Fixed some problems with showroom rendering

- Time Attack : time stops while in pause

- Fixed engine sound missing when session starts (camera rotates around the car)



1.0.4 RC

- Fixed server not properly freeing slots leading to many "no slot available" messages

- known issue: engine sound missing when session starts (camera rotates around the car)

- fixed interior engine sound went muffled in the previous update

- fixed digital clicks coming from AI during fast coast/load transitions

- fixed sound clipping (tuned compressor when many cars are involved)

- fixed opponents distance attenuation

- fixed positional sounds for skids

- improved overall volume balance

- fixed some bodywork samples playing when still

- fixed some sample loops

- improved engine spatial position depending of real car engine position

- improved LaFerrari low freq for interior sounds



1.0.3 RC

- Triple screen rendering fixes

- Launcher default theme: server listing behavior change on server selection

- Launcher default theme: list now scrolls to selected server when server name clicked in detail panel

- updated Fmod 1.05.03 (some volume / fading sound issues may occur. Feedback is appreciated)

- fixed audio.ini missing opponents volume value

- fixed opponents volume and attenuation

- reworked distance attenuation management

- tweaked exterior reverb

- fixed wind volume curve

- fixed interior sounds spatial position (for surround configurations)

- fixed exterior sounds envelopment

- fixed surfaces sounds envelopment

- tweaked overall throttle crossfading

- fixed SLS idle sound and some crossfades

- overall volume balancing



1.0.2 RC

- Corrected KTM X BOW factory ABS setting to non enabled.

- Corrected fuel tank placement for Alfa Romeo Giulietta Q.V. 2013

- Corrected setup options for Alfa Romeo Giulietta Q.V. 2013

- Corrected Gearbox ratios for Alfa Romeo Giulietta Q.V. 2013

- Corrected flames position for Mercedes SLS AMG GT3



1.0.1 RC

- Fixed Oculus IPD reading



1.0.0 RC

- Assetto Corsa is now feature complete

- General bugfixing and performance optimizations

- Visual damages enabled

- Aero damage implemented for all cars

- Engine damage implemented for all cars

- Suspension damage implemented for all cars

- Tyre Damage System

- Pit stop implemented for online races

- Multiplayer improvements

- New audio engine implemented

- New post processing effects enabled, heat shimmering, god rays etc

- New car : Alfa Romeo Giulietta Quadrifoglio Verde model 2013

- New car : Ferrari 458 GT2

- New car : Ferrari LaFerrari

- New car : Lotus 2 Eleven GT4

- New car : Lotus Evora GTE Carbon

- New car : Lotus Exige S

- New car : Lotus Exige V6 CUP

- New car : Mercedes AMG SLS GT3

- New car : Shelby Cobra 427SC

- New track : Silverstone National

- New track : Spa Francorchamps

- New track : Trento Bondone hillclimb

- Audio sample improvements and volume balancing

- Added track reverb zones

- Fixed Traction Control always engaged in particular conditions

- TC and ABS factory settings now work properly

- Tuned distance filter and attenuation for exterior sounds

- Balanced performances for GT2/GT3 cars

- Lotus 49, Lotus 98T, Ferrari 312T have lower default rev limiters. Can go over 100% but damage may occur on higher revs

- Improvements on digital instruments cockpits for various cars

- Added track sound reverb

- Added different sounds for car to car, car to objects and car to track collisions

- Improvements on automatic gearbox on various cars

- All the tracks have been improved and updated with collidable objects

- Overall interior samples volume correction and balance

- Overall exterior samples volume correction

- Tuned wind and tyre rolling volumes and curves

- Tuned kerb pitch and volume according with speed

- Tuned ambience(crowd) volume

- Tuned interior and exterior gearshift sounds

- Steer animations for Ferrari 458 S3

- Small fix on the front Pagani Zonda R tyres

- LOD4 implemented to increase framerate performances

- Drivetrain damage for cars with H shifter gearboxes.

- Traction control sound now works for all cars

- Showroom bugfixing and improvements

- Added tyre blankets under realism tab. The setting is global for all cars and pre heats tyres at 80 C

- Career now available

- New 3D driver models

- BMW Z4 GT3 aero balancing, rear wings stalls more on low values

- New TCP/UDP server

- All tyres have graining and blistering enabled

- All tyres have rim radius

- Fixed all F1 cameras for all vehicles

- Fixed all F6 cameras for all vehicles

- GUI improvements

- Driver animations improvements

- Replay now records the current leaderboard

- Oculus DK2 support

- Single player Qualify improved