You may be looking for: Flora: Signature Dish

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

Rarity HP Atk Spd Def Res Total 1 13/14/15 5/6/7 3/4/5 2/3/4 7/8/9 35 2 13/14/15 6/7/8 3/4/5 2/3/4 8/9/10 37 3 14/15/16 6/7/8 4/5/6 3/4/5 8/9/10 40 4 14/15/16 7/8/9 4/5/6 3/4/5 9/10/11 42 5 15/16/17 7/8/9 5/6/7 4/5/6 9/10/11 45

Level 40 stats

Rarity HP Atk Spd Def Res Total 1 27/30/33 23/25/28 14/17/19 10/12/15 26/29/32 112~114 2 28/31/34 25/28/31 15/18/20 10/13/16 29/32/35 121~122 3 31/34/37 27/30/33 17/20/23 12/15/18 31/34/37 133 4 32/35/38 29/32/35 18/21/24 13/16/19 33/36/39 140 5 34/38/41 31/34/37 20/23/26 14/18/21 35/38/41 150~151

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

Rarity HP Atk Spd Def Res Total 3 50% 60% 40% 30% 65% 245%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills [ edit ]

Weapons [ edit ]

Name Might Range Description SP Default Unlock Iron Dagger 3 2 After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. 50 1 1 Steel Dagger 5 2 After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. 100 3 2 Silver Dagger 7 2 After combat, if unit attacked, inflicts Def/Res-5 on foe through its next action. 200 4 3 Hoarfrost Knife 14 2 Accelerates Special trigger (cooldown count-1). If unit initiates combat and foe uses sword, lance, axe, dragonstone, or beast damage, grants Def+20 during combat, and if foe can counter, unit makes a guaranteed follow-up attack. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. 400 5 5

Assists [ edit ]

This unit owns no Assist skills.

Specials [ edit ]

Name Cooldown Description SP Default Unlock Chilling Wind 4 Boosts damage by 50% of unit's Res. 100 4 3 Iceberg 3 Boosts damage by 50% of unit's Res. 200 — 4