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For the last few weeks I have hosted a customs event on Saturdays. I make a post during the week and people submit their maps to be tested. Usually during the event we have a full party of 16. Because of this, the maps designed for 2v2 or 4v4 don't get truly helpful testing.I'm organizing another event - except this time it will be restricted to 4v4 and 2v2 maps. I will pick 7 players, and 3 ringers and try to balance teams as best as possible.The maps I picked for this event have already begun their polishing phase. This event will not be testing 'new-born' maps that have only recently became playable. The aim of this event is to help these map authors refine spawns, weapon placement, and other more granular aspects of map design.