Adds many new features including 3 new maps (Aeia, Noveria, and Europa), a custom HUD, a correct-looking Scion, a new hero (Jack!), new player feedback systems (such as hit marker sounds, kill sounds, low health sounds), revamped versions of Coruscant, Naboo, and Yavin 4 - and more!

File Name: MassEffectUnificationSetup_R6.zip

MD5: ec6737facffa3ea6091132f376dc7fcc

SHA-256: 44f2f6920e5394f7d6068f44ead637b42cd81f9e85ef98a8078aae38a6da06a7

INSTALLATION INSTRUCTIONS

Unzip the contents of MassEffectUnificationSetup_R6.zip. This will extract MassEffectUnificationSetup_R6.exe and its associated files. Run MassEffectUnificationSetup_R6.exe and follow the on-screen instructions to install. After the installation completes, the Configuration Utility will launch. With this tool, you can adjust various settings such as toggling the mod on or off without uninstalling it, specifying Shepard's class, toggling AI heroes, or changing the menu interface style. This tool can also be launched from the “Mass Effect Unification” Start Menu folder. If a shortcut to it isn't there, you can launch it manually by running ConfigTool.exe located in Star Wars Battlefront II\GameData\addon\ME5\_LVL_PC\ConfigTool\. Launch Star Wars Battlefront II and enjoy playing the updated release of Mass Effect: Unification! NOTE: Select the Mass Effect era in the Instant Action map list to play the Mass Effect: Unification matches.

UN-INSTALLATION INSTRUCTIONS

Open the Start Menu. Go to Programs / All Programs, and find the Start Menu folder called “Mass Effect Unification”. Select the folder and inside it, select “Uninstall Mass Effect Unification”. Follow the on-screen instructions and let the uninstaller run.

Please see the rich-text document titled Frequently Asked Questions.rtf included with the download if you just want the old menu music and/or menu interface style back without having to uninstall the mod completely.













TITLE: Mass Effect: Unification v1.3, R6

DEVELOPER: Frayed Wires Studios, Marth8880

CONTACT: unification.debug@gmail.com

RELEASED: March 16th, 2017

INTRODUCTION

First and foremost, thank you so much for taking the time to download and install the sixth release of Mass Effect: Unification! We've got a lot in store for you in this update and we're sure you'll love it. R6 adds many new features including:

Three new maps (Aeia, Noveria, and Europa)

(Aeia, Noveria, and Europa) Custom HUD

Correct-looking Scion

New hero (Jack!)

(Jack!) New player feedback systems (such as hit marker sounds, kill sounds, low health sounds)

(such as hit marker sounds, kill sounds, low health sounds) Revamped versions of Coruscant, Naboo, and Yavin 4

And more!

In case you're not familiar at all with the mod, Mass Effect: Unification is a total-conversion mod for Star Wars Battlefront II that adds the Mass Effect era to Instant Action. As of this release, you can fight as the Systems Alliance, the Heretic Geth, the Collectors, or the Evolved Geth on six new custom maps, all of the stock maps, and all maps from the Sol Map Pack.

Please see the changelog for the complete list of changes.

FEATURES

6 new Mass Effect maps : Eden Prime, Virmire, the Prothean Skyway, Europa, Aeia, and Noveria

: Eden Prime, Virmire, the Prothean Skyway, Europa, Aeia, and Noveria Support for all stock land maps

Support for all maps from the Sol Map Pack

External support for a_speck_of_dust's Lotashi Z: X Province (map must be installed)

4 new factions accumulating 25 new unit classes

accumulating 25 new unit classes 9 new hero classes

Significantly improved game modes , including Conquest, 1-Flag CTF, and 2-Flag CTF

, including Conquest, 1-Flag CTF, and 2-Flag CTF 1 new game mode: Siege mode

Authentic sound effects and music accurate to the Mass Effect franchise

accurate to the Mass Effect franchise A massive amount of specially hand-crafted assets specifically tailored for this mod

specifically tailored for this mod An external app that the player can use to tune various in-game parameters such as desired faction combination, HUD/shell style, gameplay difficulty, Shepard class, and more

MOD NOTES

Single-player matches on all maps have random side variations and random hero classes whereas multi-player matches have a preset variation and hero class (which is specific per map).

All maps support some combination of Conquest, 1-Flag CTF, 2-Flag CTF, and Team Deathmatch. Most maps with a large number of command posts (typically four or more) support Siege mode.

All custom Mass Effect maps will show up in pink-colored text in the Instant Action roster.

A new save profile called “MEU-Newcomer” is installed along with the mod; this profile is configured to enhance your playing experience with recommended game, audio, and control settings. While using the MEU-Newcomer profile obviously isn’t required, it’s most certainly recommended.

This mod adds 50 missions to the game's runtime heap with Lotashi Z installed, or 49 missions without.

Please see the rich-text document titled Credits.rtf included with the download for the complete list of credits.

THE STORY

In summer of 2010, I played the demo for Mass Effect 2 after seeing it on Steam – I immediately then ran out and obtained a copy of Mass Effect and Mass Effect 2 for the PC (because console shooters are dumb). After completing the first game, I thought to myself, "Huh, certainly there must be a Mass Effect mod for Star Wars Battlefront II!" After failing to find such a mod, I completed my first map that I had been working on since February of that same year; I started working on the Sol Map Pack, released the pilot map, and in May of 2011, I started building the gargantuan project we all love and know as “Mass Effect: Unification.”

COPYRIGHT NOTICE

All assets have the minimum possible amount taken from licensed material, and do not impair sales of their respective games, nor do they misrepresent their respective copyright holders.