re[Mod] is an all-new first-person arena shooter that centers around a dynamic weapon building system. Players collect a diverse set of weapon parts strategically placed around the arena, modifying their weapon on-the-fly to destroy their opponents. Working with their team, players can capture stage areas to be awarded devastating LEGENDARY weapon parts. With over 1,000 possible combinations, players can explore and create their own unique weapons and dominate the battlefield.

May the best robot win!





Features:

- Dynamic weapon building system

- Team Deathmatch

- Free-For-All Mode

- 1v1 Duel Mode

- Over 1000 possible weapon combinations

- Perfect for LAN parties

- Destructive chaotic fun





Team Members:

Tyler Bolster - Lead Artist & Animator

Charlie Carucci - Lead Designer & Product Owner

James Keats - Lead Programmer & Build Master

Max Sanel - Project Manager & Scrum Master

Tim Eccleston - Level Designer

Natalie Frost - VFX/HUD Designer

Michael Manfredi - Environment Artist

Justin Mulkin - Gameplay & Analytics Programmer

Jake Buzzell - Music Composer

Max Johnson - Music Composer