The following has been added or changed in v1.1.14�

Added Hunter Unit

The Hunter has a very unique method of breeding that can be used as an attack as well as a means of reproduction. It starts by burrowing into the cell membrane of an enemy bacteria. From there it reproduces using the bacterias body as nutrients creating more hunters inside of its unwilling host. The new hunter units grow until they break their way out of the host. They cannot however breed through fission, limiting them to being forced to reproduce through combat.

Added Burrow Ability:

This unit will attempt to burrow inside a targeted enemy unit and use it to reproduce more units. To target an enemy unit, simply right click the target with this unit selected. You can only burrow targets that are somewhat larger than this unit. Once this unit is in range it will begin to attempt to burrow inside the unit. If it can stay within range for the entire burrow duration then it will burrow inside the enemy. Then it will digest the enemy and start to breed inside it. The host unit will become your unit and can be attacked by enemy units. Caution if the host unit dies at any time through this process you will lose all of the new hunter units.

Bug Fixes and Changes:

Fixed a bug with tail animations not working properly with very large or small scales.