3K Shares Pin 2

Data miners have reported that the newest Game Master file contains a list of level up rewards that extend beyond the level 40 rewards! The newest version of the Game Master file lists level up rewards for reaching level 41 through level 50 in Pokémon GO.

Now before you completely explode into hype madness, please keep in mind that this is datamined information – it is not endorsed by Niantic, it can change at any moment and the whole feature can be scraped at any moment. We always warn our readers about this to avoid disappointments, and never has it been as important as today.

With that being said, here’s what was found in the Game Master file:

Infographic

Raw data

template { template_id: "AWARDS_LEVEL_41" data { template_id: "AWARDS_LEVEL_41" unknown { level: 41 reward_item: ITEM_ULTRA_BALL reward_item: ITEM_MAX_POTION reward_item: ITEM_MAX_REVIVE reward_item: ITEM_PINAP_BERRY count: 20 count: 20 count: 20 count: 20 } } } template { template_id: "AWARDS_LEVEL_42" data { template_id: "AWARDS_LEVEL_42" unknown { level: 42 reward_item: ITEM_ULTRA_BALL reward_item: ITEM_MAX_POTION reward_item: ITEM_MAX_REVIVE reward_item: ITEM_RAZZ_BERRY count: 20 count: 20 count: 20 count: 20 } } } template { template_id: "AWARDS_LEVEL_43" data { template_id: "AWARDS_LEVEL_43" unknown { level: 43 reward_item: ITEM_ULTRA_BALL reward_item: ITEM_MAX_POTION reward_item: ITEM_MAX_REVIVE reward_item: ITEM_NANAB_BERRY count: 20 count: 20 count: 20 count: 20 } } } template { template_id: "AWARDS_LEVEL_44" data { template_id: "AWARDS_LEVEL_44" unknown { level: 44 reward_item: ITEM_ULTRA_BALL reward_item: ITEM_MAX_POTION reward_item: ITEM_MAX_REVIVE reward_item: ITEM_RAZZ_BERRY count: 20 count: 20 count: 20 count: 20 } } } template { template_id: "AWARDS_LEVEL_45" data { template_id: "AWARDS_LEVEL_45" unknown { level: 45 reward_item: ITEM_ULTRA_BALL reward_item: ITEM_MAX_POTION reward_item: ITEM_MAX_REVIVE reward_item: ITEM_PINAP_BERRY reward_item: ITEM_INCENSE_ORDINARY reward_item: ITEM_LUCKY_EGG reward_item: ITEM_INCUBATOR_BASIC reward_item: ITEM_TROY_DISK count: 40 count: 40 count: 40 count: 25 count: 2 count: 1 count: 1 count: 1 } } } template { template_id: "AWARDS_LEVEL_46" data { template_id: "AWARDS_LEVEL_46" unknown { level: 46 reward_item: ITEM_ULTRA_BALL reward_item: ITEM_MAX_POTION reward_item: ITEM_MAX_REVIVE reward_item: ITEM_RAZZ_BERRY count: 20 count: 20 count: 20 count: 20 } } } template { template_id: "AWARDS_LEVEL_47" data { template_id: "AWARDS_LEVEL_47" unknown { level: 47 reward_item: ITEM_ULTRA_BALL reward_item: ITEM_MAX_POTION reward_item: ITEM_MAX_REVIVE reward_item: ITEM_NANAB_BERRY count: 20 count: 20 count: 20 count: 20 } } } template { template_id: "AWARDS_LEVEL_48" data { template_id: "AWARDS_LEVEL_48" unknown { level: 48 reward_item: ITEM_ULTRA_BALL reward_item: ITEM_MAX_POTION reward_item: ITEM_MAX_REVIVE reward_item: ITEM_RAZZ_BERRY count: 20 count: 20 count: 20 count: 20 } } } template { template_id: "AWARDS_LEVEL_49" data { template_id: "AWARDS_LEVEL_49" unknown { level: 49 reward_item: ITEM_ULTRA_BALL reward_item: ITEM_MAX_POTION reward_item: ITEM_MAX_REVIVE reward_item: ITEM_PINAP_BERRY count: 20 count: 20 count: 20 count: 20 } } } template { template_id: "AWARDS_LEVEL_50" data { template_id: "AWARDS_LEVEL_50" unknown { level: 50 reward_item: ITEM_ULTRA_BALL reward_item: ITEM_MAX_POTION reward_item: ITEM_MAX_REVIVE reward_item: ITEM_RAZZ_BERRY reward_item: ITEM_INCENSE_ORDINARY reward_item: ITEM_LUCKY_EGG reward_item: ITEM_INCUBATOR_BASIC reward_item: ITEM_TROY_DISK count: 40 count: 40 count: 40 count: 25 count: 5 count: 5 count: 5 count: 5 } } }

The rewards seem to follow the well established level 1 – 40 pattern, with every fifth level rewarding you with an increased bundle of rewards. The omission of any premium items such as Passes, specialized Lures and strong berries is curious, but not unexpected.

Judging by the structure of the reported data, there are still some key information points missing:

CPM values for each level, which define how Pokémon stats are scaled at each level

Level up EXP requirements and conditions are also missing

Curiously enough, one of the fields in the Game Master is labeled “unknown”, signifying that this field is not present in the current version of the game.

Discussion

Once again, we want to repeat that this information has been datamined, not shared through official channels.

The implications of this discovery, if it turns out to be true, are profound and scary at the same time:

The GO Battle League metagame will change completely, as several Pokémon with excellent move pools were hampered by their Max CP values – if the increase in level cap increases the potential Max CP

Stardust could become more important than ever. Power up costs could skyrocket if left unchecked or a new in-game mechanic is introduced

We still don’t know anything about experience requirements for these new levels. How long will the grind be? Will the experience collected beyond level 40 count against the new level cap?

How much time will it take to reach Level 50 and will the EXP requirement continue to grow exponentially?

These are all important topics that will be discussed as soon as we have more information on this.