Capcom Vancouver is ditching the engine they built to (re)animate the undead hordes in their gritty-ish reboot of the tonally challenged Dead Rising franchise in favor of a partnership with Epic Games. The studio will be working exclusively with the Unreal Engine 4 from here on out.

Building an engine is tough. They’re complex, expensive things that can take years and many, many mountains of money to develop. The Forge engine isn’t solely responsible for making the world of Dead Rising 3 resemble a genuine zombie apocalypse, but it did populate the screen with thousands of hungry ghouls, literally, while simultaneously delivering one of the most visually impressive launch titles of this console generation.

It will be interesting to see how much of an impact, if any, this change will have on the next game in the series. If you’re interested in finding that out before the rest of us, they’re hiring.