Monastic Tradition: Way of the Inner Self

Monks who study the Way of the Inner Self are masters of their own minds. These monks harness emotion to build, fight, or overcome their obstacles.

The Way of the Inner Self values personal emotion above all else. It sees beauty and value in every emotion and seeks balance between them all. Monks of this path will spend weeks experiencing sadness or fear in order to truly understand their depths and further their mastery of their own feelings, for all emotion is valuable.

Inner Control At 3rd level when you choose this tradition, you become a master of your own emotions. You are always in control of your emotions and can choose what emotion you feel at any given time. This is never a performance, you truly experience and feel each one, but you are always in control of what that emotion is and when it ends. When you focus upon one of your emotions, you can empower your ki with it to perform impressive feats. You have four major emotional tones: Anger, Fear, Joy and Sadness, each of which grants you one of the following effects: Anger. You gain a + 1 bonus to melee attack rolls.

You gain a + 1 bonus to melee attack rolls. Fear. When you are hit by a melee attack, you can use your reaction to move up to 10 feet in any direction, ignoring attacks of opportunity.

When you are hit by a melee attack, you can use your reaction to move up to 10 feet in any direction, ignoring attacks of opportunity. Joy. You have advantage on saves made to resist all fear effects.

You have advantage on saves made to resist all fear effects. Sadness. You have advantage on saves made to resist all charm effects. Each benefit is only active when you are feeling its emotion, and ends when you change to another. You can change emotions as a bonus action on your turn, and can also choose to balance your emotions equally, canceling all emotional benefits.

Infectious Emotion Your emotions are strong, and with the help of your meditative focus and superior ki, you can spread your emotions through the air itself. At 3rd level when you choose this tradition you gain the ability to temporarily emanate an aura of emotion that matches yours. As an action on your turn, you can spend 2 ki points to extend the benefits of your Inner Control feature to your allies for up to 1 minute. The effect is applied to all allies within 10 feet of you for the duration, or until the ability is canceled as a bonus action. This ability must be concentrated on as if it was a spell for the full duration. The range of this aura increases by 5 feet when you reach 6th, 11th, and 17th level.