Now that we've also gotten the updated Challenges from Ono -- allowing users who hit endgame to earn more Haro by replaying the bosses from Story Mode in ultra-hard versions, users still are complaining about a few items within GBGW that need fixing.

First, we need more ways to earn Haro. That tends to be a chief complaint in the game. After you collect the generous surplus of Haro from completing story mode, you are left with an oasis hop to get more. 400 haro chips per 10 player levels of advancement is hardly a king's ransom. Moreover, getting 30 haro for each mission achievement feels a lot like pulling teeth. You'd need to complete 50 missions' worth of achievements for one single 10-pull on a banner.

In fact, on average you should be earning 1 10 pull per 30 days just from daily mission rewards and rotating banner challenges. Considering that in that time -- 4 banners have passed, and you might not even pull a 4 star item, it's pretty unimpressive.