Well, it's alittle hard to translate that for base builders, but I do understand what you are saying though. Can't really tell a rookie/going to be decent base builders to "build a base design that confuses attacker". I'll add in the points under "Intermediate" since it's still alittle advanced. First you need to recognize what is the requirement of the base (are you going for anti-2 star or 3 star) as well as the fact that position of the base would be important. But designing it to be confusing branches out into other areas such as sectioning which needs more elaboration, thanks thoughAdded- recognize the key types of attacks in the current 3-star attacks in the meta, and their qualities: such as Goho, Lavaloon, Quad-Quake Hero [as of Nov 2015] (mandatory)