Beta currently available through our patreon





EUP is an all-in-one modification that gives us the free range to create your own law enforcement officer as you patrol the streets and roads of San Andreas. U mad Ronson?

This time, play different - be different. Adapt your style to the situation. Get your gear on - use a High-Vis vest to direct traffic, a waterproof jacket on a rainy day or a tactical outfit when the situation gets hot. Choose from various lore-friendly departments base of real life. Customize various components of your outfits.





For General discussions, beta registration, support, images contest and more follow this link to our Discord Server:

https://discord.gg/aTQfepT

Important

- This mod is not made for using in GTA Online;

Notes

1) This mod is compatible with ''Cop holster'' by PieRGud (Make sure you have to install the last version Cop Holster or make the edits in your xml)



Spoiler <Item FuncHolster = "true" FuncIntim = "true">

<Model>PLAYER_ZERO</Model>

<FuncIntimMeshes>

<Item>

<Component>8</Component>

<Drawable>8</Drawable>

</Item>

<Item>

<Component>8</Component>

<Drawable>11</Drawable>

</Item>

<Item>

<Component>8</Component>

<Drawable>17</Drawable>

</Item>

</FuncIntimMeshes>

<Weapons>

<Item WeaponSet="Pistols">

<Component>8</Component>

<Holstered>11</Holstered>

<Unholstered>17</Unholstered>

</Item>

</Weapons>

</Item>

<Item FuncHolster = "true" FuncIntim = "true">

<Model>PLAYER_ONE</Model>

<FuncIntimMeshes>

<Item>

<Component>8</Component>

<Drawable>6</Drawable>

</Item>

<Item>

<Component>8</Component>

<Drawable>12</Drawable>

</Item>

</FuncIntimMeshes>

<Weapons>

<Item WeaponSet="Pistols">

<Component>8</Component>

<Holstered>6</Holstered>

<Unholstered>12</Unholstered>

</Item>

</Weapons>

</Item>

<Item FuncHolster = "true" FuncIntim = "true">

<Model>PLAYER_TWO</Model>

<FuncIntimMeshes>

<Item>

<Component>8</Component>

<Drawable>7</Drawable>

</Item>

<Item>

<Component>8</Component>

<Drawable>8</Drawable>

</Item>

<Item>

<Component>8</Component>

<Drawable>9</Drawable>

</Item>

</FuncIntimMeshes>

<Weapons>

<Item WeaponSet="Pistols">

<Component>8</Component>

<Holstered>8</Holstered>

<Unholstered>9</Unholstered>

</Item>

</Weapons>

</Item>

<Item FuncHolster = "true" FuncIntim = "true">

<Model>MP_F_FREEMODE_01</Model>

<FuncIntimMeshes>

<Item>

<Component>7</Component>

<Drawable>6</Drawable>

</Item>

<Item>

<Component>7</Component>

<Drawable>8</Drawable>

</Item>

</FuncIntimMeshes>

<Weapons>

<Item WeaponSet="Pistols">

<Component>7</Component>

<Holstered>8</Holstered>

<Unholstered>2</Unholstered>

</Item>

<Item WeaponSet="Pistols">

<Component>7</Component>

<Holstered>1</Holstered>

<Unholstered>3</Unholstered>

</Item>

<Item WeaponSet="Pistols">

<Component>7</Component>

<Holstered>6</Holstered>

<Unholstered>5</Unholstered>

</Item>

<Item WeaponSet="Pistols">

<Component>7</Component>

<Holstered>81</Holstered>

<Unholstered>82</Unholstered>

</Item>

<Item WeaponSet="Pistols">

<Component>7</Component>

<Holstered>29</Holstered>

<Unholstered>30</Unholstered>

</Item>

<Item WeaponSet="Pistols">

<Component>8</Component>

<Holstered>9</Holstered>

<Unholstered>10</Unholstered>

</Item>

<Item WeaponSet="Stunguns">

<Component>8</Component>

<Holstered>33</Holstered>

<Unholstered>142</Unholstered>

</Item>

<Item WeaponSet="Stunguns">

<Component>8</Component>

<Holstered>27</Holstered>

<Unholstered>143</Unholstered>

</Item>

<Item WeaponSet="Stunguns">

<Component>8</Component>

<Holstered>51</Holstered>

<Unholstered>144</Unholstered>

</Item>

</Weapons>

</Item>

<Item FuncHolster = "true" FuncIntim = "true">

<Model>MP_M_FREEMODE_01</Model>

<FuncIntimMeshes>

<Item>

<Component>7</Component>

<Drawable>6</Drawable>

</Item>

<Item>

<Component>7</Component>

<Drawable>8</Drawable>

</Item>

<Item>

<Component>7</Component>

<Drawable>9</Drawable>

</Item>

</FuncIntimMeshes>

<Weapons>

<Item WeaponSet="Pistols">

<Component>7</Component>

<Holstered>8</Holstered>

<Unholstered>2</Unholstered>

</Item>

<Item WeaponSet="Pistols">

<Component>7</Component>

<Holstered>1</Holstered>

<Unholstered>3</Unholstered>

</Item>

<Item WeaponSet="Pistols">

<Component>7</Component>

<Holstered>6</Holstered>

<Unholstered>5</Unholstered>

</Item>

<Item WeaponSet="Pistols">

<Component>7</Component>

<Holstered>110</Holstered>

<Unholstered>111</Unholstered>

</Item>

<Item WeaponSet="Pistols">

<Component>7</Component>

<Holstered>119</Holstered>

<Unholstered>120</Unholstered>

</Item>

<Item WeaponSet="Pistols">

<Component>7</Component>

<Holstered>42</Holstered>

<Unholstered>43</Unholstered>

</Item>

<Item WeaponSet="Pistols">

<Component>8</Component>

<Holstered>16</Holstered>

<Unholstered>18</Unholstered>

</Item>

<Item WeaponSet="Stunguns">

<Component>8</Component>

<Holstered>56</Holstered>

<Unholstered>104</Unholstered>

</Item>

<Item WeaponSet="Stunguns">

<Component>8</Component>

<Holstered>38</Holstered>

<Unholstered>105</Unholstered>

</Item>

<Item WeaponSet="Stunguns">

<Component>8</Component>

<Holstered>53</Holstered>

<Unholstered>106</Unholstered>

</Item>

</Weapons>

</Item>

Planned features

Follow this album to be aware of the future development or join join the Discord it's even better

Add-Ons

In order to select and customize outfits, you NEED to get the menu here:

Need help? Is something went wrong? Not sure how to proceed?

Refrain from asking for help in the comments.

Follow the link to EUP Discord for help