I'm testing this in the Playground and I'm not sure how to do this. With a normal enum that doesn't have associated values, everything is fine.

enum CompassPoint { case North case South case East case West } var direction = CompassPoint.East if direction != .West { println("Go West!") }

However, if one of my enums has an associated value, the direction test fails with this error: could not find member 'West'

enum CompassPoint { case North(Int) case South case East case West } var direction = CompassPoint.East if direction != .West { println("Go West!") }

What can I do to allow for this test?