GAMEPLAY- Added Lycan!- Enabled Shadow Demon in Captain's Mode.- The Stable version is now updated to the Latest version.- Added All Random game mode for private lobbies.- Alchemist: Fixed Acid Spray killing couriers.- Batrider: Fixed Flamebreak not having an aoe targeting cursor.- Beastmaster: Fixed Wild Axes killing couriers.- Bounty Hunter: Fixed illusions procing Jinada's critical strike.- Clinkz: Fixed a bug with level 2 Death Pact not gaining the .5% damage buff.- Mirana: Fixed Arrow getting blocked by Linken's Sphere.- Morphling: Added timer to Replicate that shows up as a buff.- Outworld Destroyer: Fixed Astral Imprisonment stealing Intelligence from illusions.- Outworld Destroyer: Fixed Astral Imprisonment being castable on Warlock Golem.- Queen of Pain: Fixed being able to dispell Shadow Strike- Razor: Fixed Static Charge damaging friendly units and towers. Note that towers can still proc the ability.- Razor: Fixed Static Link damage from being purgable.- Shadow Demon: Fixed attack animation time- Shadow Shama: Fixed Serpent Wards having instant attack point (instead of 0.3)- Storm Spirit: Fixed attack projectile speed- Sven: Fixed Storm Bolt not stunning nearby targets if the primary target became magic immune while the projectile was traveling.- Venomancer: Fixed being able to dispell Venomous Gale, Poison Sting and Poison Nova- Warlock: Fixed Golems having incorrect magic resistance.- Weaver: Fixed Time Lapse forgetting its history when upgraded- Witch Doctor: Fixed Death Ward projectile speed being too slow- Fixed Diffusal Blade's mana burn effect going through Magic Immunity.- Units that are smoked can now be revealed by magic immune enemies.- Fixed some abilities having incorrect durations against creep heroes (like Dismember).- Fixed Disruption being castable on Warlock's Golem.- Fixed gold over time being very slightly off sometimes.- Fixed Smoke of Deceit not showing movement speed in the stats area- Fixed Fountain projectile speed being too fast- Fixed Furbolg attack point being too high- Fixed Black Drake projectile speed being too fastUI- Added setting for ambient creatures in the Advanced Video Settings.- Advanced Video Settings is now versioned and will automatically update this release- Undroppable items are no longer put in the stash when near the fountain.- Items will no longer move when they are attempted to be picked up by a unit with a full inventory.- The courier can no longer pick up certain items (Aegies, Rapier).- Hooked up XP graph button.- There is now a different ring effect for the primary unit when you have multiple units selected.- Fixed second courier not being controllable if enabled by a courier- Fixed bug where you could cast your ultimate by pressing either the Ability 4 or Ability 5 keys, on a 4 ability hero.- Added setting to draw hero icons as default in the minimap. Alt will show X's and O's.BOTS- Increased bot ability usage reaction time by about 50%.- Fixed bug where bots would pick up or destroy teammates' items on the ground.- Increased bot desire to defend their base.- Fixed nasty bug that would often cause bots to idle in their current location when wanting to go defend.- Bots now get an added desire to attack a hero that Bane has Gripped.- Bots no longer random their heroes. They will now try to build a somewhat reasonable team comp based on hero role, stuns, and melee/ranged, and do so over the entire hero selection phase.- Reworked bot lane selection logic. They should be smarter about which lanes they select, and who they pair with.- Changed how human pings affect the bots' desires to push/defend. Should be more consistently powerful now.- Bots in lanes with carries will try to avoid stealing their farm.- Fixed a few cases where bots would oddly try to cast abilities at neutral creeps (such as when pushing or defending a lane).VISUALS-Improvements made to some of Shadow Demon's effects.