Hey everyone!





Here is the first patch for Endless Space 2! It removes the turn limit as promised, and also adds fixes for influence, anarchy, and many other things.





This one is actually a test patch, which means that we're opening it to you for testing before implementing it for everyone. Come give it a try!





The steps to install and play it are as follows:

Right click on Endless Space 2 in your Steam library

Go to "Properties"

Click on the Betas tab

Select the beta “0.1.3 Early Access Test” in the drop down list





Now for the full list of fixes:

Removed the turn limit

Fixed an error when an empire is eliminated and it had planet-related improvements queued

Added the revision number in the battle ship card in battle screen & fixed an inconsistency in data between tooltips of ships in the BattleShipItems in the fleet list, and the little triangles EncounterShipItem in the flotilla card 3D

Fixed fleet being considered as busy when loading a game where a ground battle was finished

Fixed Religious law allowing to cross open borders

Fixed GuiElement having temp text instead of localization keys

Fixed special nodes notifications being displayed when loading the game

Fixed loading issues with some Vodyani games

Fixed conversion by influence feedback

Fixed fleets in movement between two nodes getting stuck when their destination becomes invalid

Fixed religious law allowing to attack enemy systems even when in enemy influence zone

Fixed laws getting cancelled one by one after elections if more than one needed to be cancelled

Fixed force law (base party law) not activated when changing political alignment

Fixed anarchy duration not corresponding to what is displayed

Fixed the attack action not breaking the guard for the attacking fleet.

Fixed cycling through idle fleets including those that are doing something

Fixed issue with a technology for the Vodyani

Fixed feedback issue with multiple economic modules on arkships of the same type

Fixed Hero healing cost

Fixed anarchy duration not being affected by game speed

Fixed feedback issue on ships speed bonus in ship design

Fixed the user not being informed that anarchy duration is modified by the empire's approval rating

Fixed misleading Close Borders and Open Borders notifications

Fixed bonuses generated by a government still being present while in anarchy transition

Fixed error happening when the player has 0 total population and recruits heroes

Fixed notifications being displayed during a space battle cinematic

Fixed being able to vote laws while in anarchy

Fixed skippable error being generated when hovering the cursor across ship icons after retreating from battles

Fixed conversion by influence not working on minor empires

Fixed missing parenthesis that created issues in Endless speed

Fixed error being generated when clicking Quit Game

Fixed missing descriptors and lowered heal cost

Fixed launching a ground battle between two turns generate an error

Fixed ground battle crash when the invaded system disappeared before the end of the ground battle.

Healing a hero now repairs their ship

Fixed "hero not assigned" notification happening even when the hero is assigned

Added -novideo command line to skip all videos to isolate possible crash sources

Added --disable-ai command line argument that disable completely the AI (no dll loaded) to isolate possible crash sources





Try it and let us know how things go!







