Infinity Ward’s Mark Rubin has confirmed, via the twitlonger service that Call of Duty: Ghosts will be running at a higher resolution on PS4, as it runs at 1080p natively, while the Xbox One version will be upscaled to 1080p from a 720p resolution.

There’s no reason for the difference, other than Rubin saying that they “optimized each console to hit 60 FPS and the game looks great on both”, so it likely wasn’t reaching 60 frames per second with the Xbox One version at 1080p.

Hopefully this doesn’t continue into the next generation – I’d expect all games to support 1080p natively, as that’s something this generation should have overcome.