What the developers have to say:

Why Early Access?

Approximately how long will this game be in Early Access?

How is the full version planned to differ from the Early Access version?

On-line multiplayer - [postponed, using steam remote play together]



Non-split screen local multiplayer - complete



Global/player options - complete



Leaderboards - complete



Achievements - complete



Three difficulty modes



New elements:

Hazards

Enemies/Bosses

Power-ups

Environments



"Neon-style" mode - complete



16-bit styled mode - in-progress



New soundtracks



Potential story mode



Many more game play tweaks/enhancements - ongoing

What is the current state of the Early Access version?

Will the game be priced differently during and after Early Access?

How are you planning on involving the Community in your development process?

“There are many features that I would like to still put into the final version of. Some of these are already planned and partially developed. I would like to also include ideas and feedback from the gamer community along the way to help drive the direction for the final product. By joining in early and showing support, players will be able to help shape the final release before too much is set in stone. My expectation is that when completed,will have evolved to just.”“As I am a solo part-time designer/developer, it may take longer than a studio, but expect continuous updates toduring early access.”“Plans for the full version ofinclude but are not limited to the following:There is a wealth of history in the modern and retro-gaming communities, and I am looking forward to taking in the feedback and ideas out there that fit well with anstyled game. Please share!”as a prologue is fully playable and polished as it is on many fronts, and the bar will continue to be held high as it is further developed to its full potential.”“While I don't anticipate changing the pricing structure forsignificantly, I expect that as more content becomes available the price could likely increase.”“By actively engaging players using steam community features, solaroids.com, and other forums/hubs.”