Dark Souls 2 director Yui Tanimura believes the Dark Souls universe is a good fit for virtual reality content, he told IGN in an interview via translator.

“This isn't something that we are looking into detail yet, or at least right now, but I agree that the world of Dark Souls 2 is something that has a very visceral element to it,” says Tanimura, in response to if Dark Souls virtual reality was something that developer From Software was experimenting with.

Loading

“It’s mostly sort of on the realistic side, so I think that experience with the headset is something that would go well with Dark Souls as content,” Tanimura adds, agreeing when we mused that taking part in Souls combat using a VR headset in conjunction with motion controllers would be an outrageous experience.

While a remastered edition of Dark Souls 2 is heading to Xbox One and PlayStation 4 next year, he reveals that the new-generation hardware opens up new areas to explore with creating new enemies for future Souls titles.

Loading

“Going forward in terms of future games in the series, there are definitely more possibilities in terms of new enemies that take advantage of the PlayStation 4 and Xbox One… ,” he adds. “I’m sure its not a secret there are all kinds of possibilities for the future, especially with this new hardware and much expertise going forward. There are some planning documents that we have internally that would blow your head off.”

Dark Souls 2: Scholar of the First Sin is coming to Xbox One, PS4, PC, Xbox 360, and PS3 on April 7, 2015. The compilation includes Dark Souls 2, its three DLC packs, a higher count of enemies, different enemy placement, and an increased number of players allowed in multiplayer. Stayed tuned to IGN for more details on the Scholar of the First Sin.

Jenna Pitcher is a freelance journalist writing for IGN. You can follow her on Twitter.