The PBE has been updated! As we start the, today's patch includes, three new Project skins for, and, new summoner icons and emotes, a newgame mode, an elaborate skins tab added to collection, and more!Continue reading for more information!

- Sinceis disabled, we can't confirm all numbers. We will have these updated in a later update!]

Following her champion reveal . our new championis now on the PBE!

[ ZOE IS CURRENTLY DISABLED . This unfortunately means our coverage is incomplete for the time being. Once she is fixed and re-enabled (likely next patch) we'll finish her screenshots and confirm abilities, etc. Thank you for your patience. ]

( Warning : PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Look for more onlore closer to release!Here'swith a bugs & feedback thread for

Three newskins on the PBE - 1350 RP skins forand 1820 legendary skin for

[Splash & assets not on PBE yet, seen in reveal post . Will expand screenshots once Zoe is enabled.]

As seen in her reveal and briefly in the teaser,release skin is

Zoe's short form bio is not yet on the PBE, her page currently reads:

Here'svoiceover, clocking in at over 25 minutes! Erica Lindbeck is the VA.





New Summoner Icons









We also have two other icons:





New Emotes

Several new emotes were added this cycle:









New Game Mode





A new PROJECT themed game mode is hitting the PBE and we have all sorts of new files and assets!

Riot Whale

"int main() { ofstream prjBriefing(“project_briefing_rev2_8_4.txt”);

prjBriefing << “

Welcome to Overcharge, our newest game mode featuring a high pressure, marksmen-only chase through a section of the Project underworld. High energy Augmentation Fragments are being transported through the substructure. Capture them to overcharge and crush the opposing team.

Players: 3v3

Map: Substructure 43

Mode Restrictions: Selected Marksmen, Limited Summoner Spells, No Runes Reforged

Win condition: Earn 50 points to win. Destroy Charge Bots and steal their Augmentation Fragments to overcharge your team and crush your opponents.

“ << std:endl << “

Further Details:

How to earn points:

Champion kills earn 1 point.

While you are Overcharged, kills earn 5 points.

Map Objectives:

Charge Bots carrying Augmentation Fragments:

Charge Bots periodically spawn that are transporting Augmentation Fragments.

Kill them to re-appropriate the fragments for your team.

They are definitely not Scuttle Crabs. (They aren’t as dashing, for one)

Overcharging:

Capture 5 Augmentation Fragments to overcharge your entire team for 25 seconds.

Instantly reset all cooldowns on start. While overcharged, champion kills also reset all cooldowns.

+60% movement speed, +30% cooldown reduction, +30% cooldown reduction cap, +1000 mana regeneration per second, +25% size.

Incoming spells and damage slows you temporarily, but cannot damage you.

Surveillance Zones:

Zones of the map are under constant surveillance by both teams.

Entering these zones will reveal you to your opponents.

While your team is overcharged, each living opponent will also have personal aerial surveillance spotlights chasing loosely after them.

Blast nodes:

Energy nodes susceptible to exploding upon damage.

Function nearly identically to Blast Cones on Summoner’s Rift, with some range adjustments.

Active Ventilation:

High powered fans blasting air throughout the Substructure.

Stepping onto one will boost you into the air in a set direction. Teleportation Pads:

Molecular transposition devices used to port into and across large distances throughout the Substructure.

Stepping onto one will transport you to a set location, like Active Vents, but without mid air floundering. Science.

Have a universal cooldown for each player.

Pickups:

Repair modules and Recharge modules can be found throughout the Substructure.

They heal and refresh your cooldowns, respectively.

Spawning:

Players are recommissioned shortly after destruction.

Players will not recommission while opponents are Overcharged.

XP/Gold/Levels/Items:

Begin at Level 6, with 5500 gold.

Earn Experience and Gold by capturing Augmentation Fragments and by killing enemy Champions.

You will also earn Experience and Gold ambiently over time.

You cannot recall to shop or heal.

The item pool is restricted to offensive items

Stat Modifications:

-400 Vision Radius, +50% Spell Damage, +200 Health, +15 Armor, +15 Magic Resist.

Marksmen Available:

Ashe, Caitlyn, Corki, Draven, Ezreal, Graves, Jhin, Jinx, Kalista, Kog’maw, Lucian, Miss Fortune, Sivir, Tristana, Varus, Vayne, Xayah

Free to play: Ashe, Ezreal, Graves, Jhin, Kog’maw, Lucian, Tristana, Varus, Vayne, Xayah

Known Issues:

If we have any!

“ << std::endl << “

That is all. Submit any bugs or feedback below.

-Beluga Whale and Riot Popc0rner

“ << std::endl;

prjBriefing.close();

initPrjModeMainLoop();

return 0;

}"

Music:

New Skins Tab

A new Skins tab is now on the PBE!

From this screen you are able to see how many skins you own, as well as the type of skins breakdown, sort them by All, Champion, Theme, and Tier!





Riot Stellari with Here'swith more

"Hey guys, super excited we're launching the skins collection tab finally. What you're seeing on PBE is a bit buggy and there's a few mis-categorized things, skins missing, etc. You'll probably see things shifting and renaming a bit during this PBE period, lol sorry mom's spaghetti and all that.

In the future, we'll also be able to use this feature to share some of the back stories of the skins, or glimpses of the lore in the in-skin universe.

Would love to hear your feedback tho, so please feel free to share."

Gallery:





Bio Updates

Several champions have short form bio updates to go along with recently released lore and stories on the Universe page! Check out the document below for the full list and stay tuned for more info.

Aatrox



Old:

"Aatrox is a legendary warrior, one of only five that remain of an ancient race known as the Darkin. He wields his massive blade with grace and poise, slicing through legions in a style that is hypnotic to behold. With each foe felled, Aatrox's seemingly living blade drinks in their blood, empowering him and fueling his brutal, elegant campaign of slaughter.

The earliest tale of Aatrox is as old as recorded history. It tells of a war between two great factions remembered only as the Protectorate and the Magelords. Over time, the Magelords won a series of crushing victories, leaving them on the brink of obliterating their sworn enemy forever. On the day of their final confrontation, the Protectorate army found themselves outnumbered, exhausted, and poorly equipped. They braced for inevitable defeat.

Just when all hope seemed lost, Aatrox appeared among the ranks of the Protectorate. With but a few words, he urged the soldiers to fight to the last before throwing himself into battle. His presence inspired the desperate warriors. At first, they could only watch in awe as this unknown hero cleaved through their enemies, his body and blade moving in unison as if one being. Soon, the warriors found themselves imbued with a potent thirst for battle. They followed Aatrox into the fray, each fighting with the furious strength of ten until they had won a most unlikely victory.

Aatrox vanished after that battle, but the Protectorate army's newfound fury did not. Their surprising triumph led to many more until they were able to finally return home victorious. Their countrymen hailed them as heroes, but though they had saved their entire civilization from destruction, darkness lingered in the mind of each warrior. Something within them had changed. Over time, their memories of battle faded, only to be replaced with a grim revelation: their acts of heroism were, in fact, brutal atrocities committed by their own hands.

Tales like these appear among the myths of many cultures. If they are all to be believed, Aatrox's presence has changed the course of some of the most important wars in history. Though these stories remember him as a savior in dark times, Aatrox's true legacy may be a world filled with conflict and strife.

''Some fight for honor, some fight for glory. It matters only that you fight.''

-- Aatrox",

New:



"One of the ancient darkin, Aatrox was once a peerless swordmaster who reveled in the bloody chaos of the battlefield. Trapped within his own blade by the magic of his foes, he waited out the millennia for a suitable host to wield him - this mortal warrior was corrupted and transformed by the living weapon, and Aatrox was reborn. Though tales of the darkin have now passed into legend, he remembers only too well the destruction of his race, and wreaks his vengeance one sword blow at a time."





Preseason Healthbar Update v2

Rayven

"Hey folks, we're back on PBE with another iteration on the updated healthbars and we need your feedback on the changes. The theme of this iteration is Familiar Plus Goodies.

Changes are as follows:

- Champ meters are now the same width as live and just a bit taller.

- Champ meter colors should be much closer to live values.

- Normal damage hangs around a tiny bit longer - similar to live.

- New spell shield border.

- All borders should look cleaner.

- Themed secondary resources like Corki, Jhin, etc still need a bunch of polish - feedback is still valid, but we are aware of their stylistic issues.

- Kled is fixed.

- Grey health should be much clearer.

- Burst damage is brighter on the left and darker on the right hand side to make current health more visible at all times.

- Extra life and unkillable icons got tweaks.

- Shred and defense up icons and systems have been simplified.

- Mana missing bug fixed (related to the manaflow band rune).

- CC text now has a text gradient.

- Level numbers should be centered (hopefully the fix sticks this time).

Upcoming:

- Resource polish (as mentioned above).

- Tower death and Nexus animations.

- Level number colors.



New Burst

New Burst



Live Burst

Miscel laneous

Several new summoner icons featuring the new PROJECT skins are now on the PBE!There is also a newicon:Here'swith more on the game mode in PROJECT//: Overcharge game mode - coming soon to PBE! Here is a preview of the map and music together:Here is an example:Here'swith another iteration of the Preseason healthbar update hitting the PBE: