



Hello and Welcome to my Guide for a CI Facebreaker Witch. I’ll try to explain everything about it, answer every question, give advices etc. etc. I’ll update the information in this thread when it has to be updated. With this build you’ll be able to solo pretty much every map and every boss in Path of Exile. This is not a theorycraft thread and everything in this guide is tested!



Check out my other builds

"How to Flicker. Two Handed Weapon Edition!"

http://www.pathofexile.com/forum/view-thread/528011

"How to smash Heads. Guide for a Facebreaker build using Infernal Blow and Dominating Blow"

http://www.pathofexile.com/forum/view-thread/445390/page/8

"How to kill without doing anything. Guide for an AFK PvP witch build"

http://www.pathofexile.com/forum/view-thread/721568

"How to Farm Piety. Guide for a Melee IIR/IIQ Runner."

http://www.pathofexile.com/forum/view-thread/769276/page/1/#p6668082



Check out my All-round Newbie guide!

http://www.pathofexile.com/forum/view-thread/590251



Check out my Newbie giveaway thread!

http://www.pathofexile.com/forum/view-thread/780986



Check out my guide for valuable items!

http://www.pathofexile.com/forum/view-thread/797699



Check out my Duelist Builds List!

http://www.pathofexile.com/forum/view-thread/732938



"The defense to damage output ratio is better than I've ever seen!"



"This is actually one build that lives up to all its promises and is pretty unique and fun as hell to play!"



"Amazing guide! The best one I have seen on the forums!"



"This guide has been enlightening."



"Man, only if i discovered this build earlier"





Special Thanks to That1Guy who switched his 1000% Facebreakers for my 990% ones. It was increadibly nice of him and i really appriciate it!







Primary attack

Spoiler Infernal Blow + Melee Damage on Full Life + Multistrike + Melee Splash + Melee Physical Damage + Faster Attacks



Auras

Spoiler Hatred + Discipline + Reduced Mana*



*The quality of the reduced mana support gem doesn't affect mana reservation costs



Buff

Spoiler Blood Rage



Trigger Gems

Spoiler Cast when Damage taken(max level) + Temporal Chain/Enfeeble(max level) + Molten Shell(max level) + Decoy totem(max level)

Spoiler Cast when Damage Taken(level 1) + Temporal Chains/Enfeeble(level 5) + Enduring Cry(level 5) + Increased Area of Effect(max level)



Support Gems Prioritized

Main attack skill

3-Linked

Infernal Blow + Multistrike + Melee Splash

4-Linked

Infernal Blow + Multistrike + Melee Splash + Melee Physial Damage

5-Linked

Infernal Blow + Multistrike + Melee Splash + Melee Physial Damage + Melee Damage on full Life

6-Linked

Infernal Blow + Multistrike + Melee Splash + Melee Physial Damage+ Melee Damage on full Life + Faster Attacks



Since you will be fightning unnarmed you can only use certain attack skills. Those skills are Infernal Blow; Dominating Blow; Cyclone; Frenzy and Elemental Hit. My skill of choice is Infernal Blow. Below i'll compare the other skills to Infernal Blow



Dominating Blow

Pros.

+ Your minions will take lots of the incoming damage instead of you(making you even more tanky)

+ Having Monster auras is very useful



Cons.

- Insane mana cost... it's almost unusable if you run 2 auras(and if you don't you'll lose alot of offense or deffense)

- Less DPS

- Parties usualy don't like Dominating Blow users



Cyclone

Pros.

+ Better vs Single targets ( if the targets really are single and not surrounded by a pack of other monsters )



Cons.

- Less AoE

- Terrible Desync

- High mana cost



Frenzy

Pros.

+ Higher Attack speed



Cons.

- Less AoE

- You need to waste skill points in order to get extra frenzy charges

- Higher mana cost



Elemental hit

I won't even comment this skill... it's totaly unusable with Facebreakers due to the 0% synergy between them!







What Infernal Blow really can and can't do

Spoiler So what can i say about Infernal blow? It is extremely good at killing alot of monster all at the same time. It does that due to the incredable and deadly explosion that it creates when you kill an enemy with it. Its great that you will explode monster simply by hitting them with the splash damage from the Melee Splash support gem. So you don't really need to kill an enemy in order to explode him. It's enough to kill the monster that you are currently hitting, he will explode the damage from that explosion will kill the monsters next him/her/it and because he was just hit by your splash damage he will explode aswell and so on and so on. The Quality of the Infernal Blow (+1% increased Area of Effect radius for each 1% quality) will affect the explosion's radius aswell as the splash damage radius and the same goes for the Melee Splash quality. Since all map bosses have a pack of magic(blue) monsters it's really very easy to kill them. Just start hitting the boss, the pack of monsters will come close to you to attack you(if they are melee) , then your splash will kill and explode them and their exploding corpses will deal tremendous amounts of damage and usualy kill the boss. If the pack of magic monsters are range then just lure the boss closer to them. Elemental and physical reflect won't trouble you at all! If you are in a high level map (74+) i suggest to swap your "Melee Physical damage" support with Life Leech support gem. With the new trigger skills and with your life leech and Vaal Pact you won't even notice them! It's important to note that reflected damage will trigger them. Not leaving anything for these damn necromancers to resurrect is helpfull aswell, actualy Infernal Blow will prevent any on deaht effects to occure(like the spike nova of the Porcupine Goliaths). Infernal Blow has very low mana cost and it's easy to cast it non-stop without any extra mana related buffs from your gear. Overall this is probably the best skill for a Facebreaker in general and IT IS the best skill for a CI Facebreaker, lot's of damage; lots of AOE; low mana cost; no weaknesses. Just flawless!



Pros.

Spoiler + High Damage

+ Large Area of Effect

+ Low Mana cost

+ Cool looking bloody explosions

+ Mixed Damage



Cons.

Spoiler -No cons. At all.



Screen Shots

What will be left from your enemies:

Spoiler







Hatred - the facebreakers and your gear will give you ALOT of physical damage and that will result in alot of bonus cold damage from this aura.

Discipline - it will boost you Energy Shield by... alot



I'll mention Blood Rage here. It will slightly increase your DPS due to the Frenzy charges that you will get. The Best thing is the Life leech. Having lot's of life leech combined with Vaal Pact is great combination and Blood Rage will provide that high life leech values.







The trigger gem is Cast When Damage Taken. When you link a spell to it( including curses and buffs) it will trigger the linked spell when you take a certain amount of damage(440 at level 1). When you level up the Cast When Damage Taken gem the damage threshold is increased ( i.e. 560 at level 3) and the damage that the linked spells will do when triggered is increased( at level 1 the spells deal 70% less damage and at level 3 - 62%). The linked spells to the trigger gem can't require a higher level than the trigger gem itself. Because of that you'll need to link the skills that are useful only on a higher level(Molten Shell and Decoy totem) to a high level Cast When Damage Taken and the skills that are good even at level one(Enduring cry and curses) to a level 1 Cast When Damage Taken. I put Increased area of effect support gem here to have a bigger aoe of the curse(note that a higher level requirments of the support gems doesn't affect the Cast on damage taken - you can have a level 20 support in a level 1 trigger and it will work)

The spells that you'll need to link to Cast When Damage Taken are:

Enduring Cry - The endurance charges are pretty nice and will boost your defensive abilities

Molten Shell - It boosts your armour and it gives you a temporary shield that will absorb damage. It's increadably effective against damage reflect

Decoy Totem - Very usefull totem that will force you enemies to attack it instead iof you. Since it taunts them constantly it will overwrite the taunt effect of the Endurace Cry. It is very effective and helpful against flicker striking bosses

Temporal Chains/Enfeeble - The perfect curses for this build in my opinion. Slower attacking, casting and moving/less damage dealing enemies are less threatening. Choose one - they are both awesome







Since you will be hitting things with your fists you need to stay alive. For that to happen you need to focus on 2 things - Energy Shield and Shield Block. Shield block combined with the Aegis Aurora(it will replenish 4% of your armour as energy shield anytime you block) Ofcourse you'll need to spend enough skill points in order to cap your resistances

Aside from that you will need many Keystones.

Vaal Pact + Ghost Reaver *- that combo is a must have. With your high life leech ( due to Blood Rage) you'll leech good enough amount of energy shield instantly. This is very helpful especialy vs reflect.

Chaos Innoculation *- 100% chaos resistance means no chaos damage taken not only from monsters but from the Blood Rage buff aswell. Being on Maximum life (1/1) makes it possible to use Melee Damage on full life.

Unwavering Stance - Without it you'll get stunned alot... so you really can't be succesful without it. The way around is using the Eye of Chayula but having no X-X physical damage on your amulet is simply unacceptable!

Resolute Technique - Unnarmed Attacks can't crit so this is a nobrainer

Other notable passives

Mind Drinker - You need it in order to sustain your non-stop infernal blow casting





If you have problems with your Dexterity you should spend some points into +30 Dexterity nodes. There are 3 +30 Dexterity nodes along the way.



*Note that you need to take Vaal Pact, Ghost Reaver and Chaos Inoculation (and the ES nodes behind it) all at the same time! I did that at level 62.



Passive skill tree for every ten skill points

Spoiler Skill Tree at 10 Skill Points

http://www.pathofexile.com/passive-skill-tree/AAAAAgMAEVAbJR1PNblLrm0ZpyvZW9-K6QI=



Skill Tree at 20 Skill Points

http://www.pathofexile.com/passive-skill-tree/AAAAAgMABAcRUBslHU8fAisNLR81uTbFS65Ms20Zna6nCKcr2CTZW9-K5wvpAg==



Skill Tree at 30 Skill Points

http://www.pathofexile.com/passive-skill-tree/AAAAAgMABAcG6RFQGyUdFB1PHwInYSsNLR81uTbFS65Ms099bRl-4oBWj0adrqcIpyvYJNlb3rDfiucL6QLzvvrS



Skill Tree at 40 Skill Points

http://www.pathofexile.com/passive-skill-tree/AAAAAgMABAcG6RFQGyUdFB1PHwInYSsNLR81uTbFS65Ms099UWBtGX7igFaCHohCj0aP-pUgna6nCKcrqZXBxcHz0NDYJNlb3rDfiucL6QLsGPO--tI=



Skill Tree at 50 Skill Points

http://www.pathofexile.com/passive-skill-tree/AAAAAgMABAcG6RFQGyUdFB1PHoEfAidhKw0tHzW5NsVHBkuNS65Ms099UWBmnm0ZfuKAVoIeiEKPRo_6lSCdrqcIpyunNKmVtMXAGsHFwfPQ0Ngk2Vvb596w34rnC-kC7Bjzvvb8-tL_HA==



Skill Tree at 60 Skill Points

http://www.pathofexile.com/passive-skill-tree/AAAAAgMABAcG6Q48EVAUcRslHRQdTx6BHwInYSsNLR81uTbFRwZLjUuuTLNPfVFgWfNmnm0Zcql82X7igFaCHohCj0aP-pUgna6fy6cIpyunNKmVrKq0xcAawcXB89DQ2CTZW9vn3rDfiucL6QLqGOwY8772_Pcy-Ov60v8c



Skill Tree at 70 Skill Points

http://www.pathofexile.com/passive-skill-tree/AAAAAgMABAcG6Q48EVAUcRXXGyUdFB1PHoEfAidhKjgrDSy_LR81uTbFNug6UkcGS41LrkyzT31RYFivWfNfamaebRlyqXgNfNl-4oBWgh6GrohCj0aP-pUgna6fy6cIpyunNKluqZWsqrTFwBrBxcHz0NDYJNlb2-fesN-K5wvpAuoY7Bjzvvb89zL46_rS_xw=



Skill Tree at 80 Skill Points(here you take Chaos Innoculation)

http://www.pathofexile.com/passive-skill-tree/AAAAAgMABAcGOQbpDjwRUBRxFdcaVRslHRQdTx6BHwInYSo4Kw0svy0fNbk2xTboOlJHBkuNS65Ms099UWBWY1ivWfNeE19qYSFko2aebRlyqXgNecB82X7igFaCHoTvhq6IQo9Gj_qVIJ2un8unCKcrpzSpbqmVrKq0xcAawcXB89DQ2CTZW9vn3B3esN-K5wvpAuoY7Bju2fO-9vz3Mvjr-tL_HA==



Skill Tree at 90 Skill Points

http://www.pathofexile.com/passive-skill-tree/AAAAAgMABAcGOQbpDjwRUBRxFdcaVRslHRQdTx6BHwInYSo4Kw0svy0fNbk2xTboOlJCS0NjRwZLjUuuTLNPfVFgVmNYr1j1WfNeE19qYSFko2aebRlxTXKpeA15wHzZfuKAVoIehO-GrohCj0aP-pUgms-drp3En8unCKcrpzSpbqmVrKqsr7TFtzHAGsHFwfPDhtDQ2CTZW9vn3B3esN-K5wvnkekC6hjsGO7Z8772_Pcy-Ov60v8c



Skill Tree at 100 Skill Points

http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAW8EBwY5BukOPBFQFHEV1xpVGyUdFB1PHoEfAidhKjgrDSy_LR81uTbFNug6UkJLQ2NHBkuNS65Ms099UWBWY1ivWPVZ81xrXhNfamEhZKNmnm0ZcLtxTXKpeA15wHzZfuKAVoIehEiE74XFhq6IQot6j0aP-pUgms-drp3En8unCKcrpzSpbqmVrKqsr7TFtzHAGsHFwfPDbcOG0NDYJNkT2Vvb59wd3rDfit--4vfnC-eR6QLqGOwY7tnzvvb89zL46_rS_xw=



Skill Tree at 110 Skill Points

http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAW8EBwY5BukOPBFQFHEV1xcvGlUbJR0UHU8egR8CJLAnYSo4Kw0svy0fL281uTY9NsU26DpSQktDY0cGSVFLjUuuTLNPfVFgVmNYr1j1WfNca14TX2phIWSjZp5tGXC7cU1yqXgNecB82X7igFaApIIehEiE74XFhq6G0YhCi3qPRo_6lSCaz52uncSfy6cIpyunNKluqZWsqqyvtMW3McAawJzBxcHzw23DhtDQ2CTZE9lb2-fcHd6w34rfvuL344TnC-eR6QLqGOwY7tnw1fO-9vz3Mvjr-tL_HA==



Skill Tree at 118 Skill Points*

level100 http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAW8EBwY5BukOPBEvEVAUcRXXFy8aVRslHRQdTx6BHwIksCdhKjgrCisNLL8tHy9vNbk2PTbFNug6UkJLQ2NHBklRS41LrkyzT31RYFZjWK9Y9VnzXGteE19qYSFko2aebRltbHC7cU1yqXgNecB82X7igFaApIIehEiE74XFhq6G0YhCi3qPRo_6lSCVLpmams-drp3En8unCKcrpzSpbqmVrKqsr7TFtUi297cxwBrAnMHFwfPDbcOG0NDYJNkT2Vvb59wd3rDfit--4vfjhOcL55HpAuoY62PsGO7Z8NXzvvb89zL46_rS_xw= (here you take Chaos Innoculation)



Keep in mind that the trees is pretty much with no resist only nodes because everyone has different gear! I only need a 6% extra all resistances node to keep my resists cover. You might need more if you do then get them!



Also if you have troubles with your mana you should get the mind drinker earlier.







Chest - you need an Armour/Energy Shield Chest. The coloring( RRRRRG ) might be difficult. You can settle with ( RRRRGB ) and switch Melee Physical Damage with Concentrated Effect. I don't reccomend it because the damage would be pretty much the same(note that it won't show in the DPS tooltip but AoE support gems affect attacks linked to Melee Splash) but you'll have less AoE. Anyway It will work.



Helmet -

This is the helmet for you. It will double your damage. The Attributes are very helpful and the fact that it's an armour based item is a good thing (Aegis Aurora works better if you have alot of armour) The extra physical damage taken is a bad thing... but it's not that bad. You'll block 3 out of 4 physical damage attacks and even Kole won't oneshot you.



If you play Hardcore you might want to use a nice Armour/Energy shield or pure Energy Shield Instead. You'l deal alot less but it would be safer thiss way.



Gloves -

Well what can i say.... it's a Facebreaker build - you need Facebreakers. Note that it also works with the new nerfed Facebreakers. Ofcourse the damage isn't as high as with the Legacy ones but it is still enough



Shield -

This is the shield for you! 34% block chance! Armour + Energy shield! Extra Resists! Maximum Cold Resist! And that crazy on block effect! It's a must! After the 1.1.0 the energy shield per block got nerfed so now having a high block/high ES shield would also be a very good idea! It would be even better if the shield is good!



Having this shield on swap:



is usefull vs hard spellcasting bosses



Belt -

I'm using the Meginord's Girdle for Extra Damage( the extra strengh is also helpful ). But you can use a Chain belt with extra energy shield + armour + resistances for more tankiness



Rings - The most important thing is the X-X physical damage! Followed by extra energy shield and resistances. Extra attributes would be nice also.



Amulet - The most important thing is the X-X physical damage! Followed by extra energy shield and resistances. Extra attributes would be nice also.



Boots -

High Energy Shield, High mana, Resistances and spell block chance! Really the best boots for this build. I'm using the new nerfed ones(ofcourse the Legacy version is better but not needed)



Flasks - I use 1 Granite Flask; 3 Quicksilver Flasks and 1 mana flask. The Granite Flask really helps vs hard hitting physical damage bosses. You can even have 2 if you want(for me 1 is enough). The mana flask is helpful in 50% less life,mana,energy shield regeneration maps. Ofcourse the quicksilver flasks can save your life or help you reach things faster. You need atleast 1 dispell chilled and frozen flask and atleast 1 dispell bleedding. Dispell shock and burning* is also helpful



*The only burning damage that can actualy hurt you is the one from "ground" sources.. you know the trail left by cinder elementals and the terrible fire ground spell of the Crematorium boss. Unfortunately the dispell burning flask will only remove the effect for a fragment of the second. As long as you stay in the burning ground you'll take damage



All items that i was using from level 1 to level 70(end-game gear at this level)

These are all items that i've been using. Ordered from low to high level:

Spoiler

From level 1 to level 16(when i've put on the Facebreakers) i've been using Cleave





Added Crest of Perandus. A must have low level shield! Start using Hatred





Start using Infernal Blow





At level 19 i've added Melee Splash and Multistrike to the Inferal Blow





At level 31 I've added Cast upon damage taken linked with Enduring Cry; Molten Shell and Temporal Chains





At level 62 I've switched to Chaos Innoculatin ( and i was using my 6 Linked Astral Plate at this point ) Start using Discipline. I had around 2000 ES and it was enough to reach and start farming the Docks Merciless





at level 70 the item progression is completed

Started at level one with these items:From level 1 to level 16(when i've put on the Facebreakers) i've been using CleaveAdded Crest of Perandus. A must have low level shield! Start using HatredStart using Infernal BlowAt level 19 i've added Melee Splash and Multistrike to the Inferal BlowAt level 31 I've added Cast upon damage taken linked with Enduring Cry; Molten Shell and Temporal ChainsAt level 62 I've switched to Chaos Innoculatin ( and i was using my 6 Linked Astral Plate at this point ) Start using Discipline. I had around 2000 ES and it was enough to reach and start farming the Docks Mercilessat level 70 the item progression is completed



Prices on the needed items

Spoiler Coming Soon



My Gear

Spoiler







Normal

Personay i like to help Kraityn on normal because the 8% all resists are always helpfull and in almost all cases will save you one passive skill point( wich will give you 6% all resists so you get 2% bonus resists). Helping Oak is useless ofcourse since you are using CI .The bonus mana from Aliara is also useless.

Cruel

The attack speed bonus that Kraityn will give if you help him is completely unnoticeable in the endgame so my advice would be not to help him. +X% physical damage doesn't make that much of a difference so i'm not really sure if helping Oak would be the best decision but if you chose to do so don't worry it's still a helpful choice more or less. Aliara here is useless for you... once again. Killing all bandits is the best choice in my opinion.

Merciless

Killing all bandts would be the right decision. Helping Kraityn for an extra frenzy charge is not worth it in my opinion, the same goes for Oak and since you can't crit Aliara is useless (once again)







A great video made by Yohanu whre he explains the build and does an Arachnid nest map

http://www.youtube.com/watch?v=QTQZvaM8Vzs



Shrine Map Level 77



Spoiler

Players are Cursed With Vulnerability

Monsters Gain 2 Frenzy Charges Every 30 seconds

Monsters' skills Chain 2 Additional Times

Unique Boss Deals +30% Damage and Attacks 25% Faster

http://www.twitch.tv/korgothbg/c/3266922 Players Have Elemental EquilibriumPlayers are Cursed With VulnerabilityMonsters Gain 2 Frenzy Charges Every 30 secondsMonsters' skills Chain 2 Additional TimesUnique Boss Deals +30% Damage and Attacks 25% Faster





Mine Map Level 72



Spoiler

Players are cursed with Warlord's Mark

Player Recover Life, Mana and Energy Shield 50% Slower

Monsters Deal 98% Extra Damage as Fire

Monsters' Skills Chain 2 Additional times

http://www.twitch.tv/korgothbg/c/3230986 Area is a MazePlayers are cursed with Warlord's MarkPlayer Recover Life, Mana and Energy Shield 50% SlowerMonsters Deal 98% Extra Damage as FireMonsters' Skills Chain 2 Additional times



Gorge Map Level 74



Spoiler

Players Are Cursed With Temporal Chains

35% Increased Monster Damage

Monsters Fire 4 Additional Projectiles

Area Contains Two Unique Bosses

http://www.twitch.tv/korgothbg/c/3238596 Area Has Patches of Chilled GroundPlayers Are Cursed With Temporal Chains35% Increased Monster DamageMonsters Fire 4 Additional ProjectilesArea Contains Two Unique Bosses



Residence Map Level 74

Tanking all of Dominus' Skills



Spoiler

37% More Rare Monsters

Players Are Cursed With Enfeeble

23% Increased Monster Movement Speed

20% Increased Monster Attack Speed

21% Increased Monster Cast Speed

Monsters Deal 98% Extra Damage as Cold



http://www.twitch.tv/korgothbg/c/3238876 Area has Increased Monster Variety37% More Rare MonstersPlayers Are Cursed With Enfeeble23% Increased Monster Movement Speed20% Increased Monster Attack Speed21% Increased Monster Cast SpeedMonsters Deal 98% Extra Damage as Cold



Maelström of Chaos



Spoiler http://www.twitch.tv/korgothbg/c/3240579



Coward's Trial



Spoiler http://www.twitch.tv/korgothbg/c/3231840



Acton's Nightmare



Spoiler http://www.twitch.tv/korgothbg/c/3245453



What Aegis Aurora with High Block Chance can do for you



Spoiler http://www.twitch.tv/korgothbg/c/3233020







Bellow you'll see videos of me killing every map boss from level 66 to level 78. You'll also find Important notes related to how to kill some of the dangerous or tricky bosses.

60/62 Boss Fights Done. I won't be able to make videos of the two level 78 map because they need a good FPS and making videos really hurts my PC performance! I'm sorry for that.



Spoiler Level 66 Maps





Map: Crypt

Boss: Pagan Bishop of Agony

http://www.twitch.tv/korgothbg/c/3232816

Area has Patches of Burning Ground

Players have Elemental Equilibrium

Players are Cursed with Temporal Chains

Monsters Reflect 18% of Physical Damage





Map: Dungeon

Boss: Penitentiary Incarcerator

http://www.twitch.tv/korgothbg/c/3232865

28% More Rare Monsters

Players are Cursed with Temporal Chains

26% Increased Monster Damage

Monsters Cannot be Stunned

Monsters' Skills Chain 2 Additional Times





Map: Dried Lake

Boss: Drought Maddened Rhoa

http://www.twitch.tv/korgothbg/c/3232872

Players recover Life, Mana and Energy Shield 50% Slower

Monsters Fire 2 Additional Projectiles

Monsters Deal 83% Extra Damage as Lightning

Unique Boss Deals 30% more Damage and Attacks 25% Faster





Map: Orchard

Boss: Tunneltrap

http://www.twitch.tv/korgothbg/c/3232976

Area is 25% Larger

Area Has Increased Monster Variety

Area Has Patches of Chilled Ground

Players are Cursed with Vulnerability

-18% Maximum Players Resistances

Monsters Gain 1 Frenzy Charge every 30 Seconds





Map: Tropical Island

Boss: Blood Progenitor

http://www.twitch.tv/korgothbg/c/3232970

Area is 24% Larger

Monsters Cannot be Stunned

Players are cursed with Temporal Chains

25% increased Monster Movement Speed

21% increased Monster Attack Speed

20% increased Monster Cast Speed





Map: Overgrown Ruin

Boss: Loathe

http://www.twitch.tv/korgothbg/c/3233013

-17% Maximum Players Resistances

21% increased Monster Movement Speed

20% increased Monster Attack Speed

24% increased Monster Cast Speed

Monsters Reflect 18% ElementalDamage

Monsters Fire 3 Additional Projectiles





Map: Grotto

Boss: Fire and Fury

http://www.twitch.tv/korgothbg/c/3233073

Area Has Patches of Chilled Ground

Area Contains Many Totems

+46% Monster Pack Size

Players are Cursed with Temporal Chains

Monsters Deal 90% Extra Damage as Fire





Map: Dunes

Boss: The Blacksmith

http://www.twitch.tv/korgothbg/c/3233077

Area is Inhabited By Undead

Players have Elemental Equilibrium

Players are Cursed with Temporal Chains

Players recover Life, Mana and Energy Shield 50% Slower



Level 67 Maps





Map: Thicket

Boss: Steelpoint the Avenger

http://www.twitch.tv/korgothbg/c/3242704

Area is a Maze

Players are Cursed With Warlord's Mark

+30% Monster Physical Resistance

Monsters Deal 80% Extra Damage as Lightning





Map: Mountain Ledge

Boss: Champion of Frost

http://www.twitch.tv/korgothbg/c/3242662

Players are Cursed with Warlord's Mark

25% Increased Monster Movement Speed

23% Increased Monster Attack Speed

24% Increased Monster Cast Speed

+75% Monster Cold Resistance

Monsters Deal 99% Extra Damage as Fire





Map: Cemetery

Boss: Thunderskull

http://www.twitch.tv/korgothbg/c/3242728

Players take 22.5 Chaos Damage per Second

Players Have Elemental Equilibrium

Players Recover Life, Mana and Energy Shield 50% Slower

35% Increased Monster damage

+30% Monster Physical Resistance

Monsters Cannot be Stunned





Map: Wharf

Boss: Bramblemist

http://www.twitch.tv/korgothbg/c/3242749

Area is 48% Larger

+27% Monster Pack Size

Monsters Reflect 18% of Physical Damage

Monsters' Skills Chain 2 Additional Times





Map: Sewer

Boss: Belcer, the Pirate Lord

http://www.twitch.tv/korgothbg/c/3242774

Players Have No Life or Mana Regeneration

Monsters Fire 3 Additional Projectiles

Monsters Cannot be Stunned

Monsters Deal 100% Extra damage as Cold





Map: Arcade

Boss: Herald of Thunder and Herald of Ashes

http://www.twitch.tv/korgothbg/c/3242790

Area has Patches of Chilled Ground

Area Contains Many Totems

Players take 29.4 Chaos Damage Per Second

Players are Cursed with Elemental Weakness





Map: Arsenal

Boss: Volcanus

http://www.twitch.tv/korgothbg/c/3242810

Area is 23% Larger

Area has Patches of Chilled Ground

Area is Inhabited by Skeletons

+20% Monster Pack Size



Level 68 Maps





Map: Ghetto Map

Boss: The Reaver

http://www.twitch.tv/korgothbg/c/3242841

27% More magic Monsters

Players are Cursed with Elemental Weakness

30% Increased Monster Life

+75% Monster Lightning Resistance

Monsters Deal 98% Extra Damage as Cold



Important Boss Notes:

Try to avoid the bear traps that the boss casts. They can be dangerous if you are low level/don't have good enough gear





Map: Mud Geyser Map

Boss: Skullbeak

http://www.twitch.tv/korgothbg/c/3242870

Area has Increased Monster Variety

Players Are Cursed with Temporal Chains

22% Increased Monster Movement Speed

20% Increased Monster Attack Speed

21% Increased Monster Cast Speed





Map: Museum Map

Boss: The Fallen Queen, The Hollow Lady and The Broken Prince

http://www.twitch.tv/korgothbg/c/3242886

Area Has Patches of Chilled Ground

28% Increased Monster Damage

+75% Monster Fire Resistance

Monsters Deal 89% Extra Damage as Cold





Map: Reef Map

Boss: Asphyxia

http://www.twitch.tv/korgothbg/c/3242912

Area is Inhabited By Undead

Players are Cursed With Elemental Weakness

Monsters Deal 95% Extra Damage as Lightning

Unique Boss Deals +30% Damage and Attacks 25% Faster



Important Boss Notes:

Don't forget to carry Dispell Frozen flasks!





Map: Spider Lair Map

Boss: Hybrid Widow

http://www.twitch.tv/korgothbg/c/3242941

Area is a Maze

45% More Rare Monsters

Players Have no Life or Mana Regeneration

Monsters Deal 88% Extra Damage as Fire





Map: Springs Map

Boss: Witch of the Cauldron(?)

http://www.twitch.tv/korgothbg/c/3242978

25% More Rare Monsters

Players Are Cursed With Elemental Weakness

-19% Maximum Player Resistances

Monsters' Skills Chain 2 Additional Times





Map: Vaal Pyramid Map

Boss: Atziri's Chosen

http://www.twitch.tv/korgothbg/c/3242996

25% More Magic Monsters

Players are Cursed With Warlord's Mark

+75% Monster Cold Resistance

Monsters Gain 3 Frenzy Charges every 30 Seconds



Level 69 Maps





Map: Catacomb

Boss: Xixic

http://www.twitch.tv/korgothbg/c/3237328

Area has Increased Monster Variety

+34% Monster Pack Size

Players are Cursed with Enfeeble

Monsters Reflect 18% of Physical Damage

Monsters Cannot be Stunned





Map: Overgrown Shrine

Boss: Hybrid Widow

http://www.twitch.tv/korgothbg/c/3237652

Area Has Patches of Chilled Ground

Players have Elemental Equilibrium

Players are Cursed with Warlord's Mark

30% Increased Monster Damage

Monsters Gain 1 Frenzy Charge Every 30 Seconds

Area Contains two Unique Bosses





Map: Promenade

Boss: Blackguard Avenger and Blackguard Tempest

http://www.twitch.tv/korgothbg/c/3237494

Area has Patches of Burning Ground

Area Contains Many Totems

+45% Monster Pack Size

Players Are Cursed with Vulnerability

32% Increased Monster Damage





Map: Shore

Boss: Glace

http://www.twitch.tv/korgothbg/c/3237381

Area Contains Many Totems

Players Take 29 Chaos Damage per second

Players are Cursed with Temporal Chains

-18% Maximum Player Resistances

Monsters Reflect 18% of Elemental Damage



Important Boss Notes:

Don't forget to carry Dispell Frozen flasks!





Map: Spider Forest

Boss: The Blacksmith

http://www.twitch.tv/korgothbg/c/3237421

Area is 45% Larger

Area Has Patches of Chilled Ground

Players are Cursed with Warlord's Mark

75% Monster Lightning Resistance





Map: Tunnel

Boss: Lady of the Brood

http://www.twitch.tv/korgothbg/c/3237463

Area Has Increased Monster Variety

Area Has Patches of Burning Ground

Players Have Elemental Equilibrium

Players Are Cursed With Warlord's Mark

33% Increased Monster Life



Level 70 Maps





Map: Bog

Boss: Slitherskin

http://www.twitch.tv/korgothbg/c/3236975

+45% Monster Pack Size

-22% Maximum Player Resistances

Monsters Cannot be Stunned

Monsters Gain 2 Frenzy Charges every 30 Seconds

Area Contains Two Unique Bosses





Map: Coves

Boss: Master of the Blade

http://www.twitch.tv/korgothbg/c/3237020

Area has Increased Monster Variety

Area has Patches of Burning Ground

+30% Monster Physical Resistance

Monsters Deal 97% Extra Damage as Lightning





Map: Graveyard

Boss: Merveil the Reflection

http://www.twitch.tv/korgothbg/c/3237170

Players are Cursed with Vulnerability

Players Recover Life, Mana and Energy Shield 50% Slower

Monsters Gain 1 Frenzy Charge every 30 Seconds

Monsters' Skills Chain 2 Additional TImes

Unique Boss Deals +30% Damage and Attacks 25% Faster



Important Boss Notes:

Don't forget to carry Dispell Frozen flasks!





Map: Pier

Boss: Flame of Truth

http://www.twitch.tv/korgothbg/c/3237069

Area Is 25% Larger

Players have Elemental Equilibrium

Players are Cursed With Elemental Weakness

+75% Monster Fire Resistance

Unique Boss Deals + 30% Damage and Attacks 25% Faster





Map: Underground Sea

Boss: The Idol Beyond

http://www.twitch.tv/korgothbg/c/3237237

Area has Increased Monster Variety

36% More Magic Monsters

Players take 27 Chaos Damage per Second

Monsters Fire 3 Additional Projectiles





Map: Villa

Boss: Exellis Aurafix

http://www.twitch.tv/korgothbg/c/3237275

Area has Increased Monster Variety

23% More Magic Monsters

Monsters Fire 3 Additional Projectiles

Monsters Deal 94% Extra Damage as Cold



Level 71 Maps





Map: Arachnid Nest

Boss: Lord of the Bow

http://www.twitch.tv/korgothbg/c/3237728

Area is a Maze

Area Contains Many Totems

36% More Rare Monsters

Players are Cursed With Elemental Weakness

-17% Maximum Player Resistances

23% Increased Monster Movement Speed

21% Increased Monster Attack Speed

24% Increased Monster Cast Speed





Map: Colonnade

Boss: Carnage

http://www.twitch.tv/korgothbg/c/3242054

Players Take 31.5 Chaos Damage per Second

Monsters Reflect 18% of Physical Damage

+75% Monster Fire Resistance

Monsters Deal 91% Extra Damage As Lightning



Important Boss Notes:

All you need to do is to be able survive the smash attack of the boss. 4000+ Energy Shield will be enough to do so





Map: Dry Woods

Boss: Aidan the Frenzied and Nadia the Soothing

http://www.twitch.tv/korgothbg/c/3237697

Area Has Patches of Chilled Ground

Players Recover Life, Mana and Energyy Shield 50% Slower

Monsters Reflect 18% of Elemental Damage

Monsters Deal 92% Extra Damage as Cold

Area Contains Two Unique Bosses





Map: Strand

Boss: Massier

http://www.twitch.tv/korgothbg/c/3237786

Area has Patches of Chilled Ground

Players Recover Life, Mana and Energy Shield 50% Slower

27% Increased Monster Damage

Monsters Fire 4 Additional Projectiles

Monsters' Skills Chain 2 Additional Times





Map: Temple

Boss: Piety

http://www.twitch.tv/korgothbg/c/3237839

Area is a Maze

Players Are Cursed With Enfeeble

24% Increased Monster Movement Speed

23% Increased Monster Attack Speed

24% Increased Monster Cast Speed

+75% Monster Cold Resistance



Important Boss Notes:

Using Rathpith Globe against this boss is a wise decision



Level 72 Maps





Map: Waste Pool

Boss: Asphyxia

http://www.twitch.tv/korgothbg/c/3237954

Area Is a Maze

Area Has Patches of Burning Ground

Players Take 28.4 Chaos Damage per Second

Unique Boss Deals 30% more Damage and Attacks 25% Faster



Important Boss Notes:

Don't forget to carry Dispell Frozen flasks!





Map: Torture Chamber

Boss: Shock and Horror

http://www.twitch.tv/korgothbg/c/3237994

Area Contains Many Totems

Players Take 22.9 Chaos Damage per Second

+75% Monster Fire Resistance

Area Contains Two Unique Bosses



Important Boss Notes:

Use Rathpith's Globe for this one!





Map: Labyrinth

Boss: Sallazzang

http://www.twitch.tv/korgothbg/c/3238118

Area is Inhabited by Bandits

+21% Monster Pack Size

Monsters Reflect 18% of Elemental Damage

Monsters Fire 3 Additional Projectiles



Important Boss Notes:

All you need to do is to survive the initial Etheral Knives attack of the boss. 4000+ Energy Shield will be enough to do so





Map: Mine

Boss: Loathe

http://www.twitch.tv/korgothbg/c/3232777

Area is a Maze

Players are cursed with Warlord's Mark

Player Recover Life, Mana and Energy Shield 50% Slower

Monsters Deal 98% Extra Damage as Fire

Monsters' Skills Chain 2 Additional times





Map: Jungle Valley

Boss: Spinner of False Hope

http://www.twitch.tv/korgothbg/c/3240684

Area has Increased Monster Variety

50% More Rare Monsters

Monsters Deal 81% Extra Damage as Lightning

Area Contains Two Unique Bosses



Level 73 Maps





Map: Cells

Boss: Harbinger

http://www.twitch.tv/korgothbg/c/3239005

Area Has Patches of Burning Ground

Players Have Elemental Equilibrium

Monsters Reflect 18% of Physical Damage

Monsters Deal 85% Extra Damage as Cold

Unique Boss Deals +30% Damage and Attacks 25% Faster





Map: Canyon

Boss: Lord of the Bow

http://www.twitch.tv/korgothbg/c/3238516

Area Has Patches of Chilled Ground

Area is Inhabited by Bandits

Monsters Reflect 18% of Physical Damage

+75% Monster Lightning Resistance





Map: Dark Forest

Boss: Oak

http://www.twitch.tv/korgothbg/c/3238424

Area is Inhabited by Ranged Monsters

Players are Cursed with Warlord's Mark

28% Increased Monster Damage

Monsters' Skills Chain 2 Additional Times

*I've forgot that i'm without the Meginord's Girlde... meaning ~7000 DPS*





Map: Dry Peninsula

Boss: Titan of the Groove

http://www.twitch.tv/korgothbg/c/3238941

Area Has Increased Monster Variety

-19% Maximum Player Resistances

Players Recove Life, Mana and Energy Shield 50% Slower

Monsters' Skills Chain 2 Additional Times

Unique Boss Deals +30% Damage and Attacks 25% Faster



Level 74 Maps





Map: Residence

Boss: The High Templar

http://www.twitch.tv/korgothbg/c/3240475

Area has Increased Monster Variety

37% More Rare Monsters

Players Are Cursed With Enfeeble

23% Increased Monster Movement Speed

20% Increased Monster Attack Speed

21% Increased Monster Cast Speed

Monsters Deal 98% Extra Damage as Cold



Important Boss notes:

Belware of the Smash attack of the Boss. It can and it will kill. He charges the attack for some time. Use that time to run away. Unlike The Vall oversoul smash attack(see the notes of the maze map) this boss will always face you when he hits. So running away is the only way(or pray to block it.. the chance is 75% after all)





Map: Gorge

Boss: Kraityn

http://www.twitch.tv/korgothbg/c/3238612

Area Has Patches of Chilled Ground

Players Are Cursed With Temporal Chains

35% Increased Monster Damage

Monsters Fire 4 Additional Projectiles

Area Contains Two Unique Bosses





Map: Maze

Boss: Vaal Oversoul

http://www.twitch.tv/korgothbg/c/3238823

Area Contains Many Totems

Players Take 23.8 Chaos Damage per Second

22% Increased Monster Movement Speed

25% Increased Monster Attack Speed

24% Increased Monster Cast Speed

Monsters Deal 96% Extra Damage as Cold



Important Boss notes:

Just dodge the smash attack of the Vaal Oversoul. It's very easy - just go through him and stay behind him. That's all. Don't try to run away in the same direction of the attack because the Range of the attack is big.





Map: Underground River

Boss: Beast of the Pits

http://www.twitch.tv/korgothbg/c/3240444

Area Is a Maze

Area Has Patches of burning Ground

22% More Magic Monsters

Players Take 20.8 Chaos Damage per Second

Monsters Fire 4 Additional Projectiles

Area Contains Two Unique Bosses



Level 75 Maps





Map: Platou

Boss: Drought Maddened Rhoa

http://www.twitch.tv/korgothbg/c/3242603

Players Are Cursed With Vulnerability

Players Recover Life, Mana and Energy Shield 50% Slower

Monsters' Skills Chain 2 Additional Times

Area Contains Two Unique Bosses





Map: Necropolis

Boss: Merveil the Reflection

http://www.twitch.tv/korgothbg/c/3242127

Area has Patches of Chilled Ground

Players Recover Life, Mana and Energy Shield 50% Slower

34% Increased Monster Life

Monsters Deal 87% Extra Damage as Fire



Important Boss Notes:

Don't forget to carry Dispell Frozen flasks!





Map: Bazaar

Boss: Dialla’s Wrath and Dialla’s Anger

http://www.twitch.tv/korgothbg/c/3242390

Players are Cursed With Vulnerability

Monsters Reflect 18% of Elemental Damage

Monsters Deal 89% Extra Damage as Fire

Area Contains Two Unique Bosses



Level 76 Maps





Map: Academy

Boss: Arbiter of knowledge

http://www.twitch.tv/korgothbg/c/3255853

Area is Inhibited by Bandits

22% more rare monsters

Players take 25.2 Chaos Damage per second

Players are cursed with Warlord's mark

Monsters fire 2 additional projectiles



Important Boss notes:

This is probably one of most dangerous bosses for this build. It casts physical damage spells that hurt alot. In order to kill him use Rathpith Globe to block the spells more often.





Map: Crematorium

Boss: Megaera

http://www.twitch.tv/korgothbg/c/3255513

27% more magic monsters

players are cursed with vulnerability

29% increased monster life

Monsters cannot be stunned

Monsters deal 100% extra damage as cold



Important Boss notes:

I've first tried to kill the boss with Aegis Aurora. It all went very smooth but when i've actualy killed the boss the burning damage from the "on ground" fire skill of Megaera killed me. In this video i've use Rathpith Globe shield but the results were worse(because you can't block the mentioned spell) but this time i knew what to do. So basicly you need to attack aslong as you don't have that burning ground beneath you. When she casts it just reposition.





Map: Precinct

Boss: Lady Stormflay

http://www.twitch.tv/korgothbg/c/3242426

49% More Magic Monsters

-22% Maximm Player Resistances

+30% Monster Resistance

Monsters Gain 2 Frenzy Charges Every 30 Seconds



Level 77 Maps





Map: Shipyard

Boss: Warmonger

http://www.twitch.tv/korgothbg/c/3256182

Area has Patches of Burning Ground

Players Have Elemental Equilibrium

Players Recover Life, Mana and Energy Shield 50% Slower

27% Increased Monster Damage

Monsters Fire 2 Additional Projectiles

+30% Monster Physical Resistance



Important Boss notes:

I've Used Rathpith Globe for this boss fight in order to block the Molten Shell that the boss casts... but i really can't tell if deals alot of damage or i've just blocked every single cast... so i really can't tell if the Rathpith globe is necessairy and/or better than the Aegis Aurora





Map: Shrine

Boss: Piety

http://www.twitch.tv/korgothbg/c/3256423

Area has Patches of burning ground

43% More Magic Monsters

Players Recover Life, Mana and Energy Shield 50% Slower

34% Increased Monster Life



Important Boss notes:

I use Rathpith Globe for the first form of Piety it's not 100% necessairy but it's helpful especialy if the map has hard mods. For the second form switch between aegis aurora and rathpith globe depending on the current Piety form(human lighting casting form, fire melee hitting or cold archer)



Level 78 Maps





Map: Palace

Boss: ???



Coming Soon





Map: Courtyard

Boss: ???



Coming Soon









Level up

Do some more tests in PvP

Add prices on the needed gear







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Leon Overmeyer - €1.00 Hello and Welcome to my Guide for a CI Facebreaker Witch. I’ll try to explain everything about it, answer every question, give advices etc. etc. I’ll update the information in this thread when it has to be updated. With this build you’ll be able to solo pretty much every map and every boss in Path of Exile. This is not a theorycraft thread and everything in this guide is tested!"How to Flicker. Two Handed Weapon Edition!""How to smash Heads. Guide for a Facebreaker build using Infernal Blow and Dominating Blow""How to kill without doing anything. Guide for an AFK PvP witch build""How to Farm Piety. Guide for a Melee IIR/IIQ Runner."Check out my All-round Newbie guide!Check out my Newbie giveaway thread!Check out my guide for valuable items!Check out my Duelist Builds List!"The defense to damage output ratio is better than I've ever seen!""This is actually one build that lives up to all its promises and is pretty unique and fun as hell to play!""Amazing guide! The best one I have seen on the forums!""This guide has been enlightening.""Man, only if i discovered this build earlier"Special Thanks towho switched his 1000% Facebreakers for my 990% ones. It was increadibly nice of him and i really appriciate it!*The quality of the reduced mana support gem doesn't affect mana reservation costsInfernal Blow + Multistrike + Melee SplashInfernal Blow + Multistrike + Melee Splash + Melee Physial DamageInfernal Blow + Multistrike + Melee Splash + Melee Physial Damage + Melee Damage on full LifeInfernal Blow + Multistrike + Melee Splash + Melee Physial Damage+ Melee Damage on full Life + Faster AttacksSince you will be fightning unnarmed you can only use certain attack skills. Those skills are Infernal Blow; Dominating Blow; Cyclone; Frenzy and Elemental Hit. My skill of choice is. Below i'll compare the other skills to Infernal Blow+ Your minions will take lots of the incoming damage instead of you(making you even more tanky)+ Having Monster auras is very useful- Insane mana cost... it's almost unusable if you run 2 auras(and if you don't you'll lose alot of offense or deffense)- Less DPS- Parties usualy don't like Dominating Blow users+ Better vs Single targets ( if the targets really are single and not surrounded by a pack of other monsters )- Less AoE- Terrible Desync- High mana cost+ Higher Attack speed- Less AoE- You need to waste skill points in order to get extra frenzy charges- Higher mana costI won't even comment this skill... it's totaly unusable with Facebreakers due to the 0% synergy between them!What will be left from your enemies:- the facebreakers and your gear will give you ALOT of physical damage and that will result in alot of bonus cold damage from this aura.- it will boost you Energy Shield by... alotI'll mentionhere. It will slightly increase your DPS due to the Frenzy charges that you will get. The Best thing is the Life leech. Having lot's of life leech combined with Vaal Pact is great combination and Blood Rage will provide that high life leech values.The trigger gem is. When you link a spell to it( including curses and buffs) it will trigger the linked spell when you take a certain amount of damage(440 at level 1). When you level up thegem the damage threshold is increased ( i.e. 560 at level 3) and the damage that the linked spells will do when triggered is increased( at level 1 the spells deal 70% less damage and at level 3 - 62%). The linked spells to the trigger gem can't require a higher level than the trigger gem itself. Because of that you'll need to link the skills that are useful only on a higher level(Molten Shell and Decoy totem) to a high leveland the skills that are good even at level one(Enduring cry and curses) to a level 1. I put Increased area of effect support gem here to have a bigger aoe of the curse(note that a higher level requirments of the support gems doesn't affect the Cast on damage taken - you can have a level 20 support in a level 1 trigger and it will work)The spells that you'll need to link toare:- The endurance charges are pretty nice and will boost your defensive abilities- It boosts your armour and it gives you a temporary shield that will absorb damage. It's increadably effective against damage reflect- Very usefull totem that will force you enemies to attack it instead iof you. Since it taunts them constantly it will overwrite the taunt effect of the Endurace Cry. It is very effective and helpful against flicker striking bosses- The perfect curses for this build in my opinion. Slower attacking, casting and moving/less damage dealing enemies are less threatening. Choose one - they are both awesomeSince you will be hitting things with your fists you need to stay alive. For that to happen you need to focus on 2 things - Energy Shield and Shield Block. Shield block combined with the Aegis Aurora(it will replenish 4% of your armour as energy shield anytime you block) Ofcourse you'll need to spend enough skill points in order to cap your resistancesAside from that you will need many*- that combo is a must have. With your high life leech ( due to Blood Rage) you'll leech good enough amount of energy shield instantly. This is very helpful especialy vs reflect.*- 100% chaos resistance means no chaos damage taken not only from monsters but from the Blood Rage buff aswell. Being on Maximum life (1/1) makes it possible to use Melee Damage on full life.- Without it you'll get stunned alot... so you really can't be succesful without it. The way around is using the Eye of Chayula but having no X-X physical damage on your amulet is simply unacceptable!- Unnarmed Attacks can't crit so this is a nobrainerOther notable passives- You need it in order to sustain your non-stop infernal blow castingIf you have problems with your Dexterity you should spend some points into +30 Dexterity nodes. There are 3 +30 Dexterity nodes along the way.*Note that you need to take Vaal Pact, Ghost Reaver and Chaos Inoculation (and the ES nodes behind it) all at the same time! I did that at level 62.Keep in mind that the trees is pretty much with no resist only nodes because everyone has different gear! I only need a 6% extra all resistances node to keep my resists cover. You might need more if you do then get them!Also if you have troubles with your mana you should get the mind drinker earlier.- you need an Armour/Energy Shield Chest. The coloring( RRRRRG ) might be difficult. You can settle with ( RRRRGB ) and switch Melee Physical Damage with Concentrated Effect. I don't reccomend it because the damage would be pretty much the same(note that it won't show in the DPS tooltip but AoE support gems affect attacks linked to Melee Splash) but you'll have less AoE. Anyway It will work.This is the helmet for you. It will double your damage. The Attributes are very helpful and the fact that it's an armour based item is a good thing (Aegis Aurora works better if you have alot of armour) The extra physical damage taken is a bad thing... but it's not that bad. You'll block 3 out of 4 physical damage attacks and even Kole won't oneshot you.If you play Hardcore you might want to use a nice Armour/Energy shield or pure Energy Shield Instead. You'l deal alot less but it would be safer thiss way.Well what can i say.... it's a Facebreaker build - you need Facebreakers. Note that it also works with the new nerfed Facebreakers. Ofcourse the damage isn't as high as with the Legacy ones but it is still enoughThis is the shield for you! 34% block chance! Armour + Energy shield! Extra Resists! Maximum Cold Resist! And that crazy on block effect! It's a must! After the 1.1.0 the energy shield per block got nerfed so now having a high block/high ES shield would also be a very good idea! It would be even better if the shield is good!Having this shield on swap:is usefull vs hard spellcasting bossesI'm using the Meginord's Girdle for Extra Damage( the extra strengh is also helpful ). But you can use a Chain belt with extra energy shield + armour + resistances for more tankiness- The most important thing is the! Followed by extra energy shield and resistances. Extra attributes would be nice also.- The most important thing is the! Followed by extra energy shield and resistances. Extra attributes would be nice also.High Energy Shield, High mana, Resistances and spell block chance! Really the best boots for this build. I'm using the new nerfed ones(ofcourse the Legacy version is better but not needed)- I use 1 Granite Flask; 3 Quicksilver Flasks and 1 mana flask. The Granite Flask really helps vs hard hitting physical damage bosses. You can even have 2 if you want(for me 1 is enough). The mana flask is helpful in 50% less life,mana,energy shield regeneration maps. Ofcourse the quicksilver flasks can save your life or help you reach things faster. You need atleast 1 dispell chilled and frozen flask and atleast 1 dispell bleedding. Dispell shock and burning* is also helpful*The only burning damage that can actualy hurt you is the one from "ground" sources.. you know the trail left by cinder elementals and the terrible fire ground spell of the Crematorium boss. Unfortunately the dispell burning flask will only remove the effect for a fragment of the second. As long as you stay in the burning ground you'll take damageThese are all items that i've been using. Ordered from low to high level:Personay i like to help Kraityn on normal because the 8% all resists are always helpfull and in almost all cases will save you one passive skill point( wich will give you 6% all resists so you get 2% bonus resists). Helping Oak is useless ofcourse since you are using CI .The bonus mana from Aliara is also useless.The attack speed bonus that Kraityn will give if you help him is completely unnoticeable in the endgame so my advice would be not to help him. +X% physical damage doesn't make that much of a difference so i'm not really sure if helping Oak would be the best decision but if you chose to do so don't worry it's still a helpful choice more or less. Aliara here is useless for you... once again. Killing all bandits is the best choice in my opinion.Killing all bandts would be the right decision. Helping Kraityn for an extra frenzy charge is not worth it in my opinion, the same goes for Oak and since you can't crit Aliara is useless (once again)A great video made bywhre he explains the build and does an Arachnid nest mapLevel 77Level 72Level 74Level 74Whatwith High Block Chance can do for youBellow you'll see videos of me killing every map boss from level 66 to level 78. You'll also find Important notes related to how to kill some of the dangerous or tricky bosses.Boss Fights Done. I won't be able to make videos of the two level 78 map because they need a good FPS and making videos really hurts my PC performance! I'm sorry for that. "I'm going to show you pain you never knew existed, you're going to see a whole new spectrum of pain!!!!! Like a RAINBOW!" Last edited by KorgothBG on Aug 22, 2014, 12:42:38 PM Last bumped on Nov 25, 2016, 11:12:34 PM