Impeller Studios, a Vermont-based virtual game studio with developers across several time zones, will be presenting their development of their debut PC project, Starfighter Inc. - a multiplayer game that puts players in the role of a mercenary pilot, fighting team-based battles from their cockpit with ship designs and gameplay based on realism. Starfighter has been approved for release on Steam with a plan to provide Early Access to the game title in less than 6 months with a full release planned in 18 months.



Creative Director Jack Mamais from Impeller (MechWarrior 2, Heavy Gear 1 & 2, Far Cry, Crysis) will joint us via Skype along with local Burlington members of the Impeller team.



Check out some of the pre-alpha gameplay demonstrating the physics and controls of Starfighter's base ship, the Shrike: https://www.youtube.com/watch?v=9E1E3WzkT8Y



This meetup talk will discuss some of the challenges and opportunities involved in developing a large-scale game with remote developers. We'll also discuss the importance of establishing an identity/brand for the studio and how to identify and then build key partnerships (Impeller is partners with Alienware, Logitech, Nvidia, Oculus, and Valve). Impeller will also show some clips of the game in action.



This session will NOT be recorded. Sign up now - don't miss this exciting presentation!