Posted 31 October 2017 - 02:58 AM

Vellron2005, on 31 October 2017 - 02:01 AM, said:

Here's a breakdown of what's going on and how to fix it:



What's going on that's ruining the game for people:



1) Big units, often comp oriented, fielding 12-mans, and getting to fight casual pug players in FP, then stomping them.



2) Dishonorable tactics, that are, while brilliantly effective, simply ruining the game for everybody. Tactics such as spawn camping, light rushes, SRM Linebacker Rushes, and meta-mechs-only spam.



3) Bad behavior, such as TK-ing, name-calling and LRM user bullying not being sanctioned and punished.



4) Cheating players still in the game even after multiple reports and screenshot evidence.



5) Sponsored factions - the fact that new clans were introduced and so heavily incentivized that most of the old players simply went to the new factions, leaving the old ones nearly devoid of players.



6) Declining, tiny playerbase, and lack of effort to fix this on the part of PGI.



How to fix it:



1) Disband ALL units.

Instead of players joining units, they should join factions, and have in-game TS structure for socializing with the chosen faction. Scheduled training sessions, trials of position / promotion trials, and officers working with/for PGI to lead factions. This way, not just the chosen compliant players can get the proper training and unit spirit they need, but all players of a chosen faction can get the skills and training they need to "git gud". Include training programs dedicated to each weapon type - not just how to SRM brawl, but also how to use LRMs, Lasers, Sniping, and mix builds. Do not discrimiate against any playstyle. This is important because I've seen entire units split and break up over a stupid issue of using LRMs..



2) Redo some maps where it is still possible to stand outside of the spawn walls and shoot long-range weapons into the spawning players. Tourmaline is a prime candidate. Some players will always play dishonorably. But such combat is not in the lines of clan tradition, and should be discouraged. Through the training program, teach such dishonor. Incentivize non-meta builds and not running 12 of the same mechs in a wave.



3) Punish such players accordingly. Ban them. Take their mechs away. Name and shame them. Make the game not fun for them. Also, incentivize good behavior. Add a "good teammate" button to the reporting function. If somebody not in group with you marks you as a "Good Teammate" you get 10MC. Naturally, you can not give out more than 5 of these a day..



4) If cheating is proven, BAN them. If they make a new account and cheat again, BAN that one too. It's easy to prove cheating. We all know what is possible in this game and what's not. You can't tell me some one is just that good that they insta-kill people and have 20+ kills in FP.. And most importantly, MAKE A BIG DEAL over it. Make it public. The current PGI practice makes it seem like we send reports in and they go straight to the trash folder. We get an automated reply that "it will be handled" and then what happens? it's not handled. The same players and units are back the next day, next week, next month, and cheating again. It's making the game super frustrating and people don't wanna play with cheaters.



5) Stop giving absurd bonuses to certain factions if you want all the factions to be viable. Right now, Clan Wolf, for instance, has -40% to FP payouts, while Clan Nova Cat has +50%. Guess what? There are very little Clan Wolf players left.



6) Advertise the game. Stop making half-baked products with broken animations. Stop fiddling with balance and nerfing things that don't need nerfs. Incentivize returning players. (something like if you played in the last year, but have not played in the last 6 months, if you play 100 matches again, you get 1000MC). Make A LOT more maps. Fix Escort mode.



These are just quick fixes that can and should be done to make this game more enjoyable for all. It does not fix the inherently un-finished nature of FP and the fact it's still fought over meaningless dots, but that's for a different topic.



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2) Dishonorable tactics, that are, while brilliantly effective, simply ruining the game for everybody. Tactics such as spawn camping, light rushes, SRM Linebacker Rushes, and meta-mechs-only spam.







Are you also participating in 100m sprint and tying your shoelaces together, then blaming other people being dishonorable for not doing so too? Newsflash: Many people are playing to win, playing to be the most effective, trying to constantly improve their performance. Of course they're picking the mechs and buids that allows them to do that the best.

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You can't tell me some one is just that good that they insta-kill people and have 20+ kills in FP.

I've had over 20 kills in FP, are you calling me a cheater?

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Incentivize non-meta builds and not running 12 of the same mechs in a wave.

And how exactly are you going to do that? Even if you make FP stock mechs only, people are going to find those that are the most effective in FP. The fact you even suggest this tells that you don't have a clue what meta even is.You want this game to be something that it is not. You want a role playing game but you're not going to find it here. Also calling some tactics as "dishonorable" while also branding yourself as LRM user is damn ridiculous, there isn't a more "dishonorable" weapon in the game than LRMs. Or what are you calling hanging back behind the lines and getting carried by the players who are working and sharing armor in the front line? The reason FP sucks isn't organized teams, it sure as hell isn't people using the most effective builds and tactics, it's the potatos like this guy, who intentionally shoot themselves in the foot and then cry out when everybody else aren't doing the same. If you end up in the same team as me, I'm going to have a bad time.

Edited by Pineapple Salad, 31 October 2017 - 03:00 AM.