agahamsorr0w Profile Joined April 2011 Netherlands 352 Posts Last Edited: 2014-05-09 01:34:50 #1



Note that its very late and its in times like these that i get the motivation to write such things. I might have missed something but ill add later if i remember. Also, if you're reading because you have nothing to do instead of being genuinely interested in the build or what i have to say, i suggest you close this tab. I have not taken the time to make a proper layout and i have not taken any pictures.



around end of wol, the gasless opening was the shit and everyone did it in zvt. You could basically get 2 extra queens out to creepspread like mad and defend against hellions, banshees and even marines with just queens and still take the third relatively fast. Still, i did not like the immobility of the queens out of creep and that the hellions could force you to go out of creep just to defend the tumors. So i began to experiment with one gas and fast roaches to deal with the hellions. The timing had to be just as the hellions arrived to my base so I could defend against them and safely take my third as fast as possible.



What I wanted for the early game:

1)decent creepspread (one extra queen)

2)defense against hellions (3-4 roaches)

3)fast third (4:00? not sure. preferably as the queens are making.)



Getting roaches too fast would result in either delayed drones or delayed queens. The perfect timing of the roach warren and gas (you take them at the same time) is 5 minutes. This used to be earlier because terrans would go fast cc into hellions instead of reaper. Nowadays, you can delay the roaches and get an even faster third instead if he doesnt pay attention.



You do make an extra queen, but just one. I wanted to get creep tumors out so the midgame wouldnt suck but figured that two extra queens either delay the roaches so you cant take the third in time, or they delay the third itself. So by skipping the fourth queen, I can get the third fast and have roaches to deal with reapers and hellions. Initially i make 3-4 roaches.



What I wanted for the midgame:

1)fast upgrades (I keep mining gas from first extractor, at 150 gas double evo)

2)fast mutas (metabolic boost after upgrades and lair after metabolic boost)

3)3base saturation

4)safety (6-8 roaches total)



Hellion banshee used to be and still is very popular. Against just hellions and reapers you can skip the spores and extra queens but you need to actively scout for it. If the barrack is researching something, the terran probably isnt going banshees. If you see a starport with tech lab, its probably a banshee. I like to make 2 spores in each base and get 2 extra queens out for a total of 5. If i dont scout him i will make 1 spore in each base and stay 3 queens. But remember that safety should always go first!



When he has 6 or more hellions, you want to be safe vs runbys. Making 3-4 more for a total of 6-8 roaches is a good idea. The roaches zone out and/or block hellions from running freely to your mineral line so you can safely drone.



When I see my mineral to gas ratio is getting unbalanced, I take extra gasses. Its hard to say when i take them because If i skip the extra queens because he doesnt open banshees, I will obviously have extra minerals to take gas ealier. You need to remember that minerals are more important. Minerals will net you more bases and drones in the long run so if you delay the gasses, you will eventually catch up in gas count when you take all of them.



You will have to play around with this opening to fully understand it. You can't be like oooooooooh i understand how this works but im not gonna do this. You need to put it to practice to understand it. Even if you watch the replay, it can be very easy to fool yourself to think you can do it too. Same thing applies to stuff like soccer. Lots of ppl watch it and give their opinion on international matches while their understanding of soccer is very low. I had the same problem. I watched too much and practiced very little. watching is good to get ideas but if every game is the same, there is no need to watch more.We experience whatever we see as something we do ourselves so whenever you see a replay, you might think you have the ability to do it aswell, but in reality its just you fooling yourself to be lazy, since you were programmed to be so.



Now obviously speedling openings have their own advantage. On maps where reapers have lots of mobility to jump to ur main, speedlings are preferred. But now the ladder mappool is filled with maps where the reapers cant stay in ur main 24/7 so this opening is more viable.



It's 3 am in the morning right now. My goal with this build is not to teach new players how to play the game but to give people who already have a proper understanding of starcraft something new and challenging to work with. If you are looking to improve, you shouldn't focus on advanced builds like these anyways.



Please don't ask me to write something specific like the perfect build order. It's very silly because i dont play based on a shopping list so i dont know every timing out of my head. Also, I'm not here to gain fame so i'm also not gonna make a proper layout or take screenshots so you have an enjoyable experience reading this. Only the ones who actually want to use this should read it and the rest should go do something else. I probably should have put this sentence at the beginning but if you've read this far i guess you're gonna use this now.



REPLAYS

http://drop.sc/380224

The replay above is the build with one gas and one queen. The third got delayed so i only had 11 mutas at 13 minutes. Usually when everything goes smooth, I will have 13 mutas at 11-12 min and +2+2 lingupgrades on the way. Just to give you an idea.



http://drop.sc/380225

The replay above is with 4 queens and double gas. it's good if you can get the third up without roach support. The 4th queen is good vs banshees and you can save energy on it to transfuse.



you shouldn't watch the replays past the mutas. Once the mutas are out, the game goes on just as if you opened speedlings.



If there are any questions regarding how to defend certain strategies though, feel free to ask.



aGaham

Hey everyone, I am aGaham, and here i present to you a written guide on a ZvT build i have been using since wol with great succes. I'm going to show you two replays and list the ideas behind the build. To properly play this build, you need to properly understand these ideas. To make this post a little bit more credible, i am grandmaster zerg on european server.around end of wol, the gasless opening was the shit and everyone did it in zvt. You could basically get 2 extra queens out to creepspread like mad and defend against hellions, banshees and even marines with just queens and still take the third relatively fast. Still, i did not like the immobility of the queens out of creep and that the hellions could force you to go out of creep just to defend the tumors. So i began to experiment with one gas and fast roaches to deal with the hellions. The timing had to be just as the hellions arrived to my base so I could defend against them and safely take my third as fast as possible.What I wanted for the early game:1)decent creepspread (one extra queen)2)defense against hellions (3-4 roaches)3)fast third (4:00? not sure. preferably as the queens are making.)Getting roaches too fast would result in either delayed drones or delayed queens. The perfect timing of the roach warren and gas (you take them at the same time) is. This used to be earlier because terrans would go fast cc into hellions instead of reaper. Nowadays, you can delay the roaches and get an even faster third instead if he doesnt pay attention.You do make an extra queen, but just one. I wanted to get creep tumors out so the midgame wouldnt suck but figured that two extra queens either delay the roaches so you cant take the third in time, or they delay the third itself. So by skipping the fourth queen, I can get the third fast and have roaches to deal with reapers and hellions. Initially i make 3-4 roaches.What I wanted for the midgame:1)fast upgrades (I keep mining gas from first extractor, at 150 gas double evo)2)fast mutas (metabolic boost after upgrades and lair after metabolic boost)3)3base saturation4)safety (6-8 roaches total)Hellion banshee used to be and still is very popular. Against just hellions and reapers you can skip the spores and extra queens but you need to actively scout for it. If the barrack is researching something, the terran probably isnt going banshees. If you see a starport with tech lab, its probably a banshee. I like to make 2 spores in each base and get 2 extra queens out for a total of 5. If i dont scout him i will make 1 spore in each base and stay 3 queens. But remember that safety should always go first!When he has 6 or more hellions, you want to be safe vs runbys. Making 3-4 more for a total of 6-8 roaches is a good idea. The roaches zone out and/or block hellions from running freely to your mineral line so you can safely drone.When I see my mineral to gas ratio is getting unbalanced, I take extra gasses. Its hard to say when i take them because If i skip the extra queens because he doesnt open banshees, I will obviously have extra minerals to take gas ealier. You need to remember that minerals are more important. Minerals will net you more bases and drones in the long run so if you delay the gasses, you will eventually catch up in gas count when you take all of them.You will have to play around with this opening to fully understand it. You can't be like oooooooooh i understand how this works but im not gonna do this. You need to put it to practice to understand it. Even if you watch the replay, it can be very easy to fool yourself to think you can do it too. Same thing applies to stuff like soccer. Lots of ppl watch it and give their opinion on international matches while their understanding of soccer is very low. I had the same problem. I watched too much and practiced very little. watching is good to get ideas but if every game is the same, there is no need to watch more.We experience whatever we see as something we do ourselves so whenever you see a replay, you might think you have the ability to do it aswell, but in reality its just you fooling yourself to be lazy, since you were programmed to be so.Now obviously speedling openings have their own advantage. On maps where reapers have lots of mobility to jump to ur main, speedlings are preferred. But now the ladder mappool is filled with maps where the reapers cant stay in ur main 24/7 so this opening is more viable.It's 3 am in the morning right now. My goal with this build is not to teach new players how to play the game but to give people who already have a proper understanding of starcraft something new and challenging to work with. If you are looking to improve, you shouldn't focus on advanced builds like these anyways.Please don't ask me to write something specific like the perfect build order. It's very silly because i dont play based on a shopping list so i dont know every timing out of my head. Also, I'm not here to gain fame so i'm also not gonna make a proper layout or take screenshots so you have an enjoyable experience reading this. Only the ones who actually want to use this should read it and the rest should go do something else. I probably should have put this sentence at the beginning but if you've read this far i guess you're gonna use this now.REPLAYSThe replay above is the build with one gas and one queen. The third got delayed so i only had 11 mutas at 13 minutes. Usually when everything goes smooth, I will have 13 mutas at 11-12 min and +2+2 lingupgrades on the way. Just to give you an idea.The replay above is with 4 queens and double gas. it's good if you can get the third up without roach support. The 4th queen is good vs banshees and you can save energy on it to transfuse.you shouldn't watch the replays past the mutas. Once the mutas are out, the game goes on just as if you opened speedlings.If there are any questions regarding how to defend certain strategies though, feel free to ask.aGaham