KTOS Live Patch Notes (5/30)

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Many changes were already outlined in a previous preview post of the upcoming changes made in a pre-maintenance notice. This post will only contain the new changes that were not already covered. You can read those previous changes here:

https://forum.treeofsavior.com/t/ktos-general-thread-v4-0/381396/7469

Damage Increase Cap

There is now a damage increase cap of +400% applied for the following categories. This means your bonus damage from these sources cannot exceed +400%.

Applies to:

-Skill Effects

-Modifications to skills from items

-Buff Effects

-Debuff Effects

Does not apply to:

-Legend Cards

-Bonus damage from card effects

-Armor bonuses

-Enchant Jewels

-Critical damage modifiers

-Attribute damage modifiers

-Increased damage based on weapon type

-Increased damage based on your attack type

-Any increases to “final damage”

Items

The amount of materials needed to make Skiaclipse (Varnas) items has been changed.

Before:

Weapon: Skiaclipse Feather x32, Planium x5

Armor: Skiaclipse Feather x7, Planium x2

After:

Weapon: Skiaclipse Feather x19, Planium x3

Armor: Skiaclipse Feather x7, Planium x1

Item Set Bonuses

The 5 set skill bonuses of Skiaclipse (Varnas) have been changed.

Goduma



Passive Bonus: Decreases damage received by 1/5 (%) of your missing HP (up to 10%).

Crevox Note: This means the maximum bonus will be achieved when you are missing half your HP (50% * 0.2 = 10% reduction). This effect is active at all times while having the 5 set bonus.

Goduma’s Barrier

Decreases damage received by you and nearby allies based on your max HP. The reduction is equal to [MaxHP / (MaxCharLevel * 2000) * 100%], maximum 50% reduction. This damage reduction is reduced by 1% every 0.5 sec, but will immediately hit 0% when the buff’s duration is over.

Duration: 20 sec

Cooldown: 100 sec

Dragon Strength Lvl 1

Increases the maximum damage reduction to 60%.

Crevox Note: At 100,000 max HP this provides a damage reduction of 11.9%. To hit the maximum damage reduction of 50%, you would need max HP equal to the current maximum character level * 1000, so in the current game, 420,000 max HP. With Dragon Strength, you would need 504,000 max HP for a 60% reduction.

Gymas



Now provides two buffs.

Gymas’ Faith

Increases Healing by 40% and reduces SP consumption of all skills by 25%.

Duration: 40 seconds

Gymas’ Favor

Reduces damage received by you and your party by 10%.

Duration: 20 seconds

Cooldown: 80 seconds

Dragon Strength Lvl 1

Reduces SP consumption by an additional 25%.

Smugis



Smugis’ Counterattack

Deals damage equal to 1% of the enemy’s max HP every time you hit them with an attack (max 10,000 damage, cooldown of 0.5 sec). Damage is also increased based on the current HP of the enemy (up to 180% damage, scaling down to 0% minimum as the enemy loses HP).

Duration: 20 seconds

Cooldown: 100 seconds

Dragon Strength Lvl 1

Duration is increased by 5 seconds.

EDIT: After testing by KR players, Smugis provides a +% damage increase effect to your own skills/attacks in addition to the 10,000 Smugis hits. The damage increase does not apply to the Smugis hits. This makes it better than Kraujas if the enemy has over 55% HP, but progressively worse as they get lower than that, without having any defensive penalties and an added extra damage per hit every 0.5 sec.

UI Changes

Added ping time beneath the FPS display (packet round trip time from client to server).

Bug Fixes

Many bugs were fixed in the game.