Annnnnnd we’re done! More or less. I’ve still got my producer cuts of episode #112 and #113 to complete, all the mixes to sit through, and visual effects to approve but, for all intents and purposes, production on Dark Matter’s first season is complete. It’s hard to believe that this time last year, I honestly didn’t think the show was going to happen. And yet here I now sit, with 13 episodes under my belt, putting together a game plan for season 2.

I know, I know. I should take some time off. And I will. Eventually. I just want to be as prepared for season 2 as I was for season 1 – which allowed us to break all thirteen episodes inside of three weeks and have 12 of 13 scripts by the time we went to camera. I already have beat sheets for our two part opener (#201 and #202), plus all eleven stories for the rest of the season, including all major arcs, character developments, twists, turns, and the BIG season 2 finale!

But I get ahead of myself. First things first. I have to finish up on season 1 and continue to get the word out in the lead up to the premiere. To that end, I’ve been coordinating with the gang at SyFy to release all sorts of interesting Dark Matter-related tidbits. For instance, just yesterday, i09’s Meredith Woerner showcased some of the show’s designs, including ships and space stations…

Plenty of pics – with accompanying commentary by yours truly! Head on over and check it out:

http://io9.com/exclusive-dark-matter-concept-art-is-loaded-with-glorio-1705562602

More to come in the coming days including goodies from the Dark Matter VFX department, another trailer, and sneak peek scenes from our series premiere!

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