GURPS Roleplayer Bundle

Rediscover the earliest days of GURPS (even before the first Basic Set), from 1986 to 1993. You'll see historically significant reflections and rules additions, plus plenty of nostalgic content. A great deal for any GURPS aficionado! In this bundle, you'll get the complete PDF collection of all 30 issues of Roleplayer at a 50% discount! ... [ click here for more ] Steve Jackson Games $30.00





Pyramid Classic Bundle #1-30

The first 30 issues of Pyramid Magazine were packed with 1990s gaming intel. Get this bundle, and you'll see ads from that era, plus nostalgic content for GURPS, Ogre, Toon, In Nomine, and plenty of titles from outside SJ Games. Articles include: Details on a new bloodline... [ click here for more ] Steve Jackson Games $75.00





GURPS Basic Set: Campaigns

With GURPS, you can be anyone you want - an elf hero fighting for the forces of good, a shadowy femme fatale on a deep-cover mission, a futuristic swashbuckler carving up foes with a force sword in his hand and a beautiful woman by his side . . . or literally anything else! GURPS has been the premiere universal roleplaying game for almost two decades.... [ click here for more ] Steve Jackson Games $24.99





GURPS Basic Set: Characters

GURPS is the most flexible roleplaying system ever created. With just this book, you can adventure in any world you can imagine. Use all types of weapons from clubs to lasers . . . magic and martial arts . . . psionics and superpowers. Create exactly the character you want to play . . . your favorite fictional hero, or your own invention. Choose from over 400 advantages... [ click here for more ] Steve Jackson Games $29.99





The Fantasy Trip Legacy Edition

Old-school roleplaying at its dungeon-crawling finest. The Fantasy Trip is easy to learn and fast to play – but it's been out of print for almost 40 years. Now it's back! This set includes: Two complete mini-games: Melee for fighter combat, Wizard for sorcerous contests. Combine them for all-out battle! Each mini-game contains its own rules, maps,... [ click here for more ] Steve Jackson Games $35.00





The Fantasy Trip: Melee

"Clean, fast, and deadly." – David Ritchie, Ares Magazine #1, March 1980 A classic game of fantasy combat. Create characters in just a few minutes – then send them into the arena. Winners become stronger and faster for the next battle. Losers die. Each counter in this fast-moving game is a single warrior. Players choose weapons and tactics for... [ click here for more ] Steve Jackson Games FREE





The Fantasy Trip: Wizard

The magic companion to Melee . . . sorcerous combat, in the arena or in the dungeon. Create your wizard, choose his spells, and go into combat. Zap your foes with fireballs or lightning. Summon giants, dragons, and wolves to destroy them all. Or be subtle and entangle them with magic rope and Sticky Floor spells. Successful wizards gain skill and power. Losers die. This is the basic... [ click here for more ] Steve Jackson Games $7.50





The Fantasy Trip: Death Test and Death Test 2

The mighty Thorsz is hiring guards. But the test is a killer. You have to make it through his labyrinth full of traps, monsters, and other would-be guards! These adventures can be played by a single player or a group of up to four. You can even play with a GM, but you don’t need one . . . these are “programmed adventures” that take you through the labyrinth. Your choices –... [ click here for more ] Steve Jackson Games $10.00





Dungeon Fantasy GM Screen

At Your Fingertips (And Away From Prying Eyes!) The Dungeon Fantasy Roleplaying Game is designed to run quickly, but why not step up your game? The Dungeon Fantasy GM Screen pulls together key information for the GM who likes to keep the action moving. Say goodbye to page-flipping for important tables and modifiers! This sturdy... [ click here for more ] Steve Jackson Games $10.00





GURPS Banestorm

A World of Magic Welcome to the land of Yrth, a magical realm of incredibly varied races and monsters - including people snatched from our Earth and other worlds by the cataclysmic Banestorm! Whole villages were transported - from such diverse locales as medieval England, France, Germany, and the Far East. Now humans struggle with dwarves, elves, and each other. The Crusades aren't ancient history... [ click here for more ] Steve Jackson Games $24.99





GURPS Bio-Tech

The Future is Alive "Who needs chrome, pal? Meat is where it's at now. Mother Nature always did it best - she just needed a little help. Get down to the black clinic, old-timer, and you can be 15 again. That is, if you still want to be human at all." It's the technology of the posthuman age: biotech! Upgrade your old body with steroids and smart drugs, transplants, and viral nano . . . or... [ click here for more ] Steve Jackson Games $24.99





GURPS Fantasy

Are You Looking For a Good Fantasy? Fantasy - from ancient myths to popular films, stories of heroes and magic have captured the human imagination. Now GURPS offers roleplayers a comprehensive guide to the entire Fantasy genre. Building on the flexible, streamlined Fourth Edition rules, it helps you develop a campaign to explore the world of your favorite book or... [ click here for more ] Steve Jackson Games $24.99





GURPS Gun Fu

In a world . . . where the line between evil and honor is drawn by a bullet, only one supplement dares to lay down the law of the gun: GURPS Gun Fu. GURPS Gun Fu has everything you need for action-packed cinematic GURPS gunplay: A description and explanation of what the gun fu genre is and how to emulate it. Rules... [ click here for more ] Steve Jackson Games $9.99





GURPS High-Tech

It's All Here! From the Industrial Revolution to the Digital Age, GURPS High-Tech lets you outfit adventurers of all stripes, be they a pioneer party just trying to survive or a SWAT team taking down bad guys. Its meticulously researched TL5-8 hardware includes: Weapons. Descriptions and stats for hundreds of historical weapons - small arms (from muskets... [ click here for more ] Steve Jackson Games $27.99





GURPS High-Tech: Electricity and Electronics

The creative spark finds life in wires and silicon! Behold, the power of invention, made possible by power itself! Amp up your modern and recent-history campaigns with two centuries of electrical innovations, courtesy of GURPS High-Tech: Electricity and Electronics. Expanding on the information found in GURPS High-Tech, this supplement includes an unparalleled assortment... [ click here for more ] Steve Jackson Games $10.00





GURPS Horror

It's back . . . and the fear has grown! GURPS Horror, Fourth Edition, is the latest incarnation of one of the most popular GURPS supplements ever . . . and now it's been given a new lease on unnatural life by horror master Kenneth Hite. Its time-tested advice on running scary campaigns has been expanded to include current trends and tropes,... [ click here for more ] Steve Jackson Games $19.99





GURPS Infinite Worlds

Infinite Worlds . . . Infinite Adventure! The good news is, there are other Earths. Maybe an infinite number. The bad news is, somebody out there doesn't like us. The shuttles of Infinity Unlimited jump between parallel Earths, seeking adventure, profit, knowledge, and even entertainment. But a parallel called Centrum has also developed the technology to hop between the worlds . . . and... [ click here for more ] Steve Jackson Games $24.99





GURPS Lite (Fourth Edition)

GURPS Lite is a 32-page distillation of the basic GURPS rules. It covers the essentials of character creation, combat, success rolls, adventuring, and game mastering for GURPS Fourth Edition. The purpose of GURPS Lite is to help GMs bring new players into the game, without frightening them with... [ click here for more ] Steve Jackson Games FREE





GURPS Low-Tech

Welcome to the Past! GURPS Low-Tech covers the basic tools used by historical adventurers from the Stone Age to the Age of Sail -- and still used by modern survivalists and post-apocalypse survivors when the high-tech toys fail. Weapons and armor from antlers and rawhide to warhammers and heavy mail; adventure and travel gear from simple stone knives to early submarines;... [ click here for more ] Steve Jackson Games $19.99





GURPS Magic

Magic is Everywhere Completely revised and updated for GURPS Fourth Edition, this PDF combines the spells from the Third Edition GURPS Magic and GURPS Grimoire, plus dozens of all-new spells, for the ultimate tome of magic! Within these virtual pages, crackling with mystic energies, you'll find: The core magic system... [ click here for more ] Steve Jackson Games $24.99





GURPS Martial Arts

Fighting Around the World Every culture has warriors who hone their strength, tactics, and aggression to a deadly edge. Legionaries, knights, samurai, fencers, wrestlers . . . all are martial artists. GURPS Martial Arts gives you the tools to create and play these dedicated fighters: Descriptions and statistics for over 100 fighting styles of all kinds. Nearly... [ click here for more ] Steve Jackson Games $27.99





GURPS Powers

Save the World . . . or Destroy It! GURPS Powers is the ultimate book for the ultimate characters in the new Fourth Edition of GURPS! Here's everything you need to create every kind of amazing, off-the-chart superhero you can imagine . . . as well as amazing wizards, wuxia fighters, shamans who command spirits . . . even gods! Written by GURPS... [ click here for more ] Steve Jackson Games $24.99





GURPS Psionic Powers

Behold the power of the mind! GURPS Psionic Powers takes the freeform options of GURPS Powers and turns them into ready-to-use packages of psychic strangeness. You can use the abilities as presented, confident that they are built from -- and entirely compatible with -- the rest of the GURPS Fourth Edition character-creation... [ click here for more ] Steve Jackson Games $11.99





GURPS Space

The Future Is Yours! It's the ultimate toolkit for building strange new worlds and alien civilizations. GURPS Space puts campaign-planning advice and space science at your fingertips, so you can create a setting that is plausible and fun! Does your game feature gritty asteroid miners, or blaster-waving fighter jocks? Choose the space travel and technology that give the... [ click here for more ] Steve Jackson Games $24.99





GURPS Spaceships

Three, two, one . . . Blast off! GURPS Spaceships is the long-awaited companion to GURPS Space, presenting rules for TL7-12 spacecraft, from tiny lifeboats to giant dreadnoughts. It covers spaceship design, travel, and operations, along with a (mapless) space combat system. The ship design and operation rules in GURPS Spaceships... [ click here for more ] Steve Jackson Games $10.99





GURPS Tactical Shooting

As Real as a Fistful of Steel! The smell of black powder and cordite. The momentary blinding of a muzzle flash. The deafening roar of a close-quarter shot. Forget the movies; true shooting is exciting enough for a thousand stories -- if you live long enough to tell the tale. GURPS Tactical Shooting does for life-like shooting what GURPS Martial Arts... [ click here for more ] Steve Jackson Games $12.99





GURPS Thaumatology

Feel the Power! Fantasy settings are defined by their magic . . . so different worlds need different magic systems. GURPS Thaumatology has GURPS Fourth Edition updates of the best Third Edition magic variants, plus many all-new options. This mighty tome includes: Minor tweaks for the spell-based magic of the Basic Set:... [ click here for more ] Steve Jackson Games $29.99





GURPS Ultra-Tech

Weapons, Vehicles, and Gadgets GURPS Ultra-Tech is the sourcebook for science-fiction technology, from the near future to the farthest reaches of the imagination. It's a valuable companion to GURPS Space, GURPS Bio-Tech, and GURPS Infinite Worlds, and an exceptional resource for any character... [ click here for more ] Steve Jackson Games $24.99





GURPS Zombies

Undead, Infected, or Just Plain Cursed? So . . . you think you know zombies. Are you sure? You want to be certain about something like chopping off an arm after a crazy person gets bitey, and it would be most unfortunate if you were looking out for the walking dead when a little kid with a fever lunged for your brains. If only there were a guide to all this stuff! GURPS... [ click here for more ] Steve Jackson Games $19.99





The Fantasy Trip Adventures

A collection of new adventures for use with The Fantasy Trip Legacy Edition! This package includes: One 64-page book packed with five adventures: The Chaos Triads, by Steven Marsh. The Curse of Katiki-Mu, by Robert Saint John. Fire in the Temple, by David L. Pulver. The Clockwork Tower, by Greg Poehlein. Tomb of the Wizard-King,... [ click here for more ] Steve Jackson Games $25.00





The Fantasy Trip Adversaries

Adversaries contains 24 orc fighter cards, 9 octopus fighter cards, 25 skill cards (use to turn any fighter card into a talented character), 24 double-sized wizard cards including nonhumans, and 70 double-sized creature cards for The Fantasy Trip. The digital version also includes four additional extra adversary cards courtesy of the backers of Four Perilous Journeys... [ click here for more ] Steve Jackson Games $10.00





The Fantasy Trip Decks of Destiny

Whether you're a Game Master or a solo player, you'll love what's in this box . . . lots of journals to record your adventures, and lots of cards! • Player's Pack – A set of 13 combat option cards (perfect for new players), one blank fighter card, one blank wizard card, and one character journal which serves as an expanded character sheet where you can record both game stats and... [ click here for more ] Steve Jackson Games $30.00





The Fantasy Trip Labyrinths

Labyrinths contains 62 hex-shaped cards to quickly build labyrinths for The Fantasy Trip. The digital version also includes a Labyrinth journal where you can pre-plan adventures . . . or record your histories. For everything here – and more, check out the full Decks of Destiny set! ... [ click here for more ] Steve Jackson Games $8.00





The Fantasy Trip Rumors and Treasures

Rumors and Treasures contains 60 rumor cards with ready-to-use adventure ideas for The Fantasy Trip, as well as 100 treasure cards perfect for rewards and enticements. The digital version also includes a Rumors journal and a Treasures journal, where you can record usage of the cards, plus eight additional rumor and treasure cards courtesy of the backers of Four Perilous... [ click here for more ] Steve Jackson Games $8.00





The Fantasy Trip: In the Labyrinth

Monsters and Treasure! Old-school dungeon-crawling is at its best in The Fantasy Trip. This book covers roleplaying, character creation and experience, and advanced magic and combat rules for players who already have Melee and Wizard. First released in 1980 and unavailable for decades, In the Labyrinth is back in a new, expanded, and improvedion... [ click here for more ] Steve Jackson Games $18.00





GURPS Classic: Deadlands – Weird West

The year is 1877. The place is the American West . . . but haunted by the forces of darkness. Undead gunslingers . . . hostile Indian spirits . . . strange cults . . . and, worst of all, the sinister Reckoners. The Civil War drags on, while federal agents and Texas Rangers struggle to deal with eldritch menaces while hiding the awful truth from the public Back East. Deadlands, from... [ click here for more ] Steve Jackson Games $12.00





Autoduel Tales: The Fiction of Car Wars

The future is back! From 1983 through 1993, Autoduel Quarterly published fiction set in the Car Wars universe. Collected for the first time, here are all 30 stories from that era, including the original illustrations. From neo-noir to humor to tragic to action, Autoduel Tales: The Fiction of Car Wars delivers snapshots of an unforgettable world where the line between... [ click here for more ] Steve Jackson Games $9.95





Car Wars - Deluxe Edition

On the Highways of the Future, the Biggest Gun Has the Right of Way! Car Wars is the game of combat on the freeways of the not-too-distant future. Choose your vehicle – complete with armor, power plant, suspension, even body style – then take it out on the road. You'll come home an "ace" or you'll crash and burn. If you survive, your abilities will improve, and... [ click here for more ] Steve Jackson Games $19.99





Car Wars Classic

Drive Offensively! He triggered the rear guns once more. A direct hit! The blue car skidded as the driver lost control – then flipped and caught fire. That would teach him not to tailgate . . . Drive the freeways of the future – where the right of way goes to the biggest guns. Players choose their vehicles – complete with weapons, armor, power... [ click here for more ] Steve Jackson Games $5.99





Car Wars Compendium

Car Wars is the game of the freeways of the future, where the right of way goes to the biggest guns. Choose your vehicle – complete with weapons, armor, power plant, suspension, and body style. Then take it out on the road. You'll come home an "ace," or you'll crash and burn. If you survive, your abilities will improve, and you can accumulate money to buy bigger... [ click here for more ] Steve Jackson Games $14.99





Deadly Doodles

In this quick-playing doodle game, 1–4 players simultaneously draw paths through a dangerous dungeon. Draw cards, draw a path through your dungeon, and rack up points! Collect loot and fight monsters . . . or run away screaming! Can you defeat the dragon for the big score? The PDF version has one copy of the core map; print one for every player (and make extras for future games). You only need... [ click here for more ] Steve Jackson Games $10.00





Dungeon Fantasy Companion 2

New perils and possibilities await the heroes. In your Dungeon Fantasy Roleplaying Game campaign, you always need more: more loot, more adversaries, and more of the unexpected to bring the game to life. Dungeon Fantasy Companion 2 delivers! This supplement includes 16 rare or unique magical items to discover, a half-dozen deadly monsters to face, and 14 fascinating... [ click here for more ] Steve Jackson Games $15.00





Dungeon Fantasy Dungeon Planner

Adventure? Monsters? Danger? It's all part of the plan. Bring order to your dungeons with the Dungeon Planner! This 48-page book is a blank canvas for Dungeon Fantasy Roleplaying Game architects. It includes hex sheets for your dungeon and individual rooms, and pages to record individual encounters, surprises, treasures, and special features – complete with Dungeon... [ click here for more ] Steve Jackson Games $2.95





Dungeon Fantasy Magic Items

Arcane Assistance at Your Fingertips For heroes of the Dungeon Fantasy Roleplaying Game, a well-timed modicum of magic can mean the difference between victory and death. Dungeon Fantasy Magic Items offers you an emporium of enchantment, stocked with wondrous weapons, armor, wands, jewelry, potions, and more. It's an assortment of awesome aids for... [ click here for more ] Steve Jackson Games $6.00





Dungeon Fantasy Magic Items 2

You Want This! The Dungeon Fantasy Roleplaying Game is all about killing monsters and taking their stuff in order to power up – and its heroes always seek more. Dungeon Fantasy Monsters 2 added more critters, so now it's time for more loot . . . and what's better than the kind that makes you more powerful? Dungeon... [ click here for more ] Steve Jackson Games $15.00





Dungeon Fantasy Monsters 2

Dungeons just got more dangerous. The Dungeon Fantasy Roleplaying Game is more fearsome than ever with Dungeon Fantasy Monsters 2. This supplement features 24 challenging creatures, each fully detailed in a two-page spread that presents an illustration, stats, and adventure seeds. Each also comes with various notes to spark your imagination, including variant monsters,... [ click here for more ] Steve Jackson Games $15.00





Dungeon Fantasy Traps

Watch Your Step! In the Dungeon Fantasy Roleplaying Game, not all threats can be overcome with swords or spells. Catch heroes unaware with ready-made traps for home-made adventures: nasty gadgets, complicated architecture, hidden poison, malicious magic, and devious tricks. Endure the rain of liquid ice, disarm the dragon's maw hallway, untangle the riddle of stone . . .... [ click here for more ] Steve Jackson Games $6.00



