The newest issue of Nintendo Power features details and first screens of Silent Hill: Shattered Memories, the Wii-bound "re-imagining" of the original Silent Hill for the PlayStation. Konami says it's far more than a remake.


According to details culled from the new issue, via GoNintendo, producer Tomm Hulett says that the Wii game won't necessarily play out story-wise like the original, but will be "twisted to betray your expectations," with Shattered Memories modifying the game's structure based on your decisions.

"The characters play different roles, things don't necessarily happen in the same order, and the story is taken in lots of new directions," Hulett says, noting that you'll still play as protagonist Harry Mason and will run into familiar characters from the first Silent Hill.


Another major change, according to the report, is that there will be no permanently locked doors. That means no obsessive checking of every single door knob in the game, apparently. As you might expect, the Wii version of Silent Hill takes advantage of the console's motion controller in unspecified ways.

Guess that confirms that rumor of the game's development on the Wii. Now what about that PSP remake?

Silent Hill: Shattered Memories announced for Wii (not a joke!) [GoNintendo]