At last, the PvZ2 renaissance era is about to begin. Let's start out with some finally new made levels for the existing worlds.

All new features that were added to the existing ones will be presented in bold. All removed features in existing ones will be crossed out.

This is second part of the blog trilogy of showcasing the 5.8 features. The third part is going is showcase the other miscellaneous data included in the beta.

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Modern Day - Day 35

Stage: Modern Day

Dialogue:

(Crazy Dave and Penny appear)

Crazy Dave: My Taco-With-a-Waffle-In-It is yum-licious!

Crazy Dave: But do I smell more zombies ahead?

Penny: Tacos-With-Waffles-In-Them or not, zombies still want brains.

Penny: Stay on the lookout for stronger versions of zombies we've seen.

(Crazy Dave and Penny leave)

Prize: A money bag

Level type: Normal

Challenges: None

Dynamic zombies:

Amount of subwaves: 12

Amount of waves: 3 (one flag per each 4 subwaves)

Rally Zombie appears on: Flags 1 and 3

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.



2 spawns and

Modern Day - Day 36

Stage: Modern Day

Prize: A gift box

Level type: Normal with objective

Challenges:

Survive without planting on Dave's mold colonies (columns 1 to 3)

Dynamic zombies:

Amount of subwaves: 6

Amount of waves: 3 (one flag per each 2 subwaves)

Rally Zombie appears on: All flags

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.





Modern Day - Day 37

Stage: Modern Day

Prize: A money bag

Level type: Last Stand

Starting Sun: 1700

Starting Plant Food: 2

Challenges: None

Dynamic zombies:

Amount of subwaves: 10

Amount of waves: 5 (one flag per each 2 subwaves)

Rally Zombie appears on: All flags

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.

Waves Non-dynamic zombies Ambush zombies Note(s) 1 3x Brickhead Zombie None 2 Brickhead Zombie1, Brickhead Zombie3, Brickhead Zombie5, Brickhead Zombie, None First flag 3 2x Brickhead Zombie, Brickhead Zombie2, Brickhead Zombie4 None 4 Brickhead Zombie1, Brickhead Zombie2, Brickhead Zombie2, Brickhead Zombie4, Brickhead Zombie4, Brickhead Zombie5, None Second flag 5 3x Brickhead Zombie, Brickhead Zombie3 None 6 Brickhead Zombie1, Brickhead Zombie1, Brickhead Zombie2, Brickhead Zombie3, Brickhead Zombie4, Brickhead Zombie5, Brickhead Zombie5, Brickhead Zombie, None Third flag 7 2x Brickhead Zombie, Brickhead Zombie1, Brickhead Zombie3, Brickhead Zombie5 None 8 4x Brickhead Zombie, Brickhead Zombie1, Brickhead Zombie2, Brickhead Zombie3, Brickhead Zombie4, Brickhead Zombie5, None Fourth flag 9 4x Brickhead Zombie, Brickhead Zombie2, Brickhead Zombie4 None 10 3x Brickhead Zombie, Brickhead Zombie1, Brickhead Zombie2, Brickhead Zombie2, Brickhead Zombie3, Brickhead Zombie3, Brickhead Zombie4, Brickhead Zombie4, Brickhead Zombie5 None Final flag





Modern Day - Day 38

Stage: Modern Day

Prize: A money bag

Level type: Normal with objective

Challenges:

Don't let the zombies trample the flowers (put between columns 1 and 2)

Dynamic zombies: Brickhead Zombie,

Amount of subwaves: 12

Amount of waves: 4 (one flag per each 3 subwaves)

Rally Zombie appears on: All flags

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.





Modern Day - Day 39

Stage: Modern Day

Starting gravestones: 15 at tiles C2R1, C4R1, C7R1, C8R2, C9R2, C3R2, C2R3, C4R3, C7R3, C8R4, C9R4, C3R4, C2R5, C4R5, C7R5

Prize: A gift box

Level type: Save Our Seeds

Challenges:

Survive and protect endangered plants Endangered plants: Three at tiles C3R1, C3R3, and C3R5



Dynamic zombies:

Amount of subwaves: 16

Amount of waves: 4 (one flag per each 4 subwaves)

Egypt Rally Zombie appears on: All flags



The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.



† is Sunday Edition Zombie

Modern Day - Day 40

Stage: Modern Day

Dialogue:

(Crazy Dave and Penny appear)

Crazy Dave: Our lawnmowers are non-mowers!

Penny: Indeed, User Dave. Perhaps this is a consequence of Dr. Zomboss' Project Paradox.

Penny: We likely will not be able to rely on them going forward.

Crazy Dave: But I need them for squirbo hunting!

(Crazy Dave and Penny leave)

Prize: A money bag

Level type: Normal

Challenges: None

Dynamic zombies:

Amount of subwaves: 15

Amount of waves: 3 (one flag per each 5 subwaves)

Info: Lawnmowers are not present

Rally Zombie appears on: All flags

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.



† is Torchlight Zombie

† is Sunday Edition Zombie

2 summons 3x

Modern Day - Day 41

Stage: Modern Day

Prize: A money bag

Level type: Normal with objective

Challenges:

Don't lose more than 5 plants

Dynamic zombies:

Amount of subwaves: 12

Amount of waves: 2 (one flag per each 6 subwaves)

Rally Zombie appears on: All flags

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.





Modern Day - Day 42

Stage: Modern Day

Prize: A money bag

Starting Gravestones:

3 at tiles C5R2, C4R3, C5R4

8 put in random tiles on columns 5 to 8

Level type: Locked and Loaded

Given plants:

Challenges: None

Dynamic zombies:

Amount of subwaves: 14

Amount of waves: 2 (one flag per each 7 subwaves)

Rally Zombie appears on: All flags

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.





Modern Day - Day 43

Stage: Modern Day

Prize: A gift box

Level type: Normal with objective

Challenges:

Produce at least 3500 sun

Blacklisted plants:

Dynamic zombies:

Pre-planted plants: Five put on column 7

Amount of subwaves: 9

Amount of waves: 3 (one flag per each 3 subwaves)

Rally Zombie appears on: All flags

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.



† is Sunday Edition Zombie

Modern Day - Day 44

Stage: Modern Day

Starting dialogue:

(Dr. Zomboss appears)

Dr. Zomboss: Did you enjoy your augmented taco, David?

Dr. Zomboss: Its crispy shell?

Dr. Zomboss: Its syrupy center?

Dr. Zomboss: Its SECRET INGREDIENT?

Dr. Zomboss: Surely then you shall appreciate my augmented zombies in equal measure!

Dr. Zomboss: Ha! Ha-ha! HAHAHAHA HAAAAAH!

Dr. Zomboss: Heh.

(Dr. Zomboss leaves)

Ending dialogue:

(Crazy Dave and Penny appear)

Crazy Dave: I think we survived, Penny! Can you check?

Penny: Scanning... I calculate 98% chance of survival with 3% margin of error.

Crazy Dave: Thank Taco for powered-up plants!

(Crazy Dave and Penny leave, Dr. Zomboss appears)

Dr. Zomboss: Curses! It appears that further zombie game-upping shall be required!

Starting gravestones: 5 (randomly put in columns 4 to 7)

Prize: A money bag

Level type: Zomboss battle

Given plants:

Zomboss properties

NOTE: For now appears to be using Zombot Tommorow-Tron's properties and textures. Unknown if placeholder or not.

Phase 1

Hitpoints: 500

Zombies summoned:

Walk, rush, and rocket fire properties are as from Phase 2 of Tommorow-Tron

Stun and chill durations are twice as short as in Tommorow-Tron

Phase 2

Hitpoints: 1000

Zombie sets summoned:



Brickhead Zombie, †

†

Walk, rush, and rocket fire properties are as from Phase 3 of Tommorow-Tron

Stun and chill durations are twice as short as in Tommorow-Tron

Phase 3

Hitpoints: 900

Zombie sets summoned:

, Blockhead Zombie,

, Blockhead Zombie, †

†

Walk, rush, and rocket fire properties are as from Phase 3 of Tommorow-Tron

Stun and chill durations are twice as short as in Tommorow-Tron