We've had our say already, and typically we were probably well wide of the mark, so it's now your turn to let us know what games you're looking forward to over the next 12 months. Thanks to all who voted (but no thanks to whoever suggested Pong, and to the handful of people who put forward Half-Life 3, well... I'm sorry). The top 10 are presented in reverse order below - and it was incredibly tight out at the front, with the top result beating out the runner-up by only a couple of votes. We've also included some of your comments, although since the submission form was anonymous we can't say exactly who made which point. Sorry about that - if you feel particularly proprietorial about one of your insights that we've highlighted, tell the world in the comments. Onward!

10. Pillars of Eternity Publisher: Obsidian Entertainment

Developer: Obsidian Entertainment

Release date: Q4 2013 Kickstarter's already provided us with a glut of excellent games, but 2014 feels like it'll be the year when some of the big names that made up the first wave of the crowdfunding phenomenon will begin to bear fruit. What was once known as Project Eternity feels like the most promising of the lot, and it'll be fascinating to see how an older, more thoughtful style of role-playing will transpose to a modern audience. Hopefully we won't to have to wait long to find out. What you said: "Why? Because it was the game that popped my Kickstarter cherry so I have money riding on it being a winner! Mostly though, I'm just looking forward to playing an RPG that has depth and tone so lacking in many modern RPGs. I'm also hoping that being freed from the commercial constraints set by publishers will reduce the chances of game-breaking bugs being released into the finished product, or at the very least that patches will be issued in a timely and thorough manner." "It was this or Witcher 3. I'm after high quality, thoughtful narrative and both seem likely to deliver on this. I wound up plumping for Eternity because I miss RPGs leaving a little something to my imagination. Perhaps it's nostalgia, but the rise of voice acting isn't always a good thing."

9. Metal Gear Solid 5: Ground Zeroes Publisher: Konami

Developer: Kojima Productions

Release date: 20th March 2014 It's been six years since the tangle of Metal Gear Solid 4, yet it doesn't feel like Snake's been away anywhere near that long. The brilliant Peace Walker released in the interim was more than just a stopgap - it proved that Kojima Productions still had plenty of fresh ideas for the series, and that after the sometimes scrappy Guns of the Patriots the Metal Gear series might have a bright future after all. Ground Zeroes should be further proof of that before the full-blooded Phantom Pain arrives - an open-world proof of concept that could well make the wait for the full Metal Gear Solid 5 all the more painful if it's half as excellent as it looks to be. What you said: "An exciting new direction for the Metal Gear franchise kicks off this year with the appetiser, Ground Zeroes. I'm looking forward to seeing how Snake copes in an open-world environment and it looks absolutely stunning from what we've seen so far."

8. Elite: Dangerous Developer: Frontier Developments

Release date: TBA By the time Elite: Dangerous comes out, it'll have been coming up to 20 years since the last instalment in the space-faring series, and a shocking 30 since the BBC Micro original. So it's understandable that everyone's getting a little hot under the collar for the return of arguably the original open-world game. It's at the tip of a wave of new interstellar adventures, with Chris Roberts' Star Citizen also looking to do the business sometime soon. Is there enough appetite for the incoming glut? After so long away, it seems likely the answer is yes. What you said: "As soon as the Elite: Dangerous kickstarter was announced, I immediately pledged £40 before increasing it to £150 (much to my wife's annoyance) and have followed the regular dev updates and the alpha footage with growing sense of excitement (shameful for a 40-plus-year-old). 2014 for me promises to be restarting my regular Sol-Barnards Star shuttle runs, before I start exploring the big wild yonder." "Elite: Dangerous is a game I'd been waiting for long before it was ever announced. I have loved the original since first playing it on the BBC Micro back in '84. The nineties sequels didn't live up to my expectations but I've got a strong feeling that this year my dream of a modern Elite will finally be realised. And it's going to have full Rift support, which is actually the thing I am most anticipating this year."

7. Titanfall Publisher: EA

Developer: Respawn

Release date: 13th March 2014 As thrilling as the next-gen launches were late last year, it would have been grand to have something new and exciting to play on the freshly arrived consoles. Titanfall's launch in March feels like the first real shot fired in the next-gen battleground, and it's all the better that they're shots fired from jetpack-powered infantry and strangely adorable mega mechs. Everyone that's been fortunate enough to play it has come away frothing with delight, and it's looking increasingly like Titanfall will be Microsoft's killer app this year. What you said: "It might be a bit obvious but Titanfall is my most anticipated game of 2014. I'm sure there will be a few surprises, most likely from the indie sector, but, having become extremely bored of the same old multiplayer experience you get from Call of Duty, I'm hoping this scratches the fast-paced, multiplayer FPS shooter itch. The fact that it looks like more than shooting waves of Arab soldiers is a little refreshing too." "People love playing FPS, it's just a great genre but it's being suffocated by lack of innovation and domination of only a handful of franchises, especially on console. I'm crossing my fingers for this game to shake things up and really kick off next-gen." "Looking forward to a new approach to the FPS genre following largely unimpressive 'rinse and reboot' releases from Battlefield and COD over recent years.

6. inFamous: Second Son Publisher: Sony Computer Entertainment

Developer: Sucker Punch

Release date: 21st March 2014 It doesn't quite have the thudding impact of Titanfall, perhaps, but the PlayStation 4's big exclusive for the first quarter of 2014 is an intriguing prospect nevertheless. Sucker Punch's action series found its feet over the course of the PlayStation 3's life, and it starts out on the PlayStation 4 in a good place: it's a superhero game where you're allowed to delight in your super powers, something which will only be made all the more enjoyable thanks to the power of Sony's new console. What you said: "Navigating through the InFamous world is like floating through the clouds. Most satisfying and fun platforming ever. And while the 'morality' system is very black-and-white in its implementation to the point it almost becomes a negative, it saves its skin by providing variety in power-ups, moves and how to approach missions, making a second run of the game as the opposite of what you were before (good or bad) something worth doing." "All I need from the next generation (or any other generation, really) is an openworld superhero action-adventure that revels in its over-the-top-ness, is not drab, and looks like it might actually be fun to play. Also, I quite enjoyed the first two... InFamouses?... InFamousi? Infamice?" "You can shoot neon out of your hands; that's the best idea I've heard since sharks with frickin' lasers on their heads."