Ranked League mode

Must be level 6 to participate

Four tiers: Bronze, Silver, Gold, and Mythril (highest)

Each tier has 10 ranks (10 is highest)

Win 100 RP to advance in rank

You can’t lose RP in Bronze, but you can in the other tiers

Wins against evenly matched opponents get 30 RP

It’s possible to get matched against players queuing in Casual (the casual player won’t win or lose RP, but the ranked player will). This feature is Alpha only due to the small player population.

View league ladders in the League tab

View matches in the Action tab

See match replays by hitting the “eye” button next to each match!

Season end and rewards are still TBA

Added Gauntlet levels

Previous Gauntlet state will be cleared

Everyone will start at level 1

Beat the last opponent to advance to the next level

Deck editor histogram tooltips

We now show a “preview” icon if moving a minion would cause it to die or lose health.

Defender and Immobile can now be suppressed

Fixed a bug affecting the Weekly Chest timer

Currency displays in top bar now act as shortcuts to the appropriate page (Open Packs, Store, etc.)

Fixed rendering bug on Firefox that caused cards to appear transparent in collection view.

Fixed bug that caused some effects to be too dim when the “soft particles” graphics option was enabled.

Bug Fix: Lord Valentine’s ability now applies to vampires on the board when he’s summoned

Bug Fix: Seahaven’s Armor should now phasing on and off correctly

Bug Fix: Expiring buffs should no longer re-enable the bonuses from enchantments suppressed by Hekate’s Wheel

Bug Fix: Grim Narcoleptic interaction w/ Orbital Jamming Satellite

Bug Fix: Hekate’s wheel suppression interaction w/ temporary abilities

Bug Fix: Hekate’s wheel no longer suppresses itself

Bug Fix: Seahaven ability vis-a-vis current turn

Bug Fix: Laser Grid now correctly triggers based on target lane

Bug Fix: Things that are temporarily suppressed more than once now expire each individual suppression effect with the correct timing

Bug Fix: Fixed bugs related to Baba Yaga’s den interacting with suppression and hopeless necromantic

Bug Fix: Fixed bug where tooltips for activated Empower abilities weren’t being shown

Bug Fix: Volkov Veteran’s empower ability is now grayed out once activated

Bug Fix: Minions with inherent Ephemeral now properly show the tooltip for Ephemeral

Bug Fix: Cards which “add a card to your hand” such as Firesong Prodigy no longer trip “on draw” triggers

Bug Fix: Count plates on cards in collection and editor should now be masked correctly

Bug Fix: Cards should no longer show duplicate types when a minion gets a type that it already has

Fixed jittering scroll views in portrait and deck selection

Double-clicking boneyard shouldn’t immediately unzoom

Added Slavic name generator for random gauntlet opponents

Added a few more possible gauntlet mob portraits

Slight improvements to the overall reconnect experience