Selkie Race

Selkies are fey creatures native to the ocean, and other salt water areas.

Travelers from the sea

Coming from the sea, selkies are not common in normal society. Selkie look very similar to humans, As such, locals are wary around them wh

ability score increase

Your Dexterity score increases by 2, and your Intelligence score increases by 1.

age

Similar to humans, Selkies reach adulthood in their late teens and live for about a century.

alignment

Selkies tend toward no particular alignment, making them most often neutral.

Size

The average Selkie is a bit shorter than a dwarf, making them about 4 feet tall and they average around 80 pounds. Your size is small.

Speed

Your base walking speed is 25 feet.

Fishy Swim

You have a swimming speed of 30ft.

Darkvision

You are accustomed to the darkness of the underwater depths. You can see in dim light within 30 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern colour in darkness, only shades of grey.

Everlasting Breath

You are adapted to being underwater for extended periods of time. You can hold your breath for up to 1 hour at a time before getting air.

Selkie Transformation

Because of the magical seal blood throughout your veins you can embody a seal for a short duration of time. Once per short rest, you can transform yourself into a seal for up to 1 hour. While in this form, you have a swimming speed of 60ft., and you have advantage on all dexterity saving throws if in water. You cannot wield weapons or objects that use your hands. Your size is small and you can fit into a space with a 1ft diameter without squeezing while in this form.

Hybrid Nature.

You have two creature types: humanoid and fey. You can be affected by a game effect if it works on either of your creature types.

Languages

Coming from the sea, you know it language, as well as the language commonly used everywhere. You You can speak, read and write Common and Aquan.