Quality of Life Changes - Mar 13th

Major Changes:

Combat Buff UI Overhaul: We’ve added a button to the Combat UI that collapses all buffs & debuffs into a condensed view. Your characters/ships will always show up to 3 “high-priority” buffs/debuffs (such as Taunt, Foresight, or locked / character-unique status effects like Fracture or Isolate) and all other effects will be represented by a number indicating the total number of status effects on the character. The button can be toggled on or off for all characters, or you can tap individual characters to expand / collapse their buffs as needed. (This button can be enabled / disabled in the combat Settings menu.)

You can tap individual characters to expand / collapse their buffs as needed. In this screenshot, Jolee Bindo and Sith Assassin have been toggled to show all status effect icons

We’ve added a button to the Combat UI that collapses all buffs & debuffs into a condensed view. Your characters/ships will always show up to 3 “high-priority” buffs/debuffs (such as Taunt, Foresight, or locked / character-unique status effects like Fracture or Isolate) and all other effects will be represented by a number indicating the total number of status effects on the character. The button can be toggled on or off for all characters, or you can tap individual characters to expand / collapse their buffs as needed. (This button can be enabled / disabled in the combat Settings menu.) Revamped Description Pop-Up: Along with the Buff UI overhaul, you can now long-press a character to toggle a revised pop-up, showing the names and descriptions of all buffs / debuffs on the character. This pop-up works for both friendly and enemy characters / ships in combat.



Along with the Buff UI overhaul, you can now long-press a character to toggle a revised pop-up, showing the names and descriptions of all buffs / debuffs on the character. This pop-up works for both friendly and enemy characters / ships in combat. Unique Only Toggle for Saved Squads / Mod Loadouts: Now, as you are juggling multiple squads and mod sets for Grand Arena, Territory Wars, and other game modes, we’ve added a “Unique Only” option for you to highlight all duplicate characters in squads, or all mods already set to a current loadout tab. This will help you avoid committing a character to a squad (or a mod to a loadout) that you’d like to save for later.

UI Changes

Saved Squad Shortcut: The character inventory now has a shortcut to Squad Management (replacing the “Buy Data Cards” button)

The character inventory now has a shortcut to Squad Management (replacing the “Buy Data Cards” button) Cantina Home Raid Icon: The active Raid icon in the Cantina now takes you directly to the raid overview screen when a raid is active

The active Raid icon in the Cantina now takes you directly to the raid overview screen when a raid is active Expanded Ability Description: Improved readability of fully upgraded ability descriptions by expanding the text over the area that previously had a large “check” mark

Improved readability of fully upgraded ability descriptions by expanding the text over the area that previously had a large “check” mark Pre-Battle Screen Info: The Character Selection now displays a character’s name and gear tier



Other Quality of Life Changes

Better Gear Find Flow: Gear find flow has been improved to search for both full pieces and salvage / components.



Gear find flow has been improved to search for both full pieces and salvage / components. Territory War/Grand Arena Capacity Indicators: Territory War & Grand Arena maps now have a capacity indicator per territory, so that you can see how many squads have been filled without having to click through each territory

Territory War & Grand Arena maps now have a capacity indicator per territory, so that you can see how many squads have been filled without having to click through each territory Node Simming Slider: The node simming slider logic has been adjusted to slightly reduce the number of taps to fully sim a node

The node simming slider logic has been adjusted to slightly reduce the number of taps to fully sim a node Leader Slot Default: When a squad auto-populates in the pre-battle screen, if there is no saved squad in memory, it defaults to putting a Leader in the Leader position

When a squad auto-populates in the pre-battle screen, if there is no saved squad in memory, it defaults to putting a Leader in the Leader position Performance Optimization: Some minor technical performance improvements in combat

Minor Changes

Grand Arena’s schedule is being moved from the 24th to start on the 25th. Please visit the official calendar for the latest dates for events

for the latest dates for events Reward Screen now center justifies all items. Note: Rewards for events have not changed but will be displayed differently

The Connect sub-menu (on Android) now holds the Connect to Facebook, Sign In/Out of Google Play, and Link a Device options.

New Packs and Bundles

Scourge of the Old Republic Event Pack

Bastila Shan (Fallen)

Canderous Ordo

Carth Onasi

HK‌-47

Juhani

HEROES OF LEGEND: CARTH & CANDEROUS BUNDLE

Carth Onasi (x50)

Canderous Ordo (x50)

Crystals (x1500)

Credits

XP Training Droids

Ability Mats

Gear

HEROES OF LEGEND: BASTILA SHAN (FALLEN) BUNDLE

Bastila Shan (Fallen) (x50)

Juhani (x50)

Crystals (x1500)

Credits

XP Training Droids

Ability Mats

Gear

HEROES OF LEGEND: HK-47 BUNDLE

HK-47 (x50)

Credits

XP Training Droids

Ability Mats

Gear

Bug Fixes

Savage Opress AI will use his level 8 Omega "Overpower" Special ability properly when the target is below 50% Health.

Fixed an issue where a connection interruption during either a Victory/Defeat screen in Grand Arena, or at the end of an Attack Phase, resulted in a client restart

Grand Arena review phase will no longer show character models from squads that were defeated

Fixed an issue with Galactic War rewards continuing to overlap after being closed

Fixed C-3PO’s Basic ability not displaying properly on 4:3 devices

Fixed an issue where Endurance can obstruct the view of other ships in Fleet Battles

Fixed an issue where a player disappears from the Grand Arena leaderboard after setting defensive squads

Fixed an issue where an Officer could attempt to disband an already disbanded chat room, causing a restart

Fixed an issue where some Settings buttons were missing SFX

Fixed an issue where some players could access Guild features after being removed from a Guild

Fixed an issue where B1 Battle Droid would incorrectly show a Protection bar in pre-battle & Squad Management screens

Fixed an issue where Prestigious Quest “Underdog Wins” was counting undersized squads in Grand Arena incorrectly

Fixed some graphical issues with the last tier of Chewbacca’s Legendary event

Fixed an issue where a player erroneously received Grand Arena inbox messages when they did not join a Grand Arena

Fixed an issue that caused pre-battle text in Han’s Millennium Falcon’s Legendary event to disappear

Mods Management scrollbar now remembers the last position it was at after using the back button.

Fixed an issue where loading into Grand Arena for the first time while it is active would sometimes show the player portrait incorrectly.

Fixed an issue with "letterboxing" on iOS devices with 1.43:1 aspect ratio.

Fixed an issue with extraneous text sometimes appearing at the beginning of PVP battles

Fixed an issue with chat windows becoming stuck on screen while auto battle is enabled in a Raid.

Fixed an issue with extraneous text appearing on screen in the daily login window after changing timezones during a month rollover to the next month.

Fixed an issue when poor internet connections or incoming phone calls sometimes causing Error Code 9.110 at the end of battles

Fixed an issue where GP was not updating immediately in the status menu after slicing a Mod.

Fixed an issue with buff/debuff details pop-up remaining on screen during raid phase transitions.

Fixed an issue with reward icons appearing missing after simming multiple battles.

Fixed an issue with Death Trooper's rifle SFX being used by other units in the same battle.

<<MEGATHREAD>>