The point I make is the game improves over Oblivion in nearly every aspect. The game has faults, as every other game does. As someone who put hundreds of hours into both titles I can say with great confidence that I know what I'm talking about.



Those are ridiculously critical complaints you make there. I don't usually do this, but I gotta dissect them a bit.



1) Why do I have the same skill with a dagger as I do a a "Blunt Mace of Superior Fire Making"

So it's a fault that the game gives you the opportunity to be an expert with all crafts of weaponry? If you don't want to use a particular type of weapons, don't use it. It's as simple as that.



2) Why are alchemy and smithing such a chore to level up? In Oblivion Alchemy was easy and repairing could be done while on adventures, better armor came with leveling up not griding a skill.

All I can say to this is, you're doing it wrong.



3) Why do guards know that I am the leader of the Dark Brotherhood yet refuse to do anything about it? In Oblivion they would suspect you were the leader but never knew.

No comment.



4) I'm the harbinger, arch-mage, head of dark brotherhood and theives guild, and guards still say "You do what? Fetch the Mead?"

I know right? Those asshole guards making silly jokes. Such douchebagery. This game sucks!



5) Why are their practically no other races in this game besides human like beings? In my 100+ Hours of Skyrim I have seen 4 Argonians, and 1 of them was on a loading screen. I know that Skyrim is home to the nords but Cyrodill was home to the imperials and I saw a good balance of all races

Because Nords are not a welcoming society. It's the story, deal with it.



6) How on earth are these dungeons so linear? They feel so fake and artificial, you can obviously tell that they were designed by a human, and oh, look at that, a convinieant exit route so I don't have to walk all the way back.

Of all the things you could have complained about, you chose the dungeon layout? Would you have rather had Oblivion's 1 size/layout fits all? Man, pick your battles...take those hater shades off.



[edit]^I view Skyrim as the type of game that's hardcore yet can be casual if you chose to play at that type of pace. It's extremely open-ended.