Spoiler:

- After eating a quick seed, you will only get one immediate extra turn, not three like in the original. You still get double turns during the next round until your speed runs out, as normal. This was included to prevent another bug. I'd rather refer to it as a feature.

If you encounter a game-breaking bug, feel free to send me a message, and if I feel like it, I might bring myself to add it to the known bugs list. If you really really want me to debug the bug, make sure to be as thorough as possible in your explanation of the bug - every step you took to trigger it, as well as the situation the game was in - and it would be extremely helpful if you sent me a savestate of the game in the situation. It's also helpful if you try to trigger the bug in the unmodded ROM if possible, to make sure that what you're experiencing is a bug and not one of the game's mechanics. Yes, a quick seed gives your first Pokemon three extra turns on the first turn you eat it in the original game, and the extra turns of partners are interrupted by enemy Pokemon turns. I don't know why it was made to be like this, but it is.

Also, while in manual mode, the "farewell" and "leader" options intentionally do nothing. And when you swap places with a Pokemon which moves before you in the turn order, it may feel weird when its turn gets skipped, but it'll make sense when you think about it.