-- THE NEEDS --





-- Hunger --

-- Thirst --

-- Fatigue --

-- Urine --

-- Feces --



-- General --

-- FOOD REDESIGN --



-- Food --

HEALING FACTORS:

Sweets and sugar



Carbs; fats/proteins in small quantities



Protein/fat in large quantities; special kind of foods



HUNGER REPLENISHMENT:

Small snacks



Carbs in low quantity; fats/proteins in medium quantities; other medium snacks



Carbs; large quantity of fats/proteins; Mix between all of these



-- Drinks --

HEALING FACTORS:

Alcohol

Juices and other beverages



Water

THIRST REPLENISHMENT:

Alcohol and sweet drinks

Most beverages

Water

Fruits

-- Prices --

-- Expiration --

-- Cooking --

-- Toxicity --

-- Getting Food --

-- Healing Effects --

-- Summarizing --

-- ADDITIONAL FEATURES --

-- Drinking from Shallow water --

-- Puking Effect --

-- Overtired Sleeping --

-- Stamina --

-- Real time meditation support --

-- Hud --

-- Animations --

-- Translations --

-- What's For Dinner --

-- Tweaking --

Show -- HUNGER --



Hunger Enabled - Enables and disables Hunger need completely

Time Until Next Level - How many in game minutes has to pass in order for hunger to rise by 1%

Damage Per Second Over Threshold - Damage per second to vitaliy when need gets red. This is scaled with hunger percentage. 100% will only do full damage which is chosen here.

CutScene/Fast Travel etc. Max Rise - The maximum percentage the hunger can rise during times when you have no control over Geralt

Meditation Multiplier - How much will meditation affect the hunger rise. < 1 is slower, > 1 is faster.

Combat Effect - How much will being in combat affect the speed of hunger growth. = 0 - won't at all, > 0 - will by specified value

Vitality/Stamina/Adrenaline/Tox - How much will each stat affect hunger growth. = 0 - won't at all, > 0 - will by specified value



-- THIRST --



Thirst Enabled - Enables and disables Thirst need completely

Time Until Next Level - How many in game minutes has to pass in order for thirst to rise by 1%

Stamina Regen Gain When Fully Hydrated - Additional stamina regenration gain in percentage you will get when 0% thirsty. Each next level will still give additional stamina regen but less and less, until it gets yellow/red and starts slowing it down.

CutScene/Fast Travel etc. Max Rise - The maximum percentage the thirst can rise during times when you have no control over Geralt

Meditation Multiplier - How much will meditation affect the thirst rise. < 1 is slower, > 1 is faster.

Thirst Restore per Sip of Shallow Water - How much thirst will be restored per sip when drinking from rivers/lakes etc

Number of Sips of Shallow Water Before Puking - How many times Geralt can take this water before puking and getting sick

Toxicity Rise per Sip of Shallow Water - How much will Toxicity rise on each sip Geralt take

Combat Effect - How much will being in combat affect the speed of thirst growth. = 0 - won't at all, > 0 - will by specified value

Vitality/Stamina/Adrenaline/Tox - How much will each stat affect thirst growth. = 0 - won't at all, > 0 - will by specified value



-- FATIGUE --



Fatigue Enabled - Enables and disables Fatigue need completely

Time Until Next Level - How many in game minutes has to pass in order for fatigue to rise by 1%

CutScene/Fast Travel etc. Max Rise - The maximum percentage the fatigue can rise during times when you have no control over Geralt

Overeat Muliplier - The Multiplier to amount of how much is overeaten will be transfered to fatigue. For example multiplier is 0.5, and hunger is 5%, and food is being eaten that reduce 35%. 30% is being overeaten, and with multiplier only 15% is being transfered to fatigue

Overdrink Muliplier - The Multiplier to amount of how much is overdrunk will be transfered to fatigue. For example multiplier is 0.5, and thirst is 5%, and drink is being drunk that reduce 35%. 30% is being overdrunk, and with multiplier only 15% is being transfered to fatigue

Light Armor Effect - How much will one light armor piece increase fatigue speed, 0 - won't at all

Medium Armor Effect - How much will one medium armor piece increase fatigue speed, 0 - won't at all

Heavy Armor Effect - How much will one heavy armor piece increase fatigue speed, 0 - won't at all

Weight Threshold - When Geralt is encumbered over this much percentage, it will start to affect fatigue. 0 - will always affect, 100 - will never affect

Weight Multiplier - Multiplies the actual effect on fatigue. 0 - encumbrance will never affect fatigue, > 0 - will by specified value, 1 - normal effect

Combat Effect - How much will being in combat affect the speed of fatigue growth. = 0 - won't at all, > 0 - will by specified value

Vitality/Stamina/Adrenaline/Tox - How much will each stat affect fatigue growth. = 0 - won't at all, > 0 - will by specified value



-- URINE AND FECES --



Enable Urine - Enables and disables Urine need completely

Enable Feces - Enables and disables Feces need completely

Rise Urine Level per Drink - how much urine level will rise when you take 1 drink. Note that urine has 10 levels.

Rise Urine Level per OverDrink - how much urine level will rise when you take 1 drink which reduces more thirst then you currently have percentage. Note that urine has 10 levels.

Rise Feces Level per Eat - how much feces level will rise when you eat 1 food. Note that feces has 20 levels.

Rise Feces Level per OverEat - how much feces level will rise when you eat 1 food which reduces more hunger then you currently have percentage. Note that feces has 20 levels.

Max Thirst % To Cause Puking if Drinking Then - If you have less then this much thirst and take a drink, after some time Geralt will puke if you have puke animation enabled. If puking animation is disabled this has no effect.

Max Hunger % To Cause Puking if Eating Then - If you have less then this much hunger and eat, after some time Geralt will puke if you have puke animation enabled. If puking animation is disabled this has no effect.



-- ANIMATIONS -> ENABLE/DISABLE --



Enable Eating Animation - Enables and disables Eating Animation completely. If Geralt is holding sword he will automatically sheate it first. If this is disabled Geralt will eat food instantly like in vanilla.

Alternate Eating Animation - Uses alternate eating animation. It's a bit slower tho speed can be adjusted. This animation is used in Extra Animation mod

Horn Eating Animation in Combat - Uses horn animation for drinking only in combat

Enable Drinking Animation - Enables and disables Drinking Animation completely. If Geralt is holding sword he will automatically sheate it first. If this is disabled Geralt will drink instantly like in vanilla.

Alternate Drinking Animation - uses alternate drinking animation. It's a bit slower tho speed can be adjusted. This animation is used in Extra Animation mod

Horn Drinking Animation in Combat - Uses horn animation for drinking only in combat

Enable Eating/Drinking Animations From Inventory - Enables and disables triggering eating and drinking animations even when consuming items from inventory. If Geralt is holding sword he will automatically sheate it first. Note that for this to work eating and drinking animations also have to be enabled

Enable Urinating Animation - Enables and disables Urinating Animation completely. If Geralt is holding sword he will automatically sheate it first. If this is disabled Geralt will urinate instantly

Enable Defecating Animation - Enables and disables Defecating Animation completely. If Geralt is holding sword he will automatically sheate it first. If this is disabled Geralt will defecate instantly

Enable Oiling Animation - Enables and disables oiling animation. Geralt will automatically unsheate chosen sword for oiling. If this is disbled Geralt will oil swords instantly like in vanilla

Enable Looting Animation - Enables and disables looting animation for all herbs/bodies/containers etc. If this is disabled Geralt will loot like in vanilla

Enable Grindstone Animation - Enables and disables animation for sharpening swords on grindstone. If not holding a sword Geralt will automatically unsheate it first. If this is disabled Geralt will sharpen swords instantly like in vanilla

Enable Workbench Animation - Enables and disables animation for enahncing armor on workbench. If holding a sword Geralt will automatically sheat it first. If this is disabled Geralt will enhance armor instantly like in vanilla

Enable Puking When OverEating/OverDrinking - Enables and disables puking animation. If this is enabled options for puking in Urine and Feces group will have effect.

Enable Forced Resting When 100% Tired - Enables and disables sleeping animation when 100% fatigue. If this is enabled upon reaching 100% fatigue, Geralt will lie on the ground and sleep for about an hour restoring a bit of fatigue.



-- ANIMATIONS -> ANIMATION SPEED --



Urinating Animation Speed - The speed of Urinating animation. < 1 - slows animation down, 1 - regular speed. > 1 - increases animation speed

Defecating Animation Speed - The speed of Defecating animation. < 1 - slows animation down, 1 - regular speed. > 1 - increases animation speed

Drinking Animation Speed - The speed of regular Drinking animation. < 1 - slows animation down, 1 - regular speed. > 1 - increases animation speed

Alternate Drinking Animation Speed - The speed of alternate Drinking animation. < 1 - slows animation down, 1 - regular speed. > 1 - increases animation speed

Eating Animation Speed - The speed of regular Eating animation. < 1 - slows animation down, 1 - regular speed. > 1 - increases animation speed

Alternate Eating Animation Speed - The speed of alternate Eating animation. < 1 - slows animation down, 1 - regular speed. > 1 - increases animation speed

Overtired Sleep Animation Speed - The speed of overtired sleeping animation. < 1 - slows animation down, 1 - regular speed. > 1 - increases animation speed. Not suggested increasing the speed of this animation a lot.

Puking Animation Speed - The speed of Puking animation. < 1 - slows animation down, 1 - regular speed. > 1 - increases animation speed

Applying Oil Animation Speed - The speed of Applying oil animation. < 1 - slows animation down, 1 - regular speed. > 1 - increases animation speed

Sharpening Sword Animation Speed - The speed of using grindstone animation. < 1 - slows animation down, 1 - regular speed. > 1 - increases animation speed

Enhancing Armor Animation Speed - The speed of using workbench animation. < 1 - slows animation down, 1 - regular speed. > 1 - increases animation speed

Lowering Down Loot Animation Speed - The speed of first part of looting animation. < 1 - slows animation down, 1 - regular speed. > 1 - increases animation speed

Standing Up Animation Speed - The speed of last part of looting animation. < 1 - slows animation down, 1 - regular speed. > 1 - increases animation speed

Crouching Loot Dead Body Animation Speed - The speed of first part of looting dead body animation. < 1 - slows animation down, 1 - regular speed. > 1 - increases animation speed

Standing Up Loot Dead Body Animation Speed - The speed of last part of looting dead body animation. < 1 - slows animation down, 1 - regular speed. > 1 - increases animation speed



-- HUD --



Hud Enabled - Enables and disables the HUD. Hotkey also switches this. If either of needs is red, the HUD will force show itself

Hud Always On - If this is on HUD will be in manual switching mode, only when you press button or toggle previous toggle. If this is Off HUD will be always hidden except when either of needs is red

Display the Speed of Need Growth - Enables and disables the +num in the HUD next to need percenteges. This number shows how much faster or slower the need is rising. The stats and combat state affect this. 1 is normal speed, < 1 the need is slowed, > 1 the need is fastened

Display Time Left for the Needs - Enables and disables approximately now much in game time is left before the need gets red

Enable Hunger Speed Calculated In Time Left - Factors in current speed of the Hunger growth. If this is enabled it will show you time left if you continue having exactly this speed of the need, if this is disabled it will show you time left on normal need speed growth +1

Enable Thirst Speed Calculated In Time Left - Factors in current speed of the Thrist growth. If this is enabled it will show you time left if you continue having exactly this speed of the need, if this is disabled it will show you time left on normal need speed growth +1

Enable Fatigue Speed Calculated In Time Left - Factors in current speed of the Fatigue growth. If this is enabled it will show you time left if you continue having exactly this speed of the need, if this is disabled it will show you time left on normal need speed growth +1



-- FOOD AND DRINKS --



Expiration enabled - Enables and disables food expiration completely

Disable Eating/Drinking During Combat - If this is on Geralt won't be able to eat/drink during combat. If this is off it would be like in vanilla

Enable Drinking/Eating Animation During Combat - if this is on Geralt will use drinking and eating animations in combat. If not it will be like in vanilla

Snacks, Peppers, Candies etc Hunger Restore Multiplier - multiplier to change hunger replenishment for not very filing food. < 1 - lowers restore amount, 1 - Primal Needs default value, > 1 - increase restore amount

Meat, Fish, Sweet Bun etc Hunger Restore Multiplier - multiplier to change hunger replenishment for medium filing food. < 1 - lowers restore amount, 1 - Primal Needs default value, > 1 - increase restore amount

Potatoes, Bread etc Hunger Restore Multiplier - multiplier to change hunger replenishment for medium alternate filing food. < 1 - lowers restore amount, 1 - Primal Needs default value, > 1 - increase restore amount

Chicken, Sandwiches, Pies etc Hunger Restore Multiplier - multiplier to change hunger replenishment for very filing food. < 1 - lowers restore amount, 1 - Primal Needs default value, > 1 - increase restore amount

Alcohol Thirst Restore Multiplier - multiplier to change thirst replenishment for not very quenching drinks. < 1 - lowers restore amount, 1 - Primal Needs default value, > 1 - increase restore amount

Juices Thirst Restore Multiplier - multiplier to change thirst replenishment for medium quenching drinks. < 1 - lowers restore amount, 1 - Primal Needs default value, > 1 - increase restore amount

Water Thrist Restore Multiplier - multiplier to change thirst replenishment for very quenching drinks. < 1 - lowers restore amount, 1 - Primal Needs default value, > 1 - increase restore amount

Fruit Thirst Restore Multiplier - multiplier to change thirst replenishment for very low quenching drinks. < 1 - lowers restore amount, 1 - Primal Needs default value, > 1 - increase restore amount Spoiler:

-- KNOWN BUGS --

-- INSTALLATION --



NOTE: input.xml file is in <Game Installation Folder>\

bin\config\r4game\user_config_matrix\pc folder, while input.settings in documents\The Witcher 3

-- UNINSTALL --

-- COMPATIBILITY --



-- FAQ --



Q: Is this mod compatible with mods that change the timescale?

Q: Can you make a patch for mod X ?

Q: Is this mod compatible with mod X ?

Q: I have a suggestion or idea for the mod

Q: How do i translate the mod into my language?

Q: Can i publish my translation on nexus?

Q: How do i install translation?

Q: I want to use older version

Q: Can you make version for 1.2x game version?

Q: I got script errors

Q: I don't see the HUD

Q: Is it safe to remove Primal Needs in the middle of playthrough?

Q: What are default key bindings?

Q: Key bindings don't work

Q: I can't find input.xml, and input.settings files, where are they?

A: input.xml file is in <Game Installation Folder>\bin\config\r4game\user_config_matrix\pc folder and

input.settings in documents\The Witcher 3

Q: Does Ghost Mode patch affect new food added by Ghost Mode?

Q: I want to donate how do i do it?

-- RECOMENDED MODS --



Friendly Meditation

- Adds real time meditation to the game.

Lore-Friendly Economy

-

My other mod that overhauls economy and makes it fully costumizable



-- CREDITS --



Gavrhan

Reaperrz

WiperDark

Maciek1010

Az0r3

MRichieri

Daemarr

iStep13

Zoeytrope

vk9