Deck Primer / Description

The main objectives of this deck are twofold: Use Mana Ramping to play Muldrotha quickly, utilizing her to recursively play cards over and over with various motives in mind, and fully and repeatedly exploit landfall triggers to various potentially devastating effects.



First Priority: Tutor cards



A lot of this deck will work so much better if you can go straight for the pieces you need. Which likely goes without saying for any deck. I will admit there may be better tutor options out there, but on a budget with what I had access to we have: Trinket Mage, Sidisi, Undead Vizier, Primal Command, Rune-Scarred Demon, and Diabolic Intent.



Second Priority: Eternal Witness



While Muldrotha will ensure that nearly everything in this deck can see multiple uses, Eternal Witness gives you 100% recursion provided things are not being exiled. In the most useful scenario you can use Eternal Witness to retrieve a tutor card from the graveyard, making it even further possible to get exactly what you need when you need it.



Third Priority: Skullclamp



Skullclamp is both a great card draw engine, and will allow you to send things to your graveyard easily which can then be played again with Muldrotha on the board for various advantages. For example:

Eternal Witness - Gets cards out of your graveyard regardless of type, again and again.

Satyr Wayfinder - Possibly puts a land in your hand and other useful cards in your graveyard.

Viridian Emissary - Puts a land into play tapped.

Reclamation Sage - Destroy artifacts and enchantments as needed.

Yavimaya Dryad - Put a forest into play tapped.

Yavimaya Elder - Put two basic lands in your hand with the benefit of drawing two cards instead of one.



Fourth Priority: Amulet of Vigor



A huge amount of your lands as well as land tutor options enter the battlefield tapped. Untapping them immediately creates definite advantage.



Notably, every tutor option in the deck can get you Amulet of Vigor or Skullclamp. The trickiest being Primal Command into Trinket Mage into either.



Fifth Priority: Kill Everyone



A huge part of the deck is centered around Landfall, and with multiple lands entering play on any given turn the deck has some great win conditions. Avenger of Zendikar, Rampaging Baloths, Ob Nixilis, the Fallen, Roil Elemental, and Multani, Yavimaya's Avatar. Maybe even Scute Mob if it's lucky enough to get it rolling.



Another excellent option is Exsanguinate. WIth the Mana the deck produces could easily hit hard, but the option is easily there to use it again and again with Eternal Witness and Skullclamp.



The deck has lots of options to Cascade lands into play, a ton of which will take advantage of recursion. One great option as an example involves Azusa, Lost but Seeking + Ramunap Excavator + Evolving Wilds/Terramorphic Expanse. Basically play Evolving Wilds, tutor a land, play Evolving Wilds again from your graveyard, tutor a land, and do it one more time. Get 6 landfall triggers doing so, and if Amulet of Vigor is in play you now have three untapped lands to work with. Just keep in mind sometimes your best option is to hold out on landfall options until you can have something lined up for best advantage. Play Rampaging Baloths before playing lands. Same for Tatyova, Benthic Druid. Maybe use Karn's Temporal Sundering after doing so and end up with a bunch of landfall created attackers who now can attack. Plus, make even more.



Other things to note:



Bloodghast basically just wants to be skullclamped. You will assuredly be putting more lands into play, which means Bloodghast asks the question, how many cards do you want to draw right now?



Mulldrifter and Shriekmaw will likely see better use for their Evoke abilities being used recursively than as actual creatures.



Lightning Greaves and Swiftfoot Boots will be key in protecting your biggest threat in play. Pretty typical commander staples.



Traveler's Cloak gets you great evasion, and if you want to get really cheeky with it... Some of your land options allow you to enter a land for "Target Player." "Here friend, have a forest. Also, have some commander damage." Plus any excuse to play with some Rebecca Guay art is a good excuse.



Retreat to Kazandu is going to either net you a bunch of health (Which you might need once people have caught on to your sinister plans to murder them) or make your threats bigger and bigger.



Baleful Strix is a deadly chump blocking card drawing champ which you can play over and over from your graveyard.