Balance changes

This patch contains quite a few balance adjustments. A few key cards have been identified as overbearing on the meta and will be toned down, while the majority of changes are interesting cards that are being elevated to a power level where we hope they see a bit more play.

Nerfs

Laya, Lady of Sorrows

Land cost increased from 3W to 4W.

Forbidden Library

Faeria gain reduced from 2 to 1.

Gabrian Commander

Charge reduced from 3 to 2.

Buffs

Ghost Dragon

Cost reduced from 3f to 2f

Haunted Husk

Ability now triggers at end of turn instead of production.

Windstorm Charger

Cost reduced from 4f to 3f

Stats reduced from 2/4 to 2/3

Zephyr Vulpine

Stats increased from 3/3 to 3/4

Savior of the Meek

Cost reduced from 3f to 2f.

Rakoan Illusionist

Cost reduced from 2f to 1f

Rakoan Canoneer

Cost reduced from 3f to 2f

Stats reduced from 3/2 to 2/2

Rakoan Chieftain

Land cost reduced from 2D2M to 1D1M2W

Stats increased from 3/5 to 4/5

Three Wishes

The cards you gain are now made Wild.

Yak Shepherd

Land cost reduced from 3W to 2W.

Balloon Fish

Cost reduced from 3f to 1f

Stats reduced from 3/3 to 2/2

Dynamic Numbers

We now have technology that allows us to print dynamic numbers on Faeria cards. In other words, we can display a different number inside of the card text depending on the state of the game.

Neat, right? Well, anyway, the first card we're applying this to will be Wrath of Ignus, along with a small buff. It's easier to understand by this example.

Wrath of Ignus

Cost reduced from 6f to 3f.

Previously: Deal 4 damage randomly split among enemies. Costs 1f less for each time you have selected +1f from the power wheel this game (while in your hand or deck)

Deal 4 damage randomly split among enemies. Costs 1f less for each time you have selected +1f from the power wheel this game (while in your hand or deck) Now: Deal X damage randomly split among enemies. Deals +1 damage for each time you have selected +1f from the power wheel this game (while in your hand or deck).

UI Improvements and animations

Many improvements and changes have been made to the in-game UI.

Tooltips have been added in many areas when hovering over with the mouse Dragons in the Dragon's Lair now show you their abilities when hovering, for example.

Some new animations have been added to cards in-game... see if you can spot them!

Bug fixes

We've fixed several outstanding bugs in this patch. Some of the most significant are: