Glitchy_ said: Thanks for doing this visualisation!

1. What do those Green spots mean?

2. The last clip is a Lucas Up-B... Is this supposed to be this way? Click to expand...

Hmm... the more I see these hitboxes the more I realize they're not as ridiculous in-game as they look in gifs (except for bair, that move is still ********--a foot-based move shouldn't make contact with Kirby's down b and come out unscathed). Most other brawler characters have stretching appendages to make up for their strange proportions (since without expanding hurtboxes their hitboxes would be pretty damn tiny if they were to match their proportions) but since Ryu is pretty accurately humanoid and his animations are accurately as human (tatsumaki aside), giving him proportional hitboxes would leave him with some pretty terrible range.Graphic effects aside, however, the hitbox on Focus Attack is still absolutely stupid.It means the bones (parts of the character's hurtbox) that are lit up are intangible (can't be interacted with). For strong up tilt, for example, the six bones seem to be his head, neck, shoulders, and arms. His entire upper body basically, which makes it a pretty potent anti-air since you can throw an attack at him, but if he times the up tilt properly (meaning he's intangible by the time you attempt to hit him, and with frame 4--that's a 15th of a second--intangibility it's not too hard) your hitboxes will simply go through his body while he counters with his own attack.