Deck is designed to slow all aggression down with Blind Obedience and Rule of Law, then protect them with either single or dual Greater Auramancy depending on draw. Turn 5 Sphere of Safety blocks any creature based damage from being noticeable, and extort from Obedience keeps game stable. Finally, Hondens, Assemble the Legion, and Shrine give a beatdown option, or Devil's Play to the face and most likely extorted to finish it off.

Most maindecks will not run mass enchantment removal, nor will sideboards.

Deck is faring alright in FFA, but has yet to be tested in a usual 1v1 setting. Any thoughts are welcome! If I'm missing a major piece that could put this deck over the top, I'd like to know about it - but mostly this is a for fun deck.