Hey everyone, one thing I’ve noticed is that many people that play Smite don’t have a good mindset. A lot of people are too angry, either because they didn’t get the role they wanted or because they’ve lost too many games. I enjoy winning just as much as the next guy, but I go into almost every game with a fresh mindset that I’m going to win.

When I getting to level 30, I would see people that came from League of Legends say that the Smite community is so great. I expected this to continue in ranked games, however once I got to play some ranked games, I learned in my Conquest qualifiers that the community is a pretty rude place. I would hear people BM each other and call each other feeders. To avoid this BM, I moved to Joust 1v1 for a while. I learned that when I lost games, people would say "gg" and when I won, people would be rude and say that I don't deserve to win or that I should try using gods that require skill to play. This is when I learned that there is way too much BM in the community.

Nobody wants to hear someone complain about their last game (unless you really need to vent). People want to hear things to make them excited to play with you. Most of the time when I enter a call, I ask everyone how they’re doing and try to make everyone happy. Most of the time, a frustrated player leads to frustrating plays and usually feeding. You don’t necessarily need to ask how everyone’s doing, but you should definitely try to be friendly.

If you don’t get the role you wanted, don’t get upset or intentionally feed. Play the best you can and hope that if you do bad, your team can carry you through that game. If you have to, just play extremely safe and farm so that you don’t feed. I main ADC and solo when I play leagues, and my worst role is jungler by far. Sometimes I get forced to jungle, but I don’t get mad and yell at my team. I just play safe, farm, and only go in if I know I can survive it. I’ve had people that were forced into a role that they were bad at. When we asked how they were doing so poorly, they just responded with messages like, “I told you I’m bad at this role.” This isn’t a valid excuse for doing bad. Messages like these will only enrage your team more.

Getting back to the attitude players have, I recently watched a Starcraft player’s vlog that was uploaded a long time ago. This may be Starcraft and not Smite, but it was still very insightful. He told stories of when it looked like he was going to lose the tournament, but he would get a pep talk and win. Pep talks aren’t just there for dramatic effect, they’re there for players to get excited and go into something with a good attitude. I’m confident that the reason this player would win tournaments is because his attitude would change with these pep talks.

Now let’s talk about surrendering, also known as f6ing. Surrendering is done when teams know that they will lose, they can end the game early so that they can move on to another game. However, one thing that this does is messes with the attitude your team has. When someone tries to surrender, that tells the rest of your team that you gave up. I’ve had games where people tried to surrender at 10, just because we lost first blood or because we gave up the first tower. These things don’t mean that you lose the game, but if you try to surrender at 10 your whole team will be affected. I noticed that when one person tries to surrender, other people begin to do badly.

I’m not someone that hates to surrender at 10, but most of the time there isn’t a reason to. All in all, a player’s mindset has a lot more of an impact than people seem to believe. Sometimes, it can even dictate who the winner will be. If you see a player like Barraccudda, you will almost always see him smiling, laughing, or making jokes and he’s known as the best ADC in Smite. I don’t believe that there’s a coincidence between this title and how he acts. If you still aren’t convinced about the impact of your attitude, then try it. Hopefully in season 3, we'll make this an even better community.

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