35User Rating: 3 out of 5

Review title of Corey Great Concepts, Horrible Follow Through

The opening of the game grabbed me because it felt like a unique blend of Alan Wake and Firewatch. It had an emphasis on inspecting objects, notes, etc, with an interesting story, while the combat had a lot to do with staying in the light like Alan Wake. Also, your dog companion is great. The interactions and different gameplay elements with the dog are very fun and I wish they were in a different game. Without getting into spoilers, the latter half of the game changes all the gameplay rules without any seemingly logical explanation. You then spend hours essential spinning in a circle with horrible stealth sequences that made me want to gouge my eyes out. I didn't even realize this game was made by the developers of Layers of Fear when I first played it. This makes a lot of sense since the later parts of the game revert to this type of gameplay. I really hope to see them take some of the cool ideas from this game and put it into something not tied to a franchise.