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Future Flights



















Halo Insider Program































Welcome back, friends!For today’s Flighting & Development Update, we are going to talk through our most recent game release on PC, our recent Xbox update, future flighting, and how you too can get in on the action via the Halo Insider Program. No big intro is needed today, so let’s hit the ground running as we’ve found a weapon!Last week, Halo: Combat Evolved Anniversary joined the ranks on PC for both Steam and the Microsoft Store. In case you missed it, there is an entire blog relating to H:CEA’s launch that can be found HERE . We have watched, read, and witnessed many people’s excitement to get in on the action for the first time or relive memories of the past. Whichever camp you come from, it’s something I’m happy to be a part of.Right now, the team is hard at work, reviewing feedback, and pouring over the support tickets that players have filed from both flighting and its retail release. The team is currently working on an update for H:CEA and Halo: Reach for previously discussed Known Issues. Though we don’t have a date for that update just quite yet to share, it is in the works.For those that are unsure about where to go to find our patch notes, known issues, and relevant technical documentation for players – I have the place for you! By navigating to aka.ms/HaloSupport , you can find these Knowledge Based Articles, commonly referred to as KBAs, by using key words in the center of the page’s search bar. Some articles, which we believe will help you the most, will even be pinned near the bottom of the page. This is the place where you’ll go to learn about what’s what in the world of updates, known issues, and everything support related.Last week wasn’t only just a PC release, Xbox players also received an update to Halo: The Master Chief Collection. Since its update, we have heard a lot of positives relating to quality of life improvements and seen reports that some areas have regressed. We have heard feedback relating to performance issues across several games within MCC and are actively investigating the matter. If you are experiencing any performance issues on Xbox, please make sure to head over to the Halo Support site and submit a ticket to help us narrow down the root cause. The more information we have, the better we can understand the problem.As many have come to learn over the past several years with MCC, we are eager to continue working with the community in identifying ways we can improve our process. The entire studio is dedicated to having a player first mentality. We have a dedicated team that reviews them and shares issues directly with our developers. Part of this from our side involves regular updates to our KBAs on the Halo Support site. But we can’t do our best work if you don’t help stay informed. So, in order to make sure the team can focus on identifying new reports, please make sure to find out if an issue is on the Known Issues list prior to submitting a ticket.We will continue to listen and make our best efforts to react to hot topics within the community. If you are reviewing the Halo Support site because you are experiencing a technical issue, but can’t find information, don’t hesitate to submit a ticket. We appreciate your time and in doing so, it helps to inform us of any problems you are encountering that we may not be aware of. Though we may not act on each individual issue, we will prioritize them and work to account for many in future updates and releases. Speaking of future updates and releases, lets take a look at our next set of flights for MCC!Many of you already know this, but Halo 2 and Halo 2: Anniversary are now on deck for the next release to PC. With that in mind, the team is heads down on creating the spec for the next series of PC flights. We’re currently planning for our next flight to include content for Halo 2, Halo 2 Anniversary, Halo: Reach’s Forge & Theater for PC, and potentially some Halo: Reach audio fixes. These fixes are still in progress, so currently they may or may not come in for our next series of flights.As a reminder, flighting is a way for us to get early access builds out to our Halo Insiders before they reach the public. Often things are rough around the edges and truly represent a work-in-progress. Building these games is a process and things can change. All of the content listed above may change and so may the timing, but if all goes well, we are targeting our next public flight for the end of March. If we remember back to earlier this year, we aimed to start flighting in January, but it ended up rolling into February when those kicked off. Please be patient as we want to get these out as quickly as possible, but in development: things happen.Keep your eyes on this thread every week and we will do our best to provide the details of exactly what is coming and when. But, before you can flight, have you heard of the Halo Insider Program As discussed above briefly, the Halo Insider Program is an early access program for getting work-in-progress content into your hands for feedback, reporting issues you encounter, and helping us make sure we’re able to release new games and updates things are ready to go ahead of releasing new games and even game updates. This helps us identify if things are working as intended, need a little more time to bake, or identify new features we may need to build for future updates.if you haven’t already registered, please check out the Halo Insider program for your chance to participate in future flights. As reminder, not everyone will be able to participate as we look for a plethora of hardware configurations for each flight. We do still regularly invite folks who have not participated in previous flights to help make sure everyone eventually gets a turn. If you have previously registered, don’t forget to stop in and update your profile to tell us about that fancy new graphics card you got or the Xbox One X you picked up. Knowing what hardware you have helps us select the right variety of players with different PC and Xbox specifications. Effectively, keeping your profile up to date helps us make even better games.Thank you so much for stopping by! For those of you that made it all the way to the end, here is a little tidbit of an update for y’all:Since H:CEA’s release, we have seen several posts commenting on the bullet “spread” on both Xbox and PC. Though all discussions are not the same, we have identified and are investigating an issue that alters bullet spread for H:CEA on PC at higher frame rates. Although we don’t have a solution at this time, when we do, it will likely end up in a future flight.With that, I must bid you a farewell and a happy Friday y’all! As always, thank you for stopping by, and we will see you online!Cheers,Postums