Limited Fight: Creative deck building with low rarity cards.

Hello friend, its me its your best friend its canyousayg, and youre reading the CanYouSayBlog, where we learn how to be a better cardfighter!

Today, we will be talking about some decks in Limited Fight.

Now, if you dont live in Japan, you will probably be asking: What is Limited Fight??



Limited Fight is a format with special deck building rules. In the larger events in Japan, there are even tournaments for the format! It first started earlier in 2019, and was heavily pushed by NACK from the vanguard channel on youtube.



The above is from the Vanguard Big Fest 2019 site, where it details the signup time and tournament details for Limited Fight tournaments.

Deckbuilding Rules for Limited Fight:

1) Cards from Standard Card Pool

2) Clan Fight rules. Build your deck with only one clan

3) Cards of C, R, and RR Rarity, and card from Trial decks are allowed. RRR, VR, and PR cards are not legal in this format.

(ORs, SPs and alternate rarities of cards that are legal in the format are allowed. Eg: IMR Lozenge Magus is legal, but Blonde Ezel is not.)

(Higher Rarities than VR such as LIR are also not legal)

And that's it!

Take our standard card pool, pull out all those expensive VRs, RRRs, PRs, and you get Limited Fight!

Be sure to tag any decks you build for limited fight with #LimitedFight



Limited Fight may come across intially as just a powered down standard format, but this is not the case at all.

Because all clans have most of the core of their current standard deck iterations removed, almost all decks in Limited fight have to come up with new strategies and combinations, leading to a lot of cards that would never see the light of day in Standard actually becoming played, and the flow and pacing of each game is very different!

The Bushiroad site recommends Limited Fight to:

1) Players whom are fairly new to the game

2) Players whom want to enjoy using cards that are not usually used

3) Players who want to experience a type of fight they usually do not experience

4) Players who want to enjoy a very deep and enjoyable deck building experience.

While standard itself has had its times where deck builds become finalized and solved very quickly, lately with the expansion of the card pool, the Force/Accel/Protect dynamic are keeping things in check, as well as clans adapting their builds and playstyle to the latest environment, deckbuilds are taking longer to develop and finalize, leading to the current era of standard where deckbuilds for certain clans are sometimes not fully developed or "solved" as fast. This results in a more enjoyable deckbuilding experience, as the you the player will journey along other players of the clan for weeks, not just hours, before you all reach the end journey of the finalized deckbuild.



Example: An analysis of how NeoNectar evolved throughout the months to adapt to the shifting meta.

Link: Standard NeoNectar: Adapting The Playstyle To A Faster Meta



Other than just being a different format that is not ruled by the most expensive cards of the latest set, Limited fight brings a certain charm and experience to deckbuilding.

Not only is the meta completely different, most notably owing to the cornerstone powerful cards of any format, the VRs and RRRs being not legal in the format, but by removing what the deck previously revolved around, players instead have to journey to discover new cards to build their deck around. This creates new opportunities for clans and decks that othewise wouldnt top, as well as opportunities for cards that would never see play when compared to the VRs and RRR cards available.

For a player that plays both Standard and Limited, every pack is an enjoyable experience, as you no longer look only to the VRs and RRRs of value, but also to the RRs, R cards, and even common cards to see if they have the one thing your limited deck is missing! This results in you having a better enjoyment of your clan and your games.

Another upside of Limited fight is how cheap the decks can be. Most RRs, especially if they are not null guards, do not cost very much. This makes Limited Fight decks far easier to buy into, and even share around, as the low cost for creating the deck makes it easier to complete decks.

Additionally, owing to the higher drop rate or RR cards, the decks can often be created out of excess cards your playgroup or shop have after creating decks. Why not give them a home in a Limited Fight deck?

While VRs and RRRs often have multiple effects and tend to be unique and impactful, RR and below cards tend to not be, instead focusing on being simple straightforward effects meant to help you set up your board state you want to win with. This can also help beginners enjoy the game better, as instead of them fighting an uphill battle against cards that can be more difficult to understand, many cards are of similar power level, making for easier learning of the game and building up that card understanding, mechanics understanding, and slowly improving towards a better fighter.



This actually benefits more advanced and experienced players as well. Without powerful effects to rely on, players are forced to dip more into their knowledge, experience, and fundamentals of gameplay to win, instead of wining off explosive effects. This also acts as good practice for a players fundamentals, building up your core skills of play to make you a better cardfighter.

While not all of the intriguing parts of Limited Fight, these are some of the points of the format I personally believe are what make it enjoyable: A different kind of fight, the chance for different cards to shine, putting decks together for cheap, being a chance to explore the card pool further, and being a good tool to teach and build fundamentals.

Limited Fight, while unlikely to become your main format, is something that is enjoyable to kick back and relax and play from time to time, as well as have a spare deck for, to break out and play when you want a change in pace or need a breath of fresh air.

Like Premium Standard, Limited Fight is another potential format to be played by players at side events of big tournaments. Try running it at one of your events!

Be sure to tag any decks you build for limited fight with #LimitedFight

Example Deckbuilds.

Here are some deckbuilds for Limited Fight I've put together, or have found online developed by other people!

Revival and Consistency

This is one example of a deck built by the official Vanguard Channel, Granblue.

As you can see, this deck, despite not having the VR, is able to be just as "Granblue" as any other deck, reviving units from the drop zone and making the drop zone matter, keeping Skull Dragon as its finisher.

Free Units, Free Power, Free Wins

This is an example Bermuda Triangle deck.

While Bermuda Triangle may not have access to the VRs and LIRs, they still have the very powerful trial deck cards Love Choco Heart Liselotte and Full Full Appeal Farlull.

Keep in mind that the cards from Trial deck are of course free to be used, and this deck for Limited Fight is just an upgraded TD, using Farlull and Liselotte to get cards, and bashing in those big numbers!

More Drive Checks Than Premium Standard

Speaking of Trial decks, I personally believe Oracle Think Tank has great potential in the format, especially due to getting Rectangle Magus, a card that helps you draw and filter the deck at extremely fast speeds.

Magus also gets Fusilli Magus, a card, in my opinion, has no buisness being anything below RR. 10k power and one extra drive is very welcome, and gains you plenty of advantage the longer Fusilli stays on the board. Also having protect makes her an incredibly good ride.

This deck gains tons of power on the rear guards by having their effects activate to gain more power when you drive check a trigger. Considering some of your effects give you up to 5 drive checks in a turn, that should be easy to achieve.



Getto Stand Trigger in Standard

An example Aquaforce deckbuild, using the Blue Wing cards to get even more attacks in!

The Blue Wing archetype triggers off of opening Heal triggers, but once you do, you get to restand most of your field!

One of the key cards in the deck would be both Marine General of Restless Tides Algos which gets you more attacks, as well as Storm Rider Nikoloz from My Glorious Justice, which gets you card advantage and searching for your cards, in a deck that would otherwise not have many ways to get their attackers.



Kagebunshin Assault

Another Accel deck. This time, with Mandala Lord. This deck creates many copies of units with the same name, and pumps them to very high numbers with the various abilites of the grade 1 and grade 2 lineup.

create Kagebunshin copies of all your units and keep the offence flowing with Murakumo!

Blaster Rush

Our next example is for Shadow Paladin.

But wait! why is Phantom Blaster Dragon there!?



Well, according to deck building rules from the site, in Japan and regions with the VSS02 and 03 Start Decks, Phantom Blaster Dragon and King of Knights Alfred are legal in Limited Fight.

This deck centers around building field and swarming, just like Shadow Paladin does in standard. However, since you dont have access to Macha, a grade 2 that can superior call units becomes necessary.

This is where Solbau comes in. Solbau is a Grade 2 common unit from VBT04 Vilest Deletor that, when placed from hand, and if your vanguard is Blaster, for cb1, can call out a Manibau from the deck.

The second gimmick to fill your field is with Apocalypse Bat. Apocalypse Bat will superior call out from the soul one copy of Apocalpyse Bat when placed. This second copy will then call out a third copy, and the third can call out a fourth from the soul! This of course, if if you can fill your soul with them. This is where Nightmare Painter comes in. He allows you to stack your soul full of Apocalypse Bats, just waiting to jump out and fill your empty field!

Dictator Beatdown

Of course, if youre not from a region where Phantom Blaster Dragon is legal in Limited Fight, you can always use this build instead.

This build, thanks to The Dark Dictators power gain from its continuious skill, can play force II a lot more readily, as well as fill up field even easier thanks to maximum four copies of Apocalpyse Bat and Nightmare Painter, as well as gains power on rear guard thanks to Cursed Lancer and Tragic Knight Cathbad.





That Grade 1 unit you may be wondering about is from VBT04, Ensnaring Mage Conohr. When placed to guard, for soul blast 1, you can move one rear guard to guardian circle. This makes it a 10k guard with another 10k guard if you move a grade 1, or 20k guard with only one card in hand! Use this to move your Apocalpyse bats to guardian circle!

Euryale Turbo

This is another Oracle Think Tank build, this time revolving around Victorious Deer from VBT01 as well as Evil-Eye Princess Euryale from VBT05 Aerial Steed Liberation.

Euryale allows you to soul charge every time you look at the top card of your deck, clearing chaff you dont want into the soul.

However, if you were somehow able to place a Grade 3 on top of your deck, then Euryale would be able to instantly soul charge it, setting up Victorious Deer.

This is done by the skills of Battle Sister Chouquette and Miko of Elegance Fumino.

With Euryale on the field, if you activate Choquette or Fumino, you would look at the top few cards of your deck, then place a grade 3 on the top. Then directly after this, Euryale would soul charge in the grade 3, setting up a swift Victorious Deer!

Her being able to draw 2 every time your vanguards attack hits is only icing on the cake, solidifying defence and digging into those extra cards to do Victorious Deer again!

Multi Attack Nova

Next up is Multi Attack Nova Grappler.

Both Glad Grad and Incise Raiser give you multiple restands of your rear guard, and Beast Deity Grantz Dragon restands itself to give even more attacks.

While you may run out of soul fast, Boomerang Thrower and Singing and Dancing Announcer Shout are here to help you keep that soul flowing!

Restand big attackers such as Brutal Jack and Stylish Hustler for the win!

A neat combo that you can sneak in is placing Grantz Dragon and Refill Raizer onto accel Circles. Attack with Grantz and then use Refill to give Grantz even more power. Use Incise Raiser to restand both of them, and then use attack with both again to use Refill to give another 5k power to Grantz. When you attack with another unit, you can use Grantz skill to restand itself, now carrying the power from two fills of Refill Raizer!

DELETE END

Our last example of the day is Deletors. While link Joker may not have access to Brandt or Messiah, they still have the very powerful TD card Docking Deletor Greion, making for a great finisher as well as a great way to push damage.

While Deletors would have a problem with filling their field, Destiny Dealer is here to help you call units. While they do come in locked and therefore take one more turn before they can be used, more units on board for the cheap cost is very welcome.

Claw of Occlusion Ghastly Nail is also a very useful card in the deck, not only gaining plenty of power for locked rear guards, but by calling a card from your hand as lock, you can draw a card, giving plenty of card advantage through not losing hand when calling a field!

While the soul cost is very high, just be sure to use Blast Monk of Thundering Foot to keep soul charging every turn by Banish Delete-ing grade 2 or greater opponent rear guards!

While this deck may use some previously fringe cards like Metrial Fang, Sharpened Loop of Despondency, Alnilam, and Treasured Child of Nuclear Magnetic Resonance, it wins by keeping high powered attacks coming while never losing the advantage fight by drawing/calling as lock, and banish deleting through your Blast Monk.

Thats all today folks. We went over what Limited Fight is, some of the benefits and how you can enjoy it as well! I hope you enjoyed some of the deck ideas I've come up with. Perhaps you have a great idea for a deck as well!



Theres plenty in the format to explore, with more options opening up with every set and every day. Perhaps next time you open a pack, youll look through all the cards and wonder which card is going to be the next key to your victory in Limited Fight!

[Blog]I hope to see some of the decks you come up with soon!



Be sure to tag the decks you build on twitter with #LimitedFight !