Way of the Five Fangs

Whether they are good or evil, Monks of the Way of the Five Fangs acknowledge the sheer power possessed by the Queen of Chromatic Dragons herself. They have spent years studying Chromatic dragons, creating techniques based on them, dreaming of harnessing the Might.

This quest to mimic Tiamat's power shouldnt be confused for devotion to her or pledging allegance with her. There are as many Good and Neutral Monks that follow this monastic tradition as there are Evil Monks.

Five Paths

Starting at 3rd level when you choose this tradition, you must choose the Chromatic Dragon that you have studied and based your techniques on. Your choice grants you proficiency on Insight and History checks that revolve around that dragon and resistance to the type of damage it deals from none magical sources.

Draconic Ki Techniques

At 3rd level, you can channel Draconic Ki, enhancing your Ki techniques to preform Draconic Variations of them

Flurry of Claws : When using the Flurry of Blows feature, you can deal Slashing Damage instead of Bludgeoning Damage with your bonus action unarmed strikes, you preform the attack rolls for these unarmed strikes with advantage.

Step of The Dragon : When using the Step of The Wind feature to preform a Dash, if you are within 5ft of an enemy you can preform an attack against them as part of the same bonus action.

Toughened Skin and Soul

At 6th level, you have toughened your skin to match Dragon scales and toughened your soul to handle Arcane attacks. While unarmored, you get resistance to all Slashing, Piercing and Bludgeoning damage, additionally magical attacks that deal the same type of damage as your chosen Chromatic Dragon damage do not ignore your resistance anymore.

Draconic Style

At 11th level you gain a special Fighting Style that embodies the power of your chosen Chromatic Dragon.

Crimson Talon : You can use any weapon with the Reach property as if it where a monk weapon and as if it didnt have the heavy property. You can spend 1 Ki Point as a bonus action to add 1d4+ your monk level of Fire damage to attacks made with this weapon, if this attack kills a target then you are refunded the Ki point.

Azure Roar : When using a Dagger as a ranged weapon you get to add your Wisdome Modifier to the Attack Roll, you can spend 1 Ki Point to throw 2 more Daggers if you have sufficient amount of Daggers.

Alternatively you can spend 2 Ki Points to expel an electric charge from the Dagger dealing 2d6 Lightning damage in a 15ft radius centered around the Dagger. Creatures in the radius must preform a Dexterity Saving Check (DC = 16), on a failed save they take the damage and on a successful save they take half damage.

Onyx Fangs : You can Hold a Two Handed Weapon in a single hand as long as you wield a one handed light weapon in the other, you can spend 3 Ki Points to make an attack with the one handed weapon as a bonus action, this weapon doesnt benefit from Attack roll modifiers but deals an aditional 1d6 Acid Damage.

Pale Strikes : when using your Flurry of Claws feature you can preform one additional unarmed strike as part of the bonus action, additionally all your attacks deal half your Monk levels (rounded down) as additional Cold Damage.

Emerald Sting : when using your Step of The Dragon feature, you can force the target to make a constitution saving throw (DC = 18), on a Failed Save your Attack deals an extra 1d8 Poison Damage and Applies the Poisoned Condition, on a successful save you add 1d4 instead and regain 1 Ki Point instead of Applying the Poisoned Condition.

Draconic Visage

At 17th level, you have mastered the art of a dragon's greatest weapon, intimidation. You gain proficiency in Intimidation Checks, or double your profinciency bonus in them if you already are proficient in them. Additionally once per Short or long rest, when everyone rolls initiative, you can choose to use this feature, all enemies that roll lower than you are Frightend away from you for 1 minute. at the end of every turn they can make a Wisdom Saving throw (DC = 17), on a success the effect ends early.