Hi once more! How long has been since our last post again? Oh, wow, quite some time. So, I guess it’s time for me to report on our progress on what we have done in all this time away.

If you asked me what had I done for the mod between November and about two weeks ago, I’d have a hard time. I mean, a really hard time. At most, I coded 1, maybe 2 enemies. But, hold on to your pitchforks! I was just busy as hell, those were probably the most exhaustive and busy months I’ve ever had, so coding for the mod had to be left aside. I had a ton of exams to do and to study, essays to write essays and even travel to another state three times!

Anyway, enough about me and back to the true question: “What about the progress?”

So, here’s good news: Since last week, I’ve had as much free time as I could dream of and have employed most of it programming in some items, improving the functionality of previous ones and just trying to add as much as I could to the mod. That’s right, we’re not dead yet!

Now, without further ado, here are a few of our new additions to the game!

1. The Camcorder

Ok, I know what you are thinking (maybe): “But, pedroff_1, you have already showed us this item!”. Well, this is true, I might have showed its concept or maybe a few clips of a prototype, but this time I’m serious; I’ve greatly expanded its usability. It can now place bombs for you, open chests, regular, spiked, golden and treasure (although those two will still consume your keys and only work if you have any), reuse any pill/card you had used when recording, buy shop/devil deal stuff (again, you still pay for what you take) and even collect those pesky pedestal items that surround themselves with indestructible blocks! (remember, if it tries to pick up an active item, it’ll be put in place of the item it collected)

I admit the item is still not 100% good to go, but just a tiny bit more of polishing and it’ll be ready for the mod!

2. Beheading

Ok, this one is quite cool, in my opinion (although could still be polished even further, I’d say): Do you know how the guillotine sucks? Wouldn’t it be cool if you could control the head? Well, now you have the item you asked for! Beheading literally removes your head from you, and so, makes you unable to cry. However, you can now control your floating severed head using the shooting controls, and the head not only deals contact damage, but also attacks enemies for you. Its attacks scale with your tears, damage and range, and have the same special effects as you had (probably cross-compatible with other mods, as well). It’s like the Ludovico Technique and Demon Baby’s weird offspring.

In addition, this item, just like Starvation and Divine Vengeance, is dropped by a horseman. This, by the headless one. If it isn’t a fantastic item, it’s at least a cool one and, in my opinion, better than “A Pony” (don’t worry, both items will drop from the boss).

3. Credit of Trust

This item, although simpler, is still a personal favourite among the additions. Once you have it, you get the right to a free thing from every shop, from now on! However, this comes with a responsibility: you must, from now on, promise you won’t take more than 1 thing per shop. This means you cannot pick both a pedestal item you want and a heart to replenish your health. Choices, life is full of them and this item is as well. If, however, you break the shopkeeper’s trust and pick a second thing, you can not only say goodbye to the Credit of Trust, but also be ready to face a couple of greed mini-bosses as a punishment. How could you?!

Also, it’s worth mentioning this item will be initially locked and, while I don’t want to say just yet how it will be unlocked, it’s something that requires you to be very stingy about your money…

4. Midweek Madness

Keeping the shop theme, but now moving to trinkets, I have a personal story about this one: I was really interested in Portal 2, and planned on buying it in a few weeks. One day, suddenly, when I arrived home and turned on my laptop, I opened steam and there it was; 80% off, costing less than 3 dollars, there was the game. I had to hurry, however, as it only lasted for 15 more minutes, so I had to buy it soon.

This trinket, like the unpredictable sales steam throws at us occasionally, makes most items slightly cheaper, about 90-80% of their regular price.

Once in a blue moon, however, it has the chance to make things absurdly cheap: pickup or even items, sometimes appear being sold for only 1 coin! If you see one of these, make sure you take advantage of those bargains, like how I did with my Portal 2 copy.

5. Tinfoil Hat

Oh, no, not the whole ARG thing again! Every conspiracy theorists favourite headgear, this trinket is somewhat specific, but quite useful in some situation: Do you know all those enemies that claim to have “psychic powers” and are able to “make their tears home on you”? Well, now you can be skeptical about their claims and finally prove it’s just the placebo effect! Either that or the tinfoil disrupts their powers, you choose what to believe in.

Well, that is what I have for today! We’ve got plenty of other items and trinkets we could show off just from these past few days, but I will leave the rest of them for the future, or maybe for you to figure out when the next version of the mod is made available. Who knows what awaits us in this future? Anyway, I hope to make posts more frequent from now on (I mean, half a year shouldn’t be an acceptable gap between posts), but I cannot promise anything yet. If you want to be ready for when the next post will emerge, I heavily recommend you sign up for our newsletter or check our twitter. There’s also our discord and subreddit, so, there’s options.