It's important to note that this also applies for 'Mechs with existing Armor or Structure-based Quirks. Quirks in these cases are being factored into the percentile bonus' of the Survival Skill Tree. So an Atlas with native Armor bonus' gains more bonus Armor through the Survival tree then a Dire Wolf with no Armor-based quirks.

In some cases, enhancements received from a Skill Node will overlap with enhancements received from an inherent Quirk. For example, unlocking a Torso Speed Skill for a 'Mech which already possesses an inherent Torso Speed Quirk.

In such cases, bonuses received from Skills and Quirks are both added to the base value. For example, a 10% Torso Speed Skill bonus and a 10% Torso Speed Quirk bonus will result in a 20% overall boost to base Torso Speed.

When a Weapon-suite is benefiting from an applied Skill the bonus values will now be conveyed in the Weapon stat tooltip.