Minecraft Dungeons, see For the boss in, see MCD:Corrupted Cauldron

A cauldron is a block that can hold water. In Bedrock Edition, they can also hold potions, dyed water and lava. It is also a job site block used by leatherworkers in villages.

Obtaining [ edit ]

Cauldrons can be mined using any pickaxe. If mined without a pickaxe, it drops nothing. When a cauldron is destroyed, its contents are lost.

Natural generation [ edit ]

A naturally occurring cauldron inside of a witch hut

A single empty cauldron is generated in each swamp hut. In Bedrock Edition, the cauldrons generated there are 1⁄ 3 to 2⁄ 3 full of a random potion.

A cauldron 2⁄ 3 full of water is generated in each igloo basement.

Cauldrons can be found in a few rooms inside of woodland mansions.

Two filled cauldrons can be found inside savanna, taiga, snowy taiga, and snowy tundra village tannery houses.

A single filled cauldron can be found in plains village‌[Bedrock Edition only] and desert village tannery houses.

In Java Edition, three filled cauldrons can be found in plains village tannery houses.

Crafting [ edit ]

A cauldron can be crafted from iron ingots.

Usage [ edit ]

Holding water [ edit ]

A cauldron with different water levels.

A cauldron can be filled with water by using a water bucket on the cauldron. Once completely filled, a cauldron can be used to fill a water bucket by using an empty bucket on the cauldron; this empties the cauldron. Despite containing water, using a fish bucket on a cauldron does not fill it with water, but places water against it.[1]

One level of water can be added to a cauldron by using a water bottle on it. One level of water can be removed from a cauldron, filling a water bottle, by using a glass bottle on it.

A cauldron slowly fills with water when rained upon, if starting empty or with some water. This happens randomly- at 1/20th the rate in which snow accumulates on the ground during snowfall.

Water can be stored in a cauldron even in the Nether.

Water in a cauldron does not absorb explosion damage, make sounds/particles, absorb fall damage, does not damage an enderman, strider or blaze, and fish act as if there is no water inside it. Cauldrons do not deal drowning damage to mobs inside of them.

Removing dye from items [ edit ]

A cauldron with water can wash the dye off of leather armor and shulker boxes, and can remove the top-most pattern layer of a banner, by pressing use on the cauldron with the leather armor, shulker box, or banner in hand. Each wash reduces the water in the cauldron by one level. The water does not become dyed while removing dye from objects.

Extinguishing fire [ edit ]

A cauldron with water extinguishes entities on fire that fall into it. This includes mobs, players, items (if they land in the cauldron before burning up), and flaming arrows. Flaming arrows stuck into the side are also extinguished. Entities must reach the water in it. Each entity extinguished causes the water in the cauldron to decrease by one level.

Redstone component [ edit ]

An example of a cauldron used in a redstone circuit.

A cauldron can act as a power source for a redstone comparator. With a cauldron behind it (either directly, or separated by an unpowered solid block), a comparator outputs a signal strength proportional to how full the cauldron is: 0 for empty, 1 for one-third full, 2 for two-thirds full, and 3 for completely full. However, if there is a block between the cauldron and the comparator, the comparator does not immediately update.

As a profession block [ edit ]

If a village has a cauldron that has not been claimed by a villager, any villager that does not already have a profession or job site block may change their profession to leatherworker.

Applying dye to cauldron water [ edit ]

This feature is exclusive to Bedrock Edition.

Since In Bedrock Edition, leather armor is dyed through a cauldron, a cauldron can hold dyed water. Using a dye on a cauldron filled with water colors the water, consuming the dye. Different dyes may be added to produce mixed colors. Using leather armor or leather horse armor on the cauldron dyes that item the color of the water, reducing the water in the cauldron by one level for each item dyed.

Attempting to add water or potion to dyed water empties the cauldron.

Filling cauldrons with potions [ edit ]

This feature is exclusive to Bedrock Edition.

In Bedrock Edition, a cauldron can hold normal potions, splash potions and lingering potions. Using a potion on a cauldron empties the potion and increases the level of the potion in the cauldron by one level. A glass bottle can then be used on a cauldron with a potion in it, filling the bottle with that potion. The potion can be a normal potion, a splash potion, or a lingering potion, depending on what type was initially put into the cauldron. This reduces the potion in the cauldron by one level.

Using an arrow on a cauldron that has potion transforms the arrow into a tipped arrow with that potion effect, and reduce the potion in the cauldron by one level. Tipping multiple arrows at once can be more efficient, and it may use more than one level at once. 1 level of potion tips up to 16 arrows, 2 levels up to 32, and a full cauldron can tip a full stack of arrows, resulting in 21.33 tipped arrows per potion.

Attempting to put water or a different potion into a cauldron with a potion causes an explosion sound, and the cauldron is emptied.

An entity that stands in a cauldron filled to any level with any potion does not receive the effect of the potion.

Holding lava [ edit ]

This feature is exclusive to Bedrock Edition.

[ BE only ] Cauldron filled with lava‌

In Bedrock Edition, cauldrons can be used to hold lava. When a cauldron is already filled with water, it empties the cauldron and makes an extinguishing sound. A cauldron filled with lava burns any entity inside of it, including mobs that do not take damage from lava, like zombified piglins, and emits a light level of 15, similar to lava.

Lava inside a cauldron does not interact with water outside of the cauldron. The lava disappears upon putting water in the cauldron.

Sound [ edit ]

Java Edition:

Bedrock Edition: [needs in-game testing]

Data values [ edit ]

ID [ edit ]

Java Edition:

Name Namespaced ID Translation key Cauldron cauldron block.minecraft.cauldron

Bedrock Edition:

Cauldron Namespaced ID Numeric ID Translation key Block cauldron 118 tile.cauldron.name Block with lava lava_cauldron 463 tile.lava_cauldron.name Item cauldron 380 item.cauldron.name

Name Savegame ID Block entity Cauldron

Block data [ edit ]

In Bedrock Edition, cauldrons use the following data values:

DV Description 0 Empty 1 ⅓ filled 2 ⅔ filled 3 Fully filled

Block states [ edit ]

Java Edition:

Name Default value Allowed values Description level 0 0

1

2

3 Water level in a cauldron, 0 is empty and 3 is full.

Bedrock Edition:

Name Default value Allowed values Description fill_level 0 0

1

2

3

4

5

6 Liquid level in a cauldron, 0 is empty and 6 is full. cauldron_liquid water lava

water Wether the cauldron contains water or lava.

Block entity [ edit ]

In Bedrock Edition, a cauldron has a block entity associated with it that holds additional data about the block.

Block entity data‌ [ BE only ] Tags common to all block entities see Template:Nbt inherit/blockentity/template CustomColor : This tag exists only if the cauldron stores dyed water (i.e. PotionId is -1 and the block data value is greater than 0); stores a 32-bit ARGB encoded color. Items : List of items in the container. : An item, including the slot tag. Unsure of what this is used for. Tags common to all items see Template:Nbt inherit/item/template PotionId : If the cauldron contains a potion, this tag stores the ID of that potion. If there is no potion stored, then this tag is set to -1. SplashPotion : Whether the cauldron stores a splash potion; either 0 (false) or 1 (true). isMovable : Whether the cauldron can be pushed by pistons; either 0 (false) or 1 (true). The default is 1 (true).

Block entity data‌

Achievements [ edit ]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS) Tie Dye Outfit Use a cauldron to dye all 4 unique pieces of leather armor. — 15G Bronze

History [ edit ]

Issues [ edit ]

Issues relating to "Cauldron" are maintained on the bug tracker. Report issues there.

Trivia [ edit ]

Arrows "stick" to the water in a cauldron.

The inside of a cauldron is 0.25 ( 1 ⁄ 4 ) blocks tall.

⁄ ) blocks tall. A cauldron holding water is the only way to have water in the Nether without the use of commands.

The water within does not work like water in the physical terms; the player cannot float/swim in it, and no bubble/water particles are produced.

The player can still 'use' the cauldron without a bottle or water bucket. However, it has no effect on the cauldron or the player.

Gallery [ edit ]

How cauldrons look with the three different levels of water in them (and empty for comparison).

All potions in cauldrons (including the base potion).‌ [ BE only ]

All cauldron water colors possible with one dye.‌ [ BE only ]

How potions were brewed in Beta 1.9 Pre-Release 2 if enabled through a mod.

References [ edit ]



