Many Symmetra mains (READ: people that actually play the hero a significant amount of time) believe that something was lost in the last rework; an aspect of her identity was simply discarded.

Many of us didn’t like the move to make Symmetra just a DPS hero. Funny enough, now that Symm is a damage hero, she is even more team-dependent than when she was a support hero. I would rather have buffs to Symm 2.0 than buffs to Symm 3.0

I get it. I also enjoy how Symm is a bit more viable on attack. However, I don’t think there is anything Symm does better than any of the other DPS heroes. She’s simply OK at best as a hero taking one of the damage slots.

I miss giving people shields and I don’t want Echo to take what was part of Symmetra’s identity.

I had to keep Symmetra 3.0 but still recover some of her identity, this is what I would do:

Photon Projector: Have something similar to a Moira “Soft-lock” on her primary. I really dislike how her beam is now but I can understand how some players didn’t like playing against her insta-lock mechanic before. Hopefully, this is a happy medium that isn’t auto-lock, but doesn’t require perfect tracking either. Damage numbers would be adjusted accordingly.

Her secondary fire, the Orbs, should go back to being piercing. The orbs should move faster than 2.0 but slower than 3.0

BRING BACK PHOTON SHIELD!!: As a third ability, which some heroes have too. It was one of the abilities to separate good Symmetra mains from everyone else. Experienced Symmetra players were able to block CC and ultimates with the shield. It brought an aspect of skill to the hero.

Turrets: Leave as is mostly, except bring the total amount of turrets to 4 and a slightly better cooldown.

Teleporter: Leave as is mostly, except a MUCH faster cast time/deployment time.

Ultimate: Leave Photon Barrier as is. Perhaps a faster cast time.

–BRING BACK SHIELD GENERATOR as a second ultimate option, like in 2.0.

There would be situations in which giving every teammate 75 shields would be more useful, even if was only for a team fight. Should be able to deconstruct it for a percentage of ultimate charge refunded. And Symmetra would be able to put the SG faster and in locations she never could before with having TP available as well!

CONCLUSION: Yes, I’m a Symmetra main and she is my favorite hero. No, I don’t want her to be OP, believe it or not. However, I do want her to be viable in more situations and give her something that she excels in over another hero. Please be respectful.