Smith says that the ultimate goal was to produce the same type of videos he was known for at Tested, but in a cutting edge, interactive setting. For example, the first episode (which he says is currently in early access on Oculus Home; SteamVR is coming soon) features the folks behind Firewatch, developer Campo Santo, and him exploring a location from the game. There have been a few attempts at talk shows in VR before, but nothing quite with these types of production values.

The focus is on using off-the-shelf hardware like the HTC Vive to capture performances, and after all the initial work like building a set and writing a script is done, an episode only takes a few hours to render. Regular production starts this summer and Smith promises "lots" more by year's end. Considering his output on Tested, that's probably a bit of an understatement.