The big push is all driven by intellectual property (IP) and company brands in the document, with Sega shifting from device-centric development to IP-centric development. This means the company is bringing its games to more platforms: PC, mobile, and game consoles.

"The one thing we would love is to get the Relic experience on a console," Duffy enthused. "They can do great graphics and great sound. The things I love about Company of Heroes on the presentation side would translate, no problem. But the tactical squad control and cover, those would be harder to mechanically translate to a control pad.

Yes, this SEGA “Road to 2020” plan pretty much confirm a COH sequel within the next 4 years.FYI, on page 23 (SEGA “Road to 2020” business presentation) you can see semi-official confirmation from SEGA that Relic will be working on a COH sequel + maybe a new IP.Within the gaming industry such as https://www.linkedin.com profiles, usual "unannounced project" refer to a sequel or expansion and "unannounced title" is a new IP. Knowing this, you can look on Relic jobs how they are building a new COH team. As example; one Art Director Relic recently recruited for COH "unannounced project";Worked on previous AAA titles such as; Just Cause, Far Cry, Medal of Honor. There is very little chance Relic would recruit a new art director this late for a DoW3 expansion.I have given several good hints/info on this forum that SEGA Europe would expand their core IPs (Total War, external Warhammer IPs, COH, Football Manager, Endless Space 2). Relic GM has also briefly talked about this last year. The new Wargaming Alliance (free to play titles) is definitely part of that "Road to 2020" plan for global IPs.Wargaming Talks About Console Version of Total War: Arena and the Pay-to-Win ModelWARGAMING ALLIANCE TO PUBLISH TOTAL WAR: ARENAIf Relic expands to mobile their focus will probably be a strategy card game.Company of Heroes dev reckons it's solved the RTS on console problem