What the developers have to say:

Why Early Access? “I'm developing Vecter in my spare time as a hobby, that's why it's free. I made it early access so people can start experiencing it very early on and help me develop it by telling me what they like, what they don't and what could be improved.



At some point in the future, once I'm happy with all the features in the game and the stability of it, it will be moved out of early access for a full release.” Approximately how long will this game be in Early Access? “It's really hard to say, but right now I'm thinking anywhere between 1 and 3 years.” How is the full version planned to differ from the Early Access version? “It's hard to say, how the full version will look since everything I'm adding is based on community feedback and my own ideas. A few things that will be added are:

- Guns

- Level Editor

- Some form of Multiplayer

- (Potentially) A competitive mode” What is the current state of the Early Access version? “Even though it's early access I'm maintaining a VERY high level of polish and usability of the game. Not feature goes in half-baked, so the experience of what IS there is pretty sweet.



Right now you can try your hand at the daily leader-board. Each day a new track is generated that's the same for everyone, and you have a fresh leader-board for each day. Try your hand at reaching the top, and your name will go on the wall of legends!



More game-modes will come with time.” Will the game be priced differently during and after Early Access? “Shouldn't do. Right now the game is free and I'd like to keep it that way. The game does incur some maintenance costs (server, bandwith, etc) which are, at the time of writing, minimal. Going forward they will grow as more people start using its features, and as they grow I'll need help to pay for them.



I hope that people's generosity via donations will help pay for these costs and keep the game free forever. If that's not the case I'll be required to start charging a fixed sum for it and if that's the death of it, so be it.” How are you planning on involving the Community in your development process? “The community has free access to me via multiple channels to send feedback, bug reports and feature requests. In the future there will be a portal specifically design to take, process and vote on the community's feedback which will play a big role in driving Vecter's development direction, at my discretion.



This will be an effort made out of my desire to stay connected with my community and understand from them what it is they desire most from Vecter.”