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Viktor Black’s “The Last Barbarian” is a lewd +18 “Dark Souls” inspired 3D adventure game, whereby you play an Amazonian woman hell-bent on extracting revenge when the Goddess of Flesh arrives and twists all desires to her own re-imagining of them, plunging your world into sexual deviance and violence.

So, do you have what it takes to survive long enough to revive your tribe?

Right off the bat, you start off completely naked (naturally) in a dungeon. The first plan is to get your armour and exact revenge on an orc who is raping an elf.

Once done, you then quickly come face to face with your main adversary – the Goddess of Flesh. However, this encounter doesn’t last long, and you are soon left to try and find a way out of the dungeon.

Then, you arrive at a castle surrounded by a giant wall, a wall which you need either money or papers in-order to pass through. Well, okay, the only other alternative is to use your body. However, that idea is soon rejected by your character, so you have to resort to the original plan to enable you to pass through unimpeded.

Atop a hill is a lone place to stay. Although, you should heed the warnings of the manageress – unless you managed to kill the current occupants, your character does end up being raped.

And speaking of which, rape is a constant theme throughout the game, and is especially used when you die – the resulting punishment depending on who (or what killed you), all animated fairly well.

Gameplay wise, “The last barbarian” is certainly noticeable that it’s, for want of a better word, in early access. You see, whilst movement, running and so forth is fine, there are quite a few clipping and collision detection problems (one of which means at the end of the castle gate you can walk through it, for example).

Furthermore, fog is used rather weirdly in the game. For example, only objects are affected by it, and not the whole scene. Clipping problems are amusing – at one point the character was being raped half in and half out of a brick wall…

Another problem is the game’s enemy AI. Why? Because at the moment (and hopefully it will be fixed), the enemies will only come after you when you are in a certain range, and will generally stop once you’re outside that range.

So what about the combat aspects of the game then? Well, combat is generally good, but the two-blade attack is slow and can’t be stopped once the animation starts – at least by you. So if your enemy hits you, you get shoved back (which can mean being pushed into another enemy) and any attack animations are reset, plus there is a delay before you can start again.

Saving and loading is another area that needs upgrading. As there is essentially only one save slot. So if you happen to start a new game, then any previous progress will have been lost.

Other than that, health is regained by getting intimate with various objects (or by getting a good rest in the hotel). Unfortunately, there aren’t many locations where health can be restored, so you generally have to rely on remembering where the enemy is, and try to get in as many attacks as possible before they do.

Nevertheless, despite all the current down sides that I found while playing the demo of “The last barbarian”, I still find the game to be a rather interesting and promising +18 lewd Dark Souls-like game in the making.

However, there are a lot of polishing and work that are needed to be done to “The last barbarian”. So only time will tell how good (or bad) the full version of the game will be.

That’s also why I wish Viktor Black the best of luck with everything, because I truly hope that he will be able to fix everything that I have pointed out as flaws in this review, because if he does, then “The last barbarian” might just become the next big thing on the lewd gaming scene.

Pros:

+ Interesting idea

+ Even at this early stage the graphics aren’t bad, although there is room for improvement

+ Storyline is interesting

+ Large areas to explore

+ Traps around

Cons:

– Clipping and AI problems

– English text needs fixing

– Fog needs to be properly done

– Attacks need modifying

Gameplay: 3/5

Graphics: 3/5

Sound and music: 3/5

Controls: 3/5

Replay value: 3/5

Story: 4/5

Verdict: 3/5

The Last Barbarian is an interesting concept that needs a lot of work. Even so, the game’s latest demo still shows good progress, and hopefully it will continue to get much better over time. For example, the graphics aren’t bad the moment, which is a good omen and the story is interesting. Simply put, The Last Barbarian is certainly a game to look out for later down the road.

Title: The Last Barbarian

Developer: Viktor Black

Format: PC Download

Genre: Lewd 3D Adventure

Resolution: User-defined

Release date: TBA (on-going development)

Difficulty: User-defined

Spent time: + 2 hour

Average grade internationally: N/A Gamerankings.com

PEGI age rating: +18

Price: Patreon backed

Credit:

Robin Ek – Editor



Nicholas Kingsley

The Gaming Ground

Twitter: @sku_te

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Tags: Dark Souls, Indie games, Lewd, PC games, PC preview, The Last Barbarian, Third-person, Viktor Black