-Sequel-

Check out the free demo now! Please consider adding Knightin'+ to your wishlist and spread the word if you've enjoyed the demo and like to support me making even more fun games.

-Disclaimer-

This game was created for the Pixel Day 2018 and it has won 1st place!

-Introduction-

Once upon a time in a distant kingdom far far away...

Well...

You're not here to read this crap, am I right?

Let's cut to the chase.

You're a brave knight in a search for loot and fame.

And there is a dangerous dungeon made just for you.

Why are you still reading this?

Onwards to glory! Chop-chop!

-Controls-

This game has full gamepad support.

-Version History-

1.3 - 11/03/19

Changelog:

added mouse support;

added fullscreen mode for browser version;

added funnel effect to doors;

added animated description of the amulet in shop and decreased its price;

added additional exit to the key room on the second floor;

active room is now highlighted on minimap;

slightly increased gold drop chance;

few minor level design tweaks and UI improvements.

1.2 - 03/02/18

Changelog:

fixed incorrect room transition bug;

added option to disable autosave between floors;

added minor healing effect on checkpoints and after respawn at the floor entrance if player is low on health;

code optimization.

1.1 - 30/01/18

Changelog:

increased speed of player, enemies and projectiles by 15-20%;

improved dash ability;

added additional sound effect for stairs;

fixed healing drops stuck inside the walls;

few tiny bug fixes.

1.0.1 - 28/01/18

Changelog:

revamped shield ability.

1.0 - 26/01/18

Changlelog:

added alternative hints for puzzles (QR code scanning isn't the only way to solve them anymore);

added multiple languages support;

small bug fixes and balance tweaks.

0.9 - 23/01/18