[2014-05-20] SML3d progress report

We are nearing the relaunch of the SML3d library. After an extensive overhaul of the code, SML3d is now based on the OpenGL 3.2 Core Profile (Version 4.1 support in the works). There is still work to be done in terms of getting build support and porting the example programs, but we are getting close to a relaunch. Other major changes include: