The brain behind DayZ , Dean Hall, is preparing to start work on a brand new triple-A game.

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Speaking to Eurogamer , Hall confirmed that a large cash injection from Chinese gaming giant Tencent has enabled his studio RocketWerkz to begin development on the unannounced project.While remaining tight lipped on the details, Hall said "What I will say is it's multiplayer... That's where we want to be planting our flag in the ground; carving out new territory in terms of new multiplayer genres, or re-purposing different parts of other genres."The new project has nothing to do with Hall's other in-development title, Ion , an Xbox One and PC release announced at E3 last year.He wants RocketWerkz to address what he sees as "a gap in the market," but is being deliberately coy in order to not raise expectations (which became No Man's Sky's Achilles heel ) and to "avoid a kind of War Z situation" (by which he's referring to the DayZ copycats from 2013. While RocketWerkz have provided no more details at this time, a press release announcing that the studio is hiring says that "the team are looking to announce their in-development projects from early 2017 onwards."It also seems likely that this new title will be a PC game, given a quote from the release where Hall says his studio is "focused on PC games, new genres, and cooperative multiplayer experiences."RocketWerkz's rapid growth over the past 12 months from a small team of five people to a bustling studio of 26 has pulled in talent from studios like Bethesda, Crytek and Creative Assembly. Now Hall wants to utilise that talent creatively, working unconventionally on experimental games."We're looking at trying to approach triple-A without the big ball-and-chain of a publisher," explained Hall, "and maintain a very experimental avenue as we go about exploring it."

Alysia Judge is video host at IGN UK, and while she's glad that RocketWerkz has a game in the werkz, she doubts it will include any rockets. Sadly. Follow her on Twitter.