57m 09sIntermediateAuthor: Chris Fitzgerald Audio for mobile games and apps is a burgeoning opportunity for composers and sound designers. The industry has been growing exponentially the last several years. Apple’s App Store has seen over 50 billion downloads, with over half of those coming since 2011. In this webinar we’ll take a look at a recent iPad app project going over project management (asset lists, team communication and file transfer tools), sound effects and music assets, looping and one-off assets, recorded and synthetic sound effects, asset preparation for mobile devices (discussing concerns like asset size, mono compatibility, frequency playback capability of mobile device speakers), and audio editing and processing of assets.