The Ballad Singer, a completely Italian project, is now live on Kickstarter, promising an across-the-board experience spanning the Visual Novel, RPG, and game-book genres.

The Ballad Singer offers several distinguishing features: a complete narrative in both Italian and English, individual illustrations for each choice, hundreds of decision paths, and 40 different endings.

The numbers for this project are noteworthy. The narrator will be reading about 400,000 words, and the artist will be dealing with over 2,500 different illustrations.

The structure of the game spreads like a huge tree, where every player’s choice doesn’t just affect the current storyline but also those of other playable characters and the gaming world altogether.

But that’s not all; the concept of “Game Over” has also been revised. Upon a character’s death, the adventure won’t simply be over. The experience will continue with another character, in an environment which has been heavily influenced by the previous hero, not just for the choices which have been taken, the effects the death has caused will also be taken into account through the whole the gaming world.

The magician has awakened the dragon, but died in an attempt to defeat it. How will the region be affected?

Choice after choice, players will see their adventurers grow, shaping their minds, their attitude towards others, and their equipment.

Through the “Domino System” every decision is final and has immediate repercussions throughout the game world. This system has been strongly inspired by the Chaos Theory and guarantees unpredictable repercussions in the narrative path!

The title will be available in 2018 for PC / Mac and once the Stretch Goals have been unlocked also for consoles.

Support them on Kickstarter!

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