Today we have released build 5112. The build fixes a number of serious issues which came up with the last updates (build 5068 / 5080).

Most important, players reported freezes at the end of each game month. We have identified the problem and it is fixed now. Because since the last update, the game runs faster during the months, on certain systems (parallel) simulation calculations which need to be finished at the end of each month were still in progress and caused these freezes.

In addition, several small fixes and improvements are included in this update. Please find the release notes here.

Finally, let us mention that due to a lot of feedback and criticism related to the street main connection feature, we have decided that it will be possible to disable the feature in a future version. However, when doing so, the game will switch to “sandbox” mode (i.e. achievements cannot be earned in such games). Most likely this will be released together with the USA DLC. Also, we are thinking about other ways to “force” the player to maintain the main connections.