Introduction

In the previous Flagship announcement blog we revealed the Consoles and Starship Traits found on these new Tier 6 ships. This blog will cover these ships’ stats, set bonuses and other details.

Availability

These Multi-Mission Explorers will be made available in the C-Store very soon. These starships have three variants and are available in 3 ways:

Individually

Faction bundles of all three variants

A Super bundle that includes all three variants for all three factions

Multi-Mission Explorer Stats

Starfleet Multi-Mission Explorer Variants

These Tier 6 Starfleet Multi-Mission Explorer variants are upgrades to the Tier 5 Aventine, Rademaker and Vesta Class Multi-Mission Explorers. These science vessels are incredibly versatile, can load dual cannons and have a single hangar bay.

Multi-Mission Explorers have a single hangar bay equipped with Danube Runabouts. These small craft are equipped with Phaser Beam Arrays and Photon Torpedo Launchers.

All of these starships feature a Lieutenant Commander Universal/Temporal Operative specialist bridge officer seat.

Multi-Mission Strategic Explorer [T6] – Esquiline Class

The Esquiline Class is built upon the tremendous success of the Rademaker Class Multi-Mission Vessels and carries on the tradition of being among the most technologically advanced starships in the fleet. This Engineering Multi-Mission Explorer variant is equipped with an Omni-Directional Tachyon Wave Siphon console that drains the shields of nearby enemies while bolstering its own, in the form of Secondary Shields.

Ship Details

Tier: 6

Faction: Starfleet

Rank Required: Vice Admiral

Hull Strength: 32,775 at level 50 and 38,000 at level 60

Shield Strength: 1.4

Fore Weapons: 3

Aft Weapons: 3

Device Slots: 3

Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Commander Engineering, 1 Commander Science, 1 Ensign Universal, 1 Lieutenant Commander Universal/Temporal Operative

Console Modifications: 4 Tactical, 3 Engineering, 4 Science

Base Turn Rate: 12

Impulse Modifier: 0.15

Inertia: 50

Sensor Analysis

Subsystem Targeting

Secondary Deflector

Hangar Bays: 1

Hangar Bays loaded with Danube Runabouts

+10 Shield Power and +10 Auxiliary Power

Console – Universal – Omni-Directional Tachyon Wave Siphon

Starship Ability Package (Science Vessel) Enhanced Particle Generators (+Exotic Damage) Advanced Shield Systems (+Shield Hit Points) Enhanced Restorative Circuitry (+Healing) Reactive Shield Technology (+Shield Regen/Hardness) Exotic Particle Shielding (Starship Trait)



Multi-Mission Surveillance Explorer [T6] – Brigid Class

The Brigid Class draws upon the technological advancements that came from the Vesta Class Multi-Mission Explorer's development. This Science Multi-Mission Explorer variant is equipped with an Isometric Discharge Array that fires a devastating Electrical Blast at a foe and releases a devastating electrical discharge to enemies nearby your target.

Ship Details

Tier: 6

Faction: Starfleet

Rank Required: Vice Admiral

Hull Strength: 32,775 at level 50 and 38,000 at level 60

Shield Strength: 1.4

Fore Weapons: 3

Aft Weapons: 3

Device Slots: 3

Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Engineering, 1 Commander Science, 1 Lieutenant Universal, 1 Lieutenant Commander Universal/Temporal Operative

Console Modifications: 3 Tactical, 3 Engineering, 5 Science

Base Turn Rate: 12

Impulse Modifier: 0.15

Inertia: 50

Sensor Analysis

Subsystem Targeting

Secondary Deflector

Hangar Bays: 1

Hangar Bays loaded with Danube Runabouts

+5 Weapon Power and +15 Auxiliary Power

Console – Universal – Isometric Dispersal Array

Starship Ability Package (Science Vessel) Enhanced Particle Generators (+Exotic Damage) Advanced Shield Systems (+Shield Hit Points) Enhanced Restorative Circuitry (+Healing) Reactive Shield Technology (+Shield Regen/Hardness) Charged Particle Reaction (Starship Trait)



Multi-Mission Reconnaissance Explorer [T6] – Palatine Class

The Palatine Class is a highly advanced Tactical centric Science Vessel that was built upon the Aventine's success at combating the Borg and a multitude of other hostile forces. This Tactical Multi-Mission variant comes equipped with a Radiation Bombardment Matrix console that can unleash waves of harmful radiation upon enemy starships that are unfortunate enough to be within this starship's frontal firing arc.

Ship Details

Tier: 6

Faction: Starfleet

Rank Required: Vice Admiral

Hull Strength: 32,775 at level 50 and 38,000 at level 60

Shield Strength: 1.4

Fore Weapons: 3

Aft Weapons: 3

Device Slots: 3

Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Lieutenant Engineering, 1 Commander Science, 1 Ensign Universal, 1 Lieutenant Commander Universal/Temporal Operative

Console Modifications: 4 Tactical, 2 Engineering, 5 Science

Base Turn Rate: 12

Impulse Modifier: 0.15

Inertia: 50

Sensor Analysis

Subsystem Targeting

Secondary Deflector

Hangar Bays: 1

Hangar Bays loaded with Danube Runabouts

+10 Weapon Power and +10 Auxiliary Power

Console – Universal – Radiation Bombardment Matrix

Starship Ability Package (Science Vessel) Enhanced Particle Generators (+Exotic Damage) Advanced Shield Systems (+Shield Hit Points) Enhanced Restorative Circuitry (+Healing) Reactive Shield Technology (+Shield Regen/Hardness) Heavy Tachyon Mine (Starship Trait)



Gorn Multi-Mission Vessel Variants

The Gorn’s take on Multi-Mission Vessels allows their hulls to be slightly more durable, although at the cost of a small amount of turn rate. Like the Starfleet variants, Gorn Multi-Mission Vessels are very versatile, can load dual cannons and have a single hangar bay.

Gorn Multi-Mission Vessels have a single hangar bay equipped with Gorn Heavy Fighters. These small craft are equipped with Disruptor Beam Arrays and Photon Torpedo Launchers.

All of these starships feature a Lieutenant Commander Universal/Temporal Operative specialist bridge officer seat.

Ihgomas Multi-Mission Strategic Vessel [T6]

The Gorn Ihgomas Multi-Mission vessel was built from the ground up to incorporate shared technology from Starfleet's incredibly successful Multi-Mission Explorers. This Engineering Multi-Mission Explorer variant is equipped with an Omni-Directional Tachyon Wave Siphon console that drains the shields of nearby enemies while bolstering its own, in the form of Secondary Shields.

Ship Details

Tier: 6

Faction: Klingon

Rank Required: Lieutenant General

Hull Strength: 34,500 at level 50 and 40,000 at level 60

Shield Strength: 1.35

Fore Weapons: 3

Aft Weapons: 3

Device Slots: 3

Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Commander Engineering, 1 Commander Science, 1 Ensign Universal, 1 Lieutenant Commander Universal/Temporal Operative

Console Modifications: 4 Tactical, 3 Engineering, 4 Science

Base Turn Rate: 11.5

Impulse Modifier: 0.15

Inertia: 45

Sensor Analysis

Subsystem Targeting

Secondary Deflector

Hangar Bays: 1

Hangar Bays loaded with Gorn Heavy Fighters

+10 Shield Power and +10 Auxiliary Power

Console – Universal – Omni-Directional Tachyon Wave Siphon

Starship Ability Package (Science Vessel) Enhanced Particle Generators (+Exotic Damage) Advanced Shield Systems (+Shield Hit Points) Enhanced Restorative Circuitry (+Healing) Reactive Shield Technology (+Shield Regen/Hardness) Exotic Particle Shielding (Starship Trait)



Ahgamas Multi-Mission Surveillance Vessel [T6]

The Gorn Ahgamas Multi-Mission Surveillance Vessel heavily draws upon the success of Starfleet's Vesta Class Multi-Mission Explorer. However, this starship was built with Gorn aesthetics in mind and is slightly more durable than its Starfleet counterpart. This Science Multi-Mission Explorer variant is equipped with an Isometric Discharge Array that fires a devastating Electrical Blast at a foe and releases a devastating electrical discharge to enemies nearby your target.

Ship Details

Tier: 6

Faction: Klingon

Rank Required: Lieutenant General

Hull Strength: 34,500 at level 50 and 40,000 at level 60

Shield Strength: 1.35

Fore Weapons: 3

Aft Weapons: 3

Device Slots: 3

Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Engineering, 1 Commander Science, 1 Lieutenant Universal, 1 Lieutenant Commander Universal/Temporal Operative

Console Modifications: 3 Tactical, 3 Engineering, 5 Science

Base Turn Rate: 11.5

Impulse Modifier: 0.15

Inertia: 45

Sensor Analysis

Subsystem Targeting

Secondary Deflector

Hangar Bays: 1

Hangar Bays loaded with Gorn Heavy Fighters

+5 Weapon Power and +15 Auxiliary Power

Console – Universal – Isometric Dispersal Array

Starship Ability Package (Science Vessel) Enhanced Particle Generators (+Exotic Damage) Advanced Shield Systems (+Shield Hit Points) Enhanced Restorative Circuitry (+Healing) Reactive Shield Technology (+Shield Regen/Hardness) Charged Particle Reaction (Starship Trait)



Khaimas Multi-Mission Reconnaissance Vessel [T6]

The Multi-Mission Khaimas Vessel is among the most advanced starships within the Gorn fleet. It was built upon the success of Starfleet's Aventine Class Multi-mission Explorer and designed for both Reconnaissance and combat. This Tactical Multi-Mission variant comes equipped with a Radiation Bombardment Matrix console that can unleash waves of harmful radiation upon enemy starships that are unfortunate enough to be within this starship's frontal firing arc.

Ship Details

Tier: 6

Faction: Klingon

Rank Required: Lieutenant General

Hull Strength: 34,500 at level 50 and 40,000 at level 60

Shield Strength: 1.35

Fore Weapons: 3

Aft Weapons: 3

Device Slots: 3

Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Lieutenant Engineering, 1 Commander Science, 1 Ensign Universal, 1 Lieutenant Commander Universal/Temporal Operative

Console Modifications: 4 Tactical, 2 Engineering, 5 Science

Base Turn Rate: 11.5

Impulse Modifier: 0.15

Inertia: 45

Sensor Analysis

Subsystem Targeting

Secondary Deflector

Hangar Bays: 1

Hangar Bays loaded with Gorn Heavy Fighters

+10 Weapon Power and +10 Auxiliary Power

Console – Universal – Radiation Bombardment Matrix

Starship Ability Package (Science Vessel) Enhanced Particle Generators (+Exotic Damage) Advanced Shield Systems (+Shield Hit Points) Enhanced Restorative Circuitry (+Healing) Reactive Shield Technology (+Shield Regen/Hardness) Heavy Tachyon Mine (Starship Trait)



Romulan Explorer Warbird Variants

With Alliance assistance from the Vulcans, the Romulan Republic engineered state-of-the-art science vessels. Like the Starfleet variants, Romulan Explorer Warbirds are very versatile, can load dual cannons and have a single hangar bay.

Romulan Explorer Warbirds have a single hangar bay equipped with Scorpion Fighters. These small craft are equipped with Plasma Pulse Cannons and Plasma Torpedo Launchers.

All of these starships feature a Lieutenant Commander Universal/Temporal Operative specialist bridge officer seat.

Taenen Strategic Explorer Warbird [T6]

The Taenen Strategic Explorer Warbird was built from the ground up to incorporate shared technology from Starfleet's incredibly successful Multi-Mission Explorers as well as that found in modern Vulcan starships. This Engineering Multi-Mission Explorer variant is equipped with an Omni-Directional Tachyon Wave Siphon console that drains the shields of nearby enemies while bolstering its own, in the form of Secondary Shields.

Ship Details

Tier: 6

Faction: Romulan

Rank Required: Vice Admiral

Hull Strength: 32,775 at level 50 and 38,000 at level 60

Shield Strength: 1.35

Fore Weapons: 3

Aft Weapons: 3

Device Slots: 3

Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Commander Engineering, 1 Commander Science, 1 Ensign Universal, 1 Lieutenant Commander Universal/Temporal Operative

Console Modifications: 4 Tactical, 3 Engineering, 4 Science

Base Turn Rate: 11.5

Impulse Modifier: 0.15

Inertia: 45

Sensor Analysis

Subsystem Targeting

Secondary Deflector

Hangar Bays: 1

Hangar Bays loaded with Scorpion Fighters

+10 Shield Power and +10 Auxiliary Power

Romulan Battle Cloaking Device

Console – Universal – Omni-Directional Tachyon Wave Siphon

Starship Ability Package (Science Vessel) Enhanced Particle Generators (+Exotic Damage) Enhanced Singularity Circuitry (+Singularity Gain, -Singularity Cooldown) Enhanced Restorative Circuitry (+Healing) Reactive Shield Technology (+Shield Regen/Hardness) Exotic Particle Shielding (Starship Trait)

Singularity Abilities 40 Base Power for All Subsystems Plasma Shockwave Quantum Absorption Warp Shadows Singularity Jump Singularity Overcharge



Galas Surveillance Explorer Warbird [T6]

Like all Romulan Explorer Warbirds, the Galas was built with cutting edge technology found in Starfleet Multi-Mission Explorers and Vulcan science vessels. This Science Multi-Mission Explorer variant is equipped with an Isometric Discharge Array that fires a devastating Electrical Blast at a foe and releases a devastating electrical discharge to enemies nearby your target.

Ship Details

Tier: 6

Faction: Romulan

Rank Required: Vice Admiral

Hull Strength: 32,775 at level 50 and 38,000 at level 60

Shield Strength: 1.35

Fore Weapons: 3

Aft Weapons: 3

Device Slots: 3

Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Engineering, 1 Commander Science, 1 Lieutenant Universal, 1 Lieutenant Commander Universal/Temporal Operative

Console Modifications: 3 Tactical, 3 Engineering, 5 Science

Base Turn Rate: 11.5

Impulse Modifier: 0.15

Inertia: 45

Sensor Analysis

Subsystem Targeting

Secondary Deflector

Hangar Bays: 1

Hangar Bays loaded with Scorpion Fighters

+5 Weapon Power and +15 Auxiliary Power

Romulan Battle Cloaking Device

Console – Universal – Isometric Dispersal Array

Starship Ability Package (Science Vessel)

Enhanced Particle Generators (+Exotic Damage)

Enhanced Singularity Circuitry (+Singularity Gain, -Singularity Cooldown)

Enhanced Restorative Circuitry (+Healing)

Reactive Shield Technology (+Shield Regen/Hardness)

Charged Particle Reaction (Starship Trait)

Singularity Abilities

40 Base Power for All Subsystems

Plasma Shockwave

Quantum Absorption

Warp Shadows

Singularity Jump

Singularity Overcharge

Surhuelh Reconnaissance Explorer Warbird [T6]

The Surhuelh Reconnaissance Explorer Warbird is among the most advanced starships within the Romulan fleet. It was built upon the success of Starfleet's Aventine Class Multi-mission Explorer and designed for both Reconnaissance and combat. This Tactical Multi-Mission variant comes equipped with a Radiation Bombardment Matrix console that can unleash waves of harmful radiation upon enemy starships that are unfortunate enough to be within this starship's frontal firing arc.

Ship Details

Tier: 6

Faction: Romulan

Rank Required: Vice Admiral

Hull Strength: 32,775 at level 50 and 38,000 at level 60

Shield Strength: 1.35

Fore Weapons: 3

Aft Weapons: 3

Device Slots: 3

Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Lieutenant Engineering, 1 Commander Science, 1 Ensign Universal, 1 Lieutenant Commander Universal/Temporal Operative

Console Modifications: 4 Tactical, 2 Engineering, 5 Science

Base Turn Rate: 11.5

Impulse Modifier: 0.15

Inertia: 45

Sensor Analysis

Subsystem Targeting

Secondary Deflector

Hangar Bays: 1

Hangar Bays loaded with Scorpion Fighters

+10 Weapon Power and +10 Auxiliary Power

Romulan Battle Cloaking Device

Console – Universal – Radiation Bombardment Matrix

Starship Ability Package (Science Vessel) Enhanced Particle Generators (+Exotic Damage) Enhanced Singularity Circuitry (+Singularity Gain, -Singularity Cooldown) Enhanced Restorative Circuitry (+Healing) Reactive Shield Technology (+Shield Regen/Hardness) Heavy Tachyon Mine (Starship Trait)

Singularity Abilities 40 Base Power for All Subsystems Plasma Shockwave Quantum Absorption Warp Shadows Singularity Jump Singularity Overcharge



Multi-Mission Explorer Consoles

Each of the above Multi-Mission Explorers is equipped with a Universal Console. Below is a summary of the functionality of each of these consoles:

Console – Universal – Omni Directional Tachyon Wave Siphon

The Engineering Multi-Mission Explorer variant comes equipped with the Omni-Directional Tachyon Wave Siphon universal console. When this console's ability is activated your starship will periodically release a wave of Tachyon particles that will heavily damage and weaken nearby enemy shields. This energy is then drawn into your starship's Shield Emitters in the form of Secondary Shielding. The amount of Secondary Shields absorbed scales with the number of foes hit.

This console also provides a passive bonus to Starship Drain Expertise and Starship Shield Restoration.

This Console Mod can be equipped on any Multi-Mission Explorer or Explorer Warbird. You may only equip a single one of these consoles.

Console – Universal – Isometric Dispersal Array

Each Science Multi-Mission Explorer variant comes equipped with the Isometric Dispersal Array universal console. When this console's ability is activated your starship will charge up and release a single devastating cylindrical blast of electrical energy toward your target. Enemies that are struck will suffer heavy electrical damage and release a secondary blast that causes additional electrical damage over time and will knock engines offline briefly.

This console also provides a passive bonus to Directed Energy Damage and Critical Severity.

This Console Mod can be equipped on any Multi-Mission Explorer or Explorer Warbird. You may only equip a single one of these consoles.

Console – Universal – Radiation Bombardment Matrix

Each Tactical Multi-Mission Explorer variant comes equipped with the Radiation Bombardment Matrix universal console. When this console's ability is activated your starship's deflector will begin periodically bombarding enemy starships in your frontal arc with deadly radiation. Enemies affected by this radiation will suffer minor radiation damage with each pulse and have their flight speed, turn rate and damage resistance reduced as long as they remain in this ability's arc. After a few seconds your starship will release a devastating barrage of radiation that deals heavy radiation damage that scales with the number of times the target was hit by the initial radiation pulses. Foes affected by this final radiation burst will also have their flight speed, turn rate and damage resistance reduced for a short time.

This console also provides a passive bonus to Starship Particle Generator skill and Turn Rate.

This Console Mod can be equipped on any Multi-Mission Explorer or Explorer Warbird. You may only equip a single one of these consoles.

Alliance Multi-Mission Systems Console Set

This console set consists of the following consoles:

Console – Universal – Omni-Directional Tachyon Wave Emitter (Esquiline, Ihgomas and Taenen classes)

Console – Universal – Isometric Discharge Array (Brigid, Ahgamas and Galas classes)

Console – Universal – Radiation Bombardment Matrix (Palatine, Khaimas and Surhuelh classes)

Console – Universal – Protomatter Field Projector (Lukari Ho’kuun Science Vessel)

Equipping consoles from this set will bestow 2, 3 and 4 piece set bonuses:

Multi-Mission Advanced Systems – Passive (2 piece)

+Maximum Shield Hit Points

+Auxiliary Power

Synergistic Alliance Technologies – Passive (3 piece)

Recharge time reduction for all consoles in this set

Multi-Mission System Synergy – Passive (4 piece)

Empowerment of all consoles in this set: Omni-Directional Tachyon Wave Emitter – Shield Drain potency increased Isometric Discharge Array – Primary and Secondary Electrical Damage increased Radiation Bombardment Matrix – Increase damage of final blast Protomatter Field Projector – Increased Hull and Shield Regeneration



Starship Traits

Reaching Starship Mastery level 5 in any of the above Multi-Mission Explorers will unlock a new Starship Trait. Below is a summary of these Starship Traits:

Exotic Particle Shielding

After achieving level 5 in your Engineering variant Multi-Mission Explorer, you will unlock the Exotic Particle Shielding Starship Trait. While this trait is slotted, activating Engineering Team, Science Team or Tactical team will provide a buff to All Damage Resistance Rating. Affected targets will also gain an equal amount of Damage Resistance Rating to all Exotic Damage abilities.

Charged Particle Reaction

After achieving level 5 in your Science variant Multi-Mission Explorer, you will unlock the Charged Particle Reaction Starship Trait. While this trait is slotted, activating Charged Particle Burst will cause a secondary, less potent version of Charged Particle Burst to be emitted from each target hit by this ability, causing a chain reaction.

Heavy Tachyon Mine

After achieving level 5 in your Tactical variant Multi-Mission Explorer, you will unlock the Heavy Tachyon Mine Starship Trait. While this trait is slotted, activating Beam: Overload, Beam: Fire at Will, Cannon: Rapid Fire, Cannon: Rapid Fire or any Subsystem Targeting ability will cause your starship to deploy a Heavy Tachyon Mine behind your ship. This large mine is easier for your enemies to see than smaller mines, but it has a larger tracking distance and a larger area of effect. Upon impact, this mine will cause high kinetic damage(with 100% shield penetration) in a 3km area and will leave behind a Tachyon Particle Hazard that will heavily damage shields to any foe that remains within it. Unlike normal mine explosions, the Heavy Tachyon Mine's explosion will not harm the starship that deploys it. Additionally, if the Mine is destroyed by an enemy, it will still explode causing damage as normal.

New Hangar Pets

The Gorn Multi-Mission Vessels feature a new type of hangar pet. This Heavy Fighter is similar to the Starfleet Runabouts in functionality.

Gorn Heavy Fighters

These heavy fighters are unlocked in their stores listed below as long as you own a Gorn Multi-Mission Vessel.

Gorn Heavy Fighters

Availability : EC Store, comes equipped on the Gorn Multi-Mission Vessels by default

: EC Store, comes equipped on the Gorn Multi-Mission Vessels by default Weapons : 1x Disruptor Beam Array (Fore) 1x Photon Torpedo Launcher (Fore)

: Abilities : Tractor Beam I

:

Advanced Gorn Heavy Fighters

Availability : Dilithium Store

: Dilithium Store Weapons : 1x Disruptor Beam Array (Fore) 1x Chroniton Torpedo Launcher (Fore)

: Abilities : Tractor Beam I

:

Elite Gorn Heavy Fighters

Availability : Fleet Hangar Pet Store

: Fleet Hangar Pet Store Weapons : 1x Disruptor Beam Array (Fore) 1x Chroniton Torpedo Launcher (Fore)

: Abilities : Tractor Beam I Torpedo Spread II

:

Phil “Gorngonzolla” Zeleski

Cryptic Studios

Lead Systems Designer