NVIDIA announced last month that it was bringing ray tracing to GeForce GTX cards, and the manufacturer is now rolling out the feature in the latest Game Ready driver. The Pascal-based GeForce GTX 1060 6GB and above can now run ray tracing instructions on traditional shader cores, and while the performance isn't going to be on par with RTX cores — which have dedicated RT cores — it unlocks new functionality for NVIDIA's last-gen cards.

As a refresher, here's the full list of GPUs that are picking up ray tracing today:

GTX 1060 6GB

GTX 1070

GTX 1070 Ti

GTX 1080

GTX 1080 Ti

Titan X

Titan XP

GTX 1660

GTX 1660 Ti

Not sure what the deal is with DXR? NVIDIA's explainer goes into the basics on how ray tracing is currently being implemented: