This is a sample screen of the game I designed in conjunction with NeoPets. I was active in concepting out the game design and the environment rules, scoring, etc. For experience design, I designed the interactions in a fireworks storyboard of pages to convey interaction. We then tested tweening, and animation in flash. We then implemented all graphics in flash, and exported an Adobe Air environment for prototyping and testing. The app was converted to Flash and connects to NeoPets servers, so they can deliver events, items, asetts, and updates live to the game environment,







