I discovered something new today while messing around with the sugar skulls. Using the ‘set object as head’ cheat, you can make items smaller then they initially start. Something many of us have been wanting since we have been able to increase the size of objects. Before I begin, I want to note that there are some limitations with the method I use. To resize multiple objects takes a little bit of time, and there is only one size down from the initial size (but there are different size ups, I’ll explain more on that later.) Some objects do not play nice to this method, but many I’ve tested have. The size persist after a game reload, but I’m not sure how they play with the gallery. Instructions after the cut.

First, you will need a sim and the object you wish to make smaller. I am going to use the pumpkin found within in the debug items for the Spooky Pack. (use code bb.enablehiddenobjects and search for ‘pumpkin’.)

Next, making sure that testing cheats are enabled, shift click the item and select ‘Set As Head’

The sim will look rather silly, but it’s only temporary. Shift click the item on the sims head and select ‘Reset Object’

The item should now appear, larger, on the ground next to the sim.

Enter build/buy mode and use ‘[’ to size the object down. You can also size the object up, and it will be at different sizes then if the object had normally been scaled. This allows for a lot more size variations. I haven’t tested this extensively, but wanted it get it out there so everyone knew. I may add more screenshots as I play with it more.

NOTE: After much trial and error, I’ve found that if you want to resize more then one object, you must save, go to the map view, and back into the household. Then you can resize any other object. Rinse and repeat for all objects you need to resize.





Let me know what you think or if you’ve used this trick before.