Hello again! It’s been a long time since our last update because we’ve been feverishly working to get N++ finished. We’re still not quite there — the launch build is content-complete, but we are still working on the code side, which can be pretty time-consuming. (For example, adding trophies requires a lot of code and even more testing, so it’s a pretty lengthy process.)

The journey to the end has been pretty rocky, and incredibly challenging. We’ve hit a few more snags, mostly with the server backend: it was not exactly the seamless and bug-free experience we’d planned for. Actually, to be honest, a lot of parts are falling out of place right now — but this is pretty typical in game development. The good news is, we’re getting through it, fixing bugs and solving issues left and right, as well as applying the final touches and polishing everything to a brilliant shine. We’re not giving up, we’re not cutting corners and we’re working as quickly and thoroughly as we can to get this game done and into your hands.

We are aiming to get N++ into cert in the coming weeks, and though we won’t know when the game will be ready for release until it’s through cert, we will keep you posted as soon as we have any info!

In the meantime, we’ve been trying to at least keep you excited about what is to come, by steadily releasing bits of info or other cool things we’ve prepared. The most exciting so far are the daily soundtrack links Raigan’s been posting on twitter, to give you an idea of what your ears will be treated to as you play (or not — you always have the option to listen to the “Classic” N soundtrack), and the N++ Enemy Spotlight vignettes on which we collaborated with Richard E. Flanagan. If you’ve missed them, you should definitely check them out!

Here are links to each of the vignettes, as well as the corresponding Behind-the-Scenes look from tumblr. Make sure you turn up the sound! 😉

Enjoy!

Deathball:



Behind-the-scenes:

http://metanetsoftware.tumblr.com/post/117347663545/n-enemy-spotlight-behind-the-scenes

Rocket:



Behind-the-scenes:

http://metanetsoftware.tumblr.com/post/117949654662/n-enemy-spotlight-behind-the-scenes-rockets

Micro Drone:



Behind-the-scenes:

http://metanetsoftware.tumblr.com/post/118534958171/n-enemy-spotlight-behind-the-scenes-micro

Evil Ninja:



Behind-the-scenes:

http://metanetsoftware.tumblr.com/post/119117968801/n-enemy-spotlight-behind-the-scenes-evil

Laser Turret:



Behind-the-scenes:

http://metanetsoftware.tumblr.com/post/119691167688/n-enemy-spotlight-behind-the-scenes-laser

Toggle Mine:



Behind-the-scenes:

http://metanetsoftware.tumblr.com/post/120277968552/n-enemy-spotlight-behind-the-scenes-toggle

Hopefully those videos will help tide you over a little longer as we get this game done. Want to start talking with others about N++? Good news, there’s an N++ Subreddit! http://www.reddit.com/r/nplusplus/

Kudos to waddlingpenguin for making it.

Here’s the full soundtrack preview list, which waddlingpenguin has been collecting for all of us to enjoy:

http://www.reddit.com/r/nplusplus/comments/34xdyf/daily_n_soundtrack_preview_list/

(Is this going to be the best video game soundtrack ever? We think so!)

We have a few more secrets and fun things to reveal, so keep an eye on twitter, facebook and tumblr and of course this blog right here.