A new Admiralty Campaign which offers players a new group of assignments to assist the Romulan Republic, with a focus on crafting rewards.

Completing Tours of Duty for the Republic will reward players with three Romulan Republic Universal Tech Upgrades. These Tech Upgrades cost no Dilithium to use and give 15,000 Technology Points.

Reaching Tier 10 within the Romulan Republic Admiralty Campaign rewards the R.R.W. Zdenia Epic-quality Admiralty Ship. The Zdenia is an Escort with the unique ability to increase both ENG and TAC for every other ship on the same assignment.

The Admiralty system can be accessed in the Duty Officer and R&D Systems UI as a new tab once a player’s Captain is level 52.

This system is still a work in progress.

For more details, please visit the Romulan Republic Admiralty Campaign blog at: http://www.arcgames.com/en/games/star-trek-online/news/detail/9843793-star-trek-online:-romulan-admiralty-campaign

Resolved an issue of missing chests with the FED Female Jacket.

Resolved an issue in the Federation tutorial where occasionally, the player would not get credit for going into Captain Taggert’s office immediately after ringing his doorbell.

Threatening Stance: Renamed "Threatening" to "Threatening Stance" as originally intended. Resolved an issue that was preventing the Threat Control unlock from offering additional Threat while using Threatening Stance. Resolved an issue that was causing Threatening Stance to only check its change to apply the MaxHP trigger once every 2 seconds, instead of once every second.

EPS Corruption: Base Damage caused by EPS Corruption has been doubled. Triggered damage dealt by EPS Corruption now matches tooltip values. Damage caused by EPS Corruption can now be enhanced using Exotic Particle Generators and other Exotic Damage boosts. "Enhanced Corruption" still increases this value by 150%. "Enhanced Corruption" no longer causes a second tick of damage per trigger.

Reinstated skill Scaling to Evasive Maneuvers. This ability was used to scale with Driver Coil, which no longer exists, so it will now gain a Scaling benefit from Impulse Expertise.

The radius of Gravity Well once again benefits from Control Expertise skill. However, a max radius has been instated, which stops at 4x the base size of the anomaly (which takes +400 Skill to achieve). Additional Control Expertise beyond this point will still benefit the Pull values. Gravity Well I: Base Radius 2km // Max Radius 8km Gravity Well II: Base Radius 2.5km // Max radius 10km Gravity Well III: Base Radius 3km // Max Radius 12km All "Readiness" Skills now grant a maximum cooldown reduction of 20%, up from 10%. Items with the [SciCDR] now provide closer to the same benefit as they previously did. Resolved more descriptions and Skill Name translations, so they match new naming conventions.

The following list of powers have had their base effectiveness increased by 50% in order to offset the fact that the benefit less from Drain Expertise under the new system than they benefited from Flow Capacitors previously: Charged Particle Burst (Boff Power) Tachyon Inversion Beams (Chimera) Tractor Beam Officer (Tractor Beam drains shields) Breen Energy Siphon (3pc set bonus) Quantum Destabilizing Beam (3pc set bonus) Plasmonic Leech (Console) Energy Siphon (Boff Power) Improved Tachyon Beam (Starship Trait) Shield Inversion (Console) Enhanced Shield Inversion (Console + Set Bonus)

The "Techie" Personal Trait now adds +20 to both Hull Restoration and Damage Control, changed from +30 to Hull Restoration.

The Skill increase values within all ranks of Tactical Team are now properly adjusted to behave as if you had 100% of your Crew.

Resolved an inconsistency in the Weapon Criticals ground skill description, where Crit Severity was displayed without a %.

The recharge Time on Neural Neutralizer is no longer reduced with Kit Efficiency skill.

Resolved an issue that was allowing Control Expertise to provide resistance to some effects it was not supposed to impact, such as Subsystem Offline durations.

Updated description on Impulse Expertise to indicate more correct method of calculating the Speed bonus it gives you.

Resolved an issue that was causing powers that scale off Auxiliary Power to gain the incorrect amount of benefit per point of Aux.

Updated the descriptions of Targeting Expertise and Defensive Maneuvering skills, so that the explanation of Accuracy vs. Defense is far more accurate and thorough.

Improved the skill descriptions on Energy Weapon Training, Projectile Weapon Training and Impulse Expertise.

All Ground Captain Abilities now scale more similarly to the values attainable via skill in the previous system.

Resolved an issue with the Starship Perception skill so that it appears correctly on item tooltips.

All Hangar Pets now gain the correct amount of Damage from Coordination Protocols and the Hangar Damage unlock.

All Hangar Pets now gain the correct amount of Hitpoints from Coordination Protocols and the Hangar Health unlock.

Changed wording of Hull Capacity, Shield Capacity and Impulse Expertise skill descriptions in regards to how Small Craft benefit from these skills.

Resolved an issue that was causing some sources of Threat Control (Ground) Skill to have been incorrectly translated to a new Skill.

Resolved an issue that was preventing "Readiness" Skills obtained externally from the Skill Tree from having any effect.

Resolved an issue that was preventing Orion Slaver hangar pets from Stealing Loot from targets.

The description of Orion Slaver hangar pets no longer mentions stealing Crew.

Restored lists of player’s current combined Skill Totals to the player status page.

Skill Tree rows now highlight immediately once they are unlocked, instead of waiting until a point is spent

The Skill System Revamp is still a work in progress: There may be lingering mentions of “Crew” on reward packs and other items.

The Romulan Republic Admiralty Campaign is still a work in progress.

There is an issue occasionally causing maps to crash.

All Foundry functions have been shut off temporarily.

We will be bringing down the Tribble server for maintenance to apply a new update: ST.60.20160228a.2.