Hot on the heels of the Spinal reveal , Double Helix’s “Filthie” Rich Bantegui has outlined a new patch that will be “coming soon.” Aside from adding support for their bony new character, the update will address a variety of minor bugs, as well as the hot-button topic of how to deal with online rage-quitters.

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According to the forum post on Double Helix’s website , if a player’s disconnect rate exceeds 15%, they will be sent to “jail” for 24 hours, during which time they will only be able to play with other jailmates. Subsequent trips to the virtual big-house will increase your sentence by 24 hours up to a maximum of five days, and every match that sends you there will result in a loss for you. Hopefully this will cut down on people intentionally disconnecting while getting pummeled by a long Ultra combo at the end of a match.The ability to reset player positions in training mode is a small, but welcome addition, and thankfully, no balance changes of any kind have been made. With Killer Instinct still being so young, it’s nice to see Double Helix allow the game time to breathe and develop before making any changes.Do you think this is a good solution to rage-quitters? Put in your two cents in the comment section. For any and all things regarding Killer Instinct, keep it here on IGN.

Vincent Ingenito is IGN's third newest recruit, and third biggest MOBA fan. He also doesn't suck at fighting games. To hear him nerd out about them and other games, follow him on Twitter.