“ Within Nintendo, we've had a shitload of rap bout which of our most ghettofab charactas should be locked n loaded ta step tha fuck up in game when Nintendo GameCube comes ta market. We be thinkin we've gots a pimped out answer. ” �"Shigeru Miyamoto moments before tha Melee traila was unveiled ta tha hood at E3 2001.

"Melee" redirects here, so peek-a-boo, clear tha way, I be comin' thru fo'sho. For tha game mode, peep Versus Mode.

Supa Smash Bros. Melee (大乱e-� スマッ�.ュ �-ラザーズ ＤＸ, Great Fray Smash Brothers Deluxe), often shortened ta "SSBM" or "Melee", be a 2.5D fightin game fo' tha Nintendo GameCube. Dat shiznit was busted out on November 21st, 2001 up in Japan, n' December 3rd, 2001 up in Uptown America, shortly afta GameCubez launch, n' then on tha followin year up in Europe n' Australia on May 24th, 2002 n' May 31st, 2002 respectively. Well shiiiit, it is tha second game up in tha Supa Smash Bros. series, followin its predecessor, Supa Smash Bros., n' was succeeded by Supa Smash Bros. Brawl, Supa Smash Bros. 4 n' Supa Smash Bros. Ultimate.

Like Supa Smash Bros., Melee features gameplay unique from dat of other fightin games. Compared ta charactas up in other fightin games, Melee charactas have simple movesets n' lack fucked up button inputs n' lengthy natural combos. Instead Melee emphasizes movement n' ringouts, n' you can put dat on yo' toast. Git tha fuck outta mah grill wit dat bullshit, edge-guarding up in Melee takes on much mo' significizzle than it do up in most other game cuz of copious mid-air jumps n' other methodz of reachin tha edge unfettered. Y'all KNOW dat shit, muthafucka! Da game has sold over seven mazillion copies n' is tha best-pimpin GameCube game. Melee be also one of tha two game up in tha Supa Smash Bros. series ta be rated T by tha ESRB, wit tha other bein its sequel, Supa Smash Bros. Brawl.

Melee received universal acclaim, wit nuff muthafuckas praisin tha gamez expansion n' refinement from its N64 predecessor, Supa Smash Bros., as well as its visuals, tight controls, multiplayer mode, n' orchestrated soundtrack, although its single-player modes, lack of originality, n' similaritizzle ta its predecessor received criticism. Da game has sold 7.09 mazillion units az of 2008, makin it tha best-pimpin GameCube game of all time.

Openin porno [ edit ]

Da openin porno of Melee mostly uses FMV scenes from its E3 2001 traila along wit some scenez of actual gameplay.

Da FMV scenes was given particularly high attention by tha pimpin crew; accordin ta Sakurai, tha crew wanted ta create a entire, high-qualitizzle FMV sequence up in tha game up in order ta highlight tha then newly-released GameCube consolez graphical juice up in comparison ta previous consoles. Da pimpment crew hit dat shiznit up in three different animations studios up in Tokyo, Japan ta finish tha FMV opening.

In addition, continuin tha trend started up in tha previous game, tha openin also directly segues tha fuck into tha title screen wit tha announcer callin up tha gamez title.

Da E3 traila has also been found: early opening. In dis sequence, tha clipz of actual gameplay had been considerably chizzled from tha final version.

It be tha straight-up original gangsta pre-rendered cutscene up in tha series.

Characters [ edit ]

Supa Smash Bros. Melee (which includes all 26 charactas unlocked). Da character-selection screen of(which includes all 26 charactas unlocked).

Da cast of 25 playable characters, 26 includin Zeldaz alta ego Sheik, includes all 12 charactas from Supa Smash Bros. n' 13 newcomers (14 countin Sheik). Of these, 14 is available from tha start of play (15 if Sheik is included), includin all tha veteran charactas except Jigglypuff n' Luigi n' 11 mo' which can be unlocked.

Of tha freshly smoked up characters, tha top billin number is from Da Legend of Zelda universe if Zelda/Sheik is counted as two charactas ta go wit Ganondorf n' Young Link, although tha Mario series also takes three freshly smoked up characta slots fo' Bowser, Supa-Hoe Peach n' Dr. Shiiit, dis aint no joke. Mario added. Y'all KNOW dat shit, muthafucka! On top of these, two universes add two charactas each, wit tha Fire Emblem series makin its Smash Bros. debut wit Marth n' Roy (with Roy makin his fuckin lil' debut up in any game), n' tha Pokémon universe addin Pichu n' Mewtwo ta its two existin characters. Da three other charactas added is Falco, a second characta from tha Star Fox series, Mista Muthafuckin Game & Watch, n' tha Ice Climbers from two highly venerable Nintendo series.

Fighters [ edit ]

Bold denotes unlockable characters.

Non-playable characters [ edit ]

Stages [ edit ]

Melee Da stage select screen up in

There is 29 stages up in Melee dat can be played up in VS. Mode, 18 starta stages n' 11 mo' which is unlockable stages. Three stages return from Supa Smash Bros. as Past Stages, all of which is unlockable. Each universe, except fo' tha Fire Emblem universe, has a stage. Da EarthBound n' F-Zero universes, which previously did not have any stages, receive stages fo' they respectizzle universes. Most universes have two stages, tha exceptions is tha Ice Climber n' Game & Watch universes which have only one, n' tha Mario universe which has four. Shiiit, dis aint no joke. Countin Past Stages, tha Donkey Kong, Kirby, n' tha Yoshi universe have three stages. For tha last time up in tha series, Battlefield n' Final Destination can be played up in VS. Mode, previously they was restricted ta single playa modes.

1-player stages [ edit ]

These stages cannot be unlocked, n' can only be played under certain circumstances.

Modes [ edit ]

Da main menu.

Action Replay [ edit ]

Unlockablez [ edit ]

Da game featured nuff muthafuckin points ta be unlocked, most of which include tha trophies, unlockable charactas n' stages. Right back up in yo muthafuckin ass. Some of dem is unlocked by a special way, like achievin a cold-ass lil certain distizzle on tha Home-Run Contest, while others is obtained by tha Lottery. For a gangbangin' full list, peep List of unlockablez (SSBM).

Yo, some unlockable elements up in SSBM was left up yo, but can be peeped wit a Action Replay cheat disc. Right back up in yo muthafuckin ass. See Debug menu fo' mo' details.

Development [ edit ]

HAL Laboratory pimped Supa Smash Bros. Melee, wit Masahiro Sakurai as tha head of thang. I aint talkin' bout chicken n' gravy biatch. Da game was one of tha straight-up original gangsta game busted out on tha Nintendo GameCube n' highlighted tha advancement up in graphics from tha Nintendo 64. Da pimpers wanted ta pay homage ta tha debut of tha GameCube by bustin a openin FMV sequence dat would attract peoplez attention ta tha graphics.[1] HAL hit dat shiznit wit three separate graphic houses up in Tokyo ta make tha openin sequence. On they straight-up legit joint, tha pimpers posted screen shots n' shiznit highlightin n' explainin tha attention ta physics n' detail up in tha game, wit references ta chizzlez from its predecessor.[2] Da game was up in pimpment fo' 13 months, n' Sakurai called his wild lil' freakadelic gamestyle durin dis period "destructive" wit no holidays n' short weekends.[3] Unlike tha experimenstrual first Supa Smash Bros., he felt pimped out heat ta serve up a qualitizzle sequel, frontin dat shiznit was tha "biggest project I had eva hustled up ta dat point". Despite tha fucked up pimpment cycle, Sakurai proudly called it "the sharpest game up in tha series... it just felt straight-up phat ta play", even compared ta its successor, Supa Smash Bros. Brawl.[3]

On tha gamez straight-up legit Japanese joint, tha pimpers explain reasons fo' makin particular charactas playable n' explain why some charactas was not available as playable charactas upon release. Initially, tha pimpment crew wanted ta replace Ness wit Lucas, tha main characta of Muthafucka 3 yo, but retained Ness up in consideration of delays.[4] Da gamez creators lata included Lucas up in tha gamez sequel, Supa Smash Bros. Brawl.[5][6] Video game pimper Hideo Kojima originally axed tha inclusion of Solid Snake ta Sakurai yo, but tha game was too far tha fuck into pimpment fo' realz. As wit Lucas, pimpment time allowed fo' his crazy-ass muthafuckin inclusion up in Brawl.[7] Marth n' Roy was initially intended ta be playable exclusively up in tha Japanese version of Supa Smash Bros. Melee. But fuck dat shiznit yo, tha word on tha street is dat they received favorable attention durin tha gamez Uptown Gangsta localization, leadin ta tha decision fo' tha pimpers ta include dem up in tha Westside version.[8][9] Additionally, Sakurai stated dat tha pimpment crew had suggested charactas from four other game ta represent tha Famicom or NES era until tha pimpers decided dat tha Ice Climbers would be up in tha game.[10] Da pimpers have noted charactas dat have straight-up similar moves ta each other on tha joint;[11] such charactas done been referred ta as "clones" up in tha media.[12]

Nintendo presented tha game all up in tha Electronic Entertainment Expo (E3) event of 2001 as a playable demonstration.[13] Da next major exposizzle of tha game came up in August 2001 at Spaceworld, when Nintendo displayed a playable demo dat updated from tha previous demo displayed at E3. Nintendo offered a playable tournament of tha game fo' hustlas up in which a GameCube n' Supa Smash Bros. Melee was prizes fo' tha balla.[14] Before tha gamez release, tha Japanese straight-up legit joint included weekly thugged-out shit, includin screenshots n' characta profiles.[15][16] Nintendo followed dis trend wit Supa Smash Bros. Brawl, up in which there was everyday thugged-out shiznit by tha gamez pimper, Masahiro Sakurai.[17] Japanese gamin magazine Famitsu reported dat Nintendo advertised tha game up in between showingz of tha Pokémon tha First Porno across porno theatas up in Japan.[18] In January 2003, Supa Smash Bros Melee became part of tha Playerz Chizzle, a marketin label used by Nintendo ta promote vizzle game dat have sold mo' than a mazillion copies.[19] In August 2005, Nintendo bundled tha game wit tha Nintendo GameCube fo' $99.99.[20]

Reception [ edit ]

Melee props Publication Score Edge Magazine 6/10 Eurogamer 10/10[21] Famitsu 37/40 GameSpot 8.9/10[22] IGN 9.6/10[23] Nintendo Power 5/5 [24] Straight-Up Legit Nintendo Magazine 95% Compilationz of multiple props Metacritic 92/100[24] Game Rankings 90.52%[25]

Melee was well-received up in nuff quartas n' is tha GameCubez top-pimpin game, pushin bout 7.09 mazillion copies ghettowide az of December 31, 2009. Dat shiznit was tha fastest-pimpin GameCube game up in Japan n' sold 358,525 copies within four minutez of its release. In Uptown America, it sold 250,000 copies within nine minutez of its release. Dat shiznit was tha straight-up original gangsta GameCube game ta push over a mazillion copies, a achievement reached only two months afta its release.

Melee has received critical props from reviewers, n' has received high rankings on nuff gamin sites, like fuckin GameRankings, IGN, n' GameSpot. GameSpy commented up in they review dat "yo dirty ass is gonna gotz a pimpin' hard time findin a mo' enjoyable multiplayer experience on any other console".[26] Reviewers compared tha game favorably ta tha original gangsta Supa Smash Bros., commonly cuz of tha big-ass amount of freshly smoked up content added ta tha sequel, wit IGNz Fran Mirabella Pt III sayin dat shiznit was "in a entirely different league than tha N64 version".[27] Da improved graphics was also welcomed, n' GameSpot holla'd dat "the characta models is pleasantly full-bodied, n' tha qualitizzle of they textures be amazing".[28] Hood GameCubez Mike Sklens also rated it as "one of tha dopest soundin game ever",[29] while GameSpotz Greg Kasavin commented dat "it all soundz solid".[28]

Supa Smash Bros. Melee has received nuff gamin awards. GameSpy chose it as Best Fightin GameCube Game up in they "Best of 2001" awards[30], IGNz reader chizzle chose it as Game of tha Year,[31], Electronic Gamin Monthly chose it as Best Multiplayer n' Best GameCube Game,[32], n' GameSpot chose Melee as tha Best GameCube Game n' tenth dopest game of tha year.[33][34].

Despite overall positizzle reception, common criticizzlez of gameplay included tha controls' over-sensitivity[26] n' "hyper-responsiveness", wit charactas easily dashin n' precise movements hard as fuck ta perform,[28], as well as tha fast-paced gameplay, wit Nintendo Spinz Clark Nielson statin dat "Melee was too fast fo' its own good".[35] Many gamers additionally dissed tha game fo' bein too similar ta tha original, n' GameCritics.comz Caleb Hale called it "every bit as phat as its Nintendo 64 predecessor. Shiiit, dis aint no joke. Da game don't expand much past dat point".[36]

Changes from tha original [ edit ]

While Melee mainly bigs up tha same ol' dirty formula introduced up in tha original gangsta game by retainin most elements, nuff muthafuckin differences exist between tha two games. Da followin list, while not all-inclusive, notes nuff muthafuckin of tha chizzles. Note dat dis list do not include obvious chizzles, like fuckin a gangbangin' finger-lickin' different button scheme/controlla n' Melee-only charactas n' items.

Gameplay [ edit ]

Game modes [ edit ]

Aesthetic [ edit ]

Da pre-match countdown by tha announcer n' unique on-screen appearances fo' each playable fighta is absent. Instead, tha announcer say "Ready... Go!" all up in tha start of a match, n' all fightas share tha same animation of a trophy comin ta game.

Da camera controls on tha pause screen done been extended ta allow freedom of focusin on other charactas fo' realz. A Camera Mode has been introduced where playas can additionally slide it across tha stage n' take snapshots, which is saved tha fuck into tha Memory Card occupyin additionizzle slots.

Players can now use personalized names fo' battles, which also git recordz saved.

Da match timer will now show hundredthz of a second (XX:XX.xx). In addition, tha final five secondz of tha match will step tha fuck up onscreen n' while tha announcer counts down, tha numbers will git bigger.

Tournament play [ edit ]

Melee is widely known fo' its big-ass n' intricate tournament scene. Da birth of tha tournament scene occurred wit tha creation of tha Tournament Go series up in 2002. Melee has since been featured up in tha championshipz of nuff grand-scale fightin game tournaments, like fuckin Major League Gaming up in 2004, 2005, 2006, n' 2014, n' EVO up in 2007 n' from 2013 ta 2018.

Da hood has constructed a set of standard tournament rulez ta regulate tournament play. While rulesets may vary between different tournaments, generally universal gameplay rulez include all matches bein played via timed stock (four stocks n' eight minutes), n' restrictions on legal stages. These regulations is enacted ta ensure dat gameplay all up in tha highest level remains fair n' interesting.

Staff [ edit ]

Gallery [ edit ]

Da entire cast of Melee , excludin Sheik, Zeldaz alta ego.

Supa Smash Bros. Melee Japanese box art.

Supa Smash Bros. Melee European box art.

Supa Smash Bros. Melee as peeped on tha cover of tha 151st issue of Nintendo Power.

Gangsta logo.

Gangsta title screen.

Japanese title screen.

Trivia [ edit ]

References [ edit ]



