Read our beginner's guide, then find out how to get early access – exclusively on PS4.

Crossout is a post-apocalyptic MMO-action game where you can use dozens of parts to assemble armored cars with unique designs, and then ride them into heated multiplayer battles.

As of today, you can get early access to the game by purchasing one of the two Founder Bundles – only in PlayStation Store! The bundles contain vehicles with exclusive skins and increased by 50% amount of virtual currency. These bundles will be on sale only until May 30th, when Crossout will be released as free-to-play title.

If you want to survive in this harsh world, you’ll be better prepared with this beginner’s guide.

Build Mode

The main feature of Crossout is the ability to create your own combat vehicles using dozens of parts and a huge arsenal of weapons — from chainsaws, power-drills over machine guns to rocket launchers, flying drones and stealth generators.

The basis of any vehicle is its frame. All parts must be attached directly to the frame or to the other parts attached to the frame. Any vehicle needs a single cabin. Cabins are always mounted horizontally on top of frame elements. ‘Movement’ type parts (wheels, tracks or mech legs) can only be attached directly to the frame and only on the sides of the vehicle. Don’t forget to test-drive your creation before going into battle!

You can get more parts as loot from battles or as faction rewards, and from crafting and trading on the in-game market. All deals are made via Coins (our virtual currency) – direct exchange of items is not available. You can get more Coins by crafting parts and selling them to other players or by purchasing them from PlayStation Store.

When building a vehicle, you have to think about its stats shown in the window in the lower right corner:

Power Score (PS) describes the vehicle’s approximate power and is used in matchmaking – in PvP, you will be placed in battles against players with similar PS. This value is the sum of the PS of all parts used in construction of the vehicle.

The structure value represents the maximum ‘health’ of the vehicle. The bulk of it is provided by the cabin used plus any “structure” type parts installed on the vehicle. In combat, structure is displayed in the form of a ‘health bar’ at the bottom of the screen. You and your enemies can lose all weapons, wheels and other parts in battle, but only when structure drops to 0 is the vehicle destroyed.

Total parts count is one of the limits in the design of the vehicles. It raises along with player’s level.

Energy is another limit, аlmost all types of weapons and most kinds of hardware consume this resource. Available energy is determined by the cabin used in construction and installation of additional generators.

Vehicle mass is the total weight of all installed components. The heavier the vehicle, the slower it is in battle.

Acceleration and speed are determined by the cabin and vehicle mass, and installation of additional engines (which consumes energy, which means less power for weapons – you get the idea).

Game Modes

By clicking on the “Battle” button on the main garage screen, the player is offered a choice of several modes:

Missions – fights against other players (PvP) in 8v8 teams. Matchmaking is based on each player vehicle’s Power Score.

Raids – players fighting in co-op against bots (PvE) to get crafting resources.

Brawls – includes several types of battles:

‘Free for All’ – the first player with 10 kills wins.



‘Storm warning’ – the goal of the battle is to survive, with a raging sandstorm making battle area smaller and smaller.



‘Race’ – your task is to be the first to drive through all checkpoints. All installed guns are deactivated.

Clan battles – in this mode player-created clans battle for a particularly valuable crafting resource – uranium ore.

Factions

In Crossout, player progression is based on ‘factions’. The game has five of them: Engineers (default starting faction), Lunatics, Nomads, Scavengers and Steppenwolfs, each with their unique vehicle blueprints and parts.

By increasing your reputation with any faction you’ll get ‘Structure’ type parts as rewards (bumpers, frame parts, armor etc.) that can’t be obtained any other way. The Engineers faction rewards players with new paints, profile portraits, increased maximum amount of parts, additional warehouse space and extra vehicle slots in the garage.

Reputation with factions is gained as a reward after battles – the higher the combat effectiveness of a player, the more reputation he will get. ‘Decor’ type parts provide a bonus to reputation earned.

Crafting Parts

To create a new part you need Coins to rent a workbench and have required parts and crafting resources specified in the blueprint. You can shorten the crafting time by spending Coins. PlayStation Plus players will have a 25% discount for renting workbenches.

All items in the game are divided into colour-coded categories according to the level of quality:

Base (gray) – starting parts and all parts of the ‘Structure’ type; you can’t buy, sell or create them – they are issued exclusively as a reward for raising reputation with factions.

Common (white) – the simplest parts, which players can create from scrap metal, commonly given as a reward for participating in battles against other players.

Rare (blue) – parts of average quality, a wide range of weapons and equipment; the maximum level of quality for cabins and ‘movement’ type parts.

Epic (purple) – high quality parts and the best hardware.

Legendary (bronze) – have the best set of characteristics.

Relic (orange) – at the moment, relic weapons are the most powerful, rare, and unusual.

So that’s it – we’ll see you in the wasteland, Survivor!