Ingamechannel: ShanghaiWCS

Server: North America



Each of these qualifiers is locked based on citizenship within a country of the qualifier's region. Furthermore this tournament will be restricted to Diamond, Master and Grandmasterleague players. Accounts that hide real idendity such as barcodes are not allowed. You must make yourself known to your opponent and admins.

The WCS Circuit ShangHai Qualifier for North America will allow 2 players to win travel, accommodation and entrance fully paid to Shanghai, China.



Mappool:

Lerilak Crest • Dusk Towers • Orbital Shipyard • Ulrena • Ruins of Seras • Central Protocol • Prion Terraces



All Rounds will be played in Best of 3 format besides the matches that are deciding for the players to qualify. In this case lower bracket finals and winner bracket finals which will be played Best of 5.



All Rounds will be played in Best of 3 format besides the matches that are deciding for the players to qualify. In this case lower bracket finals and winner bracket finals which will be played Best of 5.

Map Selection Process

1. All Map Vetoes and Map Choices must be made prior to the start of a Match.

3. For all Best of 3 Games Matches, Player A must veto one Map first, then Player B must veto two

Maps, and then Player A must veto one more Map. The vetoed Maps will not be played in the

Match. Player B must choose the Game 1 Map and then Player A must choose the Game 2 Map.

4. For all Best of 5 Games Matches, Player A must veto one Map first and then Player B must veto one Map. The vetoed Maps won’t be played in the Match. Next, the Players must alternate (Short: AB - ABABC) The Game 3 Map will be the Map that hasn’t been chosen or vetoed. (Short: ABBA - BA)one Map. The vetoed Maps won’t be played in the Match. Next, the Players must alternate (Short: AB - ABABC)

2. For all Matches, t he higher seeded Player must choose to act as Player A or Player B.