Darksiders 2 – The Necromancer Tree, Overview



Overview

This tree will bolster Death's own defenses and allow him to summon aid from the grave. It breaks down to a few abilities: Exhume, Aegis and Murder. This allows Death better crowd control and more support for his fights.



Aegis Guard

This skill focuses on gives Death the skill Aegis Guard. It can be used to bolster his resistances and defense for up to 8 seconds. It can retaliate a few ways so even as he takes damage there is some hurt being given out. This skill is a must for those who regularly use Death's Arcane abilities as it provides a boost not only to his skill but increases the Critical Hit Chance as well.



Exhume

This opens up one option of minion support for Death. He will Ghouls to his side to aid in the fight. They can bolster Death's ability to collect Wrath through combat and explode with devastating results. This tree will also boost the Ghouls themselves, adding a third to their ranks, increase their health, set them on fire and allow them to explode when they die. There are some surprising abilities tagged onto the level 3's of this set of powers.



Murder

A fitting tree for the harbingers of Death itself. Death can summon otherworldly crows to aid in his fights. These crows can draw out both health and wrath from attacking your foes in addition to just harassing them and keeping them from Death.



Level 20 Skill

Frenzy: Death unleashes his stored Wrath into a single powerful attack. This blast hits all those around him as the Dead from within tear into their flesh. The more Wrath stored inside Death, the more the Souls can do.

Cost: 100 Wrath per Soul

Prerequisites – lvl. 20

Level 1: Souls deal 160 each

Level 2: Souls deal 201 each

Level 3: Souls deal 241 each



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