If you're colorblind, I'm sorry, but this is the "main map" style for this event. The main map here has another variation with different traps- but the flavor of BH is much the same. This event is much, much more labor intensive than Halloween was. The main reason for that is its freeze mechanics. Oh boy I hate freeze. The things that freeze you this time include: the "fire" traps, the wind, the enemy specials and of course, Great Ghost screams. Freeze doesn't always immediately put you in an ice block, depending what hit you. On occasion, mainly from wind, you will instead turn bright blue and be slowed for a time. There is no way to get 100% freeze resist in the game so learning to accept your fate and be frozen is necessary.

Tip: Freezing Winds will not impede your "no damage in first place" achievement for the season, but all other sources of freeze will.

This map has much the same trap layouts as Halloween did with the disappearing and reappearing platforms, falling spike traps and extra "fire" traps. That makes it easy prey for veterans and a kind learning curve for new players- as always, focus on Sarcophagi, Skeleton Boys and Final Guard. New players with lower attack values (less than recommended for a stage) and/or those with an off element main weapon should avoid Cave Trolls. They will kill you unless you can quickly nuke them. Since we have another handy dandy guide detailing Sarcs, Skeleboys and the FG (linked below), why not go over weapon options for all characters?