Wondering when Wargaming would be doing something about the problematic Japanese super heavy tanks, Type 4 and Type 5? Very soon, modified versions of these vehicles will roll out onto the Supertest, together with the British tank destroyer FV4005 Stage II. The changes being introduced are significant, but are they the necessary ones?

Both Japanese heavies will have the stats of their top guns, 14-cm and 15-cm, tweaked. The former’s rounds will increase in armour penetration from 249 mm to 252 mm for the standard shell and from 282 mm to 290 mm for the special shell.

The changes to the 15-cm cannon (“the HE gun”) will be more severe. The damage of its basic HE round will decrease from 1,100 to 900 points, and the special round will change from HE to HESH, with armour penetration increasing to 192 mm and damage decreasing from 1,400 to 750 points.

Besides all that, the top Japanese heavy will become more mobile, gaining 4 km/h in the top forward speed, 3 km/h in the top reverse speed, and 3 degrees in hull traverse rate. Its specific power will grow, and gun dispersion on the move and while turning will decrease. These stat adjustments are to lessen the HE damage share in the overall output of the top Japanese heavies, without revising these vehicles’ basic concept.

The changes described above will make the 15-cm gun less efficient, especially against high-tier adversaries. At the same time, the alternate gun will fare a little bit better, in part because of the general changes to the parameters of the Tier X tank, hopefully making two playstyles available to players.

The stats of the British queen of alpha strikes, the FV 4005, are about to change a lot, too. Most of the tweaks deal with the chassis. The top forward speed will decrease from 35 km/h to 32 km/h and the top reverse will drop from 12 km/h to 8 km/h. The same will happen to the engine power, down to 850 hp from 950 hp and the hull traverse rate down to 26 degrees from 30 degrees.

The gun itself will have less accuracy with dispersion upped from 0.38 to 0.42 and will take longer to aim, 3.70 seconds vs 3 seconds. With these adjustments implemented, the FV 4005 will retain its key feature, HESH shells with high armour penetration allowing for colossal alpha, with the overall effectiveness of the vehicle decreasing only slightly.

Please remember, these changes are not final and can change before implemented in the live server. What are your thoughts? Will the Japanese heavy tanks be balanced now, or are these changes not enough? And what about the FV4005 Stage II? Let us know in the comment section.

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