Greetings Raiders,

This is GM Lakrak talking from Orvel’s Castle where our Development Team has some news to share with you!!



It has been a month since the beginning of 2020. And we think it is a good time to give some hints regarding the upcoming changes.

It is the long-expected Developer’s Notes! What will our development team bring you for the next update? Many of you requested a Hero Balance Patch, other raiders were requesting some changes to the Reforge / Enchant system. Here is a quick look at what awaits you for the update of February 11th, 2020.



1. Hero Balance Patch.

2. Reforge / Enchant System Improvement.

3. Valentine’s Day Event Dungeon

4. Growth Dungeon Content changes.



- Hero Balance Patch (Update of February 11th, 2020) -



This balance patch will cover a total of 9 Heroes:

Lakrak / Naila / Luna / Mitra / Tanya / Yanne / Kirze / Veronica / Cain

Among the changes, Lakrak and Naila will see significant modifications to their skills. As for Cain, some adjustments to his performances will be included and explained.



1. Lakrak

We wanted to avoid bringing a big feeling of loss or disorientation for all our Lakrak fans while reading this Balance Patch. Thus, we simply added a new feature called ‘Experiment’ that fits Lakrak’s concept and removed features that were not meaningful while retaining as much as possible of the original gameplay for our favorite Goblin. Depending on which skill is used following an [Experiment Success], the battle situation will change dramatically. It will be interesting to see how users who enjoy Lakrak will use this new gameplay according to the situation.

- Experiment success! Kyak! -





2. Naila

Originally, Naila was designed to play two specific roles in PVP battles: Elimination of the enemy damage dealer and breaking formations with CC. However, she was not excelling at either role compared to other heroes, so she was not used often by the users. To solve this problem, simply strengthening the existing role of Naila would cause a new problem where she would replace the current role of another hero, which in turn would make it difficult to create a unique identity for Naila and these other heroes. Therefore Naila's existing role has been changed to focus on giving her a new and unique role while maintaining the existing skill designs as much as possible and changing some of their functions. The improved Naila will be able to maintain her fighting style and fight more efficiently in a broader variety of situations



3. Luna

Since the last balance patch, we received a variety of feedback from users who are using Luna. Based on them, the development team decided to bring an answer to her mana supply by adjusting the skill [Gotcha!] and removed the time restriction on her 5th Transcendence [Dark] that was uncomfortable for many users to use. We hope these changes will make her more enjoyable to play.



4. Mitra

Despite the change brought to Mitra in the previous Balance Patch, his abilities in an extended fight were not enough. As a result, the Maximum number of Death Mark stacks has been significantly increased allowing for more damage in a situation where Mitra is supposed to be good at.





5. Tanya

Tanya was supposed to have a strong counter effect in a configuration that would cause rapid and powerful damage but determined that the skill configuration, which was vulnerable due to high mana consumption and adverse health effects, was being hampered. To adjust this, we have added an effect to her Unique Weapon that will significantly enhance her stability in the early stages of the battle and adds an option to reduce mana cost, making it safer and faster to target enemies.





6. Yanne

Yanne must be the strongest hero in the Dragon Raid. With more powerful dragon-hunting capabilities, her capabilities are greatly enhanced to challenge even the very high-level of Dragon Raids, which are difficult for other heroes to challenge.



7. Kirze

We judged that Kirze’s overall performance was insufficient. So we greatly increased the basics of her skills and changed her most critical source of damage, the [Arcane Crystal Curse], to be stronger more quickly, significantly reducing the difficulty of its use.





8. Veronica

Veronica's strength in Boss battles lasts for a very short period of time and was not very effective if not used at the right timing. To address this problem, we adjusted the duration to enhance the capability itself, while also reducing the performance gap depending on the timing of use.





9. Cain

Cain’s current PVP performances are superior to other heroes. We are sure many users feel the need to adjust his performances. In the development team too, we shared the need to adjust the Cain performance and discuss the most effective way to adjust them without feeling much of the loss. In preparing the balance adjustment plan for Cain, the most important considerations were:



1. Prevent affecting users who use Cain in PVE.

2. Making sure that the users who are facing Cain in PVP can have an answer to him.



A variety of discussions were conducted under the two conditions above, and it was decided that the direction of Cain’s adjustment was to adjust the duration of the skill [Tremble!] and how he uses his Unique Weapon.



For [Tremble!] we reduced the duration by considering that the skill ability to protect is too strong, but we did not want to affect the ability to reduce the damage, so we upgraded the damage reduction effect by considering the reduction in the duration of the skill. This adjustment will affect the use of [Tremble!] by requiring more accurate timing and will increase the damage protection for the correct timing.



The addition of new specific individual cooldowns for his Unique Weapon takes into account the damage increase effect and Cain's synergy with the skill [Now Die]. Cain in the tyrant state can attack the enemy stably and continuously, and the additional damage added to it can instantly regain the buff even if the opponent dispels it, making it virtually impossible to get free of the buff. We've added a cooldown that's shorter than the duration so that countermeasures to stop this effect is possible.



The balance of Cain's performance has been taken very carefully, with the possibility that there will be no major changes. We plan to continually monitor the actual changes and respond to new issues as they arise.





- Reforge/Enchant System Improvement (Update of February 11th, 2020) -



Reforge improvement information will be divided into [General Reforge] and [Treasure Reforge]

Details of the improvement are as follow:



1. General Reforge

> After reforging, the new option enhancement level will match the level of the option being reforged. (if your option is at max level, the new option will be at a max level too)

(If you have option enhancement at the maximum, no additional options enhancement are required after reforging.)

Even before the update in the case of regular reforge, the same option does not appear when reforging.



2. Treasure Reforge

> If the same option appears after the reforging, the lower value will be replaced.

:: After improvement, when the two same options appear the new one will have at least one level higher than the reforged one.

> If the current option is at its maximum, the same option will no longer appear.



3. Enchant

> If the same option appears after enchanting, the lower value will be replaced.

:: After improvement, when the two same options appear the new one will have at least one level higher than the reforged one.

> If the current option is at its maximum, the same option will no longer appear.



After reforge and enchantment improvements, not only will the stress caused by getting lower or the same number options than the previous ones will be reduced, but the try count needed to achieve the maximum level of enchanting/ treasure options will be significantly reduced. You will have better chances to get the option you need.





- Spring Festival Event Dungeon (Update of February 11th, 2020) -



An event dungeon will be held in the heart of Orvel to celebrate Valentine's Day in February.

The Valentine's Day dungeon consists of a story about Annette and Requina collecting chocolate for the Spring Festival, including not only chocolate but also candy. Sweet! Through this event dungeon, you can get unique weapons, unique treasures, Soulstone Fragment ticket, Ether, as well as items that can be given to NPC heroes to raise friendship. For more information on event dungeons, please check out the special event notice that will be given by GM at a later date.





- Growth Dungeon Content Changes (End of February Update) -



* Ancient Royal Vault, Stockade, Upper Dungeon, Conquest

'Growth Content Changes’ are coming soon. The integration will be carried out to reduce the time spent using content related to hero growth in the game and to relieve the exhaustion caused by repeating the content. The previous notice recommended using the bundled key items before the content integration update, but for the users who have not used all the key items due to lack of time, the introduction of the following method of exchanging the items is also prepared. However, it is more useful to clear the content using the key bundle item before integration rather than exchanging the key bundle for items.





※ The figure takes into account the contents available three times for each key bundle.



The above will be reflected in the update of February.

Please understand that this content is still in development and doesn’t reflect the final product that will appear in the update of February 11th, 2020. This content is subject to changes before the update.

We will continue to listen to your opinions and concerns with you along with sharing with our own opinions and direction so that we can become a King’s Raid loved by many more users.



We are always thankful to all the users that support and share their ideas and opinions with us to improve the game.

We will work even harder to improve the game more in the future.



This is everything for this Developer's Note.

Please look forward to the update of February 11th, 2020.

Until then we hope everyone can stay safe and healthy.



Have a wonderful time in King's Raid and outside.

GM Lakrak and the Developement Team!







