Quote So, we've had the ability to build and run Linux builds for a while now, but distributing a Linux build is a nightmare due to the fragmentation of the OS.



As a method of gauging how many people *could* run a build if we pursue Linux as a platform, I've compiled a build for people to test.



A couple notes:

- I will not be providing detailed support for running the build. If you meet the requirements below, and it doesn't start, upload your ldd output for the build. If it crashes on startup upload a gdb backtrace.

- This is compiled on Ubuntu 14.10 with glibc version 2.19-10ubuntu12. If you're not on the same os/glibc version, you probably can't run it

- The build definitely will NOT run in a virtual environment (VirtualBox, VMWare, etc)

- There is NO support for open source graphics drives (Mesa, et.al). If you're not willing to install the Linux drivers from your card manufacturer, don't bother running the game.

- This is a 64bit build. No 32bit support.

- This game is incompatible with PC with regards to multiplayer. Think of it in the same manner as NaCl.

- This is not a fully tested build. It's more of a pre-Canary status build. There are likely broken gameplay/menus. This is about runability/framerate, not for reporting non-linux specific bugs.

- No patch support



If it does work, report back here. We'll use this to judge interest in Linux as a platform as a whole. It needs to make sense for us to pursue this as something more than a one-off weekend hobby of mine if we want to officially support it as a Carbon product.



Link: http://airme.ch/1yMB1DL

Article taken from GamingOnLinux.com.

https://www.youtube.com/watch?v=YXGFJKIP_PQAirMech is a fun and free 2 play MOBA that has a Linux test build out now, but the developers want to know if it's worth doing it.Speaking on their forum post I've seen the "fragmentation" argument a lot, and every time it comes up people argue against it, but it can be an issue. It was for me, as the build didn't run and my feedback has been left accordingly.I urge you all to comment on it for Linux support (if you want to play it), and suggest ways they can ease the fragmentation burden.The main thing is to remain polite, and not put developers off. They are trying, and that's the main point here.Here's the forum post link again (Steam)AirMech is fast paced Action RTS that can be played like Dota or Starcraft--you can battle on the ground or command from the skies! Practice solo, or jump into coop or even pvp modes. 1v1, 2v2, or 3v3 plus the army you build to fight alongside you. Either command from above, dogfight with other players, or wreck things on the ground in mech mode. Level up ingame similar to Dota style games, build your army as if you were playing an RTS, or anything in between! Team play means every player can play a role while still helping their side win.You can find AirMech on Steam here.