People use different builds on some of the classes for different game modes

and that number often is more than 6 different builds people use.

Maximum 24 slots for Build storage and only 6 slots for Build and Equipment templates is not what most players expected to see.

Build storage is not essential for players to use because loading builds from Build storage when 6 Build templates aren't enough would be a chore.

Build system should empower players to use legendary equipment

on the same character without the need to transfer the gear between different characters of the same class.

Because it was stated that using legendary gear between different characters

because they didn't want players to accidentally break equipment templates on one character by removing a piece of equipment on another.

Also it looks like that only Build storage is unlocked account-wide

while Build and Equipment templates we will have to buy on each character separately.

If we will be able to have maximum only 6 Build and Equipment templates on release

Many players will be forced to play some classes on 2 different characters and will have paid for upgrading templates on both.

And if in the nearby future with a possible UI update more will be added

we will have to buy Build and Equipment templates on every main character of each class.

Can we get definite and final answers to these questions on the final build system soon?