We’ve just released update 1.0.3 1.0.3.1 for SSF2 Beta!

Version 1.0.3.1 fixes a good number of lingering issues since the last update, including some of the changes we’ve debuted at Super Smash Con.

Please note that this is a minor update and does not contain any new character content or final smashes (next significant update will be labeled 1.1.0), however we did sneak in Sandbag Basketball and Crystal Smash Mode for you guys 😉

Browser players can play the latest update now on our SSF2 page.

Desktop players will receive an auto-update notification upon opening the game, or they may download the game directly from our downloads page.

Content Updates:

New Yoshi sprites

Added Sandbag Basketball to Arena mode*

Added Crystal Smash to Stadium mode

New Results Screen

*Functional in v1.0.3.1

Engine Updates:

Fixed jump startup inconsistency between attack jump cancels and normal jumps

“Improvements” to SSF1 mode to make it feel even more like SSF1

Special mode settings now carry over into sudden death

Improved behavior for acceleration, deceleration, and max speed caps

Fixed bug where getting grabbed out of attacks would reset all of your charged attacks

Tweaked character select hand for more precise movement

Fixed metal knockback behavior

Side smash input window extended by 1 frame

Optimized hitlag behavior across the board

Fixed scaling of reflections when super mushroomed

Fixed projectile clanking behavior

Visit our Changelog to get more details on all changes implemented.