The Pen is Mightier

Weapon, rare

This appears to be a very nice fountain pen, and it functions as such, producing a seemingly endless supply of black ink. It has a gold ring around the middle, which you can rotate to one of five other positions as a bonus action. The position's effect lasts until you set it to another position or until you set it to the default position, which reverts the item to its pen form.

The other positions will transform the pen into a dagger, a shortsword, a rapier, a longsword, or a greatsword, respectively. You have a +1 bonus to your attack and damage rolls with this magic weapon.

.

Pocket Canoe

Wondrous item, uncommon

This object appears as a small box, about the size of a deck of cards. It can be opened to store items inside. This item also has two command words, each requiring you to use an action to speak it.

One command word causes the box to unfold into a canoe 8 feet long, 2 feet wide and 18 inches deep. The canoe has one pair of oars. The canoe can hold up to two medium creatures comfortably.

The second command word causes the pocket canoe to fold back into a box, provided that no creatures are aboard. Any objects that can't fit inside the box remain outside the box as it folds. Any objects in the canoe that can fit inside the box do so.

.

Cap of Befuddlement

Wondrous item, uncommon

While wearing this cap you have resistance to psychic damage, and you have advantage on saving throws against being charmed. You are also immune to magic that allows other creatures to read your thoughts, determine whether you are lying, or know your alignment. Creatures cannot telepathically communicate with you.

Your intelligence is 5 when wearing this cap. It has no effect on you if your intelligence is already 5 or lower.

.

Spyglass of Darkvision

Wondrous item, uncommon

This spyglass requires both hands to use. Objects viewed through the spyglass are magnified to twice their size. When looking through the spyglass, you have darkvision to an unlimited range.

.

Windswept Ukulele

Wondrous item, uncommon (requires attunement by a bard)

You can use an action to play the instrument and cast one of the following spells: Animal Friendship, Speak with Animals, Find Steed. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.

When you use the instrument to cast a spell that causes targets to become charmed on a failed save, the targets have disadvantage on the saving throw. This effect applies whether you are using the instrument as the source of the spell or as a spellcasting focus.

.

Cloak of Darkness

Wondrous item, uncommon (requires attunement)

This hooded cloak is made from a strange light leathery material.

This item has four charges. While wearing the cloak you may spend 1 charge. When you do so a 15 foot radius of magical darkness extends out from the cloak, moves with it, and spreads around corners. This darkness lasts as long as you maintain concentration, up to 10 minutes (as if concentrating on a spell). Darkvision can't penetrate this darkness, and no natural light can illuminate it. If any of the darkness overlaps with an area of light created by a spell of 2nd level or lower, the spell creating the light is dispelled.

The cloak regains 1d4 charges daily at dawn.

.

Coin of Improbability

Wondrous item, common

This coin appears, to all non-magical inspection, to be an ordinary silver coin. When flipped, and allowed to land on a level surface, this coin always lands standing on its edge.

.

Troll Bite

Wondrous item, common

This item consists of a cube of flesh in a jar of vinegar, marked with a warning label in several languages; DO NOT EAT OR DRINK ANYTHING BUT CLEAN WATER WHEN USING TROLL BITE. DISPOSE OF TROLL BITE USING FIRE OR STRONG ACID.

Troll bite is a chunk of active troll flesh. If swallowed it will provide all of your nutritional needs. The troll flesh continually regenerates and is dissolved by your digestive acids, and while it is in your stomach you cannot go hungry.

If you eat or drink anything other than water while Troll Bite is in your stomach, or if Troll Bite is left outside of its vinegar jar, Troll Bite will grow into a feral troll.