What the developers have to say:

Why Early Access? “Although as it stands Four Kings One War has now reached a stage where its in game graphics are of a very high quality and the game play / functionality has been tested extensively however the user interface i.e. buttons and navigation as well as in game graphics we are planning on finessing and this will not occur until after release. We are confident that Four Kings One War is a playable experience however in recognition of the fact that we are releasing to the masses for the first time we would like to set the expectation that there may be the odd issue that could arise and we welcome and appreciate feedback in order for us to address as quickly as possible and continually improve the user experience on an ongoing basis. We are mostly working on a ranking system, which is currently subject to complete change due to needing a larger player base to work on.” Approximately how long will this game be in Early Access? “We do not anticipate that this game will be in early access any longer than 6 months.” How is the full version planned to differ from the Early Access version? “The vision for Four Kings One War is enormous and endless. initially we intend to add functions to the first version around statistics, creating groups as well as clubs and hosting your own competitions. We intend to have graphical enhancements around fight sequences and replay functions. Our intent is to also add more and more assets within the game such as animals, spirit apparitions, and other locations to play. One feature that is really important to continually improve is the AI component to the game where users can play against the computer or practice exercises. As our community grows we intend to have more and more competitions for big prize money. We are also working on our Ranking system, creating a more competitive environment for players, this will be the largest change.” What is the current state of the Early Access version? “Currently the early access version is fully functional and can be played in single or multiplayer. Three environments are active and basic game stats are being recorded next to your profile. There is a functional AI component to the game with 4 settings easy, medium, hard and extreme. The AI is at a level currently where our top players are unable to beat it on the extreme setting.” Will the game be priced differently during and after Early Access? “No plans to change the price when we leave early access” How are you planning on involving the Community in your development process? “We will create a community chat forum for feedback and also encourage them to submit their games for us to create video and commentary around (the best ones) We are all about our community and one of the Four Kings One War values is to not have an ego. This is to ensure we remain open minded around opinion and ready to change or move quickly if required so community feedback is absolutely vital for us on this journey.”