bns 3/7 kr test server skill changes

bm

> lightning [flicker] life drain [8%] > [5%]

> lightning [pierce] now correctly deals lightning damage

> [blade echo] removed

> [sword shroud] 2nd tree has been changed to [winged protector]

> [winged protector] 2nd tree has been changed from [3s resist damage and status effects] > [5s resist damage and status effects from up to 3 attacks]

> [sword shroud] 3rd tree duration [3s] > [5s]

> [sword shroud] 3rd tree [resist damage and status during effect] > [resist damage and status from up to 3 attacks during effect]

> [sword shroud] 3rd tree now has [movement speed increased by 60% during effect]

> [sword shroud] 3rd tree CD [60s] > [45s]

> [sword shroud] 3rd tree [cooldown cannot be refreshed] line removed

> tooltip change to match sword shroud / winged protector naming change on debuff icon

des

> [galeforce] can be used while jumping

sum

> [briar patch] / [flying nettles] now properly applies the 50% movespeed reduction

> [uppercut] will now aerial even on targets that are no longer stunned/dazed

> [strike] will properly apply daze status on already stunned/dazed targets

bd

> [maelstrom] 1st tree changed from [2s resist damage and status effects] > [3s resist damage and status effects from up to 3 attacks]

> [maelstrom] 2nd tree renamed to [winged protector]

> [winged protector] effect changed from [party members gain [maelstrom] for 3s] > [party members gain [winged protector] for 5s]

> [winged protector] effect changed from [resists damage and status during effect] > [resist damage and status from up to 3 attacks during effect]

> [winged protector] movement speed [100%] > [60%]

> [maelstrom] 3rd tree added

> wind [dual strike] 1st tree CD [36s] > [30s]

> wind [dual strike] 2nd tree [resist damage and effects during use] > [resist damage and status from up to 3 attacks]

> lightning [dual strike] 3rd tree [resist damage and effects during use] > [resist damage and status from up to 3 attacks]

> [wind slash] 1st tree now leaves aoe trail on ground, [16.0x AP wind damage over 4s]

> [wind slash], [lightning draw] 3rd tree (additional cast) removed

> [phantom grip] takes longer to affect/grip the target

> [multislash] animation speed has been increased

> using other abilities after [retreat] will still maintain maximum speed of [sunder]

> [rolling typhoon] now available during [whirling scourge] effect by default

wl

> bugfix where thrall would not cast [circle of wrath], [hallowed ground] when farther than 5m

sf

> [elbow smash] 1st tree removed

> [chi barrier] added

** blocks frontal attacks for 2s

** HM effect [on successful block gain 1 chi level]

> [leg sweep] key moved [4] > [3]

> [ground ripple] key moved [3] > [4]

> [rising dragon strike] key moved [f] > [lmb]

> [stance shift] cd [6s] > [0.6s]

> [stance shift] no longer focus regens on use

> [asura kingfist], [frozen dust vortex] added IDK DUDE JUST TOSSIN RANDOM NAMES HERE

** tl;dr- kingfist/frost storm on 3 golden dragon stacks

> [focus chi] cd [60s] > [30s]

> [focus chi] duration [6s] > [4s]

> [focus chi] [cdmg 60% increase when used at 3 stacks of golden dragon] line removed

> [focus chi] [generates 15 focus over 5s] > [generates 12 focus over 4s]

> [right punch], [awk right punch] animations reworked

> [awk right punch] speed decreased

> [dragonfury] [on first hit, increase chi level by 1] line added

> [awk dragonfury] dmg [2.0x AP] > [3.0x AP], on crit [5.0x AP] > [6.0x AP]

> [iron shoulder] added animation

> earth [iron shoulder] cd [5s] > [3s]

> [breaking claw] animation rework

> [cobalt punch], [awk cobalt punch] animation rework

> [awk cobalt punch] dmg [9.0x AP] > [8.0x AP]

> [kingfist] 1st tree dmg [10.0x AP] > [8.0x AP], on crit [5.0x AP] > [4.0x AP]

> [ice coil] focus regen [2] > [5]

> [ice coil] now swaps to martial stance on use

> [ice coil] [reduces [lightning fist] cd by 6s on use] line added

> [self defense chi] 2nd tree removed

> [burning tundra], [whirlwind] 2nd tree added

> [howling blast] now always available through [x] hotkey

> [howling blast] 1st tree animation speed increased

> [displace] animation rework

> [displace] 1st tree cd [36s] > [15s]

> [displace] 1st tree [pushes enemies up to 10m] line removed

> [ripple punch] now always casts at maximum speed

> [lotus] now has a 0.9s channel cast (overall animation time remains the same)

> [lotus] can now be cancelled by movement during cast

> [chi burst] can only be used in force stance

> [windstorm] [on first hit, gain 1 golden dragon stack] line added

> ice [frost palm] speed increased

> earth [frost palm] speed greatly increased

> ice [snowball] 1st tree speed increased

> [harmonize] range [16m] > [50m]

> [harmonize] bonus max health [100%] > [60%]

> [harmonize] effect duration [30s] > [15s]

gs

> [killshot] 2nd tree [pierces defense, parry] line added