Undyne from UnderTale

Other Characters: Papyrus, Sans, Flowey, Toriel, Frisk

Next Friday’s model: Alphys

A few answers now that I reinstalled tag and comment viewer

Q: How long to does a model take?

A: Modeling, texturing, and animating take about a day, maybe 5-10 hours solid depending on how detailed a get with textures/animations. I only do one a week due to having an (exhausting) full time day job.



Q: Will you give/distribute/sell these models?

A: Yes, I will be giving them away, for free, once I am done with the group, but donations are always appreciated (there is a Donate button on my blog)

Q: These look too good for PSone/N64 capabilities, stop calling them that!

A: Thats not a question, but I know: Blog header says PSone/N64 inspired; I intentionally do not follow nor match true-to-spec limitations or capabilities of said systems: I simply aim for low poly counts and low res textures, reminiscent of early 3D games. Artistic license trumps technical accuracy in this hobby of mine ;)

Q: Love your work!

A: *Is filled with even more determination* <3

Q: The color/proportion/shading/interpretation of ____ is not accurate to the game/concept/sprite art.

A: I know, its simply my low poly interpretation. No need to point each instance of it to me :)

-Mark

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Software - Maya, Photoshop, After Effects -