@SmearyToast #1 "No! We need to keep them working on those (bi)-annual Mario and Zelda releases! Because they're already working on it!" F-Zero GX has been out for 10 years today. I think it has some leeway with those "new IPs".

@Eien1239 #2 Hardware to Software sales (H/S sales) F-Zero X 1:29, F-Zero GX 1:33. Everyone blows it up as if it under performed, but it is on par in terms of profit considering X was on pricey cartridges.

@Dogpigfish #3 Opinions.

@Savino #10 Perhaps it is dead, but this is talking about an HD re-release. Remember in 2006 when the side-scrolling platformer genre was dead and Nintendo came out with New Super Mario Bros.? It revived an entire genre from the grave. The thing is people didn't know they wanted it so bad. Same story with Kid Icarus.

@Bass_X0 #14 Perhaps as a spin-off, but F-Zero is about the thrill of speed. After all, the name comes from the F-Zero Grand Prix. F-Zero anything else isn't actually F-Zero. I'm all for something new, just something that fits a little more.

@Savino #18 F-Zero has 4 difficulties. X had 24 tracks (36 with the EXpansion Kit) and GX had 26 tracks aside from 9 Story Mode missions. Sure, you had to put time and effort in, but Challenge is the seed of reward in these games.

@Samurai_Goroh #19 1080p is a long shot. Lots of Wii U games come out at 720p 30fps, so I wouldn't get my hopes too high. Even if it's possible, the best bet is 720p. It'd help out multiplayer a lot.

@unrandomsam #21 There are no cheap wins in F-Zero.

@Kodeen #22 Sega was a publisher (AX) and development house owner. Amusement Vision made the game and have since dissolved. Sega Japan might pull it off, but Sega of today is not Amusement Vision of 2003.

@DrSlump #28 "No more remakes! New IPs!" You could release a new F-Zero today and pass it off as new IP for the current generation of gamers. If you don't like the game, fine, but let me tell you: It has been a long time coming.

@Azikira #32 You can be a fan of things you haven't played. I'm a fan of Skullgirls yet I've never played it.

@unrandomsam #35 AX is the incomplete version of GX with missing sound files, more generic sounding boost effects and a custom made physics engine for a steering wheel which it's peripheral counterpart costs upwards 100$.

@Shambo #42 It's a nice thought, but weapons don't mix with F-Zero. It's not a part of the game's core and would detract from what's makes the game iconic in the first place.

@KaisreGX #43 F-Zero has been becoming relevant starting this year, so I would not say it is overrated. You just happen to read a website where the authors are all huge fans of the game. It's one of the few games you can never truly master. CGN, a world record holder for many things in GX, told me himself: Despite how good he is (5 years of serious involvement), he will never master the game. Longevity in itself. Fun because you will always find challenge in it.

@Shiryu #45 More content would be nice, but then again anything at this point would be nice.

@Samurai_Goroh #47 You can unlock all AX content in Gx without an arcade machine. Beat Story Mode on every difficulty and you'll have all AX characters, and beat Master for all 4 cups and you'll unlock the AX cup, then beat AX on any difficulty to get Sonic Oval.

@KaiserGX #49 You DO have to memorize the tracks to be great at it. The game is about speed, but it is just as much about memory of the track layout.

@rmeyer #52 Opinions. Most people would be happy to say that they enjoyed them all for what they're worth and not perception of what they should be.

@JebbyDeringer #64 " I'd much rather see a new game that an expensive re-make of a game I already own." Do you know what it would cost to make a new game in comparison? And while I see your point of "focus", GX focused on Gameplay, hence all the cheesiness of everything else. You won't find sleeker tracks and controls anywhere else.

@Sanquet #67 Rare is owned by Microsoft but it is a Nintendo owned IP, so Nintendo has all the rights.

@Doma64 #74 Despite note there not being a solid "Death Race" mode, Chapter 4 "Challenge of the Bloody Chain" is in essence it.

@Kaze_Memaryu #90 Unfortunately X only appeals to 40% of the F-Zero crowd. They'd need to bring the last F-Zero to light to truly get a sense of what everyone thinks of the franchise. Using a game 5 years older won't have that same effect as getting GX up there.

@DudeSean #103 Clock in more hours than a JRPG and you'll get why it's so high on so many people's lists.

@yttrium13 #113 Despite what everyone says, GX didn't sell horribly. I posted the same ratio as X and arguably had more revenue in comparison, though the budget was higher. All in all, it wasn't a flop, but sub-par at worst in terms of sales.

@element187 #139 It sold 650 000 copies worldwide.

@MegaWesgarth #141 I was thinking the same thing if they had to pair up with anyone.

I am aware this post is tremendously huge. Sorry about that.