0.6.0 is out!

[drive.google.com]

[github.com]

Changelog (Apologies if there is duplication, it’s a long list)

0.6.0

Dual wielding!



Equipment!



Input system rewrite

Fixed bindings sometimes getting wiped on start or not saving in some circumstances

Fixed controller users being unable to exit vehicle passenger seats

Fixed some issues with Halo 3 menu input

Fully configurable controller settings

Input.ControllerPort command to change which controller is used by the game

Players can now switch teams in the lobby using Q and E on the keyboard

Spectating other players after death



Sprint and assassinations are disabled by default

* Official Ranked & Social Servers



Official servers will play playlists like what was on Halo 3’s playlists.



Official servers will be marked by a verified icon through the default and halostats browser.

Player stats can be viewed in game (optional)

Global & Per-Playlist Leaderboards (Is subject to change)

All custom games will have their stats saved and be viewable.

Added UPnP support. No more port forwarding unless your router doesn't support UPnP!

Dedicated servers with automatic map voting

Server browsers can now tell if the client is trying to connect to a server and will notified if the connection fails.

UI Improvements



Now able to place 2 times the amount of forge objects per map.



Changed number of unique items per map to 256



Added toggle to Phase or Unphase objects.



Added Map Modifier to change Forge map settings.



Added player size trait



Added game variant setting to toggle player nametags



Added Forge Object to set prematch camera position.



Added Dynamic Lights, and weather effects to forge.



Added ability to change skybox to another maps skybox



Added Ability to change materials for forge objects.



Added a massive amount of new forge objects (Complete List, Pictures)



Added RGB Forge Lights, Screen FX, New Forge Pieces.



Added snap rotation to forge objects including prefabs



Added forge kill volumes



Added options to remove invisible walls and kill barriers



Added forge grab distance variable



Forge Limit was increased.



Added quick search to forge



Fixed Airlifts on The Pit



Fixed Assault Bomb HUD.



Fixed random crashing on The Pit



Fixed glitch preventing the DMR from spawning on Forge maps -Zedd



Fixed Hornet markers



Fixed Map Variant Placements



Weapon Recoil has been fixed.



Duel Wielding has been fixed.



Fixed Dual Wielding animations.



Restored H3 weapon & Equipment placement on all classic Halo 3 maps



Restored Guardian mini lift.



Removed Game Over descriptions



Removed XP and Rank from podium and scoreboard.



Fixed Multi-Team

Command line arguments

connect and -password command for connecting to servers on startup

instance command to allow multiple instances of the game to run from one directory

General fixups on the Halo 3 UI.



Fixed Lobby colors.



Added Game Settings option in lobbies. -Zedd



Change 3rd person FOV.



Added XInput controller port setting



Added Discord Rich Presence. Support for Discord Overlays Ability to invite people to your server via Discord



Added Local Games browser to mainmenu -Shockfire



Added Airglow 1.6



Added scoreboard biped to Reactor



Changed main menu music to a more suitable track



Copied Vehicle, Weapon, Equipment and Teleporter Forge palettes to every map.



Fixed Reloading animations while sprinting. -Camden



Fixed hud outline placement.



Fixed dual wieldable weapon huds for left weapon.



Restored leave game button in pause menu, added game option button to show Halo 3 pause menu. - Thx Shockfire



Restored Scaleform Respawn timer



Disabled player input during podium screen



Removed cost and item limit for all forge items.



Removed all references of Elites and Female spartans.



Removed scaleform pregame intros, restored Halo 3 intros



Removed notification box from the mainmenu.



Removed consumables from Spartan HUD



Removed startup menu sounds.



Removed match near completion music.



Fixed H3UI on ultrawide monitors



Chat will highlight your name when it is said in-game



Fixed Edge Drop



Fixed grenade drops



Added toggle for flag juggling spam.



Fixed Joining on an in progress match



Fixed Service Tags



Added a Command for Custom HUD colors



Fixed Ragdolls falling through objects



Restored H3 weapon spread



Added Game.ShowFPS Command



VoIP overhaul no longer uses Teamspeak, instead uses WebRTC



Flashlight is now operational in multiplayer



Players can now disable hitmarkers even if the server has them enabled



Added push to talk noise toggle in settings



Fixed audio lag (this may need more info, unk?)



Fixed monitor crosshair position



Dedicated server optimisation



Ability to center crosshair independently for first and third person modes

HUD

Removed consumables.

Fixed outline placement

Fixed Assault Bomb reticle.

Cleaned up Monitor.

Cleaned up Sentinel Beam.

Added support for dual wielding.

Restored binoculars for weapons without zoom.

Removed warning message from player shields.

Added icons for equipment and armor abilities.

Modified weapons now have color coded backpack icons.

Restored Voice chat icons.

Set all Halo 3 weapons to use Halo 3 reticles.



Interface

Restored Halo 3 multiplayer intro card.

Removed Halo Online start menu, now using Halo 3s pause menu.

Added Local Games browser to mainmenu.

Added a button for host settings and game options in pre-game lobbies.

General cleanups on the Halo 3 legacy UI.

Setup Halo 3 Beta style mainmenu background.

Changed mainmenu music to match Halo 3.

Added player customization options to the mainmenu.

Added Exit button to the mainmenu.

Fixed pregame lobbies to display correct map images.



Visuals

Fixed animation visual bug caused by reloading while trying to sprint.

Fixed Dual Wielding animations.

Removed first person landing and jumping animations for all weapons.

Removed all Halo Online Spartan armor, replaced with Halo 3 Spartan armor.



Gameplay

Battle Rifle ready time no longer takes too damn long.

Fixed glitch preventing the DMR from spawning on Forge maps.

Removed multiplayer combat music.

Set every maps weapon, equipment, vehicle, and scenery placements to match Halo 3.

All weapons that were in Halo 3 should now mostly act the same as they once did. NOTE: We are using hitscan for bullet weapons.

Fixed animation bug preventing the player from meleeing when crouching with a DMR.

Equipment now has the same properties as Halo 3.



Forge

Every map now shares the same forge palette.

The minefield spawners at the top of each tower on Sandtrap can now be deleted, preventing any mines from spawning.

Removed cost and item limit for all forge items.



General

Fixed markers on Hornet model.

Removed a bunch of unused tags to save space.

Fixed random crashing on The Pit.

Removed all tags and references to Scaleform.



Removed consumables from Spartan HUD.



Fixed HUD outline placement.



Restored Halo 3 gametype intro card.



Fixed Assault Bomb HUD.



Removed all references of Elites and Female Spartans.



Restored leave game button in pause menu.



Fixed glitch preventing the DMR from spawning on Forge maps.



Added Local Games browser to ma inmenu.



Added Game Settings button in lobbies..



Fixed markers on Hornet model.



Removed multiplayer combat music.



General cleanups on the Halo 3 legacy UI.



Fixed animation visual bug caused by reloading while trying to sprint..



Every map now shares the same forge palette.



The minefield spawners at the top of each tower on Sandtrap can now be deleted, preventing any mines from spawning.



Removed cost and item limit for all forge items.



Set map weapon, equipment, vehicle, and scenery placements to match Halo 3.



Fixed Dual Wielding animations.



Fixed random crashing on The Pit.



Fixed dual wieldable weapon HUDs for left weapon.



Restored binoculars for weapons without zoom.



Cleaned up Sentinel Beam HUD.



Cleaned up Monitor HUD.



Fixed lobby player colors.



Removed warning message from player shields.



Equipment now has the same properties as Halo 3.



Removed first person landing and jumping animations for all weapons.



Battle Rifle ready time no longer takes too damn long.



Fixed animation bug preventing the player from meleeing when crouching with a DMR.



All weapons that were in Halo 3 should now mostly act the same as they once did. NOTE: We are using hitscan for bullet weapons.



Restored Voice chat icons on the HUD and scoreboard.



Removed all tags and references to Scaleform.

When using Discord Overlay it increases map load times significantly - recommendation for now is to disable

0.6.0 is finally out after nearly 2 years of waiting . This will be the biggest update the ElDewrito team has put out for ED right behind 0.5.1.If you find any bugs while playing please put them in the Bi-weekly thread pinned at the top of the subreddit.Take your clean (no ED present) ms23 download, unzip this into the root, run updater.exe.EDIT: Congrats, you guys took down our server browser in an hour. While you wait, please enjoy this gorgeous guide by WyvernZu. https://imgur.com/a/WAHDW1d