If you're in the Windows Holographic community of developers, make sure to mark your calendar and set your alarms for February 8, 2017 because it's Windows Developer Day.

This event, hosted by Microsoft, will be live-streamed for any developer who wants to watch, and will give us more information on their Windows 10 Creators Update, the new Windows mixed reality headsets, and more. It looks to be a promising event, so I wouldn't miss it if I were you.

Kevin Gallo, head of the Windows developer platform, will be hosting the event alongside the Windows engineering team to discuss what is changing in the Windows 10 APIs (application program interfaces). To be more specific, they're set to cover:

[W]hat's new with Windows developer tooling: UWP tooling, BASH, Developer mode, and more.

Learn about the latest XAML advancements and how UWP helps you build Windows apps that are more personal and productive.

Hear the developer story behind the recent announcements of Cortana skills and the new Windows mixed-reality headsets.

[A] live Q&A panel to answer your burning questions.

Windows UWP demo from the Build 2016 keynote. Image via Microsoft

That last part in the list is a big one for many Windows Holographic developers, especially those of us working on Microsoft HoloLens projects. When will we see more devices that can run the software we are working so hard to get out to the world? Please give us a roadmap. Live Q&A panels are not something I have seen Microsoft do often, so it will be interesting to watch.

So if you are one of the many developers out there gearing up for Windows Holographic, and are interested in hearing what Microsoft might say on February 8 (no time has been announced yet), then you should RSVP for the event. Just like other live-streamed events in recent years, Microsoft will likely send out links to the live stream as we get closer to Windows Developer Day, and will fill in any missing required information before the event starts.

Are you excited to see Windows Holographic in its full glory? How long do we have to wait before the public can start using our products? Let us know what you think.