Dragun-Class Warship

Gargantuan construct, unaligned

Armor Class 22

22 Hit Points 574 (28d20+280)

574 (28d20+280) Speed 40 ft, fly 80 ft., swim 80 ft.

STR DEX CON INT WIS CHA 30 (+10) 10 (+0) 30 (+10) 3 (-4) 11 (+0) 1 (-5)

Damage Resistances bludgeoning, piercing, slashing from nonmagical attacks that aren't adamantine

bludgeoning, piercing, slashing from nonmagical attacks that aren't adamantine Damage Immunities poison, psychic

poison, psychic Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned

charmed, exhaustion, frightened, paralyzed, petrified, poisoned Senses darkvision 500 ft., passive Perception 10.

darkvision 500 ft., passive Perception 10. Languages understands the languages of its creator but can't speak

understands the languages of its creator but can't speak Challenge 24 (62000 XP)

Adamantine Weapons. The dragun's weapons are adamantine.

Crew and Cargo. The dragun requires 10 creatures to crew it, and can carry up to 30 medium-sized creatures, or up to 7200 lbs of total weight. Creatures within the dragun have total cover against attacks and other effects outside the dragun.

Mounted Guns. The dragun is equipped with two laser rifles on its front legs and one gatling gun on its head. Each gun can be attacked (AC 22; 50 hit points). Destroying a gun deals no damage to the dragun.

Legendary Resistance (3/Day). If the dragun fails a saving throw, it can choose to succeed instead.

Actions Multiattack. The dragun makes either one attack with its bite or gatling gun and two attacks with its claws or laser rifles. Bite. Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit 21 (2d10+10) piercing damage. If the target is large or smaller, it is grappled (escape DC 25). Until this grapple ends, the target is restrained, the dragun can automatically hit the target with its bite, and the dragun can't make bite attacks against other targets. Claw. Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit 17 (2d6+10) slashing damage. Tail. Melee Weapon Attack: +17 to hit, reach 20 ft., one target. Hit 19 (2d8+10) bludgeoning damage. Gatling Gun. The dragun fires its gatling gun at one creature within 120 ft. The target must make a DC 15 Dexterity saving throw. A target takes 36 (8d8) piercing damage on a failed save, or half as much damage on a successful one. Laser Rifle. Ranged Weapon Attack: +7 to hit, range 100/300 ft., one target. Hit 13 (3d8) radiant damage. Missile. Ranged Weapon Attack: +7 to hit, range 300 ft., one target. Hit 13 (3d8) bludgeoning damage, and the missile explodes. Each creature in a 20-foot radius must make a DC 15 Dexterity saving throw. A target takes 28 (8d6) fire damage on a failed save, or half as much damage on a successful one. Dragunfire Cannon (Recharge 5-6). The dragun fires a beam of light in a 500-foot line that is 10 feet wide. Each creature in that line must make a DC 25 Dexterity saving throw, taking 91 (26d6) radiant damage on a failed save, or half as much damage on a successful one.