It's a solid game. I do hope they work on the things like party A.I. (which is really poor) and some general control snappiness, but beyond that is more subjective love it or hate it gacha stuff that reminds me of some of the best and worst of the likes of FGO and Granblue (CE stuff, element parties, micromanaging resources, ect). Pity system takes a bit of the sting off the low rates, but I could have been lucky too (3 unique 5* characters, two unique 5* dragons since launch reroll for a 5*).



Presentation, artstyle, character design/variety and music are all ace, hoping for more fun units going forward.