Star Citizen game makers being sued Published duration 14 December 2017

image copyright Cloud Imperium image caption Star Citizen players can become a pirate, a trader or a mercenary and travel between lots of solar systems

The makers of the crowdfunded space game Star Citizen are being sued for copyright infringement and breach of contract by development studio Crytek.

Crytek claims Roberts Space Industries (RSI) and Cloud Imperium Games "have caused substantial harm" to them.

Crytek said it would seek damages and an injunction that stopped further use of its CryEngine game engine software.

Star Citizen's creators said the suit was "meritless" and added that it would defend itself "vigorously".

Development of Star Citizen began in 2012 and since then it has raised more than $170m (£126m) in crowdsourced funds from fans keen to play the ambitious space trading and combat game.

Star Citizen is the creation of gaming veteran Chris Roberts, who was behind the development of the iconic Wing Commander series of space games.

'Recovering costs'

Crytek claims that as development of Star Citizen has progressed, CryEngine has been used for more purposes than specified in its original contract.

In particular, it says, a decision to develop two Star Citizen games violates an agreement that the software would be used to develop only one title.

RSI plans to launch a multi-player interstellar trade and combat game as well as a dedicated first-person shooter called Squadron 42, that is set in the Star Citizen galaxy.

In legal papers shared online, Crytek also alleges that RSI and Cloud Imperium have not honoured agreements to prominently display Crytek's logo in materials used to publicise the game.

RSI's decision to switch from CryEngine to a separate game development system from Amazon, called Lumberyard, also allegedly breaks contractual agreements between the two firms, it claimed.

Crytek added that changes made to CryEngine while it was being used to develop Star Citizen have also not been passed on to it.