While we’ve reported on why Capcom has censored various things and characters in Street Fighter V, some fans were left wondering the credibility of the sources throughout the months.

Now, we’ve gotten confirmation from Capcom producer Yoshinori Ono himself, in an interview with Gamespot that clearly focused on the hot topic of censorship and keeping the franchise “family friendly.”

“You may have seen sometime ago, for R. Mika’s Critical Art cutscene, the camera angle was changed a bit, and we made some other changes with how the camera angles worked with the characters. That was one of our answers to some of this feedback,” Ono said.

This is definitely a far cry from people saying Capcom did this internally, without the feedback of outsiders who may be offended by digital buttslaps.

“We want everyone to be able to enjoy playing this game,” said Ono. “We don’t want anything offensive in there; we want everyone to be able to enjoy the game as much as possible. So we’re working to be able to provide a friendly environment for everyone.”

Ono made a note in saying that not everyone is supportive of their censoring the game, saying some “hardcore fans attack [his] Twitter account with lots of F-bombs.” He said that while Capcom is focused on “broader issues” beyond balancing and frame data, they have a strong focus on the “identity” of their franchise, and will make sure it’s not “compromised.”

“The message we want to provide for our hardcore fans is that we are cognizant of the series’ identity, and we are going to make sure that the Street Fighter identity is in place,” Ono said. “We may be making more adjustments moving forward, but the fighting experience, the battle, is the same.”

What do you guys think of Ono’s replies and comments? Is the censoring in Street Fighter V worth appeasing what is probably a vocal minority? Sound off in the comments below!