Hey folks,

We just released Alpha 18.1 b8 patch to stable. Lots of good tweaks and fixes enjoy!

Should be compatible with old saves.

Official 18.1 Bug reporting Thread

Added

Settings for Blood Moon Frequency of 2, 4, 5, 6, 8, 9, 10, 20 days

Settings for AI Block Damage and Loot Abundance of 33 and 67 percent

Settings for Blood Moon Count of 6 and 10 enemies

Customized club swing whoosh sounds

A chance screamer will not spawn

Video Texture Filter setting

UnloadUnusedAssets after we unload texture arrays

Lowest graphics preset and increased 6 of Low’s settings

Tree Quality Lowest and increased quality for Low and Medium

Steel tools parts to traders

Changed

Melee swing audio source to one which isn’t 150 meters.

Mining iron ore yields iron

Increased blood bag stack size

Eating glass is more efficient, generating a death penalty of 25%.

Mechanical parts and springs are not craftable

PerkBoomstick increases rate of fire up to 50%

Removed glass helper from loot

Removed empty chance from cntSodaFountain

Collapsed workstations drop their schematic 20% of the time

Combat shoveling reduced

Corrected and improved electrical devices journal entries

Updated quest ammo rewards with new ammo types

Nerfed trader medical loot rewards, and removed plaster casts as a reward item

Improved heat debug UI to update in realtime and show event count

Removed invisible random penalties from silencer mod

Land mine recipes are cheaper and rebalanced.

TorchHeatMap blocks to be seconds for HeatMapFrequency

Cooking ingredient bonus for perkMasterChef

Increase the benefits of The Art of Mining Vol 3

T5 clear and fetch/clear quests will have QL 6 items as a reward

PerkGreaseMonkey reduces cost of crafting vehicle parts, perkAdvancedEngineering reduces cost of crafting forge recipes, steel and electrical devices

Removed the blood draw kit is no longer used

Introduced stack limits to coolers, and end tables that players could craft and sell for a large profit

Fixed