[Changes and additions] Added "Item mark set/adjust/move/delete" to the 'i'nteract menu for characters. Select an item from your inventory to place a smaller version of that item's sprite at the lower left corner of that character's sprite (except when on the world map). It supports item hue and items that have had their sprites customized via Garokk. It will also work on the player character [if you 'i'nteract with yourself]. You can customize their position, size, and rotation to an extent, as well as whether they appear in front or behind that character. Simplicity was a priority, so if you want to have multiple sprites or flip the image or something you'll have to create your own sprites. You can use this to remember which pet is holding which item or to differentiate between pets that look really similar, or just as decoration.

Combined weapon and armor hardening at the blacksmith into equipment hardening. Also added new options to make equipment lighter or heavier. (Works only for >0.1s and <100s items respectively.) The weight modifications are expensive and are also not subject to the Fighters Guild's 50% discount. This lets you fine-tune item weights in 0.1s increments/decrements, which was not possible with flying scrolls that added or subtracted a percentage of item weight.

Added an event dialogue that happens on anniversaries. It triggers when waking up on the day of an anniversary for a pet who is at Fellow or above, and one or more year has passed since that anniversary. Will happen for only one pet's anniversary [every time you wake up]. If you don't wake up on anniversary day, it won't trigger.

Added 2 new special actions, both of which can be learned by the player.

Added 6 new kobolt and 1 new bacteria NPCs.

Added 1 new evolution.

Added 1 new item.

Implemented 2 item fusion recipes.

Set the upper limit of the quota for trap removal quests to 200. There are at least 325 traps on the map, so getting 1.5 times the quota is still possible.

The mine version of trap removal quests will now generate only above 15,000 fame and will now give 1 bronze coin even if you don't reach 1.5 times the quota.

Danger level of shelter maps no longer go up as their No increase. This is to curtail their abuse for danger level-dependent things and the need for repeatedly constructing and removing shelters.

Summoned NPCs will now have the summoned bit flag even if they are neither hostile nor spirits. Non-hostile NPCs with the summoned bit flag will not despawn from the map upon reentering the map after some time.

Buffed the effect of MP recovery on MPoison. It now halves MPoison strength then subtracts 10, instead of only subtracting 10. This means that pets who can't use rods will be fine with just a few scrolls of mana in their inventory.

Removed the auto-save from drinking blessed potions of potential because potentials increased are not random.

Added wait to the auto-save when encountering assassins during an escort quest. Prevented user input for movement from registering before the wait comes into effect.

Decreased the regular damage part of decapitation and also made it reduced by the target's PV.

Made necromancy undead immune to Group Hypnosis (like they are to Eye of brainwashing) including its sleep effect.

Prevented poisoned food items from getting used in "Let's have a meal together.". [Fixes] Fixed Tag Force that was supposed to be used by <Rianna> the daydreamer getting used by zanan old soldier instead.

Fixed Killing Dance special action sometimes buffing the user's target instead of the user himself.

Fixed not receiving skill experience for disarming pitfalls on quest maps.

Fixed disarming traps by standing on top of them and pressing the enter key not counting towards the quest quota. Manually disarming them while floating is safer but remember that it takes twice as many turns.

Fixed some food items turning invisible on the ground instead of getting destroyed after being thrown.

Fixed some cases in which pet names don't change after evolution.

Fixed happy apples not being in the list of items available for purchase with music tickets.