A cozy Doom mod that radically repurposes any Doom level into an Animal Crossing-like nonviolent social space where each monster has a name and something to say. You play Mr. Friendly, a Guardian Demon tasked with helping improve the lives of Hell's minions as they recover from the latest space marine rampage. Level exits work normally; the point is to chill out, do quests, interact with stuff, and explore.



Requires GZDoom 3.3 or later. Works with any Doom IWAD (Ultimate Doom, Doom 2, Final Doom) and a majority of user-created vanilla Doom levels.

This mod is mostly finished but there's still a few odd things to do before calling it done, such as proper title screen art, hence why this is labeled a beta build. There are plenty of ways I could expand it in the future though - see the project's Trello progress log here.

Controls:

Spacebar: Talk to monsters + interact with normal Doom stuff like switches and doors

1: Equip the grabber , allowing you to pick up and hold objects from the world. Also comes with a "zapper" that can trigger the rare shootable switch.

, allowing you to pick up and hold objects from the world. Also comes with a "zapper" that can trigger the rare shootable switch. 2: Equip the texture sampler , which can grab the texture from any surface you point it at.

, which can grab the texture from any surface you point it at. 3: Equip the fishing rod , which you can use to fish in any pool of liquid.

, which you can use to fish in any pool of liquid. 4: Equip Guardian Vision , aka "golden eyes", which allows you to see certain otherwise undetectable objects.

, aka "golden eyes", which allows you to see certain otherwise undetectable objects. 5: Equip the Warp Gem , which teleports you back to your starting point in a level.

, which teleports you back to your starting point in a level. 6: Equip the Whispering Tome , which helps you locate secret areas.

, which helps you locate secret areas. Left mouse button: Use the currently selected tool. With the grabber equipped, clicking or holding it again drops or throws the currently held item.

Right mouse button: When the grabber is equipped, stash the currently held item. (Note: in the alpha build you may have to bind this, as "alt-fire")

Q: Bring up the quest screen , showing all quests you've discovered on this level.

, showing all quests you've discovered on this level. E: Bring up the inventory/crafting screen, showing all the objects you've stashed, and allowing you to craft special items out of ordinary ones.

screen, showing all the objects you've stashed, and allowing you to craft special items out of ordinary ones. F: Toggle flight off and on, in case you'd rather walk. Might help motion sickness-sensitive players.

Tab: Bring up the map screen.

Press: