Beta 7 is now available for download! The full change log is at the end of this post.

Devlog

Garret added lights to the Transformer:

And we added the Gyro Drop Tower from last weeks Art Stream:

Changelog

- significantly improved guest performance

- significantly improved performance when running game at x2/x3 speed

- significantly improved park loading times

- increased overall guest count (some parks might see less guests; depends on what the park contains)

- added Gyro Drop Tower

- added Calm ride music track

- added sound effects for recently added props and rides

- added scenario goal requiring a certain amount of coasters with a certain rating

- changed coasters to attract significantly more guests to the park than other types of rides

- changed how park rating is calculated

- adjusted money balance to account for higher guest numbers (might need further tweaks)

- improved guest flow to attractions

- improved some more building pieces to be recolorable (walls, pillars)

- improved performance when zooming in/out of crowded areas of the park

- fixed guests being able to see bad decoration below paths

- fixed raised paths not blocking rain on paths below

- fixed some pavillions not blocking rain

- fixed guests sometimes exiting boats immediately instead of riding them

- fixed not being able to build some track pieces after curved slope-to-flat transitions

- fixed exit gates not waiting for all guests to leave the ride

- fixed a case where trains could get stuck when leaving the station and cause lag

- fixed a case where the finance overview could get stuck

- fixed an error when using object pipette on modded objects

- fixed path supports not appearing until game is unpaused

- fixed red build preview when dragging fences even though fence can be built

- fixed duplicate resolution entries in graphics settings