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Fan Creation - Necromancer

As we approach Blizzcon, the hype surrounding the possibility of another D3 expansion starts building up. Players are left wondering what will be next for the franchise. Some go further, taking their imagination and . Some Diablo fans love playing the role of game developers, and these types of suggestions have even shaped the current state of the game.

Today we have a treat for viewers who enjoy those. What would a Necromancer class look like if he was implemented in a future expansion, complete with active and passive skills, and even some potential set items - made by Nightcrest87. Amazing material, well thought out and very carefully crafted - check it out!

Set Items

Some potential Set items that could synergize with the reimagined Necromancer's skillset.

Primary Skills

The equivalent of the class' Signature abilities, free to cast and relatively simple. Focused mostly on single target damage, or weaker area of effect than secondaries.

Secondary Skills

Meant to be the main damage dealers and resource spenders of the class. Classic skills like Poison Nova (renamed) and Corpse Explosion are present in this category.

Defensive Skills

Bone, poison and blood based defensive skills, meant to protect the Necromancer or boost his main abilities.

Animation

Raise undead skeletons or golems from the earth to fight for you. These are what make the Necromancer a "pet" class.

Osteomancy

Bone based skills that help you control the battlefield and your enemies. Skills like Bone Prison and Bone Wall are in this category.

Maladies

The Necromancer version of "auras", based on different gems - Sapphire, Ruby, Amber, etc. With passive and active effects for each.

Passives

The list of available passives for the Necromancer.

Necromancer Q&A

Knowing that others could have questions for him, Nightcrest87 has also put together a Q&A thread with some common questions that other viewers might have. Drop by if you want to read it, ask more questions or leave feedback about his creation!