OneTwo1104 said: Are the mods in the creation club unique or are them found also for free on Nexus? Click to expand...

StrategyFan said: i remember being excited by mod download numbers (and ratings and comments) long ago. that stopped being enough motivation to finish (or start) any mod projects



i don't know the specifics of these new schemes and programs, but finding a way for modders to get paid substantial amounts might encourage more participants



i'm not sure what the economics are and whether it's even realistic for that to happen, but mods are getting harder to make while official devs are kind of getting worse at actual game design stuff Click to expand...

They are "unique" in that they were made specifically for the Creation Club. However, the two bigger flagship mods (Chinese Stealth Suit and Hellfire Power Armour) already exist on the Nexus as free mods, and are of such high quality that most people consider the already-existing free versions as superior in quality to the new paid versions.The bigger issue for me is, why are Bethesda trying to introduce the Creation Club with "mini DLC" like this, suggesting that all the Creation Club will offer is content identical to small mods that have been traditionally free for decades, but will now cost us around $5 a pop? Where is the value proposition here? If it was content that introduced completely new game mechanics, or entirely new weapon types with unique animations (and multiple weapons within that pack), or added meaningful content to Settlements in the way Vault-Tec Workshop and Contraptions DLC did, meaning modders could then utilize these new additions to create new mods like individual weapons, settlement items, armour etc, then that would be great - there's obvious value there. But instead they're doing exactly the same thing modders are already doing for free.exactly the same thing when it comes to the Chinese Stealth Suit and Hellfire Power Armour. I don't even...All of this comment is... what? First of all if you don't find modding for free appealing, then that's fine, that's your prerogative. But modding, especially in Bethesda games, has been getting both easier AND more popular every single year. The Nexus website is constantly having to increase server load to support the influx of new mods with every new game release from Bethesda, and every game in a series ends up with more mods than its predecessor did. The Nexus has even been investing a lot of money into hiring talent for a brand new website design lately.I have no doubt thatpeople will be tempted to make mods when money is involved in the creation process, but most of us modders are instantly put off the concept at the thought of our mods only being playable by the few who will want to (or be able to afford to) pay for them. Most of us do this because we love the games, we love being creative, and we love the community we're a part of. We never get tired of reading positive comments about our creations, and that's far more valuable than a small cheque from Bethesda in exchange for a mod that hardly anyone will play and the vast majority of the community is vehemently against (for good reason).