The latter approach has its flaws, of course. Kamiya’s game is, like much of his studio’s output, aggressively challenging, and a little too unwilling to help players in any way. Tutorials briefly flash up on screen, never to be seen again, while some of its mechanics simply aren’t explained at all. Though it’s fine to leave players to discover secrets for themselves – and refreshing to find a contemporary game that gives its players the freedom to fail and learn from their mistakes rather than keeping a firm grip of their hand throughout - the bewildering pace and busy nature of the action may put many unsuspecting players off before the game has properly begun. The opening barely pauses for breath, with a level of destruction that makes the last act of Zack Snyder’s Man Of Steel look like a model of restraint, as the titular 100 (rather sweetly, the 101st member of this superhero cabal is you) tackle the superbly-named Geathjerk, an armada of robotic aliens aiming to wipe out Earth.