Hello, this is a simple website I created just in order to show people my opinion on how "Monarchs" should be played in the new format. I will update the website when Konami announces next format.



Why am I doing this and why should you read it? I have noticed that I don't like the choices that deck builders made when making Monarchs in 2017, even the people who topped events. You are about to see some in-depth explanation on choices I made that differ from the popular choices. If you are just going to give me that "you didnt top so your decklist isnt good" bullshit, please go away now. I am here to present some REASONING. I have spent months building this deck, card to card, and updated it as the meta changed. This is the deck that I will take to national championship in my country. I've playtested it quite a lot. I am assuming that you know how monarchs work, so I will not explain cards like erebus and say why I play them at three.

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Total cards: 40

IMPORTANT NOTE: The deck is designed for going 1st, we are still in the dice roll format, and going first is important. It is competitive in a way that you are very likely to win if you win the dice roll and go 1st on the 1st game. Will it, or will I, top or not, that depends on the dice, but I do not expect to lose a single match where I go first in the first game.

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Monarchs (10):

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3x Erebus

1x Ehther

1x Mega Thestalos - The deck is designed to go first, and therefore I play this card over mega caius. Hand knowledge is great, getting rid of "The grass" is even batter.

1x Majesty's Fiend - It is a monarch, and it stops effect, which was always, and always will be a good effect. Against some match-ups it isn't the best, and that is why you play it at 1. You simply don't search him if you dont need him.

2x Thestalos the Firestorm Monarch - As I said, the deck is designed to go first. If your opponent is playing BAPK or similar, you side out this card for Caius.

2x Kuraz - He is the best target for reasoning and Ehther, but since both are at 1, you don't really want too much of these.

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FAQ: WHY DONT YOU PLAY VANITY'S FIEND YOU SUCKER?

1 - Because the problem with this deck is consitency rather than power. Having less than 10 monsters with monarch stats makes you very likely to open tenacity without a target for it. If you think thats fun, you are wrong. Tenacity is arguably the best card in the deck, and you always want to have a target for it.

2 - Imagine playing invoked windwitch artifacts, and your opponent plays zoodiacs. Its his turn, and you decide to shrek him with Scythe, but then for some reason you also activate DIM barrier. It isn't necessary, one of those cards already kills the opponent.

Very similar situation is having vanity's fiend in addition to domain. What does the domain help there? Nothing. vanity's fiend makes the domain useless, and thats not really smart, just think about it. And no, its like vanity's fiend is just another negation so your opponent cant SS even if they destroy him. If your vanity's fiend is dead, your domain is dead as well. This card should be run in the main deck ONLY if >50% of the meta doesnt focus on extra deck. It is good against Infernoids and Kozmos this meta (although you just majesty's fiend kozmos), but against all other decks, domain is enough, extra deck SS prevention is enough.

TL:DR; Majesty's Fiend + Domain = Your opponent cant activate effects or SS (2 things)

Vanity's Fiend + Domain = Equal to having just vanity's fiend on the field.

Fodders (10):

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3x Edea

3x Eidos

3x Mithra - I will say it once again, this deck is made for going first. If you draw this card, thestalos and return, you will discard 2 cards from your opponent's hand on your first turn, and you will be able to choose the 2nd card since you can search the mega thestalos. Not to mention the random burn for 1000 effect that Mega Thestalos has if he was tribute summoned by using a fire monster.

1x Reinforcement of the army - You just count this as Edea. 10 fodders - 10 monarchs is the best ratio in terms of statistics. You dont want to draw too many or too little (none) of both.

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Other shit (20):

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1x Upstart

1x Foolish burial (4th erebus - 11th monarch or a S/T searcher)

1x Imperial order

1x Just kidding, don't play imperial order.

1x Terraforming - Strategic card. Use with caution. Let's say you have Pantheism in graveyard, and this in hand. Your opponent already popped one of your domains so you only have 2 left in the deck. You want to search both domain and march. Tenacity not available.



Easy. Don't activate terra. Show your opp 2 domains and march, and let him pick march and think that he just escaped the domain lock. And then use this card. Hope you get it.



3x Tenacity

1x Pantheism

3x Domain

3x Return

1x Stormforth

2x Prime

1x March (dont play more, you will brick)

1x Monarch's Erupt - This card is a skill drain that doesnt affect your monarchs. You will say, it wasnt played before in 2016 so you are just bad. Yeah, no. It wasnt played because this card is dead in mirror matches and monarchs were quite popular back then. Nowadays, when almost no decks tribute summon anymore, play this skill drain or be a loser.

2x Escalation - Extender, good because you go first

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You don't play shitty techs and traps because this deck can't allow to run anything that doesnt boost it's consistency.

Thats it for the main deck, contructive comments on reddit allowed.





Side deck not decided yet but here are main ideas:

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- When going 2nd, side out Thestalos, get Caius in. Side out escalation/erupt.

- When playing against infernoids/kozmos, get that vanity's fiend in, terraforming out because you don't need tht domain that much.

- When playing against zoodiacs and going 2nd, side in landrobe and get other vassals out. Landrobe can book of moon drancia and ss himself. Even if drancia kills herself, you still get landrobe. Kills hope harbinger as well since it doesn't activate on the field. A GODLIKE side deck card this format.

- Not sure about Frost Blast. Definitely dont main it because you dont want to waste your resources so you can pop something useless such as D-barrier. Only backrow you would really want to pop is Solemn Warning, and it is at 1 so...

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