Changes & fixes currently on Experimental (Path Finder)

Fix for issue on upgrading save which can cause player bases to disappear



Fixed soft lock when cancelling the profanity filter popup in the base upload screen



Fixed a freeze that could happen when in your ship



Improved and smoother frame rate when playing with unlocked frame rate or vsync disabled



Fixed a rare crash



Various optimisations

Hello,Thank you to everyone who’s played the Path Finder Update so far! Your feedback has been incredibly helpful - please do keep it coming.Soon we’ll be releasing a patch to the experimental branch. Here are the patch notes:As soon as we’re happy that these changes are stable, we’ll go ahead and roll out to the live game.We'll keep this thread, and will update it as we make changes to experimental. If you experience any issues while playing on experimental, please do let us know by posting below.Thanks!