Axe Rarity Common Durability Wood: 59

Stone: 131

Iron: 250

Golden: 32

Diamond: 1561

Netherite: 2031 Renewable Netherite: No

All others: Yes Stackable No

An axe is a tool used to hasten the collection of wood-based items. It is also used as a weapon for melee attacks.

Obtaining [ edit ]

Crafting [ edit ]

Upgrading [ edit ]

Repairing [ edit ]

Grinding [ edit ]

An axe can be repaired in an anvil by adding units of the tiers' repair material, with each repair material restoring 25% of the axe's maximum durability, rounded down.

Mobs [ edit ]

Equipment [ edit ]

A vindicator spawns with an iron axe and has an 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) of dropping it upon death by the player. It usually has some amount of damage and is sometimes enchanted.

A piglin brute spawns with a golden axe and has an 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) of dropping it upon death by the player. Also, in Java Edition, zombified piglins can drop their golden axe (with the same chance as piglin brute drop) if they have been zombified from a piglin brute.

Raids [ edit ]

In Bedrock Edition, Vindicator and pillagers that spawn in raids have a 4.1% chance (5.12% on hard) to drop a badly-damaged iron axe, which is sometimes enchanted with a random enchantment. It is possible for a vindicator to drop 2 iron axes, one from natural equipment and one from raid drops.

Trading [ edit ]

Novice-level Toolsmith villagers have a 25% chance to sell a stone axe for one emerald, journeyman-level Toolsmith villagers have a 25% chance to sell an enchanted iron axe for eight emeralds, and expert-level Toolsmith villagers have a 50% chance to sell an enchanted diamond axe for 13 emeralds.‌[Bedrock Edition only]

Novice-level Toolsmith villagers have a 40% chance to sell a stone axe for one emerald, journeyman-level Toolsmith villagers have a 40% chance to sell an enchanted iron axe for 7-22 emeralds, and expert-level Toolsmith villagers have a 2⁄ 3 chance to sell an enchanted diamond axe for 18-35 emeralds.‌[Java Edition only]

Novice-level Weaponsmith villagers sell an iron axe for 3 emeralds as one of their trades, and master-level Weaponsmith villagers sell an enchanted diamond axe for 12 emeralds.‌[Bedrock Edition only]

Novice-level Weaponsmith villagers have a 2⁄ 3 chance to sell an iron axe for 3 emeralds. Master-level Weaponsmith villagers always offer to sell an enchanted diamond axe for 18-35 emeralds.‌[Java Edition only]

The enchantments are the same as the ones obtained from an enchantment table at levels 5–19.

Natural generation [ edit ]

In woodland mansions, a sealed room can appear that has a chest always containing an Efficiency I iron axe.

a b including All enchantments are equally probable, treasure enchantments (except Soul Speed ), and any level of the enchantment is equally probable.

Usage [ edit ]

Chopping wood [ edit ]

An axe is used to break logs and blocks derived from wood faster than by using other tools. An axe uses 1 durability to break 1 block. For blocks that break instantly, it uses 0 durability.

Durability [ edit ]

Each tier of axe has a different durability:

Material Durability Wood 59 Stone 131 Iron 250 Diamond 1561 Golden 32 Netherite 2031

Speed [ edit ]

The following table summarizes the speed at which axes of different qualities perform.

↑ Times are for unenchanted tools in seconds. For more information, see Breaking § Speed

Stripped logs/wood [ edit ]

Using an axe on a log or wood block causes it to become a stripped log or a stripped wood block, respectively. This consumes one point of durability from the axe.

Weapon [ edit ]

Java Edition [ edit ]

Damage done when using an axe as a weapon is more than that of a sword, though they take longer than a sword to recover.

The difference between the two is that a sword does a swipe attack, spreading a splash damage to multiple nearby entities, while an axe concentrates its damage on a single target. An axe loses 2 points of durability when used as a weapon. The damage dealt and cooldown time depends on the type:

Material Wooden Gold Stone Iron Diamond Netherite Attack damage 7 7 9 9 9 10 Attack Speed 0.8 1.0 0.8 0.9 1.0 1.0 Recovery time 1.25 seconds

(25 game ticks) 1 second

(20 game ticks) 1.25 seconds

(25 game ticks) 1.11 seconds

(22.2 game ticks) 1 second

(20 game ticks) 1 second

(20 game ticks) DPS 5.6 7.0 7.2 8.1 9.0 10.0 Lifetime damage inflicted[note 1] 210 × 105 119 × 59.5 594 × 297 1134 × 567 7029 × 3514.5 10150 × 5075

↑ The formula to find the total lifetime damage is (durability ÷ 2) × damage per hit = minimum lifetime damage. The durability is halved because axes take double durability when used as a weapon. The formula also ignores enchantments and critical hits, and assumes the axe is at maximum charge.

Disabling shields [ edit ]

In Java Edition, attacking a shield user with an axe has a chance to disable the use of the shield for 5 seconds. The base chance is 25%, plus 5 percentage points per level of Efficiency on the axe, plus 75 percentage points if attacking while sprinting. Mobs armed with axes (vindicators or others with commands) always disable the player's shield.

Bedrock Edition [ edit ]

In Bedrock Edition, axes always attack instantly (without a cooldown) and do less damage than a sword of the same quality:

Material Attack damage Wooden 3 Golden Stone 4 Iron 5 Diamond 6 Netherite 7

Enchantments [ edit ]

An axe can receive the following enchantments:

a b Silk Touch and Fortune are mutually exclusive. a b c d [ upcoming: JE Tests] are mutually exclusive. Sharpness, Smite, Bane of Arthropods, and Cleaving‌are mutually exclusive.

Fuel [ edit ]

Wooden axes can be used as a fuel in furnaces, smelting 1 item per axe.

Smelting ingredient [ edit ]

Sounds [ edit ]

Sound Subtitle Source Description Namespaced ID Translation key Volume Pitch Attenuation

distance Sound parameters Volume Pitch Attenuation

distance Stream Preload https://minecraft.gamepedia.com/File:Axe_strip1.ogg https://minecraft.gamepedia.com/File:Axe_strip2.ogg https://minecraft.gamepedia.com/File:Axe_strip3.ogg https://minecraft.gamepedia.com/File:Axe_strip4.ogg Axe scrapes Blocks When stripping wood item.axe.strip subtitles.item.axe.strip 0.9 0.85, ? 16 ? ? ? ? ? https://minecraft.gamepedia.com/File:Random_break.ogg Item breaks Players When durability is exhausted entity.item.break subtitles.entity.item.break 1.0 0.9 16 ? ? ? ? ?

Data values [ edit ]

ID [ edit ]

Java Edition:

Name Namespaced ID Translation key Wooden Axe wooden_axe item.minecraft.wooden_axe Stone Axe stone_axe item.minecraft.stone_axe Iron Axe iron_axe item.minecraft.iron_axe Diamond Axe diamond_axe item.minecraft.diamond_axe Golden Axe golden_axe item.minecraft.golden_axe Netherite Axe netherite_axe item.minecraft.netherite_axe

Bedrock Edition:

Name Namespaced ID Numeric ID Translation key Wooden Axe wooden_axe 271 item.wooden_axe.name Stone Axe stone_axe 275 item.stone_axe.name Iron Axe iron_axe 258 item.iron_axe.name Diamond Axe diamond_axe 279 item.diamond_axe.name Golden Axe golden_axe 286 item.golden_axe.name Netherite Axe netherite_axe 746 item.netherite_axe.name

Achievements [ edit ]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS) MOAR Tools Construct one type of each tool. Construct one pickaxe, one shovel, one axe, and one hoe with the same material. 15G Bronze Oooh, shiny! Distract a Piglin using gold. Give a piglin a gold item while it is aggressive toward the player. 30G Silver

Advancements [ edit ]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID Oh Shiny

Distract Piglins with gold Nether Give a piglin one of #piglin_loved entity tag these 22 gold-related items in theentity tag nether/distract_piglin

History [ edit ]

Issues [ edit ]

Issues relating to "Axe" are maintained on the bug tracker. Report issues there.

Trivia [ edit ]

Before Java Edition 1.13, in the language files, axes were referred to as Hatchets.[1]

Gallery [ edit ]

Enchanted axes [ edit ]

See also [ edit ]

References [ edit ]