Added "+quickswitch" command, which brings up a small panel allowing you to rapidly change the loadout of your current class & active weapon slot



Added server ConVar "tf_teamtalk" to allow alive/dead teammates to talk with each other during a match (default is 0)



Added 1/2 Bonus Point for healing a teammate with a dropped sandvich



Updated the class menu to show the local player's current class



Updated server ConVar "tf_playergib" to have 3 settings for player gibs: 0: never, 1: normal, 2: always (default is 1)



Updated "player_hurt" game event to include "damageamount" and "crit" values



Fixed a rare crash in particle system



Fixed being able to eat your sandvich (via taunt) and drop it in the same frame



Fixed not correctly remembering the last weapon if you're using "remember active weapon" and the last weapon was the weapon in slot 0



Fixed Medic not being able to release his UberCharge if his team won the previous round and the Medigun was his last active weapon (while using "remember last active weapon")



Fixed not remembering the last active weapon correctly if the player didn't die before the next round restart



Prevented servers from using steam:// commands in their MOTD text



Fixed using the regen cabinets to get more health than you should when you switch between weapons with/without max health reduction attributes



Fixed friendly-fire/spectator exploit using projectiles



Fixed disguised spies not getting ammo from enemy dispensers



Fixed thrown sandvich traveling through players before being activated



Fixed sandviches sometimes spawning inside walls, or being thrown through thin walls



Fixed fire overlay drawing on hats in DX80



Fixed an exploit that allowed servers to corrupt client's item database



Fixed full packet updates showing cloaked Spies for an instant



Fixed a prediction error resulting in mis-predictions of crits



Added new "func_flag_alert" entity that fires an alert when a player carrying a flag starts touching the entity



Added server ConVar "bot_crouch" to make bots crouch



Added model override for item_teamflag entity



Added ability to turn off particle trail for players carrying the item_teamflag entity



Updated team_train_watcher to support 8 cp/track links (was previously 4)



Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: