

index ff28ea6a813..03b24eda24a 100644

--- a/

+++ b/ diff --git a/docs/GL3.txt b/docs/GL3.txtindex ff28ea6a813..03b24eda24a 100644--- a/ docs/GL3.txt +++ b/ docs/GL3.txt @@ -20,45 +20,45 @@ Feature Status GL 3.0: -GLSL 1.30 DONE +GLSL 1.30 DONE (i965, r600, radeonsi) glBindFragDataLocation, glGetFragDataLocation DONE -Conditional rendering (GL_NV_conditional_render) DONE (i965, r300, r600, swrast) -Map buffer subranges (GL_ARB_map_buffer_range) DONE (i965, r300, r600, swrast) -Clamping controls (GL_ARB_color_buffer_float) DONE (i965, r300, r600) -Float textures, renderbuffers (GL_ARB_texture_float) DONE (i965, r300, r600) -GL_EXT_packed_float DONE (i965, r600) -GL_EXT_texture_shared_exponent DONE (i965, r600, swrast) -Float depth buffers (GL_ARB_depth_buffer_float) DONE (i965, r600) -Framebuffer objects (GL_ARB_framebuffer_object) DONE (i965, r300, r600, swrast) -Half-float DONE -Non-normalized Integer texture/framebuffer formats DONE (i965, r600) -1D/2D Texture arrays DONE -Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (i965, r600, swrast) -GL_EXT_texture_compression_rgtc DONE (i965, r300, r600, swrast) -Red and red/green texture formats DONE (i965, swrast, gallium) -Transform feedback (GL_EXT_transform_feedback) DONE (i965, r600) -Vertex array objects (GL_APPLE_vertex_array_object) DONE (i965, r300, r600, swrast) -sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE (i965, r600) +Conditional rendering (GL_NV_conditional_render) DONE (i965, r300, r600, radeonsi, swrast) +Map buffer subranges (GL_ARB_map_buffer_range) DONE (i965, r300, r600, radeonsi, swrast) +Clamping controls (GL_ARB_color_buffer_float) DONE (i965, r300, r600, radeonsi) +Float textures, renderbuffers (GL_ARB_texture_float) DONE (i965, r300, r600, radeonsi) +GL_EXT_packed_float DONE (i965, r600, radeonsi) +GL_EXT_texture_shared_exponent DONE (i965, r600, radeonsi, swrast) +Float depth buffers (GL_ARB_depth_buffer_float) DONE (i965, r600, radeonsi) +Framebuffer objects (GL_ARB_framebuffer_object) DONE (i965, r300, r600, radeonsi, swrast) +Half-float DONE (i965, r300, r600, radeonsi, swrast) +Non-normalized Integer texture/framebuffer formats DONE (i965, r600, radeonsi) +1D/2D Texture arrays DONE (i965, r600, radeonsi) +Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (i965, r600, radeonsi, swrast) +GL_EXT_texture_compression_rgtc DONE (i965, r300, r600, radeonsi, swrast) +Red and red/green texture formats DONE (i965, r300, r600, radeonsi, swrast) +Transform feedback (GL_EXT_transform_feedback) DONE (i965, r600, radeonsi) +Vertex array objects (GL_APPLE_vertex_array_object) DONE (all drivers) +sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE (i965, r600, radeonsi) glClearBuffer commands DONE glGetStringi command DONE glTexParameterI, glGetTexParameterI commands DONE glVertexAttribI commands DONE -Depth format cube textures DONE +Depth format cube textures DONE (i965, r600, radeonsi) GLX_ARB_create_context (GLX 1.4 is required) DONE GL 3.1: -GLSL 1.40 DONE (i965, r600) -Forward compatibile context support/deprecations DONE (i965, r600) -Instanced drawing (GL_ARB_draw_instanced) DONE (i965, gallium, swrast) -Buffer copying (GL_ARB_copy_buffer) DONE (i965, r300, r600, swrast) -Primitive restart (GL_NV_primitive_restart) DONE (i965, r600) -16 vertex texture image units DONE -Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts (i965, r600) -Rectangular textures (GL_ARB_texture_rectangle) DONE (i965, r300, r600, swrast) -Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE (i965, r600, swrast) -Signed normalized textures (GL_EXT_texture_snorm) DONE (i965, r300, r600) +GLSL 1.40 DONE (i965, r600, radeonsi) +Forward compatible context support/deprecations DONE (i965, r600, radeonsi) +Instanced drawing (GL_ARB_draw_instanced) DONE (i965, r600, radeonsi, swrast) +Buffer copying (GL_ARB_copy_buffer) DONE (i965, r300, r600, radeonsi, swrast) +Primitive restart (GL_NV_primitive_restart) DONE (i965, r300, r600, radeonsi) +16 vertex texture image units DONE (i965, r600, radeonsi) +Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts (i965, r600, radeonsi) +Rectangular textures (GL_ARB_texture_rectangle) DONE (i965, r300, r600, radeonsi, swrast) +Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE (i965, r600, radeonsi, swrast) +Signed normalized textures (GL_EXT_texture_snorm) DONE (i965, r300, r600, radeonsi) GL 3.2: @@ -66,54 +66,54 @@ GL 3.2: Core/compatibility profiles DONE GLSL 1.50 DONE (i965) Geometry shaders DONE (i965) -BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (i965, r300, r600, swrast) -Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (i965, r300, r600, swrast) -Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (i965, r300, r600, swrast) -Provoking vertex (GL_ARB_provoking_vertex) DONE (i965, r300, r600, swrast) -Seamless cubemaps (GL_ARB_seamless_cube_map) DONE (i965, r600) -Multisample textures (GL_ARB_texture_multisample) DONE (i965, r600) -Frag depth clamp (GL_ARB_depth_clamp) DONE (i965, r600, swrast) -Fence objects (GL_ARB_sync) DONE (i965, r300, r600, swrast) +BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (i965, r300, r600, radeonsi, swrast) +Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (i965, r300, r600, radeonsi, swrast) +Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (i965, r300, r600, radeonsi, swrast) +Provoking vertex (GL_ARB_provoking_vertex) DONE (i965, r300, r600, radeonsi, swrast) +Seamless cubemaps (GL_ARB_seamless_cube_map) DONE (i965, r600, radeonsi) +Multisample textures (GL_ARB_texture_multisample) DONE (i965, r600, radeonsi) +Frag depth clamp (GL_ARB_depth_clamp) DONE (i965, r600, swrast, radeonsi) +Fence objects (GL_ARB_sync) DONE (i965, r300, r600, radeonsi, swrast) GLX_ARB_create_context_profile DONE GL 3.3: GLSL 3.30 DONE (i965) -GL_ARB_blend_func_extended DONE (i965, r600, softpipe) -GL_ARB_explicit_attrib_location DONE (i915, i965, r300, r600, swrast) -GL_ARB_occlusion_query2 DONE (i965, r300, r600, swrast) -GL_ARB_sampler_objects DONE (i965, r300, r600) -GL_ARB_shader_bit_encoding DONE -GL_ARB_texture_rgb10_a2ui DONE (i965, r600) -GL_ARB_texture_swizzle DONE (same as EXT version) (i965, r300, r600, swrast) -GL_ARB_timer_query DONE (i965, r600) -GL_ARB_instanced_arrays DONE (i965, r300, r600) -GL_ARB_vertex_type_2_10_10_10_rev DONE (i965, r600) +GL_ARB_blend_func_extended DONE (i965, r600, radeonsi, softpipe) +GL_ARB_explicit_attrib_location DONE (i915, i965, r300, r600, radeonsi, swrast) +GL_ARB_occlusion_query2 DONE (i965, r300, r600, radeonsi, swrast) +GL_ARB_sampler_objects DONE (i965, r300, r600, radeonsi) +GL_ARB_shader_bit_encoding DONE (i965, r600, radeonsi) +GL_ARB_texture_rgb10_a2ui DONE (i965, r600, radeonsi) +GL_ARB_texture_swizzle DONE (i965, r300, r600, radeonsi, swrast) +GL_ARB_timer_query DONE (i965, r600, radeonsi) +GL_ARB_instanced_arrays DONE (i965, r300, r600, radeonsi) +GL_ARB_vertex_type_2_10_10_10_rev DONE (i965, r600, radeonsi) GL 4.0: GLSL 4.0 not started GL_ARB_texture_query_lod DONE (i965) -GL_ARB_draw_buffers_blend DONE (i965, r600, softpipe) +GL_ARB_draw_buffers_blend DONE (i965, r600, radeonsi, softpipe) GL_ARB_draw_indirect started (Christoph) GL_ARB_gpu_shader5 started GL_ARB_gpu_shader_fp64 not started GL_ARB_sample_shading started (Anuj) GL_ARB_shader_subroutine not started GL_ARB_tessellation_shader not started -GL_ARB_texture_buffer_object_rgb32 DONE (i965, softpipe) -GL_ARB_texture_cube_map_array DONE (i965, softpipe) +GL_ARB_texture_buffer_object_rgb32 DONE (i965, r600, radeonsi, softpipe) +GL_ARB_texture_cube_map_array DONE (i965, r600, softpipe) GL_ARB_texture_gather DONE (i965) -GL_ARB_transform_feedback2 DONE -GL_ARB_transform_feedback3 DONE +GL_ARB_transform_feedback2 DONE (r600, radeonsi) +GL_ARB_transform_feedback3 DONE (r600, radeonsi) GL 4.1: GLSL 4.1 not started -GL_ARB_ES2_compatibility DONE (i965, r300, r600) +GL_ARB_ES2_compatibility DONE (i965, r300, r600, radeonsi) GL_ARB_get_program_binary DONE (0 binary formats) GL_ARB_separate_shader_objects some infrastructure done GL_ARB_shader_precision not started @@ -127,55 +127,55 @@ GLSL 4.2 not started GL_ARB_texture_compression_bptc not started GL_ARB_compressed_texture_pixel_storage not started GL_ARB_shader_atomic_counters in progress (Curro) -GL_ARB_texture_storage DONE (i965, r300, r600, swrast, gallium) -GL_ARB_transform_feedback_instanced DONE +GL_ARB_texture_storage DONE (all drivers) +GL_ARB_transform_feedback_instanced DONE (r600, radeonsi) GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi) GL_ARB_shader_image_load_store not started -GL_ARB_conservative_depth DONE (i965, softpipe) -GL_ARB_shading_language_420pack DONE (i965, gallium) -GL_ARB_internalformat_query DONE (i965, gallium) -GL_ARB_map_buffer_alignment DONE (r300, r600, radeonsi) +GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30) +GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30) +GL_ARB_internalformat_query DONE (i965, r300, r600, radeonsi) +GL_ARB_map_buffer_alignment DONE (r300, r300, r600, radeonsi) GL 4.3: GLSL 4.3 not started -ARB_arrays_of_arrays not started -ARB_ES3_compatibility DONE (i965) -ARB_clear_buffer_object not started -ARB_compute_shader started (gallium) -ARB_copy_image not started -KHR_debug DONE -ARB_explicit_uniform_location not started -ARB_fragment_layer_viewport not started -ARB_framebuffer_no_attachments not started -ARB_internalformat_query2 not started -ARB_invalidate_subdata not started -ARB_multi_draw_indirect not started -ARB_program_interface_query not started -ARB_robust_buffer_access_behavior not started -ARB_shader_image_size not started -ARB_shader_storage_buffer_object not started -ARB_stencil_texturing not started -ARB_texture_buffer_range DONE (nv50, nvc0, i965) -ARB_texture_query_levels DONE (i965) -ARB_texture_storage_multisample DONE (i965) -ARB_texture_view not started -ARB_vertex_attrib_binding started (Fredrik) +GL_ARB_arrays_of_arrays not started +GL_ARB_ES3_compatibility DONE (i965) +GL_ARB_clear_buffer_object not started +GL_ARB_compute_shader not started +GL_ARB_copy_image not started +GL_KHR_debug DONE (all drivers) +GL_ARB_explicit_uniform_location not started +GL_ARB_fragment_layer_viewport not started +GL_ARB_framebuffer_no_attachments not started +GL_ARB_internalformat_query2 not started +GL_ARB_invalidate_subdata DONE (all drivers) +GL_ARB_multi_draw_indirect not started +GL_ARB_program_interface_query not started +GL_ARB_robust_buffer_access_behavior not started +GL_ARB_shader_image_size not started +GL_ARB_shader_storage_buffer_object not started +GL_ARB_stencil_texturing not started +GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi) +GL_ARB_texture_query_levels DONE (i965) +GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample) +GL_ARB_texture_view not started +GL_ARB_vertex_attrib_binding started (Fredrik) GL 4.4: GLSL 4.4 not started -MAX_VERTEX_ATTRIB_STRIDE not started -ARB_buffer_storage not started -ARB_clear_texture not started -ARB_enhanced_layouts not started -ARB_multi_bind not started -ARB_query_buffer_object not started -ARB_texture_mirror_clamp_to_edge DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi, swrast) -ARB_texture_stencil8 not started -ARB_vertex_type_10f_11f_11f_rev not started +GL_MAX_VERTEX_ATTRIB_STRIDE not started +GL_ARB_buffer_storage not started +GL_ARB_clear_texture not started +GL_ARB_enhanced_layouts not started +GL_ARB_multi_bind not started +GL_ARB_query_buffer_object not started +GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi, swrast) +GL_ARB_texture_stencil8 not started +GL_ARB_vertex_type_10f_11f_11f_rev not started More info about these features and the work involved can be found at