What the developers have to say:

Why Early Access?

Approximately how long will this game be in Early Access?

How is the full version planned to differ from the Early Access version?

What is the current state of the Early Access version?

For a full feature list, please visit our current features and road map thread HERE

Will the game be priced differently during and after Early Access?

What's the reasoning behind all this price fluctuation?!

How are you planning on involving the Community in your development process?

Please keep abreast of development updates via our Public Trello Board;

Is the game not running?



Have you found a crash?



Is a weapon underpowered?



Is an enemy misbehaving?



Are you able to find the materials in the world for the upgrade that you want?



Are there parts of the game or the controls that you think need to be explained more in the tutorial?



Are you having trouble running the game on your system?



Are you stuck in a chasm with no way out?



etc...

“Eden Star is a core game developed by gamers, for gamers. We care for the game and the people who play it and therefore, early access provides the best platform to fuse great community ideas with our passion to conjointly see Eden Star reach its full potential.Components of Eden Star are at multiple stages of development; some prototyped, some in early design and some purely conceptual. We want to gauge whether you feel that the core mechanics are working and how you see them evolving. Our mantra is to build and improve from a solid foundation and, although there may be issues at times, we want to work with you to address these issues as soon as possible.”“In short, as long as it needs to be. We are committed to delivering a great experience and – depending on development – will be adding new features, fixing any issues and expanding the gameplay in subsequent updates. Exiting early access is dependent on how well the game is received, so the more people that back Eden Star early on, the more the proceeds can be pushed back into refining the game.”“There are many planned features that are currently at various stages of development.We are planning on developing a greater amount of customization via additional upgrades, weapons and the inclusion of armour types. We also plan to expand on the construction, adding to the available primitive Schematics, Defenses and Utilities to allow for more creativity and playstyles.The lore of the game is also extremely important to us, providing an expansive universe that can provide story to drive the game forwards. The ultimate goal would be to explore this in full.For further details, see the Trello board below.”“The Early Access is essentially a starting point from which we can expand upon. The core gameplay mechanics are complete as a single player experience (if a very minimal one) and have been developed with multiplayer in mind.We have squished all the bugs we have found but there will likely be more that we haven’t encountered yet, being the small, independent team we are. The tutorial is a work in progress, the controls can be convoluted at times and! We know it’s fun, but we want you to tell us if it isn't so that we can make improvements. This is why we wanted to bring Eden Star to Early Access, we need your help to make it the best it can be.”“Our "pricing strategy" is a simple one. The price will reflect the current features in the game. Over time the price of the gameincrementally increase, the game may also occasional drop in price during Steam Sales.We want to build an active and involved community to help us shape the future of Eden Star, so we hope the lower price point acts as a lowered barrier for those who wish to help us mold future releases of Eden Star, prices will however fluctuate dependent on Steam Sales and feedback.”“The community is an essential part of any Early Access game and Eden Star will be no different.We would hugely appreciate you telling us when you encounter any issues so that we can find solutions and deliver updates to you as soon as possible.We would also like to know if you think the game is missing something vital. Do you have an idea that you think would fit with the world of Eden Star or improve the way something currently works? If so, we’ would like to hear it. Suggestions are always welcome, we may have already thought of it and have something in the pipeline but you may have a great idea we love and nobody has imagined yet...”