What the developers have to say:

Why Early Access? “We have a vision of what Unforgiven VR is. We want to go beyond a simple multiplayer game about dueling in the west, to give the game the western atmosphere, the thrilling tension of having a reward upon your head, the nicknames; Henry McCarty is no one for you, but if I say Billy “The Kid”, I’m sure we know who is he.



But this is a game, and it has to be funny. And it’s a multiplayer one, and it will need to be balanced. We want to go step by step, shaping and balancing the game with you, adding the features one by one, from the initial shoot-your-friends-in-a-duel game to a game where you will be able to create your western avatar and become a legend in the wild west.” Approximately how long will this game be in Early Access? “Ideally we will need approximately a quarter for every stage, but it’s probable that we will need more time as we analyze the gameplay stats and the balancing stage starts.” How is the full version planned to differ from the Early Access version? “We divided our development in different stages grouping features. To be playable some of the early stages will have temporary systems that will be replaced with the final ones when all the pieces are there. Next you can find an approximation of what will include every stage: Stage 1: Any Gun Can Play You will be able to select one of the 4 characters and challenge other online people or the AI to duel on 1 scenario and score for a leaderboard based on your win/loss ratio. Do you need to improve your aim? No problem, you can go to the training area to practise. Stage 2: The Saloon opens its doors Tired of shooting your friends? Take a break in the saloon, play poker with other people or join a knife throwing game while you wait for someone to duel you. The training area will be enhanced with challenges like “shoot three times in the air that can”. What you want more shooting? No problem, there will be new characters and scenarios to play with. Stage 3: Become a legend of the wild west Forget about the old leaderboard. Now you will have to create a character and start your journey to become a true legend. Duel someone for a fistfull of dollars, but be careful, now you can get hurt or even die, and it will mean to lose your character and creating a new one. Ah, and remember, now your ammo will deplete, go to the general store and buy some more. As usual, new characters, weapons and scenarios will come with a enhanced saloon with more places to interact with. Stage 4: The Town becomes a city Dress like a sir, die like the rest, more aesthetic and gameplay complements, you know, a good flask in the pocket could stop a bullet. But be cautious, being hurt in a duel will make easier to be killed in the next, take a break to restore your health or… visit the barber and it will fix you up in a minute… for a price. Not the only new pal in the city, new characters will come and a new NPC, the undertaker, that will immortalize you in the Valley of Crosses. Last but not least, sometimes we will be able to find special cards that will come with item drops. Extra Stage: Magnificent 7 Group with your friends for the ultimate dueling experience. Will you try to rob the bank? Be careful, maybe there are other parties that will try to stop you.” What is the current state of the Early Access version? “We are in the first stage of the game. You’ll be able to pick a character, duel other people or the AI, enter a leaderboard based on your performance and practise with some single player challenges.” Will the game be priced differently during and after Early Access? “Yes, the game will increase its price with every stage of the game, starting on $4,99 and increasing to approximately $29,99.” How are you planning on involving the Community in your development process? “As a competitive multiplayer game we want the users to take part on the development process. Character, scenarios or weapon ideas will be welcome and through the gameplay we will have stats that will help us to achieve a balanced game.”