Ferocious & Fuzzy Familiars

Owl got you down? Cat not cutting it? Come explore 9 brand-new, slightly disturbing critters, all ready to join your wizard friends on their adventures! They may not have a lot of HP or deal a lot of damage, but they're full of personality and excited to be your eyes, ears, and hands.

The armadillo is a small, armored creature with unhealthy coping strategies. Instead of confronting its problems, the armadillo opts to curl into a small defensive ball, until either the danger passes or it is killed (whichever comes first).

Armadillo Tiny beast, unaligned Armor Class 11 (natural armor)

11 (natural armor) Hit Points 3 (1d4 + 1)

3 (1d4 + 1) Speed 20 ft., burrow 30 ft. STR DEX CON INT WIS CHA 10 (+0) 8 (-1) 12 (+1) 3 (-4) 10 (+0) 3 (-4) Senses passive Perception 10

passive Perception 10 Languages —

— Challenge 0 (10 XP) Protective Curl. The armadillo can use a bonus action to curl into a ball. When curled, the armadillo gains a +4 bonus to AC, has a speed of 0, and can't take actions or reactions until it uses a bonus action to uncurl itself. Actions Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage.