‘My Friend Pedro: Blood Bullets Bananas‘ is an action packed 2D platformer with highly acrobatic elements which draws inspiration from games like Max Payne and movies like The Matrix. The ambition of the game is for it’s players to truly feel skillful, rather than feeling like you’re continuously triggering cool looking animations.

My favorite bits of the game are the slow-motion abilities and the opportunities for “creative-action” within the linear levels. Even though the gameplay takes place on a 2D plane, there are plenty of room for approaching the different scenarios in your own style. While entering a room with enemies on your left, right, top and bottom you could for example dive straight in, dodging bullets, while locking your right gun on to an enemy above you, while firing your left gun at an enemy behind you, quickly and intensely clearing the room. Or you could jump in for cover and wait for your opportunity and take out the enemies one by one, a bit like those intense moments in any good action film.

Oh yeah, and it also features a banana named Pedro. Pedro has a very persuasive personality, but I can’t talk too much about that at the moment.

Picking up Unity