Way of Wen the Eternally Surprised

The Order of Wen the Eternally Surprised, better known as the History Monks has the responsibility of observing significant events so that they become history, instead of just things happening. They also have responsibility to see history follows the right track, they frequently need to enter the world, to take a more direct hand in events. To do this, they have a number of methods for moving and storing time.

Time manipulation

You can use your ki to change the timeflow for certain creatures. As an action, you can duplicate the effects of following spells, by spending appropriate number of ki points: Longstrider, Expeditious retreat - 1 ki; Zephyr strike - 2ki. Starting at 5th level, you can also duplicate effects of Haste and Slow spells by spending 3 ki points.

Time Slicing

Starting at 6th level, you gain the ability to move in smaller and smaller fractions of time than the time which is being experienced by everyone around you. As a bonus action, you can teleport up to 60 feet to an unocupied space you can see.

Déjà fu

By 11th level, you have mastered Déjà fu, the martial art that allows practitioner to travel in time as well as space. You can go back in time and hit your opponent with a series of punches. From the opponent's point of view, the practitioner is standing motionless in front of him, but he feels the effects from the past attacks. As a reaction to a creature making an attack roll within 10 feet of you, you can expend 1 to 5 ki points to strike the attacker. The target must make a Constitution saving throw, and it takes 1d8+your Dexterity modifier bludgeoning damage per ki point spent and has disadvantage on attacks until the start of your next turn on a failed save, or half as much damage and not suffer disadvantage on a succesfull one. At 17th level, the damage dealt incerases to 1d10+your dexterity modifier per ki point. This damage is considered magical for the purpose of overcoming resistance and imunity to nonmagical attack and damage.

Time stop

At 17th level, you can cast time stop spell. You may interact and attack other creatures without dropping the spell, but all effects (damage, conditions etc.) are applied after the spell ends. Also, effects of your Time manipulation abilities are suspended, and you can't use Time slicing for the duration of spell.