Tonight at the Game Developers Conference, Warren Spector showed off a "pre-alpha" glimpse of System Shock 3 that's being developed using the Unity engine. Naturally, the SHODAN AI is back and up to no good, but there's very little else to go on in terms of detail.

Spector spoke during the Unity press conference and discussed how its technology helped the team create a world full of "robots, mutants and the dead" that impresses feelings of fear, horror and dread upon the player. It's carefully using "intense, focused light" to help achieve the right look, press play and see if they've got it right so far.