NAGITO...

Costumes:

Basic Attacks:

Smash Attacks:

Throws:

Special Moves:

-"Dud Bullet": A non-damaging bullet that dissipates upon contact. Has a 25% chance of appearing.





-"Embarrassing Pose": This bullet will swoop low and cause the opponent to trip, only doing 7% damage. Is useless in the air. Has a 25% chance of appearing. This originates from Danganronpa 2's first trial, where Mikan's tripping pose was used to convict Teruteru Hanamura of murder.





-"A/C Temperature": This bullet will ignite upon firing and deal rapid damage to the opponent. It can hit a maximum of 10 times, and each hit does 2.5% damage, warranting a total of 25% damage. Has a 25% chance of appearing. This is from Danganronpa 2's third trial, where the A/C was cranked up to 86 degrees in the music venue.





-"Metal Bat": The most damaging of the bullets, this one fires fast and hard, dealing a crippling 30% damage. Has a 25% chance of appearing. This originates from Danganronpa 2's second trial, in reference to the weapon that was used to kill Mahiru Koizumi.

FINAL SMASH:

Intro/Taunts/Victory/Misc. Poses:

HOME STAGE: CLASS TRIAL ROOM







This stage is a large court-like room, based on the setting of the class trials from Danganronpa 1. In the background, there is a chair where Monokuma sits, and in front of him are the various podiums from said trials. Though they retain their circular formation, half of the podiums are missing, so they only have a half-circle shape. As such, there are only eight podiums.



Obstacle 1: Monokuma



Monokuma will interact with the fight in several different ways. At random intervals in the trial, he will summon a box with a button on it and slam a gavel onto said button. One of several things can happen as a result:

-1: The Spears of Gungnir will sprout from the ground and impale an opponent, holding them in place. They have the same effect as Nagito's down smash.

-2: The rocket ship from the Blast Off! execution will pop up and attempt to capture the opponent. Should they be caught, they have a limited time before the rocket ship takes off and drags them off screen, resulting in the loss of a stock.

-3: Several Tetris blocks will fall from the sky and attempt to make a row. Should a row be formed, there will be a giant explosion at the bottom of the stage that deals 30% damage. This is a reference to AI! Chiaki's execution.



Obstacle 2: Non-Stop Debates



At times, students will rise from the ground in the podiums to debate a murder. In this case, Byakuya Togami, Yasuhiro Hagakure, Aoi Asahina, Toko Fukawa, Hifumi Yamada, Kiyotaka Ishimaru, and Leon Kuwata will debate the murder of Sayaka Maizono (whose spot in the court is replaced by a sign that holds a picture of her, a bloody "X" marked over it).



Their debate can interrupt the fight via their statements hovering across the screen. While these can be used as platforms, some will obstruct the ability to pass through the stage and some will expand outwards, potentially pushing opponents into a blast zone. That being said, the players can destroy these text boxes to cause a minor explosion that deals 20% damage.



Music:

-DANGANRONPA SUPER MIX (Danganronpa 2)

-BOX-16 (Danganronpa)

-Let Us Sing of a Hollow Victory (Danganronpa 2)

-Scrum Debate (Danganronpa V3)

-Climax Return (Danganronpa V3)

-Execution Theme Medley (Danganronpa 1, 2, and V3)

-Ekoroshia (Danganronpa 2)

-Dead or Lie (Danganronpa 3 Anime)



---

EASTER EGGS/TRANSMISSIONS:

Pit/Palutena Conversation:



Pit: "Why is there a high school student here? Is it a half day?"



Palutena: "No, Pit, but I wouldn't be surprised if he was expelled again."



Pit: "... Expelled? Why?"



Palutena: "That's Nagito Komaeda, the Ultimate Lucky Student. Though he seeks to spread hope as much as he can, this has put him in some... pretty bad situations. Lemme put it like this, he was brainwashed into joining a despair-oriented terrorist organization, after his class rep died in front of him... just so he could see hope destroy that despair. In his own words, 'Wait until the despair has grown to its largest size, and then burn it, all the way to the roots. And after that, only hope will remain.'"



Viridi: "Sounds like a real nutcase if you ask me... Well, at least he recovered through some very convoluted game program. Guess he's really lucky after all."



Pit: "What's with his 'luck' anyways?"



Palutena: "Well, you might wanna be wary. Nagito's luck has had tremendous effects. Kicking a pebble could cause an avalanche for him."



Viridi: "Essentially, just make sure your arrows don't reflect off of something and miraculously end up coming for your head!"



Pit: "What?!"



Palutena: "Don't be intimidated. His absurd amount of good luck is balanced by an absurd amount of bad luck, and he's not much better than your average human from a physical standpoint. Catch him when he's got bad luck, and overwhelm him as fast as you can!"



Pit: "Oh... Uh, got it!"





Snake/Colonel Conversation:



Snake: "Colonel, who is this kid?"



Colonel: "That, right there, is Nagito Komaeda. He's a former Remnant of Despair, now reformed into sanity through the Neo World Program. However, even when despair took over his mind to the point of losing sanity, he always clung to his beliefs of spreading hope."



Snake: "Something doesn't sound right here... Why is he so fixated on hope?"



Colonel: "He's a massive fan of Hope's Peak Academy. In his mind, people without talents and people who succumb to despair are merely stepping stones for the talented to reach their hope. Despite the fact that he was accepted into Hope's Peak as the Ultimate Lucky Student, he doesn't consider himself talented, and views himself like he views the other talentless people."



Snake: "Hold on... Ultimate Luck? What would that be?"



Colonel: "His luck is something otherworldly, if you ask me. He survived a plane crash where his parents and the hijacker were killed by a stray meteor, and his parent's deaths allowed him to inherit their wealth. There are simply too many examples to name."



Snake: "... 6, 7, 8..."



Colonel: "Snake, are you listening?"



Snake: "Yes, I'm just making sure the pins on my grenades haven't gone missing."



Colonel: "Good idea. Anyways, I'd recommend relying on physical combat, since Nagito doesn't exceed physical expectations for his age. Don't give him or his luck any openings!" --- This stage is a large court-like room, based on the setting of the class trials from Danganronpa 1. In the background, there is a chair where Monokuma sits, and in front of him are the various podiums from said trials. Though they retain their circular formation, half of the podiums are missing, so they only have a half-circle shape. As such, there are only eight podiums.Monokuma will interact with the fight in several different ways. At random intervals in the trial, he will summon a box with a button on it and slam a gavel onto said button. One of several things can happen as a result:-1: The Spears of Gungnir will sprout from the ground and impale an opponent, holding them in place. They have the same effect as Nagito's down smash.-2: The rocket ship from theexecution will pop up and attempt to capture the opponent. Should they be caught, they have a limited time before the rocket ship takes off and drags them off screen, resulting in the loss of a stock.-3: Several Tetris blocks will fall from the sky and attempt to make a row. Should a row be formed, there will be a giant explosion at the bottom of the stage that deals 30% damage. This is a reference to AI! Chiaki's execution.At times, students will rise from the ground in the podiums to debate a murder. In this case, Byakuya Togami, Yasuhiro Hagakure, Aoi Asahina, Toko Fukawa, Hifumi Yamada, Kiyotaka Ishimaru, and Leon Kuwata will debate the murder of Sayaka Maizono (whose spot in the court is replaced by a sign that holds a picture of her, a bloody "X" marked over it).Their debate can interrupt the fight via their statements hovering across the screen. While these can be used as platforms, some will obstruct the ability to pass through the stage and some will expand outwards, potentially pushing opponents into a blast zone. That being said, the players can destroy these text boxes to cause a minor explosion that deals 20% damage.

Nagito KomaedaLightweight (His decent jump height and floatiness (thanks to his giant jacket) gives him overall decent aerial movement. On the ground, he can run somewhat fast (Faster than, say, Mario), but his attacks are fairly weak. His specials and, to a lesser extent, his smash attacks are where he shines.)Danganronpa 2: Goodbye Despair (2012)Megumi Ogata (Japanese)/Bryce Papenbrook (English)After his family died after a meteor struck a hijacked airplane, Nagito Komaeda was left to fend for himself after these events happened before his very eyes. His survival was an example of reoccurring good luck and bad luck, each one frequently countering and interacting with each other. This constant bizarre cycle of good and bad luck led him to being accepted into Hope's Peak Academy as the Ultimate Lucky Student, though this would eventually spiral out of control due to Nagito's obsession with the concept of hope. However, this also meant he wanted to see the concept of despair fall to hope, which is something that a particular mastermind, Junko Enoshima, took advantage of. The death of Chiaki Nanami sent the rest of Nagito's class into a fit of terrorist-like behaviors out of love for despair and for Junko, although Nagito was conflicted on the matter. Once captured by the Future Foundation, these remnants of despair were placed in the Neo World Program in order to reverse the effects despair had on them, but not even they could predict how far Junko's influence reached...---First/Default: Black pants, white shirt, green jacket, and white hair (Based on default look).Second: Dark green pants, green shirt, white jacket, and brown hair (Based on Hajime Hinata).Third: Pink and blue pants (split down the middle), pink shirt, white jacket, and blue/pink/black hair (Based on Ibuki Mioda).Fourth: Khakis, white shirt, dark green jacket with cat-like ears on the hood, and blonde hair (Based on Chiaki Nanami).Fifth: Black pants, white shirt, black jacket, and blonde hair. Wears an eyepatch. (Based on Fuyuhiko Kuzuryu).Sixth: Dark gray pants, purple and white shirt (logo on his shirt is purple), black jacket, and black hair with white streaks. Also wears a purple scarf. (Based on Gundham Tanaka)Seventh: His outfit for Hope's Peak Academy. Brown pants and jacket, with a green v-neck that has a red stripe through it. Underneath it, he wears a collared shirt and red tie.Eighth: His appearance as the Servant from Ultra Despair Girls. Black pants, shorter jacket, red and green striped sweater. Wears a chain on his neck and his face is covered in child-like doodles.Nagito sneezes. Thanks to his good luck, it can actually hurt the opponent, but it only does a measly 2% if the opponent is far away. Up-close, the damage is increased to 4%.Nagito moves his arm upwards to shield his eyes as he looks up. Because of his luck and the face that he raised his arm, the opponent is smacked above Nagito, dealing 3% damage. However, like Sm4sh! Mario, multiple hits can be chained, making it an effective move overall.Nagito thrusts out his student handbook to tinker with it via pressing the screen with his finger. Him thrusting out the screen does 4% damage, but there is a sweet spot: If the opponent is still within range when Nagito presses the screen, 8% damage is added on.Nagito investigates the ground, sweeping his hands on the ground as if looking for something. This trips the opponent, but only does 2% damage on the first sweep. The second sweep, however, adds 5% damage.Nagito comes to a halt as he accidentally kicks up four pebbles at the opponent, each one doing 4% damage. The damage is relatively high, but this comes at the cost of poor range.Nagito grabs his forehead, the force of so dealing 8% damage to the opponent if he hits with the elbow and 4% damage if he hits with anything else.Nagito adjusts his jacket at the collar. The range is pitifully short, but the damage is a staggeringly high 10%.Nagito's hair sticks up as he briefly gains a skinny/sharp ahoge that thrusts upwards. The move has a sweet spot at the tip of the ahoge, doing 7% damage. If it hits anywhere else, it only does 3% damage.Nagito accidentally drops one of three of his preferred MonoMono Yachine presents, each one having varying effects:-Dropping thedoesn't spike or do much damage, but it bounces repeatedly, slowing the opponent's recovery. Each hit does 3% damage. This move has a 40% chance of appearing.-Dropping thedoes considerable damage, but doesn't spike or bounce. It does 9% damage, and has a 50% chance of appearing.-Droppingspikes and does considerable damage, but it doesn't bounce. It does 25% damage, but only has a 10% chance of appearing.Komaeda whirls around with his elbow extended, accidentally elbowing the opponent for 6% damage.---Nagito takes out a Minimaru doll, which surprises him and accidentally detonates. The initial thrust does 3-6% damage (depending on the charge), while the explosion does 15-20% damage (depending on the charge). That being said, Nagito will also stagger back and take 3% damage.Nagito goes to take a step, but accidentally steps on his laces and trips. This move has a sweet spot at the peak of his foot's slip, as hitting that spot does 18-23% damage (depending on the charge). Hitting anywhere else will do 10-15% damage (depending on the charge).Nagito plays around with a button a curious look on his face. When he presses it, several spears pop out of the ground and hold the opponent in place for a moment, before forcing them to go into a collapsing animation. While hard to land due to the short range, not only will catching the opponent in it do a staggering 20-25% damage (depending on the charge), but it will also insta-kill any opponent over 120% damage. However, if the tips of the spear are the only things to hit the opponent, then it only does a measly 10% damage.---Nagito seizes the opponent by the collar and pulls them in.Nagito cups his chin as if in thought, his hand accidentally smacking the opponent for 2% damage.Nagito recoils as a Minimaru doll jumps out of his jacket and explodes, doing 13% damage.Nagito accidentally drops the opponent onto the ground, doing 4% damage. Not very damaging, but Nagito can follow-up with his down tilt.Nagito points forward and accidentally pokes the opponent in the eye, doing 9% damage. Despite the damage value, there is very little knock-back.Nagito pushes the opponent behind him and whirls around with his handbook, accidentally whacking the opponent with it for 10% damage.---Being an emissary of hope and being a Danganronpa character, Nagito's neutral special is the. There are various different versions of the move, and each one has varying status ailments. The bullet itself is massive and generally moves fairly quickly, but the variation can only be seen after Nagito fires it, since the bullet will have the variation's name on it. This can be fired from the air, although some of the utility is decreased. The variations are:has Nagito draw a revolver and pull the trigger. It has a 50% chance of jamming, leaving him open to attack. However, it has a 50% chance of firing a devastating shot that does 25% damage. That being said, while it does come out fast, it does have a fairly small hitbox.has Nagito accidentally drop his student handbook. It has a 30% chance of doing nothing. It also has a 30% chance of exploding, sending Nagito flying upwards (similar to Bowser Junior's recovery), the explosion doing 15% damage and Nagito's head doing 9% damage. Lastly, there is a 40% chance that Nagito will propel himself from the handbook (using it like a platform) and gain a minor amount of vertical distance.In reference to one of his biggest roles in the first trial, theis something Nagito will place on the ground. Should the opponent accidentally step on it, it will flip up into the air and slice them for 19% damage. However, Nagito can accidentally step on it and receive damage as well. In the air, Nagito will throw the knife downwards. It does the same amount of damage, but it will serve as a spike. There is more utility than meet the eye, for, if Nagito throws it, it will bounce up from the ground for a moment, allowing him to pick it up.---Nagito fires a truth bullet directly forward, catching any opponent in its path. Suddenly, the screen will transition to the Class Trial Room from Danganronpa 1's last trial , and the opponent will land in the center of it. From there, five people surround the opponent: Nagito, Hajime Hinata, Chiaki Nanami, Kyoko Kirigiri, and Makoto Naegi. Each of them will proclaim "NO, THAT'S WRONG!"/"SORE WA CHIGAU YO!" (depending on language settings) as they each fire their own truth bullets. Upon contact, the screen zooms in on the opponents, who appear to be shocked (Much like the culprits in Danganronpa are when convicted), before the screen shatters like glass. When the camera returns to the battlefield, Nagito stands there as he waves. This move deals a menacing 40% damage, and will instantly kill any opponents who have taken 90% damage or more.---Nagito walks and waves at the other players with a smile, though the look in his eyes, combined with said smile, give off a slightly unnerving, yet slightly trustful vibe.Nagito stands upright, fairly casually, occasionally fixing his coat and hair.Nagito has a completely normal walk.Nagito leans forward somewhat and runs with his elbows bent and fists clenched (similar to how Hajime runs when moving from island to island ).Nagito kneels on his front leg while his hind leg has its foot on the ground (similar to the pose Gundham makes here ).Nagito jumps normally with his arms held to the side. Has very little jump-squat, and he gets some height out of it. Also, his jacket makes his descent very floaty.Same as his normal jump.Nagito holds his arms outwards as he does his infamous laugh. If one looks closely, his eyes are spirals. ( Based on this sprite Nagito smiles with a cupped chin, commenting "I'll be your stepping stone if it leads you to a greater hope."Nagito folds his arms and sighs, commenting "There would be no hope in someone as worthless as me winning."It is a short segment of the Danganronpa theme (Starts at about 10 seconds in, ends after the word "Danganronpa" is spoken).Nagito looks around curiously, seemingly confused as to how he won.Nagito backs away from the camera with his hands raised, his facial expression indicating that he doesn't feel like he deserves the victory.This victory pose is special, for it only occurs if Nagito either beats a villain or a group of villains. Should this happen, the camera will zoom in on Nagito's face, his eyes completely turned into spirals, as he proclaims: "Now, only hope can remain from the despair you've caused!"---