That's right, we're merging the First Strike team into the Star Wars: Battlecry team as we both share similar ideas and want to create the best game we can!

Posted by rocknroll237 on Aug 20th, 2014

Hello Star Wars: Battlecry fans (and the First Strike fans who are also reading this),

Today we have a big bit of news for you folks - the First Strike team is merging with the Star Wars: Battlecry team!

As Chad (new project leader of First Strike explains), 'When the First Strike team looked into switching to the Unreal 4 game engine, it just made sense to look into combining forces instead of starting completely over on a new engine. Both teams have a desire to develop a PC focused Star Wars game that simulates the the role of a trooper fighting for the Rebel or Imperial forces in large scale combined arms battles.'

When developing a game for a galaxy far, far away, almost everything has to be created from scratch. One of the things we're exploring at the moment is importing First Strike's large collection of models into the Unreal engine. If assets require improvements or modifications, this can be done but it will hopefully mean things will get done quicker and we can produce the free stand alone Star Wars game fans have been wanting all along.

On top of that, the fact that we are merging with a very experienced and skilled team is exciting and we look forward to the future!

We will keep you updated if anything else changes about the game/team.

Thank you for your support and patience,

The Star Wars: Battlecry team (and the newly merged First Strike members!)

Btw, here's the awesome pic team member Jo Greve made for us to celebrate the merge!