1st Prize to Moraes Junior’s Nut LevelMoraes’s level is really involved with a catapult, ziplines with baskets, lava waterfalls that makes up quite a challenging puzzle. The aim is to collect all the sheep in the level onto a counterweight that enabled a catapult to launch you to the levels end. 2nd Prize to Bruno Franci’s Lighthouse Level Bruno’s level is set on a stunning island with interesting areas explore. The goal is to get to the lighthouse were the game finishes. 3rd Prize to Bradley Wabbersen’s Underworld Level Underworld an example of what you can make with existing props. While its small and not as advanced as the other 2, I’m glad a level like this got in.

Download (complete data files including new levels 180mb)

Or separate levels that can be copied into the existing YoFrankie data files

Installing the separate levels

Extract the zip and enter the directory, copy everything (levels, textures, etc) into the original YoFrankie BGE folder released on the DVD or downloaded on-line.

You can start YoFrankie from the menu and these levels will be available from the small level selector world.

These levels will be included with the next release of YoFrankie which will be updated for Blender 2.49.

Bugs

All the levels have some glitches that need to be resolved. Since this competition is for level design, I accept that level logic and scripts will need tweaking, this can be worked out before inclusion in the next release.

*Update* Created a list of things to fix in the levels.

http://wiki.blender.org/index.php/Org:Bf-institute/ApricotTODO

If anyones interested in helping with these edits and general level maintenance, please mail me (ideasman42@gmail.com).

*Update* The levels are now in the subversion repository with all the other YoFrankie files.

If you have svn installed grab them with “svn checkout https://svn.blender.org/svnroot/yofrankie”, or with tortoisesvn on windows.

Thanks for the hard work guys!