Quote SandsS Quote: Originally Posted by majority of my heals. Inovisible has the



I think it's a bit of a stretch to advise against using UWM/KInj so strongly when it is a clearly viable (and sometimes preferable) option. Take this 8 NiM Writhing Horror Fight as an example. UWM/KInjection actually makes up theof my heals. Inovisible has the top parse by a fairly wide margin, but a vastly different graph and healing profile. Both profiles resulted in kills.I think it's a bit of a stretch to advise against using UWM/KInj so strongly when it is a clearly viable (and sometimes preferable) option.



One thing that I failed to mention earlier and I'll have to add to my guide later is that the AoE rotation that I listed above cannot be used for every fight. Even though I strongly advise against UWM, I do have to use it in some TFB NiM fights. For example, when doing Kephess NiM, I really only keep SRMs on the tanks, use KC and KP on CD, and fill in with the UWM / EM combo. This is especially true when someone gets targeted by Kephess' fire blast thing that knocks down the pillar. The moment I see the name targeted, I switch to that person and cast the following -- SRM, SRM, KC, KP, UWM, UWM/EM, UWM/EM. Kephess usually won't start hitting that person until the 4th GCD so the 2 SRMs and KC are being applied as preventative damage. KP is also working as preventative damage and then the UWMs or EMs, depending on how fast they are taking damage, will bring them up quickly.



So, depending on the fight, I do use UWM but only when there is lots of burst damage (usually only found in the NiM content). I pretty much do something similar to your "interval" healing technique, just keeping KC and KP used on CD. Even if KC hits 1 target (the tank) it is still the biggest heal in your arsenal. KP is the second largest total heal in your arsenal.



Well, if I was to actually break it down...

2xSRM is 10,681

KC is 9,922

KP is 8,614

UWM is 6,594

EM is 3,675

and your DS is 1,731



However, looking at the time that it takes each one to heal, you can figure out why I do what I said above.



One thing I would add to your "interval" healing is that when the tanks are above 90% HP, you should probably throw a SRM on someone. I think that is one of the problems that a lot of people forget. Overhealing is not a bad thing and it works as "preventative damage healing." So, when tanks are close to max health, just spam some SRMs on people. As you said though, you really have to have a deep understanding of every fight to know what your best options are at the given time. Also, depending on the dps in your group, you may need to throw a Vital Shot out there instead of an SRM on someone else when the tanks are at full health. My group didn't have that problem though...we actually dps'd Kephess too fast when I was throwing out Vital Shots or a Back Blast after the pillar fell on him. That is how I learned to not dps for that fight and to just throw out more SRMs when tanks were at full health.



As you probably hear a lot of people say, "healing is very situational"...I really hate hearing that. I'll let the other healer be "situational" and stick to my perfect rotation. I guess if I was solo healing something, I would have to use my UWM more frequently too but it's still going to be majority SRMs. I would break down every fight and list the perfect rotation for each but the vast majority of them would be my AoE rotation that I described above.



I guess the MOST important part of Scoundrel healing is to not let your 2 stacks of SRM fall of people...any time that happens is bad. It would be better to refresh it 3 or 5 seconds early than to let it fall off and have to cast 2 SRMs to get it back on. You lose serious energy and thus hps when you do that. I have had a lot of practice so my SRMs are always refreshed exactly 0.11s before they are about to fall off. If you start counting your casts, eventually, you'll get used to when it needs to be refreshed. That fight you linked where I had the 3270 ehps / 6162 hps also depends a lot on your group. During that particular fight, I had a Sage healer who focused on the tanks and I just stuck to doing what Scoundrel healers do best - AoE healing (they've always been THE AoE healer in this game whether you believe it or not). Now, even with my AoE rotation (SRMx4, EM, SRMx4, EM, KC, EM, repeat) the tank still receives a little above 2k hps (all of my EMs and KCs hit the tanks), which is plenty for most fights and apparently, the other Sage healer focusing on the tanks still put out his 3k or whatever hps solely on the tanks. It balanced out because nobody died.One thing that I failed to mention earlier and I'll have to add to my guide later is that the AoE rotation that I listed above cannot be used for every fight. Even though I strongly advise against UWM, I do have to use it in some TFB NiM fights. For example, when doing Kephess NiM, I really only keep SRMs on the tanks, use KC and KP on CD, and fill in with the UWM / EM combo. This is especially true when someone gets targeted by Kephess' fire blast thing that knocks down the pillar. The moment I see the name targeted, I switch to that person and cast the following -- SRM, SRM, KC, KP, UWM, UWM/EM, UWM/EM. Kephess usually won't start hitting that person until the 4th GCD so the 2 SRMs and KC are being applied as preventative damage. KP is also working as preventative damage and then the UWMs or EMs, depending on how fast they are taking damage, will bring them up quickly.So, depending on the fight, I do use UWM but only when there is lots of burst damage (usually only found in the NiM content). I pretty much do something similar to your "interval" healing technique, just keeping KC and KP used on CD. Even if KC hits 1 target (the tank) it is still the biggest heal in your arsenal. KP is the second largest total heal in your arsenal.Well, if I was to actually break it down...2xSRM is 10,681KC is 9,922KP is 8,614UWM is 6,594EM is 3,675and your DS is 1,731However, looking at the time that it takes each one to heal, you can figure out why I do what I said above.One thing I would add to your "interval" healing is that when the tanks are above 90% HP, you should probably throw a SRM on someone. I think that is one of the problems that a lot of people forget. Overhealing is not a bad thing and it works as "preventative damage healing." So, when tanks are close to max health, just spam some SRMs on people. As you said though, you really have to have a deep understanding of every fight to know what your best options are at the given time. Also, depending on the dps in your group, you may need to throw a Vital Shot out there instead of an SRM on someone else when the tanks are at full health. My group didn't have that problem though...we actually dps'd Kephess too fast when I was throwing out Vital Shots or a Back Blast after the pillar fell on him. That is how I learned to not dps for that fight and to just throw out more SRMs when tanks were at full health.As you probably hear a lot of people say, "healing is very situational"...I really hate hearing that. I'll let the other healer be "situational" and stick to my perfect rotation. I guess if I was solo healing something, I would have to use my UWM more frequently too but it's still going to be majority SRMs. I would break down every fight and list the perfect rotation for each but the vast majority of them would be my AoE rotation that I described above.I guess the MOST important part of Scoundrel healing is to not let your 2 stacks of SRM fall of people...any time that happens is bad. It would be better to refresh it 3 or 5 seconds early than to let it fall off and have to cast 2 SRMs to get it back on. You lose serious energy and thus hps when you do that. I have had a lot of practice so my SRMs are always refreshed exactly 0.11s before they are about to fall off. If you start counting your casts, eventually, you'll get used to when it needs to be refreshed.

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