With Archeage Unchained comes a new skillset: Swiftblade. A melee skillset, it is geared towards players who Dual Wield, providing both damage and utility to such players. There are no Ancestral Skills for Swiftblade just yet.

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Skills

Triple Cut



Mana:

Cast Time: Instant

Target: Enemy

Radius: 4m

Damage: 0 + 96% of your Melee Attack

Deals damage to your target in a total of three attacks. The first attack is done in place, while the third attack moves you 5m forward. Damage from the third attack is applied to all targets that are caught in the dash. If the caster is Dual Wielding, then the damage of the third attack will be increased, with the total damage consisting of damage from your Main Hand, as well as additional damage from your Off-Hand Weapon, the latter of which has +50% Critical Damage increase.

The third attack applies a debuff on the target called Swift Mark, which lasts for 5 seconds and increases damage dealt from the skills Whirl of Cuts, Fate’s Blade, Courage, and Dagger’s Edge by +40%. Using two skills from the Swiftblade skill tree on a target with the Swift Mark debuff removes the debuff from them.

This skill has a lowered Global Cooldown.

If you hold down the hotkey for this skill, Triple Cut is cast continuously.

If the caster is under the debuff Snared, then the third cast of Triple Cut is not castable.

If the target is Snared, then the first attack decreases the target’s Attack Speed by -40 for 3 seconds. This effect stacks up to 3 times.

If the target is Stunned, then the second attack decreases the target’s Attack Speed by -40 for 3 seconds. This effect stacks up to 3 times.

Whirl of Cuts



Mana: 132

Target: Enemy

Radius: 5m

Cooldown: 18 seconds

Damage: 443 + 121% of your Melee Attack

Deals Melee Damage to targets in a 5m radius. If the caster is Dual Wielding, then the damage will be increased, with the total damage consisting of damage from your Main Hand, as well as additional damage from your Off-Hand Weapon, the latter of which’s Melee Critical Damage is increased by +50%.

Applies the Shaken debuff to the target for 3 seconds, which decreases their Movement Speed by 27%, Skill Damage by -8%, and Attack Speed by -75.

If the target is Shaken, then the target will be Exhausted for 7 seconds.

If the target is Bleeding, then they receive +30% damage from Whirl of Cuts.

If the target is under the effect of Swift Mark and is killed with Whirl of Cuts, then the skill’s cooldown is reset.

Fate’s Blade



Mana: 104

Target: Enemy

Range: 0-4m

Cooldown: 24 seconds

Damage: 842 + 220% of your Melee Attack

If the target is Asleep, then Fate’s Blade will automatically Critically Strike.

If the target is Bleeding, then they receive +30% damage from Fate’s Blade.

If the target is Skewered, then the duration of Skewer on the target is increased by +2 seconds.

Incursion



Mana: 23

Range: 0-18m

Cooldown: 35 seconds

The caster is teleported in a radius of 9m towards a target location. Within the next 5 seconds after the initial cast, the caster can recast the skill to return to their original location (From where they were teleported).

When the caster is transported, they apply a debuff called Swift Mark to all enemies within a 3m radius, which lasts for 5 seconds and increases damage dealt from the skills Whirl of Cuts, Fate’s Blade, Courage, and Dagger’s Edge by +40%. Using two skills from the Swiftblade skill tree on a target with the Swift Mark debuff removes the debuff from them.

This skill cannot be cast while Snared.

While under the effects of Courageous Action, the cooldown is reduced by -20%. This stacks for every opponent that receives Swift Mark in the 3m radius.

If the caster is in Freerunner when the skill is cast, the caster’s Attack Speed is increased by +50.

Courage



Mana: 277

Target: Enemy

Range: 0-4m

Cooldown: 12 seconds

Damage: 240 + 66% of your Melee Attack

Deals Melee Damage in 4 consecutive attacks. If the caster is Dual Wielding, the damage of the 1st, 2nd, and 4th attack will be increased, with the total damage consisting of damage from your Main Hand, as well as additional damage from your Off-Hand Weapon, the latter of which has +50% Critical Damage increase.

If the target is under the debuff Swift Mark, then when damage is dealt using Courage, the active cooldowns of Storming Assault and Incursion are reduced by -30%.

If the target is under the debuff Swift Mark and is killed by Courage, the active cooldowns of Storming Assault and Incursion are reset.

If the target is Bleeding, then damage from Courage is increased by +39%.

Mirror of Shadows



Mana: None

Cooldown: 1 minute

Allows the caster to once again cast the last-cast skill from the Swiftblade tree for the next 3 seconds. The last-cast skill requires twice as much mana to cast.

Ringing of Blades



Mana: 51

Target: Enemy

Range: 0-20m

Cooldown: 24 seconds

Damage: 975 + 99% of your Magic Attack

Throws a dagger at a target, dealing Melee Damage. Slows the target for 3 seconds, reducing their Movement Speed by -40%.

If the target is Slowed, they become Snared for 3 seconds.

Sleight of Shadow



Mana: 241

Target: Self

Range: 0-12m

Radius: 5m

Cooldown: 40 seconds

Creates a circle of radius 5m at a targeted location which makes the caster Stealthed while inside the radius. The circle lasts for 7 seconds.

If enemies enter the radius and are Shaken, their Focus is reduced by -50%.

If enemies enter the radius and are Feared, the duration of the Fear is extended by +3 seconds. (On a later patch, this is changed to a 3 second Trip)

Weightlessness



Mana: 76

Target: Self

Cooldown: 55 seconds

The caster receives a magical shield that lasts for 15 seconds which decreases the effectiveness of Slows on the caster by -70%.

This skill does not activate Global Cooldowns.

This skill can be used during an active Global Cooldown.

Storming Assault



Mana: 183

Target: Enemy

Cooldown: 18 seconds

Damage: 643 + 110% of your Melee Attack

Dashes the caster forward 7m, dealing Melee Damage to all enemies in the 7m path.

This skill cannot be Parried, Blocked, or Dodged.

Applies a debuff on enemies called Swift Mark, which lasts for 5 seconds and increases damage dealt from the skills Whirl of Cuts, Fate’s Blade, Courage, and Dagger’s Edge by +40%. Using two skills from the Swiftblade skill tree on a target with the Swift Mark debuff removes the debuff from them.

If enemies that are damaged by the skill are Slowed, they become Snared for 5 seconds.

Final Breath



Mana: 65

Target: Self

Cooldown: 45 seconds

Increases your Attack Speed by +350 for 10 seconds. If you receive damage during this duration, it increases by an additional +50%.

This skill does not activate Global Cooldowns.

This skill can be used during an active Global Cooldown.

Dagger’s Edge



Mana: 165

Target: Enemy

Range: 0-5m

Cooldown: 21 seconds

Damage: 506 + 132% of your Melee Attack

You can use this ability twice consecutively, each time dealing the same amount of Melee Damage to the target. If the caster is Dual Wielding, then the damage will be increased, with the total damage consisting of damage from your Main Hand, as well as additional damage from your Off-Hand Weapon, the latter of which has +50% Critical Damage increase.

Cannot be cast while you are Snared.

If the target is under the debuff Swift Mark, then when you damage the target with Dagger’s Edge, the target cannot use their bow for the next 3 seconds.

Passives

Expert of Dual Wielding



Skills Required: 2

While equipped with Dual Wield weapons, you gain -30% Ability Cooldown reduction on your Swiftblade skills.

Assassin’s Wrath



Skills Required: 3

Upon landing a successful Critical Strike, the caster receives a buff that lasts for 5 seconds which allow Fate’s Blade to be used as a Backstab (So the caster can teleport behind the target with Fate’s Blade, much like Lightning Shadowsmite).

Sneak Attack Proficiency



Skills Required: 4

Increases Skill Damage by +10% for Swiftblade skills.

Hawk’s Shadow



Skills Required: 5

If your target has the debuff Swift Mark, then upon damaging your target, you receive a buff called Hawk’s Shadow, which increases Movement Speed by +5% and Physical Defense Penetration by +500 for each stack, and lasts for 10 seconds. Stacks up to 6 times.

Advance



Skills Required: 6

Doubles the maximum of Storming Assault and Incursion.

Master of Dual Wielding



Skills Required: 7

Increases Melee Critical Damage by +16% while Dual Wielding.

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