Rating +21 SectorXIII - Zdps Perma Epiphany 4 Inna's Monk Regular Hybrid BBCode Link Edit Delete

Skills Crippling Wave Breaking Wave Crippling Wave Generate: 12 Spirit per attack



Unleash a series of large sweeping attacks that deal 155% weapon damage as Physical to all enemies in front of you.



Every third hit also dazes enemies within 11 yards, slowing their movement speed by 30% and attack speed by 20% for 3 seconds. Breaking Wave Enemies hit by Crippling Wave take 10% additional damage from all attacks for 3 seconds.

Cyclone Strike Implosion Cyclone Strike Cost: 50 Spirit



Pull up to 16 enemies within 24 yards towards you, followed by a furious blast of energy that deals 261% weapon damage as Holy. Implosion Increase the distance enemies will be pulled towards you to 34 yards.

Epiphany Desert Shroud Epiphany Cooldown: 60 seconds



Have an Epiphany, increasing your Spirit Regeneration per Second by 20 and enabling your melee attacks to instantly dash to your target for 15 seconds. Desert Shroud Infuse yourself with sand, reducing damage taken by 50%.

Inner Sanctuary Forbidden Palace Inner Sanctuary Cooldown: 20 seconds



Create a runic circle of protection on the ground for 6 seconds that reduces all damage taken by 55% for all allies inside. Forbidden Palace Enemies inside Inner Sanctuary have their movement speed reduced by 80%.

Dashing Strike Blinding Speed Dashing Strike Cost: 1 Charge



Quickly dash up to 50 yards, striking enemies along the way for 370% weapon damage as Physical.



You gain a charge every 8 seconds and can have up to 2 charges stored at a time. Blinding Speed Gain 40% increased chance to Dodge for 4 seconds after using Dashing Strike.



Dashing Strike's damage turns into Cold.

Mantra of Conviction Dishearten Mantra of Conviction Cost: 50 Spirit



Active: Damage bonus is increased to 16% for 3 seconds.



Passive: Enemies within 30 yards of you take 8% increased damage.



Only one Mantra may be active at a time. Dishearten Passive: Mantra of Conviction also slows the movement speed of enemies by 80%.

Beacon of Ytar Beacon of Ytar Reduce all cooldowns by 20%.

Exalted Soul Exalted Soul Increase maximum Spirit by 50 and increase Spirit Regeneration by 4 per second.



Spirit fuels your defensive and offensive abilities.

Sixth Sense Sixth Sense Reduce all non-Physical damage taken by 25%.

Harmony Harmony 40% of your single elemental resistances from items instead increases your resistance to all elements.



Paragon Priorities

Core Movement Speed Maximum Resource Vitality Primary Stat Offense Cooldown Reduction Attack Speed Critical Hit Chance Critical Hit Damage Defense Resist All Armor Life Life Regeneration Utility Resource Cost Reduction Life on Hit Area Damage Gold Find

Core

Max Movement Speed(Make sure it says 25% on your character sheet) - Maximum Spirit - Vitality

Offensive

Cool Down Reduction (anything above 60% is good, 55% at a stretch, i personally have 65%) - Attack Speed - Critical Hit Chance - Critical Hit Damage. This build is CDR dependent, you want as much CDR as possible so you can have 100% up-time on Epiphany, Inner Sanctuary: Forbidden Palace and are able to control the mobs better with the added spirit regeneration.

Defensive

All Resist - Armor - Life% - Life per Second

Utility

Resource Cost Reduction - Life on Hit - Area Damage - Gold Find. The most important stat is RCR so you can spam your cyclone strike more, in turn that allows our ring of the zodiac to proc more often allowing us to keep epiphany up even more