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So maybe Tank Tank would be fun for you. But for me, it was an almost mindlessly idiotic game. There were three or four controls and a few tank widgets, but fundamentally, every single action in the game was identical to the previous one. Tank, tank, repeat. With so little variation in the basic gameplay, the overarching strategy was also trivial. Tanking your tank at an expert level takes about an hour to figure out, less if you've seen this type of game before, which, thanks to a childhood spent avoiding the sun, I have, many many times.

I've played video games for too, too long now, and basic stuff like headshots and getting a shotgun for your second weapon and tank tanking is all old hat to me. What I crave is originality. Games that show me something new. Whether it's a new type of gameplay, or a massive new world to explore, or the ability to be more like Batman than I normally am. (I basically never want to play anything that isn't Arkham Something ever again). I'm generally a sucker for big single-player games, anything that required a couple hundred level designers to not see their families for months on end. Especially the ones written by actual writers -- there's nothing like an intelligible narrative to get me semi-hard.

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Nothing about Tank Tank was new; I've been playing variants of it for decades. And most of the little casual games are like this. I've played at least two or three games identical to Angry Birds, there are a hundred fucking iPhone games that mix Scrabble and Boggle in some ratio and Fruit Ninja is ... I've admittedly never played anything like Fruit Ninja before. But that's because I think Fruit Ninja was made for idiots.