As well as adding more uniques at a single time than we've ever done before, in preparation for the launch of The Awakening, our design team has gone through every unique in the game. They've taken a careful look at where each one stands among other items and whether it properly fulfills its role.



In a game that has grown as much as Path of Exile has over the past few years, it's expected that not every item holds up as well as it once did. Where we found that to be true, we made changes. Please note that, unless otherwise stated, these changes will only occur upon divining an existing item, or upon picking up a new one as of the launch of The Awakening. Here's a complete list of changes we're making to existing unique items:



Kaom's Sign (Divine Orbs cannot be used to acquire this change)

Removed Life Leech from Physical Attacks Mod.

Added Life Gained on Hit Mod.



Silverbranch

Increased Local Physical Damage Mod increased to 80-100%.



Ephemeral Edge

Increased Local Physical Damage Mod increased to 150%.



Malachai's Simula

No longer increases the cost of skills.



The Searing Touch

Now appears on the Lathi Base Type, making this much higher level.



Hyrri's Ire (Divine Orbs cannot be used to acquire this change)

No longer grants the Acrobatics Keystone.

Added new Mod for Dodge Chance at 10%.

Added new Mod for Spell Dodge Chance at 10%.



Hrimnor's Resolve

Fire Damage Mod increased to 30-40%.

Armour Mod increased to 100-120%.



Shavronne's Pace

Intelligence Mod increased to 20-30.

Energy Shield Mod increased to 100-140%.



Meginord's Girdle

Physical Damage Mod reduced to 5-15 Added Physical Damage.



Ambu's Charge

Armour and Energy Shield Mod increased to 180-220%.

All Resistances Mod increased to 15%.



Rime Gaze

Cold Damage Mod increased to 30%.



Moonsorrow

Increased Local Physical Damage Mod increased to 175%.



Prism Guardian

Now grants +2 to the Level of Aura Gems Socketed in this Item.



Springleaf (Divine Orbs cannot be used to acquire this change)

Reduced the Life Regeneration on Low Life to 5%.

Added new Mod for 1% Life Regeneration.



Sin Trek

Energy Shield Mod increased to 70-100.



Darkscorn

Added Physical Damage Mod increased to 10-15 to 15-20.



Taryn's Shiver

Spell Damage Mod increased to 50-60%.



The Supreme Truth

Increased Experience Gain Mod reduced to 3%.



The Covenant

Energy Shield Mod increased to 280-320%.



Atziri's Mirror (Divine Orbs cannot be used to acquire this change)

Added new Mod for 50% Reduced Curse Duration on You.



Storm Cloud

Increased Local Added Lightning Damage Mod to 1-85.



Chernobog's Pillar (Divine Orbs cannot be used to acquire the full change)

Added new Mod for 10-25 Added Fire Damage.

Enfeeble on Hit Mod increased to 10% chance.



Nycta's Lantern (Divine Orbs cannot be used to acquire this change)

Added new Mod for 150-200% Increased Local Physical Damage



Bronn's Lithe (Divine Orbs cannot be used to acquire this change)

Added new Mod for 35-50% Increased Damage with Movement Skills.



Icetomb

Strength Mod increased to 30-40.

Intelligence Mod increased to 30-40.



Al Dhih

Increased Local Physical Damage Mod increased to 100-120%.



Lightbane Raiment

Physical to Chaos conversion Mod increased to 30%.



Kongor's Undying Rage

Added Local Physical Damage Mod increased to 56-400.



Perandus Signet

Increased Experience Gained Mod reduced to 2%.

Increased Intelligence per Unique Equipped Mod reduced to 2%.



Windripper

Increased Rarity Mod reduced to 30%.

Increased Quantity Mod reduced to 15%.

Increased Local Critical Strike Chance Mod reduced to 60-80%.



Death's Oath

The Debuff applied upon killing an enemy now only lasts 3 seconds.



Wings of Entropy

Increased Local Physical Damage Mod increased to 100-120%.



Dusktoe (Divine Orbs cannot be used to acquire this change)

Now appears on a higher base type Tier (Ironscale Boots).



Doedre's Elixir

Increased Flask Charges used increased to compensate for base Mana Flask Charges changing, it now consumes 120-150% increased Flask Charges.



Briskwrap

Increased Dexterity Percentage increased to 15%.



Cybil's Paw

Increased Spell Damage per 5% Block increased to 8% per 5% Block.



The Screaming Eagle

Local Added Physical Damage Mod increased, now is 10-15 to 25-30.



Dying Breath

The radius of the Auras has been increased to 75, to be the same as Leer Cast.



Blackgleam

Physical Converted to Fire Mod is now always 50%.



Doomfletch

Added new mod for Added Local Physical Damage at 8-12 to 16-20.



Hyaon's Fury

Local Added Lightning Damage Mod increased to 1 to 550-650.



Sibyl's Lament

Reduced Rarity Mod increased to -10% to -20% Item Rarity.



Jaws of Agony

Power Charge on Trap Throw Chance increased to 25%.



Mark of the Doubting Knight

Increased Local Physical Damage Mod increased to 210-240%.



Dreamfeather

Added Local Physical Damage Mod increased, now is 20-40 to 55-70.



Cherrubim's Maleficence

Life Leech Rate Mod increased to 100%.



Marylene's Fallacy

Non-Critical Strike Damage increased to 40%.

Less Critical Strike Chance increased to 40%.



Nomic's Storm

Physical Damage Taken Mod now at 20%.



Mjölner

Chance to cast socketed lightning skills reduced to 30%.



In addition to mod and value changes, many uniques have had their drop levels changed to better fit their power level or position in the game. Rarities are also being looked at across the board. Last edited by GGG_Neon on Jul 4, 2015, 7:23:40 AM

Posted by

GGG_Neon

on Grinding Gear Games on