A couple of months ago we reported about the Half-Life 2 environment recreation fan project by Polycount's member PogoP. The talented artist has recently revealed that he plans to release the project to the public with hopefully Oculus support.

The Half-Life 2 Unreal Engine 4 environment recreation will be released to the public with Oculus support

PogoP explains:

“Just so you know, I do plan to release this scene online for people to play around with. I’m not going to release it just yet, as I would really like to get it working with Oculus Rift before I do.. So you can run around with virtual reality. Not entirely sure if its going to work, but I’ll give it a good go!”

He also made available a new set of screenshots from the latest build which can be viewed in the gallery below:

















Other Unreal Engine 4 projects of note include the gorgeous Absention, a new survival horror title inspired by true survival horror greats such as Resident Evil, Eternal Darkness and Silent Hill so fans can expect a mixture of mental challenge, intense gameplay, and immersive environments. ADR1FT, Three One Zero’s narrative-driven survival game that takes the genre to breathless levels. Dontnod and publisher Focus Home Interactive, announced Vampyr, a new role-playing game powered by Unreal Engine 4 for PlayStation 4, Xbox One and PC. Ad Infinitum is a first-person survival horror adventure set in a surreal world during WWI. It is built on the Unreal Engine 4 and is currently under development for the PC.

CryZENx has recently made available his Zelda Majora's Mask tech demo for download here. While not as impressive as the last Zelda project we have recently seen from ArtistArtorias, which featured a recreation of the Kakariko Village from the Legend of Zelda: Ocarina of Time, it does offer a tease of what a next-gen Zelda title could look like.

We will bring you any news on PogoP's Half-Life 2 recreation as well as other Unreal Engine 4 projects as soon as it becomes available.