Un-Etiquette

Before the set releases tomorrow, I just wanted to say a quick word about something very important to Unstable - play behavior. Magic can be a very competitive game and that’s great. We have a giant organized play system set up to let people test their skills against one another. Unstable though is pushing towards the other end of the spectrum, Magic as a fun social activity.





Part of having the best Un-experience, is entering it with the idea that it’s more about the experience than the outcome. Yes, you can try to win, but please do so with the spirit of silver border in mind. When you come to a fork between doing something awesome or doing something boring but more likely to win, consider taking the awesome path.





You win at Unstable if you walk away having had a great time, so please, just enter into this experience with the mindset that it’s okay to not always play optimally if doing so creates a fun story and would lead to having an overall better experience.





Trust me, Magic will return to its normal (for some) competitive mindset soon enough.