Build by

Recommended

Preferred IV: +ATK or +SPD / -RES

Weapon: Slaying Lance+ (+Spd) / Harmonic Lance+ (+Spd) / Deft Harpoon+ (+Spd)

Assist: Reposition / Flexible

Special: Bonfire / Moonbow

Passive A: Fury / HP/Def 2

Passive B: Wrath / Renewal / Vantage

Passive C: Drive Spd / Flexible

Sacred Seal: Close Def / Speed +3 / HP +5

This build capitalizes on Robin’s versatility and makes her into a generalist who’s well suited for dueling with melee units.

Both an Attack and Speed asset will help with her overall offensive presence. A Defense asset is also a good choice, helping her to defend better against physical units. While she has decent Resistance, it is the least important of her defensive stats. Summer Robin has a wide variety of weapons to choose from. The Slaying Lance reduces her Special cooldown by one, allowing her to utilize her Special more often. Meanwhile, the Harmonic Lance will give her +10 damage whenever her Special activates for even more damage. If on a budget, her default Deft Harpoon is also an alright option, giving her a stat boost when starting combat at full HP. In the case of all three, a Speed or Defense refine will help her tremendously to either help avoid doubles or reduce incoming damage.

For Assist, she comes with Reposition by default and there isn’t much reason to switch it out given how effective Reposition can be in assisting your team with unit positioning. Still, it can be swapped out for an Assist of your choice if desired. Her preferred Special is a mix up between Bonfire and Moonbow, with both being strong options. Bonfire will use Summer Robin’s good Defense for strong damage while Moonbow will activate more consistently due to the lower cooldown.

Fury serves as an excellent choice for the A slot. The boost to all stats helps greatly with Summer Robin’s overall combat performance, and the recoil damage can help lower her into the range of skills such as Wrath and Vantage. Her default HP/Def is an alright budget alternative, helping Summer Robin out defensively. Wrath, while expensive, is fantastic for increasing Summer Robin’s effectiveness with her Special and allows her to deal massive burst damage whenever her Special activates. Renewal is a strong alternative, granting Summer Robin with some much appreciated self-sustainability by healing herself for 10 HP every other turn. Vantage allows Summer Robin to attack first on Enemy Phase when she’s below 75% HP, potentially allowing her to save herself from a KO, or just allow her to potentially not take any damage if she can KO in one hit. Her C slot is entirely open, with many different options being available. Skills such as Drive Spd and Hone Atk are safe general choices, but one should consider what support their team would benefit from the most.

Much like the C slot, Summer Robin also has many options for the Sacred Seal. Close Def is a solid choice that grants her bonus defenses when attacked at close range. A Speed boost is another good choice which helps with her doubling potential. Even an HP boost can be effective to help circumvent Summer Robin’s low HP issue. There isn’t a definite choice for the best Sacred Seal for this set, so feel free to test out different Sacred Seals and find the one that suits you best.