Photoshop effect Volcanic stone Metal ring Leather cover tutorial

Photoshop effect Volcanic stone Metal ring Leather cover tutorial. With Compose your new image size of 200×200 pixels ( CTRL + N ). Create a new layer. Press Ctrl + Backspace , to fill the layer. Add some clouds. [The Filter> the Render> Clouds]. Now the other [the Filter> the Render> Difference clouds]. You should now have an image similar to the above.

TEPER necessary to invert the image [Image> Adjust> Invert]. Go to the [Image> Adjust> levels ..] and move the pointer to the middle right as shown in the figure below.

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Levels

P will try to paint it all. You go in the [Image> the Adjust> the Hue / saturation]. Give the image a red tint.

Hue = 5

Saturation = 55

Lightness = 0

Colorize = ON

Tried to create a simulation of the rough surface of the hot volcanic stone golden-red. (The most interesting part! :)) Go to [the Filter> the Render> the Lightning effect]. Place the pointers, as shown in the figure; do not forget about the color!

Metal Ring

With Compose your new image (width and height must be multiples of two, then you’ll see why). (Some of this effect have problems – you need to create the image was in RGB format). Fill the background with black. Now grab rails at the top and on the left and put them in the center of the image. You should now have crosshair as shown. Create a new layer.

In instrument “selection range” and set the crosshairs at the intersection point of the guide lines. Hold down the ALT + SHIFT click and create a circle. Fill circle gray. Repeat this step, but make the second round of a slightly smaller diameter. Now press the DEL for cutting smaller diameter. Deselect. You should get a gray ring.

H Press CTRL and click the layer with a ring in layers table, which will mark the flooded area of the ring. Go to [the Select> the Save selection]. Leave it to the default settings and click ” ok The “. With the ring still selected go to the channel table and create a new channel (leave the default name). Fill the selected area with white and deselect it. Now it must [Filter> Blur> Guassian blur] : the first pass use the filter 4 , then 3 , then 2 .

metal ring

back to the layer from the ring. Go to the [Select> Load selection] to load a previously selected area. Go to [the Filter> the Render> Lighting is effects]. The ” texture channel member ” choose your channel (usually ” the Alfa 2 “). Other parameters:

Intensity: 35

Focus: 69

Gloss: 69

Material: 69

Exposure: 0

Ambience: 8

Height: 80

A middle order to smooth the edges of your rings, press CTRL and click on this layer in the Layers table. Go to [the Select> modify> Contract]. Select 1 and press the OK. Now invert the selection and press the DEL. You can also remove the guides, they are no longer needed. Go to the [Image> the Adjust> the Curves]. In order to get a realistic effect chromed set the curves as shown in the figure above.

T EPER need to give it a color [Image> the Adjust> the Hue / Saturation]. For example a light yellowish hue creates gold effect. This technique can be used to create not only rings, but also any other form.

Leather cover

We begins with a color similar to the following.

And Apply Filters texturizer / canvas 100 with a depth of 5%.

T EPER apply filter artistic / palette knife with parameters 15/3/6.

Gaussian blurs 4.

With compose your selection and copy it into a new layer.

D obavte airbrush ’em shadow using the darkest color on the layer (take it with a pipette).

apply effect render / lighting , until you are happy with the result (verify that the channel layer is selected texture). There’s quite a lot of settings – do not embarrass yourself in the experiment.

N Apply Filters texturizer / burlap to both layers with the parameters of 200% and a depth of 1.

In Select a cream color and make stitches by typing the symbol L or i , better rounded or irregular font.

layer and apply effect bevel & emboss with parameters:

Pillow embosses;

Chisel soft;

Depth 980%;

Size 5pix;

Soften 6pix.

Leather effect

Then added effect lightning, and the shadow using the airbrush to the lower layer.