Lightning Elemental

Medium Elemental, neutral

Armor Class 13

13 Hit Points 56(8d8 + 16)

56(8d8 + 16) Speed 30 ft., fly 30 ft.

STR DEX CON INT WIS CHA 11 (+0) 16 (+3) 14 (+2) 10 (+0) 10 (0) 5 (-3)

Condition Immunities poisoned

poisoned Damage Immunities Thunder, Lightning

Thunder, Lightning Saving Throws Wis +2

Wis +2 Senses passive Perception 12

passive Perception 12 Languages Aquan, Auran

Aquan, Auran Challenge 2 (700 XP)

Shocking Form. Any creature that attacks the lightning elemental with a metal melee weapon must make a DC 11 Constitution Saving Throw, taking 1d6 lightning damage on a failed save.

Amorphous. The Lightning Elemntal can move through gaps as thin as 1-inch wide, and can occupy the space of other creatures. Any creature whose space the Lightning Elemental occupies must make a DC 11 Dexterity Saving Throw at the beginning of their turn or take 1d6 lightning damage. If the Elemental moves through a creature's space that creature must also make the saving throw.

Actions

Slam. Melee Attack: +5 to hit, reach 5ft., one target. Hit 10 (2d6 + 3) lightning damage.