Human/Engineer variantThough I'm not one for monotone, I really grew to like the different shades of black and abyss when placed on different textures. The idea was to look as sleek as possible yet maintain some intricacy.Also wanted to go for some spacey, shooter look. Too bad engineers shoot from the hip!Sylvari variant here: ( http://gw2style.com/look.php?id=3308