Pac-Man Ms. Pac-Man

title of game is "Pac-Man" title of game is "Ms. Pac-Man"

game first released by Japanese company Namco (originally "Puck-Man" in Japan, changed to "Pac-Man" in U.S. to prevent vandals from changing P to another letter) in 1980 game first released by American company Midway in 1981

the "attract mode" screen consists of a table where each ghost's "character" and "nickname" are listed; Pac-Man being chased by the ghosts, eating a power pellet and ultimately eating the ghosts, showing the point values for the ghosts; a dot and a power pellet with point value for each displayed next to it the "attract mode" screen consists of words "'Ms Pac-Man'" at the top and words in a box that start with "Ms Pac-Man" followed by "with" then the name of each ghost as he/she arrives on the screen, and ending with "Starring Ms Pac-Man" as you-know-who shows up

title of game appears only after player inserts a quarter (token, 50 cents, whatever) into the machine title of game appears on "attract mode" screen

after inserting quarter (or whatever) message "Bonus Pac-Man for 10000 pts" is displayed among other things after inserting quarter (or whatever) message "Additional at 10000 pts" is displayed among other things

has only 1 maze has 4 mazes, none of which duplicate the one from the original Pac-Man

maze walls are black with blue edges maze walls have varying colors and have 2 colors each: an edge color and a filled-in color

maze has only 1 tunnel 3 of the 4 mazes have 2 tunnels each, while the other only has 1

maze has 240 dots mazes have varying numbers of dots

dots and power pellets are a peach color dots and power pellets are various colors (changes by maze) including white, yellow and red

player moves Pac-Man around the maze player moves Ms. Pac-Man around the mazes

Pac-Man starts each level with his mouth closed Ms. Pac-Man starts each level with her mouth open

Pac-Man's life counters are smaller and less round than he is and they face left Ms. Pac-Man's life counters look just like her and face right

when Pac-Man dies he gradually disappears from the screen when Ms. Pac-Man dies she spins in place

4th ghost's is named "Clyde" 4th ghost's is named "Sue"

ghosts' movement is dependent on the player's movement, making patterns useable ghosts' movement is more random, rendering patterns impossible to use

stationary fruit moving fruit

fruit value displayed where fruit was after fruit is eaten is written in pink numbers the same size as ghost values, written straight out3 fruit value displayed where fruit was after fruit is eaten is written in smaller, white numbers, written diagonally3

has 8 different fruits seen here:

has 7 different fruits seen here:



fruit values are 100, 3004, 500, 7005, 1000, 2000, 3000 and 5000 fruit values are 100, 2004, 500, 700, 10005, 2000 and 5000

some fruits are things people wouldn't eat all fruits are food

fruit changes every level up to 3rd level, every other level thereafter until the player reaches key levels fruit changes every level until the player reaches banana level

once the 1st key level is reached, all fruits are keys starting on the level after the banana level, all fruit is randomly chosen