Welcome to Peleandril

The campaign begins in the Freemantle Colonies on the island continent of Peleandril, one of the last places in the world untamed by The Five Kingdoms. Characters will start en route to the new world, having left whatever ties them to the old one behind in favor of a life of adventure and mystery. The universe is heliocentric, with the Sun-God Lux at the center and ten planets orbiting the Sun in an Astral Sea. Xul, the Anti-Sun, also known as the Eye, sits at the edge of the Sea, fixed in space, gazing jealously at each planet as it passes.

Editor’s Note: The information on this site should be treated as though told by an unreliable narrator, with obvious bias in favor of humans, Piety, the Kingdom of Albion, and the Freemantle Colonies. A Goblin’s History of Peleandril or the Lanadarian Emperor’s Principias Historicus would tell different tales.

Home Page

The Old World

The New World

Magic and Technology

People

Cosmology

The Book of Ages

Religion

Mythology

Calendar