Imagine a hybrid of Dead Space, Portal, Half Life and SOMA, in a wide open survival environment of Fall Out 4. That’s how innovative and cool this upcoming sci-fi role playing game is. It has exploration, monsters, robots and it’s based on a different planet than ours. The game is 80% complete, and in September a demo will be out for PC and depending on the crowdfunding success and PC sales, the game also plans to come to other game platforms like consoles. More exciting details are below!

Unworthy Life is a Sci-Fi Action RPG game by a small independent team from Bremen, Germany. They first began work on this project way back in 2014. A few revisions and a few thousand hours later they are now ready to release a game that we believe will really raise the bar of what can be achieved by a 2 person team of indie developers.

Full Synopsis:-

Unworthy Life takes place on the fourth planet in the Solar System, one hundred thousand years ago.

A technologically advanced society is on the brink of collapse due to the severe and prolonged exploitation of their planet’s resources. Ul155e5 is a “clockwork” a robot who works in a factory called “the Mother”.

A clockwork’s salary consists of “cyber-bucks” which is both their currency and what keeps them alive being that cyber-bucks are used as charge for their batteries and to purchase replacement parts. Any excess cyber-bucks a clockwork has they spend on simulations where they can escape their lives and be spirited away to a lush green planet.

None of the clockworks are aware of what is produced in “the Mother” and they are too scared to ask. One day, by mistake, accident or fortune, an event occurs in the factory, which challenges the consciousness of Ul155e5 changing its life radically. Upon learning what is produced in “the Mother”, Ul155e5 heads down a path of resistance eventually leading it to join a squad of rogue revolutionaries which fight back against “the Mother”.

Throughout this journey Ul155e5 will experience a number of challenging situations which can be tackled in several different ways. The greatest challenge that awaits Ul155e5 will be to take down the puppet master that controls all of society.

When and where can you get the game?

“We will be launching an early bird campaign on Indiegogo this August which will be your first opportunity to secure a copy of the game, followed by a Kickstarter late in September. The game will receive a full release in 12 – 18 months depending on the success of our crowdfunding efforts.” Said Producer Callum Dougherty.

Unworthy Life is a story driven 3D RPG/ 3rd Person shooter with 15 – 20 hours of gameplay. The game is 80% complete and is in the process of being beautified, receiving a custom soundtrack and recording voice acting. The game will be coming to PC soon. Other platforms will depend on the success of crowdfunding and the games PC launch.

Horror aspect (Cave environment):-

The video below shows the games protagonist Ul155e5 exploring “The City” a frequently visited level in the game.

The CIty is Futuristic, Rusted and Harbors Secrets…(Notice the horror/mystery atmosphere and sound effects akin to Bioshock and Dead Space)

The City:-

Hellrider (Missions with A.I. Support like Portal):-

Creators background:-

The two brothers behind Unworthy Life set out with the goal of raising the bar of what could be achieved by a two-person indie developer on a first game.Unworthy Life was developed in 3D in 4K within Unity. The game consists entirely of bespoke assets and features an in-depth levelling and upgrade system alongside realistic physics. Elements of the games design are informed by the computer coding, physics modelling and mathematics skills the brothers both picked up from their extensive backgrounds in Aerospace Engineering.

“When we set out to do this in 2014 we were learning from scratch,” said the brothers working under the moniker Mechanical Centurion. “There were areas that were entirely new to us and areas that are more similar than you would think. We were able to find answers to problems and ways to supplement our respective skillsets with what we know about mathematics and coding. We designed a software to manipulate existing plants and animals to supplement our drawings and artwork for the Flora and the Fauna. Whilst an understanding of physics, trajectories and simulations helped us in the design of the gameplay and hacking mini-games. Furthermore, we have also been able to use executables, procedural generation and mathematic processes to ensure that gameplay is lightweight and efficient enough for older systems.”

Follow the Creators on Official Sites:

Follow on Facebook: https://www.facebook.com/Unworthy-Life-977540652450635/

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