Spoiler

**Break down partner uniques and their interactions**

Corpse Generating Summoner

**Break down partner uniques and their interactions**

Spoiler Passive Tree (30 Passives)

Early on we want to pick up all the life nodes that are close.

**brief description including where your partner is at**



Passive Tree (60 Passives)

Next we start to pick up some damage while flushing out some of the travel nodes.

**brief description including where your partner is at**



Passive Tree (90 Passives)

At this point we've picked up most of the life and critical damage nodes. All that's left is jewels and less efficient life nodes.

**brief description including where your partner is at**



Early on we want to pick up all the life nodes that are close.**brief description including where your partner is at**Next we start to pick up some damage while flushing out some of the travel nodes.**brief description including where your partner is at**At this point we've picked up most of the life and critical damage nodes. All that's left is jewels and less efficient life nodes.**brief description including where your partner is at**

Spoiler

The tree is fairly flexible depending on the style of build you choose to go for. Eventually I want to add multiple trees and explanations but for the first release of this guide everything will be directed at the Staff version of the build.

**partner build link**



Spoiler



Spoiler This is not your true DPS because under most circumstances it's simply not possible to generate as many corpses as you can explode, even with your duo partner. You will have to manually calculate how many corpses you can realistically generate to determine your true DPS.



For all screenshots below I assume 50 corpses/second (200 recently). This is extremely manageable as your Unearth totem alone can generate 40+ solo. Also I assume that only 20/50 of the corpse explosions hit the target.



Note: These are missing the Herald of Ash buff for 12% more spell fire damage and the -24% resists from Tukohama's Vanguard Spectres (



Solo

1,532,400 DPS (Suns)





223,380 DPS (Corpse Explosions)





Solo with Diamond Flask

2,090,100 DPS (Suns)





286,980 DPS (Corpse Explosions)







Duo (Dual Curse + EE)

2,312,250 DPS (Suns)





337,080 DPS (Corpse Explosions)





Duo (Dual Curse + EE) with Diamond Flask

3,153,850 DPS (Suns)





433,020 DPS (Corpse Explosions)



To calculate your actual DPS you need to take the Average Hit damage and multiply it by the number of corpses you explode every second. We explode 9 corpses (12 with helm enchant) per cast so simply multiply that by your Cast Rate to get your Maximum Possible DPS.because under most circumstances it's simply not possible to generate as many corpses as you can explode, even with your duo partner. You will have to manually calculate how many corpses you can realistically generate to determine your true DPS.For all screenshots below I assume 50 corpses/second (200 recently). This is extremely manageable as your Unearth totem alone can generate 40+ solo. Also I assume that only 20/50 of the corpse explosions hit the target.Note: These are missing the Herald of Ash buff for 12% more spell fire damage and the -24% resists from Tukohama's Vanguard Spectres ( duo partner ).1,532,400 DPS (Suns)223,380 DPS (Corpse Explosions)2,090,100 DPS (Suns)286,980 DPS (Corpse Explosions)2,312,250 DPS (Suns)337,080 DPS (Corpse Explosions)3,153,850 DPS (Suns)433,020 DPS (Corpse Explosions)

Spoiler



With Rare Chest





With Kaoms Heart





With Rumis Concoction



Overall we are very tanky for a caster. Rocking high amount of block and a decent life pool combined with 297 life on block from Bone Offering makes us very hard to kill.

Spoiler

This section will be updated with my actual in game gear. Refer to the "Mandatory Uniques" section above for uniques.



For the rest of your gear you want to focus mainly on Life and Resistances. Strength is an added bonus to get whenever possible (more life).



Gear @ lv79



I should be using a Stone of Lazhwar but I've been too lazy to rebalance resistances if I buy one right now. Soon! I should be using a Stone of Lazhwar but I've been too lazy to rebalance resistances if I buy one right now. Soon!

Gear @ lv83

This section will be updated with my actual in game gear. Refer to the "Mandatory Uniques" section above for uniques.For the rest of your gear you want to focus mainly on Life and Resistances. Strength is an added bonus to get whenever possible (more life).

Spoiler The Vigil



You want jewels with Life and Crit Multiplier first. Other good stats to look out for are Area Damage, Fire Damage, and Spell Damage. Cast speed isn't very useful because we already get plenty of Mistress of Sacrifice. Another good option is to fill out the last 1-2 jewel stats with either stats (dex/strength) or resists.

You want jewels with Life and Crit Multiplier first. Other good stats to look out for are Area Damage, Fire Damage, and Spell Damage. Cast speed isn't very useful because we already get plenty of Mistress of Sacrifice. Another good option is to fill out the last 1-2 jewel stats with either stats (dex/strength) or resists.

Spoiler



Do Normal lab as soon as you are able and take Mistress of Sacrifice.



Gear

+1 to fire sceptres/daggers/wands or X-X added damage to spells

Resists until 75% cap

4L Evasion pieces for Unearth totem

Life!

Any stat requirements for gems/gear



Gear after ~6.5 hours played (lv52)

Current Gear (lv74)

Freezing Pulse -> Firestorm (lv12) -> Volatile Dead + Spell Cascade once we get Desecrate (lv16) + Spell Cascade. From there you basically just destroy everything. Try to get a Nycta's Lantern for around lv41. You can use the Light and Truth divination card early in the league as it has a very high chance to give you Nycta's and is usually much cheaper than buying one straight up.Do Normal lab as soon as you are able and take Mistress of Sacrifice.+1 to fire sceptres/daggers/wands or X-X added damage to spellsResists until 75% cap4L Evasion pieces for Unearth totemLife!Any stat requirements for gems/gear

Spoiler I recommend switching from Kitava's Thirst to a rare helm for solo play and just dropping the power charge generation entirely. Socket Desecrate + Spell Cascade. You will have to manually curse bosses but the quality of life and smoothness of play is well worth it. Also you need to run a lv1 Clarity to get the Commander of Darkness bonus. Other than that it's the same as Duo play but with less damage and more FPS.



Spoiler Speed between packs and spam Volatile Dead until you go blind. Kitava's Thirst will auto-curse and generate power charges for your group as well as lay down some extra corpses for that sweet sweet DPS.

**Explain Duo playstyle for max synergy clear vs boss**

**partner build link**



Spoiler Why not Pledge of Hands or Spell Echo? We already can't generate as many corpses as we can explode so the Spell Echo from Pledge of Hands doesn't do anything for us.



Can I use X item or take X passive? Yes, this is a guide not a dictatorship. Please mold the concepts in this guide to best fit your character and play-style.



I thought you said this was "budget friendly" but you are saying to use a 6L Martyr Of Innocence and Kaoms Heart, what gives? These are best in slot items for the build, not requirements. The build functions perfectly well using a 3L Nycta's Lantern and baring your naked chest to the monsters of Wraeclast.



Can we contact you in-game or through messages? Please keep all questions to our forum posts. We check them frequently and will answer all in the threads. I'm happy to help you but it's impossible to play the game while being spammed by questions (most of which are probably answered in this post already).



This is one of two parts of a budget friendly duo build designed by Uniting Wraeclast to be played both as a solo and a duo with few to no changes. All of our builds are quite capable of playing solo with a minimum of 400k realistic dps to shaper*, although when they are paired together their strength multiplies through the power of synergy. We aim to stay to a strict build budget but show premium scaling items. Builds are mainly designed for softcore leagues but can very easily be adapted to hardcore. Please see the below link for a full list of our builds currently available as well as what we have in the works for you.*400k realistic dps based on no flasks, realistic setting, and only with buffs that have near 100% shaper uptime. This may require non budget items for some builds.This is thepart of theduo build. This build focuses entirely on the Mistress of Sacrifice Ascendancy node, specifically the "2% increased Attack and Cast Speed for each corpse consumed recently" line. Combining this with Volatile Dead + Spell Cascade we are able to consume 9 (12 with helmet enchant) corpses every cast, allowing us to stack a ridiculous (400%+) amount of cast speed.One of the main drawbacks of a build like this is it is inherently clunky because you need to generate the corpses before you can explode them. This is no long an issue when playing with **Summoner/Golemmancer** because they are able to generate corpses for you with no drawback to their own build, allowing you to focus on blinding yourself and everyone else with the brilliance of 50+ suns per second.Absolutely yes! While designed to synergize with its counterpart build this is more then capable of being played solo.The cast speed we get from Mistress of Sacrifice works with the Unearth Totem we use. The more corpses we explode, the more cast speed we get, which allows us to both generate and explode corpses even faster. On top of this we have Desecrate in Kitava's Helm generating an additional ~10 corpses every second. The 50 corpses/second number I reference a few times in here is actually a very conservative number. I'm anticipating the actual amount to be a bit higher when solo and much higher when played with your duo partner Disgusting single target damage (2m+ realistic Shaper DPS)Fast and safe clearCovers entire screen in glowing sunsTanky for a caster (high block + HP pool + Fortify)Requires more than 1 button to play soloLow life recovery/leech, susceptible to damage over timemana intensiveCovers entire screen in glowing suns, will probably lag potato computers https://pastebin.com/SReMRdGe - Default setup does not include any debuffs granted by duo partner. Namely Elemental Equilibrium and Scorching Ray debuffs (-74% fire res).: You only need 4. Mistress of Sacrifice -> Commander of Darkness -> Minion Damage, Skill Duration minor node and Minion Damage, Cast Speed minor node.: Help AliraCore Uniques For Partner Build (in progress)The playstyle of this build for solo play vs duo varies mostly in that you're going to want to cast Desecrate + Spell Cascade manually to clear packs. Unearth Totem will do the job but there is a bit of a delay in summoning the totem and it casting once.I recommend that you map using your weapon swap of Nycta's Lantern + Shield and swap to Martyr of Innocence for bosses. This way you can shield charge clear through the map extremely quickly and not give up any single target damage for it. Volatile Dead is AOE and auto-targeting so there isn't a whole lot else to say here.For bosses summon your Unearth totem, and mash Volatile Dead!Thank you for taking the time to look through our build guide. If you like what you see you can check the link below for other duo builds we’ve made. We will update the guides as we play and hopefully have the time to keep our videos updated as well. Any and all feedback is greatly appreciated as well. Please keep all questions/comments to this post and do not message us in-game!