A user at a French Armada forum has posted some pictures spoiling the Rogues and Villains pack as well as one more upgrade from the MC-30. If you can't wait til Wednesday for the FFG preview take a look at the following link or check out the picture below.













There are some really interesting new abilities there. As I suspected, the named pilots are all very expensive. Still the Rogue, Intel, and Grit keywords all seem pretty useful.





The MC-30 new card we can see here is the Engineering Captain. For 6 points he lets you flip your dial to an Engineering Command. That's pretty useful and could certainly keep a ship alive when it would otherwise be lost.





Bossk

The basic YV-666 is solid, but slow anti-fighter unit. The Hound's Tooth is a killer. With a free accuracy once he's damaged, he can be a threat to both named squadrons and ships.





Boba

The Firespray is pretty mean, Bomber plus 2 Blue dice makes it a solid threat to ships, while Boba increases the damage output to both ships and squadrons.





Dengar

The Jumpmaster makes a nice boost to Swarm based ships, keeping them from being pinned down with Intel. Dengar hands out the very powerful Counter ability although at a heavy increase in points.





IG-88

The Agressor is a fantastic anti-squadron ship with Rogue. It will be great as the only squadron in a fleet. IG-2000 is an assassin, able to hit whatever squadron that he wants.

Jan Ors

We have already seen Jan, but she will be fun with a group of Y-wings or X-wings I think. The basic Hawk provides a cheap source of Intel.

Dash Rendar

The basic YT-2400 gives the Rebels an effective Rogue ship that can hunt squadrons easily. I can't really make out what the Out rider does.

Nym

Nym's ability is probably the second strongest in the group. Taking out defense tokens is huge, even if it's only a 1 in 4 chance. The basic H-6 is kind of a faster B-Wing.

Han Solo

Counter + Escort makes the basic YT-1300 pretty amazing. Slow, but it will still work great with B-Wings. Han Solo brings the strongest ability in the pack. Move at the start of the turn and hit something pretty darn hard. He's a trheat to both ships and squadrons. 26 points is a ton, but he is a game winner.

All in all, some really fun stuff. I would expect to see lots more spoilers like this during the week as the Sullust kits start to show up in stores. I'm sure we will know all of the unspoiled cards very soon.