I be a gangsta yo, but y'all knew dat n' mah Brother's Keeper Description In Der Eisendrache, tha one must be erased. Gamer Score 75 Trophy Type Silver



I be a gangsta yo, but y'all knew dat n' mah Brotherz Keeper is a hidden trophy/achievement up in tha Zombies mode map Der Eisendrache that appears in Call of Duty: Black Ops Pt III. Well shiiiit, it is tha main eastsidea egg of tha map, and it requires tha Primis crew ta "erase" Ultimis "Tank" Dempsey. This also requires ta continue on wit Richtofenz plan, purgin Group 935 n' Groph, as well as blowin up Griffin Station n' tha Moon. I aint talkin' bout chicken n' gravy biatch. Well shiiiit, it is possible ta complete dis eastsidea egg wit any number of playas, includin solo.

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Prerequisites Edit

Before startin tha eastsidea egg, at least one Wrath of tha Ancients bow must be upgraded.

Throughout tha course of tha eastsidea egg, tha followin is ghon be required:

For every last muthafuckin playa up in tha game, one bow must be upgraded; fo' example, up in a solo game one upgraded bow is sufficient, while wit four playas all bows must be upgraded If playin up in a non-ranked private game, all bows must be upgraded regardless of tha playa amount

Ragnarok DG-4

Death Ray activated at least once

Step 1: Shootin tha beacons Edit

Return ta tha Undercroft area n' return yo' upgraded bow ta its box, retrieve tha original gangsta Wrath of tha Ancients from tha Tomb. Now, git all up in tha teleporta room n' blast each of tha beacons/rodz all up in tha top of tha teleporter n' shit. Da playa need ta blast each one so dat its end turns orange. Once tha playa lights dem all up, tha orange glow will disappear, tha sound of a Margwa growlin is heard, n' tha playa is ghon be able ta move on ta tha next step.

Step 2: Shootin tha sparks Edit

Around tha map there is ghon be a set of eight specific objects dat could possibly be sparking. Only one object is ghon be sparkin at a time n' tha playa will hear a Margwa growl before it starts ta spark. Right back up in yo muthafuckin ass. Shoot tha sparkin object wit any upgraded bow n' it will stop sparking. Da playa will hear another cue n' gotta repeat dis process a total of four times. If tha playa takes too long, fires on a location while it aint sparking, or bust a non-upgraded bow, will result up in a instant failure n' play a gangbangin' failure cue, which resets n' stops progress on dis step until tha next round. Y'all KNOW dat shit, muthafucka! Below is tha locationz of tha sparkin objects.

Possible locations Edit

Phone near Quick Revive

Hoopty tire near Double Tap Pt II

Box near work bench above Double Tap Pt II

Globe up in lil' small-ass room besides Samanthaz room

Phone on pillar near juice switch

Clock up in tha hallway connectin tha clock tower n' church

Radio up in tha adjacent corner from Speed Cola (the one close ta tha entrance)

Clock above fireplace up in tha church

Keep it realz in mind dat afta tha straight-up original gangsta try, tha process will automatically start all up in tha beginnin of each proceedin round until completed. Y'all KNOW dat shit, muthafucka! This type'a shiznit happens all tha time fo' realz. Afta four sparkin objects done been shot, tha playa will hear a gangbangin' finger-lickin' different cue indicatin they have completed dis step.

Step 3: Time travel Edit

Note: All of dis step must be completed within tha same round. Y'all KNOW dat shit, muthafucka! If tha step is failed at any point, they can redo step 2 n' restart dis step on any followin round.

Return ta tha teleporta n' tha bottom light gonna git turned purple fo' realz. All playas up in tha game must enta up in order ta teleport.

Once tha crew teleports, they will now be up in tha same lab up in tha past yo. Here, tha playa cannot use they weapons or shit. Dr. Shiiit, dis aint no joke. Groph is ghon be here poppin' off ta Richtofen over radio n' accessin his safe yo. Here tha playa must do three thangs before they is teleported back:

Hold tha use button ta pick up tha glowin blue canista up in tha left-hand corner of tha room near Dr. Shiiit, dis aint no joke. Groph.

Hold tha use button ta pick up tha fuses left on a funky-ass box up in tha opposite corner of tha lab, right of tha teleporter.

Remember tha three symbols dat step tha fuck up on tha safe (from top ta bottom) afta Dr. Shiiit, dis aint no joke. Groph locks dat shit. There is four possible symbols: a lightnin bolt, a rectangle wit a half-circle up in it, a cold-ass lil circle wit dots up in it, n' a gangbangin' finger-lickin' diamond-like shape wit a up arrow on dat shit. These symbols chizzle each round; memorize dem each time you travel ta tha past should you fail dis step.

Afta a while, tha crew is teleported back ta tha present all up in tha rocket site, where a Panzersoldat will step tha fuck up regardless of tha round (except on tha PS3 n' Xbox 360 versions). Well shiiiit, it will step tha fuck up each time travel all up in tha eastsidea egg. Well shiiiit, it might not step tha fuck up if tha rocket test fire takes place, or has just finished as tha playas arrive, however.

Interact wit tha Dirtnap Ray on tha side facing the clock tower ta add a gangbangin' fuse ta tha side, then git all up in tha other side n' pull tha lever ta switch tha Dirtnap Ray from "Destroy" ta "Protect".

Da Dirtnap Ray must done been turned on at least once up in tha game up in order ta proceed. Y'all KNOW dat shit, muthafucka! Head ta tha terminal near tha clock tower n' enta tha three symbols from tha safe tha playa memorized up in order from top-to-bottom. This will open tha safe up in tha lab across from tha teleporter n' shit. If tha code is input incorrectly, steps 2 n' 3 must be redone yo. Head ta tha safe n' interact wit it ta pick up two fuses n' a key card.

Step 4: Memory game Edit

Return ta tha Dirtnap Ray n' bang each fuse tha fuck into tha Tesla coils on either side of tha Dirtnap Ray where only two electric currents run up its side, then return tha Dirtnap Ray ta "Destroy" mode (no activation is required) yo. Head ta a terminal either outside of tha clock tower, or on tha rocket pad, n' interact wit dat shit. This activates tha memory game, up in co-op, hellhounds will spawn endlessly until tha game is completed.

Four symbols on tha bottom screens will show fo' all dem secondz before disappearing. Memorize tha symbols' locations, or screenshot dem fo' reference. Da top screen will then show one of tha symbols n' tha playa must interact wit tha screen correlated ta dat symbol. Do dis a fuckin shitload of times until tha machine shuts down n' tha playa hears a success cue.

Proceed ta tha other terminal n' repeat tha game. If tha playa fails tha game they can instantly restart tha game by interactin wit it again. I aint talkin' bout chicken n' gravy biatch. Note dat failin tha game on tha second terminal will require replayin tha game on both terminals.

Step 5: Sabotage Edit

Da orbs atop tha Tesla Coils will now be glowing. Interactin wit tha chronic button on tha back of tha dirtnap ray will cause tha rocket crash fo' realz. A rocket will step tha fuck up n' fall across tha sky until strikin tha bell tower, beatin tha livin shiznit outta tha bell, n' landin up in tha courtyard below. Dr. Shiiit, dis aint no joke. Groph will express his thugged-out anger n' lock down tha cryogenically frozen "Tank" Dempsey wit a lightnin barrier, prohibitin tha playa from interactin wit dat shit. If they bust a nut on tha chamber, they is ghon be hurt by electric damage.

Step 6: Gettin tha MPD from tha Moon Edit

Next ta tha crashed pod, opposite tha Mystery Box spawn, there be a Vril Generator chillin up in tha snow, pick it up.

Da playa will need ta teleport back up in time again n' again n' again ta find a item they could not access before, by reenactin step 2; every last muthafuckin round afta tha initial teleport will play a Margwa sound all up in tha beginnin signalin a spark has spawned.

Once up in tha past again, hold tha use button on the computa ta tha left of the Kronorium, on the right side of tha room fo' realz. A case near tha doorway will open, revealin a stone tablet wit tha Keeper symbol etched tha fuck into dat shit. Pick it up wit tha use button n' wait ta teleport back.

In tha room where you obtain tha Wrath of tha Ancients, place tha Vril Generator up in tha slot on tha tomb, causin a pimply Keeper ta rise outta tha tomb yo. Dude will start travelin tha map n' stop at four separate locations up in a random order:

At tha church courtyard beside tha Mystery Box spawn.

Next ta Mule Kick.

By tha knight armors down tha hall from tha juice switch.

Next ta Double Tap Pt II. Requires tha playa ta interact wit tha part of tha wall beside tha Keeper, under tha lamp post, n' place tha stone tablet.

For dis part, each playa should have a upgraded bow (or mo' specifically, have at least as nuff bows upgraded as there be playas, as mentioned up in tha prerequisites).

A white circle will step tha fuck up all up in tha location tha Keeper stops at. When you stand inside tha circle, there is ghon be a cold-ass lil colored tint round tha screen correlatin ta tha color of a specific bow:

Blue fo' Storm.

Teal fo' Wolf Howl.

Purple fo' Rune Prison.

Red fo' Demon Gate.

Da playa need ta git kills wit tha indicated bow whilst standin up in tha white circle. Da mo' playas dat stand within tha circle, tha wider tha circlez radius will become. Gettin kills wit tha erect bow will transfer souls tha fuck into tha tablet, n' once full, tha pimp will move ta tha next location n' repeat tha process. Da zombies do not gotta be within tha circle.

Afta dis is done four times, tha pimply Keeper will become corporeal, as they step tha fuck up in Shadowz of Evil. Well shiiiit, it will travel ta tha Undercroft n' teleport ta tha Moon, n' afta a funky-ass brief audio cut-scene durin which all zombies despawn, tha Keeper will teleport tha MPD from tha Moon. Da MPD has blue canistas up in three corners. Place tha ass canista tha playa picked up from tha lab up in step 3 tha fuck into tha corner of tha MPD dat is empty, openin it, revealin tha same Keeper whoz ass has now been corrupted.

Once mah playas is locked n loaded ta trigger tha boss fight, Each playa must place they Ragnarok DG-4 rockin its trap function on one of tha blue tilez used ta activate no gravity. Da playa will then be teleported tha fuck into tha boss room.

Step 7: Keeper Boss Battle Edit

Da arena be a thugged-out dark, circular room, wit pillars circlin tha middle yo. Here tha playa will grill tha gigantic corrupted Keeper n' shit. Da boss fight has five phases:

Phase 1 Edit

Da Keeper will currently have four attacks dat mirror all four Ancient Bow abilities. Put ya muthafuckin choppers up if ya feel dis! Da attacks is as bigs up:

A drizzle of skulls dat come down from tha sky n' target playas. If a playa is hit by a skull, they will become stunned, slowin dem a gangbangin' finger-lickin' dirty-ass short while. Da playa can blast tha skulls before they hit a playa ta fuck wit dem wild-ass muthafuckas.

Summon up in skeletons, actin like zombies.

Summon glowin moundz dat deal massive damage ta tha playa, enough ta down a playa without Juggernog.

A massive electric shock-wave coverin tha arena dat instantly downs mah playas whoz ass touches dat shit. Right back up in yo muthafuckin ass. Standin behind any of tha glowin blue pillars up in tha area avoidz damage.

Da shock-wave battle is blingin as it gives tha playa a opportunitizzle ta damage tha Keeper n' shit. Before tha shock-wave is unleashed, tha playa will peep a funky-ass bizzle of electricitizzle step tha fuck up beneath tha Keeper up in tha centa of tha room fo' realz. As soon as tha playa sees dis electric ball, they will need ta run inside of tha electric bizzle n' place down they Ragnarok DG-4 as a trap n' proceed ta cover n' shit. Bustin dis erectly will plant tha Keeper up in tha centa of tha room, n' expose his weak spot, tha rend on its chest. Da playa now need ta blast tha rend ta damage tha Keeper n' shit. Once tha rend ceases ta glow, tha boss can no longer be damaged.

Da playa need ta keep repeatin dis and, once done enough times, a Max Ammo will spawn up in tha centa of tha room, initiatin tha start of tha next phase.

Phase 2 Edit

Da Keeper boss will disappear, n' afta a gangbangin' finger-lickin' dirty-ass short while, multiple Panzersoldats will spawn round tha room along wit Skeletons. For dis phase, tha playa simply need ta keep cappin' tha Panzersoldats, n' you can put dat on yo' toast. Da first Panzersoldat dat is capped here will drop a Max Ammo upon dirtnap. Eventually, another Max Ammo will step tha fuck up in tha centa of tha room n' tha Keeper will begin bustin lyrics yo. Dude will reappear afta all dem seconds. This indicates tha start of tha next phase.

Phase 3 Edit

Phase 3 be a repeat of Phase 1, wit tha addizzle of Hellhounds spawning. Repeat tha same process as Phase 1. Bust a cap up in tha skeletons n' Hellhoundz dat spawn if you need ta recharge yo' Ragnarok DG-4.

Phase 4 Edit

Phase 4 be a repeat of Phase 2. Well shiiiit, it will consist of Panzersoldats n' skeletons.

Phase 5 Edit

Phase 5 be a repeat of Phase 1 n' Phase 3. In co-op, a Panzersoldat will also spawn up in each time tha Keeper be bout ta unleash its electric shock-wave. Repeat tha process as up in Phases 1 n' Phase 3 until tha Keeper lets up one final scream, then spin around, signalin its defeat.

Step 8: Sky Destruction Edit

Afta defeatin tha Keeper, tha playa is ghon be teleported back ta tha MPD yo. Here, Dr. Shiiit, dis aint no joke. Groph will express his wild lil' fuckin off tha hook anger all up in tha crew n' vows ta fuck wit dem n' even goin as far ta state da thug will fuck wit tha entire castle if dat schmoooove muthafucka has to. On one side of tha MPD, tha playa will peep a glowin blue circle wit tha shape of tha Vril Generator from earlier n' shit. Press tha use button on tha circle n' tha Summonin Key will appear. Shiiit, dis aint no joke. Pick it up afta all dem seconds.

Richtofen will explain dat tha playa need ta charge tha key up in order ta free tha test subject. Take tha key ta tha terminal outside tha Clock Tower n' interact wit tha terminal. It aint nuthin but tha nick nack patty wack, I still gots tha bigger sack. Da Key will float above tha terminal n' begin spewin up electricitizzle violently fo' realz. All zombies will despawn fo' tha followin cut-scene where Der Eisendraches rockets is ghon be launched toward tha Moon, in-turn causin its destruction, cappin' Groph n' any other Group 935 thugz at Griffin Station. I aint talkin' bout chicken n' gravy biatch fo' realz. A cut-scene will then play.

Da cut-scene features tha four characters, Primis Richtofen, Dempsey, Takeo n' Nikolai, struttin up ta tha cryogenically-frozen Ultimis Dempsey, notin dat he is still kickin it fo' realz. At dis point, Richtofen pulls up tha Summonin Key n' it begins ta glow. This causes Primis Dempsey, Takeo n' Nikolai ta float above tha ground, outta they control. Richtofen say ta dem dat tha cryogenically-frozen Ultimis Dempsey "will one dizzle wreak havoc across tha entire universe", n' dat his schmoooove ass cannot be allowed ta live. This make Primis Dempsey mad salty, n' his thugged-out lil' punk-ass begins ta shout at Richtofen, statin they was supposed ta "secure tha package n' be up in n' up clean", n' dat da perved-out muthafucka shouldn't have trusted his muthafuckin ass. Richtofen then say dat tha Summonin Key will store Ultimis Dempseyz funk yo, but dat it can only be done afta da ruffneck dies. Put ya muthafuckin choppers up if ya feel dis! Richtofen then turns ta bust a cap up in Ultimis Dempsey inside tha container yo, but Primis Dempsey quickly shouts, sayin dat da perved-out muthafucka should be tha one ta do dat shit. Richtofen then releases Primis Dempsey, n' da thug strutts up ta tha container, lookin at his body inside yo. Dude muttas "phat ta peep you, Tank" before switchin off tha container, cappin' Ultimis Dempsey inside. Richtofen then absorbs Ultimis Dempseyz ass tha fuck into tha Summonin Key.

Afterwards, all playas is given all of tha perks on tha map (Quick Revive, Juggernog, Double Tap Pt II, Speed Cola, Mule Kick, Electric Cherry, Widowz Wine, Stamin-Up, n' Deadshot Daiquiri) n' is given a funky-ass brief period of damage immunity. This will also cause tha achievement/trophy ta unlock fo' all playas whoz ass completed tha steps. Well shiiiit, it will also give a funky-ass bonus 2500 XP (for which tha reward title is "Frozen Freedom") n' a Gateworm icon on tha map selection screen. I aint talkin' bout chicken n' gravy biatch.

Joints Edit

"DER EISENDRACHE" EASTER EGG FULL TUTORIAL - "MY BROTHER'S KEEPER" Black Ops 3 Zombies Easta Egg

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Trivia Edit