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Ultimate General Civil War EARLY GAME First Impressions

Pros

Excellent Command & Control.

Commanding Divisions, Corps, and entire armies is very easy and simple with the system Game Labs implemented. I was able to learn and utilize the system in minutes.

Beautiful Map & Unit Animations

Ultimate General Gettysburg had beautiful maps and animations, but they stepped it up a notch with UG Civil War. The map and units look noticeably better in this sequel.

Awesome supply system

Most games ignore this vital aspect to Civil War combat, but Game Labs made sure it was included. The player now needs to keep a eye out on how much ammunition a unit has before committing them to battle. This adds a new layer of realism to Ultimate General.



Wish List

Unified Battle Maps

While playing The Shiloh battle I noticed the map and units were broken into two separate maps. The western part of the battlefield had objectives you need to accomplish, and once you do you can move on to the eastern map and complete its objectives. I assume Game Labs instituted this due to the graphical demands a massive map with thousands of animated sprites demands from a computer, and since most of us do not have monster gaming rigs, I understand this limitation. I hope in the future they can release a united Shiloh map where I can move divisions from the western part of the battlefield to the eastern part.

Overall this is a great sequel to Ultimate General Civil War, and is a definite hit. I plan to play some more and do a full Early Game / Beta review.