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As we round into summer's home stretch, we've got some news from IGA and the development team about patches and DLC—we'll get right to it, but not before you get a look at IGA hard at work signing backer rewards. (Speaking of which: If you backed at a $100 tier or higher, and as a result still have rewards coming your way, we're still planning to ship them out in August—you'll receive an email from Fangamer with an optional chance to update your address and a shipping timeline as we get closer to sending them out. If you have additional questions in the meantime, or just need another link to your survey, visit our survey support page.)







Hi everyone, IGA here.



We apologize for the continued inconvenience for certain regions this far after launch. Especially on the Nintendo Switch, we are making progress on the optimization to make sure the gameplay improves. We will do our best to deliver this as soon as possible.



Aside from the improvements, we are also working on the DLC at this very moment.



There have been many changes in the upcoming patch so it might be worth visiting back to it, even if you may have already beaten the game.







By the way, we are working on the rewards, including preparing Igaventure. In addition to that, I've begun working on signing the slipcases. In total... there are 4,500 for me to sign.



!!!!



My arm is going to die!



:sighs: (* 'Д `)



It's okay, I will do it. I will do my best.



There are still so many things to do even after the release so please bear with us, and we thank you again for your patience.



こんにちは、IGAです。

一部の地域の方には大変ご迷惑をおかけしておりますが、グローバルリリースから1カ月以上たちました。

リリースはしたものの、色々な不具合がございまして、日々修正をしております。

また、特にSwitchのタイトルになりますが、最適化をすすめてもう少し快適に遊べるように改善しております

なるべく早く、皆様のお手元に届くように、さらに精進していきたいと思います。

そして、追加のコンテンツにつきましても、絶賛開発中です。

もう少々お待ちください。



ところで、ただいまリワード対応もしておりまして、大量のサインを書いております。

えっと全部で4,500枚…



！！！！



腕が死んでしまう！

はぁ…(*´Д｀)

いや、やりますよやります。

頑張らせていただきます。

その他、イガベンチャーの方もただいま準備中です。

リリースしても、まだまだやることはありますが、もうしばらくお付き合い願えればと存じます。







Hey, everyone.



We haven’t had many announcements after the flurry of updates and posts in the first couple weeks after launch. Due to our shift of resources to the Switch, schedules had to be re-written and some work put on hold. Now that we have things moving along in an orderly manner we are able to give everyone some info.



So, here’s a bunch of updates!



Japan Release Date

Bloodstained: Ritual of the Night is scheduled for release in Japan on PS4, Xbox One and Nintendo Switch on October 24th, 2019.

We thank our Japanese fans and backers for their patience. We are planning some additional efforts for backers due to the delay.







PS4 News

IGA Back Pack DLC Release has been set for August 2. Update 1.04 is scheduled for release later this month. This update includes:



* Balance Update #1:

* Treasure Chest / Broken Save Fix

* Localization improvements



Xbox One News

Unfortunately due to the rearrangement of resources, the upcoming Xbox One update is delayed. Our current ETA is for the end of August.



The update (1.006) will contain:



* Balance Update #1: Details Here

* Overlord achievement fix

* HDR Fix

* Localization improvements

* XB1-specific bug fixes



As a result of these fixes, we will also be ready to release the IGA Back Pack DLC. We expect that to be ready at the same time as the 1.006 patch.



Steam & GOG News

The next update for Steam and GOG (1.04) is in the works and is currently going through the QA process. It should be ready to go out Friday, August 2nd.



It will include:

* Balance Update #1: Details Here



Nintendo Switch News



As mentioned above, we have moved resources around to give priority to Switch performance improvements. This includes additional resources from WayForward as well as assistance from the Epic/Unreal team. It’s a slow process, and we apologize for the delay. When we do push out optimizations, we want it to be worth the wait.



This doesn’t mean every single person on the team is typing away on Switch code, but it is currently getting the bulk of dev time.



Initially we had planned to release a number of small updates to give incremental improvements. After looking at what needs to be accomplished, our goal is to bundle performance improvements into (likely) one patch. Doing so eases the submission process and will result in an overall faster completion. Since this is still in development, we don’t have a firm ETA. We will update everyone when we have a more concrete release window.



But there is a smaller Switch update happening today!



Update 1.02 is being pushed live right now and will be available for download any minute. This update includes:



* Bug Fixes and Balance Update #1: Details Here

* Localization Improvements



DLC Survey

“OMG! Why are they working on new DLC when they haven’t even fixed the Switch or the other stretch goals. FAIL!”



Excellent question. Planning comes before the actual work to build new content for the game. The outfit survey gives us an idea of what the community would want from cosmetic DLC...in the future. (Yes, we are aware that some people don’t want any DLC). No work has begun on this and isn’t even on our production calendar yet.



Whew, that’s a lot. We still have Zengetsu, our third playable character, and more modes coming, but that’s for another post. Once we complete the updates mentioned above, we will be able to focus all of our resources on those content updates and be able to give proper ETAs on their release.



As always, we appreciate your understanding and patience as we work to improve the game across all platforms.



More to come!



Thanks.



Jason “Question” Ryan



Sr Community Manager - 505 Games Development Update: Upcoming Patches and Platform NewsAs we round into summer's home stretch, we've got some news from IGA and the development team about patches and DLC—we'll get right to it, but not before you get a look at IGA hard at work signing backer rewards. (Speaking of which: If you backed at a $100 tier or higher, and as a result still have rewards coming your way, we're still planning to ship them out in August—you'll receive an email from Fangamer with an optional chance to update your address and a shipping timeline as we get closer to sending them out. If you have additional questions in the meantime, or just need another link to your survey, visit our survey support page.)Hi everyone, IGA here.We apologize for the continued inconvenience for certain regions this far after launch. Especially on the Nintendo Switch, we are making progress on the optimization to make sure the gameplay improves. We will do our best to deliver this as soon as possible.Aside from the improvements, we are also working on the DLC at this very moment.There have been many changes in the upcoming patch so it might be worth visiting back to it, even if you may have already beaten the game.By the way, we are working on the rewards, including preparing Igaventure. In addition to that, I've begun working on signing the slipcases. In total... there are 4,500 for me to sign.!!!!My arm is going to die!:sighs: (* 'Д `)It's okay, I will do it. I will do my best.There are still so many things to do even after the release so please bear with us, and we thank you again for your patience.こんにちは、IGAです。一部の地域の方には大変ご迷惑をおかけしておりますが、グローバルリリースから1カ月以上たちました。リリースはしたものの、色々な不具合がございまして、日々修正をしております。また、特にSwitchのタイトルになりますが、最適化をすすめてもう少し快適に遊べるように改善しておりますなるべく早く、皆様のお手元に届くように、さらに精進していきたいと思います。そして、追加のコンテンツにつきましても、絶賛開発中です。もう少々お待ちください。ところで、ただいまリワード対応もしておりまして、大量のサインを書いております。えっと全部で4,500枚…！！！！腕が死んでしまう！はぁ…(*´Д｀)いや、やりますよやります。頑張らせていただきます。その他、イガベンチャーの方もただいま準備中です。リリースしても、まだまだやることはありますが、もうしばらくお付き合い願えればと存じます。Hey, everyone.We haven’t had many announcements after the flurry of updates and posts in the first couple weeks after launch. Due to our shift of resources to the Switch, schedules had to be re-written and some work put on hold. Now that we have things moving along in an orderly manner we are able to give everyone some info.So, here’s a bunch of updates!Bloodstained: Ritual of the Night is scheduled for release in Japan on PS4, Xbox One and Nintendo Switch on October 24th, 2019.We thank our Japanese fans and backers for their patience. We are planning some additional efforts for backers due to the delay.IGA Back Pack DLC Release has been set for August 2. Update 1.04 is scheduled for release later this month. This update includes:* Balance Update #1: Details Here * Treasure Chest / Broken Save Fix* Localization improvementsUnfortunately due to the rearrangement of resources, the upcoming Xbox One update is delayed. Our current ETA is for the end of August.The update (1.006) will contain:* Balance Update #1: Details Here* Overlord achievement fix* HDR Fix* Localization improvements* XB1-specific bug fixesAs a result of these fixes, we will also be ready to release the IGA Back Pack DLC. We expect that to be ready at the same time as the 1.006 patch.The next update for Steam and GOG (1.04) is in the works and is currently going through the QA process. It should be ready to go out Friday, August 2nd.It will include:* Balance Update #1: Details HereAs mentioned above, we have moved resources around to give priority to Switch performance improvements. This includes additional resources from WayForward as well as assistance from the Epic/Unreal team. It’s a slow process, and we apologize for the delay. When we do push out optimizations, we want it to be worth the wait.This doesn’t mean every single person on the team is typing away on Switch code, but it is currently getting the bulk of dev time.Initially we had planned to release a number of small updates to give incremental improvements. After looking at what needs to be accomplished, our goal is to bundle performance improvements into (likely) one patch. Doing so eases the submission process and will result in an overall faster completion. Since this is still in development, we don’t have a firm ETA. We will update everyone when we have a more concrete release window.But there is a smaller Switch update happening today!Update 1.02 is being pushed live right now and will be available for download any minute. This update includes:* Bug Fixes and Balance Update #1: Details Here* Localization Improvements“OMG! Why are they working on new DLC when they haven’t even fixed the Switch or the other stretch goals. FAIL!”Excellent question. Planning comes before the actual work to build new content for the game. The outfit survey gives us an idea of what the community would want from cosmetic DLC...in the future. (Yes, we are aware that some people don’t want any DLC). No work has begun on this and isn’t even on our production calendar yet.Whew, that’s a lot. We still have Zengetsu, our third playable character, and more modes coming, but that’s for another post. Once we complete the updates mentioned above, we will be able to focus all of our resources on those content updates and be able to give proper ETAs on their release.As always, we appreciate your understanding and patience as we work to improve the game across all platforms.More to come!Thanks.Jason “Question” RyanSr Community Manager - 505 Games

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I wish you all the best of luck in working on Bloodstained! You've made an incredibly fun game happen, and should be proud. As always, thank you for communicating this to us! It's reassuring to hear the Switch patches are being worked on. However, (and I feel this is very important) it would be better if we could get smaller and frequent updates on the Switch version. They don't have to be long, or even contain any new info, just let us know that work is progressing. And if there are any delays or unexpected problems then we want to know so we can adjust our expectations on the release date. A lot of us are on pins and needles, and while I understand that no estimated release date can be given, greater transparency is the best alternative to that.I wish you all the best of luck in working on Bloodstained! You've made an incredibly fun game happen, and should be proud.

alexfreitas

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New Blood alexfreitas inherit 3596 0 1 alexfreitas 3 New Blood July 2019 alexfreitas Update #96 "Upcoming Patches & Platform news" via mobile gradius likes this Tag Quote Select Post

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As we round into summer's home stretch, we've got some news from IGA and the development team about patches and DLC—we'll get right to it, but not before you get a look at IGA hard at work signing backer rewards. (Speaking of which: If you backed at a $100 tier or higher, and as a result still have rewards coming your way, we're still planning to ship them out in August—you'll receive an email from Fangamer with an optional chance to update your address and a shipping timeline as we get closer to sending them out. If you have additional questions in the meantime, or just need another link to your survey, visit our survey support page.)







Hi everyone, IGA here.



We apologize for the continued inconvenience for certain regions this far after launch. Especially on the Nintendo Switch, we are making progress on the optimization to make sure the gameplay improves. We will do our best to deliver this as soon as possible.



Aside from the improvements, we are also working on the DLC at this very moment.



There have been many changes in the upcoming patch so it might be worth visiting back to it, even if you may have already beaten the game.







By the way, we are working on the rewards, including preparing Igaventure. In addition to that, I've begun working on signing the slipcases. In total... there are 4,500 for me to sign.



!!!!



My arm is going to die!



:sighs: (* 'Д `)



It's okay, I will do it. I will do my best.



There are still so many things to do even after the release so please bear with us, and we thank you again for your patience.



こんにちは、IGAです。

一部の地域の方には大変ご迷惑をおかけしておりますが、グローバルリリースから1カ月以上たちました。

リリースはしたものの、色々な不具合がございまして、日々修正をしております。

また、特にSwitchのタイトルになりますが、最適化をすすめてもう少し快適に遊べるように改善しております

なるべく早く、皆様のお手元に届くように、さらに精進していきたいと思います。

そして、追加のコンテンツにつきましても、絶賛開発中です。

もう少々お待ちください。



ところで、ただいまリワード対応もしておりまして、大量のサインを書いております。

えっと全部で4,500枚…



！！！！



腕が死んでしまう！

はぁ…(*´Д｀)

いや、やりますよやります。

頑張らせていただきます。

その他、イガベンチャーの方もただいま準備中です。

リリースしても、まだまだやることはありますが、もうしばらくお付き合い願えればと存じます。







Hey, everyone.



We haven’t had many announcements after the flurry of updates and posts in the first couple weeks after launch. Due to our shift of resources to the Switch, schedules had to be re-written and some work put on hold. Now that we have things moving along in an orderly manner we are able to give everyone some info.



So, here’s a bunch of updates!



Japan Release Date

Bloodstained: Ritual of the Night is scheduled for release in Japan on PS4, Xbox One and Nintendo Switch on October 24th, 2019.

We thank our Japanese fans and backers for their patience. We are planning some additional efforts for backers due to the delay.







PS4 News

IGA Back Pack DLC Release has been set for August 2. Update 1.04 is scheduled for release later this month. This update includes:



* Balance Update #1:

* Treasure Chest / Broken Save Fix

* Localization improvements



Xbox One News

Unfortunately due to the rearrangement of resources, the upcoming Xbox One update is delayed. Our current ETA is for the end of August.



The update (1.006) will contain:



* Balance Update #1: Details Here

* Overlord achievement fix

* HDR Fix

* Localization improvements

* XB1-specific bug fixes



As a result of these fixes, we will also be ready to release the IGA Back Pack DLC. We expect that to be ready at the same time as the 1.006 patch.



Steam & GOG News

The next update for Steam and GOG (1.04) is in the works and is currently going through the QA process. It should be ready to go out Friday, August 2nd.



It will include:

* Balance Update #1: Details Here



Nintendo Switch News



As mentioned above, we have moved resources around to give priority to Switch performance improvements. This includes additional resources from WayForward as well as assistance from the Epic/Unreal team. It’s a slow process, and we apologize for the delay. When we do push out optimizations, we want it to be worth the wait.



This doesn’t mean every single person on the team is typing away on Switch code, but it is currently getting the bulk of dev time.



Initially we had planned to release a number of small updates to give incremental improvements. After looking at what needs to be accomplished, our goal is to bundle performance improvements into (likely) one patch. Doing so eases the submission process and will result in an overall faster completion. Since this is still in development, we don’t have a firm ETA. We will update everyone when we have a more concrete release window.



But there is a smaller Switch update happening today!



Update 1.02 is being pushed live right now and will be available for download any minute. This update includes:



* Bug Fixes and Balance Update #1: Details Here

* Localization Improvements



DLC Survey

“OMG! Why are they working on new DLC when they haven’t even fixed the Switch or the other stretch goals. FAIL!”



Excellent question. Planning comes before the actual work to build new content for the game. The outfit survey gives us an idea of what the community would want from cosmetic DLC...in the future. (Yes, we are aware that some people don’t want any DLC). No work has begun on this and isn’t even on our production calendar yet.



Whew, that’s a lot. We still have Zengetsu, our third playable character, and more modes coming, but that’s for another post. Once we complete the updates mentioned above, we will be able to focus all of our resources on those content updates and be able to give proper ETAs on their release.



As always, we appreciate your understanding and patience as we work to improve the game across all platforms.



More to come!



Thanks.



Jason “Question” Ryan



Sr Community Manager - 505 Games Development Update: Upcoming Patches and Platform NewsAs we round into summer's home stretch, we've got some news from IGA and the development team about patches and DLC—we'll get right to it, but not before you get a look at IGA hard at work signing backer rewards. (Speaking of which: If you backed at a $100 tier or higher, and as a result still have rewards coming your way, we're still planning to ship them out in August—you'll receive an email from Fangamer with an optional chance to update your address and a shipping timeline as we get closer to sending them out. If you have additional questions in the meantime, or just need another link to your survey, visit our survey support page.)Hi everyone, IGA here.We apologize for the continued inconvenience for certain regions this far after launch. Especially on the Nintendo Switch, we are making progress on the optimization to make sure the gameplay improves. We will do our best to deliver this as soon as possible.Aside from the improvements, we are also working on the DLC at this very moment.There have been many changes in the upcoming patch so it might be worth visiting back to it, even if you may have already beaten the game.By the way, we are working on the rewards, including preparing Igaventure. In addition to that, I've begun working on signing the slipcases. In total... there are 4,500 for me to sign.!!!!My arm is going to die!:sighs: (* 'Д `)It's okay, I will do it. I will do my best.There are still so many things to do even after the release so please bear with us, and we thank you again for your patience.こんにちは、IGAです。一部の地域の方には大変ご迷惑をおかけしておりますが、グローバルリリースから1カ月以上たちました。リリースはしたものの、色々な不具合がございまして、日々修正をしております。また、特にSwitchのタイトルになりますが、最適化をすすめてもう少し快適に遊べるように改善しておりますなるべく早く、皆様のお手元に届くように、さらに精進していきたいと思います。そして、追加のコンテンツにつきましても、絶賛開発中です。もう少々お待ちください。ところで、ただいまリワード対応もしておりまして、大量のサインを書いております。えっと全部で4,500枚…！！！！腕が死んでしまう！はぁ…(*´Д｀)いや、やりますよやります。頑張らせていただきます。その他、イガベンチャーの方もただいま準備中です。リリースしても、まだまだやることはありますが、もうしばらくお付き合い願えればと存じます。Hey, everyone.We haven’t had many announcements after the flurry of updates and posts in the first couple weeks after launch. Due to our shift of resources to the Switch, schedules had to be re-written and some work put on hold. Now that we have things moving along in an orderly manner we are able to give everyone some info.So, here’s a bunch of updates!Bloodstained: Ritual of the Night is scheduled for release in Japan on PS4, Xbox One and Nintendo Switch on October 24th, 2019.We thank our Japanese fans and backers for their patience. We are planning some additional efforts for backers due to the delay.IGA Back Pack DLC Release has been set for August 2. Update 1.04 is scheduled for release later this month. This update includes:* Balance Update #1: Details Here * Treasure Chest / Broken Save Fix* Localization improvementsUnfortunately due to the rearrangement of resources, the upcoming Xbox One update is delayed. Our current ETA is for the end of August.The update (1.006) will contain:* Balance Update #1: Details Here* Overlord achievement fix* HDR Fix* Localization improvements* XB1-specific bug fixesAs a result of these fixes, we will also be ready to release the IGA Back Pack DLC. We expect that to be ready at the same time as the 1.006 patch.The next update for Steam and GOG (1.04) is in the works and is currently going through the QA process. It should be ready to go out Friday, August 2nd.It will include:* Balance Update #1: Details HereAs mentioned above, we have moved resources around to give priority to Switch performance improvements. This includes additional resources from WayForward as well as assistance from the Epic/Unreal team. It’s a slow process, and we apologize for the delay. When we do push out optimizations, we want it to be worth the wait.This doesn’t mean every single person on the team is typing away on Switch code, but it is currently getting the bulk of dev time.Initially we had planned to release a number of small updates to give incremental improvements. After looking at what needs to be accomplished, our goal is to bundle performance improvements into (likely) one patch. Doing so eases the submission process and will result in an overall faster completion. Since this is still in development, we don’t have a firm ETA. We will update everyone when we have a more concrete release window.But there is a smaller Switch update happening today!Update 1.02 is being pushed live right now and will be available for download any minute. This update includes:* Bug Fixes and Balance Update #1: Details Here* Localization Improvements“OMG! Why are they working on new DLC when they haven’t even fixed the Switch or the other stretch goals. FAIL!”Excellent question. Planning comes before the actual work to build new content for the game. The outfit survey gives us an idea of what the community would want from cosmetic DLC...in the future. (Yes, we are aware that some people don’t want any DLC). No work has begun on this and isn’t even on our production calendar yet.Whew, that’s a lot. We still have Zengetsu, our third playable character, and more modes coming, but that’s for another post. Once we complete the updates mentioned above, we will be able to focus all of our resources on those content updates and be able to give proper ETAs on their release.As always, we appreciate your understanding and patience as we work to improve the game across all platforms.More to come!Thanks.Jason “Question” RyanSr Community Manager - 505 Games





And the patch to fix “Overlord” Achievement in Xbox One?? Any prevision? And the patch to fix “Overlord” Achievement in Xbox One?? Any prevision?

dareka

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Link to Post Back to Top Post by dareka on EBBenjy said: Question said: “OMG! Why are they working on new DLC when they haven’t even fixed the Switch or the other stretch goals. FAIL!”

You do realise that this is you making fun of your most passionate fans, many of whom have valid points, right? You do realise that this is you making fun of your most passionate fans, many of whom have valid points, right?

No, I genuinely think he doesn't, but he should .



Angel-Corlux



You don't to need go all phony PR - just avoid a jovial tone on an issue that's upsetting to a lot of fans.



Something like this...



We realize many backers and fans are upset that the DLC costume survey we sent out before the Switch version and remaining stretch goals have been released. We are also aware that many players would prefer there not be any paid DLC. However, one thing we would like to make clear right now is that absolutely no resources are being taken away from the planned updates - the optimizations to the Switch version, the remaining stretch goals, and releasing the IGA's Back pack on all platforms. The survey is just to give us an idea of what kind of cosmetic items people would like in the future, since we begin planning much sooner than we head into actual production (and to be clear, those items are not even in our production schedule yet!). We're truly sorry if the survey caused any confusion in this regard.



...would go down a lot better than what anything beginning with OMG and ending with FAIL !, imho. No, I genuinely think he doesn't, but he, you're probably trying to be casual and friendly, but this is disrespectful, even if some people exaggerate their woes.You don't to need go all phony PR - just avoid a jovial tone on an issue that's upsetting to a lot of fans.Something like this......would go down a lot better than what anything beginning withand ending with!, imho.

dareka

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Link to Post Back to Top Post by dareka on sylver said: EBBenjy said: You do realise that this is you making fun of your most passionate fans, many of whom have valid points, right?



And I see me as an absoulte passionate fan.. I even started to guess, which of the sleeves IGA is signing on the pic would be mine ^^ This is some kind of irony, but no way something like "making fun of someone".And I see me as an absoulte passionate fan.. I even started to guess, which of the sleeves IGA is signing on the pic would be mine ^^

It's true that not necessarily everyone will see it that way - but when they're upset, no one wants to feel someone else is making light/irony of their grievances.



When you're putting out a statement to all backers, this is the kind of thing you have to think about. It's true that not necessarily everyone will see it that way - but when they're upset, no one wants to feel someone else is making light/irony of their grievances.When you're putting out a statement to all backers, this is the kind of thing you have to think about.