Ubisoft Montreal graphics programmer Louis de Carufel tweeted today that a project they’ve been working on for the past three years has been canceled. Luckily, this has not resulted in any layoffs at the company.

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“I just learned that the project I’ve been working on for the past 3 years has been canceled,” de Carufel tweeted this morning. “This is tough news because I’ve been working with all these people for around 7 years, during which we have shipped both Watch Dogs and Watch Dogs 2.”De Carufel’s game which was canceled was never named, and according to their Linkedin profile, they’ve been working on an “Unannounced Game” for current-gen consoles since 2016. De Carufel’s previous credits also include Splinter Cell: Conviction and Shaun White Skateboarding.While the name of the project was never revealed, the scope must have been quite large as de Carufel says over 200 people were working on this game. However, there will be no layoffs.“The good thing about working at [Ubisoft Montreal] is that nobody in the team has lost their job! Every single one of the 200+ people in the team will be reassigned to an existing project in the studio (there’s over 15 of them). We even get to choose which ones we prefer.”Although de Carufel says it’s tough to leave something that they spent years working on, the silver lining is they get to work on something new and learn new projects.Ubisoft currently has a slate of games coming in fiscal years 2020-2021 Watch Dogs Legion , Rainbow Six Quarantine, and Gods and Monsters will all be released during this period, though they were delayed following Ghost Recon: Breakpoint’s lower than expected performance There are also several unannounced games Ubisoft is working on, including presumably the next Assassin’s Creed game . Other titles with longer development schedules include Beyond Good and Evil 2 and Skull and Bones

Matt Kim is a reporter for IGN. You can reach him on Twitter