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DC Legends Wiki Update

2

A week has passed since releasing the wiki and I'd like to share the progress made since then. In no particular order:

Stub hunting

A lot of stubs have been nuked and given place to proper pages. This mostly happened within [:Category:Abilities], all Targets, Effects and Ability Types pages have been created.

Effects and Targets templates

New templates have been created to make recognising the abilities characteristics quicker. Examples:

{{All Enemies}} will result in All Enemies;

will result in All Enemies; {{Taunt}} will result in Taunt.

And to help find the abilities that hit a particular target or do a particular effect we have {{AbilitiesLinkedHere}}. If you go to the Bleed page you'll see the below useful table to find Bleeders:

Or if you want to know which characters deal Heavy Special Damage and go to that page, you'll see:

Main page: navigation

The Main page was a bit naked so a few shortcuts to the main categories and main pages were added. The old character gallery was replaced by a new one where clicking the images opens the characters page (and not the image itself).

HeroNAV

Browsing characters should be easy thus a new navigation widget has been added to the bottom of every character's page that will make it easy to jump to the next hero. Example below:

Hero Subpages

By recommendation of User:Megadyne a new Bugs & Updates subpage has been added to every hero. We are still in the process of populating them, but with everyone's help it should be done soon.

Numbers, numbers, numbers

For those who like crunching numbers:

A comprehensive table of heroes legendary stats have been added to Allies#Legendary. This should make it easier to compare stats;

have been added to Allies#Legendary. This should make it easier to compare stats; 2 pages have been added about levelling costs : Player#Player_Levelling and Hero_Upgrading#Levelling_Up;

: Player#Player_Levelling and Hero_Upgrading#Levelling_Up; A page has been added about Essence production rate: Mystical_Essence_Energy#Essence_Collector.

Blog

The Blog extension has been installed and I welcome everyone to share your thoughts, experiences, findings, opinions, etc about DC Legends. A cool thing about using the blog within the wiki is that you can use the same templates, so you can easily write about Deadshot and embed his stats with {{HeroStatsTabs | DeadshotSuicideSquadHitman}} to obtain this:

Deadshot: Suicide Squad Hitman Base Stats Icon Name Base Value Growth Modifier Total

Physical

Cost: 50

Villain Strength 355 5.9 361 Agility 299 5.4 304 Stamina 355 5.4 360 Intelligence 326 5.3 331 Hit Points 10 3604 Speed 86 0 86 Critical Chance 5 0 5 Critical Value 150 0 150 Power n/a edit stats To compare all allies stats check the Allies page. Deadshot: Suicide Squad Hitman Base Stats Icon Name Base Value Growth Modifier Total

Physical

Cost: 90

Villain Strength 355 10.7 366 Agility 299 9.8 309 Stamina 355 9.8 365 Intelligence 326 9.7 336 Hit Points 10 3648 Speed 86 0 86 Critical Chance 5 0 5 Critical Value 150 0 150 Power n/a edit stats To compare all allies stats check the Allies page. Deadshot: Suicide Squad Hitman Gear Stats Gear Set Name Level 11 Value Full Name Description



Type: Physical STR 915 Strength Affects Physical Damage AGI 710 Agility Affects Physical Defense STA 675 Stamina Affects Hit Points INT 150 Intelligence Affects Special Damage, Special Damage Defense, and Heal Power HP 7600 Hit Points The amount of damage a Hero can take before they are defeated SPD 30 Speed The frequency a Hero takes turns in combat CRT CH 42% Critical Chance The +% chance a Hero has to perform a "Critical Hit" CRT VAL 106% Critical Amount The +% increase in damage or healing a Hero gets when dealing a "Critical Hit" P DMG 1.21 Physical Damage Increases Physical Damage dealt S DMG N.A Special Damage Increases Special Damage and Healing dealt AP 0.85 Affinity Power Increases extra Affinity damage dealt AR 0.34 Affinity Resist Reduces extra Affinity damage received DEF 1.27 Defense Reduces Physical Damage received RES 1.17 Resistance Reduces Special Damage received edit stats To compare all allies gear stats check Gear Bonus. Deadshot: Suicide Squad Hitman Level 70 Stats with Gear 11 Icon Name Base Value Growth Modifier Growth Modifier x70 Gear bonus Total

Physical

Cost: 90

Villain Strength 355 10.7 749 915 2019 Agility 299 9.8 686 710 1695 Stamina 355 9.8 686 675 1716 Intelligence 326 9.7 679 150 1155 Hit Points 10 7600 24760 Speed 86 0 0 30 116 Critical Chance 5% 0 0 42% 47% Critical Value 150% 0 0 106% 256% P DMG 1.21 1.21 S DMG N.A N.A AP 0.85 0.85 AR 0.34 0.34 DEF 1.27 1.27 RES 1.17 1.17 Power n/a NOTE: these are still experimental, further validation is required! edit: char stats | gear stats

Go ahead and try it!

Thanks

I would also like to thank User:Megadyne, User:Blastermcg and a few unknown users who have been correcting typos, amending errors, adding information and improving the wiki. Thank you!

Help

The wiki has been chugging along nicely but we need your help! Some gear screenshots and effects icons are missing and I don't have the characters in order to obtain them. Please take a look at:

Special:WantedFiles for gear icons needed;

Category:Needs_Proper_Icon for missing effects icons.

And upload the files, thanks!

Future

With characters and abilities pretty well covered I'm gonna start focusing on resources, PvP and Missions.



