Posted 19 August 2014 - 10:21 AM

Tonnage: 45



Engine: 180 Standard

Top Speed: 64.8 kph

Max Engine Rating: 250

Torso Movement:

125 degrees to each side.

30 degrees up and down.

Arm Movement:

35 degrees to each side.

30 degrees up and down.

Armor: 288 (Standard)



Internal Structure: Standard



Weapons & Equipment:

Head: Medium Laser

Left Arm: Small Laser

Left Torso: LRM 10

Right Arm: Large Laser

Hardpoints:

Head: 1 Energy

Left Arm: 1 Energy

Left Torso: 2 Missile

Right Torso: 1 AMS

Right Arm: 1 Energy

Heat Sinks: 15 Single



Jump Jets: 4 (5 Max)



ECM Capable?: No



Module Slots:

Mech: 1

Consumable: 2

Weapon: 2

Movement Archetype: Medium



Quirks:

Heat Generation (Energy): -5%

Heat Generation (Missile): -5%

30% C-Bill Bonus



Skins added for Nova Mechs.

Mounted Type

Classic Isobaric Speaker (Warhorn)



Module changes



Mastery module slot is switched to a hybrid module slot, that can hold both weapon and Mech modules.



Players must now choose between Air Strikes and Artillery Strikes.



A 'Mech cannot equip both Air Strikes and Artillery Strikes.



A 'Mech can only equip one Air Strike or one Artillery Strike.



Spawn points no longer random in training grounds.



Internal tuning on the new Vindicator.

Optimizations to the amount of bandwidth between server and client have been worked on.



Players should notice more stable gameplay and fewer disconnects.

Fixed an issue where the client will soft-lock when there's a price change from the back-end.



Fixed an issue where the client will sometimes get stuck on the 'Connecting' overlay.



Resolved an issue where some players were unable to reconnect after closing through Alt-F4.



Resolved an issue where some players were stuck saving, purchasing or connecting indefinitely.



Fixed an issue where players would sometimes spawn in spectator camera.



Fixed Missing Laser and PPC textures on the Kit Fox right arm.



Updated Trebuchet Machine gun Models to Inner-Sphere style.



Updated Spider Machine gun Models to Inner-Sphere style.

Greetings MechWarriors!Prepare to feel vindicated with this week's patch! Above all else, we've introduced some optimizations to the server in order to improve quality of service in response to the growing concerns of connectivity.Coincidentally, we are also happy to introduce the Vindicator 'Mech with a Hero appearance: The St. Ives' Blue VND-1SIB is a Medium class Hero Mech which comes with a 30% C-Bill reward bonus while in use. It boasts 3 Energy hardpoints, 2 Missile, AMS, 5 Jump Jet slots and a Max. Engine rating of 250.We have also included Camo Patterns for the Nova into this patch and are introducing the Isobaric Speaker warhorn to the in-game store.Moving away from the store and into the game, we have big changes coming for modules: First, Players must now choose between Artillery and Air Strike consumables on all 'Mechs, they may not equip both. Secondly, the Mastery module is now dynamic, and can be used as either a Weapon or a Mech module.A number of connection issues related to the front and back ends have also been resolved, among other bug fixes. Please see the full details below.Vindicator St. Ives' Blues VND-1SIBWe thank you for your patience and we look forward to seeing you on the battlefield!- The MechWarrior® Online™ Team