Full Disclosure: I have financially backed Bloodstained: Ritual of the Night on Kickstarter.

We previously got a look at the winning shader design that would encapsulate the visuals of Koji Igarashi’s Bloodstained: Ritual of the Night.

Now, Igarashi-san has given us a very early look at the game’s “caramel” maps (what they used to call them at Konami), which you can view above.

These are placeholder grids they use to plan out the spacing, monster placement, scrolling connections, and more.

Bloodstained: Ritual of the Night is planned for a March 2017 release across PC, Mac, Linux, PlayStation 4, PS Vita, Xbox One, and Wii U.