I’m but a beginning spriter, so…



Too lazy to make it transparent.

Kind of a confusing name to me - shadows and ghosts are two seperate entities, I do believe…

Anyway, interesting concept. A very powerful Prism indeed, sacrificing its teleport for an instant decoy.

Though I agree that it can be extremely powerful and act as a semi-stun in some scenarios, I do not think that a decrease in health will support that.

Rather, I’d say increasing the MP cost to, say, 110, will make it slightly more balanced. I considered a longer cooldown too, but 6 seems fine.

What 6 is less fine, is the fame bonus. It’s basically a general rule that no UTs, ever, will be granted the 6%. It should be reserved for only the old UTs - Demon Blade, Doom Bow, etc…

All in all, quite a good idea. Maybe giving the Ghost King new enemies for buffing would be something, too…