Download Star Wars Nintendo 64 Emulators and Games

Links to download Star Wars Emulator and Games for Nintendo 64:

Star Wars Nintendo 64

Shadows of the Empire:

Star Wars: Shadows of the Empire is a multimedia project created by Lucasfilm Ltd. in 1996. The original idea was to create a story set between the films The Empire Strikes Back and Return of the Jedi (a time no Star Wars novel had explored before), and to explore all commercial possibilities of a full motion picture release, without actually making the film. The venture paved the way for the theatrical release of the Star Wars Trilogy: Special Edition in the following year, and the later releases of the prequel trilogy.

Rogue Squadron 3D:

Star Wars: Rogue Squadron (known as Star Wars: Rogue Squadron 3D on the PC) is an arcade-style action game co-developed by Factor 5 and LucasArts. The first of three games in the Rogue Squadron series, it was published by LucasArts and Nintendo and released for Microsoft Windows and Nintendo 64 in December 1998. Rogue Squadron was one of the first games to take advantage of the Nintendo 64’s Expansion Pak, which allows gameplay at a higher display resolution.

Set in the fictional Star Wars galaxy and inspired by the Star Wars: X-wing Rogue Squadron comics, the game takes place primarily between events in the films Star Wars and The Empire Strikes Back. The player controls Luke Skywalker, commander of the elite X-wing pilots known as Rogue Squadron. As the game progresses, Skywalker and Rogue Squadron fight the Galactic Empire in sixteen missions across various planets.

Rogue Squadron received generally positive reviews. Critics praised the game’s technical achievements and flight controls, but its use of distance fog and the lack of a multiplayer mode drew criticism. The game’s sales exceeded expectations; by August 1999, more than one million copies had sold worldwide. It spawned two sequels developed and released for the GameCube—Star Wars Rogue Squadron II: Rogue Leader and Star Wars Rogue Squadron III: Rebel Strike—as well as Star Wars: Episode I: Battle for Naboo, a spiritual successor released for Windows and Nintendo 64.

Battle for Naboo:

Star Wars Episode I: Battle for Naboo (known as Star Wars: Battle for Naboo on the PC) is an arcade-style action game co-developed by Factor 5 and LucasArts. It is a spiritual sequel to Star Wars: Rogue Squadron released two years earlier. Despite the similarities between the two games, the development team designed a new game engine for Battle for Naboo and included land- and water-based combat in addition to aerial combat.

Set in the fictional Star Wars galaxy, the game takes place during the events depicted in the film Star Wars Episode I: The Phantom Menace. Players control Gavyn Sykes, a lieutenant in Naboo‘s Royal Security Forces. As the game progresses, Sykes and the Royal Security Forces fight the Trade Federation in 15 missions that take place on Naboo or in the space surrounding it. The game concludes after the player completes a mission that recreates the film’s climactic assault on the Trade Federation’s Droid Control Ship.

Battle for Naboo was published by LucasArts and THQ and released for the Nintendo 64 in December 2000. A Windows port was released three months later in March 2001. The Nintendo 64 version received generally positive reviews; critics praised the game’s tight and responsive controls, but expressed dislike for the game’s Episode I setting. The game’s PC port was less well-received, with critics citing poor visuals and difficult controls.