WildStar could become the latest PC MMO to make the jump to consoles. In an interview with GameSpot, Carbine Studios product director Mike Donatelli said bringing the game to consoles like the PlayStation 4 and Xbox One "seems to make a lot of sense," though he didn't outright confirm that it's happening.

"We have seen many MMOs who have made that transition to console being successful," he said. "So I think it would be safe to say, without saying too much, that, for any successful MMO who is looking to expand their business, looking at the console seems to make a lot of sense."

This is not confirmation that WildStar will come to console, though it's also not the first time that Carbine has talked about it. In September 2013, before the game was even released, executive producer Jeremy Gaffney told Digital Spy that Carbine would consider console ports after the PC edition shipped.

"Maybe someday we'll do it, and we've been approached on it, but we believe in doing your home platform first and then branch out," Gaffney explained at the time about bringing WildStar to console. "Just keep it simple where you can, and do one thing great, and if it's great there, it'll grow."

Other PC MMOs with console versions include Neverwinter, The Elder Scrolls Online, and Final Fantasy XIV.

WildStar launched on PC in June 2014 with a subscription model. However, just months later, Carbine made the decision to re-launch the game as a free-to-play title; this transition eventually happened just this week. For lots more on WildStar's business model swap, as well as the release of the game's biggest-ever update, WildStar: Reloaded, read GameSpot's in-depth interview with Carbine.

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