ABOUT Heavy - Übermensch Gunning Society

The Best Duo since Sonny and Cher!

When you're being bombarded by Blus or need help breaking past a Red defence, just call us. With a Medic keeping the front lines fresh, and a Heavy mowing down the enemy, there's nothing we can't accomplish.



YO, LISTEN: Your class is important so you're going to have to follow a few rules.



* Medics: You are NOT attached to the Heavy. Spreading your heals helps build your Übercharge faster!



* Heavies: You are strong, but not invincible. Know when to stand ground or make run. If medic has ÜberCHARGE ready, CHARGE ahead and make push.



* Medics: Know how to prioritise. The burning scout needs your heals more than the demo standing in the corner. Snipers, Demos, and Soldiers need the overheal at Round Start. Spies get first dubs on Übers. Always. (jk)

In my opinion, healing priority goes:

Medic>Heavy>Pyro>Soldier>Demo>Sniper>Scout>Spy>Civy>Stones

but this is subject to CHANGE AT ANY MOMENT. Only you can decide what is necessary.



* Heavies: Sandvich is fatty and full of Capitalist calories. Give to baby teammates too weak to bear pain.



* Medics: KEEP YOUR EYES OPEN. You're always in the very back so it is up to you to look out for spies. If somebody is acting suspicious, SAW THROUGH THEIR BONES. Übersaws feed on TNS spies.



A good Übercharge can save the team. A bad Übercharge just looks silly. Use it with care. Good Luck and Happy Healing!

Toodles,

\HÜGS≈+