Roadmap Roundup

Hello everyone,

Each and every week, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.

Last Friday, we mentioned the team was in the middle of planning week. As of now, some meetings are still ongoing and starting to wrap up. Keep an eye out in the next few weeks for any potential changes from these meetings to be reflected on the Roadmap. We’ll also look to add additional columns to represent our goals beyond 4.0 in the near future as discussions surrounding those wrap up.

With that, let’s dive into this week’s roundup!

-CIG Community Team

Notable Changes for January 17th, 2020

The following cards have been marked as “Completed” on the SQ42 Roadmap:



FPS : Cover Usage v1

Walk and Talk

FPS Combat Weapon Types

Vents/Hatches

Conversation System Improvements

Gas Cloud VFX Improvements



Rest Stop Space Station – Unoccupied

In light of the PU location priorities shifting to focus on ground locations instead of space locations, Rest Stop Space Station – Unoccupied has been removed from the PU roadmap for the time being. Expect this task to return when the team decides on a new target date for these tasks.

The following cards have been marked as “Released” on the PU Roadmap:



microTech Planet

New Babbage Landing Zone – Exteriors

Rest Stop Space Station: Interior Variants

Ship AI: 3D Pathfinding v2

Advanced Gunship Defensive Maneuvers

Vehicle Look Ahead Camera

Vehicle Third Person Camera

Rescue Hijacked 890 Jump

Law System v2: Fines

Mining Heads

Annunciator Panels

FPS : Close Combat

Apocalypse Arms Animus Missile Launcher

Behring P6-LR Ballistic Sniper Rifle

Planetary Weather Effects

Server-side Object Container Streaming ( SOCS )

Planet Tech V4

Atmosphere Tech Improvements

Performance Optimization



That’s all for this week’s Roundup – join the discussion on Spectrum