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All God, God Power, Myth Unit and Improvement icons.

Antium Antium

Brixellum Brixellum

Latium Latium

Hasta Hasta

Neapolis Neapolis

Novaria Novaria

Pompeii Pompeii

Panormus Panormus

Roma Roma

Venusia Venusia

Trossulus Trossulus

You have advanced to the Classical age

You have advanced to the Classical age under the guard of Diana

You have advanced to the Classical age through the doors of Janus

You have advanced to the Heroic age

You have advanced to the Heroic age through the lies of Laverna

You have advanced to the Heroic age under the infatuation of Cupid

You have advanced to the Mythic age through the tranquility of Vesta

You have advanced to the Mythic age through the craftsmanship of Vulcan

You have advanced to the Mythic age through the luxuriance of Liber

(ready)

(order/command)

(speak/collect)

(right)

(very well)

(yes)

(good)

(I will)

(metal worker)

(hunter)

(berries/forage)

(timber/woodcutter)

(let's go!)

(give me an order)

(to battle!)

(invasion/attack!)

(let it be/so be it)

(forward)

through the arrogance of Minervathrough the serendipity of Fortuna

General idea for a roman campaign:

1. A tutorial level where you start with a small group of survivors from troy and Aeneas that need to gather resources to build a dock and a transport ship while fighting off skirmishes. You must then slowly navigate the sea and stay out of sight of threats such as krakens and enemy ships in order to reach an island with the underworld passage.



2. Aeneas and soldiers must travel the underworld, fight off the inhabiting monsters and bring the golden bough to Proserpina, wife of Pluto. In return she will open a passage that will lead him to a new land where they can prosper.



3. Fast forward years later, Aeneas stumbles upon a battle between Ramus and Romulus. Romulus asks him to join his fortified city and defeat Ramus for the rights to claim this land as the future foundation of Roma.



4. The expansion of the Roman city is causing conflict with nearby territorial Greek villages that have attacked some roman farmers. Aeneas and Romulus are running low on resources but there is a fishing town, a lumber town and a mining town that could prove profitable if taken over. Use skirmishes in one village to draw out the forces of the other two. This will enable you to create a distraction and invade the unattended locations in retaliation for their crimes.

5. Merchants are coming to the fishing village to collect resources. If you let them escape by sea, they will alert their own cities and return with massive armies. Stop any ship from leaving the shore long enough to build a wonder to the god who has favored you thus far: Saturn.

6. After learning a lot from fighting the Greeks, an Oracle who can speak with Saturn suggests that they take over two nearby Acropolises where they can build additional wonders to Jupiter and Neptune. Split up your forces and take over the locations across the map. Then maintain them long enough to earn favor from the gods.

7. Aeneas learns that Neptune was the one who saved him from the attack of a giant crab during scenario one. In return, he decides with the oracle to set out to sea and claim an island full of treasures for Neptune. His army must navigate a dense forest filled with villages of savages and fight to a heavily guarded pass to the Mediterranean Sea. Knowing that there isn’t enough lumber on the shore, they must safely escort caravans that carry enough wood to construct ships.

8. Aeneas realizes that he is at a disadvantage against the base guarding the entrance to the pass as their archers will overpower his Hastatis. Perhaps he can convince a village of nearby horsemen to join his cause.

9. With the pass now cleared, Aeneas can take his troops through. To his horror, the pass is actually a cave filled with mutant spider women and the ground is covered with trap door spider lairs. His only hope is to carefully guide his men and avoid the spiders while fighting off the Arachnes. If enough of his men survive, he is assured to make it through and reach the shore.

10. With the ships now built, Aeneas decides to sail for the island of treasures. The Oracle warns him that the island is heavily walled off by the inhabiting monsters and is guarded by islets where sirens reside. He must breach one of the beaches and fight his way to the island’s treasure.

11. After claiming the island, Aeneas finds himself suddenly attacked by pirates. Convert the island’s towers to your side to fortify enough of the island and withstand the assault of the pirates and their siege ships.

12. The Oracle reveals himself to be an undead servant of Saturn; Horatius and flees the island after summoning Manes to his defense. Needing answers, Aeneas orders the abandonment of the island of treasures and to pursuit Horatius’ fleet to capture some of his men for questioning. The chase will lead him across a sea where hostile ghost ships will rise from the abyss. If he can make it to the shores of Egypt, he will need to set up camp and trap some of Horatius’ men for questioning without killing them.

13. The prisoners reveal that Horatius does the bidding of Saturn who is actually the weakened remains of Kronos in disguise. The god seeks vengeance towards the Greek pantheon and plans to unleash horrors upon the world. In order to fight this evil, Aeneas will need to first travel along the Nile and protect various farmers from pirate attacks. The grateful people of Egypt will take you to their queen who will consider joining their cause.

14. Queen Cleopatra, the first of many, hears out Aeneas’ story and agrees to fight alongside him under one condition. Pirates have been flying into her valley using Rocs as transport in an attempt to conquer her fertile land. You must protect the city from aerial attack without the aid of towers.

15. Playing as the Egyptian civilization, you must now end the pillaging of this village once and for all. You are unable to build an armory but ample amount of relics scattered in the desert should enable you to power up your forces enough to take on the enemy forward base. Breaking into tombs will allow you to recruit mummies.

16. Realizing that the pirates are actually Romans under the influence of Horatius, Aeneas and Cleopatra decide to return to Rome to regain control. First they make a stop in Greece to continue recruiting reinforcements, but the Greeks are rather skeptical of the offer. Playing alongside the Greeks, you will need to find a way to defeat two monsters and their followers, who guard an important passage for sailing, before they come level the shipyard. Those monsters are Scylla and Charybdis (although bigger and with Titan-like stats).

17. Aeneas receives word that Horatius’ has had more influence than anticipated throughout the continent. He sails onward for the Norselands where his enemy is said to be destroying important temples. Upon docking however, Aeneas falls into an ambush and all of his ships are sunk and a massive fleet prevents him from building a new dock. With no way to turn back, he must cut his way through a dense forest and reach a settlement on the other side. The woods are filled with terrible beasts and violent savages however so he must carefully watch over the few remain civilians.

18. Finally out of the woods, Aeneas learns that there are three villages fighting over the fertile land in a valley. Seeing as this is the only food in the area, Aeneas claims it for himself. Doing however causes all three villages to engage in a war, with him caught in the middle. The only way to stop all clans from fighting would be to kill the chief of each one. But getting to them won’t be easy as they are well protected inside their hill forts. Maintain control of the valley by possessing its healing spring and kill each chief to force their armies to join you. If you lose control of the Healing Spring for more than 3 minutes, you lose.

19. With a more powerful army under his command, Aeneas decides it’s best to start heading back to Rome and finish this once and for all. The Norsemen warn him that giants are gathering in a fjord leading to the sea and their numbers are too great to fight head on. Instead, they propose to scout the land for cattle, gather them up and then offer them to the giants in return for safe passage through the Fjord. Only problem is that other villages hope to claim the cattle for themselves. Playing as the Norse, quickly scout the map for all cattle and retrieve them for the enemy bases before they fatten up and eaten.

20. Forced to dock on foreign land due to a storm, Aeneas and Cleopatra find themselves navigating through mountain terrain and cannot go further on foot. A small Atlantean lumber camp offer to help with leftover Sky Passages from the Titan war that can be time shifted throughout the canyons and cliffs. Playing as the Atlantean, navigate through the mountain range and defeat any hostile worshipers of Kronos you encounter. You only get a few passages so if you lose too many, you are defeated. Once you reach the plains below, you will be rewarded with victory.

21. With the Greeks, Egyptians, Norse and Atlantean at his side, Aeneas decides it’s time to take back Rome from Horiatus. They can gain favor from Jupiter by destroying Saturn’s wonder but it has become too powerful with with Horiatus taking over much of the land. Aeneas must quickly find a Settlement and build up before engaging into reclaiming the city. Once Aeneas is close enough to the Wonder, the Atlanteans will allow him to use a deconstruction Wonder power to destroy it.

Hint: avoid taking the Settlement by the shoreline as Horiatus’ fleet will eventually pass by and attempt to level it.

22. Aeneas has reclaimed the city but now Horiatus is retaliating by sending all of his forces to attack the city from all sides. With Aeneas confined within the walls of Rome, he must use every remaining resource available to hold long enough until Romulus’ forces come to help out. With all gold supply depleted, Aeneas must rely on a Courier trade to get gold until he gets his forces fully upgraded. Once Romulus arrives, you can take on Horiatus himself.

23. Although Horiatus is defeated, he reveals in his last breath that his motive was never to take over the land but merely to distract Aeneas long enough for his slave to open the gate and unleash the monster of all monsters: Typhon. The gargantuan beast sits at the center of the map surrounding by the last remaining city of the Saturn worshippers and cannot move. However, should Typhon spot you using his Pegasus, he will rain meteors upon your city. So build up your towers and prevent his Pegasus from reaching your Town Center. This is the hardest mission and the longest one to complete. You have your own Roman city but there is also an Egyptian, Norse, Atlantean and Greek city located around Typhon that you must maintain, giving you a total of five settlements. All of them must be protected by the Roman enemy attacks as each one summons a fighter capable of taking on Typhon. Those would be the Guardian, The Nidhogg, Gaia and Arkantos himself. The guardian must be awakened with the Son of Osiris again so keep him protected from attack. The Nidhogg can be summoned after the Norse villagers gather enough wood to lure it with the promise of food as a false taproot. Gaia is summoned by dropping seeds in ponds located in four of the five cities. Arkantos will be summoned once the Greek complete the construction of a Wonder to Zeus. Once they are all summoned to the Earth, send them together to team up on Typhon (Typhon cannot be killed unless all four of them are present). Once Typhon is killed, you will be rewarded with victory.

Epilogue: The Romans learn from this experience that forcing your lifestyle onto others is not the answer. Instead, you must learn from their lifestyles and integrate what works into one powerful civilization. Only then can you prosper. Or something corny like that.

Hope you enjoy, I spent a lot of time on this piece. Tell me which god combination is your favorite/ most promising below.

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