When you lose the control over your car for even a milli millisecond you spin out, no compromising.

Everything is overly clearly scripted. It's way too obvious. The way they catch up, the way they corner through 90 degree corners. They find the perfect lane no matter where or when even in full rush hours on the highways. No matter if a sharp corner is ahead, Ai keeps the same speed, derps through the corner and clears it perfectly.

The acceleration rate of Ai cars is far from normal.

Alltogether it feels like Ai opponents Ivory Tower created are like the same in NFS: Underground. It's just terrible. I don't think the front wheels of the Ai opponents even steer.

Sometimes they brake for no reason. Making it even more obvious that they're scripted.

During pursuits of at least 2 stars it's more like you vs instoppable chunks of seemingly the heaviest kind of metal available on earth.

Tests are designed badly. Inb4 Minor League Kiddos responding, the idea of ghosts being able to go through traffic without any need of compromising is just blandly stupid, especially on traffic peak hours. Speedtests on narrow roads are flawed. I had it countless times that my points didn't increase because I wasn't on the road... while I was clearly on the road.

Dirt driving model is a joke. It's like you guys combined Raid with Street and got this derpspec.

Traffic and traffic de-spawn distance is a joke. I know it's there to save memory, since I've been modding a couple of games I think that might be a strong reason for you guys, in combination with "well why would you care about cars you've passed?". The problem here is that my opponents, especially during PvE, don't have any kind of traffic being even a slight obstacle for them, allowing them to drive the road at their maximum speed while I'm struggling to get through rush hours in sharp corners without crashing, allowing them to catch up effortlessly after being behind 600+ meters.

Also, when you crash into them, they always roll over a couple of times, but always land on their wheels. Traffic behaviour is already annoying, and seeing them drive on after a car hit them with 300+kmh makes no sense, and only pisses off the player. At least give us a laugh when we crash, or some satisfaction, by making them land on their roof, or making them catch engine fire, or even making them explode. Sometimes I wish one of the perks we could have was a siren perk. When you honk all traffic gets the **** out of your way. Would be nice considering our Ai opponents are magically catching up from hundreds of meters of distance behind.