tsm nm

1)

real crystal wave no longer roots on hit

cross attack no longer applies airborne

pull at beginning of crystal phase applies only those within 8m range

2)

inner/middle/outer ring aoe now applies knockdown - changed from airborne

stacking tentacles no longer wipes - changed to one roomwide aoe

punch no longer knocks back

no longer enrages if curse marker dies - changed to one roomwide aoe

no longer enrages if curse marker dies from leaving curse zone - changed to one roomwide aoe

if curse marker dies from no one sharing, boss will not enrage

if curse marker dies from share link not being broken, boss will not enrage

tsm hm

1)

pull at beginning of crystal phase applies only those within 8m range

2)

inner/middle/outer ring aoe now applies knockdown - changed from airborne

rt nm

1)

boomerang sword thing no longer applies knockback

2)

stacking circles no longer wipes - changed to roomwide aoe

dst

1)

debuff applies to everyone

fire zone no longer instakills, damages instead

bc

1)

zone changed from instakill to damage

vt

1)

rangecheck zone damage reduced

2)

finger point no longer instakills, applies damage

finger point resets aggro

4)

dot damage reduced

sk

1)

failing to conduct no longer wipes, applies damage

failing to conduct will increase boss' attack

tt

1)

explosion range changed to 8m

getup attack no longer applies knockback

red aoe applies knockback only once

bomber can be saved with stun, daze, kd, or knockback ability

2)

poke/slam attack now blockable

3)

bomb exploding will kill only bomber

knockup/share damage reduced

chains (both knockup/ember) no longer apply damage

missile wipe will only happen if 5 missiles hit the wall

4)

tank bind now gives aggro buff

gauge no longer goes up on being hit by attacks

no longer debuff/damages when boss swaps color

kd phase gauge gain reduced

can tab escape sword bind

repeated golem hits no longer instakill