XCOM2 is true to the original storyline. It was great fun to play and certainly met my expectations. The XCOM series are my favorite turn-based games. A couple of things that diminished gameplay: 1) There were some stutters and technical glitches with cut scenes and actual gameplay. Mostly annoying, but it was noticeable and occasionally halted play. I suspect they'll patch and update soon. 2) Multiplayer for XB1 doesn't exist. No matter how I tried, I could not enter, join, or host an online match in any way, shape, or form. I love multiplayer, and was really disappointed. Again, an upcoming update will probably include a fix. 3) Actions/reactions and their results during actual mission play were mostly random and unpredictable. This is as it should be. But when looking at the Bridge screens and participating in that part of the game, the progress was TOO predictable. I had no trouble telling when an emergency mission would pop up and require my attention. I finally got annoyed and sometimes just skipped over an "urgent mission" because it always got in the way of my soldiers' healing, research, construction, etc. Likewise, the timing of the game's progress on it's final countdown to disaster was also easily predicted. I still really loved this game, and am going through a second run-through at a more difficult level. While this game (like most) has a linear story, the best part is the missions which have much more random play. This gives me a number of "what if" actions and reactions to try out from saved game files. If you're a fan of XCOM, you'll overlook the glitches and hiccups. It's a great game, with hours of fun play.