This blockchain gaming mini-summit will explore the current state of play and opportunities in the sector. It’s all about having the big discussions in a relaxed setting, uniting blockchain developers and platform partners.

The half-day event is free to attend and will provide a focused space for blockchain game developers, platforms, tool-makers, investors, press and others interested in the space to discuss key issues, trends and opportunities in a relaxed setting.

N.B. You don't have to be working in blockchain to attend! The talks are deliberately open for non-blockchain game folks, it isn't hardcore technical talk, it's about celebrating successes and exploring potential, so if you're not currently working with blockchain but are maybe thinking about how blockchain technology could fit into your studio's plans, then definitely sign up.



More than 200 attendees will enjoy a meet-and-greet during the lunchtime registration before a series of talks and panel discussions from up to 20 world-class speakers. The full schedule for the day (please note: subject to change) is:

1:00 pm Registration and Networking

1:35 pm Introduction

Oscar Clark, Steel Media

1:40 pm Forging the Future of Games

Brett Seyler, Forte.io

2:00 pm Fireside Chat: TRON Arcade

Justin Sun, TRON

Dean Takahashi, Venturebeat (moderator)

2:20 pm Cocos – Empowering Innovation in Blockchain Gaming

Chen Haozhi, Cocos-BCX

2:50 pm Speed Panel: Diving Into the World of Blockchain

Chris McCann, Cocos-BCX

Nick Brondo, BitTorrent

Taehoon Kim, nWay

Roy Liu, TRON (moderator)

3:10 pm Blockchain Cuties Universe: From Start to Where We Are

Vladimir Tomko, Blockchain Cuties

3:30 pm Panel: What Game Developers Want (from Blockchain)

Mickey Maher, CryptoKitties

Randy Saaf, Lucid Sight

Tony Pearce, Reality Clash

Vladimir Tomko, Blockchain Cuties

Wu Xiao, White Matrix

Oscar Clark, Steel Media (moderator)

4:00 pm Speed Panel: Building Playful Communities on the Blockchain

Arthur Madrid, Pixowl

Jeffrey Zirlin, Axie Infinity

John Linden, Mythical Games

Martine Paris, BlockchainGamer.biz (moderator)

4:20 pm Speed Panel: The Potential of Non-Fungible Tokens for Games

Chris Chapman, Neon District

Donnie Dinch, Bitski

Sebastien Borget, Pixowl

Gabby Dizon, Alto.io (moderator)

4:40 pm HyperSnakes - Driving Mass Users into Blockchain

Yiyi He, Mixmarvel

5:00 pm Speed Panel: Fundraising for Blockchain Games

Brett Seyler, Forte.io

Juliun Brabon, Sesameseed

Ray Zhang, gumi Cryptos

Roy Liu, TRON (moderator)

5:20 pm Cocos Creator – Embracing New Mobile Platforms

Ling Huabin, Cocos2d-X

5:40 pm Panel: Blockchain Futures – Breaking the Chains Holding Back CryptoGames

Alex Amsel, Independent

Daniel Tao, Blockfish

Devin Finzer, OpenSea

Vincent Niu, dapp.review

Oscar Clark, Steel Media (moderator)

6:10 pm Cocos-BCX Technical Overview

Kai Zhao, Cocos-BCX



6:25 pm-7:30 pm Networking and Drinks

Blockchain Games Next will run on Tuesday 19th March from 1 pm to 7:30 pm at central San Francisco venue, Bespoke - just a five-minute walk from GDC.

Brought to you by...

This event is presented by TRON and Cocos-BCX and is brought to you by the team behind the incredibly successful series of international conferences, Blockchain Gamer Connects. Launched last year, the two-day events have since drawn record-breaking crowds in San Francisco, Helsinki and London.

The event is free but places are limited, so if you're interested in the blockchain games space, book now!





Sponsors

TRON unveiled its new blockchain game fund TRON Arcade, with up to $100M to be invested in the project for the next three years, building the foundation for a robust blockchain game ecosystem. The main goal of the fund is to empower developers to create and execute on their ideas, to introduce new games and content into an autonomous ecosystem, and to build a strong community of content and entertainment.

Cocos-BCX is a decentralized gaming and digital assets development platform built with the Cocos engine - one of the largest gaming developer community with 1.3 million developers. Some of the most well-known games including Fight!, Badlands, and Clash of Kings were built using the Cocos development platform and many game publishers including Zynga & Big Fish Games rely on Cocos2d-x.