It’s already been a few days since Halo: The Master Chief Collection was unveiled at Microsoft E3 Press Conference, and we have a wish list of some things that would make that Halo experience even better. The entire Halo community, and everyone here at Beyond Entertainment, is extremely grateful for what Halo: The Master Chief Collection already is, and we are counting down every single day until it’s release.

Below is a list of ideas and thoughts by the Beyond Entertainment staff that hasn’t been fully confirmed in detail or denied yet by 343 Industries, some of these could already be in the works. 343 Industries will be sharing more about Halo: The Master Chief Collection in the coming months, but for now let’s share some ideas that could make a last minute rush to the final product.

Ray “CyReN” Smith

Double XP Weekends & Deep XP System:

Halo: The Master Chief Collection has just about everything a Halo fan could want, but something that’s been lacking in recent Halo has been how XP works. With The Master Chief Collection I would love to see the return of Double XP Weekends. I have a lot of fond memories playing new gametypes such as Grifball through it and always having a blast while taking a break from the MLG Playlist and Customs.

With that too, I want a XP system that is hard to get to the very top level. SR-130 wasn’t enough for a lot of Halo fans in Halo 4. Give fans a harder goal to achieve like in 3 and Reach, along with a killer Ranking System.

Frank “Frank The Show” Bowen

Clans & Clan Matches:

Similar to Halo 2 on Xbox Live or some sort of group based ranking will have me glued to the game like construction paper on a fifth grader’s finger in art class. This feature been missed for way too long and needs to return to the Halo series this year!

Steve “Proto” Markowski



Individual (By Game) Ranking System:

With the ranking system, I am hoping that the ranks are separate for each game rather than across the board. So let’s say that you have a 30 in Halo CE, a 35 in Halo 2, and a 40 in Halo 3 – I feel like this would work best for a number of reasons. One being that you will be playing 3 different games with ranks, and as such you should be tested and ranked against everyone else playing that specific game.

You might be a great Halo 2 player and be ranked 35, but only be ranked 25 in Halo CE. So lets say your level 35 carries over into playing Halo: CE from your Halo 2 highest ranking, you won’t actually be matching up against people who are truly on your skill level in Halo: CE.

As well, let’s just say that the ranks are universal and your highest level carries across to all games. Let’s say you play Halo 3 and quickly get to level 50. You then aren’t left with any challenge in Halo: CE, Halo 2, and Halo 4. With individual ranking systems for each game, you would need to dedicate yourself to each game and the longevity and re-playability would be astronomically high if you had to rank up in each and every game.

Ryan “Infinity” Cox

Leaderboards:

Leaderboards are a much needed feature for any modern FPS title. Games like Call of Duty thrive off of players attempting to climb the leaderboards and improve their stats. An in game leaderboard for Halo: The Master Chief Collection that showcases both global statistics as well as those of people on your friends list adds a ton of incentive for players to try to get the best stats such as K/D, kills, wins, and more throughout all of the Halo titles.

Along with that, 343 Industries has done a great job with the leaderboards on HaloWaypoint with Halo 4, would love to see that return again with the Master Chief Collection for each Halo game, or at least overall. I would also like to see a more simplified Halo Waypoint stat page, something with less flare and animation. Bungie’s stats from Halo 3 and Halo: Reach were done very well.

Rhys “Moa” Weir

Easter Eggs:

Something awesome I really enjoyed was the Easter Eggs with classic map pictures scattered around the six remasters like Halo: Reach did for Halo: Anniversary. Easter Eggs have played a big part of the Halo series and I would love to see more with this release.

Joe “Saucey” Bentley



Spectator Mode:

The Halo Franchise desperately needs a spectator mode. It’s a win-win situation for all Halo fans, no matter if they enjoy playing for fun or if they are hyper competitive players. You can relax and watch your friends play a race track for example, or I can spectate two pro teams playing against each other in order to get better. A spectator mode will also open up a wide range of content opportunities that were otherwise a giant pain for the Halo community to pull off.

Live streaming and commentating matches would now be easier and more accessible than ever before, and I feel like that is extremely important in this day and age where live streaming gameplay has become the standard in the gaming community.

So that does it for our staff’s wish-list – if you have something important for Halo: The Master Chief Collection that we didn’t post or want to share yours, post it on our forums now!