Hey guys!

Risk of Rain version 1.2.8 is now live for Windows players and will be live for Mac/Linux hopefully later this week! This small patch has been mostly focused on improving the online portion of the game and other small bug fixes. Below is a list of most the gameplay and bug fixes that we did with the help of Leth from Chucklefish ( @griffinmatta )

Enjoy!

Gameplay

Experience and coins are now invisible at low graphics settings

Steam Cloud Saving is now enabled (has been active for the last couple weeks already)

Bug Fixes

Item Storage Menu unlocks are now properly matched up with their achievements(syringe, scepter, laser)

Added in a catch for ‘draw_item’ bugs that were crashing the game

Optimized texture pages to reduce memory usage in game

Changed the way the online multiplayer connects to the host, should no longer get stuck on “forced item-sharing”

Added in a multiplayer ‘de-sync’ catch to make sure there isn’t one remaining enemy on the client side

Can no longer pause the game while hosting online and drop the connection

Hidden Damage Numbers no longer crash the game

Fixed the oDecoy error that would crash the game

Other general online optimization that should solve connectivity issues some players were having

– Pastuleio