Nerfs:



Normalized the amount of damage scaling on Superman’s combos.

Normalized Superman’s damage scaling while using his Steel Rush (Forward+2, Down+1) combo.



F2,D1 scales our combos MUCH more than it did previously. At this point, you're better off omitting the f2,d1's in the corner if you want to go for raw damage. I'll get some comparisons going ASAP.





The implication is that he'll build less meter, but have a much easier time performing the standard corner B&B's since it's now optimal to 3xxScoop off Heat Zap out of Freeze Breath as opposed to f2,d1's immediately. There's a good amount of leeway in these combos now, you just need to readjust. Builds a little less meter, infinitely easier.