Welcome one and all. Today I will be talking about one of the only reasons I am still playing this game! Deletors. They are super fun to play, and used to be unable to do ANYTHING.

AND THEN THERE CAME… a Clan booster that kinda screwed most decks in the game over because Link Joker Counters so many decks.

Now Deletors got a good bit of support in this set, A new Boss unit, a Stride, a GGuard, Stride Fodder, and some other bits that are even more important.

First I’ll give you my List for what the deck is looking like at the moment!

Starting Vanguard

- 4x Fluttering Deletor, Zuiije (This card makes the deck function)

Triggers

- 4x Taunting Deletor, Gotho

- 4x Exulting Deletor, Maestol

- 4x Cramping Deletor, Edy (on call draw 1 if the opponent is deleted)

- 4x Rending Deletor, Efames (The other card that makes the deck function)

Grade 1s

- 4x Remove Deletor, Igalga (New PG its pretty cool)

- 4x Ill-Fate Deletor, Drown (Hand Filtering, Builds Soul, Vanishes a Card)

- 4x Hire Deletor, Farwon (Stride Fodder)

- 2x Looting Deletor, Gunec (Calamity/Luck Bird Clone)

Grade 2s

- 4x Clipping Deletor, Evo (CB2 Call a Card)

- 4x Lie-Down Deletor, Given (Important Card)

- 3x Juxtapose Deletor, Gaele (Control?)

- 1x Hailing Deletor, Elro (1 of Searchable Tech)

Grade 3s

4x Darkjet Deletor, Greiend (The best Grei to be printed)

GZone

- 4x Deliberate Deletor, Aodaien (First Stride, and a powerful late game stride)

- 3x Original Deletor, Egorg (You will never need 4 of these, better to have more space)

- 2x Nebula Dragon, Big Crunch Dragon

- 1x Genesis Dragon, Amnesty Messiah

- 1x Genesis Machine Deity, Altwilder

- 3x Blaming Deletor, Ibiores (Oh my god this card is good)

- 1x Genesis Beast, Destiny Guardian

- 1x Darkness that Lights Up Demis, Lacus Carina

Okay lets break the deck down.

We play 4 Flutter because it Counter Charges, gets you an extra card, Allows for multi attacking, its basically the best card in the deck.

Grade 0s seem really weird because of the lack of crits, the Effec crit is good, but we want to have the Draws and full playsets of the stands to abuse Given the best we can.

Grade 1s, they are there to bump up consistency early with Drown and Gunec to draw extra cards. The PG choice is so you can push harder when you delete.

Grade 2s, this is where it gets more interesting. Clipping is your Tutor for anything you need, normally a Given, Gaele, Flutter, Efames or Edy. Elro is for the Rg reliant decks. It wins the Luard matchup for you by disabling Ritual, it helps remove key pieces in the Nightrose Matchup, Ruins most paladin matchups.

Now the reason for Given. This card, combined with the Flutter and Efames allows you to Reduce the cost of restanding dramatically, replacing your rearguards, gives the potential of Double Restands with the help of Clipping. Even though the deck runs no crits I have repeatedly won from 1 - 6 Damage turn 3 with the power of Given.

Grade 3 is the Cheapest Delete in the game, so it makes it really easy to end games, and it’s name has Grei so you can use Given. The on stride helps you against Luard and Granblue, so you can remove more cards from their drop, the 2k helps fix numbers.

You genreally will NOT stride, but you can and your GZone is quite simple, and pretty good. Big Crunch is just there for in the Rearguard Reliant matchups you can free up some pressure. Amnesty is for the mirror, GB8 for Extreme Late Game, Aodaien is your First stride that is HUGE late game, with Igalga, give you massive columns when you delete (as deleting is already +11k to front row, so just with 2 face up its 15k, so later and later into the game it gets sooo much better. at GB8 its +25k to front row).

GGuard wise, The Deletor GGuard is ridiculous the longer the game goes, but you need the Destiny and Carina for different matchups.

The deck takes a lot of getting used too, but it is REALLY good. It will take anyone that underestimates it straight down.