Good day all! This last month has been a very exciting month for me! I’ve earned a total of $25.54 through all of my apps! I spent a total of 22 hours working on apps this month. Doing simple math that means I earned $1.16/ hour. Meaning if I got a job at minimal wage I would have earned $159… crap. I spent most of those 22 hours working on a new incremental clicker game called Jurassic Click. It’s in beta 0.1.3 now, but will be update to a new beta soon!

Also, to clarify some confusion. My intention of writing these monthly Blogs is for a couple reasons.

To show new hobbyist game developers my income. When I first began months ago I thought I was going to make “bookoo” bucks with my first application. I didn’t. But based on all the income reports I’ve read I should have made well over $1,000. Silly? Yes. But it seemed like the only times income was being reported was when a major success happened. To keep myself accountable and my expectations in check. I started measuring how long I work this month. When comparing how much I make compared to how much I work… it’s very sobering. Advertise my products, and my self. I wouldn’t say I offer too much to the indie developer community yet. But I’m learning. And in the future when I can make something “great” I want to do my best to make myself known when I have something worth buying!

But, I digress… I also challenged myself to create an app in two hours. This was crazy but the result came in the form of Puns Unlimited. This was made so quickly because I used the template from my Bible Trivia App, reformatted it. Replaced the questions with puns. And viola! A new application!

Now for the reporting. Across all my applications I got a total of 351 downloads.

Jurassic Click earned the most with 256 downloads for the beta.

Bible Trivia earned 78 (Up a whooping 73%!)

Puns Unlimited earned 12 downloads (ehh).

Crossy Bridge earned 5 downloads (first app still getting them downloads!)

Alp Challenge earned 0! (When I was working on this I thought it was going to be my most successful app… I released the first iteration and it got basically no interest… I stopped work on it immediately

Bible Trivia earnings – $21.09

So this is obviously still my money maker. I’m beginning to see a pattern. On Sunday and Wednesday evening I get a quite a few downloads. I assume these are church groups that get together on a weekly bases and someone says “Hey! lets find a Bible Trivia app! blah. blah. blah. Yada. yada. yada.” Them and some friends download it. Play a few rounds and go on with their lives. Regardless of why they download. It’s bringing in the most money!

Puns Unlimited – $2.80

This is the app that I made in 2 hours, slapped some ads in their and VIOLA! Almost 3 dollars. It ain’t much. But it’s something! I expect this app will earn me a cool $1/month moving forward. But we’ll see.

Jurassic Click – $1.79

This little puppy got a butt load of downloads. In 1 day it got more than all my other application combined! That’s not saying much when my most downloaded app has 150 installs… But it’s still cool! I also implemented Unity Ads for rewards in-game. My Unity Ads haven’t earned me any revenue yet though 😦

Crossy Bridge – $.01

HA!…

Moving Forward…

I am really excited about march. I plan on adding IAP to both Jurassic Click, and Bible Trivia. And also adding a rewarded ad on Crossy bridge that rewards what you could buy through the IAP. We’ll see the response to these. Also GDC 2017 is happening as I write this and Google just announced improvements to their Admob network, and that they will start rolling out non-mediated reward ads! This is exciting to me because that means I don’t have to work through Unity Ads (which I’ve never been a fan of).

I also plan to fully release Jurassic Click. If the reception is responsive I’ll continue to update it. If not I’ll move onto my next idea!

Until then,

Squirrel09