Duck Game NEW UNDERGROUND BETA!

Hello!! I've been away for a while, but I'm back with a new Beta and I'll be going around the forums trying to fix as many bugs as possible in preparation for a new update. Some context for what's been going on lately: https://superjoebob.wordpress.com/2018/02/20/duck-game-lives-me-too/ As for the BETA, it's now up on the steam underground branch! The password is tonyhawksunderground for anyone who wants to help test the beta version, which would be really appreciated since a lot has changed. Also the save game system has been somewhat rewritten, so PLEASE don't join the beta unless you're okay with losing save game data such as arcade progress and room furniture. It's pretty unlikely to happen, I've done a lot of testing and no problems have come up but anything can happen with a BETA so be prepared.ACCESS INSTRUCTIONS:-Right-click Duck Game in Steam and go Properties->BETAS-In the beta access code section type "tonyhawksunderground"-Press CHECK CODE-You should now be able to select the underground beta from the dropdown!You might have to restart steam to have the changes take effect.SAVEGAME BACKUP:If you don't want to lose save data but you still wanna test the beta, it's safer if you back up your current save data BEFORE you boot up the beta version. To do that, simply:-Copy the DuckGame folder out of Documents to some place safe, and put it back if anything ever goes wrong!Change list:-New XML reader system (DuckXML) that doesn't rely on the not-so-portable XDocument system-Changes to codebase to assist port to Nintendo Switch, shouldn't affect gameplay!-Fixed a bunch of crashes related to booting the game with no audio device-Game will now gracefully continue without sound if sound effects fail to load for one reason or another-Improved matchmaking solving some connection issues-Chat emoji's prepended by @ sign added, @:D for example-Custom chat emoji support by placing 11x11 or 28x28 png files in Documents/DuckGame/Custom/Moji folder, then typing the name like "@kittycat"-New credits screen accessible from library beam in top right of main menu screen, please contact me if I carelessly forgot to put you in there D:-Quad trees optimized, rewritten to use stacks instead of recursion, no big deal wont change gameplay-Added menu pinning support in the editor (tufukins asked for this!)-Tons of bug fixes related to leveling screen breaking, and furniture being placed out of bounds-Added button for clearing all furniture out of room-Added tooltips for some editor menu options-Purple boxes should now reset between online matches-Added host migration and drop out support when playing online, online games should only kick you back to the main menu ifyou're the only player left in the game. If a player drops out mid match, their duck will die and will stop spawning. If theyare your friend and you want to bring them back, the host can now back out to the lobby and wait for them before continuing thegame. This needs serious testing in the beta stages, as it's very hard to test on my own!!-Fixed bugs with sword killing its thrower instantly when playing online.-Fixed good book in online play-Fixed weird bugs with disappearing terrain when freezing snowy ground with water-Added support for custom arcades/arcade machines but this is early and not really working yet. Coming soon!!-Fixed lots of online sync issues related to springs-Added vertical activator beams (them green beams that make guns shoot)-Fixed lots of problems with shooting and destroying boxes online-Hopefully fixed some issues with death crates online activating multiple times and blowing out way too much♥♥♥♥♥♥(fun times though)-Spawn cannon is now correctly synchronized online-Equippers in online levels should now work correctly-Added Master hat from BackSlash, buy it now on Steam it's an awesome game!!-Tons of online connection changes and fixes, really needs testing in the beta phase!-Tons of online synchronization improvements, also in desperate need of testing!-Fixed bugs with random level downloader getting carried away and downloading too many levels-You can now speed through Vincent-Fixed custom capes in online play-Increased matchmaking distance filter so more games will appear-Tongues!!If you have any trouble please post a thread in the newly created BETA sub forum! I'll be watching it like a hawk and working hard to fix anything that comes up in there. Thank you for playing Duck Game, you guys are the best