Even though Minecraft designer Markus Persson is holding back on what he's willing to say about the upcoming Xbox 360 version of the game -- "there's going to be actual marketing" this time -- he did drop a few solid details in an interview with IGN.

Based on the popular PC version, Minecraft 360 "will be designed to work better on a console and to focus on the types of experiences you expect when playing games on a game console. As an example of something that will change, the crafting needs to be done completely different."



"I'm trying very hard to make sure we have a setting you can turn on that turns the game into what everyone is joking about; you wave your arms around to mine and use items. It's just too silly not to include. Punching trees from the comfort of your living room has never been this immersive before."

Read over the full interview for more on the PC "Adventure Update," a sheep drawing, and info on Minecraft for Xperia Play ($6.99, coming this fall).

The Future of Minecraft [IGN via Joystiq]