Diablo III patch 2.4.0 is now live in Europe for PC, PlayStation 4, and Xbox One! Check out the full PC patch notes below to learn all about the latest changes. To view our console patch notes, click here .

Important: Please note that you will not be prompted to download patch 2.4.0 until the patch is live in your home region. If you are logging in from a European or Asian client, you will need to wait for this patch to release in that region before it can be installed. Additionally, if your home region is in the Americas, you will be unable to log into Europe or Asia using Global Play after patch 2.4.0 is live until those regions have also patched.

Diablo III Patch 2.4.0 - v2.4.0.35057

Visit our Bug Report forum for a list of known issues.

If you are experiencing technical issues with the patching process, connecting to Battle.net after installing the patch, or errors while playing a newly-patched game, please visit our support site or post in the Technical Support forum for assistance.

Table of Contents:

New Feature: Greyhollow Island

The mysterious forested locale of Greyhollow Island is now open for exploration! Inhabited by new enemies and steeped in intrigue, brave the wilds and unravel the enigma behind the isle's mysterious inhabitants. Be forewarned, however; the land itself is hungry for blood.

To learn more about Greyhollow Island, click here .

Return to Top

New Feature: Expanded Zones

The Sanctuary you know grows larger. Two existing zones are receiving new, fully explorable additions, featuring new bounties and events. Survive the hunting grounds of the fierce yeti in the Eternal Woods, a new branch of The Ruins of Sescheron zone. The cultists have finally gotten around to clearing up the debris on those stairs in Leoric's Manor, opening up the Royal Quarters for curious treasure hunters.

Return to Top

New Feature: Set Dungeons

Test your mettle against one of twenty-four custom designed set dungeons! Each dungeon features a pre-generated, static course designed entirely around a specific class set. Don all six pieces of your chosen set and visit Leoric's Library to obtain a clue on where these hidden trials are located. Hunt down your dungeon of choice and master it to unlock exclusive cosmetic rewards!

Return to Top

New Feature: Empowered Rifts

Spend your gold to empower a Greater Rift, granting a fourth opportunity to upgrade a Legendary Gem. Gold costs vary based on the tier of Greater Rift level attempted, and bonus upgrades are granted only to those who successfully complete the rift, so spend wisely!

Return to Top

New Feature: Season Rebirth

Transition seamlessly from Season to Season with the new Season Rebirth feature! This option allows you to instantly transform a non-Seasonal hero to a fresh level 1 Season hero, maintaining their name and hours played. All gear is removed and automatically mailed to you in the non-Season, providing up to thirty days to reclaim the items at a later time. Paragon level, completed achievements, and other accomplishments also remain behind with your non-Seasonal heroes.

Return to Top

New Feature: Revised Buff Bar

A cleaner, clearer user interface makes its way to all platforms with our revised buff bar. Static buffs have been removed from the buff bar area, replaced by new indicators and timers that have been added to the skill bar. We've also included a collapsible buff-holder, which condenses party and group buffs and can be expanded by moving your cursor over the indicator or by assigning a hotkey via the Heads Up Display section of the Key Bindings option menu, revealing all your buffs at a moment's glance.

Return to Top

New to PC: Action Combat

The popular console version of Action Combat makes its way to PC! Massacre, Destruction, and Trap Mastery bonuses are now granted to players who chain together death, destruction, and clever maneuvers. Earn bonus experience, a temporary boost to movement speed, or a buff to your resource generation through tactical play.

Return to Top

Stash Tabs A sixth Stash tab is now purchasable for 500,000 gold One additional Stash tab per season (up to 4) will also be available to unlock by completing the Conqueror stage of the Season Journey Cosmetic pets now pick up gold for you

At level 70, +% Bonus Experience is reduced to 10% effectiveness

Return to Top

Taunt now causes monsters to consistently attack you

Barbarian Active Skills Ancient Spear Skill Rune - Boulder Toss Should now reach its target more quickly Avalanche Damage increased from 1600% to 2400% Skill Rune - Glacier Damage increased from 1600% to 2400% Skill Rune - Snow-Capped Mountain Damage increased from 1800% to 2800% Skill Rune - Volcano Damage increased from 4400% to 6600% Battle Rage Skill Rune - Ferocity Movement speed bonus increased from 10% to 15% Earthquake Damage increased from 4200% to 4800% Skill Rune - Cave-In Damage increased from 4200% to 4800% Skill Rune - Chilling Earth Damage increased from 4200% to 4800% Skill Rune - Giant's Stride Damage increased from 200% to 300% per tremor Skill Rune - Molten Fury Damage increased from 5100% to 6000% Skill Rune - Mountain's Call Cooldown reduced from 50 to 30 seconds Furious Charge Skill Rune - Dreadnought Maximum number of charges increased from 2 to 3 Ground Stomp Skill Rune - Deafening Crash Now also reduces the cooldown to 8 seconds Leap Skill Rune - Iron Impact Has been redesigned Gain 150% increased Armor for 4 seconds when you land War Cry Duration increased from 60 to 120 seconds Skill Rune - Hardened Wrath Has been redesigned For the first five seconds, gain an additional 60% Armor Skill Rune - Invigorate Life regeneration granted increased from 8315 to 13411 Whirlwind Skill Rune - Dust Devils Increased the movement speed of the tornadoes Passive Skills Inspiring Presence Group Life regeneration increased from 2% to 3% Juggernaut Crowd Control reduction amount increased from 30% to 50% No Escape Now also affects Seismic Slam Pound of Flesh Has been redesigned When you are healed by a health globe, gain 2% of your maximum Life per second and 4% increased movement speed for 15 seconds. This bonus stacks up to 5 times. Sword and Board Has been redesigned While wielding a shield, reduce all damage taken by 30% and all Fury costs by 20%



Return to Top

Crusader Active Skills Blessed Hammer Skill Rune - Icebound Hammer Has been removed Replaced with Brute Force The hammer Slows enemies it passes through and has a 35% chance to explode on impact, dealing 460% weapon damage as Physical and Stunning enemies within 6 yards for 1 second Bombardment Skill Rune - Barrels of Tar Has been removed Replaced with Barrels of Spikes The damage of each barrel is increased by 200% of your Thorns Consecration Skill Rune - Frozen Ground Has been removed Replaced with Bed of Nails Enemies in the area of the Consecration also take damage equal to 100% of your Thorns every second Iron Skin Skill Rune - Reflective Skin Has been redesigned Your Thorns damage is increased by 300% Note: This bonus is now in the same category as the Thorns of the Invoker (6) Set Bonus Steed Charge Skill Rune - Ramming Speed Has been removed Replaced with Spiked Barding Deals 500% of your Thorns damage every second as you run Sweep Attack Skill Rune - Frozen Sweep Has been removed Replaced with Inspiring Sweep Every use of Sweep Attack increases your Armor by 20% for 3 seconds Passive Skills Hold Your Ground Block chance granted increased from 15% to 30% Bug Fixes Fixed an issue that prevented monsters from targeting players while mounted using Steed Charge Fixed an issue that prevented the extra hammers created by Blessed Hammer - Limitless from benefitting from the Guard of Johanna damage bonus Fixed an issue that caused enemies hit by the extra hammers created by Blessed Hammer - Limitless to be counted toward the Drakon's Lesson damage bonus Fixed an issue that could sometimes prevent the increased Thorns value from Iron Maiden from updating



Return to Top

Demon Hunter Demon Hunters may now use Quivers while wielding a melee weapon Active Skills Bolas Hatred generated increased from 3 to 4 Skill Rune - Thunder Ball Hatred generated increased from 6 to 7 Chakram Skill Rune - Shuriken Cloud Duration increased from 2 to 10 minutes Now has a 10 second cooldown Cluster Arrow Explosion damage increased from 550% to 650% weapon damage Skill Rune - Cluster Bombs Grenade damage increased from 525% to 650% weapon damage Skill Rune - Dazzling Arrow Explosion damage increased from 550% to 650% weapon damage Grenades damage increased from 220% to 250% weapon damage Skill Rune - Loaded for Bear Explosion damage increased from 770% to 850% weapon damage Grenades damage increased from 220% to 250% weapon damage Skill Rune - Maelstrom Explosion damage increased from 550% to 650% weapon damage Number of rockets decreased from 5 to 3 Healing per rocket increased from 1% to 2% Skill Rune - Shooting Stars Explosion damage increased from 550% to 650% weapon damage Number of rockets decreased from 3 to 2 Entangling Shot Hatred generated increased from 3 to 4 Skill Rune - Justice is Served Hatred generated increased from 6 to 7 Grenade Hatred generated increased from 3 to 4 Skill Rune - Tinkerer Hatred generated increased from 6 to 7 Hungering Arrow Hatred generated increased from 3 to 4 Skill Rune - Serrated Arrow Hatred generated increased from 6 to 7 Multishot Skill Rune - Burst Fire Has been removed Replaced with Wind Chill Enemies hit are Chilled and have a 15% chance to be Critically Hit for 3 seconds Skill Rune - Full Broadside Damage increased from 460% to 500% weapon damage Skill Rune - Suppression Fire Number of enemies affected increased from 2 to 4 Preparation Skill Rune - Invigoration Maximum Discipline bonus increased from 15 to 20 Sentry Skill Rune - Guardian Turret Damage reduction increased from 15% to 25% Shadow Power Life per Hit increased from 16093 to 26821 Life per Hit is now increased by 25% of your Life on Kill Skill Rune - Blood Moon Now doubles the total Life per Hit granted by Shadow Power Skill Rune - Well of Darkness Discipline cost reduced from 10 to 8 Smoke Screen Skill Rune - Special Recipe Discipline cost reduced from 10 to 8 Vengeance Duration increased from 15 to 20 seconds Number of rockets reduced from 4 to 2 Rocket damage increased from 40% to 80% weapon damage Now also increases your damage done by 40% Skill Rune - Dark Heart Has been redesigned Now reduces all damage taken by 50% Skill Rune - From the Shadows Freeze duration increased from 2 to 3 seconds Passive Skills Tactical Advantage Now also triggers from Shadow Power Thrill of the Hunt Has been redesigned Enemies hit by your Hatred spenders are slowed by 80% for 2 seconds Bug Fixes Fixed an issue that prevented Cold attacks from applying Numbing Traps the first time they damaged an enemy with Iceblink equipped Fixed an issue that prevented special attacks made by Sentries with the Embodiment of the Marauder (4) Set Bonus from applying Numbing Traps Fixed an issue that prevented Numbing Traps visual effect from being displayed on monsters Fixed an issue that prevented Shadow Power from applying the lockout period before the cooldown begins when cast by Lianna's Wings



Return to Top

Monk Active Skills Blinding Flash Skill Rune - Soothing Light Has been removed Replaced with Crippling Light Enemies that are Blinded deal 40% reduced damage for 5 seconds after the Blind wears off Ephiphany Skill Rune - Soothing Mist Health Globe healing bonus contribution reduced from 25% to 10% Fists of Thunder Skill Rune - Static Charge Damage reduced from 180% to 40% weapon damage Now only has a chance to proc when the Monk that applied the effect hits an affected enemy Inner Sanctuary Skill Rune - Safe Haven The Life per Second contribution has been reduced from 30% to 7% Mantra of Healing Skill Rune - Sustenance The passive Life per Second contributed to your group has been reduced from 30% to 7% Mystic Ally Should now more consistently attack targets closer to you Skill Rune - Enduring Ally The passive Life per Second contributed to your group has been reduced from 30% to 7% Skill Rune - Fire Ally Explosion damage increased from 290% to 480% weapon damage Number of allies reduced from 10 to 5 Bug Fixes Fixed an issue that caused Exploding Palm to sometimes retain bonuses to its damage for longer than intended Fixed an issue that could sometimes prevent Sweeping Wind - Master of Wind from Freezing enemies Fixed an issue that caused Exploding Palm - Impending Doom to overwrite other players' Exploding Palms Fixed an issue that prevented the Exploding Palms applied by the Uliana's Stragegem (2) Set Bonus from benefitting from Way of the Hundred Fists - Assimilation's damage bonus Fixed an issue that caused the Life per Second contribution from Inner Sanctuary - Safe Haven, and Mystic Ally - Enduring Ally to be increased by the Life per Second from other skills



Return to Top

Witch Doctor Active Skills Firebats Skill Rune - Cloud of Bats Radius increased from 12 to 15 yards Gargantuan Damage increased from 100% to 450% weapon damage Skill Rune - Big Stinker Poison cloud damage increased from 45% to 135% weapon damage Skill Rune - Restless Giant Enrage cooldown reduced from 120 to 45 seconds Grasp of the Dead Skill Rune - Rain of Corpses Duration in which the total damage is dealt reduced from 8 to 3 seconds The effects of this rune can now stack Haunt Skill Rune - Draining Spirits Damage type changed from Cold to Physical Hex Skill Rune - Toad of Hugeness Will now lick and slow enemies, rather than swallow them, while you have the Spirit of Arachyr (4) Set Bonus equipped Horrify Cooldown reduced from 12 to 10 seconds Skill Rune - Frightening Aspect Armor bonus increased from 35% to 50% Locust Swarm Skill Rune - Diseased Swarm Increased from 75% to 750% weapon damage Mass Confusion Skill Rune - Paranoia Damage amplification increased from 20% to 30% Soul Harvest Cooldown reduced from 15 to 12 seconds Skill Rune - Languish Now grants 10% Armor per stack, up to a maximum of 5 stacks Spirit Barrage Weapon damage increased from 425% to 600% Skill Rune - Phlebotomize Has been redesigned Now grants 6437 Life each time Spirit Barrage hits Skill Rune - Manitou Damage increased from 2900 to 6000% weapon damage over 20 seconds Spirit Walk Cooldown reduced from 12 to 10 seconds Skill Rune - Severance Has been redesigned Now increases movement speed by an additional 100% Summon Zombie Dogs Damage increased from 30% to 120% weapon damage Skill Rune - Burning Dogs Fire damage deal to nearby enemies increased from 20% to 80% weapon damage Skill Rune - Rabid Dogs Bite DoT damage increased from 30% to 120% weapon damage Wall of Death Damage increased from 1000% to 1200% weapon damage Skill Rune - Surrounded by Death Duration increased from 4 to 5 seconds Damage increased from 1000% to 1250% weapon damage Passive Skills Creeping Death DoT duration increased from 300 to 3600 seconds Spirit Vessel No longer reduces the cooldown of Spirit Walk, Horrify, and Soul Harvest by 2 seconds Note: The cooldowns of these skills have been reduced to compensate



Return to Top

Wizard Active Skills Diamond Skin Damage absorbed changed from 93337 to 40% of your Life Skill Rune - Crystal Shell Damage absorbed changed from 186675 to 80% of your Life Magic Weapon Skill Rune - Deflection Damage absorbed changed from 10728 to 4% of your Life Spectral Blade Skill Rune - Barrier Blades Damage absorbed changed from 10728 to 4% of your Life Skill Rune - Flame Blades Duration reduced from 10 to 5 seconds Now has a maximum stack count of 30 Slow Time Skill Rune - Point of No Return Stun duration increased from 3 to 5 seconds Passive Skills Dominance Damage absorbed changed from 16093 to 2% of your Life Galvanizing Ward Damage absorbed changed from 81536 to 60% of your Life Bug Fixes Fixed and issue that prevented the internal cooldown on Magic Weapon - Deflection from updating with changes to Attack Speed Fixed an issue that caused the effect of Wave of Force - Debilitating Force to stack from multiple sources Fixed an issue that prevented Arcane Torrent, Disintegrate, and Ray of Frost's damage from updating if your attack speed changed while channeling Fixed an issue that caused Meteor - Star Pact to gain the damage bonus for spending Arcane Power when automatically cast by Tal Rasha's (2) Set Bonus, or Etched Sigil



Return to Top

Bug Fixes Fixed an issue that could prevent you from clicking on some portals while you had certain skills bound to Left Mouse Button



Return to Top

Return to Top

A new recipe has been added to Kanai's Cube

An arrow will now indicate the location of the Keywarden if you are in a zone where one is present

The names and descriptions of the Keywardens and the items they drop have been changed to correspond to the respective realms their machines open and the organs dropped in those realms

Bandit Shrines now have a unique appearance

Bounties Numerous bounties have been added to the game The helpful locator ping now shows up instantly for boss, and dungeon clear bounties The number of act specific crafting materials contained in Horadric and bonus caches has been increased from 4 to 5 on Torment X

Nephalem Rifts Medium and Large version of many cave maps can no longer appear in Greater Rifts Mallet Lords can no longer spawn in many cave maps Density has been increased in many cave maps The amount of progression granted by progress orbs in Nephalem and Greater Rifts has been increased The number of progression orbs dropped by Rare monsters has been increased from 3 to 4 The total amount of progress required to complete a rift has been increased Several new tile sets based on the new zones introduced in Patch 2.4.0 and 2.4.0 have been added for Nephalem Rifts New snow and forest themed monster population types have been added for Nephalem Rifts Pylons Conduit Reduced the number of enemies that can be hit by each damage pulse Shielding Duration increased from 30 to 60 seconds Speed Now also grants 30% attack speed

Bug Fixes Fixed an issue that caused Conduit pylon to deal damage while players were ghosts Fixed an issue that caused Power Pylon to provide its bonus for longer than the intended duration under certain circumstances



Return to Top

Death's Breath now has a visual effect when it drops, and its icon and tooltip colors have been changed to teal

Bug Fixes Fixed an issue that prevented crafted Legendary items from displaying the correct stat roll ranges



Return to Top

Experience granted by all monsters at level 70 has been increased

Monster health has been reduced in solo, 2, and 3 player Greater Rifts

Packs with the Frozen affix now have an increased delay between their Frozen casts

Damage dealt by the Plagued affix can no longer trigger the Knockback effect from the Knockback affix

Damage dealt by Frozen affix crystals before they explode has been slightly reduced

Elites in Set Dungeons can now occasionally drop pieces of Set Dungeon lore

Ghom All versions Now more reliably spawns slimes on ranged targets Extended the damage range on his breath attack to more closely match the visual Increased breath attack damage, but it now deals its damage over 2 seconds The Foul Desecrator Slightly increased Gas Cloud damage

Armaddons Their stunning stomp attack now more closely matches the visual They no longer perform melee attacks that looks very similar to the attack that stuns Increased the amount of experience granted

Beasts Will now charge the location the player was in when they began casting their charge attack

Bog Brutes Will now charge the location the player was in when they began casting their charge attack

Exorcists Their lightning attack should now be easier to avoid The damage area of their lightning attack has been narrowed to more closely match the visual effect

Morlu Incinerators Greatly increased the cooldown of their teleport

Succubi Slightly increased the amount of experience granted

Winged Assassins Slightly reduced damage dealt Their Leap attack should now be easier to avoid Will no longer always cast their leap attack as their first attack

Wraiths Reduced the range of their Soul Siphon attack Reduced damage dealt

Rift Guardians Rift Guardians will now teleport to a player if there is a very long walking distance between them Starting at Torment VII, Rift Guardians now drop a guaranteed Forgotten Soul and have a chance, increased by difficulty level, to drop a second Forgotten Soul Agnidox Fire Nova projectile damage radius has been slightly reduced to more closely match the visual effect Reduced the number of projectiles that Fire Nova creates Now has a melee attack Blighter Melee attack damage type changed to Physical Poison attack radius has been slightly reduced to more closely match the visual effect Bloodmaw Leap attack damage radius has been slightly reduced to more closely match the visual effect Significantly reduced the attack speed granted by Frenzy The Choker Greatly reduced the radius of his large AoE attack Slightly reduced the number of small AoE explosions that follow the large AoE attack Reduced the maximum number of slimes summoned by 1 Now summons slimes more frequently Cold Snap Now summons Frozen pulse orbs more frequently as he loses health Now begins casting Frozen bombs sooner Reduced the number of Frozen bombs he summons by 1 Ember Increased Meteor impact damage, but it will now do more consistent damage throughout the encounter Can no longer cast two Meteors at the same time Now casts Meteor more frequently when his health drops below a certain threshold Meteor damage radius has been slightly reduced to more closely match the visual effect Meteors now target a random player Increased summoned Fallen Magus heath Increased the minimum number of Fallen Lunatics that can be summoned No longer runs from pets Hamelin Melee attack damage increased Credit for killing him, and completing a rift, will now be granted immediately upon death Infernal Maiden Reduced the number of projectiles created by her Fire Nova attack Fire Nova projectile sized has been slightly reduced to more closely match the visual effect Mortars created by her spin attack now target players Lord of Bells Can no longer cast Threatening Shout Melee attack damage type changed to Physical Perendi Collapse Ceiling is no longer tied to his melee attack Collapse Ceiling is now cast on a random player Now occasionally teleports to a random player The Armored Destroyers now descend from the sky when summoned Increased summoned Armored Destroyer damage Raiziel Lightning projectiles damage type changed to Holy Rime Melee attack damage type changed to Physical Melee attack damage has been increased Saxtris Now summons adds less frequently Now summons tornadoes more frequently when his health drops below a certain threshold Stonesinger No longer spawns clones Now summons stone turrets that fire mortars and can be destroyed Now has a charge attack Now has a knockback Tethrys Melee attack damage type changed to Physical Voracity Melee attack damage type changed to Physical

Bug Fixes Fixed an issue that allowed Agnidox to sometimes cast fireballs twice in rapid succession Fixed an issue that could prevent the Lord of Bells from attacking



Return to Top

Legendary Gems now display their level on their icons in the Inventory, Stash, and on Urshi's upgrade window

Added a keybind to expand the buff holder

Very large floating damage numbers will now be abbreviated An option has been added to disable the abbreviation of very large damage numbers

New item comparison tooltips have been added for followers

Skill buttons now flash when their cooldown has completed