D3 Developers: Items Could Be Upgraded and Become Non-Tradeable The Diablo III developers discuss item sinks, gold sinks, skills and bosses in part 3 of our exclusive interview

Taking Items Out of the Economy

Generating Gold Sinks

"Over time we will just continue adding more and more things, to give players more options for what they do with their in-game gold." Travis Day,

Diablo III Game Designer

Auction House Gold Cap

Balancing the Skills

"Our goal with skills is always to allow players the freedom to choose to play their character how they want, and for other people to not make them feel bad about it." Travis Day,

Diablo III Game Designer

Beating up the Bosses

"Bosses aren't so much about the challenge in D3 vanilla, as they are about the celebration or the story moment that you have defeated another Lord of Hell." Kevin Martens,

Diablo III Lead Designer