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Member Back to Top Post by Deleted on I've put together this thread to give players a reasonable idea on how hard they will need to play in order to get the items that they want from the free and pay operations chains. I've played hard over the past couple of days and am currently at level 71. I hope to get to 80 in about a week or so. Assuming that Pixonic doesn't have something sneaky at the really high levels I know how much OXP you need for each level and I can project how many games you will need to play per day over the 48 day period to achieve a certain level.



So as to the OXP required for each level here it is:



Levels 2-11 = 50 OXP per level

Levels 12-21 = 100 OXP

Levels 22-31 = 200 OXP

Levels 32-41 = 350 OXP

Levels 42-51 = 600 OXP

Levels 52-61 = 1100 OXP

Levels 62-71 = 2000 OXP

Levels 72-80 = 4000 OXP (only have the one for level 72 as of now)



So this means if you want to get everything on the entire free chain you need a total of 22900 OXP. If you earn 100 OXP per game you're looking at 229 games over 48 days or about 5 games per day. If you earn 50 OXP per game double that, and if you earn 200 OXP halve that.



The pay chain is much worse if you want to get to the end. You need 80000 OXP. So going back to the example, you would need 800 games (17 games/day) if you earn 100 OXP/game. However, maybe you don't care about the final prizes and are happy only going to level 70. In that case it would be 42000 OXP (420 games / 9 games per day at 100 OXP per game). Getting those last prizes is going to take some effort.



I am going to create some additional posts below this one for various topics:



a) Analysis of free chain

b) Analysis of pay chain

c) Excel scenario tester (you enter how many games per day you play and how much OXP you get per game; the spreadsheet tells you how much loot you get for that effort)

d) Discussion of other items such as premium pay vs. normal pay, etc.

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Member Back to Top Post by Deleted on









As an example of how to read the chart, if you really want that Ao Guang skin at level 40, you will need a total of 6650 OXP which will require playing an average of 1.4 games per day at 100 OXP/game. Along with that skin, you will get:



a) 350 keys

b) 1250 PCs

c) 25M Ag

d) 1000 Au

e) 7 attack boosters

f) 7 durability boosters

g) 2 Ag boosters

h) 1 generic pilot

i) one Griffin

j) 2 Pinata

k) the Fujin skin and your Ao Guang skin









The table below shows how much cumulative loot you get from the free chain at each level achieved. It also shows how many total OXP you'll need to get to each level and about how many games you'll need to play per day to get there assuming 100 OXP per game (again, if you earn 50 OXP per game, double it and if you earn 200 OXP per game halve that).As an example of how to read the chart, if you really want that Ao Guang skin at level 40, you will need a total of 6650 OXP which will require playing an average of 1.4 games per day at 100 OXP/game. Along with that skin, you will get:a) 350 keysb) 1250 PCsc) 25M Agd) 1000 Aue) 7 attack boostersf) 7 durability boostersg) 2 Ag boostersh) 1 generic piloti) one Griffinj) 2 Pinatak) the Fujin skin and your Ao Guang skin

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www.dropbox.com/s/4sl7n1vqe3gcop3/Operations%20Pts%202019-08-18.xlsx?dl=0



To use this, go to the "Scenario Testing" tab and enter the average games you plan to play per day (cell B2) and the average OXP you get per game (B3). Below that you'll see what level you will make it to (B6) along with the loot you'll get from the free and pay chains.



Here's a screen capture showing what you would expect if you play an average of 10 games per day (roughly 60-90 minutes per day) and get about 150 OXP per game.









You'll make it to level 78 and will almost get everything there is but will miss out on the Ao Jun and 1000 Au. Here is the link to the scenario tester:To use this, go to the "Scenario Testing" tab and enter the average games you plan to play per day (cell B2) and the average OXP you get per game (B3). Below that you'll see what level you will make it to (B6) along with the loot you'll get from the free and pay chains.Here's a screen capture showing what you would expect if you play an average of 10 games per day (roughly 60-90 minutes per day) and get about 150 OXP per game.You'll make it to level 78 and will almost get everything there is but will miss out on the Ao Jun and 1000 Au.

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Member Back to Top Post by Deleted on I'll probably add to this post as time goes on but here are some musings:



a) The premium pass costs $10 USD more than the standard pass. As far as I know, the only difference is the premium one gives you 2000 OXP. If you're in this for the long game, it really isn't worth it as you need 80000 OXP to get to level 80. Saving 2.5% of the grind time for $10 is a waste.



b) On the "Operation Gathering Storm" page in War Robots you have the option to Boost your OXP for $. Pix want $100 for 16000 OXP. You need 80000 OXP to complete the pay chain so essentially Pix will sell you that chain for $500 USD. No way. Even adding up all the loot you get doesn't get you to $500 worth of stuff.



c) People in lower leagues should really wait a bit before getting in on the pay chain. See how things are progressing and keep in mind that the OXP required to get to level 69 is exactly the same as required to go from 69 to 80. The nature of this thing is that getting those last levels will require a lot of work, and you can be lulled into a feeling that this is easy to achieve when just starting out.

Koko Bop

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Member Back to Top Post by Koko Bop on Appreciate your work - I’d *never* have done that....



A slightly different perspective on the experience: I joined up just before the Wild Bunch launched, wasted most of the first year just blowing up things, then got serious and started trying to figure it out. While I’ve had good periods, when I was winning enough to keep up with upgrades, it was jolly, but those windows got fewer, smaller, and further apart, in terms of what I could take advantage of. Lotsa stories like that.



So here’s me teetering on the edge of Masters, my creaking dashbots ready to retire, *still* trying to level up my weapons, selling off old gear to buy the next upgrade, we get a couple of not-awful events, and suddenly I see the chance of vaulting into the back of the middle of the pack...in maybe a year or less...great. Cool stuff, strange new weapons.



Since Ops, I’ve gotten in a bunch of upgrades this weekend, including a tempest while be my first L12 in 3 years; I still have 24mil Ag and expect to get 12 more tomorrow from Ops. Spent down my gold to nothing rushing thru module upgrades (tip o’ the hat to whoever here made the emphatic point here in the forum), and my last level gave me 400 more. I don’t play much on the weekends, but I’ve already reached level 32. I get OXP from battles, I have +50% bonus OXP from VIP, and the OXP boosters are per-battle and seem to stack automatically. So I clear a level every 2-4 games..



For me, still developing, this is a huge change, and honestly I never though we’d ever get so well-treated by Pix (no apologies due yet). This is like being able to sit up after squeezing thru a crack in a rock for days.... it’s frankly transformed my attitude toward the game, which was not good, and the entire backend process of managing acquisitions and upgrades, load-outs seems much easier to approach.



I get you about the increasing need for OXP to clear levels, but we clear some fairly ridiculous hurdles trying to open chests already. As for the buy-ahead option, it seems no different from buying event coins and hoping: the price points are exactly the same. I spent $50 on the last events, and came away pleased with the outcome. By comparison, Ops is ALL payout, and (so far) no real surprises. I spent half that on the pass and I’m amazed so far. If I decide at some point that I’d rather buy ahead on those last levels so I can catch Darkwing Duck, well, that’s between me, my budget, and my creditors. If some guppy is tired of tailwash and wants to swim with the bigger fish it’s all good.