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This is brilliant. A design engineer from the U.K. who posts to YouTube as “fluxlasers” has started creating levels of the PS3 game Little Big Planet based on conceptual artist Matthew Barney’s Cremaster Cycle.

This boggles my mind. I was in New York in 2002 when the Guggenheim was taken over by Barney’s Cremaster exhibition. The entire centre interior of the museum—which is open from the floor to the roof—was filled with dripping resin and sculpture, and props and stills from the films were staged on the spiral ramps leading up to the top of the building.

The idea of what Barney was doing was overwhelming, but to be in the middle of it, strewn around the Guggenheim, was like walking through a delirium.

That someone has the skill and ambition to translate the Cremaster Cycle into the craft-like world of Little Big Planet is astounding.

Fluxlasers has already tackled Cremaster 1 and Cremaster 4, and plans to create Little Big Planet levels based on the other three films in the cycle.

The levels are being created out of order, in the same way Barney created his cycle. And true to the themes explored by Barney, completing a level will unlock the next in the sequence. For now, we can simply marvel at the creation by watching the videos.