Ok so, I went through with the changes I mentioned above - most new wild creatures should be a tad more frequent, with the exception of Madmen - I also altered the ethics of the new races. They're still reflective of them I'd say, but they won't murder other entity members like goblins do, and some other stuff was toned down - until Toady releases a fix for the identity issues, I'm gonna keep their KILL_NEUTRAL ethic set to ACCEPTABLE instead of REQUIRED. There were some leftover building tokens from when I was making the entity, so I removed those as well.