Sweden is a country of 9.5 million people living in a frozen, sunless wasteland just south of the part of Not-America known as the north pole. For the geographically disadvantaged amongst you, it along with Finland form the Great Cock and Balls of Europe While most famous for its prisons, women and chefs, something I've noticed recently is that considering it's modest demographics, it seems to be punching well above its weight in terms of game output. Here is a selection of studios located in Sweden with notable and/or well known games on their CVs:- Arrowhead (- Avalanche (series; upcoming Mad Max videogame)- Coffee Stain (Goat Simulator)- EA DICE (series,series; upcoming- Dennaton (series)- Frictional (series,series; upcoming- MachineGames (- Mojang (- Overkill (series)- Paradox (series,series,series,series)- Starbreeze (series,- Ubisoft Massive (series,series; upcomingObviously there's shovelware, low profile games and general failed studios in the mix too. But there's a surprising number of games that I've enjoyed greatly over the last ten years. They produced one of the most successful games (commercially) of all time in Minecraft, their technology is powering a whole generation of blockbuster EA games via Frostbite Engine, and they've personally made some of my favorite games of all time via MachineGames and Paradox Development Studios.My personal theory is that there's just nothing else to do in Sweden except drink, harass Gotlanders and produce videogames. Reminds me of Canada, both in terms of being a desolate wasteland and also producing a shocking number of games per capita. What are your thoughts?(Obligatory Wolfenstein: TNO plug