MiniNeeds

Warning

Installation and Credits



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Installation

Use your favorite Mod Manager. If you had a previous version of MiniNeeds, you need to uninstall it first, and clean the save from all scripts starting with the "mnd" string. In all cases a clean save is recommended.

If you find bugs, just report them, I will fix them as soon as possible. be aware that V2 is a full re-write of the mod and, also if I have done many tests, there can be bugs inside.



Included translations

English French, and Russian



Credits

The mod was done by an idea @Southwarth (for a simplified version of iNeeds)

A big thank you to @komotor for the pose animation, fixing all the AnimObjects, and the pooping animation, and the bath in rivers animations.

Thanks to @Melodic for the Russian translation

Thanks to @Cerral for the French translation

Spoiler:

Needs

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Eating

You need to eat, whatever food you eat it will reduce the need level.



Drinking

You need to drink, whatever drink (water, ale, wine, etc.) you eat it will reduce the need level. Some foods, like soups, will satisfy both the Eat and Drink needs.



Sleeping

You cannot stay awake forever. If you sleep your need will be satisfied.



Talking

You need to talk and interact with people, from time to time. Remain silent and the need level will increase.



Bathing

You can get dirty fighting and exploring dungeons. Take a shower from time to time (the mods adds showers, check the specific spoiler.)



Praying

You need to invoke the superion Gods (any of them.) Use a shrine or a soul stone and you will satisfy this need.



Urinating

Yes, you need to pee (after all you drunk to satisfy the Drink need.)



Defecating

Yes, you need to do your business or the penalties will apply.



Sex (only if

How you can live without having sex? Do sex to satisfy this need.

You need to install the SexLab patch!



Skooma

If you are addicted to this substance you need to consume it often, or the penalties will apply.



Alcohol

If you are addicted to alcoholic beverages (ale, wine, etc.) and you need to consume it often, or the penalties will apply.



Weed (only if

If you are addicted to this substance you need to consume it often, or the penalties will apply.



Being Drunk

This need works differently compared to the others. If you drink alcohol, your drunk level will raise and the penalties will apply. You get sober while the time passes.

You need to eat, whatever food you eat it will reduce the need level.You need to drink, whatever drink (water, ale, wine, etc.) you eat it will reduce the need level. Some foods, like soups, will satisfy both the Eat and Drink needs.You cannot stay awake forever. If you sleep your need will be satisfied.You need to talk and interact with people, from time to time. Remain silent and the need level will increase.You can get dirty fighting and exploring dungeons. Take a shower from time to time (the mods adds showers, check the specific spoiler.)You need to invoke the superion Gods (any of them.) Use a shrine or a soul stone and you will satisfy this need.Yes, you need to pee (after all you drunk to satisfy the Drink need.)Yes, you need to do your business or the penalties will apply.(only if SexLab is installed)How you can live without having sex? Do sex to satisfy this need.You need to install the SexLab patch!If you are addicted to this substance you need to consume it often, or the penalties will apply.If you are addicted to alcoholic beverages (ale, wine, etc.) and you need to consume it often, or the penalties will apply.(only if Cannabis Skyrim is installed)If you are addicted to this substance you need to consume it often, or the penalties will apply.BeingThis need works differently compared to the others. If you drink alcohol, your drunk level will raise and the penalties will apply. You get sober while the time passes. Spoiler:

Penalties

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Damage Magicka : Consumes your magicka up to the max percentage defined.

Reduce Magicka recovery : Reduces the regeneration of magicka, up to the max percentage defined.

Damage Health : Consumes your health up to the max percentage defined.

Reduce Health recovery : Reduces the regeneration of health, up to the max percentage defined.

Damage Stamina : Consumes your stamina up to the max percentage defined.

Reduce Stamina recovery : Reduces the regeneration of stamina, up to the max percentage defined.

Damage Speed : Reduces your speed up to the max percentage defined.

Random Speed : Makes your speed random (making you slower and faster), the change in speed will happen continously when the penalty is appled.

Reduce Weapons speed : Reduce your speed in using weapons, up to the max percentage defined.

Reduce damage from Weapons : Reduces the damage you do with weapons, up to the max percentage defined.

Random Weapon : Randomly unequips the weapons you are using. More the need is not satisfied, more probably the weapons will be removed

Remove Weapon : Randomly switches the equipped weapons with other weapons in your inventory. More the need is not satisfied, more probably the weapons will be changed

Random Weapon when equipping : When you equip a weapon, it may be replaced by a different weapon in your inventory. More the need is not satisfied, more probably the weapons will be changed

Reduce Attack damage : Reduces the damage you do when attacking

Reduce Carry Weight : Reduces your maximum carry weight, making you to be overencumbered in case the penalty will persist too long

Damage Alchemy : Reduce your abilities in Alchemy

Reduce Illusion Spells : Reduces the power of your spells of the Illusion school

Reduce Conjuration Spells : Reduces the power of your spells of the Conjuration school

Reduce Destruction Spells : Reduces the power of your spells of the Destruction school

Reduce Restoration Spells : Reduces the power of your spells of the Restoration school

Reduce Alteration Spells : Reduces the power of your spells of the Alteration school

Damage Enchanting : Reduce your abilities in Enchanting

Reduce Light Armor defenses : Reduces the protection from Light Armors

Reduce Heavy Armor defenses : Reduces the protection from Heavy Armors

Damage Sneaking : Reduces your Sneak abilities

Increase Sneaking : Increases your Sneak abilities

Damage Lock-picking : Reduces your LockPicking abilities

Increase Lock-picking : Increases your LockPicking abilities

Damage Stealing : Reduces your PickPocket abilities

Increase Stealing : Increases your PickPocket abilities

Damage Speaking : Reduce your SpeechCraft abilities

Reduce Blocking : Reduce your abilities in Blocking

Apply dirt : Applies a light dirt on your body

Apply more dirt : Applies a heavy dirt on your body

Reduce Tits : Reduces the size and volume of the breasts of female characters (warning, requires NiOverride or RaceMenu)

Increase Tits : Increase the size and volume of the breasts of female characters (warning, requires NiOverride or RaceMenu)

Reduce Belly : Reduces the size and volume of the belly (warning, requires NiOverride or RaceMenu and a body that allows belly scaling)

Increase Belly : Increases the size and volume of the belly, like pregnancy (warning, requires NiOverride or RaceMenu and a body that allows belly scaling)

Reduce weight : Reduces your weight (warning, depending on the Body Mod, a neck seam can be visible. The effect has some visual results only if the body_0 and body_1 are quite different.)

Increase weight : Increases your weight (warning, depending on the Body Mod, a neck seam can be visible. The effect has some visual results only if the body_0 and body_1 are quite different.)

Drink again alcohol : In case you drink something alcoholic (wine, ale,etc.) and the penalty is active, there is a chance that you automatically drink another alcoholic drink in your inventory. Excellent for the Drunk need

Diarrhea : Applies a visual (and disgusting) diarrhea to the player. Beside the visual effect, there are no other consequences.

Horny pose : The player will struggle a few seconds in a horny pose, making impossible to do anything

Masturbate : Forces your player to stop and masturbate. This is available only if SexLab is installed.

Collapse : Makes yourself to collapse to the ground for a few seconds.

Low Contrast Vision : Applies a visual effect making the screen to have low contrast (warning, not compatible with many ENB settings.)

Blurry Vision : Applies a visual effect making the screen to be blurry

Really Blurry Vision : Applies a visual effect making the screen to be really blurry, pretty much all details will not be visible.

Distorted Vision : Applies a visual effect making the screen to be distorded

Really Distorted Vision : Applies a visual effect making the screen to be really distorded (pretty much impossible to see things around)

Spoiler:

The Mod

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The pre-defined penalties for the needs are:

Eating: Health regen is reduced when the time runs out, the health itself is reduced after twice the time (you will not automatically die.)

Drinking: Stamina regen is reduced when the time runs out, the stamina itself is reduced after twice the time.

Sleeping: Magicka regen is reduced when the time runs out and a simple blur is applied to your vision, the magicka itself is reduced after twice the time and the vision will get also very distorted.

Talking: After the time set, your speechcraft, and spells power will be reduced. After twice the time the lockpicking, stealing, and pickpocketing will increase.

Bathing: After half of the time some dirt is applied, after the end of the time more dirt is applied. After twice the time your speech will be reduced.

Praying: Your Enchanting and Alchemy skills will be reduced when the time runs out.

Urinating: Your speed will be reduced after the time will run out, after twice the time you will start reducing the weapon attack speed.

Defecating: Your carry weight will be reduced after the rime runs out, after twice the time you will start to have diarrhea episodes and your global attack damage will be reduced.

Sex: You will start having horny poses after the time will run out, if it continues you may remove your weapons, and after twice the time you will masturbate as soon it will be possible.

Skooma: Your vision will be slightly distorted after the time runs out, after twice the time you may collapse on the ground.

Alcohol: Your armors defenses (both light and heavy) will be reduced when the time runs out, if the needs continues you may pick the wrong weapon when equipping one.

Weed: Your weapon damange will start to bereduced close to the end of the specified time, and your vision will have low contrast after the time runs out.

Drunk: Immediately you may dirnk a second alcoholic drink when you drink. After half of the time you may randomly change your weapons. If you are extremely drunk (double of the max time) your vision will be really blurried and distorted.



In the MCM you can configure exactly everything for the mod.



First of all you can define the actual penalties associated to each need.

In the MCM page, first you can select the need you want to define, and then a page with all the 50+ possible penalties will appear.



Inside this page, when you click on a penalty, a set of symbols will cycle:



No the penalty will not be applied

[I--] the penalty will be applied as soon the need starts (about 5% of the specified time.)

[-I-] the penalty will be applied at about the half of the time specified (40%)

[--I] the penalty will be applied when the time is close to be consumed (over 90%)

[---][I--] the penalty will be applied as soon you go over the defined time

[---][-I-] the penalty is applied when you are at 150% of the time

[---][--I] the penalty is applied when you are over the 200% of the specified time





Let me give you an example:

Let's consider the Eating need, configured with a 8 hours delay.

You can set the penalty "Health regeneration" if you are at [-I-] (so at 4 hours you will stop regenerating your health)

At [---][I--] you can set the blurry vision penalty.

At [---][-I-] you can start to damage the health.

Maybe at [---][--I] you can also start reducing both the belly and the weight of the actor.





If you see a number after a penalty, it is the number of times the same penalty was used for a different need.



In expert mode you can also fully configure the widgets, define the food and drinks from other mods, and load/save the configuration.



You can also select the specific animations for eating, drinking, pissing, and pooping individually (in simple mode you can only activate or deactivate all of them together.)

Spoiler:

Widgets

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The mod can also adds widgets (that can be placed in many different ways, configurable in the MCM) showing the actual need to satisfy the basic exigences. (Widgets can be fully disabled.)



In the MCM you can activate/deactivate the widgets.

By defaut you getone widget for each need that is activated. You can disable single widgets if you like.



The widgets can be arranged in many different ways, around the 8 areas on the borders of the screen. (Top left, Top center, Top right, Left middle, Bottom Left, etc.)

You have 3 different sizs for them, and you can also specify the distance between the borders (horizontally and vertically), adnthe space between them (how far will the widgets be against each other.)





You can have the list of widgets arranged as horizontal line or stacked one over the other vertically, or also grouped in boxes (two lines of horizontal widgets or two columns of vertical widgets.)

And you can define the vertical and horizontal margins for them, and the space between them.



Widgets have icons and colors. Colors can be changed directly in the MCM, while it is not possible to remove theicons once the game is started.

There is a folder in Data/Interface/Exported/Widgets/skyui/ thatcontains all the widgets of MiniNeeds. If you want there is a sub-folder called "Widgets without icons", just copy its content inside the previous directory and the widgets will be without icons.

Spoiler:

Water bottles

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You can find a "Water bottle" that you can drink, mostof the vendors sell them.

Once you drink it, you will have an "Empty water bottle".



If you use this bottle when you are inside the water (a river for example) it will be filled again.





There are also recipes to "build" an empty water bottle, you just need an empty wine bottle and a Blue Mountain Flower. You can build them at cooking spots.

Spoiler:

Showers

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The mod adds a few dozen shower inside Skyrim, and they can be used as any other furniture.

They are placed in all cities.



You can find or buy a book that shows the locations of the showers as quest markers (there is one in Bannered Mare, but you can also find it from vendors with a low probability, you can also find it a loot somewhere.) This book is just to get the quest to know where the showers are.





But the there is another book, as usual you can buy it or you can find it.

When you read it, you will be able to contruct a new shower exactly where you want. Just move around with the preview, and then click on the E button to activate it andmake it real.

Once you build a shower you will be asked if you are OK or not, in case you are OK, the book will be consumed and the shower will be placed where you decided.





There is also an option in the main MCM page to disable all the showers that are added by default. Some mods will alter the cells, so the showers may be missplaced.

Spoiler:

Food and Drinks from other mods

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All food items of the game and DLCs are a valid source of food, and all drinks from the game and DLCs are a valid source of liquids.

In case you have one or more of the following mods (that are not a dependency) also their foods, drinks, and other items are used.



RequiemComplete Alchemy and Cooking Overhaul (CACO)Cutting Room FloorSexLab Skooma WhoreCannabis SkyrimBe a Milk Drinker (Legendary)HunterbornDrinking Fountains of Skyrim





In case you have another mod that adds foods and drinks (or Skooma, or Blood, or Milk, or Alcohol, etc.), once you use the specific food at least once, you will find it in a specific MCM page called Unknow Food.

In this page you can specify the type you prefer for the food or drink you just had.



You can also export and import the updated list of foods and share it with other modders. See the Loading/Saving the configuration section.

All food items of the game and DLCs are a valid source of food, and all drinks from the game and DLCs are a valid source of liquids.In case you have one or more of the following mods (that are not a dependency) also their foods, drinks, and other items are used.In case you have another mod that adds foods and drinks (or Skooma, or Blood, or Milk, or Alcohol, etc.), once you use the specific food at least once, you will find it in a specific MCM page called Unknow Food.In this page you can specify the type you prefer for the food or drink you just had.You can also export and import the updated list of foods and share it with other modders. See the Loading/Saving the configuration section. Spoiler:

Loading/Saving the configuration

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The mod already considers the Food and Drinks added by many other mods but it is possible that other mods will add more food, drinks, alcohol, drugs, etc.

In case you eat some food or drinks that is unkown it will appear (if you are in Expert mode) inside a specific page of the MCM.

In this page you can define what it is, so it will be used by MiniNeeds.



It is also possible to export your extra foods using the Load/Save page of the MCM, you need PapyrusUtil to be able to do that. [LoadSave Config]



JSON file to load: here you have a list of JSON files inside the directory SKSE/Plugins/MiniNeeds/ pick one to load it.

Load selected config will actually load the configuration. No worries, only the items specified in the config will be applied, the other ones will stay as your current config.

This can be useful in case you just want to add some extra food from another player or just its definition of penalties.





Save current full config: This will save everything. The file will be named automatically currentMiniNeedsConfig.json in case you did not specify a name.

Save the config of penalties: This will save only the settings for the penalties (not the needs or the widgets). Useful to share your penalties with other modders. The file will be named automatically currentMiniNeedsConfig.json in case you did not specify a name.

Save the config of Food and Drinks: This will save only the extra food and drinks you defined. Useful to share the food and drinks you identified coming from other mods. The file will be named automatically currentMiniNeedsConfig.json in case you did not specify a name.

Spoiler:

Uninstall a previous version

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Remember: version 3 is a brand new version and it is not compatible with the previous versions.



In case you had a previous version, do the following mandatory steps:





Run the game and go in the MCM of MiniNeeds

Click, in the main page, the button to disable the mod

Wait a second and close the MCM

Stay in game for a minute, then save and exit

Uninstall the mod

Restart Skyrim

Wait a couple o minutes, better if you change at least one cell

Save again

Install the new version





But in case this will be not enough, repeat until the step 8 (so do not install the game) and:





Backup your save game!

Get Save game script cleaner from Nexus

Open your save

Type mnd in the scripts filter

Be sure "Inc. forms" is checked

Remove all the scripts found

Click on Mod editor

In case you find MiniNeeds, select it (be sure it is the only one selected) and click on: Delete selected mods forms, Delete selected mods scripts, Delete created forms (FF), Delete created scripts (FF)

Save the save game

Run it in Skyrim

Wait a minute and check if the save works

Save it

Install MiniNeeds V3



Remember: version 3 is a brand new version and it is not compatible with the previous versions.In case you had a previous version, do the following mandatory steps:But in case this will be not enough, repeat until the step 8 (so do not install the game) and: Spoiler:

Bonus

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The mod adds a pose (used for the screenshot and the MCM) that can be used by sending the event "mndPose" (in the console, click on the actor and type SAE mndPose)

Spoiler:

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Changes in version 3.1

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Changes in version 3.0b

Fix AttackDamage was misspelled so the penalty was not really applying

Fix Fixed some translations for the piss and poop in Simple mode

Fix Fixed a problem with some of the penalties that were applied also when not needed (collapse, horny pose, random weapons, masturbation, diarrhea)

Fix Fixed a problem of keys being ignored if the HUD was active (that is quite common)

Fix Fixed a small anim problem when both pissing and pooping are both active in Simple mode



Changes in version 3.0

New Now each single widget can be enabled or disabled. So you can just avoid to see the ones you don't want (also if the need is activated.)

Fix Fixed the lose of Stamina when trying to use an empty water bottle (was also adding a visual glitch)

Fix Fixed the problem of water bottles (empty and full) staying in the air when dropped

Fix Fixed the problem of water empty bottles duplicating at each use (now they will go away from the inventory until you close the inventory)

Change Improved the handling of the Piss and Poop together

New Better position for the piss puddle

New Now strip modes can be selected to be animated or not

New The damage of speed now considers the speed alteration done by other mods

New The debilitation are now all done using diseases, and each need can have the diseases you like

New All debilitation are now optional. There is the ability to set the debilitation for each need, including at which time it should be applied

Fix Fixed a problem in stripping and redressing, the player may have been left naked in case there were no items on the slot 30 (head)

New Now water from Drinking Fountains of Skyrim is used as water

New Added a few showers, mostly in the major cities, where the player can take a shower (to support the Bath need), they can be globally deactivated in the MCM

New Added a book that can be used to build a shower in any location you want (the book is consumed after you use it), can be bought from vendors

New Added a book that gives you a small quest used only to show the locations of all showers in Skyrim, can be found randomly

New Added penalties to equip random weapons in different ways

Fix Finally fixed the problem of vendors not selling Water bottles

New Added global functions to get the percentage of a need (from 0 to 100) and the step of the need (from 0 to 6: [---][---]=0, [I--][---]=1, ..., [---][--I]=6): mndController.instance().getPercent("Eat") and mndController.instance().getStep("Eat")

New Added the need "Bath", you can satisfy it by taking showers

New Added the need "Pray", you can satisfy it by praying at any of the shrines

New Added a check to check if the player is already animating, in this case no other eat/drink/horny/piss/poop/collapse anims will be played

Change The piss puddles and the poop left in the game will be automatically removed after a day (game time)

New Added the ability to satisfy a need (eat, drink, alcohol, skooma, weed, drunk) with the "nutrition value" of the item consumed: e.g. more powerful and rich was the item more the need is satisfied

New Added the penalty of drinking another alcoholic beverage you have in the inventory, will pair really well with Alcohol, Skooma, Weed, and Drunk needs

Fix Fixed a serious and insidious bug that may have recalculated the needs more than once in parallel, altering the values in an irrecoverable way (was happening more often when the timescale was too high)

New Finally added custom widgets made by myself. And it will not conflict anymore with other mods using the default SkyUI widget.

New Widgets have new ways to be arranged, all 8 corners, and also grouped in boxes

New Widgets have icons now (but are provided also other widgets that are just bars, in case you don't want icons.)

Fix Fixed the problem of unknown food items not being visible in the Unknown food menu

New Configuration of the mod can be saved and loaded from the MCM

Fix Fixed a problem in quickly refilling multiple water bottles, and also in eating or drinking multiple items of the same type





Changes in version 2.0

Fix Fixed the disappearing of the empty water bottle when double clicking

Fix Fixed the problem of the key to enable/disable the widgets to go away when loading a save game

New Now animations are played in async mode using ModEvents (no more problems on having just the first used item to work)

New Now all strings, including notifications, are translatable. And the notifications are in 1st person

New Added multiple ways to do stripping, including SexLab if it is installed

Change MCM is updated to fit the needs (now they are split in basic, physiological, and adult)

New Added piss puddles when pissing

New Added the "need to speak": if you don't talk for the specified time you will have less cast ability, less enchant ability, but higher stealth, pickpocket, and lockpicking value

New Added the need to use addictive substances (Skooma) -> Damage: Fighting skills

New All Skooma added by SexLab Skooma Whore is now considered as Skooma

New Added the need to poop. Probably the most common request I received -> Damage: max carry weight reduced, possibility of random diarrhea

New Added the need to use addictive substances (Weed - if you have the Cannabis mod) -> Damage: altered visual, reduced armor ratings, increase need to eat

New All weed added by Skyrim Cannabis is now considered as Weed

Change ImageSpaceModifiers are now cumulative and can be applied to sleep, drunk, skooma, and weed

New Now it is possible to categorize the food items that are not from a known mod. Once eaten they will appear in a MCM page to be categorized. (Available only in Advanced mode.)

Fix Fixed the bug of the cooking being interrupted when using an item considered food or drink (It was impossible to perform cooking with the mod enabled.)

Fix Added keyword "MagicDisallowEnchanting" to mndPee0 and mndPee1 to disable to see them in the enchant menu

New Added the Food and Drinks from Be a Milk Drinker (Legendary)

New Now, if PapyrusUtill is installed, it is possible to define the type of the food/drinks in a JSON file (allowing to add foods and drinks for unsupported mods)

New Added the Food and Drinks from Hunterborn

New Added a hotkey to masturbate, in case SexLab is installed

New If SexLab is installed, and the animation is Oral, and the player is the target, then the cum is used as food

New Blood is now considered a specific item and will be used in case the player is a vampire to mitigate hunger and thirstiness

New Some liquid foods (like soups and milk) will restore both hungriness and thirstiness

New Now the mod has two modes: Simple and Advanced. Simple will keep the information to the minimum and keep the mod simple. While Advanced has all possible configuration of all aspects

Fix Updated the eat and drink animations to have the left arm not stiff in TPose

New It is possible now (in Advanced mode) to change the colors of the widgets

New Added the effect of being drunk -> Damage: double vision, a random weapon may be picked, constant random speed variation is applied

New Added the need to use addictive substances (Alcohol) -> Damage: reduced Speechcraft, reduced stealth

New You can use the "Piss and Poop together" to do both private jobs

Fix Fixed a problem when pissing was possible multiple times (by using it when pissing)

New It is possible now to specify how often the notifications about your needs will appear

New Added some mod events that can be used to read and alter the values of the various needs

New Added a "Panic button" in the MCM to restore the player controls and remove the pee (it will also remove the free camera in case it was set)







Changes in version 1.3

Fix Fixed a problem when 5 sliders were active

Change If something was on slot 55 when pissing, it will be restored when the urination ends Added a flag to avoid to masturbate if seen by other NPCs, in case you need then you will struggle and you will sheath your weapons

New Added sounds when eating, drinking, and pissing

New Added a flag to avoid to masturbate if seen by other NPCs, in case you need then you will struggle and you will sheath your weapons

Fix Fixed the incorrect animations while masturbating (SexLab gender is now used)





Changes in version 1.2

New Added piss animations for males and females

Fix Removed the "Added/Removed bladder troubles", they are no more visible

New Now the timescale will affect also the loss of health, speed, etc.

New Added a soft dependency with SexLab, in case you have it, there will be also the Sex need, if not satisfied you will masturbate

New Added a flag to use or not animations while urinating

New Added a flag to use or not animations while eating

New Added a set of animations to eat bread-like food, meat-like food, stew-like food

New Added a flag to use or not animations while drinking

New Added a set of animations to drink a water bottle, bottle of wine, ales, and beers

New The animations for eating and drinking will be selected automatically according to the food type (but do not expect magic)

New Now a flag makes impossible to urinate in public (find a quiet place to do your business...)

New Added an Italian translation

New Added a French translation

New Added a (partial) Russian translation (thanks to cenotron)

Fix Fixed a problem with water bottles producing more than one empty water bottle when used

Change Further reduced the usage of scripting when eating and drinking

New It is now possible to configure if the damage will apply to the value of the statistic or to its regeneration, or both (for Health, Stamina, and Magicka)

Fix Fixed a problem on the speed multiplier that was not applied

New Added food and drinks from Complete Alchemy and Cooking Overhaul (CACO)

New Added the ale from Cutting Room Floor







Changes in version 1.1 [/color]

[color=#ffd966]Fix Now the spell "take a leak" will no more stop the actor and the camera

Fix The values of the last time a need was satisfied are no more reset at each game load

New Widgets can be placed anywhere on the screen, including size, space between them and margins from the border of the screen

New After pissing, the spells or weapons are re-equipped

Change The amount of stamina added by drinking a water bottle is reduced to just 2 units

New Added a recipe to make water bottles (empty wine bottle, blue mountain flower), craft-able at any cooking spot

Change The meshes of the water bottles are updated

New The mod is now translatable in the MCM. English is the only provided language at the moment

Fix The vendors in inns should have the ability to sell bottles of water

New The widgets can have now a progressive opacity (5 different versions)

New Added 3 ways to start peeing: spell, shout, and keyboard

Change All properties are now on the controller quest for easier update

New The time you will piss is now proportional to the time you didn't piss

New Added a soft dependency with Requiem. If you have it, also its food and drinks will work in MiniNeeds (Requiem is NOT a requirement, this mod can be used also without it)

New Added a limit to how much power you can lose (health, stamina, etc.)

New Added a switch to consider the TimeScale, the hours will be handled like the timescale was unchanged (set to 20.0) if the option is enabled

New Improved the Disable/Enable button

Change Removed the useless SexLab dependency that was added by mistake.



Spoiler:

This mod adds a set of needs to the player.For each need, you can define how much time you can spend without satisfying the need. If too much time will pass some penalties will be applied.You can also define the maximum percentage of the damage applied when a need is not satisfied.Each need can be enabled or disabled in the MCM. You can use only the needs you want.: also if I tried to test everything it is possible that there are bugs. Report them and I will fix them in the next versionIf you find bugs, just report them, I will fix them as soon as possible. be aware that V2 is a full re-write of the mod and, also if I have done many tests, there can be bugs inside.Added a new way to remove the pee (that adds an invisible pee at the end of the animation, in case the pee is still equipped)The food should always satisfy the need at least a littleNow is possible to specify the duration of bath, only in Expert mode. The default is 30 secondsChanged the valid level of water for rivers to bath also when the river is deeperSimple mode is removed, it was creating problems for many users to switch between SkyUI modes. At mod install the config is the standard for simple modeFixed a problem having PapyrusUItil not recognized (so no way to load/save options)Added an option to revert the widgets, so they can stay full if the need is satisfiedPiss and Poop are now sent thru ModEvents, so the duration of the effect does not matter anymoreAdded the ability to use spell, shout, or key to start pissing and pooping togetherAltered the stamina regen to use only a static valueFixed the problem of having SexLab stripping modes gone if you open the MCM twice and SexLab is installedAdded a page in the MCM to apply immediately a penaltyFixed a problem where weight variations were not appliedImproved the management of the dependency with SexLab to avoid the mod to hang up in case SexLab is not installedChanged the NIF for active showers to be compatible with SSE engineAll arrays of the MCM are now properties (so no wated time the first time the MCM is open)Added a marker to the shower in Whiterun that was missingNow you can use the Xbox "A" key to build a shower.The mod does not hand up anymore at game start (tried on Live Another Life and normal start)Widgets are not loading right away anymore when the game startFixed a problem when you cannot poop with a key if you were not setting also pissing with a keyFixed a problem of poops staying forever if you add more than 16 of themAdded the ability to clean up the mess (piss and poops) by sweeping them awayFixed the MCM problem where it was impossible to set specific widgets visibilityNutrition values are now used by defaultWhen building a shower, it is a little bit more far away from the player nowShower can be activated from a higher distance, not too much but should allow to have the shower vertical part completely inside a wallNow the unknown food list allows you to see the items with and without mod namesYou can now redefine a previously defined unknown food in the unknown food listUpdated the widget for Weed with a cannabis leaveNow also Cannabis Skyrim Lite is considered as a mod providing the WeedFixed a problem when building the showers and answering that the location is not goodNow you can build also bathtubs, you just need to find the book/note giving you the ability to build one. Of course you can use them as any other furnitureRussian translation is fully updated (thanks to Melodic)French translation is fully updated (thanks to Cerral)Solved a problem of eating and drinking animations being run also when cooking.Added the ability to bath in rivers (only when the water is not too deep), with usual key, spell, or shout to start itAdded alternate widgets for Weed and SexFixed a problem on Stamina, Magicka, and Health rate multipliers. They were not stopping at the defined percentage and they were going below zeroNow the actual value of the diseases applied is visible if you go over a disease in the Magic menu (last section)Fixed the percentage of the Damage of Spells, it was going to be infinite without respecting the defined percentageFixed the notifications of needs, they were using old values so they were not visible (except for Pee and Poop)Fixed a problem on the MCM where it was not possible to set the Pray need aloneFixed a problem with the disease Random weapons when Equipping. It was not firing correctlyIncrease Stealing was not correctly applied