I'm a political science student, and I have a hankering for a politics game. So here's how this works. Select a race and class from any edition of DnD/Pathfinder/similar games. This includes third party products, and you can homebrew things if you ask permission first. Then select a High Concept and Trouble for both your character and your nation. Your nation and character will, by default, be of the same 'main' race, and will focus on the class chosen in term of pursuits. Changing this (like having a fighter in a magic focused city) will require permission from me. Then choose a High Concept and Trouble for both your character. Then pick a High Concept and Trouble for your nation. These will almost always be different. Then come up with some backstory. Generally keep things loose for backstory, as I'll be generating the world based on who gets in.

Generally, I'll be looking at characters for quality (how good's your High Concept/Trouble/Backstory) then how interesting the combination is. So if you choose human fighter, you'll have to be interesting. At the same time, if you go too gonzo with race/class, you'll have the same problem. I'll tell you what if I see any problems, so don't worry too much. Post any application in the listing discussion.