Hello citizens of Gamindustri!

We have just released a new patch for Super Neptunia RPG on Nintendo Switch™ and PlayStation®4!

You can find the patch notes below:

Animation

Fixed an issue in Planeptune Sea where the air bubble would stay on screen when a character would be defeated

Fixed animations for some cut scenes

Improved transitions in some cut-scenes

Code

Fixed an issue where the game could freeze on the title screen

Fixed an issue where users had to load a save after losing a fight

Improved the Save and Load menu

Improvements to item usage during battle

Audio

Fixed sound issues in the inventory menu

Fixed issues where incorrect sound effects would play

Fixed issues where incorrect background music would play under certain conditions

Improved the transition between towns and maps

Design

Fixed an issue where some monsters would not show on the dungeon maps

Fixed an issue where the quest pop-up would stay on screen

Fixed an issue where using an object just before the end of a fight would count but have no effect

Fixed an issue where an item could not be bought with the collected gems

Fixed some graphical issues

Fixed an issue where the player could not progress after accepting a quest

Improvements on the battle system

Improved on the balance for some skills

UI

Fixed some issues with localization

Fixed an issue where the wrong information would be displayed in the equipment menu

Fixed an issue when changing between languages while in game

Fixed an issue where only part of the crystal name would be displayed on the world map

Fixed issues with dialogue when selecting quests

Fixed an issue where an icon would turn blank in some conditions

Improved the Break Attack gauge

Improved the quest log

Thank you all for your feedback and we appreciate your patience and support!