Numerous fixes for game crashes and freezes.

Corrected issues where leaving a Conflict Zone and rejoining it could lead to players not being able to choose a side to fight for.

Increased ship storage to 40 ships per port.

Ongoing efforts to balance the Background Simulation in regards to the way states impact influence, economy and security.

And more... which you can find here!

Greetings Commanders,Thank you so much for your feedback since the launch of Elite Dangerous: Beyond – Chapter Four, we’re thrilled to hear that people are enjoying the new features!We are planning to release the next Elite Dangerous bug-fixing patch (3.3.02) tomorrow (17 January) at 09:45 UTC. We wanted to identify a few issues that the patch will aim to resolve. Please keep in mind that we’ve worked hard to prioritise problems that affect the largest number of players, and we thank you for your patience while we continue to identify further issues and work to fix bugs that may have received fewer reports or are less severe. The below information does not contain the full list, which you can find here We have already released server-side fixes for some of the widely-reported problems including game freezes and lockups.Here are just some of the issues we've addressed:Thanks again for your continued feedback, support and patience. Please keep the bug reports and feedback coming through, as they have been invaluable in creating the smoothest play experience for all.