Hopefully, you found your feet in the first stage of the CBT. Now, with the Guild CBT about to get underway, we hope that you’ll be able to find and rely on your friends as the fight to establish great medieval houses begins in earnest. The servers are warming up as we speak and will open at 15:00 CET (6am PST). All being well they should stay hot until 11:00 CET (2am PST) on February 25th.

As well as being open to pre-order customers and all those with eligible CBT access, members of Houses whose leader has bought a House Founder’s Pack are also eligible to take part in the Guild CBT (for them no pre-order pack is required). Essentially we want established friends and colleagues playing together as much as possible so that the process of alliance building and sabre-rattling can begin, and so that all guild and warfare mechanics are tested to destruction.

(Note: CBT codes issued by third-party sites between 11-15 Feb were exclusive to CBT1. To be in with a chance of securing full CBT access - including the Guild CBT - follow our activities on Discord and other social channels.)

Be aware that the Houses that currently exist on the Guild Hub will not automatically be recreated in-game for the Guild CBT - nor will members of any web-based guild be automatically banded together. Should you wish to recreate your House, you will need to do so manually in-game, before inviting others to join. (Note: this does not impact guild membership as it pertains to House Founder’s Pack ownership - Guild Hub Houses and Guild CBT Houses are treated as separate and temporary for the time being ).

To make the process of establishing yourselves a bit easier, all newly-created characters will be receiving a boost to their starting resources for the full duration of the Guild CBT:

Level 30 head start (inc. full set of level 30 armor)

25,000 Silver (House creation costs 20k)

3,000 Honor Points - so you can unlock units quickly

20 Extraction Tokens (get more from Siege and Field PvP battles)

Level 10 horse

Ultimate Skills Scrolls (one per class)

Obviously, you don’t have to get involved in any high-level shenanigans if you don’t want to. Feel free to engage in as many siege and field battles as you wish, or just explore a different corner of the vast resource-rich open world. If you saw enough of the tutorial during CBT1, you can hit ESC at the start of each battle section and skip through it. What you won’t want to miss are the new Guild CBT tasks, that, should you complete them, will reward you with cool items in time for the open beta test:

Speaking-trumpet (x3)

Experience card (x3)

Well-made Culverin (x3)

Military Treatise

DOMINATE THE WORLD!

While we’re on the subject of challenges, there’s one specific to the Guild CBT that we’re excited to see play out. We’ll be watching the progress of all the guilds across both regions (Ostaria and Maoyang) on each server (NA, EU and RU) and the members of the six guilds that control the most territory at the moment the servers come down will all earn themselves an exclusive ranged unit skin, the Golden Sun Mercenary's Attire. It’ll look something like this:

Remember, you have until the morning of 25th February to help us establish what will be a massive social cornerstone of the campaign game. You’ll also be joining us as we pass through one of the most significant developmental milestones on the way to the full release of Conqueror’s Blade. In return, there are alliances to make, challenges to complete and spoils to collect See you on the battlements!



IMPORTANT NOTES AND ISSUES

"The Road Ahead" (end tutorial) mission is now available when you first meet Commander Adler.

Not all features of the full game are implemented and some that are might not be finalized.

As with the recent Siege, CBT1 and open weekend tests, characters and progression will not be carried over.

A bug that affected some AMD processors during the Siege Tests has been eliminated.

Servers are planned to be up all day, every day until the Guild CBT ends. If there are any issues that require a rest or a reset, we’ll be sure to let you know as far in advance as possible.

PvE gameplay is set to a single “Commoner” difficulty. More difficulty settings will be introduced prior to full game release.

If you purchased the game via Steam and you still see the “Sign up for Beta” instead of being able to access the game, please follow the instructions in this article.

IMPORTANT LINKS