Hello,

Sorry, my english is pretty bad but i will try to explain it well.

For me, the flight and swim controls are pretty fine when you set the settings properly. But the controls for shooting are just horrible for a PC game. I can't use a low mouse sensitivity and to do very fast and accurate flickshots, because the actual controls are just emulating a controller.... Which is completely horrible in every FPS/TPS game on PC for mouse/keyboard. And with that, the recoil of certain weapons is not very good and strange (heavy pistols for example). And with the actual controls it's more difficult for to aim properly, in a certain way you need to anticipate your mouse movements because you know that the crosshair don't go precisely where your mouse go. And it's horrible for people who are used to FPS/TPS games on PC.

That's all, actually i just don't understand how is it possible to have that type of mouse controls on a PC TPS game. I don't know, i try to understand. Maybe the problem is just that it's not easy to keep the actual controls for flight and to switch on a raw input when you shoot? I am not a developer, but actually for me this is the only possible reason why raw input controls are not implemented for mouse yet. Or maybe is it for to try to balance mouse VS controller? But i don't think that's a good thing to do.

This is clearly for me the biggest problem for this game on PC. Other than that, the game is really fantastic, good job for all the teams. I just hope that this problem can be solved, because raw inputs for FPS/TPS games are just the standard, the most natural way for to play with a mouse for shooting games. (but i am agree that for flying it can be good to have your actual system)

Best regards.