Path of the Bloodrager

While many a barbarian’s rage wells up from the natural world, their upbringing, or some mystical spirit, those who follow the Path of the Bloodrager are not chosen any more than they chose to follow it. Instead they are born to it, born to follow the power which roars through their veins like the storms above the oldest seas, like the fury of mighty Tiamat, like the wrath of an avenging angel, and woe betide any who would stand in their way.

The Bloodrager Level Features 3rd Veins of Magic, Blood of Old 6th Blood Font, Blood is Thicker 10th Sanguimancy, Blood is Thicker x2 14th Hemorrhanging Magic, Extra Metamagic

Bloodrager Spellcasting

Level Sorcery Points Cantrips Known Spells Known 1st 2nd 3rd 4th 3rd - 2 2 2 - - - 4th - 2 3 3 - - - 5th - 2 3 3 - - - 6th 2 2 3 3 - - - 7th 2 2 4 4 2 - - 8th 3 2 5 4 2 - - 9th 3 2 5 4 2 - - 10th 3 3 6 4 3 - - 11th 4 3 7 4 3 - - 12th 4 3 7 4 3 - - 13th 4 3 8 4 3 2 - 14th 5 3 9 4 3 2 - 15th 5 3 9 4 3 2 - 16th 5 3 10 4 3 3 - 17th 5 3 10 4 3 3 - 18th 5 3 10 4 3 3 - 19th 5 3 11 4 3 3 1 20th 5 3 12 4 3 3 1

Primal Path Features

As a Barbarian on the Path of the Bloodrager, you gain the following class features.

Veins of Magic

When you reach 3rd level the magic in your blood begins to manifest, granting you the ability to cast spells while you rage, but only while raging.

If you would gain levels in a class that allows you to cast spells, you may do so while not raging, however you can only access spell slots from this class while raging. As such your Barbarian levels are not counted when calculating spell slots using the Multiclass Spellcaster table on pg.165 of the PHB.

Cantrips.

You learn two cantrips of your choice from the Sorcerer spell list. You learn an additional Sorcerer Cantrip of your choice at 10th level.

Spell Slots.

The Bloodrager Spellcasting table shows how many spell slots you have to cast your spells of 1st-Level or higher.

Spells Known of 1st-Level and Higher.

You know two 1st-Level Sorcerer spells of your choice.

The Spells Known column of the Bloodrager Spellcasting table shows when you learn more Sorcerer spells of 1st-Level or higher. Each of these spells must be of a level for which you have spell slots.

Additionally when you gain a level in this class you may choose one of the Sorcerer spells you know and replace it with a different Sorcerer spell, which must in turn still be of a level for which you have spell slots.

Spellcasting Ability

Charisma is your spellcasting ability for your Sorcerer spells, since your magic runs through your veins, not necessarily your brains. You use your Charisma whenever a spell refers to your spellcasting ability. In addition you use your Charisma when setting the Saving Throw DC for a Sorcerer spell you cast and when making an attack roll for one.

Spell save DC = 8 + your proficiency bonus + your Charisma modifier.

Spell attack modifier = Your proficiency bonus + your Charisma modifier.

Blood of Old

When you reach 3rd level choose a Sorcerous Origin. While Raging you gain benefits from it as though you were a Sorcerer of your Barbarian level. These levels stack with any levels taken in Sorcerer.

If you would gain levels in Sorcerer you must choose the same Sorcerous Origin chosen here, and Vice Versa.

Blood Font

At 6th level you gain Sorcery Points as shown on the Bloodrager Spellcasting table. This feature functions as the Sorcerer's Font of Magic feature, except that you cannot use the "Convert a Spell Slot to Sorcery Points" function of the feature. You instead gain the following function.