I've got 2 major reservations about this project.



1: There is nothing even resembling a game!



They have an idea and a crap ton of concept art. The idea isn't original in the slightest (pvp in space omgwtfbbq!) and the concept art is just generic "this looks like space right?" art (There are literally tens of thousands of artists that do concept work so having some of that done doesn't mean much).



This isn't to say that they aren't capable of making a good space pvp experience, nor is it saying that the aesthetics of what they have in mind won't look good. But there is nothing there to make me want to back it. I don't give a rat's ass about "it's the guy from x-wing". One guy that worked on a team that made a great game 20 years ago isn't a strong sell. I don't care if they make sure to show him playing with a Y-Wing.



2: $250,000 is not going to pay their salaries from concept to shipped.



Period. No way. No how. The only thing I can figure is that this game is a side project for a lot of these people. Unless this kickstarter is to gauge interest to get a publisher (or someone with pockets deep enough) to bankroll this, I see it either being abandoned (like most video game kickstarts) or scaled down to a very small size that they hope to expand upon later (assuming the IAPs pay for it). Yes, I expect IAPs. The majority of Coray Seifert's experience is from mobile games and if he's the executive producer, he's going to want to get his money back as quickly as possible. IAPs are a smart way to do that (not because they're good for the game, but because most people are dumb enough to dump loads of cash into them).