What the developers have to say:

Why Early Access? “Magic and Mirrors wants to deliver the most epic and complete experience with Nelo. However being a small team of two, we need your help with your support and feedback to allow us to continue finishing this title at the level we envisioned.” Approximately how long will this game be in Early Access? “At the date of the Early Access Release we have about 90 percent of the game's content made. We are now in the process of assembling everything together and polishing. Only the first Act of the campaign and some Endurance Maps will be available near the Early Access Release as they are the most complete. We will let everyone know when we have a strong ETA on a vanilla release.” How is the full version planned to differ from the Early Access version? “The initial Early Access Release has the first third of the game's campaign which is approximately 4 hours of gameplay which can vary on difficulty and player skill.



The Early Access Release also includes an Endurance Mode which will include online and local co-op and a number of maps when they are ready.



The Vanilla release of Nelo will have all 13 chapters of the Campaign, and 10 Endurance maps with Online and Local Co-op support.” What is the current state of the Early Access version? “The current state of the Early Access version is in Alpha. The first act of the Campaign and one of the Endurance Maps are available at the date of the Early Access Release. The First act has approximately 4 hours of gameplay depending on difficulty and player skill level. The Endurance has a small progression system which can only unlock a small number of load-out presets just for that mode.” Will the game be priced differently during and after Early Access? “We plan to gradually raise the price as we ship new content and features.” How are you planning on involving the Community in your development process? “We really want to get feedback from the community. We the devs are gamers and are fueled by the passion of making fun and exciting games. We believe collaboration with the Steam community can help make our games even better.”