



"This community created campaign throws you deep in the back woods to face thousands of zombies as you battle your way to a helicopter rescue. Don't let the water or waves of zombies sweep you away to your death."





Cold Stream is the third DLC for Left 4 Dead 2. It was announced in a blog post on February 16, 2011.[1] Cold Stream was released on March 22, 2011 in beta form on Steam, and it was officially released in its final form on Steam on July 24th, 2012. Cold Stream was released on the Xbox Marketplace August 3rd, 2012 for 560MSP.[2]

Cold Stream is unique in that every chapter ends with a gauntlet crescendo event leading to the safe room. The finale, Cut-throat Creek, is also a hectic gauntlet event going through the entire chapter, like The Bridge from The Parish. Cold Stream is also noted for relatively few calm spots compared to other Left 4 Dead 2 campaigns.

Below is a complete list of video walkthroughs of the final versions of the 4 levels, with the first two levels in one video:

Released in Cold Stream [ edit | edit source ]

Only for Left 4 Dead 2 [ edit | edit source ]

Cold Stream , a community-made campaign from the creator of the 2 Evil Eyes community campaign.

, a community-made campaign from the creator of the community campaign. Ports of Death Toll, Dead Air, Blood Harvest, and Crash Course.

Play all Mutations anytime you want.

STREAM CROSSER Survive the Cold Stream campaign on any difficulty.

The Xbox 360 version of the Cold Stream DLC has no unique achievements added to the game.

Cold Stream was released to the public on the official servers on PC/Mac via beta release on March 22, 2011 for play testing and bug-seeking, such as finding nav-mesh bugs, navigational issues, hit box problems, missing zombie ladders, art problems, and more.

An in-game bug reporter was activated at the same time allowing players to send feedback and bug reports. This feature was announced by Valve to be extended eventually to work with other community campaigns. But strangely, there's no "Report Bug" button in the main menu or the in-game menu, which requires writing "bug" in the Developer Console yourself.

Players can also post feedback on the official forums in the Cold Stream section. Development of Cold Stream can also be followed on Valve's official Twitter account located here.