The_Templar Profile Blog Joined January 2011 your Country 52593 Posts #2 No Frozen Rivers T_T Moderator Starcraft 3 when

Pino Profile Joined June 2013 1032 Posts #3 Deciding was hard, good job from all of you

lorestarcraft Profile Joined April 2011 United States 1015 Posts Last Edited: 2014-06-29 19:57:09 #4 It really doesn't seem like there are too many maps published in a month that it needs to be whittled down to 5. It's not TLMC. World of Sleepers is my fav here. SC2 Mapmaker

lefix Profile Joined February 2011 Germany 1081 Posts #5 There were actually like 25-30 map threads this month. Map of the Month | The Planetary Workshop | SC2Melee.net

And G Profile Joined May 2012 Germany 491 Posts #6 On June 30 2014 04:56 lorestarcraft wrote:

It really doesn't seem like there are too many maps published in a month that it needs to be whittled down to 5.

Which is precisely why it's been whittled down to 6. Which is precisely why it's been whittled down to 6. not a community mapmaker

iamcaustic Profile Blog Joined May 2011 Canada 1448 Posts #7 My favourites are Chaac Marshes and Demon's Claw. Definitely the best designed with most reasonable proportions IMO. I like the design concept of Red Rock Ridge but it's made as if every nook and cranny expects a full 200/200 army to pass through comfortably. No dynamic terrain. Twitter: @iamcaustic

TheFish7 Profile Blog Joined February 2012 United States 2814 Posts #8 Tough choice this month, a lot of good ones. ~ ~ <°)))><~ ~ ~

lorestarcraft Profile Joined April 2011 United States 1015 Posts #9 On June 30 2014 05:02 And G wrote:

Show nested quote +

On June 30 2014 04:56 lorestarcraft wrote:

It really doesn't seem like there are too many maps published in a month that it needs to be whittled down to 5.

Which is precisely why it's been whittled down to 6. Which is precisely why it's been whittled down to 6.

The point being, 10 is a better number. The point being, 10 is a better number. SC2 Mapmaker

The_Templar Profile Blog Joined January 2011 your Country 52593 Posts #10 I want to be a part of the map cave. Moderator Starcraft 3 when

Big J Profile Joined March 2011 Austria 16272 Posts #11

Mutiny is also cool, but no 4th makes this map really bad for P/T in the lategame.



And both are probably imbalanced due to blink imo. World of SleepersMutiny is also cool, but no 4th makes this map really bad for P/T in the lategame.And both are probably imbalanced due to blink imo.

moskonia Profile Joined January 2011 Israel 1448 Posts #12 I don't get how Mutiny has gotten a finalist spot, the 3rd and 4th are only half bases, and the 5th is really hard to take. Basically you're forced to take the gold. I feel like it has simply too many experimental features to be considered a serious map.

Timetwister22 Profile Joined March 2011 United States 538 Posts #13 On June 30 2014 14:15 moskonia wrote:

I don't get how Mutiny has gotten a finalist spot, the 3rd and 4th are only half bases, and the 5th is really hard to take. Basically you're forced to take the gold. I feel like it has simply too many experimental features to be considered a serious map.



Good thing motm wasn't meant to be another TLMC style contest that only highlight serious maps. Motm rides on the idea of promoting new and interesting maps which use a variety of features. If anything, motm needs more experimental maps such as mutiny. I know I certainly plan on doing more. Good thing motm wasn't meant to be another TLMC style contest that only highlight serious maps. Motm rides on the idea of promoting new and interesting maps which use a variety of features. If anything, motm needs more experimental maps such as mutiny. I know I certainly plan on doing more. Former ESV Mapmaker | @Timetwister22

Nezgar Profile Joined December 2012 Germany 455 Posts #14 Chaac Marshes is such a beautiful map compared to the rest who are, to be honest, rather bland looking.

It's a very solid concept overall with nice and small adjustments (no watchtowers, dropable highground, possibilities for blink, etc.).

Feels like the perfect combination to me... I color the world with the hues of my madness

algue Profile Joined July 2011 France 1394 Posts #15 I voted for Mutiny by Timetwister, the map has its flaws but at least it's not as boring as the other maps. I don't know how the game would look like if this map was implemented on the ladder and that's what I like about it. The problem with the other maps is that I can already tell what's gonna happen on them. rly ?

Tosster Profile Joined August 2011 Poland 293 Posts #16 Mutiny, Red Rock Ridge and Epimetheus are all good, rest is just boring (Chaac Marshes is pretty, but nothing more).

And G Profile Joined May 2012 Germany 491 Posts #17 I wanted to vote for World of Sleepers, but unfortunately it's just not balanced, so I voted for Chaac Marshes instead. All others either force you into one specific expansion pattern or have gimmicks that I personally dislike. not a community mapmaker

FrostedMiniWheats Profile Joined August 2010 United States 30729 Posts #18 Went with Chaac Marshes. Gorgeous aesthetics and sort of reminds me of Cloud Kingdom, which is a good thing. NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever

lefix Profile Joined February 2011 Germany 1081 Posts #19 I am personally really happy with the map picks, all of them look really cool and polished!

Having a hard time making predictions this time. Map of the Month | The Planetary Workshop | SC2Melee.net

The_Templar Profile Blog Joined January 2011 your Country 52593 Posts #20 I predict that Red Rock Ridge will win. I want Mutiny to win though >.> Moderator Starcraft 3 when

1 2 Next All