Nobody mentioned it, but it’s worth considering that internet phenomena of today such as “Words With Friends,” “Candy Crush” and similar pastimes are as addictive as any. They may not induce the hypnotic trance of “Pong,” Atari’s ping-pong-based creation that was one of the first video games ever made when it hit the market in 1972, but they easily can take over one’s life, and the human interaction is hardly a redeeming factor, being a remote element.