[live] Development branch update 5th April 2017

Doors being built for rooms with no doors are now a special high priority. This will reduce the incidence of colonists locked in rooms being all dramatic about it but doing nothing to free themselves.



Colonists will no longer start to build items that other colonists have already built on the workshop table.



Utility robots infotip is now fixed and shows their current planned tasks.



If an agent is suddenly destroyed they now release any ownership of objects they had. This prevents rare bugs where items could become unusable.



Camera now moves to subject of death report emails.



Migration event emails now lock camera onto specific creature.



Colonist's bodies start to preserve water at a slightly lower dehydration level.

Clarity and jokes added.



Base repair and maintenance (robots) touched on



Lighting for plants explained



Movement orders explained



Additional information on click interactions added.



User starts with a wind turbine and atmosphere generator to take the pressure off.





Key changes

When emails are opened the camera is set to track the sender or subject of the email.



The mouse cursor is now animated for different click types!



Space heaters now make a proper power on/off sound.



Text overlays for objects and rooms are no longer drawn when an email is open. This goes for the tutorial too. It should make it easier to focus on the foreground text.



Tutorial is now completable using alt key instead of middle mouse button.

A new build is up on the development branch. Today's update was based off more user feedback and my own testing.Also the tutorial has been massively tweaked. I am very interested to find if people find the extra information useful and easier to digest.Don't forget the previous tweaks from the start of the week:To see all the other changes see dev.maiagame.com Feedback on the changes is welcome and encouraged!