About this mod A simple modlet for 7DTD that halves the HP of Zombies and Hostile Animals. Permissions and credits Credits and distribution permission Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources

Upload permission You are not allowed to upload this file to other sites under any circumstances

Modification permission You must get permission from me before you are allowed to modify my files to improve it

Conversion permission You are not allowed to convert this file to work on other games under any circumstances

Asset use permission You must get permission from me before you are allowed to use any of the assets in this file

Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms

Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets Author notes Ask me anything. File credits This author has not credited anyone else in this file Donation Points system This mod is not opted-in to receive Donation Points Changelogs Version 1.19180 - updated for A19 b180 experimental - fixed Dire Wolves and Mountain Lions dying for no reason

Version 1.0 Uploaded the mod.

Donations Both straight donations and premium membership donations accepted



Why make this mod? Well, I made it because I usually play on the second hardest difficulty of the game. The only problem I have with it is the sponginess of Zombies and Animals. I don't mind them one-shotting me if I (more or less) one shot them. So there you have it.



The only thing that was edited was the entityclasses.xml and is easily modified to your preference. You can find it inside the "Config" folder. I left comments inside the entityclasses.xml file to help you navigate the code. The default value is 50% reduction to all Zombies and Hostile animals but you can set their life to your preference. Be it 10%, 50%, 75%, 125% or 200%, it's up to you.

Note: The Wolf hp value should extend to the Dire Wolf and the Mountain Lion so by changing that value you're changing their HP as well.



If you have any further questions, requests or just want to report a bug, please let me know.