I’ve recently seen some exceptional trailers for hard to recommend games, so my early call has been inaccurate here of late. That said, Waking’s proposed use of emotional moments based on the choices of the player combined with some Dark Souls elements and telekinesis is a mix of things that instantly excites me.

Waking is described as an emotional action-adventure game that takes place in the mind of a comatose patient. In the press release for the game’s latest trailer, there is a warning about the game’s personal questions that are used to generate content that may trigger unpleasant memories.

TinyBuild even go as far as to ask players with mental disorders to avoid Waking and there are promises of tears in a recent press release. Any game that openly states something like this probably means that there is some powerful stuff at work. While some might find that appealing, there may be elements that may be too intense for some players.