Authoring 3D Shaders with Godot Engine

In this course we'll take you from zero experience, to full confidence in building shaders using the 3.0 version of the Godot Engine. Build visual effects like the pros! We'll start with a quick primer on some basic 3D math that will be needed for this course. Then we'll cover many popular types of shaders seen in 3D games today. We'll build on our knowledge with each step, allowing us to build more complex shaders. Upon completion of this course, you will have the knowledge and experience from creating the following shaders: Grayscale Blur Screen Shake Scanline Electric Hit Invisibility / Cloaking / Sneak Explosion