Path Out is is an autobiographical adventure game that allows the players to replay the journey of Abdullah Karam, a young Syrian artist that escaped the civil war in 2014. Camouflaged as a Japanese RPG, Path Out is a tale full of surprises, challenges and paradoxical humor, giving insight in this real-life adventure, on which Abdullah comments through youtube-style videos in the game.



Features:

JRPG based on real events

Relive Abdullahs escape from war-torn syria.

Unique neo-orchestral electronica music with oriental influences by wobblersound.

Meticulously researched pixel art style inspired by classic 16-bit games and Syrian art

Video commentary by Abdullah Karam

Path Out is an episodic game. In this very first chapter of the adventure , Abdullah recalls life before the war, a family decision that led to his departure and the perilous journey from his hometown Hama to the Turkish border through the war-torn Aleppo province. In its final version of up to five episodes, the game should take the player on a journey from Syria through Turkey, Greece and the Balkan until he finally arrives at his destination (and current whereabout) in Central Europe.

Path Out is a collaboration between Abdullah Karam, the developers of Causa Creations, Wobblersound and the Austrian-American graphic designer Brian Maine.





Press voices:

Path Out's first episode is a straightforward but eye-opening work.

- Edwin Evans-Thirlwell, Eurogamer.net

... one of the most honest & clever games I've ever played, by & about a Syrian refugee.

- Rami Ismail, Twitter

Yet in asking a person to assume his place in a game, Karam makes his story engaging on an individual level, and his appearance in the videos further humanizes his story, especially through his humor...

- Allison Meir, Hyperallergic.com





More infos and media:

http://causacreations.net/press/sheet.php?p=path_out

Supported by Kupf Innovationtopf 2016, the Federal Chancellery of Austria and the city of Salzburg.

