Mervils: A VR Adventure Camera Modes

Hey guys, Mervils (Early Access) is an Exploration Platformer featuring puzzles, quests, and beautiful sights with both first and third-person gameplay.

For you to enjoy Mervils to fullest it’s worth playing around with all the different gameplay & camera settings within the game before you jump in.

Comfortable Camera Mode Settings

Mervils can be played in either “Standing/ Roomscale” or Sitting” position with 4 camera modes:

#1 Nice and Comfortable! 3rd-person + “Blink” Movement + “Snap Rotation”

Overall Mervils is a very comfortable game no matter what setting due to the natural camera speed but the “Blink Gameplay” option will be most comfortable for 99% of players.

This camera mode uses a double “blink” setup where the player can move their character and “blink” to his/her position without any artificial movement. Secondly, the Right-Stick will snap around the character instead of smoothly rotating giving the same “blink” like effect!

# 2 Smooth and Comfortable! 3rd-person + “Smooth Camera Follow”+ “Snap Rotation”

This setup removes the “Blink” function to follow your character throughout the Mervil worlds. Instead, the camera will smoothly follow your character as you run. For most Rift users this will still be a very comfortable experience and may even heighten the immersion within the game.

#3 Moderately Comfy! 3rd person + “Smooth Camera Follow” + “Smooth Rotation”

This setup removes both “blink” options from your character and allows you to smoothly follow and smoothly rotate around your character. The smooth following camera shouldn’t induce any motion sickness but the “smooth rotation” around the character may for some players.

This setup won’t be comfortable for many but the people that like it, love it! So we’ve decided to keep it in for everyone with the strongest VR legs! Just press “X” to enable first-person mode when you have “smooth camera follow” enabled.

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Feel free to ask us any questions about the game below!

-BlakeStoneVR