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The focus of this deck is to summon Omega on the first turn and then shut down any effect monster plays your opponent might try on his turn. This makes for a very hard counter against decks that focus on XYZs, Synchros, Lightsworn, Dark World, Inzektor, Fire Fist, Madolche, flip effects, etc.



I'll outline the deck in several sections here, including the deck list with rationale, steps for summoning, strategies, and some replays for demonstration, and deck shortcomings/weaknesses.



Deck List

Photon Thrasher x3

Genex Neutron x2

Trident Warrior x3

Vylon Prism x3

Honest x1

Summoner Monk x2

Monoceros x1

Vylon Cube x3

Vylon Tetrah x2

Vylon Sphere x2

Reinforcement of the Army x1

Vylon Matter x1

Dark Hole x1

Mystical Space Typhoon x1

Vylon Element x3

Vylon Segment x3

Vylon Component x3

Vylon Material x3

Vylon Filament x2

Rod of Silence Kay'est x2



Extra Deck

Chimeratech Fortress Dragon x1

Vylon Omega x2

Vylon Alpha x1

Scrap Dragon x1

Vylon Epsilon x1

Stardust Dragon x1

Stardust Spark Dragon x2

Black Rose Dragon x1

Vylon Sigma x2

Vylon Delta x1

Gaia Knight, the Force of Earth x1

Mechquipped Angineer x1



Deck File



(see attachments at the bottom)



Rationale



At first glance, you'll notice a few unusual cards in the deck, I'll go over those first followed by shorter explanations of the more standard cards:



Genex Neutron: Sometimes you just wont have a Vylon Cube in your hand for an ideal opening move, this card will almost always guarantee your hand is set up for a turn two Omega when you don't have the right cards. Use it to search Vylon Cube, and the 1800 attack is not too bad either.



Chimeratech Fortress Dragon: This is really a handy card to have in many decks, you wont get to use it often but if your opponent ever leaves out a Cyber Dragon, and possibly even more machines, you can wipe his side of the field and get a strong monster for no cost at all. Vylon Sphere, Vylon Tetrah, and Genex Neutron are also machine type monsters so if you have a spare sitting around in your hand you can add it to the fusion to further boost the stats and catch your opponent off guard.



Monoceros: Sometimes you just wont have the right cards to make one of the more ideal Synchro summon combinations, in that case you can use one of the abundant Vylon spell cards and combine this card with a Vylon tuner normal summon to kick off an Omega summon, wipe the board with a Black Rose, or summon Gaia. This card is mostly a backup for when your other cards aren't at hand.



Summoner Monk: A staple for alternative opening moves, you can use this to summon Omega by opening with Epsilon and 2 spheres, but it's usually not the best play. This card is great to bring out Vylon Prism and attach it to a Stardust Spark Dragon for a very hard to kill monster with 3500 atk and immunity once per turn. Later in the game, you can use it to bring Honest onto the field and use its effect to pull it into your hand.



Photon Thrasher & Trident Warrior (+ Reinforcement of the Army): These two monsters are generally going to kick off an Omega summon, if you have either of these and a Vylon Cube in you're hand you're pretty much set. If you don't have a cube, you can use Thrasher and Prism to summon Stardust Spark Dragon, as well as Scrap Dragon or Vylon Epsilon for a quick monster or back-row destruction.



Rod of Silence Kay'est & Vylon Element: These two cards form the basis of the Vylon summoning loop, for further instructions you can see the later section of this post. Kay'est can be searched with a Vylon Cube synchro, and Element can be searched thereafter by trading in any Vylon spell card.



Vylon Matter: Recycle three of your equips and draw a card or destroy one card, great to give Omega additional fodder for his negations, and the destruction effect will usually be much more handy. Once you have Omega on the field you wont really need to draw cards. A useful card, but not useful enough to have more than one of.



Vylon Tetrah & Vylon Sphere: Unfortunately both of these cards will be dead draws, if they aren't in your deck you wont be able to summon them with Element. Drop them face down to stall, or use Tetrah and Photon Thrasher to summon Gaia. Once they are sent to your grave you can either use their effects to provide some aid to your other monsters, or pull them out later with Omega's secondary effect.



Mechquipped Angineer: You may be wondering why one of these is in here, but it's much more powerful than it seems. You can summon Angineer basically for free during your Omega summon, you'll thin out the deck at the same time by removing the 2 other cubes which you wont need, and you'll give one or possibly two turns of absolute invincibility to Omega that your opponent will almost certainly be unable to deal with. Very few cards will be able to remove Omega from the field when he's fully equipped and has Angineer's effect applied to him, something like Lava Golem will probably make you flip your table though (╯°□°）╯︵ ┻━┻



Vylon Delta: This will be your go-to Synchro to bring out Omega on turn one if you go first. If you don't quite have the right cards in hand, you can also use his secondary effect to add another Vylon spell during your end phase and try on your next turn. If you need to leave him on the field, you can equip him with a Vylon Segment to give him a bit of added protection. His 2800 defense is usually enough to survive a turn.



Vylon Sigma: A powerful Synchro in its own right, I'll go over some additional strategies for Sigma later on. This will be your path to Omega if you go second and gives a +1 advantage over the Delta summon with a slight added risk of hitting a back-row card during battle. If you're worried or your opponent has a lot of face downs or a strong opening summon, you may opt to stick with Delta instead.



Vylon Epsilon: This card is a really strong alternative level 8 summon when your hand isn't quite right, especially if you attach a Prism to him to boost him to 3800 atk. His equip cards can't be MST'd, and with a Vylon Segment he'll be immune to traps such as Compulsory Evacuation and Dimensional Prison. With the addition of Vylon Filament he'll further become immune to traps such as Mirror Force (just make sure not to attack with another monster). Once per turn you can use his effect to kill a monster card and your Vylon spell will give you a free replacement to attach to him.



Vylon Alpha: You'll almost never summon this card, unless you have a level 8 already on the field and a Sphere in your hand. His effect will make him very hard to kill, but his stats aren't exactly overwhelming. Vylon Material or Vylon Prism are a must if you plan to use him. At least he's immune to dark hole.



Vylon Omega: Now we're getting to the good part. Vylon Omega, and his multi-faceted effects. I'll go over each of his three effects, and how they can be used effectively in combat to make him an extremely formidable card.



Effect One: "When this card is Synchro Summoned : Destroy all face-up Normal Summoned monsters on the field." - Pretty self explanatory. If your opponent normal summoned anything before you, it's gone. It's the lesser of his 3 effects but still adds some insult to injury. Just don't forget this will also destroy your normal summons, though you can use that to your advantage sometimes to equip an extra prism or tetrah right from the get-go.



Effect Two: "Once per turn: You can target 1 "Vylon" monster in your Graveyard: Equip it to this card." - This effect will fuel Omega's invincibility as well as his negation engine. If you had to detach Tetrah, re-attaching this will be your first priority to ensure Omega stays safe, otherwise you can use it to attach Sphere and then recover any one of your equip spells for another negation.



Effect Three: "When the effect of an Effect Monster is activated: You can send 1 Equip Card equipped to this card to the Graveyard: negate that activation, and destroy that monster" - This is Omega's most powerful effect, with three or possibly four equip cards to go through during your opponent's turn, you can shut down virtually all effect monster plays and destroy them. Any monster with a non-optional effect (lightsworn during the end phase, on-summon effects, flip effects) will outright be destroyed. If your opponent didn't take the time to read, he may also accidentally set himself up for destruction as well by triggering an ignition effect, you wont believe how often this happens. Just be careful, Omega can negate himself including his own negation effect. Make sure you don't chain his effect to his own activations or you'll destroy yourself.



Whenever you use this effect, you can send a Vylon spell to the graveyard, then use that spell's effect to retrieve a new spell from your deck. This will give you extensive resources to refill your back row each turn, combined with his secondary effect to recycle cards from the grave. It's important to choose your detachments carefully so you don't leave Omega vulnerable to other cards, this is the order in which I detach spells:



Vylon Component - only necessary when attacking a defense monster, this is the first to go. You can always recover it later when it's needed.



Vylon Filament - this card is only useful during your turn to guard from traps, perfect to use during your opponents turn.



Vylon Material - you wont come across many monsters that can overpower Omega's 3200 atk, and even rarer that you'll run into two at once (Tetrah will shield you for one destruction), especially when you can negate many effects used to summon those monsters. Beware of Evigishki Zielgigas, you may not have enough negations to cancel all of a Gishki deck's search effects!



Vylon Segment - try to avoid detaching this whenever possible, it protects omega from Compulsory Evacuation among many other nasty cards. Re-attach ASAP if you need to use it.



Vylon Tetrah - this is your last resort negation, Omega will be defenseless once he's lost this card so use it carefully.





Steps for Summoning



At first glance, the Vylon summoning engine can seem a bit daunting. It's fairly simple once you get the hang of it, I'll explain first which cards to look for in your hand to start off an Omega summon and then show some example screenshots outlining the steps.



There are a few different combinations of cards you can use to summon Omega, I'll only explain the primary method in detail and go over the other methods more briefly, you should be able to figure them out once thereafter.



Necessary cards - if you see an "or", any one of the sets of cards listed in that line will satisfy that condition



-Vylon Cube (OR) Vylon Prism and Monceros but ignoring the following requirement, and you must have Rod of Silence

-Photon Thrasher (OR) Trident Warrior (OR) Reinfocement of the Army

-Two 'Vylon' equip spells (OR) One 'Vylon' equip spell AND Rod of Silence (OR) One 'Vylon' equip spell using Vylon Sigma if you're going second



Steps



Using either of the options above, summon Vylon Delta (if you go first) or Vylon Sigma (if you go second). Using Vylon Cube's effect, you can search Rod of Silence if you didn't have it, or another Vylon equip spell.



If at this point you didn't draw Vylon Element, you can search it now by using Rod of Silence to destroy an equip card. If you already have it, you can now proceed to the summoning stage. By equipping Rod of Silence and subsequently destroying equip spell cards, you will be able to summon as many of your Vylon tuners as you want. It's best at this point to destroy equip spells so that you have one of each Segment, Filament, and Component, and Material in the grave while keeping one of them in your hand. You can use all 3 Materials at this point to make up the majority of the summoning costs.



Your objective here is to summon: Tetrah x1, Sphere x1, and Cube x2



Your field should now look like this:







Now we'll first summon our Angineer, this will shield the upcoming omega from any potential Bottomless Trap Hole or other destructive card your opponent might have held back, then using Omega's effects we'll start equipping our cards from the grave.







The one alternative you may find yourself using is Vylon Epsilon + 2 Vylon Spheres, this isn't quite as ideal since it wont allow you to attach Tetrah immediately. You may want to pull a Tetrah out of the deck during the summoning phase after making Angineer so you'll be able to attach it later on.





Replays



Now if all of that didn't make much sense, you can watch these replays and get a better feel for it. I'll try to give a good variety of match-ups here so you can see how Vylons interact against multiple deck types. A few of the games may be Tag duels, but the same principles apply, some of the replays may also be slightly older and feature minor deck differences.



Vylon vs Lightsworn (2v1)

Vylon vs ZW / Utopia

Vylon vs Dragon Synchro / Fusion

Vylon vs Burning Knucklers

Vylon vs Chronomaly & Scrap (tag)

Vylon vs Phantom/Slipher





Shortcomings & Weaknesses



Like most decks that focus heavily on a single strategy, Vylon Omega has a few gaping weaknesses. With no room for back row traps, and little to no negation power aside from the Vylon Synchro effects, there are several openings for the opponent to summon his own powerful monsters before you get control of the field. The deck features no traps or counter-traps and only a single MST, which also leaves it exposed during the summoning phase.



Vylon Segment only blocks traps that target, so spells like Book of Moon can be devastating (though not necessarily fatal). Mechquiped Angineer can protect even a face-down card from destruction, and your equip spells should be recovered to your hand for the following turn.



As with most decks that play a single "trump card", cards such as Lava Golem can be extremely annoying. There's little recourse here except to fall back on one of the alternative Synchro monsters.



A few other spells, and some traps can also circumvent the protection Omega has from his equip cards, but fortunately those are not very common and you wont run into them very often.





I hope you've found this deck overview and guide useful, and take the opportunity to try out one of my favorite archtypes. They're underrated and underplayed but very fun when they work out. If you have any questions, thoughts, or suggestions, feel free to post them here This deck is designed to summon Vylon Omega on the first (or sometimes second) turn, with a few alternative options in case of bad hands. A fully equipped Vylon Omega can negate/destroy multiple effect monsters each turn, can't be targeted by enemy effects, can survive a destruction each turn, and is immune to many traps and XYZ monsters that normally plague Synchos (*cough* silent honors).I'll outline the deck in several sections here, including the deck list with rationale, steps for summoning, strategies, and some replays for demonstration, and deck shortcomings/weaknesses.Photon Thrasher x3Genex Neutron x2Trident Warrior x3Vylon Prism x3Honest x1Summoner Monk x2Monoceros x1Vylon Cube x3Vylon Tetrah x2Vylon Sphere x2Reinforcement of the Army x1Vylon Matter x1Dark Hole x1Mystical Space Typhoon x1Vylon Element x3Vylon Segment x3Vylon Component x3Vylon Material x3Vylon Filament x2Rod of Silence Kay'est x2Chimeratech Fortress Dragon x1Vylon Omega x2Vylon Alpha x1Scrap Dragon x1Vylon Epsilon x1Stardust Dragon x1Stardust Spark Dragon x2Black Rose Dragon x1Vylon Sigma x2Vylon Delta x1Gaia Knight, the Force of Earth x1Mechquipped Angineer x1(see attachments at the bottom)At first glance, you'll notice a few unusual cards in the deck, I'll go over those first followed by shorter explanations of the more standard cards:Sometimes you just wont have a Vylon Cube in your hand for an ideal opening move, this card will almost always guarantee your hand is set up for a turn two Omega when you don't have the right cards. Use it to search Vylon Cube, and the 1800 attack is not too bad either.This is really a handy card to have in many decks, you wont get to use it often but if your opponent ever leaves out a Cyber Dragon, and possibly even more machines, you can wipe his side of the field and get a strong monster for no cost at all. Vylon Sphere, Vylon Tetrah, and Genex Neutron are also machine type monsters so if you have a spare sitting around in your hand you can add it to the fusion to further boost the stats and catch your opponent off guard.Sometimes you just wont have the right cards to make one of the more ideal Synchro summon combinations, in that case you can use one of the abundant Vylon spell cards and combine this card with a Vylon tuner normal summon to kick off an Omega summon, wipe the board with a Black Rose, or summon Gaia. This card is mostly a backup for when your other cards aren't at hand.A staple for alternative opening moves, you can use this to summon Omega by opening with Epsilon and 2 spheres, but it's usually not the best play. This card is great to bring out Vylon Prism and attach it to a Stardust Spark Dragon for a very hard to kill monster with 3500 atk and immunity once per turn. Later in the game, you can use it to bring Honest onto the field and use its effect to pull it into your hand.These two monsters are generally going to kick off an Omega summon, if you have either of these and a Vylon Cube in you're hand you're pretty much set. If you don't have a cube, you can use Thrasher and Prism to summon Stardust Spark Dragon, as well as Scrap Dragon or Vylon Epsilon for a quick monster or back-row destruction.These two cards form the basis of the Vylon summoning loop, for further instructions you can see the later section of this post. Kay'est can be searched with a Vylon Cube synchro, and Element can be searched thereafter by trading in any Vylon spell card.Recycle three of your equips and draw a card or destroy one card, great to give Omega additional fodder for his negations, and the destruction effect will usually be much more handy. Once you have Omega on the field you wont really need to draw cards. A useful card, but not useful enough to have more than one of.Unfortunately both of these cards will be dead draws, if they aren't in your deck you wont be able to summon them with Element. Drop them face down to stall, or use Tetrah and Photon Thrasher to summon Gaia. Once they are sent to your grave you can either use their effects to provide some aid to your other monsters, or pull them out later with Omega's secondary effect.You may be wondering why one of these is in here, but it's much more powerful than it seems. You can summon Angineer basically for free during your Omega summon, you'll thin out the deck at the same time by removing the 2 other cubes which you wont need, and you'll give one or possibly two turns of absolute invincibility to Omega that your opponent will almost certainly be unable to deal with. Very few cards will be able to remove Omega from the field when he's fully equipped and has Angineer's effect applied to him, something like Lava Golem will probably make you flip your table though (╯°□°）╯︵ ┻━┻This will be your go-to Synchro to bring out Omega on turn one if you go. If you don't quite have the right cards in hand, you can also use his secondary effect to add another Vylon spell during your end phase and try on your next turn. If you need to leave him on the field, you can equip him with a Vylon Segment to give him a bit of added protection. His 2800 defense is usually enough to survive a turn.A powerful Synchro in its own right, I'll go over some additional strategies for Sigma later on. This will be your path to Omega if you goand gives a +1 advantage over the Delta summon with a slight added risk of hitting a back-row card during battle. If you're worried or your opponent has a lot of face downs or a strong opening summon, you may opt to stick with Delta instead.This card is a really strong alternative level 8 summon when your hand isn't quite right, especially if you attach a Prism to him to boost him to 3800 atk. His equip cards can't be MST'd, and with a Vylon Segment he'll be immune to traps such as Compulsory Evacuation and Dimensional Prison. With the addition of Vylon Filament he'll further become immune to traps such as Mirror Force (just make sure not to attack with another monster). Once per turn you can use his effect to kill a monster card and your Vylon spell will give you a free replacement to attach to him.You'll almost never summon this card, unless you have a level 8 already on the field and a Sphere in your hand. His effect will make him very hard to kill, but his stats aren't exactly overwhelming. Vylon Material or Vylon Prism are a must if you plan to use him. At least he's immune to dark hole.Now we're getting to the good part. Vylon Omega, and his multi-faceted effects. I'll go over each of his three effects, and how they can be used effectively in combat to make him an extremely formidable card."When this card is Synchro Summoned : Destroy all face-up Normal Summoned monsters on the field." - Pretty self explanatory. If your opponent normal summoned anything before you, it's gone. It's the lesser of his 3 effects but still adds some insult to injury. Just don't forget this will also destroynormal summons, though you can use that to your advantage sometimes to equip an extra prism or tetrah right from the get-go."Once per turn: You can target 1 "Vylon" monster in your Graveyard: Equip it to this card." - This effect will fuel Omega's invincibility as well as his negation engine. If you had to detach Tetrah, re-attaching this will be your first priority to ensure Omega stays safe, otherwise you can use it to attach Sphere and then recover any one of your equip spells for another negation."When the effect of an Effect Monster is activated: You can send 1 Equip Card equipped to this card to the Graveyard: negate that activation, and destroy that monster" - This is Omega's most powerful effect, with three or possibly four equip cards to go through during your opponent's turn, you can shut down virtually all effect monster plays and destroy them. Any monster with a non-optional effect (lightsworn during the end phase, on-summon effects, flip effects) will outright be destroyed. If your opponent didn't take the time to read, he may also accidentally set himself up for destruction as well by triggering an ignition effect, you wont believe how often this happens. Just be careful, Omega can negateincluding his own negation effect. Make sure you don't chain his effect to his own activations or you'll destroy yourself.Whenever you use this effect, you can send a Vylon spell to the graveyard, then use that spell's effect to retrieve a new spell from your deck. This will give you extensive resources to refill your back row each turn, combined with his secondary effect to recycle cards from the grave. It's important to choose your detachments carefully so you don't leave Omega vulnerable to other cards, this is the order in which I detach spells:Vylon Component - only necessary when attacking a defense monster, this is the first to go. You can always recover it later when it's needed.Vylon Filament - this card is only useful during your turn to guard from traps, perfect to use during your opponents turn.Vylon Material - you wont come across many monsters that can overpower Omega's 3200 atk, and even rarer that you'll run into two at once (Tetrah will shield you for one destruction), especially when you can negate many effects used to summon those monsters. Beware of Evigishki Zielgigas, you may not have enough negations to cancel all of a Gishki deck's search effects!Vylon Segment - try to avoid detaching this whenever possible, it protects omega from Compulsory Evacuation among many other nasty cards. Re-attach ASAP if you need to use it.Vylon Tetrah - this is your last resort negation, Omega will be defenseless once he's lost this card so use it carefully.At first glance, the Vylon summoning engine can seem a bit daunting. It's fairly simple once you get the hang of it, I'll explain first which cards to look for in your hand to start off an Omega summon and then show some example screenshots outlining the steps.There are a few different combinations of cards you can use to summon Omega, I'll only explain the primary method in detail and go over the other methods more briefly, you should be able to figure them out once thereafter.- if you see an "or", any one of the sets of cards listed in that line will satisfy that condition-Vylon Cube (OR) Vylon Prism and Monceros but ignoring the following requirement, and you must have Rod of Silence-Photon Thrasher (OR) Trident Warrior (OR) Reinfocement of the Army-Two 'Vylon' equip spells (OR) One 'Vylon' equip spell AND Rod of Silence (OR) One 'Vylon' equip spell using Vylon Sigma if you're going secondUsing either of the options above, summon Vylon Delta (if you go first) or Vylon Sigma (if you go second). Using Vylon Cube's effect, you can search Rod of Silence if you didn't have it, or another Vylon equip spell.If at this point you didn't draw Vylon Element, you can search it now by using Rod of Silence to destroy an equip card. If you already have it, you can now proceed to the summoning stage. By equipping Rod of Silence and subsequently destroying equip spell cards, you will be able to summon as many of your Vylon tuners as you want. It's best at this point to destroy equip spells so that you have one of each Segment, Filament, and Component, and Material in the grave while keeping one of them in your hand. You can use all 3 Materials at this point to make up the majority of the summoning costs.Your objective here is to summon: Tetrah x1, Sphere x1, and Cube x2Your field should now look like this:Now we'll first summon our Angineer, this will shield the upcoming omega from any potential Bottomless Trap Hole or other destructive card your opponent might have held back, then using Omega's effects we'll start equipping our cards from the grave.The one alternative you may find yourself using is Vylon Epsilon + 2 Vylon Spheres, this isn't quite as ideal since it wont allow you to attach Tetrah immediately. You may want to pull a Tetrah out of the deck during the summoning phase after making Angineer so you'll be able to attach it later on.Now if all of that didn't make much sense, you can watch these replays and get a better feel for it. I'll try to give a good variety of match-ups here so you can see how Vylons interact against multiple deck types. A few of the games may be Tag duels, but the same principles apply, some of the replays may also be slightly older and feature minor deck differences.Like most decks that focus heavily on a single strategy, Vylon Omega has a few gaping weaknesses. With no room for back row traps, and little to no negation power aside from the Vylon Synchro effects, there are several openings for the opponent to summon his own powerful monsters before you get control of the field. The deck features no traps or counter-traps and only a single MST, which also leaves it exposed during the summoning phase.Vylon Segment only blocksthat target, so spells like Book of Moon can be devastating (though not necessarily fatal). Mechquiped Angineer can protect even a face-down card from destruction, and your equip spells should be recovered to your hand for the following turn.As with most decks that play a single "trump card", cards such as Lava Golem can be extremely annoying. There's little recourse here except to fall back on one of the alternative Synchro monsters.A few other spells, and some traps can also circumvent the protection Omega has from his equip cards, but fortunately those are not very common and you wont run into them very often.I hope you've found this deck overview and guide useful, and take the opportunity to try out one of my favorite archtypes. They're underrated and underplayed but very fun when they work out. If you have any questions, thoughts, or suggestions, feel free to post them here Edited by user Monday, February 10, 2014 3:44:51 PM(UTC) | Reason: Not specified File Attachment(s): Vylon Omega 2.2.ydk (1kb) downloaded 361 time(s). Vylon Omega 2.2.ydk

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