Blizzard

Blood



Blooddrinker damage reduced by 40% (unchanged in PvP).

Fire



Flame Patch damage reduced by 17%.

Ray of Frost damage increased by 12%.

Windwalker



Rushing Jade Wind now applies Mark of the Crane to 4 targets (down from 5).

Retribution



damage reduced by 15%.

Discipline



Trinkets that deal single-target damage now deal 45% of normal damage (up from 40%).

Trinkets that deal single-target damage now deal 45% of normal damage (up from 40%). Trinkets that deal multi-target damage now deal 35% of normal damage (up from 25%).

Assassination



increases damage by 3.5% per stack (down from 4%).

Elemental



Lightning Bolt damage increased by 9%.

Affliction



Agony now has its full chance to generate a Soul Shard on Soul Effigy (up from a 55% of normal chance).

Agony now has its full chance to generate a Soul Shard on Soul Effigy (up from a 55% of normal chance). Malefic Grasp now increases the damage of damage over time effects by 70% (down from 80%).

Shadow Bolt damage increased by 42%.

Demonbolt damage increased by 42%, but its damage is now increased by 10% per active demon (down from 18%).

DPS Specs



Kil'jaeden's Burning Wish: Damage increased by 55%.

Chain of Thrayn: Damage bonus reduced from 20% to 10%.

Mother Shahraz's Seduction: Stacks of Voidform gained when entering Voidform reduced from 5 to 3.

Zeks Exterminatus: Damage bonus increased from 25% to 100%.

Duskwalker's Footpads: Energy needed per 1 second of CDR for Vendetta increased from 50 to 65.

Hey all. As with each major patch that significantly changes class spells and abilities, we review tuning based on live data once it’s live, to look for any tuning issues that may have arisen. Based on that, we’re planning to make the following changes during the next weekly restarts in each region. We’ll continue to pay close attention to each spec’s performance as players progress through the Nighthold, and are ready to make further adjustments as necessary.Death KnightDemon HunterHunterMageMonkPaladinPriestRogueShamanWarlockWarriorAdditionally, we’re planning to make some general changes to PvP balance, with the intent of lowering overall damage from a few overperforming specs and talents. Those exact changes have not yet been finalized, but we’ll share them as soon as we are able.