General Gameplay:

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- Firearms have been rebalanced.

- Firearms have been given refined melee animations.

- All Melee weapons have been rebalanced.

- Horses have been made faster and rebalanced.

- Characters can now crouch. The default key is 'z'.

- New troop orders for volley firing and line formations.

- Added new types of ranged ammunition, ex: piercing arrows.

- Pikes have two types of thrusting attacks.

- Reloading interrupted by being hit is now continued where it left off.

- Switching to pistols is now quicker whereas switching to muskets has been made slower.

- New grenade explosion/damage system.

- New tactics introduced via crouching pikemen/marksmen formations.





Audio/Visual:

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- New sounds and particle systems for firearm shots,bullet hits, and ricochets.

- Order menus redesigned.

- Female face textures retouched slightly.

- Motion blur effect has been removed from some weapons.

- All armors have female versions.





Multiplayer:

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- Multiplayer Captain modes have received an overhaul; all new troops and troop purchasing system.

- New stat/behavior balances for musketeers and infantry.

- Network code improved.





Single Player:

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- Added starting option to play the game with a female character.

- Battlefield AI enhanced and can give the new volley fire orders.

- New Village Elder Quests.

- New and more realistic Caravan Trading System.

- Economic balances to production and troops.

- Various balances made in the interest of fairness to starting characters.

- New balances to weapons and redone grenade rules/system.





Bug Fixes:

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- Fixed siege door abuse in some multiplayer maps.

- Fixed ladder placements in many maps.

- Navigation meshes in lots of maps fixed.

- Double barreled pistols' reload animation bug is fixed

- Grenade splash damage bugs fixed.

- Fixed typo in trade permit cost.

- Lots of fixes to problematic quests and npc behaviors/interactions.

- Various bug fixes.