Merry Christmas everyone!

While I’m sure many of our readers were disappointed by my last post, I’m very grateful for the way you guys have shown support for us despite the delay. So we want to show you that your support is appreciated, and that we haven’t forgotten about our loyal fans out there, still waiting for the Re:Digitize patch, and since it’s Christmas, we thought that today calls for a present.

And we got you one ;) Without any further adieu, I hereby announce our next project, which we will start work on immediately following Re:Digitize. It is none other than its worthy successor for the 3DS: Digimon World Re:Digitize Decode.

This project was on our minds the second Decode was announced, and I’m glad to inform you everyone that now we have the means to actually bring you the translation for this wonderful game.

Please take a look at the following video:

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Now obviously this is to be considered as a first draft, with things subject to change, but I hope this is a sufficient proof of concept demonstration to show that a translation of a 3DS game is indeed possible. I also hope that the video is sufficient proof that this is definitely real and not a fake. Please also take this as a sign that we’re really close to the finish line with Re:Digitize.

There are certain things worth noticing about this video. First, we have been able to successfully insert edited images, as you can see in the battle menus and such. But moreover, and most importantly, we successfully ported over our Re:Digitize translation to Decode (only the strings that are a 100% match with the original), which means that a substantial amount of work is done already. However, please understand that Decode is HUGE and not a simple port. Decode is at least twice the length of the PSP game, and as such will definitely take some time to translate.

Enjoy, and have a merry Christmas, everyone!

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