



Passive Tree Data We've listed the changes to the passive tree in the Patch Notes but if you're a community tool creator, you can find the JSON data



Item Filter Information New Item Filter Functionality

Added new parameters for Fractured and Synthesised items:

Show

FracturedItem True

SetFontSize 40

SetBorderColor 38 0 86

SetTextColor 38 0 86

SetBackgroundColor 210 0 220

MinimapIcon 0 White Circle

PlayEffect White



Show

SynthesisedItem True

SetFontSize 45

SetTextColor 210 0 220

SetBorderColor 210 0 220

SetBackgroundColor 38 0 86

PlayAlertSound 6 300



You can now filter items by Labyrinth Enchantments using the following parameters:

AnyEnchantment True (checks if item is enchanted at all)

HasEnchantment "Enchantment Decree of Force" (check for specific enchantment)



Elder and Shaper items can be hidden with the following parameters:

Hide

ShaperItem True



Hide

ElderItem True



New Items Purifying Flame Active Skill Gem Soulrend Active Skill Gem Bane Active Skill Gem Divine Ire Active Skill Gem Wave of Conviction Active Skill Gem Zealotry Active Skill Gem Malevolence Active Skill Gem Energy Leech Support Support Gem Intensify Support Support Gem Infused Channelling Support Support Gem Unleash Support Support Gem The Seeker Divination Card The Messenger Divination Card The Mad King Divination Card Boon of Justice Divination Card The Journey Divination Card Arrogance of the Vaal Divination Card The Landing Divination Card Seven Years Bad Luck Divination Card The Golden Era Divination Card Monochrome Divination Card Dark Temptation Divination Card Alone in the Darkness Divination Card Sambodhi's Vow Divination Card The Lord of Celebration Divination Card

Maps and Tiers Alleyways 1 Iceberg 1 Fungal Hollow 1 Cursed Crypt 1 Dungeon 2 Excavation 2 Peninsula 2 Strand 2 Haunted Mansion 2 Ramparts 2 Desert 3 Arid Lake 3 Leyline 3 Maze 3 Channel 3 Spider Lair 3 Barrows 3 Jungle Valley 3 Ashen Wood 3 Atoll 3 Lookout 4 Beach 4 Flooded Mine 4 Port 4 Arcade 4 City Square 4 Glacier 4 Mausoleum 4 Underground Sea 4 Armoury 4 Graveyard 5 Pen 5 Marshes 5 Cage 5 Grotto 5 Sulphur Vents 5 Ancient City 5 Thicket 5 Crater 5 Courtyard 5 Burial Chambers 6 Residence 6 Geode 6 Sepulchre 6 Vault 6 Promenade 6 Lair 6 Primordial Pool 6 Pit 6 Overgrown Shrine 6 Necropolis 6 Fields 7 Academy 7 Bone Crypt 7 Bazaar 7 Mud Geyser 7 Shore 7 Mineral Pools 7 Estuary 7 Pier 7 Spider Forest 7 Ghetto 7 Volcano 8 Lighthouse 8 Conservatory 8 Toxic Sewer 8 Phantasmagoria 8 Cemetery 8 Lava Chamber 8 Dunes 8 Arachnid Tomb 8 Orchard 8 Waterways 8 Cells 9 Canyon 9 Coral Ruins 9 Underground River 9 Laboratory 9 Vaal Pyramid 9 Tropical Island 9 Temple 9 Museum 9 Castle Ruins 9 Villa 9 Relic Chambers 10 Chateau 10 Wharf 10 Arachnid Nest 10 Overgrown Ruin 10 Moon Temple 10 Plateau 10 Scriptorium 10 Factory 10 Mesa 10 Infested Valley 11 Arena 11 Wasteland 11 Bog 11 Coves 11 Arsenal 11 Desert Spring 11 Dig 11 Palace 11 Basilica 11 Courthouse 12 Precinct 12 Crystal Ore 12 Malformation 12 Terrace 12 Acid Caverns 12 Sunken City 12 Reef 12 Carcass 12 Gardens 13 Tower 13 Siege 13 Shipyard 13 Colonnade 13 Summit 13 Park 13 Colosseum 13 Crimson Temple 13 Ivory Temple 14 Belfry 14 Primordial Blocks 14 Racecourse 14 Caldera 14 Shrine 14 Plaza 14 Waste Pool 15 Defiled Cathedral 15 Core 15 Dark Forest 15 Lava Lake 15 Pit of the Chimera 16 Lair of the Hydra 16 Maze of the Minotaur 16 Forge of the Phoenix 16 Vaal Temple 16 The Shaper's Realm 17

Unique Map Tiers The Coward's Trial 1 Whakawairua Tuahu 2 Doryani's Machinarium 3 Maelström of Chaos 3 Oba's Cursed Trove 4 The Vinktar Square 5 Acton's Nightmare 6 Death and Taxes 6 Hall of Grandmasters 6 Mao Kun 7 Olmec's Sanctum 7 Hallowed Ground 8 Pillars of Arun 8 Caer Blaidd, Wolfpack's Den 9 Poorjoy's Asylum 9 The Putrid Cloister 9 Vaults of Atziri 9 The Perandus Manor 10 The Twilight Temple 10 We've just published the full patch notes for Path of Exile: Synthesis! We've also compiled all of the Passive Tree and Item Filter information you'll need to be prepared for the Synthesis launch this weekend!We've listed the changes to the passive tree in the Patch Notes but if you're a community tool creator, you can find the JSON data here . If you're not sure what to do with this information, don't worry too much! We'll update Path of Exile's built-in item filter in the game and the Passive Skill Tree on the website alongside the launch of the Synthesis expansion.ShowFracturedItem TrueSetFontSize 40SetBorderColor 38 0 86SetTextColor 38 0 86SetBackgroundColor 210 0 220MinimapIcon 0 White CirclePlayEffect WhiteShowSynthesisedItem TrueSetFontSize 45SetTextColor 210 0 220SetBorderColor 210 0 220SetBackgroundColor 38 0 86PlayAlertSound 6 300AnyEnchantment True (checks if item is enchanted at all)HasEnchantment "Enchantment Decree of Force" (check for specific enchantment)HideShaperItem TrueHideElderItem True