Welcome to our weekly feature where we ask some of the industry’s leading developers and personalities 20 questions.

This week we feature well know VR personality and developer WormSlayer.

State Your Name:

WormSlayer 😉

What is your current Job / Role ?

Technical graphics guy and VR consultant.

What are you most famous for ?

Haha I wouldnt use the word famous, but if anyone has heard of me, it’s probably for one of the game mods I’ve worked on. I’m also a moderator on the /r/oculus subreddit and know a lot of people in the VR community.

What is currently on the desk in front of you ?

Computer, mouse, keyboard, Oculus Rift DK2, Razer Hydra, various other wires and things with LED’s. VR development is messy 😛

What was your first VR experience ?

Dactyl Nightmare on a Virtuality CS1000.

Did you feel any sim sickness or do you ever feel any sim sickness ?

I wasnt on it long enough to feel any sim-sickness, despite the low resolution, terrible framerate, etc. When I first got my Rift DK1, I did get a bit green, but that passed within a few days and now I’m pretty much immune to it.

What’s the longest amount of time you have spent in VR in one play session ?

I try not to get too obsessed with playing games these days, but I’ve spent several hours at a time on our Minecrift server. (metacraft.ch)

What’s the strangest experience you have had with VR ?

Rifting the kickstarter demo of the the awesomely weird, but sadly unfunded Genocide Dolphins

What’s the funniest experience you have had with VR ?

A bunch of us were exploring the Nether on our Minecraft server, and we ended up throwing fire-resistance potions at each other and base jumping into a vast lava lake, the newly added positional voice audio as people dropped away was awesome and hilarious 😀

What game or hardware device are you currently working on ?

Currently I spend most of my time working on the Half-Life VR mod.

Do you have a release date in mind for your project ?

Originally we laughably thought it would take a couple of months to finish, but its been over a year now and there are still a whole list of features we want to add. We did just recently release a new version, but hopefully various factors will align and we can get out another version with some sweet new features for the 10th anniversary of HL2, which is coming up in a couple of months.

What is the biggest surprise you have had since you started to work in VR ?

Probably John Carmack quitting id to join Oculus, did not see that coming!

If you could only choose one game from your childhood to be remade for VR what would it be ?

Elite is already in production, so I’ll go with the 1991 Amiga game Knightmare.

Besides games what do you think will be the most useful application for VR ?

Probably collaborative workspaces and education.

What advice would you give to people on how to get into VR development ?

Check out the Oculus developer forums, get yourself a copy of Unreal and/or Unity and do some Hello World tutorials!

What is your favourite VR related movie ?

The super awesome movie version of Snowcrash that only exists in my imagination!

If you had a crystal ball and could see 10 years into the future what developments in VR do you think will have happened?

I dont expect anything too dramatic to happen to the hardware in the next 10 years. HMD’s will get smaller and better, become wireless and gain AR functionality. Body and hand tracking will become good enough. By 2024 I expect VR/AR to have largely absorbed and unified the various technologies we use for communication, work and entertainment.

Outside of VR what do you do to relax ?

Just the usual sort of stuff; hang out with friends, read books, watch movies, etc.

What’s your current favourite VR experience that you have not developed your self ?

Thats a tough question, I guess I’ll have to go with the Minecrift mod, just for the sheer amount of time I’ve spent playing it!

Sum up how you feel about Virtual Reality in 6 words or less ?

The Matrix has you… 😉

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