The following changes are in the “1.35.5.3rc2” CS:GO Beta depot.

[Inferno]

(Thanks to everybody that reported bugs and general feedback!)

– Opened up skybox between alt-mid and A site

– Added back position on side of double-stack box in A site

– Tightened bombsite area on A site to prevent bomb being planted outside of platform

– Fixed barrels in A site not rendering if you were inside Library

– Made it smoother to move on top of the well in CT spawn

– Removed clipping on top of half-walls similar to wall near Quad, affects T spawn and CT entrance to B site

– Added collision to fix a boost inside B site to look into Banana (Thanks adreN!)

– Added collision to fix a boost from alt-mid balcony looking into Banana (Thanks Anomaly!)

– Matched buyzone in T spawn with radar graphic

– Moved gutter on yellow house in B site, to clean up angle between coffins and entrance

– Smoothed out movement on/near the rock wall in CT spawn

– Fixed a bug where exiting from underpass into alt-mid would trigger the wrong soundscape

– Removed some minor props in A site where a planted bomb could be hidden

– Made movement on yellow chair in Library smoother

– Removed one-way wallbang through door in mid, near underpass entrance

– Fixed being able to drop weapons/C4 into rooms outside of play area

– Improved player collision on arches inside hallway leading to balcony at bombsite A

– Moved bench in mid slightly

– Fixed items falling through bottom of fountain

– Fixed some radar naming bugs

– Updated radar with stairs and balcony in top of mid/alt mid.

– Fixed various clip/player collision issues around the map

– Fixed various minor graphical bugs around the map

[Misc]

– Fixed bug introduced in rc1 where quickly uncrouching and recrouching in odd positions could cause players to get stuck in the terrain.