I am proud to announce the release date of GMDX (v8.0): December 7th, 2015. GMDX addresses the many flaws of the game, polishes it to a very high standard, and adds new layers of depth that one would have hoped to see in a sequel.

Posted by |Totalitarian| on Nov 8th, 2015

The countdown begins: Genericname112.wix.com

GMDX addresses the many flaws of the game, polishes it to a very high standard, and adds new layers of depth that one would have hoped to see in a sequel. GMDX is executed with the strict parameter of staying true to the original design principles that define Deus Ex, and seeks to improve all aspects of design excluding the plot and soundtrack. The cumulative result thus far is said to be, and aims to be the "definitive Deus Ex experience".

Alongside the announcement is three videos, Part 1: Artificial Intelligence, Part 2: Player-Controlled Mechanics, and Part 3: Simulated Systems and Effects. As we draw closer to release more videos will be released. There will be at least 8 parts in total.

View them on YouTube via the links below.

Part 1: Artificial Intelligence: Youtube.com

Part 2: Player-Controlled Mechanics: Youtube.com

Part 3: Sim Systems and Effects: Youtube.com

Part 4: Unveiled/Released 12th November 2015

Or embedded here:

Part 1: Artificial Intelligence

Part 2: Player-Controlled Mechanics

Part 3: Simulated Systems and Effects

One final wave of testing is also required, so send me a PM or comment below. Deadline for testing submissions is November 20th.