June 28, 2018

This new version includes mostly visual improvements.

New Features

Campaign invites can now be links again. [104]

Character view interface has been redone. Positive feedback will mean more interfaces follow this new way of presenting information. [115]

Permissions and some other interfaces are now loaded in "modal" views instead of reloading the whole page. [115]

Icons in the menu have been updated to have a more "RPG" feel. [115]

Improvements

Map points can now be moved when in the edit mode. [111]

Mentions (@) now includes pictures in the dropdown choices. [113]

Quests can now have a user (the "main npc of a quest") as well as a status if it's ongoing or completed. [116]

Organisation members now show the "dead" value too. [121]

Character Age ordering now orders as one would expect.

Character Sex filtering is now "explicit" to avoid "male" showing results with both male, female and other values containing male. It is still possible to have the order work like it previously did by using the "%male%" order value.

Attribute templates: Applying an attribute template no longer duplicates already existing attributes with the same name.

Bug Fixes

Fixed some permission errors with custom links.

Bulk updating locations from private to public or vise versa no longer removes the parent location.

Fixed a bug where campaign members could not be removed by the owners.

Moving entities to other campaigns: Fixed a bug where the option would only be visible for users having more than 2 campaigns, instead of at least 2 campaigns.

Character Traits: The name of a trait is now limited to 191 characters to avoid errors.

Dice rolls: Accessing a character's attribute using the {character.attribute name} is now case insensitive.

As always, feel free to join us on discord to be part of the conversation.