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Violet Starguardian was my Warshade character in City of Heroes -- she was a human who played host to an alien being, and could transform into a crab-like tank or a squid-like blaster when necessary. She had been a petty thief for a time, but once she gained her powers and was actually able to have a solid effect on the world she was once powerless to directly confront, she became a bit of a cynical do-gooder. She may not rush to help the financier who was pick-pocketed on the subway, but she's all-aboard for foiling the latest world-destroying Nemesis plot.One of my favorite side-aspects of the game, and drawing the characters I created in it, was being able to change their looks over time as they developed both in power and personality. Honestly, that's why I love drawing all of my OCs -- I love moving them along a timeline and thinking of how they might change things up when the notion hits.So, here we have Violet with a bit of a new look compared to how I drew her the past two times (and there may be a slight difference in skill level on my part), though she clearly kept the main bulk of her signature style.As always, any and all comments, tips, and critiques are welcome and appreciated!

Disclaimer: I’m red-green colorblind. Because of this, it’s difficult for me to tell similar shades/hues of different colors apart, and, therefore, I need to work with very limited palettes when I color pieces. For shading and highlights, I’ll start with a gray base and lighten or darken shades from there, and then add a color overlay (and, for some skin tones, attempt to add a blue overlay to make it less “hot”). I’ve often been told to be bolder in my highlighting and shading, and I’m trying to be so, but… sometimes it still seems pretty tame. I’m just saying this in case you mentioned I need to do that on a previous piece – I’m not ignoring you, and I appreciate the input. It’s just not very easy for me to implement confidently.