- Fixed some lingering bugs with Blastoise's hydro pump attack (realized that when everything was spawned, I was over the fx limit, which I think caused the water not to spawn correctly)

- Changed it up so that the invisible walls surrounding the players despawns after the pokemon attack so that the loser still gets a chance to survive and kill the enemy. Essentially the winner gets an advantage of better weapons.

- Added two new pokemon for aesthetic purposes as I removed some fx and other...

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