Cutoff (learn the maps) - you didn't take the point needed to cut the enemy off from resources -> you'll get a grasp of it if you play more and morePlant mines and demos -> this is especially needed with Soviets to survivePressure the enemy heavily if you have double the numbers than themCapturing points that are nearly useless to take from enemy -> like the one that was isolated and far far away from you, next to your enemy's base16.45 min mark: you've seen the HMG in the house at north VP, should've taken it out with the captured ISG (not just rush it down with double cons - more resources needed to take it down, your cons could've capped elsewhere)Floating manpower, should've built an ATG to help the T-34 get rid of the flammpanzer ----> or an arty since you rushed it down with your army, pummel the base with itThat was all, hope I could help you