Greetings Adventurers,

Here we are, set sail for the great expedition and search for the treasures that will make your dreams come true! New boats, bartering, sailors, treasure chests and even more features have been added to the game with this new update.

To celebrate the launch of the Great Expedition, we also have an event dedicated to it on top of the Halloween and Daily Reward Frenzy events!

Are you ready to conquer the great ocean? Go fish all the information of this huge update in the patch notes below:

The Great Expedition extends the existing ocean content by adding additional maritime features to the Great Ocean content. Upgrade your boat, hire your crew and go barter and fight monsters on the huge and vast ocean! Here are some of the highlights:

The full patch notes on The Great Expedition can be found < HERE >

Khan: Defeat this giant maritime boss and get rewarded with valuable treasure.

Sailors: Hire NPCs on your boast that will help you through the turmoil of the sea

Bartering System: Cross the ocean and trade goods to receive a new currency or new ship materials

New boats: This new update increases the total of large ships, and also introduces brand new ships, Cogs. Trade or fight lovers, there is something for every taste.

Ocean Current and Wind: Tame the wind and take advantage of it in this new navigation system

[New Events]

Click < HERE > To get your coupon key code if you qualify!

During this event, each player who has played Black Desert Online for at least 500 hours will receive a key code for a free coupon. To qualify, you will also have to have logged into the game at least once between August 1 and October 22, 2019. This coupon can be used by your friend to claim a free Starter's Package.

Click < HERE > to see how you can participate with your SNS account!

Even simpler, "share" on Facebook or "retweet with comment" (this is different than a “retweet!!”) on Twitter the official trailer of the Great Expedition on your SNS channel to enter. Trailer links are listed below per SNS platform.

Simply "post" a screenshot of you playing the Great Expedition content in-game! Be creative and fun to catch our attention. Please post your ‘own’ screenshot!

Click < HERE > to see for details!

Event 3: Isabella the Black Witch is back and ready to cast her spells.

Event 2: Hexe Marie will make a special appearance from the Dark Rift.

Event 1: Halloween Adventure Logs will be newly introduced for this event period.

Click < HERE > to see for details!

Event 3: Double the Sailing EXP for completing the following daily quests which will be offered during the event period.

Event 2: Ruelle the new NPC makes his first appearance and has opened up a secret shop in the Dancing Marlin tavern on the wharf of Velia to offer you a variety of items like Design: Epheria Frigate and Design: Epheria Sailboat.

Click < HERE > to see for details!

Up to 3 [Event] Shakatu's Luxury Boxes and 30 Shakatu Seals will be available via special attendance!

The Daily Blood Frenzy challenge rewards (skill & combat exp boosts) will be available as permanent scrolls!

[Ongoing Events]

Recruit New Guild Members: October 2 (after maintenance)–October 30 (before maintenance)

Event 1: Spook is Back!: October 16 (after maintenance)–November 6 (before maintenance)

Event 2: Favor of the Falasi Family: October 16 (after maintenance)–October 30 (before maintenance)

[Ended Events]

[Reward Distribution]

[Content]

Receiving the reward for the 'Daily Blood Frenzy!' challenge in the form of scroll will no longer let the reward be immediately used.

Changed the location to which you are transferred when entering the Kratuga Ancient Ruins, somewhere a bit further from the door.

Changed the animation effect that plays when the door to the Kratuga Ancient Ruins opens.

You can now put a Matchlock in Morco’s Bag.

[System]

Added a function through which a sound effect plays depending on the item shape when manipulating an item from the Inventory (ex. by using RMB).

[Game World]

Before: Margoria => Now: The Great Ocean

Changed the name of the area which appears when you enter an area of The Great Ocean as follows.

The sea route that connects the Ancado Inner Harbor to the Hakoven Island has become wider.

The Stun effect will no longer be applied during cooldown when using the Dream Horse Doom's Dark Flame Steps skill.

[All Classes]

Passive skills have been reset given their expansion, so relearning your passive skills will be necessary.

You can now learn those skills of which the Max Level equals 10 (X) up to Level 11 (XI), when achieving Lv. 63. For those skills of which the Max Level equals 20 (XX), you can learn them up to Level 21 (XXI) when achieving Lv. 63.

Following the adjustments on character level to learn skills, some passive skill effects have changed.

Accordingly, the passive skills of a Ranger, Musa, Maehwa, Ninja, Kunoichi, Dark Knight, Witch, and Wizard have been reset.

The level from which a Ranger, Musa, Maehwa, Ninja, Kunoichi, Dark Knight, Witch, or Wizard can learn his/her passive skills, has been adjusted.

A character's passive skills have been expanded up to XI or XXI.

[By Class]

A new passive skill called 'Beastial Instincts' has been added.

For details on newly added Pearl Shop Update, please click < Here > !

Unattainable items will no longer appear in Crafting Notes.

You can change into those equipment items that also occupy the Outfit category (Trina Demolition Axe and matchlocks) only if your outfit slot is empty.

The following sentence has been added to the tooltip of Morco's Gear Bag.

Cancelling a fishing that consumes your energy when you have equipped the Fishing Chair and remained standing without sitting on the chair will no longer make you sit, but retain your standing position.

Readjusted the Skill EXP you can obtain from defeating the monsters of Valencia, Kamasylvia, or Drieghan territories. The changes in Skill EXP for each region are as follows.

Basic Reward (below the top 51st, more than 90%): 100% chance to obtain 1G / A high chance to obtain 10G / A low chance to obtain 100G

The Gold Bar with which you are rewarded when defeating the World Bosses Kzarka, Nouver, Karanda, Kutum, or Offin has increased.

This is applicable to the following bosses.

Garmoth will not appear if the structures that appear before Garmoth arrives are not destroyed within 15 minutes.

Their AP will increase even more and DP will decrease significantly after going berserk for the second time.

They will go berserk for the second time 25 minutes after their initial appearance.

Their AP will increase and DP decrease after going berserk for the first time.

They will go berserk for the first time 15 minutes after their initial appearance.

World Bosses will now disappear 30 minutes after their initial appearance.

The World Bosses will now go berserk and the time of their disappearance has changed.

The field bosses from whom you can get the Heroes' Song are as follows.

The Heroes' Song will be immediately used when you obtain it. The item will recover your HP by 5000 over 30 sec.

You will now be able to get the "Heroes' Song" when defeating a field boss monsters, Quint and Muraka.

The Skill EXP adjustment is not currently applied and will be implemented on the maintenance of October 30th.

[Quest]

Changed the requirement for accepting the quest 'Occupied Cron Castle' from Lv. 48 or higher to Lv. 21 or higher.

You can now use the Gyfin Rhasia Stone, which is intended for the main quest 'Dangerous Negotiation II' in Kamasylvia, only when you are progressing through this quest.

[Knowledge]

You will now be able to obtain knowledge when defeating the following sea creatures. You can also obtain it from the hungry marine creatures and young sea monsters.

You can see the whole text from the tooltip that appears when putting your mouse over the abbreviated text.

If the description text on the top of Shipyard Crafting window becomes too long, it will now be abbreviated.

Changed the images of [Event] Halloween Bag and [Event] Halloween Goodie Bag.

You can now check the message that displays the item obtained from exchanging items with an NPC without closing the Talk to the NPC window.

Added a message that tells you the exchange result for a brief time when exchanging items with an NPC.

Closing the Quick Hotkey Settings window after selecting a feature and not assigning a hotkey will now cancel the changes made.

The camera will now move to the region where you can barter when clicking on the Barter icon from the World Map.

Selecting a list by using LMB in the Exchange window with an NPC will now move the activation indicator (R) to the selected list.

Starting the mini game after changing the hotkeys will now make the new hotkeys appear on the key guide at the top.

The setting UI that has been opened by using RMB on the new ESC menu's Recently Used menu can now be closed when selecting menus other than the Recently Used menu.

The dialogue that used to change when pressing the 'Quest' or the 'Exchange' button in the NPC Chat window will now remain unchanged even when pressing the other buttons below.

Clicking on the item name or the item quantity in possession from the NPC's Exchange Items list will now allow you to do an exchange.

Moved the close button of the updated Item Obtained window to the top right side.

Moved the navigation button of the Item Drop window to the bottom.

Readjusted some of the updated UI locations.

The Auto Loop window will now appear if you have set the looped auto-path in the World Map (M) by using Alt +RMB.

The corners of the updated UI are now round. The design of the UI buttons has been improved.

The Horse List window that appears when pressing the Breeding Price button from the Stable's Breeding Market will now display the remaining Breeding count.

Mouse over the Breeding Price (Request Breeding) button from the Stable's Breeding Market to see the Request Breeding text.

The remaining Breeding count will now be displayed in the Exchange Horse window from the Stable.

The Maximum Quantity to be displayed in the Guild Shop will now be limited to 1000.

You can now easily distinguish whether there is an enclosed item or not in the Mailbox (B).

The description text will now change depending on the materials you need to forcefully enhance an item through the Equipment Enhancement window.

Adjusting the Mic Volume in the Voice Chat window will now activate the Speak function.

The Set Looped Auto-Path and the Retrieve Looped Auto-Path windows will no longer open simultaneously.

Updated the design of several minigames, including mount capturing, mount training, Medicinal Herb Device, and Crystal Extractor.

Standardized the weight indicators in all weight-displaying UIs.

You can always turn on/off LED animation from your options under Settings.

If you or another adventurer uses the Golden Bell item, an LED animation will come into effect.

When you claim a new in-game mail via mailbox (B), an LED animation will come into effect.

When it’s 07:00 or 22:00 ingame time, an LED animation will come into effect.

When night setting becomes day setting in-game, an LED animation will come into effect.

If you go into a body of water, an LED animation will come into effect.

When the Black Spirit’s Rage gauge reached 100%, an LED animation will come into effect.

When you open up a chest item and obtain a rare item, an LED animation will come into effect.

If the character’s HP falls below 19%, an LED animation will come into effect again.

If the character’s HP is between 40%-20% and the screen blinks red, an LED animation will come into effect.

When the boss notification is on, an LED animation will come into effect.

If you proceed, succeed, or fail in Enhancement, an LED animation will come into effect.

When your character levels up, an LED animation will come into effect.

When your inventory (I) is full, an LED animation will come into effect.

When your client is first booted up, an LED animation will come into effect.

When LED animation is not in effect, W/A/S/D keys and C/F keys will be glowing.

When LED animation is not in effect, the F1–F8 keys will be interlocked with the character’s HP bar.

LED animation will now be performed in specific situations for adventurers with RAZER/ASUS devices that support LED animation effects. (Applicable RAZER devices include keyboard, mouse, mouse pad, headset, and Chroma Link)

Fixed the issue where the automatically-moving structure of the Cyclops Land was not working properly.

Fixed the issue where opening the Repair window immediately after opening the Storage in the Campsite closed this window.

Fixed the issue where the region name displayed on the top of the minimap was cut or overflowed out of the UI when the text was too long.

Fixed the issue where setting the Inventory (I) window as Sticker UI caused the Guild Storage to become invisible. Fixed the issue where taking out an item after opening the Guild Storage and setting the Inventory as Sticker UI caused the storage to disappear.

Fixed the issue where you couldn't tag your character even when you have turned on the tag setting.

Fixed the issue where the Deposit Guild Funds window from the Guild (G) window couldn't be closed.

Fixed the issue where the character moved unnaturally in certain underground region of the Valencia Castle.

Fixed the issue where the flag pierced through the wall in certain region of Altinova Arena.

Fixed the issue where the phrase 'Until We Meet Again' was displayed on the Quest Widget when selecting '[Crossroad] For Altinova' among the main crossroads quests in Mediah.

Fixed the auto navigation to the wharf manager Dario in Iliya Island.

Fixed the navigation for Chapel 2-1, 1F in Calpheon City.

Fixed the issue where escaping from the Kratuga Ancient Ruins moved you to the wrong place.

Fixed the issue where the camera movement of some NPCs in Grána City, Khimut Lumber Camp, and Calpheon Slum, was unnatural.

[Lahn] Fixed the issue where the neck area looked awkward when equipping the Bloody Outfit and the Loranne Bikini at the same time.

[Lahn] Fixed the issue where the dyed part of the Sanguine Petal Outfit looked different when zooming out from the character.

[Ranger] Fixed the issue where the heel area looked awkward when equipping the Bloody Shoes.

[Witch] Fixed the issue where the dyed part of the Weenie Looney looked different when zooming out from the character.

Fixed the issue where some buttons among the Dialogue buttons of Hexe Sanctuary's Crow Merchant and those of Shadow Shrine's Bacho Ladericcio were being displayed incorrectly. Exchange UI was being displayed even though there is no Exchange function.

Fixed the issue where item and skill descriptions closed whenever you were attacked while your 'Hide UI When Attacked' setting was turned off.

Fixed the issue where the horse appearance selected from Change Horse Appearance window was not retained.

Fixed the issue where the mouse cursor was deactivated when opening the Black Spirit's Safe from the new menu.

Fixed the issue where the location of the Quest Rewards window was unnatural for those quests that can be completed immediately after accepting the quest, followed by a conversation.

Fixed the issue where the new menu's Recently Used menu settings UI became invisible when it was opened on the right side of the screen.

Fixed the issue where the Event button was being displayed on the new menu which appears by pressing the ESC key.

In the case the notification text of Lakiaro minigame is too long, the background image will now get longer too.

Fixed the issue where the message '[Voice Chat] The microphone is not connected or there is a problem with the connection.' continuously popped up when changing the Mic Volume from the Voice Chat Settings window by using the mouse, while the microphone was not connected.

Fixed the issue where the horse appearance selected from Change Horse Appearance window was not retained.

[Ninja] Fixed the issue where the shoulder area looked awkward when equipping the Petroglyph Outfit.

[Ninja] Fixed the issue where it looked as if there was a hole in a certain area of the outfit when equipping the Yurei Outfit.

[Witch] Fixed the issue where the chest area looked awkward when equipping the Purnado Outfit.

Fixed the issue where the text of the Ship Info window overlapped.

Fixed the issue where the LED Animation Effect description from Settings didn't have a line break and looked awkward.

Fixed the issue where the message 'You must first select a mount' did not appear when requesting breeding without having selected a horse in the Stable's Breeding Market.

Fixed the issue where the ship's skill name overflowed out of the screen.

Fixed the issue where the Race Info UI did not appear when clicking on the Race Info icon at the top of the screen.

Fixed the issue where the description text overflowed out of the UI background while transferring a ship.