If I was to score the game purely based on its individual mechanics, it would probably score less than what I decided to give it. However, my long hours spent with the game never wore me out. I was always willing to boot it up and progress the story, even if it meant I had to get through its largely archaic systems. I wanted to find out the fate of Rubrum, Orience and Class Zero. And even more importantly, I wanted to dive headfirst into each and every action-packed mission. It's a game I envied Japan of having for so long, and now I'm thankful to see that the envy was justified.