Adrian Fahrenheit Tepes

Dhampir slayer 7 sorceror 7

LN Medium Humanoid

Init: +3, Senses: Perception +20; Darkvision 60ft; Low-Light Vision

Defense

AC 27, Touch 13, Flat-Footed 24

hp 98 DR5/-

Fort +9 Ref +10 Will +9

Offense

Speed 50ft

Melee Mother’s Sword +12/+7 (1d6+7)

Statistics

Str 21, Dex 17, Con 14, Int 12, Wis 14, Cha 17

Base Atk +10/+5; CMB +15; CMD +18

Feats Fleet, Power Attack, Great Cleave, Spell Focus

Skills Acrobatics +16, Bluff +11, Fly +16, Intimidate +20, Knowledge (Arcana) +9, Knowledge (Dungeoneering) +5, Perception +20, Spellcraft +9, Survival +14

Languages Common

Gear Mother’s Sword, Alucard Mail, Dragon Helm, Alucard Shield, Black Cloak

Spells Known Read Magic, Detect Magic, Breeze, Bleed, Mage Hand, Message, Root, Endure Elements, Mage Armor, True Strike, Burning Hands, Ray Of Enfeeblement, Fiery Runes, Darkness, Bloodbath, Fireball, Halt Undead, Chill Touch, False Life, Vampiric Touch

Special Qualities

Slayer Talents: Expert Leaper, Deadly Range, Blood Reader

Bloodline Powers (Undead): Grave Touch, Death’s Gift

Special Gear

Alucard Shield: This special shield acts as a spiked heavy steel shield. Attacks made with this shield suffer no off-hand penalties, does a d6 + str damage. Critical range is 19 – 20 and critical multiplier is 3.

Alucard Mail: This armor acts as scale mail. This armor absorbs the first 20 points of damage from all fire, electricity and sonic sources.

Dragon Helm: This helm can cast bestow curse on an opponent up to 3/day with the following exceptions. The subtraction to abiity score always affects the opponent’s dexterity, thereby lowering the target’s AC.

Black Cloak: This powerful cloak is black on the outside and crimson red on the inside. It acts like a cloak of the bat as well as a cloak of etherealness.

Mother’s Sword: Alucard’s ancestral sword, given to him by his mother. This sword acts as a +2 rapier, and gives Alucard the ability to cast blink 3/day.

Developer’s Notes: Alucard was difficult in many ways. The first issue I stumbled across was his alignment. In the game, Symphony of the Night, he appears to have personality traits that could place him firmly into a lot of alignments. Ultimately, I decided to go with lawful neutral. The reason for this was that the alignment itself represents a strong devotion to a moral code. The concept of Alucard as a vampire hunter, or at the very least a hunter of his father, Dracula himself, is inseparable from who Alucard is as a person. While he may seen evil in some instances of the game and his history, or even good seeing as he hunts undead monsters that plague mortals in the game, ultimately, it was his absolute mission to destroy Dracula that ended up having the final say in his alignment.

The second problem was that of race. He exhibits a number of vampiric abilities that would firmly place him in the race of Vampire, such as the vampire abilites of Ancient Youth (he slept for an eternity and remained quite young), Children of the Night (he can summon bats, duh!), change shape and, especially, gaseous form (which was my favorite of his abilities in the game, as it happens). When I convert these characters into Pathfinder characters, the thing that I find most important is to remain true to the character itself, especially their history and story. In the end, I decided that the fact that his mother being human was cause enough to give him the dhampir racial template. This weakened him quite dramatically and took away some of the powers that he would have otherwise gained, but I felt that it was the right move to keep true to the story of Alucard, himself.

Do you like what you see here? If you’re anything like me, you love video game nostalgia. If you’d like to see more, you should check out volume 1 of my Super Retro Sourcebook at RPG Now! It’s got a lot of great conversions from video games from the 1980’s, including Dragon Warrior, Final Fantasy 1, Startropics and many more, all converted for play with the Pathfinder game!

If you want to help me bring more retro video game character’s like Alucard to life, meander over to my Patreon and make a pledge! Your pledge will ensure that I can create even more retro content for Pathfinder, and even help bring further volumes of the Super Retro Sourcebook to life!