de_tuscan will be ready for competitive play by the end of July at the latest, CEVO has confirmed.

Back in October, Colin "Brute" Volrath, the creator of de_tuscan for both 1.6 and Source, revealed that a CS:GO version of the map was close at hand and claimed that it could even be used for Dreamhack Winter.

However, almost a year has passed and updates on the project have been scarce, prompting fears that Volrath had given up on porting tuscan to CS:GO.

But Chris "Pipher" Pipher, an admin at CEVO, confirmed on Saturday that Volrath is still working on a tuscan version for CS:GO and revealed that the map will be ready in the space of weeks.

"We just had an update from Brute last week and he said that he will have it finished by July 22nd at the very latest," Pipher wrote. "It sounds like it may even be done well before that. He said that he'd try to get some screenshots posted in the next couple of weeks. So we'll try and keep you guys updated on that as soon as we know more."

This is without a doubt a tremendous news for the competitive scene, as de_tuscan was a highly-popular map, in both 1.6 and CS:Source.

