Wizard

School of the Archives

Your schooling focuses on identification and research.

As an archivist, you are a wealth of knowledge as well

as a practised appraiser. You have studied spells to aid

you in making discoveries, wherever they may be, always

with the goal to return what you find to your archive.

Your archive can range from a towering royal

archive with thousands of shelves and hundreds of

archivers, to a humble library in a small town, to a

small personal collection in your home. None-the-

less, you know that the grandeur of your archive is

much less important than what lies inside;

the gathering of knowledge.

Pursuit of Knowledge

Starting at 2nd level, you become a compendium of knowledge in your field of study. Choose two of your skill proficiencies among Arcana, History, Religion, and Nature. Your proficiency bonus is doubled for any ability checks made with either chosen skill (you may not choose skills already benefiting from a similar feature, such as Expertise.)

In addition, you have advantage on Intelligence (Investigation) checks that involve finding information in any sort of organized collection of books or other documents (such as a library, an archive, or a particularly well organized bookcase). You also have advantage on Intelligence (Investigation) checks made to glean information from a book or other writings, as long as they're in a language that you can read.

Student of Appraisal

Also at 2nd level, you add the spells Identify and Detect Magic to your Spellbook, if they’re not there already (these do not count against the spells you learn upon gaining a level).

Your desire to learn pushes you to seek new avenues to find answers. You may choose from an expanded list of spells when you learn a wizard spell. The following spells are added to the wizard spell list for you.



Expanded Spell List

Spell Level Spells 1st Speak with Animals 2nd Zone of Truth 3rd Speak with Dead 4th Freedom of Movement 5th Commune with Nature

















































Image Credit: Izoca | pixabay|https://pixabay.com/en/prague-library-prague-monastery-980732/

With edits by me.

Watercolour brush by QalarValar | https://imgur.com/user/QalarValar

Magical Restoration

At 6th level, your experience analysing and cataloguing various magical artifacts has granted you an exceptional understanding of the care of magical items. When a magical item requires a roll to regain lost charges, you may take an hour to attend to it during that time. At the end of the hour, the item regains charges as if you had rolled the highest possible total on the roll. (Example; a Wand of Magic Missiles regains 1d6+1 charges at dawn. By attending to the item for an hour at dawn, the wand regains 7 charges.)

In addition, if you expend the last charge of an item that requires you to roll a d20 to determine if the item is destroyed, you may roll an additional d20 and use either roll.

Scribe

At 10th level, the time it takes you to scribe a spell scroll is reduced by half.

In addition, you may attempt to cast a spell from any spell scroll, regardless of whether or not the spell is on your class’ spell list. However, if the spell is of a higher level than you can normally cast, then you must make an ability check as usual.