Space Hulk: Deathwing – Enhanced Edition expands with the Infested Mines DLC, available free now on PC and PS4!

Included in the massive update is a new map, Infested Mines, playable in Solo Special Missions and Multiplayer Co-op. With more verticality than any other map, these twisting underground caverns and corridors strike a balance between terrifying claustrophobia and wide-open battlefields.

This brings the total multiplayer map count of the game to eight, each with a massive amount of replayability on different difficulties and with various squad compositions. With improvements made to the general balance of the game as well as specific issues with AI Terminator team-mates, single-player and multiplayer games are improved substantially.

Also included in this update is the ability to turn off the HUD. This can give an additional level of difficulty and realistic feel to the fighting, as well as being the perfect way to make your own fantastic screenshots. On top of that is a raft of bug fixes and tweaks to keep the game running smoothly.

Both the map and update are now available on PS4 as well, including adding additional customisation items to PS4 that were originally seen on PC during the Skull Event last month.

Find the patchlog below.

Features

A whole new map "Infested Mines" playable in Special Missions, for both solo and multiplayer. Requires the free DLC activated.

Requires the free DLC activated. A brand new Picture Mode is available. In the game options, enable this Picture Mode to deactivate the game UI. You can also play without the game UI with this activated.

Server filter research now has a both option "-" (instead of just yes/no except for Password).

Changes

Limit to XP farming: no XP granted for players who didn't actually play the map in multiplayer.

Gamepad sprint system updated. The sprint is now a toggle when using a controller.

Added a possibility to cancel a psygate when calling it by using the same input.

Added flinches to Aberrant with distance weapons when hit.

NPC Terminators have better placement when they are close from doors.

NPC Terminators react better to move orders.

Various small AI improvements.

Re-enabling emissive fading on impact on High and Epic configurations on PC.

Explosive Genestealers' sounds are now spatialized correctly.

New Icon for the Psygate to separate it from the game objective.

Improve performance on the Special Missions Chapter 7.

Added Feedback when trying to buy an item without enough currency.

Bug Fixes