About this mod It seems a strange chest has appeared in Arrille's Tradehouse... Requirements DLC requirements DLC name Bloodmoon Tribunal Permissions and credits Author's instructions File credits This author has not credited anyone else in this file Donation Points system This mod is not opted-in to receive Donation Points

It seems a chest has appeared in Arrille's Tradehouse in Seyda Neen, and rumors have been spread of it's lethal capabilities, people traveling from all over Vvardenfell to examine the chest, only to find themselves dead after attempting to open it.

This mod was an extension of the tutorial from Morrowind Scripting for Dummies, the chest uses most of the scripting found there. I wanted to expand it a little and decided to make it a small quest. It's just a test to learn a bit on how to mod Morrowind, so I could use some feedback. Enjoy!



[VERSION 1.1 UPDATE CHANGELOG]

-Fixed a bug where the rumor that appeared when quest was finished appears before quest.

-Chance lowered of getting said rumor.

-The riddle has been changed to a more legit one. It's also a nice homage to Baldur's Gate 2, if anyone will get it ;)

-Maybe some other stuff that I forgot about that I might suddenly remember in a few hours.



I mostly wanted to get this out to fix the rumors, which were horribly made. The chance was too high to get the rumors, and there was that bug, so I wanted to get this out quick and fix all of it. Most of the time I tried getting Arrille to be more involved with the quest, but I wanted to get this out today and didn't have time to finish all that. Thanks for downloading, if you did!