Introduction

Hi, I’m Rachel Frick and I am a Blender user who loves modeling robots and designing interesting environments.

I got into 3D art about six years ago when one of my friends needed someone to create 3D product renders for the company he worked for. I started off using Blender and learning the program's basics to make 3D models of desks and shelves. Later that year, I became interested in using Blender to make art and began using the skills I had developed through my job to create renders in my free time. Since I was a kid I have always loved the idea of being an artist and I was always sketching in notebooks making pixel art. After Blender had introduced me to the world of 3D art, I was excited about the potential of the medium and transfixed by all of the amazing artworks in the community. That's when I decided that 3D art was for me.

Why Blender?

I started learning Blender because I didn’t have the money to buy industry-standard modeling software. Blender was a perfect choice for me as it has a modeling kit, animation tools, a rendering engine and basically everything else I needed for my job and later for creating personal art. As my skills grew, I learned the Blender’s kit further and took advantage of its active community. This has given me access to amazing addons and a huge amount of tutorials to learn from. Honestly, if Blender wasn’t free I probably wouldn’t have gotten my first job and as a result, never gotten into CG.