Jerba Quote: Originally Posted by



To explain, they replaced all the pets and personnel decorations by base NPCs that cannot be targeted, cannot be healed and don't have a level or hitpoints. The only exception to this are companions and vendors, probably so we can still interact with them.

Basically, this is what we talked about in the old thread. The main bottleneck was the spawning/ability processing on this many NPCs at once, not the client-side drawing, so by just turning the NPCs into base models without any properties, all the performance issues are gone. Though I wonder why they didn't include this great change in the patch notes...



It's great to see that Bioware was able to find a way around the limit, after all it has been one of the most criticized restrictions of strongholds. Great news to all stronghold decorators! With patch 2.10.2, they stealth-changed all NPC decorations. Now you can fill your stronghold with NPCs without ever having to worry about the 25 NPC limit.To explain, they replaced all the pets and personnel decorations by base NPCs that cannot be targeted, cannot be healed and don't have a level or hitpoints. The only exception to this are companions and vendors, probably so we can still interact with them.Basically, this is what we talked about in the old thread. The main bottleneck was the spawning/ability processing on this many NPCs at once, not the client-side drawing, so by just turning the NPCs into base models without any properties, all the performance issues are gone. Though I wonder why they didn't include this great change in the patch notes...It's great to see that Bioware was able to find a way around the limit, after all it has been one of the most criticized restrictions of strongholds.

If it's staying then I'll definitely be happy. That limit was hitting me hard on my DK and NS Strongholds. (And would eventually do the same on my Tatooine and Coruscant Strongholds - I just don't play my Pubs that much, and those are the bases they got ) I'm praying this is not a bug, rather than an actual feature. Was it in the patch notes?If it's staying then I'll definitely be happy. That limit was hitting me hard on my DK and NS Strongholds. (And would eventually do the same on my Tatooine and Coruscant Strongholds - I just don't play my Pubs that much, and those are the bases they got

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Suggestion for letting us add certain story characters to our Strongholds. Thanks for showing us you listen to our feedback, Bioware!Join the Galactic Referral Army today and see the galaxy! (with a free character transfer and some other shiny Cartel Market unlocks!)