With 50% Crew: Expression error: Unexpected < operator. s With 75% Crew: Expression error: Unexpected < operator. s With 100% Crew: Expression error: Unexpected < operator. s With GLD: Expression error: Unexpected < operator. s With BiA: Expression error: Unexpected < operator. s With BiA and Vents: Expression error: Unexpected < operator. s With both and GLD: Expression error: Unexpected < operator. s Maximum possible: Expression error: Unexpected < operator. s

With 50% Crew: Expression error: Unexpected < operator. s With 75% Crew: Expression error: Unexpected < operator. s With 100% Crew: Expression error: Unexpected < operator. s With GLD: Expression error: Unexpected < operator. s With BiA: Expression error: Unexpected < operator. s With BiA and Vents: Expression error: Unexpected < operator. s With both and GLD: Expression error: Unexpected < operator. s Maximum possible: Expression error: Unexpected < operator. s

Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.

Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.

VIII 7450

The AMX Chasseur de chars is a French tier 8 premium medium tank.

In 1946, the AMX company presented this design for a new vehicle. The powerful engine and light weight would have made the vehicle highly mobile, and the 90-mm gun was equipped with a mechanical ammunition system for a high rate of fire. However, the large dimensions of the vehicle, its thin armor, high cost, and the complexity of the design made it unappealing, and the project never advanced to a prototype.

The CDC is a rather interesting tank. While it was originally intended as a tank destroyer, in WoT it's classed as a medium tank. The hard stats will lead you to believe that this is essentially a fat light tank - 35hp/t being one of the best in the game.

However, due to hidden stats, namely ground resistance, the tank is much slower than you'd think. Adding to the problems is bad gun handling - all in all it results in an inadequate package of a quick-ish medium tank with an average gun, bad gun handling and absolutely no armor. In case that's not enough, the camo values are between a Pershing and a Panther. That's 'mediocre' to 'pretty darn bad', in other words.

While the CDC was considered one of the best premium tanks at its introduction, it's not mostly a relic of the past. Penetration, while good, is not enough for the matches this thing will see, nor is it good enough to compensate for lackluster gun handling.

Good players might be able to exploit the arguably above average mobility of the tank, but it remains a tank with extremely low survivability. Big size, low camo, slow aiming, most things are against you even when employing what would appear to be ideal tactics for a fast tank destroyer. That's not even counting that this playstyle is impossible on most of the in-game maps. Adding to the problem is that most players will load HE when you come around. This means that trading shots or dueling tanks is extremely risky at best. Artillery will feast on you, and with a direct hit you won't even remember that there was an arty rebalance trying to counter the 1000-damage penetrating hits.