Just an idea I've been tossing around for unblockable creatures. The basic idea is to get unblockables out fast and pump them up with enchants and equipment before your opponent has a chance to retaliate. The fog banks are there to deal with big creatures, but there's also the unsummon to get them off the battlefield or encrust to remove the threat, and worse case scenario Victim of Night (or murder sideboarded) can just outright kill them.

Invisible stalker with silver-inlaid dagger attached or enchanted by predators gambit is 4 unblockable each turn, and hexproof to boot. Tandem lookout is great because paired with any unblockable means an extra card every turn. The negates are in there basically to hold back a burn spell or two and keep my creatures living an extra turn or so. Basically with only two creatures on the board, as long as they are equipped or have an enchant (both which are very cheap) it's anywhere from 6-8 near guaranteed each turn.