Bah, Valentines Day. More like Valen-CRIMES Day, amirite? It took me thirty minutes to come up with that intro.

Romance is great and all, but at a certain point isn’t it just better to have someone to have a coffee and shoot the breeze with? Someone you can develop schemes with in a game of The Resistance or a partner to watch your back in Streets of Rage. This month we want to hear all about all your friendships that somehow connect to games. This February, tell us about all the different ‘buddy systems’ that bring us all closer together:

As competitive as games may be, they’re equally cooperative in nature. What do games do to foster teamwork? Which game characters can you only think of as partners? Which of your friends do you depend on to share med-kits in Left 4 Dead and fire flowers in Mario? How have you used games to bond with others? On the other hand, how do games fail to bring you closer to others? Do your friends take you for granted because you prefer support classes or are you tired of having to always carry everyone else to victory? Tell us about the friendships that captivate you on either side of the screen, the mechanics that foster human contact or the systems that pull you apart.

We’re accepting blogs until February 28th. You can see current submissions here:

Use this code to embed the links in your blog, if your publishing platform allows iframes:

<iframe type="text/html" width="600" height="20" src="http://www.tinysubversions.com/bort.html?month=February15" frameborder="0"></iframe>

Please email us your submissions or tweet them to @MarkFilipowich or @critdistance with the #BoRT hashtag. Happy blogging!

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