Step by Step libGDX Tutorial

LibGDX is a Java based game library capable of targeting iOS, Android, Desktop ( Windows, Mac and Linux ) and HTML5 which means you code only once but can run and deploy it on iOS, Android, Desktop ( Windows, Mac and Linux ) and HTML5.

It provides a full suite of 2D game functionality including Input, Graphics, Fonts, Physics, Storage and increasingly, 3D. So basically LibGDX is pretty much a one stop game development library.

Recently I was looking for a game development framework using Java and after reading a lot of blogs and some research I came to a conclusion to learn libGDX .

To deploy and run a minimal hello world program to get some confidence on the tool and to understand how easy and good this framework is , I started reading tutorials from

http://www.gamefromscratch.com is really good but due to a lot of updates in libGDX and other tools my minimal sample application kept on failing and hence i moved to git hub wiki to learn more on how to deploy Demo run. I failed several times there as well , so thought of write this step by step procedure on libGDX . Again , big thanks to both http://www.gamefromscratch.com and https://github.com/libgdx/libgdx/wiki