1. GENERAL RULES





The rulebook acts as a general guideline. The Shotcaller administrators are free to make case by case decisions.





2. COMPETITION RULES





2.1. TEAMFIGHT TACTICS TOURNAMENT MODE





Game Mode: Teamfight Tactics

Tournament Mode: Single Elimination Bracket / Best-of-3

Server Region: Europe West

Lobby Size: 8 Players

Team Size: 1 Player





2.2. REGION





Competitors from all over the world are eligible to play as long as they are able to establish a stable connection to and operate an account on Riot Games’ Europe West server for League of Legends.





2.3. LOBBY CREATION





Due to technical limitations, the current first seed of every lobby must invite all other competitors of the lobby to a new match. Lobbies are to be set up five minutes ahead of the schedule match time. Should all players of a lobby agree, the match may start ahead of the scheduled time. Should a player not show up in time, the player may be punished through immediate disqualification from the current competition.





2.4. RESULT SUBMISSION





Within five minutes after the conclusion of a match, the winner must submit a screenshot (SHIFT + WINDOWS + S) of the result screen to the dedicated tournament channel on the official The Shotcaller Discord. All results will be input by The Shotcaller tournament administrators.





2.5. RANKING POINTS

Placements Points 1 8 2 7 3 6 4 5 5 4 6 3 7 2 8 1





2.6. TIEBREAKER





In the event that two or more players have the same number of Total Points, the following rules will be applied to break the tie.





Comparison of every tied player’s best-performing match based on awarded points. Comparison of every tied player’s placement in the most recent match.





3. COMMUNICATION





3.1. LANGUAGE





The official language of The Shotcaller’s competitions is English. All players should be able to communicate in English and act accordingly.





3.2. AVAILABILITY





Competitors have to be reachable via the official The Shotcaller Discord server throughout the entrie tournament. Bein absent or not responding to an The Shotcaller administration within a reasonable time frame may be punished through immediate disqualification from the current competition.





3.3. NAMING





You have to use your League of Legends in-game name for all official communication. Please change your nickname on the official The Shotcaller Discord server to said name ahead of time.





3.4. INTERNAL TEXTS





All messages by the administrators to competitors of a certain tournament, may it be written or via voice, cannot be published without the permission of The Shotcaller.





4. BUG ABUSE / EXPLOITS





The use of a bug or exploit, intentionally or unintentionally, may be punished through immediate disqualification from the current competition on the discretion of The Shotcaller administrators.

Note: To report a bannable action, video evidence is required.





5. STREAMING / BROADCAST





Every participant is allowed to broadcast his personal gameplay on a platform of choice as long as not communicated otherwise by The Shotcaller.

The Shotcaller reserves the right to exclusively broadcast any match that is part of a competition organized by The Shotcaller. Should The Shotcaller decide to make use of that privilege, all participants shall be notified ahead of the match.

Broadcasts must mention #LittleLegendsShowdown in the stream title.