End of October! Should this be Halloween themed?

We’ve had a busy week since the 0.51 update went out. Maia got coverage from PCGamer, PCGamesN and Eurogamer.

Maia’s development is moving steadily forward. Simon has produced a Roadmap which details features we should see coming up in the future. I’m mostly looking forward to the first person mode.

Here’s some test footage of that from the start of development.



Spinning Chairs and Bug Fixes

Simon and Ruairi have been working through some of the bugs found since the last update. Firstly, placing a chair no longer crashes the game, this happened due to the interaction points for the object being incorrect. This is now fixed.

Along with fixing chairs, Simon also improved them. Clicking one will cause the seat to spin around. Be careful though, clicking too many times will cause the chair to spin too fast and catch fire.

I made it so chairs in @MAIA spin when clicked. But if you do it too fast the friction IGNITES THE AIR AROUND THEM. pic.twitter.com/5bgOrKJuRF — Simon Roth (@SimoRoth) October 23, 2015

Along with this Simon and Ruairi have found and fixed several path finding bugs and missing sound effects.

If you’ve found a bug or a crash:

Email us at support(at)maiagame.com or let us know on the forums. The most helpful thing is for you to send us a DxDiag along with your bug report.

Potato Plants

Hannah, our artist, has been working on some models to increase the variety of food in the hydroponics rooms. Colonists will soon be able to feed off of some vegetables.

Here’s an image of the new potato plants coming to the game soon.



Research Tutorial

I’ve made a quick video explaining the research system in Maia. Are there any other parts of Maia’s gameplay that would you like me to do tutorials on?

Thanks for reading!