The latest hotfix for Wreckfest is now out, addressing multiple major and minor issues as well as increasing performance especially in multiplayer. We're pretty confident that the issue of being unable to set up multiple controllers has now been fixed – please let us know in case you're still experiencing issues.



IMPORTANT NOTICE:



Before joining a multiplayer game, it's always a good idea to revert the networking settings back to default in the game's settings menu. In case you experience bad multiplayer performance you can try lowering client prediction time, but lowering it too much will cause glitches such as cars warping, rubberbanding, etc. so experiment with care.



In case you experience any random issues like being unable to map controller inputs or duplicate upgrades, please first try removing the user data generated by the previous game versions by navigating to [STEAM INSTALLATION FOLDER]/userdata/[USER ID]/228380 and removing the entire folder. The default Steam installation folder is 'C:\Program Files (x86)\Steam'.



Please find the changelog here:



- Fixed DirectInput controller input mapping (please reconfigure your controllers).

- Temporarily disabled Alt-Tabbing on DX11 on prevent the game from dying.

- Improved multiplayer performance.

- Improved performance of dynamic objects.

- Reduced dedicated server CPU load on empty servers.

- Fixed lobby displaying wrong car class and performance index for some cars.

- Fixed loud player engine sounds in replay/spectate when not targeting or near player car.

- Fixed car body and wheels disappearing after being damaged while the player is in bumper cam.



Thanks for your support and feedback!