First off, big thanks to Liquid and wghost for all the work they've put into the maps. It's fantastic to finally see all the annoying bugs get fixed (and the annoying bomb missions muted, PLEASE make a mod for that one).

Secondly, there's a slight problem with a couple of maps that I'm hoping can be fixed with all the progress that's been made. I've experimented a lot with longer sight and weapon ranges for XCOM and aliens, and for the most part it works perfectly. Bumping up sight ranges from 27 to 35 or even 50 doesn't cause any problems on most maps. However, there are four maps that will cause lockups if a longer sighted unit moves to certain areas.

The small scout barn map will hang if a soldier moves anywhere in the lowest terrain marked by red:

The Newfoundland Site Recon map will also hang if a soldier moves to the lowest terrain on the docks:

EXALT HQ causes crashes if anyone stands on top of the AC machinery:

The Waterfront terror map (Pier A Terror) will crash if any soldier sees farther than 27 tiles past the red lines:

I'm wondering if there's anything special about these specific maps that would cause the crash when no other maps seem to, and if it's possible to add LOS blockers or something to fix the lockup. I understand this isn't a major priority, but I'd really love to be able to play Long Range Long War.

Thanks again, you guys are doing great things.

Edited by arc1618, 02 March 2015 - 07:55 PM.