The problem with falling in love with a missile, I've found, is that invading spaceships are always trying to come in and dismantle your deadly nuclear girlfriend.

That's the problem for Clarc #37, at least.

Clarc #37 is the star of popular Ouya game (as much as an Ouya game can be popular) Clarc, which will be heading to iOS and Android in a week or two.

You play as a pint-size maintenance robot who works in a decaying nuclear missile factory on Mars. You're also the only sober robot left. Everyone else is sloshed on motor oil.

So, when a spaceship turns up to disarm and dismantle the factory, Clarc is the only one with the brain cells left to solve a bunch of tricky puzzles, save his fellow robots, and rescue his new crush (an atomic bomb named Clara).

You view and play the game from an isometric perspective, and Clarc is able to pootle between grid squares, grab hold of boxes, and spin in 90-degree increments.

That's pretty much all you need to solve over 100 tricky spacial reasoning puzzles. Early on, you'll be plopping boxes on buttons to open doors. Soon, though, you'll be redirecting laser beams, outsmarting drones, and escorting your drunk robot pals.

I got a quick hands-on session with the mobile version of Clarc at the BAFTA Inside Games event.

Clarc works best on Nvidia Shield and its physical inputs, but some smart gesture-driven controls (and a generally slow pace) mean the iOS and Android versions are also perfectly playable.

We'll let you know when you can grab it on Google Play and the App Store.