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We are happy to announce Unity 5.3.7p4. The release notes and the corresponding issue tracker link for issues fixed in this release are as shown below.

As always, patch releases are recommended only for users affected by those bugs fixed in that patch.

Improvements

Virtual Reality: Updated to Oculus runtime version 1.11.

Fixes

(854214) - Android: Fixed an incorrect behaviour with Application.persistentDataPath.

(none) - Android: Play audio from background applications at the original volume when it is not muted.

(668043, 837519) - Asset Pipeline: Fixed an issue where asset and timestamp maps could get out of sync.

(865666) - Graphics: Fixed a crash that occurred when loading models from AssetBundles with Tangents set to Calculate Legacy.

(none) - Networking: Skip proxy check when using the "file://" protocol.

(764734) - Shadows: Fixed a memory leak and assert when shadows are cast from lights with specific properties and in a specific scene setup.

(813101) - WebPlayer: Fixed compression settings for WebPlayer when building from command line.

Revision: 316083f083fb