( Note: There was a massive patch last night ! Check it out if you've some how missed the news! )

"...We intend for Urgot to be a tanky mid-range anti-carry. The long range / harass nerfs work to do that while the Q nerf actually does the opposite (forces him to build squishy).

Overall we did intend to nerf Urgot and at the same time address playing against frustrations as much as possible. What was not intended was to completely change his playstyle and remove his unique team role / purpose.

Next patch we will be reverting the damage changes to Urgot's Q."