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Player-owned Farm needed

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This guide describes the most effective methods to train the Farming skill. Farming is a gathering skill which involves the player planting seeds in Farming patches that are found throughout RuneScape. The planted crops then grow in real time through differing numbers of growth stages. Once a plant has become fully grown the player may check its health and, for some types of crops, harvest items from it. Plants may become diseased over the course of their growth and will die if the disease is not treated. To prevent plants from dying players may wish to pay the gardeners, who are present at most Farming patches, to tend to them. Players can pay the farmers with noted items. This saves a great deal of inventory space when making farming runs.

As the majority of Farming experience is obtained from checking a fully grown plants' health, levelling the Farming skill is most commonly done via "farm runs". A farm run involves the player quickly visiting as many patches of a particular type as possible to check the health of fully grown plants, remove them and replant new plants in their place. Farming training typically involves farm runs of trees, fruit trees and other special trees once the ability to plant these has been unlocked.

Tree seeds cannot be directly planted into a tree patch. Instead, they must be added to a plant pot, which costs 22, while a gardening trowel is present in the player's inventory or stored on their tool belt, to create a seedling. The seedling can then be watered using a watering can or magic watering can and will, after approximately 5 minutes, turn into a sapling which can be planted in a tree patch. After planting a sapling the player will be left with an empty plant pot, worth 3. Players who do not wish to receive these plant pots can turn on the option "destroy empty plant pots when farming" in the Miscellaneous Settings tab of the Game Settings options. Seedlings and saplings are untradeable. Players wishing to reclaim tree seeds that have been put into plant pots can do so using the right-click "salvage seed" option on a tree sapling, though this has only approximately 75% chance of returning the seed.

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Useful equipment

Urns

Urns can be used to gain additional Farming experience while training. When held in the inventory, urns are filled as the player farms. Only base experience counts towards filling the urn. Full urns can be teleported away to receive additional experience. Only one urn is filled at a time, though players may own up to a total of 10 full urns. If a player owns 10 full farming urns they must teleport at least 1 away before they can fill more urns. Urns are only tradeable in their (nr), non-runed, forms. In order to use a farming urn the player must add a nature rune to it; this makes the urn untradeable.

Players who have at least level 24 Invention and who have completed Nomad's Elegy can discover how to make an urn enhancer. When in the player's inventory the urn enhancer grants 25% additional experience for teleporting a full urn. This effect costs 20 charges from the player's charge pack. Assuming the player purchases divine charges from the Grand Exchange, it would cost 804.55 to use the urn enhancer when teleporting an urn.

Supercompost and Fertile Soil

A bucket of supercompost may be used on a Farming patch prior to planting a crop. This increases the amount of produce that is yielded when harvesting the fully grown plant, as well as reducing the chance of the planted crops becoming diseased. The chance of a plant that has been treated with supercompost dying is ~14%. A bucket of supercompost costs 2,112 and grants 26 Farming experience when it is used to treat a Farming patch. After using a bucket of supercompost on a Farming patch the player is left with an empty bucket, worth 155. Players who do not wish to receive these buckets can turn on the option "destroy empty buckets when farming" in the Miscellaneous Settings tab of the Game Settings options. Up to 1000 supercompost may be stored at and later withdrawn from a Tool leprechaun.

Players who are on the lunar spellbook can alternatively use the Fertile Soil spell to treat a targeted patch with supercompost. Casting Fertile Soil grants 18 Farming experience and 87 Magic experience.

Rapid Growth

Those who have finished The Light Within and have unlocked the Rapid Growth spell should consider using it on tree and fruit tree patches once a day, if they choose to not pay to protect it. Due to the fact that it removes one chance of dying from disease, it can be worth the price of one cast if the price of protection is higher than that. E.g. a payment of 25 coconuts for a magic seed costs 188,925 and the runes to cast the spell cost 5,379 (by using 3 soul, 3 water, 3 nature, and 3 earth runes). For other ways to cast the spell, for instance by using combination runes, see Rapid Growth for those costs.

Scroll of life

A scroll of life can be used to unlock the ability to recover seeds from Farming patches. It can be bought for 10,000 Dungeoneering tokens and requires level 25 Farming and Dungeoneering to use. Its effect gives the player a 10% chance of receiving seeds back when removing dead or fully grown plants from patches, with the exception of flower and special patches. The player also gains a 5% chance of getting a seed back when clearing a tree or dead tree from a tree patch. Seeds recovered from fully grown patches are the same kind as those used to grow the plant, but seeds recovered from dead plants are a random seed of the same type that can be grown in that patch. The amount of seeds returned can be up to and including the number of seeds used to plant at the patch, e.g. up to 3 for an allotment patch.

Amulet of bountiful harvest

While wearing an amulet of bountiful harvest there is a chance that the player will conserve seeds while planting in an allotment patch. The amulet has 10 charges and can be bought from the Grand Exchange for 739.

Farmer's outfit

Wearing components of the farmer's outfit gives a percentage increase in the amount of base experience that is earned when gaining Farming experience. There are five pieces in the set: the farmer's hat, farmer's jacket, farmer's legwear, farmer's cuffs, and farmer's boots. Components of the farmer's outfit can be won from Treasure Hunter or purchased from the Cabbage Facepunch Bonanza reward shop.

Players who obtain the farmer's hat add-on as well as a farmer's hat can combine these items to create the modified farmer's hat. In addition to granting a 1% Farming experience bonus, the modified hat gives 3 daily teleports to the Morytania allotment patch. When the modified hat is worn it also gives a 2% chance of saving seeds as they are planted.

Farming cape

The farming cape may be purchased by players who have achieved level 99 Farming. When equipped, the cape gives a chance to instantly harvest all produce when harvesting from a farming patch. Players who own a max cape, completionist cape, or trimmed completionist cape may use the farming cape on one of these capes to give it the farming cape's perk.

Methods

Allotments (1-15)

At level 1 Farming players should begin their training by planting at allotments. There are 4 main allotments that contain 2 allotment patches, as well as a flower patch and herb patch. An additional single allotment patch is located at Taverley, though this can only be used to grow potatoes. This patch is automatically looked after by Head Farmer Jones, so potatoes grown in it will never die. 3 seeds are required to plant in each allotment patch. In addition to having the option of paying gardeners to look after them, allotment patches may be protected from disease and death if specific fully grown flowers are planted at nearby flower patches.

How to farm an allotment patch:

Required items: 3 seeds per allotment patch, rake (can be stored in tool belt), seed dibber (can be stored in tool belt), spade (can be stored in tool belt) and teleports.

Optional items: Supercompost/Fertile Soil and payments.

Rake patch to remove weeds, if weeds are present, OR, if seeds have been planted previously, remove dead plant/check health of and harvest from fully grown plant. Harvested crops may be used on tool leprechauns to note them, to free up inventory space. Treat empty patch with supercompost (optional but highly recommended). Use seeds on the patch. Pay farmer to watch crops (optional, not necessary if protecting flower is planted at flower patch).

What to plant

Level Crop Growth time GP per seed XP per seed Payment XP per run (no payments) GP per run (no payments) XP per run (payments) GP per run (payments) GP/XP (payments) Flower Farmer 1

Potatoes 40 minutes (4 x 10 minutes) 244 x 3 98

(8 for planting and 9 x 10 for harvesting)

Marigold

2 buckets of compost

636 1,002.6 27,268.2 1,116 30,150 27.02 5

Onions 40 minutes (4 x 10 minutes) 242 x 3 114.5

(9.5 for planting and 10.5 x 10 for harvesting)

Marigold

Sack of potatoes

8,133 1,006.4 18,576 1,124 -39,768 -35.38 7

Cabbages 40 minutes (4 x 10 minutes) 207 x 3 125

(10 for planting and 11.5 x 10 for harvesting)

Rosemary

Sack of onions

2,380 1,079.2 40,056 1,208 31,096 25.74 12

Tomatoes 40 minutes (4 x 10 minutes) 204 x 3 152.5

(12.5 for planting and 14 x 10 for harvesting)

Marigold

2 sacks of cabbages

16,234 1,316 28,294.4 1,428 -93,424 -65.42



Experience gain and cost values are based on:

Farming 8 allotment patches (9 for potatoes)

A death rate of 14% without protection

Using buckets of supercompost to fertilise patches

Obtaining a yield of 10 produce on average

Paying a farmer to protect crops, if using payments

Patch locations

Trees (15-99+)

At level 15 Farming players can begin to plant trees. There are 6 tree patches.

How to farm the patches:

Required items: 1 sapling per tree patch, rake (can be stored in tool belt), spade (can be stored in tool belt), gardening trowel (can be stored in tool belt), and teleports.

Optional items: Supercompost/Fertile Soil and payments.

Create your tree saplings. Rake patch to remove weeds, if weeds are present, OR, if sapling has been planted previously, remove dead tree/check health of and remove the fully grown tree. Players can right-click the patch to remove the tree, or alternatively, players may cut down the tree themselves using a hatchet, which may be stored in their tool belt, and then dig up the tree stump, though this is not recommended. Treat empty patch with supercompost (optional but highly recommended). Use sapling on the patch. Pay farmer to watch tree (optional).

What to plant



Experience gain and cost values are based on:

Farming 6 tree patches

A death rate of 14% without protection

Using buckets of supercompost to fertilise patches

Patch locations

Fruit trees (27-99+)

At level 27 Farming players can begin to plant fruit trees. There are 7 fruit tree patches.

How to farm the patches:

Required items: 1 sapling per tree patch, rake (can be stored in tool belt), spade (can be stored in tool belt), gardening trowel (can be stored in tool belt), and teleports.

Optional items: Supercompost/Fertile Soil and payments.

Create your tree saplings. Rake patch to remove weeds, if weeds are present, OR, if sapling has been planted previously, remove dead tree/check health of, harvest produce from and remove the fully grown tree. Repeatedly clicking a fruit tree when harvesting produce from it causes produce to be harvested faster. Harvested produce may be used on tool leprechauns to note it, to free up inventory space. Treat empty patch with supercompost (optional but highly recommended). Use sapling on the patch. Pay farmer to watch tree (optional).

What to plant



Experience gain and cost values are based on:

Farming 7 fruit tree patches

A death rate of 14% without protection

Using buckets of supercompost to fertilise patches

Patch locations

Calquat tree (72-99+)

At level 72 Farming players can begin planting calquat trees. The single calquat tree patch is found north of Tai Bwo Wannai. Players can get to the patch using a Tai Bwo Wannai Teleport or via the Karamja lodestone teleport and running south-east. Imiago the gardener can be paid to look after the calquat tree patch.

How to farm the patch:

Required items: 1 calquat sapling, rake (can be stored in tool belt), spade (can be stored in tool belt), gardening trowel (can be stored in tool belt), and teleport.

Optional items: Supercompost/Fertile Soil and payment

Rake patch to remove weeds, if weeds are present, OR, if sapling has been planted previously, remove dead tree/check health of, harvest produce from and remove fully grown tree. Repeatedly clicking a fruit tree when harvesting produce from it causes produce to be harvested faster. Harvested produce may be used on tool leprechauns to note them, to free up inventory space. Treat empty patch with supercompost (optional but highly recommended). Use calquat sapling on the patch. Pay farmer to watch tree (optional).





Level Tree Growth time GP per seed XP per seed Payment XP per run (no payments) GP per run (no payments) GP/XP (no payments) XP per run (payments) GP per run (payments) GP/XP (payments) 72

Calquat tree ~21.5 hours (8 x 160 minutes) 321 12,516.6

(129.5 for planting, 12096 for checking health, and 48.5 x 6 for harvesting)

8 poison ivy berries

26,104 10,808.32 -607.72 -0.06 12,542.6 -26,411 -2.11



Experience gain and cost values are based on:

Farming 1 calquat tree patch

A death rate of 14% without protection

Using buckets of supercompost to fertilise patches

Elder tree (90-99+)

At level 90 Farming players can begin planting elder trees. The single elder tree patch is located in the Crwys Clan district of Prifddinas - completion of the Plague's End quest is required in order to access the area. When the Voice of Seren is active in the Crwys district an elder tree growing in the elder tree patch has a chance of skipping growth stages and 20% more base experience is awarded for planting or checking the health of an elder tree. Players can get to the elder tree patch using a crystal teleport seed, the Prifddinas lodestone teleport, or the Spirit tree located in Prifddinas. Sior the gardener can be paid to look after the elder tree patch.

How to farm the patch:

Required items: 1 elder sapling, rake (can be stored in tool belt), spade (can be stored in tool belt), gardening trowel (can be stored in tool belt), and teleport.

Optional items: Supercompost/Fertile Soil and payment.

Rake patch to remove weeds, if weeds are present, OR, if sapling has been planted previously, remove dead tree/check health of and remove fully grown tree. Players can clear the fully grown elder tree from the patch after checking its health or alternatively players may cut down the tree themselves using a hatchet, which may be stored in their tool belt. Treat empty patch with supercompost (optional but highly recommended). Use sapling on the patch. Pay farmer to watch tree (optional).





Level Tree Growth time GP per seed XP per seed Payment XP per run (no payments) GP per run (no payments) GP/XP (no payments) XP per run (payments) GP per run (payments) GP/XP (payments) 90

Elder tree 70 hours 180,802 23,463

(321 for planting and 23,142 for checking health)

25 morchella mushrooms

126,075 20,249.12 -182,936 -9.03 23,489 -309,011 -13.16



Experience gain and cost values are based on:

Farming 1 elder tree patch

A death rate of 14% without protection

Using buckets of supercompost to fertilise patches

Alternative methods of gaining experience

Completing quests

See here for a list of quests that grant Farming experience on completion.

Seedicide

Seedicide is an item which automatically destroys selected seeds dropped by monsters, in exchange for double the experience the player would gain from planting the seeds in a Farming patch. If the player does not have the level required to plant the seeds, however, no Farming experience will be awarded. It can be obtained through playing Cabbage Facepunch Bonanza, buying it from Stanley Limelight for 360 Thaler or purchasing from the Farmers' Market for 10,000 beans.

There are several monsters that yield significant Farming experience gain through the use of seedicide. The most notable ones are turoths, which can yield up to 130,000-175,000 Farming experience an hour at level 74 Farming and require little to no attention to kill (method); aquanites, which can yield up to 160,000 experience an hour at level 91 Farming; and vyrelords, which are able to drop seeds worth approximately 90,000 to 120,000 experience an hour at level 74 Farming. Dark beasts and ganodermic beasts can also prove worthwhile at levels 91 and 74 respectively.

For lower levels, killing tortoises in the northern part of the Tree Gnome Stronghold can yield approximately 20,000 experience an hour at level 7 Farming and higher.





Spirit trees (83-99+)

At level 83 Farming players can begin planting spirit trees. Spirit trees are grown from rare, untradeable spirit seeds that may be obtained from bird's nests, the Motherlode Maw or as a drop from ganodermic beasts. At level 83 players can plant 1 spirit tree at time, at level 86 Farming players can plant 2 spirit trees at a time and at level 89 players can plant 3 spirit trees at a time. The ability to plant 3 spirit trees at once is unlocked by talking to Glouron in the Crwys Clan district of Prifddinas after completion of the Plague's End and Prisoner of Glouphrie quests.

How to farm the patches:

Required items: 1 spirit sapling per patch, rake (can be stored in tool belt), spade (can be stored in tool belt), gardening trowel (can be stored in tool belt), and teleports.

Optional items: Supercompost/Fertile Soil and payments.

Rake patch to remove weeds, if weeds are present, or, if sapling has been planted previously, remove dead tree/check health of and clear (using right-click option) full grown tree Treat empty patch with supercompost (optional but highly recommended). Use sapling on the patch. Pay farmer to watch tree (optional but highly recommended).

How to farm the patches:



Level Tree Growth time GP per seed XP per seed Payment XP per run (no payments) GP per run (no payments) XP per run (payments) GP per run (payments) GP/XP (payments) 83

Spirit tree 58 hours 40 minutes (11 x 320 minutes) Not tradeable 19,501.3

(199.5 for planting and 19,301.8 for checking health)

5 monkey nuts, 1 monkey bar, and 1 ground tooth

Not tradeable 50,475.144 -6,402 58,581.9 -6,402 -0.11



Experience gain and cost values are based on:

Farming 3 spirit tree patches

A death rate of 14% without protection

Using buckets of supercompost to fertilise patches

Patch locations

Crystal tree (94-99+)

Players who obtain a rare, untradeable crystal acorn can plant it at the crystal tree patch at the Tower of Voices in Prifddinas. This can be accessed by the Prifddinas lodestone teleport. Planting the crystal acorn instantly grants the player 50,000 Farming experience and creates a fully grown crystal tree. After this the player can check the crystal tree's health daily to gain a crystal tree blossom and 15,000 Farming experience. This resets at 00:00 UTC.

Wilderness Warbands

Wilderness Warbands is a dangerous Distraction and Diversion that takes place in the Wilderness. The aim of the Distraction and Diversion is to infiltrate a camp occupied by god-following NPCs and loot supplies, which can then be exchanged with Quercus for experience. Players can gain Farming experience if they obtain and hand in Farming supplies. Players can gain between 49.5 at level 1, and 4,851.5 at level 99, Farming experience per supply that they exchange. Players can loot up to 25 Farming supplies while playing Wilderness Warbands, which grant between 1,237.5 and 121,287.5 Farming experience in total when given to Quercus. Players can calculate the exact amount of experience that they will receive, based on their Farming level and the number of supplies obtained, using the calculator on the Wilderness Warbands article.

Wilderness Warbands takes place every 7 hours. The Distraction and Diversion begins with a camp appearing in the Wilderness in one of 3 possible locations. A server-wide announcement will notify players of the camp's location when it spawns. Players can also find out the camp's location by talking to Quercus, who is located north-west of the Varrock Grand Exchange. Players must travel to the camp, avoid the sentries posted around its perimeter and sabotage the camp's god's beam, which is found in the centre of the camp. Successfully sabotaging the beam will result in NPCs allied to the invading players teleporting to the area to fight the NPCs guarding the camp. Players can also intervene in the fight if they wish. After all enemy NPCs have been killed, players can loot the tents in the camp to gain supplies. Each Wilderness Warband has 3 tents which contain supplies that grant experience in 3 of 5 possible skills (Farming, Mining, Construction, Herblore and Smithing). Players may loot up to 25 supplies from tents in the camp. Players may gain additional supplies by killing other players and taking any supplies that defeated players may have looted, as supplies are dropped upon death. Participating in looting tents will skull the player and cause them to become attackable by any other player, regardless of combat levels. Players cannot teleport out of the Wilderness while they have supplies in their inventory, and logging out while inside the Wilderness causes all supplies to be destroyed. Therefore, players must escape from the Wilderness by running out of the area. To avoid being killed by others while participating in Wilderness Warbands players are advised to join one of the dedicated friends chats for the Distraction and Diversion.

Monday Tuesday Wednesday Thursday Friday Saturday Sunday 02:00 UTC 06:00 UTC 03:00 UTC 00:00 UTC 04:00 UTC 01:00 UTC 05:00 UTC 09:00 UTC 13:00 UTC 10:00 UTC 07:00 UTC 11:00 UTC 08:00 UTC 12:00 UTC 16:00 UTC 20:00 UTC 17:00 UTC 14:00 UTC 18:00 UTC 15:00 UTC 19:00 UTC 23:00 UTC N/A N/A 21:00 UTC N/A 22:00 UTC N/A

Giant Oyster

Giant Oyster is a monthly Distraction and Diversion that can be completed by players who have finished the Beneath Cursed Tides quest. Players can return to Tutorial Island by speaking to Wizard Myrtle near the Wizards' Tower. Once in the area, harvest from the tasty looking seaweed to obtain delicious seaweed. While attempting to harvest the delicious seaweed the player will gain Farming experience, dependent on their Farming level, 30 times. Players can gain up to 2,322 experience per attempt, at level 99 Farming, giving a total of up to 69,660 experience for harvesting the Tasty looking seaweed 30 times. This activity can be completed in approximately 1–2 minutes.

Foraging rumberry bushes (86-99+)

There are several rumberry bushes on the southwestern part of Tuai Leit in The Arc. The Arc can be accessed after completing the Impressing the Locals quest. Rumberry bushes can be harvested at level 86 Farming and give around 30,000 experience an hour. While harvesting from them players will gain rumberries and, on rare occasions, a rumberry seed. Players can be pricked by a thorn while foraging from the bushes: this interrupts the harvesting and causes the players to have to re-click the bushes.

Foraging mushroom clusters (90-99+)

Mushroom clusters are a Farming resource that can be found in The Arc region after completing the Impressing the Locals quest:

The Islands That Once Were Turtles and Goshima - Level 90 Farming, 30,000 experience an hour at level 99 Farming with 700 chimes an hour. Yields 25-30 every 4-5 minutes with 1 minute replenish wait time.

randomly on some Uncharted Isles - Level 94 Farming, 50,000 experience an hour at level 99 Farming with 1200 chimes an hour. Limit is 100 a day for each cluster.

Completion of the Flag Fall miniquest, which allows the player to claim an uncharted isle and return to it, is also required to hunt alaea crablets effectively. To find mushroom clusters on Uncharted Isles, the player must first gain some chimes from skilling in The Arc so that they can purchase the supplies required to voyage to Uncharted Isles. Supplies can be purchased from Rosie (supplies). When the player finds an Uncharted Isle with mushroom clusters then they can claim the island using a claim island flag. Once an uncharted isle is claimed the player may return to it for the price of 3 supplies per voyage: 5 supplies per day can be claimed for free from the box next to Rosie.

The mushroom clusters on Uncharted Isles can be harvested at level 94 Farming and yield 100 mushrooms before depleting. While harvesting the clusters players may be pricked by a thorn which deals damage and interrupts their foraging. Having a higher Farming level and using level boosts may reduce the chance of this occurring. At level 99 harvesting mushrooms grants an experience rate equivalent to 50,000 experience an hour. The harvested mushrooms can be sliced into sliced mushrooms and sold for more chimes, or be used as food for player-owned farm zygomites. The experience from harvesting mushroom clusters can further be bolstered by completing contracts given by Sojobo (contracts) on Waiko or via a Contract contact on an uncharted isle. Players may complete up to 3 contracts daily, and may purchase upgrades from Boni for a maximum of 7 daily contracts. Doing contracts, however, requires chimes to be able to reroll contracts until satisfactory Farming ones are assigned.

Supply runs

Supply runs are a safe activity that take place on Mazcab every 12 hours (at midnight and noon game time). The activity begins with goebie supplies spawning at the supply rock near to Querci in Kanatah and is available until 25 minutes past the hour. Players may take up to 10 goebie supplies per day from the supply rock. Upon taking goebie supplies players become flagged for safe PvP and can be attacked by other players, with death resulting in the loss of all goebie supplies that the players are carrying. After obtaining goebie supplies players must travel north-west through the Nemi Forest to Otot, where the supplies may be exchanged for experience with Quercy. The player will be given a choice between two skills in which to gain experience: Agility or Crafting, Farming or Herblore and Hunter or Woodcutting. Different skills are offered on different worlds, so players may change worlds to find a world where the skill in which they wish to gain experience is offered.

Between 495, with level 1, and 48,515, with level 99, experience can be gained from exchanging 10 goebie supplies. Assuming the activity is completed in 5 minutes, experience is awarded at a rate equivalent to between 5,940, with level 1, and 582,180, with level 99, experience an hour.





Money making using the Farming skill