You must get permission to earn Donation Points for your mods if they use my assets

Asset use permission in mods/files that earn donation points You must get permission to earn Donation Points for your mods if they use my assets

You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms

Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms

You must get permission from me before you are allowed to use any of the assets in this file

Asset use permission You must get permission from me before you are allowed to use any of the assets in this file

You are not allowed to convert this file to work on other games under any circumstances

Conversion permission You are not allowed to convert this file to work on other games under any circumstances

You must get permission from me before you are allowed to modify my files to improve it

Modification permission You must get permission from me before you are allowed to modify my files to improve it

You are not allowed to upload this file to other sites under any circumstances

Upload permission You are not allowed to upload this file to other sites under any circumstances

All the assets in this file belong to the author, or are from free-to-use modder's resources

Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources

This mod does not have any known dependencies other than the base game.

Gunmetal Weapon Skins



Disclaimer:

1.5.5 has not been updated in a while, some features or compatibility patches my be outdated.

Gunmetal Weapon Skins is being completely rebuilt from scratch for the 2.0 update. Please be patient, it will come when it is ready.



Building off the weapon skin framework added for the Creation Club I have begun working to add new weapon skins for the base game weapons.



The initial release of this mod focuses on The pipe weapons, offering a total of 14 new recolor options along side the vanilla "Rusty" color. Some of these colors are included in a new modcol so pipe weapons will spawn with a random color.



Weapon skins can be crafted at the weapons workbench in the same manor as the Creation Club weapon skins.



Most of these are simple recoloring (My texture editing skins are fairly basic right now), but as my skills improve I will be creating more elaborate skins, including Specialty Skins for each of the named Unique Weapons in the game.





You do NOT need any Creation Club Weapon skins installed for this to work!







Be sure to click the TRACK button as I plan to update this mod with new content Weekly!



Compatibility Patches for Horizons Survival Overhaul, Weaponsmith Extended, New Calibers, Frost, and Immersive Gameplay are Available. More compatibility patches can be made on request, just leave a comment.





Want More Weapon Skins? Check out Camouflage Weapon Skins﻿ by R97R!





Now with support for Fallout 4 VR!



Update 1.5

2 new colors for Pipegun Metal: Desert Tan, Olive Drab.

Several new painted wood options on Pipegun and Pipe Bolt Action, including camo patterns.

Overhauled most skins to improve overall look. Several camos patterns for most weapons.

Lower minimum level for most skins to provide more variety early game. "Epic" weapon configuration now has a chance to spawn with higher tier skins, Idea being that since the weapon spawns with higher tier upgrades the previous owner gave it a paint job as well.



Update 1.4

2 More skins for .44 Revolver

New Two-Tone skins for 10mm Pistol

Skins for Hunting Rifle and Double Barrel Shotgun

Bronze/Chrome/Gold Skin for Deliverer and Assault Rifle, More coming soon

Reworked Specular maps for 10mm Pistol and 44 Revolver to improve look of Bronze/Chrome/Gold Skins Compatibility Patches for Horizons Survival Overhaul, Weaponsmith Extended, New Calibers, Frost, and Immersive Gameplay are Available. More compatibility patches can be made on request, just leave a comment.2 new colors for Pipegun Metal: Desert Tan, Olive Drab.Several new painted wood options on Pipegun and Pipe Bolt Action, including camo patterns.Overhauled most skins to improve overall look. Several camos patterns for most weapons.Lower minimum level for most skins to provide more variety early game. "Epic" weapon configuration now has a chance to spawn with higher tier skins, Idea being that since the weapon spawns with higher tier upgrades the previous owner gave it a paint job as well.2 More skins for .44 RevolverNew Two-Tone skins for 10mm PistolSkins for Hunting Rifle and Double Barrel ShotgunBronze/Chrome/Gold Skin for Deliverer and Assault Rifle, More coming soonReworked Specular maps for 10mm Pistol and 44 Revolver to improve look of Bronze/Chrome/Gold Skins



Update 1.3

More skins for 44 Revolver and SMG.

Several new skins for Combat Rifle/ Combat Shotgun.

Merge with Ornamental Weapon made by ralfetas.

Numbered categories for better sorting in workbench menu.

Updates to skin names and descriptions



Update 1.2

New Skins for 44 Revolver and Submachine gun!

First of the Specialty Skins: "The Gainer"

Update 1.1

New Brass color for pipe weapons.

New wood finishes for Pipe and Pipe Bolt-Action. Can be customized separately from metal color for thousands of color combinations!

12 New colors for the 10mm Pistol!

Tweaks to Mocols to make some weapon skins more common on NPCs then others.

New Cubemaps on some weapons Thanks to

More compatibility patches available. New Brass color for pipe weapons.New wood finishes for Pipe and Pipe Bolt-Action. Can be customized separately from metal color for thousands of color combinations!12 New colors for the 10mm Pistol!Tweaks to Mocols to make some weapon skins more common on NPCs then others.New Cubemaps on some weapons Thanks to Ajhakra's Cubemaps ﻿!More compatibility patches available.





Update 1.0.5

made some tweaks to the level at which the color painted skins start to spawn (based on feedback received, they don't spawn until very late game now but I am considering a future update that will give named raider bosses custom painted versions)

Reduces texture resolutions from 4K to vanilla values to reduce file size and improve performance on lower end systems.

Tweaked ColorPalette textures to greatly improve the look of color painted weapons.

﻿



Note: This mod requires fallout version 1.10.40 or higher as it uses Keywords patched into the base game with that update.

﻿

﻿

Future plans include more weapon skins for other weapons.

My personal texture editing skills are fairly limited to basic recolors, but if there are any more talented texture artist out there that are willing to let me include your work please message me.