In fact, outside of the copious use of pink, having a female lead doesn't dramatically change the Infamous formula in any real way. Fetch isn’t sexualized and people are rightfully terrified of her and her volatile powers. The missions feel familiar, jumping between frantic action scenes where you kill waves and waves of bad guys, as well as timed chases that let you use Fetch's super speed to track down your enemies. You can even use Fetch's powers to shoot down drones that the police use to keep tabs on her. "We wanted to make a strong character-driven game, regardless of gender," says Sucker Punch Productions' Jason Connell, who served as creative lead on the game.The one exception to this is the main antagonist in the game, an up-and-coming criminal boss who spends the first few hours of the game sexually harassing Fetch every time they talk. It becomes grating, especially since Fetch is forced to grit and bear the abuse in order to protect her brother.

"I’m always stumped as to why there aren’t more."

According to Connell, Fetch was actually inspired in part by Laura Bailey, the actress who voices the character. "Laura and [director Nate Fox] were very close in further driving the character of Fetch," he explains. "Many of her personality traits come from Laura’s acting." He also says that the studio chose Fetch to star in the new game because they wanted to explore her character more in depth, not just to have a token female. "When we started exploring the characters," he says, "it was an easy decision."

As great as First Light is, though, it's somewhat disappointing that Fetch is relegated to a downloadable spin-off as opposed to a full-fledged game. First Light is a game aimed at existing Infamous fans who want to delve further into the universe. It's not really an experience that will bring in new people excited about an awesome new female superhero. (That said, First Light is a standalone title, so you don't need to own Second Son to play it. The story also works fairly well on its own.) Five hours with Fetch was fun, but I definitely want more.

Connell says that the success of First Light won't determine whether the next Infamous will similarly have a female lead; instead the choice will be story-driven, as it was with Fetch. "Our team would make those kinds of decisions by looking at the story, experience, and emotional journey we are trying to create," he says. For now, Fetch joins Lara Croft in the recent Tomb Raider reboot in gaming's small group of great female action stars, and one of its only female superheroes. Just like comics and movies, it seems like games are slowly moving to a future where female leads aren’t an anomaly. "I’m always stumped as to why there aren’t more," says Connell, "but I will say that I’m excited to be part of a project that didn’t think twice on this."