One of the really exciting things about Windows Phone development is how enormously flexible it is. With Windows Phone 8, in addition to supporting native (C++) and managed (C#) development, the platform is the perfect place to develop apps using HTML5.

Jeff Burtoft, an HTML5 technical evangelist with Microsoft, joins us this week to talk about the flexibility and cross-platform power of HTML5 in the context of Windows Phone. The in-depth example that we cover in the video is a project called YetiBowl, and standards compliant HTML5 game that runs flawlessly on the web, as a Windows 8 app and as a Windows Phone 8 app.

Make sure you check out Jeff's 4 part series on creating the HTML5 Yeti game you see in this episode.

Yeti Bowl Part 1, Part 2, Part 3, Part 4

What makes all this possible is Internet Explorer 10 on Windows Phone 8. IE10 for the phone and the PC are built on the same engine and use the same renderer which means that what you see on your desktop (or tablet) is what you'll see on your phone. Additionally, the web browser control in Windows Phone apps is a full instance of IE10, with the same speed and power as the native phone browser.

There are lots of great libraries and products that make developing for Windows Phone 8 in HTML5 a blast.