First hotfix for 0.17 released

This is the first hotfix release for BeamNG.drive version 0.17. In this release we are fixing an issue affecting mod installations and game crashes occuring on Windows 7 and 8. We are also resolving some graphical issues with vehicle models and environment assets as well as some bugs with AI behaviour. Work on fixing other reported issues is continuing and we expect to have another hotfix ready for release later in the week. In the meantime please keep reporting issues you encounter through the forums. Your feedback and comments are greatly appreciated.

Vehicles

Fixed Barstow, Burnside, Moonhawk glass spiking issues

Fixed Bluebuck Stock Car missing a shifter

Fixed Bluebuck Police Package having the wrong shifter

Fixed Bluebuck crash with power steering

Fixed Bluebuck rear door flexbody streaking

Fixed Bluebuck rear window frame node positions with glass removed

Fixed Bluebuck nitrous tank dropping to the ground with body removed

Fixed Bluebuck side exhausts causing console errors with body removed

Added Bluebuck spare tire

Fixed D-Series V8 RWD automatic config having (M) in the name

Fixed ETK K-series misplaced steering wheels

Increased ETK K-series aerodynamic drag – top speeds should be more realistic now

Slightly strengthened body mounts for Burnside, Moonhawk, and Bluebuck

Fixed ’98 Pessima rear quarter panel/taillight spiking

Fixed steering center of D-Series Marauder config

Fixed ABS not functioning on H-Series and Roamer

Fixed Hopper i6 having 7500rpm maximum speed (reverted to 5500rpm)

Environment Art

Fixed floating rocks on East Coast USA

Fixed floating trash can in East Coast USA

Fixed bad collision on aspen trees in East Coast USA, Derby Arenas, and Hirochi Raceway

Fixed floating rubbish on East Coast USA

Fixed open sidewalk on East Coast USA

Fixed some AI path issues on East Coast USA

Fixed outdated description in Derby

Fixed some level errors on East Coast USA

Misc