Early draft, but this deck is a "thing"

Sabine's ability is amazing. Where's the "Thermal" stuff? Sabine doesn't care about "Thermal" stuff, she wants AMBUSH weapons and this deck has 3 different ones.

Why Ambush? Because you will use Sabine's ability to play an ambush weapon from the discard on her, probably overwriting so it's free, then you get to activate Sabine AND get another action EVERY TIME. It's Fast Hands on steroids!

Ezra is there cause I get 2 dice for 10 points, giving me that 4 dice start. Plus his addition to the damage can be ok - possible 10 damage round 1 just from character die. His die are also FANTASTIC targets for Loth Cat and Negotiate

Some other card choices: Energy Slingshot - not flashy, kinda like DH-17. Does help support Ezra's modified sides, but it's something you play early and replace later

Running Interference - this card is sneaky good. A ton of clever applications. Can help you win the race against other aggro decks when they have to wait to activate characters or resolve dice

Defiance - really great on Sabine, like a Field Medic + reroll all in one.

Endurance - another low key great card, if you're the aggro it lets you cancel out their dice control card. Great

Let the Wookiee Win and Threaten - similar cards, but they work really well in aggressive decks like this where they become fairly huge win/wins for you