CPU Scaling

If you are wondering, what would be the effect of a four-core versus an eight-core processor for this the game? Well, let's test just that a couple of procs! I have a quick chart I would like to show you, the results below are based on default clock frequencies as well as a couple of tweaked processors. We apply the very same image quality settings as used throughout this article, very high.

First off, processor core scaling. Above you can see our default graphics card test system. This is the Core i7 5960X with eight cores and 16 threads. We always have an all core clock at 4200 MHz on this processor, as it is right now. We gradually disable cores and check what kind of an effect that has on the framerate, for Kingdom Come the results are massively different.

Above you can see results from a bunch of processors. Ranging from a Core 6600K to Ryzen, to Threadripper. Our Core i7 5960X with eight cores and 16 threads remains overclocked at 4200 MHz. and aside from an extra Ryzen 7 1700X tweak at 4.0 GHz, all processors are clocked at default settings. I do need to mention that I am using among the fastest graphics card your money can buy you, the Nvidia GeForce 1080 Ti. With slower graphics cards, you are far more resolution bound and the results would be closet to each other.

We always get asked, what happened if you overclock Ryzen. So we did that, a 1700X is tweaked to 4 GHz on all cores. The effect is noticeable and measurable.

One more chart here, these are the same results as the processor scaling one, now in a bar chart with specified FPS labels so you can go back and forth a bit, comparing things. One thing is clear though, Kindom Come is very CPU bound overall.