MAJOR:

- Fixed crash after resigning and starting a new game

- Ironman now autosaves once every 6 months rather than every month

- Fixed crash where AI would evaluate religious elector titles when you didn't have Sons of Abraham

- Fixed OOS regarding battle chokepoints.

- Fixed crash when resigning and loading new saves.



MINOR:

- Kingdom of Jerusalem's duchies can no longer be assimilated by other kingdoms

- Fixed small issue with logging incompability with launcher.

- Fixed freezing of plot when surrendering to a war to revoke a vassal title.

- Resolved issue with offering to educate children where the liege of the child was automatically assigned as a tutor instead of you or one in your realm.

- Fixed bug where rulers got vassalised when they lost a claim war even though they had vassals outside the contested title.

- Zoroastrian vassals now only consider liege marriages as divine if they are truly close kin.

- Fixed issue where the pope would always grant divorces as the marriages where wrongly considered a consanguinity.

- Fixed English localisation of Hellenic priests, training grounds and mustering grounds.

- Changed the "Become King" ambition to be called "Become Queen" for female rulers.

- Changed font for changing language in the settings menu to match fonts used for other settings.

- Resolved issue where thumbs up and thumbs down icons when browsing the list of claimants did not match if they could be invited to court or not.

- Fixed bug for Muslim rulers where your latest wife was set as your First Wife, instead of the wife you first married.

- Fixed bug where AI republic characters with other titles did not build trade posts.

- Fixed bug where the graphic for special units changed when merged with troops of another culture.

- Resolved issue where Muslim male characters could not get married if betrothed to a minor.

- Fixed issue where revolt occupations were removed when another revolt claimed the contested title.

- Improved AI decision-making for inviting vassals to celebrate Ramadan.

- Faction backers are now removed from the faction upon death.

- Now properly shows the special unit icon in the reorganize unit view.



AI:

- Fixed a bug where the AI would repeatedly raise and disband holy orders.

- Fixed several 'blockers' where the AI would not use Holy Orders in situations where it made sense for them to do so.

- Fixed a bug where the AI would repeatedly raise and disband its vassal levies.

- Fixed a bug where the AI would ignore small rebel stacks that were moving around.



CONVERTER:

- Converter missing cultures should now be fixed

- Invalid icons for converter should now be updated to latest version of eu4

- Fixed another crash in converter associated with major revolt titles.



MODDING:

- demesne_size modifier is now possible to set in laws

- Added demesne_size modifier (incremental, not multiplicative)

- Added local_speed_modifier

- PAPAL_SUCCESSION_PASS_ON_HOLDINGS to defines

- PAPAL_SUCCESSION_LOSE_MINOR_TITLES to defines

- Split ARMY_LOAD_UNLOAD_MOVE_COST into two separate defines

- Added on action on_create_title

- Added on action on_settlement_looted

- Added on action on_navy_returns_with_loot

- Added on action on_new_holder_usurpation

- Added on action on_new_holder_inheritance

- Added on action on_new_holder

- Added <religion>_opinion for Hindu, Jain, Buddhism, Indian, Orthodox, Pagan and Aztec

- Added moddable opinion for brother

- Added moddable opinion for half-brother

- Added moddable opinion for sister

- Added moddable opinion for half-sister

- Added moddable opinion for grandfather

- Added moddable opinion for grandmother

- Added moddable opinion for grandchild

- Added moddable opinion for uncle

- Added moddable opinion for aunt

- Added moddable opinion for nephew

- Added moddable opinion for niece

- Untangled and made cardinal election moddable

- Now possible to mod papal succession to not lose holdings or minor religious titles

- Added dynasty_head scope

- Added history command disallow_random_traits

- Added set_graphical_culture effect

- Added effect scope any_allied_character

- Added effect scope random_allied_character

- Added remove_nickname effect

- Added is_variable_equal trigger

- Added is_looting trigger

- Added is_looting_in trigger

- Added num_of_max_settlements trigger

- Added num_of_empty_holdings trigger

- Added borders_major_river trigger

- Added trigger is_allied_with

- Added trigger scope any_allied_character

- check_variable trigger now take a scope or second variable as a right-side argument

- Added subtract_variable, multiply_variable and divide_variable effects

- All variable effects now take a scope or second variable as right-side argument