Roguelikelike space shooter Everspace [official site] will leave early access and properly launch on May 26th, developers Rockfish have announced. (You might now Rockfish from the Galaxy on Fire games on pocket telephones.) If you dug the sound of Everspace when Alec had a play last year and thought you might have a crack when it was done, make a note. Or if you’re already onboard, hey, the last big pre-launch update has arrived to add a mysterious alien race, full functional cockpit views for all ships, new upgrades, and other odds and ends.

Rockfish sum up update 0.7 thusly:

“In the latest update, players will encounter the remnants of a mysterious alien race known only as ‘The Ancients.’ Ruins built by the technologically-advanced race hold teleporters that work as shortcuts, letting players skip some locations on their journey. The ruins also contain valuable Glyphs, which function similarly to the previously introduced Sub-Routines but with far more fantastical effects, affecting overall playstyle immensely. Getting these Glyphs will not be an easy task: players must first confront the mysterious Ancients themselves. “Functional cockpit displays have also been added for all player ships. In addition to extant HUD elements, players will now be able to see the component damage overview of their ship, as well as information about locked targets. With this addition also comes an option for purists to turn off the HUD elements entirely in first person mode and rely solely on cockpit instrumentation.”

Full patch notes are this-a-way if you want ’em (and still there even if you don’t, really).

Everspace is currently in early access on Steam and GOG.

If you came in here simply to see some pew pew spaceships, hey, here’s a trailer from a couple months back after Rockfish added some new ships. Pew pew!



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