The painful truth about filmmaking is no one or no film school will teaches you everything about filmmaking. A good filmmaker must know A to Z of the Film Direction Technical terms, phrases and definitions. This article will help you to learn about Basic Filmmaking Terms.

You are now going to read below about the basic Film-making terms glossary part 3. In case you missed to read the first two parts, please read it here and here.

Film Direction Technical Terms and Definition- Part 3

Fade – It is the gradual change in the intensity of an image or sound, such as from a normally-lit scene to darkness or vice versa, or from silence to sound or vice versa.

It is the gradual change in the intensity of an image or sound, such as from a normally-lit scene to darkness or vice versa, or from silence to sound or vice versa. Fast Motion – An effect created by filming a scene with the film running at a rate less than the normal 24 frames per second and then projecting it back at standard speed, thereby creating the effect of moving faster than normal.

An effect created by filming a scene with the film running at a rate less than the normal 24 frames per second and then projecting it back at standard speed, thereby creating the effect of moving faster than normal. Fish-eye Lens – A type of super wide-angle lens that distorts the linear dimensions of the image, giving it a sense of curvature.

A type of super wide-angle lens that distorts the linear dimensions of the image, giving it a sense of curvature. Focus – It is the amount of sharpness of an image or a particular area of an image.

It is the amount of sharpness of an image or a particular area of an image. Foley – Foley Sounds are reproduced sound effects of everyday objects or movements synced with the visual of the film like footsteps, gunshots, punches, explosions, etc.

– Foley Sounds are reproduced sound effects of everyday objects or movements synced with the visual of the film like footsteps, gunshots, punches, explosions, etc. Following shot – A shot in which the camera follows a moving subject onscreen.

A shot in which the camera follows a moving subject onscreen. Freeze-frame – An effect in which a single frame image is identically repeated over several frames which gives the illusion of a still photograph in which the action has ceased.

Handheld shot – A shot taken with a handheld camera which appears unstable and shaky.

High-angle shot – A shot where the subject is filmed from above to make the subject appear weak and vulnerable.

Highlighting – The use of beams of light to illuminate selected parts of the subject.

Insert shot – a shot that occurs in the middle of a larger scene that draws audience attention and provides some specific information.

Intercut shots – It is a series of shots that alternates between two simultaneous events. For example, shots of two people involved in a telephone conversation.

Iris – A video effect where an expanding or diminishing circle, reveals or hides an image.

Jump Cut – An abrupt cut in between a continuous shot, where the onscreen action is noticeably advanced in time. It is often done deliberately to create discontinuity.

Key Light – The most prominent light source in the frame that has the highest intensity.

Location sound – It is the ambient sound of the location of the scene which adds to the realism of the scene.

Locked-down shot – A shot where the camera remains static while something happens off-screen. It is used to create suspense.

Long-shot – A shot where the camera is placed at a considerable distance from the subject so that it appears relatively small in the frame.

Long take – A shot of lengthy duration.

Looping – It is the process of re-recording dialogues by actors in the studio during post-production, matching the actor’s voice to lip movements on screen. It is also known as ADR (Automated Dialogue Replacement).

Low-angle shot – A shot where the subject is filmed directly from below, to make the subject appear larger than life and more dominating.

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2. A Complete Glossary of Basic Film Terms Part 2 (D-E)

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