If they don't want people glitching the games, then FIX THE GLITCHES! God, this is lazy. "Instead of actually doing shit to fix our broken game, we'll just ban anyone who uses the glitches!" The first one is akin to advertising in the Youtube comments section or on reddit or whatevs, so I can let that slide. The last rule is also in place already, but the issues with their Code of Conduct are for another day. The second rule... I see several problems with it.

For one, laziness! They couldn't just patch out the bugs? Nintendo, a multi-billion dollar multinational corporation can't assign a small team to fix level-breaking glitches in their most popular game?

Secondly, I have a problem with the way that rule is worded. "Unintended by either the course creator or the developers to obtain new World Records" What about levels where the creator showcases a glitch they found? Would a person be banned for playing it? What about the creator, would they be banned? Can I get banned for making a level that contains a glitch? How does Nintendo know about all the applicable glitches and how ot determine which levels contain the glitch? Would only the world record holder be banned? What about the guy who was .0001 seconds slower than the world record holder? Does he get banned, too? What about some random guy who just happens to trigger a glitch, like what happened in a Super Mario World episode of Game Grumps? There is so much gray area in this rule, they ought to release it in theaters as the sequel to Fifty Shades of Grey.

Not to mention the fact that the rule is totally oppressive. Nintendo has always had the attitude of, "You shall play our games the way we want you to, or else you won't play them at all!" The most recognition competitive Smash has gotten from Nintendo was Reggie saying "no johns" in a Direct, and the Smash Brothers Invitational. Then you look at the Pokemon Company, who have put on every event in both the video games series and the card game, make the rulesets for both the VGC and TCG, advertise the events on their website and put up the footage from the events, release the World Champion's deck at retail, and so much more. And in 2013, Nintendo tried to stop Melee from being played at EVO, even after the Smash fans raised almost $100,000 just to see their game played.

Not surprising, but very disappointing. They finally make a do-it-your-way game, then make us do things their way.