What is prolander?

Prolander is the newest competitive format to TF2. It was concieved on the idea of trying to have the lowest playercount possible, while still maintaining class diversity and dynamic choices. Each team has seven players on either side and has the same restrictions as Highlander with only allowing one per class. It only focuses on mainly Payload, Attack/Defend and KOTH map types.

Why should I play prolander?

This is the format if you like seeing all classes being viable, but also not being stuck on a single class. Also allows teams to be dynamic in their lineups, as well as reactive. Do you run a pyro to help counter their spy? Run heavy/engie on defense for more firepower? etc... Fortunately there is no strict meta, even the top teams have their own unique line-ups and play styles. This allows teams to be creative in their approaches to the game. Due to the less player count, the game flows more smoothly, since it's easier to make pushes off of a single frag. Making it one of the faster paced comp game modes.



After a tournament we did a survey to find out if the people who tried Prolander liked it and what their thoughts were. Over 90% of the people responded they enjoyed playing it. We asked them why and here's a few responses that we got:



"Yes it was fun to constantly guess which off class they are using."



"Yes! 7s is my favorite format. More dynamic than 6s, less clunky/congested than HL."



"Yes, it as fun to play competitive for the first time, and I liked that you could class switch."



"Prolander is my favorite format to watch competitive TF2, and it was fun to play."



"It was an interesting take on highlander that really mixes it up. There was a lot of discussion on my team on what maps we needed certain clases on for strategy purposes."