Gambling is forbidden by the law in most countries of the world. It is supposed that gambling entails negative consequences for the player, his relatives and the society. What can blockchain technology do with it?

What gambling is

The term gambling means any games for money. According to this classification, there is gambling which requires the player to possess some skills and the games whose outcome depends exclusively on luck. Sometimes this word means gambling addiction, but it is not correct.

Gamblers can be divided into several categories according to the international classification.

Pathological or compulsive gamblers are a category of people for whom gambling is a serious problem. Almost all world countries refard it as a mental disorder. A person diagnosed with this is characterized by loss of control over gambling, preoccupation with games and reception of money and also irrational thinking. Such a person keeps playing even despite the negative consequences. Such behaviour harms the person and the people around him.

Problem gambling. At this stage, the player is inclined to perceive gaming as a source of income or a second job. The person starts to borrow money to play, can lose the money not meant for gambling, quarrels with his near and dear and starts to have work problems. The line between pathological and problem gambling is very thin, therefore some researchers do not distinguish between these forms.

Social gambling is considered safe. Fortunately, this category includes more than 80 % of players. More often people gamble in company with others and perceive it as entertainment. For example, pinball machines or slots serve as a distraction from problems. It is because of this, by the way, that slots so are popular as mobile applications. The developers who make “free” slots for mobile devices put much effort into graphics and game plots. Moreover, the most vivid conversations between players occur in social gaming chats.

Top Drop

The intermediate stage between social and problem gambling is regular gambling. For these people, the game becomes an important part of their life. As a rule, such people are fans of a certain game (poker, sports betting, races, etc.) However, gambling does not affect their relations with relatives, professional or social life. More often they are quite successful people, but they still run the risk of appearing in the problem category, for example, when their money problems begin.

There is one more category of players, called professional gamblers. Such people have a systematic and thorough approach to the game, because it is their basic source of income. As a rule, they only play big and take the choice of a platform seriously. However, some professional players are inclined to pathological gambling — apparently, something like a professional deformation.

The problem of gambling is as old as the hills and so far no ban has helped mankind to cope with it. But thanks to the blockchain technology gambling can become safer for players at last. This technology is capable to make game process open and fair, it guarantees the players a certain percentage of return and prevents game organizers from manipulating winnings.

Besides, in the FairWin games we lay emphasis on graphics, plots, features and gameplay, so that the player could take pleasure not only in receiving prizes, — as the addiction appears after experiencing the euphoria from winning or even losing (desire to recoup) — but also in game process.

Yes, we cannot solve the gambling problem completely, but we can reduce its negative consequences.

If we assume that any business should be focused on making the life of people better, we have to consider the negative consequences of gambling.

Follow us:

Twitter: https://twitter.com/FairwinGambling

Facebook: https://www.facebook.com/fairwin.gambling/

Instagram: https://www.instagram.com/fairwin_team/

Chat with us:

Discord: https://discord.gg/Hbardp2

Reddit: https://www.reddit.com/user/fair-win

Telegram: https://t.me/fair_win