"The year is 3016.

Base monitoring detecs a new source of electromagnetic radiation comming from below. A quick scan reveals the source of the signal.

It's coordinates are uploaded into Gregor's diving gear, a high tech suit capable of breaking the O² in the water, giving its wearer infinite breathing capabilities.

With everything set up, Gregor sets out for another scaveger expedition among the retro-futuristic ruins of his ancestors, now drowned by the seas.

But this time things aren't what they seem to be."

Assume the role of Gregor, a lone scavenger, going though his expedition to search for the source of a strange signal detected by his monitoring system. Acheron is a mini sidescroller/metroidvania thematically set in a world flooded by the seas. Explore underwater environments, upgrade Gregor's gear with new abilities and discover what happens on his underwater adventure.

It's a project developed as the capstone in a game development course. It's the resulting product of four months in development.

Controls (customizable on the game's launcher)

"What was suposed to be a simple routine procedure gets out of control and it's on the hands of the player to understand what's going on, exploring the ruins of a retro-futuristic place took by the seas."

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