weepingAngel Profile Joined February 2011 Australia 16 Posts #2 I think you need to check your 'spoiler' marker placement, other than that looks good.

looking fowards to some replays

NOOBALOPSE Profile Joined June 2011 Canada 802 Posts #3

Yeah fixed that I already have 1 :DYeah fixed that

ETisME Profile Blog Joined April 2011 Hong Kong 11898 Posts Last Edited: 2012-06-10 13:41:42 #4 I find late game ZvT harassment almost useless, the game must be won by a nice deathball engagement and denying his expo

Terran would always be stockpiling minerals, killing scvs mean nothing since they might replace the scvs with a stronger army.

and lings/ultras + nydus has always been a very disappointing combo for me, you could lose ultras/infestors just because your lings are not completely unloaded yet or your lings are trying to load into the nydus before your ultras and losing those expensive units

It's difficult to justify whether your harassment was worth the damage or not imo.



But if you can put up some good replays, maybe I will change my opinion :D

a little more details would be nice in each section would be nice.



My question is:

if you are going ultra and ling, why go nydus because your army is so mobile already, nydus could be spotted by drops etc 其疾如风，其徐如林，侵掠如火，不动如山，难知如阴，动如雷震。

NOOBALOPSE Profile Joined June 2011 Canada 802 Posts Last Edited: 2012-06-10 13:49:25 #5 On June 10 2012 22:40 ETisME wrote:

I find late game ZvT harassment almost useless, the game must be won by a nice deathball engagement and denying his expo

Terran would always be stockpiling minerals, killing scvs mean nothing since they might replace the scvs with a stronger army.

and lings/ultras + nydus has always been a very disappointing combo for me, you could lose ultras/infestors just because your lings are not completely unloaded yet or your lings are trying to load into the nydus before your ultras and losing those expensive units

It's difficult to justify whether your harassment was worth the damage or not imo.



But if you can put up some good replays, maybe I will change my opinion :D

Terran is only on max 4 bases when you start your harassment dude... Even if your army is "so mobile", it can't harass without the nydus... Drops are just way worse than a nydus, try for urself... You can't evacuate cause ovies are so slow even with speed, and you can only fit one ultra in an overlord... Terran is only on max 4 bases when you start your harassment dude... Even if your army is "so mobile", it can't harass without the nydus... Drops are just way worse than a nydus, try for urself... You can't evacuate cause ovies are so slow even with speed, and you can only fit one ultra in an overlord...

Chaosvuistje Profile Joined April 2010 Netherlands 2579 Posts #6 I do not particularly like this guide. The content is fairly light and is sparce on usable info. It basically says that I can use nydus networks in the lategame ( 3+ base ) while providing small tips about the placement. I personally don't find it much of a guide because it doesn't teach me any timings, special situations, trade offs with other strategies or special details to look at, just "use more nydusses".



On the presentation, it has nothing visual like images or a header catching your eye between the content. It's just a list of spoiler tags with text inside. You can just spoiler tag some content but not all of it needs to be inside its own spoiler nest. The feedback/rating section isn't really needed either, if people will like your guide or dislike it they will put it in the comments. And you could put the link on reddit to get the upvote thing going.





Mauzel Profile Joined December 2009 United States 264 Posts #7 I slightly prefer drops to nydus:

-It's easier to multiprong with drops.

-You're going to be spending about the same initial investment in gas, but additional nydus costs additional gas whereas additional overlords cost minerals.

-It's easier to save your overlords than your nydus.

-Overlord speed is a useful upgrade, might as well spend the 200/200 on drop if it's late game.

-You can unload units from many overlords faster than from a single nydus (double nydus is quite baller though).

-You can use baneling drops (goodish against some mech comps, decent against SCV lines).

-No "rawr" announcing that their base is about to be flooded with lings.



The major advantage of Nydus is that it's easier to save your units after the attack.

Sylverin Profile Joined February 2011 United States 477 Posts Last Edited: 2012-06-10 14:30:26 #8





Edit: to retreat of course the only tactic ive noticed is pretty fun not sure if its good or not is to get both drop and nydus and doom drop the terran then nydus when he comes to defend(assuming no base race)Edit: to retreat of course Liquid hero <3////Brotoss Protoss!

achristes Profile Blog Joined March 2011 Norway 653 Posts #9 Ok, the only time I will use the nydus in ZvT is of I'm maxed at ultra/ling/infestor and the terran is turtling hard. I will nydus their main, nat and third(if they still have one) to pull their army out of position and then attack and unload a couple of units from the worms.



I've also used it for setting up flanks on a sieged terran push. Works ok, but I would never make a nydus until lategame. youtube.com/spooderm4n | twitch.tv/spooderm4n | Random videos and games I feel like uploading

zmansman17 Profile Joined March 2011 United States 2567 Posts #10 Nydus ZvT is super good and I've often wondered why Zergs didn't do this more (rank 1 master terran). I hate to give you guys tips, but why aren't you dropping multiple changelings in the late game and walking them into potential nydus locations and then making a ton of nydus canals?



♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞

chebhe Profile Joined May 2012 United States 113 Posts #11 It only takes 4 ultras in a nydus to kill a planetary before an out of position army arrives. I do this all the time late game and yes, it works great. Mebd: how are you fucking helping? you think i'm joking? you think I don't regularly cut myself to relieve stress? want me to email you pictures of my bloody mouse

[]Phase[] Profile Joined September 2010 Belgium 872 Posts Last Edited: 2012-06-10 16:50:28 #12 meh, I dunno dude,.. nydus is only supposed to work against people who are not watching their minimap. even if you find a spot in their main, the units poppin out + scvs can just kill it. I mean, do you really wanna rely on a play that needs your opponent to suck total ass? And nydus to just transport units over the map with its 1unload / time... you are better off just running ur 60 lings there (mentioned many times before)



I believe there are enough reasons as to why zergs at both low and high level don't use nydus in it's current state. And I don't see the guide dealing with all the problems nydus has at the moment. It seems to me you just thought ' oh nydus ar kewl, if I can make them work in 1 game ill make an entire guide around it'. But against competent players, its a total waste of rescources.

zmansman17 Profile Joined March 2011 United States 2567 Posts #13 Nydus is incredibly strong whether its spotted or not. It forces your opponent to waste time denying nydus worms while you macro with impunity. ♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞

[]Phase[] Profile Joined September 2010 Belgium 872 Posts #14 On June 11 2012 01:56 zmansman17 wrote:

Nydus is incredibly strong whether its spotted or not. It forces your opponent to waste time denying nydus worms while you macro with impunity.

You are seriously overrating nydus here. 'waste time' as in attack a nydus? I think terrans gladly would take that 100/100 from the zerg for such a small amount of actions needed. And 'not spotted' simply means you dont have your base covered with depot or you are simply too slow in noticing things. tell me WHY it is incredibly strong other than that the terran has to look away for 1 sec. It's not like you can macro better if you put nydusses that get denied anyways. and if we are going to talk about that '1 or 2 actions' then you might aswell say that it takes some actions out of the zerg aswell to get ovie in position + place the nydus, it would be just as rediculous. You are seriously overrating nydus here. 'waste time' as in attack a nydus? I think terrans gladly would take that 100/100 from the zerg for such a small amount of actions needed. And 'not spotted' simply means you dont have your base covered with depot or you are simply too slow in noticing things. tell me WHY it is incredibly strong other than that the terran has to look away for 1 sec. It's not like you can macro better if you put nydusses that get denied anyways. and if we are going to talk about that '1 or 2 actions' then you might aswell say that it takes some actions out of the zerg aswell to get ovie in position + place the nydus, it would be just as rediculous.

reikai Profile Joined January 2011 United States 357 Posts #15 On June 10 2012 22:41 NOOBALOPSE wrote:

Show nested quote +

On June 10 2012 22:40 ETisME wrote:

I find late game ZvT harassment almost useless, the game must be won by a nice deathball engagement and denying his expo

Terran would always be stockpiling minerals, killing scvs mean nothing since they might replace the scvs with a stronger army.

and lings/ultras + nydus has always been a very disappointing combo for me, you could lose ultras/infestors just because your lings are not completely unloaded yet or your lings are trying to load into the nydus before your ultras and losing those expensive units

It's difficult to justify whether your harassment was worth the damage or not imo.



But if you can put up some good replays, maybe I will change my opinion :D

Terran is only on max 4 bases when you start your harassment dude... Even if your army is "so mobile", it can't harass without the nydus... Drops are just way worse than a nydus, try for urself... You can't evacuate cause ovies are so slow even with speed, and you can only fit one ultra in an overlord... Terran is only on max 4 bases when you start your harassment dude... Even if your army is "so mobile", it can't harass without the nydus... Drops are just way worse than a nydus, try for urself... You can't evacuate cause ovies are so slow even with speed, and you can only fit one ultra in an overlord...





I agree! (Hello NOOBALOPSE :D) even the Terran dropship can't keep up with the instantaneousness of the Nydus The brood war pros definitely had it right, using Nydus for offense and defense. Again, there isn't anything wrong with NOT putting the exit RIGHT in his base, but it shouldn't be there if you think it would be better used by making the terran just shit his pants by putting it just outside and making him check everywhere :D I agree! (Hello NOOBALOPSE :D) even the Terran dropship can't keep up with the instantaneousness of the NydusThe brood war pros definitely had it right, using Nydus for offense and defense. Again, there isn't anything wrong with NOT putting the exit RIGHT in his base, but it shouldn't be there if you think it would be better used by making the terran just shit his pants by putting it just outside and making him check everywhere :D Et Ducit Mundum Per Luce. :T:

DoubleReed Profile Blog Joined September 2010 United States 4129 Posts #16 I've seen Sleep use nydus against Terran a lot. It looks really powerful and fun. It allows the Zerg even more threatening options in the lategame.



You can even go broodlord infestor first and then use ultranydus to rip up some buildings when the Terran is out of position. You can usually get ahead pretty easily as Zerg, it's more about not allowing the Terran to catch up. And of course nydus means you should never be caught in a bad position with your ultras (cause you can run back into the nydus) and you can also transfuse hurt ultras easily as long as you have the apm.

Wintertime Profile Joined November 2010 Canada 64 Posts #17 On June 11 2012 00:37 zmansman17 wrote:

Nydus ZvT is super good and I've often wondered why Zergs didn't do this more (rank 1 master terran). I hate to give you guys tips, but why aren't you dropping multiple changelings in the late game and walking them into potential nydus locations and then making a ton of nydus canals?







This. I've begun adding it into lategame against ZvT and ZvP and it's been distracting them more than I could ask for. This. I've begun adding it into lategame against ZvT and ZvP and it's been distracting them more than I could ask for.

Fencar Profile Blog Joined August 2011 United States 1663 Posts Last Edited: 2012-06-10 21:12:20 #18 On June 10 2012 22:40 ETisME wrote:

I find late game ZvT harassment almost useless, the game must be won by a nice deathball engagement and denying his expo Ultra/Ling with overlord drops and maybe nydus to kill production is great against Terran, since you can be all over the map and inside his base, forcing him to turtle up or suffer a counter attack. Siege Tanks effectively do nothing because Ultralisks have so much HP and a huge model, which nullifies Siege Tank splash, and keeps them from focusing down units behind the Ultralisks. MLG Spring Championships is clear evidence of this, as most of the TvZ's come down to the Terran army of Marine/Marauder/Tank/Medivac dying to Ultra/Ling/Bane/Infestor, and the Zerg cleaning up with Infestor/Broodlord.



Terran would always be stockpiling minerals, killing scvs mean nothing since they might replace the scvs with a stronger army. Actually no. Terran is far more mineral-starved than gas-starved in TvZ and TvP because we refuse to use a large amount of units like the Thor and Raven, which makes SCV harassment far more effective as for every SCV we have to remake that's one less Marine, as well as delayed mining.



and lings/ultras + nydus has always been a very disappointing combo for me, you could lose ultras/infestors just because your lings are not completely unloaded yet or your lings are trying to load into the nydus before your ultras and losing those expensive units You can combine this with Overlord drops, using Zerglings as the vanguard for Ultralisks to come through, or vice versa, and use the Nydus worm exclusively to retreat the Ultralisks, as Zerglings are extremely cheap in the late-game and Zerg is more gas-starved.(If you really want to save the Zerglings go ahead and load them back up into the Overlords.) Something similar to this was suggested by someone else in a different thread.

It's difficult to justify whether your harassment was worth the damage or not imo.



But if you can put up some good replays, maybe I will change my opinion :D

a little more details would be nice in each section would be nice.



My question is:

if you are going ultra and ling, why go nydus because your army is so mobile already, nydus could be spotted by drops etc It circumvents cliffs, which means you can assault mineral lines, production, and supply more easily.

My thoughts in bold. My thoughts in This is my signature. There are many like it, but this one is mine.

dynwar7 Profile Joined May 2011 1955 Posts #19 Sensor tower :D Regarding the imbalance, hilarious to see Zergs defending themselves....

iiGreetings Profile Joined March 2011 Canada 560 Posts #20 On June 10 2012 22:40 ETisME wrote:

I find late game ZvT harassment almost useless, the game must be won by a nice deathball engagement and denying his expo

Terran would always be stockpiling minerals, killing scvs mean nothing since they might replace the scvs with a stronger army.

and lings/ultras + nydus has always been a very disappointing combo for me, you could lose ultras/infestors just because your lings are not completely unloaded yet or your lings are trying to load into the nydus before your ultras and losing those expensive units

It's difficult to justify whether your harassment was worth the damage or not imo.



But if you can put up some good replays, maybe I will change my opinion :D

a little more details would be nice in each section would be nice.



My question is:

if you are going ultra and ling, why go nydus because your army is so mobile already, nydus could be spotted by drops etc

Ostojiy showed some really really impressive use of nydus play with ultra ling and multi-prong attacks against bomber... it was really impressive... OH wait, day9 may have done a daily on it i think? Can't find the replay unfortunatly



Ostojiy showed some really really impressive use of nydus play with ultra ling and multi-prong attacks against bomber... it was really impressive... OH wait, day9 may have done a daily on it i think? Can't find the replay unfortunatly Adapt and React I MKP, PartinG, EffOrt ♥

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