What the developers have to say:

Why Early Access? “We want to go Early Access to see how the community likes and reacts to our current version of Lucid Trips and to collect feedback on how people want to experience, explore and interact in our Gameworld.” Approximately how long will this game be in Early Access? “We plan on having Lucid Trips in Early Access until Q4 2017 or at the longest 9 months.” How is the full version planned to differ from the Early Access version? “We plan to extend the features in the menu and the interaction through the asynchronous multiplayer which we just implemented. We want to work on the creation tool and have additional challenge categories like - "smart energy" (seeker found all treasures while using least thrusting energy from the flame) or "least ground contact" (seeker finished the challenge with least steps on the ground).” What is the current state of the Early Access version? “In our current build the user can either explore the gameworlds freely with our unique locomotion method or take the asynchronous mulitplayer mode in which the player can set up or take challenges. For setting up a challenge the user is hiding little treasures in the gameworld and leaves traces while doing so. When the player takes a challenge he is the "seeker" and supposed to collect the hidden treasures. He can do that best while following the traces the "hider" left. A challenge can be set up in the category "shortest distance" (seeker did the shortest distance over the planet while collecting all treasures). At the moment you die and respawn when you enter the water.” Will the game be priced differently during and after Early Access? “The price may change when we leave early access” How are you planning on involving the Community in your development process? “We would love to collect feedback and ideas from the community. We like to hear everything they don´t like and could be done different so we can react to a consensus. It would be great to hear what is most fun for players so we can push these features further. If it´s feedback you wish to discuss directly with the dev team it´s best to write an email to feedback@lucidtrips.com otherwise we do our best to react to discussions in the forum.”