The Leviathan’s gargantuan underbelly and shifting nature were attempts to help the spaces in which raids took place feel less like guided tours and more like real locations. In hindsight, the experiments are responsible for some of Destiny raids’ lowest lows. But the Leviathan also houses some highpoints in its halls.

To support the three encounters whose order changes week to week, the Leviathan hosts a central area with an encounter most teams will either have to clear three times, or find hidden tunnels to circumvent – and trust us, you’re going to want to find those tunnels, as this encounter can get downright boring after doing it multiple times. It doesn’t help that while you can’t outright “lose” the encounter, your progress can regress, which can make tackling it with a new team strenuous.

The underbelly, while an ambitious concept that had players using keys they earned in other encounters to explore a maze for additional loot, quickly lost some of its luster after it extended early raid nights far past many teams’ curfews.

The four encounters at the heart of the raid, however, are a pretty strong lineup. The stealth sequence in the pleasure garden can be frustrating, of course, as the royal beasts can be unpredictable foes for all the wrong reasons. But the royal pools, which has teams coordinate both as split-offs cells and as whole, is one of the most well-crafted encounters in all of Destiny. The gauntlet, which has you running through a game-show like obstacle course, remains a fun and unique encounter. The final encounter against Calus is still a great challenge, and also has one of the few bona fide narrative surprises in a raid encounter.

The Leviathan is far from perfect, but when you're not working through its bloat, it's an absolute blast.