A big thanks to ThatGuy for compiling many of the stats found in this article. Check out his work in the #pinned channel in my Discord.

Eastern Hiram

After the fall of Auroria, the mountain pass between the Western Hiram Mountains and the Eastern ones froze over, thus isolating the Eastern Hiram Mountains from the rest of the world. After thousands of years, that pass has finally thawed, opening an entrance to the Eastern Hiram Mountains once more. The area is intended for players Ancestral Levels 10-25, and is Cold/Temperate. It goes through Conflict periods, with Conflict lasting 10 minutes, War lasting 50, and Peace lasting 60 minutes. The area can be accessed by East of the Western Hiram Mountains region.

Below are some screenshots:

Moreover, XL added a series of quests that serve as a continuation of the quest-line from the Eastern Hiram Mountains. XL also added 30 new mob types to the area, as well as 8 new background music pieces.

Finally, XL added a Thief Mole mob (Pictured in the image below) to the area that has a small chance of dropping a loot box that gives the player anywhere between 10 to 150 gold, and contains either a Copper, Silver, or Gold Key.

Ancestral Level Expansion

The maximum Ancestral Level has been increased to 55 from 34. XL also added a catch-up mechanic for levels with this patch, which applies from Ancestral level 1 and works by taking the average of the top 20 highest leveled players on your server, and adding a 5% experience gain per level above yours to killing mobs. This effect stacks up to an additional 150% experience gained.

With this also comes a leaderboard for the highest leveled players across all servers.

Noble Hiram Equipment

Tier 4 Hiram Equipment, or Noble Hiram Equipment, was added with this update. Tier 4 Hiram starts from Epic grade and has a maximum of Mythic grade. Players can obtain Tier 4 Hiram gear in basically the same way as they did with Tier 2 and Tier 3 Hiram: by awakening it with a special scroll. This scroll is a Tier 3 Hiram Scroll, and it has a 10% base success chance, with a 5% chance increase fail-stack per fail. Item crystallization is possible when using this scroll, as well as Temper decrease by up to 2, but like with other Hiram Scrolls, the Temper cannot decrease below +20. It costs 50 of these Scrolls and 300 Labor to attempt to Awaken a piece of Tier 3 Hiram gear to Tier 4. Players can obtain these from dailies in the new Eastern Hiram Mountains or by crafting, the recipe of which is 5 Tier 2 Hiram Scrolls and 5 Labor.

Players can also attempt to awaken their Tier 3 Hiram gear by using a Noble Awakening Scroll, which has a 30% base success chance, and a 10% failstack, and guarantees no item crystallization and no Temper decrease. It costs 1 Noble Awakening Scroll and 300 Labor to attempt to Awaken a piece of Tier 3 Hiram gear to Tier 4. Players can obtain one of these with 150 Tier 3 Hiram Scrolls and 1 Noble Runescribe Quill. The Noble Runescribe Quill is obtained from the following recipe:

200 Glossy Feather

20 Sunlight Archeum Essence

20 Moonlight Archeum Essence

20 Onyx Archeum Essence

Stats

All stats of Hiram Gear can be found on this page. Nevertheless, below are all stats.

Weapons

1-Handers 2-Handers Scepter Staff Club Greatclub Bow Shield Grade/Tier Stat Value Epic Tier 4 789.6 Legendary Tier 4 882.5 Mythic Tier 4 929 Grade/Tier Stat Value Epic Tier 4 947.5 Legendary Tier 4 1059 Mythic Tier 4 1114.8 Grade/Tier Stat Value Epic Tier 4 829 (710.7) Legendary Tier 4 926 (794.3) Mythic Tier 4 975 (836.2) Grade/Tier Stat Value Epic Tier 4 947 (829) Legendary Tier 4 1059 (926.6) Mythic Tier 4 1114 (975.4) Grade/Tier Stat Value Epic Tier 4 829 (710.7) Legendary Tier 4 927 (794.3) Mythic Tier 4 976 (836.2) Grade/Tier Stat Value Epic Tier 4 946 (829) Legendary Tier 4 1058 (926.6) Mythic Tier 4 1114 (975.4) Grade/Tier Stat Value Epic Tier 4 671.1 Legendary Tier 4 750.1 Mythic Tier 4 789.6 Grade/Tier Native Equip Effect Epic Tier 4 3848 750 Legendary Tier 4 4301 798 Mythic Tier 4 4528 847

Armor

Cloth

Hood Shirt Pants Gloves/Shoes Sleeves/Sash Grade/Tier Physical Defense Magic Defense Epic Tier 4 461 2309 Legendary Tier 4 516 2580 Mythic T4 543 2716 Grade/Tier Physical Defense Magic Defense Epic Tier 4 769 3848 Legendary Tier 4 860 4301 Mythic T4 905 4528 Grade/Tier Physical Defense Magic Defense Epic Tier 4 615 3079 Legendary Tier 4 688 3441 Mythic T4 724 3622 Grade/Tier Physical Defense Magic Defense Epic Tier 4 307 1539 Legendary Tier 4 344 1720 Mythic T4 362 1811 Grade/Tier Physical Defense Magic Defense Epic Tier 4 153 769 Legendary Tier 4 172 860 Mythic T4 181 905

Leather

Cap Jerkin Breeches Fists/Boots Guards/Belt Grade/Tier Physical Defense Magic Defense Epic Tier 4 1385 1385 Legendary Tier 4 1548 1548 Mythic T4 1630 1630 Grade/Tier Physical Defense Magic Defense Epic Tier 4 2309 2309 Legendary Tier 4 2580 2580 Mythic T4 2716 2716 Grade/Tier Physical Defense Magic Defense Epic Tier 4 1847 1847 Legendary Tier 4 2064 2064 Mythic T4 2173 2173 Grade/Tier Physical Defense Magic Defense Epic Tier 4 923 923 Legendary Tier 4 1032 1032 Mythic T4 1086 1086 Grade/Tier Physical Defense Magic Defense Epic Tier 4 461 461 Legendary Tier 4 516 516 Mythic T4 543 543

Plate

Helm Cuirass Greaves Gauntlets/Sabatons Vambraces/Tassets Grade/Tier Physical Defense Epic Tier 4 2771 Legendary Tier 4 3097 Mythic T4 3260 Grade/Tier Physical Defense Epic Tier 4 4618 Legendary Tier 4 5161 Mythic T4 5433 Grade/Tier Physical Defense Epic Tier 4 3694 Legendary Tier 4 4129 Mythic T4 4346 Grade/Tier Physical Defense Epic Tier 4 1847 Legendary Tier 4 2064 Mythic T4 2173 Grade/Tier Physical Defense Epic Tier 4 923 Legendary Tier 4 1032 Mythic T4 1086

Weapon Bonuses

One-Handers Two-Handers Bow Shield Instrument Default Stat (Choose One) Effect Epic Mythic Minimum Maximum Strength 100 114 Agility 100 114 Stamina 100 114 Intelligence 100 114 Spirit 100 114 Auxiliary Stats (Choose Two) Melee Critical Chance 5.6% 6.3% Ranged Critical Chance 5.6% 6.3% Magic Critical Chance 5.6% 6.3% Healing Critical Chance 5.6% 6.3% Melee Critical Damage 15.9% 18.1% Ranged Critical Damage 15.9% 18.1% Magical Critical Damage 15.9% 18.1% Critical Heal Bonus 15.9% 18.1% Cast Time 3.3% 3.9% Attack Speed 53 60 Physical Defense Penetration 635 719 Magic Defense Penetration 635 719 Default Stat (Choose One) Effect Epic Mythic Minimum Maximum Strength 149 173 Agility 149 173 Stamina 149 173 Intelligence 149 173 Spirit 149 173 Auxiliary Stats (Choose Two) Melee Critical Chance 7.0% 8.3% Ranged Critical Chance 7.0% 8.3% Magic Critical Chance 7.0% 8.3% Healing Critical Chance 7.0% 8.3% Melee Critical Damage 20.4% 23.3% Ranged Critical Damage 20.4% 23.3% Magical Critical Damage 20.4% 23.3% Critical Heal Bonus 20.4% 23.3% Cast Time 3.9% 4.5% Attack Speed 61 71 Physical Defense Penetration 798 898 Magic Defense Penetration 798 898 Default Stat (Choose One) Effect Epic Mythic Minimum Maximum Strength 100 114 Agility 100 114 Stamina 100 114 Intelligence 100 114 Spirit 100 114 Auxiliary Stats (Choose Two) Melee Critical Chance 5% 5.6% Ranged Critical Chance 5% 5.6% Magic Critical Chance 5% 5.6% Healing Critical Chance 5% 5.6% Melee Critical Damage 13.9% 15.7% Ranged Critical Damage 13.9% 15.7% Magical Critical Damage 13.9% 15.7% Critical Heal Bonus 13.9% 15.7% Cast Time 2.7% 3.2% Attack Speed 42 48 Physical Defense Penetration 545 612 Magic Defense Penetration 545 612 Default Stat (Choose One) Effect Epic Mythic Minimum Maximum Strength 100 114 Agility 100 114 Stamina 100 114 Intelligence 100 114 Spirit 100 14 Auxiliary Stats (Choose Two) Melee Attack 19.8 22.4 Ranged Attack 19.8 22.4 Magic Attack 19.8 22.4 Healing Power 19.8 22.4 Parry Rate 4.2% 4.8% Shield Block Rate 3.1% 3.6% Evasion 2.0% 2.5% Movement Speed 2.6% 3.1% Default Stat (Choose One) Effect Epic Mythic Minimum Maximum Strength 100 114 Agility 100 114 Stamina 100 114 Intelligence 100 114 Spirit 100 114 Auxiliary Stats (Choose Two) Melee Attack 19.8 22.4 Ranged Attack 19.8 22.4 Magic Attack 19.8 22.4 Healing Power 19.8 22.4 Parry Rate 4.2% 4.8% Shield Block Rate 3.1% 3.6% Evasion 2.0% 2.5% Movement Speed 2.6% 3.1%

Armor Bonuses

Helmet Chest Legs Gloves/Feet Wrist/Waist Default Stat (Choose One) Effect Epic Mythic Minimum Maximum Strength 132 156 Agility 132 156 Stamina 132 156 Intelligence 132 156 Spirit 132 156 Auxiliary Stats (Choose Two) Maximum Health 397 450 Resilience 413 467 Melee Damage Reduction 1.7% 2.1% Ranged Damage Reduction 1.7% 2.1% Magic Damage Reduction 1.7% 2.1% Shield Defense Penetration 4.0% 4.5% Shield Defense Penetration Rate 4.0% 4.5% Default Stat (Choose One) Effect Epic Mythic Minimum Maximum Strength 226 257 Agility 226 257 Stamina 226 257 Intelligence 226 257 Spirit 226 257 Auxiliary Stats (Choose Two) Maximum Health 664 748 Resilience 689 779 Melee Damage Reduction 2.8% 3.4% Ranged Damage Reduction 2.8% 3.4% Magic Damage Reduction 2.8% 3.4% Shield Defense Penetration 6.6% 7.4% Shield Defense Penetration Rate 6.6% 7.4% Default Stat (Choose One) Effect Epic Mythic Minimum Maximum Strength 181 206 Agility 181 206 Stamina 181 206 Intelligence 181 206 Spirit 181 206 Auxiliary Stats (Choose Two) Maximum Health 530 598 Resilience 550 623 Melee Damage Reduction 2.3% 2.7% Ranged Damage Reduction 2.3% 2.7% Magic Damage Reduction 2.3% 2.7% Shield Defense Penetration 5.3% 6.0% Shield Defense Penetration Rate 5.3% 6.0% Default Stat (Choose One) Effect Epic Mythic Minimum Maximum Strength 90 103 Agility 90 103 Stamina 90 103 Intelligence 90 103 Spirit 90 103 Auxiliary Stats (Choose Two) Maximum Health 263 300 Resilience 275 311 Melee Damage Reduction 1.1% 1.6% Ranged Damage Reduction 1.1% 1.6% Magic Damage Reduction 1.1% 1.6% Shield Defense Penetration 2.6% 3.1% Shield Defense Penetration Rate 2.6% 3.1% Default Stat (Choose One) Effect Epic Mythic Minimum Maximum Strength 44 51 Agility 44 51 Stamina 44 51 Intelligence 44 51 Spirit 44 51 Auxiliary Stats (Choose Two) Movement Speed 2.6% 3.1% Toughness 130 152 Focus 105 121 Backstab Melee Damage 3.2% 3.8% Backstab Ranged Damage 3.2% 3.8% Backstab Magic Damage 3.2% 3.8% Received Healing 5.3% 6.0%

Experience

Weapons

One-Hander/Bow/Shield Two-Hander Instrument Grade Experience Required Epic 243651 Legendary 730954 Mythic 2777625 Grade Experience Required Epic 306090 Legendary 918269 Mythic 3489424 Grade Experience Required Epic 143186 Legendary 429558 Mythic 1632323

Armor

Helmet Chest Legs Hands/Feet Wrist/Waist Grade Experience Required Epic 199052 Legendary 597157 Mythic 2269196 Grade Experience Required Epic 252102 Legendary 756305 Mythic 2873959 Grade Experience Required Epic 225812 Legendary 677435 Mythic 2574253 Grade Experience Required Epic 172293 Legendary 516879 Mythic 1964140 Grade Experience Required Epic 146003 Legendary 438009 Mythic 1664434

Awoken Erenor Equipment

Like Hiram gear, Erenor can now also be Awoken for higher stats for Erenor gear Legendary and above. Awoken Erenor is Item Level 72 (Regular Erenor is Item Level 70), and offers even better stats than that of Erenor.

Erenor can be Awoken with an Erenor Awakening Scroll, which takes 6 Acidic Poison Pouches, 6 Cursed Armor Pieces and 50 Labor to craft. It takes 1 of these scrolls and 300 Labor to Awaken a piece of Erenor gear, with this scroll giving a 10% chance of Awakening your Erenor gear, and a 5% failstack per failed attempt. That being said, Temper can still decrease by up to -2 when Awakening an Erenor item with an Erenor Awakening Scroll, but cannot decrease below +20.

Erenor can also be Awoken with an Erenor Awakening Order, which takes 15 Acidic Poison Pouches, 15 Cursed Armor Pieces and 50 Labor to craft, with this scroll giving a 25% chance of Awakening your Erenor gear, and a 5% failstack per failed attempt. It takes 1 of these scrolls and 300 Labor to Awaken a piece of Erenor gear, but unlike the Erenor Awakening Scroll, Temper cannot decrease when using an Erenor Awakening Order.

Do note that Awakening Erenor gear is only for Erenor weapons and armor, so jewelry and cloaks cannot be Awoken.

Stats

Weapons

1-Handers 2-Handers Scepter Staff Club Greatclub Bow Shield Grade Weapon DPS Legendary 971 Mythic 1022.2 Eternal 1073.3 Grade Weapon DPS Legendary 1165.4 Mythic 1226.8 Eternal 1288.1 Grade Weapon DPS Magic Attack Legendary 874 +1019 Mythic 920 +1073 Eternal 966 +1127 Grade Weapon DPS Magic Attack Legendary 1019.7 +1165 Mythic 1073.4 +1226 Eternal 1127 +1288 Grade Weapon DPS Healing Power Legendary 874 +1020 Mythic 920 +1074 Eternal 966 +1127 Grade Weapon DPS Healing Power Legendary 1019.7 +1164 Mythic 1073.4 +1226 Eternal 1127 +1287 Grade Ranged Attack Legendary 825.5 Mythic 869 Eternal 912.4 Grade Main Defense Defense Equip Effect Legendary 4505 850 Mythic 4743 901 Eternal 4980 953

Weapon Bonuses

One-Handers Two-Handers Bow Shield Instrument Main Stat (Choose One) Effect Legendary Eternal Minimum Maximum Strength 111 134 Agility 111 134 Stamina 111 134 Intelligence 111 134 Spirit 111 134 Minor Stat (Choose One) Strength 21 25 Agility 21 25 Stamina 21 25 Intelligence 21 25 Spirit 21 25 Auxiliary Stats (Choose Two) Melee Critical Chance 5.3% 6.0% Ranged Critical Chance 5.3% 6.0% Magic Critical Chance 5.3% 6.0% Healing Critical Chance 5.3% 6.0% Melee Critical Damage 15.1% 17.0% Ranged Critical Damage 15.1% 17.0% Magical Critical Damage 15.1% 17.0% Critical Heal Bonus 15.1% 17.0% Cast Time 2.8% 3.6% Attack Speed 40 57 Physical Defense Penetration 604 680 Magic Defense Penetration 604 680 Main Stat (Choose One) Effect Legendary Eternal Minimum Maximum Strength 166 201 Agility 166 201 Stamina 166 201 Intelligence 166 201 Spirit 166 201 Minor Stat (Choose One) Strength 30 36 Agility 30 36 Stamina 30 36 Intelligence 30 36 Spirit 30 36 Auxiliary Stats (Choose Two) Melee Critical Chance 6.7% 7.8% Ranged Critical Chance 6.7% 7.8% Magic Critical Chance 6.7% 7.8% Healing Critical Chance 6.7% 7.8% Melee Critical Damage 19.5% 21.9% Ranged Critical Damage 19.5% 21.9% Magical Critical Damage 19.5% 21.9% Critical Heal Bonus 19.5% 21.9% Cast Time 3.7% 5.0% Attack Speed 58 79 Physical Defense Penetration 758 850 Magic Defense Penetration 758 850 Main Stat (Choose One) Effect Legendary Eternal Minimum Maximum Strength 111 134 Agility 111 134 Stamina 111 134 Intelligence 111 134 Spirit 111 134 Minor Stat (Choose One) Strength 21 25 Agility 21 25 Stamina 21 25 Intelligence 21 25 Spirit 21 25 Auxiliary Stats (Choose Two) Melee Critical Chance 4.7% 5.3% Ranged Critical Chance 4.7% 5.3% Magic Critical Chance 4.7% 5.3% Healing Critical Chance 4.7% 5.3% Melee Critical Damage 13.2% 14.9% Ranged Critical Damage 13.2% 14.9% Magical Critical Damage 13.2% 14.9% Critical Heal Bonus 13.2% 14.9% Continuous Health Regen 4 6 Continuous Mana Regen 4 6 Physical Defense Penetration 518 580 Magic Defense Penetration 518 580 Main Stat (Choose One) Effect Legendary Eternal Minimum Maximum Strength 111 134 Agility 111 134 Stamina 111 134 Intelligence 111 134 Spirit 111 134 Minor Stat (Choose One) Strength 21 25 Agility 21 25 Stamina 21 25 Intelligence 21 25 Spirit 21 25 Auxiliary Stats (Choose Two) Melee Critical Chance 5.3% 6.0% Ranged Critical Chance 5.3% 6.0% Magic Critical Chance 5.3% 6.0% Healing Critical Chance 5.3% 6.0% Melee Critical Damage 15.1% 17.0% Ranged Critical Damage 15.1% 17.0% Magical Critical Damage 15.1% 17.0% Critical Heal Bonus 15.1% 17.0% Cast Time 2.8% 3.6% Attack Speed 40 57 Physical Defense Penetration 604 680 Magic Defense Penetration 604 680 Main Stat (Choose One) Effect Legendary Eternal Minimum Maximum Strength 111 134 Agility 111 134 Stamina 111 134 Intelligence 111 134 Spirit 111 134 Minor Stat (Choose One) Strength 21 25 Agility 21 25 Stamina 21 25 Intelligence 21 25 Spirit 21 25 Auxiliary Stats (Choose Two) Melee Attack 18.9 21.2 Ranged Attack 18.9 21.2 Magic Attack 18.9 21.2 Healing Power 18.9 21.2 Shield Block Rate 3.0% 3.3% Evasion 2.0% 2.3% Movement Speed 2.5% 2.9%

Armor

Cloth

Hood Shirt Pants Gloves/Shoes Sleeves/Sash Grade Physical Defense Magic Defense Legendary 540 2703 Mythic 569 2845 Eternal 597 2988 Grade Physical Defense Magic Defense Legendary 901 4505 Mythic 948 4743 Eternal 996 4980 Grade Physical Defense Magic Defense Legendary 720 3604 Mythic 758 3794 Eternal 796 3984 Grade Physical Defense Magic Defense Legendary 360 1802 Mythic 379 1897 Eternal 398 1992 Grade Physical Defense Magic Defense Legendary 180 901 Mythic 189 948 Eternal 199 996

Leather

Cap Jerkin Breeches Fists/Boots Guards/Belt Grade Physical Defense Magic Defense Legendary 1622 1622 Mythic 1707 1707 Eternal 1792 1792 Grade Physical Defense Magic Defense Legendary 2703 2703 Mythic 2845 2845 Eternal 2988 2988 Grade Physical Defense Magic Defense Legendary 2162 2162 Mythic 2276 2276 Eternal 2390 2390 Grade Physical Defense Magic Defense Legendary 1081 1081 Mythic 1138 1138 Eternal 1195 1195 Grade Physical Defense Magic Defense Legendary 540 540 Mythic 569 569 Eternal 597 597

Plate

Helm Cuirass Greaves Gauntlets/Sabatons Vambraces/Tassets Grade Physical Defense Legendary 324 Mythic 3414 Eternal 3585 Grade Physical Defense Legendary 5407 Mythic 5691 Eternal 5967 Grade Physical Defense Legendary 4325 Mythic 4553 Eternal 4780 Grade Physical Defense Legendary 2162 Mythic 2276 Eternal 2390 Grade Physical Defense Legendary 1081 Mythic 1138 Eternal 1195

Armor Bonuses

Helmet Chest Legs Gloves/Feet Wrist/Waist Main Stat (Choose One) Effect Legendary Eternal Minimum Maximum Strength 148 181 Agility 148 181 Stamina 148 181 Intelligence 148 181 Spirit 148 181 Minor Stat (Choose One) Strength 27 33 Agility 27 33 Stamina 27 33 Intelligence 27 33 Spirit 27 33 Auxiliary Stats (Choose Two) Evasion 2.6% 2.9% Max Health 378 425 Max Mana 378 425 Resilience 393 442 Received Healing 3.5% 4.0% Melee Damage Reduction 1.9% 2.2% Ranged Damage Reduction 1.9% 2.2% Magic Damage Reduction 1.9% 2.2% Main Stat (Choose One) Effect Legendary Eternal Minimum Maximum Strength 249 301 Agility 249 301 Stamina 249 301 Intelligence 249 301 Spirit 249 301 Minor Stat (Choose One) Strength 44 55 Agility 44 55 Stamina 44 55 Intelligence 44 55 Spirit 44 55 Auxiliary Stats (Choose Two) Parry Rate 3.5% 4.0% Max Health 630 708 Max Mana 630 708 Resilience 655 737 Received Healing 5.8% 6.7% Melee Damage Reduction 3.1% 3.5% Ranged Damage Reduction 3.1% 3.5% Magic Damage Reduction 3.1% 3.5% Main Stat (Choose One) Effect Legendary Eternal Minimum Maximum Strength 199 242 Agility 199 242 Stamina 199 242 Intelligence 199 242 Spirit 199 242 Minor Stat (Choose One) Strength 36 43 Agility 36 43 Stamina 36 43 Intelligence 36 43 Spirit 36 43 Auxiliary Stats (Choose Two) Shield Block Rate 2.8% 3.2% Max Health 504 567 Max Mana 504 567 Resilience 524 589 Received Healing 4.7% 5.3% Melee Damage Reduction 2.5% 2.9% Ranged Damage Reduction 2.5% 2.9% Magic Damage Reduction 2.5% 2.9% Main Stat (Choose One) Effect Legendary Eternal Minimum Maximum Strength 99 121 Agility 99 121 Stamina 99 121 Intelligence 99 121 Spirit 99 121 Minor Stat (Choose One) Strength 19 22 Agility 19 22 Stamina 19 22 Intelligence 19 22 Spirit 19 22 Auxiliary Stats (Choose Two) Shield Block Rate 1.4% 1.7% Max Health 252 283 Max Mana 252 283 Resilience 262 295 Received Healing 2.3% 2.7% Melee Damage Reduction 1.3% 1.5% Ranged Damage Reduction 1.3% 1.5% Magic Damage Reduction 1.3% 1.5% Main Stat (Choose One) Effect Legendary Eternal Minimum Maximum Strength 50 61 Agility 50 61 Stamina 50 61 Intelligence 50 61 Spirit 50 61 Minor Stat (Choose One) Strength 10 12 Agility 10 12 Stamina 10 12 Intelligence 10 12 Spirit 10 12 Auxiliary Stats (Choose Two) Parry Rate 0.8% 1.1% Evasion 2.5% 2.9% Max Health 126 142 Max Mana 126 142 Received Healing 1.1% 1.4% Toughness 124 142 Focus 100 113

Ayanad Abyss Changes

XL added an Agility-based Leather Armor set that drops from Alexander in the Ayanad Abyss Library dungeon (You can find all the stats here). The armor has the same stats as the Melee Leather, but has Agility instead of Strength, and has the following set bonuses:

3-Set: Increases Attack Speed by 6.3.

Increases Attack Speed by 6.3. 5-Set: Increases all Attack Powers by 1%. This buff stacks up to 5 times.

Increases all Attack Powers by 1%. This buff stacks up to 5 times. 7-Set: Has a chance for an attack to ignore 100% of the target’s Defense (Cooldown: 20 Seconds).

You’ll notice that this is the same set bonus as that of the Melee Leather set, so its only difference is that its Agility-based rather than Strength.

Elam Battle Pet

XL added a new battle pet called the Elam that is obtained through completing a category of achievements (Collecting all Battle Pets). This achievement category also rewards a Battle Pet Pouch, which can store up to 30 Battle Pets. Going back to the Elam, the Elam is an untargetable battle pet much like the Bloomfang, but instead provides a number of temporary buffs. The Elam has 3 abilities:

Ability 1: The owner’s Melee Attack, Ranged Attack, Magic Attack, and Healing Power are increased by 20% for 3 seconds.

The owner’s Melee Attack, Ranged Attack, Magic Attack, and Healing Power are increased by 20% for 3 seconds. Ability 2: All damage taken by the owner is reduced by 50% for 3 seconds.

All damage taken by the owner is reduced by 50% for 3 seconds. Ability 3: The owner becomes immune to all debuffs for 3 seconds (This does not cancel debuffs the player is already under the effect of).

These abilities can be cycled between, but cannot be used simultaneously as only one can be selected at a time. The cooldown for switching between them is 30 seconds, and after using one, the selected ability goes on a 1-minute cooldown.

Trade Changes

XL has once again changed the Freshness system for Commerce, changing both the freshness time and gold value of trade packs depending on the freshness, making it overall less punishing. The changes are in the tables below, with changed values marked in red.

Post-Patch Current Type of Pack⁄ Freshness Luxury Packs Fine Packs Commercial Packs Preserved Packs High Profit +30% within 15 minutes +15% within 15 minutes +5% within 30 minutes +3% within 6 hours Regular Profit +10% within 30 minutes +5% within 1 hour +2% within 3 hours +1% within 12 hours Reduced Profit -10% within 60 minutes -7% within 3 hours -5% within 12 hours -4% within 24 hours Low Profit -15% after 60 minutes -30% after 3 hours -10% after 12 hours -8% after 24 hours Type of Pack⁄ Freshness Luxury Packs Fine Packs Commercial Packs Preserved Packs High Profit +30% within 15 minutes +15% within 15 minutes +5% within 30 minutes +0% within 15 minutes Regular Profit +10% within 30 minutes +0% within 30 minutes +0 % within 60 minutes -5% within 60 minutes Reduced Profit -20% within 60 minutes -20% within 60 minutes -15% within 3 hours -10% within 3 hours Low Profit -50% after 60 minutes -30% after 60 minutes -20% after 3 hours -15% after 3 hours

In addition, XL adjusted the crafting materials and sale prices of Fellowship Packs, changing the required Labor required per pack from 80 to 180, the material required in quantities of either 150 or 160 (Such as Ground Grain) to 300 per, but increasing the sale price of such packs from 30 Gold to 45 Gold per (Disregarding Freshness).

Other Changes

XL added a link feature into chat that allows players to link Discord, Skype, and other chat/forum based links (Only some links are supported).



If you have any questions, please feel free to ask them in the Comments section below, and be sure to join the Discord and follow our Twitter for the latest news!