The Abyssal Ring

Rare ring, (requires attunement

by Sorcerer) You gain the following

spells upon attunement.

Abyssal Hex As a bonus action place a hex on a target within 30 feet. You can use this ability a number of times equal to your charisma modifier. You replenish all your hexes after a long rest.When you or an ally hits a target you can see with a hex on them, you may consume the hexes, inflicting 2d6 + Char. Mod. fire damage on the target per hex. Hexes dissipate if not used after one minute. Only you knows it’s there, it appears your sight as a glowing glyph on the creature’s forehead.

Abyssal Lash 1st-level Evocation

Casting Time: 1 action

1 action Range: 30 feet

30 feet Components: V, S, M (the forked tongue of a serpent)

V, S, M (the forked tongue of a serpent) Duration: Concentration, up to 1 minute You produce a whip of electric red energy that lashes out at a creature within range, creating a conduit between you and the target. Make a ranged spell attack against that creature. On a hit, the target takes 1d10 + Char. Mod. fire damage, and on each of your turns for the duration you can use your bonus action to deal 1d10 fire damage to the target automatically. The spell ends if you use your action to do anything else. The spell also ends if the target is ever outside the spell’s range or if it has total cover from you. If the target has one of your hexes on it, the damage from the demonic conduit Abyssal Lash is maximized.