Mike Pondsmith, creator of the original Cyberpunk 2020 tabletop game, discussed in an interview he released back at E3 2018 the consequences of your action in the not-so-upcoming Cyberpunk 2077 game by CD Projekt RED.

According to Pondsmith, there won’t be a proper karma system in place, but instead, there will be a more nuanced reaction mechanic where the guys we’ll harm will remember whatever we do and behave consequentially.

“One of the binding philosophies of the game is that your actions have consequences, that also goes back to the original sources in the tabletop game. In the tabletop game, there is no system for karma- good things, and so forth. But you can pretty much guess that if you blow away some guy in a gang, his gang’s going to remember, and they’re going to find you. That is realistic, that is the way things really go,” he said.

“Sometimes karma isn’t really meted out in a nice, neat “dark side, light side” way. Sometimes it comes and bites you in the butt in ways you never expected. We were kidding the other day in the office about that moment when you’re driving on the freeway, and somebody cuts you off, and you flip them off, and then you go into the bank, and there’s the guy you flipped off behind the counter! This sort of stuff happens!

Karma is not a black and white thing. But your actions do have consequences. In the original trailer, I loved the fact that the music piece they picked was called Personal Responsibility because it sort of said everything right there.”

Cyberpunk 2077 won’t be coming too soon but at least at E3 2018 we learned five things that will be in the final game.