A prototype of a game relying on 2D aim! I don't want to gave away anything aside from the bare essentials so I get a good idea of if the gameplay is intuitive enough or not.

Features:

4 levels to showcase the core game aspects and challenges

1 "boss" level included

Goal:

Gather as many points as you can before you die. How? Up to you to find out!

Controls:

Move cursor with mouse

Left-click to select level

Esc to Pause

While Paused: Place mouse over designated spot (where you left off, to prevent cheating) and Esc again to Unpause

Left Ctrl to show/hide mouse

Note: Game might be a bit loud so take caution.