Mobile application developers interested in learning a little more on what XNA Game Development for Windows Phone 7 is all about have now the possibility to attend to a webcast AT&T announced for July 15. According to the wireless carrier, all developers and designers interested in the building of mobile games for Windows Phone 7 (while using Microsoft XNA Game Studio 4) are invited to attend to the webcast, set to be held between 10 to 11 AM Pacific Time on Thursday.

Here's what the wireless carrier notes on its website:

"Join us and discover: This webcast is designed to provide a developer overview of how to build games for Windows Phone 7 with Microsoft XNA Game Studio 4. Learn about the developer tools, the XNA Framework, and the resources available to build interactive, compelling, games with Windows Phone 7.

What You Will Learn: In this webcast the attendee will learn how to create games for Windows Phone 7 using XNA Game Studio 4. This session will cover the programming model, how to work with content, game input, and available resources."

Those interested in the matter should know that they would have to register to attend to the webcast. According to the wireless carrier, all the necessary instructions on access would be sent via email to registered attendees. At the same time, the company announced that developers attending the webcast have the possibility to win an AT&T Smartphone, and that the winner would be notified after the webcast via email. Developers can register here.

Developers attending to the event would have the possibility to learn on Windows Phone 7 games development based on the Microsoft XNA Game Studio 4 from Rob Cameron, Industry Architect Evangelist. According to AT&T, “Rob Cameron is an Industry Architect with the Communications Sector in Microsoft focused on Windows Phone 7, Silverlight, XNA, embedded and Mediaroom. Rob has worked with the product team since October to help customer and partner early adopters get ready for Windows Phone 7.” Additional details are available here. (via WMPoweruser)