Fist

Fingers spread

Wave in

Wave out

Twist in

Here is the trailer for the Myo:

Here is another video of what alpha-developers like me have been doing with the Myo:

And here is a video of the Myo in T3D:

function printFist(%val) { if(%val) echo("FistStart"); else echo("FistEnd"); }

GlobalActionMap.bind(myo, "fist", printFist); GlobalActionMap.bind(myo, "spread", printSpread); GlobalActionMap.bind(myo, "twist_in", printTwistIn); GlobalActionMap.bind(myo, "wave_in", printWaveIn); GlobalActionMap.bind(myo, "wave_out", printWaveOut);

function printOrientation(%roll, %pitch, %yaw, %angle) { theCube.rotation = %roll SPC %pitch SPC %yaw SPC %angle; } GlobalActionMap.bind(myo, "orientation", printOrientation);

Hey guys! I want to tell you about a new gesture-control device called the Myo armband by Thalmic Labs.The Myo is an innovative tool that reads the electrical signals that you send to your arms from your brain, and turn it into gesture-recognition. No cameras needed, no unreliable input because of a bad lighting, camera or angle, it just works..Atm the Alpha supports 5 gestures:And it have sensors that pick up orientation and acceleration for movement.why am I telling you about the Myo? Well first of all.. It's pretty damn awesome, second it's only 149$, thirdly it can be used for not only games, but also quality-of-life stuff and outdoor use. It will have API's for Windows, Mac, iOS and Android. It uses Bluetooth so it plugs right in to any device having Bluetooth and last but not least, I have it working in T3D!(Screen-capture only)So what you see in the first part of the movie, is me controlling a box with my arm, imagine that the box is actually my forearm, the orientation is linked to the orientation of my forearm, and as I rotate my forearm, the box is rotated instantaneously and flawlessly accordingly. It just works so damn great that I'd dare say that the orientation information is as accurate and quick as it can ever be.The second part is me doing some gestures and printing out the gesture in the console, it's really really precise, I just need to work a little more with fine-tuning it so it's easier to trigger the gestures.So how do you use the Myo in the scripts? Well thats easy! Just use the actionmaps.I have a bunch of functions defined somewhat like this:And then I bind functions to the GlobalActionMap:For the orientation I do this:If you want to learn more about the Myo, you should head over to https://www.thalmic.com/en/myo/ . The Thalmic team are wonderful people and I'm quite a fan of the Myo so I must say that I recommend you a thousand times to check out the Myo.