Wiz Kids Deep Space Nine – now serving as the Imperial Station – Crabbok-Nor

COVID-19 has certainly been interesting, and the resulting social distancing has forced alot of gamers to have to stay home and rely on computers and internet-based gaming to suffice. I’ve been taking this time to do more with my AI systems and fine tune some of my solo gaming systems.

Running an AI game with the Deep Space Station, I wanted to try something new. In this scenario, the rebels have to get two boarding teams aboard to successfully retake control of the station and claim victory! These boarding teams cannot however, board the station while the shields are still up though, so you’ll need to weaken at least one section enough to get your boarding teams through!

I also tried another tweak to the Armada AI system, which is to allow for 3 vetos during the game, in which I may override the AI’s decision. This is an optional rule I’m working with, similar to a rule I’ve made for the Legion AI system, that gives the player limited control over the potential bad choices the AI might be forced to do.

I decided to go with about 700 points for the Empire, which includes the station – vs 400 points for the Rebels. And considering the AI has performed poorly in the past. There is currently a battle report video of the game available in early access on my Patreon page for A-Wing supporters and higher!