Patch V0.10 Deployed to the Live Servers!

Reworked the jump, 2 types: walking/still and running



New base pose for Beggar with its own aim assets



Replaced the temp drop item anim



Updated open/close door anim



Updated and optimised left side of Inventory screen



Increased log out time from 3 seconds to 10 seconds



Optimised UI Textures



Stackable items such as arrows and seeds now show amount



Fixed issue when would stop the chat from showing up when you die and respawn as a new character in one play session.



Combat cross hair now doesn’t get stuck on leaving combat



Now get a warning in the bottom right hand corner of the screen when the Inventory is almost full (Left hand side of Inventory screen too)



Fall damage is working again



You can now un equip special class items like seeds



Added Ui sounds to actions: repairing, loot all, stash loot, equip, un equip, use, move to craft slot, buy, sell



Small Ui fix to stop overlapping text on an incorrect item in crafting slot in crafting menu



Storage and barrels now have limited space in them



Switch server with same character (without deleting), respawning your character in a random location (to avoid house jumping exploit, namely)



Raw meat and fish has a chance of making you sick



Monks can now craft remedies to cure sicknesses (simple ingredients at the moment and all unlocked from the start, later will be more complex and locked in the skill tree)



Testing darkness (inside effect) in Church and City



Fixed up some main menu transitions



Got rid of all the popping from the looping breathing sound when sprinting



Added sound to Horses in the city (Will animate when I have time)



Optimised the sounds in game



Fixed issue where Female Militia not taking damage



Fixed a collision/physical material problem that was causing default hit effect sound instead of flesh/blood on players, animals and NPCs



Optimised character anim blueprints



Rotten food weight decreased down from 2 to now 1



Optimised fox texture



Now show locked potential titles in the title selection menu (like we did with recipes in crafting)



Deeds, added popup when you try to buy a house and you already own one ( 1 per person)



Changed the class selection class images so you can actually see them now, for each profession



You can now tab/escape from lootables after clicking loot all without having to re click on the menu



Stopped early hunger warnings showing in the bottom right on the HUD. Now only tells you when you are hungry or thirsty. (Full view can be seen in the Inventory left hand panel)



New community based book “The Legend Of The Hangman’s Hollow”



Adjusted/created/ LODs for 500+ static meshes



Testing new ambient sound actor along the coast line



Added one shot sounds relevant to the utility when you click/use it



Added sound to food rotting event



Lowered the default value of main menu music by 50%

Here are the preliminary notes for V0.10 pushed to the live servers a couple hours ago :Let us know what your feedback is but creating in the bug reports or general feedback thread!Happy V0.10-ing!