Speed Boosts Graphics, Client/Server and Material UI

The tooling for the map editor is coming along, hopefully we have something to show in a couple of weeks. On the same note, progress for the overall user interface is happening. You can expect the new user interface to work more like an application and less like a web page. Right now, it’s looking like we are going to use a Material UI framework for the user interface. This will provide us a smooth and simple UI that will scale well to smaller screens if needed.

We have speed boosts graphics! In TagPro Next speed boosts will be spinning discs that hurl a player when touched – we hope you like them. We also have the very beginnings of the client/server communication working. You can see both the speed boosts and the client/server in action in this week’s video:

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