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Hello, and welcome to the nineteenth issue of Vector Squared! There are some interesting tidbits of information this time. Last issue, we covered plastic, the first comic, a tour of a human spaceship, and a new screenshot featuring a human in some Hylotl armor. So this week, we have a crafting preview screenshot, words from Tiy regarding the beta roadmap, a guest wallpaper, and the new Help megathread.

Prepare thyselves, sharpen your knives, and eat pig.

Table of Contents

Crafting Preview Screenshot

navar0nius to our attention Many interesting tidbits of information can be uncovered via a picture shared by Tiy. For those that have missed it, Starbounderbrings this golden picture of delight

Knowing to take any information pre-release with a grain of salt, it’s quite interesting to let your eye wander around this minefield of information. The left side has the recipes - schematics - in a highly organizable window. It appears that not only can you refine your search by item type (armor, weapons, building materials, etc), but also by level and rarity - of which it seems there are four tiers that are craftable.

On the right, is a window that previews the selected schematic’s end result with very detailed information and even a visual preview. A person can see not only what the item itself can do, but also what a full set bonus would look like.

Adjustments to health, attack, defense, movement speed, jump height, energy, carry capacity (presumably), and another stat can be seen, making a very nice preview of what basic character stats will be based upon. Personally, my favorite addition can be seen at the bottom right corner - Augment! What crazy and interesting bonuses and varieties can be applied to all sorts of items is mind tingling.

thread So where you wish to gaze in awe at the picture, contribute in discussion and speculation, or terrorize folks that we get yet another gallon of gasoline to add to our fiery hunger of wanting Starbound, be sure to check out the

--Strife

Starbound - The Road Ahead

kcbledsoe post Ever wonder what is left to be finished in the development of Starbound before the moments before us - the eagerly anticipating fans - can play it? We all wonder that as we see streams and pictures of the game hung so tantilizingly close to our faces as we salivate. Fortunately, however,has shared with us not-so-lurkers of Reddit a very interestingTiy has made that assures they’ve been hard at work despite what seems to be evil attempts at making us want Starbound evermore.

Basically it details some of the features that have been finished, and what needs to be worked on some more. A lot of time-consuming portions of the works such as Universe generation, Navigation, weapon generation, NPCs (mostly), Farming, Water physics, sand physics, explosion physics, Building (mostly). and Cooking is done. Sounds like a ton, right? That’s because it is! The devs have been very hard at work.

With such accomplishments under their belt, there is still much to be done, however. Included is more dungeons and villages, some bits of ship leveling system, Crafting (revamp), a lore/book reading system, shields in, more work on friendly NPCs/Shops/Quests , and the pet and vehicle systems.

This information gives us a great view that much of the game has been finished, but there is some creation, fine tuning, and polish to be done before we get the final product - so hold strong fellow Starbounders and keep on believin’!

--Strife

Guest Wallpaper for March

fetalstar right here Contributor and concept artistannounced a couple of days ago the most recent Starbound wallpaper. The announcement was performed through this website’s main page and you may find the update, should you like to take a look for yourself.

Bietol Anyways, here’s the picture, authored by

Needless to say, Bietol has done a pretty nice work with the drawing above. As you may see, we’re able to take a good look at all Starbound races publicly announced so far at once! If that weren’t enough, we also get a male and female of each species (Bietol’s Ark?). The outfits and stances in the wallpaper also transmit a good idea of the concept that each race revolves around, such as the primitive Avian garments demonstrating their tribal culture and even the crouching/ambushing/scouting Florans displaying their wild card factor. Somehow, the artist was also able to make everyone look sexy, from hairy apes to voracious plantlings!

Tiy A few people officially associated with Starbound have even shared the image through their twitter accounts, some mysterious stranger known asincluded! - Thus granting the wallpaper even more recognition.

this thread Darthkitten If you’d like to join the debate about this specific wallpaper, head on toby forum user. Have fun!

By: Your friendly neighbourhood Keeper

Starbound Signature Generator (Poland)

StarboundHQ Signature Generator The Polish community known ashas brought us a quite interesting feature known as the

Basically, you are able to upload your character, or even use one of the pre-made avatars, type in a nickname, and combine the result with one of the five currently available Starbound backgrounds. The purpose of such is to create your very own Starbound image, which you may use as a signature. Some members are already doing so!

Here are a couple of examples:

right here Sorat You may find the announcement topic, which has been created by forum user. Enjoy!

By: Keeper

Help Hub - Centralized Assistance

Ordona this thread Help Megathread To help combat the issue of many stickied threads and some outdated information,has mentioned inthat most of these topics will now be covered in a more updated and organized

Cleverly organized, this thread is organized into four main parts, each with their own post - one for general forums, and one for each game Chucklefish is supporting. Inside each post is a carefully labeled and sorted section with information pertinent to the subject. Many of the old help threads are even archived via link within the appropriate section!

Feedback Thread Go ahead and poke your digital nose into the thread to get acquainted with the sleek new Help section. Be sure to post any questions, comments, or feedback within the

--Strife

This week’s suggestion spotlight is about things such as [dataerror=1], at the [SysCorruption=17/36]. Scott Hammond’s suggestion about computers in Starbound gives an interesting idea at the potential of free systems that could possibly be built into the game. It presents a series of ideas on how functions for these oldfangled electronics could be expanded to further the game experience (any Fallout-esque logs, anyone?).

Drop by the suggestion and offer what ideas you have! We all want logic gates, so why not this?

~Nababoo

Bloolink’s nice collection of snazzy characters This week’s art feature goes out toarmour and weapon requests. Bloolink has already got aset up, with awesome-looking gadgetry and attire. There have already been several requests finished, some of which look like the following:

Quite impressive. Drop by and get some of this magnificent art, and leave remarks of appreciation for such a talented artist as this one

~Nababoo

Weekly Comic

~ReverseShadow

Q: What would you name the comic robot above?

A: And no, it isn’t the Bicentennial Man.

Closing Comments

Slaticus is no longer able to write with Vector, due to time and responsibility constraints. Wish him the best of luck in his future endeavors.

Staff

Keeper -- Wordsmith

Active Link -- Scientific Consultant

WackyWocky -- Space Artist

ReverseShadow -- Comic L0lcats

Credits

blind sniper -- Banner

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