Update:

Speaking with Engadget , Epic's Mark Rein doubled back on his previous comments to IGN concerning Wii U and Unreal Engine 4. "If someone wants to take Unreal Engine 4 and ship a game on Wii U, they can," Rein said. "If they wanna ship an Unreal Engine 4 game on Xbox 360, they could make it happen." The scalable nature of Unreal Engine means we'll see it running in browsers and mobile in the future -- and maybe current-gen consoles as well. Why Rein denied it so aggressively in the first place isn't certain.

Original story follows.

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When someone asks if Unreal Engine 4 will work on Wii U, Epic co-founder Mark Rein bursts out laughing. "No," he says.Following an Unreal Engine presentation at 2013's Game Developer Conference, Rein clarifies his response to IGN, still laughing, "I just laugh at the question...Unreal Engine 4, we're not PlayStation 3, Xbox 360, or Wii U. It's next-gen technology. That's what we're aiming for."So while UE4 proper won't make its way onto Wii U, Rein explains that developers are capable of porting software powered by the engine. "The truth is, if a developer wanted to take an Unreal Engine game and put it on Wii U, they could," Rein continues. "Unreal Engine 3 is kicking ass on Wii U. The best games on Wii U are made on our technology. What more do you want from us?"In addition, says Eurogamer , Nintendo's hardware won't see the likes of Battlefield 4 and Dragon Age 3's Frostbite Engine 3.

Mitch Dyer is an Associate Editor at IGN. He’s also quite Canadian. Read his ramblings on Twitter and follow him on IGN