Deus Ex: Mankind Divided is one of the most interesting titles of the coming year and the development team at Eidos Montreal is aiming to deliver both improved gameplay and graphics that will impress on all platforms, using a new engine and tech.

At the Game Developers Conference, the team explains that the Dawn Engine is an improved version of Glacier 2 and a range of middleware, including Umbra, PhysX, Scaleform and more are used to make sure that the title looks great.

The DualShockers report offers more details about the way Eidos Montreal is dealing with issues like anti-aliasing, ambient occlusion, and lighting types for Deus Ex: Mankind Divided.

The improvements in technology that the team has created will be used to introduce locations that are both big and packed with new content, including a mix of indoor and outdoor environments that will challenge players to explore and find all featured secrets.

The biggest level in Deus Ex: Mankind Divided is apparently more than one square kilometer in size and features 300 million polygons that are used for close to 80,000 objects, only a limited number of which are rendered at the same time.

Eidos Montreal is not yet saying how many characters it plans to put inside a level.

Deus Ex: Mankind Divided will deal with the consequences of Human Revolution

Adam Jensen will be once again the protagonist of the narrative, with players taking control over his actions two years after the events of the first title in the rebooted series, as he travels to Prague in the Czech Republic to stop a terrorist attack.

Eidos Montreal says that the Panchaea incident has changed the world significantly, with augmented individuals persecuted all over the world and with terror on the increase as groups that both oppose and promote human evolution are using violence to promote their agenda.

The development team has said that it wants to expand the number of abilities that Adam Jensen will be able to learn and use and that each of them is designed to open up new gameplay options.

The story of the game has been criticized by some fans because the team has used the term Mechanical Apartheid to refer to the situation of the augmented but Eidos says that it wants to explore his ugly side of humanity and its impact on society.

Deus Ex: Mankind Divided is set to arrive on August 23 of this year on the PC, the Xbox One from Microsoft and the PlayStation 4 from Sony.