SIR.HUD

Welcome to the page for my TF2 HUD.

I made this HUD as a Spy Main and so a lot of the things that are important to me are what I made this HUD around. Enemy health and enemy Übercharge percentage are easily visible because that shit is important.

Health and ammo are easy to see, cloak and knife meters are central, but thin so that they don’t obscure too much of the screen. Damage numbers are small but clear.

MVM is not well supported, but it’s usable. The Vaccinator HUD is not done at all and I don’t know if I will get around to it in the near future. Apologies to Vaccinator lovers.

Without further ado, here are some screenshots.

Main Menu

Team Selection

Class Selection

SCOUT

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SOLDIER

PYRO

DEMO

HEAVY

ENGINEER

MEDIC & TARGET UI

VACCINATOR UI

SNIPER

SPY

The Spy is treated differently to all the other classes. The Spy is the only class which gets a 3D model and it appears only when disguised. Why? Because you need to be able to see which medi-gun your opponent is using.