April 24th marks the start of Episode 6, bringing us the Phantom Class!

New Class: Phantom

The new successor class utilizes three weapons; Assault Rifle; Katana and Rod. Players using this class can support their allies by reducing the attack power of their foes with Jellen! During Phantom Time, the skill [Phantom Time Finish] will allow the player to cast a powerful finishing move. Each weapon type however, has a different finisher!

Much like Hero, you will not be able to use a subclass when having Phantom as your main class. However, you can set Phantom itself as a subclass for other main classes.

Come April 24th, Phantom and Heroes can be unlocked by having any two classes reach Lv. 75+.

Phantom Pheatures



The Phantom class has several major characteristics which allow players to access a variety of unique and intriguing features.

Shift Photon Arts

Normal Shift PA

Each Phantom weapon (Rod, Katana, & Rifle) comes with four photon arts. After tapping the weapon action button, a Just Attack Ring exclusive to Phantoms will appear. At this moment, activating a Photon Art will trigger a Shift PA. These photon arts behave differently from the regular four PAs – making it the player’s decision to pick whichever photon art is best suited for the situation.

Phantom Marker

The Marker Accumulation Rate increases as you keep attacking an enemy. Once this rate reaches a certain threshold, a visual blue marker becomes attached to the enemy. Hitting this marker with a charged weapon-action attack, detonates the marker and unleashes further damage.

Markers can also reach their second stage, indicated by their change in color from blue to purple.

Phantom Time

Phantom Time is a skill that extends your invincibility frames during step and decreases your PP consumption. Upon activation of the skill, you'll also receive a few seconds of invincibility.

Phantom Finisher

Phantom Finishers can be activated through Phantom Time. If you tap the Phantom Time skill again before the gauge runs out, you will let loose a finishing move which changes based on the weapon type.

Stealth Tech Charge

With Stealth Tech Charge, you'll become a ghostly orb with a brief duration of invincibility while charging a tech. Your movement speed will also increase during this period.

Dodge Counter Shot

Dodge Counter Shot stores bullets when you step-evade the enemy's attacks. The stored bullets are then released if you perform a normal attack, photon art, or use Technics with a Rod.

Weapon Based Skills



Phantom Katanas have access to [Quick Cut] which can be activated when you use the weapon action at a specific time following normal attacks and PAs. This allows you to move to your target at hyper speed and attack.

Phantom Rifles have access to [Bullseye] which is activated when Markers are detonated. This will reaccumulate Markers based on the Marker level.

Phantom Rods have access to [Ambivalence] which accumulates markers and increases gear when Technics hit.

Rod – Photon Arts

Ruf Konzert

ルーフコンツェルト Normal: Mid-Range Frontal Scythe-like Slashes

Shift: Mid-Range Frontal Wheel-shaped Slash Voelkermord

フォルカーモルト Normal: Creates a dense ball of photon that continuously deals damage in front of the player. Once released, it does a wide surrounding attack, creating an all-directional guard point and the ability to stun.

Shift: Creates a constant damaging ring of photon around the player. Schwarze Katze

シュヴァルツカッツェ Normal: Fall back after slicing the enemy.

Shift: Swiftly approach the enemy. Eisen Fluegel

アイゼンフリューゲル Normal: Throws a Talis-like bullet in which you could cast Technics from.

Shift: Fires Photon bombs that repeatedly explode.

Ruf Konzert Voelkermord Schwarze Katze Eisen Fluegel Power 1215 826 517 238 PP Cost 25 30 20 5

＊Values are subject to change.

Assault Rifle – Photon Arts

Kugelsturm

クーゲルシュトゥルム Normal: A frontal sweeping attack whose timing can be adjusted through holding the button. Invulnerability frames occur when the button is released.

Shift: Continuously fire at the cost of PP. Invulnerability frames occur at the end of the attack. Nachtangriff

ナハトアングリフ Normal: Mobilize a Shard that'll slowly travel to the enemy, release the button to detonate the Shard.

Shift: Dash forward while holding the button and release it to fire off large blasts. Verbrechen

フェアブレッヒェン

Normal: Arranges Shards that shoots out lasers. The arrangement of the shards changes based on directional input.

Shift: Summons homing Shards that crashes into the enemy several times. Strafe

シュトラーフェ

Normal: Sets up shards that continuously fires lasers at the enemy.

Shift: Sets up a trap that automatically explodes when it detects an enemy within range.

Kugelsturm Nachtangriff Verbrechen Strafe Power 1345 2176 717 398 PP Cost 30 20 25 20

＊Values are subject to change.

Katana – Photon Arts

Schmetterling

シュメッターリング

Normal: Swiftly approach the enemy and attack. After the approach, you can also adjust your position during the attack.

Shift: Slip through the enemy while doing slashes. Folter Zeit

フォルターツァイト

Normal: A series of frontal slashes.

Shift: Ultra-fast slash that strikes the reverse way of your directional input. Wolkenkratzer

ヴォルケンクラッツァー

Normal: Dives at high-speed and strikes a wide area on the ground, stunning enemies.

Shift: Kick forward a photon wave. Rose Schwert

ローゼシュヴェルト

Normal: A powerful stab forward.

Shift: A long-lasting slash that damages enemies that are on the slash.

Schmetterling Folter Zeit Wolkenkratzer Rose Schwert Power 1465 2156 1037 1448 PP Cost 20 28 25 30

＊Values are subject to change.

Phantom Skills

Kyokuya (Phantom Class Trainer)

Talk to the Phantom Class Trainer: Kyokuya in order to obtain his partner card and Phantom SP (skill points) from completing his client orders.

No Phantom Left Behind

Good news, Phantom will not be left behind on some items. Phantom's Effort Symbol Ring shall be added to the Ring Shop, and Phantom's Order camo (supporting all three Phantom weapons), will be available in the 2019 Weapon Badge Exchange.

Furthermore, you will also get to practice Phantom's mechanics in the Phantom Training Quest!

Balance Adjustments

Check out all of the Balance Adjustments made to Classes with the link below!

April 24th Balance Adjustments

~ The rest of April 24th's Update will be posted next week ~