Now the player has some control on how populated his game will be. Like your zone less populated and enjoy the company of mutants!? Now you can increase/decrease stalker or mutant spawns according to your own preferences.

You can change this option at any time, but it will have the most impact on a new game, as it will decide the starting A-life population of the entire Zone.

The factor is multiplied by the spawn count of each respawner. Here are some examples:

round(factor*spawn_count):

round(0.5*2) = 1 squad will spawn

round(0.25*1) = 0 squads will spawn

round(1.5*3) = 5 squads will spawn