Thanks for the quick support, the suggested code fixes the first issue ( not being able to animate the glow )



The second issue (the glow stops working and strange glow artifacts on screen when loading the scene for a second time) is still there, I'm only seeing it affecting the reloaded scene on iOS.



I wrote a script that adds / removes the camera component when the scene is loaded / unloaded... that doesnt seem to fix the issue.

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