Also, each team will be given a bonus challenge that can only be solved once. Solving a bonus challenge grants nuke that can be used to cause “total loss” to a particular daemon. A daemon that is in the state of “total loss” must be rebuilt instead of the regular repair. Once a GC daemon has been attacked, it will stop generating HP and must be fixed for it to function again. If a team’s HP reaches zero (0), the team will be automatically eliminated from the game (how can one country fight if its government has fallen?). For defensive measures, teams can use shields to reduce the impact of firepower, except for nuke, which always causes “total loss” to a particular daemon. At the end of the competition, the team with highest HP will be the winner of the war. In case of two different teams having the same HP amount, whoever sustained the HP value the longest till the end of the game will be the winner. Hence, teams must keep their GC daemons up and running at all times. The CTF network will be isolated from the rest of the conference network, and we will NOT provide Internet on the CTF network. However, you are free to use the HITB conference wireless network.