Welcome to our guide for Sgt. Hammer, a Ranged Assassin in Heroes of the Storm. Within these pages, you will find everything required to understand how best to play this hero, in both different map styles and team compositions.

1. Sgt. Hammer's Overview

Sgt. Hammer is a ranged Specialist that excels at dealing large amounts of sustained damage from a very long range. Her unique playstyle, relative lack of mobility, and her fragility mean that her allies must adopt a patient playstyle in order to get the most out of her.

2. Sgt. Hammer's Strengths and Weaknesses

Strengths Very high single-target and area of effect sustained damage

Good waveclear

Good poke

Outstanding PvE damage Weaknesses Exceedingly dependent on proper positioning

Vulnerable to Assassins

Vulnerable to crowd control

Very limited out-of-combat mobility due to not having a regular Mount

Limited team fighting utility

Peculiar playstyle around which your team must play

3. Sgt. Hammer's Talent Build Cheatsheet

4. Sgt. Hammer's Synergies and Counters

Sgt. Hammer synergizes with Protect the Hammer! Sgt. Hammer's binary design makes her depend on Heroes who have ways of keeping opponents away from her to thrive. Sgt. Hammer is countered by Since Sgt. Hammer needs to stand still to get the most out of her Abilities, she is naturally vulnerable to Heroes that use dangerous skillshots, particularly those that can displace her.

5. Sgt. Hammer's Maps

Sgt. Hammer's stronger maps Sgt. Hammer's average maps Sgt. Hammer's weaker maps Sgt. Hammer's static nature makes her thrive on Maps with fixed Objectives that allows her to threaten Heroes from range. Conversely, she tends to be of limited usefulness where quick group rotations are required.

6. Sgt. Hammer's Tips and Tricks

7.

Sgt. Hammer's primary goal is to inflict damage to whatever is in sight. The main difference between her and regular Assassins, however, is that she does not possess a regular Mount, greatly limiting her Map presence. The trade-off is that she has Thrusters, which innately grant her a strong and very useful but Cooldown-gated speed boost. She can also enter Siege Mode, which makes her unable to move but nearly doubles her attack range. This makes her, as the Ability's name implies, an excellent sieger.

Since Heroes of the Storm is a game that is defined by the rotations that its various map objectives call for, having such an immobile Hero as part of any team composition requires very specific adaptations from the part of any team that is willing to pick her. Sgt. Hammer players must also be very critical of their own ability to predict necessary rotations ahead of time, so that they are rarely out of position and unable to assist their teammates.

In general, Sgt. Hammer simply does well against team compositions that lack hard-engages, and as part of teams that can properly protect her, allowing her to freely decimate her foes and safely take down Structures.

8. Changelog