DayZ creator Dean Hall "definitely" wants to bring his game to more consoles in addition to the already announced PC and PS4 versions.

"DayZ is definitely going to be a multi-platform title," he says, speaking with Eurogamer. "That's the firm vision from Bohemia's standpoint. But we'll announce what all the other platforms are as we get to that point."He also discussed the changes that console releases of DayZ would need to undergo to feel right on console, referring to Skyrim's multi-platform release as an example. "The PC was the loser in that, because the UI had to be dumbed down. That's a good example of something we absolutely do not want to happen.""But the aim will be to play on the strengths of those consoles."DayZ, which started life as an ArmA 2 mod before entering development as a standalone title , was recently announced to be coming to PS4 as well as PC. Gamers recently have raised concerns about DayZ's current buggy early access state , though Bohemia Interactive has effectively doubled its DayZ team to help the project along.

Katie Williams is a freelance writer and games journalist. She tweets at @desensitisation and hopes that one day, a bird will tweet back.