A few days ago I posted a teaser article (Building Nano RPG — A text based cryptocurrency adventure) for a project I’m working on — Nano RPG. It’s a text-based choose your path type of game but with many more features baked in. Nano is used as the in-game currency, allowing you to optionally purchase additional inventory items, potions, or even certain choices using cryptocurrency.

I wanted to go into a bit more details on how these features work and what is left to do before you can jump in and start playing :)

Consumables

What’s the point of an RPG if you can’t drink health potions? Chicken, Apples, Beer, and multiple potions will be available for consumption causing an increase in health or some other benefit. During the game you will have your inventory sidebar displayed, allowing you to consume any of your consumable items during your turn.

Weapons

Weapons will follow similar traits as classic tabletop RPG’s like Pathfinder or D&D. Each weapon has a specific set of dice to roll and base attribute to apply bonuses. The active weapon can then be equipped prior to or during combat

Combat

Combat also follows closely to the classic tabletop rules. A player will take turns against an enemy rolling to see if their attack hits against the opposition’s armor class. If they roll high enough to hit, they will roll to check the damage done based on their weapons dice amount (along with any additional bonuses).

Winning combat will award the player with xp (and possibly other goodies), while loosing will knock out the player.

Traps

Of course, traps will be involved. In a trap page/scene, the player must roll a check (plus any modifier bonus) against the difficulty of the trap to see if they will avoid it or fail and get hit by trap, usually taking damage

Revival

If you die / pass out during combat or other scenarios in the game, you’ll find yourself in a graveyard outside of town with your health filled up a little bit more. Traveling back to The Rusty Raiblock Tavern will allow you to restart any quest you might have been working on

When Play?

In about a week I’ll be sending access to anyone on the mailing list so they can be the first to hop in and test out the first quest “Lair of the Haunted Raven”. This will be a short story, but will show off the functionality currently in place and give an idea of what is to come.

To get on the list, come on over to NanoRPG.net