The following game was inspired by Nomic. I thought there was a good design space for an RPG that allowed the players to all vote on the rules of the game. Of course, it could all dissolve into nonsense. But without the goal being specifically to win the game, I figured it would be a lot more lighthearted than Nomic. And, you can keep the rules from session to session!

In a lot of ways, it’s very meta. There is definitely some inspiration drawn from my life writing RPGs to play with friends. It’s almost a 1 page RPG too. It’s meant to be printed double sided, since one side has all the rules, and the other is just an introduction.