Video games used to only take 16-bit graphics to blow our minds.

This great time capsule of a video for a kids-and-parents outlet called Kidsmag! takes us back to 1992, when the Consumer Electronics Show still had a summer show in Chicago. It's also when the show used to have a lot more video game exhibitors; now most of them focus on gaming-specific trade shows like the annual Electronic Entertainment Expo.

Back then, Nintendo had over an acre and a half of space on the show floor, showcasing hundreds of games produced by its own teams, or more than 70 third-party companies. The company was showing off Super Nintendo titles like Mario Paint, Teenage Mutant Ninja Turtles IV: Turtles in Time, and accessories like the Super Scope, which was a light gun with a scope on top that worked with some games.

Sega was also on hand to unveil new titles for the white-hot Sega Genesis, including Sonic 2. The company was also touting the Sega CD, a $299 console add-on that allowed users to play bigger, compact-disc based games instead of those on cartridges.

"The best way to imagine what Sega CD is like, is if video games are puppet theater, CD games are movie theater," Doug Glen, Marketing Director of Multimedia for Sega said in the clip. "If video games are a bicycle, CD games are a sports car." (The Sega CD, it turns out, was really none of those, as it didn't catch fire and was discontinued a few years later.)

The video was unearthed by the clip's anchor, now Polygon's Managing Editor Justin McElroy. If you couldn't tell it was from the 90s before, the hyper-colored intro should clue you in.