2012-01-03 20:16 , edited 2012-01-03 21:59 by ACanOfWin

This thread is not a list of complaints, but a list of things that I think would make some of the maps more fun and enjoyable since it seems the console versions of the game get cut short. Also keep in mind that I am an avid player of conquest and almost never play rush.



Change: Give the console 32 player servers instead of 24 player.

Comments: I know that there might be some hardware problems in doing this, but I'm sure an other 8 players couldn't hurt much. It seems that on half of the maps I seem to be running everywhere to find people and end up only capturing objectives to gain points. Although this is good for the team, and I love capturing the objectives to better the team; I would like a gun fight more than time-to-time.



Change: All the maps that have 5 flags on PC should have 5 flags on console.

Reason: It seems that most of the maps aren't used to their full potential. Maps like Caspian Border, Operation Firestorm, and Wake Island really feel like they are missing something. There is so much unused space int he map, why waste it?



Change: More IFVs, less tanks.

Reason: For the amount of points it takes to get the unlocks for IFVs there aren't too many of them on maps. The PC version gets an IFV on most of the big tanks, and yes, they have more people so they get more vehicles. Why don't you just replace some of the tanks with IFVs? Such as Seine Cross, that one could use IFVs instead of tanks. Or how Operation Firestorm has 3 tanks for only 12 people. That means at most 9 out of 12 players could be in a tank at one time. Take one of the tanks and swap out an IFV.



Change: More Scout Helicopters.

Reason: These wonderfully fin helis are limited to Damavand Peak (which is a REALLY bad map for them) and Noshahr Canals. These are the most fun helicopters in the game, in my opinions, and they are only on 2 maps! I feel that we could handle a couple more Scout Helicopters on some of the maps. For example, PC has a scout heli on Kharg Island, why can't we?



Change: Small B2K maps (3 flag versions) need to go.

Reason: I'm not sure if people actually enjoy these maps, but I do not. They take out most of the fun vehicles, and make the map have more unused space. They just don't give the full experience of the map.



Change: Conquest Assault on B2K? Please give us real conquest on those maps.

Reason: Conquest Assault is fine on most if the B2K maps, but Wake Island is horribly broken. The attackers have the ability to completely take all forms of air warfare from the defenders just by capturing a point. All fighting is directed to this one flag and the other 2 flags come short. I have never had an enjoyable game on Wake Island, and I believe it deserves 5 flags and normal conquest. This map was AMAZING on BF:1943 on console. It worked perfectly with 5 flags and normal conquest, why change it?



I put a lot of thought into these reasons, so please, some intelligent feedback would be greatly appreciated. If I think of any more changes I will update this thread.