Warden

Warriors in tune with nature can choose to become wardens. Wardens are guardians of nature. Wardens cannot naturally cast spells like their druidic brethren, but instead enhance their already powerful physical abilities with nature magics.

Druidic Lore

When you select this archetype at 3rd level, you learn the Druidic language and one cantrip from among the following: druidcraft, guidance, mending, and resistance.

At 8th and 14th level you learn an additional cantrip from the same list.

Warden’s Step

Beginning at 7th level, thorny vines recede as you pass, muddy ground is dry and firm to you, and you can always find a handhold when climbing. You are not slowed by nonmagical difficult terrain and have advantage on all Strength (Athletics) checks to climb natural surfaces.

Nature’s Protector

At 10th level, nature recognizes you as one of its protectors and begins to grant you new ways to interact with it. You learn spells as noted on the Nature’s Protector Spells table. You always have these spells prepared. You also gain the ability to cast these spells as rituals, as described in chapter 10 of the Player’s Handbook, and can only cast them as rituals. You can cast a number of spells equal to your Wisdom modifier before you must complete a long rest.

Nature's Protector Spells

Fighter Level Spells 10th animal messenger, speak with animals 14th beast sense, locate animals or plants 18th awaken, commune with nature

Natural Rejuvenation

Beginning at 15th level, when you use your Second Wind, you regain hit points equal to 2d10 + your fighter level and can use it twice between rests.

One With Nature

At 18th, you gain the ability to wreath yourself in the natural world that surrounds you, increasing your size, endurance, and strength.

When you use this feature, your size becomes large, you gain twice your fighter level temporary hit points for the duration of this feature, your base walking speed becomes 40 ft., and your Strength score becomes 26. You can maintain this form for 30 minutes, taking 1 level of exhaustion for every additional 5 minutes you stay in this form.

After using this feature, you must complete a long rest before you can use it again.