Hardware

In many ways, the ATIV Odyssey is not terribly different from Samsung's other mid-range devices. Under the hood are many of the same components that made the ATIV S a compelling handset. But on the outside, it's a completely different ballgame. The 4.8-inch, 720p panel has been drastically downsized to four inches and has sadly lost some pixels in the process. The Super AMOLED display is only of the WVGA variety -- a resolution increasingly reserved only for the lowest-end Android handsets.

Still, that's par for the course in the Windows Phone world, where HTC and Nokia have used the same resolution the 8S and Lumia 820, respectively. Which is a shame because, as we've become more accustomed to HD phones, the flaws and pixels in lower-res panels have become much easier to pick out, especially with text. And, in case you haven't noticed, the Windows Phone UI is essentially just blocks of color and text. It's not all bad, though: the screen offers the same abyssal blacks you'll find on other AMOLED displays, along with saturated colors that only subtly veer into the unnatural territory. Still, that familiar blue tinge we've noticed on similar displays is indeed apparent here.

The face of the device doesn't hold any surprises. The capacitive Windows Phone buttons are below the screen where you'd expect them, while the chrome speaker grille, front-facing camera and array of sensors are dotted along the top. There's also some less-than-subtle Verizon and Samsung branding flanking the display -- just two of the four logos slathered on the handset. The others, Verizon LTE and Windows Phone graphics, cover a pretty good chunk of the battery plate, which covers the removable 2,100mAh battery. And you'll need to be able to pull that power out in order to access the SIM. The panel itself is the same flimsy plastic, made to look like brushed aluminum, that the ATIV S is sporting. At the top are the holes that allow the 5-megapixel camera and LED flash to poke through.

Under the hood are many of the same components that made the ATIV S a compelling handset. But on the outside, it's a completely different ballgame.

The sides of the device are wrapped in a cheap-looking chrome plastic that we keep hoping will fall out of favor with device manufacturers. In addition to those thin strips of fingerprint magnets are the usual assortment of buttons and ports. Along the right are the power / lock key and the slightly squishy two-stage camera button. On the left are the volume rocker and a flimsy little door that hides the microSD slot, a rarity on Windows Phones. That slot can accept cards up to 64GB in size, which is convenient since the Odyssey only has 8GB of internal storage. The bottom edge is home to the micro-USB port, while the top surface houses a standard headphone jack. While most of these buttons work as you'd expect, we noticed the camera button feels a bit soft.

While we'd gladly trade a little fragility for the premium feel of metal or glass, we can appreciate that the Odyssey is capable of surviving a pretty nasty spill.

The rounded body and smooth plastic body fit nicely in the hand. So much so that you almost don't notice its slightly chunky 0.4-inch profile. That is, at least, until you look at it. The chrome band serves to highlight the thicker construction of the Odyssey. The mostly plastic body does make the device feel a bit cheap, but it has its advantages. For one, it keeps the weight down to 4.4 ounces -- light enough that you could almost forget you're carrying it in a pocket. Secondly, it actually makes the phone more durable. While we'd gladly trade a little fragility for the premium feel of metal or glass, we can appreciate that the Odyssey is capable of surviving a pretty nasty spill. In fact, I dropped it down an entire flight of stairs and even after it slammed into the tile floor 15 feet below, it looked no worse than when it slipped out of my careless hand. The Gorilla Glass 2 front didn't have a single ding or scratch and the back plate didn't even pop loose following the stomach-churning thud. An iPhone wouldn't have survived beyond the second step.

The Odyssey is also the latest phone from Verizon to ship "Global Ready," which means in addition to the prerequisite LTE and EV-DO Rev. A radios, it's also packing unlocked GSM and HSPA capabilities. And don't let the "global" thing fool you. Support for GSM on the 850, 900, 1800 and 1900 bands, along with HSPA/UMTS on 2100, means we were able to pop in an AT&T SIM, though we were only able to get EDGE data.

Software

Truth be told, there isn't much to say about the software that hasn't already been said. Windows Phone 8 is Windows Phone 8, even on a smaller screen. The UI is simply the most beautiful mobile platform out there and the host of enhancements introduced with the latest update to the OS turn Microsoft's baby into more than just a pretty face. Those include improvements to multitasking, resizable tiles, Wallet and, of course, the support for truly modern hardware. But, perhaps, the software improvements shine even brighter when sticking to lower-end devices. The smoother operation and better-utilized screen real estate mean you barely notice how small the Odyssey's screen is, until it comes time to bang out a lengthier email.

The biggest surprise, however, is IE10. The SunSpider mark of 919ms trounces most of the Android options on the market and is a hair better than the iPhone 5's score (924ms). While hardware plays a part in the scores reported, the efficiency of the browser's rendering engine is just as important, if not more so. While there are certainly a few minor things that irk us about the latest mobile version of Internet Explorer, they're drastically outweighed by the positive. So much so, in fact, that we won't even waste any more breath on the matter -- IE10 is great.

Verizon and Samsung packed in a few additional apps, but they're all easily removable and mostly inoffensive. Samsung includes its Now hub, which pulls in weather and news, along with a basic photo editor and MiniDiary -- a mostly useless piece of software that allows you to sketch images, make notes and store images. Clearly, the idea is to act as a daily catalog of your activities, ideas and emotions (you know, like a Tumblr, but offline), but it feels more like a simplistic note-taking app. There's also DataSense, which isn't strictly a Verizon app, but for the moment, this too is exclusive to the carrier.

Performance and battery life

Samsung ATIV Odyssey Nokia Lumia 820 HTC Windows Phone 8S Samsung ATIV S HTC Windows Phone 8X WPBench 245 224 180 241 221 Battery rundown 2:00 2:07 3:30 2:38 2:30 SunSpider (ms, lower numbers are better) 919 909 1,415 890 914 AnTuTu 11,190 11,506 7,333 12,064 11,775

Under the hood are the same 1.5GHz dual-core Snapdragon S4 and 1GB of RAM that kept the ATIV S running with its more charismatic competitors in the benchmark wars. Which means the Odyssey more than holds its own, and at a much lower price point. That SunSpider score of 919 is just a few milliseconds behind the 914 turned in by the Lumia 920 and HTC 8X. As an example of how far the Windows Phone platform has come, let's reach back to November of 2011 and check out the score we got on the Odyssey's spiritual predecessor, the Focus Flash: 6,842ms. Yep. In just over a year Samsung's budget-friendly Windows Phone offering managed to shave almost 6,000ms off this particular metric, which is quite impressive. Still, most of the credit goes to Microsoft for all the work that went into optimizing IE10.

The Odyssey more than holds its own and at a much lower price point.

Other tests turned up equally impressive results. The average WPBench score of 245 is actually slightly higher than the ATIV S, which notched a 241, and quite a bit higher than the Lumia 920 and HTC 8X, both of which landed in the 220s. AnTuTu was a slightly different story, however. While it handily trounced HTC's budget 8S, its score of 11,190 wasn't enough to match the numbers put up by those flagship phones, and it even fell short of the Lumia 820. The ATIV S, despite having almost the exact same components under the hood, posted a score almost a full thousand points higher at 12,064. Still, you'll be hard pressed to spot that difference in day-to-day operation. The phone chugs along at a workman-like clip, even when playing a few of the more demanding 3D games from the Marketplace.

The only major disappointment in our battery of benchmarks was, in fact, the battery. In the (admittedly grueling) rundown test baked into WPBench, the Odyssey only survived two hours and 14 seconds. The only other Windows Phone 8 handset we've tested to even approach such paltry runtime was the Lumia 820, which gave up the ghost at two hours and seven minutes. Every other device running the latest Microsoft mobile OS lasted at least 2.5 hours (and the tireless 8S chugged along for 3.5 hours). In real-world use it generally survived a full day without a recharge, but certainly couldn't make it through a second. By the end of a relatively busy workday, the battery would usually have dropped to around 30 percent.

Call quality is solid, if unexceptional. Conversations were relatively clear with only minimal noise and no dropped connections. The LTE radio inside performed as admirably as you'd expect, hitting speeds of 25 Mbps down and 20 Mbps up during off peak hours. When the airwaves got a little more congested in NYC things were pretty stead at 15 Mbps down and around 11 Mbps up.

Camera

To say the cameras were not a highlight would be an understatement. In fact, they were just as big a letdown as the battery. The front-facing 1.2-megapixel shooter is more or less useless for anything beyond video chats, and even then it's barely serviceable. Video captures are noisy and have a distinctive blue tinge to them, which made this reviewer look quite a bit sicklier than he actually appears (or least likes to think he appears). The 1080p video from the primary camera, however, was more than serviceable. During daylight, color reproduction was bright with good contrast while the microphones did a serviceable job of highlighting our narration and tamping down background noise. As you would expect, thanks to the lack of any kind of image stabilization, clips were quite shaky. Though, my over-caffeinated hands probably didn't help matters.