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As I said in the last one I hated to break this scene in half since it’s meant to be a self-contained scene. But didn’t really have a lot of options, given how long it got.

Been a while since we’ve seen someone get their arm broken or thrown violently into a wall. What goes around comes aroooound (in the face!)

Papyrus is glowing his eyes for Gaster - it’s his normal orange-y with a bit of purple. Usually purple is fear, but in different contexts it can also be a call to be brave.

Speaking in caps makes it hard to discern between love and LOVE, huh.



What was Gaster doing exactly that made this happen? Basically, he made a list of IDF weakpoints using the information he got from the brothers’ TML files, then he set up something like a magic sonar to try and see through a weakpoint to the other side without opening it. He used the brothers as a power source/guide for it, possibly using principles from this - you can see them holding hands (which increases their magic output) over a specialized hand-reader in the last one like the ones around the lab. He definitely did not think something like this would happen.

As for the strange tar creature itself, here are some things to consider:

Gaster mentioned in his initial warnings about IDF that weakpoints could lead to other points in time as well as space or other dimensions.

It knows who he is, how he made the brothers, what will happen to him, where he’s going, and the effect that will eventually have on the timeline, even though at this point in time, Gaster has no idea who it is.



The only ones in the game that remember Gaster after he’s erased are his followers, all of whom do not exist until a certain value (Fun) is changed that brings them into existence. When that value is changed again, they disappear. They all talk about him in the third person, although that doesn’t preclude them possibly being pieces of his consciousness, since they say he was shattered. Anything related to Gaster himself after he’s erased (his theme song, his journal entry, the two sprites that might be him) also require changing values to exist.



Sometimes in games, when you try to create something from a data value that doesn’t or shouldn’t normally exist or has been altered in some way, the game will try to create something out of things that do exist, resulting in strange, glitchy mishmashes of random sprites and tiles. Pokemon Red/Blue is a good example of this (our good friend MissingNo), as are the Metroid II secret worlds.

exist, resulting in strange, glitchy mishmashes of random sprites and tiles. Pokemon Red/Blue is a good example of this (our good friend MissingNo), as are the Metroid II secret worlds. An outsider unrestricted by the normal laws of life and death and time that toys with the weak out of boredom or curiousity… you could call it an anomaly.

Fatigue and Fun both start with F.



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