Dirt Renewable Yes Stackable Yes (64) Tool Blast resistance 0.5 Hardness 0.5 Luminant No Transparent No Flammable No Catches fire from lava No

Dirt is a block found abundantly in most biomes under a layer of grass blocks at the top of the Overworld.

Obtaining [ edit ]

Natural generation [ edit ]

Dirt is found at any altitude, and comprises the majority of the upper terrain layers in most overworld biomes, bridging the gap between stone and grass blocks in various thicknesses.

There are approximately 1,850 dirt blocks per chunk in plains, forest, snowy tundra, jungle, and mountains biomes. There can be as many as 3,000 in chunks with high mountains. Dirt also generates naturally in some houses in villages. Dirt also generates as part of the dirt floor found in the starting point area in mineshafts.

Dirt can generate in the Overworld in the form of mineral veins. Dirt attempts to generate 10 times per chunk in veins of size 1-33 at any level in all biomes.

Breaking [ edit ]

Dirt drops as an item when broken with any tool or by hand, but a shovel is the fastest way to break it.

Block Dirt Hardness 0.5 Tool Breaking time[note 1] Default 0.75 Wooden 0.4 Stone 0.2 Iron 0.15 Diamond 0.1 Netherite 0.1 Golden 0.1

↑ Times are for unenchanted tools in seconds. For more information, see Breaking § Speed

Farmland, grass paths, grass blocks, mycelium, and podzol drop dirt if broken without Silk Touch. Farmland and grass paths‌[JE only] drop dirt even if broken with Silk Touch.

Mob loot [ edit ]

Endermen drop a dirt block upon death, if holding one.

Farmland turns into dirt if either a mob jumps on it, or if nothing is planted on it and it is not within four blocks of water.

Coarse dirt can be tilled with a hoe to become dirt.

Certain blocks also transform into dirt when in invalid states, such as the death of grass blocks.

Usage [ edit ]

Dirt's primary use is for farming, but it can also be used as a highly available building block.

Crafting ingredient [ edit ]

Farming [ edit ]

Dirt has the ability to grow saplings, sugar cane, mushrooms, sweet berries and bamboo, which can be planted directly in dirt under appropriate conditions.

Using a hoe on dirt turns it into farmland, enabling wheat seeds, pumpkin seeds, melon seeds, potatoes, carrots and beetroot seeds to be planted on it.

Grass and mycelium spreading [ edit ]

When a dirt block is adjacent to a grass block and is exposed to a light level of at least 4, it is eventually converted into a grass block at random intervals.

Mycelium spreads in a similar fashion, but requires a light level of at least 9.

Sounds [ edit ]

Java Edition:

Bedrock Edition: [needs in-game testing]

Sound Description Namespaced ID Volume Pitch Sound parameters Volume Pitch Stream Load

on low

memory ? Breaking the block dig.gravel ? 0.8 ? ? ? ? ? Falling on the block with fall damage fall.gravel ? ? ? ? ? ? ? Mining the block hit.gravel ? 0.5 ? ? ? ? ? Jumping from the block jump.gravel ? ? ? ? ? ? ? Falling on the block without fall damage land.gravel ? ? ? ? ? ? ? Walking on the block step.gravel ? ? ? ? ? ? ? Placing the block use.gravel ? 0.8 ? ? ? ?

Data values [ edit ]

ID [ edit ]

Java Edition:

Name Namespaced ID Block tags (JE) Translation key Dirt dirt bamboo_plantable_on

enderman_holdable block.minecraft.dirt

Bedrock Edition:

Name Namespaced ID Numeric ID Translation key Dirt dirt 3 tile.dirt.default.name

Block data [ edit ]

In Bedrock Edition, dirt uses the following data values:

DV Description 0 Dirt 1 Coarse Dirt

Block states [ edit ]

In Bedrock Edition, dirt uses the following block states:

Bedrock Edition:

Name Default value Allowed values Description dirt_type normal normal Dirt coarse Coarse Dirt

History [ edit ]

Issues [ edit ]

Issues relating to "Dirt" are maintained on the bug tracker. Report issues there.

Gallery [ edit ]