1. SPOILERS FROM BAD DESTINY

2. SPOILERS FROM KNIGHTS OF REN

3. SPOILERS FROM TEAM COVENANT

4. OTHER SPOILER ARTICLES:

The Italian content creatorspoiled these cards earlier this week. The translation had been approved by native Italian speakers, but there are of course no guarantee as to whether the wording will translate directly fromtolike this (we apologize for the quality of the image, but you should get the gist):is essentially a new Flame Thrower, but more consistent on the damage sides although it does look somewhat weak. The Action ability of theturns it effectively into a, and although that's not bad for a 2cost upgrade, it's still limited to yellow characters and does not have Redeploy. It's going to see some play, luckily it's neutral, but I wouldn't rate it too highly.is really the heavily upgraded version of! There are even fever play restrictions, as the original card could only be played on a ready character, and there really isn't functionally a bug difference between discarding an upgrade or returning an upgrade to your opponent's hand. It's in any instance going to be extremely disruptive to your opponent's game plan.Only downside is the fact that it is aand you need toare by far the worst of the factions in, an while this might be an attempt at remedy this, it's doubtful that it will be enough. I could imagine adeck take advantage ...also released spoilers during this week as well as a recent podcast discussing them.Tie Fighter flankingininadds to the ranks of villain vehicles (remember that we already had the ').does not look particularly impressive compared to the, unless you addto the character line-up in which case it's a pretty hard hitting piece of machinery. It does havesides though and we have already learned in themeta not to underestimate the power of. It is only the threesides that benefit fromthough, but is a definite must-include with him!apart from synergising withand boasting a die somewhat comparable to the, has an ability in line with a number ofand, that aim at neutralising the danger posed by. It is limited to, but is an "" and is actually much more powerful than theon, etc. It doesn't require much to get rid of small vehicles.has pushed his points cost a bit and coming in atand justhe's a bit expensive, but should still be able to force himself into some competitive lists.Lastteam to release spoilers this week (so far) was the cool peeps from, andput together aas well.is an interesting character who best compares to(as well asand) in terms of points cost, and boasts anpowerful. His second character die is(4 points) compared to characters like(11/13e) who pays only 2points for the second die, but he also brings BOTH aAND a. His die is what you would expect from a character his cost and although ais normally prohibitive, his- essentially an always active- makes up plenty for this downside.Giving your opponentis not really something you want to be consistently doing unless you have a plan in store for utilising thosemore efficiently than your opponent! Or as is the case ofstealing them back! He also works pretty efficiently with, using theto give a resource to both players, then next turn revealing a villain card from your hand with theto force your opponent to lose that resource again (provided that it's not already spent). It's of course a lot of work in doing what a singlecould do for you!I like howlooks to go all in on synergetic plays and interactions, but most of it looks somewhat inefficient ... but we are of course still far away from a fully spoiled set. A lot can still happen!seems to synergise well with, but once again it is with the suspicion that the synergies that are so obvious are in fact forced, clunky and inefficient.any plays where you starve your opponent of resources, and punish them simultaneously are pretty powerful!coming in atcould definitely see some play. Her obvious partners are yellow villain characters (, etc.), but I don't fancydecks, which then makes it a bit less obvious where she slots in, because normally you'd want two character dice on any character with a powerfulshowing on their die!is bad and probably not where you want to be at with a. Sure, it has a nice effect when played on, but he already has a payside, thehas another payside, and does not have. Compared to upgrades likeorlooks pretty mundane (and to top it off it's...).The internet sort of exploded discussing the newcard. At a glance this card is pretty insane considering we are dealing with 30 card decks! Where I see the biggest swing is actually in the initial draw, where chances of drawing into a specific card is made significantly higher with 3 copies in a 30 card draw deck compared to 2 copies.The numbers represent the clean draw, no mulligan.Whether or not it's going to make asan impact as some players are concerned about is still not entirely clear to me.I think we are dealing with a card pool which quality wise is getting so strong that there are very few cards that are so powerful that I NEED 3 copies of it! It will make combo-decks stronger though!Remember that the plot is Neutral Yellow, which in itself should be fairly prohibitive to it's widespread use, although I guess, as one of our resident writers said in our Discord: "" ... yeah, well ...Check out our otherhere!