We’ve been working on this one for quite some time (over six months, actually) and are excited to announce the upcoming release of the iPad version of Osmos!

As I mentioned in a previous post, we learned a lot from the development – and feedback! – from the PC/Mac/Linux versions of Osmos, and have reworked the “i” Versions from the ground up: new game structure, sweet multitouch controls, more levels, difficulty curve smoothed out, new menus, everything tweaked for the screen size and processing power of the device, etc. We’re very happy with the results, and friends who are familiar with the game are saying this may be the “definitive version” of Osmos!

Here’s the original Osmos trailer, which is still totally relevant to the new version (it contains all the levels seen in the video)

And here’s a little hands-on sneak-peak of Osmos HD on the iPad

The iPhone version will come roughly a month after the iPad version, but the latter was so strong we decided to focus on it first. So for those of you with an iPad, mark July 8th on your gaming calender. We think you’ll be pleased!