DirectX Developer Day Schedule

Shawn

March 18th, 2020

Tomorrow (3/19) is DirectX Developer Day! Join the Microsoft DirectX team, along with partners AMD and NVIDIA, for a series of talks and demos covering the future of gaming graphics:

The New Features and Unprecedented Opportunities of DirectX 12 – Jianye Lu

The New Standard for Next Gen Games – NVIDIA

DXR Tier 1.1: Adding Functionalities and Efficiency – Jianye Lu

DXR Tier 1.1 Running on AMD RDNA 2 Hardware – Dave Oldcorn (AMD)

Reinventing the geometry pipeline: Mesh Shaders in DirectX 12 – Shawn Hargreaves

Advanced Mesh Shaders – Martin Fuller

DirectX 12 Sampler Feedback – Claire Andrews

PIX on Windows – Austin Kinross

HLSL Compiler – Michael Dougherty

Streaming will start at 10:00 AM PDT.

Whether you’re a game developer, graphics enthusiast or just curious about what’s next in computer graphics, be sure to check out these sessions on https://mixer.com/DirectX.