Introduction & Career

My name is Ladislas Gueros (and Ladislas, as weird as it is, is my first name) and I’m from Paris, France. I’ve been living in Montreal, Canada, for the last two and a half years. I’ve been working as a character artist for the last 3 years, and previously I was mostly working on the environment modeling. I graduated in 2013 from George Melies School in France, and since then I’ve been really focused on 3D modeling! I wanted to be a 2D Animator at first when I was in the first year of school. I had teachers from Disney and they really gave me that passion. But I have to admit that when I discovered 3D modeling with Maya and then ZBrush, I fell in love with it, and focused completely on it! I’ve never been a designer though, and I’m always struggling when I have to design my own characters. I can manage to imagine pieces and parts that are not visible on a design (some design only show the front view), but it’s something completely different when creating a whole character from scratch.

I have worked on several feature films, mostly for kids, as well as on cinematics/trailers. I love stylized characters, and I try to find projects that would involve that kind of art style, but it’s rare! The best one I’ve ever worked on was at Fortiche Prod. in Paris, just before leaving for Canada. The project is still unannounced, but you can check out their latest video they did for Riot Games called “K/DA – POP/STARS” (below). It’s one of the best studios out there, regrouping so many talented artists. It’s challenging, inspiring, and intimidating to work among people like this, but I learned so much in such a short time. I’m really excited to move back to Paris in September and go back to them!