kay... let's see how many of the basic modern, realistic moon conditions can be dealt with in 4e-parlance...



1. Greater Teleport has been replaced by a ritual.: 28th level "True Portal." 50,000 gp per casting. That MIGHT be a tad prohibitive for the wizard who needs to make regular grocery runs. BUT: once the first teleport is made, you can then create a Linked Portal to make it a permanent teleportation circle. For easy access a scant 85gp.



2. The first thing you need on the MOON is a safe way to interact with it. If I remember correctly, the old "Moon fortress" requires an apparatus of Kawalsh (for your "air tight" moon rover). I'm not sure if said apparatus still exists in 4e, but someone who has the adventurer's vault can tell me.



3. next thing you need is construction magic. Building a "home" in 3e required walls of iron (magic-made) and a bottle of air. ('natch). 4e doesn't seem to have either of these... though you could make walls of ice... they would dissolve after about 1 hour. You could just build a normal "house" on the moon, by teleporting the materials in... then create a custom ritual to make it airtight... then furnish it. Of course, you will probably still have a open teleportation circle right in/outside of your home... making it less secure than the original moon base.