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MegaGlest 3.11.0 released

22 Jan 2015

v3.11.0

- healthbars with a lot of options

- multi shot / multi-projectiles with different timings,sounds and particle systems

- several camera shake effects

- new tileset "pine rock"

- some new maps

- improve switching settings when connected to a headless server

- support for team unit sharing

- team resource sharing

- tags feature

- Attack boosts fixed in many ways

- Attack boosts and upgrades now support upgrading attack speed

- timed particles and mesh bound particles really work now.

- unit height independend particle positioning ( flat-particle-positions )

- CPU players multiplier are displayed in debug view

- You can have non commandable units

- Units spawned by an attack skill can get an attack command

- Unit and Splash particles can be speeded up ( accelerated )

- Looting https://github.com/MegaGlest/megaglest-source/pull/17

- HP and EP starting values

- <target-height> <burn-height> can be given https://docs.megaglest.org/XML/Unit#target-height

- +several bugfixes

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