NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.

UPDATE: Version 21 has been released (Release Notes)

Often players on the Forum wonder about what’s going on in Beta.

If you’re a regular reader of the Forum, then you’ll find that there’s actually abundant conversation about what’s going on in Beta at any given time.

And that’s actually allowed!

What’s restricted is images and videos — but discussion is ok:

Can't talk about beta stuff on here? Discussion is fine, it’s the screenshots and videos that we don’t allow to be shared without our permission as the beta is still very much work in progress and features are subject to change based on our findings and testers feedback.

The challenge is that information is often scattered around the Forum. I’m aiming to help centralize it for those who are interested.

I’m not sure yet how this thread (or probably series of threads, eventually) will work yet — but I’d like to start by giving some high-level guidance of what’s going on in current testing, so players outside of Beta can be better informed.

Like Beta itself, this thread is experimental and will evolve based on your feedback.

Information from Beta is frankly often mostly useless, so don’t get too attached.

Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.

It’s incredibly common that heroes and features are changed during Beta testing, or sometimes even after testing but before release.

That is, after all, the purpose of Beta testing.

So I wouldn’t get too attached to any information from Beta — it’s not unheard of for entire portions of hero skills to be removed or reworked, or for radical changes to hero stats to be made, or for large chunks of new functionality to be completely changed.

Often Incomplete Information Circulates

Many of us have seen screenshots and other information shared on LINE, Discord, Facebook, and other groups — often without context or explanation.

These can lead to confusion and misunderstanding.

Often, early Beta information — the least reliable or useful — is circulated…and then updated information is missed.

I’m hoping centralizing some high-level information on the Forum may help to reduce this as well.

What’s Going on in Beta Right Now

New HOTM (Heroes of the Month) Being Tested

June – Holy – Ranvir

Discussion Thread: New June 2019 HOTM Hero Ranvir- yellow 5* Wu Kong?

Click for Mostly Useless Information Please remember, hero stats, mana speed, and special skill change EXTREMELY often in Beta. Don’t get attached to these details — they’re provided for general guidance and insight only. Ranvir Initial Beta Info & Stats Attack: 768

Defense: 782

HP: 1126 Class: Druid

Resist: Poison

Element: Holy/Yellow Mana Speed: Fast Special Skill: Mystic’s Virtue Deals 265% damage to the target.

All allies get +195% attack and -35% accuracy that only applies when enemy has more health than the attacker. Effect last for 5 turns.

Element Link gives all Holy allies +46% defense against Dark for 4 turns. This effect can’t be dispelled.

July – Dark – Seshat

Discussion Thread: Is There Early Information on July 2019 HOTM? (Seshat)

Click for Mostly Useless Information Please remember, hero stats, mana speed, and special skill change EXTREMELY often in Beta. Don’t get attached to these details — they’re provided for general guidance and insight only. Is There Early Information on July 2019 HOTM? (Seshat) Seshat Initial Beta Info & Stats Attack: 760

Defense: 683

HP: 1345 Class: Ranger

Resist: Direct Mana Reduction

Element: Dark/Purple Mana Speed: Fast Special Skill: Conjuration Arrow Deals 400% damage to the target.

Summons a Replicator Minion with 18% HP and 15% attack inherited from the caster. It generates a clone of itself every 3 turns.

Element Link gives +4% mana generation for all Dark allies for 4 turns. This effect can’t be dispelled.

Dispels buffs from the target and nearby enemies.

August – Ice – Miki

Discussion Thread: Is There Early Information on the August 2019 HOTM (Miki)?

Click for Mostly Useless Information Please remember, hero stats, mana speed, and special skill change EXTREMELY often in Beta. Don’t get attached to these details — they’re provided for general guidance and insight only. Atlantis Heroes You Still Want Miki Initial Beta Info & Stats His name is Miki, and he buffs attack like Tarlak, with a stackable effect up to 160% for 4 turns, albeit with a restriction that limits its usefulness in Raids/War. Unlike Tarlak, instead of healing, he silences a target and nearby enemies for 4 turns, and he’s Slow. Attack: 737 712

Defense: 778

HP: 1215 1275 Class: Barbarian

Resist: Special Blocking

Element: Ice/Blue Mana Speed: Slow Special Skill: Wrath of Tundra All allies get +110% normal attack that only applies when enemy has more health than the attacker. Stacks with similar status effects up to a maximum +160% normal attack. Effect lasts for 4 turns.

The target and nearby enemies get silenced for 4 turns.

Element Link gives +4% mana generation for all Ice allies for 4 turns. This effect can’t be dispelled.

New Atlantis Heroes Being Tested

5* Ursena – Dark

Discussion Thread: Is There Early Information on Ursena, a new Season 2 5* Legendary Hero?

Click for Mostly Useless Information Please remember, hero stats, mana speed, and special skill change EXTREMELY often in Beta. Don’t get attached to these details — they’re provided for general guidance and insight only. End of an Era: Atlantis Season 2 Final Stages Releasing — FAQ & Discussion Ursena initial beta stats Attack: 760

Defense: 731

HP: 1283 Class: Sorcerer

Family: Atlantis

Element: Dark/Purple Mana Speed: Average Special Skill: Depth Blast Deals 135% 125% 130% damage to all enemies.

damage to all enemies. Deals 270% 250% 260% damage if the target has more than 50% health remaining.

damage if the target has more than 50% health remaining. All allies reflect all status effects and 115% damage from enemies’ Holy Special Skills back to the attacker for 4 turns.

Deals extra damage against Holy.

3* Muggy – Nature

Discussion Thread: Is There Early Information on Muggy, a new Season 2 3* Rare Hero?

Click for Mostly Useless Information Please remember, hero stats, mana speed, and special skill change EXTREMELY often in Beta. Don’t get attached to these details — they’re provided for general guidance and insight only. Muggy Initial Beta Info & Stats Attack: 634

Defense: 373

HP: 420 Class: Fighter

Family: Lagoon

Element: Nature/Green Mana Speed: Fast Special Skill: Bruiser Bros All allies get Bruise Bro status for 4 turns. If an ally dies while Bruiser Bro is active they will be reborn in Chameleon Mode with:

66% health.

Increased attack.

Decreased defense.

Devastating Special Skill: Fierce Slash.

This effect cannot be dispelled.

Other Testing

Atlantis Rises – NOW RELEASED!

Discussion Thread: 🔱 Atlantis Rises – FAQ & Discussion

Click for Pre-Release Information from Beta Please remember, live functionality sometimes changes from what was last seen in Beta. Don’t get attached to these details — they’re provided for general guidance and insight only. Atlantis Rises was tested relatively briefly in Beta, so I’ll just give an extremely high-level overview of how this appeared to work: This appears to be an event meant to coincide with the monthly Atlantis Summons cycle. Note that I say APPEARS, it’s not 100% clear in Beta that’s the case; I’d say I’m 85% confident.

During the Atlantis Rises event, World Energy costs for Season 2 are reduced, and loot is increased. As this is very new to Beta, this could very well change. In the current version, WE costs are reduced by 3 per Stage, and loot is increased +50%. I don’t think it’s worth becoming attached to the exact amounts stated — my only recommendation at this early stage is that saving World Energy Flasks for additional farming during Atlantis Rises will almost certainly be a wise investment if farming is how you like to use your Flasks.

During the Atlantis Rises event, Season 2 stages have a chance of spawning rare unique enemies that drop Atlantis Coins as loot. In the current version of Beta, the frequency has been drastically increased for testing purposes — so I can’t provide ANY insight into how often this will happen in the live game, nor how many Atlantis Coins you can reasonably expect to obtain from this.

Possible Changes to Atlantis Summons

Discussion Thread: premature; this is too early and uncertain to discuss much

Click for Mostly Useless Information Please remember, new functionality changes EXTREMELY often in Beta. Don’t get attached to these details — they’re provided for general guidance and insight only. This is new to Beta, so I’m just sharing a couple observations about things that have changed — at least for the moment. It looks like we will NOT dive back into a repeated cycle of the Featured Season 2 heroes, as Ursena will presumably be offered, perhaps as early as this month. (See details on Ursena above.)

The Atlantis Summons in Beta now contains Muggy, the new 3* Season 2 hero. (See details on Muggy above.)

This may well change, but the current Beta version of the Atlantis Summons does NOT contain Non-Featured Season 2 Legendary heroes. Only the two Featured Season 2 Legendary heroes are listed in the Summons, along with two past HOTM. This is like when Atlantis first began, before older Season 2 Legendary heroes were added as Non-Featured. Yep, this changed. Non-Featured Season 2 Legendary heroes are back in the Atlantis Summons.

I have no firm insight to share on which heroes will be Featured in upcoming Atlantis Summons. Multiple combinations have appeared in Beta already, which could be indications of possible upcoming combinations, or might just be completely useless information. The combinations shown so far have had two Season 2 Heroes and two old HOTM, like we’re used to.

The current version of Beta has some very slight tweaks to Appearance Rates, given the lack of Non-Featured Legendary heroes. As it’s unclear what the plan is with the Summons, and whether the Non-Featured Legendary heroes will remain removed, I don’t think this is particularly useful information other than to say I’ll be looking to see what the actual Appearance Rates end up being during the next live Atlantis Summons. As I speculated before, this turned out not to be particularly useful information other than saying I’ll be keeping an eye out for what the actual Appearance Rates end up being during the next live Atlantis Summons.

Feedback?

I’d love to hear thoughts on whether this information and format is useful, and how you’d like to see information presented in the future. Any thoughts or ideas?

Please try to limit discussion in this thread mostly to the information sharing process and feedback on the thread, so we don’t end up with a jumbled discussion of a bunch of different heroes — use the threads linked above for each individual hero to discuss more.

Thanks!