Xbox Game Studios head Matt Booty has opened to the opportunity for Halo titles to release on competing platforms, such as “PlayStation” and Nintendo. He claimed that in a broader interview with Eurogamer, where he shared his vision about how Microsoft is handling the multi-platform business.

“We’re not going to go in and dictate a certain game go and target a certain platform. It’s where can we find those players,” Booty said in the first place, addressing games like The Outer Worlds and Psychonauts 2, which are releasing on PS4 alongside PC and Xbox One.

Then, the interviewer asked whether this could mean that, should there be lots of Halo fans on PlayStation, there could be a chance that the franchise could be coming right on PS4 or PS5 throughout the next generation. And it looks like it’s a decision Sony should make, not Microsoft.

“Well, I can’t speak for Sony, but I can point to the work we’ve done on Minecraft. We’ve kept it at a pace so Minecraft on Xbox and PlayStation – neither lags behind the other. Our relationship with Sony as it relates to Minecraft is very healthy; it’s fantastic. Nintendo is quite literally just across the street from us in Redmond and Minecraft has done great on Switch,” he said.

It’s slightly weird to hear such things from the Xbox owner. I guess it goes deeper into the way Microsoft is doing business right now, focusing on software and spreading it across all the possible platforms, so it has more chances to be successful – a result of disasters like Sunset Overdrive and Quantum Break selling very few copies on Xbox One.

In case you’re wondering, Halo Infinite is still releasing only on Windows 10 PC, Xbox One and Project Scarlett in holiday 2020.