Big skill and attribute patch

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Please message Greyhiem on Tree of Savior Forums if I got something wrong.

Update Oct 28:

.Fixed the attribute description of Bullet marker taser attribute.

.Fixed description of Shadowmancer Shadow Conjuring attribute.

.Added several 'hidden' changes (more attributes)

-Enchanter2 lightning hands new attribute

-Lancer2 quantain new attribute

-Sage2 new attributes

-Matador Capote attribute nerf

.Added some more video links

Update Oct 31:

.Corrected description of bullet marker taser attribute.

Update Nov 11

.Taser attribute is +3 hits!!!

Update Nov 1:

.added sage attribute videos

.added taoist attribute video

.added lancer attribute video

.added mergen attribute video

.added kabbalist video

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Attribute Patch: Attributes will now properly require their conditions to be fulfilled. Learning attributes and using skill resets to learn attributes without meeting the attributes' conditions (required skill levels) is no longer possible.

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[SKILL CHANGES]

Murmillo2 Sprint: Movement buff increase changed to +10 (OLD: +20).

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Templar3 Mortal Slash: NEW attribute: Leadership: For each party member (except yourself), the cooldown of Mortal Slash is reduced by 10% per attribute level (max level: 1) (max cooldown reduction: 40%).

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Matador2 Back Slide NEW attribute: dodge: Increase dodge by +50 for 5 seconds after using backslide (max level: 1).

Matador2 Muleta NEW attribute: Counterstrike: muleta will work vs all [pierce], [slash], [strike] type attacks.

Matador Capote attribute changed to flat 50 crit resist reduction (OLD: 50% crit resist reduction).

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Lancer2 Quantain NEW attribute: Sure Kill: Quantain deals 3 hits vs targets with the Crush Debuff.

-Video: https://www.youtube.com/watch?v=aDwyr38gaaE

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Warlock3 Dark Surge NEW attribute: Strong spirits: Doubles the amount of hits with dark surge from 15 to 30.

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Enchanter: Spell Shop max level changed to 5 (OLD: 10).

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Shadowmancer2 Shadowthorns NEW attribute: shadow threads: Shadowthorns deals 2 (fake) hits vs Ground-Type enemies.

-Video: https://www.youtube.com/watch?v=0-nEygBZeVE

Shadowmancer2 Shadow Conjuring NEW attribute: shadow envelopment: Shadow Conjuring applies a debuff to Ground-Type enemies. Debuffed enemies receive damage every 0.5s. Debuff Duration: 2s per attribute level (max level: 5).

-Video: https://www.youtube.com/watch?v=iEZyJCZ0m4M

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Featherfoot3 Levitation NEW attribute: Cursed Blood: During levitation, increases damage of Featherfoot skills by +10% per attribute level (max level: 3).

-Video: https://www.youtube.com/watch?v=DD4Zhan6NVw

Featherfoot3 Blood Curse NEW attribute: One drop of blood: When the skill Blood Curse would kill you, instead, you will remain with 1 HP.

Featherfoot3 Kundela Slash NEW attribute: Cursed Curse: On enemies with 2 or 2+ debuffs, Kundela Slash deals 2 hits.

-Video: https://www.youtube.com/watch?v=LfbrCd2b5Dg

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Enchanter2 Lightning Hands NEW attribute: Electric shock: when using lightning hands, normal attacks have a 1% chance per attribute level

to apply the [electric shock] debuff. Electric shock debuff = receive +20% magic damage.

-Video: https://www.youtube.com/watch?v=INgq2mdpNMc

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Sage2 Micro dimension NEW attribute: Distortion Sequence: The compressed space expands after 1.5s, dealing the same amount of damage again in the area.

-Sage micro dimension attribute video: https://www.youtube.com/watch?v=glPJtTzVtbQ

Sage2 Ultimate dimension NEW attribute: Distorted Expansion After-effect: Damaged enemies receive damage every 0.5s for 1 second per attribute level (max level: 5).

-Sage ultimate dimension attribute video: https://www.youtube.com/watch?v=bWDwhY2EQlo

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Bullet Marker2 Desperado(bloody overdrive) NEW attribute: ricochet: 5% chance per attribute level to cause a bullet to bounce to hit an extra enemy (max level: 10).

Bullet Marker2 Taser NEW attribute: bonus magazines: Increase hit limit of the skill by +1 per attribute level (max level: 3).

Bullet Marker2 Mozambique Drill NEW attribute: ignore defence: Mozambique drill ignores enemy's def by 10% per attribute level (max level: 5).

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Hackapel2 Skarp: NEW attribute: AoE Attack: Increase the AoE attack ratio of Skarp by +1 per attribute level (max level: 10).

Hackapel2 Stormbolt: NEW attribute: Lightning: Stormbolt deals +50% damage to frozen enemies, and to Ice-Type enemies.

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Mergen2 Homing Arrow: NEW attribute: quickdraw: Reduce the cast time of Homing Arrow by 50%.

Mergen2 Triple Arrow: NEW attribute: Triple: Reduce damage of each arrow to 2/3, and make each arrow hit 3 times.

-Video: https://www.youtube.com/watch?v=QDJBaRzZQ04

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Musketeer3 Bayonet thrust NEW attribute: Retreat: After using bayonet thrust, your character will perform a backslide to move back.

-This movement does NOT cancel the Sniper's Serenity buff

Musketeer3 Penetration shot NEW attribute: fire at will: Each shot will deal 2 hits.

Musketeer3 Bird Fall NEW attribute: Shooting Range: The skill bird Fall will not deal less damage vs Ground-Type enemies.

-The stun effect will not apply to Ground-Type enemies.

-new musketeer attributes video: https://www.youtube.com/watch?v=LLnThmoBdVs

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Cannoneer3 Class attribute: bazooka artillery: NEW: attack speed +250 (OLD: attack speed +200).

Cannoneer3 Cannon Shot NEW attribute: chain explosion: Reduce damage to Ground Type enemies to 2/3, and increases the amount of hits to 3.

Cannoneer3 Shootdown NEW attribute: chain explosion: Reduce damage to Flying-Type enemies to 2/3, and increases the amount of hits to 3.

Cannoneer3 Siege Burst NEW attribute: critical: Increases critical chance +10% per attribute level (max level: 5).

Cannoneer3 Cannon Barrage NEW attribute: Light Weight: Reduce cannon barrage damage by 4% per attribute level, and reduce cannon barrage cooldown time by 10% per attribute level (max level: 5).

-new cannoneer attributes video: https://www.youtube.com/watch?v=B6mGpLJl-Lw

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Zealot1 Immolation: Self-damage changed to 1% max HP every second (OLD: 1% max HP every 4s).

-Plague doctor healing factor is now available with this skill

-NEW: zealot 1 immolation attribute: fire resistance: when Immolation is active, increases your fire property resistance by +300 per attribute level (max level: 5).

Zealot1 Beady eyes: NEW attribute: surprise attack! : For 5seconds after using beady eyes, increase your critical rate by +20 per attribute level (max level: 10).

Zealot2 Fanatic Illusion: NEW attribute: increased accuracy: Increase your accuracy by +100 during Fanatic Illusion.

Zealot 2 Blind Faith: NEW attribute: critical damage: Enemies hit by Blind Faith will receive +10% damage from critical attacks per attribute level (max level: 5), for 10 seconds.

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Oracle Counterspell: NEW: each skill level of counterspell will reduce the cooldown by 1 second (OLD: no effect when leveling the skill).

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Plague Doctor3 Incineration: NEW attribute: Rapid Response: Each tick of damage will be 0.1s faster (max level: 1).

Plague Doctor3 Plague Vapours: NEW attribute: Rapid Infection: Each tick of damage will be 0.1s faster (max level: 1).

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Inquisitor2 God Smash NEW attribute: Punish Demons: God Smash deals +10% damage per attribute level vs Demon-Type enemies (max level: 3).

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Taoist2 Stormcalling NEW attribute: Zaibas: if the caster has learned Zaibas, using the skill Stormcalling will cast a Zaibas at its location.

-Video: https://www.youtube.com/watch?v=Rl5m6nSZyOc

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Kabbalist3 NEW class attribute: Kabbalist's Cane: When wearing a one-handed Blunt weapon, or a Rod, increase Maximum Magic attack +20%.

-When you use a Rod type weapon, your normal attack is changed to a Magic bolt attack.

-Video of rod bolt1: https://www.youtube.com/watch?v=ONwW8eJGoo0

-Video of rod bolt2: https://www.youtube.com/watch?v=sJnVBFTGNBE

-Video: https://www.youtube.com/watch?v=i8widjncWxM&t=151

New Class attribute2: Kabbalist's Robes: Wearing 4 pieces of Cloth armour will increase your movespeed +5.

-If you have a shield equipped, you will be able to block Magic Attacks with a block rate equal to half your Physical Block Rate.

-Video of blocking magic: https://www.youtube.com/watch?v=EUb9aWsaB88

Kabbalist3 Ein Sof: NEW attribute: Double Magic Circle: The Ein Sof magic circle will disappear after 2 uses.

-Characters with the Ein Sof buff cannot get another Ein Sof buff.

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[Skill Bug fixes]

Zealot immolation: Immolation can no longer be shared with Physical Link.

Zealot Fanatic Illusion: no longer damages your equipment's durability.

-Fixed the interaction with Melstis.

Dragoon Dragoon Helmet: weapon swap will no longer cancel the helmet.

Shadowmancer Shadow Pool: players at PvP can no longer hit you (with normal attacks) during the skill.

Sage Dimension Compression: this skill will no longer apply to NPCs.

-Added enhance attribute.

Musketeer bayonet thrust attribute: reduced recovery: debuff no longer disappears when you use this skill again on the same target.

Musketeer Sniper's Serenity: fixed the problem of this buff getting canceled by knockdown and knockback.

Featherfoot Kurdaitcha attribute: Bloody Footprints: fixed the problem of only dealing one hit.

-description corrected

Cannoneer Bazooka: will now properly receive a range bonus with skill levels.

Cannoneer Sweeping Cannon: skill will no longer be canceled by jumping.

Cannoneer Bazooka attribute: artillery: Tooltip changed to 'remove limit of minimum attack range' (OLD: remove attack range limit).

Bullet Marker Taser: No longer will apply damage to yourself.

-Fixed the problem of the Taser debuff disappearing.

Bullet Marker Dual Gun Stance: Auto attacks will now be possible with Kneeling Shot.

Matador Paena: fixed the issue of critical strikes not applying correctly.

Oracle Foretell: skill description adjustment.

Templar Non-invasion area: fixed the issue of the skill cancelling when moving.

Sorcerer Summoning: bosses will no longer use skills instead of their normal attacks.

Sorcerer Morph: Fixed the problem of the Riding Buff applying when Morph was used.

Cryomancer Icewall: the icewall will no longer cast all tiles on the same spot when used at an edge.

Kabbalist Geburah attribute: fixed skill description (no longer mentions Double Chance).

Enchanter Lightning Hands: fixed the problem of having no attack animation with lightning hands.

Lancer Prevention: debuffs will now properly be removed during this skill.

Bokor Hexing attribute: Darkness: will now work.

Bokor attribute: wheelchair zombie: wheelchair zombies will no longer be invisible.

Mergen Persian Shaft: Fixed the problem of being able to use this skill during basic attacks.