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A Senior developer at Bioware has a sitdown interview to discuss the current state of Anthem

00:00 - 00:02 So as you know...

00:02 - 00:08 Anthem: It was one of the most highly anticipated releases of 2019

00:08 - 00:12 Six years in the making, we knew we had to deliver a AAA quality

00:12 - 00:17 highly polished and rewarding loot-shooter to compete with The Division 2 release

00:17 - 00:21 We did none of that

00:21 - 00:23 It's true!

00:22 - 00:29 (laughing)

00:29 - 00:30 It's true..

00:30 - 00:32 We basically released a 60 dollar demo

00:32 - 00:38 and had the playerbase bug test is for us

00:38 - 00:38 It's true!

00:38 - 00:41 (Laughing)

00:41 - 00:45 We doubled the loot rates for launch and nerfed it twelve hours later

00:45 - 00:48 People we're bragging on reddit about getting 3 legendaries in 80 hours of play

00:48 - 00:50 with a 1% damage inscription and LMG ammo capacity

00:50 - 00:54 people even started trying to farm open world chests

00:53 - 00:58 (laughing)

00:58 - 01:02 and so we nerfed those too!

01:02 - 01:04 (laughing)

01:04 - 01:09 we told them "Don't worry we're not happy with the state of loot either"

01:13 - 01:14 it's true

01:14 - 01:17 We said we'd be tweaking it in the upcoming months

01:17 - 01:19 Till that time enjoy chasing GM3

01:21 - 01:23 the enemies have 250x more health

01:23 - 01:25 they think additive damage bonuses will help

01:25 - 01:28 not knowing there are diminished returns

01:35 - 01:40 the damage numbers and enemy hp also scale with currently equipped gear

01:40 - 01:47 they think 1200 damage is more than 200 when now it takes 2X as many bullets per mob

01:47 - 01:50 go ahead and chase that gold g-roll endless siege

01:50 - 01:53 it wont outdamage a level 1 white defender rifle

01:54 - 01:56 Level 1

01:56 - 01:59 the whales are all screaming

01:59 - 02:02 about low levels in grand master

02:02 - 02:04 not realizing they're the ones being carried

02:04 - 02:08 its true!

02:09 - 02:10 but wa-

02:10 - 02:11 but wait..

02:11 - 02:14 (laughing)

02:14 - 02:16 the stronghold bosses don't drop even legendaries

02:16 - 02:20 and the loot is rigged to produce dupes - enjoy your seventh wyvern blitz

02:21 - 02:23 meanwhile we reduce the cost of crafting masterwork weapons

02:23 - 02:28 from 25 embers to 15, and then nerfed the freeplay drop rate of embers by 80%

02:28 - 02:30 - " What about the crafting system ? "

02:30 - 02:33 The Crafting System?

02:37 - 02:41 Apparently no one did the math. Your chances of getting decent roll combos have to be measured with exponents

02:41 - 02:43 Better keep farming Tyrant Mine

02:51 - 02:55 but in all seriousness. We see anthem as franchise focused on endgame

02:56 - 02:58 - "What plans do you have for endgame in the future? "

02:58 - 03:01 Well we already nerfed the monitors HP and titan hitboxes, maybe some new world events?

03:01 - 03:04 maybe we'll release a stronghold or two over the next six months

03:04 - 03:06 We want the game to be a rewarding experience for players

03:06 - 03:09 Anything to keep their focus away from the Mass Effect assets in Fort Tarsis

03:09 - 03:12 We'll add in a 3rd person view option as a DLC and they'll praise us

03:16 - 03:21 Level 1 Common Defender Rifle!

03:24 - 03:27 Still better than the Legion of Dawn pre-order rifle