What is Ground Assault?

Have you ever wanted to fly your X-Wings within the trenches of Beggar’s Canyon? Have you ever wanted to take down some AT-ATs with a Kimoglia Bomber? Well, this expansion is just for you! Inspired by the great X-Wing Books and various Star Wars Video Games is “Ground Assault”! Ground Assault is a custom expansion for FFG’s X-Wing Miniatures Game. It brings a new set of rules, obstacle and unit types! It adds a new layer to the game that has only been represented in digital medias.

Ground Assault will provide new expansions that will range from various Walkers and Tanks to Air Speeders. These will come out in the subsequent months in relation to other FFG expansions (example: The Clone Wars and Sequel Trilogy), the release of new and upcoming Star Wars media, and by popular demand. It will also help provide a quick and easy stat line for all compatible units; this can lead to players creating their own pilots rather than depend on us for them.

Disclaimer: We WILL create expansions for all of the Units we have showcased as well as much more! Sometimes life gets in the way and we need some time to sort out everything before releasing to you guys! Still, this shouldn’t stop anyone from getting creative!

In the coming weeks, we will release a new article that goes into better detail of what is inside the Ground Assault expansion, from the Units of Wave 1 to the preview of the new rules. Eventually we will release the full thing, we are looking at a late November release.

What Are The Necessary Components For Ground Assault?

In order to play X-Wing Ground Assault, all you need is the following:

Miniatures to represent the new units you want to use (we will go into more detail in our upcoming Ground Assault preview article as well as it being referenced in the Reference Guide).

A 1.0 Epic Maneuver Template for the movement of specialized miniatures (we will provide a printable copy of one).

Materials necessary to build the new obstacles and play areas you may need for your game (these are gone into extreme detail in our Planet of the Week articles).

Your X-Wing Collection!

What Will Be Featured in Ground Assault?

As of now, we will be releasing a Core Rulebook with a Reference Guide and Mission Booklet. The Rulebook will give the player all of the necessary information needed to use this expansion. The Reference Guide will give players the necessary information regarding the various new units being introduced as well as the information needed for using buildings, ground turrets, and more. Finally the Mission Booklet provides the player with 6 different ways to play the expansion as well as an additional 3 missions based on the films, books, etc. to give the player some extra variety and allow them to better familiarize themselves with the new rules.

We will also be providing the player with a Companion Guide to X-Wing. It serves as a vessel to convey more information to the player about Star Wars in relation to X-Wing, as well as provide ideas for thematic builds, various compatibility changes and FAQs for our expansions, and it will help expand upon and tie together all of our future projects.

Wave 1 Preview

For Wave 1, we will be introducing the following Units: the AT-AT, the AT-ST, and the T-47 Air Speeder. The top pilot for the AT-AT comes in the form of General Veers. As you can see from his pilot card, the AT-AT has an Attack value of 3, an Armor value of 3, and a Hull value of 8. Armor is a new stat being introduced in the expansion to represent how well a Ground Unit can take a beating (it is a replacement for Defense). In this case, an Armor value of 3 can cancel up to 3 regular hits or 1 critical hit and 2 regular hits. In his action bar, we also see the new “Bombardment” action which allows General Veers to call an orbital bombardment upon obstacles or objectives! Pairing him up with other AT-ATs as well as some AT-ST or TIE Fighter escorts can give the other player a run for the hills! Next we have our other Imperial unit, the AT-ST.

The AT-ST is a lighter vehicle only sporting a modest Attack value of 2, an Armor value of 1, a Hull value of 4, and a speed value of 2. The Speed Value is another new stat being introduced to the expansion. It informs the player on how fast their unit is. This is due to the fact that the AT-ST will be placed on a standard 32 mm round base and these types of units will have their own rules.

Finally, we have the famous T-47 Air Speeder! For those who may not know, the T-47 Air Speeder is the “official” name for the Snowspeeder seen in Episode 5. In this expansion, all of the pilots provided for the Snowspeeder were present for the Battle of the Hoth in both Canon and Legends material. This was done so that the expansion can provide the best of both worlds.

For this preview, we will be showing off the famous Rebel Pilot and future leader of Rogue Squadron: Wedge Antilles. The Air Speeder is quite fast and maneuverable, this is why it has a statline similar to the Imperial TIE Fighter. As you can tell by the Vehicle Ability, the Configuration Upgrade will allow players to customize their T-47 however they see fit, from the Snowspeeder to the Swampspeeder!

Remember this is simply a small preview and a better look at Wave 1 will be coming out in the coming weeks!

What is The Future of Ground Assault?

Ground Assault serves two purposes for me; it provides players (as well as myself) a new to play X-Wing as well as a foundation to help me build new future projects for X-Wing (a possible campaign taking place through the Star Wars timeline perhaps?). The reason this expansion came to be was that I was not satisfied with what was out there, either the rules were too complicated or they introduced a lot more that shouldn’t have been there (in my opinion of course). Needless to say, they were still great feats of work and helped inspire me to build my own. I do not wish to diminish their hard work, I simply wanted something simpler and something that could fit a lot better with what we saw in the films, books, and video games.

This expansion will constantly be updated. With either new expansions, new rules, or even rule changes. I have done my best to test out this expansion but now it is up to you guys to help me perfect it. I did my best to appropriately price everything but I still feel like some changes need to be made, which is why you guys will help me. Our contact page and e-mail will always be open to anyone who wants to help out and improve the expansion and help turn it into something great for everyone.

Thank You for reading our first article for the X-Wing Ground Assault expansion and until next time, fly casual!