Hey guys,

New features / content / improvements:

New save file location - fixes game saves being lost when uninstalling the game. Save game files will no longer be kept in hidden folders on some systems.

Removed the fuse time where Cabs will flash before exploding. Cabs and AI Modules will now explode without any delay when they reach 0 health.

Increased Tech rotation speed in build mode when A or D keys are held.

Reduced the rotation options for the Hawkeye Tread and Garrison wheels. They can now only be attached in an upright rotation because they were a pain to attach without scrolling through lots of sideways and inverted options.

Decreased the blast radius of the GSO Megaton Cannon.

Added all Corporation Fabricators to the list of Blocks that will always be available to purchase from Trading Stations.

Updated the Damage Multiplier Table:

Reduced the Health of the GSO Cab Armour Plate from 550HP down to 500HP.

Reduced the Health of the GeoCorp Jaws Wheel from 2640HP down to 1980HP.

Increased the Health of the Venture Radar from 140HP up to 200HP.

Increased the Health of the Hawkeye Radar from 200HP up to 300HP.

Reduced the weight of the GSO Repair Bubble from 3 to 2.

Reduced the weight of the GSO Shield Bubble from 3 to 2.

Reduced the weight of the GSO Solar Generator from 2 to 1.5.

Increased the capacity of the Venture Battery to match the GSO Battery.

Increased the health of the GSO Battery from 200HP to 250HP

Fixed Recipe errors for Hawkeye Zeus Laser, GSO Medium Armour Plate, GSO Large Armour Plate, GeoCorp Small Shock Plating, GeoCorp Large Shock Plating, GeoCorp Jaws Wheel.

Reduced the Force of the Venture Hover Plate.

Reduced the rotation options for the GSO Hub Wheel and the Venture Dune Wheels to only allow upright rotation options.

Reduced the health of all GeoCorp Blocks by 10%.

Added Monuments to the R&D Test Chamber (R&D Pack owners only).

Reduced the price of the Venture Hail Fire Rifle to BB522, the new recipe is: Fibron x 2, Titania x 2, Fibre Plating x 2

Increased damage of the GSO, Hawkeye and Venture Fixed Shotguns.

Renamed the Hawkeye Shotgun to Hawkeye Bayonet Shotgun.

Updated Projectiles for all Cannon, Mortar and Missile weapons to help them hit their targets more reliably.

Increased the damage of the Hawkeye Zeus Laser.

Increased the kickback of the Hawkeye Battleship Cannon and increased its ability to aim laterally (only slightly).

Reduced the ranges of the more powerful Cannon weapons.

Venture Filter

Venture Dropper

Venture Ripsaw Track

Venture Lance Laser Turret

Venture Hurricane Track

EXP AA Repulsor Cannon

EXP Plasma Flamethrower

Venture NEEDLE Laser

Venture Crossfire Rifle

Hawkeye Zeus Laser Cannon

Hawkeye Mk3 Battleship Cannon

EXP Flying Fortress Hover Plate (R&D Pack Owners Only)

Hawkeye Ion Battery

Venture Roundabout Mortar





Hawkeye DFA Mortar

GeoCorp Powerlifter Hover

GeoCorp Excavator

Venture Rapid Cannon

GeoCorp Gimbal Mounted Plasma Cutter

Hawkeye Monster Mortar

GSO Gigaton Cannon

Hawkeye Warhorse Wheel

Hawkeye Big Daddy Wheel

Hawkeye Small Armour Plate

Hawkeye Medium Armour Plate

Hawkeye Large Armour Plate

Hawkeye Notch Armour Plate

Hawkeye Axis Shotgun

Venture 360 Shotgun

Venture Cluster Missile Launcher





GSO Big Bertha Cannon

Due to a couple huge changes we had to make in the game (we won't explain what...it's very, very boring technical jargon) -- the next TT_Unstable has taken a little longer to get out than most people would like.We were aware of this, which is why we waited until after Christmas (and a jam packed update in the name of 0.7.9 to keep you all occupied) and the Multiplayer Alpha release to do it, so that you all had some TerraTech goodness to sink your teeth into while we got to work.Here is a short (this post was originally 15,000 characters long but XenForo told me off) list of some of the changes, improvements, balancing and new blocks that are coming in the next TT_Unstable - which should be here in the next couple of weeks.