Okay, so here’s a real minor patch this time, unlike the last one. We found a few issues after releasing beta 2.4.3 that needed to be addressed sooner rather than later.

Have fun!

Improvements

Dying in casual mode will now log information on how you died.

When dying in casual mode, it will no longer mention unequipping items.

Bug Fixes

Fixed a regression where a single requirement was unlocking recipes.

You no longer will get a warning confirmation when attacking a creature that is on a dangerous doodad/tile/fire. (Thanks Megan!)

Fixed an issue where the death sound effect would not play all the time when dying in casual mode.

Modding