SWTOR Nathema Conspiracy Flashpoint Guide

SWTOR Nathema Conspiracy Flashpoint guide. This is a new flashpoint that was released with Patch 5.9.

Getting Started

To start the story chapter, you must get it from your personal ship terminal. This requires you to have completed the previous Chapter – Traitor Among the Chiss.

Those interested in the story/cutscenes can watch it here

Subsequent access to the flashpoint can be found in the Alliance Staging area. This flashpoint will drop decorations and schematics for the new augments.

Bosses

Voreclaw

Lure Voreclaw to the green circles and activate Defense Coil Controls to stun him and deal massive damage to him.

If you lure the trash mobs to Voreclaw and /stuck, the trash mobs will kill Voreclaw for you (especially the champion trash)

Voreclaw comes with a bunch of smaller Voreclaw adds that should be killed first to minimize the overall damage. You can drag trash mobs to the Voreclaw and then type /stuck. The trash mobs can kill the Voreclaw for you (especially if you drag in one of those Champion trash mobs).

The trick with this fight is to lead the Voreclaw into the green circles and then activate the nearby Defense Coil Controls. This will stun the Voreclaw for ~12 seconds and allow it to take massive amount of damage from your attacks. There are only three circles available during the fight so use them wisely.

The Voreclaw has a burrowing attack you need to watch out for but you can zap him out of that attack by using the Coil Controls when he burrow inside the green circles.

Hands of Zildrog (Bonus)

Avoid the Debris Storm red AoE circles

This is bonus boss tucked in the Verdant Valley. It is a pair of Hands of Zildrog with one casting Turbulence and Debris Storm. Take out the caster first as its Turbulence and Debris Storm red circles can hurt quite a bit.

Ancient Guardian Droid

Damage but not kill the Hunter Probes so they enter repair mode.

Drag Guardian Droid next to a Hunter Probe in repair mode to remove its shield and then periodically damage the Hunter Probe to ensure it stays in repair mode.

When Guardian Droid does Decimation Protocol, stand behind one of the Hunter Probes to negate damage

There are a bunch of Hunter Probes around the fight area. If the Ancient Guardian Droid get within 6m range of any of these probes, the Guardian Droid will enter a frenzy and have increased damage and damage reduction. However, you can remove this frenzy mode by simply damaging the Hunter Probes until they go into repair mode. Do not kill them as you will need them to weaken the Ancient Guardian Droid. They will periodically stun you but you can just use your stunbreaker to get out.

To remove Guardian Droid’s initial shield, drag it to one of the Hunter Probes and then damage the probe until it enters the repair mode. This will remove the shield on the Guardian Droid. You will need to periodically damage the Hunter Probe to ensure it enters repair mode since it heals up after it finishes repair mode.

Guard Droid’s most deadly attack is Decimation Protocol, a 24 second channel in which the droid spins around and deals massive AoE damage to everyone that seems to trigger around every 25%. To avoid damage from this attack, run to any of the Hunter Probes and stand behind it so that the Hunter Probe is between you and the Guardian Droid. This will absorb all the damage from Decimation Protocol.

Other than that, you will need to be aware of the droid’s Rocket Stomp, a frontal cleave with a knockback.

Gemini 16

Use the pillars to LoS the Integration Beam damage

When Gemini 16 splits into multiple copies, damage the Crypt they are linked to to remove immunity shield. LoS behind pillars to avoid their Disintegrate beam

The main thing to watch out for with Gemini 16 is her Integration Beam. It follows you around and then stops when she casts it. In veteran mode this beam will follow you even during cast. You will need to run behind a pillar and line of sight it to break the attack. Avoid the beam as it deals massive amount of damage. She will also summon some skytroopers you can clear out quickly to avoid taking too much damage.

Past 50%, Gemini 16 will split into multiple copies, each casting the Disintegrate beam. Run up to the Crypt of Essence each copy is linked to and then destroy that Crypt to remove the shield and kill each copy. In Veteran mode these Disintegrate Beams deal massive amount of damage so you will need to play hide and seek with the pillars to avoid getting beamed to death.

Once all the copies are killed, Gemini 16 will reappear attack with some new attacks including Orbital Attack and Obliteration Protocol (15s channel) at the end where you need to kill her before she finish that cast off or she will pull you in and deal massive damage.

Vinn Atrius & Zildrog

Stay near your companion/group members to avoid Vinn from healing up (watch for the beam linking you to someone/companion)

When Annexes pop up, kill them ASAP or they will reduce your maximum HP.

Vinn Atrius has a couple of knockbacks you need to watch out or he can knock you off the platform. One is Surging Strike, a circular AoE attack that does a medium knockback. Another is Force Blast that does a long range knockback. Force Blast does have a telegraph so you can see exactly where he is knocking you to. His mechanic is that if you get too far from your group member or companion, he will heal up so you must run back to the person you are linked to when you get knocked back. Watch for the beam linking you to another person/companion.

During the fight, three Annex of Zildrog will spawn, these Annexes will need to be killed quickly as they cast a stacking debuff that reduce your maximum HP per stack, allowing Vinn to easily one shot you once the stacks get too high. Other than that you will need to watch out for Lightning Storm AoEs from Vinn.

For the final fight with Zildrog, it is a DPS race to kill Zildrog before he kills you. You only have a hard time limit of 60s to kill him and he gains damage stacks that make him more powerful the longer you take to kill him.

Misc

Lore Objects

Zealots Without a Master

The Order of Zildrog

Bonus Mission: Seeker of Fortune

Open Treasure Chests 0/7

There are no achievements or rewards or completing this bonus mission. Two chests are in Nathema Plateaus, one in Verdant Valley Skyways, two in Verdant Valley and the final one in Ancient Temple section of the flashpoint.

Treasure Chest #1

Treasure Chest #2

Treasure Chest #3

Treasure Chest #4

Treasure Chest #5

Treasure Chest #6

Treasure Chest #7

Rewards

Armor

Order of Zildrog Armor Set

H2-WF Companion

There is a companion that can drop off any of the bosses in any mode of the flashpoint. This is the H2-WF Hunter Droid. Picture courtesy of Fixxer on Discord.

Decorations

Here are the possible decoration drops from Nathema Conspiracy flashpoint

Gallery View: https://tord.mmo-fashion.com/category/database/source/acquired-flashpoints/nathema-conspiracy-acquired-flashpoints/