Starting at 3rd level, your talent with water gives you superior maneuverability within it. You gain a swimming speed equal to your walking speed.

At 3rd level, you can use flowing streams of water to propel yourself and your attacks. Whenever you use Step of the Wind, you gain additional benefits until the end of your turn:

Flowing Form

At 6th level, you learn aquatic techniques that require grace and composure to perform.

You gain access to two Flow techniques, each of which requires an action to activate. Additionally, to activate, you must have moved at least half of your speed in that turn. If you have used Step of the Wind this turn, the Flow technique is enhanced, and gains additional effects.

The dice used in Flow techniques is initially a d6, and changes as you gain monk levels, as shown in the Martial Arts column of the Monk table.

The Flow techniques you know are listed below: