Are you saying it's multiplayer only? Or that there's not enough single-player content? I'm willing to bet there's a single-player mode, and I'm betting you can drop in on player's sessions through that terminal that said "You are invited" (that's when people invite you). Quests can be designed for single-player and multi-player, it just depends.The article said it was like RUST, but that's not to say that's how sessions work. I don't think they'll work that way, and the reason it's like RUST is because it's a survival-based game with resource scrounging.Mods are going to be interesting. Scripts are tied to your character, and if you can travel to another person's game, and have to use their mods, then those scripts will be attached to your character. I'm not sure how they'll handle this unless there's either no mods or you have to create another character to join another game (doubt it). The other thing they could do is remove scripts attaching to your save/character and make them only attach to the world.