Bought this plugin yesterday and made some tests, so far I'm pretty happy with what it does. But I had to do some tweaking in order to make it work for me. I thought it would work out of the box with the 2D animation system but it didn't. It rotates sprites only at runtime and the rotation variable is an int, and int is not recognised by the animation system. Animation system only recognizes float and bool.



So to make it possible to animate in the editor I had to add [ExecuteInEditMode] and make a float, which then controls the int (rotation variable). Now I can animate my character in the editor but I get frequent errors. I guess the script is not meant to work in edit mode (I'm not a pro at coding, so I can't tell why). The errors do not affect my project seriously, I just have to remove [ExecuteInEditMode] when I'm ready with my animation.



Soooo that's not a huge problem, but I hope we will see some updates for that?

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