Everything is the embodiment of the “if you can see it, you can be it” concept.

Everything is a new game in development for PlayStation 4. Created by Los Angeles-based artist David OReilly, Everything’s basic pitch is that it allows you to take control of anything on screen.

The game features different objects, animals etc, each with their own viewpoints, all of which you can play as. There are powers that govern this of course, but OReilly is only ready to talk about Being, one of the powers.

To do this, OReilly together with co-developer Damien DiFede developed a new way to design levels, because existing engines couldn’t deliver what they’re were looking to do with the game.

OReilly’s first game was the polarising Mountain, and Everything does not currently have a release date.

Here’s the announcement trailer: