Kovaud's Race Manual These are all optional races meant to be used in any and all settings. Almost all of these are used in my own setting. Tropical Elf (Subrace of Elves) The tropical elves are more tribal than their other elven cousins. Believing in an animus that flows through all beings connecting everything together. Natives of the Ghost Archipelago they are masterful sailors. As a tropical elf you have a strong body and skills in crafting. Ability Score Increase Your Constitution score increases by 1. Blessing of The Island You have a swimming speed of 30 feet. Masters Sailors You gain proficiency in water vehicles. Sandfolk (16) Sandfolk are born from the desert's shifting sands. They have a long history as traders, settlers, and nomads. Sandolk Names Given names by their parents at birth they are expected to choose their own once they reach maturity. Their names tend to be rough yet fluid like grains of sand. Male Names: Heradonus, Troam, Cyerd. Female Names: Lyerma, Drusen, Jiunis. Sandfolk Traits Ability Score Increase Your Constitution and Charisma score both increase by 1. Age The Sandfolk tend to have lifespan similar to the deserts they hail from. Usually living up to 150 years and coming to maturity at 20 years old. Size They get to be around 4-5 feet tall. Alignment Like the deserts they come from they are usually a neutral alignment. Movement Speed Your movement speed is 30 feet. Blessing of the Shifting Sands You have resistance to acid damage, and upon reaching level 3 you can cast the Thunderwave spell once per long rest without using a spell slot. Ruins of Old The sandfolk have spent countless generations delving into the many ruins that dot the desert. They have passed down the knowledge and lore of these ruins. You gain proficiency in the History Skill. Languages. You can speak, read, and write Common and one language of your choice. 1

Cloud Dragonborn (25) (Alternative Dragonborn Race) Luckily for us, cloud dragonborn are rather the benevolent ruler type instead of the tyrant type. It makes me shudder to even think about the age of frost they could bring about otherwise. -Fu'gran, Owner of The Fellhammer The cloud dragonborn are considered the royalty or the elite of all dragonborn race. Rarely do you meet one without a band of servants in tow. Despite their higher status in life, most people like them due to the amount of gold they throw around. Ability Score Increase Your Charisma score increases by 2 and and your Dexterity increase by 1. Age Cloud dragonborn age at the same rate as other dragonborn. Size Due to their link to the sky cloud dragonborn only weigh three fourths of what other dragonborn weigh, but get around the same height as them. Speed Due to their light builds they are much faster than other dragonborn. They have a speed of 35 feet. Unending Breath You can hold your breath indefinitely. Breath of the North Wind Your breath weapon is chilling winds, which you can breathe in a 30ft radius emanating from you. When you use the weapon, each creature must make a Dexterity save or take 2d6 cold damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. The save DC for the weapon is 8+ your Constitution modifier + your proficiency bonus. After you use your breath weapon, you cannot use it again until you finish a short or a long rest. Also any creature in the radius that fails their saving throw gets pushed back 10ft. Frozen Scales You have a resistance to cold. Languages. You can speak, read, and write Common and Draconic. Dragon Turtle Dragonborn (27) (Alternative Dragonborn Race) You'd be lucky to sail under the banner of one of these. -Grugahl, Adventurers Guide to Emeras Originally tasked to guard the depths of the ocean, they now spend their lives as sailors travelling the world seeing all it has to offer. Ability Score Increase Your Strength score increase by 2 and your Wisdom increases by 1. Age Turtle ragonborn live on average about 50 years longer than regular dragonborn. Alignment Turtle dragonborn tend towards a neutral alignment. Size They are the same height as regular dragonborn but tend to weigh more due to their shell. Speed Your speed is 25 feet and you have a swim speed of 40 feet. Hard Shell When not wearing armor your AC is 13 + your constitution modifier. Amphibious You can breathe air and water. Sailors of the Sea You gain proficiency with water vehicles. Languages. You can speak, read, and write Common and Draconic. 2