Pitchford mentioned that he knows that many among the audience are at the panel because theyre fans of Borderlands, and theyre anticipating more info about it. To that end, he explained that the studio has about 300 people in its headquarters in Frisco, Texas, another seventy or so in the new studios in Québec City, Canada. On top of that, at any given moment, they work with a lot of outside help and contractors, which often number between fifty and a hundred or more.



At this moment, Pitchford continued, at least 90% of the studios productive capability is working on the thing I think most of you guys want us to be working on.



Yet, Pitchford mentioned that Gearbox Software is a publisher now, and publisher suits have a saying: A product does not exist until its announced. Due to that, and since he doesnt want to get in trouble with anybody, he isnt able to say more.