After this week's DayZ standalone update, creator Dean "Rocket" Hall took to Reddit to discuss big plans for his zombie survival game in 2014. The shortlist (rounded up by International Digital Times ) includes hunting, camping, a bow and arrow, and vehicles.

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"Vehicles will be done based on the architecture we are doing for items/weapons now (i.e. attachments)," Hall said. "So it's in progress really. We are replacing the physics system for items (throwing, etc...) and this new middleware will be used for vehicles also."Hall said helicopters and small aircraft will also be "important," but noted that they "should be very complex to maintain.""Bases will take longer," he added. "Barricades will happen first."Regarding combat, Hall said that after primitive weapons (like thrown items or a bow and arrow) are implemented, the spawn rate for high-powered military weapons will be turned down "dramatically." This change could give new players a better chance at survival.Buildable structures could drastically change the way DayZ is played. For example, running high into the hills is a good way to avoid zombies, but it's also barren and short on supplies. If you could fortify an area and fill it with supplies, we could see more players populating what previously felt like "safer" areas.DayZ recently sold its millionth copy on Steam. If you're new and have no idea what to do, check out our guide for brand new players.

Brian is an associate editor at IGN. Follow him @albinoalbert on Twitter for talk about MOBAs, cats, and food.