I'll just start off by saying that the biggest problem with this game, is that there is simply not enough content, especially if you are not interested in replaying the same missions over again to beat it on the highest difficulty and beat your friends. There are ten single player missions, each of which can roughly be completed in about 4-5 minutes, so if you do the math, thats right I'll just start off by saying that the biggest problem with this game, is that there is simply not enough content, especially if you are not interested in replaying the same missions over again to beat it on the highest difficulty and beat your friends. There are ten single player missions, each of which can roughly be completed in about 4-5 minutes, so if you do the math, thats right timmy, the game can be beat in under an hour. However, the game is refreshingly challenging, so in reality, especially if you play it on higher difficulties, you could easily double your time with the single player operations mode, but then again, that's still only two hours. Thankfully though, the single player doesn't stop there. There are time trials to complete with cardboard targets too shoot, which was a lot of fun, and hostiles mode, which is effectively a somewhat stripped down version of the MW3 survival mode. I am a huge fan of survival modes so I got a big kick out of hostiles, especially since it was also quite challenging. I would have liked to see some more weapon customization and more strategizing between waves (between each wave all you can do is pick up a dropped care package) but still, fans of survival based gameplay should enjoy it, however, keep in mind that hostiles is not cooperative, which is a downside. Ofcourse, single player is only half of the game, or if you have the attitude of the majority of COD players, 10% of the game. Multiplayer in BOD is surprisingly well fleshed out, and although it does have some omissions, (killcams, no in game voice chat, no weapon camo) it does a fantastic job of translating and replicating the intense fast paced combat of its console brothers with killstreaks, tons of gun customizations, perks, custom loadouts and the like. Just like COD on consoles, its far too easy to get sucked in to the multiplayer and refuse to put the game down. But, unfortunatley, there are some key problems that detract from the multiplayer, and one of these issues is common to the problems I had with singleplayer: lack of content. There are only six maps, and most of them are very tiny and somewhat cramped. Nukehouse is basically nuketown cut in half, which gets really crazy really fast, which you will either love or hate. Personally, I would have preffered if they had just left nuketown untouched. Ultimately, it makes sense that the maps in this game are so small, since the game has a limit of 8 players, and the smaller maps do do a pretty adequate job of hiding this fact, but its brings spawning and other issues to the forefront. Even though one of the maps is a nearly exact replica of COD4's shipment (awesome!) I would have preffered more maps with a larger variety of game modes. Multiplayer also only has four game modes (team DM, kill confirmed, free for all, and a mode called drop zone) much fewer weapons, very few perks, some of which aren't even that useful, and a small amount of kill streaks that are somewhat unbalanced. The 10 kill streak attack chopper can be shot down with 1 quick shot of a rocket launcher, which makes the final and most difficult killstreak to achieve not very rewarding. However the most annoying problem with the multiplayer is the gliches and connection problems. Very frequently I would wait to load a match only to have it instantly revert back to the main menu, a few times I was abruptly disconnected from a match with no notice or pop up that said why this happened. I will say however that when connecting to a match did work, it was very quick. Glitches were also unfortunatley common. Expect to see attack choppers and spy planes stuck in the ground, among other things. All in all though, the multiplayer can be a blast if your able to work around some of the issues I have discussed. If there one thing I cant say about BOD, its that it plays poorly. This is the exact gameplay you know and love wonderfully translated to the vita. The framerate is generally very smooth, and the controls work extremely well. These are bar none the best controls I have ever experienced for a handheld shooter, even if throwing grenades can be a little cumbersome at times. Graphics are also surprisingly decent, there are some uglies at time but looks good on the whole. Sound is also good.



Even with all the problems I have discussed, this game still gets a 7 because this game plays nearly as good on the vita as it does on consoles, which is a huge feat. When your zipping around the multiplayer maps shooting up your enemies with all the speed and precision you'd expect from a COD title, or pushing through hostiles to show your friends whose boss, its easy to forget the numerous shortcomings of this game. This game has the potential to be great, but unfortunatley Activision gave Nihilistic the shaft with a low budget, no advertising and a ridiculously short development period. BOD declassified is better than it could've been, but not as good as it should've been. … Expand