prepared by Roger Mailler, Ph.D., Associate Professor of Computer Science, University of Tulsa

prepared by Jason Gregory, Lead Programmer, Naughty Dog Inc.

for a Two-Semester Course Series Based on Game Engine Architecture

Context-Aware Character Dialog in The Last of Us™

Dogged Determination: Technology and Process at Naughty Dog Inc.

The Cameras of Uncharted 3: Drake's Deception™

Multiprocessor Game Loops: Lessons from Uncharted 2: Among Thieves™

State-Based Scripting in Uncharted 2: Among Thieves™

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© 2018 by Jason Gregory. Published by CRC Press, a division of the Taylor & Francis Group. All rights reserved.