magzire said: So does ACC look better in gfx than pcars2, hard to tell Click to expand...

Impossible to tell at present I'd say. Until we see both running in the flesh, we'll not be able to see the differences. I think it's safe to say, from static shots of both games - that at certain times, we can almost have to blink because they look lifelike in certain replay footage.I'm sure "distance" pop-up that kind of spoiled PC2, will exist within ACC. I think the difference between ACC and PC2, which will influence our own personal preferences, will be TV camera positions and how "true to life" they are. I don't mind moving trackside cameras IF they mimic real life counterparts. I spent many hours watching AC replays, and I kind of think that, ACC will beat those quite easily as the camera angles used in the videos we have seen - are different. Which helps immersion. Four more sleeps as I type this. Can't wait.I know ACC has a way to go, each build will be quite limiting, and tbh I don't care - but what I'd dearly love to be able to do, is crowd-fund AC2 and expand the team to a point where they could hire extra people so that they can work on creating assets/content for AC2 now. Crowd-funding would accelerate dev time, and reduce the gap of AC2. I know that seems completely "barmy" to most, as there will be many hours to spend in ACC in the coming year. But I'm excited to see the UE shape AC2, and would prefer the title to appear sooner than later.Obviously the RD interview with Kunos told us that they are focused on dev of ACC only at present, and doing thngs right - but if they had say 4 or 5 people working on creating assets, it would be a huge "head start" for AC2, or whatever it will be called.Roll on the 12th !All the new info from the dev blogs about tyres, susp, aero, rain., etc., etc sounds really positive. Hopefully ACC will also push other devs to up their own game.One good thing about it being just one track and limited cars in the AI, it won't be a massive DL on 12-09-2018. I reckon 13/18GB download will get us up and running which hopefully won't take too long.For those who have opted to back/buy this day one as I have, good luck! Be nice to see what we all make of the first build! Exciting times for sim-racing...