Currently, when resolving a scenario with a saved game there's poor support for the campaign's forces being played by multiple players (some kind of trading needs to be done with the /traitor command).

It would be useful to have better support for having multiple players controlling forces during a scenario. One potential way to do this would be to have a dialog that opens up when a saved game is loaded. This dialog would allow a user to specify which side each player in the saved game was on: blufor, neutral, or opfor.