I used two computers to check, so some logs are out of order. This is just direct copy paste from each one2017-10-31 16:06 Sinnoh: 03:33:618 (1) - can you get rid of the whistle here2017-10-31 16:06 Sinnoh: ACTION is editing [http://osu.ppy.sh/b/1443385 tofubeats - CANDYYYLAND feat. LIZ (Pa's Lam System Remix) [Doormat's Normal]]2017-10-31 16:06 ProfessionalBox: doormat diff is only diff that hasn't been checked2017-10-31 16:07 ProfessionalBox: also fixed unsnapping and uninherited timing point stuff2017-10-31 16:07 Sinnoh: yeah went through that diff found nothing2017-10-31 16:07 ProfessionalBox: also removed the whistl2017-10-31 16:07 ProfessionalBox: wait actually2017-10-31 16:07 ProfessionalBox: collab insane is unchecked by sing2017-10-31 16:08 ProfessionalBox: toybot checked but nothing to fix for him2017-10-31 16:08 ProfessionalBox: sing didnt2017-10-31 16:09 Sinnoh: why not name it singbot's cuz i had no idea sing was part of the set2017-10-31 16:09 ProfessionalBox: yeah thats the exact question I'm asking the guys atm2017-10-31 16:09 ProfessionalBox: they just said "name collab insane" and i was like ok whatever2017-10-31 16:09 ProfessionalBox: but I don't think they'd mind the namecahnge too much2017-10-31 16:09 ProfessionalBox: in fact2017-10-31 16:10 ProfessionalBox: I'll change it if I get no reply2017-10-31 16:10 ProfessionalBox: I can always change it back to collab insane2017-10-31 16:10 Sinnoh: do they need to reply about anything else?2017-10-31 16:10 ProfessionalBox: sing's parts2017-10-31 16:10 ProfessionalBox: I can check them over since he didn't do that2017-10-31 16:11 ProfessionalBox: even tho I asked him to do it yesterday before he forgot2017-10-31 16:11 ProfessionalBox: and he forgot2017-10-31 16:11 ProfessionalBox: XDDDDDDD2017-10-31 16:11 ProfessionalBox: he wont mind im sure2017-10-31 16:11 Sinnoh: also, boxart wongline needs to go soon2017-10-31 16:12 ProfessionalBox: ok looks like everything pointed to him was pointless2017-10-31 16:12 ProfessionalBox: nothing probably needs changing2017-10-31 16:12 ProfessionalBox: yeah2017-10-31 16:12 Sinnoh: lo2017-10-31 16:12 ProfessionalBox: everything from the 1 grand mod the diff got was stuff that doesn't need changing2017-10-31 16:12 ProfessionalBox: personal preference stuff2017-10-31 16:13 Sinnoh: any reason why epilepsy warning is not enabled?2017-10-31 16:14 ProfessionalBox: I think it'd be overkill2017-10-31 16:14 ProfessionalBox: like2017-10-31 16:14 ProfessionalBox: does it really need to be enabled2017-10-31 16:14 ProfessionalBox: 02:00:618 -2017-10-31 16:14 ProfessionalBox: these are the only "flashes"2017-10-31 16:14 ProfessionalBox: and they dont even repeat2017-10-31 16:15 Sinnoh: it's every 4 seconds so hmm2017-10-31 16:15 ProfessionalBox: I'll let you decide2017-10-31 16:15 ProfessionalBox: I'll enable it if you want for me to2017-10-31 16:15 ProfessionalBox: I'm quite w/e anyways about it2017-10-31 16:17 ProfessionalBox: Do you mind if I go cook some food? Would take like 20-30min probably2017-10-31 16:17 Sinnoh: i am going to mod first so do whatever lol2017-10-31 16:17 ProfessionalBox: just what I wanted to hear2017-10-31 16:17 ProfessionalBox:k_hand:2017-10-31 16:18 Sinnoh: 01:42:618 (1) - just idk if 4x repeat should be in easy2017-10-31 16:55 ProfessionalBox: ok im back2017-10-31 16:55 Sinnoh: 02:12:618 (1) - aren't these burai on fanzhen2017-10-31 16:56 ProfessionalBox: hmmm2017-10-31 16:56 ProfessionalBox: technically yes2017-10-31 16:56 Sinnoh: https://puu.sh/ybons/d6062df383.png is fine2017-10-31 16:56 ProfessionalBox: but this is borderline I'd say2017-10-31 16:56 Sinnoh: same thing2017-10-31 16:56 ProfessionalBox: should probably get some discussion on this2017-10-31 16:56 ProfessionalBox: because yeah2017-10-31 16:56 ProfessionalBox: I can do that2017-10-31 16:56 ProfessionalBox: like you did in pic2017-10-31 16:56 ProfessionalBox: but like2017-10-31 16:56 ProfessionalBox: its essentially the same anyways2017-10-31 16:57 Sinnoh: rules are rules2017-10-31 16:57 ProfessionalBox: https://osu.ppy.sh/ss/9436330 2017-10-31 16:57 ProfessionalBox: good enough?2017-10-31 16:57 Sinnoh: i thought my one was cuter but ok2017-10-31 16:57 ProfessionalBox: I don't want to add the curved even tho its nice2017-10-31 16:57 ProfessionalBox: this is fanzhen diff2017-10-31 16:58 ProfessionalBox: so i need to think like fanzhen2017-10-31 16:58 ProfessionalBox: he wanted sharp action so I'm gonna give him sharpness2017-10-31 16:58 Sinnoh: also, why spinners2017-10-31 16:59 ProfessionalBox: 02:18:618 (1) -2017-10-31 16:59 ProfessionalBox: same here?2017-10-31 16:59 Sinnoh: ye2017-10-31 16:59 ProfessionalBox: will change2017-10-31 16:59 ProfessionalBox: uh2017-10-31 16:59 ProfessionalBox: idk why he wanted spinners2017-10-31 16:59 ProfessionalBox: but he is consistent with them2017-10-31 17:01 ProfessionalBox: those spinners are something I really wouldn't want to trust and they fit the gimmicky nature of the diff imo2017-10-31 17:01 ProfessionalBox: Since if I touch the spinners it means I'm basically mapping the parts left blank from scratch, not just modifying2017-10-31 17:01 Sinnoh: where is fanzhen?2017-10-31 17:02 ProfessionalBox: no idea but he said he cant come to computer for 3+ days2017-10-31 17:02 ProfessionalBox: and he said for me to fix for him2017-10-31 17:05 Sinnoh: ACTION is editing [http://osu.ppy.sh/b/1404440 tofubeats - CANDYYYLAND feat. LIZ (Pa's Lam System Remix) [Boxart Wongline: FOREVER]]2017-10-31 17:05 Sinnoh: 02:29:868 (1,2,1,2) - aren't these a bit over the top2017-10-31 17:06 ProfessionalBox: snapwise?2017-10-31 17:06 Sinnoh: yes2017-10-31 17:06 ProfessionalBox: the 1/12 snap was to be distinct from the other parts that went from high to low pitch2017-10-31 17:06 ProfessionalBox: since that went from low to high2017-10-31 17:07 ProfessionalBox: but I'll change them since 1/12 is not rankable in this context i think xd2017-10-31 17:09 ProfessionalBox: https://osu.ppy.sh/ss/9436361 2017-10-31 17:09 ProfessionalBox: what I did to them2017-10-31 17:09 ProfessionalBox: 1/4 sliders2017-10-31 17:09 Sinnoh: ok that works2017-10-31 17:10 ProfessionalBox: Did you make a decision on the epilepsy thing btw2017-10-31 17:10 Sinnoh: i asked in an sb discord2017-10-31 17:10 ProfessionalBox: also for the 4x repeat in easy it should be perfectly fine because of how big the gaps are2017-10-31 17:11 Sinnoh: no response2017-10-31 17:11 Sinnoh: kk2017-10-31 17:11 ProfessionalBox: rip response2017-10-31 17:11 ProfessionalBox: nobody has pointed it out2017-10-31 17:11 ProfessionalBox: so I think its just aimod being aimod2017-10-31 17:11 Sinnoh: i'll update you later, mod posted2017-10-31 17:12 ProfessionalBox: o great2017-10-31 17:13 Sinnoh: respond to plaubbe's diff it's just hs2017-10-31 17:13 ProfessionalBox: ye2017-10-31 17:14 ProfessionalBox: I'll get back to the mod tomorrow, I am super busy for the rest of the day as I have a test cominng up later today2017-10-31 17:14 ProfessionalBox: I'll also try to get responses from everyone else asap!2017-10-31 17:15 ProfessionalBox: Thanks for your time and cya later2017-11-01 17:28 Sinnoh: do you ever want to hear the sliderslide or always prefer it silenced2017-11-01 17:28 ProfessionalBox: mine is silenced 100% of the time in my skin2017-11-01 17:28 ProfessionalBox: so I dont even think about its existence2017-11-01 17:29 ProfessionalBox: is it that bad2017-11-01 17:29 ProfessionalBox: even with 5% volume?2017-11-01 17:30 Sinnoh: just noticed it at 01:28:743 (1) - where there's no hitsound before + low volume in music2017-11-01 17:31 ProfessionalBox: that reminds me2017-11-01 17:31 ProfessionalBox: I actually almost forgot to silence something2017-11-01 17:31 ProfessionalBox: I want to quickly try how a part soudns with silenced 1/8ts2017-11-01 17:32 ProfessionalBox: yeah this is much better, I added 5% volumes to 02:04:602 - and 02:04:883 -2017-11-01 17:32 Sinnoh: also 02:44:305 (2,2) - aren't these way overmapped2017-11-01 17:32 ProfessionalBox: all other 1/8 tails are ok imo2017-11-01 17:32 Sinnoh: for rhythm2017-11-01 17:33 ProfessionalBox: I think its ok overmapping since its a repeat slider anyways. Also just spamming 1/4 sliders gets boring so2017-11-01 17:33 ProfessionalBox: I went for variety over 100% accurate music following2017-11-01 17:33 ProfessionalBox: 02:44:868 (1,2,3,4) - also this is more emphasized because of it2017-11-01 17:34 ProfessionalBox: 02:44:305 (2,2) - if these were 1/4 sliders too then 02:44:868 (1,2,3,4) - would be underwhelming because it is only 1/4 sliders2017-11-01 17:34 ProfessionalBox: I hope you understand the reasoning2017-11-01 17:34 Sinnoh: i understand, i'm just trying to think if there's an alternative solution2017-11-01 17:35 ProfessionalBox: the other solution would be to leave them as circles2017-11-01 17:35 ProfessionalBox: just 1x circle2017-11-01 17:35 ProfessionalBox: but that would feel underwhelming2017-11-01 17:35 Sinnoh: 02:44:118 (1) - if you used the same rhythm, but had these sliders facing outwards that would also emphasise it2017-11-01 17:35 Sinnoh: think the hard part of big black2017-11-01 17:36 Sinnoh: https://puu.sh/ycbKl/9671f9ff53.png totally random placement with the concept2017-11-01 17:38 ProfessionalBox: i can't really create the same feel without repeat arrows I feel like2017-11-01 17:38 ProfessionalBox: hmmm2017-11-01 17:38 ProfessionalBox: also I don't think I have enough space to do that kind of pattern in the kind of scale it would need to be2017-11-01 17:39 Sinnoh: o, i should have just said like 02:49:180 (1,2,3) - lol2017-11-01 17:39 Sinnoh: ok, you have your reasons2017-11-01 17:39 ProfessionalBox: 02:40:368 (1,2,3) - like this?2017-11-01 17:39 Sinnoh: ye2017-11-01 17:39 Sinnoh: also enable epilepsy warning on all diffs2017-11-01 17:39 ProfessionalBox: I mean i just used it in the previous measure2017-11-01 17:40 ProfessionalBox: so its kinda2017-11-01 17:40 ProfessionalBox: if you want I can do volume altering for the repeat2017-11-01 17:40 ProfessionalBox: if you dont want it audible as much?2017-11-01 17:40 Sinnoh: that would help i guess2017-11-01 17:40 ProfessionalBox: also good point with the epilepsy, I'll do that2017-11-01 17:41 Sinnoh: i'm just checking ai mod lo2017-11-01 17:41 ProfessionalBox: I dropped volume to 30% on the repeat2017-11-01 17:41 ProfessionalBox: back to 65% on tail2017-11-01 17:41 ProfessionalBox: I think its actually quite noticeable change2017-11-01 17:41 ProfessionalBox: feel more natural for me too2017-11-01 17:41 Sinnoh: do what you think is best2017-11-01 17:42 Sinnoh: o nice your map broke ai batk_hand:2017-11-01 17:42 ProfessionalBox: XD2017-11-01 17:43 ProfessionalBox: ai mod only complains about kiai nothing else2017-11-01 17:43 ProfessionalBox: updating changes2017-11-01 17:43 Sinnoh: k gotta restart to check modding assistant cuz mac lol2017-11-02 13:21 Sinnoh: hype2017-11-02 13:22 ProfessionalBox: updated2017-11-02 13:39 Sinnoh: ACTION is editing [http://osu.ppy.sh/b/1418503 tofubeats - CANDYYYLAND feat. LIZ (Pa's Lam System Remix) [Nathan's Extra]]2017-11-02 13:39 Sinnoh: 00:06:618 (1) - storyboard broke i think2017-11-02 13:40 Sinnoh: haha more issues that take forever to fix :gun:2017-11-02 13:41 ProfessionalBox: I think I know the reason2017-11-02 13:41 ProfessionalBox: I have a hunch2017-11-02 13:42 ProfessionalBox: I hope I'm right2017-11-02 13:42 ProfessionalBox: because if I am its super ez fix2017-11-02 13:42 ProfessionalBox: yup2017-11-02 13:42 ProfessionalBox: I was2017-11-02 13:42 ProfessionalBox: maximum bg dimensions are 1920x1200 right? this one is 1920x10802017-11-02 13:42 ProfessionalBox: the weird cutoff wont be seen with 1920x1200 resolution2017-11-02 13:43 ProfessionalBox: so I just have to replace the bg with upscaled version2017-11-02 13:43 ProfessionalBox: gimme like 5-10min2017-11-02 13:48 ProfessionalBox: oh no2017-11-02 13:48 ProfessionalBox: might be another issue2017-11-02 13:48 ProfessionalBox: wait no2017-11-02 13:48 ProfessionalBox: its perfect2017-11-02 13:48 ProfessionalBox: !!!!!!!!2017-11-02 13:49 ProfessionalBox: fixed and updated2017-11-01 17:48 Sinnoh: did u even check ai mod2017-11-01 17:48 Sinnoh: 01:06:243 (1) - offscreen2017-11-01 17:48 Sinnoh: 02:06:618 (1) - offscreen af2017-11-01 17:49 Sinnoh: 02:13:180 (2) - ^2017-11-01 17:49 ProfessionalBox: ai mod doesnt complain for me2017-11-01 17:49 ProfessionalBox: is this like2017-11-01 17:49 ProfessionalBox: 3rd party program2017-11-01 17:49 Sinnoh: *modding assistant2017-11-01 17:49 ProfessionalBox: yeah i dont have that2017-11-01 17:49 ProfessionalBox: never used2017-11-01 17:49 Sinnoh: wut2017-11-01 17:50 Sinnoh: 03:04:555 (1) - timing point isn't snapped to the tail2017-11-01 17:51 ProfessionalBox: fixed all so far2017-11-01 17:51 ProfessionalBox: thanks for being my modding assistant2017-11-01 17:52 Sinnoh: ACTION is editing [https://osu.ppy.sh/b/1435452 tofubeats - CANDYYYLAND feat. LIZ (Pa's Lam System Remix) [fanzhen's Extra]]2017-11-01 17:52 Sinnoh: 02:12:618 (1) - offscreen2017-11-01 17:52 Sinnoh: 02:03:430 (3) - unsnapped2017-11-01 17:53 Sinnoh: ACTION is editing [https://osu.ppy.sh/b/1435453 tofubeats - CANDYYYLAND feat. LIZ (Pa's Lam System Remix) [Plaubbes' Light Insane]]2017-11-01 17:53 Sinnoh: 02:04:368 (3) - offscreen2017-11-01 17:54 Sinnoh: 00:37:368 (2) - there are multiple green lines in many places2017-11-01 17:55 Sinnoh: soft-hitwhistles 37, 39, 43, 45, 46, 50 are unused according to modding assistant, double check later2017-11-01 17:55 Sinnoh: and map_credits.png2017-11-01 17:55 Sinnoh: i don't trust modding assistant as much on sb stuff though2017-11-01 17:56 Sinnoh: normal-hitclap4 is less than 100ms long2017-11-01 17:56 ProfessionalBox: i dont like this modding assistant2017-11-01 17:56 Sinnoh: you have two copies of the mp3 in the file2017-11-01 17:57 Sinnoh: this would be popped to the moon and back without it lol2017-11-01 17:57 Sinnoh: lots of stuff to fix, I need to go so catch later2017-11-01 19:25 Sinnoh: add candyland and candy land to the tags2017-11-01 19:28 ProfessionalBox: anything else?2017-11-01 19:29 Sinnoh: uaa, dinner time lo2017-11-01 19:30 ProfessionalBox: im playing league so np2017-11-01 19:30 ProfessionalBox: pm when you're back2017-11-01 19:30 Sinnoh: seems like there's still duplicate timing lines in plaubbes diff, and normal-hitnormal is unused2017-11-01 19:58 Sinnoh: back2017-11-01 20:08 ProfessionalBox: im here now2017-11-01 20:08 Sinnoh: grantastic2017-11-01 20:08 Sinnoh: how did i spell that so wrong2017-11-01 20:08 Sinnoh: gratz fantastic2017-11-01 20:10 Sinnoh: can you link me a part that uses normal-hitnormal2017-11-01 20:10 Sinnoh: and were the timing points in plaubbe fixed?2017-11-01 20:10 ProfessionalBox: i lost the log2017-11-01 20:10 ProfessionalBox: timing point in plaubbe2017-11-01 20:10 ProfessionalBox: also handsome did hitsounds so i have no clue2017-11-01 20:11 Sinnoh: 00:37:368 (2) - this general area2017-11-01 20:12 ProfessionalBox: uh2017-11-01 20:13 ProfessionalBox: ok removed duplicate2017-11-01 20:13 ProfessionalBox: but like I said I don't know where normal-hitnormal is used2017-11-01 20:13 Sinnoh: i am looking rn2017-11-01 20:13 ProfessionalBox: is there a problem with it?2017-11-01 20:13 Sinnoh: if it's not there then it's an unused file2017-11-01 20:14 ProfessionalBox: if the assistant doesn't complain then its probably there2017-11-01 20:15 ProfessionalBox: 02:48:618 (1) -2017-11-01 20:15 ProfessionalBox: here2017-11-01 20:15 ProfessionalBox: o wait2017-11-01 20:15 ProfessionalBox: sampleset normal2017-11-01 20:15 ProfessionalBox: its s32017-11-01 20:15 ProfessionalBox: so no2017-11-01 20:15 Sinnoh: did i say hitnormal2017-11-01 20:15 Sinnoh: i'm retar2017-11-01 20:15 ProfessionalBox: you did2017-11-01 20:15 Sinnoh: i'm looking for normal-hitclap2017-11-01 20:16 ProfessionalBox: oh2017-11-01 20:16 ProfessionalBox: i dont think that's in here2017-11-01 20:16 ProfessionalBox: cant remember hearing any claps2017-11-01 20:16 Sinnoh: 03:00:430 (4) -2017-11-01 20:16 Sinnoh: then again that might just be a hs error2017-11-01 20:17 ProfessionalBox: ok its there2017-11-01 20:17 ProfessionalBox: I trust that its intentional2017-11-01 20:17 Sinnoh: but that's sampleset 42017-11-01 20:17 ProfessionalBox: sounds good to me2017-11-01 20:17 ProfessionalBox: if its identical2017-11-01 20:17 ProfessionalBox: yeah its not2017-11-01 20:18 Sinnoh: 03:24:243 (1) - aha2017-11-01 20:18 Sinnoh: ok, that's fine2017-11-01 20:19 Sinnoh: o wait it's not2017-11-01 20:19 Sinnoh: that's the soft sampleset2017-11-01 20:19 Sinnoh: kek2017-11-01 20:19 ProfessionalBox: XD2017-11-01 20:19 ProfessionalBox: ok will delet2017-11-01 20:19 ProfessionalBox: the storyboard file was unused btw I checkd it2017-11-01 20:19 ProfessionalBox: so removed2017-11-01 20:19 Sinnoh: ok2017-11-01 20:20 Sinnoh: upload and i'll recheck2017-11-01 20:22 ProfessionalBox: don2017-11-01 20:24 Sinnoh: there are still 3 more duplicate timing lines on plaubbe's diff2017-11-01 20:24 Sinnoh: all on 382017-11-01 20:25 ProfessionalBox: the diff doesn't wnat to give up2017-11-01 20:26 ProfessionalBox: updatin2017-11-01 20:26 Sinnoh: normal-hitclap4 is still under 100ms according to the program, did oyu fix it?2017-11-01 20:26 Sinnoh: also add candyland candy land to tags2017-11-01 20:26 ProfessionalBox: under 100ms2017-11-01 20:26 ProfessionalBox: uh2017-11-01 20:26 ProfessionalBox: what do you want me to do2017-11-01 20:26 ProfessionalBox: add blank space in the end2017-11-01 20:27 ProfessionalBox: or what2017-11-01 20:27 Sinnoh: yup, iirc it's because osu has an issue playing a hitsoudn if it's too short2017-11-01 20:27 ProfessionalBox: spaghetti code smh2017-11-01 20:28 Sinnoh: on winber's hte program is telling me there's two objects at the same time at 00:23:868 (1,2) - which is a bit odd2017-11-01 20:29 ProfessionalBox: its 110ms now2017-11-01 20:30 Sinnoh: 00:23:868 (1) - get rid of hitsound on tail for winber2017-11-01 20:30 ProfessionalBox: i did2017-11-01 20:30 ProfessionalBox: I deleted the slider2017-11-01 20:30 ProfessionalBox: and pasted a new one2017-11-01 20:30 ProfessionalBox: just in case2017-11-01 20:30 ProfessionalBox: will update again2017-11-01 20:30 Sinnoh: idk if that slider should be 1/2 or 3/42017-11-01 20:31 ProfessionalBox: updated2017-11-01 20:31 ProfessionalBox: hmm2017-11-01 20:31 ProfessionalBox: 3/4 prob2017-11-01 20:31 ProfessionalBox: check if you find anything else2017-11-01 20:32 ProfessionalBox: if not then I will update with with 3/42017-11-01 20:32 ProfessionalBox: will add tags to new update2017-11-01 20:33 ProfessionalBox: oh will add tochi to tags too2017-11-01 20:33 ProfessionalBox: almost forgot2017-11-01 20:33 ProfessionalBox: sb creator2017-11-01 20:33 Sinnoh: 01:48:618 (1) - does this section have enough space between objects to not need the overlap thingy2017-11-01 20:34 ProfessionalBox: what diff2017-11-01 20:34 Sinnoh: winber2017-11-01 20:34 Sinnoh: 02:24:618 (1) - too2017-11-01 20:35 Sinnoh: 03:15:243 (6,1) - too2017-11-01 20:36 Sinnoh: uh the overlaps aren't solved on nathan's diff2017-11-01 20:36 Sinnoh: at all 02:00:618 (1) -2017-11-01 20:37 ProfessionalBox: yeah im fixing them atm2017-11-01 20:37 ProfessionalBox: forgot that nathan diff had the issue2017-11-01 20:37 ProfessionalBox: and he is sleeping now so2017-11-01 20:37 ProfessionalBox: i need to remove a meme from the diff aswell so gimme like 15min2017-11-01 20:40 Sinnoh: o shit the rule actually makes fanzhen's diff a lot easier to read, I think I'd prefer it if it was kept as a rule tbh2017-11-01 20:40 Sinnoh: 02:15:805 (3,3) - fanzhen, should these also have the sv2017-11-01 20:41 Sinnoh: 02:18:571 (5,1,2,3) - LOL2017-11-01 20:41 Sinnoh: XD2017-11-01 20:41 Sinnoh: a fuk2017-11-01 20:42 Sinnoh: it appeared like a tonne of objects were stacked together, ignore me pls2017-11-01 20:45 ProfessionalBox: ok nathan diff fix now2017-11-01 20:46 ProfessionalBox: ok fixed that thing2017-11-01 20:46 ProfessionalBox: what diff is that second copy from?2017-11-01 20:46 Sinnoh: ignore2017-11-01 20:46 ProfessionalBox: oh ok2017-11-01 20:46 ProfessionalBox: ok fixed that fanzhen thing2017-11-01 20:46 ProfessionalBox: and nathan thing2017-11-01 20:46 Sinnoh: if you applied that sv there's a couple other places2017-11-01 20:46 Sinnoh: 02:21:805 (3) -2017-11-01 20:47 Sinnoh: by a couple i meant one2017-11-01 20:48 ProfessionalBox: yeah I've missed those stacks while looking through the diff2017-11-01 20:48 ProfessionalBox: mb2017-11-01 20:48 Sinnoh: also uh, what does the 40bpm do and the end2017-11-01 20:49 ProfessionalBox: its there because of aimod complaining about uninherited timing points2017-11-01 20:49 ProfessionalBox: not all diffs need it2017-11-01 20:49 ProfessionalBox: but it basically lowers the sv2017-11-01 20:50 ProfessionalBox: and I use 0.10x sv multiplier2017-11-01 20:50 ProfessionalBox: for super slow last slider2017-11-01 20:50 Sinnoh: i'm pretty sure that's not rankable2017-11-01 20:50 ProfessionalBox: ok gimme 10minutes to fix it2017-11-01 20:50 ProfessionalBox: sigh2017-11-01 20:50 ProfessionalBox: so much fixing xd2017-11-01 20:51 Sinnoh: on old bn tests they made it super clear that timing points should never be used to achieve a gimmick2017-11-01 20:51 ProfessionalBox: its 0.01 sv now2017-11-01 20:51 ProfessionalBox: but 160bpm2017-11-01 20:51 ProfessionalBox: will that do?2017-11-01 20:52 Sinnoh: rankable now2017-11-01 20:52 ProfessionalBox: i kind of like the 0.012017-11-01 20:52 ProfessionalBox: lmao2017-11-01 20:52 ProfessionalBox: it snapped perfectly2017-11-01 20:52 ProfessionalBox: with my 0.10 from 40 bpm2017-11-01 20:52 ProfessionalBox: looks like im math genious2017-11-01 20:52 ProfessionalBox: because it was first try2017-11-01 20:53 ProfessionalBox: wait2017-11-01 20:53 ProfessionalBox: what2017-11-01 20:54 ProfessionalBox: apparently im not2017-11-01 20:54 Sinnoh: i don't think that works just based on the math?2017-11-01 20:54 ProfessionalBox: 0.01 is way too fast2017-11-01 20:54 ProfessionalBox: I need lower than 0.012017-11-01 20:54 Sinnoh: what was the old sv?2017-11-01 20:54 ProfessionalBox: .2017-11-01 20:54 ProfessionalBox: 0.102017-11-01 20:54 ProfessionalBox: on 40bpm2017-11-01 20:54 Sinnoh: 160*?=42017-11-01 20:54 Sinnoh: no2017-11-01 20:55 ProfessionalBox: I think its 4th root of 102017-11-01 20:55 ProfessionalBox: for the correct sv2017-11-01 20:55 ProfessionalBox: or spaghetti code2017-11-01 20:56 ProfessionalBox: 0.01 is simply put2017-11-01 20:56 ProfessionalBox: way too fast2017-11-01 20:56 ProfessionalBox: and I cant go lower2017-11-01 20:57 Sinnoh: text edit2017-11-01 20:57 ProfessionalBox: text edit is what achieves 0.012017-11-01 20:57 Sinnoh: hahawtf2017-11-01 20:57 ProfessionalBox: 0.10 is lowest in editor2017-11-01 20:57 ProfessionalBox: I guess I can2017-11-01 20:57 ProfessionalBox: add more decimal2017-11-01 20:57 ProfessionalBox: and see how close to 0 we can get2017-11-01 20:57 ProfessionalBox: the game stops tracking the sv at 0.01 unless you get to 0.002017-11-01 20:57 ProfessionalBox: i think2017-11-01 20:57 Sinnoh: editor uses more than two decimal points2017-11-01 20:58 ProfessionalBox: WHAT2017-11-01 20:58 ProfessionalBox: ok this game2017-11-01 20:58 ProfessionalBox: im done2017-11-01 20:58 ProfessionalBox: fuk2017-11-01 20:58 ProfessionalBox: now its working again2017-11-01 20:58 Sinnoh: did you not know2017-11-01 20:58 ProfessionalBox: .......2017-11-01 20:58 ProfessionalBox: I know it uses2017-11-01 20:58 ProfessionalBox: but it doesnt show more than 22017-11-01 20:59 Sinnoh: you can snap sliders with bodies that go over red lines by changing the third digit over and over until it snap2017-11-01 20:59 ProfessionalBox: ok now it shows as2017-11-01 20:59 ProfessionalBox: 0.002017-11-01 20:59 ProfessionalBox: but still too fast2017-11-01 20:59 ProfessionalBox: are you sure2017-11-01 20:59 ProfessionalBox: this is rankable2017-11-01 20:59 ProfessionalBox: sv 0.002017-11-01 20:59 ProfessionalBox:DDDDDDDDDDDDDDDDDDDDDDDDDDDDD2017-11-01 20:59 ProfessionalBox: https://puu.sh/ycgRv/bbb9d886f6.png 2017-11-01 20:59 Sinnoh: what you see =/= what it is lmao2017-11-01 21:00 Sinnoh: lmfao2017-11-01 21:00 ProfessionalBox: yeah i know2017-11-01 21:00 ProfessionalBox: but2017-11-01 21:00 ProfessionalBox: like2017-11-01 21:00 ProfessionalBox: is there not a rule about2017-11-01 21:00 Sinnoh: nope2017-11-01 21:00 ProfessionalBox: "you cant have sv 02017-11-01 21:00 ProfessionalBox: "2017-11-01 21:00 ProfessionalBox: XD2017-11-01 21:00 ProfessionalBox: ok great2017-11-01 21:00 ProfessionalBox: lets see if we can get to -02017-11-01 21:00 Sinnoh: no2017-11-01 21:00 ProfessionalBox: but this is like2017-11-01 21:00 ProfessionalBox: 2x too fast still2017-11-01 21:00 ProfessionalBox: so need to go even slowe2017-11-01 21:00 ProfessionalBox: r2017-11-01 21:00 ProfessionalBox: getting aspire flashbacks here2017-11-01 21:02 ProfessionalBox: I think I've achieved a point2017-11-01 21:02 ProfessionalBox: where it doesnt go lower2017-11-01 21:02 Sinnoh:2017-11-01 21:04 ProfessionalBox: yeah2017-11-01 21:04 ProfessionalBox: it doesnt go lower2017-11-01 21:04 ProfessionalBox: too fast still2017-11-01 21:04 ProfessionalBox: 2x too fast2017-11-01 21:08 ProfessionalBox: well2017-11-01 21:08 ProfessionalBox: I have an alternative here2017-11-01 21:08 ProfessionalBox: it uses 0.002017-11-01 21:08 ProfessionalBox: but i really dont like it2017-11-01 21:08 ProfessionalBox: I would much much prefer the old version2017-11-01 21:13 ProfessionalBox: I'll ask oko if this could be a good enough reason to have another bpm in the map2017-11-01 21:13 ProfessionalBox: the fact that 0.00 is too fast