@gamer89 I play Pokemon Go, and no, there is nothing you have to spend money on. There is literally not a single thing in Pokemon go that is locked behind a paywall. But my issue with Fortnite and others like it on a console is that it brings to mobile game design to console. f2p warps game design. Things aren't unlockables anymore. They are purchases. And game designers are incentivized to put as many things as purchases as possible. It's how they make their money and has the potential to be very profitable. I don't want that type of game design to become the norm on consoles or PC. I like unlocking things. I like story progression. I like buying a complete game and being able to unlock all the content in that game without having to do any micro transactions.

And just in case you were gonna mention it, the only thing I think is worse game design that f2p is having f2p style micro-transactions in a paid 60 AAA game. (EA, Activision, I am talking about you!)

Just give up. There is NOTHING you can say, no argument you can make, to change my mind. I want F2P kept on mobile, I do not want it on consoles.

Pokemon Go is the only mobile game I play, and I wouldn't likely have gotten into it if I didn't already do a lot of walking. I like Pokemon, but Pokemon Masters lost my attention in a couple days. I LOVE Fire Emblem, but FE Heroes lost me in a couple weeks.

@Dakotastomp That's fine, rework the game to be a proper paid release with all the F2P content unlockable in a traditional manner.

Every game doesn't need to be a AAA 60FPS perfect game. And there can be some in-game purchases. Those purchases should be additions to the game. Not unlocks of things already in the game.

The Switch is a hybrid console, not a silly mobile game device.