Abstract

Abstract: In the future, it will be possible to create advance simulations of ancestor in computers. Superintelligent AI could make these simulations very similar to the real past by creating a simulation of all of humanity. Such a simulation would use all available data about the past, including internet archives, DNA samples, advanced nanotech-based archeology, human memories, as well as text, photos and videos. This means that currently living people will be recreated in such a simulation, and in some sense, “resurrected”. Such “resurrectional simulation” could be deliberately created just for this goal: to return to life all people who have ever lived. The main technical problem of such simulation will be uncertainty about the past, which increases exponentially for more remote times. Such problem could be partly addressed by “acausal trade” between different branches of the multiverse, which will create slightly different versions of the simulation using a quantum randomness generator. Such trade will result in resurrection of all possible people (including those who existed in other branches). Ethical problems of such a resurrectional simulation include: a) possible resurrection of some people against their will; b) such simulation may create additional suffering; с) such simulation could be used by hostile AI to return people to life and then torture them. In this work, I explore preliminary ideas about how to address these problems.