Eesha FTW, pain and simple. Her protection from creatures is great for dealing damage directly to players, but she is fairly venerable and lacking power so I threw in plenty of equipment and enchantments to help make up for that.

The other creatures in the deck are pretty much just utilities to fetch what I need and not a whole lot of good in combat, but I feel there's enough creature control and removal to slow things down a bit.

And after play testing for a bit, The land control REALLY helps to keep things under control.