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Quick Tutorial: Adding Custom Jump Voices



Detailed Tutorial

1. Preparing Audio Files





Q: Which format should I use?

WAV format is most universal and supported by almost all audio editors. It is uncompressed and basically lossless at the cost of file size compared to the others. For .wav files, '41100 Hz 16 bit Mono' or lower quality, duration below 5 seconds are recommended to restrict the resource usage of the audio files.

XWM format is recommended for better performance.

FUZ is a format which contains audio data and mouth animation data. However, this option ignores mouth animation data, so there is no need to intentionally convert to this format.

Q: How do I extract .wav files from existing voice files in the vanilla game or mods?

2. Installation

3. Testing and Tweaking

Creating and Releasing a Voice Pack on Nexus



Before releasing it on the Nexus, please make sure it meets the rules of uploading content



How To Replace Dragon Shout Voices with Another Vanilla Voice Type

Data\Sound\Voice\Skyrim.esm\Voice Type Name

Data\Sound\Voice\Dawnguard.esm\Voice Type Name

Data\Sound\Voice\Dragonborn.esm\Voice Type Name



List of the Custom Voice Events

Show

Data\Sound\FX\PC Head Tracking\

Action\Chair\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav (/.xwm /.fuz)

When sit on a chair.

Action\Dragon Riding\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When climb on a dragon.

Action\Horse Riding\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When climb on a horse.

Action\Jump\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When jump.

Action\Sneak\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When start sneaking.

Bleedout\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When entered bleedout state (mainly when lost a brawl).

Breath\Eagle Eye Enter\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When enter the Eagle Eye mode.

Breath\Eagle Eye Exit\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When exit the Eagle Eye mode.

Breath\Sprint\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When sprint.

Breath\Surfacing\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When surfaced from the water.

Breath\Exhaustion\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When Stamina is exhausted.

Combat\Attack\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When attack with melee weapons.

Combat\Attack Fatigued\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When attack with melee weapons (Stamina 35% or less).

Combat\Attack Ranged\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When shooting a bow or a crossbow.

Combat\Attack Ranged Full Draw\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When shooting a bow at full draw.

Combat\Bash\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When perform power bash.

Combat\Bash Fatigued\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When perform power bash (Stamina 35% or less).

Combat\Block\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When blocked an attack with a shield, a weapon or a ward spell.

Combat\Friendly Heal\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When received a heal spell from a team mate.

Combat\Friendly Hit\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When get hit by a team mate.

Combat\Health Low\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When get hit by an enemy (Health below the 'Low' threshold).

Combat\Health Very Low\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When get hit by an enemy (Health below the 'Very Low' threshold).

Combat\Hit\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When get hit by an enemy.

Combat\Killmove\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When perform a killmove.

Combat\Killmove Finish\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When finished performing a killmove.

Combat\Power Attack\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When perform power attack.

Combat\Power Attack Fatigued\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When perform power attack (Stamina 35% or less).

Combat\Ready Weapon\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When draw weapons or spells in combat.

Combat\Shield Charge\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When perform Shield Charge.

Combat\Trap Hit\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When get hit by a trap.

Death\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When enter dead state.

Greeting\Goodbye\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav, 06.wav, 07.wav, 08.wav, 09.wav, 10.wav

When the 'Goodbye' event is triggered.

Greeting\Hello\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav, 06.wav, 07.wav, 08.wav, 09.wav, 10.wav

When the 'Hello' event is triggered.

Greeting\Random\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav, 06.wav, 07.wav, 08.wav, 09.wav, 10.wav

When the 'Random' hotkey is pressed.

Location\Dungeon\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When entered a dungeon.

Location\House\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When entered a house.

Location\Inn\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When entered an inn.

Location\Player House\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When entered a player house.

Location\Store\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When entered a store.

Location\Weather Clear\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When clear weather.

Location\Weather Cloudy\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When cloudy weather (in 3rd person view).

Location\Weather Rainy\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When rainy weather (in 3rd person view).

Location\Weather Snowy\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When snowy weather (in 3rd person view).

Magic\Blizzard\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When cast Blizzard spell.

Magic\Cloak\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When cast a cloak spell.

Magic\Eclipse Blast\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When fire a Bloodcursed arrow with Auriel's Bow at the sun.

Magic\Fire\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When cast a fire spell.

Magic\Fire Storm\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When cast Fire Storm spell.

Magic\Frost\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When cast a frost spell.

Magic\Generic\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When cast the other spells.

Magic\Guard\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When cast a ward spell or an armor spell.

Magic\Heal\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When cast a heal spell.

Magic\Influence\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When cast a fear or frenzy spell.

Magic\Invisibility\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When cast Invisibility spell.

Magic\Lightning Storm\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When cast Lightning Storm spell.

Magic\Necromancy\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When cast a necromantic spell.

Magic\Ritual\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When charge a ritual spell.

Magic\Rune\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When cast a rune spell.

Magic\Shock\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When cast a shock spell.

Magic\Soul Trap\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When cast Soul Trap spell.

Magic\Summon\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When cast a summoning spell.

Magic\Sun Blast\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When fire a Sunhallowed arrow with Auriel's Bow at the sun.

Magic\Vampiric Drain\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When cast Vampiric Drain spell.

Menu\Book\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When opened a book or a note.

Menu\Crafting\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When started crafting.

Menu\Journal\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When opened the Journal Menu.

Menu\Level Up\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When opened the Level Up Menu.

Menu\Lockpicking\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When opened the lockpicking window.

Menu\Map\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When opened the Map Menu.

Menu\Sleep Wait\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When opened the Sleep Menu or the Wait Menu.

Menu\Training Finish\

01.wav, 02.wav, 03.wav, 04.wav, 05.wav

When finished training.

Spoiler:

1. Prepare 5 audio files (can be duplicates) you wish to hear when your character jumps. The format must be .wav or .xwm.2. Rename your audio files to 01--05 and put them into the 'Jump' folder. It should be like below;Data\Sound\FX\PC Head Tracking\Action\Jump01.wav (/.xwm)02.wav03.wav04.wav05.wav3. Launch the game and make sure the "B.Y.O. Voice Type option" is enabled in the MCM. It will randomly play one of the 5 files when your character jumps.The other custom voice folders work in the same way. However, 10 files can be installed for the Greeting category like below;Data\Sound\FX\PC Head Tracking\Greeting\Goodbye(/Hello/Random)01.wav (/.xwm)02.wav03.wav04.wav05.wav06.wav07.wav08.wav09.wav10.wavThe acceptable formats are WAV, XWM or FUZ.If your file format is not one of them, it requires to be converted.Audio converters can be downloaded at Nexus, such as Xwm Ninja Skyrim Audio Converter , and MultiXwm It is better to convert stereo to mono because the audio will be forced to mono in any case.You can use Lazy Voice Finder to preview and extract voice files from plugins.If the mod is installed correctly, there should be empty custom voice folders located in "...Data/Sound/FX/PC Head Tracking".The folder names suggest categories or events that trigger to play the audio files contained in the folder. Description text files are included in each of the folders.See also the Folder Structure Reference for the complete list of the events.Rename your audio file to one of the numbers (01, 02, 03...) and put them in the desired folder.It randomly plays one of the available numbered files in the folder.The available file numbers vary depending on the folders or categories.10 files can be installed for 'Greeting' category and 5 files can be installed for the rest of the categories.You can leave any of the folders empty if you wish to specifically disable voice events.This also means that if you did not completely fill the folders, it may play no sound when the voice events are triggered.If you don't have enough voice files for an event, for instance, only '01.wav' is prepared, you can create duplicates of the 01 file and rename them to the rest of the numbers to fill the folders.At first, it needs to enable the "B.Y.O. Voice Type" option in the MCM.The chance of the sounds being played can be set with the category sliders in the MCM.The custom voice volume can be adjusted with the slider which is accessible from the System tab (System > Settings > Audio).To package your audio files as a voice pack, simply copy the "PC Head Tracking" folder and compress it to a zip or 7zip file etc. To make it NMM or MO compatible, the folder structure should be like below.(Your Voice Pack Name)\Data\Sound\FX\PC Head Tracking\...Suggested file name is "PC Head Tracking Voice Pack - (Female/Male) (Your Voice Type Name) (Version)".B.Y.O. Voice Type option's default shout voices uses Female/Male Even Toned voice type.If you wish to change it with another voice type, use a Shout Voice Pack in the Optional Files section, or replace the files by the following method.1. Download and extract the 'Fuz Renamer' in the Misc Files section.2. Unpack .bsa archive if necessary. The vanilla voices are contained in 'Skyrim - Voices.bsa', 'Dawnguard.bsa' and 'Dragonborn.bsa'.3. Choose a voice type you wish to use. Valid vanilla voice type names are: FemaleArgonian, FemaleElfHaughty, FemaleEvenToned, FemaleKhajiit, FemaleOrc, MaleArgonian, MaleElfHaughty, MaleEvenToned, MaleKhajiit, and MaleOrc.4. Open the following folders (in the unpacked archives) and filter the contained files in each of the folders with "shout".5. Copy all the files in the results into 'Fuz Renamer' folder.6. Execute the "Fuz Renamer (Dragon Shouts)" and remove the files that do not have names start with "_VP" which are not renamed. The rest should be 112 files.7. Move the files that have names start with "_VP_" (84 files) into either one of the following folders. Create if the folders do not exist.Female: Data\Sound\Voice\PC Head Tracking - MCM.esp\_FemaleBYOMale: Data\Sound\Voice\PC Head Tracking - MCM.esp\_MaleBYO8. Move the files that have names start with "_VPDG_" and "_VPDB_" (28 files total) into either one of the following folders.Female: Data\Sound\Voice\PC Head Tracking - Patch.esp\_FemaleBYOMale: Data\Sound\Voice\PC Head Tracking - Patch.esp\_MaleBYO