gabapenteado Profile Joined August 2011 Brazil 37 Posts #1 So, i was just training the new mineral bug that was recently discovered (you do a move command really close to the mineral, and then queue the gather command, so you don't have any decceleration), and it just occured me: You can do it on gas!



So i tried to do a simple protoss build (3 gate aggression) with only 2 guys on gas, and the difference was negligible: i still hit all my gas timings, everything! You can saturate a gas Geyser with 2 workers + godly APM.



Of course you probably want to put that third guy there eventually, but i believe this can be used to rework some gas timings on the early game for some really tight builds.



Anyway, i suggest you guys try it out for yourselves. It can be pretty good.



cheers!

_Ventus Profile Joined November 2011 Australia 12 Posts #2 Proof please? I'd love to see this actually utilized early game, when you can focus on the workers... well at least the best can.

Sherpoaik Profile Joined June 2011 Canada 3 Posts #3 Did could lead to some crazy rushes indeed. Mirror matches would probably be the most affected.

Torte de Lini Profile Blog Joined September 2010 Germany 30668 Posts #4 Replay please. https://twitter.com/#!/TorteDeLini (@TorteDeLini)

AGIANTSMURF Profile Blog Joined September 2010 United States 1230 Posts #5 this could be scary in pvp Thats "Grand-Master" SMURF to you.....

Archile Profile Joined June 2011 United States 402 Posts #6 I'm not sure if this is something that needs to be fixed or not. obviously it gives an advantage to the mechanically superior player, but sc2 is such a macro oriented game already that if you could gather that much more gas it could become a problem Just a bad player trying to be a little less bad

SnipedSoul Profile Joined November 2010 Canada 2031 Posts #7 Damn, 2 extra workers on minerals would be nice in the early game.

green.at Profile Blog Joined January 2010 Austria 1459 Posts Last Edited: 2012-08-22 06:46:46 #8 On August 22 2012 15:39 Archile wrote:

I'm not sure if this is something that needs to be fixed or not. obviously it gives an advantage to the mechanically superior player, but sc2 is such a macro oriented game already that if you could gather that much more gas it could become a problem



You are not getting "more" gas, you are getting more minerals. you get (almost) the same amount of gas, but have one more worker on minerals. If you have 3 on gas this trick won't work anyways.





You are not getting "more" gas, you are getting more minerals. you get (almost) the same amount of gas, but have one more worker on minerals. If you have 3 on gas this trick won't work anyways. On August 22 2012 15:40 SnipedSoul wrote:

Damn, 2 extra workers on minerals would be nice in the early game.

Why 2? You only take 1 off of gas am i mission something? Why 2? You only take 1 off of gasam i mission something? Inputting special characters into chat should no longer cause the game to crash.

Jaeger Profile Joined December 2009 United States 687 Posts Last Edited: 2012-08-22 06:45:04 #9 It's not new.

Many times in the recent thread it was stated to work on gas.

The original video from 2010 said it works on gas. https://www.dotabuff.com/players/8137911

boomudead1 Profile Blog Joined June 2012 United States 186 Posts #10 On August 22 2012 15:40 SnipedSoul wrote:

Damn, 2 extra workers on minerals would be nice in the early game.

haha for the quick yeah. u miss it or missclick a few time and ur behind xD haha for the quick yeah. u miss it or missclick a few time and ur behind xD

Malpractice.248 Profile Blog Joined November 2010 United States 731 Posts #11 On August 22 2012 15:44 green.at wrote:

Show nested quote +

On August 22 2012 15:39 Archile wrote:

I'm not sure if this is something that needs to be fixed or not. obviously it gives an advantage to the mechanically superior player, but sc2 is such a macro oriented game already that if you could gather that much more gas it could become a problem



You are not getting "more" gas, you are getting more minerals. you get (almost) the same amount of gas, but have one more worker on minerals. If you have 3 on gas this trick won't work anyways.





Show nested quote +

On August 22 2012 15:40 SnipedSoul wrote:

Damn, 2 extra workers on minerals would be nice in the early game.

Why 2? You only take 1 off of gas am i mission something? You are not getting "more" gas, you are getting more minerals. you get (almost) the same amount of gas, but have one more worker on minerals. If you have 3 on gas this trick won't work anyways.Why 2? You only take 1 off of gasam i mission something?

Theres 2 gases :p

Double drop gas in pvp, and put 2 on each. Theres 2 gases :pDouble drop gas in pvp, and put 2 on each.

Kleinmuuhg Profile Blog Joined September 2010 Vanuatu 3599 Posts #12 On August 22 2012 15:44 green.at wrote:

Show nested quote +

On August 22 2012 15:39 Archile wrote:

I'm not sure if this is something that needs to be fixed or not. obviously it gives an advantage to the mechanically superior player, but sc2 is such a macro oriented game already that if you could gather that much more gas it could become a problem



You are not getting "more" gas, you are getting more minerals. you get (almost) the same amount of gas, but have one more worker on minerals. If you have 3 on gas this trick won't work anyways.





Show nested quote +

On August 22 2012 15:40 SnipedSoul wrote:

Damn, 2 extra workers on minerals would be nice in the early game.

Why 2? You only take 1 off of gas am i mission something? You are not getting "more" gas, you are getting more minerals. you get (almost) the same amount of gas, but have one more worker on minerals. If you have 3 on gas this trick won't work anyways.Why 2? You only take 1 off of gasam i mission something?

there are 2 gas there are 2 gas This is our town, scrub

SupLilSon Profile Joined October 2011 Malaysia 3480 Posts #13 On August 22 2012 15:44 Jaeger wrote:

It's not new.

Many times in the recent thread it was stated to work on gas.

The original video from 2010 said it works on gas.



Was gonna say, this was talked about in the original (recent) thread. Having 3 workers on gas doesn't allow you to do the boost, but with two you can. This frees up 2 workers for more mineral gathering. Could be interesting but one mistake could cost you more than you stood to gain in the first place. Was gonna say, this was talked about in the original (recent) thread. Having 3 workers on gas doesn't allow you to do the boost, but with two you can. This frees up 2 workers for more mineral gathering. Could be interesting but one mistake could cost you more than you stood to gain in the first place.

Infernal_dream Profile Joined September 2011 United States 2143 Posts #14 As i said in the other thread. People in competitive games don't even bother wasting time trying to stack probes on closer minerals because they eventually move anyways. They won't be wasting time with this. If they could they would've been doing it since 2010.

Boblhead Profile Joined August 2010 United States 2574 Posts #15 On August 22 2012 15:52 Infernal_dream wrote:

As i said in the other thread. People in competitive games don't even bother wasting time trying to stack probes on closer minerals because they eventually move anyways. They won't be wasting time with this. If they could they would've been doing it since 2010.

that would explain all the progamers that stream that stack 2 workers on closest minerals then since like the beginning of time. that would explain all the progamers that stream that stack 2 workers on closest minerals then since like the beginning of time.

XenoX101 Profile Joined February 2011 Australia 726 Posts #16 On August 22 2012 15:52 Infernal_dream wrote:

..If they could they would've been doing it since 2010..



If they had known about it they would have. From what I've heard this gives a pretty substantial amount within the early game at least, enough to create a giant thread about it on TL. If they had known about it they would have. From what I've heard this gives a pretty substantial amount within the early game at least, enough to create a giant thread about it on TL.

Bwall Profile Joined July 2011 Sweden 119 Posts #17 On August 22 2012 15:52 Infernal_dream wrote:

As i said in the other thread. People in competitive games don't even bother wasting time trying to stack probes on closer minerals because they eventually move anyways. They won't be wasting time with this. If they could they would've been doing it since 2010.



That's not true. If you want the most obvious example, check Life's sixpool(s?) in GSL. That's not true. If you want the most obvious example, check Life's sixpool(s?) in GSL.

Kishin2 Profile Joined May 2011 United States 2056 Posts #18 If Blizzard doesn't patch this then these are the kinds of things that Koreans can and will utilize to gain the upper hand.

laLAlA[uC] Profile Blog Joined May 2009 Canada 953 Posts #19 On August 22 2012 16:00 Kishin2 wrote:

If Blizzard doesn't patch this then these are the kinds of things that Koreans can and will utilize to gain the upper hand.



Damn. Something that better places can utilize to gain an advantage? Better take it out. Damn. Something that better places can utilize to gain an advantage? Better take it out. I'm an old man now

EvilTeletubby Profile Blog Joined January 2004 Baltimore, USA 21796 Posts #20 Doesn't warrant a separate thread. Moderator http://carbonleaf.yuku.com/topic/408/t/So-I-proposed-at-a-Carbon-Leaf-concert.html ***** RIP Geoff