An intrepid user of our forums named Nightscope2142 recently discovered an odd Ultimate Marvel vs. Capcom 3 glitch. Apparently, if you time a grab correctly just as Ryu, Akuma, or MODOK are activating their beam hypers, the hyper is rendered useless but the animation continues. These videos only show it working against three members of the cast, but it’s possible this might work on others.

Source: Nightscope2142, tip via bROG