Big Brain Berserker







Morning guys Moorhuhn here.

In this guide I will talk about wanding on a berserker. I played the character with Power Siphon and Kinetic Blast as league starter in ssf. It however will perform with Kinetic Bolt as well. We obliterate screens with our clear 4l and utilise barrage Power Siphon to annihilate bosses.

If you have any questions, ideas or anything else catch me live and just talk to me:

https://www.twitch.tv/moorhuhnschlaechter



Build explanation

So first of all

What is the build about:

Great clear and insane single target dps is what makes the berserker great. Not to mention wander in the clear aspect.

While wanders always were great at clearing the single target was the issue and this is what we address with this build. The berserker mechanics paired with berserk, war banner and power siphon barrage annihilates bosses on a very small budget and can scale into infinity and beyond.

In this guide we will go over all the small bits and pieces that come together to form the monster we want to create. A Berserker with over 200 int.





Content Played

Spoiler

Juiced T16 & Delve

Build summarization:

Sirus, Uber Elder & More:

Juiced T16 & Delve https://www.youtube.com/watch?v=I0hkxJtzGdA&t=1s Build summarization: https://www.youtube.com/watch?v=glDfmQNqO6o Sirus, Uber Elder & More: https://www.youtube.com/watch?v=jLU4ramzQ5Q



The ultimate burst

Spoiler

This time we just combine lots of small things to make big things.

The goal is to kill big boys before we run out of the good juice that flows through our 200 int brain and we go back to below 9000 berserk state.

50 rage, blitz charges, war banner, berserk, crit, barrage, 14 projectiles. Thats our single target dps. And it rocks. Can even kill Peninsula boss. (Which is a rock)







Pro's and Con's

Spoiler

Pro's:

+ Works on a budget

+ Very good clear speed

+ Very good single target dps

+ Vanishing dye works wonders on body armor >.>

+ Does not require any specific gear

+ Scaleable into infinity

+ Decent Defensive layers

+ Can fit in many different uniques for small helpful interactions

+ Can be played as leaguestarter

+ Does not rely on tons of jewels like most wanders

...





Con's:

- Ele reflect and phys reflect are not doable

- If you run out of your buffs you loose a significant amount of damage

- You will die every now and then

- Needs decent gear to scale offence and defence for t16

- Should not be leveled as wander without twink gear

- Bad passive tree for early leveling

- Might not be able to use any cluster jewels due to passive starving

...









Skilltree and gearing

Spoiler

Bandits

Skillpoints or Alira



Path of Building

https://pastebin.com/LU4mykFe

Includes decent up to good items. For endgame gear look up the gear discousion

Leveling trees are in the PoB. You can access them by clicking on the button at the bottom left.



https://pastebin.com/LU4mykFeIncludes decent up to good items. For endgame gear look up the gear discousionLeveling trees are in the PoB. You can access them by clicking on the button at the bottom left.

Gear discussion

Current gear











Weapon

The weapon is the heart piece of many attack focused builds and plays an important role on this one too. However, it is not as huge as some think.

To start out with a wander in the endgame you only need a wand with some crit and some flat damage. Then you can craft flat damage or attack speed.

When you find a decent wand with 2x flat damage and crit or attack speed the "trigger socketed spells when you use a skill" craft can be a very good addition to your build. With 3 damage spells that boost your damage this is much better for single target than an attack speed craft.



In the endgame you would want a wand with 3x flat, attack speed, crit and trigger. This however is extremely expensive to achieve.

The weapon is the heart piece of many attack focused builds and plays an important role on this one too. However, it is not as huge as some think.To start out with a wander in the endgame you only need a wand with some crit and some flat damage. Then you can craft flat damage or attack speed.When you find a decent wand with 2x flat damage and crit or attack speed the "trigger socketed spells when you use a skill" craft can be a very good addition to your build. With 3 damage spells that boost your damage this is much better for single target than an attack speed craft.In the endgame you would want a wand with 3x flat, attack speed, crit and trigger. This however is extremely expensive to achieve.

Shield



Mistwall is a great tool for both clearspeed and defence. While it does not provide us with life it gives huge amounts of block if we did not block recently and a chance to avoid elemental damage all together while phasing. Not to mention that it gives phasing whenever we block.

Mistwall is a great tool for both clearspeed and defence. While it does not provide us with life it gives huge amounts of block if we did not block recently and a chance to avoid elemental damage all together while phasing. Not to mention that it gives phasing whenever we block.

Helmet

https://pathofexile.gamepedia.com/Fractal_Thoughts

All of these are great options. With the buffs to crown of eyes it might be worth to pick this over the other options now. It however provides the least defence of all the items.

All of these are great options. With the buffs to crown of eyes it might be worth to pick this over the other options now. It however provides the least defence of all the items.

Bodyarmor

For the body armor you have many options. In the endgame I would recommend a crafted rare with attack crit and -mana costs. You can however stick with something like

For the body armor you have many options. In the endgame I would recommend a crafted rare with attack crit and -mana costs. You can however stick with something like

Gloves



For the gloves you want rares with lots of damage and attack speed. Do not forget about life and resis though.

For the gloves you want rares with lots of damage and attack speed. Do not forget about life and resis though.

Boots



These are just generic rares with some life and resistances.

If you have de money. Go for tailwind + elusive boots.

These are just generic rares with some life and resistances.If you have de money. Go for tailwind + elusive boots.

Belt



Damage. Damage. Damage. And life. Do not forget the life.

Damage. Damage. Damage. And life. Do not forget the life.

Rings



Rings are important gear pieces. They can provide huge amounts of resistances and life. They however can give you tons of flat damage as well. Not to mention the big ass WED rolls that are possible. For rings there are many mods you can go for.

For offence you want:

Flat damage

WED

Attack speed

Crit chance/ Multi



Rings are important gear pieces. They can provide huge amounts of resistances and life. They however can give you tons of flat damage as well. Not to mention the big ass WED rolls that are possible. For rings there are many mods you can go for.For offence you want:Flat damageWEDAttack speedCrit chance/ Multi

Amulet



For the amulet you want the same as for the ring with a few changes here or there. You want to put more effort into getting big crit chance and crit multi with one big flat lightning or cold value.

For the annointment you want prism weaver. There is no other node on the tree that is as big. You can now annoing "Spellslinger" as well. It might be slightly better than prism weaver even

You can turn it into a talisman when all other steps are done. A tier 2 talisman is what you want to go for. For this you need Jorgin in the research safehouse at level 2.

For the amulet you want the same as for the ring with a few changes here or there. You want to put more effort into getting big crit chance and crit multi with one big flat lightning or cold value.For the annointment you want prism weaver. There is no other node on the tree that is as big.You can turn it into a talisman when all other steps are done. A tier 2 talisman is what you want to go for. For this you need Jorgin in the research safehouse at level 2.

Jewels

The good old watcher's eye. There are many good options. Go through the mods and pick one that is in your pricerange.



You want one jewel with immunity to bleed corruption. You can do this yourself by corrupting lots of decent jewels. Nothing too expensive though.



If you can fit in more jewels go for flat cold/lightning searching eye jewels

The good old watcher's eye. There are many good options. Go through the mods and pick one that is in your pricerange.You want one jewel with immunity to bleed corruption. You can do this yourself by corrupting lots of decent jewels. Nothing too expensive though.If you can fit in more jewels go for flat cold/lightning searching eye jewels

Flasks

A generic life flask with either immune to bleed, or when you have that immune to something else you do not like. Like freeze.



Atziri's Promise. Its dmg.



Wise Oak is a lategame flask. Use it only if you can tripple balance your resistances or if you have either lightning or cold much higher.



A diamond flask is every crit chars best friend. If you get immune to freeze on your life flask or boots go for "increased critical strike chance during flask effect" craft from catarina.



A stibnite with immune to curse is my go to flask when it comes to defence. Blind+ immune to curse is way too good.



A generic life flask with either immune to bleed, or when you have that immune to something else you do not like. Like freeze.Atziri's Promise. Its dmg.Wise Oak is a lategame flask. Use it only if you can tripple balance your resistances or if you have either lightning or cold much higher.A diamond flask is every crit chars best friend. If you get immune to freeze on your life flask or boots go for "increased critical strike chance during flask effect" craft from catarina.A stibnite with immune to curse is my go to flask when it comes to defence. Blind+ immune to curse is way too good.

Current gear

Skillpoints or Alira



Gems

Spoiler

All Awakened gems can be the non awakened counterpart with a slight damage loss

Offensive Setups:

Single target dps:



Clear:



For Kinetic Bolt we have to discover the best gem combination yet.

Movement





Defensive/utility setups

We use Frost Bomb, Projectile Weakness and Wave of Conviction in a trigger wand to increase our single target dps by a fair amount.



War banner and Berserk are great tools to give a huge single target burst for a short amount of time. Time them together and wisely to put out as much dps as possible.







Auras and Buffs



All Awakened gems can be the non awakened counterpart with a slight damage lossSingle target dps:Clear:For Kinetic Bolt we have to discover the best gem combination yet.We use Frost Bomb, Projectile Weakness and Wave of Conviction in a trigger wand to increase our single target dps by a fair amount.War banner and Berserk are great tools to give a huge single target burst for a short amount of time. Time them together and wisely to put out as much dps as possible.



Leveling

Spoiler

Leveling this build is in a very vague state currently. We do not know how good leveling with a wander will be with the changes in 3.10. Thats why I would recommend to not level as wander for now. You want to level up to 60 with melee. Maybe slightly longer even. When you fill out the wanding cluster above the witch you can make the changes you need to to start wanding. I created leveling trees you can go with while dual wielding one handed axes. Go with the melee skill of your choice. Sunder, molten strike and many more can be good options

While leveling do not forget to level up your power siphon and supports for it in your offhand. Especially the added cold/lightning are very good for the transition later.



Below the skilltree you can select the tree for your current level.

In this pastebin you will find my personal favorite leveling uniques.

https://pastebin.com/LiyS2UtC





FAQ



Q : Why Eldritch Battery

A : Eldritch Battery provides us with all the mana sustain we need to cast constantly. With just one mana leech node and 50 free mana we can easily sustain all spells we want to use. Just 100 es is enough for Eldritch Battery because the recharge never stops.



Q :

A :



Q :

A :



Q :

A :





Other Guides:

Saviour Flicker Strike

https://www.pathofexile.com/forum/view-thread/2746005

Bladestorm Berserker

https://www.pathofexile.com/forum/view-thread/2529202

Winter Orb Totems:

https://www.pathofexile.com/forum/view-thread/2272177

Molten Strike + Support

https://www.pathofexile.com/forum/view-thread/2116480

Molten Jewel Brightbeak Raider

https://www.pathofexile.com/forum/view-thread/2067539



Thanks for reading



Changelog

1. Video for explanation is up

2. Pro and Contra section updated

3. Current gear updated

4. Edited various things for 3.10 Guide is ready Morning guys Moorhuhn here.In this guide I will talk about wanding on a berserker. I played the character with Power Siphon and Kinetic Blast as league starter in ssf. It however will perform with Kinetic Bolt as well. We obliterate screens with our clear 4l and utilise barrage Power Siphon to annihilate bosses.If you have any questions, ideas or anything else catch me live and just talk to me:So first of allWhat is the build about:Great clear and insane single target dps is what makes the berserker great. Not to mention wander in the clear aspect.While wanders always were great at clearing the single target was the issue and this is what we address with this build. The berserker mechanics paired with berserk, war banner and power siphon barrage annihilates bosses on a very small budget and can scale into infinity and beyond.In this guide we will go over all the small bits and pieces that come together to form the monster we want to create. A Berserker with over 200 int.: Why Eldritch Battery: Eldritch Battery provides us with all the mana sustain we need to cast constantly. With just one mana leech node and 50 free mana we can easily sustain all spells we want to use. Just 100 es is enough for Eldritch Battery because the recharge never stops.Saviour Flicker StrikeBladestorm BerserkerWinter Orb Totems:Molten Strike + SupportMolten Jewel Brightbeak RaiderThanks for reading1. Video for explanation is up2. Pro and Contra section updated3. Current gear updated4. Edited various things for 3.10 Guide is ready Clawbased supp + carry guide

https://www.pathofexile.com/forum/view-thread/2116480

Molten strike brightbeak nonsense guide

https://www.pathofexile.com/forum/view-thread/2067539 Last edited by incredibie on Mar 11, 2020, 8:31:47 PM Last bumped on May 22, 2020, 4:19:47 PM