All profits from trading activities will be increased (the amount of profit will vary depending on what you are shipping and where you’re shipping it to. Rare commodities are excluded from this bonus.)

The materials requested for engineering recipes will be at one rank below the existing ones (cheapening the current cost of engineering your modules.) Edit: There are 5 ranks for materials (as can be seen in the Material Trader) and 5 ranks for engineering recipes, and these are two different ranks. This bonus relates to the rank of materials, not the rank of engineering recipes. The cost for engineering a module at Grade 5 will use Grade 4 equivalent materials, not the materials seen in Grade of the engineering recipe of that same module. We have made the changes ingame to reflect the bonus, what you see ingame right now is what you need for engineering a module during this bonus period.

Hello Commanders,We’re pleased to announce that, fromto, we will be introducing an extended ‘Bonus Weekend’, which will bring temporary but lucrative bonuses to the galaxy!The bonuses we will activate for this period are as follows:Whether you’re a penniless pauper or a wealthy space-tycoon, it’ll pay to haul this weekend, so dust off your freighters and get out there!Oh, and if you need a little extra jump-range, the engineers have you covered!Let us know what you think about the upcoming bonus weekend and if you have any questions, we’ll do our best to answer them!