Tier 1

Unending Rage

Kings Bounty

King's Power

Bloodthirst*

Tier 2

Intervene

Double Time

Long Charge

Bull Rush

Tier 3

Royal Fury*

Intimidating Shout*

Anger Management

Bloodcurdling Shout

Heroic Tier 1

Execute

Dragon Roar

Tier 4

Burning Rush

Enraged Speed

Enraged Regeneration*

Tier 5

Single Minded Fury*

Skipped Leg Day*

Spell Reflect

Upon taking Ability Damage, reduce that damage and further Ability Damage by 75% for 3 seconds. Targeted abilities have 25% of their damage returned to the caster. Can only trigger once every 40 seconds.

Heroic Tier 2

Executioner

Dragon Shout

Die by the Sword

Defensive Stance

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I've thought of most talents possible for Varian to have, and I believe they fit his theme nicely, but that being said some of these may be under or over tuned for the game. These talents aren't set in stone, as this character isn't in the game. I'm trying very hard to stay clear of cookie cutter talents, I've really been enjoying the new versions of the old cookie cutters, that make the talents more unique to the character.- Increase your maximum rage.- Some kind of regen globe quest to gain either max health or health regen. Maybe even magic damage reduction at the end.- Some kind of seasoned marksmen quest to gain attack damage.- Basic attacks heal you for 1% of you maximum health (Shalamayne), or .5% of your maximum health (Split).- You can now charge to allies, but at half the usual range and no rage is generated. You ally is granted a charge of block for 10 seconds.- Gain two charges of Charge.- Charge's range is increased by 25%.- Charge generates an additional 15 Rage.- Activate to generate 60 Rage over 12 seconds- Commanding Shout and Battle Shout now slow nearby enemies attack speed (Shalamayne), and Increase allied movement speed (Split).- Every 30 rage spent on your basic and heroic abilities reduces the cool downs of your basic abilities by 1 second.- Increases the amount of health gained from commanding shout (Shalamayne), and increases the damage bonus from Battle Shout (Split).- Charge leaves a trail of fire in its wake, dealing mild damage in the area for 3 seconds, and granting Varian a damage aura around him.- After using Charge gain 20% increased move speed for 4 seconds.- Spend 25 Rage to Heal for 10% of your max health, and and additional 15% over 5 seconds.- When Shalamayne is split, deal increased auto attack damage, and generate an additional 4 fury per auto attack.- When using Shalamayne generate 2 rage per second and reduce disabling effects against you by 50%- (This might be my own wishful thinking)- Execute can now be cast on targets at 35% maximum health (Shalamayne), and increases it's maximum damage by 20% (Split).- Applies both the Commanding and Battle Shout buffs on activation of Dragon Roar- Activate to return 100% of auto attack damage back at the attacker.- Activate to reduce all damage taken by 75% and generate rage based on the damage prevented this way.Talents marked with a * may be too over powered or under powered for their tiers, and can be moved.