It’s been nearly a month since Act of Aggression was released, hence it is quite about time to have a look at all the community feedbacks and criticisms we have been processing since then. And how it will guide our hand in the weeks to come …

Balance

One of the most recurring topic for debates, disputes, rants, … was and remains … balance! According to some Historians, it could even have been one of the oldest topic on Earth, with cavemen debating about mammoths’ early rushes or the imbalance of their stone arrows.

This is actually a topic which matters greatly to us too, and for that reason we are closely monitoring both the forums and the servers’ statistics. After each patch, our game designers are reviewing the servers’ game stats, not just overall win ratios, but also very specific situations: in 1v1 or any other combination ; any length, under 10mn or over 30mn ; each faction pitted against any other individual one ; players with positive ELO only ; …

Taking all those parameters into consideration, we can make a pretty accurate picture of the game’s balance from patch to patch. Presently, the US Army & Cartel are in a pretty good spot, with only a few delicate changes to make to try to reach perfect balance. Chimera is lagging a bit behind, and may require some more testosterone injections to catch up with the other two. But with every patch, the gap between it and them is narrowing a bit more …

We intend to keep monitoring those stats in the weeks and months to come, and release balance patches every time we see some imbalance taking roots between the factions.