At 1st level, your patron gifts you with the ability to conjure up a shroud of sand and dust. Whenever you expend a warlock spell slot, you can choose to create a 10-foot radius sphere of whirling sands centered on yourself. The sphere lasts for 1 minute and moves with you, remaining centered on you. You can dismiss it at any time using a bonus action.

You are lightly obscured to any creature beyond the sphere's radius, and the sphere's space is difficult terrain for creatures other than you.





Whenever a nonmagical projectile moves through the sphere's space, you can use your reaction to reduce any damage caused by the projectile by 1d4 + your Charisma modifier. This die changes when you reach certain levels in this class. The die becomes a d6 at 5th level, a d8 at 10th level, a d10 at 15th level, and a d12 at 20th level.

Unholy Defiance At 6th level, the unholy powers that keep your patron in the realm of the living start to extend to you as well. You have advantage on death saving throws, and if you die, your corpse and remains are protected from decay. Also, spells that restore you to life, such as raise dead, ignore the time you have spent dead.

Rising Storm At 10th level, your patron teaches you greater mastery over the sands. All creatures inside the sphere created by your Desert Shroud feature are now lightly obscured to any creature beyond the sphere's radius. Additionally, you can now use your Desert Shroud feature to reduce the damage of any melee weapon attack targeting a creature within the sphere's space the same way you would reduce the damage of a projectile.