Getting Started, and Modding

Before we begin you must be aware that in order to do this you must edit your local game files but it can easily be undone if you mess up.First thing you need to do is make a backup of the file your going to be editing. Please note your game should not be running while doing this.Default game location:C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersOnce at the game directory you have to go to the "Content" folder and then the "Data" Folder. Pictures below.In the "Data" folder you are going to want to make a backup of the "Scenarios.sbx". I normally put the backup in the "Content" folder.Now that you have a backup we can begin.Open up the the "Scenarios.sbx" in the "Data" folder with Notepad++Press "CTRL+F" to get a search box and type "Habit" into the search box.Click "Find Next" and you will be taken to the Habitable Planet scenario settings which is what we will be modifing in this guide.You are going to want to scroll down until see " " this is what deals with spawning planets.Below this in you will see operations. You will see all the information you need for spawning the planet you want at the size you want.FolderName is the folder that contains the planets height maps and the DefinitionName is the planet Definition. These must be the same or there will be errors. To get the planet you want you have to type the EXACT name of the planet, to check you can use the in-game shift+f10 menu to check the name.For the position you can set any position you want. You can use in-game gps coords to find it in game.Planet size is in meters. This is what will lets you make super sized planets (yes you can also use this to make small planets as well). In the picture below I made the default EarthLike planet to spawn 3x the normal max size.Once you have your settings placed click save and start space engineers.Create a new custom world.Select the Habitable Planet scenario since thats the one we modded and load it up.And there you go, you now have a super sized planet.