[Teaser website] Wargaming today announced Master of Orion, a modern rebirth of the critically acclaimed sci-fi strategy game. The forerunner of the influential “4X” style of gameplay back in 1993 on MS-DOS and Mac OS, Master of Orion captured the imagination of worldwide gamers. Its strategic gameplay offered numerous ways to win – through brute force, diplomacy or resource domination.

Master of Orion brings Wargaming back to its science fiction roots, which began with the Massive Assault game series. Developed by Argentine-based NGD Studios with key members from the original team, Master of Orion stays true to its 4X gameplay. Enhanced visuals breathe new life into the vast galaxy which many races which call it home, and which allow players to explore and conquer.

“Master of Orion is a game that brings Wargaming truly back to its roots, not only as a company but also in how it influenced my personal interest in both games and making them,” said Victor Kislyi, CEO of Wargaming. “The series’ iconic gameplay has stood the test of time and working with NGD Studios to bring the series back to life is a truly exciting moment for the team.”

“As longtime fans of the Master of Orion, the opportunity to help breathe new life into this acclaimed game is a dream come true,” said Andrés Chilkowski, CEO of NGD Studios. “While we’ve made many improvements to the game, we’re confident that its addictive gameplay will appeal to gamers no matter if they played the game years ago or experiencing it for the very first time.”