Vanguard

Joined: Mon Jul 01, 2013

Posts: 203

In-game name: SeeMeScrollin Mon Jul 01, 2013SeeMeScrollin



February 12, 2014



Scrolls

- New: Shadowhands (Energy). Placeholder name and graphics.







- Cay, Royal Envoy (Order): Cost 8 (down from 9), and scroll draw now happens if at least one opponent dies during your combat.

- Ruse (Order): Now gives +1 Armor until end of turn instead of temporary Health.

- Nuru, Flesh-seamstress (Decay): Now summons 2 Husks (down from 3), but gives +2 Attack to Undead on Dominion.

- Morbid Curiosity (Decay): Cost 4 (down from 5).

- Stitcher (Decay): 3 Health (up from 2).

- Wetland Ranger (Growth): 4 Health (up from 3).

- Erode (Growth): Now works on opponent structures as well as yours.

- Replicaton (Energy): Now gets pushed back to hand if current Energy is 2 or more.



Miscellaneous

- Added 11 new trials (5 Hard, 4 Medium and 2 Easy). These are still WIP, and the descriptions are still missing.



--EASY TRIALS--



Defender of the Crown (250 G):

Idols have 6 health.

Your units have haste.

Your opponent starts with a 6 health Gallant Defender.



Downhill (250 G):

Your units have their move increased by 3 (4 move creatures, 3 move structures).



--MEDIUM TRIALS--



Fury (350 G):

You start with a 5 attack / 10 health Kinfolk Jarl.

Your opponent starts with a 3 attack / 7 health Bog Hound.

Your units have Curse 1 and Slayer.



King of Beasts (300 G):

You start with a Waking Stones.

Your opponent starts with a Wetland Ranger.

(Also, your opponent plays Bunnies. I felt like that was interesting enough to be included)



Wings of Immunity (300 G):

Your opponent's units are immune to poison and have "noncombat armor 1". (so all non-combat damage dealt to them is reduced by 1).



Metal Wall (350 G):

Your opponent starts with 3 Metal Wonders.



--HARD TRIALS--



Spikes (500 G):

Your opponent's units have spiky 1.



Shooting Range (500 G):

Your opponent's creatures have piercing.



Slaying Grounds (600 G):

Your opponent's creatures have slayer.



Protected Area (500 G):

Your opponent's units have armor 1 and move increased by 1.



They United (1000 G):

Your opponent starts with 6 of each resource, and has a Waking Stones, an Eternal Statue, a Pillar of Disease and an Ether Pump on the field





Bug Fixes

- Fixed a bug in Judgement rarity row distribution. Now slightly higher percentage of uncommons/rares.



Thanks



The SG Team



Edit: Trials and New Scroll Scrolls Test Changelog 0.113.5 (client 114)February 12, 2014- New: Shadowhands (Energy). Placeholder name and graphics.- Cay, Royal Envoy (Order): Cost 8 (down from 9), and scroll draw now happens if at least one opponent dies during your combat.- Ruse (Order): Now gives +1 Armor until end of turn instead of temporary Health.- Nuru, Flesh-seamstress (Decay): Now summons 2 Husks (down from 3), but gives +2 Attack to Undead on Dominion.- Morbid Curiosity (Decay): Cost 4 (down from 5).- Stitcher (Decay): 3 Health (up from 2).- Wetland Ranger (Growth): 4 Health (up from 3).- Erode (Growth): Now works on opponent structures as well as yours.- Replicaton (Energy): Now gets pushed back to hand if current Energy is 2 or more.- Added 11 new trials (5 Hard, 4 Medium and 2 Easy). These are still WIP, and the descriptions are still missing.--EASY TRIALS--Idols have 6 health.Your units have haste.Your opponent starts with a 6 health Gallant Defender.Your units have their move increased by 3 (4 move creatures, 3 move structures).--MEDIUM TRIALS--You start with a 5 attack / 10 health Kinfolk Jarl.Your opponent starts with a 3 attack / 7 health Bog Hound.Your units have Curse 1 and Slayer.You start with a Waking Stones.Your opponent starts with a Wetland Ranger.(Also, your opponent plays Bunnies. I felt like that was interesting enough to be included)Your opponent's units are immune to poison and have "noncombat armor 1". (so all non-combat damage dealt to them is reduced by 1).Your opponent starts with 3 Metal Wonders.--HARD TRIALS--Your opponent's units have spiky 1.Your opponent's creatures have piercing.Your opponent's creatures have slayer.Your opponent's units have armor 1 and move increased by 1.Your opponent starts with 6 of each resource, and has a Waking Stones, an Eternal Statue, a Pillar of Disease and an Ether Pump on the field- Fixed a bug in Judgement rarity row distribution. Now slightly higher percentage of uncommons/rares.ThanksThe SG TeamEdit: Trials and New Scroll

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