Blueprint fragments

As mentioned in last weeks devblog, Helk is working on shifting the dynamic of blueprints and radtowns. Still on a separate branch (bp_frags), I have yet to be able to try this out first hand. One thing is clear, there will be some big changes to gameplay dynamics once these changes make it in (likely by tomorrow).

Edit: Just heard from Helk on some specifics of the new blueprint fragment system:

Barrels and loot crates will drop BP fragments

If you collect enough, you can trade in for a random common BP

Or, you can upgrade fragments to a BP page

A page will be redeemed for an uncommon BP

Or, once you get enough pages, you can turn them into a BP book

Books are redeemed for rare blueprints

You can also use BP fragments to increase your chances of researching successfully

Note: This system will inevitably need some balance, however, the overall goal is to reduce the RNG nature of gathering BP's.

Edit 2: Further info from Helk via Reddit:

The most important part that will affect most players is the fact that you can collect bp fragments and use them at the research table to increase the probability of a successful research attempt up to 100%

If this works out, over the next couple weeks I'll phase out the regular BP drops and rebalance the loot tables to drop actual items

Also note that for the time being and as an experiment bp fragments dropped from lootables is inversely proportional to the value of the loot in it, i.e. if the barrel drops an apple, high chance of getting bp fragments, if it drops an ak47, zero chance of getting any.

To clarify : Everything you loot will likely give you a small amount of bp fragments, if you save them up you can increase your chances of research to 100%. This is not RNG, you can calculate how long it'll take, the only RNG element left is finding the actual item to research and like I said if this works out I'll rebalance the loot tables to stop dropping actual blueprints and more actual items