yyrkroon said: Well, given that it supposedly happens with some regularity today according to gay rights advocates, I don't think it is unreasonable in the time period of the game - although perhaps it should be based on culture. It is probably also more reasonable for this to be reflected by majority sexuality killing minority sexuality than the reverse, as represented in the OP. Click to expand...

jonjowett said:

The event in question is LT.20431 (LT_wonder_flavor_events.txt)



The "homosexual" trait doesn't directly affect the choices available.

affect the choices available. However, if an AI character is not attracted to your sex then the ai_chance trigger prevents them from choosing the "I want you too" or "I'm not looking for anything serious" options. Aside: The ai_chance blocks in those options can overwhelm the other choices - eg. it's 10x more likely that they will choose "I want you too" if their opinion of you is >=45.

The remaining options ("refuse" and "try to murder") don't have an ai_chance block.

Additionally, "try to murder" can only be selected if you have an intrigue education or deceitful/impaler/schemer/lunatic. So, an AI character that's { {not attracted to your sex} and {has one of these traits} } has a 50% chance of trying to murder you (rather than just refusing).



(I must've been a bit unlucky when I tried it out, which led me to mistakenly correlate stabby failure with homosexuality.)



However, I still think that this 50% chance of attempted murder is much too high. One possible fix would be to add an ai_chance block to the "try to murder" option. I was so surprised by this that I went back through and checked. And you're partially correct:So, an AI character that's { {not attracted to your sex} and {has one of these traits} } has a 50% chance of trying to murder you (rather than just refusing).(I must've been a bit unlucky when I tried it out, which led me to mistakenly correlate stabby failure with homosexuality.)However, I still think that this 50% chance of attempted murder is much too high. One possible fix would be to add an ai_chance block to the "try to murder" option. Click to expand...

I actually suspect it was less of an issue then - there's ample evidence that people engaged in homosexual or bisexual behaviour and then just went to confession. Probably the most famous example is Richard I who confessed to "sodomy" and promised to "return to his wife". My read on that is that Richard was a randy goat who was out for whatever he could get and not inclined to partake on camp whores on campaign.The fact that CKII enforces a binary on most characters is an annoying anachronism.Two things occur to me:1. Why doesn't it check for "Cruel"?2. There should be an AI block on "Try to Murder" is opinion is, say, 60, unless the character is a Lunatic.As things stand leaning in for a kiss is far too dangerous for no real reason.