There is absolutely no way for ILS on the frigate, even by skipping the "first" IL on it, as long as you FINISH it the "normal" way (=trigger the cutscenes after frigate, which in the end triggers what I'd call the "second" IL). So the chances are really small. The only things I could imagine would be:



1. A ridiculous wrong warp that puts you from the Frigate to somewhere on Tallon. I guess this is your best bet, if you could somehow mess with the memory enough... (like in Super Mario Land 2 or DKC or OoT,...). But MP doesn't quite work that way. Wrong warps kinda exist, but afaik the methods discovered to date won't let you warp to completely different areas... at least the ones I know of. And let's be honest: There doesn't seem to be much freedom in terms of really brutally messing with memory ingame.



2. Activating some odd bug that won't let the game play/enter cutscenes, so the IL would never be triggered. I can't see this work though, as there is still no known bug/glitch that works that way to this date afaik? And even if there happened to be some bug like this, it's very likely this might lead to further crucial problems. Ie: The game would likely just freeze; or you wouldn't be able to enter savestations/transports anymore and trigger stuff that moves obstacles out of your way etc.







edit: uhoh in terms of bugs/glitches with unknown effects I have a stupid idea tho:

I wonder what happens, if you somehow managed to trigger two cutscenes in the exact same frame? (I have absolutely no idea where this could be done though, maybe in combination with IS or something lol)

There is absolutely no way for ILS on the frigate, even by skipping the "first" IL on it, as long as you FINISH it the "normal" way (=trigger the cutscenes after frigate, which in the end triggers what I'd call the "second" IL). So the chances are really small. The only things I could imagine would be: 1. A ridiculous wrong warp that puts you from the Frigate to somewhere on Tallon. I guess this is your best bet, if you could somehow mess with the memory enough... (like in Super Mario Land 2 or DKC or OoT,...). But MP doesn't quite work that way. Wrong warps kinda exist, but afaik the methods discovered to date won't let you warp to completely different areas... at least the ones I know of. And let's be honest: There doesn't seem to be much freedom in terms of really brutally messing with memory ingame. 2. Activating some odd bug that won't let the game play/enter cutscenes, so the IL would never be triggered. I can't see this work though, as there is still no known bug/glitch that works that way to this date afaik? And even if there happened to be some bug like this, it's very likely this might lead to further crucial problems. Ie: The game would likely just freeze; or you wouldn't be able to enter savestations/transports anymore and trigger stuff that moves obstacles out of your way etc. edit: uhoh in terms of bugs/glitches with unknown effects I have a stupid idea tho: I wonder what happens, if you somehow managed to trigger two cutscenes in the exact same frame? (I have absolutely no idea where this could be done though, maybe in combination with IS or something lol)