Elven Shadowblade Medium Humanoid, lawful neutral Armor Class 16 (mage armor) (19 while Bladesong is activated)

16 (mage armor) (19 while Bladesong is activated) Hit Points 45 (6d8 + 18)

45 (6d8 + 18) Speed 40ft STR DEX CON INT WIS CHA 8 (-1) 16 (+3) 16 (+3) 16 (+3) 10 (+0) 8 (-1) Saving Throws Con +6 (Con +9 when Bladesong is activated), Int +6, Wis +3

Con +6 (Con +9 when Bladesong is activated), Int +6, Wis +3 Skills Acrobatics +6, Deception +2, Perception +3, Stealth +6

Acrobatics +6, Deception +2, Perception +3, Stealth +6 Senses Darkvision 60ft, passive Perception 13

Darkvision 60ft, passive Perception 13 Languages Elvish, Common

Elvish, Common Challenge 5 (1,800 XP) Fey Ancestry. The elf has advantage on saving throws against being charmed, and magic can't put the elf to sleep.

Bladesong (2/day). As a bonus action, the elf activates its Bladesong. The Bladesong lasts for the next minute unless ended early. The Bladesong ends early if the elf is incapacitated or if the elf uses a bonus action to dismiss the Bladesong.

While the Bladesong is active, the elf gains the following benefits: Its AC is increased by 3 and its Constitution Saving Throws are increased from +6 to +9.

Spellcasting. The elf is a 6th-level spellcaster, its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The elf has the following wizard spells prepared:

Cantrips (At Will): booming blade, lightning lure, minor illusion, ray of frost

1st level (3 slots remaining, 4 maximum): disguise self, mage armor*, magic missile, shield

2nd level (3 slots): invisibility, mirror image, misty step, shadow blade

3rd level (3 slots): counterspell, haste, thunder step

*Mage armor is pre-cast

Actions

Multi-attack The elf makes two weapon attacks

Shadow Blade (3rd level spell slot). Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit 16 (3d8 + 3) psychic. The attack has advantage if the target is in dim light or darkness.