What the developers have to say:

Why Early Access? “I have plenty of cool ideas to implement in the game, but working by myself it will take time. However since the game is still playable and fun in it's current state early access allows me to sell the game as is to players who want to get in early at a lower price point, and help me shape the direction of the experience and where I direct my time.



I am also forward to seeing the communities thoughts and ideas for the game, and executing on them as best I can.” Approximately how long will this game be in Early Access? “1-2 years” How is the full version planned to differ from the Early Access version? “During Early Access I will be focusing on adding more maps and modes of play. I plan to first work on adding local multiplayer rounds and power-up fueled local matches where the trailing player gets random power ups and the leading player handicaps. Later I would like to look at adding tournaments against AI, online features and multiplayer rounds. Alongside this the I will be constantly improving existing systems and polishing the user experience.” What is the current state of the Early Access version? “There are five 18 hole courses with long and short teepads, along with one 9 hole course in the game currently, and I will be adding more with updates. There is also a leveling/progression system in place which can be upgraded with rewards from rounds.



I have been updating the game frequently since the early access launch. Here is some of the content added since the early access release:

-Ability to lean left/right around trees, with the characters feet respecting the lie

-2 new long layouts for Rolling Thunder and Green Hills

-Driving Range added after multiple players in the community requested it

-1 brand new 18 hole course, the best yet, with long and short layouts

-Wind!

-A new tutorial to better introduce players the sport(flight numbers, Hyzer & Anhyzer, etc.) and game mechanics

-New character

-Tracking local course records and player statistics

-An endless number(and counting) of bug fixes...” Will the game be priced differently during and after Early Access? “Yes. The price will rise during early access as major features are implemented.” How are you planning on involving the Community in your development process? “The community will have a large impact on the direction the game takes, and what features I invest my time into improving. I would also love hearing how the game runs for different set ups, so I am able to better optimize the game for a wide range of systems.”