After collecting nearly $13,000 in KickStarter funding in July of 2013 to port the iOS children’s game Revolution 60 to PC and Mac, Giant Spacekat, an amateur game development studio operated by Frank Wu and his partner Brianna, has yet to release either the game, clear explanations for its many delays, or any substantive information relating to its development or date of intended release. Individual backer comments, inquires, and refund requests have been repeatedly ignored or neglected on the KickStarter platform which, despite ten eclipsed deadlines, has seen only three creator updates since July of 2014. Backers are instead instructed to follow Giant Spacekat via social media for updates and information.

The studio’s official Twitter account (@GiantSpacekat) is itself inactive, publishing a single tweet related to Revolution 60’s release since late 2014. The studio’s office account (@GSXoffice) also appears derelict, having penned no tweets of any kind since mid-2015. The official website of Revolution 60 lists the PC launch date as October 2015, but has received no further updates in the many months since this date was eclipsed.

Backer dissatisfaction and general inquiries addressed to the public personal accounts of Giant Spacekat employees Frank (@thefrankwu) or Brianna Wu (@spacekatgal) are often met with aggression or otherwise labeled harassment, resulting in either a block or public ostracism of the commenter’s account.

Revolution 60 and its Kickstarter campaign received considerable promotion in 2013 by David Hinkle (@davehinkle) of Engadget, Tim McDonald (@TimTheHat) of PC Invasion, Rob Lefebvre (@roblef) of Cult of Mac, James Trauben of PixelatedGeek, and Sean Humphreys (@seanhumphreys2) of VideoGamesUncovered. No updates concerning the game, its botched port to PC, or the apparent swindling of nearly $13,000 in KickStarter funding have since been published or amended to these articles and promotions.

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