Linden Lab is excited to announce the release of the Materials Viewer! This Viewer will allow content creators to build objects using normal and specular maps and will allow users to view the effects of this new feature set. The end result is photorealistic textured objects inworld, such as the SL10B Bear Avatar, which will look even better with this Viewer.

We’ve prepared

to demonstrate the effect of Materials inworld and show builders how to add normal and specular maps to their creations.

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In order to view Materials, you will need to have a Viewer that supports this feature and have Advanced Lighting Model checked under your graphics options. Not all systems will support this option; please see the Materials FAQ for more information on whether or not it is supported on your system. Additional documentation, including case studies, can be found on the Good Building Practices wiki and the Content Creators Guide.





We’d like to extend our thanks to developers from Exodus, Firestorm, and Catznip for their contributions to this feature. We are very excited about the result!