About this mod Made for /u/Paul227 on reddit Requirements DLC requirements DLC name Shivering Isles Permissions and credits Credits and distribution permission Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources

Upload permission You can upload this file to other sites but you must credit me as the creator of the file

Modification permission You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator

Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file

Asset use permission You are allowed to use the assets in this file without permission as long as you credit me

Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms

Asset use permission in mods/files that earn donation points You must get permission to earn Donation Points for your mods if they use my assets Author notes This author has not provided any additional notes regarding file permissions File credits Thanks to /u/Sataris and /u/HomerSimpsonxronize for being so patient, and thanks to Wolf2 for his awesome Gandalf Staff mesh. http://www.nexusmods.com/oblivion/mods/19489/? Donation Points system This mod is not opted-in to receive Donation Points

A small, quick mod I made in my spare time. Adds a few new spells to Edgar in the Imperial City market district. All the summons scale with the player, and the master versions last until they die.



-Conjure Mountain Lion



-Conjure Troll



-Conjure Minotaur



-Conjure Goblin Shaman and Berserker



-Conjure Land Dreugh



Reading the Tome of Unlife gives the player the spells Worm Thrall, Conjure Black Soul Gem, and Imbue Worm Thrall. Worm Thrall costs one empty black soul gem, and turns the target into a zombie slave. Conjure Black Soul Gem does exactly what it sounds like. Imbue Worm Thrall only works on a Worm Thrall. It upgrades it into a stronger version, at the cost of another empty black soul gem and 100 health. The Tome of Unlife can also be used to combine soul gems to create stronger ones, and to summon an immortal skeleton companion called Creak. Lastly, the Tome makes the player count as a necromancer, making undead and necromancers friednly, and giving a -30 modifier towards the Mage's Guild.



Reading the Mysterium Xarxes lets summon Mehrunes Dagon.



Killing Jyggalag lets you summon him.



Finding the Great Welkynd Stone and Great Sigil Stone gives the player fragments of them, which are infinite use varla and sigil stones.



Edgar also sells two new spells, True Invisibility and Hunter's Sight. True Invisibility is 150% chameleon and fortify sneak, and the spell toggles it on and off. Hunter's Sight is a toggleable version of the vampire life detect (you do not need to be a vampire).



There's a Staff of Gandalf in the Arch Mage's quarters, where Hrormir's Ice Staff was.



Thanks to Sataris and HomerSimpsonXronize on reddit for being so patient. Thanks to Wolf2 for his awesome Gandalf's Staff model.