Welcome

You have successful entered the mat… uhm … forums for the openage ecosystem.

This forum should give the community around openage a discussion platform for more permanent discussions in addition to the short lasting discussions on our chat system Matrix and our Subreddit that serves as a social news aggregator. The forum is open to everyone, including non-programmers and casual users. Please make sure that you read the Community Guidelines, the Terms of Service as well as our Code of Conduct.

What can I do here?

You can:

get the Latest News from the announcement section

from the announcement section get help & support with installing or other problems regarding openage

with installing or other problems regarding openage discuss everything related to engine development , modding or creating assets for the use in openage-based games.

, or creating for the use in openage-based games. if you want to talk about something not related to the before mentioned categories you should pass by in the Community Lounge

give Feedback regarding this forum or any other of the openage related pages

If you don’t know where to start this is probably a good read for you or you can Ask us Anything:

Ask us Anything - openage development team 🌌 Community Lounge Hello, we are people from the developer team behind openage. About openage a reimplementation of the Genie engine that started in 2013. openage has a lot of improvements over the original components. It adds completely new features and provides better performance due to different design decisions being made from the beginning on, e.g. being multithreaded and using modern technologies like Vulkan rendering or our self-designed entity-component-system nyan. Here you can Ask us Anything!

Have fun and see you around!