Ketara Profile Blog Joined August 2010 United States 5924 Posts Last Edited: 2010-08-31 22:36:03 #1



Terrans music is overpowered.



As we all know, the Terran race has the best music. This is not arguable, as there are no conditions in which Protoss or Zerg music is better. Yes, Marauders are overpowered, but in the right circumstances a Stalker is better for anti-air. Yes, Reapers are overpowered, but after about 10 minutes into the game they stop being OP. However, at every point of the game, no matter what, Terrans music is overpowered.



Lets review the details:

+ Show Spoiler +



This is the Terran music. Listen to it as you read the thread. Does it get you pumped? Does it make you feel like grabbing a flamethrower, smoking a cigar and frying everything that moves around you? Yes, it does. Now that you are reading while listening to music, you cannot help but get your adrenaline pumping, and feel that urge to own noobs.



It is clear that this music makes you a better player. Why do you think Terrans can play so effectively with such a low APM? It is because the music makes their units better. Pure and simple.





Here we have a Zerg player admitting the profound true reason why he is losing his games:

+ Show Spoiler + On September 01 2010 07:04 monitor wrote:

That's why I've been losing my games!! The Zerg music is making my units weaker, and distracting me from my over 9000 APM.







In comparison, the Zerg music is slow, low key, and positively dank. There are no impressive guitar solos. There are no adrenaline pumping beats. This kind of music forces the Zerg player to play reactively and think inside the box. They are not playing aggressively because the music is not telling them to play aggressive.



The Protoss music is very much holier than thou, and extremely haughty. And it too is slow. This sort of music compels a player to do some specific thing that they think is so smart that it alone will win them the game. This is why we see Protoss players doing so many proxy's, and so many sneaky bits ingrained into their tech tree. Is it because their race is designed to work this way? No. It is because of the music.



I would like to submit to Team Liquid, that clearly, Terrans music needs a nerf. Every time I hear it I have an impulsive desire to put on cowboy boots, get my six shooter, and fly through the stars with nothing but a brown coat and a handful of Chinese curse words to my name.



Clearly this is a problem that Blizzard desperately needs to address.



Thank you for your time.







PS:



As pointed out by SubtleArt, the in-game UI voice is also the best for Terran, and this exacerbates the problem. If you play Zerg, your announcer is a grandma. If you play Protoss, your announcer is some kind of priest. If you play Terran, your announcer is a robot babe. That's right. A robot babe.



The combination of badass music and robot babe is clearly unstoppable. It's actually an old reason, but I feel this is what is causing Zerg and Protoss players to lose in high level, competitive play.Terrans music is overpowered.As we all know, the Terran race has the best music. This is not arguable, as there are no conditions in which Protoss or Zerg music is better. Yes, Marauders are overpowered, but in the right circumstances a Stalker is better for anti-air. Yes, Reapers are overpowered, but after about 10 minutes into the game they stop being OP. However, at every point of the game, no matter what, Terrans music is overpowered.Lets review the details:This is the Terran music. Listen to it as you read the thread. Does it get you pumped? Does it make you feel like grabbing a flamethrower, smoking a cigar and frying everything that moves around you? Yes, it does. Now that you are reading while listening to music, you cannot help but get your adrenaline pumping, and feel that urge to own noobs.It isthat this music makes you a better player. Why do you think Terrans can play so effectively with such a low APM? It is because the music makes their units better. Pure and simple.Here we have a Zerg player admitting thetrue reason why he is losing his games:In comparison, the Zerg music is slow, low key, and positively dank. There are no impressive guitar solos. There are no adrenaline pumping beats. This kind of musicthe Zerg player to play reactively and think inside the box. They are not playing aggressively because the music is not telling them to play aggressive.The Protoss music is very much holier than thou, and extremely haughty. And it too is slow. This sort of music compels a player to do some specific thing that they think is so smart that it alone will win them the game. This is why we see Protoss players doing so many proxy's, and so many sneaky bits ingrained into their tech tree. Is it because their race is designed to work this way? No. It is because of theI would like to submit to Team Liquid, that clearly, Terrans music needs a nerf. Every time I hear it I have an impulsive desire to put on cowboy boots, get my six shooter, and fly through the stars with nothing but a brown coat and a handful of Chinese curse words to my name.Clearly this is a problem that Blizzard desperately needs to address.Thank you for your time.PS:As pointed out by SubtleArt, the in-game UI voice is also the best for Terran, and this exacerbates the problem. If you play Zerg, your announcer is a grandma. If you play Protoss, your announcer is some kind of priest. If you play Terran, your announcer is a robot babe. That's right. A robot babe.The combination of badass music and robot babe is clearly unstoppable. http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498