In the sequel, the hand gets suped-up. You can tear whole trees out of the ground and throw stuff like boulders, chests, and bee hives. The hand is also the 'runes' this time, called "gestures." You can use the hand to catch enemies' arrows out of the air. You get an air ship from Robbie and Link can board it with the hook shot gesture or warp to it. Din's fire is back in a new weapon class that causes shock waves. There's one that has push physics. In some places, the hand can pull up the ground up and push it down. You can summon the big clear blocks and move them with the hand like magnesis. You can get this knockoff foursword and when you charge it, copies of link slide out of him and attack and then merge. You can pilot guardians with the hand. There are these "wayward" Kokiri around hyrule that give you stat boosts if you offer them rupies or specific items, like regen and extended tracing. Animals and monsters leave tracks the tracing gesture lets you see, but it doesn't work well in the rain. There's a suit that lets you run up cliffs, and if you use Ice Link, you can run up waterfalls. Those blacksmiths from Majora's mask are back, and they can heal weapons, resurrect shattered weapons. Kilton sells monster-balm that upgrades weapon durability and some outfits. The hand acts like a lasso when you're on a horse, and you can pull wagons and drag moblins. You collect cairn stones to stack for other players to race to, collect, and sell on their saves. There's one shield that floats so you never sink, but it's really fragile. Agitha's in the game, and bugs are the new koroks. One of the hand's 'Gestures' lets you tether things together or to the ground, or tether mosters to eachother or boxes. There are shrink arrows. You start with the Mastercycle Zero and add upgrades from Purah, like the ejector seat, fire tracks, and crossover. The Mastercycle lets you go over to the other world without having to warp at a shrine gateway. Beating branches of the dungeons trades back the pieces of the real world switched with the other world. You can beat a dungeon and miss some of the branches. Link can turn into wood, stone, ice, and leaves. As wood, he can catch fire. Stone is like iron boots. Ice Link can run on water and magma. Leaves Link is the super jump. The paraglider can be upgraded and I've seen a blue one and a red one made with bones so far. They brought back the pear that lets you control birds and deer. You can trade fairies for map pieces and outfits with Tingle. Kilton and Tingle are rivals, and won't trade if you're wearing any of the other's outfits. I saw two different houses for sale, one in hyrule, one on the plateau, and they were both too expensive. Poes, dodongos, and peahats are back. I made this all up. It's not hard.