Intro

My name is Romain Dauger, but all my friends usually call me “Trepan“. It’s my nickname and username almost everywhere. I’m a French 23 years old dude, and right now I live near Paris. I would also like to add that I’m a big gamer, all my friends can testify that if I’m not working, I’m usually playing games, or spending time with my beloved girlfriend.

I’m currently still a student in France, in a school called “New3dge”. For anyone who lives in France and wants to learn Art, Concept Art and 3D Art (Video Game or VFX), I would really recommend this school. I’ve been studying here for 1year and a few months now. Before entering New3dge I was in another school that I didn’t like, that’s why I left it to switch to my current school.

During my free time between those 2 schools, I’ve contributed to a few projects. Mainly during my internship at Cyanide Studios. The internship lasted 6month and I learned some interesting things and made a lot of friends there. I’ve worked on the game Styx: Shards of Darkness as an environment artist. You can check some of my work here. During my time at Cyanide, I also worked on the game “BloodBowl 2”, as a character artist.

The Birth of The Last of Us Scene

The project was initially born as part of my school homework. But I have to say, with the hype coming from the announcement of “The Last of Us 2” I knew I had to deliver more than a simple homework for school. The Last of Us is one of the games that truly hit me, and made me cry. So I wanted to honor this special project.