Troll

Trolls are dangerous, reckless, and cruel giants reknowned for their ability to regenerate their wounds in the blink of an eye. Although most trolls are little more than wandering, murderous carnivores, sometimes (sometimes) they feel the same call to greatness as the other heroes of our stories.

Trollrot

Trolls are formidable giants, and their size and ability to regenerate from almost any injury within minutes means that they are not suitable as a player race for most games of Dungeons & Dragons. However, players may instead wish to create a troll character afflicted with "trollrot", an incurable mutation which hinders a troll's natural healing.

Trolls with trollrot regenerate at a fraction of the pace of their healthy kin, and their healing may even be intermittent. These trolls are exceptionally vulnerable to violence and death, and as such are often shunned or killed by their brothers and sisters. However, trolls with slowed regeneration are still exceptionally hardy by the standards of other races, and can establish themselves as brutish mercenaries or bandit captains, tireless manual labourers, or even adventurers.

Troll Names

Trolls tend to live in small, isolated gangs and do not have much need for family or clan names. The troll language is a simple, guttural dialect of Giant and names are often short.

Male Troll Names: Deggar, Hagash, Marak, Ugrek

Female Troll Names: Eshkar, Korrag, Raalik, Tak-tak

Troll Traits

Trolls afflicted with trollrot have the following traits.

Ability Score Increase. Your Strength and Constitution scores increase by 2. Your choice of either your Intelligence score or your Charisma score decreases by 1.

Age. Trolls grow quickly and reach maturity by five years old. After approximately a century, most trolls succumb to the mutations caused by their rapid regeneration.

Alignment. Although exceptions always exist, most trolls are unpredictable brutes. They tend towards the chaotic evil alignment.

Size. Afflicted trolls are shorter and slighter than most of their kin, but still tower above humans. These trolls stand between 7 and 9 feet tall, and can weigh approximately 300 to 400 pounds. Your size is Medium.

Speed. Your base walking speed is 30 feet.

Darkvision. You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern colour in darkness, only shades of grey.

Keen Smell. You have advantage on Wisdom (Perception) checks that rely on smell.

Claws. Your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier.

Regeneration. As a bonus action, you can spend one Hit Dice to recover hit points as if you had completed a short rest. You cannot use this ability if you have taken fire or acid damage since the end of your last turn.

In addition, whenever you complete a short rest you can choose to regain one spent Hit Dice.

Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Languages. You can speak Common and Giant, but you are not literate. If you gain a bonus language from another source, such as a background, feat or class feature, you are able to read and write these languages in addition to the bonus language you select.