Is it possible to use a tileset like Bitlands (http://www.bay12forums.com/smf/index.php?topic=172607.0) using the LNP? I've been able to make it work before, but since this tileset makes quite a few changes to the raw/objects, I don't know if using it in the LNP would break something in some non-obvious way. I know that Meph's full tileset doesn't play nice with the LNP, which is why he provides his own launcher, but I've never understood exactly why it doesn't work.



Any chance we could get an "early pack" with the bare essentials, once those are ready? Say therapist + tileset?



Strictly speaking changing the raws in addition to the image files makes this a graphics pack, not a tileset... I'll give it a go once things stabilize a bit. Meph's modpack is separate because he wanted to ship a separate launcher and integrate it with user-customisable mods, rather than because it's intrinsically impossible.Depends on when those are ready, mostly - I've done early packs for previous releases (great for both impatient players and pack-authors who need feedback!). But if DFHack is ready before the rest, we'll jump directly to that