The other round mixes it up a bit by allowing multiple weapons and items in full deathmatch on a trio of unknown maps. This is incredibly important for machine learning because rather than typical bots in a game, the controllers here don't have access to the underlying code or map layout -- everything is picked up by visual learning.

Submission deadline for the warmup round is May 31st, and the final competition will take place at this September's Computational Intelligence and Games symposium in Greece. The real question here, though, is how long it'll take before DeepMind starts camping with the BFG