Caira is a medic with teeth. She isn’t satisfied with hanging back and playing it quiet; she likes to get her team up close and personal, and she wants to play a little reckless once they all get there. Don’t misunderstand - her potentially incredible healing output saves lives, but Caira is best suited for the hands of a player that just wants to watch the world burn.

Her dual-mode grenade launcher is the symbol of her warring nature. In one mode, she lobs grenades that heal for tons of health in an area of effect around the impact point. In the other, she slings gobs of napalm that ignite whatever they touch, damaging her targets over time. This versatile tool gives her both the highest damage, and healing potential of any medic in Evolve , assuming you can get the trajectory of her shots down.

Her gadget generates an adrenaline-boosting field around her, dramatically increasing her movement speed, as well as that of any teammates around her. Activated from the back of the line, she pushes her whole unit forward like a wave, giving them the fleetness of foot they need to catch a fleeing monster, or to make a tactical retreat when fights go bad.Caira really comes into her own when equipped with a perk that speeds up her cooldowns and reloads. Not only does it allow her to use the medic-standard healing boost more often, but it allows her to lob those healing grenades with shorter interruptions. The effect of this is twofold: not only can she keep her teammates vertical more effectively, but it actually allows her to become something of a tank. By shooting healing grenades at her own feet, and using healing burst whenever it comes off cooldown, Caira can heal herself pretty much as fast as the monster can damage her. Monsters who make the usual decision to focus down the healer first play right into this, wasting tons of time trying to wittle her down while her cohorts continue to lace into her attacker.As great as that is, what she gains over the other medics in terms of raw damage output and mitigation, she loses in utility. A good Val player can keep the monster slowed and spotted, amplify their party’s damage, and keep them healthy all at once. Lazarus is a cloaked, walking insurance policy that can make the hunters nigh unkillable when used correctly. Caira trades all that tactical use in for big damage and healing numbers, and the thing is, if you don’t get proficient with her grenade launcher’s arc, you might not even get that. But if you want to get your team into a tight ball and bully a Goliath up close, Caira is your medic.

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