Graal, King of Barbarians

Graal is known as the strongest barbarian on earth. With his monstruos strenght and his legendary 13-feet long Great Axe, he inspires terror in his ennemies and outmost respect in his followers. It is said that using only the purest anger, he managed to scare of the old age, becoming immortal.

Leader of destruction

Graal is the leader of the gigantic tribe of Goliaths called Doom and the King of the mountains they live in. While in the recent age it seems to have called down a bit, the tribe is known for its great war potential and their succes in what seems at first glance like suicide mission, with extremely low casualties. These goliaths can boast to have in the list of their many acomplishments the conquest of the old castle of the Prince of Frost, the destruction of a country of undeads and the succesful hunt of the two sibling ancient white dragons, Laios and Loias.

The men who swings giants

One of the many tales that exists on Graal is about him and Sizar, the storm giant. The two of them where once rivals, but one day Sizar crossed paths with the Litch Queen Vecna who forced him into submission. She wanted the mountain range Graal and his tribe lived in for one of her dangerous plans an wanted to use the strength of Sizar to take it over. Because of this, an army of undead soldiers attacked the tribe, being led by Sizar who got used as a hammer by his rival to crush every single attacker.

Variant: Odin's Blessing Graal is the champion of Odin. As such, you can give him the following additional trait: Odin's Blessing. Once a day, as an action, Graal can call forth the blessing of the God of Storms.. When he does all creatures whithin 60ft of him must make a DC 21 Constitution saving throw. On a failed save, a creature take 88(16d10) lightning damage and can't take reactions until the start of his next turn. On a success, a creature takes half damage and can take reactions. Also, for the following minute, Graal gains a flying speed of 80ft, immunity to lightning and thunder damage, and all his weapon attacks deal an additional 6(1d10) lightning damage and 6(1d10) thunder damage. If a creature is hit by two or more of Graals weapon attack on the same turn, the creature is sent flying 20ft for each attack, and takes 6(1d10) bludgeaning damage for each 5ft he moved.