STRENGTH TRAINING:

Strength is a measure of your raw physical power. It affects how much you can carry, and the damage of all melee attacks. Now you can instantly gain 1 point!

PERCEPTION TRAINING:

Perception is your environmental awareness and "sixth sense," and affects weapon accuracy in V.A.T.S. Now you instantly gain 1 point!

ENDURANCE TRAINING:

Endurance is a measure of your overall physical fitness. It affects your total Health and the Action Point drain from spriting. Now you instantly gain 1 point!

CHARISMA TRAINING:

Charisma is your ability to charm and convince others. It affects your success to persuade in dialogue and prices when you barter. Now you instantly gain 1 point!

INTELLIGENCE TRAINING:

Intelligence is a measure of your overall mental acuity, and affects the number of Experience Points earned. Now you instantly gain 1 point!

V.A.N.S.:

Let Vault-Tec guide you! The path to your closest quest target is displayed in V.A.T.S.

MEDIC:

Stimpaks now restore 60% of lost Health, and RadAway removes 60% of radiation.

GUN NUT:

Shoot first, kill first, with access to base level and Rank 1 gun mods.

HACKER:

Knowledge of cutting-edge computer encryption allows you to hack Advnaced terminals.

ATTACK DOG:

Your faithful canine companion can hold an enemy, giving you a greater chance to hit them in V.A.T.S.

CHEM RESISTANT:

All the rush without the hassle! You're 50% less likely to get addicted when consuming chems.

LOCKSMITH:

Your nimble fingers allow you to pick Advanced locks.

BLACKSMITH:

Fire up the forge and gain access to base level and Rank 1 melee weapon mods.

ARMORER:

Protect yourself from the dangers of the Wasteland with access to base level and Rank 1 armor mods.

BIG LEAGUES:

Swing for the fences! Do 20% more melee weapon damage.

IRON FIST:

Channel your chi to unleash devastating fury! Punching attacks do 20% more damage to your opponent.

AGILITY TRAINING:

Agility is a measure of your overall finesse and reflexes. It affects the number of Action Points in V.A.T.S. and your ability to sneak. Now you instantly gain 1 point!

LUCK TRAINING:

Luck is a measure of your general good fortune, and affects the recharge rate of Critical Hits. Now you instantly gain 1 point!

FORTUNE FINDER:

You find even more bottle caps in containers.

GUNSLINGER:

Channel the spirit of the Old West! Non-automatic pistols do 20% more damage.

CAP COLLECTOR:

Buying and selling prices at vendors are now much better.

TOUGHNESS:

You now have +20 Damage Resistance

PICKPOCKET:

Your quick hands and sticky fingers make picking pockets 25% easier.

RIFLEMAN:

Keep your distance long and your kill-count high. Attacks with non-automatic rifles do 20% more damage.

LEAD BELLY:

Your digestive tract has adjusted to the weirdness of the Wasteland! Take less radiation from eating or drinking.

LADY KILLER:

You're charming... and dangerous. Women suffer +5% damage in combat, and are easier to persuade in dialogue.

COMMANDO:

Your automatic weapons now do 40% more damage, with improved hip fire accuracy.

SCORUNGER:

You find even more ammunition in containers.

BLOODY MESS:

You now inflict +10% damage in combat.

SNEAK:

Become whisper, become shadow. You are 20% harder to detect while sneaking.

LONE WANDERER:

Who needs friends, anyway? When adventuring without a companion, you take 15% less damage and carry weight increases by 50.

LIFE GIVER:

You instantly gain another +20 maximum Health.

AWARENESS:

To defeat your enemies, know their weaknesses! You can view a target's specific damage rsisitances in V.A.T.S.

MISTER SANDMAN:

As an agent of death itself, you can instantly kill a sleeping person. Your silenced weapons do an additional 15% sneak attack damage.

MYSTERIOUS STRANGER:

Who is he? Why does he help? Who cares! The Mysterious Stranger will appear occasionally in V.A.T.S. to lend a hand, with deadly efficiency...

IDIOT SAVANT:

You're not stupid! Just... different. Randomly receive 3x XP from any actoin, and the lower your intelligence, the greater the chance.

ACTION BOY:

There's no time to waste! Your Action Points regenreate 25% faster.

SCRAPPER:

Waste not, want not! You can salvage uncommon components like screws, aluminum, and copper when scrapping weapons and armor.

ANIMAL FRIEND:

Communce with beasts! With your gun, aim at any animal below your level and gain a chance to pacify it.

AQUABOY:

Water is your ally. You no longer take radiation damage from swimming, and can breathe underwater.

DEMOLITION EXPERT:

The bigger the boom, the better! Your explosives do 25% more damage, and you can craft explosives at any Chemistry Station.

HEAVY GUNNER:

Thanks to practice and conditioning, heavy guns do 20% more damage.

STRONG BACK:

What are you, part pack mule? Gain +25 to carry weight.

NIGHT PERSON:

You are a creature of the night! Gain +2 to Intelligence and Perception between the hours of 6:00 p.m. and 6:00 a.m.

RAD RESISTANT:

Exposure to the Wasteland has made you more resilient, instantly granting +10 Radiation Resistance.

LOCAL LEADER:

As the ruler everyone turns to, you are able to establish supply lines between your workshop settlements.

SCIENCE!:

Take full advantage of advanced technology with access to base level and Rank 1 high-tech mods.

MOVING TARGET:

They can't hurt what they can't hit! Get +25 Damage Resistance and +25 Energy Resistance when you're sprinting.

BETTER CRITICALS:

Advanced training for enhanced combat effectiveness! Criticals do 50% more extra damage.

CRITICAL BANKER:

You're a patient battlefield tactician, and can save a Critical Hit, to be used in V.A.T.S. when you need it the most.

NINJA:

Trained as a shadow warrior, y our ranged sneak attacks do 2.5x normal damage and your melee sneak attacks do 4x normal damage.

CHEMIST:

Any chems you take last 50% longer. Far out.

PARTY BOY:

Nobody has a good time like you! There's no chance you'll get addicted to alcohol.

ADAMANTIUM SKELETON:

Your skeleton has been infused with indestructible metal, reducing limb damage by 30%.

REFRACTOR:

You must be part mirror! Instantly gain +10 Energy Resistance.

STEADY AIM:

Stay on target! Hip-fire accuracy is improved when firing any gun.

BASHER:

Get up close and personal! Gun bashing does 25% more damage.

SNIPER:

It's all about focus. You have improved control and can hold your breath longer when aiming with scopes.

CANNIBAL:

Feast on mortal flesh to heal your wounds! Eating human corpses restores Health.

INSPIRATIONAL:

Because you lead by example, your companion does more damage in combat, and cannot hurt you.

ROBOTICS EXPERT:

Machines will always serve humans, if you have anything to say about it. Hack a robot, and gain a chance to power it on or off, or initiate a self-destruct.

QUICK HANDS:

In combat, there's no time to hesistate. You can reload all guns faster.

GRIM REAPER'S SPRINT:

Death becomes you! Any kill in V.A.T.S. has a 15% chance to restore all Action Points.

FOUR LEAF CLOVER:

Feeling lucky? You should! Each hit in V.A.T.S. has a chance of filling your Critical meter.

BLITZ:

Find the gap and make the tackle! V.A.T.S. melee distance is increased significantly

NUCLEAR PHYSICIST:

You've learned to split the atom... and command it. Radiation weapons do 50% more damage and Fusion Cores last an extra 25% longer.

WASTELAND WHISPERER:

Master the post-apocalypse! With your gun, aim at any Wasteland creature below your level and gain a chance to pacify it.

GHOULISH:

Sure, you're still human - on the outside! Radiation now regenerates your lost Health.

PENETRATOR:

There's no place to hide! In V.A.T.S. you can target an enemy's body parts that are blocked by cover, with a decrease in accuracy.

ROOTED:

You're part tree! While standing still, you gain +25 Damage Resistance and your melee and unarmed attacks deal 25% more damage.

PAIN TRAIN:

Choo choo! All aboared! While wearing Power Armor, wprinting into enemies hurts and staggers them. (Robots and oversized enemies are immune to the stagger.)

CONCENTRATED FIRE:

Stay focused! In V.A.T.S. every attack on the same body part gains +10% accuracy.

SOLAR POWERED:

Catch some rays! Gain +2 to Strength and Endurance between the hours of 6:00 a.m. and 6:00 p.m.

INTIMIDATION:

Time to show everyone who's boss! With your gun, aim at any human opponent below your level and gain a chance to pacify them.

NERD RAGE!:

Genius. Is. ANGRY! When your Health drops below 20%, time slows and you gain +20 Damage Resistance and do 20% more damage while the effect lasts.

GUN-FU:

You've learned to apply ancient martial arts to gunplay! Do 25% more damage to your second V.A.T.S target and beyond.

RICHOCHET: