Pipeworks Studio have released a huge update to Terraria on Xbox One, providing over 600 bug fixes and improvements. Everything is covered, from art assets and animations to gameplay features. Check the video below for a very brief summary.

Lots of the miscellaneous events that would lead to a crash on Xbox One during multiplayer have been resolved — both online and in split screen.

There have been fixes to enemy death animations not appearing on all players' screens in multiplayer too.

A bug which meant that players lost all their items after a Save and Exit has been resolved.

Lots of general bugginess with player input on the D-Pad and in the inventory has been resolved.

A lot of bugs appear to have occurred when players signed in on a new profile or suspended the game — those should be cleared up

Consistency fixes to bring the console versions in line with PC

Framerate should no longer tank when there is a heavy amount of particle effects on screen — neither should it suffer in a full multiplayer session

Lots and lots (and lots) of animation and shader improvements across the game

There's so many changes that event the official website's detailed patch notes are just a lengthy overview — if you're really into bug reports or have an especially long trip ahead you can look at the unedited fix list as well.Here's our highlights from the overview. None of them directly affect achievements but they should make the grind a little more comfortable.Again, you can access the full summary here if you're looking for a specific bug that has been bothering you.Theupdate should be available on Xbox One today.We've got the full list of Terraria achievements - check the list for guides to unlocking them.