RTW Updated to V1.33

(9-27-2016)* Somewhat reduced the numbers of ships in events with requirements to build cruisers etc.* Added some detail to ROF and to hit calculations and display of same.* Added development cost discount if a ship design is developed from an existing design.* Refurbished submarine sinking mechanism, mainly to reduce the steepness of submarine diminishing return.* Added better q-ship function when AMCs are used for ASW patrol.* Added View Almanac button to the event screen.* Slightly increased the cost of doing a blank rebuild.* Battleships with four single turrets in lozenge configuration will no longer be classed as BB.* Added an option to vary technologies.* Coastal batteries built at start of the game will now start in service.* Added strength bar display mode for world map.* Areas with an invasion going on will be shown in red in the world map.* Tightened definition of B ship type (to prevent mini battleships).* Minor tweaks and fixes.* Fixed a bug that made it free to add tubes to existing mounts in a refit.* Range circles for AI controlled friendly divisions are now not shown.* Scuttled raiders now get correct sunk dates.* Fixed a calculating error with the monthly build cost in the build ship screen.* Turret arcs in design screen now updated when cross deck fire selected and correct arc shown for V turret.* Fixed a graphics bug where ship hulls were sometimes displayed the wrong size.* Fixed a setup organization glitch where a division could have more than one core division following.* Fixed a calculating error with main guns in casemates having weightless ammo.* Ships built abroad now get the build time of the building nation and not that of the ordering nation.* AI nations will now not scrap sunk ships.* Fixed a design glitch that could give AI designed ships inferior gun quality.