Chris1 said: I mean yeah, the way you play the game is completely different. Sure it has all those things from TF1, but they're still two completely different games which I think the biggest attribute to this is the map design and not necessarily any small changes made which I have said since the tech test. I think Angel City playing good is important if they want to win back Titanfall 1 fans and I think it will. There's a lot more to how a game plays than just "both games have guns, they must be the same". Sure Titanfall 2 has the same parkour etc but none of the maps really embrace it even half as much as Titanfall 1 maps did. To me it feels more like a gimmick in Titanfall 2, like it did in the recent CoD's but that's just me and as I said maybe Angel City will change this.

I'm not saying the MP is garbage, to me it's ok, but that's only because I've accepted that it's not really Titanfall.





I don't really agree that people who already bought the game is better evidence, since most people who hated the tech test wouldn't have bought the main game in the first place leaving only a mostly biased side of the coin. Click to expand...

I feel like most people that are really loving the MP of this game either barely played the first or didnt play it at all. I'm not saying it's a bad game, I'm just not enjoying it near as much.I have put quite a few hours into Titanfall 2 already and it isnt as good as Titanfall 1 IMO.The skill gap feels like it has been compressed. There used to be a huge difference between someone that was really good with a 40 mill and somebody that was just ok. The better player would destroy the lesser player easily and there was a fair amount of variance in skill. Here, speaking specifically about Tone, there is only so much you can do. Yeah you can use all her abilities at the right time, but you just have to get the locks and shoot your missiles and repeat until you get your salvo. In Titanfall 1 you HAD to land your shots with the 40 and it felt much more satisfying as a result. The projectile for the 40 mill seems to be a mile wide in Titanfall 2 and it is pretty hard to miss Titans and pilots running around.The pilot gameplay isnt as good because you die quicker. I have read where it was stated that the TTK was the same but to me its much faster. Stronger guns and or better hit detection has resulted in having no chance to react to being hit most of the time. The maps are probably the worst part though. If they wouldve kept the same design philosophy of Titanfall 1 the maps wouldve likely been better.Yeah the game has Titans, wallrunning and guns but it doesnt feel the same as Titanfall 1 at all and it isnt nearly as fun for me personally. CTF was my main game mode I played in Titanfall 1 and it isnt nearly as enjoyable. CTF feels pretty hollow in Titanfall 2 and after a few rounds of it makes me want to go and play other modes. I have tried to stay off Titanfall 1 since Titanfall 2 launch day to give it a fair chance and see if my opinion would change but it hasnt and hopefully there are still people playing Titanfall 1 so I can go back to that.