STREAM LIVE

GRAND FINAL

Rutgers

CMU

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1st Seed Rankings are as follows:

#1 Cincinnati

#2 CMU

#3 Pittsburgh

#4 Rutgers

#5 UMBC

#6 Harvard



We still have 2 groups that we're waiting for results on - we'll post the final seedings after the results are in.



Round of 16 Seeding Explanation: A note to all teams (and curious viewers), in the Ro16, we will have 6 1st seeds, 6 2nd seeds, and 4 "wildcards." The 4 wildcards will be determined based on set differentials, and chosen between all the schools that came out as 1-2 (3rd seeds). Any ties between set differential will be settled by a Bo1 between teams (possibly multiple Bo1s in the case of a 3-or-more-way-tie). This will be played at noon, 12pm That will determine the 4 wildcards that will be seeded as the last 4 spots of the Ro16.



Amongst the 1st and 2nd seeds, we will be giving them rankings based on set differentials from the group stage. In the case of a tie, we will use a random number generator to determine the order of those teams in the seeding.



Matchups will be paired as following:



#1 1st Seed vs. #4 Wildcard

#2 1st Seed vs. #3 Wildcard

#3 1st Seed vs. #2 Wildcard

#4 1st Seed vs. #1 Wildcard

#5 1st Seed vs. #6 2nd Seed

#6 1st Seed vs. #5 2nd Seed

#1 2nd Seed vs. #4 2nd Seed

#2 2nd Seed vs. #3 2nd Seed



Again, the bracket google doc is being regularly updated - you can determine your chances of seeding/wildcard by doing the math from the results posted there.



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Group 1

U Pittsburgh 2-0

Columbia University 2-1

New York University 1-2

Wilfrid Laurier University 0-2



Group 2

University of Cincinnati 2-0

GWU 2-1

UNC Chapel Hill 1-2

Towson University 0-2



Group 3

Carnegie Mellon University 2-0

The Ohio State University 2-1

Case Western Reserve University 1-2

University of Guelph 0-2



Group 4

Harvard 2-0

University of Waterloo 1-2

Virginia Commonwealth 1-2

Princeton University 0-2



Group 5

University of Maryland Baltimore County 2-0

Rensselaer Polytechnic Institute 2-1

Pennsylvania State University 1-2

Brandeis University 0-2



Group 6

Rutgers 2-0

Miami University 2-1

MIT 1-2

BYE 0-2



#1 1st Cincinnati#2 1st CMU#3 1st Pittsburgh#4 1st Rutgers#5 1st UMBC#6 1st Harvard#1 2nd Columbia#2 2nd GWU#3 2nd Waterloo#4 2nd RPI#5 2nd Miami#6 2nd OSUBecause Group 6 only had 3 teams, the 3rd seed of their group will not be considered for the wildcard, due to the unfair advantage given by the fact that they only played 2 matches each. Because of that, there are 3 wildcards that have been determined for sure (though seeding between them is TBA):Case Western Reserve UniversityNew York UniversityPennsylvania State UniversityIf Waterloo loses to VCU, Waterloo and CWRU will play for the top 2 WC spots.NYU vs PSU to determine bottom 2 WC spots.Waterloo Wins! If VCU loses to Waterloo, VCU will play against UNC for the last WC spot.NYU and PSU will still play for the #2 and #3 spot, and CWRU will be #1 WC seed.

Live Report and tournament information

Tournament schedule:Twitter: http://www.twitter.com/cstarleague

Paid to play video games? Banking vespene gas instead of i-banking on Wall Street?

Join us for Princeton University's first panel on ELECTRONIC SPORTS with leading companies and innovators to discuss the growing industry of competitive gaming. From StarCraft to BarCraft and Evil Geniuses to Team Liquid, a diverse panel of industry leaders are ready to share their experiences in the world of professional gaming. Hear the perspectives of two world-famous pro-gaming teams, North America's premier StarCraft II league, an innovative BarCraft entrepreneur, and a game design professor from the NYU Game Center on questions like: StarCraft II in the West, boom or bust? What's the best business model for an electronic sports team? How do you make NCAA for video games?Video games meet academia in McCosh Hall this March 9th. Bring questions. BYOC.

Friday, March 9, 4:30pm EST

Alexander Garfield

CEO, Evil Geniuses



+ Show Spoiler + Alexander Garfield is one of the eSports industry's brightest minds and most accomplished individuals. After originally entering the professional gaming space more than a decade ago, his work with Evil Geniuses began in 2005, when the team consisted of 5 unsalaried players. Now, in 2012, Evil Geniuses is both the world's premier professional gaming team - with more than 25 salaried players, some of whose base salaries eclipse six figures - and a leading new media agency, with a diverse portfolio of clients such as Intel and Monster Energy. Additionally, Alexander has spearheaded multiple efforts to create a more cohesive industry environment, including the organization and facilitation of group discussions among more than 30 professional teams, as well as the mediation of numerous contract and prize money disputes among professional teams, players, and tournaments.

Ken Chen

COO, TeamLiquid



+ Show Spoiler + Ken Chen is the COO of TeamLiquid.net, a news and community website centered around the real time strategy game StarCraft. With the release of StarCraft 2 in 2010, TeamLiquid has grown into to the largest English speaking eSports news and community website in the world and receives over 140,000 unique visitors daily. In addition to news and forums, TL maintains a StarCraft wikipedia, a progaming database, and a professional StarCraft 2 team. In 2011, TeamLiquid broadcast the TSL3, a large scale StarCraft 2 tournament which drew over 1.6 million aggregate viewer hours among StarCraft fans over fourteen broadcasts. Ken graduated from New York University in 2005 and the University of Michigan Law School in 2010, and later that year founded TeamLiquid's first physical office in New York City. Today, TeamLiquid is powered by over 100 staff members from all over the world.

Duran Parsi

Commissioner, NASL and Head Administrator, CSL



+ Show Spoiler + Duran Parsi has been an avid Starcraft player since he was 10 years old, playing the game at a competitive level from 2004-2006. He got his first experience as an administrator in 2006 through WGTour.com, where he ran the Clan League and Nation War section. Duran became the head of the USA National team in 2007 and led the team to the top of the nation ranking. In 2009, Duran teamed up with Mona Zhang to help take the CSL in a new direction. Since that time, the league has grown from 50 teams to over 300 registered - he was also the team leader of the championship winning UCSD, who defeated Duke in the Grand Finals of CSL Season 3. 2010 was a critical year for Duran, he was one of the founding members of the NASL which has now become one of the largest eSports organizations in the world. With a $100,000 prize pool, innovative format, and daily broadcasts, NASL has proven to be an industry leader.

Deric Ortiz

One Nation of Gamers

+ Show Spoiler + Deric Ortiz is president of One Nation of Gamers, a group of eSports fanatics who are dedicated to creating, improving, and uniting barcrafts across the US and Canada.

Charles J Pratt

Professor, NYU Game Center



+ Show Spoiler + Charles J Pratt is a freelance game designer and researcher at NYU's Game Center, where he teaches game studies and game design. In his freelance career he has worked on games for a variety of platforms from street games to browser based games, most recently serving as game designer and lead level designer on a project for the Microsoft Kinect. He also organizes many of the NYU Game Center's signature events and tournaments, including Spring Fighter, FallCraft, and is curator of the No Quarter Exhibition.

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Mona "hazelynut" Zhang is a senior at Princeton University and the Co-President of Princeton's Electronic Sports Club. In 2008, she founded the Princeton StarCraft team and Collegiate Starleague. Since then she has overseen five successful seasons of CSL and hosted several StarCraft events such as the Cotter Cup, Princeton Intramural StarCraft, and NYU FallCraft.

And that's not all.

The panel discussion will kick off a weekend of collegiate competition between twenty-three colleges and universities from the eastern seaboard.Join us for a weekend of collegiate competition. Twenty-three colleges and universities battle for $1,500 and qualification in the Collegiate Starleague's Season 5 playoff bracket. Live commentary, free admission and refreshments, giveaways, and more!Notable players include(Waterloo),(RPI),(GWU), and(Miami).

March 9-10



Schedule

Friday, March 9 - Day 1

7pm - Check-in

8-10pm - Groups Round 1

10pm-12am - Groups Round 2



Saturday, March 10 - Day 2

9-11am - Groups Round 3

11am-12pm - Lunch

12-2pm - Ro16

2-4pm - Ro8

4-6pm - Semi-finals A

6-7pm - Dinner and Opening Performance

7-9pm - Semi-finals B

9-11pm - Finals



Frist Multipurpose Room A, B, and C

+ Show Spoiler [Location on campus] +





The Hampton Inn

4385 US Route 1

Princeton, NJ 08540

Phone: 609-951-0066

Fax: 609-951-8666



University rate: $89



Please mention the university rate when calling the hotel OR make your online reservation through this



Nassau Inn

Ten Palmer Square

Princeton, NJ 08542

800.862.7728

609.921.7500



University rate: $135

4385 US Route 1Princeton, NJ 08540Phone: 609-951-0066Fax: 609-951-8666University rate: $89Please mention the university rate when calling the hotel OR make your online reservation through this link Ten Palmer SquarePrinceton, NJ 08542800.862.7728609.921.7500University rate: $135

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Group Stages

Groups were seeded according to current regional standings in the Collegiate Starleague Season 5.



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Tournament Format

Dual tournament. There are three rounds of gameplay per group.

Round 1: Teams A vs B and C vs D (1st vs 4th seed, 2nd vs 3rd seed)

Round 2: Winners match and losers match (winner of A vs B plays winner of C vs D and loser of A vs B plays loser of C vs D)

Round 3: Loser of winners match plays the winner of losers match



There are three rounds of gameplay per group. Round 1: Teams A vs B and C vs D (1st vs 4th seed, 2nd vs 3rd seed) Round 2: Winners match and losers match (winner of A vs B plays winner of C vs D and loser of A vs B plays loser of C vs D) Round 3: Loser of winners match plays the winner of losers match In the case of a group of 3, the teams will play in a round robin format.



The top two teams (2 wins) from each group will move on to the Ro16.



Four wildcards will be seeded into the Ro16 based on highest match and set win-loss differential.





Match Format

The format of each match is three 1v1s, one 2v2, and one 1v1 closing ace match. The match goes to the team that first gets to three wins in order by lineup.

Set 1: 1v1

Set 2: 1v1

Set 3: 2v2

Set 4: 1v1

Closer: Ace



Set 1: 1v1 Set 2: 1v1 Set 3: 2v2 Set 4: 1v1 Closer: Ace Players will be decided through a double-blind pick at the beginning of each match. Team coordinators will field a team by informing a referee of their lineup decisions before the match.



Random racing is allowed.



Double racing is NOT allowed in 2v2. However, RR, RZ, RP, and RT are allowed.



Playing two different races in one match is allowed. You must play the race that you specify.



The first four sets of the match must have 5 unique players from each team.



A player can play at most twice in one match: once in sets 1-4 and again in the ace match. If playing again in the ace match, the player does not need to play as the same race as the previous game.





Map Pool

Groups R1: (1) Antiga Shipyards, (2) Tal'Darim Altar LE, (3) Ruins of Tarsonis, (4) MLG Dual Sight, (Ace) MLG Metalopolis



Groups R2: (1) Cloud Kingdom, (2) MLG Shakuras Plateau, (3) Khaydarin Depths, (4) MLG Metalopolis, (Ace) Daybreak



Groups R3: (1) MLG Metalopolis, (2) MLG Dual Sight, (3) Scorched Haven, (4) MLG The Shattered Temple, (Ace) Tal'Darim Altar LE



Ro16: (1) Tal'Darim Altar LE, (2) MLG The Shattered Temple, (3) Khaydarin Depths, (4) MLG Metalopolis, (Ace) MLG Dual Sight



Ro8: (1) Antiga Shipyards, (2) Cloud Kingdom, (3) Scorched Haven, (4) Daybreak, (Ace) MLG The Shattered Temple



Semi-Finals: (1) MLG The Shattered Temple, (2) MLG Dual Sight, (3) Ruins of Tarsonis, (4) Cloud Kingdom, (Ace) MLG Shakuras



Finals: (1) Daybreak, (2) Cloud Kingdom, (3) Scorched Haven, (4) Antiga Shipyards, (Ace) Tal'Darim Altar LE





Administrative rules

Teams are considered no-shows 10 minutes after the scheduled time and are given an automatic match loss. Please report to your assigned tournament admin on time.



Players are considered no-shows 5 minutes after the preceding set ends and are given an automatic set loss.

This means that if Set 1 ends at 8:55, each team has 5 minutes (until 9:00) to field their next player. If the set loss is recorded, teams have another 5 minutes to field their next players (9:05) and so on.



This means that if Set 1 ends at 8:55, each team has 5 minutes (until 9:00) to field their next player. If the set loss is recorded, teams have another 5 minutes to field their next players (9:05) and so on. Players must be set up and ready for their match during the preceding set. There will be a playing and set-up station at each table.





Gameplay Rules

All games will take place on Battle.net North American server



All games are to be played in game mode 1v1 (except for the Set 3, 2v2 match, of course) and game speed Faster.



Only players and CSL commentators are officially allowed in game. If both players agree, observers may join the game. ALL observers unaffiliated with CSL staff can be asked to leave at the players’ discretion, or can be denied entry before the game starts. Failure to adhere to a request to leave the game within a reasonable amount of time will result in an automatic set-loss for the observer’s team.



In-game chat should be limited to pp, ppp, or related (for PAUSING the game) and gg, good game or related (for ENDING the game). Players can ask to remake the game in the first 30 seconds if there are latency issues. Note: This rule is not meant to be strict; however, if a player asks for chat to stop, his request must be obliged. Continuing to chat will result in a set loss.

PROCEDURAL NOTE: To claim a set win, please request politely: "please stop chatting or I am reporting you for a chatting violation," and then do not respond to further provocations by other players. If the other player continues to chat and BM, it would be perfectly acceptable to, at that point, leave the game and report the game to a tournament admin.



PROCEDURAL NOTE: To claim a set win, please request politely: "please stop chatting or I am reporting you for a chatting violation," and then do not respond to further provocations by other players. If the other player continues to chat and BM, it would be perfectly acceptable to, at that point, leave the game and report the game to a tournament admin. In the case that a player is unintentionally dropped, there will be a rematch to determine the winner. In case a game clearly has a winner as determined by CSL staff, the set point will go to that winner. This rule does not pertain to intentionally dropped games.



Teams will no longer be allowed to intentionally drop a player in the 2v2 set to "mineral feed" their teammate before mineral feeding is allowed at the 5:00 minute mark. Doing so will result in a forfeit for the violating team.



IMPORTANT NOTE: Remember, results will stand if you play through the game. If there are problems or issues (lag, chat violations, etc) that call for a regame or forfeit, please pause the game and ask for a CSL admin. If you play through the game, you CANNOT retroactively request regames or forfeits.





Bannable offenses

Smurfing, maphacking, observer hacking, in-game coaching, and any type of behavior that gives an unfair advantage to a player can be grounds for a permanent player ban.



Depending on how far the season has progressed, the player's team will either be given a match loss or be disqualified from the league (if it is discovered that the player has been using an unfair advantage throughout the season).





A few important announcements...

Volunteer for the Princeton LAN! We need people like you to admin, guard merchandise, run switchers, and save ESPORTS. If you're in the NJ area and are willing to help, please send an email to cstarleague@gmail.com titled " Princeton volunteer" and let us know what days you can attend the event!



There will be mafia.



Remember to RSVP for the Symposium and CSL East Coast Qualifier LAN



Lots 10, 13, and North Garage will be open to the public starting March 9th, 4pm. No overnight parking is permitted.Special thanks to Brooke for her graphics. Twitch.tv and Tt eSports LIKE us on -- Facebook FOLLOW us on -- Twitter Watch our videos on -- Blip tv Subscribe to us on -- Youtube