Early Access Review

Take Quake 1. Add resource management to the quicksave. Also, ♥♥♥♥ map order, play the maps in any order you like. Make it crunchy, but the good kind of crunchy, the kind that looks grimy and nasty in all the right places but still reads clearly at a distance, the kind that makes a model with a sub-100 polycount look like it belongs in a museum of fine art. Monster design's on point, of course, what kind of Quake 1 would it be without some vile, twisted monstrosities to fight? Oh, and let's borrow some of the alternate death animations from Quake 2, those were rad.That's WRATH. It's all the good ♥♥♥♥. Oh, and the altfire on the starting sword is♥♥♥♥♥♥♥ satisfying. And just wait until you learn to bhop with it...