Hello there, it's nice to have you here.

I stopped playing Hearthstone regularly over a year from now, but I will never forget all the memories I have since The League of Explorers came out. This deck is a testament to all the fun I had over the years of playing this game on a daily basis. I put all my favourite cards in it: Sylvanas Windrunner, Reno Jackson, Brann Bronzebeard, Deathlord, Sludge Belcher, Piloted Shredder and of course, N'Zoth, the Corruptor.

Funny enough, this deck isn't 100% my idea. My friend came up with the concept of a Reno C'Thun Shaman, the only thing I did was adding the rest of the greedy synergies. It actually turned so unexpectedly well, that I actually want to show this to more people, that's why I'm here.

Disclaimer: This is a fun deck. I will make an attempt to reach legend with this, however it is more of a meme than viable. I don't suggest crafting this 0 to 10.

Here are the card breakdowns:

Reno Jackson, Shudderwock, C'Thun, N'Zoth, the Corruptor:

The holding pillars, the late game value, the Flextape sticking the awesomeness together. If you do not want (or can't) include any of them, you need to change several cards as well, expect in the case of Shudderwock, but basically he is the reason why so many of these synergies are squeezed into one deck of 30 cards. Also, if you are able to play him late, you get so much value what is pretty hard to comprehend.

C'Thun cards:

They can give you a curve with decent value cards, and later you can play a big boy with a lot of pew-pew. Then you play a witch-ass skeleton man and then you get a slightly bigger boy with slightly more pew-pew. And then you play some weird water or cave (both?) monster and you get 2x of the pew-pews and a BIG BOY.

N'Zoth, the Corruptor (deathrattle) cards:

Some of the deathrattle cards are so good that they can stand on their own in some decks without any synergies whatsoever. Imagine them dying and then standing up from their own ashes upon the command of an Old God. And then imagine them resurrected by some weird water or cave (both?) monster. Value. They can also support your curve and whatnot. You can replace Loot Hoarder with Bloodmage Thalnos if you want, I recently realised that it still exist. Deathlord and the other taunts are useful against aggro, Piloted Shredder is great in general, however it is replaceable if you favour something else over it. Sylvanas is really great into control matchups, but you must be aware that almost any other control deck will have more tools to manipulate the board than you, so it might not be always a big threat.

Aya Blackpaw and the Jade Gang:

They are all great by themselves (Jade Claws and Jade Lightning especially), removal and tempo is still a great combination. Jade can even be a win condition, if you draw a lot of them and then their battlecries get repeated by some weird water or cave (both?) monster. Also, you get to play your waifu so that's great, and her corpse can even be reanimated by an Old God, so if you are into that that's great as well.

Dirty Rat, Brann Bronzebeard, Stonehill Defender, Zola the Gorgon, Hagatha the Witch:

These cards are tied in for the battlecry and late game value. The Dörty Rat is to fight some dörty otk/exodia tactics, it's useful against aggro as well (depends on type though). Stonehill Defender is a good early game defense card, and shaman has some great taunts you can get from it. Brann Bronzebeard and Zola the Gorgon can make huge value, don't be afraid to use them with a normal C'Thun or Jade card. But at the same time... three Reno Jackson isn't that bad. Hagatha the Witch is a great board clear and value in general, just be careful Sudderwock will repeat hers as well.

Maelstrom Portal, Lightning Storm, Hex and Hagatha's Scheme

I don't think these really needs an explanation, basic control tools the Shaman has.

I will write up a matchup guide as well if I see that more people are interested. I will reply to questions from the comments as well.