A sheet of simplex noise I made a new kind of noise texture function based on simplices. It runs faster. In higher dimensions like k=4 or k=5 it runs a heck of a lot faster. † To test it I created this "rubber sheet" surface. As the noise flows upward through the sheet, like a kind of magic wind pressure, the bumps on the sheet rise and fall with the noise value. - Ken Perlin † O(k2) instead of O(2k)



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