The Neutral Faction in A Song of Ice and Fire: The Miniatures Games consists of those who fight for coin or their own ends, willing to switch allegiances at a moment’s notice. While just about every faction in Westeros can make use of these mercenaries, only the most calculating and merciless commanders are willing to field an entire army of such soldiers. Any faction other than FreeFolk can make use of Neutrals as long as no more than 50% of their force consists of such units. In order to truly unlock the potential of the faction, the entirety of your force must be made up of Neutral units. Neutrals are a very rewarding faction to play with its aggressive units, strong NCUs, and flexible tactics cards. Alongside some influential, if self-serving members of the Small Council, the first wave of Neutral releases is primarily House Bolton.

An ancient House, the Boltons trace their ancestry to the Age of Heroes when the Red Kings fought the Kings of Winter for control of the North. Having dipped their banners a thousand years ago, House Bolton remains a bitter vassal of House Stark. However, their allegiance wavers often in favor of their own self-interest, demonstrated by their many past rebellion attempts. It is said that in the hidden dungeons of the Dreadfort, the Boltons still flay their enemies to this day…

How they play: Fitting their sinister reputation, Bolton units love to spread terror in their foes. An aggressive faction, Bolton units hit hard and deal additional damage through panic. Panic tokens are an important resource, as many of their commander specific tactics cards require them. While it may be tempting to expend these tokens early for extra wounds on panic tests, it should only be done to finish off an opponent due to the Bolton commander’s use of them to power tactics cards.. The incredibly versatile neutral tactics deck allows you to deal with just about any problem as it arises.