The Alienware AW251H is actually the first monitor specifically designed for gaming that I have personally used so I was quite eager to compare it with my current monitor (HP 2511x). At 240 Hz and a 1 millisecond response time, this monitor is sure to grab the attention of most gamers looking for high specifications. With the addition of G-Sync, the monitor should be free from any ghosting or tearing that would otherwise distract during gaming sessions. From a design perspective, I was actually quite surprised at how heavy and sturdy the stand was. The style of the stand was actually quite innovative, with two legs branching out and seemed secure and sturdy. On the back, the silver had a nice brushed finished and, while plastic, it did not feel cheap. In addition, there was a stylish alien logo in the back. Once the stand is installed, the monitor can be rotated to the left or right, as well as up or down depending on how high you want it. Lastly, the monitor can pivot around in 90-degree increments to fit your needs. At eye level, the monitor looked amazing and was actually more comfortable than the current viewing angle on my monitor. In the back of the monitor, you will note one HDMI 1.4 port and a Display Port 1.2 connection; a Display Port cable is included along with a bracket to cover up the cables once they are rerouted through the hole in the stand. There are two USB 3.0 ports and a audio jack directly underneath the Alienware logo. A USB 3.0 cable is included as well. In addition to the technical specifics, I would like to differentiate this G-Sync model (AW251H) with the Free-Sync (AW251HF) model as they do vary quite a bit. Image quality and performance during games remains the same and both are free from any ghosting or tearing. The first noticeable difference is that on the G-Sync model, the monitor has 3 LED lights on the back for a cool effect. They can be customized to various colors as well as different effects. In addition, the Alienware logo also illuminates corresponding to whichever color you set. Sadly, the Free-Sync model does not have this feature. The second variance on the G-Sync model is that you MUST use the Display Port to achieve the 240 Hz refresh rate. The HDMI is limited by its 1.4 revision, therefore, it is capped at 60 Hz. Conversely, not only does the Free-Sync model have an extra HDMI port, but both ports are version 2.0 and can both support the 240 Hz refresh rate. Both monitors have the same 1.2 revision of the Display Port. The last difference between the two monitors is that there are a few extra settings on the Free-Sync version including a Display menu to change the aspect ratio, color input (RGB/YPbPr), and dynamic contrast. Under the Game menu, the Free Sync version also has Hue and Saturation settings that are absent from the G-Sync version. On the monitor, there are several modes that are worth mentioning. First, there are several presets based on which type of game you are playing such as FPS, RPG, and RTS. Standard is default and implies both 75% brightness and contrast. On max contrast, the colors are actually quite vibrant especially for an anti-glare monitor. Additionally, max brightness was actually fairly bright especially at its rated 400 nits. Another feature that is worth noting is the dark mode, which improves viewing on dark images. However, I noticed it almost sharpens the image too much if your game is not extremely dark or your game's brightness is too high. In addition to those above, you will also find three custom game presets as well as warm, cool, comfort view, and custom color. Custom allows you to only adjust the standard red, blue, and green colors. However, on the three custom game presets you have additional color control over yellow, magenta, and cyan. As for image quality, overall I think most will be pleased with the image, provided that you know what to expect from an anti-glare monitor. For me personally, as my last 3 monitors have all had a glossy screen finish, the color reproduction can be somewhat of an adjustment. Thus, I was actually surprised that on standard preset, the color is crisp and was not as dull as I was expecting. Whites were a bit muddy at first but after adjusting the settings, it improved. In addition, with a screen size of 25'', it was perfect for viewing 1080p content. At this resolution, I typically avoid anything higher than 25'' as it tends to look washed out to me. Additionally, the pixel pitch is listed at 0.2832mm by 0.2802mm. Usually, pixel pitch is listed with one number but I would assume the first number would be for the horizontal portion of the display (1920) though I could be wrong. In addition, I viewed and set several different wallpapers as backgrounds to view the color. The blacks were actually handled fairly decent, though understand they aren't the deepest or as rich as some of the IPS panels. Greens looked fairly deep as well. I also looked at some backgrounds with more orange and red and the color seemed fairly accurate. Dell also lists this as 90 pixels per inch. With these specs, text and color seemed perfectly adequate and everything was sharp and concise. As for game performance, all of the games played fluid and smooth and obviously, there was no evidence of ghosting. One feature I would like to mention is that the monitor has a built in frame rate display so while playing games I had that enabled as well as fraps. When you have the monitor's frame rate overlay enabled, it would seem that it only works while G-Sync is enabled. For my tests, I used my GTX 670 as it is the only card I have that supports G-Sync. First and foremost, at no fault to the monitor, my card could only see this monitor as 200 Hz instead of the 240 even though it has the proper Display Port on the back. Additionally, I tried different driver revisions to no avail and even created a custom resolution with the correct refresh rate, but it still only reported 200 Hz. Most should not have this problem as it looks like it was an isolated issue with my card since I successfully verified the monitor's 240 Hz on a different computer. Aside from this, I continued the test at 200hz. While playing the newest Doom with G-Sync, Fraps, and the monitor's FPS overlay enabled, I noticed that the monitor's rate matched the Fraps overlay counter. Conversely, when you have the G-Sync disabled, it would just display the monitor's 200 Hz refresh rate and never moved while Fraps moved accordingly. With all the graphics turned to low, Doom ran between 40-90 during multiplayer matches, and even during dips upper 40s, everything was still quite smooth. As for G-Sync itself, just like its Free Sync counterpart, I could not detect a noticeable difference even when it was disabled. Both tests were quite smooth. The feature, nonetheless, is great to have as it does seem to work while it was on, as evident by the monitor's frame rate overlay matching the Fraps counter. Still, the G-Sync feature is great to have and complements the monitor's high refresh rate wonderfully. In conclusion, I would recommend this monitor for those who are looking for a high performance gaming monitor that are not afraid of the price tag. Personally, while I have had always preferred monitors with glossy screens, this monitor surprised me more than I thought it would. Its image isn't as washed out as some others tend to be and the brightness is actually better than my current monitor. With that said, you will need adjust the image to your liking and I caution those especially who are coming from either gloss finish monitors or even IPS ones that it may take some time to get used to it. Perhaps the best feature for me was that ability to adjust and pivot the monitor to my needs. Playing at eye level is actually comfortable rather than having to look down at a monitor. At 240 Hz and a 1 millisecond response time, it offers everything that those who play games would require of such a monitor. Games were smooth and pictures looked as they should. As such, I think it would fulfill the needs of gamers at a price that most are willing to pay. Recommended.