Release 1.0.3 Notes, 5/10/2018

[WINDOWS] [STEAM] [GOG] Added an optional BATTLETECH Launcher that can be used to configure the following options before launching the game: Borderless Windowed Mode, Exclusive Fullscreen Mode, Video Rendering API. We recommend using these options for troubleshooting if you are experiencing hardware or software compatibility issues. To use this launcher, run the BattleTechLauncher.exe in your installation folder. In GOG Galaxy, you can open the More menu next to the Play button and choose Other -> Configure BATTLETECH.





[STEAM] Added a warning popup that appears if the Steam API fails to initialize on game start.





Added text to the video settings screen to indicate that some settings will not be applied until the next game load.





Added an option in video settings menu to show unsupported display resolutions (defaults to off).





[macOS] Support for non-standard Steam install directories (directory paths with special characters like "=" in them.)





Fixed some hitches when destroying units and buildings during combat.





Memory management improvements around 'Mech destruction.





Fixed an issue that could cause MechWarriors to become permanently stuck in the High Spirits or Low Spirits state.





Fixed an issue where saving the game immediately after salvaging enough parts to complete a new 'Mech could cause that new 'Mech to disappear upon reloading that save game.





Fixed an issue that could cause allied units in Escort missions to fail to move into the extraction zone under certain circumstances.





Fixed an issue where choosing to store a 'Mech with an active work order, then cancelling the warning popup, would cause the screen to become unresponsive.





Fixed a few issues with starting location spawn points on procedural missions.





Fixed hair shader to better support brighter colors in character creation, tweaked some hair and beard textures, and added some brighter color swatches.





Added new portrait presets and customization options.





Fixed an issue that prevented completion of the "Rock 'Em" and "Sock 'Em" achievements.





Fixed an issue that could prevent completion of the "Complete Roster" achievement.





Fixed an issue that trivialized completion of the "Laser Show", "Bullet Farmer", and "Raining Fire" achievements.





Fixed artifacting issues present on a subset of "Mercenary MechWarrior" custom Backer Emblem rewards.





Made the Backer Atlas "SBA" prefab available for the Atlas II-HT (in addition to being available for the standard Atlas AS7-D.) Made the Shadow Hawk "Umbra" prefab available for the Shadow Hawk 2H. Made "Valhalla" prefabs available for their respective chassis variants.





[SKIRMISH] Alternate prefab 'Mechs are now considered stock, and display in the Stock 'Mechs list in Skirmish Lance Config.





[SKIRMISH] Copying an alternate prefab 'Mech now correctly preserves the 'Mechs variant appearance.



In the left column games list of your Steam library, right-click BATTLETECH.



Select Properties



Click on the tab labelled BETAS



In the dropdown menu, select public_beta (Note: if you do not see this available, you may need to restart Steam and/or wait a few minutes.)



Click the CLOSE button



BATTLETECH should start updating automatically



When the update has completed, right-click BATTLETECH again, select Properties, and open the LOCAL FILES tab.



Click the VERIFY INTEGRITY OF GAME FILES button.



When this completes, restart Steam and then launch the game.



Within the GOG Galaxy App, Navigate to your library.



When you hover over the BattleTech library entry, find the small menu expansion arrow in the bottom right corner of the BattleTech App - select “Settings”



Click Beta Channels on the right side of the header and select “On”



Click the Channel dropdown and select “public_beta”



Release 1.0.3 is now available for users on the “public_beta” Beta branch on Steam and GOG. If you are experiencing any of the issues listed in the Release Notes below, we recommend opting in to the public_beta branch at this time. If you are experiencing any issues running the game that aren't listed below, or if updating to public_beta does not address your issue, please contact Paradox Support here: https://support.paradoxplaza.com If you switch to the public_beta branch, please note that when playing Multiplayer Skirmish, you will only be able to play against other players on the public_beta branch. The Lobby browser does not currently denote which players are on the public_beta branch and which are not (but will in future releases.)If you experience any issues after updating, the first step we recommend is to restart your computer, and then verify integrity of game files . Occasionally, the Steam update process can act weird and- this will ensure that the update has been properly applied. After this, if your experience is worse than it was on the live version, please report that to customer service and go back to the live branch (v1.0.2) by opting out of the public_beta branch.