We got requests to showcase the action cards from the upcoming TMNT Dicemasters set, and while I was having some camera issues I wanted to put them up as requested. Be sure to check out the Character Card preview we put up last week if you haven't already and are curious about the new TMNT set that is a little different than every set Wizkids has released so far.

First, we get another 1 cost Action card which has only been included in D&D and Yu-Gi-Oh sets so far. Since I don't care about those sets this is my first and I can see it being a good way to get extra energy early but as a punishment not being able to heal when you have more than 15 health makes it useless if you actually roll it early. It could be useful, but you may be better served with something more powerful. The others seem to skew more helpful toward the Turtles team, and if you read my thoughts on the characters I think the Villains are more powerful so the action cards might be necessary to keep the balance. If you choose the Reptilian heroes, you will want the "Heroes in a Half Shell" card which will bump their stats. For villains grab the "Tactical Cover" to boost your defense with a lower cost action card.