2. How it evolved / current state

So shortly about, three sisters is one of best expeditions out there while eternal battle is one of the worst. There has been slight change to make EB playable, but there is possibility to make it better.offers too little rewards, especially in black zones (Just ask abdulkarim).have been the only playground for 5v5 fights we had for many months, until they expanded it to GvG-like Skirmishes. Since then Arena is mostly dead content, totally not rewarding and not fulfilling it’s original role.are currently where the top GvG-centric guilds look at. It’s a major content for like top 3-4 guilds which lead biggest alliances in the game. So around 90% of current player base and all the potential new players are not giving a single f. about gvg seasons and points.At firstwas spread for whole day, making it hard for smaller guilds to face biggest alliances. However, SBI changed that to two time-frames and now territory reset day is like the favorite day of the month for most of Albion players. Most of guilds have a chance to grab a territory for themselves without having top tier GvG team. We’ve seen some biggest fights of Albion history on those days and it creates so much market demand it affects every single Albion player. I think it’s one of my favorite content.were in so many different states since release it would be really hard to analyze it’s state from one change to another. SBI has basically nerfed them down to state where nobody gives a single F about mages and siphoned energy., despite its price are commonly used. I think SBI has done great job by implementing such big change in meta.have been a dispute long before release and for a very long time until SBI decided to nerf them to the ground. Even after recent buff – nobody rides battlemounts since they are too expensive for too little impact on the battle.have been in a good place for a long time, but since they have added skip set it became the best/safest place to grind our combat fame. There are people who literally spread hate and anger because people spend time with that content. Some people just basically do nothing else but HCE’s. So the game is now having a lot of regular players who focus mostly on instanced-content.has always been amongst the worst expeditions available. Only doable thanks to skipsets which are cancer of HCE.brought us a new food, which is now essential for PvP fights. Itself it wasn’t game changing but I think it’s a self-balancing addition to economy content. I don’t think someone could have a problem with that.have their fans and haters. Some of them hate riding through black zones and being slowed down by mobs which are everywhere, but there are plenty of players who enjoy faming that way, especially in biggest alliances like PoE, Oops or POWER.are not the content we’ve expected. The rewards are not enough and most players don’t bother to travel with it. We’ve seen the buy-order price to go down since the release, because not many are interested in taking their time to travel through red zones. Now after we removed yellow zones, it becomes even more dangerous and less rewarding.are very disappointing content. We all expected it to be a fun way to make silver in the game, especially as an addition to gathering or faming roaming mobs. I don’t think anyone sees this content as something interesting. Late game albion players don’t even dismount to collect those crates. I don’t think they should, but I think solo players should wander through black zones to get rich by collecting those goods and lots of people should hunt for crate looters.were little bit too OP in the beginning, but now seems to be totally not popular. It was the community that pushed SBI to implement this mode.So finally -the worst expedition of all times has been added –. The final boss is just killing people in a stupid way, requiring everyone to wear special gear and even experienced players die at random. Totally not fun and tons of bad experience and again its only playable because of skip sets which are cancer of HCE.It’s too early to say much about Merlyn changes. After few days of high-interest its now going down hard. Not many players I know have good experience with factions. I can only say that experienced and late game players didn’t get anything in that patch, at least compared to what we’ve got before.It seemsare not in good place since it is not a good content for small (1,2,3) random players. I expected that factions could fill the gap when I don’t have a party with healer/tank to do something more ambitious – I Can have fun with the game solo as a DPS. In fact, unless you find a group with healer/tank to do the boss – you can’t have fun with the content at all. It’s full loot just as BZ is, so why bothering?Everything related to factions is not rewarding enough compared to BZ activity. So the question is – if an experienced player has a trouble to find himself in solo/beginner content and for 5 people with proper gear/experience it is not rewarding enough – who is supposed to have fun with that content?feature is too OP and 100% needs adjustments and it completely failed on reaching goals specified by Albion developers in their dev talks.It’s way too early to talk about. We have to wait.