







We will be rolling out the update to servers in stages in the next 24 hours. Servers that have not been updated yet will appear greyed out in the server browser. During the rollout period, you can still access the 0.0.22 client by switching to the "0.0.22" branch on Steam via the "Betas" properties tab.​

New Content

New Item: Revolver

A high high recoil, high damage Revolver that is effective at short to medium range

New Item: Sledge Hammer

Used to gather Components (See Resource system changes below)

Gathers resources faster than Hammer

Chain Walls, Reinforced Walls, and Fortress Walls

All previous wall structures have been replaced with new versions

Higher tier walls (Reinforced and Fortress) are now upgraded from the lowest tier wall (Chain Walls)

Gameplay Features & Changes

Structure Upgrading

Walls can now be upgraded by walking up to them and press 'E'

Resource system changes

There are now two types of salvage and materials in the game. Different items and structures require different types of materials.

Scrap gets salvaged into Basic Materials

Components get salvaged into Refined Materials (Higher chance to yield Tech Part vs Scrap)

Practice mode is removed from the game (Deadlands no longer has a restricted playable area)

All previously locations with one Armory now has two

Truck inventory can no longer be accessed by non-Coalition members when locked

Significantly decreased the chance of spawning in the wild at the same location twice in a row

Game Balance

Callahan's Passage has been redesigned

Storage Box capacity increased from 12 to 18 items

Fuel encumbrance decreased by 25%

Tech Part encumbrance decreased by 40%

Rifle accuracy improved when firing from crouched and prone positions

Outpost health reduced by 30%

Workshop Technology Level 2 requires 100 instead of 75 Tech Parts

Material cost changes

Storage Box: 10 Build Materials => 25 Basic Materials

Outpost: 450 Building Materials => 250 Refined Materials

Field Artillery: 120 Building Materials => 70 Refined Materials

Half-Track: 200 Building Materials => 100 Refined Materials

Gun Turret: 120 Building Materials => 70 Refined Materials

Other Changes

Many icons have been redesigned for improved clarify

HUD compass now shows N, E, S, W symbols

Added legend to map screen

Weekly War status is now shown on the in-game map

The countdown timer has been removed from the top of the HUD

War Correspondent now shows map name

Redesigned main menu (work in progress) with news feed

Typing Korean or Russian into the text chat window for the first time will now prompt the user with the text options

Add alert dialog showing "Code of Conduct"

Improvements to the vote kick system

Support for password protected servers

Major Bug Fixes

Mortar now deals consistent damage to bridges

Green Ash now kills offline characters

Wounded characters are no longer hard to target

Fixed rare server crash

Destroying a bridge with friendly players on it no longer counts as team kills



