The Engineer's teleporters can now be upgraded to level three. It will recharge faster the higher level it is



The Engineer's dispensers can now be upgraded to level three. It will give out metal and heal faster as it is upgraded



Spies will be able to recharge their cloaking ability by picking up ammo off of the ground or from health cabinets



Some changes to the second part of the first stage of Goldrush to give the attackers more of an advantage



Any weapons that fire bullets (shotguns, sniper's machine gun, heavy's minigun, etc.) can now break apart the Demoman's stickybombs



The icon on the HUD for a person calling for Medic will now give more information to the medic (if the target is low on health, on fire, etc.)



Added an achievement tracker that will allow people to choose specific achievements that they are trying to get



There is now a custom icon for death messages when the player was killed from a critical hit



Added a new particle effect for when a player enters the water



Added smoke to the feet of a rocket jumping soldier



Players will now have some particles swirling around them so other players can see when they are overhealed



Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: