Fantasy Flight finally did it. After an entire format where almost every battlefield in the room was Theed Palace, they’ve nerfed the best battlefield yet printed. For anyone that doesn’t know, FFG released an updated rules reference (Warning: link is to a PDF) on April 2nd with an errata for Theed Palace and some other cool goodies that I’ll be discussing in another article.

Many people have been asking, what battlefield should I be playing now? That’s what I’m hoping to answer in this article.

Old Favorites

While there are a lot of new battlefields that you should consider, there are also a bunch of old favorites that are worth taking a look back at. I didn’t include Occupied City because I think that was and will still be played in mill decks that never would have included Theed regardless of the errata.

Obi-Wan’s Hut

Obi-Wan’s Hut has seen play since its release in the Two-Player game. If you’re packing a blue character, or playing mono-blue, this should get strong consideration.

Outer Rim Outpost

Outer Rim Outpost saw a lot of play in a fast meta dominated by Sabine. If your deck is fast enough, this warrants serious consideration. The new Deathwatch Hideout would also warrant consideration if you’re playing Satine and are worried about mill in your local meta.

Landing Dock

Landing dock is very specific, but one that I thought would have gotten more play in the Across the Galaxy meta if Theed didn’t exist. While some of the really good cards that required controlling the battlefield have rotated out (Defensive Position), there are still others that make this worth considering if you’re playing a vehicle deck (Aerial advantage alone might be worth it).

Comm Tower

If you’re playing a plot, Comm Tower should be one of the first battlefields on your list to test. A half Snoke ability when you claim can seriously swing the game in your favor. I’m really liking this battlefield along with all of the new two-cost plots we’re getting in Convergence and Allies of Necessity.

New Goodies

Convergence included a ton of new (and reprinted) battlefields. Those, along with the ones in Allies of Necessity, give us a few more options to look at. These are the ones that I think are worth looking at in a post Theed world.

Wheeta Palace

Still need to make money off of your battlefield? Wheeta Palace is the one for you. If you can use the Power action and claim each turn, Wheeta puts even Theed to shame in terms of resource generation. This would need to be played in a deck fast enough to nearly guarantee the claim and could put an opponent in some tough situations, claim to steal this from your opponent or let them grab those two resources.

Salt Flats

A free mitigation or focus every turn if you’re playing with a leader is nothing to scoff at. Compared to Theed it doesn’t seem that strong, but there are so many Leaders printed now it will work with a ton of different pairings.

Mean Streets

While specific to a deck that includes a Scoundrel (note, that could be on a card included in the deck as well as a character), Mean Streets could be very good in the right deck. Cards like Closing the Deal and Flee the Scene are perfect for this battlefield, which allows you to mitigate their negative of having to pass your remaining actions (or two actions for Flee the Scene).

Theed Is Still Good

Even with the nerf, plenty of decks will be happy to give up a die for a guaranteed resource. The way I’m looking at it, the power action now makes one die have all six sides be a resource. If you need that third resource to make your deck work, this is an easy include still.

Overall, this is a great change that will encourage players to use something other than Theed when making their choice for battlefield. Not to mention the decisions that it will create at the beginning of games. Taking the battlefield or taking the shields will not be such an easy decision any longer.

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