@get2sammyb "PS5 will work with all PS4 stuff I think. Pretty confident."

Will PS5 just play them "as is" or upres upframe them like PS4 Pro does? Making PS5 "New PS4 Pro" (2 PS4 duct taped together maybe)? I think BC almost has to be a given, but I'm not sure if they'll try to be slick and say PS4 games run like PS4 games on PS5 (see Wii games on Wii U) and that you'll still want to buy a remastered 4k version on PS5 to get 4k and 60fps. And I'm not exactly sure why you would need to if PS5 could be a PS4 Proier Pro, but it worked so well w/ GTAV and TLoU2 I'm not sure they're willing to give that up.

Anyway on topic. While it's an almost no-brainer move and announcement by Sony, 1st party is their bread & butter, do you think this announcement had anything to do with the larger gaming landscape? (I don't think anything happens in a vacuum.) By making this announcement is Sony saying to EA and Ubi et al, "hey, don't go looking to get us in a bidding war w/ MS for mutliplats, we'll take your games but not pay for them." Or just the opposite is Sony trying to run MS out of the gaming business by buying up great AAA exclusives leaving MS w/ the dregs?

Just feels to me like there is something bigger picture going on here. Sony could have easily done this in house without making a big deal out of it. Seems to me like they are sending a message to 3rd party devs and/or MS, I'm just not quite sure what that message is, well besides "put your games on PS, not Xbox" that much is obvious. I don't think they care that much about Nintendo, they'll share their home console dominance with a portable if they are truly out of the portable market.

Could be a retort to EA Access not being on PS4. I just feel like there's something more to this, like it's the beginning of the build up to PS5 following yesterday's no PS+ on PS3 starting next March. Sony is sending a message to everyone loud and clear, I just can't decipher it b/c it isn't meant for consumers, it's meant for others in the industry.