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From a mechanics level our server has always had the concept of "in combat" and "out of combat", it was just being controlled by the player manually (like a stick shift) via the survival tray and any

/wave survival tray. Questions/Comments: How long does it take to go out of combat? How many seconds? Does it start from the time you haven't been damaged? How many hits does it ta

Yes, all the classes who benefit from have a mitigation in combat and a dodge in survival will have to pick. I do believe the saying is "better the devil you know". Meaning we have all expe