Ubisoft has released a brand new update for Far Cry 5. According to the release notes, patch 1.07 fixes multiple low occurrence crashes, fixes an issue where the FPS could drop below 30 at certain locations in the world, and adds new Avatar Items in the Character Customization, new assets in the Arcade Editor and new loading screens.

Moreover, this patch comes with some PC-specific fixes, tweaks and improvements. Far Cry 5 update 1.07 adds a new mouse+keyboard controls scheme for planes that is available in options menu, adds Dynamic Resolution and Freesync 2 support, fixes coop Fog of War issue, as well as various minor UI issues.

As always, Steam or UPLAY will download this latest patch the next time you launch their client, and below you can find its complete changelog.

Far Cry 5 Update 1.07 Release Notes

New Additions

New Avatar Items added in the Character Customization

New assets added in the Arcade Editor

New loading screens added

Stability & Performance

Fixed multiple low occurrence crashes

Fixed an issue where the FPS could drop below 30 at certain locations in the world

Fixed an issue where the player could become stuck in a death loop after crashing the plane into Joseph’s statue, or by falling off of the radio tower on Dutch’s Island

Missions

Fixed multiple low occurrence walkthrough breaks

Fixed an issue where the player would be spawned outside of the vehicle when failing and respawning during the mission “Special Delivery”

Fixed an issue where the Death Wish vehicle would not spawn during the mission “Death Wish”

Fixed an issue where the bleeding timer is not synchronized in Coop during the mission “Where it all Began”

Fixed an issue where the objective was missing during the mission “Ignorance is Bliss” after a cinematic

Fixed an issue where the game could become stuck while opening the map after completing the mission “Man’s Best Friend”

Fixed an issue where the Nick Rye’s plane would become stuck if one coop player took the plane while the other liberated John Seed’s Ranch

Audio

Fixed an audio issue where certain vehicles and weapon/attachment combinations were missing sound

Fixed an issue where certain SFX were not always playing in caves

Fixed an issue with missing SFX when reloading the P08 in certain situations

Fixed an issue with missing SFX when the player is hit by a baseball bat

Fixed an issue with missing engine SFX when piloting the Far Cry 5® Hours of Darkness, Kaumbat OH-04B Foxfly “Viet Cong” helicopter in the main game

Fixed an issue where the impact SFX of the Shovel Launcher would not play the proper SFX in some situations

Companion, Enemy & Animal AI

Fixed some minor issues with bear and cougar attack animations

Fixed an issue with improper animations playing for NPC’s under certain circumstances

Fixed an issue where GFH would not react to bullet impact while swimming

Gameplay & UI

Fixed an issue where kills made with the SVD were being counted as Assault Rifle kills

Fixed an issue where the special fishing lures were available before purchasing the “Fisher King” perk

Fixed an issue where the buff visual effects could stay on screen under certain circumstances

Fixed an issue where the helicopters rockets could explode immediately when firing them after firing flares

Fixed some clipping issues with various clothing items

Fixed an issue where the 1970 Kimberlite ZZT could not be repaired after it was damaged with fire

Fixed an issue where the weapon tracking would still occur after setting “Aiming Assists” to “Off” in the Gameplay options

Fixed an issue where equipped attachments to the MP34 would disappear when switching with another weapon, then picking up the MP34 back up

Fixed an issue where the health regeneration stops working when returning the main game after playing an Arcade map using the “No Health Regen” modifier

Fixed an issue where blood stains would appear on allied players when performing a melee attack with a baseball bat in Main Game Coop or Arcade Coop and PVP

Fixed an issue where helicopters could become unusable after taking explosion damage

Fixed an issue where player was able to carry a third melee weapon type

Fixed an issue where the player’s health is fully restored when changing game difficulty from the Gameplay menu while in game

Fixed an issue where the propeller blades of helicopters would spin unnaturally when a passenger exits the vehicle

Fixed an issue where the icons for the M-16, SVD, M60-V and MP5SD could become missing from the weapon wheel

Fixed an issue where the currency icon appears blurry if the player does not have enough money to purchase something

Fixed an issue where some icons on the world map would move when scrolling through the map

Fixed an issue with the “Sell Loot” button not refreshing after selling loot in a Shop

Fixed an issue where the subtitle background setting would reset after rebooting the game

Coop

Fixed an issue where client was unable to sell a location map after looting it

Fixed an issue where GFH were being replicated above the water while swimming during a coop session

Fixed an issue where the fog of war would reappear for the client after re-joining a previous session

Fixed an issue where the client could lose his ability to craft when joining a player during the mission “Enemies at the Gate”

Fixed an issue where the partner’s animation would become offset when spawning in a mounted gun after the coop leash is broken

Fixed an issue where both players would become invulnerable after dying and respawning in a helicopter together so long as the host remained in the helicopter

Fixed an issue where the time of day would change very fast for the client when opening the map while in the passenger seat of a vehicle

Fixed an issue where the client could become stuck in the shop menu if set on fire by the host before accessing the menu

Fixed an issue where a player in downstate cannot be revived when a GFH is interrupted while attempting to revive the player

Arcade

Fixed an issue where the money and perk point values would disappear from the Arcade menu after interacting with the Silver Bars menu

Fixed an issue where the timer and score indicators would sometimes disappear

Fixed an issue where picking up ammo, throwables or medkits would not display a notification

Fixed an issue where the Ultimate Hunter icon was appearing incorrectly in the Arcade

Fixed an issue where weapons would sometimes be missing for players after a host migration occurred

Fixed an issue where the game could become unresponsive if the host is on fire when completing a map

Fixed an issue where an incorrect loading screen icon could sometimes appear in the snapshot of the map

Fixed an issue where the firing a mortar round will close all other clients aim view if they are also on a mortar

Fixed an issue where the weapons would sometimes disappear from a player’s hand after a host migration

Map Editor

Fixed an issue with shaders on lakes in the In-Game Editor

Fixed an issue where lakes would cover a larger surface area depending on how it was rotated

Fixed some minor issues related to various assets from the Far Cry 5® Hours of Darkness DLC

Fixed some minor issues with overlapping text in the asset selection menus

Fixed an issue where the top layer of lakes would not display the correct shaders on consoles

Fixed an issue with the draw distance of shadows in the Arcade Editor

Fixed an issue where ammo clips would become stuck in an NPC’s hand after they were killed

PC SPECIFIC

New mouse+keyboard controls scheme for planes, available in options menu

Added Dynamic Resolution support

Added Freesync 2 support

Fixed coop Fog of War issue

Fixed an issue with buying items in Arcade Shop

Fixed various minor UI issues

Audio

Fixed an issue where the gas hissing SFX would continuously play when holstering the flamethrower after equipping it from the shop