We’re excited to announce our 26th Century Temporal Starships that will be made available with Agents of Yesterday. These vessels were inspired by the starships revealed in the 23rd Century Temporal Starship Stats blog. These new ships are all Tier 6 and feature Temporal Operative Specialist Bridge Officer Seats as well the brand new Molecular Reconstruction mechanic!

Availability

These starships will be available in a number of ways:

Temporal Special Agent Pack

Individually via the C-Store Captains who have purchased ships and costumes included in the pack will not be disqualified from purchasing the Temporal Special Agent Pack.



Costumes

One special feature about these ships is that if you own its 23rd Century counterpart you’ll be able to switch to that costume.

The Nautilus Class Temporal Science Vessel can use the Daedalus Class Science Vessel costume if you own both ships

The Theseus Class Temporal Escort can use the Perseus Class Temporal Escort’s costume if you own both ships

The Sagittarius Class Temporal Cruiser can use the Gemini Class Temporal Cruiser’s costume if you own both ships

The Paladin Class Temporal Battlecruiser can use the Ranger Class Temporal Battlecruiser’s costume if you own both ships



Molecular Reconstruction Mechanic

Temporal Starships are capable of making subtle alterations on the molecular level through the use of Molecular Reconstruction. This technology allows the starship to assume 1 of 3 different Configurations: Defensive, Offensive and Support. Additionally, the player may choose to have no active Configuration. Each Configuration has its own strengths and weaknesses. Each of the Configurations generates their own specific counter. A ship may have up to 6 Configuration Counters at a time. After reaching 6 Counters, any additionally generated ones will be lost. These Counters are used to fuel your Molecular Deconstruction Beam.

Defensive Configuration

While this configuration is active, the starship's systems will dynamically reconfigure to fill more of a defensive role. This provides a boost to Maximum Shield Power and Incoming Hull Healing. This comes at a cost of a small reduction to Flight Speed and Turn Rate. Defensive Configuration generates 1 Defensive Counter every 10 seconds.

Offensive Configuration

While this configuration is active, the starship's systems will dynamically reconfigure to fill more of an offensive role. This provides a boost to Maximum Engine Power, Speed, and Turn. This comes at a cost of a small reduction of Incoming Hull Healing. Offensive Configuration generates 1 Offensive Counter every 10 seconds.

Support Configuration

While this configuration is active, the starship's systems will dynamically reconfigure to fill more of a support role. This provides a boost to Maximum Auxiliary Power, Control Expertise skill, and Exotic Damage. This comes at a cost of a small reduction to Energy Weapon Damage. Support Configuration generates 1 Support Counter every 10 seconds.

Molecular Deconstruction Beam

Activating this ability requires a total of 6 Counters generated by Defensive Configuration, Offensive Configuration, or Support Configuration. Molecular Deconstruction Beam deals Physical Damage over time and Disables the target, in addition to healing your hull over time. This power's damage scales with the number of Offensive Counters consumed. Its Hull Healing scales with the number Defensive Counters consumed. Lastly, its Disable duration scales with the number of Support Counters consumed. Activating this ability will consume all Offensive, Defensive and Support Counters generated from Configurations.

Inspired by the 23rd century Daedalus-class vessel, the Nautilus-class packs a tactical punch for a science vessel. Starfleet incorporated several new systems on the Nautilus, many of which involved nanotechnology developed in conjunction with the Borg Cooperative.

This starship features a Lieutenant Engineering/Temporal Operative and a Commander Science/Temporal Operative bridge officer seat.

Ship Details

Tier: 6

Availability: C-Store

Faction: Starfleet and 23rd Century Starfleet (TOS) and 23 rd Century Starfleet (TOS)

Century Starfleet (TOS) Rank Required: Vice Admiral

Hull Strength: 30,360 at level 50 and 35,200 at level 60

Shield Modifier: 1.32

Fore Weapons: 3

Aft Weapons: 3

Device Slots: 3

Bridge Officer Stations: 1 Ensign Tactical, 1 Lieutenant Commander Tactical, 1 Lieutenant Engineering/Temporal Agent, 1 Commander Science/Temporal Agent, 1 Lieutenant Commander Universal

Console Modifications: 4 Tactical, 2 Engineering, 4 Science

Base Turn Rate: 14

Impulse Modifier: 0.2

Inertia: 55

+15 to Auxiliary Power and +5 to Shield Power

Sensor Analysis

Subsystem Targeting

Secondary Deflector Slot

Console – Universal – Temporal Destabilizer Probe

Molecular Reconstruction

Starship Ability Package (Science Vessel) Enhanced Particle Generators (+Exotic Damage) Advanced Shield Systems (+Shield HP) Enhanced Restorative Circuitry (+Healing) Reactive Shield Technology (+Shield Regen/Hardness) Improved Polarized Hull (Starship Trait)





Fleet Temporal Science Vessel [T6]

Inspired by the 23rd century Daedalus-class vessel, the Tier 6 Fleet Temporal Science Vessel packs a tactical punch for a science vessel. Starfleet incorporated several new systems on the Fleet Temporal Science Vessel, many of which involved nanotechnology developed in conjunction with the Borg Cooperative.

The Fleet Temporal Science Vessel [T6] has been specifically designed to support your Fleet. Fleet Starships are built to the highest standard and have increased Hull Hit Points, Shield Strength and an additional Console slot. Tier 6 Fleet ships do not have a 5th Starship Mastery level and thus do not unlock a Starship Trait.

This starship features a Lieutenant Engineering/Temporal Operative and a Commander Science/Temporal Operative bridge officer seat.

Ship Details

Tier 6

Availability: Tier 2 Shipyard

Faction: Starfleet and 23rd Century Starfleet (TOS)

Rank Required: Vice Admiral

Hull Strength: 33,396 at level 50 and 38,720 at level 60

Shield Modifier: 1.452

Fore Weapons: 3

Aft Weapons: 3

Device Slots: 3

Bridge Officer Stations: 1 Ensign Tactical, 1 Lieutenant Commander Tactical, 1 Lieutenant Engineering/Temporal Agent, 1 Commander Science/Temporal Agent, 1 Lieutenant Commander Universal

Console Modifications: 4 Tactical, 2 Engineering, 5 Science

Base Turn Rate: 14

Impulse Modifier: 0.2

Inertia: 55

+15 to Auxiliary Power and +5 to Shield Power

Sensor Analysis

Subsystem Targeting

Secondary Deflector Slot

Molecular Reconstruction

Starship Ability Package (Science Vessel) Enhanced Particle Generators (+Exotic Damage) Advanced Shield Systems (+Shield HP) Enhanced Restorative Circuitry (+Healing) Reactive Shield Technology (+Shield Regen/Hardness)





A futuristic take on the Perseus-class of the 23rd century, the Theseus-class escort utilizes an advanced science suite along with tactical systems. These powerful instruments augment the temporal weaponry found aboard the vessel, making its stout offense even stronger in battle.

This starship features a Commander Tactical/Temporal Operative and a Lieutenant Engineering/Temporal Operative bridge officer seat.

Ship Details

Tier: 6

Availability: C-Store

Faction: Starfleet and 23rd Century Starfleet (TOS)

Rank Required: Vice Admiral

Hull Strength: 31,050 at level 50 and 36,000

Shield Modifier: 0.95

Fore Weapons: 4

Aft Weapons: 3

Device Slots: 2

Bridge Officer Stations: 1 Ensign Tactical, 1 Commander Tactical/Temporal Agent, 1 Lieutenant Engineering/Temporal Agent, 1 Lieutenant Commander Science, 1 Lieutenant Commander Universal

Console Modifications: 5 Tactical, 2 Engineering, 3 Science

Can Equip Dual Cannons

Base Turn Rate: 16

Impulse Modifier: 0.2

Friction/Traction: 70

+15 to Weapon Power and +5 Engine Power

Console – Universal - Temporal Rift Warhead

Molecular Reconstruction

Starship Ability Package (Escort) Precise Weapon Systems (+Accuracy) Tactical Maneuvering (+Defense) Enhanced Weapon Systems (+Damage) Devastating Weaponry (+Critical Chance) Designated Target (Starship Trait)





Fleet Temporal Escort [T6]

A futuristic take on the Perseus-class of the 23rd century, the Tier 6 Fleet Temporal Escort utilizes an advanced science suite along with tactical systems. These powerful instruments augment the temporal weaponry found aboard the vessel, making its stout offense even stronger in battle.

The Fleet Temporal Escort [T6] has been specifically designed to support your Fleet. Fleet Starships are built to the highest standard and have increased Hull Hit Points, Shield Strength and an additional Console slot. Tier 6 Fleet ships do not have a 5th Starship Mastery level and thus do not unlock a Starship Trait.

This starship features a Commander Tactical/Temporal Operative and a Lieutenant Engineering/Temporal Operative bridge officer seat.

Ship Details

Tier: 6

Availability: Tier 3 Shipyard

Faction: Starfleet and 23rd Century Starfleet (TOS)

Rank Required: Vice Admiral

Hull Strength: 34,155 at level 50 and 39,600

Shield Modifier: 1.045

Fore Weapons: 4

Aft Weapons: 3

Device Slots: 2

Bridge Officer Stations: 1 Ensign Tactical, 1 Commander Tactical/Temporal Agent, 1 Lieutenant Engineering/Temporal Agent, 1 Lieutenant Commander Science, 1 Lieutenant Commander Universal

Console Modifications: 5 Tactical, 2 Engineering, 4 Science

Can Equip Dual Cannons

Base Turn Rate: 16

Impulse Modifier: 0.2

Friction/Traction: 70

+15 to Weapon Power and +5 Engine Power

Molecular Reconstruction

Starship Ability Package (Escort) Precise Weapon Systems (+Accuracy) Tactical Maneuvering (+Defense) Enhanced Weapon Systems (+Damage) Devastating Weaponry (+Critical Chance)





Influenced by the legendary Gemini-class, the Sagittarius-class cruiser is a force to be reckoned with. Designed with team tactics in mind, the cruiser is known for sharing its strengths with fleet-mates. The ship’s impressive combat systems make it a workhorse on the battlefield.

This starship features a Commander Engineering/Temporal Operative and a Lieutenant Universal/Temporal Operative bridge officer seat.

Ship Details

Faction: Starfleet and 23rd Century Starfleet (TOS)

Availability: C-Store

Tier: 6

Required Rank: Vice Admiral

Hull Strength: 43,125 at level 50 and 50,000 at level 60

Shield Modifier: 1.05

Fore Weapons: 4

Aft Weapons: 4

Device Slots: 4

Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Ensign Engineering, 1 Commander Engineering/Temporal Agent, 1 Lieutenant Commander Science, 1 Lieutenant Universal/Temporal

Console Modifications: 3 Tactical, 4 Engineering, 3 Science

Base Turn Rate: 8

Impulse Modifier: 0.15

Friction/Traction: 45

+5 to All Power

Console – Universal - Chroniton Particle Exciter

Molecular Reconstruction

Cruiser Command Array Command – Shield Frequency Modulation Command – Weapon System Efficiency Command – Attract Fire

Starship Ability Package (Cruiser) Absorptive Plating Rapid Repairs Enhanced Plating Armored Hull Shield Overload (Starship Trait)





Fleet Temporal Cruiser [T6]

Influenced by the legendary Gemini-class, the Tier 6 Fleet Temporal Cruiser is a force to be reckoned with. Designed with team tactics in mind, the cruiser is known for sharing its strengths with fleet-mates. The ship’s impressive combat systems make it a workhorse on the battlefield.

The Fleet Temporal Cruiser [T6] has been specifically designed to support your Fleet. Fleet Starships are built to the highest standard and have increased Hull Hit Points, Shield Strength and an additional Console slot. Tier 6 Fleet ships do not have a 5th Starship Mastery level and thus do not unlock a Starship Trait.

This starship features a Commander Engineering/Temporal Operative and a Lieutenant Universal/Temporal Operative bridge officer seat.

Ship Details

Faction: Starfleet and 23rd Century Starfleet (TOS)

Availability: Shipyard Tier 4

Tier: 6

Required Rank: Level 50

Hull Strength: 47,437 at level 50 and 55,000

Shield Modifier: 1.05

Fore Weapons: 4

Aft Weapons: 4

Device Slots: 4

Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Ensign Engineering, 1 Commander Engineering/Temporal Agent, 1 Lieutenant Commander Science, 1 Lieutenant Universal/Temporal

Console Modifications: 3 Tactical, 5 Engineering, 3 Science

Base Turn Rate: 8

Impulse Modifier: 0.15

Friction/Traction: 45

+5 to All Power

Molecular Reconstruction

Cruiser Command Array Command – Shield Frequency Modulation Command – Weapon System Efficiency Command – Attract Fire

Starship Ability Package (Cruiser) Absorptive Plating Rapid Repairs Enhanced Plating Armored Hull





Drawing inspiration from the 23rd century Ranger-class, the Paladin-class Battlecruiser is very tactically focused. It features a potent weapons platform, and a number of sophisticated maneuver systems make the Paladin a remarkably agile vessel for its class.

This starship features a Lieutenant Tactical/Temporal Operative and a Commander Engineering/Temporal Operative bridge officer seat.

Ship Details

Faction: Starfleet and 23rd Century Starfleet (TOS)

Availability: C-Store

Tier: 6

Required Rank: Level 50

Hull Strength: 40,800 at level 50 and 48,000 at level 60

Shield Modifier: 1.05

Fore Weapons: 4

Aft Weapons: 4

Device Slots: 3

Bridge Officer Stations: 1 Lieutenant Tactical/Temporal Agent, 1 Lieutenant Commander Tactical, 1 Commander Engineering/Temporal Agent, 1 Lieutenant Science, 1 Lieutenant Universal

Console Modifications: 4 Tactical, 4 Engineering, 2 Science

Base Turn Rate: 10

Impulse Modifier: 0.15

Friction/Traction: 55

+10 to Weapons and +10 to Engines

Console – Universal - Heavy Phaser Assault Platform

Molecular Reconstruction

Cruiser Command Array Command – Shield Frequency Modulation Command – Weapon System Efficiency

Starship Ability Package (Battlecruiser) Absorptive Plating (+Kinetic and Physical Damage Resistance) Enhanced Weapon Banks (+Critical Severity) Enhanced Plating (+Energy and Radiation Damage Resistance) Armored Hull (+Max Hull Hit Points) Retaliation (Starship Trait)





Fleet Temporal Battlecruiser [T6]

Drawing inspiration from the 23rd century Ranger-class, the Tier 6 Temporal Battlecruiser is very tactically focused. It features a potent weapons platform, and a number of sophisticated maneuver systems make the Temporal Battlecruiser a remarkably agile vessel for its class.

The Fleet Temporal Battlecruiser [T6] has been specifically designed to support your Fleet. Fleet Starships are built to the highest standard and have increased Hull Hit Points, Shield Strength and an additional Console slot. Tier 6 Fleet ships do not have a 5th Starship Mastery level and thus do not unlock a Starship Trait.

This starship features a Lieutenant Tactical/Temporal Operative and a Commander Engineering/Temporal Operative bridge officer seat.

Ship Details

Faction: Starfleet and 23rd Century Starfleet (TOS)

Tier: 6

Availability: Shipyard Tier 5

Required Rank: Level 50

Hull Strength: 1.32 (45,540 at level 50 and 52,800 at level 60)

Shield Modifier: 1.155

Fore Weapons: 4

Aft Weapons: 4

Device Slots: 3

Bridge Officer Stations: 1 Lieutenant Tactical/Temporal Agent, 1 Lieutenant Commander Tactical, 1 Commander Engineering/Temporal Agent, 1 Lieutenant Science, 1 Lieutenant Universal

Console Modifications: 4 Tactical, 5 Engineering, 2 Science

Base Turn Rate: 10

Impulse Modifier: 0.15

Friction/Traction: 55

+10 to Weapons and +10 to Engines

Molecular Reconstruction

Cruiser Command Array Command – Shield Frequency Modulation Command – Weapon System Efficiency

Starship Ability Package (Battlecruiser) Absorptive Plating (+Kinetic and Physical Damage Resistance) Enhanced Weapon Banks (+Critical Severity) Enhanced Plating (+Energy and Radiation Damage Resistance) Armored Hull (+Max Hull Hit Points)





26th Century Temporal Starship Consoles

Console - Universal - Nanoprobe Containment Module

The Tier 6 Temporal Science Vessel comes equipped with the Nanoprobe Containment Module. When this ability is activated your starship will release a swarm of nanoprobes toward your target. This swarm will deal physical damage over time as it slowly eats away at the target starship's hull. Each time the nanoprobes deal damage there is a chance that it will spread to nearby foes which will cause the same amount of damage, but for a shorter duration. Targets affected by Nanoprobe Contagion Field also have their weapon damage drastically reduced.

This console also provides a passive boost to Exotic Damage and Resistance to all damage.

This console may only be equipped on Temporal Science Vessel variants.

Console - Universal - Timestream Rift Warhead

The Tier 6 Temporal Escort comes equipped with the Timestream Rift Warhead Universal Console. When this console activated, your starship will launch a warhead at your target. Upon impact, the warhead will cause heavy physical damage and create a hazardous temporal rift. Enemies trapped in the rift will suffer additional physical damage over time, have their flight speed drastically reduced and have a chance to periodically be held.

This console also provides a passive bonus to Directed Energy Weapon damage and Critical Severity.

This console can only be equipped on Temporal Escort variants.

Console - Universal - Chroniton Particle Exciter

The Tier 6 Temporal Cruiser comes equipped with the Chroniton Particle Exciter. When this ability is activated you and your team mates will gain a massive boost to damage resistance and all out going hull and shield heals are substantially more powerful for the duration of this effect.

This console also provides a passive boost to Maximum Hull Hit Points and Kinetic Damage Resistance.

This console may only be equipped on Temporal Cruiser variants.

Console - Universal - Heavy Phaser Assault Platform

The Tier 6 Temporal Battlecruiser comes equipped with the Heavy Phaser Assault Platform Universal Console. When this ability is activated, the Battlecruiser will deploy a platform that is bristling with overcharged phaser arrays. After a few seconds it will begin firing devastating blasts of phaser fire at nearby foes. After a short time the platform will trigger a self destruct sequence, if it isn't destroyed before the sequence is complete it will cause massive kinetic damage to nearby foes.

This console also provides a passive boost to Phaser Damage and Projectile Damage.

This console mod may be equipped on any Temporal Battlecruiser and may be equipped in any console slot.

26th Century Temporal Starship Traits

Improved Polarize Hull

After achieving level 5 in your Temporal Science Vessel T6's Starship Mastery, you will unlock the Improved Polarize Hull starship trait. While this trait is slotted, activating Polarize Hull will periodically remove movement impairing effects as well as damage over time and hazard effects for the duration of the ability.

Designated Target

After achieving level 5 in your Temporal Escort T6's Starship Mastery, you will unlock the Designated Target starship trait. While this trait is slotted, and you kill a target affected by your Focused Assault ability allies within 5km of the defeated target will gain a moderate hull heal and damage boost.

Shield Overload

After achieving level 5 in your Temporal Cruiser T6's Starship Mastery, you will unlock the Shield Overload starship trait. While this trait is slotted, activating Emergency Power to Shields will also apply a massive boost to Damage Resistance and Shield Hardness. However, the effectiveness of this boost will drop off overtime.

Retaliation

After achieving level 5 in your Temporal Battlecruiser T6's Starship Mastery, you will unlock the Retaliation starship trait. While this trait is slotted, and you suffer a critical hit you will gain a boost to your weapon damage and critical hit chance. This buff stacks up to 3 times.

Each of the above starships also comes with a new 26th Century Starship Bridge.

NOTE: The stats and features of the above ships are all subject to change.

Phil “Gorngonzolla” Zeleski

Lead Systems Designer

Star Trek Online