Critters are informed by sensors:

- if their head touches food unit

- if their head touches another critter

- if they are able to procreate

- about their energy state

- about their age

- about the state of their joints

- what the world looks like (RGBA vision) Critters can make use of the following motor neurons (actions):

- bend joint

- bend joint in other direction

- eat

- procreate At default, the program sets up a small world with a relatively large amount of food units

and keeps throwing in critters with randomly generated brains and bodies.