Notice: This mod works best with new characters. It alters the starting inventory, and has a new quest line that better directs you to making that first mining tool.

About the Mod:

There are now tools for EVERY tier, not just Tier 1 and Tier 4!

What all is in this Mod so far:

broken mining laser and a gun

stone tool

lantern on a stick

lantern on a pole

Version History:

v0.2 : First release

- changed the matter manipulator to no longer function as a mining tool

- added a new starting mining laser (damaged) to serve that function (starting treasure)

- re-balanced the pickaxes, making each upgrade more meaningful

- added the first few stages of the mining lasers upgrade path (damaged -> weak -> v1 -> v2)

- changed the mining lantern (unlocks blueprints) and lantern on a stick (available earlier)

- added a pistol to new characters treasure pool



v0.3

- first pass on the new quest line complete

- bug fixes



v0.4

- add a new mining laser that is a type of gun, trading precision for power (requires tabula rasa to make) removed in v0.4.5b (until its balanced)

- change starting mining laser, and adding an early upgrade to reduce the fuel consumption.

- added a new item for use in the tool upgrade path

- tweaks and balances (changes to tools and their recipes)



v0.5

- support for Furious Koala

- adjusted the starting quest line (introduces you to the first tool)

- removed a number of the vanilla game tools (all of them actually)

- replaces the upgrade path of tools completely

- added new primitive tools

- added new drills

- changed the laser tools to be better balanced with the overall progression tree

- added an early version of a new crafting station.



v0.5.1

- re-added the vanilla game tools (just removed their recipes)

v0.5.2

- bug fixes

v0.5.4

- new art for the lantern on a pole