The Elder Scrolls: Legends 2.10 Patch Notes

The latest version of The Elder Scrolls: Legends is live! This release brings with it memory optimizations and plenty of bug fixes that address newly found Alliance War issues.

Animation, Visual and Audio Effects

Packs no longer clip into the scroll surface when animating during the pack opening sequence.

Empire Recruiter's ability VFX no longer triggers if there is no room to summon a recruit.

Ebonthread Cloak no longer erroneously triggers Fifth Legion Trainer's buff VFX.

Soulburst now plays a VFX/SFX when used.

Sound the Alarm now has a new VFX/SFX when used.

Pact Oathman's effects will no longer trigger before he is fully placed on the playmat.

Clivia Tharn's recruit summon VFX no longer plays if she cannot summon any recruits.

Fixed an issue that was causing multiple Empower banners to clip into each other when the player would quickly empower cards.

Palace Conspirator no longer has an extra VFX summon flash when the ability is used, and a card is discarded.

Sacrificing a creature to summon a creature with Lethal no longer produces the green Lethal death VFX for the sacrificed creature.

Light of the Three, Prophet of Bones, and Almalexia’s Disciple all now have Exalt VO.

Strategist’s Map no longer uses the elixir SFX when activated.

Daedric Titan now has its own unique SFX for summon, attack, hit and death.

Gameplay

Soul Shred has been removed from both Solo and Versus Arena.

Chanter of Akatosh now properly "locks in" the cost of an action at the time of its casting and will summon a 10-cost creature, even if Siege of Stros M'kai put into play Seht's Masterwork.

Leafwater Blessing and Salvage will no longer attempt to add cards to a full hand.

Debilitate can no longer be played while the board is empty.

After abilities triggered by rune breaks no longer occur if the opposing player silences the creature with the triggered ability from a Prophecy.

Guildsworn Revitalizer's health gain at the end of turn will now properly trigger Conjurer's Spirit and summon a Familiar.

Shivering Apothecary can no longer create a Strategist's Map because Strategist’s Map is no longer incorrectly classified as an elixir.

Fixed an issue that was allowing players to hit their opponent’s face with a creature equipped with Stendarr’s Hammer.

Sound the Alarm no longer removes Cover from the player's own creatures.

A Mannimarco summoned by another Mannimarco will now properly trigger its summon and visual effects.

Master of Incunabula can no longer use Guildsworn Honeytongue’s Expertise ability even after it has been destroyed by another Expertise ability.

The opponent can no longer use Master of Incunabula when it trades itself while multiple Guildsworn Honeytongues are in play.

The Ruby Throne no longer gives the Crown to multiple unique creatures summoned at the same time.

Back-Alley Footpad can no longer target a creature with his effect that already has Cover.

Healing from taking fatal damage and losing runes in the process will now properly break those runes and draw that player’s cards.

General

The Elden Root card back is now once again being granted to users when a purchase is made.

Fixed an issue where cards would sometimes fail to load in Spectator mode.

Divayth's Experiment no longer covers the rightmost card on a full board, which was preventing the user from selecting the covered card.

Fixed an issue that was causing short freezes in the Collection when quickly hovering over multiple cards in a row.

Players are now correctly able to replace a quest after the 24 hour reset if they previously replaced a quest before reset on the same UTC date.

The Alliance War playmat will now properly show up for spectators viewing a player who is playing on the that playmat.

The "Versus Arenas Aced" stat in General Stats now increments correctly upon completing and winning a run in Versus Arena. Previous wins have also been retroactively counted for all accounts.

UI

The Turn Timer/Button is now visible while the discard menu is open.

When receiving a new in-game message from a friend, that friend will now pop to the top of the friend list for greater visibility.

Long account names no longer get unnecessarily cut off in the player's Social menu.

Players can no longer rapidly click to open/close the card window to cause the Soul Trap/Soul Summon buttons to be clickable.

Fixed an issue that caused newly created decks to become neutral and contain zero cards.

All five Alliance War attribute colors now have their in-match tooltip to describe their colors and name.

Alternate art Nord Firebrand and Raiding Party now correctly list their release as May instead of April.

The “Choose your own path” panel now uses the correct font and is at a readable size on mobile.

Daggerfall Phantom's Last Gasp entry now lists all items returned to the hand in a single entry.

Invoker of the Hist's Veteran icon now properly disappears after the Veteran ability is triggered.

The requirement text for the Empire Bannerman title now properly lists the Empire's correct attributes.

The Daily Quest menu no longer clips off screen for mobile devices when three quests are shown.

Seasoned Captain now properly display a Triggered Ability icon.

Fixed an issue that was displaying the Quest Choice and Special Offers menus at the same time.

The Discard Pile now properly updates in real-time when Master of Arms is cast and equipped with an item.

Premium cards that offer a choice of created cards now display them as Premium on the choice UI.

Dragonguard Outcast's text description now uses the word "has" instead of "gains" and is consistent with Embassy Disguise.

The Veteran icon on Pact Shieldbearer will now properly disappear after his effect is triggered.

Hovering over the red X to replace a quest no longer brings up the quest's dialogue box.

The monthly rollover text now displays as "Tap anywhere to continue" instead of just “Continue”.

Story chapters for purchase in the store now have more detailed title headers.