Often less experienced players misunderstand the role of an entry fragger, thinking his job is to get the opening kills in a round or execute rather than to make space for his team. When the entry fragger is consistently hitting his shots and scoring kills for his team, they should be comfortably winning games as he will be getting both control and frags. However, this relies on the entry fragger hitting their shots perfectly, which is highly difficult to keep up consistently. By using these three tips, you can be an entry fragger who will be able to maintain their high impact, even when your aim isn't as good as it usually is.

1. Discuss how you're being supported

To begin with, one of the most important things to discuss with your team when learning a new strategy is how your team are going to flash for you, as discussed by Ryan "fREAKAZOiD" Abadir below. You should aim to just come out of the chokepoint as the flash pops, keeping the flash behind your back. As fREAKAZOiD says, this means you need to know when the flash is being thrown, where it is being thrown from and where it is being thrown to. Also, you need to know where your team are smoking off and clearing with Molotovs, as this will greatly affect the route that you will run.

Finally, you yourself need to be using up your utility at some point early in the round, as you are likely to be dying during the execute and if you still have all of your utility, then you are essentially throwing money away. As such, your utility should be used in the default to get map control. For example, on your Cache default, you should use your utility to smoke off B Main, Molotov Checkers and flash Counter-Terrorists away from B Main.

2. Perfect crosshair placement

When entry fragging, it isn't possible to carefully check every angle. Instead your aim should be to get as far away from the chokepoint as possible and pre-aim the most common angles that the Counter-Terrorists hold. Towards the beginning of the half, you should be pre-aiming common close range angles and every time you die, try to remember where the Counter-Terrorists were positioned. Over the course of the half, you should learn the common positions that the Counter-Terrorists like to hold and consequently adjust which angles you pre-aim as you push out. A good way to practice this is to play pre-fire maps, such as those on the Workshop or if you have a premium boomeo subscription use their pre-fire mod.

Instead of trying to get the fastest time possible on the competitive setting, just grind the stage most relevant to your execute and practice running your route while clearing all of the angles you need to, ignoring the bots in positions that would normally be smoked or Molotoved off. In the end of the day, your job isn't to take long aim duels, but rather make room for your secondary entry fraggers and let them trade frag you, so just aim to keep moving even if this puts you at a disadvantage in an aim duel.

3. Running an optimised route



When entry fragging on to sites, you should not be rushing on to the site in whichever way you wish. Instead, you should be utilising a pre-planned route that has been previously discussed with your team. The aim of this route should be to draw the Counter-Terrorist fire away from your team, while closing the distance between your team and the opponent. Another thing to consider is how to use the design of the bombsite to isolate angles by limiting which Counter-Terrorist positions can peek you. For example, when entering the B Bombsite on Overpass out of Monster, if you stay to the left of the large pillar on the bombsite, the pillar will cover you from Heaven.

When practicing maps as a team, you should be aiming to generate a different route for every set execute or strategy that your team use and learn it by heart, being able to execute it intuitively. If you are unsure exactly what route to run on a particular strategy, it may be worth watching the demos of professional entry fraggers and seeing which route they use. Finally, discuss the route with your teammates, especially your team's AWPer and secondary entry fraggers, so that they know which angles to hold for you, so they can cover your back.

As a last resource, I would recommend that you watch the following video by VooCSGO who is generally a good source of videos for players learning to play in teams, but his entry fragging video is especially good.

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