It is recommended that you export your save before doing this.

This will delete all of your progress including any 'prestige' data.

Are you sure you want to lose all your progress and start over?

Start over from the beginning (this does not delete 'prestige' data).

Attack and Defense Ratings are used to determine if an attack is successful. If a character with a low attack rating is fighting a character with a high defense rating, then the likelihood of a successful attack is low.

Damage and Armor are used to determine how much health is lost after a successful attack. If a character with a low damage value hits a character with a high armor value, then the amount of health lost will be low.

When a character makes a critical hit, then the armor of the monster is ignored, and the full character damage is applied.

When a character loses all their health, rather than dying, they become stunned for a period of time. Stunned characters can not help out in the fight, but also are not targeted by monsters.

When a character is being stealthy, monsters do not attack them, and stealthy attacks are very likely to be successful.

This is a turn based game. There are 4 turns a second. In each turn, all characters decide what action they will perform during that turn.

After an attack, a character has to wait a certain number of turns before they can attack again. Similarly, each spell has its own cool down period that must elapse before that spell can be cast again. This helps prevent the character from casting the same spell over and over again.

Health and Spirit values slowly regenerate. Each character regains a small number of health/spirit every 3 turns.

Once a dungeon has been cleared, you can spend your gold to turn the dungeon into a farm, where you automatically earn kills by letting the dungeon get re-infested, and then having all the monsters killed by the farmers.

As your brave adventurers do their adventurous deeds, they gain points as a reward. A great many things can be done with this point value. You can watch it get bigger, you can brag to your friends about it, you can post amusing comments about it on the internet. The list goes on and on.

The game is won by conquering all the castles in the land and ending the curse of perpetual winter.