The Meat

First, this is a basic guide meant to help people with no idea about what they should be doing or why they should do it. There are surely times when you should do things it says you shouldn't and shouldn't do things it says you should.With the diagram, it isn't the exact position of the arrows that are important so much as the angles.Itgo without saying, but it doesn't. You pretty muchwant to hit the ball in the direction of you goal (opposite the purple arrow if you're orange... and special). Keep the ball as far away from your goal as possible at all times. Really. It's a great idea. Trust me.Similarly, don't maintain bad momentum (towards your goal or a red arrow angle) by 'heading' the ball. It's probably a bad idea.Don't stick to the ball 24/7. Ever seen little kids playing soccer? A whole bunch of them all crowd around the ball and kick at it. That's rookie Rocket League. It's cute, but wholly ineffective. The main problem with it is that you will almost never be able to make a good hit. The other problem is that screwing around with bad angles and poor hits messes up people on your team who hopefully have good angles for great hits.Good angles basically mean those that get the ball as far away from your goal as possible. The furthest way it can get is in the back of their goal.So if you're not sticking to the ball 24/7 wtf are you doing?Getting position for good hits... and boost juice.In the diagram, the green arrows are meant to be the good angles to make hits. If your position/approach on the ball is not one of those angles, you should very strongly consider not hitting the ball and driving so that you can make a hit at one of those angles.The red arrows are maybe more important though. You should not be hitting the ball like this pretty much ever. Going from left to right in the diagram...1. If you hit the back walls at those angles then you're basically helping the other team defend. Doing anything else, including nothing, would give your team a better chance of scoring. It's also bad to head the ball when it's travelling like this. Don't maintain bad momentum. It's bad. Really.2. These are yellow because they aren't Terribad. Sometimes it might be good to make a pass off a side wall. But keep in mind you're moving it from in front of their goal where someone may have had a good angle for a shot.3. Likewise, when the ball is on your half of the field try to avoid direct sidewall hits. You are prolonging the time the ball is closer to your goal than theirs. You're also more likely to line up a decent shot for them than anyone on your team since they are closer to your goal.4. The problem here is that the rebound can put the ball at a good scoring angle. You obviously don't want that. Another problem, and it applies to all the red, is that by making this hit you could be preventing someone on your team from making an awesome green hit.Which brings us to our greens (from left to right)1. These are great passing angles and you should try to hit them. If your teammate has one of these angles, you should try to be positioned for the shot.2. Line up and take the shot! In the case of a teammate being at the top green arrows, try to be around the bottom yellow arrow for the best chance of success. Flip it if they're at the bottom green arrows.3. The triangles are really meant as arcs. Generally, if the ball is close to a wall, hit it towards their goal and into that wall. If it's more towards center, you might want to go ahead with a long shot or just driving it up the middle, but it's often better to get it on a wall so it does the work of centering the ball later.4. These should maybe be yellow. If you have this angle it can be a decent defensive shot. But, a teammate coming from your goal may have a better angle for a hit that will get the ball further away quicker and that's what you all want.Hope you find it helpful! Thanks for reading.