Purpose of the study

In this study, we are interested in observing assumptions players make on non-player characters' (NPC) movements. In each question, you will be given a series of situations, each showing an animation of a NPC's behaviour. These observations will be partial, as there will be gaps of time where you will not know the whereabouts of the character. Once you have completely watched the animation in each question, select the path you think the player most likely took.



There are no wrong answers.