Cold weather survival is coming together nicely. Ryan worked on the particle FX, it looks pretty sweet in motion. The entire world has a global temperature and then each biome has a modifier, as well as time of day, wind, sunny or cloudy all influence the perceived temperature.



Each clothing item in the game has an insulation value which can be positive or negative. Fire warms you up as well and running raises your core temperature. Running raises your core temperature, drinking coffee warms you up as well.



There are a few more surprises yet with weather.

