



Restoring the three-second capture window with nets

Being able to capture dead beasts

We deployed the first of these changes on Sunday, and player feedback almost unanimously stated that the capture experience is vastly improved. We were very concerned about Slayer characters, Necromancers and Totem users. Feedback from these players suggest that many of the problems they faced are now resolved.



Many players have petitioned for us to not add nets that work on dead beasts. Players have different opinions, which we can't easily judge the more popular of, so we're going to leave this decision up to the community. Our three options are:



No: In this case, we'll keep the current capture mechanics how they are.

In this case, we'll keep the current capture mechanics how they are. Yes, but more common: In this case, we'll add the nets as something that you can expect to have a few of, meaning you can often just kill monsters and capture later without having to engage as strongly with the regular capture mechanic.

In this case, we'll add the nets as something that you can expect to have a few of, meaning you can often just kill monsters and capture later without having to engage as strongly with the regular capture mechanic. Yes, but more rare: In this case, they'll be added as items that are harder to find. High-level players will try to generally use the regular capture mechanic, but can repair mistakes by throwing one of these more valuable nets.

If "No" gets more than 50% of votes, then it wins and we won't add the nets. If any combination of "Yes" gets 50% of votes or more, then they will be added. "Yes, but more common" will only be selected if it gets 50% of total votes itself (so "Yes, but more rare" is the middle ground and default option if neither of the others reaches 50%).



Basically, if you want "No" or "Yes, but more common" to be the outcome, then you need 50% of the playerbase to agree.



Honestly, we're happy with any of those three outcomes. It's not hard to add the nets, if you want them. Please vote how you'd prefer to play and we'll respect that.



Regardless of what happens with this new net type, we will of course keep working to improve every aspect of the league we can. There's lots of very good feedback about other small frustrations that can be resolved.



The poll will be open for 24 hours from the time of this post.



Only accounts made before this was posted can vote on the poll. We will monitor it for abuse. On Saturday, due to player feedback, we proposed plans to change two things about Bestiary League:We deployed the first of these changes on Sunday, and player feedback almost unanimously stated that the capture experience is vastly improved. We were very concerned about Slayer characters, Necromancers and Totem users. Feedback from these players suggest that many of the problems they faced are now resolved.Many players have petitioned for us to not add nets that work on dead beasts. Players have different opinions, which we can't easily judge the more popular of, so we're going to leave this decision up to the community. Our three options are:If "No" gets more than 50% of votes, then it wins and we won't add the nets. If any combination of "Yes" gets 50% of votes or more, then they will be added. "Yes, but more common" will only be selected if it gets 50% of total votes itself (so "Yes, but more rare" is the middle ground and default option if neither of the others reaches 50%).Basically, if you want "No" or "Yes, but more common" to be the outcome, then you need 50% of the playerbase to agree.Honestly, we're happy with any of those three outcomes. It's not hard to add the nets, if you want them. Please vote how you'd prefer to play and we'll respect that.Regardless of what happens with this new net type, we will of course keep working to improve every aspect of the league we can. There's lots of very good feedback about other small frustrations that can be resolved.The poll will be open for 24 hours from the time of this post.Only accounts made before this was posted can vote on the poll. We will monitor it for abuse.