Hi everyone, I’d like to give some feedback on this past month.

First I’d like to thank Deca for trying to engage players with this event, the idea was great, but the execution, not so much.

I have been lucky enough to participate in several chains during the past weeks and thanks to guildies and friends buying keys, I have completed the monthly quest. But I know that for a lot of players, this event has left a bitter taste.

Not all players can spend several hours per day farming dungeons to hope get shards, or buy an absurd amount of keys, or wait helplessly for someone to pop in the nexus. I do realize that this event is meant to be challenging, and that no one is forced to participate. But lets be honest, everyone has tried and a lot have failed.

To try address this issue, I’m going to throw an idea that I hope will create some constructive discussions.

Why not make several monthly quests aimed at different types of players?

Let me give you an example :

Easy monthly quest :

5 shards per week

Small reward

Aimed at casual players

Normal monthly quest :

10 shards per week

Medium reward (what we had this month for example)

Aimed at regular players

Hard monthly quest :

20 shards per week

Big reward

Aimed at hardcore (or rich) players

You could obviously complete each quest only once to avoid abuse (like doing the easy one over and over).

Again this just an example, but I think that this would be better for everyone, giving a chance to casual players to take part in theses events in the future.

Please give your opinion in comments below !