Maneuver thrusters. those are usually only able to move the ship a tiny amount, which then again goes to: we havent really seen any big ships fight yet! we dont really know how fast they will be able to fly!

The big thing you guys havent mentioned is:This weired force, the space sludge, only acts upon objects that do not have an active thruster (or at least so i heared)that would mean no need for unrealistic strong thrusters.Edit:Also with a top speed of 300m/s and some weapons which fire at really high speeds (like the railgun) it wouldnt really be a problem to hit a target with a perfect shot becourse the target wouldnt have time to react. obviously those weapons will take a lot of skill to hit their marks but if you are good enought no ship could dodge.2. Edit:Since the space sludge only affects on the mass of the object, smaler crafts would be faster and more agile and bigger ones would be slower.if that effect wouldnt be in the game why would you ever want a smaler fighter over a huge chunk of metall?3.Edit: Idk if what i said in Edit 2 makes any sense, since now i ask myself if the mass of a ship decides the acceleration of that ship (without counting thrusters)... i mean... it should right?4. Edit: To: We have only seen some of the smallest fighters, and with that some of the fastest ships possible i think, so i dont think you have to worry too much about what we could see in the vidoes so far. you may have seen the really small ship that flyes without real thrusters but with um...