Dragon Age: Origins won't leave you floored with its visuals, but it's worth pointing out the differences among the various versions. If we leave it to the consoles, the PlayStation 3 version looks cleaner because of its higher resolution textures and the increased depth the textures get from bump mapping. The Xbox 360 version looks a little worse, but it was definitely tweaked to run smoother. Unsurprisingly, the PC version runs and looks much better if you have a decent machine. Our Radeon HD 5750 churned out visuals at the highest quality settings with nary a hiccup. Aside from having much better textures, the PC version also benefits from more onscreen elements, such as bag detailing, boxes, and other minor room accoutrements.

We captured the following shots at 720p across both consoles and the PC to keep everything even. On the PC, we enabled all the highest quality settings, as well as 4x antialiasing and 8x anisotropic filtering. On the consoles, we captured the images directly over HDMI using the Matrox MXO2 Mini and used FRAPs to capture screenshots on the PC.

The first shot represents a shrunk-down version of the originals, and the second zoomed-in set is representative of an actual pixel-to-pixel comparison.

Xbox 360 PlayStation 3 PC

Xbox 360 PlayStation 3 PC

Xbox 360 PlayStation 3 PC

Xbox 360 PlayStation 3 PC

Xbox 360 PlayStation 3 PC

Xbox 360 PlayStation 3 PC

What do you think? Drop us a line!

Xbox 360 PlayStation 3 PC

Xbox 360 PlayStation 3 PC

Xbox 360 PlayStation 3 PC

Xbox 360 PlayStation 3 PC

What do you think? Drop us a line!