How to implement an off-axis camera to produce correct stereo pairs via Python Add-on in Blender







Since there is no stereoscopic camera in



Camera Types:

The Add-on provides all three stereoscopic camera types. The 'Off-Axis' rig is set as default, because of its best results. The 'Converge' (or Toe-In) Camera rig is only useful if you have to match 'real-stereo-camera' material due to its tendency to produce vertical parallax. The 'Parallel' Camera produces always negative parallax, which means that all objects appearing later in front of the screen and you have to set the zero parallax manually. Recommendation: If you want to do some good and easy to fuse stereo pairs, use the default Off-Axis Camera rig only.

Example:

Different Camera Separation (Stereo Base) with same Focal Distance: WATCH VIDEO TUTORIAL





Extra video:

How to render a stereo Side-by-Side animation



mirror:

File Attachment: File Name:

File Size: 8 KB File Name: Bender_Stereoscopic_CAMERA.7z File Size: 8 KB



Python script 57KB for Blender 2.72

Special thanks goes to Robert

credit and sourc Since there is no stereoscopic camera in Blender , I decided to write a python script to implement an 'Off-Axis' stereo camera. This script sets the 'Stereo Window' or zero parallax in Blender and not via postproduction. It creates a parallel off-axis camera rig, the best way to produce stereo pairs without vertical parallax. You can use Blenders Node Editor to control the left and right camera render results and combine them to a Side-by-Side, Interlaced or Anaglyph image.The Add-on provides all three stereoscopic camera types. The 'Off-Axis' rig is set as default, because of its best results. The 'Converge' (or Toe-In) Camera rig is only useful if you have to match 'real-stereo-camera' material due to its tendency to produce vertical parallax. The 'Parallel' Camera produces always negative parallax, which means that all objects appearing later in front of the screen and you have to set the zero parallax manually. Recommendation: If you want to do some good and easy to fuse stereo pairs, use the default Off-Axis Camera rig only.Different Camera Separation (Stereo Base) with same Focal Distance: (8. Oct. 2014)Python script 57KB for Blender 2.72Special thanks goes to Robertcredit and sourc HERE blender_3d...mera.png (33KB) Attachments: