MiniDayZ Plans for next updates:

• Drag and Drop inventory interaction (with sub menus like in DayZ SA)

• Lootable Houses

• Traveling between maps

• Crafting

• Transport

• Pants like separeted item

• New zombie behavior (attack animations, chance to avoid attack)

• Support of different languages

• Diseases

• Animals

• Companion Survivors

• Bigger maps

• More casual novice and regular difficulty

• Fog and other weather effects

• Random Events (heli crashes and etc)

Screenshot is sketch how MiniDayZ can look after updates