Super Mario Maker hits the Wii U on September 11th in North America, and Mario fans of young and old have been getting their creative juices flowing with ideas for level creation. As some will be more sadistic and cruel compared to easier counterparts, Nintendo has implemented a system that shows how many times a level has been attempted vs. completed to indicate difficulty levels.

Engadget is reporting that that’s not the only measure of difficulty though.

“user-created levels are also vetted by Nintendo moderators to determine level difficulty before it’s available for anyone to download”

It will be interesting to see if this causes a substantial delay in uploading vs. availability for user created levels.