Divine Domains

Earth Domain

Earth Domain Features

Cleric Level Feature 1st Domain Spells, Bonus Proficiencies, Stone Shell 2nd Channel Divinity: Localised Quake 6th Earth Affinity 8th Potent Spellcasting 17th Soul of Earth

Domain Spells

You gain domain spells at the cleric levels listed in the Earth Domain Spells table. See the Divine Domain class feature for how domain spells work.

Earth Domain Spells

Cleric Level Feature 1st earth tremor, shield 3rd maximillian's earthen grasp, spike growth 5th erupting earth, wall of sand 7th stone shape, stone skin 9th transmute rock, wall of stone

Bonus Proficiencies

When you choose this domain at 1st level, you gain proficiency with heavy armor. You also gain the primal savagery cantrip.

When you cast the primal savagery cantrip, it deals bludgeoning damage, rather than the usual acid damage.

Stone Shell

Starting at 1st level, when you take damage, you can use your reaction to reduce the damage by an amount equal to your cleric level plus your Wisdom modifier. You can use this feature a number of times equal to your Wisdom modifier (a minimum of once). You regain all expended uses when you finish a long rest.

Channel Divinity: Localised Quake

At 2nd level, you can harness the power of earth to create earthquakes. As an action, you present your holy symbol. Each hostile creature on the ground within 15 feet of you must make a Strength saving throw. A creature is knocked prone and takes magical Bludgeoning damage equal to twice your cleric level on a failed saving throw. On a successful save the creature is not knocked prone and takes only half damage. Any objects and structures in this area take double damage.

Earth Affinity

At 6th level, your connection to Earth grants you new benefits. You have advantage on saves and checks to resist being pushed or knocked prone. Additionally, you ignore difficult terrain made of stone, earth, and sand.

Potent Spellcasting

At 8th level, you add your Wisdom modifier to the damage you deal with any Cleric cantrips.

Soul of Earth

When you reach 17th level, your earthly affinity grants you increased durability. You have resistance to bludgeoning, piercing, and slashing damage from non-magical weapons. Additionally, you are immune to the Petrified condition, and any critical hit against you becomes a normal hit.

