Ahead of Ghost Recon: Breakpoint's launch on October 4, Ubisoft has addressed its philosophy towards microtransactions and why it chose to remove some Time-Savers items that weren't supposed to be available quite yet.

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"We are aware that during the Early Access of Tom Clancy’s Ghost Recon Breakpoint on October 1st, some Time-Savers items (Skill Point bundles, XP Boosters, parts bundles for advanced weapon upgrades) were available for purchase for a few hours in our Store but this was not our intention and was an error on our behalf. These items were designed as an optional way for players arriving later to the game (Post-Launch) to catch up with those who have been playing for longer and enjoy our co-op and challenging end-game experiences. These Time-Savers have since been removed from our Store for now."

Tom Clancy's Ghost Recon Breakpoint Screenshots 15 IMAGES

As reported by USGamer.net, Ubisoft took to its forums to discuss in-game purchasable content and how it "aimed at offering a fair and rewarding experience to our players however they want to experience our game, in solo, co-op, PvE or PvP."Ubisoft began by stating "two key factors stood out as extremely important for the team," which are that Breakpoint would not "include any pay-to-win elements," and that "players not choosing to engage with in-game purchases do not see their experience affected."It then proceeded to address Time Savers items, which showed up in the store but were meant to be released at a later date for "players arriving later in the game."Ubisoft then concluded by reiterating that Tom Clancy's Ghost Recon: Breakpoint "is a live game and will grow over time as we listen to players' feedback."In addition to fixing issues like these that pop up, Ubisoft previously detailed its plans for Breakpoint's Year 1 Post-Launch content. Tom Clancy's Ghost Recon: Breakpoint will be released on PlayStation 4, Xbox One, and PC on October 4, 2019, and we will have in-depth impressions and our review up in the near future. Until then, be sure to check out our impressions after a 6-hour preview with the latest entry in the Ghost Recon series.

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