BioWare is finally ready to release a patch fixing Mass Effect 3's inability to import a custom Shepard face if created in Mass Effect 1.

While the Mass Effect 3 "Extended Cut" free DLC won't be available until this summer – promising fans "further clarity to the ending of Mass Effect 3" – a less controversial, though no less sensitive, issue is being addressed next week: ME3's failure to import custom Shepard faces from Mass Effect 1 and Mass Effect 2.

If players imported their Mass Effect 1 custom Shepard into Mass Effect 2, that game failed to create a corresponding "face code." So, while they could enjoy the entire ME2 experience with a familiar face, Mass Effect 3 didn't have the data needed to successfully import that face, even if it imported all of the decisions.

BioWare writes that it has "a new patch coming next week that will fix a few issues with the game" with the first being a fix for "issues when in some cases Shepard's customized facial features from ME1/ME2 may not be properly imported to ME3." It appears those cases included every single instance that a player tried to maintain a unique Shepard from Mass Effect 1 through Mass Effect 3 ... so, sort of a major oversight.

The patch will be released on PC on April 9th, and on Xbox 360 and PS3 on April 10th. The other, less notable, fixes range from crashes to unresponsive states to debug text appearing onscreen. You can find the entire list of fixes below.