Hello everyone,

test 2 of 9.4 has begun, with the following changes (compared to test 1):

- added new map Stalingrad

- reworked the gun sounds, based on test 1 feedback

- fixed the bug where the ricochet damage counted twice, fixing also the improper issuing of Dumitru, Orlik, Bombardier and Warrior medals

- fixed the bug with shells flying through tanks, that appeared in test 1

- reworked the design of game menu, that opens when pressing Escape

- fixed issues in visual models on following vehicles: Stug IV, M56, Object 260, Panzer II Ausf.D, Panther 88, Centurion 7/1, KV-85, M5 Stuart, M3 Lee

- fixed issues in collision models on following vehicles: T-55 NVA DDR, Object 260, T95E2, StuG IV, Panther mit 8,8 cm L/71

- fixed visual camouflage on models of T95E2, Tiger II, E 100

- fixed the loading capacity on StuG IV and Panzer II Ausf.D

- nerfed the reload time of T28 Concept

- added sound effects to the artillery support effect

- sounds of environmental objects exploding (barrels, cars) were made quieter

- fixed the background of some UI elements

- fixed some UI and game issues of Stronghold mode

- fixed some UI issues in team battle mode

- fixed some issues with replay playback

- fixed inconsistencies between visual and collision models of certain environmental objects

- fixed some visual issues of certain environmental objects

- fixed the bug where voicechat stopped working properly after the return to battle

- added some special effects, that didn’t make it to test 1

- reworked some shell surface impact effects for some surfaces

- added icons for new tanks, that appeared on test 1

- fixed synchronization bugs in the open window of battle statistics

- it is now allowed to add offline players to game formations (platoons, companies etc.)

- disabled the general chat in the Special Battles window

- fixed the sharp boundary of dynamic shadows on sloped surfaces

- fixed some small interface bugs