Warner Bros. and Monolith have revealed the enhancements coming to the Xbox One X version of Middle-earth: Shadow of War, including native 4K resolution with dynamic scaling, an increased level of detail, higher polygon counts, improved textures and all of the other usual performance-boosting bobbins you'd expect.

You'll be able to choose from two different modes - Favour Resolution or Favour Quality - which are fairly self-explanatory. Choose Favour Resolution and you can enjoy increased texture detail targeting native 4K, while opting for Favour Quality brings enhancements across the board.

These include increased texture detail, better draw distances, improved shadows and lighting, more vegetation, higher polygon counts, enhanced ambient occlusion and improvements to texture filtering. Whichever option you decide on, you'll still be playing Shadow of War at some sort of lovely ramped up 4K resolution. Which is a good thing.

Middle-earth: Shadow of War's Xbox One X enhancements will be available when the console launches on 7th November, as a free update. An optional 4K cinematics DLC will also roll out, bumping up Xbox One X's 1080p cut-scenes to 4K (obviously). Middle-earth: Shadow of War is out now and you'll find our review here.