What the developers have to say:

Why Early Access? “We want to involve players during the development process so they can help us make this strange MMO better, and help us focus on what they really care about. Our current small community has been super helpful and now we’d like to open this to more players. We believe that community interaction is the best way to make this game all that it can be.” Approximately how long will this game be in Early Access? “Soon” How is the full version planned to differ from the Early Access version? “There are some ambitious designs for the gameplay, economy, sandbox, and building tools that we are developing. We plan to expand the scope and open up DAISY (our art-loving artificial intelligence) to all users as she improves. All this will be gradually added up until the launch version and beyond.” What is the current state of the Early Access version? “The current version is pretty solid and we update often, we have about 3,000 building assets and the game looks gorgeous. In other words, the game is functional and the core mechanics (including: building, curating, and discovering art with DAISY ) are implemented. With the help of the thousands of players that have been testing with us so far, the game runs relatively smooth, but optimisation is a big focus for us. Bigger gameplay changes like version 2.0 of our building tool (and DAISY) will be introduced in a later update.” Will the game be priced differently during and after Early Access? “The game will launch as a free to play game with what we call “Fair to Play” microtransactions. We plan to introduce these microtransactions at a later update in Early Access.” How are you planning on involving the Community in your development process? “The community is super-important in the development of OWW. We plan to consult it regularly and already implemented many awesome ideas players came up with, we have an active Discord and Forum and we plan to keep it this way.”