These being said, enjoy the pokémon set! (You can click a thumbnail and use arrow keys to navigate a slideshow)

Being a pokémon set, there are a few rule changes to the greater MTG game when playing this set, as follows:

All credit for art goes to the artist listed on the cards, or Nintendo for clips from the Anime.

This set has been extensively playtested and balanced with both draft and constructed formats. Sorry about the complete clash of the use of Evolve with mainstream MTG. This set was created before RtR was released.

Bulbasaur Pokémon — Grass : Add to your mana pool. : Addto your mana pool. 1/2 144/237

Ivysaur Pokémon — Grass Poison (You may sacrifice a creature named Bulbasaur instead of paying this creature's mana cost.)

Trample

: Add to your mana pool. Evolve BulbasaurTrample: Addto your mana pool. 3/3 153/237

Venusaur Pokémon — Grass Poison

Trample

At the beginning of your upkeep, you may put a -1/-1 counter on target creature an opponent controls. If you do, you gain 1 life.

: Add to your mana pool. Evolve IvysaurTrampleAt the beginning of your upkeep, you may put a -1/-1 counter on target creature an opponent controls. If you do, you gain 1 life.: Addto your mana pool. 5/5 171/237

Charmander Pokémon — Fire : Charmander gets +1/+0 until end of turn. : Charmander gets +1/+0 until end of turn. 2/1 118/237

Charmeleon Pokémon — Fire (You may sacrifice a creature named Charmander instead of paying this creature's mana cost.)

Charmeleon can't be blocked except by two or more creatures.

: Charmeleon gets +1/+0 until end of turn. Evolve CharmanderCharmeleon can't be blocked except by two or more creatures.: Charmeleon gets +1/+0 until end of turn. 3/2 119/237

Charizard Pokémon — Fire Flying

Flying

Charizard can't be blocked except by two or more creatures.

: Charizard gets +1/+0 until end of turn. Evolve CharmeleonFlyingCharizard can't be blocked except by two or more creatures.: Charizard gets +1/+0 until end of turn. 5/3 117/237

Squirtle Pokémon — Water : Counter target spell that targets Squirtle. : Counter target spell that targets Squirtle. 1/2 82/237

Wartortle Pokémon — Water (You may sacrifice a creature named Squirtle instead of paying this creature's mana cost.)

Whenever Wartortle attacks, you may pay . If you do, Wartortle gets +X/-X until end of turn.

: Counter target spell that targets Wartortle. Evolve SquirtleWhenever Wartortle attacks, you may pay. If you do, Wartortle gets +X/-X until end of turn.: Counter target spell that targets Wartortle. 2/3 85/237

Blastoise Pokémon — Water

Whenever Blastoise attacks, you may pay . If you do, Blastoise gets +X/-X until end of turn.

: Counter target spell that targets Blastoise.

: Blastoise is unblockable until end of turn. Evolve WartortleWhenever Blastoise attacks, you may pay. If you do, Blastoise gets +X/-X until end of turn.: Counter target spell that targets Blastoise.: Blastoise is unblockable until end of turn. 3/5 60/237

Caterpie Pokémon — Bug Its feet have suction cups designed to stick to any surface. It tenaciously climbs trees to forage. 1/1 145/237

Metapod Pokémon — Bug Evolve Caterpie (You may sacrifice a creature named Caterpie instead of paying this creature's mana cost.)

Defender 0/2 157/237

Butterfree Pokémon — Bug Flying Evolve Metapod

Flying, Vigilance 3/3 196/237

Weedle Pokémon — Bug Poison Wither (This deals damage to creatures in the form of -1/-1 counters.) It eats its weight in leaves every day. It fends off attackers with the needle on its head. 1/1 172/237

Kakuna Pokémon — Bug Poison Evolve Weedle (You may sacrifice a creature named Weedle instead of paying this creature's mana cost.)

Defender, Wither 0/1 154/237

Beedrill Pokémon — Bug Poison Evolve Kakuna

Flying, Wither 3/3 200/237

Pidgey Pokémon — Normal Flying Flying Common in grassy areas and forests, it is very docile and will chase off enemies by flapping up sand. 1/1 48/237

Pidgeotto Pokémon — Normal Flying Evolve Pidgey (You may sacrifice a creature named Pidgey instead of paying this creature's mana cost.)

Flying 3/1 47/237

Pidgeot Pokémon — Normal Flying Evolve Pidgeotto

Flying, First Strike 4/2 46/237

Rattata Pokémon — Normal Living wherever there is food available, it ceaselessly scavenges for edibles the entire day. 1/1 22/237

Raticate Pokémon — Normal Evolve Rattata (You may sacrifice a creature named Rattata instead of paying this creature's mana cost.) 3/3 21/237

Spearow Pokémon — Normal Flying Flying Very protective of its territory, it flaps its short wings busily to dart around at high speed. 2/1 52/237

Fearow Pokémon — Normal Flying Evolve Spearow (You may sacrifice a creature named Spearow instead of paying this creature's mana cost.)

Flying, Double Strike 2/2 38/237

Ekans Pokémon — Poison Wither (This deals damage to creatures in the form of -1/-1 counters.) It always hides in grass. When first born, it has no poison, so its bite is painful, but harmless. 2/1 89/237

Arbok Pokémon — Poison Evolve Ekans (You may sacrifice a creature named Ekans instead of paying this creature's mana cost.)

Wither 3/2 87/237

Pikachu Pokémon — Electric Whenever Pikachu attacks, you may tap target creature. It keeps its tail raised to monitor its surroundings. If you yank its tail, it will try to bite you. 2/2 49/237

Raichu Pokémon — Electric Evolve Pikachu (You may sacrifice a creature named Pikachu instead of paying this creature's mana cost.)

Whenever Raichu attacks, you may tap target creature. 5/4 50/237

Sandshrew Pokémon — Ground Whenever Sandshrew becomes blocked, it gets +2/+2 until end of turn. Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball. 1/1 167/237

Sandslash Pokémon — Ground Evolve Sandshrew (You may sacrifice a creature named Sandshrew instead of paying this creature's mana cost.)

Whenever Sandslash becomes blocked, it gets +2/+2 until end of turn. 3/3 168/237

Nidoran Pokémon — Poison Although not very combative, it will torment its foes with poison spikes if it is threatened in any way. 1/1 102/237

Nidorina Pokémon — Poison Evolve Nidoran (You may sacrifice a creature named Nidoran instead of paying this creature's mana cost.) 2/2 104/237

Nidoqueen Pokémon — Poison Ground Evolve Nidorina Its body is covered with needle-like scales. It never shows signs of shrinking from any attack. 4/4 101/237

Nidoran Pokémon — Poison It raises its big ears to check its surroundings. It will strike first if it senses any danger. 1/1 103/237

Nidorino Pokémon — Poison Evolve Nidoran (You may sacrifice a creature named Nidoran instead of paying this creature's mana cost.) 2/2 105/237

Nidoking Pokémon — Poison Ground Evolve Nidorino Its tail is thick and powerful. If it binds an enemy, it can snap the victim's spine quite easily. 5/3 100/237

Clefairy Pokémon — Normal : Metronome (Exile the top two cards of your library. An opponent chooses one. If it is a spell, you may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in any order.) : Metronome 1/1 5/237

Clefable Pokémon — Normal (You may sacrifice a creature named Clefairy instead of paying this creature's mana cost.)

: Metronome (Exile the top two cards of your library. An opponent chooses one. If it is a spell, you may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in any order.) Evolve Clefairy: Metronome 3/3 4/237

Vulpix Pokémon — Fire : Vulpix gets +1/+0 until end of turn. : Vulpix gets +1/+0 until end of turn. As it develops, its single white tail gains color and splits into six. It is quite warm and cuddly. 1/2 142/237

Ninetales Pokémon — Fire (You may sacrifice a creature named Vulpix instead of paying this creature's mana cost.)

First Strike

: Ninetales gets +1/+0 until end of turn. Evolve VulpixFirst Strike: Ninetales gets +1/+0 until end of turn. 2/4 138/237

Jigglypuff Pokémon — Normal , : Tap all creatures. Jigglypuff doesn't untap during your next untap step. : Tap all creatures. Jigglypuff doesn't untap during your next untap step. When it wavers its big, round eyes, it begins singing a lullaby that makes everyone drowsy. 1/1 12/237

Wigglytuff Pokémon — Normal (You may sacrifice a creature named Jigglypuff instead of paying this creature's mana cost.)

, : Tap all creatures. Wigglytuff doesn't untap during your next untap step. Evolve Jigglypuff: Tap all creatures. Wigglytuff doesn't untap during your next untap step. 3/3 27/237

Zubat Pokémon — Poison Flying Flying, Wither Capable of flying safely in dark places, it emits ultrasonic cries to check for any obstacles. 1/1 199/237

Golbat Pokémon — Poison Flying Evolve Zubat (You may sacrifice a creature named Zubat instead of paying this creature's mana cost.)

Flying, Lifelink, Wither 2/2 198/237

Oddish Pokémon — Grass Poison : Target player loses 1 life. : Target player loses 1 life. If exposed to moonlight, it starts to move. It roams far and wide at night to scatter its seeds. 1/1 203/237

Gloom Pokémon — Grass Poison (You may sacrifice a creature named Oddish instead of paying this creature's mana cost.)

: Target player loses 1 life and you gain 1 life. Evolve Oddish: Target player loses 1 life and you gain 1 life. 2/2 202/237

Vileplume Pokémon — Grass Poison

: Target player loses 2 life and you gain 2 life. Evolve Gloom: Target player loses 2 life and you gain 2 life. 4/5 181/237

Paras Pokémon — Bug Grass When Paras enters the battlefield, you gain 2 life. It is doused with mushroom spores when it is born. As its body grows, mushrooms sprout from its back. 1/2 160/237

Parasect Pokémon — Bug Grass (You may sacrifice a creature named Paras instead of paying this creature's mana cost.)

When Parasect enters the battlefield, you gain 2 life.

, : Tap target creature. It doesn't untap during its controller's next untap step. Evolve ParasWhen Parasect enters the battlefield, you gain 2 life.: Tap target creature. It doesn't untap during its controller's next untap step. 3/3 161/237

Venonat Pokémon — Bug Poison Wither (This deals damage to creatures in the form of -1/-1 counters.) Poison oozes from all over its body. It catches and eats small bugs at night that are attracted by light. 1/2 204/237

Venomoth Pokémon — Bug Poison Evolve Venonat (You may sacrifice a creature named Venonat instead of paying this creature's mana cost.)

Flying, Wither 2/4 179/237

Diglett Pokémon — Ground : Diglett is unblockable until end of turn. : Diglett is unblockable until end of turn. If a Diglett digs through a field, it leaves the soil perfectly tilled and ideal for planting crops. 1/2 147/237

Dugtrio Pokémon — Ground (You may sacrifice a creature named Diglett instead of paying this creature's mana cost.)

: Dugtrio is unblockable until end of turn. Evolve Diglett: Dugtrio is unblockable until end of turn. 3/3 148/237

Meowth Pokémon — Normal : Draw a card, then discard a card at random. : Draw a card, then discard a card at random. It loves anything that shines. It especially adores coins that it picks up and secretly hoards. 2/1 16/237

Persian Pokémon — Normal (You may sacrifice a creature named Meowth instead of paying this creature's mana cost.)

, : Draw two cards, then discard a card at random. Evolve Meowth: Draw two cards, then discard a card at random. 3/2 18/237

Psyduck Pokémon — Water : Tap target creature. Psyduck doesn't untap during your next untap step. : Tap target creature. Psyduck doesn't untap during your next untap step. If its chronic headache peaks, it may exhibit odd powers. It seems unable to recall such an episode. 2/1 76/237

Golduck Pokémon — Water Evolve Psyduck (You may sacrifice a creature named Psyduck instead of paying this creature's mana cost.)

Islandwalk 2/3 65/237

Mankey Pokémon — Fighting Mankey gets +1/+0 for each other creature named Mankey you control. It is extremely ill-tempered. Groups of them will attack any handy target for no reason. 1/1 136/237

Primeape Pokémon — Fighting Evolve Mankey (You may sacrifice a creature named Mankey instead of paying this creature's mana cost.) 4/2 140/237

Growlithe Pokémon — Fire Intimidate (This creature can't be blocked except by colorless creatures and/or creatures that share a color or Pokémon type with it.) It has a brave and trustworthy nature. It fearlessly stands up to bigger and stronger foes. 2/2 127/237

Arcanine Pokémon — Fire Evolve Growlithe (You may sacrifice a creature named Growlithe instead of paying this creature's mana cost.)

First Strike, Intimidate (This creature can't be blocked except by colorless creatures and/or creatures that share a color or Pokémon type with it.) 4/4 115/237

Poliwag Pokémon — Water : Return Poliwag to its owner's hand. : Return Poliwag to its owner's hand. Because it is inept at walking on its newly grown legs, it always swims around in water. 1/1 74/237

Poliwhirl Pokémon — Water (You may sacrifice a creature named Poliwag instead of paying this creature's mana cost.)

: Return Poliwhirl to its owner's hand. Evolve Poliwag: Return Poliwhirl to its owner's hand. 2/2 75/237

Poliwrath Pokémon — Water Fighting

: Target creature blocks Poliwrath this turn if able. Evolve Poliwhirl: Target creature blocks Poliwrath this turn if able. 4/3 178/237

Abra Pokémon — Psychic : Return Abra to its owner's hand. : Return Abra to its owner's hand. It senses impending attacks and teleports away to safety before the actual attacks can strike. 1/1 184/237

Kadabra Pokémon — Psychic (You may sacrifice a creature named Abra instead of paying this creature's mana cost.)

, : Scry 1

, : Fateseal 1 Evolve Abra: Scry 1: Fateseal 1 2/3 186/237

Alakazam Pokémon — Psychic

, : Scry 2

, : Fateseal 2 Evolve Kadabra: Scry 2: Fateseal 2 Its brain cells multiply continually until it dies. As a result, it remembers everything. 4/4 185/237

Machop Pokémon — Fighting It loves to work out and build its muscles. It is never satisfied, even if it trains hard all day long. 2/1 134/237

Machoke Pokémon — Fighting Evolve Machop (You may sacrifice a creature named Machop instead of paying this creature's mana cost.)

First Strike 3/2 133/237

Machamp Pokémon — Fighting Evolve Machoke

Double Strike

Machamp can block any number of creatures. 4/2 132/237

Bellsprout Pokémon — Grass Poison : Add or to your mana pool. : Addorto your mana pool. It plants its feet deep underground to replenish water. It can't escape its enemy while it's rooted. 1/1 201/237

Weepinbell Pokémon — Grass Poison (You may sacrifice a creature named Bellsprout instead of paying this creature's mana cost.)

: Add or to your mana pool

, : Target creature gets +1/+1 until end of turn.

, : Target creature gets -1/-1 until end of turn. Evolve Bellsprout: Addorto your mana pool: Target creature gets +1/+1 until end of turn.: Target creature gets -1/-1 until end of turn. 2/2 205/237

Victreebel Pokémon — Grass Poison (You may sacrifice a creature named Weepinbell instead of paying this creature's mana cost.)

: Add or to your mana pool.

, : Target creature gets +2/+2 until end of turn.

, : Target creature gets -2/-2 until end of turn. Evolve Weepinbell: Addorto your mana pool.: Target creature gets +2/+2 until end of turn.: Target creature gets -2/-2 until end of turn. 3/3 180/237

Tentacool Pokémon — Water Poison Deathtouch When the tide goes out, dehydrated Tentacool remains can be found washed up on the shore. 1/1 194/237

Tentacruel Pokémon — Water Poison Evolve Tentacool (You may sacrifice a creature named Tentacool instead of paying this creature's mana cost.)

Deathtouch 2/3 195/237

Geodude Pokémon — Rock Ground At rest, it looks just like a rock. Carelessly stepping on it will make it swing its fists angrily. 1/2 93/237

Graveler Pokémon — Rock Ground (You may sacrifice a creature named Geodude instead of paying this creature's mana cost.)

: Regenerate Graveler. Evolve Geodude: Regenerate Graveler. 2/2 95/237

Golem Pokémon — Rock Ground

: Regenerate Golem.

Whenever damage is dealt to Golem, Golem deals that much damage to target player. Evolve Graveler: Regenerate Golem.Whenever damage is dealt to Golem, Golem deals that much damage to target player. 3/4 94/237

Ponyta Pokémon — Fire Haste About an hour after birth, its fiery mane and tail grow out, giving it an impressive appearance. 1/1 139/237

Rapidash Pokémon — Fire Evolve Ponyta (You may sacrifice a creature named Ponyta instead of paying this creature's mana cost.)

Haste 3/1 141/237

Slowpoke Pokémon — Water Psychic Whenever Slowpoke becomes tapped, it doesn't untap during your next untap step. Incredibly slow and dopey. It takes 5 seconds for it to feel pain when under attack. 2/2 189/237

Slowbro Pokémon — Water Psychic Evolve Slowpoke (You may sacrifice a creature named Slowpoke instead of paying this creature's mana cost.)

Whenever Slowbro becomes tapped, it doesn't untap during your next untap step. 4/5 188/237

Magnemite Artifact Pokémon — Electric Steel , : Tap target creature. : Tap target creature. The units at the sides of its body generate antigravity energy to keep it aloft in the air. 1/1 44/237

Magneton Artifact Pokémon — Electric Steel (You may sacrifice a creature named Magnemite instead of paying this creature's mana cost.)

, : Tap target creature.

, : Gain control of target artifact for as long as you control Magneton. Evolve Magnemite: Tap target creature.: Gain control of target artifact for as long as you control Magneton. 2/3 45/237

Farfetch'd Pokémon — Normal Flying Flying It can't live without the stalk it holds. That's why it defends the stalk from attackers with its life. 2/2 37/237

Doduo Pokémon — Normal Flying First Strike It races through grassy plains with powerful strides, leaving footprints up to four inches deep. 2/2 33/237

Dodrio Pokémon — Normal Flying Evolve Doduo (You may sacrifice a creature named Doduo instead of paying this creature's mana cost.)

Double Strike 3/3 32/237

Seel Pokémon — Water A Pokémon that lives on icebergs. It swims in the sea using the point on its head to break up ice. 2/2 79/237

Dewgong Pokémon — Water Ice Evolve Seel (You may sacrifice a creature named Seel instead of paying this creature's mana cost.) 2/4 63/237

Grimer Pokémon — Poison Wither (This deals damage to creatures in the form of -1/-1 counters.) Wherever Grimer has passed, so many germs are left behind that no plants will ever grow again. 1/1 96/237

Muk Pokémon — Poison (You may sacrifice a creature named Grimer instead of paying this creature's mana cost.)

Wither

: Muk gets +0/+1 until end of turn. Evolve GrimerWither: Muk gets +0/+1 until end of turn. 2/2 99/237

Shellder Pokémon — Water Defender It swims backward by opening and closing its two shells. Its large tongue is always kept hanging out. 0/3 80/237

Cloyster Pokémon — Water Ice (You may sacrifice a creature named Shellder instead of paying this creature's mana cost.)

, : Tap target creature. Evolve Shellder: Tap target creature. 1/5 62/237

Gastly Pokémon — Ghost Poison

, : Target creature gets -1/-1 until end of turn. Protection from Ground: Target creature gets -1/-1 until end of turn. Its thin body is made of gas. Despite lacking substance, it can envelop an opponent of any size and cause suffocation. 1/1 91/237

Haunter Pokémon — Ghost Poison (You may sacrifice a creature named Gastly instead of paying this creature's mana cost.)

Protection from Ground

, : Target creature gets -2/-2 until end of turn. Evolve GastlyProtection from Ground: Target creature gets -2/-2 until end of turn. 2/2 97/237

Gengar Pokémon — Ghost Poison

Protection from Ground

, : Target creature gets -X/-X until end of turn and you gain X life. Spend only black mana on X. Evolve HaunterProtection from Ground: Target creature gets -X/-X until end of turn and you gain X life. Spend only black mana on X. 3/3 92/237

Onix Pokémon — Rock Ground , : Onix fights target creature. : Onix fights target creature. It squirms through the ground using its long and rugged body. It always eats while burrowing. 2/4 159/237

Drowzee Pokémon — Psychic , : Tap target creature. : Tap target creature. It remembers every dream it eats. It rarely eats the dreams of adults because children's are much tastier. 1/2 34/237

Hypno Pokémon — Psychic (You may sacrifice a creature named Drowzee instead of paying this creature's mana cost.)

, : Tap target creature.

, : Destroy target tapped creature. Evolve Drowzee: Tap target creature.: Destroy target tapped creature. 2/3 41/237

Krabby Pokémon — Water : Target creature doesn't untap during its controller's next untap step. : Target creature doesn't untap during its controller's next untap step. If it senses danger approaching, it cloaks itself with bubbles from its mouth so it will look bigger. 1/1 71/237

Kingler Pokémon — Water (You may sacrifice a creature named Krabby instead of paying this creature's mana cost.)

, : Destroy target creature. Kingler doesn't untap during your next untap step. Activate this ability only when you could cast a sorcery. Evolve Krabby: Destroy target creature. Kingler doesn't untap during your next untap step. Activate this ability only when you could cast a sorcery. 3/4 70/237

Voltorb Pokémon — Electric , Sacrifice Voltorb: Tap all creatures. , Sacrifice Voltorb: Tap all creatures. It rolls to move. If the ground is uneven, a sudden jolt from hitting a bump can cause it to explode. 1/1 55/237

Electrode Pokémon — Electric (You may sacrifice a creature named Voltorb instead of paying this creature's mana cost.)

, Sacrifice Electrode: Destroy all creatures. Evolve Voltorb, Sacrifice Electrode: Destroy all creatures. 3/1 36/237

Exeggcute Pokémon — Grass Psychic Shroud Its six eggs converse using telepathy. They can quickly gather if they become separated. 2/3 150/237

Exeggutor Pokémon — Grass Psychic Evolve Exeggcute (You may sacrifice a creature named Exeggcute instead of paying this creature's mana cost.)

Hexproof 4/5 151/237

Cubone Pokémon — Ground Cubone gets +1/+1 for each card named Marowak in your graveyard. It always wears the skull of its dead mother, so no one has any idea what its hidden face looks like. 1/2 146/237

Marowak Pokémon — Ground Evolve Cubone (You may sacrifice a creature named Cubone instead of paying this creature's mana cost.)

When Marowak dies, you may search your library for a card named Cubone, reveal it, and put it into your hand. If you do, shuffle your library. 3/3 155/237

Hitmonlee Pokémon — Fighting : Hitmonlee can't be blocked except by two or more creatures until end of turn. : Hitmonlee can't be blocked except by two or more creatures until end of turn. If it starts kicking repeatedly, both legs will stretch even longer to strike a fleeing foe. 3/2 130/237

Hitmonchan Pokémon — Fighting : Hitmonchan deals 1 damage to target creature or player. : Hitmonchan deals 1 damage to target creature or player. Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn. 1/2 129/237

Lickitung Pokémon — Normal , : Tap target creature. : Tap target creature. Its long tongue, slathered with a gooey saliva, sticks to anything, so it is very useful. 1/4 14/237

Koffing Pokémon — Poison Protection from Ground

Wither Lighter-than-air gases in its body keep it aloft. The gases not only smell, they are also explosive. 1/2 98/237

Weezing Pokémon — Poison Evolve Koffing (You may sacrifice a creature named Koffing instead of paying this creature's mana cost.)

Protection from Ground

Wither 2/3 114/237

Rhyhorn Pokémon — Ground Rock Trample It doesn't care if there is anything in its way. It just charges and destroys all obstacles. 3/2 166/237

Rhydon Pokémon — Ground Rock Evolve Ryhorn (You may sacrifice a creature named Ryhorn instead of paying this creature's mana cost.)

Trample

Rhydon can't be blocked by more than one creature. 5/4 165/237

Chansey Pokémon — Normal

: Prevent the next 4 damage that would be dealt to target creature this turn. Shroud: Prevent the next 4 damage that would be dealt to target creature this turn. 1/4 3/237

Tangela Pokémon — Grass : Add to your mana pool. : Addto your mana pool. The whole body is swathed with wide vines that are similar to seaweed. The vines sway as it walks. 1/3 170/237

Kangaskhan Pokémon — Normal , : Put a 1/1 colorless Normal Kangaroo creature token onto the battlefield. : Put a 1/1 colorless Normal Kangaroo creature token onto the battlefield. To protect its young, it will never give up during battle, no matter how badly wounded it is. 3/3 13/237

Horsea Pokémon — Water Shroud Its big, developed fins move rapidly, allowing it to swim backward while still facing forward. 1/1 68/237

Seadra Pokémon — Water Evolve Horsea (You may sacrifice a creature named Horsea instead of paying this creature's mana cost.)

Shroud 2/2 77/237

Goldeen Pokémon — Water Flash Though it appears very elegant when swimming with fins unfurled, it can jab powerfully with its horn. 1/1 64/237

Seaking Pokémon — Water Evolve Goldeen (You may sacrifice a creature named Goldeen instead of paying this creature's mana cost.)

Flash 3/1 78/237

Staryu Pokémon — Water Whenever Staryu attacks, you may untap target creature. Even if its body is torn, it can regenerate as long as the glowing central core remains intact. 1/1 191/237

Starmie Pokémon — Water Psychic (You may sacrifice a creature named Staryu instead of paying this creature's mana cost.)

Whenever Starmie attacks, you may untap target creature.

: Regenerate Starmie. Evolve StaryuWhenever Starmie attacks, you may untap target creature.: Regenerate Starmie. 3/3 190/237

Mr. Mime Pokémon — Psychic : Mr. Mime becomes of copy of target creature until end of turn. : Mr. Mime becomes of copy of target creature until end of turn. 1/1 174/237

Scyther Pokémon — Bug Flying Flying, First Strike It slashes through grass with its sharp scythes, moving too fast for the human eye to track. 2/1 197/237

Jynx Pokémon — Ice Psychic

, : Tap target creature. As long as Jynx remains tapped, that creature doesn't untap during its controller's untap step. You may choose not to untap Jynx during your untap step.: Tap target creature. As long as Jynx remains tapped, that creature doesn't untap during its controller's untap step. 2/2 173/237

Electabuzz Pokémon — Electric

, : Target creature gains First Strike until end of turn. First Strike: Target creature gains First Strike until end of turn. Its body constantly discharges electricity. Getting close to it will make your hair stand on end. 2/3 35/237

Magmar Pokémon — Fire

, : Target creature gains Haste until end of turn. Haste: Target creature gains Haste until end of turn. The fiery surface of its body gives off a wavering, rippling glare that is similar to the sun. 3/2 135/237

Pinsir Pokémon — Bug Reach, Forestwalk It grips prey with its pincers until the prey is torn in half. What it can't tear, it tosses far. 2/3 163/237

Tauros Pokémon — Normal Trample After heightening its will to fight by whipping itself with its three tails, it charges at full speed. 4/1 26/237

Magikarp Pokémon — Water Defender It is said to be the world's weakest Pokémon. No one knows why it has managed to survive. 0/1 73/237

Gyarados Pokémon — Water Flying Evolve Magikarp (You may sacrifice a creature named Magikarp instead of paying this creature's mana cost.)

Trample, Intimidate (This creature can't be blocked except by colorless creatures and/or creatures that share a color or Pokémon type with it.) 6/4 66/237

Lapras Pokémon — Water Ice , : Put 2 fade counters on each creature without Fading. Those creatures gain Fading. : Put 2 fade counters on each creature without Fading. Those creatures gain Fading. 3/5 72/237

Ditto Pokémon — Normal Transform (At the beginning of your upkeep, you may have this creature become a copy of another target creature. If you do, it gains Transform.) 0/1 6/237

Eevee Pokémon — Normal , Sacrifice Eevee: Search your library for a creature card with Evolve Eevee and put it onto the battlefield. Then shuffle your library. , Sacrifice Eevee: Search your library for a creature card with Evolve Eevee and put it onto the battlefield. Then shuffle your library. A rare Pokémon that adapts to harsh environments by taking on different evolutionary forms. 1/1 7/237

Vaporeon Pokémon — Water (You may sacrifice a creature named Eevee instead of paying this creature's mana cost.)

: Vaporeon gets +0/+2 until end of turn. Evolve Eevee: Vaporeon gets +0/+2 until end of turn. 2/3 84/237

Jolteon Pokémon — Electric Evolve Eevee (You may sacrifice a creature named Eevee instead of paying this creature's mana cost.)

Haste 3/3 42/237

Flareon Pokémon — Fire (You may sacrifice a creature named Eevee instead of paying this creature's mana cost.)

: Flareon gets +1/+0 until end of turn. Evolve Eevee: Flareon gets +1/+0 until end of turn. 3/2 126/237

Porygon Pokémon — Normal At the beginning of each player's upkeep, you may have Porygon's type become the Pokémon types of your choice. (Up to two types can be chosen simultaneously. It doesn't change back at end of turn.) 2/2 19/237

Omanyte Fossil Pokémon — Rock Water Echo This Pokémon from ancient times is said to have navigated the sea by adeptly twisting its 10 tentacles. 3/3 193/237

Omastar Fossil Pokémon — Rock Water Evolve Omanyte (You may sacrifice a creature named Omanyte instead of paying this creature's mana cost.) 4/5 176/237

Kabuto Fossil Pokémon — Rock Water Echo, First Strike This Pokémon lived in ancient times. On rare occasions, it has been discovered as a living fossil. 3/2 192/237

Kabutops Fossil Pokémon — Rock Water Evolve Kabuto (You may sacrifice a creature named Kabuto instead of paying this creature's mana cost.)

First Strike 4/4 175/237

Aerodactyl Fossil Pokémon — Rock Flying Echo, Flying This vicious Pokémon is said to have flown in ancient skies while shrieking high-pitched cries. 4/3 177/237

Snorlax Pokémon — Normal Trample

Snorlax enters the battlefield tapped.

Snorlax can't be blocked except by two or more creatures. 3/4 24/237

Articuno Legendary Pokémon — Ice Flying Flying

At the beginning of your upkeep, you may tap target permanent. That permanent doesn't untap during its controller's next untap step. 5/5 59/237

Zapdos Legendary Pokémon — Electric Flying Flying

At the beginning of your upkeep, creatures your opponents control lose all abilities until end of turn. 5/5 57/237

Moltres Legendary Pokémon — Fire Flying Flying

At the beginning of your upkeep, you may have Moltres deal 2 damage to target creature or player. 5/5 137/237

Dratini Pokémon — Dragon This Pokémon is full of life energy. It continually sheds its skin and grows steadily larger. 1/3 207/237

Dragonair Pokémon — Dragon Evolve Dratini (You may sacrifice a creature named Dratini instead of paying this creature's mana cost.)

Flying 3/3 206/237

Dragonite Pokémon — Dragon Flying Evolve Dragonair

Flying, Trample This marine Pokémon has an impressive build that lets it freely fly over raging seas without trouble. 6/6 182/237

Mewtwo Legendary Pokémon — Psychic Flying, Shroud, Trample

Opponents play with their hands revealed. 7/7 183/237

Mew Legendary Pokémon — Psychic Flying, Hexproof

When Mew enters the battlefield, you may search your library for a nonlegendary creature card and put it onto the battlefield. If you do, shuffle your library. 4/6 208/237

Pokéball Artifact , , Sacrifice Pokéball: Search your library for a creature card with converted mana cost 2 or less, reveal it, and put it into your hand. Then shuffle your library. , Sacrifice Pokéball: Search your library for a creature card with converted mana cost 2 or less, reveal it, and put it into your hand. Then shuffle your library. 226/237

Great Ball Artifact , , Sacrifice Great Ball: Search your library for a creature card with converted mana cost 4 or less, reveal it, and put it into your hand. Then shuffle your library. , Sacrifice Great Ball: Search your library for a creature card with converted mana cost 4 or less, reveal it, and put it into your hand. Then shuffle your library. 217/237

Ultra Ball Artifact , , Sacrifice Ultra Ball: Search your library for a creature card with converted mana cost 6 or less, reveal it, and put it into your hand. Then shuffle your library. , Sacrifice Ultra Ball: Search your library for a creature card with converted mana cost 6 or less, reveal it, and put it into your hand. Then shuffle your library. 232/237

Master Ball Artifact , , Sacrifice Master Ball: Search your library for a creature card and put it onto the battlefield. Then shuffle your library. , Sacrifice Master Ball: Search your library for a creature card and put it onto the battlefield. Then shuffle your library. 222/237

Quick Claw Artifact — Equipment

Equip Equipped creature has First Strike and Haste.Equip 229/237

Big Root Artifact — Equipment

Equip Equipped creature gets +1/+0 and has Lifelink.Equip 210/237

Everstone Artifact — Equipment

: Attach Everstone to target creature. Equipped creature cannot be sacrificed.: Attach Everstone to target creature. 214/237

Light Ball Artifact — Equipment

Equip If equipped creature is named Pikachu, it gets +4/+1.Equip 219/237

Magnet Train Artifact , : Search you library for a basic land card and reveal it. Then shuffle your library and put that card on top. : Search you library for a basic land card and reveal it. Then shuffle your library and put that card on top. 221/237

Itemfinder Artifact , : Search you library for an artifact card and reveal it. Then shuffle your library and put that card on top. : Search you library for an artifact card and reveal it. Then shuffle your library and put that card on top. 218/237

Pokédex Artifact , : Search you library for a creature card and reveal it. Then shuffle your library and put that card on top. : Search you library for a creature card and reveal it. Then shuffle your library and put that card on top. 227/237

Black Belt Artifact — Equipment

Equip If equipped creature is a Fighting or Normal type, it gets +1/+1.Equip 211/237

Blackglasses Artifact — Equipment

Equip If equipped creature is a Dark, Ghost or Psychic type, your opponents play with their hands revealed.Equip 212/237

Charcoal Artifact — Equipment

Equip If equipped creature is a Fire type, it gets +1/+1.Equip 213/237

Magnet Artifact — Equipment

Equip If equipped creature is an Electric or Steel type, it gets +1/+1.Equip 220/237

Miracle Seed Artifact — Equipment

Equip If equipped creature is a Grass type, it gets +1/+1.Equip 223/237

Mystic Water Artifact — Equipment

Equip If equipped creature is an Ice or Water type, it gets +1/+1.Equip 224/237

Poison Barb Artifact — Equipment

Equip If equipped creature is a Bug or Poison type, it has Deathtouch.Equip 225/237

Sharp Beak Artifact — Equipment

Equip If equipped creature is a Flying type, it gets +1/+1.Equip 230/237

Soft Sand Artifact — Equipment

Equip If equipped creature is a Rock or Ground type, it gets +1/+1.Equip 231/237

Exp. Share Artifact — Equipment

Equip Whenever a creature dies, put a +1/+1 counter on equipped creature.Equip 215/237

Focus Sash Artifact — Equipment (If equipped creature would be destroyed, instead remove all damage from it and destroy this Equipment.)

Equip Totem ArmorEquip 216/237

Power Herb Artifact At the beginning of your upkeep, put a charge counter on Power Herb.

Remove a charge counter from Power Herb: Target creature gets +1/+1 until end of turn. 228/237

Amulet Coin Artifact At the beginning of your upkeep, draw a card.

You have no maximum hand size. 209/237

Horn Drill Sorcery — Normal Target player sacrifices a creature. 10/237

Pay Day Sorcery — Normal Draw two cards. 17/237

Revive Sorcery Return target creature card in your graveyard to the battlefield tapped. 23/237

Max Revive Sorcery Return target creature card in your graveyard to the battlefield. That creature gains haste until end of turn. 15/237

Baton Pass Sorcery — Normal As an additional cost to cast Baton pass, return a creature you control to its owner's hand.

Put a creature card from your hand onto the battlefield tapped. 2/237

Hyper Beam Sorcery — Normal Hyper Beam deals 5 damage to each creature target opponent controls. Skip your next turn. 11/237

Fly Sorcery — Flying Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. 40/237

Thunderwave Sorcery — Electric Tap target creature. It doesn't untap during its controller's next untap step. 54/237

Whirlwind Sorcery — Flying Return target creature to its owner's hand. 56/237

Light Screen Sorcery — Psychic Prevent all damage that would be dealt to target creature this turn. 43/237

Brave Bird Sorcery — Flying Target creature gets +2/+0 until end of turn. If that creature is a Flying type, it also gains First Strike until end of turn. 30/237

Thunderbolt Sorcery — Electric Thunderbolt deals 3 damage to target creature. Tap that creature. 53/237

Agility Sorcery — Psychic Creatures you control get +1/+1 and gain First Strike until end of turn. 29/237

Bubble Sorcery — Water Tap target permanent. It doesn't untap during its controller's next untap step. 61/237

Surf Sorcery — Water Return up to two target creatures to their owners' hand. 83/237

Heart Swap Sorcery — Psychic Exchange control of target creature you control and target creature an opponent controls. 67/237

Torment Sorcery — Dark Exile target creature. Return the exiled creature to the battlefield under its owner's control at the beginning of the next upkeep. 111/237

Poison Sting Sorcery — Poison Put a -1/-1 counter on target creature. 106/237

Bite Sorcery — Dark Bite deals 1 damage to target creature. That creature can't block this turn. 88/237

Embargo Sorcery — Dark Remove all counters from and destroy all equipment attached to target creature. 90/237

Stone Edge Sorcery — Rock As an additional cost to cast Stone Edge, sacrifice a creature.

Destroy target creature. 108/237

Toxic Sorcery — Poison Destroy target non-Poison creature. 112/237

Sludge Sorcery — Poison Put a -1/-1 counter on each creature. 107/237

Hi Jump Kick Sorcery — Fighting As an additional cost to cast Hi Jump Kick, sacrifice a creature.

Hi Jump Kick deals damage to target creature or player equal to the converted mana cost of the sacrificed creature. 128/237

Brick Break Sorcery — Fighting Target player sacrifices an artifact or enchantment. 116/237

Double Kick Sorcery — Fighting (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Target creature can't block until end of turn. ReplicateTarget creature can't block until end of turn. 122/237

Flamethrower Sorcery — Fire Flamethrower deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn. 125/237

Close Combat Sorcery — Fighting As an additional cost to cast Close Combat, put two -1/-1 counters on a creature you control.

Close Combat deals 4 damage to target creature or player. 120/237

Fire Blast Sorcery — Fire Fire Blast deals 5 damage to target player. 124/237

Muddy Water Sorcery — Ground Muddy Water deals 1 damage to each creature. Tap each creature dealt damage this way. 158/237

Earthquake Sorcery — Ground Earthquake deals X damage to each creature. Tap each creature dealt damage this way. 149/237

Absorb Sorcery — Grass Absorb deals 1 damage to target creature and you gain 1 life. 143/237

Mega Drain Sorcery — Grass Mega Drain deals 3 damage to target creature and you gain 3 life. 156/237

Giga Drain Sorcery — Grass Giga Drain deals 5 damage to target creature and you gain 5 life. 152/237

Recover Sorcery — Normal Draw three cards. 187/237

Antidote Instant Remove all -1/-1 counters from target creature. 1/237

Guard Spec. Instant Target creature gains Hexproof until end of turn. 9/237

Rare Candy Instant Put three +1/+1 counters on target creature. 20/237

Flash Instant — Normal Prevent all combat damage that would be dealt this turn. 39/237

Razor Wind Instant — Normal Destroy target attacking creature. 51/237

Ice Shard Instant — Water Destroy target artifact or enchantment. 69/237

Soak Instant — Water Target creature loses all abilities and becomes a 1/1 blue Water creature until end of turn. 81/237

Taunt Instant — Dark Target creature attacks you this turn if able. 110/237

Sucker Punch Instant — Dark Target tapped creature gets -2/-2 until end of turn. 109/237

Mach Punch Instant — Fighting Mach Punch deals 2 damage to target creature or player. 131/237

Counter Instant — Fighting Until end of turn, whenever target creature is dealt damage, it deals that much damage to another target creature or player. 121/237

Pin Missile Instant — Bug (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Put a -1/-1 counter on target creature. ReplicatePut a -1/-1 counter on target creature. 162/237

Razor Leaf Instant — Grass Target creature gets +3/+3 until end of turn. 164/237

Wrap Enchantment — Normal Aura Enchant creature

Enchanted creature gets -3/-0.

At the beginning of your upkeep, Wrap deals 1 damage to enchanted creature's controller. 28/237

Substitute Enchantment — Normal Aura Enchant creature

Enchanted creature has Hexproof.

If an effect would place one or more -1/-1 counters on enchanted creature, Substitute deals that much damage to enchanted creature instead.

Totem Armor 25/237

Disable Enchantment — Psychic Aura Enchant creature

Enchanted creature can't attack and its activated abilities can't be activated. 31/237

Aqua Ring Enchantment — Water Aura Enchant creature

Enchanted creature gets +0/+1.

At the beginning of your upkeep, enchanted creature's controller gains 2 life. 58/237

Acid Armor Enchantment — Poison Aura

Enchanted creature gets +0/+2.

: Regenerate enchanted creature. Enchant creatureEnchanted creature gets +0/+2.: Regenerate enchanted creature. 86/237

Dragon Dance Enchantment — Dragon Aura Enchant creature

Enchanted creature gets +2/+0 and has Haste. 123/237

Spider Web Enchantment — Bug Aura Enchant creature

Enchanted creature gets +1/+1 and has Reach. 169/237

Foresight Enchantment — Normal All creatures lose Protection abilities and Pokémon type immunities. 8/237

Toxic Spikes Enchantment — Poison Ground Whenever a creature enters the battlefield under an opponent's control, put a -1/-1 counter on it. 113/237

Power Plant Land

: Add , , or to your mana pool.

, , Sacrifice Power Plant: Search your library for a card named Zapdos, reveal it, and put it into your hand. Then shuffle your library. Power Plant enters the battlefield tapped.: Add, orto your mana pool., Sacrifice Power Plant: Search your library for a card named Zapdos, reveal it, and put it into your hand. Then shuffle your library. 235/237

Victory Road Land

: Add , , or to your mana pool.

, , Sacrifice Victory Road: Search your library for a card named Moltres, reveal it, and put it into your hand. Then shuffle your library. Victory Road enters the battlefield tapped.: Add, orto your mana pool., Sacrifice Victory Road: Search your library for a card named Moltres, reveal it, and put it into your hand. Then shuffle your library. 237/237

Mt. Moon Land

: Add , , or to your mana pool.

, : Search your library for a Fossil card, reveal it, and put it into your hand. Then shuffle your library. Mt. Moon enters the battlefield tapped.: Add, orto your mana pool.: Search your library for a Fossil card, reveal it, and put it into your hand. Then shuffle your library. 233/237

Pallet Town Land

: Add , , or to your mana pool.

, : Search your library for a card named Bulbasaur, Charmander or Squirtle, reveal it, and put it into your hand. Then shuffle your library. Pallet Town enters the battlefield tapped.: Add, orto your mana pool.: Search your library for a card named Bulbasaur, Charmander or Squirtle, reveal it, and put it into your hand. Then shuffle your library. 234/237