An arms and armor expansion for 5th Edition

Expanded Armory

This short page guide is intended as an expansion of the current weapons and shields found in the core ruleset. The Expanded Weapons Table lists both brand-new weapons and weapons which exist in the core rules, but have been modified. The Expanded Shields Table provides a larger selection to shields and is meant to replace the single 'Shield' item from the core ruleset.

Melee Weapons

Brandistock. A short staff with a retractable spear point inside it. it is used by both commoners and military alike.

Bullwhip. A long whip made of animal hide which has a short handle. Skilled users can control the whip as if it were an extension of their body. The bullwhip replaces the standard 'whip'.

Chainwhip. A long whip made out of chainmail or metal links. Its weight makes it more powerful but also harder to control than a traditional whip.

Heavy Saber. A large, slightly curved blade with a sharp tip. It is a popular weapon amongst cavalry.

Pole Hammer. Also called a lucerne hammer, it is a polearm that features both a long spike and a hammer head.

Saber. A lightweight, slightly curved blade with a sharp point favored by mariners and officials. Its small size makes it ideal for use aboard ships.

Knuckles. A set of weights made to fit comfortably in the hand, thus increasing the power of your punches.

Scythe. A modified farm instrument with a long, curved blade normally used to cut down grains.

Ranged Weapons

Bolas. A set of weights or stones tied together with rope. Hunters wrap the weights around a target's feet to capture them.

Recurve Bow. A bow with strongly bent arms that increase its power at the expense of some of its range.

Repeating Crossbow. A small crossbow outfitted with a mechanism that feeds it bolts. It can be fired much faster than a traditional crossbow, but the additional hardware makes it less accurate.

Spear Thrower (Atlatl). A long plank with a groove down the middle for a javelin. It can be used to fling javelins further than would normally be possible.

Shields

Bracer. A small metal shield with straps that attach to the wielder's forearm, allowing for some usage of their hand.

Buckler. A small round shield with a leather handle in the back. It doesn't provide much cover but allows for extra maneuverability.

Kite Shield. A diamond or teardrop shaped shield favored by royalty and wealthy nobles. These shields usually have kingly designs on them.

Targe. A large, round shield similar in coverage to a kite shield. Usually made of wood with a hide covering on top.

Tower Shield. A massive shield that requires great strength to use effectively.

Swimming in Armor As an optional rule, any armor that grants disadvantage to Dexterity (Stealth) checks also grants the same to Strength (Athletics) checks made to swim.

Extra Proficiencies

The following classes gain proficiency with the listed weapons, in addition to those who jave simple or martial weapon proficiency.

Class Weapons Bard Sabers Druid Bolas, scythes, spear throwers Monk Knuckles, sabers Rogue Bolas, bullwhips, sabers Wizard Brandistock

Additional Weapon Traits

Adaptive. You can replace the damage type with the listed option when making a melee attack.

Tricky. (Requires proficiency) You can attempt to grapple or trip a target in the weapon's full reach, and can do so as an offhand attack