List of mods that didn't make the cut

A list of mods that "fix" common problems with Starbound.The base game is fun, but there's a lot of things that are easy to complain about. These mods fix common problems and add various quality of life changes, without affecting the vanilla gameplay too much. They shouldn't conflict with much and should work with little effort.I recommend making sure you read through every mod, as some might not fit your needs.Some mods might not work together, but currently I'm using every mod listed in Singleplayer with no issues.More will be added in future.Feel free to share any I should probably add.These mods are either too gameplay changing or aren't on Steam yet. Killable Erchius Ghost - Dislike the ghost on the moon and actually wanna fight him? Not included in the pack as it's too game changing. Faster Farming - Tired of waiting forever for farms to grow? This mod fixes that, in a pretty balanced way. It's a pretty big gameplay change to some people, so I listed it here. Reduced Fall Damage - Tired of the default fall damage? This mod reduces it heavily, but it's still a threat. The author has another mod which removes it entirely. These aren't included as they impact the gameplay heavily. Automatic Doors - Tired of pressing e to open doors? This mod makes it so you can automatically open them by approaching them, and it also makes it so npcs always close doors behind them. The mod doesn't work on wired/locked doors, so it won't break them. This is a pretty big gameplay change and can be annoying to some, so I didn't put it in the list. Ship Anything, Anywhere - Makes it so you can use the Terramart shipments wherever you are, as well as letting you sell anything at them. Awesome mod, but its potentially to game changing to be in this pack.