Batman Arkham Knight gamers' woes on the PC platform continue, as a patch that lets the game take advantage of multi-GPU technologies like SLI and CrossFire remains elusive. Responding to a distraught multi-GPU user on Steam Community forums, a developer stated that implementing multi-GPU support presented a too high risk of creating new issues for the gamers, to be "practical." The PC release of Batman Arkham Knight has been riddled with bugs, which caused its publisher to pull the Unreal Engine 3 based game off the shelves to fix those bugs, and a less than successful re-launch that ended up in distribution platform Steam taking refund requests until late-December. The developer, who goes by the username "wb.elder.pliny" stated:

67 Comments on SLI and CrossFire Support "Not Practical" - Batman Arkham Knight Developer

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#1 RCoon

To be fair I don't expect them to do anything more with Arkham Knight. It is so horribly broken it's probably cheaper to accept refunds than to continue working on a severely bugged system. I imagine they want to sweep it under the carpet and wait for the next round. Posted on Nov 19th 2015, 10:37 Reply

#2 Chaitanya

Good to know there is a refund option. Also lets hope someone is crazy enough to file a lawsuite against the WB and developer of this broken crap for a lot of money so they wont make such blunders again. Posted on Nov 19th 2015, 10:43 Reply

#3 jigar2speed

Mildly putting this game's coding is screwed beyond repair... BTW its UT 3 engine. :shadedshu: Posted on Nov 19th 2015, 10:44 Reply

#4 avatar_raq

I am 84% through the campaign and at 1080p the game performs relatively well on my system except when summoning the batmobile. I also had to use a small patch I found on steam forums to fix the horrible texture popping. Posted on Nov 19th 2015, 11:24 Reply

#5 Exceededgoku

Defo refunding now, been waiting for this patch... I'm in an even worst boat with quad crossfire! Posted on Nov 19th 2015, 11:26 Reply

#6 RejZoR

People should just refund the game without "maybes" and "waiting if the 15th patch will fix something". This is the only way to show developers not to fuck around with us. When other devs would see what happened to them with HUGE refunds, they'd made sure games are bug free from the start.



But instead it's still more feasible to release a buggy game, eat few refunds and still make huge profit. And in the end, only ones who get screwed are gamers. Just don't. Refund and never look back. If words and criticisms never teach them, money always will. Posted on Nov 19th 2015, 11:37 Reply

#7 Musaab

This is the price paid for making the game for that rubbish consoles and then using a cheap company to do the porting job in no time. It's like hire a small truck to transport two monkeys and then wonder how to put elephant in. Posted on Nov 19th 2015, 13:06 Reply

#8 the54thvoid

Musaab This is the price paid for making the game for that rubbish consoles and then using a cheap company to do the porting job in no time. It's like hire a small truck to transport two monkeys and then wonder how to put elephant in. I want to know who is transporting elephants with monkeys. It's deeply unethical. I want to know who is transporting elephants with monkeys. It's deeply unethical. Posted on Nov 19th 2015, 13:24 Reply

#9 john_

In other words, they don't know how messed up is the code in the game and they just go with the "let's try this and see what happens" method. Posted on Nov 19th 2015, 13:27 Reply

#10 TheinsanegamerN

It's UE3, how incompetent does WB have to be to not be able to get multi gpu working? They managed it before, and that game engine is not exactly new. What an embarrassment. Posted on Nov 19th 2015, 13:48 Reply

#11 Nosada

Bullshit to english translation:



"We've somehow succeeded in FUBARing an engine so hard, that even though it's running on hardware that's nearly a decade newer than what it was written for, we still haven't attained acceptable performance. All of this because we consider PC-gaming some kind of afterthought, and couldn't be bothered to invest any resources besides these overworked, underpaid codemonkeys.



We hope we can keep shovelling shit your way and that you mindlessly keep eating it up while paying through the nose."



Vote with your wallet, people. Posted on Nov 19th 2015, 13:54 Reply

#12 GorbazTheDragon

There's a good reason I refuse to buy AAA titles. The last one I bought was BF3, and I got it for 15 quid.



These fat companies are full of lousy filth that doesn't want to make a decent product and would rather invest all their effort into a bloated advertising campaign to get back the sales.



I'm not going to talk to the wall that is gaming consumerism and say not to pre-order or not to buy broken games, because it will keep happening and the gaming industry will go to **** because of exactly that, but when it happens, I'll be elsewhere, laughing at the fools that were to blame. Posted on Nov 19th 2015, 14:18 Reply

#13 acperience7

Wow what a crock. Game released>game re-released>patched>still broken. Glad I never spent money on this one. Whatever happened to releasing a quality game? The cash grabs publishers pull on people is crazy. Posted on Nov 19th 2015, 14:25 Reply

#14 [502]

It's not "not practical." Just say that you can't make decent coding. Posted on Nov 19th 2015, 14:25 Reply

#15 Musaab

[502] It's not "not practical." Just say that you can't make decent coding. It's practical because they can't make decent coding It's practical because they can't make decent coding Posted on Nov 19th 2015, 14:29 Reply

#16 GorbazTheDragon

It is practical, it is possible, they just can't be arsed to do it because they already have their cash... Posted on Nov 19th 2015, 14:34 Reply

#17 Octavean

Is there a lemon law for software,..... :) Posted on Nov 19th 2015, 15:55 Reply

#18 Yorgos

Batman Arkham Knight Developer.

shortest joke ever. Posted on Nov 19th 2015, 16:34 Reply

#19 cdawall

where the hell are my stars Hold on a second why can't they add multi-GPU support? The PS4 version uses multi-GPU...Fucking shit ass console port bullshit. Posted on Nov 19th 2015, 16:44 Reply

#20 ManofGod

Strange that folks are complaining about it being broken. Maybe it is just me but, I am playing the game at 4k on my R9 290 i7-6700k system without issue. (Of course, I have 32GB of ram installed so that may be a big help.) Oh well, I have no need for a refund and I am sure that the game will run much better whenever I upgrade my video card in the next couple of years. Posted on Nov 19th 2015, 17:58 Reply

#21 newtekie1

Semi-Retired Folder cdawall Hold on a second why can't they add multi-GPU support? The PS4 version uses multi-GPU...Fucking shit ass console port bullshit. How exactly does the PS4 version use multi-GPU? How exactly does the PS4 version use multi-GPU? Posted on Nov 19th 2015, 18:05 Reply

#22 RealNeil

Nosada Vote with your wallet, people. That's exactly what I did when I didn't buy it to begin with.

I thought about it initially, but people started to rant about it right away.



I didn't get it and I'm ~so~ glad. That's exactly what I did when I didn't buy it to begin with.I thought about it initially, but people started to rant about it right away.I didn't get it and I'm ~so~ glad. Posted on Nov 19th 2015, 18:15 Reply

#23 cdawall

where the hell are my stars I'm assuming it takes advantage of the dual gfx setup the PS4 has or is it that poorly coded that it doesn't use the hardware available? Posted on Nov 19th 2015, 18:15 Reply

#24 ManofGod

cdawall I'm assuming it takes advantage of the dual gfx setup the PS4 has or is it that poorly coded that it doesn't use the hardware available? Please show me evidence that there are dual graphics in the PS4. From my research and such stuff, neither the PS4 nor the XBox One uses dual graphics. Please show me evidence that there are dual graphics in the PS4. From my research and such stuff, neither the PS4 nor the XBox One uses dual graphics. Posted on Nov 19th 2015, 18:18 Reply

#25 cdawall

where the hell are my stars ManofGod Please show me evidence that there are dual graphics in the PS4. From my research and such stuff, neither the PS4 nor the XBox One uses dual graphics. Ah you would be correct I was going off of the ancient prerelease specs. Further research shows one each 7870 stuffed onto a SoC my bad carry on lol Ah you would be correct I was going off of the ancient prerelease specs. Further research shows one each 7870 stuffed onto a SoC my bad carry on lol Posted on Nov 19th 2015, 18:28 Reply