What Are We Fighting For?

As 5e DnD players, we find ourselves making choices that affect combat.

A roleplay choice that forces or avoids combat.

A build choice between damage or extra survivability.

A combat choice between casting a damage spell, a buffing spell, a control spell, or a healing spell.

In order to answer these questions, we need an objective function. We need to define what the goal is. We need a way to compare options against the objective function, so we can know what the right choice is.

Is the objective function maximizing DPR? There are plenty of threads that attempt to maximize dps. There are more guides that offer optimization advice than I can count.

Yet, what are we truly trying to optimize for?

The DMG defines an adventuring day as a sequence of encounters and short rests, ended by a long rest. The short rests come about 1/3 and 2/3 through the day. Examples of normal adventuring days include (for a party of four level 5 characters):

7 medium encounters

2 hard encounters and 2 deadly encounters

4 medium encounters and 1 deadly encounter

I propose that we optimize our chances at surviving whatever sort of adventuring day we think we will be hit with.

Why should that be the criteria? Why not optimize damage, or control, or utility, or some other measure? At the end of the day, all of those are generalized by “living through the day”. At the end of the day, everything is reset, and you move on to your next day.

If you do great damage, then awesome! You got through your fights faster, and your enemies have a harder time killing the party.

If you have great crowd control, then awesome! You got through your fights with more control, and your enemies have a harder time killing the party.

If you have high utility, then awesome! You were able to cleverly bypass combat, or swing the battlefield to your advantage, and your enemies have a harder time killing the party.

If we have to give up utility for crowd control, how do we decide? If we have to give up crowd control for damage, how do we decide?

You decide by doing the thing that maximizes the chance that your party lives to fight another day!

That sounds complicated in practice. Is there an easier way to think about it?

There sure is!

On an individual enounter bases, you want to make the choice that leaves you with the most remaining resources.

How does that work? If choice A leaves you with more remaining resources than choice B after one encounter, then choice A is better than choice B . What are resources? All of the stuff that carries over: hp, spell slots, rages, action surges, rest dice, etc.

The easiest decisions to compare are the ones where all of the resource types stay constant except one! This allows us to not worry about comparing resources to each other in terms of “living through the day” optimization and focus instead on which option maximizes a particular resource.

By maximizing the remaining resources after an encounter, we are choosing the option that puts us in the best position to survive the rest of the day.

Okay. Maximize resources. But how do we measure?

If we try to create a closed form solution, we have a very, very difficult problem in front of us, and one that gets larger the more options we introduce. If we try to theorycraft it, as is the current style, how do we resolve trading one resource for another? How much extra damage is worth extra survivability? Taking note of world of warcraft’s solution, I propose that we simulate it!

Simulation tends to be prudent when the math we’re working with is already heavily probabilistic in nature. It won’t get us the exact solution, but it’ll get us pretty darn close.

Finally, simulation allows us to throw away our notions about what should work and purely observe evidence!

That’s all very abstract, math guy. Do you have an actual example?

Say that you’re a 5th level party of: a duelist fighter, a vengence paladin, a light cleric, and a wild magic sorcerer. You are the cleric, and you come across three orogs (a medium-difficulty enounter). Your party is spent, or unwilling to use any more spell slots / abilities. You guys are, however, currently at full HP. You have a level-1 spell slot, and a level-2 spell slot remaining. You have both bless and cure wounds prepared. Say (additionally) that the enemies attack randomly, and that gaining a tactical battlefield advantage isn’t possible.

Should you:

Cast bless the first round of combat, as a level 1 spell, blessing the fighter, the paladin, and the sorcerer?

Cast bless before combat, if you can?

Attack the first round of combat, saving your slots to heal with?

I simulated 3000 runs of each choice and recorded the average total party hp remaining (after using the left-over slots on cure wounds) after each combat. I posted the first 10 simulations of each choice further down the document, in case you want to see what the output looks like!

If we can bless before combat starts, it’s definitely worth it in this scenario. If we can’t, and have to use our first action to bless, it’s a toss-up. It’s worth further investigation to see how much of an effect intiative order matters. For now, however, we see that blessing during combat isn’t enormously better (and is worse, on average) than just attacking, and casting cure wounds afterwards.

Why pick on Bless?

Bless vs Cure Wounds was chosen, specifically, for a few reasons:

Bless has a very good reputation in the community (good candidate for being over-valued)

Bless is a great conduit for comparing increased DPR vs survivability, and for comparing buffs vs the initiative.

The results give us good intuition about buff spells in general, and good intuition about how important the first round of combat is.

What next?

I hope that simulation (not necessarily this tool) will usher in a new platform for balance debate, and introduce a new way of optimizing builds (and reasoning about optimization). Simulation is a powerful tool for DMs that want to get a feel for how strong to make a set-piece encounter, or DMs that want to attempt balance changes. Simulation is a powerful tool for Wizards of the Coast, so that they can better fine-tune their unearthed arcana (or future versions).

The project itself is open source, and open to both pull requests and test-scenario requests. If there’s a situation that you’d like tested (like duelist vs defensive fighting style for a sword + board fighter), open an issue!

Data!

First round bless. Average across 3000 sims: 98.8 hp

45 hp simulation# 0 encounter# 0 round# 0 :paladin misses :orog0 :paladin hits :orog0 for 7 :sorcerer hits :orog0 for 11 :cleric blesses :fighter :paladin :cleric :orog0 misses :fighter :orog0 misses :fighter :orog1 hits :fighter for 9 :orog1 misses :paladin :orog2 hits :sorcerer for 10 :orog2 hits :paladin for 12 :fighter hits :orog0 for 11 #blessed :fighter crits :orog0 for 11 round# 1 :paladin misses :orog0 :paladin hits :orog0 for 14 :sorcerer misses :orog1 :cleric misses :orog1 :orog1 misses :paladin :orog1 hits :sorcerer for 15 :orog2 crits :paladin for 12 :orog2 hits :paladin for 15 :fighter crits :orog1 for 16 :fighter misses :orog1 round# 2 :paladin misses :orog1 :paladin misses :orog1 :sorcerer misses :orog1 :cleric misses :orog1 :orog1 hits :fighter for 15 :orog1 misses :sorcerer :orog2 hits :paladin for 8 :orog2 hits :fighter for 12 :fighter hits :orog1 for 14 :fighter hits :orog1 for 9 round# 3 :sorcerer misses :orog1 :cleric casts :spell-2 cure wound and heals :paladin from 0 to 18 :orog1 misses :paladin :orog1 misses :fighter :orog2 hits :sorcerer for 8 :orog2 hits :paladin for 8 :fighter misses :orog1 :fighter crits :orog1 for 12 round# 4 :paladin hits :orog2 for 14 #blessed :paladin misses :orog2 :sorcerer hits :orog2 for 14 :cleric misses :orog2 :orog2 hits :paladin for 14 :orog2 misses :cleric :fighter misses :orog2 :fighter hits :orog2 for 9 round# 5 :sorcerer misses :orog2 :cleric misses :orog2 :orog2 misses :cleric :orog2 hits :fighter for 6 :fighter hits :orog2 for 13 :fighter misses :orog0 :cleric has no remaining spell slots to heal with remaining hp: 45

46 hp simulation# 9 encounter# 0 round# 0 :fighter misses :orog0 :fighter misses :orog0 the sorcerer uses shield to block :orog0 :orog0 misses :sorcerer :orog0 crits :fighter for 18 :orog1 crits :fighter for 13 :orog1 hits :sorcerer for 15 :orog2 misses :fighter :orog2 misses :cleric :sorcerer hits :orog0 for 10 :cleric blesses :fighter :paladin :cleric :paladin misses :orog0 :paladin misses :orog0 round# 1 :fighter hits :orog0 for 10 :fighter hits :orog0 for 14 :orog0 misses :paladin :orog0 hits :sorcerer for 12 :orog1 misses :cleric :orog1 hits :paladin for 12 :orog2 misses :fighter the sorcerer uses shield to block :orog2 :orog2 misses :sorcerer :sorcerer misses :orog0 :cleric misses :orog0 :paladin hits :orog0 for 9 #blessed :paladin misses :orog1 round# 2 :fighter misses :orog1 :fighter hits :orog1 for 10 :orog1 hits :sorcerer for 16 :orog1 misses :fighter :orog2 hits :fighter for 16 :orog2 misses :cleric :cleric casts :spell-2 cure wound and heals :fighter from 0 to 12 :paladin hits :orog1 for 13 :paladin hits :orog1 for 11 round# 3 :fighter misses :orog1 :fighter misses :orog1 :orog1 hits :cleric for 15 :orog1 misses :fighter :orog2 misses :fighter :orog2 misses :fighter :cleric misses :orog1 :paladin hits :orog1 for 11 :paladin hits :orog2 for 7 round# 4 :fighter misses :orog2 :fighter misses :orog2 :orog2 crits :cleric for 21 :orog2 misses :fighter :cleric misses :orog2 :paladin crits :orog2 for 19 :paladin hits :orog2 for 12 :cleric has no remaining spell slots to heal with remaining hp: 46

58 hp simulation# 5 encounter# 0 round# 0 :orog0 hits :cleric for 5 :orog0 misses :cleric :orog1 misses :fighter :orog1 misses :paladin :orog2 misses :paladin :orog2 misses :sorcerer :cleric blesses :fighter :paladin :cleric :sorcerer crits :orog0 for 16 :fighter hits :orog0 for 12 :fighter misses :orog0 :paladin crits :orog0 for 9 :paladin hits :orog0 for 9 round# 1 :orog1 hits :fighter for 9 :orog1 misses :cleric :orog2 hits :fighter for 10 :orog2 hits :fighter for 10 :cleric misses :orog1 :sorcerer misses :orog1 :fighter misses :orog1 :fighter hits :orog1 for 7 :paladin hits :orog1 for 14 #blessed :paladin misses :orog1 round# 2 :orog1 misses :fighter :orog1 hits :cleric for 11 :orog2 hits :fighter for 15 :orog2 hits :sorcerer for 9 :cleric casts :spell-2 cure wound and heals :fighter from 0 to 11 :sorcerer misses :orog1 :fighter hits :orog1 for 12 :fighter misses :orog1 :paladin hits :orog1 for 9 :paladin misses :orog1 round# 3 :orog1 misses :sorcerer :orog1 misses :paladin :orog2 hits :sorcerer for 11 :orog2 hits :fighter for 14 :cleric misses :orog1 :sorcerer misses :orog1 :paladin misses :orog1 :paladin hits :orog1 for 13 round# 4 :orog2 hits :paladin for 16 :orog2 hits :paladin for 10 :cleric hits :orog2 for 6 #blessed :sorcerer hits :orog2 for 19 :paladin hits :orog2 for 9 :paladin misses :orog2 round# 5 :orog2 misses :paladin :orog2 misses :cleric :cleric hits :orog2 for 10 #blessed :sorcerer misses :orog0 :paladin hits :orog0 for 14 :paladin hits :orog0 for 12 :cleric has no remaining spell slots to heal with remaining hp: 58

71 hp simulation# 7 encounter# 0 round# 0 :fighter misses :orog0 :fighter misses :orog0 :orog0 hits :cleric for 14 :orog0 misses :sorcerer :orog1 misses :sorcerer :orog1 hits :paladin for 5 :orog2 hits :sorcerer for 6 :orog2 hits :sorcerer for 15 :sorcerer hits :orog0 for 11 :paladin misses :orog0 :paladin misses :orog0 :cleric blesses :fighter :paladin :cleric round# 1 :fighter hits :orog0 for 10 :fighter misses :orog0 :orog0 misses :paladin :orog0 hits :paladin for 9 :orog1 misses :sorcerer :orog1 misses :cleric :orog2 hits :fighter for 6 :orog2 hits :fighter for 10 :sorcerer misses :orog0 :paladin misses :orog0 :paladin hits :orog0 for 14 :cleric hits :orog0 for 10 round# 2 :fighter hits :orog1 for 8 :fighter misses :orog1 :orog1 hits :cleric for 14 :orog1 misses :paladin :orog2 misses :sorcerer :orog2 hits :sorcerer for 6 :sorcerer hits :orog1 for 10 :paladin misses :orog1 :paladin misses :orog1 :cleric hits :orog1 for 4 round# 3 :fighter misses :orog1 :fighter misses :orog1 :orog1 hits :sorcerer for 6 the sorcerer uses shield to block :orog1 :orog1 misses :sorcerer :orog2 misses :fighter :orog2 hits :sorcerer for 15 :paladin hits :orog1 for 13 :paladin hits :orog1 for 12 :cleric casts :spell-2 cure wound and heals :sorcerer from 0 to 16 round# 4 :fighter hits :orog2 for 13 #blessed :fighter hits :orog2 for 11 :orog2 misses :fighter :orog2 hits :sorcerer for 13 :sorcerer misses :orog2 :paladin hits :orog2 for 10 #blessed :paladin misses :orog2 :cleric hits :orog2 for 5 :cleric has no remaining spell slots to heal with remaining hp: 71

76 hp simulation# 8 encounter# 0 round# 0 :cleric blesses :fighter :paladin :cleric :sorcerer hits :orog0 for 8 :paladin misses :orog0 :paladin hits :orog0 for 7 :orog0 misses :fighter :orog0 misses :cleric :orog1 misses :fighter :orog1 hits :sorcerer for 15 :orog2 misses :sorcerer :orog2 hits :fighter for 12 :fighter hits :orog0 for 10 :fighter misses :orog0 round# 1 :cleric hits :orog0 for 4 #blessed :sorcerer misses :orog0 :paladin misses :orog0 :paladin crits :orog0 for 13 :orog1 misses :cleric :orog1 crits :paladin for 23 :orog2 hits :paladin for 13 :orog2 misses :sorcerer :fighter hits :orog1 for 10 #blessed :fighter misses :orog1 round# 2 :cleric misses :orog1 :sorcerer hits :orog1 for 8 :paladin hits :orog1 for 12 #blessed :paladin misses :orog1 the sorcerer uses shield to block :orog1 :orog1 misses :sorcerer :orog1 hits :sorcerer for 11 :orog2 hits :fighter for 8 :orog2 misses :cleric :fighter misses :orog1 :fighter hits :orog1 for 14 round# 3 :cleric misses :orog1 :sorcerer misses :orog1 :paladin crits :orog1 for 17 :paladin misses :orog2 :orog2 hits :sorcerer for 10 :orog2 hits :fighter for 5 :fighter crits :orog2 for 17 :fighter misses :orog2 round# 4 :cleric hits :orog2 for 4 :sorcerer misses :orog2 :paladin hits :orog2 for 11 #blessed :paladin misses :orog2 :orog2 misses :sorcerer :orog2 misses :paladin :fighter hits :orog2 for 8 :fighter hits :orog0 for 7 :cleric casts :spell-2 cure wound and heals :sorcerer from 2 to 11 :cleric has no remaining spell slots to heal with remaining hp: 76

76 hp simulation# 1 encounter# 0 round# 0 :orog0 misses :cleric :orog0 hits :paladin for 15 :orog1 misses :fighter :orog1 misses :paladin :orog2 misses :fighter :orog2 misses :cleric :sorcerer hits :orog0 for 16 :paladin misses :orog0 :paladin misses :orog0 :cleric blesses :fighter :paladin :cleric :fighter hits :orog0 for 12 :fighter hits :orog0 for 12 #blessed round# 1 :orog0 crits :paladin for 17 :orog0 hits :paladin for 14 :orog1 crits :fighter for 15 :orog1 hits :cleric for 11 :orog2 hits :cleric for 13 :orog2 misses :fighter :sorcerer hits :orog0 for 13 :cleric casts :spell-2 cure wound and heals :paladin from 0 to 16 :fighter misses :orog1 :fighter hits :orog1 for 7 round# 2 the sorcerer uses shield to block :orog1 :orog1 misses :sorcerer :orog1 misses :paladin :orog2 hits :paladin for 7 :orog2 misses :sorcerer :sorcerer hits :orog1 for 11 :paladin hits :orog1 for 14 :paladin hits :orog1 for 14 #blessed :cleric misses :orog2 :fighter crits :orog2 for 17 :fighter hits :orog2 for 12 round# 3 :orog2 misses :fighter :orog2 crits :cleric for 16 :sorcerer hits :orog2 for 10 :paladin misses :orog2 :paladin hits :orog2 for 11 :fighter hits :orog0 for 7 #blessed :fighter hits :orog0 for 11 :cleric has no remaining spell slots to heal with remaining hp: 76

93 hp simulation# 3 encounter# 0 round# 0 :cleric blesses :fighter :paladin :cleric :paladin hits :orog0 for 8 :paladin hits :orog0 for 10 :orog0 misses :paladin :orog0 hits :cleric for 14 :orog1 misses :fighter :orog1 hits :paladin for 14 :orog2 misses :paladin :orog2 hits :paladin for 8 :fighter hits :orog0 for 10 :fighter crits :orog0 for 10 :sorcerer misses :orog0 round# 1 :cleric misses :orog0 :paladin hits :orog0 for 14 :paladin hits :orog1 for 8 :orog1 misses :paladin the sorcerer uses shield to block :orog1 :orog1 misses :sorcerer :orog2 misses :paladin :orog2 misses :sorcerer :fighter misses :orog1 :fighter misses :orog1 :sorcerer hits :orog1 for 16 round# 2 :cleric misses :orog1 :paladin misses :orog1 :paladin hits :orog1 for 12 :orog1 misses :cleric :orog1 hits :cleric for 16 the sorcerer uses shield to block :orog2 :orog2 misses :sorcerer :orog2 misses :paladin :fighter hits :orog1 for 10 :fighter hits :orog1 for 13 #blessed :sorcerer hits :orog2 for 9 round# 3 :cleric misses :orog2 :paladin misses :orog2 :paladin misses :orog2 :orog2 hits :sorcerer for 15 :orog2 hits :paladin for 16 :fighter misses :orog2 :fighter hits :orog2 for 8 #blessed :sorcerer hits :orog2 for 8 round# 4 :cleric hits :orog2 for 7 :paladin misses :orog2 :paladin hits :orog2 for 11 :fighter hits :orog0 for 8 :fighter misses :orog0 :sorcerer misses :orog0 :cleric casts :spell-2 cure wound and heals :paladin from 6 to 18 :cleric has no remaining spell slots to heal with remaining hp: 93

118 hp simulation# 6 encounter# 0 round# 0 :orog0 misses :fighter the sorcerer uses shield to block :orog0 :orog0 misses :sorcerer :orog1 misses :cleric :orog1 hits :paladin for 9 :orog2 hits :paladin for 7 :orog2 misses :cleric :fighter misses :orog0 :fighter misses :orog0 :sorcerer hits :orog0 for 17 :paladin misses :orog0 :paladin misses :orog0 :cleric blesses :fighter :paladin :cleric round# 1 :orog0 hits :fighter for 6 :orog0 hits :paladin for 10 :orog1 hits :paladin for 16 :orog1 misses :sorcerer :orog2 misses :sorcerer :orog2 misses :cleric :fighter hits :orog0 for 9 :fighter misses :orog0 :sorcerer misses :orog0 :paladin hits :orog0 for 11 :paladin hits :orog0 for 7 #blessed :cleric hits :orog1 for 8 round# 2 :orog1 misses :paladin :orog1 misses :fighter :orog2 misses :sorcerer :orog2 misses :sorcerer :fighter hits :orog1 for 8 :fighter misses :orog1 :sorcerer hits :orog1 for 9 :paladin hits :orog1 for 14 :paladin misses :orog1 :cleric hits :orog1 for 11 round# 3 :orog2 misses :paladin the sorcerer uses shield to block :orog2 :orog2 misses :sorcerer :fighter misses :orog2 :fighter misses :orog2 :sorcerer misses :orog2 :paladin misses :orog2 :paladin hits :orog2 for 8 #blessed :cleric crits :orog2 for 10 round# 4 the sorcerer uses shield to block :orog2 :orog2 misses :sorcerer :orog2 misses :sorcerer :fighter misses :orog2 :fighter misses :orog2 :sorcerer hits :orog2 for 7 :paladin hits :orog2 for 8 :paladin misses :orog2 :cleric hits :orog2 for 5 round# 5 :orog2 hits :paladin for 16 :orog2 hits :sorcerer for 15 :fighter hits :orog2 for 8 :fighter hits :orog0 for 9 :sorcerer misses :orog0 :cleric casts :spell-2 cure wound and heals :paladin from 0 to 19 :cleric has no remaining spell slots to heal with remaining hp: 118

119 hp simulation# 2 encounter# 0 round# 0 :fighter misses :orog0 :fighter hits :orog0 for 12 :cleric blesses :fighter :paladin :cleric :orog0 misses :cleric :orog0 misses :cleric :orog1 hits :paladin for 5 the sorcerer uses shield to block :orog1 :orog1 misses :sorcerer :orog2 misses :fighter :orog2 hits :paladin for 9 :sorcerer hits :orog0 for 12 :paladin hits :orog0 for 8 #blessed :paladin hits :orog0 for 13 round# 1 :fighter misses :orog1 :fighter misses :orog1 :cleric misses :orog1 :orog1 hits :cleric for 13 :orog1 hits :cleric for 8 :orog2 hits :fighter for 13 :orog2 misses :fighter :sorcerer misses :orog1 :paladin hits :orog1 for 11 :paladin hits :orog1 for 11 round# 2 :fighter crits :orog1 for 13 :fighter hits :orog1 for 13 :cleric hits :orog2 for 9 #blessed :orog2 misses :paladin :orog2 hits :paladin for 15 :sorcerer hits :orog2 for 13 :paladin misses :orog2 :paladin hits :orog2 for 12 round# 3 :fighter misses :orog2 :fighter hits :orog2 for 12 :cleric misses :orog0 :sorcerer hits :orog0 for 9 :paladin misses :orog0 :paladin hits :orog0 for 7 :cleric casts :spell-2 cure wound and heals :paladin from 15 to 33 :cleric has no remaining spell slots to heal with remaining hp: 119

120 hp simulation# 10 encounter# 0 round# 0 :paladin misses :orog0 :paladin hits :orog0 for 9 :sorcerer hits :orog0 for 11 :fighter hits :orog0 for 14 :fighter hits :orog0 for 12 :orog0 hits :fighter for 14 :orog0 misses :paladin :orog1 misses :fighter :orog1 hits :paladin for 16 :orog2 misses :fighter :orog2 hits :sorcerer for 13 :cleric blesses :fighter :paladin :cleric round# 1 :paladin misses :orog0 :paladin hits :orog0 for 12 :sorcerer hits :orog1 for 11 :fighter misses :orog1 :fighter hits :orog1 for 9 :orog1 hits :sorcerer for 6 :orog1 misses :fighter :orog2 misses :paladin :orog2 hits :fighter for 5 :cleric hits :orog1 for 7 round# 2 :paladin hits :orog1 for 9 :paladin hits :orog1 for 11 :sorcerer hits :orog1 for 12 :fighter hits :orog2 for 8 :fighter hits :orog2 for 7 :orog2 misses :paladin :orog2 misses :cleric :cleric hits :orog2 for 6 round# 3 :paladin hits :orog2 for 7 :paladin hits :orog2 for 7 :sorcerer hits :orog2 for 5 :fighter misses :orog0 :fighter misses :orog0 :cleric hits :orog0 for 11 :cleric casts :spell-2 cure wound and heals :fighter from 25 to 35 :cleric has no remaining spell slots to heal with remaining hp: 120

121 hp simulation# 4 encounter# 0 round# 0 :cleric blesses :fighter :paladin :cleric :orog0 misses :sorcerer :orog0 misses :paladin the sorcerer uses shield to block :orog1 :orog1 misses :sorcerer :orog1 misses :paladin :orog2 misses :sorcerer :orog2 misses :cleric :sorcerer hits :orog0 for 9 :fighter misses :orog0 :fighter hits :orog0 for 7 :paladin hits :orog0 for 13 :paladin hits :orog0 for 7 #blessed round# 1 :cleric misses :orog0 :orog0 crits :paladin for 17 :orog0 crits :paladin for 14 :orog1 crits :paladin for 22 :orog1 hits :cleric for 8 :orog2 misses :fighter the sorcerer uses shield to block :orog2 :orog2 misses :sorcerer :sorcerer hits :orog0 for 9 :fighter hits :orog0 for 13 #blessed :fighter hits :orog1 for 7 round# 2 :cleric casts :spell-2 cure wound and heals :paladin from 0 to 16 :orog1 misses :cleric :orog1 misses :cleric :orog2 misses :paladin :orog2 misses :cleric :sorcerer misses :orog1 :fighter misses :orog1 :fighter misses :orog1 :paladin hits :orog1 for 7 :paladin misses :orog1 round# 3 :cleric hits :orog1 for 7 :orog1 misses :cleric :orog1 misses :fighter :orog2 hits :paladin for 7 the sorcerer uses shield to block :orog2 :orog2 misses :sorcerer :sorcerer hits :orog1 for 11 :fighter misses :orog1 :fighter hits :orog1 for 13 :paladin hits :orog1 for 13 :paladin hits :orog2 for 12 round# 4 :cleric hits :orog2 for 8 #blessed the sorcerer uses shield to block :orog2 :orog2 misses :sorcerer :orog2 misses :paladin :sorcerer misses :orog2 :fighter hits :orog2 for 13 :fighter misses :orog2 :paladin hits :orog2 for 13 :paladin hits :orog0 for 14 :cleric has no remaining spell slots to heal with remaining hp: 121

No bless at all. Average across 3000 sims: 99.2 hp

52 hp simulation# 8 encounter# 0 round# 0 :sorcerer misses :orog0 :paladin hits :orog0 for 11 :paladin misses :orog0 :orog0 hits :sorcerer for 10 :orog0 crits :paladin for 6 :orog1 hits :cleric for 15 :orog1 misses :fighter :orog2 hits :fighter for 11 :orog2 hits :cleric for 6 :fighter misses :orog0 :fighter misses :orog0 :cleric hits :orog0 for 9 round# 1 :sorcerer misses :orog0 :paladin misses :orog0 :paladin hits :orog0 for 13 :orog0 misses :fighter :orog0 hits :paladin for 11 :orog1 misses :fighter :orog1 misses :cleric :orog2 misses :paladin :orog2 misses :fighter :fighter hits :orog0 for 10 :fighter hits :orog0 for 8 :cleric hits :orog1 for 7 round# 2 :sorcerer misses :orog1 :paladin misses :orog1 :paladin hits :orog1 for 9 :orog1 crits :paladin for 12 :orog1 hits :fighter for 12 :orog2 hits :cleric for 10 :orog2 misses :sorcerer :fighter misses :orog1 :fighter misses :orog1 :cleric misses :orog1 round# 3 :sorcerer misses :orog1 :paladin misses :orog1 :paladin misses :orog1 :orog1 hits :paladin for 11 :orog1 hits :paladin for 5 :orog2 misses :fighter :orog2 misses :cleric :fighter crits :orog1 for 15 :fighter misses :orog1 :cleric casts :spell-1 cure wound and heals :paladin from 0 to 10 round# 4 :sorcerer hits :orog1 for 12 :paladin hits :orog1 for 14 :paladin misses :orog2 :orog2 hits :sorcerer for 10 :orog2 hits :cleric for 15 :fighter misses :orog2 :fighter misses :orog2 round# 5 :sorcerer misses :orog2 :paladin hits :orog2 for 12 :paladin hits :orog2 for 8 :orog2 misses :fighter :orog2 crits :sorcerer for 10 :fighter hits :orog2 for 13 :fighter hits :orog2 for 11 round# 6 :sorcerer hits :orog2 for 3 :paladin hits :orog2 for 7 :paladin misses :orog0 :fighter misses :orog0 :fighter hits :orog0 for 10 :cleric casts :spell-2 cure wound and heals :cleric from 0 to 13 :cleric has no remaining spell slots to heal with remaining hp: 52

62 hp simulation# 5 encounter# 0 round# 0 :orog0 hits :fighter for 15 :orog0 misses :cleric :orog1 misses :sorcerer :orog1 crits :cleric for 17 :orog2 misses :paladin :orog2 misses :paladin :fighter misses :orog0 :fighter misses :orog0 :paladin misses :orog0 :paladin hits :orog0 for 7 :cleric hits :orog0 for 7 :sorcerer misses :orog0 round# 1 :orog0 misses :paladin :orog0 hits :cleric for 11 :orog1 misses :cleric :orog1 misses :fighter :orog2 misses :cleric :orog2 hits :sorcerer for 7 :fighter hits :orog0 for 12 :fighter hits :orog0 for 7 :paladin misses :orog0 :paladin misses :orog0 :cleric misses :orog0 :sorcerer hits :orog0 for 11 round# 2 :orog1 misses :cleric :orog1 hits :sorcerer for 6 :orog2 crits :paladin for 14 :orog2 hits :cleric for 10 :fighter hits :orog1 for 9 :fighter hits :orog1 for 7 :paladin misses :orog1 :paladin misses :orog1 :sorcerer misses :orog1 round# 3 :orog1 hits :paladin for 7 :orog1 hits :paladin for 15 :orog2 hits :paladin for 14 the sorcerer uses shield to block :orog2 :orog2 misses :sorcerer :fighter hits :orog1 for 9 :fighter misses :orog1 :sorcerer crits :orog1 for 26 round# 4 the sorcerer uses shield to block :orog2 :orog2 misses :sorcerer :orog2 misses :sorcerer :fighter hits :orog2 for 9 :fighter misses :orog2 :sorcerer misses :orog2 round# 5 the sorcerer uses shield to block :orog2 :orog2 misses :sorcerer :orog2 misses :sorcerer :fighter misses :orog2 :fighter misses :orog2 :sorcerer hits :orog2 for 16 round# 6 the sorcerer uses shield to block :orog2 :orog2 misses :sorcerer :orog2 hits :fighter for 16 :fighter hits :orog2 for 11 :fighter crits :orog2 for 9 :sorcerer hits :orog0 for 6 :cleric casts :spell-1 cure wound and heals :paladin from 0 to 9 :cleric casts :spell-2 cure wound and heals :cleric from 0 to 15 :cleric has no remaining spell slots to heal with remaining hp: 62

73 hp simulation# 6 encounter# 0 round# 0 :cleric misses :orog0 :orog0 hits :cleric for 8 :orog0 hits :fighter for 8 :orog1 misses :paladin :orog1 crits :sorcerer for 19 :orog2 hits :paladin for 7 :orog2 hits :cleric for 10 :paladin crits :orog0 for 13 :paladin hits :orog0 for 12 :fighter hits :orog0 for 7 :fighter hits :orog0 for 14 :sorcerer hits :orog1 for 8 round# 1 :cleric misses :orog1 :orog1 hits :cleric for 13 :orog1 misses :paladin :orog2 hits :cleric for 8 :orog2 misses :sorcerer :paladin misses :orog1 :paladin hits :orog1 for 10 :fighter misses :orog1 :fighter hits :orog1 for 12 :sorcerer misses :orog1 round# 2 the sorcerer uses shield to block :orog1 :orog1 misses :sorcerer :orog1 misses :fighter :orog2 crits :sorcerer for 20 :orog2 hits :fighter for 9 :paladin hits :orog1 for 10 :paladin misses :orog1 :fighter crits :orog1 for 10 :fighter misses :orog2 round# 3 :orog2 misses :fighter :orog2 misses :fighter :paladin crits :orog2 for 16 :paladin hits :orog2 for 9 :fighter misses :orog2 :fighter hits :orog2 for 11 round# 4 :orog2 hits :paladin for 13 :orog2 misses :fighter :paladin hits :orog2 for 14 :paladin hits :orog0 for 8 :fighter hits :orog0 for 8 :fighter misses :orog0 :cleric casts :spell-1 cure wound and heals :cleric from 0 to 5 :cleric casts :spell-2 cure wound and heals :sorcerer from 0 to 17 :cleric has no remaining spell slots to heal with remaining hp: 73

88 hp simulation# 2 encounter# 0 round# 0 :cleric misses :orog0 :paladin misses :orog0 :paladin hits :orog0 for 7 :orog0 misses :fighter :orog0 hits :fighter for 13 :orog1 misses :paladin :orog1 hits :cleric for 11 :orog2 misses :cleric the sorcerer uses shield to block :orog2 :orog2 misses :sorcerer :fighter hits :orog0 for 12 :fighter misses :orog0 :sorcerer misses :orog0 round# 1 :cleric misses :orog0 :paladin misses :orog0 :paladin misses :orog0 :orog0 misses :paladin :orog0 misses :cleric :orog1 hits :fighter for 9 :orog1 hits :cleric for 13 :orog2 hits :sorcerer for 12 :orog2 hits :cleric for 15 :fighter hits :orog0 for 9 :fighter hits :orog0 for 9 :sorcerer hits :orog1 for 5 round# 2 :paladin misses :orog1 :paladin misses :orog1 :orog1 misses :fighter the sorcerer uses shield to block :orog1 :orog1 misses :sorcerer :orog2 misses :sorcerer :orog2 hits :fighter for 7 :fighter hits :orog1 for 13 :fighter hits :orog1 for 12 :sorcerer hits :orog1 for 8 round# 3 :paladin hits :orog1 for 7 :paladin misses :orog2 :orog2 misses :sorcerer :orog2 crits :sorcerer for 23 :fighter misses :orog2 :fighter hits :orog2 for 11 :sorcerer hits :orog2 for 20 round# 4 :paladin misses :orog2 :paladin hits :orog2 for 10 :fighter hits :orog0 for 13 :fighter misses :orog0 :sorcerer hits :orog0 for 7 :cleric casts :spell-1 cure wound and heals :cleric from 0 to 9 :cleric casts :spell-2 cure wound and heals :sorcerer from 3 to 20 :cleric has no remaining spell slots to heal with remaining hp: 88

90 hp simulation# 4 encounter# 0 round# 0 :cleric hits :orog0 for 8 :sorcerer hits :orog0 for 5 :orog0 misses :paladin :orog0 hits :fighter for 6 :orog1 misses :paladin :orog1 misses :fighter :orog2 misses :fighter :orog2 misses :paladin :paladin misses :orog0 :paladin hits :orog0 for 14 :fighter misses :orog0 :fighter hits :orog0 for 12 round# 1 :cleric hits :orog0 for 10 :sorcerer misses :orog1 :orog1 hits :sorcerer for 12 :orog1 hits :paladin for 13 :orog2 hits :cleric for 11 :orog2 hits :paladin for 11 :paladin hits :orog1 for 7 :paladin misses :orog1 :fighter crits :orog1 for 20 :fighter misses :orog1 round# 2 :cleric hits :orog1 for 4 :sorcerer misses :orog1 :orog1 misses :cleric :orog1 misses :sorcerer :orog2 hits :paladin for 13 :orog2 hits :paladin for 6 :paladin misses :orog1 :paladin misses :orog1 :fighter misses :orog1 :fighter misses :orog1 round# 3 :cleric misses :orog1 :sorcerer misses :orog1 :orog1 misses :cleric :orog1 hits :cleric for 8 :orog2 misses :sorcerer :orog2 misses :cleric :paladin misses :orog1 :paladin hits :orog1 for 12 :fighter misses :orog2 :fighter hits :orog2 for 10 round# 4 :cleric misses :orog2 :sorcerer misses :orog2 the sorcerer uses shield to block :orog2 :orog2 misses :sorcerer :orog2 misses :fighter :paladin hits :orog2 for 8 :paladin misses :orog2 :fighter misses :orog2 :fighter misses :orog2 round# 5 :cleric misses :orog2 :sorcerer misses :orog2 :orog2 hits :cleric for 7 :orog2 hits :cleric for 8 :paladin crits :orog2 for 15 :paladin hits :orog2 for 8 :fighter hits :orog0 for 14 :fighter misses :orog0 :cleric casts :spell-1 cure wound and heals :paladin from 1 to 7 :cleric casts :spell-2 cure wound and heals :paladin from 7 to 22 :cleric has no remaining spell slots to heal with remaining hp: 90

100 hp simulation# 3 encounter# 0 round# 0 :sorcerer misses :orog0 :orog0 hits :fighter for 16 :orog0 misses :sorcerer :orog1 hits :sorcerer for 10 :orog1 misses :fighter :orog2 misses :cleric :orog2 misses :sorcerer :cleric misses :orog0 :fighter hits :orog0 for 12 :fighter misses :orog0 :paladin misses :orog0 :paladin misses :orog0 round# 1 :sorcerer misses :orog0 :orog0 misses :paladin :orog0 misses :paladin :orog1 crits :sorcerer for 20 :orog1 misses :sorcerer :orog2 hits :paladin for 14 :orog2 misses :paladin :cleric hits :orog0 for 6 :fighter hits :orog0 for 12 :fighter hits :orog0 for 13 :paladin hits :orog1 for 9 :paladin misses :orog1 round# 2 :sorcerer hits :orog1 for 17 :orog1 misses :cleric :orog1 hits :sorcerer for 8 :orog2 misses :cleric :orog2 hits :cleric for 8 :cleric casts :spell-1 cure wound and heals :sorcerer from 0 to 10 :fighter hits :orog1 for 8 :fighter hits :orog1 for 10 :paladin hits :orog1 for 9 :paladin misses :orog2 round# 3 :sorcerer misses :orog2 :orog2 misses :sorcerer :orog2 hits :paladin for 9 :cleric hits :orog2 for 6 :fighter misses :orog2 :fighter misses :orog2 :paladin hits :orog2 for 14 :paladin hits :orog2 for 11 round# 4 :sorcerer hits :orog2 for 16 :cleric hits :orog0 for 7 :fighter hits :orog0 for 12 :fighter hits :orog0 for 14 :paladin hits :orog0 for 9 :paladin misses :orog0 :cleric casts :spell-2 cure wound and heals :sorcerer from 10 to 21 :cleric has no remaining spell slots to heal with remaining hp: 100

103 hp simulation# 10 encounter# 0 round# 0 :paladin hits :orog0 for 14 :paladin misses :orog0 :fighter misses :orog0 :fighter hits :orog0 for 14 the sorcerer uses shield to block :orog0 :orog0 misses :sorcerer :orog0 hits :fighter for 13 :orog1 misses :sorcerer :orog1 hits :fighter for 7 :orog2 hits :cleric for 16 :orog2 hits :cleric for 8 :cleric hits :orog0 for 10 :sorcerer hits :orog1 for 14 round# 1 :paladin misses :orog1 :paladin hits :orog1 for 8 :fighter crits :orog1 for 20 :fighter misses :orog1 :orog1 hits :fighter for 9 :orog1 misses :paladin :orog2 misses :sorcerer :orog2 hits :fighter for 15 :cleric casts :spell-1 cure wound and heals :fighter from 0 to 8 :sorcerer hits :orog1 for 5 round# 2 :paladin misses :orog2 :paladin misses :orog2 :fighter hits :orog2 for 12 :fighter crits :orog2 for 11 :orog2 hits :fighter for 6 :orog2 crits :cleric for 7 :cleric misses :orog2 :sorcerer misses :orog2 round# 3 :paladin misses :orog2 :paladin hits :orog2 for 11 :fighter misses :orog2 :fighter hits :orog2 for 13 :cleric misses :orog0 :sorcerer hits :orog0 for 8 :cleric casts :spell-2 cure wound and heals :fighter from 2 to 14 :cleric has no remaining spell slots to heal with remaining hp: 103

119 hp simulation# 9 encounter# 0 round# 0 :orog0 hits :sorcerer for 12 :orog0 misses :cleric :orog1 misses :fighter :orog1 misses :cleric :orog2 hits :paladin for 14 :orog2 misses :cleric :cleric crits :orog0 for 14 :fighter misses :orog0 :fighter misses :orog0 :sorcerer hits :orog0 for 10 :paladin hits :orog0 for 12 :paladin hits :orog0 for 10 round# 1 the sorcerer uses shield to block :orog0 :orog0 misses :sorcerer :orog0 misses :paladin :orog1 hits :sorcerer for 13 :orog1 hits :fighter for 16 :orog2 misses :fighter :orog2 misses :fighter :cleric hits :orog0 for 6 :fighter hits :orog0 for 9 :fighter misses :orog1 :sorcerer misses :orog1 :paladin misses :orog1 :paladin hits :orog1 for 12 round# 2 :orog1 misses :sorcerer :orog1 misses :paladin :orog2 misses :cleric :orog2 hits :sorcerer for 9 :cleric misses :orog1 :fighter hits :orog1 for 12 :fighter hits :orog1 for 7 :sorcerer misses :orog1 :paladin hits :orog1 for 13 :paladin misses :orog1 round# 3 :orog1 hits :paladin for 7 :orog1 misses :cleric :orog2 misses :fighter :orog2 misses :paladin :cleric misses :orog1 :fighter misses :orog1 :fighter misses :orog1 :sorcerer hits :orog1 for 16 :paladin hits :orog2 for 9 :paladin crits :orog2 for 16 round# 4 :orog2 misses :paladin the sorcerer uses shield to block :orog2 :orog2 misses :sorcerer :cleric misses :orog2 :fighter hits :orog2 for 10 :fighter misses :orog2 :sorcerer misses :orog2 :paladin misses :orog2 :paladin misses :orog2 round# 5 :orog2 misses :fighter :orog2 misses :paladin :cleric misses :orog2 :fighter hits :orog2 for 14 :fighter hits :orog0 for 14 :sorcerer hits :orog0 for 9 :paladin misses :orog0 :paladin hits :orog0 for 11 :cleric casts :spell-1 cure wound and heals :sorcerer from 4 to 14 :cleric casts :spell-2 cure wound and heals :sorcerer from 14 to 30 :cleric has no remaining spell slots to heal with remaining hp: 119

119 hp simulation# 0 encounter# 0 round# 0 :cleric hits :orog0 for 5 :orog0 hits :paladin for 13 :orog0 misses :fighter :orog1 hits :paladin for 9 :orog1 misses :fighter :orog2 hits :sorcerer for 9 :orog2 misses :cleric :paladin hits :orog0 for 14 :paladin hits :orog0 for 9 :fighter misses :orog0 :fighter hits :orog0 for 10 :sorcerer misses :orog0 round# 1 :cleric hits :orog0 for 9 :orog1 hits :fighter for 9 :orog1 misses :cleric the sorcerer uses shield to block :orog2 :orog2 misses :sorcerer :orog2 misses :cleric :paladin misses :orog1 :paladin crits :orog1 for 16 :fighter misses :orog1 :fighter hits :orog1 for 7 :sorcerer hits :orog1 for 12 round# 2 :cleric hits :orog1 for 7 the sorcerer uses shield to block :orog1 :orog1 misses :sorcerer :orog1 misses :paladin :orog2 misses :paladin :orog2 misses :cleric :paladin misses :orog1 :paladin misses :orog1 :fighter misses :orog1 :fighter misses :orog1 :sorcerer misses :orog1 round# 3 :cleric misses :orog1 :orog1 misses :paladin :orog1 misses :sorcerer :orog2 hits :fighter for 6 :orog2 hits :sorcerer for 11 :paladin crits :orog1 for 18 :paladin hits :orog2 for 14 :fighter misses :orog2 :fighter hits :orog2 for 14 :sorcerer hits :orog2 for 6 round# 4 :cleric misses :orog2 :orog2 misses :paladin :orog2 hits :fighter for 9 :paladin hits :orog2 for 10 :paladin misses :orog2 :fighter misses :orog2 :fighter hits :orog2 for 9 :sorcerer hits :orog0 for 12 :cleric casts :spell-1 cure wound and heals :fighter from 20 to 28 :cleric casts :spell-2 cure wound and heals :paladin from 22 to 35 :cleric has no remaining spell slots to heal with remaining hp: 119

139 hp simulation# 7 encounter# 0 round# 0 :cleric misses :orog0 :sorcerer hits :orog0 for 9 :fighter crits :orog0 for 17 :fighter hits :orog0 for 7 :orog0 crits :cleric for 23 :orog0 misses :paladin :orog1 hits :cleric for 13 the sorcerer uses shield to block :orog1 :orog1 misses :sorcerer :orog2 misses :paladin :orog2 misses :paladin :paladin hits :orog0 for 9 :paladin hits :orog1 for 11 round# 1 :cleric misses :orog1 :sorcerer misses :orog1 :fighter crits :orog1 for 11 :fighter hits :orog1 for 13 :orog1 misses :cleric :orog1 misses :paladin :orog2 hits :fighter for 9 :orog2 misses :paladin :paladin misses :orog1 :paladin hits :orog1 for 7 round# 2 :cleric hits :orog2 for 9 :sorcerer misses :orog2 :fighter hits :orog2 for 14 :fighter misses :orog2 :orog2 misses :cleric :orog2 misses :sorcerer :paladin misses :orog2 :paladin hits :orog2 for 13 round# 3 :cleric hits :orog2 for 6 :sorcerer hits :orog2 for 11 :fighter misses :orog0 :fighter crits :orog0 for 10 :paladin hits :orog0 for 8 :paladin hits :orog0 for 9 :cleric casts :spell-1 cure wound and heals :cleric from 2 to 7 :cleric casts :spell-2 cure wound and heals :cleric from 7 to 22 :cleric has no remaining spell slots to heal with remaining hp: 139

150 hp simulation# 1 encounter# 0 round# 0 :paladin hits :orog0 for 8 :paladin hits :orog0 for 11 :fighter misses :orog0 :fighter hits :orog0 for 12 :sorcerer misses :orog0 :orog0 misses :fighter :orog0 misses :paladin :orog1 hits :paladin for 9 :orog1 hits :sorcerer for 7 :orog2 misses :paladin :orog2 misses :paladin :cleric hits :orog0 for 10 round# 1 :paladin misses :orog0 :paladin misses :orog0 :fighter crits :orog0 for 15 :fighter misses :orog1 :sorcerer hits :orog1 for 10 :orog1 misses :sorcerer :orog1 hits :fighter for 5 :orog2 hits :cleric for 5 :orog2 misses :fighter :cleric misses :orog1 round# 2 :paladin misses :orog1 :paladin hits :orog1 for 7 :fighter hits :orog1 for 12 :fighter hits :orog1 for 13 :sorcerer misses :orog1 :orog1 hits :cleric for 5 :orog1 misses :paladin :orog2 misses :fighter :orog2 misses :sorcerer :cleric misses :orog1 round# 3 :paladin misses :orog1 :paladin hits :orog1 for 10 :fighter hits :orog2 for 10 :fighter misses :orog2 :sorcerer misses :orog2 :orog2 misses :sorcerer :orog2 misses :paladin :cleric misses :orog2 round# 4 :paladin crits :orog2 for 16 :paladin hits :orog2 for 7 :fighter hits :orog0 for 10 :fighter misses :orog0 :sorcerer hits :orog0 for 12 :cleric hits :orog0 for 6 :cleric casts :spell-1 cure wound and heals :cleric from 28 to 36 :cleric casts :spell-2 cure wound and heals :paladin from 35 to 44 :cleric has no remaining spell slots to heal with remaining hp: 150

Blessing before combat. Average across 3000 sims: 104.6 hp

60 hp simulation# 9 encounter# 0 :cleric blesses :fighter :paladin :cleric round# 0 :orog0 hits :fighter for 10 :orog0 hits :sorcerer for 12 :orog1 crits :fighter for 20 :orog1 hits :cleric for 8 the sorcerer uses shield to block :orog2 :orog2 misses :sorcerer :orog2 hits :fighter for 9 :cleric hits :orog0 for 4 #blessed :paladin hits :orog0 for 7 :paladin misses :orog0 :sorcerer misses :orog0 :fighter misses :orog0 :fighter hits :orog0 for 14 round# 1 :orog0 misses :cleric :orog0 hits :paladin for 7 :orog1 hits :cleric for 15 :orog1 misses :fighter :orog2 misses :fighter :orog2 hits :cleric for 5 :cleric misses :orog0 :paladin hits :orog0 for 8 :paladin hits :orog0 for 7 :sorcerer hits :orog1 for 10 :fighter misses :orog1 :fighter hits :orog1 for 10 #blessed round# 2 :orog1 misses :paladin :orog1 hits :sorcerer for 11 :orog2 misses :fighter :orog2 misses :cleric :cleric hits :orog1 for 11 :paladin hits :orog1 for 14 :paladin hits :orog2 for 12 :sorcerer misses :orog2 :fighter hits :orog2 for 8 :fighter misses :orog2 round# 3 :orog2 hits :sorcerer for 8 :orog2 crits :fighter for 14 :cleric casts :spell-2 cure wound and heals :fighter from 0 to 6 :paladin hits :orog2 for 13 #blessed :paladin crits :orog2 for 13 :sorcerer hits :orog0 for 16 :fighter hits :orog0 for 13 #blessed :fighter hits :orog0 for 11 :cleric has no remaining spell slots to heal with remaining hp: 60

70 hp simulation# 2 encounter# 0 :cleric blesses :fighter :paladin :cleric round# 0 :orog0 misses :sorcerer :orog0 misses :fighter :orog1 hits :sorcerer for 5 :orog1 hits :fighter for 16 :orog2 hits :paladin for 16 :orog2 hits :cleric for 9 :cleric misses :orog0 :sorcerer misses :orog0 :paladin misses :orog0 :paladin hits :orog0 for 9 :fighter hits :orog0 for 10 :fighter misses :orog0 round# 1 the sorcerer uses shield to block :orog0 :orog0 misses :sorcerer :orog0 hits :cleric for 5 :orog1 misses :cleric :orog1 misses :fighter :orog2 misses :cleric :orog2 misses :paladin :cleric misses :orog0 :sorcerer hits :orog0 for 11 :paladin hits :orog0 for 11 #blessed :paladin misses :orog0 :fighter misses :orog0 :fighter hits :orog0 for 9 round# 2 :orog1 hits :paladin for 7 :orog1 misses :fighter :orog2 misses :paladin :orog2 crits :sorcerer for 18 :cleric hits :orog1 for 7 :sorcerer misses :orog1 :paladin hits :orog1 for 13 :paladin misses :orog1 :fighter hits :orog1 for 12 :fighter hits :orog1 for 14 round# 3 :orog2 hits :cleric for 15 :orog2 hits :sorcerer for 11 :cleric hits :orog2 for 6 :sorcerer misses :orog2 :paladin misses :orog2 :paladin misses :orog2 :fighter hits :orog2 for 11 :fighter misses :orog2 round# 4 :orog2 misses :paladin :orog2 misses :cleric :cleric misses :orog2 :sorcerer misses :orog2 :paladin misses :orog2 :paladin hits :orog2 for 7 :fighter hits :orog2 for 14 #blessed :fighter hits :orog2 for 11 #blessed :cleric casts :spell-2 cure wound and heals :sorcerer from 4 to 12 :cleric has no remaining spell slots to heal with remaining hp: 70

80 hp simulation# 1 encounter# 0 :cleric blesses :fighter :paladin :cleric round# 0 :orog0 hits :cleric for 16 the sorcerer uses shield to block :orog0 :orog0 misses :sorcerer :orog1 crits :cleric for 20 :orog1 hits :paladin for 10 :orog2 misses :sorcerer :orog2 misses :sorcerer :fighter hits :orog0 for 10 #blessed :fighter misses :orog0 :sorcerer misses :orog0 :paladin crits :orog0 for 15 :paladin misses :orog0 :cleric misses :orog0 round# 1 :orog0 hits :cleric for 11 :orog0 misses :fighter :orog1 hits :sorcerer for 16 :orog1 misses :paladin :orog2 misses :paladin :orog2 hits :sorcerer for 6 :fighter hits :orog0 for 14 #blessed :fighter hits :orog1 for 7 :sorcerer hits :orog1 for 13 :paladin crits :orog1 for 9 :paladin misses :orog1 round# 2 :orog1 misses :sorcerer the sorcerer uses shield to block :orog1 :orog1 misses :sorcerer :orog2 misses :paladin :orog2 hits :fighter for 11 :fighter hits :orog1 for 9 :fighter hits :orog1 for 10 :sorcerer misses :orog1 :paladin misses :orog1 :paladin hits :orog1 for 9 #blessed round# 3 :orog2 misses :sorcerer :orog2 hits :sorcerer for 11 :fighter crits :orog2 for 17 :fighter misses :orog2 :sorcerer misses :orog2 :paladin misses :orog2 :paladin hits :orog2 for 12 round# 4 :orog2 misses :paladin :orog2 hits :sorcerer for 11 :fighter hits :orog2 for 13 :fighter misses :orog2 :paladin hits :orog2 for 9 :paladin hits :orog0 for 12 :cleric casts :spell-2 cure wound and heals :cleric from 0 to 13 :cleric has no remaining spell slots to heal with remaining hp: 80

88 hp simulation# 4 encounter# 0 :cleric blesses :fighter :paladin :cleric round# 0 :sorcerer misses :orog0 :paladin hits :orog0 for 11 :paladin hits :orog0 for 13 :fighter hits :orog0 for 13 :fighter misses :orog0 :orog0 hits :paladin for 14 :orog0 misses :cleric :orog1 hits :paladin for 10 :orog1 misses :paladin :orog2 misses :paladin :orog2 misses :paladin :cleric hits :orog0 for 8 round# 1 :sorcerer misses :orog1 :paladin hits :orog1 for 11 #blessed :paladin misses :orog1 :fighter misses :orog1 :fighter misses :orog1 :orog1 misses :sorcerer :orog1 misses :cleric :orog2 misses :paladin :orog2 misses :sorcerer :cleric misses :orog1 round# 2 :sorcerer hits :orog1 for 12 :paladin misses :orog1 :paladin hits :orog1 for 10 :fighter hits :orog1 for 8 :fighter misses :orog1 :orog1 misses :paladin :orog1 hits :cleric for 14 :orog2 hits :paladin for 12 :orog2 hits :paladin for 11 :cleric casts :spell-2 cure wound and heals :paladin from 0 to 7 round# 3 :sorcerer misses :orog1 :paladin hits :orog1 for 13 :paladin hits :orog2 for 12 #blessed :fighter hits :orog2 for 10 :fighter misses :orog2 :orog2 hits :sorcerer for 12 :orog2 crits :sorcerer for 13 :cleric hits :orog2 for 11 #blessed round# 4 :sorcerer hits :orog2 for 2 :paladin hits :orog2 for 12 :paladin misses :orog0 :fighter misses :orog0 :fighter hits :orog0 for 9 #blessed :cleric crits :orog0 for 11 :cleric has no remaining spell slots to heal with remaining hp: 88

96 hp simulation# 0 encounter# 0 :cleric blesses :fighter :paladin :cleric round# 0 :fighter misses :orog0 :fighter hits :orog0 for 14 :sorcerer misses :orog0 :orog0 misses :sorcerer :orog0 misses :paladin :orog1 misses :fighter :orog1 misses :fighter :orog2 hits :cleric for 13 :orog2 misses :sorcerer :cleric hits :orog0 for 5 :paladin hits :orog0 for 7 :paladin misses :orog0 round# 1 :fighter misses :orog0 :fighter hits :orog0 for 8 :sorcerer hits :orog0 for 11 :orog1 hits :paladin for 11 :orog1 misses :cleric :orog2 crits :sorcerer for 14 :orog2 misses :cleric :cleric hits :orog1 for 10 #blessed :paladin misses :orog1 :paladin hits :orog1 for 12 round# 2 :fighter misses :orog1 :fighter crits :orog1 for 15 :sorcerer hits :orog1 for 13 :orog2 crits :cleric for 21 :orog2 crits :paladin for 19 :cleric crits :orog2 for 19 :paladin hits :orog2 for 11 #blessed :paladin misses :orog2 round# 3 :fighter hits :orog2 for 11 #blessed :fighter hits :orog0 for 7 :sorcerer crits :orog0 for 14 :cleric misses :orog0 :paladin misses :orog0 :paladin hits :orog0 for 13 #blessed :cleric casts :spell-2 cure wound and heals :cleric from 4 to 14 :cleric has no remaining spell slots to heal with remaining hp: 96

110 hp simulation# 3 encounter# 0 :cleric blesses :fighter :paladin :cleric round# 0 :cleric hits :orog0 for 5 :paladin hits :orog0 for 7 :paladin misses :orog0 :fighter hits :orog0 for 11 :fighter hits :orog0 for 9 :orog0 misses :cleric :orog0 hits :fighter for 7 :orog1 hits :sorcerer for 13 :orog1 misses :paladin :orog2 misses :paladin :orog2 hits :fighter for 16 :sorcerer crits :orog0 for 27 round# 1 :cleric hits :orog1 for 9 :paladin hits :orog1 for 14 #blessed :paladin hits :orog1 for 13 #blessed :fighter hits :orog1 for 10 :fighter misses :orog2 :orog2 hits :fighter for 10 :orog2 hits :paladin for 12 :sorcerer hits :orog2 for 11 round# 2 :cleric hits :orog2 for 4 :paladin hits :orog2 for 12 :paladin misses :orog2 :fighter hits :orog2 for 9 #blessed :fighter misses :orog2 :orog2 hits :sorcerer for 6 :orog2 misses :cleric :sorcerer misses :orog2 round# 3 :cleric hits :orog2 for 4 :paladin hits :orog2 for 10 :paladin misses :orog0 :fighter misses :orog0 :fighter hits :orog0 for 13 :sorcerer misses :orog0 :cleric casts :spell-2 cure wound and heals :fighter from 11 to 21 :cleric has no remaining spell slots to heal with remaining hp: 110

117 hp simulation# 10 encounter# 0 :cleric blesses :fighter :paladin :cleric round# 0 :fighter misses :orog0 :fighter hits :orog0 for 9 #blessed :paladin hits :orog0 for 8 :paladin misses :orog0 :orog0 hits :paladin for 15 :orog0 misses :fighter :orog1 misses :fighter :orog1 misses :paladin the sorcerer uses shield to block :orog2 :orog2 misses :sorcerer :orog2 misses :cleric :cleric misses :orog0 :sorcerer misses :orog0 round# 1 :fighter hits :orog0 for 10 :fighter misses :orog0 :paladin misses :orog0 :paladin hits :orog0 for 9 :orog0 misses :sorcerer the sorcerer uses shield to block :orog0 :orog0 misses :sorcerer :orog1 hits :paladin for 7 :orog1 crits :cleric for 20 :orog2 misses :sorcerer :orog2 hits :fighter for 10 :cleric crits :orog0 for 17 :sorcerer misses :orog1 round# 2 :fighter hits :orog1 for 10 :fighter hits :orog1 for 12 :paladin hits :orog1 for 14 #blessed :paladin hits :orog1 for 11 :orog2 hits :sorcerer for 6 :orog2 misses :fighter :cleric misses :orog2 :sorcerer misses :orog2 round# 3 :fighter misses :orog2 :fighter misses :orog2 :paladin misses :orog2 :paladin crits :orog2 for 15 :orog2 misses :cleric :orog2 misses :paladin :cleric hits :orog2 for 5 :sorcerer hits :orog2 for 13 round# 4 :fighter hits :orog2 for 7 :fighter misses :orog0 :paladin hits :orog0 for 10 :paladin hits :orog0 for 7 :cleric misses :orog0 :sorcerer hits :orog0 for 9 :cleric casts :spell-2 cure wound and heals :paladin from 22 to 33 :cleric has no remaining spell slots to heal with remaining hp: 117

117 hp simulation# 5 encounter# 0 :cleric blesses :fighter :paladin :cleric round# 0 :paladin hits :orog0 for 10 :paladin misses :orog0 :fighter crits :orog0 for 15 :fighter hits :orog0 for 8 #blessed :cleric hits :orog0 for 10 :orog0 misses :paladin :orog0 crits :paladin for 18 :orog1 misses :cleric :orog1 hits :paladin for 8 :orog2 misses :paladin :orog2 hits :fighter for 10 :sorcerer misses :orog0 round# 1 :paladin misses :orog0 :paladin misses :orog0 :fighter hits :orog0 for 12 #blessed :fighter misses :orog1 :cleric hits :orog1 for 10 :orog1 hits :paladin for 7 :orog1 misses :fighter :orog2 misses :sorcerer :orog2 hits :paladin for 8 :sorcerer hits :orog1 for 16 round# 2 :paladin crits :orog1 for 21 :paladin misses :orog2 :fighter misses :orog2 :fighter hits :orog2 for 9 :cleric misses :orog2 :orog2 misses :cleric :orog2 hits :cleric for 14 :sorcerer crits :orog2 for 17 round# 3 :paladin hits :orog2 for 8 :paladin hits :orog2 for 13 #blessed :fighter hits :orog0 for 9 :fighter hits :orog0 for 13 :cleric hits :orog0 for 7 #blessed :sorcerer hits :orog0 for 3 :cleric casts :spell-2 cure wound and heals :paladin from 3 to 21 :cleric has no remaining spell slots to heal with remaining hp: 117

117 hp simulation# 6 encounter# 0 :cleric blesses :fighter :paladin :cleric round# 0 :orog0 hits :fighter for 10 :orog0 misses :fighter :orog1 hits :paladin for 5 :orog1 hits :paladin for 13 :orog2 misses :paladin :orog2 misses :cleric :fighter hits :orog0 for 9 :fighter crits :orog0 for 15 :sorcerer hits :orog0 for 9 :cleric hits :orog0 for 11 :paladin misses :orog0 :paladin hits :orog0 for 8 #blessed round# 1 :orog1 crits :cleric for 15 :orog1 misses :paladin :orog2 misses :paladin :orog2 misses :fighter :fighter hits :orog1 for 8 :fighter misses :orog1 :sorcerer hits :orog1 for 13 :cleric hits :orog1 for 7 :paladin hits :orog1 for 7 #blessed :paladin misses :orog1 round# 2 :orog1 misses :fighter :orog1 misses :fighter :orog2 hits :fighter for 11 :orog2 misses :fighter :fighter misses :orog1 :fighter hits :orog1 for 7 :sorcerer misses :orog2 :cleric misses :orog2 :paladin hits :orog2 for 12 #blessed :paladin misses :orog2 round# 3 :orog2 misses :fighter :orog2 hits :cleric for 6 :fighter hits :orog2 for 14 :fighter hits :orog2 for 10 #blessed :sorcerer misses :orog2 :cleric misses :orog2 :paladin misses :orog2 :paladin hits :orog2 for 13 :cleric casts :spell-2 cure wound and heals :fighter from 23 to 36 :cleric has no remaining spell slots to heal with remaining hp: 117

123 hp simulation# 8 encounter# 0 :cleric blesses :fighter :paladin :cleric round# 0 :fighter hits :orog0 for 14 :fighter hits :orog0 for 7 #blessed :orog0 misses :fighter :orog0 misses :cleric :orog1 misses :paladin :orog1 misses :cleric :orog2 misses :fighter :orog2 misses :paladin :sorcerer hits :orog0 for 16 :paladin hits :orog0 for 13 :paladin misses :orog1 :cleric misses :orog1 round# 1 :fighter misses :orog1 :fighter misses :orog1 :orog1 hits :sorcerer for 11 :orog1 hits :cleric for 11 :orog2 hits :sorcerer for 15 :orog2 crits :paladin for 13 :sorcerer hits :orog1 for 17 :paladin hits :orog1 for 7 :paladin hits :orog1 for 10 :cleric misses :orog1 round# 2 :fighter misses :orog1 :fighter hits :orog1 for 11 :orog2 hits :fighter for 8 :orog2 misses :cleric :sorcerer hits :orog2 for 11 :paladin hits :orog2 for 11 :paladin misses :orog2 :cleric hits :orog2 for 10 round# 3 :fighter hits :orog2 for 7 :fighter hits :orog2 for 8 #blessed :orog2 misses :paladin :orog2 misses :sorcerer :sorcerer hits :orog2 for 14 :paladin misses :orog0 :paladin hits :orog0 for 12 :cleric hits :orog0 for 6 :cleric casts :spell-2 cure wound and heals :sorcerer from 12 to 29 :cleric has no remaining spell slots to heal with remaining hp: 123