Greetings, Commanders – and welcome to all our new players and our legendary veterans alike to the first global developers report for Langrisser mobile!

As the first report, this will be somewhat long. I hope you will bear with us and read the report in full.

With that said, let us begin. ZLONGAME is a growing company breaking new ground and making innovations in mobile game development. The global version is only 4 months old and we are expanding the market as our number one priority to reach as many players as possible, so to our launch countries, we humbly ask you bear with us. We are not ignoring you, and we will continue to bring great content to the game for you on a regular basis. Moreover, to the countries have not launched yet, please be patient, we will bring more amazing news about regions in the future!

Langrisser is an amazing golden era import classic, not a household name like Final Fantasy and Fire Emblem in the west, so we are building the brand from the ground up, and it is going well. Please continue to spread the word of Langrisser far and wide. We chose Langrisser out of our love of the series, and not just as another big name, and look at the success that love and passion have brought? And such an entertaining game to play!

Originally, we were not aware of the amazing passion some western fans had for this series, some of whom reached out to offer their advice and opinions with our team so we could make great decisions to make the best game possible for you. Our game would not be the game it is without input from players like you, so thank you very much.

So, with that in mind, let us discuss the major concerns we see coming to our attention frequently and let you know what is, or is not being done about them. We can also explain to you our reasons behind these actions so you can hopefully understand the situation better.

Before that, we’d like to remind you that the third Monday of each month will from now on officially be Langrisser Day. In addition to issuing two Trinity Vouchers as a special gift in the game, we will also provide detailed information and feedback on the newest gameplay features gathered from Commanders both inside and outside the game. You can give us suggestions or feedback on any problems you’ve encountered through the FAQ tab in the Info Portal in the game.

Now, before we take a look at what's on the glorious horizon for Langrisser in the future, we'd like to address some of the main concerns that have been perplexing Langrisser's loyal Commanders.

Internet rumors and doomsday speak:

○ Player Concern: The Game is dying, we need a server merge! Help!

○ Dev Response:

We believe that the two main factors leading some players to perceive the game as somewhat stagnant are:

1. World and Guild chat channels are not active enough.

In an attempt to create an environment with less distractions and interruptions, we have chosen to strip back many of the game’s initial social-related functions, such as red-dot tips, chat boxes on the world map, in-battle banter, etc., but when it comes to difficult dungeons, formation strategies, and guild battle methods, the Commanders of Langrisser actively discuss tactics with great fervor. Strategies for dealing with world events, Time Rift stages, hidden chest locations, Timeless Trial tactics, hero training approaches, and so on are also topics that commanders often debate at length. As a result of the game’s unobtrusive social functions, the number of Commanders involved in direct open communication is fewer than it could be, which may lead to difficulty for those in need of advice, and indirectly leads to dissatisfaction with the level of activity in the game.

In order to solve these social interaction problems, we will also try to strengthen the guild chat tips in the next version according to previous questionnaire results, so as to allow players to view information and engage in discussion with ease and thus improve overall interaction. In addition, in order to make it easier for you to get the information you need, we have added an Info Portal to the game, which will be continuously improved.

2. The matching rate when trying to form a team is too low.

According to data compiled thus far, the number of active players on each server is still very healthy. According to our analysis, the causes of this problem are as follows:

Because the game is operated on a global server, players of different time zones log in at very different times, coupled with the way in which players are matched based on level, it can sometimes be hard to find other players searching for battles within your specific parameters.

In addition, due to the removal of certain social functions, there are fewer players accustomed to actively forming teams, which indirectly affects overall team matching efficiency.

To remedy this, we will continue to nurture and innovate in the area of social interaction according to your feedback, while opening new national server regions, improving guided assistance for some events and dungeons, and ultimately optimizing your game experience.

If you have any suggestions related to server activity and social content, please don't hesitate to let us know your thoughts.

○ Player Concern: Developers don't listen to us.

○ Dev Response:

We assure you that we are always observing ways in which players interact with the game and each other, seeking out and recording the problems players encounter, and we will continue to strengthen our interactions within the community, while improving the overall quality of customer service. In order to communicate more directly with players, we have established feedback channels across a range of communities, as well as the in-game feedback system and customer service email function. In the near future, we will provide additional feedback, from the game’s developers directly to players, and will continue to optimize the Info Portal in the game to make it easier for you to locate and browse a plethora of game information.

○ Player Concern: The Translation has some issues.

○ Dev Response:

We are aware of this problem and have taken measures to continually optimize the text in the game. We will continue to update some of the poorly localized content to present you with an increasingly perfect experience, and at the same time, we are actively collecting feedback from various channels and modifying the corresponding content as quickly as we can. If you find any areas that require improvement or come across any translation errors in the game, please feel free to submit them to us via the feedback system in the Info Portal or any feedback channels, and we will adjust them accordingly.

Now that we have the top negative concerns addressed, let’s talk about the road ahead for Langrisser Mobile – Global!

You've probably slain many dragons by now commander, right?!

Maybe you are hungry for some more challenges? The goddess of battle, Valkyrie has seen your valor and dares you to challenge her, commander! Bring your top strategy and your strongest friends and try to topple the newest trials of the goddess!

Mighty battle angel Valkyrie and more!

Coming Soon to Langrisser Mobile, this challenging new Secret Realm Trial will put all our strongest Commanders to the test. Unlike the Dragons, These New Trials will have a Faction Suppression System instead of Class. This gives further incentive to raise your neglected heroes and bring more friends and guild members to take on these extreme challenges! Collect Extreme Rewards for your Valiant Efforts. Don’t worry, Valkyrie isn’t the only demi-god waiting around the corner to challenge. What more could be in store?





• More Heroes’ Tales Unfold!

• Mysterious Strangers appear in El Sallia?!

• The Time Rift Deepens!

In April, General Lanford, and the mysterious Demon Girl, Listell will make their debut, further connecting the storylines of heroes from Langrisser 4 inside the light-hearted Gate of Fate Episodes. These SSR Champions are sure to make an amazing addition to your hero rosters for your main team compositions or to bolster your forces for guild battles!

Until next time, Commanders!