Released in March 1993, Star Fox was the first game to ever use Nintendo's Super FX graphics chip, and as such it was heavily hyped at the time and remains well-liked today. The game was initially released at the not so well-liked price of 99.95, but the price was quickly dropped to increase sales.

Note: The warp destination is what counts in warp runs, not the level path you start on.

Best Level 1 time: 0:14:56 by Nicholas 'Sir VG' Hoppe on 2007-03-24.

Best 100% Level 1 time: 0:25:15 by Nicholas 'Sir VG' Hoppe on 2007-06-25.

Best Level 2 time: 0:19:43 by Nicholas 'Sir VG' Hoppe on 2006-05-29.

Best 100% Level 2 time: 0:24:22 by Nicholas 'Sir VG' Hoppe on 2006-05-30.

Best Level 3 time with warps: 0:26:13 by Nicholas 'Sir VG' Hoppe on 2006-05-30.

Best 100% Level 3 time: 0:31:53 by Nicholas 'Sir VG' Hoppe on 2006-06-29.

Best secret ending time: 0:10:26 by Nicholas 'Sir VG' Hoppe on 2007-03-27.

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Level 1 0:14:56 by Nicholas Hoppe.

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Author's comments:

ALL SHIPS CHECK IN. Star Fox team, let's go! Speed Run Rules Single Session

No Deaths

No Wingmen Damaged

100% Score

Takes Damage to Save Time

Uses Warps This run is the shortest route in the game. It uses the Black Hole Warp and skips ahead to Venom Orbit. Q) Why are you constantly boosting?

A) It's faster. You may not see much but it's been clinically proven. Q) Why do you get smacked so hard by the asteroids in the Asteroid Belt? Why not shoot them farther back?

A) You have to shoot the 3 circling lines at close range, else the warp will not trigger. So I take some damage there. Not that it matters, as I get a refill when I leave the level. Q) How was time gained over the prior video?

A) Time was mainly gained by figuring out how to get through the Map/Briefing screens faster and by using bombs on Phantom's large form on Venom Surface. The former can be sped through by holding Start on the map screen and then holding B on the briefing screen (or vice versa). Note you can't hold the same button for both as the game won't reconize the press for some reason. As for Phantom, while the smaller forms react violently to bombs, the large form takes considerable damage from them. I also beat Andross with him inhaling only once, not twice like in the prior run. Q) YOU RULE!

A) Why, thank you. I dedicate this run to my friend "Fire on Ice", who is battling cancer right now. May healing come to you soon. This run is Copyright (C) 2007 Nicholas "Sir VG" Hoppe and is allowed for downloading and private viewing. Permissions for hosting this run have been granted to Radix and Speed Demos Archive. Public viewing of this run is prohibited without prior permission from the creator. The selling or distribution of this run for profit in any way, shape, or form including (but not limited to) selling on eBay and television for profit is prohibited without prior permission from the author. Any violation of the above listed may result in legal action. Star Fox is Copyright (C) 1993 Nintendo. Sir VG, signing out. FIN

100% Level 1 0:25:15 by Nicholas Hoppe.

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Author's comments:

ALL SHIPS CHECK IN. Star Fox team, let's go! Speed Run Rules Single Session

No Deaths

No Wingmen Damaged

100% Score

Takes Damage to Save Time

No Warps This run features the entire Lv 1 Route and does not use the Black Hole Warp. Q) Why are you constantly boosting?

A) It's faster. You may not see much but it's been clinically proven. Q) This run doesn't seem very hard.

A) You try speed boosting through Meteor. It's not as easy as it looks. Q) How was time gained over the prior video?

A) Time was mainly gained by figuring out how to get through the Map/Briefing screens faster, by using bombs on Phantom's large form on Venom Surface, and by completely destroying the Asteroid Belt level. The initially listed can be sped through by holding Start on the map screen and then holding B on the briefing screen (or vice versa). Note you can't hold the same button for both as the game won't recognize the press for some reason. The asteroid belt was improved because I used boost throughout the whole level this time (not worrying about 100% as much as before) and using bombs properly on the boss. As for Phantom, while the smaller forms react violently to bombs, the large form takes considerable damage from them. I also beat Andorf with him inhaling only once, not twice like in the prior run. Q) Andorf?

A) Yep. Andorf. Q) No seriously, what's going on here?

A) I played using a Japanese version of the game, a v1.0 copy. Yes, I own a US v1.0 copy and a Japanese v1.0 copy. And yes, I'm actually playing on a real Super Famicom. Q) YOU RULE!

A) Why, thank you. Q) NO REALLY, YOU RULE!

A) I must, considering I walked up to my console, and nailed this in one take, not having touched this game in at least a month. No, seriously. This run is Copyright (C) 2007 Nicholas "Sir VG" Hoppe and is allowed for downloading and private viewing. Permissions for hosting this run have been granted to Radix and Speed Demos Archive. Public viewing of this run is prohibited without prior permission from the creator. The selling or distribution of this run for profit in any way, shape, or form including (but not limited to) selling on eBay and television for profit is prohibited without prior permission from the author. Any violation of the above listed may result in legal action. Star Fox is Copyright (C) 1993 Nintendo. Sir VG, signing out. FIN

Level 2 0:19:43 by Nicholas Hoppe.

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Author's comments:

ALL SHIPS CHECK IN. Star Fox team, let's go! Speed Run Rules Single Session

No Deaths

No Wingmen Damaged

100% Score

Takes Damage to Save Time

Uses Warps This run is the 2nd shortest route in the game. It uses the Black Hole Warp and skips ahead to Lv 2 Sector Y. Q) Why are you constantly boosting?

A) It's faster. You may not see much but it's been clinically proven. Q) Why do you get smacked so hard by the asteroids in the Asteroid Belt? Why not shoot them farther back?

A) You have to shoot the 3 circling lines at close range, else the warp will not trigger. So I take some damage there. Not that it matters, as I get a refill when I leave the level. Q) Why did you skip the 1st circular ring in the Black Hole? Why take the 2nd?

A) That's the proper warp. The other rings take you to different levels (see my other runs). Q) YOU RULE!

A) Why, thank you. Q) HAVE MY BABIES!

A) Go away, thank you. This run is Copyright (C) 2006 Nicholas 'Sir_VG' Hoppe and is allowed for downloading and private viewing. Permissions for hosting this run have been granted to Radix and Speed Demos Archive. Public viewing of this run is prohibited without prior permission from the creator. The selling or distribution of this run for profit in any way, shape, or form including (but not limited to) selling on eBay and television for profit is prohibited without prior permission from the author. Any violation of the above listed may result in legal action. Star Fox is Copyright (C) 1993 Nintendo. Sir VG, signing out. FIN

100% Level 2 0:24:22 by Nicholas Hoppe.

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Author's comments:

ALL SHIPS CHECK IN. Star Fox team, let's go! Speed Run Rules Single Session

No Deaths

No Wingmen Damaged

100% Score

Takes Damage to Save Time

No Warps This run features the entire Lv 2 Route and does not use the Black Hole Warp. Q) Why are you constantly boosting?

A) It's faster. You may not see much but it's been clinically proven. Q) Does it matter that you went through the door you did at Titania that changed the background?

A) Yes. It's a weather control device. If you don't shoot it, you loop in the level. Q) YOU RULE!

A) Why, thank you. Q) HAVE MY BABIES!

A) Go away, thank you. This run is Copyright (C) 2006 Nicholas 'Sir_VG' Hoppe and is allowed for downloading and private viewing. Permissions for hosting this run have been granted to Radix and Speed Demos Archive. Public viewing of this run is prohibited without prior permission from the creator. The selling or distribution of this run for profit in any way, shape, or form including (but not limited to) selling on eBay and television for profit is prohibited without prior permission from the author. Any violation of the above listed may result in legal action. Star Fox is Copyright (C) 1993 Nintendo. Sir VG, signing out. FIN

Level 3 0:26:13 by Nicholas Hoppe.

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Author's comments:

ALL SHIPS CHECK IN. Star Fox team, let's go! Speed Run Rules Single Session

No Deaths

No Wingmen Damaged

100% Score

Takes Damage to Save Time

Uses Warps This run uses the Black Hole Warp and skips ahead to Lv 3 Sector Z. Q) Why are you constantly boosting?

A) It's faster. You may not see much but it's been clinically proven. Q) Why do you get smacked so hard by the asteroids in the Asteroid Belt? Why not shoot them farther back?

A) You have to shoot the 3 circling lines at close range, else the warp will not trigger. So I take some damage there. Not that it matters, as I get a refill when I leave the level. Q) Is Great Commander as hard as they say?

A) Yes. VERY. GC1 can be easy though if you have good bomb shooting, and GC2 if you have Photon Lasers. Q) What the heck did Andross turn into?

A) Lunch meat. Ok, seriously, I don't know what his face changes into. Q) YOU RULE!

A) Why, thank you. Q) HAVE MY BABIES!

A) Go away, thank you. This run is Copyright (C) 2006 Nicholas 'Sir_VG' Hoppe and is allowed for downloading and private viewing. Permissions for hosting this run have been granted to Radix and Speed Demos Archive. Public viewing of this run is prohibited without prior permission from the creator. The selling or distribution of this run for profit in any way, shape, or form including (but not limited to) selling on eBay and television for profit is prohibited without prior permission from the author. Any violation of the above listed may result in legal action. Star Fox is Copyright (C) 1993 Nintendo. Sir VG, signing out. FIN

100% Level 3 0:31:53 by Nicholas Hoppe.

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Author's comments:

ALL SHIPS CHECK IN. Star Fox team, let's go! Speed Run Rules Single Session

No Deaths

No Wingmen Damaged

Takes Damage to Save Time

No Warps This run features the entire Lv 3 Route and does not use the Black Hole Warp. Q) Why are you constantly boosting?

A) It's faster. You may not see much but it's been clinically proven. Q) You didn't get 100% overall.

A) I know. Fortuna is just impossible at boosting speed. Why I didn't get it at Lv 7 (Venom Surface) I don't know. The game hates me I think. Q) YOU ARE A GOD!

A) Why, thank you. This level is scary. Q) HAVE MY BABIES!

A) On second thought, this is worse. This run is Copyright (C) 2006 Nicholas 'Sir_VG' Hoppe and is allowed for downloading and private viewing. Permissions for hosting this run have been granted to Radix and Speed Demos Archive. Public viewing of this run is prohibited without prior permission from the creator. The selling or distribution of this run for profit in any way, shape, or form including (but not limited to) selling on eBay and television for profit is prohibited without prior permission from the author. Any violation of the above listed may result in legal action. Star Fox is Copyright (C) 1993 Nintendo. Sir VG, signing out. FIN

Secret ending 0:10:26 by Nicholas Hoppe.

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Note: Timing ends when the phrase "The End" appears and stops moving toward the player. No, it doesn't matter whether the phrase is scrambled or not.

Author's comments:

ALL SHIPS CHECK IN. Star Fox team, let's go! Speed Run Rules Single Session

No Deaths (Other than to classify an "end";)

Takes Damage to Save Time

Uses Warps (Out of This Dimension) This route features a path that leads to nowhere, an impossible way to beat Andross, though you do "beat the game". Q) Why are you constantly boosting?

A) It's faster. You may not see much but it's been clinically proven. Q) This run seems really odd. The video ends with a death!

A) Technically, OOTD doesn't have a "real end". You beat the slot machine, see the credits, shoot the end, and die. Repeat level until game over. I only died to give some sort of ending that didn't seem totally random. Q) The slot machine sucks.

A) Indeed. Getting 7-7-7 is a pain in the ass. Q) The tune during OOTD's boss battle sounds familiar.

A) Yes, it includes a portion of "When the Saints Go Marching In". Q) How was this run improved over the prior video?

A) Supreme luck on the slot machine. Last video took 12 pulls. This time took only 2. Q) You didn't get 100% this time!

A) Does it matter? Q) *Insert some other statement about how this run sucks*

A) ZOMG! SPEEDRUN ENVY. Aww...how precious! Come here and I'll give you a BIIIIG hug! GROUP HUG EVERYBODY! Q) No really. You missed double shot, Peppy got hit, and you didn't get 100%. What gives?

A) Ok, fine. Answers. A1) Slowed down the boss a bit, but not badly. Bombs did more damage anyways because I can hit more targets at once. A2) Yeah, bad luck right before the level ended. But when you're doomed to eternal life (or eternal death) in another dimension...does one hit really matter? Oh woe is poor Peppy! A3) The game has been evil to me on 100%. I blame v1.0 calculation errors. Whatever, it's not important to this run. Q) YOU RULE!

A) Why, thank you. Q) Let's go gambling!

A) I'll meet you at the Rio. This run is Copyright (C) 2007 Nicholas "Sir VG" Hoppe and is allowed for downloading and private viewing. Permissions for hosting this run have been granted to Radix and Speed Demos Archive. Public viewing of this run is prohibited without prior permission from the creator. The selling or distribution of this run for profit in any way, shape, or form including (but not limited to) selling on eBay and television for profit is prohibited without prior permission from the author. Any violation of the above listed may result in legal action. Star Fox is Copyright (C) 1993 Nintendo. Sir VG, signing out. FIN

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