Grand Theft Auto III was supposed to release on the PSN this week as a Playstation Classic, but a music licensing snafoo snagged the game off of the store at the last possible second. The Playstation Blog's store update cited the licensing issue as an "unforseen complication" and apologized to gamers eager to jump back into the game's classic cities. "We will update you when a new release date has been identified. We apologize for the inconvenience," the Blog said to its fans earlier today.

Further details were later given in the article's comments section when community manager Morgan Haro responded to many users asking about the sudden delay. "There were some last minute issues with getting clearance for a certain audio track in the game; but the teams at Rockstar are on it to review how to best get this title on PSN." Sounds like the Playstation Classics release of Grand Theft Auto III has been put on indefinite hold.

In other Grand Theft Auto news, the fifth numbered entry in the series is progressing nicely, Take-Two claims, although it neglected to provide any specifics on the highly-anticipated but largely mysterious project. "We haven't talked about a release date," CEO Strauss Zelnick replied to repeated comments about a potential release date in the coming years, "So obviously we can't talk about the credibility of a release date that we haven't announced." When questioned about whether or not he had been receiving consistent updates on the status of the project, Zelnick had only this to say: "We wouldn't talk publicly about the way we communicate with our teams internally. We are blessed to be in business with the Rockstar folks and everyone knows that I feel that way. We have the best creative teams in the business across our company."