Command Changes

During Rage b+1+2 Distance traveled backward during animation decreased

2 Hitbox expanded downward.

2,3 Damage changed from 7 to 8.

2,3,3 Damage changed from 20 to 25.

Attack comes out 1F slower.

Input window changed from 33F to 35F.

f+2,1 Hits now chain.

Changed from -20F to -14Fon block.

Opponent closer on block.

Opponent closer on hit.

f+2 Hitbox expanded downward.

f+2,3 Hitbox expanded downward.

f+2,3,3 Damage changed from 20 to 22.

Causes Wall bounce on hit.

d/f+1 Pushback decreased so it’s easier to hit.

d/f+1+2 Now can be performed during Destructive Form (During Destructive Form d/f+1+2)

Changed to Power Crush.

Startup changed from 18F to 19F.

Changed from -11F to -14F on block.

Opponent closer on block.

Recovery increased by 1F on hit.

d+4 Opponent closer on block.

d+4,1+2 Changed from -1F to +2F on block.

Recovery decreased by 3F on hit.

Input window changed from 18Fto 28F.

d+3+4 Opponent closer on block.

d/b【1,3】 Recovery decreased by 11F.

Opponent recovery decreased by 10F on block.

Changed from -10F to -9F on block.

d/b+2,2 Opponent reaction on mid-air hit was changed.

d/b+3 Opponent closer on block.

d/b+4 Opponent closer on block.

b+3 Now causes Screw on mid-air hit.

b+4,3 Damage changed from 15 to 20.

u/f+3 Recovery decreased by 5F on hit and block.

f,f,f+3,4 Opponent farther away on block.

While rising 1,2 Now transitions to Destructive Form (While rising 1,2,1+2)

While rising 3 Opponent recovery increased by 2F on block.

Opponent closer on block.

During Clockwork 3 Homing increased.

During Clockwork d+3 Homing increased.

When hit by opponent during startup, status changed from Aerial to Standing hit.

During sidestep 4 Opponent closer on block.

Changed from -1F to +2F on hit.

Opponent closer on hit.

During sidestep 4,1+2 Opponent closer on hit.

(While enemy is down) d/b+1+2 Changed from -17F to -14F on block.

Opponent closer on block.

During Destructive Form 3 (or 4) Move can no longer be performed consecutively.

During Destructive Form f+1 Opponent closer on hit for attack １ through ６.

During Dual Boot 1 Opponent closer on block for attack １ through ６.

Opponent closer on hit for attack １ through 5.

During Dual Boot 1+2 Changed from -5F to ±0Fon block.

During Destructive Form d+1 Changed from -2F to +3F on hit.

During Destructive Form b+2,1 Opponent closer on block for attack 2 through 4.