Agreed, but I don't think it needs a huge adjustment. The Communitas resource prevalence (at least on Standard) seems to produce a little too many horses and coal (mostly too much coal) but not enough iron. I've played more than one game using Communitas over the last several months where there was literally 0 iron resources within 12 hexes of my capital city and the only way I could get iron was through CS alliances or trading. As a non-Domination Vic civ that can be fine, but if I were playing as Zulu or Japan or so forth and spawned with no iron anywhere near my capital I'd be pretty screwed over. I've seen this happen often enough that I'll make a Github request about it later.

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