For no other reason than that a listener suggested it, we spend a fat chunk of this week’s episode dissecting five games that changed radically during development, often into (or away from) something that completely defied our expectations — and, in a few cases, changed the course of gaming history. (Thanks, Odie Esty!) Since this is also the biggest week for retail game releases in a while, there’s quite a bit of talk about Saints Row IV, Splinter Cell: Blacklist and The Bureau: XCOM Declassified (among others), along with a look at your favorite indie/smaller-budget/download-only games.

Question of the Week

What’s your favorite weapon of 2013, whether in a game already released or one due out soon?

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*NOTE* We’ve been getting some AMAZING donations lately but hardly anyone is attaching a name and the intended recipient of said donations. Please try to make note of which podcast the donation is going to so maybe we can get some new equipment and thank the right people for all their support. Seriously, the laptop we edit this show on is one choking breath away from combustion.

Theme song by Matthew Joseph Payne. Break song is Sloprano by Robin Beanland. Haunting and beautiful New Releases Theme by David B. Cooper. Background NES-music compilations by WiiGuy309.