Details

Information

Gimp

Unity

Making Details is a little bit harder than making Materials.You WILL NEED to import the Russian Details!Also if you don't want to create new Details, get the Russia Details and change the colour.If you want to get the Russian materials as an example, go to: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Bundles\Sources\ExamplesThen load "Terrain.assets" into your project.You need to create 7 Details in a 32x16 or 32x32 pixels resolution.They need to be called like this:Dead_0Dead_1Grass_0Grass_1Leaves_0Leaves_1Z (its usually used as farmland)If it is a grass texture it should be 32x16.You can also have more Details if you continue like this: Grass_2 Grass_3 Grass_4 etc.Again, if you don't know how to use Gimp, watch tutorials.Make sure that your Texture has a 1 pixel wide/high border of nothing(tranparent pixels).Since you want to have your Details in the same colour that the Materials are you will have to get the RGB code from you Material and apply it to your Detail.Create a folder called: "Details" where you created the "Material" and "Roads" folder.Drag your images into the folder you created.Now again, for every image.In the top right there should be a "Inspector" tab.Enable "Read/Write Enabled"Enable "Alpha from Grayscale"Change "Wrap Mode" to "Clamp"Change "Filter Mode" from "Bilinear" to "Trilinear"Put the "Aniso Level" to 16Click "Apply" Then go in Unity to the folders Asset>Game>Bundles>Terrain>Russia>Details and drag the files "Pebbles_0" to "Pebbles_2" into your "Details" folder with your files. (you must've imported the "Terrain.unitypackage")And I do know that it is possible to create 3D Details but I don't know how to.