Blob and float fest

Currently the pacing of the game is totally off. Granted you have some 8bit experience, this game is extremely straight forward. You start by expanding fast and having production up soon as well. If you play well, within 3 minutes you have 2 refineries + 6 harvesters + barracks and light vehicle. From here you can continue to spam units and expand at the same time.



So far all good you would say? Well not really, as in the meantime you had NO downtime at all, you had money the entire time. The problem continues however, as you are literally floating in money right now. Especially once you get your 3rd resource spot, it goes bananas. You have money all the time and are producing from your barracks / light vehicle bay / heavy vehicle bay / airfield all at once and you can still construct buildings. You would expect that your money is draining hard, but that isn't the case at all! You are still floating in money. There is simply no way to get rid of it.



The result is that there are a ♥♥♥♥ ton of units on the map in no time. This totally makes the game not fun to play as it is just blob vs blob. The 'unique' identities of your units are totally worthless as you can't even see your units in the 50v50 fights that are going on.



A fun RTS game makes you choose. You either build infantry or vehicles. You should never ever be able to spam all types of units, as there is no strategic choice involved in that at all.



My suggestion: Nerf the income or increase the buildcost of units the money drain.



Please fix this ASAP. As in this state the game will get boring fast



