Click here for PC Patch Notes

METRO EXODUS HOT FIX - 27 MAY 2020

We are pleased to let you know that the latest hotfix for Metro Exodus has now been deployed. This includes Denuvo removal, filter fix for Sam's Story and Epic save backups. We thank you for your patience during the wait for this update. The hotfix for Stadia users will follow, stay tuned for updates.

Hotfix notes are as follows:

Removed Denuvo from Steam, Epic, Xbox PC Gamepass versions.

Fixed the rapidly discharging filter issue in Sam’s Story on all platforms (extreme timer depletion in fog).

This fixes the filter issue just after getting the boat from the humanimal hunter lair and proceeding into the fog beyond. Filters depleting quickly in the high rad zone near the sub base without the proper hazmat suit from the fire depot, is by design.

Added save backup functionality for Epic version in case of cloud save malfunction.

Browse to the default save folder to find a “.backup” folder.

Fixed camera rotation issue with latest Nvidia Ansel update.

Fixed various crashes.



If you have any further technical issues, please visit https://techsupport.metrothegame.com so we can assist.

METRO EXODUS SAM'S STORY PATCH NOTES - 06/02/2020

Build Numbers:

Epic Store version – 0.1.0.32

Steam Store version - 4600620

Win32 Package - 1.0.28.0

World wide Xbox One - 1.0.2.5

JP Xbox One - 2.0.2.4

PlayStation 4 (USA) - 1.07

PlayStation 4 (Europe) - 1.08

PlayStation 4 (Japan) - 1.07

We are pleased to announce that in preparation for the launch of our second major DLC Expansion - Sam's Story - a new patch has been deployed for Metro Exodus - Check out the patch notes below:



Stadia:

Added HDR Calibration screen.



Epic Games Store:

Fixed bug when DLC is locked on the first launch of the game even if the user purchased and installed it before.



Xbox PC GamePass:

Fixed bug when game always loads default video settings.



General PC:

Fixed random crash on DLC Two Colonels with RTX Ultra.

Fixed crash when the user tries to Alt + Tab in the game while using DX12 and OBS.

Fixed bug when HUD damage overlay is not scaled to the 21:9 aspect ratio.

Fixed random rare crash after a lot of alt-tabs.



Xbox:

Fixed rare crash while playing Volga level NG+ on the farm.

All platforms:

Added controller remapping options.

Fixed rare crash after using the door on the Captain's boat on Volga.

Fixed multiple collision issues in Dead City.

Fixed bug when NPC’s don’t react to player after save/load after a Demon carries you.

Fixed incorrect hints while playing Volga level with "One weapon" New Game+ modifier.

Fixed missing terrain in the chase sequence in Dead Moscow.

Fixed locked camera shake after loading save data before the tank scene in Dead City.

Fixed bug when "Load" button is active in main menu even if there are no saves.

Fixed bug when sandstorm can spawn in Dead City with “Bad weather” mod in NG+.

Fixed rare freeze on Caspian level.

Fixed bug when player can die from gas zone at the start of NG+ with “My weapons set” mode if original playthrough finished with 0 filters.

Fixed bug in Dead City when player can see Blind One is disappearing.

Fixed bold text in “Load” menu in Korean language.

Fixed bug when player can be pushed out of world by the Blind One.

Fixed glittering light from some ceiling lamps in Two Colonels.

Fixed bug when game may crash after throwing several Molotov’s at the Bear in Taiga.

Fixed bug when some rail tracks near the terminal are disappearing under specific camera angles in Volga.

Fixed Anna’s head getting twisted on the crane before the caravan capture in Volga.

If you have any further technical issues, please visit https://techsupport.metrothegame.com

Two Colonels Hotfix - 22/10/2019

We are pleased to announce that a new hotfix has been deployed for Metro Exodus - Check out the patch notes below:

Xbox One (World Wide) - 1.0.2.3 (verify in-game from Main Menu Options or Pause menu)

PlayStation 4 - 1.07 (verify in-game from Main Menu Options or Pause menu)





Fixed issue with missing suit upgrades. For existing game saves, upgrades will be restored after loading your save with the hotfix installed.

Fixed issue with progress calculation for some Achievements where the counter could reset after switching save slots.

Fixed infinite black screen after pressing Quick save after a profile change on suspend.

Fixed bug when loading a game with a lack of free space.

Fixed crash when loading a save file if one of the slots was detected as corrupted.

If you have any further technical issues, please visit https://techsupport.metrothegame.com

Two Colonels Patch - 19/08/2019

Along with the reveal of the first Expansion for Metro Exodus “The Two Colonels”, we are happy to announce that a new update has been deployed across all platforms. We have added further accessibility options such as SFX subtitles, the option to turn off ringing sounds for tinnitus sufferers as well as extra save slots among other improvements which are detailed in the notes below.

Please remember that you may need to restart your chapter for changes to take effect.

All Platform Updates:

Added a multiple save slot system.

Added SFX subtitles for hearing impaired players.

Added option to disable explosion ringing sounds for players with tinnitus.

Added new death hints (appear in loading screen when the player has died).

Improved stability, fixed crashes reported by community and platform vendors.

Improved animations and behaviour of Blind One.

Improved animations and behaviour of worms.

Improved visuals for various in-game objects.

Fixed bug where in New Game+ radiation mode worked even if player didn't choose modifier.

Fixed bug when Player can be instantly killed when entering oasis from caves.

Fixed random title crash during shootout between Hanza soldiers in turntable control room.

Fixed random crash when playing Volga level in New Game+ mode.

Fixed bug with random disappearing of small objects on the screen.

Fixed issues with recognizing of Xbox Adaptive Controller.

Fixed random crash after riding on minivan in Caspian desert.

Fixed black snow on player mask in Dead Moscow.

Fixed crashes occurring when exiting to main menu after loading save made in un-patched version.

Fixed crash after attempting to load the save data created in the base version if the text and voice language has been changed to Ukrainian.

Fixed bug where workbenches cannot be used after shooting at them.

Fixed bug when melee attack with spiders can push player through walls and geometry.

Fixed bug with game failing to launch if raytracing is set to 2 on the first launch.

Fixed game crash if player exits to main menu, while being on weapon customization in workbench.

Fixed random crash on the way to the mission in Oasis fort.

Fixed random crash after last shootout in Oil Kingdom.

Fixed bug where the player does not get a weapon with a silencer modification after starting New Game+.

Fixed bug where player falls out of the Volga level in the bunker.

Fixed some invisible NPCs in Bandit villages.

Fixed autosaving in situations when Player is dying.

Fixed tuning of the gamma option.

Fixed bug when title enters infinite unresponsive state if launched with both preferences and playline data corrupted.

Fixed random crash while driving car in Dead City.

Fixed bug where players could fall out of the world if the player falls into water before completing Church quest in Volga.

Fixed graphic artifacts on top of the tower at the airbase in the Caspian desert when motion scanner is attached.

Fixed bug where the game without patch enters unresponsive state after attempt to load a save file made in updated version.

Fixed camera bug when camera becomes tilted for a short time after hitting a raven on the boat.

Fixed player clipping through non playable cars while exiting the playable car when it becomes stuck.

Fixed bug when camera is attached improperly in a car when on a slope or object from the driver's seat side.

Fixed bug where Shrimp can attack the player with projectiles through the rest place wall.

Fixed bug with missing geometry after returning to the cave under the lighthouse in the Caspian desert.

Fixed bug where player can fall out of the world in Dead City if they go off path upon leaving the Depot.

Fixed bug where Anna could get stuck in combat with watchman near bus in Dead Moscow.

Fixed progression blocker in the Volga when choosing a specific route to the Church that blocks user from further progression.

Fixed bug when player is unable to use the backpack on the bridge if it was opened before the barge departure on Volga level.

Fixed bug where Damir pushes the player through closed doors on Caspian desert.

Fixed Anomaly appearing in the morning near the praying Fanatics.

Fixed bug with car flying up high because of a collision with the boat.

Fixed elevator collision in bunker on Caspian desert.

Fixed bug with weapon being on the screen when using workbench for crafting

Fixed bug where the scene with a bandit and a girl didn't start in Oil Kingdom in Caspian desert.

Fixed bug when a bandit could lock player in the room without possibility to exit.

Fixed bug where Anna keeps talking during the fight sequence in the port and continues to walk around normally even after killing the sniper in the Caspian desert.

Fixed bug where a large part of the Terminal location can be skipped by climbing up to the Railcar right off the pier in Volga.

Fixed bug where the Shrimp stick to the player and prevents them from moving, drawing weapons, opening inventory, or viewing items.

Fixed bug where picking up and then dropping weapons gives you infinite materials.

Fixed the possibility to kill praying people in the church on Volga.

Fixed bug where a workbench in Caspian teleports the player to the train and they get stuck inside.

Fixed bug where the player doesn't have access to weapons and attachments in New Game+.

Fixed bug where subtitles get stuck on the screen.

Fixed bug where the player can get stuck when going downstairs, skipping the Krest section in the Port in the Volga.

Fixed elevator collision allowing player to fall out of the world in the mall section in Dead Moscow.

Fixed rare case where autosaving stops working in Volga.

Fixed visual artifact in the sky in Caspian desert.

Fixed bug with boat flying away after being attacked by Shrimp.

Fixed ceiling collision in the third car of Hansa's train in the Chase sequence, which can result in player getting on top of the train.

Fixed random crash in the Volga during combat in the Port.

Fixed texture blinking in Volga in the Bandit tower.

Fixed bug where parts of the geometry for ruins in the Volga were disappearing.

Fixed bug where player crawls through rusty ship and then continues crawling in the air.

Fixed incorrect behaviour of last standing NPC on slave ship in Caspian desert.

Fixed collision bug where player can clip through the roof of lighthouse and get on top of it.

Fixed random crash when burning Arachnids with Molotov projectiles in the bunker in the Caspian desert.

Fixed random bug where briefing scene doesn't start after finishing combat.

Fixed various text spelling issues.

Fixed texture blinking in the Taiga at the sawmill in the Admiral’s room.

Fixed bug when the Railgun is clean but the sight is still dirty.

Fixed orange texture on gun near a corpse in the Dead City level next to burnt station.

Fixed bug where in the Caspian desert, the player gets teleported back to the ruins outpost and cannot move after looting a body on a spike trap in the gas caves.

Fixed bug where player is teleported to the car if they leave the car in the same moment as hitting someone.





Console Specific Updates:

Fixed black screen after deleting corrupted data on PS4.

Fixed game crash when trying to load a save through the load menu if there is no signed in user on Xbox One.

Fixed various issues in multiple trophies titles and descriptions for PS4.







Ranger Update - 26/03/2019

We’re very happy to announce the release of the ‘Ranger Update’ - our first major patch for Metro Exodus, for all platforms. This is a significant update that adds a host of new features, makes improvements across the board and addresses numerous bugs and issues.

We’d like to thank our players for your help in identifying these issues. Our goal has always been to ship the most polished product we can at launch, but we humbly acknowledge that some things can slip through even the most thorough QA. Thank you again for your patience and support.

The ‘Ranger Update’ is approximately 6 GB in size and is available to download now. Full patch notes are below, but here are the headlines:

New Game +

On completion of the campaign, you can now re-play in New Game+ mode, granting access to all weapons and attachments unlocked through prior play-throughs.

New Game + also allows to you to adjust a range of variables to create your own personal and uniquely challenging experience, and comes with new Achievements / Trophies. More details below…

Developer Commentary

Available through New Game +, enabling Developer Commentary allows you to find special tape players on which members of the 4A Games team discuss some of the design choices that went into making Metro Exodus in that area.

Improved Controller Responsiveness

While the Hotfix changes were already well received, we’ve added a 4th Controller Sensitivity Preset with more tweaks to sensitivity, improved aim assist, and better ‘dead zone’ per platform.

Platform Specific Improvements and New Features

We’ve added Mouse and Keyboard support for Xbox One, further improved RTX and DLSS support on PC, Dual Shock Controller Light support for PS4 and many more.

General Performance, Balance and Gameplay optimisations

A raft of improvements across the board that improve the overall gameplay experience based on bugs reported, desired polish, and direct feedback/feature requests from the community, including things like a Volume Slider specifically for VO, and more.

Crash / Bug fixes and improvements

We’ve fixed numerous crashes - some from your descriptions, and some from the crash dumps you have submitted to us. We’ve only listed a few below, but you should expect a big improvement to stability in this update. Thank you for continuing to help us out!

Full Ukrainian localisation added

We’re proud to offer Metro Exodus fully localised for Ukraine, the country where 4A Games was born.

Read on for more information on each topic, and please note:

Level specific content fixes or changes can only be fully applied to a level when it is started from the beginning either through natural progression, or the chapters menu. If you try to load an existing save within a level, the updates for that level will not be applied to that existing save. Updates will apply to all subsequent levels progressed to with that save.

Please click here for more information on the new features in Metro Exodus

Ranger Patch Notes:

Build Versions:

Xbox One (World Wide) - 1.0.2.0 (verify in-game from Main Menu Options or Pause menu)

Xbox One (Japan) - 2.0.2.0 (verify in-game from Main Menu Options or Pause menu)

PlayStation 4 - 1.04 (verify in-game from Main Menu Options or Pause menu)

Improved Controller Responsiveness

We’ve added a 4th Controller Sensitivity Preset – if you are mid-game you will need to manually select this from Options > Controller > Sensitivity to see if you prefer this adjustment.

This 4th preset has a new algorithm which treats its sub-settings different from other presets, in order to further address certain responsiveness complaints. It also contains improved aim assist and controller dead zones per platform.

Platform Specific Improvements and New Features

Console Specific

Added possibility to change Motion Blur intensity in Video Options - High, Med, Low

Added additional options to fully disable HUD in Ranger Hardcore

Fixed performance issues when driving the Car in Caspian

Fixed performance issues when Yermak instructs Artyom to cross the Courtyard in Moscow

Xbox One Specific

Added Keyboard and Mouse support for Xbox

Added Video Option to switch Color Space to fix dark Gamma issues on Xbox

Fixed subtitles from the Intro sequence staying on the Main Menu after an Xbox profile change

PS4 Specific

Added DualShock Controller Light support for PS4

Added the option to select Brazilian Portuguese subtitles for SIEE regions

General Performance, Balance and Gameplay optimisations

General Performance improvements

General Karma system improvements

General Localization fixes and improvements

Added Automatic attachment (Highest Rank Magazine) for the Valve in Caspian and Taiga

Added additional limitations for Photo-mode in some cut scenes to prevent issues

Added additional Volume Slider specific to Voice Over Dialog in the Options Menu

Changed Cost for cleaning weapons in Reader difficulty to free

Disabled Melee Kill/Stun during combat in Hardcore difficulties

Crash / Bug fixes and improvements

General Stability improvements

Numerous crash dumps have been fixed on all platforms. Only listing a few here, thanks for helping!

Fixed possible crash when infiltrating the Base in Caspian, leading to corrupted save file

Fixed random crash upon loading a checkpoint after meeting certain conditions

Fixed random game crashing in the middle of free roaming the map near the end Caspian

Fixed random crash when picking up shotgun ammo in sunken village on Volga

Fixed random disappearing Ammo/Loot after loading checkpoint

Fixed Auto/Quick Save initiating a write at inappropriate times, creating a blocker

Fixed Auto/Quick Save feature availability at certain spots in Volga

Fixed Auto/Quick Save issues after sequence with Lightning at night in Volga

Fixed Auto/Quick Save issues if the Player falls to death at the end of Volga

Fixed Auto/Quick Save issues with Artyom's outfit in Volga after loading Winter save

Fixed Input Lock if game is saved during a Melee Kill/Stun

Fixed Input Lock if Player uses empty canister near the generator at the power puzzle in Volga

Fixed Input Lock if Player opens the Backpack next to certain doors on Caspian

Fixed Input Lock if Player exits the Trolley when it attaches to something in Volga

Fixed Input Lock when swapping Helsing with Tikhar

Fixed Input Lock when Player tries to pick up an item shot with an Explosive Bolt at the same time

Fixed Input Lock when Player enters the Pause Menu right after QTE with a Female Aqua

Fixed Input Lock when Player is pushed into the Workbench by NPCs

Fixed Input Lock after loading last Checkpoint near the Train Depot in Volga

Fixed Input Lock after frequent drowning in water

Fixed Input Lock and Death Menu activation failure if Player dies right before throwing a Knife

Fixed Conditional Blocker in Caspian where user is able to climb up the cliffs to the Lighthouse

Fixed Conditional Blocker in Taiga where Player could get to Boss Arena without starting scene

Fixed Conditional Blocker in Dead City after drowning near the Pier with the second Boat

Fixed Conditional Blocker where Player might get stuck between Idiot and a door

Fixed cases where the Player could get stuck on a Ladder

Fixed cases where the Player could get stuck Crawling under walls

Fixed cases where the Player could get stuck in the Church Dining Room in Volga

Fixed cases where the Player could get stuck after leaving the Railcar near the Depot in Volga

Fixed cases where the Player could get stuck in the Elevator in Volga

Fixed cases where the Player can drive through NPCs and then get stuck in Caspian

Fixed cases where Damir could get stuck in the Oasis in Caspian

Fixed cases where Miller could get stuck in the Pit in Dead City

Fixed bug with Color Contrast if you set HDR option in game to OFF under certain conditions

Fixed bug with white screen after starting cutscene on Taiga

Fixed bug with boundary collisions, so that Player can't leave playable area, in Volga and Dead City

Fixed bug with terrain collision when exiting the Car

Fixed bug with terrain collision when walking with Miller in the Collector

Fixed bug with NPCs entering cover incorrectly

Fixed bug with arrow at the start of Taiga

Fixed bug with parts of the Backpack twitching through the camera on the Workbench in the Aurora

Fixed bug when Player stands up in wrong direction after Demon drops Player

Fixed bug when Player can walk under water after exiting the Car while falling

Fixed bug when Player remained alive after dying in the water

Fixed bug when Player got teleported to the Car if he left the Car while hitting someone

Fixed bug when Krest appeared after the second Briefing in Volga with wrong VO and animations

Fixed bug when Nastya and Yermak didn't allow Player to pass after a Briefing

Fixed bug when Idiot was missing a line of Dialogue while coal stoking in Spring

Fixed bug when NPCs don't ring the bell after the discovery of a corpse

Fixed bug when NPCs were freezing and didn't shoot in combat

Fixed bug when NPCs in Volga couldn't hit the Player

Fixed bug when NPCs that are dead can stick to Player after QTE

Fixed bug when Flashlight couldn't be used or charged after certain actions

Fixed bug when Flashlight sometimes controls Car lights when you are not in Car

Fixed bug when killing a Demon on the ground throws him into the air

Fixed bug when Boat boarded by Aquas multiple times eventually becomes unresponsive

Fixed bug when Bridge guardians couldn't kill Player.

Fixed bug when Map markers remain on the screen when using Photo Mode with Map in hands

Fixed bug when Sniper in Port doesn't shoot at Player at close range, in Caspian

Fixed bug when reaching the Lighthouse from a specific direction breaks NPC detection, in Caspian

Fixed bug where NPCs were still spawning after surrendering in the Port in Volga

Fixed bug where NPCs are running in the air during combat

Fixed bug where Player gets too much fire damage near Train Rotator in Moscow

Fixed bug where Player could run through the room with hot steam without dying

Fixed bug where Player could break final scene in Volga using a Molotov

Fixed bug where Player could kill Watchmen at the same time as a QTE begins, creating issues

Fixed bug where Player could not break a Lamp with Melee Attack or the Knife

Fixed bug where Player couldn’t be killed by Shrimp during Catfish presentation

Fixed bug where Player could jump off the Bridge not die

Fixed bug where Weapons appear overheated in certain scenes

Fixed bug where Weapon SFX can lag during combat

Fixed bug where Game Difficulty remains set as previously selected one

Fixed bug where textures loading in randomly during combat

Fixed bug where part of an NPC group surrendered but another part is in combat

Fixed UI text for Xbox Adaptive Controller

Fixed UI bug when fully broken Gas Mask is shown partly fixed in Workbench

Fixed SFX for small Spiders on Player hands

Fixed SFX lag during spin stop for Gatling

Fixed SFX for Stepan playing the Guitar in Spring

Fixed SFX of the Melee Kill/Stun of prone NPCs

Fixed Camera tilt when Player hit various objects with the Car

Fixed Camera сlipping through Players body when entering Car from the right door

Fixed NPCs running through walls near the Gas Station on Volga

Fixed NPCs failing to react to the Player in Moscow during stealth

Fixed NPCs playing wounded motions in the air

Fixed Animation for Humanimal ambush scenes

Fixed Animation of breaking Locks with a Revolver

Fixed disappearing geometry in Moscow Depot

Fixed disappearing geometry in some areas in Taiga

Fixed disappearing geometry after returning to the Cave under the Lighthouse in Caspian

Fixed dead NPCs tearing apart at Car Wash in Volga

Fixed dead Spider’s reactions to light

Fixed Shadows for Trees in certain situations

Fixed Shadow flicker issues throughout

Fixed Millers beard in the Hospital scene of Moscow

Fixed Player Journal to display all Articles

Fixed combat music in first Station section in Dead City

Fixed Storm texture streaming at the beginning of Yamantau

Fixed incorrect Weapon hold in first scene in Caspian

Fixed visibility of Rail sections on terrain in Volga

Fixed Object without a texture at the very beginning of the game

Fixed Nastya's skirt in the start scene of Dead City

Fixed VFX for snow covering Monsters

Fixed random disappearing Bandit Car on Caspian

Fixed Skipping of Intro Video after launching it from Chapters Menu.

Fixed Helsing becoming invisible after picking up Railgun in Kirill's Vault

Fixed detached NPC weapon in the final scene of the game

Fixed broken Flashlight/NV if the Player opens the Map while driving Car

Fixed case of visual issues and frozen NPCs in the Cave on the way to the Lighthouse on Caspian

Fixed abrupt, incorrect Camera movement during cutscene in Dead City

Fixed various floating Objects and Characters throughout

Fixed Weapon aim (hold) interruption by Melee Attack

Fixed incorrect Loading Screen when starting from the Chapters Menu

Fixed random flying Map while using Backpack

Fixed timing issue when checking the Radio

Fixed various issues with the Car Steering Wheel becoming detached

Fixed incorrect Prompt in Workbench Menu

Improved Animations in scenes during Summer level

Improved Miller's snow walking VFX

Improved Lighting on Institute roof in Dead City

Improved Lighting during night storms in Caspian

Improved Spawning logic of Watchman groups

Improved Boat animations

Improved Player detection by NPCs in alert state

Improved Player feedback for cleaning Weapons and repairing Gas Mask

Improved Diary UI visual

Improved Bandit reactions in Caspian

Improved Demon behavior in Caspian

Improved NPC animations in transition to alert state

Improved abrupt changes of weather

Full Ukrainian localisation added

We’re proud to offer full VO and Subtitles for Ukraine, the country where 4A Games was born!

And that’s the lot! Thank you again or your ongoing support, the team at 4A Games will continue to work on future updates and we’ll be able to share our DLC plans for Expansion Pass holders in the near future!

- 4A Games

04/03/2019

We are happy to confirm that a Hotfix for the consoles is now available which addresses stability, as well as some of the reported controller issues. A more substantial Patch will follow, but in the meantime here are the Notes for the Hotfix.

Build numbers:

Xbox - 1.0.1.3

PS4 - 1.03



Patch Notes:

General stability improvements

General input responsiveness improvements Improved animation and general action timing to shave specific perceived latencies. Added 3rd Controller Sensitivity preset, which now has much faster camera movement acceleration, and will be set by default now for new players. If you are mid-game, you will need to manually select this preset from Options > Controller > Sensitivity to see if you prefer this adjustment Fixed cumulative latency cases with vsync/framerate.

Added save backup system for PS4*

Added save backup system for PS4* Fixed various issues with general saving system

Removed gamertag in photo mode

Fixed other general issues



Additional Info:

PS4 “backup” is utilizing a platform feature. After you pass a level, the save is backed up as a “restore point”, so that you can always restart a level with your progress if the system detects a corrupted save file. After a reboot, the system will offer to restore from the latest “restore point”.

28/02/2019

We wanted to provide a heads-up on our update / patch plan for the console versions of Metro Exodus. Thanks to your feedback, we have identified a range of issues that some players may have experienced, and many of these will be addressed in an upcoming 'Hotfix' and a more extensive Patch.

We expect the Hotfix to go live next week (commencing 4th March), with the Patch arriving shortly after. Exact dates are still subject to the console Certification process, and we will let you know as soon as we have these dates. (All updates to the console versions have to go through an additional round of testing by Microsoft / Sony which is why they sometimes arrive after PC updates).

We are aware that some players are reporting that the controls on console don't 'feel' right, and we are investigating these reports as a priority.

Metro Exodus is by a design not a 'twitch shooter' but gamepad controls should feel responsive, accurate and free from excessive lag / latency.

We are testing a range of tweaks and adding a new sensitivity preset that will be deployed in the Hotfix, and we will further refine these in the following patch.

In the meantime, we do advise that you check your TV settings, as any TV setting/mode that adds its own image smoothing, post processing, or other effects has the potential to negatively affect responsiveness of any game’s control feel. Some TV's may have a 'Game Mode' designed to reduce latency, but this can vary from model to model.