I am 30 years old. The last time I got as excited about a game as I am today was when i was like 13/14 years old when Simcity 3000 was previewed in a magazine about gaming. Boy, i was looking at the gorgeous pictures for hours. The coal power plant looked so detailed! For that time, this game was just eye candy! I didn't have the money. I lived in a childrenshome.. (yeah, didn't have a great childhood..) so i knew I wasn't able to play it at least during the workdays. Only once in 14 days I was allowed to sleep at my dads house and he had a computer that was able to handle this game. I was waiting for it.. waiting for it.. and then when i saw that little icon on that good old Windows desktop. WOW. I was so excited.The first time I played that game, I remember it was until 4 in the morning. Not a very good bedtime for a kid but hey.. I had fun.



I am a lot more rational now. We do not have to look in magazines anymore. But I must say, I am quite excited about Cities Skylines. Weeks before the launch of Simcity 2013 I wasn't. Weeks before the launch of Cities Skylines.. I am. There is a difference. I think I know why.



Back in the 90s, Maxis was as dedicated to make a good city simulator as Colossal Order is today. Colossal Order is not hyping it, we are. You see, we are disappointed by that stupid Youtube embargo.. We all want to see live footage. Today! But CO keeps strong. It's a weird thing; but i like that. They're not 'pushing' us to buy the game. They are not throwing the game in our faces like EA's Maxis did. What they did was overkill. They pushed the game in our eyes like little sticks. CO publishes it's progress and yes, it publishes a lot of info but in a different way. Not 'over enthusiastic'. Let the community hype the game. If it's truly good, the game will 'hype' itself. you don't need a commercial for that.



I'm happy that in 2015.. after all those years of MMORPG, Shooters (in my opinion brain killing) games that all in a way are just the same.. (static environments, full of objects with no meaning in which you kill other players over and over and over again).. a company finally makes a game in which we can express and satisfy some-what our build-in 'we want to be gods' genes. Because isn't that something we all like to do? Create our own worlds? Proudly show them to others? Be Gods?



I hope CO will stay with this game for at least 5 years to expand and improve it. Then I hope, in the long run, they will take things from this game that were good and craft a new version of the game. For example, I would like to see 'lane-based' roads like in Citybound so we have true freedom in creating roads, pedestrian sidewalks, bike-paths, merging lanes, intersections that looks 100% realistic (without 90 degree offramps).



Yea, keep up the good work. I'm excited. Excited as I was back in the days.. when I was just a child.