Metal Gear Solid V Ground Zeroes PC Technical Review







Company: Konami

Author: Sean Ridgeley

Editor: Sean Ridgeley

Date: December 18th, 2014

Introduction, setup, requirements

Metal Gear Solid V: Ground Zeroes (MGS V: GZ) makes its debut on PC today, marking the third Windows release for the stealth series, following the original Metal Gear Solid in 2000 and the more recent Metal Gear Rising Revengeance (our tech review on that here). GZ is the prologue to the forthcoming release of MGS V: Phantom Pain, and serves as a great tech showcase for Konami's impressive Fox engine.

If you're curious on how the game fares in terms of PC features and performance, read on for a light technical analysis.

Test Setup

OS: Windows 8.1 64-bit

Processor: Intel Core i5 3570K 3.4GHz (Stock)

Memory: Corsair XMS3 8GB DDR3-1600 (Stock)

Storage: Western Digital Caviar Black 640GB 3.5" 7200RPM / OCZ Agility 3 6Gb/s (Cache)

Video Card: NVIDIA Geforce GTX 680 2GB (Stock) / Sapphire Tri-X R9 290X 4GB (Stock)

Driver: Geforce 347.09 beta / Catalyst 14.12 Omega

Resolution: 1920x1080

Input: Logitech G400 mouse @ 1900dpi, Leopold Tenkeyless Linear Touch Mechanical Keyboard

System Requirements

Note: these are not finalized.