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The Beatles are forced to sing in German for Adolf Hitler in a hit new computer game that has sparked outrage.

The legendary foursome are called Die Käfer - the German translation of the band’s name - and become Hitler’s musical stooges in a violent “shooter game” called Wolfenstein: The New Order.

Instead of The Beatles world famous hits like Yellow Submarine, the band churn out Nazi-themed hits like Das Blaue U-Boot. One senior MP last night branded the game “grossly offensive”.

The game is set in the 1960s and maps out what Britain could have been like if the Nazis had won the World War Two.

The four lads from Liverpool, are faced with a choice – either sing in German or face a ban and jail by the Nazi regime.

The Beatles adapt in the game by changing their name to Die Käfer and singing in German.

The game has already become a best-seller. It topped the UK charts in its first week and accounted for a quarter of all games sold.

It is promoted with a vile parody of the band’s inconic Abbey Road album cover - showing four men in full Nazi uniforms marching across the Zebra crossing outside Abbey Road studios.

Labour MP Steve Rotheram who represents Walton in the band’s home city of Liverpool, condemned the game.

Mr Rotherham said: “The Beatles and their music is a source of comfort and inspiration to millions of people around the world. To conflate them and their legacy with the Nazis is grossly offensive.”

Labour MP Mr Rotheram added: “In my opinion, it is abhorrent that game makers are using any form of Nazi connotation in the production of their computer games. Hitler and his evil philosophy is not something that should be championed for money-making purposes and certainly isn’t something that should be associated with Liverpool’s most famous sons”.

The game, devised in Sweden, includes a Beatles parody song called Mond, Mond, Ja, Ja which features lyrics which translate as “Today we own the galaxy. Forward brothers our moon is red.”

In the game, Wolfenstein players battle to overthrow the Nazis, by leading a plucky group of resistance fighters.

The game was developed by Swedish company MachineGames and published by US company Bethesda Softworks

Pete Hines, the vice-president of PR and marketing at Bethesda Softworks, defended the game.

He said: “It was very important to us to create a credible soundtrack for Wolfenstein. We wanted to capture the tone of this alternate universe where the Nazis won World War II.

“It’s little touches like the music that make it feel more authentic and help make it fun. The ’60s were a great era of cultural change, and some of those things would have happened no matter what. So this shows what might have happened in the alternate history to music.

“To create your own music was a major undertaking, but it gave us a lot of freedom to create the kinds of sounds we wanted. I think that fans also appreciate it when you go extra lengths to immerse them in the game world.”

MachineGames was refused permission to use “Nowhere to Run” by Martha and the Vandellas on the soundtrack because the song owners ban any association with Nazi imagery.

Apple, The Beatles’ record company, declined to comment.