Answering Sandstorm Questions 19.07.18



Ban2u



Ban2u

So this has been an eventful week with the alpha testing, had to emergency rig a PC to get into testing 2 days ago, better late than never. Anyway here is this weeks transcribe live stream hosted by Alex.





Q:How old is the Birthday boy (Alex)?

A:36.





Q: How is optimization going for lower end PC’s?

A: Performance optimization is the major task up to launch, there have been 2 patch updates in the closed alpha related to improving performance.





Q: How many alpha keys have been sent out?

A: 20,000 in the first batch an additional 5,000 in the last wave.





Q: Will Sandstorm have night maps?

A: Not for launch but will be explored later, nothing to announce at this time.





Q: When will documentation for map modding be available, will we have to use the basic EUDK to mod?

A: There are people already modding maps using the Unreal Editor, documentation will hopefully release closer to launch or slightly after.





Q: Are their voice mods in the game?

A: You can choose voices and if you want to use your own voice you can do that, people submitted their voice mods for insurgency and day of infamy, which have been highlighted in the past.





Q: I noticed the guns in Sandstorm are guns used in Insurgency?

A: We have had requests for guns and explosives, in the game, thanks to the extra development time we have been able to do that.





Q: Are you guys capable of building maps in size between Battlefield and Call of Duty?

A: I think this is a good approximation of our maps.





Q: How many people got banned because of NDA?

A: Not sure.





Q: Will Console delay be extended?

A: First half sounds like decent amount of time for us considering the PC launch in September, we still have some development to do as well as getting certification from both Microsoft and Playstation which takes a few months, but we are on track.





Q:Will there be a gore and dismemberment system?

A: Yes.





Q: How many guys are working on this?(The game)

A: Approximately 40 on the team with 35 being developers.





Q: Mac Linux support?

A: Post launch, no date though.





Q: Any feature plan for a replay system?

A: We have a replay tool built on top of the default unreal 4 engine replay tools.





Q: 60 fps for consoles?

A: We hope so it is a priority.





Q: What are you most excited about?

A: Competitive 5v5 mode, with match making. Firefight is my favorite game mode.





Q: How’s bullet registry been in alpha testing?

A: Mixed reports, people have submitted bugs.





Q:Will there be more weapons later in development?

A:Yes.





Q: Will there be more vehicles later?

A: We will have to see because of balancing movement gameplay.





Q: Open testing before release?

A: Yes.





Q: Will closed alpha players get a reward on full release?

A: No, but we will have to see.





Q: Will the Beta run into full release?

A: Yes , it will run from 3 weeks before release, with one or two days downtime for switch over.





Q: Will there be smaller maps added on later?

A: For some of the game modes like the 5v5 mode have smaller maps, but we can have a variety of them based on larger maps.





Q: Is there a specific day for release date?

A: No, not yet.





Q: Will there be death animations?

A: Yes we have some, as well as rag doll.





Q: What are the most amount of people you can have on one server?

A: Currently of official server its 16v16, we expect custom servers to be able to add a few more.





Q: Can we have mods for weapon sounds and voices?

A: I expect so, but not out the gate?





Q: Will there be new Coop modes?

A: Yes, there is a lot of room to add more game modes, particularly checkpoint.





Q: Will flashlight cast shadows?

A: Any source of light in UE4 will allow it to cast shadow.





Q: Will Day Of Infamy get a sequel?

A: It is possible, but i’m not sure.





Q: Can I play on a map by myself with bots?

A: Yes its possible, by creating a custom server.





Q: Sandstorm merch?

A: We do not have any yet.





Q: Are footsteps be practically inaudible, will their be echos indoors?

A: We have a 3D audio engine, you can toggle on/off certain sound settings, but ultimately it feels a lot like Insurgency.





Q: Will animations change?

A: Yes they will.





Q: Private Beta on console?

A: Haven’t discussed the approach, but it is more difficult to have console tests, so it is something being discussed?





Q: Will customization have item placing on helmets?

A: No we do not, but there is the option for patches and badges in future.





Q: What is your favorite load out?

A: AK47u with compensator, fore grip, grenade or two, no armor or sights.





Q: Will old maps be in Insurgency Sandstorm.

A: Not officially but there are modders doing so.





Q: Do items or attachments add weight?

A:Yes.





Q: How many weapons in games?

A: 40ish weapons 40ish attachments.





Q: Vaulting system?

A: Yes.





Q: Will there be potential for a lethal gas system?

A: We do have gas strikes, and their are counters for it.





Q:Will console have physical release?

A: I believe so.





Q: PC/ Mac system requirements?

A: Do not know.





Q: Do AI still spam RPG in Coop?

A: No not really.





Q: Will there be player controlled flying vehicles?

A: Not player controller but yes there are flying vehicles.





Q: Is smoking weed legal in some offices?

A: In 2 offices, not sure if they do.





Q:What is your favorite class?

A: Default rifleman.





Specialist





Q:Can we see our legs in first person?

A: No.





Q: What kind of environment interactions can we get in IS maps, sprinkles, metal detectors, destructibles?

A: Definitely destructibles, car explosions and other options.





Q: Will Sandstorm use multiple cores on GPU?

A: Yes we have Multi core.





Q: Favorite map in Sandstorm?

A:Oilfield.





Q: Many maps in Sandstorm?

A: 8 so far maybe the final count one less or more.





Q: Will Coop and multiplayer have similar number of game modes?

A: No multiplayer has more modes.





Q: FOV slider in console?

A: Not sure.

-Sandstorm is running in dx11, no 12 or Vulkan support yet.

-Using Easy Anti cheat





Thanks for reading.

Other posts in case you missed them:

Insurgency Sandstorm Alpha Follow-up 05.07.18

Insurgency Sandstorm Post E3 Q&A

Insurgency Sandstorm HUD & UI

Insurgency Sandstorm Launch Details 31.05.18

Pre E3 Live-stream Q&A (May 25, 2018)

INSURGENCY SANDSTORM: A Closer Look











