The Predator

Planar Hunters

Predators, or Yautja as they are called in Abyssal, are a rare form of demon. They are assassins and hunters, universally obsessed with seeking out and killing strong creatures across the multiverse. While Predators can be found in almost any plane they can access, they are most commonly found stalking isolated squads of devils that have been separated from their legions, picking them off one by one as the squad attempts to fight back against the invisible and highly lethal threat.

Aside from their activity in the Blood War, Predators have been documented hunting creatures across the planes. They are canny in stalking and researching their targets, but once a Predator has chosen its prey it is utterly fearless in its pursuit, preferring to die at the hands of a Kraken or skilled warrior than retreat without a successful kill.

Solitary Warriors

While Predators have occasionally been known to work together, they seem most comfortable working alone against a numerically superior force, using their signature hunting rifles to track, isolate and eliminate their quarries. They tend to engage a fight at a distance, but when they are confident of victory they will close to melee range and eliminate their prey with their wrist-mounted blades.

Another defining characteristic of Predators is their fondness for trophies, particularly skulls. Some speculate that Predators were originally created by a demon lord (likely Baphomet) and that this trophy-taking is a relic of their drive to present their kills to a master. Some Predators work for demon lords, but most seem to be unaffiliated and choose their own prey.

Credit: Valentin Demchenko

Predator Medium fiend (demon), chaotic evil Armor Class 17 (natural armor)

17 (natural armor) Hit Points 153(18d8 + 72)

153(18d8 + 72) Speed 40 ft., climb 40 ft., swim 30 ft. STR DEX CON INT WIS CHA 20 (+5) 18 (+4) 18 (+4) 16 (+3) 16 (+3) 10 (0) Saving Throws Dex +8, Con +8, Wis +7

Dex +8, Con +8, Wis +7 Damage Resistances cold, fire, lightning, bludgeoning, piercing and slashing damage from nonmagical weapons

cold, fire, lightning, bludgeoning, piercing and slashing damage from nonmagical weapons Damage Immunities poison

poison Condition Immunities charmed, poisoned

charmed, poisoned Skills Stealth +8, Survival +11, Perception +7

Stealth +8, Survival +11, Perception +7 Senses passive Perception 17, infravision 240 ft.

passive Perception 17, infravision 240 ft. Languages Common, Infernal, Abyssal

Common, Infernal, Abyssal Challenge 12 (9157 XP) Invisibility Field. The Predator can use a bonus action to become invisible. Any equipment the Predator wears or carries is also invisible as long as the equipment is on its person. This invisibility ends immediately after the Predator makes an attack roll or is hit by an attack. Magic Resistance. The Predator has advantage on saving throws against spells and other magical effects. Infravision. The Predator has advantage on Perception checks made to spot objects that are warmer than their surroundings. Creatures that are warmer than their surroundings cannot be obscured from the Predator by effects such as fog, dust or darkness. Actions Multiattack. The Predator makes two attacks with its Wristblade or Hunting Rifle.