The Codes

Words in parenthesis are optional or indicate a specific detail should be added.Example: "ANGELS 2Ls" means "I am 2 light-seconds from target."When specifying ship types, use numbers instead of "mark" and Roman numerals.Example: "Cobra 3"Terms:BANDIT - Confirmed enemy. Example: "Cobra 3 is BANDIT."BIRD - A missile/torpedo.BOGEY - Craft with unknown allegiance. Example: "BOGEY detected."CHICK - Friendly craft.LIGHT SHOW - Visible combat outside of scanner range.TARGET - A location or object.Orders:ABORT (ACTION) - Cancel an action. Example: "ABORT ATTACK on Viper 3."ATTACK (TARGET) - Attack a target.BLOW THROUGH - Boost past target.BREAK (DIRECTION/AWAY) - Turn in a specificed direction or away from engagement. Direction is relative to ordered pilot.BUGOUT - Disengage and do not return.BUSTER - Fly at maximum speed.BUZZ - Activate ECM jamming.CEASE (ACTION) - Discontinue an action.DELTA (POSITION) - Hold position, minimize fuel consumption. Example: "DELTA in 2km."DISTANCE (TO) (TARGET) - Requesting distance to a target. Example: "DISTANCE to Imperial Clipper?"GATE - Fly as quickly as possible with maximum power, including boost function.JAM (COUNTERMEASURE) - Fire a countermeasure.REPEAT (LAST) - Repeat last communication.SCAN (TARGET) - Scan a target, report information.SKIP - Go past, do not slow.STRANGLE (SYSTEM) - Disable a system.Status:ABORTING - Canceling current action.ANGELS (DISTANCE) (TO) (TARGET) - Distance to a target.(ARMED/ARMING) - Hardpoints deployed/deploying.ATTACK COMPLETE - Attack has been completed.ATTACKING - Currently attacking target.(WEAPON) AWAY - A weapon has been launched.(SYSTEM) BENT - A system is damaged or inoperative.BLIND (TARGET) - Cannot see target.BUGGING OUT - Disengaging and not returning.CLOSING (TARGET) - Decreasing in separation.EXTENDING - Flying fast away from target, intending to re-engage.ON STATION - Aircraft has reached assigned station.OPENING (TARGET) - Increasing in separation.ROGER - Confirmed.VISUAL (TARGET) - Can see target.UNABLE - Cannot comply as directed.WARNING (GREEN/YELLOW/RED) (INFO) - Green: Attack unlikely. Yellow: Attack possible. Red: Attack likely. Info is a reason for the warning. Example: "WARNING RED. System is Anarchy."