According to Wizards of the Coast surveys, the ranger is the least favorite class of Dungeons & Dragons players. Part of this comes from a sense that the class is underpowered compared to the others, though lead designer Mike Mearls also speculates that the class’ lack of identity is a major factor. Many perceive the ranger merely as a fighter that likes nature and can cast spells.

This product solves both problems by converting the ranger into a martial archetype for the fighter. The conversion inherently requires a rebalancing to be on the same level as other martial archetypes. The Eldritch Knight was used as a reference to gauge the subclass’ power, which is why its spellcasting is more limited than the ranger class. As for the issue of identity, as a subclass, the ranger no longer needs to distinguish itself from the fighter because it is now a fighter path.

Some of the features, namely Natural Explorer, have been simplified to be appropriate for a subclass rather than a core class feature, while the spell, ranger’s mark, has been given as an alternative to hunter’s mark to serve as a the core power booster of the subclass, in a similar way to how shield is for the Eldritch Knight.

This product consists of the ranger martial archetype, which includes a new spell.

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