The game puts you in the role of a lowly Morty clone who's initially created just to do Rick's dirty laundry. That menial task serves as a cheeky way to learn how to interact with the environment, a loving recreation of Rick's garage lab. You'll notice plenty of callbacks to jokes from the show, but you won't get much of a chance to explore them at first. For the task at hand, all you need to do is throw the dirty laundry into the washer, add some detergent, and you're done. If you start fumbling and take too long, Rick and the actual Morty won't waste any time berating you.

Eventually you're tasked with retrieving an intergalactic delivery using a clone of Mr. Meseeks -- a character that's originally introduced in the show, but serves a very different purpose here. It exists purely to mimic all of your movement in VR, and it comes out of a device resembling a Poke Ball from Pokemon. Since you can throw that device anywhere, the clone ends up being a smart way to interact with objects outside of your virtual play space. And, after playing plenty of VR games, its ability to mimic your movements feels very original.

Throughout Virtual Rick-ality, you'll notice plenty of mechanical similarities to the popular VR title Job Simulator. Both games were developed by Owlchemy labs, after all. Instead of flipping burgers, you're given jobs befitting the weird world of Rick and Morty. The mere act of recharging a battery becomes an exhausting battle to turn dials, flip switches and pull levers. It's a bit infuriating at first (especially if your VR setup has tracking hiccups), but eventually I got into the flow of the puzzle.

I played the game using an Oculus Rift with Touch Controllers, and it was a mostly pleasant experience. I could only play it in a small area, but Vive users can also play it with room-scale tracking, which gives you a bit more freedom to walk around the virtual environments. Since you're spending much of the time teleporting around and grabbing objects, Virtual Rick-ality isn't very intense. Instead, it's more focused on the little details, like recreating the interface for Rick's computer, or developing a complex puzzle to fix Rick's spaceship.