Preparing for my turn at BGG.CON 2016

Sample cards from the bard deck; art not finished

Sample cards from the thief deck; art not finished

Couldn't avoid glare with this shiny box and multiple spot lights!

Some of the cards in the game, showing the final art

Quote:

In One Card Wonder, each player receives a card that shows a wonder of the ancient world and a set of support buildings. The multiple stages of the wonder must be built from the ground up, while the buildings may be built in any order. Players have four worker meeples and a personal supply of resources, and a general supply of resources also exists. The resource supply bag moves from player to player to indicate who is the active player.



On a turn, you take one of four actions. You may draw three cubes from the cloth supply bag, then add one to your personal supply, placing the other two in the general supply. You may take all resources of one type from the general supply. (You may hold only eight resources at a time in your supply, so if after drawing or taking you have more than eight resources, you must return some to the general supply.) You may build a level of the wonder or a building by paying its resource cost from your supply; your workers mark individual buildings as you build them, unlocking abilities. Finally, you may sell pairs of matching goods to the supply in exchange for coins. Coins can be used as a wild resource, but they also appear in the cost of some wonders. Resources sold or used to build are returned to the supply bag.



In games of four or more players, players may also trade. Trading occurs off-turn, that is, it can involve anyone except the active player. You may negotiate and trade freely with other players, but you must stop negotiating once you receive the supply bag and become the active player. The longer you spend on your turn, the more opportunity your opponents have to make deals.



The first player to complete their wonder wins!

Moa reimplements Martin Wallace's Liberté to retell the conflict between birds and mammals in New Zealand;

due out from APE Games at SPIEL 2017 in October

Dark is the Night from APE Games pits hunter in firelight against monster in the dark on a board much smaller than their convention demo

Issue double-sided commands Major General: Duel of Time, with one command affecting each player as long as they're visible

Tiny Epic Quest was being played on the Gamelyn Games table every day

Artwork from Days of Wonders' Yamataï, due out in May 2017

3 to 4 Headed Monster, released by Tasty Minstrel Games after first being announced in 2014

Other TMG offerings newly available at BGG.CON 2016: The Oracle of Delphi, Orléans: Invasion,