We had to throw some snow on our servers to get these out but we made it! And yes, that is definitely how computers work.

Today we spoil and review 9 red cards and 4 grey cards from Convergence. Check out our other reviews if you haven’t seen them. Spoiler Reviews: Team Covenant, I Rebel, Sons of Mandalore, Obi Starter, Grievous Starter, 14 Blue from Convergence, Allies of Necessity.

People are pretty excited about this character and I don’t blame them. I will admit that the first time I read it I didn’t get that you rolled in the die without activating the support like Vader’s Fist. This ability makes him feel like he has another die and because of his cost it reminds me of mother Talzin but she had a focus and this will usually get you some damage. Because of his focus sides you’ll most likely get good sides on the cards you roll out. I’ll stop writing since this card is certainly going to be playable in some kind of Snoke or Aphra deck – that would be my guess since He works really well with Assassin Droid.

This card is made for the new Captain Phasma but it has wording that is general enough that it could see play in any leader deck. The upside of the leader trigger being 2 free damage is huge and it should see plenty of play just because of that. The secondary trooper ability is nice but unless they print Darth Trooper I’m not interested in building around that.

Because of Wat, Tie Fighter and the reduction ability I think this has a better chance of being played on the Villain side but I don’t think its a slam dunk. When the villain side is active the die is above curve for the cost but I’m still not sure its enough. The timing can be a bit awkward for it since it will be slow in order to get any of the benefits. Last format we didn’t see many Tie Fighters but its definitely something to consider if you want to build with Wat since three of the sides are great to hit off of him. At the end of the day we’ve had 3 cost vehicles with direct damage sides and while this one is bigger than its forefathers it will see play because of Wat and not so much because it’s so good and that’s still a big if.

We’re not 100% sure on what Padme looks like but the payoff that’s worth the most is the additional shield to a leader. This is like the hero version of Dooku’s Solar Sailer but this has 3 focus which might push it over the edge. It costs 3 resources but I could see it being fringe playable since it could get you a lot of value in a long and grindy game.

Leader payoffs are getting real nice and this one is no joke. This is kind of like the red fist but cheaper and worse. It happens to be that Snoke is a leader… yeah that’s definitely a going to be a thing. If you happen to like playing with Snoke you’ll want to pick these bad boys up. Pew pew!

Certainly a playable card for a deck that is fast enough. Not a metagame breaker but a role player for adeck. Standard is going to much fairer with the loss of Force Speed and this is the kind of card you’ll have to play if you want to do that sort of thing.

A fine reprint. It will continue to see play but it won’t be an auto include in Standard but in Trilogy its going to be one of the first cards in your deck.

Now this is a neat little card and its the kind of card I want to be playable. It probably won’t be unless you are playing limited but it does so much. If I have deck that can reliably do all of that I’m jamming it in to see what getting all three feels like. In theory getting all three is worth more than a resource but how reliable is that going to be? If you have a 2 or 3 discard and are playing a discard deck it could be worth to be able to focus into discard and then get the discard.

I think this is only playable when you have two or three leaders. I’m not exactly sure what that deck looks like but I’m assuming it has some of the leaders pictured and/or Snoke. Nute Gunray and Dooku can further punish them for discarding to stop you from drawing. Later on the resources won’t matter as much but its still something and if you ended up drawing 4 extra cards with some residual taxing I could see it being worth it. There are a lot of ideas going through my head and they involve previously unplayable cards like Nute. Maybe it will be a mill deck so the discard will hurt? We shall see. Probably unplayable but I’m going to take a look.

These kinds of cards have almost never been good but if you sequence it right they probably won’t have two resources to steal it in the first round and in the following round they will be paying two resources for this which isn’t a great rate. The 2 side is great to roll early but the other stuff is pretty meh although 3 for 1 isn’t the worst but your deck needs to be making a lot of money for me to be interested in that. With Wat this card is intriguing since he gives you a good chance to hit the 2 side but you really want to be doing that twice for it to be worth it. I was pretty harsh on Hired Muscle yesterday and my hot take is that this card will be played more than it!

Oh, hi Palp, I didn’t know they made a card for you. If your deck wanted to be maxed out on Honed Skills this is another card that can give you a payoff for that but you really need a bunch of reasons for that since that card isn’t great.

I’d play this If you have three characters that share a subtype or are 100% sure your opponents will kill your other characters before they kill one of the two you have. This will be a fine card for Gungans, Jawas and maybe some droid teams but the former two weren’t playable at all before. Its nice to have a card to payoff tribal and it could be a 1 of in some double Jedi line ups as well.

Thanks for reading, please let us know what you think of these spoilers in the comments or on social media.

-The Hyperloops

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