Where is Salt Headed?

8:26 AM willsterling23 12 Comments

Is Salt a survival game?





Salt is not a survival game at its core. Salt is a game focused on exploration and adventure with survival aspects. However the game is not focused on survival. We wanted to create a game that had an open world feel to it, and that encouraged you to continuously explore the world finding new loot, facing new challenges, and discovering new places. We want Salt to be about you creating your own adventure. That is a very important overarching design concept that will guide a large part of our future updates.









What is there to do in Salt currently?





Since Salt is a game where a large part of it is randomly generated and based on chance, it can be difficult to know exactly what is and isn't in the game. You may think you've discovered and experienced it all only to find more later. This is intentional on our end and we want you to constantly seek and find more things in the world. So while I don't want to give away everything that is in the game, I would like to mention a few things about our current state and what kind of things you can do.





- There are currently a good bit of items in the game including weapons, armor, potions, traps, food, etc. Don't be sure you've found them all. There's a lot more to craft than what is in the crafting journal.

- There are multiple enemy types and different tiered enemies including named pirates and bosses all with their own loot tables. Some drop really cool stuff!

- Multiple boats to find and sail.

- Night time exclusive content including enemies and resources

- Merchants and trading

- Different island types with specific enemies and loot

- Survival aspects like hunting and food

- Treasure and hidden places throughout the world



These are just a some of the things in the game currently, and we are constantly updating and adding new game mechanics, items, lore, and other things.









What are some features coming in the future?





This is where we get really excited to get player feedback and want to see what people like/don't like. This helps us to guide the game and add in content that people truly enjoy. With that said, here are some things we would really like to add and have in the plans currently.





- Quests and lore

- Dynamic weather system

- Fishing

- Combat additions

- GUI overhaul

- Settling and the ability to build your own home

- New wildlife

- New island types and biomes

- More weapons and enemies







I hope that this clarifies some things about where Salt is headed, what there is currently in the game, and what kind of game Salt is. We can't wait to see more and more players experience Salt for themselves and help us create a game worth remembering.

So far the response has been overwhelmingly positive and we are so thankful for that! We've seen people get excited for new loot, experience things for the first time in the game, discover hidden places throughout the world, and be slain by enemies. However, we've noticed that a lot of people are wondering what type of game Salt is.We've seen a lot of these questions come through, and we wanted to give some clarification as to our ideas of where we'd like to head with the game and try and answer some of these questions. We aren't 100% set in stone on everything. There have been many ideas that we ourselves thought would be good, only to implement them and find out they aren't fun or didn't turn out like we thought they would. However, we do have an overarching guide and theme we'd like to stick with, but we also want to hear from players and find out what it is they like and don't like. With that said, let me answer some of these questions and hopefully give some insight into our goals for the game and our development process.