ABILITIES

P ECHOING FLAMES Attacking in the direction of one of Urgot’s legs causes that leg to combust flames outward, dealing physical damage to enemies in a cone and putting that leg on cooldown. Consecutive hits within a few seconds deal reduced damage.

Q CORROSIVE CHARGE Fires an explosive charge at the target location, dealing physical damage to nearby enemies and slowing them. Enemy champions struck are locked onto.

W PURGE Urgot shields himself and rapidly shoots the nearest enemy, prioritizing enemies that are locked onto and triggering Echoing Flames when possible. While shooting, Urgot walks more slowly, but becomes resistant to incoming slows. During this time, Urgot can walk over non-champions and cannot basic attack normally.

E DISDAIN Urgot charges in a direction. If he runs into an enemy champion, he'll stop, grabbing and throwing them to the other side of him - damaging and locking onto them. Non-champions trampled during Urgot's charge take the same damage and are knocked aside.