Name: Felix the Fancy FelineNickname(s): Fel, Ti-Cat (Ticket)Gender: Male (presumably)Duration of Service (Age): In commission for 15 years before an 'accident' that put him out, and then he was recommissioned 2 years laterSpecies: Was created to resemble a typical house-catEye Color: His eyes are bright blue with a clear pupil for the face recognition camerasFur Color: His fur is matte grey with a white muzzle and chest. He has white hands and elbows while his ears, the joints between his finger segments and his nose are varying shades of blueHeight: If he had legs, he would be a solid 6 ft. tall, but since he does not, he is about 3 ft. from the waist upAccessories: His lovely blue-silk bow tieUnique Skeletal/AI Features: He has modifications to his inner skeletal system allowing for the use of four extra 'limbs', used for his job. He also has something similar to a threshing machine inside of his mouth to shred up the tickets that are cashed in.Location: He remains sitting behind the prize counter by the arcade.Occupation: He was initially created to tally tickets and to trade out prizes from arcade winners but later he was updated with a more intelligent AI. He was programmed to now make conversation with the parents who were bored with sitting around the pizzeria. With the new AI he could hold intelligent conversation about the news and 'adult' topics such as politics and whatnot.Voice: www.youtube.com/watch?v=Gx2v6D… Personality: He is a very personable animatronic, friendly and outgoing with children. He will often spout out 'fun facts' about the pizzeria and about himself to youngsters who ask him questions, but, when talking about more serious things with parents his personality can show it's rather cynical side. With the few other animatronics that visit him behind the prize counter, he is extremely kind and often yearns for them to stay and keep him company on slow days.Quirks: He lost his lower half in transit when they first bought him and since then he has sat on that same stool ever since. Another is that if a child shows up and is short on tickets, he makes an exception if its under a 10 ticket difference.Reason for Decommission: There was an incident with a young boy who reached into Felix's missing tooth hole and got his fingers and hand caught in the threshing mechanism, effectively removing the young boy's arm from the socket.Brought Back into Service?: Parents were complaining that they missed Felix's companionship since he could recognize the parents that came back often, and because it would be more expensive to make another modified animatronic.In Line for Refurbishment?: No, because of the modified infrastructure, refurbishments happen when small pieces break.Starting Location: The prize counter.Passive or Aggressive: Passive animatronic.Daytime Actions: Converses with adults,Nighttime Actions:-Night One: Remains behind counter, no movement.-Night Two: Stays in the same spot as night one, re-arranges items on counter, no effect on other animatronics.-Night Three: Uses extra limbs to move from room to room, often hidden below tables or hung up on the ceiling, extremely slow, will stay in the same room for one hour-Night Four: Disables one camera once every hour, the camera changes to whichever room he was in last-Night Five: Will cause multiple cameras to go out at random, but it takes an hour for them to come back online-Bonus! Night Six: Cameras go out, moves through all the areas, can disable doors/vents even at full battery-Bonus! Night Seven: (Describe how each AI level effects the animatronic.) 0-2: (Easy) 3-6: (Medium) 7-12: (Hard) 13-20: (Extreme)(Easy) : Does not move(Medium):Moves around, no effect on cameras(Hard):Effects cameras and doors(Extreme) :Will permanently shut off cameras and doors for the nightManner of Attack: [How they attack, if they do. Mention the route they take to get to the night guard] He does not go after the gaurd, but will look directly into cameras he is about to take down.Audio Cues: A scuttering sound of metal tapping the floor will alert the guard that he is moving to a different roomAttack Screen: Does not attackWeakness(es): If checked on frequently, he will not move, unless the camera is off, then he will move freely to and from that room if not found.