Eldenward

Treetop warriors and practitioners of the druidic arts, the eldenward are some of the first fey to come into existence. They make their lives atop the Feywild, swinging from branch to branch through the thick canopy and living in wandering tribes called primitives, possibly the origin for the word in the Common tongue. They like to think of themselves as above the courts, neither Seelie nor Unseelie, but they are more than often aligned with the Seelie on matters concerning the care of their plane.

Accidental Seelie

Centuries ago, when the Seelie and Unseelie courts came to be, the eldenward ignored the system and continued to protect their homes. That came into question, however, when the displacer beasts escaped Unseelie holding.

The eldenward saw the beasts destroy the natural order of their homeland and, in response, took up the blink dogs that they had spent so long training and drove the displacer beasts back. The Seelie took this as admission by the Eldenward to be on their side, and the Eldenward have been unwilling to do the wrong to prove otherwise.

A Favorite of Displacer Beasts

As the eldenward fought them back, displacer beasts evolved quickly to gain a taste for eldenward flesh. Eldenward harbor an instinctual fear of displacer beasts, and displacer beasts will actively seek out eldenward to sate their appetites.

Elden

An eldenward separated from their primitive is known simply as an Elden.

All eldenward are equal within the primitive, and as such those that desire more will leave in hopes of achieving greatness. One such ambition would be the pursuit of arcane magic, a practice seen as unnecessary in the eyes of most eldenward.

Other elden may use this assumption to their advantage. The few elden that are banished from their primitive seek asylum in arcane facilities where they grow in power to exact revenge on the tribe that kicked them out.

Eldenward Names

Eldenward are named for their jobs, and their names change alongside their occupations within their primitives.

Eldenward Traits

Your eldenward character has the following traits.

Ability Score Increase. Your Intelligence score increases by 2, and two other ability scores of you choice increase by 1 or one other ability score of your choice increases by 2.

Age. Relatively short lived for fey creatures, Eldenward reach adulthood around 20 and rarely exceed 200 years of age.

Alignment. Close to their primitives and seeing good for the group as good for themselves, Eldenward tend towards the lawful alignments and are rarely selfish.

Size. Eldenward stand between 3 and 4 feet tall and weigh about 100 lbs. Your size is Small.

Speed. Your base walking speed is 30 feet.

Darkvision. Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Fey Ancestry. You have advantage on saving throws against being charmed, and magic can’t put you to sleep.

Jungle Living. You have a climbing speed equal to your walking speed and have advantage on checks made to climb.

Heralds of Druidry. You know one cantrip of your choice from the druid spell list. Intelligence is your spellcasting ability for it.

Languages. You can speak, read, and write Common, Sylvan, and Blink Dog. Eldenward bred blink dogs to be the creatures they are today.