Welcome to a completely out of the blue Super Smash Bros. account!

I’m poketasticthings and I’m here to talk Smash 4!

Today, I’m going to deliver a comprehensive guide to Wii Fit Trainer, one of the most overlooked characters on the roster. I hope you trust my advice!

I did come out of the blue, after all…

I’m not going to talk about my FG winrates. They are high, but that’s not what’s going to highlight her worth as a character.

As part of the initial “E3 Announcement Trio”, Wii Fit Trainer is incredibly over looked and at first glance, pales (ha) in comparison to what the rest of the cast has to offer. But I believe after many, many hours of For Glory, Wii Fit Trainer is a very solid, strong counterpick to many characters on the cast, especially some projectile spammers and big characters.

Adapting Into A Healthy Lifestyle - General Tricks and Tips

This may sound incorrect, but WFT has incredibly good punish and aerial games, in dominating positions. Her hitboxes are hilariously disjointed and long, taking even players at a high skill level by surprise. It’s plain unorthodox.

A very, very usable habit that I developed when on neutral ground (neither player having advantage, looking for an opening) is to quickly jab. The attack punishes rolls, aerial approaches, whiffed attacks and is just plain versatile.

Fair is potentially my favourite aerial in the game; It’s not flashy but very reliable for, well, anything. It’s purely a diagonal attack, and strong diagonal aerials are very rare amongst the cast. Chances are, your opponents won’t expect the fair to hit so well. Combos, chases and punishes are all good things to chain fair with.

Your Bottom’s Sticking Out! - Crouch Evasion Summary

WFT also has my potentially favourite crouch in the game (King Dedede still exists…) and has the potential to avoid half the attacks in the game. Some attacks it downright avoids completely are;

both Pit and Pittoo’s arrows

Sheik’s needles (halleFUCKINGluiah)

Bowsercide

Fox/Falco lazers (like they can spam it anymore, the scrubs)

both full charged Link arrows

half of Megaman’s specials

Ganondorf and Shulk ftilits

ZSS lazers?

Samus’s heavy missile

maybe Zelda’s down B? angelic missile? lloid? (pretty unsure)

Luma Shot and Rosalina fsmash

That’s about only a fraction of the things it can dodge. Dtilit is also incredible when using the crouch strategy. Judge and predict; don’t get in a precarious position, CROUCH as Wii Fit Trainer!

Stretch Those Shoulders! - Broaden Your Horizon - Mix Up Tips

Disclaimer: Not all mixups are guaranteed to work against all characters.

Wii Fit Trainer, simply, is crazy with her combo game. I’ll say it now; she’s mediocre without a good, attentive player.

Wii Fit Trainer needs creativity and thinking to take down your opponent; she lacks a lot of things that viable characters have. Be on the ball, and adapt like a robot in bad situations. You must do what you need to win hard matchups. In this section, we will list her viable mixup attacks. (all of them)

Uair is a good juggle against characters with worse priority. It comes out pretty fast.

Fair, as mentioned is gold for smacking every character across the stage. It can also destroy unprepared aerial assaults and take it into her favour. Always try to get one in your strings,

Nair chains into every move and its mother, but you need to gauge quickly whether you whiffed it or not as specific link-ins only work with whiffs or you got the full hitbox. Flows into a nice Fsmash. Usually the string starter or the penultimate move of a string,

Usmash is good when you’ve got it lined up right. Ideal if you decide to string your opponent back onto the stage or when you’ve got enough hitstun to land it, fatal to miss though.

Bair punishes bad decisions and gives you space to think in dangerous situations. Good suprise attack, and it usually ends combos.

Dash Attack is her best option. People shouldn’t be letting you dash them into oblivion, but it works well. It starts a string at any percent and can reset a chain if the opponent falls to the ground.

Ftilt is incredible. If you read a roll, ftilt is powerful, has reversed hitboxes, and has huge knockback. It even KO’s reliably at high percentages.

Utilt is the alternative to uair juggles. Another good surprise attack, rack up the damage with constant utilts if you trap your opponent and finish with a good uair.

That’s it for part one!