Phantasy Star Online Episode I & II

Phantasy Star Online is an action-adventure-real time-RPG where you take control of a customly created character in the fantasy worlds of Pioneer II and Ragol. You can be any of three character classes: Hunter, Ranger, or Force (which is equivalent to the Mage type character class of other typical RPG games), each of which have 4 subcategories, allowing for a wide range of customization and gameplay levels. You can play with up to 4 players simultaneously, although with smaller television sets this can become quite crowded. The online portion of the game requires a monthly payment (should it still be supported), but there is no difference between the online and offline versions (save for the lack of other people). Smooth offline gameply, although I did experience some 'lag' while the gamecube tried to handle the 4 player experience in a room with many enemies (Not a huge problem though). Aiming can be difficult for magic users, as sometimes it may target enemies behind you, but for hunters and rangers, aiming is as simple as looking at the enemy and hitting the attack button. Along with aiming, the camera may become a little difficult to work with when playing with four players--screen size may be too small, or it doesn't allow you to see the ground in front of you, etc., etc. For single or two player gameplay, however, extensive use of the 'R' button (which repositions the camera behind your character) will be needed to keep your eye on what your character sees. The customization is not too complicated, only ranging from the initial character setup and in-game equipment swaps. There are some items that allow you to increase stat points or attack power, but there's no allocation of stat points when you level up. It's automatic, following the course of the class you have chosen for your character. The only other strategic point of the game is the Mag. It's a little helper that stores aggro from hits and eventually can be released like a Limit Break from FFVII. Also, you can feed your Mag to increase its stat points, which in turn, help your stat points. This is really the only other strategic element in the game. Other than a well-organized party (in multiplayer), this is the only thing that will help you. The action does become repetitive, however, so it's good in moderation. The weapons are interesting, each having there own special attributes. Some even have special functions, which have low accuracy but may freeze an enemy or kill it instantly (doesn't work on bosses). The quests are really only for collecting the Meseta (curency in the game) and possibly some more items while you do the quest. The story is kind of mediocre. The story is really just there to tie the different levels together. Overall, the game is mind-numbing fun while you're passing the time at a family reunion or if you don't have another good RPG to play, but really there are better games to be had. Not the best. but a good game by all means. BRead full review