At the direction of Sponsor and/or the Tournament Organizer, and subject to Sponsor and/or the Tournament Organizer’s sole and absolute discretion, a player’s name may be blurred, obscured, and/or changed (particularly in the event that a player’s name is required to appear on any tournament promotional materials and/or on-broadcast assets). A player’s changed name shall be subject to Sponsor and/or Tournament Organizer’s prior approval, which may be withheld in Sponsor and/or the Tournament Organizer’s sole and absolute discretion.

Players shall, at the direction of Sponsor and/or the Tournament Organizer, be prohibited from using certain character costumes during a Tournament and/or Match, which prohibited costumes may be determined by Sponsor and/or the Tournament Organizer at any time and from time to time in their sole and absolute discretion.

Players may not use any glitch or bug that prevents the game from being played, including but not limited to bugs causing the game to freeze, reset, remove character from play zone or similar results.

“Tournament Organizer” means the entity responsible for organizing and hosting the Tournament (which may also be the Sponsor).

Platform: The platform for the Tournament shall be the Sony PlayStation 4.

Tournament Game: The Capcom video game entitled “Street Fighter V: Arcade Edition” and (i) all updates, patches, and stages released as of the date of the Tournament and (ii) character packs released at least seven (7) days prior to the commencement date of the Tournament.

Playing the Match: Once sides and characters have been chosen, the players should begin the first Game in the Match. The following rules go into effect once a Game ends:

The Match is over when either player wins the required number of games.

Once a player has won the required number of games, the winner of the Match should report the result to the Tournament Organizer.

The player who won the game does not have the option of switching sides. He or she must stay on the same side if the loser does not want to switch.

The player who won the last Game is required to keep the same character, however they can change their V-Trigger as long as their new V-Trigger choice is made before their opponent selects their own V-Trigger.

The player who lost the last Game is allowed to choose whatever they wish.

Reporting Rule Violations: At some point during the tournament, a player may violate either the tournament rules or the rules for a particular game in a tournament. The following rules apply toward rectifying rule violations.

It is the responsibly of the players in the Match to detect all Match Rule violations and report them to the Tournament Organizer immediately.

All non-gameplay rule violations must be reported to the Tournament Organizer before the Game starts (e.g. the winner switching the characters after winning one Game in a Match).

Players are not allowed to stop a Game in progress to address a non-gameplay related rule violation. Stopping a Game in progress to report a non-gameplay rule violation will result in the forfeiture the round on the part of the person stopping the game.

The only time a player is allowed to stop a Game to report a rule violation is when that violation occurs during the middle of the match.

Stopping a Game in progress to erroneously report a rule violation automatically results in the forfeiture of the round by the player who stopped the game.

Rule violations must be reported at the time they occur. Otherwise, they will be ignored.

A Tournament Organizer is allowed to report any rule violations on behalf of a player.

If a Tournament Organizer stops a game to mis-report a rule violation, the Game is replayed with both players picking the same characters, order, and side. No one is disqualified.

The only people allowed to stop a Game to report a violation are the Tournament Organizer and the players currently involved in a Match.

If a player accidentally or intentionally stops his game for any other reason, he will be forced to forfeit the round. Examples include accidentally pressing the start button on his controller to pause the match, unplugging his or his opponent’s joystick, etc. If the game cannot be restarted from the exact point of interruption, the player is forced to forfeit the Game. The Tournament Organizer shall determine whether a player must forfeit the Game, not the players.

Match interruptions beyond the players’ control (e.g. the game crashes or freezes) will be dealt with directly by the Tournament Organizer. All best attempts will be made to resume the round from where it left off. If that cannot be accomplished, the Game will be replayed with both players picking the same characters and modes.

Reporting Equipment Failure: Video game hardware has a tendency to break down during tournaments. Buttons or joysticks will occasionally break down in the middle of a match, leaving the player on the broken side at a significant disadvantage. The following rules will be used in the event of a breakdown.

In the event of an equipment failure, they player has the option to stop the Game in progress to obtain a replacement.

If a Game is stopped in progress, the reporting player must forfeit the current round.

New equipment must be immediately available. If replacement equipment cannot be obtained in a timely (within 5 mins of the notification) manner, the player must continue to play on their current equipment or forfeit the Match.

Once replacement equipment is obtained, the player is given the rest of the round to configure their buttons and test the new equipment. In the event the Tournament Organizer determines that the affected player gained an undue advantage by doing so (e.g. charging an abundance of super meter), the Tournament Organizer may, in their discretion, require the player to forfeit the Game.