The Facebook 360 Spatial Workstation is designed for use by professional sound designers. It is a set of tools that allow you to position sound tracks with what you see on a 360 video. The tools include a 360 video player that is synchronised to the DAW, which means you can instantly preview mixes as you go along. Imagine you have a dialogue track that is recorded with lavalier microphones for a character who is walking around the camera. The tools will allow you to place the sound, in time, with the movement of the character on screen. The magic happens when the final video is played back. The 360 Audio Engine takes care of head-tracking in real-time on the playback device — if the character is on your left, and you choose to look towards the character, the dialogue track corresponding to the character will automatically move to the front of the listener in real-time. The final audio is rendered with no noticeable latency across platforms, keeping the performance and quality uniform across platforms.