Our first patch to Beta is live! To update on Standalone, close the game and run the Launcher. For Steam, you may have to close Steam (by right clicking on the taskbar and selecting “exit steam”) before the update is visible.

Arena

Approximately doubled arena scaling speed. The goal is that you will die, rather than just log out.

Skills

Bone Golem Bone Growth node grants +7 health per point (up from 5) and requires 3 points in Amalgam of Mages (up from 2) Amalgam of Rogues now grants melee attack speed and movement speed per point, but only 7% of each (from 8% melee attack speed) and has a max of 5 points (up from 4). Twinned Golems’ health modifier is now 35% less (from 45% less) and it requires 4 points in Amalgam of Rogues. Unnatural Speed now grants 4% increased movement speed per point (from from 10%) and also grants 4% increased movement speed to all nearby minions. Has a max of 4 points (down from 5).

Storm Totem Now has 50% added damage effectiveness (down from 100%) The flat damage node now grants +4 damage per point. The flat crit node now grants +3% per point (down from 8%)



Enemies

Soul Spear now deals 17% less damage and the ai uses it at ranges of 4 to 9 metres, rather than 0 to 8 metres.

The following enemy types can no longer spawn with the "Summoning" monster mod Immortal Eye Oculus Mortis Soul Cage Soul Carrier Soul Prison Avialine Chimera



Visuals

Improved Meteor, Lightning Blast, and Glacier’s vortex visuals.

Added a casting effect for enemies using Soul Spear so it is easier to anticipate

Improved visuals for Flame Remnants, Frost Wyrms and Headless Acolytes

Improved the visuals of the enemy Soul Arrow ability

Bug Fixes