Janni of the Vessel: A Warlock Patron

Genies of the modern age are different from eras past. Their society has evolved to allow a greater sense of interpretation of their laws and affords trickery when dealing with other sentient creatures. There are still those incarcerated by the old ways, either as just punishment by their contemporaries or having been long forgotten by their jailers in dusty crypts. In any case, the Janni is a soul that has been bound to servitude for crimes it has committed and its ultimate goal is to please a master enough that they will have the charitable notion to release the prisoner with their final request. Janni are beholden, much like their masters, to the powers that tap into to grant requests. It is for this reason they adhere to laws governing their interactions with their temporary masters. They will fulfill requests for minor things almost indefinitely, but they must move on to a new master after fulfilling powerful demands, known as Ambitions, unless they have been set free of their cosmological bondage.

Features

Expanded Spell List

The Janni of the Vessel lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Undying Light Expanded Spells

Level Spells 1st Fog Cloud, Identify 2nd Augury, Locate Object 3rd Create Food and Water, Clairvoyance 4th Arcane Eye, Conjure Minor Elementals 5th Creation, Legend Lore

Janni’s Magic Vessel

At 1st level, the Janni reveals the latent magic of the vessel you found it trapped in. What powers it has depends on the form of the vessel.

Covering: Carpets, cloaks, towels, and other clothe-like objects. The vessel has the ability to levitate as the spell of the same name and, while levitating, acts like the Tenser’s floating disk spell. You are also able ride upon the covering while it levitates, using a bonus action to will it to move up to 20 feet in a single direction vertically or horizontally.

Container: Lamps, bottles, jars, and other enclosed receptacles. As an action, you can enter the vessel, taking with you any number of willing creatures that equal up to your charisma modifier. Inside the container, you are treated as if within the boundaries of a Mordenkainen’s Private Sanctum spell. The container is still present and vulnerable while you are inside it and, if destroyed, you and other occupants will be shunted to the nearest safe unoccupied space and take 4d6 force damage. Exiting the container can be freely performed by any occupant and they are brought to the nearest safe unoccupied space. While within the container, all occupants are aware of events occurring around the container and can choose whether their speech to reaches outside of the container or not.

Curiosity: Jewelry, baubles, gimcracks, and other small novelties. While in your possession, your movement speed improves by 10 feet, you may spend a bonus action to take the Dash action, and you have advantage on checks against becoming restrained or paralyzed.

Regardless of what form the vessel takes, it acts as a Warlock focus and, as a priceless item itself, allows you to ignore the costly material component requirement of one warlock spell each long rest.

If taken outside of 100 feet of you, the vessel will reappear by your side, unless you command it to remain in a location. In such a case, forcibly removing the object from that location, without your express permission, will cause it to reappear in that location. If the object is destroyed it will reappear beside you after 24 hours have passed.

Ambition of the Secured Life

At 6th level, your deliberations on what to demand first have ended and you either choose to have more reality bending strength, the ability to better help others, or naturally improve your natural ability to serve yourself or others.