Post by aklein » Wed Jan 18, 2017 9:36 pm

here are my comments from another thread now that we have official thread.



his map is big with massive amounts of forestry. There are also massive amounts of free grass fields. The light tan is grass the dark tan on the map seems to be forest.



There are billboards along the road with some rather interesting signs and at the main farm there is a nice touch with a sign that has a photo of that same area from post WWII. I have found at least two other signs that seem to have random war quotes on them. One at the saw mill and one at the quarry entrance. Im sure there are many more. Really nice touch on that I think. There are as best I can guess deer stands or some equivalent hunting blind in some fields that look into the trees and a pair of microwave antenna towers. I like the different color trees scattered about.



The bakery sell point is very tight. Might need some rework to get large tippers in and out with out taking out the corners of a building.



I have not tried actually playing it just my thoughts from a run/drive/fly around. I did lease something and hit reset to see what would happen. The reset point is at the shop. with such a large map it would be nice if you could reset back to the farm. You could spend all night driving things back to the farm.



I liked the grocery store sell point and really liked the farm store idea where you could sell your grains as well as your extra manure and slurry.



With such a large map it would be nice to have multiple sawmill sell points as trucking logs or woodchips from one edge of teh map to the other for the saw mill will be quite the chore but if there where maybe one sell point that took logs and another that took just woodchips and then your existing one that took both.



Same with grass, hay, straw and bale sales with so many free grass fields one could never grow a single crop and just mow and bale their way to fortunes.