Strange Magic

Strange Magic

Strange Magic is a series of systems by Interjection Games that focuses on providing fun, flavorful, and unique options for characters. From advanced musical compositions to drawing out the power of the ether or using exquisitely precise naming to command the universe, there's no shortage of fun options.

Individually, the parts of Strange Magic are smaller than some of the other systems on this site, so they've been collected on this page to help avoid clutter.

The Assassin About: The Assassin is death on two legs, using potent techniques to reap the life from their foes. Through intense training, they can learn skills like acupressure, execution, infiltration, and magehunting to use against their targets. Source: The Assassin: A Modular, Momentum Maneuvers Class -The Assassin

-Assassin Techniques Options:

-Assassin Feats

The Primordial Dancer About: The Primordial Dancer draws on magic and movement alike to get where they're needed and do what needs to be done. They're particularly good at stringing combos together for potent (and useful) effects. Source: The Primordial Dancer: Creation's Muse -The Primordial Dancer

-Dances List Other:

-Primordial Dancer Feats

The Reaper About: The Reaper is an modular class that allows for an extreme variety of playstyles - and in particular, it's geared towards players who frequently want to play something different. Source: The Reaper; or How I Learned to Stop Worrying and Just Play Everything: A Modular, All-in-One Build-Your-Own-Binder Chassis for Suffering Altaholics -The Reaper

-Soulsown Talents

Runesmithing About: Runesmithing is a rare art that focuses on creating symbols that channel magic for specific purposes. These symbols come in two varieties - Equipment runes can be drawn onto gear for various effects, while Projection runes emit power in a particular way. Source: Ultimate Runesmithing Classes:

-Runesmith Options:

-Runesmithing Feats Runes:

-Equipment Runes

-Projection Runes