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FAQ:



What about Load order, where should this mod sit?

-First Don't use LOOT, it doesn't work as well as people think.

-Second I know every author says this, but as a low as possible, I touch almost every "Creature" (Non-humanoid except for Ferals), not just the NPC record, but it's Outfit, Leveled list Armor Record (Skin) and ArmorAddon's for the Skins. If there is a conflict just adjust the positioning so the mod you want to win is lower than the other.... and maybe look at making a patch! :)



Wait you Touch Dogmeat, this is a terrible mod!

That is a Statement, not a question....

No, as I said above, I don't touch the Vanilla Textures, I ADD to them, in this case I edited the Dogmeat model, allowed for some dismemberment, and added a German Shepherd to the possible Raider Dogs with Random Textures.



I just installed this Mod and Don't see any new textures!!

So this functions similar to a mod that adds new Texture / paint options to Armor, so you won't see changes on any creatures already spawned in your Cell "Buffer"... Once a cell reset occurs (The good kind) or you travel to a far away place not currently buffered you should see the new options.



That said this mod should be subtle, and if I've done my job right sometimes the changes and new options will be small.

Look especially at packs of creatures, for example the "Bugs" and you should notice more variety in both the "Name" of the creature that has spawned and the appearance of them.



Does this Conflict with XXXXXXX mod?:

Well, if it's got creature edits, most likely...

I'd suggest placing which ever one you want to "win" under the other mod, and/or looking at making a patch.



Why did you make XXXX Change??? I hate it!:

Post a comment and we can talk about it, but be constructive and detailed in your comments / argument and maybe I'll humor you.



Why didn't you include XXXXX retextures?

Could be I missed it, I spend as little time as I can on Nexus, because I get distracted easily and stop modding to look at pretty mods others have made, OR I've reached out to the author and been denied permissions.



Post suggested mods in a thread, with links and details and I'll look, and hopefully the author(s) will be open to sharing their work.



Why didn't you include XXXXX new creature mod?

Same as the Retexture question...



Post suggested mods in a thread, with links and details and I'll look, and hopefully the author(s) will be open to sharing their work.



Will you be making more patches for other mods?:

Any Mod I actively use, yes, but keep in mind I've not actually "played" the game in more than a year, been modding like a mad man!

Besides that I might humor requests, but really this is designed as a Framework, and one set up to be very "Mod Author Friendly" so I'm hoping others start making patches, and sharing them (with me or just publishing them).



Wait are you telling me XXXX mod is included and I can remove it from my load order?!?!?

I know it's crazy... but yes.. and the list includes (but is not limited to):

-NightStalkers

-Glowing Animals emit light

-DeathWings

-Squirrels of the Commonwealth

-etc...



I HATE THIS XXXXXXX, Remove it!

All the creatures included are more or less lore friendly, are balanced, and look cool...

I'd say give them a chance before you call it quits...

If you don't like it, patch them out, or wait for someone else too, but I won't be doing it.



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