There is no serverside collision-detection for arrows

Hi,



while building our dinosaur-garage, we noticed that sometimes there is a small gap between 2 woodwalls and we were concerned that enemies could shoot us/our dinos through them, so we tested some things.





What we found out is that there is no collision-detection at all, atleast for arrows. We haven't tested anything else yet (i.e. rifles or the slingshot), but its possible that it works with them too.



My friend stood behind the gap, I shot an arrow at him, and from my side it looked like the arrow stuck in the air, but my friend got hit.

Next, my friend stood right behind the middle of the wall, I shot at him, and again from my view it looked like the arrow stuck in the wall, but my friend got hit again.

He even tried standing behind 2 layers of walls, and yet again he got hit.

After that, we tried other things like the big boulders in the world, and its the same thing there. We haven't tested trees, but it will probably also work.







This means that you can kill anyone inside their house, if you know where their body is. Your dinos can get killed even though you build a safe dino-garage.

Combined with something like an aimbot this could be desastrous, because there seems to be no collision of arrows with non-terrain objects.