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Hi everyone,

Content

1. STORY

2. ITEM CONCEPT & STATS

This section was updated on 11/4/2014

! The stats in this image are not updated yet !



T1 Stats

Cost: 810 gold



HP5: +10

PHYSICAL PROTECTION: +10

MAGICAL PROTECTION: +5

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T2 Stats

Cost: 1420 gold



HP5: +15

PHYSICAL PROTECTION: +20

MAGICAL PROTECTION: +10

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T3 Stats (on stack 0)

Cost: 2450 gold



HP5: +30

CDR: +0%

PHYSICAL PROTECTION: +40

MAGICAL PROTECTION: +20



PASSIVE - You permanently gain +.5% CDR per stack, and recieve 5 stacks per god kill or assist and 1 stack per minion kill. (max. 30 stacks). Regenerates 30% of your max. health over the next 10 seconds when below 400 health. Can only occure once every 120 seconds.

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T3 Stats (on max. stack 30)

Cost: 2450 gold



HP5: +30

CDR: +15%

PHYSICAL PROTECTION: +40

MAGICAL PROTECTION: +20



PASSIVE - You permanently gain +.5% CDR per stack, and recieve 5 stacks per god kill or assist and 1 stack per minion kill. (max. 30 stacks). Regenerates 30% of your max. health over the next 10 seconds when below 400 health. Can only occure once every 120 seconds.

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Passive-calculation based on 1500 health:

1500 health * 30% = 450 health – 400 health(trigger) = 50 health over 10 sec = 5 health per sec



Passive-calculation based on 2500 health:

2500 health * 30% = 750 health – 400 health(trigger) = 350 health over 10 sec = 35 health per sec



Passive-calculation based on 3000 health:

3000 health * 30% = 900 health – 400 health(trigger) = 500 health over 10 sec = 50 health per sec





The passive doesn't work below 1350 health.



3. VISUAL IMPLEMENTATION

4. ITEM COMPARISON

5. CRITIC & BALANCING ISSUES

This section was updated on 11/4/2014