The Shaper and his Guardians

Health: 9,537,65925% Chaos Resistance80% Reduced Curse EffectivenessYour cold resistance should be capped.Open up with a Wither Totem to the side, then Shield Charge and hold Dark Pact. She does a lot of little damage to you so it won’t trigger Cloaked in Savagery . Optionally, you can run into Frostbolt on purpose to trigger Cloaked in Savagery. You should be able to out-leech her Barrage attack. She does a charged Fork Arrow attack that does a lot of physical and cold Damage. It can be tanked, but the safest thing to do is to Shield Charge behind her when she is charging up. She will disappear briefly and summon minions. During this time, just clear minions and wait for her return. Take a hit from an Frostbolt at this time if you need to trigger Cloaked in Savagery.Wither Totem placement should be in the gap of the Frostbolt attack lines.Health: 9,537,65925% Chaos Resistance80% Reduced Curse EffectivenessOpen up with a Wither Totem to the side, then walk up to him and he will Flicker Strike onto you. When he does, Shield Charge in place and hold Dark Pact. He will do an AoE combo attack indicated by a red circle. This can be tanked, but the safest thing to do is to Shield Charge out until after he finishes the attack. During this time, refresh your Wither Totem. Shield Charge back into him when he is finished.Minion Phase: At each 25% life interval (75%, 50%, 25%), he will disappear and summon strong minions that do a lot of damage from three corners of the map. It is recommended that you stop casting Dark Pact as soon as you see him do the animation to disappear because you don’t want to sacrifice your life for nothing and these minions are very strong. The dogs will cause bleed so be sure to have your anti-bleed flask ready. The snake do a decent amount of chaos damage so chaos resistance can help here. Place a Wither Totem in the middle to draw their attention. After several waves, he will summon a rare minion on the east gate. A Wither Totem can be place near the east gate in preparation of this rare minion. After this wave is cleared, Chimera will re-appear. At this point, he will most likely go into the Smoke Phase, but he may attack you a few times before doing so.Smoke Phase: Much like the Minion Phase, it is recommended to stop casting Dark Pact as soon as you see him do the animation to disappear because his upcoming attacks do a lot of damage, and you do not have a target to leech life until you find him. During this phase, Shield Charge into the smoke clouds around the map until you find him in one. Use your life flasks and Rumi’s Concoction to help survive this phase. Your life should be healed to full when you find him because he would have triggered Cast When Damage Taken Support Blade Vortex , and Cloaked in Savagery . At this point, continue as normal until the next Minion Phase or until he dies.Health: 12,472,32325% Chaos Resistance80% Reduced Curse EffectivenessYour fire resistance should be capped. If you feel like you need more, then bring in a Ruby Flask and/or Rise of the Phoenix Open up with a Wither Totem to the side, then Shield Charge and hold Dark Pact. You should out-leech his Whirling Charge spin attack. After he spins, he will do his Phoenix Firebomb which is an AoE around him after 4 second charge-up. This attack does between a lot of fire damage that penetrates 50% Fire Resistance. It can be tanked, but the safest thing to do is to Shield Charge away while he is charging up his explosion. During this time, try to kill some minions. Shield Charge back into Phoenix after he explodes. He will repeat with the Whirling Charge and Phoenix Firebomb.Wither Totem placement should be in a place where it is closest to Phoenix and not his minions, and out of his line of attack for when he spins towards you.Health: 12,472,32325% Chaos Resistance80% Reduced Curse EffectivenessWalk up to him and he will Burrow attack you at the spot you currently stand which does a lot of physical damage. Simply Shield Charge away from him, and wait for him to resurface. When he resurfaces, this does an AoE attack. Place a Wither Totem behind him after the attack, then Shield Charge and hold Dark Pact. If your Wither Totem drops, you can resummons it behind him in-between his slow attacks. Do not summon your Wither Totem away from him because he will burrow attack it, and beware of your Lightning Golem because he can Burrow attack that too if it is too far away. Shield Charge in place to reapply curses and Fortify . He will eventually do a Slam attack which does a lot of Physical Damage. It can be tanked, but the safest thing to do is to Shield Charge away and wait for him to burrow attack onto you again, because after he Slam attacks, he creates a cave-in area from which falling rocks do a lot of physical damage. If a rock falls on you at the same time he attacks you, you might die. It is safest to relocate the fight if possible.At every 20% life interval (80%, 60%, 40%, 20%), a lightning fence is created between the inner circle and the outer circle and stays there until Minotaur dies. You can see the lightning posts on the map so be sure you aren’t fighting near one or it will kill you. Towards the end of the fight, you won’t have any room to relocate so use Rumi’s Concoction and your damage flasks to kill him quickly before the falling rocks kill you.Health: 20,190,26125% Chaos Resistance80% Reduced Curse EffectivenessYour fire and cold resistances should be capped.Video 1: Dodging attacksVideo 2: Controlling Ice BallsPhase 1: Set a Wither Totem away from him while he is still talking. When he is finished talking, Shield Charge and hold Dark Pact. At this point, he will do one of several things...Melee: Neglectable. Just hold Dark Pact.Kamehameha Wave: Fire and cold Damage per second. You can tank this without Cloaked in Savagery if you are lucky with critical strikes, but the safest thing to do is to Shield Charge behind him while he is doing this for 3 seconds. Place a new Wither Totem if you need to during this time.Golden Orbs: A lot of cold damage that penetrates 25% Cold Resistance. Can be dangerous if you are stunned and two of them hit you during your stun duration. It can be tanked with enough cast speed, but the safest thing to do is Shield Charge to his side and not into the orbs. He usually does this when you are away from him.Teleport Slam: A large amount of physical damage. This can be tanked ( https://media.giphy.com/media/l1J9r5dyIUNf1AaiI/giphy.gif ) unless it is a critical strike, but the safest thing to do is to stop casting Dark Pact when he leaves the realm, and Shield Charge away when he enters back in and wait for him to come on and slam (and welcome to the jam).Portal: Use this time to leech your life back to full and to refill your flasks. You can lure an ice ball (described below) to the edge during this attack. Just keep Zana alive so she can protect you during the Bullet Hell attack.In addition, throughout the fight, ice balls will appear around the map and follow you. They will pop and stain the floor when they hit you and do damage if you stand in it. The stain will disappear between phases or until Shaper dies. It is best to pop the ball at the edge of the battle field or on top of a stain from a previous ball.At 50% life, The Shaper will teleport you away and start regenerating life until you get back. Go to Phase 2.Phase 2:Just Shield Charge to the end of the map towards the northeast and kill the boss. He does a very slow charged attack that can hurt. You can tank it, but the safest thing to do is to Shield Charge behind him. Kill him and enter the portal when you are ready.The Shaper will have the same moves as Phase 1 with one additional move...Bullet Hell: He teleports around the map and throws projectiles everywhere. As long as Zana is alive, she will create a protective force field in which you can stand in to block all incoming bullets. Unless you want to play Touhou, I recommend standing in it. During this phase, it is possible that an ice ball will chase you. You can run in circles along the inner radius of the force field to prevent the ice ball from popping. At the end of this phase, the Shaper will follow up with an attack while there are still bullets airborne. Take heed to not run into these.Video 3: Dodging the ice ball during Bullet HellAt 25% life, The Shaper will teleport you away and start regenerating life until you get back. Go to Phase 3.Phase 3:Just Shield Charge to the end of the map towards the northeast and kill the boss. He does a very slow charged attack that can hurt. You can tank it, but the safest thing to do is to Shield Charge behind him. Kill him and enter the portal when you are ready.The Shaper will have the same moves as Phases 1 and 2, and can create an invulnerable clone that has his skill set from Phase 1. If you are comfortable enough with killing the Shaper at this point, you can swap on Item Rarity gear and skill gem while he is still talking.