Dear Challengers

on 24th December, AoV will hold a Hotfix and Update to perform some adjustments to Hero Balance. Please check the information below for more details.

1. Hero Balance

Arthur: The Chosen (Nerf):

Skill 1: Righteous Fervor

Cooldown: 10/9/8/7/6/5 seconds > 10/9.5/ 9/8.5/8/7.5 seconds

After adjusting Arthur last week, we found that Arthur is still in an overwhelming position pick in the Slayer-Lane despite weakening the shield of his 1st Skill to balance the ability for the late-game. As a Skill that has both offence and defence and must hit, the skill gap of 1st Skill and the cooldown of 5 seconds in the late game just doesn’t fit, so we decided to further increase his cooldown. To balance his late-game skill gap.

Maloch: Lord of the Abyss (Buff)

Skill 1: Cleave

Base Damage: 370/480/590/700/810/920 (+180% of AD) > 400/520/640/760/880/1000 (+200% of AD)

Skill 3: Shock

Base Damage: 420/525/630 (+120% of AD) > 500/750/1000 (+150% of AD)

Maloch has indeed been silent for too long as the Lord of the Abyss, and it is difficult to keep up with his casual Mayhem version or his role in team fights. In particular, his damage ability lags behind, and even if he develops well, he will not be able to threaten the enemy in the late game. So we decided to greatly increase the damage ability of his 1st Skill and Shock so that he can return to the competition in the Solo-Lane as the Lord of the Abyss

Hayate: The Ghostwalker (Buff):

Passive: Blood of the Dragon

True damage: 72 (+2/LVL) (20% of AD) > 72 (+2/LVL) (25% of AD)

Skill 1: Shuriken Toss

Energy cost: 70 energy > 50 energy

Skill 3: Kunai Blitz

Base Damage: 115/170/225 (+27% of AD) > 125/180/235 (+30% of AD)