About this mod Edits leveled lists and static spawns to ensure only one copy of each daedric weapon, armor, and shield exists in game. Optionally edits a few quests and NPCs to give ebony instead of daedric rewards.

"Part of the May Modathon Month" Permissions and credits Credits and distribution permission Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources

Upload permission You are not allowed to upload this file to other sites under any circumstances

Modification permission You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator

Conversion permission You are not allowed to convert this file to work on other games under any circumstances

Asset use permission You are allowed to use the assets in this file without permission as long as you credit me

Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms

Asset use permission in mods/files that earn donation points You must get permission to earn Donation Points for your mods if they use my assets Author notes ask first

give me credit

after that I don't care File credits me

greatness7 for the idea

bethesda Donation Points system This mod is not opted-in to receive Donation Points

"Part of the May Modathon Month"



One of a Kind - Daedric Weapons Armor and Shields

by Mort

Version 1.0



Weapons and Shields:

Edits leveled lists and static spawns to ensure only one copy of each daedric weapon and shield exists in game. Also changes the Vassir-Didanat Mine quest to reward ebony weapons instead of daedric, and changes the Hlaalu Prelude Shipwreck quest to find an ebony shortsword instead of a daedric wakizashi.



Optional folder:

oneofakind daedric weapons no quest.esp = doesn't touch quests

prelude no daedric wakizashi.esp = just the prelude quest change

vassir-didanat nerfed = just the vassir quest change



Armor:

Edits static spawns to ensure only one copy of each daedric armor piece exists in game. Also changes the Auriel's Bow quest to reward ebony armor instead of daedric, and adds a script and spell to Divayth Fyr to ensure there's no chance of taking his armor.



Optional folder:

oneofakind daedric armor.esp = just the armor changes

mistres therana ebony.esp = just the auriel's bow quest change

divayth fyrs armor protection service.esp = just the divayth fyr's change



DON'T LOAD ALL THREE OPTIONAL ESPS WITH THE COMPLETE VERSION

I have no idea what will happen but it's unnecessary.



Installation:

Drag and drop into your data files folder and enable

don't touch the optional files unless you don't want certain changes



Permissions:

ask first

give me credit

after that I don't care



Credits:

me

greatness7 for the idea

bethesda