ARTEFACTS OF THE DAWNFORGING IN A TIME LONG FORGOTTEN, THE GODS FORESAW THE COMING OF EVENTS AND BEINGS THAT WOULD SEEK TO UNMAKE THEIR CREATIONS ON THE WORLD. FOR THIS THEY CREATED THE ITEMS KNOWS AS THE DAWNFORGE ARTIFACTS. Each artifact was tailored for a specific purpose, each task accomplished by a group of 3 Dieties, each Diety only assisted in one artifact. Those that are remembered, and not lost to time are: Artifacts Artifact Class (intended) Deity 1 Deity 2 Deity 3 Holy Bastion Paladin Moradin Pelor Forseti Circlet of Life Cleric Mishikal Bahamut Sharindlar Fury Barbarian Ares Kord Sif Ichaival Ranger Odin Elhonna Balinor Champion's Case Fighter Helm Nuada Corellon Whirlwind Rogue Morrigan Tyr Torm Atonusmagi Sorcerer Azuth Mystra Solinari Archnos Wizard Baccomb Oghma Isis Darksun Warlock Lunitari Wee Jas Talona Moonriver Bard Cyric Leira Tymora Bramblewine Druid Malar Talos Beory Peace cord Monk Illmater Rao Majere Lore of the Dawnforge Each artifact was tailored for a specific purpose, each task accomplished by a group of 3 Dieties, each Diety only assisted in one artifact. Those that are remembered, and not lost to time are: The Dawnforge is the crucible where the basic materials of the usiverse were forged. it was here that the creators made the planes, the materials of the planes, continents, oceans, even the races themselves. There was a period when the majority of creation was finished, but the forge was still active, the gods of creation decided, knowing some of their less favored bretheren, to make items to empower individuals among their followers to fight these dark times and help bring peace back to the lands. Dawnforge Artifacts These items that the gods created are wholly unique. They possess aspects of each god themselves, as such are immune to whethering, or any destructive force. Oh sure, you can lose one of the artifacts, but destroy them? you are more likely to have a pleasent conversation with a red dragon. ~Unknown lorekeeper The artifacts tend to lie inert and forgotten through the ages, until such a time as they are needed to restore balance in overwhelming darkness. some have homes that they prefer, others end up hidden near their most recent wielder. Artifact Location Lore Holy Bastion forgotten temples of good Circlet of Life divine entities or scholars Fury weapon shops or caves Ichaival ancient battlefields Champion's Case never without a bearer Whirlwind obscure armories or displays Atonusmagi magic influenced areas Archnos gemstone caves or shops Darksun Fey or Fel influenced areas Moonriver Tavern Walls Bramblewine old growth forests Peace cord Monasteries 1

HOLY BASTION Armor Of Divine Wrath Aye, T'is a creation of Divine Beauty and Justice. meant for those that have no path, but still hold to the light. _ ~Moradin, Allfather of Dwarves _ History This armor was created by the deities Moradin, Pelor, and Forseti. meant for followers tend to bear a righteous fury toward their calling, but do not follow a specific order or oath. It holds no preference as to wearer, though a paladin with this armor becomes empowered with a radiance almost unheard of. It currently lies forgotten in an obscure temple on one of the peaks of Solana Bastion This plate is simple but adorned with celestial rune carvings along the edge of every piece You are able to read celestial fluently

While attuned to this armor you no longer expend spell slots for your first 2d8 divine smite damage Divine Bastion This holy plate is simple but adorned with celestial rune carvings along the edge of every piece, each time your divine smite is used, a series of the runes glow for that day. You are able to read and write celestial fluently

While attuned to this armor when you use divine smite it is 5d8 and expends no spell slots Holy Bastion This holy plate is simple but adorned with celestial rune carvings the edge of every piece that glow white and flare light blue with each divine strike You are fully fluent in celestial, you can read write and speak it

While attuned to this armor you automatically apply 5d8 divine smite to your holy weapon attacks Holy Bastion Stat Awakened Aware Ascended AC 18 18 18 Dex None None +1 Weight 50lb 50lb 50lb Resistance None None Necrotic Immunity None None None Effect +2d8 smite action +5d8 smite action +5d8 Smite (automatic) 2

CIRCLET OF LIFE Healer's mantle A beacon of purity even in the darkest night ~Mishikal, during the dawnforging History The Circlet of Life was created by Mishikal, Bahamut, and Sharindlar to aid those path of life in times of great death and unbalanced cycles of life and death. It's powers enchance any healing, and in the right hands can even push back the greatest creatures that feed off death. Circlet of Health This Circlet is silver with mithril filigree adorned by a single ruby with a small diamond on either side All healing done while attuned to this circlet is increased by 1d6+ your charisma modifier Circlet of Life This Circlet is silver with mithril filigree adorned by a single diamond with a small ruby on either side All healing done while attuned to this circled is increased by 2d6+ your charisma modifier

The wearer of this circlet emits a holy aura while attuned.

- All undead (CR4 & under) act as if under the effects of turn undead and the wearer gains advantage on all attacks and saves against undead Lifegiver's Mantle This Circlet is silver with mithril filigree adorned by a single Diamond ringed with Rubies This circlet emits a holy aura while attuned.

When you heal a single target half of the amount healed is applied to all allies within 30 feet

Mass healing spells gain 3d6+charisma modifier

Resurrection checks have advantage

All undead act as if under the effects of turn undead and the wearer gains advantage on all attacks and saves against undead Circlet of Life Effect Awakened Aware Ascended Healing boost 1d6 + Cha 2d6 +Cha see above Holy Aura None 15ft 30ft Turn Undead None < Cr4 All Advantages None Vs Undead Vs Undead & Resurrection 3

Fury Axe of the War Gods A thing of beauty is it not? Pure rage and fury in a weapon of war. ~Ares, God of war History The axe Fury was created by Ares, Kord, and Sif, During the Dawnforging. It was created with the intent of being used by one who rages in battle, that they would be able to cut swaths through the forces of unmaking. Its unbridled rage and power cause devastating damage and bloodshed, and it is said to have left rivers of blood in its wake. Anger This Great Axe is styled to look like two feathered wings spreading from the handle to meet at a point While attuned you double your strength bonus to your attack damage Rage This Great Axe is styled to look like two feathered wings spreading from the handle to meet at a point While attuned you double your strength bonus to your attack damage

while attuned you add double your strength to your brutal critical rolls Fury This Great Axe is styled to look like two feathered wings spreading from the handle to meet at a point while attuned you double your strength bonus to your attack damage

while attuned you have inmroved crit (18-20) and double your brutal critical damage Fury Effect Awakened Aware Ascended Damage 1d12 + x2 str 1d12 + x2 str 1d12 + x2 str Brutal Crit N/A X2 X2 Crit Range N/A N/A 18-20 4

ICHAIVAL ODIN'S BOW Strike fastand true from without enemies reach ~Odin, the Runebearer History Ichaival was created primarily by Odin himself, with assistance from Elhonna and Balinor for the archers and ranged combatants among their followers to strive for. Elhonna provided the ability for the arrows to be without number, Balinor gave the Bow increased range with the silvered bowstring. with odin's runes carved in the bow took on an elemental nature, granting the wielder the abiltiy to imbue its arrows with one of 8 elemental affinities. Runed Bow This bow is of carved yew wood engraved with Norse runes all across the front side, strung with a silvery thread While attuned this bow requires no arrows to fire, with a range of 60/120ft Odin's Bow This bow Is of carved wood engraved with Norse runes all across the front side, strung with a silvery thread While attuned this bow required no arrows to fire, with a range of 60/120ft

Once per long rest you may choose an elemental damage type, the arrows do 2d6 damage in the chosen element until you change it or end the effect fire lightning cold acid poison

Ichaival This bow Is of carved wood engraved with Norse runes all across the front side, strung with a silvery thread While attuned this bow required no arrows to fire, with a range of 120/240FT

Once per short rest you may choose any damage type, the arrows do 4d6 damage in the chosen type until you change it or end the effect fire lightning cold acid psychic poison radiant necrotic

Ichaival Ability Awakened Aware Ascended Range Normal 60/120 120/240 Ammo endless endless double shot fire N/A 2d6 4d6 Lightning N/A 2d6 4d6 cold N/A 2d6 4d6 acid N/A 2d6 4d6 psychic N/A 2d6 4d6 Poison N/A 2d6 4d6 radiant N/A 2d6 4d6 Necrotic N/A 2d6 4d6 5

CHAMPION'S CASE GLORIOUS SOLIDARITY Armor fit for the hardiest of kings, who still want to move ~Corellion, upon examining the finished armor History Champion's case was an armor designed for those with martial prowess, and as such its abilities shift and conform to the one wielding it. created by Corellon Larethan, Helm, and Nauda to give a champion they had shared a distinct advantage in battle, the advantage of having armor, and still having your ability to move as a fluid about you Bronze Breastplate This bronze breastplate is ornately etched with brass While attuned you double your Dex bonus to AC Monks and barbarians: 2x con to Unarmored

This breastplate allows use of abilities depending on class Fighter: apply finesse to any weapon without heavy Monk: does not negate unarmored defense Barbarian: does not negate unarmored defense

Champion's plate This bronze breastplate is ornately etched with gold While attuned you double your Dex bonus to AC Monks and barbarians: 2x con to Unarmored

This breastplate allows use of abilities depending on class Fighter: apply finesse to any weapon Monk: does not negate unarmored defense Barbarian: does not negate unarmored defense

While attuned your dex and con are both +2 Champion's Case This bronze breastplate is ornately etched with Divine Light While attuned you double your Dex bonus to AC Monks and barbarians: 2x con to Unarmored

This breastplate allows use of abilities depending on class Fighter: apply finesse to any weapon; treat heavy as 1-handed Monk: does not negate unarmored defense Barbarian: does not negate unarmored defense

While attuned your dex and con are both +4 CHAMPION'S CASE Effect Awakened Aware Ascended Str +0 +2 +4 Dex +0 +2 +4 Unarmored 2x con 2x con 2x con AC 2x dex 2x dex 2x dex Finesse 1-Hand Any 2 heavy 6

WHIRLWIND SWIFT AND TRUE STRIKES One must be swift, like the air and sea, but strike hard, like a lightning bolt _~Tyr, _ History Whirlwind was created after some deal of scheming and brainstorming byTyr and Torm, after convincing Morrigan to join their effort. it is able to give the wielder a significant edge in melee combat, while providing them the entertainment of watching the enemy fumble over its abilities. Breeze These twin swords bear a pattern on the blade reminiscent of flower petals While attuned as an action you can change whirlwind pair of twin shortswords single longsword polearm with a blade at each end

Gale These twin swords bear a pattern on the blade reminiscent of flower petals While attuned as an action you can change whirlwind pair of twin shortswords single longsword polearm with a blade at each end

While attuned add your dexterity and strength bonus to attack rolls

A single attack action can use both blades in polearm form Whirlwind These twin swords bear a pattern on the blade reminiscent of flower petals While attuned as an action you can change whirlwind pair of twin shortswords single longsword polearm with a blade at each end

While attuned add your dexterity and strength bonus to attack and damage rolls

A single attack action can use both blades in polearm form

ignore B/S/P resistance on creatures WHIRLWIND Twin Blades Stat Awakened Aware Ascended Atk Normal Str+Dex Str+Dex Dmg Normal Normal Str+Dex Attacks per blade 1 1 2 WHIRLWIND Longsword Stat Awakened Aware Ascended Atk Normal Str+Dex Str+Dex Dmg Normal Normal Str+Dex Attacks per blade 1 1 1 WHIRLWIND Polearm Stat Awakened Aware Ascended Atk Normal Str+Dex Str+Dex Dmg Normal Normal Str+Dex Attacks per blade 1 1 2 7

ATONUSMAGI SORCERER'S WILL It's as if the robes warp time itself when one is casting ~Mystra, Goddess of Magic History AtonusMagi, or Magic Soul, as the dragons named it, was created to amplify the innate strength of magic in a sorcerer. causing their spells to be more potent and quicker in cast. Observers of those wearing this robe have described their movements as almost a phantom movement. Aether Forged These robes are deep midnight blue with swirls and runes in purple and silver your AC is 10 + Proficiency + Intelligence

cantrips become instant cast Soul Forged These robes are deep midnight blue with swirls and runes in purple and silver your AC is 10 + Proficiency + intelligence

all spells are one category faster to case

you add your wisdom modifier to your spell attack Magic Soul These robes are deep midnight blue with swirls and runes in purple and silver your AC is 15 + Proficiency + intelligence

all spells are one category faster to cast

may cast 2 spells per turn

add your wisdom modifier to your spell attack

spells do max damage

sorcerers can spend 5 sorcery points to double spell damage ATONUSMAGI Ability Awakened Aware Ascended AC 10+Prof+int 10+Prof+int 15+Prof+int Cast Time Cantrips instant -1 cast time 2 spells/turn Damage No Change No Change Max* Attack No Change +Wis +Wis * sorcerer's may expend 5 Sorcery points to double damage 8

ARCNOS MAGIC INCARNATE The raw power contained within can be quite intoxicating, even to us gods. ~Oghma, reveling in the artifact before him History Arcnos is a crystal forged by Isis herself, and imbued with raw magic essence by Baccomb, and Oghma. Their reasoning is not entirely clear, some believe the desire was to give magic a heart in the world, others think it was nothing more than a test to see if they could. deep well This crystal is nearly indistiguishable from an Ioun stone, save that it pulses very faintly when spells are cast by the wielder Adds + 2 to all spell casting

Adds + 2 to all spell DC’s

Advantage on save against hostile spell unyielding power This crystal is nearly indistinguishable from an Ioun stone, save that it emits a faint blue-violet glow. When spells are cast Blue-white lightning crackles across its surface Adds +3 to all spell casting

Adds +3 to all spell DC’s

All 1st level spells are cast as cantrips – you know your number of 1st level slots

Advantage on any spell roll against hostile creature

Advantage on save against hostile spell magic incarnate This crystal emits a blue-violet glow and crackles with energy, which then arcs across the wielder when casting a spell. Adds +4 to all spell casting

Adds +4 to all spell DC’s

All 1st and 2nd level spells are cast as cantrips – you know spells = X-level slots

1st level spell cantrips known are 1st level slot count

2nd level spell cantrips known are 2nd level slot count

Advantage on any roll related to spells or arcane arts

Expend one extra spell slot of any level to apply meta magic to a spell Arcnos Stat Awakened Alert Ascended Spell Attack +2 +3 +4 Spell DC +2 +3 +4 Advantage Hostile spells Hostile spells and creatures All arcana related rolls Cantrips N/A 1st level 1st and 2nd Metamagic N/A N/A 1 slot per use 9

DARKSUN NEVER SEEN It emanates darkness, not evil, but a darkness almost unheardof even in ancient times ~Wee Jas History This gem, imbued by Wee Jas, Lunitari, and Talona, looks like an opalescent black jet. It was given a sentience and power not normally found in items of lore, and as such can bestow this upon a caster, to the extent that it could become a second patron for any warlock, one thats only request is continued use. bloodmoon The gem resembles a simple jet, that seems to get darker when actively used +2 to charisma

+1 invocation known eclipse The gem resembles a jet, but seems to emanate a aura of black mist +3 to charisma

+1 invocation known

Select a second pact boon darksun The gem, when observed contains a starburst similar to a 3D compass rose and emits a faint black mist, when used as a focus the starburst pulses each time a spell is cast, flaring bright on a critical hit +4 to charisma

+2 invocation known

Select a second pact boon

Darksun becomes second patron – sentient DARKSUN Stat Awakened Alert Ascended Charisma +2 +3 +4 Invocations +1 +1 +2 Pact Boon N/A +1 +1 Sentient Patron No No YES ANY CASTER WIELDING DARKSUN AS A SPELL FOCUS IS ABLE TO ROLL FOR CRITICAL EFFECT ON ANY SPELLCAST. AOE DAMAGE SPELLS ARE MAX DAMAGE SAVES AGAINST THE SPELL HAS DISADVANTAGE 10

EVERSONG SERENADE With this, even kings will follow ~Cyric History Eversong was created by Cyric, Leira, and Tymora as a diplomatic option when countries and empires are on the brink of terrible war. bards posessing this instrument through the ages have been renown for feats akin to stoping a war between celestials and infernals without drawing a blade. Lute The instrument resembles an instrument of the bards choosing, usually the preferred instrument, but of exquisite craftsmanship +2 Charisma

Advantage on all charisma checks Lyre The chosen instrument is of exquisite craftsmanship, when played seems to glow with a faint aura +4 Charisma

Advantage on all charisma checks

Spend an action to charm one hostile creature for rounds equal to con modifier Eversong The chosen instrument is of the rarest material, and the finest craftsmanship, when played emits a faint blue arua, when the bard casts a spell it emits a white glow +4 Charisma

Advantage on all charisma checks

Spend an action to charm one hostile creature for rounds equal to charisma

Spend a round playing instrument to inspire all friendly creatures within 60ft <font color=''size='5'> Eversong EFFECT AWAKENED AWARE ASCENDED Charisma +2 +4 +4 Cha check adv adv adv Charm N/A Con Cha Inspire N/A N/A 60ft 11

BRAMBLEWINE NATURE'S WRATH Only when the trees move should you fear nature ~Talos History Bramblewine was created as an extension of an archdruid. made with the ability to extend beastshapes and other form altering magic Thornvine This item resembles a section of thornbush worn on the arm +1 Beast shape per day

+2 Wisdom Stingvine This shield is made of hardwood with thornvines +2 Beast Shape per day

+4 Wisdom

Circle of Moon – you are able to beast shape into Fey and Fiends within CR limitation

Circle of Land – choose a second terrain Bramblewine This ironwood shield has a wreath and symbol of a tree made of thorn vines +3 Beast shape per day

+4 Wisdom

Circle of Moon – your beast shape is no longer limited by creature type

Circle of Land – choose a second and third terrain <font color='#A04000'size='5'> Bramblewine Effect Awakened Aware Ascended Beast Shape +1 +2 +3 Wisdom +2 +4 +4 Moon None Fey/Fiend Any creature land None 2nd terrain 3rd terrain 12