This weekend was spent for the most past running tests and, besides tweaking the save/load test automation, no major issues were found, so the release plans are on the clear for next week. Only two items remain on my list of high priority issues. Though neither of them require me to make any code changes. Those are just related to having some sort of testing plans for future releases and expanding the documentation for this current release.

One big chance incoming for 0.3.2 is that this and all future releases will no longer be available through this website. Instead, they will be available through (and, for now, only through) itch.io. This was a move I had planned for quite a while but I was specially forced into it for this release by a file size hosting limit imposed by Squarespace. It turns out 0.3.2 is double the size compared to 0.3.1, which came as a surprise to me yet it is the result of adding that nice Milkyway skybox, which takes around 100mb in size uncompressed (yikes!), to the background of the game.

I’m currently working on the itch.io page for ‘Worlds‘, and although it is mostly ready, still needs a few more things since it’s probably going to become the most visible entry point for newcomers to the game. Also, I want to make a new video to showcase all the new features added, which are quite a few, since 0.3.1.

So, yeah, next week 0.3.2 will be live and free!