RHCube: RHCube: Why? Paladin and sheriff need reworks, not buffs.

False. An unlimited use cop is important to these games. At most they might need small tweeks involving secondary Ability’s then let them (weakly) affect other classes like Neuts but I cannot stress enough how important it is to have someone with their primary Ability. Another thing to point out is that a faction check that only finds Unseen/Cult cannot fully clear someone, especially when you consider that it isn’t fool proof which is why it can be unlimited. A faction check is also the only way to truly know that someone who was cleared is now converted when they were something like Noble or Drunk before (especially with Unseen)

RHCube: RHCube: Each faction should have an equal chance to have a starting king. It shouldn’t be biased towards one faction. And if the king being untrustworthy is an issue, then that could be done through something else.

Changing the kings Ability’s did not and never can (without giving them seperate Ability’s anyways) make the king more trustworthy. The only things that can are his moment to moment actions (something which his current kit lets him do especially now that order is public) and the prior probability of him being scum. Since giving him the very public kit was not enough to make him trustworthy the only other thing they could do is mess with the probability.

For the record the reason why people were whispering to the king when he had Ally’s was because there was a greater reward for if he turned out to be good. In other words the ability can affect the Risk VS Reward dynamic by raising or lowering the risk or reward. However the actual odds of the Risk playing off have nothing to do with the ability he has because he will still be impossible to distinguish between the other alignments baised on the existence of the ability along since he would have that Ability even if he was Evil and he would still use it too.