This is a deck for 4+ multiplayer. This deck is not designed to win, just made to mess with the table. This deck can turn a game that would last an hour or so turn into a 4 or 5 hour long ordeal. All this deck is designed to do is play instants and sorcery cards and then copy the ever-loving crap out of them.

The mantra is "Copy, Counter, Bounce." And while this deck isn't effective for the player looking for a quick win or for the player looking for total control of the board, this is a deck that is is amazingly good at making people throw their cards at the wall and win due to everyone leaving the table after hour 6 with no end in sight.