Fantasy Flight Games is proud to announce the upcoming release of Lords of Nal Hutta, a Hutt Space sourcebook for the Star Wars®: Edge of the Empire™ Roleplaying Game that allows you and your friends to escape the oppressive rule of the Empire and engage in devious schemes with the galaxy’s slimiest and most notorious gangsters: the Hutts.

Name your vice: gambling, luxury, spice, or beauty, perhaps? Whatever your pleasure, you can find it in abundance in Hutt Space, provided you’re willing to pay. Smugglers, freelancers and mercenaries flock to the galaxy’s many Hutt-controlled hives of scum and villainy to fulfill their depraved desires or make a quick profit. Opportunity is abundant, but it comes at a perilously steep price. Anyone who flies Hutt Space lanes and hauls their questionable cargo must continuously ask themselves how far they’re willing to go in the name of cold, hard credits.

In the 144 pages of Lords of Nal Hutta, Game Masters can find all the information they need to bring the most corrupt and lawless stretch of the galaxy to life. The book places everything you need to base a campaign in this infamous region at your fingertips, including information on over a dozen planets and their history, people and culture, points of interest and plot hooks, as well as local creatures and challenges.

For more information on the details of Hutt Space, we turn to Lead Developer, Max Brooke.

Lead Developer Max Brooke on the Land of the Kajidic

“This book expands considerably on Hutt Space in the Star Wars roleplaying game, giving players and GMs the resources and support to tell countless new stories in locations like Nal Hutta, Nar Shaddaa, Toydaria, Kintan, and more!

“In addition to information about the environments and inhabitants of Hutt Space, Lords of Nal Hutta contains facts about the Hutt kajidics that hold sway there, describing these clans along with their influential members, alliances, rivalries, and histories. The allegiances and squabbles between the various kajidics, as well their interactions with the Galactic Empire and the Rebel Alliance, can make for extremely exciting stories, especially for the smugglers, fringers, and other Edge of the Empire characters who find themselves trapped in the middle! Hutt Space is full of opportunities for an ambitious individual to get incredibly rich—or to lose everything to a Hutt scheme.

“To help bring all of this setting information into your games, Lords of Nal Hutta has a plethora of player resources and a set of modular encounters related to Hutt Space. You’ll find rules for playing four new species native to the region: the rugged and adaptable Nikto, the cybernetic mercenaries known as Ganks, the adept and prideful Sakiyans, and the mighty Hutts themselves. The book also features weapons, equipment, starships, and vehicles from Hutt Space to help the GM and players immerse themselves and their characters in the region. Further, the modular encounters included in this book give GMs ways to easily seed trips to Hutt Space into their adventures or even to run full campaigns within this murky hive of galactic iniquity.”

Residents of the Rim

Along with a detailed overview of the most prominent figures in Hutt Space Lords of Nal Hutta also includes a wealth of new options for character creation.

Players now have four more species options:

Sakiyans are unparalleled killers in the galaxy. Their predatory skill is unmatched, but protecting and defending their families and prides are their top priorities. While most show little to no interest in leaving their homeworld, Saki, those who do leave quickly become renowned as bounty hunters and assassins, finding their skills in high demand among the Hutt kajidics. Sakiyans are also noted for their distinct lack of humor as well as their intellectual and problem-solving abilities; they rarely take kindly to being proven wrong.

Niktos are hardy, stoic creatures known for being slaves to the Hutts. Reptilian humanoids with tough, leathery skin and standing roughly the height of an average human, the Niktos are a product of the environment of their harsh home planet, Kintan. All five of the Nikto sub-species are commonly found throughout Hutt Space and the Outer Rim. Most of them operate somewhere between illegal and immoral–doing dirty work for their powerful and devious employers.

A feared and mysterious species of mercenaries in the employ of the Hutts, the Ganks are among the most bloodthirsty killers in Hutt Space. Fur-laden carnivorous bipeds, they are clad from head to toe in high-tech battle armor, and are rarely seen in the flesh by non-Ganks. At their best as faceless thugs and enforcers, Ganks are almost exclusively bounty hunters, assassins, and bodyguards for Hutts and others willing to pay cold, hard credits for their unseemly services.

Hutts are large, slow-moving, long-living gastropods with remarkable physical and mental strength. Hutts can be found in nearly any profession, though the most infamous Hutts in the galaxy tend to be gangsters and crime lords. The massive slug-like creatures live for hundreds of years, and though they are slow, they are still physically powerful in their own right. Hutts also retain a great deal of societal power from the influence of the Hutt kajidics.

Black Market Wares

The infamous black markets that litter the seedy underbelly of Hutt Space offer virtually any armaments imaginable, offering everything from the small but powerful blasters of the Hutts to the bizarre tensor rifles of the Sakiyans and the deadly cortosis staves of the Morgukai. Accordingly, Lords of Nal Hutta contains profiles for a wide range of new weapons, armor, and gear, even exotic weapons that spew acid and poison gas.

The wealth of new gear extends far beyond weaponry, though, most notably including some cybernetic favorites of the Ganks. On Nar Shaddaa it is easy to find a back alley doctor willing to replace a limb or implant an artificial device, but only if you’ve got the credits.

Dangerous Opportunities

Lords of Nal Hutta also includes five unique modular encounters that range in length from a thirty minute interlude to a full session’s worth of content. Each is designed to require a minimum of preparation on the part of the Game Master and can be used to help fill out a game with new and exciting locations, prevent disruption in your campaign during an unexpected turn of events, serve as a guide for a one-shot session, or even comprise a series of adventures in their own right.

Engage with the Hutt clans and kajidics as slimy allies or wretched foes, strike a deal with a weapons dealer in Nar Shaddaa, or hunt for spice in the swamps of Toydaria. The options are vast and the choice is yours.

Welcome to Nal Hutta

In Hutt Space, so long as your crew has the guts, the gear, and the luck to pull it off, you can make a lot of quick credits while working for or against the Hutts. The Empire’s limited presence means that once your characters earn their credits, they’ll also find plenty of opportunities to get their hands on some of the most obscure and dangerous gear on this side of the galaxy.

Whether the Hutts become your friends or foes, Lords of Nal Hutta gives you the chance to interact with the slimiest and most devious creatures in this infamous corner of the galaxy.

This setting sourcebook for Edge of the Empire is scheduled to arrive in the fourth quarter of 2014. Until then, keep your eyes open for more announcements, previews and other news about the Star Wars: Edge of the Empire Roleplaying Game.