Decaying Zoblin

Small undead (goblinoid), neutral evil

Armor Class 8 (leather armor)

8 (leather armor) Hit Points 10 (3d6)

10 (3d6) Speed 25 ft.

STR DEX CON INT WIS CHA 10 (+0) 5 (-3) 10 (+0) 5 (-3) 7(-2) 4 (-3)

Damage Immunities poison

poison Condition Immunities poisoned

poisoned Senses darkvision 60ft., passive Perception 8

darkvision 60ft., passive Perception 8 Languages understands the languages it knew in life but can’t speak

understands the languages it knew in life but can’t speak Challenge 1/8 (25 XP)

Undead Fortitude. If damage reduces the zoblin to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zoblin drops to 1 hit point instead. The zoblin has disadvantage on this saving throw.

Putrid. A creature that touches the zoblin or hits it with a melee attack while within 5 feet of it takes 1 necrotic damage.

Actions

Claw. Melee Weapon Attack: +2 to hit, reach 5ft., one target. Hit: 2 (1d4) slashing damage.