Moss Charger

Moss chargers are small weak insects native to dense temperate forests. Since a moss charger is so small it protects itself by covering itself in moss, leaves, and other foliage making the creature appear several times larger than they actually are. It will attempt to frighten away intruders using it's apparent large size. If it's foliage is destroyed in battle, the moss charger will flee, burrowing itself in thick foliage.

Moss Charger (Medium when disguised) Small beast, unaligned Armor Class 15

15 Hit Points 17(1d4 + 5)

17(1d4 + 5) Speed 40ft. STR DEX CON INT WIS CHA 4 (-3) 17 (+4) 10 (+0) 3 (-3) 12 (+1) 3 (-3) Condition Immunities none

none Senses passive Perception 13

passive Perception 13 Languages None

None Challenge 1/2 (100 XP) Foliage Disguise. The brush the moss charger uses as cover makes it hard for adventurers to determine the charger's exact lecation. When the charger takes damage, use the next smallest dice for damage (ie use a d6 when you would normally roll a d8 for damage). If you roll a d4 for damage the moss charger takes 1 damage. If an attack exceeds the chargers AC by 3 the foliage falls apart revealing the small insect inside.

Charge If the charger moves at least 20 feet straight toward a target and then hits it with a slam attack on the same turn, the target takes an extra 4 bludgoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

False Appearance While Motionless the charger is indistinguishable from normal plantlife

Actions Bash. Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit 5 (1d6 + 2) Bite. Melee Weapon Attack: +2 to hit, reach 5ft., one target. Hit 5 (1d4 + 1)

Credit: Team Cherry