Patch 3.2 is now live! – 11 March 2019

Hi Yakuza fans,



Patch 3 has been moved to the default branch. This includes fixes for all of the below. Thank you again to those of you who fed back on the beta branch - your input is invaluable, and we appreciate your support!



• Fixed an issue related to shaders and shadow rendering affecting lighting/skin tone (most noticeable during cut scene at the end of chapter 6)

• Fixed an issue where certain particle effects were not being displayed (most noticeable when using certain weapons like the cannon)

• Improved ultrawide display support

• Added FOV slider in advanced graphics menu

• Added border artwork displayed during areas with locked aspect ratio when played in non-16:9 display modes

• Added Background audio slider in audio menu

• Added UI toggle in settings menu

• Added target monitor output selection option for multi monitor setups in advanced graphics menu

• Added support for QWERTZ and AZERTY keyboard layouts

• Fixed an issue where disconnecting a controller during conversation could cause a soft lock

• Fixed an issue where mouse cursor would be confined within application window while in menus

• Fixed an issue which could cause a crash when playing the fishing mini game

• Fixed an issue where the game could crash if the installation folder path includes a dot

• Improved behaviour of camera control when using a mouse to use raw mouse input

• Improved mouse scroll wheel behaviour

• Improved Alt+Tab behaviour

• Fixed the issue with the FOV slider zooming in too much during combat.

• Fixed the issue where the UI toggle comes back on after pressing any button.

• Fixed the missing weapon effect issue.

• Fixed the issue in Lao Gui’s voice.

• Fixed an issue where mouse sensitivity was not applied correctly to high DPI mice.

• Fixed an issue where the game can crash when retrying fights if Windows user name contains non-ANSI characters.



ありがとう、

セガ開発者

