Posted 03 July 2013 - 09:45 AM

A bit of a further breakdown for anyone wondering, based off of just mechs destroyed (this doesn't include cap wins or the like):

Since open beta this works out to ~7200 mechs being blowed up good, per hour, since open beta started back on October 16th. Again, this is a very rough estimate, I just did a straight months -> hours.



That also works out to an average of 465 matches per hour, although this again is a rough estimate because not all 16 mechs are blowed up good, and sometimes no mechs suffer that fate.



Still, that's quite a bit of playtime in general since open beta started, and with a relatively minimal marketing push. Would be interesting to see this kind of release 6 months after the aforementioned launch date.

