After summarizing gamescom 2018 in Cologne and answering some of your most pressing questions, it is time to dive deeper. Let us jump into The Settlers universe, talk about various features or what makes a The Settlers game unique.

The Settlers have a unique DNA, which defines our game and how it plays and feels. Today we want to talk about one of the key elements of this DNA, the “WYSIWYG”-approach and how this translates into our game.

What does this actually means ?

WYSIWYG stands for “What you see is what you get”.

Everything that happens in the game systems is visualized. Lets take a look at the life cycle of a tree. As a player, you see a tree grow and the tree is an object in the world. If you build a woodcutter to chop down this particular tree you can follow him. The woodcutter will go to the tree, cut it down and transport the log back to his building. The tree is gone and you have a log instead. This log will then be transported to a sawmill to produce wooden planks, or to other buildings as construction material.