Dark Elf (Redeemed)

This is meant to be used as a subrace for the Elf race, in the Forgotten Realms campaign setting. For a setting generic version see the next page.

Dark elves, or Ssri-tel-quessir in the elven tongue, were the ancestors of the Drow. They possessed great power in arcane magic, on par with the High Elves. Dark elves had dark brown skin, as opposed to the ebony skin that Drow presently have. They also had black hair instead of white and no superior darkvision.

Recently Q'arlynd Melarn managed (through a High Magic spell, with the aid of Eilistraee) to transform those drow that took up Eilistraee's dance, and those not tainted by Wendonai's blood, back to their ancestral physiology as dark elves and they physically reverted to their brown-skinned dark elf form. Corellon Larethian thus permitted the souls of Eilistraee's faithful and the newly transformed dark elves to enter Arvandor.

With Eilistraee's recent rebirth during the Sundering, many of the redeemed Dark Elves have started becoming more active in the affairs of Toril, and are seeking to further Eilistraee's goals in the realm. While they are not completely the same as their ancestors of old, they have the ability to wield moonlight granted to them directly by their goddess.

Ability Score Increase. Your Charisma score increases by 1.

Elf Weapon Training. You have proficiency with the longsword, shortsword, shortbow, and longbow.

Gift of Eilistraee. You know the Eilistraee's Moonfire cantrip. Charisma is your spellcasting ability for it.

Dance of the Goddess. You gain proficiency with the Performance skill.

Eilistraee’s Moonfire Conjuration cantrip

Casting Time: 1 action

1 action Range: Self

Self Components: V, S

V, S Duration: 10 minutes

Light resembling moonlight appears in your hand. It varies in color as you desire, whether blue-white, soft green, white, or silver. The moonlight remains there for the duration and harms neither you nor your equipment. The moonlight sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The spell ends if you dismiss it as an action or if you cast it again.

You can also attack with the moonlight, although doing so ends the spell. When you cast this spell, or as an action on a later turn, you can hurl the moonlight at a creature within 30 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 radiant damage.

This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).