Headquake schrieb: they can put 100 % silver debuff all serious player will not give a fuck anyway . We make money from crafting , ganking , loot in dungeon etc.. 20 % fame debuff . Run one avalonian dungeon all 7 day pouf its 10 % wich is a fucking joke in exchange of owning all the t8 -t7 farming zone of the map. This round table is ridiculous , they probably ask the same player that are disgusting all small aliance rolling 400 vs 100 everyday .



Alliance Territories Members Squak 91 2382 1941 57 1906 POE 55 2826 Arch 45 6295 Valon 17 859 Surf 12 675 Rang 12 827 Ego 12 1946 Lions 7 571 Bee 7 1161 Mobs 5 1025 R404 4 661 S8 4 756 Solid 4 493 Sea 3 1393 DONT 4 901 AGS 3 383 300 2 133 Bacon 1 2574 Chime 1 217 Bruv 1 49

without

Here is a breakdown of the current territory holdings per alliance taken a few days ago:Based on the hypothetical, do you really think that the top 4 power blocks would still be holding the same amount of territories? Then, in terms of siphoned energy drain, the upkeep would be exponential and would very quickly become higher than what the territory actually produces each day. Siphoned energy is a hard cap resource in the game. Through that mechanism, a too large concentration of territories in a single alliance would become mathematically impossible.If we decide - due to being concerned about the irreversible purge of more casual players and guilds that would likely to be triggered by a 300 character cap - to adjust the test based on the above, you can be 100% certain that it will be equally impactful on large scale fights and territory holdings.Ultimately, the key question for us is: can we achieve the same results of limiting the power of large alliancesharming casual players and guilds as a side effect. It's definitely worth thinking about. If for whatever reason that does not work out, we can always easily follow up with the cap idea.We are 100% determined to address this issue once and for all, that you can be sure of, but we absolutely must do everything we can to find the solution that's best for the game.