Well then, my mental image of Carmel Curve saying that was adorable.Anyway, did you do the shading for this with gradient meshes or blurred areas? And looking at it again, where is the light coming from? The head looks like it is from above but the legs seem to have it coming from the viewer. Adding a bit of shadow or at least blur to the bottoms of the eyelashes might make them seem more dynamic since they look a bit slapped onto the face. You can kinda see it here , but my laptop doesn't really agree with rendering this quickly so it isn't very well done....and I just realized I could have checked the shading when I was editing the file, but it takes a few minutes to open so it isn't worth it...