Up until now I’ve been introducing our team members who have been instrumental in devising and starting Dragonglass project. Today, please meet one of us who you‘ve already probably met — our community manager Lukas Ramonas.

Mart Lume: Hey Lukas, what did you do before Dragonglass?

Lukas Ramonas: I‘ve been working on trying not to work — ever. Obviously I‘ve failed but I‘m not giving up just yet. Want to drink margaritas on some tropical island listening to Run the Jewels and scroll Facebook. Alas, I can‘t. I‘ve been a lawyer for more than six years, I‘ve performed occasionally funny stand-up, I‘ve even written and self-published a fantasy book (https://www.amazon.com/Poor-Tale-Iris-Lukas-Ramonas-ebook/dp/B078LBQKMM)

M.L.: That’s some amazing guerrilla marketing right there. So, how many people have already bought it?

L.R.: Ah, you know. Tens and tens of people.

M.L.:For people who are not familiar with your field of work, what is it that you do at Dragonglass?

L.R.:First of all I manage our community — on Telegram, Discord, Reddit, Twitter, etc. “Managing” is a dirty word, though. In truth, I answer questions, talk and debate, provide support and try to communicate our vision to anyone who is reading. I also do some copywriting, strategizing and jack-of-all-trading, as in any startup, I suppose.

M.L.:What place does the community take in Dragonglass project?

L.R.:Community is the most vocal, most active and in a way most important part of our user base. Community is the first to communicate its issues with the product, it provides honest feedback, support and criticism. It is the most humanizing element of any venture — I hope I’m making sense here.

M.L.:We’ll let the community decide that. Have you ever encountered questions you couldn’t answer?

L.R.:No, Mart, as you know I’m perfect at my job. A flawless employee. You are so happy to have me on board.

M.L.:Right… How do you think Dragonglass stands in the midst of hundreds of currently ongoing ICOs?

L.R.:I love the fact we are unique — the world’s first cryptocurrency mining game. The game is not about cryptocurrency mining. It actually allows users to mint real tokens. I love the fact we can be a bridge for the crypto-curious, the first stepping stone in to this world of new tech and opportunity. I like that we are honest and open. And, most importantly, I love the fact that we deliver since day 1.

M.L.:Are you a gamer?

L.R.:Just burned 90 hours of my life on Divinity: Original Sin. Love the Witcher series, the Fallout series. I am a huge fan of tactical combat element in any game, so my cocaine is Age of Wonders. And, once in a while, I start CS to get slaughtered by 13-year-olds.

M.L.:This is a video game-related blockchain project. Do you think that mobile game is a good way to make cryptocurrency mining easier?

L.R.:I think gamification can be applied for huge swaths of daily life to un-bore it. To make it 1000% simpler and interestinger.

M.L.:Now you’re just making up words. But thanks for your time, Lukas!

L.R.:It was a real pleasure, Mart. So, how about that raise?

M.L.:Sorry, gotta go, cya.

Join our Telegram comunity:

https://t.me/dragonglassco

Also check out out Discord discussion: https://discordapp.com/invite/eZkxuZg

Learn more about the Dragonglass project:

https://dragonglass.com