[Mesa-dev] ARB_texture_cube_map_array support (first spin)

Hi, So I've been implementing this in between other things for a while now, and I think it's in reasonable shape now, with softpipe and r600g (evergreen) fully supported. I've got too do a few more piglit runs to confirm I've no regressions on r600g but softpipe seems to be fine (will confirm again, after latest rebases). As for test coverage, I've written a mostly comphrensive set of tests in piglit that seems to hit most of the bases, needless to say fglrx fails quite a lot of them, I haven't had a nvidia binary to check the later ones on. Dave.