Irelia Extreme Really depends on the skill level of irelia but she can do some insane damage at all levels if youre not careful of her passive. being able to sidestep her stun is a must in this matchup. If you guys are even by the time she hits 6 respect her R unless you are build the tank build. in which you can tank most of her damage.

Akali Extreme Take Aery into the Akali lane because you can never walk up to her to auto because her Q out ranges and she can easily follow up with her empowered Auto heavily out trading you.

Vayne Extreme Vayne is better Mini Gnar, she can proc her W more reliably then gnar but hers does true damage she has safe disengage on her E, and then once she hits 6 she is a nightmare to deal with. Aery is my recommended rune into her, and i would also recommend some jungle pressure because she will be pushed up more often then not.

Riven Major Really Depends on the skill of the riven player but she has multiple ways to close the gap between you and her and still be able to dish out a lot of damage. take Grasp or Aery into this matchup to either poke her out or become tanky enough where you can start winning all in trades.

Darius Major Darius is a special matchup because if you go even with him you auto win after level 9 due to Gnars passive gaining a little attack range after each level up. Since level 9 is a bit aways, Phaserush can help you stay safe against the ghosting Darius. Only proc Phaserush after he slows you if he pulls you in.

Yasuo Major This is a skill based matchup. get in his head dodge his Q's and respect how fast he can gap close. I recommend either the Tank Build or the Aery Build into Yasuo.

Fiora Major Fiora has a lot of true damage in her kit, a low cooldown gap closer and a way to block CC. Just stance trade with her whenever she goes for a minion and avoid her hitting the vitals on you. Most importantly if she lands her W (Riposte) whether she blocks CC or not get out as fast as you can because the attack speed slow is extreme and can or will make you cancel autos. I recommend taking Fleet Footwork or Grasp into her. Kite her to death or be so tanky she cant kill you till late game. (tank build i recommend rushing bramble vest and sitting on it)

Sylas Major Sylas has high all in damage early game. respect him and be patient. Stance trade with him as much as you can and if you see him E (Abscond/Abduct) towards you back off immediately unless you think you can win due to a difference in HP. I recomend taking Aery or Fleetfoot work into him.

Vladimir Major Vlad scales like a monster and has a pretty safe lane phase because of his Pool. You out damage him hard early game with the assistance of PTA as long as you dont have to many creeps aggro'd on you.

Renekton Major Renekton is scary. his double dash can match your hop and bounce. He can punish you more often then you punish him. I recommend taking Legend:Tenacity into him.

Malphite Major Malphite is the tankiest of tanks. easily hitting 300+ armor every game. he is also very easy to gank for post 6 because of his ultimate. Abuse him as much as you can pre 6 and then ward up afterwards. Bully him as much as you can before his first back otherwise the small bit of armor he can buy will make you feel like a wet noodle when his Q poke can be too much.

Nasus Even Nasus Scales very Quickly with all the buffs he has received over the years (and no nerfs) You can easily Bully him levels 1-5 if you are going even but after 6 he beats your all in so be careful. If you are not great at the matchup taking Phaserush is super safe into him and can help you chase him down if he does wither you. if you are not a fan of Phaserush, PTA or Conqueror, is my next recommendation as it can help you do extra damage and zone Nasus from the creeps.

Kled Even The Kled v Gnar Matchup is whoever screws up first. Other than that you can safely lane against kleds and they can impose on the wave as his all in is pretty scary. You can take the Aery Build, Fleet Build, or Grasp Build and be very effective into Kled.

Illaoi Even Illaoi can be difficult due to her insane damage from her tentacles. Dodging her E (Test of Spirit) is very important in winning lane. I recomend Fleet Footwork into this matchup and getting a healing cut item (Executioners Calling or Bramble Vest)

Gangplank Even Gankplank outscales you know matter what you do. To compensate this you should play aggro into him. dont be stupid and take free Q's (Parrrley) poke him out gain a lead and do your best to play smart and stay ahead. Ninja Tabis are a must for the matchup and i recommend taking either Aery or Fleet into him to either poke him out or sustain his poke damage.

Jax Even Jax just like Kled is a matchup where whoever messes up first will more than likely lose. unfortunately he does out-scale you so winning lane against him is important. I recommend taking the Tenacity build with PTA or Comet into him to be as aggressive as possible

Kennen Even Kennen loves the gnar matchup because he can take klepto and get free procs since he outrages you. But Gnar also likes the matchup because Kennens greatest strength is his ability to chain CC on his own. Gnar can easily win the matchup against an overly aggressive Kennen with the Tenacity Build and taking Fleet to stay healthy.

Jayce Even Its a battle of the poke, who ever gets poked down first will get hard engaged on by their secondary forms (mega and hammer form). I recommend going the Aery Build into him since being in his melee form range gives him access to another rotation of abilities almost guaranteeing his victory.

Urgot Even Urgot is very similar to Gnar a ranged bruiser that waits for his opportunity to engage. Take Fleet Footwork into him as he will always take Conqueror. Poke him out of lane and get an advantage by a farm lead.

Mordekaiser Even He is a melee champ that relies on landing his E (Deaths Grasp) to do most of his damage. Kit him hard and try to abuse him. Healing cuts dont work well because he can wait out the healing cut as a shield until he is safe. I recommend taking Fleet Footwork into him and if you are having trouble you can build QSS to get out of his R (Death Realm)

Quinn Even Similar to Pantheon building tank into her is very strong as you outscale her damage pretty quickly. Just respect her damage until your tanky enough. I recommend taking the Tank Build.

Ornn Even He is easy to gank for post 6 so same as Malphite ward up after he gets 6, but he isnt nearly as tanky as him. you can take either Grasp or Fleet into him.

Pantheon Minor Pantheon relies on his poke to win lane. taking dorans shield and doing the Tank build with second wind will deny most of his poke and you will quickly out scale his damage with pure tank stats. Just respect his damage until you are tanky enough. (double chain vest is usually enough)

Cho'Gath Minor Cho'Gath can be a difficult matchup if you are poor at dodging his Q (Rupture) especially since it was buffed to be a lower cooldown at all ranks. Other than that you can auto him for free and walk into the bush to drop minion aggro. I recommend taking either Fleet Footwork or Grasp. Either be so fast he cant touch you and you kite him to death, or be the bigger tank.

Teemo Minor Teemo like Pantheon and Quinn relies on his poke. you can easily out range him with your poke forcing him to play further back. I recommend taking the Aery Build.

Yorick Minor Yorick does high single target damage with his Q and R. but him getting to you is hard for him. Save your Jump to get out of his cage or if he is far enough back you can jump away after he sends his ghouls on you. I recommend taking Fleet Footwork into him.

Tryndamere Minor Tryndamere relies on lucky crits to win the early game. Respect his Spin and the chance of him Critical Striking you and the lane is easy. you can kite him easily until he gets a lot of CDR in which you shouldn't try to fight him anymore unless you are very far ahead. I recommend taking either Fleet Footwork or Grasp into him.

Sion Minor You can kite him extremely easily, and run out of his Q (Decimating Smash) dodging his E (Roar of the Slayer) is important because it sets up most of his other abilities. I recommend taking Fleet Footwork or PTA into him.

Dr. Mundo Tiny Has no engage onto gnar as well as only one poke tool that cant go through minions. easy to poke out and get a lead on. I recomend taking PTA with Taste of Blood and Rav Hunter to stay in lane as long as possible and abuse him.

Garen Tiny Same as Mundo no engage, and no poke tools as well making it very easy to abuse Garen players, make sure to keep the poke up to keep his health regen passive down. I recommend taking PTA and Taste of Bloode + Rav Hunter into Garen.

Kayle Tiny Kayle has no poke and is pretty squishy. You can take just about any rune into her and win lane with them. The only problem is she scales like a monster. Try to Zone her from the waves to deny as much gold and more importantly experience to prevent the ticking time-bomb that she is.

Poppy Tiny Very easy matchup as long as youre smart enough to not have your E (hop) blocked by her W (Steadfast). Poking her out of lane and kiting her is very easy. I recomend taking fleet footwork and build frozen mallet second. I recommend taking PTA into Poppy

Singed Tiny Any time singed walks towards you stop what you are doing and start kiting back dealing as much damage as you can to him. Be careful he doesn't start the game by proxy farming behind your tower putting you at an immediate disadvantage. I recommend taking PTA and Ignite into him.