I’ve been comparatively quiet on the SFFnal blogging front of late, partly because I’ve been busy with every other aspect of my life, but mostly because I’ve been feeling burned out on the same endless cycle of arguments. Back in high school, I once spent a frantic evening completing a history assignment I’d technically had months to complete: we were meant to cut out daily articles in the newspaper pertaining to the Israel-Palestine conflict and explain how each current event was informed by the history we’d learned. The relevant clippings in hand, I found myself writing paragraph after paragraph explaining the exact same thing in slightly different words. It was an exercise in creative repetition, but it did win me that year’s history prize, so it wasn’t a total loss.

Without wanting to compare the current discourse in SFF to the Israel-Palestine conflict, I’ve started to feel much the same way about engaging with it as I did when writing that history assignment. By this point, surely, all the salient points have already been made by all the key parties, multiple times and in myriad different ways. We know why the debate started, and we know why it’s ongoing. The problem is that, no matter how eloquently we make these same points over again, new offences stemming from the original conflict continue to occur, and merely pointing out why that’s happening isn’t getting us any closer to solving it. Which isn’t to say that making those breakdowns isn’t still important or useful: it is. I just don’t always have the strength for it right now.

Enter the announcement of programming for World Fantasy Con 2016.

There’s a good breakdown of what’s happened here, courtesy of Sarah Pinsker, while the program itself can be found here, but in a nutshell, the issue is this: there are more references to H.P. Lovecraft in the program than to women or POC; there’s a use of offensive language; and there’s little to no acknowledgement of any recent writing in the genre.

This last point is the one I want to address.

By Sarah Pinsker’s count, of the thirty-two separate works cited in the program, only four were written in the last twenty years. Four. Pinsker, who saw an early draft of the proposed programming, raised this particular issue prior to publication with the head of programming, Darrell Schweitzer, in relation to a specific example. Here is Pinsker’s account of that exchange:

The Animal Fantasy panel with the “recent” example of Watership Down? I pointed out that was written before I was born. Kij Johnson and Ursula Vernon have written amazing award-winning animal fantasy in the last few years. He said “Watership Down is recent compared to Aesop and Chaucer.” AESOP AND CHAUCER. The modern field doesn’t stand a chance.

And here, according to the program, is current, full description of the Animal Fantasy panel:

19. Animal Fantasy. The form has been around since ancient times, and in recent years Watership Down, Walter Wagnerin’s The Book of the Dun Cow, Kij Johnson’s The Fox Woman et al. and several other such books did very well. Is this sort of fantasy still being written? What is its appeal?

To break this down, Watership Down was first published in 1972 – which is to say, 44 years ago. Wagnerin’s The Book of the Dun Cow came out in 1978, which is 38 years ago. The Fox Woman, by contrast, came out in 1999, a mere 17 years ago, but whether viewed individually or as a collective, referring to all these works as the product of “recent years” is blindingly inaccurate. It’s also, quite tellingly, an elision highlighted by the very next question: if the works you’re describing as successful are truly “recent”, asking if they’re “still being written” ought to be redundant.

To truly appreciate the ridiculousness of this, imagine if a major gaming con, like PAX, announced the following panel description in the year 2016:

19. First Person Shooters. This type of game has been around since gaming began, and in recent years Doom, id Software’s Wolfenstein 3D, Rare’s GoldenEye 007 et al. and several other such games did very well. Are these sorts of games still being made? What is their appeal?

The only way someone could write such a panel description in good faith is if they know so little about the topic they’re proposing as to be unaware of the genre’s development, which in turn suggests they’re ill-equipped to investigate its output. Can you imagine a bunch of panellists trying to talk intelligently about what’s happening with FPS now – the types of title being released, the reasons people play them, the developments in the industry – while admitting themselves to be largely ignorant and/or dismissive of anything that happened after Quake? Can you imagine a panel about modern FPS whose members looked confused and frustrated when the audience asked about Overwatch, or who didn’t think Counter-Strike had that big an impact on the genre? That’s how out of touch the Animal Fantasy panel – and, indeed, the bulk of WFC’s programming – looks to me.

Of course, I don’t yet know who the panellists are, which is clearly going to inform how the Animal Fantasy panel (among others) is handled: whether the conversation sticks to the era suggested in the outline, or if newer works and developments are actually mentioned. But on the basis of what I saw at WFC in Brighton in 2013, which had a similarly retro bias in the programming, this is a con that’s more than capable of fielding myriad panellists whose genre knowledge doesn’t extend much past the mid-eighties. Indeed, it’s a con whose programming seems increasingly tailored to just that set while simultaneously claiming to be a modern, relevant industry con.

To borrow the gaming example again, the objection isn’t to the presence of panels discussing classic or older games, which can be a lot of fun and very informative for younger congoers wanting a better sense of their history: it’s behaving as if it’s not history at all – as if the genre still only really consists of Pacman, Return to Zork and the original Tomb Raider – while waving a vaguely disparaging hand at everything that’s happened since. Even if you don’t like the newer developments, you need to be able to acknowledge that they’ve happened, and to have some understanding of how they worked and what they did, in order to compare them to your preferences. But acting as though they’re invisible, as though they never really happened at all? That’s not only insulting to the audience, it’s just plain wrong.

And lest anyone take umbrage with the comparison of animal fantasy to FPS, the latter accounting for far more works in its field that the former: I chose that example precisely because FPS is well-known enough for the dissonance to be jarring. But animal fantasy, while a smaller subgenre, has nonetheless developed a lot since the 70s. To take the blindingly obvious example that somehow isn’t mentioned in the programming, I grew up reading Brian Jacques’s Redwall series, which began in 1986 – the year I was born – and only ended with his death, the final book released in 2011. The Duncton Wood series, published between 1980 and 1993, were another big influence, as was the TV show The Animals of Farthing Wood, aired between 1992 and 1995, which was an adaptation of the books of the same name, originally written in the late seventies. There’s also Elyne Mitchell’s Silver Brumby series – a staple of Australian literature – whose publication runs from 1958 to 1999, with both a live action film and an animated TV show produced in 1993 and 1994, respectively. None of which is exactly recent (while still managing to be more recent than the panel description), but which contextualises the crucial shift in the genre.

As Pinsker pointed out, Kij Johnson has written multiple works that fall into this category, all more recent than the 1999 example given in the programming, as has Ursula Vernon, notably her award-winning comic, Digger. There’s also Daniel Polansky’s The Builders, released last year with Tor. But in “recent years”, the majority of animal fantasy stories aren’t novels – they’re animated films and shows. Disney’s Zootopia, released in 2016, was an unparalleled critical success, but hardly arrived in a vacuum: all those cartoon adaptations mentioned above – Redwall had one too, along with The Animals of Farthing Wood and The Silver Bumby, to say nothing of the classic Watership Down film – helped to pave the way for it, as did countless others. I could sit here all day listing animal-centric animated films from the last thirty years, both literary adaptations and originals (The Secret of Nimh, Happy Feet, Kung-Fu Panda, Cats Don’t Dance, An American Tail, A Bug’s Life, Ice Age), and while I won’t, the fact that I can is exactly the point: unless you want to outlaw 90% of the discussion, you can’t have a sensible panel about animal fantasy as a subgenre without mentioning animation. You literally can’t, because that’s where the bulk of that particular subgenre exists, and that’s where it’s been thriving for twenty years.

Talking about animal fantasy purely in terms of novels makes as much sense as, well, applying the same restriction to a discussion of superheroes: yes, those books exist, and yes, they’re worth mentioning, but you’re kind of missing the main event. But I can already pretty much guarantee that, barring some major behind the scenes changes, you’re not going to get a WFC panel which addresses that fact. Many of you can probably guess why. For those who can’t, however, let’s run with this theme a little longer.

Elsewhere in her Twitter thread on the WFC programming, Sarah Pinsker mentions that seminal author Shirley Jackson, whose centenary this is, rates only a single programming mention compared to H. P. Lovecraft’s ten. On its own, that might not bother you, but compare it to the programming in 2013, which marked what would have been Arthur Machen’s 150’s birthday. An entire programming stream was made in Machen’s honour – Machen @ 150 – celebrating his works, his life and his influences on the genre, which amounted to eight separate panels explicitly invoking him in their premise. Similarly, in 2014, Robert Aickman’s centennial earned him seven different events commemorating his work. But Shirley Jackson’s centennial merits only a single event and a single mention – even though the program itself describes her as having written “much of the greatest and most distinctive horror of the 20th century”.

It’s not a coincidence that Shirley Jackson’s centenary merits only a single panel compared to what was organised for Aicken and Machen, just as it’s not a coincidence that the animal fantasy panel mysteriously makes no reference to the medium in which the bulk of those stories are produced. It’s not just that the programming is manifestly disinterested in the genre’s progress in the last twenty years – it’s that all those earlier, apparently more “definitive” works are only a curated selection of what’s considered classic and acceptable, which definition skews heavily towards male and “serious” and away from anything female, youthful or “frivolous”, like animation or YA.

If the position was, really and truly, that recent works are garbage, and that the only things worth discussing in SFF happened prior to 1996 (or 1986, for preference) then Shirley Jackson would merit at least as many programming items as Aicken or Machen – but she doesn’t, because she’s a woman. If the position was, really and truly, that there hasn’t really been any notable animal fantasy since 1999, then Brian Jacques, Elyne Mitchell and the wealth of early cartoon adaptations should at least rate an acknowledgement in the panel description – but they don’t, because kids’ animation isn’t respectable fantasy, Jacques wrote middle grade books, and Mitchell, assuming the programming team have even heard of her, is a woman. It’s the same logic which said that including a favourite in-joke of Schweitzer’s was more important than not using a racist slur in the programming titles (“Spicy Oriental Zeppelin”, though this, at least, seems to have been changed): they simply didn’t see the offence as a problem.

It’s not that I think Darrell Schweitzer and friends sat down at a table and asked, “Okay, how best can we exclude and minimise the contributions of women, people of colour, queer writers and anyone under fifty in our programming?”, though they could hardly have done a better job of achieving that outcome if they had. It’s that bias is an insidious, often subconscious thing, and where you’ve learned to only view particular things as worthy or important, regardless of the actual worth or importance of what’s on offer, you need to make an active effort to look at the whole picture. If your argument is that genre is an unbiased meritocracy – if that’s what you truly aspire for conventions and awards ceremonies alike to look like, the best works and writers rising to the top regardless of any other consideration – then the presence of homogeneity in your lineup should concern you, because it’s a sign that someone, somewhere is putting their hand on the scales.

Here’s the thing about awards lists and panel slots: they’re exclusive by definition, which means that someone, somewhere is always going to be miss out, whether personally or in terms of their preferences. Unless you’re handing out trophies for participation, then you’re always going to have arguments about how it was a travesty that so-and-so didn’t make the cut, and there’s always going to be both a political and a promotional aspect to whose names get bandied about. There’s no such thing as a perfect, absolutely objective nomination or adjudication process, because those decisions are ultimately based on individual preferences, and everyone has subjective reasons for liking what they like. That’s the nature of the beast, and it applies across the board, whether you’re talking about the Oscars, Crufts or a local primary school science prize. But when there is a massive, visible dissonance between what’s being created and what’s being praised – when that dissonance just so happens to map to wider social bigotry against particular groups and people – then it’s not unreasonable to advocate for a fairer process. There is, after all, a world of difference between the top prize going to the kid with the most awesome baking soda volcano you’ve ever seen, even if you thought the girl with the string beans was better, and watching some grinning lug who turned in a pile of horseshit take the trophy away from both of them.

The WFC 2016 program is frustrating, not just because it’s so manifestly disinterested in the ongoing development of SFF, but because it can’t even pretend with any degree of subtlety that its objections to those developments are anything other than a deep-seated preference for the opinions of straight white men. I’ve harped on the animal fantasy panel because Schweitzer’s response to Pinsker about it perfectly encapsulates the dissonance in his attitude, but it’s the same thing wherever you look. For god’s sake, there are more references to men born in the 1800s than to any women, living or dead. How can that possibly make sense at a convention where people are meant to go to discuss the genre’s future? How can such a convention even have a future, when it’s so hellbent on dismissing the reality of its inheritors?

Which, in a wider sense, is what’s happening right now with the Sad Puppy campaign and the Hugo Awards. Asked to share the playground equally with the other children, the Puppies lasted five minutes before deciding it was better to smash the swings and shit on the slide than let anyone use the shared equipment for games not of their orchestration. My toddler has more reasoned emotional responses, and he’s three.

But we know all that. We’ve said it before. What else is there to say?