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ARCANE KNOWLEDGE

(core module)



As of RLE 1.8, amongst the Dwemer, you will find some boss creatures that are left-over creations of the Numidium itself. These creatures drop a variety of clockwork weaponry that rival daedric weaponry in power. They also drop knowledge cubes which add to gameplay:



Cube of Embers:

allows the player to turn skulls of daedric wardens into Skulls of Unresting Souls, single use items that can resurrect one creature level 40 or under for one hour. Combining a SUS with a filled black soulgem, doubles its level of effect.



Holding the cube of embers also increases the effect of your necromantic spells.



Cube of Arrow Infusion

allows the player to infuse dwarven arrows or bolts into dire magic arrows/bolts



Cube of Scroll Infusion

allows the player to greatly simplify scroll-creation by nullifying the need for enchanted ink, but an ink vial must remain in inventory for the symbolic bond



ROGUE WIZARDRY

(core non-MO modules)

As of RLE 1.8, this mod features spell-craft for both players and NPCs, based on study and preparation, not memorization and channeling. The main prerequisite is magical tomes or scrolls as well as writing charcoal or enchanted ink.

With this system, one need only collect the books for the appropriate spells and use them to craft batches of scrolls using the new power "SPELLCRAFT" :



Blank paper + enchanted ink(with Tome X in inventory) = Scroll of Tome X

Blank paper + enchanted ink(with Scroll X in inventory) = Copy of Scroll X

Blank paper + writing charcoal(with Tome X relevent to the writing charcoal) = Scroll of Tome X

Blank Paper + writing charcoal(with Scroll X relevent to the writing charcoal) = Copy of Scroll X

Blank paper(with Tome X, the Cube of Scroll-crafting, and a vial of ink in inventory) = Scroll of Tome X

Blank paper(with Scroll X, the Cube of Scroll-crafting, and a vial of ink in inventory) = Copy of Scroll X

Ink vial + filled soul gem = # of enchanted ink vials

Charcoal + ingredient combination = # of specific writer's charcoal blocks(fiery, icey, static, etc.)

Log of Firewood = 15 sheets of paper (or) 4 blocks of charcoal

Charcoal/BlueMountainFlower + Glass Ingot = 3 vials of ink



1.9 CHANGES

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+ALCHEMICAL SPELLS require you have an ALEMBIC in your inventory, craftable with one malachite ingot, one iron ingot , and one torch. (or bought for ~100g at an Alchemy Shop)

+SOMATIC SPELLS(ABOVE) require enchanted ink and paper.

+Both crafting methods yield prepared spells of equal value

+ to craft ink from charcoal or flower petals or turn mundane ink into enchanted ink now requires a MORTAR & PESTLE in your inventory.

+ MORTAR & PESTLE (made by Oaristys) can be crafted with merely two pieces of mundane ore(iron or corundum), or a single piece of firewood since you're basically carving it (or bought for ~50g at an Alchemy Shop)

+ spells usually require two to three ingredients to synthesize

+ prepared spells can somatically be transferred to new scrolls in the interface



ALTERATION BUFFS (5 min. each)

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Elemental Guard (resist fire/frost/cold) | Ether-hand (enchanting)

Brewer-brain (alchemy) | Battle-blood (1-handed, 2-handed, and block)

Spell-guard | Poison-guard | Regenerator (hp/magicka/sta regen)

Silver-Tongue(barter) | Burden-bearer(increases carry weight)





PARTY SPELLS - 100 magicka each

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Heal Allies(60hp/5sec.)

Invigorate Allies(60stamina/5sec.)

Affinity for Flight (+90% speed/90sec..)

Storm of Swords (+10% melee dps/2min.)

Rain of Arrows (+10% ranged

Bricks of the Legion (40armor/2min.)



DESTRUCTION

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Blood drain | Blood bolt | Blood Blast

Blood wave | Blood rune | Blood cloak



Wind wave | Flame wave | Frost Wave

Doom | Disarm



Water Rapids | Waterball | Water Rune

Water Geyser | Water Cloak | Water Torrent

Water Wall | Tidal Wave



Gravel | Rock Cloak | Rock Blast

Earth Rune | Boulder | Wall of Earth

Stalagmite



Gust | Zephyr | Wind Rune

Whirlwind Cloak | Tornado | Wall of Wind

Tempest | Cyclone

Magic Missile



CONJURATION

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Magicka Eater | Leech | Clay Atronach | Obsidian Atronach

Grimhound | Draugr Graveguard | Forest Atronach | Frost Lurker

Frost Creeper | Sentinel of Sanguine | Flame Lurker | War Hound

Flame Creeper | Daedroth Pit-Fiend



SUMMONABLE MOUNTS

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Chaurus Crawler | Chaurus Hunter | Spider | Snowy Spider

Young Mammoth | Scrib | Vale Deer | Vale Sabre Cat

Moose (male and female) | White Stag | Fox(Red and Snowy)

Wolf(brown, snowy, and red) | Elk (Male andFemale)

Skeever(Brown and Grey) | SpectralStag | Beaver | Raccoon

Gazelle(naked and armored) | CaveLion | Cougar

Lynx(Plains and Forest) | Boar | Bear(Black andPolar)

Vampiric Hound | Armored Husky | Sheephound



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