Worked heavily on the game on December. The biggest changes on this version are:

Character Creation: You can now customize your character’s appearance and tweak its starting stats.

Hardcore Mode: Is the game too easy for you? this mode bring stronger enemies which will storm you to death! A separate graveyard is available for it.

Rune Portals: I have wanted to remove stairs for a long time since they didn’t really fit in the theme (why can’t I go back?) Now you’ll have to explore the level to find the runes and activate the portal to go into the next level.

Standard Edition Any Device via the Official web version, just point your browser there and you’ll always get the latest version. Android via Play Store Windows/Mac/Linux via itch.io

Fellowship Edition Android via Play Store Windows/Mac/Linux via itch.io



This is the complete changelog:

Gameplay

Changed stairs for portals + runes you have to find to activate them

Add hardcore mode

Allow allocating bonus points for stats

Implement range bonuses for bows for hunter

Autorecover pet when stepping on room

Only allow using bandages and potions on flesh entities

UX

Avatar customization: Set your skin tone, hair color, type and beard.

Allow changing character name

Autoreload arrows when attacking

Reduce size of rooms on mobile

Add missing tap sounds to all buttons

Dynamic online help based on device

Add attack effect based on its type

Make enemies stop breathing when stunned or frozen

Pause breathing animation while paralyzed

Bigger “back” buttons for mobile compact

Add option to exit game for desktop

Activate full screen for desktop

Rearrange menus

Remove “show arrows” setting

Only show the scores for the current version and difficulty

Open external URLs in a separate window when running in nw.js

Add explosions for all spells, and varying explosion size

Show effect on inspector for all monsters, not just pet

Bugfixes

Fix issue with email regex

Ugly hack to prevent chrome from autofilling fields

Critical issue with weapon bonuses

Fix issue with close button always visible on canvas rendering

Fix issue with color interpolations

Prevent issue with pet sprite misplaced after entering room