





Removed Derelict and Longest Slayer and Battle Creek Siege from CE 8v8 Mayhem

Added Rat Race One Flag CTF to CE 8v8 Mayhem and increased weighting of Battle Creek, Hang ‘em High Slayer, and Rat Race KOTH

Enabled 8v8 Snipers in the BTB social matchmaking presets

CE maps include Sidewinder, Hang ‘em High, Boarding Action, Blood Gulch, and Timberland

H2 maps include Burial Mounds, Colossus, Zanzibar, Coagulation, Headlong, Relic, Terminal, and Tombstone

H2A maps include Stonetown, Bloodline, and Remnant

H3 maps include Sandtrap, Valhalla, Standoff, Rat’s Nest, Avalanche, and Longshore

H4 maps include Longbow, Meltdown, Ragnarok, Harvest, Daybreak, and Perdition













Halo 2 Classic Kill Trading for both Melee and BR kills

Halo 2 Classic Gamma setting has been re-tuned to mirror Halo 2’s Xbox Gamma settings

Possible networking related calls causing players to be removed from match while loading

Addition of Custom Game options to turn on/off betrayal booting for H2C/HCE

Split screen players being auto booted when playing custom games and betraying each other

Adding H2A community forge content to matchmaking

Good Morning Friends,Welcome to this week’s playlist update for Halo: MCC. Last week we introduced Mayhem for CE. This week’s update includes some Mayhem tweaks and the introduction of Big Team Snipers with an 8v8 Team Snipers preset in the Social Games menu! Here are the details for this update:Be sure to check them out and let us know what you think. We’ll see you on the battlefieldIf you have any specific feedback, please use the appropriate feedback thread listed below to share your opinions on the relevant topics:Thank you for providing great feedback on what you want to see in game.There are several bugs that the community have helped make us aware of spanning all titles in MCC. Your passion for higher quality has been a driving force second to none and helped us work towards making MCC the best it can be. On our end, we are ever trying to be as transparent as possible and finding new ways to improve your insights into what we are doing on various issues the community has.With MCC PC being the primary focus of the Publishing Team, fitting in additional investigations and bug fixes isn’t always the easiest thing. However, this team is one of the most dedicated I’ve ever had the privilege to work with. They are committed to addressing bugs when possible that are impactful in updates they release.Currently, the team is looking into a few bugs focusing on HCE and H2C along with global networking investigations. These are all works in progress issues but wanted to share the news that we are at least investigating and have verified a few as fixed internally.Each of these are items the teams are investigating and will vary in the time required to investigate. Not every bug, improvement, or feature is of the same scope. This is also a much smaller list than what is actively being investigated currently, but we wanted to share that they are indeed being looked at. Thank you for your patience as we continue to improve these titles each day. As always, we will see you online!Cheers,Postums