Update: 28th March 2015

SPOILER Yes, I am going to put in details of an idea for Clan's in osu!. This was after playing Tag Team mode with a friend, and then against two randoms, which gave me an idea. If this has been suggested, then ok. But I've got a few idea's that could make this work. And before you say that osu! doesn't need them... Well then look at it; If we had clans, how stronger would the community be, playing in groups. I guess if you don't understand that, read further into my idea.



Clans - Why?

This idea was thought up about one group of people, playing together and beating another group of people at a certain game, genre, and what ever else falls under this. osu! can also be the same, having a group of people, playing as a team, against another team at beatmaps suggested by both sides. This type of playing falls under the multiplayer mode "osu! Tag Team" mode. There can also be a possibility of another mode being added, but that will be discussed later.



How can this even work?

Read further in for some features it could possibly have, other than that, I stated how it can be done just before, with the "osu! Tag Team" mode in multiplayer.



*Couldn't think of anymore questions...*



Possible Features :



Creating a clan, monitoring, and member lists.

All these can fall under the same category, with the use of the osu! main website. Having an option to create a clan on the site, will mean less spamming of in-game clan making, forcing the unruly and unnecessary amount created.



When creating, a user could possibly require a certain amount of plays, ranked points, or time being apart of osu!. As I said, less clan spamming.

If the user passes these checks, then they must think of a Name for the clan. A maximum of let's say, 32 characters for the name. Word filtering is a must for this to work.



Once a name is chosen, they can create a clan Tag. Now, this is a tricky part on how to do it. You can do many different things for tags, but with the IRC chat based into the client, the best was to do it is like that. A maximum of 4 letters, numbers or symbols into the tag, placed into squared brackets. This tag can either be at the front, or behind the users IGN which appears in the chat. Examples:



[CLAN]Fatty

[CLAN] Fatty

Fatty[CLAN]

Fatty [CLAN]



For the sake of people wanting to easily check the clan, a possible chat feature can be used but clicking the users name, and having a "Check clan stats" button added to that menu which appears when clicking a user. It's better than having a separate link in the users username. If the users is not in a clan, no clan tag is displayed, and no button is displayed in the users menu.



Once those are chosen, the user is to enter a description of the clan into a designated area, which is limited to X amount of characters.



Once all fields have been completed, the clan then falls under review until a BAT or Peppy checks to see if the clan is not derogatory in no way, shape or form. This is the "Pending" status for the clan. Once it is complete, the clan is open for recruitment, and possible edition by the appointed leader, or other forms of ranks that is desired.



Clan Ranks

Clan ranks will only really need 3 forms: Administrator/Creator, Moderator/Recruiter, Member.



Admin/Creator: The ability to disband the clan at any given time, removal of users, promotion of users to clan Moderator, or Administrator. Add possible clan pictures (For their clan site). Ability to close or open recruitment, when they are happy with member count.

Appointed Administraitor: All abilities of a Creator, with a few restricted ones such as Disbanding, and other major ones.

Moderator: Ability to approve members awaiting approval to enter the clan (Read a little further down on how to do recruitment), and the denial of these members. Ability to create or participate as an admin for Clan Battles. Nothing else that's really needed.

Member: Just being apart of the clan.



How to recruit

A user wishing to join a clan can apply on their clan site. Simply all they need to do is be logged in, head to the page, and click a giant Join Clan button to be put into the approval Que, awaiting a Moderator, or Admin to approve them into the clan. There are no requirements to join a clan, unless set by a clan admin. (These are personal requirements that they want, so they'll do a trial on them, or something like that. This can not be set into the clan, it must be if the Admin/Mod wants them in or not, so it's superficial requirements.)



How Clan matches work

This is another hard part. The addition of clans, can help by creating a purposely made Clan mode, which only users in a clan can join. Once done, clans looking for a clan battle, can join this room, and see if they have the right amount on (Minimum of two to do a clan battle). There can be two clan modes, the second I will mention in a moment. The first mode, is Clan Tag Team. Simply on the osu! Tag Team mode, each side fights it out to see which group get's the most points. A clan ranking system can also be implemented, but I will also mention that after this. Simple for Tag Team to just follow the way it is now, for less confusion on modes.



For changing sides, as in, the next beat map group, it is quite simple:

Admin/Mod creates room, members join of their clan, and opposite clan. Opposite clan needs a Mod and/or and Admin on to play.

Clan that creates room selects song #1. Teams play through it, and then host is given to the highest ranking member on the opposing side. If users are all moderators, host be given to the oldest member of the opposing clan, then vice-versa. They choose their map, then swap. This continues till one clan admits defeat (Rage quit), or a member leaves, leaving one side a member down. Members from other clans can NOT play unless they are apart of the two clans in the room. Simply the room master must choose who they verse.



Second game mode

I'm not good at thinking of game modes, if there is another one you can think of, like Team Normal, where everyone plays the full map, then the team with the Highest Point average wins, then so be it... But I can't think of anything good, since it's pretty good now.



Ranking System

When playing in a clan battle, at the ending, there is a score. The best way to have a clan ladder, is to divide the final score by 100, and then adding it to the clans total score. This will ONLY apply to RANKED BeatMaps, not approved and none that aren't submitted. Also, the accuracy of the game can be added to the clans score, which can also be a 2nd form of possible ranking - By Accuracy, and not by Points.



You can also but W/L Ratio rankings, and stuff like that. Makes it more interesting for users to be apart of a clan.





This is about how detailed I've thought of this idea, I guess I feel it's not enough... I just feel like I'm missing stuff, but it's 1:16am, and I have school in 7 hours. So yeah, I hope I get some good replies, and if you are going to flame the idea, or just put it down, then please state why, in a more detailed way WHY you don't like it/think it won't work. That could open new doors, and close some of the others for this idea.



Thanks for your time,

~Fatty.

SPOILER peppy wrote: I started work on a system that will address the "clans" request, but called it teams. I haven't yet completed or worked on it in over half a year, but it does exist . peppy wrote: I hope to make it similar to niconico communities, which encourage communities to grow in order to unlock cool stuff. Also it will be used for potential multiplayer matching/tourneys, and who knows what else .

SPOILER SuzumiyaBR wrote: My sugestion



Ingame Today





Future with Clan





Clan Pro ( Name of Clan ) + logo + Clan Pro --- 19/100 ( 100 online each clan or 1000 )

+++++ Competitive game SuzumiyaBR wrote: Example of osu with Clan ^







Scroll bar on the right side to see all clan members