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Star Citizen Patch 3.8.0f

Alpha Patch 3.8.0f has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.8.0-PTU.3763436.

It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU.

Database Persistence Wipe: NO

The current build is under NDA

Please monitor etf-megachat in spectrum for updates and testing instructions.

UPDATED USER.cfg settings:

r_displaySessionInfo = 1

Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus".

Testing Focus

Camera and Look ahead mode updates.

General gameplay and traversal.

Known Issues

THe body of the P6-LR has replaceme textures

Turrets are shooting players regardless of crimestat.

Spawning at 890 or a Reclaimer at Lorville will result in them being destroyed immediately.

Personal transport beacons do not broadcast.

Mission givers are currently not in their appropriate positions.

There's a chance the elevators at Area18 and Lorville for the hangars will not move players to the intended destination.

Ships in a quantum link may appear to move sideways.

Shop mannequins at rest stops are currently empty.

Ships at ASOP terminals will sometimes be in a state where they can't be claimed.

The Vanguard Sentinel is incorrectly named Harbinger on ASOP and comms channel.

Carriable mission items can fall through flooring.

The mining and tractor beam on the Prospector are misaligned with the gimbal reticle.

New Features

Gameplay

New mission: Rescue hijacked 890 Jump.

Added "cell type" bounty missions requiring multiple targets to be taken down.

Added greater difficulty patrol style missions that spawn harder ships and sentry turrets.

Feature Updates

Locations

Made modifications to Hurston's gravity radius.

Gameplay

Adjusted spawn rates for valuable mining materials.

Updated instability on FPS mineables.

Updated the atmospheres on ArcCorp and Wala.

Weapons and Items

Sound effects pass on the P6-LR.

Bug Fixes

The VMA should no longer significantly reduce performance.

Outposts and rest stops should have shop inventories.

Using airlocks should no longer cause random loss of breathable air in zones.

Fixed an issue causing damage shaders to not show on some ships.

Players should now be able to drop items from their personal inventory.

Mission quantum beacons should no longer vanish after a time.

Showdown variants should now properly appear on the ASOP.

Small vehicles should no longer be able to enter Port Olisar's airlocks.

Vehicles at Lorville gates should now be properly restricted by the restricted area.

Ship bed logout should once again be functional.

Technical

Fixed 6 client crashes.

Fixed 6 server crashes.