Patch 6316 Notes - 16th March 2016

Greetings Admirals!



The first patch (6316) for the beta is now live.



We have been focused on ironing out the particularly major technical issues, so this patch is mainly made up of bug fixes:



Bug Fix

- Fixed a major crash occurring when finding an opponent in matchmaking

- The game now detects QWERTY/AZERTY keyboards properly

- Fixed an issue affecting the gamma option which didn’t behave properly

- The AI cannot drop bombs outside the game area anymore

- Transport ships now have their own icon in the deploying phase

- Fixed a bug causing the “Execute” button to display as “Cancel Warp”

- Fixed an issue that allowed players to go below 0 HP

- Fixed a graphical issue that affected disrupting bombs

- Fixed an issue affecting the display of tooltips on Chaos ships with a favor.

- Fixed an issue causing the ending cameras in multiplayer to be focused on empty space

- Fixed a graphical issue causing Chaos turrets to be red instead of green

- Fixed an issue causing some players' ships to be immune to taunt

- Fixed an issue causing the camera being able to follow an invisible ship if it was focused on it beforehand

- Chaos battleships are now able to use Tzeench and Slaneesh favors.



GUI

- Added multiple tooltips on various elements, including fleet composition in pre-game

- Ordnances skills « Bombers » and « Assault boats » now indicate the number of attack crafts are launched per Launch Bay, as well as the number of Fighters that escort them.

- The “Critical Damages” icons have been moved



Balancing

- All ships have had their troop value increased by 10 points, making it harder to crit through assault actions

- An assault boat squadron now deploys 2 ships instead of 3

- Assault boats no longer modify the enemy troop resist value