PROJECT M:

GENERAL RULES

Game Settings: 4 Stocks, 8 Minute Time Limit, Best of 3 Games. Finals are Best of 5.

Items are disabled.

Input buffer is disabled

Pause option is disabled in the game menu. If left on, accidental pausing mid match forfeits a stock.

You may not choose the last stage you have won on during a set, unless agreed by both players.

If time runs outs, the tie is determined by most stocks, and then if still tied, by percentage. If percentage is tied, a 1 stock, 3 minute match is played. Playing as Giga Bowser or Wario Man is banned

MATCH PROCEDURE

Players select their characters. Either player may choose to Blind Pick. In this case, each player secretly tells a third player their character before picking with the third player verifying their selections.

Players play Rock-Paper-Scissors. Winner chooses between selecting controller port or second Stage Strike

Players take turns removing stages from the Starter Stages list above based upon the results of the previous rule. The first player to strike removes one(1) stage from the list, the second player removes two(2), and the first player then chooses from the remaining two(2) stages.

The players play the first match of the set

The losing player of the preceding match may change their controller port.

The winning player of the preceding match may choose to change characters.

The losing player of the preceding match may choose to change characters.

Winning player of the preceding match bans one (1) stage from the full list of stages, both Starter and Counter-Pick.

The Losing player of the preceding match picks a stage for the next match. Cannot choose the stage banned in the previous step, nor a stage they've already won on during this set, unless agreed.

The next match is played

THERE IS NO COACHING ALLOWED DURING SETS

Repeat Steps 5 through 10 for all subsequent matches until the set is complete