Summon forgotten ancient relics using ancient sculptures.

Ancient sculptures can be achieved once a day by participating in the boss battle. You will receive ancient sculptures according to your highest stage in the boss battle arena.

When buying a relic, the order in which you will get them is random.

Cost to determining relics is here.

Relic Type Effect Level Bonus Max Level Damage Increases attack 1-10 (10%)

11-20 (15%)

21+ (20%) 199 (11000%) Damage Increases critical damage 1-10 (10%)

11-20 (15%)

21+ (20%) 199 (11000%) Defense Increase durability 1% 199 (199%) Recovery Increases Arkane Hammer recovery 2% 99 (198%) Power Increase Aura Blade power 1-10 (10%)

11-20 (15%)

21+ (20%) 99 (3195%) Power Increase Lightning Storm power 1-10 (30%)

11-20 (45%) 99 (9585%) Power Increase Eagle Eye power 1-10 (10%)

11-20 (15%)

21+ (20%) 99 (3195%) Power Increase Mortal Blade power 1-10 (10%)

11-20 (15%)

21+ (20%) 99 (3195%) Power Increase Meteor power 50% 99 (15950%) Mana Cost Decrease Arkane Hammer mana cost 1% 50 (50%) Mana Cost Decrease Aura Blade mana cost 1% 50 (50%) Mana Cost Decrease Lightning Storm mana cost 1% 50 (50%) Mana Cost Decrease Eagle Eye mana cost 1% 50 (50%) Mana Cost Decrease Mortal Blade mana cost 1% 50 (50%) Mana Cost Decrease Meteor mana cost 1% 50 (50%) Damage Increase damage to no attribute monsters x0.02 99 (x2.98) Damage Increase damage to fire attribute monsters x0.02 99 (x2.98) Damage Increase damage to water attribute monsters x0.02 99 (x2.98) Damage Increase damage to earth attribute monsters x0.02 99 (x2.98) Damage Increase damage to light attribute monsters x0.02 99 (x2.98) Damage Increase damage to dark attribute monsters x0.02 99 (x2.98) Item Gain Increase amount of ancient pieces 3% 199 (597%) Duration Increase enchantment duration 20% 5 (100%) Probability Increase probability of gold double gain 0.5% 50 (25%) Probability Increase probability of gold triple gain 0.3% 50 (15%) Probability Increases the probability of rune double gain 0.5% 50 (25%) Probability Increase probability of rune triple gain 0.3% 50 (15%) Probability Increase probability of field material triple gain 0.3% 50 (15%) Item Gain Increase word quest gold gain 3% 99 (297%) Item Gain Increase word quest rune gain 3% 99 (297%) Probability Increase probability of appearance of word quest monster 1% 50 (50%) Item Gain Increase gold gain 1-10 (10%)

11-20 (15%)

21+ (20%) 199 (11000%)

Relic Costs Edit