Code: archers = { army = yes assault = yes is_second_rank = yes enable = yes maneuver = 1 movement_speed = 2 build_cost = 2 build_time = 45 light_infantry = 2.0 heavy_infantry = 1.25 cavalry = 0.75 warelephant = 1.0 horse_archers = 1.0 archers = 1.0 }

Hello everyone, and welcome to the fourth development diary for Imperator!This time we’ll take a look at the different types of units an army can have in the game.These units can assault, prefer to fight from the second row, and can be built by anyone. They are good versus infantry, but weaker versus cavalry. They are cheap and fast to build.These units prefer to fight on flanks, and require the camel trade-goods to be built. They are quick to build, and move quickly. Strong versus lightly armored types.These units prefer to fight on flanks, and require the horse trade-goods to be built. They are more expensive to build, and move quickly. Countered by heavy infantry and warelephants, but very good against everything else.These units can be built if you have the celtic or mauryan traditions. They are rather cheap to build. They are very good against light infantry, but weaker against other units.These units can assault, and require the iron trade-goods to be built. They are not cheap, but are really good against cavalry, light infantry and chariots.These units prefer to fight from the second row, and require the steppe horse trade-goods to be built. They cost similarly to cavalry, and are deadly to slower moving units.These units prefer to fight on flanks, and require the horse trade-goods to be built. They are not very expensive to build, and move very quickly. Weak against most units, but strong against archers and light infantry.These units can assault, and can be built by everyone. They are are cheap and quick to build, but weak against every other type of unit.This unit requires the elephant trade-goods be built. They are very expensive to build, but are very good against units that can not quickly run away.One interesting thing for modders is that you can add and make as many unit-types as you’d like, and they are all written like this.Next week we’ll talk about pops for a bit!