If you want to avoid certain A Dance with Dragons spoilers in pre-AFFC scenarios install the following sub-mod: DOWNLOAD

[+] Spoiler Version 0.9.1

===============

- Updated mod for 2.2.1.3 beta patch

- Added 'The Rogue Prince' bookmark, depicting Prince Daemon's adventure in The Stepstones



Events, jobs, plots and decisions:

- All personal interaction and slave actions are now in the diplomatic menu. Many other decisions also moved to diplomatic menu.

- Reinstated vanilla gift giving option

- The player can now grant dragon eggs or valyrian swords to anyone in their realm (cannot give house's traditional sword to non-dynasts)

- Consolidated all granting knighthood decisions, and added flavour event

- Can now attempt to appoint women to the Kingsguard

- Revised the force train decision. made it a diplo action and made tooltips clearer. Also added a cooldown.

- Reworked the vanilla councillor title management system so it now works with the mod

- Improved the 'Ward constantly practices fighting with older men' event

- When using a dragon siege of fire and the enemy has no leader, the castle decimation event can now target the owner of the province

- Tourney winners can now name their spouse, betrothed or lover as Queen of Love of Beauty

- The White Book now taks into account dragon slayers

- Added vanilla Rajas of India decisions to conver to local religion/culture

- Added notifications for dragon wounding/maiming



World of Ice and Fire (WARNING, SPOILERS AHEAD):

- Daeron I/Baelor I/Viserys II chapters

- Updated Daeron, Baelor and Daena's personalities and death

- Added Elaena's three husbands and her children

- Updated Viserys II's childrens birth dates



- Aegon IV chapter:

- Added Aegon's nine mistresses and all known bastards

- Updated Aegon IV's children's birth dates and traits

- Added Grand Maester Alford and Ser Joffrey Staunton



- God Empreros of Yi Ti will have a "the "colour" Emperor" nickname based on dynasty

- Every yi_ti culture dynasty has a unique colour assigned using canon where applicable

- Added Truth the Valyrian Steel sword of House Rogare

- Added more stats to Corlys Velaryon, the first kingsguard



Other Character/Database setup (WARNING, SPOILERS AHEAD):

- Added 'The Three Daughters' as an empire tier union of the Triarchy

- Added Joffrey 'the Knight of Kisses' Lonmouth's nickname

- Sumner Crakehall now dies in 8281



Dothraki:

- Removed the Dothraki trait

- Improved Khalasar inheritance when the elected heir is not the dynastic heir

- Reduced the upkeep cost for horse archers, to help dothraki with levy maintenance

- Fixed problem where dothraki would sometimes not migrate properly

- Added new Dothraki names, both canon and non-canon

- Dothraki can no longer use 'Charlemagne' DLC create kingdom decision

- A Dothraki player character will no longer be forced to give away provinces when increasing their Khalasar

- A new Khal will no longer emerge into provinces currently being migrated into by another Khal

- Independent AI Khals will now raid more frequently



Balance:

- Added a post claimant adventurer event for when they fail, to make sure they get a sensible liege afterwards

- Increased the ships gained from pirate dens slightly

- The AI will now never use the siege/battle decisions for dragons with less than 20 martial

- Made non-valyrian/targ incest a bit rarer

- Landless adventurers invading without a claim can no longer call allies into their war

- If Aegon revives the Freehold as a republic he will now no longer remake it an empire after a few years

- Summer Islanders are now more likely to accept 'chamber visits'

- A child declared a bastard via plot will now gain claims on their former father's titles

- Increased the vassal limit bonus from having high diplomacy

- High valyrians due to be culled can no longer face the dragon

- Dragons locked in a dragon pit can now only be faced by the family of the province owner



Graphics and portraits:

- Removed new vanilla interface elements from character screen for now



Map:



Misc:

- Added cuture based nicknames for foreign rulers

- Added some location based nicknames for battles/sieges

- Optimised Triarch elections using variables and event targets

- Triarch elections will now continue as normal in Volantis if a character of west/high valyrian culture comes to power

- Optimised kingsmoot election using variables and event targets. Also adjusted the voting AI to get more realistic outcomes.

- Optimised kingsguard offer events

- Added random dynasties for many cultures with a shortage

- Added shipyard buildings for castle holdings



Bugfixes:

- Winning a slave raid now fulfils the 'win the war' ambition. Also no longer usable with colonisation of ruins.

- AI Characters who cannot marry will no longer plot to kidnap unmarried maidens

- Fixed problem where jogos domain modifier was not removed when unoccupied jogos nhai provinces are migrated into

- When changing a republic to kingdom the slave buildings will now properly move to the new castle holding capital

- AI can no longer pick their captor as their champion in a trial by combat

- Dragon duels should now work properly between riders with the same top liege

- Fixed problem where duplicate Dark Sister and Lady Forlorn swords could appear on inheritance

- Maesters can no longer be made commanders of city watches

- A patrician who is legitimised by their liege will no longer have their dynasty changed

- Fixed mega war problem where when executing a religion head you would gain their titles resulting in a gameover

- Fixed mega war problems where king tier patricians were being split off from the rpublic when the war starts

- Lifeatcourt events can no longer happen for dragons

- Fixed the Titan building in Braavos

- Fixed problem where you could hold weddings for secondary spouses (events cannot work with them)

- Fixed Dany's AFFC event chain (due to vanilla law bug)

- Fixed problem where the High Septon didnt own the Great Sept of Baelor

- Fixed Iron Throne Faith Authority/First Night laws

- Fixed problem where when declaring a child a bastard via the plot, the child would sometimes remain of the former father's dynasty, screwing the dynasty tree up

- Fixed problem where sieging back your own holdings would free concubines

- Added a cooldown period to using wildfire in sieges

- The Night's Watch is now playable again

- Added missing wildling culture localisation

- White Walkers can no longer up their title tier via decision

- The crown authority laws are now properly called realm authority like the category

Please don't post bug/problem reports in this thread, please use the bug report forum: http://citadel.prophpbb.com/forum5.html