Last updated August 12 @ 12:05 p.m. PST.

Below you'll find the preliminary PTR patch notes for patch 2.3.0. Please note that this isn't the final version of the patch notes and that some changes may not be documented or described in full detail.

PTR PATCH 2.3.0 - v2.3.0.33174

To provide feedback on patch 2.3.0, please visit the PTR Feedback forum.

To report any issues you experience while playing, please visit the the PTR Bug Report forum.

For additional information about the PTR, click here.

Table of Contents:

Return to Top

Kanai's Cube can now only convert items of sets with a minimum of 3 pieces

Torment VII-X can now only be accessed by level 70 characters

Torment VII-X public games can now only be accessed by players that meet a Paragon level requirement Torment VII requires a Paragon level over 100 Torment VIII requires a Paragon level over 150 Torment IX requires a Paragon level over 200 Torment X requires a Paragon level over 250

Torment VII-X have new Gold Find bonus values

Adventure Mode Slightly reduced the amount of progress required to spawn a Rift Guardian in Nephalem and Greater Rifts Horadric Caches now only drop 1 act specific crafting material below level 70 Bug Fixes Fixed an issue that prevented all players in a game from receiving a bonus cache Fixed an issue that caused the Act IV bonus cache to take up less inventory space than intended

Classes Monk Bug Fixes Fixed an issue that prevented Exploding Palm - Essence Burn's explosion DoT damage from falling off when its duration expired Witch Doctor Bug Fixes Fixed an issue that prevented the tornado created by Piranhas - Piranhado from affecting enemies that were directly on top of the area where the skill was cast Wizard Bug Fixes Fixed an issue that caused the cold variant of Archon Slow Time to fail, and generate an error

Items The Spider Queen summoned by the Spirit of Arachyr (2) Set Bonus now benefits from the +Pet Damage affix The Necrosis DoT applied by the Helltooth Harness set can no longer critically hit, but will now calculate your Critical Hit Chance and Critical Hit Damage into its damage Jeram's Bracers now roll with +75-100% Wall of Death damage The Helltooth Harness (6) Set damage bonus now applies to the skills cast by Grin Reaper mimics Bug Fixes Fixed an issue that prevented the power from Leoric's Crown from functioning when selected in Kanai's Cube Fixed an issue that prevented the rate at which stacks of the Chantodo's Resolve set bonus were accumulated while using a channeled skill from updating when your attack speed changed Fixed an issue that could sometimes prevent a Bane of the Stricken from dealing increased damage to Rift Guardians if your attacks hit other targets first Fixed an issue that prevented the DoT damage from Wall of Death - Fire Wall and Ring of Poison from refreshing the duration of the Helltooth (4) and (6) Set Bonuses Fixed an issue that prevented the Spirit of Arachyr (4) Set damage bonus from lasting for the entire duration of the toad summoned by Hex - Toad of Hugeness Fixed an issue that caused item repairs to be greatly inflated Fixed an issue that prevented items created by Kanai's Cube from being account bound Fixed an issue that allowed players to upgrade Rare items lower than level 70 to Legendary items Fixed an issue that caused crafted items to have no level requirement Fixed an issue that prevented Kanai's Cube recipes from working with follower items Fixed an issue that caused the buff icon for Archon stacks to disappear when Archon expired with The Swami equipped Fixed an issue that prevented several item affixes from being restricted to the proper classes Fixed an issue that caused Chantodo's Resolve set bonus stacks to reset when taking a portal Fixed an issue that prevented Chantodo's Resolve stacks from resetting upon entering a Greater Rift Fixed an issue that prevented Cam's Rebuttal from allowing Falling Sword to be cast again within 4 seconds Fixed an issue that prevented Fetishes summoned by Belt of Transcendence from benefitting from +% Fetish Army damage

Crafting Bug Fixes Fixed an issue that prevented Hellfire Amulets and Rings from requiring a Forgotten Soul to craft

Monsters Further adjustments have been made to the amount of progress monsters grant in Nephalem and Greater Rifts Rift Guardian health has been slightly increased

Bug Fixes Fixed an issue preventing the Mac client from launching Fixed an issue that caused Kanai's Cube to list an item that is not in the game in the collection of cube powers



Return to Top

New Feature: The Ruins of Sescheron

The frozen wasteland that is the Ruins of Sescheron are now open for exploration! Filled with new enemies, traps, and environmental hazards, you'll be able to explore the region and learn more about what befell the barbarians of Mount Arreat. Explore the Immortal Throne and obtain the ultimate treasure: Kanai's Cube.

To learn more about The Ruins of Sescheron, click here.

New Feature: Kanai's Cube

Kanai's Cube is a new artisan that offers a slew of new recipes to fully customize your items and catalogue your Legendary powers. Several recipes are available to players immediately upon acquiring Kanai's Cube:

Extract Legendary Power: Destroy an item to add its Legendary power to your catalogue of collected powers. Once a power has been extracted, it can be equipped to your character without the need to equip the item. Players may have one Weapon, one Armor, and one Jewelry power equipped at a time. Players may only equip powers from items that their characters can normally equip and use.

Destroy an item to add its Legendary power to your catalogue of collected powers. Once a power has been extracted, it can be equipped to your character without the need to equip the item. Players may have one Weapon, one Armor, and one Jewelry power equipped at a time. Players may only equip powers from items that their characters can normally equip and use. Reforge a Legendary Item: Completely re-rolls a Legendary item as though it had dropped for the first time. This includes any powers that may have been previously enchanted on the item. Note that reforged items may re-roll as either Ancient or non-Ancient, so reforge at your own discretion!

Completely re-rolls a Legendary item as though it had dropped for the first time. This includes any powers that may have been previously enchanted on the item. Note that reforged items may re-roll as either Ancient or non-Ancient, so reforge at your own discretion! Upgrade Rare Item: Upgrades the quality of a level 70 Rare item to Legendary. This item will roll as a randomized Legendary that shares that item's equipment type.

Upgrades the quality of a level 70 Rare item to Legendary. This item will roll as a randomized Legendary that shares that item's equipment type. Convert Set Item: Converts a Set item to a randomized piece of gear from the same Set. For example, if you convert a pair of Asheara's Finders, you could get Asheara's Custodian, Asheara's Pace, or Asheara's Ward in return.

Converts a Set item to a randomized piece of gear from the same Set. For example, if you convert a pair of Asheara's Finders, you could get Asheara's Custodian, Asheara's Pace, or Asheara's Ward in return. Remove Level Requirement: Removes the level requirement from an item, allowing it to be equipped by a character of any level.

Removes the level requirement from an item, allowing it to be equipped by a character of any level. Convert Gems: Converts 9 of any color gem to 9 of any other color.

Converts 9 of any color gem to 9 of any other color. Convert Crafting Materials: Converts 100 normal, magic, or rare Crafting Materials to 100 of another type of non-legendary Crafting Material

To aquire Kanai's Cube, visit Zoltun Kulle in New Tristram, Hidden Camp, Bastion's Keep Stronghold, or The Survivor's Enclave in Adventure Mode. He'll be quite pleased to guide you on your way.

To learn more about Kanai's Cube, click here.

New Feature: Season Journey

Each player approaches a new Season a little differently and we wanted to celebrate individual player successes. Beginning in Season 4, you'll be able to track your personal progress through the Season Journey interface.

A player's Season Journey is divided into chapters, each with their own descriptive goals and achievements. The further you advance in your Season Journey, the more difficult the milestones become and you'll find there are challenges for every level of player. Completing the highest level Tiers will unlock new portrait frame rewards to celebrate your accomplishments.

This feature will be available for testing once Season 4 begins on the PTR. To learn more about Season Journey, click here.

Return to Top

Torment VII-X difficulty levels have been added to the game

Experience gained, including all sources of Bonus Experience, is now averaged across all players in a party that are eligible to receive experience

Crowd control resistance cap has been increased from 65% to 95% This now applies to immobilize effects as well

Non-elite monsters can now benefit from crowd control resistance

All monsters other than bosses, Rift Guardians, or certain large monsters (like Mallet Lords) are now vulnerable to knockback effects Knockback effects are now subject to crowd control resistance rules and monsters will become immune to knockback at 65% resistance

All hard crowd control effects (e.g. blind, charm, fear, knockback, stun) now automatically apply 20% crowd control resistance regardless of the duration

Lantern Oil and Barrel Stack traps can now deal damage and stun or knockback enemies

Vendors now only sell Magic amulets and rings

Gems that drop below level 61 have been condensed into 5 tiers The values of these remaining early gems have been adjusted so they feel more powerful

Increased the amount of Experience required for Paragon Levels 2500 and up

Return to Top

Return to Top

Stonesinger has been removed from the You're not the Boss of Me achievement

Return to Top

Bounties There will now only be 1 bonus act per game Completing a bonus act will now award an extra cache with that awards gold, bloodshards, and crafting materials Upon completing the bonus act a new bonus act will be activated The starting bonus act now changes every hour Horadric Caches and bonus caches now contain an act specific crafting material Horadric Caches now contain two guaranteed Legendary or Set recipes (if available at your level range) Individual bounties no longer award Blood Shards, they are now contained in the bonus cache Horadric Caches now contain gold Time until the helpful locator ping for an objective shows up has been reduced from 5 minutes to 1 minute Second floor bounties will now show 15 remaining enemies instead of 5 No longer award rift keys

Nephalem Rifts Conduit Pylon Duration has been increased from 15 to 30 seconds in Greater Rifts Conduit now deals damage based on your current difficulty level or Greater Rift tier Conduit now deals reduced damage to bosses and Rift Guardians Nephalem Rifts no longer require Keystones The Realm of Trials has been removed from the game Generic Greater Rift Keystones now drop and can drop at any difficulty level Greater Rift tiers are now selected via a dropdown menu The maximum rift tier that can be selected is: Your previous best, or one tier higher than the highest Greater Rift you have successfully completed The amount of progress required to complete a Nephalem Rift or Greater Rift has been increased The amount of progress granted by progress globes in Nephalem and Greater Rifts has been increased The option to upgrade a keystone upon successful completion of a Greater Rift has been removed You may now only upgrade Legendary Gems if you complete a Greater Rift before time expires Monster damage in Greater Rifts above tier 25 has been significantly reduced The number of Blood Shards dropped in Greater Rifts above tier 42 has been increased The number of guaranteed Legendary items dropped in Greater Rifts starting at tier 50 has been increased

Keywardens now drop Infernal Machines instead of keys; existing keys will be converted into their corresponding machine types upon login

Infernal machines only drop for players who are in the same area

Infernal Machine crafting recipes have been removed from the game



Bug Fixes Fixed an issue that prevented players who were in a game where a Greater Rift was in progress, but were not participating in the rift from changing their skills Fixed an issue that could sometimes prevent The Hell Portals bounty from being completed



Return to Top

Low level crafting materials have been removed from the game

Crafting costs and crafting material drop rates have been adjusted to have more parity between the different materials

Blacksmith Magic and Rare recipes no longer drop Additional Magic and Rare recipes have been added to fill in gaps while leveling Additional level 70 Rare items have been added A new filter option has been added that displays items relevant to your level and class Crafted Legendary and Set items no longer require a Legendary crafting material Level 70 crafted Legendary and Set items now require act-specific crafting materials instead of a Forgotten Soul Crafting costs have been standardized across slots Cain's Memory and Cain's Insight now have more relevant affixes



Return to Top

Jailer Damaged has been reduced by 50% Duration increased from 1 second to 1.5-2.5 seconds The cooldown between monsters in the same pack casting Jailer has been greatly increased

Poison Enchanted Monsters in the same pack now have a shared cooldown on casting this ability Monsters now only cast 1 poison bomb at once Individual monster cooldown has been slightly reduced

Reflects Damage Now has a warning visual for a short time before dealing damage Now reflects damage of the same type that was dealt Now has a very short internal cooldown Damage inflicted has been increased Only one monster in a pack can reflect damage at a time Monsters can no longer reflect damage while afflicted by a Witch Doctor's Hex

Champion packs with the Waller affix can no longer summon a wall within 3 yards of another wall

The experience and rift progress granted by several monsters has been adjusted to be more inline with the difficulty required to kill them

Fire Chains damage radius has been decreased to more closely match the visual effect

Armor Scavenger Armor mechanic has been redesigned Damage has been slightly increased Health has been slightly reduced Burrow time has been slightly increased

Corrupted Angels can no longer dash over terrain that cannot be walked on

Winged Assassins and Executioners can now be killed while casting and recovering from their leap attacks, but cannot be killed while in midair

Winged Assassins, Urzael, and Executioners no longer deal damage if they are killed during their leap attacks

Rockworm Now spawn in a burrowed state Must wait a minimum of 4 seconds after surfacing before they may burrow again

Sand Sharks must wait a minimum of 4 seconds after surfacing before they may burrow again

Rift Guardians Most monsters are no longer allowed to shoot projectiles at targets in melee range Monsters that shoot projectiles will now always aim them at a player, but projectiles can still collide with pets Some monsters maximum ranges have been reduced to make sure they can no longer shoot players from off screen Monsters that use ranged attacks will now make more of an effort to get to a range where they can use them Monsters that charge now target random players Monsters that run away now only do so when approached by players and can now do so less frequently Rift Guardian health has been significantly lowered Eskandiel Wave attack range has been increased Wave attack now has a longer animation before it is cast Orlash Clones may no longer change direction while using their breath attack Orlash will now summon three clones starting at 50% Life Clones duration has been increased Clones will now use their breath attack as soon as they are summoned Melee attack damage has been slightly reduced Greatly reduced the damage radius of Orlash's breath attack Raiziel Electrified affix has been removed Lighting storm strikes now create a charged bolt Lighting storm now strikes more times per cast Can no longer have two lightning storms active at once Can now cast lightning storms more frequently when below 75% health The lightning storm ground visual now persists for the entire duration of the attack Sand Shaper Cyclone duration has been reduced Cyclone damage radius has been decreased Will now summon Cyclones at random distances from himself Stonesinger Can no longer spawn

Bug Fixes Fixed an issue that caused Eskandiel's wave attack to hit players standing behind him at very close range Fixed an issue that prevented Wasp projectiles fired by Elite Sand Wasps from dealing more damage Fixed an issue that prevented Tethrys' ground AoE from dealing reduced damage to pets Fixed an issue that prevented Orlash's breath attack from dealing reduced damage to pets Fixed an issue that could sometimes prevent Corrupted Angels' dash attack from damaging players Fixed an issue that caused the damage from Arcane Sentry to be very slightly out of sync with its visual effect



Return to Top

Right clicking a player on a Leaderboard and selecting view hero details will now display a snapshot of the character at the time of the entry

Return to Top