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- So I've been making games since 1979. I've been a designer, a programmer, a sound designer, level designer. I've started many companies. I mean, I'm at least on company number 11 or 12 now, and I've made a lot of games, probably, over 150-somethin' games, and some of the games you might recognize would be the Wolfenstein series of games, Commander King series of games, the Doom series of games, Quake, and Heretic and Hexen, Daikatana, and some other stuff. So I've got a lot of experience making games, and those games have been published and developed with companies, and so I've had to have several companies as well. So I know what it's like to begin companies, to raise money, and to publish, and to operate, and do all of the functions that you do, normally, when you're doing game development and publishing.