The Elder Scrolls: Legends 2.2.1 Patch Notes

The latest version of The Elder Scrolls: Legends is live! This update features many fixes and improvements to the game’s UI, gameplay, audio, graphics and user experience.

Check out the details below:

GAMEPLAY

During the mulligan step, cards discarded cannot be redrawn. Multiple copies of a card in the deck may still result in one of those cards being drawn.

Sweet Rolls, while still tasty, no longer heal you to full when eaten with Dragon Aspect.

Miraak, Dragonborn, Arrest, Mecinar’s Will, and Chodala’s Treachery will now properly steal creatures from full lanes.

Slay no longer activates when destroying a Support or when cards are discarded.

Brotherhood Sanctuary and Blackwood Distiller now function properly when the slaying creature dies during the action.

The abilities of Ascended Sleeper, Ash Berserker, Awakened Dreamer, and Blighted Werebat now correctly interact with “until end of turn” temporary effects.

If its current lane is full, Conjuration Scholar will now properly summon a Frost Atronach to the other lane.

Solo Arena’s “Ambush” scenario, “Hero’s Call” scenario, “Mage Tower” lane, and “Surplus” lane now function correctly.

Ancano’s ability no longer grants breakthrough to actions that don’t deal damage.

Necrom Mastermind’s summon ability now works as intended with the Last Gasp ability of these cards: Brass Arquebus, Shadowmere, and Telvanni Arcanist.

Players can now target Shriveled Mummy with Mummify.

Reflective Automaton now properly counts as all creature types.

Conjurer’s Spirit will now function only on the appropriate turn.

Midnight Snack’s cost reduction will no longer be visible to opponent in play history.

Some missing cards have been restored to the decks of computer opponents in Practice mode.

Computer opponents will now make smarter choices when it comes to using the Ring of Magicka, attacking creatures with Guard, attacking with creatures before sacrificing them, and dealing damage dealt to themselves.

In Solo Arena, players will no longer face more than two regular opponents using the same combination of attributes in their decks.

Creatures’ wounded status is now properly removed when they leave play.

Cards with abilities represented by a star icon will now properly show a graphical effect when that ability occurs.

Shalk Fabricant now highlights properly in hand when its summon ability is active.

Black Worm Necromancer now highlights properly in hand when its summon ability is active.

When a card’s ability causes an action to be played, you can now inspect that card properly.

When Aldora the Daring’s treasure hunt ability is successful, the “check failed” visual effect will no longer be erroneously shown.

The “Out of cards” message now displays properly when you attempt to draw a card with none remaining in your deck.

Cards with increased power and health will now show those increases when viewed by cards like Merchant’s Camel or Indoril Mastermind.

Stolen pants now properly summon their Sheepish Dunmer in the other lane when equipped by Master of Arms’ summon ability.

When stolen with Mecinar’s Will, Emperor Titus Mede II’s ability will now function properly.

Using Altar of Despair in a full lane no longer abandons the summoned creature in the center of the playmat if the lane remains full due to Last Gasp abilities.

Camoran Scout Leader will now properly summon Wood Elf Scouts to lanes with wounded enemy creatures.

Beastcaller Ring, a card unique to Solo Arena’s Wild Beastcaller opponent, now reduces all creatures’ costs, not just the opponent’s.

Hist Grove is no longer sacrificed with no effect if both lanes are full at the start of the turn.

Conjurer’s Spirit now properly summons a Familiar even if it is played after the player has been healed.

Undying Dragon will now properly resolve lethal combat damage before receiving its +5/+5 buff.

High King Emeric’s summon ability now displays the proper amount of damage when the player has Ward.

Players disconnected from a match during Mudcrab Merchant’s summon ability will still receive their card correctly upon reconnect.

A player’s normal card draw for the turn now occurs before any effects that add cards to that player’s hand.

Assembled Titan’s Assemble abilities now function properly with Dragon Priest Mask and Ulfric’s Uprising.

Creatures sacrificed from a full lane to make room for Black Worm Necromancer, Odirniran Necromancer, and Gearwork Spider can now be returned to play by those cards’ summon abilities.

Almalexia’s Blessing from Archcanon Saryoni now functions properly when both lanes are full.

GENERAL

Cards must reach the player’s hand before they can be played. This will reduce the number of unintentional plays.

Players are now able to listen to audio from other sources in the background while playing on iOS and Android.

Players will not be matched against the same opponent twice in a row in Ranked and Versus Arena.

Fixed a bug causing user input to be offset on Android 9.0.

Floating cards now have more accurate collision bounds.

Fabricate’s correct rarity has been restored.

Fixed a bug on mobile devices that prevented the game screen from flipping when auto-rotate is turned on.

Animations now work as intended during attacks with Staff of Sparks.

In Return to Clockwork City Episode 4, in “The Red Mountain” and “Betrayal” chapters, matches now properly end if the player does not win on the first turn, and in “The Apprentice” chapter, Sotha Sil now has the correct starting health on Master difficulty.

UI

Red marks will no longer remain onscreen when cards are redrawn at the start of a match.

Punctuation and grammar errors in Story Mode menus and subtitles have been corrected.

The player no longer becomes a Dwarven Spider while fighting the Forgotten Machines boss in Solo Arena.

The Solo Arena boss disc now properly explodes when the boss is defeated, and the number of player wins is displayed correctly.

The language dropdown now works properly on the Sign-In screen on mobile devices.

The timing and visibility of damage and health gain numbers have been improved.

In Collection view, previously unowned cards now properly display the “new” flag.

Newly created decks with duplicated names now have a number added to the end of their names automatically.

Returning to the main menu after a Practice, Casual, or Ranked match will put the player at the final screen of that play mode, ready to start another match.

Fixed a bug that enabled players to create unplayable 3- and 4- attribute decks.

Numerous other audio and graphical fixes have been made to the UI.

Numerous fixes to UI sizes on mobile devices.

CARD ART

Adjusted the card art positions on numerous cards to provide better framing.

Premium art fixes and adjustments:

Indoril Archmage Premium Vvardvark Experiments now creates premium Vvardvarks Redoran Forerunner Bolvyn Venim Night Mother Reflective Automaton Dwarven Ballista Assembly Titan Bone Colossus Dagoth Ur Chodala's Treachery Blueclaw Matron Divayth's Experiment Stolen Pants Silent Pilgrim Grand Ball Dune Stalker Dwarven Spider Fabricate Assembled Conduit Gloom Wraith Legion Praefect Night Predator Militant Chieftain Prized Chicken Imprisoned Deathlord Dune Rogue Shadow Shift Barbas Blackreach Rebuilder Grim Champion Stronghold Incubator Swamp Leviathan Tenmar Swiftclaw

AUDIO AND VFX

In Return to Clockwork City Episode 2 “Bleakcoast Ridge,” Laaneth now warns of the coming ice storm at the appropriate time.

In Solo Arena, the boss scenarios are now properly announced.

In various languages, story dialogue audio no longer ends prematurely.

Opponent’s cards no longer make shuffling sounds while the opponent is inspecting them.

Reduced the echo on the arena announcer’s voice.

Chaurus Reaper’s summon ability now plays audio correctly when targeting more than one creature.

Shrine Guardian and Cloudrest Illusionist’s audio has been toned down.

Moving through the Ranked constellations now has the proper audio effects.

Fire Breath now has proper fire visuals and audio.

Visual and audio fixes and adjustments:

Ashlander Zealot Swift Strike Awakened Imperfect Ald’ruhn Arms Master Stormcloak Battalion Power Sphere Bringer of Nightmares Orb of Vaermina Graybeard Mentor Ring of Imaginary Might East Empire Crafter Grahtwood Ambusher Queen Barenziah Fharun Defender Reive Septim Guardsman Renowned Legate Grandmaster Delphine Grisly Gourmet Emperor's Blade Thorn Histmage Penitus Oculatus Agent Riften Pickpocket

REWARDS

Players now receive packs awarded for quest completion and daily login reward cards immediately.