Cobra847 3rd Party Developer



Join Date: Sep 2012 Location: Helsingborg, Sweden Posts: 3,182

** DCS AJS-37 Development Update + Manual RC1 Release **



AJS-37 Development Update



Dear All,



Over the past few weeks, we’ve been focusing on some key in-depth improvements to the Viggen which are not readily apparent.



Much focus has been spent on the rewriting of certain systems and the cleanup of memory states. These will help improve overall module stability as well as allow us to properly reset the aircraft to it’s default states on respawn, repair and rearms. One of the unfortunate side-effects of this development was that we introduced a crashing issue with certain subsystems on aircraft respawn or reset. We’ve worked diligently to fix these as quick as possible, but to our great dismay you will have experienced them for the past couple of weeks. A patch should launch next wednesday with these fixes implemented. We’re sincerely sorry for introducing this issue!



We’ve also spent considerable time and focus on rewriting and improving our sidewinder seeker code, in conjunction with making the swedish sidewinder variants appropriately effective. You should see significant improvements across the entire gamut of this weapon subsystem, and less annoying edge-cases where you are unable to distribute MiG parts when in prime position to do so.



An item that has been backlogged due to mission work and is now close to being complete is the finalization of the flight manual. While we’re still improving one section of this document, and there are still some improvements to be made, we’re happy to be able to share with you our current release candidate of this document. Grab it and enjoy! Feedback is welcome as always.





Click to download the latest RC of the Viggen Manual







Other areas of focus have been in implementing some of the most commonly requested and long overdue features: working, realtime reflective mirrors, overhauling night lighting, and introducing the canopy raindrop feature for the Viggen, amongst other things.



The full changelog for the past 1-2 patches is as follows:

Fixed crashing issue on aircraft re-initialization (respawn, refly)

Fixed crashing issue due to ELINT page dump

Fixed crashing issue due to Radar texture memory issues

Reworked overall Sidewinder seeker behaviour.

Increased Rb-74 (AIM-9L) all-aspect capabilities.

Fixed RB24J (AIM-9P) to be properly rear-aspect.

Added Next Missile selector (FRAMSTEGN IRRB) button to bindable controls.

Re-added kneeboard settings page

Fixed trim on ground start - now defaults to 3 degrees

Added realtime mirror rendering

Completed release candidate of flight manual

Viggen canopy glass now uses glass shader - compatability with Kegety's VR mod

Viggen canopy glass raindrop effect added

Fix to high drag bombs not releasing when waypoint is last before L-Waypoint.

Various memory fixes

Fix to 'fälld last' and TAKT weapon status indication for BK90, RB-04, RB-05, RB-15, RB-24 (&J) and RB75

Fixed gunsight hysteresis

Rocket sight corrected for shallow dives

Fix to horizontal velocity sight calculations

Corrected erroneous exterior light intensities

Adjusted hubcap metalness & roughness for correct specularity response

Reexported all textures with corrected brightness levels for better dds compression

Overhauled night lighting

Corrected normal tangentspace issues due to UV borders

Removed red blotches in cockpit gauge glass reflections

Added wheel brake axis binding

Fuel not in X-Tank when spawning on Runway fixed

Completed first release candidate of final manual

Left horizontal panel needles are now properly backlit

Added realtime lighting to FLI ball for better visibility

Reduced intensity of low altitude warning light

Standby ADI is now self illuminated (gauge lighting)

Corrected Akku-Stakki livery: right wing now shows correct tac number

Significantly improved visual quality of glareshield area in external model We’re speeding fast towards fall, and our goal is and will remain to make sure the Viggen is complete and out of early access this year.

That means feature complete, stable and held in high regard by all. Thanks for your patience on this journey and we hope you’ll continue to have faith in us as we move towards the completion of the Viggen, Tomcat and all of the exciting things beyond.



Sincerely,

HB Viggen Team









Nicholas Dackard



Founder & Lead Artist

Heatblur Simulations



https://www.facebook.com/heatblur/ __________________Nicholas DackardFounder & Lead ArtistHeatblur Simulations Last edited by Cobra847; 07-12-2018 at 05:47 PM .