Click here for proposed PvP To Be Polled Changes.

Poll Question #1

Should Wilderness Slayer tasks give you a chance at getting a key, similar to Konar slayer, that will allow you to open one of two chests located in the Wilderness for loot?

The pictures above are examples of the Clan Wars interface with added options and subject to change

Leaving a CC: Currently, you are able to set up a fight as "first to 25 kills", but if someone is getting attacked by other players and almost dead, they can simply leave the CC and it doesn't count as a kill for the enemy team. We would like to create an option for leaving a CC during the game which would include "counts as a death" or "does not count".

Currently, you are able to set up a fight as "first to 25 kills", but if someone is getting attacked by other players and almost dead, they can simply leave the CC and it doesn't count as a kill for the enemy team. We would like to create an option for leaving a CC during the game which would include "counts as a death" or "does not count". Rejoining a CC: If clans wanted to do larger scale wars that mimicked wilderness fights, having a time delay before you could rejoin could balance this out instead of being able to go right back in immediately. We would like to create an option for rejoining a CC during the game which would include "no limits" or "60 second limit".

If clans wanted to do larger scale wars that mimicked wilderness fights, having a time delay before you could rejoin could balance this out instead of being able to go right back in immediately. We would like to create an option for rejoining a CC during the game which would include "no limits" or "60 second limit". Player Capping: Currently, clans can go in and agree to "matched ops" and they will cap the numbers at a set amount. There is a current issue called "flooding" where one team will cheat and bring extra people in after a fight has already started. We would like to create an option for capping the number of players in a game which would include "Unlimited", "10v10", "15v15", 20v20", and "30v30".

Poll Question #2

Should we have additional Clan Wars set-up options, as described in the blog? These will include options for leaving a CC, rejoining a CC, and Player Capping.

Poll Question #3

Should we clear a player's teleblock timer when the teleblocker dies as described in the blog?

Poll Question #4

Should we have a toggleable Kill/Death ratio displayed on the HUD in PvP worlds, similar to how we display it in the Wilderness and BH?

Poll Question #5

Should we add a new Wine of Zamorak spawn in the deep wilderness that has a slightly faster respawn rate than the others, as described in the blog?