It's almost certainly going to be Modern Warfare 4, with a remake (that is labeled a remaster even though it's an obsessively faithful from-the-ground-up remake) of Modern Warfare 2 accompanying it. The signs have been there for a while.



Ghosts was basically Modern Warfare 4 in all but name. It had a delicious BIG GUY villain. It had a cool dog name Riley. It featured an awesome train. An awesome exploding space station. Operation Clockwork. But ultimately I think we don't need Ghosts 2. We wanted a sequel to Modern Warfare 2 and we got Modern Warfare 3. I mean, think about it. I know that's kinda ironic considering we're almost certainly getting Modern Warfare 4. (Also, Infinite Warfare recycled a lot of ideas from Ghosts.)



I can't help but feel vaguely irritable about Modern Warfare coming back. Modern Warfare was the game that essentially wrecked Call of Duty's reputation by diluting its somewhat balanced and cheerful and appreciative player base with a huge wave of tens of millions of console players+MP-oriented fans. It's the nightmare scenario for a PC game series that is SP+MP. Within a single game Call of Duty went from being a respected singleplayer story-driven series that blew people away with its amazing campaigns to be looked down upon as a mindless PvP shooter full of 10 year olds. Also, the series' PC heritage was very quickly erased, in part because the new Call of Duty audience had no knowledge of the series predating CoD4, kinda like how most Far Cry fans don't give a shit about any Far Cry before Far Cry 3. Before you knew it you had PC gamers mocking the Call of Duty series. Deriding it as "console trash" and all that toxic nonsense.



I eagerly await Modern Warfare 4's campaign, but I miss the days when Call of Duty wasn't dominated by a really toxic MP fanbase responsible for possibly the pettiest youtube downvote campaigns in history. Back in the CoD1/CoD2 days things were lovely. Everyone got along. The new Call of Duty was welcomed with bright eyed interest, and not a mixture of sugar coated hype clashing against "I hate everything" cynicism. I kinda feel like the games spiking from a few million copies being sold per title to 20-30 million copies sold per game completely destroyed the series' ability to have a meaningful fanbase. Its fanbase became the masses. It became a mass market product so pervasive that its entire creative direction became hostage to an angry mob.