As the Inquisitr reported earlier this month, Bethesda confirmed that they are still trying to bring Fallout 4 mod support to the PlayStation 4. At this time, the developer is currently evaluating the process with Sony to see what needs to be done to get the feature out as quickly as possible.

However, since mods were initially expected to launch on the PS4 version of Fallout 4 in June of this year, the ongoing delay has forced the team to reevaluate their plans. Due to the modified launch schedule for Fallout 4 mods on the PS4, the developer might have to rethink the possibility of holding a PlayStation 4 beta test for the user-generated content prior to its release.

As with most new features that are added to any game, Bethesda originally intended to hold a small beta for Fallout 4 mods before they are made available on the PS4. This would give the developer time to collect data for accepted testers to ensure that the process of installing and playing mods works as intended on the PlayStation 4. After all, similar tests were held on both the PC and Xbox One editions of Fallout 4.

Unfortunately, it is no longer clear whether the team will still be able to move forward with a beta test for PS4 mods. While answering community questions this past weekend on Twitter, Bethesda’s vice president of public relations and marketing, Pete Hines, revealed that the developer is now unsure whether they will still hold such a test as a result of the delay.

@JackDavies17_ I don’t know. Would depend on what comes out of evaluation process — Pete Hines (@DCDeacon) August 6, 2016

Hines didn’t completely rule out the possibility that Bethesda would still be able to move forward with the beta period of Fallout 4 mods on the PlayStation 4. So it is still possible that a test would begin once the developer and Sony finally work out the issues that are currently preventing the content from releasing on PS4. Simply put, Bethesda is saying that they don’t presently know how they plan to move forward once Fallout 4 mod support is approved for the PS4.

Mods lets players add new custom content to Fallout 4 [Image via Bethesda.net]

While Bethesda continues to work to bring mods to the PlayStation 4, the developer is also busy preparing for the upcoming release of Fallout 4‘s final DLC offering. As was posted this week to the game’s official Steam page, a new update is now available on the PC version of Fallout 4. In addition to fixing several known issues and improving overall game performance, the latest patch also includes support to ready Fallout 4 for the release of the Nuka-World DLC add-on.

The update is now live on PC and is expected to become available for download on both the Xbox One and PlayStation 4 in the coming weeks. This means that the patch would be delivered to all platforms before the end of the month which would mean that sixth and final DLC pack might still be on track to release in August as expected. However, Bethesda has not yet commented on an official release date for the Nuka-World expansion, so the add-on could possibly launch at a later date.

Fallout 4 fans have enjoyed plenty of new features from DLC [Image via Bethesda.Net]

Nuka-World was first detailed on Bethesda.net in June following the announcement of the DLC during this year’s E3 event. The add-on will offer players the chance to explore a ruined amusement park located within the post-apocalyptic setting.

“Take a trip to Nuka-World, a vast amusement park now a lawless city of Raiders. Explore an all-new region with an open wasteland and park zones like Safari Adventure, Dry Rock Gulch, Kiddie Kingdom and the Galactic Zone. Nuka-World features new quests, Raiders, weapons, creatures and more. Enjoy the ride!”

Are you more excited to play user-created mods or the final piece of DLC for Fallout 4?

[Image via BethesdaNet]