I’ve decided to translate the menus for Fire Emblem: Fates for importers who do not read Japanese, or perhaps want to see a translated screen for convenience anyway. Please point this out to anybody who may find it useful!

CURRENT AS OF 7/1/15. Updates are ongoing as I progress! Also, I am helping out on a mass project is underway to attach the translations to the game itself! Read more on that here.



Some shots may be from the Treehouse Live stream that showed off some of the menus in English. They will be noted. If you have screenshots of menus that I did not cover to contribute, please send them my way!

I have gotten a head start thanks to screen shots in magazines, so while I will individually post menu translations in their own posts, this will serve as the overall hub to each and every one of them for your convenience. I hope to get help in getting someone with a 3DS capture card to give high quality menus later on.

This was all done on my free time, and so took a while. It was certainly a lot of work, but I do hope you enjoy! I am unemployed… so please consider donating if you like the work I do. : )

Look forward to separate posts for character profiles and skills!

High quality screen shots will be provided to me by Maurice, who will be streaming the Nohr path first. Please check out his youtube account here!

Table of Contents [Use CTRL + F to find section below]

Main Menu [MAI] Extras Menu [EXT] Selecting Difficulty [DIF] Avatar Editing Screen [AVA] Save Screen [SAV] Choosing a Path [PAT] Command Options [COM] In-Battle Menu [BAM] In-Battle Options Menu [SUB] The Character Stats Screen [CHA] Reading Weapon Stats [WPN] Battle Preparation Screen [PRP] Chapter Map / Mission Objectives [MAP] Overworld Map [OVM] Attack Screen [ATK] Victory Screen [VIC] My Castle [MCA]

[MAI] Main Menu

When you first start, there are just two options. Start New Game (left) and Extras (Right).

For when you get the full main menu:

続きから始める - “Continue”

-Selecting will lead you to three more options.

-章セーブ Chapter Save (From the chapter save)

-フリーセーブ Free Save (From a Free Save – Casual)

-中断から再開 From Suspend Point (From a Suspended Game – Classic)

最初から始める - “Start from the Beginning”

-This is to start a new game.

運命の分岐点から - “Start from where fate diverges”

-This is to restart from the decision point

データコピー - “Copy Data”

-Copy a save file. It will lead you to a sub menu, check the “continue” area above, as it is the same menu. It is asking which you want to copy.

データ消去 - “Erase Data”

-Delete a file. -Copy a save file. It will lead you to a sub menu, check the “continue” area above, as it is the same menu. It is asking which you want to erase.

エクストラ - “Extra”

-The “Extras” section. See next section.

[EXT] Extras Menu

When you select “Extra” from the main menu, you are lead to this one. It is incomplete at the moment as I likely have to complete the game before seeing the rest of the options.

通信対戦 Wireless Battle

-Options 1 and 2 require you to set up a team in option 3 first.

1 ローカル対戦 Local Battle

2インターネット対戦 Internet Battle

-Takes you to three more options.

1 – Random Normal Battle

2 – Random Limited Battle

3 – Friend Battle

3チーム編成 Team Formation

-You have 5 Teams you can make. Pushing any will give a mini drop down menu.

1 – Create

2 – View/Check

3 – Erase

4ブラックリスト消法 Clear block list

追加コンテンツ DLC

-Will take you to three menus.

1 – Erase

2 – Individual Download

3 – All Download

いつの間に通信 Streetpass

-Turn either on or off. (Left yes, right no)

プレゼント Presents

-Check to receive presents.

データ全消去 Erase All Data

-Be careful! This is to fully erase all your Fates data.

[DIF] Selecting Difficulty See the first attached image for understanding Difficulty and Mode settings in this game. See the second for the color codes used in the game for Difficulty and Modes. [AVA] Avatar Editing Screen For customizing your Avatar, see below:

Note: Hair Accessory is for female Avatars only. Specific screens for body type: Specific screen for hairstyle. (Note: This can be changed in the My Room area of My Castle)

Strong Points:

力持ち Has great power

頭が良い Is bright/intelligent

手先が器用 has good dexterity

素早い is fast

運が良い is lucky

打たれ強い able to take a beating

冷静沈着 calm and composed

健康 healthy

For weak points:

非力 lacks power

鈍感 thickheaded

ドジ prone to making mistakes

怠け者 lazy

運が悪い is unlucky

打たれ弱い can’t take a beating

暴走しがち reckless

痛弱 frail

For qualities, I provide the various characters so you can choose:

傭兵 Mercenary

盗賊 Bandit

侍 Samurai

鬼人 Oni

槍戦士 Lance Fighter

呪い師 Spellcaster

巫女 Priestess

天馬武者 Pegasus Warrior

弓使い Archer

竜戦士 Dragon Rider

忍 Shinobi

薬商人 Medicine Seller

魔道士 Mage

杖騎士 Rod Knight

騎士 Knight

重＊騎士 Heavy Knight

斧戦士 Axe Fighter

After this it asks if you want to activate Streetpass data. Left is yes, right is no.

Then it asks if you want to receive data from Nintendo. Left = Yes, Right = No. It will always be this way.

[SAV] Save Screen Below is the Save Screen as it appeared in the Nintendo Treehouse Live @E3 showcase. You can see the lay out is: Chapter ## Chapter Name — Game Time — Avatar Name | Difficulty | Mode Difficulty is listed by star count. 2 star makes this highlighted file Hard mode. 1 star is Normal, and 3 is Lunatic. The second and third files show the chosen path on the left and right sides with a symbol. The second file is likely Nohr, and the third Hoshido.

[PAT] Choosing a Path

When you reached Chapter 6, at the start you will eventually face this menu (see below). Checking either option will lead to a follow up menu describing the path (Hoshido’s limitless experience and money gain versus Nohr’s limited ones).

After you choose, you can play until the end of the chapter. It will then as you to download the content (if you have the downloaded version). You need to be connected to the internet. It’s about ~850 blocks.

[COM] Command Options

This refers to when in a battle and the commands that appear on the side bar. All character based.

攻撃 – Attack

持ち物 – Items/Equipment

1-Unequip/Equip (Weapons) | Use (items)

2-Trade

3-Discard

物交換 – Trade (item)

人交換 – Trade (person)

輸送隊 Supply (when next to Kamui, can access supply)

待機 - Standby/Wait

杖 – Staff (for a unit that uses staves, can heal with this)

歌う – Sing (Aqua’s ability)

会話 – Talk (usually to recruit)

訪問 – Visit (for a village)

交代 - Change (when paired, to change who is front)

降ろす – Drop (when paired, to break up pair)

壊す Break (to remove obstacles)

魔道砲合 Magic Artillery (used by magic users)

弓砲合 Bow Artillery (used by bow users)

竜脈 – Dragon Vein (used on special spaces)

[BAM] In-Battle Menu

This refers to the menu that appears when you push A over an empty space in battle.

部隊表 (Show Forces/Units)

指南 (Instruction/Tutorial)

環境 (Settings/Options) [See next section for sub menu]

中断 (Suspend – Classic)

セーブ (Save – Casual)

終了 (End Turn)

[SUB] In-Battle Options Menu

This is the lengthy menu that appears when you select 環境 (Settings/Options) in the Battle Menu.

戦闘アニメ (Battle Animation)

This refers to the animation of when you attack/are attacked/get healed/dance/etc.There are some options avaliable!:

-オフ (Off)

– Turns them off completely.

-オン (On)

– Battles are on for all units.

-自ユニット (My units)

– Battles are only on for your units.

-自ターン (My turn)

– Battles are only on during Player Phase.

-個別 (Special Case)

– This will take you into a menu displaying your

units, with the options saying オフ (off) on the

left, and オン (on) on the right. Any character

that is “on” will show a battle, those off

will not.

杖・踊りアニメ (Staff/Dance Animation)

-This is specifically just the animation for dancing or utilizing the staff. There is only the オフ (off) オン (on) functions here rather than specifics like the above. Note that when you turn off animations, it turns this off as well, even if marked as “on.”

ゲームスピード (Game Speed)

– This refers to the speed your units move on the map.

-手動 (Manual)

– This means that the unit will move slow, but if you

hold down A, they will go fast. You manually

control speed.

-普通 (Normal)

– The default (slower) speed.

-速い (Fast)

– The faster speed, you don’t need to hold A down.

カメラ距離 (Camera Distance)

-This means the distance of the camera, or zoom on the map. The options are just different default zooms. It is much easier if you go on the map and just use the R button to adjust to a zoom of preference!

マップの角度変化 (Map Angle Change)

-This refers to whether or not the map should be auto-angled. The two options mean オフ (OFF) オン (ON).

AIのスキップ (AI Skip)

=This means skipping anything the AI does, be it move your units on auto move, or the entire enemy turn!

-オフ (Off)

– The default is “off” so you can see what they all do during

their turn.

-移動 (Movement)

– This refers to just their movement rather than attacks

as well. Meaning the movements will be skipped, but not

attacks.

-すべて (All)

– This skips everything the enemy does, though it’s generally

a good idea to keep an eye on what they do to plan out

your next turn!

敵範囲表示の固定 (Enemy “Fixing” Display )

-This refers to when you select an enemy with “A” to view the range. You can change it to limit it to their attack range, healing range, or both!

-攻撃のみ (View Attack)

– This is the default, enemy attack range will be

highlighted.

-杖のみ (View Staff)

– This will highlight enemy staff range, if any.

-すべて (All)

– This will highlight all, both attack and staff.

攻撃操作 (Attack Operations)

-This refers to how you attack a unit. There are two modes. They are not *too* different.

-アドバンス (Advanced)

– This means you will go to the game’s default attack

menu, able to cycle through weapons with X and Y

and watch stats change.

-クラシック (Classic)

– This is called “Classic” since in previous Fire Emblem

games, when you move to attack a unit, you would

first select which weapon you want to attack with,

and then view the menu after you make the selection.

The “Advanced” simply skips that small part. Both

allow you to cycle through weapons in the second menu

anyway!

チュートリアル (Tutorial)

– This is whether or not you want the Tutorials to automatically play. There is only the オフ (off) オン (on) options

情報表示 (Information Display)

=This refers to the unit information displayed on the bottom screen.

-通常 (Normal)

– This is the default unit information menu, which displays

everything the “Easy” menu below does, as well as with

stats. You can view the “Easy” display by pushing the

button in the top right (above the character sprite) on

the touch screen as well!

-かんたん (Easy)

– The “easy” display refers to the secondary menu that does

not display unit stats, just HP, movement, weapons,

skills, class, etc. The advanced display has the stats,

and the ability to toggle back to this one (by pushing

the button on the top right of the touch screen).

上級機能 (Advanced Entrust Command)

=This refers to the “Entrust” (おまかせ) command which moves unmoved units for you using the AI. It is an オン (on) オフ (off) option.

おまかせ確認 (Entrust Confirmation)

=This is just asking if you want confirmation when selecting the おまかせ (Entrust) option! It is an オン(on) オフ (off) option.

ターン終了確認 (Turn End Confirmation)

=This is off by default, but if turned on will ask for confirmation if you want to end turn! If you are thesort who may push “End Turn” by accident often, then this is for you! It is an オン (on) オフ (off) option.

自動ターン終了 (Automatic Turn End)

-If on (which it is by default), it means your turn will automatically end after all your units have moved, rather than having to manually push the button. It is an オン (on) オフ (off) option.

自動カーソル (Automatic Cursor)

-This means at the start of every turn, the cursor will be on your main unit. If off, it will be wherever you left it at the endof your turn. It is an オン (on) オフ (off) option.

スライドパッド (Slidepad)

-Referring to the Slidepad, there are two options you can pick that determine how it’s used!

-アナログ (Analog)

– This allows you to move it diagonally and such too,

so eight directions. This is default.

-ヂジタル (Digital)

– This allows you to only move it like a D-Pad, four

directions.

HPゲージ (HP Gauge)

-This refers to the on map HP gauge. The bar you see next to your unit sprite, a very helpful tidbit for you to keep your unit health in mind!

BGM音量 (Music Volume)

-This is the volume of the background music. Slide it right to make it louder, left to make it quiet.

SE音量 (Sound Volume)

-This refers to sound effects, such as moving, menu, etc. Slide it right for louder, left for quieter.

システムSE音量 (System Sound Volume)

-This refers specifically to menu sounds. Slide it right for louder, left for quieter.

ボイス音量 (Voice Volume)

-This refers to character voices, such as in dialogue, or battle. Slide it right for louder, left for quieter.

会話イベントボイス (Event Voice)

-This refers to dialogue voices, critical hit, skill usage, etc. This is an オン (on) オフ (off) option.

スピーカーモード (Speaker Mode)

-This is an オン (on) オフ (off) option.

ＢＧＭ変更 – (BGM change)

-This refers to changing the background music.

This refers to the menu within the 環境 (Settings/Options) of the In-Battle menu.

戦闘アニメ (Battle Animation)

– This refers to the animation of when you

attack/are attacked/get healed/dance/etc.

There are some options avaliable!:

-オフ (Off)

– Turns them off completely.

-オン (On)

– Battles are on for all units.

-自ユニット (My units)

– Battles are only on for your units.

-自ターン (My turn)

– Battles are only on during Player Phase.

-個別 (Special Case)

– This will take you into a menu displaying your

units, with the options saying オフ (off) on the

left, and オン (on) on the right. Any character

that is “on” will show a battle, those off

will not.

杖・踊りアニメ (Staff/Dance Animation)

– This is specifically just the

animation for dancing or utilizing

the staff.

There is only the オフ (off) オン (on)

functions here rather than specifics

like the above. Note that when you

turn off animations, it turns this

off as well, even if marked as “on.”

ゲームスピード (Game Speed)

– This refers to the speed your units move on the

map.

-手動 (Manual)

– This means that the unit will move slow, but if you

hold down A, they will go fast. You manually

control speed.

-普通 (Normal)

– The default (slower) speed.

-速い (Fast)

– The faster speed, you don’t need to hold A down.

カメラ距離 (Camera Distance)

– This means the distance of the camera, or zoom

on the map. The options are just different

default zooms. It is much easier if you go

on the map and just use the R button to adjust

to a zoom of preference!

マップの角度変化 (Map Angle Change)

– This refers to whether or not the map

should be auto-angled. The two options

mean オフ (OFF) オン (ON).

AIのスキップ (AI Skip)

– This means skipping anything the AI does, be it

move your units on auto move, or the entire enemy

turn!

-オフ (Off)

– The default is “off” so you can see what they all do during

their turn.

-移動 (Movement)

– This refers to just their movement rather than attacks

as well. Meaning the movements will be skipped, but not

attacks.

-すべて (All)

– This skips everything the enemy does, though it’s generally

a good idea to keep an eye on what they do to plan out

your next turn!

敵範囲表示の固定 (Enemy “Fixing” Display )

– This refers to when you select

an enemy with “A” to view the

range. You can change it to limit

it to their attack range, healing

range, or both!

-攻撃のみ (View Attack)

– This is the default, enemy attack range will be

highlighted.

-杖のみ (View Staff)

– This will highlight enemy staff range, if any.

-すべて (All)

– This will highlight all, both attack and staff.

攻撃操作 (Attack Operations)

– This refers to how you attack a unit. There

are two modes. They are not *too* different.

-アドバンス (Advanced)

– This means you will go to the game’s default attack

menu, able to cycle through weapons with X and Y

and watch stats change.

-クラシック (Classic)

– This is called “Classic” since in previous Fire Emblem

games, when you move to attack a unit, you would

first select which weapon you want to attack with,

and then view the menu after you make the selection.

The “Advanced” simply skips that small part. Both

allow you to cycle through weapons in the second menu

anyway!

チュートリアル (Tutorial)

– This is whether or not you want the Tutorials to automatically play. There is only the オフ (off) オン (on)

options

情報表示 (Information Display)

– This refers to the unit information

displayed on the bottom screen.

-通常 (Normal)

– This is the default unit information menu, which displays

everything the “Easy” menu below does, as well as with

stats. You can view the “Easy” display by pushing the

button in the top right (above the character sprite) on

the touch screen as well!

-かんたん (Easy)

– The “easy” display refers to the secondary menu that does

not display unit stats, just HP, movement, weapons,

skills, class, etc. The advanced display has the stats,

and the ability to toggle back to this one (by pushing

the button on the top right of the touch screen).

上級機能 (Advanced Entrust Command)

– This refers to the “Entrust” (おまかせ)

command which moves unmoved units for

you using the AI. It is an オン (on)

オフ (off) option.

おまかせ確認 (Entrust Confirmation)

– This is just asking if you want

confirmation when selecting the

おまかせ (Entrust) option! It is an オン

(on) オフ (off) option.

ターン終了確認 (Turn End Confirmation)

– This is off by default, but if turned

on will ask for confirmation if you

want to end turn! If you are the

sort who may push “End Turn” by

accident often, then this is for you!

It is an オン (on) オフ (off) option.

自動ターン終了 (Automatic Turn End)

– If on (which it is by default), it means

your turn will automatically end after

all your units have moved, rather than

having to manually push the turn end

button.

It is an オン (on) オフ (off) option.

自動カーソル (Automatic Cursor)

– This means at the start of every turn, the

cursor will be on your main unit. If off,

it will be wherever you left it at the end

of your turn.

It is an オン (on) オフ (off) option.

スライドパッド (Slidepad)

– Referring to the Slidepad, there are two options

you can pick that determine how it’s used!

-アナログ (Analog)

– This allows you to move it diagonally and such too,

so eight directions. This is default.

-ヂジタル (Digital)

– This allows you to only move it like a D-Pad, four

directions.

HPゲージ (HP Gauge)

– This refers to the on map HP gauge. The bar you see

next to your unit sprite, a very helpful tidbit for you

to keep your unit health in mind!

BGM音量 (Music Volume)

– This is the volume of the background music. Slide

it right to make it louder, left to make it quiet.

SE音量 (Sound Volume)

– This refers to sound effects, such as moving, menu,

etc. Slide it right for louder, left for quieter.

システムSE音量 (System Sound Volume)

-This refers specifically to menu

sounds.

Slide it right for louder, left for

quieter.

ボイス音量 (Voice Volume)

– This refers to character voices, such as in

dialogue, or battle. Slide it right for louder,

left for quieter.

会話イベントボイス (Event Voice)

– This refers to dialogue voices, critical hit,

skill usage, etc. This is an オン (on) オフ (off)

option.

スピーカーモード (Speaker Mode)

– This is an オン (on) オフ (off) option.

ＢＧＭ変更 – (BGM change)

-This refers to changing the background music.

[CHA] Character Stats Screen See the attached images below for a break down of one of the most important aspects of the game: The Character Stats Screen. Note: Level 20 cap applies for the basic classes. Some special classes may exceed this. A simplified stats screen with the translations right on the page. Some things unmarked, see above for specific descriptions. [WPN] Reading Weapon Stats When you highlight a weapon, you get a sub screen like this one. See below the attached image for the meanings: WPN (Weapon) / Rank: The type of weapon (lance/sword/etc) and rank required to use it. You must have a D or higher to use this weapon, which in this case is a sword. Might: Adds to strength (for a weapon) or magic (for a tome) for total attack power. HIT%: Accuracy/chance of landing a hit. CRT%: Chance of landing a critical hit. EVD: Chance of evading a hit. RNG (Range): Range of the equipped weapon.

[PRP] Battle Preparation Screen

Below is the Battle Preparation Screen as shown by the Nintendo Treehouse Live @E3 presentation. The layout is likely the same as the Japanese version.

Under “View Map,” when you highlight a unit, the first option is to swap them. The second option allows you to start them paired up in Guard Stance.

[MAP] Chapter Map / Mission Objectives

Below is a screen shot of the Map Screen from the Treehouse Live @E3 demo.

As you can see, the top lists the mission objective. You will see the objectives listed below as I go through the game and mark them as they come.

List of Mission Objectives:

敵全滅 – Defeat All Enemies

制圧 – Capture (a highlighted point on the map)

敵将撃破 - Defeat Boss

Chapter number is followed by turn count, and the amount of units on the map are displayed. Blue likely ally, and red likely enemy. I am not sure if this is always the case, but for now it is.

The interface should be the same, but as usual if there are differences, I will update with the most relevant screenshot as soon as possible.

[OVM] Overworld Map

This refers to the World Map you see after you exit My Castle but before a chapter. Some of the options can be seen below.

##章 – Chapter number.

-Go to the next chapter.

竜の門 – Dragon’s Gate.

-Go here for DLC. When pushed:

1 – Play DLC

2 – See DLC

3 – Quit

難易度変更 – Change Difficulty Setting.

-You can only change downward, and not change back.

1 – Normal

2 – Hard

3 – Lunatic

Then when you push either of those:

1 – Phoenix

2 – Casual

3 – Classic

防衛戦 – Defensive Battle

-Refers to a Defensive Battle (at “My Castle”) waiting for you

外伝 – Sidequest

-Sidequests ocassionally appear.

[ATK] Attack Screen

This refers to the screen you see before the attack which lists participants, damage, etc.

This specific screen shows paired up allied units versus one enemy unit. Enemies are capable of pairing up as well, and in that case, the enemy will also have a second character and second set of numbers like the left side of the screen here.

The Y and X displayed over the Weapon on the left is to change to a different weapon. The ADV stands for “Advantage” as the Sword has an advantage over the Axe in the weapons triangle. Hence why the Axe has a DISADV next to it.

MT refers to damage that will be dealt. HIT refers to accuracy of the attacks. CRT refers to chance of an attack landing a critical hit. HP is Hit Points.

This is the battle screen (on the bottom screen) as shown by the Treehouse Live @ E3 event.

The shield icons in the top right are “Guard Points.” The options on the bottom effect the battle animation itself. The subtitles with “Attack!” and “Support!” refer to the roles of those secondary units in this battle.

[VIC] Victory Screen

From the Nintendo Treehouse Live at E3 demonstration. A simple victory screen. It should mirror how the Japanese one looks translated.

[MCA] My Castle

All of the various “My Castle” menus will be here… needless to say, this will be a large section that may get it’s own post eventually. For now I only have scattered pre-release shots to work with, so please see them below.

First is a general menu:

Next is the Wireless Communications (通信)menu:

Visiting other MyCastles (some translations by Maurice):