Heart=Drum

You still have a bunch of unsnapped notes. Going to Timing->Resnap all notes is a quick way to fix, just remember to check your sliders.This will be a more general mod since otherwise the mod would be pretty long to the point where it's not really improving your map but rather changing it completely. If this map was going for ranked, I would recommend a full remap, so for now I'll just leave general things with examples to show what needs to be improved.- 00:00:000 (1) - This spinner feels way too short, and comes way too suddenly at the start of the map where a lot of people may not react to this properly.- 00:02:825 (1,2) - These white-blue rhythms aren't really intuitive to play at all despite it fitting with the music because of polarity . I would recommend using sliders for this section.- 00:12:022 (1) onwards - The vocal rhythm of this song seems pretty unusual, and I wouldn't recommend mapping to them personally since all you can do is spam sliders, which feels kinda mundane after a while.- 00:24:822 (1) onwards - Pretty much the entire next minute or two is just circle rhythms, which gets repetitive and mundane very quickly. I would advise mixing up your rhythms with variety to keep play interesting.- 00:25:022 (2,3,4) - The flow for these triples feel unecessary to me, and just make the map even more awkward to play.- 00:27:224 (1,2) - This jump feels unnecessary as there's nothing in the music supporting it.- 00:31:622 (1,2,3,4,5,6,7,8,9,10,11,12) - This combo spans over too many measures, making it very inconsistent with the rest of your map. Ideally, your combos should be consistent with time rather than numberr of objects.- 00:41:224 (1,2,3) - This rhythm is confusing at first due to polarity. Mapping like 00:57:222 (6,1,2,3) this is fine.- 01:03:622 (7,1) - Same issue with polarity, especially since you NC'd on the blue tick.- 01:10:322 (1,2,3) - This happens quite a few times in the map, but these three objects have very similar spacing , but have different timings, which makes this very confusing to read.- 01:16:224 (1) - Curving this kick slider this much is unnecessary and slightly confusing for where the flow is going to be.- 01:41:324 (1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7,8,9,10,11,12) - Yeah, there's no way anyone could read this rhythm properly first time around.- 01:59:490 (4,5) - This is even worse polarity since it's not even blue tick rhythm.- 02:03:224 (2,3,4) - Following from the previous point about polarity and beat spacing.- 02:26:024 (2,4,6) - Stacking these sliders like this isn't a good idea for readability's sake.- 02:33:224 (1,2) onwards - You constantly repeat this rhythm, which since it's a slow rhythm, gets repetitive and boring very quickly.- 02:52:024 (1,2,3) - This sort of straight-line flow isn't usually recommended for this large spacing.- 03:11:624 (1) - White-blue rhythms don't make sense here at all, there is nothing in the music supporting this.The rest of the map seems to be just repetitions of the same rhythms and the same issues due to the nature of the song, so I won't bother listing any more here. Apart from what I've listed, the main issue I have with the map is how repetitive it is, but I guess that's how the song is. Just continue practicing, since I believe you have a lot of room to improve. Good luck.