Attention:



So, whats happened to the community panel? The OFFENSIVE theme is already chosen?

GG and Happy new year guys.

Well, you should include the whole quote:"Our second update should be super cool. Each faction in the game will be receiving a brand new commander! In a nutshell, community members will be invited to submit ideas, outlining the theme, units and abilities, and how this commander would improve the faction."IMO that means that the community have to make suggestions for commander themes with concrete ability ideas FIRST and AFTER that the mod team will be helping to weigh up the best ideas, test things out, and make necessary changesI hope the approach to the new commanders would look like this:1. Mini patch to fix the issues after the revamp patch. Now the base is set to design the new commanders.2. The community panel defines the parameters of the new commanders, for example how many cross over abilities or call-ins can be used.3. Community members can now post their own themes incl. abilities and explain them.4. The community panel identifies the most convincing ideas, test them and make necessary changes. Commanders can go live after that.Optional step: The panel identifies the best ideas (2 per factions) and the community can decide via poll about the free commander. Step3 would follow then.I dont want to go to far ahead but lets assume that the community could decide over 2 different commanders per factions. Would it not be super cool if the most popular commanders would be free for all players and the runner-ups would be made available via DLC?I would see a win-win-win situation here:1. Relic keeps his promise and the community get 5 new commanders for free.2. All players who want to use the runner-ups can buy them via DLC3. Relic earns additional money.The only ones who had reason to complain would be the members of the community panel because they had to test 10 instead of 5 commanders. But hey, sacrifices have to be made in war!