The Bradwell Conspiracy, the August 2018-announced first-person narrative adventure game from developer A Brave Plan, will launch this fall for PlayStation 4, Xbox One, Switch, and PC via Steam, publisher Bossa Studios announced. It will also be available on the upcoming Apple Arcade platform.

Here is an overview of the game, via Bossa Studios:

The Bradwell Conspiracy is the first release from ‘A Brave Plan’; a team of BAFTA award winning AAA veterans with the likes of Fable, Batman, and Tomb Raider under their collective development belts. The game also features music composed by Austin Wintory (The Banner Saga, Journey) and an illustrious vocal cast including Broadway actress Rebecca LaChance currently performing in School of Rock in London’s West End, Abubakar Salim from Assassin’s Creed: Origins, and TV’s Jonathan Ross.

The Bradwell Conspiracy places the player as an unnamed museum visitor waking up in the aftermath of an explosion at the Bradwell Stonehenge Museum’s Solstice 2026 Gala. To escape the chaos the player must work with Amber, A Bradwell Employee trapped elsewhere in the collapsing building. Due to an injury, the player’s means of communication is sending pictures to Amber via a pair of Bradwell AR Smart Glasses. However, their escape route is a perilous one and players will soon find themselves in the depths of a hidden underground complex full of secrets. With a Brutalist art style unique to the Bradwell Universe plus original 3D-printing and photography gameplay mechanics used to solve the many puzzles throughout, The Bradwell Conspiracy will offer a truly immersive gameplay experience.

Georg Backer, A Brave Plan founder and The Bradwell Conspiracy game director, explains how The Bradwell Conspiracy has evolved since the first announcement last summer thanks to an ongoing publishing partnership with Bossa Studios: “Collaborating with Bossa Studios has enabled us to go beyond our original scope and bring The Bradwell Conspiracy to five different platforms and to localize it into 15 languages. We’re eager for players across the world to dive in and experience our vision of how future technology can be inspiring in the right hands – or terrifying in the wrong ones.”