Update 22.09.2017 (1.71.1.72)

UI scaling options have been added

Client stability has been improved.

Т-64А - Armour thickness of some components of the turret (near MG port) have been fixed. Armour materials on the top of the turret have been changed. Source: 434.10.230sb - Башня. Сборочный чертеж” (Turret. Assembly drawing)

- Armour thickness of some components of the turret (near MG port) have been fixed. Armour materials on the top of the turret have been changed. Source: 434.10.230sb - Башня. Сборочный чертеж” (Turret. Assembly drawing) T17E2 - The value of the speed of vertical elevation of the cannon has been changed (increased) from 20 to 30 degrees per second. Source: Catalogue of Standard Ordnance Items, Second Edition, 1944.

- The value of the speed of vertical elevation of the cannon has been changed (increased) from 20 to 30 degrees per second. Source: Catalogue of Standard Ordnance Items, Second Edition, 1944. KV-1 (L-11), KV-1 (ZiS-5), KV-1S, KV-1E, KV-IB - The value of the speed of vertical elevation of the cannon has been changed (increased) from 3 to 4 degrees per second.

- The value of the speed of vertical elevation of the cannon has been changed (increased) from 3 to 4 degrees per second. MBT-70/KPz-70 - Modification “Artillery support” has been added.

- Modification “Artillery support” has been added. BMP-1 — A bug with the presence of the gun stabilizer has been fixed. Stabilizer has been removed. Source: "Infantry fighting vehicle BMP-1. Technical description and instruction manual."

— A bug with the presence of the gun stabilizer has been fixed. Stabilizer has been removed. Source: "Infantry fighting vehicle BMP-1. Technical description and instruction manual." Sturmpanzer II - A bug with lack of damage mechanics for the hull has been fixed.

- A bug with lack of damage mechanics for the hull has been fixed. Ho-Ro - A bug with lack of damage mechanics for the hull has been fixed.

- A bug with lack of damage mechanics for the hull has been fixed. SU-100P - Fire rate has been changed (increased) from 6 to 8 shots per minute.

- Fire rate has been changed (increased) from 6 to 8 shots per minute. Ho-Ri Prototype - Fire rate has been changed (increased) from 6 to 7 shots per minute.

- Fire rate has been changed (increased) from 6 to 7 shots per minute. Nashorn - Fire rate has been changed (increased) from 7.02 to 9 shots per minute.

- Fire rate has been changed (increased) from 7.02 to 9 shots per minute. Ferdinand - Fire rate has been changed (increased) from 7.2 to 9 shots per minute.

- Fire rate has been changed (increased) from 7.2 to 9 shots per minute. Historical magnification for sights have been switched on for ground vehicles of the 3rd rank (with a multiplicity of 3 and higher). Vehicle list: USSR: ASU-57 T-34-85 (D-5T) M4A2 T-V Great Britain: A30SP Avenger Comet Iron Duke IV Firefly IC Firefly VC USA: T20 M24 Calliope M4A2 M4A1 (76)W M4A2 (76)W M4A3E2 Cobra King M18 Black Cat. Germany: Waffentrager Krupp-Steyr Nashorn Brummbar Dicker Max Tiger E Jagdpanzer IV L48 Jagdpanzer 38t



The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.