Alternate view here.



Porting process is still basically the same as before.

However, Textools can now export character parts with in-game rigs. FFXIV Explorer can now export monsters with in-game rigs.



Pulled the High Steel Mail of Maiming armor set with Textools.

Pulled Darnus’ weapon and the rock with FFXIV Explorer.

All models ©Square Enix



I noticed the armatures didn’t line up with the meshes. I scaled all meshes down to 0.1, then scaled the armatures back up to 1. Not sure if that’s the exact scaling, but it seems to work.



I also noticed the main body arms and legs would clip thru the hand and feet objects, when rotated. I hid whatever geometry was clipping. I’ll have to investigate this further.



I could have combined all the rigs into a single rig, but left them separate for easier part swapping later. I may also just parent all rigs to a master dummy rig.



Tools used:

cpetry.github.io/NormalMap-Onl… To generate additional normal and height maps

texturelib.com Red stone texture



HDRi from:

hdrihaven.com/



Some texture recoloring and mesh enhancements(subdiv, crease, etc) added.

Rendered in Blender/Luxrender.



Big thanks to all those who provided in-game rig extraction capabilities!



Textools:

ffxivtextools.dualwield.net/



Latest FFXIV Explorer:

www.reddit.com/r/FFXIVExplorer…



More info at:

www.reddit.com/r/FFXIVExplorer…