The structures and panels in these materials have potentially existed for thousands of years and are exhibiting signs of wear and even abandonment as a civilization dies out, leaving only its technology and architecture behind.

The inspirations for this category were bones and skeletal structure, with some direct influence from H.R Giger’s sets created for the first part of the Alien franchise. The alien structures of the Halo franchise inspired some of the more rigid and angular forms. The intricate details of the Alien Ship Techno Panel are heavily influenced by the complex detail seen in many spaceship designs, including the Borg cubes from Star Trek.

I wanted each material in this category to represent a construction style unique to entirely different alien races, on different planets, in different star systems, in different galaxies.

The Alien Exo Structure material was created to resemble a bone or exoskeleton-like material that could line the walls or corridors of an alien structure. To get this look, it was important that each plate in the structure conform to the surrounding pieces as if they had grown together over time - as bones do. I achieved this by warping and deforming the patterns as a whole. I filled in the gaps between each plate by using the same inflation technique I used on the Alien Growth materials.