See gallery Bungie is a legendary game developer with a history that dates back before IGN. Here's what we've thought of each of Bungie's games as they came out.

Reviewed by Doug Perry, February 1, 2001



While I wouldn't go so far as to say that Oni is a giant hit -- it's not -- Oni is a good game that action fans, and perhaps easy-going anime fans (or is there such a thing?), might want to pick up. Reviewed by Aaron Boulding, November 9, 2001



Is playing Halo worth the $350 it will cost for an Xbox and a game? If you can appreciate videogames and have been waiting for the next step, then the answer is absolutely. If you're a casual fan and don't buy more than a handful of games a year, then you still need to get Halo. It's a can't miss, no-brainer, sure thing, five star, triple A game. Microsoft created the Xbox so we could have games like Halo. Don't miss it. Reviewed by Douglass Perry, November 9, 2004



Genuinely great games don't come around that often, but in 2004 we're seeing a few truly remarkable achievements come to the forefront. Halo 2 is one of them. While you can minimize the game to its basics -- it's a linear first-person shooter, it doesn't have online cooperative play, some of the cutscenes look awkward -- the level of improvement in every aspect to an already near-perfect game is staggering. Reviewed by Hillary Goldstein, September 25, 2007



The campaign, which is very good, is Halo 3's weakest point. It doesn't capture the cavalier spirit of the original Halo, but you'll still have fun playing through it. There's no first-person shooter on 360 that can equal Halo 3's blend of cinematic action, adrenaline-pumping shootouts, and male- (and female)-bonding gameplay. Reviewed by Erik Brudvig, September 19, 2009



Halo 3: ODST isn't a true sequel, but it is more than a standard expansion. If you're on the fence about buying it, drop your reservations and go snag a copy. If you love Halo, you owe it to yourself to pick this up as soon as you can. Reviewed by Erik Brudvig, September 14, 2010



It's a fitting end to Bungie's involvement with the franchise, one that both references the past and injects new life into a tried and true formula. Newcomers and Halo fans alike will find plenty to love in Halo: Reach. Even if you've grown tired of the Halo formula through the years, I'd still recommend this game to you. It's just that good. Reviewed by Vince Ingenito, September 3, 2014



Simplistic "it’s like X mixed with Y" comparisons don’t really add up when attempting to explain what Destiny is, or why it’s worth playing. It borrows from many well-established gaming destinations, but the climate of each is wildly different, and often incompatible. It’s a complex production that boils down simply to this: Destiny is a mechanically excellent, visually evocative FPS housed within an under-developed RPG framework. Reviewed by Vince Ingenito, December 18, 2014



The Dark Below is a huge missed opportunity, a mish-mash of recycled ideas and content that fails to reinvigorate Destiny or address any of its biggest problems. The new raid is great, and the combat is as strong as it was before, but the new progression systems are limited and ultimately unrewarding, leaving me to wonder where Destiny will wind up if this is a sign of what’s to come. Reviewed by Jose Otero, May 28, 2015



House of Wolves wisely eliminates the worst parts of The Dark Below by offering a faster method to level gear, a better campaign, and varied endgame activities, assuming you have a regular crew to partake of them with. If you don’t, expect to get a lot less out of this expansion, but overall, it’s still a step in the right direction for Destiny. Reviewed by Jose Otero, September 15, 2015



Destiny: The Taken King is an awesome upgrade that's addressed most of my biggest problems with Destiny over the past year. The rewarding loot system, fun enemies, new subclasses, and many quests have kept me busy long after the strong story missions ended. The crown jewel is King's Fall, a demanding high-level activity that, despite the strict six-person requirement, will keep me playing into the late hours of the night. Reviewed by Kallie Plagge, September 27, 2016



Rise of Iron has just enough new content to keep me coming back for a while, but it feels like the bare minimum. When I wasn’t absentmindedly grinding against reskinned enemies until I couldn’t do it anymore, I was falling down the rabbit hole of side quests and trying out new weapons while patrolling the Plaguelands. The satisfying but still not groundbreaking raid is a decent reward at the end. Reviewed by Destin Legarie, September 15, 2017



Destiny 2 is a blast out of the gate thanks to its excellent co-op shooter gameplay and strong storytelling in the campaign. Not all the features I’d expected to find are here, but it does deliver the same kind of highly social gameplay and rewarding, loot-driven progression that helped the original keep me hooked for hundreds of hours. The main concerns right now are a few bugs and lack of event options, but I’ll definitely be sticking around to see this big, action-packed universe develop over time.