In an FPS, a player is only as effective as the arsenal they have at their disposal. From rapid-fire machine guns to tried and true sniper rifles, the fastest route to victory is usually paved in bullets fired from weaponry you can rely on. In upcoming PlayStation 4 exclusive,, you’ll be handling firearms both familiar and exotic, as is explained in Ready at Dawn’s latest developer diary, “Tools of the Trade.”Released this morning via the PlayStation Blog , this latest behind-the-scenes look at Ready at Dawn’s paranormal FPS is all about the things that go boom. From guns that spray ignitable toxins to crossbows that pack a bit of an extra punch, you’ll be facing the forces of darkness with lots and lots of new and creative toys.As many of you likely know, Tokyo Game Show is currently underway and Ready at Dawn is on the scene showing off their upcoming shooter . According to CEO and Creative Director, Ru Wwrasuriya, the reception in Japan has been great. To celebrate that success, the studio has released the above weaponry video to let players know what gadgets they’ll be relying on when“With a growing number of weapons manufacturers around the world and Nikola Tesla as their chief scientist, the Knights of the Order have a vast array of armament at their disposal,” Weerasuriya explained. “The inclusion of Tesla into the game allowed us to ground many of the technological advancements we wanted to add to our history of reality. We used weapons based on existing technology in the Victorian-Era, but also created others that stretched the realm of what was possible at the time.”And you’ll need every advantage you can get, considering the types of enemies you’ll be facing in the game. Like, you know, werewolves and stuff. The game attempts to add a sense of danger to the werewolves so that they aren't simply bullet-fodder, but we'll see how well that plays out in the final game.Since so many of these weapons use volatile chemicals or experimental designs, you might not feel all that safe pulling the trigger which, according to Weerasuriya, was by design.“Some of these weapons were even purposely designed to feel somewhat dangerous not only to your target, but to the user as well,” he said. “We made sure they retained the feeling that they were still in their prototype stage and being field tested.”