SkateZilla Moderator/ED Testers Team



Join Date: Jun 2012 Location: Virginia Beach Posts: 18,759

Quote: cichlidfan Originally Posted by Why?





Eitherway, the issue isnt the controller itself,



But the Workaround to use the old controller works for me:



Opening:

/DCS WORLD/CONFIG/INPUT/AIRCRAFTS/DEFAULT/trackir/default.lua



and Changing it to the following Resolves the trackir having an offset:

Code: return { axisCommands = { -- TrackIR axes {combos = {{key = 'TRACKIR_PITCH'}}, action = iCommandViewVerticalAbs , name = _('Absolute Camera Vertical View')}, {combos = {{key = 'TRACKIR_YAW'}}, action = iCommandViewHorizontalAbs , name = _('Absolute Camera Horizontal View')}, {combos = {{key = 'TRACKIR_ROLL'}}, action = iCommandViewRollAbs , name = _('Absolute Roll Shift Camera View')}, {combos = {{key = 'TRACKIR_X'}}, action = iCommandViewHorTransAbs , name = _('Absolute Horizontal Shift Camera View')}, {combos = {{key = 'TRACKIR_Y'}}, action = iCommandViewVertTransAbs , name = _('Absolute Vertical Shift Camera View')}, {combos = {{key = 'TRACKIR_Z'}}, action = iCommandViewLongitudeTransAbs , name = _('Absolute Longitude Shift Camera View')}, {combos = nil, action = iCommandViewZoomAbs , name = _('Zoom View')}, }, } Updates to head tracking functions/features...Eitherway, the issue isnt the controller itself,But the Workaround to use the old controller works for me:Opening:/DCS WORLD/CONFIG/INPUT/AIRCRAFTS/DEFAULT/trackir/default.luaand Changing it to the following Resolves the trackir having an offset: __________________

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