Haxe Roundup 185

The agency Seven2 interactive have written Awesome Things to Know About Flambe over on the 14Four + Seven2 ThinkLabs blog. This is a great and concise overview of Flambe from a team who have been using Flambe for over a year.

Allan Dowdeswell continue’s to help curate THE list of Haxe libraries. There are now 17 game frameworks to choose from!

And the latest addition to the list is the LÖVE port, named HÖVE by Max who has posted Introducing HÖVE. HÖVE depend’s on OpenFL and uses OpenFL-Bitfive when targeting HTML5. There are some new and missing module’s, but checkout the linked introduction for a detailed walk through.

Want to help Haxe in any way you can? How about voting for Haxe in What is the Best Language that Compiles to JavaScript?.

Or if your interested in contributing to make OpenFL or Lime even better, Joshua Granick has setup a space where everyone can stay in sync.

Andreas Rønning has posted an alpha build of Barrage, his BulletML for Haxe engine. Choose one of three preset’s to get started and click run!

Andreas has also written on how Haxe has altered his coding style in New code style tendencies.

I’ll end with the article Getting started with Game Development in Haxe by Sean O'Dowd, listing the best resource’s and game engine’s for Haxe. :D