For other uses, see Future Sight (disambiguation).

Future Sight is the third expansion in the Time Spiral block and forty-second Magic: The Gathering expansion. It was released on May 4, 2007, and contains 180 cards, as was customary at the time of its release for small sets, of which 81 cards are "futureshifted".[2] The prerelease events for this set were held on April 21–22, 2007.[3][4]

Set details [ edit | edit source ]

Future Sight contains 180 all new black-bordered cards (60 rare, 60 uncommon, and 60 commons), including 81 futureshifted cards (27 of each rarity - not including mythic rare, which didn't exist at the time). The theme of this expansion is "the future"; to fit the theme of the block ("time"). Future Sight introduced a new card type: Tribal. The set also was to include one or more Planeswalker cards, but the design was not ready on time, so they were put off until the Lorwyn expansion.[5] The expansion symbol of the set is an eye, maybe looking through a rift.[6]

See also Future Sight/Futureshifted.

The set features 81 timeshifted “pre-prints”, i.e. cards that have not been printed before but may appear in a future set, also known as futureshifted. Each of the cards features some quality that has never appeared in the game before, such as a new keyword ability (Fleshwrither), the application of a new keyword for an old ability (Thornweald Archer), or even referencing cards and card types that do not exist yet (Goldmeadow Lookout, Steamflogger Boss[7]). Each of these unique aspects appear on only a small number of cards, indicating that they may be more properly explored in later sets.[8]

Additionally, most of the cards in some way reference unexplored planes, hinting at potential themes and locations for upcoming sets.[9] The cards also feature a new “futuristic” card frame to hint at potential changes to the layout of Magic cards and to denote which cards are actually timeshifted. However, it has been confirmed that the Future Sight frame will not become the norm for subsequent sets. The new card frame sports specific type icons for different card types (which were later included in Magic Online as card-filtering buttons, although they have not reappeared in the actual game, except for the land symbol, which has been reused in Ixalan). If the card has a single card type, this icon indicates what it is: claw marks for creature, a flame for sorcery, a lightning bolt for instant, a sunrise for enchantment, a chalice for artifact, and a pair of mountain peaks for land. If the card has multiple card types, that's indicated by a black and white cross.[10] This icon has no effect on game play. As with Planar Chaos, the cards have the standard colored rarity symbols.

Future Sight was sold in 15-card boosters, four preconstructed theme decks [11] and a fat pack. The decks and the fat pack contained a Pro Tour Players Card. The booster packs featured artwork from Korlash, Heir to Blackblade, Tarox Bladewing and Akroma's Memorial.[12] The prerelease card was the foil alternate art Korlash, Heir to Blackblade.[13] The release card was Storm Entity. The set was accompanied by the novel of the same name, written by Scott McGough.

The boosters contain regular numbers for rarities — that is, one rare, three uncommons, and eleven commons — but varying numbers of futureshifted cards, "somewhere between five to ten, literally".[2][14]

Flavor and Storyline [ edit | edit source ]

The quest to mend Dominaria’s temporal and planar damage continues.[15] A temporal rift connected to an alternate Dominaria has enabled Phyrexian horrors to cross over into the present day. Freyalise is gone, having given her planeswalker's spark and her life to close that rift, thereby protecting her sanctum of Skyshroud one last time.

But time fractures still plague Dominaria. The damage to the planar fabric at Tolaria was so severe that it couldn't be healed — not in the present day. The heroes seek out the planeswalker Karn, the only being ever to travel through time. To heal Tolaria's rift, Karn uses the full extent of his planeswalking power to enter the rift and return to the past, to the moment before the archwizard Barrin cast a spell that obliterated countless Phyrexians and himself. Karn succeeds and seals the planar rift before Barrin's actions can rip it open. In the next moment, Karn is lost.

Even as Venser begins to realize his full potential,[16] the planeswalker Jeska returns to Dominaria for the first time since Karona fell. Her friend and ally Karn is gone, and someone will pay. An ancient, evil intelligence drives Jeska's wrath and threatens to undermine Teferi and Jhoira’s efforts to complete Dominaria’s healing: Leshrac has returned.

Bloodthirst, convoke, cycling, dredge, graft, hellbent, scry,[17] and transmute are all reused mechanics from previous sets.

Lifelink, reach, and shroud were newly-keyworded abilities. They had previously been in the game, but fully spelled out on cards.

Future Sight introduced the following new mechanics:[18]

Future Sight has 12 cycles and a vertical cycle:

Vertical cycle [ edit | edit source ]

Cycle name Morph Lumithread Field Zoetic Cavern Whetwheel Morph being used on each of the other permanent types, besides a creature.

Functional reprints [ edit | edit source ]

Future Sight has one functional reprint and one card that is nearly so:

Notable cards [ edit | edit source ]

Theme decks [ edit | edit source ]

The preconstructed theme decks are:[32]