Objects v1.0 will be hitting PC, Mac and Linux on 1st March.



It's taken over five years to get to this point, but here we are.

We want to thank every single person who bought the game while it was in Early Access, encouraged or supported us along the way, gave us feedback or bug reports, posted on the forums, or in any way helped us keep going to make the game something we hope you'll enjoy.

At launch:

- The amount of narrative content in the game is going to roughly double

- Modding tools will finally be added

- Multiplayer will be working (1-4 players via LAN initially, but we'll work on internet play shortly after launch)

- Linux version will drop

Before then:

If anyone wants to jump in and play the new stories early or try out work-in-proress multiplayer stuff, we're going to push an update out very soon which will have the ability to toggle them on and off ahead of time by editing a text file (we'll release instructions in the build notes).

Gotta be really clear that we can expect that much new stuff at once to be invariably quite buggy, hence locking it in a text file edit - but we do want people to be able to play early, so the option will be there.