Been trying to reliably recreate the jumbled text bug. It seems to be linked to changing texture packs, though there could be some other factor. From a fresh download each time (deleting the folder and re-copying from zip):



METHOD (FROM FRESH COPY):



1 - Change Texture Pack to _____________.

1(a) - YES to update save games (though there are none)

1(b) - True Type Fonts may automatically update to NO. If it does, leave it at NO. If it doesn't, leave it at YES.



2 - Create new world and embark.



RESULT (three runs for each texture pack):



[12x12] Jolly Bastion 34.10v5 - NOT BUGGED

[12x8] ASCII Default 0.34.11 - BUGGED - (TTF automatically changes to NO)

[16x16] ASCII Square 0.34.11 - BUGGED - (TTF does not automatically change and remains YES)

[16x16] CLA v15 - NOT BUGGED

[16x16] Ironhand 0.73.4 - BUGGED - (TTF does not automatically change and remains YES)

[16x16] Mayday 0.34.11 - BUGGED - (TTF does not automatically change and remains YES)

[16x16] Obsidian 0.8a - NOT BUGGED

[16x16] Phoebus 34.11v05 - NOT BUGGED

[16x16] Spacefox 34.11v1.0 - NOT BUGGED



*note: Phoebus pack WAS changed, despite being default.



EDIT:



Looking through the raws of each texture pack, the language_DWARF.txt files are different between the packs that are bugged and the packs that aren't. The packs that use the same language as the default Dwarf Fortress language_DWARF.txt are the ones that are bugged. In-game, the default phrases use characters with accents (umlauts, etc.).



Various words in each file:



Bugged (original DF):

[T_WORD:APPLE:bemng]

[T_WORD:BEE:agk]

[T_WORD:CAKE:cs]



Non-Bugged (other texture packs):

[T_WORD:APPLE:bemong]

[T_WORD:BEE:agek]

[T_WORD:CAKE:cos]

