The Fullbright Company announced today that Gone Home will make its PlayStation 4 and Xbox One debut on January 12, 2016.

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This new version has been developed by Fullbright in-house and will utilize the Unity 5 engine, an upgrade from Unity 4, which was used for the original PC version. Gone Home on consoles will also feature 90 minutes of behind-the-scenes developer commentary.Gone Home will still be released on PlayStation 4 and Xbox One in partnership with Midnight City, despite financial troubles at the Majesco independent publishing label. Midnight City’s plan to publish Gone Home on consoles was originally announced way back in March 2014 , but Fullbright designer Steve Gaynor said earlier this year that the deal had “come to an end,” leaving the console version “not actively in development” at the time. It appears things worked out in the end.There’s no word yet on the Wii U version mentioned by Nintendo last year , but we’ve reached out to Fullbright to find out if it’s still in the works and will update this story with any comment we receive.Gone Home originally launched on PC in August 2013 and went on to receive a Game of the Year nomination from IGN. The Fullbright Company is currently working on its next title, Tacoma , and Fullbright designer Nina Freeman recently released her own independent title, Cibele For more on Gone Home, be sure to read IGN’s review , where we called it “a remarkable first-person adventure.”

Andrew is IGN’s executive editor of news and happily owns a Christmas Duck plush toy. You can find him rambling about Spelunky and cute animals on Twitter