Hey guys,



There is a 3rd patch incoming on the beta servers. Here's the change log.



We are expecting this to go live sometime this evening. I will update this thread once the update is live.



- Fixed parent ship livery slots appearing briefly when selecting a launch able, which should prevent a crash caused by trying to modify a slot that doesn't exist

- Prevent crash on game shutdown

- Prevent a crash trying to generate a mission for a station that no longer exists

- Fix a crash with the fighter bay trying to access an invalid state machine

- Fix a Commander ID mismatch with launch able vehicle in save game causing matchmaking errors

- Fix an error with settlement on Dahan 3 a

- For the basic flight tutorial, disallow request dock with fake station

- Fix stations being different from before the beta

- Fix error in ship delivery calculation – it should be a linear association with distance, not exponential! (May still need further balancing)

- Don’t send the ship arrived inbox message until the ship has actually arrived

- Crewed SLF displays player rank, not crew's rank fixed

- Display the NPC crew experience correctly

- Fixed some server stat retrieval issues

- Fighter and vehicle bays are now numbers this is to help match the bay to the vessel when using livery

- Fixed loading screen model for the Taipan

- Z-fighting on fighter models on ship spinning load screen fixed

- Only add headings to "store multiple" page if they will be populated

- Fixed ‘sleepy’ expression pose

- Fixed ancient collectables appearing as "Mining Fragments" on the GUI

- Fixed mysterious thing not deactivating

- Audio: Fixed out of range warning and linked it up to UI

- Audio: Fixed "no more targets" NPC crew line

- Audio: Enabled "multiple contacts" message which could never trigger before

- Audio: Rock & Ice Fumaroles have no impact audio fixed