About the Genesis starliner

With proprietary NeoG engines, the starliner allows for fuel-efficient duration travel. A pair of remote-operated turrets allow for a good defense, and multiple decks can support everything from first class lounges to additional cargo capacity. Whether it’s the centerpiece of a private spaceline or part of a larger system of passenger transports, the Genesis can be used for a variety of support roles. Potential owners and operators can rest easy: the Starliner is a ship designed to pay for itself!

About Crusader Industries

Crusader Industries, headquartered in the Stanton System, is the United Empire of Earth’s premiere passenger/freight transport development company. Crusader designs are produced in the Stanton System but are a common sight throughout the galaxy, ubiquitous in both private enterprise and military support roles. The LH307 Genesis is Crusaders’ mid-range passenger spacecraft, which has found success in a variety of roles around the galaxy. Crusader produces a number of other civilian spaceframes, ranging from small in-system commuter transports to high-capacity superliners.

Starliner Philosophy

One of our dreams when planning Star Citizen was to go beyond the typical space sim experience. We’ve built a lot of ships along traditional lines: fighters, bombers, battleships and carriers all have a natural (and fun!) gameplay role in a world at war. Ships like the Orion, the Carrack and the Reclaimer all come naturally, too: mining asteroids, exploring new worlds and the like are all types of gameplay that fall naturally into our universe. But with the Starliner, we’re introducing something new: a ship that doesn’t have a naturally apparent style of gameplay.

We’ve said it again and again over the past two years: we want Star Citizen to be a living, breathing world. Which means spending resources building out (and building up) ships that would exist in a real world, even when they aren’t combatants or adventurers. Our job with the Starliner was to determine how passenger travel in the ‘verse would be both fun and necessary… and then to build out a ship worthy of that system. Designers have spent a lot of time working on the realism: everything from safety features (detailed below) to a plan for how to make passenger travel fun, interesting and rewarding for those who choose to fly the Genesis! For more information on how Star Citizen will feature gameplay designed specifically for passenger transport (and beyond) please visit tonight’s design post.

Do you have more questions? We will be conducting a series of Starliner Q&As on Wednesday and Friday of next week; have your voice heard on the forums now!

Potential Variants

Transit companies use several different configurations for the Genesis starliner, usually classified as luxury, mid-range and essential (bare bones.) Because every starliner is significantly modular, there is no one standard example of each type. More complex models typically carry fewer passengers but with additional amenities (lounges, food options, personal quarters.) The essential model focuses more on bulk cargo and less on crew and passenger comfort. The model available in the concept sale today is the forty-person mid-range class.

Private individuals have also been known to purchase starliners for their own use, most frequently outfitted yacht-style with individual cabins. The frame is frequently used by professional racing teams, who modify the interior to store and repair small racing ships like the M50 and their support equipment.

The United Empire of Earth military also modifies the standard Genesis spaceframe for a number of different roles, including a troop transport, patrol hunter-killer, SWACS/C&C platform (referred to informally as the Starlifter, Starhunter and Starseeker) and even as an advanced aerospace prototype testbed! Imperator One, a highly customized Genesis starliner with added security and luxury features, is used to ferry the sitting Imperator when they travel off-world.

Details of the Sale

We are offering these pledge ships to help fund Star Citizen’s development. All of these ships will be available for in-game credits in the final universe, and they are not required to start the game. Additionally, all decorative ‘flare’ items will also be available to acquire in the finished game world. The goal is to make additional ships available that give players a different experience rather than a particular advantage when the persistent universe launches.

The Genesis starliner is being offered for the first time as a limited concept sale. This means that the ships design meets our specifications, but it is not yet ready to display in your Hangar or to fight in Arena Commander. The sale includes Lifetime Insurance on the ship hull and a pair of decorative items for your Hangar. A future patch will add a Genesis poster and then once the in-game models are finished you will also be given an in-game Genesis mini ship model! Each ship will have its own model and poster. In the future, the ship price will increase and the offer will not include Life Time Insurance or these extras.

If you’d like to add one to your fleet, they’re available in the pledge store until Monday July 6. You can also view a detail of the ship in the Tech Overview of the ship page!

Remember: we are offering this pledge ship to help fund Star Citizen’s development. All of these ships will be available for in-game credits in the final universe, and they are not required to start the game. Additionally, all decorative ‘flare’ items will also be available to acquire in the finished game world. The goal is to make additional ships available that give players a different experience rather than a particular advantage when the persistent universe launches.

If you’d like to add one to your fleet, they’re available in the pledge store until Monday July 6th. You can also view a detail of the ship in the Tech Overview of the ship page!