Official posts from the Wurm Online Developer Team

Custom kingdoms on Chaos enabled Custom kingdoms have been enabled on the Chaos server, which should increase PvP activity. This means deeds may be raided. A player in a custom kingdom who leaves the Chaos server for a non-pvp server in the Freedom cluster should be set to the freedom kingdom and back to the custom kingdom when he returns.

The Chaos code could not be tested since it’s specific to that server, but there was demand to make it live before the weekend so that people could start forming kingdoms. A fix to Catapulting is in the works which will make raiding easier and releasing this update before that fix will help the transition.

You should now be able to invite mayors to custom kingdoms which will convert the whole settlement

Inactive non-citizen-owned structures in perimeter should start decaying very fast

Mayors may now dismiss personal merchants on their deed if the owner has not logged on to that server for 1 month. Any items on the merchant will be mailed to the owner and remain for 6 months.

Flanking modifier is now calculated on your mount if you ride one.

Now when you destroy floors and walls which would cause a section of a structure to float in the air, they will instead remain as plans

You may now climb down from floor opening plans

There’s now visual feedback for the rarity drumroll

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