Late game is here! I think of late game as the time when the majority of the players are level 8 and several people in the lobby are low on health. If you've been doing your economy correctly you should be able to level to 8 the round after Raptors and have a decent amount of gold left over to roll. Here is where you're making a solid late game composition. Three of the strongest currently are Dragon/Guardian/Knight, Imperial/Knight andcarry compositions.is unique in that she can be played with either Brawlers or Knights.This is a very strong composition that came up near the end of 9.19 and has become a mainstay of 9.20. It's a slow burn composition as the bonus from Knight and Guardian make your units die very slowly and yourhave Dragon buff so they are even harder to be killed. Items can vary but mostly you want tank items onand mage items on. Morellonomicon is a key item to have. Giant Slayer also works well onsince it allows him to do actual damage against other Dragons or units with Dragon's Claw.Variations of this build include having a Yuumi's or Knight's Vow which lets you run three Sorcerer with it. Also note that in late game Phantom will almostbe in your composition regardless of what you're running. It's currently the most broken mechanic in the game as the randomness of it can straight up win you a game.Imperial/Knight is still here in 9.20. Extremely strong late game composition, Imperial just does a ton of damage and four Knight buff is so versatile. 9.20 made even better because once you hit level 8 you have a greater chance of hitting that all importantsince they increased the drop chance of 5 cost units. Items vary but a Morellonomicon is extremely good onand any defensive items are beneficial but Guardian Angel and Dragon's Claw are the best.wants attack speed, damage and one defensive item so it can vary what he ends up with.Variations can use Knight's Vow for 6 Knight at level 9 or Darkin onto give Demon buff for your. If you're able to go to level 9 there is a possibility of running Blademaster but it isn't necessary as most of your damage comes from the Imperial buff.is still quite a good unit in 9.20 mostly because Giant Slayer has become such a popular item. Giving her true damage to burn through front-line units helps get her ultimate off quicker and then she just shreds units. Most often you will see her run in Brawler compositions but she also works with Phantom and Knight. Four Knights is one of the strongest synergies all game so you can run almost anything with them. The Phantom pairing works really well as it can letinstantly pop a unit and get started on her ultimate quicker.Items are slightly less varied foras Giant Slayer is a requirement for her. Dragon's Claw or Guardian Angel are both good items for defense and Guinsoo's Rageblade or Rapid Firecannon help with attack-speed on her. It is also quite good to run two Giant Slayer's on her.I honestly wasn't sure howwould be in 9.20 but it turns out she's pretty damn good. She is such a versatile unit with the right items that there are too many compositions to list her fitting well in. Pairing her with Void is very good and there's a Void/Brawler composition that is run sometimes. She fits well into Nobles, Guardian/Dragon, even just as a random 5 cost unit in acomposition. If you can get her upgraded to a 2 star and have the right items on her she will carry very hard. Guinsoo's Rageblade & Giant Slayer are her best items and you'll want a defensive item like Guardian Angel or Dragon's Claw as the last. Seriously she's really strong, try her out!Last thing to talk about is.. Yordles! Yordles are making a splash this patch because there's almost no one running Wild anymore. I don't have a specific composition to list as I'm too unfamiliar with the builds but keep an eye out for Yordles this patch, they can actually work! The most important thing about them is that they are a counter toso if you happen to be in a game where multiple people are running, bust out some Yordles. In particular useas he can one-shotif you get him 3 starred.