Presenting: “The Cones of Dunshire.” A brand new gaming experience.

Eight to twelve players:

two wizards

a maverick

the arbiter

two warriors – you can play with just one warrior but it’s way worse

a corporal

A ledgerman. The ledgerman just keeps score. And he wears this hat

The goal is to accumulate cones:

four cones wins.

To get cones you need to build a civilization.

That’s where the Spirit Cards come in:

You can use the cards, on any roll ( on any roll) to get city points.

You can trade in twelve city points for one cone – or, and here’s the twist, you can use eight city points to prevent the warriors from scavenging (which is 8 points)

Agriculture cards:

[more to come later]

The challenge play