outscar Profile Joined September 2014 1965 Posts Last Edited: 2018-04-09 00:17:30 #1

by outscar







(for both campaigns) (2.2GB)



(1GB) Download for SC/BW Multiplayer Only (works with iCCup) (500mb) Download Single + Multiplayer (for both campaigns) (2.2GB) Download original WAV files (for playing on your own) (1GB)



+ Show Spoiler [Instructions] + Instructions:



1. Backup the existing MPQ files in your starcraft folder to somewhere else (Broodat.mpq, StarCraft.mpq, StarDat.mpq).



2. Extract the 3 new MPQ files into your starcraft folder.



3. Turn on your subwoofer or wear your best headphones! Time to kick some ass with remastered tracks!



Hell, it's about time!



Merry Christmas SCBW community! This is my present for fans and an event for celebratating 17 year anniversary of best RTS and game alive - StarCraft BroodWar. I'm announcing you the greatest edition of StarCraft: BroodWar - The Soundtrack Remastered Edition. I may call this a game patch (how about 1.17?), not a mod because I didn't change anything but only updated music. I suggest for everyone to use this version of game if they really want to enjoy listening some badass clear and improved tracks.



Blizzard made remastered BroodWar soundtracks for SC II. Who listened to them knows that they got really improved quality sounds compared to original:



Just look at this masterpiece!



I patched these tracks into game. Now you'll hear them while playing without running any music player.



I really respect composers of remastered tracks but guys who compiled them really ruined some tracks. One of terran track got screwed equalizers and some protoss tracks were with so much cracks and clicks, I discovered them by listening every second of track on full volume with high quality headphones. So I needed to fix them by expert sound program, and it wasn't really easy work because of listening every millisecond, I mean I did a lot to give you the best sounding. Now every track looks cooler than ever! Also I replaced briefing room themes with high quality musics from original StarCraft OST and cutted/added/mixed them to achieve right duration. Files are about 2 GB, because I didn't compress wav files to prevent any quality loss and SCBW reads only wav files, so you can't replace with ogg, mp3 or any other type of format (about compressing issues read below posts).







Never die BroodWar!

Cheers!



Changes list:

+ Show Spoiler +

- Title screen changed: added Remastered Soundtrack text; half of Infested Kerrigan picture modified with Human Kerrigan.

- Title music replaced with high quality music.

- Mineral & command click button sound changed with improved SC II sound (it is hard to discover the difference).

- Original Terran soundtracks replaced with remastered soundtracks.

- Original Protoss soundtracks replaced with remastered soundtracks.

- Original Zerg soundtracks replaced with remastered soundtracks.

- Expansion Terran soundtracks replaced with remastered soundtracks.

- Expansion Protoss soundtracks replaced with remastered soundtracks.

- Expansion Zerg soundtracks replaced with remastered soundtracks.

- Original briefing room music for every race replaced with high quality tracks. Hell, it's about time!Merry Christmas SCBW community! This is my present for fans and an event for celebratating 17 year anniversary of best RTS and game alive - StarCraft BroodWar. I'm announcing you the greatest edition of StarCraft: BroodWar - The Soundtrack Remastered Edition. I may call this a game patch (how about 1.17?), not a mod because I didn't change anything but only updated music. I suggest for everyone to use this version of game if they really want to enjoy listening some badass clear and improved tracks.Blizzard made remastered BroodWar soundtracks for SC II. Who listened to them knows that they got really improved quality sounds compared to original:Just look at this masterpiece!I patched these tracks into game. Now you'll hear them while playing without running any music player.I really respect composers of remastered tracks but guys who compiled them really ruined some tracks. One of terran track got screwed equalizers and some protoss tracks were with so much cracks and clicks, I discovered them by listening every second of track on full volume with high quality headphones. So I needed to fix them by expert sound program, and it wasn't really easy work because of listening every millisecond, I mean I did a lot to give you the best sounding.Also I replaced briefing room themes with high quality musics from original StarCraft OST and cutted/added/mixed them to achieve right duration. Files are about 2 GB, because I didn't compress wav files to prevent any quality loss and SCBW reads only wav files, so you can't replace with ogg, mp3 or any other type of format (about compressing issues read below posts).Never die BroodWar!Cheers!Changes list: sunbeams are never made like me...

endy Profile Blog Joined May 2009 Switzerland 8910 Posts #2 Downloading, thanks and merry Christmas! ॐ

DarkNetHunter Profile Joined October 2012 1224 Posts #3 Awesome work outscar!



Is there any chance you can upload the .wavs directly as I prefer using an external player for my music and would love to hear these though!







Learn from the mistakes of others. You can't live long enough to make them all yourself.

TelecoM Profile Blog Joined January 2010 United States 10256 Posts #4 NICEEEE will be using this when I get home from work!! Thanks ! AKA: TelecoM[WHITE] Protoss fighting

outscar Profile Joined September 2014 1965 Posts #5 On December 21 2014 04:07 DarkNetHunter wrote:

Awesome work outscar!



Is there any chance you can upload the .wavs directly as I prefer using an external player for my music and would love to hear these though!





Sure, done!



https://www.dropbox.com/s/4dhr1m6z4424a7b/SCBW_Remastered_wavs.zip?dl=0

Sure, done! sunbeams are never made like me...

muho-94 Profile Joined September 2014 23 Posts #6 Holy f*ck!

The last thing we needed was a patch and you did it!

Players will be in ecstasy!

SSL should use it if they play default musics during the match.

Awesome!!!

BUMP this!

rotta Profile Joined December 2011 5526 Posts #7 Awesome, especially the Terran tracks deserve this as they rank among the finest video game tunes in my book. don't wall off against random

outscar Profile Joined September 2014 1965 Posts Last Edited: 2014-12-20 23:45:57 #8



Title screen now looks exactly this:







Oh, I see O(S)SL thread overshadowed my thread :D. Anyways, who downloaded? What you think about this? Share your thoughts.Title screen now looks exactly this: sunbeams are never made like me...

13Julia Profile Joined November 2004 Canada 231 Posts #9 Hi, Mca64 wanted me to ask you "what's the source format and where did you get it?", please reply here if possible.

DarkNetHunter Profile Joined October 2012 1224 Posts #10 On December 21 2014 07:00 outscar wrote:

Show nested quote +

On December 21 2014 04:07 DarkNetHunter wrote:

Awesome work outscar!



Is there any chance you can upload the .wavs directly as I prefer using an external player for my music and would love to hear these though!





Sure, done!



https://www.dropbox.com/s/4dhr1m6z4424a7b/SCBW_Remastered_wavs.zip?dl=0

Sure, done!



Thanks dling it! , will comment on the whole work tomorrow or so



Thanks dling it! , will comment on the whole work tomorrow or so Learn from the mistakes of others. You can't live long enough to make them all yourself.

Mutisk Profile Joined April 2013 Sweden 41 Posts #11 ... and SCBW reads only wav files, so you can't replace with ogg, mp3 or any other type of format.



It's less common knowledge, but .WAV files can contain compressed audio (at least on windows). Depending on whether the same framework is used in BW it could perhaps be possible?



http://en.wikipedia.org/wiki/Windows_legacy_audio_components#Audio_Compression_Manager It's less common knowledge, but .WAV files can contain compressed audio (at least on windows). Depending on whether the same framework is used in BW it could perhaps be possible?

Cele Profile Blog Joined December 2008 Germany 3826 Posts #12 nice work, thx man! Broodwar for life!

xboi209 Profile Blog Joined June 2011 United States 1173 Posts #13 I haven't downloaded it myself yet but 2GB is quite huge. Have you changed the wav files from stereo to mono? http://www.reddit.com/r/broodwar/

outscar Profile Joined September 2014 1965 Posts Last Edited: 2014-12-21 05:25:48 #14 On December 21 2014 09:31 13Julia wrote:

Hi, Mca64 wanted me to ask you "what's the source format and where did you get it?", please reply here if possible.



I digged them from SCII update file, can't remember which, just opened mpq files from "Update" folder with MPQEditor and extracted "ogg" files. You can download them from there:



Then I edited them through cutting, adding, mixing, equalizing, removing clicks, cracks and etc. and saved as wav file. Then opened BW mpq files and replaced them. If he wants to add them to launcher, I suggest not using these which are in above link but mine because mine are edited. Just tell me and I will convert wav to ogg and size will be reduced.



On December 21 2014 09:49 Mutisk wrote:

It's less common knowledge, but .WAV files can contain compressed audio (at least on windows). Depending on whether the same framework is used in BW it could perhaps be possible?



http://en.wikipedia.org/wiki/Windows_legacy_audio_components#Audio_Compression_Manager It's less common knowledge, but .WAV files can contain compressed audio (at least on windows). Depending on whether the same framework is used in BW it could perhaps be possible?



Editing is done by Sound Forge Pro 11. I didn't compressed them because there were some troubles that SC refused to play and after compress there was quality loss, even if you can discover it by listening attentively with headphones. Default old BW soundtracks use 22050 Hz that's why their size is less, but if you compress remastered tracks into this hertz they will sound really catastrophic bad! And also there is ADPCM which is modern of PCM codec by Microsoft which can compress well without lack of quality, but BW refuses to run this type of codec in game. So there is nothing you can do.



I digged them from SCII update file, can't remember which, just opened mpq files from "Update" folder with MPQEditor and extracted "ogg" files. You can download them from there: http://www.mediafire.com/download/bkz31a3knbvhcz5/BW Music.zip Then I edited them through cutting, adding, mixing, equalizing, removing clicks, cracks and etc. and saved as wav file. Then opened BW mpq files and replaced them.Editing is done by Sound Forge Pro 11. I didn't compressed them because there were some troubles that SC refused to play and after compress there was quality loss, even if you can discover it by listening attentively with headphones. Default old BW soundtracks use 22050 Hz that's why their size is less, but if you compress remastered tracks into this hertz they will sound really catastrophic bad! And also there is ADPCM which is modern of PCM codec by Microsoft which can compress well without lack of quality, but BW refuses to run this type of codec in game. So there is nothing you can do. On December 21 2014 12:34 xboi209 wrote:

I haven't downloaded it myself yet but 2GB is quite huge. Have you changed the wav files from stereo to mono?



No, it is stereo, 1411 kbps, 44100 Hz. (Also, saving with 48000 Hz makes quality loss, weird). Default old tracks were 705 kpbs, 22050 Hz, that's why default sizes are smaller.



If somebody thinks that he can compress it without quality lack - go through, do it. Just show it how to do and I'll reduce the size. And size is big because default 4 mpq weigh approx. 1GB. So +1GB are my wav files additionally. And soon will be 2015 - I don't think that 2GB should be problem for modern network. My maps folder is 10 GB lol. SCII weighs so much more than that. No, it is stereo, 1411 kbps, 44100 Hz. (Also, saving with 48000 Hz makes quality loss, weird). Default old tracks were 705 kpbs, 22050 Hz, that's why default sizes are smaller.If somebody thinks that he can compress it without quality lack - go through, do it. Just show it how to do and I'll reduce the size. And size is big because default 4 mpq weigh approx. 1GB. So +1GB are my wav files additionally. And soon will be 2015 - I don't think that 2GB should be problem for modern network. My maps folder is 10 GB lol. SCII weighs so much more than that. sunbeams are never made like me...

flashimba Profile Joined May 2011 215 Posts #15



By the way, I compared the wav files with

However, I believe the CD would have the better quality music since it hasn't been through additional edits. You can compress the wav files to FLAC without quality loss.By the way, I compared the wav files with http://us.blizzard.com/en-us/games/music/sc.html and could not tell a difference.However, I believe the CD would have the better quality music since it hasn't been through additional edits. https://bwstreams.appspot.com

outscar Profile Joined September 2014 1965 Posts Last Edited: 2014-12-22 09:08:07 #16 On December 21 2014 13:03 flashimba wrote:

You can compress the wav files to FLAC without quality loss.



By the way, I compared the wav files with

However, I believe the CD would have the better quality music since it hasn't been through additional edits. You can compress the wav files to FLAC without quality loss.By the way, I compared the wav files with http://us.blizzard.com/en-us/games/music/sc.html and could not tell a difference.However, I believe the CD would have the better quality music since it hasn't been through additional edits.



You mean to convert? FLAC is even bigger than wav, I guess. FLAC reduces size about 40%. But I wrote that game reads only wav.



This is OST CD and released at 2007. Of course it is improved if you compare with 1998 default tracks which you hear when playing without my patch. I copied from OST only title music, and briefing room themes from there, and it doesn't got expansion musics, you can't see 4th track for every race. Others were extract from SCII HOTS update. Remastering is done at 2013.



Here what it was:

You mean to convert?FLAC reduces size about 40%. But I wrote that game reads only wav.This is OST CD and released at 2007. Of course it is improved if you compare with 1998 default tracks which you hear when playing without my patch. I copied from OST only title music, and briefing room themes from there, and it doesn't got expansion musics, you can't see 4th track for every race. Others were extract from SCII HOTS update. Remastering is done at 2013.Here what it was:



And here is remastered:

http://www.youtube.com/watch?v=oWT1-ah6XZQ



If you all really want me to compress anyway, I'll do it, but not now. Now is a time to get drunk before Christmas passes :D.



EDIT:



No, I won't do it, because it is impossible to compress them without losing quality. Default old BW soundtracks use 22050 Hz that's why their size is less, but if you compress remastered tracks into this hertz they will sound really catastrophic bad! And also there is ADPCM which is modern of PCM codec by Microsoft which can compress well without lack of quality, but BW refuses to run this type of codec in game. So there is nothing you can do. And here is remastered:Now is a time to get drunk before Christmas passes :D.EDIT:No, I won't do it, because it is impossible to compress them without losing quality. Default old BW soundtracks use 22050 Hz that's why their size is less, but if you compress remastered tracks into this hertz they will sound really catastrophic bad! And also there is ADPCM which is modern of PCM codec by Microsoft which can compress well without lack of quality, but BW refuses to run this type of codec in game. So there is nothing you can do. sunbeams are never made like me...

xboi209 Profile Blog Joined June 2011 United States 1173 Posts #17 Well StarCraft doesn't support stereo sound so you can cut the file size in half by converting the sounds to mono. http://www.reddit.com/r/broodwar/

outscar Profile Joined September 2014 1965 Posts Last Edited: 2014-12-21 04:41:30 #18 On December 21 2014 13:28 xboi209 wrote:

Well StarCraft doesn't support stereo sound so you can cut the file size in half by converting the sounds to mono.



What are you talking about? I worked with every default wav file which I extracted and they were stereo in graph. And when I'm playing ingame with remastered tracks I hear exact same stereo quality which you can hear in winamp, foobar or etc. If you convert them to mono you know what will happen? Sound will turn into sh*t. That's true man. What are you talking about? I worked with everywav file which I extracted and they were stereo in graph. And when I'm playing ingame withI hear exact same stereo quality which you can hear in winamp, foobar or etc. If you convert them to mono you know what will happen? Sound will turn into sh*t. That's true man. sunbeams are never made like me...

JieXian Profile Blog Joined August 2008 Malaysia 4430 Posts Last Edited: 2014-12-21 11:08:07 #19



So the source is from sc2? They have the same tracks? I didn't know that



On December 21 2014 13:21 outscar wrote:

Show nested quote +

On December 21 2014 13:03 flashimba wrote:

You can compress the wav files to FLAC without quality loss.



By the way, I compared the wav files with

However, I believe the CD would have the better quality music since it hasn't been through additional edits. You can compress the wav files to FLAC without quality loss.By the way, I compared the wav files with http://us.blizzard.com/en-us/games/music/sc.html and could not tell a difference.However, I believe the CD would have the better quality music since it hasn't been through additional edits.



You mean to convert? FLAC is even bigger than wav, I guess. And I wrote that game reads only wav.



This is OST CD and released at 2007. Of course it is improved if you compare with 1998 default tracks which you hear when playing without my patch. I copied from OST only title music, and briefing room themes from there, and it doesn't got expansion musics, you can't see 4th track for every race. Others were extract from SCII HOTS update. Remastering is done at 2013.



Here what it was:

http://www.youtube.com/watch?v=-mzfnUIdzq4



And here is remastered:

http://www.youtube.com/watch?v=oWT1-ah6XZQ



If you all really want me to compress anyway, I'll do it, but not now. Now is a time to get drunk before Christmas passes :D.



EDIT:



No, I won't do it, because it is impossible to compress them without losing quality. Default old BW soundtracks use 22050 Hz that's why their size is less, but if you compress remastered tracks into this hertz they will sound really catastrophic bad! And also there is ADPCM which is modern of PCM codec by Microsoft which can compress well without lack of quality, but BW refuses to run this type of codec in game. So there is nothing you can do. You mean to convert? FLAC is even bigger than wav, I guess. And I wrote that game reads only wav.This is OST CD and released at 2007. Of course it is improved if you compare with 1998 default tracks which you hear when playing without my patch. I copied from OST only title music, and briefing room themes from there, and it doesn't got expansion musics, you can't see 4th track for every race. Others were extract from SCII HOTS update. Remastering is done at 2013.Here what it was:And here is remastered:Now is a time to get drunk before Christmas passes :D.EDIT:No, I won't do it, because it is impossible to compress them without losing quality. Default old BW soundtracks use 22050 Hz that's why their size is less, but if you compress remastered tracks into this hertz they will sound really catastrophic bad! And also there is ADPCM which is modern of PCM codec by Microsoft which can compress well without lack of quality, but BW refuses to run this type of codec in game. So there is nothing you can do.



Just to correct you, FLAC is a lossless compression format, so of course the file size will be smaller. However, like you said, BW doesn't support it.



I don't get why people are complaining about the file sizes if they want a high quality remastered version....



If they really need to save 500MB do badly I guess compressing it to ~700kbps would still be fine right? nice! Great work! I really appreciate this.So the source is from sc2? They have the same tracks? I didn't know thatJust to correct you, FLAC is a lossless compression format, so of course the file size will be smaller. However, like you said, BW doesn't support it.I don't get why people are complaining about the file sizes if they want a high quality remastered version....If they really need to save 500MB do badly I guess compressing it to ~700kbps would still be fine right? Please send me a PM of any song you like that I most probably never heard of! I am looking for poeple to chat about writing and producing music | http://www.youtube.com/c/JeiShian |

iFU.pauline Profile Joined September 2009 France 1280 Posts #20 That's cool, though you could have converted them in .flac and be able to tag them with a much smaller file. But its ok we aren't gonna complain. sound's great. time to copy replace "Using your partner's sperm as a mask is full of a compound called spermine, which is an antioxidant which can help reduce wrinkles, smooth the skin, prevent acne or spots and give you overall healthy-looking skin."

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