OpenMW 0.35.1 Released! 2015-03-15 - raevol

The OpenMW team is proud to announce the release of version 0.35.1! Grab it from our Downloads Page for all operating systems. This maintenance release includes fixes for several crashes that users may be experiencing with the 0.35.0 version. Several features are also included in this release, such as corpse dressing and preliminary joystick support. Many bug fixes and improvements are also included, please see the full changelog below.

Known Issues:

Crash when trying to view cell in render view in OpenMW-CS on OSX

Crash when switching from full screen to windowed mode on D3D9

Changelog:

Implemented being able to dress corpses (you weirdos)

Implemented checking Cmake sets correct MSVC compiler settings for release build

Implemented default values for mandatory global records

Implemented basic joystick support

Implemented a progress bar for Morrowind.ini import progress in the launcher

Implemented passage of time indicator when training or serving jail time

Fixed a crash caused by a land record without data

Fixed creatures with no skeleton base causing a crash

Fixed engine becoming unresponsive when trying to use equip next/previous with an empty inventory

Fixed error caused by relying on subrecord order when reading content files

Fixed sun trajectory

Fixed stolen items handling to match vanilla Morrowind

Fixed Divine Intervention sending the player to the wrong place in some cases

Fixed telekinesis not working to avoid traps

Fixed combat AI for unreachable enemies

Fixed object scale being considered in the Move instruction

Fixed multi-effect spells with different ranges not all applying

Fixed launcher not responding to Ctrl+C command from the terminal

Fixed drag-and-drop creating duplicate content files in the launcher when Alt is pressed

Fixed addon files with no dependencies not showing in the launcher

Fixed Detect Animal detecting dead creatures

Fixed Cmake not respecting LIB_SUFFIX

Fixed changing active magic holstering magic hands

Fixed switching spells with next or previous while holding shift raising the delete spell dialog

Fixed regression causing ignored clicks on the HUD mini-map

Fixed instant restore effect behavior

Fixed CE restore attribute items permanently boosting the stat they restore

Fixed being able to fall off the prison ship

Fixed wrong starting position in “Character Stuff Wonderland”

Fixed plugin load order being sorted incorrectly when importing Morrowind settings

OpenMW-CS: Fixed skills saving incorrectly

OpenMW-CS: Fixed file extension inconsistency

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