knuckey

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A GAME OF THRONES

A Total Conversion Mod for Crusader Kings II



A Game of Thrones v1.8



Steam Workshop: NOT AVAILABLE

Windows installer/exe:

Mac / Linux / zipped files:



Official Sub-mods:



Checksum: UYRS

Compatible with: CK2 3.0.1



In a land where summers last for years and winters last for decades, nine great families struggle for control of the Seven Kingdoms of Westeros. Take control of a noble house, from the Starks of Winterfell to the Lannisters of Casterly Rock, and win the Iron Throne!



But remember, winter is coming.



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Mac/Linux/Zipped files warning: The mod files must be copied to <Your Documents>/Paradox Interactive/Crusader Kings II/mod folder. We also recommend any previous mod files in this folder are deleted before copying the new version. Windows users have been provided with an installer that performs this function automatically, while Mac users can find detailed installation instructions in the manual



Warning: This mod is likely to be incompatible with 32bit systems with low memory. We recommend at least 4GB of memory on a 64bit system.



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Patch 1.8 Notes

Our Holy Fury update is finally here! This has been in the works for many months, and includes many new features which utilise the modding potential from Holy Fury. No Fire and Blood info is included in this update, this will be included in the next update.



Highlights:

- Updated mod for patch 3.0.1 and Holy Fury, including the addition of certain new vanilla mechanics

- Added a 'Ghiscari Wars' submod

- Many new mod specific bloodlines

- Added banking societies, with a large rework of how loans and their recovery work

- Added a Citadel society for Maesters. Uses many features from the vanilla Hermetics society when MnM DLC is enabled

- Added new mechanics for Norvos. The Monastic government now uses a system of Monastic Order dynasties, where you play as an order rather than a familial bloodline. Plus other flavour events.

- It is now possible to name Dragons, ships, artifacts and other things directly, without using the old convoluted title system

- Integrated elements of 'the Seed is Strong' submod. Great houses and their bloodlines now have special genetics

- Less murderous concubines

- Take a salt husband!



Full changelog below.





CHANGELOG

SPOILER: Click to show

Version 1.8

===============

- Added a 'Ghiscari Wars' submod



Holy Fury and Patch 3.0

- Mod compatible with 3.0

- Traditional dynastic claims are now handled by Bloodlines, and can emerge dynamically once a dynasty has held a title for 7 rulers.

- Characters may gain dynastic bloodlines from forming titles, and other special events

- Added bloodlines for Azor Ahai and Lord of Chaos

- Added a bloodline for Khiara the Great of Leng

- Added dynastic bloodlines for Justman, Teague and Mudd

- Added some mod related alternate start settings

- Added alternate start settings for ruins and base value buildings

- Made dragons and white walkers playable in alt starts

- Added a new AGoT related animal character in alt starts

- Added new vanilla pregnancy and fat events

- Integrated the DLC warrior lodges for several lore cultures

- Adapted mod for the new vanilla battle events system

- Integrated some Holy Fury duel features into the mod duel engine

- Finger dances can now use the duel engine

- Duels can now sometimes end in draws, depending on context

- Animal companions no longer give a direct combat rating boost, rather they can now be used in duels if the context allows

- Added brazen bull execution option

- Adapted vanilla Coronation events for Faith of The Seven kings

- Added a Kingsmoot elective succession law, and tweaked the kingsmoot mechanics to accomodate

- Added special succession laws for Night's Watch and Noble Oligarchies

- Added a 'Dornish Primogeniture' succession law, which handles succession in matrilineal disiheritance situations

- Altered opinion effects of fat and gluttonous traits

- Added Child of Destiny events



Artifacts

- Added many artifacts from More Artifacts submod by marowa

- All ancestral high value artifacts can now be reclaimed via diplomacy/war

- Reforging valyrian steel is now a decision you take by right clicking on your own portrait to select the particular artifact

- The AI may now sell artifacts

- Added a dragon whip artifact that tracks each dragon's historical riders via it's holder history

- Seizing artifacts from a prisoner for no valid reason now incurs tyranny



Events, jobs, plots and decisions:

- Added banking societies, with a large rework of how loans and their recovery work

- Revised vassal loans, can now take personal loans from any courtier via diplomatic interaction

- Fixed up debt inheritance in many situations

- Added new mechanics for Norvos. The Monastic government now uses a system of Monastic Order dynasties, where you play as an order rather than a familial bloodline. Plus other flavour events.

- Female pirates and Iron Queens can now take concucines/salt husbands

- Lengi Empresses may now take extra YiTish/Lengi consorts

- it is now possible to name animal companions

- It is now possible to name Dragons, ships, artifacts and other things directly, without using the old convoluted title system

- Added a decision to change character to a lower ranked dynast

- Added a Citadel society for Maesters. Uses many features from the vanilla Hermetics society when MnM DLC is enabled

- Integrated elements of 'the Seed is Strong' submod. Great houses and their bloodlines now have special genetics

- Added a decision for independent Lords Paramount to adopt a Royal Style

- Dragons can now be utlised to intimidate rebellious vassals

- Added a royal proclamation for Yi Ti

- Valyrian Archons can now name themselves and their heirs Archon for Life

- Removed the buy loyalty plot, instead gave more abilities to favors

- Replaced vanilla 'ask to excommunicate' action with a custom mod decision. This is so the conditions and wacky AI can be controlled

- Kingsguard can now be appointed from split realms that are supporting the king in a mega war

- The traditional heir title of a kingdom can now be dynamically set via decision



Character/Database setup (WARNING, SPOILERS AHEAD):

- Cultural congenital traits are now added to all random characters who need them on game start (including high valyrians in Valyria)

- Added fat trait to many canon characters

- Ironborn updates by shadesofdarkness

- Added the Grey King's father (ID=750064) as a means of connection for house Goodbrother and the Grey King.

- Changed the birth date of the Grey King from 1.1.1 to 1.1.2, and increased lifespan by 7 years as he is stated to have ruled the iron islands for 1007 years.

- Added the progenitor of house Goodbrother - brother of the Grey King (ID=750065).

- Added the line of the Goodbrother to link to Urrathon Badbrother and future Goodbrothers. (ID=550111).

- Removed the line of the Grey King (ID=751066), replaced with Grey Urragon - Eldest son of the Grey King (ID=750067) and linked to house Greyiron with a line(ID=751067).

- Added Torgon the Terrible as a son of the Grey King (ID=750068) - ancestor to the Hoares, and his line (ID=751068).

- Added Hrothgar of Pyke as a son of the Grey King (ID=750069) - ancestor to the Greyjoys and his line (ID=751069).

- Added the quick trait to Dalton the Red Kraken (ID=20107).

- Added the reaver trait to Dagon the Last Reaver (ID=18107) in 211 AC.

- Changed name of Lord Wex of Blacktyde (ID=3014118) to Garmon and his birth date to 118 AC.Deleted his lowborn wife Jonella (ID=5014118) replaced with Gudrun Greyjoy (ID=5014118) daughter of Vickon II Greyjoy. She is now the mother of his son who has had his name changed to Andrick (ID=3017118).

- Changed the birthdate of the sea dragon Nagga from 1.1.1 to 1.1.3 so that the Grey King's father could be added.



- Added a linking anscetor to connect the Emperors of Old Ghis to Grazdan the Great

- Moved Grazdan the Great 1000 years further back in the timeline than he was set at in all history files

- Fixed Septon Chayle and Maester Luwin serving in wrong courts

- Jory and Hallis Mollen are now captains of Winterfell Household Guard

- Added Alyn, captain of Ned's Household Guard in KL after Jory

- Added Fat Tom, captain of Ned's Household Guard in KL after Alyn, and his son TomToo

- Added khals Moro, Jommo and Ogo from AGOT Book and Motho from ADWD

- Khal Drogo is now allied with khals Moro and Jommo as according to AFFC Appendix

- The Northweald high lordship is now vacant, so that the Royces can more easily retain overlodship of Coldwater Burn

- Added Qhored Hoare and House Justman as playable characters at the start of Rhoynish Wars. Ironborn at the peak of their power under Qhored at this time.

- Added DNA and Properties for Ser Cortnay Penrose

- Added "malnourished" trait to imprisoned Theon

- Fixed date of Theons mutiliation. It was tied to his conquest of Winterfell, now its tied to his imprisonment

- Corrected Harwood Fell's death date

- Stannis gets malnourished trait on the day they gets to Crofter's Village. Currently unseen ingame, as there isn't scenario after 300.3.1

- Corrected Siege of Riverrun starting date to be after Purple Wedding. Not sure if it was troublesome bug but it was set to 299.3.3 (Clash of Kings scenario) when both Edmure and Tommen were unlanded

- Added fine armor artifact for Jason Mallister to represent his Hand's Tourney indigo-silver armor.

- When Renly dies, his green Armor is transfered to Garlan

- Added Jyck and Morrec, Tyrion's AGOT bodyguards

- Added DNA and Properties for Ser Meryn Trant

- Changed 2.11 starting point for Stannis and Renly to be close to Storm's End

- Fixed gaps in character/title history for House Ball in all submods

- Fixed errors in Stark history in Andal Invasion

- Made House Ryder the kings of the Rills in the Ghiscari Wars

- Added new Iron Isles/Gey King history to all the submods

- Added a Wyl-Cafferen/Oakheart/Baratheon blood feud

- Fixed up trait history for characters with disallow_random_traits (thanks to tiranasta)

- Fixed gaps/errors in character/title history for Houses Rowan, Royce, Peake throughout all submods

- Added the Pentos/Tyrosh war in 8055 from Fire and Blood



Balance:

- Increased tax from YiTish base value buildings

- Night's Watch is now more quick to call for aid against wildlings if needed, and can now call aid against lower tier wildlings

- When the Nights Watch is resotred its levies are replenished

- Aegon now returns crownlands vassals to kings he fails to conquer

- Aegon must now conquer at least 3 kingdoms in order to succeed and choose a capital

- Reduced supply limit reduction from conscripting ships

- Fear now provides defensive plot power

- Revised facing dragon conditions when liege has called for riders

- Concubines should now be far less murderous

- Added a cooldown on moon clansman invasion

- Made northern melees less deadly

- Realms on the same trade route are now more likely to help eachother if attacked by nomads

- The price of dragon skulls now depends on the age at which the dragon died

- It is no longer possible to press claims on the Most Devout title and othe religious head titles

- Free Cities can now only request tributary status in a Freehold, and not a feudal Valyrian empire



AI:

- Scripted custom AI for vassals joining tyranny wars (stops illogical mass rebellions)

- Landless characters with tame dragon ambition are more likely to travel to find one



Graphics and portraits:

- Added vanilla alternate intefaces to many religions. Also added special religion icons for some religions

- Added icons for many diplomatic interactions

- Asshai' use new Roman portraits from DLC

- Added Harroway and Towers to dynamic CoA system

- Added more maester clothes colours, now also used by all portrait sets

- Valyria and Free Cities now use byzantine holding graphics



Map:

- Improved some province names in N'ghai region

- Added adjancencies between provinces in Ibben

- Trade route now goes through Goggosos in pre doom bookmarks

- Fixed the Great Sand Sea provinces being set as ocean in the pre Doom map (it was a valley not a sea)

- Changed the names and the size of the provinces within the Sand Sea on pre Doom map to account for bookmarks with intact Hyrkoon

- Added geographical regions for Massey's Hook, Kingswood, Rainwood, Dornish Marches, Red Mountains and isles of Jhala, Walano and Ib

- Corrected geographical placement of Sherrer, Wendish Town, Stone Mill, Nutten and Riverbend in Riverlands

- Added town of Mummer's Ford in Pinkmaiden

- Gave kings landing holdings appropriate pre conquest names

- Fixed Sar Mell not being a ruin when it should be.

- Century of Blood submod uses pre-Doom trade routes to include Essaria and Gogossos



Misc:

- Renamed the months of the year

- Added a family titles entitlement game rule

- Expanded AI marriage correction game rule to include more options

- Added an option to dragon taming game rule that disables dragons completely

- Characters with dragon horns can now tame dragons when game rule is set to valyrian only

- Optimised family/vassal request events

- Changed how chronicle is maintained (hopefully this will fix the issues with it)

- Converted Sisterman Lady of the Waves event into a decision

- Honorable and deceitful are now opposite traits

- Changed composition for some canon merc companies (Second Sons, Long Lances, Stormcrows)

- Removed world blood feuds list (currently broken by hardcoded vanilla bug)

- Rhoynar no longer have access to first night laws

- Cached various traits, to allow them to be elective candidates in the next patch



Internal Scripting:

- Added a check_for_defunct_culture_effect scripted effect, which checks if a created character has a defunct culture and changes it (e.g. old ironborn to ironborn)

- Added a wildling_culture_trigger scripted trigger

- Added can_usually_eat_people_trigger and is_animal_trigger scripted triggers

- Added a practices_incest_trigger scripted trigger

- Copied old muslim portrait elements into mod for use with mod portrait sets that used those elements (muslim_old)



Bugfixes:

- Nomads can no longer freely marry any religion

- Valyria setup now works in shattered realms

- Fixed issue with Sar Mell in unoccupied_event.txt

- Fixed Crabs Shore, Crows Barren and Darkmoor not being sworn to the Vale in Rhoynish Wars

- Fixed some duplicate character IDs in btw_anscestors file in all bookmark submods

- Fixed House Verezys patrician title still being assigned to Kastaryen dynasty in pre Doom submods

- Fixed the Darklyns not holding their titualr kingdom title in Rhoynish Wars

- Fixed some history issues with Skagosi titles in all bookmark submods

- Fixed Mavlys province being Volantene culture in Andal Invasion and Rhoynish Wars when it is part of Chroyane

- Fixed west valyrian cleanup event in d_redmountains spawning Stone Dornish people in Andal Invasion and Rhoynish Wars before that culture exists

- Fix- Fixed patrician relatives marrying via event cancelling marriage a few days later

- Fixed Maegor's wives

- Fixed issues with character/title history for House Greystark

- Fixed Yellow emperor invasion resolution on war invalidation

- Fixed Westerosi rulers being able to choose learning focus for themselves if liege was Valyrian

- Fixed Manderly-Peake feud





CREDITS

SPOILER: Click to show



Knuckey: Project Leader, Scripting, History Work, General Coding Support, Bugfixing, "Megawars"



Scripting & Coding:

Galle: Events, General Coding Support, Bugfixing, DND, Localisation, Fighting Traits and the Duel Engine, New Plots, AI Work, Nightswatch/wildlings content

Sunspear: Coding, Events, Riverland Content, Bugfixing, Positioning Tool, Balancing, misc. Graphics, Personal Interaction, Faceless Men, Dragons.

Ogaburan (Ran Miller): Events, Westerland & Frey, Minor Families Filler, DNA, New Education System, Kingsguard, Knights, Bugfixing, Balancing, Misc. Graphics.

Fashbinder: Event scripting/balance, Trial by court, Nightswatch/wildlings content, Harrenhal restoration, R'hllor Magic, Reforged Swords, VSS Quest.

Toccs: Essos work, General Coding Support, DNA, Many History Updates/Improvements, Far East map creator, White Walkers.

blackninja9939: Event Scripting, Legitimise Cadets, Make a Noble, General Coding, Bugfixing, Forresters, Conquest of Dorne Events.

Rodri: Event, General Coding Support, Bugfixing, Dynasty tracing, Trial by Combat, Hereditary Valyrian Swords, New Ambitions.

Zarine: General Coding Support, New Battle System, Translations, Bugfixing.

Stiener (DanJonMin): CoA placeholders, Events, Iron Islands content, Localization, Misc. Graphics.

Wolfgang Pauli: Maintenance Events, Rescue CB, Testing, CoA Graphics.

Etel: Grell-conversion Work.

black_imperator: Events.

Riso: Merged features from mods like CK2+ and Better Rebels, Misc. Coding.

HuskyWolf: Scripted a bit and added some traits.

Waylit: Special siege events mod.

Comradebot: Farwynd skinchanger events, Ironborn event ideas

Tompalmer : Event scripting.

StoneTheCrow/Tycho: Valyrian Swords, history improvements, bug fixes.

Jenks: Event scripting

JadenNooby : Rhoynar+ water magic events



Graphics:

Edric_Storm: Dynasty CoA Artist, Dynamic CoA Generator Graphics (higher res, new designs), New CoA Templates (fabric banner and hide versions).

the_hdk: Crownlands initial Content, Dynasty CoA Artist, Title Flags, New CoA Template (leather version), New Skinchanger trait icons and misc icons.

Rabid Bogling: Dynasty CoA and Title flags Artist. Qartheen Portraits. Dynamic CoA Overhaul.

StGeorge: Icons & Loading Screens.

Nerfherder: Portrait improvements, white walker portraits, artifact images and many other graphics improvements

talias: Trait icons, Titular Kingdoms

marowa: Artifact icons and ideas

Peuri: Portrait Graphics (including concept and design).

dauncosony: Portrait Graphics (including concept and design).

Velho e Bom Joe: City models and textures.

Amok: Much of his artwork used for event pictures:

Starkweather: Valyrian children portraits, Titular Kingdoms

Jorian Drake: Dynasty CoA and title flags artist.

kuczaja: Qarth flags.

DarkReborn: Ghiscari portraits, Religion Icons

revisionist: Ghiscari Dynamic CoA.

hibludij: High Valyrian clothes

tem: Basilisk Island, Sothoryos flags, Lhazar flags

Midnighty: Summer Islands flags

Mavrosh: Map textures (lava, black rock and red earth):

Arko: Interface improvements

Choccy: Valyrian/Rhllor CoA

foxwillow: Dynasty CoA Artist

LancelotLoire: Old White Walker portraits

Attiris: Holding images and other misc graphics

Lysten: Northman portraits

Misc CoAs/Graphics: HMAS-Nameless, Molleby, Smoesville, Micxzu, Pageman, Myrik_Justiciar, deloswerty, azaghal, Vystas, Beast

Fededorian : Brindlemen portraits



Database:

Chrisjm89: Historical character histories.

Hobbes MkII: Historical character histories

Cidellus: Historical character histories

Tompalmer: Historical corrections and community management.

Initial Content: ThePiglet, Hroppa, AlecTrevelyan006, Helios Ra, Jazthesentinel, Maginor

Wiki Links: Rhoedon, ThatOtherGuy642, wuschbaam, lesh



Clash of Kings Scenario:

Tompalmer: Scenario Design Lead

Mug bubule, Nacodaco, Knuckey, Hobbes MkII, C_moore, HuskyWolf



Original Music :

Aurélien Benharrats (



Translations & Localization:

Werther (French Lead)

French: R.Graymarch, Ysalaine, Merela, Ereksen, Sand, Yunyuns, Quentyn Tully, Lestival, tompalmer, Stannis, Lord Riusma, BiatchDeluxe, Paillard

Dany Quest: Loafcake, jimthepocket, MBjarno, blackninja9939, JON SNOWSTARK, EDAP, KnightKing

Spanish: Osuna, Darkhorse27, Bysne, DiTo/DiToMz, Juanen, zaxonemesis

German: Loomis

Sparqman, pulcherada, SinStar87, fastrike, Pekay

Eras Biographies: Vystas, Fegelein, jankmaster98, Wilsonator, BFKelleher, 'Legitimized Jon Snow', Patency, Hawke, 'Shoshon The Elegant', TMSaxon, SerJaecerysStorm, MBjarno, Rubidium, Lingvort, pottman

Special thanks for french proofreading: Merela, Graymarch, Sand, Hawkin, Pandémie, Suwan



Testing:

'Dom (JonSnoooow)' Saint_Esteban 'Ser Ham'

Smoesville Karuga ItsAtrap

Dingo lychnidos Kingsgrave

DadeRoyal 'Benjen Coldwater' daddytorgo

philosophert nudu Greatjon

Zirael Narf GoogleSearch

xoatl 'Daemon Blackfyre' EDAP

SerBrightflame SinStar87 hjkh123

fastrike Soulbourne Slavicist

Mitza8 tirion1987 Tiranasta

Pekay Galrun stale

TheCed ZeroXemnas djtzen

erbkaiser Green 'Solid Snake'



Special Thanks To:

Grell74 for

for our city graphics.

CK2+

for trait ideas & iconography templates

for some of our ambitions

Alphanos's shortcuts mod

Dungeons and Sieges mod

Lupus Agnum mod

NB+/New Borders mod

Elder Kings mod

Ransom all minimod

for various names

Captain Gars and Divine, Paradox User mod Coordinators

for help with the French translation.

for all it's information and resources, including many CoA graphics

Paradox Interactive for their great game

George R. R. Martin for his awesome books Cabezaestufa: Founder/Map creator, General Coding Support, Events, DNA, Balancing, Bugfixing, North Content, Misc. Graphics, Team Management.Knuckey: Project Leader, Scripting, History Work, General Coding Support, Bugfixing, "Megawars"Scripting & Coding:Galle: Events, General Coding Support, Bugfixing, DND, Localisation, Fighting Traits and the Duel Engine, New Plots, AI Work, Nightswatch/wildlings contentSunspear: Coding, Events, Riverland Content, Bugfixing, Positioning Tool, Balancing, misc. Graphics, Personal Interaction, Faceless Men, Dragons.Ogaburan (Ran Miller): Events, Westerland & Frey, Minor Families Filler, DNA, New Education System, Kingsguard, Knights, Bugfixing, Balancing, Misc. Graphics.Fashbinder: Event scripting/balance, Trial by court, Nightswatch/wildlings content, Harrenhal restoration, R'hllor Magic, Reforged Swords, VSS Quest.Toccs: Essos work, General Coding Support, DNA, Many History Updates/Improvements, Far East map creator, White Walkers.blackninja9939: Event Scripting, Legitimise Cadets, Make a Noble, General Coding, Bugfixing, Forresters, Conquest of Dorne Events.Rodri: Event, General Coding Support, Bugfixing, Dynasty tracing, Trial by Combat, Hereditary Valyrian Swords, New Ambitions.Zarine: General Coding Support, New Battle System, Translations, Bugfixing.Stiener (DanJonMin): CoA placeholders, Events, Iron Islands content, Localization, Misc. Graphics.Wolfgang Pauli: Maintenance Events, Rescue CB, Testing, CoA Graphics.Etel: Grell-conversion Work.black_imperator: Events.Riso: Merged features from mods like CK2+ and Better Rebels, Misc. Coding.HuskyWolf: Scripted a bit and added some traits.Waylit: Special siege events mod.Comradebot: Farwynd skinchanger events, Ironborn event ideasTompalmer : Event scripting.StoneTheCrow/Tycho: Valyrian Swords, history improvements, bug fixes.Jenks: Event scriptingJadenNooby : Rhoynar+ water magic eventsGraphics:Edric_Storm: Dynasty CoA Artist, Dynamic CoA Generator Graphics (higher res, new designs), New CoA Templates (fabric banner and hide versions).the_hdk: Crownlands initial Content, Dynasty CoA Artist, Title Flags, New CoA Template (leather version), New Skinchanger trait icons and misc icons.Rabid Bogling: Dynasty CoA and Title flags Artist. Qartheen Portraits. Dynamic CoA Overhaul.StGeorge: Icons & Loading Screens.Nerfherder: Portrait improvements, white walker portraits, artifact images and many other graphics improvementstalias: Trait icons, Titular Kingdomsmarowa: Artifact icons and ideasPeuri: Portrait Graphics (including concept and design).dauncosony: Portrait Graphics (including concept and design).Velho e Bom Joe: City models and textures.Amok: Much of his artwork used for event pictures: en.amokanet.ru/gallery Starkweather: Valyrian children portraits, Titular KingdomsJorian Drake: Dynasty CoA and title flags artist.kuczaja: Qarth flags.DarkReborn: Ghiscari portraits, Religion Iconsrevisionist: Ghiscari Dynamic CoA.hibludij: High Valyrian clothestem: Basilisk Island, Sothoryos flags, Lhazar flagsMidnighty: Summer Islands flagsMavrosh: Map textures (lava, black rock and red earth): mavrosh-stock.deviantart.com Arko: Interface improvementsChoccy: Valyrian/Rhllor CoAfoxwillow: Dynasty CoA ArtistLancelotLoire: Old White Walker portraitsAttiris: Holding images and other misc graphicsLysten: Northman portraitsMisc CoAs/Graphics: HMAS-Nameless, Molleby, Smoesville, Micxzu, Pageman, Myrik_Justiciar, deloswerty, azaghal, Vystas, BeastFededorian : Brindlemen portraitsDatabase:Chrisjm89: Historical character histories.Hobbes MkII: Historical character historiesCidellus: Historical character historiesTompalmer: Historical corrections and community management.Initial Content: ThePiglet, Hroppa, AlecTrevelyan006, Helios Ra, Jazthesentinel, MaginorWiki Links: Rhoedon, ThatOtherGuy642, wuschbaam, leshClash of Kings Scenario:Tompalmer: Scenario Design LeadMug bubule, Nacodaco, Knuckey, Hobbes MkII, C_moore, HuskyWolfOriginal Music :Aurélien Benharrats ( www.aurelien-b.fr/) Translations & Localization:Werther (French Lead)French: R.Graymarch, Ysalaine, Merela, Ereksen, Sand, Yunyuns, Quentyn Tully, Lestival, tompalmer, Stannis, Lord Riusma, BiatchDeluxe, PaillardDany Quest: Loafcake, jimthepocket, MBjarno, blackninja9939, JON SNOWSTARK, EDAP, KnightKingSpanish: Osuna, Darkhorse27, Bysne, DiTo/DiToMz, Juanen, zaxonemesisGerman: LoomisSparqman, pulcherada, SinStar87, fastrike, PekayEras Biographies: Vystas, Fegelein, jankmaster98, Wilsonator, BFKelleher, 'Legitimized Jon Snow', Patency, Hawke, 'Shoshon The Elegant', TMSaxon, SerJaecerysStorm, MBjarno, Rubidium, Lingvort, pottmanSpecial thanks for french proofreading: Merela, Graymarch, Sand, Hawkin, Pandémie, SuwanTesting:'Dom (JonSnoooow)' Saint_Esteban 'Ser Ham'Smoesville Karuga ItsAtrapDingo lychnidos KingsgraveDadeRoyal 'Benjen Coldwater' daddytorgophilosophert nudu GreatjonZirael Narf GoogleSearchxoatl 'Daemon Blackfyre' EDAPSerBrightflame SinStar87 hjkh123fastrike Soulbourne SlavicistMitza8 tirion1987 TiranastaPekay Galrun staleTheCed ZeroXemnas djtzenerbkaiser Green 'Solid Snake'Special Thanks To:Grell74 for his original Crusader Kings mod , from which we took many things (spoiler warning) Culturally Different Cities for our city graphics. Friends & Foes for trait ideas & iconography templates The Prince and the Thane for some of our ambitions fantasynamegenerators.com for various namesCaptain Gars and Divine, Paradox User mod Coordinators La Garde de Nuite for help with the French translation. Westeros.org for all it's information and resources, including many CoA graphicsParadox Interactive for their great gameGeorge R. R. Martin for his awesome books



Please don't post bug/problem reports in this thread, please use the bug report forum: agotcitadel.boards.net/board/3/bug-reports A Game of Thrones v1.8Steam Workshop: NOT AVAILABLEWindows installer/exe: LINK Mac / Linux / zipped files: LINK Official Sub-mods: LINK Checksum: UYRSCompatible with:In a land where summers last for years and winters last for decades, nine great families struggle for control of the Seven Kingdoms of Westeros. Take control of a noble house, from the Starks of Winterfell to the Lannisters of Casterly Rock, and win the Iron Throne!But remember, winter is coming.---------------------------------------------------------------------------------------------------------The mod filesbe copied to /Paradox Interactive/Crusader Kings II/mod folder. We also recommend anyin this folder arebefore copying the new version. Windows users have been provided with an installer that performs this function automatically, while Mac users can find detailed installation instructions in the manual---------------------------------------------------------------------------------------------------------Our Holy Fury update is finally here! This has been in the works for many months, and includes many new features which utilise the modding potential from Holy Fury. No Fire and Blood info is included in this update, this will be included in the next update.Highlights:- Updated mod for patch 3.0.1 and Holy Fury, including the addition of certain new vanilla mechanics- Added a 'Ghiscari Wars' submod- Many new mod specific bloodlines- Added banking societies, with a large rework of how loans and their recovery work- Added a Citadel society for Maesters. Uses many features from the vanilla Hermetics society when MnM DLC is enabled- Added new mechanics for Norvos. The Monastic government now uses a system of Monastic Order dynasties, where you play as an order rather than a familial bloodline. Plus other flavour events.- It is now possible to name Dragons, ships, artifacts and other things directly, without using the old convoluted title system- Integrated elements of 'the Seed is Strong' submod. Great houses and their bloodlines now have special genetics- Less murderous concubines- Take a salt husband!Full changelog below.