I've been a musical person for most of my life, starting when I made my own songs on a tape cassette recorder with a keyboard, guitar, and some homemade instruments. I also grew up nearly deaf in one ear until that was corrected at about age 13.

During my second year of high school, my musical ambitions really came to fruition. I discovered Game Maker through the website of an indie game developer called TaurusMedia (Sandor). As I started playing around with it, I noticed most games made by Game Maker had soundtracks consisting primarily of arranged music taken from vgmusic.com.

Shortly thereafter, I downloaded Noteworthy Composer and hammered out my first composition in about an hour. It sucked--it was mostly the same eight notes over and over, but every creator has to start somewhere. A few MIDIs later, I decided to try an arrangement for vgmusic.com. My first non-original submission was "Tail Cave", the Level 1 dungeon from The Legend of Zelda: Link's Awakening.

What I’ve learned is the only way to get good is through practice. It took about three years and composing for two Game Maker games and many more vgmusic submissions before I felt I'd finally found my "sound" with Mega Man Final 3. Now, with a few hundred arrangements and original compositions, I am forever grateful for the experiences I’ve gained.