Isometric RPG 'Tower of Time' to release on Nintendo Switch, PlayStation 4, and Xbox One in 2020

Indie publisher Digerati and developer Event Horizon have announced that Tower of Time will release on Nintendo Switch, PlayStation 4, and Xbox One in Q1 2020.

Tower of Time originally released on Steam in 2018 after a lengthy Early Access period. It is a classically styled 'cRPG' with a heavy emphasis on tactical combat. The game is set in the world of Artara where technology meets magic, and boasts 50 hours of gameplay with both hardcore 'permadeath' and more casual 'RPGlite' modes. Of course, the console release will also feature adjusted controls for gamepads.

Find a trailer, overview, and screenshot set below.

About The Game Lead the ultimate party of heroes into the Tower of Time, a vertical battleground filled with lore, mystery, and combat. Combining the nuances of classic RPGs with challenging tactical combat, Tower of Time transforms each battle into a puzzle of magic and mettle. Slow or pause time to plan your every move: strategically place your warriors, control the battleground with precise spells, counter incoming waves with devastating manoeuvres. Key Features 7 distinct classes, a complex skill system, rich equipment and alignment systems, crafting, enchanting and more

Divide the battlefield with walls of stone, manipulate gravity, unleash torrents of flame, and more with myriad spells

150 different enemies and 50 bosses, each with unique skills and tactics

Hand-crafted levels, unique Combat Challenges, multiple modifiers and five difficulty levels

Gamepad friendly control scheme implemented for console players

Tower of Time Screenshots and Art