"People are just pawns, Made to be taken apart and be put back together. Sometimes not in the right way, Now your going to do what I say or you'll be just like them" -The Dollmaker

the Dollmaker

Medium, Chaotic evil

Armor Class 11.

11. Hit Points 79 (7d10+ 9)

79 (7d10+ 9) Speed 35 ft.

STR DEX CON INT WIS CHA 8 (-1) 16 (+3) 15 (+2) 18 (+4) 20 (+5) 12 (+1)

Condition Immunities None

None Senses passive Perception 18

passive Perception 18 Languages Common, Theives Cant, Undercommon

Common, Theives Cant, Undercommon Challenge 8

Saves: Wisdom +8, intelligence +7

skills: slight of hand: +6, Deception +6, Medicine +8

Abilities

Dollify

If a creature has 5 soul rings mystic strings will come out of the dollmakers hands and tie to the soul rings, on the creature turn the dollmaker controls it and it cannot move more than 25ft from the dollmaker. The creature can end this effect for one turn with a wisdom saving throw of 18+ breaking the ties to the dollmaker. The dollmaker can only control one creature using this method

Hidden Creation

As a bonus action the Dollmaker can hide with a perction roll of 16+ to find him. hidden status ends on actions.

Actions

The Dollmaker can take 2 actions a turn.

dollmakers Tools - Melee attack +4 The dollmaker stabs with a small knife in particularly vulnerable spots for 3d4 peircing

Doll making prowess - As a bonus action, once per turn The Dollmaker can summon a normal puppet out of mid air with strings connected to him and the puppet, The puppet has no soul and can only obey him (Stat block below). The puppet starts at the end of iniative and takes and can have ,at max, 5. The puppets will disappear if the dollmaker is dead or incapacitated.

Soul Binding Rings -ranged, +4 to hit as an action The Dollmaker can launch a spectral ring at a nearby enem. upon contact the ring fuses itself to the creatures body, primarily the arms, Legs and neck. The rings can be removed by pulling them out a strength roll of 14+, taking 2d4 piercing damage upon Removal.