Corporation ​

Alliance Corporations ​

Federal Corporations ​

Imperial Corporations ​

Independent Corporation ​

A sufficiently major corporation which is able to command space ports and fleets of space ships to propagate its wealth, influence and commerce. Historically they have been long competing on par with superpowers and independent governments over control of humanity, and hold remarkable populations under their sway.Corporation faction names usually consist of their home system name, possibly a colour and one or combination of the following words: advanced, allied, bridge, central, co, company, comms, commodities, corp, corporation, creative, electronics, exchange, federal, fortune, general, group, holdings, hldgs, inc, incorporated, industries, int, interstellar, legal, life, limited, ltd, major, natural, netcomms, network, org, organization, partners, plc, power, public, services, solutions, state, systems, transport, travel, universal, vision.Sales of battle weapons, combat stabilizers, narcotics, tobacco, slaves, toxic waste and unknown probes are forbidden in corporate markets. Imperial corporations, as per Imperial laws are permitted to deal in regulated slaves. Corporate enforcers shut down black markets in their jurisdiction.Corporations arbitrate their differences peacefully only with other corporations, in a process akin to elections where shareholders vote on future course of both corporations. Other factions corporations engage through war with impunity.A corporation that operates in accordance to laws set by Alioth and the Alliance Assembly. Despite these codifications, they often wrestle control of common Alliance assets through violence to themselves even from their fellow Alliance governments.Since the advent of prime minister Edmund Mahon’s strong pro-business platform as way to foster closer unity between independent systems and the Alliance, many systems have come to discover the lucrative trade contracts usually lead to participating corporations growing bold and instigating coups to gain control of key starports in systems targeted by Mahon’s political machine.A representative of the Federation’s ubiquituous corporations. Backed by strong laws and the parliament on Mars, their reach is wide and influence commanded is noteworthy.The corporations were there, when the Federation began its drive to expand into space. Many colonies were chartered under corporate charters. In the Birthright Wars running roughly for a century from 2621, the corporations seized lands and assets from prominent colonial families who had inherited them through the founding charters, and the Federal Navy turned a blind eye to these seizures. President Gellan’s impeachment in 2866 exposed the lengths corporate lobbyists went in bribing Federal congressmen to gain preferential rights for their employers. President Grant Keller’s sizeable downsizing of Federal government in 2976 slashed many public services to balance the budget exhausted from waging war. It were the corporations who expanded into the vacuum left by political decisions. In the present, Federal corporations are so intertwined into the society they inhabit and shape, that the Federation itself would risk falling apart if they were to be removed.An interstellar corporation that the Imperial Senate has recognized legally to have certain privileges and duties in pursuit of commerce.Not as prevalent as their Federal kin, the Imperial Corporations still aspire to achieve same prestige and control in space ruled by Her Imperial Majesty with help of Imperial neo-feudalist factions. The corporate culture is different from other parts of the galaxy with imperial slaves in the workforce, but the pursuit of wealth and profit is no different. Entrapment of select independent systems like Durius or Quivira are recent examples of what the Imperial corporations can do at their worst, followed by invested Imperial Senators moving in to collect on defaulted debts with their private fleets and immunity from Imperial laws.An interstellar corporation that operates outside legal frameworks of the three superpowers. They range from small frontier establishments with negligible presence to historic juggernauts like the Sirius Corp or Mastopolos Mining that consider the entirety of human-inhabitated space as their market segment.They may nominally observe laws of their home systems’ governments, but depending on the corporations’ own influence, the legislators could be subject to very strong and unrefusable lobbying in favor of relaxed regulations that turn blind eye to starport-related invasions and conflicts.While negative consequences and effects of corporate ambition and warfare are widely known, positive efforts of Sirius Corp must not be neglected to mention either. Their internal rules, known as the Sirius Convention or Sirius rule that forbid them from exploiting any deals negotiated by the corporation have set a high standard of ethical commerce.