This week, Mike Brookes announced a major overhaul for the missions system. It's something we've been working on since the game's initial release, and will give us the framework we need for a wider range of missions and ways to improve the variety you'll find across the galaxy. We’ll be making use of the player inbox to support mission branches, making them easier to manage.



"One of the limitations of the current system is that missions tended to be a good option for starting players, but not so much for later on in the game," Brookes explains. "The overhaul will address this issue by making missions available for more experienced players, as well as offering specific missions for higher ranks or status."



Players with specific status or rank will receive special missions following the update, with Kickstarter backers at Founder level receiving a mention in Mike's update. What's more, the influence of reputation on missions will be increased to reward players who build a high reputation with minor factions.



We're always watching how players play and listening to feedback, so we're making the maximum loan value for rebuying ships scale with your Pilots Federation rank, and we're giving explorers an advantage with the option to install multiple fuel tanks to your ship.



Stay tuned, because even with all this, we've barely scratched the surface of how Powerplay will change the way you play Elite: Dangerous.