This is a bicycle simulation game featuring advanced bike physics.

The player uses gamepad to set the lean angle, and the game will use the handle bars to reach that lean angle.

A full and accurate physics simulation, running at 240Hz, gives the game a realistic feel.

Separate control over front and rear brakes gives the rider the possibility of doing stoppies, and with lean backward, wheelies are possible.

And with ramps, 360 flips, front and back are possible too.





CONTROLS

LEFT BUMPER: CAMERA

LEFT STICK: SET SPEED

RIGHT STICK: LEAN FORWARD/BACKWARD, LEFT/RIGHT.

LEFT TRIGGER: REAR BRAKE

RIGHT TRIGGER: FRONT BRAKE





REQUIREMENTS MS WINDOWS

64 bit, OpenGL 3.2 or higher. Visual Studio 2015 redistributable files: https://www.microsoft.com/en-ca/download/details.a...



Gamepad (SDL2 supported) strongly recommended.







REQUIREMENTS LINUX



64bit x64 only.



Tested on Ubuntu 16.04



Gamepad (SDL2 supported) strongly recommended.





CHANGELOG

V103

Press gamepad's (A) button to skip 'FAILED' or 'SUCCESS' screen.

Properly explain how to wheelie, in level description.

Properly explain how to negotiate turn-table in level description.

V102

Initial Release.





CREDITS

Game models and 2D Artwork are (c)2017 by Abraham Stolk.

Game is (c)2017 by Abraham Stolk.



Sound files are licensed under Creative Commons 0, 1.0 Universal (CC0 1.0) and taken/resampled from the freesound.org site.



VMath is Copyright (c) 2005-2009, Jan Bartipan.

stb_image.h is a public domain image loader by nothings.





