Enemy Matchups

GOOD MATCHUPS

Geb

Athena

Ymir

Guan Yu

BAD MATCHUPS

Ares

Sylvanus

Sobek

Odin

Hercules

Ah Muzen Cab

Neith

Cupid

: Geb is probably the best support for Sun Wukong to play against, as he has very low pressure and control in the early laning phase. This means you can basically control the earlygame entirely. You can poke him hard and if he tries to respond, you can usually all-in for a kill or a recall. Beware the minions and the ADC of course, as they are huge factors.: Athena is rather weak to the Monkey King because she has no return poke. You just boop her on the head a few times and she has to stay back. If she tries to push you away, you can usually just stun her withand get a kill.: Playing against Ymir is quite similar to playing against Athena. You just keep the poke on. Be very careful of his waveclear, though. He has more powerful earlygame all-in than you do, so engaging withusually isn't wise.: Guan Yu is rather weak to Sun Wukong, for one primary reason. That is, he can't contribute any worthwhile clear or damage within the lane. This is because if he tries to use his, he's close enough for you to use your Tiger Form with 100% effectiveness. This puts him somewhat out of position, with his primary damage on cooldown. You can't poke him effectively, as he will just heal it, so you should focus your efforts on the enemy ADC instead. However, you should have stronger all-in than Guan Yu at any stage of the game (assuming it is even, of course).: This is probably the worst support to lane against as Sun Wukong. He has extremely long-duration, high-damage cripple in his. This means that you really have to stay back and poke at max range. You can't engage on him until he has used his chains. If he uses his ultimate,, you'll have to use yourunless his team is nowhere to be found.: Sylvanus is very rough to lane against as the Monkey King. He has so much lane pressure that you can't even attempt to all-in him most of the time. Your poking efforts are mostly futile, as he'll just heal over time. If you end up in lane against this guy, just stay back, help your ADC clear waves, and wait for openings like a rotation or a misplay by your enemies.: Sobek is one of the more annoying enemies for Wukong to face. Your poke does very little, as he will heal it up. Hisis a hard counter to the Tiger Form of your, since as soon as you get within range of him he can interrupt it. He has a great single-target engage in the form of, which can force your(Ox Form, usually) or, depending on the level of followup he has waiting.: Odin is an odd case. He has much higher earlygame pressure and all-in than you will as Sun Wukong. You cannot fight him or attempt to outpush him. You basically just have to sit back and let him do what he wants for about 10 minutes before he starts falling off.: Hercules has a lot of pressure and earlygame damage. You can't really poke him very effectively, and going all-in is a bad idea. If you can catch him out of position with a couple of teammates, you can get kills on him early. But around the 20 minute mark, if you're attacking him over any other nearby enemies, you're doing it wrong. The idea is to not feed him early, and then ignore him late.: Ah Muzen Cab will zone you out with his honey in lane, making it very difficult to poke. However, that's not the primary reason for this matchup being bad. The main reason is his ultimate,. If you get hit by it, you're crippled for a good period of time. This gives him a lot of time to melt you while most of your utility is offline.: Neith is the anti-aggressive ADC. You can't poke her down and if you engage on her she'll just root you and melt you. You can't do a whole lot in a match against this god, though to be fair she can't do a whole lot to you either. The issue is when they have a more aggressive support, you're in a bad place.: Massive AOE cripple + stun, and burst damage. 'Nuff said.