The plan for this month is to focus on putting more content into the game, ideally making use of the features that we already have.

Here’s the Teacups ride from this weeks livestream (timelapse coming soon):

And we started working on different terrain types!



(We finally fixed that gap in the path between the ride platform and entrance/exit :D)

No transitions between different types of terrain yet, but we’ve got a rough idea how it might work.

Also started working on a zoning tool:

You can utilize it as a sort of planning tool, apart from that it doesn’t have much use yet.

Garret also made a set of new scenery objects that are not in the game yet. Hopefully they will be soon!

