Eric Barone, a.k.a ConcernedApe, has posted a new blog post focusing on the hotly-anticipated Stardew Valley multiplayer update. Happily, it’s good news! The new features are “done,” and Barone is working with Chucklefish developer Tom Coxon to fix multiplayer bugs. Coxn has “done all the network coding to turn Stardew Valley into a multiplayer game.” Barone says that the Stardew Valley multiplayer wouldn’t exist without the additional help.

Once a “serious QA phase” has been completed, a Stardew Valley multiplayer beta will be made available. Barone is hoping for the beta to be ready for a spring release.

Here’s the update, including a brand new screenshot (woo!):

Work on the new features is done, and we’ve sent all the new text off to be translated into the different languages. Meanwhile, we are working on bug fixes. Once we’ve received the translated text and integrated it back into the game, we’ll begin a serious QA phase involving thorough testing of all new features in both multiplayer and single player contexts. When that is finished, the update should be ready for a public beta. I am still shooting for a spring release for the beta.

When the beta gets closer to launch, I’ll fill you guys in on more specifics as to how multiplayer will work, as well as a more complete list of the new features in the update.

I’ll also be sure to let you guys know as soon as we’ve determined a more concrete timetable for release.

While we’ve only been given screenshots so far, I’m sure all Stardew Valley players are excited to finally be able to play the game in co-op. I know it’s something that I’ve personally been waiting for. I’ve only played solo for a few hours, as I’m waiting for co-op before fully diving in!

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