Starting when you choose this origin at 1st level, you're able to briefly shift between the border of the material plane and the Feywild, shunting to a new location. Immediately before you cast a sorcerer spell on your turn, you can teleport up to 10 feet to an unoccupied space that you can see. If you do so, you cast the spell from the new location, and then you immediately teleport back to your original location.

Feywild's Blessings At 1st level, you're gifted with basic enchantment magic. You learn the friends cantrip, which doesn't count against your number of sorcerer cantrips known. Furthermore, you can speak, read, and write Sylvan. Additionally, whenever you make a Charisma check when interacting with fey, your Proficiency bonus is doubled if it applies to the check.

Distant Echoes At 6th level, you can not only shift your location, but the location of others. When you first teleport with your Echo Step feature, you can spend 2 sorcery points, choosing a number of creatures up to your Charisma modifier (minimum of 1) within 60 feet of you that you also wish to teleport. A chosen creature is immediately teleported to an unoccupied space that you can see within 10 feet of their current location. An unwilling creature can make a Charisma saving throw. On a successful save, they aren't teleported. When you teleport back to your original location, any other creature that you teleported with this feature is also teleported back to their original location.

Nature of the Fey At 14th level, you can now teleport up to 30 feet when you use your Echo Step feature, and when you teleport another creature with your Distant Echoes feature, you can teleport them up to 30 feet. Additionally, the essence of the Feywild is ingrained in you. For every 10 years that pass, your body ages only 1 year. You also have advantage on saving throws against being charmed, and magic can't put you to sleep.