Gaming media have launched a full-on war against their own audience and developers who have not fallen in line lock, step and sync with social political narrative have been ostracized, condemned or on the receiving end of an attempted boycott. One of the developers who happened to be attacked, belittled, textually slammed and bombarded with politically correct propaganda is Destructive Creations, the developer behind Hatred. Well, they’re not taking it anymore.

Destructive Creations’ Jarosław Zieliński offered a invective to Gamespot’s most recent review of Raven’s Cry from Don Saas. Why? Because check out some of the reasons the game was docked pretty badly.

Oh I went there, MS Paint-level red lines on an image. Believe it.

Zieliński took offense to Gamespot’s offense, writing on a Facebook post [backup]…

“In case someone has doubts about our attitude, as developers, towards that “political correctness” thing we’ve mentioned here and there:

Among the bad things mentioned in GameSpot’s Raven’s Cry review summary, you can see “Rampant racism, sexism and homophobia”. “Seriously – WTF?” “This is a tale about damn pirates here, a totally bad guys, thieves, murderers and rapists. But nowadays, as a game developer, you MUST adjust towards political correctness standards, or otherwise the so-called “progressive” (and loudest) press slaps you in the face. Hatred is bound to be smashed by them, not for being a bad game (because I believe it will be very decent, yet nothing revolutionary), but for standing up against standards like these. “

The post has been circulating the social media circles like Kotaku in Action and 8chan, referred to sometimes as Redchannit.

As for the post and some of the things mentioned… mechanics wise, I love what’s in Hatred. It seems to have some of the most solid reaction, bullet, explosion and ragdoll physics I’ve seen in a while. It doesn’t have to be revolutionary uses of the mechanics to make it a revolutionary game; sometimes it just needs properly working mechanics in a solid way to make it revolutionary (see Halo: Combat Evolved or the original Gran Turismo).

What’s more, though, is that Zieliński is right insofar that games have been hit so bad with political correctness in the media that it’s literally affecting whether or not they’re even capable of being sold in some regions, see Hotline Miami 2 in Australia or GTA V in Australia – and before you say “Yeah but Australia is just full of prudes”, take note that Mortal Kombat X is rated R18+ in Australia.

Gamespot was also one of the other sites that injected social politics into the review of Dead Rising 3, so this isn’t the first time we’ve seen this. We’ve also seen it crop up with games like Bayonetta 2, only that time it was Polygon docking points for sexism.

Zieliński goes on to lay down a textual smackdown against the so-called “SJWs” by saying…

“Let me say one thing to everyone buying and advocating this agenda: FUCK OFF! We won’t fall to our knees under your SJW bullshit. Making games is about freedom of creativity and if you want to tell a “bad” story, do it! Don’t let the fear of bad reviews stop you. Gamers have their own brains and if the game itself is good, they will support it. “If you are against press shoving politics into their reviews, just share this post.”

Someone seems a little peeved.

It’s understandable. Hatred – currently listed on the Steam store at the moment – has been classed as “AO”. What does “AO” mean? Adults Only. It’s the highest rating a game can get other than being banned outright (which is what happened to Hotline Miami 2 in Australia).

Why is the game rated “AO”? Because of language, intense violence and blood and gore. It has less blood and gore than Mortal Kombat X, and no sexual content. Social politics at work.

Hatred has sort of become a poster-child for freedom of speech under the #GamerGate banner after the media tried getting the game banned from Steam Greenlight. Gabe Newell, the president of Valve, had to step in and lift the ban-hammer on the game like a righteous justicar dispensing freedom of speech on the Steam storefront like the Paul Bunyan of the digital frontier.

Zieliński finishes the post with this little tidbit…

“We do realize that Raven’s Cry is an unpolished product and deserves criticism because of it. I am not defending this game’s quality. It’s just a simple outburst of anger.”

He has a point, though: how is the game measured on the merit of its mechanics, playability and immersion? I guess, what Zieliński is trying to say: Gamespot lacks the intuitive foresight to adjust their reviews to their audience, sort of like Christ Centered Gamer, where they have a morality rating and a standard rating for the game. In this way, people know where CCG stands on the moral standpoint and where the game stands on the merits of its own features.

Unfortunately, as long as those in the Game Journo Pros or affiliated with their social political agendas control the majority of the gaming media ring, we’re going to have to deal with these political viewpoints dictating the scores for some games. The only thing devs can do is try to get their games reviewed by those not considered “SJWs”.