ioquake3 1.36 is here!

Go get it as a package for your system, or a source zip file/tarball. Check out your options for help if you run into a problem. If you find any bugs, please search bugzilla, and then report them!

Here is what you can do with ioquake3:

Play Quake 3: Arena and the expansion, Quake 3: Team Arena

Make your own game!

Play standalone games like Urban Terror and Tremulous.

Play older Quake 3 mods without the Quake 3 security issues but with new features.

Have a look at the list of improvements that have gone into this release:

Ports to new platforms

Off-server data downloads (http redirection) via HTTP and FTP with cURL

OpenAL sound rendering allowing for surround (5.1 and 7.1) speaker layouts and generally improved sound

quality. Especially on the Windows Vista Operating System.

quality. Especially on the Windows Vista Operating System. Ogg Vorbis audio decoding.

In-engine VOIP support, with optional Mumble player-location (positional audio) support.

IPV6 Networking. We’re ready to frag on the net of the future!

SDL backend for the OpenGL context, window management, and input. This also improves portability.

Anaglyph stereo rendering (for viewing with 3D glasses)

Full x86-64 architecture support

Rewritten PowerPC JIT compiler, with ppc64 support

New SPARC JIT compiler, with support for both sparc32 and sparc64

Compilation with MinGW and cross-compilation for Windows from Linux

Improved console command auto-completion

Persistent console command history

Improved QVM (Quake Virtual Machine) tools

Colored terminal output on POSIX operating systems

GUID System

Multiuser support on Windows systems (user-specific game data is stored in their respective Application Data folders)

PNG format support for textures

Numerous security fixes

If you’re interested in following more updates with ioquake3, follow our twitter feed , and please do digg/reddit/slashdot this post! Please!

Join us on our forums, mailing lists, irc, etc at the discussion page!

Write just about anything about ioquake3 on the wiki!

Talk with us on our mumble server at mumble.ioquake3.org

Thanks again to everyone who has made this a spectacular release. What do you want to see in the future of ioquake3? 4-Player Split-Screen? Let us know in the comments.