Update 2017/07/21:

vorpX 17.2.3 has been released. This is a hotfix release mainly due to a highly annoying issue that showed up after a recent Windows Defender update. It contains the below fixes:

Frequent “Access denied” errors when launching games with vorpX after a recent Windows Defender update

Some profile fixes, most notably 100% correct G3D shadows in Fallout 4

Update 2017/06/13:

vorpX 17.2.2 has been released. Please note that this is just a fix for the critical issue mentioned below. The next regular version is not quite ready yet, hence this hotfix which had to be released ASAP.

Mouse emulation head tracking could fail on some systems

If you didn’t experience this issue, the update does not bring any changes for you.

Update 2017/03/18:

vorpX 17.2.1 has been released. This is a maintenance update that brings the following changes:

Imported cloud user profiles could lead to a start error

New game profile: Rocket League (Geometry 3D, cinema mode)

Resident Evil 7: better gamepad/VR controller default mapping, interactive VHS sequences now work as intended.

Return to Castle Wolfenstein [2001]: Direct VR scanner improvements

Dishonored: Direct VR scanner improvements

Deus Ex: Mankind Divided: cursor did not work in menu screens

Aliens: Colonial Marines: colored artifacts over image fixed

VR controllers can now be disabled

Direct VR cache did not work as intended under some circumstances

Oculus SDK updated to the latest version

SteamVR SDK updated to the latest version

Original post 2017/03/11:

vorpX 17.2.0 has been released, for details please check this post.

This release focuses on enhancing Direct VR functionality/stability for existing Direct VR games and additional 3D and Direct VR profiles.

The most important changes/additions are: