Wood Griffin

Wood Griffins are the smallest and lest ferocious of the griffin variants. Their diet primarily consists of wild nuts and berries, owing to their makeup of a squirrel's body, legs, ears and tail, with the head and wings of a sparrow. They are also known to eat small insects, such as ants or beetles or grubs.

Tree Burrows.

Wood Griffins live in large flocks of 12 or more and make their nests inside large trees or stumps in densely wooded areas in temperate climates. They fill these trees with nuts and other foods for winter.

When a wood griffin lays eggs, it will lay a clutch of 2 or 3 at a time. Females, of which there are usually fewer than 5 to a flock, will remain home to guard the eggs as food stash while males of the flock collect.



Reluctant Fighters

Wood Griffins will more often than not attempt to avoid conflict when they can. Their brown and grey colouring affords them easy camoflage in the shadows and shrubs of their forest homes and they will use that advantage whenever they can.

Like all Griffins, however, the wood griffin is fiercely territorial, and will defend it's home to the death.Typically, a wood griffin will not attack predators or humans unless their Credit: Sandara on DeviantArt

Wood Griffin Tiny Beast, unaligned Armor Class 17

17 Hit Points 8(2d6)

8(2d6) Speed 15 ft. Fly 50ft. STR DEX CON INT WIS CHA 2 (-4) 15 (+3) 7 (-1) 4 (-3) 10 (+0) 15 (+3) Skills Perception +4, Hide +4, Acrobatics +6

Perception +4, Hide +4, Acrobatics +6 Senses passive Perception 15

passive Perception 15 Languages ---

--- Challenge 1 (100 XP) Natural Camoflage. While the creature remains motionless in woodland environments, it is considered hidden; and it gains advantage on any hide check made in woodland environments. Evasive Flight. After attacking on it's turn, the wood griffin can make an Acrobatics check against the Acrobatics skill of all creatures within 5 feet that are attacking it. If the check succeeds, the creature can disengage from combat as a bonus action and move half of it's flight distance from a target. It can not take this action if it's flight has been somehow disabled. Actions Multi-attack. The wood Griffin makes two attacks: one with it's beak and one with it's claws Claws. Melee Attack: +1 to hit, reach 5 feet. hit: 1 Peck. Melee Attack: +2 to hit, reach 5 feet. hit: 2 (1d4) piercing damage.

burrow is threatened, but once threatend, they will attack with the force of the whole flock.

In Combat, the wood griffin will attempt to attack any target from above, prefering to make quick swoops downward from the air, scratching and pecking at it's target and then returning to the air before it can be hit.

A large flock of wood griffins can easily dispatch predators as large as foxes or coyotes - or even a lone cougar - in this manner.