Harmonix has announced a new Amplitude game for PlayStation 4 and PlayStation 3, which the Rock Band developer aims to bring to life via Kickstarter crowdfunding

Amplitude PS4/PS3 Concept Art Gallery 5 IMAGES

The developer is asking for $775,000 to create a successor to its classic PlayStation 2 music game, which is scheduled for launch in June 2015. The team, which includes many original Amplitude developers at Harmonix, will use the studio’s proprietary engine and the knowledge learned from Rock Band’s beat-matching to create an “HD reinvisioning” of the musical masterpiece.“We're aiming to deliver an updated soundtrack, incredible visuals, and fine-tuned controls,” the developer explains on its Kickstarter page. Additionally, Amplitude will run in 60 frames per-second “to make all musical timing feel snappy.”Timing is necessary considering Harmonix’s goal to make Amplitude as difficult as the original. “At its higher difficulty levels, Amplitude was hard as hell. We’re talking “Dark Souls” hard, but with music.”Most of Amplitude’s music will be original compositions, with licensed songs making their way in if the Kickstarter brings in enough additional money to fund it.PlayStation exclusivity is a result of Harmonix wanting to make a pure Amplitude game, rather than a spiritual successor on multiple platforms.“We didn’t want to get into a production schedule where we were creating something like Amplitude,” Art director Ryan Lesser told IGN. “We really wanted to bring this awesome game back for people. It made more sense for us with our original partner [Sony].” $15 early bird pledge scores you a digital crossplay copy of the game next year, with a $20 tier following once the initial 1000 early backer specials are claimed.

Mitch Dyer is an associate editor at IGN. He's trying to read 50 books in 2014. These are the 50 . Talk to Mitch about books and other stuff on Twitter at @MitchyD and subscribe to MitchyD on Twitch