Anonymous asked: If she was a Cuphead boss, what do you think Fran's battle name (Fran McFox in "______"), theme during battle, potential reason for selling her soul, intro, phases, attacks, transitions, death cards, knockout animations (on simple and regular), potential fate in the bad ending, and potential fate in the good ending would be?

First of all, thank you Anon for asking me this question. I have actually been developing Fran’s purpose in the game for a long time now like during the time when the game was still considered new and its popularity haven’t died down yet. There were certain parts I got stuck on such as the boss battle (I cannot animate for the life of me! I wish I could…).

Firstly, Fran McFox is inspired by Foxy and Roxy (look them up) her outfit is based off of Olive Oyl’s, her slender body is a mix of Olive Oyl with legs like Red Hot Riding Hood, her bulky high heels are based off of Minnie Mouse. Her name is inspired by Dangerous Nan McGrew, not only a Betty Boop cartoon but an 1930s comedy film starring Helen Kane.

Her battle name would be either Fran McFox in “Western Wipeout” or Fran McFox in “Rodeo Rampage”. Her boss theme would sound similar to these two. Something fast pace and jazzy:

Lindy Hop-Hellzapoppin: (https://youtu.be/qkthxBsIeGQ)

Buddy Rich-Bugle Call Rag-

(https://youtu.be/lVbTTmEmDxY)

(https://youtu.be/Zp0nvumkkMI)

Her reason why she sell her soul was so she could get rid of the terrible crimes in her western town. Her intro would be her sending out her prisoners “The Barnyard Baddies” (a group of troublemaking barnyard animals inspired by the Beagle Boys, The Dover Boys, and the Toon Patrols from “Who Framed Roger Rabbit”) to assist her in the first phase.

PHASE 1

“Watch where ya pointin’ them guns, fellas! Ya poke ya eye out!”

“Oh booooooooyyyss~” Fran calls in her prisoners “The Barnyard Baddies”, to assist her by charging into Cuphead (and Mugman) at full speed while she sits behind her desk reading the newspaper. Fran will occasionally help by shooting Cuphead (and Mugman) with either bullets or letters that spells out BANG! They can shoot vertically and diagonally or shoots her gun up into the air which will cause parts of the wooden ceiling to fall onto the player(s) (simiar to the cat phase from Werner Werman’s boss battle.) Her parents Mr. And Mrs. McFox (living inside of picture frames hanging on the wall beside Fran’s desk) would also occasionally help by slamming their fists (or mallets) onto the ground trying to hit the player(s).

PHASE 2

“Leave the gunslingin’ to the professional, kiddos!”

Once you defeat the prisoners and Fran’s ma and pa, Fran will get angry, rip apart her newspaper and calls in her trusty steed (inspired by Horace Horsecollar) to carry her to the outdoors to escape Cuphead (and Mugman). The player(s) follows her to the wild west where you chases after her while she shoots you with bullets and letters that spells out BANG! Her horse’s head with try to head buck you (similar to Hilda Berg’s Taurus), letters that spells out NYEHH! will hit you too, as well as chewing gum in which the horse will spit at you, if hits the ground and can slow you down. She can use at most three guns at once so different projectiles can hit you.

PHASE 3

“Looks like there’s a new sheriff in town! And it ain’t you!”

Fran suddenly ran out of bullets and will throw her guns at you. She digs inside her hat and pulls out firecrackers which spells out POP! and SNAP! and CRACKLE! to stop you by exploding onto you, afterwards she pulls her banjo and begin singing off key. Music notes will fall from the sky and crashes onto you (similar to Beppi the Clown’s Charlie Horse phase where the shoehorns falls onto you). Her horse gets distracted and halts, causing Fran to fly off.

PHASE 4

“Yippee yi yo kayah!”

Fran ditches her horse and takes matters into her own hands and runs backwards. She stops, whistles for her cactus friends to help. They shoots up from the ground at random moments from underneath you. As well as tumbleweeds will catch you by suprise. She will throws her hat at you like a boomerang that tracks your every move (similar to Bon Bon’s head). She gets angry pulls on her tail a couple of times making a lawn mower sound, and spins around like the Tasmanian devil and charges towards the player(s).

KNOCKOUT

Fran gets dizzy and sick from spinning, her long limbs are all tangled up in knots.

SIMPLE MODE

Fran and her horse will get on their knees, put their hands up in fear and surrender after phase 2.

(Btw if anyone know how to make Cuphead custom title cards and death screen cards please let me know. A video tutorial would be incredibly helpful!)

I don’t know what you mean when you meant “potential good ending” and “potential bad ending”. You mean what will happen to Fran when Cuphead and Mugman give the soul contracts to the devil? Well in the good ending, Fran will be accompanying with everyone congratulating the cup brothers on defeating the devil.