Way of the God of Destruction

When one's destiny comes to mind, near all would doubt seriously that they could ever come near the might of gods. Some would be surprised. While it isn't the traditional selection process, specific gods have instructed their Angel attendants to set up monasteries that take on none but the best and, unknown to the public, select their most promising student and gift them with a Divine Energy--Energy only one worthy of the God of Destruction title could possibly endure.

Five-Knuckle Flick At 3rd level, you learn how to focus excessive force into one finger. A favorite among Destroyers, this "technique" on the surface seems like a normal finger flick, when in reality, it can be just as devastating as any punch, if not more. In place of any of your attacks, you can spend 2 ki points to flick an enemy within 5 feet of you in their forehead (optional). They take damage equal to 2 of your martial arts die. They must succeed on a Strength saving throw or they are pushed forward 15 feet in the direction you're facing. At 11th level, this can be used as a reaction and you can choose to launch the target into the air instead of forward. At 17th level, the damage increases to 4 martial arts die.

Destructive Aura Starting at 6th level, your aura is so dense, it has a physical presence in the air, able to destroy projectiles. If a ranged attack (such as an arrow or firebolt) passes within 20 feet of you and doesn't hit you, you can spend 1 ki point to roll 1d20 + DEX modifier + proficiency. If the total exceeds the attack roll, you disintegrate it with destructive force. Additionally, once per day, you can cast shield on yourself.