Fire Support

Fire Support is the ability for a Commander and an Observer to cooperate together to call in outside equipment. All Fire Support regardless of type has an area of effect. This location is chosen by the Commander and called in by a near by Observer. There are objects that rise above the horizon on most maps giving Commanders the ability to call Fire Support on an area without having direct line of sight. The area is marked to teammates with a colored smoke grenade. Every Fire Support except smoke should act as area denial to the enemy: any enemy who moves through that location while the Fire Support is active will perish. Similar to gunplay, all Fire Support (except Security’s Minigun) will not be able to differentiate between friend or foe. The Commander is responsible for keeping their teammates safe through accurate Fire Support and clear communication. While calling in Fire Support the Commander and Observer need to stay alive; if either one of them is killed before the Fire Support is confirmed the Fire Support will be canceled. The process of initialing calling in the Fire Support can be particularly hazardous to the Commander as it leaves them vulernably open; a competent Observer would be protecting their Commander during the process. It’s also crucial that the Commander and Observer try their best to stick together as they need to be to call in Fire Support. It’s more important that Fire Support is over-utilized rather than under: saved Fire Support will not be useful to you if the game is over. I’ll go into further details about Fire Support in Part 2 of this guide.