D3 Publisher and Matrix Software’s Omega Labyrinth Life is due out later this year for the Nintendo Switch and the PlayStation 4. However, there are some startling differences between both versions of the game. The PS4 version will simply be known as Labyrinth Life, and the omega symbol has been removed from the title on the PS4, along with a ton of other features.

Gematsu did a breakdown of what would be removed from the game for the PS4 and what would be present in the game for the Nintendo Switch based on the info made available on the official D3 website. The changes are drastic. Check them out below.

Title Omega Labyrinth Life Labyrinth Life Platform Switch PlayStation 4 Release Date August 1, 2018 (Japan) August 1, 2018 (Japan) Price 7,800 yen (physical or digital) 5,800 yen (physical or digital) Resolution TV Mode: 1920×1080

Handheld Mode: 1280×720 1920×1080 Frame Rate 60 frames per second (this may fluctuate during gameplay) 60 frames per second (this may fluctuate during gameplay) Save Data Only save per account (save data can be backed up via Nintendo Switch Online) Three saves per account (save data can be uploaded and downloaded to and from PlayStation Network via the in-game menu) Trophies – Supported “Faint in Agony Flowering” System Illustrations Includes “Normal” and “Full Bloom Break” illustrations Includes only “Normal” illustrations Scenes Play touch events (acquired amount of experience points differs depending on the outcome of the touch event) Scenes are skipped after the “Normal” illustrations are displayed (players acquire a fixed amount of experience points) “Oppai Appraisal” System Illustrations Includes “Oppai Appraisal” illustrations – Scenes Play touch events after performing an “Oppai Appraisal” (the object placed in between the character’s breasts can be changed) After performing an “Oppai Appraisal,” the scene automatically skips (the object placed in between the breasts does not appear in the game) “Oppai Rock-Paper-Scissors” System Control breasts to play rock-paper-scissors Play rock-paper-scissors with Labyrinth Life-exclusive scenes “Hot Springs” Events Illustrations Includes every character’s hot springs illustration Includes every character’s hot springs illustration (the amount of steam in the illustrations is partially different from Omega Labyrinth Life) Scenes Includes the “Illustration Touch” and “Illustration Zoom-In / Zoom-Out” features Includes the “Illustration Zoom-In / Zoom-Out” feature “Holy Flower Flora”-Dedicated Events Illustrations Includes “Holy Flower Flora”-dedicated event illustrations Includes “Holy Flower Flora”-dedicated event illustrations Scenes Play touch events Scenes are skipped after the illustrations are displayed PTA (Pai Touch Action) (character illustration touch gameplay and reactions) Supported Not supported Gallery Feature View the illustrations included in Omega Labyrinth Life View the illustrations included in Labyrinth Life Oppai (Big Breasts) Enlargeable (up to Z-cup) (depending on the change in bust size, the character’s status and illustration change) Enlargeable (up to Z-cup) (depending on the change in bust size, the character’s status and illustration change) Chippai (Small Breasts) Enlargeable (up to Z-cup) (depending on the change in bust size, the character’s status and illustration change) Enlargeable (up to Z-cup) (depending on the change in bust size, the character’s status and illustration change) Seductive Oppai Like ‘Em (Love ‘Em) Like ‘Em (Love ‘Em) Other Notes Content in the opening movie and ending partially differs in each version depending on the illustration

Labyrinth Life only includes the character calls for some characters on the title screen after starting up the game

The included characters, character skills, monsters items, story, dungeon, difficulty settings, etc. are the same between each version

So basically all of the interactive sequences, the overt fan-service, the ecchi content, and the breast manipulation features are all removed, all gone from the PS4 version. There are still going to be illustrations in the game on the PS4, but the entire “Faint in Agony Flowering” System is gone along with the Oppai Appraisal” System, and they completely altered the “Oppai Rock-Paper-Scissors” System to remove the ability to interact with the boobs.

They also noted that the illustrations of the hot springs will contain more steam on the PS4 version.

Switch users, however, are able to play rock, paper, scissors using the Joy-Cons to jiggle the girls’ boobs; the hot springs won’t be filled with overt steam; and there are dedicated events on the Switch version featuring interactive touching events, including a specific Pai Touch Action mode where you can touch the illustrations in certain areas and they’ll react to the touch.

The game is shaping up to be quite the “Screw you!” from D3 Publisher to Sony for their creatively oppressive censorship policies ruining a bunch of games. Omega Labyrinth Z got hit really hard last year when Sony forbade PQube from even releasing the game in the West on the PS4, causing PQube some obvious financial duress.

The upcoming Omega Labyrinth Life for the Nintendo Switch and Labyrinth Life for the PS4 are both due out on August 1st in Japan. As you can see, even the logo for the PS4 is censored, showing that not even logos are safe. Hopefully this will be an eye-opener for the typically stubborn Japanese gamers who refuse to give up supporting Sony even though Sony has stabbed the gaming community in the back.

(Thanks for the news tip borrow54 and Voice of Fanservice)