Now that you've read all about our experiences with Golem , the story-driven, sword-combat fantasy game from the ex-Halo and ex-Infamous developers at Highwire Games and seen what it's like to be a six-inch-tall doll , let's up the ante. In the above video, we fight a 20-foot-tall, sword-wielding stone monster in a desert area...as a 20-foot-tall, sword-wielding stone monster – all while ex-Halo designer Jaime Griesemer (aka the man who invented Halo's "30 seconds of fun" gameplay loop) comments over the footage while I ask him questions about it. It adds a good bit of context for what you're seeing. If you'd prefer to see the raw gameplay video without anyone talking over it, dig the video below. Either way, enjoy!

Loading

For much more on Golem, including an IGN Unfiltered interview with legendary Halo composer (and Highwire Games co-founder) Marty O'Donnell, stay tuned to IGN's Golem coverage all month long!

Ryan McCaffrey is IGN’s Executive Editor of Previews and Xbox Guru-in-Chief. Follow him on Twitter at @DMC_Ryan , catch him on Podcast Unlocked , and drop-ship him Taylor Ham sandwiches from New Jersey whenever possible.