Crystal Dynamics did a grand job with bringing Lara Croft back to the forefront of gaming with Tomb Raider, and it looks as if the studio’s next installment will be even better – at least from what we’ve seen so far.

One of the few let-downs with Tomb Raider was its tacked on multiplayer which just didn’t feel like it belonged next to the great campaign that the game offered. Sure some people found joy in it, but for most it was a one-time-only deal that just didn’t stick.

Thankfully, then, it looks like Crystal Dynamics has heard its fan base loud and clear and has cut multiplayer from Rise of the Tomb Raider to maintain the focus on the single-player campaign, as revealed in Official Xbox Magazine.

Is it a bad thing that the multiplayer has been ditched? Not really, but it will put it at a disadvantage with the tired and pointless debate of Uncharted 4 v Rise of the Tomb Raider.

Rise of the Tomb Raider will release this November 10th in North America and November 13th for UK and Europeans and will be available on Xbox One and Xbox 360. PS4 and PC players will be able to get their hands on Lara in the backend of 2016.

Happy to see that Rise of the Tomb Raider will be a single-player only game, or were you one of the 17 people that enjoyed Tomb Raider’s multiplayer?

Special thanks to AGB for pointing this one out. Not so thankful that I’ve had to go digging through magazines and newspapers in my recycling bin.