Introduction



My goal is to show that this character is damage immune with 100% uptime, without the use of immortal call (this has been done in the guide of hanabito), or any legacy uniques.



My character is only lvl 72, and can spend all other points into damage. Therefore the damage is not great yet, but the proof of concept is here.



This character is a PathFinder since no other ascendancy can get 50% flask effectiveness and 100% flask uptime.



This is my first build guide and English is not my native language, feedback is welcome :)



Please note: I just found out by trying to capture a video for uber elder, that ofcourse his siphoning attack is a phys degen, which makes this build kinda uncapable unless you shield charge out of it. Still, the build is viable against shaper or any other content that doesn't have such phys degen.





Videos



Since I'm leaving for holidays I can't upload many videos, however here is a video of minotaur at lvl 72

Entering map: -

Killing minotaur (long video, since not a lot of damage yet): -



How does it work?



Step 1: Use items to take all physical damage as elemental damage

Step 2: Get 100% max elemental resistances with 100% flask uptime

Step 3: Take CI for 100% chaos resistance



Items needed

Physical damage taken as elemental damage:



Taste of Hate: 30% (due to 54% increased flask effectiveness)

+ Lightning coil: 30%

+ Helmet: 10%

+ Corrupted shield: 8%

+ Watcher's Eye: 22%

= 100%!



Getting 100% max elemental resistances:





Flasks total of 15% max res:

Due to 54% increased flask effectiveness the Topaz, Ruby and Saphire flask give us 9% max res, the Divination Distillate gives 6% max res. The Overflowing Challice is there to guarantee 100% flask uptime for when you get unlucky with your crits.



In order to have a 100% uptime on Divination Distillate, one needs to drain their mana. While CI this can be hard but with the new Omeyocan boots we can achieve this. Then using a soul taker we can still manage to attack.



To be honest, I have not done the exact math behind the flask charges gained and reduced stuff, but I know that it works. Might not work in a -50% flask charges gained map though. The things that I use to increase my flask uptime are:

Taking all flask nodes on the passive tree, in particular:

- Arcane Chemistry

- Primal Spirit

- Druidic Rite

- Alchemist

+ Pathfinder ascendancy: Master Surgeon + Master Alchemist

+ A belt:





Purities total of 6% max res:

+



This gives our purities level 23, meaning they provide 5% max res. With 20%+ increased aura effectiveness this becomes 6% max res.



Shield total of 4% max res:







For the flask effectiveness to go from 46% to 54% you need:



Chaos Innoculation keystone

For the 100% chaos resistance.





Use a corrupted jewel for immunity against corrupting blood, a immune to bleed flask against bleed and Eye of Chayula for stunn umminity.







Only thing that can kill you in the game are very rarely occuring physical degens that are not bleed nor corrupting blood.



Full gear and PoB:





PoB Pastebin link: My goal is to show that this character is damage immune with 100% uptime, without the use of immortal call (this has been done in the guide of hanabito), or any legacy uniques.My character is only lvl 72, and can spend all other points into damage. Therefore the damage is not great yet, but the proof of concept is here.This character is a PathFinder since no other ascendancy can get 50% flask effectiveness and 100% flask uptime.This is my first build guide and English is not my native language, feedback is welcome :)Since I'm leaving for holidays I can't upload many videos, however here is a video of minotaur at lvl 72Entering map: - https://youtu.be/MJA_J0fDpUo (so you can see map mods)Killing minotaur (long video, since not a lot of damage yet): - https://youtu.be/ud1uaXa6tbA Step 1: Use items to take all physical damage as elemental damageStep 2: Get 100% max elemental resistances with 100% flask uptimeStep 3: Take CI for 100% chaos resistanceTaste of Hate: 30% (due to 54% increased flask effectiveness)+ Lightning coil: 30%+ Helmet: 10%+ Corrupted shield: 8%+ Watcher's Eye: 22%= 100%!Getting 100% max elemental resistances:total of 15% max res:Due to 54% increased flask effectiveness the Topaz, Ruby and Saphire flask give us 9% max res, the Divination Distillate gives 6% max res. The Overflowing Challice is there to guarantee 100% flask uptime for when you get unlucky with your crits.In order to have a 100% uptime on Divination Distillate, one needs to drain their mana. While CI this can be hard but with the new Omeyocan boots we can achieve this. Then using a soul taker we can still manage to attack.To be honest, I have not done the exact math behind the flask charges gained and reduced stuff, but I know that it works. Might not work in a -50% flask charges gained map though. The things that I use to increase my flask uptime are:Taking all flask nodes on the passive tree, in particular:- Arcane Chemistry- Primal Spirit- Druidic Rite- Alchemist+ Pathfinder ascendancy: Master Surgeon + Master Alchemist+ A belt:total of 6% max res:This gives our purities level 23, meaning they provide 5% max res. With 20%+ increased aura effectiveness this becomes 6% max res.total of 4% max res:For the flask effectiveness to go from 46% to 54% you need:For the 100% chaos resistance.Use a corrupted jewel for immunity against corrupting blood, a immune to bleed flask against bleed and Eye of Chayula for stunn umminity.Only thing that can kill you in the game are very rarely occuring physical degens that are not bleed nor corrupting blood.PoB Pastebin link: https://pastebin.com/84XySU0U Last edited by NoClearMind on Mar 8, 2019, 1:13:05 PM Last bumped on Feb 11, 2019, 1:56:04 AM