It's been a very busy week here at Mojang, but we've managed to finish off two more features in time for the snapshot. Don't worry - there's still lots more to come!

Changes in 18w45a

Added Illager Patrols

Added scaffolding

Rewrote the sign editing to be more intuitive

Performance improvements & bug fixes!

Illager Patrols

Spawn in the world as a pack of 5 mobs consisting of an Illager beast and 4 random other illagers.

Spawn in all variations of the Plains, Taiga, Deserts, Savanna.

Scary-spooky new banner can be found a top the patrol leaders head.

Rewrite of Sign editing

The pen is mightier than the sword! Unless you're fighting a Pillager...

Movable cursor for free text editing

Selection support

Copy & Paste

Scaffolding

Here to make your life easy! No strings attached.

Easily buildable

Easily destroyable

Easily climbable

Easily the best use of your Bamboo

Technical changes in 18w45a

Renamed /drop to /loot and reworked the syntax to be easier to understand

Entity equipment advancement predicate

Entity predicate now accepts equipment field.

field. This predicate can contain up to six fields: head , chest , legs , feet , mainhand , offhand .

, , , , , . If this predicate is non-null, test will fail for entities that have no equipment (i.e. not mobs, players or armor stands).

loot command

General syntax: loot <target> <source>

Sources

fish <loot table id> <fishing location> [tool <item>|mainhand|offhand] - uses fishing context

- uses fishing context loot <loot table id> - uses loot chest context (can be also used for advancement awards and cat gifts)

- uses loot chest context (can be also used for advancement awards and cat gifts) kill <entity selector> - simulates entity drops

- simulates entity drops mine <mining location> [tool <item>|mainhand|offhand] - simulates block drops

Targets

spawn <position> - drops in world

- drops in world replace - works similar to /replaceitem . If count is missing, command will try to place all returned items. If count is higher than number of items, remaining slots will be cleared. entity <entity selector> <start slot> [<count>] - replaces range of slots. block <position> <start slot> [<count>] - replaces range of slots.

- works similar to . If is missing, command will try to place all returned items. If is higher than number of items, remaining slots will be cleared. give <player selector> - inserts items into player's inventory (similar to /give )

- inserts items into player's inventory (similar to ) insert <position> - inserts items into container (similar to shift left-click)

Fixed bugs in 18w45a

MC-138539 - Dying causes you to respawn in empty unplayable world until relog

MC-138338 - Wither roses are made even though mobGriefing is false

MC-138003 - Cannot move backwards in signs while writing / Cannot copy anything from the sign

MC-137967 - Leaves drop either 2 or no sticks but never 1

MC-137946 - Loaded crossbow model placement issue when holding another crossbow in the offhand slot

MC-137783 - Trident and bow uses crossbow animation when wielding a crossbow in your offhand

MC-137572 - Loom consumes two banners

MC-137506 - Pillager constantly firing into the ground with nothing to agro onto to.

MC-137498 - Crossbow enchantments missing in creative tab

MC-137496 - Banner pattern cannot be shift-clicked out of loom

MC-137473 - Fireworks and multishot (crossbow) don't work together properly

MC-137459 - Bamboo item doesn't use the handheld model

MC-137456 - Wither rose withers creative mode players

Get the snapshot

To install the snapshot, open up the Minecraft Launcher and enable snapshots in the "Launch Options" tab.

Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.

Cross-platform server jar:

Report bugs here: