Mudlet 3.3.1 – new code editor, new IRC, and utf8 in Lua support!

A new Mudlet 3.3.1 is here! This release brings in a whole new editor for Lua code, a completely revamped IRC window, and utf8 in Lua!

New editor

The edbee code editor made by @gamecreature has been added to Mudlet by @tomcss! This completely replaces the old editor and offers new features like multi-caret editing, line numbers, and shortcuts:

These are the currently available shortcuts – we’ll be working on enabling more:

If you’re familiar with Sublime Text or TextMate, Mudlet now supports all 350+ themes available http://colorsublime.com! edbee’s theming support has also been enabled by @vadi2, go to Profile Preferences – Editor to set them:

Remember that you can also install dark themes for Mudlet itself and also make your own!

Revamped IRC

Thanks to the work of @itsTheFae, the IRC functionality has been completely revamped and is now a lot more powerful:

It is now possible to join multiple channels, set your own default channel, /msg users and more. Check Profile Preferences – Special Settings for options:

The documentation lists out all of the new available /commands. A lot of IRC functions have been added for scripting as well: getIrcNick(), getIrcServer(), getIrcChannels(), getIrcConnectedHost(), setIrcNick(), setIrcServer(), setIrcChannels(), restartIrc().

Statusbar in the main window gone

We’ve removed the statusbar in the main window now that it has served its purpose! The original idea was to guide people towards opening the Connections dialog – that opens up automatically now, and showing descriptions for the mapper’s right-click menu – tooltips are used for those instead.

Infrastructure upgrade

@Kae and @demonnic got their hands dirty and completely upgraded Mudlets infrastructure: the wiki and forums are the latest version, and HTTPS support (green lock) has been enabled everywhere!

Thanks to this, the wiki registration is now openly available and we can spend more time improving Mudlet rather than banning spambots on the forums. Syntax highlighting on forums and wiki has also been aligned with Mudlets own so it is consistent everywhere.

Wiki improvements

@Kebap has been spending a lot of time improving Mudlets wiki recently, doing everything from formatting to documenting new – and old that we’ve missed – functionality. Appreciate all the help!

Multi-language progress

We’ve continued with the vision of making work with many languages and added a Lua utf8 library in 3.3, which allows you to work with non-English text in Lua: Spanish, Russian, Chinese, and so on. See documentation for more.

Windows – coroutines and tempKey

mudlet.supports.coroutines and the new key-related functions (tempKey, permKey) didn’t work as advertised in the last Windows release – this has been fixed.

Modern C++11

The so-called MC++ is used in developing Mudlet – if you haven’t checked up on C++ in the last decade, here are some of the highlights of what is now available: auto, lambdas, and more. C++ is the language that powers many game engines (Cryengine, Unreal Engine), browsers (Google Chrome, Firefox), and a lot of other things you’re using. If you’re curious to get started, try your hand with editing Mudlet!

Map load improvements

The map data is now loaded by default again when the profile is opened, so you don’t have to open the map to get your scripts to work. There’ll also now just be one loading messages should everything go okay.

What happened to 3.3?

You might’ve noticed we skipped from 3.2 to 3.3.1 – 3.3 didn’t work out and we had to cancel it. We’ve learnt our lesson and will ensure it doesn’t happen again in the future – sorry about that :)

Credits

Mudlet is made by people like you and me spending their free to make it better for you! Big thanks to demonnic, Fae, Ian Adkins, Kebap, keneanung, Stephen Lyons, Tom Scheper, and Vadim Peretokin for contributing bigtime to this release :)

Changelog: