Deck of Weapons

Very Rare Wondrous Item

This deck is found with 4d8+6 cards in it. The magic of the deck functions only when a card is drawn from the top of the deck face-down (looking at them any other time shows a blank white surface). A creature can use an action to draw a card, rolling on the Deck of Weapons table to determine the weapon. Some results require you to reroll on the table to determine the base weapon, such as a +1 or Flame Tongue weapon.

An image of the weapon appears on the card, which then transforms into that weapon in their hands. If the weapon requires attunement, the drawer is considered automatically attuned to it, ignoring any attunement requirements. Any weapon that has charges appears with all of its charges. You do not gain proficiency in a weapon that appears if you are not already proficient with it.

The weapon disappears 1 minute after its card was drawn, ending any ongoing effects caused by it.

d100 Weapon 1 Shortsword 2 Rapier 3 Longsword 4 Greatsword 5 Dagger 6 Handaxe 7 Battle Axe 8 Great Axe 9 Whip 10 Launce 11 Glaive 12 Maul 13 Pike 14 Warpick 15 Quarterstaff 16 Light Crossbow w/ 20 bolts 17 Heavy Crossbow w/ 20 bolts 18 Hand Crossbow w/ 20 bolts 19 Longbow w/ 20 arrows 20 Shortbow w/ 20 arrows 21 Berserker Axe 22-27 +1 Weapon (roll d20) 28-30 Javelin of Lightning 31-32 Staff of the Adder 33-34 Wand of Magic Missiles 35-36 Dagger of Venom 37-38 Mace of Smiting