I was always curious about rank & file wargames, but felt intimidated by their complexity and price. With Runewars I finally give it a chance. It's easier, more intuitive rules, with similarities to games such as x-wing, helps a lot. And the price/value is much more accessible than any other wargame out there. Game Play Quality Price Value

This game is just getting its legs as far as a miniatures tabletop game goes, but it hits the ground running. The rules are complex enough for most gamers, easy to learn, and fairly intuitive overall. I suggest a quick read through, then play a small skirmish, then reread the rules. Rinse and repeat and the game will make complete sense at that point and you can graduate up to full battles. The two starter armies look to be a foundation for armies to come. Hopefully the units and miniature ranges will expand as the game evolves and each army will even further develop its identity.



I also hope they Fantasy Flight will offer 3D versions of the 'terrain' that comes in the starter box. If not, I will build myself (already started construction and watch a few tutorials on the internetz on construction ideas for them).



Overall, having recently abandoned another fantasy miniatures game, I was excited for this game's release for months, and now that it is available and I have played several games, I give it the thumbs up. So far, so good, and I trust Fantasy Flight will work to improve upon a solid foundation.



For now, I recommend splitting the starter set with a friend and going from there. Game Play Quality Price Value

Fantastic rules with well sculpted easy to assemble miniatures and an amazing movement mechanic. This is a great game for veteran war game players because it offers a plethora of upgrade cards to customize your armies. It is also a great game for first time war gamer's because the rules are simple and intuitive. Game Play Quality Price Value