Finally there is sound!

Maxime Gautier provided the awesome background music and Max Harchik provided the great sound effects.

Some of the sounds are placeholders for now, just like the assets that are making them. Soon those red, yellow, and blue cubes will be animal models and the sounds will match their current mood/situation. For example, an animal at the bottom of a stack might give off a stressed sound while an animal at the top might give off a happier sound.