FOV Overview (Concept to find FOV)

Example: An FOV of 60.0 would be "42 70 00 00" in hex.

Example: Instead of hex in this format "ST UV WX YZ" it would be in this format "YZ WX UV ST"

NOTE: This is just the concept for finding FOV and modifying it. I have no interest in troubleshooting this or determining what works and does not. Use this guide at your own risk. For understanding how to modify the below and what, refer to the other page in this guide.FOV for games can be found in hex in one of the game's files (probably xgcore.dll like the resolution). Format will most likely be in IEEE 754 which is comprised of four hex pairs (just like resolution in this game and most games).Typically this is formatted from right to left game files. So "42 70 00 00" becomes "00 00 70 42" in hex.You can use a IEEE 754 calculator to get your fov value into hex (ex http://babbage.cs.qc.cuny.edu/IEEE-754.old/Decimal.html ). Paste your fov in the decimal field and click the Rounded or Not Rounded button (either works) and look for the hex result under single precision field.