Blizzard HQ photo by Heather Newman

Blizzard has been under tremendous backlash since its October 8 decision to punish Chung “blitzchung” Ng Wai, a Hong Kong-based Hearthstone champion, after he advocated for the city's pro-democracy movement during a live post-game interview. Anti-Blizzard memes have spread through the gaming world, along with calls to boycott the company's games, and protest at its conventions; unsurprisingly, Blizzard just cancelled an upcoming Overwatch launch event in New York.

However, aside from a small walk-out protest and other ripples of dissatisfaction, one point remains unclear: What do Blizzard employees think of punishing its players for expressing opinions considered taboo by the Chinese government on their gaming platforms?

According to a survey recently launched by the development team of Blind, an anonymous messaging app for tech company staffers, a strong majority of Blizzard employees actually support the punishment of Chung -- and in general, strongly support censorship of players criticizing China's government.

About 500 Blizzard employees are members of Blind's community for the company, Blind co-founder Kyum Kim tells me. Of that 500, fifty to seventy Blizzard employees took the two question survey, along with hundreds of staffers from many other tech companies -- raw data on the right.

Asked, "Should Blizzard reverse its banning of the Hearthstone player?", only 36% of Blizzard employees surveyed responded Yes. However, a solid majority of 64% opposed the reversal. This greatly contrasts with answers from employees across the tech industry, which supported a reversal at ranges from 67 to 92%. (With the notable exception being Riot Games -- like Blizzard, a game company that's heavily dependent on the Chinese market, with opinion split 50/50.)

Blind launched this survey last Thursday, just before Blizzard softened (but did not completely reverse) Chung's punishment. However, when asked a more general question about sensitive Chinese political topics, Blizzard employees were about as adamant in their support of player censorship :