It is with great pleasure that we announce the patch notes for FINAL FANTASY XIV: Stormblood have been released in their entirety.



As adventure beckons beyond the borders of Aldenard, how will you prepare for the dangers that await in Gyr Abania and the Far East? Will you refine the skills of your time-tested professions, walk the path of the samurai, or perhaps master the arcane arts of the red mage? Choose your discipline wisely, and journey forth to explore lands unknown. With the addition of swimming and diving, extensive battle system adjustments, and myriad improvements to other pre-existing systems, there is much to see and more to do in the far reaches of Eorzea and beyond!

FINAL FANTASY XIV Patch 4.0

Patch 4.0 contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following notations will be used throughout the patch notes:

These additions and adjustments only require the purchase of FINAL FANTASY XIV: A Realm Reborn. These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Heavensward. These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Stormblood. These additions and adjustments contain elements that may require the purchase and registration of the expansion packs noted above.

Playable Content

Areas

Players must progress through the main scenario quests introduced in patch 4.0 to access new areas.

* Players who log out in these new areas cannot log back in using a platform that has not registered Stormblood.

Rhalgr's Reach

Kugane

New field areas have been added.

The Fringes

The Peaks

The Lochs

The Ruby Sea

Yanxia

The Azim Steppe

New city and field aetherytes have been added.

A mini-aetheryte for Sapphire Avenue Exchange has been added in Ul'dah (X:13.8 Y:10.6).

The experience point reward for unlocking maps has been increased.

Quests

* Patch 4.0 introduces myriad quests in addition to the main scenario. As such, there may be cases where the patch notes only cite the initial quest in a series, or omit quests entirely to prevent spoilers. We encourage players to explore and discover what new stories and adventures await.

New main scenario quests have been added.

Beyond the Great Wall Disciple of War or Magic level 60 The Rising Stones (X:6.0 Y:5.9) Alphinaud Players must first complete the main scenario quest "The Far Edge of Fate."

New side quests have been added.

NPCs associated with the quests "Can't Do It without U" and "True U" have been changed.

New job quests have been added.

Paladin

Tournament of the Century Paladin level 60 Ul'dah - Steps of Thal (X:10.8 Y:11.1) Jenlyns Players must first complete the main scenario quest "The Far Edge of Fate" and the quest "This Little Sword of Mine."

Warrior

Curious Gorge Meets His Match Warrior level 60 Eastern La Noscea (X:30.6 Y:22.9) Curious Gorge Players must first complete the main scenario quest "The Far Edge of Fate" and the quest "And My Axe."

Dark Knight

In Memories We Walked Dark Knight level 60 Foundation (X:13.3 Y:12.0) Sidurgu Players must first complete the main scenario quest "The Far Edge of Fate" and the quest "Absolution."

Monk

A Fistful of Resolve Monk level 60 Ul'dah - Steps of Thal (X:10.6 Y:13.1) Erik Players must first complete the main scenario quest "The Far Edge of Fate" and the quest "Appetite for Destruction."

Dragoon

Friends Through Eternity Dragoon level 60 Coerthas Central Highlands (X:25.8, Y:28.3) Alberic Players must first complete the main scenario quest "The Far Edge of Fate" and the quest "Dragoon's Fate."

Ninja

Search for the Stolen Scroll Ninja level 60 Eastern La Noscea (X:20.8 Y:26.6) Oboro Players must first complete the main scenario quest "The Far Edge of Fate" and the quest "In Her Defense."

Bard

Three's a Company Bard level 60 South Shroud (X:21.8 Y:21.3) Jehantel Players must first complete the main scenario quest "The Far Edge of Fate" and the quest "The Ballad of Oblivion."

Machinist

The Machinists' Choice Machinist level 60 Foundation (X:8.1 Y:10.1) Stephanivien Players must first complete the main scenario quest "The Far Edge of Fate" and the quest "Rise of the Machinists."

Black Mage

Shades of Shatotto Black Mage level 60 Ul'dah - Steps of Thal (X:12.9 Y:13.5) Lalai Players must first complete the main scenario quest "The Far Edge of Fate" and the quest "The Defiant Ones."

Summoner

A Book with Bite Summoner level 60 Old Gridania (X:10.9 Y:6.3) Y'mhitra Players must first complete the main scenario quest "The Far Edge of Fate" and the quest "A Flare for the Dramatic."

White Mage

Unease in East End White Mage level 60 South Shroud (X:18.6 Y:27.1) Raya-O-Senna Players must first complete the main scenario quest "The Far Edge of Fate" and the quest "Hands of Healing."

Scholar

The Vanishing Act Scholar level 60 Limsa Lominsa Upper Decks (X:11.1 Y:6.2) Alka Zolka Players must first complete the main scenario quest "The Far Edge of Fate" and the quest "Forward, the Royal Marines."

Astrologian

East Meets West Astrologian level 60 The Pillars (X:15.2 Y:10.0) Jannequinard Players must first complete the main scenario quest "The Far Edge of Fate" and the quest "The Hands of Fate."

In accordance with the battle system revisions as outlined below, the secondary class requirement for unlocking jobs has been removed.

For example, in order to accept the initial job quest for paladin, players are no longer required to level conjurer to 15.

New class quests have been added.

Carpenter

Uncharted Territory Carpenter level 60 New Gridania (X:10.3 Y:12.3) Beatin Players must first complete the main scenario quest "The Far Edge of Fate" and the quest "More Fierce than Fire."

Blacksmith

A Missive from the Far East Blacksmith level 60 Limsa Lominsa Upper Decks (X:10.6 Y:14.9) Brithael Players must first complete the main scenario quest "The Far Edge of Fate" and the quest "Integrity."

Armorer

Original Blanstyr Armorer level 60 Limsa Lominsa Upper Decks (X:10.5 Y:15.4) H'naanza Players must first complete the main scenario quest "The Far Edge of Fate" and the quest "The Pride of Vymelli."

Goldsmith

A Royal Request Goldsmith level 60 Ul'dah - Steps of Thal (X:10.7 Y:13.4) Serendipity Players must first complete the main scenario quest "The Far Edge of Fate" and the quest "Two Hearts Beat as One."

Leatherworker

A Taxing Request Leatherworker level 60 Old Gridania (X:12.6 Y:7.9) Geva Players must first complete the main scenario quest "The Far Edge of Fate" and the quest "A Winter's Sale."

Weaver

When East Meets West Weaver level 60 Ul'dah - Steps of Thal (X:14.3 Y:13.2) Redolent Rose Players must first complete the main scenario quest "The Far Edge of Fate" and the quest "Never Leave without a Good-bye."

Alchemist

Not Quite Dead Yet Alchemist level 60 Ul'dah - Steps of Thal (X:9.2 Y:13.6) Severian Players must first complete the main scenario quest "The Far Edge of Fate" and the quest "What Death Can Join Together."

Culinarian

Flavors of the Far East Culinarian level 60 Limsa Lominsa Upper Decks (X:10.1 Y:8.2) Lyngsath Players must first complete the main scenario quest "The Far Edge of Fate" and the quest "The Spirit of Hospitality."

Miner

Gift of the Gob Miner level 60 Ul'dah - Steps of Thal (X:10.8 Y:14.3) Adalberta Players must first complete the main scenario quest "The Far Edge of Fate" and the quest "The Hole Truth."

Botanist

Never Meet Your Heroes Botanist level 60 Old Gridania (X:6.5 Y:7.8) Fufucha Players must first complete the main scenario quest "The Far Edge of Fate" and the quest "Seeds Know No Borders."

Fisher

Whither Wawalago Wanders Fisher level 60 Limsa Lominsa Lower Decks (X:7.9 Y:14.5) Sisipu Players must first complete the main scenario quest "The Far Edge of Fate" and the quest "Carpe Diem."

In light of the addition of new jobs, the rewards for main scenario and job quests have been adjusted. Moreover, the EXP awarded for completing these quests has been increased.

EXP awarded upon completing Moogle beast tribe quests with a class or job at level 60 or higher has been significantly reduced.

Guildleves

New tradecraft and fieldcraft leves have been added to the new areas.

Please note that battlecraft leves are not available in the new areas introduced in patch 4.0.

When playing as a class over level 60, rewards for tradecraft leves and fishing fieldcraft leves below level 60 will be greatly reduced.

The locations of gathering points for the botanist guildleve Maple Stories have been adjusted.

EXP awarded upon completing botanist and miner fieldcraft leves has been increased.

FATEs

New FATEs have been added.

A new experience points bonus system has been implemented for FATEs in 4.0 areas.

Experience Points Bonus

FATEs that appear in 4.0 areas will, on occasion, offer a bonus to EXP awarded upon completion.

FATEs offering bonus EXP can be confirmed via the map or the Recommendations list.

Twist of Fate

Special enemies may appear over the course of any given FATE.

By defeating this enemy, all players who participated in the FATE and receive a rating will be granted the Twist of Fate status.

* Players will be granted the Twist of Fate status even if the FATE ends in failure.

Players under the effect of the Twist of Fate status will receive increased EXP rewards upon completing any FATE.

* The effects of this status will apply even if the FATE ends in failure.

FATE difficulty has been adjusted.

Changes to difficulty based on the previous number of participants will now affect all FATEs in the nearby area rather than individual FATEs.

Certain large-scale FATEs will no longer require level sync to participate.

The time limit for the following FATEs has been increased from 15 to 30 minutes.

Long Live the Coeurl

Coeurls Chase Boys

Treasure Hunt

Gaganaskin treasure maps and gazelleskin treasure maps have been added.

Players will now be synced to level 60 when entering the Aquapolis.

Emotes used in the Aquapolis immediately before the gate selection cutscene will no longer be canceled.

Grand and Free Companies

Additional items will now be accepted for supply and provisioning missions, as well as expert delivery missions.

New craftable items have been added to the Company Workshop.

When playing as a class at level 60 or higher, players will no longer receive experience points when contributing materials designated as below level 60.

The level of the following items when contributing to company crafting has been increased from 59 to 60:

Superior Deep-red Enchanted Ink Superior Deep-green Enchanted Ink Superior Deep-blue Enchanted Ink



A free company chest is now available in Rhalgr's Reach and Kugane.

Samurai and red mage symbol options have been added to Company Crests.

An explanation of the automatic transfer of the master rank has been added to the OIC Administrator at each Grand Company headquarters.

Housing

A new housing area has been added.

Shirogane

By completing the following quest, players will be able to teleport to the residential district directly via the Aethernet in Kugane.

* When entering Shirogane prior to completing certain main scenario quests, players will be unable to leave via gate entrances. In such cases, we ask players please use Teleport or Return to leave the area.

I Dream of Shirogane Disciple of War or Magic level 61 Kugane (X:12.0 Y:9.9) Tsurubami Players must first complete the main scenario quest "???"

* Please note that players will only be able to visit the first ward of Shirogane upon the release of patch 4.0. The sale of plots and apartments will begin in a future update.

The number of furnishings that can be placed in an estate has been increased.

Cottage

Before After 100 200

House

Before After 150 300

Mansion

Before After 200 400

Private Chambers

Before After 50 100

Apartments

Before After 50 100

* When 40 or more interactive furnishings are near a character, only the 40 closest furnishings will be displayed.

* Depending on system load, furnishings may not display on 32-bit operating systems.

New furnishings have been added.

A new orchestrion furnishing, the table orchestrion, has been added.

* The orchestrion and table orchestrion cannot be placed together in a room.

A new painting furnishing, the easel, has been added.

A new flowerpot furnishing, the mounted flower vase, has been added.

In accordance with the increased character level cap, level 70 Gyr Abanian striking dummies have been added.

New orchestrion rolls have been added.

New aquarium fishes have been added.

New aquarium interior items have been added.

New paintings have been added.

* Certain requirements must be met in order to obtain new paintings.

Plants that are ready to harvest from garden patches or flowerpots will no longer wither.

Crafting facility furnishings can now be used by crafting classes up to level 60.

The display of the Indoor Furnishings and Outdoor Furnishings windows has been adjusted.

New items have been added to the inventory of the Housing Merchant and Material Supplier NPCs, as well as estate vendors.

New items have been added to the curious crop exchange at residential area material suppliers.

The Manderville Gold Saucer

New prizes are available for purchase using MGP.

New Triple Triad cards have been added.

New NPC opponents for Triple Triad have been added.

Players can now engage in Triple Triad matches in new areas.

Stormblood entries have been added to the sightseeing log.

These new pages in the sightseeing log will be unlocked as you explore the new areas in Stormblood. Players will be granted experience points upon discovering these new locations.

* Players must first complete the quest "A Sight to Behold," and have reached level 60 or higher with a Disciple of War or Magic. Completion of previous sightseeing log entries is not required.

The challenge log has been adjusted as follows:

New categories have been added.

Challenge Title Objective Spear Me Spear 50 fish. Spear Me (HQ) Spear 20 high-quality fish.

The reward for the following challenges has been changed to Wolf Marks:

A Wolf in Your Belly



Thrown to the Wolves



Line Up



In the Line of Fire

The time remaining to complete objectives before the weekly reset will now be displayed.

In accordance with this change, the time remaining will no longer display in the Timers window.

In accordance with this change, the time remaining will no longer display in the Timers window. Coinciding with the increase in level cap, experience points awarded upon completing challenge log objectives has been increased.

Wondrous Tails has been adjusted as follows:

Upon reaching level 70, an additional column of optional rewards will be added.

Upon reaching level 70, the objectives available in the Wondrous Tails will change.

* The aforementioned changes will not affect a Wondrous Tails in your possession prior to attaining level 70.

Players can now view a weather forecast for new areas.

Players can now swim in the oceans and lakes of certain areas.

Embark on new adventures under water with full freedom of movement and without time limits. You will be able to undertake various quests and even gather with Disciples of the Land just as you did on the shores of Eorzea.

Entering certain bodies of water will allow players to float and swim. When special conditions are met, diving under water will also be possible.

Diving

While swimming in a body of water, you simply need to descend as you would with any flying mount. If you are riding a flying mount, you can go from flying to diving by descending into water at the proper angle.

Swimming toward the surface will allow you to leave deep waters automatically.

* Minions and certain items cannot be used while swimming or diving.

The travel speed of mounts on the ground can now be enhanced.

As players progress, the speed of mounts will increase in two stages. It should be noted, however, the speed of mounts will be limited in certain areas as follows:

Enhancement I

4.0 Areas / Residential Districts / Idyllshire

Enhancement II

2.0 and 3.0 Areas

Completing the following main scenario quests will unlock the first speed enhancement for one or more associated areas, with the second enhancement being unlocked via other means:

Quest Brotherly Love Middle La Noscea

Lower La Noscea

Central Shroud

East Shroud

Western Thanalan

Central Thanalan Come Highly Recommended South Shroud Power of Deduction North Shroud When the Worm Turns Southern Thanalan In the Company of Heroes Eastern La Noscea Lord of Crags Upper La Noscea

Outer La Noscea Eyes on Me Eastern Thanalan In Pursuit of the Past Coerthas Central Highlands History Repeating Western La Noscea Every Little Thing She Does Is Magitek Mor Dhona The Ultimate Weapon Northern Thanalan

Mist

The Lavender Beds

The Goblet

Sounding Out the Amphitheatre Coerthas Western Highlands Lord of the Hive The Dravanian Forelands Matoya's Cave The Dravanian Hinterlands Bolt, Chain, and Island The Sea of Clouds Waiting for the Wind to Change The Churning Mists Close Encounters of the VIth Kind Azys Lla Heavensward Idyllshire

* Players who have completed any of the above mentioned quests will have increased mount speed immediately upon the release of patch 4.0.

* For the prevention of spoilers, the names of quests in 4.0 areas have been omitted.



The speed enhancement available for all areas can be confirmed via the Mount Speed window under Travel in the Main Menu.

Flying mounts have been adjusted as follows:

The height at which certain mounts float when on the ground has been adjusted.

When interacting with an NPC or object while riding a flying mount, players will dismount automatically when hovering below a certain height.

New aesthetician hairstyles have been added.

The appearance of certain hairstyles has been adjusted to appear more natural when diving.

The following additions and adjustments have been made to emotes:

New emotes have been added.

The height of the camera when certain races uses the /sit emote has been adjusted.

Players using the /sit or /doze emote when entering an instance via the Duty Finder will appear in the same position when exiting the instance.

The display indicating the conditions under which emotes can be used has been adjusted.

Battle System

The level cap for all Disciples of War and Magic has been raised to 70.

The samurai and red mage jobs have been added.

These jobs have no corresponding classes and begin at level 50.

Samurai (Role: DPS)

Samurai can be unlocked by completing the following quest:

The Way of the Samurai Disciple of War or Magic level 50 Ul'dah - Steps of Nald (X:9.2 Y:9.1) Ul'dahn Citizen

Actions and Traits

For more details regarding actions and traits, please refer to the FINAL FANTASY XIV Job Guide.

Red Mage (Role: DPS)

Red mage can be unlocked by completing the following quest:

Taking the Red Disciple of War or Magic level 50 Ul'dah - Steps of Thal (X:14.1 Y:11.7) Distraught Lass

Actions and Traits

For more details regarding actions and traits, please refer to the FINAL FANTASY XIV Job Guide.



In accordance with the addition of these new jobs, gear for samurai and red mage has been added to the rewards for all trials and duties, and will now be sold by merchant NPCs.

New job actions have been added.

For more details regarding new actions, please refer to the FINAL FANTASY XIV Job Guide.

The rogue action Mug no longer increases the number of items dropped by enemies in dungeons.

The effect of Sword Oath will now end upon logging out.

* This change will be reverted in a future update.

Substantial revisions have been made to the battle system.

The battle system has undergone a number of significant changes including adjustments to various actions and traits.



For more details regarding job actions and traits, please refer to the FINAL FANTASY XIV Job Guide.

Moreover, due to these adjustments, Disciples of War and Magic can no longer set actions from Disciples of the Land as additional actions.

The sprint animation when a weapon is drawn has been adjusted for certain classes and jobs.

Attribute points have been removed.

The weakness and brink of death status ailments have been adjusted as follows:

Weakness

Before After All main attributes are reduced by 15%.

Duration: 120 seconds Strength, Dexterity, Intelligence, and Mind are reduced by 25%.

Duration: 100 seconds

Brink of Death

Before After All main attributes are reduced by 30%.

Duration: 120 seconds Strength, Dexterity, Intelligence, and Mind are reduced by 50%.

Duration: 100 seconds

Player attributes have been adjusted as follows:

The calculation for attack power of jobs designated as tanks has been adjusted.

The calculation for magic attack power of jobs designated as healers has been adjusted.

The "parry" attribute has been changed to "tenacity."



This attribute is only applicable to the tank role. The higher the value, the more damage dealt, the more HP restored, and the less damage taken.

This attribute is only applicable to the tank role. The higher the value, the more damage dealt, the more HP restored, and the less damage taken. The "accuracy" attribute has been changed to "direct hit." Moreover, base rate at which attacks land against enemies of the same level has been raised to 100%.



The higher the value, the higher the frequency with which your hits will be direct.

The higher the value, the higher the frequency with which your hits will be direct. Piety is no longer categorized as a main attribute.



This attribute is only applicable to the healer role. Affects the player's maximum MP.

This attribute is only applicable to the healer role. Affects the player's maximum MP. Piety will no longer be granted as a party bonus.

Skill speed now also affects auto-attacks.

The effects of determination have been increased.

The base potency modifier for critical hits has been reduced.

Blocks and parries are no longer limited to attacks from the front.

Block now also applies to magical damage.

In accordance with the above changes, the attributes of certain gear, as well as the effects of materia and food items have been adjusted. Moreover, the help text descriptions of attributes have been adjusted.

The starting attributes of all races have been adjusted.

There is now a distinction between detrimental effects that can and cannot be removed via curative items or actions.

Can be removed

Cannot be removed

The 100% increase in EXP gain granted by the Armoury bonus now applies to all jobs below level 60.

From level 60 onward, the Armoury bonus is a 50% increase in EXP gained.

New dungeons have been added.

When completing a level 51 to 59 dungeon or a level 61 to 69 dungeon, players will always receive one piece of gear equippable by their current class or job.

* Players will not receive gear that is already in their inventory.

In accordance with the increase in level cap, players can now gain experience from level 60 dungeons and alliance raid dungeons.

The strength of the Echo granted in Alexander: The Creator (Savage) has been increased.

The Echo will take effect upon entering Alexander: The Creator (Savage), increasing players' maximum HP, damage dealt, and healing potency by 20%.

* Unlike other instances, the strength of the Echo will not increase in the event all party members are incapacitated.

New trials have been added.

The echo will also be applied to all trials implemented prior to patch 3.5.

HP, MP, and TP will now be restored to full when entering any instance.

Detrimental effects will now be removed when leaving any instance.

MP and TP will now be restored to full after a party has been incapacitated during a trial or raid.

The above change applies to the following categories in the Duty Finder: Trials (ARR & Heavensward), Trials (Stormblood), Raids (ARR & Heavensward), and Raids (Stormblood).



This also applies to trials and raids in the Raid Finder.



* In duties where the player is prompted to return to the instance's starting point, doing so will restore HP, MP, and TP to full.

The following additions and adjustments have been made to Allagan tomestones:

Allagan tomestones of verity have been added.

Players can only obtain up to a maximum of 2,000 tomestones. Moreover, players can only receive Allagan tomestones of verity after reaching level 70 with at least one class or job.

* There is no weekly limitation on Allagan tomestones of verity.

* A second currency, Allagan tomestones of creation, will be available approximately four weeks after the start of official service for Stormblood.

Players can only obtain up to a maximum of 2,000 tomestones. Moreover, players can only receive Allagan tomestones of verity after reaching level 70 with at least one class or job. Allagan tomestones of lore and Allagan tomestones of scripture are no longer obtainable. However, players will retain all currently held Allagan tomestones.



The NPC Auriana in Revenant's Toll will now give players the option to exchange Allagan tomestones of lore and Allagan tomestones of scripture for Allagan tomestones of poetics.



Moreover, items that could be purchased in exchange for Allagan tomestones of lore and Allagan tomestones of scripture, can now be purchased using Allagan tomestones of poetics.



All trials and duties where Allagan tomestones of lore and Allagan tomestones of scripture could be obtained will now offer Allagan tomestones of poetics, the number of which has been adjusted.

The NPC Auriana in Revenant's Toll will now give players the option to exchange Allagan tomestones of lore and Allagan tomestones of scripture for Allagan tomestones of poetics. Moreover, items that could be purchased in exchange for Allagan tomestones of lore and Allagan tomestones of scripture, can now be purchased using Allagan tomestones of poetics. All trials and duties where Allagan tomestones of lore and Allagan tomestones of scripture could be obtained will now offer Allagan tomestones of poetics, the number of which has been adjusted. Allagan tomestones of esoterics have been removed from the game.

The Duty Finder has been adjusted as follows:

The Raid Finder interface has been combined with the Duty Finder interface.





The Frontline Freelancer option under Duty Finder Settings has been enabled by default.

Changes to Duty Finder Settings will be carried over when forming a party with other players.

Item level requirements will no longer be applied when Undersized Party is enabled.

Players can now use the Undersized Party option to participate in duties introduced after the release of Heavensward.

Language settings will now be ignored when matching players for The Feast.

The Raid Finder now only lists trials and duties introduced with patch 4.0.

The following additions and adjustments have been made to Duty Roulette.

The duties associated with each Duty Roulette category have been adjusted.

The type of Allagan tomestones received from each Duty Roulette category has been adjusted.

Duty Roulette Allagan Tomestones Duty Roulette: Expert 80 Allagan tomestones of verity Duty Roulette: Level 50/60 Dungeons 100 Allagan tomestones of poetics

120 Allagan tomestones of verity Duty Roulette: Leveling 100 Allagan tomestones of verity Duty Roulette: Trials 60 Allagan tomestones of verity Duty Roulette: Main Scenario 120 Allagan tomestones of poetics Duty Roulette: Frontline 50 Allagan tomestones of verity Duty Roulette: Mentor 30 Allagan tomestones of verity

Duty Roulette: Level 50 Dungeons and Duty Roulette: Level 60 Dungeons have been combined into Duty Roulette: Level 50/60 Dungeons.

Duty Finder categories have been adjusted.

New enemies have been added.

New elite marks have been added.

Players can now hunt regular and elite marks in the new areas.

Marks defeated in the new areas will also yield Centurio Seals, which can be exchanged for various items. Players must first complete the following quest before taking up the Hunt in these areas:

One-star Veteran Clan Hunt Disciple of War or Magic level 61 Kugane (X:10.3 Y:10.2) Estrild Players must first complete the main scenario quest "???" and the quest "Elite and Dangerous."

Mark details can be reviewed at any time by using the bill in your inventory, which can also be used to open your map at the mark's location.



Mark details can also be reviewed via the Recommendations list.

The Circles of Answering, an expansion of Stone, Sky, Sea, has been added.

The Circles of Answering offers trials tailored to various high-level duties in which players will be tasked with destroying a level 70 striking dummy.To access the Circles of Answering, players must first complete the following quest:

Another Striking Opportunity Disciple of War or Magic level 70 Rhalgr's Reach (X:12.3 Y:13.1) Starry-eyed Ala Mhigan Players must first complete the main scenario quest "???" and the quest "A Striking Opportunity."

The following additions and adjustments have been made to the Palace of the Dead.

Any role actions assigned prior to entering the Palace of the Dead will be available immediately upon entry. In accordance with this change, players will be unable to access role actions they did not learn prior to entering, even if they meet the level requirements inside the Palace of the Dead.

Players can now recruit a cross-world party to enter the Palace of the Dead.

* When registering to enter, all party members on all Worlds must be in the South Shroud.

The strength of certain boss enemies has been adjusted.

New items have been added to silver-trimmed sacks and gold-trimmed sacks.

Sustaining potion, a new item specific to Palace of the Dead, has been added.





Firecrest and glass pumpkin are now available for purchase from E-Una-Kotor in South Shroud (X:25.0 Y:20.6).

Changing classes or jobs outside of sanctuaries will no longer incur a penalty to action cooldowns.

PvP

Substantial revisions have been made to the PvP system.

The PvP system has undergone a number of significant changes including adjustments to character attributes, actions, and the introduction of PvP-specific UI elements. Please read below for further information.

The names of the following PvP duties have been changed.

Before After The Feast (8 on 8 - Matched Party) The Feast (8 on 8 - Training Match)

Before After The Feast (4 on 4 - Solo) The Feast (4 on 4 - Ranked Match)

The required level to accept the following quests has been changed to 30:

A Pup No Longer (Maelstrom)

A Pup No Longer (Twin Adder)

A Pup No Longer (Immortal Flames)

Like Civilized Men and Women (Maelstrom)

Like Civilized Men and Women (Twin Adder)

Like Civilized Men and Women (Immortal Flames)

In accordance with the above change, players can now undertake the following duties at level 30:

The Feast (8 on 8 - Training Match)

The Feast (4 on 4 - Ranked Match)

The Borderland Ruins (Secure)

Seal Rock (Seize)

The Fields of Glory (Shatter)

In addition, the purchase and registration of Heavensward is now required to participate in Fields of Glory (Shatter).

The following PvP instances have been removed:

The Fold (Matched Party)

The Fold (Light Party)

The Feast (4 on 4 - Light Party)

The Borderland Ruins (Slaughter)

In accordance with this change, party rankings have also been removed.

The following adjustments have been made to PvP instances:

The Feast, Frontline, and duels now require a job at level 30 or higher.

Instances that allow players to change jobs will no longer allow the changing of classes.

Attributes will no longer be level-based, and instead use fixed PvP values.

Level sync and item level sync will no longer be applied.

Action points and action enhancements have been removed.

Action presets have been removed.

Morale has been removed.

The following combat elements no longer function in PvP areas:

Auto-attack



Block



Parry



Critical hits



Direct hits

The subcommand Attack can no longer be used.

Job-based attack and defense bonuses have been removed.

Spells will no longer be interrupted upon taking damage.

The damage penalty incurred by ranged DPS classes due to their distance from a target has been removed.

Players will now gain immunity to the following detrimental effects for a fixed period of time after they wear off:

Stun



Heavy



Bind



Slow



Silence



Sleep

PvE actions can no longer be used in PvP areas. Instead, players will now use a completely separate set of actions created specifically for PvP.

By accessing your PvP profile under Character in the Main Menu, you can review a list of job actions, additional actions, and traits.

PvP Job Actions

A set of actions that can only be used in PvP areas.

Certain jobs also have actions that are used together to form combos. Upon activating the initial action, its icon on the hotbar will be replaced by the subsequent actions in the combo automatically.

PvP Additional Actions

Players may choose up to two additional actions to supplement their job actions.

PvP Traits

Players may choose up to three traits to enhance their character.

For further details regarding PvP actions and traits, please refer to the FINAL FANTASY XIV Job Guide.

PvP hotbars have been added.

These hotbars will be set automatically upon entering a PvP area. Moreover, you must be changed to a job before PvP actions can be registered to them.

* The position of PvP hotbars is shared with that of their PvE counterparts.

* When entering these areas as a class, including Disciples of the Hand and Land, only shared hotbars will be replaced with PvP hotbars.

The HP and attack power of monsters and objects that appear in PvP instances have been adjusted.

The limit break gauge in the Borderland Ruins (Secure) has been replaced with the adrenaline rush gauge.

With this change, Adrenaline Rush can be used in Wolves' Den Pier and all PvP content.

Each adrenaline rush action will now have its own unique icon.

Opening the Character window will now display a PvP-specific character profile, wherein you may change gear and select your character's title.

Unlike the Character window in PvE, you may only view levels for Disciples of War and Magic classes and jobs.

System messages will now display to notify players that they have entered a PvP area.

A guide offering a brief introduction to PvP will now display when entering Wolves' Den Pier for the first time.

PvE actions can not be used in PvP areas, including Wolves' Den Pier, even when registered to your PvP hotbar.

Chocobo companions and pets can no longer be summoned at Wolves' Den Pier.

Rewards for the following PvP instances have been changed.

The Feast (8 on 8 - Training Match)

The Feast (4 on 4 - Ranked Match)

Winners

Reward Amount PvP EXP 300 Wolf Marks 500 Allagan tomestones of poetics ( *1 ) 20 Allagan tomestones of verity ( *2 ) 20

Losers

Reward Amount PvP EXP 150 Wolf Marks 250 Allagan tomestones of poetics ( *1 ) 20 Allagan tomestones of verity ( *2 ) 20

The Borderland Ruins (Secure)

Seal Rock (Seize)

The Fields of Glory (Shatter)

First Place

Reward Amount PvP EXP 600 Wolf Marks 1,000 Allagan tomestones of poetics ( *1 ) 50 Allagan tomestones of verity ( *2 ) 50

Second Place

Reward Amount PvP EXP 450 Wolf Marks 750 Allagan tomestones of poetics ( *1 ) 50 Allagan tomestones of verity ( *2 ) 50

Third Place

Reward Amount PvP EXP 300 Wolf Marks 500 Allagan tomestones of poetics ( *1 ) 50 Allagan tomestones of verity ( *2 ) 50

*1 Players must have a job at level 50 or higher to receive this reward.

*2 Players must have a job at level 70 to receive this reward.

All PvP instances save for the following will grant experience points to classes and jobs when the match has ended:

The Feast (Custom Match)

Duels

The following additions and adjustments have been made to Quick Chat:

New Quick Chat options have been added.





Quick Chat will be modified in accordance with PvP system adjustments.

Party member numbers will now be displayed in the chat log when sending messages through Quick Chat.





A confirmation window will now display upon hitting the Exit button on the PvP rakings screen.

Item level sync has been removed from duels.

When viewing a 4 on 4 Custom Match via specator mode, additional actions selected by combatants will now be displayed on the party list.

Players must now be level 30 or above in a job to enable spectator mode in custom matches.

* This adjustment will also apply to cross-world custom matches that will be implemented after Patch 4.1.

The following adjustments have been made to Wolf Mark gear vendors at Wolves' Den Pier:

Role NPC Now carries weapons for all Disciples of War Storm Sergeant Now carries weapons for all Disciples of Magic Storm Private Now carries battle gear for all Disciples of War Storm Private Now carries battle gear for all Disciples of Magic Storm Sergeant Now carries a miscellany of other items Storm Sergeant

Items

New items have been added.

* Due to the volume of items added with the release of patch 4.0, they will not be listed in the patch notes.

New recipes have been added.

* Due to the volume of recipes added with the release of patch 4.0, they will not be listed in the patch notes.

Certain recipes have been simplified.

* These simplified recipes will be available even if they do no appear in the crafting completion records or have never been completed before.

New recipes have been added to the previously existing master recipe books.

If a player has already used these master recipe books, the recipes will be automatically added to the crafting log upon the release of patch 4.0.

Samurai and red mage have been added as the required job for certain gear.

The Keeper's Hymn can no longer be used due to the removal of attribute points.

Grade VI materia has been added.

* Attempts to affix grade VI materia will always result in failure when used as the second or later materia in advanced materia melding.

Materia can now be affixed to gear and weapons without carbonized matter.

The following adjustments have been made in accordance with the above:

Carbonized matter is no longer obtainable from duties and quests.

Players will now only be able to gather G1 carbonized matter for class quests. All other grades of carbonized matter can no longer be obtained and will be removed from Gathering Logs.

Vendors will no longer carry carbonized matter.

Sales prices for grades 2 to 5 carbonized matter have been adjusted.

Players will no longer be able to sell or purchase carbonized matter on the market.

The cost to have materia melder NPCs affix materia has been reduced.

The maximum craftsmanship, control, and CP values have been raised for certain materia-affixed gear.

* Please note that the attributes of materia-affixed gear and weapons prior to this will not be diminished. A new value cap will be applied to any items with affixed materia surpassing the previous cap.

The names of the following items have been adjusted:

Before After Pot of Oriental Bean Paste Pot of Oriental Miso Paste Pot of Oriental Bean Sauce Pot of Oriental Soy Sauce Faire voucher Faire voucher XVI

The following items will become tradeable items and can no longer be bought or sold.

Forever Friends

The icons for the following items have been adjusted:

Grade 2 Dark Matter Grade 3 Dark Matter Grade 4 Dark Matter Grade 5 Dark Matter Grade 6 Dark Matter Piety Materia I Piety Materia II Piety Materia III Piety Materia IV Piety Materia V Emotes learned from Ballroom Etiquette manuals



Sound effects have been added to the Draw action for certain weapons.

Gear that can be exchanged for Allagan tomestones of scripture implemented prior to patch 3.4 can now be sold, desynthesized, or submitted for expert delivery missions.

Grade 7 Dark Matter has been added.

The buying and selling prices of certain items have been adjusted.

The level cap for desynthesis has been increased.

Individual class skill cap

Before After 250 320

Cumulative skill cap

Before After 770 980

The following adjustments have been made to item desynthesis:

The success rates for item desynthesis have been increased.

Desynthesis skill progression rates for certain items implemented in patches prior to patch 3.57 have been increased.

Skill progression rates will be increased further for classes with fewer items available for desynthesis.

The level cap for Disciples of the Hand and Land has been increased to 70.

New crafter actions and traits have been added.

Applicable to all crafter classes:

Actions

Level Actions 61 Hasty Touch II 62 Careful Synthesis III 63 Rapid Synthesis II 64 Patient Touch 65 Manipulation II 66 Prudent Touch 67 Focused Synthesis 68 Focused Touch 69 Initial Preparations 69 Specialty: Reinforce * Specialist action 69 Specialty: Refurbish * Specialist action 69 Specialty: Reflect * Specialist action

Traits

Level Traits 63 Quality Assurance 70 Stroke of Genius

* Certain actions can be obtained by completing class quests.

Certain crafter actions have been adjusted:

Byregot's Brow

Can now be used to craft non-high quality items. Specialists can now also use this with a 100% success rate.

Byregot's Miracle

The efficiency bonus granted by each stack of Inner Quiet has been increased from 10% to 15%.

CP cost has been reduced from 16 to 10.

Trained Hand

Success rates have been increased from 90 to 100 percent.

CP cost has been reduced from 32 to 16.

Observe

CP cost has been reduced from 14 to 7.

When a recipe's level is higher than your crafter level, the difficulty of raising quality will increase, while the difficulty of raising progress will decrease.

* This change does not apply to recipes below your crafter level.

EXP can no longer be gained from the following recipes:

Recipes learned from Moogle Crafting Quests

Recipes for Custom Deliveries

* Please also note that EXP cannot be gained from crafter class quest recipes implemented in this patch.

Spearfishing has been added.

Spearfishing can be conducted underwater by aiming your gig at fish in teeming waters.

Spearfishing can be unlocked by completing the following side quest:

A New Fishing Ex-spear-ience Fisher level 61 The Ruby Sea (X:28.9 Y:15.9) Sumitsubo Players must first complete the main scenario quest "???" and the quest "Way of the Fisher."

How to Spearfish:

1. Equip your spearfishing gig, then dive underwater and use the actions "Fathom" or "Shark Eye" to identify the location of teeming waters.

2. Target the teeming waters.

3. After target the teeming waters, wait for bubbles appear.

4. When bubbles appear, a sea creature will approach and you can use your gig to spear it.

5. Successfully speared fish will be added to your inventory.

6. In the event you fail to spear anything, you may try again so long as the teeming waters have not been fully depleted.

7. Replacing the head of your gig will allow you to spear a larger variety of fish.

You can quit spearfishing at any time by hitting the escape key, the cancel button, or using the cancel action.

Similar to fishing, all fish you spear will be recorded in your Fishing Log, Fish Guide, and your Records.

* When certain conditions are met, swimming shadows will appear in teeming waters.

Spearfishing Gigs

There are three types of gig heads, each of which will allow you to spear different kinds of fish. Players can swap between gig heads using the Gig Head action. Gigs can be purchased from NPCs upon unlocking spearfishing.

Teeming Waters

Teeming Waters where spearfishing can be conducted have been added.

Actions

Level Actions 61 Fathom 61 Shark Eye 61 Gig 61 Gig Head 63 Veteran Trade 64 Calm Waters 65 Shark Eye II 66 Truth of Oceans 67 Salvage 68 Bountiful Catch 69 Nature's Bounty

Traits

Level Traits 61 Auto Fathom 63 Fish Whisperer

* Certain traits and actions can be obtained upon completing Class Quests.

New actions and traits have been added for Disciples of the Land.

Miner

Actions

Level Actions 61 Impulsive Appraisal II 63 Unearth III 67 Nald'thal's Counsel 68 Bountiful Yield II

Traits

Level Traits 60 Enhanced Stealth VII 63 Enhanced Stealth VIII 65 Endless Toil of the Mountaineer 66 Enhanced Stealth IX 70 Enhanced GP Regeneration

* Certain traits and actions can be obtained upon completing Class Quests.

Botanist

Actions

Level Actions 61 Impulsive Appraisal II 63 Leaf Turn III 67 Nophica's Counsel 68 Bountiful Harvest II

Traits

Level Traits 60 Enhanced Stealth VII 63 Enhanced Stealth VIII 65 Endless Toil of the Pioneer 66 Enhanced Stealth IX 70 Enhanced GP Regeneration

* Certain traits and actions can be obtained upon completing Class Quests.

Fisher

Actions

Level Actions 63 Mooch II 65 Double Hook

Traits

Level Traits 60 Enhanced Stealth VII 63 Enhanced Stealth VIII 65 Gulleye VI 66 Enhanced Stealth IX 68 Saltfishing 70 Gulleye VII 70 Enhanced GP Regeneration

* Certain traits and actions can be obtained upon completing Class Quests.

The following adjustments have been made to Disciples of the Land actions.

Bountiful Yield

GP cost has been reduced from 200 to 100.

Bountiful Harvest

GP cost has been reduced from 200 to 100.

Utmost Caution

Before After Reduces next item wear increase by 5. (GP Cost: 100) Reduces next item wear increase by 10. (GP Cost: 200)

Instinctual Appraisal

Item wear has been increased from 5 to 10.

The algorithm used to calculate GP recovered when changing to a non-gatherer class has been adjusted.

The limit to accumulated GP as a non-gathering class has been removed.

The following adjustments have been made to Fishing:

AAA records can now be obtained from all fishing spots listed in the Fishing Log.

EXP granted to level 50-60 fishers catching fish from fishing locations equivalent to their level has been increased.

Players can now use consumable items while waiting for fish to bite.

The following actions can now be used during mooching opportunities.

Please note, however, that using the following actions will result in the loss of your mooching opportunity.

Chum

Fish Eyes

Patience

Patience II

Legendary nodes and unspoiled locations will no longer disappear while players are in the midst of gathering.

If another gathering location appears during this time, it will be displayed on the minimap and in the chat log.

The duration of legendary nodes and unspoiled locations added during the Patch 3.X cycle will be increased from 1 hour to 2 hours Eorzea time.

The time of day during which legendary nodes appear has been changed. They can now be found during both mornings and evenings (Eorzea time).

In accordance with this change, the legendary node at which certain items can be found has been changed.

Items gathered from ephemeral gathering points used for aetherial reduction are no longer hidden.

The types of items that can be obtained via aetherial reduction, and the frequency with which they appear has been adjusted.

Collectability of crafted items has been adjusted.

Where before the collectability of crafted items was equivalent to the quality of the item, collectability will now equal 1/10th of the item's quality. This change also applies to all exchangeable items.

Please note that this change has been made only to reduce the number of digits to represent an item's collectability. This will not affect the value of collectable items or the difficulty in producing them.



* The collectability of items obtained before this change will remain the same. Exchanging them, however, will not result in any losses.

* This change does not apply to collectable items obtained from gathering.

When you finish crafting an item, its collectability will now display in the progress window.

Collectable items deemed to be High Quality when gathered will have a higher collectability.

The higher your perception, the higher the collectability of the item you gathered will be.

The rarity of collectable items gathered by miners and botanists even with lower perception has been increased.

The probability of obtaining collectable items when wear exceeds the limit has been increased from 10% to 30%.

In accordance with the changes made above, the miner/botanist actions Deep Breath and Last Ditch have been removed.

Players can change specialties up to three times a week.

This resets every Tuesday at 1:00 a.m. (PDT).

The following changes have been made to the Crafting Log:

New Categories have been added.

The Special Recipe category has been reorganized. Players will now be able to view the Special Recipes and Level-based Recipes separately by switching between tabs.

A new filter to hide completed recipes has been added. (This filter will only affect recipes that have been marked as complete.)

The search function is now in a separate tab.

The position where the class icon displays has been changed.

Players can now switch between tabs displaying search results and search history.

New gathering points have been added.

New fishing holes have been added.

* Please note that not all locations listed in the Fishing Guide will be accessible in patch 4.0.

New Tomes of Regional Folklore have been added.

New items that can be used for aetherial reduction have been added.

The camera angle when crafting as a Lalafell has been adjusted.

Rowena's House of Splendors Collectable Appraisers and Scrip Exchange are now also available in Limsa Lominsa, Gridania, and Ul'dah.

EXP that can be gained for players over Level 60 delivering collectable items under Level 60 to a House of Splendors Exchange is now be capped at 10,000.

The following changes and additions have been made to crafters' and gathers' scrips:

The yellow crafters' scrip and yellow gatherers' scrip currencies have been added for Disciples of the Hand and Disciples of the Land that are Level 70.

Players can begin exchanging their collectable items for these scrips at Splendors Exchanges starting at level 70 and can have up to a maximum of 2,000 at any given time.



* Yellow crafters' scrips and yellow gatherers' scrips have no weekly cap.

* Yellow crafters' scrips and yellow gatherers' scrips are scheduled to be added approximately two weeks after the start of official service for Stormblood.

Players can begin exchanging their collectable items for these scrips at Splendors Exchanges starting at level 70 and can have up to a maximum of 2,000 at any given time. Blue crafters' scrips and blue gatherers' scrips are no longer obtainable. In accordance with this change, all activities which yield blue crafters' or blue gatherers' scrips will now yield red crafters' scrips and red gatherers' scrips.



Blue crafters' scrips and blue gatherers' scrips can now be exchanged for red crafters' scrips and red gatherers' scrips at the scrip exchange in Idyllshire (X:5.7 Y:7.1) and Revenant's Toll (X:22.4 Y:6.7).

Blue crafters' scrips and blue gatherers' scrips can now be exchanged for red crafters' scrips and red gatherers' scrips at the scrip exchange in Idyllshire (X:5.7 Y:7.1) and Revenant's Toll (X:22.4 Y:6.7). The weekly limit cap on red crafters' scrips and red gatherers' scrips has been removed.

Merchant titles have been amended to better explain their function.

In accordance with this change, special trader icons have been added to the minimap.

The following changes have been made to vendors:

Shields will now be sold under the Weapons tab.

Only primary and secondary tools will now display under Tools.

* Tools aside from primary and secondary tools have been moved to Items.

Level 50 weapons, armor, and accessories have been added to vendors in Limsa Lominsa, Gridania, and Ul'dah.

Level 60 weapons, armor, and accessories have been added to vendors in Ishgard.

New items have been added to the inventory of Calamity Salvagers.

New mounts have been added.

New minions have been added.

New Chocobo Barding has been added.

System

A market board has been added to Kugane.

In accordance with the addition of a new market board, reduced tax rates have been adjusted.

The following additions and adjustments have been made to retainers:

The level cap for retainers has been raised to 70.

Retainers can now be registered to the Kugane market.

Retainers can now be assigned samurai and red mage jobs.

To assign samurai and red mage jobs to a retainer the following requirements must be met:

* Please note that in addition to the requirements listed below, players must also possess a copy of Modern Vocation.

To assign samurai and red mage jobs to a retainer the following requirements must be met: They cannot be registered as a job. Otherwise, they must be reset.



Retainers must be a Disciples of War or Magic at level 50 or higher.



Players must be at level 50 or higher in the job they wish to assign their retainers.

If a summoned retainer is selling items, an icon will now display to indicate the city in which they are selling said items.



The Retainer Character window display has been adjusted.

Retainer ventures have been adjusted as follows:

New objectives have been added to delivery missions and exploration ventures.

Retainer ventures and quick explorations have been adjusted so that players do not obtain certain unnecessary items.

New achievements and titles have been added. * Achievement titles have been omitted to prevent spoilers. The extreme primal battles added with patch 4.0 now count towards achievements which require the completion of high-level full party duty achievements. Following the removal of the Fold, conditions for obtaining related achievements have been adjusted as follows: Before After Participating in a Fold match Participating in a Feast or Fold match Winning in a Fold match Winning in a Feast or Fold match Following the addition of two new jobs, the following achievements have been added to the DPS role requirement for becoming a mentor. Achievement Requirements SAM I Am I Complete the quest "???." Red on Arrival I Complete the quest "???." In accordance with the increased level cap, the conditions that must be met to set your status as "New Adventurer" have been adjusted as follows: Before After Players must fulfill one of the following conditions:

Have played less than 168 hours

Have not completed the main scenario quest "Before the Dawn" Players must fulfill one of the following conditions:

Have played less than 168 hours

Have not completed the main scenario quest "The Far Edge of Fate" * Players who no longer have the New Adventurer status but fulfill the above requirements can restore it by using the text command "/nastatus on" The online status "Away from keyboard" now takes priority over "Camera Mode". Job gauges have been added for jobs and certain classes. When players acquire new actions or traits associated with the job gauges, a tutorial message will be displayed. These messages can be re-read in the Actions & Traits interface.



For more details regarding job gauges, please refer to the FINAL FANTASY XIV Job Guide. The number of job gauge points required to use actions will be displayed above action icons when they are on your hotbar. In line with this change, the color of TP cost numbers has been adjusted. The party finder has been adjusted as follows: The layout and content of the Party Finder window has been adjusted. Moreover, the layout of the open recruiter name search and advanced search has also been adjusted.



Players can now specify the following:



Objective





Play Style





Conditions





Duty Finder Settings

* These settings only apply to the Party Finder. Players must also set these criteria on the Duty Finder.





Loot Rules

Players can now specify Greed Only or Lootmaster when recruiting a party.

* These settings only apply to the Party Finder. Players must also set these criteria on the Duty Finder.

Players can now specify Greed Only or Lootmaster when recruiting a party.

Players can adjust search filters for all the newly added search options.







Party recruitment information will now be sorted according to duty.

Players can choose to sort results in ascending or descending order

Players can choose to sort results in ascending or descending order

If a party is recruiting for a duty you have yet to unlock, the duty name will be displayed as "Locked Duty."



Players can now set a maximum average item level of 999.



When recruiting using the Party Finder, the openings with the most specific role restrictions will be prioritized. For example, if a warrior joins a party that has an empty slot for a tank and one for a warrior, they will fill the warrior opening instead of the general tank opening.



When joining a party via the Party Finder, the name of the duty listed in the recruitment window will now display in the chat log.



A prompt confirming players wish to cancel party recruitment will now be displayed when registering for a duty via the Duty Finder.

Players are now able to invite characters from the same World to join their cross-World party. The display of fly text has been adjusted as follows: Critical hits





Direct hits





Direct hits and critical hits



New waymarks have been added. Progress bars and action names are now displayed on the enmity list. Display settings can be adjusted in the Character Configuration interface. The Actions & Traits interface has been adjusted as follows: The Additional tab for Disciples of War and Magic has been changed to the Role tab.

Players may now select any role action they have unlocked at their current level.





Players may now select any role action they have unlocked at their current level.

Actions you have yet to obtain will now also be displayed in the Job tab.



Fisher actions have been added to the Additional tab.



The PvP tab has been removed.

The following features have been added to group pose. Battle actions and and item motions can now be repeated.



Related effects will now be paused when disabling motions.

* In accordance with this change, any status applied when motions are disabled will no longer be displayed. Players must enable motions before applying a status.

* Certain effects will not be paused.



Players can now choose to display battle actions and item motions under Effect/Motion/Subject Settings in the Group Pose Settings interface.







New color filters and screen effect patterns have been added for group pose and idling camera.





The world map will now change depending on whether you are in Eorzea or the Far East. The region map has been expanded. Players can now check quests they have accepted in other areas and use aetherytes. If there is an NPC in an area you cannot check on the map related to a quest you have accepted, the quest icon will now appear at the entrance to that area. The functionality of the map when opened using a gamepad has been adjusted as follows: The cursor position when the map is opened has been adjusted.



The location of shortcut buttons has been adjusted.



The cursor no longer moves to the buttons to the left of the map after clicking confirm.

A main scenario guide has been added which displays what players need to do to advance the main story. The guide shows the location of the next main scenario quest on the map as well as relevant sidequests.

Display settings can be adjusted in the Character Configuration interface. Armoire categories will now be displayed as icons. Players can now switch between viewing NQ and HQ attributes on the Item Comparison window. * This is done using the same key players press to show normal or high quality item details when viewing item help text. Players who have the Main Menu set to mouse mode type can now register menu options to the hotbar. The currency list has been adjusted following the removal and addition of new currencies. The Character window has been adjusted as follows: Players can no longer allocate attribute points.



The display of attributes has been adjusted.







The Resistances tab has been removed.



The Classes tab is now the Classes/Jobs tab. This tab has been divided into categories for Disciples of War and Magic and Disiciples of the Hand and Land.







When acquiring a new job, the display showing class information will change to show job information.

The number of items that can be stored in each section of the Armoury Chest has been increased from 25 to 35. The number of items players can carry has been increased from 100 to 140. In accordance with this change, the inventory grid has been expanded. Minions summoned when players log out will now automatically be re-summoned the next time players log in. * This information is stored locally, so minions will not be automatically re-summoned if you log in on a different client. The Temple Leves and Guildleves categories under the Levequests tab of the Journal have been combined. The Repairs window has been adjusted as follows: G7 has been added to Dark Matter (Bag) for level 61-70 gear.



The durability of repairable gear is now shown as a percentage.





The Materia Melding window has been adjusted as follows: Following the removal of grade 2-5 carbonized matter, carbonized matter has been removed from the Materia Melding confirmation window.



Following changes to battle attributes, available materia enhancements have been adjusted.



New sections have been added to the Materia Melding window and Item Help window and to account for the addition of grade VI materia.



Players can no longer press the Meld button when their success rate is 0%.





The following information has been added to the Contact List. An icon indicating the player's class/job when they were added.



The duty players were registered for when they joined your party.

The content found in Active Help has been adjusted to reflect changes in 4.0. System and hotbar filters have been added to the HUD Layout interface. Additions have been made to the Character Configuration interface as follows: UI Settings General tab ・Main Menu ・Enable Draggable Shortcuts HUD tab ・Targets ・Display enmity list ・Display Progress Bar ・Character Information ・Display Main Scenario Guide ・Hide When All Quests Complete Display Name Settings Others tab ・Party Members ・Companion Display Name Settings ・Companion HP Bar Settings ・Other PCs ・Companion Display Name Settings ・Companion HP Bar Settings ・Friends ・Companion Display Name Settings ・Companion HP Bar Settings The following additions have been made to the System Configuration interface. Display Settings Display Settings has been adjusted (PlayStation®4 only).



User Interface Size has been added (PlayStation®4 only).



Water Refraction has been added to Effects (PlayStation®4 only).

Graphics Settings Water Refraction has been added to Effects (Windows and Mac only).

The following fields have been added to the HUD Layout interface. Their size and location can also be adjusted. Main Scenario Guide



Duty Actions



Duty Gauge



Job Gauge (your current job's gauge will be displayed)

The number of macros players can save has been increased from 100 to 200. Following this change, the User Macros window is now split into two tabs: Individual and Shared. Pre-existing macros will be moved to Individual. The new 100 slots can be found under Shared. These macros will be accessible by all characters associated with your account.

* Macros #98 and #99 under the Shared tab cannot be set to the L3 or R3 buttons on a gamepad. The following has been added to the Keybind menu: Duty Actions



Mount Speed



Scenario Guide: Main Scenario



Scenario Guide: Sidequests

PlayStation®4 Display Settings have been adjusted as follows: The Standard option has been removed.

* Players who had been using Standard will automatically be switched to the new "PS4" setting which displays the game in full HD.



A "PS4 Pro" setting has been added.

Players using this setting will have their game displayed at a higher resolution than the standard "PS4" setting.

* This setting will only be applied when a PlayStation®4 Pro is connected to a 4K-compatible TV.

Players using this setting will have their game displayed at a higher resolution than the standard "PS4" setting.

Players are now able to set the user interface size.

In addition to pre-existing UI settings, players can now set their UI size to be either 100% or 150%.

In addition to pre-existing UI settings, players can now set their UI size to be either 100% or 150%. Character and object quantity has been adjusted for the Windows DirectX 9 and Mac versions in order to improve performance. The following additions and adjustments have been made to text commands: The following text commands have been added:

Command Description /pvpaction

/pvpac ALIASES:

/pvpaction, /pvpac

USAGE:

/pvpaction "action name" "target"



→Uses a PvP action on the specified PC or placeholder. Uses current target when not specified. Target does not need to be specified for certain actions. This cannot be used with PvP actions you have not yet learned or when restricted by other factors.

If the action uses ground targeting, then the action will be executed on the specified PC. If no PC is specified, then you will enter ground targeting mode.



>>Example:

/pvpaction "Fell Cleave" <t>

(Executes Fell Cleave on current target.) /pvphotbar USAGE:

/pvphotbar [subcommand]



→Edit and configure hotbar settings. This command can only be used with the PvP hotbar.



>>Subcommands

action "action name" [#1] [#2]

Set the specified PvP action to slot [#2] in hotbar page [#1]. If "current" is entered for [#1], then the action will be set in the page displayed in hotbar 1. If [#2] is omitted, the action will be set to the lowest-numbered slot available. If both [#1] and [#2] are omitted, the action will be set to the lowest-numbered slot available on the lowest-numbered hotbar available. This applies to all of the following subcommands.

general "general action name" [#1] [#2]

Set the specified general action to slot [#2] in hotbar [#1].

item "item name" [#1] [#2]

Set the specified item to slot [#2] in hotbar [#1].

emote "emote name" [#1] [#2]

Set the specified emote to slot [#2] in hotbar [#1].

companion "companion action name" [#1] [#2]

Set the specified companion action to slot [#2] in hotbar [#1].

pet "action name" "pet name" [#1] [#2]

Set the specified pet action to slot [#2] in hotbar [#1].

minion "minion name" [#1] [#2]

Set the specified minion to slot [#2] in hotbar [#1].

mount "mount name" [#1] [#2]

Set the specified mount to slot [#2] in hotbar [#1].

enemysign "enemy sign name" [#1] [#2]

Set the specified enemy sign to slot [#2] in hotbar [#1].

waymark "waymark name" [#1] [#2]

Set the specified waymark to slot [#2] in hotbar [#1].

change [number]

Replace current hotbar with hotbar [number]. If "next" or "prev" is entered in [number], then you can scroll through the pages of hotbar 1.



copy [class 1] [#1] [class 2] [#2]

Copy the contents of [class 1] hotbar [#1] to the [class 2] hotbar [#2].

The subcommand "current" can be used to specify your current class.

The subcommand "share" can be used instead of a class to specify your shared hotbar.

display [number] on

Display hotbar [number].

display [number] off

Hide hotbar [number].

display [number]

Toggle on/off hotbar [number].

share [number] on

Make hotbar [number] shared.

share [number] off

Unshare hotbar [number] and assign it to your current class/job.

share [number]

Toggle between on/off.

remove [#1] [#2]

Remove the action assigned to slot [#2] on hotbar [#1].

Replace [#2] with "all" to remove all actions from hotbar [#1].



>>Example:

/pvphotbar action "Purify" 1 1

(Places Purify in slot [#1] on hotbar [#1].)



/pvphotbar change 2

(Replaces PvP hotbar [#1] with PvP hotbar [#2].) /pvpcrosshotbar

/pvpchotbar

/pvpxhb ALIASES:

/pvpcrosshotbar, /pvpchotbar

USAGE:

/pvpcrosshotbar [subcommand]



→Edit and configure cross hotbar settings. This command can only be used with the PvP cross hotbar.



>>Subcommands

set "action name" [number] [slot name]

Set the specified PvP action to [slot name] in cross hotbar [number]. If "current" is entered for [number], the action will be set in the currently displayed hotbar. If [slot name] is omitted, the action will be set to the lowest-numbered slot available. If both [number] and [slot name] are omitted, the action will be set to the lowest-numbered slot available on the lowest-numbered cross hotbar available. This applies to all of the following subcommands.

general "general action name" [number] [slot name]

Set the specified general action to [slot name] in cross hotbar [number].

item "item name" [number] [slot name]

Set the specified item to [slot name] in cross hotbar [number].

emote "emote name" [number] [slot name]

Set the specified emote to [slot name] in cross hotbar [number].

companion "companion action name" [number] [slot name]

Set the specified companion action to [slot name] in cross hotbar [number].

pet "action name" "pet name" [number] [slot name]

Set the specified pet action to [slot name] in cross hotbar [number].

minion "minion name" [number] [slot name]

Set the specified minion to [slot name] in cross hotbar [number].

mount "mount name" [number] [slot name]

Set the specified mount to [slot name] in cross hotbar [number].

enemysign "enemy sign name" [number] [slot name]

Set the specified enemy sign to [slot name] in cross hotbar [number].

waymark "waymark name" [number] [slot name]

Set the specified waymark to [slot name] in cross hotbar [number].

change [number]

Replace current cross hotbar with cross hotbar [number]. Enter "prev" or "next" for [number] to scroll through the hotbar.

copy [class 1] [number 1] [class 2] [number 2]

Copy the contents of [class 1] cross hotbar [number 1] to the [class 2] cross hotbar [number 2].

The subcommand "current" can be used to specify your current class.

The subcommand "share" can be used instead of a class to specify your shared hotbar.

share [number] on

Make cross hotbar [number] shared.

share [number] off

Unshare cross hotbar [number] and assign it to your current class/job.

share [number]

Toggle between on/off.

remove [number] [slot name]

Remove the action assigned to [slot name] on cross hotbar [number]. Replace [slot name] with "all" to remove all actions from cross hotbar [number]. /addpvptrait

/apt ALIASES:

/addpvptrait, /apt

USAGE:

/apt "PvP trait 1" "PvP trait 2" "PvP trait 3"



→Set the specified traits to be used in PvP encounters. This command requires that you specify three traits.



>>Example:

/addpvptrait "Increased HP" "Increased Action Speed" "Decreased Damage Taken"

"(Sets Increased HP, Increased Action Speed, and

Decreased Damage Taken as PvP traits.)" /mountspeed USAGE:

/mountspeed



→Opens and closes the ground mount speed interface. /waterfloat USAGE:

/waterfloat



→Perform a back float in water. No system message is displayed with this emote. /waterflip USAGE:

/waterflip



→Perform a somersault under water.

No system message is displayed with this emote. /puckerup USAGE:

/puckerup [subcommand]



→Close your eyes and pucker your lips.

>>Subcommands

motion

Perform motion only.



Both text and motion will be displayed when no subcommand is specified. /easternbow USAGE:

/easternbow [subcommand]



→Perform a bow in the Far Eastern fashion.

>>Subcommands

motion

Perform motion only.



Both text and motion will be displayed when no subcommand is specified. The following text commands have been adjusted:

Command Description /macroicon The category pvpaction has been added.

* This argument is required when setting PvP actions. /fieldmarking The arguments d, 1, and 2 have been added. /search Arguments for new jobs and areas have been added. /addpvpaction (/apa) In accordance with changes to PvP actions, the functionality and help text for this command has been adjusted. /additionalaction (/aaction) To accommodate the introduction of role actions, the help text for this command has been adjusted. /action, /hotbar, /crosshotbar (/chotbar) With the addition of text commands specific to PvP actions, the above text commands no longer function with PvP actions. /hotbar, /crosshotbar In accordance with changes to PvP areas, the help text for the above text commands has been adjusted. In order to prevent erroneous input, text commands are no longer automatically entered when players click on text commands or confirm them.

New phrases have been added to the auto-translation dictionary. New music has been added. In order to reduce server congestion after the release of patch 4.0, players who are inactive for thirty minutes will be logged out automatically. * We will continue to monitor server activity and remove this feature when server congestion is determined to no longer be an issue. Certain Logitech illuminated keyboards are now supported. The title screen logo and opening movie have been changed. The data center select screen has been adjusted to make it easier to determine which data center is closest to you. The background of the World select screen has also been adjusted. Topics selected on the launcher are now opened in a web browser. DirectX 11 support under Config in the launcher is now automatically set to on (Windows only). Samurai and red mage have been added to the solo rankings for the Palace of the Dead. Any achievements obtained while playing the game on PlayStation®4 will now be shown under your activities. The item players exchange to obtain a silver chocobo feather via the Recruit a Friend Campaign has been adjusted. The following items have been added to the Optional Items section of the Mog Station. Tales of Adventure: A Realm Reborn Tales of Adventure: Heavensward Tales of Adventure: One Paladin's Journey I Tales of Adventure: One Monk's Journey I Tales of Adventure: One Warrior's Journey I Tales of Adventure: One Dragoon's Journey I Tales of Adventure: One Ninja's Journey I Tales of Adventure: One Bard's Journey I Tales of Adventure: One White Mage's Journey I Tales of Adventure: One Black Mage's Journey I Tales of Adventure: One Summoner's Journey I Tales of Adventure: One Scholar's Journey I Tales of Adventure: One Dark Knight's Journey I Tales of Adventure: One Machinist's Journey I Tales of Adventure: One Astrologian's Journey I



Please check the special site for details.

Resolved Issues

The following issues have been addressed.

An issue wherein an object that needs to be obtained in the Levequest “It's a Trap” is positioned too high.



An issue wherein damage would not be displayed in the chat log when hit by Zantetsuken in the FATE "Steel Reign."



An issue wherein the first digit would not be displayed in the flying text that appears over a party member when receiving 200,000 or more damage in Alexander - The Burden of the Father (Savage).



An issue wherein a player was able to move out of the area and become KOed under certain conditions in “Cape Westwind.”



An issue wherein the rewards may not have been obtainable when completing “Thok ast Thok (Extreme)” under certain conditions.



An issue wherein remaining party members would continuously be queued to enter “the Diadem” when a player entered the instance from an estate, and the client force-quit at the same time the instance was commenced.



An issue wherein ”/beginnerstatus” and “/returnstatusoff” could not be used to remove a status in an estate.



There was a mistake in the explanation for “Minimum IL” in the duty finder settings.



An issue wherein other jobs/classes may have been displayed despite specifying a current class/job when performing an advanced search with the Party Finder.



An issue wherein directly after summoning a pet in Sic mode, it would not be affected by recast time and use a pet action.



An issue wherein additional Second Chance points may have been consumed when choosing to retry in Wondrous Tails.



An issue wherein the animation would not loop properly when the emote “Songbird” was used.



An issue wherein the crafting log would not open under certain conditions.



An issue wherein subdivisions for The Lavender Beds would not be displayed in the minimap.



An issue wherein the class for repairing a certain item was incorrect.



An issue wherein certain indoor furnishing items were categorized incorrectly.



An issue wherein only up to 135 stored items would be displayed in the Armoire.



An issue wherein the water effect would not display properly on the neck of certain races when sitting inside the “Oriental Bathtub.”



An issue wherein the screen would remain black after fading out when choosing to view certain cut scenes from the Unending Journey.



An issue wherein the indoor furnishing “Nidhogg Miniature” could not be placed on lower and middle racks of certain furniture.



An issue wherein indoor furnishings could only be selected in mouse mode under certain conditions.



An issue wherein the displayed effects shown when trying on certain items differed from the effects that are actually displayed.



An issue wherein equipping the Moonfire Vest and Moonfire Halter as a Lalafell would cause graphics for certain motions to display incorrectly.



An issue wherein equipping the Hawkwing Cyclas as a Roegadyn male would cause graphics for certain motions to display incorrectly.



An issue wherein copying the layout in HUD Layout Mode under certain conditions may have caused the window to become misaligned.

Other various issues have also been addressed.

Known Issues