Quote TUXs Quote: Originally Posted by



Keith better not get discouraged...he's already done more good for this game in a few months, than Ben did in years. If he starts to stray, I'll be sure to let him know NONE of that was Keith's idea...I blame Ben for the entire Ziost/KOTFE/KOTET fiasco. Every bit of it! And for every bit of terrible communication we've suffered through the past 4 years - since Keith, Charles AND Eric, have all posted more in the time that Keith has been in charge, than during the entirety of Ben's reign.Keith better not get discouraged...he's already done more good for this game in a few months, than Ben did in years. If he starts to stray, I'll be sure to let him know

Going Quote: Originally Posted by No disrespect to ben but holy crap does this new producer have some great direction. I haven't seen communication like this since launch.

ZionHalcyon Quote: Originally Posted by Sorry that I am so hard nosed about this, but the truth is that in a sense, it almost goes back to the debates about the old Star Wars books that are legends territory now - some people were just content to read those books and have the names of the characters be the same as the names of the characters in the movies, and therefore loved the stories. Others however, would notice that for instance, "Luke Skywalker" was acting in a manner that wasn't how the movie character would act, or that scenes in some books seemed to be written around a character saying his "catch phrase" rather than serving the story. It was why Timothy Zahn always got such high praise - he wrote all the Star Wars characters as they would have been in the movies, and actually captured the spirit and essence of Star Wars in his books. As an author, he was true to the integrity of the overall Star Wars story.



Likewise here, the story BioWare told was rich, compelling, and flat out captured the spirit and essence of Star Wars - right up until KOTFE, where you are pulled right out of the previous plot and put into a setting, scenario, and story that feels very generic, very forced, and almost screams "please forget about everything before KOTFE! Those stories never really happened!" in terms of the overall tone, at least for those who loved Ziost and everything that came before.

ZionHalcyon Quote: Originally Posted by And to be clear - I don't fault anyone who likes KotFE. Different strokes for different folks.



But don't misrepresent or else intentionally downplay that those people are (or at least were) in the minority, and the majority by all measurements hated the new story direction.



And by challenging the developers to put out a better, more cohesive story to the one we all fell in love with pre-KotFE, the underlying idea is that it ends up being worth it because you may be able to get some of the players who left BACK - likely slowly at first, but via word of mouth, you may be able to build the population back up, and more players playing benefits EVERYONE.



Same thing goes for PvP and PvE you have to distinguish them at some point. Although that pertains to another topic. I would not go into blaming Ben so much because we don't really know how much his hands where tied by James and other executives. Still guess your last sentence and the one below paint a pretty good portrait of the game and the communication.Now to me, the extract of the below comment are the very substance of the problem with SWTOR story writing atmTo this issue the solution is, as well said below, not to bend and accept average/mediocre content.Although as long as they keep delivering one fits all classes story they won't make it great, even if it better fits a true SW setting.Same thing goes for PvP and PvE you have to distinguish them at some point. Although that pertains to another topic. -----

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