The next in the You Know Who Should Be In Smash Brothers

series is:New Challenger Approaching!HAT KID ARRIVES JUST IN TIME!Pressing "B", will cause Hat Kid to perform the special move: Brewing Hat. Hat Kid's hat changes to the Brewing Hat and she tosses an explosive concoction forward that explodes on impact. If Players hold down the "B" button Hat Kid will shake up the concoction causing it to glow and fizz, the longer "B" is held the more volatile it becomes allowing Hat Kid to deal more DMG, however if Hat Kid shakes up the concoction too much- well, it'll blow up in Hat Kid's face dealing her and anyone else around her DMG.DMG: 8%-22% (Depending on "Charge")Pressing "B" while also holding "left" or "right" on the directional pad, will cause Hat Kid to perform the special move: Sprint Hat. Hat Kid's hat changes to the Sprint Hat and suddenly a scooter appears propelling Hat Kid forward much like Wario's Wario Bike. Hat Kid will deal DMG to anyone she crashes into and is able to perform one jump and turn the scooter, however she will be unable to attack from the scooter.DMG: 13% (per hit by Scooter)Pressing "B" while also holding "down" on the directional pad, will cause Hat Kid to perform the special move: Ice Hat. Hat Kid's hat changes to the Ice Hat and becomes encased in ice, she flips into the air dealing DMG to foes who touch her then comes crashing down performing a ground pound that deals DMG to foes and creates a shock wave that knocks nearby foes upward, when she lands the ice surrounding her shatters. This move cannot be canceled out of and will cause a bigger shock wave the higher Hat Kid falls from.DMG: 4% (While flipping upwards) 13%-24% (depending on Ground Pound accuracy) 6% (Shock Wave)Pressing "B" while also holding "up" on the directional pad, will cause Hat Kid to perform the special move: Dweller's Mask. Hat Kid's hat changes to the Dweller's Mask causing a green bubble to appear around her. Though this Special Move deals no DMG or grants Hat Kid any additional air, this move reveals hidden platforms. when used on the ground, a platform will appear within the bubble, sometimes it will appear above Hat Kid or it can appear behind or in front of her. When used in the air a platform will always appear under her. After a short time the platforms and the bubble itself will vanish. The mask will need to recharge for this move to be used again, though it does recharge somewhat quickly. Hat Kid cannot use this move while standing on a platform that appeared by using the Dweller's Mask.DMG: 0%After Obtaining the Smash Ball and pressing "B", Hat Kid's hat changes to the Time Stop Hat. Using the Time Stop Hat, Hat Kid's whole body becomes black, a green heart beats in her chest as the entire stage grows dark and everything slows down to a crawl. Hat Kid quickly dodges away just as a huge Snatcher Trap is sprung from beneath where she was standing. If foes are in the area they will become caught. As the trap is pulled up it closes and hoists the captured foes upwards. A scene will then play of the Snatcher Trap coming to an abrupt stop, the foes within are jostled upward and as they come down within the trap the bottom gives out dumping them into a dark area. suddenly The Snatcher appears laughing maniacally. His ghostly body looms over the foes and finishes laughing "FOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOLS!" he shouts as purple flames begin to rise all around. Energy starts to gather on the ground as the foes panic- but there's no where to go! The Snatcher causes the area to explode in a geyser of dark energy that deals massive racking DMG causing the screen to eventually go black. The Snatcher can be heard laughing again when his face appear in the darkness and gives the camera a wink. When the black fades back to the battle the foes effected are dealt knock back and Hat Kid returns to fighter stance where the FS was activated. She will keep the Time Stop Hat equipped until she uses another hat's power.DMG: 1%-50% (Racking DMG)When Kirby swallows Hat Kid, Kirby will gain the Kid's Hat along with hair resembling Hat Kid's while also gaining the Brewing Hat Ability.Hat Kid brings her hands up to her ears and wiggles her fingers as she sticks her tongue out "Bleeh!" she then re enters fighter stance.Pointing forward, Hat Kid extends her arm and says "Boop!" if she touches a foe a small heart will drift upward from the contact and briefly cause them to enter a cuteness overload animation (short shield break). Hat Kid then re enters fighter stance.Hat Kid performs her smug looking dance until Players move causing the animation to stop and but Hat Kid back into fighter stance.The camera starts on a glowing, floating Time Piece and zooms out to reveal Hat Kid has acquired it. With the Time Piece floating between her hands, she spins around with it then thrusts it closer to the screen looking really happy.Hat Kid performs her infamous smug looking dance until Players navigate away from the result screen.Hat Kid takes out two dolls, these dolls are made to look like two of her opponents she moves them as if they are talking to each other then meshes them together a couple times, are they kissing? or are they fighting? who knows? Hat Kid continues to do this until Players navigate away from the result screen.VIRIDI: MORE aliens!?PIT: GAH! Invaders!!...uh, wait, where are they?VIRIDI: Right there! The one in the hat?PIT: Uh, I hate to break it to you Viridi, but that's just a little girl.VIRIDI: An ALIEN little girl!PALUTENA: Viridi's right Pit, that little girl is not of this world.PIT: Seriously?! But she looks so- Human.VIRIDI: Don't hold that against her Pit, the human form is just easier for most lifeforms to understand. You know, because it's so... dull?PIT: I don't know, how many "dull" people- alien or otherwise do you know who can accessorize like that! I mean, check out all her hats!PALUTENA: Those hats aren't mere accessories Pit, each one holds a special ability that Hat Kid can utilize in battle.PIT: Whoa! Really!? Wait, did you just call her "Hat Kid"?PALUTENA: Her real name is pretty difficult to pronounce, so everyone just calls her "Hat Kid". Anyway, as I was saying, each hat has a special ability. For example Hat Kid's Ice Hat will encase her in ice allowing her to ground pound! There's also her Brewing hat that lets her create explosive concoctions! And don't forget about the Lurker's Mask that lets her discover hidden platforms and walls-PIT: Hold on, are we considering masks hats now?VIRIDI: WHO CARES PIT! You need to get in there and stop her or this could turn into another full blown invasion!PIT: W-what!? You really think so!?VIRIDI: Just keep her busy, then when you're defeated the Forces of Nature will drop the hammer!PALUTENA: I'll put the centurions on stand by as well.VIRIDI: Pit, your sacrifice will not be in vain!PIT: Thanks for the vote of confidence you two...1 - Hat Kid2 - Mustache Girl3 - Mafia Goon4 - Mafia Boss5 - Badge Seller6 - DJ Grooves7 - Conductor8 - Snatcher9 - Queen Vanessa10 - The Goats11 - The Captain12 - The Empress13 - Bow KidBuilt on top of a giant geyser, the Mafia's HQ makes up the starting point for this stage. This section of the stage is flat, in the background of the stage a couple Mafia Goons wander around the front of the Mafia HQ: a large building with an even larger sign that takes up most of its center depicting two Mafia Goons alongside a whale, swordfish, octopus, and squid, they all looks really happy. the entrance archway is lit up with a sign that reads: "GO AWAY (please)" on the left and right sides of the sign are red and yellow striped awnings that act as drop through platforms. In the foreground there are potted palm trees and golden statues of Mafia Goons- one per side of the stage that obscure Players as they move behind them. Eventually Players will see a Time Piece fall from the sky and it crashes into the stage, it shatters causing a time rift- the stage freezes for a moment before a white light expands from the where the time piece shattered consuming everyone, when the light fades players find themselves inside the time rift. Players produce air bubbles as if underwater, in the background the lights from windows dot silhouettes of a city skyline. There are also some Clock towers that just out with their clock faces lit up. And is that a lone whale in the distance!? Unlike other sections of this stage the Time rift sections have many different layouts, sections made of white marble and blue crystal make up platforms and walls. after a little while in the Time Rift, a bright light will close in on one section of the stage forming the shattered Time Piece fully restored, when a Player touches this item it will trigger the stage to transition to the next area in a flash of blinding white light. The next area Players find themselves is on set at the Dead Bird Studio aboard the Owl Express- the Conductors prized train. This section is set against a backdrop of the wild west where Players will battle along the top of the Owl Express, but I'm afraid I have some bad news, it looks like the train's self-destruct sequence was activated! as the screen scrolls to the right Players will have to navigate the train cars as the ones that get a certain distance to the left will explode. Some cars will be sawed open revealing stacked crates that change up the flat tops of other cars a few Express Owls can be seen in either in full on panic, or playing instruments- there's no saving them so it's best to just leave them to their own devices. before reaching the front of the train another time piece will crash causing Players to revisit the Time Rift section of the stage. When Players exit the Time Rift they will find themselves in the Subcon Forest at the bottom of a massive tree, at the bottom where Players start you can see the Snatcher sitting inside the tree reading. The stage will start to scroll upward while also revolving around the tree causing Players to do battle while also trying to find their footing to move upwards- it can be pretty tricky, Platforms are made up of tree limbs, patches of red leaves, and even mushrooms. There are also some green and pink mushrooms that can bounce Players upwards. Snatcher's Minions will watch from the Background of platforms as you make your way upward. Eventually a Time Piece will crash into the tree and take Players back to the Time Rift section of the stage. When Players escape the Time Rift again they will now be in the Goat Village high atop Alpine Skyline. Player will notice that this section the the stage is much larger than the previous areas. the center of the stage is made up of several platforms created by the mountain's geometry players can battle atop the moss-like roofs of the Goat homes here as well, there are several trees that grow outward acting as drop through platforms as well. on the left side of the stage are some more cliffs that make even more platforms while the right side of the stage creates a pitfall off the side of the mountain. There are Nomads that wander the village and there is also one Goat, this large creature seems to be one of peace though Players would be wise to follow the nomad's lead and give the Goat a wide berth, if you get in their way they do tend to get a bit...pushy. Bumping into a Goat will cause the Player to rocket away as if struck by a bumper. The Goat tends to wander certain sections of the village and doesn't travel between sections while Players are at the village, but should they return to the village Players may find the Goat has moves to a new area. Eventually a Time Piece will crash into the village a whisk Players back to the Time Rift section, when Players emerge they discover they have returned to Mafia Town.1 - Main Theme - A Hat in Time [ORIGINAL]2 - Title Theme - A Hat in Time [ORIGINAL]3 - Barrel Battle - A Hat in Time [ORIGINAL]4 - Mafia Boss' Big Showdown (Remix) - A Hat in Time [ORIGINAL]5 - Train Rush - A Hat in Time [ORIGINAL]6 - The Battle of Award 42 - A Hat in Time [ORIGINAL]7 - Toilet of Doom - A Hat in Time [ORIGINAL]8 - Your Contract Has Expired - A Hat in Time [ORIGINAL]9 - Alpine Skyline at Night - A Hat in Time [ORIGINAL]10 - Scootin' Through Clocktowers Beneath the Sea - A Hat in Time [ORIGINAL]11 - Roll the Slots - A Hat in Time [ORIGINAL]12 - You Are All Bad Guys - A Hat in Time [ORIGINAL]Hat Kid lands on the stage with her back to the camera, she spins around striking a pose, standing on one leg multicolored rays expand overhead as she enters fighter stance.TIME COLLECTING TRAVELERPURPLE - Hat Kid PurpleRED - Justice RedYELLOW - Cookie Dough YellowGREEN - Forest Critter GreenBLUE - Blueberry Pie BluePINK - Cute n' Dangerous PinkWHITE - Freedom WhiteBLACK - Widow Black7/1090lbs (Lightest:60 Heaviest:130lbs)6/107/10When Hat Kid uses her different hats, there is a chance that she will use different Hat Flairs causing the hat being used to appear differently, for example the Dweller's Mask usually appears as an orange fox mask, however, other times it could appear as a pink kitsune mask, or a sort of green bull mask, or even a white grinning horned mask, it depends on the random Hat Flair, this is all purely aesthetic.