Introduction

My name is Nikolay Skolkov. I was born in Minsk and grew up there. Just like the majority of people working in the CG industry, I taught myself.

It all started when I discovered the Internet. I was amazed by the websites and used to spend hours studying how they worked. I put a lot of effort into understanding the specifics and finally started to make my own sites. Then the era of the Flash technologies came and they instantly gripped me. One of my friends introduced me to Maya 3.0. That was the milestone which defined my career in 3D graphics.

For quite a while, I had been producing Flash and 3D content until I was picked up by Wargaming where I work now as a CG Generalist. And that rocks.