Despite something of a lukewarm reception from many, I’ve really been enjoying Destiny and it seemed, to me, to be a perfect translation into a Tabletop RPG for a deeper experience. Numenera seemed the most obvious fit, given that it already slotted neatly into three classes and the degree of player agency that it provides.

Here’s a rough, raw, document version for now.

This is purely a fan thing, but if you feel like supporting me in producing game material personally and professional you can support me on Patreon or support my current professional project, a Gor RPG and world/art book.

DestinyFinal