This is a random maze generator tool made for GameMaker Studio 1.4 and 2.0. It currently has the following features:

3 algorithms for maze generation: Recursive Backtracking Prim Growing Tree

Add/remove border

Add/remove entrances on all 4 sides of the maze

Control width and height separately

Supports different tile sizes

Fits into room size

Limitations:



Width and height must be odd numbers

Room width/height aspect ratio must be the same one as the maze*

The tool is composed of 3 scripts (one for each algorithm) and some macros. In the project below there will be additional content, as tiles, objects and rooms, in order to provide examples on how to use the scripts.

More info in the Instructions section.

*This only applies if you are not using views and wish the maze to take the whole room without looking stretched





INSTRUCTIONS

A simple tutorial on how to create one of the algorithms in GameMaker:





CREDITS

This project was developed completely by me, but it was made possible through these tutorials:

HeartBeast's Random Level Generation in Youtube

Jamis Buck's blog on Maze Algorithms





Future Updates



Create a documentation/instruction document to better explain the contents of the project

Any feedback/criticism is welcome. I'm available for questions if you have any.

