Death Knight

- Heartstop Aura now decreases cooldown recovery rate by 20% (was 30%).

- Heartstop Aura radius is now 8 yards (was 10 yards).

- Necrotic Aura radius is now 12 yards (was 10 yards).

- Apocalypse (Unholy) now bursts 4 Festering Wounds (was 8).

- Chill Streak (Frost) now deals 7% of the target's health in damage per jump.



Demon Hunter

(Havoc) PvP Stat Assignment Adjustments:

- Agility reduced by 10%

- Mastery reduced by 60%

- Critical Strike increased by 30%

- Haste increased by 30%



- Glimpse (Havoc) now grants 3 seconds of Blur (was 1.5 seconds).

- Awaken the Demon (Havoc) now grants 6 seconds of Metamorphosis (was 8 seconds).

- Cover of Darkness has been removed for Vengeance Demon Hunters, replaced by Sigil Mastery.

- Detainment is now available for Vengeance Demon Hunters.



Druid

- Cyclone cast time reduced to 1.7 seconds (was 2.0 seconds).

- Summer Solstice (Balance) reduces the cooldown of Solar Beam by 20 seconds.



Hunter

- The Beast Within (Beast Mastery) now reduces the cooldown of Bestial Wrath by 15 seconds (was 30 seconds).



Mage

- Kleptomania cooldown increased to 30 seconds (was 15 seconds).

- Arcane Blast (Arcane) now deals 15% more damage in PvP.

- Dragon Breath (Fire) duration reduced to 3 seconds (was 4 seconds).

- Fireball (Fire) now deals 75% additional damage in PvP (was 150%).

- Firestarter (Fire) now reduces Combustion’s cooldown by 5 seconds (was 10 seconds).

- Flamecannon (Fire) now stacks to 5 (was 3), but only increases damage, range, and health by 3% per stack.

- Greater Pyroblast (Fire) now deals 35% of the target’s health (was 25%).

- Ice Lance (Frost) deals 20% additional damage in PvP.

- Frost Bolt (Frost) deals 20% additional damage in PvP.



Rogue

- Plunder Armor (Outlaw) reduces the target’s damage by 10% (was 20%) and increases the caster’s damage by 10% (was 20%).

- Run Through (Outlaw) damage reduced by 15% in PvP.