You have a great idea for an awesome Amstrad CPC game? You want to use a cross-compiler and all your powerful tools on your PC? You don’t know where to start to develop for the Amstrad CPC? Then you should definitively have a look at CPCtelera, a new game engine for the Amstrad CPC, which is based on the SDCC C compiler. It has a very good documentation, a lot of examples and is available for Windows, Linux and OS-X.

You can get the latest version from the official homepage or download it from GitHub.

Features

A low-level library with support for: graphics, audio, keyboard, firmware, strings, video hardware manipulation and memory management.

An API for developing games and software in C and Assembler.

A complete multi-platform building system with support for building CDTs and DSKs automatically.

Tools for content authoring (audio, graphics and level editing)

Aims of CPCtelera