Hey everybody!

It’s that time again. Time for a beefy major release! Except instead of beef, it’s full of fruits and veggies, with “Cultivate” being the theme this time around. In this major update, you’ll find some of the top voted items in the last “wishlist” and polls being addressed, such as:

Plant growth stages and treating trees like all other plants in the game.

Harvesting action for non-destruction resource gathering on plants.

Kindling groups added for easier fire starting management.

Casual mode added for newer players learning the game or for those that want a less hardcore experience.

More favorable cave system (more grouped ores, easier to find treasures), but more compact and potentially more hazardous.

Performance improvements and optimizations.

Tons of new content: a new hairstyle, a new creature, and many new items and plants.

Movement improvements and options for tweaking turning delay.

Many reputation tweaks, making it easier to gain benignity.

We’re excited about this batch of changes, but like usual, we are even more excited about the next major release of Wayward and the future to come. Hopefully this big collection of improvements, bug fixes, and new features will tide you over until beta 2.5… and multiplayer!

You’ll see a showcase of all of these changes in more in the beta 2.4. preview video:

Changelog