Spitlings, the arcade platformer, is coming to players everywhere First on Stadia on February 25! That’s right - next Tuesday, you’ll be able to instantly hop into the chaos with up to three friends locally. But beware - if one player fails and gets hit by a bubble, everyone will need to restart!

To celebrate Spitling’s launch next week on Stadia, we sat down with Milan Pingel at Massive Miniteam, the developer of Spitlings, to learn more about the game.

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Hey there! Can you introduce yourself and Massive Miniteam?



Hi! I'm Milan, one of the founders of Massive Miniteam, the developer behind Spitlings. I’m the creative producer and level designer on our small team of nine people based in Cologne, Germany. We're super excited to work together with our publisher, HandyGames, on our first game release on Stadia!

For those who aren’t familiar with your team, how would you describe the games you create?

At Massive Miniteam, we want to create experiences that lead to memorable moments and let players laugh together. We're always looking for something new in our games, giving players a breath of fresh air and keeping ourselves inspired as well. To us, games are about finding the fun moments in chaos!

Tell us more about Spitlings in your own words. What’s it all about?

To put it simply, Spitlings is an arcade platformer that challenges up to four players to work together and destroy constantly-changing patterns of bouncy bubbles. We made sure to develop a simple control scheme and a one-screen level design, so that Spitlings is "easy to pick up, but hard to put down." As a child, did you sit on the floor in front of a TV with your friends, playing simple but exciting games for hours on end? We created Spitlings to bring that experience back for players!

How did you and your team come up with the idea to create Spitlings?

The inspiration for Spitlings came from our desire to bring the experience of old arcade games into the modern days. We adopted the framework of original arcade games but really honed in on the gameplay and level design to make it as colorful, juicy and fun as it could be!

What are the most exciting parts of Spitlings that players should experience?

There seem to be two incredible moments in each game session of Spitlings:

- Everytime there’s one final bubble to hit, it feels like the chances are doubled that players are going to hit each other by mistake.

- When a player comments that one of their friends is failing too often, they are unfailingly the next one to mess up and cause a restart for everyone. You'll see. We put it in the code. (Ha!)





What makes Spitlings unique within the arcade platformer genre?

Spitlings is a game about community and overcoming difficult challenges together. If one player fails, everyone restarts. We abide by this because we think it creates a much more engaging experience. It may be frustrating at times, but players learn to adjust - they communicate as a team, develop strategies and try to keep an eye out for each other.





What makes you excited to develop Spitlings on Stadia?

Stadia gives us the chance to share Spitlings with more players across different devices. Since we needed to make sure that playing with friends worked flawlessly, low latency and fluid gameplay on Stadia were huge factors for us. Additionally, we have some great new mechanics and features in the works that will be available post-launch. 🙂



Why will players continue to come back and play Spitlings?