[ The Q&A from after the presentation is now up! ]





The last day of PAX East 2014 played host to the "Inside Look at Game Design for League of Legends" panel where several Rioters on the balance team discussed balance in general, their role in building League of Legends, a few core tenants they strive for - Mastery, Meaningful Choices, Counter Play, Team Play, Clarity, and Evolution.

The Rioters on the panel are:

Mark " RiotScruffy " Yetter - Rework Design

" Yetter - Rework Design Omar " Sixtwo " Kendall - Champion Production

" Kendall - Champion Production Ryan " Morello " Scott - Game Design

" Scott - Game Design Chris " Pwyff " Tom - Design Comms

" Tom - Design Comms Brian " Feral Pony " Feeney - Systems and Game Design

Without further ado, here's the full panel!

( Note: The Q&A Will be in a separate video! )





If the video isn't your cup of tea, here are a few pictures!











After the presentation, the team opened up the floor for questions on anything they talked about or anything related to game design in general!



After the presentation, the team opened up the floor for questions on anything they talked about or anything related to game design in general!





While time was short, the line to ask a question was quite long.

Pwyff also manage to created a "Poromid" out of the poros being handed out to summoner's who asked questions!

Continue reading for more information, including a video and oodles of pictures!