Hi guys. So I’m making a music video using the built in animation timeline. I made what I now realize is probably a mistake and have the whole video centered around a sphere breaking apart (by modifying the source geometry of a faceted sphere SOP with a particle SOP) so that each triangle breaks off slowly. My problem is that after spending hours getting the geometry timed to the music, when I export the movie the timing is all off. The sphere breaks apart way faster then it does during normal playback. I’m assuming this has something to do with the physics of the modified geometry not being linked to the timeline? Is there a way to trouble shoot this? Should I give more info? Is the time Inc parameter something that could help? Thanks in advance.