Today I learned another quirk of C++’s argument-dependent lookup. The standard says:

If T is a class type (including unions), its associated entities are: the class itself; the class of which it is a member, if any; and its direct and indirect base classes. […] Furthermore, if T is a class template specialization, its associated namespaces and entities also include: the namespaces and entities associated with the types of the template arguments provided for template type parameters (excluding template template parameters); the templates used as template template arguments; the namespaces of which any template template arguments are members; and the classes of which any member templates used as template template arguments are members.

That is, the rules of ADL are not generally recursive. The relation “is-an-associated-entity-of” is non-transitive.

struct A { struct B { struct C {}; }; };

A is-an-associated-entity-of A::B , and A::B is-an-associated-entity-of A::B::C , but A is not an associated entity of A::B::C . Similarly,

struct D {}; template<class> struct E { struct F {}; };

D is-an-associated-entity-of E<D> , and E<D> is-an-associated-entity-of E<D>::F , but D is not an associated entity of E<D>::F .

The only recursive piece of the process is when we look at template type arguments, and the template type arguments of those types, and the template type arguments of those types… ad infinitum. J is an associated entity of G<H<I<J>>> .

See all these examples in Godbolt Compiler Explorer.

Boost.Hana actually exploits this “hole” in ADL to its advantage. (Relevant XKCD.) Consider Hana’s type<T> metaclass. It’s just a simple tag type that represents the idea of “type T ” without actually being a T . If you or I or any mortal were implementing type<T> , we’d do it like this:

template<class T> struct basic_type {};

There. Done. Now I can go ahead and use basic_type<T> in code like this:

namespace unexpected { struct SomeType; } namespace A = unexpected; namespace expected { void helper(const basic_type<A::SomeType>&); void test() { helper( basic_type<A::SomeType>{} ); } }

This works… until the maintainer of namespace unexpected decides to throw a wrench into our code!

namespace unexpected { struct SomeType; template<class T> void helper(T&&); }

Because unexpected is an associated namespace of basic_type<unexpected::SomeType> , argument-dependent lookup will find the helper template; and overload resolution will decide that T&& [with T=basic_type<A::SomeType>] is a better match for our rvalue argument than const basic_type<A::SomeType>& is. So we’ll end up getting hijacked by unexpected::helper . This is obviously Not A Good Thing for a metaprogramming tool like hana::type<T> .

Therefore, Boost.Hana’s type<T> disables ADL.

Here’s how they do it.

template<class T> struct Enhanced { struct type {}; }; template<class T> using enhanced_type = typename Enhanced<T>::type;

Now if we try the same code as before…

namespace unexpected { struct SomeType; template<class T> void helper(T&&); } namespace A = unexpected; namespace expected { void helper(const enhanced_type<A::SomeType>&); void test() { helper( enhanced_type<A::SomeType>{} ); } }

Now the argument to helper is of type Enhanced<unexpected::SomeType>::type . According to the rules of ADL quoted at the top of this blog post, the associated namespaces of Enhanced<unexpected::SomeType>::type are simply the namespaces of its associated types, and those associated types are itself and Enhanced<unexpected::SomeType> . Associated-ness is not transitive, so we don’t continue onward to consider the associated types of Enhanced<unexpected::SomeType> (which would have included something from namespace unexpected ).

Therefore ADL on this call considers only what it can find in namespace expected (and its parent namespaces); it does not search namespace unexpected because that’s no longer an associated namespace. There’s only one viable overload of helper to consider, and it’s the one we intended. We have successfully “disabled” ADL’s desire to interfere!

Here is the whole example worked out on Godbolt; and here it is with the actual Boost.Hana library types.