Alternative Weapons Name Alternate Name Damage Type Cost Weight Club Sickle Slashing 1 gp 2 lb. Flail War Pick Piercing 5 gp 2 lb. Flail Morningstar Piercing 15 gp 4 lb. Maul Greatsword Slashing 50 gp 6 lb. Pike Glaive Slashing 20 gp 6 lb. Pike Halberd Slashing 20 gp 6 lb. Quarterstaff Mace Bludgeoning 5 gp 4 lb. Shortsword Scimitar Slashing 25 gp 3 lb. Spear Trident Piercing 5 gp 4 lb. Warhammer Battleaxe Slashing 10 gp 4 lb. Warhammer Longsword Slashing 15 gp 3 lb.

Weapon Types

Blowgun is now a simple ranged weapon.

Handaxe is now a martial melee weapon.

Trident is now a simple melee weapon, like a Spear.

Properties

Mace is now a versatile weapon, like a Quarterstaff.

Die Sizes

Greatclub changed from 1d8 to 1d10

Flail changed from 1d8 to 2d4, as the only weapon without any properties.

Ranges

Dart changed from 20/60 to 30/90

Sling changed from 30/120 to 40/160

Alternative Weapons

This was done to have fewer weapons with identical damage die and properties cluttering the weapons table.

Feats and other mechanics still refer to specific named weapons for thematic reasons. Alternative weapons aren't necesarilly visually similar, just mechanically similar.