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Wind Cyberse / Effect

LV2 0/1800

You can only Special Summon 1 card with this card’s name with the way written in its (1) effect per turn.

(1) You can Special Summon this card (from your hand) to a Link Monster’s Link Point on your field.

Security Block

Spell Quick-Play

(1) Target 1 Cyberse monster on the field; that monster cannot be destroyed by battle, also neither player takes battle damage. These changes last until the end of this turn.

Cyberse Beacon

Trap Normal

You can only activate 1 card with this card’s name per turn.

(1) If you took battle damage or effect damage from an opponent’s card effect this turn: Add 1 Level 4 or lower Cyberse monster from your Deck to your hand.