“We want to invite players to be part of some fantastic universes,” says CEO and creative director Yang. And given the core team’s massive experience creating games in the Rayman, Raving Rabbids, Assassin’s Creed, Valiant Hearts, and Ghost Recon franchises, Magic Design has a lot of talent for the top-line visuals, animations, audio and gameplay needed to meet that goal. “We spent a year and a half elaborating, defining, searching for, and shaping the kind of game/story/experience we wanted to offer. It turns out we are video game crafters!”

The team entered full production in June 2017 on their first game release as a studio: Unruly Heroes.