Executives at Oculus have been pretty open about the books that inspire them. Both Ready Player One and Snow Crash have been name-dropped by the company's founders on multiple occasions, and the former novel is almost required reading at the company: every new employee gets a copy. It's supposed to get employees motivated about building great virtual reality experiences -- but it seems like the team at Oculus gets inspiration from more than just science fiction.

Between game demos, one could read about the perils of game addiction in Edward Castronova's Exodus to the Virtual World, or bone up on the value of games as an artistic medium in Tom Bissell's Extra Lives. There were books on the effect of virtual reality on the human psyche, the lives of pro-gamers, how commerce in video games is effecting our real-world economy, and more. It's not an official reading list by any means, but it's clear that Oculus' set dressers chose the conference's display books carefully. Through the course of three days, we counted sixteen different books on gaming or VR, all catalogued in the gallery above. If you're looking for something to read now that Oculus Connect 3 has come to an end, take a look -- there are plenty of options.