What the developers have to say:

Why Early Access?

Approximately how long will this game be in Early Access?

How is the full version planned to differ from the Early Access version?

What is the current state of the Early Access version?

Will the game be priced differently during and after Early Access?

How are you planning on involving the Community in your development process?

“Aim Lab is in very early development. As a small team of lifelong gamers, we are well aware that many of the best ideas come directly from the community. Since day one, we have prioritized community feedback and used it to rapidly improve Aim Lab. By opening our beta program up to more users through Early Access, we are excited to continue to build alongside a larger community.That being said, because it is in very early development and we are progressing rapidly (2-3 builds per week), there will be bugs and missing features. Please only purchase Aim Lab during Early Access if you want to help support development and provide feedback to the team.”“Our beta community has already been incredibly helpful and therefore accelerated our initial timeline to release in Early Access by several months. Although we only anticipate spending the next 6-8 months in EA, we will remain in EA for as long as necessary.”“The full version will feature:Many more tasksMore mapsMore weapons (projectile and hitscan)Customizable and shareable weapon physics/behaviors, tasks, AI targets, and training routinesAdditional enemy AI behaviorsMore in-depth data visualizations and analysis”“The current Early Access version of the game today includes the fundamental Aim Lab graybox environments as well as Aim Lab: Battle Royale maps and Battle Royale-specific tasks. There are a total of 15 training tasks across both maps, with new adaptive tasks being added constantly (currently at a pace of 2-3 per month). In-depth player data profiles, leaderboards, achievements, custom crosshairs, and cross-game mouse sensitivity conversion is also live. Pistol, revolver, assault rifle, shotgun, and sniper rifles are all available with ADS/zoom capability.Aim Lab: Team Shooter maps, weapons, and tasks will be available as a DLC in Early Access very soon.”“Aim Lab is now free!”“We have a very interactive relationship with our community and look forward to you joining it!We conduct weekly “Roadmap Priority” polls where members of the community vote for, or add their own, features that they believe are the most important to be added/fixed.We have a very active Discord community ( https://discord.gg/PQj5dwX ) where you can chat with us daily, connect with other players, and see real-time dev updates, screenshots, and video.We currently average 2-3 game updates per week over the last 3 months.Our new logo was voted on and chosen by the community.Purchasing the EA version of the game will also give you access to our private Steam forums.”