So I ended Day2 watching the extended Demo of this in Sonys booth. The buzz was non existant, the line was small, and I was curious. Before getting things going the Quantic Dream dev went on and on how there are no tricks, this is running in engine in 3D realtime with no video overlays. I was still quite skeptical. They showed everything from the press conference and then the demo went on for another five minutes. Another actor shows up in a devil costume, many more goblins appear. I kept thinking to myself this just can be. The character in the devil outfit looks absolutely real. I admit I was #TeamCG so I have been burned before. And this is supposedly real time no less. When it was over. He started to describe how many polys there were per character. And how many shaders. Blah blah. But then he started to change the lighting with the controller. To move the camera around in full 3D. Zoom in and out to see amazing details like the characters eyes. He started turning shaders on and off. Then he went into wireframe mode to show off the models. He had them do different animations like pushups to show off the cloth simulations for the clothes and hair. Because we were the last show of the day he had plenty of time to go through it in detail.



I could not compute. It was real. This is the single most impressive realtime 3D graphics demo I have ever seen in my life. I have been to many E3's and even SIGGRAPH. Never has my jaw hit the floor so hard. I put my face right up to the huge hidef tv screen to look more closely at the end. Still looked real. There can be no debate here people. #TEAMCG is happening and in real time on PS4. And it is not Kojima that is delivering. It is Quantic dream. This really deserves alot more attention than it is getting. Especially after what happened with the TeamCG vs TeamReal debate. If you are at E3, you must goto the Sony booth and wait in line for the Quantic Dream demo to see it for yourself. I asked them to release the demo on PSN store when PS4 comes out. The last argument is that this is just a demo, and what can the game look like. They were very confident that the game will look like this or better. The Quantic Dream guy listed how they made this in 6 months using tools from the Beyond pipeline. And that it was not even using the full memory of PS4. He also pointed to their pedigree, and I have to admit, Beyond looks better than many next gen games at E3.



#TEAMCG has been vindicated! Discuss.