※ 2019.04.29. Update - Additional drop item update (PC ver. )

After Kulve Taroth was added in Monster Hunter: World along with the 2nd free DLC, many hunters have been grouping up at the Gathering Hub and challenging the Siege to hunt Kulve Taroth.



The rewards of the Kulve Taroth Siege are Kulve Taroth materials to craft Kulve Taroth Armor Sets, Bushi Tickets which you can exchange for Flight of Homare (Layered Armor Set), and Relic Weapons which are obtainable via Appraisal.



The Relic Weapons will have random Elements and stats, and will have Rarity 6 to 8. In order to get the weapon that you want, you will have to go for the Siege multiple times. The hunters who have gone through the Siege multiple times might already have gathered enough materials for the Kulve Taroth Armor Set and Bushi Tickets and have started farming weapons.



If you have just started hunting Kulve Taroth and don’t know which weapon you are going to need, you can check their stats in the following list and find out which one will be the best one for you.

▲ You will get a lot of rewards for Taroth Siege

▲ But not all of the boxes will give you a decent reward.

▶ Kulve Taroth Weapon: Basics and Recommended Weapons



Kulve Taroth Weapons have fixed weapon types, Rarity, and Element. The options are not completely random, so you will be able to see which ones are good and which ones are not beforehand.



For each weapon types, there are three weapons with Rarity 8, ten weapons with Rarity 7, and 13 weapons with Rarity 6. The number of weapons decrease as the Rarity goes up, meaning that the weapons with a higher Rarity will be harder to get, and most of the viable weapons have high Rarity.



Your priority should be Rarity 8 weapons, but there are some good weapons with Rarity 7 as well. Below are the list of recommended weapons in each weapon type and their strengths.

- Sword & Shield

Rarity 8 : Kjárr Slicer "Ice" - High Ice stat (300), White Sharpness

Rarity 8 : Taroth Slicer "Water" - High Water stat (420)

Rarity 8 : Taroth Slicer "Blast" - High Blast stat (390) White Sharpness

Rarity 8 : Taroth Slicer "Dragon" - High Dragon stat (450)

Rarity 8 : Taroth Slicer "Fire" - High Fire stat (390) White Sharpness

Rarity 7 : Taroth Slicer "Mud" - High Base Damage, Good to use with Non Element Jewel

Rarity 7 : Taroth Slicer "King" - Decent Fire stat (180), Affinity 30%

Rarity 7 : Taroth Slicer "Tar" - Decent Sleep stat (210)

Rarity 7 : Taroth Slicer "Myth" - High Thunder stat (360)- Dual Blades

- Dual Blades

Rarity 8 : Kjárr Daggers "Fire" - High Base Damage

Rarity 8 : Kjárr Daggers "Thunder" - White Sharpness, Affinity 15%

Rarity 8 : Kjárr Daggers "Ice" - Affinity 15%, High Ice stat (210)

Rarity 8 : Taroth Daggers "Poison" - High Poison stat (330)

Rarity 8 : Taroth Daggers "Water" - High Water stat (270)

Rarity 7 : Taroth Daggers "Horn" - High Base Damage, Good to use with Non Element Jewel



- Greatsword

Rarity 8 : Kjárr Fellsword "Dargon" - Decent Base Damage, Affinity 20%, High Dragon stat (360)

- Longsword

Rarity 8 : Kjárr Longsword "Fire" - Affinity 20%, High Fire stat (390), White Sharpness

Rarity 8 : Kjárr Longsword "Dragon" - High Base Damage, Affinity 15%, High Dragon stat (330)

Rarity 8 : Taroth Sword "Paralysis" - High Paralysis stat (330), White Sharpness

(Most of Taroth Longswords are weaker than Divine Slasher, which is a Workshop Weapon, or Reaver “Calamity”, which is a Deviljho Weapon. )

Rarity 8 : Taroth Sword "Fire" - High Fire stat (450), White Sharpness, Good to use with Non Element Jewel

- Hammer

Rarity 8 : Taroth Hammer "Ice" - High Ice stat (510)

Rarity 8 : Taroth Hammer "Thunder" - High Thunder stat (480)

Rarity 8 : Taroth Hammer "Water" - High Water stat (510)

Rarity 8 : Taroth Hammer "Sleep" - High Base Damage, Good to use with Non Element Jewel

Rarity 7 : Taroth Hammer "Spew" - High Poison stat (540)

Rarity 7 : Taroth Hammer "Numb" - High Paralysis stat (390), Affinity 30%

Rarity 7 : Taroth Hammer "Thief" - Decent Sleep stat (360), Affinity 35%

- Insect Glaive

Rarity 8 : Kjárr Glaives "Paralysis" - High Base Damage, White Sharpness

Rarity 8 : Kjárr Glaives "Dragon" - High Dragon stat (360), White Sharpness

Rarity 8 : Kjárr Glaives "Ice" - White Sharpness

Rarity 8 : Taroth Glaive "Water" - High Base Damage, Good to use with Non Element Jewel, Affinity 0%

Rarity 8 : Taroth Glaive "Ice" - Decent Base Damage, Good to use with Non Element Jewel, White Sharpness

Rarity 8 : Taroth Glaive "Paralysis" - High Paralysis stat (300)

- Charge Blade

Rarity 8 : Kjárr Strongarm "Ice" - Deadliest Ice Damage (480)

Rarity 7 : Taroth Strongarm "Horn" - High Base Damage, Good to use with Non Element Jewel

(Same as Diablos Tyrannis 2, except that Taroth has 10 more Defense Bonus)

- Switch Axe

Rarity 8 : Kjárr axe "Paralysis" - High Base Damage, Affinity 10%

Rarity 8 : Taroth Axe "Paralysis" - High Paralysis stat (450)

Rarity 7 : Taroth Axe "Horn" - High Base Damage, Good to use with Non Element Jewel

( Same as Axe of Demons, except that Taroth has 10 more Defense Bonus and 1 less Rarity)

- Lance

Rarity 8 : Taroth Crest "Thunder" - High Thunder stat (600)

Rarity 7 : Taroth Crest "Claw" - High Base Damage, Good to use with Non Element Jewel, Affinity 30%

- Gunlance

Rarity 8 : Taroth Buster "Poison" - High Base Damage, Good to use with Non Element Jewel, Affinity 15%

Rarity 8 : Taroth Buster "Sleep" - Decent Base Damage, Normal Lv4 Shelling

Rarity 8 : Taroth Buster "Water" - Decent Base Damage, Wide Lv4 Shelling

Rarity 7 : Taroth Buster "King" - Long Lv4 Shelling, Affinity 20%

Rarity 6 : King Gold Exploder - Long Lv4 Shelling, Affinity 20%

- Hunting Horn

Rarity 8 : Taroth Pipe "Water" - High Water stat (630), White Sharpness

Rarity 8 : Taroth Pipe "Dragon" - High Base Damage, High Dragon stat (540), White Sharpness

Rarity 8 : Taroth Pipe "Paralysis" - High Paralysis stat (420)

Rarity 8 : Taroth Pipe "Sleep" - High Sleep stat (420)

Rarity 7 : Taroth Pipe "Buzzer" - Decent Paralysis stat (300), Affinity 30%

(Kulve Taroth Hunting Horn Songs are not particularly good.)

- Light Bowgun

Rarity 8 : Kjárr Blitz "King" - Flaming Rapidshot, Slicing Ammo

Rarity 8 : Kjárr Blitz "Decay" - One of the best Alicing Ammo, Water Rapidshot

Rarity 8 : Kjárr Blitz "Thunder" - Thunder Rapidshot, Normal 2 Rapidshot

Rarity 8 : Kjárr Blitz "Ice" - Freeze Rapidshot, Decent Apread Ammo

Rarity 8 : Taroth Blitz "Spread" - Average Deviation, Spread 1, Water, Freeze Rapidshot

Rarity 8 : Taroth Blitz "Pierce" - Low Deviation, Normal 1, Thunder Rapidshot

Rarity 8 : Taroth Blitz "Shot" - Average Deviation, Normal 1, Normal 2 Rapidshot

Rarity 7 : Taroth Blitz "Erupter" - Average Deviation, Flaming Rapidshot

- Heavy Bowgun

Rarity 8 : Taroth Assault "Rage" - Replacement for Legiana Shattercryst

Rarity 8 : Taroth Assault "Icewater" - Low Deviation, One of the best Ice & Water Heavy Bowguns

Rarity 7 : Taroth Assault "Blast" - Alternative for Destruction's Fusillade

- Bow

Rarity 8 : Kjárr Bow "Stream" - High Thunder stat (330), An upgraded version of Legia Snowfletcher

Rarity 8 : Taroth Arrow "Thunder" - High Thunder stat (360), Close/Power

Rarity 8 : Taroth Arrow "Water" - High Water stat (390), Close/Paralysis/Poison

Rarity 8 : Taroth Arrow "Blast" - High Blast stat (360), Close/Paralysis/Poison/Sleep/Blast

Rarity 8 : Taroth Arrow "Fire" - High Base Damage, High Fire stat (390), Close/Power/Poison

▲ "Myth" Sword & Shield has 360 Thunder.

▲ "Water" Dual Blades have 270 Water.

▲ "Spew" Hammer has decent base damage and 540 Poison.

▲ "Water" Bow has 390 Water.