Plus, some other cool VR tools Epic is adding to its engine.

Posted by ModDB.Editorial on Aug 4th, 2016

Yesterday’s Unreal Engine livestream brought an in-depth look at some of the new features that would be coming with version 4.13 of the engine, specifically focusing on new tools that would help the creation of VR content. This includes features such as foliage editing and mesh painting, which allow you to pretty up your level by painting details onto surfaces, all from within VR itself, using Unreal Engine’s VR editor mode.

But one of the biggest announcements, which was only hinted at, would be coming with the version afterwards, 4.14 – a VR Landscape editor. As VRFocus caught, Epic is introducing tools such as this in an attempt to make creating VR content in VR feel more natural and one-to-one.



Though we won’t see that addition for some time, here is a roundup of all the new VR features that will be coming with Unreal Engine 4.13: