These stat boosts are incredible and Turles can get even crazier.

This is the second time that Turles is being buffed — That’s how bad this character is. This time around, he’s seen increased stats and slight buffs to his unique abilities. He takes reduced damage when a match starts for 25 seconds (30%) and this has been increased. His green card is now cheaper and has 1 more added effect at random. The added effect is draw a green card. This is now added to the random chances of vanishing gauge, ki restore and blast damage. Additionally, whenever you use a green card, instead of 1-3 of these effects you can get 2-4 of them! With the addition of the option of a possible green card to your choices, it’s possible that Turles can chain some incredible strings of green card activations, and it seems as if these buffs stack!

Oh, by the way, he also gets 40% blast damage vs Son family units. LOL WOW.

This looks like jack but is actually pretty damned strong. Turles OP.

I originally wanted to build a team around Turles green card that either used Dabura or Ginyu for the extra green to the deck or Janemba, Kaioken or Pan to get another green through activation, but I think that takes away from the synergy too much. Instead, I suggest running mono purple with Fury Broly on bench just in case your opponent brings a yellow. This lineup features good ol Purple Broly, Turles and SS3 Goku to deal with what I expect to be a lot of regeneration characters in the future. It also has Fury Broly, whose unique will reduce the amount of damage that Turles takes when you switch him in by even more. This is a pretty beast team, and I think it will get a lot of mileage. Raditz buffs saiyan health and Tao is there for the crit and health buff to most of your units. Pretty godlike setup if you ask me!