Early Access Review

Stellar.



NIGHTSTAR: Alliance is stunning. Its sleek visuals, spectacular soundtrack, and superior sound design immediately mark it as a strong contender. Before gameplay even enters the picture, on the basis of its solid aesthetics alone, Nightstar sets itself up as a unique entry in the slog of unpolished games that plague VR.

But the gameplay? Oh man.

Nightstar is an arcade-styled shooter with appropriate difficulty. Play revolves around you controlling a ship with one hand and a maintenance drone with the other hand. Ships come at you, you shoot them, and they drop stuff that you pick up. Simple. The fun of it comes in the absolutely hellacious time of it you'll have trying to manage your ship's weapon modules while you're being shot at by nine trillion enemy fighters. The difficulty curve is a little steep, but it's three hundred percent worth. Mowing down hostile fighters with your armada of heavily-armed allies feels plain satisfying. The explosions, lasers, ships, and everything in-between are vibrant in every way - spectacular both visually and auditorily. It's a grand time, from start to finish. Replayable ad infinitum, and fresh for just as long. If anyone wanted 3d VR badass Galaga, here it is.

There are some minor bugs occasionally, but every one I've found and mentioned has been promptly fixed by the developers. Whatever small gripes I rarely have with some aspect of a tiny flaw with the game are immediately overshadowed by the.. literally everything else, so it's fine.

And it's $10.



That's only like half the price for a good onahole.