Dear heisters,

[www.overkillsoftware.com]

Update 199.6 Changelog

New Suit: The Prime



New Gloves: Lucky



New Weapon Color: Pleiades



New Song: Cakewish



Updated Crimespree & Holdout game modes with additional rewards



Updated the mask customization UI for a smoother, more streamlined mask experience



Added an option to buy/rebuy all assets during preplanning



The following achievements that require four players wearing specific masks can now be completed solo with bots

Fixed an issue in mask customization where the currently highlighted slot number appears next to the name of the mask in the “Finalize Mask” message



Fixed an issue where assets would disappear if a client switched profile in the loadout



Fixed an issue in VR where two handed weapons from the Fugitive Weapon Pack had missing front grip points

Fixed clipping issues when Chains equipped the Fedora or the Fancy Top Hat mask



Fixed graphical issues with the Murkywater Uniform in various poses and animations



Fixed graphical issue with The Classic and The Sunny Rico outfits



Fixed a graphical issue with The Minstrel outfit on Sangres and Rust



Fixed an issue where Joys sleeves would be rolled up when equipping any armor



Fixed an issue where Clovers forearm clips out of the default outfit when equipping the Brenner LMG



Fixed an issue where Sangres’ arms are flipped when wearing the Legacy Tactical outfit



Fixed clipping issues with the default gloves, when wearing the Legacy Tactical outfit, on several characters

The Big Bank - Fixed an issue with the hacking device on the left balcony that would pop in and out of view depending on your distance to it



Breakfast in Tijuana - Fixed an issue with shadows on the paintings in the cafeteria



Breakfast in Tijuana - Adjusted the pathing for the prisoner when he walks to the garage



Breakfast in Tijuana - Fixed an issue where the player could open a door early on and skip several objectives



Breakfast in Tijuana - Added a reminder in the HUD to the placement of the hacking devices



Breakfast in Tijuana - Fixed an issue where the windows to the offices on the second floor could break if the players shot the door to open it



Breakfast in Tijuana - Fixed the number plates of the cars in the level



Breakfast in Tijuana - Made the grenades dead drop placement at the Front of Building more hidden



Breakfast in Tijuana - Fixed an issue with the sprinkler system shadows



Breakfast in Tijuana - Fixed minor graphical issues on a bookshelf in one of the upstairs rooms



Breakfast in Tijuana - Fixed an issue with the paper shredder collision



Breakfast in Tijuana - Fixed an issue with the shadows on the outside of the compound



Breakfast in Tijuana - Added VO that was missing between the discovery of the armory and the coding of the RFID tag when the player used a drill on the evidence room door



Election Day 1 - Fixed an issue where a player would not be able to answer a guard pager



Four Stores - Fixed an issue in Four Stores where cameras continued to ring even after the mission had already gone loud



Framing Frame Day 3 - Fixed an issue where objective items could be looted through walls in the bedroom



Goat Simulator Day 1 - Fixed an issue with the shadows on the cherry blossom trees in the park area



Golden Grin Casino - Adjusted the height of a security camera near the Security Center so it can be looped



Hell’s Island - Added collision to a gate section so that players can no longer jump through the gate and skip objectives



Henry’s Rock - Fixed missing collisions on a wall, which allowed players to jump through the wall



No Mercy - Fixed an issue where players would sometimes appear to be levitating above the elevator at the end of the level



San Martín Bank - Fixed an issue with the IT guy walking through the servers in the server room



San Martín Bank - Fixed an issue where a player could get stuck inside the lamp in the vault



San Martín Bank - Removed floating debris from the hole that is blown in the wall to the vault



San Martín Bank - Added alarm stickers to the windows of the bank



Santa's Workshop - Fixed an issue where sentry guns could be placed so that the cops could not destroy them



Shacklethorne Auction - Fixed an issue where the auction manager could not be handcuffed in stealth



Shacklethorne Auction - Fixed an issue where Shacklethorne Auction was listed in the Custom Stealth Tracks in the sound menu



Watchdogs Day 1 - Fixed an interaction for planks near the start of the level

Today is a very special day, as we celebrate the 7th anniversary of PAYDAY 2. Since its release, the game and its player base has grown spectacularly. Even now, seven years down the line, we are seeing incredible numbers in terms of how many of you are playing the game each day.We are immensely grateful to you, the players. Whether you’re a PAYDAY 2 veteran who’s been with us all the time, or a relatively new player that’s only just discovered us this year, we extend to you a heartfelt THANK YOU.Our player community is one of the strongest in the world for any game, and the engagement and support we feel from all of you is a great motivator for us going forward.At the studio, we’re always working hard to produce new content, and along with the latest DLCs we’ve also worked on a gift for you, the 7th Anniversary Update, released today!For more details about the content of the update, see. Full patch notes can be found below.We’ve also produced a new piece of art to celebrate the occasion. You can find it on our campaign site linked above.All of us here at OVERKILL are feeling very good about heading into the PAYDAY future along with you, our community. We hope you feel the same!Keep those helmets flying,Almir- Reindeer Games- Ghost Riders- Funding Father- Four Monkeys- Sounds of Animals- Unusual Suspects- Wind of Change- Riders On the Snowstorm- Honor Among Thieves- Animal Kingdom