That sounds almost to good to be true, so please specify what this means exactly. Is this about the simulation itself, in other words will disabling get me one steady state (the way the game works currently) instead of the 2 different states of day and night, or is that just cosmetic, making "night"-time just as bright as the "day"?edit: nvm, it's a lot clearer in Dev Diary 5. (The answer is yes, it's not just cosmetic, we can really opt out.)