Originally posted by Havoc

Heh I'm the one who fixed up that script for DQXI, you're welcome :)There's still some oddities with the data though, like the model format seems different to normal UE4 games, and the BGM music looks like it's encrypted.. but hopefully now that the pak file is opened up more modders will try taking a look into it.For anyone interested I just posted up a small console mod there too, adds a small command console to the game so you can edit cvars while the game is running, great for helping to tune your config files: https://zenhax.com/viewtopic.php?f=17&t=8526&p=38309#p38309