V.186 – Override: Evolve is live on June 21!

Get charged up for summer with the Override: Evolve update! Prepare to become stronger than ever with the addition of new 5th job advancement skills for all classes, and an upgraded V Matrix Skill System. Then help your characters grow and earn buffs by joining the Legion System! Omega Sector returns and the M-Forcers are waiting for you to join them on an interstellar adventure. Boss Lucid Hard Mode, Better Maple improvements, and exciting summer events are also on the way!

Table of Contents

NEW CONTENT: NEW 5TH JOB SKILLS

V Matrix Update

The V Matrix now grants a new skill slot every 5 levels instead of 6.

The maximum number of skill slots has been increased, and is now 14.

New Skills: All Jobs

Decent Holy Symbol : Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol. Level 1: HP Cost: 2530, Duration: 183 seconds, EXP: +20%, Drop Rate: +14%, Cooldown: 180 seconds.



New Skills: Explorers

Warrior Blitz Shield : Harnesses your own Lifeforce to create a protective shield. You can detonate this shield to inflict damage to nearby enemies. Level 1: HP Cost: 2475, Creates a protective shield that blocks damage in the amount of 10% of your MaxHP for 5 seconds. When the shield expires or the skill is activated again, it detonates inflicting 520% damage to 12 enemies 5 times. Your shield must be active for at least 2 seconds before it can be detonated. Cooldown 15 seconds.

Magician Unreliable Memory : Calls upon previously learned magic from memory. Results may vary. Level 1: MP Cost: 246, Uses one random skill or active Hyper Skill from 1st to 4th jobs. Ignores MP cost and cooldown of selected skill. Cannot trigger unlearned skills, Cooldown: 15 seconds. Passive Effect: INT +1

Bowman Fury of the Wild : Temporarily infuses Phoenix and Frostprey with mysterious power for a devastating attack. Can only be used when either Phoenix of Frostprey are summoned. Level 1: MP Cost 800, Duration: 40 seconds, Max Enemies Hit: 10, Damage: 465%, Number of Attacks: 6, Cooldown: 120 seconds.

Thief Shadow Walker : Your stealth abilities have been heightened to their limit, allowing you to attack and use skills for a short period without breaking stealth. Shadow Walker's stealth effect is not broken by attacks or skills. Attack is increased while stealthed. Level 1: MP Cost: 850, Duration: 30 seconds, Initiates a form of stealth that is not canceled by skills or attacks. Final Damage increased by 10% added on top of Advanced Dark Sight's Final Damage bonus, Cooldown: 219 seconds.

Pirate Pirate's Banner : Hoists high the banner of the brave pirate, bolstering party morale and driving fear into the hearts of your enemies. You cannot be knocked back by enemy attacks while planting your flag. Level 1: MP Cost: 500, Summons a Pirate's Banner for 30 seconds. Boosts the stats of party members near the flag by 10% in any attribute they have assigned AP. Enemy DEF: -10%, Cooldown: 59 seconds.



New Skills: Cygnus Knights

Phalanx Charge : Summons brave Spearmen of the Cygnus Knights to charge enemies in a phalanx formation. The spearmen slow down upon touching an enemy. Press the skill key again to change their direction of movement. Level 1: MP Cost 500, Damage: 468%, Number of Attacks: 41, Cooldown: 20 seconds. Spearmen disappear when the number of attacks is reached, they move a certain distance, or after a certain duration. Activate the skill again to change their direction.



New Skills: Heroes

Freud's Wisdom : Even in the darkest times, Freud could be relied upon for his wisdom. Call upon Freud's wisdom to steel your resolve and enhance your combat prowess. Level 1: MP Cost 250, Duration: 30 seconds, Max Stacks: 6, Each stack provides and additional buff, Cooldown: 25 seconds. Cooldown increased to 240 when buff expires, or max stack count is reached. Stack 1: Skill Cooldown: -30% seconds (excludes skills unaffected by cooldown reduction) Stack 2: Knockback Resistance: +51% Stack 3: STR/DEX/INT/LUK: +26 Stack 4: Weapon ATT/Magic ATT: +10 Stack 5: Boss Damage: +10% Stack 6: Invincible for duration of skill



New Skills: Demons

Defender of the Demon : Summons loyal Mastema to fight by your side. Unaffected by attack reflection. Level 1: Consumes 20% of Max HP to summon Mastema for 31 seconds. Cooldown: 150 seconds. Mastema uses the following skills at her own discretion: Mastema's Claw: Max Enemies Hit: 8, Damage: 520%, number of Attacks: 8, Cooldown: 4 seconds. Mastema's Mark: Damage Taken: -10% (including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 seconds, Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 seconds.



New Skills: Resistance

Resistance Infantry : Summons a squad of Resistance infantry to blast the enemy with long-ranged attacks. Unaffected by attack reflection. Level 1: MP Cost: 650, Duration: 10 seconds, Max Enemies Hit: 12, Damage 260%, Number of Attacks: 9, Cooldown: 25 seconds.



New Skills: Nova

Might of the Nova : Calls upon the deities of the Nova for the power to punish your enemies. Might of the Nova does not stack with Heaven's Door, and Heaven's Door takes precedence. Level 1: HP Cost: 20%, Max enemies Hit: 15, Damage: 2080%, Number of Attacks: 10, Cooldown: 1200 seconds. Buff: After use, you are protected from fatal blows for 612 seconds.



New Skills: Sengoku

Sengoku Force, Assemble! : Calls upon brave Sengoku heroes for aid, randomly summoning two. Each warrior performs a unique attack. Unaffected by attack reflection. Level 1: MP Cost 1000, Consumes HP for jobs that do not utilize MP. Summons two Sengoku warriors. Summon Duration: 30 seconds, Cooldown: 120 seconds. Uesugi Kenshin: Damage: 260%, Max Enemies Hit: 8, Number of Attacks: 4, Ignore Defense +10% Tsuchimikado Haruaki: Damage 165%, Max Enemies Hit: 8, Number of Attacks: 5, Damage Taken: -5% Ayame: Damage: 450%, Max Enemies Hit: 8, Number of Attacks: 2, Critical Damage: +5% Takeda Shingen: Damage: 220%, Max Enemies Hit: 8, Number of Hits: 3, Attack Power +6, Magic ATT: +6



New Skills: Warrior Jobs

Hero Worldreaver : Unleashes a brutal slash that decimates all in sight. Level 1: MP Cost 500, Combo Orbs Used: 5, Max Enemies Hit: 15, Damage: 832%, Number of Attacks: 7, Invulnerable while casting, Cooldown: 20 seconds. On hit, increases Final Damage for 5 seconds by the Final Damage bonus of the Combo Orbs consumed for the skill.

Paladin Hammer of the Righteous : Summons a whirling bulwark of righteous hammers to strike down nearby enemies. Unaffected by attack reflection. Level 1 Passive Effect: Creates 1 spiraling hammer around you whenever you generate an Elemental Charge. Up to 5 can be active at once, and their duration is shared with Elemental Charge. Hammers automatically attack up to 4 enemies 2 times dealing 208% damage. Attack speed increases with the number of hammers. Level 1 Active Effect: MP Cost: 1000, Augments Hammers of the Righteous for 30 seconds, Cooldown: 60 seconds. Augmented Hammers: Max Enemies Hit: 8, Number of Hits: 3, Damage: 674% Damage.

Dark Knight Radiant Evil : Evil Eye reveals itself and blasts nearby enemies. Only usable while Evil Eye of Domination is active. Unaffected by attack reflection. Skills that boost the damage of Evil Eye of Domination's affect this skill. Level 1: MP Cost: 450, Evil Eye appears in front of you, attacking up to 10 enemies 2 times, dealing 306% damage for 3 seconds, Cooldown: 20 seconds.

Mihile Sword of Light : Focuses the power of your Soul Shield into the form of the legendary Sword of Light to strike down your foes. Level 1: MP Cost 800, Max Enemies Hit: 12, Number of Attacks: 7, Cooldown: 12 seconds. Only usable while Royal Guard's Attack Power buff is active. Damage increases according to the number of that buffs stack. Resets Royal Guard's after use. 1 Stack: Damage: 364% 2 Stacks: Damage: 436% 3 Stacks: Damage: 530% 4 Stacks: Damage: 624% 5 Stacks: Damage: 728% 100% Chance to Blind enemies for 10 seconds, reducing their Accuracy by 30%. Duration halved against bosses.

Dawn Warrior Rift of Damnation : Creates a rift between the world of the living and the Underworld when used with Styx Crossing. Attacks against afflicted enemies are unaffected by attack reduction or attack reflection. Level 1: MP Cost: 1000, Disables Styx Crossing's cooldown for 30 seconds and sets skill to max charge, but reduces Final Damage by 40%. Reset Styx Crossing's cooldown upon use. Cooldown: 240 seconds. Attacking with Styx Crossing creates a rift to the underworld for 10 seconds. Continually attacking the area around the rift with Styx Crossing causes the rift to grow, and eventually shatter, dealing 2704% damage to up to 15 enemies 6 times. No more than 2 rifts can be open at once. After a rift shatters, you cannot create another for 5 seconds.

Aran Maha's Carnage : Swings Maha around in a circle, leaving a trail of destruction in its wake. Only usable when Maha's Fury is inactive. [Command: Down, Down + Attack Key]. Effect: Prevents Knockback, unaffected by attack reduction and attack reflection. Right-click to lock command. Level 1: MP Cost: 1000, Max Enemies Hit: 15, Damage: 936%, Number of Attacks: 10, Cooldown: 20 seconds.

Demon Slayer Spirit of Rage : Sacrifice all your Fury to conjure a malevolent serpent of pure rage. Attacks again before vanishing. Unaffected by attack reflection. Level 1: Consumes 80 Fury and 15% of Max HP, Duration: 10 seconds, Max Enemies Hit: 12, Damage: 884%, Number of Attacks: 6, Cooldown: 120 seconds. On Disappearance: Max Enemies Hit: 12, Damage: 936%, Number of Attacks: 12. All hits receive Critical Rate: +100% and additional Ignore Def: +50%.

Demon Avenger Demonic Blast : Sacrifice your own health to release an explosion of demonic energy. Can be used while Exceed is active. Charge the ability by holding down its key. Damage increases according to charge time. If you defeat an enemy or strike a boss with this ability, you will recover HP, ignoring Demonic Frenzy's recovery reduction. Level 1: Consumes 1% of Max HP to attack up to 6 enemies. Consumes an additional 4% of current HP per second while charging. Cooldown: 10 seconds. Lv. 1 (no charge): Deals 520% damage 7 times, restores 5% of Max HP Lv. 2 (3-second charge): Deals 676% damage 9 times, restores 12% of Max HP Lv. 3 (4-second charge from Lv. 2): Deals 832% damage 12 times, restores 20% of Max HP, Critical Rate +100%, Ignore Def +100%

Blaster Gatling Punch : Throws a rapid barrage of punches out in front of you. Grants Enhanced Guard. Prevents Knockback, and increases Final Damage proportionally with number of hits. Level 1: MP Cost: 60, Max Enemies Hit: 10, Damage: 1040%, Number of Attacks: 6, Cooldown: 60 seconds. Deals 468% damage 5 times consecutively for up to 8 seconds while the key is held. Grants the Enhanced Guard effects of Charge Mastery and Combo Training with max stacks. Final Damage increases by 10% every hit up to 100%.

Kaiser Bladefall : Your Tempest Blades rain down upon the enemy, oozing deadly magma where they land to incinerate enemies. Only usable with Tempest Blades summoned. Unaffected by attack reflection. Level 1: MP Cost: 1000, Each blade strikes for 520% damage 4 times and creates a pool of magma where it lands, Cooldown: 30 seconds. The magma hits up to 12 enemies dealing 728% damage 6 times. Final Form: Tempest Blades and magma's attack counts increase by 1.

Zero Twin Blades of Time : Alpha and Beta attack together to demolish the enemy. Hold the skill key to perform a series of linked attacks. Immediately performs a final Joint Attack when Alpha and Beta's skills end, or when the key is released. Level 1: Time Force Cost: 80, Max Enemies Hit: 12, Invulnerable while casting skill, Cooldown: 120 seconds. Beta: 1st Hit: Deals 1820% damage 4 times, 2nd Hit: Deals 868% damage 12 times, 3rd Hit: Deals 3380% damage 4 times. Alpha: 1st Hit: Deals 910% damage 8 times, 2nd Hit: Deals 868% damage 12 times, 3rd Hit: Deals 1690% damage 8 times. Joint Attack: Deals 3120% damage 12 times, Ignores an additional 100% Enemy Defense

Hayato Iaijutsu Phantom Blade : Delivers a series of unbelievably swift strikes, Successful strikes grant a buff that stacks up to 5 times. Usable during Sanrenzan, Blade Flash, and Shinsoku. Level 1: Sword Energy Cost: 200, Successful hits grant a buff giving +5% Final Damage per stack for 15 seconds. 1st Hit: Deals 670% damage to up to 15 enemies 8 times 2nd Hit: Deals 770% damage to up to 15 enemies 8 times 3rd Hit: Deals 890% damage to up to 15 enemies 8 times 4th Hit: Deals 970% damage to up to 15 enemies 8 times 5th Hit: Deals 1120% damage to up to 15 enemies 8 times



New Skills: Magician Jobs

Arch Mage (Fire/Poison) Poison Nova : Releases a poisonous cloud that spreads in all directions, striking nearby enemies. You can detonate the cloud to inflict additional damage. Unaffected by attack reflection. Level 1: MP Cost: 1000, Creates a number of poisonous clouds that deal 520% damage 6 times, and inflict an additional 312% damage every 1 second for 10 seconds. Enemies can only be struck by one poisonous cloud. 2 seconds or more after poisonous clouds are created, you can use Mist Eruption to detonate them, hitting up to 12 enemies dealing 312% damage 6 times. Explosion damage from poisonous clouds may stack. Cooldown: 30 seconds.

Arch Mage (Ice/Lightning) Bolt Barrage : Summons a wall of lightning that pulses forward, electrocuting enemies in its path. Unaffected by attack reflection. Level 1: MP Cost: 1000, Conjures 8 lightning bolts that attack up to 12 enemies, dealing 780% damage 8 times. The lightning moves forward as it strikes, but will continue to strike the same place if its path is blocked. Cooldown: 30 seconds.

Bishop Angel of Balance : Summons an angel of balance possessing both compassion and vengeance. Not usable while Bahamut is active. Unaffected by attack reflection. Level 1: MP Cost: 1000, Summon Duration: 30 seconds. The angel's aspect depends upon whether Righteously Indignant is active or inactive. Cooldown: 120 seconds. Inactive: Appears as the Angel of Benevolence. Grants a buff that recovers 10% of party members' Max HP every 5 seconds and increases their damage by 5% for 4 seconds. Active: Appears as the Avenging Angel. Attacks up to 12 enemies dealing 780% damage 8 times. Attacked enemies are marked for 60 seconds. Dealing holy damage to those enemies consumes the mark and increases Final Damage of the attack by 50%.

Blaze Wizard Savage Flame : Unleashes the true might of the Essence of Fire. Only usable while Fires of Creation is active. Attack varies based on the Fire Essence summoned. All the flames are consumed upon use and the attack is boosted in proportion to the number of flames consumed. Level 1 Passive Effect: Gain 1 Flame Charge for each enemy struck that is afflicted by Ignition, up to 6 flames. Level 1 Active Effect: MP Cost 800, Flame Cost 2+ charges, Cooldown: 20 seconds. Blazing Lion: Hits up to 15 enemies dealing 1040% damage 12 times. Increases Final Damage by 35% for every Flame Charge over the minimum cost. Flame Fox: Creates 8 foxfires that randomly strike 8 enemies within range. Each foxfire deals 260% damage and can regenerate up to 7 times. Regenerates 2 more times for each 1 Flame Charge over the minimum cost.

Evan Dragon Slam : [Mir Skill] Mir slams down and savagely attacks the enemy. Unaffected by attack reflection. Mir's skills and fusion skills are not affected by effects that increase attack speed. Level 1: MP Cost 1000, Max Enemies Hit: 12, Damage: 468%, Number of Attacks: 7, Duration: 2.5 seconds, Cooldown: 30 seconds. Wyrmking's Breath : [Fusion Skill] Evan infuses Mir with his magic during Dragon Slam, causing Mir to briefly grow and release a blast of elemental energy. This skill advances alongside Dragon Slam. Unaffected by attack reflection. Activates when Evan uses Elemental Barrage while Mir is using Dragon Slam. Level 1: Max Enemies Hit: 12, Damage: 624%, Number of Attacks: 7, Duration: 4 seconds. Ludicrous Speed : [Fusion Skill] Mir immediately stops attacking and teleports to Evan, creating a vortex that deals damage to nearby enemies. This skill advances alongside Dragon Slam. Activates when Evan uses Return while Mir is using Dragon Slam or Wyrmking's Breath. Level 1: Max Enemies Hit: 12, Damage: 156%, Number of Attacks: 3, Duration: 5 seconds.

Luminous Aether Conduit : Summons a magic symbol that oscillates between light and darkness. The magic symbol changes depending on your light/dark state and is unaffected by attack reflection. Level 1: MP Cost: 1000, Summon Duration: 8 seconds, Max Enemies Hit: 10, Cooldown: 30 seconds. Sunfire: Damage: 364%, Number of Attacks: 4 Eclipse: Damage: 260%, Number of Attacks: 5 Equilibrium: Damage: 353%, Number of Attacks: 6

Battle Mage Altar of Annihilation : Summons an altar of destructive magic. Once two or more have been placed, the 1st altar fires an orb of deadly void energy that travels between the altars, decimating all in its path. Each orb can only strike a given enemy once until recharged by the next altar. The orb travels faster when additional altars are placed. Enemies hit are marked with a Dark Brand. Unaffected by attack reflection. Level 1: MP Cost: 500, Altar Duration: 20 seconds, Max Enemies Hit: 10, Damage: 832%, Number of Attacks: 4, Cooldown: 1.50 seconds. The orb takes 0.8 seconds to move to the next altar. After 2 altars, the time to travel that distance is reduced by 15% for every additional altar. A new altar can be summoned every 12 seconds, up to 4 altars. Enemies hit gain Dark Brand.

Kinesis Mind over Matter : Conjures ultra-dense matter out of pure psychic energy, and pushes it towards the enemy. The matter inflicts damage more quickly as it accelerates. Using the skill again redirects the matter toward yourself, at a reduced speed. Unaffected by attack reflection. Level 1: Psychic Point Cost: 10, Max Enemies Hit: 10, Damage: 520%, Number of Attacks: 5, Cooldown: 90 seconds. Attacks more quickly as object accelerates. While traveling towards you, object moves at 75% speed. Inflicts an additional 728% damage to up to 12 enemies 12 times when the object disappears.

Kanna Spirit's Domain : Summons a Spiritstone that amplifies the abilities of you and your party. It grows more powerful as it absorbs mana. The effects of Spirit's Domain do not stack. Level 1: Mana Cost: 40, Spiritstone Duration: 50 seconds, Cooldown: 220 seconds. Basic Effect: Deals 360% damage to up to 15 enemies within range 3 times every 3 seconds. Periodically restores 1% of Max HP/MP, Final Damage +5%, Status Resistance +20. The Spritstone grows more powerful with every 500 mana absorbed from the caster, boosting its Basic Effect up to 3x. When the Spiritstone is at full power, party members within range gain 2 Attack Speed, and the mana cost of the caster's skills are reduced to 0.

Beast Tamer Cub Cavalry : Calls a herd of critter cubs to your aid. Unaffected by attack reflection. Level 1: MP Cost: 1000, Summon Duration: 10 seconds, Cooldown: 30 seconds. Summons between 4 and at most 8 groups of critter cubs, depending on the number of enemies within range. Cubs periodically attack 3 times dealing 360% damage. When time runs out the cubs attack, dealing 780% damage to as many as 8 enemies 8 times.



New Skills: Bowman Jobs

Bow Master Inhuman Speed : Active Effect: Causes you to attack so quickly you produce afterimages. Unaffected by attack reflection. Passive Effect: After performing a certain number of attacks while the skill is on cooldown, an afterimage is created that attacks for a short time. Level 1: MP Cost: 800, Duration: 3 seconds, Cooldown: 20 seconds. Fires arrows at set intervals dealing 312% damage 3 times to enemies within range of your afterimages. Passive Effect: Every 12 attacks performed while this skill is on cooldown, an afterimage is created that lasts 1 sec and periodically attacks enemies within range for 312% damage 3 times. Active and Passive Effects cannot trigger simultaneously.

Marksman Split Shot : Magically enchants your arrows to explode as they approach the enemy, releasing countless more arrows. Level 1: MP Cost: 800, Duration: 60 seconds, Cooldown: 120 seconds. Landing a hit with Piercing Arrow or Snipe causes your arrow to split and attack up to 10 enemies, dealing 624% damage 5 times.

Wind Archer Merciless Winds : Calls upon the Spirit of Wind to conjure deadly homing projectiles that track down your foes. Level 1: MP Cost: 500, Duration: 8 seconds, Cooldown: 10 seconds. Creates 10 enemy-seeking Spirit Arrows that deal 520% damage 3 times. If more than one Spirit Arrow strikes that same enemy, the final Damage of each additional arrow is reduced by 25%

Mercedes Sylvidia's Flight : Ride into battle on Sylvidia, the majestic queen of unicorns. Activate once to mount, then again to perform a dash attack. Activate the skill while pressing Up to attack upward. The dash attack can be used from the air, and can be performed with the Jump key. You receive Ignis Roar at max stacks while riding Sylvidia, and some skills cannot be used. Level 1: MP Cost 1000, Mount Duration: 30 seconds, Knockback Resistance: +100%, ATT: +5%, Damage Take: -25% (includes HP% Based Attacks) Cooldown: 180 seconds. Dash attacks deal 676% damage to up to 12 enemies 9 times.

Wild Hunter Primal Fury : Your Jaguar unleashes the full fury of the wild to savagely hunt your enemies. Level 1: MP Cost: 1000, Grants invincibility for 10 seconds, Cooldown: 150 seconds. Primary Attack: Max Enemies Hit: 15, Damage: 1040%, Number of Attacks: 6, Primary attack occurs 3 times. Final Attack: Unleashes 12 attacks for 1560 % damage that have Critical Rate +100% and ignore 100% additional enemy Defense. Can be triggered immediately by using the skill before the Primary Attacks are complete. If not mounted, causes you to mount your jaguar.



New Skills: Thief Jobs

Night Lord Shurrikane : Throws a massive shuriken said to be used by the thieves of old. Unaffected by attack reflection. Reduced chance of activating Assassin's Mark. Level 1: MP Cost: 800, Max Enemies Hit: 6, Damage: 260%, Number of Attacks: 5, Cooldown: 25 seconds. The huge shuriken flies forward striking foes, then spins in place dealing additional damage for 2 sec before disappearing. 20% of normal chance to trigger Assassin's Mark.

Shadower Trickblade : Lures the enemy to attack before delivering a powerful counterattack. Unaffected by attack reduction and attack reflection. Level 1: MP Cost 650, Cooldown: 10 seconds. If attacked by an enemy shortly after use, you will dash to either the enemy that attacked you or the nearby enemy with the highest Max HP, and inflict 1978% damage 7 times. Attack receives Critical Rate +100% and 100% additional Ignore DEF. If you are not attacked by an enemy, you will summon allies to attack from the shadows, hitting up to 10 enemies and dealing 572% damage 5 times.

Dual Blade

Blades of Destiny : Decide the fate of your opponents with a blinding flurry of blades. Level 1: MP Cost: 500, Damage: 624%, Number of Attacks: 7, Max Enemies Hit: 12, Cooldown: 10 seconds.

Night Walker

Greater Dark Servant : Summons an immovable shadow. The shadow faces in the direction of the enemy with the highest Max HP and mimics throwing-star attacks. It cannot be injured, and vanishes when its duration ends. You can activate the skill again to swap places with the shadow 1 time. However, you cannod do this while in the air. Unaffected by attack reflection. Capable of triggering Mark of Darkness and Shadow Bat. Level 1: MP Cost: 800, Summon Duration: 30 sec, Shadow attacks from a fixed location, dealing 21% of the Final Damage of your throwing star skills. Activate again to swap places once per summon. Cooldown: 60 seconds.

Phantom

Ace in the Hole : Throws a razor-sharp card infused with incredible power that ricochets dangerously. Level 1: MP Cost: 800, Ricochets 20 times dealing 416% damage, before releasing the energy stored inside to strike up to 12 enemies for 1040% damage 6 times. If there are no enemies nearby when it ricochets, the card's magic is unleashed instantly. Cooldown: 15 seconds.

Xenon

Core Overload : Overloads your energy core, producing power in excess of your maximum storage capacity. You cannot recover MP while your core is overloaded. The increased capacity from overloading cannot be recharged by Amaranth Generator. Level 1: MP Cost: 1000, Consumes 1% Max MP +248 per second. Allows you to charge 20 additional Surplus Energy. Energy charging time halved. Final Damage increases by 1% per Surplus Energy charged. Use skill again to deactivate it. Extra Surplus Energy disappears immediately on skill deactivation. Generates plasma currents at random intervals that strike up to 12 enemies for 936% damage 6 times. Cooldown: 199 seconds.



New Skills: Pirate Jobs

Buccaneer Lord of the Deep : Calls upon the spirit of the dreaded sea serpent that slumbers beneath the savage tides to wrap yourself in a deadly barrier that maims all foes who venture near. Unaffected by attack reflection. Can be toggled On/Off. Level 1: MP Cost: 300, Consumes 150 energy per attack, Consumes 30 energy when energy is fully charged. Automatically attacks up to 10 enemies dealing 416% damage 3 times. Cooldown: 3 seconds.

Corsair Target Lock : Locks onto your targets, then draws your gun and fires upon them in rapid succession. Level 1 Passive Effect: Focuses aim on up to 15 enemies within range whenever skill is not on cooldown. Aiming process resets if skill is activated when the target is locked. Level 1 Active Effect: MP Cost: 850, Targeted enemies take 832% damage 4 times at +100% Critical Rate. Deals extra damage for Target Locks. Bonus stacks up to 3x. Cooldown: 15 seconds.

Cannoneer The Nuclear Option : Shoots a ballistic missile in a curved trajectory to obliterate enemies in a wide range. While holding the skill key, press the Up or Down arrows to control the angle of fire, and release the key to fire. The missile does not strike enemies directly but deals sustained damage when it hits the ground and explodes. Level 1: MP Cost: 1000, You have up to 5 sec to aim your shot. The skill is canceled if you fail to fire within this time. The explosion inflicts 1872% damage 5 times to up to 15 enemies. Cooldown: 30 seconds. Creates a patch of scorched earth lasting for 15 seconds on the lowest platform within attack range which inflicts 260% damage to up to 10 enemies.

Thunder Breaker Shark Torpedo : Summons a deadly shark spirit that flies forward, attacking your foes. Can be linked with all skills except for Thunder and self-skills. Unaffected by attack reflection. Level 1: MP Cost: 500, Consumes 2 Lightning Charges. Fires a deadly spirit-shark that deals 572% damage 7 times to up to 15 enemies. Cooldown: 8 seconds.

Shade Spiritgate : Opens a portal to the spirit world. Unaffected by attack reflection. Level 1: MP Cost: 1000, Duration: 40 seconds, Creates a portal that summons 2 spirits lasting 8 seconds. Up to 10 spirits can exist simultaneously. Spirits seek out nearby enemies to inflict 468% damage 3 times. Spirits then collide with the enemy, disappearing and granting them a debuff for 8 seconds. Attacks against an afflicted enemy gain Critical Rate +8% and Critical Damage +1%. Debuff can stack up to 10 times. Cooldown: 119 seconds.

Mechanic Mobile Missile Battery : Launches a missile battery that fires a barrage of micro-missiles. Level 1: MP Cost: 1000, Launches a battery that fires 20 micro missiles at up to 15 enemies. Micro missiles deal 208% damage 5 times. Cooldown: 15 seconds.

Angelic Buster Superstar Spotlight : A real superstar takes their spotlights wherever they go. Enemies, being unworthy of the spotlight, take damage under its rays, while your own abilities are boosted. Unaffected by attack reflection. Level 1: Installs 3 spotlights that shine on you for 30 seconds. Each spotlight deals 416% damage 3 times to up to 15 enemies within its area. While you are within the spotlight, you gain Status Resistance +20, Critical Rate +10%, Knockback Resistance +20%, and Final Damage +5%. You receive a separate bonus for each spotlight, up to 3 buffs. Cooldown: 198 seconds.

Jett Suborbital Strike : Calls down drones to blast your enemies with a graviton beam. Swap modes by pressing the skill key again after casting. Unaffected by attack reflection. Level 1: MP Cost: 1000, Summons drones for 42 seconds. The drones have two modes of operation, and you can switch between them every 3 sec. Drone attacks prioritize the enemy with the highest Max HP within range. Cooldown: 180 seconds. Beam Splitter: The drones hover above 4 targets within range, and fire downward periodically dealing 210% damage to up to 8 enemies 4 times. Beam Amplifier: Drones hover over 1 target within range and blasts downward periodically dealing 355% damage to up to 10 enemies 5 times.



ADDITIONAL UPDATES

Legion System

Requirements:

Three or more characters that are Lv.60 and above.

Three or more characters that have completed their 2nd Job Advancement.

The sum of your characters' levels must be 500 or above.

Create and manage your Legion by assigning members made up from the characters in your account.

Earn stat bonuses that are applied to all of your characters within the same world by assigning members to the Synergy Grid.

Participate in the Legion Raid with your Legion Members to take down boss monsters and earn Legion Coins that can be used at the Legion Coin Shop.

Members added to the Synergy Grid will automatically be sent to the Raid and will slowly take down the bosses over time.

Increase your Legion Rank in order to assign more members to your Synergy Grid. The more members assigned, the more stat bonuses and Legion Coins you earn.

This system is replacing Character Cards and Part-Time Jobs. Unclaimed Part-Time Job rewards will be removed.

Member Bonuses:

Member Bonus stats are activated by assigning characters to the Synergy Grid.

The stats given vary by the job of the character and the rank of the character.

The character ranks are B, A, S, SS, and SSS. These ranks are based on the character's level. B: Lv. 60 - 99 (Lv. 130 - 159 for Zero) A: Lv. 100 - 139 (Lv. 160 - 179 for Zero) S: Lv. 140 - 199 (Lv. 180 - 199 for Zero) SS: Lv. 200 - 249 SSS: Lv. 250



Grid Bonuses:

Grid Bonus stats are based on the location that Legion Members are assigned to on the Synergy Grid.

The Synergy Grid is broken up into 16 regions, each corresponding to a different type of stat: STR, DEX, INT, LUK, Weapon ATT, Magic ATT, Max HP, Max MP, Bonus EXP, Buff Duration, Critical Rate, Critical Damage, Boss Damage, Ignore DEF, Knockback Resistance, and Abnormal Status Resistance.

The block shape for each character is based off of its job type (Warrior, Magician, Bowman, Thief, Pirate).

The size of each character's block is dependent on the character's rank (B, A, S, SS, SSS).

The shapes can be rotated to the player's liking for a better fit on the Synergy Grid.

Legion Rank:

There are four Legion Ranks and each rank is divided into five levels: Nameless Legion (Rank I-V) Renowned Legion (Rank I-V) Heroic Legion (Rank I-V) Legendary Legion (Rank I-V)



Legion Raid Power:

Your Legion Raid Power determines your power level against the raid boss dragons.

Your Legion Raid Power is determined by your assigned Legion characters' levels and Star Force.

You can earn more Legion Coins the higher your Legion Raid Power.

Raids:

Assigned Legion Members will automatically be entered into raids and constantly deal damage to the boss dragon to accumulate Legion Coins. This happens even if the player is not present in the raid.

You can enter the raid battle alongside your Legion Members to deal damage to the boss dragon and earn Legion Coins.

The HP of the boss dragon is divided into regular HP and shield HP.

Assigned Legion Members will always deal damage to the boss dragon's regular HP first and then the shield HP.

The player cannot deal damage to the shield HP. If only shield HP is remaining, the player cannot deal any damage.

Legion Coins are accumulated every time 100 billion cumulative damage is dealt to the boss dragon. Cumulative damage is updated every 5 seconds.

Any cumulative damage that is less than 100 billion is reset at 12:00 AM UTC.

Coin Shop:

The following buffs and items can be purchased from the Legion Coin Shop using Legion Coins: Legion's Might Lv. 1-3 : Untradeable, Purchase Limit: 10 each, Weapon ATT/Magic ATT +30 for 10 minutes, 20 minutes, or 30 minutes depending on buff level. Legion's Expertise Lv. 1-3 : Untradeable, Purchase Limit: 10 each, increases EXP by 100% for 10 minutes, 20 minutes, or 30 minutes depending on buff level. Legion's Luck Lv. 1-3 : Untradeable, Purchase Limit: 10 each, item drop rate +30% for 10 minutes, 20 minutes, or 30 minutes depending on buff level. Legion's Wealth Lv. 1-3 : Untradeable, Purchase Limit: 10 each, mesos obtained +50% for 10 minutes, 20 minutes, or 30 minutes depending on buff level. Clean Slate Scroll 10% Epic Potential Scroll 50% Gold Potential Stamp Master Craftsman's Cube Legion Meso Boxes Legion Growth Potions



Theme Dungeon: Omega Sector

[Updated July 3]

UTC: Available July 5 (after maintenance)

Requirement: Lv.165 and above

Omega Sector returns! Journey to Omega Sector and join the M-Forcers in taking down their nemesis, Dr. Zindelblarp in this action-packed and drama-filled themed dungeon.

Shrink down small and infiltrate a UFO.

Take on the squeaky clean new boss, OMNI-CLN!

Rewards:

White M-Forcer : Medal. Unique, Untradeable, STR/DEX/INT/LUK +7, MaxHP/MaxMP +350, Weapon ATT/Magic ATT +1

White M-Forcer Helmet : Untradeable.



White M-Forcer : Outfit. Untradeable.



M-Force Chair

Boss Lucid Hard Mode

Lucid has revealed her true power! You will need a party of 1-6 allies to help take her down. Speak to NPC Gas Mask in Lachelein: Clocktower of Nightmares to begin.

Story mode has also been added.

Rewards: Defeating Lucid on Hard mode will net the following rewards:

Dreamy Belt : Req. Lv: 200, STR/INT/DEX/LUK +50, MaxHP/MaxMP +150, Weapon ATT/Magic ATT +6, Defense +150, 3 slots, tradeable until equipped, part of the Boss Accessory Set

Master of Nightmares Defeater : Req. Lv: 200, STR/INT/DEX/LUK +15, MaxHP/MaxMP +1000, Weapon ATT/Magic ATT +3, untradeable

Lucidroid: Rank 9 Android with the ability to open a General Shop, tradeable until equipped, and can be made tradeable with Platinum Scissors of Karma after being equipped.

Boss Changes

Lotus, Damien, and Lucid's rewards have been adjusted: Lotus (Normal/Hard): Number of Special Energy Cores (S Rank) that drop has been increased. Damien (Normal/Hard): Number of Twisted Stigma Soul Stones that drop has been increased. Lucid (Normal): Number of Butterfly Wings Droplet Stones that drop has been increased.

Absolabs Coins can now be traded for 20 Basic Energy Cores.

Stigma Coins can now be traded for 20 Faint Stigma Soul Stones.

The drop rate of Arcane River Droplet Stones has been adjusted.

‘A Better Maple’ System Changes

[Updated June 21] Removed point about the Monster Life item name change.

The EXP buff from the Pendant of the Spirit will now be displayed as a buff icon in the top-right of the game window. You can also check current bonus EXP that is applied, as well as check when the next level of the buff will be applied in the tool tip window when hovering over the buff icon.

The Damage Skin Storage UI will now ask for confirmation when changing Damage Skins.

You can now move to the Cash Shop even if you are attacked by a monster while out of combat.

NPC Nack in Ardentmill will now sell arrows and allow you to recharge throwing stars and bullets.

A search bar has been added to the 'In Progress' tab of the Quest UI so that you can search for specific quest titles.

A shortcut key has been added for the Battle Analysis System.

The confirmation alert that appears when scrolling an item with Spell Traces will now show the scroll that will be used to enhance the item.



The required number of players required for Ravana has been changed to 1.

You will no longer be sent to the Dimensional Crack when you change channels in Akarium's Altar.

You can now teleport to the Lion King's Castle through the Mystic Door and Hyper Teleport Rock. However certain required quests still must be completed in order to access specific areas of the castle.

Occult Cubes will no longer give a chance to rank down your equipment. As a result Occult Cubes will be offered as rewards in the future.

Mu Lung Dojo Formidable Opponent

Mu Lung Dojo has even more floors for players to challenge! The Dojo has added 20 additional floors for a total of 63 floors.

Fight monsters such as Demolishizer, Scarlion, Cygnus, and more on floors 41-63!

On floors 41 and above, you can use potions freely except on the last floor.

With the exception of certain boss monsters, monsters have one of three personality types: Some monsters move in close While others attack from afar Yet other monsters randomly teleport to keep you on your feet



With the exception of certain boss monsters, monsters also have one of several special skills: They can attack faster or heal HP if you are inflicted with a status effect They can revive and briefly become invincible before dying again They can explode or inflict a debuff upon death



Leafre Revamp

The areas in Minar Forest have been reorganized and restructured.

Certain maps have had their size decreased.

Hidden teleports have been added to make moving within maps easier.

Minar Forest monsters will no longer use Weak, Curse, Slow, or Defense Boost skills.

Numerous maps have had the maximum summon capacity increased.

Jett Skill Revamp

[Updated June 21]

Singularity Shock : Damage has been increased.

Backup Beatdown : Damage has been increased.

Planet Buster : Damage and Master Level have been increased.

Hero's Will : Skill has been disabled.

Starfall : Master Level has been increased.

Strikeforce Showdown : Master Level has been increased.

Starline Four : Master Level has been increased.

Starforce Salvo : Damage has been increased.

High Gravity : All Stats have been increased.

Invincibility : HP and Defense increase rate has been increased.

Starline Three : Damage has been increased.

Falling Stars : Damage and Attack/Target count has been increased.

Turret Deployment : Amount of target monsters has been increased.

Cosmic Upheaval : Damage increase via attack count has been increased.

Slipstream Suit : DEX increase rate has been increased.

Spacial Shift : Damage increase via attack count has been increased.

Blaster Overdrive : ATT increase rate has been increased.

Starline Two : Damage has been increased.

Stellar Impact : Damage increase via attack count has been increased.

Bounty Chaser : Damage, STR, and DEX increase rates have been increased.

Volt Barrage : Damage has been increased.

Gun Mastery : Removed unused ACC stat.

Cosmic Shield : STR, DEX, MaxHP, and MaxMP increase rates have been increased.

Starline One : Damage has been increased.

Blaster Barrage : Damage has been increased.

Space Walk : Move range has been slightly reduced.

Vortex Jump : Damage increase via attack count has been increased.

Seasoned Hunter : Speed max values have been slightly decreased.

Galactic Might: Added MaxHP increase rate stat to skill.

Hayato Skill Revamp

[Updated June 21]

Shimada Heart: Final Damage from skill only applies up to 9,999 DEF as before.

New Star Force Maps

UTC: Available July 5 at 12:00 AM

Additional Star Force maps and Star Force monsters have been added to existing areas as well as new areas. Be sure to upgrade your Star Force level in order to hunt in these newly added areas.

Lion King's Castle - Rose Garden

Hidden Garden 1: Required Star Force: 45 Monster: Lv.130 [*] Frozen Rose

Hidden Garden 2 Required Star Force: 50 Monster: Lv.132 [*] Keymaster Rousseau

Hidden Garden 3 Required Star Force: 50 Monster: Lv.134 [*] Garden Golem



Kerning Tower

2F Cafe <4> Required Star Force: 80 Monster: Lv.155 [*] Enraged Espresso Machine

3F Arts & Entertainment Shops <4> Required Star Force: 80 Monster: Lv.157 [*] Blue Notebook

4F Music Shops <4> Required Star Force: 80 Monster: Lv.159 [*] Red Notebook

5F Cosmetics Shops <4> Required Star Force: 80 Monster: Lv.161 [*] Deadly Dressing Table

6F Hair Salons <4> Required Star Force: 80 Monster: Lv.162 [*] Harried Hair Roller



Omega Sector - Inside the Mothership

Corridor H01 Required Star Force: 140 Monster: Lv.178 [*] Gray Commuter Saucer

Corridor H02 Required Star Force: 140 Monsters: Lv.187 [*] Gray Commuter Saucer, Lv.180 [*] Gray Luxury Saucer

Corridor H03 Required Star Force: 140 Monster: Lv.180 [*] Gray Luxury Saucer



Bug Fixes

The items listed in the MVP Silver Special Pack will be corrected to reflect what is actually given.

The Sweetwater Gauntlet Buster will properly count towards the Sweetwater Set Bonus.

The invisible platform in Henesys outside of the Bowman Instructional School will be removed.

The Thunder Breaker skill 'Tidal Crash' will no longer cause enemies to remain on the field when they are defeated.

The Cats All Over cash cover will no longer be mislabeled as Fantastic Beach Cape.

Various text issues will be fixed.

OVERRIDE EVENTS

Breakthrough Override Event

UTC: June 21 (after maintenance) – July 11 at 11:59 PM

New characters created during the event dates (except for Zero characters) are eligible to participate!

Reach high levels and complete certain missions to obtain rewards through the Breakthrough Override Event UI.

Rewards:

Level 140: Clear 'Another World's Battlefield' in Monster Park (Level 135-144) and receive: Breakthrough Potion 140 : Untradeable, 14-day duration. Use between Lv. 140 and Lv. 149 to gain one whole level. If used after Lv. 149, you’ll only receive half of the EXP needed to gain a level. Miracle Circulator Coupon : Untradeable, 7-day duration. Use the coupon to receive a 3-day Miracle Circulator. Selective 4 Slot Coupon : Untradeable, 7-day duration. Use to expand an inventory tab of your choice by 4 slots. Cannot be used on Storage.



Level 150: Clear 'Forbidden Time' in Monster Park (Level 145-154) and receive: Breakthrough Potion 150 : Untradeable, 14-day duration. Use between Lv. 150 and Lv. 159 to gain one whole level. If used after Lv. 159, you’ll only receive half of the EXP needed to gain a level. 1,000 Maple Point Coupon : Untradeable, 7-day duration. Use the coupon to receive 1,000 Maple Points. Spell Traces (x3,000) Hyper Teleport Rock (7 Day) Coupon : Untradeable, 7-day duration. Use the coupon to receive a 7-day Hyper Teleport Rock. Selective 4 Slot Coupon : Untradeable, 7-day duration. Use to expand an inventory tab of your choice by 4 slots. Cannot be used on Storage.

Level 160: Clear ‘Ruined City’ in Monster Park (Level 160-169) and receive: Breakthrough Potion 160 : Untradeable, 14-day duration. Use between Lv. 160 and Lv. 169 to gain one whole level. If used after Lv. 169, you’ll only receive half of the EXP needed to gain a level. Cassandra Coin : Untradeable. Use to receive 50 million mesos. Special Medal of Honor x5 Coupon : Untradeable, 7-day duration. Use the coupon to receive five Special Medal of Honor items. Selective 4 Slot Coupon : Untradeable, 7-day duration. Use to expand an inventory tab of your choice by 4 slots. Cannot be used on Storage.

Level 170: Clear ‘Forest of Dead Trees’ in Monster Park (Level 170-179) and receive: Breakthrough Potion 170 : Untradeable, 14-day duration. Use between Lv. 170 and Lv. 179 to gain one whole level. If used after Lv. 179, you’ll only receive half of the EXP needed to gain a level. 3,000 Maple Point Coupon : Untradeable, 7-day duration. Use the coupon to receive 3,000 Maple Points. Epic Potential Scroll 100% : Untradeable, 7-day duration. Selective 4 Slot Coupon : Untradeable, 7-day duration. Use to expand an inventory tab of your choice by 4 slots. Cannot be used on Storage.

Level 175: Receive the following: Breakthrough Damage Skin : Untradeable, 7-day duration. Override Buff (x10) : Untradeable. Use to receive a 30-minute buff that increases Attack Speed, Speed, and Jump; and gives Weapon ATT/Magic ATT +30. 2x EXP Coupon (x3) : Untradeable, 7-day duration. Use to receive 2x EXP for 15 minutes.

Level 180: Clear ‘Surveillance Tower’ in Monster Park (Level 175-184) and receive: Breakthrough Potion 180 : Untradeable, 14-day duration. Use between Lv. 180 and Lv. 189 to gain one whole level. If used after Lv. 189, you’ll only receive half of the EXP needed to gain a level. Gaga Coin : Untradeable. Use to receive 100 million mesos. Master Craftsman's Cube x5 Coupon : Untradeable, 7-day duration. Use the coupon to receive five Master Craftsman's Cubes. Selective 4 Slot Coupon : Untradeable, 7-day duration. Use to expand an inventory tab of your choice by 4 slots. Cannot be used on Storage.

Level 185: Receive the following: Star Force 12-Star Enhancement : Untradeable, 7-day duration. 2x EXP Coupon (x3) : Untradeable, 7-day duration. Use to receive 2x EXP for 15 minutes.

Level 190: Clear ‘Knight’s Fortress’ in Monster Park (Level 190-199) and receive: Breakthrough Potion 190 : Untradeable, 14-day duration. Use between Lv. 190 and Lv. 199 to gain one whole level. If used after Lv. 199, you’ll only receive half of the EXP needed to gain a level. 3,000 Maple Point Coupon : Untradeable, 7-day duration. Use the coupon to receive 3,000 Maple Points. Spell Traces (x6,000) Selective 4 Slot Coupon : Untradeable, 7-day duration. Use to expand an inventory tab of your choice by 4 slots. Cannot be used on Storage.

Level 200: Clear ‘Spirit Canyon’ Monster Park (Level 200-209) and receive: Inkwell Coin : Untradeable. Use to receive 200 million mesos. 10,000 Maple Point Coupon : Untradeable, 7-day duration. Use the coupon to receive 10,000 Maple Points. Character Slot Expansion Coupon : Untradeable, 7-day duration. Use the coupon to receive one additional character slot in the given world. Your account may hold a maximum of 40 character slots per server world. Selective 4 Slot Coupon : Untradeable, 7-day duration. Use to expand an inventory tab of your choice by 4 slots. Cannot be used on Storage.



Override Box Event

UTC: June 21 (after maintenance) – August 8 at 11:59 PM

Requirement: Lv. 33 and above (to use the box)

Hunt monsters within your level range (10 levels below and 20 levels above) to collect Override Boxes!

Open these boxes to receive one Override Coin and a random item.

You can obtain up to 60 Override Coins per day from these boxes.

Rewards: Open the box to receive one of the following random items:

10 Override Coins Voucher (can be obtained once per week)

Special Medal of Honor (can be obtained once per week)

Pure Clean Slate Scroll 10% (can be obtained once per day)

Occult Cube (can be obtained three times a day)

2x Exp Coupon (15 Minutes) (can be obtained once per day)

10-100 Spell Traces (can obtain a total of 2,000 per day)

10 Power Elixirs

10 Reindeer Milks

10 Sunrise Dew

1 out of 6 Trait Items

Override Coin Shop

UTC: June 21 (after maintenance) – July 18 at 11:59 PM

Yeti has opened up the Override Coin Shop in several major towns! Spend your Override Coins here to obtain various items. The Override packs contain 10 of the respective item.

You can also exchange old Heroes Coins and V Coins for Override Coins. The exchange rate is 15:1 and up to 10 coins can be exchanged daily.

Rewards: The following items can be purchased from the Coin Shop.

Synergy Ring Coupon : Costs 800 Override Coins. Use to receive one untradeable Synergy Ring which gives STR/DEX/INT/LUK +5, MaxHP/MaxMP +500, Weapon ATT/Magic ATT +10. The Synergy Ring also gives extra stats based on the number of characters wearing the Synergy Ring in the same world. For each character in the same world wearing the ring (up to a maximum of 5), it will give an additional STR/DEX/INT/LUK +5, MaxHP/MaxMP +500, Weapon ATT/Magic ATT +2.



Synergy Ring Cube : Costs 30 Override Coins

Innocence Scroll 50% : Costs 150 Override Coins

Innocence Scroll Override Pack : Costs 1900 Override Coins

Pure Clean Slate Scroll 10% : Costs 30 Override Coins

Pure Clean Slate Scroll 10% Override Pack : Costs 400 Override Coins

Epic Potential Scroll 50% : Costs 70 Override Coins

Epic Potential Scroll 50% Override Pack : Costs 900 Override Coins

Master Craftsman's Cube : Costs 70 Override Coins

Master Craftsman's Cube Override Pack : Costs 900 Override Coins

Special Medal of Honor : Costs 70 Override Coins

Special Medal of Honor Override Pack : Costs 900 Override Coins

Incredible Chaos Scroll of Goodness 30% : Costs 80 Override Coins

Incredible Chaos Scroll of Goodness 60% : Costs 100 Override Coins

Gold Potential Stamp : Costs 20 Override Coins

Special Potential Stamp : Costs 30 Override Coins

Innocence Scroll 60% : Costs 50 Override Coins

Golden Hammer 50% : Costs 30 Override Coins

Override Weapon Box : Costs 50 Override Coins. Open to select one weapon based on your character's job (can be equipped at Lv. 30 and stats increase alongside your character's level until Lv. 100).



Override Armor Box : Costs 100 Override Coins. Open to receive a 5-piece armor set (can be equipped at Lv. 100).



Override Damage Skin Random Box : Costs 80 Override Coins. Open to receive one random damage skin from the list below:

Full of Hearts Damage Skin Sheep Damage Skin Snowstorm Damage Skin Chrome Damage Skin Musical Score Damage Skin Antique Gold Damage Skin Festival Tortoise Damage Skin Digital Damage Skin Chu Chu Damage Skin Singapore Night Damage Skin Scribbler Damage Skin Jelly Bean Damage Skin Soft-serve Damage Skin Keyboard Warrior Damage Skin

Mecha Damage Skin : Costs 200 Override Coins

Remnant of the Goddess Damage Skin : Costs 200 Override Coins

Maple Celebrity Chair : Costs 700 Override Coins

Cheep Cheep Circus Chair : Costs 240 Override Coins

I, Snowman Chair : Costs 320 Override Coins

Permanent Magpie Mount Coupon : Costs 250 Override Coins

Permanent Football Rabbit Mount Coupon : Costs 350 Override Coins

Permanent Hot-Air Balloon Mount Coupon : Costs 400 Override Coins

House Wedding Ticket Coupon : Costs 300 Override Coins

Safety Charm x10 Coupon : Costs 50 Override Coins

Trait Boost Potion : Costs 300 Override Coins

Job Advancement Coin : Costs 300 Override Coins

SP Reset Scroll : Costs 50 Override Coins

AP Reset Scroll : Costs 50 Override Coins

Recipe 8 Slot Bag : Costs 80 Override Coins

8-Slot Soul Bag 80 : Costs Override Coins

Production 8 Slot Bag : Costs 80 Override Coins

Six-Title Holder 30 : Costs Override Coins

Twelve-chair Bag : Costs 100 Override Coins

Pink Coin Purse : Costs 80 Override Coins

Character Slot Expansion Coupon : Costs 200 Override Coins

Mastery Book 20 : Costs 5 Override Coins

Mastery Book 30 : Costs 10 Override Coins

Pollo and Fritto Entry Ticket : Costs 20 Override Coins

Monster Park Free Entry Ticket : Costs 20 Override Coins

Character Name Change Coupon: Costs 400 Override Coins

Character Name Change Event

UTC: June 21 (after maintenance) – July 4 at 11:59 PM

Pick up a Character Name Change Coupon from the Override Coin Shop to give your character a new name!

Once you have the coupon, visit NPC Mr. Newname in the Event Hall to learn about the process.

Your new name will be applied after you log out and then log back in to the game.

TakeOver Event

UTC: June 21 (after maintenance) – July 25 at 11:59 PM

Requirement: You can participate in and complete this event once per world.

Complete daily missions consisting of consecutive playtime and objective requirements in order to receive daily tiered box rewards. Each day you can earn up to 4 boxes that increase in value as you complete each daily tiered requirement.

Earn cumulative tiered box rewards based on the number of daily tiered box rewards earned throughout the event. For example, complete daily missions and earn 12 daily tiered box rewards to earn a Tier 1 cumulative box reward. Rewards increase in value as you complete each cumulative tiered requirement.



Rewards: Earn rewards including:

Mesos

Maple Reward Points

Miracle Circulators

Royal Hair Coupons

Golden Apples

Red Cubes

AbsoLab Weapons (job-based): 12 Star, with Potential and 70% Scrolls applied 8 times. Cannot use Transfer Hammer, Cannot be traded. Will not have an equipment trace upon being destroyed.

Override Saturday Perk Event

[Updated July 6]



UTC: June 24 at 12:00 AM – June 24 at 11:59 PM

UTC: July 1 at 12:00 AM – July 1 at 11:59 PM

UTC: July 8 at 12:00 AM – July 8 at 11:59 PM

UTC: July 15 at 12:00 AM – July 15 at 11:59 PM

UTC: July 22 at 12:00 AM – July 22 at 11:59 PM



Enjoy various perks on each Saturday during the event period!



Week 1: June 24 100% success rate when Star Force enhancing equips from 5 stars, 10 stars, and 12 stars. Earn double the amount of Override Coins when opening Override Boxes.

Week 2: July 1 Receive a 30% discount on all items in the Override Coin Shop. Earn double the amount of Override Coins when opening Override Boxes.

Week 3: July 8 Receive a 30% discount on Star Force Enhancement costs. Earn double the amount of Override Coins when opening Override Boxes.

Week 4: July 15 The amount of daily free Monster Park entries is increased from 2 to 7. Receive a 50% discount on ability resets. Earn double the amount of Override Coins when opening Override Boxes.

Week 5: July 22 The amount of daily free Monster Park entries is increased from 2 to 7. Receive a 50% discount on ability resets. Receive a 30% discount on Star Force Enhancement costs. Earn double the amount of Override Coins when opening Override Boxes. Receive a 30% discount on all items in the Override Coin Shop.



Override Hot Week

UTC: June 26 at 8:00 AM – July 3 at 7:59 AM



Requirement: Lv. 33 and above (Zero characters must have completed up to Chapter 2).

During the event period, log in and click the gift box icon on the left side of the screen to receive a Gift Box, and then double-click the box in your inventory to open it.

If you have more than 15 unclaimed gifts, you may not be able to see the Hot Week reward. Please clear any unclaimed gifts and login again to see the Hot Week reward.

If you obtain a Gift Box every day from Monday to Saturday, then on Sunday—in addition to Sunday's reward—you can select another gift! You can select one from all of the items that were given out from Monday to Friday. You are not required to have received each day’s Gift Box on the same character in order to be eligible for the extra gift, but it does have to be with characters in the same world (multiple worlds in World Alliances don't count).

Reward items for each day's Gift Box are listed below.

Rewards:

Monday, June 26

Spell Trace (x100)

Tuesday, June 27

Power Elixir (x30) : Untradeable

Wednesday, June 28

Special Medal of Honor : Untradeable

Thursday, June 29

2x EXP Coupon (x3) : Untradeable, 7-day duration. Use to receive 2x EXP for 30 minutes.

Friday, June 30

Mysterious Meso Pouch

Saturday, July 1 Non-Reboot worlds Bonus Potential Scroll 60% : Untradeable, 7-day duration. Reboot world Mysterious Meso Pouch

Sunday, July 2 Override Coin (x30) : Untradeable And if you received a Gift Box every day this week (with characters in the same world, not world alliance), then you can also select one additional reward from the items given Monday through Saturday!



Override 100-Player Bingo

UTC: June 28 at 5:15 PM – July 19 at 6:45 PM

Requirement: Lv. 33 and above (Zero characters must have completed up to Chapter 2).

Earn Override Coins by playing Bingo with 99 other players!

Look for the invitation that will fly over your character's head at the 15-minute and 45-minute mark between 5:15 PM and 6:45 PM (UTC) .

Accept the invitation to be moved to a queue map with the other players!

Rewards:

The amount of Override Coins earned is determined by the ranking you achieve at the end of the game. The rewards are as follows: 1st place: 30 Override Coins 2nd - 5th place: 20 Override Coins 6th - 10th place: 10 Override Coins 11th - 20th place: 8 Override Coins 21st - 30th place: 6 Override Coins Base reward for participating: 3 Override coins



Override Mega Burning Project

UTC: July 5 at 12:00 AM – July 18 at 11:59 PM

Requirement: This event can only be started by characters created during the event period.

Create a new character, and choose to select that character as your 'Burning' character.

The character will gain 2 additional level ups per one level up. This effect will last from Lv. 10 to Lv. 149.

Choose wisely, however, as you can only make one character a Burning character.

Rewards:

5-hour Snail pet

Frozen equips

Mastery Books

Keep on Burning: Title. Untradeable. 14-day duration on stats. Req. Lv: 130. STR/DEX/INT/LUK +10, MaxHP/MaxMP +400, Weapon ATT/Magic ATT +10, Boss Damage +10%, Ignore DEF +10%.

Override Hot Week 2

[Updated June 30]

UTC: July 3 at 8:00 AM – July 10 at 7:59 AM

Requirement: Lv. 33 and above (Zero characters must have completed up to Chapter 2).

During the event period, log in and click the gift box icon on the left side of the screen to receive a Gift Box, and then double-click the box in your inventory to open it.

If you have more than 15 unclaimed gifts, you may not be able to see the Hot Week reward. Please clear any unclaimed gifts and login again to see the Hot Week reward.

If you obtain a Gift Box every day from Monday to Saturday, then on Sunday—in addition to Sunday's reward—you can select another gift! You can select one from all of the items that were given out from Monday to Friday. You are not required to have received each day’s Gift Box on the same character in order to be eligible for the extra gift, but it does have to be with characters in the same world (multiple worlds in World Alliances don't count).

Reward items for each day's Gift Box are listed below.

Rewards:

Monday, July 3 Spell Trace (x100)

Tuesday, July 4 Special Medal of Honor : Untradeable

Wednesday, July 5 Selective 4 Slot Coupon : Untradeable, 7-day duration.

Thursday, July 6 Mysterious Meso Pouch

Friday, July 7 2x Drop Coupon (x3) : Untradeable, 7-day duration. Use to receive 2x Drop for 1 hour.

Saturday, July 8 Epic Potential Scroll 50% : Untradeable, 7-day duration.

Sunday, July 9 Override Coin (x30) : Untradeable And if you received a Gift Box every day this week (with characters in the same world, not world alliance), then you can also select one additional reward from the items given Monday through Saturday!



OTHER NEW EVENTS

Legion Grand Opening Event

UTC: June 21 (after maintenance) – July 18 at 11:59 PM

Come celebrate the grand opening of the new Legion system!

During the event period, enjoy a 50% discount on the number of Legion Coins required to increase your Legion Rank!

Zero Character Creation

UTC: June 21 (after maintenance) – July 4 at 11:59 PM

Zero will be available for creation for a limited time.

You must have a character that is Lv. 100 or above in the same world that you wish to create a Zero character.

Zero cannot be created on Reboot world.

Mu Lung Dojo Formidable Opponent Grand Opening Event

UTC: June 21 (after maintenance) – July 4 at 11:59 PM

The Mu Lung Dojo invites you to join its grand opening event, and celebrate its renovation to add more floors!

Talk to So Gong to learn about the opening event and learn what you can obtain from climbing the tower.

Rewards:

You will receive 1,000 Mu Lung Points upon your first entry to the Mu Lung Dojo (one character per world).

You will also receive a Mind and Body Training Center Entrance Charm , which is determined by your progression up the tower each day (one character per world). There are three different Charms to be earned: 1-hour Entrance Charm : Earned after reaching the 10th to 19th floors 3-hour Entrance Charm : Earned after reaching the 20th to 39th floors 6-hour Entrance Charm : Earned after reaching the 40th floor or higher



2x EXP & Drop Weekends

June 24 - June 25

July 1 - July 2

July 8 - July 9



Requirement: Available for all levels

We will be running 2x EXP & Drop events this spring! Be sure to mark your calendars so you don't miss out on these chances to power through your level-ups!

Times:

Saturday, June 24, 2017 PDT: 1:00 AM – 4:00 AM & 11:00 AM – 2:00 PM & 7:00 PM – 10:00 PM EDT: 4:00 AM – 7:00 AM & 2:00 PM – 5:00 PM & 10:00 PM – 1:00 AM (June 25)

CEST: 10:00 AM – 1:00 PM & 8:00 PM – 11:00 PM & 4:00 AM – 7:00 AM (June 25) AEST: 6:00 PM – 9:00 PM & 4:00 AM – 7:00 AM (June 25) & 12:00 PM – 3:00 PM (June 25)

Sunday, June 25, 2017 PDT: 1:00 AM – 4:00 AM & 11:00 AM – 2:00 PM & 7:00 PM – 10:00 PM EDT: 4:00 AM – 7:00 AM & 2:00 PM – 5:00 PM & 10:00 PM – 1:00 AM (June 26) CEST: 10:00 AM – 1:00 PM & 8:00 PM – 11:00 PM & 4:00 AM – 7:00 AM (June 26) AEST: 6:00 PM – 9:00 PM & 4:00 AM – 7:00 AM (June 26) & 12:00 PM – 3:00 PM (June 26)

Saturday, July 1, 2017 PDT: 1:00 AM – 4:00 AM & 11:00 AM – 2:00 PM & 7:00 PM – 10:00 PM EDT: 4:00 AM – 7:00 AM & 2:00 PM – 5:00 PM & 10:00 PM – 1:00 AM (July 2) CEST: 10:00 AM – 1:00 PM & 8:00 PM – 11:00 PM & 4:00 AM – 7:00 AM (July 2) AEST: 6:00 PM – 9:00 PM & 4:00 AM – 7:00 AM (July 2) & 12:00 PM – 3:00 PM (July 2)

Sunday, July 2, 2017 PDT: 1:00 AM – 4:00 AM & 11:00 AM – 2:00 PM & 7:00 PM – 10:00 PM

EDT: 4:00 AM – 7:00 AM & 2:00 PM – 5:00 PM & 10:00 PM – 1:00 AM (July 3)

CEST: 10:00 AM – 1:00 PM & 8:00 PM – 11:00 PM & 4:00 AM – 7:00 AM (July 3) AEST: 6:00 PM – 9:00 PM & 4:00 AM – 7:00 AM (July 3) & 12:00 PM – 3:00 PM (July 3)

Saturday, July 8, 2017 PDT: 1:00 AM - 4:00 AM & 11:00 AM - 2:00 PM & 7:00PM - 10:00 PM EDT: 4:00 AM - 7:00 AM & 2:00 PM - 5:00 PM & 10:00 PM - 1:00 AM (July 9) CEST: 10:00 AM - 1:00 PM & 8:00 PM - 11:00 PM & 4:00 AM - 7:00 AM (July 9) AEST: 6:00 PM - 9:00 PM & 4:00 AM - 7:00 AM (July 9) & 12:00 PM - 3:00 PM (July 9)

Sunday, July 9, 2017 PDT: 1:00 AM - 4:00 AM & 11:00 AM - 2:00 PM & 7:00PM - 10:00 PM EDT: 4:00 AM - 7:00 AM & 2:00 PM - 5:00 PM & 10:00 PM - 1:00 AM (July 10) CEST: 10:00 AM - 1:00 PM & 8:00 PM - 11:00 PM & 4:00 AM - 7:00 AM (July 10) AEST: 6:00 PM - 9:00 PM & 4:00 AM - 7:00 AM (July 10) & 12:00 PM - 3:00 PM (July 10)



Spell Trace Fever Time

July 8 - July 9



Requirement: Available for all levels, in non-Reboot worlds only.

Enjoy higher success rates when upgrading your equipment during our Spell Trace Fever Time Event!

Times:

Saturday, July 8, 2017 PDT: 1:00 AM – 3:00 AM & 11:00 AM – 1:00 PM & 7:00 PM – 9:00 PM EDT: 4:00 AM – 6:00 AM & 2:00 PM – 4:00 PM & 10:00 PM – 12:00 AM (July 9)

CEST: 10:00 AM – 12:00 PM & 8:00 PM – 10:00 PM & 4:00 AM – 6:00 AM (July 9) AEST: 6:00 PM – 8:00 PM & 4:00 AM – 6:00 AM (July 9) & 12:00 PM – 2:00 PM (July 9)

Sunday, July 9, 2017 PDT: 1:00 AM – 3:00 AM & 11:00 AM – 1:00 PM & 7:00 PM – 9:00 PM

EDT: 4:00 AM – 6:00 AM & 2:00 PM – 4:00 PM & 10:00 PM – 12:00 AM (July 10)

CEST: 10:00 AM – 12:00 PM & 8:00 PM – 10:00 PM & 4:00 AM – 6:00 AM (July 10) AEST: 6:00 PM – 8:00 PM & 4:00 AM – 6:00 AM (July 10) & 12:00 PM – 2:00 PM (July 10)



Omega Sector Grand Opening Event

[Updated July 3]

UTC: July 5 (after maintenance) – July 25 at 11:59 PM

Requirement: Lv. 33 and above

Celebrate the grand re-opening of Omega Sector and follow the M-Forcers on a new adventure.

Earn cool M-Force rewards by completing the M-Forcers' story and defeating OMNI-CLN!

Rewards:

M-Force Chair : Untradeable

White M-Forcer Helmet : Untradeable

White M-Forcer: Outfit. Untradeable

M-Force Override Event

[Updated July 3]

UTC: July 5 at 12:00 AM – July 25 at 11:59 PM

Requirement: Lv. 30 and above

Help celebrate the return of the M-Forcers and Omega Sector!

Speak with Dr. Kim to receive various M-Forcer event skills: Ranger Attack : Req. Lv: 30. Chance for an M-Forcer to appear when hunting enemies, dropping an additional 5,000 mesos. Final Beam : Req. Lv: 60. Dr Kim’s special rolling cannon is installed and a laser is fired forward for a brief duration. Monsters destroyed by Final Beam will drop an additional 10,000 mesos. Mesotron-X : Req. Lv: 100. Summon the giant robot Mesotron-X! Every time you press the skill button after summoning it, it will fire a laser in every direction. After a certain period of time, it will self-destruct, dealing additional damage to nearby enemies. Monsters destroyed by Mesotron-X will drop an additional 20,000 mesos.

In Reboot world, the additional mesos will be increased by 5x. You can only acquire 20 million mesos per character per day from these M-Forcer skills (100 million mesos per character per day in Reboot world).

Certain content’s monsters, including boss monsters, will not drop additional mesos.

The ownership of the additional meso drops is given to the character who dealt the most damage to the monster.

Mesos dropped from M-Forcer skills are not affected by meso acquisition rate boost, related Potential, or ability effects.

Party Punks Monster Collection Event

[Updated July 7]

UTC: July 5 at 12:00 AM – August 29 at 11:59 PM



Requirement: Lv. 33 and above

Event monsters wearing party hats are appearing all over Maple World. Hunt the Party Punk Monsters and collect them!

Completing lines in the Event page of the Monster Collection will net you various stackable chairs!

Registered event monsters will not affect your total Monster Collection numbers or be able to go on Explorations.

Event monsters summoned in special weekend events:

Every Saturday and Sunday, the following monsters will have a chance to be summoned along with Elite Monsters: Party Punk Yeti and Pepe Party Punk Junior Balrog Party Punk Pink Bean

Monsters which have already been registered in your Collection will not be summoned.

Event monsters summoned in hunting grounds:

When hunting monsters within your level range (10 levels below and 20 levels above), there is a chance for an event monster to be summoned. (If you are level 200 or higher, any monsters level 190 or higher will count).

Monsters which have already been registered in your Collection will not be summoned.

The following monsters will be summoned in hunting grounds: Party Punk Orange Mushroom Party Punk Slime Party Punk White Baby Monkey Party Punk Evil Eye Party Punk Water Thief Party Punk Axe Stump Party Punk Grizzly Party Punk Panda Party Punk Octopus



Event monsters summoned in Monster Park:

The following monsters will have a chance to be summoned in Monster Park’s final stage: Party Punk Bronze Meso Party Punk Silver Meso Party Punk Gold Meso

Monsters which have already been registered in your Collection will not be summoned.

Event monsters summoned in party quests:

The following party quests’ boss stages will have a chance to summon the following monsters: Tangyoon’s Cooking Class: Party Punk Ribbon Pig Romeo and Juliet: Party Punk Cube Slime Chryse: Party Punk Golden Fennec Dimensional Crack: Party Punk Pink Teddy Pirate Davy Jones: Party Punk Bellflower Escape: Party Punk Castle Golem Dragon Rider: Party Punk Birk Kenta in Danger: Party Punk Scuba Pepe Hob King’s Resurrection: Party Punk Junior Yeti



Event monsters summoned in town:

Every day from 10:00 AM to 10:00 PM UTC, every hour in channels 1 and 8, monsters will be summoned. The following monsters will be summoned in Henesys, Leafre, Haven, and Chu Chu Island: Party Punk Admin Balloon



Rewards:

When you register monsters in the Event page of the Monster Collection, you will receive the following rewards:

Mysterious Monster Egg : Randomly registers a monster in your Monster Collection, or if you’re lucky, you’ll receive one Large Exploration Box instead. Override Coins D ecent Exploration Box Suitable Exploration Box

When you complete lines or a page in your Event page, you will receive the following rewards:

Red Slime Cube Chair Orange Slime Cube Chair Purple Slime Cube Chair Yellow Slime Cube Chair Green Slime Cube Chair Blue Slime Cube Chair



Sengoku High

[Updated July 11]

UTC: July 12 at 12:00 AM – July 25 at 11:59 PM

Requirement: Lv. 33 and above

Oda Nobunaga has taken over Sengoku High! Travel to the Event Hall and talk to NPC Boss Kumi to enter the mini-dungeon.

You can venture into the school for free once per day. More entries require a special key available in the Cash Shop or Maple Rewards Shop. Each pass will be consumed after one use.

Battle waves of elite students in each classroom to collect Oda Coins, which can be used to purchase items from Sagacious Goemon, the Totem Merchant.

Rewards:

Sanada Yukimura Totem : Untradeable, Unique Equipped Item, STR/DEX/INT/LUK: +24, Weapon ATT/Magic ATT: +8

Honda Tadakatsu Totem: Untradeable, Unique Equipped Item, STR/DEX/INT/LUK: +24, Weapon ATT/Magic ATT: +8

Uesugi Kenshin Totem : Untradeable, Unique Equipped Item, STR/DEX/INT/LUK: 24, Weapon ATT/Magic ATT: +8

Sengoku Hakase Badge : Untradeable. Req. Lv: 160. STR/DEX/INT/LUK: +10, Weapon ATT/Magic ATT: +10, Number of Upgrades Available: 2. This badge can gain Potential.

Sengoku Renshi Title : Untradeable. STR/DEX/INT/LUK: +7, Weapon ATT/Magic ATT: +7, MaxHP/MaxMP: +500

Sengoku School Bag : Open to receive one random item including: Dark Onmyouji Effect Coupons (90 day and permanent versions available) Fox God Chair Kitsune Torii Chair Ghost Fox Chair Potential items Nebulite Box Superior buff potions Restorative items

Kimono Box : Open to receive one random equip item with a 30-day duration.

Medals

Pocket Items

Elunarium Energy

[Updated July 18]

UTC: July 19 at 12:00 AM – August 29 at 11:59 PM

Visitors from Eluna have come to Maple World!

Hunt monsters to obtain Elunarium. There are 8 types of Elunarium that can be turned in or consumed for special effects.

Earn increased Weapon ATT/Magic ATT, Boss Damage, Ignore Enemy Defense, and Crit Rate!

Only 200 of each type of Elunarium can be obtained each day for a total of 1,600 units max per day. If you are unable to obtained 200 in one day, you can obtain more additionally the next day.

Rewards: Turn in 200 of each Elunarium to the NPCs in town to choose from one of the following rewards (once per day per world):

Hyper Teleport Rock : 1-day duration.

Pendant Slot Expansion : Untradeable, 1-day duration.

Mr. Wang's Storage Wagon : 1-day duration.

Miu Miu the Merchant : 1-day duration.

2x Drop Coupon (15 min) : Untradeable, 14-day duration.

Nodestone : Untradeable

Special Medal of Honor : Untradeable, 14-day duration.

Override Coin (x5): Untradeable

Otherworldly Luck

[Updated July 18]

UTC: July 19 at 12:00 AM – August 29 at 11:59 PM