Casters

Pharaoh O War - https://www.twitch.tv/pharaohowarcc

Khorne's Champion - https://www.twitch.tv/khorneschampion

The Gobbo King (first person stream) - https://www.youtube.com/channel/UC5FNaComsboJLZIe8px9XaQ

Loremaster of Sotek (first person stream) - https://youtu.be/Snr4szdZYz8



Format & Prizes



This is a single elimination tournament, with prizes for the following:

1st place: $100

2nd place: $45

3rd place: $20

Mazdamoney's Jackpot: $10

Sotek's Surprise: A gift copy of TW:WH2 and the TW:WH1 Norsca DLC, kindly donated by Loremaster of Sotek



Mazdamoney's Jackpot will be awarded to the player who can accrue the most Skulls through the betting system - available on Khorne's Champion's Twitch.

The Sotek's Surprise prizes will be awarded to whoever submits the best clips taken from the tournament streams in the Clips Contest channel of the Warhammer Cup discord. 1st place receives TW:WH2, 2nd place receives Norsca. In the case of multiple viewers submitting the same clip, the person who submitted it first will get the prize. Each viewer may only submit one clip. See here for instructions on how to take clips from Twitch streams.



Signup

When you sign up for this tournament, change your name on Challonge to your steam name.

Remember to check in before the tournament begins!



General Rules

Be good sports and have fun! The admin reserves the right to disqualify players at any point for rude or unsporting behaviour. Fun comes first.



Setting Up Your Match

Please join the Warhammer Cup discord for the duration of the tournament to find your opponents. If you have trouble finding or contacting your opponent, host a lobby with both your names in the title, and notify the tournament admin (Pippington[CC]).





Before beginning a match, notify the tournament admin (Pippington [CC]) so that he can set you up with a caster if one is available.

If you or your opponent do not respond for 15 minutes between matches, it is considered a forfeit of the match. Please limit breaks between games & matches to reasonable length - the admin reserves the right to disqualify players who keep players & viewers waiting for an excessive amount of time.





This tournament will be played on large funds, large unit sizes, and matches will be set for 20 minutes.

Map Pool



Maps will be played in order. In the event of a tie bring the same factions and have a battle on Culchan Plains.

Picking Your Army

You may only play each faction once per series. Sub-factions such as Clan Angrund count the same as their parent faction. You may only play a WH2 faction (High Elves, Dark Elves, Lizardmen, Skaven) once per series.



You must follow the rules laid out in the link below.

Army Limits



(These rules may be adjusted - be sure to check them on the day of the tournament)







If an army limit is broken in game, restart the game on the same map. The player who broke the limit must bring the same army and can reallocate his gold from the rule-break as he likes. The player who did not break the rule may choose a new army from the same faction.

Playing The Game

All matches are best of 3, except the final, which is best of 5. The player who is top of the bracket picks their faction first for the first game; after that the winner of the previous game picks first.



During play, players must abide by the following rules:

You may not use a white line to limit flanking opportunities by the enemy at any time in the battle. Persisting in doing this after being warned (by the opponent or by a caster) will result in a default loss for that game.



Both players are attackers. If a player is constantly running around with his troops without engaging the enemy (playing for a draw), that player gets a default loss for that game.

Lords and heroes' missile attacks and flying cycle charging do not count as attacking

count as attacking Damaging abilities (such as Arrow of Kurnous, Rune of Wrath & Ruin or the Mortis Engine's draining aura) do not count as attacking.



count as attacking. Damaging magic (i.e. spells that cost Winds of Magic) does count as attacking.



Damaging magic (i.e. spells that cost Winds of Magic) count as attacking. If at the end of a battle there is a draw and one player only has unbreakable units left, that player loses.

Clarifications on the "both players are attackers" rule:



It is OK to wait for your abilities to be ready before you actively start attacking at the beginning of the battle

This rule is to avoid draw kiting, and nothing else. Tactical retreats, positioning and regrouping are tactics and part of the game.

If you believe your opponent broke the rules, contact the tournament admin and send them the replay. The admin's word is final.

Good luck to all and may the best Slann win!