Notes

"Not all who wanders are lost."

*Pros: Single-target healing/damage, teamfight potential, self-sustain

*Cons: wave clear, mobility, Stuns

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D Trait: Activate to heal Velen for 25% of his maximum Health over 5 seconds and restore 75 Mana.

Mana cost: -

Cooldown: 25 seconds

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Q Ability: After 0.75 second cast, heal targeted ally Hero for 215 Health (+4% per level).

Mana cost: 50

Cooldown: 3 seconds



W Ability: Send holy flame towards targeted enemy dealing 65 damage (+3.5% per level) upon impact and additional 146 damage (+4% per level) over 6 seconds.

Mana cost: 50

Cooldown: 10 seconds



E Ability: Remove Stuns, Roots and Slows from targeted ally Hero and increase their Movement Speed by 25% for 3 seconds. Cannot be used on Velen.

Mana cost: 70

Cooldown: 18 seconds

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R1 Ability: Mark targeted ally Hero making three spinning beams around them. The Beams heal ally Heroes every time they pass through them for 166 Health (+4% per level) and last 8 seconds.

Mana cost: 80

Cooldown: 70 seconds



R2 Ability: Activate to create barrier of light around Velen after 1.25 seconds, ally Heroes inside gain 25 Armor, reducing all damage taken by 25% and their Health Regeneration is increased by 200%. Lasts 10 seconds.

Mana cost: 70

Cooldown: 90 seconds