Maybe eventually the people who make these games will realize just how amazingly annoying it is to have an enemy that "Tackles" or "Binds" you and gives you no options but to sit there and accept that you're going to lose the fight. Try to think of a different kind of attack that balances the game other than one that removes my options.

It's in the CoC games too: you might have a commanding lead in the fight and then get stun-locked twice or three times in a row and be forced to lose the battle while waiting for the game to give you a chance. It's just not a good feature to have in a game.