We are deploying a patch on all Playstation platforms now and Steam will follow later today, here is what it does:

General

The main purpose of this patch is to fix the issue with the timer in Proving Grounds sometimes stopping before the mission is completed.

Fixed

Fixed issue where Elapsed Time in Proving Grounds would stop on host migration

Improved registration of Elapsed Time in Proving Grounds

Fixed issue where Proving Ground missions selected in offline mode were still available when going back online

Fixed issues with Reload Surprise not reloading/switching weapon correctly

Fixed issue where Heavy Strafing Run would not count kills in Retaliatory Strike

Fixed host migration issue with EMP modifier

Fixed flickering issue on proving ground tiles when facing illuminates

The raise flag animation on Defend Area now looks smoother

Fixed missing sounds in the reward screen

Fixed issue with a star being displayed on the Proving Ground reward screen even if the mission failed

Fixed issue with incorrect influence gained numbers shown after completing a Proving Ground

Fixed issue with certain stratagems not being included in the pool for “Anti-Tank and Pistols Only”

Fixed issue with crashes caused by invalid loadouts being edited

Other improvements to Proving Ground stability and performance

Changed