Oh, genuine question.

When you say 2-2-2, a lot of people think that means explicitly:

2Damage-2Tank-2Heal

But this seems really inconsistent with balancing GOATs, because that sort of Comp would disallow GOATs.

Would RoleQ be optional, or did you mean 2Flex-2Tank-2Heal, which would give these options:

2DPS-2Tank-2Heal

1DPS-3Tank-2Heal

1DPS-2Tank-3Heal (SNOATs)

3Tank-3Heal (GOATs)

4Tank-2Heal

2Tank-4Healer

So one thing I was considering, maybe try giving people the queue times for every RoleQ combination, with the ability to swap to different queues while queued.

Damage: 7 minutes

Damage or Tank: 5 minutes

Damage or Healer: 4 minutes

Damage or Tank or Healer: 2 minutes

Healer: 2 minutes

Tank: 2 minutes

Also if the queue times are larger for Quickplay, maybe just have the option of UnlockedQ or RoleQ for Quickplay.

And possibly mandatory RoleQ for Comp.

Because it seems like a vast majority of the 4-5DPS comps are in Quickplay.