Foreword

For those who watch my let's plays and livestreams, you'll know that we're all about role-playing and not at all about min-maxing. This series is not about the ultimate [insert class] build, let's face it, sooner or later your character will be a god-killer whether you min-max or not. In addition we tend to always want to play the same way, with the same style, the same weapons, the same game play. So instead, I want to suggest ways to play a class and mods that can make the experience fresh and more unique. For more general role-playing mod recommendations, you can check this guide.

Skills, Race, and Birthsign



You can live up to the stereotypes and be Khajiit: both attributes and skill buffs align almost perfectly with the feline race. Bosmer do well, of course, especially if you intend to weaken your enemies with a bow before.

A warning though, a Bosmer Thief will see their Agility increase very rapidly (Marsksman, Light Armor, and Sneak) at the expense of other attributes (Strength and Endurance are famously crucial for hit points). I find the Khajiit with blades, or even claws more balanced as Speed will also improve rapidly.

I recommend the excellent Khajiit Diversity Revamped by Westly to give your feline thief a more unique look.

You want to follow the stereotypes with different races, Westly's got you covered: Westly Presents: Halflings.

Another good option, especially for a hybrid thief (bow-dagger and a bit of mysticism to get around quick) is the Dunmer: sure, sneaking will be harder at first, your starting Agility will be lower, but it will improve quickly. I'd pick the male for the higher endurance (which translates as +5 starting health).

Gee, what to do for the birthsign? I like the Thief, because, well, it fits. The Lady if you intent to be a charming, lovable thief. The Mage to make a better hybrid thief and have a larger magicka pool. The Steed if you are squishy (low hp) and want to make a quick get away. I personally don't like the Shadow, or the invisibility spell: it lets me walk unnoticed but not DO anything unnoticed.

Gameplay

For obvious reasons, playing a thief and rogue will have similarities. Please refer to my Rogue Guide for crime and punishment related mods.



Sneak and Security

Crimes

Again, see the Rogue Guide for mods dealing with smuggling, pirating, and more violent crimes specifically. For thievery-related crimes, read on!

Quests

A place to stay

Balmora Slum House by Lucevar. Might not look like much but will store all your ill-begotten loot.

Thief Hideout in Balmora by Auric. A cosy, low-key hidden place for the thief.

ThievesGuildhouseFinalVersion by Edgewook Dirk. Gain access to a new area once you become Master Thief.

Ahnassi House - Refurbished by Tizzo, if you want the house but not the romance. Comes with a handy ingredient sorter and desorter.



Other

The end!

While technically we have not covered the Spellsword, Warrior and Witchhunter classes, I feel that those guides would be a short list of links to some other guides.

I am keeping those articles updated, adding new mods as they are published.

I sincerely hope you've enjoyed reading these guides as much as I've enjoyed writing them!

If you want more ideas for random handicaps and goals, check this blog entry with wheels to click, you can find my permadeath modlist (and all the others, actually) here and if you'd like to see many new characters created, join us on Twitch every Sunday for our permadeath runs ;)

Happy Morrowinding!