Capcom’s remake of Resident Evil 2 is scary. Now, I’m not just talking about the various Mr. X memes that keep coming up. That’s just one part. The overall game is a frightfest, but also damn fun. Yet, despite all of that, some old-school fans pine for the return of the fixed camera angle, which no doubt made the original scary in a different way.

Capcom had tested the fixed camera when developing the game, but ultimately passed on it in favour of the over-the-shoulder view. Leave it up to modders to try implement it, such as the one being developed by Enveloping Sounds. The results are pretty impressive, but don’t get excited just yet, as creating a fixed camera angle mod for the whole game isn’t a slam dunk.

According to the modder, because of the game’s overall low light, and focus on the over-the-shoulder view, the environment was made for that view in mind. “The near pitch black lighting in certain areas of the police station was designed with the over-the-shoulder view and flashlight in mind. Much of the environmental detail simply isn’t visible [with fixed cameras], so you’d have to add tons of light sources around all the blacked-out areas.”

Then of course, you’d have to take into consideration that the control scheme will have to be reworked with an auto-aim, which again, is a result of Capcom’s chosen view. Still, it’s pretty cool to see it all in action.



