Being a huge fan of the original Homeworld, I really have to thank you guys for putting in the effort and supporting/patching a game to appeal to the fans of the original game. As a software developer myself, it really means a lot to me that a company listens to the feedback of their users.

For balancing reasons, as mentioned above, I could see the idea of HW2 ships not having formations by default interesting (due to their gimbaled guns), but HW1 ships having formations as an interesting test to see if they balance out.

It would also be a nice option to re-enable fuel (at least for the HW1 campaign), as I felt that it really added a sense of desperation and immersion to the game.

Also, it may be a tall order, but would it be possible to reimplement the ballistics system of the original game to replace the RNG nature of the second? There are some bulletmods that do this by changing all projectiles to be unguided missiles, but then there are issues with tracking, which introduces linear interpolation, also gameplay balancing, etc etc. Would love to see it implemented, though.

Keep up the good work!