Devnote Tuesdays: The “Road to 0.24 Starts Here” Edition

Felipe (HarvesteR): Planning 0.24 is essentially done, tasks assigned and all, so we’re finally starting to get into the update proper. Spent the week helping out wherever needed, and working on an experimental feature I want to try to get working for 0.24. More on that later. Contracts is next up on my list after this.

Alex (aLeXmOrA): Last Friday marked three years since I joined Squad and we started coding KSP. I have to say that it’s been a great experience so far. For now, I’ve been doing backups and checking everything on the KSP Servers is working fine.

Mike (Mu): Editor’s Note - Mu’s in the batcave and wasn’t able to fill it out before time of posting.

Marco (Samsonart): I spent last week doing some maintenance work on KerbalEDU

Chad (C7): I’ve spent this week working on a special project, along with finishing testing of the Unity 4.3.3 update.

Daniel (danRosas): I’m working with Romfarer on the new UI, setting up the layout of the backdrop. I’m doing some animated tests for that section, and then I’ll be moving on to animating the character of that scene. Also, I’ve been doing some research on space horror flicks, you never know when we’ll be using those references on a kerbal short heh.

Jim (Romfarer): As Daniel mentioned we are doing another gui together. More details about what exactly it is for will be revealed as the project progresses.

Miguel (Maxmaps): Working on Squadcast planning. Dealing with an awesome gift that was given to Squad as a whole. Also working on a pretty nifty system that will make the lives of people who want to get into making KSP youtube vids a blast.

Jesus (Chuchito): Planning and doing some tests about how the multiplayer server would be developed.

Bob (Calisker): Working on some contracts and agreements (exciting stuff, right?!). More exciting are some conversations I’m having with different people regarding the educational value of KSP for learning science. Hopefully there’s a mess of you doubling down on your science homework before playing KSP (or using KSP as a launching pad into scientific studies).

Ted (Ted): Been continuing with working on the documentation for Testing Teams and going over anything that needs doing before QA starts.

Anthony (Rowsdower): Aside from my usual stuff, I’ve been dealing with event planning and brainstorming promo ideas for some things that we have lined up in the next few months. Well not just the next few months. We’ve got some neat community content set to come out over the next few weeks. We’ve got photos, we’ve got video, we’ve got contests, we’ve got everything short of cooking you dinner and tucking you in at night. Oh and in case you missed it last week, I’m making another call for suggestions on a mascot outfit. Do you know a reliable company or person who can make a pro quality costume for a realistic price on a tight schedule? PM me on the forum.



Eduardo (Lalo): Learning more about the game, understanding the things that everyone make for KSP, bothering to all kerbal staff with giving me their different times for making their jobs, thinking how to make a dashboard and asking to danRosas everyday for my kerbal :)

