Auras

Thorn

FreeFall

Sneak

Freeloader

Capitalist

Forcefield

Seeker

TimeStretch

Magnet

Charisma

Power Copter

Vampire

BigShots

Ghost Friend

Bounce Buddy

MineFlower

Thorn will prevent you from losing the thorns you built up by taking damage. They will stay with you until they hit an enemy or are destroyed by a projectile. Because of this, Thorn somewhat loses its effectiveness in the desert, which is very projectile heavy. It's hard, at least in my experience, to close in on projectile based enemies with thorns without losing them to a projectile first. Especially snipers...FreeFall prevents you from taking any damage when falling in holes. It's an amazing aura. Not only does it save you some of the heartbreak from falling in holes, it also can be used defensively. If time isn't an issue for you, it's almost always a better idea to fall into a hole than to get hit by an enemy, allowing you to use holes to escape any situation completely free, as long as you're okay with the climb back up from your most recent flag.If going sufficiently slow, enemies won't be able to see you with Sneak. I personally don't really like this aura, as it can also make usually predictable enemies more unpredictable, as they may not target you when you want them to.Freeloader gives you the ability to plant seeds for free while at one health. I, personally, don't find much use in it because I don't often worry about seed pricing, but I hear that it can be quite powerful when paired with ToxiChoke, as it will consider you to be at 1 hp while poisoned.Capitalist is an all around good aura that gives you more crystals for killing enemies. It's especially useful in the early game where you are still building your economy and can allow you easily to snowball financially.Forcefield is a defensive aura that makes all sources of damage hurt you only by 1 heart, including spikes, which are normally an instakill. As hits from sources dealing more than 1 damage can be devastating, Forcefield is generally a good pickup.Seeker allows your shots to home in on enemies, signified by their green hue. This includes shots reflected by ReflectRoot. Projectile based seeds in this game are already very powerful, and this makes them near overpowered in my opinion. Sometimes, though, shots may home in on enemies that you don't consider to be as high a priority, but it's well worth it.TimeStretch simply gives you more time for timed auras like FlailFlower, TallSpore, SlowSeed, etc. I'm not sure of the numbers on exactly how much it extends their use, but it is a pretty sizable difference and makes such seeds much better to use. As long as you don't get hit and cancel the timer, of course.Magnet is a powerful magnet that attracts nearby crystals. "Nearby" is used loosely, as the attraction radius Magnet has covers a large part of the screen. Crystals further away are attracted at a slow rate and accelerate towards TS. A problem that arises with Magnet, however, is it attracts crystal flies, and careful dodging can lead to crystals amassing quite a number of flies around them, which can be troublesome without a decent method of dealing with them.Charisma gives you 50% sales on all items sold in shops. Very useful for getting a large inventory of seeds to use and cover any situation you find later in the game, after you had the time to collect the crystals necessary to purchase the seeds.Power Copter launches you higher and makes you descend slower. Sometimes it can be annoying as it does take a good while for you to land, but it's very useful for playing safe after exiting a hole or getting hit. It also makes the bounce minigame much, much easier.Vampire makes enemies give you health instead of crystals when you kill them. You can consider the crystals that would have dropped from the enemies to have instantly been used for HeartSeed, without a plot needed. I hear Vampire is extremely powerful but I usually end up struggling financially when using it, so take that as you will.BigShots can only be found randomly in temples. It does basically what it says on the tin: it makes your shots bigger. A lot bigger, actually. Makes it much easier to hit enemies for sure. This also affects shots reflected with ReflectRoot, similar to Seeker.⚠️Ghost Friend spawns a dangerous ghost that slowly follows you around. Ghost Friend will deal 1 damage to you or any enemy it happens into. If you kite an enemy into Ghost Friend, it must first move off of the enemy and back onto it to deal damage again, but that isn't all too difficult since Ghost Friend doesn't have the greatest handling, and takes a small while to change directions.⚠️Bounce Buddy deals damage similarly to Ghost Friend, but its method of movement is quite different. Instead, it will bounce around your screen like the DVD logo on your old TV. It moves relatively to the frame of your screen, so you can kind of control where it goes by moving up and down, as that moves your screen up and down. With patience, Bounce Buddy can be used without too much difficulty to deal with every single enemy in the game that isn't a boss.⚠️MineFlower is basically just a MineMelon that lasts as long as you have the aura, but it places a mine every 7 seconds instead of every 3 seconds. Personally I'm too scared to use this aura, since I already don't like MineMelon that much, but I'm sure that with careful play, this aura can be extremely powerful. I'm just not good enough for that...