A Star of David mounted on the iron sights of a rifle that’s pumping bullets into the disembodied mustache of Adolf Hitler, all to the sound of Wagner’s “Ride of the Valkyries”—if that’s not a defining image of catharsis, I don’t know what is.

It’s also the majority of Wolfenstache: The New Censorship, a small, Unity-based game that parodies the censorship associated with the new game Wolfenstein II: The New Colossus, which depicts an alternative reality where the Nazis won and where SS officers hobnob with Klansmen on America’s streets.

Publisher Bethesda Softworks had to alter Wolfenstein II for its German release by removing the swastikas and even Hitler’s mustache to comply with German law, even going so far as to downplay hero B.J. Blazkowicz’s Jewishness. It flat out chose not to release it in Israel for unknown reasons. Bethesda didn't respond when I requested a statement as to why.

Israeli developers Shalev Moran, Alon Karmi, and Nadav Hekselman feel a little robbed of this catharsis. And so the trio created Wolfenstache in a spirit of “gamer camaraderie,” believing Wolfenstein II’s censorship is disrespectful to both Germans and Israelis. Karmi suspects Bethesda may have been afraid of offending Israelis. Yet he tells me that World War 2 games never face censorship in Israel and that friends outside Israel expressed shock that Bethesda wouldn’t release a game about a Jew killing “a ton of Nazis” in a country filled with Jews.