It certainly is a Big Day for all of our core development team. Its a small team. We are a bunch of gaming people who have tried to make a free to play space game which has turned out to be real ambitious project. People loved our steam greenlight experience here of this same very game and I am happy to announce to community here the launch of our indie multiplayer space shooter game's steam page http://store.steampowered.com/app/488160/ It is now listed as coming soon with a Release Date of 29th September, 4 PM PDT & I am thrilled with excitement.

Post Greenlight back in May, 2016, as our first ever project on steam we were quite unaware of many things. We didn't know how to integrate on steam, we didn't know anything about the marketing stuff etc on steam. We had to go a lot with steam documentation for weeks and besides that pile of work we just knew one thing that though our game is unique in style and gameplay in the category of space shooter but it does need the content it deserves to be launched for PC.

Small team with hefty of tasks were ahead of us. We thought it'd be easy post greenlight but we realized later on that some real serious work starts right after that. I want to list out some work in points here for the fellow developers, gamers and gaming people in general.