Cost: 14 Discipline Draw in the power of the shadows, gaining 26821 Life per Hit for 5 seconds. Life per Hit gained is increased by 25% of your Life per Kill.

Cooldown: 90 seconds Turn into the physical embodiment of Vengeance for 20 seconds. Side Guns: Gain 4 additional piercing shots for 60% weapon damage each on every attack. Homing Rockets: Shoot 2 rockets at nearby enemies for 80% weapon damage each on every attack. Vengeance: Gain 40% increased damage.

Active: Your wolf howls, granting you and your allies within 60 yards 15% increased damage for 10 seconds. Passive: Summons a wolf companion that attacks enemies in front of him for 150% of your weapon damage as Physical.

Cooldown: 30 seconds Active: Your raven deals an additional 500% damage on its next attack. Passive: Summons a raven companion that pecks at enemies for 100% of your weapon damage as Physical.

While moving, damage taken is reduced by up to 50%.While standing still, damage dealt is increased by up to 100%.

While moving, damage taken is reduced by up to 50%.While standing still, damage dealt is increased by up to 100%.

Build Guide

With this slight variation to the Meta S6 Impale build, you will be able to farm Gold and DB's while speeding through bounties and normal Rifts! So now you can keep augmenting all your Greater Rift runs without running out of gold, since you need to farm keys anyways.

I was also able to complete the Boss Mode conquest (Kill all the act bosses in 20 Minutes on TX or higher) and Domination (complete a TXIII rift within 4 minutes) for the Season Journey.

This build is also completely viable for Console!

No need for Focus and Restraint, just by having decent rolls on all the pieces, you will already be steamrolling through T13. Maybe early in the season if you have bad rolls on your gear, low paragon or don't have an ancient weapon yet, consider dropping the difficulty a little bit. Rule of thumb here is: always aim to clear a normal rifts within 3-5 mins.

No FnR means we can also drop the generator, which only slows us down anyway. And at the same time bringing the playstyle a lot closer to the meta build.

To generate Hatred we use Vengeance with the Seethe rune, which by itself should cover your Hatred needs. But if you do run out, you have a backup refill in the form of Preparation - Punishment. If you still feel you are running out of Hatred too often, you can always switch the Wolf Companion to the Bat Companion for even more Hatred. But this should not be necessary. Preparation is probably already an overkill on hatred, so check below for some suggestions to change this skill slot if you feel you don't need it.

All your defense is covered by Boon of the Hoarder + Avarice Band + Goldwrap. If you happen to lose your Goldwrap buff often, you can replace the Hot Pursuit passive for Awareness as an extra safety net.

Variations:

Swap Bracers according to the content you are running:

Warzechian Armguards for Bounties

Nemesis Bracers for Rifts

The Skill Slot for Preparation - Punishment is essentially open, so feel free to swap that out for something else.

I think that Preparation should still be the default option, as this smooths out the gameplay by ensuring we always have Hatred available.

Some suggestions:

Offensive option: Marked for Death - Valley of Death (= highest damage rune; but Contagion and Grim Reaper are also valid runes to boost your AoE a bit)

Defensive option: Fan of Knives - Bladed Armor

The passive slot Hot Pursuit is also open, so feel free to change this according to personal preference.

Some suggestions:

Offensive:

Single Out - Nice for RG kills

Sharshooter - Damage buff that stacks every second you don't crit

Defensive:

Awareness - Take this for HC or if your Goldwrap buff drops often

Perfectionist - Some extra toughness, but I think this is the least interesting option to take here.





For Speed Greater Rifts/Quick Gem Ups use:

Fan of Knives - Bladed Armor instead of Preparation - Punishment

Visage of Gunes and Elusive Ring instead of Goldwrap and Avarice Band in the Cube

Bane of the Powerfull instead of Boon of the Hoarder