Not as much happening this week with Wayward, besides playing around with the interface a bit. There’s quite a few changes with the UI as you can see from the screenshot. Not sure how many of the changes will stick around and make it into Beta 1.8, but a neat experiment nonetheless. Let me know what you think!

CAUTION

Back-up your game regularly if you care about it, especially with these weekly releases. There’s a Save/Load modification available for this task. Wayward is a still a beta!

Once you go weekly, there’s no going back in your save, it will convert it if you play online.

Play Wayward Weekly

http://www.unlok.ca/weekly

Wayward Beta 1.7.3 Changelog

Bugs

Fixed a bug where:

Starting a game with an equipped torch would not provide a light bonus until you moved.

Equipping a torch would not provide a light bonus until you moved.

Dialogs could be moved past screen a bit.

Dialogs would move a bit when you closed and opened them back up after resizing them.

Hitting a creature in water while on ground would produce Swimming skill gains, particle effects, and even cure “Burning Pain”.

Moving into chests or other blocked tiles while encumbered would reduce stamina and potentially hurt you.

Legendary items would change their bonuses on each pick-up.

Improvements/Changes

Rendering performance improved a bit.

A Pole-like is no longer needed in the Campfire recipe.

Added a meta tag that should stop iOS (beta) from displaying the top/bottom bars.

Dialogs now support smaller minimum widths and heights to support more customized placements/layouts.

Dialogs now appear to be transparent if not hovered over them. This will allow you to possibly leave them open more frequently now as you can see enemies behind them.

Other various improvements done to dialogs like condensing everything a bit, adding some new styling, and adding the filter into the button bar instead of inside the dialog.

Raw Clay can now be placed back down as a tile.

When you place a tile over grass, it will now die and turn to dirt.

New

Added favicon and app icon support for iOS/Android/Microsoft including retina displays with a new Wayward icon (instead of the “U” from Unlok).

Technical