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There's a huge lack of these at the moment, and those that do exist tend to be made solely for 544*416-sized screens. However, some developers choose to resize their screen to 640*480 or higher, and with the advent of RM MV, the resolution will be even more important to consider when choosing resources.As a result, I have created some seamless battle transitions that do not care what resolution you use for your game. These work in any RM engine that duplicates the battlestart over the x and y axis.- save the file as an image (right click -> save as image)- call it BattleStart- put it in your game's graphics -> systems folderSimply, RM repeats the image on the X and Y axis to cover the screen.Commercial and non-commercial, with credit.Any issues or mistakes, let me know!More complex ones are on their way.