Chrono Trigger Restoration Project

Announcements:

What is this & Why do I want it?:

Instructions:

[rivernyxx.com]

DOWNLOADS:

Progress:

Planned Features:

UI Alteration; Removal of mobile clutter & if possible restoration of menu colors/textures



Removal of mobile clutter & if possible restoration of menu colors/textures SNES Script Restoration; 90% sure this is possible, will just take careful txt edits!



90% sure this is possible, will just take careful txt edits! SNES Spell/Tech/Item Name Restoration; [UPDATE; DONE!]



[UPDATE; DONE!] SNES Convertion of DS Content; converting DS tileset content to SNES tilesets!



converting DS tileset content to SNES tilesets! Graphical Patch Options; giving you, the players, options in patches!

The Restoration Team:

Credits:

Screenshots:

Videos:

Thanks to Nyxo, restoring at least the sprites for right now is possible.I almost started immediately when he sent me the link to the tool because, you know, couldn't stand looking at the yellow pee sprites and his tools are amazing and easy to use but decided to wait until he made his thread to officially announce it to the thread/world. lol I'll keep this thread updated and present the first "patch" when it is down.Tilesets, at least world map tilesets andcity sets, can be edited! I have successfully done it! I will start on them as soon as I have finished all of the sprites! :)So, what is this? Simple! It is a 1:1 restoration attempt of the mobile version of Chrono Trigger to look identical to the SNES game, or DS version. Since this version of the game has the additional content of the DS game, my team and I will be recreating the SNES graphics into the DS graphics as well, so that you get the DS content into the SNES graphics!What this means basically is that you can play mobile with DS content IN SNES graphics! :)FIRST STEP: backup your resources.bin!Download the amazing tool by Nyxo here and extract it someplace nice and tidy. Open it up and click File > Open Archive and locate the resources.bin of your Chrono Trigger install directory. For example, if you install on your C: drive, it would be:C:\Program Files (x86)\Steam\steamapps\common\Chrono TriggerSelect it and Open.Next click download the patch below and save it someplace. For convience, I suggest placing it with the CT_Explorer Tool. Next, in the Tool click Patch and Open Patch. Locate my Patch.You will get a pop up. This is important. It will say:Do you want to clear all currently configured replacements first?Say NO.This will start the patching progress. Once it is done, Save the Archive and then close the Explorer Tool and launch the game.Enjoy!Please report any problems!(^ will have the LATEST patch only!)*Fixes various sprite related issues, such as transparency problems.*contains first batch of tilesets + sprites!(POTENTIAL FINAL PATCH DUE TO SE PATCHES!)100%Fair 100%, Prehistoric Area 90%, Church & Fiona's Shrine 100%, Guardia Castle 1000 & 600 A.D 100%, Hero's Grave 100%, Zeal Interior & Zeal Exterior 100%, The Black Bird Interior 100%, Ocean Palace 100%, Factories 100%, Various (but not all) Mountains 100%, Various (but not all) Caves 100%, Terra Cave 100%, Tyrano Lair & Giant's Claw 100%, House/Inn Interiors 100%, End of Time 100%, Future Dump Sites 100%,* ^ may have errors but are otherwise complete! This will be updated only when tileset patches are released!0%100%100% (depedent on your desires, can be done!)There may be more to come as we go and figure the dumps and file types and coding out. Maybe even modders and coders will come in her and try to help us out if SE leaves us hanging. Wouldn't that be epic?For creating the amazing tools that made this possible and constantly updating it when I give him bugs or helping me when I ask him questions and pester him. I pester him a lot. lol he's cool about it and that makes him even more wicked. Seriously, give this guy a medal! THE KEY TO GOTHAM!DUDE. I wouldn't even have the game without you man. I also luv your smexy Cyan edit. Me luv him long time. You and cvg know how to make Cyan SEXY man. <33He jumped into the team starting with Zeal and expanded from there. He's provided INSANE amounts of support. You would not believe the things he's explained and done for me. ahahafor doing so much to help me and my team like explaining layers and stuff for games, but MOST of all for sending me his FRESH and ENTIRE dump of the SNES graphics. It has been tremendous value already. Thank you so damn much man. This...this seriously just sped up our process to an inexplainable amount. Your dump has every single damn piece we were missing from our dumps and spriters-resource (including the Zeal piece which is a nightmare headache lol), which said sites only had "popular" dumps without the pal options etc. THANK YOU SO DAMN MUCH! You deserve a medal as well man!another member of the team, and one of the oldest on the team. He jumped in quick and tried to instantly help me figure tons of stuff out as I stumbled about. He's now working as part of the CTRP sub-team for the UI patch! He's got his own team, which I'll get the head count for and add here later.for his defilters of the mobile graphics from day one. They helped me tremendously even before my team grew! Thank you!I'M KIDDING. lol-Empty--Empty-