Over the past number of weeks I have been working on a series of characters from the Overwatch to display at my local comic convention at the end of September. To be brief, producing the characters out of LEGO was a challenge. There are only so many pieces to choose from when trying to capture the distinct shapes and forms of various characters, especially when many of the characters are made up of organic curves rather than the hard edges of more robotic characters for which LEGO is a more natural medium.

The design process was fairly iterative, and I personally lost count of the number of times that I redesigned Roadhog's head, but I think in the end each of the characters turned out pretty well. I'd love to hear what you think or what characters you'd like to see designed next!