Willy is unable to get hold of his barrel. Help him by dropping crates from the top of the room in a Tetris-like manner so they end up filling any holes in the ground or bridging over gaps. If you manage to create a flat surface the barrel can safely roll over to the other side of the room and reach Willy.

But there is a catch:

When dropping the crates from the top of the room you can't see all the way to the bottom. So you'll have to memorize their positioning beforehand. The pillars in the background may help with that.

Features:

innovative puzzle gameplay

20 unique and challenging levels

+ short introduction level

Collectible coin in every level to provide an extra challenge

Medieval themed pixel art style

About the game:

I created this game during a Game Jam in fall of 2017 hosted by LetsGameDev (Game++ Community Challenge #11). Thanks to the rating of the jury and the community it ended up scoring rank 4 out of 56 entries. Afterwards I decided to finish the game and this is what I ended up with.



Note:

The game should be able to run on almost any computer. You might encounter problems though when running it alongside OBS. It's a known issue and I am working on it.

F12 toggles fullscreen, by the way ;)





