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Chief among the coming changes is the game's sense of speed. DeRose says the team toned down "pilot mobility" in Titanfall 2 in an attempt to make flanking feel more "skillful" and close-range firefights less "overly chaotic due to erratic player movement." That said, a few glitches that limited air and wall-running speed are being fixed, and normal traversal will no longer be accidentally impacted by some anti-bunnyhop speed restrictions.

The giant, map-dominating Titans will soon be easier for players to call down, as well. DeRose says that, in addition to gaining points toward a Titan for completing game objectives, players will soon also gain "a small passive amount" of credit toward a new Titan "every few seconds," as they did in the first Titanfall. The goal is to let "every player be... guaranteed a Titan per match."

Addressing complaints about how quickly Titans die in the tech test, DeRose stressed that it will take some time for players to get used to the new battery-based energy system, which lets on-foot pilots steal power cells from Titan and pass them to those on their own team. He also promised that players have not yet seen Titans and upgrades that will have stronger defensive abilities and faster, more nimble designs. Even so, the game is being tuned to "tone down the amount of damage many weapons deal to Titans."

DeRose also addressed one of our main complaints about the tech test: the selection of maps that we said feature "a surprising number of open areas with little to nothing in the way of convenient walls for zippy parkour." He assures players that the few maps shown in the tech test are not "indicative of a new direction for Titanfall" and that other "more traditional" maps will be shown off soon. We hope that means a lot more narrow corridors with endless bunny-hopping wallrun potential.

Some of the changes discussed above will already be implemented by the time the second phase of the tech test rolls out this weekend, DeRose said. Others won't be available until the game launches later this year.

Update: In a new set of patch notes, the developers detail just what changes will be implemented for the second phase of the tech test, starting this weekend.