Interesting that they're now allowing selective use of the full CPU clocks... This has potential positive ramifications for emulation-based releases; like the SEGA AGES games; or potential VC releases of GCN/Wii titles!



Might also mean improved loading times across the board for all future titles!



I doubt that they'll allow full CPU clocks in normal, typical-case use scenarios though; due to the risk of overheating the console. Probably only in cases where the GPU is basically sitting mostly idle (like for emulation, or for loading screens).