Functionality has been added to adopt your EU4 game to the status of your CK2 one in matters such as dynamic provincial development, government ranks, making the CK2 heresies and religions use the new religion features of EU. Time has also been spent to fix old issues like missing flags for rebels, errors in province mappings, and missing descriptions for the converter religions.



Patch notes

Unit types are now based on capital region instead of tech. group

Display "CONVERTING" while converting

Doesn't add Aztecs if Aztec Invasion game rule is set to off

Addes female monarch names for converter countries

Added descs for the Manichean and Mazdaki religions

Added the suggested missing titles

Added some more country mappings.

Added some regions to the unit type conversion table.

Government ranks are now affected by imperial administration laws

Added normal_or_historical_nations flag set to no in the mod file

Updated the sunset invasion scenario.

EU4 converter now converts prosperity (by redistributing the prosperity value according to number of buildings in CK2 provinces)

All cores from unused nations are now properly removed

Removed unused files

Fixed issue with duplicate Saxon cultures

Alan is now in the correct culture group

Fixed Minor National Idea issues (from the CK2 Forum Compilation Thread)

Fixed minor issues with religions

Fixed some errors in coverter province table.

High americans now have their own units

Rome now becomes the capital when converting the Roman Empire

Added European Tribal national ideas.

Gave Mongol empire less crazy province setup

Added some high american missions

Removed some duplicate strings.

United HRE can now be created with Conclave enabled

Removed extra files from the Roman Empire and some other things that are part of EU4 as well since a while back.

Added Rebel Entries (and flags) for All Heresies

Converter Religions and Heresies will now have more diverse bonuses and more will use EU4 mechanics when possible.

All Converter Religions and Heresies will now have a syncretic faith bonus.

Added institution spread criteria specific to converter games.

Added starting spread of feudalism criteria specific to converter games.

Mapped some CK2 things (heresies among others) to slightly different tags in EU4 to avoid collisions with similarly named things in EU4.

Immortal trait now converted to Immortal ruler personality

Muslims now get Vassals instead of only Personal Unions

Ruler birth dates for CK2 games later than EU4 start date are now also changed to match that date

Exported nations now always have a minimum of five female monarch names Messalian and Cathar countries can now get female leaders.

Dynamic fort placement in CK2->EU4 converted games.

Moved culture graphics conversion to culture_gfx_table.csv from the code.

Fixed some religion conversion issues in the EU4 converter

The HRE main religion will now get set to the Emperor's religion if the starting bookmark has it different from the religion database, as well as setting religious peace enabled.

Added uses_church_aspects trigger. - Added uses_fervor trigger. - Added uses_patriarch_authority trigger. - Added uses_piety trigger. - Added uses_papacy trigger. - Added uses_blessings trigger. - Added uses_karma trigger. - Added uses_syncretic_faiths trigger. Added uses_cults trigger. - Added uses_personal_deities trigger.

Replaced some religion event triggers with the new triggers added by Marko. I have been pretty restrictive and only done this to events that could actually benefit from it.

CKII->EUIV Converter: Converted countries that used to have default national ideas now have custom ideas.