Misprediction (this is not the same thing as a general no-reg, this is a hitscan-issue)

Shots that should have hit, end up going higher than where you aimed, due to a mixture of latency and camera-recoil.

Back in Sept 2017, a developer said they were investigating a fix to be deployed with the next major patch.

https://us.battle.net/forums/en/overwatch/topic/20759006043?page=20#post-397 We are actively investigating a fix for this, which we hope to deploy with the next major patch.

As of April 2018, this fix does not appear to have been deployed. There has been no mention of this in patch notes if it has, and if it indeed has been deployed it is not working as intended.

The following clips were recorded 03 Apr 2018;

1.11 https://gfycat.com/SimilarIncompatibleKitfox - shot against stationary bot is a mispredict

1.12 https://gfycat.com/FirstPeskyEstuarinecrocodile - third shot is a mispredict

1.13 https://gfycat.com/BrokenFlawlessCow - second shot is a mispredict (first shot is a clear miss, ignore that)

Occlusion Culling

As an optimization feature, occlusion is done to keep your frame-rates high. But Overwatch’s occlusion is too over-aggressive that peeking out behind a wall may have a brief moment (1 or 2 frames) where enemies and map props are still being occluded.

This was passed along to QA on 08 Nov 2017 by a developer.

https://www.reddit.com/r/Competitiveoverwatch/comments/7bkm63/overwatchs_overaggressive_optimization_set_your/ I’ll have our tech QA team dig in to this a bit. Video and as much detail as you’re willing to provide is very useful. Thanks for the post.

The following clips are recorded 06 Apr 2018;

https://gfycat.com/TotalOrneryFlies - 60 FPS, occurs on the peeks after I walk forward

- 60 FPS, occurs on the peeks after I walk forward https://gfycat.com/SeparateCalculatingIsopod - 30 FPS

Could we please get a status update on these issues?

Even if it’s just an acknowledgment that these are tricky problems to tackle and you haven’t been able to create a fix, it’s more information than we currently have.

Also, a status update on other issues that greatly affect Widow would be lovely…