***As a reminder, you can always make backups of your save files at:

Documents > SavedGames > RogueLegacy

For those with Steam, this will automatically update the next time you log on.

For people with DRM free versions of the game, we will be posting a manual patch for the game later today.



Patch 1.0.11 Bug/Balance Fixes:

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Major Changes:

– Fixed bug where the player could kill a boss and die at the same time.

– Fixed bug where saves were being made during system crashes, causing corruption.

– Fixed bug where game would crash when entering the lineage screen if the audio engine failed to initialize.

– Implemented another check for skill tree corruption.

– Fixed bug with back up save system if player data was corrupt from the very start.

– Fixed bug where back up save system didn’t work properly on corrupted maps and map data.

General fixes:

– Message box will now appear if the game crashes.

– Fiddled with save manager.

– Moved out the crashes to catch the constructor.

– Fixed bug where Paladins could block their own spells.

– Fixed exploit where player could drop through platforms while controls were locked.

– Fixed bug where impact effect resource pool ran out of resources.

– Typo fixed for Death Defy.

– Increased Item drop resource pool.

Balance Changes:

– Shinobi can no longer gain the timestop spell.

– Dragon firebell spam re-enabled.

– Knight Special drain rate tic raised from 3 to 6.

– Assassin Class spell initialization cost lowered from 10 to 5.

– Assassin Class spell tic rate raised from 5 to 7.

– Asassin mana pool lowered from 0.75 to 0.65.

– Barbarian Special raised from 15 to 20.

– Mage Int bonus lowered from 1.3 to 1.25