So you’ve discovered kubb and now you want to know how to throw (or inkast) the kubbs back like you’ve seen the more experienced players do. This is your guide to taking your kubb game to the next level. The ability to inkast well can be the difference between winning a match or two at a tournament and competing for or actually winning a tournament. To put it simply, inkasting is maybe the most important skill to learn for a beginner looking to take the next step up in their kubb game.

When I first started to learn to inkast, I, like most in the kubb world, had very little help learning the specifics about how to hold the kubb, how to get a spiral, and some of the more important tips that really help you to get started. Like most more experienced players, I have had the opportunity to teach a lot of new players, but you can only retain so much information in a quick demo. So, I decided to make a video on exactly how I started inkasting and explaining the tips and everything I learned that helped me the most when I got started.

Important things to remember as you start learning to inkast:

You’re going to get frustrated and want to give up, inkasting doesn’t come easy to almost anyone. It took me a good two months of training a few times a week before I could drill with some consistency. Keep working and you’ll get it. Never be afraid to go back and practice at a shorter distance until you get it and work your way back up.

Don’t focus too much on what everyone else does. Everyone throws the kubb a little different. Some have a different grip, some release high, some low, some people spin it hard, some soft. There is no right or wrong, there is just what works for you. It’s more important to learn a consistent spiral and then tweak your throw until you “perfect” it instead of trying to be exactly like someone else.

Practice, practice, practice. That’s the only way to get better and if you really want to become one of the best you have to continue to practice and practice some more.

A softer touch is going to be easier to control as you start. So make sure you’re not throwing to hard. Along with that, make sure you’re not trying to spin the kubb too hard. Spin too hard and it can be hard to control and inconsistent. Spin too little and the kubb won’t stay straight, so make sure you find your happy medium.

The angle at which the kubb hits the ground is also very important. The famous line everyone uses in the kubb community is “you want to crash the plane, not land it.” This means that you want the “nose” of the kubb to contact the ground. If you “land the plane” the kubb won’t grip the ground and inversely you don’t want the plane to hit too vertically or it will tumble end over end.

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