Spoiler (click to show/hide) Taking out a Programmer while waiting for the Alpha 7 which is about to come through the door:

Spoiler (click to show/hide) Yep, I do believe they've been busy down here...

Spoiler (click to show/hide) State before heading into Access:

Was getting low on energy with quite a few bots on my tail, including a Saboteur

Stepped into a room with a Smartbomb Launcher to grab that before teleporting away, losing everything.

Circled all the way back to the other side of the map, dodging everything along the way.

Noticed an area with a layout that looked almost certainly like the exit, approached and confirmed--and also ran into an Investigator at the same time!

Retreated around to an adjacent room and chopped up the wall next to the gate, dropping a slip node there.

They detonated the node next turn, blasting open the gate, wall, and Access shell--exit was right there!

The Investigator also caught up, with a bunch of friends in tow, and put me in stasis within sight of the exit!

Pulled out my launcher and destroyed him in one hit, then eventually dragged myself out of stasis to the exit

It turns out we were in Quarantine at the end of the last stream, and that ended up being mostly uneventful, except for a Watcher that decided to alert a nearby Alpha 7 to our presence. With Cyclers and HERF Cannons, though, I managed to corrupt it to death after a while, and even got to take its Multirail, which came in really handy later for destroying Programmers.The only other great find (which saved my life later, more than once!), was the Teleportation Lab, from which I took a slip node and some reconstructors.Sadly after being stripped in Part 1 I never recovered my Lrg. Storage, so from this point I was wasting slots on Med. Storage while also suffering from a relatively small inventory size despite having plenty of tread support to carry more :/So I could only take so many of the good items I found.As expected, -2/Research was a relative breeze with Warlord's help, so I used the opportunity to improve my build.Warlord was on the far side of the map and died shortly before I could reach him. But Team Warlord was mostly crushing the opposition, which was great.I also ended up switching from treads to Centrium Legs after coming across a huge stockpile of them. Both faster and more integrity than my treads.We finally found our first launcher of the entire run in Access, and it came in handy in a few spots!Despite having brought some decent hackware along and being totally prepared for an Access(Main) to get bearings on the exit, I managed to cover much of the map without coming across a usable Terminal xDIt was battle after battle snaking across the map... ending up exploring about two-thirds of the map and finding Command after getting beat up pretty bad and hitting High Sec!When High Sec came, it was clear that fighting wasn't going to be an option with my mediocre build and no idea where the exit was, so it was time for a last-minute switch to evasive flight.At the suggestion of a viewer earlier in Access I had grabbed a pair of Cld. Nuclear Pulse Thruster prototypes, which basically saved the day here. I created a third by duplicating it with the Subatomic Replicator. Oh yeah that was a decent find in Q as wellJust before rebuilding, a couple patrols spotted me from the hallway and I blocked them in the door and took them all out with a single Hyp. Railgun (buffed by the Adv. Target Analyzer).So from this point it was all about exploring as quickly as possible, trying to get out before High Sec crushed me (and the dreaded Investigators show up). Just me and my Scythe chopping through wall after wall zig-zagging my own path across the map.Eventually we spotted the exit to Command and decided that surface exit was probably in one of the smaller areas I'd passed up earlier on the far side of the map... The remaining sequence of events was crazy, and went more or less like this:Wow was that close.Some screenshots of the end:The moment the Investigator appeared--retreeeaaaat!Not too surprising but the point-blank slip node took out all my failing propulsion. This was right before I got put in a stasis bubble and annihilated that Investigator at the front.Freeeee!!!Final score was just so-so, considering I had zipped through most of the world.