Blog

Another fun night experimenting with #aframe and #webvr . Tonight its phyllotactic spirals. https://t.co/BWvvdWUWDc

v1.2.1 release of A-Frame Colorwheel Component complete. Now with swatches, bug fixes. Welcome PR's, issues, features. #aframevr #WebVR pic.twitter.com/sUbbgpXRgt

Big news for my super-hands @aframevr #WebVR library in v2.0.0: a universal progressive-controls component… https://t.co/JPtuzFjCw1 pic.twitter.com/1WF8gTpglm

Checkout our new site and app! WebVR Studio is now: https://t.co/LNmuFrn1s3 Design for #WebVR and export to @aframevr pic.twitter.com/zcYwthwVzR

I wrote a fun little randomt rails experiment last night in #webvr that works with #motioncontrollershttps://t.co/I4mw9PlO6t — Green Giant (@GreenGiant83) September 13, 2017

I made a #webvr experiment. Dupliverts with hand interactions. https://t.co/RXEJOnH8i2 — Green Giant (@GreenGiant83) September 9, 2017

Haven't made anything with code in a while, so decided to have a quick play with @aframevr Love the simplicity!#threejs #WebVR #VR pic.twitter.com/yMdwNyagNs — Daisy Smith (@daisysmells) September 10, 2017

Some weekend work. Thanks to the A Frame community I'm adding hotspots to my VR project. :D Now to style more. #xAPICohort #xAPI pic.twitter.com/X92Fe246C3 — Melissa Milloway (@MelMilloway) September 9, 2017