Top 10 Reasons To Be Excited About Divinity: Original Sin 2



2/1/2016, 10:00 a.m.

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When I first bought Divinity: Original Sin in 2014, I had few expectations for what I was getting into. All I knew was it looked cool, had good reviews, and was a top seller on Steam for a long time. What I got was one of the best RPGs I’ve ever played. When Divinity: Original Sin 2 was announced on Kickstarter I funded it as soon as I could. Even though its release is slated for December of this year, I am already excited for it and you should be, too. Here are the top 10 reasons you should be excited for Divinity: Original Sin 2.

10: A New World To Explore

The world of Divinity: Original Sin is massive and extremely detailed on a level many other video games aren’t. From lush forests, frigid castles, harsh deserts, and fiery wastelands, the world of Divinity inspires awe and imagination. With the success of Original Sin, the bar is set even higher for the sequel. If the gameplay videos are any indication of the world for Original Sin 2, it expands on the what made the world of Original Sin great and goes even further.

9: Tactician Mode

The turn-based combat system of Original Sin is tactical and rewards creative thinking, and while some players may struggle, others crave a greater challenge. The Tactician Mode of Original Sin is specially designed for hardcore gamers. Featuring larger groups of enemies with expanded skillsets and tactics, Tactician Mode is a trial by fire. It’s coming back in Original Sin 2 as strategist mode. This mode will be a challenge for even the most seasoned gamers as they fight their way through hordes of intelligent enemies that don’t hold back.

8: Expanded World Interaction

Like Original Sin, the sequel will feature many unique characters and interesting environmental interactions. For example, if you come across a group of bandits, there are many ways to handle them. You can cut them down with a blade, ignite the oil barrel they’re standing by, or try to talk them down. Original Sin 2 will expand on this concept of player freedom and give players even more ways to tackle any situation.

7: Better Enemies

There many different enemies in Original Sin, so many that they could fill a monster handbook from Dungeons and Dragons. There are Orcs, Trolls, Wraiths, and Dragons, each designed to be challenging in a different way, often requiring different tactics altogether. For example, if you cast a fireball at a fire elemental, it will heal them, putting you at a disadvantage. Original Sin 2 will offer even more enemies than Original Sin, creating more unique challenges driven by AI.

6: Character Races

Being a human is nice and all but it get’s boring, especially in a world as expansive as Divinity. Unlike Original Sin, players won’t be limited and can play five different races: Humans, Undead, Lizardmen, Wood Elves, and Dwarves. Each of these five races will have race-specific traits as well. For instance, Lizardmen will be weak to the cold and have a chance to be put to sleep by it, but give them a warm cup of coffee and they will be ready for anything.

5: Skill Crafting

One of the most ambitious features of Original Sin 2 is the skill crafting system. With this system you can combine any two spells or skills the game has to offer to create something new and unique. You can combine a Lacerate spell and a Rain spell to summon a monsoon of gore, or create a cadre of flaming spiders with the Infectious Flame and Summon Spider spells. It doesn’t stop there, what if you combined Blood Rain and Infectious Flaming Spiders to create something even more horrifying? The possibilities are endless.

4: Four Player Co-op

What’s better than playing a game with a friend? Playing with three friends in a party of four, and the developers know this. An entire party can be part of the same game and rarely has a game captured the spirit of the tabletop RPG quite like like Original Sin has. Expanding the experience to be shared among four people may create one of the best multiplayer experiences for years to come.

3: Game Master Mode

This new feature is a final stretch goal for the Original Sin 2 Kickstarter. Like Dungeon’s and Dragons, players will be able to create their own campaigns and worlds for others to enjoy. The feature promises the potential to make a player into an online dungeon master, allowing you to adjust the world as your party plays. Game Masters could lead a party of their friends on a truly unique and unforgettable adventure.

2: Dynamic Characters

Original Sin 2 will go even further than Original Sin with truly unique NPCs and player characters. Each character in the world of Original Sin 2 will have their own backstory, personality, and will offer unique player interactions based on what’s happened so far. To enable this kind of world, the dialog system has been expanded with more options and characters – and they will remember what you’ve done

1: Committed Developers

Behind every great game is a team of committed developers doing work they love. From the 20 Kickstarter updates and counting to their numerous development videos, Larian Studios has proven that Original Sin 2 is more than just a game to them. I am confident they will deliver on their promises with Original Sin 2 and am excited to see fruits of their labor.