Dev blog #187

Hello everybody,

Update 3.001 testing is progressing well: almost all the planned functionality is in and ready. We know that you'd like to hear an exact release date, but since this update is shaping up to be the biggest of all, it's hard to pinpoint an exact release date. Nevertheless, as we said before, we're doing our best to release this update before the end of Winter. Major tasks that still remain include P-39 cockpit texturing and completion of 25 Career mission types that will be included in the initial release (after it the work on the new mode will continue to increase the total number of the mission types to 40). Once again, this update is going to be the leader in terms of changes and additions - the change list includes more than 80 items already.

Speaking of the further development, we'll start to disclose various details about it pretty soon. For now, we can say that the work on 3D models of P-47, Spitfire Mk.IXe and Bf 109 G-14 has already started while we're collecting reference documents on Tempest Mk.V. In the same time, we have started adapting the existing WWI aircraft FM for IL-2 Sturmovik: Great Battles engine for Flying Circus project. The work on Tank Crew is also progressing: new track assembly animation tech and increased height map detail are accompanied by the new detailed buildings destruction tech which will be used on 'Clash at Prokhorovka' map; the first two new 3D tank models are in the works as well. We'll tell you about them later, but they are heavies.

To spice up today's diary, here are the official A-20B skins made in 4K resolution: