There are many examples of game level archetypes that designers go back to again and again. How many Sewers, Ice Worlds or Warehouse Maps have you experienced in your gaming life? We have a new one to add to the list: Giant Anuses. Think back on it and you’ll be surprised at how many hulking butt holes you’ve slogged through. Game characters find themselves neck-deep in monster rectum with alarming frequency. Don’t believe us? We have proof on video, just click play below.

Here at GamesRadar, we strive to distill videogaming into its pure forms, unfiltered by corporate interest and unfettered by religious prudery. This video contains imagery that may be consideredoffensive, so if you are under 18 or wilt easily DO NOT WATCH - Ed.

Jan 22, 2009