Coming from you that means a lot! Thank you!Well it's kinda tough to explain. My renders are all done in the Skyrim engine so assets/lighting behave differently than other programs. Basically I build a body that works well with a custom skin texture I use, then I adjust certain bones to morph the body so that the skin texture properly adapts to the new proportions of the body. As for shading/lighting I use an ENB that makes everything more vivid in addition to a multitude of other tweaks to the lighting.