Patch 1.5.7 is our latest update for the Workshop Beta branch, and it includes the next big feature from our road map – the Stage Editor. If you need help accessing the beta version please visit our original article announcing its public launch, or take a look at our in-depth technical manual for building content. Now on to the notes!

New Features

The Stage Editor is now accessible from the Workshop menu. Create custom stages directly in the game using standard controls or your mouse.

There are two types of stages you can make: Standard stages: Built entirely with ingame assets, these are a good starting point for beginners and for prototyping new stage layouts quickly. There are 8 tilesets / stage backdrops available in this first beta release, with more to be added in future updates. Advanced stages: Enables you to create your own background graphics, audio, and more. Additionally, custom scripting support will be coming in a future update. Any Standard stage can be converted into an Advanced stage in the Stage Editor menu.

Config files now have a ‘Finished’ flag. Set this to true and tag your item as finished so players can filter out work-in-progress items.

Both friendly and casual matches have a new change rules menu that allows you to enable workshop characters. NOTE: Make sure to enable this option to play with workshop characters and stages.

Major Fixes

Fixed a crash on casual 1v1 startup with custom characters selected.

Fixed a crash caused by different character loading times on different machines.

Fixed custom items’ version mismatch popup triggering at wrong times.

We’re grateful for the amount of support and activity that the Workshop Beta has received so far. If you’re ready to dive in and make your own stages, make sure you check out our latest manual entry on the new stage editor. We can’t wait to see what you make with this latest update!