There is no doubt that we love our video games. Whether the larger triple ‘A’ titles that we wait years to play, expecting continued innovation and greatness, or the smaller more frequent titles, which are becoming ever more ambitious with each passing year. One of the variables, which makes video games great is founded on the creative resolve of today’s development community. Whether you’re one person, a couple friends or a larger group with development skills, anything you can think of or have experienced can be translated in to a fun and impressive video game. But how do you make a video game that directly targets kids who may be struggling with life threatening illnesses?

This is in fact exactly what interactive storytelling game studio Arconyx (makers of DeathCrank) plan to do with their new development project, I, Hope. The origin of I, Hope is founded on belief system of the GameChanger Charity, which believes that video games can truly be life-changing, and even life-saving. I, Hope will be a full on gaming experience that is fun for everyone, while still delivering a powerful, meaningful message to kids struggling in hospitals around the world.

With a desire to give back in a meaningful way, Arconyx will be donating the game ‘I, Hope’ to GameChanger so that 100% of the profits can go directly to supporting children with life threatening illnesses and their families. I, Hope is being developed specifically with combating cancer in mind.

Starting Monday, May 2nd, Arconyx will be launching the Kickstarter for ‘I, Hope’, as well as a 24 hour streaming marathon via Twitch.