Welcome back survivors.

The season continues with update 4.2, now available on the live server and a storm is raging on the Battlegrounds. Erangel’s overcast weather can now produce a variety of other weather conditions on the island, from thunderstorms, to fog, to heavy winds, and even hail. While you outrun the storm, you can now plow through several new destructible traffic barricades and pylons. This patch also brings a number of quality of life improvements to gameplay and the user experience, including reduced wind volume on Vikendi.

Speaking of bad weather, you can unlock the Weathered Mustang weapon skins by purchasing the premium Survivor Pass 4: Aftermath and completing missions. The Survivor Pass 4 ends on Oct 15 PDT when the game enters maintenance. Now loot that Care Package and ruin the forecast for anyone on the wrong side of your M249. Read on for more details on Update 4.2:

Mid-Update Hotfixes



08/27/2019

Fixed an issue where in rare circumstances, enemy player models intermittently appear invisible at medium distances.

Fixed an issue where ADS is repeatedly canceled when proning against an object.

Fixed an issue where players are unable to reload when looking towards certain attachments.

Fixed a graphical issue when wearing certain skins and using the SLR with a canted sight.

Fixed an issue with certain skins not displaying on male character models in the item preview.

Gameplay

“Life moves pretty fast, if you don’t stop to look around once in a while, you could miss it.”

Vehicle Handling Improvements

Improved vehicle handling of the Scooter, Snowmobile, Snowbike and Motorcycle with Sidecar, thus improving overall driving stability. Motorcycle with Sidecar off-road driving control and stability has been greatly improved.



Altered Blue Zone Edge Visual Effect

To improve the gameplay experience, the rolling shimmer effect seen while at the edge of the Blue Zone will no-longer be seen at the center of the screen where the player is aiming.

Improved Visibility of Reticles Against Bright Backgrounds

Visibility of all sight and scope reticles against bright backgrounds (such as Vikendi snowfields) has been slightly improved.

Throwables Friction Adjustment

Adjusted the friction force of throwables to make rolling movement more consistent and predictable. Smoke Grenades Friction force has been increased to slow rolling speed and cause them to roll a shorter distance after impacting surfaces. Stun Grenades & Frag Grenades Friction force has been decreased to speed up the rolling speed and increase distance they can travel after impacting surfaces.



Vehicle Engine Toggle

Vehicle engines can now be turned off/on by pressing ‘Z’. The engine can be turned off while driving, after gaining momentum and can be used for quiet, tactical maneuvers. Once the engine is off, pressing ‘W’ to accelerate or ‘Z’ will start the engine again. Vehicle engines will automatically be turned off if the vehicle stays at a standstill for 8 seconds, or 2 seconds after the driver disembarks.



Sound QoL Improvements

Added master volume preview

The master volume can now be previewed while in the menu, to better allow users to set their preferred maximum volume level. This can be founder under Settings – Audio – Sound – Master volume and by clicking on the ‘play’ button.

Added Instant Volume Reducer This new feature temporary decreases the volume of games sound effects to facilitate more clear communication with teammates. Use ‘F7’ to reduce game master volume, while maintaining the volume of voice chat. Use ‘F7’ key again to return to the original volume

For the more details on PUBG’s sound improvement plans please read Dev Letter – Sound Improvement Plan.

Survivor Pass: AFTERMATH

To help get through the CO-OP missions faster, we’ve enabled “HOT TIME” – a period in which CO-OP mission progress is accelerated for all players.

“HOT TIME” will be enabled at various points throughout the remainder of Survivor Pass: AFTERMATH to accelerate CO-OP mission progression.

Each completed mission will add two points instead of the standard one to the CO-OP mission progress meter.

World

“There’s a side to you that I never knew… and the games you’d play, you would always win. But I set fire, to the rain.”

Dynamic Weather added to Erangel

‘Overcast’ weather has been added to Erangel. When a match starts with overcast weather on Erangel, the weather will change dynamically over the course of the match between overcast, windy, hail, light rain, heavy rain (rain with lightning and thunder), and fog.



Additional destructible pylons and barricades have been added to Erangel. They can be destroyed by vehicles, weapons and explosions, but do provide a limited amount of cover until they are destroyed. Some existing objects which were previously indestructible are now destructible, such as the traffic cones in Mylta.



Vikendi Ambient Noise Adjustment

Volume of Vikendi’s ambient wind noise has been reduced.

Removal of PUBG Esports Signage

As MET Asia Series and PUBG Nations Cup have now concluded, in-game signage across various maps and the starting plane has been removed.

UI/UX

“A vision of perfect health.”

In-game HUD Improvement

Helmet and vest health is now better visualized on the UI, along with Backpack capacity.

Weapon firing mode is now represented visually by icons, instead of text.

To reduce unnecessary clutter, certain HUD and UI elements are no-longer displayed when waiting to start a match.

Game version number, server identifier and other information is now located beneath the minimap, instead of the HP bar.

Store UI Improvement

BP purchasable items are now marked with a BP icon in Store to better differentiate BP and cash items.

Performance

Made performance improvements to mitigate client hitching/stuttering in certain situations.

Custom Match

Added Erangel Visual Update option to Custom Matches Erangel Visual Update will be called “ Erangel ” and the previous version will be called “ Erangel Classic ”. All game modes will be playable on both Erangel variants.

Team leaderboard UI seen in observer mode has been changed to allow 4 character team tags (previously 3).

Replay

The replay system has been updated. Replay files from previous updates are now unavailable for use.

Skins & Items

New skins are available at in-game Store once PC Update 4.2 hits live servers.

New BP purchasable items Vector & SLR BattleStat skins 2 Madsy Shoes

Added new Battlestat skins for S686 and UMP45

Twitch Broadcaster Royale Group 9 skins More information will be released via an official announcement for Group 9 of Twitch Broadcaster Royale skins will be released after Update #4.2 arrives on live servers

Added Regional Esports Baseball Bat skins in celebration of 2019 Phase 3 of PUBG Esports.

Added Rabbit Season Set items, which can be found in the Featured Page of the in-game Store.

NA Matchmaking Changes

[NA Region Specific Changes] We’re making some changes to matchmaking in the NA region to ensure a smooth matchmaking experience. While the “Featured Map” queue has thrived for the most part, some players have experienced difficulty finding matches in the “Random Map” pool, which has also led to some frustration due to lack of map variety.

Read the full details in the NA Matchmaking Changes with Update 4.2 post.

The “Featured Map” option will be removed, leaving only the “Random Map” option, which will now contain all 4 maps at an equal percentage chance of being chosen. Player choice is important, so we are investigating ways to allow players additional choices where possible, without compromising a smooth matchmaking experience.



Bug Fixes