Ahoy, landlubbers! I'm Gaby, one of Mike's developers on the Pathfinder Adventure Card Game. I'd be remiss if I didn't begin by thanking you all for your support of the game. Thanks to you, the game is doing so well that we're already working on another set! Developing this game has been a total blast, and it's been so much fun to watch everyone enjoy something I got to help create.

If you haven't guessed from the awesome Daryl Mandryk cover art, the new set is going to be adapted from the popular Skull & Shackles Adventure Path! A private playtest is starting soon, and the game will launch at Gen Con Indy in August of 2014. So, now that the catfish is out of the bag, what exactly is there to look forward to in the Skull & Shackles set of PACG?

New character classes: We're bringing seven new character classes from the Pathfinder RPG to the Pathfinder ACG. The Oracle, Gunslinger, Magus, and Swashbuckler will debut in the Skull & Shackles Base Set, along with the returning Bard, Fighter, and Rogue. The Skull & Shackles Character Add-On Deck will introduce the Alchemist, Witch, and Warpriest, along with the Druid. (Not familiar with the Swashbuckler or the Warpriest? They appear in the upcoming Pathfinder RPG Advanced Class Guide—check tomorrow's Paizo blog for more on that!)

Guns: There's going be a Gunslinger, so we'd better have some guns for her to sling. Big guns, little guns, sneaky guns! Pew pew pew!

Pirates: Now with piratical accessories! Our pirates may be helpful or they might be the sort of scallywags who will make you walk the plank. Your character may even be a pirate! Of course, pirates need pirate gear, so you can expect to find eye patches, tricornes, and the like.

Sharks: Dunnn dunn.… dunnn dunn… dunnndunnndunnndunnndundundundundundun. Being that I work at Lone Shark Games, I'm pretty stoked about sharks appearing in this game.

Ships: It's pretty hard to have adventure on the high seas without ships, so there might be a ship or two in this set. But watch out: there might also be some sea monsters that like fish and ships.

Booty: I don't want to say too much, but we're definitely going to have some pirate booty in this game. It'd be wrong not to.

Swashbuckling: Many times, your character will be swashbuckling. Sometimes that will help you and sometimes it won't. The pirates you meet will care quite a bit about whether or not your buckles are swashed.

New challenges: With new adventures come new challenges. Ships and seas are full of perilous and rewarding tasks. (Protip: I just told you a new type of barrier.)

Sharks: Did I mention sharks? There are going to be a lot of sharks.

There are a couple other very exciting aspects to PACG: Skull & Shackles. First, you'll be able to play Rise of the Runelords characters in Skull & Shackles and vice versa. Yeah, we're totally backwards compatible. Second, Adventure Decks will be released MONTHLY, which means less waitin' and more keelhaulin'! And don't forget the part where you can save money! Pathfinder Adventure Card Game Subscribers get 20% off of MSRP, free promo cards, and discounts on Ultrapro's upcoming PACG character mats and other Ultrapro PACG accessories yet to be announced!

Stay tuned in the coming months for more news about PACG: Skull & Shackles! Here's hoping you and your salty crew have smooth sailing ahead!

Gaby Weidling

Developer, Pathfinder Adventure Card Game