Description

The Mutalisk is considered a dead Unit by many Players. This Build abuses the Power of early Mutalisks in combination with the high impact of Speed-Banelings and tries to do critical damage to the Terran opponent before he can really get his Upgrades and Production going.

The Idea

Both Bio and Mech Terran Styles have a weak Window around the Time 2 Base Muta Speedbane hits. Terrans have no Upgrades, no more than 1 Siegetank / Thor and most other Units can simply be walked over. Zerg can get to 2 Base Muta with relative safety and still transition from it decently. The Upgrade disadvantage (mainly the Carapace Upgrade) is quite hard to overcome versus Bio though.

The Build

We Open with a quick Ling Speed -> Lair build. Get a Bane Nest for safety (against Hellbats) and add additional gasses. Once the Lair is done a Spire is built and later on Baneling Speed and a 3rd Base are started.

Once the Spire is done I usually aim for 6-8 Mutas into mass Ling / Baneling. I then hit my Opponent as soon as I can with a huge swell of Lings, Banelings and Mutas.

The Execution

Distract him with your Mutalisks and try to hide your Banelings. Try to snipe Stray units with the Mutalisks then bust his wall with the Banelings. If you can't reach his Army blow up his economy with your Banelings. Watch the Video below for an example execution.

VOD

Build Order

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12 0:01 Drone 13 0:12 Overlord 13 0:17 Drone 14 0:30 Drone x3 17 0:46 Spawning Pool 17 0:48 Drone 17 0:56 Drone 18 1:12 Hatchery 18 1:13 Extractor 18 1:18 Drone x2 18 1:33 Queen , Zergling x2 18 1:38 Drone 22 1:49 Overlord 23 2:09 Queen 26 2:20 Metabolic Boost 26 2:23 Zergling x2 26 2:24 Queen 32 2:47 Overlord 35 2:58 Overlord 36 3:05 Lair 41 3:21 Extractor x2 41 3:25 Baneling Nest 38 3:31 Queen 43 3:36 Overlord 43 3:46 Zergling x4 45 3:52 Zergling x4 57 4:18 Extractor 57 4:24 Spire 55 4:26 Baneling x6 59 4:39 Zergling x2 59 4:44 Spore Crawler x2 58 4:55 Zergling x4 59 5:07 Hatchery 59 5:10 Overseer 60 5:18 Zergling x2 60 5:21 Spore Crawler 61 5:23 Centrifical Hooks 64 6:05 Mutalisk x5 74 6:14 Mutalisk x3 79 6:28 Mutalisk 92 7:05 Baneling x4 101 7:40 Mutalisk 104 8:36 Evolution Chamber x2

Analysis

Build Order

@100 Gas Ling Speed

@100 Gas Lair

@50 Gas Baneling Nest + 2 Gasses

@Lair Spire + 4th Gas

@150 Gas Speedbanes

@300 Mins 3rd Hatchery

@Spire 6-10 Mutas then Mass Ling

Defending

Some notes on my Defense:

After 3:30 always have 8 Lings at home to deal with Hellions.

Prepare for Banshees (additional Queens + Overseer / Spores) around 4:30.

Morph Banelings against Hellbat.

Against 2 Base Allin build a lot of Queens, Lings and Banelings. After you held the Allin counter with the usual Mutalisk Timing.

Transitioning

If the Attack does not kill the Opponent you will need to Transition. Here are my most used Transitions.

Against Mech I transition to Roaches by throwing down a Roach Warren and Evolution Chambers as soon as the Attack is over. I drone up my 3rd Base and then try to simply overpower him with Roaches. If that doesn't work i go for Roach Hydra Viper into eventual Brood Lords.

Against Bio I usually go for Ling Bane Hydra or try to win with a Roach feint. It is important that you get Upgrades very quickly as it can be hard to deal with Upgraded Marines.