SnoruntPyro









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#17 RE: Make a Good Mega Man Level Contest - Released! V1.12

(23-05-2016, 09:58 PM) iYamWhatIYam Wrote: 1) The hitbox for Mega Man is absolutely enormous. Sometimes I am able to see a bullet go right past me by a small margin, but I still get hit. I also got hit on one of the Tier 2 levels, the Telly spam stage, even when I knew I should have been able to avoid it.



2) It seems to me that getting damaged by any enemy hurts a lot . I think these numbers should be lowered a little bit; it would also make dealing with the enemy-spam stages a lot easier as well. Is the hitbox really that big? I'll shave off a few pixels and see if that helps. Also Garriry, the hitbox doesn't change at all if you jump. Must have just been you.



As for damage values, I directly copied the numbers from Mega Man Knowledge Base. So it's not any more or less balanced than the official games. Unless I did some stuff wrong? But it's an issue I haven't really run into.



I'll be uploading another patch shortly - it'll fix all this stuff pointed out. I'll either edit this post or make another post if someone else posts once that's taken care of.



EDIT: OH ALSO ENTITY there's a random hidden block there. It's dumb. That level is bad. Is the hitbox really that big? I'll shave off a few pixels and see if that helps. Also Garriry, the hitbox doesn't change at all if you jump. Must have just been you.As for damage values, I directly copied the numbers from Mega Man Knowledge Base. So it's not any more or less balanced than the official games. Unless I did some stuff wrong? But it's an issue I haven't really run into.I'll be uploading another patch shortly - it'll fix all this stuff pointed out. I'll either edit this post or make another post if someone else posts once that's taken care of.EDIT: OH ALSO ENTITY there's a random hidden block there. It's dumb. That level is bad. (This post was last modified: 23-05-2016, 11:41 PM by SnoruntPyro .)