Flavor and Joke spells by u/FoularReborn and u/Sweetieandsalts

Theodore’s Phantom Band

1st-level illusion

Casting Time: 1 action

1 action Range: Self (30-foot radius)

Self (30-foot radius) Components: M, S, V (an instrument)

M, S, V (an instrument) Duration: 1 hour

You summon 1-5 illusionary musicians, that can play any instrument of your choice and can look like any humanoid race of your choice and have any appearance of your choice, the illusions are harmless and obviously illusions, but can produce sound and move in a lifelike manner, playing along or singing with you or for you. The illusions take the help action to give you Advantage on Performance checks related to singing, playing an instrument or dancing. They can either stay where cast or follow you, though they have to stay within 30ft. The spell can be ended at will, requiring no action

At Higher Levels: If you cast the spell using a spell slot of 2nd or higher, the duration of the spell is increased by 1 hour per level above 1st

Earwyn’s Ballad of The Drunkard

2nd-level illusion

Casting Time: 1 action

1 action Range: Self (15-foot radius)

Self (15-foot radius) Components: V, S, M (a drop of alcohol)

V, S, M (a drop of alcohol) Duration: Concentration, Up to 10 minutes

You start singing a old drunkards song or shantie, pulling people in with the promice of fine liquor. When you cast this spell, you can designate any number of creatures you can see to be unaffected by it. An affected creature’s speed is halved in the area, and when the creature enters the area for the first time on a turn or starts its turn there, it must make a Wisdom saving throw. On a failed save, the creature belives they are poisoned(belives they are drunk) until the start of their next turn. The fact this is a trick on the mind, not a poisoning of the body, it may (at your DMs disgression) work on creatures immune to the poisoned condition

Cymbelline's Tickle Fever

1st-level evocation

Casting Time: a involuntary reaction (when the caster or an adjesant creature spends an action to ticlke the caster's nose with a feather)

a involuntary reaction (when the caster or an adjesant creature spends an action to ticlke the caster's nose with a feather) Range: Self(10ft cone)

Self(10ft cone) Components: S, M (any feather and glitter)

S, M (any feather and glitter) Duration: 5 turns

You sneeze, magically releasing a burst of glitter in a 10 ft. cone in the direction you are facing, all creatures in the area must make a Dex saving throw. If it fails, the target is blinded for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.

At Higher Levels: When you cast this spell using a spell slot of 2rd level or higher, it deals an additional 2d6 poison damage on a failed save. When you cast this spell using a spell slot of 3th level or higher, the damage increases by 1d6 for each slot level above 2rd.

Credit: u/Sweetieandsalts

DID YOU JUST HIT MY CHILD?!?

5th-level Evocation

Casting Time: 1 Reaction (when Cymbelline is damaged)

1 Reaction (when Cymbelline is damaged) Range: Self

Self Components: V

V Duration: 1 minute

Upon seeing Cymbelline get damaged or hit by an enemy, Mercy goes into maternal rage. Until the spell ends, you gain a bonus to spell attack rolls and spell save DC equal to your spellcasting modifier, and once a turn when dealing damage with a spell, you can add 4d8 lighting or thunder

When the spell ends, Mercy looses her next turn, crying

At Higher Levels: When you cast this spell using a spell slot of 6 level or higher, the damage increases by 1d8 for each slot level above 5th.