The First World, Realms of the FeyPathfinder Campaign SettingBy Paizo PublishingGrim Fairy TalesExplore the First World, the legendary realm of the fey, where reality reinvents itself and strange creatures peddle stranger wares to the unwary. Learn about the godlike Eldest who rule this plane, and how to navigate their fairy courts. Delve for legendary treasures in locations too weird for mortal lands, study the lost origin of gnomes, and bargain with ageless adversaries in a realm where death is seen as a game. Whatever you do, don't blink—because nothing in the First World stays the same for long.Strange Aeons #4 : The Whisper Out of TimePathfinder Adventure Path #112By Paizo PublishingNot-So-Sweet NothingsWith their memories once again intact, the adventurers continue their pursuit of Count Lowls. But first they must visit Cassomir, where they believe the wayward noble is meeting with an old associate, but find only danger in his absence. Next, they travel to Katheer, capital city of Qadira, to track down a blasphemous tome in a hidden library, only to discover Lowls has stolen the vile book. They then venture to the slave-trading city of Okeno to pick up the count's trail again and encounter the mysterious and alien entity that has been haunting their dreams. If they can't stop their crazed nemesis before his plans come to fruition, doom will come for all!Paths of the RighteousPathfinder CompanionBy Paizo PublishingWalk the Path of VirtueThose who serve honorable causes and worship the gods of goodness face dangerous and devious threats. To bolster them in their quests, their religions develop potent techniques and astonishing powers to reward those who follow the noble and devout course without fail.presents more than a dozen prestige classes, each associated with a different good-aligned deity and customized to enhance your gameplay, whether your character's a member of a widespread religion or one that's relatively obscure.Curse of the Crimson Thrown Pawn CollectionPathfinder AccessoryBy Paizo PublishingKey monsters and NPCs from the Curse of the Crimson Throne Adventure Path come alive on your tabletop with the, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a beautiful full-color image of a monster or NPC from the Curse of the Crimson Throne campaign. The, together with the creatures and characters from theandcollections, provides pawns for nearly every Curse of the Crimson Throne encounter. Each cardstock pawn slots into a size-appropriate plastic base from any of thecollections, making the pawns easy to mix with traditional metal or plastic miniatures. With tons of distinct images, thebrings to life the enemies and allies from all six chapters of the Curse of the Crimson Throne Adventure Path.Flip Mat Classics : ArenaPathfinder AccessoryBy Paizo PublishingLet the Games Begin!brings you two stadiums: one for basic gladiatorial combat and another filled with water for mock naval battles. Featuring both box seats for the local nobles and stands for the common folk, these maps are an exciting addition to any campaign!Friends Like TheseStar Wars Age of Rebellion RPG AdventureBy Fantasy Flight GamesTime is running out for an important ally with Friends Like These, an adventure supplement for the Star Wars: Age of Rebellion Roleplaying Game. When intelligence reveals that an important and secret shipyard is under threat, the player characters have two days to arrange the planet`s defense and recruit allies in the region before Imperial forces arrive. Friends Like These takes players to a new sector where they encounter Mandalorian culture and face a brutal moral decision regarding who the Rebel Alliance should call "friends."The Vampire of HavenaDark Eye RPG AdventureBy Ulisses"The Vampire of Havena" is a solo adventure that lets you dive into the action when other players are not available. Every chapter presents new challenges, and you will need to muster all of your abilities if you wish to escape with your skin intact! Familiarity withor the world of Aventuria is not required—this scenario includes a ready-to-play character and all necessary rules.Adventuria BestiaryDark Eye RPG SupplementBy UlissesTheintroduces 40 terrifying monsters and two dozen highly dangerous animals that can challenge even the mightiest group of heroes. This sourcebook describes supernatural beings such as demons, fairies, and ghosts, but also includes nightmarish flesh-and-bone creatures like the corpse-devouring ghoul, the foul pit worm, and the titanic gorger.The wilds of Aventuria hold more than just monsters. The land also supports many dangerous and interesting animals. Aventuria’s oceans, skies, and fields are home to bloodthirsty striped sharks, arrow-swift storm falcons, and heavily armored, horned saurians. Each presents a unique challenge for heroes who dare to explore the trackless wastes.Each creature description features a full stat block, a colorful illustration, and notes on physical traits, habitat, and encounter tips.As a bonus, theintroduces new advantages and disadvantages, new special abilities designed for combat with creatures, rules for creature swarms, and expanded rules for hunting and making use of quarry.Fate Points SetDark Eye RPG AccessoryBy UlissesFate is an important concept inroleplaying game. Heroes can use Fate Points to survive dangers that others could not escape. Often a Fate Point can tip the scales, making truly heroic deeds possible!Designed especially for, these high-quality poker chips bring this exciting aspect of play to your gaming table as you track your total.This set consists of 20 Fate Points printed with the symbol of the Twelvegods, for use withroleplaying game.The Extraordinary Adventures of Baron Munchausen3+ players, ages 10+, 45+ minutesBy Fantasy Flight Games[FONT=&]Aha!Welcome, dear reader, to yet another place where I, the,have managed to secret away a few more paragraphs about my game where my dastardly editor cannot find them. I must be brief, but the pen of the Munchausens is as swift as the arrows fired upon me by the Dragon-hunters of northern Greenland. (They mistook me upon my flying carpet for some new breed of dragon. Truly, they are a useless people.)[/FONT][FONT=&]My game, then, in brief.is a storytelling game of my own devisement, that invites you and your stout companions to share the tales of your adventures and exploits from around, across, and (in some cases)through the circumference of the world. As each one tells his story, the others shall interject with most villainous objections and interruptions, yet the true storytellers among you will persevere. Upon the completion of each one's tale and a copious amount of drinks, the best story will be judged by all players and the next round is ready to begin![/FONT]----------------------------------------------Blood of an Englishman2 players, ages 10+, 20-30+ minutesBy Renegade Game Studios"Fee Fi Fo Fum! I smell the blood of an Englishman!" roared the giant as he crashed through the vines. Jack, with one arm around his precious stolen harp and the other grasping the beanstalk, felt the rush of danger. Will he make it to the bottom in time to chop down the leafy ladder, or will the giant successfully catch the thieving beggar?In, players take on the role of either Jack or the Giant. The Giant must maneuver the Fee Fi Fo and Fum cards while Jack tries to create three beanstalks to steal the bag of gold, the Golden Goose, and the Singing Harp. Each player has different available actions and must carefully arrange the cards to achieve their goal. Are you brave enough to face your fate?Aeon’s End1-4 players, ages 14+, 60+ minutesBy Indie Boards & CardsThe survivors of a long-ago invasion have taken refuge in the forgotten underground city of Gravehold. There, the desperate remnants of society have learned that the energy of the very breaches the beings use to attack them can be repurposed through various gems, transforming the malign energies within into beneficial spells and weapons to aid their last line of defense: the breach mages.is a cooperative game that explores the deckbuilding genre with a number of innovative mechanisms, including a variable turn order system that simulates the chaos of an attack, and deck management rules that require careful planning with every discarded card. Players will struggle to defend Gravehold from The Nameless and their hordes using unique abilities, powerful spells, and, most importantly of all, their collective wits.Mistfall : Sand and SnowMistfall Expansion SetBy NSKN Gamesis an expansion that will enhance yourandexperience with a set of 110 brand new cards, you can add to any of one of the sets, or use when you mix them.Mistfall : Heart of the Mists1-4 players, ages 14+, 120+ minutesBy NSKN Gamesis a fully cooperative card-based adventure game set in a world of mystery, eldritch powers and perilous adventures. Heart of the Mists continues the story of Mistfall in a standalone expansion featuring new Heroes, Enemies, Encounters and Quests, and introducing Allies, as well as alternative versions of some of the base game mechanisms.Heroes of Mistfall Miniatures PackExpansion for MistfallBy NSKN GamesHeroes of Mistfall Miniatures Pack is n accessory that will enhance your Mistfall, Heart of the Mists and Shadowscape experience with a set of 13 unpainted detailed miniatures, combinable with ll the board games from the Mistfall universe.King & Assassins2 players, ages 10+, 30+ minutesBy Galaktais an asymmetrical fantasy game of strategy and deception for two players. One player controls a vile king and his knightly lackeys who try to force their way into the castle through a mob of wrathful citizens. The other player controls the mob itself and – more importantly – three assassins who hide among the crowd hoping to kill or stop the ruler long enough for the people to deal with him using their bare fists. The king has only so much time before he is overpowered by his own subjects but using guile and swords of his guards he may be able to eliminate the assassins and hopefully escape into the safety of his palace.Ragers : Champions of the Arena2 players, ages 14+, 15-20+ minutesBy GalaktaIt's better to let professionals draw the first blood...Every year, all tribes gather for the Great Thing. Supervised by feared judges and in the face of ruthless deities, each and every person who feels harmed or wronged may prove their rights on the bloodied sands of the Arena of the Righteous. Such persons may challenge the alleged wrongdoer to single combat and seek retribution for any crime — or at least that's what the Ancient Law states.is a game of wits and bluff for two players. Each player becomes a head of a team of Ragers — powerful fighters who settle disputes between tribes during the Great Thing that lasts for three days. During the game, players play cards depicting brave warriors and representing different types of attacks and special actions. By doing so, they gain glory points (GPs) over three rounds of fighting, and whoever gains the most GPs becomes victorious.Mummy’s Mask Adventure Deck 3 : Shifting SandsPathfinder Adventrue Game Expansion SetBy Paizo PublishingYour Mummy’s Mask adventure continues! Travel to Tephu’s vast and ancient library to uncover secrets about an ancient pharaoh and the cult attempting to resurrect him. The truth lies beneath the uncharted sands, in the pharaoh’s hidden tomb, guarded by cultists who will stop at nothing to ensure their god-king remains undisturbed! The Pathfinder Adventure Card Game: Shifting Sands Adventure Deck is a 110-card expansion that adds 5 new scenarios to the Pathfinder Adventure Card Game, and also includes new locations, villains, monsters, curses, traders, loot, and more.Metallum2 players, ages 10+, 60+ minutesBy GalaktaWhen it turned out that faster-than-light travel was deadly for every lifeform, humans sent their inventions out instead to explore the galaxy — colossal factory ships capable of building and deploying automated Extractors. Those ships drilled, mined and transported raw minerals from faraway planetary systems back to Earth. Soon hundreds upon hundreds of star systems were visited and their planets were drilled down to their cores and stripped of valuable resources. After the ships moved on to the next system, the leftover excavation installations still lingered as a grim sign of past mining operations. In no time, two corporations monopolized the galaxy mining business, but with myriad systems to exploit they remained in a state of uneasy peace — a peace about to be broken due to an automated analysis of reports from a system mined many decades ago that yielded something weird, that led to a discovery of...Metallum.Age of Thieves2-4 players, ages 14+, 60-120+ minutesBy Galaktais a fantasy board game of strategy and adventure set in Hadria, a port metropolis located on the northern fringes of a mighty Empire. Each player becomes a master thief about to commit the most daring burglary of his career. During the game players may use unique abilities of their thieves as well as various action cards, which represent maneuvers, alchemical potions or complicated devices inspired by visionary ideas of Renaissance inventors. The players choose cards to play and then use available Action Points to plan the order of their activities. This makes the game very dynamic, with each resolved action dramatically influencing the turn. The players’ order changes dynamically depending on the number of Action Points placed on each chosen card.Mea Culpa2-4 players, ages 14+, 90+ minutesBy Zochis a paradise-and-pandemonium gamer's game that’s all about sins and sinners. Be it at the brothel or at the market, men such as the Pope or the Emperor can be seen hard at work at any time of the day. Even the most miserable miser, though, would be well advised to also strive to get hold of enough precious stones and wine to make sufficient donations towards the Lord's cathedrals. After all, it is through pious generosity that a poor soul can gain the all-important letters of indulgence and be pardoned for a life of greed and lust. When all is said done, what matters is to have sinned just enough to have achieved all goals and gotten away with it, while others took the fall.Imperial Settlers : AztecsImperial Settlers Expansion SetBy Portal Gamesbring new rules, a new resource, and a sixth faction to the world ofPrayer actions and blessing tokens bring religion to the world, while the Aztecs build temples and organize festivals and ceremonies to gain favors and be blessed! With this expansion, all other factions will also be able to add religion and their own pantheon of gods to their Empires.This expansion includes a new faction board, the Aztecs faction deck, blessing tokens, and expansion cards for the original factions that complement the Aztecs abilities.Geistesblitz : Spooky Doo2-8 players, ages 8+, 20+ minutesBy Zochis the latest addition to Zoch’s brain twister family of games. It comes in a beautiful metal box and features two new items, the barrel and the fez. While the basic Geistesblitz rules still apply, the fez can be placed over any of the other items. It is a new challenge to know which item is hidden underneath the fez at all times.The Mysterious Forest2-4 players, ages 6+, 10-25+ minutesBy IELLOis a cooperative memory game inspired by Daniel Lieske's graphic novel,After going through a magical painting, young Jonas enters a fantasy world. Players help him cross the Mysterious Forest and face the frightening Queen of the Draconias. The game is played in three phases: During the scouting phase, the players look at each of the eight forest cards in play and try to memorize all the equipment they need to cross the forest. Then they prepare Jonas' backpack by rolling the dice and trying to get the right pieces of equipment. Once ready, the players start the expedition by turning the first forest card face up and discarding the required equipment from the backpack.If they can reach the final card and choose the right equipment before they reveal it, they win the game!Cuba/SicilyAge of Steam Expansion MapBy Alban Viardhas two new maps, with a new "Gunpowder" special action delivery to recognize the revolution in, which is a solitaire map. In the two-player map, the players struggle against the Cosa Nostra, a third virtual player.Paris/MoscowAge of Steam Expansion MapBy Alban ViardParis features a fixed map using large districts in place of standard Cities with pre-determined linkages between them.In Moscow the players must contend with the Russian Mafia, who make different cities black each round.Ice Pack/Solar SystemAge of Steam Expansion MapBy Alban Viardfeatures two maps for 3-5 players.is particularly hard to master as the city-planets revolve around the Sun, while inthe map disappears round after round.Speilbox 2016 #6Magazine by SpielboxBoard and Card Games magazine, includes the special card "Bloody Mary" for BANG!----------------------------------------------TIE StrikerStar Wars X-Wing Expansion SetBy Fantasy Flight GamesThe sleek and agile TIE striker was developed primarily by Imperial forces stationed on planetary installations, where its adaptive ailerons and potent weaponry made it an excellent safeguard against Rebel incursions. The TIE striker and its adaptive ailerons come to life with thefor. It contains one highly detailed and pre-painted miniature TIE striker, along with six ship cards and three upgrades. These reflect the ship’s exceptional atmospheric maneuverability, as well as its use in Imperial swarm tactics.U-WingStar Wars X-Wing Expansion SetBy Fantasy Flight GamesThe Rebel Alliance used the U-wing to deploy troops under the cover of darkness or into the midst of dangerous situations. You can use theforto transport Jyn Erso and the other heroes of Rogue One: A Star Wars Story straight to your tabletop. It features one highly detailed and pre-painted miniature U-wing with articulated wings that can pivot back and forth, along with four ship cards and fourteen upgrades. Conduct espionage. Promote Rebel bravery. Pivot your ship’s wings to real effect. The U-wing Expansion Pack makes it all possible.----------------------------------------------Redver’s Reverse : The Battle of Colenso, 18991 player, ages 12+, 60-240+ minutesBy Legion WargamesOn the 15th December 1899 General Sir Redvers Buller tried to cross the Thukela River in order to relieve the Siege of Ladysmith. He was faced by well entrenched Boer commandos who inflicted a reverse upon the British that ultimately led to Buller being relieved of command.Redvers Reverse is a solitaire area movement game that recreated the difficulties for the British in trying to affect a successful crossing of the Thukela against the Boer commandos (who are played by the game system).The game is at Battalion and Battery level with emphasis upon the leadership of the British at a Brigade level for Infantry and at Divisional level for the Cavalry.----------------------------------------------G Revival Collection Volume 1 BoosterCardfight Vanguard CCGBy BushiroadFeaturing popular cards from previous releases, this is the expansion you’ve been waiting for! New cards supporting existing cards are also included in this English exclusive release! Don’t miss out on the chance to collect 12 of these cards in the new SP format as well! Will you rise up and take the future? All the cards in Revival Collection will be holo! 50 types of cards, 25 new cards / 25 reissue cards.Growth & Genesis BoosterLuck & Logic CCGBy BushiroadEach sealed pack Includes 7 cards, with 1 Paradox card guaranteed in each pack.Introduces the red and blue colours, as well as further support for the green and yellow colours and includes further support for the Monolium and Disfia worlds.*****The above list has been compiled based upon distributor and retail new releases mailouts I receive. Please note that there may be some geographic differences in release dates and/or availability of items. Please contact your local store for more information.