What the developers have to say:

Why Early Access?

Approximately how long will this game be in Early Access?

How is the full version planned to differ from the Early Access version?

What is the current state of the Early Access version?

Will the game be priced differently during and after Early Access?

How are you planning on involving the Community in your development process?

“We’re launching in Early Access to communicate the following: We’re still adding stuff to the game! We’re going to continue developing the story, adding new challenges, weapons/enemies/etc!”“We're looking to leave Early Access in the later half of 2020, or whenever we feel the main awesome game modes and features we have in mind have been built, proven out with community play and stabilized.”“By time of full release, we expect to complete the story, add co-op, more weapons, enemies, etc. The Early Access version will be continuously improved up until the full release.”is a work in progress, currently comprised of 20+ levels spread over four chapters. Chapter 5 will bring the story to its epic conclusion!provides a replayable experience of over 100 levels spread over 7 escalating tiers of difficulty. New levels, upgrades and enemies are continuously added to the game and surfaced here.: The game has accumulated a large amount of content since its inception in 2016!: There may be bugs! Tell us and we’ll fix them!: Your favorite feature might get radically changed. Hopefully into something more awesome. Feedback welcome!”“We may gradually raise the price as we ship new content and features, or raise the price on full release.”“Extremely closely. Erik (Mr. Doborog himself) is often streaming game development, art integration and level design live on Twitch, and taking suggestions from viewers in chat. There is a giant duck in the game that’s all the Twitch chat's fault.There’s a thriving Clone Drone community Discord chat server where players post their streams, clips, gifs, and chat with our (small) game team. We are also active in forum discussions and closely listen to ideas from community members.We occasionally make experimental beta branches available for players, typically coinciding with Erik's Twitch development streams. (Note that these are less stable than the early access game, so necessitate backing up your data, etc.)Some places to find us: