Titanfall launches on March 11th, 2014 in North America, and days after in other countries. Before we get to that though, a public beta will take place. Users can sign up to the beta by clicking here.

Once you have clicked that link, you will be redirected to the beta signup site, fill in all the information required and hopefully, you will be Titanfall beta before long.

The beta will be on-going from February 14th until February 18th at 9pm EST for Xbox One and PC.

Twitch gave the go-ahead earlier on that streaming of the beta will be allowed. Respawn has commented earlier, saying that posting beta gameplay online is completely allowed.

Titanfall Beta…is GOOD TO GO for broadcasting! Just confirmed with the awesome folks over at @Respawn. — Twitch Support (@TwitchSupport) February 11, 2014

You can see an FAQ for the beta by clicking here.

Update: It was revealed the beta would have 3 gametypes and 2 maps

Titanfall is the first next-gen shooter that combines pure adrenaline, wall-running, double-jumping action with powerful, fast-paced titan warfare to set the new bar for online multiplayer gameplay. The Beta will have two maps and three Titanfall modes, including newly announced mode “Last Titan Standing” Game Modes Attrition – If you have never played classic Titanfall before, this is the place to start. Kill anything on the enemy team to earn Attrition Points. The winning team is the one that hits the score limit first, or has the highest score when the time is up. Hardpoint Domination – Capture and hold the three hardpoints in the map for your team to earn points. The more hardpoints you hold, the faster you win. Capture neutral hardpoints by standing near them for a short period of time. Retake enemy-held hardpoints by standing near them for a longer period of time – a hardpoint must be rendered neutral before you can begin to capture it. If enemies are near a hardpoint, you must find and eliminate them before any capturing or neutralizing will happen. Last Titan Standing – In Last Titan Standing, everyone starts in a Titan. Your team must eliminate all of the enemy team’s Titans or Pilots to win. This is a round-based mode, and the team that wins the best of five rounds wins the match. Within each round, there is no respawning, and there are no replacement Titans, until the next round starts. Maps Angel City – When the IMC instituted martial law in Angel City, massive walls were built and a system of security checkpoints was created to divide the city into many smaller districts. The unfortunate residents of the Harbor District, now unable to move freely throughout the city, are only able to view the glittering skyline from afar. Pilots fighting in the city gravitate to the highly accessible rooftops, using them to cross entire city districts without ever touching the ground. Fracture – The IMC’s discovery of fuel-rich veins beneath this once-beautiful community led to aggressive, systematic fracking of the area, turning it into a seismically unstable shell of its former opulence. Titans rule much of the jagged terrain, forcing Pilots to move through and take cover within the interiors of the abandoned buildings. The best Pilots will carefully time their Cloak usage for the precise amount of time that is necessary to move between the protective interior spaces, or use every available square inch of vertical surface to string together complex wall-run routes.

Are you excited to possibly participate in the Titanfall beta? Discuss the beta on our forums!