That's assuming Nintendo goes ahead with VR in the first place. Miyamoto says he doesn't feel that VR was "that big of a topic" when he visited the E3 gaming show in June. While he's willing to admit that this may have stemmed from the nature of the technology (spectators don't usually see much), he also suspects that developers aren't entirely sure how to make viable VR products. Right now, Nintendo's VR studies are focused on short experiences. It wants to "eliminate the concerns" of long-term play before going in that direction.

It's too soon to say whether or not Nintendo's hesitation is well-founded. It risks being late when Sony is jumping into VR with both feet, and Microsoft is getting ready for it with Project Scorpio. However, both of its rivals are merely hoping that VR will be successful. Nintendo may dodge a bullet if it turns out that the next wave of VR tech is too rough or unpopular to catch on.