







We will be rolling out the update to servers in stages in the next 24 hours. Servers that have not been updated yet will appear greyed out in the server browser. During the rollout period, you can still access the 0.0.27 client by switching to the "0.0.27" branch on Steam via the "Betas" properties tab.​

New Content

New Item: Sticky Bomb

A high yield explosive with a short fuse that can be attached to any surface

Hold LMB to light fuse and release to plant

New World Structure: Firing Range

Hit a target and receive damage information!

Located in the Deadlands, Upper Heartlands, and Endless Shore

Gameplay Features & Changes

Medical Lab, Workshop, Weapon Factory, Vehicle Factory, Supply Station are now destructible

Oil Refinery structure has been removed

Fuel is now gathered from nodes away from towns

Starter Town Halls now contain 400 fuel

Stockpiles now accept Basic Materials, Refined Materials, Fuel, and Civic Materials

Game Balance

Using the Sledge Hammer gives additional XP (over the default Hammer)

Vehicle Factory Tech Level 2 & 3 each require 50 additional Tech Parts

Other Changes

Server join queue

When joining a full sever, players will now enter a queue to join

Workshop, Supply Station, and Manufacturing Plant have brand new assets

Server name now displayed on Map screen

Server optimizations

Major Bug Fixes

Fixed bug that causes occasional connection drop outs during gameplay

Fixed exploit that allowed players to enter vehicles while encumbered

Fixed issue that causes players to get stuck when spawning at Town Halls

XP is now received when picking up orders

Structures no longer appear to be at full health after erecting / collapsing an upgraded wall build site

Cursor no longer uses the incorrect graphic when being killed with the Callouts screen up

Weapons no longer deal full damage when firing at extreme range



