That is so true. I can go back to 16-bit games just fine to this day, but first-gen 3D makes my eyes bleed. Once I saw a Playstation 2 in action, all 3D graphics before that point were dead to me. Those first 3D consoles may have had the minimum power to make 3D work, but they didn't have the power to make 3D look good.



And speaking of dead to me and FFVII remakes, I always feared that when it happened, they wouldn't just improve the technical presentation, but totally overhaul the art direction itself to be more realistic, along the lines of Advent Children's visuals. And hey, what a surprise, that's exactly what they did. I loved the way the FFVII cast looked in the original Nomura illustrations, or Kingdom Hearts (mostly the first one, because I hated their Advent Children outfits,) and even in these sprites here. But like all Nomura designs, they look absolutely awful when they get close to anything realistic. (And besides that, I wouldn't have been a fan of Japanese RPGs in the first place if I wanted realistic art direction in any context.) So I guess I'll always be stuck with original FFVII's horrible early 3D graphics, or the remake's horrible art direction. But never a version that has both the right style and technology.