



We're adding new enemies to the Warbands league. These Chaos Renegades seek to exact vengeance on the factions they once belonged to, hunting down their leaders and killing any exiles who stand in their way. They can only spawn in map areas that can spawn leaders.



The goal with the initial 2.0.1 release is to enable all the content required to complete the Warbands/Tempest challenges. While we initially expected to have this ready next week, we found ourselves ahead of schedule and will release the patch tomorrow. There will be a follow-up 2.0.1b patch next week containing new Microtransactions and Divination Cards that weren't ready in time for the weekend. We didn't want to delay 2.0.1 over them. A 2.0.2 patch will follow relatively shortly afterwards (within another week or so) with a lot of general improvements and bug fixes.



Check out this sneak peak of the upcoming content!













The three new maps use Act Four tilesets and contain map versions of some of the most formidable adversaries from Act Four. The new maps are: Core, Malformation and Phantasmagoria We're adding new enemies to the Warbands league. These Chaos Renegades seek to exact vengeance on the factions they once belonged to, hunting down their leaders and killing any exiles who stand in their way. They can only spawn in map areas that can spawn leaders.The goal with the initial 2.0.1 release is to enable all the content required to complete the Warbands/Tempest challenges. While we initially expected to have this ready next week, we found ourselves ahead of schedule and will release the patch tomorrow. There will be a follow-up 2.0.1b patch next week containing new Microtransactions and Divination Cards that weren't ready in time for the weekend. We didn't want to delay 2.0.1 over them. A 2.0.2 patch will follow relatively shortly afterwards (within another week or so) with a lot of general improvements and bug fixes.Check out this sneak peak of the upcoming content! Last edited by Bex_GGG on Jul 30, 2015, 4:50:25 AM

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