C04_WelcomeToStanton_BoardShip_LongDesc=You've been given your first mission. Head to your ship and launch when ready.

C04_WelcomeToStanton_BoardShip_ShortDesc=Board your ship

C04_WelcomeToStanton_FPSLoadout_LongDesc=Your field weapons are with Duncan Chakma, the Stanton's armoury master. Head to the armoury and talk with Chakma to retrieve them before leaving the Stanton.

C04_WelcomeToStanton_FPSLoadout_ShortDesc=Retrieve your field weapons

C04_WelcomeToStanton_LongDesc=The Stanton welcomes you with open arms and Morrow bitching about you behind your back (temp long desc)

C04_WelcomeToStanton_MedBay_LongDesc=You need to be prepared before you head out on your mission. Visit the Medical Bay to retrieve your provisions.

C04_WelcomeToStanton_MedBay_ShortDesc=Visit the Medical Bay

C04_WelcomeToStanton_MeetKelly_LongDesc=XO Kelly wants to see you in the Stanton's briefing room.

C04_WelcomeToStanton_MeetKelly_ShortDesc=Meet XO Kelly

C04_WelcomeToStanton_MeetOldMan_LongDesc=Your new wing man 'Old Man' wants to talk with you before boarding your ship.

C04_WelcomeToStanton_MeetOldMan_ShortDesc=Talk with Old Man

C04_WelcomeToStanton_MeetWhite_LongDesc=The Stanton's Captain, Noah White, greets everyone who boards his ship. Head up to the Bridge to meet Captain White.

C04_WelcomeToStanton_MeetWhite_ShortDesc=Meet Captain White

C04_WelcomeToStanton_ReportToHangar_LongDesc=Your ship is ready for launch. Report to the Hangar when ready.

C04_WelcomeToStanton_ReportToHangar_ShortDesc=Report to the Hangar

C04_WelcomeToStanton_ShortDesc=The Stanton welcomes you (temp short desc)

C04_WelcomeToStanton_TalkToWeb_LongDesc=Now that you've spoken with Old Man, return to Web who's standing by your ship.

C04_WelcomeToStanton_TalkToWeb_ShortDesc=Return to Web

C04_WelcomeToStanton_Title=Welcome to the Stanton

C05_FirstTimeOut_DisableCutlass_LongDesc=Disable the Cutlass fleeing Shubin Interstellar

C05_FirstTimeOut_DisableCutlass_ShortDesc=Disable

C05_FirstTimeOut_DistressBeacon_LongDesc=Investigate the Distress Beacon

C05_FirstTimeOut_DistressBeacon_ShortDesc=Investigate

C05_FirstTimeOut_EliminatePirates_LongDesc=Eliminate the Pirates attacking Shubin Interstellar

C05_FirstTimeOut_EliminatePirates_ShortDesc=Eliminate

C05_FirstTimeOut_EntertShubin_LongDesc=Enter Shubin Interstellar

C05_FirstTimeOut_EntertShubin_ShortDesc=Enter

C05_FirstTimeOut_GoToShubin_LongDesc=Go to Shubin Interstellar to bring them news of your discovery

C05_FirstTimeOut_GoToShubin_ShortDesc=Go To

C05_FirstTimeOut_JumpToCoil_LongDesc=Jump into the Coil to begin your Patrol

C05_FirstTimeOut_JumpToCoil_ShortDesc=Jump

C05_FirstTimeOut_JumpToComms_LongDesc=Jump to the Comms Station to relay your find to the Stanton

C05_FirstTimeOut_JumpToComms_ShortDesc=Jump

C05_FirstTimeOut_LandAtShubin_LongDesc=Land at Shubin Interstellar

C05_FirstTimeOut_LandAtShubin_ShortDesc=Land

C05_FirstTimeOut_MeetWexler_LongDesc=Follow Randall Graves to meet Shubin Interstellar Archon's Director

C05_FirstTimeOut_MeetWexler_ShortDesc=Follow

C05_FirstTimeOut_Mission_Desc=Go out on your first patrol in the Odin System with Captain Steve Colton AKA "Old Man"

C05_FirstTimeOut_Mission_Title=First Time Out

C05_FirstTimeOut_PatrolCoil_LongDesc=Investigate the areas of activity within the Coil

C05_FirstTimeOut_PatrolCoil_ShortDesc=Investigate

C05_FirstTimeOut_PowerUpComms_LongDesc=Power up the Comms Station to gain communications within this region of the Coil

C05_FirstTimeOut_PowerUpComms_ShortDesc=Power up

C05_FirstTimeOut_ReturnToIdris_LongDesc=Return and Land in the Stanton for mission debriefing

C05_FirstTimeOut_ReturnToIdris_ShortDesc=Land

C05_FirstTimeOut_ReturnToShip_LongDesc=Return to your ship to investigate the Pirate threat

C05_FirstTimeOut_ReturnToShip_ShortDesc=Go To

C05_FirstTimeOut_ScanCoil_LongDesc=Scan the Coil for Activity

C05_FirstTimeOut_ScanCoil_ShortDesc=Scan

C05_FirstTimeOut_ScanStarfarer_LongDesc=Scan the Starfarer to discover more information and its origin

C05_FirstTimeOut_ScanStarfarer_ShortDesc=Scan

C06_QuickTurnaround_BoardShip_LongDesc=Your ship is ready to launch. Board her when ready to begin your next mission.

C06_QuickTurnaround_BoardShip_ShortDesc=Board your ship.

C06_QuickTurnaround_LongDesc=Quick Turnaround after player's first mission (long desc)

C06_QuickTurnaround_MeetWhite_LongDesc=Captain White needs you to report to the briefing room for an update on Shubin.

C06_QuickTurnaround_MeetWhite_ShortDesc=Brief with Captain White

C06_QuickTurnaround_ReportToHangar_LongDesc=New information has come through about the mission. It's time to get back out there.

C06_QuickTurnaround_ReportToHangar_ShortDesc=Report to the Hangar

C06_QuickTurnaround_ShipLoadout_LongDesc=New equipment is ready to be installed on your ship. Access the Ship Loadout terminal to customize your ship's armaments and defenses.

C06_QuickTurnaround_ShipLoadout_ShortDesc=Access the Ship Loadout terminal

C06_QuickTurnaround_ShortDesc=Quick Turnaround after player's first mission (short

C06_QuickTurnaround_Title=Quick Turnaround

C10_Ghost_AccessTerminal_LongDesc=Find an active terminal and download the ship's log and manifest.

C10_Ghost_AccessTerminal_ShortDesc=Access Ship's Manifest

C10_Ghost_CargoBay_LongDesc=Open the elevator shaft doors to allow access to the Cargo Hold

C10_Ghost_CargoBay_ShortDesc=Enter the Cargo Hold

C10_Ghost_Desc=Investigate the whereabouts of the Starfarer's missing crew

C10_Ghost_Investigate_LongDesc=Investigate the Starfarer's missing crew at the provided coordinates

C10_Ghost_Investigate_ShortDesc=Investigate

C10_Ghost_Return_LongDesc=Return to your ship and return to SHUBIN

C10_Ghost_Return_ShortDesc=Return to your ship

C10_Ghost_ShortTitle=Ghost

C10_Ghost_Title=Ghost Ship

C11_Trap_DefeatElites_LongDesc=Defeat the Elite pirates

C11_Trap_DefeatElites_ShortDesc=Defeat Elites

C11_Trap_Defend_LongDesc=Defend Shubin station until it's defences mobilise

C11_Trap_Defend_ShortDesc=Defend

C11_Trap_Desc=Defend Shubin Station From a Pirate Attack

C11_Trap_Land_LongDesc=Land on the wreck of the Stanton

C11_Trap_Land_ShortDesc=Land

C11_Trap_ProtectCivillians_LongDesc=Protect civillian transports as they evacuate to the security centre

C11_Trap_ProtectCivillians_ShortDesc=Protect

C11_Trap_Refuel_LongDesc=Land to re-arm and re-fuel your ships

C11_Trap_Refuel_ShortDesc=Refuel

C11_Trap_Rescue_LongDesc=Land to rescue captured pilots

C11_Trap_Rescue_ShortDesc=Rescue

C11_Trap_ShortTitle=Trap

C11_Trap_Title=It's A Trap

C14_Transfer_AttendCeremony_LongDesc=Attend the Funeral Ceremony of your fallen comrades in the Auxillary Hangar

C14_Transfer_AttendCeremony_ShortDesc=Attend the Funeral Ceremony

C14_Transfer_GoToReadyRoom_LongDesc=Go to the Pilot's Ready Room off the Main Hangar

C14_Transfer_GoToReadyRoom_ShortDesc=Go to the Pilot's Ready Room

C14_Transfer_LongDesc=Transfer to the Krugeri (Temp Long Description)

C14_Transfer_MeetWade_LongDesc=Captain Wade wants you to report to him on the bridge

C14_Transfer_MeetWade_ShortDesc=Meet Captain Wade

C14_Transfer_ShortDesc=Transfer to the Krugeri

C14_Transfer_Title=Transfer to the Krugeri

Test_Mission_Desc=Mission Description

Test_Mission_ShortTitle=Mission Short Title

Test_MissionTitle=Mission Title

Test_Objective_LongDesc=Objective Long Description

Test_Objective_Name=Objective Name