Posted 30 June 2017 - 05:38 PM

Hi PGI (Updated 03/07/2017),Thank you so much for your quick revew of some pilots reports.Let's see what I have for you (if it's redundant from my last one, pardon me":1 - When using more than 4 MRM, the mechbay alert of heat is: "Firing More than 4 SRM..." steady of "Firing more than 4 MRM..."(I tested with MRM30, but the others probably has the same issue);2 - When MRM is depleted, the message still being "SRM ammo depleted" steady of "MRM ammo Depleted" (I tested with MRM30, but the others probably has the same issue);3 - The Rotary warning of ammo depleted still not enabled;4 - The Rotary load before start shooting now has an acceptable time in both versions 2 and 5. Good Job.5 - The IS S-SRM warning of ammo depleted still not enabled ( I tested with IS S-SRM6);6 - When using more than 1 rocket, the mechbay alert of heat is: "Firing More than 1 SRM..." steady of "Firing more than 1 Rocket..."(I tested with MRM30, but the others probably has the same issue) - With IS-S-SRMs, the information is well configured;7 - When using more than 3 Rotaries, The Alert advisor in the Mechbay is say: "Firing more than 2 @ui_loadout_warning_heatscale_group_11 simultaneously...";8 - Chain Fire not working in Rotary;9 - Cosmetic: better the laser colors distinction between lasers, er lases, heavy lasers;10 - Clan Laser AMS still with the AMS design. The IS Laser AMS is with the correct design;11 - When firing IS LBX weapons in chain fire mode, the fourth sound is different from the other three sounds;12 - The IS LBX Cannons and IS Ultra Cannons are not with the correct visual, like in the clanners version. They are using an alternated look between AC2 cannon visual and AC20 visuals - I tested all weapons in the Marauder, but probably it is happening in others mech chassis;13 - As I said in the last post, IS Command Console does not make sense after the new IS Targeting Computers with the tonnage and features that it has now;14 - Put a replay/reset button in the Ground Test Mode for testing. For example, I want test the weapon in different ways, but it have low ammo, I need exit from the Ground Test map and load it again.. Far more easy just a button for reset the map. :-) ;15 - Inner Sphere Beagle Active Probe occuping only 1 tons and 1 slot?I am going to update the post until see more issues.--- Weapon Keys in my opinion ---1 - MRM weapons are well balanced;2 - Heavy and Light Machine Guns are well balanced;3 - Rotary has some type of ghost heat when firing it for the multiple times even if you are cool, this must be ajusted but if it's to be, it's not clear what we can not do to get the ghost heat;Steps to reproduce:3.1 - Include 2xRotaryAC2 (it is happening with AC5 too);3.2 - Start shooting until they became jammed (in the same keyfire);3.3 - Release the key, wait at least one become not jammed and start fire again, do not stop firing;3.4 - After the second rotary become not jammed and start the firing, you get a very high increase of heat and overheating so fast;3.5 - This behavior not occurs in the first sequence of shoots, but , after the first dual jammeing.4 - The ATM weapons are too overpowered in my opinion, so much damage, I done 630+ damage in 3 mechs with 2x ATM12;5 - All heavy lasers are well ajusted;6 - All new PPCs are well ajusted;7 - The LAMS appears to not heat so much now, but I tested with 1 LAMS, I must test in the KTF8 - In my oppinion, IS Gauss Rifle and IS Gauss Rifle should has more range that it has now to be a good option. They are too heavy for use because of the sort of the new weapons;9 - Rocket launchers for me does not make sense, because now IS has MCM, SRM and LRM missiles, I really do not think it will be usefull, it's my opinion. Why? it occupies many space, slots and heat. Ok, the range is good, but, the damage is not so high for make me think on put it in my load out. The only objective that I can see is: I do not have so much space for MCM, SRM of LRM, so, I want use this space with some stuff to no be so empty. So sorry about my opinion, but if you explain me the real objective of this weapon, maybe I can use it in future;10 - The IS Ultra Cannons and LBX cannons are well balanced in my opinion, good job;Thanks again and Good Job.

Edited by Mineirinho, 03 July 2017 - 11:40 AM.