

—Minerva, before Shadow Dragon “I would be lying if I said I did not wish it were that simple. But history needs to remember that when Macedon went astray, it was a Macedonian who set things right.”—Minerva, before retaking Macedon in

Minerva is a playable character in the Archanea Series. She is the princess of Macedon, the middle child of the Macedonian royal family, being the younger sister of Michalis and older sister of Maria, and the leader of the Whitewings: Palla, Catria, and Est.

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Profile Edit

Before the wars, Minerva lives in peace in Macedon. Once her older brother Michalis became a knight of Macedon, she follows in his footsteps, and even starts her own order of knights called the Whitewings. As Dolhr rises to power, it requests Macedon's allegiance. The siblings' father, King Osmond, denies the request and, as Macedon is a suzerain of Archanea, asks them to send reinforcements to aid Macedon against Dolhr. The reinforcements do not come, and Osmond dies suddenly. Michalis announces that it is the work of an Archanean assassin. Minerva is skeptical, however, because she knows of her father and brother's rocky relationship and disputes over Macedon's allegiance with Archanea. Michalis seizes control of Macedon and allies with Dolhr. Minerva resents the idea, but before she can act, Michalis imprisons their younger sister Maria, making her Dolhr's hostage, and informs Minerva that Maria will be put to death if she does not cooperate with Dolhr. Upon hearing this, Minerva realizes that Michalis has killed her father, but, as she cares deeply for her sister Maria, she has no choice but to serve him.

Minerva serves Macedon against her judgment to protect Maria for a period of six years. As Michalis is King of Macedon, Minerva becomes Macedon's main general. Minerva is in charge of the Dolhr alliance’s attack on Aurelis. During one attack on Aurelis, Minerva finds soldiers of her nation deserting their posts and looting the villages of Aurelis and attacking the civilians. Unwillingly to let this injustice happen, she, along with her Whitewings, a mysterious man, his subordinate horseman and his subordinate knight, and eventually a Macedonian bishop named Frost, assault the deserters. With the help of these allies, she eventually brings down the deserter's leader. After this, a Macedon soldier asks if he can investigate the unknown man who assisted her and expresses his belief that he was actually the Coyote Hardin. Minerva says the connection is impossible and orders her troops to stay away from the man and his allies, as under Macedon's allegiance with Dolhr, Minerva and Hardin are enemies.

Minerva's army succeeds in taking Aurelis Castle, and she orders her subordinates Emereus and Merach to protect the castle. Still trying to protect Maria, she orders her armies to hound Aurelis' Coyote Hardin and Princess Nyna, but when they meet up with Marth and his army, they defeat Minerva's subordinates and retake Aurelis castle. Minerva is punished for this, and is then put under General Harmein, and she and her Whitewings are ordered to stop Marth and his army from reaching Archanea. Though she hates General Harmein's tactics and does not want to fight Marth, she cannot rebel lest Maria be killed. Minerva, who cannot bear the servitude much longer, withdraws from the battle with her Whitewings and Harmein is defeated. Minerva plans to lead the Whitewings against Dolhr, but she cannot carry out her plans because Maria is still in jeopardy. Minerva is punished yet again for her minor betrayal of Harmein, and she is separated from her Whitewings. Before she is separated from them, Minerva manages to tell Catria to request that Marth rescue Maria from Castle Diel in Archanea. Minerva, knowing that she has treaded on thin ice by betraying Harmein, is afraid for her sister and leaves her post to visits Maria's prison, just to ensure she's still safe. She ask the prison general Zharov for permission to see Maria for awhile, but she is denied. Marth's army arrives at the prison at the same moment, so Minerva, relived, waits for Marth to rescue Maria. As soon as she sees Maria and Marth emerging from the prison, she meets him and tells him that she is now fighting alongside his forces to redeem Macedon, as her brother Michalis has corrupted it. Minerva is then approached by Maria, who is now fighting alongside Marth as well. Minerva is relieved to see Maria safe, and tries to keep her that way by attempting to discourage her from fighting. Maria assures Minerva that she will fight so she never has to burden Minerva again, and Minerva vows to protect her as well.

Minerva continues to fight alongside Marth, and while in Gra she finally meets up with Palla and Catria, who are deployed from the Macedon army to assist King Jiol against Marth. However, as they know Minerva is with Marth, they speak to him and join the ranks of Marth's army to fight alongside Minerva. Minerva apologizes to Palla for involving the Whitewings in her personal battles, and encourages Catria to keep fighting despite their conflicting relationships. The youngest Whitewing, Est, finally joins with Marth's army in Grust, after retrieving Mercurius, and Minerva praises Est for her actions.

When Marth and his army finally enter Macedon, Marth tries to discourage Minerva from fighting, and she explains that she has no reservations against fighting her countrymen, as she must stop her brother from corrupting Macedon. Though she still loves him in some way, Minerva wants to punish her brother herself. She meets Michalis in battle and defeats him, though she is unable to deal him the killing blow. Maria then houses Michalis away in the palace. Minerva assists Marth in defeating Medeus and ending the war. After the war, she does all she can to restore Macedon, which, unfortunately for her, means taking the Macedonian throne in Michalis' absence, though she has no want of it.

War of Heroes Edit

After two years, Minerva is suddenly overtaken by rebelling Macedonian citizens and was captured. She was rescued by Michalis and taken to Khadein, so that she could reunite with Marth and help him in his quest. Minerva proved vital in waking Maria from Medeus' mind control. After the battle, Minerva renounced the throne of Macedon to Marth and went to work at Lena's monastery with Maria.

In the remake, she also helped save Michalis from his injuries by waiting on his village location.

Personality Edit

Maintaining an air of class and composure, Minerva is a blunt, direct, yet refined individual with a tendency to come off as rather strict and intimidating. However, behind her general deportment, Minerva is kind, genuine, and often an elder sister figure towards those who are close to her. Growing up in her brother Michalis's shadow, Minerva has always been hypercritical of herself and has cripplingly low self-esteem, as she detests praise, being in positions of reverence, or being idolized by Maria.

Out of all of the Whitewings, Minerva and Palla share the closest bond. Palla is the only Whitewing to call Minerva by name as opposed to "Commander" outside of their interactions, and, in their A support, Minerva states that Palla is the sole person she trusts the most.

Recruitment Edit

Base Stats Edit

Growth Rates Edit

Overall

Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

Minerva is a solid unit, owing to the benefits of her Dragon Knight classline. She is very tanky, with high Strength and Defense, along with a Weapon Level sufficient to carry nearly anything the player would want to give her, and she caps it off with flight. Her only minor weak point is a mediocre base Speed of 6, but this is still enough to double slower enemies if she sticks to swords, and her growth of 40% is fairly good. Promoted Pegasus Knight units will outclass her, but this isn't much of a mark against Minerva when the promotion item in question is incredibly scarce, only showing up near the endgame. Minerva can stay useful throughout the entire game, and if given a Speed-boosting item, she will be downright excellent.

Recruitment Edit

Book 1: Chapter 8: Enemy, talk with Marth, or let her talk to Marth. Maria must have been recruited. If Maria is defeated as an Enemy, Minerva will move and attack the player units.

Book 2: Chapter 9: Visit the village with Marth.

Base Stats Edit

Growth Rates Edit

Support Relationships Edit

Supports

Supported by

Overall Edit

Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

In both books of Mystery of the Emblem, Minerva is one of the best characters available. This largely owes to her massive jump in Speed, allowing her to double practically any enemy. This turns her into something of a flying tank, able to swoop in and one-round easily. She will be forced to dismount in indoor chapters, but her bases are simply so high that she remains competent even when off her dragon. She can also wield the Lady Sword, giving her another strong option. Though Minerva must be used in the final chapter, this should rarely be a source of complaint.

Recruitment Edit

Part 2: Automatically from the start.

Minerva is a Lord character in this chapter and her death results in failure.

Base Stats Edit

Growth Rates Edit

Recruitment Edit

Chapter 10: Enemy, talk with Marth, or let her talk to Marth. Maria must have been recruited, and as soon as Maria is recruited, she will start to move toward Marth. If Maria is defeated as an Enemy, Minerva will attack the player units in range.

Minerva appears as an Enemy in Chapter 7, and defeating her there will not eliminate her from Chapter 10, as she only retreats.

Base Stats Edit

Starting Class Dracoknight Level HP Str Mag Skl Spd Lck Def Res Mov 1 24 9 0 6 12 6 12 3 10 Weapon Starting Items Axe - A

Lance - D Hauteclere*

*Dropped if defeated as an Enemy

Growth Rates Edit

Default HP Str Mag Skl Spd Lck Def Res 40% 35% 0% 50% 35% 40% 30% 0% Paladin HP Str Mag Skl Spd Lck Def Res 40% 40% 0% 55% 20% 40% 35% 0% Sniper HP Str Mag Skl Spd Lck Def Res 40% 35% 0% 50% 40% 40% 30% 0% Swordmaster HP Str Mag Skl Spd Lck Def Res 50% 35% 0% 50% 35% 40% 25% 0% Sage/Bishop HP Str Mag Skl Spd Lck Def Res 20% 10% 20% 50% 30% 40% 10% 20%

Support Relationships Edit

Supports

Supported by

Overall Edit

Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

In the transition to Shadow Dragon, Minerva gains a very significant benefit: axe use, and by extension, Hauteclaire. Hauteclaire is the strongest axe in the game, and Minerva is likely to be the player's only character capable of wielding it for some time. Due to her axe rank, she also gains weapon triangle advantage over the majority of enemies, along with the ability to wield weapons like a forged Hammer or Halberd to one-shot certain enemy types. As ever, her Speed, Strength, and Defense are all vitally high, enough that she can take care of herself at base. The higher difficulties and powerful enemies mean that Minerva may suffer as the game goes on, but her growths are good enough to at least keep pace with her allies. Minerva's options to reclass are limited at best, as her main selling point is her axe rank.

Recruitment Edit

Chapter 9: Visit the Village with Marth.

Base Stats Edit

Starting Class Dracoknight Level HP Str Mag Skl Spd Lck Def Res Mov 4 32 13 1 12 15 11 16 3 10 Weapon Starting Items Axe - A

Lance - C Hauteclere

Dragonpike

Virgo

Growth Rates Edit

Default HP Str Mag Skl Spd Lck Def Res 80% 50% 0% 60% 50% 60% 30% 5% Paladin HP Str Mag Skl Spd Lck Def Res 90% 55% 0% 65% 35% 60% 35% 0% General HP Str Mag Skl Spd Lck Def Res 110% 55% 0% 60% 25% 60% 50% 0% Sniper HP Str Mag Skl Spd Lck Def Res 90% 50% 0% 60% 55% 60% 30% 0% Swordmaster HP Str Mag Skl Spd Lck Def Res 90% 50% 0% 60% 55% 60% 25% 0% Sage/Bishop HP Str Mag Skl Spd Lck Def Res 70% 25% 20% 60% 45% 60% 5% 25%

Support Relationships Edit

Supports

Supported by

Overall Edit

Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

Minerva is a very solid unit in New Mystery, boasting most of the advantages of her Shadow Dragon counterpart: Hauteclaire, high base stats, solid growths, her Dracoknight classline, and a good axe rank. As before, she may have some difficulty in the later parts of the game, but she is rarely ever bad. She is required to be used in the final chapter to obtain the best ending, but this is hardly a burden for the player.

SpotPass Edit

*Enemy only, joins unequipped.

Base Stats Edit

Supports Edit

Quotes Edit

Shadow Dragon Edit

New Mystery of the Emblem Edit

As an Enemy Edit

“Maria was just a hostage. Why did you... I won't forgive you!!”

—Minerva, if Maria was killed as an Enemy in Mystery of the Emblem Book 1

“I am looking for Prince Marth.”

—Minerva's opening lines in battle in Mystery of the Emblem Book 1

“Maria...”

—Minerva's death quote as an Enemy in Mystery of the Emblem Book 1

Regarding Minerva Edit

“Minerva is actually a princess of Macedon. She is only fighting because her younger sister was captured by Dolhr. Although many fear her, she is actually a beautiful and kind person. Is there any way to help her?”

—A Villager in Chapter 6 of Mystery of the Emblem Book 1

Death Quotes Edit

“Your Highness… I leave Macedon to you…”

—Minerva’s death quote in Mystery of the Emblem Book 1

“Marth... My kingdom... Save...Macedon...”

—Minerva's death quote in Shadow Dragon

“Maria... I’m sorry...”

—Minerva’s death quote in Mystery of the Emblem Book 2

Heroes Edit

Warriors Edit

Possible Endings Edit

Mystery of the Emblem Book 1 Edit

Macedonia princess Minerva

She put all her strength into restoring Macedonia. There are rumors that she will succeed the throne… but she denies them.

Shadow Dragon Edit

True Leader

Minerva put all her effort into restoring Macedon to glory. All wished for her to be queen: all except Minerva herself.

Mystery of the Emblem Book 2 Edit

Macedonia princess Minerva

She abandoned the Macedonian throne to work at Lena’s monastery.

New Mystery of the Emblem Edit

True Leader (If Michalis is alive)

Minerva renounced her claim to the throne and worked at a convent. She regained her bond with her brother, and they became close as they once were.

Non-Canon Appearances Edit

Minerva appears as a collectible Spirit in Super Smash Bros. Ultimate, using her artwork from Shadow Dragon.

Minerva is illustrated in the trading card game Fire Emblem 0 Cipher with the following cards:

Etymology Edit

Minerva is named for the Roman deity Minerva, goddess of wisdom and war. Her Greek counterpart is Athena.

Trivia Edit

In Shadow Dragon and the Blade of Light Minerva has her own theme, composed mostly of strings. It may have inspired parts of the Shadow Dragon Medley from Super Smash Bros. Brawl.

Minerva has her own theme, composed mostly of strings. It may have inspired parts of the from Super Smash Bros. Brawl. In Fire Emblem Awakening , Cherche's wyvern mount is named Minerva.

, Cherche's wyvern mount is named Minerva. If Minerva's SpotPass team in Awakening consists of three Falcon Knights, these represent the Whitewings: Est, Catria, and Palla. The rest are generic units.

consists of three Falcon Knights, these represent the Whitewings: Est, Catria, and Palla. The rest are generic units. In Fire Emblem Fates Minerva has a unique version of the Sky Knight class. This is connected to a Cipher promotional card of Pegasus Knight Minerva, which is itself a reference to Minerva mentioning being a former Pegasus Knight in New Mystery of the Emblem .

Minerva has a unique version of the Sky Knight class. This is connected to a Cipher promotional card of Pegasus Knight Minerva, which is itself a reference to Minerva mentioning being a former Pegasus Knight in . Minerva is indirectly mentioned in Palla's base conversations in Fire Emblem Echoes: Shadows of Valentia, with Palla stating that she is a beautiful, kind woman and that her siblings have caused her terrible grief.

Gallery Edit