General

When encountering an enemy crew’s ship, the Captain’s Table now correctly displays the Voyage for the other crew rather than your own.

Vaults should no longer be empty after completing the Fort of the Damned or a Skeleton Fort.

After defeating the Ghost of Greymarrow during a Fort of the Damned run, he should now consistently drop the Fort Key into an area accessible by players.

Settings changed using sliders with a mouse now save correctly across sessions on PC.

When arriving on an island, crews should no longer hear a rival crew’s Bounty audio if the skeletons aren’t active. Also, this audio will no longer persist after leaving the island.

When arriving at the target island of an active Bounty, engaging the skeletons and leaving without defeating the Bounty target will no longer cause the audio to persist after leaving the island.

Rag and Bone Crates should now emergently wash up on islands across the world.

Players hiding inside shops, taverns and caves should no longer be targeted by lightning strikes!

When stowing a sword, you are no longer at elevated risk from storm lightning.

Commendations for defeating Shadow of Fate Skeletons at the Fort of the Damned now continue to track progress after the second wave is killed.

Fort of the Damned skeleton waves no longer use the same order of Shadow of Fate Skeletons each time.

Cursed Crew Commendations that require defeating skeletons while under the effect of a Cursed Cannonball should now progress more consistently.

Middle deck holes on a Galleon should no longer visibly display water pouring in when the external water level is not close to the middle deck.

When raising a broken mast and leaving it unsecured, taking damage to other parts of your ship will no longer cause the mast to drop.

‘The Shroudbreaker’ Tall Tale – The Mysterious Stranger’s voiceover will now be more consistent during his introduction.

‘The Shroudbreaker’ Tall Tale – When players reach the puzzle vault and are presented with the vault table maps, these will continue to be visible even after leaving the island and then returning.

‘The Art of the Trickster’ Tall Tale – Lowering the cage inside the cave no longer plays the audio effect multiple times.

‘The Seabound Soul’ Tall Tale – The Quest Book is now better formatted to accommodate German localisation.

Cargo Crates should no longer be directed to an unnamed Gold Hoarder NPC for delivery.

The Outpost clothing store Double Belt has been remodelled to fit across a range of pirate body sizes.

When loading the game and navigating through the intro cutscene, repeatedly pressing B or the Escape key will no longer cancel pop-up options for Rejoin or Join Crew.

The Killer Whale Fishing Rod handle will no longer become detached from the reel when turning.

Snakes will once again attack players when placed down while inside a basket.

Corrected Outpost store pricing for the Hardy Longcoat, Mender's Jacket, Rakish Scarf, High Collar Jacket and Midshipman's Jacket.

Corrected naming inconsistencies on the Collector's Chest pick-up prompts, toasts and the text chat radial.

Tome of Fire locked Ashen cosmetics are now available in the Outpost stores.

The Crimson Corsair Sea Dog Set in the Black Market now uses appropriate Corsair Sea Dog descriptions.

Players are once again offered the option to rejoin an active session should they be disconnected.

When voting to start a Voyage, SFX now play once voting is complete.

Navigating through the ‘Press Any Button’ screen now plays sound effects.

Stopped players’ gamertags from showing through a ship’s hull if both players are swimming underwater around the underside of a ship.

Players can now see Tall Tales cutscenes being played on the Outpost even when they look away from the NPC.