New Weapon Feats

There are plenty of weapons that clog up the adventurer's armory and just collect dust. These new feats give life to rarely used weapons while staying basic and unobtrusive to the flow of the game. They take much inspiration from the unearthed arcana article here https://media.wizards.com/2016/downloads/dnd/ua-feats-v1.pdf

It is recommended to use these optional feats as well.

Knife Master

You are able to take advantage of openings and opportunities to deal quick fatal blows with light blades.

When you make a melee attack with a dagger or a sickle , if the attack was an opportunity attack, and/or if the attack had advantage, on a hit, the attack deals an additional 1d4 damage of the weapon's damage type.

Whip Master

When you would make a melee attack with a dagger or a sickle as a bonus action from two-weapon fighting, you may make two attacks with the dagger or sickle as a bonus action instead. You may make these additional attacks a number of times equal to your proficiency bonus, regaining all expended uses after completing a short or long rest.

You are trained to wield this uncouth weapon to great effect, lashing at all foes that approach.

When you critically hit on an attack against a creature with a whip, it has disadvantage on its next attack roll until the end of its next turn.

Thrown Weapon Mastery

Once on each of your turns, when you attack a creature with a whip, you may immediately make an attack with the whip as a bonus action at a target adjacent to the original attack target and within your reach.

You're a hurler of deadly projectiles.

You ignore disadvantage on ranged attacks made at the long range increment of weapons with the thrown property.

Slinger

Your practice with throwing allows you to follow up a hit with another precise throw. Once per turn, after you hit a creature with a ranged weapon attack with a thrown weapon, until the end of your next turn, the next ranged attack you make with a thrown weapon at the creature you hit has advantage.

Despite its basic design, this leather strap can send bullets hurtling to topple foes in the hands of an expert.

When you make an attack on your turn against a creature of a size larger than yours with a sling, you may make a bonus action attack with your sling against the same target until the end of your turn.

Net Master

You are also able to make trick shots. You can ricochet bullets with your sling. When you make an attack at a creature with your sling, you may use a bonus action to either ignore 1/2 or 3/4 cover or ignore the target's Armor Class bonus from a shield it is wielding.

Whether a practiced fisherman, or a scrappy gladiator, you've learned the intricacies to binding and trapping nimble foes.

If you hit a creature with another weapon then make an attack with the net on the same turn, that attack is made with advantage.

Creatures that you hit with a net have disadvantage on the strength check to free themselves from the net.

Blowgun Master

Over the course of a short rest, you may fully repair a broken net if you have access to weaver's tools.

Prerequisite: Proficiency with the poisoner's kit

Applying some basic poisons to the darts is the only way you've found to give this nonlethal weapon a deadly bite.

After completing a short rest, if you have access to a poisoner's kit, you can create and apply a toxin to up to 20 pieces of blowgun ammunition. The first time one of these darts hits a creature, it deals an additional 2d4 poison damage, and the dart is then treated as a regular piece of blowgun ammunition after the damage is dealt. The poison will lose its potency on any remaining darts 12 hours after application or after you make a new batch of poisoned darts.

If you critically hit a creature with a poisoned dart, it must make a Constitution Saving Throw. The DC is equal to 8 + your Proficiency Bonus + your Intelligence Modifier. On a failed save, the creature becomes poisoned for the next minute. It repeats this saving throw at the end of each of its turns ending the condition early on a success.

-New Weapon Feats- by Murdersaurus