Square Enix will be relocating growth on a Final Fantasy VII Remake in-house to control a peculiarity for when a game’s goes into mass production.

So far, growth on a highly-anticipated reconstitute has been rubbed by outmost developers such as CyberConnect2, though according to several comments from Square Enix’s Naoki Hamaguchi, growth will now be rubbed internally, and he will be holding on a tip developmental purpose for a FFVII remake.

“So far, growth (for FFVIIR) has been carried out especially with a support of outmost partners. However, in perspective of factors such as improving peculiarity when a product goes into mass prolongation in a future, a association has motionless to change a developmental complement behind to within a company, so as to say a fast report and have control over factors such as quality. We will be combining a strong complement within a association to scrupulously lift out a development.”

The Final Fantasy VII reconstitute was strictly announced during Sony’s E3 2015 press conference, and Sony expelled a new trailer for a reconstitute during a PlayStation Experience eventuality after that year.

You can check out that trailer below:

First expelled in 1997 on a PlayStation mechanism party system, FINAL FANTASY VII is zodiacally regarded as a hallmark pretension of a RPG genre. The strange pretension perceived high regard for a epic storyline, singular characters, and film sequences that employed a many cutting-edge record of a time. Since then, a diversion has sole over 11 million copies worldwide and continues to accept widespread commend from critics and fans around a world. The renouned diversion has even stretched into spin-offs, films, and merchandise.

The diversion will be a “full remake”, and will be expelled as a multi-part array for Sony’s PlayStation 4. Hopefully we’ll see some-more from a diversion during this year’s E3 event.

Via