Path of Coca-Cola

Only those who choose to lead an uncultured and barbarous life drink Coca-Cola. They are however, loyal to their brand despite the superior Pepsi. This does incur a certain kind of rage towards any other drink besides Coca-Cola.

I can't feel my hands!

Starting at 3rd level when you choose this path you enter a special kind of rage that is more akin to the jitters of a sugar rush. During the duration of your rage your can take the dash action as a bonus action and you gain resistance to acid damage.

All of a sudden! Coca-Cola!

Beginning at 6th level, while raging your sugar rush causes empty bottles of Coke to spontaneously appear in a 10 foot radius centered on you. This radius is treated as difficult terrain for all but you. The bottles dissapear and reappear as you move about.

You may also manifest a giant glass bottle of Coke as a bonus action that does 1d10 bludgeoning, you are considered proficient with this weapon, it has these properties: heavy and two-handed., and disappears if it goes beyond 60 feet of you or after 30 minutes.

Coca-Cola is the Best

Beginning at 10th level, you can use your zealous worship of Coca-Cola to intimidate another creature within 30ft into joining the noble cause of Coca-Cola! They must must make a wisdom saving throw vs 8 + proficiency modifier + charisma modifier. If they fail they are put under the effects of the command spell to grovel in awe of Coca-Cola. If they succeed they are immune to this for the next 24 hours.

Coke Truck

Starting at 14th level, while raging you are like a truck of Coca-Cola, in fact even your blood has turned into Coca-Cola. You gain the following benefits: