Blizzard Entertainment president J. Allen Brack recently spoke with IGN, saying the studio learned “A huge number of lessons” from the less-than-warmly-received Diablo Immortal reveal.

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Screens - Diablo Immortal 16 IMAGES

In an interview with IGN conducted by James Duggan, we asked Brack about the lessons learned from this adverse fan reaction. He said the company learned "A huge number of lessons. I think that one of the things that we failed to do was to really help articulate that we are a PC gaming company and that we’re going to continue to be a PC gaming company."Brack addressed fan concerns that, with Diablo Immortal being a mobile game and various PC games moving over to consoles, Blizzard has shifted its focus away from PC. "We started our journey in ye-olden times as a console company, and then we migrated to PC,” said Brack. "And in the last few years, we’ve moved Diablo 3 to console, we’ve moved Overwatch to console, we’ve moved Diablo 3 to Switch. And those have been good things, that I think a lot of people have resonated with. But fundamentally our roots are PC, a strong PC game company, and that’s not going to change."I think there’s a tendency to hear, or we didn’t do a good job of articulating ‘look this [Diablo Immortal] is a neat thing that we think we can do.’ Or we think that we can bring some of our franchises to the mobile platform and have them be cool, good, Blizzard-quality experiences. That doesn’t mean we’re not going to be continuing to make awesome PC games and awesome console games like we have in the past. So that’s probably the biggest lesson: not double underscoring that piece and taking that for granted."It doesn’t make sense to me, or really anyone at Blizzard that we would just say ‘Oh! Let’s stop working on these PC games, there’s no future in them.’ That’s not our view at all." Blizzard responded to the generally negative reception of Diablo Immortal’s reveal last year, and later revealed the studio is working on "new mobile titles across all of our IPs." Though Blizzard is “not planning a major frontline release for 2019,” reports indicate that Diablo 4 has been in development since 2016

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com Colin Stevens is a news writer for IGN. Follow him on Twitter