



I found that I'd coded in most of the blocks of mass into my automatic moterskills, and was able to just block it out in black. I'm able to visualize the major breakpoints on the silhouette, so blocking in basic shading is not that difficult anymore.



I used to do the whole riggamarole with sketching out the gesturelines, base blocks and adding flesh on top of that (). I also used to do hundreds upon thousands of repetitive studies of the human body () while under a russian teacher (yes russians are special because they seriously have no remorse for you). When creating traditional art, I'd start out with being able to get gesture lines down in 30 seconds, basic blocks of mass (and perspective) in the next 2 minutes, and final detail in 5 minutes. This is simply done through repetetive training with live models - www.youtube.com/watch?v=74HR59…