If you're wondering why it's called Zigfrak: Backyard BBQ , it's because the name works on so many levels. Needless to say, charred space meat is involved, and normal napkins won't work. Bring wet wipes.

Zigfrak: Backyard BBQ is in early development. Features may be changed or dropped.

No Enemies Left Un-Killed Satisfy your sick spaceship-killing urges with 3 new tiers of missions, long in the making. Put your skill and concentration on the line against the real super ultimate final boss. Several hubs of Zigfrak's current campaign are being set aside as optional side missions, to be replaced with new content which focuses on life as a Freerunner. All random roaming scenarios are being retired and replaced. The rest of the expansion picks up after completion of the original campaign. These post-campaign missions are the bulk of the expansion's new content. The general theme is reuniting with old friends and family, and dealing with certain enemies which were left un-killed in the original campaign. It gets a little weird. Additional content changes are being planned, and will be announced if/when ready. Tech Specs Tech Specs are like talent trees, but in space. Pick one of five specs, each expanding on the game's existing damage schools. There are some tough decisions to make, choose wisely! Players pick a spec at level 15, and can pick up new skills every few levels. Basic support for Tech Specs is in place, but the face of it is still being rearranged. More details will be made available when ready. August 22 2015: Check out the Talent Preview! Playthrough Plus Do it all again in a story-driven second playthrough with new loot, updated rewards, a second tech spec, a brutal new level of difficulty, and an increased level cap of 70. ...Because anything good in moderation is probably way better in excess. A wise man once said that, because it's true. The second playthrough can be triggered by the player through a mission at level 40. The player will find themselves back around the Curiosity and Endpoint station encounters, but with all gear and experience intact. At level 45, a second tech spec can be picked up. Dual-Spec Weapons Second tech spec? How about a second damage type on every gun to go along with that? Starting with the second playthrough, many weapons deal damage from one of ten new hybrid damage schools. Expect a fresh selection of dual-spec hybridized items during the second playthrough, designed for dual-spec characters.