TGL3 has a list of the features that CCP has implemented for Crucible, but is light on the specifics of the new modules that will arrive on the 29th. That’s where I come in.

Chruker has an awesome site which has a linkable Eve database. What’s better is that he also imports the Singularity test server builds from time to time, and shows the changes between the two. This can sometimes be a lot of changes, but I have distilled the important changes for the Crucible release.



Definitely in Crucible

(Note: if links don’t work, put

&build=sisi

at the end and refresh)

Ships

Modules

Engineering

Drone Upgrades

Fuel

Gang Links

Launchers

Hull Repairers

Siege Mo dules

Celestials

Tractor Beams

Electronic Warfare

Skills and Implants

Not Available in Crucible but Still Interesting

Aurum Token what have we here?

Dust 514-related