What differentiates the work in “New Order: Art and Technology in the Twenty-First Century” from much of the art elsewhere at the Museum of Modern Art is that the objects here are made with technologies most of us already know and love (or hate). Flat screens, computer interfaces, video games, digital animation, 3D-printing and photography are transformed here into sprawling installations, canny video art or interactive sculptures.

The work in “New Order” is drawn entirely from MoMA’s collection and organized by Michelle Kuo, who became a curator at the museum last year after serving as editor in chief at Artforum magazine for seven years. The exhibition is meant to demonstrate how much of the technology we think of as invisible — waves, wireless or abstract code — is still rooted in physical objects. And the artists, with varying success, are intent on showing us technology’s blind spots and limitations, while opening up new possibilities for its use.