Okay, I think I might have found the right group for this game. No one else I've shown the game to cared about the flavor text on the character/location cards. In case you have never played AHLCG, to which I'm surprised you are still reading, or you've forgotten, in The Gathering, the players start off in the study of a house. The house starts warping around, to which you have to investigate a couple of other rooms and defeat monsters to unlock a specific room that has a forcefield around it.

First of all, I played my character, Skids, horribly in this first game. I completely forgot about my special ability, where I could spend 2 resources to get an extra action. So many times in the game I had plenty of resources and could have used the extra action, but didn't. Also, I drew my weakness card, Hospital Debts, midway through the game and got super concerned about completing it since I could do so without impeding the main goal. Those were resources that I could have used for extra actions, but didn't. Afterwards, I got to thinking – why was I so concerned about it? All it does is give me 2 fewer experience at the end of the scenario. With only 3 scenarios in the core box, there really isn't a big deal about upgrading my deck using said experience.

Everyone else, however, picked up their characters real quick. With the decks/investigators that I picked, Mike and Jimmy were really good at fighting, Cory was good at investigating, and I was kinda the jack of all trades, helping out everyone else where I can. I wasn't really helpful with fighting until later in the game when I got a more asset cards. Early in the game, I had mostly skill and neutral cards and would stick around everyone else helping them out with their skill checks. Halfway through the game, I did draw one of my Dynamite Blast cards, and I kept joking about using it throughout the rest of the game.