6.0 ability/items info 31/7/19

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Abilities

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Bounty Hunter

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-Power Yield

Instant

Cooldown: 2 mins

Applies a stack of Power Yield to you, increasing your armor by 40% and your damage done by 2% for 10 seconds. Whenever you take damage, an additional stack of Power Yield is applied, up to 5 times.

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Armor Set Bonuses

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Powertech

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-Explosive Yield

Each time you take daamge while under Power Yield, the cooldown of Explosive Fuel is reduced by 3 seconds.

-Autocannon

Each Shoulder Cannon rocket has a 25% chance to trigger an additional rocket.

-Doublecharge

Jet Charge gets 2 charges.

-Carbon Conversion

Carbonize vents 5 heat for each enemy it hits.

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Tactical items

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Powertech

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-Flame Detonation

Dealing damage with Searing Wave or Flame Sweep to a target affected by a pre-exploded Thermal Detonator causes it to explodse, creating a large exploding and dealing damage to all nearby enemies.

-Powerlode

Power Yield instantly builds 4 Energy Lodes. Getting critically hit while under Power Yield builds an Energy Lode.

-Energized Blade

Retractable Blade's bleed effect deals more damage the more Energy Lode stacks you have.

-Ranged Rocket Punch

Rocket Punch now has a range of 10m.

-Second Contract

Grapple gets two charges and finishes the cooldown of Rocket Punch and Flaming Fist.

-Sonic Heal

Sonic Missile heals all allies around its target.

-Neural Trigger

Dealing damage to an enemy affected by your Neural Dart stuns them for 3 seconds and ends the taunt.

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Sith Sorcerer

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-Dark Consumption (Updated)

OLD: Dark Heal heals more if you have a Consuming Darkness or Reverse Corruption stack and consumes 1 stack upon use.