



I'll try to keep this as short as possible without some 300 billion PoB clickbait and a big pro/con list. It's a totem build that freezes stuff. First the basics and then some comments on the build. This is from a SSF HC perspective.



Tree, Items, Links and stuff



Account:



PoB :



Tree:



Pantheon: Soul of Solaris and Soul of Abberath. They all pretty much suck. Abberath is cool so the fire degen doesn't fuck up your mana. Solaris for the less area damage mostly.



Ascendancy: No brainer ... Virtue > Providence > Judgement > Penitence



Bandits: Help Alira





6l: GC - Spell Totem - Inc Crit - Phys to light - Inc AoE - Contr Destr



4l: Arcane Surge(6) - Vaal Haste - Inc Duration - Immortal Call



4l: Orb of Storm - CoH - Ass Mark - PoC



4l: Shield Charge - FA - Fortify - PoC



3l: CWD - Light Golem - Immortal Call



3l: Flame Dash - Faster Casting - Enduring Cry



1l: Hatred







Weapon: Brightbeak - you don't need more damage



Chest: Carc Jack if you want the 31 radius breakpoint. You can take whatever, just make sure to check your radius in PoB so you don't waste nodes



Gloves: Wyrmsign - for Rampage



Boots: Rare - Life, Mana, MS



Shield: Rare - Spell Crit, Spell Damage, Life, Mana



Ring 1: Essence Wyrm - effective give or take 1.5k hp



Ring 2: Rare - Life Mana and whatever offensive stat you can fit. Mana regen doesn't hurt here.



Amulet: Bisco or Rare - Same. Crit multi, Crit chance, Life , Mana



Belt: Life, flask stuff



Seething Divine Flask of Staunching



Curse Basalt - reduced charges because I use them far too often



Atziri's Promise - 30 % more damage. You should kill Atziri once you get level 19 gems.



Adrenaline Silver - reduced charges because I use them far too often



Freeze Diamond - Ireduced charges because I use them far too often



Spire of Stone jewel - not necessary but I really like it. You have enough damage regardless and it's some QoL.



Clear Mind - see below



Other jewels - whatever you like. Attack speed, life, crit multi and so on.









Account: Accout link PoB : https://pastebin.com/fya7AeRB Tree: poeurl.com/bwQe - Remove jewels or life nodes for a level 90 treePantheon: Soul of Solaris and Soul of Abberath. They all pretty much suck. Abberath is cool so the fire degen doesn't fuck up your mana. Solaris for the less area damage mostly.Ascendancy: No brainer ... Virtue > Providence > Judgement > PenitenceBandits: Help Alira6l: GC - Spell Totem - Inc Crit - Phys to light - Inc AoE - Contr Destr4l: Arcane Surge(6) - Vaal Haste - Inc Duration - Immortal Call4l: Orb of Storm - CoH - Ass Mark - PoC4l: Shield Charge - FA - Fortify - PoC3l: CWD - Light Golem - Immortal Call3l: Flame Dash - Faster Casting - Enduring Cry1l: HatredWeapon: Brightbeak - you don't need more damageChest: Carc Jack if you want the 31 radius breakpoint. You can take whatever, just make sure to check your radius in PoB so you don't waste nodesGloves: Wyrmsign - for RampageBoots: Rare - Life, Mana, MSShield: Rare - Spell Crit, Spell Damage, Life, ManaRing 1: Essence Wyrm - effective give or take 1.5k hpRing 2: Rare - Life Mana and whatever offensive stat you can fit. Mana regen doesn't hurt here.Amulet: Bisco or Rare - Same. Crit multi, Crit chance, Life , ManaBelt: Life, flask stuffSeething Divine Flask of StaunchingCurse Basalt - reduced charges because I use them far too oftenAtziri's Promise - 30 % more damage. You should kill Atziri once you get level 19 gems.Adrenaline Silver - reduced charges because I use them far too oftenFreeze Diamond - Ireduced charges because I use them far too oftenSpire of Stone jewel - not necessary but I really like it. You have enough damage regardless and it's some QoL.Clear Mind - see belowOther jewels - whatever you like. Attack speed, life, crit multi and so on.



Rampage

You start your Rampage by reaching 3 endurance charges once. You don't need the number to show in the top left corner. A cycle of placing totems > Enduring Cry followed by an instant Immortal Call is enough to get it going.



Arcane Surge

Arcane Surge is buffed by Immortal Call buff duration. Using IC with three charges = 25 second Arcane Surge



Mana I chose to not run Clarity. It's a trade off. I would reserve around 400 mana/life for regen.



Regen is a problem in only very few situations: Desecrated ground, if you get sloppy with Arcane Surge or are placing too many totems. I'm often guilty of the latter two ... but what can you do.



This also allows me to run Clear Mind. It's not better than a good 4 prop jewel, no - but I simply don't have those. Clear Mind is a great alternative.



If you want to run Clarity take it for Faster Casting instead.



Atlas



My Atlas



All t1-t9, Dunes, no t11, Ashen, Shore and Bog



For exp it's: Shore with 1y/1r sextant > Dunes with 2w sextants > Bog > Dunes > Ashen



Do. Not. Run. Racecourse. Unless it's for items and maps. Dunes is a billion times better if you clear somewhat fast.



Don't unlock any T15 or Guardians if you want t13s from Beachhead. All t1-t9, Dunes, no t11, Ashen, Shore and BogFor exp it's: Shore with 1y/1r sextant > Dunes with 2w sextants > Bog > Dunes > AshenDo. Not. Run. Racecourse. Unless it's for items and maps. Dunes is a billion times better if you clear somewhat fast.Don't unlock any T15 or Guardians if you want t13s from Beachhead.



Atziri I killed her when my gems were 19. You can probably already faceroll her with lvl 18 gems. Tooltip was around 20k. Just place totems and stuff dies. Place totems in a far corner on Atziri herself so they don't die to the mirror clone.



Shaper I haven't done him, but pretty sure it's possible. If you have killed him in the past with Warchief there's not much different here.



I farmed Chimera and Minotaur on white maps for their items without any problems.



Hydra is a skill check regardless of your build.



Phoenix I imagine to be quite painful because of the adds. It really fucks up the targeting of your totems.



Again, it's not much different from Warchief totems. You have to dodge and can't facetank.



I'll for sure try it with this character once the league is over.







Videos



30 minutes of random mapping Hi,I'll try to keep this as short as possible without some 300 billion PoB clickbait and a big pro/con list. It's a totem build that freezes stuff. First the basics and then some comments on the build. This is from a SSF HC perspective. Last edited by Realyn on Sep 27, 2017, 3:03:46 PM Last bumped on Dec 18, 2017, 2:27:43 PM