Last time, I shared 5 most popular Witch builds, and I do believe that they are useful and helpful to most of the players. This time, I will share you some Hierophant Templar builds for PoE 3.3 Incursion league. When you find that you need more PoE Currency to finish your build, you can go to www.r4pg.com to purchase currency and orbs.

1. [PoE 3.3] THIRSTY INFERNO — SOUL-EATER Clearspeed Fireball Hierophant

Would you like to go fast? I am talking about stupid, game-breaking, headhunters fast? Are you currently Ricky Bobby on a tight budget? Go get a cougar along with a blindfold, and browse on.

Basic Idea:

Get soul eater -> clear maps with fireball -> move fast -> kill bosses / more stubborn enemies with flame surge.

PROS

-Tier 1 Clearspeed

-No Headhunters required

-Can do all map mods besides ele reflect

-You get big

-You get fast

CONS

-Can not run in a party with players who use warlord’s mark or assassin’s mark

-Build requires Shavronne’s revelation ring before it comes online

-Guardians / Elder / Shaper requires a gear swap

You take into lots of generic elemental damage and AOE nodes early, so you are not only restricted to fire AOE. I really levelled using the new cold snap jewel and Vortex, and found it an enjoyable experience.

Level 23 skill tree — Kill all bandits

http://poeurl.com/bYFt

Level 36 skill tree — Ascendancy point goes to Illuminated Devotion unless you’re in hardcore or having trouble surviving. In that case, it goes to Divine Guidance.

http://poeurl.com/bYFu

Level 45 skill tree

http://poeurl.com/bYFB

Level 55 skill tree — Ascendancy point goes to Divine Guidance. However, if you’re feeling comfortably tanky without it, then you can go Arcane Blessing instead here just for the quality of life of ele immunity and not require a secondary skill to proc arcane surge.

http://poeurl.com/bYFz

Level 68 skill tree — Ascendancy goes to Arcane Blessing. If you go Sanctuary of Thought before Arcane Blessing, you won’t ever be able to get an arcane surge the traditional way, because your spells won’t cost mana anymore.

http://poeurl.com/bYVU

You really don’t want to make the transition to energy shield until level 75+, and with uber lab done. Uber lab to get Sanctuary of Thought adds a ton of base ES.

PoB LINK: https://pastebin.com/eV5Bcisd

Find more details about this build: http://www.pathofexile.com/forum/view-thread/2165068

2. [PoE 3.3] Ghostly Quad Totem HOWA. 10k ES, 77% Evade, 1.8 Million Shaper DPS

Her drawback to requiring to pay for 30% resistances in good jewels but when it can be done it provides good ES, conditional max resistances, safe from bleed however the important thing about this item is really a faster oncoming of ES recharge rate. This item does lose you some damage though

Atziri’s reflection had a drop rate buff. Still costly however 10–15ex rather of 100–150ex now it’s really an acceptable item to chase. BIS item for me

Defence

- Fortify

- 10k+ ES

- 43% Chance to block

- Guardian evade chance: 53% base, 77% with blind and 84% with blind and jade flask

- 5% ES regenerated per second + faster ES recharge rate and start time

- 4 Distracting totems end up taking most of the damage anyway

- Ignite and shock immunity

The deterministic entropy system of block/evasion in PoE won’t allow you to ‘get unlucky’ with a series of hits, you are guaranteed a certain amount of recovery time after they score a hit for your ES recharge to kick in.

Damage

- Inc aoe against normal mobs for mapping 294,424 x 4 = 1,177,696

- Conc effect Shaper DPS with flasks 453,361 x 4 = 1,813,444

- Shaper DPS on a 5-link 325,644 x 4 = 1,302,576

Playstyle

Quad totem includes a drop and move playstyle and enables you to loot as the totems get rid of the things spawning from boxes or Abyss cracks. Melee DPS figures are just active when you are really attacking, however, I like this totem keep damaging whilst positioning and doing other activities

Words cannot describe how much smoother 4 totems feel over 2. Heirophant is definitely the totem king

Pantheon

Soul from the Brine King Pantheon for that stunlock immunity. Evasion prevents stunlock from attacks but it is good having the ability to charge from a sensational firestorm. No other available choices appeal much anyway

Soul of Abberath is my preferred minor pantheon bonus. Immunity to burning ground is really handy

Level 95 + Pure Talent Jewel Tree: www.poeurl.com/bQ0P

Check full build details: http://www.pathofexile.com/forum/view-thread/1989546

3. [PoE 3.3] HeiroFat: the Pen Is Mightier (HC, All Content, Perm IC, Boss Killer)

3.3 Update: The build remains the same, but it’s probably worth finding a slot for Vaal RF and possible Vaal impurity of fire (swap fire pen for another support on VD).

Juggs may be thic, but HeiroFat. Fatter is better. MoM is the new CI with easy 10k+ health pools.

This really is my first guide. Any feedback on sections to include is appreciated. It covers Poet’s Pen perm Immortal Call Heirophant. I have wiped out Red elder, and shaper guardians this league in HC by using it, and Shaper in SC on my small character from the last league. I’ll add videos of kills when I can record them.

Map Mods:

Ele reflect is the only mod you do not run.

Again, do not run ele reflect.

Phys Reflect: Swap in lvl 1 unearth.

No Regen: Swap in mana flask (you have spell leech for HP).

Any Curse: Use stibnite of warding.

Levelling

Early levelling tree http://poeurl.com/bPwH

Normal Ascendency Divine Guidance

Mid Levelling tree http://poeurl.com/bPwI

Cruel Ascendency Conviction of Power (add romira’s for perm IC)

Lategame tree http://poeurl.com/bPwJ

Finish Arcane Blessing in Uber Lab

Bandits: Kill all or Help Alira. I kill all the bandits but you could help alira (or even kraityn or oak) if you wanted to run RF or get a little more attack speed.

Pantheon: To taste. Nothing is mandatory.

Boss Encounters:

Atziri: Avoid this with VD. The balls can certainly wander away during mirror phase. Apart from that, quite simple. Make certain you do not get up on degen or while it is raining when IC falls off in the finish from the trio fight.

Elder: I have tanked all his abilities in t13 maps. He can’t kill you unless of course you receive hit through the AOE caltrops (cold damage) and the slam (cold damage). The slam hits for 6kish in red maps, which is not near to enough to kill you. For that add phase, use decoy totem to draw attention away from a few of the adds. This can help safeguard Shaper from incidental damage when you kill. Side note, you are safe from the Phys damage in the expanding circle explosion, however, I haven’t had the balls to check to wait in it. Based on testing, it’s pure Phys and also you will be able to neglect. Test at the own risk. The battle is simple as lengthy while you don’t facetank shotgunned ice shots.

Shaper: Shaper slam is reported to be 17k Phys damage…which you’re immune to. This fight is really easy actually. It’s a very easy fight.

Uber Elder: Haven’t gotten to do it yet.

Council/Beasts/Etc: Have easily destroyed everything I’ve encountered.

Current Character PoB: https://pastebin.com/sNgyZk2K

Check full build here: http://www.pathofexile.com/forum/view-thread/2109025

4. [PoE 3.3] RAT is back! Elemental Hit Ranged Attack Totems HIERO

First I am going to write everything lower I know concerning the few things I did, in addition to moving forward with this particular build. British isn’t my native language, so be familiar with typos.

This is my first Guide(Guideline) and an ongoing piece of work for me.

Hopefully u guys will enjoy this

This Build focusses on the revamped Skill Elemental hit, 5 Totems with good Clearspeed and Boss damage.

Important Gems

With Frostferno:

Elemental Hit — Ranged Attack Totem — Elemental Damage with Attacks — Greater Multiple Projectiles (Clear) / Slower Projectiles (Boss)

6-Linked Chest or Bow:

Elemental Hit — Ranged Attack Totem — Elemental Damage with Attacks — Empower(4) -

Greater Multiple Projectiles (Clear) / Slower Projectiles (Boss)

If u want to go for 6-linked Bow and don’t have Empower 4, take Combustion Support instead.

Frenzy — Orb of Storms — Curse on Hit — Flammability - Exalted Orb

Enchants:

Gloves: non with Gripped Gloves, everything else idk really, maybe the clone one.

Helmet: Elemental Hit Attack Speed or Damage

Boots: Damage Penetrates 10% of Enemy Elemental Resistances if you haven’t Killed Recently

FLasks:

1–2 Health Flask’s

1 Silver Flask

1 Wise Oak (Highest Res has to be Fire)

1–2 Quicksilver

Jewels

Combat Focus Viridian Jewel

Combat Focus Crimson Jewel

Poacher’s Aim

PoB Tree: https://pastebin.com/Xa9uhEYq

Read full build: http://www.pathofexile.com/forum/view-thread/2157529

5. [PoE 3.3] Glacial Cascade Totem Hierophant [ALL Content in the Game!] Deathless Uber Elder Video!

Whats up guys. Like many, I’m among the players who originated from D3 when PoE 3. got released. This really is my first build guide produced for PoE and also the purpose would be to share my build, my experience, and also a few things I learned on the way. This informative guide is extremely comprehensive and interested readers will find info on from detailed gearing choices to explanations of various game mechanics.

Pros:

Do it all. Any map mod. Any boss. If you want to fill out your atlas and see all the content in the game with one character then this is a good build play.

Safe. Totems by nature are safe because of distance and reflect going to totems instead of the Templar. On top of that Glacial Cascade is a huge area of effect spell that freezes.

Mind over Matter. Speaking of safe, MoM is one of the best defensive Keystones and is straightforward to gear for.

Beginner and League-Starter friendly. Levelling, mapping, and progressing the build feels smooth.

Huge Single Target Damage. The mechanics of Glacial Cascade can hit the same enemy more than once with the same cast. Swapping of skill gems can lead to “More” multipliers if needed.

Cons:

Totems are not for everyone. Players seem to love or hate them. That being said, this version of totems can be a lot more “active” than other totem builds. I obviously love totems and maybe you will too after playing this build!

Have not personally tested Hardcore. Some people on this thread have mentioned a variation in the guide for Hardcore which involves dropping the Shadow crit area for the scion life wheel.

Can’t use a Spell Totem MTX. This is due to Spell Totem inside of Soul Mantle. I know the guide is ending here for some people.

Bandit:

Help Alira. Kill them all is an alternative.

Ascendancy:

Pursuit of Faith

Ritual of Awakening

Conviction of Power

Divine Guidance

Alternatives: An order and need for the final two Ascendancies are flexible. Hardcore players may want more survivability and Softcore players may want more damage.

Pantheon:

Major God — Lunaris with Avoid Projectiles that have Chained. If you don’t have Kaom’s Roots then use Brine King with Stun and Block Recovery

Minor God — Gruthkul or Ryslatha (it’s personal preference but I prefer Gruthkul for mapping and Ryslatha and a Life Flask with Curse Removal for long fights)

PoB: — https://pastebin.com/3KgavJK4

The whole build is here: http://www.pathofexile.com/forum/view-thread/1976479

That’s all, thank you for reading, if you have any more suggestions and ideas about these builds, just leave them on the comment section, I’d like to have a discussion with you, all you can share some better POE 3.3 builds with me?