What the developers have to say:

Why Early Access?

Approximately how long will this game be in Early Access?

How is the full version planned to differ from the Early Access version?

What is the current state of the Early Access version?

Will the game be priced differently during and after Early Access?

How are you planning on involving the Community in your development process?

“We are open to your input and would love to evolve the ride using your valuable suggestions! Oculus Rift and Leap Motion support is experimental at the moment but we do plan on improving compatibility and eventually making an all-in-one app that supports both Vive and Oculus Rift smoothly. Also we are working on creating realistic "physics" to make the ride as immersive as possible. A few more scares will be added here and there, not only to improve the final experience, but to keep all early access users on their toes!”“The full version will be released some time before October of 2018.”“The goal of full version is to have both Vive and Rift support in one package. We also plan on improving the "physics" for maximum immersion.”“In its current state, Coaster of Carnage VR has a functioning experience, with one game mode.”“Depending on development, the price may increase after Early Access.”“Visit our official suggestion thread here