A game dev tycoon mixed with a city builder.

You are the founder of your video game company. The starting point belongs to you, in your garage, or think big instead of small by acquiring your first location. At the end of the day, your decisions will make your studio a success and will mark the Video Game History.

Community Localization

ATTENTION: Some of our localization were made by our ❤️ community. Check the current translations of your language to make sure the game is localized far enough for you to enjoy.

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About this game





January 1976, you have created your video game company. You are renting a tight place that allows you to develop your first game. Quickly, your games are successful and you already have to move, but it is up to you to cross the city to pick up your next local. In the blink of an eye you are hiring artists to improve the visual aspect of your games. Next came developers and then testers.





But a problem remains, even if your games are brilliants, you don't have enough fans to self-publish a big game to make your studio profitable. You will have to turn to video game editors who will carve out the lion's share. Chaining successes is the only way of getting rid of the publishers. Furthermore you will be able to publish your own publishing contracts. Then you will then be ready to dominate the market and buy back your competitors.





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