I’ve been working lately on putting together an easy to use Unity package for working with the Razer Chroma APIs. So far I have the mouse fully working, but don’t have a Chroma keyboard or headset. Hopefully some other awesome person who has the other hardware will help with testing those soon. 😛

In order for this to work you MUST install the “Razer_Chroma_SDK_Core_v0.2.4” executable that’s provided, and exit Synapse if it is running in the system tray. If you would rather, this can be downloaded from the Razer developer portal. It installs essential libraries.

Here is a sample executable that should manipulate all lighting on any Chroma mouse in Windows (x86/64). If you give it a try and see any issues, please let me know!

Chromaticity Test Build

If you run into any issues when using the application, please share the details in this Google Drive doc. Chromaticity Issues. (Currently only Chroma mice should work.)

When running the application you will be presented with the following screen. I’ll explain each option in more detail below.

This option changes the LED location. The options are

ScrollWheel

Logo

Backlight

This option sets the desired effect.

Blinking

Breathing

Static

Spectrum Cycling

This area can be used to set the desired color. Using the sliders provided, the red/green/blue channels can each be set individually to modify the color.

Click apply to send the changes to your mouse and see them in action!