- Requirements -



-Packs that use S3HD-





-General Questions-

Welcome to the Smash 3 HD Remix thread, now to start things off....Yes this is the Dolphin only pack of extreme texture quality, none of this will work on Wii, and if anyone asks I will laugh at them repeatedly. If you haven't check out the Smash 3 thread, as well as the Smash 3C thread. Because if one letter at the end of 3 wasn't enough for you, I now have S3HD!Previously this was a pack for Dolphin, now this thread is more a repository of assigned textures ready for people to use and combine with their own packs. This was done to give people more options. If you are interested in seeing some more characters/costumes/colours or assets please message me and I will set you up with unassigned textures for you to contribute to the repository!You are going to need a good PC to run this, if you can't run PM in 720/1080p already you won't have fun with this. In the graphics option I would suggest prefetching the custom textures to reduce stuttering.Ideally your specs are around:i5 processor8 gigs RAM/4 gigs in a gaming modeA graphics card that can run Dolphin in HD (for reference I use a r9 280 and everything works wonderfully)I'll be using this to give a general indication of what I am working onMy answer to getting the greatest smash game into HD graphics in an art style that keeps characters fresh and original. To that point, I have increased texture sizes as much as I can. Ideally, everything is 4x the original size. As this is in development some textures such as fur and hair are not HD.This project makes use of the Dolphin texture loader, instead of going through the iso and trying to be clever with file sizes. Because of this I can completely avoid compression as well as make things as big as necessary. In the past year, the custom texture loader has become veryNo, I'm trying to make my own thing, in some ways textures I make HD will look rather different than the Smash 3 stuff. I am very grateful to everyone who has provided me source material in S3 and S3C, but certain things such as patterns will by necessity be very different, and I might take an option that the S3 team might not have. I may add more details than they would, or interpret details differently. For these reasons I probably won't include everything, they have done.There is much I can and cannot do, I can't use certain shaders and lighting that the Wii U can, and I can't increase polygons. But this pack should still feel great and look great too.Because I don't want to, in the interest of getting this up and running and without bloating too much I'm sticking to what I want and what needs to be done. For the most part, I will be doing brawl/pm colours, except replacing some colours I dislike. I could always use more volunteers!Not everything actually, most of the S3C already does make things at higher sizes for the sake of sexy renders. It was actually once I realized this and that Dolphin could use those did I start this project.Volunteering is always appreciated : )So I hope you all enjoy, give me any feedback you can, I'll use this thread to update and post pictures.