What the developers have to say:

Why Early Access?

Approximately how long will this game be in Early Access?

How is the full version planned to differ from the Early Access version?

What is the current state of the Early Access version?

Single-player vs. three AI personalities at two difficulties each



Local (shared-screen) multiplayer



Online (asynchronous) multiplayer



A tutorial

Will the game be priced differently during and after Early Access?

How are you planning on involving the Community in your development process?

Our Discord server



The Feud Subreddit



Our Twitter and Facebook pages



The forums here on Steam!

is our first game! Our Early Access release represents what we think is a good baseline for what the game should be - it has single player vs. AI, local multiplayer and basic async online multiplayer.Early Access will help us do our development "in the open", ensuring that we can chat to our players about what it is they want, feature-wise.We're thinking ranked play, a proper invite system, unlockable cosmetics, stat tracking, better Steam integration - all those things that come part and parcel of a standard competitive multiplayer game but which, at the time of writing, lacks. However, we don't yet know which of these things are the most important, and that's where the community aspect of Early Access comes in.”“We work on this game in our spare time, so development is slower than it would be from a studio with a budget. Because of this,is likely to be in Early Access for between six months and a year.”“We have a few ideas about this. Some more features for the online play are, we think, essential - stuff like ranked play/ELO, invites, unlockables and stat tracking.We also want to ensure the full game has proper Steam integration - achievements, asynchronous notifications, friend-list integration and so on.We think we might eventually want to do a single-player story or puzzle mode, though this is more likely to be a post-release update or DLC.”“The game is pretty stable (we think!) and runs quite smoothly. It has these features at the time of writing:Early Access is, for us, more about making the game feature complete than making it work. Of course, we're always on the lookout for bugs!”“Feud will always be free-to-play. We may eventually add some monetisation to cover our costs - this could be premium unlockable cosmetics, or perhaps a paid-for single-player DLC.”“We have a few ways you can chat to us:Come hang out with us, we're nice.”