Updated to the latest version of Torque3D which fixed a funky normal map bug (among other things)

Still working along on the pre-race update. We updated to the latest T3D which has some nice fixes, including fixing the strange partially-inverted lighting with normal maps. See the comparison:

There’s a more pronounced difference with the interiors – the funky broken shading on the Vanster interior is fixed:

Before:



After:

