1 #1 rando 0 Frags – + Straight from the invite Illuminati.

Atomizer is banned

B.A.S.E. Jumper is banned The bans depend on if Ozfortress and ETF2L agree. Either way the invite teams aren't going to play with those two items. I think Ozfortress agrees xd

EDIT: MR SLIN: etf2l is on board now too Straight from the invite Illuminati.

Atomizer is banned

B.A.S.E. Jumper is banned



The bans depend on if Ozfortress and ETF2L agree. Either way the invite teams aren't going to play with those two items.



I think Ozfortress agrees xd

EDIT: MR SLIN: etf2l is on board now too

2 #2 smesi 10 Frags – + rescue ranger?

jarate?

brass beast / tomislav? rescue ranger?

jarate?

brass beast / tomislav?

3 #3 rando 60 Frags – + Smesi rescue ranger?

jarate?

brass beast / tomislav? Those items are pretty shitty but they aren't that bad, people are going to have to learn to play against them. [quote=Smesi]rescue ranger?

jarate?

brass beast / tomislav?[/quote]

Those items are pretty shitty but they aren't that bad, people are going to have to learn to play against them.

4 #4 kyaa 2 Frags – + thank you based god thank you based god

5 #5 Getawhale -12 Frags – + rando Those items are pretty shitty but they aren't that bad, people are going to have to learn to play with them. Can't upvote enough [quote=rando]

[b]Those items are pretty shitty but they aren't that bad, people are going to have to learn to play with them.[/b][/quote]



Can't upvote enough

6 #6 SUSAltd 6 Frags – + I'm guessing that means Gunslinger and Loch-n-Load are still allowed too? I'm guessing that means Gunslinger and Loch-n-Load are still allowed too?

7 #7 smesi 12 Frags – + rando Those items are pretty shitty but they aren't that bad, people are going to have to learn to play against them. yeah i can get used to that

thank you guys for banning atomizer / the parachute tho

those were the most aids things in the new whitelist [quote=rando]

Those items are pretty shitty but they aren't that bad, people are going to have to learn to play against them.[/quote]

yeah i can get used to that

thank you guys for banning atomizer / the parachute tho

those were the most aids things in the new whitelist

8 #8 BBiA_duchess -2 Frags – + SUSAltd I'm guessing that means Gunslinger and Loch-n-Load are still allowed too? Having an mini sentry engineer will severely limit your team's mobility and damage, even if it is annoying. The loch can't spam rollers, and you only have 3 pipes to defend your self with. They aren't that good. [quote=SUSAltd]I'm guessing that means Gunslinger and Loch-n-Load are still allowed too?[/quote]



Having an mini sentry engineer will severely limit your team's mobility and damage, even if it is annoying. The loch can't spam rollers, and you only have 3 pipes to defend your self with. They aren't that good.

9 #9 toads_tf 10 Frags – + the parachute was the worst because it turns soldier from a class that can perform very well based off of skilled movement to some shitty overwatch tier pub soldier it would honestly make comp tf2 look like a joke if it was unbanned the parachute was the worst because it turns soldier from a class that can perform very well based off of skilled movement to some shitty overwatch tier pub soldier



it would honestly make comp tf2 look like a joke if it was unbanned

10 #10 Max_ 34 Frags – + BBiA_duchess SUSAltd I'm guessing that means Gunslinger and Loch-n-Load are still allowed too?

Having an mini sentry engineer will severely limit your team's mobility and damage, even if it is annoying. The loch can't spam rollers, and you only have 3 pipes to defend your self with. They aren't that good. Loch is really good I don't know what you are talking about [quote=BBiA_duchess][quote=SUSAltd]I'm guessing that means Gunslinger and Loch-n-Load are still allowed too?[/quote]



Having an mini sentry engineer will severely limit your team's mobility and damage, even if it is annoying. The loch can't spam rollers, and you only have 3 pipes to defend your self with. They aren't that good.[/quote]

Loch is really good I don't know what you are talking about

11 #11 obla 61 Frags – + ozfortress has agreed to the amendment ozfortress has agreed to the amendment

12 #12 4812622 4 Frags – + the loch n load is a massive, massive upgrade but it isn't overpowered really, same with bazooka and air strike and cm5k if anything should be banned its the qb launcher, it lets you 1v1 things if you get caught out of position and destroys sticky traps extremely easily which effectively lowers the skill ceiling for demo, also if you're 1v1ing a demo it can destroy random stickies before they det which is just stupid if loch is allowed rescue ranger isn't really that overpowered since it just snipes guns before they can be yanked or repaired the loch n load is a massive, massive upgrade but it isn't overpowered really, same with bazooka and air strike and cm5k



if anything should be banned its the qb launcher, it lets you 1v1 things if you get caught out of position and destroys sticky traps extremely easily which effectively lowers the skill ceiling for demo, also if you're 1v1ing a demo it can destroy random stickies before they det which is just stupid



if loch is allowed rescue ranger isn't really that overpowered since it just snipes guns before they can be yanked or repaired

13 #13 truktruk Tip of the Hats 47 Frags – + If something pops up throughout the season that proves to hinder the integrity of the game, will it be subject to ban? I think there is a high chance that one or two more unlocks will raise red flags within the next few weeks. It would be a shame if teams had to deal with whatever it is for the rest of the season. If something pops up throughout the season that proves to hinder the integrity of the game, will it be subject to ban? I think there is a high chance that one or two more unlocks will raise red flags within the next few weeks. It would be a shame if teams had to deal with whatever it is for the rest of the season.

14 #14 toads_tf 4 Frags – + 4812622 the loch n load is a massive, massive upgrade but it isn't overpowered really



if anything shoudl be banned its the qb launcher, it lets you 1v1 things if you get caught out of position and destroys sticky traps extremely easily which effectively lowers the skill ceiling for demo, also if you're 1v1ing a demo it can destroy random stickies before they det which is just stupid that's true about the quickie but really in a lot of other cases it's just flat out worse it's kind of a crutch because of what you said, but if you are able, you're not going to be able to run as fast with crutches as without. [quote=4812622]the loch n load is a massive, massive upgrade but it isn't overpowered really



if anything shoudl be banned its the qb launcher, it lets you 1v1 things if you get caught out of position and destroys sticky traps extremely easily which effectively lowers the skill ceiling for demo, also if you're 1v1ing a demo it can destroy random stickies before they det which is just stupid[/quote]

that's true about the quickie but really in a lot of other cases it's just flat out worse



it's kind of a crutch because of what you said, but if you are able, you're not going to be able to run as fast with crutches as without.

15 #15 4812622 8 Frags – + you can mitigate its downsides by playing ultra passive and just sniping with charged stickies + lnl and taking 0 heals, but yeah with only 4 ammo shots the stock is much more versatile i'd argue that the difference between the two isn't good enough to justify allowing it considering how literally anyone can be decent using it and it DESTROYS FUCKING STICKY TRAPS (who thought that was a good idea??) you can mitigate its downsides by playing ultra passive and just sniping with charged stickies + lnl and taking 0 heals, but yeah with only 4 ammo shots the stock is much more versatile



i'd argue that the difference between the two isn't good enough to justify allowing it considering how literally anyone can be decent using it and it DESTROYS FUCKING STICKY TRAPS (who thought that was a good idea??)

16 #16 damneasy 13 Frags – + What were people expecting wtf, of course these weapons are op and retarded you really had to play scrim to see that. Makes the people who decided it in the first place even more stupid What were people expecting wtf, of course these weapons are op and retarded you really had to play scrim to see that. Makes the people who decided it in the first place even more stupid

17 #17 toads_tf 0 Frags – + 4812622 you can mitigate its downsides by playing ultra passive and just sniping with charged stickies + lnl and taking 0 heals, but yeah with only 4 ammo shots the stock is much more versatile



i'd argue that the difference between the two isn't good enough to justify allowing it considering how literally anyone can be decent using it and it DESTROYS FUCKING STICKY TRAPS (who thought that was a good idea??) destroying traps is really retarded when pushing last but your team is at a pretty big disadvantage with half the number of stickybombs [quote=4812622]you can mitigate its downsides by playing ultra passive and just sniping with charged stickies + lnl and taking 0 heals, but yeah with only 4 ammo shots the stock is much more versatile



i'd argue that the difference between the two isn't good enough to justify allowing it considering how literally anyone can be decent using it and it DESTROYS FUCKING STICKY TRAPS (who thought that was a good idea??)[/quote]

destroying traps is really retarded when pushing last but your team is at a pretty big disadvantage with half the number of stickybombs

18 #18 aim- -18 Frags – + the fact that u have 4 stickies and must use at least 25% of your clip to destroy a trap xd the fact that u have 4 stickies and must use at least 25% of your clip to destroy a trap xd

19 #19 pelt 17 Frags – + if you think quickies are op try killing a buffed heavy with them

your damage output in 90% of fights is just so much lower with that gun

its got a few niche gimmick uses and is pretty good in 1v1s but demo 1v1s shouldnt be a thing if you think quickies are op try killing a buffed heavy with them

your damage output in 90% of fights is just so much lower with that gun

its got a few niche gimmick uses and is pretty good in 1v1s but demo 1v1s shouldnt be a thing

20 #20 Rikachu 20 Frags – + All of your damage has to come from pipes if you use the quickie bomb launcher.

edit: which is why the qb launcher with the LnL could be a good loadout to use All of your damage has to come from pipes if you use the quickie bomb launcher.

edit: which is why the qb launcher with the LnL could be a good loadout to use

21 #21 SpaceGhostsCoffee 41 Frags – + Honestly I'm extremely skeptical that valve will make any good balance changes out of this, even if we did allow every weapon. I think people forget that Valve wanted to buff the reserve shooter in the last major patch, and b4nny had to fight to keep it the same. They don't really know how the game balance works. Honestly I'm extremely skeptical that valve will make any good balance changes out of this, even if we did allow every weapon. I think people forget that Valve wanted to buff the reserve shooter in the last major patch, and b4nny had to fight to keep it the same. They don't really know how the game balance works.

22 #22 Bloodis 18 Frags – + obla ozfortress has agreed to the amendment Same for ETF2L then in that case. [quote=obla]ozfortress has agreed to the amendment[/quote]



Same for ETF2L then in that case.

23 #23 Smithsonian 2 Frags – + rando Straight from the invite Illuminati.

Atomizer is banned

B.A.S.E. Jumper is banned



The bans depend on if Ozfortress and ETF2L agree. Either way the invite teams aren't going to play with those two items.



I think Ozfortress agrees xd i genuinely can't think of a single person (except for abender) who would oppose banning atomizer edit i didn't see obla's post but still relevant quickie launcher is fine, rescue ranger is iffy for me tho [quote=rando]Straight from the invite Illuminati.

Atomizer is banned

B.A.S.E. Jumper is banned



The bans depend on if Ozfortress and ETF2L agree. Either way the invite teams aren't going to play with those two items.



I think Ozfortress agrees xd[/quote]

i genuinely can't think of a single person (except for abender) who would oppose banning atomizer



edit i didn't see obla's post but still relevant



quickie launcher is fine, rescue ranger is iffy for me tho

24 #24 steve 2 Frags – + SeemsGood SeemsGood

25 #25 Decapotato 8 Frags – + Smithsonian rando Straight from the invite Illuminati.

Atomizer is banned

B.A.S.E. Jumper is banned



The bans depend on if Ozfortress and ETF2L agree. Either way the invite teams aren't going to play with those two items.



I think Ozfortress agrees xd i genuinely can't think of a single person (except for abender) who would oppose banning atomizer



edit i didn't see obla's post but still relevant



quickie launcher is fine, rescue ranger is iffy for me tho pls no rescue ranger, no good can come out of it [quote=Smithsonian][quote=rando]Straight from the invite Illuminati.

Atomizer is banned

B.A.S.E. Jumper is banned



The bans depend on if Ozfortress and ETF2L agree. Either way the invite teams aren't going to play with those two items.



I think Ozfortress agrees xd[/quote]

i genuinely can't think of a single person (except for abender) who would oppose banning atomizer



edit i didn't see obla's post but still relevant



quickie launcher is fine, rescue ranger is iffy for me tho[/quote]



pls no rescue ranger, no good can come out of it

26 #26 Collaide 10 Frags – + Smesi tomislav? Tomislav is rarely better than the standard minigun. It's been used a while in etf2l and there is no abuse, and if you die to it you would in 99% of cases also have died to the standard minigun. SUSAltd Loch-n-Load hi SUSAltd Gunslinger gunslinger is A) a nerf to scout since they will have the hardest time of dealing with sentries and B) probably not gonna be seen much due to engineer lacking mobility. In stalemate-y situations it's probably not too good either bc I don't reckon a stationary pistoling scout will contribute much in fights. For instance visualize a soldier + scout vs. soldier + scout. Swapping. Now replace one of the scouts with an engineer and a 100hp sentry. Solly needs 1 rocket to kill sentry that's building [and 2 rockets/1 rocket and someone else sneezing to kill a fully built.] and then they have an advantage. It's not my fav item but I think we need to live with it. Rikachu All of your damage has to come from pipes if you use the quickie bomb launcher.

edit: which is why the qb launcher with the LnL could be a good loadout to use It's not. You have 4 stickies and 3 pipes. 8 stickies and 4 pipes beat that ez. 4812622 the loch n load is a massive, massive upgrade No you mong it's a situationally good item. [quote=Smesi]tomislav?[/quote]



Tomislav is rarely better than the standard minigun. It's been used a while in etf2l and there is no abuse, and if you die to it you would in 99% of cases also have died to the standard minigun.



[quote=SUSAltd]Loch-n-Load[/quote]

hi

[quote=SUSAltd]Gunslinger[/quote]

gunslinger is A) a nerf to scout since they will have the hardest time of dealing with sentries and B) probably not gonna be seen much due to engineer lacking mobility. In stalemate-y situations it's probably not too good either bc I don't reckon a stationary pistoling scout will contribute much in fights. For instance visualize a soldier + scout vs. soldier + scout. Swapping. Now replace one of the scouts with an engineer and a 100hp sentry. Solly needs 1 rocket to kill sentry that's building [and 2 rockets/1 rocket and someone else sneezing to kill a fully built.] and then they have an advantage. It's not my fav item but I think we need to live with it.



[quote=Rikachu]All of your damage has to come from pipes if you use the quickie bomb launcher.

edit: which is why the qb launcher with the LnL could be a good loadout to use[/quote]

It's not. You have 4 stickies and 3 pipes. 8 stickies and 4 pipes beat that ez.



[quote=4812622]the loch n load is a massive, massive upgrade[/quote]

No you mong it's a situationally good item.

27 #27 nobelharvards 0 Frags – + . .

28 #28 Collaide 0 Frags – + nobelharvards Minisentries < 90% built can be 1 shot by a rocket.



Fully built minisentries require 2 rockets. true, you still get my point tho but that's actually something. engi can't put down sentry mid-fight (not fight over midpoint) cuz it just dies [quote=nobelharvards]Minisentries < 90% built can be 1 shot by a rocket.



Fully built minisentries require 2 rockets.[/quote]

true, you still get my point tho



but that's actually something. engi can't put down sentry mid-fight (not fight over midpoint) cuz it just dies

29 #29 Decapotato 3 Frags – + 4812622 the loch n load is a massive, massive upgrade Collaide No you mong it's a situationally good item. in theory I can't see why you wouldn't run the loch'n'load over stock The 1 pipe makes a difference for sure, but if demos actually practiced with the loch'n'load I can see them hitting way more pipes than would be possible with stock, and for that reason alone it seems like an upgrade. It might be harder to spam with though [quote=4812622]the loch n load is a massive, massive upgrade[/quote]

[quote=Collaide]No you mong it's a situationally good item.[/quote]



in theory I can't see why you wouldn't run the loch'n'load over stock



The 1 pipe makes a difference for sure, but if demos actually practiced with the loch'n'load I can see them hitting way more pipes than would be possible with stock, and for that reason alone it seems like an upgrade.



It might be harder to spam with though