These successes give Bithell the time and means to try something completely new. His Daydream title, EarthShape, is a friendly sci-fi game that takes full advantage of kid-Mike's fascination with raindrops on window panes. He calls it a point-and-bounce game: Using Daydream's motion controller, players draw lines to control a ball as it bounces around a dotted grid, dodging obstacles and performing tricky maneuvers to grow plants on more than 30 alien planets.

EarthShape follows the Starseeker, an intrepid astronaut tasked with cultivating life on worlds across the galaxy, and a trusty spaceship that behaves more like an excitable puppy than a giant hunk of metal.

"We have a lot of dog lovers on the team," Bithell says.

The game is charming, and it also packs some serious star power. Sue Perkins, former host of The Great British Bake Off and regular participant on Stephen Fry's QI, narrates EarthShape with phrases like, "Keep it stellar, Starseekers" and, "What a fantastic color combination."

"Fortunately, I'd worked with Sue's agent before and Sue was specifically into the game," Bithell says. "She's a gamer so it was super fun to record."

I love this game https://t.co/ioymH7lel2 — Sue Perkins (@sueperkins) October 4, 2016

There's also some big names working on EarthShape behind the scenes. Kellee Santiago, co-founder of Journey studio thatgamecompany, produced the title in her new job at Google Play Games.

"Having Kellee Santiago as a producer has been a specific honor for me," Bithell says.

Daydream is an $80 mobile VR headset that's poised to work with a variety of Android phones coming out over the next year or so, starting with the Pixel and Pixel XL. In our Daydream review, we noted that the headset itself was a solid step forward for Google, but the platform was in need of more apps.

As one of Daydream's launch titles, Bithell has high hopes for EarthShape. In his latest blog post, he lays out his wishes for the game with suitably plant-based terminology: "I hope that optimistic little game continues to find an audience and grows alongside the platform."