Happy June, everyone!

If you haven’t already, join the Legion TD 2 Discord server to keep in touch with the community and devs!

ALPHA PROGRESS

Alpha testing is a major success and will remain online until the game launches in beta/Early Access on Steam. Check out the alpha forums to read patch notes and get a glimpse of how the game is progressing.

For those interested in playtesting, keep in mind that the alpha is a part of development and access cannot be purchased. We’d like to involve as many people as possible and are currently sending out 200 alpha keys/week.

MAY ALPHA STATISTICS

Total players: 3 –> 698

Total games played: 24,211

Most hours played:

ithion - 229 hours

Jules - 156 hours

Lagartootemido - 133 hours

dtschhwk - 130 hours

Total bugs reported: 174

Total bugs resolved: 149

Total patches released: 22

NEW FEATURES

Visual indicators for attack and spell ranges

Earth King and Sky King added with spells

ENVIRONMENT IMPROVEMENTS

New cave for creature spawn area

Concept for worker area (work-in-progress)

MAY DEVELOPMENT HIGHLIGHTS

For a detailed list of changes, see the patch notes on the alpha forums.

DESIGN

Significant iteration on game design and balance

General improvements to the game client

Visual indicators for attack and spell ranges

Added smart pings

PROGRAMMING

Significant bug fixing and game stability improvements

Significant unit pathing and targeting improvements

General interface and usability improvements

ART

Added a cave for the creature spawn area

Improved the ground texture for the no-deploy areas

Concepted and started modeling the worker area

WEB