A friend of mine works at a distribution facility and was able to get his hands on EoD a bit early. He was kind enough to type up spoilers for what is in the set.



Wookiee Life Debt

Smugglers and Spies

5 Damage Capacity / 1 Resource

Kashyyyk

Each Wookiee unit you control gains “Protect Character.”



Chewbacca

Smugglers and Spies / Unit

3 Resources / 1 Force icon

2 Black Blasters, 2 White Blast

Character. Wookiee. Smuggler.

Reaction: After this unit is dealt damage during an engagement, it deals twice that much damage to a target participating enemy unit.

3 Health



Wookiee Warrior

Neutral / Unit

2 Resources / 1 Force icon

1 Black Blaster

Character. Wookiee.

This unit gains Black Blaster, Black Blast while it is damaged.

3 Health



Let the Wookiee Win

Smugglers and Spies / Event

0 Resources / 1 Force Icon

Action: Deal 1 damage to a target friendly unit. Then, deal 1 damage to a target non-vehicle unit.



Heat of Battle



Raise the Stakes

Smugglers and Spies

5 Damage Capacity / 1 Resource

Cloud City

While this objective is undamaged, your unopposed bonus is raised to 2.



Blockade Runner

Smugglers and Spies / Unit

4 Resources / 2 Force Icons

1 Black Blaster, 2 Black Blast

Vehicle. Capital Ship

While this unit is attacking alone, enemy units with printed cost 3 or higher cannot be declared as defenders.

3 Health



Cloud City operative

Smugglers and Spies / Unit

2 Resources / 1 Force icon

1 Black Blaster, 1 White Tactic

Character. Rogue

Reaction: After this unit enters play, move 1 focus token from a target unit to another target unit with printed cost 2 or lower.

2 Health



Bothan Spy

Neutral / Unit

1 Resource / 1 Force icon

1 Black Blaster

Character. Spy. Bothan

Reaction: After this unit enters play, look at your opponent’s hand.

1 Health



Smuggling Compartment

Smugglers and Spies / Enhance

1 Resource / 2 Force Icons

Upgrade.

Enhance a vehicle unit you control.

Reaction: After enhanced unit is declared as your only attacker, draw 1 card.



Swindled



Trust Me

Smugglers and Spies

5 Damage Capacity / 2 Resources

Cloud City

Smugglers and Spies only

Interrupt: When an event card is played, deal 2 damage to this objective to cancel that event card’s effects.



Lando Calrissian

Smugglers and Spies / Unit

4 Resources / 2 Force Icons

1 Black Blast, 1 Black Tactic

Character. Rogue. Scoundrel.

Elite

Action: Spend 1 resource to remove a target participating unit from an engagement. (Limit once per turn)

2 Health



Saboteur

Smugglers and Spies / Unit

2 Resources / 1 Force icon

2 White Blasters

Character.

Reaction: After this unit enters play, discard a target enhancement with printed cost 2 or lower.

1 Health



Cloud City Casino



Sabotage

Smugglers and Spies / Event

2 Resources / 1 Force Icon

Reaction: After an objective is destroyed during an engagement, destroy all units participating in that engagement.



Target of Opportunity



Asteroid Sanctuary

Smugglers and Spies

5 Damage Capacity / 1 Resource

Anoat

Reaction: After you win an edge battle, draw 1 card.



Millennium Falcon

Smugglers and Spies / Unit

5 Resources / 3 Force Icons

2 Black Blasters, 2 Black Blast, 1 White Blaster

Vehicle. Transport.

Edge (1)

Action: Return this unit to your hand to put a character or droid unit into play from your hand.

3 Health



Cloud City Operative

Smugglers and Spies / Unit

2 Resources / 1 Force icon

1 Black Blaster, 1 White Tactic

Character. Rogue.

Reaction: After this unit enters play, move 1 focus token from a target unit to another target unit with printed cost 2 or lower.

2 Health



Cloud City Guest Quarters

Neutral / Enhance

2 Resources / 2 Force Icons

Provides 2 resources

Cloud City. Location.

Enhance your play area.

Limited



Bamboozle

Smugglers and Spies / Event

2 Resources / 1 Force Icon

Action: Move 1 focus token from a target character unit to another target character unit.



Twist of Fate



The Defense of Cloud City

Smugglers and Spies

5 Damage Capacity / 1 Resource

Cloud City



Lobot

Smugglers and Spies / Unit

2 Resources / 2 Force Icons

1 White Tactic

Provides 1 Resource

Character. Cyborg.

While this unit is participating in an engagement, treat all combat icons on all participating units as if they are edge-enabled.

2 Health



Cloud City Wing Guard

Smugglers and Spies / Unit

3 Resources / 1 Force icon

1 White Blaster, 1 White Blast

Character. Trooper.

This unit may strike in combat even if it is not participating in the engagement.

1 Health



Cloud City Wing Guard

Smugglers and Spies / Unit

3 Resources / 1 Force icon

1 White Blaster, 1 White Blast

Character. Trooper.

This unit may strike in combat even if it is not participating in the engagement.

1 Health



Security Control Center

Neutral / Enhance

1 Resource / 1 Force icon

Cloud City. Location.

Enhance your play area.

Reaction: After a unit enters play, place 1 shield on that unit.



Protection



Across the Anoat Sector

Smugglers and Spies

5 Damage Capacity / 1 Resource

Anoat

Each Smuggler unit you control gains Black Blast while it is attacking alone.



Sleuth Scout

Smugglers and Spies / Unit

2 Resources / 1 Force Icon

1 Black Blaster, 1 White Blast

Vehicle. Transport

While this unit is attacking alone, enemy units with printed cost 3 or higher cannot be declared as defenders.

2 Health



Sleuth Scout

Smugglers and Spies / Unit

2 Resources / 1 Force Icon

1 Black Blaster, 1 White Blast

Vehicle. Transport

While this unit is attacking alone, enemy units with printed cost 3 or higher cannot be declared as defenders.

2 Health



Undercover Operative

Neutral / Unit

1 Resource / 1 Force Icon

1 White blast

Character. Spy.

Lower the cost to play this unit to 0 if each enemy objective is exhausted.



Smugglers Run

Smugglers and Spies / Event

1 Resource / 1 Force icon

Reaction: After an enemy objective is destroyed, take control of a target enemy enhancement that is not attached to another card.



Over My Dead Body

Smugglers and Spies / Event

1 Resource / 1 Force Icon

Interrupt: When a unit in play executes an Action or Reaction ability, cancel that abilities effect.



Escape from Ord Mantell

Smugglers and Spies

5 Damage Capacity / 1 Resource

Ord mantell

Reaction: After you play an event card, remove 1 damage from a target objective.



Mission Commander

Smugglers and Spies / Unit

2 Resources / 2 Force Icons

1 Black Blaster, 1 White Blast

Character. Smuggler. Spy

Reaction: After this unit is focused to strike as an attacker, damage it to rescue 1 card captured at the engaged objective. Then, draw 1 card.

2 Health



Covert Sniper

Neutral / Unit

2 Resources / 1 Force Icons

Character. Marksman.

Reaction: After you refresh, deal 1 damage to a target unit committed to the force.

1 Health



Short Range Hauler

Neutral / Unit

1 Resource / 1 Force Icon

1 Black Blaster

Vehicle. Transport.

1 Health



Bring ‘Em On

Smugglers and Spies / Event

0 Resources / 2 Force Icons

Reaction: After you win an edge battle, a target participating unit gains Black Blaster, Black Blaster until end of the phase.



Over My Dead Body

Smugglers and Spies / Event

1 Resource / 1 Force Icon

Interrupt: When a unit in play executes an Action or Reaction ability, cancel that abilities effect.



Embers of Hope

Jedi

5 Damage Capacity / 1 Resource

Tatooine

While this objective is undamaged, your opponent cannot draw cards through card effects.



Moisture Farmer

Neutral / Unit

0 Resources / 1 Force Icon

1 White Blaster

Character. Civilian.

Protect Tatooine

1 Health



Moisture Farmer

Neutral / Unit

0 Resources / 1 Force Icon

1 White Blaster

Character. Civilian.

Protect Tatooine

1 Health



Makashi Training

Jedi / Enhance

1 Resource / 2 Force Icons

Skill. Lightsaber Form.

Enhance a Force User unit.

Enhanced unit gains Targeted Strike



Force Precognition

Jedi / Enhance

1 Resource / 2 Force Icons

Force. Sense

Enhance a Force User unit.

While enhanced unit is participating in an engagement, your opponent must place the first card of his edge stack face-up.



Secret Guardian

Jedi / Event

1 Resource / 2 Force Icons

Action: Put 1 character unit into play from your hand. At the end of the phase, if that unit is still in play, return it to your hand.



Alderaan’s Promise

Alliance

6 Damage Capacity / 2 Resources

Alderaan

Limit 1 per objective deck.

Force Interrupted: When this objective is destroyed, increase the Death Star dial by 1.



Bail Organa

Alliance / Unit

3 Resources / 3 Force Icons

Black Tactics

Provides 1 resource

Character. Leader.

While an Alderaan objective is in play, this unit gains Black Tactics.

Forced Reaction: After the Alderaan’s Promise objective is destroyed, sacrifice this unit.

3 Health



Tantive IV

Alliance / Unit

5 Resources / 1 Force Icon

1 Black blast, 2 White Blast

Vehicle. Capital Ship.

Reaction: After this unit enters play, search the top 5 cards of your deck for a unique unit, reveal it, and add it to your hand. Shuffle the remaining cards back into your deck.

3 Health



Alderaanian Artist

Neutral / Unit

0 Resources / 3 Force Icons

Character. Civilian.

Forced Reaction: After the Alderaan’s Promise is destroyed, sacrifice this unit.

2 Health



Diplomatic Presence

Alliance / Enhance

1 Resource / 1 Force Icon

Diplomacy.

Enhance an objective you control.

Enhanced objective cannot be engaged unless each other objective you control has been engaged this phase.



Misdirection

Alliance / Event

0 Resources / 1 Force Icon

Action: Move 1 damage from an objective you control to another objective you control.



To Arms!

Neutral

5 Damage Capacity / 1 Resource

Yavin 4

Reduce the cost of the first weapon enhancement you play each turn by 2.



Sullustan Weapon Tech

Neutral / Unit

2 Resources / 1 Force Icon

1 Black Blaster

Character. Engineer.

Reaction: After you play a Weapon enhancement, draw 1 card.

2 Health



Sullustan Weapon Tech

Neutral / Unit

2 Resources / 1 Force Icon

1 Black Blaster

Character. Engineer.

Reaction: After you play a Weapon enhancement, draw 1 card.

2 Health



* Han’s Heavy Blaster Pistol

Neutral / Enhance

1 Resource / 2 Force Icons

Weapon.

Enhance a Character unit.

Enhanced unit gains Black Blaster Black Blast

If enhanced unit is Han Solo, he also gains Edge (1).



* Chewbacca’s Bowcaster

Neutral / Enhance

2 Resources / 3 Force Icons

Weapon.

Enhance a Character unit.

Enhanced unit gains Black Blaster Black Blast

If enhanced unit is Chewbacca, he also may strike during combat even if he is not participating in the engagement.



Hidden Cache

Neutral / Event

1 Resource / 2 Force Icons

Action: Search your deck for 1 Weapon enhancement, reveal it, and add it to your hand. Shuffle your deck.



Opening Moves

Neutral

5 Damage Capacity / 1 Resource

Yavin 4

The first engagement your opponent declares during his conflict phase must be declared against a Yavin 4 objective, if able.



Massassi Temple Lookout

Neutral / Unit

1 Resource / 1 Force Icon

1 Black Blaster

Character. Trooper.

During the first engagement declared each phase, this unit gains shielding.

1 Health



Massassi Temple Lookout

Neutral / Unit

1 Resource / 1 Force Icon

1 Black Blaster

Character. Trooper.

During the first engagement declared each phase, this unit gains shielding.

1 Health



Proximity Mine

Neutral / Enhance

2 Resources / 3 Force icons

Weapon.

Enhance your play area.

Action: Sacrifice this enhancement to deal 2 damage to each attacking enemy unit.



Ion Cannon Barrage

Neutral / Event

0 Resources / 1 Force Icon

Action: Remove all shields from play.



Protection



---------------------------------------------------------------------------------------------



Hive of Scum and Villainy

Scum and Villainy

5 Damage Capacity / 1 Resource

Tatooine

Each unit loses 1 Black Blaster combat icon while it is attacking this objective.



Greedo

Scum and Villainy / Unit

2 Resources / 2 Force Icon

2 White Blasters, 1 White Blast

Character. Bounty Hunter

Forced Reaction: After you lose an edge battle, this unit is dealt 1 damage if it is participating in the engagement.

3 Health



Paid Informant

Scum and Villainy / Unit

2 Resources / 1 Force Icon

1 Black Blaster, 1 White Blast

Character. Bounty Hunter

2 Health



Paid Informant

Scum and Villainy / Unit

2 Resources / 1 Force Icon

1 Black Blaster, 1 White Blast

Character. Bounty Hunter

2 Health



Bounty

Scum and Villainy / Enhance

0 Resources / 1 Force Icon

Condition. Bounty.

Enhance an enemy unit. If you lose an edge battle by 3 or more force icons, discard this enhancement from play.

Reaction: After you refresh, capture enhanced unit.



Capture

Scum and Villainy / Event

3 Resources / 2 Force Icons

Play only during your turn.

Action: Captured a target enemy unit.



Jabba’s Reach

Scum and Villainy

5 Damage Capacity / 1 Resource

Tatooine

Your reserve value is increased by 1 for each captured card here.



Jabba the Hutt

Scum and Villainy / Unit

5 Resources / 3 Force Icons

2 Black Tactics

Character. Hutt.

This unit cannot be targeted by enemy events.

Action: Focus this unit to put a unit or enhancement with printed cost 2 or lower into play from your hand.

3 Health



Jabba’s Pleasure Barge

Scum and Villainy / Unit

3 Resources / 1 Force Icon

1 Black Blast 1 White Blast

Vehicle.

Elite

Reaction: After your conflict phase begins, move 1 focus token from a character unit you control to this unit.

2 Health



Gamorrean Guard

Neutral / Unit

1 Resource / 1 Force Icon

1 Black Blaster

Character. Mercenary

2 Health



Prized Possession

Neutral / Enhance

1 Resource / 0 Force Icons

Provides 1 resource

Tatooine. Item.

Enhance your play area.

Limited



Reversal of Fate

Scum and Villainy / Event

1 Resource / 2 Force Icons

Interrupt: When both players are done placing edge cards, and before edge stacks are revealed, switch edge stacks with your opponent for the resolution of this edge battle.



The Tatooine Crash

Scum and Villainy

6 Damage Capacity / 1 Resource

Tatooine

Reaction: After you refresh, capture the top card of an opponent’s deck at this objective, if able.



Jawa Scavenger

Scum and Villainy / Unit

0 Resources / 1 Force Icon

White Tactic

Character. Scavenger

Force Reaction: After you lose an edge battle, return this unit from play to your hand.

1 Health



Jawa Scavenger

Scum and Villainy / Unit

0 Resources / 1 Force Icon

White Tactic

Character. Scavenger

Force Reaction: After you lose an edge battle, return this unit from play to your hand.

1 Health



Sandcrawler

Neutral / Unit

3 Resources / 2 Force Icons

2 Black Blasters

Vehicle

Shielding

Force Interrupt: When this unit leaves play, place 1 focus token on each character and each droid unit.

3 Health



Utinni!

Scum and Villainy / Event

2 Resources / 2 Force Icons

Action: Capture a target enemy enhancement.



Twist of Fate



The Shadow of Nar Shaddaa

Scum and Villainy

5 Damage Capacity / 1 Resource

Nar Shaddaa

Action: Focus this objective with 2 focus tokens to place 1 focus token on a target attacking unit.



Assassin Droid

Neutral / Unit

4 Resources / 2 Force Icons

2 Black Blasters

Droid. Assassin.

Reaction: After this unit destroys an enemy unit, remove 1 focus token from this unit.

2 Health



Aqualish Thug

Scum and Villainy / Unit

3 Resources / 1 Force Icon

1 Black Blaster, 1 White Blast

Character.

Reaction: After this unit enters play, each opponent must deal 2 damage divided among any number of objectives he controls.

1 Health



Aqualish Thug

Scum and Villainy / Unit

3 Resources / 1 Force Icon

1 Black Blaster, 1 White Blast

Character.

Reaction: After this unit enters play, each opponent must deal 2 damage divided among any number of objectives he controls.

1 Health



Spice Visions

Scum and Villainy / Event

0 Resources / 1 Force Icon

Interrupt: When a focus token would be placed on a character unit you control, damage that unit instead.



Protection



Carbonite Transport

Scum and Villainy

5 Damage Capacity / 1 Resource

Cloud City

Reaction: After you refresh, move a captured card from an objective you control to another objective you control.



Slave 1

Scum and Villainy / Unit

5 Resources / 3 Force icons

1 Black blaster, 2 Black blast

Vehicle. Transport.

This unit gains Black Blast for each objective with at least 1 captured card.

3 Health



Traitorous Wing Guard

Scum and Villainy / Unit

1 Resource / 1 Force Icon

1 Black Blaster

Character. Trooper.

This unit gains Black Blast while an objective has at least 1 captured card.

1 Health



Prized Possession

Neutral / Enhance

1 Resource / 0 Force Icons

Provides 1 resource

Tatooine. Item.

Enhance your play area.

Limited



Tractor Beam

Neutral / Event

2 Resources / 3 Force Icons

Action: Move 1 focus token from a Vehicle unit you control to a target Vehicle unit with a lower printed cost.



Target of Opportunity



Trandoshan Terror

Scum and Villainy

5 Damage Capacity / 2 Resources

Trandosha.



Bossk

Scum and Villainy / Unit

4 Resources / 2 Force Icons

2 Black Blaster, 2 White Blast

Character. Bounty Hunter. Trandoshan.

Reaction: After you play this unit from your hand, focus it with 2 focus tokens to capture a target exhausted enemy Character unit. Then, if that unit was a Wookiee, draw 2 cards.

3 Health



Trandoshan Hunter

Neutral / Unit

2 Resources / 1 Force Icon

1 Black Blaster, 1 White Blaster

Character. Trandoshan.

When this unit strikes during an engagement, it may instead damage a target Wookiee unit not participating in the engagement.

2 Health



Trandoshan Hunter

Neutral / Unit

2 Resources / 1 Force Icon

1 Black Blaster, 1 White Blaster

Character. Trandoshan.

When this unit strikes during an engagement, it may instead damage a target Wookiee unit not participating in the engagement.

2 Health



Bounty

Scum and Villainy / Enhance

0 Resources / 1 Force Icon

Condition. Bounty.

Enhance an enemy unit. If you lose an edge battle by 3 or more force icons, discard this enhancement from play.

Reaction: After you refresh, capture enhanced unit.



Heat of Battle



Feeding the Pit

Scum and Villainy

5 Damage Capacity / 2 Resources

Tatooine

Scum and Villainy affiliation only.

Action: Discard a captured card from this objective to remove 1 damage from this objective. Then, draw 1 card.



Bib Fortuna

Scum and Villainy / Unit

3 Resources / 2 Force Icons

1 White Tactics

Provides 3 resources

Character.

If this unit has 4 or more focus tokens on it, sacrifice it.



Krayt Dragon

Neutral / Unit

5 Resources / 1 Force Icon

2 Black Blaster, 2 Black Blast, 2 White Blasters

Creature

No Enhancements

5 Health



Gamorrean Guard

Neutral / Unit

1 Resource / 1 Force Icon

1 Black Blaster

Character. Mercenary

2 Health



Spice Visions

Scum and Villainy / Event

0 Resources / 1 Force Icon

Interrupt: When a focus token would be placed on a character unit you control, damage that unit instead.



The Almighty Sarlacc

Scum and Villainy / Enhance

1 Resource / 1 Force Icon

Monster.

Enhance a Tatooine objective you control.

Action: Damage enhanced objective to remove 1 focus token from it.



The Ghosts of the Dark Side

Sith

5 Damage Capacity / 1 Resource

Malachor V

This objective contributes 1 force icon to your side during the force struggle.



Force Wraith

Sith / Unit

3 Resources / 2 Force Icons

1 Black Blast, 1 White Blaster

Character. Spirit.

While this unit committed to the Force, its Force icons count towards the Force struggle even if it is exhausted.

2 Health



Force Wraith

Sith / Unit

3 Resources / 2 Force Icons

1 Black Blast, 1 White Blaster

Character. Spirit.

While this unit committed to the Force, its Force icons count towards the Force struggle even if it is exhausted.

2 Health



Dark Memories

Sith / Enhance

0 Resources / 1 Force Icon

Condition

Enhance an enemy Character unit.

Reaction: After enhanced unit has 1 of more focus tokens placed on it, deal it 1 damage.



Dark Memories

Sith / Enhance

0 Resources / 1 Force Icon

Condition

Enhance an enemy Character unit.

Reaction: After enhanced unit has 1 of more focus tokens placed on it, deal it 1 damage.



Force Shockwave

Sith / Event

3 Resources / 3 Force Icons

Force. Control. Sense. Alter.

Action: Deal 1 damage to each enemy unit not committed to the force.



Imperial Blockade

Navy

5 Damage Capacity / 1 Resource

Limit 1 per objective deck.

While this objective is undamaged, increase the cost of the first unit card each opponent plays on his turn by 1.



Captain Needa

Navy / Unit

3 Resources / 2 Force Icons

Provides 1 resource

Character. Officer.

Reduce the cost of the first Capital Ship unit you play each turn by 2.

1 Health



Imperial I – Class Star Destroyer

Navy / Unit

5 Resources / 2 Force Icons

1 Black Blaster, 1 Black Blast, 1 White Blaster, 1 White Blast

Vehicle. Capital Ship.

3 Health



Imperial I – Class Star Destroyer

Navy / Unit

5 Resources / 2 Force Icons

1 Black Blaster, 1 Black Blast, 1 White Blaster, 1 White Blast

Vehicle. Capital Ship.

3 Health



Apology Accepted

Navy / Event

2 Resources / 1 Force Icon

Action: Sacrifice an Imperial Navy officer unit to remove all focus tokens from a target Navy vehicle unit.



Tractor Beam

Neutral / Event

2 Resources / 3 Force Icons

Action: Move 1 focus token from a Vehicle unit you control to a target Vehicle unit with a lower printed cost.



Across the Jundland Wastes

Neutral

4 Damage capacity / 1 Resource

Tatooine

Forced Reaction: After a character unit is focused to strike, place 1 focus token on that unit.



Bantha

Neutral / Unit

3 Resources / 2 Force Icons

1 Black Blaster, 1 White Blaster

Creature.

Reaction: After you play a Scavenger unit from your hand, return the topmost enhancement from your discard pile to your hand.

3 Health



Tusken Raider

Neutral / Unit

2 Resources / 1 Force Icon

1 Black Blaster, 1 White Tactic

Character. Scavenger.

Reaction: After this unit resolves a strike, return it to your hand.

2 Health



Tusken Raider

Neutral / Unit

2 Resources / 1 Force Icon

1 Black Blaster, 1 White Tactic

Character. Scavenger.

Reaction: After this unit resolves a strike, return it to your hand.

2 Health



Tusken Raider

Neutral / Unit

2 Resources / 1 Force Icon

1 Black Blaster, 1 White Tactic

Character. Scavenger.

Reaction: After this unit resolves a strike, return it to your hand.

2 Health



Gaffi Stick

Neutral / Enhancement

1 Resource / 3 Force Icons

Weapon.

Enhance a Scavenger unit.

Enhanced unit gains Edge (X). X is the number of other friendly units participating in this engagement.



Asteroid Pursuit

Neutral

6 Damage Capacity / 3 Resource

Limit 1 per objective deck.

Forced Reaction: After you refresh, damage this objective.



Lictor-Class Dungeon Ship

Neutral / Unit

3 Resources / 2 Force Icons

1 Black Blast

Vehicle. Capital Ship.

This unit gains Black Blaster, Black Blast while an objective has at least 1 captured card.

3 Health



Trooper Sentry

Neutral / Unit

1 Resource / 1 Force Icon

1 White Blaster

Character. Trooper.

Reaction: After this unit enters play, place 1 shield on a target unit or objective.

1 Health



Trooper Sentry

Neutral / Unit

1 Resource / 1 Force Icon

1 White Blaster

Character. Trooper.

Reaction: After this unit enters play, place 1 shield on a target unit or objective.

1 Health



Armed and Ready

Neutral / Event

2 Resources / 1 Force Icon

Action: Each shielded unit you control gains Black Blaster, Black Blast until the end of the phase.



Protection



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