Modding your aircraft into FSW

The first step you want to do is select the aircraft you are installing for FSW. This is simply copying and pasting the aircraft from FSX/Sim Objects/Airplanes into the FSW/Sim Objects/Airplanes folder.Now open up the copied aircraft, and open up the file titled 'aircraft.cfg' in any word processor, Notepad is more than enough.The first thing you will want to do is ensure that each aircraft will appear in Dovetail's new UI. Copy and paste this code below at the end of each [fltsim.X] tag, just before the next one starts. This will initialise the thumbnails and add the information the aircraft needs in order to appear in this menu.--------------------------------------------------------------------------------------------------------------------------ui_thumbnailfile="texture\thumbnail.jpg"ui_hangarfile="texture\thumbnail.jpg"ui_selectionfile="texture\thumbnail.jpg"ui_tilefile="texture\thumbnail.jpg"ui_info=333705325--------------------------------------------------------------------------------------------------------------------------Do note that it is good practice to change each time it states 'texture' in the subdirectory to the texture file of the aircraft itself, making sure that the correct thumbnail appears under each livery.Now you want to scroll down to the very bottom of the aircraft config. Here you will need to paste in the second bit of code below, this one making sure that the stats of each aircraft will properly appear in the UI.--------------------------------------------------------------------------------------------------------------------------[Other Reference]range = 400 ; nautical milesrate_of_climb = 960 ; feet per minutetakeoff_distance = 500 ; 50ft obstacle ;landing_distance = 885 ; 50ft obstacle ;ceiling = 19000 ; feetfuel_capacity = 36 ; gallonsshort_desc ="@IDS_SHORT_DESC_PA18"[UI Strings]engine_desc ="1 Lycoming O-320, 150 hp"prop_desc ="Metal Design 74-DM-56"crew_pass ="1 + 1"short_desc ="@IDS_SHORT_DESC_PA18"fuel_consumption_at_cruise= 6 //Estimated[Fuel Defaults]//Default fuel levels per tank 0 is empty, 1 is fullLeftMain = 1RightMain = 1--------------------------------------------------------------------------------------------------------------------------It is also possible to change each stat to match the real aircraft, but this is not required and will work as is copy and pasted.Finally, you will want to copy and paste over the aircraft gauges from both root simulator directories. This will try to make the virtual cockpit as functional as possible, but as mentioned at the start with the x32 bit compilation, this will not work 100% in terms of being able to function any cockpit switches.Once you have completed these steps, the aircraft will now work in Dovetail Games Flight Sim World!