AWARD-WINNING

CASINO CRYPTO EXCLUSIVE

CLUBHOUSE 1500+

GAMES 2 MIN

CASH-OUTS 24/7

SUPPORT 100s OF

FREE SPINS PLAY NOW dvertised sites are not endorsed by the Bitcoin Forum. They may be unsafe, untrustworthy, or illegal in your jurisdiction. dvertised sites are not endorsed by the Bitcoin Forum. They may be unsafe, untrustworthy, or illegal in your jurisdiction. Advertise here.

angel.yo



Offline



Activity: 6

Merit: 0







NewbieActivity: 6Merit: 0 Re: [ANN] MOO - Game Payments & Distribution - Unity Integrated Payment Partner July 10, 2018, 10:06:34 AM #225 Hello,



I would like to ask a few questions regarding the project.



First I would like to know what are the team's intentions regarding listing of the tokens. I would like to know what will happen in the situation of not being able to list the token till 31th of July. Unlocking the tokens without any market making strategy or exchanges providing liquidity the price would drop substantially.

Have you considered keeping the tokens locked until you can provide enough liquidity?



Another question that I have is regarding the partnership with Unity. You have integrated your payment system in the Unity Editor, which I guess provides some cash flow. Have you considered using some percent of this cash flow and turning it into XMO tokens? I do not mean you should buy back tokens from exchanges, my idea is to provide the option for the users of this payment system to pay with your tokens which they should buy from exchanges. This method of payment could be incentivized with some sort of discount.

I have read about another project that is integrating blockchain and crypto into a working business and they have announced that 50% of all fiat cash flow going trough their platform will be exchanged for their token bought from exchanges at current prices from the customers themselves (the project is ENDOR, you can check it out). I believe this makes a stable and organic demand for their tokens and a great way of spreading the word.



Looking forward to reading your thoughts on both questions.

ahkiatt



Offline



Activity: 163

Merit: 0







NewbieActivity: 163Merit: 0 Re: [ANN] MOO - Game Payments & Distribution - Unity Integrated Payment Partner July 16, 2018, 09:24:04 AM #226 Quote from: angel.yo on July 10, 2018, 10:06:34 AM Hello,



I would like to ask a few questions regarding the project.



First I would like to know what are the team's intentions regarding listing of the tokens. I would like to know what will happen in the situation of not being able to list the token till 31th of July. Unlocking the tokens without any market making strategy or exchanges providing liquidity the price would drop substantially.

Have you considered keeping the tokens locked until you can provide enough liquidity?



Another question that I have is regarding the partnership with Unity. You have integrated your payment system in the Unity Editor, which I guess provides some cash flow. Have you considered using some percent of this cash flow and turning it into XMO tokens? I do not mean you should buy back tokens from exchanges, my idea is to provide the option for the users of this payment system to pay with your tokens which they should buy from exchanges. This method of payment could be incentivized with some sort of discount.

I have read about another project that is integrating blockchain and crypto into a working business and they have announced that 50% of all fiat cash flow going trough their platform will be exchanged for their token bought from exchanges at current prices from the customers themselves (the project is ENDOR, you can check it out). I believe this makes a stable and organic demand for their tokens and a great way of spreading the word.



Looking forward to reading your thoughts on both questions.



Hi,



Thanks for the questions.



We are close to closing the exchange, hope to bring you all good news before the end of the month. Further delaying the unlocking of the token may lead to the deterioration of trust in the MOO Token. I personally believe that its a matter of pros and cons. Rest assured that we have a plan and will keep you all updated whenever we can.



Regarding your second question. Yes MOO Tokens will be used as a form of payment for the upcoming MOO Store. However I am struggling to see how this is different from a standard buy back scheme which may affect the way governing bodies around the world perceive us as a utility or security token. Could you shed some light on this? Hi,Thanks for the questions.We are close to closing the exchange, hope to bring you all good news before the end of the month. Further delaying the unlocking of the token may lead to the deterioration of trust in the MOO Token. I personally believe that its a matter of pros and cons. Rest assured that we have a plan and will keep you all updated whenever we can.Regarding your second question. Yes MOO Tokens will be used as a form of payment for the upcoming MOO Store. However I am struggling to see how this is different from a standard buy back scheme which may affect the way governing bodies around the world perceive us as a utility or security token. Could you shed some light on this?

angel.yo



Offline



Activity: 6

Merit: 0







NewbieActivity: 6Merit: 0 Re: [ANN] MOO - Game Payments & Distribution - Unity Integrated Payment Partner July 17, 2018, 08:00:28 AM #227 Quote from: ahkiatt on July 16, 2018, 09:24:04 AM Quote from: angel.yo on July 10, 2018, 10:06:34 AM Hello,



I would like to ask a few questions regarding the project.



First I would like to know what are the team's intentions regarding listing of the tokens. I would like to know what will happen in the situation of not being able to list the token till 31th of July. Unlocking the tokens without any market making strategy or exchanges providing liquidity the price would drop substantially.

Have you considered keeping the tokens locked until you can provide enough liquidity?



Another question that I have is regarding the partnership with Unity. You have integrated your payment system in the Unity Editor, which I guess provides some cash flow. Have you considered using some percent of this cash flow and turning it into XMO tokens? I do not mean you should buy back tokens from exchanges, my idea is to provide the option for the users of this payment system to pay with your tokens which they should buy from exchanges. This method of payment could be incentivized with some sort of discount.

I have read about another project that is integrating blockchain and crypto into a working business and they have announced that 50% of all fiat cash flow going trough their platform will be exchanged for their token bought from exchanges at current prices from the customers themselves (the project is ENDOR, you can check it out). I believe this makes a stable and organic demand for their tokens and a great way of spreading the word.



Looking forward to reading your thoughts on both questions.



Hi,



Thanks for the questions.



We are close to closing the exchange, hope to bring you all good news before the end of the month. Further delaying the unlocking of the token may lead to the deterioration of trust in the MOO Token. I personally believe that its a matter of pros and cons. Rest assured that we have a plan and will keep you all updated whenever we can.



Regarding your second question. Yes MOO Tokens will be used as a form of payment for the upcoming MOO Store. However I am struggling to see how this is different from a standard buy back scheme which may affect the way governing bodies around the world perceive us as a utility or security token. Could you shed some light on this?

Hi,Thanks for the questions.We are close to closing the exchange, hope to bring you all good news before the end of the month. Further delaying the unlocking of the token may lead to the deterioration of trust in the MOO Token. I personally believe that its a matter of pros and cons. Rest assured that we have a plan and will keep you all updated whenever we can.Regarding your second question. Yes MOO Tokens will be used as a form of payment for the upcoming MOO Store. However I am struggling to see how this is different from a standard buy back scheme which may affect the way governing bodies around the world perceive us as a utility or security token. Could you shed some light on this?

Regarding my second question - I believe that the space is young and not so user friendly, that is why I consider helping customers with using XMO tokens a big plus. With the difficulty of getting your hands on some tokens (going trough fiat/crypto exchange and then crypto/crypto exchange and all their verification processes) I believe that it would be of enormous advantage for the project if there is some way of moving this process faster. I believe the method that I am trying to describe provides the possibility for customers to benefit from the XMO tokens with the help of the team. In stead of just providing the option for customers to pay with XMO tokens, there should be a way of paying with FIAT and signing some sort of agreement that the payment would be used for buying tokens on behalf of the customer and paying with them.



For easier presentation of what I am trying to suggest I would give this example:

I go into the Unity Editor and wish to pay. I see there is an option to pay with FIAT or with XMO tokens. Lets say there is a discount when paying with XMO tokens (because of price fluctuations or just for incentivizing the usage of the token) I have no idea how to buy XMO tokens, however there is a third option. Pay with FIAT and sign an agreement in which a representative uses my money to buy XMO tokens and then pay for me. Legally this is not a buy back and should not affect the way governing bodies perceive the token, because the company has bought tokens in the name of another party and not for their own. It is just a service that the company provides. Im not sure how is this regulated in the country where you operate and if there are any restrains, but I believe it is worth looking into, because it would provide better customer experience when paying with XMO tokens and would make stable demand for the token.

I hope I have made it clearer and you might consider it as an option. Regarding my second question - I believe that the space is young and not so user friendly, that is why I consider helping customers with using XMO tokens a big plus. With the difficulty of getting your hands on some tokens (going trough fiat/crypto exchange and then crypto/crypto exchange and all their verification processes) I believe that it would be of enormous advantage for the project if there is some way of moving this process faster. I believe the method that I am trying to describe provides the possibility for customers to benefit from the XMO tokens with the help of the team. In stead of just providing the option for customers to pay with XMO tokens, there should be a way of paying with FIAT and signing some sort of agreement that the payment would be used for buying tokens on behalf of the customer and paying with them.For easier presentation of what I am trying to suggest I would give this example:I go into the Unity Editor and wish to pay. I see there is an option to pay with FIAT or with XMO tokens. Lets say there is a discount when paying with XMO tokens (because of price fluctuations or just for incentivizing the usage of the token) I have no idea how to buy XMO tokens, however there is a third option. Pay with FIAT and sign an agreement in which a representative uses my money to buy XMO tokens and then pay for me. Legally this is not a buy back and should not affect the way governing bodies perceive the token, because the company has bought tokens in the name of another party and not for their own. It is just a service that the company provides. Im not sure how is this regulated in the country where you operate and if there are any restrains, but I believe it is worth looking into, because it would provide better customer experience when paying with XMO tokens and would make stable demand for the token.I hope I have made it clearer and you might consider it as an option.

ahkiatt



Offline



Activity: 163

Merit: 0







NewbieActivity: 163Merit: 0 Re: [ANN] MOO - Game Payments & Distribution - Unity Integrated Payment Partner July 18, 2018, 03:29:21 AM #229 Quote from: angel.yo on July 17, 2018, 08:00:28 AM Quote from: ahkiatt on July 16, 2018, 09:24:04 AM Quote from: angel.yo on July 10, 2018, 10:06:34 AM Hello,



I would like to ask a few questions regarding the project.



First I would like to know what are the team's intentions regarding listing of the tokens. I would like to know what will happen in the situation of not being able to list the token till 31th of July. Unlocking the tokens without any market making strategy or exchanges providing liquidity the price would drop substantially.

Have you considered keeping the tokens locked until you can provide enough liquidity?



Another question that I have is regarding the partnership with Unity. You have integrated your payment system in the Unity Editor, which I guess provides some cash flow. Have you considered using some percent of this cash flow and turning it into XMO tokens? I do not mean you should buy back tokens from exchanges, my idea is to provide the option for the users of this payment system to pay with your tokens which they should buy from exchanges. This method of payment could be incentivized with some sort of discount.

I have read about another project that is integrating blockchain and crypto into a working business and they have announced that 50% of all fiat cash flow going trough their platform will be exchanged for their token bought from exchanges at current prices from the customers themselves (the project is ENDOR, you can check it out). I believe this makes a stable and organic demand for their tokens and a great way of spreading the word.



Looking forward to reading your thoughts on both questions.



Hi,



Thanks for the questions.



We are close to closing the exchange, hope to bring you all good news before the end of the month. Further delaying the unlocking of the token may lead to the deterioration of trust in the MOO Token. I personally believe that its a matter of pros and cons. Rest assured that we have a plan and will keep you all updated whenever we can.



Regarding your second question. Yes MOO Tokens will be used as a form of payment for the upcoming MOO Store. However I am struggling to see how this is different from a standard buy back scheme which may affect the way governing bodies around the world perceive us as a utility or security token. Could you shed some light on this?

Hi,Thanks for the questions.We are close to closing the exchange, hope to bring you all good news before the end of the month. Further delaying the unlocking of the token may lead to the deterioration of trust in the MOO Token. I personally believe that its a matter of pros and cons. Rest assured that we have a plan and will keep you all updated whenever we can.Regarding your second question. Yes MOO Tokens will be used as a form of payment for the upcoming MOO Store. However I am struggling to see how this is different from a standard buy back scheme which may affect the way governing bodies around the world perceive us as a utility or security token. Could you shed some light on this?

Regarding my second question - I believe that the space is young and not so user friendly, that is why I consider helping customers with using XMO tokens a big plus. With the difficulty of getting your hands on some tokens (going trough fiat/crypto exchange and then crypto/crypto exchange and all their verification processes) I believe that it would be of enormous advantage for the project if there is some way of moving this process faster. I believe the method that I am trying to describe provides the possibility for customers to benefit from the XMO tokens with the help of the team. In stead of just providing the option for customers to pay with XMO tokens, there should be a way of paying with FIAT and signing some sort of agreement that the payment would be used for buying tokens on behalf of the customer and paying with them.



For easier presentation of what I am trying to suggest I would give this example:

I go into the Unity Editor and wish to pay. I see there is an option to pay with FIAT or with XMO tokens. Lets say there is a discount when paying with XMO tokens (because of price fluctuations or just for incentivizing the usage of the token) I have no idea how to buy XMO tokens, however there is a third option. Pay with FIAT and sign an agreement in which a representative uses my money to buy XMO tokens and then pay for me. Legally this is not a buy back and should not affect the way governing bodies perceive the token, because the company has bought tokens in the name of another party and not for their own. It is just a service that the company provides. Im not sure how is this regulated in the country where you operate and if there are any restrains, but I believe it is worth looking into, because it would provide better customer experience when paying with XMO tokens and would make stable demand for the token.

I hope I have made it clearer and you might consider it as an option.

Regarding my second question - I believe that the space is young and not so user friendly, that is why I consider helping customers with using XMO tokens a big plus. With the difficulty of getting your hands on some tokens (going trough fiat/crypto exchange and then crypto/crypto exchange and all their verification processes) I believe that it would be of enormous advantage for the project if there is some way of moving this process faster. I believe the method that I am trying to describe provides the possibility for customers to benefit from the XMO tokens with the help of the team. In stead of just providing the option for customers to pay with XMO tokens, there should be a way of paying with FIAT and signing some sort of agreement that the payment would be used for buying tokens on behalf of the customer and paying with them.For easier presentation of what I am trying to suggest I would give this example:I go into the Unity Editor and wish to pay. I see there is an option to pay with FIAT or with XMO tokens. Lets say there is a discount when paying with XMO tokens (because of price fluctuations or just for incentivizing the usage of the token) I have no idea how to buy XMO tokens, however there is a third option. Pay with FIAT and sign an agreement in which a representative uses my money to buy XMO tokens and then pay for me. Legally this is not a buy back and should not affect the way governing bodies perceive the token, because the company has bought tokens in the name of another party and not for their own. It is just a service that the company provides. Im not sure how is this regulated in the country where you operate and if there are any restrains, but I believe it is worth looking into, because it would provide better customer experience when paying with XMO tokens and would make stable demand for the token.I hope I have made it clearer and you might consider it as an option.

I see, will discuss this with the rest of the team to see if it is doable. We have plans to make XMOO available over the counter but that is still in the works. I see, will discuss this with the rest of the team to see if it is doable. We have plans to make XMOO available over the counter but that is still in the works.