Together with our Publisher Noodlecake we have decided to translate Shooting Stars in order to boost the reach of the game. For the initial release we have decided to go with the 7 most common (AppStore) languages English, German, Italian, French, Spanish, Portuguese and Russian.

To implement more than one language without a lot of fuzz, we wanted to find a solution that perfectly fits our workflow. After a couple of experiments we have decided to create a custom Text component that allows our designer to easily build localized interfaces without the need to write a single line of code. To keep things simple, we are using simple .txt files to store our internationalized strings as key-value pairs.

For example: