Yesterday, we published an expanded hands-on preview for Metal Gear Solid 5: The Phantom Pain based off of 12-hours of playtime. We had a ton of fun with Kojima's latest installment of the Metal Gear series, but we're not done talking about it. We had a bunch of small left over notes over we wanted to share with you. A quick note: None of these notes spoil the story but, if you want to go into MGS5 with "your memory completely clean," please don't read this.

1. Quick Heal

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2. Ranked Codenames

3. Licensed Eyewear

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4. Faithful 80s Soundtrack

5. Support Item Crafting

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6. Referencing the Classics

7. Buddy System (Crap on Command)

8. Epic Horse Mounting Skills

9. Summoning Helicopters

10. Awesome Names

11. Play as a Recruit

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12. Ditching Missions

13. Deploy Times and Load Outs

14. Translators Required

15. Fulton Fail

16. Ethical Dilemmas

17. Mission Swag

18. There Be Snipers

19. The Phantom Zoo

At one point in the first hour of the game Snake’s arm is injured. The sound was similar to the injury chime from previous Metal Gear Solid At the end of every stage, the player is scored across multiple categories including shots missed, hits taken, and they are given a Codename. In this case, I was codename Chick (Rank B). You’re Heroism is also scored and accessed. During my 12-hour run I was upgraded to Codename Octopus.The opening of each episode in the Phantom Pain starts with a credit sequence. It lists characters who will appear in the mission. Kojima (and his team) took the time to point out that Kaz’s aviators are licensed from J.F. Rey Eyewear in the credits sequence. Oh, Kojima.There are ‘80s pop music tracks playing through a boombox found at some of the bases. Artists include Joy Division, Daryl Hall & John Oates, and Aha, among others.You can acquire material resources on the map that can be processed into other things. For example, Golden Crescent can be used to produce tranquilizer.When you first find a diamond, Ocelot says it “will fetch a high price.” Perhaps not an intentional nod to the merchant from Resident Evil 4, but it felt that way.As you complete more missions with a Buddy, your relationship grows. For example, the Diamond Horse (called D-Horse) can defecate on command. It sounds silly (heck, it is silly) but you can use that manure to spin out enemies vehicles on the road.Snake can summon the D-Horse while sprinting and even mount the horse mid-stride. It’s super useful when you need to get out of dodge quickly.You have been warned.* Helicopters are normally useful tools in The Phantom Pain. On multiple occasions, I called one in and watched it take out enemy soldiers with a mounted gun. But… one time I summoned a helicopter and it was taken out in a single sniper shot.Recruited soldiers have wacky names, the same way they did in previously in Metal Gear Solid: Portable Ops and Peace Walker. Standouts include Crimson Kangaroo, Brass Armadillo, and Stone Mastodon.Just like in Portable Ops, you can play missions as a recruited soldier. You don’t have to play every mission in TPP as Snake.You can wander out of a main story mission area. Doing so will end the current mission, but you can tackle any nearby Side Ops.Before a mission, you can pick the deploy time (6:00 AM, 6:00 PM, and ASAP) and pick an equipment load out. This includes a buddy, equipment, and outfits.You need to “recruit" a translator in order to understand spoken intel acquired from the Russian soldiers as a Side Op. When you find the target, you can listen to him teaching a fellow squad-mate the English phrase, “I spent last night with your girlfriend” if you quickly point the binoculars at him.Enemies will come over to investigate noises made by the Fulton. One time, an enemy shot down a Fulton to free his ally right before it took off.Some discoveries during missions put me in unusual dilemmas. During an operation to recover a special piece of hardware, I found a some prisoners sequestered inside of an enemy hideout. Do I risk alerting the guards (and potentially recruit the prisoner to our team) or keep moving and complete the recovery mission.Each mission rewards you with obtainable skills and blueprints. It’s all listed in the briefing notes.Sometimes, you can find hidden sniper crews hidden in the mountains of Afghanistan. I got killed a few times by these crews.You can find a deadly bear roaming the mountainside in Afghanistan. You can Fulton him out and (eventually) start a mini-zoo at Mother Base.That's everything we could share that wasn't embargoed. Make sure you check out our hands-on preview of The Phantom Pain , and be on the lookout for more MGS coverage from E3.

Jose Otero is an Editor at IGN and host of Nintendo Voice Chat . Keep up with his special codec transmissions on Twitter