Designing Environments

A lot of assets were not created by me, for example, train and railroads come from a pack. Rocks, mushrooms, sticks, and foliage atlases come from Megascans library. I only created all ground foliage models and some trees.

I never know key elements in advance and rather work with feelings and ideas. I lay out the foundation to get a global idea and refine it as I go along with details, specific assets or textures. I never restrict myself to one thing only, that’s probably why I’m going in all directions when I work on a scene. I really love colors and diversity and combine fresh grass with dry plants, dead wood, big rocks with small stones. With this in mind, I create my scenes, trying to get the most “living” forest as possible. Even if I take some liberties like vegetation types not in the right biome.