It’s been a long road towards the anticipated launch of the Early Access version of virtual reality (VR) compatible sci-fi racing videogame, Radial-G. Indie developer Tammeka Games has had something of a whirlwind year having failed a Kickstarter crowd-funding campaign despite considerable support. Back in September 2014 the developer returned triumphantly with funding for a full version of the title, which will be preceded by a pre-release version on Steam’s Early Access system. Today VRFocus can reveal the release date for this version of Radial-G.

Radial-G will launch on PC on Early Access on 11th December 2014 with full support for the Oculus Rift head-mounted display’s (HMD) first and second development kits (DK1 and DK2) as well as standard monitors. Building on the demo released earlier in the year, this pre-release version will feature a brand new environment set around a derelict asteroid mining station in deep space, which the developer has previously teased. Three new courses will also be added for players to charge through, featuring splits and twists and inverted tunnel sections.

Players will be able to choose between two different craft in this version, each with unique handling models. As for modes, a 16-player online option will feature as well as offline modes. The final version of the title, due to release ‘after a short period’ in Early Access, will look to increase multiplayer support to 32-players. It will also feature three environments in total, each with three tracks that have mirrored and reversed options to unlock.

It’s not yet clear just how much the Early Access version of Radial-G will cost, although the developer has confirmed that it will be offered at a reduced price compared to the full version. Following the full launch Tammeka Games plans to support the title with monthly content updates adding tracks, ships, weapons and more new features. The developer will also be releasing Mac and Linux versions of the title in 2015 as well as the PlayStation 4 edition, though specific dates are yet to be announced.

This will undoubtedly come as exciting news to all those that backed Radial-G‘s Kickstarter earlier this year, then. VRFocus will continue to follow the title’s progress in the build up to launch, reporting back with any further updates on its progress.