Rogue Trooper Redux is an exciting third person shooter set on Nu-Earth. The player will find themselves caught up in a war between the Norts and the Southers. You are Rogue, a soldier from a gentically engineered race of warriors who are impervious to the harsh environments of the world you are fighting on.



Throughout the campaign you will face intense Nort adversity and adapt your skillset by obtaining your fellow G.I's biochips (once they have perished). These biochips will allow the player to access new equipment and weaponry and aid in the resistance against the Nort onslaught. The idea of the biochips is that they can be later placed into a new body allowing the continuance of seemingly fallen G.I. - "we're genetic infantry – even when we're dead we don't escape from war."

The game begins during the Quartz Zone Massacre. Rogue is seemingly the only survivor and must adapt quickly in order to stay alive. You will continually adapt equipment and weaponry and use your surroundings as a means to repel Nort forces.

Meet the team!

Every GI has a bio-chip attached to their bodies. All their personality traits are downloaded onto the chip. In the instance they are killed in combat their chips can be re-assigned to pieces of equipment and live on in mechanical form. They can also be re-gened into another body and be reborn to fight as a GI again. In Rogue Trooper Redux we come into contact with 3 of Rogues fellow troopers. All 3 aid in his progession throughout the game.

Gunnar:





He is named Gunnar because of his excellent skills as a marksman.

Is assigned bio-chip number 2 as we see when he is the first Trooper to perish in game.

Is parodied in the Judge Dredd story in prog 954, Blaster Buddy.

Despite the fact that he is supposed to be genetically superior as a result of precise engineering, he is know for his unstable personality and violent tendancies. His friend Rogue managed to get him cleared for combat, despite intial reservations by Milli-Com. Upon deployment into the Quartz Zone, Gunnar is unceremoniously killed by a Nort. Rogue removes Gunnars bio-chip and attaches it

to his rifle, where he aids in the control of the weapon and advises Rogue on certain tactics when dispatching the enemy.

Your GI rifle also has turret capabilities. In the instance you are about to come under heavy fire you can set Gunnar up as a turret and take cover, whilst he takes out the oncoming enemies. This is particularly useful when you are about to go through locked doors. By setting gunnar up in front of the door, then hacking the door with Helm you can provide a heavy fire suprise with the Gunnar turret.





Your rifle also has silencer capabilities which enable you to take out targets without alerting other enemy units

Helm:





By placing Helm on specific coded entrances, Helm can hack the systems by digitally entering computer software.

Spends the majority of his existence riding around on Rogues head.

I assigned bio-chip number 1. He is the last Trooper to die in the game.

Like Gunnar and Bagman, Helm is on the unfortunate end of the Quartzone massacre and finds himself murdered by Nort forces. Conflicting accounts state that Helm died in the Orange Sea some time after the initial massace. His demise is however always attributed to a Nort ambush. Helms biochip is again removed by Rogue and attached to his helmet. Helm acts as a lookout for Rogue and often advises him on alternative routes through the Nu-Earth landscape. His bio-chip attachment also allows Rogue to have a holodecoy to draw fire away from him in the instance he comes under heavy attack. You can also draw attention to your position by selecting 'attract' in your biochip menu. This aids in drawing fire away from you allies.





You can also draw attention to your position by selecting 'attract' in your biochip menu. This aids in drawing fire away from you allies.





If it wasn't bad enough that he now exists in Rogues helmet, Helms love interest is Venus Bluegenes who unfortunately has feelings for Rogue!

Bagman:





Is assigned bio-chip number 3. He is the second of the team to be killed.

Has an unhealthy passion for making mines for Rogue to use!

Is known for periodic bouts of mental instability.

Bagmans' life started with tragedy, with at 12 years old his actions lead to the murder of prototype GI's. Milli-Com exterminated them as a result of Bagman disvovering their existence. After being cleared for combat Bagman was sent to Nu-Earth where he met a grizzly fate. His bio-chip is taken on by rogue where he is integral in the storage of useful materials for the creation of ammo and other equipment.