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(Image: SONY)

It looks like Guerrilla Games is recruiting staff that have experience in multiplayer games.

Notably, the Dutch studio has been hiring staff that have experience working on Tom Clancy’s Rainbow Six: Siege.

First up, we've seen Simon Larouche rejoin the studio after bolstering his portfolio with a stint as Game Director on Ubisoft's tactical shooter. He's been working on a currently undisclosed project at Guerrilla since February 2018.

We've also seen Chris Lee hired as Principal Game Designer at Guerrilla Games. He was a developer at Ubisoft on Siege, too.

Considering Sony Worldwide Studios president Shuhei Yoshida recently spoke about bolstering multiplayer offerings on PlayStation recently, it certainly looks as if we could be getting a Killzone title from the studio in the not too distant future.

Publisher: Sony (TBC)Developer: Guerrilla GamesGenre: FPSPlatforms: PS4, PS5 (TBC)

We currently know precious little about whatever Guerrilla Games is cooking up next. We know that part of the studio is working on a Horizon: Zero Dawn follow-up, but it's also highly likely we'll see something of the Killzone series crop up again from the studio, too.

Back in early 2017, Parool published a report that suggested the Amsterdam-based developer was working on a game based in the Killzone universe. Neither Sony nor the developer confirmed the rumours, however.

If true, it would suggest the game has been in development for at least a year and a half - meaning we could potentially expect a formal announcement soon. Thanks to the timing of the game's reveal and development, it's not unreasonable to suggest the game may be targeting a PS5 release.

After all, Killzone games have a rich history of championing Sony consoles early on in their lives.

In summer 2018, Guerrilla Games' CEO Hermen Hulst announced that he wants the company to produce games quicker in the future.

According to an article in Dutch website Parool.nl, the company will be upgrading its offices to accommodate 400 staff - an increase from 250 before.

“After Horizon: Zero Dawn, we are accelerating, the best talents are coming to us, and last month we have already hired nine new people, but we also needed more space for our sound and motion tracking studios,” Hermen Hulst told the Dutch website.

“We have worked at Horizon for 6.5 years, which is exceptional: we want to release games in the two or three years, both new titles and games based on existing titles.”

That certainly sounds like we could be seeing more Killzone, then, as well as more Horizon games.