You’ve likely heard about the natural disaster flood that hit Louisiana and the incredible amount of pure destruction it brought to countless communities. According to a recent post made on Kickstarter, we’re getting word that Pixel Dash and EQ-Games are located within the area and is forced to delay the release of their upcoming Road Redemption video game.

Pixel Dash and EQ-Games were working on a successfully funded spiritual successor to the classic video game IP, Road Rash. Originally, the plans for Road Redemption were to release the video game first on PC platforms next month, October 15, 2016, with console releases set for next year.

However, because the developers were hit and lost homes due to the flood wreckage, a new Kickstarter update post revealed that the video game had to be delayed. Ideally, the developers are looking to release the video game sooner than later, but because of the flood, their primary goal is to assure their development team has a safe place to stay with their families.

“Road Redemption’s developers are based in Baton Rouge and New Orleans Louisiana. The flood devastated the region, damaging over 40,000 homes, including the home of Jason Tate, studio co-founder and senior programmer We hope to have the whole team back to work on Road Redemption as quickly as possible but right now our priority is making sure that everyone on the team, and their families, have a safe place to stay,” said studio co-founder Ian Fisch. “We hope that all of our kickstarter backers and fans will be understanding in these tragic circumstances, and if they’d like to help they can visit www.braf.org to make a donation.”

This shouldn’t be a big deal for fans as this delay is completely out of their hands. With so many families affected, there shouldn’t be a big rush to see the game release, but to instead focus on their family and well-being.