Alright, again my name is Tijjani Jibril and I am an indie developer. I just recently came up with an idea for a game that I plan on making but the idea is a little bit confusing.

But this is what I have so far.

The game is simply a kind of basketball game but a little bit different, let me elaborate. The game consists of a ball, a launcher and some kind of hoop. Look at the image below to see what I mean.

Basically, you Shoot the ball using the launcher and the ball is sent into the hoop. But where things start becoming different is that the ball will not follow a parabolic path which most basketball games and basketball in real life follow. Instead I want it to behave like a light beam. Yes you read me right, a light beam :). So instead of the ball to curve in the air, it will instead make a sharp angle. See Image below to elaborate.

This is the parabolic path that I am talking about. But instead I want the ball to follow this type of path. See image below:

Sorry for the bad sketch, I am not that good in Photoshop yet so bear with me. Anyways, yes I want it to follow the path shown in the image above. I guess that deals with the movement of the ball and the core mechanic that separate it from other basketball like games.

Lets go to the Game Mechanic Itself Shall We!!!

Alright we have already talked about how the ball should behave in the game now let’s see how the general gameplay will look like.

Alright where do we start, uhmmmm…………………………………………………………………….!!!

Lets start with the Launcher.

The launcher should behave just like a regular Launcher so there’s not much to be said about it except how it should launch the ball and the controls it will use.

What I think will work is that we use our fingers or mouse pointer to rotate the launcher to the right position that we want our ball to be launched and then we tap a button or the screen to launch the ball. I think that’s it for the launcher.

Alright the ball.

The ball I think have already been dealt with in the beginning so lets leave it at that.

And last but not least, the hoop!!!

The hoop will be the one to collect the ball obviously so how can we make it interesting. I don’t want the launcher to move because that will probably look weird so I think uhmmm….. the hoop should be the one to be doing all the moving. So when you launch the ball and the ball enters the hoop or basket, the hoop will change it’s position randomly on the screen to make it more challenging. If you have played basketball throw, you will know what I mean because the ball changes it’s position each time you throw it but the hoop stays in place but we are going to be doing the exact opposite of that. Instead the launcher will remain stagnant and only rotate but the hoop will move to any random position on the screen to make it more challenging and Interesting. Yeah I guess that wraps the hoop mechanism up.

Oooooof!!! that was hard work. Anyways that is how the game should work if nothing goes wrong.

And before I forget, I will be using different balls ranging from a basketball to a football to make it interesting and add that extra touch to it. Check image below for the sort of balls I plan to use:

Yes you saw it right, a Pokeball and a golden Football. I guess that wraps up today’s update. What feature do you want me to add in the game, what don’t you like about any of the features I have given or just tell me what you think about the game overall. I will be glad to hear from you in the comments Section and don’t forget to click the notify button to get notified of any new comments that gets added via Email so that you won’t miss out on anything.

Bye See You Later 🙂 Jibril Tijjani