Team Covenant recently revealed some more Spirit of Rebellion spoilers (full video here), so I thought I’d do a quick review of them (I know there’s loads of review articles already, but another opinion doesn’t hurt).

Another Darth Vader, and this time Rare rather than Legendary, making it easier to get the Elite version. This version has three damage sides, a discard, and a special that dishes out three damage, but gives himself a damage. Worth noting that he has no resource side, but has a side that costs a resource to resolve.

Cheeky uses of Cunning will lead to Vader taking A LOT of damage from his own special ability, but Cunning is universally awesome, and being bad against Cunning seems to be Destiny’s ‘dies to removal’ argument (aka not a real argument), so that’s fine.

Because he is 17 points for the Elite version, currently the only other Elite characters he can be paired with are Bala-Tik and Kylo Ren, with the Kylo pairing probably being the best. More characters to be spoiled though, so who knows?

Overall, an extremely aggressive character that will likely see a lot of play (along with plenty of shouts of “I have the high ground”).

Next up is Old Man Kenobi. Two damage sides, two focus, and a resource; pretty good so far. Guardian on a character with eleven health is going to be very annoying for your opponent, but it’s his other ability that will get the most discussion.

As he is about to be defeated, you get to play a Blue card from hand or discard for no cost. This can obviously be used to put an upgrade straight into play (One With the Force perhaps being the most thematic, and also expensive, so probably not a bad choice). Another thematic (and powerful) choice would be Noble Sacrifice, since he is being defeated anyway. Heroism seems good, and is probably a card you would be playing already because of his guardian/tank theme. Personally, I like the idea of doing a The Power of the Force just as he’s about to go down, making sure you get the most out of it and also maybe using one of Kenobi’s dice when your opponent didn’t think you’d be able to.

I can’t really ever see the Elite version of him being used, as twenty points is a lot and also leaves very few options for partners. The team I see him slotting straight into is with Elite Rey, but we’ll see.

A villain card that heals? Oh wait, it costs five resources! But so does Endless Ranks and I use that card.

So, it heals five damage from a unique Blue character, then you get to play a upgrade from your discard onto that character for free. Since Blue will have at least two four-cost upgrades once this is released (Mind Probe and Force Lightning), this can be quite good value.

However, as previously mentioned, you need five resources. That either means you have got some way of generating loads of resources (difficult at the moment), or you haven’t been playing much so far (the more likely situation), and it also means that you are probably quite far behind. I can definitely see Elite Palpatine teams playing this, as they’ll need all the extra health they can get, but I don’t see this being anywhere near as good as Second Chance.

Last, but not least, is a new battlefield. This battlefield is going to be punishing against characters that only have one dice (the eJabba/Vader team springs to mind), as it works similarly to Prized Possesssion, a card which I cannot wait to test with Carbon-Freezing Chamber (it’s thematic too!).

Another card that will most likely get played in the same deck as this is Outpost. If you have dice with focus results and/or Datapad and Cunning, you should be able to use Outpost’s special most turns. That could lead to your opponent having one or no character dice to roll the following turn (I think I’ve got my next deck idea…).

Overall, some cool spoilers! Still lots of cards left to show, so expect some more of these reviews.

Cheers!