Battlemage

Unlike War Wizards, who are trained to fight foes with their powerful spells, a Battlemage is able to fight amongst other soldiers, bolstering their spellcasting with martial prowess. While not as robust as fighters or barbarians, Battlemages are able to hold their own in a fight.

While they don't focus on advancing any paticular school like other wizards, many Battlemages make use of spells from the evocation and abjuration schools, which allow them to shine on the battlefield.

Battlefield Training When you adopt this tradition at 2nd level, you gain proficiency with light armour, medium armour, and shields, and you gain proficiency with one type of one-handed melee weapon of your choice.

Unyielding Arcana Starting at 2nd level, you're able to easily defend yourself as you wade through the onslaught of battle. When you hit a creature with a melee weapon attack, you gain a number of temporary hit points equal to your Intelligence modifier. These temporary hit points last for 1 minute.

Mystic Squire Also at 2nd level, you can summon an ally to assist you outside of battle. You add the unseen servant spell to your spellbook, if it is not there already. When you take a short rest, you can summon your unseen servant as part of that rest without expending a spell slot or disturbing the rest, allowing your servant to help tend to your wounds. If you regain hit points at the end of the short rest by spending one or more Hit Dice when you summon your unseen servant in this way, you regain additional hit points equal to your Intelligence modifier. Once you summon your unseen servant during a short rest, you can't do so again until you finish a long rest.

Extra Attack At 6th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.