I love PvP. To me, strong consequential PvP, capturing and holding territory, and resource control/economic management are core features of an MMORPG that make it interesting. However, even with these features in Crowfall, I'm left with a key question:



When I'm not fighting, gathering resources, or crafting, what is there to do?



I'm sure there will be a time when I want to take a break from PvP. Maybe I'm tired, my friends are offline, and I don't feel like soloing. The same could be said for harvesting and crafting. From my understanding, there isn't a PvE element to this game - no questing, no "go kill 10 rats" etc. Specifically, I'm left wondering about what I'm going to do when I want to give PvP a rest, and generally, I'm wondering what people are going to do in game with the rest of their time when they aren't fighting. I've fought a lot in the MMOs I've played, but I've never *only* PvPed or gathered/crafted.



Current game: Pillars of Eternity Played: UO, AC, Eve, Fallen Earth, Aion, GW, GW2 Tried: WOW, Rift, SWTOR, ESO Future: Camelot Unchained? Crowfall? Bless?

