Whether you play them or are just a heretic trying to figure out how they work, this is how to play smarter with the Sisters of Battle!

The Adepta Sororitas (aka the Sisters of Battle) are here and they bring with them a unique mechanic, unlike anything 40k has ever seen before. As organized play across the globe slows down for a bit, let’s take some time to analyze and understand the newest rules mechanics around Miracle Dice and Acts of Faith.

This is How To Play Smart With Sisters of Battle

What Are Miracle Dice and Acts of Faith?

Miracle Dice are a special set of dice generated by Adepta Sororitas units with the Acts of Faith ability when they do specific things one or more times in a phase. These things are:

Begin the Battle Round Destroy an enemy unit Have a character in your army destroyed by the enemy Deny a psychic power Roll an unmodified 1 for a morale test

When you do one of these things, roll a die and set it to the side. The value on that die can then be used once per phase to perform an Act of Faith. An Act of Faith lets you substitute one of your miracle dice for one of the following rolls INSTEAD of rolling the dice. They can be used for:



1. Advance roll

2. Charge roll

3. Deny the Witch Test

4. Hit roll

5. Wound roll

6. Saving throw

7. Damage roll

8. Morale test

So, if you have a Miracle Dice of a 6 off to the side, and an enemy flyer right next to you, you can use that 6 for your hit roll on your melta gun instead of leaving it to chance.

This is an extremely cool ability that opens up an incredible range of tactical opportunities. You do not have to gamble. You can make plans and make magic happen.

However, only one die can be used per phase, and getting Miracle Dice can be tricky. Let’s look at how to maximize this incredibly useful ability.

Getting MORE MIRACLES

If the stars were to align perfectly, it is theoretically possible to achieve all of the Miracle-Dice-generating criteria in a single turn and get a whopping 5 Miracle Dice into your pool. However, there are other ways max out this number.

Beacon of Faith: This is a warlord trait for Adepta Sororitas that generates an extra Miracle Dice at the start of your turn. This is an incredibly good warlord trait and one that I think EVERY Adepta Sororitas army wants to have. The Battle Sanctum: Coming in at only 50 points, this is a fortification that does a lot of good for a Sororitas army. Not only does it give cover and improve leadership, but it also gives you an extra Miracle Dice at the start of each of your turns. The Triumph of St. Katherine: This unit deserves a whole article to itself, and has a host of super cool abilities, some of which we will talk about later. The main thing it does for our purposes though is to generate an extra Miracle Dice every turn . Yes. Turn. This means you get a Miracle Dice in your turn and your opponent’s turn, for 2 extra per battle round. I can tell you from experience that this is AMAZING. Sisters Repentia: This is an incredibly powerful melee unit with so many good uses in a Sororitas Army. It also generates a Miracle Dice when it is destroyed, meaning that it has a use in any matchup. Vessel of the Emperor’s Will: This is a stratagem that for 1CP gives you a Miracle Dice when an Adepta Sororitas character performs an Act of Faith. If you have a character with the right weapons or in the right position, it lets you convert CP to Miracle Dice. Test of Faith: Remember how you get a Miracle Dice if you roll an unmodified 1 for a morale test? Well, spend 1 CP and then gain D3 more! This further lets you convert CP to Miracle Dice and is extremely useful. Litanies of Faith: This super useful relic lets you re-roll one of the Miracle Dice that you generate once per turn . Always take this. Forever. Incensor Cherub: This unique piece of wargear is extremely helpful in a pinch. Once per battle at the start of a phase, you can use the cherub to generate an extra Miracle Dice, by rolling 2D6 and picking the one you want. This Miracle Dice can only be used by that unit in that phase. Characters: The Sororitas army is full of very cheap characters in many different slots. These can all boost your army in their own way and give you a Miracle Dice when they are destroyed. So, if you have a few extra points, consider taking an extra character and playing them extremely aggressively. There really isn’t a downside. Geminae Superior are exceptionally good in this role because they are only 20 points. Order of the Sacred Rose: Whenever this order performs an Act of Faith, it generates a Miracle Dice on a dice roll of a 5+. This is huge, and can give you Miracle Dice everywhere! It is really something to consider.

Maximizing Miracles

So, you’ve built an army to get as many Miracle Dice as possible. Awesome. Now let’s talk about how to use them as effectively as possible.

Ebon Chalice: This Sororitas Order has a unique ability that makes it the best possible choice for getting the most out of Miracle Dice. Ebon Chalice units can, when performing an Act of Faith, expend an extra Miracle Dice to automatically make one of the Miracle Dice they are using a 6. This means you can spend two Miracle Dice that each have a value of 1 and then magically get a 6. This is absolutely amazing, and means that there are no bad rolls for your miracles. Let me repeat that. There are no bad Miracle Dice for Ebon Chalice. Simulacrum Imperialis: Yet another piece of unique wargear, this lets a Sororitas unit perform an extra Act of Faith, even if an Act of Faith has already been used that phase. So, if these are sprinkled throughout your army, then you have the potential to use lots of Miracle Dice in the same turn. You can also use this to double down one Miracle Dice for the same unit. The Triumph of St. Katherine: The Triumph makes another appearance in this article as we highlight two more of its unique abilities. The first is that it can modify the value of a Miracle Dice up or down by 1 when you use it. 3s can be 4s, 5s can be 6s, and so on. It also lets a unit within 6” perform an extra Act of Faith per phase. This is absolutely incredible when combined with its ability to modify Miracle Dice and with the Simulacrum Imperialis, which would potentially let the same unit perform three Acts of Faith at the same time.

So that’s all we have time for today on Miracle Dice, and how to max them out. Next time we’ll talk about how to use them effectively on the table with Acts of Faith, to turn the tide of battle in the Sisters favor!

Whether you are an Adepta Sororitas player looking to dish out the Emperor’s wrath, or a vile heretic trying to make sense of these unique mechanics, I hope this has been helpful!

May the odds ever be on your side- Horton