The Unending Square

In references from theories devised from Tschumi’s architectural disjunctions, real and fictional architectural elements of events, space and movement with a varying level of Visibility and Accessibility are disjointed and alternatingly distributed across the building without a main central point and a clear hierarchy of space; reflecting the nonhierarchical organizational of the coworking community.



It encourages and allows the workers and visitors to move and hot desking around different part of the building in different time of the day to either have a ‘fresh start’ or have a clearer view and be familiarized with the surrounding, thus creating unintended encounter and dynamic interaction within the coworking community.



The building established itself as a game of snake and ladders, with its unending circulation filled with alternating program, alternating accessibility, varying space conditions, multiple entry/exit point that provides coworker a game of choice towards an undetermined daily routine and events.