Highest Win Rate Heroes (pick ≥ 5 )

Venomancer acted as a counter pick, and in those match up, he does very good hero damage, tower damage and is very difficult to kill at the same time. It looks like teams should consider picking him more often.

Legion Commander is played as support occasionally, focusing on saving teammate or lock down an enemy. It seems to be working in some match up but I think this will not become a trend.

Ursa is not back yet, but he is also played as support occasionally, which becomes a super lane harasser, like a 4th core.

Shadow Demon is always a very strong hero but until now the Pro scene discovered his potential. In my opinion, every combo we see Bane can do, Shadow Demon can also do it with even more aggression.

Same as Axe and Enigma, Magnus is back as one of the best offlaner and teamfigher, and he can even be picked in first phase. I am expecting to see him more in the KL Major.

Lowest Win Rate Heroes (pick ≥ 5 )

We are very surprise to see Broodmother here, but yes, after people discover the double Stout Shield on a melee hero can almost ignore the Spiders, Broodmother is having big trouble now.

Double Stout Shield on melee heroes have a 75% chance to block 20 damage, where Spiderling and Spiderite deal 10 and 16 damage at max, meaning 75% of the damage can be ignored.

Visage is also dropped very hard, because of his bad laning, he is too slow to come online, and teams are much better dealing with familiars now, which makes Visage failing to perform.

Without any nerfs, Winter Wyvern is simply out of meta. One of the problem is that, teams are better to take her down first in teamfights, causing her low K+A/D, and in fact she is not very good at escaping.

Hard carry are now back to the meta, Luna is tried by many teams when Terrorblade, Phantom Lancer and Morphling are picked or banned. The result is not satisfied, she is still having problem to survive in the teamfight to deal enough damage before her death.