Take this clock in Nemo's exhibition room, for example, pictured after the break:

Today there is a place underneath Second Life seas that is not quite like anything you've seen: Click this SLurl link to visit Nemo , which as the name suggests, is a steampunk city inspired by that most original of steampunk novelists, Jules Verne himself. It's the work of Sextan Shepherd, who tells me he is a reporter in France's financial and economical press. In his off hours, however, he has been below the waves of Second Life, working over a course of nearly two months to make his vision of Nemo come alive. It is one of the most magnificent installations ever made in SL, full of rich details.

It's not just a textured surface. Peering closer, you'll notice the gears inside the clock move, and in elegant fashion. The city of full of elegantly intricate details like that.

"I am fascinated by this period in time," Sextan tells me, "end of 19th century and the begining of the 20th century, steam engines, the first electric engines, Art Nouveau, the mix of metal and stained glass and, of course the literature (Jules Verne)." His inspirations for Nemo are not just Verne, but Verne's contemporaries, like Nikola Tesla, William Crookes, Thomas Edison, Gustave Eiffel, and Guimard. "They all lived at the same period, so I have simply made a 'mix', a kind of 'best of' of all this and Nemo was built."

There's still work to do in Nemo. As you'll notice when you visit (and you must), it's still without ambient sound, which Monsier Shepherd, who's also a musician, is creating now. "[T]here will be water sounds, bubble sounds, whale songs, the typical sound of droplet on metal and maybe a sonar bip sound."

So Nemo is still evolving, but you certainly want to visit as it does. Once again, here's the map link.

Much thanks to Thorn Witrial for the tip!

Update, 3/31: Mssr. Shepherd moved Nemo, so I've changed the teleport link accordingly. Thanks to Dylan Rickenbacker for confirming it!