General Rules -

NOT READING THE RULES CAN RESULT IN A DISQUALIFICATION!

Teams without at least 6 players signed up will not be seeded! Most tournament functions will be through this site: Drafting, talking to opponents, flagging for an admin, etc.

All games will be played on the Americas server. Teams from the South American Region can't participate in the ACOL due to ping issues.

Higher seeded team picks attack or defense first.

No tournament tampering. Players using exploits will be DISQUALIFIED!

Rosters are locked at the time of the tournament. However, if a sub is needed, the team captain must enter discord and ask an admin to use their roster’s 1 sub. Admins have the right to give or deny approval.

Please be sure to take screenshots of the victory so that any errors can be corrected. Killcams off.

Tag @staff in the "#events" text chat in event Discord OR flag for an admin to get a hold of an admin.

Admins hold the right to DQ teams and have the final say in any disputes.

Pausing- Currently in Overwatch, only the lobby leader can pause the game. If any team calls for a pause, the lobby leader must pause. (Default command: shift + ctrl + =) Both teams have 5 minutes of pause time, per round of the series.

There is currently a bug in overwatch lobbies where, if the lobby leader disconnects, no one in the game is able to pause, including the person who was given lobby leader. To prevent abuse, the game will NOT be reset in the case a lobby leader DCs before doors open.

Players & Rosters -

Players- Players entering ACOL Overwatch tournaments must have the captain or at least one representative be connected on the event Discord with their team's tag in their nickname. This is needed in an instance where an admin needs you. If you do not follow this protocol Softlocke has the right to disqualify you from the tournament.

Teams and Players- Teams must consist of a minimum of 6 players and maximum 7 players. Being found with players not officially on your roster will result in disqualification. In the event of needing a sub, you must pull from your roster's 7th player.

Rosters- Teams are allowed only 1 substitute. If during the event your roster has changed and you have already checked in, you may alert an admin on Discord and they may replace any player on your team. If a roster is found to be inaccurate it will result in your team being disqualified.

Disqualifications- To keep Softlocke tournaments as fast and fair as can be, we hold the right to disqualify any team / player if need be. If you have a dispute about a disqualification you can email **[email protected]** for further disputing.

Technical Issues- Every player is responsible for their own technological issues (game not updated, internet lagging etc). In the event of a Disconnect within the first 60 seconds of the game the team lagging must alert an admin and the opposing team within those 60 seconds, after this time period your team will have to pause and use their 5 minute pause time pool for the round.

ACOL Rules- All matches are BO1 except Semi and Grand Finals which are BO3 Blizzard Competitive ruleset.

Map Drafting & Seed Inviting- All Map drafting will be done with the drafting system on this website; if for some reason it's not functioning correctly, use owdraft.com with the higher bracket seed inviting the opponent to the ingame lobby before the OWDraft begins.

Custom game lobby setup-

Settings > Preset > Competitive ; Settings > Modes > All > Kill cam off Change dropdown from friends only to invite only (in main lobby screen) Turn all maps off except the one currently being played

These settings can be checked by any player by right clicking the map on the lobby.

Reference image: http://i.imgur.com/bME6rwl.png

It is both team’s responsibility to ensure the lobby settings are correct before starting a game.

(Note: with only one map enabled, it will only show the mode of the map currently being played.)

Proof of Events- One player (Minimum) From each team is required to be able to record / screenshot (with timestamps) from each round as required.

Server & Player Location- All players must be on the “Americas Server” and located in North America.

Rehosting (Rematching)- A Rehost may be permitted if an admin allows it and is given sufficient proof with a valid reason. Disconnects and Lag issues will only be valid for rehost in the first 60 seconds. In a rehosted game the same sides must be chosen, as well as map.

Streaming- All non-official streams and non-admin approved spectators are prohibited.

By playing in this event, you agree to be streamed live, and you understand that admins will host the custom lobby. If your game is marked on the bracket as being streamed, and you start before admins and the production staff join and/or are ready, the game will be void and a restart will occur.