Way of the Pacifist

You have gone down a path that most others wish they had the patience to follow. The monks that follow the Way of the Pacifist restrict themselves of most forms of aggression and only protect themselves. These monks believe that war and violence are unjustifiable. In situations that seem to turn to violence they often try to calm the situation with slight magical abilities if they cannot persuade them. They have taken a vow that they will not kill anyone directly and try to sway others from killing. They must always make non lethal strikes

Pacifist arts

Starting when you choose this tradition at 3rd level, you can use your ki to duplicate the effects of certain spells. As an action, you can spend 2 ki points to cast calm emotions, hold person, zone of truth, sanctuary, without providing material components. Additionally, you add half your proficiency bonus (round up) to persuasion checks

Disarming Attack

By 6th level, when you hit another creature with a melee weapon attack you can spend 1 ki points to attempt a disarming strike the target must make a strength saving throw or the object lands at their feet.

Aura of Protection

At 11th level, you gain the ability to help allies protect themselves. As an action, once per day you can produce an 20ft radius aura that lasts 1 minute and provides +2 AC and gives advantage on Strength, Dexterity, and Constitution saving throws. You can choose as many creatures as you wish, however unconscious creatures cannot be effected.

"improved" Persuasion

At 17th level, your abilities with Persuasion have evolved farther than most. You can spend 12 ki points to cast Gaes. You cannot use this ability to make someone harm themselves or others both directly or indirectly.