THE ILLUSTRATED REFERENCE GUIDE TO THE

OFFICIAL TECHNOLOGY OF CYBERPUNK 2020

ULTRA CHROME PDF

All technology presented in Ultra Chrome was created By R. Talsorian Games, Ianus, Atlas, Punk 21, and Interface Magazine.

The List was compiled by Node 16, the images were compiled by Datafortress 2020.

Welcome to Ultra ChromeAs the title says, this is an illustrated reference guide to every piece of technology ever presented in a Printed Cyberpunk 2020product. including the 2013 books, Cybergeneration, the Atlas and Ianus books, Interface Magazine, and Punk 21 Magazine. Everyitem is given the basic stats, a reference to the book it came from to further research it, and for the first time ever for 90% of them,an image.There have been a few minor edits, the most major of which have been to drug costs and vehicle stats, to more closely resemble theflavor text, or original image, of the item, or to keep pace with real world technology.The main reason for this project was that quite simply, in it’s own words, Cyberpunk 2020 is all about Style. And when you add avisual representation to the mix, every item, every piece of gear, is literally an extension, an expression if you will, of the charactersstyle. Without the image, it’s all just numbers on a page. An image makes the choice more important than just stats.Unfortunately, most of the technology found in the sourcebooks is woefully lacking in visual representation, and some of the imagesthat are present are simply not on the same level as others. Wherever possible I tried to use the original image, and in cases wherethe original image was replaced, or no image existed, I tried fervently to come as close to the item as I could based on it’sdescription in the source text.I would especially like to thank Node 16 for compiling the lists of items, without the Cyberpunk 2020 Reference Guide, I nevercould have done this.Some Items represent a significantly higher tech level than others, particularly items from When Gravity Fails, the Cybergeneration books, theFirestorm books, Interface 2.2 and the Ianus books. It is up to the GM to decide which of these items to allow in his game, they should be included with caution.ULTRA CHROME is divided into 4 sections, each are available as Web Pages or downloadable PDF files.You can also download the Massive ULTRA CHROME COMPILATION, which merges all the sections into one giant PDF.