The Inner Sphere Informal is a meta experience (possibility for either "Classic BattleTech" or "Alpha Strike" systems) targeted for both new and experienced players alike.There will be a volunteer GM available, running the "Alpha Strike" system, at the "Intro rules" level as the official system for this event.Those who wish (depending on available materials) may also play "Classic BattleTech" without the aid of the volunteer GM (hex maps available).Materials will be available (provided by the Victoria Commonality) for general use (minis, large format hex maps, unit cards / sheets, markers, dice).People are also encouraged to bring their own assets!EVENT PAGE: https://www.facebook.com/events/586319088413448/ COST OF ENTRY:A Warriors Weekend pass will be required for entry,and can be found here ("Battletech" option):NOTES:If bringing your own minis, also bring your own unit cards (free from: http://www.masterunitlist.info/Force/Build )!Painted units are not required, but are encouraged.Standard units only (no custom units please).This experience will be broken out in phases, progressing over the course of a day, will repeat both days.# PHASE 0: How to play (available all day)Quick overview & tutorial on what it is and how to play the game.# PHASE 1: Training Day (morning)"Greenies" (new players) and "Bitter-vets" (returning players) are the lifeblood of any unit.Come get the low-down by going through the BattleTech boot-camp!# PHASE 2: Field Day (afternoon)Casual skirmishes & scenarios (mixed experience levels).-drop-in unit roles available-single action roles available, (grab people who pass-by table for a single action round) cumulative choices affect outcome of battle, great for casual observers, parents, or partners, who are not directly involved in active play# PHASE 3: Battle League (evening)Ranked battles, come show your stuff & battle your friends!# SCORING:# SIGNUP (for ranking & prize qualification):Day 1: https://tabletop.to/inner-sphere-informal-day-1/signups Day 2: https://tabletop.to/inner-sphere-informal-day-2/signups # PRIZING:# Participation (raffle)Complete a session, entered in for a chance to win a lance (Pursuit).# Champion (win the ladder, over the two days)Accrue the most points, win a lance (Assault).# Best in show (best prepared minis)Brings their minis painted and prepared, winner will be judged on having the best / most originally painted minis. Win a lance (Striker).# Door prize (event raffle)Attending the convention qualifies for the raffle, prize is a lance (Battle).# AwardsTo occur at the last day of the event.