HDstarcraft Profile Blog Joined May 2009 United States 577 Posts #1



My personal favorite is Zerg 2





Zerg 1

In case anybody was interested in hearing out the new tracks available in HOTS from the latest update, I was able to compile them together on my channel. After searching thoroughly for the protoss tracks and any other extras I could find, I came to the conclusion that these are the only 3 tracks/segments publicized as of now.My personal favorite is Zerg 2Zerg 1



Zerg 2

Zerg 2



Terran 1

Terran 1





Enjoy!

-HD Enjoy!-HD YouTube.com/HDstarcraft

johnny123 Profile Joined February 2012 519 Posts #2 i like the terran one, though it does sound incomplete, it has a nice beat Favorite players,Stephano/MVP/Nestea/Gumiho/Life/Jaedong/MMA

Yoshi Kirishima Profile Blog Joined July 2009 United States 9392 Posts Last Edited: 2012-11-02 09:54:45 #3



Jason Hayes and Tracy W Bush didn't work on SC2 music, can explain why Protoss music isn't as good (or better... they would have improved as composers) than SC1.



Glenn Stafford came back to do Terran music in SC2 (not sure if he did all T or just most of it in SC1), which explains why T music is generally regarded as better than P/Z in SC2, so either that new terran track isn't his or these composers are putting much less time into these compositions, whether it be time constraints or what...



But still curious about derek duke...



Here's hoping these are incomplete tracks and will be improved on... but even so they will not be close to SC1 music nor the current SC2 T tracks.







My post from other thread:



On November 01 2012 15:42 Yoshi Kirishima wrote:

most people will say that terran music in sc2 is the best o.o



it seems sad that sc2 is being treated like a minor project, with a new designer/balancer (not that i think they're doing badly) and i guess music composers too... and not to even mention the seemingly small team sc2 has working



Show nested quote +

On November 01 2012 15:41 eviltomahawk wrote:

On November 01 2012 15:07 Yoshi Kirishima wrote:

i wonder, actually why not just include the SC1 themes too? i don't think ppl will have a problem... and also let people choose what tracks to include? (tho they probably won't do this cus they have so many other things to do... maybe do the former not the latter?)



its silly to me that the protoss music is basically an excuse, they reuse parts of SC1 P music in such a way as if they're saying "we're not recycling SC1 P music, we're including snippets of it in SC2 P music to represent the sorrow the protoss have for losing their home)

They talked about the music in the "making of" documentary that came with the collector's edition.







IMO, the composer's reasoning for the Protoss music is kinda bullshitty. They talked about the music in the "making of" documentary that came with the collector's edition.IMO, the composer's reasoning for the Protoss music is kinda bullshitty.





Wow, thanks a lot! time to watch... hopefully ill be enlightened about something



Edit:



LOL i was dead on! glenn stafford did terran music



Wait u gotta be kidding me... derek duke did Z music in SC1 too? there is such a big difference in quality in sc1 z and sc2 z music... music is subjective but i think most ppl will agree with me here ;;



I see derek duke under SC1 music composer, so i guess he did do the Z music too...



but this P composer is new



so what's derek's excuse? that 1 z and 1 p theme are pretty good, i think ppl will know which ones i mean (the ones in the video actually), but the others are mostly ambient sounds



my current theory is that derek may have helped with zerg sounds in a minor role, while the other composers from BW (who aren't in SC2) mainly did Z/P (jason hayes is the 3rd and last composer listed on wiki, but it seems tracy w bush worked on it too)



Edit2: oh so jason hayes left for valve... no wonder dota 2's theme sounds so good most people will say that terran music in sc2 is the best o.oit seems sad that sc2 is being treated like a minor project, with a new designer/balancer (not that i think they're doing badly) and i guess music composers too... and not to even mention the seemingly small team sc2 has workingWow, thanks a lot! time to watch... hopefully ill be enlightened about somethingEdit:LOL i was dead on! glenn stafford did terran musicWait u gotta be kidding me... derek duke did Z music in SC1 too? there is such a big difference in quality in sc1 z and sc2 z music... music is subjective but i think most ppl will agree with me here ;;I see derek duke under SC1 music composer, so i guess he did do the Z music too...but this P composer is newso what's derek's excuse?that 1 z and 1 p theme are pretty good, i think ppl will know which ones i mean (the ones in the video actually), but the others are mostly ambient soundsmy current theory is that derek may have helped with zerg sounds in a minor role, while the other composers from BW (who aren't in SC2) mainly did Z/P (jason hayes is the 3rd and last composer listed on wiki, but it seems tracy w bush worked on it too)Edit2: oh so jason hayes left for valve... no wonder dota 2's theme sounds so good

unless i'm wrong, derek duke also did SC1 zerg music, what is his excuse for the music being so much worse than in BW? In SC2, all but 1 track for Z and 1 track for P are ambient sounds basically, barely "music".Jason Hayes and Tracy W Bush didn't work on SC2 music, can explain why Protoss music isn't as good (or better... they would have improved as composers) than SC1.Glenn Stafford came back to do Terran music in SC2 (not sure if he did all T or just most of it in SC1), which explains why T music is generally regarded as better than P/Z in SC2, so either that new terran track isn't his or these composers are putting much less time into these compositions, whether it be time constraints or what...But still curious about derek duke...Here's hoping these are incomplete tracks and will be improved on... but even so they will not be close to SC1 music nor the current SC2 T tracks.My post from other thread: Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."

iKill Profile Blog Joined May 2011 Denmark 860 Posts #4 How come the T one runs 2:54 but only had audio for about 50 seconds? thepuppyassassin: "My god... the deathball's grown wings!"

HDstarcraft Profile Blog Joined May 2009 United States 577 Posts #5 On November 02 2012 18:57 iKill wrote:

How come the T one runs 2:54 but only had audio for about 50 seconds?





Sorry, I didn't even realize that till you mentioned it lol. Just a mistake I made while making the video. Sorry, I didn't even realize that till you mentioned it lol. Just a mistake I made while making the video. YouTube.com/HDstarcraft

Aetherial Profile Joined August 2010 Australia 916 Posts Last Edited: 2012-11-02 10:22:00 #6



I have to say I'm a little disappointed with the results if this is indeed the new multi-player music. I was hoping to hear new music that was far more immersive and dynamic. What was great about the music in BW was that it took the listener on a journey, you could even say some parts were quite epic. I think Protoss 2 and Terran 3 from BW do what I describe perfectly:





Existor Profile Joined July 2010 Russian Federation 4282 Posts Last Edited: 2012-11-02 10:17:47 #7

- placeholders

- they're episodic tracks from campaign, because read the names

- they're not finished



Look at WOL campaign tracks. There was ~100 music tracks with short and long lenghts, depending where they are used.





Also one day ago I've already did music extracting:



Those music tracks are:- placeholders- they're episodic tracks from campaign, because read the names- they're not finishedLook at WOL campaign tracks. There was ~100 music tracks with short and long lenghts, depending where they are used.Also one day ago I've already did music extracting:



Link to download you can find here in the middle of datamine article

http://pr3d.ru/news/107-hots-patch-201 Link to download you can find here in the middle of datamine article

RedMosquito Profile Joined September 2010 United States 280 Posts #8 im getting pumped now for hots. that new terran music is nasty

RiSkysc2 Profile Joined September 2011 684 Posts #9 No protoss music? ............

vojnik Profile Joined October 2010 Macedonia 923 Posts #10 On November 02 2012 19:12 Aetherial wrote:

I have to say I'm a little disappointed with the results if this is indeed the new multi-player music. I was hoping to hear new music that was far more immersive and dynamic. What was great about the music in BW was that it took the listener on a journey, you could even say some parts were quite epic. I think Protoss 2 and Terran 3 from BW do what I describe perfectly:



http://www.youtube.com/watch?v=iGtrE1xsyQk



http://www.youtube.com/watch?v=iD_4V8mPv8w I have to say I'm a little disappointed with the results if this is indeed the new multi-player music. I was hoping to hear new music that was far more immersive and dynamic. What was great about the music in BW was that it took the listener on a journey, you could even say some parts were quite epic. I think Protoss 2 and Terran 3 from BW do what I describe perfectly:



i completely agree with you, especially protoss music in sc / bw made me connect more to the theme of the race, had huge emotional impact, the new protoss music is just bland. We need more epicness !



Also this one gives me chills whenever i listen to it:



i completely agree with you, especially protoss music in sc / bw made me connect more to the theme of the race, had huge emotional impact, the new protoss music is just bland. We need more epicness !Also this one gives me chills whenever i listen to it: For the swarm!

Qntc.YuMe Profile Joined January 2011 United States 791 Posts #11 teran is pretty hype PM me for coaching info!

HDstarcraft Profile Blog Joined May 2009 United States 577 Posts #12 On November 02 2012 19:16 Existor wrote:

Those music tracks are:

- placeholders

- they're episodic tracks from campaign, because read the names

- they're not finished



Look at WOL campaign tracks. There was ~100 music tracks with short and long lenghts, depending where they are used.





Also one day ago I've already did music extracting:



http://www.youtube.com/watch?v=AUmt0gbSrDA&feature=player_embedded



Link to download you can find here in the middle of datamine article

http://pr3d.ru/news/107-hots-patch-201 Those music tracks are:- placeholders- they're episodic tracks from campaign, because read the names- they're not finishedLook at WOL campaign tracks. There was ~100 music tracks with short and long lenghts, depending where they are used.Also one day ago I've already did music extracting:Link to download you can find here in the middle of datamine article





That is an awesome compilation man! Good work That is an awesome compilation man! Good work YouTube.com/HDstarcraft

Dionyseus Profile Blog Joined December 2004 United States 2068 Posts #13 On November 02 2012 18:53 Yoshi Kirishima wrote:

unless i'm wrong, derek duke also did SC1 zerg music, what is his excuse for the music being so much worse than in BW? In SC2, all but 1 track for Z and 1 track for P are ambient sounds basically, barely "music".



Jason Hayes and Tracy W Bush didn't work on SC2 music, can explain why Protoss music isn't as good (or better... they would have improved as composers) than SC1.



Glenn Stafford came back to do Terran music in SC2 (not sure if he did all T or just most of it in SC1), which explains why T music is generally regarded as better than P/Z in SC2, so either that new terran track isn't his or these composers are putting much less time into these compositions, whether it be time constraints or what...



But still curious about derek duke...



Here's hoping these are incomplete tracks and will be improved on... but even so they will not be close to SC1 music nor the current SC2 T tracks.







My post from other thread:



Show nested quote +

On November 01 2012 15:42 Yoshi Kirishima wrote:

most people will say that terran music in sc2 is the best o.o



it seems sad that sc2 is being treated like a minor project, with a new designer/balancer (not that i think they're doing badly) and i guess music composers too... and not to even mention the seemingly small team sc2 has working



On November 01 2012 15:41 eviltomahawk wrote:

On November 01 2012 15:07 Yoshi Kirishima wrote:

i wonder, actually why not just include the SC1 themes too? i don't think ppl will have a problem... and also let people choose what tracks to include? (tho they probably won't do this cus they have so many other things to do... maybe do the former not the latter?)



its silly to me that the protoss music is basically an excuse, they reuse parts of SC1 P music in such a way as if they're saying "we're not recycling SC1 P music, we're including snippets of it in SC2 P music to represent the sorrow the protoss have for losing their home)

They talked about the music in the "making of" documentary that came with the collector's edition.



https://www.youtube.com/watch?v=_OL1NgYxsSA



IMO, the composer's reasoning for the Protoss music is kinda bullshitty. They talked about the music in the "making of" documentary that came with the collector's edition.IMO, the composer's reasoning for the Protoss music is kinda bullshitty.





Wow, thanks a lot! time to watch... hopefully ill be enlightened about something



Edit:



LOL i was dead on! glenn stafford did terran music



Wait u gotta be kidding me... derek duke did Z music in SC1 too? there is such a big difference in quality in sc1 z and sc2 z music... music is subjective but i think most ppl will agree with me here ;;



I see derek duke under SC1 music composer, so i guess he did do the Z music too...



but this P composer is new



so what's derek's excuse? that 1 z and 1 p theme are pretty good, i think ppl will know which ones i mean (the ones in the video actually), but the others are mostly ambient sounds



my current theory is that derek may have helped with zerg sounds in a minor role, while the other composers from BW (who aren't in SC2) mainly did Z/P (jason hayes is the 3rd and last composer listed on wiki, but it seems tracy w bush worked on it too)



Edit2: oh so jason hayes left for valve... no wonder dota 2's theme sounds so good most people will say that terran music in sc2 is the best o.oit seems sad that sc2 is being treated like a minor project, with a new designer/balancer (not that i think they're doing badly) and i guess music composers too... and not to even mention the seemingly small team sc2 has workingWow, thanks a lot! time to watch... hopefully ill be enlightened about somethingEdit:LOL i was dead on! glenn stafford did terran musicWait u gotta be kidding me... derek duke did Z music in SC1 too? there is such a big difference in quality in sc1 z and sc2 z music... music is subjective but i think most ppl will agree with me here ;;I see derek duke under SC1 music composer, so i guess he did do the Z music too...but this P composer is newso what's derek's excuse?that 1 z and 1 p theme are pretty good, i think ppl will know which ones i mean (the ones in the video actually), but the others are mostly ambient soundsmy current theory is that derek may have helped with zerg sounds in a minor role, while the other composers from BW (who aren't in SC2) mainly did Z/P (jason hayes is the 3rd and last composer listed on wiki, but it seems tracy w bush worked on it too)Edit2: oh so jason hayes left for valve... no wonder dota 2's theme sounds so good

unless i'm wrong, derek duke also did SC1 zerg music, what is his excuse for the music being so much worse than in BW? In SC2, all but 1 track for Z and 1 track for P are ambient sounds basically, barely "music".Jason Hayes and Tracy W Bush didn't work on SC2 music, can explain why Protoss music isn't as good (or better... they would have improved as composers) than SC1.Glenn Stafford came back to do Terran music in SC2 (not sure if he did all T or just most of it in SC1), which explains why T music is generally regarded as better than P/Z in SC2, so either that new terran track isn't his or these composers are putting much less time into these compositions, whether it be time constraints or what...But still curious about derek duke...Here's hoping these are incomplete tracks and will be improved on... but even so they will not be close to SC1 music nor the current SC2 T tracks.My post from other thread:



The zerg track in WoL is the best track in the game and it was better than his previous zerg tracks from BW . Haven't heard the new zerg tracks for HotS yet, but if it's from him I'm sure they'll be awesome. The zerg track in WoL is the best track in the game and it was better than his previous zerg tracks from BW . Haven't heard the new zerg tracks for HotS yet, but if it's from him I'm sure they'll be awesome. 9/5/10 P acct: NA D 10,683 651pts 69w56L http://sc2ranks.com/char/us/290365/LetoAtreides T acct: NA D 16,137 553pts 70w67L http://sc2ranks.com/char/us/1560008/Khrone Z: NA G 16,058 465pts 28w26L http://www.sc2ranks.com/us/1997354/Omnius

Garmer Profile Joined October 2010 1286 Posts Last Edited: 2012-11-03 15:20:52 #14 just opinion, for me BW track, are all 10 times better than sc2 counterparts, the only good track in sc2 is the terran theme 2

[F_]aths Profile Blog Joined February 2010 Germany 3934 Posts Last Edited: 2012-11-03 18:16:10 #15 I like track 1 and track 3. You don't choose to play zerg. The zerg choose you.