I think it started a few years back, just with this very Digimon model. Then I was searching for models I could get anywhere online and just make them into papercrafts, without making any effort, just stealing rips and not editing them. Because, well, I didn't have the slightest clue how to edit anything really. Yet, i was releasing crafts, all of them unedited, all of them unposed. And I thought, I could make a craft out of it then too. I didn't mind the T-pose; it's just how it was. I couldn't change it but I still wanted to make a craft out of it.

I think it started a few years back, just with this very Digimon model. Then I was searching for models I could get anywhere online and just make them into papercrafts, without making any effort, just stealing rips and not editing them. Because, well, I didn't have the slightest clue how to edit anything really. Yet, i was releasing crafts, all of them unedited, all of them unposed. And I thought, I could make a craft out of it then too. I didn't mind the T-pose; it's just how it was. I couldn't change it but I still wanted to make a craft out of it.





And when inspecting the model on the left side further, I saw that not only was it T-posed, it was also unattached to anything. In pieces were totally unusable in the state they were in the original. So I decided for myself at that day, on that very model, that I had to stop doing this and start to edit things myself. I had to learn to make models, I had to learn to edit them, pose them, texture them. I just had to, if I ever wanted to make new papercrafts myself. And at that day I started to work on Metasequoia and I learned. It was so hard, I didn't get anything at first. All the options, all the polygons, it was just so much for me. Not to mention how to texture the models later on - a true nightmare. But I powered on, I persevered and I wanted to do this for myself. And I learned everything myself, I learned from tutorials, from help forums, from everything I could grab on and made myself, so I could remember it and do it later on.





And now, years later, I am on the very stage I wanted to be, when I frist saw this very Digimon model. And now I can finally say to myself, I can do it. I can make a great craft out of this, I posed it, edited it, deleted some polygons, attached the parts and I will fix the remaining UV-map and texture. And it will look at it is supposed to.





It takes effort to make crafts the way they should be, even with existing crafts. I expressed my anger towards papercrafters that don't put effort into crafts and I stand by that. That is for crafters that just take the model and just unfold it, not thinking about the building process, the difficulty or the pose. Just like I was years back. I stand by that. You have to put minimal effort into editing them, so you can unfold and build them the proper way. People who just take a T-posed model and just unfold it without any effort or without reducing polygons, etc., LIKE I DID YEARS BACK MYSELF, are not true papercrafters by heart and soul. And I am and will be angry at those people, who only take and don't put their back into it, because I myself was like that. And as you can see, it can change. Because I did. And I will do them the proper way from now on. And I am happy about the progress and what I learned by making them





So I am releasing this Deramon papercraft soon, as a pillar of my own satisfaction about my work and progress, proving to myself foremost that I am good and that I can learn whatever I put my mind to.



