The look and feel of the Focus is pretty much everything I expected. Compared to the original Vive, the Focus is lighter which, combined with its rotational head strap plus a new cushion (presumably made of leatherette; HTC wouldn't confirm), offers extra comfort while being worn. With the only tracking component being the dual-camera tracking module (plus what I assume to be its ventilation grill above it), the Focus has a noticeably cleaner look than its higher-end cousin. Though if I were to ever use one in a public area, I would probably paint a more subtle color over Vive's signature blue first.

At the bottom of the main body you'll find an interpupillary distance dial, a headphone jack and volume buttons, whereas the top side features just a micro-USB socket for recharging. What I didn't notice until later on is that the headset actually has built-in stereo speakers -- they are the slots almost right above where your ears would be. They obviously aren't the best-sounding speakers, but they are loud and they do the job.

HTC has yet to share details on the Focus' display; all we know is that it's a "high-resolution" AMOLED screen, and based on my own observation, the pixel density here was probably a little higher than, if not the same as, what I'm used to on the regular Vive headset. Likewise with the field of view, so the overall viewing experience was rather familiar. Other missing specs that I'm eager to find out is the battery life, how the inside-out tracker works and how the Snapdragon 835 here is optimized for VR, but HTC can't even say when we will find out.

Then there's the 3DoF Bluetooth controller. From afar, it looks like an even smaller version of Google's Daydream controller with the same button arrangement. The top side features a clickable thumb trackpad, an app-specific button plus a home button (hold down for three seconds to re-center), while the volume rockers sit on the right hand side, and the trigger is at the usual tip area on the bottom side.