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Star Citizen Patch 3.6.0g

Alpha Patch 3.6.0g has been released to Evocati and is now available to test! Patch should now show: PTU-1989838.

It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU.

Please monitor ptu test chat in spectrum for updates and testing instructions.

UPDATED USER.cfg settings:

r_displaySessionInfo = 1

The new setting will display a QR code that we can use to track down server information when looking at your bug reports and videos. Then can be disabled by setting it to "0".

Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". In addition, not all ships are currently available and pledge copy is disabled. We will provide a small selection of ships for usage for now.

Testing Focus

Ship combat balance: Ship shields, missile damage, missile counter-measuring

Flight: Hover mode, acceleration control

Ship component degradation

Head tracking

P-72 Archimedes

Ship purchasing

Pip accuracy and ship flight jitter

Known Issues

ASOP terminals at Area18 are currently non-functional.

The updated criminality and law system is only partially implemented, with some missing behavior and needed elements. We will not be describing or taking feedback on this topic just yet.

Textures will display across the visor on some helmets.

Depending on ship, sometimes when attempting to file an insurance claim the timer will either start with a long delay or never start at all.

Ruto's face does not appear in hologram.

Feature Updates

Universe

Updated Daymar, Aberdeen, Ita, and Magda to new lighting system.

Various lighting clean ups around Port Olisar.

Increased refinery kiosk pay out to give a slightly higher yield to mined materials.

Further lighting pass on rest stops.

Missions

Reactivated NPC combat assist beacons.

Bug Fixes

Patrol mission objectives should no longer spawn inside of asteroids at Delamar.

Players should no longer be able to complete ship purchases that they can't afford.

EMP audio should no longer get stuck in a loop.

Fixed excessively loud groundwash audio for Nox and Dragonfly.

The Valkyrie should now properly have atmospheric environmental feedback audio during flight.

The center portion of HUR-L4 should now have collision.

Fixed collision preventing access to vista room at rest stops.

Using automated landing at rest stops should no longer cause the ship to move away rather than land.

Players should now be able to spawn ground vehicles at Platinum Bay surface outposts.

Technical

Fixed 4 client crashes.

Fixed 3 server crashes.

Fixed a server deadlock.