Earlier today, Griffin and I launched “Let’s Go To Hell,” a new video series on our YouTube channel intended to be the successor to “Car Boys” — another show about steering a camera through time and space to break a video game in unexpected and hopefully funny ways. The response has been overwhelmingly positive, and I’m extremely grateful for that!

After posting the first episode, a few people reached out to point out another YouTube series I was not aware of: “Boundary Break,” a show in which YouTuber Shesez uses an unlocked camera to explore various 2D and 3D games to uncover easter eggs and secrets.

First, and most importantly: Boundary Break is great! I’ve watched a couple episodes tonight, and it’s excellent — I can’t recommend it enough. It’s incredibly well-produced, highly researched, and (crucially!) a very different show from what Griffin and I are setting out to make.

Second, I think it’s important to note: I’ve been messing with (and even making videos with!) Dolphin’s experimental camera and wireframe features since 2014. I even uploaded one of those videos back in January 2016, a few months before before the first episode of Boundary Break even existed!

All that to say: these two shows were created separately, without any awareness of the other, by separate people who found the idea of moving the camera in video games separately fascinating, and went on to make very different YouTube series about it. I think that’s great!

This isn’t the first time this has happened, not even on YouTube: when “Boundary Break” was first brought to my attention tonight, I immediately thought of a situation last year where two science YouTubers (CGPGrey and Jake Roper from Vsauce) released two videos on identical subject matter at almost the exact same time:

Luckily, in our situation, I think “Boundary Break” and “Let’s Go To Hell” are substantially different: Where “Boundary Break” is informational, educational, and super interesting, I’d describe our show with adjectives like “dumb,” “silly,” “Eldrich,” “comedy-focused,” and “lightly psychedelic.”

Earlier tonight, I reached out to Shesez to explain our goals for “Let’s Go To Hell.” It was a great conversation, and we were able to clear the air on the differences between his informational, secret-driven series and our weird, trippy comedy show. (Shesez has also shared his thoughts here!)

In addition, now that Shesez’s work is on my radar, I plan on going even further out of my way to differentiate our shows. For our part, I also want to also do everything I can to support “Boundary Break” — we’ll be shouting out “Boundary Break” in a future episode of “Let’s Go To Hell,” and we’ve even talked about collaborating on something in the future, which is an idea we both love.

So, yeah! In short: we’re making two very different shows with two very different goals — we just happen to be using some of the same tools. If you’re reading this and you haven’t already, I encourage you to watch “Boundary Break” and subscribe to Shesez’ channel — the show is fantastic, and I’m excited to see the content he makes in the future. Thanks for reading!