Quote APeckenpaugh Quote: Originally Posted by I definitely have a team that supports me, brainstorms with me, and tests with me, but I do all of the design, implementation, and balance for all of the classes by myself. It is a daunting task.



The following changes are going out in 2.0 and won't be making it onto PTS.



Bounty Hunter

Mercenary

-Electro Net: This ability now applies its effects instantly instead of waiting for a projectile to finish traveling.



Arsenal:

-Tracer Missile: The Heat Signature applied by Tracer Missile now lasts 45 seconds. In addition, the Heat Signature effect now reduces armor by 20% and no longer stacks. Furthermore, this ability now fires a faster-moving projectile.

-Heatseeker Missiles: This ability now deals 25% additional damage if the target is affected by your Heat Signature. In addition, this ability now fires a slightly slower-moving projectile, ensuring that the Heat Signature effect-checking will work properly if fired off immediately after a Tracer Missile.

-Light 'Em Up: No longer affects Heat Signatures applied by Tracer Missile.



Trooper

Commando

-Electro Net: This ability now applies its effects instantly instead of waiting for a projectile to finish traveling.



Gunnery:

-Grav Round: The Gravity Vortex applied by Grav Round now lasts 45 seconds. In addition, the Gravity Vortex effect now reduces armor by 20% and no longer stacks. Furthermore, this ability now fires a faster-moving projectile.

-Demolition Round: This ability now deals 25% additional damage if the target is affected by your Gravity Vortex. In addition, this ability now fires a slightly slower-moving projectile, ensuring that the Gravity Vortex effect-checking will work properly if fired off immediately after a Grav Round.

-Gravity Surge: No longer affects Gravity Vortices applied by Grav Round.





THIS is why people are pissed, and why trust in you has evaporated. And no testing. Great.



If you're not willing to engage your community, then HIRE SOMEONE ELSE. Please. You obviously can't do this alone.



By the way, I'm not trying to insult you, I'm telling you that what you are doing is not working. Great. A couple of nice tweaks. No extra mobility? Nothing for interrupts? Nothing to address the vast majority of concerns that have been posted here again and again and again? Do you not understand what is wrong with Merc/Commandos in PvP? Have you set foot in a ranked warzone as one?THIS is why people are pissed, and why trust in you has evaporated. And no testing. Great.If you're not willing to engage your community, then HIRE SOMEONE ELSE. Please. You obviously can't do this alone.By the way, I'm not trying to insult you, I'm telling you that what you are doing is

The Twinkletoes Legacy

Zachariah's Merc/Mando PvP Guides

2.4 is the PvP Patch! ... J/K, Removing RWZs trolololol Zacharïah - Commando / Chasso, Aargh - MercThe Twinkletoes Legacy2.4 is the PvP Patch! ... J/K, Removing RWZs trolololol