2014-02-13 09:13 , edited 2014-02-13 09:20 by Vincent0K

We’ve started rolling out a new Battlefield 4 game update on PC. You may experience some downtime during this rollout, as we are also updating the game servers. As usual, it will take a few hours before the majority of servers are updated.



Feb 13 PC Game Update Notes

-General stability improvements

-Fix for an issue where spawning into, or switching to, a gunner seat in an IFV/MBT sometimes could cause the game to crash

-Fix for missing sound in Team/Squad Deathmatch

-Fix for an issue in the Defuse game mode, where a bomb carrier would be permanently spotted

-Decreased the rate at which the kill card would incorrectly display 0 health, while the enemy was clearly alive

-Fix for an invisible wall that was incorrectly present in one of the fallen concrete pipes on Zavod 311

-Fix for an issue where bullet impact sounds weren’t properly matching the actual number of impacts

-Fix for an issue where the “Draw” message would not display on-screen once a Conquest round ended with both teams having the same amount of tickets

-Fix for an issue where long IDs wouldn’t scroll on dog tags

-Fix for missing grass physics in terrain



Mantle

-Fix for a crash that would occur when activating full screen in portrait mode

-Fix for stuttering that could appear during video sequences on multi-GPU PCs

-Fix for a memory system leak that could cause stalls, which would result in frames taking longer to process

-Reduced the amount of stalls that occurred when running with high graphics setting that require more GPU memory than is currently available

-Fixed screenshots on multi-GPU PCs

Global Community Manager for Battlefield.