Disclaimer: This game contains a collection of sexual elements often classified as "bimbo transformation" or "breast expansion". If you're not into that, I advice you to not play this game.

Background and Improvements



Instructions



Comment

Because this game is considerably more complex than the last one I have not been able to play test it very thoroughly, so bug reports and your opinion on the game balance, game mechanics, and anything else is appreciated!



Because this game is considerably more complex than the last one I have not been able to play test it very thoroughly, so bug reports and your opinion on the game balance, game mechanics, and anything else is appreciated!

Future



Added hypnosis. This makes Katherine more satisfied (most likely), but slightly increases how fast she gets horny.

Remapped keyboard shortcuts.

Added keyboard shortcut for toggling stockings (T).

Added button for toggling between metric and imperial units.

Rewrote all narration to be in third-person about Katherine rather than referring to "you".

Fleshed out existing narration.

Added events that can occur randomly or when a requirement is met. These events will show unique narration texts. They may also influence Katherine in ways often hinted at in aforementioned text.

Rebalanced prices and increased money-scale.

Rebalanced iq-silicone-potion ratios to be more as intended. You can now buy less silicone/potions, but they have more influence.

As the list of features I wanted to add to Office Week grew larger, I decided to instead of upgrading the first game, write most things up again from scratch. This new version features dynamic colors for all animations (i.e. the game can set them, although there is no way for players to do so as of release). And while the first game basically scrolled back and fourth through a single animation spritesheet, this version uses several spritesheets, one for each part of the body, so that they can change independently of eachother. On top of this, several features have been added to the point I would say that this is actually a game now, and just not an interactive animation. More on the gameplay and updated ui below.You play as Katherine, the new Bimnocorp employee. The game mechanics are, as in the previous game, inspired by common bimbo transformation principles, but are a bit different than before. Working grants you more money the more IQ you have, but nothing else. Having sex lowers your IQ, which in turn turns you into more of a bimbo, but to have sex you need to be atleast a bit horny and the more horny you are when you have sex, the more IQ you will lose. Your current level of hornyness is displayed right next to your IQ. Hornyness is gained each day, and is gained faster the bigger your "assets" are, the lower your IQ is, the longer you have been working at Bimnocorp and on how many times you have gone to the hypnotist. On top of this, you get better at having sex the more times you have it, and this level is displayed below your IQ. If you are good enough, you can even start making money of off it. You can still only have sex if you're in the mood, though.There is also a shop menu displayed on screen. Here you can buy silicone injections and ass growth potions (couldn't come up with a better name) which will increase the size of your breasts and butt, but won't change your IQ. The maximum amount of these things you can buy however, is more limited the higher your IQ is. You can also go for a hypnosis session which will, probably, make you much less horny, but increase of fast you get horny again. You can also buy a lifetime supply of stockings, which will allow you to wear stockings. Having bought this will increase the amount of money you gain from having sex, but wearing them is up to personal preference.There are then four additional displays. The first one shows a picture of Katherine, the second displays what Katherine calls herself, the third one shows her current position in the company and the fourth and bottom-most field will display messages depending on what you are doing, somewhat narrating your progress. Currently it only tells you about what you just did, but this might be extended to include short paragraphs describing certain events, when you reach a certain sex level, for example.Finally there is also weight meter. One can change between metric and imperial using the button for this to the right. The weight value however, has currently no impact on gameplay, and is only determined by all other effects influencing how big Katherine is. Oh, and there is also a restart button.Oh, and if you happen to know about some place other than DA where this kind of game might be appreciated, please let me know somehow, in comments, pm or whatever, because I have no idea!The game will be updated to fix bugs and improve game balance to my best ability depending on feedback. I might also add a few more backgrounds and improve/add narration texts. There are also some features that could be added fairly easy, but that I didn't want to add before release. This is mainly a preg/belly expansion feature that would need some clever animating, but that I think could work with the current system. To this also applies to being able to change clothes color, but I'm unsure of how to do this so that it makes sense, as all clothes colors are currently shifted towards pink with decreasing IQ. However, I'm not planning on adding these future at once, but rather sometime in the future, when I have the time.Have fun!Additionally, this game is getting rather impossible to test thoroughly on my own, so there could be even quite serious bugs I have missed. So if you find anything (including typos and such), please let me know and I'll try to get a hotfix out as fast as I can![2016-01-06] Currently I'm considering this project finished and will likely not provide updates for now.[2016-11-03] For those who would wish to extend this game, the project is now available on Github: /Gardamuse/office_week_2