Posted by Huggywuggles Posted by Bashiok



Fair enough.



But again, help me understand. Why did this not come across during meetings about it when you had them? Maybe we're not privy to the knowledge, but the, "Well, we didn't realize it would be all screwy until just a short time ago!" thing...honestly, it puts a REALLY bad taste in my mouth, personally speaking.



Don't get me wrong.



I understand more than most prioritizing things. However, if a change is coming down the pike, do you not first examine ALL options thoroughly before deciding on what will work best? This reeks of throwing stuff at a wall and seeing what sticks, man.

Mmmm, not sure if I can answer satisfactorily as this seems to be a judgment of our working processes, which I'm not sure necessarily can or should be justified. If we do something you don't like, tell us why, I don't know that trying to ensure our producers are using "Agile" is super helpful. But anyway, things change, and they can change at any step. Obviously in meetings where designs are discussed, things change thousands or times in little or substantial ways. They can also change during testing, or as we approach a milestone, or at 2am when a designer wakes up in a cold sweat screaming "OH NO!", or during implementation, or a billion other small ways. You're perceiving change as a weakness, when in reality our ability to change and adapt to new conditions or thoughts or ideas, is a major strength.It seems like you're wanting to shame us for not being able to see the future, or for prioritizing tasks properly (in the scheme of a new expansion, what old heirlooms will sell for is not super high up there), which seems odd and unfair.