Nice job OP. I'm watching this closely, because Puzzle League has always been my favorite of the endless puzzle games. In it's current state it feels like you took a good amount of time getting the mechanics to feel really close to the original. The only issue I have is that the clear animation is a little too slow compared to the original (It's about right for easy, but the faster the game speeds, the faster the clear animation usually.)Hoping VS mode will get completed - there's nothing like dumping a load of three garbage rows on your opponent. >(Just make sure to do proper security checks on data. We don't want exploits in homebrew.)