EIS Live2D

This plugin allows the developer to use Live2D models in their RPGMakerMV game. It also allows developers to create add ons or their own classes using this plugin as a base.

Disclaimer: this plugin is still a work in progress and more features will be added with suggestions.

If you have any suggestions, send them to me on Twitter @EISKino.

Attention

Because of the SDK policy of Live2D Inc., SDK file has been removed from the package, so you have to download and import it by yourself to your js/libs folder. The plugin will do the rest of the work.

Version 1.0.0

For more information on Live2D licensing: http://www.live2d.com/en/products/releaselicense

Features

Live2D Model Support

Motion Support

Move Models

Show/Hide Models

Attach event listeners to models via JavaScript

Model ViewPoint (direction model is looking)

Model Scaling

Plugin Commands

Script Calls (finer grained control)

And more to come!

Tutorials

Tutorial Links: http://www.live2d.com/en/external-links

Download

Download “Live2D” EISLive2D.js – Downloaded 863 times –

Download “Live2D Libs” libs.zip – Downloaded 1379 times –

Model Library: http://library.live2d.com/

Sample Models: http://docs.live2d.com/en/cubism-editor-manual/sample-model/

Instructions

Download both the libs and Live2D plugin. Place all the libs in your js/libs folder. Place the plugin in your js/plugins folder. Create a folder/directory in your project’s folder called live2D. Place any assets/models in the live2D folder. In the plugin parameters write the path to the model.json file in the model path. Repeat 5 and 6 for any new assets you wish to add to your game.

Setup

Adding new models with RPGMakerMV 1.5 Plugin Manager parameters.

Adding the values to a single model.

In-Game Examples

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