June Update - Balance Changes 2018-06-22 10:46:33





Hell Bat

- Magic damage rescaled from 520/585/650/715/780/845 (+1.22AP) ---> 575/625/675/725/775/825 (+1.15AP)

- Cooldown reduced from 8.5/8.2/7.9/7.6/7.3/7 seconds ---> 8/7.7/7.4/7.1/6.8/6.5 seconds









Leap of the Fox

- Stun time reduced from 1 seconds ---> 0.75 seconds





Unpredictable



Human Form



- Magic damage reduced from 300/450/600 (+0.7AP) ---> 250/375/500 (+0.55AP)

- Enemy movement speed reduction reduced from 50% ---> 30%





Fox Form

- Magic damage reduced from 300/450/600 (+0.7AP) ---> 250/375/500 (+0.55AP)

- Enemy movement speed reduction reduced from 50% ---> 30%









Cataclysm

- Immediately reveals the position of all enemy heroes

- Cooldown increased from 60/50/40 seconds ---> 70/60/50 seconds









Powerful Hymns

- Magic damage dealt by piercing enemies increased from 40(+1.0AD)(+0.4AP) --> 50 (+1.0AD)(0.4AP)





Soul Summoning

- Cooldown rescaled from 10/9.4/8.8/8.2/7.6/7 seconds ---> 8 seconds









Super Speed



- Damage dealt to enemies hit by the second dash (after also being hit by the first) increased from 300/330/360/390/420/450 (+0.6AP) ---> 300/360/420/480/540/600 (+0.75AP)

- Cooldown increased from 10/9.4/8.8/8.2/7.6/7 seconds ---> 11/10.4/9.8/9.2/8.6/8 seconds

- The first dash can now be interrupted





Mach Punch

- Magic damage for each stage rescaled from 120/150/180/210/240/270 (+0.25AP) ---> 135/160/185/210/235/260 (+0.2AP)





Cyclone

- Magic damage when moving rescaled from 80/120/160 (+0.15AP) ---> 90/130/170 (+0.12AP)

- Magic damage after pulling in enemies rescaled from 400/600/800 (+0.75AP) ---> 450/675/900 (+0.6AP)









Base movement speed reduced from 350 ---> 340





Ion Blasts

- Magic damage reduced from 500/560/620/680/740/800 (+0.75AP) ---> 450/510/570/630/690/750 (+0.78AP)









Plague Specter

- Mana cost reduced from 80/90/100/110/120/130 ---> 80/85/90/95/100/105





Poison Gas Bomb

- Slowdown effect reduced from 50% ---> 30%

- Cast range reduced from 8.5m ---> 8m









Power Surge

- Magic damage reduced from 500/590/680/770/860/950 (+1.0AP) ---> 500/580/660/740/820/900 (+0.93AP)

- Fixed a bug in which the Magic Defense reduction was not effective









Battering Beads

- Magic damage increased from 300/360/420/480/540/600 (+0.42AP) ---> 300/360/420/480/540/600 (+0.5AP)

- Mana cost reduced from 80/85/90/95/100/105 ---> 70/75/80/85/90/95





Sutra of Pain

- Movement speed reduction rescaled from 35/40/45/50/55/60% ---> 50%





Nirvana

- Mana cost reduced from 140/155/170 ---> 100/125/150









Wicked Plot

- Every third normal attack no longer Curses the target, only Aleister's abilities will

- True damage inflicted by explosion reduced from 130 (+10 per level) (+0.4AP) ---> 55 (+8 per level) (+0.3AP)

- Mark duration reduced from 7 seconds ---> 5 seconds

- Interval before the mark triggers is reduced from 5 seconds ---> 0 seconds





Magic Barrier

- Cooldown rescaled from 13/12.2/11.4/10.6/9.8/9 seconds ---> 12/11.4/10.8/10.2/9.6/9 seconds





Matrix of Woe

- Every stage of damage in the matrix will add 1 stack of Curse

- Magic damage for each stage rescaled from 115/130/145/160/175/190 (+0.38AP) ---> 125/140/155/170/185/200 (+0.3AP)

- Cooldown reduced from 9 seconds ---> 8 seconds





Magic Prison

- Each stage of damage will add 1 stack of Curse

- Magic damage for each stage reduced from 100/125/150 (+0.36AP) ---> 100/125/150 (+0.25AP)

- Cooldown increased from 30/25/20 seconds ---> 35/30/25 seconds









Arcane Spirits

- Each fireball that hits an enemy hero will restore 10 Mana and reduce cooldown by 0.6 seconds





Lethal Rays

- Shield damage reduction increased from 500/650/800 (+0.3AP) ---> 500/750/1000 (+0.75AP)









Mischief

- Magic damage increased from 350/420/490/560/630/700 (+1.0AP) ---> 450/550/650/750/850/950 (+0.8AP)

- Mana cost rescaled from 60/70/80/90/100/110 ---> 65/70/75/80/85/90

- Cooldown reduced from 7.5/7/6.5/6/5.5/5 seconds ---> 6/5.8/5.6/5.4/5.2/5 seconds





Nature's Wrath

- Cast range increased from 6.5m ---> 7m









Sand Trap

- Magic damage reduced from 150 (+0.9AP) (+10 per level) ---> 150 (+0.75AP) (+10 per level)

- Mark duration reduced from 7 seconds ---> 5 seconds

- Cooldown for the inability to use on the same target reduced from 5 seconds ---> 2 seconds





Sand Punch

- Magic damage reduced from 370/415/460/505/550/595 (+1.04AP) ---> 350/390/430/470/510/550 (+0.9AP)

- Aerial time reduced from 1.25 seconds ---> 1 second

- Cooldown rescaled from 8 seconds ---> 7-9 seconds

- Attack delay reduced from 1.1 seconds ---> 0.6 seconds









Angelic Splendor

- Duration of damage reduction effect reduced from 3 seconds ---> 2.2 seconds

- Cooldown increased from 70/60/50 seconds ---> 70/65/60 seconds









Untouchable

- Rescaled movement speed increase from 25/28/31/34/37/40% ---> 30%

- Slowdown effect reduced from 50% ---> 30%





Death's Embrace

- Distance advanced reduced from 5.5m ---> 5m









Bracelets of Submission

- Damage reduction decreased from 80% ---> 50%

- Stun time reduced from 1 second ---> 0.75 seconds









Death from Above

- Range decreased from 7m ---> 6.5m









Deep Impact

- This ability cannot be interrupted









Butterfly received a complete visual redesign and her ability mechanics have undergone some changes.





Assassin

- A kill or an assist resets the cooldowns for all of Butterfly's abilities, but it no longer restores HP





Whirlwind

- Physical damage reduced from 200/250/300/350/400/450 (+0.65AD) ---> 200/240/280/320/360/400 (+0.65AD)

- Removed the slowdown effect on the target

- NEW: casting will remove slowdown, grant immunity to slowdown, and increase Butterfly's movement speed by 50% for 1 second





Sword Propel

- Physical damage reduced from 390/440/490/540/590/640 (+1.25AD) ---> 350/400/450/500/550/600 (+1.25AD)







Backstab

- Damage reduction lowered from 60% that lasts for 2 seconds ---> 50% that decreases to 0% over 3 seconds

- No longer grants increased movement speed, instead it now decreases the movement speed of the marked target by 30% for 3 seconds

- NEW: when the mark disappears or the target dies, 20% of the damage dealt will be converted to HP









Spin



- Damage rescaled from 180/260/340/420/500/580 (+1.0AD) ---> 200/275/350/425/500/575 (+1.1AD)









Bloodlust

- HP restored increased from 2% ---> 4%

- Fixed a bug in which it is triggered when leaving battle









Ravenous Beast

- Magic damage reduced from 80 (+0.5AP) (3% of target's max HP) ---> 60 (+0.5AP) (3% of target's max HP)

- HP restored reduced from 80 (+0.4AP) (3% of own max HP) ---> 60 (+0.4AP) (3% of own max HP)





Lion Tamer

- Magic damage reduced from 275/325/375/425/475/525 (+0.4AP) ---> 250/300/350/400/500 (+0.4AP)









Extravagant

- Magic damage increased from 300/350/400/450/500/550 (+1.5AP) ---> 400/500/600/700/800/900 (+1.2AP)

- Cooldown reduced from 10/9.4/8.8/8.2/7.6/7 seconds ---> 9/8.6/8.2/7.8/7.4/7 seconds

- Mana cost reduced from 70/80/90/100/110/120 ---> 75/80/85/90/95/100









Earthquake

- Silence enemies around Grakk for 0.5 seconds







Devil's Chain

- Cooldown reduced from 17/16/15/14/13/12 seconds ---> 15/14.4/13.8/13.2/12.6/12 seconds









The Chi

- Increased attack damage duration reduced from 8 seconds ---> 4 seconds

- Attack damage increase rescaled from 14/15.5/17/18.5/20% (increased at level 1/4/7/10/13) ---> 25/30/35/40% (increased at level 5/9/13)

- Cooldown reduced from 20 seconds ---> 15 seconds





Pain on a Stick

- Physical damage increased from 120/145/170/195/220/245 (+0.85AD) ---> 135/160/185/210/235/260 (+0.9AD)





Skyfall

- Physical damage increased from 400/550/700 (+1.0 AD) ---> 500/650/800 (+1.0AD)









Bladed Guardian



- Shield HP rescaled from 150 (+1.65AD) ---> 500 (+75 per level)









Bionic Blender

- Movement speed increase reduced from 10% ---> 6%

- Maximum movement speed decreased from 50% ---> 30%











Wailing Blade

- Blade spread distance decreased from 6m ---> 5m









Flight



- Physical damage dealt in relation to max HP reduced from 12% ---> 10%





Kryptonian Strength

- Physical damage dealt in relation to max HP reduced from 12% ---> 10%





Speeding Bullet

- Physical damage reduced from (1.0AD) (12% of max HP) ---> (1.0AD) (10% of max HP)









Power Glove

- Additional physical damage reduced from 120/180/240/300/360/420 (+0.5AD) ---> 120/160/200/240/280/320 (+0.4AD)

- Maximum normal attack damage after using Power Glove increased from 60% --> 100%





Wild Beast Fury

- Physical damage reduced from 370/470/570 (+1.4AD) ---> 370/470/570 (+1.2AD)

- Stun time reduced from 1.5 seconds ---> 1 second









Red Stallion

- Movement distance for each cast reduced from 3.5m ---> 3m

- Aerial control reduced from 0.7 seconds Aerial time and 0.2 seconds stun ---> only 0.7 seconds Aerial time





Conqueror

- Increased attack damage increased from 80/120/160 ---> 100/150/200













Fixed a bug in which Rourke's passive armor-decrease effect would not be added to his normal attack





Charged Shot

- Reduced damage caused by each arrow from 240 (+0.8AD) ---> 225 (+0.75AD)













Cleave

- Physical damage increased from 350/440/530/620/710/800 (+1.8AD) ---> 370/480/590/700/810/920 (+1.8AD)





Souleater

- Reduced shield damage protection from 680/900/1120/1340/1560/1780 (+3.0AD) ---> 600/800/1000/1200/1400/1600 (+2.8AD)

- Shield HP reduced from 170/225/280/335/390/445 (+0.75AD) ---> 150/200/250/300/350/400 (+0.7AD)









Base attack damage increased from 169 ---> 178





Pocket Glaive

- Red glaive damage rescaled from (+1.4AD) (+0.65AP) ---> 100 (+12 per level) (+1.0AD) (+0.65AP)

- Blue glaive damage rescaled from 100 (+1.0AD) (+0.55AP) ---> (+12 per level) (+0.6AD) (+0.55AP)

- Blue glaive cooldown reduction changed from reducing the cooldown of Ability 2 and Ability 3 by 1 second ---> reducing the cooldown of all abilities by 1 second

- Yellow glaive damage rescaled from (+1.0AD) (+0.55AP) --> 100 (+12 per level) (+0.6AD) (+0.55AP)



- The ratio of red, blue, and yellow glaives has been adjusted to 4:2:4





Bloody Hunt

- Magic damage increased from 225/250/275/300/325/350 (+1.0AD) (+0.8AP) ---> 300/330/360/390/420/450 (+0.8AD) (+0.8AP)









- Base range increased from 7m ---> 7.5m









Canned Laughter

- Changed "cannot be targeted for 0.7 seconds" ---> "immune to control for 0.7 seconds"









- Attack speed gain per level reduced from 4% ---> 3%

- Base attack damage increased from 157 ---> 163





The Morning Star

- Increased attack damage reduced from 10% ---> 8%





Eagle Eye

- Bonus attack speed increased from 20/23/26/29/32/35% ---> 30/32/34/36/38/40%

- Magic damage increased from 35/55/75/95/115/135 (+0.3AD) ---> 100/120/140/160/180/200 (+0.1AD)

- Cooldown reduced from 10 seconds ---> 8 seconds





Penetrating Shot

- Rescaled reduced movement speed from 30/34/38/42/46/50% ---> 40%





Arrow of Chaos

- Physical damage reduced from 300/400/500 (+1.0AD) to 600/800/1000 (+1.4AD) ---> 200/300/400 (+0.6AD) to 400/600/800 (+1.0AD)

- Stun time rescaled from 1 second ---> 0.75 to 1.75 seconds

- The further away the enemy is, the more damage and longer stun inflicted

- Bonus movement speed increased from 20% ---> 30%

- Fixed a bug in which Arrow of Chaos would trigger damage twice sometimes









Explosive Arrow

- Changed the effect from 1 second immobilization time ---> 0.75 second stun time









Thief's Mark

- Ability range changed from 7.5m ---> 8m





Rolling Lightning

- Cannot be targeted when rolling









Piercing Gaze

- Physical damage reduced from 90/180/270/360/450/540 (+45% physical bonus) ---> 100/180/260/340/420/500 (+40% physical bonus)









- Base max HP reduced from 3443 ---> 3201









Chaos Protection

- Duration of control immunity and damage reduction for teammates increased from 0.5 seconds ---> 1 second









Hissy Fit

- Reduced enemy's movement speed reduction from 35/40/45% ---> 25/30/35%





Leviathan



- Decreased max HP gain from +800 ---> +750

- Decreased Armor gain from +120 ---> +100





Spear of Longinus

- Increased price from 2060 ---> 2080

- Changed crafting equipment from Astral Spear + Platinum Gauntlets ----> Astral Spear + Ring of Vitality + Magic Ring

- Changed attributes from +150 Armor ---> +400 max HP





Frost Cape

- Price reduced from 2000 ---> 1970

- Decreased Armor gain from +250 ---> +200





Frosty's Revenge

- Increased price from 1780 ---> 2020

- Changed crafting equipment from Enchanted Scroll + Gladiator's Gauntlets + Gladiator's Gauntlets ---> Enchanted Scroll + Necklace of Vitality

- Changed attributes from Magic Defense +220 ---> max HP +850

- Reduced movement speed gain from +7% ---> +5%

- Reduced the slowdown effect of the Unique Passive 'Chill' from 25% ---> 20%