Join the six heroes of the Maple World as they come together to fight off the Black Mage’s powerful commander, Damien. Check out Aran and Evan’s newest abilities as you explore the revamped Black Heaven and Monster Park, now more accessible and rewarding, with a few new goodies to discover! Collect monsters to add to your new Monster Collection, and see if you can survive Spiegelmann’s expedition to treacherous Slumbering Dragon Island. Then, test your control with a fun new challenge. Zero character creation will be available for a limited time, along with lots of other fun events in Heroes of Maple: Reborn, the first update of the summer!

V.174 – Heroes of Maple: Reborn is live on June 22!

Table of Contents

NEW CONTENT: HEROES OF MAPLE

Act 1: Slumbering Dragon Island

Requirement: Lv. 33 and above

Accept the quest 'Feelings of Misfortune' from the Heroes of Maple event notifier on the left of the screen. This will move you to the Conference Pavilion.

From here, speak to Moco to access the UI and begin Act 1.

Evan and Mir have had a terrible feeling about Afrien! He may be in danger! Play from Evan's perspective as he and Mir investigate Slumbering Dragon Island to find the root cause of these feelings.

Rewards:

Destroy 100 breakable ice in the map Icebreaker : Untradeable. Medal. Req. Lv : 100. STR/INT/DEX/LUK: +4.

Defeat Spindel twice by landing the last hit with Evan, then select to finish off Spindel

Final Hitter : Untradeable. Medal. Req. Lv : 100. STR/INT/DEX/LUK: +4.

Defeat 400 demon soldiers with Evan A Proper Hero : Untradeable. Medal. Req. Lv : 100. STR/INT/DEX/LUK: +4.

Clear Act 1 once Aran Cube Chair : U ntradeable. Recover 50 HP/MP every 10 seconds.

Clear Act 1 twice

Heroes Catch-up Kit : Untradeable. Open this box to receive one of the following items randomly: Mercedes's Lip Gloss : Untradeable. Consumable. Charm: +300. Shade's Espresso : Untradeable. Consumable. Empathy: +300. Phantom's Hand Lotion : Untradeable. Consumable. Diligence: +300. Aran's Energy Drink : Untradeable. Consumable. Willpower: +300. Evan's Steamed Potato : Untradeable. Consumable. Insight: +300. Luminous's Hair Spray : Untradeable. Consumable. Ambition: +300.



Act 1.5: Reunion

Available July 6

Requirements: Lv. 33 and above. Must have completed Act 1.



Accept the quest 'Feelings of Misfortune' from the Heroes of Maple event notifier on the left of the screen. This will move you to the Conference Pavilion.

From here, speak to Moco to access the UI and begin Act 1.5.

Play as Evan as he tries to gain the support of the 3 remaining heroes: Phantom, Mercedes, and Luminous. Travel around the world to speak with the heroes and convince them to join the fight for Maple World's survival!

This is a 100% dialogue Act. Depending on the different dialogue choices made during the Act, different medals can be earned.

Medal Rewards:

Luminous's Focus : Untradeable. Medal. INT/LUK: +4.

Freud's Leadership : Untradeable. Medal. INT/LUK: +4.

S hade's Compassion : Untradeable. Medal. STR/DEX: +4.

P hantom's Freedom : Untradeable. Medal. DEX/LUK: +4.

A ran's Strength : Untradeable. Medal. STR/DEX: +4.

M ercedes's Speed: Untradeable. Medal. STR/DEX: +4.

Rewards:

Clear Act 1.5 once Shade Cube Chair : U ntradeable. Recover 50 HP/MP every 10 seconds.

Clear Act 1.5 twice

Heroes Catch-up Kit : Untradeable. Open this box to receive one of the following items randomly: Mercedes's Lip Gloss : Untradeable. Consumable. Charm: +300. Shade's Espresso : Untradeable. Consumable. Empathy: +300. Phantom's Hand Lotion : Untradeable. Consumable. Diligence: +300. Aran's Energy Drink : Untradeable. Consumable. Willpower: +300. Evan's Steamed Potato : Untradeable. Consumable. Insight: +300. Luminous's Hair Spray : Untradeable. Consumable. Ambition: +300.



Act 2: Abraxas

Available July 14

[Updated 8/8]

Requirements: Lv. 33 and above. Must have completed Act 1.5.



Accept the quest 'Feelings of Misfortune' from the Heroes of Maple event notifier on the left of the screen. This will move you to the Conference Pavilion.

From here, speak to Moco to access the UI and begin Act 2.

Help Evan and the other heroes scour the ruins in search of the relic of Abraxas, the Watchful God!

During this Act, there are destructible pots that contain various loot items.

Destructible Pot Rewards:

Bronze Meso : 1 Meso earned.

Silver Meso : 10 Mesos earned.

Gold Meso : 100 Mesos earned.

Broken EXP Fragment : Small amount of EXP based on your level.

Shining EXP Fragment: Larger amount of EXP based on your level.

Rewards:

Destroy at least 70 pots in Act 2 Shattering Pot : Untradeable. Medal. Req. Lv : 100. STR/INT/DEX/LUK: +4.

Answer the riddle correctly on the 3rd try

Ignorant of the Truth : Untradeable. Medal. Req. Lv : 100. STR/INT/DEX/LUK: +4.

Kill the gatekeeper 3 times or more Out Of My Way : Untradeable. Medal. Req. Lv : 100. STR/INT/DEX/LUK: +4.

Clear Act 2 once Phantom Cube Chair : Untradeable. Recover 50 HP/MP every 10 seconds.

Clear Act 2 twice



Heroes Catch-up Kit : Untradeable. Open this box to receive one of the following items randomly: Mercedes's Lip Gloss : Untradeable. Consumable. Charm: +300. Shade's Espresso : Untradeable. Consumable. Empathy: +300. Phantom's Hand Lotion : Untradeable. Consumable. Diligence: +300. Aran's Energy Drink : Untradeable. Consumable. Willpower: +300. Evan's Steamed Potato : Untradeable. Consumable. Insight: +300. Luminous's Hair Spray : Untradeable. Consumable. Ambition: +300.



JOB REVAMPS

Balance Changes

Some skills will now state their damage increase as "%p or % points". This is being introduced in order to distinguish between skills that increase damage additively compared to multiplicatively. The term "%p or % points" is used to denote addition of the value increases in order to calculate the damage increase. Whereas "%" damage increase is used when multiplying the values to calculate the damage increase.

For example: If a skill deals "500% damage" and Skill A increases that skills damage by "50% points", then the resulting damage calculation will be "550% damage". If a skill deals "500% damage" and Skill B increases that skills damage by "50%", then the resulting damage calculation will be "750% damage".

Summon damage is now character-based. This will not affect Soul Weapon skills.

Some active buffs are now passive. Some skills that weren't seen as useful as an active buff have been changed to be passive. Certain Hyper Skill buffs have had their casting delay adjusted.

There have been adjustments made to Max Damage increase buffs. Some Max Damage increase buffs that were a set value before are being changed to now be percent-based increases. Some job skills will keep their values. The cast actions have been removed for the following: Epic Adventure, Glory to the Guardians, Heroic Memories, For Liberty and Queen of Tomorrow.

Skill descriptions and other errors have been fixed. Some skills that would ignore a monster's attack nullify skill have been fixed. Certain physical skills that were being affected by a monster's magic nullification have been fixed.



Aran

The rules for stacking combos and the maximum possible combo count was adjusted, but since combos are no longer consumed when using skills, the consumption of both MP and combos has been improved.

If you reach the Max combo count you are automatically put into Adrenaline Rush. While in Adrenaline Rush, you are able to use powerful Finisher moves.

Additionally, you keep the stacked combos even after death and the combo deduction standard has been lowered making it easier to stack combos.

Skills also now have a Command feature. This means that any ability under the Command feature (Right-Clicking the ability which shows a small lock icon), can only be used by activating its hotkey. Example: Aran's "Combat Step" skill will work when you double-tap the Right movement key. Under the Command feature (locked), double-tapping the Right movement key will not allow Aran to combat step.

Aran's Basics

Combat Step (Max Level 1): Press the jump key or any direction key twice to dash. The skill can be activated once more if you use the jump key while midair. Also passively increases your Speed and Max Movement Speed. (Command: Right, Right or press Jump).

Return to Rien (Max Level 1): Teleport to Rien.

Combo Kill Blessing (Max Level 3): (Link Skill) Maha blesses your combos. This link skill can be used by one character in the same world.

Aran's First Job

Combo Ability: Counts up your attacks in a Combo Count. Increases Attack Power, Defense, and Movement Speed with every 50 counts, stacking up to 10 times. Also, passively increases your knockback resistance. Level 10 required to learn Advanced Combo Ability. Required Skill: Smash Swing Lv. 10.

Smash Swing: Calls upon Aran's muscle memory to swing the polearm 3 times in a row, hard. (Command: Tap the Attack Key multiple times). Level 1 required to learn Polearm Mastery and Level 10 required to learn Swing Studies I.

Smash Wave: Fires a burst of energy through your polearm to enemies in front. (Command: Down, Right+Attack Key). Command Effect: Increases the range of the projectile. Additional Adrenaline Rush Effect: Increases the number of projectiles. Right-Click to lock command.

Polearm Booster: Triples the attack speed of your weapon. Must have a polearm equipped.

Body Pressure: Surround yourself with bitingly cold air to reflect damage taken from bumping into enemies. Can be toggled On/Off.

Aran's Second Job

Final Charge: Charges forward, quickly knocking back enemies in your path. (Command: Left, Down, Right + Attack Key). Command Effect: Stun. Additional Adrenaline Rush Effect: Leaves an ice trail behind you that freezes enemies. Right-Click to lock command.

Final Toss: Lifts multiple enemies in front into the air. Airborne enemies take more damage, including enemies lifted with Judgment Draw and Rolling Spin. (Command: Up + Attack Key). Command Effect: Increases your vertical jump. Right-Click to lock command.

Rolling Spin: Uses centrifugal force to spin your polearm while standing in place and lift enemies nearby. (Command: Down, Up + Attack Key). Command Effect: Stun. Right-Click to lock command.



Command Mastery I : Enhances the effects of Command-activated skills. Level 5 required to learn Command Mastery II.



Swing Studies I : Through intense study, you've perfected your polearm swing. Increases swing damage and allows you to move while swinging. Also, you now know how to link Smash Swings with other skills to deal additional damage via a polearm afterimage. This also increases the damage of other skills for a short period afterwards. Level 4 required to learn Aero Swing. Required Skill: Smash Swing Lv. 10.

Drain: Absorbs some of the damage you dealt to the enemies as HP. Permanently increases your Max HP. Can be toggled On/Off. Required Skill: Combo Ability Lv. I.



Snow Charge: Permanently increases damage and infuses your polearm with powers of the ice spirit for a certain amount of time.

Polearm Mastery: Increases polearm weapon mastery, accuracy, and speed. Level 10 required to learn High Mastery. Required Skill: Smash Swing Lv. I.

Physical Training: Permanently improves STR and DEX through sheer physical training.

Final Attack: Provides a chance to activate Final Attack damage after an attack. The character must have a Polearm equipped. Required Skill: Polearm Mastery Lv. 3. Level 20 required to learn Advanced Final Attack.

Aran's Third Job

Advanced Combo Ability: Masterfully counts up your attacks in a Combo Count. Increases Critical Rate and Attack Power with every 100 counts, stacking up to 10 times. Also, passively increases your Power Stance Chance, Attack Power, Abnormal Status Resistance Chance, Critical Rate, and Critical Maximum Damage. Level 20 requires to learn Adrenaline Rush. Required Skill: Combo Ability Lv. 10.



Aero Swing: Allows you to use Smash Swing while airborne. Use Smash Swing while jumping, and Maha will stop you from falling. You'll be able to move around, just like on the ground. Also, passively increase Smash Swing's damage. (Command: Combo Attack Key while jumping). Level 10 required to learn Swing Studies II. Required Skill: Swing Studies I LV. 4.



Adrenaline Rush: A rush of adrenaline pushes your battle prowess to its maximum. Level 20 required to learn Finisher. Required Skill: Advanced Combo Ability Lv. 10.



Final Blow: Swing your polearm around to deal enormous damage, ignoring some DEF. Learn this skill to utilize Final Blow as the 3rd hit of Smash Swing. (Command: Down + Attack Key). Command Effect: renders all enemy attacks ineffective. Additional Adrenaline Rush Effect: Shoots shockwaves in front of you. Level 20 required to learn Beyond Blade. Right-click to lock command.

Judgment Draw: Your polearm slams into the ground with great force, bouncing nearby enemies. Enemies hit directly by the polearm will be frozen and take damage over time. You can control where the polearm lands. (Command: Up, Down/Up, Right/Up, Left + Attack Key).Command Effect: Freeze. Right-Click to lock command.

Gathering Hook: Uses your polearm blade as a hook to gather enemies in front of you. (Command: Up, Up + Attack Key). Right-Click to lock command.

Maha Blessing: Increases party member's Attack with the blessings of Maha, the spirit of the polearm.

Might: Permanently increases Attack Power and Defense and allows you to knockback enemies with a small amount of damage.

Cleaving Blows: Ignores a portion of a monster's defense and your damage increases when attacking Boss Monsters.

Aran's Fourth Job

Beyond Blade: Utilizes all of Aran's strength to sweep away enemies with Maha. You're invincible while using Beyond Blade. Additional Adrenaline Rush Effect: Shoots out shockwaves front and back. Required Skill: Final Blow Lv. 20.

Finisher - Storm of Fear: Pummel your enemies with a series of swings so quick, your polearm becomes invisible. Forms a whirlwind around Aran, sucking in all enemies. This skill can be activated by command only during Adrenaline Rush. (Command: Down, Left, Right + Attack Key(Held down)). Once activated, Aran cannot activate any other attacking skills while this key is pressed down. This is to prevent this skill from being cancelled as another skill was activated. Required Skill: Adrenaline Rush Lv. 20.

Finisher - Hunter's Prey: Charges forward to strike a powerful blow, automatically targeting the most powerful enemy in the direction of your attack. Charge the skill longer to do more damage. You're invincible while charging. This skill can be activated by command only during Adrenaline Rush. (Command: Down, Right, Up + Attack Key (held down)). Fixed an issue where damage would be abnormally applied. Required Skill: Adrenaline Rush Lv. 20.

High Mastery: Maxes out Polearm Mastery, while increasing Minimum Critical Damage and Attack Power. Required Skill: Polearm Mastery Lv. 10.

High Defense: A new defense technique that permanently decreases damage received from enemies and increases Max HP and DEF.

Maple Warrior: Temporarily increases the stats of all party members.

Hero's Will: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.

Sudden Strike: Damage dealt by Smash Wave, Final Charge, Final Toss, Rolling Spin, Judgment Draw, and Final Blow increased.

Command Mastery II: Enhances the effects of Command-activated skills. Required Skill: Command Mastery Lv. 5.

Swing Studies II: Through intense study, you've perfected your polearm swing and Smash Swing technique. Increases your movement speed and damage while swinging. Increases the damage of skills used after Smash Swing. The 2nd and 4th hits of Smash Swing and Aero Swing become Final Blows. Required Skill: Aero Swing Lv. 10.

Advanced Final Attack: Permanently increases ATT and Accuracy. Greatly increases the damage and activation rate of your Final Attack. Required Skill: Final Attack Lv. 20.

Aran's Hyper Skills (Passive)

Heavy Swing: Increases the damage of Smash Swing and Aero Swing.



Frenzied Swing: Increases the damage boost to other skills after using Smash Swing or Aero Swing.



Rebounding Swing: Increases the damage of the afterimages that occur from using skills after Smash Swing and Aero Swing.



Storming Terror: Increases the max number of monsters hit by Finisher - Storm of Fear.

Merciless Hunt: Increases the damage of Finisher - Hunter's Prey.



Surging Adrenaline : Increases the duration of Adrenaline Rush.



Beyond-er Blade: Increases Beyond Blade's damage. (Does not affect the shockwaves triggered by Adrenaline Rush).



Beyond Blade Barrage: Increases the number of hits of Beyond Blade. (Does not affect the shockwaves triggered by Adrenaline Rush).



Piercing Beyond Blade: Increases the amount of DEF ignored. (Does not affect the shockwaves triggered by Adrenaline Rush).

Aran's Hyper Skills (Active)

Maha's Domain: Summons a sleeping, giant Maha, which drops to the ground, affecting a large area. Deals damage over time to enemies in range. Removes Abnormal Status and restores HP and MP to party members in range.



Heroic Memories: Recalls the oath of the Maple Heroes to increase damage and max damage cap.

Adrenaline Burst: Instantly activates Adrenaline Rush. When triggered by this skill, Adrenaline Rush can't be affected by buff duration increase effects. Required Skill: Adrenaline Rush Lv. 20

Evan

Job advancements have changed from 10 to 4 advancements. (Some skills have been relocated).

Two obtainable medals have new requirements: After Shedding 1 - Level change from 80 to 60. After Shedding 2 - Level change from 120 to 100.

Dragon Master medal requirements have changed: Dragon Master Level 80 to 60. Dragon Master Level 120 to 100



Quests:

'Rumor about the Dragon Mount' level requirement changed from 50 to 60.

'Making A Saddle' Meso requirements have changed from 10 Million to 100,000.

All quests after 'Making A Saddle' have been removed.



Skills:

Evan and Mir now have 4 Job Advancements as opposed to 10. With these 4 jobs come new abilities to Evan's basic abilities, and the jobs themselves.

Evan's Basics

Back to Nature: Moves you to your front yard.

Persistence Rune: (Link Skill) Enhances Rune Magic ATT to increase the duration runes are active.

Evan's First Job

Mana Burst I: Two bursts of mana attack enemies in front. As you job advance, this skill improves, up to Mana Burst IV. (Lv. 10 required to learn Mana Burst II).

Teleport: Allows you to teleport a set distance to other locations on the same map using the arrow keys.

Magic Guard: A portion of the damage dealt to you affects your MP instead of your HP. Activated automatically when you have at least 1 MP, and is ineffective when you have 0 MP. Can be toggled on/off with the skill key.

Dragon Soul: Your dragon contract increases your Weapon DEF, Magic DEF, and Speed.

Magic Link: Shares Mir's magic, raising Evan's Magic ATT.

Dragon Spark: Whenever Evan attacks, Mir might attack too.

Evan's Second Job

Mana Burst II: Three bursts of mana attack enemies in front. As you job advance, this skill improves, up to Mana Burst IV. Lv. 20 required to learn Mana Burst III.

Wind Circle: Launches a gust of wind to push enemies aside and deal damage.

Dragon Flash: (Mir Skill) Mir flashes between enemies, attacking all in his way. If this skill hits an enemy with attack reflection, you won't take damage. Mir's skills and fusion skills aren't affected by attack speed increases.

Wind Flash: (Fusion Skill) Sharp blades of wind blast enemies when Mir's Dragon Flash melds with Evan's magic. Wind Flash advances alongside Dragon Flash. You won't take damage when this skill targets enemies with attack reflection. Activates when Evan uses Wind Circle while Mir is using Dragon Flash.

Return Flash: (Fusion Skill) Mir immediately stops attacking and returns to Evan, cursing nearby enemies to take more damage. This skill advances alongside Dragon Flash. Activates when Evan uses (Return) while Mir is using Dragon Flash, Wind Flash, and Thunder Flash.



Return!: Calls for Mir to immediately return to Evan's side. Various effects may activate based on the attack Mir was using when called.

Magic Booster: Increases Evan's Magic Attack Speed for a short time.

Support Jump: Evan uses air currents made by Mir's flapping wings to jump once more. Press the jump button and the up direction key while jumping to jump higher. Can only use while Mir isn't attacking.

High Wisdom: Your mental discipline permanently increases your INT.

Partners: Evan and Mir are partners on the battlefield, increasing their battle prowess.

Spell Mastery: Increases Magic Mastery, Magic ATT, and Critical Rate. Level 10 required to learn Magic Mastery.

Advanced Dragon Spark: After Evan uses an attack skill, Mir has a chance to deal an additional, enhanced magic attack.

Evan's Third Job

Mana Burst III: Four bursts of mana attack enemies in front. As you job advance, this skill improves, up to Mana Burst IV. Lv. 20 required to learn Mana Burst IV.

Thunder Circle: Create a pentacle of thunder to decimate enemies nearby.

Dragon Dive: (Mir Skill) Mir dives in front of Evan, creating shockwaves with the beating of his wings. You won't take damage when this skill targets enemies with attack reflection. Mir's skills and fusion skills aren't affected by Attack Speed increases. Lv. 20 required to learn Dragon Breath.

Return Dive: (Fusion Skill) Mir immediately stops attacking and returns to Evan, buffing all ally Attack Speed by 1. This skill advances alongside Dragon Dive. Activates when Evan uses (Return) while Mir is using Dragon Dive, Thunder Dive, and Earth Dive.

Thunder Dive: (Fusion Skill) Powerful electric orbs flow through Mir's body when Mir's Dragon Dive melds with Evan's magic. Thunder Dive advances alongside Dragon Dive. You won't take damage when this skill targets enemies with attack reflection. Activates when Evan uses Thunder Circle while Mir is using Dragon Dive. Increased the duration of the electric orbs, also changing them to look semi-transparent. Changed the behavior of the orbs from previous versions at certain distances.



Thunder Flash: (Fusion Skill) Five pentacles of thunder appear and crash into enemies when Mir's Dragon Flash melds with Evan's magic. Thunder Flash advances alongside Dragon Flash. You won't take damage when this skill targets enemies with attack reflection. Activates when Evan uses Thunder Circle while Mir is using Dragon Flash. Reduced attack radius at all points.



Magic Debris: Magic debris forms around enemies hit by fusion skills. Activate the debris to deal damage to enemies around Evan. The damage is proportional to the amount of debris activated at once. The number of Magic Debris particles will be shown on the buff window. Lv. 10 required to learn Enhanced Magic Debris.

Elemental Decrease: Temporarily decreases the Elemental Resistance to all of your attacks. Also permanently increases your final damage.

Critical Magic: Increases Critical Attack Rate and Minimum Critical Damage.

Magical Resistance: Increases your Abnormal Status Resistance, Elemental Resistance, and Magic DEF.

Magic Amplification: Increases the MP cost and the Magic Attack of your magic skills.

Dragon Potential: Draws out Mir's potential and reveals his hidden abilities.

Evan's Fourth Job

Mana Burst IV: Four bursts of highly condensed mana attack enemies in front, twice in a row. This is the final version of mana burst.



Earth Circle: Forms an irregular pentacle that raises the ground and damages enemies.

Dragon Breath: (Mir Skill) Releases a fiery breath that scorches enemies in front. Not affected by attack reflection. Skill damage increases from the Dragon Breath passive trump the damage increases for Dragon Dive. Mir's skills and fusion skills aren't affected by Attack Speed increases. Required Skill Lv. 20 Dragon Dive.

Wind Breath: (Fusion Skill) Mir breathes out a storm of flames that deal a tremendous amount of damage when his Dragon Breath melds with Evan's magic. Wind Breath advances alongside Dragon Breath. You won't take damage when this skill targets enemies with attack reflection. Activates when Evan uses Wind Circle while Mir is using Dragon Breath.



Earth Breath: (Fusion Skill) Mir breathes out flames that homes in on enemies when his Dragon Breath melds with Evan's magic. Earth Breath advances alongside Dragon Breath. You won't take damage when this skill targets enemies with attack reflection. Activates when Evan uses Earth Circle while Mir is using Dragon Breath .



Return Flame: (Fusion Skill) Mir immediately stops attacking and returns to Evan, scorching enemies in a curtain of flame. This skill advances alongside Dragon Breath. Activates when Evan uses (Return) while Mir is using Dragon Breath, Wind Breath, or Earth Breath.

Earth Dive: (Fusion Skill) Smashes a boulder into enemies in front when Mir's Dragon Dive melds with Evan's magic. Earth Dive advances alongside Dragon Dive. You won't take damage when this skill targets enemies with attack reflection. Activates when Evan uses Earth Circle while Mir is using Dragon Dive.

Dark Fog: A dark, cold fog descends, attacking multiple enemies at once. Applies additional Critical Rate. Magic Debris's damage increases while Dark Fog is on cooldown. Magic Debris will gain +20% damage while Dark Fog is on cooldown.



Blessing of the Onyx: Increases Weapon Defense, Magic Defense, and Magic Attack.

Maple Warrior: Temporarily increases the stats of all party members.

Hero's Will: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.

Enhanced Magic Debris: Forms enhanced magic debris around enemies struck by fusion skills. Activate the debris to deal damage to enemies around Evan. The damage is proportional to the amount of debris activated at once .



Magic Mastery: Enhances Magic Mastery, Magic Attack, and Minimum Critical Damage. Required Skill: Spell Mastery Lv. 10.

Onyx Will: Enhances your sense of camaraderie and your physical capabilities. Reduces damage taken and grants additional Power Stance chance to Evan while Mir is attacking.

Dragon Fury: When your MP is within a certain range, the focus of the Dragon strengthens and your Magic Attack increases. This effect disappears once your MP is out of that range.

High Dragon Potential: Fully draws out Mir's potential and reveals his hidden abilities.

Evan's Hyper Skills (Passive)

Dragon Flash - Cooldown Cutter: Reduces the cooldown of Dragon Flash.

Howling Wind: Increases the number of Wind Flash's wind blades.

Thunder Flash - Extra Strike: Increases the number of attacks per Thunder Flash's crashes.

Dragon Dive - Cooldown Cutter: Reduces Dragon Dive's cooldown.

Thunder Overload: Increase the number of orbs created by Thunder Dive.

Earth Dive: Enhance: Increases Earth Dive's damage.

Speedy Dragon Breath: Reduces Dragon Breath's cooldown.

Lungs of Stone: Increases Earth Breath's number of breaths.

Cyclone Breath: Increases Wind Breath's special effect HP requirement and damage.

Evan's Hyper Skills (Active)

Dragon Master (Max Level 1): Hop on Mir's back and fly freely through the air, breathing fire. While mounted, press the Dragon Master skill key to attack.



Heroic Memories (Max Level 1): Recalls the oath of the Maple Heroes to increase damage and max damage cap.

Summon Onyx Dragon (Max Level 1): Summons the ancient Onyx Dragon to aid you in battle. The Onyx Dragon's attacks will not be affected by enemies with attack reflection.





Explorer

Epic Adventure: The cast animation has been removed and max damage is increased by 10%.

Explorer Warrior

Iron Body has been changed to a passive skill.

Hero

For the hero class we added features to Cry Valhalla and increased the opportunity for higher damage output.



Second Job

Brandish: Attack range has been increased, and damage is now 280% from 220%.

Combo Fury: The casting delay has been decreased when casting with the down arrow key. Casting with the down arrow key now uses 1 Combo Counter.

Third Job

Shout: Shouting with the down arrow key and normally using Shout have been switched. Shout now deals 200% up to 6 times and up to as many as 10 enemies in an extended range. When casting with the down arrow key, Shout does 200% damage up to 3 times within a smaller range and stuns enemies for 6 seconds. If a boss is hit while holding the down key, the chance to inflict an abnormal status increases to 100%. Cooldown is 10 seconds.

Fourth Job

Raging Blow: Damage while in Enrage state has been reduced to 167% from 215% and number of hits is now 9 instead of 7.

Hyper Skill (Active)

Cry Valhalla: Cooldown is now 210 seconds instead of 90 seconds. The attack power increase has been removed, but critical rate has been increased to 50%. Knockdown immunity has been added and lasts 30 seconds. The amount of monsters hit by Raging Blow has changed to 8.

Paladin

The damage from One-handed weapons was low so some buffs were added to one-handed weapons.

Fourth Job

High Paladin: Wielding a one-handed sword now increases mastery by 3%.

Blast: Buff now lasts for 120 seconds from 90 seconds.

Dark Knight

The cooldown for Final Pact was too low, making it to where Dark Knights were returning to the fight too easily. While its cooldown has gone up, the amount of time the invincibility lasts has also gone up. This gives the opportunity to output more damage after reviving.

First Job

Evil Eye: There is no longer a cast action.

Third Job

Evil Eye of Domination: Now follows the damage formula for the character.

Evil Eye Shock: Now follows the damage formula for the character.

Lord of Darkness: Heal amount is now 2% max HP.

Fourth Job

Dark Impale: Increased attack range.

Gungnir's Descent: Now does 12 hits and damage has been reduced to 210% from 250%.

Final Pact: Invincibility now lasts 40 seconds instead of 25. The amount of numbers needed to be killed for revival is up from 20 → 30. Cooldown is now 600 seconds at max rank (30).

Revenge of the Evil Eye: Now follows the damage formula for the character.

Hyper Skill (Active)

Dark Thirst: Decreased Cast Delay.

Explorer Magician

Magic Guard: Can now be toggled On/Off.

Arch Mage (Fire, Poison)

Second Job

Poison Breath: Damage over Time now has its damage duration increased to 10 seconds at max level (10).

Ignite: Fixed an error where a monster's attack negate nullification skill was being ignored.

Third Job

Burning Magic: Damage over Time now has a 100% duration boost instead of 10 seconds.

Fourth Job

Ifrit: Enemies hit by Ifrit will now take 140% damage for 2 seconds on top of the already existing effects.

Mist Eruption: Damage over Time boost has been adjusted to give more damage with more stacks. If there are 5 stacks of Damage over Time on an enemy the cooldown will be decreased by 2 seconds.

Hyper Skill (Passive)

Poison Mist - Aftermath: Damage over Time boost has been lowered to 6 seconds from 10 seconds.

Arch Mage (Ice, Lightning)

Third Job

Thunderstorm: Now has increased movement speed. Also follows the damage formula for the character.

Fourth Job

Chain Lightning: Its number of hits has been increased to 8 and damage is dropped to 230%.

Freezing Breath: Buff icon now shows the remaining cast time.

Elquines: Now follows the damage formula for the character.

Bishop

Fixed an issue where the effects of certain buffs weren't being shown to party members.

Second Job

Invincible: Has been changed to a passive skill.

Fourth Job

Angel Ray: Number of attacks have increased to 5. Damage has been lowered to 295%.

Bahamut: Now follows the damage formula for the character. Damage reduced from 650% to 500%.

Hyper Skill (Active)

Righteously Indignant: Damage while this skill is being used the number of Angel Ray's attack count has been raised to 5.

Bowmaster

Second Job

Quiver Cartridge: Fixed an error where Magic Arrows would ignore monsters' attack negate skills.

Third Job

Arrow Blaster: Fixed an issue where you were unable to move after using this skill.

Phoenix: Now follows the damage formula for the character.

Marksman

To better help the marksman with enemies at a distance, Arrow Illusion's utility has been improved.



Third Job

Hookshot: Pressing the down arrow key now moves you while triggering Arrow Illusion if within range.

Freezer: Now follows the damage formula for the character.

Fourth Job

Arrow Illusion: Arrow Illusion now lasts 30 seconds. There is a 20 second cooldown period added. We have decreased the cast delay.

Hyper Skill (Active)

Bullseye Shot: Cast delay was decreased.

Night Lord

Second Job

Assassin's Mark: Fixed an issue where this skill was ignoring a monster's attack nullification skill. Also fixed another issue where this skill was affected by a monster's magic nullification.

Third Job

Dark Flare: Now follows the damage formula for the character.

Fourth Job

Dark Harmony: Is now a passive skill.

Night Lord's Mark: Fixed an issue where this skill was ignoring a monster's attack nullification skill. Also fixed another issue where this skill was affected by a monster's magic nullification.

Shadower

Second Job

Channel Karma: This is now a passive skill.

Third Job

Dark Flare: Now follows the damage formula for the character.

Hyper Skill (Active)

Shadow Veil: Fixed an issue where this skill was affected by a monster's magic nullification.

Dual Blade

Channel Karma: This is now a passive skill.

Thorns: This is now a passive skill.

Explorer Pirate

Nautilus Strike: Number of attacks is up from 3 to 7. Also damage has been lowered from 1020% to 440%.

Buccaneer

First Job

Dark Clarity: This is now a passive skill.

Second Job

Admiral's Wings: This is now a passive skill.

Fourth Job

Octopunch: No longer grants a damage boost when fully charged. Now deals 315% damage and attacks 10 times when fully charged.

Dragon Strike: Can only be used at full charge. Now applies a debuff on any enemy hit to increase final damage by 10%. Damage is lowered to 300% and number of hits increased to 12. Cast delay has also been decreased.

Corsair

Second Job

Rapid Blast: Damage is increased from 131% to 165%.

Scurvy Summons: Now follows the damage formula for the character. Damage is now 230%.

Third Job

Cross Cut Blast: This is now a passive skill.

All Aboard: Now follows the damage formula for the character.

Octo-Cannon: Now follows the damage formula for the character.

Fourth Job

Eight-Legs Easton: This skill now passively increases the damage for Nautilus Strike by 130% points.

Parrotargeting: Increased cast delay. Also fixed an issue where final damage was not applying properly.

Majestic Presence: Fixed an issue where the damage output was higher than the skill description.

Ahoy Mateys: Now follows the damage formula for the character.

Hyper Skill (Active)

Whaler's Potion: Casting action has been removed.

Cannoneer

Cannoneers had low damage so some changes were made to give them more power.

Third Job

Monkey Wave: Casting delay was reduced. Increased the buff duration from 10 → 30 seconds .

Barrel Roulette: Increased the buff duration from 150 → 180 seconds.

Fourth Job

Monkey Militia: Now follows the damage formula for the character. Decreased damage from 395 → 295%.

Cannon Barrage: Increased damage from 600% → 650%.

Anchors Aweigh: Now follows the damage formula for the character.

Hyper Skill (Active)

Rolling Rainbow: Now follows the damage formula for the character. Fixed an issue where this skill was ignoring a monster's attack nullification skill.

Buckshot: Effect no longer affects summon skills.

Cygnus Knight

Noblesse Techniques (Basic Job)

Cygnus Blessing: No longer takes up a Link Skill slot when sharing with another Cygnus character.

Hyper Skill (Active)

Glory of the Guardians: Removed casting action. Maximum damage boost is now 10% instead of 5,000,000.

Dawn Warrior

First Job

Hand of Light: This is now a passive skill

Second Job

Divine Hand: This is now a passive skill.

Third Job

Soul of the Guardian: This is now a passive skill.

Fourth Job

Soul Pledge: This is now a passive skill.

Impaling Rays: Fixed an issue where this skill was ignoring a monster's attack nullification skill.

Wind Archer

Because Wind Archer had low damage output, we increased it a bit.

Fourth Job

Spiraling Vortex: Passively increases damage for Frozen Wind by 275% points.

Touch of the Wind: Now increases your attack by 10%.

Bow Expert: The boost for final damage is increased from 10% to 25%.

Hyper Skill (Active)

Storm Bringer: Removed cast action.

Night Walker

Marks of Darkness have been added to some skills.

First Job

Shadow Bat: Now enhanced with Marks of Darkness.

Second Job

Triple Throw: Now enhanced with Marks of Darkness.

Third Job

Quad Star: Now enhanced with Marks of Darkness.

Shadow Spark: Now enhanced with Marks of Darkness.

Dark Servant: Now enhanced with Marks of Darkness.

Fourth Job

Quintuple Star: Now enhanced with Marks of Darkness.

Shadow Stitch: Now enhanced with Marks of Darkness.

Dark Omen: Now enhanced with Marks of Darkness. Now summons 2 bats. Every time a dark-attribute attack succeeds the cooldown for this skill is decreased by 0.5 seconds, with the exception of Shadow Bat and Dark Omen.

Hyper Skill (Active)

Dominion: Now enhanced with Marks of Darkness.

Shadow Illusion: All copied attacks are enhanced with Marks of Darkness.

Thunder Breaker

The ability to change direction when linking skills has been added.

Third Job

Seawall: This is now a passive skill.

Ironclad: This is now a passive skill.

Hero

Heroic Memories now has a maximum damage increase of 10% instead of 5,000,000. Cast action was also removed.

Mercedes

The ability to change direction when linking skills has been added.

Second Job

Spirit Surge: This is now a passive skill.

Third Job

Elemental Knights: Damage has been reduced for all spirits. Ice Spirit's damage is now 385%. Fire Spirit's damage is now 385% damage over time. Shadow Spirit's damage is now 485%.

Fourth Job

[NEW SKILL] Spirit Nimble Flight: Allows Mercedes to move towards a desired direction by canceling a skill when in mid-air.

Hyper Skill (Active)

Elvish Blessing: Lowered cast delay.

Phantom

Fourth Job

Carte Noir: Fixed an issue where this skill was ignoring a monster's attack nullification skill.

Hyper Skill (Active):

Impeccable Memory H : Lets you use Lv. 150 Hyper Buff Skill stolen from Explorers. The skill duration and cooldown for these skills will be different for Phantom. Passive effects from skills will not work. Equip stolen skills using the Beginner Skill Loadout. Stolen Skill duration and cooldown: Hero’s Cry Valhalla: Duration: 30 Sec, Cooldown: 300 Sec. Paladin’s Sacrosanctity: Duration: 30 Sec, Cooldown: 600 Sec. Dark Knight’s Dark Thirst: Duration: 30 Sec, Cooldown: 180 Sec. Archmage (F/P)’s Inferno Aura: Duration: 30 Sec, Cooldown: 75 Sec. Archmage (I/L)’s Absolute Zero Aura: Duration: 30 Sec, Cooldown: 90 Sec. Bishop’s Righteously Indignant: Duration: 30 Sec, Cooldown: 300 Sec. Bowmaster’s Concentration: Duration: 30 Sec, Cooldown: 120 Sec. Marksman’s Bullseye Shot: Duration: 30 Sec, Cooldown: 150 Sec. Night Lord’s Bleed Dart: Duration: 30 Sec, Cooldown: 120 Sec. Buccaneer's Stimulating Conversation: Duration: 30 Sec, Cooldown: 75 Sec. Corsair's Whaler's Potion: Duration: 30 Sec, Cooldown: 60 Sec.



Shade

Second Job

Fox Spirits: Fixed an issue where this skill was ignoring a monster's attack nullification skill. Also fixed another issue where this skill was affected by a monster's magic nullification.

Fox Spirit Mastery: Fixed an issue where this skill was ignoring a monster's attack nullification skill. Also fixed another issue where this skill was affected by a monster's magic nullification.

Luminous

First Job

Mana Well: This is now a passive skill.

Hyper Skill (Active)

Equalize: Cast delay is decreased.

Demon Slayer

Third Job

Black-Hearted Strength: This is now a passive skill.

Fourth Job

Dark Metamorphosis: Now makes you invincible while casting.

Hyper Skill (Active)

Blue Blood: Casting delay has been reduced.

Demonic Fortitude: Cast action is removed. Max damage limit is now +10%

Demon Avenger

Second Job

Abyssal Connection: This is now a passive skill.

Fourth Job

Overwhelming Power: This is now a passive skill.

Nether Shield: Fixed an issue where this skill was ignoring a monster's attack nullification skill. Also fixed another issue where this skill was affected by a monster's magic nullification.

Hyper Skill (Active)

Forbidden Contract: Casting delay has been reduced.

Demonic Fortitude: Cast action is removed. Max damage is now +10%.

Resistance

Fixed an issue where an additional Link Skill slot was being used when sharing Spirit of Freedom.

Battle Mage

A darkness attribute has been added for some skills.



Battle Master has been renamed Master of Death



First Job

Condemnation: This attack now has a darkness attribute.

Second Job

Dark Chain: This attack now has a darkness attribute.

Third Job

Dark Shock: This skill's attacks now have darkness attributes.



Battle Burst: This attack now has a darkness attribute.

Fourth Job

Dark Genesis: This attack and attacks while it is on cooldown now have a darkness attribute.

Hyper Skill (Active)

Master of Death: Decreased the number of souls necessary to activate Condemnation. The number of Blow skill hits is now decreased to 1. When using any skill with darkness attributes other than Condemnation the cooldown for Condemnation will be decreased by 0.5 each time. Duration has been lowered to 30 seconds. Cooldown is now 200 Sec.

Wild Hunter

Third Job

Feline Berserk: Red-wing effect can now be toggled On/Off.

Fourth Job

Extended Magazine: This is now a passive skill.

Hyper Skill (Active)

Silent Rampage: Casting delay has been reduced.

Mechanic

Overclock: This is now a passive skill.

Xenon

Since Xenon did not have a skill that increased max damage such as Demonic Fortitude, Orbital Cataclysm now has that same effect.

Second Job

Perspective Shift: This is now a passive skill.

Third Job

Triangulation: Fixed an issue where if an enemy moved too much they would not take damage.

Fourth Job

Hypogram Field: Penetrate: Now follows the damage formula for the character.

Hypogram Field: Force Field: Now follows the damage formula for the character.

Offensive Matrix: This is now a passive skill.

Temporal Pod: Fixed an issue where the skill would still appear if your character became uncontrollable or died.

Hyper Skill (Active)

Orbital Cataclysm: Now invincible while casting. Now increases Max Damage for 25 Sec. after casting.

Amaranth Generator: Cast delay has been reduced.

Mihile

Because Soul Rage was the main focus for his attacking abilities, Mihile's hunting abilities were suffering. After redistributing final damage to other skills as well as critical rate boosts, their strength is up when not using Soul Rage.

Second Job

Soul Driver: Cast delay is reduced.

Sword Mastery: Final damage is now increased by 15%.

Third Job

Radiant Charge: This is now a passive skill.

Righteous Indignation: Final damage is lowered to 25% from 40%.

Intense Focus: Now increases final damage by 10% and critical rate by 20%.

Fourth Job

Four-Point Assault: Damage is reduced to 280% from 320%. Number of attacks is now 8.

Rolling Soul: Decreased final damage boost to 30%. Removed critical rate boost.

Hyper Skills (Passive)

Radiant Cross - Spread: Decreased damage from 100% to 75%. Number of attacks is now 4.

Hyper Skill (Active)



Queen of Tomorrow: Cast action is removed. Maximum damage boost is now a 10% increase instead of 5,000,000.

Kaiser

Second Job

Tempest Blades: Morph gauge increase rate is now lowered.

Third Job

Final Form: Final damage increase and duration after 4th Job Advancement have been decreased. Duration decreased from 90→60 seconds. Final damage boost for 3rd Job is now 10%. Final damage boost for 4th Job is now 15%.

Cursebite: Final Damage against monsters with status ailments increases by 25%.

Catalyze: This is now a passive skill.

Stone Dragon: Now follows the damage formula for the character.

Fourth Job

Gigas Wave: Now has 330% damage.

Blade Burst: Delay until swords are summoned has been increased. Kaiser can now move before the explosion, decreasing the delay.

Inferno Breath: Now follows the damage formula for the character.

Hyper Skill (Active)

Kaiser's Majesty: Cast delay has been reduced.

Angelic Buster

First Job

Melody Cross: The HP increase is now a passive.

Second Job

Power Transfer: Creates a protective shield with a value of 1,000 upon casting. The max value of the shield is equal to your Max HP, but it cannot exceed 99,999.

Third Job

Soul Seeker: Fixed an issue where this skill was ignoring a monster's attack nullification skill. Also fixed another issue where this skill was affected by a monster's magic nullification.

Dragon Whistle: This is now a passive skill.

Fourth Job

Trinity: Damage has been increased to 900%.

Celestial Roar: Stun duration is now 3 seconds.

Finale Ribbon: Now raises own Max Damage by 15% and party members' Max Damage is increased by10%. Debuff duration is decreased from 30 → 20 seconds. Cooldown is now 40 seconds.

Soul Seeker Expert: Chance to summon a soul seeker when using Celestial Roar increases 15%. If the Soul Seeker activates, Angelic Buster will become semi-transparent. This can only occur with Angelic Buster's attack skills.

Hyper Skill (Passive)

Piercing Soul Seeker: Bonus DEF ignore is now added. DEF ignored: 10%.

Finale Ribbon - Overwhelm: Max damage cap increased by 20%.

Finale Ribbon - Cooldown Cutter: Cuts cooldown by 25% now.

Piercing Trinity: Now ignores a bonus 20% DEF.

Trinity - Extra Strike: Trinity's damage is now increased.

Hyper Skill (Active)

Pretty Exaltation: Casting time is now reduced.

Zero

Rolling Cross: Damage has been reduced to 365% and number of attacks is increased to 7.

Grand Rolling Cross: The damage will be decreased to 485%. Number of attacks is increased to 8.

Earth Break: Damage reduced to 515% and number of attacks is now 4.

Advanced Earth Break: Damage reduced to 695% and number of attacks is now 5. Shockwave's attacks are now also 5.

Time Holding: If Zero is above Lv. 200, Damage and Max Damage cap is increased by 10% for 90 seconds.

Kinesis

First Job

Psychic Force: The duration for Damage over Time increased to 10 Sec.

Second Job

Psychic Blast: The duration for Damage over Time increased to 10 Sec.

Third Job

Psychic Assault: The duration for Damage over Time increased to 10 Sec.

Kinetic Combo: Fixed an issue where this skill was ignoring a monster's attack nullification skill.

Fourth Job

Mind Break: Fixed an issue where final damage output was abnormally being applied.

Hyper Skill (Passive)

Mind Break - Reinforce: The issue where final damage increase is incorrectly being applied is known and will be fixed.

Hyper Skill (Active)

Mental Tempest: Fixed an issue where moving immediately after activation would not increase your Psychic Points.

Mental Shock: Cooldown is now 210 Sec.

ADDITIONAL UPDATES

Bug Fixes

The tool tip will no longer be cutoff when a pet has more than 3 extra skills.

The 'Sweetness' and 'Smoochies' expressions will now work properly on the female 'Sparkling Face' and the female 'Teary-Eyed Face'.

The Phantom ability 'Judgement Draw' will now activate correctly when using the skill 'Tempest'.

The Maple Treasure Two-Handed Axe will now count towards the Maple Treasure Set.

The damage lines for the Nine-Tailed Fox Damage Skin will now display correctly.

The dialogue for the NPC Michaela will now correctly direct players to the Party Quest Entrance in the quest 'Find Xerxes'.

A minor display issue with the Alchemist Hat will be fixed.

Black Heaven Reborn

June 22 - July 5

Black Heaven has undergone several changes!

Normal monster HP has been decreased.

Monster damage has been increased.

The quantity of items to collect and monsters to hunt has been reduced for many quest requirements.

The quest item drop rate has been increased overall.

The number of monster hunting maps has been reduced.

Act 3 - Air Battle difficulty has been reduced and can be skipped once it has been failed.

Act 4 - Pulverizer Chase can be skipped once it has been failed.

Act 4 - Scrapyard Up and Up has been modified where you jump and encounter monsters

In the Act 5 - Jump Maze section, the platform that was too difficult has been modified.

Act 6 - If you fail the Normal Lotus boss fight, you can choose to fight Weakened Lotus.

Clearing an Act will move the player to the Conference Pavilion.

Event reward NPC Roco is located in the Conference Pavilion.

New Rewards:

If you successfully clear Act 3 Air Battle, Act 4 Pulverizer Chase, and Act 6 Normal Lotus without skipping anything or choosing to fight Weakened Lotus, you can obtain additional rewards.

The additional rewards can only be obtained by clearing the required sequences after Black Heaven Reborn has been implemented. Previous clears will not count.

Additional rewards quests: True Ruler of the Skies - Clear the final Shooting Game: Black Heaven Medal of Honor Running Champ - Clear Final Pulverizer Chase: Black Heaven Medal of Honor Pulverizer Mount Bull by the Horns - Clear Normal Lotus: Black Heaven Medal of Honor Additional rewards quests can be found in the lightbulb quest notifier on the left side of the game window.



Monster Park Reborn

Requirement: Lv. 105 and above to enter Beginner dungeon

Spiegelmann's Monster Park has been freshly revamped to Spiegelmann's Monster Park REBORN.

After hunting down the monsters found within the stage, you proceed to the next stage.

The EXP is obtainable as a reward, and is accumulated by defeating the monsters within the dungeon.

After clearing all the stages for a dungeon, as you exit you receive the accumulated EXP and a different box every different day you complete a dungeon.

Monster Park REBORN may be cleared up to 7 times per day for each account.

You receive two free clears per day, after which you must use a Monster Park Entry Ticket for the remaining times you wish to try. (These tickets are available in the Cash Shop and are sold for 300 NX or 300 Maple Rewards Points.).

Dungeon Requirements:

Beginner Dungeon: This dungeon is restricted to Lv. 105 or higher and lower than Lv. 115.

Intermediate Dungeon: This dungeon is restricted to Lv. 115 or higher and lower than Lv. 160.

Advanced Dungeon: This dungeon is restricted to Lv. 160 or higher.

The following changes have also been made to the Monster Park:

Entrance to Monster Park Extreme has been suspended.

Ticket Piece trading has been suspended.

Monster Ticket Pieces are no longer dropping.

Badge Rewards:

Complete Monster Park on each day of the week to obtain the following rewards. Each box will also include 15-30 Commemorative Coins that can be spent at Laku's Shop.

Monday Reward: Monday's Creation Box : Untradeable, includes one of the following rewards: A random crafting item Badge of Mano : Lv. 100, STR/DEX/INT/LUK: +7, Weapon ATT/Magic ATT: +7, Trade disabled when equipped. Equipping the badge on the corresponding day will give a bonus effect of Ignore DEF: +10.

Tuesday Reward: Tuesday Enhancement Box : Untradeable, includes one of the following rewards: Spell Trace Chaos Scroll of Goodness 50% : Untradeable. Incredible Chaos Scroll of Goodness 60% : Untradeable, 30-day duration. Golden Hammer 100% : Untradeable, 30-day duration. Master Craftsman's Cube : Movement is possible only within the account, 30-day duration. Meister's Cube : Movement is possible only within the account, 30-day duration. Unique Potential Scroll 100% : Untradeable, 30-day duration. Badge of Chiu : Lv. 100, STR/DEX/INT/LUK: +7, Weapon ATT/Magic ATT: +7, Trade disabled when equipped. Equipping the badge on the corresponding day will give a bonus effect of Ignore DEF: +10.

Wednesday Reward: Wednesday's Trait Box : Untradeable, includes one of the following rewards: Hair Wax : Untradeable. Carrot Juice : Undradeable. Snake Soup : Untradeable. Hand Sanitizer : Untradeable. Cup of Coffee : Untradeable. Cologne : Untradeable. Trait Boost Potion : Double-Click to select 1 of the traits among Ambition, Empathy, Insight, Willpower, Diligence, and Charm, and significantly increase it. Movement is possible within the account. 30 Day duration. Ambition Expertise Boost Potion : Increases your Ambition trait to its max at once. Insight Expertise Boost Potion : Increases your Insight trait to its max at once. Willpower Expertise Boost Potion : Increases your Willpower trait to its max at once. Diligence Expertise Boost Potion : Increases your Diligence trait to its max at once. Empathy Expertise Boost Potion : Increases your Empathy trait to its max at once. Charm Expertise Boost Potion : Increases your Charm trait to its max at once. Badge of Wodan : Lv. 100, STR/DEX/INT/LUK: +7, Weapon ATT/Magic ATT: +7, Trade disabled when equipped. Equipping the badge on the corresponding day will give a bonus effect of Ignore DEF: +10.

Thursday Reward: Thursday Honor Box : Untradeable, includes one of the following rewards: Honor EXP Miracle Circulator Badge of Donarr : Lv. 100, STR/DEX/INT/LUK: +7, Weapon ATT/Magic ATT: +7, Trade disabled when equipped. Equipping the badge on the corresponding day will give a bonus effect of Ignore DEF: +10.

Friday Reward: Friday's Gold Box : Untradeable, includes one of the following rewards: A high amount of Mesos ranging from 10,000 ~ 50,000,000; and on some rare occasions up to 500,000,000. Wealth Acquisition Potion : Required level: 70, 2-hour effect duration. Alchemists may use up to 2 at once. 2x Drop Coupon : Untradeable, 30-minute effect duration. Badge of Pruba : Lv. 100, STR/DEX/INT/LUK: +7, Weapon ATT/Magic ATT: +7, Trade disabled when equipped. Equipping the badge on the corresponding day will give a bonus effect of Ignore DEF: +10.

Saturday Reward: Saturday's Festive Box : Untradeable, includes one of the following rewards: Produces a random reward from another day of the week. Badge of Saturnus : Lv. 100, STR/DEX/INT/LUK: +7, Weapon ATT/Magic ATT: +7, Trade disabled when equipped. Equipping the badge on the corresponding day will give a bonus effect of Ignore DEF: +10.

Sunday Reward: Sunday's Growth Box : Untradeable, includes one of the following rewards: 1.5 EXP Coupon : Untradeable, 14-day duration. 2x EXP Coupon : Untradeable, 14-day duration, 30-minute effect duration. 2x EXP Coupon : Untradeable, 14-day duration, 1-hour effect duration. Pendant of the Spirit: Untradeable, 7-day duration. If worn less than 1 hour: 10% additional EXP. If worn for less than 2 hours: 20% additional EXP. If worn for more than 2 hours: 30% additional EXP. Prepared Spirit Pendant : Untradeable, 7-day duration. 30% additional EXP as long as it is equipped. Prepared Spirit Pendant : Untradeable, 14-day duration. 30% additional EXP as long as it is equipped. Prepared Pendant of the Spirit Coupon : Double-click to receive a Prepared Pendant of the Spirit Coupon with 90-day duration. Badge of Junna : Lv. 100, STR/DEX/INT/LUK: +7, Weapon ATT/Magic ATT: +7, Trade disabled when equipped. Equipping the badge on the corresponding day will give a bonus effect of Ignore DEF: +10.

Collect the 7 badges from the daily boxes and exchange it for a Seven Days Badge: Seven Days Badge : Untradeable, Requires: Lv. 100, STR/DEX/INT/LUK: +7, Weapon ATT/Magic ATT: +7.

Set Bonus with Seven Days Monster Park Goer Medal: Ignore DEF: +10%.



Medal Rewards:

Spiegelmann's Monster Park REBORN related quests have been added. The following rewards can be obtained by completing the quests given to you by Spiegelmann:

Monday Monster Park Medal : Lv. 100, STR/DEX/INT/LUK: +7, Weapon ATT/Magic ATT: +7, Trade disabled when equipped. Equipping the medal on the corresponding day will give a bonus effect of Ignore DEF: +10.

Tuesday Monster Park Medal : Lv. 100, STR/DEX/INT/LUK: +7, Weapon ATT/Magic ATT: +7, Trade disabled when equipped. Equipping the medal on the corresponding day will give a bonus effect of Ignore DEF: +10.

Wednesday Monster Park Medal : Lv. 100, STR/DEX/INT/LUK: +7, Weapon ATT/Magic ATT: +7, Trade disabled when equipped. Equipping the medal on the corresponding day will give a bonus effect of Ignore DEF: +10.

Thursday Monster Park Medal : Lv. 100, STR/DEX/INT/LUK: +7, Weapon ATT/Magic ATT: +7, Trade disabled when equipped. Equipping the medal on the corresponding day will give a bonus effect of Ignore DEF: +10.

Friday Monster Park Medal : Lv. 100, STR/DEX/INT/LUK: +7, Weapon ATT/Magic ATT: +7, Trade disabled when equipped. Equipping the medal on the corresponding day will give a bonus effect of Ignore DEF: +10.

Saturday Monster Park Medal : Lv. 100, STR/DEX/INT/LUK: +7, Weapon ATT/Magic ATT: +7, Trade disabled when equipped. Equipping the medal on the corresponding day will give a bonus effect of Ignore DEF: +10.

Sunday Monster Park Medal : Lv. 100, STR/DEX/INT/LUK: +7, Weapon ATT/Magic ATT: +7, Trade disabled when equipped. Equipping the medal on the corresponding day will give a bonus effect of Ignore DEF: +10.

Seven Days Monster Park Goer Medal : Lv. 100, STR/DEX/INT/LUK: +7, Weapon ATT/Magic ATT: +7, Trade disabled when equipped. Set Bonus with Seven Days Badge: Ignore DEF: +10%.



Monster Park Commemorative Coin Shop:

The following items were added to the Monster Park Commemorative Coin Shop:

Extreme Red Potion : Movement is possible only within the account. Weapon ATT +30 for 30 minutes.

Extreme Green Potion : Movement is possible only within the account. Weapon speed is increased for 30 minutes.

Extreme Blue Potion : Movement is possible only within the account. Magic ATT +30 for 30 minutes.

Extreme Gold Potion : Movement is possible only within the account. MaxHP and MaxMP +2000 for 30 minutes and EXP obtained +10% for 30 minutes.

Greed Pendant : Can be traded once within an account. STR/DEX/INT/LUK: +3, Weapon DEF/Magic DEF: +100, Increases equipment drop rate by 20%.



Monster Park Damage Skin: Movement is possible within the account. Applies the Monster Park Damage Skin .

Monster Collection

[Updated 8/17]

A new way of collecting monsters is now available.

Hunt monsters, elite monsters, party quest monsters, and others to complete the pages of the Monster Collection to receive new rewards!

Accept the quest '[Monster Collection] Monster Collector' from the quest notifier on the left side of the screen for a brief tutorial on the Monster Collector.

The Monster Collection is shared between all characters per world. However, rewards can be claimed once per world.

Rewards will be based on multiple requirements.

Rewards:

Completing a row on one of the pages of the Monster Collection will reward you with one of the following:

Trifling Exploration Box: Untradeable. Open to obtain the following rewards: Mesos : A trifling amount, up to 60,000. Trifling Reward Pouch: Untradeable, 7-day duration. Gives the player a trifling number of Maple Reward Points, up to 10.

A Random Trait Item: Untradeable Also receive one of the following: Spell Traces : A trifling amount, up to 40 Chaos Scroll of Goodness 50% : Untradeable. 7-day duration

Adequate Exploration Box: Untradeable. Open to obtain the following rewards: Mesos : An adequate amount, up to 300,000. Adequate Reward Pouch: Untradeable, 7-day duration. Gives the player an adequate number of Maple Reward Points, up to 50.

A Random Trait Item: Untradeable Also receive one of the following: Spell Traces : An adequate amount, up to 70. Chaos Scroll of Goodness 50% : Untradeable. 7-day duration. Silver Potential Stamp : Untradeable. Master Craftsman's Cube : Untradeable. 7-day duration.

Decent Exploration Box: Untradeable. Open to obtain the following rewards: Mesos : A decent amount, up to 900,000. Adequate Reward Pouch: Untradeable, 7-day duration. Gives the player a decent number of Maple Reward Points, up to 80.

A Random Trait Item: Untradeable Also receive one of the following: Spell Traces : A decent amount, up to 120. Chaos Scroll of Goodness 50% : Untradeable. 7-day duration. Silver Potential Stamp : Untradeable. Master Craftsman's Cube : Untradeable. 7-day duration. Epic Potential Scroll 50% : Untradeable. 7-day duration. Gold Potential Stamp : Untradeable. 7-day duration. Meister's Cube : Untradeable. 7-day duration.



Substantial Exploration Box: Untradeable. Open to obtain the following rewards: Mesos : A substantial amount, up to 3,000,000,000. Adequate Reward Pouch: Untradeable, 7-day duration. Gives the player a substantial number of Maple Reward Points, up to 300.

A Random Trait Item : Untradeable Also receive one of the following: Spell Traces : A substantial amount, up to 300. Chaos Scroll of Goodness 50% : Untradeable. 7-day duration. Silver Potential Stamp : Untradeable. Master Craftsman's Cube : Untradeable. 7-day duration. Epic Potential Scroll 50% : Untradeable. 7-day duration. Gold Potential Stamp : Untradeable. 7-day duration. Meister's Cube : Untradeable. 7-day duration. Bonus Potential Scroll 50% : Untradeable. Available in non-Reboot worlds only. 7-day duration. Epic Potential Scroll 50% : Untradeable. Available in Reboot world only. 7-day duration.

Victoria Monsterbloom : Untradeable. Double-click to get a random monster from Victoria Island in the Monster Collection book.

Ice Golem Monsterbloom : Untradeable. Double-click to get an Ice Golem monster in the Monster Collection book.

Prime Minister Monsterbloom: Untradeable. Double-click to get a Prime Minister monster in the Monster Collection book.

Completing a page of the Monster Collection will reward you with one of the following:



Mysterious Meso Pouch

Selective 4 Slot Coupon: Untradeable, 4-day duration

Monster Cube Chairs: Movement is only possible within the account. Right-click to open the window to stack cubes!

Character Slot Coupon: Untradeable, 7-day duration

30-day Pendant Slot: Untradeable

Hair Color Coupon VIP Coupon: Untradeable, 7-day duration. Consume this item to obtain a VIP Hair Coupon with a 3-day duration

1000 Reward Points: Untradeable, 1-day duration

Exploration:

Once you complete a row, send the monsters off to explore!

Monsters will return with Exploration Boxes based on the amount of time spent exploring.

C ollecting 50 monsters in each area will grant medals based on the region. R egions with less than 50 monsters will have monsters added in the future with region updates.

Medals:

Victoria Island: Victoria Monster Collector : Untradeable, Lv. 33, STR/DEX/INT/LUK: +2, MaxHP/MaxMP: +300, Weapon ATT/Magic ATT: +1

Near Victoria: Island Explorer : Untradeable, Lv. 33, STR/DEX/INT/LUK: +2, MaxHP/MaxMP: +300, Weapon ATT/Magic ATT: +1

Edelstein: Edelstein Monster Collector : Untradeable, Lv. 33, STR/DEX/INT/LUK: +2, MaxHP/MaxMP: +300, Weapon ATT/Magic ATT: +1

El Nath: El Nath Monster Collector : Untradeable, Lv. 33, STR/DEX/INT/LUK: +2, MaxHP/MaxMP: +300, Weapon ATT/Magic ATT: +1

Ludus Lake: Ludibrium Monster Collector : Untradeable, Lv. 33, STR/DEX/INT/LUK: +2, MaxHP/MaxMP: +300, Weapon ATT/Magic ATT: +1

Aqua Road: Deep Sea Monster Collector : Untradeable, Lv. 33, STR/DEX/INT/LUK: +2, MaxHP/MaxMP: +300, Weapon ATT/Magic ATT: +1

Nihal Desert: Nihal Monster Collector : Untradeable, Lv. 33, STR/DEX/INT/LUK: +2, MaxHP/MaxMP: +300, Weapon ATT/Magic ATT: +1

Mu Lung Garden: Mu Lung Garden Monster Collector : Untradeable, Lv. 33, STR/DEX/INT/LUK: +2, MaxHP/MaxMP: +300, Weapon ATT/Magic ATT: +1

Minar Forest: Minar Forest Monster Collector : Untradeable, Lv. 33, STR/DEX/INT/LUK: +2, MaxHP/MaxMP: +300, Weapon ATT/Magic ATT: +1

Temple of Time: Temple of Time Monster Collector : Untradeable, Lv. 33, STR/DEX/INT/LUK: +2, MaxHP/MaxMP: +300, Weapon ATT/Magic ATT: +1

Grandis: Otherworld Monster Collector: Untradeable, Lv. 33, STR/DEX/INT/LUK: +2, MaxHP/MaxMP: +300, Weapon ATT/Magic ATT: +1

Accept the quest '[Monster Collection] Collecting Monsters!' from NPC Spiegelmann in the Monster Park for an extra special Monster Cube Chair.

Reward: Monkey Chair: Movement is only possible within the account. Right-click to open the window to stack cubes!



Premium Surprise Style Box Stamp Exchange

You can now exchange unwanted items from the Premium Surprise Style Box (as well as items from seasonal or special Surprise Style Boxes) for Avatar Box Stamps.

Visit the Free Market and speak to NPC Ari to exchange your cash cover for one Avatar Box Stamp. Avatar Box Stamps are permanent and untradeable.



Once you have collected enough Avatar Box Stamps, speak to NPC Shiro to exchange them for one permanent cash cover item.

The amount of stamps needed to exchange for Items in NPC Shiro's shop, will vary.

Items sold by Shiro will be updated regularly throughout the year.

Bounty Hunter Brothers Additions

While hunting monsters there is now a chance for one of two portals to appear: a Flame Wolf's Portal, where you will be thrown into the Flame Wolf's Den to battle the Inferno Wolf, or a portal with Fritto that may have an option for you to partake in the Dance of Courtship, a key-combo minigame.

Flame Wolf's Portal

You will have 30 seconds upon entering to do as much damage as possible to the Inferno Wolf. The boss will not attack you, and you will be given a score proportional to the amount damage you did to the boss.

Rewards:

Adequate Damage - Hunter's Intermediate Pouch : Untradeable.

Substantial Damage - Hunter's Intermediate Pouch (Untradeable) and Hunters Advanced Pouch (Untradeable).



Final Hit - Hunter's Advanced Pouch (x2): Untradeable.



Dance of Courtship

You will have 60 seconds to complete as many button combinations as you can. Rewards will be given based on how many button combinations you completed, up to a max of 20 completions.

Rewards:

Completed 0-5 Sequences - Hunter's Basic Pouch : Untradeable.



Completed 6-10 Sequences - Hunters Basic Pouch (Untradeable) and Hunter's Intermediate Pouch (Untradeable).



Completed 11-15 Sequences - Hunter's Intermediate Pouch (x2): Untradeable.



Completed 16-19 Sequences - Hunters Advanced Pouch : Untradeable.



Completed 20 Sequences - Hunter's Advanced Pouch: Untradeable.



Hunter's Pouch Contents:

Hunter's Basic Pouch : Open to receive a random item such as:

Spell Trace (x100) Power Elixir (x10):Untradeable. Basic Hunter's Honor Medal : Untradeable. 7-day duration. Chaos Scroll 100% : Non-Reboot worlds only. Untradeable. 7-day duration.

Mysterious Meso Pouch (x5): Reboot world only. Untradeable. 7-day duration.

Silver Potential Stamp : Untradeable. 7-day duration. Pure Clean Slate Scroll 5% : Non-Reboot worlds only. Untradeable. 7-day duration. Mysterious Meso Pouch (x10): Reboot world only. Untradeable. 7-day duration.

Fritto's Friend Medal : Untradeable. STR/INT/DEX/LUK: +10. Weapon ATT/Magic ATT: +3. MaxHP/MaxMP: +500.

Hunter's Intermediate Pouch : Open to receive a random item such as: Spell Trace (x200) Power Elixir (x20): Untradeable. Intermediate Hunter's Honor Medal : Untradeable. 7-day duration.

Chaos Scroll 100% : Non-Reboot worlds only. Untradeable. 7-day duration.

Mysterious Meso Pouch (x5): Reboot world only. Untradeable. 7-day duration. Gold Potential Stamp : Untradeable. 7-day duration.

Golden Hammer 50% : Non-Reboot worlds only. Untradeable. 7-day duration. . Mysterious Meso Pouch (x10): Reboot world only.Untradeable. 7-day duration.

Pure Clean Slate Scroll 10% : Non-Reboot worlds only. Untradeable. 7-day duration.

Mysterious Meso Pouch (x20): Reboot world only.Untradeable. 7-day duration.

Fritto's Friend Medal : Untradeable. STR/INT/DEX/LUK: +10. Weapon ATT/Magic ATT: +3. MaxHP/MaxMP: +500.

Hunter's Advanced Pouch : Open to receive a random item such as: Spell Trace (x500) Intermediate Hunter's Honor Medal : Untradeable. 7-day duration. Golden Hammer 50% : Non-Reboot worlds only.Untradeable. 7-day duration.

Mysterious Meso Pouch (x10): Reboot world only. Untradeable. 7-day duration.

Epic Potential Scroll 50% : Untradeable. 7-day duration.

Pure Clean Slate Scroll 10%: Untradeable. 7-day duration.

Mysterious Meso Pouch (x20): Reboot world only.Untradeable. 7-day duration.

Innocence Scroll 50% : Untradeable. 7-day duration.

Mysterious Meso Pouch (x30): Reboot world only. Untradeable. 7-day duration.

Pollo's Friend Medal : Untradeable. STR/INT/DEX/LUK: +15. Weapon ATT/Magic ATT: +5. MaxHP/MaxMP: +1000.



Maple Runner

Available July 14

Requirement: Lv. 33 and above



Accept the quest '[Maple Runner] It's Maple Runner!' from the quest notifier on the left side of the screen.

Move to the Forest of Tenacity and speak to NPC Two Punch Cat to begin!

Each stage will be timed and starred based on performance.

Rewards:

Single Yellow Star Challenge - Earn at least 1 star on each stage for stages 1 - 30. Reward: Maple Runner Single Bronze : Tradeable within account, Medal, STR/DEX/INT/LUK: +1, Weapon ATT/Magic ATT: +1

Double Yellow Stars Challenge - Earn at least 2 stars on each stage for stages 1 - 30.

Reward: Maple Runner Double Bronze : Tradeable within account, Medal, STR/DEX/INT/LUK: +3, Weapon ATT/Magic ATT: +3

Triple Yellow Stars Challenge - Earn at least 3 stars on each stage for stages 1 - 30.

Reward: Maple Runner Triple Bronze : Tradeable within account, Medal, STR/DEX/INT/LUK: +5, Weapon ATT/Magic ATT: +5

The 30-Star Shine - Earn a total of 30 stars.

Reward: Heroes Coin (x50): Untradeable

Go Ahead and Shine 60 Stars - Earn a total of 60 stars.

Reward: Heroes Coin (x150): Untradeable

Go Ahead and Shine 90 Stars - Earn a total of 90 stars.

Reward: Heroes Coin (x300): Untradeable



Additional Changes

[Updated 6/27]

The number of character slots per world will be increased from 36 to 40.

The starting tutorials and guides for the Explorer, Dual Blade, Cygnus Knight, Mihile, and Xenon classes have been slightly improved.

NPC Elex is now the Blaster Job Instructor. NPC Ferdi will now be the Basic Training Instructor.

The navigation messages and arrow have been updated to be more visible.

The following changes will be made to Ghost Park related quests:

[Ghost Park] Impossible Challenge! will be removed. [Ghost Park] Survival Challenge will be added.

The following new items have been added to the game:

Ruin Force Shield - Tradeable Until Equipped, STR/DEX: +10, MaxHP: +560, MaxDF: +100, Weapon DEF: +81, Magic DEF: +42 Antique Root Gloves - Tradeable Until Equipped, STR/DEX/INT/LUK: +12, MaxHP: +300, Weapon ATT: +3, Magic ATT: +3, Weapon DEF: +40, Magic DEF: +40 Antique Root Boots - Tradeable Until Equipped, STR/DEX/INT/LUK: +12, Weapon ATT: +1. Magic ATT: +1, Weapon DEF: +70, Magic DEF: +70, Speed: +5 AbsoLab Whip Blade (Thief) - Tradeable Until Equipped, DEX/LUK: +60, Weapon ATT: +154, Acurracy +140, Boss Monster Damage: +30%, Ignore Monster DEF: +10%

The 'Ignore monster DEF when attacking' Bonus Potential and Set Effect will be renamed to 'Ignore monster DEF'.

The Zakum Boss Battle Map has been changed:

Character names will now appear in front of the ground instead of behind. The map background has been changed.

The price of Spell Traces sold by Wence in the Silent Crusade Safe House has been increased to 35 Crusader Coins.

Skills that return you to a town cannot be used when you are already on that map.

AbsoLab weapon prices were reduced

Potential Scrolls will no longer destroy equipment upon failure

EXP coupons will no longer disappear upon logging out and back into the game. However, the effect of the coupon will still disappear when dying.

Spell Traces can now be used for Pure Clean Slate Scroll 5% and Innocence Scroll 30%. Pure Clean Slate Scroll 5% will cost 2000 Spell Traces and Innocence Scroll 30% will cost 5000 Spell Traces.

Root Abyss party restrictions have been reduced to 1 person per party.

Lv.60 and Lv.100 Emblems have been added for the following character classes (Zero will only have a Lv.100 emblem):

Cygnus Knights & Mihile: Silver Cygnus Emblem : Untradeable, STR/DEX/INT/LUK: +5, Weapon ATT/Magic ATT: +1 Gold Cygnus Emblem : Untradeable, STR/DEX/INT/LUK: +10, Weapon ATT/Magic ATT: +2

Resistance: Silver Resistance Emblem : Untradeable, STR/DEX/INT/LUK: +5, Weapon ATT/Magic ATT: +1 Gold Resistance Emblem : Untradeable, STR/DEX/INT/LUK: +10, Weapon ATT/Magic ATT: +2

Demon: Silver Demon Emblem : Untradeable, STR/DEX/INT/LUK: +5, Weapon ATT/Magic ATT: +1 Gold Demon Emblem : Untradeable, STR/DEX/INT/LUK: +10, Weapon ATT/Magic ATT: +2

Kinesis: Silver Kinesis Emblem : Untradeable, STR/DEX/INT/LUK: +5, Weapon ATT/Magic ATT: +1 Gold Kinesis Emblem : Untradeable, STR/DEX/INT/LUK: +10, Weapon ATT/Magic ATT: +2

Zero - The Emblem can be purchased from the NPC Cello: Eternal Time Emblem : Untradeable, STR/DEX/INT/LUK: +10, Weapon ATT/Magic ATT: +2



HEROES OF MAPLE EVENTS

Heroes Box

June 22 - August 2

Requirements: Lv. 33 and above. Zero characters who have completed Chapter 2.

The Heroes Box drops from monsters in your level range during the event period. Use the item before the event period ends or it will disappear on use.

Rewards:

Heroes Box : Untradeable. Open to receive a random item such as:

Snowflake Damage Skin : Can be traded once within account. 7-day duration. Incredible Chaos Scroll of Goodness 60% : Untradeable. 7-day duration . Grand Medal of Honor : Untradeable. Epic Potential Scroll 50% : Untradeable. 7-day duration.

Gold Potential Stamp : Untradeable. 7-day duration.

Heroes Coin x10 Coupon : Untradeable. 1-day duration. Cannot receive if 60 Heroes Coins have been obtained from the box.

Chaos Scroll 60% : Untradeable. 1 -day duration. . Clean Slate Scroll 10% : Untradeable. 7-day duration.

[7-Day] Yeti Mount Coupon : Untradeable. 7-day duration.

Advanced Giant Potion : Untradeable. Lv. 70. Elite Boss Transformation Potion : Untradeable. 7-day duration.

Giant Potion : Untradeable. Lv. 30. Red Surfboard : Lv. 15. Pole Arm. Weapon ATT: +39. Speed: +5. Upgrades Available: 7. Green Surfboard : Lv. 45. Pole Arm. Weapon ATT: +64. Speed: +5. Upgrades Available: 7. Sky Blue Surfboard : Lv. 55. Pole Arm. Weapon ATT: +75. Speed: +5. Upgrades Available: 7. Purple Surfboard : Lv. 95. Pole Arm. Weapon ATT: +99. Speed: +5. Upgrades Available: 7. Watermelon Popsicle : 7-day duration. . Lv. 10. Face Accessory. Jump: +10. Chocolate Popsicle : 7-day duration. . Lv. 10. Face Accessory. STR/DEX/INT/LUK: +3. Strawberry Popsicle : 7-day duration. . Lv. 10. Face Accessory. Weapon ATT/Magic ATT: +5. Melon Popsicle : 7-day duration. . Lv. 10. Face Accessory. Speed: +10. Spell Trace (x10 - 100) Reindeer Milk (x5): Untradeable. Sunrise Dew (x5): Untradeable. Hand Sanitizer : Untradeable. Cup of Coffee : Untradeable. Snake Soup : Untradeable. Cologne : Untradeable. Carrot Juice : Untradeable. Hair Wax : Untradeable. Heroes Coin : Untradeable. Maximum 60 per day receivable from the Heroes Box.



Heroes Coin Shop

June 22 - August 2

Spiegelmann can be found in the Event Hall.

His items can be purchased with Heroes Coins obtained through summer events as well as from the Heroes Box.

Coin Shop Rewards:

Critical Adventure Ring : One-of-a-kind Item. Untradeable. Lv. 70. Ring. MaxHP/MaxMP: + 200. Weapon ATT/Magic ATT: +3.

Pivotal Adventure Ring : One-of-a-kind Item. Untradeable. Lv. 120. Ring. STR/DEX/INT/LUK: +3. MaxHP/MaxMP: +300. Weapon ATT/Magic ATT: +3.

Royal Elven Tiara : Untradeable. Lv. 50. Hat. STR/DEX/INT/LUK: +10. MaxHP/MaxMP: +100. Weapon DEF/Magic DEF: +75. Upgrades Available: 10.

Raven Persona : Untradeable. Lv. 50. Hat. STR/DEX/INT/LU: +10. MaxHP/MaxMP: +200. Weapon DEF/Magic DEF: +50. Upgrades Available: 10.

Dogma Cap : Untradeable. Lv. 75. Hat. STR/DEX/INT/LUK: +12. MaxHP/MaxMP: +200. Weapon DEF/Magic DEF: +50. Upgrades Available: 10.

Special Bonus Potential Stamp : Untradeable. Success Rate: 100%. 10-day duration. Available in non-Reboot worlds only.



Clean Slate Scroll 10% : Untradeable. 10-day duration . Available in non-Reboot worlds only.



Incredible Chaos Scroll of Goodness 60% : Untradeable. 10-day duration. Available in non-Reboot worlds only.



Chaos Scroll of Goodness 50% : Untradeable. 10-day duration. Available in non-Reboot worlds only.



Gold Potential Stamp : Untradeable. Success Rate: 80%. 10-day duration.

Innocence Scroll 60% : Untradeable. 10-day duration. Available in non-Reboot worlds only.



Perfect Innocence Scroll 50% : Untradeable. 10-day duration. Available in non-Reboot worlds only.



Epic Potential Scroll: 50% : Untradeable. 10-day duration.

Golden Hammer 50% : Untradeable. 10-day duration. Available in non-Reboot worlds only.



Master Craftsman's Cube : Movement possible only within account. 10-day duration.

AP Reset Scroll : Untradeable. 10-day duration.

SP Reset Scroll : Untradeable. 10-day duration.

Recipe 8 Slot Bag : Untradeable.

8-Slot Soul Bag : Untradeable.

Production 8-Slot Bag : Untradeable.

4 Title Holder : Cannot be traded after use.

Ten-chair Bag : Cannot be traded after use.

Pink Coin Purse : Untradeable.

12 Slot Herb Bag : Cannot be traded after use.

12 Slot Mineral Bag : Cannot be traded after use.

2x EXP Coupon : Untradeable. 1-day duration.

Mastery Book 20

Mastery Book 30

Evan Emoji : Untradeable.

Heroes of Maple OST Playe r. Untradeable. 5-day duration.

Job Advancement Coin : Movement possible only within account. 10-day duration.

Bloom, Elluel : Untradeable.

Midwinter Aurora : Untradeable.

Jelly Bean Damage Skin : Untradeable.

Soft-serve Damage Skin : Untradeable.

Basic Damage Skin : Untradeable.

Monster Park REBORN Coupon : Movement only possible within account. 1-day duration. Can purchase 1 per day.

Pollo and Fritto Entry Ticket: Untradeable. 1-day duration. Can purchase 1 per day.

Aran Level-Up Event

June 22 - August 2



[Updated 6/27]

Requirements: New Aran or Existing Aran character. Can be completed on one Aran character per account

Talk to the NPC Maple Administrator to receive a celebration gift for your Aran character.

Rewards for New Characters:

Newly created Aran characters will receive the following rewards when accepting and completing the quest '[Revamp] New Character Celebration!' from the Maple Administrator.

Ice Dragon Pet (7 Day) Coupon : Untradeable, 1-day duration. Use to receive:

Ice Dragon Pet : Untradeable, 7-day duration

Pendant of the Spirit : Untradeable , 7-day duration , Unique

M iu Miu the Merchant (7 Day) Coupon : Untradeable, 1-day duration. Use to receive: M iu Miu the Merchant : 7-day duration

M r. Wang's Storage Wagon (7 Day) Coupon : Untradeable, 1-day duration. Use to receive: M r. Wang's Storage Wagon : 7-day duration

S afety Charm x5 Coupon : Untradeable, 1-day duration. Use to receive:

Safety Charm : Untradeable, 7-day duration

White Potion (x300): Untradeable

M ana Elixir (x300): Untradeable

Newly created Aran characters that reach Lv. 120 will also receive an additional gift by completing the quest '[Revamp] Lv. 100 EXP Potion'

Lv. 100 EXP Potion: Tradeable within account, cannot be traded after use

Rewards for Existing Characters:

Existing Aran characters will receive the following rewards when accepting and completing the quest '[Revamp] Level-Up Celebration!' from the Maple Administrator.

Kinship Ring : Untradeable, 7-day duration



7-Day Hyper Teleport Rock : Untradeable, 7-day duration



New Aran Hair Coupon (M) : Untradeable, 7-day duration

New Aran Hair Coupon (F) : Untradeable, 7-day duration

New Aran Face Coupon (M) : Untradeable, 7-day duration

New Aran Face Coupon (F) : Untradeable, 7-day duration

Job Advancement Celebration!

Accept the quest '[Revamp] Job Advancement Celebration!' from the Maple Administrator to receive rewards when achieving your 2nd, 3rd, and 4th job advancements.

These quests and rewards can only be accepted on one Aran per account.

2nd Job Advancement Celebration!

2x EXP Coupon (x3): Untradeable, 1-day duration. Use to receive 2x EXP for 30 minutes.



Spell Trace (x100)



Unagi (x300): Untradeable

Pure Water (x300): Untradeable

World Map Warp Drive : Untradeable, 7-day duration

Lilin's Aura Ring : Tradeable once within account, STR/DEX/INT/LUK + 3, Weapon ATT/Magic ATT +3, Unique

L v. 30 Equipment Box : Untradeable, expires at the end of the event. Open to receive:

Jousting Helmet : Untradeable, Weapon DEF: +30, Number of Upgrades available: 7 Black Dragon Robe (Male) : Untradeable, DEX: +3, Weapon DEF: +52, Number of Upgrades available: 10 Dark Engrit (Female) : Untradeable, STR: +3, Weapon DEF: +52, Number of Upgrades available: 10 Silver Battle Greaves : Untradeable, STR: +1, Weapon DEF: +18, Number of Upgrades available: 5 Orihalcon Missel : Untradeable, STR: +2, Weapon DEF: +13, Number of Upgrades available: 5 Mithril Polearm : Untradeable, Weapon ATT: +52, Number of Upgrades available: 7



3rd Job Advancement Celebration!

2x EXP Coupon (x3) : Untradeable, 1-day duration. Use to receive 2x EXP for 30 minutes.

Spell Trace (x500)



Reindeer Milk (x300): Untradeable

Sunrise Dew (x300): Untradeable

Aran Hero Feather : Tradeable once within account, STR/DEX/INT/LUK: +10, MaxHP: +150, MaxMP +150, Weapon DEF: +100, Magic DEF: +100, Number of Upgrades available: 10

Lv. 60 Equipment Box : Untradeable, expires at the end of the event. Open to receive:

Blue Oriental Helmet : Untradeable, DEX: +1, Weapon DEF: +60, Number of Upgrades available: 7 Red Orientican (Male) : Untradeable, STR: +4, DEX: +1, Weapon DEF: +65, Number of Upgrades available: 7 Red Ice Queen (Female) : Untradeable, STR: +4, DEX: +1, Weapon DEF: +65, Number of Upgrades available: 7 Dark Orientican Pants (Male) : Untradeable, STR: +2, Weapon DEF: +52, Accuracy: +1, Number of Upgrades available: 7 Blue Ice Queen Skirt (Female) : Untradeable, STR: +2, Weapon DEF: +52, Accuracy: +1, Number of Upgrades available: 7 Orihalcon Camel Boots : Untradeable: STR/DEX: +2, Weapon DEF: +36, Number of Upgrades available: 5 Dark Clench : Untradeable, STR: +3, Weapon DEF: +25, Accuracy: +2, Number of Upgrades available: 5 Skylar : Untradeable, Weapon ATT: +82, Number of Upgrades available: 7



4th Job Advancement Celebration!

2x EXP Coupon (x3): Untradeable, 1-day duration. Use to receive 2x EXP for 30 minutes.



Spell Trace (x1000)



Reindeer Milk (x300): Untradeable

Sunrise Dew (x300): Untradeable

Mysterious Meso Pouch : Untradeable, 7-day duration



Mastery Book 20 : Untradeable



Mastery Book 30 : Untradeable

Legendary Cryptic Chest : Untradeable, expires at the end of the event. Open to receive:

Frozen Hat : Untradeable, STR/DEX/INT/LUK: +23, Weapon ATT: +1, Magic ATT: +1, MaxHP: +270, MaxMP: +270, Weapon ATT: +1, Magic ATT: +1, Weapon DEF: +293, Magic DEF: +293, Accuracy: +180, Avoidability: +90, Number of Upgrades available: 10 Frozen Cape : Untradeable, STR/DEX/INT/LUK: +7, Weapon ATT: +7, Magic ATT: +7, Weapon DEF: +180, Magic DEF: +180, Speed: +9, Jump: +5, Number of Upgrades available: 7 Frozen Suit : Untradeable, STR/DEX/INT/LUK: +27, Weapon ATT: +1, Magic ATT: +1, Weapon DEF: +315, Magic DEF: +315, Accuracy: +45, Avoidability: +45, Number of Upgrades available: 10 Frozen Weapon Box : Untradeable. Open to receive:

Frozen Polearm : Untradeable, Weapon ATT: +110, Number of Upgrades available: 8

Frozen Secondary Weapon Box : Untradeable Frozen Dragon Mass : Untradeable, STR: +8, DEX: +8, Weapon ATT: +5



Evan Level-Up Event

June 22 - August 2



[Updated 6/27]

Requirements: New Evan or Existing Evan character. Can be completed on one Evan character per account

Talk to the NPC Maple Administrator to receive a celebration gift for your Evan character.

Rewards for New Characters:

Newly created Evan characters will receive the following rewards when accepting and completing the quest '[Revamp] New Character Celebration!' from the Maple Administrator.

Ice Dragon Pet (7 Day) Coupon : Untradeable, 1-day duration. Use to receive:

Ice Dragon Pet : Untradeable, 7-day duration

Pendant of the Spirit : Untradeable , 7-day duration , Unique

M iu Miu the Merchant (7 Day) Coupon : Untradeable, 1-day duration. Use to receive: M iu Miu the Merchant : 7-day duration

M r. Wang's Storage Wagon (7 Day) Coupon : Untradeable, 1-day duration. Use to receive: M r. Wang's Storage Wagon : 7-day duration

S afety Charm x5 Coupon : Untradeable, 1-day duration. Use to receive:

Safety Charm : Untradeable, 7-day duration

White Potion (x300): Untradeable

M ana Elixir (x300): Untradeable

Newly created Evan characters that reach Lv. 120 will also receive an additional gift by completing the quest '[Revamp] Lv. 100 EXP Potion'

Lv. 100 EXP Potion: Tradeable within account, cannot be traded after use

Rewards for Existing Characters:

Existing Evan characters will receive the following rewards when accepting and completing the quest '[Revamp] Level-Up Celebration!' from the Maple Administrator.

Kinship Ring : Untradeable, 7-day duration



7-Day Hyper Teleport Rock : Untradeable, 7-day duration



New Evan Hair Coupon (M) : Untradeable, 7-day duration

New Evan Hair Coupon (F) : Untradeable, 7-day duration

New Evan Face Coupon (M) : Untradeable, 7-day duration

New Evan Face Coupon (F) : Untradeable, 7-day duration

Job Advancement Celebration!

Accept the quest '[Revamp] Job Advancement Celebration!' from the Maple Administrator to receive rewards when achieving your 2nd, 3rd, and 4th job advancements.

These quests and rewards can only be accepted on one Evan per account.

2nd Job Advancement Celebration!

2x EXP Coupon (x3): Untradeable, 1-day duration. Use to receive 2x EXP for 30 minutes.



Spell Trace (x100)



Unagi (x300): Untradeable

Pure Water (x300): Untradeable

World Map Warp Drive : Untradeable, 7-day duration

Onyx Dragon Glasses : Tradeable once within account, STR/DEX/INT/LUK + 3, Weapon ATT/Magic ATT +3, Unique

L v. 30 Equipment Box : Untradeable, expires at the end of the event. Open to receive:

Green Jester : Untradeable, INT: +2, Weapon DEF: +12, Magic DEF: +40, Number of Upgrades available: 7 Black Mage Robe (Male) : Untradeable, INT: +3, Weapon DEF: +28, Magic DEF: +14, Number of Upgrades available: 10 Green Fairy Top (Female) : Untradeable, INT: +1, MaxMP: +10, Weapon DEF: +21, Magic DEF: +15, Number of Upgrades available: 7 Green Fairy Skirt (Female) : Untradeable, MaxHP: +5, MaxMP: +5, Weapon DEF: +16, Magic DEF: +12, Number of Upgrades available: 7 Black Lutia : Untradeable, INT: +2, Weapon DEF: +12, Number of Upgrades available: 5 Black Magic Shoes : Untradeable, INT: +2, Weapon DEF: +12, Magic DEF: +5, Number of Upgrades available: 5 Mithril Wand : Untradeable, Weapon ATT: +27, Magic ATT: +43, Number of Upgrades available: 7 Esther Shield : Untradeable, INT: +1, Weapon DEF: +15, Magic DEF: +20, Number of Upgrades available: 7



3rd Job Advancement Celebration!

2x EXP Coupon (x3) : Untradeable, 1-day duration. Use to receive 2x EXP for 30 minutes.

Spell Trace (x500)



Reindeer Milk (x300): Untradeable

Sunrise Dew (x300): Untradeable

Evan Hero Feather : Tradeable once within account, STR/DEX/INT/LUK: +10, MaxHP: +150, MaxMP +150, Weapon DEF: +100, Magic DEF: +100, Number of Upgrades available: 10

Lv. 60 Equipment Box : Untradeable, expires at the end of the event. Open to receive:

Blue Seraphis : Untradeable, INT/LUK +2, Weapon DEF: +30, Magic DEF: +60, Number of Upgrades available: 7 White Anakamoon (Male) : Untradeable, INT: +5, LUK: +1, MaxMP: +25, Weapon DEF: +52, Magic DEF: +26, Number of Upgrades available: 10 White Anakarune (Female) : Untradeable, INT: +5, LUK: +1, MaxMP: +25, Weapon DEF: +52, Magic DEF: +26, Number of Upgrades available: 10 Dark Manute : Untradeable, INT: +3, LUK: +1, MaxMP: +30, Weapon DEF: +22, Magic DEF: +3, Number of Upgrades available: 5 Green Goldrunners : Untradeable, INT/LUK: +2, Weapon DEF: +23, Magic DEF: +11, Number of Upgrades, available: 5 E vil Tail : Untradeable, Weapon ATT: +45, Magic ATT: +73, Number of Upgrades available: 7



4th Job Advancement Celebration!

2x EXP Coupon (x3): Untradeable, 1-day duration. Use to receive 2x EXP for 30 minutes.



Spell Trace (x1000)



Reindeer Milk (x300): Untradeable

Sunrise Dew (x300): Untradeable

Mysterious Meso Pouch : Untradeable, 7-day duration



Mastery Book 20 : Untradeable



Mastery Book 30 : Untradeable

Legendary Cryptic Chest : Untradeable, expires at the end of the event. Open to receive:

Frozen Hat : Untradeable, STR/DEX/INT/LUK: +23, Weapon ATT: +1, Magic ATT: +1, MaxHP: +270, MaxMP: +270, Weapon ATT: +1, Magic ATT: +1, Weapon DEF: +293, Magic DEF: +293, Accuracy: +180, Avoidability: +90, Number of Upgrades available: 10 Frozen Cape : Untradeable, STR/DEX/INT/LUK: +7, Weapon ATT: +7, Magic ATT: +7, Weapon DEF: +180, Magic DEF: +180, Speed: +9, Jump: +5, Number of Upgrades available: 7 Frozen Suit : Untradeable, STR/DEX/INT/LUK: +27, Weapon ATT: +1, Magic ATT: +1, Weapon DEF: +315, Magic DEF: +315, Accuracy: +45, Avoidability: +45, Number of Upgrades available: 10 Frozen Weapon Box : Untradeable. Open to receive:

Frozen Wand : Untradeable, Weapon ATT: +86, Magic ATT: +145, Number of Upgrades available: 8 Frozen Staff : Untradeable, Weapon ATT: +91, Magic ATT: +147, Number of Upgrades available: 8 Frozen Secondary Weapon Box : Untradeable Frozen Dragon Master's Legacy : Untradeable, INT: +8, LUK: +8, Magic ATT: +5





Luminous Level-Up Event

June 22 - August 16

Requirements: New Luminous or Existing Luminous character. Can be completed on one Luminous character per account

Talk to the NPC Maple Administrator to receive a celebration gift for your Luminous character.

Rewards for New Characters:

Newly created Luminous characters will receive the following rewards when accepting and completing the quest '[Breakthrough] New Character Celebration!' from the Maple Administrator.

Invidia Pet (7 Day) Coupon : Untradeable, 1-day duration. Use to receive:

Invidia Pet : Untradeable, 7-day duration

Pendant of the Spirit : Untradeable , 7-day duration , Unique

M iu Miu the Merchant (7 Day) Coupon : Untradeable, 1-day duration. Use to receive: M iu Miu the Merchant : 7-day duration

M r. Wang's Storage Wagon (7 Day) Coupon : Untradeable, 1-day duration. Use to receive: M r. Wang's Storage Wagon : 7-day duration

S afety Charm x5 Coupon : Untradeable, 1-day duration. Use to receive:

Safety Charm : Untradeable, 7-day duration

White Potion (x300): Untradeable

M ana Elixir (x300): Untradeable

Rewards for Existing Characters:

Existing Luminous characters will receive the following rewards when accepting and completing the quest '[Breakthrough] Level-Up Celebration!' from the Maple Administrator.

Kinship Ring : Untradeable, 7-day duration



7-Day Hyper Teleport Rock : Untradeable, 7-day duration



Spell Trace (x500)

Job Advancement Celebration!

Accept the quest '[Breakthrough] Job Advancement Celebration!' from the Maple Administrator to receive rewards when achieving your 2nd, 3rd, and 4th job advancements.

These quests and rewards can only be accepted on one Luminous per account.

2nd Job Advancement Celebration!

2x EXP Coupon (x3): Untradeable, 1-day duration. Use to receive 2x EXP for 30 minutes.



Spell Trace (x100)



Unagi (x300): Untradeable

Pure Water (x300): Untradeable

World Map Warp Drive : Untradeable, 7-day duration

Lania's Ring : Tradeable once within account, STR/DEX/INT/LUK + 3, Weapon ATT/Magic ATT +3, Unique

L v. 30 Equipment Box : Untradeable, expires at the end of the event. Open to receive:

Green Jester : Untradeable, INT: +2, Weapon DEF: +12, Magic DEF: +40, Number of Upgrades available: 7 Black Mage Robe (Male) : Untradeable, INT: +3, Weapon DEF: +28, Magic DEF: +14, Number of Upgrades available: 10 Green Fairy Top (Female) : Untradeable, INT: +1, MaxMP: +10, Weapon DEF: +21, Magic DEF: +15, Number of Upgrades available: 7 Green Fairy Skirt (Female) : Untradeable, MaxHP: +5, MaxMP: +5, Weapon DEF: +16, Magic DEF: +12, Number of Upgrades available: 7 Black Lutia : Untradeable, INT: +2, Weapon DEF: +12, Number of Upgrades available: 5 Black Magic Shoes : Untradeable, INT: +2, Weapon DEF: +12, Magic DEF: +5, Number of Upgrades available: 5 Golden Shine : Untradeable, Weapon ATT: +27, Magic ATT: +43, Number of Upgrades available, 7



3rd Job Advancement Celebration!

2x EXP Coupon (x3) : Untradeable, 1-day duration. Use to receive 2x EXP for 30 minutes.

Spell Trace (x500)



Reindeer Milk (x300): Untradeable

Sunrise Dew (x300): Untradeable

Heroes Coin x50 Coupon : Tradeable within account

Luminous Hero Feather : Tradeable once within account, STR/DEX/INT/LUK: +10, MaxHP: +150, MaxMP +150, Weapon DEF: +100, Magic DEF: +100, Number of Upgrades available: 10

Lv. 60 Equipment Box : Untradeable, expires at the end of the event. Open to receive:

Blue Seraphis : Untradeable, INT/LUK +2, Weapon DEF: +30, Magic DEF: +60, Number of Upgrades available: 7 White Anakamoon (Male) : Untradeable, INT: +5, LUK: +1, MaxMP: +25, Weapon DEF: +52, Magic DEF: +26, Number of Upgrades available: 10 White Anakarune (Female) : Untradeable, INT: +5, LUK: +1, MaxMP: +25, Weapon DEF: +52, Magic DEF: +26, Number of Upgrades available: 10 Dark Manute : Untradeable, INT: +3, LUK: +1, MaxMP: +30, Weapon DEF: +22, Magic DEF: +3, Number of Upgrades available: 5 Green Goldrunners : Untradeable, INT/LUK: +2, Weapon DEF: +23, Magic DEF: +11, Number of Upgrades, available: 5 Vallentier : Untradeable, Weapon ATT: +45, Magic ATT: +73, Number of Upgrades: 7



4th Job Advancement Celebration!

2x EXP Coupon (x3): Untradeable, 1-day duration. Use to receive 2x EXP for 30 minutes.



Spell Trace (x1000)



Reindeer Milk (x300): Untradeable

Sunrise Dew (x300): Untradeable

Mysterious Meso Pouch : Untradeable, 7-day duration



Mastery Book 20 : Untradeable



Mastery Book 30 : Untradeable



Heroes Coin x100 Coupon : Tradeable within account

Legendary Cryptic Chest : Untradeable, expires at the end of the event. Open to receive:

Frozen Hat : Untradeable, STR/DEX/INT/LUK: +23, Weapon ATT: +1, Magic ATT: +1, MaxHP: +270, MaxMP: +270, Weapon ATT: +1, Magic ATT: +1, Weapon DEF: +293, Magic DEF: +293, Accuracy: +180, Avoidability: +90, Number of Upgrades available: 10 Frozen Cape : Untradeable, STR/DEX/INT/LUK: +7, Weapon ATT: +7, Magic ATT: +7, Weapon DEF: +180, Magic DEF: +180, Speed: +9, Jump: +5, Number of Upgrades available: 7 Frozen Suit : Untradeable, STR/DEX/INT/LUK: +27, Weapon ATT: +1, Magic ATT: +1, Weapon DEF: +315, Magic DEF: +315, Accuracy: +45, Avoidability: +45, Number of Upgrades available: 10 Frozen Weapon Box : Untradeable. Open to receive:

Frozen Shining Rod : Untradeable, Weapon ATT: +86, Magic ATT: +145, Number of Upgrades available: 8 Frozen Secondary Weapon Box : Untradeable Frozen Magic Arrows : Untradeable, INT: +8, LUK: +8



Mercedes Level-Up Event

June 22 - August 16

Requirements: New Mercedes or Existing Mercedes character. Can be completed on one Mercedes character per account

Talk to the NPC Maple Administrator to receive a celebration gift for your Mercedes character.

Rewards for New Characters:

Newly created Mercedes characters will receive the following rewards when accepting and completing the quest '[Breakthrough] New Character Celebration!' from the Maple Administrator.

Galiel Pet (7 Day) Coupon : Untradeable, 1-day duration. Use to receive:

Galiel Pet : Untradeable, 7-day duration

Pendant of the Spirit : Untradeable , 7-day duration , Unique

M iu Miu the Merchant (7 Day) Coupon : Untradeable, 1-day duration. Use to receive: M iu Miu the Merchant : 7-day duration

M r. Wang's Storage Wagon (7 Day) Coupon : Untradeable, 1-day duration. Use to receive: M r. Wang's Storage Wagon : 7-day duration

S afety Charm x5 Coupon : Untradeable, 1-day duration. Use to receive:

Safety Charm : Untradeable, 7-day duration

White Potion (x300): Untradeable

M ana Elixir (x300): Untradeable

Rewards for Existing Characters:

Existing Mercedes characters will receive the following rewards when accepting and completing the quest '[Breakthrough] Level-Up Celebration!' from the Maple Administrator.

Kinship Ring : Untradeable, 7-day duration



7-Day Hyper Teleport Rock : Untradeable, 7-day duration



Spell Trace (x500)

Job Advancement Celebration!

Accept the quest '[Breakthrough] Job Advancement Celebration!' from the Maple Administrator to receive rewards when achieving your 2nd, 3rd, and 4th job advancements.

These quests and rewards can only be accepted on one Mercedes per account.

2nd Job Advancement Celebration!

2x EXP Coupon (x3): Untradeable, 1-day duration. Use to receive 2x EXP for 30 minutes.



Spell Trace (x100)



Unagi (x300): Untradeable

Pure Water (x300): Untradeable

World Map Warp Drive : Untradeable, 7-day duration

Legendary Ring : Tradeable once within account, STR/DEX/INT/LUK + 1, MaxHP/MaxMP: +20, Weapon ATT/Magic ATT +1, Weapon DEF/Magic DEF: +10, Unique

L v. 30 Equipment Box : Untradeable, expires at the end of the event. Open to receive:

Green Hawkeye : Untradeable, DEX: +1, Weapon DEF: +21, Number of Upgrades available: 7 Black Marker : Untradeable, DEX: +2, Weapon DEF: +12, Number of Upgrades available: 5 Green Hunter Boots : Untradeable, DEX: +1, Weapon DEF: +16, Number of Upgrades available: 5 Dark Hunter's Armor (Male) : Untradeable, DEX: +2, Weapon DEF: +26, Number of Upgrades available: 7 Green Huntress Armor (Female) : Untradeable, DEX: +2, Weapon DEF: +26, Number of Upgrades available: 7 Green Hunter's Pants (Male) : Untradeable, DEX: +1, Weapon DEF: +21, Number of Upgrades available: 7 Green Hungress Pants (Female) : Untradeable, DEX: +1, Weapon DEF: +21, Number of Upgrades available: 7 Twin Angels : Untradeable, Weapon ATT: +45, Number of Upgrades available: 7 Sharp Magic Arrows : Untradeable



3rd Job Advancement Celebration!

2x EXP Coupon (x3) : Untradeable, 1-day duration. Use to receive 2x EXP for 30 minutes.

Spell Trace (x500)



Reindeer Milk (x300): Untradeable

Sunrise Dew (x300): Untradeable

Heroes Coin x50 Coupon : Tradeable within account

Mercedes Hero Feather : Tradeable once within account, STR/DEX/INT/LUK: +10, MaxHP: +150, MaxMP +150, Weapon DEF: +100, Magic DEF: +100, Number of Upgrades available: 10

Lv. 60 Equipment Box : Untradeable, expires at the end of the event. Open to receive:

Brown Polyfeather Hat : Untradeable, STR/DEX: +2, Weapon DEF: +39, Number of Upgrades available: 7 Dark Garner : Untradeable, STR: +1, DEX: +3, MaxMP: +30, Weapon DEF: +24, Number of Upgrades available: 5 Blue Gore Boots : Untradeable, STR/DEX: +2, Weapon DEF: +34, Number of Upgrades available: 5 Red Tai (Male) : Untradeable, STR: +1, DEX: +5, MaxMP: +20, Weapon DEF: +65, Number of Upgrades available: 10 Blue Choror (Female) : Untradeable, STR: +1, DEX: +5, MaxMP: +20, Weapon DEF: +65, Number of Upgrades available: 10 Lunar Glory : Untradeable, Weapon ATT: +75, Number of Upgrades available: 7



4th Job Advancement Celebration!

2x EXP Coupon (x3): Untradeable, 1-day duration. Use to receive 2x EXP for 30 minutes.



Spell Trace (x1000)



Reindeer Milk (x300): Untradeable

Sunrise Dew (x300): Untradeable

Mysterious Meso Pouch : Untradeable, 7-day duration



Mastery Book 20 : Untradeable



Mastery Book 30 : Untradeable



Heroes Coin x100 Coupon : Tradeable within account

Legendary Cryptic Chest : Untradeable, expires at the end of the event. Open to receive:

Frozen Hat : Untradeable, STR/DEX/INT/LUK: +23, Weapon ATT: +1, Magic ATT: +1, MaxHP: +270, MaxMP: +270, Weapon ATT: +1, Magic ATT: +1, Weapon DEF: +293, Magic DEF: +293, Accuracy: +180, Avoidability: +90, Number of Upgrades available: 10 Frozen Cape : Untradeable, STR/DEX/INT/LUK: +7, Weapon ATT: +7, Magic ATT: +7, Weapon DEF: +180, Magic DEF: +180, Speed: +9, Jump: +5, Number of Upg