Load your file like normal.

After choosing a character, a screen will show asking for you to choose between singleplayer, host, or client.

If you choose host, you need to give a port to listen on. After pressing 'Listen', wait for all of your players to connect, and press 'Start'.

If you choose client, put in the IP address of the host and the port number they are using. Press 'Connect'. You will go to a Loading screen until the host starts the game.

If you choose singleplayer, nothing changes aside from being able to open the chat menu.

Chat is accessed by pressing ENTER.

Everyone must sleep for the next day to be reached.

Uninstallation

DISCONTINUEDTHIS IS AN EARLY RELEASE. There WILL be bugs and crashes. You have been warned.This is only meant as asolution, until official multiplayer comes out. So I may ignore some minor bugs/discrepancies.This is 'co-op' mode. Pretty much everything is shared, including your wallet. Your inventory, skills, etc. and house are separate though.UsageFestival functionality is unknown. The only thing I've specifically fixed is the flower festival.This is a SMAPI mod. I haven't tested many other mods with it. Chest Labels and NPC Map Locations work, but I don't know what else will. It'd probably be best to stick with smaller mods until this is more stable.Once a save has been used with multiplayer, it will not be immediately usable without the mod. To fix this, play a day in singleplayer with the mod installed. Once the file is saved in singleplayer mode, your file will once again be usable without the mod.Visit my Discord server: https://discord.com/invite/3QkGQNH Support me on Patreon: spacechase0