Our two goals we've had since we first launched on Early Access has been to gather your valuable feedback, and to complete the game. After gathering your evaluations since our first Pax West, and all the way through to now, we are ecstatic to announce that the finish line is well within sight, and we cannot wait to share with you everything we've been working on! Thank you all for being as involved and supportive as you have been, as well as patient and understanding of our development process.



We'd also like to take a moment to answer some FAQ's from the community:



Question: Why did you post the countdown?

Answer: The countdown news posts were in regards to the internal features required to move into Internal and Closed Beta testing.



Why was the game delayed from the proposed 2019 Release Date?

Answer: Based on your feedback, we simply wanted to add more content and features and deliver you the best game possible. The delay has not been due to any unforseen development challenges or complications.



Question: I opted into the Closed Beta program but haven't been invited. When will I be invited?

Answer: Honestly, we were hoping for around 6-10 players to opt in as volunteers to playtest with us internally. We've been extremely shocked and humbled as literally hundreds of players opted in! While we truly appreciate this support, it goes way beyond what we have the capacity for, since we're a small boutique indie studio and can't possibly bring you all in for what the Closed Beta testing was designed for. That stated, we will be keeping the Closed Beta program open and will contact you should the need arise. Thank you again for opting in, it truly means a lot to us.



Question: Why have you been posting images and video and not putting them in the Main Branch?

Answer: As stated in our Experience video back in 2018, our primary goal has been finishing Osiris: New Dawn. While we performed many Main Branch updates in the first half of our Early Access adventure, we found these updates pushed back our finish date each time. Therefore we decided to publish Beta builds and Experience builds that have minimal impact on development velocity while simultaneously allowing you to see and play what we're working on. We realize this has not been an ideal workflow and may be different than how other studios have done things, but this is what has worked for us and this project.





As always, thank you for being such a vital and valued part of our EA journey! We thank you for allowing us to finish the game, and with your feedback has helped us make Osiris: New Dawn the best near future space survival game that it can possibly be.



Warm regards,

- The Fenix Fire Team