TL Map Contest 6 - Voting! Text by Plexa Graphics by shiroiusagi



You've seen the finalists, had the opportunity to play them and now it's time to vote to decide which map will walk away the winner of TLMC6. Not only are the maps competing for ladder consideration, but the top three maps will be awarded with cash prizes - including a $1000 first place prize - all provided by Blizzard. As with last season, at the conclusion of the voting period the public and pro vote will be combined and the winning maps determined.



Finalists



Below are the finalists for TLMC6. You can view them all conveniently in this imgur album. We strongly recommend using this because it allows you to view the maps in high resolution very easily. You can also find the maps uploaded to Battle.net by searching for the [TLMC] tag.



You can find some of the VODs from the TLMC Open on Basetrade.tv.



Bridgehead | Semmo Dash and Terminal | SeinGalton Ecosphere | Enekh



Moonlight Madness | SidianTheBard Mutiny | Timetwister22 Noah's Ark | Superouman



Terraform | -NegativeZero-



Vote

Thank you for voting. Results will be announced soon.

Vote closes in

Administrator ~ Spirit will set you free ~

lichter Profile Blog Joined September 2010 1001 YEARS KESPAJAIL 22233 Posts Last Edited: 2015-05-12 03:26:04 #2 woo voting Administrator YOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS

fezvez Profile Blog Joined January 2011 France 2903 Posts Last Edited: 2015-05-12 03:40:35 #3 Backdoor in the main everywhere



I really like Noah's Ark art design (it's a huge ass spaceship), but voted for Terraform's gimmick.



Opinion on the maps :



- Bridgehead has an art direction that reminds me furiously of BW (Lost Temple, is that you?) Really interesting layout, I mean, I have no idea how I am going to defend so many open spots. I just want to put lurkers on the bridge

- Dash and Terminal, this time, it's Scrap Station that comes to mind. Seems really easy to turtle on 3 bases

- Echosphere : Rocks, rocks everywhere. I have the strong feeling that the author wants us to use the rocks to our advantage, but we will just end up doing nothing with them on 90% of the games.



Actually, I won't finish this analysis. I am not good enough. Terraform is visually pleasing, while I have no idea how the middle of Noah's Ark is made (everything greens means I have no idea if it's high or low ground). I am happy the maps have interesting layouts (read : woot! It's not Daybreak reskinned!), but I have little idea how they will play out. I could make a quick analysis on reaper access and potential blink allies, but honestly, what's the point?



Moonlight Madness is the most interesting of the backdoor maps (or rather, the least displeasing), and Mutiny is literally just like the previous map in the ladder pool "main attack path is narrow and on the low ground". But with a backdoor!

Uvantak Profile Blog Joined June 2011 Uruguay 1380 Posts #4 Superouman wins, calling it. @Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.

Barrin Profile Blog Joined May 2010 United States 4998 Posts #5 Terraform is nice, and I guess Noah's Ark is cool too.



But.. Moonlight Madness all the way. #junglebasin3.0 Grandfather of LotV's resource model. "Fewer Resources per Base"

banjoetheredskin Profile Blog Joined November 2012 United States 743 Posts #6 I will not lie, I will vote for the prettiest map. Writer #1 CJ fan | http://www.teamliquid.net/forum/starcraft-2/508947-wcs-dreamhack-austin-interviews

covetousrat Profile Joined October 2010 2099 Posts #7 Totally not voting for those backdoor rock maps. Theyre so terrible. Terraform is really interesting.

TelecoM Profile Blog Joined January 2010 United States 10250 Posts Last Edited: 2015-05-12 03:40:53 #8 SUPEROUMAN all the way! Best map maker since BW!



EDIT : Noahs Ark :D AKA: TelecoM[WHITE] Protoss fighting

Barrin Profile Blog Joined May 2010 United States 4998 Posts #9 I do urge people to ignore the maps' makers when making their decision on which map to vote for. <3 Grandfather of LotV's resource model. "Fewer Resources per Base"

j4vz Profile Joined March 2010 Canada 976 Posts #10 Terraform and Dash and Terminal are the best maps. someone_elses_lies@live.fr

ZigguratOfUr Profile Blog Joined April 2012 Iraq 16046 Posts #11 I'll say it again; I hate the fact that we only vote for the map we think is best. This voting system is flawed and is the reason Biome won. Maps I made recently: Nevermore: https://i.imgur.com/NiqR0Rj.jpg | Rubaiyat: https://i.imgur.com/XD3E3vd.jpg | Grand Canal: https://i.imgur.com/kNgyOCo.jpg

j4vz Profile Joined March 2010 Canada 976 Posts #12 On May 12 2015 13:30 ZigguratOfUr wrote:

I'll say it again; I hate the fact that we only vote for the map we think is best. This voting system is flawed and is the reason Biome won.



I kinda agree I had 2 maps in mind. Some good maps may not get a high number of vote because it was everyone 2nd favorite. I kinda agree I had 2 maps in mind. Some good maps may not get a high number of vote because it was everyone 2nd favorite. someone_elses_lies@live.fr

Barrin Profile Blog Joined May 2010 United States 4998 Posts #13 On May 12 2015 13:30 ZigguratOfUr wrote:

I'll say it again; I hate the fact that we only vote for the map we think is best. This voting system is flawed...

I'm inclined to agree.



What would you suggest as an alternative? I'm inclined to agree.What would you suggest as an alternative? Grandfather of LotV's resource model. "Fewer Resources per Base"

Fatam Profile Joined June 2012 1986 Posts Last Edited: 2015-05-12 05:13:08 #14 I feel like links to the VODs (or even spoiler tagged embedded VODs) next to each map with timestamps going directly to that map's games would be pretty appropriate.



Most people will be too lazy to go find the games if you don't do something like this, whereas if it's right there people might actually do some due diligence before voting. (you know, so they aren't just voting based on silly stuff like which mapmaker made it, or their general feel off the overview)



my 2 cents anyway Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime

Barrin Profile Blog Joined May 2010 United States 4998 Posts #15 Right. We've had the opportunity to play them, but only like 34 of us did (tourney was on Mother's Day).



We really need that replay pack!



---



BTW on top of ignoring the maps' makers, I also urge everyone to spend plenty of time analyzing the maps and not vote for a map just because it looks good. Grandfather of LotV's resource model. "Fewer Resources per Base"

goswser Profile Blog Joined May 2009 United States 3506 Posts #16 . Really excited to play some games on these

I think bridgehead looks pretty fun. Really excited to play some games on these say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul

ZigguratOfUr Profile Blog Joined April 2012 Iraq 16046 Posts #17 On May 12 2015 14:10 Barrin wrote:

Show nested quote +

On May 12 2015 13:30 ZigguratOfUr wrote:

I'll say it again; I hate the fact that we only vote for the map we think is best. This voting system is flawed...

I'm inclined to agree.



What would you suggest as an alternative? I'm inclined to agree.What would you suggest as an alternative?



Everyone ranking the maps from favourite to least favourite. Then using the mean rating of the maps to determine the winner. While this system also has its flaws, it's reasonably simple, and a huge step up from the current one. Everyone ranking the maps from favourite to least favourite. Then using the mean rating of the maps to determine the winner. While this system also has its flaws, it's reasonably simple, and a huge step up from the current one. Maps I made recently: Nevermore: https://i.imgur.com/NiqR0Rj.jpg | Rubaiyat: https://i.imgur.com/XD3E3vd.jpg | Grand Canal: https://i.imgur.com/kNgyOCo.jpg

Barrin Profile Blog Joined May 2010 United States 4998 Posts Last Edited: 2015-05-12 05:48:17 #18 On May 12 2015 14:32 ZigguratOfUr wrote:

Show nested quote +

On May 12 2015 14:10 Barrin wrote:

On May 12 2015 13:30 ZigguratOfUr wrote:

I'll say it again; I hate the fact that we only vote for the map we think is best. This voting system is flawed...

I'm inclined to agree.



What would you suggest as an alternative? I'm inclined to agree.What would you suggest as an alternative?



Everyone ranking the maps from favourite to least favourite. Then using the mean rating of the maps to determine the winner. While this system also has its flaws, it's reasonably simple, and a huge step up from the current one. Everyone ranking the maps from favourite to least favourite. Then using the mean rating of the maps to determine the winner. While this system also has its flaws, it's reasonably simple, and a huge step up from the current one.

How many points would each ranking get?



1st choice gets 7 points,

2nd choice gets 6 points,

etc?



Perhaps it would be better to let people choose how many points to give each map on a scale of 1-10 for example.



Better yet, IMO -- assuming we're going to let the community vote on the maps directly -- is this system:

http://en.wikipedia.org/wiki/Instant-runoff_voting



Instead of unelected judges making a short list of maps for the community to vote on, I would prefer to have judges who are elected by the community make the decision themselves. They would then be obligated to report back to the community with their process/thoughts in order to ensure reelection, etc. The Republic way.



But of course this is TL's competition and they can do with it what they want. And Blizzard provided the $2000 prize pool, which they seem to have strong-armed the resulting finalists with. Can only complain so much. How many points would each ranking get?1st choice gets 7 points,2nd choice gets 6 points,etc?Perhaps it would be better to let people choose how many points to give each map on a scale of 1-10 for example.Better yet, IMO -- assuming we're going to let the community vote on the maps directly -- is this system:Instead of unelected judges making a short list of maps for the community to vote on, I would prefer to have judges who are elected by the community make the decision themselves. They would then be obligated to report back to the community with their process/thoughts in order to ensure reelection, etc. The Republic way.But of course this is TL's competition and they can do with it what they want. And Blizzard provided the $2000 prize pool, which they seem to have strong-armed the resulting finalists with. Can only complain so much. Grandfather of LotV's resource model. "Fewer Resources per Base"

Ej_ Profile Blog Joined January 2013 47288 Posts #19 If Noahs Ark wins, Ill start killing kittens "Technically the dictionary has zero authority on the meaning or words" - Rodya

ZigguratOfUr Profile Blog Joined April 2012 Iraq 16046 Posts #20 On May 12 2015 14:47 Barrin wrote:

Show nested quote +

On May 12 2015 14:32 ZigguratOfUr wrote:

On May 12 2015 14:10 Barrin wrote:

On May 12 2015 13:30 ZigguratOfUr wrote:

I'll say it again; I hate the fact that we only vote for the map we think is best. This voting system is flawed...

I'm inclined to agree.



What would you suggest as an alternative? I'm inclined to agree.What would you suggest as an alternative?



Everyone ranking the maps from favourite to least favourite. Then using the mean rating of the maps to determine the winner. While this system also has its flaws, it's reasonably simple, and a huge step up from the current one. Everyone ranking the maps from favourite to least favourite. Then using the mean rating of the maps to determine the winner. While this system also has its flaws, it's reasonably simple, and a huge step up from the current one.

How many points would each ranking get?



1st choice gets 7 points,

2nd choice gets 6 points,

etc?



Perhaps it would be better to let people choose how many points to give each map on a scale of 1-10 for example.



Better yet, IMO -- assuming we're going to let the community vote on the maps directly -- is this system:

http://en.wikipedia.org/wiki/Instant-runoff_voting



Instead of unelected judges making a short list of maps for the community to vote on, I would prefer to have judges who are elected by the community make the decision themselves. They would then be obligated to report back to the community with their process/thoughts in order to ensure reelection, etc. The Republic way.



But of course this is TL's competition and they can do with it what they want. And Blizzard provided the $2000 prize pool, which they seem to have strong-armed the resulting finalists with. Can only complain so much. How many points would each ranking get?1st choice gets 7 points,2nd choice gets 6 points,etc?Perhaps it would be better to let people choose how many points to give each map on a scale of 1-10 for example.Better yet, IMO -- assuming we're going to let the community vote on the maps directly -- is this system:Instead of unelected judges making a short list of maps for the community to vote on, I would prefer to have judges who are elected by the community make the decision themselves. They would then be obligated to report back to the community with their process/thoughts in order to ensure reelection, etc. The Republic way.But of course this is TL's competition and they can do with it what they want. And Blizzard provided the $2000 prize pool, which they seem to have strong-armed the resulting finalists with. Can only complain so much.



Yeah Single Transferable Vote like systems would work too. Though no system is perfect (which is interestingly provable) most systems are better than this one. Too bad electoral systems are often similar to this one :/. Yeah Single Transferable Vote like systems would work too. Though no system is perfect (which is interestingly provable) most systems are better than this one. Too bad electoral systems are often similar to this one :/. Maps I made recently: Nevermore: https://i.imgur.com/NiqR0Rj.jpg | Rubaiyat: https://i.imgur.com/XD3E3vd.jpg | Grand Canal: https://i.imgur.com/kNgyOCo.jpg

1 2 3 4 5 6 7 8 Next All