We just released a new patch for Heroes of the Storm in order to apply balance changes alongside a few bug fixes.

Stealth

Bouncing or chaining abilities (Chain Lightning, Shadow Dagger, etc.) will now bounce to targets that are outside allied vision.

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Stats

Abilities

Talents

Damage decreased from .75 to .5 per hit, maximum damage decreased from 150 to 100

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Abilities

Talents

Cooldown reduction of Adrenaline Rush decreased from 15 to 10 seconds

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Stats

Abilities

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Abilities

Talents

Time required at 10 stacks of Hatred to unlock reward reduced from 180 to 160 seconds

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Abilities

Talents

Movement speed per stack increased from 3 to 6%

Cooldown and Mana cost reduction increased from 33 to 40%

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Abilities

Talents

Damage needed to unlock quest reduced from 100 to 90

Damage per player hit reduced from 4 to 3

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Abilities

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Talents

Now also grants Kharazim 25% Movement Speed on the third punch

Now also grants Kharazim 25% Movement Speed on the third punch

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Stats

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Talents

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Abilities

Talents

Damage bonus to Minions increased from 75 to 100%

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Abilities

Talents

Now slows enemies by 80% for .75 seconds

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Heroes, Abilities, and Talents

Kerrigan: Triggering the Double Strike Talent after learning Fury of the Storm will no longer cause the next Basic Attack to deal more than the intended amount of cleave damage to secondary targets.

Muradin: After learning Thunder Burn, Thunder Clap will no longer fail to fire a second time if an enemy was struck by the outer-edge of the initial cast’s area of effect.

Muradin: Fixed an issue causing Muradin’s Second Wind Trait and Third Wind Talent to restore less than the intended amount of Health.

Nazeebo: The Superstition Talent’s visual effects will no longer persist after Nazeebo is killed.