National Ideas



Military Ideas:

Civic Ideas:

Oratory Ideas

Religious Ideas

Northwest Africa: ​

Africa:





Starting Countries: ​

Carthage : Carthage is not the oldest Phoenician settlement in the region, but over time it has become the richest and most influential. It is the undisputed leader of the Punic world and all other Phoenician self ruling cities are expected to obey and contribute to the common armies and navies. Much like the Roman Republic many of its constituent cities still retain a significant amount of autonomy. As mentioned in a previous diary, in the wake of Agathocles invasion the Carthaginian general Bomilcar tried to proclaim himself Tyrant over the city. With his execution Carthage has formally done away with the monarchy and is now only ruled by the council of elders and its Suffetes. When needed, Carthage has had no problem mustering great armies. Mostly it has been doing so by relying on the many armies of its subject states and by using its strong financial clout to enlist mercenaries from the entire Mediterranean world. A practice that is very different from its future rival in Rome .

: Carthage is not the oldest Phoenician settlement in the region, but over time it has become the richest and most influential. It is the undisputed leader of the Punic world and all other Phoenician self ruling cities are expected to obey and contribute to the common armies and navies. Much like the Roman Republic many of its constituent cities still retain a significant amount of autonomy. As mentioned in a previous diary, in the wake of Agathocles invasion the Carthaginian general Bomilcar tried to proclaim himself Tyrant over the city. With his execution Carthage has formally done away with the monarchy and is now only ruled by the council of elders and its Suffetes. When needed, Carthage has had no problem mustering great armies. Mostly it has been doing so by relying on the many armies of its subject states and by using its strong financial clout to enlist mercenaries from the entire Mediterranean world. A practice that is very different from its future rival in . Utica : Plutocratic Republic just north of Carthage itself. One of the oldest and richest Punic cities, Utica is perhaps more prestigious than Carthage itself in some ways. Over the years it has however been eclipsed by the rise of the great city to its south, relegated to pay the part of a supporting ally. Utica starts as a Feudatory of Carthage .

: Plutocratic Republic just north of Carthage itself. One of the oldest and richest Punic cities, Utica is perhaps more prestigious than Carthage itself in some ways. Over the years it has however been eclipsed by the rise of the great city to its south, relegated to pay the part of a supporting ally. Utica starts as a Feudatory of . Kerkouane : Ancient Plutocratic Republic just east of Carthage, controls the closest mainland ports to Sicily and Cossyra. Kerkouane is perhaps best known for having been totally destroyed by Rome during the Punic wars. Kerkouane starts as a Feudatory of Carthage .

: Ancient Plutocratic Republic just east of Carthage, controls the closest mainland ports to Sicily and Cossyra. Kerkouane is perhaps best known for having been totally destroyed by Rome during the Punic wars. Kerkouane starts as a Feudatory of . Hadrumetum : Rich trading city, one of the main ports of the Byssatis region, would become the capital of the area after Roman conquest. Hadrumetum and the other cities of Byssatis all joined Agathocles in the recent invasion of Africa. At our start Hadrumetum is a Feudatory of Carthage .

: Rich trading city, one of the main ports of the region, would become the capital of the area after Roman conquest. Hadrumetum and the other cities of Byssatis all joined Agathocles in the recent invasion of Africa. At our start Hadrumetum is a Feudatory of . Leptis : Later known as Leptis Minor or Leptis Parva. Oligarchic Republic south of Hadrumetum in the Byssatis region. Leptis starts as a Feudatory of Carthage .

: Later known as Leptis Minor or Leptis Parva. Oligarchic Republic south of Hadrumetum in the region. Leptis starts as a Feudatory of . Thapsus : Another city of Byssatis , built by a natural source of Salt Thapsus is another Phoenician trading colony that has become part of the expansive Carthaginian state. Thapsus starts as a Feudatory of Carthage .

: Another city of , built by a natural source of Salt Thapsus is another Phoenician trading colony that has become part of the expansive Carthaginian state. Thapsus starts as a Feudatory of . Achola: Phoenician Oligarchic Republic in southern Byssatis. Unlike the other cities of Byssatis, Achola did not join Agathocles in the recent Sicilian war in Africa. Achola starts as a Feudatory of Carthage.

Emporia & Tripolitania:





Starting Countries: ​

Tripolitania: Named for three cities (tri-poleis) of Sabratha , Oea and Leptis Magna , Tripolitania is an Oligarchic Republic with considerable autonomy and surprising economic muscle for its location. Far from the Carthaginian homeland it has had to care for its own protection against Greeks and Numidians alike. Tripolitania starts as a Feudatory of Carthage .

Named for three cities (tri-poleis) of , and , Tripolitania is an Oligarchic Republic with considerable autonomy and surprising economic muscle for its location. Far from the Carthaginian homeland it has had to care for its own protection against Greeks and Numidians alike. Tripolitania starts as a Feudatory of . Emporia: Named for what it is, Emporia is a region of cities that provide the Carthaginian lands with goods from the desert peoples as well as from coastal manufacturing centers. Like Tripolitania, and unlike many of the other Punic cities, it has often found the need to defend itself against desert raiders using its own resources. Emporia starts as a Feudatory of Carthage .

Named for what it is, Emporia is a region of cities that provide the Carthaginian lands with goods from the desert peoples as well as from coastal manufacturing centers. Like Tripolitania, and unlike many of the other Punic cities, it has often found the need to defend itself against desert raiders using its own resources. Emporia starts as a Feudatory of . Musulami: The first of the Numidian Tribal Kingdoms we will mention today. Musalami is the smallest of the tribal states in the Carthaginian sphere. In exchange for protection and trade the Musulami provide Carthage with soldiers and manpower for their wars. Musulami starts as a Tribal Vassal of Carthage.

Numidia:





Starting Countries: ​

Massylia : Tribal kingdom in modern Algeria and Tunisia. The Massylians have for a long time provided the Carthaginians with troops and military resources for their wars. In the recent invasion by Agathocles they switched sides however and joined with the Greek invaders. Only when they realized how small the invading army actually was did the Massylians again switch sides, back to their Carthaginian overlords, an incident that Carthage would do much to forget. Massylia starts as a Tribal Vassal of Carthage .

: Tribal kingdom in modern Algeria and Tunisia. The Massylians have for a long time provided the Carthaginians with troops and military resources for their wars. In the recent invasion by Agathocles they switched sides however and joined with the Greek invaders. Only when they realized how small the invading army actually was did the Massylians again switch sides, back to their Carthaginian overlords, an incident that Carthage would do much to forget. Massylia starts as a Tribal Vassal of . Massaesylia : Tribal Kingdom in modern Algeria. Historically a rival of the other Numidian kingdom Massylia, but unlike them the Massaesylians are not aligned with Carthage. Making its capital in a former Carthaginian trade post in Siga the Massaesylians themselves often trade directly with the nearby Iberians and Mauritanians. Massaesylia starts independent and unaligned.

: Tribal Kingdom in modern Algeria. Historically a rival of the other Numidian kingdom Massylia, but unlike them the Massaesylians are not aligned with Carthage. Making its capital in a former Carthaginian trade post in Siga the Massaesylians themselves often trade directly with the nearby Iberians and Mauritanians. Massaesylia starts independent and unaligned. Iol: Small Plutocratic Republic in the ancient city of Iol, just west of the northern Carthaginian litoral. Maintaining close ties with the local peoples Iol is the westernmost city of significance at our start date. Iol starts as a Feudatory of Carthage.

Metagonia & Mauretania





Starting Country: ​

Mauretania: Not much is known about this tribal kingdom until much later in our era when it interacts with the newly unified Numidian state. At the start Mauretania occupies the northern parts of what is today Morocco. Expansion without coming into conflict with Carthage will be hard, as they control all ports in this region. Population allowing, there is however a region that is still not settled by any state (even if populated by Mauretanian tribesmen).

Hello and welcome back to another Imperator Development Diary!Today I will be talking about what National Ideas are in the game and also about the starting situation in the Southwestern part of the Mediterranean, the home of the mighty Republic of Carthage.Much like in its predecessor, Europa Universalis:Rome, inyou can tailor your country to your goals by picking national ideas. How many you can have active is dependent on your government type.There aredifferentthat you can choose from (and they will be listed in this diary). Each idea has its own bonus and each belongs to one of four categories corresponding to the power types in the game. Selecting a new National Idea costs. Some are available to you at the start, others have to be unlocked byduring the course of the game.As a rulegovernments can have two national ideas, while the more advanced government forms, likeand, can have three (but there are exceptions to this rule).Each government in the game comes with a base bonus specific to that government. There is also a secondary bonus for each government, that you will get if your country has ideas picked that correspond what is expected by the government form.As you can see in the screenshot,is an Oligarchic Republic. This means that they can pick twoand one, if they want their additional bonus.For, which starts as an Aristocratic Republic, this means it needs twoand oneto get the additional bonus.National Idea Bonuses are of course still subject to change. Currently the National Ideas in the game are:Morale of Armies: +10%(requires Martial Advances 6)Morale of Navies: +20%(requires Martial Advances 12)Discipline: +5%Trireme Cost: -50%(requires Martial Advances 6)National Manpower: +25%(requires Martial Advances 12)Army Maintenance: -33%Navy Maintenance: -33%Unit Reorganization Cost: -50%(requires Martial Advances 6)Assault Ability: +15%(requires Martial Advances 12)Hold Triumph Cost: -50%Build Cost: -30%Build Time: -30%(requires Civic Advances 6)Build Slots: +1(requires Civic Advances 12)Province Loyalty: +0.03Commerce Income: +33%(requires Civic Advances 6)Capital Import Routes: +3(requires Civic Advances 12)Province Import Routes: +1Global Slave Output: +20%(requires Civic Advances 6)Move Freemen Cost: -50%Move Slaves Cost: -50%(requires Civic Tech 12)Population Growth: +0.10%Monthly Corruption: -0.1(requires Oratory Advances 6)Wrong Culture Happiness Penalty reduced by 15%(requires Oratory Advances 12)Wrong Culture Group Happiness Penalty reduced by 15%Military Tradition Cost: -33%(requires Oratory Advances 6)Invention Cost: -20%(requires Oratory Advances 12)Enact Law Cost: -33%Diplomatic Relations: +1(requires Oratory Advances 6)Aggressive Expansion Impact: -33%(requires Oratory Advances 12)Improve Opinion Maximum: +33%Call Omen Cost: -25%Incorporating our faith as a state entity will have significant political advantages.(requires Religious Advances 6)Omen Duration: +100%(requires Religious Advances 12)Omen Power: +50%Sacrifice to the Gods Cost -33%(requires Religious Advances 6)National Unrest: -2(requires Religious Advances 12)Convert Pop Cost -33%Ruler Popularity Gain: +50%(requires Religious Advances 6)Monthly Tyranny: -20%(requires Religious Advances 12)Monthly Loyalty: +0.05As in previous diaries we will also take a closer look at one of the geographical regions covered by the game today. This time we will leave the ongoing struggles of the Diadochi to instead inspect the starting situation of what would become Rome’s most famous rival, the Republic of Carthage.In 304 BCE the Western Mediterranean has for centuries been subject to excursions by Greek and Phoenician traders and colonists. In time many of the cities founded by the latter have grown to form a strong and powerful league, led by the Great city of Carthage.We have previously discussed the influence of Carthage in the developer diary on Italy. On the African continent this influence is even greater. It is the uncontested ruler of the seas, while relying on its many subject cities and the inland Numidian kingdoms to provide for its armies.The Sicilian invasion led by Agathocles have, however, made two things apparent.First: Some of the Carthaginian allies would happily support an invader.Second: The Carthaginian empire is so thinly spread that it can be hard to respond quickly and adequately to an invasion.Modern Tunisia, Africa to the Romans, was in some ways a very different place in 304 BCE. This lush agricultural landscape is a great exporter of Grain and agricultural goods, as well as base metals, spices and the famous Tyrian Purple dye that the Phoenicians have become so known for. The inland is in the hands of Carthaginian governors while the coastlines are controlled by the many cities that make up the Carthaginian sphere of influence.South of the main cities of Carthage lie the regions of Emporia and Tripolitania. Both are groups of cities that send their tribute to Carthage together. While the region isn’t as lush and rich as the Carthiginian heartland these states are still relevant as exporters of Fish Sauce, purple dye and salt. Closer to the Sahara and its oases they are also more subjected to raids from the peoples within it.While the power of Carthage can be felt even here, as the city controls a fair number of the trade ports of the region, Numidia is largely a region controlled by big tribal federations. The Massylians have often entered into arrangements with Carthage, selling their manpower and their cavalry for the right of trade and protection, but their main rival and diplomatic focus is the great Massaesylian tribal constellation further west.At the northern end of the Sahara this region is also at times subjected to raids from desert peoples.Should the conflicts between the Numidian kingdoms come to an end, and the region be unified, it may pose a credible threat to other states in the area. Especially Carthage, with its nearby capital and its control of almost all the ports of the Numidian region.The deep forests of the Riff is home to many North African Elephants. A species now extinct but which was famously used as a Carthaginian beast of war. Mauretania and Metagonia are in many ways wild and untamed regions to the Greeks, Romans and Carthaginians.While Carthaginian trade posts dot the coastlines even here, the main powers are the kings of Mauritania and the Massaesylian federation.While Carthaginian trade posts dot the coastlines even here, the main powers are the kings of Mauritania and the Massaesylian federation.That was all for today. I will be back next Monday with another Development Diary.