Mod List

Auto Loader

Berserker

Bloodlust

Bonus Cash

Brainy Bullets

Bubble Shield

Burst Fire

Carbonated

Critical Hitter

Flypaper

Full Auto

Glass Cannon

Guided

Gyro Jets

Hammer Head

Head Hunter

Hollow Point

Holo Scope

Hot Lead

Intravenous Bombs

In Yo Face

Iron Eyes

Long Clip

Longshot

Mean

Mutilator

Overclocked

Piercing Rounds

Rapid Reloader

Regen Ammo

Rhino Rounds

Shielded

Smart Scope

Speedy

Spray and Pray

Stun Arrows

Tagger

Triple Shot

Weapon Shield

Vampiric

Enables auto-firing and auto-reloading for the weapon while increasing ammo slightly and reducing damage.Adds a chance on hit to cause an enemy to temporarily attack any nearby target. The chance to cause this effect scales with the weapon rate of fire.Increases damage with each kill, stacking up to 15+ times based on mod rarity as long as there are continued kills.Gimme the cash!Increases accuracy and activates auto-aim while reducing rate of fire and clip size.Slows down incoming projectiles while shields are active while also reducing player's max health slightly.Enables burst fire mode for the weapon cause multiple shots per trigger pull, but reducing damage slightly per bullet.Increases rate of fire with a strong penalty to auto-aim.Increases the chance to cause a critical hit for the weapon, scaled by rate of fire so that slower weapons will have a higher chance per shot of triggering critical damage.Damage caused by this weapon has will cause the target to be slowed. For the minecaster this also causes any targets that enter the mine radius to be slowed prior to detonation.Enables auto-fire, boosts rate of fire, and reduces damage slightly.Huge boost to the weapon damage while also reducing the player's max health and shield dramatically. The health and shield penalties will stack if equipped to multiple weapons!Allows projectiles to be guided mid-flight by holding down the trigger and adjusting aim. Try stacking with the triple shot mod on the rocket launcher for mayhem!Reduces projectile speed while increasing the damage considerably and also adding more hit impact.Adds a knockback effect on hits with this weapon, with the impact scaled by rate of fire so that slower weapons will knockback further.Significantly increases the damage boost when landing headshots with this weapon, at least on targets with heads.Increases damage against unarmored targets (flyguys, wingless hoppers, buzzkill) but reduces damage against armored targets (razorbacks, hopper commandos).Adds a holographic targeting scope to the weapon which increases accuracy and also reduces clip size slightly.Increases the max spin rate of the chaingun while reducing the time to reach max spin speed.Reduces rate of fire and clip size for the weapon, but causes targets killed with this weapon to detonate on death which in turn damages others nearby (including you!).Moderate boost to damage at short range with a moderate reduction in longer range damage. A great mod for naturally short range weapons like the shotgun and death disc.Large damage and accuracy boost with a dramatic reduction in clip size plus a drop in overall rate of fire.Small boost to weapon clip size. Not very exciting, but better than nothing! Also great if you loathe reloading!Significantly increases damage at long range but reduces rate of fire as a trade-off. Great for any who prefers sniping from a distance!Straight up slight damage boost with no downside. Good starter/filler mod.Moderate damage boost with a moderate accuracy penalty. Also encourages targets killed by this weapon to gib.Slight boost to damage with a slight penalty to accuracy.Modifies all damage from the weapon to ignore armor reduction. This is primarily effective against the later Hopper Commando units that are heavily armored.Moderate boost to the reload speed for the weapon.Passively regenerates the ammo in clip, reducing need to reload. For combo weapons it slowly regenerates the shared ammo pool.Moderate boost to damage with a moderate reduction in clip size.Boosts overall max shields but reduces this weapons damage, great for building a tank loadout.Increases auto-aim and enables a reticle for the weapon while slightly reducing damage.Boosts the projectile speed for the weapon.Huge boost to rate of fire but reduces accuracy, damage, and recoil.Causes a stun effect on impact for arrows, temporarily incapicitating targets.Any targets hit will be marked which increases the damage they take and also outlines the targets visibly through walls. Support mod for helping the focus fire in harder missions.Causes two additional projectiles to fire with every shot, reducing damage for individual projectiles and the weapon's rate of fire.Adds an automatically deployed shield to the combo weapons, reducing the overall damage taken while the weapon is active.Regens health/shields when causing damage to targets, but also reduces your overall max health/shields. Amount is scaled by damage applied to the target.