MAKE SURE TO DOWNLOAD AND INSTALL THE LATEST PATCH AFTER INSTALLATION! This is the official mod release of Command & Conquer Tiberian Dawn Redux Version 1.4. This version improves and stabilizes the graphics and gameplay of the previous mod versions. This also includes rescripted campaign missions and an all new AI. If you have any previous versions of this Mod you must uninstall and delete them before installing Mod Version 1.4! ALSO MAKE SURE YOU ARE PATCHED TO ZERO HOUR VERSION 1.04

*** MAKE SURE TO DOWNLOAD AND INSTALL THE LATEST PATCH AFTER INSTALLATION! *** If you have any problems check out the complete Troubleshooting Guide for the Mod And you can report bugs HERE

This is the official mod release of Command & Conquer Tiberian Dawn Redux Version 1.4. This version improves and stabilizes the graphics and gameplay of the previous Mod Versions. This also includes rescripted campaign missions and an all new AI.





GENERAL GAMEPLAY UPDATES:

Visual optimization to the in-game graphics

Several vehicle and structure models reworked & retextured

Skirmish AI rebuilt and optimized for a better gameplay experience

Skirmish AI utilizes more units and buildings

Maps and singleplayer missions debugged/re-scripted

Tiberium spawning optimized to avoid game lag/crashes

Balance fixes to several units and buildings

Harvester and MCV movement speed slightly increased

Base Defense Armor/HP increased

Optimized water and terrain textures

APC's and Transport Helicopters can now heal infantry

Engineers can disable & repair vehicles

Harvesters now show empty/full states when harvesting Tiberium

FPS Controller added to the options menu.

NEW CONTENT:

New Button Icons

New Infantry Textures & Models

Visual details added to several units and buildings

RailGun Base Defense for Talon Subfaction (replaces Artillery Platform from v1.3)

Laser Turret for Black Hand Subfaction (replaces Flame Turret from v1.3)

New Skirmish/Multiplayer Map: "Tiberium Gardens"

New SPECOPS MISSION: "PATSUX"

New Main Menu Shellmap

New Loading Screens

A new Repair Utility for the Mod

A "Force Enable" feature added to the Mod Launcher

Also the No Lag Mod for Zero Hour (Thanks TrailHog250) has been incorporated into the Mod. It has helped a lot with optimizing the vanilla game's AI Lag issues. While this does not fix the AI lag 100% there is a notable increase in performance from previous versions of the mod and with vanilla Zero Hour. Just take note that maps with 5 or more players might still have lagging issues but usually it does not sink below 15-20 fps depending on your system.





Also feel free to like and follow The Mod on Facebook!

Join the Forums provided from our host at CnCNet!





© 2015 C&C Tiberian Dawn Redux Development Team