This week we have released two patches 1.1.5 and 1.1.6. Between the two patches we have added the following:

Gene Blueprinting:

This process can create a blueprint of a gene. This blueprint item will allow you to use Gene Assembly to create copies of the gene with nucleotides.

This is what a blueprint looks like:

They sit in your inventory along with your other genes, however you cannot add them to your DNA or salvage them. To blueprint a gene you must open your Gene Blueprinting Menu then drag a gene from your inventory into that menu.

Gene Assembly:

This process will create a gene from a blueprint for nucleotides. To assemble a gene all you have to do is open your Gene Assembly menu and drag a blueprint into that menu. The new gene will be added to your inventory. You can create as many copies as you want as long as you have enough nucleotides.

Gene salvage:

This process will destroy a gene and give you nucleotides for it. Each gene has its own salvage value, and a general rule is the rarer a gene is the more nucleotides you will gain from salvaging it. To salvage a gene you just open your gene salvage menu and drag the gene you would like to salvage into the menu, and then press salvage.

Synthesize Gene:

This process will give a completely new random gene at the cost of nucleotides. All you have to do to synthesize a gene is open your gene synthesis menu and enter in the amount of nucleotides you would like to spend. The more nucleotides you spend the higher your chances are of not only successfully creating a new gene, but also getting a rare or epic gene.

Still in development:

Gene optimization:

We are still working on gene optimization, which will allow you to customize specific aspects of a gene.

Gene inventory sorting:

We are also working on adding the ability to sort your gene inventory to make it easier to find specific genes or blueprints.

As always we love any feedback you can give us, and feel free to stop by our subreddit and let us know what you think of the new additions.