Notes on usage These items are meant to expand the usefulness of underused spells, or to enhance the power or flexibility of a spell favored by the players or DM. The items themselves do not prescribe a limited usage; the default is that components not normally specified as consumed can be used as many times as needed, but if the spell would consume the component these would also be consumed. Change this as needed on a case-by-case basis to suit any balancing concerns. Use your best judgement when giving these items to your players, especially at lower levels. 1st Level Stainless Silver Handbell Wondrous item, uncommon When you use this bell as a component to cast alarm, the spell lasts until it is dispelled, the bell is destroyed, or you cast the spell again using this bell. Bundle of Goldfur Wondrous item, uncommon When you use this fur as a component to cast beast bond, the duration of the spell is increased to 24 hours. Vial of Devil's Blood Wondrous item, uncommon When you use this blood as a component to cast bane, affected creatures subtract 1d6 from their rolls instead of 1d4. Vial of Purest Holy Water Wondrous item, uncommon When you use this holy water as a component to cast bless, affected creatures add 1d6 to their rolls instead of 1d4. If you use it as a component to cast protection from evil and good, the duration of the spell is increased to 8 hours. Diamond of Opposition Wondrous item, uncommon A diamond, half of which is pure and transparent, with the other half solid black. When you use this diamond as a component to cast chromatic sphere, you can choose to have it deal radiant or necrotic damage. Great Reef Coral Powder Wondrous item, uncommon Powdered coral from the Great Reef in the elemental plane of water, incredibly vivid and colorful. When you use this powder as a component to cast color spray, a creature blinded by the spell also takes 1d8 radiant damage. Distilled Courage Wondrous item, uncommon When you use this alcohol as a component to cast false life, you have advantage on the first charisma check you make before the spell ends. Goodberry Sprig Wondrous item, uncommon When you use this item as a component to cast goodberry, the spell produces an additional 5 berries. A berry must be eaten directly from the sprig to have any effect. Imp Butter Wondrous item, uncommon Don't ask. When you use this butter as a component to cast grease, the affected area is flammable as if you had covered it in flasks of oil. Emperor Hopper Leg Wondrous item, uncommon When you use this item as a component to cast jump, the target's jump distance is quadrupled instead of tripled, and the target does not take falling damage from falling 30 feet or less. Hill Giant Dirt Wondrous item, uncommon Dirt scraped from the foot of a hill giant. When you use this item as a component to cast longstrider, the duration of the spell is increased to 8 hours. Displacer Beast Leather Wondrous item, uncommon When you use this item as a component to cast mage armor, once before the spell ends, the target can use its reaction to impose disadvantage on an incoming attack targeting it. It must declare this before the attack roll is made. Mercurial Mirror Wondrous item, uncommon When you use this item as a component to cast sanctuary, when the target of the spell is damaged by a creature, you can use your reaction to deal 1d8 radiant damage to that creature. Resolute Mantra Wondrous item, uncommon When you use this item as a component to cast shield of faith, the targeted creature can use its reaction to gain advantage on a saving throw once before the spell ends. If it does so, the spell ends. Enduring Twine Wondrous item, uncommon When you use this item as a component to cast unseen servant, the duration of the spell is permanent, lasting until dispelled or ended by the conditions specified in the spell description. 2nd Level Eldercarrot Wondrous item, uncommon When you use this item as a component to cast darkvision, the range of the vision granted doubles.

Dragonpepper Wondrous item, uncommon A pepper renowned for its incredible intensity. When you use this item as a component to cast dragon's breath, the area of the target's breath attacks increases to a 20' cone. The target can choose to expel all the magic at once, further expanding the area to a 30' cone, increasing damage by 1d6, and ending the spell early. If they do so, they take 2d6 damage of the selected type themselves. Dead Dust Wondrous item, uncommon Dust from a region that has been uninhabitable for decades. When you use this item as a component to cast dust devil, the size of the dust devil is large, and it kicks debris up in a 20', instead of 10', radius. Powdered Deep Iron Wondrous item, uncommon When you use this item as a component to cast enlarge/reduce, the duration of the spell is increased to 1 hour. Staghorn Sumac Leaf Wondrous item, uncommon When you use this item as a component to cast flame blade, your attacks with the evoked weapon have the reach property on your turn. Grand Legume Seed Wondrous item, uncommon When you use this item as a component to cast gust of wind, you can choose to double either the width or length of the gust. Perfect Iron Piece Wondrous item, uncommon When you use this item as a component to cast hold person, the spell save DC is increased by 2 for the initial saving throw. If this piece of iron rusts or receives so much as a scratch, it loses this property. Preserved Eyelash Wondrous item, uncommon A translucent eyelash encased in crystal clear resin. When you use this item as a component to cast invisibility, the target can attack once or cast a single spell without ending the spell. Hellhound Fur Tuft Wondrous item, uncommon When you use this item as a component to cast locate animals or plants, the spell reaches out as far as 15 miles away. Titan-hand Sculpture Wondrous item, uncommon When you use this item as a component to cast Maximilian's earthen grasp, the created hand is large instead of medium, and the spell save DC is increased by 1. Deathadder Stomach Wondrous item, uncommon When you use this item as a component to cast Melf's acid arrow, a target hit by the arrow makes a constitution saving throw at the end of its next turn. On a failure, it takes an additional 2d4 acid damage. Midnight Feldspar Wondrous item, uncommon Feldspar that sparkles as though reflecting light from thousands of stars. When you use this item as a component to cast moonbeam, the ghostly flames that damage creatures linger. For one minute after receiving damage from this spell, a creature takes 2d10 radiant damage if it assumes a new form (e.g. wildshape, shapechange). Dreamsheep Fleece Wondrous item, uncommon When you use this item as a component to cast phantasmal force, the illusion you create can be as large as a 20' cube. Rumbling Rose Thorns Wondrous item, uncommon When you use these thorns as a component to cast spike growth, once before the spell ends, you can use an action to shift the area of spikes up to 20 feet along the ground in any direction. Silver Serpent Tongue Wondrous item, uncommon When you use this item as a component to cast suggestion, if the target can see minimal or no risk or loss for itself or those it cares about in following the suggestion, it has disadvantage on the saving throw. Crystal-Glass Rings Wondrous item, uncommon When you use these rings as a component to cast warding bond, once before the spell ends, you can use your reaction to give the target immunity to damage from a single attack or effect. If you do so, the rings shatter and the spell ends. Bit of Driderweb Wondrous item, uncommon When you use this item as a component to cast web, a creature restrained by the spell takes 1d4 poison damage at the start of each of its turns. This damage is not dealt if any portion of the web is exposed to sunlight. 3rd Level Lich Dust Wondrous item, rare The powdered, dessicated remains of a lich. When you use this item as a component to cast raise dead, the creature you raise is a 1st level spellcaster with one 1st level slot it can use to cast false life on itself. It also knows the cantrip ray of frost, and has a spell attack bonus of +1. It regains its lost spell slot when you cast raise dead on it using this component again.

Preserved Eye Wondrous item, rare The preserved eye of a humanoid, soaked in a secret alchemical concoction. When you use this item as a component to cast clairvoyance (sight only), the range of the spell is expanded to 50 miles. Dirt of My Grave Wondrous item, rare Dirt from the inside of your grave, which you were buried in for at least 24 hours as part of a funeral ceremony. When you use this item as a component to cast feign death targeting yourself, you can choose the duration for the spell, between 1 hour and 7 days. Phlegethos Brimstone Wondrous item, rare Brimstone from the fourth layer of the Nine Hells. When you use this item as a component to cast fireball, the area affected continues to burn with unnatural flame for the next minute, covering any surfaces in the area. A creature that ends its turn in this area takes 1d6 fire damage. Roc Pinion Wondrous item, rare When you use this item as a component to cast fly, great brown wings appear as part of the effect. If you lose concentration on the spell, these wings remain until the end of the target's next turn instead of disappearing instantly. Sageleaf Incense Wondrous item, rare Odorless incense that cleanses the area. When you use this item as a component to cast glyph of warding, creatures and objects in the glyph's area of effect when it activates are also targeted by dispel magic. Millenium Licorice Root Wondrous item, rare Licorice root aged for one thousand years. When you use this item as a component to cast haste, the spell lasts for up to one hour. If the spell lasts for more than ten minutes, the target also accrues one level of exhaustion when the spell ends. Pickled Kraken Tentacle Wondrous item, rare When you use this item as a component to cast hunger of hadar, a creature that starts its turn in the affected area must succeed on a strength saving throw or be pulled 10 feet toward the center of the area by powerful tentacles. Universe in a Vial Wondrous item, rare A vial whose contents appear as the night sky. When you use this item as a component to cast hypnotic pattern, a creature who is charmed by the spell for the full duration falls asleep for 1d4 hours, unconscious. The creature wakes up if it is damaged or if another creature uses its action to wake it. Bursting Bead Wondrous item, rare When you use this item as a spell to cast tiny hut, you can choose to have the hut explode when the spell ends (you make this decision when the spell ends). If you do so, the bead shatters, and creatures within 20 feet of the hut, except those inside it, must make a dexterity saving throw, taking 6d6 force damage on a failed save or half as much on a successful one. Ancient Thunderbird Talon Wondrous item, rare A talon encased in amber. When you use this item as a component to cast lightning bolt, you can cause the line to change direction once as it travels, altering its path by up to 45 degrees in any direction. Starmetal Chunk Wondrous item, rare When you use this item as a component to cast minute meteors, you conjure one additional meteor. The last meteor of the spell deals 3d6 fire damage instead of 2d6. Shard of Nevermelt Ice Wondrous item, rare When you use this item as a component to cast sleet storm, a creature that ends its turn in the affected area takes 1d6 cold damage. Great Vortex Water Wondrous item, rare Water collected from an enormous whirlpool in the elemental plane of water. When you use this item as a component to cast tidal wave, you can cause all creatures that fail their save to be pushed up to 10 feet in a direction of your choosing (must be the same direction for all creatures). When you use this item as a component to cast wall of water, when a creature attempts to move through the wall, you can use your reaction to force it to make a strength saving throw. On a failure, the creature is pushed back up to 5 feet from the wall and its speed is reduced to 0 for this turn. Bottled Sandstorm Wondrous item, rare When you use this item as a component to cast wall of sand, if you maintatin concentration on the spell for its full duration, the bottle shatters and the spell becomes permanent until dispelled. Jade Fan Wondrous item, rare When you use this item as a component to cast wind wall, you can use your bonus action to deactivate or reactivate any portion of the wall, as long as the spell is still in effect. Higher level spells