Item Changelogs

The Mjollnir is an item purchasable at the Main Shop, under Artifacts. However, it can only be completed with items from the Secret Shop.

Abilities [ edit ]

Link ▶️ Static Charge Ability

Target Unit Affects

Enemies Damage

Magical Places a charged shield on a target unit for 15 seconds which has a 20% chance to release a 200 magical damage shocking bolt at a nearby attacker and 4 additional enemies. Cast Range: 800 Proc Chance: 20% Proc Cooldown: 1 Search Radius: 900 Max Number of Targets: 5 Damage: 200 Shield Duration: 15 35 50

Pierces spell immunity on the triggering enemy. Does not target spell immune secondary enemies. Can be cast on spell immune allies.Pierces spell immunity on the triggering enemy. Does not target spell immune secondary enemies. Modifiers modifier_item_mjollnir_static : Dispellable with any dispel. Notes:

Double clicking the item casts it on self. Successive casts on the same target do not stack, but refresh the duration. The radius is centered around the shielded unit. Upon proccing, the proccing unit and 4 random enemy units within the radius are hit. If the damage source is more than 900 range away, then only the 4 random enemies within range will be hit.

Static Charge cannot proc more than once per second. Does not hit invisible units or units in the Fog of War. Despite the description, Static Charge can proc on any damage, including from spells, not only on attacks. Can only proc on damage instances of 5 or greater (after reductions). Does not trigger on self-inflicted damage, and damage flagged as HP Removal. All bolts together can deal up to 1000 damage (before reductions). Static Charge uses pseudo-random distribution.





Link ▶️ Chain Lightning Ability

Passive Affects

Enemies Damage

Magical Grants a 25% chance on attack to release a bolt of electricity that leaps between 12 targets within a 650 radius, dealing 170 magical damage to each. Lightning proc pierces evasion. Proc Chance: 25% Bounce Distance: 650 Number of Bounces: 12 Bounce Interval: 0.25 Damage: 170 0.2 Modifiers modifier_mjollnir_chain : Dispellable with death only. Notes:

Does not stack with the Chain Lightning of Maelstrom When obtaining multiple items with the Chain Lightning ability, only the one that has been continuously the longest in the inventory works. The lightning bounces in 0.25 second intervals, so hitting max targets takes 2.75 seconds. Can proc on fogged or invisible units, but will not bounce toward fogged or invisible units. Can never hit the same unit more than once per proc. All bounces together can deal up to 2040 damage (before reductions). Chain Lightning can proc while a previous chain lightning is still bouncing. Chain Lightning will not proc if the attacker is dead. However, it can proc if the target is dead.

Chain Lightning uses pseudo-random distribution. Attacks which proc Chain Lightning cannot miss. The Mjollnir Chain buff is a hidden buff required for the lightning to jump. Chain Lightning does not use a regular cooldown. It is neither displayed on the item icon when proccing, nor is it affected by cooldown manipulating effects.





Recommended heroes [ edit ]

Situational:

Alchemist, Centaur Warrunner, Monkey King, Queen of Pain, Sniper, Visage, Juggernaut, Lifestealer, Dragon Knight, Bloodseeker, Ember Spirit, Nature's Prophet.

Tips [ edit ]

Mjollnir is very effective against heroes with illusions like Naga Siren, Spectre and particularly Phantom Lancer and Chaos Knight that can surround you because the lightning goes all around you compared to cleave and the static charge has more chance to be triggered.

This item is very good for pushing, you can apply the Static Charge on a creep to push a lane safely while you jungle and get extra gold.

This is the most effective item to push back mega creeps.

Trivia [ edit ]

Mjölnir is the name of Thor's Hammer in Norse mythology.

Gallery [ edit ]