October 1 updates

On October 1, new updates were released for Redstone Flux, CoFH Core, CoFH World, the Thermal Series, the Vanilla+ Series and Redstone Arsenal.

Changelogs on GitHub

General

Various refactors and bugfixes (see the issue tracker).

CoFH Core

Vorpal now has a visual effect when dealing increased damage.

CoFH World

World generation files may contain a string value namespace to avoid feature name conflicts between files.

to avoid feature name conflicts between files. New distribution types: sequential and custom .

and . New feature types: spout , structure , sequential and consecutive .

, , and . These will be properly described in CoFH World’s documentation, which is currently being rewritten. For now, you’ll have to ask Skyboy on the Discord server.

Thermal Foundation

Excavators Like hammers, except they’re shovels.

New gear types Wood, stone, diamond and emerald. These aren’t used for anything by default, but they can be used by modpack developers.

Gear crafting recipes no longer use a center ingot.

Increased the amount of dirt that can be crafted using pulped biomass.

Added an example configuration for generating platinum ore (disabled by default).

Thermal Expansion

Machines no longer abort processing immediately when deactivated by a redstone signal.

Pulverizer recipes tweaked: cobblestone is processed into gravel and sand; gravel is processed into sand and flint; stone is processed into cobblestone; stone requires less energy to process.

Sawmills can recycle saddles.

Induction smelters can recycle iron bars, iron trapdoors, minecarts and rails.

Steam dynamos can use pulverized coal and pulverized charcoal as fuel.

Redstone Arsenal

Excavators Like hammers, except they’re shovels.



Please report any bugs on the issue tracker.