This patch, titled WONDER WINTER, is the prelude to the MapleStory BEYOND update! This one includes the new Dream Breaker content in Lacheln, the updated Mu Lung Dojo [Formidable Foes], various other changes, and a bunch of new events.

The 1st patch of BEYOND will be EVOLVE on January 5, the second is UNION on January 19, and then finally ARCANA on February 9.

As a reminder, here is the schedule for the MapleStory BEYOND update.

Wonder Winter (December 22) Dream Breaker Mu Lung Dojo Formidable Foes

(December 22) Evolve (January 5) New 5th job skills for all jobs Lucid Hard Mode

(January 5) Union (January 19) Maple Union Omega Sector

(January 19) Arcana (February 9) Arcane River’s 4th area: Arcana

(February 9)

No update information centre video for this patch, just a small little infographic for the stuff added in this patch.

Here’s the two world selection screens. One for Christmas, featuring Orca and Suu, and one for MapleStory’s 5000th day!

Dream Breaker

Dream Breaker has been added. At the top of the Clocktower of Nightmares, Lucid’s nightmare has begin again! By protecting the Dreamy Music Boxes, help save the residents of Lacheln!

Characters level 220 or higher who have accepted or completed the quest can talk to the Ragdoll of Dreams in City of Dreams: Lacheln’s Clocktower of Nightmares map to enter Dream Breaker.

While inside, you will have 3 minutes to protect yellow Sleepy Music Boxes while destroying the purple Nightmare Music Boxes (which will then turn into Sleepy Music Boxes) to fill the gauge at the top.

while destroying the purple (which will then turn into Sleepy Music Boxes) to fill the gauge at the top. If you do not fill the gauge completely yellow within the time limit or it becomes completely purple, you will fail.

There are 5 separate parts of the map , each with its own Music Box. You’ll have to move from part to part to keep your defences up everywhere!

, each with its own Music Box. You’ll have to move from part to part to keep your defences up everywhere! Every time you clear a stage, you will receive Dream Points (every 10 stages, the amount of Dream Points you are rewarded per stage is increased by 10). You can hold up to 3000 Dream Points. Your unused Dream points will be saved through different runs.

(every 10 stages, the amount of Dream Points you are rewarded per stage is increased by 10). You can hold up to 3000 Dream Points. Your unused Dream points will be saved through different runs. You can consume Dream Points to use 4 types of Tactics Skills in each stage. You cannot use the same skill more than once in a stage. Gauge Hold: Stop the gauge from moving for 5 seconds. (200 Dream Points) Bell of Awakening: Remove 1 random Music Box of Nightmares. (300 Dream Points) Ragdoll Summon: Summon a ragdoll that attracts nearby enemies for 15 seconds. (400 Dream Points) Explosion: Instantly kill all monsters and prevent them from being resummoned for 10 seconds. (900 Dream Points)

in each stage. You cannot use the same skill more than once in a stage. Based on your highest clear record, you can choose to begin at the first stage or any 10th stage that you have previously cleared.

Based on your final cleared stage, you will receive a certain number of Dream Coins and experience points when you exit.

when you exit. You can collect up to 500 Dream Coins per day. You can trade in 30 Dream Coins for 1 Arcane Symbol: Lacheln by talking to the Ragdoll of Dreams.

by talking to the Ragdoll of Dreams. Every 10 stages after 30 stages, you can receive a medal from the Ragdoll of Dreams to prove your cleared stage record.

After exiting, your cleared stage and clear time will be automatically registered in the weekly rankings. The weekly rankings will be reset between 11:30 PM on Sundays and 12:30 AM on Mondays, during which the content will be unavailable.

After the reset, the top 5 ranked characters will appear as statues in the right side of Lacheln City . Characters who have used up their daily play count of Dream Breaker can talk to these character statues to receive extra Dream Coins (I always get around 30 coins in total).

. Characters who have used up their daily play count of Dream Breaker can talk to these character statues to receive extra Dream Coins (I always get around 30 coins in total). You can enter Dream Breaker 3 times per day. However, if you login at a PC Room on Saturdays or Sundays, you can enter an additional 2 times.

Inside Dream Breaker, the usage/effects of certain skills are restricted.

The Dream Breaker Open event will be held.

Event Duration: December 22 after the patch ~ January 4 at 11:59 PM

December 22 after the patch ~ January 4 at 11:59 PM During this event, you will receive 2x the Dream Coins and experience from Dream Breaker.

Dream Breaker related items have been added.

(Lv. 33) Medal: Dream Breaker 30th Stage Occupant (3 all stats, 300 HP/MP)

(3 all stats, 300 HP/MP) (Lv. 33) Medal: Dream Breaker 40th Stage Occupant (4 all stats, 400 HP/MP)

(4 all stats, 400 HP/MP) (Lv. 33) Medal: Dream Breaker 50th Stage Occupant (5 all stats, 500 HP/MP)

(5 all stats, 500 HP/MP) (Lv. 33) Medal: Dream Breaker 60th Stage Occupant (6 all stats, 600 HP/MP, 1 attack/magic attack)

(6 all stats, 600 HP/MP, 1 attack/magic attack) (Lv. 33) Medal: Dream Breaker 70th Stage Occupant (7 all stats, 700 HP/MP, 1 attack/magic attack)

(7 all stats, 700 HP/MP, 1 attack/magic attack) (Lv. 33) Medal: Dream Breaker 80th Stage Occupant (8 all stats, 800 HP/MP, 2 attack/magic attack)

(8 all stats, 800 HP/MP, 2 attack/magic attack) (Lv. 33) Medal: Dream Breaker 90th Stage Occupant (10 all stats, 900 HP/MP, 2 attack/magic attack)

(10 all stats, 900 HP/MP, 2 attack/magic attack) (Lv. 33) Medal: Master Dream Breaker (15 all stats, 1000 HP/MP, 3 attack/magic attack)

Mu Lung Dojo Formidable Foes

Mu Lung Dojo’s number of floors have been extended from 41 to 63 floors.

Until the 40th floor, you can only use potions every 10th floor. From the 41st floor onwards, except for the last floor, you can use potions freely.

The monsters on the 41st~63rd floors are: 41: King Omen 42: Demolishizer 43: Ephinia 44: Xerxes 45: Targa (x3) 46: Scarlion 47: Ravana 48: Tarantulus 49: Dragonika 50: Dragon Rider 51: Hawkeye 52: Icarut 53: Irena 54: Oz 55: Mikhail 56: Cygnus 57: Arang 58: Bongsun 59: Ohgong 60: Songdal 61: Gold Dragon 62: Red Tiger 63: Mugong

The monsters on the 40th floor and below are the same as before.

Except for certain boss-rank monsters, all monsters in Mu Lung Dojo will now apply the Personality system.

Monsters can have one of three personalities: Infight, Out Boxing, and Anomaly. Infight personality monsters will dash towards you to attack in close range. Out Boxing personality monsters will attack at a distance . Anomaly personality monsters will teleport randomly to attack.

and Monsters will use different attacks and skills based on their personality.

Monsters will have different rates of each personality from which they will be randomly chosen.

Some monsters’ HP will change based on their personality and some will stay fixed.

Except for certain boss-rank monsters, all monsters in Mu Lung Dojo will now apply the Special Skill system.

Monsters will use special skills while attacking or after attacking.

The special skills include: Increase attack speed if the enemy is inflicted with a status effect Heal HP if the enemy is inflicted with a status effect Revive and be invincible for a certain period of time after dying Explode after dying Inflict a bind debuff after dying



The Mu Lung Dojo [Formidable Foes] Open event will be held.

Event Duration: December 22 after the patch ~ January 4 at 11:59 PM

December 22 after the patch ~ January 4 at 11:59 PM You will receive 1000 Mu Lung Points the first time you enter Mu Lung Dojo each day (one character per world).

the first time you enter Mu Lung Dojo each day (one character per world). You will receive a Mind and Body Training Center Entrance Charm based on your highest record each day (one character per world). 10th floor ~ 19th floor: 1 hour 20th floor ~ 39th floor: 3 hours 40th floor or higher: 6 hours

based on your highest record each day (one character per world).

Game Related

The 5th job advancement quests have been modified.

The waiting time in between activating another Arcane Stone has been decreased from 8 hours to 4 hours.

After clearing the “5th Job: Record of Strength, Awakening of Strength” quest, you will receive additional rewards: 5 Core Gemstones .

. Characters who have already completed the quest will be able to get these additional rewards by accepting the “Record Keeper’s Gift” quest between December 22 and February 22.

Characters who are out of combat will now be excluded from the party experience bonus and distribution.

Monster Life’s monster ability of weapon defense has been changed to defense.

An error where some hidden materials’ numbers were not visible in Hungry Muto when playing a Mechanic has been fixed.

When you unequip the Angelic Bless or Onyx Ring, the buff will now be instantly cancelled.

Newly created characters will be informed about basic systems through a dialog popup on the right side of the screen.

Monster Collection expeditions have been changed.

Characters level 33 or lower will no longer be able to use the Monster Expedition.

Monster Collection registration can still be done on all characters, regardless of level.

The Expedition times have been adjusted. The minimum expedition time has been changed from 30 minutes to 1 hour.

Some reward items from completing Expeditions have been changed to be moveable to characters in the same world. Use: Strange Cube Use: Craftsman’s Cube Use: Meister’s Cube Use: Powerful Rebirth Flame Use: Eternal Rebirth Flame

The Expedition reward Silver Potential Stamp has been changed to be untradeable.

The following changes were also made to Monster Collection expeditions but were not detailed in the patch notes:

When you start one, it will now show you all possible prizes. You will receive 1 prize from each ‘group’ of items.

Meso rewards have been removed.

The rewards will now be given to you directly, there are no more boxes that you receive and then must open.

Skill Related

All Jobs

Damage reduction skills: an error where some damage reduction skills were not reducing the damage taken from % HP attacks has been fixed

an error where some damage reduction skills were not reducing the damage taken from % HP attacks has been fixed Mercedes Character Card: an error where this Card’s cooldown reduction effect was not changing the descriptions of skills it affected has been fixed

Thieves

Venom Burst: has been changed to deal a certain amount of the DoT damage, additional damage will be applied normally Level 1: Consumes 300 MP. For up to 12 enemies in range that are taking damage over time, cause them to instantly take 25% of the remaining damage over time at once and an additional 465% damage 5 times. The additional attack’s final damage is increased by 15% for every second the enemy was taking damage over time, stacking up to 5 times. Afterwards, the explosion causes up to 10 nearby enemies to receive the damage over time that the initial enemies were inflicted with. Cooldown: 8 seconds. [Passive effect: when attacking, there is a 50% chance to inflict enemies with a DoT, dealing 166% damage every second for 8 seconds.] Level 25: Consumes 300 MP. For up to 12 enemies in range that are taking damage over time, cause them to instantly take 25% of the remaining damage over time at once and an additional 825% damage 5 times. The additional attack’s final damage is increased by 15% for every second the enemy was taking damage over time, stacking up to 5 times. Afterwards, the explosion causes up to 10 nearby enemies to receive the damage over time that the initial enemies were inflicted with. Cooldown: 8 seconds. [Passive effect: when attacking, there is a 50% chance to inflict enemies with a DoT, dealing 310% damage every second for 8 seconds.]

has been changed to deal a certain amount of the DoT damage, additional damage will be applied normally

Hero

Raging Blow: attack range has been increased, Enhanced Raging Blow during Enrage’s number of hits has been decreased from 9 to 5 but its damage has been increased from 167% to 285%

attack range has been increased, Enhanced Raging Blow during Enrage’s number of hits has been decreased from 9 to 5 but its damage has been increased from 167% to 285% Sword of Burning Soul: an error where the damage was not being increased while in Enrage state has been fixed

Paladin

Elemental Charge: Elemental Charge’s buff now has a 30 second duration (refreshed every time you use a Charge skill)

Elemental Charge’s buff now has a 30 second duration (refreshed every time you use a Charge skill) Flame Charge: attack range has been increased

attack range has been increased Blizzard Charge: attack range has been increased

attack range has been increased Lightning Charge: attack range has been increased

attack range has been increased Combat Orders: Flame Charge/Blizzard Charge’s damage boost has been changed from 70% to 110%p damage boost

Flame Charge/Blizzard Charge’s damage boost has been changed from 70% to 110%p damage boost Blast: the ability to consume Elemental Charge to receive a buff has been removed, Blast now takes the elemental attribute of the last Charge skill used

the ability to consume Elemental Charge to receive a buff has been removed, Blast now takes the elemental attribute of the last Charge skill used Divine Charge: attack range has been increased

attack range has been increased Elemental Force: Flame Charge/Blizzard Charge/Lightning Charge’s damage boost has been changed from 210% to 204%p damage boost

Flame Charge/Blizzard Charge/Lightning Charge’s damage boost has been changed from 210% to 204%p damage boost Paladin Expert: in addition to existing effects, Paladin Expert now increases your critical rate by 40%, defense ignore by 30%, and final damage by 40%

in addition to existing effects, Paladin Expert now increases your critical rate by 40%, defense ignore by 30%, and final damage by 40% Threaten – Bonus Chance: chance to activate boost has been increased from 20% to 25%

Dark Knight

Beholder Shock: attack range has been increased, number of hits has been increased from 1 to 2, cooldown has been decreased to 12 seconds, will now instantly move in front of the character before attacking

attack range has been increased, number of hits has been increased from 1 to 2, cooldown has been decreased to 12 seconds, will now instantly move in front of the character before attacking Cross Over Chain: final damage boost based on current % HP has been decreased from 80% to 20%, in addition to existing effects now increases final damage by 50% passively

final damage boost based on current % HP has been decreased from 80% to 20%, in addition to existing effects now increases final damage by 50% passively Lord of Darkness: the ability to heal additional HP when attacking bosses has been removed

the ability to heal additional HP when attacking bosses has been removed Dark Impale: attack range has been increased

attack range has been increased Beholder’s Revenge: in addition to existing effects, now passively increases Beholder Shock’s damage by 300%p

in addition to existing effects, now passively increases Beholder Shock’s damage by 300%p Dark Spear: damage has been decreased, cooldown has been decreased Level 1: Consumes 350 MP. Create a spear of darkness that deals 249% damage 7 times on up to 12 enemies with an additional 100% critical rate and 50% defense ignore continuously for a short period of time. Cooldown: 10 seconds. Level 25: Consumes 350 MP. Create a spear of darkness that deals 465% damage 7 times on up to 12 enemies with an additional 100% critical rate and 50% defense ignore continuously for a short period of time. Cooldown: 10 seconds.

damage has been decreased, cooldown has been decreased

Archmage (F/P)

Ignite: an error where Ignite would damage monsters using Damage Reflect/Damage Ignore has been fixed

an error where Ignite would damage monsters using Damage Reflect/Damage Ignore has been fixed Mist Eruption: cast delay has been decreased

cast delay has been decreased DoT Punisher: damage reduction when multiple fireballs hit one monster has been decreased, an error where DoT Punisher did not activate Ignite has been fixed Level 1: Consumes 500 MP. Create 15 fireballs that find enemies for 20 seconds, each dealing 415% damage 5 times. For enemies within range, summon an additional fireball for every 1 stack of DoT on them. Enemies hit by multiple fireballs will take 25% reduced damage from the additional ones. Enemies hit by fireballs will take 203% damage every second for 8 seconds. Cooldown: 30 seconds. Level 25: Consumes 500 MP. Create 15 fireballs that find enemies for 20 seconds, each dealing 775% damage 5 times. For enemies within range, summon an additional fireball for every 1 stack of DoT on them. Enemies hit by multiple fireballs will take 25% reduced damage from the additional ones. Enemies hit by fireballs will take 275% damage every second for 8 seconds. Cooldown: 30 seconds.

damage reduction when multiple fireballs hit one monster has been decreased, an error where DoT Punisher did not activate Ignite has been fixed

Archmage (I/L)

Freezing Effect: in addition to existing effects, lightning attribute attacks on monsters inflicted with Freeze stacks which have their damage increased will now decrease the number of Freeze stacks by 1

in addition to existing effects, lightning attribute attacks on monsters inflicted with Freeze stacks which have their damage increased will now decrease the number of Freeze stacks by 1 Frost Effect: in addition to existing effects, lightning attribute attacks on monsters inflicted with Freeze stacks which have their damage increased will now decrease the number of Freeze stacks by 1

in addition to existing effects, lightning attribute attacks on monsters inflicted with Freeze stacks which have their damage increased will now decrease the number of Freeze stacks by 1 Ice Aura: in addition to existing effects, every few seconds, up to 15 nearby monsters will be inflicted with a Freeze stack

in addition to existing effects, every few seconds, up to 15 nearby monsters will be inflicted with a Freeze stack Ice Age: cooldown has been decreased, icy area’s duration has been increased, an error where the icy area would damage monsters using Damage Reflect/Damage Ignore has been fixed Level 1: Consumes 1000 MP. Create an icy area that deals 520% damage 10 times on up to 15 enemies then persists for 30 seconds, dealing 260% damage continuously and increasing Freeze stacks. Cooldown: 60 seconds. Level 25: Consumes 1000 MP. Create an icy area that deals 1000% damage 10 times on up to 15 enemies then persists for 30 seconds, dealing 500% damage continuously and increasing Freeze stacks. Cooldown: 60 seconds.

cooldown has been decreased, icy area’s duration has been increased, an error where the icy area would damage monsters using Damage Reflect/Damage Ignore has been fixed

Bishop

Heal: an error where you would hit less enemies when attacking undead monsters has been fixed

an error where you would hit less enemies when attacking undead monsters has been fixed Heaven’s Door: an error where the resistance time would be reset if you used Heaven’s Door while having the Heaven’s Door buff has been fixed

an error where the resistance time would be reset if you used Heaven’s Door while having the Heaven’s Door buff has been fixed Vengeance of Angel: an error where Angel Ray Enhancement Core’s level 20 effect of increasing monsters hit by 1 would override Vengeance of Angel’s effect of fixing number of monsters hit to 1 has been fixed

Bowmaster

Hurricane: damage has been increased from 330% to 350%

damage has been increased from 330% to 350% Armour Piercing: reactivation cooldown of 9 seconds has been added, this reactivation cooldown is decreased by 1 second per attack (minimum reactivation cooldown is 1 second)

Marksman

True Sniping: an error where Distancing Sense’s effect would not apply has been fixed

Night Lord

Showdown Challenge: bonus experience and item drop rate has been decreased from 10% to 5%

bonus experience and item drop rate has been decreased from 10% to 5% Showdown Challenge – Enhance: bonus experience and item drop rate has been decreased from 10% to 5%

bonus experience and item drop rate has been decreased from 10% to 5% Spread Throw: each skill will now have the additional directional attack’s damage decreased differently, cooldown has been increased Level 1: Consumes 1000 MP. For 31 seconds, when using Throw skills, they will throw stars in various directions all at once. Cooldown: 239 seconds. Lucky Seven: 4 extra directions. Triple Throw: 4 extra directions. Additional directional attacks will have their final damage decreased by 20%. Quadruple Throw: 3 extra directions. Additional directional attacks will have their final damage decreased by 40%. Level 25: Consumes 1000 MP. For 55 seconds, when using Throw skills, they will throw stars in various directions all at once. Cooldown: 215 seconds. Lucky Seven: 4 extra directions. Triple Throw: 4 extra directions. Additional directional attacks will have their final damage decreased by 20%. Quadruple Throw: 3 extra directions. Additional directional attacks will have their final damage decreased by 40%.

each skill will now have the additional directional attack’s damage decreased differently, cooldown has been increased

Viper

Transform: final damage boost has been increased Level 1: Consumes 1000 MP. For 51 seconds, transform, fully charge your Energy, and increase your final damage by 20%. You can use up to 3 Energy Balls, each dealing 415% damage 3 times on up to 10 enemies continuously with an additional 50% critical rate and 50% defense ignore. Cooldown: 180 seconds. Level 25: Consumes 1000 MP. For 75 seconds, transform, fully charge your Energy, and increase your final damage by 25%. You can use up to 3 Energy Balls, each dealing 775% damage 3 times on up to 10 enemies continuously with an additional 50% critical rate and 50% defense ignore. Cooldown: 180 seconds.

final damage boost has been increased

Cannon Shooter

Big Huge Gigantic Cannonball: cannonball preparation time has been increased Level 1: Consumes 500 MP. Shoot a giant cannon ball that deals 465% damage 4 times on up to 15 enemies continuously. You prepare 1 cannonball every 20 seconds and can hold up to 3 at a time. Cooldown: 3 seconds. Level 25: Consumes 500 MP. Shoot a giant cannon ball that deals 825% damage 4 times on up to 15 enemies continuously. You prepare 1 cannonball every 20 seconds and can hold up to 3 at a time. Cooldown: 3 seconds.

cannonball preparation time has been increased

Flame Wizard

Blazing Orbital Flame: damage has been decreased, cooldown has been increased Level 1: Consumes 350 MP. Shoot a huge flame in a specified direction that deals 499% damage 6 times on up to 12 enemies with an additional 50% defense ignore then returns to your position. Cooldown: 8 seconds. Level 25: Consumes 350 MP. Shoot a huge flame in a specified direction that deals 955% damage 6 times on up to 12 enemies with an additional 50% defense ignore then returns to your position. Cooldown: 8 seconds.

damage has been decreased, cooldown has been increased

Night Walker

Shadow Spear: activation rate has been increased, damage has been decreased, cooldown has been decreased Level 1: Consumes 1000 MP. For 51 seconds, whenever you attack with a dark property skill (except Shadow Spear), there is a 100% chance of creating a shadow carving in the ground. After a short period of time, the shadow carving will turn into a shadow spear and deal 104% damage 4 times on up to 8 enemies. When a shadow spear activates, if there are a certain number of shadow carvings near it, it will change into a giant shadow spear, dealing 416% damage 6 times on up to 12 enemies. The giant shadow spear can activate every 3 seconds. Cooldown: 180 seconds. Level 25: Consumes 1000 MP. For 75 seconds, whenever you attack with a dark property skill (except Shadow Spear), there is a 100% chance of creating a shadow carving in the ground. After a short period of time, the shadow carving will turn into a shadow spear and deal 200% damage 4 times on up to 8 enemies. When a shadow spear activates, if there are a certain number of shadow carvings near it, it will change into a giant shadow spear, dealing 800% damage 6 times on up to 12 enemies. The giant shadow spear can activate every 3 seconds. Cooldown: 168 seconds.

activation rate has been increased, damage has been decreased, cooldown has been decreased

Striker

Primal Bolt: passive effect that increases the Thunder buff’s defense ignore boost to 9% has been added, damage boost has been changed into a passive effect, cooldown of 180 seconds has been added, duration has been decreased from 180 seconds to 90 seconds

passive effect that increases the Thunder buff’s defense ignore boost to 9% has been added, damage boost has been changed into a passive effect, cooldown of 180 seconds has been added, duration has been decreased from 180 seconds to 90 seconds Lightning Union: damage boost effect has been added Level 1: Consumes 1000 MP. For 42 seconds, increase your damage by 5% and when you attack, a lightning bolt will travel through up to 5 nearby enemies dealing 360% damage 6 times. The damage will decrease each time it hits another enemy. If there are 4 enemies or less, a giant lightning bolt will activate instead, dealing 360% damage 8 times. The lightning can activate every 3 seconds. Cooldown: 120 seconds. Level 25: Consumes 1000 MP. For 42 seconds, increase your damage by 17% and when you attack, a lightning bolt will travel through up to 5 nearby enemies dealing 600% damage 6 times. The damage will decrease each time it hits another enemy. If there are 4 enemies or less, a giant lightning bolt will activate instead, dealing 600% damage 8 times. The lightning can activate every 3 seconds. Cooldown: 108 seconds.

damage boost effect has been added

Phantom

Talent of Phantom Thief: an error where you could macro stolen skills with cooldowns has been fixed

an error where you could macro stolen skills with cooldowns has been fixed Acute Sense: in addition to existing effects, Acute Sense now passively increases your final damage by 25%

in addition to existing effects, Acute Sense now passively increases your final damage by 25% Cane Expert: in addition to existing effects, Cane Expert now passively increases your final damage by 20%

EunWol

Spirit Focus: cooldown and duration have been adjusted, final damage boost has been added Level 1: Consumes 1000 MP. Reset all of your cooldowns and for 31 seconds, increase your final damage by 5% and whenever you attack, automatically activate another spirit attack (keydown skills will have a 3 second duration). The spirit attacks can activate every 2 seconds. Cooldown: 120 seconds. Level 25: Consumes 1000 MP. Reset all of your cooldowns and for 55 seconds, increase your final damage by 17% and whenever you attack, automatically activate another spirit attack (keydown skills will have a 3 second duration). The spirit attacks can activate every 2 seconds. Cooldown: 120 seconds.

cooldown and duration have been adjusted, final damage boost has been added

Demon Avenger

Demon Frenzy: HP cost per second has been increased, maximum healing has been decreased, demon’s blood attack cycle has been increased Level 1: Consumes 20% HP and 6000 HP per second. Healing items and skills cannot heal more than 1% of your maximum HP. Increase your final damage by 1% per 4% of your maximum HP consumed. Every few seconds, spill Demon blood on the ground for 5 seconds, dealing 308% damage 2 times continuously on up to 10 enemies standing in it. If your current HP is less than 1% of your max HP, HP will not be consumed and Demon’s blood will not be spilt. On/off skill. When toggled off, cooldown: 149 seconds. Level 25: Consumes 20% HP and 6000 HP per second. Healing items and skills cannot heal more than 1% of your maximum HP. Increase your final damage by 1% per 3% of your maximum HP consumed. Every few seconds, spill Demon blood on the ground for 5 seconds, dealing 500% damage 2 times continuously on up to 10 enemies standing in it. If your current HP is less than 1% of your max HP, HP will not be consumed and Demon’s blood will not be spilt. On/off skill. When toggled off, cooldown: 130 seconds.

HP cost per second has been increased, maximum healing has been decreased, demon’s blood attack cycle has been increased

Blaster

Combination Training: final damage boost effect will now appear in the stat window

final damage boost effect will now appear in the stat window Shockwave Punch: an error where the shockwave’s damage would be decreased when used with Combat Orders has been fixed

Battlemage

Death: character level scaling has been expanded to level 250

Wild Hunter

Another Bite: character level scaling has been expanded to level 250

character level scaling has been expanded to level 250 Summon Jaguar: character level scaling has been expanded to level 250

character level scaling has been expanded to level 250 Claw Cut: character level scaling has been expanded to level 250

character level scaling has been expanded to level 250 Cross Road: character level scaling has been expanded to level 250

character level scaling has been expanded to level 250 Sonic Boom: character level scaling has been expanded to level 250

character level scaling has been expanded to level 250 Jaguar Soul: character level scaling has been expanded to level 250

character level scaling has been expanded to level 250 Rampage as One: character level scaling has been expanded to level 250

Xenon

Mega Smasher: an error where you could use this skill during Aviation Liberty has been fixed

Mechanic

Robo Factory: RM1: cooldown has been increased from 40 seconds to 60 seconds

cooldown has been increased from 40 seconds to 60 seconds Robot Mastery: robot’s summon duration time boost has been decreased from 70% to 40%

robot’s summon duration time boost has been decreased from 70% to 40% Magnetic Field – Cooltime Reduce: cooldown reduction has been decreased from 50% to 25%

Zero

Limit Break: final damage boost has been increased Level 1: Consumes 50 Time Force. Deals 415% damage 5 times on up to 15 enemies. Enemies hit will be binded for 10 seconds, and based on the damage done, the bind duration will be increased up to 100%. For 30 seconds, your skill cooldowns (except skills not affected by cooldown resets) will decrease 200% faster, your attack speed will be increased by 2 stages, your final damage will be increased by 30%, and all nearby enemies will be slowed. After the skill ends, all enemies affected by Limit Break will take an additional 20% of the damage they took during the skill 15 times. Cooldown: 240 seconds. Level 25: Consumes 50 Time Force. Deals 775% damage 5 times on up to 15 enemies. Enemies hit will be binded for 10 seconds, and based on the damage done, the bind duration will be increased up to 100%. For 42 seconds, your skill cooldowns (except skills not affected by cooldown resets) will decrease 240% faster, your attack speed will be increased by 2 stages, your final damage will be increased by 35%, and all nearby enemies will be slowed. After the skill ends, all enemies affected by Limit Break will take an additional 20% of the damage they took during the skill 15 times. Cooldown: 240 seconds.

final damage boost has been increased

Kinesis

Psychic Force: an error where this skill caused the final damage boost to disappear before the DoT damage ended has been fixed

an error where this skill caused the final damage boost to disappear before the DoT damage ended has been fixed Psychic Move: an error where this skill could not be used in the corners of maps has been fixed

Reboot

Reboot World’s Core Gemstone droprate has been increased.

The Fatigue limit has been increased from 200 to 300.

Map Related

Leafre’s Minar Forest has been reorganized.

Certain maps’ sizes have been decreased.

Hidden teleports for conveniently moving within maps have been added.

Certain monsters’ status effect skills have been removed. Minar Forest area’s monsters will no longer use Weaken, Curse, Slow, or Defense Boost skills.

The maximum number of monsters that can be summoned at one time has been increased. Minar Forest West Border Furry Forest Hunting Forest Forest’s Crossroads Goat Valley 1 Goat Valley 2 Sky Nest Entrance Sky Nest 1 Sky Nest 2 Minar Forest East Border Leafre East Forest Red Kentaurus’ Area Blue Kentaurus’ Area Black Kentaurus’ Area Battlefield of Fire and Darkness Battlefield of Fire and Water Battlefield of Darkness and Fire Battlefield of Water and Darkness



Quest Related

Magatia’s quests have been modified.

Quests have been improved to make them easier to complete. The quest information window will have more details on how to complete quests. You no longer need to wear the Alcadno’s Cape/Zenumist’s Cape to accept certain quests. Hidden portals will now appear when you move close to them. Homunsculo and D.Roy’s spawn rates have been increased.

When you complete all of the quests in Magatia, you will receive a medal. (Lv. 95) Magatia’s Alchemist (3 all stats, 60 defence, 150 HP/MP)



Cash Shop

The Happy Christmas Cash Shop event began on December 15 and will run until December 28.

Various Christmas themed items are on sale, including the Christmas Hat Box, Christmas weapons and effects, the Santa Boy/Girl packages, and the Snowman package.

Until January 11, the New Demon pets will be in the Cash Shop!

The Gold Apple’s special items have been updated with new wares including a 100% Unique Potential Scroll, 10 Core Gemstones Voucher, Character Name Change Coupon Voucher, and new chairs/ridings.

Events

Happy Christmas

The Happy Christmas event has begun and will run until December 25. It consists of three different events.

For the Christmas Gift event, every day, you can login to receive a Christmas Giftbox (once per character). You can open it to receive one of the following items:

Christmas Costume Voucher (7 days)

Christmas Wreath Nametag Ring Voucher (30 days)

Christmas Wreath Chat Bubble Ring Voucher (30 days)

For the Christmas Tree Decorating event, Henesys, Leafre, Haven, and Chew Chew Village will have Christmas trees!

You can fight monsters around your level to collect Shining Stars, Colourful Decorations, and Fluffy Snow. After combining them into a Tree Decoration Box, you can take them to any tree to decorate it.

There are four kinds of Christmas tree decorations: stars, snow, tree bows, and ribbons. You can decorate your tree by choosing any of these but each decoration can only be chosen 5 times.

Each time you decorate your Christmas tree, you will receive BEYOND Coins.

If you decorate your Christmas Tree a total of 15 times, you will receive 50 BEYOND Coins.

For the Come Play in Happyville event, every hour, you will receive an invitation to Happyville! You can accept this invitation up to 2 times per day.

In Happyville, a Santa Mimic has appeared, who is giving gifts to everyone. You can receive the following items:

Experience

Mesos

BEYOND Coin (maximum 5 per visit, maximum 10 per day)

Sunset Dew

Sunrise Dew

Melting Cheese

Reindeer Milk

Power Elixir

Strange Cube

Medal of Honor

Basic Medal of Honor

Intermediate Medal of Honor

MapleStory 5000th Day

To celebrate MapleStory’s 5000th day on January 4, this event will take place from December 26 to January 4. It consists of three events plus a free item.

Once per world, you can receive the Maple 5000th Day Flag, which is a Cash weapon with 3 attack/magic attack (stats expire in 10 days).

First is the 5000th Day Party Cake Preparation event. You can hunt monsters around your level to collect 500 Candles, which you can use to decorate the cake. If you collect them every day, you’ll receive special gifts (once per world).

500 Candles Maple 5000th Day Hat Voucher Maple 5000th Day Cape Voucher Maple 5000th Day Sweepstakes Entry Ticket

1000 Candles 20 BEYOND Coins Teleport World Map Voucher Maple 5000th Day Sweepstakes Entry Ticket

1500 Candles 3 Special Medals of Honor Maple 5000th Day Sweepstakes Entry Ticket

2000 Candles 30 BEYOND Coins 5 Maple 5000th Day Party Fireworks Voucher Maple 5000th Day Sweepstakes Entry Ticket

2500 Candles Rumbling Maple Skill Coupon Maple 5000th Day Sweepstakes Entry Ticket

3000 Candles 2 Meister’s Cubes Maple 5000th Day Sweepstakes Entry Ticket

3500 Candles 50% Epic Potential Scroll Maple 5000th Day Sweepstakes Entry Ticket

4000 Candles Powerful Rebirth Flame Maple 5000th Day Sweepstakes Entry Ticket

4500 Candles 10 Core Gemstones Maple 5000th Day Sweepstakes Entry Ticket

5000 Candles 2 Eternal Rebirth Flames Maple 5000th Day Cake Chair (moveable to characters in the same world) Maple 5000th Day Sweepstakes Entry Ticket



The Rumbling Maple skill is unlocked when you use the coupon from the Christmas Tree Decorating event. You can use it until January 8. Based on your character’s level, the skill’s level will be increased.

Rumbling Maple: When you’re with your Maple World friends, there’s nothing to fear! Pressing the skill key again will reverse the Maple friends’ direction. Level 3: 450% damage 200 times. Once all the number of hits are used, a certain distance is moved, or a certain amount of time has passed, the skill will disappear. Pressing the skill key again will change their direction.

When you’re with your Maple World friends, there’s nothing to fear! Pressing the skill key again will reverse the Maple friends’ direction.

The Maple Warriors’ Greetings event allows you to greet other characters by right clicking on them and pressing the Greet button which will send them an invitation. Each day, you’ll receive 5 Greeting Missions, which will give you a special gift if you are successful in greeting someone with the correct specifications (e.g. a thief, or a Nova class, or a fourth job person).

Greet 1 time: 1 BEYOND Coin

1 BEYOND Coin Greet 2 times: 2 BEYOND Coins

2 BEYOND Coins Greet 3 times: 3 BEYOND Coins

3 BEYOND Coins Greet 4 times : 4 BEYOND Coins

: 4 BEYOND Coins Greet 5 times: 5 BEYOND Coins, Maple 5000th Day Sweepstakes Entry Ticket

You’ll also receive 1 BEYOND Coin every time you receive another character’s greetings, up to 5 times per day.

For the Maple 5000th Day Special Sweepstakes event, you can use the Entry Tickets you have collected to enter draws for various items, worth up to 100 million Won!

Maple Custom PC (5 winners)

Apple iPad Air 2 Wi-Fi 64G (5 winners)

Sony MDR-10RBT (Bluetooth) (20 winners)

Large Deskpad + Mouse (200 winners)

100k Nexon Cash (50 winners)

50k Nexon Cash (500 winners)

10k Nexon Cash (5000 winners)

Finally, during this event, Henesys and Leafre will be covered with 5000th day party decorations. In addition, the Multi Kill/Combo Kill effects and the appearances of Runes will be changed to a party style.

MapleStory BEYOND Pre-Registration

From December 22 to January 3, log into the MapleStory homepage and register your account with 1 click, you can receive a special gift worth 70,000 Won! You can only register with one Maple ID per Nexon ID.

You can get the BEYOND Pre-Registration Box by logging into the game from January 5 to January 18. It gives the following items:

50 BEYOND Coins

Mini Chicken Pet Voucher (comes with Auto Buff, Auto Feed, Auto Loot, Item Loot, Range Increase)

Mini Chicken Pet Equipment Voucher

Pet Nametag Voucher

Blood Ring (7 days) Voucher

BEYOND Nametag Ring Voucher

BEYOND Chat Bubble Ring Voucher

8 Slot Equipment Inventory Expansion Coupon

8 Slot Use Inventory Expansion Coupon

8 Slot Install Inventory Expansion Coupon

8 Slot Etc Inventory Expansion Coupon

Character Slot Expansion Coupon

10 Safety Charms Voucher

Teleport World Map (7 days) Voucher

3 Super Megaphone Vouchers

3 2x Experience Coupons (15 minutes)

If you change to the OTP (one-time password) system, you’ll receive the Pre-Registration OTP Box I as well!

50 BEYOND Coins

2 2x Experience Coupons (15 minutes)

Pre-Registration OTP Box II

The Pre-Registration OTP Box II can only be opened by users who continue to use OTP for 20 days between January 4 and January 31.

100 BEYOND Coins

Sheriff Damage Skin

3000 Maple Points

You can also link your MapleStory M account and your Maple ID before claiming your Pre-Registration Box to receive additional rewards!

50 BEYOND Coins

Maple M Costume Voucher

Breakthrough BEYOND

The Breakthrough BEYOND event has begun and will run until January 11.

This event is for newly created (non-Zero) characters during the event. You can click the Breakthrough BEYOND icon on the left side of your screen to begin.

When you reach certain levels and complete missions, you’ll receive prizes! You can only receive them once per Nexon ID.

Lv. 140: clear Monster Park’s ‘Another World’s Battlefield’ (Lv. 135~144) Breakthrough Growth Elixir 140 (when used, levels up your character once, can only be used from level 140~149) 3 Miracle Circulators 4 Slot Selective Coupon

Lv. 150: clear Monster Park’s ‘Forbidden Time’ (Lv. 145~154) Breakthrough Growth Elixir 150 (when used, levels up your character once, can only be used from level 150~159) 1,000 Maple Points 3,000 Scroll Traces 7 Day Teleport World Map 4 Slot Selective Coupon

Lv. 160: clear Monster Park’s ‘Ruined City’ (Lv. 160~169) Breakthrough Growth Elixir 160 (when used, levels up your character once, can only be used from level 160~169) Cassandra Coin (can be NPCed for 50m mesos) 5 Special Medals of Honor 4 Slot Selective Coupon

Lv. 170: clear Monster Park’s ‘Forest of Dead Trees’ (Lv. 170~179) Breakthrough Growth Elixir 170 (when used, levels up your character once, can only be used from level 170~179) 3,000 Maple Points 100% Epic Potential Scroll 4 Slot Selective Coupon

Lv. 175: none Breakthrough Damage Skin 10 BEYOND Buffs

Lv. 180: clear Monster Park’s ‘Surveillance Tower’ (Lv. 175~184) Breakthrough Growth Elixir 180 (when used, levels up your character once, can only be used from level 180~189) Gaga Coin (can be NPCed for 100m mesos) 5 Craftsman’s Cubes 4 Slot Selective Coupon

Lv. 185: none Star Force 12 Star Enhancement Scroll 3 2x Experience Coupons (15 minutes)

Lv. 190: clear Monster Park’s ‘Knight’s Fortress’ (Lv. 190~199) Breakthrough Growth Elixir 190 (when used, levels up your character once, can only be used from level 190~199) 6,000 Maple Points 3 Eternal Rebirth Flames 4 Slot Selective Coupon

Lv. 200: clear Monster Park’s ‘Spirit Canyon’ (Lv. 200~209) Inkwell Coin (can be NPCed for 200m mesos) 10,000 Maple Points Character Slot Expansion Coupon 4 Slot Selective Coupon



Different missions can be cleared and the prizes can be redeemed by different newly created characters.

Mega Burning Project

The Mega Burning Project has begun and will run until January 18.

Like before, when you create a new character during this event, you can choose to make them a Mega Burning character! Note that you cannot burn a Zero, and you can only do this once per world per Maple ID.

Characters can only become Mega Burning characters when they are created. You cannot change your Mega Burning character but if you delete it, you can make another one.

The main benefit of a Mega Burning character is the ability to gain two extra levels per level up. This effect will take place until level 130!

You’ll also receive the Keep on Burning title which gives 100 all stats, 10 attack/magic attack, 10% boss damage, 10% defense ignore, and 400 HP/MP. The title can only be equipped after reaching level 130 and its stats will expire in 14 days.

At level 100, you’ll receive the Legendary Secret Box which when opened will reward you with 2 Mastery Book 20’s, 2 Mastery Book 30’s, and a full Black set.

At level 30, you’ll receive the Level 30 Equipment Box which is self-explanatory.

Finally, when your Mega Burning character is created, it will receive a Snail pet that has 5 hours of magic. It comes with meso loot, item loot, auto loot, and auto HP/MP. You cannot use the Water of Life on it.

Maple M Breakthrough/Maple M Boost

From December 22 to January 11, you can create a new character in MapleStory M to redeem rewards in MapleStory as your character grows. You can receive these rewards once per Nexon ID.

Reach level 10 Travelling Salesman Miumiu (7 days)

Reach level 30 Blood Ring (7 days) Teleport World Map (7 days)

Reach level 60 10 Safety Charms

Reach level 80 Character Slot Coupon Maple M Star Chair

Reach level 90 Maple M Breakthrough title (5 all stats, 3 attack/magic attack, 500 HP, 20% bonus experience from monsters, stats expire in 30 days)

Reach level 100 10,000 Maple Points



The Maple M Boost event consists of 2 daily missions that you can complete in MapleStory M to receive rewards in MapleStory. You can receive these rewards once per day per Nexon ID.

Clear 3 Elite Dungeons 5 BEYOND Coins

Clear 1 Minidungeon 5 BEYOND Coins

Clear 3 Elite Dungeons and 1 Minidungeon 2x Experience Coupon (15 minutes) 5 BEYOND Coins



Lady Blair’s Dream Express

The Lady Blair’s Dream Express event has begun and will run until December 27. During this event, you can freely move your Cash items between your different characters’ Cash Wardrobes!