The minion killing animations was a wonderful feature, one of the things that really was impressive at the launch of the game that influenced a lot of people to purchase it. They convey as much character personality and fighting style as executions, emotes and idle animations.

The intention behind removing them is that they are slower or not as efficient, but by that logic long executions are also unefficent and pointless. We use the animations, like the long executions\emotes, because they look cool, and have the option for efficiency through locked or zone attacks. And the removal of the animations actually achieved what it tried to fix, only some characters(like with infinite attack chain) now have slightly better time in clearing minions than the others, and now this feature has slacky and unsatisfying controls.

Considering that to date Dominion remains one of the most popular game modes, it is important to deliver the same level of enjoyment for the players that are playing it, and for us personally, this experience has dropped recently.

We understand that creating an additional movesets for each new characters is a hard, and sometimes, unappreciated work, and it may seem unnecessary at the first place, but things like this actually add up to overall For Honor universe, making each hero personified, fleshed out in the ways they deal with the midgets, and it would be a shame for all of this previous good work to be trashed away like this.

By this signing this petition we, For Honor community, want you, Ubisoft, and For Honor Developer Team, to reconsider your decision on removing the animations, and, possibly, on the abandoning creation of the new ones.