Dead Rising 2 has transitioned from Games for Windows Live to Steamworks according to Capcom.

Here’s some news that’s sure to raise both eyebrows and the dead. Zombie slayfests Dead Rising 2 and Dead Rising 2: Off the Record have made their long-awaited transition to Steamworks, and will be available TOMORROW, March 17th, complete with Steam Achievements!

If you decide to continue playing the Games for Windows Live version of the game, Capcom will continue to support the service. This transition applies to those who have bought Steam copies or boxed retail copies. Those who bought the game through the Games for Windows Live Marketplace are unfortunately out of luck as the transition will not be applicable for them. What is more, those who bought DLC through the Marketplace will be unable to transfer it over to Steamworks. Those who wish to continue playing with DLC purchased from the Marketplace will have to play the game through Games for Windows Live.

For those who are able to utilize the transition, Capcom will allow migration of save data:

We’ve implemented a save data and Achievements migration tool that’s built right into each game. The tool will allow you to transfer progress from GFWL to Steam. However, the game will require that you install and sign into the GFWL client since the game needs to authenticate unlocked Achievements recorded on the GFWL service. Those who wish to start the game from scratch can skip the GFWL client installation entirely since the save/Achievement migration is optional.

Those tools will be available shortly after launch and interested parties should check the Steam forums for an announcement.

This is certainly very good news for those (like myself) who have found the game unplayable due to Games for Windows Live.

So are you happy to see Dead Rising 2 transitioning over to Steamworks? What has been your experience with Games for Windows Live in general? Is this another nail in the coffin of the software? Sound off below in the comments.