NACHT DER UNTOTEN

- A MINECRAFT MINIGAME BY BLINKBLONK -



Update 1.2 is out

[ Singleplayer only ]



Spoiler - UPDATE NOTES AND CHANGES: - Fixed Max Ammo: It now also works whit items in second slot.

- Added Max Ammo sound effect

- Added Difficulty settings

- Added Hellhound rounds main system (not working still, it needs some testing)

- Small Bug fixes



Spoiler - Previos updates:

www.mediafire.com/download/qn6o0lj50rm2fin/Project_Y_package.zip

Update 1.0 - Release update:

There have been many maps created trying to replicate the famous "Call of Duty: Nazi Zombies" map, Nacht der Untoten .

Most require difficult to install mods and texture packs. This fun

recreation requires no mods to play, IT IS 100% VANILLA

begin fighting off 30 waves of zombies!

We in the BlinkBlonk have

tried to replicate the map as close as possible while still keeping in

mind this had to be playable. The map example has a working mystery box, power ups, which are dropped by zombies, pack-o-punch, two-weapons-only system, perk-o-colas, exc. It is going to be fun and challenge for all!

SO, why is this map different than the others?

Has 30 waves which are each harder than previous one (zombies spawn rate and helt encreases whit the same multiplier as in the real thing)



Has a clever wave system. There is no timer or button to press to switch round. The map itself detects when you have killed all the spawned mods in current round.



All mobs are spawned, no creapers, no endermands.



Working mystery box



Has working Pack-o-pach



Clever Lever -pointshop



Perk-o-Colas (juggernog, double tap root bear, quick revive, mule kick, stamin up)



- Power ups are droped ocasionaly by zombies (max ammo, insta-kill, double points, carpentor, blood money)



Custom textures and sound effects



Wall-Buy-Weapons



100% Resetable



Has barricades



Balanced weapons



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