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(Image: Hello Games)

No Mans Sky was released just over two months ago, and the reaction has been growing steadily more toxic over the last month as players have become frustrated at a seeming lack of updates.

Last month President of Sony Worldwide Studios Shuhei Yoshida told Eurogamer that while he enjoyed the game, he understood why many players felt let down, before making some rather pointed comments about Hello Games' PR strategy.

"I understand some of the criticisms especially [director] Sean Murray is getting," he said to Eurogamer, "because he sounded like he was promising more features in the game from day one.

"It wasn't a great PR strategy, because he didn't have a PR person helping him, and in the end he is an indie developer."

However a month after making those comments, Shuhei Yoshida has seemingly out of the blue come out on Twitter to defend the game, writing:

"If any of you have questioned, I have always been awed, amazed, inspired and energized by what @hellogames has accomplished with @NoMansSky"

Unsurprisingly though, these comments haven't gone down all too well and have been met with a barrage of negative responses from those who bought the game, with as apathy towards No Man's Sky clearly starting to reach breaking point.

"Im awed, amazed, inspired and energized how they duped us and ran off with the money." replied one disgruntled player.

While another said: "I'm amazed at the blatant lies they got away with too"

"They managed to sell millions of copies of a game based on false pretences, pretty amazing," concluded another clearly unsatisfied player.

In fact the majority of responses to Yoshida continued this sense of discontent.

And on the No Man Sky Reddit page it's no different, with countless threads dedicated to people unhappy and hurt with Hello Games approach since the game released just over two months back.

The only meaningful update to come from the Hello Games team as of late has come from No Man's Sky's audio chief, Paul Weir.

Weir was responding to fans online who were asking how things were going for Sean Murray and the development team following reports that the game was being investigated by the Advertising Standards Authority (ASA).

Weir replied, saying: “Sean is fine and we're all busy on the next patch.”

But when pushed to explain why there hadn’t been more information shared by Murray and the team, Weir commented:

“I'm afraid I have nothing useful to say. It's entirely up to Hello or Sean as to when they want to talk publicly.”

Given Yoshida's comments at Tokyo Game Show and the various miscommunication between the game and fans, it's understandable that Hello Games and Sean Murray might have taken a step back since release.

But the lack of updates, or at least official blog updates to help inform the players has lead those who did pay (and not asked for a refund) becoming more and more frustrated with the lack of progress it's made since release.

Equally, the limited updates that have gone out, have dealt more with fixing bugs than building on the many promises made in the lead up to release.

Previously Sean Murray had promised new features like base building and the ability own freighter-type ships among several other advancements which were said to be coming to the game.