Skill Checks (gens/trap/hooks) should have 3 tiers of difficulty.

Generators should pop random Tier where Tier 1 has 20% chance to pop up, Tier 2 has 35% chance to pop up and Tier 3 has 45% chance to pop up)Tier 1 - Longest Lenght [--------][-]Tier 2 - Medium Lenght [-------][-]Tier 3 - Shortest Lenght [-----][-]--------------------------------------------------------------------------------------Traps and Hooks according to Saboteur Perk Level.---------------------------------------------------------------------------------------Sab 1Tier 3 - Shortest Lenght [-----][-] 100% chance to pop--------------------------Sab 2Tier 2 - Medium Lenght [-------][-] 35-45% chance to popTier 3 - Shortest Lenght [-----][-] 55%-65 chance to pop----------------------------Sab 3Tier 1 - Longest Lenght [--------][-] 20% chance to popTier 2 - Medium Lenght [-------][-] 35% chance to popTier 3 - Shortest Lenght [-----][-] 45% chance to pop