I recently posted a teaser about a new mode I’ve been working on for KeyStone, called Nemesis Mode. Like previous expansions, I’ll be looking to fund this mode through Indiegogo, and I’m excited to announce the campaign will launch on February 13th!

Depending on funding levels, the mode will introduce 4-10 unique and challenging bosses to play against and 11-71 new cards themed around those bosses. Bosses will have at least 5 difficulty levels, and defeating them will make their special cards available for crafting.

I am also excited to let backers of the project vote on their favorite nemeses… if funding allows I will choose from the most popular when deciding which to add!

For information on the mode, you can check the original teaser post. I’ll be excited to share more details as the campaign gets going!