Quote Jerba Quote: Originally Posted by Hope you can help me with my bracers. Ever since 4.0, I've been using blue unmoddable bracers (200 rating) because they are bugged and have too high stats. Back when I was at 216/220 item rating, they were better than moddable gear but now that I have 224 gear, I am not sure which is better. This is for a Scoundrel healer by the way, with the other gear being BiS 224.



Outlander Mender's Bracers MK-5

+300 Endurance

+245 Mastery

+146 Power

+123 Critical Rating



Advanced Versatile Armoring 44 + Advanced Lethal Mod 44

+275 Endurance

+335 Mastery

+128 Power



When going from the 224 mods to the blue bracers, the stats change as follows:

−68 Armor Rating

−90 Mastery

+25 Endurance

+18 Power

+123 Critical Rating



Being a healer, I ignore Armor Rating and Endurance. For simplicity, I then treat Power identical to Mastery and I am left with:

−72 Mastery

+123 Critical Rating



So my question to the theory crafters is: Are those 72 Mastery better than 123 Critical Rating? I am already at 1,500 Critical Rating, so pretty high in the DR. Those 123 Crit make me go from 40.18% crit chance to 40.91%.



Any input would be appreciated. I have a feeling that it's now time to ditch the blue bracers and put on 224 gear but I would like to hear other opinions first.



By the way, this bug is also present in the bracers of the other healing classes, except they have 123 Alacrity instead of 123 Critical Rating ( Outlander Force-Healer's Cuffs MK-5 and Outlander Med-Tech's Vambraces MK-5 ).

So a follow-up question would be if +123 Alacrity is better than +123 Critical Rating.

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Really?



I had no Idea that these even existed. (And completely agree with you that they shouldn't exist either)

I even did a double take and had to go do some research to check if they actually existed. (spoiler: they do)

It looks like someone just did a copy and paste of the other ilvl 200 prototype head/chest/gloves/pants/boots and didn't do enough quality control to catch it.



This is heads and shoulders better than the equivalent 224 armoring + mod (excluding set bonus).



Put a Mastery Augment in there and compare it to the equivalently augmented bracers and suddenly the difference becomes even more obvious on which is better:



Outlander Mender's Bracers MK-5 + Advanced Versatile Augment 40

+348 Endurance

+318 Mastery

+146 Power

+123 Critical Rating



Versus

Advanced Versatile Armoring 44 + Advanced Lethal Mod 44 + Advanced Critical Augment 40

+318 Endurance

+335 Mastery

+128 Power

+73 Critical





Its not even close.

That blue, modifiable, 200 gear is much better than the 224 gear. Add in the fact that it also comes in Alacrity flavor makes it even more so.







I don't really want get into fully checking how it changes the stat distribution for every class(mainly because including it would break my existing modular code);

But I can say that it will keep it at the same stat ratios. If anything, I would suggest throwing a a Versatile Augment into these bracers to balance out the mastery loss



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I hate to say it, but the following Flashpoint drop Bracers are currently BIS rather than 224 Token gear.

Outlander Force-Healer's Cuffs MK-5

Outlander Med-Tech's Vambraces MK-5

Outlander Mender's Bracers MK-5



(just make sure to keep a 6 set in the other 6 pieces) .........Really?I had no Idea that these even existed. (And completely agree with you that they shouldn't exist either)I even did a double take and had to go do some research to check if they actually existed. (spoiler: they do)It looks like someone just did a copy and paste of the other ilvl 200 prototype head/chest/gloves/pants/boots and didn't do enough quality control to catch it.This is heads and shoulders better than the equivalent 224 armoring + mod (excluding set bonus).Put a Mastery Augment in there and compare it to the equivalently augmented bracers and suddenly the difference becomes even more obvious on which is better:+348 Endurance+318 Mastery+146 Power+123 Critical Rating+318 Endurance+335 Mastery+128 Power+73 CriticalIts not even close.That blue, modifiable, 200 gear is much better than the 224 gear. Add in the fact that it also comes in Alacrity flavor makes it even more so.I don't really want get into fully checking how it changes the stat distribution for every class(mainly because including it would break my existing modular code);But I can say that it will keep it at the same stat ratios. If anything, I would suggest throwing a a Versatile Augment into these bracers to balance out the mastery loss.........I hate to say it, but the followingdrop Bracers are currently BIS rather than 224 Token gear.(just make sure to keep a 6 set in the other 6 pieces) Bant The Fat and Pink.



Co-GM of Psy-Ops on The Harbinger