Kicking off the week with the rest of the Orcs!

Ghazghkul Thraka: Giant Ork Warlord

When Ghazghkul Thraka deals combat damage to an opponent, you may KO any number of character dice you control. For each die KO'd this way, deal 1 damage to target opponent.

Ghazghkul Thraka: Prophet of Gork and Mork

While Ghazghkul Thraka is active, once per turn, when you could use a Global Ability, you may KO a character die you control. If you do, deal 1 damage to target opponent.

Ghazghkul Thraka: WAAAGH!

Range 2

When Ghazghkul Thraka uses Range, you may KO any number of your Sidekick character dice. For each Sidekick character die KO'd, increase his Range by 1.

Mogrok: Know-It-All-Git

Range 1

While Mogrok is active, your other orks character dice get +1A and +1D.

Mogrok: The Red Waaagh!

While Mogrok is active, Prep the first action die you purchase each turn.

Global: Pay shield. Target character gets +1d (until end of turn).

Mogrok: War of Kunnin'

When Mogrok blocks and is not KO'd, spin him up 1 level (at end of turn).

Global: Pay shield. Target character gets +1d (until end of turn).

Stompa: Bit Mek's

Range 2

When fielded, KO target opposing character die and return it to its card. That character cannot be purchased next turn.

Stompa: Klawstompa

Range 2

When fielded, KO 2 target opposing character dice.

Stompa: Mechanical God

Overcrush

Frag

Stormboyz: Choppa Storm

Intimidate

Global: Pay bolt. Once per turn, target character gets Range 1.

Stormboyz: Da Vulcha Skwad

When fielded, deal damage equal to Stormboyz's A to target opposing character die.

Stormboyz: Flashy Skyboyz

Range 2

Global: Pay bolt. Once per turn, target character gets Range 1.