All- We're looking for someone using MacOSX with experience in compiling and linking XS/C code including OpenGL. We need help to get OpenGL::Modern to compile and run on MacOSX. This process is hampered by no developers with that hardware and software platform. The work involved is pretty much sorting out the link and load flags, verifying that they work, and flowing the fix back to our github repo: https://github.com/devel-chm/OpenGL-Modern.git Your prompt assistance is greatly appreciated as we're counting down to our first official, non-alpha release within the next week or so. Thanks! Chris