Revenge

4th-level Necromancy

Casting Time: 1 Reaction

1 Reaction Range: Self

Self Components: V

V Duration: Instantaneous

As you fall to the ground and utter a trigger word, the dark power of your impending death and the anger you feel toward your assailants, bursts outward from your body in an explosion of raw necrotic energy. When your hit points drop to 0, you can choose to cast the Revenge spell as a reaction. Each creature in a 10-foot-radius sphere centered on you must make a Constitution saving throw. A target takes 2d6 necrotic damage for every creature, not including the caster, in the radius of the spell on a failed save, or half as much damage on a successful one.

At Higher Levels: When you cast this spell using a spell slot of 6th level or higher, the damage it deals increases. Using a 6th level slot, the spell deals 2d8 damage for each creature in it's radius, and using an 8th level slot the spell deals 2d10 damage for each creature in it's radius.

Who Can Cast Revenge? Revenge is a spell that might be appropriate for a variety of characters, but by default it should be added to the Spell Lists of the Wizard and Warlock Classes. Other classes might learn the spell as well, at the the discretion of your DM. Feel free to experiment with homebrew classes. In particular, it was designed for use with the Demon Hunter created by u/Sonixinos.

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