Welcome to our guide for Muradin, a Tank in Heroes of the Storm. Within these pages, you will find everything required to understand how best to play this hero, in both different map styles and team compositions.

1. Muradin's Overview

Muradin is a generalist Tank that excels at disrupting the enemy team. During the laning phase, he can focus on messing up enemy rotations by dismounting and chunking down enemy Heroes with the help of Dwarf Toss allowing him to easily escape and Second Wind denying all damage he received while he farms stack for the Baseline Quest on Storm Bolt.

During team fights, he can either play defensively—by peeling and/or counter-engaging for his team—or play aggressively—by engaging and/or diving on vulnerable enemy Heroes.

2. Muradin's Strengths and Weaknesses

3. Muradin's Talent Build Cheatsheet

4. Muradin's Synergies and Counters

5. Muradin's Maps

Muradin's stronger maps Muradin's average maps Muradin's weaker maps In the hand of experienced players, Muradin is good on Maps where he can use his innate resilience and mobility to harass enemy Heroes and enable plays for his entire team by aggressively but safely invading the enemy side of the Map during the early game (such as Hanamura Temple). On the other hand, he is bad on Maps where the Objective takes a long period of time (for example Braxis Holdout) because he will eventually run out of Mana, effectively denying his Trait value.

6. Muradin's Tips and Tricks

7.

Muradin is a well-rounded Tank that can provide vision, engage, and peeling to his team.

Thanks to Dwarf Toss allowing him to quickly escape when in danger, Muradin can easily scout the enemy side of the battlefield to give his team a vision advantage, but only if the enemy team does not have tools to easily stop Dwarf Toss during its animation.

During team fights, Storm Bolt and Thunder Clap are decent crowd control tools that can be used to either engage enemy Heroes or peel for allied Heroes.

8. Changelog