Shudderwock, Reality-Warping Monster

Melee Assassin

Character Stats

HP: 1550-2100 (+4% per level)

HP Regen: ~4 (+4% per level)

Mana: 500

Mana Regen: 3

Basic Attack Damage: 135 (+4% per level)

Attack Speed: 1.11

Attack Range: 1.5

Abilities

Jaws! (Q) CD 8s, 25 mana - Short range, AoE bite attack. Deals ~150 damage and Slows targets by 35% for 1 second.

Claws! (W) CD 12s, 50 mana - Leap a medium distance and catch a target. Deals ~150 damage and Roots target in place for 0.75 seconds.

Beware! (E) CD 10s, 35 mana - Frighten enemy Heroes within short range, inflicting Fear for 0.75 seconds.

Snicker-Snack! (R1) CD 15s - Low damage, low range AoE attack centered on Shudderwock. Deals ~50 damage. Deals 25% more damage to targets per stack of Insanity.

Shudder-Step (R2) CD 60s - Polymorph target ally into Shudderwock for 3 seconds.

Unhinge Mind (Trait) - Shudderwock’s damaging Basic Attacks and Abilities cause Insanity for 6 seconds, increasing the duration of Shudderwock’s debuffs. Insanity increases debuff duration by 25%, stacking up to 4 times.

Lurk (Z) Toggle, 1s - While active, Shudderwock can walk through Walls, Structures and units. Basic Attacks and Abilities do not deal damage (still apply Insanity), but Shudderwock can still take damage.

Talents

Level 1

Sharpening Fangs (Q) - !Quest: Hit 20 Heroes with Jaws. Reward: Increase Jaws! range by 100% and the Slow duration by 0.75 seconds.

Barbing Claws (W) - !Quest: Attack Heroes that are Slowed, Rooted, or Silenced 40 times. Reward: Claws! leaps to the opposite side of the target.

Pounding Paranoia (E) - Increase the mana received by regeneration globes by 50%. !Quest: Collect 15 Regeneration Globes. Reward: Beware inflicts Insanity.

Level 4

Persisting Pursuit (W) After using Claws!, gain 40% fading movement speed for 3 seconds.

Run! (E) - Targets affect by Beware! Have their movement speed increase by 5% for each Insanity stack.

Wispy Weave (Z) - While Lurk is active, lose 20% movement speed out of Walls and Structures, but gain 20% movement speed in Walls and Structures.

Latent Chaos (Passive) - Gain 4% Movement Speed for each Insanity stack.

Level 7

Surreal Spell Shield (Passive) - Every 25 seconds, gain 25 Spell Armor against the next enemy ability and subsequent abilities for 3 seconds. Enemies that attack you during this time have their Spell Power reduced by 25% for 1.5 seconds. Can be Toggled.

Unnerving Presence (Passive) - Heroes and Summons that attack you have their Attack Speed slowed by 20% for 1.25 seconds.

Steel Scales (Passive) - Gain 2 Armor for each Insanity Stack.

Level 13

Another Bite (Q) - Jaws applies 2 stacks of Insanity. Reduce the cooldown of Jaws! by 1 second for each enemy Hero hit.

Pounce (W) - Claws! deals damage in an area around the target and its cooldown recharges 10% faster for each Insanity stack.

Astonish (E) - Increase Fear duration of Beware! by 0.25 seconds. While Feared by Beware! and for 3 seconds after, enemy Heroes receive 15% less healing for 1.5 seconds.

Level 16

Crunching Bite (Q) - Jaws deals an additional ~25 damage over 3 seconds per Insanity Stack.

Weaken Resistance (E) - Beware! reduces target’s Armor by 3% per Insanity stack.

Drawing Blood (Passive) - Basic Attacks against targets at 4 or more Insanity deal 50% more damage.

Level 20

!Kcans-Rekcins (R1) - Increase Snicker Snack’s cooldown by 5 seconds. It activates a second time 3 seconds after the initial cast.

Proliferate (R2) - Increase Proliferate’s duration by 1 second. At the end of its duration, Proliferate spreads to the closest ally Hero. (Affects each ally once).

Madness! (Trait) - Increase maximum Insanity stacks by 1. Upon reaching 5 Insanity, inflict Fear and remove all Insanity.

The Witchwood! (Z) - While Lurk is active, gain 50 armor while in a Wall or Structure and for 2 seconds after exiting.

Mana? Mine! (Active) CD 30s, 400 mana - Steal 100 mana from every nearby Hero (allied and enemy).