Disclaimer : Please be aware that playing a deck with so many bombs might put you on the FBI watch list...

It's boom o'clock!

BOMB HUNTER

Bomb Hunter has finally arrived, and with it, some explosive shenanigans. The goal of this deck is to drop as many bombs as needed to blow up your opponent. Turns out Wild is filled with crazy Deathrattle and Mech synergies available for us to trigger the bombs!

But first, we'll need some bomb generators. That's where Bomb Toss, Whirliglider, Explodinator, Boommaster Flark and the infamous Dr. Boom come in! We can then attach magnetic Mechs such as Venomizer and Spider Bomb to improve their bodies or buff them all at once with Metaltooth Leaper.

Clockwork Gnome, Mechwarper and Piloted Shredder are there since they are great mechs of old and can utilize the buffs from the other mechs very efficiently.

We run Baron Rivendare and Necromechanic to profit as much as we can from the bombs and other deathrattles! We also run Brann Bronzebeard to make the most out of battlecries. Need I say that Brann Bronzebeard + Explodinator gives us Boommaster Flark? Brann is also crazy good with Dr. Boom!!!

Feign Death is there mostly for the sweet damage outburst if bombs left unchecked. Add to that a double deathrattle enabler and you're in for business.

Replacements

Clockwork Gnome for Mecharoo against aggro. Clockwork Gnome is great against control since a single spare part can allow you to play around counterspell or do some sweet shenanigans. However, it Mecharoo gives a good early game board presence.

Baron Rivendare for a second Necromechanic

Loot Hoarder for Whirliglider if you want to go all-in on bombs!