Hey everyone,

Would love to get your feedback on something. We all know COH1 was and is a great game. It doesn't get to be called the highest rated WWII RTS of all time for nothing. And although COH2 may have never lived up to the same level of greatness, it still has some pretty awesome elements and is a ton of fun to play.

That being said, we want to get your opinion on:

What you loved about COH1 that COH2 didn't quite deliver on

What could be improved on COH1 that COH2 did and did not deliver

What you love about COH1 - Where did it excel (balance, commander design, campaign, etc.)

What you love about COH2 - its best features (campaign, faction design, TrueSight, commanders, etc.), whatever you feel they may be

If you could, what you would cut from COH2

What would you wnat to carry forward from COH2

Where possibly both COH1 or COH2 fell short - where in your opinion is the untapped potential?

We'd also love to hear what your favorite way to play either game is. Do you play mainly team games, competitive 1v1, competitively or casually, comp stomps, modded games, etc.?

As always, please keep the conversation civil, on topic and the feedback of high quality so we can actually use your feedback in the future.

Thanks!