

The most common thing to do was have a 110 twink for island carries. You'd use legendaries, your artifact, gear it up as much as you can (mythic ABT carries usually) and gem with BFA gems (up until that was hotfixed).



Then, most classes could pretty much solo islands. Recently been running with a 110 twink Warlock, he just slows the entire island, casts dots and runs around himself. The mobs never reach him and just die off. A whole normal is done in maybe 5 minutes? Brewmaster is also really good too, triples my damage at 120.



This is very much a "fun detected" move imo, I really did enjoy running with twinks, islands were still interactive, i still helped out, and gearing a twink would of been fun if this was not implemented.



Perhaps a better fix would of been to readjust scaling at 110 for islands, rather than disable it entirely.