Abicraft - Node based ability editor and system



Unity3D editor extension to help you build awesome game mechanics easy and fast

Flowing node editor with looping and branching support with customization options

Centralized and smart ability dispatching system to cast your abilities, any object can cast any ability!



State system that can apply behavior to objects

Passive and active abilities

Builtin GUI solution to display event data on scene



Cooldown system

Abicraft object interface

Attribute system and editor



Object pooling

Large collection of nodes and easy to use API to implement your own nodes fast

Automatically injected dependencies

Complete and easy to use documentation

Hundreds of work hours put into this to make using this asset smooth as possible



Tutorial series and examples to get you started

Customer support that really wants to see you succeed and solve any problem you may have!

No programming knowledge required. Easy to learn flowing node editor to keep your work organized and your productivity up.



Abicraft is not only a node editor, its whole ecosystem rich of features

