I think that all the people sounding off their negative ramblings, especially the usual ones, should cool their jets a bit and read and digest what was actually said; it isn't besides the truth, and it isn't all that bad either.

For upcoming games that have only very recently been announced, and which will work with Unreal Engine 4, there won't be any real excuse not to put it on Switch, other than a loss of graphical fidelity and/or frame rate, but in this specific case, the game is indeed too far along in its development process to put it on the Switch as well, or at least not at the same time, since that would mean quite a lot of work for the developers to tweak/downgrade the game to make it a good enough port.

Just look at how long it took to make the various ports of the other large, triple A games that we've gotten so far, those haven't been ported over in a mere couple of months either...

And he didn't say never, so it could still come at some later point in time, when their team will once again have the time and the manpower to focus on another platform besides the ones that they are working on now.

And we're not just receiving leftovers either, since all those "leftovers" are also released on the Xbox One and PS4, so in that respect, the Switch isn't treated any differently.

If Nintendo can keep the current momentum going, then numbers will only rise, and at some point, it will be next to impossible for any developer or publisher to ignore them, so the games WILL come, simple as that.

Provided Nintendo keeps up its end, obviously, but initial signs are positive enough, so we might all be a little less quick to worry about any impending/repeated third party support doom scenario, which (for now) is nowhere to be seen...