Update 05.05.2015 (1.70.1945.60)

Client Update 05.05.2015 (1.70.1945.60)

An error where spawn points would not change after pressing the “To Battle” button has been fixed.

The display of negative changes to tournament ratings has been fixed.

Zooming while using TrackIR in aircraft cockpits with telescopic sights has been fixed.

The handling of the T95 while moving forward has been fixed.

A Cruise-Control error for ground vehicles has been fixed. It will no longer force the vehicle to stop when shifting from second gear to first.

An error which would lead ground vehicles to move forward on neutral gear has been fixed.

An error which made it possible for flipped tanks to move has been fixed.

Improved the behaviour of collisions with wrecked vehicles in ground forces.

Camera views of rocket hits have been added for ground forces.

Several interface issues have been fixed.

Several client crashes have been fixed.

Note: This update applies to PC/Linux/Mac users. PS4 Users will receive the update as soon as possible.

The following changes are a server update that will be implemented on the game servers within 24 hours. During this time, bug reports regarding specifics mentioned here and their effect in a battle will not be considered as a bug and as such will not be taken into consideration.

J2M4 - The amount of time it takes to overheat has been increased.

The effect of the following shells, once they have penetrated armour, has been increased: 90mm М431, 100mm ZBМ8, 100mm ZBK5,122мм ZBM7,122mm ZBК10.

The Jagdpanther’s top armour thickness has been increased from 17mm to 25mm.

The absence of armour fragmentation when thin armour was penetrated by HEAT shells has been fixed.

The behaviour of APCBC and APBC shells when hitting armour at large angles has been updated.

Bug that sometimes caused rudder and elevator controls damage has been fixed.

Note: This server update applies to all platforms unless specifically highlighted.