Resident Evil 2 Remake was announced at Sony’s E3 2018 press conference and it appears to aim at a completely different reimaging of the original game. Capcom is developing Resident Evil 2 Remake on the RE Engine which was used to first develop Resident Evil 7 for the PS4, Xbox One, and PC. This is a highly optimized engine that managed to run Resident Evil 7 at 60 FPS on the PS4 and Xbox One.

Resident Evil 2 Remake has now been confirmed to target not only 4K on the PS4 Pro and Xbox One X, but it will also support 60 FPS although it wasn’t confirmed whether it means locked 60 FPS experience like Resident Evil 7. This was revealed by the brand manager at Capcom, Mike Lunn.

“Players will be able to play on Xbox One X and PS4 Pro in 4K. But if you choose to play in 4K you won’t be able to play at 60 frames per second. So it will run at 30 FPS. It is a stable frame rate, ” said Mike Lunn in a statement provided to GamingBolt.

There is no mention of native 4K support here so it is safe to assume that the 4K support just means a higher resolution. Resident Evil 7 runs at native 4k on the Xbox One X and this is on top of the 60 FPS support. Compared to Resident Evil 7, the upcoming Resident Evil 2 Remake might give the player a choice to either pick 4K rendering at 30 FPS or likely a lower resolution with support for 60 FPS.

Resident Evil 2 Remake will be out on January 25th, 2019 for the PS4, Xbox One, and PC.