The model is linear from left to right. See first the simplified version from the second edition of Daygame Nitro.

I’ve analysed it into further detail and depth in Daygame Mastery but it’s essentially the same thing, just deconstructed further for analytical precision.

Lastly, I’ve simplified certain elements for Daygame Overkill to bring out the energy and key checklists of what needs to be done on the street before taking a number.