There’s a gem of a game in here, among frustrations. Everything is driven with an elegant philosophy of simple but deep, from the way the roads support the city to how the specialisations work. But when you take them to their natural conclusions and push a single system, like trade or transport, too far, it all falls apart. Traffic jams become death sentences, and SimCity’s constantly noticeable agoraphobia does more to frustrate than challenge. You end up with businesses crying out for workers, and all you can do is increase density in the hope of high rises. Nothing /quite/ works as it should, and when Simcity is built on those systems from the ground up, that’s an incredible shame. There’s so much to like, but there’s so much that will frustrate, and it’s hard to recommend you brave the many ailments.