We will be launching the Player House Customization Update around 12 pm (Noon) CST on Nov 19th. This will be a client and server side patch so you will need to get the latest update from the store.

Added Player House Customization There is a Getting Started guide in our blog here that goes into detail about the system

Removed teleport lines for players outside of combat

Increased drop rate of Wooden Cogs and Metal Springs

Re-worked the Mission UI screen for NPCs to make the Lore Quests separate to try and improve player ease of use

Added indicators to the Achievement list to display if there is a title or furniture piece associated with achievement

Updated Scoundrel Ult Once Ult activated the next 6 shots will give you automatic rank 5

Removed some static furniture from the Player house

Added a few additional Achievement furniture pieces to furniture store in Highsteppe

Furniture Vendor NPC will now sell common furniture

Adjusted the lighting inside of Lich King, Broken Halls, Abandoned Mine dungeons

Updated training room in player house to be taller and less furniture to allow better practice for varying classes

EDIT: we rolled out a patch on 11/21 with the following fixes

Fixed an issue where the quest dialogue button on mission NPCs was missing

Fixed Scoundrel Ult not recharging properly

Fixed a bug with the furniture where it was saving wrong coordinates occasionally

Attempted a fix for the issue where furniture resets to default position after placing occasionally - we’re still investigating this one, but we’ve added a manual “save” function to the build mode button, so essentially press the Build Mode to toggle it off, and it should save your position.

Updated Tinkerer tools to be non-tradeable again after being un-crated.

Note: Turning “Build Mode” off now saves the position of the furniture again as a backup save so if you are worried about your furniture pieces not saving locations, you should be able to toggle that a few time to ensure the position is saved