“Cryptant Crab”, a blockchain powered virtual game developed by iCandy Interactive has reported to mint over US$50,000 revenue during its pre-sale of 1000 virtual crabs that lasted for 10 days. Cryptant Crab is the first ever blockchain and cryptocurrency based game released by iCandy Interactive that turned out to be a massive hit amongst millions of players present globally.

The 10-day pre-sale that started on October 25th witnessed massive involvement of gamers around the globe. The company had released about 1000 virtual crabs during the pre-sale period, they were played by a record high of 350 million mobile gamers across the globe. The virtual crab-fighting game enables users to collect, mutate, fight and trade crabs using cryptocurrency.

Each crab has its unique characters digitally signed on an Ethereum blockchain. The platform records the wins and the losses of each player along with their experience on the game in a blockchain network thereby adding a layer of security to the collectibles in order to save them from issues like theft or duplicity. Moreover, the pre-sale also allowed users to fight for “Legendary” positions, to have unique “pre-sale only” virtual crabs and to avail incentives including all-time visible “pioneer-status” batch on their profile.

Taking this opportunity, iCandy’s Chief Operating Officer, Desmond Lee said that the game will earn more popularity in near future because of its transparency and blockchain-scaled security to the virtual goodies earned by the gamers. Adding further he said that the developers will soon be releasing a few more pre-sale virtual crabs to meet the increasing demand of the players.