This is one of my favorite all-time games I've worked on. It embodies everything I ever consider to be fun and interesting about game development; the ability to improvise in the development cycle, silliness in theme, player skill and escalating challenge, and a "hey look at what I'm playing" virality that the game thrived on. The game was originally going to be a whale on a treadmill, but I couldn't draw whale flopping on a flat surface very well so at the last-minute it was changed to a dinosaur. Produced by Armor Games.

Programming: John

Art: John

Music: ZeRo-BaSs - Angel of Destiny

Produced by: Armor Games