During Content Update 2.5.0's quality assurance process, we found a significant problem where item filters were being checked every single frame for every item rather than just when the items initially dropped.



Early tests indicate that this can result in a significant performance loss when using an item filter. It has affected our online realm for quite a while.



This is fixed in tomorrow's 2.5.0 update. We're very sorry about this problem but are very happy with the massive performance boost that comes out of fixing it.

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Last edited by Chris on Dec 1, 2016, 7:28:59 PM

Last bumped on Mar 21, 2017, 11:32:41 AM