Update #3 (6:00 AM) – Corrected Rare Candy’s translation. | Update #2 (5:45 AM) – All translations are now below thanks to our superstar, Bangiras! | Update (5:00 AM) – A shiny Pokemon Catcher reprint and a shiny Archeops reprint are secret ultra rares in the set along with Gardevoir. Their scans are last below. All the translations should be up within an hour. Thanks to Toho, we now have scans of all the cards in BW4 Dark Rush several days before the booster packs hit store shelves! As usual, translations are below courtesy of Bangiras! Click the thumbnails below for larger images and use your left and right arrow keys to scroll through them like a slideshow. The set features Entei-EX, Raikou-EX, Tornadus-EX, and Darkrai-EX. The ultra rares are a shiny Gardevoir reprint, Pokemon Catcher reprint, and Archeops reprint. Thanks also goes to Gin and Viper.Fox for assisting us with this news story! Bulbasaur – Grass – HP60

Basic Pokemon [G] Tackle: 10 damage.

[G][C][C] Razor Leaf: 30 damage. Weakness: Fire (x2)

Resistance: Water (-20)

Retreat: 2 1/69 Ivysaur – Grass – HP90

Stage 1 – Evolves from Bulbasaur [G][C] Sleep Powder: 20 damage. The opponent’s Active Pokemon is now Asleep.

[G][G][C] Poison Powder: 50 damage. The opponent’s Active Pokemon is now Poisoned. Weakness: Fire (x2)

Resistance: Water (-20)

Retreat: 3 2/69 Venusaur – Grass – HP140

Stage 2 – Evolves from Ivysaur Ability: Floral Scent

Choose 1 Pokemon card from your deck, show it to your opponent, and put it in your hand. Shuffle your deck afterward. This ability can be used 1 time during your turn. [G][G][C][C] Poison Powder: 70 damage. The opponent’s Active Pokemon is now Poisoned. Weakness: Fire (x2)

Resistance: Water (-20)

Retreat: 4 3/69 Carnivine – Grass – HP90

Basic Pokemon [G] Poison Lure: Choose 1 of your opponent’s Benched Pokemon and switch it with his or her Active Pokemon. After that, the new Active Pokemon is now Poisoned.

[G][G][C] Spit Blow: Return the opponent’s Active Pokemon and all cards attached to it to your opponent’s hand. Weakness: Fire (x2)

Resistance: Water (-20)

Retreat: 2 4/69 Karrablast – Grass – HP60

Basic Pokemon [C] Smack: 10 damage.

[C][C][C] Confront: 40 damage. This Pokemon also does 10 damage to itself. Weakness: Fire (x2)

Resistance: none

Retreat: 1 5/69 Shelmet – Grass – HP60

Basic Pokemon [G][G] Body Slam: 20 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Paralyzed. Weakness: Fire (x2)

Resistance: none

Retreat: 3 6/69 Accelgor – Grass – HP90

Stage 1- Evolves from Shelmet [G] Haymaker: 20 damage.

[C][C] Strike and Fade: 50 damage. The opponent’s Active Pokemon is now Poisoned and Paralyzed. Return this Pokemon and all cards attached to it to your deck. Shuffle your deck afterward. Weakness: Fire (x2)

Resistance: none

Retreat: 0

7/69 Flareon – Fire – HP90

Stage 1- Evolves from Eevee [C] Sand-Attack: 20 damage. During your opponent’s next turn, when the opponent’s Active Pokemon that was hit by this attack uses one of its attacks, your opponent flips a coin. If tails, that attack fails.

[R][C][C] Fire Slash: 60 damage. You may choose 1 Fire Energy attached to this Pokemon and discard it. If you do, this attack does an additional 30 damage. Weakness: Water (x2)

Resistance: none

Retreat: 1 8/69 Entei EX – Fire – HP180

Basic Pokemon [R][C] Fire Fang: 30 damage. The opponent’s Active Pokemon is now Burned.

[R][R][C] Grand Flame: 90 damage. Choose 1 Fire Energy card from your discard pile and attach it to one of your Benched Pokemon. Pokemon-EX Rule: When Pokemon-EX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Water (x2)

Resistance: none

Retreat: 3 9/69 Torchic – Fire – HP60

Basic Pokemon [R] Peck: 10 damage.

[R][C] Live Coals: 20 damage. Weakness: Water (x2)

Resistance: none

Retreat: 1 10/69 Combusken – Fire – HP80

Stage 1 – Evolves from Torchic [C] Double Kick: Flip 2 coins, this attack does 20 damage times the number of heads.

[R][R][C] Flamethrower: 70 damage. Choose 1 Energy attached to this Pokemon and discard it. Weakness: Water (x2)

Resistance: none

Retreat: 1 11/69 Blaziken – Fire – HP140

Stage 2 – Evolves from Combusken [R][C] Blaze Kick: 40 damage. Flip a coin, if heads this attack does an additional 30 damage. If tails the opponent’s Active Pokemon is now Burned.

[R][R][C] Flamethrower: 130 damage. Choose 1 Energy attached to this Pokemon and discard it. Weakness: Water (x2)

Resistance: none

Retreat: 2 12/69 Heatmor – Fire – HP90

Basic Pokemon [C] Hot Tongue: 10 damage. If the opponent’s Active Pokemon is Durant, this attack does an additional 50 damage.

[R][C][C] Firebreathing: 50 damage. Flip a coin, if heads this attack does an additional 20 damage. Weakness: Water (x2)

Resistance: none

Retreat: 1 13/69 Larvesta – Fire – HP80

Basic Pokemon [C][C] Ram: 20 damage.

[R][R][C] Flare: 40 damage. Weakness: Water (x2)

Resistance: none

Retreat: 3 14/69 Volcarona – Fire – HP110

Stage 1 – Evolves from Larvesta Ability: Burning Scales

As long as this Pokemon is in play, the number of damage counters placed on your opponent’s Burned Pokemon in between turns is now 4. [R][C][C] Heat Wind: 70 damage. You may choose 1 Energy attached to this Pokemon and discard it. If you do, the opponent’s Active Pokemon is now Burned. Weakness: Water (x2)

Resistance: none

Retreat: 3 15/69 Slowpoke – Water – HP70

Basic Pokemon [C] Big Yawn: This Pokemon and the opponent’s Active Pokemon are now Asleep.

[W][C] Random Strike: 20 damage. Flip 2 coins, if even 1 is tails this attack fails. Weakness: Lightning (x2)

Resistance: none

Retreat: 3 16/69 Slowbro – Water – HP100

Stage 1 – Evolves from Slowpoke Ability: Sky High

When you have 6, 4, or 2 Prize cards remaining, this Pokemon can’t use any attacks. [W][C] Lazy Headbutt: 80 damage. This Pokemon is now Asleep. Weakness: Lightning (x2)

Resistance: none

Retreat: 3 17/69 Vaporeon – Water – HP110

Stage 1 – Evolves from Eevee [C] Muddy Water: 20 damage. Choose 1 of your opponent’s Benched Pokemon and that Pokemon also takes 20 damage. (Don’t apply Weakness and Resistance when damaging the Bench.)

[W][C][C] Spiral Drain: 60 damage. This Pokemon recovers 20 HP. Weakness: Lightning (x2)

Resistance: none

Retreat: 2 18/69 Piplup – Water – HP60

Basic Pokemon [W] Fury Attack: Flip 3 coins, this attack does 10 damage times the number of heads. Weakness: Lightning (x2)

Resistance: none

Retreat: 1 19/69 Prinplup – Water – HP80

Stage 1 – Evolves from Piplup [C] Sharp Wing: 20 damage.

[W][C][C] Fury Attack: Flip 3 coins, this attack does 30 damage times the number of heads. Weakness: Lightning (x2)

Resistance: none

Retreat: 2 20/69 Empoleon – Water – HP140

Stage 2 – Evolves from Prinplup Ability: Diving Draw

Choose 1 card from your hand and discard it. Then, draw 2 cards from your deck. You can use this ability 1 time during your turn. [W] Attack Command: Does 10 damage times the total number of Pokemon in play. Weakness: Lightning (x2)

Resistance: none

Retreat: 2 21/69 Ducklett – Water – HP60

Basic Pokemon [W][C] Water Pulse: 20 damage. The opponent’s Active Pokemon is now Asleep. Weakness: Lightning (x2)

Resistance: Fighting (-20)

Retreat: 1 22/69 Swanna – Water – HP90

Stage 1 – Evolves from Ducklett [W] Healing Dance: Restore 30 HP to each of your Pokemon.

[W][W][C] Continuous Peck: 60 damage. Flip a coin until you get tails, this attack does an additional 20 damage times the number of heads. Weakness: Lightning (x2)

Resistance: Fighting (-20)

Retreat: 1 23/69 Jolteon – Lightning – HP90

Stage 1 – Evolves from Eevee [C] Elec-Gun: 20 damage. You may choose 1 Lightning Energy attached to this Pokemon and discard it. If you do, this attack does an additional 40 damage.

[L][C][C] Pin Missile: Flip 4 coins, this attack does 40 damage times the number of heads. Weakness: Fighting (x2)

Resistance: none

Retreat: 0

24/69 Raikou EX – Lightning – HP170

Basic Pokemon [L][C] Thunder Fang: 30 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Paralyzed.

[L][L][C] Voltage Arrow: Discard all Lightning Energy attached to this Pokemon, then do 100 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.) Pokemon-EX Rule: When Pokemon-EX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Fighting (x2)

Resistance: none

Retreat: 1 25/69 Plusle – Lightning – HP60

Basic Pokemon [C] Tag Draw: Return your entire hand to your deck, then shuffle your deck. Afterwards, draw 4 cards from your deck. If you have any Minun on your Bench, draw an additional 4 cards.

[L] Plus Ion: 20 damage. Flip a coin, if heads this attack does an additional 10 damage. Weakness: Fighting (x2)

Resistance: none

Retreat: 1 26/69 Minun – Lightning – HP60

Basic Pokemon [C] Minus Ion: During your opponent’s next turn, any damage done by the attacks of the opponent’s Active Pokemon that was hit by this attack is reduced by 30.

[L] Elec-Shower: Does 10 damage to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.) Weakness: Fighting (x2)

Resistance: none

Retreat: 1 27/69 Joltik – Lightning – HP30

Basic Pokemon [L] Static: 20 damage. Weakness: Fighting (x2)

Resistance: none

Retreat: 1 28/69 Galvantula – Lightning – HP80

Stage 1 – Evolves from Joltik [L] Quick Turn: Flip 2 coins, this attack does 20 damage times the number of heads.

[L][C] Electric Vigor: 30 damage. If the opponent’s Active Pokemon has no Retreat cost, this attack does an additional 40 damage. Weakness: Fighting (x2)

Resistance: none

Retreat: 1 29/69 Tynamo – Lightning – HP40

Basic Pokemon [C] Charge Beam: 10 damage. Flip a coin, if heads choose 1 Energy card from your discard pile and attach it to this Pokemon. Weakness: Fighting (x2)

Resistance: none

Retreat: 1 30/69 Eelektrik – Lightning – HP90

Stage 1 – Evolves from Tynamo [C] Headbutt: 20 damage.

[L][L][C] Shock Bolt: 80 damage. Discard all Lightning Energy attached to this Pokemon. Weakness: Fighting (x2)

Resistance: none

Retreat: 2 31/69 Eelektross – Lightning – HP140

Stage 2 – Evolves from Eelektrik [L][C][C] Vacuum Heal: 40 damage. Restore this Pokemon’s HP by an amount equaling the damage done to the opponent’s Active Pokemon by this attack.

[L][L][C][C] Latch and Torment: Choose 1 of your opponent’s Benched Pokemon and switch it with his or her Active Pokemon. Then do 60 damage to the new Active Pokemon. Weakness: Fighting (x2)

Resistance: none

Retreat: 3 32/69 Espeon – Psychic – HP90

Stage 1 – Evolves from Eevee Ability: Solar Miracle

As long as this Pokemon is in play, prevent all effects of your opponent’s Pokemon’s attacks done to any of your Pokemon with Energy attached to them. [P][C][C] Psychic Report: 60 damage. Look at your opponent’s hand. Weakness: Psychic (x2)

Resistance: none

Retreat: 1 33/69 Slowking – Psychic – HP90

Stage 1 – Evolves from Slowpoke [P] Psyshock: 20 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Paralyzed.

[P][C][C] Hand Press: 50 damage. If you have more cards in your hand than your opponent has in his or her hand, this attack does an additional 30 damage. Weakness: Psychic (x2)

Resistance: none

Retreat: 2 34/69 Woobat – Psychic – HP50

Basic Pokemon [P] Supersonic: Flip a coin, if heads the opponent’s Active Pokemon is now Confused.

[P][C] Heart Stamp: 20 damage. Weakness: Lightning (x2)

Resistance: Fighting (-20)

Retreat: 1 35/69 Swoobat – Psychic – HP90

Stage 1 – Evolves from Woobat [P] Psychic Shot: 30 damage.

[P][C] Fat Sound: Flip 3 coins, this attack does 10 damage times the number of heads to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.) Weakness: Lightning (x2)

Resistance: Fighting (-20)

Retreat: 1 36/69 Yamask – Psychic – HP60

Basic Pokemon [C] Surprise: 10 damage. Flip a coin, if heads choose 1 card from your opponent’s hand without looking. Then, look at the card you chose, return it to your opponent’s deck and shuffle the deck. Weakness: Darkness (x2)

Resistance: none

Retreat: 1 37/69 Cofagrigus – Psychic – HP100

Stage 1 – Evolves from Yamask [C][C] Litter: Discard any number of Pokemon Tool cards from your hand, and this attack does 40 damage times the number of cards discarded in this way.

[P][P] Lock Up: 40 damage. During your opponent’s next turn, the opponent’s Active Pokemon that was hit by this attack can’t retreat. Weakness: Darkness (x2)

Resistance: none

Retreat: 2 38/69 Aerodactyl – Fighting – HP90

Revived Pokemon – Play Aerodactyl on your Bench with the effect of Old Amber Ability: Primal Scream

As long as this Pokemon is in play, your Pokemon’s attacks do an additional 10 damage to any Active Pokemon. [C][C][C] Wing Attack: 40 damage. Weakness: Grass (x2)

Resistance: none

Retreat: 1 39/69 Drilbur – Fighting – HP70

Basic Pokemon [F][F] Scratch: 30 damage. Weakness: Water (x2)

Resistance: Lightning (-20)

Retreat: 2 40/69 Excadrll – Fighting – HP120

Stage 1 – Evolves from Drilbur [F] Tunnel Hole: Choose 1 of your opponent’s Benched Pokemon, and this attack does 30 damage to that Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)

[F][F] Excavation Attack: 50 damage. Choose 1 card from your discard pile, show it to your opponent, and put it in your hand. Weakness: Water (x2)

Resistance: Lightning (-20)

Retreat: 3 41/69 Umbreon – Darkness – HP100

Stage 1 – Evolves from Eevee [C][C] Shadow Drain: 30 damage. Restore this Pokemon’s HP by an amount equaling the damage dealt to the opponent’s Active Pokemon by this attack.

[D][C][C] Slashing Strike: 80 damage. This Pokemon can’t use Slashing Strike during your next turn. Weakness: Fighting (x2)

Resistance: Psychic (-20)

Retreat: 2 42/69 Sableye – Darkness – HP70

Basic Pokemon [C] Confuse Ray: 10 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Confused.

[D] Junk Hand: Choose 2 Trainer cards from your discard pile, show them to your opponent, and put them in your hand. Weakness: none

Resistance: none

Retreat: 1 43/69 Darkrai EX – Darkness – HP180

Basic Pokemon Ability: Darkness Cloak

As long as this Pokemon is in play, all of your Pokemon with any Darkness Energy attached to them have no Retreat cost. [D][D][C] Night Spear: 90 damage. Choose 1 of your opponent’s Benched Pokemon, and this attack also does 30 damage to that Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.) Pokemon-EX Rule: When Pokemon-EX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Fighting (x2)

Resistance: Psychic (-20)

Retreat: 2 44/69 Sandile – Darkness – HP70

Basic Pokemon [C] Sand Burrow: Flip a coin, if heads prevent all damage done to this Pokemon by attacks during your opponent’s next turn.

[D][C][C] Stab: 40 damage. Weakness: Fighting (x2)

Resistance: Psychic (-20)

Retreat: 2 45/69 Krokorok – Darkness – HP90

Stage 1 – Evolves from Sandile [C][C] Mud-Slap: 30 damage.

[D][D][C][C] Stab: 70 damage. Weakness: Fighting (x2)

Resistance: Psychic (-20)

Retreat: 3 46/69 Krookodile – Darkness – HP150

Stage 2 – Evolves from Krokorok [D][C][C] Dark Stab: 60 damage. During your opponent’s next turn, the opponent’s Active Pokemon that was hit by this attack can’t retreat.

[D][D][C][C] Ride the Wave: Does 40 damage times the number of Prize cards you’ve already taken. Weakness: Fighting (x2)

Resistance: Psychic (-20)

Retreat: 3 47/69 Zorua – Darkness – HP50

Basic Pokemon [D] Ascension: Choose 1 card that Evolves from this Pokemon from your deck, and play it on top of this Pokemon to Evolve it. Shuffle your deck afterward.

[C][C] Scratch: 20 damage. Weakness: Fighting (x2)

Resistance: Psychic (-20)

Retreat: 1 48/69 Zoroark – Darkness – HP100

Stage 1 – Evolves from Zorua [C][C] Beatdown: Does 20 damage times the number of Darkness-type Pokemon you have in play.

[D][D] Dark Rush: Does 20 damage times the number of damage counters on this Pokemon. Weakness: Fighting (x2)

Resistance: Psychic (-20)

Retreat: 2 49/69 Vullaby – Darkness – HP60

Basic Pokemon [D] Whirlwind: 10 damage. Switch the opponent’s Active Pokemon with one of his or her Benched Pokemon. (Your opponent chooses the Pokemon to bring Active.) Weakness: Lightning (x2)

Resistance: Fighting (-20)

Retreat: 1 50/69 Mandibuzz – Darkness – HP90

Stage 1 – Evolves from Vullaby [D] Bone Rush: Flip a coin until you get tails, this attack does 30 damage times the number of heads.

[C][C] Dark Pulse: Does 20 damage plus 10 damage times the total number of Darkness Energy attached to your Pokemon. Weakness: Lightning (x2)

Resistance: Fighting (-20)

Retreat: 1 51/69 Escavalier – Steel – HP90

Stage 1 – Evolves from Karrablast [M] Take Aim and Drop: 30 damage. Prior to doing damage, discard any Pokemon Tool cards attached to your opponent’s Active Pokemon.

[M][M][C] Cavalry Spear: 70 damage. During your opponent’s next turn, this Pokemon has no Weakness. Weakness: Fire (x2)

Resistance: Psychic (-20)

Retreat: 3 52/69 Klink – Steel – HP60

Basic Pokemon [C][C] Smash Turn: 20 damage. Switch this Pokemon with one of your Benched Pokemon. Weakness: Fire (x2)

Resistance: Psychic (-20)

Retreat: 3 53/69 Klang – Steel – HP80

Stage 1 – Evolves from Klink [C][C] Charge Beam: 20 damage. Flip a coin, if heads choose 1 Energy card from your discard pile and attach it to this Pokemon.

[M][C][C] Vicegrip: 50 damage. Weakness: Fire (x2)

Resistance: Psychic (-20)

Retreat: 3 54/69 Klinklang – Steel – HP140

Stage 2 – Evolves from Klang [C] Metal Blast: Does 20 damage plus an additional 20 damage times the number of Metal Energy attached to this Pokemon.

[M][M][C][C] Lock Gear: 60 damage. Draw cards from your deck until you have 6 cards in your hand. Weakness: Fire (x2)

Resistance: Psychic (-20)

Retreat: 4 55/69 Chansey – Colorless – HP100

Basic Pokemon [C] Sing: The opponent’s Active Pokemon is now Asleep.

[C][C][C] Double-Edge: 60 damage. This Pokemon also does 30 damage to itself. Weakness: Fighting (x2)

Resistance: none

Retreat: 3 56/69 Blissey – Colorless – HP130

Stage 1 – Evolves from Chansey Ability: Softboiled

Flip a coin, if heads restore 30 HP to your Active Pokemon. This ability can be used 1 time during your turn. [C][C][C] Double-Edge: 90 damage. This Pokemon also does 60 damage to itself. Weakness: Fighting (x2)

Resistance: none

Retreat: 3 57/69 Eevee – Colorless – HP60

Basic Pokemon [C] Surprise Attack: 20 damage. Flip a coin, if tails this attack fails. Weakness: Fighting (x2)

Resistance: none

Retreat: 1 58/69 Lillipup – Colorless – HP50

Basic Pokemon [C] Tackle: 10 damage.

[C][C] Take-Down: 30 damage. This Pokemon also does 10 damage to itself. Weakness: Fighting (x2)

Resistance: none

Retreat: 1 59/69 Herdier – Colorless – HP80

Stage 1 – Evolves from Lillipup [C] Roar: Switch the opponent’s Active Pokemon with one of his or her Benched Pokemon. (Your opponent chooses the Pokemon to bring Active.)

[C][C] Tackle: 30 damage. Weakness: Fighting (x2)

Resistance: none

Retreat: 2 60/69 Stoutland – Colorless – HP130

Stage 2 – Evolves from Herderrier [C][C][C] Special Fang: 40 damage. If this Pokemon has any Special Energy attached to it, this attack does an additional 40 damage.

[C][C][C][C] Bay: 60 damage. During your opponent’s next turn, the opponent’s Active Pokemon that was hit by this attack has its attacks’ damage reduced by 30. Weakness: Fighting (x2)

Resistance: none

Retreat: 3 61/69 Tornadus EX – Colorless – HP170

Basic Pokemon [C][C] Blow Through: 30 damage. If there’s a Stadium in play, this attack does an additional 30 damage.

[C][C][C] Power Blast: 100 damage. Flip a coin, if tails choose 1 Energy attached to this Pokemon and discard it. Pokemon-EX Rule: When Pokemon-EX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Lightning (x2)

Resistance: Fighting (-20)

Retreat: 1 62/69 Crash Hammer – Trainer Choose 1 Special Energy attached to the opponent’s Active Pokemon 1 of your opponent’s Pokemon and discard it. You can use any number of Trainer cards during your turn. 63/69 Dark Patch – Trainer Choose 1 Basic Darkness Energy card from your discard pile and attach it to one of your Benched Darkness-type Pokemon. You can use any number of Trainer cards during your turn. 64/69 Rare Candy – Trainer Choose a Stage 2 Evolved Pokemon card from your hand that goes on top of the Stage 1 Evolution of 1 of your Basic Pokemon, and Evolve that Basic Pokemon. (This can’t be used on your first turn or on a Basic Pokemon that came into play during this turn.) You can use any number of Trainer cards during your turn. 65/69 Old Amber Aerodactyl – Trainer Look at the bottom 7 cards of your deck. Choose 1 Aerodactyl card and play it on your Bench. Return the remaining cards to your deck and shuffle your deck. You can use any number of Trainer cards during your turn. 66/69 Darkness Claw – Tool Pokemon Tool: To use a Pokemon Tool, attach it to one of your Pokemon. Each Pokemon can only have 1 card attached, and the card remains attached. The attacks of the Darkness-type Pokemon that this card is attached to do an additional 20 damage to any Active Pokemon. You can use any number of Trainer cards during your turn. 67/69 Bad Team’s Jimu and Sabu – Supporter Flip a coin, if heads choose 3 cards from your opponent’s hand without looking. Then, look at those cards, return them to your opponent’s deck and shuffle the deck. You can only use one Supporter card during your turn. 68/69 Twist Mountain – Stadium Each player may flip a coin once during his or her turn. If heads, he or she choose 1 Revived Pokemon card from his or her hand and plays it onto his or her Bench. You can only bring 1 Stadium card into play during your turn. If a Stadium with a different name comes into play, discard this card. 69/69 Entei EX – Fire – HP180

Basic Pokemon [R][C] Fire Fang: 30 damage. The opponent’s Active Pokemon is now Burned.

[R][R][C] Grand Flame: 90 damage. Choose 1 Fire Energy card from your discard pile and attach it to one of your Benched Pokemon. Pokemon-EX Rule: When Pokemon-EX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Water (x2)

Resistance: none

Retreat: 3 70/69 Raikou EX – Lightning – HP170

Basic Pokemon [L][C] Thunder Fang: 30 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Paralyzed.

[L][L][C] Voltage Arrow: Discard all Lightning Energy attached to this Pokemon, then do 100 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.) Pokemon-EX Rule: When Pokemon-EX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Fighting (x2)

Resistance: none

Retreat: 1 71/69 Darkrai EX – Darkness – HP180

Basic Pokemon Ability: Darkness Cloak

As long as this Pokemon is in play, all of your Pokemon with any Darkness Energy attached to them have no Retreat cost. [D][D][C] Night Spear: 90 damage. Choose 1 of your opponent’s Benched Pokemon, and this attack also does 30 damage to that Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.) Pokemon-EX Rule: When Pokemon-EX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Fighting (x2)

Resistance: Psychic (-20)

Retreat: 2 72/69 Tornadus EX – Colorless – HP170

Basic Pokemon [C][C] Blow Through: 30 damage. If there’s a Stadium in play, this attack does an additional 30 damage.

[C][C][C] Power Blast: 100 damage. Flip a coin, if tails choose 1 Energy attached to this Pokemon and discard it. Pokemon-EX Rule: When Pokemon-EX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Lightning (x2)

Resistance: Fighting (-20)

Retreat: 1 73/69 Gardevoir – Psychic – HP110

Stage 2 – Evolves from Kirlia Ability: Psychic Mirage

As long as this Pokemon is in play, each Basic Psychic Energy attached to your Psychic-type Pokemon provides 2 units of Psychic Energy. This effect doesn’t stack, no matter how many Pokemon with this ability you have in play. [P][P][C][C] Mind Shock: 60 damage. This attack’s damage isn’t affected by Weakness or Resistance. Weakness: Psychic (x2)

Resistance: none

Retreat: 2 74/69 Archeops – Fighting – HP130

Stage 1 – Evolves from Archen Ability: Prehistoric Power

As long as this Pokemon is in play, neither player can play any Pokemon from their hand to Evolve a Pokemon. [F][F][C] Rock Slide: 60 damage. Choose 2 of your opponent’s Benched Pokemon, and this attack also does 10 damage to those Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.) Weakness: Grass (x2)

Resistance: none

Retreat: 2 75/69 Pokemon Catcher – Trainer Choose 1 of your opponent’s Benched Pokemon and switch it with his or her Active Pokemon. You can use any number of Trainer cards during your turn. 76/69