Draugr

The Fields were dark and misty, illuminated by the moon's light. As he marched through the grass, horses whinnied and dogs barked from a nearby stable. All the town's doors were shut, locked tight. If anyone saw him, they prayed or pretended it was all a dream. It was a ghastly sight, a man of sunken grey flesh, and old wounds. An arrow was protuding from his shoulder; he either didn't notice, or didn't care.

"HALT!" A town watch cried. It stopped in its steps and turned to look to him, with those grim empty sockets. Suddenly hunger took over, it opened its mouth and screamed.

Men who fall in combat are not always granted an eternal rest. For some, peace will never find them. The Draugr are those men, doomed to walk the land for one reason or another. Not simple animated corpses, Draugr are formed from something stronger, and far darker. Glorious champions, powerful warriors, or simply an honest soldier, all could fall victim to this terrible curse. The Draugr may carry some semblance of who they were, but no memories will remain. All achievements and regrets, lost to them.

Accursed Dead

The Draugr's body is whole, but gruesome in appearence. With grey, sunken flesh, old bloodless wounds, spots of blue or green, and thier eyes completely rotted away. Yet all their senses are intact, restored with their horrific unlife. Draugrs height and weight almost entirely depends on what they rose from. By virture of their "condition", Draugr are ageless beings, forever doomed until someone or something purges their exsistence.

Nameless Slaves

A Draugr is typically raised for a purpose by some dark and powerful force. Usually they are raised by a fiend or Necromancer as a soldier or guard. Druagrs must serve their purpose unless freed, or their master dies, leaving them without cause. When a Draugr is masterless, it must pull together some form of purpose, and find its own way. Mostly nameless, as the people or creature who raise them don't usually care to give them one. A free Draugr's name comes from something it found, or whatever it was called by those it meets.