Quantum Break's PC Graphical Options Menu has leaked

Quantum Break's PC Graphical Options Menu has leaked

| Source: DSO Gaming Author: Mark Campbell

Quantum Break's PC Graphical Options Menu has leaked

Quantum Break's PC Graphical Options Menu has leaked, showing a lot of settings to tweak, but a lack of any Anti-Aliasing or V-Sync options.

These leaked images may not be representative of the final version of Quantum Break, but at least right now it seems to have a much more comprehensive options menu than Gear of War: Ultimate Edition.

Currently the available graphical options include resolution, volumetric lighting, shadow resolution, shadow filtering, texture resolution, screen space ambient occlusion, screen space reflections, effects quality and Global Illumination. Below are leaked screenshots showcasing the available graphical options.

Quantum Break will only support new DirectX 12 API from Microsoft, meaning that only newer GPUs from both AMD and Nvidia will be supported by the game. This also means that this game will also be exclusive to Windows 10.

The game is stated to require a minimum of an AMD Hex core Piledriver CPU or a minimum of an Intel Haswell i5 CPU, meaning that gamers will need a lot of CPU computing power in order to play this game. The game will also require a minimum of 8GB of system memory and 2GB of VRAM.

The game will be around 55GB in size and at the high end will require today's flagship GPUs, the GTX 980Ti and the R9 Fury X, meaning that this game is going to be very demanding, especially at high resolutions.

This is the highest recommended specifications for a game that we have ever seen at OC3D, being seeming almost Crysis like in terms of requires specifications.

Quantum Break will be releasing on PC on April 5th exclusively on the Windows 10 store.

You can join the discussion on Quantum Break's Graphical options menu on the OC3D Forums.

Quantum Break's PC Graphical Options Menu has leaked, showing a lack V-Sync or AA options.https://t.co/cFzMbIlMnM pic.twitter.com/xRp50qKNMz — OC3D (@OC3D) March 23, 2016

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