These series of drawings were done at a very early stage of production, so the names used may not match with the official storyline. Also, the uniqueness of some of the names made spelling a bit tricky at times.



When I worked in the games industry, we found that it was often better to give a unit a generic name, like "Vehicle_01" or "Soldier_A" rather than a specific one because things are constantly in flux during production. I remember some instances where we could not use a name because it had already been trademarked by another company. This made production difficult because things that had been named one way for many months suddenly changed overnight. It was hard for artists and programmers to keep things straight during meetings.



Thanks for looking around.