Lycan Class Updates

Class Improvements Continue this Weekend

Welcome to the Lycan revamp! Another class in the series of revamps looking to enhance the way rep classes play. The new Lycan Class offers a new take on the old class, now focusing more on offense, defense, and PvP!





This is a straight buff from the original class. No need to buy a new version and rank it up all the way to 10 again. For those who want to try it out but don’t have it yet, the methods to get it are still the same: if you have rank 10 Lycan Rep, you can buy the class for 50,000 Gold or pick it up for 2,000 ACs.



Recommended enhancement: Fighter. So.. Who let the dogs out? Oh. You ARE the dog?… I sure hope your bark is worse than your bite. (Class will not go rare)



Mana Regeneration: Lycans gain mana when they strike an enemy in combat or are struck by an enemy in combat.

Skill Breakdown

Auto Attack

Rank needed: 1

Mana Cost: 0

Cooldown: 2 sec.

Cooldown Type: Physical

Range: Short Ranged

Description: Double click a monster to start Auto Attacking it. This is a basic attack, taught to all adventurers. Damage dealt is based on your weapon damage.



Savagery

Rank needed: 1

Mana cost: 15

Cooldown: 4 sec

Type: Physical

Range: Medium Range

Description: With the strength and agility of a Lycan, even a clumsy flail in an attempt to hit something becomes an unavoidable barrage. You tap into your beastly nature and apply one stack of Instinct for 6 seconds, increasing physical outgoing damage by 5% per stack, stacks to 5. Also applies a stacking HoT for 15 seconds.



The skills on the revamped Lycan class now play better together, and Instinct is just the start. +25% physical damage also builds on any +all out%, giving you even more benefit from raw damage buffs. The HoT is also very generous. This skill never misses, ensuring that you can always stack your effects.

Thrill of Battle

Rank needed: 2

Mana cost: 0

Cooldown: 6 sec.

Type: Physical

Range: Medium Ranged

Description: The thrill of battle gives you a rush. If Keystone Predator is active, applies Endless Hunt for 10 seconds, which increases your crit chance, crit damage, and dodge chance by 15%.

Costing 0 MP, this skill lets you constantly regain aggro from monsters to regain mana to sustain your other skills at no cost. If you have Keystone Predator, this free skill becomes even better.



Pouncing Strike

Rank needed: 3

Mana cost: 30

Cooldown: 20 sec.

Type: Physical

Range: Long Range

Description: With your new legs you send a mighty leaping kick to the head of your enemy, causing them, at the very least, to become really dizzy, reducing Critical Strike Chance by 50% and Dodge Chance by 30% for 20 seconds. If the opponent was stunned by Howl of Terror, increases their incoming damage by either 15%, 20%, 25%, or 30% proportional to the length of their stun.



You want to chain Howl into Pounce. You inflict a more powerful defense debuff if you roll a long stun, although even the weakest stun has a respectable effect. The effects last long enough that you can Pounce a second time to get a bigger boosted hit, and then you’ll be able to take advantage of a few seconds where the target is extra-vulnerable.



Rank needed: 4

Type: Passive Ability

Passive 1: Lean Muscle

Haste increased by 15% and crit chance increased by 15%.



Passive 2: Thick Fur

Damage taken reduced by 15%.



Howl of Terror

Rank needed: 5

Mana cost: 20

Cooldown: 12 sec.

Type: Physical

Range: Long Range

Description: You let loose a blood-curdling call to the sky and your opponent, shaking them to their core. Applies Keystone Predator, which increases outgoing damage by 15% for 15 seconds. Also applies one of four stuns, lasting either 2, 3, 4, or 6 seconds.



This is your opener. Stun your target, and start stacking your effects immediately. Keystone Predator boosts your HoT and also activates Endless Hunt, while Pouncing Strike shreds the target’s defense. Because the stun can have a very low duration, timing it well is important.

Conclusion

Previously, Lycan felt like it underperformed and was therefore often left at the back of the pack. These new changes come with increased offensive and defensive capabilities, greater synergy between its skills, and reduced mana costs in order to allow for more frequent skill use. So howl at the moon (or your foes), and rejoin the hunt in the endless night of Darkovia.