Basically, the current behavior of Sym’s teleporter makes it very frustrating to use it to send her sentries as a bomb behind the enemy team. About 2/3rd of the time, the entrance will spawn 1-2 meters in front of Symmetra, and the other 1/3rd it will spawn directly under her. This doesnt even seem to be terrain based, as it happens when standing in the same spot on level ground.

There’s nothing quite as frustrating as throwing down 3 turrents, placing a TP on top of them, and missing them completely. That’s 30 sec worth of cool downs wasted due to random luck!

I will also mention that this bug causes a problem when trying to escape a Zarya ult. TP can spawn just out of reach!

Here’s a link to a short capture I made last night that clearly demonstrates the problem:



Thanks,

-J