Gears of War 4 will support split-screen co-op on PC for the game's campaign, developer The Coalition has confirmed. Technical director Mike Rayner told PC Gamer that, from a development perspective, this is "quite difficult to support." Overall, he said it was a "labor of love" to add the feature, which the studio elected to include after it heard feedback from Gears of War Ultimate Edition that fans wanted this.

"We have to deal with multiple inputs, we have to deal with focus, we have to deal with UI placement," Rayner said about split-screen co-op. "That extra work--especially when having to also consider all the resolutions and aspect ratios a PC can have--may be why most big games nowadays don't typically support split-screen co-op."

Adding split-screen support is "not just something you can tack on," but instead requires "some effort" to do it right, Rayner added.

In April, The Coalition boss Rod Fergusson confirmed Gears of War 4 will also offer split-screen co-op on Xbox One, though the frame rate will drop to 30fps. This applies to campaign and multiplayer, but it remains to be seen if Gears of War 4 on PC will offer split-screen for multiplayer as well.

In other news about Gears of War 4, the title's "gameplay launch trailer" was published today and can be seen here. Additionally, you can read GameSpot's preview of Gears of War 4's campaign through this feature, "Gears of War 4's Campaign Mixes Guns and Gore With Storytelling and Atmosphere."