Things are moving along with alpha 13. Here is zombie Arlene, rigged up and in the game, and I redid that really low res old green wallpaper texture set we had to some hd versions.



Ryan added scrap metal hatches and vault hatches. Shown here is the vault hatch.



Sorry the video isn’t ready, I’ll get it out this weekend for sure. I’ve been waiting for the new water to get finished so I can show it off in the video.

