holo

The Combat Missions in Phase 1 have had their difficulty significantly reduced

The Combat Missions across Phases 1-5 have been tuned to give players more preparation time in waves 2 and 3, to anticipate the challenging wave 4

Point rewards for completing waves have been increased

The Strafing Run ability was removed from Phases 1, 2 and 3

The Strafing Run ability will no longer fire at the start of a wave

There is now a maximum number of Elite Units allowed in certain waves of Phases: Phase 1: Guaranteed 1 Elite, not to exceed 2 Elites in Wave 4 Phase 2: Guaranteed 2 Elites, not to exceed 3 Elites in Wave 4 Phase 3: Guaranteed 3 Elites in Wave 4 Phase 4 and 5: Guaranteed 3 Elites, not to exceed 4 Elites in Wave 4 Phase 6: Guaranteed 4 Elites in Wave 4



Hoth Rebel Soldier was healing more than desired; he now heals an appropriate amount

Hoth Rebel Commander and Rebel Officer Unique abilities now trigger correctly