What the developers have to say:

Why Early Access?

- New Levels and Zones



- New Enemies



- Bosses and Mini Bosses



- Weapons, Armor, Helmets, and Spells

Approximately how long will this game be in Early Access?

How is the full version planned to differ from the Early Access version?

What is the current state of the Early Access version?

Will the game be priced differently during and after Early Access?

How are you planning on involving the Community in your development process?

so we're opening up Early Access to involve the community while we dial in the final gameplay balance tweaks and wrap up the latest round of content.We've focused on replayability with a procedurally generated level system, enemy spawns, and item drop probability. The Marshmallow Melee team is looking for feedback as we polish these systems.Join our Discord channel to chat with the Dev team! You'll get to vote on which content you'd like to see. Discord here: https://discord.gg/wXaaVbG Early Access customers get a unique opportunity to play the near-final game and influence the development.We're passionate gamers and have been obsessed with VR for the last 4 years. We can't wait for you to play Marshmallow Melee!”“Marshmallow Melee will be in Early Access for about 6 Months.”“Marshmallow Melee is roughly 85% complete.The Early Access version will ship with 6 unique Zones, over 15 weapons, and 10 unique helmets (Each helmet has a unique special power). During Early Access, we'll be adding more tower zones, weapons, spells. Marshmallow Melee's full version will also be expanding the game mode offerings to include a 100 floor endurance mode and nightmare difficulty to challenge even the most hardcore players.”“Marshmallow Melee currently has 1 game mode: Complete 50 dungeon floors to win. There are over 70 unique floors that are randomly shuffled so it's a different experience ever time you play!”“The game will increase in price after Early Access.”“Join the Marshmallow Melee Discord to share your thoughts and chat with the Dev team! We'd love to hear how you're liking the game, what you'd like to see change, and any bugs you run into during Early Access.”