With Attacker’s slowly gaining the upper hand over the past few weeks, we figured now was a good time to add a new piece of equipment to the Defender’s arsenal: the Molotov Cocktail. When thrown, Molotov’s spawn an expanding ring of fire that burns for 10 seconds, dealing high damage to anyone caught in the flames. Testers quickly found that Barbwire and Fire are a match made in heaven.

While the initial reception to Molotovs has been positive, testers also discovered how to exploit them. As with any new item, their initial implementation was very rough. Fire spawns in a circle around the point of impact, which meant the flames could go through walls! A savvy Defender would toss their Molotov at an exterior wall near the Attacker van, causing the fire to leak into the truck, killing all the Attackers before the round had even begun. Our v2 has its fire spread in a loose grid using our Audio Pathing system, and pushes itself off walls, confining the flames to the area it was thrown at.