UAV Placement

A UAV is a consumable (cost: 40k cbills) that allows your entire team to see all enemies in the UAV's sensor range. It has a sensor range of about 250m and hovers 150m above the battlefield for about 30-40s. They can't be detected on radar (except at close range), but can be spotted by eye and shot down. This combination of factors means that the best place to put a UAV is very close to to the enemy, so that it will have as many enemies in its sensor range as possible, while its vertical angle to the enemy so high that they won't be able to shoot it down.The best place to put a UAV is just behind the enemy. This will allow it to detect as many enemies as possible while keeping it away from the enemy's sight. This is best done by a light mech with ECM to reduce the chance of detection. Knowing where the enemy is will enable your team to plan their attack, as well as allowing LRM-armed teammates to fire at the enemy without getting line of sight.Another good use of a UAV is to warn your team of an incoming push. There's nothing better at getting your team's attention than 12 radar contacts suddenly appearing at 300m.Conversely, it is also a good idea to pop a UAV just before getting into a brawl, particularly in an urban area. It gives your team an informational advantage and will help all your teammates make better targeting and movement decisions while brawling.