Are you looking for a goofy new way to style on Zergs? Are you sick and tired of that dumb and overpriced Warp Gate upgrade? Do you believe that every mineral patch is rightfully yours? Then the Disco Build is for you!

The Disco Build is an Oracle-centered macro build that operates on three simple facts:

1: Oracles are hilariously good against Hydralisks, Lings and Banes (Ultras too!)

2: Stasis Wards and Photon Cannons go together like Peanut Butter and Jelly

3: Money → Carriers → Winning

Here’s the build:

Nexus first Forge Fast Expand and Probe scout – keep scouting until you see a 3rd base

18 – Nexus

18 – Forge

18 – Gateway

20 – Cannon

22 – Cybernetics in main

23 – 2 gases

25 – Hodor Zealot

29 – 3rd gas

32 – Stalker to patrol main

36 – Stargate in the back of your main

38 – 4th gas

40 – 2 more cannons if Zerg has no 3rd base, watch for Dropperlord

48 – Build 1 Phoenix:

The Phoenix and Stalker will be able to deny all but the double Speedlord scout, and the Pheonix will be used to scout and kill Overlords

48 – Mothership Core

50 – 2 more Stargates

54 – First Oracle – keep hidden at home

60 – Build 2 Pylons at 3rd Base location and send Moma Core

Build Nexus and 3 cannons at 3rd

Do the same at your 4th base about a minute later

When you have about 10 Oracles, drop a pair of Stasis traps at your 3rd or 4th base (whichever doesn’t have the Mothership Core) and head across the map.

Getting the Party Started:

When you get to the Zerg’s base you are going to want to utilize an OP strat called “Judgement.”

If you see a few Hydras or Queens, lay down some mean green dance moves.

If you see an exposed Hatchery – it’ll be gone in about .003 seconds.

Kill Queens before Spores, kill Drones if you can – use that big Protoss brain of yours.