Stats in Conan Exiles

This page will explain how each stat can be calculated in Conan Exiles.

Note: Credit for compiling these formulas and examples goes to /u/luckytiger1 from the Conan Exiles subreddit on Reddit.

Strength [ edit ]

Melee Damage

weapon dmg + (weapon dmg * (points in strength / 100)) = melee dmg

example with a stone sword (30 dmg) and 10 strength points

30 + (30 * (10/100)) = 33 melee dmg

Agility [ edit ]

Defense

armour defense + (points in agility) = defense

example with full light armour and 10 def points

23 + 10 = 33 defense

Vitality [ edit ]

HP

base health + 12 * points in Vitality = HP

example with 10 Vitality points

200 + 12 * 10 = 320 HP

Accuracy [ edit ]

Range Damage

range dmg = bow dmg + arrow dmg = range dmg

range dmg + (range dmg * (points in accuracy/ 100)) = range dmg

example with a hunting bow (22 dmg) and flinthead arrows (16dmg) and 10 Accuracy points

22 + 16 = 38

38 + (38 * (10/100)) = 41.8 range damage

Grit [ edit ]

Stamina

base stamina + 3 * points in Grit = Stamina

example with 10 Grit points

100 + 3 * 10 = 130 Stamina

Encumbrance [ edit ]

base encumbrance + 7 * points in Encumbrance = Encumbrance

example with 10 Encumbrance points

70 + 7 * 10 = 140 Encumbrance

Survival [ edit ]

water base rate = 5 points p/m -- food base rate = 3.5 points p/m

water base rate - (0.08 * survival points) = water metabolize rate

food base rate - (0.056 * survival points) = food metabolize rate

example with 25 survival points

5 - (0.08 * 25) = 3 water points p/m

3.5 - (0.056 * 25) = 2.1 food points p/m

Strategy Guide/Tips [ edit ]

Improving your character as you level up gives you the chance to focus on many different attributes. Increasing strength to cause more damage in melee, putting points into agility to improve your armor or building up your grit so you are able to fight better in prolonged encounters are a few of the ways you can increase your chances in tough fights.

Trivia [ edit ]