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Electronic Arts' decision to pull microtransactions from Star Wars Battlefront II

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Bob Iger, Disney's chief executive, was "alarmed" by the backlash from fans over how Battlefront II's microtransactions were implemented, The Wall Street Journal heard from a "person familiar with the matter." As a result, Jimmy Pitaro, the head of consumer products and interactive media at Disney, contacted EA, detailing the company's concerns about the situation.Star Wars Battlefront II received a lot of criticism from players because of the high costs to unlock the game's top-tier hero characters, like Luke Skywalker and Darth Vader. In response, EA lowered those costs before ultimately pulling microtransactions entirely from the game.For our thoughts on the game, which launched earlier this week for PlayStation 4, Xbox One, and PC, read IGN's Star Wars Battlefront II review . Also be sure to check out our comprehensive look at how the Battlefront II loot crate disaster got this bad over the past six months.

Alex Osborn is a freelance writer for IGN. Find him on Twitter at @alexcosborn