This is a quick article that is a fast representation/reference that explains roughly what each master does in the game (so you won’t be going in a game completely blind if you don’t know what the master does in a general sense).

The Index of characteristics are….

A.Control = A master that has a means to control activation order or a large number of activations, typically through large volume of models like totems

A master that has a means to control activation order or a large number of activations, typically through large volume of models like totems B.Control = A master that has board control. I define board control as one of the following things: the ability to move other models around, the ability to deny other models from doing the actions they want to do, or the ability to prevent/discourage access to an area of the board.

A master that has board control. I define board control as one of the following things: the ability to move other models around, the ability to deny other models from doing the actions they want to do, or the ability to prevent/discourage access to an area of the board. Buffer = A master that improves other models in the crew.

A master that improves other models in the crew. Debuffer = A master that makes enemies worse at what they do.

A master that makes enemies worse at what they do. H.Control = A master that can manipulate his or his opponents control hand.

A master that can manipulate his or his opponents control hand. H.Mobility = A master that has high mobility from his stats and/or abilities.

A master that has high mobility from his stats and/or abilities. Interactor = A master who excels at dropping/removing/moving scheme markers,

typically with unique abilities.

A master who excels at dropping/removing/moving scheme markers, typically with unique abilities. L.Hiring Pool = A master has a larger then normal hiring pool of models.

A master has a larger then normal hiring pool of models. M.Blaster = A master that can place blast markers from a melee attack.

A master that can place blast markers from a melee attack. Melee DD = A master that can deal significant melee damage.

= A master that can deal significant melee damage. Obeyer = A master who can make another model take an action.

A master who can make another model take an action. Ranged DD = A master that can deal significant ranged damage.

= A master that can deal significant ranged damage. R.Blaster = A master that can place blast markers from a ranged attack.

= A master that can place blast markers from a ranged attack. Tank = A master that has defensive stats and/or abilities to keep them alive and often has abilities to prevent enemies from getting away from them.

** Means that the master needs other models for this characteristic to take effect

The order of the characteristics does matter in the listing as (1) means the model is most known for this characteristic while a (5) is less prevalent to the master. If the master has characteristic A – B that means they are equally important while characteristic A/B means that the master can do one or the other (usually this is dictated by which limited upgrade you take for it). So lets get do the masters…

GUILD MASTERS

C.Hoffman: (1) Obeyer, (2) Buffer, (3) H.Mobility**

Lady Justice: (1) Melee DD, (2) Tank

Lucius: (1) Obeyer, (2) Interactor, (3) B.Control

McCabe: (1) Buffer, (2) Melee DD, (3) H.Mobility – Debuffer

McMourning: (1) Melee DD – Tank**, (2) Interactor, (3) Buffer

Nellie: (1) B.Control, (2) Interactor, (3) Buffer – H.Control – Obeyer

Perdita: (1) Ranged DD, (2) H.Mobility, (3) H.Control, (4) Obeyer**

Sonnia: (1) R.Blaster – Ranged DD, (2) B.Control

RESSURECTIONIST MASTERS

Kirai: (1) Summoner – B.Control, (2) H.Mobility

McMourning: (1) Melee DD – Ranged DD- Summoner, (2) H.Mobility, (3) Tank

Molly: (1) Summoner, (2) Debuffer, (3) H.Mobility**

Nicodem: (1) Summoner, (2) Buffer

Reva: (1) Ranged DD – Melee DD, (2) H.Mobility

Seamus: (1) Ranged DD – H.Mobility, (2) Tank, (3) Melee DD – Debuffer, (4) Summoner

Tara: (1) B.Control – Buffer, (2) H.Mobility

Yan Lo: (1) B.Control – H.Mobility, (2) Tank, (3) Melee DD

ARCANIST MASTERS

Collette: (1) Obeyer – Interactor, (2) Buffer**, (3) H.Mobility

Ironsides: (1) B.Control – Tank, (2) Melee DD, (3) Buffer

Kaeris: (1) H.Mobility, (2) B.Control, (3) Interactor

Marcus: (1) Melee DD/Obeyer, (2) H.Mobility, (3) Debuffer, (4) L.Hiring Pool

Mei Feng: (1) H.Mobility – Debuffer, (2) Melee DD

Ramos: (1) Summoner, (2) Buffer, (3) Ranged DD

Rasputina: (1) R.Blaster – Ranged DD, (2) B.Control

Sandeep: (1) Buffer, (2) Summoner, (3) Melee DD/Debuffer, (4)L.Hiring Pool

NEVERBORN MASTERS

Collodi: (1) Ranged DD – Obeyer, (2) Buffer – Debuffer, (3) Summoner, (4) A.Control

Dreamer: (1) Summoner/Melee DD, (2) H.Mobility, (3) Obeyer – Buffer

Jakob Lynch: (1) H.Control – Ranged DD

Lilith: (1) B.Control, (2) Melee DD, (3) Buffer

Lucius: (1) Obeyer, (2) Interactor, (3) B.Control, (4) L.Hiring Pool

Pandora: (1) Melee DD – Ranged DD/Board Control, (2) H.Moblity, (3) Debuffer – A.Control

Titania: (1) Tank – B.Control, (2) Interactor

Zoraida: (1) Obeyer, (2) H.Control, (3) Debuffer** – H.Mobility, (4) L.Hiring Pool

OUTCAST MASTERS

Hamelin: (1) A.Control – Obeyer, (2) Summoner, (3) Melee DD – Ranged DD

Jack Daw: (1) Debuffer – Buffer, (2) Melee DD, (3) H.Mobility, (4) L.Hiring Pool

Leveticus: (1) Ranged DD, (2) H.Mobility**, (3) L.Hiring Pool, (4) A.Control – Summoning

Misaki: (1) Melee DD – M.Blaster, (2) H.Mobility

Parker: (1) Interactor, (2) Ranged DD, (3) B.Control – Obeyer

Tara: (1) B.Control – Buffer, (2) H.Mobility

Viktoria: (1) Melee DD, (2) H.Mobility**

Von Schill: (1) Ranged DD – Debuffer – Buffer, (2) Melee DD

GREMLIN MASTERS

Brewmaster: (1) B.Control – Debuffer, (2) Obeyer, (3) H.Control

Mah Tucket: (1) Melee DD, (2) Buffer – H.Mobility

Ophelia: (1) Ranged DD

Somer: (1) Summoner – H.Control – Buffer (2) Ranged DD – R.Blaster (3) H.Mobility

Ulix: (1) Summoner – Obeyer, (2) Buffer, (3) H.Mobility

Wong: (1) R.Blaster – Ranged DD, (2) Interactor, (3) Buffer, (4) H.Mobility

Zipp: (1) B.Control – H.Mobility

Zoraida: (1) Obeyer, (2) H.Control, (3) Debuffer** – H.Mobility, (4) L.Hiring Pool

TEN THUNDER MASTERS

Asami: (1) Summoner, (2) Buffer, (3) H.Mobility, (4) Interactor

Brewmaster: (1) Debuffer – Obeyer, (2) H.Control, (3) B.Control

Jakob Lynch: (1) H.Control – Ranged DD

McCabe: (1) Buffer, (2) Melee DD, (3) H.Mobility – Debuffer

Mei Feng: (1) H.Mobility – Debuffer, (2) Melee DD

Misaki: (1) Melee DD – M.Blaster, (2) H.Mobility

Shenlong: (1) Buffer – Interactor, (2) M.Blaster/B.Control (3) Melee DD Debuffer, (4) H.Control**

Yan Lo: (1) B.Control – H.Mobility, (2) Tank, (3) Melee DD

Don’t agree with the characteristic order? Is a characteristic missing from a master? Then make your argument here and I’ll update this article it if I feel you make a good point.