Dragons

The Draconic Race "I never thought I'd see one up close" said the scared old wanderer. "It was a monster beyond equal, claws like spear tips, scales like plate armor, wing beats like a tempest, a voice like a thunder clap, and breath so hot that death himself would be afraid"

Dragons Dragons are powerful and magical creatures that live far longer than any other species. While older dragons tend to settle down and spend their time protecting their horde of treasure, some young dragons will strike out into the world on a adventure. Some may do this to expand their horde of treasure while others may do it to satisfy a grudge or keep a promise, others may just do it sate their wonderlust and thirst for adventure.

Draconic Nature Dragons are very elemental creatures, as much creatures of magical power as they are of natural birth. As such dragons tend towards personality traits that are typical of that type of dragon. While every dragon is unique they differ far less in terms of personality than any natural race. A dragon will rarely differ from the alignment associated with their race. And should they differ, it will not be by much. A Gold Dragon could lose their drive to fight for justice and goodness and become lawful neutral, or see that obeying law can hamper their ability to fight for the greater good and change to neutral or even chaotic good. They are all but incapable of acting in a way that they perceive to be evil. Likewise, Chromatic Dragons have a difficult time feeling empathy towards any creature other than a dragon and have a inherent rage and spite towards non-dragons or even other dragons of their kind. While a strange past could drive a Red Dragon to tend towards neutrality or towards lawful evil, one being of a good alignment has never been seen. Dragons outside of the common Metallic and Chromatic species tend to be far more flexible, if so rare that they are hardly seen, but they also tend towards the common tropes of their species. No matter the type of dragon, every dragon will have some traits that are shared by every other dragon. Dragons are inherently greedy and egotistical. A dragon, no matter how kind and just, will never suffer to part with their wealth willingly. While they might buy and sell, they almost never give their wealth away. Charity for a dragon is a almost alien concept. A dragon's natural ego will often lead them to look down at others. A good aligned dragon will likely see this as them having a burden to protect other races while a evil dragon will see others as lesser beings that deserve to be ground under foot.

Isolation and Alienation Dragons often live far away from others of their kind. Dragon parents will sometimes leave their eggs in the care of humans or alone to fend for themselves. While a dragon has a natural instinct to protect it's children, they often tend to be drawn away from them by a quest or some other issue, many dragons are slain before their children hatch. Because of this some young dragons grow up away from the influence of other dragons. Older female dragons will often spend much of their time mentoring Wyrmlings, but dragons like this are few and far between. So a dragon unfortunate enough to born without guidance may have to develop their skills of survival on their own.

Dragons as Adventurers Dragons are uniquely powerful creatures and as such do not follow the traditional rules of a player class. Playing a dragon requires that you adhere to the rules specific to them. Every dragon begins play in the Dragon class and is unable to change into a different class by traditional means. Additionally no race other than a Dragon can occupy the Dragon class. A DM may allow for another race than Dragon to begin taking levels in the Dragon class. If you do so then the you maintain you choose a dragon subrace and gain the abilities associated with that subrace as it relates to the class, they keep their racial modifiers. If that player is a Dragonborn or Draconic Bloodline Sorcerer, then the subrace is the same as their Draconic Ancestry. If the race is a Kobald then the subrace must be either a Chromatic Dragon or a Cobalt Dragon. When assuming a humanoid form using the Shape Change feature, the form they assume must be their normal form from before taking levels in the class.