When we brought Overcooked: Special Edition to Nintendo Switch this July, we were delighted to see how much the Nintendo community embraced our brand of chaotic co-op cookery. We’re thrilled to have seen Nintendo Switch owners all over the world playing on their TV screens, in handheld mode and even using tabletop mode to play together on the go.

But we understand that some players have also experienced a handful of performance issues that we did not detect during development. We’ve been actively working on addressing these issues ever since and we’re now very happy to announce that the first of two planned patches is live!

Patch 1 is now available to download on your Nintendo Switch console and contains the following fixes…

General improvements to framerate across the entire game

Improvements to controller input

Improvements to controller input HD Rumble no longer activates for all players when Player 1 carries out an action

A crash triggered after lowering the vibration setting is fixed

An exploit for chopping in the single-player mode has been removed

An error in which worktop highlights was missing under certain circumstances is fixed

A bug causing the timer to cut off when switching between handheld and TV mode has been fixed

Now that Patch 1 is complete and live, we are busy finalising Patch 2, which will introduce even more improvements to performance. Please keep an eye out for it in the near future!

We’re confident that these fixes result in a much-improved playing experience on Nintendo Switch and hope you agree too. If you have any comments at all regarding Overcooked: Special Edition then please let us know at the official Overcooked Facebook page or Twitter account where we’ll be sure to see them.

Thanks for reading and happy over-cooking!