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author Kenneth Graunke <kenneth@whitecape.org> 2015-07-27 14:19:31 -0700 committer Kenneth Graunke <kenneth@whitecape.org> 2015-12-22 17:22:14 -0800 commit 7738f3a988bfa27a7c48c364cfa2d51c0b57e5d9 (patch) tree fd8d569fdf2d885afc66968ffa18223c458d181c parent 794eb9d7270456ab3d2cadbaf302192eca7f4dbc (diff)

i965: Enable ARB_tessellation_shader on Gen8+.

Everything is in place and I'm not aware of any further issues. Tested with: - Piglit - Tessmark - Unigine Heaven - Shadow of Mordor - GRID Autosport I have patches to backport this to Haswell, Ivybridge, and Baytrail as well (the first Intel hardware to support tessellation), but there are still a lot of GPU hangs left to debug. So that will come later. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>

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