Good morning and welcome to today's EU4 Dev Diary. As many no-doubt noticed, yesterday, patch 1.28.3 went live. This contains hundreds of bug fixes which the team have been hammering away at over the course of January. It, along with other Technical Debt is one of the main focuses of the year and while they're not always so sexy to talk about and show off, they remain important. There will be more fixing to come as we work towards our big end of year expansion.For those who missed it, you can check the full patch notes in last week's dev diary This also marks the end of our free trial of Mandate of Heaven. It was exciting to try out such a system, where players could sample a DLC without having to commit to a purchase. In this case, not even needing to purchase a gaming magazine to get your demo disc. Given thelarge uptake of the Mandate of Heaven trial, it's no question that we'll continue to do these on a monthly basis. Keep your eyes peeled towards the end of this month for the next Free DLC.Something else that this patch marks the end of is something that has been requested quite a bit. 1.28.3 is be the last 32-bit version of EUIV, as we are going to upgrade EUIV to 64-bit in the next update. This comes with various advantages, but it also means that EUIV will no longer be supported by 32-bit systems for all platforms: Windows, Mac and Linux.With a growing lack of support industry-wide for 32-bit, we have made this rather heavy decision. When we roll out the next update for EUIV, 32-bit users will either have to roll back to 1.28.3, or upgrade their system. We are letting you know this as soon as we can, so that users have the opportunity to upgrade in the coming months. This change will affect theof our players who are currently playing EUIV on a 32-bit system.We'll make further reminders regarding 32-bit support closer to the next update, but this will be months away.As development continues with a heavy focus on technical debt among other things, it means we won't have any changes in the game to show off for some time, so expect some more light and/or filler dev diaries for a while.