Diablo III patch 2.4.1 is now live in the Americas for PC, PlayStation 4, and Xbox One! Check out the full PC patch notes below to learn all about the latest changes. To view our console patch notes, click here.

Important: Please note that you will not be prompted to download patch 2.4.1 until the patch is live in your home region. If you are logging in from a European or Asian client, you will need to wait for this patch to release in that region before it can be installed. Additionally, if your home region is in the Americas, you will be unable to log into Europe or Asia using Global Play after patch 2.4.1 is live until those regions have also patched.

Diablo III Patch 2.4.1 - v2.4.1.36595

Visit our Bug Report forum for a list of known issues.

If you are experiencing technical issues with the patching process, connecting to Battle.net after installing the patch, or errors while playing a newly-patched game, please visit our support site or post in the Technical Support forum for assistance.

Table of Contents:

Several new cosmetic items have been added for players to discover

Several changes have been made to improve server performance

Bug Fixes Fixed an issue that prevented Massacre bonus experience from being calculated correctly



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Barbarian Active Skills Hammer of the Ancients Skill Rune - Birthright Now heals for 3% of your maximum Life on Critical Hits No longer has a chance to drop a Health Globe Ignore Pain Skill Rune - Mob Rule Damage reduction granted to allies has been reduced from 50% to 25% Passive Skills Tough as Nails Thorns damage bonus increased from 50% to 100%



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Crusader Active Skills Akarat's Champion The damage bonus granted is now multiplicative with other sources of bonus damage Laws of Hope Skill Rune - Hopeful Cry Now reduces Physical damage taken by 25% No longer has a chance to drop a Health Globe



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Demon Hunter Active Skills Companion Skill Rune - Boar Companion The Life per second and resistance bonuses are also granted to your allies Skill Rune - Wolf Companion The damage bonus granted is now multiplicative with other sources of bonus damage Passive Skills Steady Aim The damage bonus granted is now multiplicative with other sources of bonus damage



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Monk Bug Fixes Fixed an issue that caused player Life to sometimes drop when Mystic Ally - Earth Ally was active



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Witch Doctor Active Skills Grasp of the Dead Skill Rune - Death is Life Chance to summon a Zombie Dog increased to 70% No longer has a chance to drop a Health Globe



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Wizard The Firebird's Finery (2) Set Bonus will now activate before Unstable Anomaly Active Skills Archon Damage bonus increased from 20% to 30% Armor and resistance bonuses increased from 20% to 150% Damage bonus for each enemy killed is now multiplicative Skill Rune - Improved Archon Damage bonus increased from 22% to 50% Note: This bonus is now multiplicative Skill Rune - Teleport Cooldown reduced from 3 to 2 seconds



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Bug Fixes Fixed an issue that prevented some skills from being cast after casting Shield Bash or Furious Charge Fixed an issue that caused the Demon Hunter Wolf Companion to benefit from its active bonus twice



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Bounties In the event that both Act III and Act IV bounties are complete, the bonus act will now always be turned in first A Plague of Burrowers Significantly reduced Burrowers' health

Nephalem Rifts Greater Rifts The amount of incoming damage in Greater Rift 70 and above has been reduced The amount of Experience granted in Greater Rift 70 and above has been reduced The cost required to empower, and gold awarded by a Greater Rift above rank 70 has been reduced, but the ratio of gold earned to empower cost remains the same

Set Dungeons Barbarian Immortal King's Call Objective 2 now requires you to kill 150 enemies while Wrath of the Berserker is active The Legacy of Raekor Enemies hit by a Furious Charge that didn't hit 15 enemies are no longer prevented from counting toward the objective on future casts Might of the Earth Elites now appear in fixed locations Wrath of the Wastes Enemies hit by a Rend that didn't hit 10 enemies are no longer prevented from counting toward the objective on future casts Crusader Armor of Akkhan The total number of monsters has been increased Enemies hit by a Condemn that didn't hit 10 enemies are no longer prevented from counting toward the objective on future casts Demon Hunter Embodiment of the Marauder Objective 1 now requires you to kill 140 enemies with 3 or more Sentries active The total number of monsters has been increased Rockworms now appear in fixed locations Rockworms will now take longer to spring from the ground The Shadow's Mantle You no longer break the consecutive hit chain if you hit a target that has already been added to the chain Unhallowed Essence Enemies hit by a Multishot that didn't hit 20 enemies are no longer prevented from counting toward the objective on future casts Witch Doctor Raiment of the Jade Harvester Deceivers will no longer use their Invisibility Enemies hit by a Soul Harvest that didn't harvest 15 souls are no longer prevented from counting toward the objective on future casts Wizard Delsere's Magnum Opus Enemies hit by a Slow Time that didn't initially hit 30 enemies are no longer prevented from counting toward the objective on future casts Firebird's Finery Objective 2 now requires you to Ignite or kill 20 enemies within 3 seconds 6 times

Bug Fixes Fixed an issue that caused Urshi to always introduce herself to players Fixed an issue that could, under certain conditions, prevent players from being able to finish a Set Dungeon



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Bug Fixes Fixed an issue that prevented the quantity of items to be crafted from being properly updated when a new value was entered Fixed an issue that prevented the list of affixes available when an item was being enchanted from being updated dynamically



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A new type of Treasure Goblin has been spotted in Sanctuary, the Menagerist Goblin

Pet attacks will now also break Primordial Scavengers' armor in the same way player attacks do

The amount of gold dropped by Gilded Barons has been reduced

The Merciless Witch Removed her shields in both the Realm of Regret and Realm of Fright Significantly increased her health in the Realm of Regret



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Holding shift while comparing an item will now also remove the benefit of Caldesann's Despair from the comparison

When viewing a player's profile in game, it will now indicate whether or not you are looking at the current profile

The Inventory button no longer flashes for level 70 characters when a new item is picked up

Your highest damage numbers will now also be displayed in orange when shortened combat numbers are disabled

A shadow has been added to stack and charge counts on the hotbar, and buff icons

Several new Stash Tab icons have been added

The Paragon point button has been moved and will no longer overlap buff bar icons

Bug Fixes Fixed an issue that prevented the Legendary Potion icon from being removed from the hotbar after being salvaged Fixed an issue that prevented profiles from being properly updated when inspecting a player in-game after they have enchanted an item or socketed a gem



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