Energy Efficiency: The Massively Multiplayer Online Game

January 15th, 2009 by Ariel Schwartz

Wouldn’t lowering your home energy consumption be easier and more fun if you could compete against your neighbors for bragging rights? At least one Stanford professor thinks so. At a recent climate change conference, Professor Byron Reeves proposed incorporating smart meter data into a MMOG (Massively Multiplayer Online Game). Energy consumption in the real world would be linked to energy consumption in the game, with real-life energy savings reaping game points.

The concept has already attracted attention from the US Department of Energy and local utilities. Finding a game developer is the next step— anyone interested?

[youtube=http://www.youtube.com/v/dDR0-QgqiEk&hl=en&fs=1]

Photo Credit: Stanford









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