An Editorial About Nintendo’s Struggles As A Successful Console Manufacturer And A Thankfully Insatiable Fanbase

Table of Contents:

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Wii U’s Current Performance In Comparison With Current Generation

There are seven months between the present and the beginning of the Wii U’s expedition. Many of those months consisted of experimentation on Nintendo’s part, essentially keeping the Wii U half way in the shadows and gauging the potential performance of their console without ever really marketing the console or without ever release any blockbuster first party games and because this is true, one would think that the Wii U is performing quite terribly. Rather surprisingly, it is not. The assumption that a failing console is one that does not output what people expect it to produce is a logical fallacy that Nintendo has been displaying since the GameCube.

Gaming industry followers have a tendency to confuse the correlation of things, such as the lack of killer exclusives and disappointing developer opinions (Which for the Wii U have been mostly positive), for the causation of certain real or preconceived events such as terrible console sales, lack of public appeal, and just overall console performance, often of which is the product of our own unrealized subjectivity and because we as humans find it dreadfully easy to find a substitute for the true cause or meaning of something, but that’s getting into a topic deeper than necessary. Sometimes correlation is coincidental, but in the case of the Wii U, I think certain industry followers will be rather astonished with how well the Wii U is truly performing and with the potential it possesses as a next-generation home console. In fact, as one reads this article, I can guarantee that there will be less of myself telling them what they should believe and more of themselves making their own personal conclusions.

Launch Pad Lift Off

This seems like a comfortable place to begin. Exactly how satisfyingly solid was the launch of the Wii U and how did it compare to launch of its predecessor and of other 7th generation consoles? Launching at $249.99 was the successor of the GameCube, the Wii. While it was not an HD console like its competition, which might have hurt Nintendo in the long run with the Wii U, and while it possessed a rather goofy name that became a leverage for jokes, that didn\’t stop the console from generating much of the excitement that showed in it’s launch sales. In fact, the logical argument about false cause can be applied to the launch of the Wii, but that’s a discussion for later. Even still, was social hype enough to allow this console to have an overall successful launch in comparison to its successor, the Wii U? Bring in the charts!

Continued…