The v1.08(d) version been released on github!

**Complete-Edition (Fully Functional Wasteland Mission)**

Grab the source from: https://github.com/JoSchaap/GoT_Wasteland-Stratis-full

Or the binary (.PBO) from: https://github.com/JoSchaap/Arma3_Binary_PBO

**Stripped-Edition (Stripped-to-the-bone – no Survivalsytem, no base-building)**

Grab the source from: https://github.com/JoSchaap/GoT_Wasteland_V108_Stripped_edition

Or the binary (.PBO) from: https://github.com/JoSchaap/Arma3_Binary_PBO

changelog

[Added] Different reward crate contents for the convoys

[Added] New objects to the list of basebuilding parts

[Added] Sanjo’s mission select (prevents recurring missions)

[Added] Mission intel and author info to the splash screen

[Added] Gunstore radars are back!

[Added] New side mission Hostile Helicopter

[Added] New main mission Hostile Helicopter-Squad

[Changed] Weapon and item prizes in the gunstore

[Changed] death sequence when killed

[Changed] baseparts that kept falling over

[Changed] reduced the spawn of foodsacks/watercanisters (life sux)

[Changed] Logisitic checks on init (caused long waiting times/lag)

[Changed] Enabled groups in Blufor/Opfor

[Fixed] Flare rounds in gunstore not possible to buy

[Fixed] AI and Vehicles from convoy missions not despawning

[Fixed] Slow respawn dialog on first spawn

[Removed] Some more GoT2DayZ.nl references where removed

We hope you will enjoy the changes 🙂