This video shows my first attempt at creating procedurally generated dungeons in Tolroko. The algorithm used is based on this article http://www.gamasutra.com/blogs/AAdonaac/20150903/252889/Procedural_Dungeon_Generation_Algorithm.php



So far the dungeons generated are at the most basic level. In the future i hope to have more types of enemies, more variations on room layouts, wall and floor tiles and maybe some types of puzzles etc.