Note: Even with the added upper bounds, there are still a few cases where processing sugarcane will result in a barrel with a little fresh water that can convert to rum if left unattended.



[*]Gold pans have a 1 in 100 chance of breaking on the last of the 5 uses of a filled pan.

[*]Pheasant textures are now 64x32 like all other small animal textures. This fixes pheasants not rendering properly for players with very old graphics cards.

[*]Glass and Stained Glass blocks (not panes) are now considered solid blocks when checking for a valid chimney going straight up from the forge block.

[*]All TFC info messages that appear in chat are now grey and italicized to help distinguish from standard chat.

[*]Dirt, grass, gravel and sand blocks once again trigger block updates when destroyed by explosion. Should fix flying debris/tall grass/flowers/etc. leftover from surface explosions.

[*]Chopping down a tree now spawns combined itemstacks of logs instead of an individual log item entity for each block. While breaking from the top down, each time a full stack of 16 logs is reached the full itemstack entity is spawned at that height. Any leftover logs that don't make up a full stack of 16 will be spawned in an itemstack entity at the location of the block broken to trigger felling the tree.

[*]Switched bow to use four pulling textures instead of three.

Bow is drawing, but cannot be fired.

Bow can be fired with the minimum amount of force.

Bow is a bit more drawn just to help fill the animation gap.

Bow is fully drawn.



[*]Crucibles with nothing in them now say "Empty" instead of "Unknown".

[*]Newly generated swamp biomes will have dirt underneath the water, instead of stone.

[*]Removed the grain restriction on the food prep slots while it is in sandwich mode, because there is no restriction on those slots while it is in salad mode so it was easy to get around anyways.

[*]Changed knapping interface to only consume the items from your inventory under specific conditions. Clay is consumed when the first valid recipe is formed. Rocks and leather are consumed when the first piece is removed from the screen.