Wildren

Wildren Traits

Your wildren character has a variety of natural abilities.

Ability Score Increase. Your Constitution score increases by 2, and your Wisdom score increases by 1.

Age. Wildren reach adulthood at the same age as dwarves, around 50 years, but mature more rapidly afterwards. The race's average lifespan is 300 years.

Alignment. The average wildren is chaotic good, tending towards neutral good, as this is the alignment of the Beastlands. A few are true neutal or chaotic neutral.

Size. On average, wildren are slightly taller and slightly lighter than dwarves. Your size is Medium.

Speed. Your base walking speed is 25 feet. Your speed is not reduced by wearing heavy armor.

Burrower. You have a burrow speed equal to half of your walking speed, rounded to the nearest 5 (base: 10).

Darkvision. Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Claws. You are proficient with your unarmed strikes, which deal 1d4 slashing damage on a hit.

Wildren Fury. When riled, wildren can fight with surprising ferocity. As a reaction when you take at least 1 point of damage, you can choose to enter a state of fury until the end of your next turn. In this state, you gain a +4 bonus to Strength.

After you use your wildren fury, you can't use it again until you complete a short or long rest.

Keen Nose. You have advantage on Wisdom (Perception) checks that rely on smell.

Speak With Badgers. As wildren are part badger, they are able to speak with their animal relatives. Through scents and sounds, you can communicate with badgers.

Languages. You can speak, read, and write Common and Dwarvish.