



Major-General





Group: Administration

Posts: 2,761

AOM Replays:

Submissions: None

Joined: 9-April 04



From: Praha, Czech Republic

Member No.: 5,110





Major-GeneralGroup: AdministrationPosts: 2,761AOM Replays: 315 Submissions:Joined: 9-April 04From: Praha, Czech RepublicMember No.: 5,110













This is just a starting test game to get familiar with all the stuff, I'll be streaming some more throughout the weekend on



Some thoughts:



It looks and feels quite different, but it's still the great game we all know, so everyone look forward to playing it with loads of new players :)



First off, be all aware that this is just a testing, meaning it doesn't necessarily have to run on 100%, so there are some imperfections, but that's to be expected, that's why we're testing it, and the dev team is working hard on fixing all we find.



Now to the game itself:



The online experience was very similar to ESO, quick search is basically the same, which is awesome, there's standard elo, advanced games (you can choose if they're rated or not) some leagues/ladders connected with steam. There's a main chat lobby for everyone, it seems there can be different lobbies like Experts, Novices, DeathMatch, etc., so again, like ESO. Inviting people in-game works through Steam. Overall it was kind of slow at certain points, but I hope that'll be fixable. Apparently some minor connection issues are to be expected as is usual, GoldenAxe couldn't connect to my game for some reason.



Concerning gameplay, it's the same, but like 3/4 of the time I was just looking at things instead of playing, the graphics really make you do that - sometimes it's for eyecandy as it looks great, sometimes because you cannot figure something out because it's hard to see. I tended to get disoriented by the new graphics, but hey, I'm old, so after some getting used to it, it will be just fine, and I'll actually enjoy the better graphics :D Some hard to see stuff were imo fish and their buoys, I kept clicking on the wrong spot to fish them, which doesn't happen to me on normal AoT, but I seemed to get the hang of it later on, health bars at certain backgrounds are seriously invisible (cannot discern remaining health). At certain lighting effects (and maybe backgrounds), I also pretty much could not tell where fog of war started, it all looked the same. There was an omnipresent stuttering of units which apparently wasn't caused by insufficient computer/net, but that is being fixed as I write.



Overall, very good first impression of the online multiplayer part and with some minor fixes, it'll be as great as ever.

A video from our yesterday's playtesting https://www.youtube.com/watch?v=zVISDJjhxq8 This is just a starting test game to get familiar with all the stuff, I'll be streaming some more throughout the weekend on http://www.twitch.tv/blackaddersplays and uploading vids on https://www.youtube.com/BlackAddersPlays Some thoughts:It looks and feels quite different, but it's still the great game we all know, so everyone look forward to playing it with loads of new players :)First off, be all aware that this is just a testing, meaning it doesn't necessarily have to run on 100%, so there are some imperfections, but that's to be expected, that's why we're testing it, and the dev team is working hard on fixing all we find.Now to the game itself:The online experience was very similar to ESO, quick search is basically the same, which is awesome, there's standard elo, advanced games (you can choose if they're rated or not) some leagues/ladders connected with steam. There's a main chat lobby for everyone, it seems there can be different lobbies like Experts, Novices, DeathMatch, etc., so again, like ESO. Inviting people in-game works through Steam. Overall it was kind of slow at certain points, but I hope that'll be fixable. Apparently some minor connection issues are to be expected as is usual, GoldenAxe couldn't connect to my game for some reason.Concerning gameplay, it's the same, but like 3/4 of the time I was just looking at things instead of playing, the graphics really make you do that - sometimes it's for eyecandy as it looks great, sometimes because you cannot figure something out because it's hard to see. I tended to get disoriented by the new graphics, but hey, I'm old, so after some getting used to it, it will be just fine, and I'll actually enjoy the better graphics :D Some hard to see stuff were imo fish and their buoys, I kept clicking on the wrong spot to fish them, which doesn't happen to me on normal AoT, but I seemed to get the hang of it later on, health bars at certain backgrounds are seriously invisible (cannot discern remaining health). At certain lighting effects (and maybe backgrounds), I also pretty much could not tell where fog of war started, it all looked the same. There was an omnipresent stuttering of units which apparently wasn't caused by insufficient computer/net, but that is being fixed as I write.Overall, very good first impression of the online multiplayer part and with some minor fixes, it'll be as great as ever.

