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ScottishDrunk Quote: Originally Posted by I said it at the time it was announced, GC is this games NGE



forced on players despite overwhelmingly negative feedback, because they devs did what tehy wanted to do, not the players.

and they won't back down on it because ego



Keith will try and salvage whats left, and I hope he does, but the damage is done





The biggest mistake EA's made through this whole debacle is underestimating their customers.



Star Wars fans are nerds

MMO players are nerds

Star Wars fans who play MMO's are super nerds



Know what else nerds are other than nerdy? Smart



If you take a weak idea and throw some glitter on it to sell it, we'll see a weak idea covered in glitter. not what you hope we'll see. We're clever that way.



Read what we say we want and act on it

Stop trying to tell us what we want



Edyn Quote: Originally Posted by That was a big thing for me when GC first came out. The first red flag was how hard they were selling GC because a good product will essentially sell itself/your customers will sell it for you. Secondly, when the players saw GC for what it was, the devs started telling us how exciting and thrilling GC is... as if BW believes we lack the mental capacity to decide for ourselves what is exciting and thrilling.



Then after all this feedback at the beginning, BW went months without even addressing there was a problem as they doubled down on what exactly the players didn't want. While they now appear to be in panic/band-aid mode, they still haven't resolved the core issues the players have with the system: RNG on a crap loot table and the time it takes to grind just to compete in (PvP) or complete (NM Ops) the old content they could do before GC. That alone is asinine. Did they not have anyone on staff who said, "Hey guys, let's rethink this... the players may get kind of mad if we take away the stuff they've been enjoying for years and make them RNG-grind it back doing other content they don't enjoy doing? Typically, this is the point where gaming companies release new content to work towards..." It reminds me of my older brother acting like a jerk growing up and taking a toy of mine and then making me jump through hoops just to get my toy back.



Put all of this together and you've got a MMO gaming developer who doesn't actually appear to play MMOs and consistently insults their customers' intelligence and alienating them. All of this just so they can push an outdated gaming "experience" of a RNG-grind for end game gear in order to complete three year old content and obtain a few items. I thought I finally escaped that archaic and annoying system when I quit Asheron's Call back in 2002... back when killing mobs for gear and items was the original Thrill of the Hunt™, not opening boxes through a garish interface that has all the class and sophistication of a slot machine in the Las Vegas airport.



Star Wars as an IP deserves better than that.

Loyal players deserve better than that.



It's about time Bioware started delivering better than that.



All The Best If the Bioware team read nothing else on the Forums this whole week they need - as in NEED! - to read these two posts.Making us trudge through a Korean Grindfest par excellence just to get back to where we were BEFORE 5.0 Launched is not only grossly insulting to the playerbase it is indicative of the of laziest, cheapest, lowest common denominator game design imaginable.Star Wars as an IP deserves better than that.Loyal players deserve better than that.It's about time Bioware started delivering better than that.All The Best



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