Pac-Man. Galaga. Space Invaders. These are the games that defined generations, yet don’t take much of the modern limelight. In this case, it’s completely acceptable for an indie developer to even take an ounce of the greatness those games contained, and try to emulate it. The newest entry into this crowded and nostalgic genre is Don’t Die Mr. Robot, in which you collect fruit and avoid enemies. It sounded laughably generic when I first heard about it, but upon giving it a proper chance, I was surprised to see how much it grew on me.

Gameplay:

The game becomes a downright clusterf*ck in certain scenarios, yet still manages to be fun

The more I played Don’t Die Mr. Robot, the more it felt like a passion project. The game’s concept is rather novel and uninteresting, but it’s presented in a decent enough fashion that it doesn’t seem as generic, as the rest of it’s pack. An example of this is the lengthy amount of modes and features, such as Survival, or even the placid Chillout mode. For a game that seemed to have no personality, it was things like these that started to cement my opinion in the opposite direction.

Design:

The game becomes more hectic as you go on, increasing the enjoyment

In Don’t Die Mr. Robot, you steal fruit to kill enemies, while avoiding them altogether. Tell this to an average gamer, and they’d likely scoff it off for sounding like something that barely resembled a mobile game. But Don’t Die Mr Robot is one of those games you have to give a proper chance. The frenzieness is unbeat for an arcadey game of this caliber, making the game seem like less of a reasonable sales purchase, and more of a reasonable purchase overall.

Presentation/ Visuals & Audio:

Timed modes are present, increasing the ever-growing momentum.

Don’t Die Mr. Robot may not have great sound effects, but what it lacks in this it gains in it’s soundtrack chops. While nothing mind-blowing, they set a good atmosphere, and ramp up as soon as the player feels like it’s about to hit the fan. It’s moments like these that sold me on Don’t Die Mr. Robot. Everything starts to flow together so well and elegantly, and it certainly isn’t a thing that is too far or few between.

Conclusion:

Don’t Die Mr. Robot was a welcome surprise, especially to anyone who is looking for a fun but simplistic arcadey action game. It may not do anything new, but it’s games like these that prove this mantra still needs to exist in the industry. It’s simply the aspect of overwhelming fun and enjoyment that should be praised in the first place.

Don’t Die Mr Robot! gets a 8 /10 (Very Good)

We’d like to thank Infinite State Games for giving us a code!

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