The Route - Ered Luin

Get through the intro as quickly as possible. As a minstrel, you’re ability to kite as you run towards the next quest objective should mean that the Hobbit intro can be done in under 20 minutes and the Dwarf intro in about 25 minutes, with practice (and you’ll get practice). Once you’re out, get your Novice rating, open your Starter Pack gift and slot your Chestnut Pony onto your hotbar. Check your mail, open the gift and start the quest that leads to you getting your novice mark. Equip it. Save the slayer/skill boost for now, as well as the experience boost. Saving the boost gives you a decent chance of getting an extra 5 points from completing the class deed ‘Powerful Voice’. If you’re a dwarf, head down the stairs and then back up until you get the Place of the Dwarves deed. Then head towards the Silver Mine entrance, and then through Frerin’s Court to the stable-master. Catch a quick ride to Celondim.We start in Celondim because the Prologue quest line is very much in line with the other quests being offered, and eventually leads to quick access to an area in Rath Teraig which would otherwise require battling through elite goblins. Bind at the waystone here. In Celondim, get the quest ‘At the Behest of Cardavor’ from the female elf behind the water-side building. Then grab ‘In Defense of the Forest’ and ‘Unlike Avorthal’. Mount up and head south-west towards Nen Hilith, killing the necessary vale flies on the way. As you approach, you’ll begin the Places of the Elves deed. Turn in and get all the quests here. Once you kill one wolf, get your loot and then turn in the ‘Collared’ quest. Otherwise your loot bag will be filled with Iron Collars, which is annoying. The impulse might be to use the slayer deed boost now, but save it. The wolves are so densely packed here that the time saved by using the boost now isn’t worth the earlier use. Once you’ve killed 90 wolves, gotten the elf-satchel, and found all the good pieces of wood, pop the XP boost from the starter pack and turn everything in. Now you’re on the clock.Head back to Celondim, turning in all the quests and getting all the new quests. You’ll be sent hoofing it to Limael’s Vineyard. Make a pit-stop at Tham Gelair to the west to complete ‘Hallowed Ground’, then head north, ford the stream, and make for Limael's Vineyard. Your quest guide will help you find your way. Turn in and get all quests. Make sure when getting quests that you’ve gotten them all, as NPCs will often only one of the available quests automatically. Now, you might think this is a good place to do Goblin-slayer, but hold back. Keep that slayer boost for now. You’ll be killing more than enough goblins in Rath Teraig to complete the deed, so here just focus on completing the quests efficiently. Once you’ve gotten the grapes, the flasks, killed the requisite goblins, and murdered Pamprush, head back to Limael and turn in quests, then hoof it to Celondim. Turn in and get all quests here, then either ride or grab a ride from the stable-master to Duillond.In Duillond, head to Calengil and turn in your quest and grab his quest. Turn in and grab the other quests from the various NPCs in the area. Then head down the hill towards the river and grab the damp herbs and bring them back to Calengil. Grab two more quests from him and head to Dol Ringwest. Complete all the quests here and head back to Duillond. Turn in quests and then ride back to Celondim. Make sure you’re bound in Celondim and then get a quick travel ride to Thorin’s Gate. If you’re a Dwarf and did as I said earlier, once there, just catch a ride to Noglond, and then from there straight to Gondamon. This will complete your Places of the Dwarves deed. If you’re a Hobbit, once in Thorin’s Gate, make sure to visit the top of the stairs, and the Silver Mine entrance before heading off to Noglond.Once in Gondamon, grab ‘Protecting the Hunt’ from Orlygr, turn in and get all new quests from Gailthin, and get ‘The Sundered Shield’ from Askell. All of these quests will send you north to Ringdale, the first of the Places of the Dourhands. Here, pop the slayer boost. You are probably about 1 hour in, meaning that the boost should last you for the rest of your run. Head straight through to the various quest objectives, murdering Dourhands as able. Once you’ve completed the quests, head back to Gondamon and turn in all quests, and get the new quests from Gailthin, Askell, and Mathi. Head northeast to the ruins where Glamir holds watch and turn in quests with him, and then head north and defeat Skithi Blackhand. Head back to Gondamon.Turn in quests and get the new quests from Askell, then catch a ride to Thrasi’s lodge. Before the horse turns to actually approach to the lodge, dismount and head away from the lodge to where the hendroval gather. Murder one full round of hendroval, then head to the lodge and turn in quests to Langlas. Do the instance, moving as quickly as you can (use food if you need some extra morale regen). Once out, grab the quest from Langlas and Celairant and head back to do another round of the respawned hendroval. Head down towards Kheledul, turning in and grabbing the quest from Sigurdor. Don’t do the instance yet. Instead, head towards the city and kill Starkath for the Remarkable Bow, then head into the city and murder the Dourhands around the spire just inside on your left, grabbing the chests as you go. This will get you a Place of the Dourhands as well as complete another quest. Head back out and do the instance quest given by Svanr. Avoid the Dourhand here as much as possible, relying on Call to Fate to one-shot any Dourhands so that they don’t call reinforcements. Check your Brigand-Slayer, and if you’re not almost done, you can kill a few extra here, but you should be already or very close to done. Finish the instance, finishing the Places of the Dourhands deed at the same time. Warp back to the lodge and then go do one more round of hendroval. This ideally will finish that slayer deed, but if not, stay as needed to finish it.Turn in the quest to Langlas and Celairant and then head to Rath Teraig. As you approach you’ll start the Rath Teraig exploration deed. Turn in and get all quests here, and then head in to the left. Follow the left wall, killing milk-eyes, spiders and goblins until you get to Tum Agor, then turn around and head southish until you get to the Southern Barricade. Head into the spiders’ den and head to the center. If you’re lucky and no one has come before you, this will start a cycle of spiders spawning which will bring you almost to the completion of the spider slayer deed. Once the spawning cycle has stopped (it should be two cycles of spiders running from the outside towards the center, and two cycles of spiders descending on silk), kill the rest of the spiders in the area and head out, aiming towards the tall hill. Kill any spiders you need to finish the deed on the way, and climb the hill to get Amon Thanc. From there, either drop down or head down the hill, and head to the small little enclave of goblins, killing the named goblin and a few ranged goblins until your quests are finished. Head back to the entrance and turn in quests. If you’ve done everything I’ve said, you will now have completed Hero of Erid Luin. Ride back to Langlas and do the instance, during which it will take you Crickhollow, completing Rath Teraig Exploration.When you finish with the instance, jump on your horse and head to the north-east corner of the map where you’ll find the Wardspire. This will complete the Places of the Elves, thus completing the Deeds of Erid Luin. You are done with Erid Luin. Use your port to head back to Celondim and then catch a quick ride to Michel Delving.