Just like any other MOBA game, having roles divided among your team mates for PvP is important in MXM. In Titan Ruins, 5 players in a team choose 2 Masters to play, resulting in 10 Masters total. If everyone chooses Masters that are limited only to certain roles, then your team will have a bad team composition and be unable to flexibly play in different situations. That is why it is so important to have a good balanced team composition.



In MXM, there are melee Juggernauts, Skirmishers, and Assassins, long-ranged Assault, Marksmen, and Nukers, as well as Supports and Summoners. It is hard to say if certain roles are better than another in every situation, but in PvP, best represented by the Titan Ruins, you definitely require CC, mobility, and burst damage, so Masters with these abilities are mostly favored.

▲ CC plays a big part in the endless team fights of PvP.

▶ Melee Masters: Juggernaut, Skirmisher, Assassin



Survivability and Crowd Control abilities are the top priorities for Juggernaut Masters in PvP. Both Cagnazzo and Jingtai have several CC abilities that can prevent enemies from moving, so they are often played as initiators for team fights. Their survivability is also great, making them adept tanks.



Most Skirmishers and Assassins also excel in PvP. Tulam is a Master with 3 CC skills that launch the target into the air, which he can use in the [Landslide - Tunnel Strike - Solquake] combo to debilitate an enemy by himself. Jinsoyun is also specialized in hunting down dealers in the back line thanks to 2 skills that allow her to quickly move to an enemy, and Chi Pull, a skill that drags a target towards Jinsoyun.



Sizuka is a default Master, but also a notorious Assassin with some of the highest attack damage in MXM. Her Snap Strike is a great dash ability that can be used every 2 seconds and has a small chance of stunning the target. She also has Cloak, a skill that grants her Stealth for 4 seconds, and A Thousand Cuts, which deals burst damage. Using these skills together at the right time will completely destroy your enemy, making you feel like a real Assassin.

▲ Tulam’s skill combo, which launch enemies into the air, is very lethal in PvP.

▲ A Thousand Cuts can deal damage to a single target several times

▣ Recommended melee Masters for PvP



Juggernaut : Cagnazzo, Jingtai, Statesman

Skirmisher : Tulam, Jinsoyun, Pancuga, Rytlock

Assassin : Sizuka

▶ Long-ranged DPS Masters: Nuker, Marksman, Assault



Nuker, Marksman, and Assault Masters deal damage from a distance and are the main powerforce of a team. V-Merang is a Marksman with fairly good weapon attacks and long-ranged skills. She can poke efficiently from afar using Arcblade and Ringblade, and she can also launch her target far away from her into the air using Blade Storm.



Vonak is a mid-ranged Assault Master with excellent attack damage and top DPS capabilities since he can reset his overheat gauge using his skills. If you enhance his range by upgrading Range for his weapon, you’ll be able to play him safely in PvP while also killing important objects in the jungle with his high farming speed.



Ghost Widow is a mid-ranged Nuker with powerful DoT damage and CC who has been in highly preferred in Titan Ruins. She has many skills that are useful in PvP, such as Life Drain and Tenebrous Tentacles, which help her lead in 1-on-1 battles, and Soul Storm, which lifts and roots a target while also inflicting damage.

▲ Vonak’s strong weapon attack and overheat reset mechanism grants him the best attack damage in the game.

▲ Ghost Widow’s ult, Soul Storm, is immensely powerful, especially in 1-on-1 fights.

▣ Recommended long-ranged DPS Masters for PvP



Nuker : Ghostwidow, MBA-07, Taejin

Assault : Vonak, Lua

Marksman : V-Merang, Innowin

▶ Support Masters



Vita and Demenos are in the spotlight for Support with their healing abilities. Being able to heal with weapon attacks and skills, these Masters can contribute a lot to sustainability for PvP battles, as there is no other way to heal your HP besides returning to your base. Vita is especially preferred because her ult, Aria of Life, can turn almost any battle around due to its large AoE CC and massive heal.



Lilu and Lorraine, on the other hand, can provide a fair amount of damage and CC as both Healers and Supports. Lilu’s skill, Bird of Prey, can lift a target up into the air for 3 seconds and slam it down on a targeted area, which you can use to move an enemy away to keep them from taking part in a team fight or to cut them off from allies in order to score a kill. Birds of a Feather allows Lilu to quickly move across to the targeted area, up to 25m maximum, while providing immunity to CC.



Lorraine has high DPS thanks to her weapon attack and powerful CC skills, which makes her a highly recommended Master in PvP. Her weapon attack has a wide AoE as well as high DPS. Her skill, Flashbang, can blind a target for 4 seconds. Anyone hit with flashbang becomes incapacitated since they cannot see anything, including characters, UI, and in-game screen.

▲ Vita’s Aria of Life is the best skill for protecting allies.

▲ If you are hit by Lorraine’s Flashbang, you literally can’t see anything on the screen!

▣ Recommended Support Masters for PvP



Healer: Vita, Demenos

Supports with CC: Lilu, Lorrine, Arami