FOAM Map Developer Update #3

The third post documenting the development updates of the FOAM Map.

Today, we pushed another release of updates for the FOAM Map. In this post, we walk through what has been changed and what features the FOAM community can expect in the next release.

Changelog:

POI filtering and sorting directly in dashboard. To easier access and navigate between your POI’s, we have released filtering and sorting functions directly in the dashboard POI overview. (*Try zooming out all the way on the map to get a global list of POI’s*)

To easier access and navigate between your POI’s, we have released filtering and sorting functions directly in the dashboard POI overview. (*Try zooming out all the way on the map to get a global list of POI’s*) Rejected Points of Interests. This previously hidden category is now also viewable via the dashboard. This is meant to remove issues of faulty points being created multiple times, and users being able to keep track of their previously rejected entries.

This previously hidden category is now also viewable via the dashboard. This is meant to remove issues of faulty points being created multiple times, and users being able to keep track of their previously rejected entries. Signaling frontend and backend work is done. We currently waiting for the smart contract audits to be finished so we can release to the public and end the initial use period.

We currently waiting for the smart contract audits to be finished so we can release to the public and end the initial use period. Streamlining the internal release and deployment process to allow better observability and faster release iteration.

Upcoming planned features:

Launching the signaling portion of the protocol.

Extended analytic tools for community to track activities on the FOAM Map.

Contests, bounties and mapathons.

We look forward to getting your feedback on these releases. And as always, if you have any feedback or bugs to report, let us know in on our newly launched forum.