Previously on the Yu-Gi-Oh! TRADING CARD GAME Strategy Site, we took a look at some of the strongest “Sky Striker” cards that make up the core of a “Sky Striker” Deck. Today, we’ll take a look at the rest of the “Sky Striker” Spells that you can find in packs of Dark Saviors!

Sky Striker Airspace – Area Zero is a Field Spell Card with an effect that can be used once per turn. Area Zero lets you target another card you control, and then excavate the top 3 cards of your Deck. If you excavate at least 1 “Sky Striker” card, you can add that card to your hand, shuffle the rest back into your Deck, and then destroy the card that you targeted. This effect works with the “Sky Striker” theme for two reasons:

The “Sky Striker” cards have a variety of effects, and Area Zero can add the one you need to your hand.

The rest of the “Sky Striker” Spells can only be used if you have no monsters in your Main Monster Zones, and Area Zero lets you destroy monsters in your Main Monster Zones so that you can use those Spells.

Sky Striker Airspace – Area Zero also has an effect that activates if it’s sent from the Field Zone to the Graveyard by a card effect. That effect lets you Special Summon a “Sky Striker Ace” monster from your Deck, giving you quick and easy access to Sky Striker Ace – Raye.

The rest of the “Sky Striker” Spells have effects that are enhanced while there are 3 or more Spell Cards in your Graveyard. It should be easy to get 3 Spell Cards into your Graveyard if you’re using a Spell-heavy “Sky Striker” Deck, even if you’re just Dueling naturally. But there are also some cards that can make it happen quickly.

Toon Table of Contents, for example, will let you speed through your Deck by searching for more copies of Toon Table of Contents, putting a total of 3 into your Graveyard before you search your Deck for a Toon monster. Card Trooper, Charge of the Light Brigade, and other cards that send stuff from the top of the Deck to the Graveyard can also help make sure that you get 3 Spells into your Graveyard right away so that you can optimize the effects of your “Sky Striker” cards early in a Duel.

Once you have 3 Spells in your Graveyard, you’ll be able to make the most of your “Sky Striker” Spells. Check out some of the cool “Sky Striker” Spells in Dark Saviors and look at how they’re enhanced by having Spells in the Graveyard.

Sky Striker Maneuver – Afterburners! lets you destroy a face-up monster on the field, and then if you have 3 or more Spells in your Graveyard, destroy a Spell or Trap Card on the field.

lets you destroy a face-up monster on the field, and then if you have 3 or more Spells in your Graveyard, destroy a Spell or Trap Card on the field. Sky Striker Maneuver – Jamming Waves! lets you destroy a Set Spell or Trap Card on the field, and then if you have 3 or more Spells in your Graveyard, destroy a monster on the field.

lets you destroy a Set Spell or Trap Card on the field, and then if you have 3 or more Spells in your Graveyard, destroy a monster on the field. Sky Striker Mecha – Widow Anchor is a Quick-Play Spell Card that negates the effect of a face-up Effect Monster on the field until the end of the turn, and then if you have 3 or more Spells in your Graveyard, lets you take control of that monster until the End Phase.

These cards combine with the cards discussed in the previous Strategy Site article about “Sky Strikers” to create a formidable force. You can get them now in Dark Saviors!