Konami wasn't exactly wrong to make the shift they did. In Kojima's final years with the company, their gaming division's budget was defined by Kojima Productions spending tens of millions of dollars on games (or well, "a" game) that had to be blockbusters to succeed next to much smaller games that took a tiny fraction of the time and budget to develop but could conceivably make their money back without as much issue if they were successful.I really, really want to know the full story of what the relationship between Konami and Kojima was toward the end, because I have a hard time believing that Kojima was in no way at fault for how things transpired.