Windows Mixed Reality is shaping up to be a compelling and unique experience on its own. The demos we've seen offer a glimpse into a virtual world where many different kinds of devices can participate in the same basic ecosystem, and users can choose between full immersion and augmented potential. Microsoft's discussion of a "spectrum" of experiences in Mixed Reality leads those who already own VR hardware to wonder what might be possible for these existing devices.

Long story short, don't hold your breath.

Microsoft isn't saying this is impossible, but it's unlikely you're going to see Windows Mixed Reality support for Oculus Rift or HTC Vive anytime soon.

Microsoft's big vision for Mixed Reality right now is one of unity. While the hardware may come from different manufacturers, and some headsets may offer more features or a better experience, the core functionality is the same. That core functionality is the inside-out tracking that makes the headsets and motion controllers work. The same technology baked into Hololens fit into a noticeably cheaper VR headset, making it possible for you to walk around a room without the use of tracking sensors mounted in the corners of your room or on your desk in front of you. This feature is a big part of Microsoft's message to consumers, but it's also a big part of the message to developers.

From Microsoft: