Before Think Tank I mostly worked freelance as a high-poly sculptor for games. However, conscious of my lack of knowledge I wanted to invest in my 3D education and discovered this amazing school.

While studying I’ve been caught with the beauty of making environments finding a way to combine my passion for worldwide cultures and the pleasure of the video games world.

I believe that video games are the last frontier of storytelling and the bridge between modern technology and fine arts: a pleasure for the eyes and an exciting adventure to work with.

The project I will talk about has been done as a demo reel final project at school. Definitely one of the most challenging experiences I had until now and for sure the most educational one.

The goal of this project was to showcase personal concept and architectural design, procedural and hand made texture workflows, as well as modern and traditional lighting techniques.