Happy Holiday’s everyone! Thought I would get in at least one blog post before the sun sets on 2016, with some updates along the way.

Nine till Five

My day job is sucking up a lot of my energy recently, moved to a more involved position and it’s been super hectic leading up to Christmas. More work, less energy. Relaxing time let me catch up on the last couple episodes of the DC shows; Flash being my favourite, though Legends of Tomorrow is on point this season.

Some personal highlights of 2016:

I walked to work (20-minute stroll either way) most of the year

went to PAX East

went to Gamescom

passed a year of development on AetherForged

passed 500 subs on the Subreddit

Built my new computer

Talking to Morat, seeing Totally not Dawngate

and of course, got a lot better at modelling!

Five till Eleven

AetherForged has really been a driving force for me this year, with the community pushing us to create a game that we would love to play. I can’t imagine doing anything else with the bulk of my spare time other than AetherForged…

I’ve been lucky enough to become part of this project pretty early on, and am still enjoying it today! Going through one major overhaul and one minor of the entire project, it feels like having a playable game is so close!

In the meantime, we are coasting towards Christmas though with everyone having school, work or life stuff there aren’t as many updates to AetherForged as last week.

Eleven till Updates

Justus got us a nice looking “Draining yo’ knowledge” ability effect, looking pretty sweet so far!

Unfortunately, something happened with our queue/web server during the last few weeks, trying to kick it back into gear tonight. In fact, let me reinstall the server now…

Done! Moving on,

As per last week we are getting to an exciting place where Desucrator is able to request features that allow kits to be created. Stackable effects which are buffs or debuffs with a varying number of stacks can be used, rather than just a plain single now. This is pivotal to a lot of our early kits.

Desucrator has been busy the past while pseudo-coding the kits in the backlog, preparing for when all the backend is completed.

Otherwise, there is a lot of general improvement going on recently, Mox is tackling a smaller side project to improve himself, Gurzy is doing sweet daily drawings, I’m practising texturing/modelling, Jas and Apidooda have been getting their art on, and the Lore team have been polishing some sweet stuff and keeping the team in the loop with the AetherForged Lore University!

Alright, I’ll leave it there this time, be sure to leave comments and suggestions, we read everything that is sent to us. I’d also like to say that we are so thankful to have such a wonderful, dedicated community to keep AetherForged alive, and are excited to bring you along on the journey through 2017. So, from everyone at o7 studios, hope you have a wonderful holiday season and all the best for starting 2017!