New Champion Skins

Pool Party Fiora

Nurse Flan

"Pool Party Fiora is ready for some fun in the sun - with her pool noodle sword!

Fun Development Fact: We named the crab in her recall, "Kelly the Krab" after the artist that suggested a fencing crab!

Completely new model! (It's a pool party!)

New VFX for all abilities! (So splashy!)

New audio for abilties! (Water splashes and popping balloons! And more!)

New recall! (Kelly the Krab!)

She has special tech on her pool noodle sword that makes it wobble!

Set to be 1350 RP* (pricing always subject to change)

As players who get the first look at this in-progress skin, it would be wonderful to hear your thoughts and feelings on the new Pool Party Fiora! The feedback and bugs you leave here will help us get a better idea of things we may still have to take a look at. :]

See you on the Rift!"

Pool Party Miss Fortune

Riot Aotus

"It's raining coconuts....

Pool Party Miss Fortune includes:

All new model and textures!

All new particles!

New Recall Animation!

All new SFX on spells and recall!

This skin will be 1350RP! (PBE pricing subject to change)

Your feedback and bug reports are extremely helpful to us, so please check out Pool Party Miss Fortune and let us know what you think! Feel free to drop any bugs you find in this thread as well!

See you on the Rift!"

Pool Party Taric

1350 RP

Riot KateyKhaos

"Everybody in the pool!

Pool Party Taric is ready to keep an eye out to make sure everyone's safe on the Rift!

New model and texture: Lifeguard outfit, complete with a jacket that can be taken off!

Lifeguard outfit, complete with a jacket that can be taken off! New VFX: All sorts of splashy water effects, and a sweet sun with deal with it shades in his ult!

All sorts of splashy water effects, and a sweet sun with deal with it shades in his ult! New audio: Of course, to accompany the water effects, splashy sound effects!

Of course, to accompany the water effects, splashy sound effects! New recall animation: Taric takes of his jacket and hops into the pool!

Pool Party Taric will be 1350 RP. *

Pool Party Taric is now available to play on the PBE! As players who experience a firsthand look at this content, we appreciate constructive feedback - feel free to leave it in the comments below! If you have any questions, you can also drop them below and I'll do my best to answer them! ^-^

GLHF!

*Prices subject to change."

Ryze Champion Update

Ryze's is now on the PBE for testing, including gameplay changes, new visuals & animations, updated skins, a new voiceover, and more!





Feedback and Discussion thread Before we jump into the details, here's Riot Repertoir with a Ryze's gameplay changes:

"Hi everyone, Ryze has a pretty thorough Visual, Gameplay, and Lore update headed to the PBE, so I'm here to get the discussion started on him. Since I mostly prefer to let players tell me how a newly update champion plays, rather than trying to tell them myself, I'm going to be pretty brief here on what the spells do, how they work, and why they exist. Arcane Mastery (P)

Description : Ryze's spells deal extra damage based on his Bonus Mana, and his maximum Mana is increased by his AP

: Ryze's spells deal extra damage based on his Bonus Mana, and his maximum Mana is increased by his AP

Details: This passive is mostly just functional and is intended to be incredibly simple and low complexity. Some of Ryze's other spells have a lot going on in them, so we wanted to keep this on the simple side. Overload (Q)

Description : Passively, Rune Prison and Spell Flux reset Overload and charge a Rune. On cast, consume any Rune stacks to fire a line nuke that does magic damage; if two Runes were charged, then also gain a shield and Movement Speed.

: Passively, Rune Prison and Spell Flux reset Overload and charge a Rune. On cast, consume any Rune stacks to fire a line nuke that does magic damage; if two Runes were charged, then also gain a shield and Movement Speed.

Details: The basic principle here is that you can chain cast with Q between every other spell for maximum DPS, or hold your Qs for the occasional defensive/reposition option. Rune Prison (W)

Description : Targeted, no travel-time damage and root.

: Targeted, no travel-time damage and root.

Details: Pretty much the same spell we all know and love (or hate). Spell Flux (E)

Description : Deal light magic damage to a target and debuff them with Flux, causing Ryze's spells against the target to consume Flux for additional effect:

: Deal light magic damage to a target and debuff them with Flux, causing Ryze's spells against the target to consume Flux for additional effect:

Overload deals extra damage and bounces to nearby enemies with Flux.





Rune Prison lasts twice as long.





Spell Flux bounces to nearby enemies





Spell Flux also bounces to nearby enemies whenever an enemy with Flux is killed by one of Ryze's spells.



Details: This spell is on a really short cooldown, and using it effectively, especially when combined with Q and its effects, is likely one of the biggest challenges to master in combat as Ryze. Realm Warp (R)

Description : Ryze opens a portal to a target location. After 2 seconds, all allies near the portal are teleported to that location.

: Ryze opens a portal to a target location. After 2 seconds, all allies near the portal are teleported to that location.

Details: This spell ranks up in range significantly with rank, and it has only 2 ranks. It's definitely a little different that it only has 2 ranks, but we wanted it to be more gated in the early game and less so in the mid and late game, and we didn't want allies to have to remember several different ranges of the spell in order to participate in using the spell effectively, so the 3rd rank was just cut out, and its range was put onto rank 2. As far as playing Ryze goes, we expect that he won't be incredibly easy to pick up, but that he'll have some things you can gravitate toward on your first few games to propel you into higher mastery on the champion. Though you'll be able to practice all of this at once as you go, I expect learning the champion to look roughly like this: First time Ryze: masters weaving Qs between other spells

Beginner Ryze: masters using E combos effectively

Intermediate Ryze: masters using Q passive to effectively choose between maximum DPS and shielding/movespeed

Expert Ryze: Can differentiate when to use R to engage, escape, and pursue opponents. Feel free to drop your thoughts below with your PBE experiences, or simply what you think of the new Ryze. Cheers,

Repertoir"

Ryze, The Rune Mage champion update is now on the PBE for testing, including gameplay changes, new visuals & animations, updated skins, a new voiceover, and more!Before we jump into the details, here'swith a feedback and discussion thread ongameplay changes:





Stats & Abilities:

Stats

Base Health: 558.48

Health Growth: 86

Base Health Regen: 1.4

Health Regen Growth: 0.11

Base Mana: 400

Mana Growth: 50

Base Mana Regen: 1.2

Mana Regen Growth: 0.16

Movespeed: 340

Attack Range: 550

Base Attack: 55.04

Attack Growth: 3

Base Armor: 21.552

Armor Growth: 3

MR: 30

Ryze's spells deal extra damage based on his Bonus Mana, and his maximum Mana is increased by 5% per 100 Ability Power.

Current Increase: X%





40 Mana

6 sec Cooldown

Passive: Rune Prison and Spell Flux reset Overload's Cooldown and charge a Rune for 4 seconds, up to 2 Runes .

Active: Unleash a runic blast, dealing 60/85/110/135/160/185 (+45% AP) (+3% bonus mana) magic damage to the firsr enemy struck. Any active Runes are discharged.

If 2 Runes are discharged, they Overload, shielding Ryze from [60-200] (+60% AP) (+3% bonus mana) damage and increasing his Movement Speed by 25/30/35/40/45/50% for 2 seconds.

Shield base value - [60/70/80/90/100/110/120/130/140/150/160/170/175/180/185/190/195/200]









50/60/70/80/90 Mana

13/12/11/10/9 sec Cooldown

Instantly root and enemy for 1 second and deal 80/100/120/140/160 (+20% AP) (+1% bonus mana) magic damage.

[Flux enhanced]

40/55/70/85/100 Mana

2.25 sec Cooldown

Apply Flux to an enemy, dealing 50/75/100/125/150 (+30% AP) (+2% bonus mana) magic damage. Spells consume Flux for bonus effects:

Overload: Deals 40/55/70/85/100% more damage and spreads to nearby enemies with Flux.

Rune Prison: Root duration is doubled to 2 seconds.

Spell Flux: Spreads Spell Flux to nearby enemies.

Spells that kill enemies affected by Flux spread Spell Flux to nearby enemies.

[Flux debuff timer.]

100 Mana

120 sec Cooldown

Ryze opens a portal to a location up to 1500/3000 range away. After 2 seconds, all allies near the portal are teleported to that location.

If Ryze becomes unable to cast or move, Realm Warp is cancelled.

Voiceover:

"A step ahead of cataclysm."



Lore Ryze's short form lore entry has been added in this cycle, expect a longer story and introduction in the near future.

'Take care with this world. What is made can be unmade.'' Widely considered one of the most adept sorcerers on Runeterra, Ryze is an ancient, hard-bitten archmage with an impossibly heavy burden to bear. Armed with a boundless constitution and a vast array of mystic knowledge, he spends his life searching for World Runes - fragments of the raw magic that once shaped the world from nothingness. He must retrieve these glyphs before they fall into the wrong hands, for though they were once used to create Runeterra, they also have the potential to destroy it. short form lore entry has been added in this cycle, expect a longer story and introduction in the near future.

Login

Ryze login theme is now on the PBE!



Direct link to music] To go along with his champion update, a newlogin theme is now on the PBE!









Ability Previews

Updated Skins:

Tribal Ryze 520 RP (Legacy)

Triumphant Ryze (Limited)

(Limited)

Professor Ryze 975 RP (Legacy)

975 RP (Legacy)

Zombie Ryze 975 RP (Legacy)

975 RP (Legacy)

Zombie Ryze now includes recolored spell vfx!





Dark Crystal Ryze 975 RP

975 RP

Pirate Ryze 975 RP (Legacy)

975 RP (Legacy)









[Unique Joke where he drinks from his jug.][Has a unique Q animation, looks like a cannonball]

Ryze Whitebeard 750 RP

750 RP

New Summoner Icon

A new summoner icon has been added in today's update.

KateyKhaos

New Ward Skin

His Royal Crabness Ward

Pool Party 2016





"Something In Brush"

Meddler





Cooldown Pings on PBE

Riot Ranger XIV with details on the Cooldown pings feature that is headed to the PBE! Here's

"Hello friends! Today, we've put a new feature onto PBE for testing. As the title hopefully implies, you'll soon be able to ping various icons in your HUD to automatically message your team with the remaining cooldown duration. However, pictures are worth so much more than words so here we go!

Here John can ping when his ultimate is up so Alex knows when to go in!

Kory is able to tell his team when red buff is about to spawn and also ping dragon's timer to give his team some time to get ready.

For now, we're working to implement this feature for:

Ultimate cooldowns (ALT+Click) Major items (ALT+Click) Infinity Edge Trinity Force Items with cooldowns! Blade of the Ruined King Locket of the Iron Solari Health bars and Mana Bars Jungle timers (Click. Just Click.)

Feel free to ask any early questions you have or any thoughts about this cool new feature!

PS: Pings are controlled by ALT. The scoreboard is controlled by Tab. Please don't ALT+Tab! We special-cased the Jungle timer ping to not require ALT for this reason! ALT+Tab will not help you in team fights!"

"I think this is the full list:

Abyssal Scepter, Archangel's Staff, Frozen Mallet, Twin Shadows, Iceborn Gauntlet, Guardian Angel, Rod of Ages, Infinity Edge, Seraph's Embrace, Phantom Dancer, Seraph's Embrace, Zeke's Harbinger, Sterak's Gage, Banner of Command, Sunfire Cape, Talisman of Ascension, The Black Cleaver, The Bloodthirster), Ravenous Hydra, Trinity Force, Warmog's Armor, Rabadon's Deathcap, Lich Bane, Banshee's Veil, Frozen Heart, Rylai's Crystal Scepter, Guinsoo's Rageblade, Youmuu's Ghostblade, Randuin's Omen, Hextech Gunblade, Duskblade of Draktharr, Zhonya's Hourglass, Athene's Unholy Grail, Locket of the Iron Solari, Mikael's Crucible, Essence Reaver, Dead Man's Plate, Titanic Hydra"

Continued NEXUS SIEGE Testing

NOTE: No official confirmation is this is going live in 6.14 yet! Lots of work done on it over cycle though!]



After making it's debut during the 6.13 pbe cycle, the new NEXUS SIEGE game mode remains up for PBE testing : No official confirmation is this is going live in 6.14 yet! Lots of work done on it over cycle though!]After making it's debut during the 6.13 pbe cycle, the newgame mode remains up for PBE testing !

Stephiroth with the Here'swith the latest changes:

"Hey guys!

We're back with tons of new updates :D

Total game time should be aggregating now! Before you were only getting rewarded with IP/XP for the duration of the second round :(

More new sounds! Obliterator should sound 50000000x more Obliteratory.

Icons! So many icons! There should no longer be placeholder icons. :D

Fixed some minor bugs with the deployables!

Probably more too :3 <3

If you find any bugs, let us know! :)"

Miscellaneous

Pool Party Minions are back on the PBE! These debuted during the Pool Party Event last in 2015.

Balance Changes * Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.





*: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These areofficial notes.

Champions Azir

Arise (W)

Soldier Vision Radius reduced to match attack range - src.

to match attack range

[Should be about 350 down from 575]



Soldier damage increase per level curve adjusted - "soldier damage curve has been adjusted to start softer and catch up to live values by 18 (i.e., 50-170 > 50-170 but the curve is worse)" - src.

- "soldier damage curve has been adjusted to start softer and catch up to live values by 18 (i.e., 50-170 > 50-170 but the curve is worse)"

[PBE: 50/52/54/56/58/60/63/66/69/72/75/85/95/110/125/140/155/170]





[LIVE: 50/55/60/65/70/75/80/85/90/95/100/110/120/130/140/150/160/170] Fiora

Duelist's Dance (Passivve) health changed to 30-115 from 25-110. Lunge (Q) bonus AD ratio increased to .95/1/1.05/1.1/1.15 from .55/.70./.85/1/1.15

Lee Sin

Safeguard (W) base shield value increased to 40/100/160/220/280 from 40/80/120/160/200

Leona

Sunlight (Passive) damage lowered to [20 + 5 per level] from [20 + 15 per 2 levels]

damage lowered to [20 + 5 per level] from [20 + 15 per 2 levels] Shield of Daybreak (Q) :

: Cooldown lowered to 9/8/7/6/5 from 11/10/9/8/7



Damage lowered to 30/55/80/105/150 from 40/70/100/130/160 Eclipse (W) :

: Damage now 60/100/140/180/220 from 60/110/160/210/260 Zenith Blade (E) root duration increased to .5 from .25 Solar Flare (R)

Damage lowered to 100/175/250 from 150/250/350



New Effect: Leona's sword remains charged with Incandescence , causing her next 3/4/5 basic attacks to gain 100 range and deal 30/40/50 (+ 15% AP) bonus magic damage on hit.

, causing her next 3/4/5 basic attacks to gain 100 range and deal 30/40/50 (+ 15% AP) bonus magic damage on hit.

Incandescence also now applies Leona's passive, it did not in earlier iterations. Leona's sword glows when she is buffed by Incandescence - stacks fall off all at once and last for ~5 seconds.



Lux

Illumination (Passive) damage per level increased +10 from +8.

damage per level +10 from +8. Light Binding (Q) damage lowered to 50/100/150/200/250 from 60/110/160/210/260

Malzahar

Movement speed reduced to 335 from 340.

to 335 from 340. Attack range reduced to 500 from 550.



Poppy

Iron Ambassador (passive): Shield amount based on max health now increases with level - now [15% at level 1, increased to 17.5% at level 7, increases to 20% at lvl 13] from 15% at all levels. Cooldown lowered to 16/13/10 from 18/14/10 Steadfast Presence (W) movement speed increased to 32/34/36/38/40 from 27/29/31/33/35



Rek'Sai

Tremor Sense (part of W):

"cooldown for updates per target is up to 1.5 from .75 seconds" - src



"an adjustment so that you'll need to travel a short distance for tremor distance to pick up your movement as well (more than 85 units from memory). Main effect of that will be that you don't get punished for adjusting facing as much." - src.

Sona

[Changlist from ricklessabandon available here.]

General :

: Aura range increased to 400 from 350



Aura duration is no longer extended by up to 2 seconds when 'tagging' allies. Power Chord (Passive)

Damage increased to 15-235 from 13-192



Power Chord: Diminuendo (Passive - W)



Target now deals 25% less damage for 3 seconds, up from 20%





AP scaling increased to .04 from .02





Now shrinks targets for duration of debuff. Hymn of Valor (Q) damage (active) lowered to 40/70/100/130/160 from 40/80/120/160/200 Aria of Perserverance (W) :

: Base Heal increased to 40/65/90/115/140 from 30/50/70/90/110



Heal AP ratio increased to .25 from .2

AP ratio increased to .25 from .2

Shield value increased to 30/55/80/105/130 from 35/55/75/95/115



Shield AP ratio increased to .3 from .2



Heal no longer increases based on target's missing health. Song of Celerity (E): Active changed: Now ["Grants Sona 16/17/18/19/20% (+8% per 100 AP) out of combat movement speed for 7 seconds] from [13/14/15/16/17% (7.5% per 100 AP) decaying self movement speed.] Melody (aura) duration increased to 3 from 1.5



Melody (aura) AP ratio increased to 6% per 100 AP from 4% per 100 AP Crescendo (R) now reduces base cooldown of Q/W/E by 20/30/40% rather than potency increases on Q/W/E



Taliyah

Seismic Shove (W)

Cooldown increased to 16/15/14/13/12 from 16/14/12/10/8

to 16/15/14/13/12 from 16/14/12/10/8

[Casting Type changes in testing. ]

]

[ CONTEXT ]

] Unraveled Earth (E) [added to tool tip for trap trigger: each hit after first deals 15% less damage]



Viktor



Glorious Evolution (Passive)

Hex Core MK-1 cost increased to 1250g from 1000g



Perfect Hex Core Upgrade cost reduced to 750g from 1000g.







Items

Crystal Scar variants renamed to (Quick Charge) from (Crystal Scar)

We've diving into the 6.14 PBE cycle with three new Pool Party skins -, andHere'swith a Bugs & Feedback thread forHere'swith a Bugs & Feedback Thread forHere'swith a Bugs & Feedback thread forAs thechampion update includes significant changes togameplay, here's a run down of his new abilities, scaling, ratios, and stats/growth.As mentioned above,can level his Q 6 times and his R 2 times.Ryze's champion update also includes a new voiceover, clocking in at over 12 minutes!Here's a video looking atspecial champion interactions:new champion select quote was added:Several non-Englishvoiceovers were also added this cycle:Now that you've seen his kit, here's a base ability preview:Withupdate also comes updated versions of all 8 of his skins!mentioned on twitter this "Soy LoLero" summoner icon will be for LAS players only on release with other servers being able to obtain it at a later date. src [1] [2] We also have a set of six new Pool Party Themed summoner icons added this cycle!A new pool party themedskin is now on the PBE!A fewfiles labelled "" have been added. While not a confirmation, this seems reminiscent of theandin-game teasers we saw prior to their release.Walking near the inner turret brush on either side has a chance to play vfx of grass stirring and play a peculiar animal-like sound.This effect seems to only trigger once per game and only in one of the four potential brush per game. Minions can also trigger it and it can be heard and seen through the fog of war.Here are six different sounds that can play:: This is very reminiscent of things like the, andteasers! Assuming this is a teaser for a new champion, similarly styled teasers in the past have been at least a full patch apart from when the champion is released - which would put this at a ~6.16 release, which fits in with comments we'd have a new champion by 6.18. This is all a guess though, stay tuned for more information!]Here's a brief preview of the OBLITERATOR sounds!(Crystal Scar Variants)