We have a lot to do in 2020. Starting on January 6th, our software architect for Blaze begins his full-time work. We’ve developed a rough schedule for development, and are still on track for release in summer/fall 2020. Due to the way the project is structured, though, it’s likely that we won’t have any module prototypes to show until around March, so you’ll have to hang in there with us until then!

Outside of Blaze, we’ll continue to iron out any issues with Pro as they come up – and we’ll be releasing video tutorials to make the learning process easier. We also plan to keep growing our blog, with the goal of developing the best hub of storytelling information on the internet. If you have ideas or submissions for that, don’t hesitate to contact us!

On the side, we’ve also been tinkering with an idea for an additional project. We’re not ready to release much information about it quite yet, but it’s a fun project that has the potential to change the way we think about playing video games. So we have that to look forward to as well 😉

Once again, thank you all for a fantastic 2019. We pledge to continue working hard toward our company mission – helping people imagine, plan, and tell their stories.

Sincerely,

Jason, Jackson, Jaewon and Levi (The Campfire Team)