XXChester 1,364 May 06, 2011 05:32 PM I will have to check my calendar to see how busy I am next weekend but I might be in. Although all I have access to is are XP 32 and 64 bit machines. Cancel Save Remember to mark someones post as helpful if you found it so. Journal: http://www.gamedev.net/blog/908-xxchesters-blog/ Portfolio: http://www.BrandonMcCulligh.ca Company: www.gwnp.ca

kiwibonga 183 May 06, 2011 06:01 PM Sounds interesting! If it's a go, I'll definitely make time for it. As far as platform goes, I would target Windows PCs.



Do you have a link to the previous challenge you mentioned in your journal post? Cancel Save

Moe 1,256 May 06, 2011 06:20 PM Could be fun, but I'm busy that weekend.



But yeah, I think we are overdue for another contest. Also, where did the links to the 4 Elements contest entries disappear to? I noticed they weren't there after the change in GDNet... Cancel Save Moe's blog/devlog

Antheus 2,409 May 06, 2011 06:33 PM It's Google CodeJam season... Cancel Save

zer0wolf Author 1,022 May 06, 2011 07:08 PM



GWDev has started up a conversation with me about some more prizes he is willing to kick in, more details to come



Didn't even realize that Google CodeJam was starting up. This is certainly a bit different sort of challenge, though! kiwibonga, I wish I had a link, but it was seriously like 3 years ago and was on the old forums. I'm not even sure how to find old posts like that.GWDev has started up a conversation with me about some more prizes he is willing to kick in, more details to comeDidn't even realize that Google CodeJam was starting up. This is certainly a bit different sort of challenge, though! Cancel Save Adventures in Game Production | laziness is the foundation of efficiency | www.AdrianWalker.info @zer0wolf - Twitter

kiwibonga 183 May 06, 2011 07:11 PM



Almost 4 years ago! Found it: http://www.gamedev.net/topic/462106-labor-day-weekend-gamedev-contest---winners-announced/ Almost 4 years ago! Cancel Save

AndyEsser 395 May 06, 2011 08:20 PM I'd be up for a joining this. Not entered a competition like this, and my codebase is looking just about up to it.



I'd suggest a Windows platform - simply because it will open it up to more developers and players - although that still encompasses EXE, HTML, Java, etc - so the potential to run on other platforms is still available. Cancel Save

eedok 982 May 06, 2011 09:39 PM

Found it: http://www.gamedev.n...ners-announced/



Almost 4 years ago!



There was one more recent than that where the theme was Spring, though it was a 3 hour one There was one more recent than that where the theme was Spring, though it was a 3 hour one Cancel Save AMP Minibowling - Free asynchronous multiplayer mobile minigolf+bowling

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