Slightly Mad Studios has said that it’s aiming for a minimum of 60fps for the upcoming Project Cars 2, insisting anything else would mean ‘death.’

Speaking during an interview with GameSpot, Rod Chong, Slightly Mad Studios’ Chief Operating Officer, commented:

"You’re always pushing boundaries. You’re always pushing new rendering features. New areas of the physics engine, which are taxing the processors more. If the performance starts dropping off or the frame rates are not maintained in the way that you want, that can be challenging. Our bare minimum is 60 frames per second.”

“It must be 60 frames per second or death. The feeling of the car is not there [if the frame rate is] below that. Or if you’re in VR, you start getting ill below 60 frames per second. We have the optimisation worked out reasonably well now, but certainly there have been so moments where had to really push hard to optimise, optimise, optimise."

Chong added that the studio’s goal for the upcoming racing simulation title is to make it the “most beautiful, most advanced driving experience possible.” In fact, the developer’s ambitions are so high that he feels that professional drivers may even utilise the game to test their on-track skills.

"It’s ultimately all about immersion and you always need to be pushing the look of the game," said Chong. "Simulation racing titles are a bit of an arms race if you look at the different titles out there. I think you can look at what we’ve achieved with the visuals and it kind of speaks for itself."

Project Cars 2 is scheduled for release on PlayStation 4, PC, and Xbox One on September 22, 2017. While the game will support both PS4 Pro and Xbox One X, the version available for Sony’s console won’t have the advantage in terms of visuals.