Stub. Key elements of this lore article are incomplete. You can help the Guild Wars 2 Wiki by .

Reason: Missing information on characters.

This article is a list of characters appearing in the personal story, the dungeons, expansions and the Living World seasons.

Playable races [ edit ]

The first 3 chapters are determined by choices made during character creation process, which includes race and background.

Asura storyline [ edit ]

Chapter 1: Experiments Gone Wrong [ edit ]

College of Statics [ edit ]

College of Dynamics [ edit ]

College of Synergetics [ edit ]

Chapter 2: Interested Parties [ edit ]

VAL-A Golem [ edit ]

Transatmospheric Converter [ edit ]

Infinity Ball [ edit ]

Chapter 3: Rescue Researcher [ edit ]

Charr storyline [ edit ]

Sparring partner [ edit ]

One out of five choices are available during character creation. This NPC will be available during various missions thruogh the personal story, while the other four member will perish after the first mission.

Name Race Gender Profession Maverick Charr Male Warrior Euryale Charr Female Elementalist Clawspur Charr Male Thief Dinky Charr Male Guardian Reeva Charr Female Engineer

Warband members [ edit ]

During the storyline, new members will join the Legionnaire's warband. These NPC will be determined by the chosen Legion during character creation process. Each Legion presents one mandatory and one alternative (out of two options) warband members.

Chapter 1: Getting the Band Back Together [ edit ]

Ash Legion [ edit ]

Blood Legion [ edit ]

Iron Legion [ edit ]

Chapter 2: Sins of the Father [ edit ]

Loyal Soldier [ edit ]

Honorless Gladium [ edit ]

Sorcerous Shaman [ edit ]

Chapter 3: Crystal Corruption [ edit ]

Human storyline [ edit ]

Chapter 1: Krytan Politics [ edit ]

Commoner [ edit ]

Noble [ edit ]

Street Rat [ edit ]

Chapter 2: Shadows of the Past [ edit ]

Unknown Parents [ edit ]

Dead Sister [ edit ]

Missed Opportunity [ edit ]

Chapter 3: Traitor to the Queen [ edit ]

Norn storyline [ edit ]

Chapter 1: Forging a Legend [ edit ]

Defeat Our Ancient Foes [ edit ]

Protect the Spirits [ edit ]

Guard the Mists [ edit ]

Chapter 2: Everyone Makes Mistakes [ edit ]

Blacked Out [ edit ]

Revenge [ edit ]

Lost an Heirloom [ edit ]

Chapter 3: Death from Below [ edit ]

Sylvari storyline [ edit ]

Luminary [ edit ]

During character creation process, the player can choose 1 out 4 cycles during which their sylvari character will have been awaken. This choice will determine the corresponding Luminary for such character.

Cycle Luminary Gender in-game description Dawn Aife Female Sylvari awakened at dawn are natural talkers, diplomats, and forward-thinkers. Noon Niamh Female Sylvari awakened mid-day solve problems by attacking them head-on. Dusk Kahedins Male Sylvari awakened at dusk are naturally curious and thoughtful. Night Malomedies Male Sylvari awakened at night are secretive and cautious with information.

Chapter 1: Following the Dream [ edit ]

Name Race Gender Organization Status Figh Caithe Sylvari Female Alive 1 Ventari Centaur Male Harathi Phantasm 1 Abloris Sylvari Male Alive 1 Ebrox Sylvari Male Wardens Alive 1 Glain Sylvari Female Alive 1 Morcades Sylvari Female Alive 1 Shadow of the Dragon Nightmare Male Deceased 1

White Stag [ edit ]

Green Huntsman [ edit ]

Shield of the Moon [ edit ]

Chapter 2: The Teachings of Ventari [ edit ]

Act With Wisdom [ edit ]

All things have a right to grow [ edit ]

Where Life Goes [ edit ]

Chapter 3: Justice for Riannoc [ edit ]

Orders storyline [ edit ]

At the end of Chapter 3, player's character is required to join one of the three Orders of Tyria:

Durmand Priory: The scholars of the Priory believe the dragon can be defeated using ancient knowledge of past victories.

Order of Whispers: The secret agents of the Whispers order believe the dragons cannot be defeated, but must be returned to sleep.

Vigil: The Vigil believe a united army of all the races can defeat an elder dragon.

Chapters IV and VI are determined by the chosen Order, while Chapter V is influencied by race.

Chapter 4: Order Neophyte [ edit ]

Order Mentor [ edit ]

After joining one of the three Orders of Tyria, a Mentor will be assigned to instruct the new recruit.

Destiny's Edge [ edit ]

The first mission of Chapter 4 is common to all characters.

The remaining missions of Chapter 4 will be determined by joined Order.

Durmand Priory - Part 1 [ edit ]

Order of Whispers - Part 1 [ edit ]

Vigil - Part 1 [ edit ]

Chapter 5: Helping Hands [ edit ]

Through Chapter 5, player's character is requested to help one of five available minor races and have them to join the battle against the elder dragon. Available options is restricted by player's character's race.

Minor race Asura Charr Human Norn Sylvari Grawl 1 1 0 1 0 Hylek 1 0 1 1 1 Ogre 0 1 0 1 0 Quaggan 1 0 1 0 1 Skritt 0 1 1 0 1

Racial Allies [ edit ]

Name Race Gender Gara Grawl Male Ikniu Hylek Male Lagula Ogre Female Jonkor Ogre Male Shashoo Quaggan Female Ftokchak Skritt Male

Grawl [ edit ]

Hylek [ edit ]

Ogre [ edit ]

Quaggan [ edit ]

Skritt [ edit ]

Chapter 6: The Battle of Claw Island [ edit ]

This chapter is divided in 3 parts, each with 1 or 2 missions exclusive to each Order and last one common to all of them.

First part [ edit ]

Durmand Priory - Part 2a [ edit ]

Order of Whispers - Part 2a [ edit ]

Vigil - Part 2a [ edit ]

The Battle of Claw Island [ edit ]

The 2nd mission of this chapter, The Battle of Claw Island, is common to all characters.

Second part [ edit ]

After that, 3nd and 4th missions will define future allies for next missions.

Durmand Priory - Part 2b [ edit ]

Order of Whispers - Part 2b [ edit ]

Vigil - Part 2b [ edit ]

A Light in the Darkness [ edit ]

The 5th mission, A Light in the Darkness, is common to all characters, and will have varying supportive characters, depending on choice of missions done until this point.

Third part [ edit ]

Durmand Priory - Part 2c [ edit ]

Order of Whispers - Part 2c [ edit ]

Vigil - Part 2c [ edit ]

Retribution [ edit ]

The 7th mission, Retribution, is common to all characters, and will have varying supportive characters, depending on choice of missions done until this point.

Pact storyline [ edit ]

Chapter 7: Forming the Pact [ edit ]

Forging the Pact [ edit ]

After taking back Claw Island, the three Orders of Tyria decide to join forces and work together under the lead of Marshal Trahearne and the Pact Commander.

Worst Fear - Part 1 [ edit ]

At the end of A Light in the Darkness, the player's character was asked what would be their Worst Fear. The answer for that question determines the available missions for this chapter.

Let an innocent die - Part 1 [ edit ]

Dishonor my allies - Part 1 [ edit ]

Make another suffer - Part 1 [ edit ]

The Battle of Fort Trinity [ edit ]

Worst Fear - Part 2 [ edit ]

Let an innocent die - Part 2 [ edit ]

Name Race Gender Organization Status A Sa Trahearne Sylvari Male Pact Alive 1 Pact Medic Ceera Asura Female Pact Alive 1

Dishonor my allies - Part 2 [ edit ]

Name Race Gender Organization Status Deli Trahearne Sylvari Male Pact Alive 1 "Tactician Syska" Risen Female Deceased 1

Make another suffer - Part 2 [ edit ]

Chapter 8: Victory or Death [ edit ]

Orr - Part 1 [ edit ]

Orr - Part 2 [ edit ]

Orr - Part 3 [ edit ]

At this stage, the Pact Commander must choose one out three plans to follow: Priory's to find a missing squad, Whispers' to go after Zhaitan's navy, or Vigil's to take tanks straight to the heart of Orr. The choice made will determine the next 3 missions and some of the available NPCs for the following missions.

Priory's Plan [ edit ]

Whispers' Plan [ edit ]

Vigil's Plan [ edit ]

Orr - Part 4 [ edit ]

PoF Act I [ edit ]

PoF Act II [ edit ]

Name Race Gender Status Crys Hall Faci The notes Lady Kasmeer Meade Human Female Alive 1 1 1 1 Rytlock Brimstone Charr Male Alive 1 1 1 1 Canach Sylvari Male Alive 1 1 1 1 Taimi Asura Female Alive 1 1 1 1 1 = Voice only. Can be contacted via communicator. Kormir God Female Alive 0 0 1 0 Balthazar God Male Alive 0 0 1 0 Sadizi Exalted Male Unknown 0 0 0 1