TSR put the 5th Age Saga system out about a year before WoC bought them. Its a role-playing game system that uses "fate cards" to determine the effects of actions. It focused on telling stories and also used a resource-management system that allowed players to determine their level of success based on what cards they played. The cards have numbers, suits, positive and negative states, and role-playing cues that guide the gamemaster in telling the story and administering the game. The magic system uses spell points instead of the spell and forget system, and doesn't have a set list of spells, they are created on the spot by the player, in the moment per say. The more powerful the spell and more spell points it will cost and the harder it is to cast.