Now you might be thinking:

“That’s it?!…..Only Buying and Selling?! how disss a game?!?”

Well, let me help you understand.

Let’s dive into a deeper discussion of the game.

1. Buying TRX Dogs

Currently, you can buy the dogs through the “Browse random pets” page and the “ Browse random stores” page located in the market: here.

Each dog costs only 200 TRX, at the moment.

Additionally, with each dog you purchase, you also automatically receive a FREE, random* amount of GTC per dog.

(Amount ranges from 10 GTC to 75 GTC, in my experience buying)

You can then keep the GTC in your game wallet, or exchange them for TRX.

EDIT: I have been told that you can only exchange GTC for TRX when you reach at least 1,000 GTC.

Currently, the exchange rate is: 1 GTC = 5 TRX.

#1 Pro-Tip Example:

Let’s assume:

You buy a TRX Dog for 200 TRX.

With that dog purchase, you also receive your FREE random amount of GTC, lets say for this dog you got: 40 GTC.

Summary:

You pay: 200 TRX.

You receive: 1 TRX Dog + 40 GTC

[Optional] Exchange your free 40 GTC for 200 TRX in a 1 to 5 ratio.

End Result = 1 TRX Dog + 200 TRX.

Essentially, you bought the TRX Dog for free, or “broke even” due to the free GTC you received and exchanged back into TRX.

However, like I mentioned above, the GTC range seems to be between 10 to 75 GTC per dog.

If you are lucky enough to get greater than/equal to 40 GTC for a dog, you will break even or even make TRX profit while still owning the dog.

#2 Pro-Tip Example:

Each TRX Dog belongs to a different rarity category.

The order of categories from least rare to most rare are:

Common → Rare — > Epic → Legendary.

TRX Dogs — Rarity Guide Graphic

If it isn’t obvious, the more rare a Dog is, the higher likelihood of eventually selling it for a profit is.

More rare = less supply less supply = more demand more demand = higher price per dog

**Remember: Each dog, regardless of rarity, costs only 200 TRX.**

For this reason, it would be advised to prioritize buying the rarest dog you come across for max potential future profits.

HOWEVER

all “Common” rarity dogs

at the moment, almost ALL of the dogs you will come across in the market are of common rarity.

The reason behind this is simple: existing shops at the moment do not have the ability to restock their store with pets (feature currently work-in-progress)

For this reason, the only chance you have to get the more rareer dogs is during the daily new store releases.

There are 10 store licenses available for purchase daily, with a max limit of total stores set at 10,000 stores.

Currently at ~1400/10,000 stores.

When someone buys a new store, they get a random assortment of dogs in their store, with the possibility of having some rare dogs in there.

Since only 10 stores are now being sold daily, everyone and their mothers waits until the stores are available for purchase and then when the new stores are bought and opened, everyone flocks to buy the more rare dogs, leaving only common dogs left.

Until the restock feature is added to the game, your only way of buying rare, epic or legendary dogs will be by racing everyone else during store releases.

First come, first serve basis.

Faded out images are sold out. Only commons remain.

At the moment, that’s about it in terms of BUYING TRX Dogs.

The team is currently putting most of their effort into / working on releasing the mobile app version of the game within the next week, by Feb 10th 2018.

After the mobile version is released, they will redirect almost all of their focus and energy into implementing additional features into the game such as breeding and customizing dogs, restocking stores with additional dogs, mini-games with your dogs, trading dogs with other users, etc.

Specific details regarding these “to-be” added features have not been released. We can expect that the team will provide us with more information once we come closer to that deadline.

Around this time period, the team will also be ready to confidently release the updated and polished Japanese and Korean versions of the game, which will indefinitely increase the game’s user-base and activity level.