The classic PC game Myst was known for drawing people in to its massive, surreal world. But maker Mike Ando took a little piece of that world and drew it into ours. He made a lovingly authentic replica of the Linking Book that helps the main character — you — navigate the world.

Myst was a ground-breaking point-and-click adventure game created by Cyan Worlds, made of hundreds of beautifully rendered scenes whose combined size made the game so big that it needed a CD-ROM to play, back when many computers didn't have them. It was the first breakout hit in PC gaming and from its release in 1993 it held the title of best-selling PC game until 2002 when The Sims surpassed it.

The game spawned four sequels, along with novels, music, and an MMO that is still online and being powered by donations from the fan base. The games have been widely ported and the game — once so huge that you needed special hardware to run it — is now available for download on iOS (among other places). In other words, it's a pretty big deal.

At the core of *Myst'*s story was a mystical technology called Linking Books that pulled players into other realms, called Ages. They were these beautiful old tomes that, when opened, showed an animated preview of the Age to which you'd be linked.

"Ever since I first played the game, I always wanted my own linking book," says Ando, "Of course, there was no way my old bulky 486 would fit within a book, but as time marched on technology advanced and computers became smaller. Eventually technology caught up and it was possible to shrink everything down to fit inside the book."

Ando says his drive to make this project began six years ago when he learned where Cyan got the texture reference for the books — Harper's New Monthly Magazine, Volume LIV, Issue 312, December 1876 to May 1877. "My mind hatched all sorts of plans about what I'd do once I had the book," he says, "and finally I decided to set the bar as high as I could — all the Myst games, all playable, and playable well, even the 3-D ones at 30fps."

To do this, Ando needed to perform two main feats. First, he needed to find the parts to make a computer that would fit in an extremely limited space. Then, he needed to restore the antique book, customize it to look like the ones from Myst, and gut it to make room for the compact computer that would power the game.

The Myst Book interior. "There was more than one time when I would've done anything for an extra two millimetres," says Ando. Ando's Myst Book interior. "There was more than one time when I would've done anything for an extra 2 millimeters," he says.

"Research was the main skill involved," says Ando, "I spent hundreds of hours, literally, trying to find suitable components to meet all my requirements."

To build the tiny computer that powers the Linking Book, Ando needed to find a X86 board that could fit inside. Most mobile devices run on ARM, but Ando wanted to run the original releases of each game, so porting wouldn't do. It had to be X86.

"To give you an idea of how uncommon it is to shrink an X86 computer down this small," he says, "the smallest X86 computer made by Apple, the Mac Mini, is 17 cm — this book is only 12 cm, plus I had to squeeze in my own power source and screen."

The parts that made up the computer came from specialist vendors that ordinarily sell to aerospace and other niche enterprise customers. Ando ended up ordering a mixture of store-bought parts, and custom PCB layouts, soldering the whole thing together and switching out components between a bunch of boards to get the most efficient versions. He says he designed the touchscreen controller himself.

And as for the touchscreen itself? At one point in his search, he found himself talking to a vendor in China to arrange for a custom design. "His English skills were so poor I suggested we talk in Chinese and I used Google Translate, so I guess you could add that to my skills," he says. "I suspect he just found one already to size and charged me as if they made it. If so, good for him — I couldn't find one anywhere."

The Myst Book's exterior. Book Restorer Ian Bates "worked wonders with the book's exterior, especially given how fragile the book was (it's made from essentially 135-year-old newspaper stock that tears incredibly easily and doesn't like to cut straight)," says Ando. The Myst Book's exterior. Book Restorer Ian Bates "worked wonders with the book's exterior, especially given how fragile the book was. (It's made from essentially 135-year-old newspaper stock that tears incredibly easily and doesn't like to cut straight)," says Ando.

For restoration and preparation of the book, Ando turned to Ian Bates, the president of the Australian Bookbinding Association. Bates handled the restoration of the cover, along with cutting the pages and embossing the book with the Myst logotype (but only after Ando had picked which of the several versions of the Myst font they should use).

If you find yourself gasping in horror at the idea that a book restorer would destroy a beautiful old book for a strange electronics project, Ando wants to assure you that nothing of value was lost. "The book I used is basically a cross between a Reader's Digest & a gossip magazine and many of the articles are incomplete," he says, "Today, books like this are sold to interior designers literally by the meter without any care given to their contents, author or title. Their main value rests on the aesthetics of their spine."

Photos courtesy of Mike Ando.