3rd Place Pre Match Interview

Ssak vs Hero

+ Show

+

q. what do you think about the crowd hero

» hero: I feel nervous

» q. more nervous than ro4?

» hero: yes

» q. I want to ask Hero once more, your versus terran is lacking atm, what do you think

» Hero: I think this is just homework for me, I will figure it out

» q. are you confident today?

» Ssak: I will beat him down 2:0

» q. you're good with late game but you're going end fast?

» Ssak: Yes

» q. What will you do with your 3rd place monies

» Hero: Idk yet

» q. what about you Ssak?

» ssak: I haven't thought about it either

» Hero: thanks for all the people coming, I will do my best

» Ssak: It's been a while in such a big crowd, I will show you all entertaining games



Bo3: Set 1, Hero vs Ssak on New Wind and Cloud



+ Show

+



» hero likes to play macro style, if it turns into a normal game.. it will be disadvantageous for him, hero needs to play aggressive these series

» ssak's late mechanic, his strengths are latent in in late mech... enjoys doing that strat

» in a normal management game... hero would do a 3 hatch play or will he do a 2 hatch play.

the REASON why ssak goes for a 14cc

because ssak expects him to play passive

» doesn't even need to scout the zerg

» and look, a 3hatch

observing is done by Larva atm

» both players are aiming for a macro game, based on both player's skills.. the advantage goes to Ssak

entertaining part about this, if terran goes late scout.. should bunker for safety, but Ssak doesn't care

» really greedy play

» engineering bay/academy going up, even though it's a 3rd place match there is a prize difference so they will try hard

» the weakness to this kind of terran play.. I think is speedlings or lurkers (carrier) going mutalisks normally seems too hard for zerg

ahhhhhhhh this is huge

» ohhhhh still making drones? not making lurkers even?

» this scout is crucial

» ssak adding more barracks, he seems very relaxed, with a nice scout what he needs to be careful about is muta harass but that is within in gameplan

» since he did a 14cc, instead of investing in tech... he wants to pressure with those added barracks, saying I will deny your 3rd gas

» hero can't do this with only mutas, he need zerglings also

» this is important for Hero, nice control

» ZERGLINGS SURROUND?

» but there are so many marines

» are they upgraded marines?

» yes they are

» this is hero's mistake

» this is Ssak's master plan, when reinforcements arrive... hero will be powerless

» too long for defilers, too late for lurkers

» Ahhhh mutalisk control

» BREAK?

» AHHHHH NATURAL BEING BROKEN

» this is Hero's weakness

» GEEEEEGEEEEEEEEEEEEEEEEEEEEEEEEEEE





Bo3 2nd set Hero vs Ssak on Fighting Spirit



+ Show

+



» Ssak yellow terran 11 o clock

» this felt like a warmup game from him, it was a safe game and he's just enjoying it, chewing his gum

» 7 o clock red zerg, Hero needs add something new

» macro style problems have this problem

» even with the macro lead, they'll feel like they're behind

» good overlord scout this game, he can respond to terran this time

» ohhh fast pool

» if this was in 1st set.. it would've been different but as you can see, this is Ssak's response

» Ssak's reading him like a book

» this is like, totally like the... starcraft cheat code, black sheep wall (reveals the map)

» even if ssak made a fast rax

» the marines can block with scvs at the ramp

» the early pool yielded no results

» right now he needs to try something, maybe adding more zerglings

» maybe do a speedling 3 hatch play, terran needs to expand anyway

» scvs checking out 9 o clock too

» hero doesn't want to do any ling play atm

» Ssak scouted drones popping out, he looks around and say.. 'oh nothing much here

» this is worse than 12h play, if hero did 12h this game hero would be slightly ahead, those early ling investments have done nothing

» zerglings trying to backstab but

» nothing, those became wasted zerglings

» ssak wow, he can predict everything

» zerg is so poor, if zerg doesn't do big dmg during lair tech it will be too tough to continue

» if those 1st group of marines were outside it would've been easy to take out but he pulled out nicely

» these mutas need to do a lot of catchup

» ohhhhh hero going in

» ssak needs to fight in turret range, defended

» if hero wants to lurker transition and 3rd

» he needs to keep those mutas healthy

» oh this micro

» good battle for hero

» bought time one more time

» when 3 gas comes up and lurkers, hero has another timing to attack

» hero needs to show that he can play aggressive

» then he can take control of this match

» ssak is afraid at the moment, can't go outside

» this is a chance

» there is no lurker

» HERO

» GO

» HE CAN FIGHT BUT Why are you holding back

» what Ssak needs is 1 dropship

» ahh science vessel!

» NICE VESSEL SNIPE

» Ssak is rushing tho

» what are those 12 o clock army doing

» backstab?!

» HE HAS A LOT OF LURKERS

» WOWOW NICE PINCER

» Hero made a nice amount of units

» Hero's 3 gas is key atm

» that opens up 4th gas

» right now Ssak lifting CC to 12 o clock...

» defiler is so fast, late mech won't be done

» more vessel snipes

» armies, defiler has arrived

» going all up

» Hero got his confidence back

» getting pushed into his natural

» Hero should play safe, and just deny Ssak's 3rd

» Hero is thinking he got the game

» pushing in

» GEEEEEEEEGEEEEEEEEEEEEEEEE



Bo3 3rd game, 3rd place match Ssak vs Hero on Andromeda



+ Show

+



» crazy zerg maybe? could happen

» even if hero wants to go crazy zerg (going fast ultras)

» needs to buy time with something at least

» is that chinese cast yth?

» waiting for larva, muta timing, oh one ling without speed

» lurker could've been better in this spot, very similar to 1st game

» Hero making lots of hatcheries, Ssak needs to use this army somewhere

» mutas are reducing the marine count bit by bit

» only sunks... it will be hard to defend

» what ssak is doing well, is combining both armies fluidly

» proxy and reinforcing

» this is very dangerous spot for hero

» those sunkens look easy to break, oh some lings coming out at a good timing, but the pressure is big

» terran fought a bit bad but still won

» fighting again

» this is not the end

» terran is still scary

» these tanks

» ARE IMPORTANT

» TANKS AREN'T DYING

» hero lost too many mutalisks, it is impossible to block with only lings

» even if ultras come out... unupgraded ultras won't do anything

» the lings became stop zerglings

» AHHH THOSE UPGRADES

» They are lings with lots of hps

» only meat shields... hero can't fight this terran ball

» Ahh natural is being pushed

» ahhhhhhhh can't even control

» the firepower

» the ultras are melting

» ahhh Hero, can't figure out how to ZvT

» GEEGEEEEEEEEEEEEEEEEE



Legends Match Reach vs Yellow: Pre match banter interview



+ Show

+



kimoleon: Pre Match Banter: Legends Match - Yellow / Reach



» Yellow: he's looking very arrogant (reach)



» Reach: I don't even see him, are you nervous?



» Sonic: I called Reach, and he said it would be ezpz



» Yellow: I agree, I rested a long time and I practiced a few days ago to loosen up my hands, I want to play against Kim Carrier instead



» Sonic: did you practice a lot? he seems not confident



» Reach: I played like 3 games on the free server



» Carrier: did you play vs computers?



» Reach: I played a few games, they were too easy so I stopped playing



» Carrier: is there a prize for winning?



» Sonic: nope



» Carrier: Loser does Kong dance?!



» Carrier: Kong dance is one of Yellows' trademarks, whenever we mention kong dance why do you become so angry



» Yellow: I don't want to be remembered for that, I want to be remembered as a guy who loves the game



» Carrier: I'll remember the kong dance tho



» Yellow: I don't want you to remember me



» Carrier: What does the crowd think, what do you think about ?! (YEE)



» Sonic: Your goal for this match



» Reach: I lost to Yellow last time, and with bad cannon timing I lost very easily, Yellow not confident.. so I feel nervous because I'm so confident, I'll show good games



» Yellow: Like Reach said, the last gmae I played with him I won, I won my last game vs Boxer too I wanted to avoid more games afterwards, I don't want to play today but in this meaningful spot I had to come, I will donate a win to Reach, please enjoy the game



» Sonic: Both players promised good games, please cheer on the legends players, big applause!



Bo3 Legends Match 1st game, REACH vs YELLOW on Mercury, StaRt!



+ Show

+



» YELLOW

» Storm Zerg, will he show his game

» Reach: where's the entrance, 12 o clock?

» like mentioned before, Yellow is an aggressive player

» Reach: I don't know how to wall off my entrance

» Yellow: stop joking around

» Reach: lolol

» Reach: Genius

» Reach: My chat attacks not working

» Yellow: You're nervous eh? ha I knew it

» Reach: I am

» probe is coming but drone is hiding, all caught

» they're laughing

» kekeke

» Yellow: What, I can make natural so easily

» that chat attack, saying reach can't interrupt hatch placing

» ohh probe, this needs to stay alive and scout

» against yellow's style.. he will attack relentlessly, nice probe move

» AHHH DRONE MOVE

» sensu play

» both playing serious now, trying to enjoy the game

» Reach: huhuh

» if 2nd scout gets cut off... protoss would be in the dark

» rip probe, another cut

» Reach: Again, are you allining me?

» Yellow: ?

» this feels like a bust incoming

» this dragoon

» needs to be careful

» speed is done on lings, good pull

» ahhhhhhh in this protoss tech state...

» needs to scout zerg tech

» even preparing for drop play, yellow preparing lurkers

» this will be the first ovie shot down, reach... AHHHH

» Yellow hasn't played in a while

» can't calculate cannon range (aha)

» yellow needs overlord at protoss entrance, feels like they will all be wiped out by dark templars

» many overlords being harassed.. a dt followup is best

» dt is confirmed, yellow needs ovie speed

» 2 drones so far, 3

» important thing now, reach need observers

» it's still okay, no damage from lurkers

» after reducing sairs going mutas would be ok.. oh good defense setup

» reach has... no ground army

» 2 cannons

» if they get cancelled, it is huge damage

» ohhh nice sair snipes

» where is reach's observer

» if there's no high templar.... so many lings

» ahhhh reach forgot his +1 ground ups

» yellow: are you playing with 2 hands?

» reach: I have no gas hehehe

» ahh shuttle has been sniped

» yellow's game sense... is still good

» seems like he studied the usual game trend

» Yellow: Hi

» Reach: Not Hi

» zealots have nothing to do~

» Event Match King, Yellow

» Reach: give me a min

» ahhh psionic storm? ah archon

» OHH ONLY MUTA

» AHH CONTROL, YELLOW MUTA CONTROL

» he's laughing in the booth

» GEEEGEEEEEEEEEEE



Bo3 Legends Match 2nd game, REACH vs YELLOW on Fighting Spirit, StaRt!



+ Show

+



Reach: Mercury is protoss graveyard, ban pls

Yellow: nono, it's your grave

Reach: you have to play like this to have fun

» as expected of Yellow, he doesn't do stuff like 12h

Reach: woah woah where are you going?

» pylon block~

» Yellow knows reach will cancel, so he doesn't care, Yellow doesn't want to go into lat egame

» 2 cannons, too hard to runby with low number of lings, still bad for toss forced to make 2 cannons

» yellow is reading reach's mind/scouting path

» what kind of attack yellow will do this game

» needs to block probe scout, to keep Reach on his toes

» in a no lair state if he goes hydra den... this is up to yellow, he goes lair

» 9 o clock hatch up, that probe can even see from drone numbers on the bases if yellow's allin but nothing at 7 on scout path

» ohhh nice scout cut, didn't see drone numbers

Reach: Hydra bust?

Yellow: ?

Yellow: Your predictions are still the same

Reach: T.T

» lings speed up against 3 zealots, ah

» aigooooooooo

» there's so many lings, but this blocked hehe

» seems like Yellow wanted to do a runby

» nice block by Reach

» sairs searching for stray ovies, with a +1 air

» what is yellow doing.. because no natur.. ahh there's 2nd gas at 3rd

» mutas are coming

» yellow didn't reduce reach's sair count so this is good for toss

» there's a lot of sairs

» even with a cannon, this is hard to harass for zerg

» ahhhhh dt haras

» different from set 1

» the mutalisks are useless now

» yellow going into a management game, this is very unlike him

» if reach just goes up to sair/speedlot, this will be troublesome for zerg

» ahhhh so much dmg on mutas

» how can zerg block this incoming toss macro explosion

» if yellow thinking of lurker drop? ahhh they're all melting

Yellow: ?

Reach: ?

Yellow: That's a tip

» Yellow is making so many drones

» both players maybe just deciding to do a big macro battle

» Reach's army is getting bigger, maybe will see his infinite storms this game

» busting his pylon door, these high templars have so much energy

» yellow can't fight this head on

» Reach storm~

» reach is in a good position but if yellow mines a bit more...

» wow so many protoss units

» Reach is deciding to not take a 3rd, this is just hanbang

» Reach is giving Yellow so much time. ahhhh observer suicide

» Protoss has no 3rd

» just needs to keep this defense line

» Reach's army is still substantial, can't fight yet

» ohhh observer sniped again

» no backup detection

» if reach knew 7 o clock existed, he could've destroyed that base

Reach: what's up with your control

Yellow: You're not expanding?

» this is too late for Reach

» he needs to force a battle

» Reach's composition is good.. at the moment

» there's too many lurkers

» there are lots of dragoons, good storms

» ahhhhh observer snipe again

» yellow defends, advantage is so big

» reach can't make the same amount of units

Reach: Genius, why are you so good

Yellow: Don't leave yet, I'm making ultralisks

Reach: How many games did you practice

Yellow: 22

Reach: LOL

» GEEEGEEEEEEEEEEEEEEE



Bo5 Grand Finals Match: Set 1 Killer vs Hiya on New Wind and Cloud, StaRt!



+ Show

+



» Killer who is the last SSL winner

» red terran Hiya at the 7 o clock

» the 1st game of the bo series sets the pace for the remaining sets

» as people has seen from Killer's semifinal games, he survives to the bitter end and makes brilliant counters

» 1rax double for Hiya, with the scout doing some cute worker attack

» ohhhhhhh dat drone moving shot

» Killer 3 hatchery play, very normal

» Hiya did some plays like moving a large numbers of scvs to natural and do a stim rush, Hiya has many cards

normally terrans do fast upgrades.. but he's focusing on making more marines

» if you make marines continuously on 2rax.. 3 rax? ah no engineering bay

» this is Hiya, something extreme.. there is no future

» no upgrade, Hiya prepared this for the 1st set, and Killer has to defend this

» Killer is just buying time for sunkens to morph

» this early attack is meaningless now, just pressure

» GOING IN

» NO ZERGLINGS IN THE FRONT

» HIYA TIMING WHAT

» if zerglings come out with mutas

» BEFORE HIYAS REINFORCEMENT ARRIVES

» AHH MUTAS 1 MUTA

» LINGS HAS TO BLOCK DEFEND

» ohh MARINE STILL ALIVE? FIREBAT GIONG TO

» WOWOWOWOWO

» this sense play by Hiya, sending firebats to distract mutalisks

» so he can bust the hatchery

» Killer couldn't predict this kind of play

» but Killer must know Hiya's style in and out as a former teammate

» Hiya kept making marines from 2 rax to create this situation without upgrades, for Killer to come back... he needs to lift Hiya's natural cc

» right now terran can just play defensive, zerg being so poor... knows that zerg doesn't have 3rd, this is saying

» don't make drones! you have to keep producing units!

» Killer can't end this game with muta/lings allin so he is making lurkers, this is trying to use resources he can't afford

» scan and going in!!! WOW SO AGGRESSIVE

» that reinforcement timing, and medics are all alive

» Killer's only key of coming back is attacking... but Hiya is forcing him to defend

» Zerg needs 3 gas to even attempt go hive...

» THIS IS SO SMART BY HIYA

» lurkers has to back off now

» the 1% chance hope... 3 o clock by Killer is running, that 3rd gas

» can Killer defend?!?!?! impressive

» terran's army at the moment.. what can it do is make bases while pressuring

» if Killer survives this and make defiler survive

» WOW this kind of distraction

» each second he can buy, more time for teching up

» hive is going up, Hiya is being pulled into Killer's pace

» since Hiya can't force him out, Killer also has a sizable force of lurkers hugging the high ground

» can't attack that position

» ohhh this 3rd, THIS IS AN UNAVOIDABLE FIGHT

» BUT AHHH IF THE HATCH DIES

» the lurkers approach was bad, was separate

» Killer's army needed to be divided in 2

» Hiya can just go below and fight there, Killer is back on 2 gas

» Hiya while making CC using dropships, just needs to reduce lurker numbers

» GEEGEEEEEEEEEEEEEEE



Bo5 Grand Finals Match: Set 2 Killer vs Hiya on Fighting Spirit, StaRt!



+ Show

+



» Hiya style was shown, he attacked at 3 rax without engineering bay.. unlike normal 2rax to 4rax while upgrading, you can't block this even if you know it's coming

» Killer going 12h

» there is a high chance Hiya will play offbeat timings again

» these kinds of small movements, hiding that scv

» hide scv until drone is gone

» making Killer guess, did he get natural cc or not?

» Hiya also used a grabbing natural acting and did a stim rush in the semis, so gotta be careful

» Hiya is making Killer think

» engineering bay this time, this is standard

» scv goes in

» Killer can also do 2h muta with 2 gas, but this scout cancelled those thoughts

» bad attack =/

» to keep hiya in his base

» Killer's early investment into zerglings... will be useless because Hiya went standard

» but right no, going lurkers.. only work when terran doesn't expect it

» there is no turrets

» Hiya seems to have scouted it with scans

» Terran now with +1 and 5rax.. 2 firebat timing is when they move out

» theyre like zerglings

» that kind of ling/lurker... best defense is bunkers... Hiya will know

» Hiya has to be careful

» upgrade marines is good against marines, but less marines vs many lings it could be dangerous for this marine force

» lurkers in th eback

» this position is bad for terran

» it's wide so he can escape sort of

» Hiya seeing lurkers, he needs to tech up immediately

» this confidence by Hiya is.. impressive

» keeping lurker counter buying time into hive, is Killer's plan

» count*

» Hiya looking at how many lurkers he has... it might be better getting dropship before vessel

» when tank/vessel comes up... Killer can't do main army vs main army, zerg has to scratch him bit by bit

» oh dropship first, that is the right order

» no need to come so far outside, THIS CONTROL by Hiya

» Killer doesn't have to fight out here

» defiler mound just going up

» why the lurker is out far, is having a pincer... to buy more time

» armies focused so far out, this 1 dropship can do big dmg

» Killer wants to pincer front/back

» AHHH NATURAL DROP

» this natural drop is disrupting Killer's rhythm

» HIYAAAAAAAAAAA

» HE'S A GENIUS

» He got a nice timing but FAIL CONTROL

» FAIL CONTROL

» AH not paying attention!

» there was only 4 lurkers, he could've scanned and microed to take those out but...

» OHH HIIYA this kind of proxy lurker, sick

» Hiya with 2 critical mistakes... giving Killer time

» consume complete, if vessels don't irradiate before swarm

» nice spotting

» ahh dark swarm

» AHH MARINES MELTING

» why it's so hard for Hiya, his marine count is so low

» Killer has so many defilers

» he won't be able to irradiate all of them

» Hiya's attempt to break the natural + drop was good attempt but his micro was lacking

» Killer can just cut this off, so much army AH VESSEL

» there are too many lurkers!

» Killer cut off the main army from terran natural

» ahhhhh command ceneter!

» this situation is too hard for the terran

» GGGGGGGGGGGGGGGGGGGGGGGGGGG

» ahhh he knows, why did I do that

» 2 vessels, AH 3

» it's not over yet, but next game... Hiya can't make a single mistake next game

» KILLER THRIVES IN HARD SITUATIONS

» GEEEEGEEEEEEEEEEEEE



Bo5 Grand Finals Match: Set 3 Killer vs Hiya on Andromeda, StaRt!



+ Show

+



» Killer yellow 1 o clock zerg, even showing thumbs up confidence beaming before the game

» Hiya 7 o clock red terran, so many people staying even with final rounds of public transport getting close

» thanks to all the people who came, (cheers of sonic hwaiting )

» oh gas for Hiya, going for a fast tech strategic move, mech or even wraiths maybe

» drone wants to see what building goes up

» Hiya enjoys 2port wraiths as well

» that seems to be.. a fake by Hiya

» to trick your opponent, making Killer think I'm going 1fact expo

» if Hiya keeps mining gas more chance of wraiths

» 1fact and command center too ohh

» in this situation for zerg, has to be careful of a vulture being micro'ed

» ohhhh... no sunken or zergling speed

» 1 vulture

» good control by Hiya

» this is making Killer be super defensive

» 4 kills already

» even this 1 vulture, Hiya expanded as well

» making Killer invest a lot into defense, so many lings

» if mines get researched, those lings are in danger

» oh

» this Hiya

» not expecting this movement

» no area for mines

» AHHHHHHHHHHHHHHHHHHHHHHHHHH

» this is the scary play by Killer

» paying Hiya back for all the harass

» seems like Hiya prepared vulture drop but

» there is no vultures to drop into killer's base

» still the dropship needs to gogogo

» killer's drones are in danger

» Hiya needs to make tanks immediately

» it seems he's getting siege

» AHHH THIS COUNTER

» so many hydras

» if you measure the dps... by each attack

» LIFT THE CC HIYA

» hydras will melt terran's base faster

» mineeeeeeeeeeeeee

» ahhh no mine daebak for terran

» if zerg garbs hold of factory area, it's over for terran

» whatever comes out of factory, will get sniped immediately

» even if 1 vulture did okay harass, it couldn't buy enough time for his command center to come into effect

» ahh wraiths are meaningless now

» no defending mine, hiya is still harassing

» the problem is... Hiya has no scvs

» GEEGEEEEEEEEEEEEEE



Bo5 Grand Finals Match: Set 4 Killer vs Hiya on Pamir Plateau, StaRt!



+ Show

+



» Hiya needs to regain his composure with this game

» even tho his vultures did economic damage... he can't go, oh lets macro

» it seems he prepared many strategies, but it seems they're working as intended (Hiya)

» this is match point for Killer

» wow this drone, can fight 1 v 2

» showing his hands are fully warmed up

» up to 3 hatch this game as well

» both players choosing ecnomic builds

» it's a tense atmosphere in here

» the 2 marines going out... oh SCVS GOING WITH

» CHEESE RUSH BUT

» MARINE CAN'T DIe

» CHEESE HAS FAILEDDDDDDDDDDD

» Hiya tried going for an opening... trying to attack when killer has no sunken

» HIYA NEEDS BUNKER

» TWO BUNKER

» OF HE'S DEAD

» this Killer is showing, >I have no speed yet

» ITS GOING IN

» great scv pull

» Hiya's tech is slow

» Killer knowing this is match set adv for him, he pulled out

» if Hiya can't control the pace of the game, he's a weaker player

» when you see Hiya's ceremonies, you can see his intentions, he has to be the main character

» OHHH

» Killer is a player that, doesn't have to lead the pace

» and play

» he can't move out right now

» FOUR FIREBATS

» FOUR

» if it was only marines

» those lings have to act dead

» when zerglings/mutas come out... and if they combine

» BURROW OVER THERE TOO

» the mutas have to kill firebat

» AHHH EMPTY BASE COUNTERATTACKKKK

» Killer is brilliant

» OHH MEDIC IN FRONT?

» what is Hiya doing

» Hiya cna't break this

» there is sunken

» MARINE UPGRADE? 0/)

» still okay marine micro but

» too much scv loss

» this proxy force is dead

» HIYA'S LOSS

» AHHHH HIYAA

» After winning 1st game, and advantageous build in 2nd game, this situation is too hard

» NO MEDIC WITH HIS ARMY

» IT'S BROKEN

» GEEEEEEGEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE



Hiya vs Killer Grand Finals Post Match Interview



+ Show

+



Hiya vs Killer Grand Finals Post Match Interview



(They're short on time so my mind was zerg rushed which made me complete miss the 1st question hehe)



» q. you won 3:1, how did you play today

» Killer: I was sort of frustrated after losing game 1

» q. what about you Hiya

» Hiya: I was mad at game 1 too, for my amateurish performance, I tried calming down but I guess I couldn't pull through

» q. 2nd SSL winnner in a row for Killer, a new record set. now onto the awards ceremony

» q. 3rd place awarding, will be awarded from itembay employee to Ssak.

» Big Applause for Ssak, thanks for the great games, photo time.

» today's main character

» 7th ssl winner, 8th SSL winner again, Killer!

» even makes you have high hopes for even a 3rd gold in a row

» oh flowers? :>

» thanks for waiting such a long time, trophy ceremony times





Sorry copy paste in twitch chat missed like first 10(?) minutes of game cause so much chatting cut off copy paste limit >.