Wishlist the full game on steam here:

https://store.steampowered.com/app/936720/Wrench/

Or on the Oculus store here:

https://www.oculus.com/experiences/rift/1415202825245458/

We just launched a free demo for Wrench in the Oculus store: https://www.oculus.com/experiences/rift/1755851804523719/ This demo guides players through assembling the bottom end of the engine, timing the engine, and filling it with oil. This demo is different from the full game in a few key ways:

The demo only supports Oculus Rift play. The full game works on Vive or without VR using a mouse and keyboard

The gameplay flow for this demo is a guided assembly of loose parts. The full game revolves around servicing complete cars. This means that players will have necessarily taken something apart before putting it back together, making the assembly process much easier.

The narrated tutorial game flow is unique to the demo, and not something found in the full game outside of a few narrow tutorials.

This demo provides high level guidance but won’t list out every part that needs to be installed or provide check boxes for every task. It is up to the player to player to read the help information and diagrams associated with every part to understand how it all fits together. The tutorial app also has a “highlight parts” button that will show you every part needed to complete each assembly phase.

I put together a few short tutorial videos to help people get started building their engine. First, make sure you are aware of the settings app. If the game isn’t running well you can adjust graphics settings (or turn them up depending on your hardware). You can also adjust your smooth locomotion speed in this app:

Here is a video on using tools successfully. There are many critical bolts inside the engine that need to be torqued to a very tight specification. Understanding how the tools work will help you get predictable results out of them:

Lastly a short video on using the part scanning tool and app together: