The modules of this course are well organized with detailed explanation. This help students in learning in-depth concepts of this software.



Semester 1: Basics of Art, Graphic Design, and Editing

Module 1: Basics of Art and Image Editing

This module will focus on important concepts of art, sketching & drawing. Students will learn how to implement vital visual grammar concepts at an advanced level with the help of design applications like Adobe Photoshop and Illustrator.

Module 2: Video Editing (NLE)

In this module, students will learn key components of a Non-Linear Editor (NLE) user interface, they will learn from narrative scene editing to documentary editing, it will help them make a movie, short film, or documentary. They will learn the art of video editing from our expert instructors using popular video editing software.

Semester 2: 2D Animation, Motion Graphics, and Interior Designing

Module 1: Pre-Production for 2D Animation

The basic concepts and techniques of storyboarding, character design, background layouting, pre-production modeling, animatic, and scriptwriting are important for every pre-production process of 2D animation which will be a part of this module.

Module 2: Motion Graphics and Compositing

In this module, students will learn the advanced techniques of motion graphics, compositing, use of titling in theatrical and broadcast graphics. Finishing techniques consisting of image adjustment, color correction, and output settings for a variety of media will be covered.

Semester 3: 3D Animation, Visual Effects, and Interior Design

Module 1: 3D Modeling, Texturing, Rendering, and Interior Design

This module will teach 3D modeling, rendering and texturing to the students, starting from the basic to advanced level. Students will also learn major features of 3D rendering software and how to produce the high-quality interior and exterior elevations and views.

Module 2: 3D Animation, Visual effects, and Rendering

This module will focus on both theoretical and practical aspects of 3D animation, visual effects and rendering. They will also get trained on clay modeling, rigging and animation, apart from dynamics and particle system.