@sixrings It's not black and white though. 30 fps vs 60 fps ... sure the latter is superior, but not all content is created equal. 60 fps for Fire Emblem? Frankly, I don't care, I'd rather have it as pretty as possible at a tightly locked 30 fps than anything "target 60" with downgraded effects/resolution. Mario Kart though, as you mentioned, or certainly the likes of Astral Chain, performance must be the primary technical consideration instead of visual fidelity and splendor. Across media ...? People most certainly did NOT like that 48 fps Hobbit experience from what I can tell and with good reason: it's creates a different visual language, one we are not accostumed to. But even there things get murky, if we move one step onward to look at animation, a place where "On the Twos", meaning an actual fps of 12 was quite common esp. with Disney and anything they did for TV. With japanese Anime things are even more complicated as fps becomes an actual tool of artistic expression, evident in the works of Katsuhiro Otomo or Satoshi Kon for instance.

I know this went a bit of topic, but the crucial take away here is that "more = better" is generally true, but in fact, things are never that easy, and also that what we experience is not purely bound by objektive truths, but rather subjectively hard-wired and learned "processes".

Along the same lines, I agree with your argument that most of us find themselves unable to acknowledge that a choice we made lead to some kind of frustration, for example getting an inferior experience in some regard with a particular product. That is even worse when we find ourselves unable to redress that kind of grievance. Rationalizing it away is the only avenue left to us, so that's what we do. I was in the comfortable position for most of my life, inclung my childhood, to never having been confined to one platform, thus I was never really able to understand all those fanboy wars of the 2000s until .. well, still today I guess.

Sure I was partial to Nintendo since the SNES and N64 in particular, but it would never occured to me to deny that some of my all-time favourites, as well as formative, experience with gaming came with the PSX and PS2, where my enduring love for (j)RPGs was born. That did not happen on a Nintendo console, some great (j)RPGs on their systems notwithstanding.

Had I been confined to say my PC and N64 at one time, I would have certainly felt jealous of other platforms and what they offerend, finding myself in need to rationalize those feelings away. That would have been just natural. The only what that would have been a non-issue, if is I never really had cared about gaming in the first place ... the fact that folks often get this defensive, or aggressive as it maybe the case, is because they have some real passion for games. In that regard, yeah, I see your point, it IS an issue, but it comes from a place of love ... not necessarily of people though!

Still, Nintendo fans, among which I count myself in general, are curious bunch as you say. The unwillingness to admit that technology is not the afterthough that they make it out to be, is rather extreme, as is the strange pairing of what is often called now "port begging" and the insistence that nobody (aka they) wants to play Fifa or CoD anyways (even though sales statistics prove otherwise of course^^). It's irrational and that's exactly the point.

Final remark: I could never go with just the Switch - period. Love the system, looking forward to many of the coming games, but I hate to miss out on the likes of Sekiro, Ace Combat, Resident Evil, Ghost of Tsushima, Death Stranding and so and so forth to name just a few recent & upcoming titles. I will not pretend that I don't care about any of these games, or for that matter how nice they look ^^, just to justify ... whatever really.

THe fact that the Switch does NOT support HDR gaming in 2019 &%!?s donkey balls, because it's an amazing technology that makes for some hautingly beautiful experiences (God of War provides some of the best prove to that end). There is no argument here, it's a simple truth. We are built to see CONTRAST and we have emotional reactions to COLORS, they do in fact our emotional STATE OF BEING, thus technology enabling use of those aspects of our biology MATTER. I don't see the need to discuss any of that, when we all know it for a fact. We all know how seasons and particular lighting associated with these seasons and time of day clearly affect us. Yet, people argue about this all the time. I get that not everyone can afford a state of the art LG HDR OLED ... but that doesn'T change the fact, that some can and that the difference is literally night and day.

At the very least, I need the next Nintendo hardware to support HDR. Matters to me as much as what they do with that ability in the games itself. Even upgrading the rendering for past games like BotW would be quite the boon, with ZERO changes to the gameplay, they would feel alot better, as every sunrise or bloodmoon would have that much more impact.

This topic really lends itself well to textwalls, more than usual I see ^^