When it comes to this world, we've apparently not seen anything yet, either. Guerrilla has revealed that there will be ancient cities to explore and vast old remains of previous civilisations, complete with long dead human inhabitants. We've only encountered small settlements so far, but in her quest to find the answers of her heritage, Aloy will explore enormous areas that once belonged to her original non-robot hunting ancestors. The studio is remaining tight lipped on details but says some of these will be tied into the narrative, others will just be uncovered through exploration.



Adding further depth to its open world, Horizon doesn't just have a main narrative to explore. Side quests of all sorts fill that enormous map just screaming 'waste hours in me.' And Guerrilla knows it. You might notice some of the blue diamonds [marking missions]. Each one of those is a side quest," explains the lead quest designer. "You can talk to people and figure out what their problem is, give them some help if they need it. We have a hierarchy of quests."



"We have the main story and then below that we have Tribe quests which are kind of national level. So think of each of these tribes having big picture problems that affect everyone. Then below that there are the more personal stories. Those are some of the things that well see in a place like Mothers Crown where someone has something thats very important to them - its very urgent but it doesnt affect the entire world.