Grafting Gristle

Wondrous item, very rare



In its base state, this pulsing, misshapen lump of flesh is roughly the size of a large helmet, and weighs five pounds.



If you press the severed surface of a recently amputated limb, organ, or other living flesh against the grafting gristle, a veinous, sinewy bond will form between the two. The gristle provides ongoing sustenance and prevents the onset of decomposition for any flesh so attached-- the body part is sustained as though it has never been removed from its natural body. Attached body parts may be carefully cut from the gristle with no significant harm to either.

The gristle can preserve up to nine individual pieces of flesh:

6 small pieces (smaller than a human hand, such as humanoid ears, eyes, or fingers)

2 medium pieces (no larger than a Medium creature's limb, such as humanoid arms or legs, or ancient dragon eyes)

1 large piece (no larger than a Large creature's limb, such as an ogre arm or elephant heart)

Though it requires no food or water and cannot move or act in any way, the gristle is living flesh that can be damaged or killed.

Grafting Gristle Tiny aberration, unaligned Armor Class 7 (natural armor)

7 (natural armor) Hit Points 23(3d4 + 15)

23(3d4 + 15) Speed 0 ft. STR DEX CON INT WIS CHA 5 (-3) 1 (-5) 20 (+5) 1 (-5) 1 (-5) 1 (-5) Challenge 1/4 (50 XP) Regeneration. The gristle regains 10 hit points at the start of its turn. Severed Limbs. If the gristle receives more than 10 hit points of slashing damage at once, a random attached piece of flesh is severed (if any are attached).

















Image credit: Jonathan Payne (http://www.paynesculptures.com/fleshlettes.html)