Take the normal tip off type and replace the landfall coordinates with a description of an asteroid location.



For example:



"The furthest asteroid in the B belt cluster 10 of the EOL PROU JB-M C8-50 system is a good Platinum source."

(this one is real)

or

"There is a large, fast spinning Painite asteroid in the hazardous extraction site of the Y system, 16 km towards the planet."

(this one could be real)





I think this would be the very first mechanic teaching players about asteroid persistence.

Right now even the mining tutorial script actively steers players away from that fact with Blaine cheekily claiming the asteroids are all the same anyway (true for that particular tutorial cluster, all Palladium - false for the real deal).



Obviously I'd expect these to be given out for handing in mining missions to an allied faction.

But I'd also love to see such tip offs coming from non mining missions (but perhaps limited to extraction/refinery economy factions?).



If you ever look into any mining related discussions that are not about persistence to begin with, the amount of commanders not knowing and/or wishing for this feature is staggering.

Let the game teach it.