Don't expect director Guillermo del Toro to have a big role in the production of Death Stranding

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That's what we learned during a recent phone interview with del Toro, as he was clear that the game itself sprung solely from the mind of Kojima. "I’m involved as a character. Kojima-san called me and said, 'I want you to be a character in the game,' and I said, 'Gladly.' He’s discussed his ideas so I could understand the character, but other than that I’m not involved, creatively, at all."Del Toro continued, "This is entirely Kojima-san’s game. I think it’s gonna be a fantastic game, 100%. But this is him and his ideas. I’m just a puppet in his hands. My contribution is limited to being a cheerleader for his ideas and being scanned for long hours at a time. That’s about it."Del Toro's character can be seen in the recent Game Awards announcement trailer, which also confirmed actor Mads Mikkelsen's role in the game. He elaborated on the painstaking process of performing motion capture for the game, saying, "We did incredibly detailed scanning. It took about seven hours or so, just for the scanning alone. We did it with almost three time the number of cameras you normally use for medium or close-up models. I’ve done scanning myself in my movies, and I know that what he did allows me to be a real character in the game, for sure."There's still plenty we don't know about Kojima's next epic, but we recently broke down all the secrets to be gleaned from Death Stranding's Game Awards trailer . And check back soon for the rest of our interview with del Toro, as he discusses the hit Netflix series Trollhunters and the possibility of a second season.

Jesse is a mild-mannered writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter , or Kicksplode on MyIGN