It was only a matter of time until the dreaded word reared its ugly head, and during its recent financial year 2016 results, EA CEO Andrew Wilson talked about mooted plans for microtransactions in Battlefield 1. 50 Battlefield Points for some mustard gas, anyone?

Speaking to investors, Wilson said in all likelihood there will be, as he puts it, "micro-monetization opportunities" in Battlefield 1, through which EA intends to make some quick cash from "smaller increments in gameplay". That’s all in addition to what EA deems “macro-monetization opportunities” as well, which relates to things like map packs.

It’s unclear just what form these micro-transactions will take, but Wilson likens the implementation to FIFA Ultimate Team or Madden Ultimate Team. I don’t know about you but that sounds horrific to me.

Wilson seems pretty convinced it can slot in aside the existing mechanics though, allowing gamers to enhance their experience without introducing a “pay-to-win experience”.

Obviously Battlefield 4 had its own set of micro-transactions added after launch, but the unlock kits were in practice nothing like Ultimate Team, and in truth they were anything but micro-transactions. The Battlefield 4 Soldier Shortcut Bundle will set you back £19.99 for example, and it could hardly be argued it “extends” your gameplay experience. Quite the opposite, in fact.

We’ll certainly be keeping a close eye on this one and seeing how it developers. What’s your take on micro-transactions in Battlefield 1? How can they be handled in a way which isn’t pay-to-win? Let us know your thoughts!