When we first launched Disney Heroes: Battle Mode, we felt that, while the game was ready for worldwide play, it was still missing some key features. We knew that we wanted to add in Guild PvP (War), a real-time cooperative mode (Heist), something for less competitive players to do (Challenges), and some meaningful ways to progress heroes late in the game (from Orange onward). We’ve been working hard to get all of these updates out in a timely manner because we have older servers where players are getting capped out and/or running out of things to do. Some people have commented that we’ve been making a lot of updates lately… that is certainly true! But we do plan to slow things down a bit in the new year.

Our last big feature from this post-launch roadmap is still in the works. It’s essentially two things in one: a new way to upgrade heroes (starting later in Purple and focusing on Orange) and a special, periodic event where you can earn these new upgrades. We’re calling the upgrades “Mods” and the event “Invasion”. Our current plan is to release both in limited fashion before the end of year. We’d like to then revise and improve them before releasing them to all servers sometime early next year.

The 6th star release fits into this larger roadmap. Currently, after reaching 5 stars, there’s not much to do with hero chips in game. Missions require them, but only in modest amounts. Right now, we’re seeing a lot of our regular players stockpiling a good amount of hero chips. So we wanted to add a way for folks to continue to invest in their favorite heroes while also keeping hero chip rewards in shops, events, contests, and war meaningful.

This is important to keep the overall game feeling fresh and fun. It also allows us to be more generous with hero chips throughout the game, whether it’s selling hero chips at higher discounts in events, or adding more chips as gameplay rewards (as we’ve done recently with Guild War and the Challenge Shop).

All this said, we don’t have any plans to release a 7th star. We don’t plan to release new star updates the same way we add new chapters and hero ranks. Instead, we view the upcoming Mods/Invasion feature as the true long-term way for people to progress their heroes. The Invasion event is designed to be a bit different each time we run it to keep things fresh. We believe that this kind of dynamic feature will be more fun to play over a long period, rather than just adding grind.

We do apologize for not giving everyone more advance notice on the 6th star release. Going forward we’ll try to do a better job teasing out upcoming features and changes. As always, thanks to everyone for reading and for playing!