GENERAL

Fountain health and mana regen increased from 4% per second to 6.67% per second[?]No longer grants 14 mana regeneration

Fountain regen aura linger duration reduced from 3 seconds to 1 second

Bottle refilling is now based off of proximity to the fountain rather than the aura

Illusion Rune changed from 2 illusions with 35% damage to 1 illusion with 100% damage

Haste Rune now applies to all owned heroes within 500 radius on activation[?]Matches the Double Damage Rune

Significantly reworked the Radiant jungle

Moved the mid lane hard camp to the right and below the ward spot

Rotated the mid lane medium camp to face more to the right and moved it to the high ground

Moved the center camp slightly south

Moved the camp closest to Roshan much further to the right

Swapped the rightmost medium camp with the center hard camp

Reworked the trees to the left of the bottom lane where the creeps first meet

Reworked the trees around the Radiant small camp and tier 1 bottom tower to be more open

Added a ward spot by the Radiant small camp

Moved the ward spot by the Radiant tier 2 top tower south

Moved the Radiant ancient camp closer to the secret shop

Moved the Radiant side top rune ward spot further inland[?]Now sees the ancient camp, secret shop and part of the river but not the rune

Added an alternate path to the Dire side shop

Added a ward spot by the Dire small camp

Moved the Dire mid lane hard camp and tier 2 ward spot further south

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Night vision on all heroes except Batrider, Slark, Bounty Hunter, Night Stalker, Sniper, Enchantress and Luna is reduced from 800 to 700

Uphill miss chance increased from 25% to 33%

Attribute Bonus now adds to your base stats[?]Previously added to bonus stats

Health regeneration per strength point increased from 0.03 to 0.05 per second

Mana regeneration per intelligence point decreased from 0.04 to 0.03 per second

Maximum movement speed increased from 522 to 550

Reduced Ranked All Pick drafting time from 30 to 25 seconds

Increased Ranked All Pick gold less from 1 to 2 per second

Captain's Mode bonus time increased from 110 to 120 seconds

Captain's Mode pick time reduced from 40 to 30 seconds

Reworked the level based experience bounty on kills

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Old:

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Level 1 = 100 xp

Level 2 = 120 xp

Level 3 = 140 xp

Level 4 = 160 xp

Level 5 = 180 xp

Level 6 = 280 xp

Level 7 = 380 xp

Level 8 = 480 xp

Level 9 onwards = +100 xp

New:

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Level 1 = 125 xp

Level 2 = 150 xp

Level 3 = 175 xp

Level 4 = 200 xp

Level 5 = 250 xp

Level 6 = 300 xp

Level 7 = 400 xp

Level 8 = 500 xp

Level 9 onwards = +100 xp

Reworked gold lost on death

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Old:

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30 x Hero Level

New:

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Streak = Your current kill streak (Starting at 3 and ending at 10)

NWFactor = Your current position in your team's networth

Rank 1 net worth = 1.2

Rank 2 = 1.1

Rank 3 = 1.0

Rank 4 = 0.9

Rank 5 = 0.8

(50 + 25 x Hero Level + 15 x Streak) x NWFactor

Added a new creep camp, the Cyclops camp. Found in the medium and hard camp

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Consists of 1 Cyclops Apostate and 1 Cyclops Acolyte

Cyclops Apostate

Level 4

900 Health

3 Armor

33-40 Damage

100 Range[?]Melee

1.4 BAT

305 Move Speed

41-49 Bounty

80 Experience

Has the ability Spell Dampening

Spell Dampening

Aura

900 Radius

Grants +15% magic resistance

Cyclops Acolyte

Level 4

750 Health

2 Armor

39-47 Damage

400 Range

1.5 BAT

300 Move Speed

43-51 Bounty

80 Experience

Roshan now has True Sight

Roshan's respawn interval increased from 8-11 minutes to 9-15 minutes

Changed the spectator clock for Roshan

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The first clock indicates the time left until the Aegis of the Immortal is reclaimed.

Shortly after that a new clock appears, showing the time left until Roshan's respawn.

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Centaur Conqueror's War Stomp damage increased from 25 to 60

Centaur COnqueror's mana increased from 200 to 300

Ogre Frostmage now autocasts Frost Armor

Alpha Wolf's Critical Strike damage reduced from 200% to 150%[?]Giant Wolf's Critical Strike remains the same

Satyr Mindstealer's Mana Burn amount increased from 100 to 150

Mana Burn's cooldown reduced from 18 to 13 seconds

Satyr Tormenter's Shockwave damage increased from 125 to 165

HEROES

Abaddon

Aphotic shield now damages invisible enemies and enemies in the fog of war

Curse of Avernus slow duration increased from 2.5 to 4 seconds

Alchemist

Acid Spray cooldown increased from 22 to 32/30/28/26

Axe

Base strength increased from 25 to 28

Batrider

Firefly damage interval rescaled from 10/30/50/70 per 1 second to 7.5/15/22.5/30 per 0.5 seconds

Beastmaster

Call of the Wild Hawk and Boar duration increased from 60 seconds to 60/70/80/90 seconds

Brewmaster

Base health regen increased from 0.75 to 2

Primal Split duration increased from 15/17/19 to 16/19/22

Bristleback

Viscuous Nasal Goo armor reduction per stack increased from 1/1.4/1.8/2.2 to 1/1.5/2/2.5

Viscuous Nasal Goo max stacks increased from 4 to 6

Broodmother

Spin Web invisibility fade time increased from 2 to 4 seconds

Centaur Warrunner

Hoof Stomp radius increased from 315 to 340

Double Edge damage increased from 175/250/325/400 to 180/270/360/450

Chaos Knight

Reality Rift mana cost reduced from 50 to 20/30/40/50

Chen

Holy Persuasion now grants 1/2/3/4 health and mana regen to all units under Chen's control[?]Excluding Chen

Hand of God now fully heals all allied creeps on the map

Clinkz

Strafe mana cost reduced from 90 to 75

Clockwerk

Rocket Flare damage increased from 80/120/160/200 to 100/140/180/220

Crystal Maiden

Arcane Aura mana regen increased from 1/1.5/2/2.5 to 1/1.75/2.5/3.25[?]Self mana regen increased to 2/3.5/5/6.5

Arcane Aura now increases Crystal Maiden intelligence by 3/5/7/9

Dazzle

Poison Touch now starts dealing damage as soon as it is applied, instead of after 3 seconds[?]Damage lowered from 14/20/26/36 to 10.5/14.5/19/26. Total damage from 112/160/208/288 to 115.5/159.5/209/286

Shallow Grave duration reduced from 5 to 4 seconds

Shallow Grave is now purgeable

Death Prophet

Exorcism spirit move speed increased from 500 to 600

Added Aghanim's Scepter upgrade: Exorcism now gets 3 bonus spirits and the duration is increased from 30 to 45 seconds.

Doom

Scorched Earth move speed bonus reduced from 16% to 0/4/8/12%

Scorched Earth duration rescaled from 10/12/14/16 to 13 seconds at all levels

Dragon Knight

Breathe Fire travel distance increased from 650 to 850

Breathe Fire has its damage increased while in Elder Dragon form by 50/75/100

Drow Ranger

Agility gain increased from 1.9 to 2.25

Gust cast time reduced from 0.4 to 0.3

Earthshaker

Fissure cooldown increased from 15 to 17 seconds

Earth Spirit

Enabled Earth Spirit in Captain's Mode

Magnetize damage increased from 50/75/100 to 60/90/120

Magnetize duration reduced from 6 to 4.5 seconds[?]Total damage lowered from 300/450/600 to 270/405/540

Elder Titan

Earth Splitter radius increased from 300 to 305/330/355

Earth Splitter cooldown reduced from 100 to 85 seconds

Ember Spirit

Searing Chains mana cost increased from 110 to 130

Enchantress

Nature's Attendants heal per wisp increased from 10 to 12.5

Nature's Attendants duration increased from 10 to 12

Nature's Attendants cast point reduced from 0.3 to 0.1

Nature's Attendants radius increased from 275 to 300

Impetus mana cost reduced from 55/60/65 to 50 at all levels

Enigma

Malefice damage increased from 25/40/55/70 to 30/50/70/90

Faceless Void

Agility gain increased from 2.65 to 2.8

Gyrocopter

Rocket Barrage reworked

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Old Rocket Barrage:

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Activate to shoot rockets over a short period of time.

-Duration: 3

-Rockets Per Second: 10

-Damager Per Rocket: 7/12/17/22

-Mana Cost: 90

-Cooldown: 7/6.5/6/5.5

New Rocket Barrage:

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Toggle to continually shoot rockets at the cost of mana and attack speed.

-Duration: Until toggled off

-Rockets Per Second: 10

-Damage Per Rocket: 8/12/16/20

-Activation Mana Cost: 45

-Mana Cost Per Second: 8/12/16/20

-Attack Speed Loss: -30

Jakiro

Ice Path's 0.5 second delay now only applies to the inital cast, not to anyone entering the area after it has formed.

Ice Path duration increased from 1/1.4/1.8/2.2 to 1.3/1.7/2.1/2.5 seconds

Keeper of the Light

Illuminate damage/heal increase per second increased from 100 to 105/110/115/120

Blinding Light now provides vision over the cast area for 4/5/6 seconds

Kunkka

X Marks the Spot Return cast point reduced from 0.4 to 0.15

Ghostship now travels to the cast point, rather than 1000 units in front of Kunkka[?]The ship now spawns a varying distance behind Kunkka so that it always travels 2000 distance

Legion Commander

Duel duration increased from 4/4.75/5.5 to 4.5/5.25/6 seconds

Duel cooldown reduced from 50 to 50/45/40 seconds

Aghanim's Scepter no longer increases Duel duration

Aghanim's Scepter now increases Duel bonus damage from 10/14/18 to 11/16/21

Aghanim's Scepter now reduces damage to Legion Commander from sources other than her Duel target by 60%

Lich

Ice Armor's attack speed Slow increased from 20 to 30[?]Matches Frost Blast and Chain Frost

The slows from Frost Blast and Chain Frost now stack with each other

Lifesealer

Rage attack speed increased from 30/45/60/80 to 40/60/80/100

Open Wounds mana cost decreased from 110 to 75/85/95/105

Lion

Mana Drain's drain per second increased from 20/40/60/120 to 30/60/90/120

Lone Druid

Summon Spirit Bear cooldown reduced from 120 to 100 seconds

Synergy now grants 1/2/3/4 bonus armor to the Spirit Beart

Battle Cry cooldown reduced from 60 to 45 seconds

Luna

Moon Glaive bounces increased from 1/2/3/6 to 1/3/5/7

Lunar Blessing radius is now global at night

Eclipse night time duration increased from 10 to 15/20/30 seconds

Lycan

Summon Wolves no longer replaces the old wolves when summoning new ones

Summon Wolves cooldown increased from 30 to 35 seconds

Medusa

Mystic Snake mana cost reduced from 140/150/160/170 to 125/140/155/170

Stone Gaze duration increased from 6 to 8 seconds

Mirana

Moonlight Shadow duration is doubled when cast at night

Moonlight Shadow now applies to illusions

Added Aghanim's Scepter: Permanently increases Mirana's night vision to 1800 and increases her allies night vision to 1400 if it is lower than that during Moonlight Shadow

Morphling

Adaptive Strike max damage multiplier increased from 0.5/1/1.5/2 to 1/1.4/1.8/2.2

Adaptive Strike min damage multiplier decreased from 0.25 to 0.1

Adaptive Strike min stun decreased from 0.25 to 0.1

Morph attributes increased from 3/4/5/6 to 4/6/8/10

Morph attributes are now added to base stats instead of bonus stats

Naga Siren

Mirror Image illusion damage received reduced from 600/500/400/300 to 500/425/350/275%

Nature's Prophet

Nature's Call cooldown reduced from 37 to 30 seconds

Greater Treant duration increased from 60 to 90 seconds

Greater Treant gold and xp bounty doubled[?]14-20 and 30 to 31-37 and 60

Necrophos

Base damage increased from 44-48 to 49-55

Nyx Assassin

Impale cast point reduced from 0.4 to 0.3

Ogre Magi

Multicast interval increased from 0.4 to 0.5

Unrefined Fireblast cooldown reduced from 6 to 5 seconds

Omniknight

Purification heal/damage increased from 90/180/270/360 to 120/200/280/360

Oracle

Enabled in Captain's Mode

False Promise mana cost increased from 200 to 200/250/300

Outworld Devourer

Astral Imprisonment duration rescaled from 1/2/3/4 to 4 seconds at all levels

Astral Imprisonment intelligence steal duration increased from 50 to 70

Phantom Assassin

Phantom Strike bonus attack speed increased from 130 to 180

Phoenix

Icarus Dive damage increased from 10/30/50/70 to 15/35/55/75

Aghanim's Scepter Supernova now increases the health by 2 and damage per second by 20 if an ally is inside

Puck

Phase Shift duration increased to 1.25/2/2.75/3.5

Puck can now turn while in Phase Shift without ending it

Phase Shift can now be cast while rooted

Pudge

Flesh Heap radius increased 450 to 600

Dismember cooldown reduced from 30 to 30/27/24

Pugna

Decrepify cast range increased from 700 to 900

Life Drain damage intervals reduced from 0.25 to 0.1[?]Same overall damage

Razor

Plasma Field maximum radius increased from 700 to 850[?]Vision radius increased as well

Riki

Smoke Screen miss chance increased from 40/50/60/70 to 45/60/75/90%

Rubick

Telekinesis stun duration increased from 1/1.25/1.5/1.75 to 1.5/1.75/2/2.25[?]Matches the lift duration

Sand King

Burrowstrike stun duration increased from 2.17 to 2.27/2.37/2.47/2.57

Aghanim's Scepter Epicenter increased pulses from 8/10/12 to 8/11/14

Shadow Demon

Demonic Purge damage type changed from magic to pure

Demonic Purge now slows turn speed by 50%

Shadow Fiend

Shadowraze mana cost increased from 75 to 90

Presense of the Dark Lord reworked

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Old Presense of the Dark Lord:

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Reduces armor of enemies around Shadow Fiend

Radius: 900

Armor Reduction: 3/4/5/6

New Presense of the Dark Lord:

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Reduces armor of enemies based on distance to Shadow Fiend. Enemies further away lose less armor.

Maximum Armor Reduction: 4.7/5.8/6.9/8

Minimum Armor Reduction: 0.6/0.8/1/1.2

Maximum Radius: 1000

Minimum Radius: 250

Silencer

Changed the icon for intelligence steal and added an icon to enemies to show much intelligence they have lost

Global Silence cooldown reduced from 130 to 120/110/100

Skywrath Mage

Attack range increased from 600 to 630

Arcane Bolt intelligence modifier increased from 1.6 to 1.7

Slardar

Sprint damage amplification increased from 15 to 18%

Slark

Shadow Dance cooldown reduced from 60 to 50 seconds

Sniper

Shrapnel duration increased from 10 to 12 seconds

Headshot slow duration increased from 0.5 to 0.7 seconds

Spectre

Spectral Dagger damage changed from magic to pure

Haunt illusion damage increased from 30 to 40%

Sven

Storm Hammer stun duration rescaled from 2 to 1.8/2/2.2/2.4 seconds

Storm Hammer cooldown rescaled from 13 to 15/14/13/12 seconds

Templar Assassin

Attack range increased from 140 to 200

Psi Blades bonus attack range reduced from 60/120/180/240 to 50/100/150/200[?]Overall change in range from 140/200/260/320/380 to 200/250/300/350/400

Terrorblade

Enabled in Captain's Mode

Tidehunter

Gush range increased from 700 to 800/900/1000/1100

Gush projectile speed reduced from 4000 to 1500

Timbersaw

Base armor increased from -2 to -1

Chakram now provides vision while it is moving, not just when it is stationary

Tinker

Heat-Seeking Missiles will now actually heat seak and cannot be disjointed[?]Going invisible still masks your heat signature and avoids the missiles

Tiny

Craggy Exterior now procs when the attack launches instead of at the start of the animation[?]This means he will be hit before the enemy is stunned

Treant Protector

Movement speed increased from 300 to 310

Troll Warlord

Fervor max stacks increased from 4 to 5

Tusk

Ice Shards no longer provide any vision

Snowball speed reduced from 675 to 500/550/600/650

Walrus Kick damage changed from 200 to a 275% critical strike

Ursa

Earthshock radius increased from 385 to 410

Overpower cast point reduced from 0.3 to 0.15

Vengeful Spirit

Magic Missile cast range increased from 500 to 560

Venomancer

Aghanim's Scepter Poison Nova cooldown reduced from 140/120/60 to 100/80/60

Visage

Grave Chill move speed change increased from 32 to 35%

Grave Chill attack speed change increased from 64 to 70

Gravekeeper's Cloak restore time decreased from 4 to 3 seconds

Weaver

Swarm Beetles health rescaled from 8 to 6/8/10/12[?]from 4 to 3/4/5/6 attacks to destroy

Geminate Attack cooldown reduced from 6/5/4/3 to 5/4/3/2 seconds

Windranger

Shackleshot now ends if one of the units becomes unshackled or dies, or the tree is destroyed

Shackleshot cooldown increased from 12 to 14 seconds

Winter Wyvern

Splinter Blast initial and secondary projectiles can now be disjointed

Cold Embrace cast range reduced from 1000 to 400/500/600/700

Winter's Curse now ends once the primary target has died

Witch Doctor

Death Ward attack range increased from 700 to 750

Death Ward attack time reduced from 0.22 to 0.2 seconds[?]Total attacks from 36 up to 40

Wraith King

Wraithfire Blast damage over time decreased from 15/30/40/50 to 15/25/35/45

Wraithfire Blast damage over time and slow duration increased from 2 to 3 seconds[?]Total damage increased from 80/160/230/300 to 95/175/255/335

ITEMS

Armlet of Mordiggian

Recipe cost increased from 500 to 650

Strength bonus increased from 25 to 30

Health restore/loss on activation/deactivation increased to 570

Cheese

Sale value increased from 500 to 1000

Crimson Guard

Increased health bonus from 250 to 300

Increased damage block from 40 to 50[?]Ranged hero value from 20 to 25

Guard cooldown from 70 to 50 seconds[?]Stack limit reduced to match

Dagon

Damage increased from 400/500/600/700/800 to 400/525/650/775/900

Dust of Appearance

Now deals 25 magic damage and provides vision in a 100 radius for 2 seconds around any invisible enemies hit by the dust[?]Damage doesn't hit visible units and is non lethal

Drum of Endurance

Endurance active buff increased from 25 to 30 attack speed and 10 to 15 move speed

Ethereal Blade

Enemy duration increased from 3 to 4 seconds[?]Matches self/ally duration

Hand of Midas

Transmute gold increased from 190 to 205

Heaven's Halberd

Disarm duration increased to 4 seconds and 6 seconds on ranged targets

Helm of the Dominator

Dominated creep minimum health reduced from 1400 to 1200

Dominate mana cost increased to 150

Maelstrom

Recipe cost reduced from 700 to 600

Magic Stick

Cost reduced from 200 to 175

Mjollnir

Recipe cost reduced from 900 to 750[?]Total cost reduced from 5700 to 5450

Moon Shard

Bonus night vision increased from 250 to 500

Necronomicon

The Necronomicon Archer's Aura increases both move and attack speed by 6/9/12% up from 5/7/9%

Pipe of Insight

Barrier magic absorb increased from 400 to 475

Ring of Regen

Cost reduced from 350 to 325

Rod of Atos

Now slows turn speed by 30%

Satanic

No longer lose your dominated creep when upgrading

You can no hold control and activate the Satanic to dominate a creep

Mana Cost: 150

Cooldown: 35 seconds

Minimum Creep Health: 1675

Silver Edge

Move Speed bonus during Shadow Walk increased from 20 to 22%

Smoke of Deceit

Conceal move speed bonus increased from 15 to 25%

Conceal duration increased from 35 to 45 seconds

Soul Ring

Recipe cost increased from 125 to 150[?]Total cost unchanged

Tango

Can now be shared with Meepo clones and Spirit Bear

Shared Tangos only heal for 100 health, down from 115[?]Wards still heal for 230 because they are so delicious

Urn of Shadows

Soul Release damage per second increased from 18.75 to 25[?]Total damage increased from 150 to 200

Vanguard

Increased health bonus from 250 to 290

Veil of Discord

Activating it now provides vision over the target area

Observer Ward

Bounty increased from 50 to 75

Sentry Ward