Legends of Pegasus is a 4x space strategy game currently being developed by Novacore Studios.

The game shall feature a mix of turn-based and real-time strategy gameplay. Turns when moving around in the starmap and real-time during space combat.

Legends of Pegasus is targeted for release in Q2 2012.

Have a look at this first look trailer. It is a video made at the Gamescom 2011 event. You cannot move forward the play and it is taking a bit of time to load so I wrote some impressions after.

You can tell the guy was a bit nervous presenting the game (or at least in a rush). I guess they sent the marketing guy without presenting him the latest build :) “You have … aah … different … aah … icons in the colony” yikes!

Although the presenter says that this is a really early build, there’s really nothing that exciting aboutwatching this video presentation. There seems to be nothing really new. Reminds you a lot of Sins of a Solar Empire.

Colony Management is slot based, similar in concept to other games like Galactic Civilizations or Armada 2526.

So, is there any interesting new stuff?

Ships models look nice, and the modularity feature presented in the trailer seems interesting.

It is promised to offer a strong single player campaign, this time in contrast to most of the latest 4x space game titles that decided to offer only sand-box or scenario gameplay. A compelling story is also promised.

Non-repetitive but meaningfull voice sounds (when giving orders to ships) are also mentioned.

Let’s keep an eye on this one to see what new it has to offer. The genre is desperately needing for new ideas. Making the new “Sins” is not sufficient anymore. Let’s hope fore-coming games decide to innovate a little bit more.

For more information (features and screenshots) checkout the Legends of Pegasus press release announcement.

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