Check Persenet's Omni details below!

Name: Bright Star Persenet

Element: Light

Rarity: Omni

Cost: 60



Lord-type Stats

Max HP: 8619 (1250)

Max Atk: 3440 (460)

Max Def: 3265 (460)

Max Rec: 3792 (820)



Normal Attack

Number of hits: 20

Max BC generated: 60 (3 BC/hit)



Leader Skill - No Shadowed Eternity

100% boost to Rec and max HP of Light types, hugely boosts damage against status afflicted foes [175%], damage taken hugely boosts BB gauge [5-8 BC], Spark damage considerably boosts BB gauge [2-4 BC] & adds probable [30%] 1 turn Atk reduction [20%] to attack effect for 2 turns when dealing damage



Brave Burst - Leave, Foul Spirit!

BC required: 22

Max BC Generated: 29+30 (1 BC/hit)

29 combo powerful Light attack on all foes [450%], 30 combo random Light attack on all foes [4000%], hugely restores HP [4000-4500 HP], hugely restores HP for 3 turns [3500-4000 HP], 20% additional (DoT) damage reduction for 1 turn & probability [15%] of raising allies from KO [35% HP]



Super Brave Burst - Know the Mighty Sun!

BC required: 26

Max BC generated: 41+30 (1 BC/hit)

41 combo powerful Light attack on all foes [200-950%] (damage relative to remaining HP, enormously boosts own critical hit rate [60%]) , 30 combo random Light attack on all foes [4000%], hugely restores HP [4000-4500 HP], negates status ailments for 3 turns, probable [30%] huge 1 turn Atk reduction [60%] & Spark damage considerably boosts BB gauge [3-4 BC] for 3 turns



Ultimate Brave Burst - Know the Sun's Wrath!

BC required: 32

Max BC generated: 43 (1 BC/hit)

43 combo massive Light attack on all foes [1500-3000%] ( damage relative to remaining HP, enormously boosts own critical hit rate [60%]), fully restores HP for 3 turns, enormously boosts Atk, Def, Rec [400%] of Light types for 3 turns, enormously boosts Atk [350%] relative to Rec for 3 turns, enormous 3 turns Atk reduction [90%] & raises allies from KO [100% HP]



Extra Skill - Sun-Hawk's Merciful Blade

Probable [10-12%] random status ailment infliction, adds probable [30%] 1 turn Atk reduction [30%] to attack effect for 2 turns when dealing damage, 5% damage reduction from Light, Dark types for all allies & negates status ailments for all allies



SP Options



SP Cost SP Option Description 10 80% boost to Def, Rec, max HP 10 Hugely boosts damage against status afflicted foes [100%] 10 150% boost to Spark damage 20 Enormously boosts elemental damage [200%] 20 Probable [25%] damage reduction to 1 10 Raises Atk parameter limits to 150000 35 Enhances BB's additional damage reduction [+15%] 15 Allows SBB's huge 1 turn Atk reduction effect to last for 2 turns and enhances its success rate [+10%] 15 Enhances BB/SBB's greatly restores HP [+1000 HP] effect 25 Adds slight damage reduction [15%] from Light, Dark types for 2 turns effect to SBB 30 Adds considerable Atk, Def, Rec [140%] boost of Light types for 3 turns effect to BB/SBB 30 Adds Light barrier [4000 HP] effect to BB/SBB



[7★ Lore]



The daughter of a middling merchant family, Persenet grew up with the best tutors and upbringing that money could buy. A daring child prodigy, she soon became quite the headache for her family as she kept pestering her tutors (and later, complete strangers) with the oddest of questions about heka, their unique form of word-magic. Thankfully, the priests learned about her skill and "encouraged" her family to allow her to join the priesthood, where she could continue her studies under the proper tutelage - and more importantly, away from any potential troublemakers or temptations. It was here that she mastered the magical arts, often spending time in the evening hours honing her skills by herself. It was here that she met a softly-spoken priestess who seemed to have a habit of sneaking out at night. Curious, she followed her and discovered that she was responsible for feeding the sick and homeless with what scraps were left from the temple meals. A little convincing was all it took for her to join the priestess in her nocturnal excursions, and soon they spent much time together with her bodyguard. But ill omens seemed to slowly stalk her shadow, and her unease grew until a shard of celestial power somehow found its way into her soul. As the earthly and divine mingled, she could not help her body suddenly changing subtly to accomodate the godhood that she had suddenly gained...



[Omni Lore]



Persenet opened her eyes and beheld the world from a new perspective - and one that she was going to have to get used to in a hurry. She could already feel the aching, trembling divide between the material and immaterial, with skeletal shadows huddled over at the edges of her vision. Acting quickly, she headed to the palace, where she found out that her erstwhile companions had killed the God-King in self-defense. As they discussed what to do, she could feel a slow, steady pulse of energy coming from the east. She decided that matters at the palace could be handled by her friends - she had to investigate the pulses, and soon. As she traveled eastward, she saw for herself the extent of the damage that the God-King's manipulation of magic had done, and the slowly growing tide of refugees heading westward who sought refuge from the rising dead. Her investigations showed that the further east she traveled, the more often the unliving were reported to rove the land, hungry for flesh and blood. Her arrival at the energy's origin confirmed her worst fears: the wall, originally meant to keep the desert out, was now the last defense of the living against the hungry zombies that stormed its ramparts. She realized that the hordes were growing in size, more than she and the defenders could handle. With a single breath, she sent a hasty message to her friends for aid, just in time for the worst monsters of the God-King's undead legions to crest the horizon...