File version: 4.0? For DF version: 0.44.12 Downloads: 33 Size: 28.29 MB Views: 931 Type: ZIP Rating (0 votes) : Description I'm in the process of finishing my invasion of the HFS. I am gonna seal off the pits, then wall off everywhere that leads off the map. There are 4 Fire clowns that are preventing anything else from spawning, and they are stuck in some of the pits. This basically makes the circus a joke- I don't have to fight anything anymore. Only a single "dwarf" died by the hands of clowns (If memory serves)- an elf that joined the fort and became a citizen, he died after the circus invaded up from the breach. With temp calculations off, I was able to kill all of the initial forces with retracting steel spikes, which have not yet been uninstalled, so... Don't touch the lever below the bridge on the left, unless there is something you wanna execute close to the hatch. I wanna put archcrystal to shame with this fort, especially because I did it all without cave dragons, albeit by changing some key settings like (as mentioned earlier) temp calc, although exploiting that was not my initial intention, but rather something I thought of only after setting up the steel spikes when N00b pointed out that some Clowns breath fire and warned me to be cautious with the spikes because it might be dragonfire-type fire. I'd love to hear any thoughts over on reddit!