Happy Magical Girl Monday!

The Magical Girl Monthly Stream will be on Saturday, February 9th at 2 PM ET!

I’m going to do a variation of the style meme that I did back in 2017 of Takako.

Choose a PROXYFLANS character and submit an anime, cartoon, etc. in this form, and I’ll draw them during the stream in that style!

I worked a bit more on the code for music in Flan Clicker, but it wasn’t enough for an update.

Also, I had a dream last night that instead of making it an RPG/platformer, The Magical Girl in PROXY was just an RPG, with turn-based battles. I’m starting to think this might be the way to go, because I think I read somewhere that there’s a limit for how many rooms you can have in GMS2 before it starts lagging?

If TMGIP had turn-based battles instead of a platformer, I could have one or two rooms per enemy type. This would really cut down on the amount of rooms and art I would need: I remember my initial reason for changing the battles into a platformer was to decrease how many player sprites I needed, so making the battles turn-based would decrease it again.

There’s still a problem of how the code currently handles the classroom – the classroom before and after the battle isn’t the same room because I needed to utilize each character’s creation code for dialogue – but I’ve been getting more comfortable with switch statements so I can create scripts to handle that.