At first, I have to tell you some mapping theories.

doesn't consider

can't avoid

can choose other

also Here is another example.

recognizable

What do you think about this slider's path? It's conceivable that it's just two pattern, this and this . However a playerthe latter path normally from experince (especially If it's the ranked maps, They no more consider that path. I will tell you the details later. ).There are the overwhelming difference of theirs possibilities. If you use the former path, You absolutelythis form. but The letter, You don't need to put like that necessarily. (I mean youmany different versions like this or maybe unrankable? (btw I can say osu!'s ranking criteria is known well to player. At least it should be considered potentially when they are playing. ) )Can you consider this path nowadays? They should have looping movement because The arc are reallythan this then, Take a look at the second slider. For the above theory as i mentioned before I cannot consider this . It's weird. Default version is just use the S-curve and the easy arc, but They don't.btw as you have mentioned Why i didn't consider the smooth curve? well Side already pointed them out but please look at this . I think if you consider that curve. The slider should be the form like this well I have understand why this problem is happened , but I still think the blue line movement is not plausible for avobe reason in the end, I don't think it's not suitable because still ambiguous / possible. If so, you can no longer make a crossing slider.