User Info: hexacoto hexacoto 2 years ago #1



Ultimecia's 2nd form: Edea Corpse

https://www.famitsu.com/matome/dff/images/000/145/602/5a01cb426b201.html



Ultimecia's 3rd weapon: Lux Arms

https://www.famitsu.com/matome/dff/images/000/145/602/5a01cb424d985.html



Cloud of Darkness' costume name: Being from the Dark

https://www.famitsu.com/matome/dff/images/000/145/602/5a01cb427f63a.html



Cloud of Darkness' 2nd weapon: Soul Devouring Tentacles/Devil

https://www.famitsu.com/matome/dff/images/000/145/602/5a01cb423db72.html



EX skill



Brave Magnet

+ Cooldown reduced to 80 sec from 90 sec

Mighty Energy

+ Cooldown reduced to 60 sec from 75 sec

Esunaga

+ Cooldown reduced to 40 sec from 45 sec

Good Time

+ Cooldown reduced to 75 sec from 90 sec

Shield Break

+ Cooldown reduced to 50 sec from 60 sec

- Effect duration reduced to 15 sec from 20 sec

Force Break

+ Cooldown reduced to 50 sec from 60 sec

Dispelga

+ Cooldown reduced to 40 sec from 45 sec

Bad Time

+ Cooldown reduced to 75 sec from 90 sec



WoL

Bitter End

0 Effect of attack and attack determination readjusted.(performance unaffected)

Ultimate Shield

+ During the first part of the attack, when the attack hits, gains immunity against vacuum effects.

+ Attack ending lag reduced by 20f



Firion

Chain Move

+ Attack's forward thrust adjusted

+ When the knife is flying towards the opponent, gains horizontal tracking

+ Gains keep (kind of like invincibility, but you still take damage) value as you rush towards the enemy after the attack connects

+ Attack occurs faster by 1f

- Range down by 0.5m

Sword Blow

+ Attack power increased to 352 from 288

Vertical Dive

+ Attack power increased to 112 from 80



Cloud of Darkness

Jet Cannon

- Threshold where tracking ends increased by 2m



Cecil

Gravity Ball

+ Gains vertical adjustment by 10 degrees when fired

Abyss Gate

+ Vertical range increased to 10m from 5m

0 Vacuum ability down, but its absorb effect is distributed uniformly through a radius of 15m

0 Aura duration changed to 70f across all levels of charge from 90f/135f/180f

0 Magic attack radius changed to radius 4m/4.5m/5m

0 A marker to tell the level of charge added

0 Damage reaction adjusted



Cloud

Spin Drive

- Keep value before the attack removed

- Knockback distance down

+ When attack determination occurs, tracking adjustment ability improved 1 degree/frame

Cross Slash

- Initial downward adjustment reduced 4 degrees



Sephiroth

Surging Sky

+ Vertical adjustment improved by 5 degrees at each stage

Gust

+ Attack occurs faster by 4f

Zanshin

+ Each shot occurs faster by 3f



Ultimecia

Spear of Rejection

- Attack occurs slower by 2f

Maleficum

- Point accumulation reduced by half, making it harder to level up



Ace

Cannon Laser

- Threshold where tracking ends increased by 2m Source: https://www.famitsu.com/matome/dff/news65.htmlUltimecia's 2nd form: Edea Corpsehttps://www.famitsu.com/matome/dff/images/000/145/602/5a01cb426b201.htmlUltimecia's 3rd weapon: Lux Armshttps://www.famitsu.com/matome/dff/images/000/145/602/5a01cb424d985.htmlCloud of Darkness' costume name: Being from the Darkhttps://www.famitsu.com/matome/dff/images/000/145/602/5a01cb427f63a.htmlCloud of Darkness' 2nd weapon: Soul Devouring Tentacles/Devilhttps://www.famitsu.com/matome/dff/images/000/145/602/5a01cb423db72.htmlBrave Magnet+ Cooldown reduced to 80 sec from 90 secMighty Energy+ Cooldown reduced to 60 sec from 75 secEsunaga+ Cooldown reduced to 40 sec from 45 secGood Time+ Cooldown reduced to 75 sec from 90 secShield Break+ Cooldown reduced to 50 sec from 60 sec- Effect duration reduced to 15 sec from 20 secForce Break+ Cooldown reduced to 50 sec from 60 secDispelga+ Cooldown reduced to 40 sec from 45 secBad Time+ Cooldown reduced to 75 sec from 90 secBitter End0 Effect of attack and attack determination readjusted.(performance unaffected)Ultimate Shield+ During the first part of the attack, when the attack hits, gains immunity against vacuum effects.+ Attack ending lag reduced by 20fChain Move+ Attack's forward thrust adjusted+ When the knife is flying towards the opponent, gains horizontal tracking+ Gains keep (kind of like invincibility, but you still take damage) value as you rush towards the enemy after the attack connects+ Attack occurs faster by 1f- Range down by 0.5mSword Blow+ Attack power increased to 352 from 288Vertical Dive+ Attack power increased to 112 from 80Jet Cannon- Threshold where tracking ends increased by 2mGravity Ball+ Gains vertical adjustment by 10 degrees when firedAbyss Gate+ Vertical range increased to 10m from 5m0 Vacuum ability down, but its absorb effect is distributed uniformly through a radius of 15m0 Aura duration changed to 70f across all levels of charge from 90f/135f/180f0 Magic attack radius changed to radius 4m/4.5m/5m0 A marker to tell the level of charge added0 Damage reaction adjustedSpin Drive- Keep value before the attack removed- Knockback distance down+ When attack determination occurs, tracking adjustment ability improved 1 degree/frameCross Slash- Initial downward adjustment reduced 4 degreesSurging Sky+ Vertical adjustment improved by 5 degrees at each stageGust+ Attack occurs faster by 4fZanshin+ Each shot occurs faster by 3fSpear of Rejection- Attack occurs slower by 2fMaleficum- Point accumulation reduced by half, making it harder to level upCannon Laser- Threshold where tracking ends increased by 2m