The iPad version of the application was tested for a month in the AC Oulu football matches, minor bug fixes were done and I studied more Flutter. On July 5th of 2018, product owner Vesa-Matti Suorsa messaged me on Slack:

“Jusu, we need a mobile application for everyone.”

So I did more Flutter.

We started planning the mobile app and I got some plans and UI specs from our designer Olli – read all about the app’s design from here. I did a lot of things with our backend-guy Ville during late summer and I got another mobile dude to help me in the project. The plan was to do a proper branded fan application for Finnish football club AC Oulu.

We had a lot of feature ideas: a few little ones, a few big ones. The main feature of the first app version was “Rönkä Voimapelaajaäänestys”, which basically was MVP-vote for ongoing matches. The voting system had to stay the same as in the iPad version but it needed a lot of work. My confidence level with Flutter had multiplied about 100x and I was ready for the challenge.

In a week this was the situation: