Definitions

Range: How far ink travels before reduced damage occurs; .

Damage: The damage value dealt by one attack.

Fire rate: The number of frames between each bullet, attack, or full charge (FC).

Time to splat: The amount of time, given here in seconds, that it takes for a weapon to splat an enemy in ideal conditions.

Ink usage: The percentage of the ink tank consumed with every bullet, attack, or full charge.

Mobility: Movement speed while attacking or rolling or holding a charge. Measured in DU per frame. DU refers to the game's internal distance unit. There are 60 frames every second in Splatoon.

Paint rate: A rating of how fast a weapon covers the ground with ink. Measured in points per second. Values are averaged from 10 trials.

Splatoon

Range is measured in Shooting Range marks. This range data comes from the red line on the range chart.

A chart of weapon ranges

Blaster Blast damage diameter Blast paint diameter Near damage Mid damage Far damage Blaster 75 68 80 65 50 Luna Blaster 80 80 80 65 50 Range Blaster 70 64 80 60 50 Rapid Blaster 70 56 80 50 25 Rapid Blaster Pro 70 56 80 50 25

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Splatoon 2

To do:

Update numbers, fill empty cells

The range data here is measured in the game's internal distance unit (DU).

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