What an incredible game. How did I miss it?

Everything goes with the concept: the sound (I especially love how neither the death sound effect nor the victory sound effect disturbs the music), the visuals (static is exactly how I would picture depression: no information anywhere, nothing making you happy or sad or angry anymore, just the same white noise everywhere), how some levels were frustrating and you had to be patient to finally figure out how to overcome them...

To the point. Congrats for your 4th place, by the way (5 and a half years later, but hey)