Beating the Souls franchise has been a conquest for any self-respecting hardcore gamer. So much so that self-imposed challenges are even put into play to further raise the stakes and challenges. However, when all is said and done, you’d probably want to start fresh for a change. This is where Hellpoint wants to shine.





Beating the Souls franchise has been a conquest for any self-respecting hardcore gamer. So much so that self-imposed challenges are even put into play to further raise the stakes and challenges. However, when all is said and done, you’d probably want to start fresh for a change. This is where Hellpoint wants to shine.





Think Dark Souls action in Sci-Fi setting like Doom 3 and that pretty much sums up what Hellpoint is all about. It’s Dark Souls in space, basically, which essentially combines two of the most beloved tropes in gaming.









Hellpoint is conceived by a team of developers who left their jobs at Activision and Ubisoft to make their own games, and the first one being, as you’ve guessed it, is what you’re seeing now. I had a little chat with Cradle Games’ Technical Director Marc-André Jutras where we talked about the game and fail to contain our excitement.









HEXMOJO: When was Hellpoint conceived and how long has it been in development? How many people are working in your team? : When was Hellpoint conceived and how long has it been in development? How many people are working in your team?





Jutras: We started working on the concept in April 2015, and got full time on it in November 2015. We were two, in a basement. Now we are 7 in a proper studio. We have people with up to 19 years of experience in the industry and some of us worked on Call of Duty, Assassin's Creed, Prince of Persia, Rainbow Six, Spiderman, and more. : We started working on the concept in April 2015, and got full time on it in November 2015. We were two, in a basement. Now we are 7 in a proper studio. We have people with up to 19 years of experience in the industry and some of us worked on Call of Duty, Assassin's Creed, Prince of Persia, Rainbow Six, Spiderman, and more.





HEXMOJO: From the looks of it, Hellpoint is an action-horror game set in space. Pretty much it's Bloodborne, but with space aliens and it's super cool! (that's not really a question, but this looks like it's going to be fun) : From the looks of it, Hellpoint is an action-horror game set in space. Pretty much it's Bloodborne, but with space aliens and it's super cool! (that's not really a question, but this looks like it's going to be fun)





Justras: It takes some aspect from Demon's Souls, some from Dark Souls, some from Bloodborne, Nioh and many others. On top, we added features that are quite new, original and unique. For example, every game you start makes all the enemies, rooms and events different. So no two game is similar. But yes, we try to describe Hellpoint as a science-fiction horror, third-person action-RPG with dungeon crawling elements. We really try to make it as fun as possible. : It takes some aspect from Demon's Souls, some from Dark Souls, some from Bloodborne, Nioh and many others. On top, we added features that are quite new, original and unique. For example, every game you start makes all the enemies, rooms and events different. So no two game is similar. But yes, we try to describe Hellpoint as a science-fiction horror, third-person action-RPG with dungeon crawling elements. We really try to make it as fun as possible.





HEXMOJO: Will it also have new game cycles? : Will it also have new game cycles?





Jutras: It does have New Game+ features, with its own twist. It will also have splitscreen co-op and player vs player. : It does have New Game+ features, with its own twist. It will also have splitscreen co-op and player vs player.





(Split-Screen Multiplayer? New Game Cycles? Count us sold!)









HEXMOJO: What will be your Kickstarter goal? : What will be your Kickstarter goal?





Jutras: We are not totally set yet on a specific goal. We plan to use Kickstarter mainly as a marketing tool and as a way to gather as much feedback from the community as possible. We are a new studio, so we want our first game to be as good as possible, so we could make another and another. : We are not totally set yet on a specific goal. We plan to use Kickstarter mainly as a marketing tool and as a way to gather as much feedback from the community as possible. We are a new studio, so we want our first game to be as good as possible, so we could make another and another.





HEXMOJO: I've read that characters will speak an alien language, how will this be done? : I've read that characters will speak an alien language, how will this be done?





Jutras: The space station - far in the future - host a variety of different species, which lives in peace. But they all have their own language. Usually, someone get an automatic translation when speaking with one. But the player will have to find some translation matrix to be able to understand them. : The space station - far in the future - host a variety of different species, which lives in peace. But they all have their own language. Usually, someone get an automatic translation when speaking with one. But the player will have to find some translation matrix to be able to understand them.





HEXMOJO: How does it feel to make something that can go against AAA titles from Ubi and Activision? : How does it feel to make something that can go against AAA titles from Ubi and Activision?





Jutras: I honestly don't believe we are stepping on Ubisoft or Activision's turf. I believe the closest we get is For Honor, but it's hardly related to what we do, except that it's a third person action game with swords. We believe the science-fiction setting will really set us apart. : I honestly don't believe we are stepping on Ubisoft or Activision's turf. I believe the closest we get is For Honor, but it's hardly related to what we do, except that it's a third person action game with swords. We believe the science-fiction setting will really set us apart.





HEXMOJO: Any message to the fans of the Souls franchise and to newcomers? : Any message to the fans of the Souls franchise and to newcomers?





Jutras: Praise the sun, bro? Kidding. With Nioh out, and clear indication that Dark Souls is not gonna have a 4th title, for at least a long time, and no announcement of a Bloodborne 2, we believe there will be a pretty long downtime of good game of that genre. We believe we can help with an itch Dark Souls fan will have in about a year without any new worthwhile title. And we think our setting will be original enough to make it interesting to people who also enjoy science-fiction. : Praise the sun, bro? Kidding. With Nioh out, and clear indication that Dark Souls is not gonna have a 4th title, for at least a long time, and no announcement of a Bloodborne 2, we believe there will be a pretty long downtime of good game of that genre. We believe we can help with an itch Dark Souls fan will have in about a year without any new worthwhile title. And we think our setting will be original enough to make it interesting to people who also enjoy science-fiction.





Cradle Games aims to bring us closer to the sun to praise it more with Hellpoint, and we can’t wait to get started on it when it hits the street. Hellpoint will be available for the PC, PlayStation 4 and Xbox One (no Switch, sorry), and is slated for a Q4 2017/Q1 2018 release date. Stay tuned, everyone!



You can check out more of Hellpoint at You can check out more of Hellpoint at Cradle Games as well.



