What happened to Mass Effect? This was supposed to be the thrilling conclusion to a wonderful space epic. Instead we are given a game which feels like it was written by two different groups. The first 90% of the game (story wise) is compelling and exciting. However the ending and the last hour or so leading up to feel like they were written by someone with no understanding of how to truly What happened to Mass Effect? This was supposed to be the thrilling conclusion to a wonderful space epic. Instead we are given a game which feels like it was written by two different groups. The first 90% of the game (story wise) is compelling and exciting. However the ending and the last hour or so leading up to feel like they were written by someone with no understanding of how to truly write at all. Plot holes opening up all around you and with the endings ripped off from Deus Ex makes me wonder what exactly Bioware/EA were thinking when the final script was approved. The endings completely go against the spirit of the series and more than that they are all essentially the same my making every other choice up to that point completely null. I find it even more offensive that almost all of the RPG elements have become so watered down as to be unrecognisable. The conversation wheel which longtime fans of the series such as myself have come to know and love rarely shows up now. And even when it does all it offers is two ways to say the same thing. Even worse, your choices in the previous two make no really substantial difference in this entry either. Even the illusion of choice is gone. You almost don't get to converse with your crew at all. Instead your interaction is mostly limited to selecting them like you do with Zaeed Massani in ME2 and they talk a little bit while you just stand there. This becomes a big problem because ME3 throws in with no real introduction or background characters who are completely new or have only been featured in the Expanded Universe. I like the voice acting and appreciate that the world feels more alive now with background characters talking to one another when you walk by, that is when the sound doesn't drop out. It's unfortunate that the coders haven't learned anything, all the cut scene glitches are back in full force. Including the one where everyone uses the same assault rifle during the cut scene, regardless of whether or not they can even use one. It's nice to see all characters from the first two one last time, a little family reunion if you will. It's a shame that almost none of them will be joining your squad again. I do like the direction ground combat has taken though the removal of heavy weapons is another negative in my book. The day one DLC feels more like game content that was cut out rather than an actual add on. And having this nearly story essential DLC on day one is just plain greedy.



Mostly though I just can't get around the endings. It feels like a punch in the gut to those of us who were big fans of the first two. It's so out of left field that I almost expect M. Night Shyamalan to be responsible for this travesty. It's almost like ending The Lord of the Rings with Frodo riding a nuke into Barad-dÃ»r with a cowboy hat on. I almost wish it would have been a Dallas-"It was all a dream" ending. … Expand