This has been another quite week full of bug fixes and UI polish. There are a few notable items, though.

Browsers

Fixed some gamepad issues in Gecko. issue

Added a new 3D spinner: issue

More improvements to remote debugging: issue

Social

Hubs attendance is going strong. Along the way several people requested a space that was wide open and not distracting when they are sharing content, so the team added a new scene style called Wide Open Space, and it's live now!

Content Ecosystem

We are working on a new release of the WebVR exporter for Unity with refactored code, performance improvements, and other optimizations. Look for it soon.