General Format:



Games are to 11 points, and each match is 3 games.

Goal is to have each team play two matches each night (Subject to change based on number of registrations).

Players are strongly encouraged to register as a two-person team. Solo registrants will be matched with a partner as a team for the duration of the league. There will be NO switching teams mid-league and no late registration. For maximum social distancing, consider teaming up with a member of your household. New players will receive a $5 discount on registration. There will be policies in place to maintain distancing and sanitation - see the "Policies" page for complete information.

Rules of Play:

The playing field shall consist of two 14 yard x 14 yard squares placed 14 yards apart. All space outside of the designated squares is considered out of bounds. A disc may be thrown through the air out of bounds, but is considered "at rest" once it touches anything outside of the designated squares. The boundary lines and any cones at the corners are considered out of bounds as well.





Each team will consist of two players, both within the same 14 yard x 14 yard square.





Each team starts with one disc. The team that scored most recently initiates the serve by announcing the score, then counting down "three, two, one, throw" (the first service of the game will be decided by coin-flip, rock/paper/scissors, etc.). On "Throw" both teams throw their disc into the opposing team's square. Legal throws must be catachable in that they arrive at or above knee height and strike the ground at ~30 degrees or less. The team in the receiving squares either catches the incoming disc to prevent the throwing team from scoring, or letting it land out of bounds.

Once the initial serve is complete, teams continue to throw the discs back and forth until one of the following occurs:

A team is in possession of both discs, either in their hands or on the ground at rest within their square. The throwing team receives 2 points (one point per disc). A disc lands and comes to rest inside the receiving team's square. The throwing team in awarded 1 point for each disc in the receiving team's possession. A disc lands inside the opposing square, but rolls/slides out of bounds before coming to a rest. The receiving team is awarded 1 point. The lines of each team's box are considered out of bounds. A disc lands out of bounds The receiving team is awarded 1 point for each disc that lands out of bounds in this manner. The lines of each team's box are considered out of bounds. The receiving team touches but does not catch an incoming disc. The throwing team receives 1 point. A disc lands at an angle greater than ~30 degrees. This is an illegal throw, and the receiving team is awarded 1 point. If this happens during the serve, it is treated as a foul, and the serve is re-initiated. A repeated service foul results in 1 point for the receiving team. A disc enters the opposing square under knee height and is thus uncatchable. This is an illegal throw, and the receiving team is awarded 1 point. If this happens during the serve, it is treated as a foul, and the serve is re-initiated. A repeated service foul results in 1 point for the receiving team.

After a volley is resolved by one of the above, teams reset for the next serve, with teammates alternating serves. In the event that no team managed to score points in the previous volley, the team that scored most recently re-initiates.





Events that could lead to no points scored include:

Opposing teams throw toward each other and both discs land out of bounds. No points are awarded, all players announce "Wash!" and teams reset for service. Opposing teams throw toward each other and both discs land and come to rest inside the opposing square. No points are awarded, all players announce "Wash!" and teams reset for service. The discs collide in mid-air in a manner that both teams determine to be accidental. No points are awarded, all players laugh and announce "Wash!" and teams reset for service.

Games are played until one team reaches 11 points and is ahead by 2 or more points. If the margin of victory is less than 2 points, play continues until one team has a 2 point lead, OR reaches 13 total points.

Teams alternate side of the field after every 5 points, maintaining the service order.





Players must serve and return throws from within the boundaries of their square.





If at any point each team is in possession of a single disc, it is the responsibility of the team that initiated the serve to throw first.





Tipping an incoming disc is legal and strategically beneficial. However, if a disc is tipped and not caught, the throwing team receives a point regardless of where it lands. You may catch a disc that has been tipped by a teammate, but you may not catch a disc thrown by a teammate. If at any point a team is holding one disc and tips the other prior to releasing the first disc, the opposing team shall be awarded 2 points and the volley is over.

Play continues even after a disc hits the ground in bounds, only stopping once BOTH discs have come to a natural rest, either on the ground or in the hands of a player. If at any point a disc lands or rolls out of bounds, it is considered at rest.





Example A: Team 1 throws a disc into Team 2's square and it hits the ground and rolls, remaining in the square at all times. Before it comes to a stop, Team 2 throws their disc into the square of Team 1 where it lands in the square, but rolls out of bounds. Once both discs have come to a rest, the score is resolved. Team 1 is awarded 2 points (1 point for the disc at rest in Team 2's square, and 1 point for the disc that Team 2 threw out of bounds).





Example B: Team 1 throws a disc into Team 2's square and it hits the ground and rolls, remaining in the square at all times. Before it comes to a stop, Team 2 throws their disc into the square of Team 1 where it lands in the square, and comes to a rest. Once both discs have come to a rest, the score is resolved. Neither team is awarded any points. Players declare "Wash!" and reset for service.

Example C: Team 1 throws a disc into Team 2's square and it hits the ground and rolls, remaining in the square at all times. Before it comes to a stop, the other player on Team 1 throws their disc and it is caught by Team 2 after the first disc comes to a rest. Since one disc is at rest on the ground and the other is in the hands of a player, play stops and the score is resolved. Team 1 is awarded 2 points (1 point for each disc at rest in the opposing square).



