We are continuously striving to make ARKTIKA.1 the best possible VR experience for the community. On this page you can find all the latest patch notes. Our latest updates include German, French, and Spanish language options, Cloud Save functionality, and now save profiles. Profile manager allows multiple profiles, so you can start a new game without losing progress on your current one. For more details, read below!

Level Specific

Fixed a bug allowing the player to destroy the Firebird using the Freccia in SECRET HQ: Unknown Territory and GALLERIA: Meeting Mr. Mitchell.

Gameplay

Cloud Saves & Save Profiles

Localization

Technical

Level Specific

Gameplay

Localization

Cloud Saves

Technical

Level Specific

Gameplay

Technical

Level Specific

Fixed a bug in Citadel causing the player to ride through the elevator floor.

Fixed a few bugs encountered during the mech battles in METRO: Robot Gone Rogue and TERMINAL: The Lab causing the mech to act unintentionally.

Fixed a bug in GALLERIA: The Lab preventing progression when the player tried to take the box with samples from Victoria.

Fixed a bug allowing the player to break the steam valve and prevent progression using Punisher in CARGO: Red Ice Reward.

Fixed a bug allowing the player to kill the friendly drone using the EM Pulse perk in TERMINAL: Robot Redux.

Fixed a bug causing soldiers to appear closer to the player if the Carver or Hunter attachment was equipped during TERMINAL: Robot Redux.

Fixed a bug allowing the player to kill the friendly drone using the EM Pulse perk in SECRET HQ: Unknown Territory.

Fixed a bug preventing level progression on SECRET HQ: Unknown Territory if the enemy sniper destroys the drone. The player can now finish the mission after failing the second objective.

Fixed a bug causing the light soldier enemy to get stuck on the stairwell in SECRET HQ: Unknown Territory.

Fixed a bug in SECRET HQ: Unknown Territory allowing the player to teleport to a movement point in midair in the elevator shaft.

Fixed a bug in SECRET HQ: Unknown Territory where enemies were spawning in front of the player at the elevator.

Fixed a bug in SECRET HQ: Unknown Territory causing the next movement point to disappear if the player teleports before the elevator has stopped.