Game Update 4.0.3

Highlights

December Event Schedule! There is a whole host of events going on in the galaxy this December! All events start and end at 4AM PST (12PM GMT):

Dec 8 – Dec 15: Relics of the Gree

Dec 8 – Jan 5: Star Wars™: The Old Republic 4th Anniversary

Dec 15 – Dec 22: The Rakghoul Plague

Dec 15 – Jan 5: Life Day

Dec 18 – Jan 1: Double XP Event

Dec 22 – Dec 29: Bounty Contract Week

General

It is no longer possible to cause the Character Select UI to disappear while deleting characters.

Guild Set Rank and the Guild Set Rank Description now reopen if you use the X button to close either dialog.

The Odessen Heroic Mission Boards no longer cause errors when quickly picking up new Missions.

Fixed an issue that caused Alacrity to affect Companion summoning speed and Transport activation times.

Khem Val no longer invites his friends to hang out at Sith Inquisitor Strongholds, and many Companions have considerably reduced their nudist tendencies within Strongholds.

Players who have completed Chapter I of Knights of the Fallen Empire now have access to Darth Marr as a Stronghold Decoration.

Fixed an issue where players lost access to HK-55’s Decoration following Chapter VIII.

Placed HK-55 Decorations now properly display a holographic version when HK-55 is summoned.

Addressed an issue where Achievements for defeating EPHEMERIS units had no description.

Fixed an issue that prevented players from receiving credit for kills towards the “Kill it with Fire” Achievement.

The “Seeking Out Prey” Achievement has been updated to include the Massassi Blood Battler.

Fixed multiple instances of disappearing environments.

Fixed multiple instances of gaps appearing in the environment.

Ziost Cantina Areas now have appropriate music.

Black Sun Territory on Coruscant now have more music to match the pacing of the area.

Yavin Stronghold doors no longer glow on mouse over.

The Yavin Stronghold Entrance Starship Hook now has additional Hook options.

Zakuul and Odessen no longer appear on the Galaxy Map until players are on or have completed Chapter IX.

Fixed geography on Odessen that allowed access to unintended areas.

Fixed geography in Chapter III that allowed access to unintended areas.

Cartel Market

Fixed the Sith Recluse Lower Body Armor name in German.

The Adno A-R6 no longer unlocks the Adno Firewasp Decoration.

Fixed an issue where several Companion Customizations could not be sold on the Galactic Trade Network.

Unbound Loot Boxes can once again be placed in Legacy Cargo Holds.

Classes + Combat

General

Utility Points no longer reset after committing them and closing the Combat Proficiencies window.

Jedi Knight

Jedi Guardian

Defense

Warding Power now additionally increases Guardian Slash’s critical chance by 20% and increases the damage dealt by Warding Strike by 30% (up from 15%).

Beacon of Might now additionally increases the damage dealt by Blade Dance by 30%.

Jedi Sentinel

Combat

The damage dealt by Clashing Blast has been reduced.

Saber Storm now increases the critical strike damage bonus of Blade Rush and Clashing Blast by 15% (up from 10%)

Watchman

The damage dealt by Force Melt has been reduced.

Sith Warrior

Sith Juggernaut

Immortal

Consuming Power now additionally increases Crushing Blow’s critical chance by 20% and increases the damage dealt by Aegis Assault by 30% (up from 15%).

Pillar of Strength now additionally increases the damage dealt by Ravage by 30%.

Sith Marauder

Carnage

The damage dealt by Devastating Blast has been reduced.

Sever now increases the critical strike damage bonus of Massacre and Devastating Blast by 15% (up from 10%)

Annihilation

The damage dealt by Force Rend has been reduced.

Jedi Consular

Double Strike now consumes 20 Force (down from 25). Damage dealt has been reduced with respect to the cost reduction.

Jedi Shadow

Whirling Blow and Spinning Strike now consume 20 Force (down from 25). Damage dealt has been reduced with respect to the cost reductions.

Applied Force no longer reduces the Force consumed by Double Strike, Whirling Blow, Clairvoyant Strike, and Serenity Strike.

Serenity

Mind Quell now increases the damage dealt by Mind Crush and Vanquish by 15% (down from 20%).

Infiltration

Deep Impact now increases the critical strike damage dealt by Shadow Technique’s Force Breach effect and Psychokinetic Blast by 10% (down from 30%).

The damage dealt by Psychokinetic Blast has been reduced.

Clairvoyant Strike now consumes 20 Force (down from 25). Damage dealt has been reduced with respect to the cost reduction.

Kinetic Combat

Force Break now increases the damage dealt by Combat Technique’s Force Breach and Slow Time by 30% (down from 50%).

Jedi Sage

Telekinetics

Updated the tooltip of Force Gust to properly reflect that it only affects the activation time of Mind Crush.

Sith Inquisitor

Thrash now consumes 20 Force (down from 25). Damage dealt has been reduced with respect to the cost reduction.

Sith Assassin

Hatred

Dreadful Nightmares now increases the damage dealt by Crushing Darkness and Demolish by 15% (down from 20%).

Deception

Crackling Blasts now increase the critical strike damage dealt by Surging Charge’s Discharge effect and Ball Lightning by 10% (down from 30%).

The damage dealt by Ball Lightning has been reduced.

Voltaic Slash now consumes 20 Force (down from 25). Damage dealt has been reduced with respect to the cost reduction.

Darkness

Mounting Darkness now increases the damage dealt by Dark Charge’s Discharge and Wither by 30% (down from 50%).

Bounty Hunter

Powertech

Shield Tech

The damage dealt by Firestorm has been reduced.

Advanced Prototype

Prototype Weapon Systems now increases the critical strike damage bonus of Rocket Punch, Rail Shot, Magnetic Blast, Retractable Blade, Thermal Detonator, and Energy Burst by 10% (down from 30%). All additional effects remain unchanged.

Imperial Agent

Sniper

Marksmanship

Imperial Assassin now increases the critical damage dealt by Ambush, Penetrating Blasts, Followthrough, Snipe, and Takedown by 10% (down from 30%).

The damage dealt by Penetrating Blasts has been reduced.

Engineering

Experimental Explosions now increases the critical damage dealt by Explosive Probe, Interrogation Probe, EMP Discharge, and all area effects by 10% (down from 30%).

Explosive Engineering now increases the damage dealt by Explosive Probe, Cluster Bombs, Fragmentation Grenade, Plasma Probe, and Orbital Strike by 10% (down from 15%).

Field Command now increases the critical chance of your area attacks by 10% (down from 15%)

Virulence

Series of Shots no longer benefits from the effects of Hew. All additional effects remain unchanged.

Operative

Lethality

Corrosive Assault no longer benefits from the effects of Cut Down.

Trooper

Vanguard

Shield Specialist

The damage dealt by Ion Storm has been reduced.

Tactics

Havoc Training now increases the critical strike damage bonus of Stockstrike, High Impact Bolt, Tactical Surge, Gut, Assault Plastique, and Cell Burst by 10% (down from 30%). All additional effects remain unchanged.

Smuggler

Gunslinger

Sharpshooter

Deadeye now increases the critical damage dealt by Aimed Shot, Penetrating Rounds, Trickshot, Charged Burst, and Quickdraw by 10% (down from 30%).

The damage dealt by Penetrating Rounds has been reduced.

Saboteur

Arsonist now increases the critical damage dealt by Sabotage Charge, Shock Charge, Sabotage, and all area effects by 10% (down from 30%).

Independent Anarchy now increases the damage dealt by Sabotage Charge, Contingency Charges, Thermal Grenade, Incendiary Grenade, and XS Freighter Flyby by 10% (down from 15%).

Conflagration now increases the critical chance of your area attacks by 10% (down from 15%).

Dirty Fighting

Speed Shot no longer benefits from the effects of Cheap Shots. All additional effects remain unchanged.

Scoundrel

Ruffian

Brutal Shots no longer benefits from the effects of Cheap Shots.

Flashpoints + Operations

Addressed an issue where Solo Mode Missions for numerous Flashpoints were not syncing properly with the Player’s level.

Malfunctioning Interrogation Droids in Solo Mode Korriban Incursion are now the appropriate level.

Lowered the damage of Darth Severous and Commander Jensyn’s Dual Saber Throw in Hard Mode Korriban Incursion.

Players are now synced to Level 11 instead of Level 10 in The Black Talon and The Esseles.

Ortuno in Hard Mode Depths of Manaan now properly applies the “Water Field” debuff.

Bonethrasher now properly gets increased damage from the Well Fed buff in Karagga’s Palace.

Putrid Shaclaw’s Toxic Spit ability now deals less damage during its encounter in Hard Mode Lost Island.

Kyramla Gemas’rugam and the Mandalorian Hunter adds in Blood Hunt have had their health reduced.

Mentor in Solo Mode Directive 7 now has an appropriate health value.

Increased the health of SV-3 Eradicator in Tactical Mode Red Reaper to be more in line with the rest of the Flashpoint.

The final bunker defender in all Star Fortress Shield Bunkers has been increased in difficulty.

Players no longer see two shuttles spawned on top of each other at the start of Korriban Incursion.

Items + Economy

Fixed an issue where equipment wouldn’t suffer durability loss.

All Event-related Decoration are now Bind on Pickup.

The following Start @ 60 weapons have had their stats and names corrected: Veteran Duelist’s Saberstaff is now Veteran Force-Lord’s Saberstaff for DPS Assassins/Shadows Veteran Force-Lord’s Saberstaff is now Veteran Duelist Saberstaff for Tank Assassins/Shadows. Veteran Bulwark’s Lightsaber is now Veteran Pummeler’s Lightsaber for DPS Juggernauts/Guardians. Veteran Pummeler’s Lightsaber is now Veteran Bulwark’s Lightsaber for Tank Juggernauts/Guardians. Veteran Demolisher’s Blaster Rifle is now Veteran Targeter’s Blaster Rifle for DPS Operatives. Veteran Boltblaster’s Blaster Pistol is now Veteran Med-Tech’s Blaster Pistol for Healing Mercenaries. Veteran Boltblaster’s Blaster Pistol is now Veteran Demolisher’s Blaster Rifle for Tank Powertechs.

The following stimpaks will now persist through death correctly: Advanced Battle Versatile Stim Advanced Field Tech Versatile Stim Advanced Bio-Enhanced Versatile Stim Advanced Experimental Versatile Stim Advanced Hyper-Battle Versatile Stim Advanced Exotech Versatile Stim Advanced Nano-Infused Versatile Stim

The Enslaved Underwalker Decoration, The Statue of the Burning Skull Decoration, and The Dreadful Altar Decoration no longer drop from Dread Palace, and now drop in the Dread Fortress.

Dread Palace loot has been redistributed: 8-Player Hard Mode Dread Master Council now drops a Chest Piece token. 16-Player Story Mode and 16-Player Hard Mode Dread Master Bestia now drops a bracers token 16-Player Story Mode Dread Master Calphayus now drops a Head Piece slot. Dread Master Calphayus now drops gear of the correct Item Level.

Common Data Crystal Drops in Tactical Flashpoints have been reduced: First Boss now drops 2 Crystals. Second Boss now drops 2 Crystals. Final Boss now drops 4 Crystals. Bonus Bosses now drop 4 Crystals.

Fixed an issue where classes were being awarded loot they could not use in Tactical Flashpoints.

Droids and Creatures in Star Fortresses now only require 450 Skill to harvest for materials.

Grade 6 Archaeology Nodes no longer appear on Makeb, and have been replaced with Grade 7 Archaeology Nodes.

Fixed typos in the names of the Zakuulan Shield and Staff Weapon Display and Rack Decorations.

The following items no longer require Artifact Authorization: Trainee's Body Armor Trainee's Boots Trainee's Bracers Trainee's Leggings Trainee's Gauntlets Trainee's Helmet Initiate's Offhand Saber Scout's Vibroknife Trainee's Offhand Blaster Scout's Shotgun Trainee's Belt Trainee's Generator Trainee's Shield

The Ice Scrabbler Jerky Schematic now only drops on Hoth or Ilum, and its drop rate has been reduced.

It is no longer possible to purchase a stack of items and resell individual items for the price of the entire stack.

Missions + NPCs