UPDATE on 10/19: With the pair re-enabled, updated with Rengar and Talon rework details!]



It's pre-season time on the PBE - the 10/18 PBE patch kicks off the 6.22 PBE cycle and is packed with pre-season changes - assassin update, new items, and more! We also have NINE new skins, ranked reward ward skins & icons, chroma for Battle Regalia Poppy & Dragonslayer Braum, and more.

Continue reading for more information!

With the pair re-enabled, updated withandrework details!]It's pre-season time on the PBE - the 10/18 PBE patch kicks off the 6.22 PBE cycle and is packed with pre-season changes - assassin update, new items, and more! We also havenew skins, ranked reward ward skins & icons, chroma fory &, and more.Continue reading for more information!





"The nefarious sorcerer Karthus Lightsbane has vanished with the tome his party has been hunting for! Only unspeakable terrors await with it in his diabolical hands.

Sejuani Dawnchaser, Jayce Brighthammer and Bard Bard have joined forces to track him down and cast away the tome for good. Will they succeed before it's too late?

Skin Summary

All-new model and textures!

Bard now seeks musical notes in the place of chimes

Sejuani has traded in her trusty boar for a fierce lion

These skins are set to be 750 RP (prices are subject to change).

Your feedback and bug reports are extremely helpful to us, so please feel free to check out these new adventurers and drop us a line in this thread! As always, if you have any questions, you can post them here as well, and we’ll do our best to answer them!

GLHF!"

Worldbreaker Hecarim





750 RP

Riot LoveStrut

"Worldbreaker Hecarim tramples all who are unfortunate enough to wander into his warpath. The dead already know to follow his command. The living will learn.

Skin Summary

All-new model and textures! (With golden armor and an emerald glaive, he gallops forth!)

All-new VFX! (His spectral riders match his new model!)

Set to be 750 RP (prices are subject to change)

We always love hearing your feedback and feelings! All bug reports and thoughts help us make these skins even more awesome, so please keep 'em coming!

Thanks, cuties! <3"

Worldbreaker Nasus



750 RP



Riot Lovestrut with aWorldbreaker Nasus:



Image 1] Here'swith a bugs and feedback thread for "Worldbreaker Nasus returns to this realm to remind its inhabitants who truly owns their lives. Worship and devote your soul to him, or he'll take it by force. Skin Summary All-new model and textures! (Wields a godly staff and headdress, and his skin glows purple with spirit fire!)

Set to be 750 RP (prices are subject to change) We always love hearing your feedback and feelings! All bug reports and thoughts help us make these skins even more awesome, so please keep 'em coming! Thanks, cuties! <3"



Worldbreaker Nautilus

750 RP

Riot LoveStrut

From the depths, Worldbreaker Nautilus unleashes his titanic wrath! Flooded or not, it does not matter. Worldbreaker Nautilus will anchor his claim to this world.

Skin Summary

All-new model and textures! (His immense power bursts from the back of his helmet! He's also got a cool new tentacle-themed anchor.)

Set to be 750 RP (prices are subject to change)

We always love hearing your feedback and feelings! All bug reports and thoughts help us make these skins even more awesome, so please keep 'em coming!

Thanks, cuties! <3"





Worldbreaker Trundle



750 RP



Here's Riot LoveStrut with a Worldbreaker Trundle:



Image 1] "The atmosphere all around you suddenly drops to a frigid temperature as the ground quakes beneath your feet. Worldbreaker Trundle has erupted from the tundra to claim this world as his frozen throne. Skin Summary All-new model and textures! (His skin glows blue with power as he smashes foes with his new club!)

All-new VFX! (A temple emerges from the ground as his new pillar!)

Set to be 750 RP (prices are subject to change) We always love hearing your feedback and feelings! All bug reports and thoughts help us make these skins even more awesome, so please keep 'em coming! Thanks, cuties! <3" Here'swith a bugs and feedback thread for

New Chroma - Battle Regalia Poppy & Dragon Slayer Braum

Battle Regalia Poppy

[290 RP each or discounted in bundles]





Dragonslayer Braum

[290 RP each or discounted in bundles]

[Not yet available, will add pics and videos when we can]

New Summoner Icons





2016 Ranked reward summoner icons also added: - Three per tier to represent Solo, 3v3, and 5v5 ranked for Bronze, Silver, Gold, Platinum, Diamond, and Master. Challenger has nine icons total as they have alternate icons for players at very top of the ladder.

New Ward Skins

Assassin Class Update

Riot MEMEMEMEME

"Hey All,

While you are out and about getting pentakills with the Assassins you may notice a bug or two (Not Kha' Zix he is Working as Intended), if that does happen please let us know here. Any oddities reported help us track down problems with these updates and ultimately ship them in a much cleaner state. We are aware of some issues with fixes currently underway, but don't let this deter you from throwing reports at us!

The current Assassins Roster is as follows:

Leblanc, Katarina, Rengar, Talon

With the Mini Updates being:

Fizz, Zed, Kha'Zix, Akali, Shaco, Ekko

Thanks y'all for the help!

You da best (>")>"

Riot MEMEMEMEME

"Hey All,

For this Class Update we tried something different and updated the VFX/Audio for almost all abilities, even the ones we did not touch. Internally we have been incredibly excited to see what y'all think as there was a ton of love put into these abilities. The Champion Update artists would greatly appreciate your feedback on these changes. What do you think about the SSW logo flashing on Talons blades? Does the LeBlanc clone taunt line make you feel more deceptive? Is Project Katarina still projecty?

These changes were only made to Katarina, Talon, Rengar, and LeBlanc.

Thanks!"

[Larger Scope Champion Updates]

First up for the assassin class update we have the l arger scope champion updates - these include several new abilities or mechanics, updated icons for most, vfx & sfx changes, number & stat changes, and more! Since these updates have so many ability changes, you'll find the new abilities listed out in detail rather than comparisons to the old kit.





Katarina





New Ability Icons for W and E:





Stat Changes:

Movespeed lowered to 340 from 345

Base health increased to 590 from 510

Health growth lowered to 82 from 83

Base armor increased to 27.88 from 26.88

Base Health Regen increased to 1.5 from 0.9

Health Regen growth increased to 0.14 from 0.11

Base MR increased to 34.1 from 32.1





Ability Changes:





Voracity (Passive): [No changes]





Bouncing Blade (Q):

No Cost

11/10/9/8/7 sec Cooldown

Katarina throws a Dagger, dealing 75/105/135/165/195 (+30% AP) magic damage to the target and 2 nearby enemies. The dagger then ricochets onto the ground.

If Katarina picks up a Dagger, she uses it to slash through all nearby enemies, dealing [75 - 311 based on level] (+125% bonus AD)(+55-100% AP) magic damage.

The dagger always lands on the opposite side from where it struck the first target, getting there in the same amount of time regardless of how many times it bounces.

Dagger pick up slash damage should be: 75/80/86/93/101/110/121/132/145/159/174/190/207/226/245/266/288/311

Formula - ((KatLevel / 1.75) + 3) * KatLevel + 71.5

AP scaling on dagger pick up slash is 55/70/85/100% at 1/6/11/16

Daggers last on ground about four seconds.

No Cost

15/14/13/12/11 sec Cooldown

Katarina tosses a Dagger into the air and gains 50/60/70/80/90% decaying movement speed over 1.25 seconds.

If Katarina picks up a Dagger, she uses it to slash through all nearby enemies, dealing [75-311 based on level] (+125% bonus AD)(+55-100% AP) magic damage.

No Cost

10/9.5/9/8.5/8 sec Cooldown

Katarina dashes in the blink of an eye to the target ally, enemy, or Dagger. If it is an enemy, Katarina strikes for 25/40/55/70/85 (+75% total AD)(+25% AP) magic damage - otherwise she strikes the nearest enemy in range.

Picking up a Dagger will reduce Shunpo's cooldown by 78%/84%/90%/96% (at levels 1/6/11/16).

Katarina can blink to any location near the target.

E now leaves a red streak when used -src.

Can no longer E to wards. -src

E to wards. -src E has a small .075s cast time before the blink.

Still a blink effect.

No Cost

90/60/45 Sec Cooldown

Katarina becomes a flurry of blades, rapidly throwing knives at the three nearest enemy champions, dealing 25/37.5/50 (+22% bonus AD)(+22% AP) magic damage per knife, up to [15 x dagger damage] damage over 2.5 seconds to each enemy.

Applies Grievous Wounds to all enemies struck, reducing their healing and regeneration by 40%.

Total potential damage now 375/562.5/750 (+330% Bonus AD) (+ 330% AP)

Riot Whale

"Hi all, this is the thread for Katarina!

Goals

Tactical Play and Counterplay: Katarina and her opponents should have the ability to make moment to moment plays against each other. While this has largely been true for Katarina, we now hope that opponents have more to do than pray someone saved an instant CC for her.

Katarina and her opponents should have the ability to make moment to moment plays against each other. While this has largely been true for Katarina, we now hope that opponents have more to do than pray someone saved an instant CC for her. Laning and Interaction : We want Katarina to play more dynamically in lane, taking risks and jumping in and out of combat with her opponent.

: We want Katarina to play more dynamically in lane, taking risks and jumping in and out of combat with her opponent. Mastery and Skill Expression: While playing Kat, you should feel that there are dynamic and unique ways to use your skills and feel skillful when you pull off that crazy combo.

Reworked Play Pattern

The Dagger Katarina throws in her Q now stays on the ground after bouncing.

Sinister Steel has been replaced by a spell that directly allows her to place a Dagger where she is (after a delay), so she can jump back to it later.

She can Shunpo to her Daggers. Walking over a dagger/Shunpoing to one will effectively fully refund Shunpo's cooldown and deal massive AoE damage around her (Pre-Rework Sinister Steel, but amped up WAY past 11 - like, nearly lethal amounts of damage).

She goes crazy and bounces all over the place killing everyone (but only if she sets herself up correctly).

Some Extra Tidbits

She can now Shunpo to anywhere around a unit, instead of always behind it. This is controlled by the player's mouse offset relative to the target. Really looking for feedback on this, but expect it to take a while to learn!

Use this to your advantage to position better around enemies, or daggers! The AoE damage from the dagger is based on where you are when you pick it up, not the dagger.

Your Q Dagger always drops 350u behind the primary target, and always takes the same amount of time to bounce to get to the ground after the first hit, so you aren't punished for bouncing through multiple people. Try to trick shot Q daggers from one enemy onto a more important target using this offset.

Please put any questions or feedback on Katarina in this thread!"

LeBlanc

[ WIP ]









New ability icons:





Stat Changes:

Health growth increased to 80 from 75





Ability Changes:

LeBlanc's spells inflict Sigil of Malice for 4 seconds. After 1.5 seconds, LeBlanc's next spell shatters the Sigil to deal [40+15 per level] (+80% AP) extra magic damage to that target.

Sigil of Malice cannot occur again on the same unit for 5 seconds.

Dmg = 40/55/70/85/100/115/130/145/160/175/190/205/220/235/250/265/280/295



Shatter Orb (Q):

40/45/50/55/60 Mana

6 sec Cooldown Deals 55/80/105/130/155 (+50% AP) magic damage. When Shatter Orb is empowered by Sigil of Malice, the spell bounces to the nearest ready Sigil of Malice (bounces deal 70% damage to minions).

Distortion (W):

70/80/90/100/110 Mana

18/16/14/12/10 sec Cooldown Dashes to target location, dealing 70/100/130/160/190 (+40% AP) magic damage to enemies in the target area. For the next 4 seconds, she can activate Distortion again to return to her starting location.

Ethereal Chains (E):

40 Mana

14/12.5/11/9.5/8 sec Cooldown Launches a chain that shackles the first unit hit to LeBlanc, dealing 40/65/90/115/140 (+50% AP ) magic damage. If the target remains shackled for 1.5 seconds they are rooted for 1.5 seconds and take an additional 40/65/90/115/140 (+50% AP ) magic damage.

Mimic (R):

Toggle

54/42/30 sec Cooldown LeBlanc copies one of her spells and creates a Mimic decoy to cast it with her. The Mimic lasts 1 second. Shatter Orb deals 150/275/400 (+60% AP) magic damage.

Distortion deals 125/225/325 (+50% AP) magic damage.

Ethereal Chains deals 100/160/220 (+40% AP) magic damage each time.

Using this spell on itself invokes Shadow of the Rose. Shadow of the Rose

The Mimic appears at target location and approaches the closest visible enemy Champion, then casts a fake version of LeBlanc's most recent basic ability. Has a separate 150 second cooldown. This Mimic lasts much longer but cannot be controlled. Here's a brief preview video of LeBlanc's update (and skins) in-game:

Here's 20thCenturyFaux with

"Hello all, this is the LeBlanc feedback thread announcement sentence! This thread doesn't have exact numbers or ability text, look for that appearing on the website soon. Rework goals:

Make LeBlanc healthier by giving her opponents have time to respond when she goes in. By adding a little time between when LeBlanc goes in and when the full burst hits, the choice of whether to snap back to W's origin means LB has to give up damage.

Give LeBlanc unique strategic tools and capabilities so she brings something to her games that other assassins don't.

In doing the first two things, emphasize her thematic identity as the Deceiver -- emphasize her tricky side. The Changes

LeBlanc's Sigil of Malice is now her passive. The mark is applied by all her spells, cooks for 1.5 seconds, and can be popped by any spell for massive damage. If LeBlanc's Q pops a charged Sigil of Malice, it chains to nearby ready Sigils (taking some of the waveclear duty off her W/RW).

Mirror Image is now a part of LeBlanc's ultimate -- when she copies a spell, she splits and both her and the clone cast the spell.

Mimic can now copy any spell, not just the most recently cast; she presses R secretly, and the next button press is the Mimic version of that spell.

Mimic's R -> R is a new ability: LeBlanc creates a clone anywhere on the map. That clone runs toward the nearest enemy champion and casts a fake version of the most recent spell LeBlanc cast before creating the RR Mimic. This has a separate cooldown from the ult itself. Smaller changes W and RW now have a brief (0.3s~) delay after dash completes before LeBlanc can snap back. For most players, farming the wave is the only time they'll feel this; casting any spells after the dash 'covers up' the delay time entirely. This is mainly something for extremely high level LeBlanc play.

E now displays the tether range to LeBlanc and her victim. It hasn't changed in size, but it's really really big xD

RR has a gem on the corner of the R button to track its cooldown timer.

This is the real LeBlanc feedback thread announcement sentence the first one was a clone the whole time Questions, comments, bugs and discussion all welcome. Good hunting!"

Rengar



Stat Changes: Armor growth lowered to 3 from 3.5

Ferocity decreased to 4 from 5

Ability Changes:



Unseen Predator (Passive):

While in brush, Rengar leaps (725 range) at his target with his basic attack. Leaping to enter combat generates 1 Ferocity. At 4 Ferocity, his next ability is empowered. Casting an empowered ability increases Rengar's Movement Speed by 30/40/50 % for 1.5 seconds. Killing enemy champions awards trophies on Rengar's Bonetooth Necklace. All Ferocity is lost upon exiting combat (represented by Unseen Predator's cooldown). Bonetooth Necklace grants flat AD and % increase to Rengar's bonus AD based on unique champs killed.

grants flat AD and % increase to Rengar's bonus AD based on unique champs killed. Tracked with a UI element similar to Kindred's target tracker.



Kha'Zix vs Rengar quesst gives a secret 6th stack for +21 AD and 42% Bonus AD

Savagery (Q):

Generates 1 Ferocity

6/5.5/5/4.5/4 sec Cooldown Slash all enemies in an arc before piercing all enemies in a line for 45/65/85/105/125 (+40/50/60/70/80% Bonus AD) physical damage per strike. Ferocity effect:

Each hit deals 50/60/70/80/90/100/110/120/130/140/150/160/170/180/190/200/210/220 (+120% Bonus AD) damage. If cast outside max range, Rengar lunges forward to extend the range of the piercing attack. This is two hits total - highest possible base damage is 90-250 + [80%-160% bonus AD]

Battle Roar (W):

Generates 1 Ferocity

20/18/16/14/12 sec Cooldown Deals 50/80/110/140/170 (+80% AP) magic damage to nearby enemies and heals Rengar for 50% of the damage he took in the last 1.5 seconds. Ferocity effect:

Deals 50/60/70/80/90/100/110/120/130/140/150/160/170/180/190/200/210/220 (+80% AP) magic damage, removes existing crowd control effects, and prevents incoming ones for 1.5 seconds, in addition to its normal effect. Damage healed from monster attacks is increased by 100%.

Bola Strike (E):

Generates 1 Ferocity

10 sec Cooldown Throw a bola, dealing 50/100/150/200/250 (+70% Bonus AD) physical damage and slowing the first enemy hit by 30/45/60/75/90% for 1.75 seconds. Ferocity effect:

Deals 50/65/80/95/110/125/140/155/170/185/200/215/230/245/260/275/290/305 (+70% Bonus AD) physical damage and roots the target for 1.75 seconds.

Thrill of the Hunt (R):

No Cost

130/100/70 sec Cooldown Rengar's predatory instincts take over, causing him to Camouflage for 14/22/30 seconds. While active, Rengar gains 40% Movement Speed and vision of the nearest enemy champion (within 2000/3000/4000 range), who he can leap to for a guaranteed critical strike. Attacking or casting most spells ends Thrill of the Hunt. Stealth - Camouflaged: This character is hidden from view. It is revealed by nearby enemy champions and turrets.

Here's a brief preview video of Rengar's updated kit in action:



Here's Riot Repertoir with a Rengar:

"Hey all, Rengar's update has meaningful changes to P, Q, W, and R, while E is mostly unchanged. This set of changes hopes to add some tools to Rengar's hunting pattern, play up the excitement of his Ferocity resource usage, and enhance the feeling of being the ultimate predator, while at the same time providing more tactical counterplay for opponents. Let's get into it, but before doing so, please remember that all numbers are still tentative. P - Unseen Predator

Ferocity



Maximum Ferocity reduced 5 >>> 4





Using an empowered ability gives Rengar 30/40/50% (at levels 1/7/13) Movement Speed for 1.5 seconds





Rengar no longer has to damage an enemy with a spell to gain Ferocity from it





All Ferocity is lost instantly upon leaving combat (4 seconds of dealing/taking no damage)



Leap



Range increased 600 >>> 725





Leaping from out of combat (see Ferocity out of combat rules above) generates 1 Ferocity





Rengar now jumps slightly offset from the target in the direction he came from (rather than dead-center in the middle of the target's model)



Bonetooth Necklace



Now only grants stacks for unique champion kills (Rengar has to damage them within 1 second of their death)





Stacks capped at 5





Old bonuses removed





Now grants 1/3/6/10/15 Attack Damage





Now grants 2/6/12/20/30% Bonus Attack Damage





No longer gets the short end of the stick in the Kha'Zix/Rengar quest





Bonetooth Necklace progress is represented by a UI element that Kindred players will be familiar with

Q - Savagery - redesigned

- redesigned Rengar slashes all enemies in an arc before piercing all enemies in a line



This spell is now a skillshot; it still resets Rengar's auto attack timer



Casting Savagery outside the max range causes Rengar to lunge forward with the piercing attack, moving a small distance in that direction



Deals 90/130/170/210/250 plus (edit) 0.8/1.0/1.2/1.4/1.6 Bonus AD physical damage



Ferocity effect: deals significantly more damage



Deals 80+20/lvl plus 2.4 Bonus AD physical damage

W - Battle Roar - redesigned

- redesigned Rengar deals magic damage to nearby enemies and heals for 50% of the damage he took in the last 1.5 seconds



Ferocity effect: additionally removes crowd control effects and prevents incoming ones for 1.5 seconds



The amount Rengar will heal is represented by Grey Health on his health bar



Damage healed from monster attacks is doubled

E - Bola Strike - basically the same, with some numbers adjustments

- basically the same, with some numbers adjustments R - Thrill of the Hunt

Now Camouflages Rengar, meaning he can be seen by nearby champions or truesight only



Duration increased to 14/22/30 seconds



Fade time removed



Movement Speed increased to 40%



Now only reveals the enemy champion nearest Rengar



This puts eyes over the target that both teams can see



Rengar can only leap to the enemy champion nearest him (unless in brush)



Leaping to the enemy champion nearest him results in a guaranteed critical strike on the target



Edit: no longer grants Movement Speed or Ferocity generation after ending Those are the noteworthy changes, I believe. To summarize: Passive has a bunch of changes

Q is a double attack skillshot

W heals recent damage and has CC break/immunity on the empowered version

E is mostly unchanged

R gives more signalling to opponents, but lasts longer, makes Rengar faster, and lets him auto-crit the Hunted target if he leaps to it. I'll pop in and out of here in the next few weeks to see how things are going. Cheers,

Repertoir"

Also note that the Rengar vs Kha'Zix quest will award Rengar





Talon

New ability icons:





Stat Changes: Movespeed lowered to 335 from 350

Base attack lowered to 55 from 55.208

Ability Changes:



Blade's End (Passive): Talon's spells Wound champions and epic monsters for 6 seconds, stacking up to 3 times. When Talon basic attacks a target with 3 stacks of Wound, he bleeds them for 60/70/80/90/100/110/120/130/140/150/160/160/160/160/160/160/160 (+200% Bonus AD) physical damage over 2 seconds.



Noxian Diplomacy (Q):

30 Mana

8/7.5/7/6.5/6 sec Cooldown Talon leaps to target and deals 80/100/120/140/160 (+110% Bonus AD) physical damage. If cast from melee range, Talon does not leap but instead critically strikes, dealing 150% damage. When Noxian Diplomacy kills a unit, Talon regains 17/19/21/23/25/27/29/31/33/35/37/39/41/43/45/47/51 health and refunds 50% of its cooldown.

Rake (W):

55/60/65/70/75 Mana

9 sec Cooldown Talon tosses a volley of blades, dealing 50/65/80/95/110 (+40% bonus AD) physical damage to units hit and returning to him after a delay. On their way back to Talon, the blades deal 60/85/110/135/160 (+60% bonus AD) additional damage and slow the enemy by 40/45/50/55/60% for 1 second.

Assassin's Path (E):

No Cost

2 sec Cooldown Talon vaults over the nearest structure or terrain in the target direction. The vault's speed is affected by Talon's movement speed. Talon cannot dash over the same section of terrain more than once every 150/125/100/75/50 seconds.

Shadow Assault (R):

100 Mana

100/80/60 sec Cooldown Talon disperses a ring of blades that deal 90/135/180 (+80% Bonus AD) physical damage to all units they hit, gains 40/55/70% increased movement speed, and becomes Invisible for up to 2.5 seconds. When the Invisibility ends, the blades converge, dealing the same damage again to enemies they pass through. If Talon cancels Invisibility with an attack or Noxian Diplomacy, the blades converge on his target's location instead. Stealth - Invisible: Talon can only be revealed by nearby enemy Turrets. Here'swith a feedback thread for LeBlanc:Here's a brief preview video of Rengar's updated kit in action:Here'swith a feedback thread forAlso note that thewill award Rengar a hidden 6th stack.

[Several new items added for vision, assassin's, and supports!]

[ NEW ] Control Ward

Total Cost: 50 G

50 G Can only Carry 3 Control Ward in inventory.

Click to Consume: "Places a ward that reveals the surrounding area. This device will disable and reveal nearby wards and hidden traps. Camoflaged units will also be revealed.



Limit 1 Control Ward on the map per player."

[ NEW ] Edge of Night Total Cost: 3100 G

3100 G Recipe: [Pickaxe + Serrated Dirk + Null-Magic Mantle + 675 G]

Stats:

+60 Attack Damage



+35 Magic Resist

UNIQUE Passive: +20 Lethality

+20 Lethality UNIQUE Passive: +20 Movement Speed our of Combat

+20 Movement Speed our of Combat UNIQUE Active - Night's Veil: Channel for 1.5 seconds to grant a spell shield that blocks the next enemy ability. Lasts for 10 seconds. (30 second cooldown) (Can move while channeling)

[ NEW ] Knight's Vow

Total Cost: 2400 G

2400 G Recipe: [Crystalline Bracer + Cloth Armor + Crystalline Bracer + 800 G]

Stats:

+400 Health



+100% Base Health Regen



+20 Armor

UNIQUE Active: Designate an allied champion as your Partner. (90 seconds cooldown)

Designate an allied champion as your Partner. (90 seconds cooldown) UNIQUE Passive: If your Partner is nearby, gain +40 additional Armor and +15% Movement Speed towards them.

If your Partner is nearby, gain +40 additional Armor and +15% Movement Speed towards them. UNIQUE Passive: If your Partner is nearby, heal for 12% of the damage your Partner deals to champions and redirect 12% of the damage your partner takes from champions to you as true damage (healing and damage redirection are reduced by 50% if you are ranged).



(Champions can only be linked by one Knight's Vow at a time.)

NEW

Total Cost: 750 G

750 G Recipe: [Long Sword + 400 G]

Stats:

+15 Attack Damage

UNIQUE Passive: +20 Movement Speed out of Combat

+20 Movement Speed out of Combat UNIQUE Passive: After poaching 3 large monsters from the enemy jungle (60 second cooldown), transforms into a Serrated Dirk.

NEW

Total Cost: 2100 G

2100 G Recipe: [Forbidden Idol + Crystalline Bracer + 650 G]

Stats:

+400 Health



+75% Base Health Regen



+75% Base Mana Regen



+10% Cooldown Reduction

UNIQUE Passive: +10 Heal and Shield Power

+10 Heal and Shield Power UNIQUE Active: Target an area within 5500 range. After 2.5 seconds, call down a beam of light to heal allies for 130 (+20 per level of target) Health, burn enemy champions for 10% of their maximum Health as true damage and deal 250 true damage to enemy minions (120 second cooldown).



Can be used while dead.



(Half effect if the target has been affected by another Redemption recently.)

Assassin Items

Stats:

AD lowered to 65 from 75



5% Movement speed removed .

. [ NEW ] UNIQUE Passive: +20 Lethality

+20 Lethality [ NEW ] UNIQUE Passive: +20 Movement Speed out of Combat

+20 Movement Speed out of Combat [ NEW ] UNIQUE Passive - Nightstalker : After being unseen for at least 1 second, your next basic attack will deal 50 + (200% Lethality) true damage on-hit.

: After being unseen for at least 1 second, your next basic attack will deal 50 + (200% Lethality) true damage on-hit. [ REMOVED ] Unique Passive - Nightfall.

] Unique Passive - Nightfall. [ NEW ] UNIQUE Passive - Blackout: Gain true sight for 8 seconds when spotted by an enemy ward (90 second cooldown).

Maw of Malmortius - [PIC]

Total Cost: 3250 G

3250 G Recipe: [Hexdrinker + Caulfield's Warhammer + 850 G]



[ Recipe Change ] Caulfield's Warhammer replacing Serrated Dirk.

] Caulfield's Warhammer replacing Serrated Dirk. Stats:

Attack Damage lowered to 50 from 55



Magic resist increased to 45 from 40



[ ADDED ] +10% Cooldown Reduction

+10% Cooldown Reduction

[ REMOVED ] +10 Armor Pen

+10 Armor Pen UNIQUE Passive:

[ ADDED ] Lifegrip now grants +20 Attack Damage

Attack Damage increased to 25 from 20

increased to 25 from 20 [ NEW ] UNIQUE Passive: +15 Lethality

+15 Lethality [ REMOVED ] +10 Armor penetration

+10 Armor penetration [ NEW ] UNIQUE Passive: +20 Movement Speed out of Combat

+20 Movement Speed out of Combat [ REMOVED ] UNIQUE Passive: After killing any unit, your next basic attack or single target spell deals 15 bonus damage.

Youmuu's Ghostblade - [PIC]

Total cost decreased to 3000 from 3200

decreased to 3000 from 3200 Recipe: [Caulfield's Warhammer + Serrated Dirk + 800 G]

[Caulfield's Warhammer + Serrated Dirk + 800 G]

[ Recipe Change ] Combine cost lowered to 800 from 1000

] Combine cost lowered to 800 from 1000 [ NEW ] UNIQUE Passive: +20 Lethality

+20 Lethality (Formerly 20 armor pen)

[ NEW ] UNIQUE Passive: +20 Movement Speed out of Combat

+20 Movement Speed out of Combat UNIQUE Active:

[ REMOVED ] No longer grants 40% attack speed

Support Items [CONTEXT FROM XYPHEROUS]

Abyssal Scepter - [PIC]

[ REMOVED ] No longer reduces enemy MR by 10-25

No longer reduces enemy MR by 10-25 [ ADDED ] Aura now increased magic damage taken by enemies by 10%

Aegis of the Legion - [PIC]

Total Cost decreased to 1100 from 1500

decreased to 1100 from 1500 Recipe: [Cloth Armor + Null Magic Mantle + 350 G]



[ Recipe Change ] Cloth Armor replacing Crystalline Bracer, combine cost lowered to 350 from 400

] Cloth Armor replacing Crystalline Bracer, combine cost lowered to 350 from 400 Stats:

[ ADDED ] +30 Armor

+30 Armor

[ ADDED ] +30 MR

+30 MR

[ REMOVED ] +200 Health

+200 Health

[ REMOVED ] +20 Magic Resist

+20 Magic Resist

[ REMOVED ] +100% Base Health Regen

+100% Base Health Regen [ REMOVED ] No longer has an MR Aura.

Ardent Censer - [PIC] Total Cost decreased to 2300 from 2400

decreased to 2300 from 2400 Recipe: [Forbidden Idol + Aether Wisp + 600 G]



[ Recipe Change ] Combine cost lowered to 600 from 700

] Combine cost lowered to 600 from 700 UNIQUE Passive:

Attack Speed decreased to 20% from 25%



Magic Damage decreased to 20 from 25



[ NEW ] Magic Damage is now a Drain effect, causing the attacker to heal for 20 whenever he attacks as well as deal 20 magic damage.

Athene's Unholy Grail - [PIC]

Total Cost decreased to 2100 from 2250

decreased to 2100 from 2250 Recipe: [Fiendish Codex + Chalice of Harmony + 300 G]

[Fiendish Codex + Chalice of Harmony + 300 G]

[ Recipe Change ] Combine cost lowered to 300 from 450

Banner of Command - [PIC]

Total cost decreased to 2200 from 2900

decreased to 2200 from 2900 Recipe: [Aegis of the Legion + Glacial Shroud + 100 G]

[Aegis of the Legion + Glacial Shroud + 100 G]

[ Recipe Change ] Glacial Shroud replacing Fiendish Codex, combine cost lowered to 100 from 500

] Glacial Shroud replacing Fiendish Codex, combine cost lowered to 100 from 500 Stats:

[ ADDED ] +400 Mana

+400 Mana

[ ADDED ] +60 Armor

+60 Armor

+10% Cooldown Reduction



Magic Resist increased to 30 from 20



[ REMOVED ] +200 Health

+200 Health

[ REMOVED ] +100% Base Health Regen

+100% Base Health Regen

[ REMOVED ] +60 Ability Power

Chalice of Harmony - [PIC]

Total Cost decreased to 800 from 900

decreased to 800 from 900 Recipe: [Faerie Charm + Null-Magic Mantle + Faerie Charm + 100 G]

[Faerie Charm + Null-Magic Mantle + Faerie Charm + 100 G]

[ Recipe Change ] Combine cost lowered to 100 from 200

] Combine cost lowered to 100 from 200 [ NEW ] UNIQUE Passive: Increases to your % Base Mana Regen stat also increase your % Base Health Regen stat by the same amount.

Eye of the Oasis - [PIC]

Total Cost decreased to 1900 from 2250

decreased to 1900 from 2250 Recipe: [Sightstone + Nomad's Medallion + 250 G]

[Sightstone + Nomad's Medallion + 250 G]

[ Recipe Change ] Combine cost lowered to 250 from 550

Face of the Mountain - [PIC]

UNIQUE Active:

Now shields your ally and yourself upon cast. Double the slowing explosions.



Self-casting the effect will now target the nearest most wounded ally, similar to Heal.

Forbidden Idol - [PIC]

Total Cost decreased to 800 from 850

decreased to 800 from 850 Recipe: [Faerie Charm + Faerie Charm + 550 G]

[Faerie Charm + Faerie Charm + 550 G]

[ Recipe Change ] Combine cost lowered to 550 from 600

] Combine cost lowered to 550 from 600 Passive Heal and Shield Power lowered to 8% from 10%

Frozen Heart - [PIC]

Total Cost decreased to 2700 from 2800

decreased to 2700 from 2800 Recipe : [Warden's Mail + Glacial Shroud + 700 G]

: [Warden's Mail + Glacial Shroud + 700 G]

[ Recipe Change ] Combine cost lowered to 700 from 800

Locket of the Iron Solari - [PIC]

Total Cost decreased to 2200 from 2500

decreased to 2200 from 2500 Recipe: [Aegis of the Legion + Null-Magic Mantle + 450 G]

[Aegis of the Legion + Null-Magic Mantle + 450 G]

[ Recipe Change ] Null-Magic Mantle replacing Kindlegem, combine cost increased to 450 from 200

] Null-Magic Mantle replacing Kindlegem, combine cost increased to 450 from 200 Stats:

[ ADDED ] +30 Armor

+30 Armor

Magic Resist increased to 60 from 20



[ REMOVED ] +400 Health

+400 Health

[ REMOVED ] +100% Base Health Regen

+100% Base Health Regen

[ REMOVED ] +10% CDR

+10% CDR UNIQUE Active:

Shielding changed to 70 - 665 from 90 - 345



Duration increased to 2.5 from 2



Now decays over the time period



Now has a tooltip for your largest time period

Mikael's Crucible - [PIC]

Total Cost decreased to 2100 from 2400

decreased to 2100 from 2400 Recipe: [Chalice of Harmony + Forbidden Idol + 500 G]

[Chalice of Harmony + Forbidden Idol + 500 G]

[ Recipe Change ] Combine cost lowered to 500 from 650

] Combine cost lowered to 500 from 650 Passive Heal and Shield Power increased to 20% from 15%

[ NEW ] UNIQUE Passive - Harmony : Increases to your % Base Mana Regen stat also increase your % Base Health Regen stat by the same amount.

: Increases to your % Base Mana Regen stat also increase your % Base Health Regen stat by the same amount. UNIQUE Active:

Cooldown lowered to 120 from 180



Now grants 2 seconds of slow immunity to the target as well as cleansing it



Successfully cleansing an effect will also grant the target 40% movement speed for 2 seconds



No longer has a travel time

Talisman of Ascension - [PIC]

Total Cost decreased to 2400 from 2500

decreased to 2400 from 2500 Recipe: [Nomad's Medallion + Raptor Cloak + 350 G]

[Nomad's Medallion + Raptor Cloak + 350 G]

[ Recipe Change ] Combine cost lowered to 350 from 450

Zeke's Harbinger - [PIC]

Total Cost decreased to 2250 from 2350

decreased to 2250 from 2350 Recipe: [Amp Tome + Glacial Shroud + Amp Tome + 380 G]

[Amp Tome + Glacial Shroud + Amp Tome + 380 G]

[ Recipe Change ] Combine cost lowered to 380 from 480

Jungle [ Changes are not completely implemented as of this update - more details available here] - more details available



Masteries [ Changes are not completely implemented as of this update - more details - there will be several tweaks, including replacing Strength of the Ages.] - more details here there will be several tweaks, including replacing



Precision (Cunning T5)



Changed to "Gain 1.7 Lethality " from "0.6 + 0.06 per level Armor Penetration".



Precision (Cunning T5)

Here'swith a bugs and feedback thread forHere'swith a bugs and feedback thread forTwelve new chroma have hit the PBE this cycle - 6 forand 6 forSeveral new summoner icons added to the PBE, including the 2016 ranked season reward icons.The three new 2016 season ranked reward ward skins are included in this PBE cycle but do not seem to be enabled for testing yet. More pictures & video previews soon!The largeis now on the PBE for testing - including large scope champion updates, smaller scope champion updates, itemization changes, and more!Check out thefor an overview or continue reading for detailed changelists, stat changes, and previews.Before we get started, here'swith a general Assassins bug reporting thread is also manning the Assassins Artistic Feedback thread:Here'swith a feedback thread for's assassin class update: