This afternoon did an almost-full play-through with my buddy. We are currently at the Fire Temple Entrance.First off, really nice job! A lot of work has clearly gone into this map. Secrets in lots of places. I love the NPC naming, and all the backtracking for secretsI have found a few issues.1. When going through the Water temple, By quickly flipping the second correct switch for the three "Triforce Switches" repeatedly (Accidental, maybe 2-3 times?) The dungeon broke. We went to the hall where the swords where supposed to go inactive, and one of them wasn't. We proceeded to flip every switch in the room once (to make sure we covered every switch) with no change. We ended up going to the top of the sword, and using the Ivy Whip to spam through the 2-block-tall area and glitch our way past.2. The optional cordoned-off chest in the water temple (just before the end of it) can be accessed by grappling to the roof of the floor beneath it, negating the need to do the extra bit of puzzle/brute force. (On a non-bug note, at this point in the game the dart traps only do ~15 damage, while you have ~430 health, making there be no reason not to just flip every switch.)3. The Fire temple can be completely skipped. By using the spectre boots found in a secret area, along with any grappling hook and a cloud in a bottle, you can grapple the spike wall, double jump before reaching it, and then fly some more. You will mess up occasionally, but there is nothing stopping you from flying over the entire dungeon. I did this and grabbed the armor in advance, and plan to go through the dungeon legitimately. I'm not sure you should remove this, in the spirit of all the Zelda sequence breaks4. The first time we summoned King Slime he did not spawn in the giant room, but the one below it. We had to restart the server.5. The Water pumps in the Water temple didn't work well, had to force the water to settle a lot before getting any progress, got bored and proceed to simply fly around the spikes.6. Completed the Ivy Whip Required bonus without an ivy whip. The Dual Hook is sufficient, just be prepared to take a lot of damage and have to wait it out.7. The Eye of Cthulhu fight was the only Difficult Boss fight thus far. Everything else has been creamed. You might consider making the arenas less favorable to the player.8. In the temple of the Elders, we never found the lever, and had to use the secret one to progress. Is it supposed to be in a chest somewhere?9. Not an issue, but Raincoat Link is awesome. You can get one off of a zombie, but one in a chest somewhere would be really cool!That is all for now, one again, amazing work! I plan to finish the map tomorrow afternoon.Quick Edit: Oh, your rules are a bit unclear. What is a "block"? Do Cobwebs count? Plants? Mushrooms? I crafted some fishing rods at one point using the demonite and the blacksmith. Also, as a request, add bottles and mugs! How are we supposed to save the world without any ale to celebrate?