Early Access Review

In plain words about Subnautica

player can finish the game and leave the planet. I saw some info about that on subreddit but I avoid spoilers deliberatly to enhance my gameplay experience, so there is another plus for the game

SERBIAN LANGUAGE SUPPORT OFFER

In that regard I sincerely volunteer offer my help to translate texts from English to Serbian (for free of course).

I am not the fan of typical survival games - but I love Subnautica! I might add I am not crazy fan about sea (I am indifferent about it) and almost entire gameplay is under the sea and yes I love Subnautica.* has a good graphics and not too taxing on PC as many other games* more stable than other early access games (on par with many released games!)* good concept! While in other games players are usually on surface, here player must struggle with air or he will drown.* shroud of mystery and some story concepts* feels like adventure, has reason for player, to play it, to be there, to do something* it is a science fiction but feels logical, doable* exploring is really exploring - rewarding and meaningful* ambient is great (whole planet is an ocean and made really good believable alien world!)* music is good and changes accordingly, music is composed to enhance ambient* sounds are well made, make sense (player knows how to react based on what he hears)* has basic physics when building a base (base will tend to break if not supported with titanium tiles)* immersive - no loading screens (except for ladders)* balanced needs for food, water and oxygen (this is a thing in water!) and batteries are not empty in 5 seconds* technology is appropriate* supports multiple languages (or plans to) including Serbian. Serbian? My native language!?!* still in early access, not finished (but in better shape than other survival games and early access games in general - on par with many released titles)* game needs optimization which is noticeable later when player is using faster movement as on some machines (i.e. mine) dynamic loading makes stuttering and breaks immersion* VERY slow loading time when starting the game with highest quality (but no loading screens later!)* built ingame ladders actually teleport players trough vertical connectors which breaks immersion but in escape pod player uses ladders properly* some minor bugs (i.e. sometimes sea creatures will fly in the air above water!)* placeholer items (i.e. items that are in game for later use but currently no usage)* needs adjustments of some hints for some crucial sections of the game (i.e. directions for the floater island)* needs some better general explanations and general hints (i.e. player can increase O2 capacity by having multiple O2 tanks in inventory but that is not obvious not indicated so early O2 needs might be frustrating without additional O2 tanks)----As I wrote above, I am not that great fan of the sea and sea life to be attracted to game where major gampleay is under water. Also I am not the fan of early access games and highly against that but Subnautica is an exception of a good early access game with a lot of potential and quite substantial part is already delivered.Unlike other survival games where they hide themselves behind "sandbox elements" and so "gameplay is what you made of it", Subnautica has some story behind it and mystery which player slowly reveals as he plays. In that regard, I advise players to avoid wiki spoiler sections if they can since exploration is meaningful here. Recently there was some other "grand scale exploration game" that is actually a survival game and in that game exploration is meaningless - just sight seeing is a reward. In Subnautica we have all that but exploration has meanings and benefits as player is under pressure for actual survival, solving mystery/story and thus while player explore bottom of this planet wide ocean for resources, technology scavenging, data collecting and more.Many survival games artificially artificially increase the needs for food, water and batteries are empty too quickly. In some games there are increased artificial cold and heat factor. In Subnautica this is not the case. Need for food and water feels normal (not too often yet not in too long intervals) but the real issue in Subnautica is oxygen since player is diving all the time, radiation (story plot part), water pressure depending on how deeply player dives (and so uses more of his resources) etc. This constant issue of need O2 makes player really think carefully as not only O2 is the problem but some fauna is really aggressive and will kill players (trust me, you will realize Stalkers are buddies, others are menace)I decided to avoid spoilers as much as I could but it seems that- so to me it seems game is not infinite build for the sake of building thing.I see that there are many possible languages in main menu and I noticed my native Serbian language. Amount of games that support Serbian is less than 1%.Text is still mostly in English and some texts translated in Serbian have silly meaning (due to it's context) and I would be glad to help you out regarding this.All in all - highly recommend this game!