Hey guys, we will be launching our course soon!!! Want to learn advanced Unity scripting? Then you’ve come to the right place. We are going to show you how to:

3D Character Controller

Collisions/ Triggers/ Prefabs

Cross Platform Input

Interfaces

Encapsulation

Lambda Expressions & Delegates

Level Change

Unity Events & C# Events

Mobile & Standalone Builds

Coroutines

Those are just a few of the topics we will cover.

What would make this course stand out from the other courses on how to make a game in Unity”?

The course is designed to take an intermediate programmer that is ready to enhance their C# skills to the next level of knowledge.

We will cover advanced Unity & C# topics. In lesson 1 we cover the setup of the character controller, by lesson 2, we’re covering abstract class inheritance, and encapsulation. As you can see, we’re accelerating through advanced topics very early. In lesson 7, we cover how to use the ScriptableObject class & editor scripting to embed a level editor into the development environment. We also cover practical uses of lambda expressions, delegates and events. We’ll implement cross platform input for jump & movement covered in lesson 3.

We are also considering holding this as a live session for about 2 hours with Q&A.

So, if you are interested, click on this link.

Check out this post for more features!