I woke up this morning, brewed a cup of coffee, and decided to queue for hero league. Towers of Doom, I'm last pick, and noticed the lack of wave clear on the enemy team. Deeming that my team was well-rounded enough, I lock in the Azmodan. Surely we didn't do well in the early game, but later on the pressure I was able to create in lanes became too much and ended up winning us the game. We were able to create fight mismatches as some went to try and counteract what I was doing, and the time it took for me to clear keeps was greater than their ability to retake them. A great way to start the morning to say the least.After that game I decided to take a break and watch the replay as the game had been streamed. I wasn't surprised by what chat had to say, but still was an unfortunate scene. In regards to my play, it was "cancer Azmo," a style of playing that "only works in gold league." Yeah well guess what, it just crushed in masters. But it didn't matter, because what went on was majorly regarded as bad play, which is known as split pushing. Azmo, being an unconventional hero, carrying a game with limited team fight interaction; not what people like to see or deal with. And yet, it works, and it continues to happen.The reason I said earlier I'm not surprised by what chat had to say is because the majority of the community just doesn't understand a lot of how the game works. Instead of taking the time to explain why certain characters excel in certain situations, we give one word explanations as to how they perform. "XYZ is cancer, XYZ is AIDS, XYZ is a dead hero," so on and so forth. I see streamers use this language often when a character is brought up, and it just doesn't help the player base grow; it only makes it weaker. But this is what we all commonly accept. When spoken by big streamers and pro players, it's just the way it works out.And who can blame them? In this day and age we deliver information to one another as succinctly as possible, even sometimes with just an emoji. Furthermore, we attach our emotions to the details, making what may have been completely objective, subjective. So, if you really cannot stand Azmo, you go tell your friend about how awful it was losing against "cancer Azmo," and then are reaffirmed by other sources. Instead of understanding what Azmo did, we just know that Azmo = bad. Certainly not meta! So then what could of been done to make this conversation more intelligent? Take the time to tell the tale? Well, yes actually.That's where a lot of the problem exists. The time to teach is hard to find, nor do people want to put in the effort to explain and instruct. Instead, we pickup misinformation that is detrimental to understanding game fundamentals. So when it comes to drafting, and we are against Azmo, we can either scoff at it and disregard it as "bad," or we can pickup a global or wave clear that can match what he does. Every hero whether we like it or not has a role to play in this game. We might absolutely hate what certain heroes do, but that doesn't change the fact that they can destroy you in any given game. Take the time to educate yourself on what the hero pool does, it will make all the difference. I want this player base to become better, and a large part of it is with choice words. Improving the way we discuss heroes can take us far. Try to keep an open mind even when it's frustrating to do so, that's when you need it most.Thanks for the read, have a great day everyone!