Metal Gear Solid creator Hideo Kojima has claimed that the upcoming Metal Gear Solid V: The Phantom Pain will be "hundreds of times larger" than its soon-to-be-released prequel.

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Taking to Twitter (via Siliconera ), the video game veteran explained that Ground Zeroes would serve as an introduction to the world of Metal Gear Solid V, but it'll The Phantom Pain that's the real meat of the meal."GZ is both a prologue to the MGSV story and, at the same time, a tutorial for a new MGS, which transitions to sneaking simulator," he wrote."With that said, GZ has a relatively small field as compared to the main game (which is hundreds of times larger) without time zones changing in real-time. However, each mission offers different time zones with different playstyles."Ground Zeroes is essentially the prologue to Metal Gear Solid V: The Phantom Pain . The full version of Metal Gear Solid V being split into two games has been explained by Kojima as being a result of the release of PlayStation 4 While the release date for Ground Zeroes was recently announced , Kojima has warned fans against expecting Phantom Pain any time soon, as there's apparently still a good deal of work that needs to be done

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