Rush on the B2K maps is comically broken. Bigger space means much more paths to the objectives and as such breaks the game mode. You have to find a top notch pub team against a bunch of two-fingered, one-eyed leprechauns to have a chance of defending the objectives. Especially on Wake.



Playing rush, on another note, makes the lack of even basic teamwork even more clear. I don´t understand, has the playerbase changed that much? I mean, pub servers never where the hive of philanthropy, but in all the predecessors (even BC2) you had more people working together at least to a minimum degree, dropping health and ammo, repairing your tank, spotting targets, taking flags. The Recon spawn beacon is one of the most useful tools and yet I too often end up being the only one using it (even though I don´t really like the Recon class).