Greetings Adventurers,

We hope you’re enjoying your new Archer because we have. We’ve been busy leveling, enhancing and doing what we can to make our Archer super buff. Now the next step is here! This week the Archer will ascend with his awakening skills, quest, and absolute skills! Now is the time to get your Archer ready for all those high-end grind spots and show the world what you’ve got.

To celebrate we are starting a bunch of events! So many that we can’t name them all here so make sure you read carefully because goodies beyond your wildest dreams await you!

This patch also contains a lot of changes that many of you have been requesting. So make sure you experience everything you can.

Finally, we wish to inform you that due to the holiday we will have no maintenance on the week of 12/26 because even the Black Spirit needs a break too! We wish to thank you for your continued support, and your passion for the game. Thanks for everything and happy holidays!



*As we do not have maintenance on Dec. 26th, if you are currently dating an NPC your relationship will be maintained for one more week.

[New Events]

Click < Here > to find out more about this merry event!

During this merry season, Grandpa Cron will ride his flying sled to drop fantastic items! In addition, don’t forget to help us build a big, beautiful Snowman altogether!

[Events starting 12/26]

Winter-themed BGM will be playing in large cities of Black Desert Online.

The special holiday edition shop will open up in the same locations as before in Velia, Heidel, Calpheon, Altinova, Valencia, Kamasylvia, and Duvencrune.

Archer's Main Weapon, Sub-weapon, and Awakening Weapon has been added to the list of items sold by Patrigio.

Patrigio will open his <Black Market> as usual before and after the special limited times above.

Archer’s Main Weapon, Sub-weapon, or Awakening Weapon (Please check each item for exact prices).

Randomly obtain 1 of the items below:

Patrigio will be offering special items wearing a special outfit for this holiday season from his shop during the limited times below:

Special holiday edition Patrigio will open up his winter shop for a limited time!

Get buried under a mountain of Snowflakes! For every 30 minutes of playtime, receive Snowflakes to exchange for various rewards! (Up to 10 times per day).

As there will be no regular maintenance on 12/26, the following events will start from 12/26 09:00 UTC. Please make sure to restart your client after 09:00 UTC to enjoy the new events prepared specially for this festive week!

[Events starting 1/1]

Play an hour a day and check your Challenges (Y) tab for 6 days starting on Jan. 1st to receive some amazing rewards!

We’ve prepared a special gift to wish you a happy 2019 with Black Desert Online!

These quests can be obtained through the Black Spirit after completing the [Boss] The Witch of Horrors quest or the Looking for Adventurers renewed quest.

New Year’s event quests have been added only for New Year’s Day.

Event Period: New Year’s day at 00:00 UTC - 23:59 UTC on Jan. 1, 2019.

Just for one day, on the first day of New Year’s! New Year’s special quests will be available!

[Ongoing Events]

Gifting via searching Character Name will not be available.

Gifting will be allowed for characters of level 50 and above.

For those who want to use Gifting with Guild members, both the giver and receiver must have been in the guild for at least 5 days.

Gifting of Pearl items will be allowed with friends you have added for at least 5 days.

Here are the updated specs. for the Gifting function on Pearl Shop that has returned for a limited time again:

Gifting option and button will only be available until 1/9 regular maintenance.

Even if you do not want to level up beyond 49.999%, you might go over Lv. 50 regardless due to the EXP from the main character.

When you receive the EXP through the 1+1 EXP event, you can exceed Lv. 50 even when you have not yet completed the [To Level 50!] Giant Catfishman Qoobe and [To Level 50!] Breaking New Ground quests.

Reach Lv. 56, 57, and 58 during this period to claim the relevant rewards via Challenges tab. (You will be able to claim the rewards right after 12/19 maintenance if you had already reached these levels before the event period.)

[Ended Events]

[Reward Distribution]

Winners of the Customize & Win event for Archer customization will be announced via our official forums on 12/26/2018. Please don’t forget to check the announcement.

[Content]

Guild Missions can be progressed simultaneously across different servers.

Guild Missions are refreshed at the same rate as before, but now there will be 16 missions displayed regardless of the type of mission, and the number of missions per category may vary.

Since the Occupancy Missions have been replaced by the General Missions, the Guild Mission UI is now categorized by ‘Combat’, ‘Life,’ and ‘Trade’.

Occupancy missions have all been removed. They will all be General Missions. Multiple guilds can accept the same Guild Missions as long as they are logged into the same server.

You can now complete up to 10 Guild Missions per day.

You can now receive Guild Missions without making any deposits.

You can receive the individual rewards through the Guild UI’s ‘Collect Wage’ button.

Individual rewards are deducted from the Guild Funds.

The amount of Silver calculated and the actual amount of Silver received may not match since decimal points are not counted.

For individual rewards, you can obtain up to 1/2 of the Silver of the Guild funds set for Guild Mission rewards, and the Silver will be divided up to all the guild members if there are multiple guild members involved in the Guild Missions.

You can receive individual rewards proportional to the Contribution earned through the Guild Missions.

Auto-navigation for the [Daily] Lanka and Kamasylve quest will now work properly.

Fixed the issue where characters would be stopped by obstacles when auto-navigating at Ancado Coast.

There will no longer be a summoning motion when a Summon Scroll has expired, or when an adventurer who is not the Leader clicks on the Summon Scroll.

Whenever something you summoned attacks a target, the target’s HP will now be synchronized.

After making an Alliance, alliance members should be able to declare a war properly when occupying a Node or territory.

Removed the mentioning of Node Wars in the text which appears when you install a Wooden Fence.

Enhancement level of the equipment will remain the same even if you extract Caphras Stone from it.

At max, 85% of the Caphras Stone used to enhance the equipment can be returned.

This function can be performed from Blacksmith of each town.

The function to extract Caphras Stone from TRI/TET/PEN level Equipment has been newly added.

Monster balance readjustment in several monster zones has been made due to DP changes made in classes.

Adjusted the DP to account for the removal of the Renown Score bonus.

The AP for all summoned objects has been adjusted as well.

The Renown Score and bonus (AP +20, Damage Reduction) effect has been removed.

Absolute skills have been added to Archer class.

This title can be obtained after completing all Archer Ascension quests.

Find out more < Here >!

Archer characters above Lv. 56 can accept the quests through the Black Spirit.

[System]

The AP for all summoned beings has been adjusted.

The band music will not play when the band at Velia is not in view.

Different music will play depending on the time of day.

Basic main weapons will now be shown in the character selection screen even when main weapons are not equipped.

Fixed the issue where the notification for guild members successfully enhancing Awakening weapons would not be displayed to guild members.

Characters who began the main quests before the main quest renewals will no longer be able to progress through the new main quests.

[Game World]

Different music will play depending on the time of the day.

Fixed the issue where some of the structures of Khalk Canyon looked unnatural.

Fixed the issue where there was an empty space between the rock at Corridor of Chaos.

The issue where characters would get stuck in winter-themed ornaments and structures located in Velia has been fixed.

[NPC]

Fixed the graphical issue where NPC Philance would appear darkened during the cut scene of Released Caphras's Seal.

HP of ships such as Guild Galley, Epheria Sailboat, Epheria Frigate, etc. will now properly refresh whenever it takes a hit while you are on board.

[All Classes]

EXP will no longer increase when the character is dead.

Fixed the issue where there would be errors when a great amount of EXP was accumulated for the tagged character.

When customizing characters, the ‘View’ feature will no longer activate when a character can make a pose.

Fixed the issue where some of the lines connecting the skill icons in the Skills window (K) was not connected for certain characters.

Added descriptions for skill which explain whether or not you can use the skill during its cooldown.

Fixed the issue where the eye makeup would be applied to the lips during customization when running the game with DX9.

[By Class]



Fixed the graphical issue where the forehead would appear outside of the [Valkyrie] Arrendo Helmet.

Fixed the issue where the camera 1, 2, and 3 would not zoom in when selecting accessory parts with the Witch character in the Dye window.

The following text has been added to certain skill tooltips to show availability of the skills during cooldown.

Fixed the graphical issue where the character’s face would appear darkened upon applying a certain hair customization.

Fixed the graphical awkwardness in the back part of the character that appeared when wearing Sicarios outfit of low durability.

Fixed the issue where the Fox Claw I through Absolute: Fox Claw skills would not be used properly when WP was below 25.

Fixed the issue where the Fatal Blow I through Fatal Blow IV skills would not be used properly when WP was below 25.

Fixed the issue where the Fox Claw I through Absolute: Fox Claw skills would not be used properly when WP was below 25.

Fixed the issue where the Fatal Blow I through Fatal Blow IV skills would not be used properly when WP was below 25.

Fixed the issue where Mystic’s Vambrace would shake abnormally in certain situations.

Fixed the graphical issue where the dyeing of the snowflake patterns on the bottom part of the Noel Outfit would appear unnatural.

Fixed the issue where the character would only recover MP once after hitting 2 times with the forward attack for the Moondance skill.

The following Absolute skills have been added. Absolute: Spirit Arrow; Absolute: Piercing Cry; Absolute: Ra'ghon's Spirit; Absolute: Earth Kick; Absolute: Purging Shot; Absolute: Volant Kick; Absolute: Ascending Spirit; Absolute: Vine Cutter; Absolute: Gaping Darkness; Absolute: Shadow Hack; Flow: Verdure Clout I; Absolute: Meteor Dive; Absolute: Covering Fire; Absolute: Storm of Light; Absolute: Wrath of Nature; Absolute: Earth Shatter; Absolute: Bolt of Radiance; Absolute: Arrow Explosion.You can obtain an Absolute skill from the Main Weapon skill window when you reach a certain level.

Damage of the following skills has been increased.

The message which appears when you enter the Corridor of Chaos dungeon for the Archer tutorial quest will appear more quickly.

The Black Spirit: Radiant Explosion skill will no longer activate while using a Main Weapon when the skill has been locked.

Fixed the issue where the forehead of the character would appear outside the Karki Hat when making the Standby expression or surprised expression.

The falling motion will be displayed when you move while using skills.

Fixed the issue where the cooldown for the Radiant Explosion would not be applied when using the Black Spirit: Radiant Explosion skill while using a Crossbow.

Fixed the issue where the Critical Hit Rate would be applied even during cooldown when using the Winged Strike skill frontwards while using a Crossbow.

The Katan Greatbow can now be sold to the NPC’s.

Fixed the issue where AP would not increase when equipped with the Kaia Crossbow.

Removed the wrong description regarding Accuracy in the item tooltip of Basteer Greatbow and Ultimate Basteer Greatbow.

Fixed the issue where the AP increase effect would not be applied when using the Greatbow Training skill while on a mount.

Fixed the issue where using the Radiant Explosion skill while on a mount would not match what was displayed in the tooltip.

Fixed the issue where Rage Absorption was possible even when the Black Spirit's Rage was not at 100%.

Fixed the issue where the appearance would not show the effect of equipping the items below on Archer.

It has been changed so that a falling movement would come out when returning to normal stance after using the skill Zephyr Leap.

Fixed the issue where the motion would be unnatural when auto-moving.

Fixed the issue where the Archer would show abnormal motions when using Instant Resurrection after dying while having no main weapon equipped.

Fixed the issue where Awakening Weapon skills would only be affected by the Main Weapon’s AP.

Fixed the issue where EP would not be restored when using the Piercing Cry skill to the front.

Fixed the issue where the amount of EP consumed when using Earth Kick during cooldown would not match with the amount displayed in the skill descriptions.

Skills descriptions of the following skills have been edited to be more accurate:

Increased the range of the Light's Path skill.

Fixed the issue where the arrow would appear to load abnormally when using the skill Glide to the left-and-right after having completed charging during Luthraghon's Call.

Fixed the graphical issue where the Greatbow would disappear when moving after using the skill Exhale.

Fixed the issue where the falling motion would not come out when the Archer went into a fall after performing the skills Meteor Dive or Piercing Cry.

Fixed the issue where the falling motion would not appear when using the Glide skill.

Fixed the issue where the effect of equipping the [Event] Peach Flower Coronet on an Archer character would not show.

Fixed the default jump attack effect when using crossbows.

Fixed the issue where falling movement came out when jumping while transitioning into non-combat mode in Main Weapon mode.

Fixed the issue where the camera effect for Light's Path would remain when using the Gaping Darkness or Full Bloom skill after casting the Light's Path skill.

Fixed the issue where the top and cape would appear to overlap when wearing a Valks’ outfit and standing still.

Fixed the issue where the Righteous Fire effect would appear when using Greatbow Training in fighting stances other than standing still.

Fixed the issue where the knockdown effect and down smash effect would not be applied when using Flow: Light's Trail while on a mount.

Fixed the issue where an Archer using the Greatbow would occasionally not switch to a non-combat status when switching to a non-combat status while moving left.

Fixed the issue where the EP for all hits would recover for the Spirit Arrow jump attack even when landing only one successful hit.

When selecting the Archer, the buttons for the Main weapon and Awakening weapon clip will not be displayed.

The Archer character can now open the Edan’s Travel Wear Box.

Archer clothes can now be obtained from the [Event] Pavilla Costume Box.

Added Archer to the list of classes which can open the [Event] Underwear Box.

Fixed the issue where the Archer would stand still in a non-combat stance when going from a non-combat stance while using a Greatbow to a non-combat stance while moving.

Added Archer to the Attack Speed class in the My Information window (I).

For details on newly added Pearl Shop Update, please click < Here > !

Fixed the typo for the Kaia Crossbow exchange button.

Fixed the issue where the AP would not be applied when equipped with the Kaia Crossbow.

Fixed the issue where the Katan Greatbow would not be sold from NPC’s.

Fixed the typo in the tooltip for Katan Greatbow.

Added a description about leveling up in the Character’s Tag Setting window.

The name will not be transferred if one of the characters is deleted before the transfer is complete.

Added the text below on the item descriptions for the Character Name Transfer Coupon:

The Recently Successful Cooking window and Alchemy window will now centered when they open up.

Improved the Black Spirit message for the A Memorial Service for the Fallen quest.

The Clear Memory Piece item can be used regardless of the level limitations when going through the [To Level 50!] Breaking New Ground quest.

The item obtained from opening [Event] Premium Outfit Box can now be registered at Marketplace to be sold at tax free.

Crossbow, Greatbow, and Ra'ghon that can be registered to Marketplace can now be used as Growth items for Fairy.

Fixed the issue where the furniture would occasionally not appear in the Residence.

When gathering Coral, the quantity you can obtain has been changed to the following:

When gathering Oyster, the quantity you can obtain has been changed to the following:

For adventurers who had [Combat] Trina Matchlock and [Savage] Matchlock equipped in before the maintenance on 12/19, these have been removed and resent to mailbox (B). Please claim your [Combat] Trina Matchlock and [Savage] Matchlock again to enjoy these improved version of the matchlocks.

The bleeding effect of the [Combat] Trina Lead Bullet has been changed to be an effect when using [Combat] Trina Matchlock.

When equipped with the [Combat] Trina Matchlock or [Savage] Matchlock, the [Combat] Trina Lead Bullet or [Savage] Matchlock Ammo will no longer be equipped as a Sub-weapon.

When equipped with the [Combat] Trina Matchlock or [Savage] Matchlock, you can now shoot even when you do not have the [Combat] Trina Lead Bullet or [Savage] Matchlock Ammo equipped as a Sub-weapon.

Changed the placement of the below monsters so that they do not distract defeating of other monsters.

Some of the attacks by Shadow of Gahaz will no longer cause debuff effects.

Changed some of the geographical features of the Crescent Shrine. You can now move along the path on the right side after entering through the north entrance of the Crescent Shrine.

Fixed the issue where the monsters below had abnormal HP.

The White Wolf Boss and King Brown Bear will now teleport near adventurers when they get stuck in certain areas while fighting.

Some of the monsters at Cron Castle has been relocated.

AP has increased by about 25% and DP has decreased by about 20% for the following monsters at Cron Castle:

[Quest]

[Event] For a Better Tomorrow *These quests can be obtained through the Black Spirit after completing the [Boss] The Witch of Horrors quest or the Looking for Adventurers renewed quest.

New Year’s event quests have been added.

The number of Inventory expansion items obtainable by each character will remain the same as before.

The Inventory expansion item which was included in the renewed main quests has been removed.

When going through the previous main quest chains or through the renewed main quest chains, you can receive the Inventory expansion reward by summoning the Black Spirit.

The Inventory expansion item which was obtainable as a Main Quest reward can now be obtained by completing the Black Spirit’s Gift quest.

Added a description to the quest summary and dialog of the Annoying Jellyfish quest to explain that you must use the Practice Matchlock to defeat the monsters.

Fixed the destination location of the Clearing the Area quest.

For Guild quests, Occupancy Missions have been removed and combined with General Missions.

Fixed the error of Chuck Laurie appearing in the quest summary for the An Epicurean Alligator quest (it should appear as Leo Laurie instead).

The [Savage] Matchlock Ammo can no longer be purchased from the Savage Rift shop.

The Deadliest Metal quest can no longer be done.

Changed the knowledge for [Combat] Trina Lead Bullet to the ‘Forgotten Bullet’.

Removed the crafting directions for the [Combat] Trina Lead Bullet item.

[Knowledge] Al Rhundi, the Head of the Rebels

[Knowledge] Do we have more information about Al Rhundi?

[Knowledge] Who is the Fogan Chief?

[Knowledge] What do you know about Bheg?

[Knowledge] Who is the Goblin Chief?

[Knowledge] Tell me more about Red Nose

The following conversation button icons have been changed to Knowledge-giving button icons.

Fixed the issue where Black Spirit’s guide did not come out for using the following items:

Any adventurer who can’t obtain this Knowledge can instead obtain the Knowledge from the conversation with Hervano Tito.

Fixed the issue where Knowledge would not be obtained even after completing the quest Al Rhundi, the Mortal.

A description about Tent has been added as completion target for the quest The Lost Records of Cron.

Fixed the issue where quests from the main quest lines other than the quest line you selected would appear after finishing certain quests.

Fixed the issue where Navigation for the quest Infiltrating Cron Castle was being cut short in the middle.

Fixed the issue where Navigation for the quest Infiltrating Cron Castle was leading in a devious route.

Fixed the destination location of the quest Clearing the Area.

2 new events that require Ham Sandwich to complete has been added to Calpheon main quest chain.

Another Way Through

Footprint of the Wind effect with a duration of 3 minutes has been added as a quest completion bonus for the following quests:

Agerian Defense Gear has been added as an Optional Reward for the following quests.

Calpheon main quest The Right Way can now be accepted after having completed The Merchants of the Roundtable as a prerequisite quest.

Upon completion of new main quest The Seasoned Veteran, the quest [Inventory Expansion] Adventure Essential Checklist will now be available through the Black Spirit.

The Value Pack (Day 1) needed to be used to complete [Special Gift] Travelling Light II will now have twinkling effect.

Value Pack (7 Days) has been sent out to the mailbox of relevant players who have used Value Pack (Day 1) item and could not complete [Special Gift] Travelling Light II to receive the completion reward.

Value Pack (Day 1) which is the completion reward of the quest [Special Gift] Travelling Light I will now be allowed for use after the following quest [Special Gift] Travelling Light II is already accepted.

The amount of the inventory expansion items you can obtain per character is the same as before.

The inventory expansion item which was included in the renewed main quests has been removed.

You can obtain inventory expansion item rewards by summoning the Black Spirit, when you go through the previous main quests or through the renewed main quests.

Inventory expansion items which were obtained through main quest rewards can now be obtained by completing the “Black Spirit’s Gift” quest.

Even if you previously acquired Knowledge, all the quest steps of the current quest will have to be completed.

Players can view the new main quest cutscenes and talk to certain NPC’s when creating a new character, even if the player has already played the previous main quests with another character in the Family.

[Knowledge]

The [Savage] Matchlock Ammo can no longer be purchased from the Savage Rift shop.

The Deadliest Metal quest can no longer be done.

The knowledge for Forgotten Bullet can be obtained by talking to Dalian after completing the State-of-the-Art Firearm quest.

Changed the category for the Forgotten Bullet knowledge from Special Arms to the Adventure Journal or Southwestern Calpheon.

Changed the knowledge for [Combat] Trina Lead Bullet to the ‘Forgotten Bullet’.

Removed the crafting directions for the [Combat] Trina Lead Bullet item.

Even if you previously acquired Knowledge, all the quest steps of the current quest will have to be completed.

Removed the Renown Score from My Information and equipment window.

Fixed the issue where the Archer class icon would not be displayed in the Clan list.

The EXP display will now be displayed to the Character Tag icon during the “Archer 1+1 Dual EXP Share Event” event.

Optimization work has been performed for the following UI icons: Texture quality.

Pearl Shop banners.

Item and Skill Icons

Adjusted the size of the quest descriptions window which appears when you bring the mouse cursor over the quest widget to suit the font size.

Fixed the issue where the action icons of pets from the Pet Information window would not fit the spaces when there were more than 5 actions.

Fixed the issue where the top and bottom spaces for tooltips for certain Conversations would not be even.

The Guild descriptions will now close when you close the Guild window (G).

Fixed the alignment of the window title for the Guild rankings to appear more natural.

Fixed the issue where the ‘Total’ text would overlap with the pearl icon at the bottom of the Cart screen in the Pearl Shop (F3).

Readjusted the placement of the title text for the Processing window.

Fixed the issue where the horse information would overlap when registering a horse at the Horse Market.

Fixed the issue where the ‘Use Cron Stone’ button text would bleed out of the Enhancement window.

Fixed the issue where the descriptions for the Worker List window (from the My Gardens list) would bleed out of the window.

Improved the icon for selecting a random appearance when exchanging pets.

The Repeat Drawing Water check button will have a larger activation area (larger clicking area) when Water Scooping.

Improved the alignment for the Guild Name, Capacity, and Distribution information displayed for the Guild Alliance Contract.

Skills with cooldowns will now display information which shows that you can use the skill again during its cooldown.

Fixed the issue where the UI would appear abnormally when being attacked by a guard for having negative Karma while having a conversation with Stable NPC.

Fixed the issue where the Trade Item information would not disappear.

Fixed the issue where the Receive and Cancel buttons would overlap for the Transportation window.

Improved the alignment of the text in the UI for Arena of Arsha.

Fixed the alignment for the text in the window when initially setting up the Family name to be centered.

Fixed the text for the unlearned knowledge descriptions so that the text would not bleed into the background.

Fixed the issue where the titles for the Challenges would overlap in the Challenge notification window every time you login for the first time.

Fixed the issue where the Black Spirit quest icon on the bottom right for the returning users would be abnormal.

The button options which appear in conversations with NPC’s will now change in length depending on the length of the text.

Readjusted the remaining time information and Collect Wage button in the Guild quest window.

Certain text which would remain when switching between screens during certain motions and situations will no longer remain.

The red indicator which appears when your HP is low will continue to appear even when switching screens.

When you bring the mouse cursor over the Time Limit or Deposit amount in the Guild Mission UI, relevant descriptions will now be displayed.

The Collect Wage window will now close when you close the Guild window.

The Awakening combo tutorial for all characters has been improved.

Fixed the issue where some of the text in the Quest UI would bleed out of the window.

The Rosar Crossbow will no longer appear in the list which shows the items that can be obtained from the Abandoned Iron Mine.

Fixed the typo in the message which appears when the Dark Knight levels up Health.

Fixed the issue where the Ingredient for Durability Repair window’s location would be different depending on the resolution.

Fixed the issue where some of the descriptions would bleed out of the text in the Red Battlefield, Savage Rift, and Militia screens.

When you adjust the Durability of outfits at the Pearl Shop, the Durability will now reset when you look at other products after you made Durability adjustments.

Fixed the issue where the check button placement was awkward for the NPC sound settings in the Sound Settings within the game settings window.

The characters will now change into combat stances when selecting Awakening weapons from the Dye window.

Fixed the issue where the Awakening weapons would not be displayed for some of the characters in the Dye window.

Fixed the issue where the location of the effect for the stats area when equipping new equipment was awkward.

Fixed the issue where the horse EXP gauge was awkward in the Wagon Information window.

All classes will now be able to complete the tutorial’s basic combat training by pressing either the Tab key or mouse left button to switch combat stance.

During the tutorial which teaches how to combo Awakening skills for the Archer, text was added which explains that you must be using a Greatbow when using the Full Bloom skill.

Added the text below on the item descriptions for the Character Name Transfer Coupon and for when you delete a character: The name will not be transferred if one of the characters is deleted before the transfer is complete.

The Deposit Guild Funds window will now close when the Guild Contract opens up.

When changing the Guild Contract, the amount of changed Silver will properly be displayed on the Collect Daily Wage window.

The EXP for the Applied Skills list for pets taken out have been changed like the following: +3% -> +5%

Fixed the issue where characters would be unable to do anything when they entered into instanced dungeons while the Black Spirit was being summoned.

Fixed the issue where the text would bleed out of the UI when you register a horse on the Horse Market and Breeding Market at the Stable.

Fixed the issue where the Recover Max Dur. UI would be placed awkwardly when opened from a Blacksmith NPC.

Fixed the issue where the text for the Buy and Sell buttons would bleed out of the box for the Residence Purchase Condition box.

Fixed the issue where some of the text would bleed out from the My Gardens list.

Fixed the issue where the text for the below UI would bleed out of the window. Quick Hotkey

Social Action

Create Clan

Guild Auction House

Awakening

Added a description and image to the Character's Tag Setting UI for the 1+1 EXP event.

Fixed the issue where the text for the Lord menu would overlap.

Added the Archer to the Clan Member list.

Added Central Market related descriptions when you put your mouse cursor over items.

Fixed the issue where the Awakening tutorial’s UI placement would not be normal.

Fixed the issue where the UI for the Lv. 56 Awakening quest (which teaches how to combo skills) would remain even after you forfeited the quest.

Added a tutorial for using the Value Pack when going through the [Special Gift] Travelling Light II quest.