For some characters, re-weighting them was fairly complicated. But when it was, I looked back to the Return of the Jedi sample. There I often found characters designed in a way that would work much better in my version.

Modifications I’ve made to the “S” and “B” based on glyphs found in Return of the Jedi.

My previous two typefaces haven’t needed much in the way of kerning; they’re both block typefaces. There’s not a whole lot to kern. But for the Aurebesh, they’re all sorts of shapes and sizes. They definitely needed it.

In the Latin alphabet, everyone thinks of “AV” when kerning, but with the Aurebesh I’d say the prime example is “GM.” All different letters, so it threw me off for a little while before realizing the task was the same. Side effect of looking at this so long is now I can read it!)

Kerning examples for gm, oy, and tr.

Also in the Aurebesh are eight digraphs, which I’ve included as OpenType ligatures. There’s also punctuation (which I’ve mostly replicated from Stephen Crane’s designs), however there are some characters I wanted to create that did not exist.

Digraphs for ch, ae, eo, kh, ng, oo, sh, and th.

This posed a weird problem for me. I am not an agent of TWDC or LFL, so on one hand, it seemed inappropriate to create what other punctuation might look like. On the other hand, this is what Stephen Crane did for West End Games. He created a lot of punctuation for a followup. So I decided to go ahead and design some too, doing so by relating to existing characters as much as I could.

Existing punctuation in black, my additions in blue.

And then I made a Latin alphabet. In the same style. Why not? In the Star Wars universe, they refer to this as the “High Alphabet.” This explains Obi-Wan’s mention of “a plan B” and the name of the “X-Wing.” The Latin character set design is based on five characters seen in the Tokyo Disneyland Star Tours queue — “Sacul,” this typeface’s namesake.

One thing I wanted to ensure is between the two character sets, no letter character should be identical, flipped, or rotated. Everything should be unique. I did this thinking it shouldn’t be a gimmick. This Latin set should be in the same style, but it shouldn’t try to look like the Aurebesh. While the Basic “V” appears to us as a Latin “Y,” the actual Latin “Y” in Sacul needs to look differently.