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If a Playstation VR 2 comes, please use only a new tracking system. Sony seems to have that on-screen – and is experimenting with application scenarios beyond gaming.

A Sony patent published at the end of November at the USPTO (United States Patent and Trademark Office) shows a new version of the Playstation tracking camera sitting on a sphere.

The movements of the camera system are to be synchronized with the head movements of the VR spectacle wearer: The ball is motorized and can tilt in all directions. This might be an elegant solution to easily expand the tracking area for Playstation VR 2 without having to distribute several cameras around the room.

However, Sony has already patented an inside-out tracking system that is comparable to the current Oculus glasses, Windows Mixed Reality or Vive Cosmos. This would probably be the simpler and more flexible solution for better tracking explain us folk at letsgodigital.

Sony experiments with PSVR telepresence

In the current patent, however, Sony is primarily concerned with another topic: The company describes a telepresence application in which the camera captures both a person wearing VR glasses and a group of people without VR glasses at another location.

The movements of the tracking camera in the group of people are remotely controlled by the VR wearer. Thanks to the robot camera, you could look around with the PSVR glasses in another place as if you were there.

Sony also wants to communicate simple gestures such as consent or rejection (nod, shake your head) as well as emotions such as joy or anger via the robot camera. The camera should be able to recognize emotions in faces like raised corners of the mouth. A second system in the VR glasses could capture additional emotional data.

Whether and when PSVR 2 will be launched on the market is not yet clear. If it comes, it won’t be at the start of the PS5 at the end of 2020.