Notes

This Chen rework concept attempts to widen Chen's niche by giving him more versatile talents, while also reducing his power against the types of compositions he's already powerful against.



I should emphasize that, as usual with rework concepts, it almost certainly isn't balanced - it's just to give you an idea of how Chen might be fixed without a massive rework (i.e. Stagger mechanic).



BASE KIT CHANGES:



Overall - Chen's cooldowns have been moved from 5 seconds to 6 seconds. This allows each ability to be more powerful, and also enhances a new Breath of Fire mechanic.



Fortifying Brew (D) - Chen's trait has been returned to its old style of Brew generation to better work with the increased cooldown. Additionally, the channel's duration has been reduced from 5 to 4 seconds. This allows even those enemies which lack interrupts or burst damage an opening to attack during which Chen cannot generate additional shields. This also allows for an interesting 16 talent, Gift of the Ox, which generates a Regen Globe upon completing the channel, which should be significantly more doable at 4 seconds than 5 (though may still need tuning).



Flying Kick (Q) - Flying Kick's range has been increased by 20% to account for the 20% increased cooldown.



Keg Smash (W) - Brew slow has been increased to 30% to account for the increased cooldown.



Breath of Fire (E) - Breath of Fire's damage has been increased to account for the cooldown. Additionally, Breath of Fire has received a new mechanic - if you cast it while drinking, it has its normal function, and additionally soaks targets that weren't yet soaked (but doesn't damage them over time). This allows Chen to slow from a longer range (without Keg Toss), and also to elect to slow a target longer rather than deal the additional damage over time, instead of just always W -> E combo'ing.



TALENTS:



Accumulating Flame -> Withering Fire - Accumulating Flame now increases DoT duration rather than damage, and Withering Fire's debuff duration is based off the DoT's duration rather than being a static 3 seconds, allowing these talents to synergize together where they did not previously.



Freshest Ingredients -> Bolder Flavor - These talents now offer Chen a tankier playstyle, which is much harder to burst - gather a globe, drink for 4 seconds, and you've got a shield equal to around 33% of your maximum Health going into a teamfight. Later, with Gift of the Ox, you can generate your own globes.



Enough to Share -> Gift of the Ox - Picking these two talents together allows Chen to play an E.T.C./Tyrael pseudosupport role and sustain his team.



Ironskin Brew - This talent allows Chen to handle softer CCs: displacements no longer interrupt drinking, and a brief, well-timed usage allows Chen to avoid mobility hindering effects (it doesn't remove them, just prevents their application).



Flying Kick - Talents for Flying Kick offer enhanced mobility and single target control.