The Gems of Doombringer

Hey all! Corey Burkhart here to show off the new gems coming your way with the release of Doombringer!

Keeping true to our established pattern, we’ll be rotating some of the gems out of standard and keeping a few around for this upcoming odd set. This time we’ve decided to change all the minor gems but keep five of the major gems around for another go. So, let’s get into it!

Starting off with the new minor gems…. Well, it’s a lot! We’ve changed all 10 minor gems. Within these, the first set of minor gems is a cycle. Whenever we approach gem rotation, we really try and give you fresh new strategies focused on the themes of the set. As Doombringer is our first prismatic focused set, we wanted gems which would reward those multi-shard dreams. Here’s the first cycle of gems, the prismatic cycle:

The connection between each of these gems is that you need to control a prismatic troop. That makes them a little more intractable than our past gems. We’re used to having gems that just require you to have a threshold to get their effect. Instead, these gems require both threshold and a prismatic troop to remain turned on. Thus, this socket can turn off and on while the card is in play and is dynamically affected by what is going on in the warzone. This makes for some intriguing counterplay. Plus, that extra requirement allows for an extra boost in power as these gems are each a keyword plus an attack buff!

The other five minor gems are shard identity building effects. These are here to provide flexibility when deckbuilding, give some solid, non-prismatic options, and round out our gem offerings. Some of these are mechanically tied to Doombringer, but they’re not as hard of a cycle as the prismatic gems.

The next changes are the major gems! These gems are all new and sure to pack a major punch.

These gems all have different contexts based on the different decks that they can be built with. We’re sure these new major gems will give deckbuilders loads of ammunition with which to practice their craft. But, it wouldn’t be the full picture with the remaining five gems. So here they are, for good measure:

These will be the twenty gems legal in Standard once Doombringer releases. We’re excited to see what you, the players, come up with! Again, don’t fret if your favorite gem isn’t around in Standard anymore, you can still battle with them in Immortal, and you might just see an old favorite or two come back to Standard in the future!

Finally, here they all are for reference:

See you on the battlefield~

HexPureforce | Corey Burkhart

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