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0.5.5 Release Notes: This is a bugfix release. Most importantly, it fixes a crash that used to happen whan a class was registered in many "LuaState"s.



0.5.3 Release Notes: Strings with embedded zeros going from C++ to Lua are properly handled. A LuaFunction can now be constructed from a chunk of Lua source code. A LuaFunction can also now be "default constructed" (by default, it is constructed from an empty chunk, so it returns nothing).



0.5.2 Release Notes: This release fixed a problem where strings coming from Lua with embedded zeros were not properly handled.



0.5.1 Release Notes: This is a minor release, with single addition: a proper way to access the Lua table of globals (also known as "_G") from the C++ side.