November 16th, 2235. Breda. A gunshot is heard. A man in his late forties lies on the pavement, quietly bleeding to death. The shooter is lost in the crowd. Another victim of the corporate corruption that infiltrates every corner of society. The clocks strike midnight. The Grote Markt is, for once, silent.

Set in the 23rd century the game is based around completing missions for the rich and powerful. Every mission you set up is perfect for a one shot with friends, a nice break inbetween campaigns and other times you want something new.

Stories from Euro City combines traditional dice mechanics with resource management. Dice rolls made at the beginning of the session are spent as a resource to get yourself out of situations. Each of these stories will be intended for one-shots. This is the first of three planned stories.