Boss Name:

Willogre (Willow + Ogre)



Drops/Loot:

Rare Drops: Random chance of one of the following, plus a random amount of titanium ore,

Willow Sapling: A small tree that' is carried on the back slot. Provides faster healing when undamaged for 20 seconds.

Whipper Willow: A two-handed whip weapon with a poison debuff, alternate fire is a grappling hook.

Willogre Bud: A tiny, cuter, but passive Willogre for a pet. If fed a Meat Chunk it gets a little bigger and attacks nearby monsters.



Willogre Clawroot: A special blueprint that tells you how to craft one of the previously mentioned items.



Will always drop a Willogre Seed, which will allow you to respawn the Willogre within its lair.



Environment/Habitat:

Floran Prisons, possibly penal colonies or sewers of the Gamma sector.



Stats:100 HP: Buds- Spawned during an attack.

1500 HP: Willogre. Should make a decent challenge after the Robot or a warm-up to the Dragon.





Movement:

The Willogre lumbers (haha) slowly across the floor, but is capable of pouncing between platforms or slingshotting itself across the room with its attacks.



Attacks/Damage: I've never paid too much attention to the damage system, so bear with me.

Melee: Self-explanitory

Whip Swipe: Whips a nearby player with one arm, can be blocked or dodged and has a short (0.5-1second) 'tell'. Least damage

Whip Double-Swipe: A one-two punch after a short (2 second) charge animation, can be dodged by jumping to a higher or lower platform. The first swipe is like the above attack, but the second one hits harder with a lot of knockback.

Thorn Rage: Thorny spikes radiate out of the Willogre, inflicting damage on either side with a short poison debuff.



Ranged Melee: Attacks with its body; mobility+attack.

Willow Slingshot: Shoots arm-vines at a corner of the room (harmless), and then slingshots into that corner while 'morph-balling', inflicting greater damage.

Willogre Dash: The Willogre

Willogre Smash: Stomps once, then runs across the current platform at high speed. If it hits a player it inflicts massive damage, but if it hits a wall then it gets stuck for 3 seconds (allowing players to inflict massive damage).



Ranged: These attacks start after the first 250 HP of the Willogres' health is depleted, and are to combat mobile PCs that hang out on other platforms.

Willow-whisp: Throws a pair of glowy seeds onto the two platforms it isn't currently on. These hatch into Willogre Buds after a few seconds, and can be destroyed before they do so.

Uproot: The Willogre lifts its arms and roars, and the top platform bursts into damaging vines from the outside edges in.

Taproot: The Willogre stomps one of its feet/trunks, and the bottom platform sprouts damaging thorns.

Backroot: The Willogre turns and punches the background in frustration, causing the middle platform to burst into thorns for a few seconds.



Mobs:

Buds: Tiny, cuter Willogres that sprout from another attack. They pounce horizontally across the platform they've spawned on and occasionally spit a thorn that inflicts weak damage, once in a while it might try to do a Willogre attack and fail comically.



How does the Boss deal damage to the player. This can easily be defined as either “Ranged”or “Melee”

How much Damage does the player receive per attack?

Does the Boss have special Abilities? If so how often can it use it/them?

Do the Bosses attacks grant debuffs?

What does the Bosses attacks look like?

How often can the Boss attack?

Does the Boss have special Abilities? If so how often can it use it/them?

Does it have different forms? If so What Happens differently in them?

Does it spawn smaller Boss-Themed Mobs? If so what do they do?



Picture:

I'm not artistically inclined. Basically, a massive (slightly bigger than the Robot) mix between a Rancor (Star Wars), and a willow tree, the arms are twisted whip-like willow branches. As it gets damaged, the leaves turn brown, red, and yellow.

Boss Room Design:

Going with the classic Megaman as a basis for boss rooms; the Bossroom is divided into three horizontal levels (floor, a middle, a near-ceiling platform) each a jump higher than the one below. Upon entering the room a dangerous-looking Floran (Or human, Or Poo Monster) Willogre Tamer stands in front of a background door and cracks a whip, then the door bursts open (killing the Willogre-Tamer) and the beast lets out a leafy roar.

Click to expand...