Madden 20 gameplay and news has been dropping left and right, but in this article, you can see a list of the 20 new things added to Madden 20.

What's going on everybody, it's a regular back here, and in today's article, I'm going to be going over the 20 new things that were added to Madden 20, the 20 most significant differences from Madden19 to Madden20.

Now if you've been around channel watching most of the videos and you've heard talk the most of these at length already, there may be in a few in here that you haven't heard about yet.

But for the most part, you've probably heard of these, this is a video that I do every year for the new people, that are coming in the right as the game, is about to be launching to decide, if they want to buy the game or not to see, if some of the things that they wanted are those things now in the game, or are they still not there, so without further ado, here is my list of the 20 most significant things that were added to the game. This year keep in mind, some of these are old features that have been brought back, but they're new in terms of they were not in the previous version of the game.

Here is the full list of Madden 20 new things:

NO.1 on the list is Real Player Motion2.0.

Last year in Madden 19 we got the original Real Player motion that was still very buggy, and not polished the real player motion 2.0. This year feels like they completely overhauled it, and did it the right way so much, smoother so much, more responsive running the ball changing direction clicking on defense, and making the plays that you need to make. It's honestly the best change about the game in my opinion and something that you're going to notice literally from the first kickoff of the game, the second you touch the ball.

NO.2 on the list is Scenario Engine.

This is something for franchise mode, and career mode it presents you with scenarios, that you have to play through that can change the dynamic of the franchise,

So if you're a coach, you know coordinators will approach you and say, you know we're going up against a specific player, this week we need to gain playing form, and you'll have goals tied to that and also XP related to it, if you complete the goal, if you're an owner, you can get approached by players that maybe aren't happy, they don't aren't getting enough playing time, or you know aren't getting the ball enough . If you're a player, you get approached by your coach or your owner for a sure thing, that you need to hit and it's definitely something that I hope they continue to update and build upon, because right now from the early version, that I play the beta it felt kind of bland, but the potential is definitely, there if they want to keep building it out which they said that they want to.

NO.3 Superstar Abilities

NO.4 Pro Bowl

NO.5 Signature Animations

NO.6 Ratings Spread

NO.7 Career Mode [Face of the Franchise]

NO.8 Run Pass Options [RPO]

NO.9 Jet Sweep Plays

NO.10 Philly Special

NO.11 Special Running Animations

NO.12 Fast To FUN

NO.13 Accurate Ball Trajectory

NO.14 College Teams

NO.15 New Scoreboard

NO.16 MUT Missions

NO.17 Ultimate Challenges

NO.18 Play Next Challenge

NO.19 MUT Archetypes

NO.20 Signature First Down&Sack Celebrations

Click here to watch the full video about introducing these new things.





I like the changes, but I wish they would start adding the little cosmetic things that I and I think a lot of people have been wanting. Baggy arm sleeves, backward handwarmers, dreadlocks that flow down the player's shoulders, just things that you see players using throughout the season. Turf tape was a very nice addition this year, but we need more.

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It's one of those guys know a lot of these guys do it, they're going to do those celebrations in-game, which adds more immersion. It's just a nice touch to see players doing in the game, what they do on Sundays. That's what people always want to see when they play a game of Madden, so those are the 20 new things that were added.

Do you have any thoughts on these?