A slightly later snapshot than usual this week, but it addresses a few bugs that we wanted to get rid of.

On a slightly different note, tomorrow it's time for MINECON Live where we'll announce the theme of the next update! You can find more information about MINECON Live by clicking here.

Changes in 19w39a

Fixed bugs

Technical changes listed below



Technical

Chat components

NBT chat component

Added variant for NBT storage: {"nbt": <path>, "storage":"<resource id>"}. NBT storage can be manipulated with commands like /data merge storage <resource id> ....

Textures

Changed texture map for all chests

Banner patterns are now using alpha channel instead of brightness

Ender dragon does not have separate texture for the bottom of the wing anymore

Enchanted item glint texture is now like it looks in the game

Fixed bugs in 19w39a

MC-791 - Rails are not placed in the direction the player is looking

MC-2140 - Connecting to a server with a space in the name fails

MC-4240 - Placing fireworks on a side of a block summons it inside that block and makes it stuck under blocks above

MC-4378 - Iron doors drop when destroyed by hand

MC-9553 - Wrong rendering order of particles, hitboxes, clouds, transparent blocks, breaking animations and various other transparent textures

MC-35507 - Block breaking animation renders incorrect at certain angles

MC-47941 - TNT/Creepers flash white when exploding

MC-63509 - Banners do not have a breaking animation

MC-103672 - Steerable ridden entities (boats / pigs / horses) teleport back to their previous position for a short moment on dismount

MC-125360 - Enchanted tridents don’t look enchanted

MC-136360 - Attached pumpkin and melon stems do not drop seeds when broken

MC-154779 - Bed breaking texture is not centered properly

MC-158484 - Game crashes when an illager rides any mob

MC-158672 - Entering certain chunks causes FPS drops

MC-160387 - Server crash due to a command block with a malformed command

MC-160915 - Json text crashes the game when rendered if it attempts to translate a string containing the “%” character

MC-161267 - Block selection box is darker compared to older versions

MC-161273 - Blocks are rendered incorrectly in inventories if a chest, ender chest, bed, shulker box or another item with special rendering is in the inventory

MC-161279 - Chunk borders do not render when enabling them with F3+G

MC-161281 - Minecarts with a block in them render incredibly dark

MC-161282 - Experience orbs occasionally have a black box around them

MC-161283 - Item frames are not lit correctly and always appear black

MC-161285 - Item entity’s 3D model does not render the item edges properly

MC-161298 - Shulker boxes have z-fighting issues

MC-161300 - Blocks held by endermen are darker than usual

MC-161302 - Banners appear blank white for a split of a second when placing them

MC-161305 - End crystals do not render properly

MC-161313 - Boats and other ridable entities occasionally teleport back visually to the mounting position

MC-161318 - Item entity textures don’t handle transparency properly, causing a square to appear around an item when in water and in other circumstances

MC-161328 - Text on signs displays a black background when viewing them from certain angles

MC-161343 - Breaking animation for beds, chests and shulker boxes is not displayed properly

MC-161344 - Player model sometimes shows transparency issues

MC-161346 - Arrows do not render transparent texture parts properly

MC-161353 - Fishing rod bobbers have a black square around them

MC-161354 - location_check dimension tests fail when the executing position is not loaded

MC-161373 - End crystal beams render opaque

MC-161409 - Mushrooms on mushroom cows aren’t lit

MC-161423 - Transparent texture layers on some mobs (such as villagers and zombie villagers) sometimes appear completely opaque

MC-161443 - ‘Fast’ graphics setting no longer makes leaves opaque

MC-161449 - Bee wings and feelers are opaque when viewing them from certain angles

MC-161488 - Glowing effect outline is applied to the patterns of banners when carried by entities with the glowing effect

MC-161651 - Semi-transparent textures, such as water or glass panes, are not rendered through clouds

Get the snapshot

To install the snapshot, open up the Minecraft Launcher and enable snapshots in the "Installations" tab.

Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.

Cross-platform server jar:

Report bugs here:

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