People saying “nochanges”

Functionally this changes nothing. literally nothing. Everyone and their mother was running RealMobHealth and already saw real health values. Not that much different than the days of old before unit health was added to official api in wrath I think it was? vanilla and BC both obfuscated mob health and addons basically put it back.

This is basically true of threat as well. Although threat doesn’t use that much syncing. Real Mob Health was using a crap ton of it. To the point that having millions of concurrent users running it for BWL launch, did in fact cause strain on servers. It made blizz re-evaluate whether or not it made any sense to obfuscate health, only to have an addon tank their server performance and give health info ANYWAYS. Logically it makes more sense for blizzard to kill the addon and give health themselves.

Again though, there is literally no functional change to end users. You had health before, you have health now. You just have it with less performance impact to both end user and blizz servers. Win win?

I’m honestly surprised they didn’t just return the threat api while at it and kill off that wasted cpu and sync overhead as well, but I guess not as many people are running it.