







it would deal low amounts of damage but in a large area around the player, think hurricane in diablo 2 LoD. but you could cast it multiple times to increase its damage and damage effectiveness.



and maybe each stack could have its own separate duration to make it more challenging to have full stacks all the time.



I think a spell like this would be ideal for cast on melee kill, but it could also be nice for self casting depending on the cast speed of the spell. but for cast on crit or Mjölner other spells might be more effective. I don't really like "on kill effects" in path of exile, but I was thinking what would make a worthwhile to use spell with cast on melee kill.it would deal low amounts of damage but in a large area around the player, think hurricane in diablo 2 LoD. but you could cast it multiple times to increase its damage and damage effectiveness.and maybe each stack could have its own separate duration to make it more challenging to have full stacks all the time.I think a spell like this would be ideal for cast on melee kill, but it could also be nice for self casting depending on the cast speed of the spell. but for cast on crit or Mjölner other spells might be more effective. Posted by

Mizzajl

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This is really nice idea. I would definetly like to try it out :D Posted by

eaXor

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+ curse on hit = curse aura with short duration IGN: griefbringer, im_pa, shiek_ah Posted by

yaifa

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came all over as well. Last edited by Gastub on Jun 28, 2015, 8:29:21 PM Posted by

Gastub

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" yaifa + curse on hit = curse aura with short duration

Depending on range and speed of the hits (every 1 second) this can actually be really a problem. Depending on range and speed of the hits (every 1 second) this can actually be really a problem. What was your favorite subject?

"P.E, I liked going to my limits"

"Music, it touches my soul"

"Biology, cause animals"

"Maths" "So you wanted to be a scientist?" "No, I want to calculate DPS in a doubledip setup with various uniques changing game mechanics and survivability in a 8 mod map." Posted by

SuperMotte

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Cool concept sir.



Some iterations i think might make it far more interesting.



1) remove lightning part of the spell, make it a pure physical one similar to EK.

( reasoning : remove all balance conflicts with items like mjollnir and allow "attack based aura's to compliment this spell, hatred and HoA come to mind)



2) because of 1) the damage effectiveness can be slightly higher as a result.



3) add a modifier saying "attack based modifiers apply at 25% efficiency"

(reasoning : would make this spell unique for hybrid fighters and provide additional utility)



example : a node with 24%melee phys damage and 4% attack speed would result in a 6% spell damage and 1% cast speed modifier on this spell



hinging on the fact that this is realistically possible within the current system obviously



4) reduce stacking to 5 stacks. Easier to reach full efficiency potential, while reducing overall damage output and reign in potential abuse cases.(numbers can be adjusted to compensate)



Peace,



-Boem- Freedom is not worth having if it does not include the freedom to make mistakes Posted by

Boem

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so self cast storm herald? I like it. Posted by

OlaSarcasm

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