Blocky Farm - Update #15 - Tractor improved, new pet - the Cat!

Hi all! Welcome to the next Blocky Farm devlog episode. This week we have two really nice feature for you!

Tractor

One of our goals in BlockyFarm is to engage and entertain a player at every stage of gameplay. Going this way we decided to add a tractor that is available to use later in the game. A player’s task is to repair this vehicle and as a reward it becomes our next tool useful for collecting crops. It is also possible to drive on the whole map. On the gif you can see updated steering system.

The whole GUI is hidden except three buttons necessary to drive the vehicle.

Is it wheat or rather mine field? Oo

What will happen when we connect Kerbal Space Program, Interstellar and Blocky Farm together? :D





Cat

Finally, our dog has a nice companion. Meet the Filemon - the second pet that is available to care of. Cat has special set of behaviours. Just look on it, how sweet our cat is! For example it can:

Jump on the roof



Catch the mouse



And get fun with just a ball of wool.

Do you have any ideas for other cat’s behaviours we can implement?

Renders

As always we have also some renders.

Cowshed - three levels of development



Dairy - three levels of development



We would be thankful for any feedback :)

Links