Proper using of autopaking UVs

“Let the machines do their work”. Now it’s the age of 3D texturing software and beautiful unwrapping is not necessary. The machine does this work faster and more effective than the human, that’s why nobody wants to spend much time on neat and compact unwrapping. Of course, you can spend half a day making a completely proper unwrapping to get 85% usage of texture space but what’s the point if Bob in the next room gets 80% and sometimes even 95% in a couple of minutes and a couple of clicks? Usually, I pack general shells in a way that will let possible camouflage be applied without issues and the rest of the details are packed by the machine.