I would first like to start this thread by saying, amazing campaign. It adds a completely different feel to the entire game, and makes the entire game come together very nicely! I love it! 10 out of 10 for the update!



There is really only one thing I miss about 2.6 and before, the Dried Lake. I personally used to be a Dried Lake farmer, and I'd do hundreds of runs a day just to get money. All of my new characters would also go through the dried lake until they reached level 75-80 before they went into maps. For me, and probably a few others, the Dried lake was our bread and butter. Sadly there are no areas in Act 10 that are even remotely comfortable to run, not to mention most of them are more dangerous then the Tier 1 maps. Act 9 has the Oasis but you have a 12.5% item drop nerf there which really hurts you.





With that in mind. I'm making a suggestion! :)



Add a farming zone to the Epilogue! :D



The idea of this farming zone would be basically a high mob density open area at level 66. Kinda like a 3.0 Dried lake! This would allow for players like myself who enjoyed the non-stop mass murdering of dried lake to continue our habits. Personally I find chaining maps to be clunky and inefficient at the lower levels, which is what is being forced to happen at its current rate.



Please? :)



Thank you for your time and consideration.



TL:DR - Please add a Dried Lake like area to the Epilogue.

Last bumped on Aug 14, 2017, 5:47:37 AM