What the developers have to say:

Why Early Access? “We want to get DragonBlast VR in players' hands quickly through Early Access because we think we have struck upon a fun gameplay mechanic not yet seen in other VR games. We plan to introduce test levels, experimental ideas like local co-op, and actively use community feedback to continue evolving the game.” Approximately how long will this game be in Early Access? “DragonBlast VR will be in Early Access until we finish the main quest line and solidify both powerups and level creation. The timeline will be greatly influenced by the community feedback, so please chime in with thoughts.” How is the full version planned to differ from the Early Access version? “The full version of DragonBlast VR will have much more content then the Early Access version, including new levels, enemies, unlock-able dragons and a progression system. Since we will be including experimental levels with different mechanics for community testing, a lot of how the full version differs will be based on user feedback. As development progresses we are hoping to also introduce Daily Quests, and multiplayer content and a level editor.





Is DragonBlast VR like an endless runner I'd play on mobile?

While similar to the endless runner genre made popular on mobile, it is possible much of what works on mobile may not work in VR. It is our hope that DragonBlast VR can help solidify the endless runner genre in VR and continue to evolve into a casual VR experience that players come back to again and again.” What is the current state of the Early Access version? “Currently there are a small number of dragons to unlock, level up and purchase with in-game currency.

There is also one randomly generated endless level to play.” Will the game be priced differently during and after Early Access? “Pricing may go up once Early Access is over, but it is our goal to keep it priced reasonably so that as many players as possible can play.” How are you planning on involving the Community in your development process? “In addition to sharing analytics, we will be integrating user feedback buttons in the game for voting as well as for user requests.”