This isn't like photoshop-made by the way, this is an actual in-game edit, this is how it looks when I play the game.Remember these?Well, they were part of a re-texture project I started for my movie-mode TLoS ( ANB here youtu.be/Q_IIvuu5pGg ) and I just got back into working on TEN since I never got around to record it (or I did record it, but idk where those recordings went lol) but decided to go even harder on the textures.What I changed:Most notably is the. I wasn't able to change the text for aNB because I didn't know how, but because they are in the game as a texture I actually could. I'm so hyped for how it looks because it was actually REALLY hard to get them right. I had to adjust every single letter. I didn't do special letters sadly, so these will only work in English text.The. Just a matter of resizing and de-pixelating, Igo the distance and actually polish it up but uh, maybe some other time. If I do one I'll end up doing them all x_x DON'T TEMPT ME. I'm already tempted to try and redraw some tileable textures (which is a pain in the ass)I actually inserted a different background for my own playthrough cdn.discordapp.com/attachments… The. Yes. I redrew the Wii-button icons because I'm insane and a perfectionist. Was fun though.TheI can't edit the colors on the feather since they're coded, but I could give the feather proper jagged edges.The. Yep. This texture was actually a little messed up, with the corner pieces having a thicker side than the other texture it connects to (I know this makes no sense but???) so I had to edit the texture so each of the lines had the same thickness.The. From pixels to dayum.The. Used the orbs posted by Jared, here www.deviantart.com/that-spyro-… And GUYS. This was a pain in the ass because it turns out the three bars for each element level takes its color from the orbs, so I had to play around with each orb until the bars looked proper. Ice in particular was really difficult because there was always a thin white line in the middle and I had NO idea where on the orbs the texture was taken from, I just had to guess and try and guess and try. Results are great though, worth it.Gave it more contrast and color pretty much.The borders around the black text boxes originate from the health/magic border texture file so that was fixed when I edited that.I also updated the sound/sfx bars in the options menu, but they aren't shown here.I am genuinely sorely tempted to repaint the background because then the menu is really complete but lmao not rn.AndI do intend to actually share these upgrades and show you how to apply them once I'm done (if I can get done) and if I still have the anxiety when I get there I'll go back and fix aNB some more.Until then though, if you guys wanna see more upgrade compare screenshots, let me know!