Max Battle Rank Increase

·

o Destoryer @ BR101

o Champion @ BR105

o Conqueror @ BR110

o Predator @ BR 115

o Dreadnaught @ BR 120

Leadership Improvements

· Fire Teams

o Squad/Platoon leaders can subdivide their squad into smaller groups.





· Additional Map AND Minimap context menu functionality with interactable indicators. You can now right click on ally player/waypoint indicators to:

o remove waypoint

o invite to squad

o kick from squad

o invite to platoon

o kick from platoon

o invite to create platoon

o assign to alpha, bravo, charlie, delta squads

o promote to squad leader

o promote to platoon leader

o (more options coming in the future)





· Increased distance for spawning into squad vehicles from 600 meters to 1000 meters.





· Removed the ability for the squad leader to rename all of the platoon's squads.





· Reduced cooldowns for offensive/defensive markers from 5 minutes to 2:30 minutes.





· New invite all button in members screen that will invite all outfit members to squad/platoon.





· New button that allows a squad leader to remove their squad from a platoon.





· Squad HUD Indicator changes:

o All squad members will show within 2500m.

o If you are platoon leader, all other squad leaders will also show and edge clamp.

o If you are a squad leader, then platoon leader will show and edge clamp.

o If you are a squad member, then squad leader will show and edge clamp.

o Any vehicle containing squad members will show.

o Waypoints can now be removed individually without removing all other waypoints (live).

Bounty System Changes

· We’ve increased the XP rewards on bounties:

o Bounty Hunter Award XP has been increased from 100 to 250xp per kill.

o Payback Award XP has been increased from 100 to 400 per kill.

Heavy Shield

· Hit points reduced from 750 to 450 .

· Drain per second decreased from 50 to 12.5

· Passive regen rate increased :

o Rank 1 - Changed from 12.5 per second to 15

o Rank 2 - Changed from 13.1 per second to 16

o Rank 3 - Changed from 13.75 per second to 17.3

o Rank 4 - Changed from 14.6 per second to 18.75

o Rank 5 - Changed from 15.6 per second to 20.4

o Rank 6 - Changed from 16.6 per second to 22.5

· Hit points reduced from 750 to 450 .

· Drain per second reduced from 50 to 18 .

· Shield points received per kill changes:

o Rank 1 increased from 31 to 143 .

o Rank 2 increased from 47 to 160 .

o Rank 3 increased from 78 to 173 .

o Rank 4 increased from 113 to 186 .

o Rank 5 decreased from 157 to 200 .

· Resists for Small Arms, Melee, and Anti-Vehicle projectiles decreased from 45% to 40% .

· Increased active duration by 50% .

Weapon Balance

· Projectile velocity decreased from 500 to 450 .

· Projectile drop increased from 0.5 to 2.0 .





· Projectile velocity decreased from 500 to 450 .

· Projectile Drop increased from 0.5 to 3.0 .

· Recoil increased from 0 to 2.0 .





· Maximum damage range to 15m, from 8m .

· Horizontal recoil to 0.18, from 0.18 to 0.22 .

· Horizontal tolerance to 0.4, from 0.5 .

· Added Underbarrel Grenade .

· Added Underbarrel Smoke attachments .

· Short reload to 2.5, from 2.15 .

· Long reload to 3.4, from 3.05 (This corrects a bug to the reload speed that was on Live.)









· Maximum damage range to 15m, from 8m .

· Horizontal recoil to 0.18, from 0.18 to 0.22 .

· Horizontal tolerance to 0.4, from 0.5 .

· Added Underbarrel Grenade .

· Added Underbarrel Smoke attachments .





· Maximum damage range to 15m, from 8m .

· Horizontal recoil to 0.18, from 0.18 to 0.22 .

· Horizontal tolerance to 0.4, from 0.5 .

· Added Underbarrel Grenade .

· Added Underbarrel Smoke attachments .





· Maximum damage range to 15m, from 8m .

· Vertical recoil to 0.51, from 0.58 .

· Horizontal recoil to 0.135, from 0.14 to 0.17 .

· Horizontal tolerance to 0.35, from 0.5 .

· Projectile velocity to 680, from 650 .





· Maximum damage range to 15m, from 8m .

· Vertical recoil to 0.51, from 0.58 .

· Horizontal recoil to 0.135, from 0.14 to 0.17 .

· Horizontal tolerance to 0.35, from 0.5 .

· Magazine size to 22, from 20 .

· Ammunition capacity to 132, from 120 .





· Maximum damage range to 15m, from 8m .

· Vertical recoil to 0.51, from 0.58 .

· Horizontal recoil to 0.135, from 0.14 to 0.17 .

· Horizontal tolerance to 0.35, from 0.5 .

· Short reload to 2.0, from 2.5 .





· ADS Moving CoF to 0.4, from 0.35 .





Flash Grenade

· Fuse timer to 1.5 sec., from 3 sec .





· Revive range standardized to 6 meters at all ranks.









· Increases minimap detection range by 15m .

· No longer increases CoF bloom .





· Lightning tanks may now unlock Engagement Radar .

· Players can now safely drop from a Valkyrie by default .





· Base capture progression arrow now shows on map screen .

· VP points for capturing both warpgates is now permanent .

· Fix bug that prevented victory points from being awarded for owning all facility types in certain situations .

· Fix that should make damage from C4 attached to a moving vehicle much more reliable .

· Fixing erratic blinking of centralized HUD ammo/ability bars when at warning levels .

· Potential fixes for various minimap bugs regarding indicators disappearing or not showing up .

· Fix for some vehicle cosmetics displaying in 1st person that should not have.

· Fixed an incorrect Depot icon for the Icarus Helmet.



