



The first is standard Jaina



The second is a long range mage build against teams with strong engage and lockdown.



Both builds work with both heroics!!!



In both builds, the key talents, that affect gameplay are at level 1, 7 and 13. The rest are my personal preference and can be swapped, while maintaining the playstyle. Find what works best for you and use it.



Keep in mind that the builds are best case scenario talent choices. In certain situations you should opt for safety talents like Frost Armor Ice Barrier Numbing Blast This guide contains 2 builds.The first is standardburst build focused on maximum damage.The second is a long range mage build against teams with strong engage and lockdown.Both builds work with both heroics!!!In both builds, the key talents, that affect gameplay are at level 1, 7 and 13. The rest are my personal preference and can be swapped, while maintaining the playstyle.Keep in mind that the builds are best case scenario talent choices. In certain situations you should opt for safety talents likeor, according to the enemy composition and behavior.



Content

Changelog.

Intro.

Play style.

When to pick in Ranked play?

Ability usage.

Ability Combinations.

The example builds.

Talents in depth.

How to play the maps.







Guide Created 29.08.2017.



Changes to Jaina



Blizzard

Improved Ice Block Frostbite Improved Ice Block

Level 1: Deep Chill moved to 20. New Globe Quest replacing Conjurer's Pursuit Fingers of Frost Frostbite

Level 7 talents: Frostbitten Removed. Added Icefury Wand

Level 10 talents: Water Elemental Mana reduced from 75 to 60, and CD from 80s to 60s.

Level 20 Talents: Deep Chill moved from level 1. New functionality - slow from Frostbite Ice Blink 05.03.2018 - Minor changes and spellcheck.Guide Created 29.08.2017.Changes toin the last patch:CD Reduced from 15 to 14.became Baseline: Upon dealing 15.000 critical damage (from her trait -), gain- 40s CD.Level 1: Deep Chill moved to 20. New Globe Quest replacing(+.1 mana regen per globe, up to 20 stacks, at 20, increase damage bonus fromby 10%).Level 7 talents: Frostbitten Removed. Added(AA's deal 75% Bonus Damage to Chilled Targets and reduce Blizzard CD by 1 second per AA). Ice Floes CD Reduction changed from 1 per target hit up to 5s, to 2.5 per chilled hero hit up to 5s.Level 10 talents: Water Elemental Mana reduced from 75 to 60, and CD from 80s to 60s.Level 20 Talents: Deep Chill moved from level 1. New functionality - slow fromstacks 2 times for a total of 50%. Added- very low range blink ability with AOE Chill application. Cold Snap now also reduces CD by 10s per hero hit by the center explosion. (Currently bugged - CD is decreased by all targets hit, from both outer and inner circle).

Jaina Jaina



Please Vote and comment after reading it. If you like it feel free to check my other guides. :) is an iconic Blizzard character. I loved her all the way back in Warcraft 3, and I am glad Blizzard decided to give her a nice refresh. I have planned to make aguide for a long time, and I feel this is the best moment for it.Please Vote and comment after reading it. If you like it feel free to check my other guides. :)

Play style. Top

Positioning, positioning and then some more positioning.

Jaina Jaina Frostbite However there is one aspect ofthat makes her quite different - Jaina Jaina Forpositioning is everything! Frostbolt Frostbolt Blizzard Cone of Cold





Burst vs Sustain and why you need both. Also auto attacks!

Jaina Your primary goal is to do as much damge as you can to as many enemy heroes as you can.



However the end result you are looking for is kills. Jaina Blizzard Cone of Cold Don't be afraid to use yourandto burst a single target.



Your cooldowns are not very short, which means Jaina Jaina needs to do sustain damage to stay relevant in the middle of 5v5 battles, or it is basically 4v5 at this point. Frostbolt Frostbolt No matter what build you are using you must learn to land yourskillshots. Jaina Icefury Wand Now going for the Q build is not necesarry to have good sustain. Icefury Wand Blizzard Jaina is what many consider the embodiment of a generic mage. Low health hero with high ability burst damage on a moderate to long cooldowns, who needs constant protection from her team.. Thanks to her traitcan position a bit more aggressive, to deal damage. The slow her abilities apply gives her the option to retreat, as long as the enemy hero(s) don't have strong gap-closer and hard CC. The downside of this, is that many players overestimate the security of the slow and position too aggressively, essentially getting out of position. This leads to an engage from the enemy tank, lockdown and death.Stay behind your tank at all times, and in range of your support. Ideally you should be just at the range offrom the closest enemy, so you can fire the ability on CD. When you have a good opportunity to dump damage on the enemy do it. Walk forward hit your, or a combination of them, that is appropriate, and immediately retreat to safety. This will give teh enemy the smallest possible window to counter engage on you. Advance very aggressively only if your tank is doing the same, and never get ahead of him.is a burst AOE mage. But nothing is absolute.However the end result you are looking for is kills.'s abilities don't have very big area of effect, but are powerful.Your cooldowns are not very short, which meanshas high damage in a small interval of time, then her damage drops a lot, until she is relevant again as her CDs refresh. This is where one of her weaknesses is. She can mostly be ignored when not casting abilities. Here is where sustain damage comes in.The one thing she can do about that is. And this is why the Q build is so popular btw.All heroes have AA damage for the purpose of sustain, and every bit counts, but's auto attack damage is so low most of the time it is not worth the risk of using them. Thankfully this was addressed in the last patch withgives you the extra punch between cooldowns, and it lowers the cooldown of your, making you auto attacks matter a lot. Also this givesa damage that can be relevant against heroes with ability armor, like Anub'arack.

When to pick in Ranked play? Top

Jaina Zeratul The Butcher Jaina Jaina Valla Jaina Ice Block The Hunt Pyroblast This one is easy. Pickwhen your team needs ability damage hero, and the enemy lacks very hard engage likeorcan fit almost all compositions, as long as your team have a tank, support and a second frontline hero (a second tank or bruiser) you will be fine playing her. Every team needs to have both sustain and burst damage.gives you plenty of burst. The sustain damage dealer can be someone like, but more often than not is will be the bruiser, a second support or just a combination of all your teammates. Also in her current conditionis very safe hero, as long as you position carefully. Her variant ofcan protect her from heavy burst and negate abilities likeor, while her slows allow her to have superior mobility over heroes lacking hard engage.

Ability usage. Top





Frostbite Jaina



Frostbolt Jaina Frostbolt



Blizzard Jaina Blizzard



Cone of Cold Jaina Jaina



Ring of Frost Mosh Pit Void Prison Malfurion Entangling Roots



Summon Water Elemental Ring of Frost Ring of Frost Wintermute



Icy Veins



Improved Ice Block Ruthless Onslaught A quick word about abilities.- Not much to say about's trait. Chill people and hit them with burst for more damage. Simple.- This skillshot provides a big amount of the sustain damagehas. make sure not to miss it. Landingon an already chilled target is easier and this ability is excellent for chasing and finishing off enemies. That is why the Q build is popular, but even on its own this ability is very useful due to its short cooldown.- This is the most impactfull abilityhas. It essentially locks down an area for a good amount of time, and slows and damages everyone in it. It also provides great wave clear when needed and gives nice objective control. Howeveris high mana cost ability on a long cooldown, and landing the second and third wave on heroes is hard. This is why it is best kept as follow up to friendly stun or root. If however you build into this (as this guide does), you can make great use of AOE damage all game long.- This is the most dangerous abilityhas. Both for her and the enemy. It has short range so getting in position to use it can be dangerous, but also it is the highest damage ability she has, making it very strong against diver heroes charging. Use at any opportunity you get, unless you are keeping it as defensive tool against dive or stealth heroes. The range makes it so that, the long cooldown is not an issue, as you generally are too far to use it on CD anyway, unless someone is too stupid to get near you, when it is up.- This is high impact damage ability. The root and raw damage it provides is superb at destroying whole enemy teams. However the delay between the cast and activation gives plenty of time to avoid it, especially if the enemies just stand in the center of the ring. This makes it high risk - high reward heroic, and it is best used as follow up to a friendly CC like'sand so on. Or against running away enemy teams, as it can be easily placed so they are forced to ether get hit by it, or turn around from their disengage, letting your team catch up and finish them.- This heroic is superior to the, if you lack any wombo combo potential and you can keep the elemental alive long enough. It is easier to use, and gets certain value, letting you use it both offensively and defensively, even to siege and chase enemy heroes. The downside is that the elemental can be killed, and it lacks the AOE team killing power of. On the other hand the level 20 upgradeis the best talent in the tier, giving the Elemental huge power.- More or less this is instant CD refresh, with the push of a button. Do with the extra blow up potential what you will. Best used to destroy enemy teams that have clumped together, with 2 ability rotations and your heroic.- Stasis to protect yourself. Simple and effective. Use to avoid incoming burst damage and chain CC, or to break abilities like

Ability Combinations. Top

The example builds. Top

Talents in depth. Top

How to play the maps. Top