Cloaked Hyena (Displacer Beast)

Medium beast, unaligned

Armor Class 14 (natural armour)

14 (natural armour) Hit Points 56 (8d8 + 16)

56 (8d8 + 16) Speed 50 ft.

STR DEX CON INT WIS CHA 16 (+3) 17 (+3) 14 (+2) 5 (-3) 13 (+1) 7 (-2)

Skills Perception +4, Stealth +6

Perception +4, Stealth +6 Senses Darkvision 60 ft., passive Perception 14

Darkvision 60 ft., passive Perception 14 Challenge 3

Keen Smell. The cloaked kyena gets a +5 bonus to ability checks that rely on smell.

Displacement. The cloaked hyena projects a magical illusion that makes it appear to be standing near its actual location, causing attack rolls against it to have disadvantage. If it is hit by an attack, this trait is disrupted until the end of its next turn. This trait is also disrupted while the cloaked hyena is incapacitated or has a speed of 0.

Pack Tactics. The cloaked hyena has advantage on an attack roll against a creature if at least one of the cloaked hyena's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Cloaked hyenas (also called displacer beasts) live in arid regions across Lithipia, Westersis and Tarmar. Hunting at night in small packs, they use their rudimentary illusion magic to confuse prey, allowing them to take on dangerous animals like elephants, tigers, and even juvenile dragons.

Actions

Multiattack. The cloaked hyena makes two attacks: one with its claws and one with its bite.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit 6 (1d6 + 3) piercing damage

Bite. Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit 6 (1d6 + 3) piercing damage plus 14 (4d6) poison damage.