We have become very accustomed to playing maps and mods on one level.

That’s not to say that some maps don’t include more Z-axis gameplay, but in general it’s something that could be used to more and better effect.

This mapping challenge is all about having the player move up and down in a realistic way.

Of course, that doesn’t mean they can ONLY move up and down, but the idea of vertical gameplay or movement should be the central theme of each entry.

Basic Details

Title: VerticalVilleTwo

VerticalVilleTwo Filename: hl2-ep2-sp-mc-verticalvilletwo.7z

hl2-ep2-sp-mc-verticalvilletwo.7z Size : 75.70MB

75.70MB Author: Daniel Friend, Spencer Patel, Jacob Heywood and Jason Maki Gimba

Daniel Friend, Spencer Patel, Jacob Heywood and Jason Maki Gimba Date Released: 03 October 2015

Download Options

Download to your HDD [75.70MB]

You can still use it with MapTap once you have downloaded it.

Manual Installation Instructions

Copy the VerticalVilleTwo folder into your …\Steam\SteamApps\sourcemods\ folder.

Restart or start Steam.

VerticalVilleTwo should now be listed in your Library tab.

If you require more help, please visit the Technical Help page.

Entries

In alphabetical order.

Apartment Block by Daniel Friend

Construction By Spencer Patel

Synthesis by Jacob Heywood

Truss by Jason Gimba AKA Maki

Menu Music

Brane Scan by Kelly Bailey from Half-Life 2

Credits

The RunThinkShootLive.Com intro video was made by ĜL1TCĦ³

Sponsor

This challenge was sponsored by Nodecraft – High Performance Game Servers.

Receive 15% off your first month by clicking the link above.

Prizes

Various Steam and Origin games.

Custom Gridview Images

Four gridview icons are included in this file. To use the included grid view icon, select “Gridview” in Steam (top right corner). Right click on “VerticalVilleTwo” and select “Set Custom Image”. Then browse to the SourceMods folder and then to VerticalVilleTwo/steam-gridview-icons folder and select the image. Then click “Set Image” and that’s it.

Of course, you can create your own custom image if you prefer.

Dates

The challenge started 10th September 2015 at 10am GMT and finished Monday 28th September at 10pm GMT

General Rules

Maximum two maps per mapper per challenge.

The map must be original and not have been released publicly before.

The map must run in system with only Ep2 installed

By entering the competition you grant PlanetPhillip.Com & RunThinkShootLive.Com the right to release the map as part of the VerticalVilleTwo Mod.

Maps must not appear before the release and for one month after the release of the mod.

No assets from retail games other than HL2, HL2: Ep1 or HL2: Ep2 are allowed.

Other assets are allowed with written permission from their original authors, which MUST be included in the entry.

Phillip’s decision is final and no correspondence will be entered into about it.

The map MUST have a proper name.

The map MUST have a proper filename: MapName_vvt.bsp

All entries must be sent to: planetphillip@gmail.com no later than the deadline.

Videos

The playthrough/walkthrough below is provided by PlanetPhillip. See more of his playthroughs on this site: VP: PlanetPhillip.



The playthrough below is provided by Custom Gamer. See more of his playthroughs on this site: VP: Custom Gamer



Screenshots

WARNING: The screenshots contain spoilers.

1024 x 576 1366 x 768 1600 x 900

Vote for your Favourite

Voting closes after 10 days and the entry with the highest votes is the winner.



Which is your favourite entry for VerticalVilleTwo

Reader Recommendations

Avoid It! Think Twice Maybe Play It Later Play It Now!

13 recommendations, average score: 4.77 (out of 5), standard deviation: 0.18 ( recommendations, average score:(out of 5), standard deviation: 0.18 ( what's that?

Total Downloads

2,950 Overall

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Meta Review Data

12 comment(s) with meta review data.



Installed:

Users

Manually: 12 Users



Using Gauge Manually: Time Taken:

Average: 1 Hours, 15 Mins

Shortest: 1 Hours by ihonnyboy

Longest: 2 Hours by DjReplica

Total Time Played: 15 Hours, 3 Mins Statistics based oncomment(s) with meta review data.

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