Crowfall has just achieved its latest stretch goal, securing funding for the team at ArtCraft Entertainment to localize the game’s language options to expand to several new markets around the world.

Huzzah! Over the weekend, backers unlocked the stretch goal that will allow us to localize Crowfall into six additional languages: German, French, Spanish, Portuguese, Russian, Italian.

At the time of writing, the upcoming crowdfunded MMORPG has raised over $1.94 million, and is now headed towards its next freshly launched goal at an even $2 million – development of “The Shadow” ruleset, which will add a new type of campaign in which players can battle for supremacy.

Finishing out our remaining “World Bands”, the Shadow ruleset is specifically aimed toward pre-existing guilds to vie for control of each Campaign.

The Shadow ruleset was previously announced as a long-term goal during the game’s Kickstarter phase, and will add special campaign worlds balanced around Guild vs Guild competition to the game.

Despite the variable rulesets, Crowfall‘s campaign worlds are massive, persistent, alterable world-spaces supporting thousands of players that exist for months at a time for players to battle over resources and objectives. Although they are limited duration servers (in an attempt to stop long-term dominance by an unassailable victor), the team at ArtCraft Entertainment hopes that their scale and duration will make them more analogous to a traditional MMO server than anything else.

Sources: Official Site / Facebook / Campaign FAQ