The PlanetSide 2 Public Test Server will be updated this evening with the following changes.

Advanced Specialization Program

Infiltrator’s Carbine Access unlock has been removed.

Heavy Assault’s LMG Secondary unlock has been removed.

Heavy Assault can now gain access to Reserve Hardlight Barriers through the ASP, more info below.

Fixed a bug where players could not spend ASP tokens if they only had one left.

Engineer

A new Utility Item, the Reserve Hardlight Barrier, has been added.

Reserve Hardlight Barriers function similar to the standard Hardlight Barrier, except that you can only carry up to two before needing to resupply, and they cost 50 nanites a piece to equip.

The Engineer’s standard Hardlight Barrier can be placed in close proximity to a Reserve Hardlight Barrier, and both can be on the field at once.

Construction

Pain Spire particle effects have been updated, these are still placeholdery.

Structure Shield Module’s Overcharged Shield activation time from 15 sec. 5 sec.

Overcharged Shield cooldown from 30 sec. to 40 sec.

Overcharged Shield now affects Pillboxes, Bunkers, Towers, Sunderer Garages, and Vehicle Gate Shields.

Repair Modules no longer heal walls with Overcharged Shield active, but they may still be repaired by other sources.

Repair Module no longer causes players to shout for repairs.

Misc. Additions, Changes, and Fixes