An Australian company named Euclideon claims that it has figured out how to make games look 100,000 times better by getting rid of polygons.

Euclideon was formed in May of 2010 in Brisbane Australia. It’s Unlimited Detail method can supposedly display unlimited point cloud data in real time – meaning that game environments would no longer need to be made out of polygons, but could be made out of tiny atoms, dramatically improving the level of detail in a game. The following video, narrated by Euclideon CEO Bruce Robert Dell, describes the process rather well. We’d don’t know much more about this technology at this time. Does this really work as well as it looks like it does? Or is Euclideon putting us all on a bit? We can’t wait to find out.

[Thanks to Clay Masoner for the news tip]