Open Beta 2 for Ashes of Creation Apocalypse

Our second Open Beta test of the year for Ashes of Creation Apocalypse will be live from Thursday, January 24, 2019 at 10:00 a.m. Pacific/6:00 p.m. UTC until Sunday, January 27, 2019 at 10:00 p.m. Pacific/January 28, 2019 at 6:00 a.m. UTC.

You can join by registering for the open beta and downloading the latest patch. Yep, it’s that easy!

During this next test, we’ll be testing the following:

Network issues during matches

Performance of the server

VOIP service stability

Bug fixes

Testing our Solo and Squad Battle Royale Game Modes

If you encounter any bugs, please continue to use our new Bug Form. This helped our Quality Assurance Team during our last beta test, and we’d like to continue to use it as it has allowed us to get issues to our Development Team much faster.

We’ll see you on the battlefield, and don’t forget, you can keep up-to-date on all the Ashes of Creation news by following us on our social channels on Twitter and Facebook!

Known Issues

Mini map stays grey when loading into the match sometimes.

No-fill option button does not work.

Experience awarded from the adventure path is not being granted when you "level up."

Referral codes can not be redeemed

Referrals are not showing up properly on account page. This is because some of your referrals may not have migrated to the new website. We currently cannot display legacy users, but we are working to resolve this on our end.

If you encounter this issue, please reset your password to a new password and avoid special characters.

Password Invalid for website, but not for Game Launcher: Some accounts are able to access the game with their login information on the game launcher, but not on the website.

If you encounter any of the below issues, please put in a Customer Service Ticket. If you already have a ticket in our system, please be patient. We have added additional personnel to our Customer Service Team, but due to the influx of tickets, our response time is a bit delayed. We appreciate your patience.

Invalid Input Parameter: Attempts to log in are disrupted by an Invalid parameter message.

Missing Embers: Ember purchases were not transferred, or applied correctly to the account.

Missing Package: Previously owned packages were not successfully migrated.

Limbo Account: Certain accounts are not generating a Password Reset. Players have provided screenshots of their email verification to confirm the issue is not user error.

Forced Username change error: Users whose usernames contain a special character are prompted to change their username on their first login. Some players are reporting that once they log out of their account with a changed username, they are no longer able to log back in using their old special character username, or their new username.

Password Invalid for website, but not for Game Launcher: Some accounts are able to access the game with their login information on the game launcher, but not on the website.

Legendary Path not unlocked for backers: Alpha 1 backers are entitled to a lifetime legendary path unlock. Multiple player reports are coming in that this feature was not given to their account.

Patch Notes

Gameplay

Fixed bug with animation cancelling using emotes.

Fix for falling through the ground on death.

Fixed a bug that gave kill credit if PC died to self ownage, to the storm, or to gravity. (What goes up, must come down…)

Fixed issue where weapon scopes displayed unintended surroundings in windowed modes.

Fixed offset when players drop items.

Fixed an issue causing some doors to only be damaged from one side.

Fixed an issue that moved the crosshair when swapping between hip fire and ADS with the crossbow.

User Interface

Updating short descriptions for kill with weapon quests to clarify who is killing whom and with what.

Fixed an issue where Inventory window was cut-off with small window resolutions.

Implement a region selection window which displays ping, and other useful information for players.

Added “No Fill” option button. (Doesn’t currently work, but in the future, if the checkbox is enabled, and a party is not completely filled, the party will not get assigned random players to fill their party.)

Players who are not leaders in a party should not be able to select regions.

Use ping functionality to initially select the users region.

Player is able to purchase a Compendium level before purchasing the Compendium.

Fixed UI bug that resets region selection in lobby after a match

Added section for controller mapping in settings

Art

Updated all armor set skin weights with mesh fixes for clipping issues.

Fixed a bug where “A proper salute” was not playing the correct animation.

Added foliage texture optimization.

Added texture optimization, fixing duplicate materials on some static meshes.

Added logic for footsteps and missing lava cue.

Flattened Landscape under Crystal Canyon tribal assets that players were getting stuck in.

Raised terrain underwater plane in the Crystal Canyon area to prevent the player from crouching under it.

Collision now hugs the mesh much more closely. The player still can't go under the sides standing, but that is because of the player capsule, not the dock collision.

Added optimization for crystal rock texture.

Added optimization for tree bark.

Reduced wind strength and speed, provides a more natural look to tree animations

Adding debris to engine and puddles.

Updated lighting

Texture optimization and material cleanup

Fixed projectile trails. They should both clean up more reliably and represent the actual projectile's trajectory much more closely.

Made tweaks to armor heal 01 & 02 animations.

Fixed terrain bugs in Underrealm

Audio