Meet Blaster, MapleStory’s newest character, who comes armed with arm cannons ready to blast everything to smithereens! Create this Resistance warrior and level up to earn helpful gear and items. Then continue the Heroes of Maple content with Act 3, which sees our heroes traveling to the city of Seoul in search of the Transcendent Stone. Prepare for big changes as the continent of Dawnveil undergoes an update, including relocating regions and rebalancing the Trade Voyage. Take part in the new Maplehood Watch event and hunt monsters to earn free Cash items. There will be several fun events in Heroes of Maple: Blaster, the next update of the summer!

V.175 – Heroes of Maple: Blaster is live on July 20!

Table of Contents

NEW PLAYABLE CHARACTER: BLASTER

Overview

CLASS : Blaster

EQUIPMENT TYPE : Warrior

MAIN WEAPON : Two-handed Arm Cannon

SECONDARY EQUIP : Explosive Charge

MOBILITY : Mid

HP : High

MP : Low

PRIMARY STAT: STR



Blaster is a new Resistance character that makes use of his Arm Cannon (primary weapon) and Explosive Charge (secondary weapon) to cause mayhem amongst his enemies! Make use of Blaster to create large explosions, wreak havoc, and do massive damage today!

Please note that for a limited time after Blaster's release, Blaster characters will not be allowed to be created using Character Cards, and will not be able to participate in the Burning Project event.

Blaster characters utilize a new system called the Dynamo Gauge. Consume ammo from this gauge to use certain skills. Using the Revolving Cannon skill in combination with other skills will inflict more damage—and more explosions—to enemies. In addition, consuming ammo from the Dynamo Gauge using Revolving Cannon will fill the gauge's power levels. Max out the power levels to unleash a massive attack, Bunker Buster Explosion! Be warned, though; after using Bunker Buster Explosion, the Dynamo Gauge will overheat, initiating a cooldown where the power levels are unable to be filled.

Skills

Blaster 1st Job

Magnum Punch : Use the Arm Cannon to throw a heavy punch laden with explosive power! Can be used with Revolving Cannon . Can be linked to Double Blast . Level 20: MP Cost: 12. Enemies Hit: 6. Damage: 75%. Number of Attacks: 3.

Revolving Cannon : Use the Arm Cannon to consume ammo from the Dynamo Gauge and cause additional explosions to be added to certain Blaster skills. This skill cannot be used by itself. Skills that Revolving Cannon can be combo'd with: Magnum Punch , Double Blast , and Revolving Blast . Hold down the button mapped to this skill to reload the Ammo in the Dynamo Gauge.

Bunker Buster Explosion : Deplete the Dynamo Gauge to release a massive explosion and accompanying shockwave to deal immense damage to enemies. A minimum of 3 power level bars on the Dynamo Gauge is needed to use this skill. Each additional bar above 3 will release additional shockwaves. Level 10: Initial Explosion: M ax Enemies Hit: 10. Damage: 100%. Number of Attacks: 8. Melee hits ignore 80% of enemies' Defense Rate. Max Damage: 99,999,999. Shockwave 1: Max Enemies Hit: 10. Damage: 50%. Number of Attacks: 6.

Double Jump : Harness unbridled explosive power to propel through the air once more after jumping. Level 10: MP Cost: 5. Increases jump distance.

Detonate : Use Ammo from the Dynamo Gauge to thrust through the air in the opposite direction from which you are facing. The resulting explosion will damage enemies. Holding the up arrow while using this skill will thrust upwards. Level 10: Ammo Cost: 1. Max Enemies Hit: 6. Damage: 155%. Number of Attacks: 2.

Blast Shield : When attacked, generate a protective shield proportional to the damage taken. While this shield is active and using a Blaster Skill, you will not be knocked back by enemy attacks. Level 10: When hit, convert 40% of damage taken into a protective shield. Maximum shield potential is equal to the character's MaxHP. 40% +50 of the shield's HP dissipates each second. When the Shield is active: 100% chance of not being knocked back while using Blaster Skills. Power Stance Chance: +40%. Weapon DEF: +200. MaxHP: +20%.

Revolving Cannon Mastery : Causes direct attacks to do more damage when the Dynamo Gauge is overheating. Affected skills/attacks: Magnum Punch , Double Blast , Hammer Smas h , Shotgun Punch , Ballistic Hurricane , Muzzle Flash , and Hyper Magnum Punch . When at least one bar of the Dynamo Gauge is filled, direct attacks will trigger additional attacks which deal 75% damage, 1 time. For each extra bar, the damage of the additional attack is increased by 10%. Movement Speed: +30. Jump Power: +15. Max Movement Speed: +20.



Blaster 2nd Job

Double Blast : Perform a two-hit combo in the direction you are facing. This skill can also be triggered by repeatedly pressing the Magnum Punch button. Can be linked to Bobbing , Weaving , Hammer Smash , and Shotgun Punch . Level 20: MP Cost: 20. Enemies hit: 6. Damage: 130%. Number of Attacks: 4.

Bobbing : Explode forward while avoiding enemy attacks. Can be stopped by jumping. Can be charged. Level 15: MP Cost: 9. Avoidability: +90% for 1.5 seconds after activation. Magnum Punch damage: +90% points.

Arm Cannon Boost : Doubles the attack speed of the Arm Cannon. Level 10: MP Cost: 11. Duration: 200 seconds. Weapon Attack Speed: +2.

Arm Cannon Mastery : Increases Arm Cannon mastery, Crit Rate, and Attack Power. Level 10: Mastery: +50%. Crit Rate: +30%. Attack Power: +20.

Physical Training : Permanently increases STR and DEX. Level 5: STR/DEX: +30.

Charge Mastery : Decrease charge time for charge skills. Increases damage. Level 14: Decrease charge times by 15%. Damage: +20%. Immediately reloads 1 Ammo when using a charge skill. After using a charge skill, damage taken is reduced by 20%.

Revolving Cannon Plus :

Level 20: Bunker Buster Explosion damage: +20% points. Shockwave 1 damage: +40% points. Additional attack damage due to overheat: +20% points. Revolving Cannon damage during Magnum Punch : +40% points. Maximum Dynamo Gauge power level capacity increased to 4. Maximum Ammo capacity increased to 4. Using Bunker Buster Explosion while the Dynamo Gauge is at 4 bars or higher increases damage by 40% points and will generate Shockwave 2, which attacks up to 10 enemies for 100% damage 6 times.



Blaster 3rd Job

Hammer Smash : Smash the ground with enough raw, brute force that enemies get launched into the air! Can be charged. Launched enemies will receive a debuff increasing their Final Damage taken for a limited period of time. Level 20: MP Cost: 25. Max number of enemies hit: 8. Damage: 200%. Number of Attacks: 6. Debuff: 10% extra Final Damage taken. Duration: 10 seconds. Upon releasing a Charged Hammer Smash , creates a shockwave that lasts for 5 seconds and hits up to 8 enemies for 150% damage, 2 times. Enemies hit by this shockwave will receive the debuff. Double Blast damage: +90% points.

Weaving : Explode backwards while avoiding enemy attacks. Can be stopped by jumping. Can be charged. Level 15: MP Cost: 9. Avoidability: +90% for 1.5 seconds after activation. Magnum Punch damage: +105% points.

Rocket Rush : Grab onto nearby enemies and drag them in the direction the character is facing. Any enemies caught in the path of the rush will be dragged as well. Level 20: MP Cost: 28. Grab 1 enemy and deal 140% damage, 2 times. During the rush, push back and deal 140% damage to a maximum of 15 enemies.

Magnum Launch : Deliver a powerful punch to the enemy held during Rocket Rush . This enemy will then be launched forward a short distance and explode, dealing damage to enemies along the flight path and during the explosion. Can only be used during Rocket Rush . Level 20: MP Cost: 10. Damage: 180%. Number of Attacks: 6. Maximum Enemies Hit: 15.

Revolving Cannon Plus II :

Level 20: Bunker Buster Explosion damage: +60% points. Shockwave 1 and 2 damage: +80% points. Additional attack damage due to overheat: +60% points. Revolving Cannon damage during Magnum Punch : +60% points. Revolving Cannon damage during Double Blast : +20%. Maximum Dynamo Gauge power level capacity increased to 5. Maximum Ammo capacity increased to 5. Using Bunker Buster Explosion while the Dynamo Gauge is at 5 bars or higher increases damage by 80% points and will generate Shockwave 3, which attacks up to 10 enemies for 180% damage 6 times.

Shield Training : Improve the Blast Shield. Level 20: When hit, convert 30% of damage taken into a protective shield. Maximum shield potential is equal to the character's MaxHP. 40% +50 of the shield's HP dissipates each second. When the Shield is active: 100% chance of not being knocked back while using Blaster skills. Abnormal Status Resistance: +20%. Elemental Resistance: +20%.

Combo Training : Increases effectiveness of link skills and charge skills. Permanently increases attack power. Level 9: Final Damage: +3% per stack. Attack Speed: +1 per 6 stacks. Skill Link Speed: +1 per 10 stacks. Duration: 10 seconds. Can be stacked up to 10 times. Attack Power: +15%.



Blaster 4th Job

Shotgun Punch : Punch so hard that it creates a shockwave! Permanently increase Double Blast damage. Level 30: MP Cost: 70. Max number of enemies hit: 6. Damage: 265%. Number of Attacks: 6. Generates a shockwave that attacks up to 6 enemies for 140% damage, 4 times. Double Blast damage: +180% points.

Muzzle Flash : Instantly move to a nearby enemy during the skill Weaving to perform an attack. Can only be used during Weaving , and can be activated by performing Weaving again. Permanently increases Magnum Punch damage. Level 20: MP Cost: 25. Maximum number of enemies hit: 6. Damage: 500%. Number of Attacks: 3. Magnum Punch damage: +230% points.

Ballistic Hurricane : Spin really fast and punch everything! Turn your body into a weapon as you transform into a cyclone of punches, sucking in everything around you and dealing massive damage. During this skill, use the left and right arrow keys to move across the field while continuing to attack. Permanently increases Hammer Smash damage. Level 30: MP Cost: 25. Maximum number of enemies hit: 12. Damage: 700%. Duration: 6 seconds. Cooldown: 45 seconds. After the skill ends, perform a jumping uppercut that attacks up to 12 enemies for 2100% damage and sends them flying. Max Damage: 99,999,999. Hammer Smash damage: +195% points.

Revolving Blast : Reload all the Ammo in the Dynamo Gauge and then rush, grab, and stun the enemy you're facing with the highest HP. Use Revolving Cannon while holding the enemy to unleash a flurry of explosive punches on them. Use Revolving Cannon six times and perform the skill again to unleash a Bunker Buster for extra damage. Activates on enemies that cannot be stunned. Invincible while holding an enemy. Bunker Buster damage ignores additional Defense Rate. Affected enemy is immune to Stun for 60 seconds. Level 30: MP Cost: 200. Initial Damage from Rush, Grab, and Stun: 230%. Number of Attacks: 2. Cooldown: 150 seconds. Revolving Cannon can hit up to 6 times:

1st Hit: Damage: 200%. Number of Attacks: 4. 2nd Hit: Damage: 220%. Number of Attacks: 4. 3rd Hit: Damage: 240%. Number of Attacks: 4. 4th Hit: Damage: 260%. Number of Attacks: 4. 5th Hit: Damage: 280%. Number of Attacks: 4. 6th Hit: Damage: 300%. Number of Attacks: 4. Bunker Buster: Damage: 350%. Number of Attacks: 8. Ignores 80% Defense Rate. Max Damage: 99,999,999.

Vitality Shield : Converts an active Blast Shield to HP. If there is no active Blast Shield or your HP is full, this skill cannot be used. For a short time after activation, all incoming damage is reduced. Damage reduction is determined by C harge Mastery . Permanently increases Magnum Launch damage. Level 10: MP Cost: 100. Recovers HP equal to the sum of the dissipated Blast Shield and 50% of your max HP. Damage reduction buff duration: 15 seconds. Cooldown: 150 seconds. Magnum Launch damage: +150% points.

Maple Warrior : Temporarily increase the stats of all party members. Level 30: MP Cost: 70. All stats: +15%. Duration: 900 seconds.

Hero's Will : Ignore some abnormal status effects. Level 5: MP Cost: 30. Cooldown: 360 seconds.

Revolving Cannon Plus III :

Level 20: Bunker Buster Explosion damage: +120% points. Shockwave 1, 2, and 3 damage: +170% points. Additional attack damage due to overheat: +140% points. Revolving Cannon damage during Magnum Punch : +140% points. Revolving Cannon damage during Double Blast : +100%. Maximum Dynamo Gauge power level capacity increased to 6. Maximum Ammo capacity increased to 6. Using Bunker Buster Explosion while the Dynamo Gauge is at 6 bars or higher increases damage by 150% points and will generate Shockwave 4, which attacks up to 10 enemies for 320% damage 6 times.

Shield Training II : Improve the Blast Shield. Permanently increase Rocket Rush damage. Level 20: When hit, convert 50% of damage taken into a protective shield. Maximum shield potential is equal to the character's MaxHP. 40% +50 of the shield's HP dissipates each second. When the Shield is active: 100% chance of not being knocked back while using Blaster Skills. Abnormal Status Resistance: +20%. Elemental Resistance: +20%. Rocket Rush damage: +80% points

Gauntlet Expert : Increases the Mastery, Min/Max Crit Damage, and Boss Attack Damage of the Arm Cannon. Level 30: Mastery: +70%. Min/Max Crit Damage: +15%. Boss ATT: +15%.

Advanced Charge Mastery : Decrease charge time for charge skills. Overwrites the buffs/enhancements from Charge Mastery . Decreases damage take. Permanently ignores a portion of enemies' defense rate. Level 10: Decrease charge times by 25%. Immediately reloads 2 Ammo when using a charge skill. After using a charge skill, damage taken is reduced by 35%. Permanently ignore 35% of enemies' defense rate. Damage taken is reduced by 15%.

Combo Training 2 : Increases effectiveness of link skills and charge skills. Overwrites the buffs/enhancements from Combo Training . Permanently increases attack power. Level 9: Final Damage: +5% per stack. Crit Rate: +3% per stack. Attack Speed: +1 per 6 stacks. Skill Link Speed: +1 per 5 stacks. Duration: 10 seconds. Can be stacked up to 10 times. Attack Power: +40.



Blaster Hyper Skills

Passive Skills: Aftershock Punch : Increases the number of times that shockwaves generated from a charged Hammer Smash or Shotgun Punch will hit. Level 1: Number of Attacks: +2. Power Punch : Increases the damage of Magnum Punch , Double Blast , Hammer Smash , Shotgun Punch , Muzzle Flash , and Ballistic Hurricane . L evel 1: Damage: +10%. Piercing Punch : Increases the defense rate that is ignored by Magnum Punch , Double Blast , Hammer Smash , Shotgun Punch , Muzzle Flash , and Ballistic Hurricane . Level 1: Defense Ignored: 20%. Improved Bunker Explosion : Increases the damage of Bunker Buster Explosion . Level 1: Damage: +20%. Improved Bunker Shockwave : Increases the damage of the shockwaves(s) generated by Bunker Buster Explosion . Level 1: Damage: +30%. Bunker Explosion Guard Bonus : Grants a guarding bonus during Bunker Buster Explosion . Level 1: Guard Bonus during Bunker Buster Explosion . Damage reduction rate follows the rates in Charge Mastery . Blast Shield Recovery : While the Blast Shield dissipates, recover HP relative to the dissipation rate. L evel 1: Recover 50% of the dissipating Blast Shield as HP. Speedy Ballistic Hurricane : Reduces the cooldown of Ballistic Hurricane . Level 1: Cooldown: -20%. Speedy Vitality Shield : Reduces the cooldown of Vitality Shield . Level 1: Cooldown: -20%.

Active Skills: Hyper Magnum Punch : Charge a punch powerful enough to wipe out all opposition. The longer the skill is charged, the more shockwaves that will be generated. While charging, DEF is improved, Abnormal Status Resistance increases, and you will not be knocked back by any attack. The final damage increases depending on the number of attacks taken while charging. Charge time is not affected by Charge Mastery . If no enemy is in range after the initial charge, the attack and the shockwaves will not occur. L evel 1: M P Cost: 400. Maximum number of enemies hit: 15. Damage: 500%. Number of Attacks: 15. Max damage: 99,999,999. Shockwave damage: 250%. Number of Attacks: 8. Can be enhanced up to 3 levels by charging. Each level adds another Shockwave. S hockwave 1: Damage: 350%. Number of Attacks: 8. Shockwave 2: Damage: 450%. Number of Attacks: 8. Shockwave 3: Damage: 550%. Number of Attacks: 8. W hile charging, Defense boosts from Charge Mastery are applied. Abnormal Status Resistance increases by 100%. Each attack taken during the charge will increase final damage by 5%, up to 50%. C an be charged for 5 seconds. Cooldown: 150 seconds. For Liberty : Increase attack power. Level 1: MP Cost: 100. Duration: 60 seconds. Damage: +10%. Max Damage: +10%. Cooldown: 120 seconds. Only applies to Resistance, Demon, and Xenon characters. Cannon Overdrive : Increases the power of Revolving Cannon , decreases the amount of time it takes to reload Ammo, and decreases the cooldown of the Dynamo Gauge when it overheats. Level 1: MP Cost: 200. Duration: 30 seconds. Increase damage for skills that use Ammo by 50%. Ammo auto-reload time decreased by 70%. The Dynamo Gauge overheat duration after using Bunker Buster Explosion is reduced to 1 second. Cooldown: 210 seconds.



NEW CONTENT: HEROES OF MAPLE

Act 3: Unfamiliar World

Available July 27

Requirements: Lv. 33 and above (Lv. 120 recommended)



Accept the quest from the Heroes of Maple event notifier on the left of the screen. This will move you to the Conference Pavilion. You can also select 'Ereve Conference Room' through the Dimensional Mirror.



From here, speak to Moco to access the UI and begin Act 3.

The heroes have used Abraxas to reach a new world, and arrived at the Cosmic Museum where they hope to find the Transcendent Stone to help them in their fight against Damien.

Rewards:

Clear Act 3 once

7,000 Honor EXP on completion (2,500 Honor EXP on repeated plays). Mercedes Cube Chair : Untradeable. Recover 50 HP/MP every 10 seconds.

Clear Act 3 twice: Heroes Catch-up Kit : Untradeable. Open this box to receive one of the following items randomly: Mercedes's Lip Gloss : Untradeable. Consumable. Charm: +300. Shade's Espresso : Untradeable. Consumable. Empathy: +300. Phantom's Hand Lotion : Untradeable. Consumable. Diligence: +300. Aran's Energy Drink : Untradeable. Consumable. Willpower: +300. Evan's Steamed Potato : Untradeable. Consumable. Insight: +300. Luminous's Hair Spray : Untradeable. Consumable. Ambition: +300.

There are two medals which can be obtained by completing the following criteria: Don’t make any mistakes while obtaining the perfect disguise Master of Disguise : Untradeable. Medal. Req. Lv: 100. STR/INT/DEX/LUK: +4. A void the lasers without activating the circuit breaker Mission Possible : Untradeable. Medal. Req. Lv: 100. STR/INT/DEX/LUK: +4.





ADDITIONAL UPDATES

Bug Fixes

NPC Roco will now alert the player when collecting rewards if their inventory is full. The player must make room in their inventory and speak to Roco again and select the "Talk to Roco" option to collect the rewards.

Mir will no longer refer to the skill Wind Circle as Gale in Heroes of Maple Act 1.

A text issue after rescuing Lilin in Heroes of Maple Act 1 will be fixed.

A text issue when speaking to Luminous in Heroes of Maple Act 1.5 will be fixed.



The Starry Stereo Headset will now function correctly with the Pink Bean pet.

The tooltip text for Evan's character card will now fit within the screen.

The Louie-Roid (F) shop will now function correctly.

The Guild Headquarters will now display an exit portal.

Kanna's Binding Tempest ability will now correctly bind enemies.

The skin color for newly created Explorer, Resistance, Evan, Phantom, and Dual Blade classes will no longer automatically switch to Light after creating the character.

The 11th Anniversary weapon Soul Enchanter will now work on the Maple Treasure Psy-limiter.

Master Craftsman's Cubes and Meister's Cubes made from crafting are no longer tradeable.

Red Tiger and Gold Dragon Soul Shards can now be placed in the 8-Slot Soul Bag.

The Maidroid Coupon will no longer give an error message when attempting to use the coupon.

A text issue with NPC Delgrund in Masteria Act 3 will be fixed.

A text issue with the item Blackgate Cap will be fixed.

A text issue when using the Dimensional Mirror to enter the Conference Room of the Alliance will be fixed.

A text issue during a cut scene while aboard the Daniella Stronghold will be fixed.

A text issue in the description of the Special Bonus Potential Scroll will be fixed.

A text issue during the dialogue for the quest "Surl's Request" will be fixed.

A text issue during the quest "Mysterious Invitation" will be fixed.

Untranslated text that displays when accepting the quest "Forest Tyrant" will be fixed.

Untranslated text from NPC Memory Guide in Black Heaven will be fixed.

The descriptions for Blazing Sword, Blue Blazing Sword, Green Blazing Sword, and Purple Blazing Sword will be changed to include Chain Swords.

Dawnveil Revamp

Dawnveil as a continent has been removed.

E ach region is now independent.

Movement to regions has changed: Tynerum now requires you to head to Crimsonheart Castle by using the Dimensional Mirror. (Prerequisite is the quest 'To Grendel's Library'). Commerci can now be accessed by using the Dimensional Mirror or the UI on the left side of the screen. Arboren is now only available to Beast Tamers through their 'Homeward Bound' skill.

These regions will no longer be shown on the world map.

Commerci Republic (Req. Lv: 140)

The quest to begin the story line has changed to 'Neinheart's Call' which can be accepted remotely.

After beginning the quest line for Commerci, it will be available through the Dimensional Mirror.

The Commerci area is now a theme dungeon by the name Commerci Republic, but still functions as a normal town.

Some mission quests are now normal quests found under the 'Commerci Republic' quest category.

Episode Book UI and related quests have been removed.

Prerequisite quests for the following classes have been removed: Warrior, Magician, Bowman, Thief, and Pirate.

Trade Voyages

Some requirements for the trade voyages have changed: Dolce is still open by default. Luna is opened after trading 5 times in Dolce. Rosa is opened after trading 5 times in Luna. Herb Town is opened after trading 5 times in Rosa. Rien Harbor is opened after trading 5 times in Herb. Lith Harbor is opened after trading 5 times in Rien.

The amount of Denaros required for the Voyage License has changed for every Market as follows: Dolce remains unaffected. Luna remains unaffected. Rosa is 10 Denaros. Herb Town is 20 Denaros . Rien Harbor is 50 Denaros . Lith Harbor is 80 Denaros .

Energy usage for the voyages has changed as follows: Dolce remains unaffected. Luna is 12 energy. Rosa is 15 energy. Herb Town is 20 energy. Rien Harbor is 25 energy. Lith Harbor is 30 energy.

EXP required for ship upgrades has decreased for the Cargo Skiff, Sailboat, and Dreadnought.

Commerci Republic Rewards

The following rewards are given out when completing this quest line:

Commerci's Forever-Friend : Medal, Untradeable, STR/DEX/INT/LUK: + 6, MaxHP/MaxMP: +200, Weapon ATT/Magic ATT: +3.

Commerci Hat : Req. Lv: 150. Untradeable, STR/DEX/INT/LUK: +25, Weapon DEF/Magic DEF: +210, Upgrades Available: 7, Can be enhanced up to 15 Star.

Commerci Suit : Req. Lv: 150. Untradeable, STR/DEX/INT/LUK: +25, Weapon DEF/Magic DEF : +300, Upgrades Available: 10, Can be enhanced up to 15 Star.

Commerci Shoulder : Req. Lv: 150. Untradeable, STR/DEX/INT/LUK: +12, Weapon DEF/Magic DEF : +48, Upgrades Available: 1, Can be enhanced up to 15 Star.

Commerci Belt : Req. Lv: 150. Untradeable, STR/DEX/INT/LUK: +12, Weapon DEF/Magic DEF : +120, Upgrades Available: 1, Can be enhanced up to 15 Star.

Commerci Gloves : Req. Lv: 150. Untradeable, STR/DEX/INT/LUK: +10, Weapon DEF/Magic DEF : + 65, Upgrades Available: 7, Can be enhanced up to 15 Star.

Commerci Cape : Req. Lv: 150. Untradeable, STR/DEX/INT/LUK: +9, Weapon DEF/Magic DEF : +120, Upgrades Available: 5, Can be enhanced up to 15 Star.

Commerci Boots : Req. Lv: 150. Untradeable, STR/DEX/INT/LUK: +9, Weapon DEF/Magic DEF : +120, Upgrades Available: 7, Can be enhanced up to 15 Star.

Commerci Polearm: Req. Lv: 150. Untradeable, Attack Speed: Normal, Weapon ATT: +142, Upgrades Available: 7, Can be enhanced up to 15 Star.

Beast Tamer Quests

The quest ' The Story of Heroes' no longer mentions 'Dawnveil'.

Tynerum

Quests have been changed to no longer mention 'Dawnveil'.

HEROES OF MAPLE EVENTS

Heroes of Maple Clear Event

June 22 - September 6

Requirement: Lv. 33 and above

After completing an act of Heroes of Maple, Roco in the Conference Pavilion will give you a reward.

Speak to Roco in the Conference Pavilion to accept the pertinent quests.

Rewards:

Complete Act 1: Slumbering Dragon Snapback Coupon : T his coupon will give the Slumbering Dragon Snapback Hat Cash Cover. The item is u ntradeable. Can't be moved to Cash Inventory. Can't be searched by Owl of Minerva. Slumbering Dragon Chat Ring Coupon : T his coupon will give the Slumbering Dragon Chat Ring Cash Cover. The item is u ntradeable. Can't be moved to Cash Inventory. Can't be searched by Owl of Minerva . Slumbering Dragon Label Ring Coupon : T his coupon will give the Slumbering Dragon Label Ring Cash Cover. The item is u ntradeable. Can't be moved to Cash Inventory. Can't be searched by Owl of Minerva .

Complete Act 2: Damien Snapback Coupon : T his coupon will give the Damien Snapback Hat Cash Cover. The item is u ntradeable. Can't be moved to Cash Inventory. Can't be searched by Owl of Minerva . Damien Chat Ring Coupon : T his coupon will give the Damien Chat Ring Cash Cover. The item is u ntradeable. Can't be moved to Cash Inventory. Can't be searched by Owl of Minerva . Damien Label Ring Coupon : T his coupon will give the Damien Label Ring Cash Cover. The item is u ntradeable. Can't be moved to Cash Inventory. Can't be searched by Owl of Minerva .

[NEW] Complete Act 3:

Heroes Transcendence Stone Snapback Coupon : This coupon will give the Transcendence Stone Snapback Hat Cash Cover. This item is untradeable. Can't be moved to Cash Inventory. Can't be searched by Owl of Minerva . Heroes Transcendence Stone Chat Ring Coupon : This coupon will give the Transcendence Stone Chat Ring Cash Cover. This item is untradeable. Can't be moved to Cash Inventory. Can't be searched by Owl of Minerva . Heroes Transcendence Stone Label Ring Coupon : This coupon will give the Transcendence Stone Label Ring Cash Cover. This item is untradeable. Can't be moved to Cash Inventor. Can't be searched by Owl of Minerva .



Heroes Ring Event

June 22 - September 6

Requirement: Lv. 33 and above

Complete Acts of Heroes of Maple and speak to Roco to earn shiny new rings! Each new Act that is completed will earn you a new, more powerful ring! These rings cannot be worn together.

Speak to Roco in the Conference Pavilion to receive and complete the pertinent quests.

Rewards:

Complete Act 1: Heroes Ring : U ntradeable. Req. Lv: 33+. STR/INT/DEX/LUK: +1. Weapon ATT/Magic ATT: +1. Weapon DEF/Magic DEF: +20. MaxHP/MaxMP: +10.

Complete Act 2: Heroes Shine Ring : U ntradeable. Req. Lv : 33+. STR/INT/DEX/LUK: +3. Weapon ATT/Magic ATT: +3. Weapon DEF/Magic DEF: +30. MaxHP/MaxMP: +20.

[NEW] Complete Act 3:

Heroes Mighty Ring : Untradeable. Req. Lv : 33+. STR/INT/DEX/LUK: +7. Weapon ATT/Magic ATT: +5. Weapon DEF/Magic DEF: +70. MaxHP/MaxMP: +50.



Blaster Level-Up Event

July 20 - August 16

Create a new Blaster character during the event period and level up to earn rewards at Levels 20, 40, 60, 80, 100, and 150!

Level 20 Rewards:

Lv. 20 Blaster Equipment Box :

Iron Viking Helm : Req. Lv: 20. Req. STR: 50. Weapon DEF: +22. Number of Upgrades available: 7. Can be enhanced up to 5 Star. Male Armor Set : Blue Sergeant : Req. Lv: 20. Req. STR: 65. STR: +1. Weapon DEF: +25. Number of Upgrades available: 7. Can be enhanced up to 5 Star. Steel Sergeant Kilt : Req. Lv : 20. Req. STR: 65. MaxHP: +5. Weapon DEF: +20. Number of Upgrades available: 7. Can be enhanced up to 5 Star. Female Armor Set : Red Lamelle : Req. Lv : 20. Req. STR: 65. MaxHP: +10. Weapon DEF: +20. Number of Upgrades available: 7. Can be enhanced up to 5 Star. Red Ramel Skirt : Req. Lv : 20. Req. STR: 65. MaxHP: +5. Weapon DEF: +20. Number of Upgrades available: 7. Can be enhanced up to 5 Star. Venon : Req. Lv : 20. Req. STR: 60. Weapon DEF: +7. Number of Upgrades available: 5. Can be enhanced up to 5 Star. Brown High Boots : Req. Lv : 20. Req. STR: 60. Weapon DEF: +12. Number of Upgrades available: 5. Can be enhanced up to 5 Star. Equip all these items to gain additional stats! 2-Set Effect: Weapon DEF/Magic DEF: +20. Accuracy: +20. Avoidability: +20. 3-Set Effect: MaxHP/MaxMP: +1%. 4-Set Effect: STR: +1. Weapon ATT: +1. Hand Crusher : Req. Lv : 20. Weapon ATT: +34. Number of Upgrades available: 7. Can be enhanced up to 5 Star.

Mana Elixir (x300): Untradeable

White Potion (x300): Untradeable

Level 40 Rewards:

Lv. 40 Blaster Equipment Box :

Red Duke : Req. Lv : 40. Req. STR: 90. MaxHP: +10. Weapon DEF: +40. Number of Upgrades available: 7. Can be enhanced up to 5 Star. Male Armor Set : Yellow Jangoon Armor : Req. Lv : 40. Req. STR: 130. DEX: +3. MaxMP: +10. Weapon DEF: +45. Number of Upgrades available: 7. Can be enhanced up to 5 Star. Brown Jangoon Pants : Req. Lv : 40. Req. STR: 130. DEX: +1. MaxMP: +10. Weapon DEF: +36. Number of Upgrades available: 7. Can be enhanced up to 5 Star. Female Armor Set : Red Jangoon Armor : Req. Lv : 40. Req. STR: 130. DEX: +3. MaxMP: +10. Weapon DEF: +45. Number of Upgrades available: 7. Can be enhanced up to 5 Star. Red Jangoon Skirt : Req. Lv : 40. Req. STR: 130. DEX: +1. MaxMP: +10. Weapon DEF: +36. Number of Upgrades available: 7. Can be enhanced up to 5 Star. Iron Knuckle : Req. Lv : 40. Req. STR: 150. STR: +1. Weapon DEF: +15. Number of Upgrades available: 5. Can be enhanced up to 5 Star. Maroon Jangoon Shoes : Req. Lv : 40. Req. STR: 130. STR/DEX: +1. MaxMP: +20. Weapon DEF: +24. Number of Upgrades available: 5. Can be enhanced up to 5 Star. Equip all the following items to gain additional stats! 2 -Set Effect: Weapon DEF/Magic DEF: +40. Accuracy: +40. Avoidability: +40. 3-Set Effect: MaxHP/MaxMP: +2%. 4-Set Effect: STR: +2. Weapon ATT: +2. Blow Bomb : Req. Lv : 40. Weapon ATT: +50. Number of Upgrades available: 7. Can be enhanced up to 5 Star.

Pure Water (x300): Untradeable

Unagi (x300): Untradeable

Level 60 Rewards:

Lv. 60 Blaster Equipment Box :

Red Oriental Helmet : Req. Lv : 60. Req. STR: 150. STR: +1. Weapon DEF: +60. Number of Upgrades available: 7. Can be enhanced up to 5 Star Male Armor Set : Red Orientican : Req. Lv : 60. Req. STR: 210. STR: +4. DEX: +1. Weapon DEF: 65. Number of Upgrades available: 7. Can be enhanced up to 5 Star. Red Orientican Pants : Req. Lv : 60. Req. STR: 210. STR: +2. Accuracy: +1. Weapon DEF: 52. Number of Upgrades available: 7. Can be enhanced up to 5 Star. F emale Armor Set : Red Ice Queen : Req. Lv : 60. Req. STR: 210. STR: +4. DEX: +1. Weapon DEF: 65. Number of Upgrades available: 7. Can be enhanced up to 5 Star. Red Ice Queen Skirt : Req. Lv : 60. Req. STR: 210. STR: +2. Accuracy: +1. Weapon DEF: 52. Number of Upgrades available: 7. Can be enhanced up to 5 Star. Bronze Clench : Req. Lv : 60. Req. STR: 210. STR: +1. Weapon DEF: +23. Number of Upgrades available: 5. Can be enhanced up to 5 Star. Blood Camel Boots : Req. Lv : 60. Req. STR: 190. STR: +3. DEX: +1. Weapon DEF: +36. Number of Upgrades available: 5. Can be enhanced up to 5 Star. Equip all the following items to gain additional stats! 2-Set Effect: Weapon DEF/Magic DEF: +60. Accuracy: +60. Avoidability: +60. 3-Set Effect: MaxHP/MaxMP: +3%. 4-Set Effect: STR: +3. Weapon ATT: +3. Giant Hand : Req. Lv : 60. Weapon ATT: +58. Number of Upgrades available: 7. Can be enhanced up to 5 Star.

Very Special Sundae (x300): Untradeable

Ice Cream Pop (x300): Untradeable

Level 80 Rewards:

Lv. 80 Blaster Equipment Box :

Red Dragon Barbute : Req. Lv : 80. Req. STR: 210. DEX: +2. Weapon DEF: +80. Number of Upgrades available: 7. Can be enhanced up to 5 Star. Male Armor Set : Red Battle Lord : Req. Lv : 80. Req. STR: 270. STR: +5. DEX: +3. Accuracy: +1. Weapon DEF: +132. Number of Upgrades available: 10. Can be enhanced up to 5 Star. F emale Armor Set : Red Battle Empress : Req. Lv : 80. Req. STR: 270. STR: +5. DEX: +3. Accuracy: +1. Weapon DEF: +132. Number of Upgrades available: 10. Can be enhanced up to 5 Star. Blood Emperor : Req. Lv : 80. Req. STR: 270. STR: +2. DEX: +4. MaxMP: +20. Weapon DEF: +33. Number of Upgrades available: 5. Can be enhanced up to 5 Star. Red Rivers Boots : Req. Lv : 80. Req. STRt: 270. STR: +2. DEX: +3. Weapon DEF: +48. Number of Upgrades available: 5. Can be enhanced up to 5 Star. Equip all the following items to gain additional stats! 2-Set Effect: Weapon DEF/Magic DEF: +80. Accuracy: +80. Avoidability: +80. 3-Set Effect: MaxHP/MaxMP: +4%. 4-Set Effect: STR: +4. Weapon ATT: +4. Ogre Grip : Req. Lv : 80. Weapon ATT: +66. Number of Upgrades available: 7. Can be enhanced up to 5 Star.

Sunrise Dew (x300): Untradeable

Reindeer Milk (x300): Untradeable

Level 100 Rewards:

Heroes Coin x100 Coupon: Movement only possible within the account.

Level 150 Rewards:

Permanent Gorilla Robo Pet Coupon: Untradeable. 7-day duration. Gives the Gorilla Robo pet. This pet is Permanent and comes with the Meso Magnet and Item Pouch skills already enabled. Special Pet Scrolls cannot be applied to this pet. This pet cannot be evolved. This pet cannot be moved to the Cash Inventory.

OTHER NEW EVENTS

Hot Time

July 23, 2016, at 2:30 PM Pacific (5:30 PM Eastern)

Requirement: Lv. 33 or above to receive and open the gift box

Once the time reaches 2:30 PM Pacific (5:30 PM Eastern), a quest will appear in the event quest notifier called ‘[Hot Time] Do you want your Hot Time participation reward?’ The quest will be available from the star event notifier on the left side of the screen, or from your 'Available Quest' log until 11:59 PM Pacific on July 23 (2:59 AM Eastern on July 24).

Accept the quest to receive your rewards below!

One gift box per account.

Once the reward is received, it is able to be opened after 3:00 PM Pacific (6:00 PM Eastern).

The gift box will disappear if unopened by 11:59 PM Pacific on July 23 (2:59 AM Eastern on July 24).

Please note: to ensure you receive the Hot Time box, make sure you are in a Major Town (such as Henesys, Leafre, Orbis, etc.), not in the Cash Shop, Star Planet, Cross World PQ, Boss Arena, etc.

Rewards:

Lucky Meso Bag I : This meso bag can be opened once every day for 3 days to obtain more Mesos. One-of-a-kind Item, Untradeable.

Usable from 3:00 PM - 11:59 PM Pacific on July 23. Open to receive a random number of Mesos.

Lucky Meso Bag II : One-of-a-kind Item, Untradeable.

Usable from 12:00 AM - 11:59 PM Pacific on July 24. Open to receive a random number of Mesos.

Lucky Meso Bag III : One-of-a-kind Item, Untradeable.

Usable from 12:00 AM - 11:59 PM Pacific on July 25. Open to receive a random number of Mesos.

Selectable Cube Coupon : One-of-a-kind Item, Movement possible only within account. 7-day duration. Open to receive your choice of one of the following: Red Cube (x4): 3-day duration. Black Cube (x2): 3-day duration.

Esel Pet Coupon : One-of-a-kind Item, Untradeable. 7-day duration. Use to receive: Esel : 30-day duration. Pet cannot be revived with Water of Life.



2,000 Maple Point Coupon : One-of-a-kind Item, Untradeable. 7-day duration.

Spell Trace (x2,000)

Heroes Coin (x50): Untradeable

In addition to the items above, some very special players will also randomly receive one of the following special items!

AbsoLab Weapon Box : One-of-a-kind Item, Movement only possible within account. 7-day duration. Open to receive an AbsoLab weapon based on your job.

Fafnir Weapon Box : Untradeable. 7-day duration. Open to receive a random Fafnir weapon.

Gold Richie's Handkerchief : Trade disabled when equipped. Req. Lv: 140. Pocket Item. STR/DEX/INT/LUK: +7. MaxHP/MaxMP: +100. Weapon ATT/Magic ATT: +7.

Heroes Coin (x500): Untradeable.

Violet Cube (3) Coupon : Untradeable. 7-day duration. Use to receive: Violet Cube (x3): 7-day duration.

Festival Badge : One-of-a-kind Item, Untradeable. Req. Lv: 10. Badge. STR/DEX/INT/LUK: +13. Weapon ATT/Magic ATT: +10.

200,000 Maple Points Coupon: Untradeable. 7-day duration.

Burning Project

July 20 - August 16

Requirements: Once per account. Lv. 149 or below.

Zero characters cannot use Burning Effect.

Blaster characters cannot use the Burning Effect.

Resistance characters who have received the Burning Effect will not be able to Job Advance to the Blaster class.



For this summer, we've temporarily raised the level for the Burning Effect to last until level 150!

Characters in Reboot world, as well as Kinesis characters, can participate in this occurrence of the Burning Project!

Select a character in the Character Selection screen to have the "Burning" effect.

Use the Burning Effect on one of the characters on your account to gain two extra levels for each level you gain.

O nly one character per world is able to participate at a time.

The Burning Effect begins to work on your character after level 10.

I f a character with the Burning Effect is deleted, you will be able to place the effect on another character.

Select the event quest 'The Burning Project!' in the star event notifier on the left side of the screen with your Burning character to receive the following rewards.

Rewards:

Legendary Cryptic Chest : Untradeable. Expires 8/30/2016. Can only be opened at Lv. 100. Open to receive: Frozen Weapon Box : Untradeable. 7-day duration. Open to receive: Frozen Hat : Untradeable. Lv. 100. Hat. STR/DEX/INT/LUK: +23. MaxHP/MaxMP: +270. Weapon ATT/Magic ATT: +1. Weapon DEF/Magic DEF: +293. Accuracy: +180. Avoidability: +90. Upgrades available: 10. Frozen Cape : Untradeable. Lv. 100. Cape. STR/DEX/INT/LUK: +7. Weapon ATT/Magic ATT: +7. Weapon DEF/Magic DEF: +180. Speed: +9. Jump: +5. Upgrades available: 7. Frozen Suit : Untradeable. Lv. 100. Overall. STR/DEX/INT/LUK: +27. Weapon ATT/Magic ATT: +1. Weapon DEF/Magic DEF: +315. Accuracy: +45. Avoidability: +45. Upgrades available: 10. Frozen Weapon : Untradeable. Lv. 100. Stats will vary based upon your job. Frozen Secondary Weapon Box : Untradeable. 7-day duration. Open to receive: Frozen Secondary Weapon : Untradeable. Lv. 100. Stats will vary based upon your job.

Mysterious Cryptic Chest : Untradeable. 7-day duration. Open to receive: Snail : 5-hour Duration. Skills: Meso Magnet, Item Pouch. Cannot be moved to Cash Inventory. Cannot be revived with the Water of Life.





Heroes of Reboot

July 20 - August 16

Requirement: Reboot World only

Receive rewards for leveling up throughout the event period!

Find quests by clicking on the star event notifier on the left side of the screen .

Only available once per account.

New characters created on Reboot during the event period are eligible to receive rewards.

Rewards:

Reach Lv. 50 to receive: Hair Style Coupon (VIP) Gift : Movement possible only within account. 30-day duration.

Reach Lv. 80 to receive: Reboot Ring : One-of-a-kind Item. Untradeable. Unique Equipped Item. Req. Lv: 80. Ring. STR/DEX/INT/LUK: +3. MaxHP/MaxMP: +20. Weapon ATT/Magic ATT: +2. Weapon DEF/Magic DEF: +10. Hair Color Coupon (VIP) Gift : Movement possible only within account. 30-day duration. Face Coupon (VIP) Gift : Movement possible only within account. 30-day duration.

Reach Lv. 110 to receive: Recipe Gift : Movement possible only within account. Expires 8/17/2016. Open to receive one of the following: Android (M) Recipe Android (F) Recipe All Mighty Ring Recipe EXP Accumulation Potion Recipe Wealth Acquisition Potion Recipe

Reach Lv. 140 to receive: Master Craftsman's Cube (x5): Movement possible only within account. 7-day duration.

Reach Lv. 170 to receive: Meister's Cube (x5): Movement possible only within account. 7-day duration.



Ursus Heroes Coin Event

July 20 - August 16

Requirement: Lv. 100 and above

Ursus pre-quests are available at Lv. 100 from the Ursus icon in the book emblem on the left side of the screen.

During the event period, fight Ursus to receive Heroes Coins and double the mesos based on your grade.

Select the quest 'Hunt Ursus for Heroes Coins' from the coin icon in the star event notifier on the left side of the screen to receive Heroes Coins based on your grade from having fought Ursus.

This can be completed a maximum of 3 times per day.

Rewards:

Receive Heroes Coins based on your grade: E: No coins. D: Heroes Coin (x5) C: Heroes Coin (x7) B: Heroes Coin (x10) A: Heroes Coin (x15) S: Heroes Coin (x20) SS: Heroes Coin (x20) SSS: Heroes Coin (x20)



2x EXP & Drop Weekends

July 23 - July 31



Requirement: Available for all levels

We will continue running 2x EXP & Drop events throughout the summer! Be sure to mark your calendars so you don't miss out on this chance to power through your level-ups!

Dates:

July 23 - July 24



July 30 - July 31



Times:

12:00 AM - 4:00 AM Pacific (3:00 AM - 7:00 AM Eastern)

2:00 PM - 6:00 PM Pacific (5:00 PM - 9:00 PM Eastern)

Maplehood Watch Event

[Updated 7/27]

July 25 - August 6

Requirement: Lv. 33 and above

During the event period, select the quest 'Not in My Neighborhood!' from the star event notifier on the left side of the screen.

Log in during the correct days (Tuesdays, Thursdays, and Saturdays) and hunt 200 monsters within your level range (10 levels below and 20 levels above) to receive rewards.

Rewards: