Nice work.Adding more variables to mapmaking would, in my opionion, be a huge step in making the game more viable with just a small effort.The three colors in the material file could easily be 5.+1 color for choosing areas where you CAN spawnThis would open up to make alot more dynamic maps. Also the option to choose spawnarea in the reference of teamcolor for TDM would be good.+1 color for "air" or background, with the difference that it is shown in the foreground of the worm/skin.This would open up for different kind of styles, and i´m sure it wont be abused for camping since ppl simply wouldnt play maps that are overusing this. I think this possibility would make the game look better without adding anything to the graphical interface, the feel would be more threedimensional then flat as it is now.This should'nt be a too huge deal in coding. Though adding one color for waterphysics would be huge, but fun.Perhaps you had these thoughts already?