What the developers have to say:

Why Early Access?

Approximately how long will this game be in Early Access?

How is the full version planned to differ from the Early Access version?

Achievements, with objectives that brings replay value



Scoring system and leaderboards to see who are the True Blades!

More encounters with new enemies when going off-path to make the game feel even more like an open world



Flying enemies



Better night lighting



Desert (ruins, monsters and some surprises)

A special Survival mode.



Single Player Arena

NPC integration



True Blades story development



Quest system

Fighting master which helps you understand combat mechanics



Fight mechanics improvements



Better responsiveness



Stabbing

Teleport system

What is the current state of the Early Access version?

Will the game be priced differently during and after Early Access?

How are you planning on involving the Community in your development process?

“At first, we wanted to get all the feedback we could while creating the best Medieval Sword Fighting VR game possible. After your reviews, comments and some discussions with the community, we now want your feedback to create a real VR RPG… Yes, we said it, a VR RPG.”“3-6 months.”“As of June 14th 2017, the revised Road Map for True Blades is:We look forward for your suggestions on how to improve True Blades!”“The main path is populated with encounters and there are a few hours of play available.It's more of a VR Medieval Sword Fighting game in an open world environment than a full VR RPG at the moment.”“Pricing options are still on the table but should not change when we leave early access.This being said, we understand that Early Access buyers take a leap of faith with us. So be assured that each time we talk about pricing options, we want it to be fair for you.”“Involving the community in the development process is one of the main reasons why we are doing Early Access.For instance, the Teleportation and Oculus support will be added because of your feedback.Please use the Steam forum for bugs or feature requests”