In the second developer blog we discuss our approach to constructions like e.g. train stations or airports. We invested quite some development time to finally offer a smart user interface to build and modify any kind of constructions.

In addition to train stations, construction examples include bus, tram and truck stations, airports, harbors and industries. The latter are modified by the game itself, i.e. industries can upgrade and downgrade dependent on the player’s performance.

One of the main development goals was to make the construction format as generic as possible in order to allow modders to create any kind of constructions. In a next developer blog we will discuss this topic in more detail.

Thanks for your interest in Transport Fever. As always, we look forward to receiving your feedback!