@dkxcalibur I dunno. Even if it was coming to Switch it's still the answer to give.

After all, the game hasn't yet come even to the console it IS confirmed for already so calling for news about a still hypothetical Switch port.... is a bit early.

Personally there's still uncertainty but that comment means they are aknowledging demand for it.

Maybe it won't be possible.... but at the same time? Well... a Switch port coming out -later- can be a perfect excuse to stretch out the game's lifespan a bit further after they'll have already had time to see

A: how well the game did in the first place

B: further continue to evaluate that demand to see if a Switch port would be worth it(I think it would since a LOT of people recall fondly the GC version of Soul Calibur 2 and the console is already building up a bit of a fighting game crowd with everything it's already getting)

and finally

C: how much of a job might it be to optimize the game for Switch(by many porting development team's account, porting to Switch is apparently much easier than expected. To the point the challenge is neither graphics nor processing power in most case but simply storage and the size of assets themselves; see Skyrim bundling non-english localizations as free DLCs or other games requiring a microSD card to save extra data on).

Edit: Short version is it may be a challenge(ish) but still basically doable and it all depends on how continued the demand is for a Switch version and how well the other versions will sell in the first place(poor sales on PS4/XBone might actually nix any chance of even getting a Switch version because it might simply be interpreted as there being no demand anymore for Soul Calibur at all in the first place).

Either ways it's basically too early to say whether a Switch port will be coming or not because we don't even know how the PS4/XBone versions will sell at all anyway since those aren't even released yet. Nonetheless the comment aknowledge there is demand/interest in a Switch port before even those original "primary" consoles versions are even out, which probably shouldn't be underestimated for the future 6 months-1 year and a half from now if the game does decently enough to stretch it's lifespan further with the development of a Switch port.