The Elder Scrolls Online Game Director Matt Firor emphasizes that the new multiplayer experience won't deliver a sort of Skyrim 2, as it's not built as a successor to the latest game in the franchise.

The Elder Scrolls series has delighted millions of fans from around the world with a variety of great single-player installments.

Now, developer Zenimax Online Studios wants to deliver the first multiplayer experience, in the form of The Elder Scrolls Online.

The new title is a prequel in terms of the universe's history, as it takes place thousands of years before the actual games.

This, according to Director Matt Firor, means that fans shouldn't expect a Skyrim 2 experience.

"We’re making an Elder Scrolls game, but we’re not making Skyrim 2. So I think the Skyrim guys had that same problem when they went from Oblivion to Skyrim: 'Your last thing was Oblivion, how could you possibly top that?' We’re not trying to 'top' Skyrim. [It’s] a fantastic game – if you wanted to play Skyrim, go play Skyrim," Firor told Edge.

The director also emphasized that he and his team would take their time to ensure that The Elder Scrolls Online will have a great release without any unfortunate events, as an MMO's popularity depends a lot of its launch.

"The biggest single thing you can do to ensure your MMOG is successful is take your time and do it right. You only have one chance to launch, [so] you’ve got to make sure that you have a full range of features for a full range of people. I like to think of it more as we’re making a world that we want people to live in. Yes, there’s a game there, but there’s a lot of games in the game. We want to make sure there’s just a ton of stuff for you to do."

The Elder Scrolls Online was supposed to get a closed beta stage earlier this year but it's apparently been delayed indefinitely.