The developer behind Retro City Rampage has taken to Facebook to explain to fans that the WiiWare version of the game didn’t do as well as expected. The developer says that the game is still 750 units from hitting the WiiWare sales threshold in North America. Developers must reach the threshold within the first two years, or the developer won’t see a penny. Here’s what the developer had to say.

“Thanks everyone for the support and making Retro City Rampage such a huge success!”

“Unfortunately, the WiiWare version hasn’t done so well. While I knew the odds of releasing on this platform were stacked against me, it was a labor of love and I did it to keep my word, and for the fans. The challenge though, is that it hasn’t made a cent in revenue yet, due to the WiiWare sales threshold. WiiWare games must sell a minimum number of units for the developer to be paid, and sadly, too few gamers buy WiiWare games.”

“Retro City Rampage for WiiWare is still 750 units from hitting the WiiWare sales threshold in North America (850 in EU). The threshold must be hit within the first two years, or the developer won’t see a penny, and at the current rate, it won’t reach it.”

“Especially if you downloaded a .wad and enjoyed the game, please consider buying a copy on WiiWare. Remember, you can grab it on both the Wii and Wii U (in Wii mode) via the Wii Shopping Channel.”

Thanks, WiiUMasterRace