Welcome to the official Drill Down Wiki!

Drill Down is a factory and processing chain management game available on Android and Steam. A free demo version for Android is also available.

Our aim is to build this Wiki up to be a helpful resource to create a more efficient supply chain for your Quarry, and to answer any questions you may have.

If you have questions about Drill Down, you can ask them on the official subreddit or on the official Discord server. For any meta-discussion and organisational matters, check the #wiki-contribution channel on the discord server.

A reminder about what Drill Down is:

You start out on the surface on a mine shaft, faced with several deposits of valuable ores. You begin building your basic mining rig, harvesting the resources and transporting them via conveyor belts to your storage center. You gather more resources, invest into research & development, discover new techniques and machinery. Your factory grows, your processing chains grow longer, you need to expand. So you dig down deeper into the earth, discovering new materials and opportunities. All the while your factory must stay humming and busy, so you swap back and forth, adjusting conveyor paths and bottlenecks in the system. Refine and improve your materials and products further and further, to eventually be able to use highly advanced tech to create the pinnacle of engineering, a computer chip.

You can find some stuff on those pages below:

Resources

Transport

Raw resources

Logistics

Storage

Ore processing

Metalworking

Miscellaneous

Liquids

Electricity

High tech

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Balance sheet for Early to Mid-game resource management.

Just plop in the quantity of each building you have, and then the resource utilization (per second) will appear in the top totals