Description

Do you remember the good old days with the immortal Soul train? I present to you the new legacy of the void version of this build!

Since i personally don't like to lern the build orders by supply count or time here is the general build order for the build:

Rally your 1st to the natural make a pylon and scout

17 nexus (cut probes)

Gateway as soon as you have the money (resume probe production)

2 Gases (don't cut probes from now on until you hit 38 probes)

@100% Gateway, start Cybernetics Core

2nd pylon

@100% cybercore, start robotics, start WG, an adept(chronobost the adept)

Start twilight council when you have the money

@100% adept make a sentry

@100% robotic facility start immortal(change chronoboost from the gateway to robo)

Start the adept upgrade and the 3rd and 4th pylon(Now you are chronoing the robo and the twilight council)

Cut probes at 38 (now you have 16 probes in the main and natural and 6 probes in gases)

Make the 2nd immortal after the 1st one.

Make up to 8 gates and some pylons while getting the warp prism and an observer from the robo

Chrono 2 gates when the warp prism and the adept upgrade is done You want to move out as soon as possible, but if you see any amounts of speedlings delay your move out and get out some adepts before. Use the 1st warp in of adepts in front of your gateway at the natural while getting the prism across the map. Do a 2nd warp in of adepts with the warp prism at the enemy base and engage the zerg army.

Micro notes:

Keep your immortals alive try to dodge the corrosive bile

Try to spread your army into a concave

Use the guardian shield(no force fields)

Keep your warprism in a transport mode as long as possible and try to micro the adepts back, use the long pick up range

Change the warp prism into the phasing mode only when you are warping in ( you dont want it to die to ravagres)

Warp in zelots when you dont have the gas for the adepts

Build Order

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12 0:01 Probe 13 0:10 Probe 14 0:20 Pylon 14 0:21 Probe 15 0:37 Probe 16 0:48 Probe 17 1:01 Nexus 17 1:12 Gateway 17 1:14 Probe 18 1:21 Assimilator 18 1:25 Probe 19 1:31 Assimilator 19 1:36 Probe 20 1:52 Probe 21 2:00 Cybernetics Core 21 2:03 Probe 21 2:05 Pylon 22 2:13 Probe x2 24 2:24 Probe x2 26 2:35 Probe 26 2:36 Probe 26 2:37 Robotics Facility 30 2:47 Probe 30 2:49 Warp Gate , Adept (Chrono Boost) 30 2:51 Probe 32 3:01 Twilight Council @100% Chronoboost 32 3:02 Probe 32 3:03 Probe 32 3:06 Sentry 34 3:14 Probe x2 38 3:27 Probe 38 3:28 Probe 44 3:33 Immortal (Chrono Boost) 44 3:40 Probe x2 44 3:41 Pylon 46 3:46 Pylon 46 3:59 Probe 48 4:04 Immortal (Chrono Boost) 48 4:05 Pylon 51 4:09 Gateway x2 51 4:17 Gateway 51 4:19 Gateway 51 4:25 Gateway 51 4:31 Gateway 51 4:32 Warp Prism 51 4:42 Gateway 53 4:57 Adept 53 4:59 Probe 54 5:12 Adept x2 56 5:19 Observer 58 5:20 Adept 58 5:21 Adept

Analysis

It's a 2 base allin, so we want to be starting very greedy to hit quickly the 38 probe count that's why i open with a nexus 1st, but you can also open with some kind of gate expand.

I scout with a probe after the pylon, don't try to block the natural. If i see my oponent going fast pool I respond with a delayed gateway, 1 gas and a forge instead of nexus (you can't hold it with the nexus 1st)

Scout the timing of the 3rd base with the adept, if it's late you shouldn't do this build since it loses pretty badly to 2 base mutas but if you are able to gather enough information to know that he is not going mutas you can still do it vs any kind of other build. Remeber don't do this build blindly. If you expect any kind of drops/allins don't hesitate to make the mothership or forge to make cannons.

Important timings:

@4:30 your 2nd immortal should be done

@5:50 you should be atacking the zerg army

Replays: 1, 2, 3

Edit: After the newest patch nerfing adepts the build is not as strong as before but is still viable against non gm players.