DoNu7 wrote: Jack 0O1 wrote: An issue I've seen from the community at large is that most people don't like having changes made to HCS filter out to the other playlists. OTOH, players of the HCS playlist feel that the opposite is a current problem where issues/settings from other Arena playlists are filtering into HCS. I have to largely disagree with removing those weapons you've listed from HCS since they're currently not getting much (if any use). Also, brute plasma & storm rifle are CRAZY strong to the point it's amazing they didn't get nerfed with the weapon tuning updates -- they're the strongest close & medium range weapons.

























I agree with a lot of what you stated. HCS should always be separated from Slayer and Arena. I wouldn’t merge anything from those, except maybe turn Slayer and Arena into one playlist, but HCS should be kept separate like the MLG playlist from Halo 3. And you’re right, in HCS the players are so spot-on that the weapons I mentioned don’t make too much of a difference, so it doesn’t really matter that they exist there.My opinion comes mainly from Doubles where there are a few maps that have multiple enemy-tracking weapons. If one team monopolizes them and runs a game with noob-shots and needler or suppressor, there isn’t too much the other team of two can do. Now if it’s 4v4 then it’s quite easy to clean up those players from multiple angles and team-shot because they’re going to have to reload. But when one clip of needles can supercombine two players, or the green-gun’s EMP is assisting in noob-shots, it’s just too easy for a 2v2 to constantly get cleaned up. Maybe this only becomes a problem when it’s 2v2 since the 4v4 games don’t seem affected.Dropping Hydra ammo from 12 to 6 would be enough to force players to use it smartly and not just unleash 6 tracking missiles at once. And I know the Plasma Rifle and Storm Rifle are strong, but if the enemy-tracking weapons go away you still need something to offset for the maps that have Overshield. It’s not like they’d be abused anymore then they already are or more then the weapons I’m talking about removing.Regardless, if my opinions are only valid in Doubles then I still plead my case because it is a very real problem against players who abuse those weapons. My partner and I enjoy the UNSC weapons so much in gunfights, we will grab the enemy-tracking weapons on problem maps just to holster them and force the opposing team to use the other UNSC weapons available to them.Honestly, Doubles hasn’t been touched since their Valentines update I believe. I would thouroughly enjoy a late refresh that applied the changes I mentioned here. Maybe other players would as well, or maybe not.