Well boy oh boy have i been busy!!!!I haven't been posting to dA for a month or so because i've been busy working in maya to really REALLY understand and get faster at the workflow in time for when uni starts up again.I modelled this for a friend as a gift and also a project to get myself used to texturing in substance painter. I'll def spend a longer time on UV unwrapping next time, i really shot myself in the foot by rushing UVs and made texturing far more difficult for myself. im really happy with this!!here's a full 360 preview of her model: