Texan's IRONCLAD: A TH9 Trophy Pusher



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As LoC has been on my mind I have decided to post about a design that will be quite effective.



Overview:







Wizard Towers

Mortars

X Bows

Alternate Air Defense Formation

Air Defense

Point Defenses

Trap Overview

Segmentation Overview

Funneling/Junction Example

Replay's

Request any info you would like, I am always open to suggestions and will happily update this post.

Thank You

-Texan.

* Core Defenses Setup* Point Defenses Setup* Trap Layouts* Segmenting* Funneling/Junction ExamplePerfect square around the baseCovers two key wall breaker entrance pointsCovers red zone of mortarsTriangular center around THComplete coverage of funneling areaSeparated by compartmentsDiagonal formationCovers entire base with Air and GroundOff center square formationCovers entire base with preference towards north*For a more centralized location replace top right AD with BK andbottom right AD with the gold storage directly underneath.Full coverage of outer baseReaches into center of base for consistent D.P.SUp to your preference reallyEvenly split symmetrical centerAnother AttackDue to attacker's hastiness to break into base, giant's have split upMass wall breakers get stuck at multiple junction'sWith 1 X Bow, 2 Mortar's, and 1 Hidden Tesla upgrading.Middle attack was done without CC troops due to last attack not reaching 40%