KTOS Live Patch Notes 4/11

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Gemstone Feud

1. The MVP bonus for Mercenary Badges will now be provided to the top 5 individuals.



-The ranking and points for the 1st through 5th places for both Team A and B will be displayed in the results window.

2. If you do not acquire at least 10 points during Gemstone Feud, you will no longer receive any Mercenary Badges.

-However, you will still receive the badge bonus for MVP if you were to receive MVP despite acquiring less than 10 points.

3. The points acquired for a team when a boss is defeated will no longer be added to individual player points.

4. If you leave and re-enter Gemstone Feud, you will be placed back on the same team you were on when you left.

-If you go back to town after the 5 minute entry time has elapsed, you will not be able to re-enter Gemstone Feud.

5. The stats of monsters and NPCs will be changed.

-The level of monsters and objects has been increased.

-The HP of the gemstone turn-in NPC has been doubled.

6. The Gemstone Feud announcement message will now also state that you can enter from each city.

Borutos Kapas

1. If you die while Borutos Kapas is in progress within the map and do not select an option for 30 seconds, you will automatically be returned to Vedas Plateau.

2. The time you can enter Borutos Kapas has been changed.

Before:

Mon-Fri: 7pm-1am

Sat-Sun: 6am-3am

After:

Everyday: 10pm-2am

3. There is now a limited time you can participate in Borutos Kapas.

-Each team can only enter Borutos Kapas for 1 hour each day.

-After 1 hour has passed from handing in your Urbas Seal, your character will be moved to Vedas Plateau and your team will be no longer be able to participate.

-The timer begins the moment you enter Siluvinas Lair, and will continue ticking even if you leave the lair.

4. Invulnerability granted upon entering Siluvinas Lair will now be removed immediately upon moving or taking any action.

5. The health restoration granted to Boruta every 20 minutes has been removed.

-The health recovery will no longer be removed only on specific days of the week (Mon-Fri), and has been deleted entirely.

Episode 11

Added a warp service to Pajauta.

-After clearing the quest [First Steps], a character will be able to warp up to 5 times to the starting areas of each new quest chain (Barynwell 27 Waters, Outer Wall District 11, Northern Parias Forest).

Challenge Mode

1. The drop rate of weapons from normal monsters has been increased by 50%.

2. There is now a limit of 10 challenge modes at once for each channel.

3. A challenge portal will now appear after defeating less monsters.

Before: Appear after 500 monster kills

After: Appear after 200 monster kills

Unique Raid

The required number of Raid Portal Stones to enter [Astral Tower Closed Quarters] has been decreased to 4.

-After Episode 11 launched, despite showing 6 in the UI, it was only actually consuming 4.

-This update will correct the information provided to display only requiring 4.

Leveling Dungeon

Added a leveling dungeon entry NPC to Orsha and Fedimian.

BGM

Added new BGM to Klaipeda and the Episode 11 new areas.

Items

The price and weight of Ninjutsu Bombs have been reduced.

Price (300 Silver -> 100 Silver)

Weight (0.5 -> 0.1)

Class Changes

1. The information on some skill tooltips has been updated to clarify the difference between critical damage modifiers and final damage modifiers upon dealing a critical strike.

Skills:

Hasisas

Sterea Trofh

Zalciai

Epee Garde

Sharp Spear

Dragontooth

Critical Shot

Sniper’s Serenity

Blind Faith: Holy Impact

Blindfire: Skilled Gunman

2. The range of targeted skills has been increased.

Skill Changes

Dragoon

Dragoon Helmet

-SP consumption penalty decreased (200% -> 100%).

-Minimum SP consumption penalty decreased (100% -> 50%).

-Lightweight attribute SP consumption penalty decreased (150% -> 50%).

-The tooltip will be updated to state the consumption decreases with SPR stat.

Fencer

Fleche

-The AoE Attack Ratio of the skill will now increase with your AoE Attack Ratio stat instead of being fixed to 3.

Elementalist

Electrocute

-The tooltip now shows the casting time.

-Casting time reduced (1.5 sec -> 0.5 sec).

Hail

-The tooltip now shows the casting time.

-Casting time reduced (1.5 sec -> 1 sec).

-Now deals additional critical damage to [Frozen] enemies equal to [SkillLevel x 2]%.

-Now deals additional damage to [Frozen] enemies, depending on the target’s size.

Small: 150%

Medium: 100%

Large: 50%

Extra Large: 0%

Storm Dust

-No longer deals less damage to Flying enemies (damage penalty 50% -> 0%).

Stone Curse

-The tooltip now shows the casting time (1 second).

-Bonus damage for Fire/Psychokinesis increased (75% -> 100%).

-[Petrification] duration decreased (2 sec -> 1 sec, per level 2 sec -> 1 sec).

-Duration is reduced to 1/3 in PvP areas and has a max of 5 seconds.

-Diminishing returns now apply to [Petrification].

Fire Claw

-You can now select the casting position rather than it appearing underneath your character.

-Overheats increased (1 -> 2).

-Now also hits flying enemies.

Elemental Essence

-New attribute. Reduces the damage bonus on hitting elemental weaknesses by [SkillLevel x 5]%, but now also reduces the damage penalty on hitting property resistances by [AttributeLevel x 5]%.

Maximum level: 10

Requires character level 400

Appraiser

Forgery

-Duration increased (75 sec + 15 sec per skill level -> 300 sec + 100 sec per skill level).

Overestimate

-New attribute. Allows Overestimate to also apply to the party.

Maximum level: 1

Requires Overestimate level 5

SP Cost increase: 200%.

Blindside

-New attribute. Increases damage when hitting enemy weaknesses.

-Skill Factor increased (100% / 0% -> 390% / 43%).

Pardoner

Simony

-Added a list of skills to the Simony tooltip that can be made into scrolls.

Skills:

Cleric: Cure

Krivis: Aukuras, Zalciai, Daino

Priest: Monstrance, Turn Undead

Paladin: Restoration, Barrier

Oracle: Arcane Energy, Clairvoyance

Discerning Evil

-Skill Factor per level increased (0% -> 7.2%).

-When increasing debuff time, it will always increase by a minimum of 5 seconds.

-Now deals additional damage equal to [SkillLevel x 2]% for each debuff on the enemy.

Indulgentia

-Healing Factor increased (64% / 8.5% -> 76% / 10%).

Dekatos

-Now deals Magic damage instead of Physical damage.

-Now deals Holy damage instead of Strike damage.

-Skill Factor per level increased (25.6% -> 35.7%).

-Skill range increased by 10%.

-Implicit AoE Attack Ratio increased (0 -> 5).

Miko

Gohei

-Now removes debuffs from allies rank 3 and below (rank 1 -> rank 3).

-Now removes enemy buffs rank 3 and below (rank 1 -> rank 3).

-Now removes more debuffs from allies (1 -> 1~5).

-Now removes more buffs from enemies (1 -> 1~3).

-Overheats decreased (4 -> 2).

-Cooldown increased (8 sec -> 12 sec).

-Now deals 1 extra hit for each enemy buff removed (up to 3 hits).

-Heals allies with a healing factor of 200% for each debuff removed (up to 5 heals).

Omikuji

-Duration increased (10 sec -> 30 sec).

-Cooldown reduced (45 sec -> 15 sec).

Hamaya

-Cast delay reduced (1.5 sec -> 1.2 sec).

-Skill Factor increased (83% / 2.8% -> 220% / 11.5%).

-Duration of the magic circle increased (8 sec -> 10 sec).

-Hit interval increased (0.3 sec -> 1 sec).

Kagura

-Duration changed to a maximum of 10 seconds, no longer scales with skill level.

-Cooldown decreased (60 sec -> 40 - ([SkillLevel-1] x 5) sec).

-New attribute. Magic attacks dealt against enemies affected by the skill will ignore magic defense by [AttributeLevel x 3]%. It will also reduce enemy critical resistance by [AttributeLevel x 3]%.

Maximum level: 5

Requires character level: 350

SP Cost increase: 30%

Shinobi

Kunai

-Now does 5 hits to all enemies within a cone shape in front of your character instead of throwing 5 projectiles.

-When used by clones, instead of hitting twice, now deals 100% increased damage.

Katon no Jutsu

-Ninjutsu Bomb cost reduced (2 -> 1).

-SP cost reduced (95 -> 70).

Raiton no Jutsu

-Ninjutsu Bomb cost reduced (2 -> 1).

-SP Cost reduced (105 -> 78).

Shinobi: Ninja Walk

-Stamina cost reduction increased (10% -> 25%).

Bug Fixes

Many bugs were fixed.