Last week Blizzard officially unveiled Ana Amari as the newest hero in Overwatch: Origins Edition . The announcement also came with some pretty major changes to Zenyatta, D.Va, and competitive play. You can take a look at that article for those details, and we'll have a new article once official patch notes are released.The patch is live on PC however, which means today we've got a new developer diary detailing the reasoning behind many of the game's changes. The diary is hosted by game director Jeff Kaplan.

0:04 - Welcome from Jeff Kaplan

0:10 - Introducing Ana

0:55 - The philosophy behind Ana's design

5:09 - Balance adjustments on Zenyatta

5:55 - Balance adjustments on D.Va

7:05 - Balance adjustments on Mercy

7:54 - Potential future adjustments for McCree

8:22 - A brief explanation of the development team's decision-making process

8:55 - Hero limits on Competitive Play

11:30 - Your feedback is affecting Overwatch

If you're only interested in some of the topics, you can take a look at the timestamps below:. However, it is important to note that Blizzard's other console game, Diablo III: Reaper of Souls - Ultimate Evil Edition , has received many major content patches which added in-game achievements without any title updates.We've got the full list of Overwatch: Origins Edition achievements - check the list for guides to unlocking them.