Developers are now able to begin creating for the HoloLens 2. You have access to APIs for the platform's unique features, such as streaming and native deployment, finger tracking, gesture recognition, meshing, voice input, spatial anchor pinning, and more. You can build an AR game or an enterprise application. And with robust emulator support, it doesn't matter if you have a device already or are still eagerly awaiting delivery—you can get started right away with Unreal Engine and HoloLens 2 development.



Getting Started

How-Tos

Mixed Reality Toolkit for Unreal

The Mixed Reality Toolkit for Unreal is a set of plugins, samples, and documentation for quickly creating immersive Unreal apps for the HoloLens 2. One component of this toolkit is UX Tools for Unreal , which provides code, blueprints, and assets for common immersive UX interactions. To see how to add the UX Tools for Unreal to your project, follow Microsoft's tutorial on creating a simple chess app for HoloLens 2 .