A month ago, Bethesda announced that it was abandoning plans to add mod support to the PS4 versions of Fallout 4 and the upcoming remastered version of Skyrim. Today, however, the developer says that both games will be getting support for mods on Sony’s console.

Previously, Bethesda said that “Sony has informed us they will not approve user mods the way they should work,” hence the cancellation. The developer appears to have been able to work out those issues with Sony over the following weeks. “Mods on PlayStation 4 will allow you to modify and create your own content by using our ‘creation kit,’” Bethesda says. “You will not be able to upload external assets with your PlayStation 4 mods, but you will be able to use any assets that come with the game, as most mods do. By creating a Bethesda.net account, you’ll be able to browse and try mods right from within the game.”

Mod support will be available as part of the PS4 version of Skyrim remastered when the game launches on October 28th. The game will also have additional support for the newly announced PlayStation 4 Pro so that it can render in native 4K on the new hardware, according to Bethesda. (The PS4 Pro launches on November 10th.) Fallout 4, meanwhile, will receive both PS4 Pro and mod support at a later, unannounced date.

“We are excited finally to get modding to our PlayStation fans who have supported us for so long,” says Bethesda. “Modding has been an important part of our games for over 10 years, and we hope to do even more in the coming year for all our players, regardless of platform.”