Rolly Sheep Development - Week of 15 April 2019

Rolly Sheep development for week commencing 15 April 2019.

Earthmelon

I've decided to set up a new game development studio, alongside InstCoffee, as an outlet for games that wouldn't fit under the InstCoffee banner. Mainly because they don't involve drugs or popped kneecaps.

I've always struggled with game studio names, I can't really remember where the name come from. I was probably pondering on why we have watermelon when none of the other elements are represented in melon form. Saying that I don't even like watermelon, but I am quite fond of the earth.

I feel that Earthmelon will probably concentrate on arcade type games, although I'll probably change my mind when I wake up tomorrow. Let's see where it takes us!

Rolly Sheep

My first solo project is Rolly Sheep. Rolly Sheep is a fast-paced infinite runner, where a sheep dog sends you tumbling!

I'll be posting weekly update blogs for all Earthmelon games in development, along with some other stuff if I feel it's worth it.

This Week

It's the week of Easter, which means we are blessed by a four day weekend of game dev.

A lot of the game mechanics were completed last week so the focus was on making it playable with things like:

Menu UI

Other changes to note are more obstacles, background graphics, game intro, game instructions, sound effects, high scores, and more importantly adverts (gotta make that bank).

What's next?

Next week the focus will be on localisation. I'll start with English cause I'm kinda good with that and then I'll call my Mum upstairs to translate it into Welsh, it is Rolly Sheep after all.

Maybe I'll add some other settings like being able to choose the colour of your sheep.

Once these bits are done we'll be in a position to release some test builds before launching on Google Play.

Twitter Account

We've launched a Twitter account for Earthmelon which you can follow here.



I thought about making one for Rolly Sheep but it's such a small, hyper-casual, game I don't think it's worth it.