Minor Update v0.18.1 Released

Today’s release launches fixes for several issues reported by our QA team and our community. Thank-you for all your praise and excitement through the forums and social media. It has been very motivating and heart-warming to share your comments with the development team.

Graphics engine

Fixed gamma setting

Fixed vehicle’s materials with texture animations

Fixed missing cached meshes causing loading time issues the first time content is loaded

Vehicles

Fixed Pickup ‘D15 Fleet Extended Cab (M)’ configuration having wrong transmission

Fixed Pickup ‘D15 Park Ranger (A)’ configuration having wrong rear shocks

Fixed Pickup ‘D15 Marauder (M)’ configuration having wrong driveshaft

Fixed Pickup ‘D15 Custom Classic (A)’ configuration missing two-tone paint

Fixed Pickup ‘D15 Track (M)’ configuration having wrong brake pads and interior door panels

Fixed Pickup ‘D15 Drag (A)’ configuration having wrong brake pads

Fixed Roamer ‘Drag (A)’ configuration having wrong brake pads

Fixed Van ‘H15 Vanster Off-Road (M)’ configuration missing roll cage

Fixed Pickup/Roamer/Van heavy duty brakes becoming unstable when applied

Fixed Pickup/Roamer/Van interior sounds being too quiet

Fixed Pickup/Roamer Race 6-Speed Manual Transmission missing clutch pedal prop

Fixed Pickup/Roamer ‘lifted’ suspension height mismatch

Fixed Pickup/Roamer radiator support being dragged by hood damping beams after detaching

Fixed Pickup tachometer on extended cab

Fixed Roamer side exhaust end node positions

Fixed Van missing red ambulance lightbar

Fixed Van missing radiator hoses

Fixed Van roll cage missing beams

Fixed Van wiper meshes behaving oddly in a crash

Fixed Sunburst rear seats not displaying with fender flares fitted

Fixed Covet rear caliper meshes stretching when rear wheels broken off

Utah

Changed tunnel lines to broken white lines

Italy

Fixed floating tree

Improved ocean visuals

Fixed river junction

Restored broken forest brushes to editor

Fixed minor AI issues on Fastello

Reduced holm oak leaves specular intensity

Fixed missing forest brushes

East Coast USA

Fixed incorrect road sign

Fixed pop in on town houses

Fixed town bridge transition

West Coast USA

Fixed incorrect ground models on city meshes

Hirochi Raceway

Updated sky to use new sky gradients

FlowGraph

Fixed Speed Trap Flowgraph Demo in Gridmap Demo not working correctly

Traffic

Fixed typos in vehicle color table for Pigeon

Added blank key binding for toggling traffic mode (see Options > Controls > Gameplay)

Made large vehicles less likely to spawn on very narrow roads

AI

AI will keep further off the road center when driving on narrow roads

UI

Updated main menu backgrounds

Updated vehicle thumbnails to preserve the vehicle’s colors

Vehicle selector : allow the use of jpg file (faster and smaller files) and convert official content to jpg

Misc