[UPDATE] More details for Homefront: The Revolution have trickled in. The game will be co-published by Crytek and Deep Silver (Saints Row, Metro, Dead Island). Versions of the game will also be available for Mac and Linux in 2015. Finally, Crytek says you'll get a first look at Homefront: The Revolution gameplay at E3 2014 next week.

The original story is below.

The Homefront franchise will return in 2015 as an open-world FPS for Xbox One, PlayStation 4, and PC. Crytek, which purchased the Homefront series during THQ's bankruptcy auction in January 2013 for $544,000, officially announced Homefront: The Revolution today.

Homefront: The Revolution is set in a United States (Philadelphia, specifically) that has for four years been occupied by North Korean military forces. You'll lead a resistance movement utilizing guerrilla warfare tactics to battle the "superior" North Korean army.

The game boasts a single-player campaign, as well as a four-player online co-op mode. The original Homefront had a traditional multiplayer mode, but it doesn't appear that Crytek is going to carry this mode forward for Homefront: The Revolution.

Crytek boasts that Homefront: The Revolution features "true open-world gameplay," brought to life with a "dynamic" weather system and a full day/night cycle. Like you'd expect, it runs on Crytek's own CryEngine. What you do and how you play will also affect the game world in a meaningful way, Crytek says.

"Everything you do, from throwing a brick at a KPA camera to assassinating a high-ranking KPA official, impacts the revolutionary state of the world," designer Fasahat Salim told GameSpot. "How you go about doing these things will also have an impact on the way people respond to you and your idea of a revolution, but either way the KPA will come down hard and try to oppress you as much as they can. Everything that happens in this world is part of a lot of powerful stuff we have going on under the hood."

For more on Homefront: The Revolution, be sure to read GameSpot's just-published preview of the game.

Despite a middling critical reception, 2011's original Homefront sold over 1 million copies and shipped more than 2.4 million units. Then-publisher THQ said at the time that it was "very pleased" with sales on this level. However, its developer--Kaos Studios--would later close its doors entirely.

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