On the one hand, agree, i am ready to cringe and laugh at the game.

But on the other hand, i think he'll still manage to dip the game into enough fantasy mythos to detach it from reality and give it a more abstract feel, which will make you absorb those themes in a more iconic fashion, rather than a straight political one.



I think that's how MGS works despite riding pretty heavy themes, with very campy and wacky storytelling and narrative.



It's not the first time we've seen heavy shit in a MGS, but it has worked before, for the reason i mentioned above.



It's like how GTA can get away with heinous violent shit because it presents the world as a cartoon version of itself, where everything is slightly more shitty than in real life (all pedestrians are basically pieces of shit, for example).