“The game hits a sweet spot between realism, fun, and required teamwork that few games do.” 4/5 – Attack of the Fan Boy “Rising Storm 2: Vietnam is a must have for tactical shooter fans. Tripwire‘s latest release strikes a perfect balance between realism and fun” 9/10 – Gaming on PC “There isn’t a gun that I don’t like using, and I’m never disappointed to be stuck as a grunt if I don't snag a special class fast enough.” 85/100 – PC Gamer

Green Army Thanksgiving!



It is turkey time, so we have a Green Army Men update for you all, with new weapons and the opportunity to fight over Thanksgiving dinner. Head over to https://store.steampowered.com/app/1062590/Green_Army_Men/ for more details!

Green Army Men! Green Army Men: The Green Army Men mod is now available as DLC to play with Rising Storm 2: Vietnam! For the full details of the Green Army Men DLC and it’s availability, see above! The Green Army Men mod is now available as DLC to play with Rising Storm 2: Vietnam! For the full details of the Green Army Men DLC and it’s availability, see above!

Update 14 - Summer Holiday Update With our 14th update, we are bringing you both new content for Vietnam AND setting up for a completely new addition - Green Army Men will be going official!



Within Vietnam itself, you will get: 2 new maps - the “Airbase Special”: Khe Sanh - with this map, we play out the “what if” the PAVN forces had succeeded in penetrating the perimeter and the fighting had spilled over onto the airfield itself, as the USMC fight to hold the attackers at bay.



Da Nang - in another “what-if” scenario, the NLF guerillas breach the defenses of the huge Da Nang Air Base, with the USMC defenders trying to hold them back. Green Army Men: In addition, we will be taking the Green Army Men mod official, as a single DLC download, in the near future. Once it is released, all owners of Rising Storm 2: Vietnam will be able to play for free, using the base Rifleman class. And if, like us, you want to help support the Green Army Men developers (who are a mod team, building all of this in their spare time) you will be able to go and buy the Green Army Men Upgrade, which unlocks the other classes for you. All revenue from that Upgrade is shared with the Green Army Men team to support their efforts! For the full details of the Green Army Men DLC and it’s availability, see here: In addition, we will be taking the Green Army Men mod official, as a single DLC download, in the near future. Once it is released, all owners of Rising Storm 2: Vietnam will be able to play for free, using the base Rifleman class. And if, like us, you want to help support the Green Army Men developers (who are a mod team, building all of this in their spare time) you will be able to go and buy the Green Army Men Upgrade, which unlocks the other classes for you. All revenue from that Upgrade is shared with the Green Army Men team to support their efforts! For the full details of the Green Army Men DLC and it’s availability, see here: https://store.steampowered.com/app/1062590/Green_Army_Men/

Update 13 - Phoenix Rising! This is now the 13th content update for you, bringing: 3 New Maps

The last 2 remastered maps brought forward from RO2/RS1:

Apache Snow (remastered from “Winterwald”) - ARVN forces fighting their way steadily up a heavily-wooded hill, clearing NLF positions as they go.



Demilitarized Zone (remastered from “Mamayev”) - main-force North Vietnamese PAVN troops assaulting dug-in ARVN units, across a burned-out and blasted hill in the DMZ area.

The third map is a favorite community map made official:

Saigon - PAVN forces fighting their way through Saigon, past the US Embassy, the cathedral and on to the Presidential palace, as ARVN troops try to hold them off. New Weapons

This update brings in some new weapons for the Northern forces:

RP-46 light machine gun - a modernized variant of the classic DP-28, also license-built in China and North Korea, with stocks being supplied to the North Vietnamese



MAS-49 - stocks of this semi-automatic rifle were left behind by the French and were used by the Northern forces in standard, sniper and rifle-grenade formats



Molotov cocktail - the classic homemade weapon of guerilla forces the world over Many other changes and fixes, including: Balance pass on many maps



Radiomen can now spawn on their commander



Leaning system overhauled



Individual Class Customization



Campaign Role and Weapon Balance changes



Helicopter Aiming decoupled from the vehicle rotation



And hundreds of bug fixes! The last 2 remastered maps brought forward from RO2/RS1:The third map is a favorite community map made official:This update brings in some new weapons for the Northern forces:

Update 12 - Rearmed and Remastered

With this, the 12th free content update in 18 months, we are bringing you a long list of performance improvements, audio occlusion, new weapons for the North Vietnamese forces, new maps, new heads - and a specific community request. New weapons for the North Vietnamese: MP40 - the famous German sub-machine gun from WW2, issued to the NLF from Soviet stockpiles of captured weapons.



200-round belt for the RPD - this new variant will be selectable from the Role Select menu.



Deployable DShK - players on the North Vietnamese team will be able to pick up a DShK 12.7mm heavy machine-gun from a resupply point, carry it to a new location and deploy it wherever they need it.



Fougasse mine - a new trap for the Northern Sappers to use, this is basically a large improvised explosive device, detonated unwary Southern players standing on a pressure plate New weapon for the Southern forces: The M2 Browning .50-caliber heavy machine gun will appear as a static support weapon in the new maps. Performance improvements: A considerable number of performance improvements have been implemented for this update, to player characters, particle effects, level optimizations, changes to the Instanced Rendering system, a new set of weapon LODs and a set of changes to textures, with an emphasis on improving how texture streaming is handled. New maps: This update marks the release of two ‘remasters’ of fan-favourite Red Orchestra 2/Rising Storm maps, taking them from their original settings and into the war-torn jungles of Vietnam:



Mekong (remastered from "Hanto") - the NLF, fighting their way through the jungle to a US Marine Corps base.



Dong Ha (remastered from "Guadalcanal") - a night-time assault by the NLF, through the jungle, against the outskirts of an airbase defended by the US Army. Audio Occlusion: We have implemented a new system where gunshots and other ingame sounds are appropriately affected by their environment. This does not apply to all sounds in the game, but will affect any sound loud enough to be heard through walls, and be muffled/occluded by obstacles such as buildings or terrain. 6 new heads: For a little more variety, we are providing you with 3 new heads for the North Vietnamese, plus 3 for the US Army and Marine Corps. The 3 US heads represent the diverse ethnicity of the US forces of the period, with one being Hispanic, one Native American and one Asian. And last, but by no means least, cinematics for the conclusion of a campaign! After we released the Multiplayer Campaign update, players requested suitable cinematic sequences for the end of a Campaign. You spoke, we listened, we agreed - so here they are! A considerable number of performance improvements have been implemented for this update, to player characters, particle effects, level optimizations, changes to the Instanced Rendering system, a new set of weapon LODs and a set of changes to textures, with an emphasis on improving how texture streaming is handled.This update marks the release of two ‘remasters’ of fan-favourite Red Orchestra 2/Rising Storm maps, taking them from their original settings and into the war-torn jungles of Vietnam:We have implemented a new system where gunshots and other ingame sounds are appropriately affected by their environment. This does not apply to all sounds in the game, but will affect any sound loud enough to be heard through walls, and be muffled/occluded by obstacles such as buildings or terrain.For a little more variety, we are providing you with 3 new heads for the North Vietnamese, plus 3 for the US Army and Marine Corps. The 3 US heads represent the diverse ethnicity of the US forces of the period, with one being Hispanic, one Native American and one Asian.After we released the Multiplayer Campaign update, players requested suitable cinematic sequences for the end of a Campaign. You spoke, we listened, we agreed - so here they are!

Multiplayer Campaign Content Update

With this update, we are bringing back the much-loved Multiplayer Campaign Mode from previous games, adapted to the Vietnam War. The key features:

Full 64-player Campaign Mode



Play as the Northern or Southern forces battling for control region by region



Fight from 1965 through 1975, with the forces and weapons available varying with the year



Help select the region to compete for, the army to use and the actual map to fight over



The Northern forces can choose to make strategic use of the Ho Chi Minh Trail option to bring stronger PAVN forces to bear



option to bring stronger PAVN forces to bear The Southern forces can respond with carefully-timed use of the Search and Destroy option to cause the maximum damage to the enemy



option to cause the maximum damage to the enemy Fight over familiar maps with different armies, different Commander abilities and weapons, different attackers and defenders



Help decide the fate of the war in Vietnam!

In addition, one more map from the RISING STORM 2: VIETNAM $40,000 Modding Contest makes it to an official release:



Highway 14 - this massive map features the US Army fighting their way along a highway through difficult terrain, clearing objective after objective, with the NLF guerrillas trying to stop them.

As always, there are a large number of smaller updates, bug fixes and enhancements, this time including:



Tripwire traps and tunnel spawns can be placed in more surface types, making them more useful in urban environments - it just takes longer to dig in concrete!



The ARVN now get their own variant of ERDL camoflage, plus a tiger stripe boonie, while the US get Mitchell Cloud camo



And, as a special request for a mapper, we have created a single sound effect for a clap of thunder, instead of the existing looping one. We hope you enjoy using it!

And finally, 3 other maps are out of beta, featuring updates driven by feedback from the players:



Operation Forrest - the Territories version of this official map



Firebase Georgina



Border Watch In addition, one more map from the RISING STORM 2: VIETNAM $40,000 Modding Contest makes it to an official release:As always, there are a large number of smaller updates, bug fixes and enhancements, this time including:And finally, 3 other maps are out of beta, featuring updates driven by feedback from the players:

ARVN Content Update

This update adds the Army of the Republic of Vietnam (ARVN) as a full playable faction in the game. The update also brings new weapons, specifically for the ARVN:

M1 Garand



M1D Garand Sniper Rifle



Thompson M1A1 SMG



M1918A2 Browning Automatic Rifle (BAR)



M1919A6 .30-cal Browning LMG



Douglas A-1 Skyraider ground-attack aircraft as a new Commander ability

There are also 2 new maps, showcasing the ARVN forces:

Quang Tri: Set during 1972, Quang Tri is a daytime supremacy map set in the citadel of the provincial capital, pitting the new ARVN forces with limited US helicopter support against NVA main-force units.



A Sau: Set on an airfield and fortified camp in the A Sau valley, this nighttime territory attack map finds ARVN forces defending against attacking NVA main-force units. Visibility is limited under the cover of darkness with occasional flares lighting up the battlefield.

In addition, the update also includes 3 maps, made by fans for the fans, from the RISING STORM 2: VIETNAM $40,000 Modding Contest, now being officially introduced to the game:

Firebase Georgina: Daytime attack by main-force NVA on a series of positions held by the US Army.



Borderwatch: Australian forces attack territory held by the NLF (Viet Cong), pushing through jungles and across open fields to the VC’s final hidden base.



Resort: US Marines stage a heliborne assault from the sea on a resort area held by Viet Cong guerrillas. There are also 2 new maps, showcasing the ARVN forces:In addition, the update also includes 3 maps, made by fans for the fans, from the RISING STORM 2: VIETNAM $40,000 Modding Contest, now being officially introduced to the game:

Bushranger Content Update



















