RPS_OVERDRIVE is the most competitive game ever created (probably). Below, we have a brief interview where the developer asked himself several questions about the game:





Real-time rock-paper-scissors with a playable "story" mode, and a competitive local-multiplayer experience?

Yes.





16 playable characters, each complete with their own backstory and unique AI to fight and conquer?

You betcha.





60 frames of gameplay in every second of time that passes?

Would it be competitive otherwise?





How can the game be perfectly balanced?

On paper , each character is mechanically identical. However, cosmetically, each character creatively cuts to the chase with unique visuals and backstory - making for a game that totally rocks !





Loot boxes? Season pass?

Hahahahahahaha - no.





So there we have it! It does in fact seem that the game is really quite excellent. Even if the developer does say so himself... to himself.