I know burying treasure has been suggested for several reasons. I am thinking of it as a way to give crews being chased with loot aboard another option that is not just making a safe zone island.

Imagine you just loaded up some Stronghold loot and you’re being chased. One person grabs the stronghold chest and the person at the helm gets them close to an island. The player with the chest hops off and digs a hole with his shovel. This takes as many digs as to dig up a chest. Placing it in works by picking up the chest and then “loading” it in the hole like a cannonball into a cannon. This covers it back up to and upon doing this, you gain a message in a bottle style gold hoarders “X Marks The Spot” map with the island and a red X where you loaded it. You then take the mermaid back to your ship and help defend or to grab another chest to bury.m somewhere else.

I feel like this is balanced by having to take the time to leave the ship to bury it. You’re vulnerable while digging, and if someone sees you do it you can get caught easily. Another interesting mechanic might be that if you die, that map could be looted and take the enemy to your chest. Counterplay could be letting someone off with a castaway chest to throw them off thinking you were trying to bury the Stronghold Chest.

I think we need more in-universe and creative options instead of safety bubbles or private servers. I’d rather have more tools than game altering concessions. What do you think?