Re: Higby in China, plus some minor infos came out of the chat

Higby Originally Posted by Wow, talk about lost in translation. I think I know the player they're quoting, but my translator just said something like "they want to know if there will be more to do than just attacking/killing" which I'm not sure got the full point across! I talked a bit about how the Mission System is designed to help player coordination and will help out a lot with coordinating defenses and strategy.



Just for the record, if lattice or sanctuaries were brought up it wasn't by me. I did talk about how a true intercontinental conquest via connected warpgates would come once we had the right number of continents to support it, as well as that a more robust tutorial and training area akin to the PS1 VR training was in the works. To be clear, there are no plans to add a PS1 style "lattice" system or sanctuaries to the game.



Nothing I talked about out here at DiGiChina should be a surprise or news to anyone who has been paying attention to what we've been talking about at recent events like SOE Live, etc.



edit: oh, and it was about 100 degrees in that tiny room, packed to the gills, so thats why I was sweating my ass off! =D

Heh.



To be fair, the "lattience system" made it pretty clear that something is off. Lattience just doesnt work in PS2, also never quite worked in Planetside. IT doesnt fix the metagame or anything, it just makes it terrible.





Anyway, no to sancs? I bet my balls that we will see sancs again. THey are required for the continent metagame, unless you are able to magically allow us to have 666 + 666 vs 666 (Two pop locks of people of one faction against another faction), and thats not gonna happen.

People need a space to go in case shit hits the fan. Cant be the home continent as that system would break whenever said home continent is under full attack.





DirtyBird, im with you on that one. Pretty much whenever you actually listen to the dude you notice he got a rather big clue. However, if you dont listen enough, or language barrier strikes, then its easy to get this "hes talking down to me" feeling. Quite a few folks got this, especially PS1 vets who didnt follow the game very closley, and only listened to Higs and the crew once or twice.

Most likley its just the usual effect of "this guy is taking away my toys" from PS1 vets who dont quite like how PS2 turned out to be. It appears that those chinese in question are within that category.

So, dont misunderstand me. Higby is a stellar guy, and i hope i can get to drink with him at Gamescon till 5 am again next year. Heh.To be fair, the "lattience system" made it pretty clear that something is off. Lattience just doesnt work in PS2, also never quite worked in Planetside. IT doesnt fix the metagame or anything, it just makes it terrible.Anyway, no to sancs? I bet my balls that we will see sancs again. THey are required for the continent metagame, unless you are able to magically allow us to have 666 + 666 vs 666 (Two pop locks of people of one faction against another faction), and thats not gonna happen.People need a space to go in case shit hits the fan. Cant be the home continent as that system would break whenever said home continent is under full attack.DirtyBird, im with you on that one. Pretty much whenever you actually listen to the dude you notice he got a rather big clue. However, if you dont listen enough, or language barrier strikes, then its easy to get this "hes talking down to me" feeling. Quite a few folks got this, especially PS1 vets who didnt follow the game very closley, and only listened to Higs and the crew once or twice.Most likley its just the usual effect of "this guy is taking away my toys" from PS1 vets who dont quite like how PS2 turned out to be. It appears that those chinese in question are within that category.So, dont misunderstand me. Higby is a stellar guy, and i hope i can get to drink with him at Gamescon till 5 am again next year.



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