Bitfighter 021

Linux Packages

The latest Bitfighter release can be dowloaded here. All releases and change history can be viewed on the releases page.

Bitfighter is built by the following 3rd-party packagers (they may not have the latest version).

If you want to build Bitfighter for a different platform, building information can be found in the wiki.

Other Downloads

Classic Level Map Pack. Good old levels from Zap!

021 Changes New Features Global script option in host menu

EnergyItem in the editor

Adjustable Core rotation speed

In-game health guage

Ability to lock soccer balls and flags to their original spawn point

Multiple Turret weapons

Scoreboard shows kill/death ratio

Forcefield health indicators

Retrieve games can score with more flags than goals

New server commands: /setgloballevelscript, /setserverwelcome

Server flag to kick idle players

Add a comment to the level database in-game with new /comment command

Discord rich-presence integration Improvements New stock Retrieve map

Host menu reorganization

Don't minimize game when switching away

Allow jumping to another recorded game in the playback UI

Read binary files from Lua

Turrets shoot faster

Allow larger Nexus scores in the editor Fixes Fix editor screen mode bugs

Fix editor stall when moving many high vertex count objects

Fix editor rendering some objects wrong

Fix several other UI bugs

Fix bouncer server/client desync

Fix window creep in Linux X11

Fix server welcome message

Lua: Fix crashes with setPos and setGeom

Lua: Fix getLeadingTeam/Score Other Seekers do not bounce off shields

Turret friendly fire is now disabled

Lua: Removal of some deprecated methods

Source Code

All project source and relevant support files can be found on the project's github page. https://github.com/bitfighter/bitfighter/