My love of typography originated in the 80’s with the golden years of 8-bit home computing and their 8×8 pixel monospaced fonts on low-resolution displays.

It’s quite easy to find bitmap copies of these fonts and also scalable traced TTF versions but there’s very little discussion about the fonts themselves. Let’s remedy that by firing up some emulators and investigating the glyphs.

Commodore PET (1977)

Specifications Style Regular semi-serif

Width 5-7 pixels

Caps 7 pixels

Charset PETSCII

Screen 320×200 (40×25 text)

Designer Leonard Tramiel

Download in TrueType

Commodore’s first business machine was the PET which came with a built-in monitor and a full character set unlike other machines at the time.

Unusual characteristics

Primarily sans-serif but serifs present on ‘BDJa’

Slightly stylized ‘£’

Rationale

The font is good choice for the original PET and its original monitor. It was unfortunately also used on the Vic-20 despite having half the screen resolution where it made a poor choice.

Influences

While not visibly influenced from anything else an almost direct rip of this font appears to have been used in the Apple Lisa debugger.

Technical

Unknown.

Apple ][ (1977)

Specifications Style Regular condensed sans

Width 3/5 pixels

Caps 7 pixels

Charset ASCII

Screen 280×192 (40×24 text)

Designer Signetics+?

Download in TrueType

Apple’s first professionally built computer was the Apple ][ which from rev 7 onwards added lower-case letters.

Unusual characteristics

Uppercase letters can touch descenders on the line above as the full height is used

Only first 7 columns per glyph otherwise would have been 35×24 text

Vertical stems for ‘[]{}’ are 2 pixels wide (bold)

Very small slashes ‘/\’

Upper-case is consistent although ‘A’ is very angular, ‘G’ unpronounced

Lower-case less consistent – ‘gf’ has soft curves, ‘mw’ square, ‘nhr’ ignore curve of ‘u’

Numbers – unusual ‘3’ but ’96’ over-extend

Rationale

The font is well suited to the default high-contrast white-on-black (often green-on-black) given the machine was intended for use on their own monitors.

Influences

The upper-case, numbers and symbols were copied from the Signetics 64 × 8 × 5 character generator 2513 chip used in the Apple I and II in revision 0 to 6.

The later Texas Instruments TMS9918 Video Controller Chip used on Sega, Nintendo, Colecovision and TI/99 machines re-used this font with only a couple of pixels changed.

Technical

Changing the font requires replacing the 2 KB 2716 pin-out ROM with your own EPROM or alternate ROM.

Atari 400/800 (1979)

Specifications Style Bold sans

Width 4-6 pixels

Caps 6 pixels

Charset ATASCII

Screen 320×192 (40×24 text)

Designer Scott Schieman

Download in TrueType

Atari’s entry into the home computing market put out some very capable machines with all sorts of hardware tricks (the creative geniuses behind it would go on to form Amiga). The same font was used on all Atari 8-bit models from the original 400/800 to the XL and XE models in the late 80’s.

Unusual characteristics

6 pixels uppercase causes some vertical imbalance especially on ‘9’

Braces are overly bold being 3 pixels wide.

Less than and greater than symbols are too tall.

‘MWw’ make great use of width to nice effect

Bar on ‘G’ too low, ‘U’ overtly square, ‘X’ very blocky, ‘S’ does not extend enough

Rationale

The machine boots in a low-contrast blue-on-blue and is designed for use with TV’s which explains some of the odd characteristics above like the square U to distinguish it from the V. It is likely the 6-pixel choice is to allow the letters to be centered when using inverse letter mode.

Influences

Designed by Scott Scheiman (Source)

Technical

One byte per row, 8 sequential bytes making one glyph. You can reprogram this by poking address 756 with the page number of the new font (default of 226 for ROM location 0xE000).

POKE 756, 226

Acorn BBC Micro (1981)

Specifications Style Bold sans

Width 4-7 pixels

Caps 7 pixels

Charset ASCII only

Screen 320×256 (40×32 text)

Designer Unknown

Download in TrueType

The Beeb, as it was affectionately known, has its own font which could display in three different modes – one wider and one narrower but many users might not recognize it all as it booted into ‘Mode 7’ utilizing a Videotex chip (used in the UK for text-on-TV and travel agents as well as in France for Minitel) that had a different font of its own.

Unusual characteristics

Drops bold in tight spaces e.g ‘$&@’

Outlines the tail on the ‘Q’ to make it much clearer

Unique and beautiful ‘*’

Does not extend low bar on ‘e’ as much as expected and ‘f’ seems to wide

Vertically squished ‘?’

Style of single-quote ‘ is inconsistent with comma

Rationale

The machine generally shipped with good quality monitors and the combination of high-contrast colors and this bold font made it very readable indeed.

Influences

It’s quite likely it was influenced by the Atari 8-bit font but with larger capitals and ascenders and a much more consistent look.

Technical

The system font is stored at 0xC00-0xC2FF with each character being represented by 8 sequential bytes (left pixel is high bit).

You can replace the font used by system text routine OSWRCH (0xFFEE) using the VDU command 23 followed by the ASCII code and then 8 rows of data, e.g.

VDU 23,65,11,22,33,44,55,66,77,88

Sinclair ZX Spectrum (1982)

Specifications Style Regular sans

Width 6 upper, 5 lower

Caps 6 pixels

Charset ASCII + own

Screen 256×192 (32×24 text)

Designer Nine Tiles

Download in TrueType

Sinclair’s successor to the ZX81 added color and lower-case letters – again preserving the uppercase and numbers from its predecessor but finally mapping them to ASCII. This font was re-used on Jupiter Ace and Timex machines but the ZX Spectrum was the most popular.

Unusual characteristics

6 pixels uppercase leaves many unevenly balanced ‘BEFS’ and ‘X’ with ugly 2×2 center

Full stop is 2×2 pixels (bold) but colon, semi-colon and comma are not

Capital ‘MW’ are very slight with latter hard to distinguish from ‘V’

Uneven styling ‘c’ omits curves, ‘e’ is soft ‘g’ is not, ‘f’ and ‘k’ are thin

Only the copyright symbol uses to the top row of pixels

Rationale

While the machine has a default high-contrast scheme the video output was poor because of the quality of the RF modulator and home TVs it was connected to. It looks like the designer decided to increase spacing between letters after the ZX80 from one to two pixels which greatly limited what could be done with the letters themselves. This was likely done for the same reasons it was done on the Atari 8-bit – namely to allow the letters to be centered when using inverse text modes.

Influences

The font was mostly inherited from the ZX80. I was not involved with that, so I don’t know who did it. Probably it was a combination of John Grant, Jim Westwood and Rick Dickinson. It’s possible we added lower case for the ZX81 or Spectrum (I can’t remember without checking), and I do remember discussions about how “mostly moistly” would appear.

Steve Vickers, email, 2nd February 2001

Technical

The system font is stored at 0x3D00-0x3FFF with each character being represented by 8 sequential bytes (left pixel is high bit). You can replace the system text routine (RST 10) by poking the new fonts memory address into the system memory map at 23606/23607 minus 256 bytes (the first 32 characters are non-printable, 32×8 = 256)

LOAD "newfont" CODE 49152, 768: POKE 23606, 0: POKE 23607, 191

Commodore 64 (1982)

Specifications Style Bold sans

Width 6 pixels

Caps 7 pixels

Charset PETSCII

Screen 320×200 (40×25 text)

Designer Unknown

Download in TrueType

Commodore took to take their success with the PET and applied it to the home first with the VIC 20 and then later with the wildly successful Commodore 64.

Unusual characteristics

Inconsistent shapes/style across ‘147,&<>@Q’

2×2 pixel of ‘.’ is not carried through to ‘;:!’

Ascenders not as tall as capital letters

Rationale

The bold font was essential for the low-quality TV’s Commodore were aiming at. The inconsistencies across the font may have been intentional to help make the letters look different (A vs 4, 1 vs I, 7 vs T) given the limitations of the displays or just poorly implemented (see below).

Influences

Lower-case is identical to the Atari 8-bit font and likely copied wholesale as they do not match the upper-case well. Symbols, numbers and upper-case are a bolded version of the PET font that looses the serifs and also could explain the odd reproductions of 1, 2, 7 & 4.

Technical

See comment from Paolo below for details!

Amstrad CPC (1984)

Specifications Style Bold serif

Width 6-7 pixels

Caps 7 pixels

Charset PETSCII

Screen 320×200 (40×25 text)

Designer Locomotive Software

Download in TrueType

Alan Sugar’s foray into the UK market came a little later than the other 8-bits in 1984 with the Amstrad CPC series.

Unusual characteristics

Full use of 7 pixels for upper and 1 pixel for lower means glyphs can touch

Serif choice is unusual and not consistently applied because of space constraints

‘0’ is wider than would be expected (copied from CGA font)

Very distinctive curves on ‘CGOQ’

‘X’ looks like a different style because of high mid-point

Rationale

Sugar wanted the machine to look more professional than other home computers at the time. The choice of a serif based font to look like PCs which also featured serifs (at a higher resolution) reflects that desire.

Influences

Very similar to the IBM CGA font with some adjustments (fixes) to the horizontal positioning of some symbols. Many characters completely identical and some bearing style similarities too (wider 0, X choosing one side to be longer than the other). Some other characters bear similarity to the BBC Micro (Q uses the same trick to keep it distinguished) and a number of symbols and lower-case letters being the same where serifs would not fit.

The Amstrad CPC manual shows the system font but is different in some areas. It is possible it is a transcription problem (z is shifted up one pixel, missing pixels on ’37PRz~’ and extra pixels on ‘#b’ ) although it could have been an earlier version from the designer as ‘rG?’ are subtly different.

Technical

Redefine using the Amstrad BASIC command SYMBOL that takes an ASCII code and then 8 comma-separated values one-per-row in much the same way as the BBC with the VDU 23 command. SYMBOL AFTER must be set first e.g.

SYMBOL AFTER 32 SYMBOL 65,11,22,33,44,55,66,77,88

MSX (1983)

Specifications Style Regular condensed sans

Width 5 pixels

Caps 7 pixels

Charset ASCII Extended

Screen 320×200? (40×25 text)

Designer Microsoft?

Download in TrueType

The MSX differs from the other machines here in that it was a standard rather than a specific machine. It was very popular in Japan and did hit UK shores although I only knew a single person that had one apart from our school which had acquired several Yamaha models to control MIDI keyboards. Given the multiple manufacturers, it’s not surprising that some models had slightly tweaked fonts but the one shown here seems to be the most popular.

Unusual characteristics

Full use of 7 pixels for upper and 1 pixel for lower means glyphs can touch

Only 5 pixels wide for the letters

Pixels touching on the curves of ‘db’ etc. look quite ugly

Very angular curves on ‘5’

Rationale

An unusual choice that feels very quirky.

Influences

Most likely influenced by the Apple ][e.

Technical

Unknown.

[)amien