In fighting games, “big bodies” are, broadly speaking, larger than average characters with tons of health and damage, but weaknesses in other areas such as mobility. Years before that term existed, though, there was a character in the Kinnikuman manga named “Big Body”. Despite his name and size, he can never be accused of being a tank — he’s dispatched quickly in the original source material, and in the fighting game based off of this series, he is the lowest health character in the game.

But once you learn his combo potential, he hits like… well, like a Big Body.

Kinnikuman Muscle Grand Prix 2 is the fighting game in question, and it has an excellent, if not surprisingly difficult, juggle system that still inspires exploration to this day. Big Body was never a high tier character (and yes, you can still find tournaments for this game) but as R- JOINT demonstrates in his latest combo video, there’s a lot of damage potential to be discovered. Nearly every BnB demonstrated here does over half-life on the majority of the cast, and rarely costs much in the way of meter. Good luck timing these combos, though, if you seek this game out — KMGP2’s hitboxes are firmly on the model, making some attacks difficult to hit on a juggled opponent.

Source: R- JOINT