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[Transcript:]





To win a war one must understand their enemy, and to that end mages undertake the potentially lethal job of corralling, dissecting, and studying undead. Due to the inherent danger of necromantic constructs said scholars keep them in various types of fortified bunkers and today's entry focuses on a Kershwiilan facility. Constructing the laboratory next to a nymph-tree grants an extra layer of security while fresh grass provides an early warning system that the wards have been breathed and undead principles are leaking up through the soil that could harm the general populous.

Kershwiil,

Mage’s Lab:

I must admit, at first glance the building looks too small to house a full laboratory, though Councilor Sa’laan assures me that the lion’s share of the facility is underground. I should have suspected as much. Kerhwiilan architecture favors subterranean rooms to aid in cooling and twin wind-towers suggest a rather expansive network below the sands. Lavish lawns are more than opulence. Heat-tender grasses act as an early warning system that dangerous levels of necromantic energies are leeching into the soil, turning the plants yellow long before a new Bone Gash can be formed. As soon as withering is observed all undead are shuffled into verrum chambers until the nymph-tree can restore divine law to the area. It is an ingenious system, really, echoing some of the Davokan protocols, though temperate vegetation is too robust to blight under minor leakage.