Wow, what a fantastic image, Ricardo! Textures and materials are very well developed, and the lighting is dramatic while still showing detail in the shadows. There is a lot of character in that face; this very large resolution image shows a lot, very cool!

The falloff of sharpness in the DoF is very fast; was it added in post? I wouldn’t expect sharpness to drop off so quickly.

Very, very nice job, this is 5 star quality stuff. I think the reason the image might look a bit flat (as far as depth goes) could be due to the large, flat surface of the weapon filling the background behind the character, and what could be a slightly long lense, which can compress your image a bit. There is always a trade off between the dramatic look of a wide lens, and the image detail a long lens gives us (showing more of the sides, more of an orthographic image).

Wonderful work; all the extra details such as the hair and the nuances in the armor really show you’ve gone the extra mile on this!