Or How I Learned to Stop Worrying and Love the I

Things of offense: Manliness, shotgun, impeccable timing, and options

Over the last few seasons we've talked a lot in this space about how shotgun formations and the spread are awesome, while anything else will steal your children. This is a myth—all offenses that score points are equal—but you could almost be forgiven for thinking that we are spread zealots when we have a tag called "i am a spread zealot no foolies." Most of the time we were saying "this is what Michigan should run right now," but to say most of the authors here haven't been partial to Oregonian offenses is an insult to your bias sensors.

Part of this is because I haven't always used the most correct terminology, or used sets and formation and personnel and philosophies as interchangeable when they're not. What we haven't said very much is talk about other offensive philosophies and why they are awesome too. What I'd like to do then is rectify some of that.

HUUUGE thank you to Tyler Sellhorn and Steve Sharik for looking over this stuff, then saying "omigod this is only like 10% of what offense is." Everything below that is correct came from them, but as you read I ask you only think of them as exasperated professors watching their theories butchered by a student presentation.

I. What's the Point of Offense?

Scoring is the point. How you get there is what we're talking about, and that's strategy. Offensive strategy comes down to a fairly simple concept: find a thing that you can beat a base defense with most of the time, then build in things around it to force the defense to defend you with a base defense. Anything can be adjusted to, but adjustments are usually unsound and thus make some other aspect easier than it should be. Where coaches disagree is on what that thing is, and whether to get so good at that as to be nigh unbeatable at it, or to get good at other things that beat base defenses too. What follows is a layman's oversimplification of offensive formations, and how they relate to offensive philosophies by a layman who needs to oversimplify it to get it.

* That link is to Chris Brown's "Why Every Team Should Apply the Constraint Theory of Offense" and you should read that.

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II. Terminology

When I started trying to make formations and philosophies into the same thing, two coaches I asked about it said don't do that because personnel groups matter more. A formation is two things: personnel (how many RBs and TEs vs. receivers are there) and set (how they line up). Common backfield sets are the words you're probably most familiar with: a. I-Form, b. Split-backs, c. Ace, and d. Shotgun.

a. b.

c. d.

But these words are only part of the set nomenclature. "I-Form" means the RB, FB, and HB are more or less in a line (though the FB is often shifted one way or another). "Split-Backs" refers to where the RBs are lined up, whereas "Shotgun" just means where the quarterback is lined up. What you know as "Ace" is actually referring to personnel, i.e. there is just 1 RB in the backfield. In the above examples both (c.) and (d.) could be called "Ace."

"Pro Set" is a specific alignment of the wide receivers, where one side has a receiver (the "flanker") plus a tight end, and the other side has just one receiver, the "split end."

The part defensive coaches are most concerned about when they're matching is not the set but the personnel. Football coaches express personnel in numeric terms you may have heard them yell at their wards but never understood: Twelve! Twenty! Twenty-One!, i.e. 12, 20, 21. These numbers, like "43" for a 4-3 defensive alignment, are combo digits where the first refers to the number of running backs out there, and the second to how many tight ends. So "12" means there's one running back and two TEs, "21" is two RBs and a TE, "11" is one RB and one TE. A third digit in the representation is the receiver count, e.g. 104 personnel means 1 RB, 0TE, 4 WRs.

So the four examples above are a.) I-form 21 Pro, b.) Split-backs 21 Pro, c.) Ace 11, and d.) Shotgun 11.

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III. Why Set Matters

DeSimone c/o DetNews | Melanie Maxwell

There are tradeoffs to how you line up your backfield, especially in the running game. A running back who starts the play behind the quarterback (a., b., or c.) will get the handoff a few yards behind the line of scrimmage with a running start in the direction you want the ball to go, but if the QB's getting a shotgun snap that handoff occurs six feet behind the line of scrimmage, and if the RB is moving it's not forward. This is a considerable disadvantage—one second after the snap a ball carrier about to hit his hole at full speed is far preferable to one at a dead stop far behind the line of scrimmage.

"Spread" has virtually lost its meaning but it's basically the opposite of bunching, the idea being to trade off some of the "I can put lots of guys at any point of attack on the line really really fast" for a measure "I can make your defenders pull apart to open up more space for my athletes to beat yours in space." I couldn't find a coach to back me up on this but I see horizontal spreading as a sliding scale between how much of the line of scrimmage in the box can you attack quickly with lots of guys (less spread) or how much of the line of scrimmage outside of the tackles can you attack quickly with one guy in space (more spread). Again, this is a tradeoff between things that are (specific talents nonwithstanding) equal.

Three of the four formations above are made to threaten this quick-strike downhill runner. Having the QB under center gives the RB in an Ace formation that head start. With multiple backs you threaten such quick attacks at multiple gaps in the line (think of two chess bishops next to each other), though when you go to 20-something personnel the defense will likely match.

I-form gets the added bonus of a fullback hitting that same hole even faster, either as a lead blocker or the main attraction. This is the key to such favorite I-form plays as SLAM! and WHAM! and BUHBUHBLAM!!! So long as the O-line can do its job the speed and power with which such an attack hits a base defense can make it good for 3 or 4 yards consistently. I've just described part of the base premise of Manball philosophy.

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IV. Philosophies

There are plenty more than this, but the four concepts that seem to cover most offenses you need to know are:

Manball : My bigger- and stronger- and faster-than-you-are running back and his lead blocker are going to attack any spot between the tackles so fast your defenders won't get there until we're already in your backfield. Requires: Talent across the board. An OL who can't block 1-on-1 can screw up the play; an RB who loses all momentum at the moment of impact is giving up an extra YPP.

: My bigger- and stronger- and faster-than-you-are running back and his lead blocker are going to attack any spot between the tackles so fast your defenders won't get there until we're already in your backfield. Requires: Talent across the board. An OL who can't block 1-on-1 can screw up the play; an RB who loses all momentum at the moment of impact is giving up an extra YPP. Timed Passing: aka "West Coast:" A symphony of route design and timing that puts defenses into a progression of impossible choices, living and exploiting those precious seconds when your zone defender can't be in two places at once. Requires: Quick-thinking, –seeing quarterback with strong arm and laser accuracy, WRs with great hands for catching under duress, pass-pro OLs.

aka "West Coast:" A symphony of route design and timing that puts defenses into a progression of impossible choices, living and exploiting those precious seconds when your zone defender can't be in two places at once. Requires: Quick-thinking, –seeing quarterback with strong arm and laser accuracy, WRs with great hands for catching under duress, pass-pro OLs. Mesh/Read Passing : Spread, mesh, read, and gun, so on any given play, at any spot on the field, we can put it where you ain't by having QBs and receivers read your coverage and go right to the holes. Requires: Smart QB and receivers who can quickly read a defense, receivers with speed to open up those holes, incessant drilling so that QB and WRs are "in sync" or "on the same page."

: Spread, mesh, read, and gun, so on any given play, at any spot on the field, we can put it where you ain't by having QBs and receivers read your coverage and go right to the holes. Requires: Smart QB and receivers who can quickly read a defense, receivers with speed to open up those holes, incessant drilling so that QB and WRs are "in sync" or "on the same page." Option: Isolate an unblocked defender so that he's forced into a Catch 22; when he makes his decision, take the option he didn't. Requires: QB with running back skills, quicker OL, WRs who can sustain blocks.

All of these are unbeatable strategies if executed properly against a base defense. And it's important to note that none are restricted to any one formation. What was so cool about the Zone Read, which uses an option philosophy, is that it does so from the same formations NFL offenses normally use for their Timed/Read passing games, preserving all of those passing advantages for the constraint plays. At Michigan Rich Rodriguez ran a ton of QB Iso out of a shotgun spread, sending a lead blocker (at times the RB, an H-back, or a pulling guard) into the intended gap and having Denard Robinson (and Feagin before him), act as his own I-back. It's also key to remember that most offenses use many concepts, in fact most NFL offenses today, though they call themselves West Coast, all use concepts that are very Air Raid.

However the formations do have some relationship to the above philosophies. To way oversimplify, here's a matrix of base effectiveness for each common formation and the four above philosophies ("1" being "Most Effective, and "4" being "Least Effective"). Also I'm comparing the formations to each other; West Coast still works quite well out of the I-form I'll have you know.

Shotgun Spread (11, 12) I-Form (21, 20, 22, 23) Split Back (20, 21, 22) Ace (12, 13) MANBALL 4. Can work as a changeup (e.g. the delay) against defenses keying on ZR or pass, or with a great rushing QB. 1. Multiple RBs and blockers quickly hit many points of attack with forward momentum. 2. Two RBs mean either can get the handoff and get outside the tackles quickly, but any lead-blocking plays are slow to develop. 3. Single RB hits the hole with momentum, but no lead blocker. Power is mostly a check against passing. Timed Passing (West Coast) 3. RB can stays to help with protection and QB should have time to survey, room to step up into the pocket. But because it's a pass-heavy set the defense will be keying on it, meaning less time to throw. 4. Relies a lot on play-action, rollouts, and the running game being good enough to make opponents cheat on it. Works if D must respect PA. 2. RBs and OL are already set in pocket formation. Great formation for a good Pro-style QB/WR combo to let routes develop. Usually frees a TE or RB in the flat as an outlet. Lack of spread hurts. 1. Horiz. spreading helps, drop-back is timed with routes. PA, threat of screens, end-arounds, and pre-snap motion force D to play it honest. Mesh/Read Passing 1. QB is immediately in position to see and throw, receivers are spread horiz and vert. However lack of running threat lets D tee off with 9-techs, etc. Most NFL offenses today are this. 4. RBs are mostly limited to flat routes that you can high-low and TE is only inside receiver, but D overplaying run should get WRs good space for curls and slants. 3. Two receiver options are RBs starting far behind the line so meshing routes is difficult. Threat of run establishes pass options. 2. Receivers can be arranged to spread horizontally or bunched to flood a zone, RB acts as center threat. Option 3. Spread 'n Shred. It gives up ground and is slower to develop. Options btw dive and QB off-tackle; Option 3 is a pre-snap read (bubble screen). Speed option gives up the dive for Options 2 or 3. 2. Nebraska under Osborne. The triple-option is often run from this set since Option 1 (the FB dive) can happen super-quick. 1. The triple-option ("Houston Veer") was born from this set. The playside RB is the dive, and you can option off of multiple front 7 players. 4. One of your "backs" is a receiver so the way to run Triple-O is to put that guy in motion (think Denard Jet), which basically means you're converting to an I-form.

No the formations are not created equal. Some are better at running, others passing. But the thing to remember here is the rule of constraints: if you can do something well from a formation that doesn't do it well, the things that formation does do well are now available to you. Oregon's offense works so well because running so effectively from the spread means defenses have to cheat against the run against an essentially passing formation . Meanwhile MANBALL offenses are best if filled with great passing pieces, e.g. Henne and Braylon/Avant, because if the safeties are backpedaling away from a 21 I-formation, well yipee.

When Brian complains about DeBord it's often because his playcalling was so predictable. The crime here wasn't anything to do with Manball as a Philosophy, but in not using the pass as a constraint, and in telegraphing which side the play was going—more often than not behind Long/Kraus because the other side was Mitchell/ Ciulla/ Schilling/ Ortman/ McAvoy/ Riley/ Whatever—by shifting the fullback to that side. Defenses would do the unsound thing, and there would be zero constraint. Conversely, when I was making yards-per-attempt cases from the UFRs earlier this year it again wasn't anything wrong with Manball the Philosophy, but because the offensive personnel's strengths were the wrong strengths for that philosophy. By 2015 I'm guessing that will have reversed.

Next Museday: a grossly oversimplified matrix of Rock, Paper, Scissors for each philosophy, and the RPS counters by defenses for each, then a long discussion of which philosophy I think Borges really believes in.