Posted 18 July 2011 - 06:34 AM

kyrub, on 4th May 2011, 2:09am, said:

Ah, Volutar, the one-who-found the picking up! -- With all respect, are you sure about the panicking? The condition reads like this: IF turn > 20 OR if aliens < 3 THEN make every soldier visible (loop). No talk of panic, if I'm not wrong. Other than that, I generally agree with the "last alien" bit. It's pity it is so exploitable.

Panic is a side effect of instant revealing of ALL XCOM units on the map. Morale depends on how many of your solders been killed AND how many enemy units this exact unit sees (sort of a fear factor).

kyrub, on 4th May 2011, 2:09am, said:

It would be nice to get rid off the grav lift bug (Aliens cannot shoot down through grav lift). Do you have any idea about the whereabouts?

Actually have no idea, because I was never aware of this nor read about. Are XCom units capable of shooting down through grav lift, or it's just a AI bug?See, AI theoretically could be enabled for XCOM units too, and all "line of fire" or "line of sight" algorighms work for Xcom/Civs/Aliens exactly the same way. It could be line of sight bug or line of fire, when you see enemy but cannot shoot... In both cases same restrictions (this gravlift block bug) applied to XCOM units too.After kind of "vacation" I've returned