What cannot be seen cannot be retaliated. Updated for DTK! 3/30/15

I've noticed that in this format, there is an abundance of low cost creatures with deathtouch and an abundance of first strike instants as well. So I married the two mechanics and made this brutal deck. The very first version had some problems with damage but did not have any problems keeping the opponent from attacking. So I tweaked it slightly so that I could aggressively pressure the opponent by adding Nighthowler and Armory of Iroas

Agent of the Fates The primary target for target spells and combat tricks. Ideally use instants on it to trigger the sacrfice effect especially if there is a lone hexproof creature out there ie. Sylvan Caryatid

Alesha, Who Smiles at Death Replacing Xathrid Slyblade as my mid game creature. Alesha can usually take out most creatures due to firstr strike. Slap on Armory of Iroas to make it increasingly annoying. Oh and that bonus nasty effect of ressurecting the deathtouch weenies. Also benefits from growing with Eternal Thirst

Armory of Iroas While it is slow, it is devastating when applied to these 1/1 deathtouch weenies. They get progressively hard to handle.

Berserkers' Onslaught This is the point of no return for the enemy. Virtually anything that comes your way against your weenies will get assasinated. This enchantment creatues a brutal one sided atmosphere to absolute victory. Once established, pressure with all the weenies who can peg off 2 damage or 4 damage a turn when unblocked.

Eternal Thirst Its not the base strategy but left unchecked, it can get ugly quick as you climb back into the game with lifelink and get incrementally stronger from the slaughter -- not a hard task to accomplish based on the nature of the deck.

Fall of the Hammer It's primary target removal since the majority of the deck has deathtouch, any damage applied is lethal. If targeted with Agent of the Fates it does technically have the chance to remove 2 creatures however the opponent can simply sac the chosen creature.

Hand of Silumgar Just a 2 drop deathtouch weenie that is slightly stronger than the rest. It will usually attack unblocked, and it does....just use a first strike instant.

Hero's Downfall Running 2 copies of this over the previous 3 copies of Murderous Cut. Takes out large threats and Planeswalkers. Goes without saying.

Lightning Volley Neat trick for mass removal, best played on opponent's end phase. Tap 4 mana and tap all the deathtouch weenies to instantly dominate the field. They will NEVER see it coming...NEVER

Murderous Cut Delve into removal. Essential although it clogs up the hand early game.

Nighthowler With so much death going around it's easy for this to get scary quick. If I'm not mistaken I believe it Alesha, Who Smiles at Death can ressurect it because technically ithas 0 power in the graveyard.

Rise to the Challenge Combat tricks for taking out unsuspecting blockers or attackers with deathtouch weenies.

Ruthless Ripper , Typhoid Rats make up 6 of the death touch weenies including 4x Hand of Silumgar . So that's 10 deathtouch weenies.

Soul of Innistrad cycles all of the death touchers back. I may also replace it with another Alesha, Who Smiles at Death

Tail Slash I really want to abuse the target removal of the deathtouch weenies and the heroic effect of Agent of the Fates . So this is essentially a more expensive Fall of the Hammer

I have another version of this deck in Black and white colors, check it out!