So, this seems to be gone as trashbin because in "Oculus Event 7" the Quest 2 was announced, as well that Rift S will be discontinued.

Thank you Facebook from failing to monetize one of the greatest features you had over others. Think about it for a while.

Quest received a Hand tracking first. It was implied that RIft S would receive it after it comes out of Beta in Quest. Well, it came out of Beta in Quest but nothing was announced for Rift S.

Now you have Quest users and Rift CV1 and Rift S users out there. But only Quest users has the hand tracking, Rift S users has the capability to have hand tracking, and CV1 users can't have it.

Then you go to release a Quest 2 with pre-order and shipping in less than a month now, that has the hand tracking. And this all with the facebook account enforced.

Who you think will consider Quest 2 over all other PC VR sets? You could have made very great bonus for Quest 2 by activating hand tracking in Rift S and get PC games add the support for it. Get the Rift S users custom to have a hand tracking capability!

And now when the Rift S gets broken, upgrade is wanted to be done etc, the Rift S users would seriously consider Quest 2 (or Quest 3 at this release periods) as it supports as well the hand tracking and same games.

Just think it for a while.

You would have Rift S players thinking "I really love that hand tracking thing....". Where would they go? Well, they would opt to your new device over others that do not support hand tracking (yet!)!

So well played Facebook, to turn your existing customers away!