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At first, Slime-San looks like it’s just another retro platformer. However, if you delve a little deeper, you will find yourself with a challenging yet satisfying game. As Slime-San, you are ingested by a giant worm and must find your way out. The premise of the game is simple: get to the goal without touching any acid. However, the game quickly becomes more complex, yet remains just as fun to play.

In Slime-San, your journey is to escape the worm that ate you. This is accomplished by traversing 100 levels, split into 5 20 level worlds. Each world ends in a boss fight. Each level can be approached differently. You could try and rush through, to get a trophy for clearing the level in a certain amount of time. You could also attempt to take your time to get the 4 apples in the level, and sometimes there is also a collectible coin. Going this route will usually result in a lot of death, as each collectible is challenging to obtain. As Slime-San is a twitch platformer, it is naturally designed to be difficult. Luckily, the controls are tight and well made. The result of this is that dying in Slime-San was never frustrating, because it was always my fault, and not the fault of the game. Every level was well made, because they did not resort to cheap tricks to kill you. This made the game an overall more enjoyable experience. However, slow moving barriers and obstacles are found in some of the levels, which break up the action in a bad way by making you wait and lose some of your precious time.

Slime-San has a great presentation. The developer, Fabraz, chose to use a 5 color pallet for Slime-San. This fits well with the game, as it makes it easier to differentiate between what will kill you and what will not. This style keeps it simple to try and understand any level, as a quick glance shows you all the hazards. Even though only 5 colors are used, the whole game feels very detailed and complete. When exploring the town that exists inside the giant worm, all the characters feel well designed and fleshed out. Each shop lets you buy different things, from new characters to level skips (though that will stop you from 100%ing the game). Slime San’s presentation is very clever and well crafted.

The developer has recently comfirmed that the upcoming Slime San DLC, Blackbird’s Kraken, will be available for free for Nintendo Switch players.

Slime San is a fun platformer which becomes extremely hard to 100% very quickly. The levels are, for the most part, well designed, and the game feels polished and detailed. The only problem is that slow moving objects slow down the game, but that is a minor gripe in the scheme of things. If you are a fan of platformers, I would definitely recommend picking this up.