For my recent work, I’m working on a Beyond Human Game Environment Art Challenge hosted by Artstation. It is still on very early stage right now because it’s my side project.

Re-lighting Frenzy

I think that the only reason for doing these re-lighting projects because was seeing a lot of artists who did their re-lighting projects on Artstation. I thought: why don’t I create my re-lighting projects? It can push me further to achieve my dream to take part in the production of AAA game projects. I can not only bring my knowledge and skills pushing me to a new level, but also gain a lot of experience and techniques by doing actual AAA projects. I started by playing some AAA games, such as Doom (2016), and Prey (2017) in order to get some inspiration and ideas. After getting all of the references and ideas, I made a color palette that helped me a lot during the color-grading stage. This is how I got started at first.