Not to brag or anything, but when I was at EA back in 2010 we had a 3DS launch game in development (its since been canceled, it was called Gardens) and we used Unity for it. We didnt have native support, of course, but our engineers managed to port it without too many issues. We had to contact Unity to let them know and everything.



So, seeing this as "news" 5 years later is, well, funny.