Orzium said: ↑ Yes this version will make getting and sharing maps slower but we need Custom Thumbnails... It would be supper easy to implement this. Read More ...

Nope, not as simple as it seems. They explained this to us at 343iHere's my idea for the simplest iteration of the existing MCC file share which would give us the basic tools we need, and use mostly existing code. It brings back one of the missing features of the Halo 3 file share and improves on it.Halo 2A's file share has columns for Game Types, Map Variants, Films, & Screenshots. A 5th tab called Collections could be used to gather entries from the other 4 tabs into a single entry.Once you name a Collection you select a Screenshot to be used as the collection's display image. From there, you add as many Game Types, Map Variants, Films, & Screenshots as you need to complete the collection.Collections can be shared just like regular maps or films so players can download all relevant content when they grab one of your maps. Players will be able to see the cover screenshot in their searches so they know they are grabbing the correct files.Here's the good part, later when you update your map you simply drop the new version into the collection and your map posting links will forever remain up to date. No need to go to every Forge site and update the links.This gives forgers the option to share either a single map, or a map/game/film combo.