Strategy

TL;DR: Djinn Illuminatus is good and does crazy things.

Step 1: Get Djinn Illuminatus onto the field. Preferable starting hands include some combination of Djinn Illuminatus, Pyretic Ritual, Desperate Ritual, Geosurge , and Simian Spirit Guide (and some lands, of course). Geosurge generates exactly enough mana to cast Djinn. Under ideal conditions we can hard-cast Djinn on turn two, but that's fairly high on the Magical Christmasland scale; very often it can take until turn 4 or 5. Preferably keep up Dispel mana to protect the Djinn, as we'll probably need to wait until next turn to combo off and it will be a target.

Step 2: Once we have Djinn, try to combo off. The replicate ability given to all our spells has the spell's mana cost. That includes Phyrexian mana. Thus, with Gitaxian Probe we can potentially draw up to nine cards (by paying 2 life for the initial cast and 16 life to replicate it 8 more times). Crimson Wisps and Manamorphose can also be replicated for mass card draw. Any of our rituals (apart from Geosurge , which is now useless to us because of the type restriction) can be replicated for incremental mana gains. We can also splice Desperate Ritual and/or Evermind onto a Lava Spike and then replicate the Lava Spike for apiece; splicing is a text-changing effect, and text-changing effects are copied, so the replicated Lava Spikes will have the spliced text as well. This gives us a huge source of damage, cards, and mana, and at this point we can just keep replicating Lava Spikes and Lightning Bolts for the win.

Rejected cards

Other ideas