Shoot me an email a joeylemberg@gmail.com with any comments, inquiries, or just to say 'hi'. I always include a message like this asking for users to email me directly, but no one ever does.

Swing Ninja is the lastest version of a very old and tortured project. The original was, Ninja Escape, my first web game. Ninja Escape was not a hit, but people seemed to enjoy it, and the idea had clear potential, so I immediately started working on the next version.

So Ninja Escape was re-worked into WASD, adding polish and many new features, including an integrated level editor. Again, the game didn't find active users, the idea was put on the shelf.

Two years and many quick cheap games later, I post on reddit saying I make silly web games for fun, and asking for some low-key game dev contract work. Daniel from Gravy Baby responded proposing a mobile game which was essentially Flappy Bird with my classic Ninja sprite. So I worked with him on a cross-platform mobile version of the game, but again abandoned the project before publishing a version. The scope of the game had creeped out of control, and the finish line had dissapeared from sight.

1 year later, I've modified the old code, and am publishing one more version of this Ninja game. It's a simple game, with only one level, one-button controls, no story, no multiplayer nor high scores nor achievements, and no real art assets besides the original Ninja Escape sprite, but people tell me it's fucking fun, and I'm proud to have made it.

Thanks for reading and for playing.

Peace and Love,

Joey