Famous game designer Cliff Bleszinski was spotted at the PAX South 2016 and the PC Gamer had a moment of discussion with him regarding his upcoming action-shooter, LawBreakers. The game was announced last year and it lacks campaign mode.

Campaign in FPS usually amounts 75% of the budget

According to Bleszinski, the trend of single player mode from shooting genres is ‘moving away‘ because “campaigns cost the most money.” “They usually cost 75% of the budget, And you burn through the campaign in a weekend, and then [players] go to multiplayer.”

“A shooter campaign is very scripted, linear sequence. Everyone gets it: you’re either doing that – a two-day campaign – or an Assassin’s Creed, Skyrim or Fallout, where it’s this ridiculously large world that’s open-ended, that takes forever to make and costs a load of money. This is order for your average console gamer to avoid the trade-in mentality of the $60 disc-based game.”

The LawBreakers was announced last year for PC only and is currently under development by Boss Key Productions and to be published by Nexon. Release date of the game wasn’t revealed but it was said that it would be out somewhere in 2016. Stay tuned for more!

Interview

Via: PC Gamer