SolarFall Games is working on a new action-RPG called Umbra. It’s a CryEngine-powered game that takes place in an open world, features weapon customization, skills, isometric hack-and-slash gameplay and plenty of high-fantasy adventure.

The Kickstarter for the game is set at $225,000 and the team has already managed to accrue $215,000 with 14 days left on the crowd-funding charter. The game looks gorgeous (as if you would expect anything less on the CryEngine?) and some of the scenarios look truly inspired, like battling across the back of a titan who is using his shoulders and back as a bridge. I don’t like overusing the word “epic” but it almost feels that way. Check out the video below.

Umbra Kickstarter Trailer Kickstarter is live! : https://www.kickstarter.com/projects/1062682568/umbra We are SolarFall Games, a small indie development team working on an Hack&Slash game named “Umbra”. Umbra is an Hack & Slash featuring an open world, procedural skills and weapons, many loots, and aims to orient its development according to the community’s choice.

The game will allow players to evolve their character, build their own house and customize their own weapons. As explained on the Kickstarter page…

“The game features a unique mechanic called Apocalyptic Form that allows players to shape shift into a highly customized character! You’re free to mold your character thanks to a deep and rich customization system. And thanks to our complex crafting mini-game and our housing module you will be able to make your adventure feel as YOUR adventure!“

The weapon customization and crafting seemed really interesting and thankfully SolarFall Games posted up a video to give gamers a taste of what they can expect from the feature. Take a look at the video below.

Umbra Weaponry System & Craft Our kickstarter is live! : https://www.kickstarter.com/projects/1062682568/umbra We are SolarFall Games, a small indie development team working on an Hack&Slash game named “Umbra”. Our team is composed of 3 people working full time on the game, and three other part time.

Now that’s really neat. The fact that each part of the weapon affects the speed, swing, blade effectiveness and kill range of the sword is righteous.

The crafting mechanic is also kind of neat. I like how you can refine the strength, durability and damage of the sword through the little mini-game. It certainly adds an extra layer of micromanagement to the game that will surely extend the replay values for role-playing fans who love that level of customization in their games.

Another video also covers the game’s housing system. You can build your own house, furnish it and use it as a base of operations. You can get an early glimpse of what it looks like in the video demonstration below.

Umbra Housing system Our kickstarter is live! : https://www.kickstarter.com/projects/1062682568/umbra Today, we are going to talk about Umbra’s housing module! We want players to have their own place of peace, an area they own thanks to their hard work in fighting in the wild. We want you to showcase your trophies and hard earned items in a unique place that you build yourself!

Umbra is a pretty cool game and it’s already been greenlit to appear on the Steam store.

SolarFall Games is doing a lot of work to help spread the word about Umbra and I’m really hoping they’re able to hit their goal and bring the game to life because it looks like a cool, upgraded take on the Diablo hack-and-slash concept.

If you want to see Umbra become a reality you can pledge some funds to the project over on the Kickstarter page or you can learn more about the isometric hack-and-slash RPG by visiting the official website.