Omega Ruby/Alpha Sapphire Move Tutor Attacks

Attack Name Type Cat. Att. Acc. PP Effect %

Block -- -- 5 --

The user blocks the target's way with arms spread wide to prevent escape.

Covet 60 100 25 --

The user endearingly approaches the target, then steals the target's held item.

Drain Punch 75 100 10 --

An energy-draining punch. The user's HP is restored by half the damage taken by the target.

Dual Chop 40 90 15 --

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

Fire Punch 75 100 15 10

The target is punched with a fiery fist. It may also leave the target with a burn.

Focus Punch 150 100 20 --

The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.

Foul Play 95 100 15 --

The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.

Gravity -- -- 5 --

Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.

Gunk Shot 120 80 5 30

The user shoots filthy garbage at the target to attack. It may also poison the target.

Ice Punch 75 100 15 10

The target is punched with an icy fist. It may also leave the target frozen.

Knock Off 65 100 25 --

The user slaps down the target's held item, preventing that item from being used in the battle.

Last Resort 140 100 5 --

This move can be used only after the user has used all the other moves it knows in the battle.

Magic Coat -- -- 15 --

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Magic Room -- -- 10 --

The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.

Recycle -- -- 10 --

The user recycles a held item that has been used in battle so it can be used again.

Role Play -- -- 10 --

The user mimics the target completely, copying the target's natural Ability.

Shock Wave 60 -- 20 --

The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.

Signal Beam 75 100 15 10

The user attacks with a sinister beam of light. It may also confuse the target.

Skill Swap -- -- 10 --

The user employs its psychic power to exchange Abilities with the target.

Snatch -- -- 10 --

The user steals the effects of any healing or stat-changing move the opponent attempts to use.

Snore 50 100 15 30

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Thunder Punch 75 100 15 10

The target is punched with an electrified fist. It may also leave the target with paralysis.

Trick -- 100 10 --

The user catches the target off guard and swaps its held item with its own.

Uproar 90 100 10 --

The user attacks in an uproar for three turns. Over that time, no one can fall asleep.

Wonder Room -- -- 10 --

The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.

Zen Headbutt 80 90 15 20