Jim has mentioned before that he’s mightily impressed by the sheer scope of this giant zombie ‘open world, voxel-based, sandbox game blending the best elements of FPS, Survival Horror, Tower Defense and Role Playing Games’, though it’s probably that scope that has pushed it onto Kickstarter. 7 Days To Die is such a massive game – in the new video they have made they discuss how each material in the game has a different structural integrity. All food and items in the game have a purity level… The detail is astounding. It even has something called a ‘Stealth and Distraction System’. Have a look after the jump to see just how much stuff they are planning to jam into this crimsonhead shambler.



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You can help out The Fun Pimps’ Kickstarter here if you like the look of it.