Modeling a Character With Good Topology in Blender is a step by step course that will walk you through the character creation process with a technique that can be used to create any character you envision or whether they require a realistic model or they require a fictional model.

Topics covered include:

1. Setting up a reference image

2. Modeling the face

3. Modeling the head and the ears

4. Modeling the body and limbs

5. Modeling the hands

6. Modeling the legs

This course will help you hone your blending skills and I hope you enjoy it.