Of the posts I've written so far, this one has the most potential to impact a typical workflow for students, or anyone that produces line drawings using Rhino and Illustrator. This plugin has drastically changed my own workflow.

Doodlebug was created by Andrew Heumann, the same person that makes a few other extremely helpful plugins for Grasshopper (I gave an example of Human in action when I posted the "Carve" component a few weeks ago).

Doodlebug is a plugin for Grasshopper (available on www.grasshopper3d.com here, but be sure to instead download from here if you have Illustrator CC 2017) that acts as a live link between Rhino and Illustrator. Rather than exporting linework from Rhino into and Illustrator file and touching up the linework from there, the plugin will shoot geometry over into Illustrator in real time while you work in Rhino. The Grasshopper components allow the user to change line weight, line color, and fill—all without ever exporting an .ai file from Rhino, or touching the options in Illustrator. You can set the file up to use layers in both Rhino and Illustrator, and there's even a scaling component so you can draw full scale in Rhino and have your Illustrator file reflect a scaled version.