60200.01- fixed rNamePlates for patch 6.2.2- updated toc files to 6020060000.04- removed rObjectiveTrackerMover- fixed combo bar display- fixed chi bar display- fixed shadow orb display- adding demonfury value display- updated rNamePlates to 60000.07 now supporting auras- fix blue tooltip bug- add stealable buff icons to config- style pet actionbar keybinds60000.03- removed xCT- removed teksLoot- added rCombatText- added rDamageFont- added LootRollMover- added rPlayerPowerBarAlt- updated rRaidManager to 60000.01- updated rObjectiveTrackerMover to 60000.07- updated rNamePlates to 60000.02- adjusted the oUF_Diablo config to not show the alternate power bar any more (new mod)60000.02- readded tullaCC- added rObjectiveTrackerMover- removed rNamePlates2- added *new* rNamePlates- moved ComboBar to player- fixed rActionBarStyler cooldown display on buttons with alpha < 160000.01- removed rFilter3- removed rThreat- removed tullaCC- removed rQuestWatchFrameMover- removed xanAutoMail- removed Butsu- updated tullaRange to latest version- added new orb animation models50400.06- Streamlined all class bar modules- Fixed runebar onload display issue (runebar not show on first loadup)- Added UnitAura and UnitTarget info to rTooltip- Changed the TotalAbsorb module- Added TotalAbsorb display to the player orb50400.05- removed bTooltip addon- added rTooltip addon- added faction coloring to the nameplate healthbar- slight tweak to the nameplate healthbar texture50400.04- nameplate threat bloat fix50400.03- some new animations- one new filling texture- some adjustments to the micro menu50400.02- added optional galaxy rotation animation to the diablo config- removed rDiabloPlates2- added rNamePlates250400.01- updated for WoW patch 5.4- added StoreMicroButton to the MicroMenu- new Vehicle bar texture and layout50300.01- updated toc files for patch 5.3- fixed a lua error in rThreat- added rRaidManager50200.05- fixing the boss frame update issue50200.04- removed all menu code from oUF_Diablo- updated to oUF 1.6.450200.03a- fixing a typo in tags.lua- fixing a typo that prevented the powerorb from becoming movable50200.03- Applied the PTR version of Roth UI- Added oUF_Diablo config panel, rewrote ton of code in oUF_Diablo- Bunch of bugfixes that appeared over time50100.01a- Fixing the rFilter3 bug when tracking spell values (UnitAura() got changed again...)50100.01- updated TOC fles for patch 5.1- fixed rDiabloPlates2- Fixed SPELL_POWER_CHI- removed OmniCC Basic- added tullaCC50001.07- removed Collie- removed rEmote- fixed rActionBarStyler possessbar vehicle change bug- rFilter3 now supports tooltip values- added debuff highlighting for monks- fixing temporary chat windows50001.06- rChat: Fixed petbattle chatframe detection- rInfoStrings: added petbattle handler to hide icons in pet battle- rInfoStrings: Fixed ExhaustionXP() = nil bug- rFilter: added petbattle handler to hide icons in pet battle- added ncImprovedMerchant- remoded Junkster50001.05- added Collie- added teksLoot- added Butsu- added Junkster50001.04- new bar for DK runes- new bar for DRUID eclipse- added rThreat- added xanAutomail- Added FACTION_BAR_COLORS to rDiabloPlates250001.03- new oUF version from Github (classicons)- Added all the new class bars (combo, holypower, harmony, shadoworbs, burningember, soulshards, demonicfury, etc.)- Fixed OverrideBar display- Changed the RaidFrameManger display- Removed VengeanceBar- Added charspecific.lua to rFilter3- Added drag frames to rMinimap for Durability and Seat Indicator- Fixed oUF_DebuffHighlight- Slightly adjusted the altPowerBar display50001.02- Fixed oUF_Diablo raidframes- Added oUF_AuraWatch to oUF_Diablo- Fade out micromenu and bags completly by default- Added visitor font for the tiny count on raidframe HOTs- Added tullaRange- Added a scale value to the tooltip50001.01- initial release of the patch 5.0 compatible version40300.10- fixed battle.net toastframe placement in rChat- added visibility state drivers in rFilter3- tweaked combo bar textures in oUF_Diablo- fixed the positioning problem for party, raid and bossframes in oUF_Diablo- removed tullaCC addon- added OmniCC addon (better config options)- Changed IhasNoScope, it never worked as I intended because I forgot one line of code. It will now display all errors that are not disabled in the config. Additionally the errors can be redirected to the combatText frame.40300.09- added heal prediction (disabled by default)- added config option to disable the raid frame chains- new move functions you can now lock, unlock and reset all your frames ingame.This contains: player auras, minimap, actionbar, unitframes, background art and special bars.40300.08- Changed rFilter3 talent tree identification (check rFilter3 comments)- Fixed ExtraActionButton taint- Removed styling of ExtraActionButton from rActionBarStyler and moved it to the rActionButtonStyler- Alot of tweaks to the rActionButtonStyler and rBuffFrameStyler code- Enabled aurawatch example for the raidframes (druid example)- Tweaked the boss power display in bossframes especially if they combine with an alternative power (onyxia charges, madness of deathwing charges etc.)- Changed rFilter3 loop from onUpdate to animation- rActionButtonStyler now supports Dominos and Bartender4- If animations and classcoloring is enabled in oUF_Diablo the orb color will now switch upon entering a vehicle.- Changed the way how raid groups in oUF_Diablo get sorted. They now match the default UI by using a group header for each raid group.- Minimap LFG-icon now matches the other minimap icons- rThreat can now be hidden in battleground/arena40300.07- removed tainting raid frame container code- changed the raid frame mangager code, you can now use the raidframe manager in combat while still maintaining the mouseover effect- changed the oUF_Smooth modulation code- new orb animations40300.06- the extra action button should be working now- tiny tweak to the unit highlights in oUF_Diablo40300.05- fixed rActionButtonStyler taint- new try on the extra action button40300.04- fixes for rActionbarStyler (extractionbutton and mainmenubar)- removed OmniCC- added TullaCC40300.03- update for WoW patch 4.340200.12- Tons of new textures- New nameplates- New raid frames- Blizzard raidframe managed is now available, it will fade in once you hover the left side of you window in raids. (thx Alza!)- Small tweaks to oUF_Diablo (to many to count)- Switched hpcolors in the colorswitcher (so now bright colors in foreground by default)- Updated to the latest oUF4.011a- enabled the framesUserPlaced variable in oUF_Diablo by default4.011- updated to patch 4.2- updated xCT to fanupdate from dandruff- fixed rActionBarStyler issues with patch 4.24.010- added optional class and powertype coloring for animations- added animation alpha channel multiplier4.009b- fixed the animation models position reseting bug- added class specific animation table (you can define an animation setup per class now)4.009- new animation system for player orbs added4.008a- bar1 and 2 of ractionbarstyler are userplaced by default in config- updated all TOC files for 4.14.008- WoW patch 4.1 fixes- fixed nameplates (castbar was removed from healthbar frame regions)- fixed PetHappiness- added scale variable to rDiabloPlates (you can now scale the nameplates!)4.007- removed evl_CombatText- added xCT (Use /xct for options while ingame)- fixed castbar coloring for target unit- added oUF_AuraWatch module- added healing druid oUF_AuraWatch example for oUF_Diablo- removed focus frame entries from the Blizzard menu- added target debuff desaturation to oUF_Diablo config- updated rFilter3 (now supports combat fading, unit exists tracking and supports multiple specs (without reloadui))4.006a- WoW patch 4.06 fixes (CPU issues and LUA errors)- slight tweaks to backdrop shadows in chat- updated to oUF 1.5.8- removed tooltip from aura icons in raid- fixed orb value coloring (lol I didn't even notice that for a long time)- fixed castbar issue of not hiding after unit:Hide() (requires wierd looking castbar scale values in config)- added xanAutoMail mod- added yQuestLevel mod4.006- move raid/party attributes to the config- adjust tullaRange to not color the normalTexture and to priorize the range color first- remove druid tree form condition from rActionBarStyler bar 1- fix actionbar 1 mind control issue- update to oUF 1.5.5- fixed bug with overlaying temp enchant icons- fix combo point display for fights that appear in a vehicle but still use class skills- Make PlayerPowerAlt bar movable (sound bar in atramedes fight etc)- add bossframes in Diablo style- add a second row to raidframes to display name and health both at the same time- add aura icon to raidfames (you can add a spellid to the raid aura spelllist to track it)- edited evl_CombatText to play duke sounds again.- added rThreat mod4.005- added config value to allow a gap between buffs and debuffs in rBuffFrameStyler- added config value for colspacing TempEnchants in rBuffFrameStyler- added skull+disconnect icons to raid- more orb textures to choose from (try random!)- added tapped coloring for target- added minimapcluster to move frame (/diablo unlockart)- fixed url copy editbox selection- added alpha values for in combat and out of combat to config of oUF_Diablo soulshards and holypower100812- multicastactionbar fix- added QuestMyMap (better quest worldmap)100808- fixed rActionButtonStyler bug- totembar back in- updated to myChat 1.4.5100801- Removed totem bar again (because of huge tainting issues in combat, actionbar not usable etc.), thus you need to download an totembar mod if you need the bars- added teksLoot- added Butsu (loot window)- added GetFast (fast mail button to get all mail at once)- added sounds to the target frame100703- fix the talent button done- fixed 3D portrait display done- fix the tainting for actionbuttons in some vehicle combat fights done- fix nameplates done- fix castbar latency display done- add resting icon done- add role icon done- add pvp icon done- add castbar not kickable icon done- update to oUF 1.3.28 done- add combat icon on orb done- add a red to grey switch for nameplates done- add a party on/off switch done- add a only player debuffs on target on/off switch done- add shaman totem bar done- add a color table to the config to make the healthbar color selectable done- add outer shadow to rFilter2 icons done- add focus frame on/off switch done- add pet frame on/of switch done- added oUF_WeaponEnchant done- removed rBuff done- add player buffs/debuffs to oUF_D3Orbs done- added customized role icons done- changed style of new player buffs/debuffs to match the blizzard ones (fading and such) done- removed idChat done- added myChat done- added tullaRange- edited rActionButtonStyler to need less CPU usage091210- the new LFD button is now visible in the micromenu- updated to oUF 1.3.24- nameplate fonts are smaller091203- PATCH 3.3 rdy- new nameplates (still evlNameplates, just different look)- new tooltip (FreebTip)- added xuButtonShadow- new minimap animation090929- added aggro coloring to group frames- new aggro coloring function call in oUF_D3OrbsRaid- fixed the "in combat" group/raid invite bug090905-2- fixed the wrong default config, my fault090905- added move function to oUF_D3Orbs and oUF_D3OrbsRaid- you now need ALT+SHIFT+mouse to drag frames, this affects rActionBarStyler aswell090830- updated to oUF 1.3.21- fixed pet name display- added color switcher to swap the healthbar/castbar colors- added aggro indicator to raidframes- removed crossdresser (I always get the message: "Cannot be done right now.", so I have to change manually anyway)090827- new font (<3 Neal)- health orb can be class colored (if you want the green glow just set the healtcolor variable in oUF_D3Orbs.lua config area to 2)- some fixes/tweaks to the raidframes- small gfx changes here and there- removed aTotemBar - shamans just download a totembar of your liking (see faq)090817- fixed a bug with maxmana = 0 in vehicles- new "useduke" variable in evl_combattext.lua, default = 0- added aTotemBar for our shamans- updated to oUF 1.3.19090808-2- wups...folders090808- removed loltip because of fps issues- readded stooltip090807-3- corrected folder structure090807-2- readded Crossdresser- new textures for statusbar and orb filling- removed the QuestDifficulty line090807- added my new create_me_a_galaxy function to oUF_D3Orbs, it creates small rotating galaxies for the orbs- removed the shaman totembar script. I cannot test it, so grab some script for it yourself.090806-2- added shaman totembar to rActionBarStyler- removed EquipSetUpdater and Crossdresser- removed sTooltip- added lolTip090806- patch 3.2.0 fixes- glow still not working :/090804- rActionBarStyler default config- added rColor dependencies and renamed "!rColors" to "rColors"- folder "!rColors" is deprecated, you can remove it090802- rewrote rActionButtonStyler090724a- reverted the rangecheck change for actionbuttons090724- new orb filling textures- better rare/elite indicator size- moved the map a bit- 1 year anniversary :>090613- updated to oUF 1.3.16- added vehicle combo points- added classification indicator icons for boss, rare and elite- added EquipSetUpdater and Crossdresser from tekkub- removed sUmziehOmat090605- added rEmote- added more backdrop shadow textures- fixed the raid vehicle manacoloring090507- Updated to oUF 1.3.14- Names now get a grey color for offline and dead users- Healthbar blanks out for dead units- Added oUF_AuraWatch for specific buff/debuff filters- Added missing HP to party/pet/focus frames- Added transparency to party members out of range- Added indicators for druid hots for party, focus and raid units090427- updated to oUF 1.3.13- added frequentupdates for vehicles- fixed orb power value display090419-2- range_indicator fix- vehicle powertype fix090419- bugfixes mostly- added unitframe vehicle functionality090414- 3.1 fixes- new oUF_D3Orbs layout- some additional tweaks090402-2- fixed a bug with the actionbar background texture not showing up correctly- added a new oUF_D3Orbs config to change the orb fog density090402- rActionBarStyler complete rewrite- new Diablo 3 textures- new manacolor "runic" for deathknights- actionbars and part of the orbs are now movable ingame!- changed Chatmod to idChat090325- fixed focus target- added automatic mana color detection- moved stancebar above petbar090321- added raid frames (oUF_D3OrbsRaid)- option for druid mana class coloring- new minimap animations090226-2- renamed mod to rFrameRotater and added a much better config090226- new mod for cool rotating textures around the minimap- colorswitch now optional (switch fore and background health color)- orbonly config now optional- hide party in raid now optional- the 3rd bar texture is now bound to multibarright and will only be displayed if multibarright is visible090212- much better portrait border texture- more "default" user friendly start setup ;>090211- added focus target- new button skin- pvp icon skinned and positioned- petbar and both right bars are on mouse over right now (optional, config in lua)- orb gloss texture now above the animation090117- the default settings for actionbars changed to 1x12 (instead of my 2x6)- the default settings for the orbs changed to glow (green and blue)- fixed the stancebar normaltexture bug090115- focus castbar added- new font for everything- replaced msbt with evl_combattext- replaced dominos+buttonfacade with rActionBarStyler and rActionButtonStyler081122- added lynlocation and lynstats- removed rbars2- added dominos, buttonfacade, buttonfacade_rothar and redrange081114- wotlk and deathknight bugfixes081109- smooth health and power value fading- minimap buttons- portraits now clickable and onmouseover casting is possible081104- exp bar (thx to JExp)- health and power bar fading (thx to oUF_smoothupdate)- raidframe in grid style (oUF_D3OrbsRaid)081031- added msbt- d3orbs now with party, focus and pet portrait081027- fixed some issues- ui is now fully scalable081026-2- fixed zombie bug and scaling in oUF_D3Orbs081026- oUF_D3Orbs layout modified- Diablo 3 minimap of cool- tiny changes here and there081022- first real version of the oUF_D3Orbs mod, Diablo is back081019- contains the latest changes and mods081017- wotlk rdy- got rid of some addons081001- Orbs are now part of oUF_Orbs layout- minimap texture that turns around every second- cool new futuristic orb style080722- setposition that will work in outlands, old world, sunwell, black temple080721- fixed the animation glow (it depends on SPELL DETAIL GRAPHIC SETTINGS, DOH!)080717- fixed some stuff and new orb textures080713-2- fixed the ui-scale issue080713- new animation technique with *.m2 files080708- new target frame texture- brand new 128-frame orb animation (omfg!)080707-3- Diablo3Orbs now has settings (in Diablo3Orbs\core.lua)- RaidClassColor and PowerTypeColor optional- Diablo3Health now "onEnter" on the Life-Orb080707-2- fixed Diablo3Orbs bugs080707- Added more bar textures- Cleansed the code of Diablo3Orbs.lua and made more comments so that you will have a much easier time to find stuff- Diablo3Orb functions now on Player_Login080705- Orbs show now life and mana in percent and values- Life Orb is rightclickable for unitframe options080704-2- slower update timer on orb animation080704- orb animation is working, timer and color can be set in lua, check http://zorktdmog.zo.funpic.de/roth_ui/orb_animation2.gif to get a feeling how it will look like080703-2- new rUnits placement- hide top frame of the actionbar texture080703- included the forgotten texture