So, yes, as ShadowK has been hinting at, we have built a new technology to take .NET bytecode and emit corresponding C++ code over the past two years. This lets us get your code to JavaScript + asm.js by then compiling the emitted C++ code using emscripten. All of this is transparently part of the build process. While we don't expect 100% code compatibility, we are already in a state which is much better then what our Flash code converter could ever do. It will always be restricted to AOT compilation, however (similar to iOS), so anything which requires dynamic code features in .NET will not work.

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