Stable Citizens

Wastelanders

Raiders

Slavers

Talons

Steel Rangers

Unity

Blue:

Purple:

Green:

In the early years, thousands were spared the horrors of the holocaust by taking refuge in enormous underground shelters known as Stables. But when they emerged, they had only of the wastes to greet them, and are now locked, for better or for worse, in the midst of the newest bloody chapter in pony history. Every stable citizen possesses a miniature terminal-like device known as a Pipbuck that allows them to interface with Stable-Tec and Ministry technology.Many ponies on the surface have managed to eke out a living in the unforgiving wasteland, gathering in ramshackle settlements for protection against roaming bands of raiders, slavers, and the ever-present hostile wildlife. Though hardened by their struggles, they are quite friendly, and will seek to trade with you early and often.Raiders are a sadistic variety of ponies that have succumbed to the harsh nature of the wasteland, and now revel in chaos and anarchy. They are almost always prone to unprovoked violence and wonton assault, and typically act with little sense of conscience. Numerous raider bands dot the wastes, and as such they are usually the first hostile ponies your Stable will encounter.Slavery is a lucrative business in the wastes, with many groups specializing in capturing unfortunate ponies and selling them to the highest bidder. While not as crazed and sadistic as raiders, slaver ponies are still known for their cruelty and single-minded pursuit of profit and pleasure. Well-organized and often equipped with military-grade armor and weaponry, they can pose a significant threat to even a well-defended Stable.Though the Griffon Kingdom remained neutral for the duration of the war, griffons by the hundreds streamed into Equestria, eager for fights that had become scarce in their home mountains. Working as mercenaries for both sides and often operating far from the metropolitan centers, many survived when the balefire bombs fell. In the present, these griffon companies have made a name for themselves as some of the finest fighters in the Equestrian Wasteland, and will gladly take up the squabbles of those factions willing to pay in plenty of cold, hard, caps.Once the elite forces of the pre-war Equestrian military and the crowning achievement of the Ministry of Wartime Technology, the Steel Rangers are only shadows of their former selves, reduced to scavenging the wastes for pre-war technology. In this, however, they are ruthless, killing indiscriminately those unfortunate enough to possess such treasures, their steel power armor and heavy weaponry making them nearly unstoppable. Export wealth trigger: 30k.After the deaths of the Princesses, the only alicorns in Equestria are artificial, created through deep exposure to Impelled Metamorphosis Potion, and sharing their consciousness, emotions, and thoughts through the hive-mind of the Unity. Unity alicorns come in three varieties, each with their own uniquely dangerous spells and abilities. Once a rare sight in the wastelands, these majestic beings have increased in number in recent years, their deadly reputation rendering them unopposed and free to pursue their hive-minds goals.Masters of trickery, blue alicorns use their magic to conceal themselvesfrom view and can weave illusions to confuse their attackers.Purple alicorns can teleport vast distances in the blink of an eye andeviscerate their opponents with telekinesis.Possessing deep telepathic bonds, green alicorns are able to form gestalt fieldswith other green alicorns, amplifying the power of their shields andtelepathic attacks as well as entrapping nearby enemies along with them.