From Team Fortress Wiki

This article is about the stock primary or secondary weapon shared by the Soldier, Pyro, Heavy, and Engineer. For other shotguns, see Shotgun (disambiguation)

“

— The Engineer Son, I'm gonna blow that dumb look right off your stupid face. ”

The Shotgun is the default secondary weapon for the Soldier, Pyro, and Heavy and the default primary weapon for the Engineer. It is a pump-action sawed-off shotgun.

It fires 10 pellets per shot for a total of up to 90 damage at point-blank range, enough to kill every class but Soldier and Heavy in two hits. However, it has a high damage falloff over distance, and in addition the pellets spread out as they travel, making it weak at long range.

Usage and strategies will vary between classes:

Soldiers will often rely on the Shotgun if they are out of rockets and cannot take the time to reload, when in close-quarters combat where explosions would cause self-damage, or against enemy Pyros who are attempting to airblast their rockets.

Pyros may use their Shotgun to engage targets outside the range of their Flamethrower, as a finishing blow on burning targets, or when underwater.

Heavies may employ the Shotgun when there is no time to spin up the Minigun, when the Minigun's loud sounds when spun up would interfere with an ambush, or when the Heavy needs to be able to run and jump during combat.

As the Engineer's most powerful weapon, it is used primarily for defending buildings from nearby enemies, to Spy-check suspicious players, or to help a Sentry Gun finish off an enemy.

The Shotgun's first shell will fire at least one pellet straight down the crosshair before "bullet spread" takes effect. When random bullet spread is disabled, the pellets will spread in a three by three grid pattern.

Taunting as Pyro with the Shotgun equipped will perform the Hadouken kill taunt.

Damage and function times

Damage and function times Shot type Hitscan Damage type Bullet Ranged or Melee damage? Ranged Damage Maximum ramp-up 150% 9 / pellet Base damage 100% 6 / pellet Maximum fall-off 52.8% 3.168 / pellet Pellet count 10 Point blank 9-90 Medium range 6-60 Long range 3-30 Pellet Spread 30 : 1 Critical 18 / pellet Mini-crit 8.1 - 12.2 / pellet Function times Attack interval 0.625 s Reload (first) 1.0 s Reload (consecutive) 0.5 s Values are approximate and determined by community testing.

Demonstration

Strange variant





Related achievements

Bomb Squaddie

Destroy 10 sticky bombs with the shotgun in a single life.

For Whom the Shell Trolls

Bounce an opponent into the air with a rocket and then kill them with the shotgun before they land. Worth a Thousand Words

Provide the enemy with a freezecam of your 21 gun salute.

Combined Fire

Use your shotgun to finish off 20 players you've ignited. OMGWTFBBQ

Kill an enemy with a taunt.

Rationing

Kill an enemy with your shotgun while you're out of minigun ammo.

Texas Two-Step

Use your shotgun to finish off an enemy recently damaged by your sentry gun.

Bugs

Sometimes the player will get stuck on the reloading animation in world view while playing as a Soldier. This can be fixed by switching to either primary or melee weapon.

Trivia

The Shotgun is set up as a "Left-Handed" model (as shown by the ejection port being visible on the left hand side of the gun) instead of the vastly more common "Right-Handed" set-up, where the ejection port would be found on the opposite side. Curiously enough, the Shotgun ejects shells from the right side of the model where there is no ejection port present.



Gallery

Soldier RED first-person view.

Soldier BLU first-person view.

Pyro first-person view.

Heavy first-person view.

Engineer first-person view.

Engineer first-person view with the Gunslinger equipped.

Soldier RED Festive variant.

Soldier BLU Festive variant.

Pyro RED Festive variant.

Pyro BLU Festive variant.

Heavy RED Festive variant.

Heavy BLU Festive variant.

Engineer RED Festive variant.

Engineer BLU Festive variant.

Engineer with Gunslinger RED Festive variant.

Engineer with Gunslinger BLU Festive variant.

Soldier RED Festivized variant.

Soldier BLU Festivized variant.

Pyro RED Festivized variant.

Pyro BLU Festivized variant.

Heavy RED Festivized variant.

Heavy BLU Festivized variant.

Engineer RED Festivized variant.

Engineer BLU Festivized variant.

Engineer with Gunslinger RED Festivized variant.

Engineer with Gunslinger BLU Festivized variant.

Shotgun concept art.

Shotgun concept art.

Shotgun concept art.