What are the latest Minecraft patch notes? Nowadays, there are two different versions of Minecraft getting updated at different times. Minecraft Java, the original version, is a standalone PC version that typically gets updates first. Minecraft Bedrock is a newer version made for Windows 10, consoles, and mobile that isn't as open to modding, but supports crossplay. Bedrock also gets updates weeks or months later than Java, so think of Java as a testing ground for experimental Minecraft features.

This is our running catalog of what's new in both versions of Minecraft. Read up on Minecraft Java's latest patch notes on this page and head over to page two for Minecraft Bedrock patch notes.

Page 1: Minecraft Java patch notes

Page 2: Minecraft bedrock patch notes

(Image credit: Mojang)

Minecraft Java's first big update following this year's Nether Update adds a few Nether-related features and more accessibility options. The start of the show is the brand new mob, the so-tough-it-doesn't-need armor Piglin Brute. It's big, mean, and carries an axe. Hey Mojang, why can't we carry axes?

New features

Accessibility

Distortion effects such as nausea and the Nether portal overlay can now be reduced

At lower values, the nausea effect is replaced with a green overlay as an alternative visualization

Field of view effects, shown after speed modifiers are applied, can now be reduced

Chat delay

Chat delay has been added to the Chat Settings screen

Pressing F3+D now clears the pending chat messages

Bastion remnants

Tweaked the Bastion Remnant chest loot

Chests in Bastion Remnants are now more likely to be positioned on top of gilded blackstone

Blocks

Brewing stands can now be crafted with blackstone

Lanterns and Soul Lanterns can now be waterlogged

Crimson and warped fungus can now be placed on mycelium

Chains can now be placed in all orientations

Items

Tools are now sorted based on material in the creative inventory

Totems of undying now give the fire resistance status effect for 40 seconds when activated

Mobs

Endermen will no longer place their held block onto bedrock blocks

Zoglins can now be leashed

When a Zombified Piglin is spawned riding a Strider, it will now be holding a Warped Fungus on a Stick

Piglins

Added Piglin Brutes!

Piglins now become angry with players who open or destroy a Chest Minecart

Tweaked bartering loot

Piglin Brutes

Piglin Brutes are stronger versions of Piglins that live in bastions and protect the treasures there

Unlike the their cowardly and greedy counterparts, the Piglin Brutes cannot be distracted by gold and aren’t afraid of anything

Piglin Brutes attack players on sight, no matter how they are dressed

Piglin Brutes wield axes and don’t need any armor, because they’re just that tough

Respawn block positions

Modified how respawn positions are chosen for beds and respawn anchors

Respawn anchors will prioritize cardinal directions over corners

Beds will prioritize the side of the bed the player entered from and then spaces circling around the foot of the bed up to the head of the bed

Respawning players will now face the block that they respawned at

Placing players onto dangerous blocks is now avoided when possible

Villagers

Villagers now emit green particles when joining a village, setting a home bed, or acquiring a job site / profession

Villagers now lose their job sites when changing dimension

For the full patch notes that covers smaller technical changes, check out the official changelog on the Minecraft website.

(Image credit: Microsoft, Mojang)

If you want a more skim-able version of changes, check out our dedicated page to the Minecraft Nether Update for a high-level look at what's new and changed. For the nitty gritty, here are Mojang's official patch notes for the release.

After you catch up on what all the news blocks are called, you may also want some help figuring out how to get Blackstone, how to get Netherite, and how to craft Respawn Anchors.

Added Basalt Deltas biome to the Nether

Added Crimson Forest biome to the Nether

Added Hoglins

Added Netherite

Added Piglins

Added ruined portals

Added Soulsand Valley biome to the Nether

Added Striders

Added Warped Forest biome to the Nether

Added Zoglins

Added a new disableChat command line option – when used, receiving and sending online chat is disabled

Added a new disableMultiplayer command line option – when used, the Multiplayer button is disabled

Added bastion remnants

Added new Game Mode Switcher debug menu

Added new Nether blocks

Added the Soul Speed enchantment

Added the lodestone

Added the respawn anchor that allows you to set your respawn point in the Nether. Use while holding glowstone to charge to a maximum of four charges – each respawn use one charge You can charge the respawn anchor using a dispenser

You can charge the respawn anchor using a dispenser

Added the target block

Basalt is formed when lava flows over soul soil next to blue ice

Bell blocks will now ring when hit by any projectile

Bells can now be hung from the underside of more blocks

Compasses can now be enchanted with Curse of Vanishing

Endermen can now pick up some of the new Nether blocks

Endermen will no longer pick up Netherrack

Entities now get pushed by flowing lava

Farmer Villagers can now compost seeds

Fish now despawn when further than 64 blocks away from the closest player

Huge fungi will now only grow on its matching type of nylium

Knockback resistance is now a scale instead of a probability

Lily pads are now considered junk fishing loot rather than treasure

Patrols no longer spawn when the player is close to a village

TNT and campfires will now ignite when hit by any burning projectile

The General statistics list is now alphabetically sorted

Updated logos for Mojang Studios and Minecraft

Villagers can now spawn iron golems regardless of their profession status or latest working time

Walls do not have gaps anymore when stacked vertically

Walls will now connect to even more things, such as iron bars, panes, pressure plates, banners, and even pickles

When a Villager is struck by lightning, the witch it is converted to will no longer despawn

When fishing, treasure loot can now only be obtained by fishing in open waters

New Nether Biomes

Basalt Deltas

Remnants of volcanic eruptions, this biome sports a high concentration of basalt columns and lava deltas. Walking through it, you will be surrounded by flowing flakes of white ash. Magma cubes finally have their own home and spawn very frequently here. A new block, blackstone, can be found here in large patches.

Crimson Forest

Crimson nylium carpets the cave floor with all kinds of strange new vegetation. Crimson nylium can be bonemealed to get more of this strange new vegetation. Huge crimson fungi make up the "trees" of this forest, with Shroomlights lighting up the forest floor. Nether wart blocks can be cleared quickly using a hoe. Weeping vines grow from the cave ceilings and fungi. Hoglins wander these forests. Crimson spores swirl through the air.

Soulsand Valley

An open space made mostly of soul sand and soul soil. Basalt pillars span from floor to ceiling. Fossil remains of unknown creatures from the past litter the valley. Ash falls through the air. A light blue glow envelopes the valley. Beware of skeletons here.

Warped Forest

Warped nylium carpets the cave floor with all kinds of strange new vegetation. Warped nylium can be bonemealed to get more of the strange new vegetation. Huge warped fungi make up the "trees" of this forest, with Shroomlights lighting up the forest floor. Warped wart blocks can be cleared quickly using a hoe. A dark blue fog covers the forest. Warped spores swirl through the air. The Warped Forests are strange, but also the least hostile place in the Nether.

New Nether Mobs

Hoglin

Hoglins are big aggressive beasts that live in crimson forests in the Nether

They attack players on sight. Be careful – they can easily knock you off a ledge!

Hoglins drop pork and sometimes leather, but not willingly

You can breed Hoglins by feeding them crimson fungi. Do so at your own risk

Hoglins get hunted by Piglins sometimes, but they don't go down without a fight

Despite this, Hoglins and Piglins aren't enemies – more like an ecosystem

Baby Hoglins like to pretend they are tough – but don't worry, they're more bark than bite

Want to keep Hoglins off your back? Pro tip: Hoglins hate the smell of warped fungi

Hoglins that somehow end up in the Overworld become Zoglins fairly quickly – but who would ever bring a Hoglin to the Overworld?

Zoglin

Zoglins are zombified Hoglins – the result of bringing a Hoglin into the Overworld

Unlike Hoglins, they can't be bred or fed, and they don't care about warped fungus

Beware – these beasts are raving mad and attack just about everything they see!

Piglin

Piglins are an aggressive civilization that lives in the Nether

They mostly hang around in Crimson Forests, but you might find some in the Nether Wastes too

They think of players as target practice and will attack on sight

However, if you dress appropriately, they will see you as a respectable figure. Or tolerable at least

Piglins are suspicious of strangers. If they see you opening a chest or other container, they will assume that you're stealing and will treat you accordingly

If Piglins hear you break a chest or a block of gold (or similar), they will also assume you are stealing

Piglins LOVE gold and get very distracted by gold items

Gold ingots are currency to Piglins. Throw ingots at them, or right-click them with an ingot, to barter for various goods

Piglins sometimes get hungry and hunt Hoglins for food. Or they try at least. They results... vary.

Piglins prefer to hunt and fight in groups. When a fight is happening, everyone wants in

Piglins that somehow end up in the Overworld become zombified fairly quickly

Piglins are creeped out by soul fire and Zombified Piglins, and will avoid them if possible

Wither skeletons and Withers are historic enemies of the Piglins and will be attacked on sight

Baby Piglins are not as dangerous, but they can be mischievous, so watch your back ...and they like to play with Baby Hoglins

...and they like to play with Baby Hoglins

Added a Piglin banner pattern that can be found in bastion remnants

Zombified Piglin

Zombie Pigmen are now known as Zombified Piglins, and they now have ears. Well, at least one ear

Zombified Piglins no longer attack innocent bystanders (unless you enable gamerule universalAnger)

Zombified Piglins stop being angry if the targeted player dies nearby (unless you disable gamerule forgiveDeadPlayers)

Zombified Piglins continuously spread to other Zombified Piglins, as long as they see their target

Strider

Strides on top of the surface of lava

Can be saddled, but has a will of its own

Really likes the smell of warped fungi – might even be convinced to follow it

Added crying obsidian. It's sad and cries purple energy

Added basalt. Craft it 2x2 or use a stone cutter to create clean and shiny polished basalt!

Added blackstone, along with its variants: regular, polished, and polished brick Blackstone can be used to craft furnaces and stone tools

Blackstone can be used to craft furnaces and stone tools

Blackstone can be used to craft furnaces and stone tools

Added gilded blackstone – blackstone which has been imbued with gold and has a chance of dropping gold nuggets when broken

Added chiseled Nether bricks, cracked Nether bricks, and quartz bricks

Added two new non-flammable wood-like blocks: crimson stems and warped stems

Added crimson and warped hyphae – all-sided "stem" blocks, including stripped variations

Added new ground surface blocks: crimson nylium and warped nylium

Added new vegetation: Nether sprouts, crimson roots, and warped roots

Added two types of fungi: crimson and warped. Try using bone meal to grow them! You can place crimson and warped roots and fungi into pots

You can place crimson and warped roots and fungi into pots

You can place crimson and warped roots and fungi into pots

Added warped wart blocks

Added weeping vines that grow from the bottom of a block downwards

Added twisting vines that grow upwards

Added a new natural light source block: Shroomlights

Added soul soil. Whenever fire burns on soul soil, it burns with a blue flame Soul soil and soul sand can be used to craft soul torches, which in turn can be crafted into soul lanterns The Wither can now be summoned using soul soil as base

Soul soil and soul sand can be used to craft soul torches, which in turn can be crafted into soul lanterns

The Wither can now be summoned using soul soil as base

Soul soil and soul sand can be used to craft soul torches, which in turn can be crafted into soul lanterns

The Wither can now be summoned using soul soil as base

Added soul campfires. Warm your buns with the heat of one thousand souls!

Added chain blocks

Added Lodestone. Crafted from a Netherite ingot and chiseled stone bricks

Use a compass on a lodestone to create a lodestone compass, which will point to that lodestone

Netherite

Mine ancient debris in the lower depths of the Nether. At your own risk though. No insurance coverage for that

Combine four Netherite scrap with four gold ingots in a crafting table to make a Netherite ingot

Refine it into Netherite scrap in a furnace or blast furnace

Use a smithing table to fuse the Netherite ingot with your diamond weapon, tool, or armor

Netherite items float in lava – just so you don't lose all your gear after that unplanned lava bath

Netherite items have higher enchantment value than diamond (but not as high as gold)

Netherite tools work faster and last longer than diamond

Netherite weapons do more damage than diamond

Netherite armor have higher toughness and durability than diamond

Netherite armor gives you knockback resistance, so you barely get knocked back at all when hit by arrows and such

Netherite blocks can be used as the base of a beacon and Netherite ingots can be used as the fuel for a beacon.

Soul Speed

Shine your boots of choice with this soul-sucking enchantment to speed around on soul sand and soul soil

However, there's a downside: enchantments will slowly degrade your boots each soul block you walk on

Can only be obtained by bartering with those pesky Piglins

Bastion Remnants

Added four separate bastion remnant types: bridge, Hoglin stable, housing units, and treasure room

You can find these sizable structures in all Nether biomes, except the treacherous ash-dusted regions of Basalt Deltas

Explore, loot, and conquer a bastion remnant to call it your home – but beware! Piglins don't take kindly to intruders stealing their possessions

Ruined Portals

They can be found in any Overworld or Nether biome

Some are hidden underground, under the sea, or buried in sand

Forgive Dead Players

If this gamerule is disabled, then angered mobs will stay angry even if the targeted player dies

If both forgiveDeadPlayers and universalAnger are enabled, an angered neutral mob will stop being angry when their target dies. They won't seek any new targets after that

Notable exception: Angered Zombified Piglins continuously spread anger. So even if one Zombified Piglin stops being angry because its target died, other angered Zombified Piglins nearby are likely to make it angry again. The only way to stop the anger is if none of the angered Zombified Piglins see a player for a while

Neutral Mob Anger

Updated anger management for most neutral mobs (polar bear, wolf, bee, Enderman, Piglin, Zombified Piglin).

When hurt by a player, the neutral mob will target that player and try to kill it

The mob will stay angry until the player is dead or out of sight for a while

Anger is persistent, so a player can't escape by temporarily logging out or switching dimension

If a targeted player dies near the angered mob, it will stop being angry (unless forgiveDeadPlayers is disabled)

Neutral mobs also get angry at other mobs who hurt them. However, that anger is not persistent

Angered neutral mobs will only attack the offending player, not innocent bystanders Notable exception: If a beehive or nest is broken, the bees will be angry at all nearby players

Notable exception: If a beehive or nest is broken, the bees will be angry at all nearby players

Notable exception: If a beehive or nest is broken, the bees will be angry at all nearby players

Some mobs spread anger (wolf, Zombified Piglin, Piglin, bee). If a player attacks one, all nearby mobs of the same type will get angry at that player

Universal Anger

Universal anger is basically guilt by association. A neutral mob attacked by players will be angry at players in general, regardless of who attacked them.

A neutral mob attacked by a player will target the nearest player, even if that player wasn't the attacker

Every time the neutral mob is hit by a player it will update its attack target to the nearest player

Players can use this to make neutral mobs attack other players. Who would ever do something that devious?

Universal anger does not apply when a neutral mob is attacked by another mob - only when it is attacked by a player

Universal anger is persistent. The angered mob will stay angry even if the player logs out and logs in, or jumps through a portal and back

Mobs that spread anger will also spread universal anger. So if a player attacks a Zombified Piglin, all other Zombified Piglins within sight will be universally angry and attack their nearest player

An angered neutral mob will stop being angry if it can't see any eligible target for a while

Bullseye unlocks when hitting the bullseye of a target block from at least 30 meters away

unlocks when hitting the bullseye of a target block from at least 30 meters away Hidden in the Depths unlocks when obtaining ancient debris

unlocks when obtaining ancient debris Cover Me in Debris unlocks when obtaining full Netherite armor

unlocks when obtaining full Netherite armor Country Lode, Take Me Home unlocks when using a compass on a lodestone

unlocks when using a compass on a lodestone Who Is Cutting Onions? unlocks when obtaining crying obsidian

unlocks when obtaining crying obsidian Not Quite "Nine" Lives unlocks when setting a respawn anchor to the maximum

unlocks when setting a respawn anchor to the maximum This Boat Has Legs unlocks when riding a Strider with a fungus on a stick

unlocks when riding a Strider with a fungus on a stick Hot Tourist Destinations unlocks when visiting all biomes in the Nether

unlocks when visiting all biomes in the Nether Those Were the Days unlocks when entering a bastion

unlocks when entering a bastion War Pigs unlocks when looting a chest in a bastion

unlocks when looting a chest in a bastion Oh Shiny unlocks when distracting an angry Piglin with gold

Accessibility

Added "Line Spacing" chat and accessibility option

Added "Chat Delay" accessibility option

Advancements

Piglins and Hoglins are now required for Monster Hunter and Monsters Hunted

and Serious Dedication is now awarded for obtaining a Netherite hoe

is now awarded for obtaining a Netherite hoe Obtaining blackstone now also counts for the Stone Age advancement

advancement Breeding Striders now counts for The Parrots and the Bats and is now required for Two by Two

Mob Changes

Reduced the maximum distance a bee can wander away from its home hive to ~22 blocks

Farmers can now put excess seeds in the composter to create bone meal Bone meal is used by the farmers to grow crops

Bone meal is used by the farmers to grow crops

Farmers share excess wheat to other farmers, so more farmers can make bread

Players can no longer mount another entity when the crouch key is held down

Added gamerule universalAnger (disabled by default), which makes angered neutral mobs attack any nearby player – not just the player that angered them. Works best if you disable forgiveDeadPlayers

Added gamerule forgiveDeadPlayers (enabled by default), which makes angered neutral mobs stop being angry when the targeted player dies nearby

Parrots imitate hostile mobs less often

Parrots do not randomly imitate hostile mobs when gamemode is on peaceful

Hoe Changes

Each tier has different speed at which hoes mine blocks they are effective against

Hoes can now be enchanted with the following enchantments: Efficiency, Fortune, Silk Touch

Those enchantments can now be provided through enchanting table

Hoes are now the appropriate tool for mining hay, targets, dried kelp blocks, leaves, Shroomlights, Nether wart blocks, warped wart blocks, sponges, and wet sponges.

Block Changes

Nether gold ore can now be found in the Nether – it drops a few gold nuggets and can be mined with any type of pickaxe

Bone meal can now be used to grow kelp, weeping vines, and twisting vines

Using bone meal on Netherrack can now spread nylium

Nether vegetation blocks (sprouts, roots, vines, fungus, wart and wart blocks) are now compostable

Nether sprouts can be harvested with shears

Food can now be placed on unlit campfires

Crimson fungi is now called crimson fungus

Warped fungi is now called warped fungus

Weeping vines are now climbable!

Redstone Changes

A dot of redstone will not power its surrounding blocks

A single redstone wire is now represented as a cross

A wire on top of a block, which is redirected from below, will now power the sides it is redirected to. E.g. a fence gate above the redirecting wire will be powered

Wires that redirect upwards to wires on non-conductive blocks used to only be redirected visually. Now, this redirection applies to their behavior as well

A wire that is redirected to go over a block will now always provide power to the block. This is most noticeable when the wire has signal strength 1

When right-clicking a single piece of redstone, it will toggle between a the cross and the dot

The target block now conducts redstone signals

Dispensers

Dispensers can now saddle pigs and horses

Dispensers can now put horse armor on horses

Dispensers can now put carpets on llamas

Dispensers can now put chests on llamas, donkeys and mules

Dispensers can now shear a Mooshroom

Dispensers can now shear snow golems

F3 + N Spectator Toggle

By default, using this key would return you to Creative after toggling from Spectator. It now will toggle back to the previous game mode you had

As an example, if you were in Survival, then toggled to Spectator and back, you would be set back to Survival

Game Mode Switcher

Hold F3 and tap F4 to open the menu

Tapping F4 will cycle the game mode, or you can use the mouse

Release F3 to apply

Your last game mode is remembered and will be the first selected option, so you can quickly toggle between two game modes with a single press of F3 + F4!

Creative Mode changes

You can now milk cows and Mooshrooms in creative mode

You can now get stew from Mooshrooms in creative mode

When using an empty bucket on water in creative mode, you now get a bucket of water. If you have a bucket of water in your inventory already, no additional water buckets will be added when you use your empty bucket on water

Sounds

Ghasts sounds are now heard at shorter range

Updated block sounds for bone blocks, Netherrack, soul sand, Nether wart, Nether bricks, and quartz ore

New ambient sounds for the Nether biomes

New mood detection algorithm for cave sounds

Added a new music disc titled "Pigstep" by Lena Raine, which can only be found in bastion remnants

Target Block

The closer you hit to the center, the larger the redstone signal

Test your skills with a variety of projectiles, including eggs, snowballs, tridents, and more

You will need one hay block and four redstone for this recipe

Villager workstation logic

Villagers no longer try to work at the same workstation

The most experienced nearby villager for the profession corresponding to the workstation you add will get the workstation

Villagers now have to walk to and reach the workstation before they can acquire the profession and/or work there

Villagers can no longer claim workstations or professions during raids or night time

Villagers will check and make sure their workstation is valid at all times of day as long as they are within 16 blocks of their workstation

World Generation

The old Nether biome is now called Nether Wastes

Shipwrecks and ocean ruins are now a bit less common, so you get more excited when you find one!

Patches of blackstone and gravel now generate in all Nether biomes, and patches of soul sand now generate in Soul Sand Valleys

(Image credit: Mojang)

Patch 1.15.2 has a bit more meat on the bones than 15.1. We've got small changes to how bees bee-have when using a silk touch tool and extensive changes to hive spawn rates in certain biomes. Bees are still relatively rare, so get to hunting! See the official patch notes page here.

Bees no longer anger when a nearby nest/hive is destroyed using a silk touch tool

Added doPatrolSpawning and doTraderSpawning game rules that control spawning of patrols and wandering traders, respectively

and game rules that control spawning of patrols and wandering traders, respectively Added gui_light option in block models to allow controlling light when rendering model as item in GUI

Controls light when rendering block model inside slot. If set to side, model will be rendered like block. If set to front, model is shaded like flat item

Any birch or oak sapling grown near a flower within 2 blocks distance on the same y-level has a 5% chance of having a bee nest

Bee Nests now have a 2% chance of spawning in Flower Forests

Bee Nests now have a 0.2% chance of spawning in Forest, Wooded Hills, Birch Forest, Tall Birch Forest, Birch Forest Hills, and Tall Birch Hills biomes

Fixed bugs

Patch 1.15.1 is a simple little patch with mostly full of bug fixes. No new content, but important improvements nonetheless! Head here for the official patch page.

Optimized chunk rendering performance, especially for chunks with many different block states

Fixed an error spammed to the game's log files caused by custom spawner blocks spawning villagers

Improved network handling of invalid Biome ids

Fixed a crash in the Realms screen

Fixed bugs

Removed Herobrine

Minecraft Java 1.15 adds something that not enough of our real world appreciates enough: bees! Minecraft bees live in bee nests that spawn in flowery biomes. They pollinate flowers and crops to help them grow better, fill nests and craftable hives with honey, and can captured and farmed.

For everything else bees can do and more in this update, check out the full patch notes. Here are the highlights:

Added Bees

Added Bee Nests and Hives

Added Honeycomb

Added some dispenser functionality

Minecraft: Java Edition now requires OpenGL 2.0

New function for loot tables called copy_state

Fixed bugs

Looking through the Minecraft update 1.14.4 patch notes, minor adjustments and a variety of fixes dot the landscape. Adjustments to villager behavior, the new sieges, and some multiplayer settings changes are the highlights.

For access to the full patch notes including bugfixes, check here.

Fixed bugs.

Performance improvements.

Suspicious stew made from poppies now gives you night vision instead of speed.

Added /debug report for getting more detailed information.

Fixed a memory leak.

Removed camera pivot offset in first-person.

Improved chunk loading when traveling at high speed.

Fixed incorrect Pillager texture.

/reload and /forceload are now available to gamemasters.

function-permission-level is a new setting in server.properties that controls which commands functions have access to.

Villagers now stock more items.

Villagers will now remember their gossip after becoming a Zombie Villager .

Improved performance of Villager pathfinding.

Villagers can now work without also restocking at the same time.

Gossip about players who converted a zombie villager will now last longer.

The Player Activity button on the Realm screen has been removed.

Villagers now wait with restocking until they have trades that need restocking.

Village sieges no longer occur on mushroom islands.

Mobs will no longer try to pathfind their way through bamboo.

Pinged the human.

Check here for the full patch notes, including bugfixes

Items can now be repaired by crafting them together again.

Reverted the enchanting system to how it was before 1.14.

Torches, lanterns and pressure plates can now be placed on glass panes and iron bars.

Lanterns can now be attached below iron bars and glass panes.

Saturation is no longer required for the "How did we get here?" advancement.

You can now turn off raids with '/gamerule disableRaids true'

Villagers that are panicking now have a bigger chance of spawning Iron Golems, assuming they can occasionally work and sleep

"Last slept" and "last worked" is now saved properly for Villagers

Farmers now spend more time farming when they are working

Farmers can now always give away food even if other villagers don't need it

Improved performance

Fixed bugs

Patrol Changes:



You can find the full patch notes, with bugfixes, over here.

All light will now be re-calculated the first time you open a world saved in a previous version

Errors encountered while loading regions now print more diagnostics to the log file

Fixed so parrots can spawn on grass blocks and not only on grass

Added server-side chunk count to debug screen

Modified raider spawning so they can only ever spawn in fully loaded chunks

Increased search radius for bell when starting a raid from 48 to 64 blocks

Fixed bugs

Minecraft - Village & Pillage - 1.14.0 patch notes

For the full listing, including technical changes and bug fixes, check here.

General Features Overview

Lots of accessibility improvements.

Added bamboo blocks into the game.

Added bamboo jungles in the world.

Added barrels.

Added the bell.

Added yummy sweet berries and sweet berry bushes to the game.

Added blast furnace.

Rewrote the book & quill editing to be more intuitive.

Added campfire.

Added cartography table.

Split cats and ocelots to their own creatures and updated cats with new features.

Added composter.

Added crossbows.

Added lots of new blocks.

Added lots of new decorative blocks.

Added fletching table.

Added new dyes and flowers.

Added some community suggestions.

Updated the credits list.

Added in-game buttons for reporting bugs or giving feedback.

Improvements to invisibility to allow it to correctly work in many cases where it didn't but you'd expect it to.

Added grindstone functionality.

Added 'Hero of the Village' effect.

Added leather horse armor.

Added lantern.

Added lectern.

Added loom.

Existing special banner patterns can now be crafted into a new item that is not consumed when used, Banner Patterns.

Added a new "Globe" banner pattern and item.

We're now using the new textures.

Added new noteblock sounds.

Added pandas.

Added foxes.

Added Illager patrols.

Added Pillagers.

Added Pillager outpost.

Added raids.

Added Ravager.

Added Wandering Trader.

Added scaffolding.

Rewrote the sign editing to be more intuitive.

Added smithing table.

Added smoker.

Added stonecutter.

Added suspicious stew.

Trading changes.

Villager changes.

Biome based architecture for villages.

Accessibility

There's a new Accessibility menu which provides a useful place for all of our accessibility features to be toggled.

When the narrator is turned on, buttons will be narrated on focus.

Most screens allow tab and shift+tab navigation through buttons, edit boxes and other UI elements.

Most lists allow up/down arrow keys to navigate through them.

We've added a new option for turning up the background of all transparent text elements, which should help make them more readable for some people.

Bamboo

Can be found in Jungles and the two new biomes: bamboo jungle and bamboo jungle hills.

Can grow to a max height of 12 to 16 blocks.

When sprinkled with bone meal, bamboo will grow with one or two bamboo blocks on the top.

When struck with a sword, bamboo will instantly break.

Two bamboo can be crafted into a single stick.

Can be used as fuel, with four bamboo required to smelt a single item.

Bamboo can be placed into flower pots.

Bamboo can also be found in shipwrecks and jungle temples.

Barrels

Store things in them!

Rotate them!

Find them in villages!

Bells

Trade with certain villagers to obtain the bell

Use the bell to alert villagers of nearby danger

A villager will ring the bell to alert other villagers of an impending raid

Ringing bells reveals all nearby mobs that can appear in raids

Berries

Delicious!

Not very filling!

Plant your berries in the ground and look with your special eyes as they grow up into a strong, independent bush!

Berry Bush

Commonly found in taiga, taiga hills, and taiga mountains

Rarely found in snowy taiga and snowy taiga hills and snowy taiga mountains

You can stand inside them, but be careful, it will hurt to move

Has four stages of growth: sapling, no berries, some berries, full berries

Drops one or two berries in younger stage, then two or three in full growth stage

Supports bone meal!

Doesn't support silk touch!

Biome-based Architecture for Villages

Villages have recieved an updated look, with several new themes

The theme depends on the biome the village is in, taking both climate and to available resources into consideration

Uses the new mysterious jigsaw block for generation

Adds new structure files, quite many actually

Blast Furnace

A new furnace upgrade that allows for smelting ores and melting metals faster than the traditional furnace

Can be crafted via three smooth stone, one furnace, and five iron ingots

Added to world gen in some villager buildings

Campfire

A decorative fireplace without fire spread

Cooks up to four foods, but slowly

Acts as a smoke signal you can see very (VERY!) far away when a hay bale is below (hint: think note blocks!)

Cosy light source

Can be lit/unlit

Cartography Table

New functional block that provides an easier and simpler way of cloning, extending, and locking of maps

New map functionality with cartography table Map Locking: allows you to lock maps in the cartography table with a glass pane so that they can no longer be modified

Map Locking: allows you to lock maps in the cartography table with a glass pane so that they can no longer be modified

Fancy UI to more closely represent what the recipes actually do functionally

Crafted with two planks and two paper

Cat and Ocelot Split

Stray cats can be tamed

Tamed cats can give lovely (or less lovely) morning gifts to their owners

Ocelots can't be tamed, but might start trusting you if you feed them with fish

Phantoms are terribly scared of cats - how convenient!

Cat collars can now be dyed

Added several new cat skins!

Community Suggestions

Leaves now have a small chances to drop sticks

Chorus fruit flowers now break when shot by an arrow

Dead bushes can now be used as furnace fuel

Rabbit stew and beetroot soup have been changed to a shapeless recipe

Creepers will now drop records when killed by Stray in addition to skeletons

Dispensers with shears in them will now shear sheep that have wool in front of them

TNT and TNT minecart explosions now have 100% drop rate

Composter

Instead of eating your veggies you can make fertilizer from it!

Crafted with 3 planks and 4 fences

Crossbows



"To charge the crossbow, hold down the "Use" button. Once the crossbow string has been pulled all the way back, let go. Your crossbow is now loaded and ready to shoot with a single click of the "Use" button."

Shoots arrows with base power slightly stronger than the bow, but has less durability

Three unique enchantments

Fun, challenging advancements

New loading mechanics

Unique load animation

Enchantments



Three new enchantments for Crossbows.



Decorative Blocks

Changed all existing stone slabs to smooth stone slabs (same look, new name!)

Changed all existing signs to oak signs (same look, new name!)

Made smooth stone slabs craftable from smooth stone

Added spruce, birch, jungle, acacia and dark oak signs

You can now right click on signs with dyes to change the text colour

Added stone stairs and slabs

Added granite stairs, slabs and walls

Added polished granite stairs and slabs

Added diorite stairs, slabs and walls

Added polished diorite stairs and slabs

Added andesite stairs, slabs and walls

Added polished andesite stairs and slabs

Added sandstone walls

Added smooth red sandstone stairs and slabs

Added smooth quartz stairs and slabs

Added brick walls

Added stone brick walls

Added mossy stone brick stairs, slabs and walls

Added nether brick walls

Added end stone brick stairs, slabs and walls

Added prismarine walls

Added red sandstone walls

Added red nether brick stairs, slabs and walls

Added smooth sandstone stairs and slabs

Added mossy cobblestone stairs and slabs

Made smooth stone obtainable by smelting stone

Made smooth sandstone obtainable by smelting sandstone

Made smooth red sandstone obtainable by smelting red sandstone

Made smooth quartz obtainable by smelting quartz block

Changed the recipe of nether brick fence to four brick blocks and two brick items

Changed the recipe of signs to require all of the same wood type, not any wood type

Dyes

Separated bone meal, ink sac, cocoa beans, and lapis lazuli into their own dyes

Unified all dye names (red, yellow, and green dyes no longer have special names)

Added new recipes to obtain coloured stained glass and coloured carpet

Fletching Table

Crafted with four planks and two flint

Villagers use it as a work site

Flowers

Added cornflower, wither rose and lily of the valley

Be careful of the wither rose!

Foxes

Foxes come in two variants: red and snowy

Foxes are nocturnal

Foxes will hunt rabbits, chickens, and fish

Foxes are hunted by wolves and polar bears

Foxes are nimble and quick, so sneak up on them carefully!

Breed foxes with berries

If you breed two foxes, their offspring will trust you forever

Trusting foxes will defend you, but will still eat your chickens

Foxes like to eat any and every food item they find on the ground

You may find a fox exploring a nearby village at night

Grindstone

Moved inventory and crafting table repairing into the grindstone, this will be its new home

Has the ability to remove all non-curse enchantments from an item; for each enchant removed some XP is reimbursed

Hero of the Village

Hero of the Village effect causes the cost of trades with villagers to be reduced by a percentage and scales with level of the effect.

Hero of the Village additionally causes Villagers to occassionally toss items to you to thank you!

Horse Leather Armor

Added a new armour type for horses

Dye it in lots of different colours

Illager Patrols

Spawn in the world as a pack of five random illagers

Spawn in all variations of the Plains, Taiga, Deserts, Savanna

Scary-spooky new banner can be found a top the patrol leaders head

Lantern

The lantern is a new light source

The lantern can be placed either hanging under a block or on top of a block

It gives slightly more light than the torch

Lectern

Right-click an empty lectern to place book

Right-click a lectern with book to open

Current page is persistent and shared between all readers

Emits redstone pulses when page is changed

Use a comparator to get book reading progress

Loom

New and easier way of being able to apply patterns to banners, can still only apply six max patterns to a banner

Generic patterns now only require one dye in order to create patterns, instead of one to eight (depending on the pattern)

Special banner patterns (oxeye daisy, creeper skull, wither skeleton skull, enchanted golden apple) can now be crafted. These patterns don't consume the pattern item when used in the loom

Old pattern recipes in the crafting table for apply patterns to banners have been removed

New Blocks

Added barrel

Added smoker

Added blast furnace

Added cartography table

Added fletching table

Added grindstone

Added lectern

Added smithing table

Added stonecutter

Added village bell

New Textures

Renovated the old textures of Minecraft and polished them for a new beginning

If you're feeling nostalgic you can always enable the old "Programmer Art" textures in the resource pack menu

Noteblock

5 new Noteblock sounds have been added: Iron Xylophone, Cow Bell, Didgeridoo, Bit, and Banjo

1 previously existing, but unused, sound effect has now been made available: Pling

The new Noteblock sounds can be heard by using Iron Blocks, Soul Sand, Pumpkins, Emerald Blocks, Hay Blocks, or Glowstone

Pandas

Pandas come in different types and personalities!

Pandas love bamboo! They kinda like cake as well

Pandas can be bred, and the cubs can inherit traits through a special panda inheritance system

Pandas spawn naturally in the new bamboo forest biome

Pandas drop bamboo when killed.

Pillager

A new type of illager that, well, pillages!

Pillagers wield a new weapon, the crossbow!

Pillager Outpost

As if finding pillager patrols out in the wild wasn't scary enough, keep an eye out during your explorations and you may just find one of their outposts

Can be found in any biome villages generates in

Takes advantage of the new mystery block, the jigsaw, for generation

Raids

If you find an illager wearing a banner on its head, be careful not to kill it!

If you do kill it, you might find yourself facing a 'Bad Omen'

If you find yourself with a bad omen buff, be especially careful not to walk into a village

If you do walk into a village with it? Best of luck!

Ravager

A fearsome new foe who packs quite a wallop. Grab your sword and shield and prepare to get knocked around!

Rewrite of Book and Quill Editing

Movable cursor for free text editing

Selection support

Copy & paste

Keyboard and mouse handling

Improved page filling and line wrapping

Increased book length (100 pages)

Rewrite of Sign Editing

Movable cursor for free text editing

Selection support

Copy & paste

Scaffolding

Easily buildable

Easily destroyable

Easily climbable

Easily the best use of your Bamboo

Smithing Table

Crafted with 4 planks + 2 iron ingots

Villagers use it as a work site

Smoker

New furnace upgrade that allows for the smelting of foods faster than the traditional furnace

Can be crafted via four Logs, and one furnace

Added to world gen in some villager buildings

Stonecutter

New functional block that provides a simpler way to craft various stones (stairs, slabs, chiseled, and more)

Crafted with three stone + one iron ingot

Suspicious Stew

Found in buried ship treasure chests

Also craftable!

Whoever eats this stew will be imbued with an unknown effect for several seconds!

Whoever crafts the stew will know what effect they gave it

Trading Changes

Lots of new trades have been added

Villagers now level up in a new way

The trading UI is updated (WIP)

The trading prices now depend on your reputation and on demand

The villagers will restock up to two times per day (if they can work at their work station!)

Added visual trading; villagers will display the item they want to trade for your in-hand item

Villager Changes

Villagers and zombie villagers now have new fancy skins

Added mason profession

Cured zombie villagers retain their trades

Villagers now have a daily schedule. They will for example go to work and meet up at the village bell

Each villager will try to find their own bed and work station

Each profession has a specific block that works as a work station for them (e.g. lectern for the librarian and cauldron for the leatherworker)

Village detection is now based on beds, job sites, and meeting points instead of doors

Iron Golems will spawn when enough villagers meet

Wandering Trader