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Next » There was an error. Delete post THIS IS A SPINNER or cancel THIS IS A SPINNER metadata With our latest server update we introduced the following changes: **Balanced cards** Our goal is to create and maintain balance in Stormbound. The latest changes were focused primarily on getting all cards on a better position on the power curve. This has resulted in adjustments on multiple cards, most notably the power of some low-cost 2-speed units is decreased, and the power of some high-cost units is improved. We'll continue to make improvements and adjustments where appropriate and appreciate any player feedback that you'd like to share. Neutral * Temple Guardians: Increased ability by 1 * Lich Summoners: Increased strength by 1 * Avian Stalkers: Decreased ability by 2 * Hearthguards: Decreased ability by 1 * Freebooters: Increased mana and strength by 1, decreased ability at higher levels * Tegor the Vengeful: Increased ability by 1 * Ubass the Hunter: Increased strength by 1 * Call for Aid: Decreased mana by 1 * Kindred's Grace: Decreased mana by 1 * Needle Blast: Increased mana by 1, damage by 1 Winter * Wisp Cloud: Decreased ability by 1 (damage now equal to Midwinter Chaos) * Dawnsparks: Increased strength by 1 * Midwinter Chaos: Increased ability by 1 (damage now equal to Wisp Cloud) Swarm * Forgotten Souls: Decreased strength by 1 at higher levels * Mischiefs: Increased strength by 1 * Restless Goats: Decreased strength by 1 Ironclad * Armed Schemers: Decreased ability by 1 * Destructobots: Increased mana by 1, decreased (negative) ability by 1 Shadowfen * Crimson Sentry: Increased mana by 1 * Blood Ministers: Decreased strength by 1 **Improved cycling of cards** There was an issue with the weights of cards - with the new values it will be less likely to draw a card that was recently played. Please note that there will always be a chance! **Added special gifts for all players** We now have the functionality to do special give-aways - we added this to compensate you all for the connection issues you might have experienced. **Added resuming a match after closing the app** The functionality to rejoin a match that is in progress after restarting the app is now available! Please let us know if you're experiencing issues with this feature! metadata It's nice to see that you guys are active in making changes in the app :)) any update on online matches with selected players? metadata > *Originally posted by **[SethD255](/forums/955764/topics/921405?page=1#11653386)**:* > It's nice to see that you guys are active in making changes in the app :)) any update on online matches with selected players? I'm working on a forum post in which we will go through some topics about what we're working on now and cover some much requested changes. I'll do my best to finish it asap! metadata Thank you! I wish you guys the best, cuz I really love your game :)) metadata Thanks for all the hard work. PS: you forgot to add the change to **Kindred's Grace** (-1 mana) metadata Yeah I love this game so much and will continue to fund it to the best of my abilities as long as you keep up the changes metadata this information really, *really* needs to be in the app and in the collection screen. Also, it feels pretty bad to have spent coins upgrading cards that were then nerfed without warning. metadata Wow surprisingly, I think these balance changes are pretty good and I agree with most of them. metadata Thanks for the patch ! Are you working on a multiplayer non ranked game mod (to test decks for example) or it's not a project ? metadata This nerfs change the meta, Is great to see it but pls warn us with time or will be uncomfortable metadata These changes are nice but when can I beat my friends ass metadata I'm surprised you thought changing freebooters was a good idea, yet leaving gift of the wise unchanged. I hope you will consider nerfing gift of the wise. Anyway good job! metadata > *Originally posted by **[TomA400](/forums/955764/topics/921405?page=1#11653450)**:* > this information really, *really* needs to be in the app and in the collection screen. Also, it feels pretty bad to have spent coins upgrading cards that were then nerfed without warning. Nah games do that all the time, it's just a downside to games that gets constant updates, the way I look at it, if you didn't get greedy with an op card in the first place you won't be disappointed, beside,s if the nerf really is that bad then it will get reverted or buffed in the next patches metadata > *Originally posted by **[StevenC1637](/forums/955764/topics/921405?page=1#11653519)**:* > > *Originally posted by **[TomA400](/forums/955764/topics/921405?page=1#11653450)**:* > > this information really, *really* needs to be in the app and in the collection screen. Also, it feels pretty bad to have spent coins upgrading cards that were then nerfed without warning. > > Nah games do that all the time, it's just a downside to games that gets constant updates, the way I look at it, if you didn't get greedy with an op card in the first place you won't be disappointed, beside,s if the nerf really is that bad then it will get reverted or buffed in the next patches "if you didn't get greedy with an op card". Are you serious? How are the users meant to know which are cards are so OP they are going to get nerfed? Also what you call "greedy" is what the Devs would call support. I spend money buying coins, so I can buy copies of a card, that isn't greedy, that's how the devs intend to make money. After I've spent money to boost a card it feels terrible to log in and see with no warning the card has been nerfed. "games do that all the time" If you look at Hearthstone or Gwent, similar designed games, they will post online ahead of time which cards will be changed. Then they will change them an dyou will be told in app which cards are changed. Then, in the case of Hearthstone, you can get a full refund on the cards that have been changed. metadata Maybe you should compensate for the changed card metadata > Avian Stalkers: Decreased strength and ability by 1 From what I see in the game, Avian Stalkers still have 5 strength but its ability is 2 less ("spawn 3 strength Ravens on all tiles behind this unit"). EDIT: Also, I loved the fact that the game is getting constant updates, but this kind of info should be available in-game (like Hearthstone), and preferably beforehand. Even if the main screen shows "Check Kongregate forums for more information", it's not even a link that you can click on your mobile and get to this page directly. metadata This post has been removed by an administrator or moderator metadata you mistake to miss KINDRED'S GRACE Decreased mana by 1 and you have to consider re Balancing the RESTLESS GOATS you make this card EPIC to COMMON really metadata > *Originally posted by **[Ludo88](/forums/955764/topics/921405?page=1#11653421)**:* > PS: you forgot to add the change to **Kindred's Grace** (-1 mana) Thanks! Edited my post. > *Originally posted by **[TomA400](/forums/955764/topics/921405?page=1#11653450)**:* > this information really, *really* needs to be in the app and in the collection screen. Also, it feels pretty bad to have spent coins upgrading cards that were then nerfed without warning. We added the message on start-up. In the future we hope to have a better way to communicate these changes and hope to do them in advance too when possible! > *Originally posted by **[GrixisXavi](/forums/955764/topics/921405?page=1#11653512)**:* > I'm surprised you thought changing freebooters was a good idea, yet leaving gift of the wise unchanged. I hope you will consider nerfing gift of the wise. We're keeping an eye on Gift and looking at options how we can change it. Ideas are always welcome! > > *Originally posted by **[manobrawl](/forums/955764/topics/921405?page=1#11653586)**:* > From what I see in the game, Avian Stalkers still have 5 strength but its ability is 2 less ("spawn 3 strength Ravens on all tiles behind this unit"). Thanks! Edited my post. > *Originally posted by **[dbghrbssla](/forums/955764/topics/921405?page=1#11653598)**:* > and you have to consider re Balancing the RESTLESS GOATS you make this card EPIC to COMMON really If that turns out to be the case, we might indeed revert the change. We want to balance the game regularly (more often that Hearthstone for example) and with each iteration we will look at the current state of the game and its cards. To all: Thanks for all the replies btw and the input we get from you on these forums, reddit and discord! metadata @jensvdwater, whats the discord server link? metadata > *Originally posted by **[SmebSmeb](/forums/955764/topics/921405?page=1#11653640)**:* > @jensvdwater, whats the discord server link? https://discord.gg/f2pvqrc (if everything went correctly, it shouldnt expire) metadata Thank you! It'll be fun to see what's changed in my decks strategies now! metadata noo poor wisp cloud :( metadata > _Originally posted by **[jensvdwater](/forums/941638/topics/921405?page=1#11653379):**_ > With our latest server update we introduced the following changes: > > **Balanced cards** > > Our goal is to create and maintain balance in Stormbound. The latest changes were focused primarily on getting all cards on a better position on the power curve. This has resulted in adjustments on multiple cards, most notably the power of some low-cost 2-speed units is decreased, and the power of some high-cost units is improved. > > We'll continue to make improvements and adjustments where appropriate and appreciate any player feedback that you'd like to share. > > * Temple Guardians: Increased ability by 1 > * Lich Summoners: Increased strength by 1 > * Avian Stalkers: Decreased ability by 2 > * Hearthguards: Decreased ability by 1 > * Freebooters: Increased mana and strength by 1, decreased ability at higher levels > * Tegor the Vengeful: Increased ability by 1 > * Ubass the Hunter: Increased strength by 1 > * Call for Aid: Decreased mana by 1 > * Kindred's Grace: Decreased mana by 1 > * Needle Blast: Increased mana by 1, damage by 1 > * Wisp Cloud: Decreased ability by 1 (damage now equal to Midwinter Chaos) > * Dawnsparks: Increased strength by 1 > * Midwinter Chaos: Increased ability by 1 (damage now equal to Wisp Cloud) > * Forgotten Souls: Decreased strength by 1 at higher levels > * Mischiefs: Increased strength by 1 > * Restless Goats: Decreased strength by 1 > * Armed Schemers: Decreased ability by 1 > * Destructobots: Increased mana by 1, decreased (negative) ability by 1 > * Crimson Sentry: Increased mana by 1 > * Blood Ministers: Decreased strength by 1 > > **Improved cycling of cards** > > There was an issue with the weights of cards - with the new values it will be less likely to draw a card that was recently played. Please note that there will always be a chance! > > **Added special gifts for all players** > > We now have the functionality to do special give-aways - we added this to compensate you all for the connection issues you might have experienced. > > **Added resuming a match after closing the app** > > The functionality to rejoin a match that is in progress after restarting the app is now available! Please let us know if you're experiencing issues with this feature! Could you please reorganise your message in order (for non English speaking people) to know the class of each card (neutral, winter etc...) so that we can guess quicker which card is it please ? metadata > *Originally posted by **[CeriseNebuleuse](/forums/955764/topics/921405?page=1#11653908)**:* > Could you please reorganise your message in order (for non English speaking people) to know the class of each card (neutral, winter etc...) so that we can guess quicker which card is it please ? Sure, original post is updated :) « Prev

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