COVID-19: IMVU supports fundraising at the community level for COVID-19 Solidarity Fund of the United Nations Foundation for the World Health Organization.

The WHO, however, is an entity to which the US president, Donald Trump, has instead announced that he wants to suspend funding for 60-90 days for being too “pro-Chinese” in handling the COVID-19 emergency.

100% of the proceeds collected on IMVU will be donated to WHO to ensure adequate care for patients. But also essential supplies and information to healthcare professionals.

COVID-19: iDezzBanks donates 15 million IMVU credits

“Though IMVU sold over 13K items over a weekend, our real hero is iDezzBanks who donated 15 Million of her Credits to support the cause ”.

A donation, explains the Californian company that manages the virtual world, “equates to $15K”, that IMVU is matching in solidarity.

Ten years of using the IMVU platform

The figure may appear modest in absolute terms (in Second Life, Relay for Life has already collected over $106K this year) but it does not appear that any more have ever been devolved by a single user of virtual worlds.

IMVU user since 2010, iDezzBanks (whose profile on Instagram has about 50K followers) has been a virtual fashion maker for 7 years.

Every day, as she explained in an interview, iDezzBanks produces new articles and connects to the virtual world which has become a relevant part of its daily life.

From accusations of plagiarism to a substantial donation

iDezzBanks (previously known as DezzBanks) has not always had an easy life: in 2017 she was publicly accused of plagiarism by the Imvu-thieves blog.

In times of coronavirus, even her creations offer facial masks. DezzBanks think “the situation is very serious, and it was the least I could do. I’m just grateful to have this opportunity”.

IMVU, a community with 4 million active users

During the quarantine, stated the user, “we must take care of our mind, reflect, have fun (AT HOME), and take care of each other”. And maybe continue logging IMVU. A project co-founded in 2004 by Will Harvey, Eric Ries, and Matt Danzig which over the years has obtained $ 29 million in funding.

Capitals raised in the first 5 years of life by professional investors such as Seraph Group (which gave the first 1 million “seed”), Menlo Ventures, Bridgscale Partners, AllegisCyber and Best Buy Capital.

Capitals that have allowed IMVU to create a community that still has over 4 million active players per month. Without forgetting the over 50 thousand creatives who have created a catalog of 40 million virtual items.

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