Updated August 29th, 2012

I spent some time and took and created a version of a Shadowrun character sheet that is fillable in Adobe Acrobat and Acrobat Reader. Most of the file is complete, but there are still a few sections that I haven't gotten to as yet to make editable, like the cybernetics page at the very end. This sheet is based on the one by Ismo version 2.1. I recently found another SR4 Character Sheet to begin modifying from Super Spy Studios. This is a basic sheet designed for characters that can fit on two pages. Or just keep filling out and printing the additional "back pages". The skills section now does the addition of the attribute with the rank for the final pool size. One still needs to enter in the associated attributes value into the needed field. This just saves one step from each skill being placed on the sheet. Most of this sheet is just copy and paste of fields from one page to another. Aside from the first page, the rest are each customized for a variation on a character theme. So, one only needs the first page for basic info and then choose which of the other pages one needs for a character. The last two pages for character gear and notes should work for any character without filling in stuff from previous pages. Turns out I had missed one of the pages at the end of the Ismo sheet which has the detailed locations of the cyberware (costs and locations in the body). The cost columns should auto sum and the total cost field sums all the areas up. So, just look down at the bottom right corner to see how much essence that has been spent from the character. This doesn't handle the calculations for the various grades automatically. That has to be handled outside the document. I manipulated a few of the fields on Page 2 of the SR4 Long Sheet to help make the text more legible. Next up will be checking the other fields for similar legibility issues due to the way the fields were setup.

I've updated the Long form of the character sheet to include information from SR4a (Shadowrun 4th Anniversary Edition). On page 2, under the skills, the Arcana, Enchanting and Chemistry skills have been added to the list.

On page 6, it now has 5 blank spaces for programs (instead of 3) to accomodate the extra programs/actions that Unwired introduced. Also, the issue of only being able to enter 3 characters into the Associated Skill section of the blanks has been fixed. It has no limit.

Comments? Suggestions?