Spawner Scanning

The "Scanning Module" can be found in dungeon loot chests. Use the Scanner on a spawner to import the mob data, this destroys the spawner in the process. You can then export the data onto an "Imprint Matrix" to create a new spawner.

Player activation radius of the new spawner depends on the "Imprint Matrix" used:

Iron Block: 16 blocks (default)

Gold Block: 32 blocks

Diamond Block: 48 blocks

Emerald Block: 64 blocks

Use the command /function vb:spawnerscanning/set_uses to set the "Scanning Module" to single or multi use.

For the "Scanning Module" to show the correct textures you will need to download and install both the data pack and the resource pack from the links below.

Version 1.2+ adds compatibility with the "Creeper Dungeon" data pack.