What the developers have to say:

Why Early Access? “Graywalkers Purgatory was launched on Kickstarter in late 2014. It successfully got funded and our experience there has taught us the value of feedback from the community. This is why we are here in Early Access, to hear what you the fans think of the game, and hopefully improve it from there.



Our goal with the feedback is basically to achieve what could be the most fun we can deliver with the game. We know that we would not be able to make everybody happy but with your feedback, we would know what most of the community thinks, and take that into consideration in our decisions.



In addition to feedback, it also gives us time to fine tune everything about the game so that when we do a full release, the game will really be stable, optimized and will have as few bugs as possible.” Approximately how long will this game be in Early Access? “The reason for our Early Access is to get feedback from the community and then to implement those into the game. Thus, we are trying to be dynamic and flexible with regards to our schedule in order to release a game that will be worthy of your time and money. OUr goal is to have the full release in about 9-12 months. This is of course not final and can possibly be shorter. We definitely want to get the full game to you as soon as we can, but we also want to make sure you get the game you want and deserve. In the end, it will mostly depend on the amount of feedback we get feedback from the community and then to implement it into the game” How is the full version planned to differ from the Early Access version? “The biggest difference from Early Access to the Full Version will be the Single Player Campaign. Though you will be able to play almost all of the features of the game in Early Access, we will not be releasing the Single Player Campaign. We want to keep the epic story we have crafted as a surprise for you to discover when the full game comes out.” What is the current state of the Early Access version? “Graywalkers Purgatory is currently in Alpha. Many of the foundations and systems for the game are done though there are still things that need to be worked on and improved.



We do have a road map for our Early Access. When first released, it will feature our "Mission Mode" initially. With this mode of play, players can choose from many different missions available to them. As they complete more missions, additional missions will appear. The focus here is tactical combat. Each mission will be part of a story arc and each arc normally focuses on a specific faction.



Another mode added is the Preludes mode. This mode of gameplay is basically equivalent to short story modules featuring one of the main Graywalkers in the story. Each monthly update will feature a new character being added to this roster. In the release, there will be only 1 prelude character but more will follow.



As Early Access progresses, we will be adding more features, until the game is feature complete.” Will the game be priced differently during and after Early Access? “The game will not change its base price when we leave early access.” How are you planning on involving the Community in your development process? “We plan to provide everybody many options on how they can deliver their feedback to us. This includes forums, our Kickstarter page (for those who backed), a Facebook page, our Steam Group here and you can even email us directly. We do plan to put a feedback button within the game so you can send us your thoughts right away as you play it. We will let you know once this feature goes live.”