The leader of the Zerg Swarm, the strongest psionic being in the known galaxy.

I think everyone can agree, that her current version, while not bad in design, is the poorest representation of a character in the nexus. And Blizzards one important intention is this game is to relive the characters' fantasy.

In this concept of mine, she has some familiar abilities and talents, but it's mostly reworked. I tried to place more emphasis on her powerful psionic entity side, then her Zerg side. Much of this version comes from Heart of the Swarm, her playstyle, abilities.

She has a short ranged attack now (range equals Rexxar's), and she's no longer a disruptive assassin-warrior hybrid, but a short ranged nuke-mage. (The Kael-Jaina-LiMing trio needs more competition). Her playstyle is: staying right behind the frontline heroes, and jumping in to unleash her abilities when the opportunity arrives. There ae many talents to combo her abilities, so the term "Kerrigan Combo" is still relevant, just not to referring only one gimmick.

Her new ultimates too are much more suited for her character, and also represented in Starcraft many times. Apocalypse was one of her ultimate abilities. It's good for wombo-combos or for zoning. Psionic Ray is represented in game both in gameplay and in cinematics. It's sort of a signature ability for her in my eyes. It's a hybrid between Drakken laser and Triple Tap at first, then Drakken Laser and Disintegrate at level 20.

Also worth to note, that in this kind of playstyle, Blizz could also implement such skins for her as the Deinfested and the Celestial Kerrigan much more easily.