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#54 Posted : Thursday, September 21, 2017 1:23:01 PM(UTC) Originally Posted by: SOY Hello everyone,



Some users may notice that the game utilizes nearly 100% of one of their processor cores. This is expected behavior; we intentionally run in this manner so we can react as fast as possible in order to minimize input latency. Users on power-constrained devices, such as laptops and tablets, might want to use a Performance Target of “30 FPS (V-SYNC),” which will reduce processor usage and minimize power consumption.



My system is above system requirement and your core behavior is overwhelming every I5 users. I understand the decision you have taken but this is not working for a lot of people. You need to spread the workload against more core. This is the same issue we had in FH3. I think you will see a lot of angry users if you keep the same design. Maybe you should increase your system recommendation specs if this is the case. I should be able to run this game at 60fps with what I have (I5-4670K /w 1080TI) without any stutter.



I'd be more than happy to work with Turn 10 if they are looking for tester. My system is above system requirement and your core behavior is overwhelming every I5 users. I understand the decision you have taken but this is not working for a lot of people. You need to spread the workload against more core. This is the same issue we had in FH3. I think you will see a lot of angry users if you keep the same design. Maybe you should increase your system recommendation specs if this is the case. I should be able to run this game at 60fps with what I have (I5-4670K /w 1080TI) without any stutter.I'd be more than happy to work with Turn 10 if they are looking for tester.