Official submods:

If you want to avoid certain A Dance with Dragons spoilers in pre-AFFC scenarios install the following sub-mod: DOWNLOAD

[+] Spoiler Version 0.4.4

===============



Main features:

- Worshipers of the Drowned God can now use the Old Gods DLC raiding mechanics. Off map reaving is till possible

- Wildlings can go now go raiding and gain defensive bonuses.

- Drowned God followers can now take their prisoners as salt wives using the new concubine system, but only via decision so you can't ask someone to be a salt wife. Old system still in place for non DLC users

- The Blackwater, Mander and Trident are now navigable by Drowned God followers, with a portage bewteen The God's Eye and The Trident

- Added a dynamic dynasty rivalry system. Enemy dynasties can now use the vengeance CB against eachother, which now also enforces all claims .

- Added some canon rivalries, including Frey-Stark rivalry from AFFC.



Events, jobs, plots and decisions:

- Wildlings are no longer forced to invade their neighbors by event

- Both Wildlings and Ironborn may become adventurers

- Old Gods followers can commision a DLC runestone, relocalised to portray tombs/sepulchers

- Converted the Old Gods Varangian event chain to a son serving with sellsword company chain

- Added an option for Aegon to make Harrenhal his capital after the conquest, as long as it wasnt burnt

- If Stannis wins the war for the North Davos is now released from prison

- Only characters of Westerosi culture can now employ or become a Maester. The court position is now called 'healer' for other cultures

- Revised kingsguard drama event so it now uses the duel engine and characters like Barristan Selmy wont slay the King

- The Golden Company will now disband upon a Blackfyre/Young Griff victory

- Players can now reforge their generic VS Swords for 200g

- Revised seasons a bit: Can no longer choose season length at the start of game, and canon winters and summers have been scripted

- Revamped weddings somewhat:

-The Dowry is now paid the bride's family

-Added some more events

-Added a bedding event

-It is now possible to poison someone's wine at a wedding

- Any non great house can make a cadet from a predefined list. Will be easy for people to add their own rather than a guide and fail fajerp.

- Bastard is eligible for cadet if he has good stats or good traits or parent has 2k prestiege.

- Added event dealing with the start/end of the Age of Dragons



Character setup (WARNING, SPOILERS AHEAD):

- Added some characters into Dany's court in Meereen

- Beric is now dead from ACoK, until we can come up with Brotherhood stuff

- Blackfish is now with Robb at the start of A Clash of Kings, since he was travelling with Robb's army and served Robb extensively as a battle commander.

- Roose Bolton is now A. Patient and B. No longer Super Happy Best Friends with the Starks , i.e. content

- Mors Umber now has an eyepatch

- Revised House lannister of Lannisport, to include missing characters and to make it a proper cadet branch

- The Martells now have the vengeance opinion of Lannisters/Robert after Elia's murder

- Tywle Reyne and his brother now have weak claims on the Westerlands in ADoD (due to their Lannister mother)

- Changed Dany/Viserys' opinion of Robert from usurped title to vengeance, to stop Stannis creating factions for Viserys

- Changed Jon Snow's base learning to 5 from 0, because he doesn't ACTUALLY know nothing. >_>

- Added a few more Storm kings to the Durrendons and link connection to Godsgrief, Elenei and their descendants. Dubbed "Storm Kings" Durrendon (he is purposely 7750 years old). The family tree is no longer broken.

- Updated e_stormlands, d_shipbreaker and c_storm_ends and c_rainwood county title histories.

- Added link connection with Brandon the Builder, updated stark titles to suit.

- Fixed Euron's regnal number, also added all named ancient Iron Kings

- Gave Lady Flint of Widow's watch a boy circa 299AL as she was with child during the harvest festival in a Clash of Kings. Also kept her husband alive until the red wedding. (where he can die with his son Robin.)

- DNA-ed Rohanne Webber up. She now has red hair, green eyes and is attractive.

- Gave the Red Lion of Castamere a Red bearded mane to match his nickname. Added Old Nan's Brandon Stark, brother of Edwyle. Died of a Summer chill. Added wife to Artos so Edwyle and his sister are full blooded.

- Gave Jon Fossoway the kind trait as he is considered to be a genial person in the books.

- Updated Kenning's of Kayce and Harlaw. Made Kayce Kenning's a cadet of the Harlaw Kenning's, gave the westerland Kenning's an expanded Ironborn background. Updated title histories of the two houses.

- In earlier scenario, added wifes and children for High Lords of the North, Riverlands, Iron Islands, Reach, Westerlands and Stormlands

- The lowborn wife of lord Plumm (dead during the Conquest) is no more the lady of Kayce and Maunhill, but their child, Phillip Plumm (change his sex, so house Plumm can survive if you start in 8001)

- Added a cousin to Ronnel Arryn in earlier scenario, for the sake of House Arryn

- Gave the first Daenerys DNA similar to Daenerys Stormborn. (She looked like a female Aegon IV. Now she looks like how she's supposed too.)

- Added DNA to Lyanna and Arya Stark (both, not Jeyne 'Arya' Stark however). Arya will now looks somewhat like Lyanna when she's older and Lyanna looks akin to most of the pictures of her.

- Made Ned's grand-aunt live longer so if the Starks all die in the Rebellion she and then her Vale daughters can inherit.

- Added the Stark-Karstark cadet connection and updated Karhold's title history. Note Karlon Stark is currently a Stark due to them only becoming Kar-Starks after afew generations. (Made his great great grandson the first official 'karstark')



Province and title setup:

- Daenerys is now Queen of Meereen in AFFC

- Added a dejure Night's King title to the Nights Watch, as the game would CTD without it. Uncreatable for now.

- Added all the canon Free City merc companies, unhirable for now

- Added an Ironborn merc company



Balance:

- Rebalanced AFFC a bit, main change is Young Griff's war setup

- Randyll Tarly and Garlan Tyrell are now part of the Reach's army in AFFC

- A claimant ultimatum can no longer be issued to a human Stannis player who is deciding which character to give the North to in AFFC

- Added an opinion malus between Tywin and Renly/Stannis in ACoK, to hopefully encourage Joffrey to call him to arms

- Adjusted Harren Hoare's Seven Kingdoms setup so he has a chance of retaining the Riverlands

- A character will not gain any traits after a siege if they already have 5 personality traits

- Reduced the war score gained from battles, as the new patch seems to have change it's calculation to make it larger

- The Iron Bank will no longer fund small crownland lords against the Iron Throne during a mega war unless they lead a really powerful claimant faction

- Increase broken betrothal opninion malus

- Made some adjustments to secret bastard events:

-If a character is declared illegitimate the real father is now set properly

-A plotter will find it easier to find evidence against a character whose mother has already previously been exposed by the plotter for another child

- A proud female ruler now needs 10 martial to lead troops. This stops Cersei leading armies.

- The prestige gained from killing someone in a duel is now scaled depending on the rank/ability of the defeated character

- Adjusted the chances of characters using Moon tea

- Any child with a paid martial education whos mother, father, grandmother and grandfather is AI will recieve +1 to their swordsman level.



Graphics and portraits:

- Activated the "Gallows" character background for characters with the "King's Justice" title

- Made Euron's eyepatch show up in the character menu again

- Added some graphics for AAR winners

- Wildlings and Skagosi now use Norse holding graphics

- Sand and Salt Dornishmen now use Muslim holding graphics

- Added a pretty snowflake icon for the winter province modifier



Misc:

- Added 'the Iron Storm' as a possible reaving nickname

- The Valyrian religion now uses Divine Blood and allows brother-sister marriages.

- Many canonically sensitive dynasties now cannot appear randomly, e.g. Blackfyre, Baratheon, Casterly

- Added a proper set of names for the free city cultures

- music : Added "Euron crow eye" song

- music : Remastered "the free folk" song, should sound less messy.

- Added a new music "A Stag in a Flaming Heart"

- Added Descriptions for all religions.

- Maesters can no longer inherit dragons

- Cheating on or cuckolding a character is now just cause for imprisonment

- Tweaked harrenhal restoration and removed event notations

- If the player doesnt have a Maester/priest at the start of the game one will be automatically generated

- If the player is a knight they will automatically gain the Ser title at the start of the game

- Kingmaker and beggar king nicks have appropriate allows.



Bugfixes:

- Changed the way greenseers are employed to make sure they always gain an education trait

- Lord Paramounts should no longer be leading the King's personal armies during a mega war

- Changed Clayton Suggs dynasty to his true one. (He was masquerading as a Bolling and f@@king up their family tree.)

- Fixed eligible kings and emperors not wearing crowns if their spouse is a lord paramount

- Fixed lord paramounts wearing funky headgear on some occasions

- Fixed a case of mistaken manhood goat feeding in imprisonment event

- Fixed problem where if no vassal attended you feast the feast would never end

- Fixed event where the marshall could get sabotage his own troop training

- Fixed event that was culling landed wildlings, also made it banish to a wildling rather than cull

- It is no longer possible to hold summer fairs in winter

- Imprisoned women cant use moon tea because they're in prison and cant use moon tea.

- The event where a character is converted by a priest now actually works

- Fixed problem where if a character lost to a claimant faction for a secondary title in favour of their liege they would lose all of their direct vassals to their liege even if they were not part of the taken title

- Learned how to spell surprise and made tooltip clearer.

- Fixed some holdings which had the wrong type of base value building

- Fixed problem where if you were improving a base value building and died, the upgrade building and investment would be lost

- Revised banish to nighstwatch decision/event, to hopefully avoid random crashes

- Taking a ward potential now matches the effect. Will only display if eligible.

- Standardized R'hllor localization from R'hollor

- Stopped fot7 lords from spamming employ priest via employment decisions ai chance tampering

- Fixed problem where the Iron Bank could fund you to war against yourself

- Added a title to wikid and adjusted some AI_chance factors

Code: Select all Cabezaestufa: Founder/Map creator, General Coding Support, Events, DNA, Balancing, Bugfixing, North Content, Misc. Graphics, Team Management. Knuckey: Project Leader, Events, Reach Work, General Coding Support, Bugfixing, Nightswatch content, Maesters, Tournies, "Megawars" and Trials By Combat Scripting & Coding: Rodri: Event, General Coding Support, Bugfixing, Dynasty tracing, Trial by Combat, Hereditary Valyrian Swords, New Ambitions. Sunspear: Coding, Events, Riverland Content, Bugfixing, Positioning Tool, Balancing, misc. Graphics, Personal Interaction, Faceless Men, Dragons. Galle: Events, General Coding Support, Bugfixing, DND, Localisation, Fighting Traits and the Duel Engine, New Plots, AI Work, Nightswatch/wildlings content Zarine: General Coding Support, New Battle System, Translations, Bugfixing. Ogaburan (Ran Miller): Events, Westerland & Frey, Minor Families Filler, DNA, New Education System, Kingsguard, Knights, Bugfixing, Balancing, Misc. Graphics. Stiener (DanJonMin): CoA placeholders, Events, Iron Islands content, Localization, Misc. Graphics. Wolfgang Pauli: Maintenance Events, Rescue CB, Testing, CoA Graphics. Etel: Grell-conversion Work. black_imperator: Events. Riso: Merged features from mods like CK2+ and Better Rebels, Misc. Coding. HuskyWolf: Scripted a bit and added some traits. Fashbinder: Event scripting/balance, Trial by court, Nightswatch/wildlings content, Harrenhal restoration, R'hllor Magic, Reforged Swords, VSS Quest. Waylit: Special siege events mod. Comradebot: Farwynd skinchanger events, Ironborn event ideas Tompalmer : Event scripting. StoneTheCrow/Tycho: Valyrian Swords, history improvements, bug fixes. Jenks: Event scripting Toccs: General Coding Support, DNA, Many History Updates/Improvements. Graphics: Edric_Storm: Dynasty CoA Artist, Dynamic CoA Generator Graphics (higher res, new designs), New CoA Templates (fabric banner and hide versions). the_hdk: Crownlands initial Content, Dynasty CoA Artist, Title Flags, New CoA Template (leather version), New Skinchanger trait icons and misc icons. Peuri: Portrait Graphics (including concept and design). dauncosony: Portrait Graphics (including concept and design). Velho e Bom Joe: City models and textures. HMAS-Nameless: CoA, misc. graphics. Molleby: CoA placeholders. Narf: Iconography & Testing. Smoesville: Event pictures/flags Amok: Much of his artwork used for event pictures: http://en.amokanet.ru/gallery StGeorge: Icons & Loading Screens. Rabid Bogling: Dynasty CoA and Title flags Artist. New Portrait Graphics. Starkweather: Valyrian children portraits. jorian: A couple of CoA's/flags. Regional Character & Title Allocations: ThePiglet: Dornish Content. Hroppa: Vale content. AlecTrevelyan006: Stormlands content, DNA, CoA placeholders. Helios Ra: Some initial Stormland content. Jazthesentinel: Some initial Stormland content. Maginor: Some initial Riverlands content. Hobbes MkII: Historical character histories Chrisjm89: Historical character histories. Tompalmer: Historical corrections and community management. Clash of Kings Scenario: Tompalmer: Scenario Design Lead Mug bubule: Scenario Design Nacodaco: Scenario Design, Scenario Histories Knuckey: Scenario Scripting Hobbes MkII: Scenario Histories C_moore: Scenario Histories HuskyWolf: Scenario Histories and poor grammar Original Music : Aurélien Benharrats ( http://www.aurelien-b.fr/) Translations & Localization: Loomis (German) Osuna (Spanish) Darkhorse27 (Spanish) Bysne (Spanish) FgM (Spanish) DiTo/DiToMz (Spanish) Werther (French) tompalmer (French) Stannis (French test) Lord Riusma (French for Garde de Nuit) pulcherada Special thanks for french proofreading: Merela, Graymarch, Sand, Hawkin, Pandémie, Suwan Testing: Dom (JonSnoooow) Saint_Esteban Ser Ham Smoesville Karuga ItsAtrap Dingo lychnidos Kingsgrave DadeRoyal Benjen Coldwater daddytorgo philosophert nudu Greatjon Zirael Narf GoogleSearch xoatl Special Thanks To: Grell74 for [url=http://forum.paradoxplaza.com/forum/showthread.php?491188-Westeros-Mod-War-of-the-Usurper]his original Crusader Kings mod[/url], from which we took many things (spoiler warning) Paradox Interactive for their great game George R. R. Martin for his awesome books Westeros.org for all it's information and resources, including many CoA graphics [url=http://forum.paradoxplaza.com/forum/showthread.php?592170-Mod-Campaign-Map-Culturally-different-cities.]Culturally Different Cities[/url] for our city graphics. [url=http://forum.paradoxplaza.com/forum/showthread.php?587854-CK2Plus-Balance-improvements-more-kingdoms-and-empires-more-ambitions-and-plots]CK2+[/url] [url=http://forum.paradoxplaza.com/forum/showthread.php?589312-MOD-Better-rebels.-No-more-whack-a-rebel!]Better Rebels[/url] [url=http://forum.paradoxplaza.com/forum/showthread.php?607099-Mini-mod-Family-Relations]Family Relations[/url] [url=http://forum.paradoxplaza.com/forum/showthread.php?605746-MOD-Friends-amp-Foes-100-Traits-Mod]Friends & Foes[/url] for trait ideas & iconography templates [url=http://forum.paradoxplaza.com/forum/showthread.php?591226-The-Prince-and-the-Thane-%28MOD-WIP%29]The Prince and the Thane[/url] for some of our ambitions [url=http://forum.paradoxplaza.com/forum/showthread.php?625248-Here-is-how-to-add-an-Embark-shortcut-key-%28and-others%29&p=14206952&viewfull=1#post14206952]Alphanos's shortcuts mod[/url] [url=http://forum.paradoxplaza.com/forum/showthread.php?609850-Minimod-Ransom-All-Decision]Ransom all minimod[/url] [url=http://forum.paradoxplaza.com/forum/showthread.php?624768-MOD-mini-Dungeons-and-Sieges-An-Imprisonment-Game!]Dungeons and Sieges mod[/url] [url=http://forum.paradoxplaza.com/forum/showthread.php?594644-MOD-Lupus-Agnum-improved-usefulness-of-the-martial-skill]Lupus Agnum mod[/url] [url=http://forum.paradoxplaza.com/forum/showthread.php?624367-MOD-Elder-Kings-a-CK2-Elder-Scrolls-mod]Elder Kings mod[/url] [url=http://forum.paradoxplaza.com/forum/showthread.php?644573-MOD-NB-New-Borders]NB+/New Borders mod[/url] [url=http://www.lagardedenuit.com/]La Garde de Nuite[/url] for help with the French translation.

The Seven Kingdoms, which ruled a divided Westeros in the age before Aegon's Conquest.

The War of Conquest, when Aegon Targaryen set out to forge the Seven Kingdoms into one, through fire and blood.

The Dance of the Dragons, when Targaryen fought Targaryen in a bloody succession war.

The Conquest of Dorne, when the Young Dragon first brought Dorne under the Iron Throne.

The Blackfyre Rebellion, when the bastard son of Aegon IV rose up to challenge his half-brother for the Iron Throne

After the Spring, in the aftermath of the Great Spring Sickness, as House Blackfyre once again plots to take the Iron Throne.

Robert's Rebellion, when Robert Baratheon, Eddard Stark, Jon Arryn, Hoster Tully, and Tywin Lannister overthrew the Mad King and brought the Targaryen dynasty to an end,

The Crowned Stag, set in the immediate aftermath of the above, as the reign of King Robert begins,

The Greyjoy Rebellion, when the Iron Islands fought to be independent of the Iron Throne.

A Clash of Kings, set at the beginning of the book of the same name (Season Two of the HBO show)

A Feast For Crows, set at the beginning of the book of the same name (not yet adapted for television)

Don't read the house descriptions on the Game Over screen.

Don't go mucking around in the mod's source files, especially the character history files.

Choose your scenario wisely.

The Seven Kingdoms: No Spoilers

War of Conquest: No Spoilers

The Dance of the Dragons: No Spoilers

The Conquest of Dorne: No Spoilers

The Blackfyre Rebellion: No Spoilers

After the Spring: No Spoilers

Robert's Rebellion: No Spoilers

The Crowned Stag: Spoilers - A Dance with Dragons (Books)

- A Dance with Dragons (Books) The Greyjoy Rebellion: Spoilers - A Dance with Dragons (Books)

- A Dance with Dragons (Books) A Clash of Kings: Spoilers - A Game of Thrones, A Clash of Kings, A Dance with Dragons (Books) Season One, Season Two (Show)

- A Game of Thrones, A Clash of Kings, A Dance with Dragons (Books) Season One, Season Two (Show) A Feast For Crows: Spoilers - Basically Everything

The Sword of Islam: Adds only the ability for the player to have multiple wives as a character of the Valyrian religion.

Legacy of Rome: Adds castration and blinding capability as well as a couple of flavour events. It does NOT add retinues.

The Republic: Does allow republics to be formed and played, but there are currently no playable republics from the start in any scenario.

The Old Gods: Enables the concubine system for Drowned God followers (Pre-DLC system will be used if not enabled). Also adds much flavour, including beserkers, adventurers, new rebels and runestones. Raiding is available for drowned god and wildlings even without this DLC.

Ruler Designer: Fully compatible with the mod

Dynasty Coat of Arms Pack 1/2: Not used

Mongol Face Pack: Currently used for Dothraki, but only as a placeholder until new portraits are created for them

Music Packs: The mod's soundtrack currently overrides them, however deleting "A Game of Thrones/music/songs.txt" will re-enable vanilla music

African Unit Pack/Portraits: Used for the Summer Islanders

Byzantine Unit Pack: Not used

Mediterranean Portraits: Not used

Russian Unit Pack/Portraits: Not used

Norse Unit Pack/Portraits: Not used

Sunset Invasion: Some Aztecs may appear if enabled...

Download A Game of Thrones v0.4.4 (Windows exe): HERE Download A Game of Thrones v0.4.4 (Mac / Linux / zipped files): HERE Checksum:Compatible with:Warning: This is a, so it might (in fact, it will most likely) contain bugs and unfinished features!Warning: NB+ / New Borders: Nicer borders. Check the thread to see comparisons, or get it - here If you don't know what the title of this submod means, you don't want to download it. Advisor Fix: Fixes the annoying overlapping advisors bug. Unfortunately, it will only work for non-widescreen resolutions over 850 pixels in height.The mod files must now be copied to the /mod subfolder in the same Paradox/Crusader Kings II folder as your saved games. Windows users have been provided with an installer that performs this function automatically, while Mac users can find detailed installation instructions here In a land where summers last for years and winters last for decades, nine great families struggle for control of the Seven Kingdoms of Westeros. Take control of a noble house, from the Starks of Winterfell to the Lannisters of Casterly Rock, and win the Iron Throne!But remember, winter is coming.This release mainly deals with the new goodies introduced by the latest patch and DLC. Additions include:- Worshipers of the Drowned God can now use the Old Gods DLC raiding mechanics. Off map reaving is still possible- Wildlings can go now go raiding and gain defensive bonuses.- Drowned God followers can now take their prisoners as salt wives using the new concubine system, but only via decision so you can't ask someone to be a salt wife. Old system still in place for non DLC users- The Blackwater, Mander and Trident are now navigable by Drowned God followers, with a portage bewteen The God's Eye and The Trident- Added a dynamic dynasty rivalry system. Enemy dynasties can now use the vengeance CB against eachother, which now also enforces all claims .- Added some canon rivalries, including Frey-Stark rivalry from AFFC.Full changelog below.A Game of Thrones is a total conversion mod for Crusader Kings II, based on George R. R. Martin's fantasy novel series, A Song of Ice and Fire.It's a submod which changes the way borders are drawn and other nice gfx adjustments. Here's the original mod (thanks to EOOQE for making it compatible with our mod).You can play as any landed feudal noble in Westeros, any Wildling warlord, or the Night's Watch.Knights, Maesters, our new "Megawar" system for handling civil wars, the Night's Watch, one-on-one duels between characters, several different kinds of magic, and much more.Future releases may contain additional scenarios.See http://citadel.prophpbb.com/topic2800.html To a limited extent.All scenarios contain setting spoilers. If it's really important to you to not know who the Lord of Winterfell in 255 was, we suggest not playing the mod at all. If you only care about avoiding spoilers for the events of the books and show, however, you'll be safe so long as you follow these instructions:The mod should run fine no matter which DLC is enabled/disabled.However some of the DLC does add content to the mod, here is an overview:Convert it to .ogg format, move it to your Crusader Kings II\mod\A Game of Thrones\music folder, and rename it crusaderkings2_maintitleThis is technically a beta release.The Wildlings don't respect dynastic ties the way Southerners do. They'll only follow strong leaders. The Wildlings receive a free Invasion CB on all their neighbors, and they receive significant military bonuses from having high prestige, but these bonuses come at two dangerous costs. First, Wildling provinces are ruled only at the Wildlings' pleasure. Anger the people too much, and you may find a revolt on your hands. Second, don't expect any higher-tier titles you create to outlast you - Wildling higher lordships and kingdoms dissolve on their rulers' deaths. As a Wildling, you'll find that power is easy to gain, and much more difficult to keep.For french users: si vous voulez jouer avec les dynasties traduites, rendez vous dans Mes Documents/Paradox/mod/A Game of Thrones/Traduction dynastie/FAQ où vous trouverez la démarche à suivre pour jouer avec les noms des Maisons en français.We've released a generic, de-Westerosified version of the Duel Engine as a standalone mod here . Please remember to give us credit.Martial ability, being a command rating, has no effect on duel outcomes. Traits are what determines this. The combat traits are the most important, whilst others like strong, weak and valyrian swords also contribute.Yes, the game populates courts with random females. If you move the game simply adds more, this is the compromise we arrived atA new High Septon extends the practice of septons giving up their family names by renouncing any kind of individual name. This is due to the belief that the individual becoming High Septon is no longer a man but an avatar of the gods.The chances of fabricating a claim have not been altered from vanilla, so having loads of claims or none at all in a certain period of time can happen.Hodor.