Welcome to Catan Catan - Setup Hexes are laid out randomly Numbers are laid on top randomly (no number on the desert) 6s and 8s cannot be next to each other The robber is placed on the desert hex The oldest player goes first, and play proceeds clockwise Each player in turn places their first settlement and a connecting road When all players have placed their first settle­ment, they then place their second settle­ments Second settle­ments also have one attached road, and are placed in the reverse order to first settle­ments The second settle­ments earn resources from their surrou­nding hexes Catan - The Turn Part 1: Dice Roll The player rolls the dice Any hex with a number matching the roll produces one resource for each settlement (two for each city) bordering it If you roll a seven, you activate the robber Part 2: Trade Trade with other players, ports or the bank Part 3: Building Resources can be exchanged for roads, settle­ments, cities or develo­pment cards Roads must connect to other roads Each settlement must connect to one of your own roads Settle­ments cannot be built adjacent to another settlement Cities are upgraded settle­ments The turn ends when you pass the dice to your left

Catan - Trading You may trade with the bank at a 4:1 ratio (4 of the same card for one of your choice) If you have a settlement at a standard port, you can trade any resource at 3:1 Marked ports allow specific resources to be traded at 2:1, but no other trades Only the played whose turn it is may offer, or be offered, trades Players may only trade resource cards (not develo­pment cards) Catan - The Robber The robber must be moved to a new hex A hex with the robber produces no resources When a seven is rolled, anyone with more than seven resource cards must select half, rounded down, and return them When you place the robber on a new hex, pick a player with an adjacent settlement and steal a random resource card The robber is moved when someone rolls a seven or plays a knight card Catan - Develo­pment Cards Develo­pment cards can be purchased from the bank A develo­pment card can be played at any point during your turn (one per turn) Develo­pment cards cannot be played on the turn they are purchased Victory Point develo­pment cards should not be played until you are declaring victory! Catan - Building Costs Road Brick, Lumber Settlement Brick, Lumber, Grain, Wool City 2 Grain, 3 Ore Develo­pment Card Wool, Grain, Ore Catan - Useful Websites Official Site http:/­/ww­w.c­ata­n.com Catan at BoardG­ameGeek http:/­/bo­ard­gam­ege­ek.c­om­/bo­ard­gam­e/1­3/t­he-­set­tle­rs-­of-­catan Strategy Tips http:/­/ww­w.s­ett­ler­s-s­tra­teg­y.com Catan Introd­uction Video http:/­/yo­utu.be­/tu­k23­A27osg