Patch Notes

*More tiles!

*Added faction encounters, and some other special encounters, encounterable almost anywhere in the world

*Added custom player name generators for each genotype and True Man arcology (try them out: press ENTER instead of entering a name)

*Added a few items

*Vastly improved (some) NPC name generation

*Vastly improved overland ruins generation time

*Improved initial world generation time

*Improved some laggyness on world map movement

*Added a binding for opening the factions screen

*Fixed Cragmensch tile path

*Fixed numlock, windows and menu keys not having a key code

*Fixed the first missile weapon in the sidebar overlaying creature name

*Fixed quests command opening factions screen

*Fixed tinkering command opening an improper screen