Update 5.1 is here for Xbox and PS4 and we’re kicking off Season 5 with a refresh of our desert map, Miramar! With new content like a scoped Win94, map updates, and the new Vending Machines for dispersing support items, plus loot spawn improvements for DMRs and rifles to suit long-range engagements, Miramar has never looked better.

Season 5 also means a brand new Survivor Pass, Badlands – with updated mission systems and new challenges to reveal the hidden stories of Miramar. Plus, tons of new thematic Badlands skins to customize your Battleground look for those who purchase the premium Survivor Pass. Season 5 of the Survival Title System has also arrived with improvements to the Survivor Points system.

Last but certainly not least, we’ve added two new throwing features which allow players to toss certain support items to teammates and throw all melee weapons. Finish that fight with a pan to the head.

Check out the patch notes below to get all of the details!

PTS Schedule:

PDT: From October 23 7PM until live maintenance ends on October 29

CEST: From October 24 4AM until live maintenance ends on October 29

PTS Settings:

Region: NA

Perspective: TPP

Mode: Solo, Squad

Map: Random (Miramar has a higher chance being selected)

Live Maintenance Schedule:

PDT: October 28 10PM – October 29 4AM

CET: October 29 6AM – 12PM

Live maintenance schedule may change. We will update you if there are any changes made.

To help you try out the Season 5 experience, and test out the content on the PTS, the Premium Survivor Pass and 20 Levels will be given to everyone as a login event on the PTS (will not be transferred to live servers). Be sure to activate these rewards in CUSTOMIZE → UTILITY → ETC!

What is the PTS (Public Test Server)?

The PTS (Public Test Server) is a separate PUBG server that is free for anyone who already owns a copy of PUBG. The purpose of the test server is not just to provide a preview of upcoming features, but to find the issues and bugs we need to solve as soon as possible. To take part in the test, all you have to do is own a copy of PUBG.

All player data, statistics, etc from the test server will not carry over to your live server account.

For Xbox:

You can search and download the “PUBG – Public Test Server” on the Microsoft Store or the ‘My Games and Apps’ menu.

For PS4:

You can find the “PUBG – Public Test Server” in the ‘Purchased’ section of your Library.

PATCH NOTES

Miramar Update

“A LA MUERTE VAMOS”

Miramar, refreshed

A LA Muerte Vamos Track A race track has been added, which was the venue for A La Muerte Vamos in Miramar. You can now find newly added objects like ramps, loops, jumps and signboards across Miramar

New Gold Mirado A Gold Mirado has been added to Miramar, which can only be found parked at the garage in Hacienda del Patron. Some terrain in Hacienda del Patron has been adjusted to let you ride the Gold Mirado out safely. Only one Gold Mirado spawns each match.

Spring-cleaned Miramar Removed some small objects and trash in and around buildings to reduce clutter and make movement easier when looting.



Improved Miramar item spawn balance

The spawn rates of weapons and scopes effective at long-range have been increased to better suit the long-range engagements commonly had across Miramar. AR – 12% increase DMR – 29% increase SR – 42% increase Win94 – 30% increase Scopes – 18% increase

Pistol spawn rate reduced by 31%.

The spawn rates of helmets, bags and vests has been increased slightly.

Vending Machine

“Does anyone need a drink?”

Vending machines have been placed in Miramar and Camp Jackal to provide a new looting experience other than picking up items spawned on the floor. You can get Painkillers and Energy Drinks from Vending Machines. Vending machines are only available in Miramar and Camp Jackal. In Miramar, vending machines spawn randomly at set locations. Locations: Arenas, Casino, gas stations, Motels and commercial buildings. In Camp Jackal, Vending Machines always spawn at the warehouse and gas station. If you’re lucky, Vending Machines can dispense many Energy Drinks at once.

Be careful when you use the vending machine as cover. The vending machine is protected by cutting-edge anti-theft technology, and any attempt to damage the machine may expose your location to the enemy!

Survivor Pass: Badlands

“Your Fight. Your Story. Your Battlegrounds”

The Survivor Pass is back with new rewards, missions, and improved systems! Do not miss the new community missions where players can join together to discover the hidden story of Miramar!

Community Mission System

Whether you have purchased Premium Pass or not, all players can join hands to fill up the Community accomplishment gauge and claim in-game skin rewards and also unravel the hidden stories of Miramar.

The mission gauge can be filled by finding new mystery collectibles on the Battlegrounds. Players who find and open special Cardboard Boxes will be able to loot one of the 3 different objects. When collected, they are reflected on the Community mission accomplishment gauge as follows: Disc piece: Counts as 1 Broken disc: Counts as 2 Old DVD: Counts as 3 You can check how many discs you have in the session in the inventory. Check your contribution points to the community missions from the community mission tab of Survivor Pass.



Season Missions

There are two tracks of Season Missions: Melee and Badlands. Melee Track: Combined missions consisting of 2 missions each (4 missions in total) using melee weapons, which reward 2 melee weapon skins. Badlands Track: Combined missions consisting of 4 missions each (8 missions in total), which reward 2 Miramar related skins.



Progression Missions

Progression Missions give a great amount of XP progressing through missions throughout Season 5. It’s composed of 3 mission tracks and one track for achieving certain milestones. Track 1, 2: A series of 10 missions with gradually increasing difficulty, open for all players. Track 3: A series of 12 mission with gradually increasing difficulty for players with the Premium Pass. Milestone: Missions for reaching certain achievements related to daily, weekly and challenge missions. Example: Complete 100 total daily missions



Challenge Missions

These are high-level challenge missions with which reward using designated weapons. First mission of each track: Whether you have purchased Premium Pass or not, earn a t-shirt reward by achieving certain Survivor Pass levels (5, 10, 15, 20, 25). Second mission of each track: Complete weapon specific missions while wearing the t-shirt obtained from the first mission. Remaining missions in each track: Various weapon specific missions.



Level-up items for Premium pass mission rewards

Added level-up items for one of premium pass mission rewards.

These items are non-marketable, and they will be activated when the next season(Season 6) starts.

Survivor Title System

Survivor Title System Season 5 arrives with changes to the Survivor Points (SP) system.

Rewards for Survivor Title System Season 4 will be granted at the beginning of Season 5.

SP will be soft-reset, with your performance in Season 4 counting towards your starting SP in Season 5.

Survival Point rebalance: Novice (1 point) ~ Expert (5000 points) To enable players to climb titles easier, we have increased the amount of SP gained each match. In this SP bracket, players are not able to lose points, just like previous season. Survivor (Over 6000 points) If player marks lower than 30% in overall result both considering kills and placement, player will lose title points SP cannot be lowered below 6000.



Developers Note: After observing the current system, we have found out that a player still can achieve lone survivor rank just by playing lots of matches with poor results and skills. We have witnessed more and more players abusing the system to achieve lone survivor title, resulting in diluted honor and values of the lone survivor title. Therefore, from season 5, we have introduced a system which will deduct SP points if player fails to mark good results from the match. We hope that this new system will restore the honor(status) of players who are worthy for the title, the lone survivor. Thank you for your feedback.

Custom Match

At this time, we were unable to provide more options for Custom Match as previously planned. We understand this is something the community has been looking forward to and we apologize for being unable to deliver on the original timeline. Implementation on console is taking longer than expected, however, we will provide more details in the near future. Thank you for your patience!

Custom Match is now available on PS4!

Players can choose two types of modes to create or join.

Default settings option or settings provided by PUBG can be played per each mode.

At least 4 players are required to start the match

You can keep the game in a waiting room for up to 40 minutes.

Custom Match does not support Cross Platform Play.







Gameplay

“If you can dodge a wrench, you can dodge a pan.”

Win94 reborn

Win94 will now come automatically equipped with an irremovable 2.7x scope. Other specs have not changed.

Win94 is now a Miramar exclusive weapon.

Added a feature to throw items to teammates

Added feature allowing players to throw certain requested items to teammates.

When a teammate requests healing or ammo items through radio messages (Double Tap R-Stick(Xbox)/R3(PS4)) an icon will appear above their head, prompting teammates to throw the requested items to them by pressing the interact button (X(Xbox)/Square(PS4)) In case of heal items, players will be able to select the item they want using ‘D-pad below’ button.

Items can be thrown a maximum of 15m. While running, or in a difficult to reach position, teammates may be unable to throw items to your location.

Items thrown to you by teammates will be placed directly into your inventory. If your inventory is full, the items will be dropped on the ground at your feet.



Added a melee weapon throwing feature for attack

You can now use all melee weapons as a throwable tool to attack your enemies.

Multiple melee weapons now stack in your inventory, allowing you to carry multiple at once.

There are two different melee damage categories when thrown. Machete, Crowbar, Sickle: The maximum throwing distance is 40m and damage will decrease from 75 to 25 based on the distance. Pan: The maximum throwing distance is shorter than other melee at only 30m but the damage range is 90 to 40 based on distance.

To inflict the most damage, you must hit within 15m. Damage will begin to drop off from 15-30/40m distance.

From within 15m distance, one melee throw to the head can kill enemy players without helmets.

ADS/Aim with a melee weapon and then press RT(Xbox)/R2(PS4) to throw. A trajectory arc will be shown when aiming, like with grenades.



Erangel Specific Changes

Red Zones are no-longer spawned after Phase 3.

Vehicle spawn rates have slightly been increased on regular and mountain roads.

Radio Message

As promised, radio message has returned with improvements. The improved radio message will have 2 control options which can be used for convenience or to fit the battle style of each player. Option 1 Open Wheel: Double Tap R-Stick(Xbox)/R3(PS4) Move Cursor: Move L-Stick(Xbox)/L3(PS4) Use: Press R-Stick(Xbox)/R3(PS4) or A(Xbox)/X(PS4) Close Wheel: Press B(Xbox)/O(PS4) Option 2 Open Wheel: Double Tap R-Stick(Xbox)/R3(PS4) Move Cursor: Move L-Stick(Xbox)/L3(PS4) Use: Press RT(Xbox)/R2(PS4) or R-Stick(Xbox)/R3(PS4) Close Wheel: Press LT(Xbox)/L2(PS4) or B(Xbox)/O(PS4)

Quick Ping is now available. Tap R-Stick(Xbox)/R3(PS4) when using quick marker to use the ping feature as well while the option is on in settings.

is now available.

BRDM Balance Adjustment

Damage modifiers that BRDM-2 receives per mode have been adjusted: Before: Solo: 180% Duo: 140% Squad: 100% After: Solo: 160% Duo: 130% Squad: 100%



UI/UX

Improved Customize UI

Categories have been unified by part and a filtering feature has been added, allowing for a detailed checking on each part.

You can check multi-slot(Top+bottoms, Hair+face, etc) items from each categories as well as multi-slot category.

When you acquire one or more new items, the highest category (e.g. wardrobe, weapon, gear) now shows the number of the acquired items and the sub category (e.g. head, torso, legs, feet) shows a yellow marker.

Improved In-game UI

Shooting mode display has been improved to allow for a more detailed view of ammo information.

In-game key guide icon has been improved.

Some texts displayed in the training mode have been changed to better fit the training mode.

Improved Lobby UI

Reduced the amount of time to Hold keys to start/cancel matchmaking from 2 seconds to 1 second. Start: A(Xbox)/X(PS4) Cancel: B(Xbox)/O(PS4)

Changed the News and Events banner activation from Click R-Stick(Xbox)/R3(PS4) to Hold R-Stick(Xbox)/R3(PS4)

Store

Preview feature is now available on the STORE page.

New items are available with Season 5 DLC PUBG – Badlands Pack PUBG – Supply Pack: Season 5 There are few changes regards to receiving the items from DLCs Purchased DLCs will now be sent to CUSTOMIZE → UTILITY → CRATE as a single crate Players will need to open the crate to receive the items G-Coins, Premium Pass and Level Up tickets will be sent to CUSTOMIZE → UTILITY → ETC after the crates have been opened. Each needs to be activated to receive. G-Coin 5 BattleStat Weapon Skins Pass: Badlands Premium Pass ticket 4 Pass: Badlands Level up tickets PGC Set (11/6 Release) BP 6 BattleStat Weapon Skins



World

In celebration of the PUBG Global Championship to be held this November, we’ve added various themed elements to the game! There will be a special change to in-game lobby during the PGC 2019 season, so don’t miss it! For detailed information about PUBG Global Championship 2019, please visit the official PUBG Esports website.

Added PUBG Global Championship decals and billboards in Miramar,

Added a PGC 2019 plane banner.

Hall of fame in Erangel is now done with the construction and opened! Added many elements to celebrate the moment of PUBG Global Invitational which was held last year. Please keep checking out the Hall of Fame for the glory moments to be filled!

Adjusted light balance of Vikendi to reduce overall glare.

Sound

Driving sound volume has been reduced for some vehicles. UAZ, Bike, Motorbike w/ Sidecar, Snowbike, Mirado, Zima, Minibus and BRDM-2

The audible range, frequency and volume of the insect buzzing sound heard in and around some buildings has been reduced.

The volume of water-related ambient sounds including wave and river sounds, has been reduced.

The sound of Ledge Grab on wooden and metal objects has been changed to better fit the material.

Performance

Cities in Erangel have been optimized to improve some hitching and freezing issues.

Physics engine of vehicles has been optimized to improve client and server performance.

Bug Fixes