2K Games's BioShock 2 is getting a little extra attention these days thanks to interest in BioShock Infinite, so it seems only appropriate to revisit this episode of the old Kombo Breaker podcast which originally aired February 9, 2010. Before you step into the shoes of a Big Daddy, why not learn what went into the making of the game? Just prior to the release of the game a few members of the development team at 2K Marin sat down for a phone conference in which they discussed the development process, and rather than just provide a brief transcript of their remarks, I recorded the whole hour-long conversation that we presented as a special extra edition of Kombo Breaker despite the fact that we're not in it beyond my initial introduction. Would you kindly listen to it anyway? You'll find it's a nice bookend to last week's Episode 98. Download this week's episode directly from PTB, listen with the player below, or subscribe via iTunes, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach all three of us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow all of us on Twitter at @PressTheButtons, @aubradley84, and @JoeyDavidson or for just podcast updates, @ThePowerButton.



Power Button Presents Kombo Breaker - Special Edition: BioShock 2 Developer Conference