Agent of the Fowl

Medium celestial, lawful neutral

Armor Class 17 (studded leather armor)

17 (studded leather armor) Hit Points 133 (14d8 + 70)

133 (14d8 + 70) Speed 30ft., fly 40ft.

STR DEX CON INT WIS CHA 17 (+3) 20 (+5) 20 (+5) 12 (+1) 15 (+2) 14 (+2)

Saving Throws Dexterity +9, Wisdom +6

Dexterity +9, Wisdom +6 Skills Acrobatics +9, Perception +6, Intimidation +6

Acrobatics +9, Perception +6, Intimidation +6 Senses passive Perception 16

passive Perception 16 Languages Common

Common Challenge 9 (5000 XP)

Battle Command. As a bonus action, the agent targets one ally they can see within 30 feet. If the target can see or hear the agent, the target can use their reaction to make one melee attack or take the Dodge or Hide action.

Trained Composure. The agent is immune to being frightened.

Airborne Superiority. Whilst airborne, the agent may expend a superiority dice (d8) per attack (total of 4 times per encounter) to perform one of five maneuvers.