Rework How Stability Works/Calculates

Every weapon in the gun suffers from an odd way of Stability being calculated for weapons and mods.



For example, an AK.762 has 12 Stability by default and a plethora of mods to increase it. Many mods have +4, +7 , -3 and so forth, but the game doesn't seem to properly handle basic math.



We all know that 12 + 13 = 25. 25 Stability is the cap, yes?

I can add at least +13 in Stability from the mods available for it in many ways.

But, the game says I only get +8 from mods, so some weird calculation is going on.



Based on whatever formula the game uses for Stability, 12 + 13 + 20 but 12 + 23 = 25.



This greatly limits the options available for guns to reach perfect Accuracy and Stability at the same time. At least 4 guns at minimum could reach that, if the game worked on the principle of bath math.



Instead, only the AMR-16 and the AK.762 can reach maximum Stability and Accuracy at the same time. The Falcon and Eagle Rifle come close within 1 or 2 points of maximum before skills.



Please change this so Stability works like it should on paper and basic elementary school math.



UPDATE (7/10) - Falcon Rifle is 1 point off max Stability with Auto Fire. Eagle Heavy Rifle can reach maximum Accuracy and Stability with an Auto Fire build.



Commando 553 and CAR-4 can do the same with Auto Fire, but don't do enough damage to warrant their use on Death Wish.