Need to generate a space station for a sci-fi themed table-top session? Station Architect does exactly that, by allowing you to generate a massive variety of space stations in an instant, or create your own from scratch. Anyone can use this tool easily.



Use the included presets, or delve into the various options to design your own specific station, or just choose the size and type and go. Edit generated station in the new Create mode to get it just right right, or build a station from scratch with the simple drag and drop interface.



When you've got the station you want, you can save it as a .png file and print it and hand it out to your players, or upload it for your Roll20 game.



Features:



Generate mode: Basic, standard and advanced control modes 7 Station types 12 Presets included, or make your own and save them! Input your own RNG seed

Create Mode: Drag and drop rooms and corridors to create your station Generate corridors on the fly or at the touch of a button, even draw them on! Set room rotations to give your station variance Save station for later editing Undo/Redo

German localisation for the user interface

20 Different room types

Fog of War with line of sight

4 different types of grid and coordinates system

5 tilesets to chose from

Room labels for ease of use

Coordinates system

Ability to save as a .png in multiple resolutions

Soundtrack by Cornelis Jordaan and @amywrdn

DLC - All The Early Access Builds



All the publicly released build from before Station Generator even

became a thing! These go back as far as my original project Quantum Wing

which has since been put on hiatus to complete Station Generator.

Early builds are just that, early builds. The package contains the 3 Betas

and 5 Alphas (With one hot fix) exactly as they were released within the

early access program.

What to expect:

Bad graphics

Lack of sound effects

Terrible UI choices

A look at the beginnings of a whole other game!

See my progress as Station Generator goes from strength to strength

Watch the graphics and sound improve over time

This is a history of Station Generator's development, and it wasn't a perfect, or smooth road to get here!

You can leave comments here for feedback, or email me at severalbytes ]at[ gmail ]dot[ com or contact me directly on twitter at @ALWyvern if that suits you better :)



For anyone interested my first game The Willow Effect is available and is almost completely different!