About this mod I like my HUD blue, but terminals still use green - that was immersion breaking for me. This simple mod makes it so terminals display in whatever HUD color you\'ve selected in Settings/Display. Permissions and credits Credits and distribution permission Other user's assets This author has not specified whether they have used assets from other authors or not

Upload permission You are not allowed to upload this file to other sites under any circumstances

Modification permission You must get permission from me before you are allowed to modify my files to improve it

Conversion permission You are not allowed to convert this file to work on other games under any circumstances

Asset use permission You must get permission from me before you are allowed to use any of the assets in this file

Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms

Asset use permission in mods/files that earn donation points You must get permission to earn Donation Points for your mods if they use my assets Author notes 0 File credits 0 Donation Points system This mod is not opted-in to receive Donation Points

Terminals Use HUD Color v0.2



Author: Kaurn





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Description:



I like my HUD blue, but terminals still use green - that was immersion breaking for me. This simple mod makes it so terminals display in whatever HUD color you've selected in Settings/Display.



Optionally there are three colors of terminal screen replacement textures you can select from if you want unactivated terminals to reflect your HUD as well.



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Installation:



Extract the menus folder in the archive to your \Fallout3\Data directory.

If you want the new colored terminal textures, go to the optional folder, enter the folder of the color you want, and extract the textures directory to your \Fallout3\Data directory.

Play the game and verify that terminals and hacking use your selected HUD color (and textures).



Note for those installing the optional textures:



I highly recommend using ArchiveInvalidation Invalidated by Quazzy.

http://www.fallout3nexus.com/downloads/file.php?id=944



Alternatively you can add "textures/terminals/terminalscreen01.dds" to your ArchiveInvalidation.txt file.



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Uninstallation:



Delete menus/computers_menu.xml and menus/hacking_menu.xml.

Delete textures/terminals/terminalscreen01.dds.

Remove "textures/terminals/terminalscreen01.dds" from your ArchiveInvalidation.txt.





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Compatibility:



This will be incompatible with any other mod that changes enus/computers_menu.xml, menus/hacking_menu.xml, and menus/chargen/race_sex_menu.xml. Check your UI mods and make sure you don't overwrite something with changes you want. I've tested this with Darnified UI and there are no conflicts at the moment. I've not tried with any other UI mods such as Revelation.



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Known Issues:



This mod does not change the color of the scanlines (if that's the proper term for the fading top-down effect you see periodically while in a terminal or PipBoy). So that's still green, though not very noticeable. I'm looking for a solution, but so far I've got nothing. Friendly advice from someone who's got any ideas would be appreciated. It's a little frustrating cause the PipBoy uses the selected PipBoy color for that effect.



Additionally: I'm no XML expert - I simply wanted my terminals to look right. My changes are minimal, but if I've made mistakes - sorry in advance. If you have XML knowledge that would improve this mod and the patience to impart it to someone as simple-minded as me, please educate me.



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ChangeLog:



v0.2

Added optional blue, amber, and white textures for unactivated terminals.

Added an editted race_sex_menu.xml file so that the computer in character generation also reflects your HUD color selection.



v0.1 Initial release





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Credits:



Bethesda for the G.E.C.K.

