CCP Larrikin C C P C C P Alliance Likes received: 814



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Goals

Reintroduce a natural path for capital combat to escalate.

Differentiate the power projection of Capitals and Super-Capitals.

Allow alternative logistics and force projection paths into space that is currently very difficult to access.

Open up chokepoints and allow jump paths to be a little less predictable.



Changes

All Capitals (Carriers, Force Auxillaries, Dreadnoughts) have their base jump range increased to 3.5 (+1) light years ( 7 (+2) light years max skills)

(+1) light years ( (+2) light years max skills) All Super-Capitals (Supercarriers, Titans) have their base jump & bridge range increased to 3 (+0.5) light years (6 (+1) light years max skills)



We hope this change will alleviate some of the problems capital pilots are currently facing. This is only an incremental change, as we said at Fanfest we believe that the capital force projection system needs further work. Game Designer | Team Phenomenon | https://twitter.com/CCP_Larrikin Based on the discussions we had internally and then with the CSM at the recent summit, we're looking at increasing the base jump range of combat capitals for the Ascension expansion.We hope this change will alleviate some of the problems capital pilots are currently facing. This is only an incremental change, as we said at Fanfest we believe that the capital force projection system needs further work.