Due to recent tech problems with SE3, 4 and 5 plus the continous DDoS of our german servers we've had quite the setback in the development for Podagorsk. It's our top priority to assure stable servers, but since we have failed to do that we've put everything else on hold for the time being until the performance/server issue is resolved. Podagorsk is pretty much ready to be launched any day. We've got the map ready, the spawn system, the loot system - the one thing we lack is basically server capacity. If we released Podagorsk today we'd have 1 Podagorsk server with a 40 player cap.



Today we hopefully (fingers crossed) fixed SE3, 4 and 5 with new, better hardware plus a more stable setup overall.

We ARE still releasing Podagorsk no matter what, but it just might take another week for us.



It's coming, but it's not cause we're lazy or just haven't had the time for it, it's because this shitstorm blew up in our faces when we were deep into finally launching Podagorsk. Shit happens, now we're dealing with it, and when it's dealt with you will be enjoying Podagorsk in no-time.



Hopefully that's enough info, if not - ask away.

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