Introduction

Welcome to Neoseeker's Pyre walkthrough and guide. Pyre is a Supergiant Games party-based RPG and the spiritual successor to Bastion and Transistor. This comprehensive guide for the game will cover primary quests, side quests, loot, companions, and various tips and information.

Pyre features the largest world out of Supergiant's titles yet; in it you command a group of exiles attempting to find their freedom by competing in fights to the death across the land.

Combat (called Rites) features three players on each side; Talismans found throughout the land of Downside and and Masteries acquired through Enlightenment (which in turn is acquired through Rites) can enhance your prowess and help secure victory. Even when you fail, though, the story will go on, branching out in different directions depending on each outcome.

Gameplay Tips

Pyre features four stats: Hope (affects how fast you return after being banished), Glory (affects damage dealt to enemy Pyre), Presence (determines the size of your Aura), and Quickness (determines how fast you move).

features four stats: Hope (affects how fast you return after being banished), Glory (affects damage dealt to enemy Pyre), Presence (determines the size of your Aura), and Quickness (determines how fast you move). Pass the Orb to regain Stamina almost immediately and to throw off your adversaries.

Don't use Vocations on items.

Losing Rites won't stop your progress or prevent you from gaining enlightenment (experience), but if you lose enough you will eventually fail to earn your freedom.

Spread out your use of exiles to avoid banishment sickness (prevents them from particpating in one Rite), and to keep them all up to par. You'll need them all in the last, long section of the game.

When jumping onto a Pyre, you will still damage it regardless of whether or not adversaries' Auras are on it.

Drawing one enemy or multiple to a portion of screen then going the other way is a legitimate tactic.

Switch between exiles when they're about to be attacked or to set up passing plays, but be warned, the exile who passed loses their Aura and becomes vulnerable.

Talismans are automatically unequipped from liberated exiles.

The max rank for each exile is 5.

Exiles must be rank four or higher to be liberated (see Liberation Rites).

Jump to block adversaries in the air, especially if they are attempting to douse your Pyre.

Tweaks

To unlock the framerate, right-click on Pyre in your game library, select Properties, then click on "Set Launch Options" and add /NoFixedStep=true

To disable V-Sync (for reduced input lag and smoother gameplay at the cost of possible tearing), right-click on Pyre in your game library, select Properties, then click on "Set Launch Options" and add /SwapInterval=0

(If you want both commands, simply put them next to each other, separated only by a space.)

Walkthrough

Exiles

Exiles are your party members; each assist you in their own way during Rites and can lead you down different paths.