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JiveDutch wrote: » Here's what i just did to copy my data from the 3.16 to 3.17 sheet, time take to write this up was longer than the copy work.



1. Move my old one to diff folder

2. Make a new copy on my g-drive

3. Open the settings tab, multi-select 3x, space bar to turn these calculations off

4. Copy the Starbase and Collection percentages, and Ctrl+Shift+V to paste them ovfer as Values Only

5. Missions Tab, multi-select the Victorious Factions, and Ctrl-Shift-V (values only) over to display the proper checkboxes.

6. Multi Select + spacebar makes quick work of all the missions ... otherwise paste values only is your friend again.

7. Crew Tab , unfilter all collumns to default view, sort by name A-Z, then Version Z-A on both sheets,

8. multi-select Active/Keep/Notes cells, and Ctrl+Shift+V to the new sheet.

9. multi-select all cells in Row B ( Fusion #) and paste them over ...

10. re-apply your filter preferences and you are ready to go ....

The 'Do Not Airlock Checklist' is a Google Sheet that was originally created by TheAlchemyst. It was then added onto by several other people, the latest of which is yours truly. I have made some modifications and updates since that I hope will be of some use, and regularly add the new crew that keeps appearing in the game for some reason.This thread follows on from two earlier threads on the previous forums. It is therefore numbered three.The 'Do Not Airlock Checklist' can help you determine what crew you still need (or don't) in planning your crew, help you with tricky Beholds, or help you with a shortage of crew slots by telling you what crew you can murder by pushing them out of an airlock into space. You monster.The sheet takes into account mission requirements, the crew with the highest minimum and maximum stats, cadet challenges, collections, voyages, and usefulness in the Gauntlet. Every time you mark a crew member as Active, the sheet removes the requirements that he or she meets from all other crew, gradually whittling down the usefulness of crew that you do not yet have.● The sheet uses the stats of all crew at level 100 and fully equipped (they doneed to be fully fused). Recommendations will be incorrect if you mark crew that you are still leveling and equipping as Active.● The sheet does not take into account how difficult characters are to equip.● The sheet does not takeor theinto account and how useful a character may be for that.● Changes may (and do) occur to the game at any time, which may invalidate the recommendations that the sheet gives.To help you more easily move your data from an older version 2.x to the new version 3.x, a conversion sheet is available:Note that as of version 3.50, a semi-automated fill-in process is also available. See the Introduction tab in the sheet for more details.