Fixes the particles to allign with actual damage

Not much to say, i made the particles behave very much like those of the original flamer. This was done because the Phlo uses the same damage model as the other flamers, and for some reason valave decided it would be a good idea to make the particles shoot wherever you point, and not where the invisible damage inducing ones went. I have not fully tested whether the alignment is correct but regardless it is MUCH EASIER to hit someone especially if you are not used to the flamer's lag and needing to lead the target. Enjoy, this is a final release, if there is a problem or issue needing attention please post a comment, i will not be updating this with the exception of a bug fix. Should work on 90% of servers. I really have no idea what gave valve the (somewhat fail) idea to make the particles not act like the other flamers, honestly i think it looks nicer fixed.....