

—Jaffar to “I have no heart. I know nothing of joy, sorrow, anger, dread... And yet, I am...afraid. That I should die, that I should leave Nino alone. That frightens me.”—Jaffar to Legault in a support conversation.

Jaffar is a playable character from Fire Emblem: The Blazing Blade. Known as the Angel of Death, he is an emotionless killer in the employ of Nergal until he is changed by the kindness of Nino, the first person he ever came to care for.

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Profile Edit

Jaffar was discovered by Nergal as an orphan, sleeping among a pile of dead bodies. Nergal took in the boy, impressed by his evident skill, and began to train him. At some point later, Jaffar was sent by Nergal to infiltrate the Black Fang, an infamous league of assassins. His natural talents, combined with Nergal's training, allowed him to rise through the group's ranks quickly. He eventually replaced Jerme, The Death Kite, as one of the Four Fangs, the most powerful members of the organization.

In Fire Emblem: The Blazing Blade, Jaffar is first seen in a cutscene in The Dread Isle (Eliwood's Chapter 18, Hector's Chapter 19). Ephidel, upon learning that a member of the Black Fang, Leila, was actually a spy for Ostia, summoned Jaffar to kill her for betraying the group. Ephidel then commanded Jaffar to leave her corpse in the forest for Eliwood's army to find.

Jaffar later subdued Lord Elbert at Nergal's command during his escape attempt in Dragon's Gate (Eliwood's Chapter 19, Hector's Chapter 20). During this time, Jaffar had a brief confrontation with Eliwood and his group, but he was ordered to go to Bern and await his next mission. The Four Fangs were later summoned by Sonia in Kinship's Bond (Eliwood's Chapter 21, Hector's Chapter 22) and were commanded to track down and kill Eliwood and his friends.

The turning point for Jaffar came when he met a young girl named Nino in Four-Fanged Offense. Nino was supposed to meet up with him after a mission, but then she found Jaffar hurt and bleeding badly, and had tended to his wounds when he passed out on the floor; for his part, Jaffar had seen Nino from afar sometimes, but they had never been face to face. When he came to his senses, Jaffar asked why Nino had spared him, remembering the Black Fang's code to kill the weak so that the strong may rise; she replied that, as a fellow Black Fang, she did not want him to die. This is the first time Jaffar felt emotions, and over time he began to care for Nino.

When Sonia had ordered Jaffar and Nino to assassinate Prince Zephiel secretly on behalf his father, King Desmond of Bern, Sonia told Jaffar to stay behind for more details, telling him that after assassinating Prince Zephiel, he was to kill Nino so that the King would have a scapegoat upon which to blame the Prince's death. Jaffar openly wondered why Sonia would want to kill her own daughter, but ultimately told her it had nothing to do with him.

Though Jaffar and Nino infiltrate the Prince's manse, upon knocking out Prince Zephiel, he tells Nino it is time for her to do her part, but when she cannot bring herself to kill Prince Zephiel and closes her eyes preparing for Jaffar to kill her, he tells Nino to follow him, and that they are leaving. However, while they were attempting to flee the manse, Ursula spots them and Jaffar proceeds to fight her and her troops, telling Nino to run and that she deserves to live, refusing her offer to run with him and deciding to make a last stand to cover for her and protect Zephiel as well. If you recruit Nino, then she can talk to Jaffar and he joins the group at the end of the chapter, although some among the group (particularly Hector and Matthew) did not think he should be so quickly forgiven for all of the comrades he had killed (namely Leila).

When Jaffar accompanies Nino in her search for her mother Sonia and she confronts her mother and learns her origins, Jaffar defends her when Sonia sends Black Fang members after them both. Afterwards, he joins the group for the rest of the journey, so that he may atone for his sins.

Personality Edit

After joining Eliwood’s group, he gradually displays humane emotions in conversations with his allies. He holds special feelings for Nino who had especially moved him. His conversations with his former ally Legault and the ill-fated Matthew also cause his heart to waver.

In Game Edit

Description: The Black Fang's Angel of Death. Once served Nergal.

Base Stats Edit

Growth Rates Edit

Supports Edit





Overall Edit

Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

Despite his status as a promoted Thief, Jaffar's starting stats are among the highest in the game. Given that he joins the group at Level 13 promoted and before obtaining a Fell Contract, the other potential Assassins, Matthew and Legault, take quite a bit of dedication just to catch up to Jaffar, let alone surpass him, so it may be wise to leave your Thief of choice un-promoted so they may continue to Steal. With a high sword rank and Strength, Jaffar can take down most common enemies and even some bosses, making him a valuable offensive asset. Silencer is mostly irrelevant, as Jaffar is likely to kill whatever he crits anyway, but it doesn't hurt when it does trigger. Jaffar is particularly useful on the Hard Mode version of Cog of Destiny, which has many strong and fast magic-using enemies; he is one of the only characters who can double them at base, and his Resistance is high enough to survive a few shots from them. Jaffar's only significant weaknesses are his swordlock, meaning he has few options for 1-2 range, and his poor availability; aside from this, he is one of the best swordsmen in the game, and should be made use of.

SpotPass Edit

*Enemy only, joins unequipped

Possible Endings Edit

Jaffar, Angel of Death Jaffar vanished in the final moments of the last battle. He still avoids the bounty hunters who seek out the famed Angel of Death. Nino and Jaffar They were married after the conflict and were gifted with two twin boys. Their time in Pherae was happy until bounty hunters came for Jaffar. To protect his family, he disappeared. Nino vanished in search of him.

Quotes Edit

The Blazing Blade Edit

Heroes Edit

Non-Canon Appearances Edit

Jaffar is illustrated in the trading card game Fire Emblem Cipher with the following cards:

Etymology Edit

The name 'Jaffar' means 'stream' in Arabic.

There is a city in modern-day Israel named Jaffa, or 'Yafo'. It was an ancient Phoenician city later ruled at various times by the Israelites, Arabs, and European Crusaders. Jaffa was predominately populated by Arabs until the creation of the state of Israel in 1948 and is currently a part of the modern-day city Tel-Aviv.

Trivia Edit

The overworld and battle sprites of the assassins in GBA games are all based on Jaffar's attire. The colors of his battle sprite are default palettes for Assassins in the GBA games.

Jaffar's death quote of "And so it ends," is later said by Rikard as a portion of his death quote.

There is a grammatical error in his S and A rank battle history quote. "...Good, or so I here." should be "hear".

In Fire Emblem Heroes , Jaffar shares his English voice actor, Walden James, with Subaki and Jagen.

, Jaffar shares his English voice actor, Walden James, with Subaki and Jagen. In Fire Emblem Heroes, there is an error in his injured portrait; the curve of his daggers' blades nearly becomes angular, relative to the consistent arc formed by the weapons in his other portraits, as well as the sheaths in all four- including that of the injured portrait.

Gallery Edit