One award for each terrain type, if it make sense, maybe not for farmland?

One award against each military tradition, perhaps you can't get the award against your own military tradition?

One award for assaults

One award for recovery (like taking huge losses several time)

One award tied to looting/enslaving

One thing I feel is lacking in the army, is history. Some roman legions had a Deep history tied to its name and I have an idea how that can be done without making any fundamental Changes to the current system.Im thinking about something similar how generals in HOI4 can earn experience by leading armies in various terrains and such. Im thinking such system could be added to cohorts in Imperator: Rome.Each cohort would earn experience towards a specific Award, like fighting in forest would earn xp towards fighting in forest Award (this is Obviously not a good name), fighting against cohorts that have barbarian traditions would earn experience towards the Award about fighting barbarians and so on.Each cohort could probably earn up to like 3 Awards, so they don't get Everything and feel unique. Each Award would come with a bonus for that specific field, probably in 10% size so not too impactful but with 3 Awards it could stack up. Awards would never be lost unlike xp since they are tied to history of the cohort, which was the Point to include them in first placeHere are a suggestion about Awards, I don't know good names for them so feel free to add them inFeel free to add in more ideas here