Blockchain Cuties: A case study in the success of multi-chain deployment

Game supports Ethereum, TRON, EOS and NEO

Whatever anyone thinks about their underlying utility, more and more smart contract-based blockchains continue to launch.

One result is the growing consensus the future won’t be ‘One chain to rule them all’, but a more complex situation with a range of more-or-less successful blockchains in specific use cases.

Underpinning all this messy activity will be a number of meta-chains, which attempt to tie everything together.

This future is close. High profile projects such as Cosmos and Polkadot are building key elements, while existing players such as Loom Network are now positioning their infrastructure as “universal”.

But in the rush to such high concept solutions, it’s easy to forget some ambitious dapp developers are already testing the future today, supporting multiple blockchains within their software.

The best example of this is veteran Ethereum collectible RPG Blockchain Cuties, which now supports TRON, EOS and most recently NEO.

And given DappRadar — your most accurate source for dapp data — tracks these chains (and many more), it makes sense to use this game as a test case for the viability of a multi-chain philosophy.

Spreading the love

Looking at the data, what’s initially apparent is Ethereum continues to provide the main source of users and value for Blockchain Cuties.

That’s not a great surprise as the game launched during the post-CryptoKitties boom back in April 2018.

What’s more surprising is despite then launching on EOS (in November 2018), Blockchain Cuties has never found any additional audience. It’s never had more than 10 daily active unique wallets on EOS.