How badly do you want rollback?

Hi everyone,



Here's the situation: though rollback has been part of our netcode library (we included it in Killer Instinct Classic in 2014), it's something we haven't had the opportunity to support in the SNK products we've worked on.



That said, we feel your pain on this and decided, unofficially, to volunteer our time to see if we can make this work for you. We need your help, though... what we need from you is to test it out for us. (If something goes wrong, the most likely thing will be desyncs, but as there hasn't been any QA support for this beyond our own testing, we honestly don't know what other issues might come up.)



Anyway, today's update has a new item in System Options that allows you to turn on our experimental rollback code beta.



Notes:



1. It's possible to mix and match. A rollback player can play against an input delay player.

2. If you see weird flickering try turning off VSync in Video Options.

3. If it's just not working for you, switch the Netcode option back to Input Delay.



Let us know how it works for you.

