Upcoming Closed Beta Hotfixes

The first hotfixes for the Closed Beta are coming in. There were some issues that were causing the servers to crash. No more!

Originally Posted by Blizzard (Official Forums) Below you will find a list of hotfixes recently applied or coming soon to the Closed Beta that address various bugs and mechanic tweaks.



These hotfixes should not require you to download a new patch for the PTR. Some of the hotfixes below will go live the moment they are implemented while others may require the restart of the game to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch. Also note that changes to certain abilities will not be reflected in its tooltip until a patch is issued.



[UPCOMING HOTFIXES]



No upcoming hotfixes to report at this time.



[LIVE HOTFIXES]



General:

Hellfire plans no longer cost Blood Shards and should now cost gold.

Monster density in Act I has been adjusted.

An issue where crafting certain items caused the server to crashed has been resolved.

Resolved an issue where the proc from Odyn Son could proc from itself.

Lorath Nahr no longer has a vendor list. Monk:

Serenity - Tranquility: An error will no longer occur when a player takes damage while Serenity - Tranquility is active.

Upcoming PTR Hotfixes

PTR hotfixes are also on the way and while most of them are the same as Beta there are some exclusive for the crowd that isn't able to test the expansion. An example is the dreaded level 61 gear, unusable by players.

Originally Posted by Blizzard (Official Forums) Below you will find a list of hotfixes recently applied or coming soon to the PTR that address various bugs and mechanic tweaks.



These hotfixes should not require you to download a new patch for the PTR. Some of the hotfixes below will go live the moment they are implemented while others may require the restart of the game to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch. Also note that changes to certain abilities will not be reflected in its tooltip until a patch is issued.



[UPCOMING HOTFIXES]



No upcoming hotfixes to report at this time.



[LIVE HOTFIXES]



General:

Hellfire plans no longer cost Blood Shards and should now cost gold.

Monster density in Act I has been adjusted.

An issue where crafting certain items caused the server to crashed has been resolved.

Resolved an issue where the proc from Odyn Son could proc from itself.

Items above level 60 will no longer drop for players on the PTR.

Players can now gain Paragon levels on the PTR

Please note: Experience gained for paragon levels will not be reflected in the XP bar. When you gain a Paragon experience level, you will see a toast notification and the level-up explosion. In addition, the Paragon experience UI button appears, allowing players to spend their Paragon points. This is currently the only way to access the Paragon points UI. We are aware of this issue, and it will require a patch to fully resolve. Monk:

Serenity - Tranquility: An error will no longer occur when a player takes damage while Serenity - Tranquility is active.

Load Testing Underway

This weekend will be Load Test Weekend. This means that Blizzard will be testing their server stability and queuing system, which would sadly make testing time pretty hard for the people that want to try out the Beta. Better have server issues now instead of during launch though!

Originally Posted by Blizzard (Blue Tracker/ Official Forums) Attention ladies and gentle nephalem,



We’re currently performing load testing on the both the Reaper of Souls Closed Beta and Patch 2.0.1 PTR. Testing began yesterday evening and will continue through Sunday, December 15.



For those who may be unfamiliar with what load testing is, it basically means that we’re artificially limiting the number of players who can be logged into the game at any given time as well as the amount of hardware game data can be stored and run on. The goal of this testing is to put our queuing system and game servers under heavy load so that we can perform server optimizations and make sure that said services perform as smoothly as possible for when patch 2.0.1 and Reaper of Souls launch.



Please note that, due the increased load on our queuing system and games servers, you may experience periods of high latency, disconnects, or long queue times while playing on the Patch 2.0.1 PTR and Closed Beta. While this is completely normal, we sincerely apologize for the inconvenience.



Thank you to everyone currently playing the PTR and Closed Beta! Your efforts and patience will help us tune the game for optimum performance.

Set Item Bonuses

We've managed to extract all the new and changed set bonuses from the Reaper of Souls Beta client. Remember that these are all work in progress! If you don't see a particular bonus from a set it means that it either hasn't received any changes, or that there have only been grammar corrections and small wording changes.