In this workshop, we'll learn how to use some simple math to control how visuals, characters and enemies on screen behave. No previous math skills necessary, Andy Wallace will guide you through the mathematical phenomena of sine and cosine waves and how simple trig functions can make your game look and feel slick with only a few lines of code. Workshop held at Wonderville (travel to Brooklyn not included), on a Saturday at a date TBD. With your pledge, you'll allow us to create many more workshops at Wonderville for the independent gaming community.

*Attendees must bring their own laptop for this workshop

Includes:

Trig for Game Animation with Andy Wallace

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