WEAPONS

Some changes about combos. They have been tested during the last few days, it is officially released with this update.

In the past, there were two ways to do a combo:

Fire a grenade, switch to the Sniper Rifle and hit it.

Fire a grenade switch to FlashRifle and hit it.

The differences between those combos were the explosion radius and damages (more significant for a sniper rifle combo).

Today, you can forget this game mechanic. Reported by a lot of players, this mechanic is very hard to use in a real fight situation. So…it’s logical that we translate the combo explosion mechanic to the FlashRifle with an alt-fire. By pressing the alt-fire button when using the FlashRifle, a flashball projectile is fired. You then have to aim the projectile and press the primary fire to achieve a combo explosion! (Yes, like Unreal Tournament, our father:) ).

Demonstration: