Paradoxically, an existing brand, even one that hasn't been culturally relevant for decades, is far more tempting to Hollywood studios than something original. Never mind that it'll be pretty tough to form a coherent narrative out of something like Centipede, a game that involve shooting endless waves of bugs.

I wouldn't fret too much about these projects, though. Given how much trouble Atari has had with getting Missile Command made, there's a good chance neither of these adaptations will ever see the light of day.