Hardware

There wasn't much broken about the Moto G's design, so Motorola didn't bother fixing much. We're still looking at the same curves, and the same chrome accents that actually look like dual front-facing speakers. (In fact, only the bottom one pumps out the jams.) Wedged between those grilles sits a 5-inch, 720p screen (the same size and resolution as last year), with a sheet of Gorilla Glass 3 providing some extra protection. So far, it seems to be doing the trick; I'm already seeing little pockmarks and dents in the plastic frame, but there's nary a scratch on the panel itself. Alas, the introduction of Moto Display to the G line this year means that you'll get all your notifications from fancy little onscreen icons, so the notification LED that used to be something of a Moto G hallmark is no more.

The design team clearly took some cues from this year's version of the entry-level Moto E, which has optional colored bumpers that gave the phone a nice, grippy feel. This time, though, Motorola took that textured finish and applied it to the entirety of the G's removable backplate. The sides are still as sparse as ever -- there's a textured power button and a volume rocker on the right edge -- so the phone isn't actually much easier to grasp than earlier models. C'est la vie. It's a bit of a clunker too, in that sort of streamlined, Motorola way. And while the 11.6mm waistline makes it heftier than its rivals, it's not what I'd call uncomfortable to use.

Meanwhile, under that backplate lurks a locked-down 2,470mAh battery, joined by a micro-SIM tray and a microSD reader that accepts cards as large as 32GB. That last detail is crucial, since the Moto G is only available with 8GB or 16GB of built-in storage (the 16GB variant also includes 2GB of RAM, as opposed to 1GB in the base model). Beyond all that lies the quad-core Snapdragon 410 running at 1.4GHz, and while it's plenty powerful for most day-to-day stuff, I was secretly hoping Motorola would graduate to one of Qualcomm's 600-series chips this time around. Turns out, my fervent calls were answered, just for a completely different device; Motorola's Moto X Play happens to run a Snapdragon 615, but that's little comfort to our American readers since it's not currently slated to ship in the States.

This is the first year you'll be able to customize the Moto G through Moto Maker to make it more definitively yours. The review unit I received at the company's press event last week was white with a navy blue backplate, but that seemed a little too boring for a week of full-on, real-world testing. Thankfully, our own Terrence O'Brien got a delightful black-and-purple model with a metallic pink accent running around the 13-megapixel camera. We swapped almost immediately. Regardless of the parts and configuration you choose, the new Moto G's body is waterproof for up to 30 minutes as long as it's in less than a meter of water -- a rarity for a phone at this price point. I didn't have a body of water to submerge myself and the phone in during my week of testing, so I settled for taking showers with it and dunking the thing in my drinks (still a crowd-pleaser!). Surprise, surprise: It still worked like a charm.

Oh, and perhaps the most important addition to the mix: LTE support! For the longest time, Motorola's best-selling phone only came with HSPA+ radios, but the US version plays nice with LTE bands 2, 4, 5, 7 and 17, meaning it should work on just about any GSM carrier in the United States. Curiously, early spec sheets — including the ones given to us at the event — said the G supported LTE band 12, but that no longer seems to be the case. Sorry, T-Mobile customers, there goes any chance you had of using VoLTE calling on this thing.

Display and sound

When it comes to crafting a low-cost phone, you have to cut corners somewhere. For Motorola, that "somewhere" often winds up being the screen -- that's why after nearly two years we're still looking at a 720p display on a brand-new smartphone. I'll be the first to admit my eyes might have been spoiled from testing so many Quad HD handsets as of late, but thankfully the LCD panel here is no slouch considering the price.

On the whole, the Moto G's screen is a solid performer with a noticeably dry, blue cast; you might notice the display's color temperature sucking some of the life out of pure whites, but it's only really apparent if you've got a better-screened phone sitting nearby. Still, colors are bright and nicely saturated without appearing lurid, and they seem a touch more accurate than on last year's model. Speaking of the 2014 G, my old review unit had some issues with backlight bleeding, but Motorola seems to have tightened up its production process since then.

Don't be afraid to take the Moto G out of your cave, either. (We all have those, right?) This display is one of the brighter ones I've seen on a cheap smartphone, and it easily outshines the 2014 Moto G and even Huawei's P8 Lite when it's cranked up to the max. The G's viewing angles are none too shabby either, even if the backlight gives things a milky cast when you hold the phone just right. Coincidentally, my biggest quibble had to do with turning the screen to view it at an angle; the plain white of the app launcher or a web page can look gritty when viewed askew, probably due to how the panel's subpixels were laid out. It's really not a big deal and it shouldn't keep anyone but the biggest screen snobs from shelling out the cash for this thing, but it's one of those things you'll never be able to un-see.

Oh, and the single front-facing speaker on the G's face isn't too bad either. It struggled to give deep, bassy tunes their needed oomph, but mids and highs came through with vigor, although the resulting sound could be a little muddy. One of these days, Motorola will find a way to squeeze a quality set of drivers into its mass-market movers, but until then we're left with something that's loud and doesn't sound terrible. That'll be good enough for most.

Software

What's there to say, really? Unlike other low-cost smartphones, the Moto G proudly packs what the company calls a "pure" Android experience. Before we go any further, though, we've got to make a distinction between stock Android and what Motorola's got going on here. What you'll see is almost all vanilla Android 5.1.1, from the behavior of the Google Now tray to the oh-so-light app launcher windows to those nuanced volume controls. Most of the major changes here are unseen, in that they help Android work a little more intelligently with the underlying hardware. And the rest of Motorola's tweaks? Well, there aren't many. When you fire up the G for the first time, you'll probably notice the dearth of non-stock Google apps; there are only three this time around, and that's down from the number of add-ons that Motorola included in the 2014 edition. That doesn't mean the additions here aren't useful, though.

First up, the basics. The phone is always on the lookout for telltale gestures (still no way to customize them, alas) that fire up bits of hardware. Longtime Moto fans will know to crank their wrists twice to launch the camera -- which sounds a little more awkward than it actually is -- but now you can karate chop air while holding the phone to turn on the flashlight. The accelerometers watching for these motions can be a bit finicky and prefer sharp, crisp gestures, so don't be surprised if it takes a few moments of looking like a putz before the phone launches what you want it to. Meanwhile, most of Motorola's contextual smarts can be controlled from the generically named Moto app... but you won't need to spend much time there outside of some initial setup.

Take Moto Assist, for instance: You can program your usual sleep schedule so the phone knows when to quiet down. Also, allowing Assist access to your calendar will keep the phone quiet when you're napping through your meetings and other events on your docket. If you'd rather not give Motorola such broad access to your goings-on, you could also just give it a specified location where the phone should go silent (think: your home, places of worship and so on). I've never thought the ol' "furiously mash the volume buttons to shut the phone up" routine was all that annoying in the first place, but setting up a few basic Assist rules could easily help some people save face.