MunchkinMan



Join Date: Aug 2004 Location: Macungie, PA

The Cheat! card. . . Cheat! card causes some confusion, so here's a list of everything that it can do:

It lets you use another Hand Item (i.e., any Item that requires at least one Hand) when your hands are full, OR

It lets you use another piece of Armor when you're already wearing Armor, OR

It lets you use another piece of Headgear when you're already wearing Headgear, OR

It lets you use another piece of Footgear when you're already wearing Footgear, OR

It lets you carry another Big Item (and use it, too) when you already have reached your limit, OR

It lets you use an extra Complex Item, OR

It lets you have an extra Steed, OR

It lets you have an extra Ship, OR

It lets you use an Item that your current Class/Race/Loyalty/Accent/Mojo/gender can not use, OR

It lets you use an Item that some other card's effect says you can't, OR

It lets you use a Steed/Ship/Hireling Enhancer that is an Item on its own (i.e., not played on a Steed/Ship/Hireling), OR

It works with any other card or promotional item that specifically says, or comes with rules which specifically say, that you can use it to do something related to that card or promotional item (e.g., Hireling cards, T-shirts).

In all cases, the Item in question must be one you have in your possession legally, either already in play in front of you, or just played from your hand (with the Cheat! card if necessary). You can play Cheat! on a valid target even if the target is legal for you at the time. If you need to apply more than one of the above options for the Item to work (a non-Elf trying to use the Bow With Ribbons with a Cheat! card does not have to have both Hands empty, too), that's fine. If there's an Item that fits all of these, I have a feeling the card wouldn't fit in with the rest because it would be too big, or it would need very small print and have to come with a magnifying glass.



Anything not on that list is not a legal play. Don't ask, because the answer will be, "No."



The Cheat! card does not change the inherent nature of the Item on which it is played (with the exception of specific types of Enhancers, see below). A Big Item is still Big, even if you have Cheat! on it. The same goes for Armor (it's still Armor), same for Headgear (it's still Headgear), same for an Elf-only Item (it's still Elf-only), and so on. The player of a Cheat!-ed Item simply ignores any restrictions caused by the type of Item that it is. So, as an example: Playing Cheat! on a Big Item does not make it no longer Big, so it can be lost to Curses/Traps/Bad Stuff that take Big Items, and it can not be stolen by a Thief (or someone with the theft meta-ability). However, if you have Cheat! on a Big Item, you can play another one to the table later.



Cheat! can not be removed from an Item, normally, therefore it can't be exchanged between Items. The Cheat! card is, however, lost whenever the Item it is played on is lost to the current owner. That means if the Item is stolen, lost to a Curse or Bad Stuff, or taken from the owner in some other way, the Cheat! card attached is discarded. If a player dies, all of his Cheat! cards become lootable as individual cards, and do not go with the Item to which they were originally attached.



Andrew adds: Here's a shortcut guideline that may be helpful: When you are looking over your cards to make sure your "character" is legal, ignore any card with Cheat! attached -- it's like it's not even there. Thecard causes some confusion, so here's a list of everything that it can do:In all cases, the Item in question must be one you have in your possession legally, either already in play in front of you, or just played from your hand (with thecard if necessary). You can playon a valid target even if the target is legal for you at the time. If you need to apply more than one of the above options for the Item to work (a non-Elf trying to use thewith acard does not have to have both Hands empty, too), that's fine. If there's an Item that fits all of these, I have a feeling the card wouldn't fit in with the rest because it would be too big, or it would need very small print and have to come with a magnifying glass.Anything not on that list is not a legal play. Don't ask, because the answer will be, "No."Thecard does not change the inherent nature of the Item on which it is played (with the exception of specific types of Enhancers, see below). A Big Item is still Big, even if you haveon it. The same goes for Armor (it's still Armor), same for Headgear (it's still Headgear), same for an Elf-only Item (it's still Elf-only), and so on. The player of a-ed Item simply ignores any restrictions caused by the type of Item that it is. So, as an example: Playingon a Big Item does not make it no longer Big, so it can be lost to Curses/Traps/Bad Stuff that take Big Items, and it can not be stolen by a Thief (or someone with the theft meta-ability). However, if you haveon a Big Item, you can play another one to the table later.can not be removed from an Item, normally, therefore it can't be exchanged between Items. Thecard is, however, lost whenever the Item it is played on is lost to the current owner. That means if the Item is stolen, lost to a Curse or Bad Stuff, or taken from the owner in some other way, thecard attached is discarded. If a player dies, all of hiscards become lootable as individual cards, and do not go with the Item to which they were originally attached.Here's a shortcut guideline that may be helpful: When you are looking over your cards to make sure your "character" is legal,any card withattached -- it's like it's not even there.

Erik D. Zane

Munchkin NetRep --

__________________Erik D. ZaneNetRep -- munchkin@sjgames.com MiB #1029 Last edited by MunchkinMan; 09-14-2015 at 09:18 AM .