Weapons in Bloodborne are a very strategic and important choice for the player. Players must choose weapons that suit their style of play and preference. A player's character will be able to dedicate themselves to mastering one weapon, with its rich movesets that affect output damages per move and the Blood Gem Imprints that determine its extra bonuses.



You may equip two weapons in each hand and rotate between them. Trick Weapons will primarily be held in the right hand and Firearms will be held in the left. Trick Weapons have a regular and transformed mode which varies greatly depending on the weapon. Firearms serve different roles. Some fire high damaging single-target shells and others fire a spread of bullets that stun enemies in the area.



Weapon upgrades are done at the Workshop in the Hunter's Dream. You will need Blood Gems. You play the role of the Blacksmith to repair and fortify weapons, instead of an NPC blacksmith character.



Notes:

Tables are sortable, just click on the header!

For definitions of terms and images used in the weapons tables and pages, refer to the Table Key and Weapon Heading Key, at the bottom of the page.

See Weapon Moveset Damage Comparison for damage numbers of all weapons in each moveset!

See Weapons Gallery for Gifs of all weapons!

Mobile Users: You will not see location as it stretches the table and makes it less usable. Please see each page for location information.

There are secret sub-sets to weapons: "Righteous Weapons" and "Serrated Weapons".

All Bloodborne Weapons