Gameus' Quest System

Authors: gameus

Version: 1.0 ​

Introduction

Features

Simple UI to keep track of quests with some customization options

Friendly commands to track/complete/fail/reset/count/progress quests

Auto rewards upon quest completion (optional)

Quest categories (optional)

Full blown quest editor included

Screenshots

Spoiler







Spoiler

Spoiler





Downloads

Instructions

Known Bugs

Custom words not working

Issue with Yanfly's core plugin, making it load Test_Quests.json during a test battle

Cannot read property "cat" of null (No idea where this is coming from, but will look into it) (cat being category, nothing related to the cat quests at all)

Planned Features

Implement Yanfly's gold icon for quest rewards

Allow an option to use background images instead of windows

More Colors, the option to color your quests and categories, and all the different parts of a quest

Font options, the ability to change the font and font size throughout

More icons for categories and sub categories

Compatibility

Spoiler

Terms of Use

Credits and Thanks

gameus

Thanks to everyone in the development thread for suggestions and support

This is a (for the most part) basic quest system. Has a basic layout to help players keep track of all the different quests they might encounter. Also gives you plenty of commands and script calls to manage and keep track of said quests behind the scenes.In-GameHigher Res Quest Info window will adapt to higher resolutions.Quest EditorNOTE: I removed the audio and graphics from the demo due to filesize. Extract the zip into a new project.Thanks to @scarasyte for finding a backup(Links below are dead)Place the script in a file and save it in your 'plugins' folder. Name the file 'GameusQuestSystem.js'In order to use this plugin, you need to download the Quest Editor. Place it in your project's folder and run it at least once. Make sure you save or your game won't run.Make sure to read the plugin's help. It lists all the plugin commands and script calls.Here's a list of planned features for future updates. There is no particular order or an ETA on any of these. They'll come when they come.To use this with Yanfly's Main Menu plugin, set one of your menu options like so:Feel free to use this in any non-commercial or commercial game. (Though I wouldn't mind a free copy!)Feel free to adapt/modify/redistribute as long as you provide proper credits and point to this original thread.