With faith restored in Vita game sales by the decent impact of Hacker's Memory in the Media Create chart, I figured now is a good time to look at the best selling launches in Japan over the year. Note, these numbers exclude digital sales!For a start, we can see why Super Robot Wars X is on the schedule for 2018! The little robots and the psycho killers from Danganronpa look like the only standout series left running on the Vita, when it comes to sales.1. Super Robot Wars V (Bandai Namco) - 83,7332. Danganronpa V3: Killing Harmony (Spike Chunsoft) - 76,1663. Accel World Vs. Sword Art Online: Millennium Twilight (Bandai Namco) - 38,6534. Uta no Prince-Sama: Repeat Love (Broccoli) - 29,0085. Dungeon Travelers 2-2 (AquaPlus) 27,3816. Digimon Story Hacker's Memory (Bandai Namco) 24,636Elsewhere, it is mostly long-running series or crossovers helping keep up the Vita's profile. The rest are an endless series of visual novels, love adventures and so on, with literally 100s of the little rascals not making this list.Scattered among them a few poor showings, with new RPGs like The Lost Child and Tokyo Clanpool failing to make a major dent. Bandai clearly remain the leading publishers, but there's a healthy supporting cast helping to keep the Vita moving in 2018. As long as they are happy selling 5,000 copies per games, perhaps that enough to see them into 2019!7. Uta no Prince-sama: Amazing Aria & Sweet Serenade Love (Broccoli) – 19,9048. Itadaki Street: Dragon Quest & Final Fantasy 30th Anniversary (Square Enix) – 18,7849. Valkyria Revolution (Sega) - 18,21910. Warriors Stars (Koei Tecmo) - 17,866Blue Reflection (Koei Tecmo) - 13,850Harukanaru Toki no Naka de 3 Ultimate (Koei Tecmo) - 13,682Sukitomo. Tsukiuta. 12 Memories (Bandai) - 12,763Re:Zero - Kara Hajimeru Isekai Seikatsu - Death or Kiss (5pb.) - 11,762Osomatsu-San: The Game - Hang-Up Finding Employment Advice (Idea Factory) 11,579Konoyo no Hate de Koi o Utau Shoujo: Yu-No (5pb.) - 8,858Omega Labyrinth Z (D3Publisher) - 8,821Gun Gun Pixies (Compile Heart) 8,675Yomawari: Midnight Shadows (Nippon Ichi) - 8,255Nights of Azure 2: Bride of the New Moon (Koei Tecmo) 7,168Shiin (Experience) - 7,099Kono Yokubukai Game ni Shinpan o! (5pb.) - 7,000Kenka Bancho Otome: Kanzenmuketsu no My Honey (Spike Chunsoft) - 6,931Chaos;Child: Love Chu Chu!! (5pb.) - 6,240Kamaitachi no Yoru: Rinne Saisei (5pb.) - 6,140Nil Admirari no Tenbin: Kuroyuri En'youtan (Idea Factory) 5,450God Wars: Future Past (Kadokawa) - 5,291Tokyo Clanpool (Compile Heart) 5,197Valkyrie Drive: Bhikkhuni - Bikini Party Edition (Marvelous) - 5,078Sousei no Onmyouji (Bandai Namco) - 4,681Shinobi, Koi Utsutsu: Kanmitsu Hana Emaki (Idea Factory) - 4,629Occultic;Nine (Mages) - 4,595Hana Oboro: Sengoku Denranki (Idea Factory) - 4,522Shiro to Kuro no Alice (Idea Factory) 4,385Black Wolves Saga: Weiss und Schwarz (Idea Factory) - 3,890New Game! The Challenge Stage! (5pb.) - 3,662The Lost Child (Kadokawa) - 3,658Depending on interest, I may do a total sales version of this, but first week sales are pretty decisive in Japan, especially for a niche format like the Vita. Only Minecraft on Vita had legs for more than a few weeks in the chart! Let me know if I've missed something!