Continent Locking

Continent Lock bonuses now persist until the continent is locked by another faction

Continent Lock Bonuses should now show up correctly for Esamir and Indar.

Vehicle Direct Deploy

Players may now summon and spawn directly into a vehicle from the redeploy screen, as if they had used the vehicle terminal in person. If the base is contested, or if the vehicle terminals are hacked or destroyed, this option will be disabled. Only the player’s first vehicle loadout will be used for this method of vehicle spawning.

Gameplay Additions

Nanite Systems Export series

A new lineup of weaponry is currently in development by the talented engineers at Nanite Systems. These weapons are designed with the skillful soldiers of Auraxis in mind, and will prove both difficult and rewarding to use. A new directive line dedicated to this series may be found in the Weapons directive tree, and the reward for completing the tree will be revealed at a later date. The first weapon available for nano-printing in this new lineup is the NSX Naginata.

NSX Naginata

This light machine gun bases its design on the ergonomics of entrenched heavy soldiers who defend critical firing lanes with suppressive fire. The weapon’s aggressive rate of fire and high caliber rounds can generate challenging vertical recoil, but the Naginata's tailored grip and molded stock allow for minimal side to side shake, and remains comfortable to use even in the most heated situations. A new magazine well with custom fitted drum magazine allows for quicker reloads and high ammunition counts, a crucial component to stymieing enemy offensives.

Havoc, Sigma, and Darkstar Armor Sets

New faction composite armors have been introduced for the Infiltrator, Light Assault, Combat Medic, Engineer, and Heavy Assault classes. You can find these new armor bundles in the depot.

Freedom Fighter Helmet

By community request, the New Conglomerate helmet from the original PlanetSide 2 promotional material has made its way into the game.

Vehicle Balance

Nightvision Optics

Vehicle nightvision optics will now outline terrain contours and close ranged targets, and is usable in all lighting conditions

Valkyrie

The Squad Logistics certification has been refunded and squad-spawn capabilities have been made default

Updated the squad logistics loading screen tip to reflect the changes

Gunner turrets can now swivel 360 degrees

Aphelion VEX-4 (Magrider)

Aphelion VEX-4 CoF min from 0.85 to 0.7

Aphelion VEX-4 CoF max from 0.85 to 1

Aphelion VEX-4 CoF recovery rate from 10 to 20

Aphelion VEX-4H (Harasser)

Aphelion VEX-4H CoF bloom from 0.05 to 0.1

Aphelion VEX-4H max CoF from 0.85 to 1.5

Aphelion VEX-4H CoF recovery rate from 10 to 20

Proton II PPA (Magrider)

Direct max damage from 200 to 225

Direct min damage from 50 to 100

Direct max damage range from 25 to 50

Direct min damage range from 75 to 100

Indirect max damage from 200 to 225

Indirect min-damage range from 0.1 to 0.5

CoF bloom from 0.3 to 0.15

CoF recovery rate from 5 to 10

Ammo capacity from 180 to 240

Proton II PPA-H (Harasser)

Direct max damage from 200 to 225

Direct min damage from 50 to 100

Direct max damage range from 20 to 30

Direct min damage range from 50 to 75

Indirect max damage from 200 to 225

Indirect min-damage range from 0.1 to 0.5

CoF bloom from 0.45 to 0.30

CoF recovery rate from 5 to 10

Ammo capacity from 180 to 240

MR11 Gatekeeper (Prowler)

Projectiles now accelerate from 150m/s to its current 450m/s max

Projectile lifespan from 3sec. to 3.5sec.

MR11 Gatekeeper-H (Harasser)

Projectiles now accelerate from 150m/s to its current 450m/s max

Projectile lifespan from 3sec. to 3.5sec.

Recoil removed

Enforcer ML65 (Vanguard and Harasser)

Now uses "Halberd style" crosshairs

Projectile gravity from 5 to 4

M96 Mjolnir (Vanguard)

Is now an auto-burst weapon

Max CoF from 2 to 1.2

M96 Mjolnir-H (Harasser)

Is now an auto-burst weapon

Max CoF from 2 to 1.5

C75 Viper (Lightning)

Vertical recoil from 4 to 1

Maximum cone of fire from 0 to 0.5

CoF bloom from 0 to 0.1

G40-F Ranger (All vehicles)

Indirect max damage from 50 to 75