Far Cry 4 pirates have inadvertently been revealing themselves to Ubisoft developers following an early leaked version that didn’t feature a Field of View scaler (FOV). The option was swiftly added in a day one patch, but users playing the pirated version of course weren’t pulling their updates from Uplay’s servers.

The pirates then took to Twitter to denounce the lack of a FOV option of Twitter, publicly complaining to Ubisoft and its developers that it should have a full FOV slider, despite the fact, well, it was clear they hadn’t even paid out a penny for the game.

If there's one thing PC gamers like it's choice and options, so it didn't take long until a few pirates had fallen into Ubisoft's honey trap. Alex Hutchinson, creative director at Ubisoft Montreal, was quit to tweet out at those complaining, writing "PC players! If you're online complaining about the lack of FOV control ... You pirated the game."

Legitimate users will of course have automatically downloaded the day one update before playing Far Cry 4, and so will have access to a full FOV slider. The Field of View options determine how much is actually visible on screen at any one time, with a decreased FOV zooming the camera right in and limiting peripheral vision.

By all accounts Far Cry 4 looks to be a much more consumer friendly port than the likes of Assassin's Creed Unity, and you can check out of if your rig can play Far Cry 4 using our system requirements tools. Unfortunately Ubisoft only sent out PC copies early this week but we're hoping to have a review up within a few days, so keep your eyes peeled on GD. In the meantime you can see how it performs on the GeForce GTX 670 in our benchmark tests, as well as our GTX 670 Far Cry 4 settings and gameplay footage.

What do you make of Ubisoft's latest big of mischief? Are you anticipating more actions such as this in the future to combat piracy? Let us know what you think, but please, don't advocate piracy in the comments section below, keep the thoughts to yourself ;)