This week’s issue of Famitsu contains yet another column from Super Smash Bros. director Masahiro Sakurai. Sakurai once again addresses questions about the new Wii U and 3DS games.

First, when asked him how it feels to be done with the development on Smash Bros., he said:

“I’m not done yet… Game development is very hard. You cannot get through it without sacrificing everything, including your own private life, and you often get hurt. However, I’m grateful that so many people have been involved, for the games that are completed, and all the people who play the games.”

Sakurai also addresses a topic about differences between Smash Bros. on Wii U and 3DS. In his response, he mentions that an announcement is coming soon to show the exclusive features of the Wii U version, which will highlight the “true potential of Smash Bros.”

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