Hunter-Killer Zombie

Medium Undead, Neutral Evil

Armor Class 12

12 Hit Points 22(3d8 + 9)

22(3d8 + 9) Speed 40ft.

STR DEX CON INT WIS CHA 14 (+2) 14 (+2) 16 (+3) 3 (-4) 10 (+0) 5 (-3)

Damage Immunities Poison

Poison Condition Immunities Poisoned

Poisoned Senses Darkvision 60 ft. passive Perception 12

Darkvision 60 ft. passive Perception 12 Languages Understands the languages it knew in life but can’t speak

Understands the languages it knew in life but can’t speak Challenge 1/2 (100 XP)

Keen Hearing and Smell. The Hunter-Killer Zombie has advantage on perception checks that rely on hearing or smell

Undead Fortitude. If damage reduces the Hunter-Killer Zombie to 0 hit points, it must make a constitution save equal to 5+ the damage taken, unless that damage is radiant or from a critical hit. On a success, the Hunter-Killer Zombie drops to 1 hit point instead

Actions

Multiattack: The Hunter-Killer Zombie makes 2 melee attacks