



The awesome retro soundtrack for this project was created by the talented and friendly SPEEDBLACK (previously known as Max Thadius). Go check out his soundcloud.



Hello again! COMPOUND is now available in Early Access on Steam, here. This time I've totally revamped controls for Rift players and updated pretty much every area of the demo:



New Major Features:

Snap Turning & Full Rift / Touch Support (including A/X buttons)

Weapon - Railgun

Weapon - Shotgun

Map - Vaccine Warehouse (Featuring new music from SPEEDBLACK) (Not in Demo)

Map - Profit Management (Offices) (Not in Demo)

Enemy - Flying Drone

Enemy - SMG Solider

Enemy - Shotgun Soldier (Not in Demo)

Wrist Mounted Map / HUD

Most Objects Destroyable

Shooting Range

Weapons Tutorial

New Minor Features:

Weapon drops

Sprinting

Pickup / throw / drop weapons

New pain animation

New win / lose animations

VR option setup wizard on first boot

Complete menu overhaul

More comfort options

More control options

Volume options

Hand animations

Improvements / Modifications:

Teleport mechanic more reliable

Enemy projectiles improved

Explosion damage now blocked by walls Sound overhaul - all bullets, clips, etc. make sounds when they hit the floor

Enemies do less friendly fire

Fixes:

Fix holes in solider hitboxes

Fix enemy weapon sounds cutting out

Sounds no longer cut out / distort

Enemies no longer stuck on objects

Fix insta-win maps with no enemies