The Why ​

CQC was an awesome idea. However, it apparently lacked whatever "oomph" any awesome idea requires to become an awesome thing. One thing I feel like it lacks is any meaningful connection to the "main" game, itself. I hear all the time about the insane wait times, the inability to ever get a match, people disconnecting when a match is finally found, etc. Aside from all these issues, why waste time doing CQC when it benefits your CMDR in no respectable way? If I'm going to be playing video games, and not farming for engineers, grinding for rebuys, or practicing with my PvP ship then I'm not going to be playing Elite: Dangerous, and that's that (for me).



Imagine if CQC could be integrated into the full game in a way that meant something for the people participating in it (other than an arbitrary 4th rank). Imagine if you could use your ship?! Imagine making millions of credits for winning a fight?! Imagine paint jobs and decals for CMDRs that dominate the installations, so that others can recognize a PvP warrior without instantly assuming they're a griefer (or them being a known griefer being the reason they were recognized at all)?! These are the kinds of things I suggest. ​

The What ​