The name was chosen by game designer Shigeru Miyamoto as a combination of the word "Kong", since the movie King Kong had caused it 'to colloquially mean monkey' in Japan. According to Snopes, Donkey was chosen because Miyamoto intended it "to convey a sense of stubbornness." Various urban legends have circulated, saying that the actual name was to be "Monkey Kong" but was changed by accident for the American release. Snopes debunked these myths in "Donkey Wrong."

In the original Donkey Kong game, the player's character, Mario (originally called Jumpman in Japan), must jump over barrels thrown by Donkey Kong while climbing ladders up a crooked construction site to reach the top of the screen to rescue his girlfriend Pauline (who was originally called Lady in Japan).