Halo Infinite has seen a couple of executive shifts lately, with Creative Director Tim Longo departing a few weeks ago. At the time, a statement was sent to Kotaku, explaining that Executive Producer Mary Olson had taken over the campaign team as Lead Producer. It appears that has changed, since according to Olson's LinkedIn profile, she has departed 343 Industries and is now working at Midwinter Entertainment.

Update

John Junyszek, Community Manager at 343 Industries, has provided an update on the situation via a post on Reddit. In it, he explains that Olson did not take over Longo's role, as instead she was working to "help drive the game to its completion for our holiday 2020 release date" and was not involved with creative decision making. He further explains that the idea of Olson replacing Longo "...implies that Mary took over creative control of the entire game, didn't like what she saw, and then decided to leave. If that's what actually happened, I could totally understand getting worried – but that isn't the case, as she was a Lead Producer and not a new Creative Director."

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Midwinter Entertainment is the team working on Scavengers. Interestingly enough, according to Olson's profile, she never took over the role of Lead Producer on Halo Infinite. It's possible she wasn't in the role for a long time or internal discussions found someone to take the lead on the finishing the campaign. It's also important to note that the overall creative lead for the game remains Chris Lee, who is the Studio Head for Halo Infinite and all first-person shooter Halo titles developed by 343 Industries.

After mixed reception of elements in Halo 4 and Halo 5: Guardians,343 Industries is heavily focused on bringing back the Halo that players loved. Bonnie Ross, Head of 343 Industries, has previously stated that the studio's intent is for Halo Infinite to be a 'spiritual reboot' of the franchise.

For more information on Halo Infinite, you can check out an interesting teaser that a fan spotted. Halo Infinite is currently aimed for release in 2020 as a launch title for Project Scarlett, Microsoft's next-generation Xbox console. The game will also release on Xbox One and PC and will be included in Xbox Game Pass.

Halo Infinite sounds include recordings from Gyoza the pug