[MOD] Pete's Improvement (for game version 1.4.015)

MOVED TO STEAM WORKSHOP!

Pete's Improvement Mod version 25 (2018-10-25)

Changes

Dwarves base carrying capacity increased from 3 to 4.



Dwarves level much faster (especially levels 2-6).



Dwarves base movement is 20% faster when walking, 75% faster when climbing walls, and 100% faster when climbing ladders.



Dwarves automatic rest threshold changed from 40% to 60%.



Slugs have a very small chance to drop gems (1%) and mithril (0.1%).



Beetles can drop dirt (10%) and sand (25%).



Chickens can drop stone (50%).



Sheep can drop extra wool (50% for +1, 25% for +2) and have meat drop variance (50% for +1 instead of always +1).



Boars and snow turtles have leather drop variance (50% chance for +1, 25% for +2 instead of always +1).



Spiders can drop dirt (25%) and webs (50%).



Zombies can drop coal (20%) and iron (10%).



Bloated zombies can drop coal (x2 60%), iron (25%), silver (x2, 10%), and gold (2%).



Skeletons can drop coal (10%), roots (5%), stones (20%), and gold (3%).



Skeleton knights can drop coal (20%), roots (10%), stones (40%), gold (6%), and mithril (2%).



Ghosts (the one that harasses your storage) can drop mithril (0.1%).



Yetis will drop more tallow.



Sofas and beds can be placed adjacent to other objects.



The recipe for creating oil from berries and stone now yields 4 oil instead of 1.



The recipe for creating seeds from wheat now yields 5 seeds instead of 2.



The recipe combining 8 wood + 1 dirt to produce 1 coal has been removed.



A recipe for combining 3 wood to produce 1 coal has been added.



A recipe for combining 4 stone to produce 1 iron has been added.



A recipe for combining 2 iron to produce 6 needles has been added.



A recipe for combining 3 mithril ingots + 2 gold ingots to produce a mithril pick has been added.



A recipe for combining 2 mithril ingots + 2 gold ingots to produce a mithril axe has been added.



A recipe for combining 2 mithril ingots + 2 gold ingots + 2 needles + 1 quartz to produce a mithril hammer has been added.



A recipe for combining 4 mithril ingots to produce a mithril sword has been added.



A recipe for combining a pink crystal, gold ingot, and mithril ingot to produce some magic boots has been added.



The invasion horde will only contain skeletons, skeleton knights, and gargoyles; no zombies or beholders.



All monsters that can drop weapons or equipment now have a much higher chance to drop that equipment.

Installation Instructions

Close down CraftTheWorld if it's open.





Make a backup of your main.pak file in:



C:\Program Files (x86)\Steam\SteamApps\common\CraftTheWorld (assuming you have Steam installed in C:\Program Files (x86) -- your actual path may vary)





file in: (assuming you have Steam installed in C:\Program Files (x86) -- your actual path may vary) Download Pete's Improvement Mod version 25 (2018-10-25) [s3.amazonaws.com] and save it to the path in the last step.

Notes

You will have to start a new game if you're coming from the standard game (not upgrading from a different version of my mod). You won't be able to keep any existing progress -- changes in crafting trees causes lots of issues with existing games.



You'll need a random recipe scroll drop (from chopping trees or mining) for the first few recipes before the crafting tree unlocks when playing sandbox mode; the recipes I've added won't show up in the crafting tree.

Changelog

version 1

first release

version 2

intro screen now shows that the mod has been loaded over the game logo



a recipe for combining a pink crystal, gold ingot, and mithril ingot to produce some magic boots has been added.



a recipe for combining 4 bones + 1 rope to produce a bone cage/cell has been added.



level requirements were adjusted and should be easier to max out



the sofa and all beds had the wide property removed so that they can be placed adjacent to other objects

version 3

bone cages have been removed as they were causing problems with some games

version 4

updated for game version 0.9.0.12

version 5

updated for game version 0.9.0.13

version 6

updated for game version 0.9.0.14

version 7

updated for game version 0.9.0.15

version 8

updated for game version 0.9.0.29

version 9

updated for game version 0.9.030



wheat-to-seeds recipe was updated to produce 5 seeds instead of 2

version 10

updated for game version 0.9.031



All monsters that can drop weapons or equipment now have a much higher chance to drop that equipment

version 11

updated for game version 0.9.035

version 12

updated for game version 0.9.036

version 13

updated for game version 0.9.037

version 14

updated for game version 1.0.000

version 15

updated for game version 1.0.006

version 16

updated for game version 1.0.008

version 17

updated for game version 1.0.011

version 18

updated for game version 1.1.009

version 19

updated for game version 1.1.010

version 20

Fixed various recipes that weren't craftable.

version 21

updated for game version 1.2.004

version 22

updated for game version 1.2.006

version 23

updated for game version 1.4.009

version 24

updated for game version 1.4.014

version 25

updated for game version 1.4.015

version 26+

Enjoy!

This mod makes adjustments throughout CraftTheWorld to improve the quality of gameplay. Dwarves are faster and can carry more, every resource in the game is renewable, and the invasion hordes aren't nearly as strong so survivability is improved.Here's how to get my mod working for you. Please note that you will need CraftTheWorld version 1.4.015 released September 24, 2018 to use this mod. Any time the game is updated, I will have to publish a new version of the mod.