see deal The Legend of Zelda: Breath of the Wild - Wii U $59.88 on Walmart

several exciting ways , including the addition of voice acting, and producer Eiji Aonuma has come forward to explain why for the first time it's being incorporated into the franchise.

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"It’s really difficult to leave an impression on players with just text," Aonuma told Polygon , going on to point out that not every piece of dialogue in the game will be voiced. There are, however, specific instances in which he wants to "leave impressions on users" and is using voice acting to achieve that.When Aonuma first heard an "actual human voice" for a character early on in the game's development, he said it "touched [his] heart" and "was really striking emotions."That said, Aonuma doesn't plan on giving the hero of Hyrule a voice anytime soon for fear of breaking the connection between Link and the player. "If Link said something the user doesn’t agree with, that relationship between the user and Link would be lost," he explained.Aonuma also spoke to the inclusion of technology and sci-fi elements, noting that "Link basically adventures through a ruined world" and he "wanted to add technology as the opposite side of that."As such, he "thought it would be interesting for Link to use technology to explore through this wild and ruined world" and "figured that would add another layer to the game."He also teased how this element of technology might play out in Breath of the Wild's story, suggesting it may be part of the reason the world is "corrupted."The Legend of Zelda: Breath of the Wild releases sometime in 2017 for both Wii U and NX. For more on Nintendo's ambitious open-world adventure, check out IGN's interview with Aonuma and Shigeru Miyamoto , during which the two explain why it's coming to both platforms.

Alex Osborn is a freelance writer for IGN. You can follow him on Twitter and subscribe to him on YouTube