Oculus.com/Medium improvements:

Video uploading/processing is much faster and much longer videos (45 min!) can now be uploaded on most connections.

Our website has a sleek new look and now showcases downloadable Sculpts and Recordings from Medium Artists!

Medium App improvements:

Check out “Medium’s Export Pipeline” documentation in the forums for more information and help with exporting out of Medium.

Videos can now be previewed in VR.

Texture maps generated during exports are much better.

Medium now has the option to export tangent space normal maps.

Users can now export meshes in FBX format!

Access to support mode returned to thumbstick by popular demand!

Details:

Oculus.com/Medium featured assets will be updated by the Medium team so keep checking back. Find something you think should be featured or have a recording, sculpt or stamp you think is awesome? Let us know on our Facebook page or on our forums!

Support mode has returned to pulling back on the thumbstick and control panel is accessed by pressing the yellow button on the support hand.

Medium produces tangent space normal maps when exporting a mesh.

FBX file format is now an option when exporting a mesh.

After recording a video you can now view a preview of it before sharing by navigating to the asset browser.

Improved texture map baking when exporting, by improving quality of colors and normals

Normal maps exported as PNGs are now 16 bits/channel

Exported meshes now use the correct layer name in game engines.