Today we're releasing Patch #5 for Axis & Allies 1942 Online and this one is major!

The patch notes below outline the substantial features and fixes included in today's update— and check out Cody Ouimet's (Producer, Axis & Allies 1942 Online) development letter for a more detailed discussion of this patch, plus future development plans.

Patch #5 Notes

New Features and Improvements

New Movement Arrows Visually redesigned movement arrows for Combat Move and Noncombat Move phases

New Player Controls Revamped control scheme that allows for separated selection and action buttons using their mouse or input device Revamped movement controls that allow for full stack movements through modifier keys

New Rendering Engine New rendering engine that improves performance substantially across a wide variety of hardware

In-Game Notifications Players will now receive notifications in game through a new notifications panel on the main menu and in-game

Ranked Ladders and Matchmaking Competitive ladders and matchmaking are now an option when playing online. *Note: Matchmaking is only available for ranked play at this time Current online games have been rebranded as “Custom Games” Layout for game cards for Active Campaigns and Join Custom Games have been adjusted for better readability

Player Profile New player profile contains statistics on your ranked and custom games



Other Changes

New World Map The background art for the World map has been adjusted to give North America (Canada, United States and Mexico) more correct proportions

Commander Name and Email Change We have removed the ability for players to manually change their Commander Name and Emails for the time being while we resolve issues with the system

Custom Movement Players can now customize the movement for Tanks and Naval units during the Combat Move phase

Tooltips and Notifications User Error tooltips have been reconfigured into expandable windows

Transport Controls Updated transport controls to quickly load and move stacks of transports



Bug Fixes