Actually I think the war effort idea has been handled very well. I WISH we had this much of a concerted effort to move the story forward back when Arthas was still a thing, instead of acting like a comical Scooby Do villain. Scenario story telling was very well done as well.





Funnily enough, coming from a raiding guild my only major problem was content coming out TOO fast. The new tier came out before most were finished with the old tier, and not having a break between tiers for a raider just kills you. Faster content isn't bad on paper, til you realize you suddenly have 8 weeks fewer to kill everything and the hard mode content itself is as challenging as it was back in Ulduar(save Yogg). Biggest problem with the game right now is server's dieing, and they better figure out a solution to that one pronto. An MMO's lifeblood is it's community...





Still, nice to see the game doing well, though I still think this game may wind up just killing off the genre itself. Certainly did for me. Nothing worse than trying a different one and missing some quality of life issues WoW had, and then on top of the same-y gameplay.