Hi everyone! It’s been a very long time since I’ve provided any kind of an update. Mostly due to personal life reasons. However, I’ve been working working hard on the next version of the sandbox during my commutes and I’ve reasonable progress. Key features I’ve added are:

- VR rig configuration screen. No more editing files, you can now do it all while in game.(seen partly in the video above).



- Pluggable asset pipeline to allow all kinds of models to load(currently I’ve only built out SFM and XNALara but more could be done with some time).

- Custom pose loader to allow more poses to be added without a new engine release.

- Pluggable extension framework for new features, so anyone can now add to the project without re-building from the base up

- Migrated to VRTK to make the VR experience a bit more consistent with industry norms

- Basic event driven sounds, which are again configurable and pluggable, have been added but this feature needs a lot of work.

I’ll continue to work on the project through Christmas with the hope of releasing something early in the new year.