Original Trailer

The Breakdown

0:00 – 0:20 Opening credits.

0:20 – 0:21 Overall layout of the map, key reference point being the communication tower. Nice lighting effects via the Frostbite 2.0 Engine. Shows mostly-grassland terrain with some urbanized areas.

0:21 – 0:22 First glimpse of action. In river/stream. Viewpoint has player with an AKS-74 with reflex optic PKA-S. Objective point “C” shown. Assuming this is from the beginning of the match, as ticket counts look close to 300. Target being engaged is either a Recon (optic reflection) or Engineer (Flashlight), as seen through smoke from an explosion close by. (Side Note: This is ALPHA FOOTAGE and not the finished product: In the ‘killfeed’ in the upper right corner, Skumgummi headshots RnK with an M16A3, a weapon not listed in the fact sheet. The M16A3 is the variant with full-auto, as the A4 is three-round burst. Expect this to be corrected.)

0:22 – 0:24 Another map layout scene.

0:24 – 0:25 Driver in a wheeled vehicle, an open-air BPM-97. T-90 on the road, driver veers left to avoid it just as it blows up. Killfeed in top right-hand corner shows kills using an FGM-148 Javelin anti-tank missile launcher. The HUD shows capture points similar to a Conquest-type game mode.

0:25 – 0:27 SCAR-H with Trijicon Reflex optic. Side Note: The SCAR-Heavy fires 7.62x51mm NATO (Same as the M240B), while the SCAR-Light fires 5.56x45mm NATO (Same round as the M4A1, M16 and M249).

0:27 – 0:29 Another map layout scene.