07/07/2015 00:00 AM Patch 3.01 Notes

Patch 3.01 will introduce the new raid dungeon Alexander: Gordias along with several adjustments to job actions, and address several known issues. [3.0]: These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Heavensward.

[2.0]: These additions and adjustments do not require the purchase of FINAL FANTASY XIV: Heavensward.

[2.0][3.0]: These additions and adjustments contain elements that may require the purchase and registration of FINAL FANTASY XIV: Heavensward.

Playable Content

Quests

[3.0] A new Chronicles of a New Era quest has been added.

Quest Required Level and Location

Disarmed Disciple of War or Magic level 60

Idyllshire (X:7 Y:6)

NPC: Slowfix

Players must first complete the main scenario quest "Heavensward."

* Subsequent quests have been omitted to prevent spoilers.

[3.0] The rewards for certain quests have been adjusted.

FATEs

[3.0] New FATEs have been added.

The Manderville Gold Saucer

[2.0] The number of points awarded by defeating NPCs in Triple Triad tournaments has been increased.

Battle System

[3.0] The new raid dungeon Alexander: Gordias has been added.

Level Requirement Disciple of War or Magic level 60

Item Level Requirement Average item level 170 or above

Party Size Eight players

Time Limit 90 minutes

* Players can queue solo via the Duty Finder after unlocking the raid.

Entry Requirements

Quest Required Level and Location

Disarmed Disciple of War or Magic level 60

Idyllshire (X:7 Y:6)

NPC: Slowfix

Players must first complete the main scenario quest "Heavensward."

Rewards

Treasure coffers that appear upon completing Alexander: Gordias will no longer yield gear, but instead yield tokens that can be traded for gear of your choosing.

You can only receive one item per floor each week. In the event you are awarded an item from the loot list, you relinquish your right to vie for all remaining items regardless of whether you selected Need or Greed. Also note that there is no weekly restriction on entering Alexander: Gordias.

* Reward eligibility is reset every Tuesday at 8:00 (GMT).

Item Exchange

By speaking with Sabina in Idyllshire (X:5 Y:5), players can exchange tokens obtained from Alexander: Gordias for corresponding gear.

Item Type Required Token Number of Tokens

Head Tarnished Gordian Lens 2

Body Tarnished Gordian Shaft 4

Hands Tarnished Gordian Crank 2

Waist Tarnished Gordian Chain 1

Legs Tarnished Gordian Spring 4

Feet Tarnished Gordian Pedal 2

Accessories Tarnished Gordian Bolt 1

[3.0] Actions have been adjusted as follows:

Job Action Adjustment

Bard the Wanderer's Minuet ・Action category has been changed from spell to ability.

・Damage increase has been increased from 20% to 30%.

・Cast time has been reduced from 3 to 0 seconds.

・Recast time has been increased from 2.5 to 15 seconds.

Empyreal Arrow ・Potency has been reduced from 240 to 220.

Sidewinder ・Potency has been reduced from 150 to 100.

・Potency when target is suffering from either Venomous Bite or Windbite has been reduced from 250 to 175.

・Potency when target is suffering from both Venomous Bite and Windbite has been reduced from 350 to 250.

Machinist Gauss Barrel ・Damage increase has been increased from 20% to 30%.

・Cast time has been reduced from 3 to 0 seconds.

・Recast time has been increased from 2.5 to 15 seconds.

Gauss Round ・Potency has been reduced from 200 to 180.

Ricochet ・Potency of the area attack has been reduced from 300 to 200.

Items

[3.0] New items have been added.

Item Category

Prototype Gordian Armet of Fending Head Item Level: 190 / Equipment Level: 60

Prototype Gordian Sallet of Maiming Head Item Level: 190 / Equipment Level: 60

Prototype Gordian Sallet of Striking Head Item Level: 190 / Equipment Level: 60

Prototype Gordian Hood of Aiming Head Item Level: 190 / Equipment Level: 60

Prototype Gordian Hood of Scouting Head Item Level: 190 / Equipment Level: 60

Prototype Gordian Crown of Healing Head Item Level: 190 / Equipment Level: 60

Prototype Gordian Crown of Casting Head Item Level: 190 / Equipment Level: 60

Prototype Gordian Plate Mail of Fending Body Item Level: 190 / Equipment Level: 60

Prototype Gordian Mail of Maiming Body Item Level: 190 / Equipment Level: 60

Prototype Gordian Mail of Striking Body Item Level: 190 / Equipment Level: 60

Prototype Gordian Corselet of Aiming Body Item Level: 190 / Equipment Level: 60

Prototype Gordian Corselet of Scouting Body Item Level: 190 / Equipment Level: 60

Prototype Gordian Gown of Healing Body Item Level: 190 / Equipment Level: 60

Prototype Gordian Gown of Casting Body Item Level: 190 / Equipment Level: 60

Prototype Gordian Gauntlets of Fending Hands Item Level: 190 / Equipment Level: 60

Prototype Gordian Gauntlets of Maiming Hands Item Level: 190 / Equipment Level: 60

Prototype Gordian Gauntlets of Striking Hands Item Level: 190 / Equipment Level: 60

Prototype Gordian Armguards of Aiming Hands Item Level: 190 / Equipment Level: 60

Prototype Gordian Armguards of Scouting Hands Item Level: 190 / Equipment Level: 60

Prototype Gordian Gloves of Healing Hands Item Level: 190 / Equipment Level: 60

Prototype Gordian Gloves of Casting Hands Item Level: 190 / Equipment Level: 60

Prototype Gordian Tassets of Fending Waist Item Level: 190 / Equipment Level: 60

Prototype Gordian Tassets of Maiming Waist Item Level: 190 / Equipment Level: 60

Prototype Gordian Tassets of Striking Waist Item Level: 190 / Equipment Level: 60

Prototype Gordian Belt of Aiming Waist Item Level: 190 / Equipment Level: 60

Prototype Gordian Belt of Scouting Waist Item Level: 190 / Equipment Level: 60

Prototype Gordian Belt of Healing Waist Item Level: 190 / Equipment Level: 60

Prototype Gordian Belt of Casting Waist Item Level: 190 / Equipment Level: 60

Prototype Gordian Breeches of Fending Legs Item Level: 190 / Equipment Level: 60

Prototype Gordian Breeches of Maiming Legs Item Level: 190 / Equipment Level: 60

Prototype Gordian Breeches of Striking Legs Item Level: 190 / Equipment Level: 60

Prototype Gordian Poleyns of Aiming Legs Item Level: 190 / Equipment Level: 60

Prototype Gordian Poleyns of Scouting Legs Item Level: 190 / Equipment Level: 60

Prototype Gordian Brayettes of Healing Legs Item Level: 190 / Equipment Level: 60

Prototype Gordian Brayettes of Casting Legs Item Level: 190 / Equipment Level: 60

Prototype Gordian Sollerets of Fending Feet Item Level: 190 / Equipment Level: 60

Prototype Gordian Sabatons of Maiming Feet Item Level: 190 / Equipment Level: 60

Prototype Gordian Sabatons of Striking Feet Item Level: 190 / Equipment Level: 60

Prototype Gordian Sabatons of Aiming Feet Item Level: 190 / Equipment Level: 60

Prototype Gordian Sabatons of Scouting Feet Item Level: 190 / Equipment Level: 60

Prototype Gordian Gambieras of Healing Feet Item Level: 190 / Equipment Level: 60

Prototype Gordian Gambieras of Casting Feet Item Level: 190 / Equipment Level: 60

Prototype Gordian Earrings of Fending Earrings Item Level: 190 / Equipment Level: 60

Prototype Gordian Earrings of Slaying Earrings Item Level: 190 / Equipment Level: 60

Prototype Gordian Earrings of Aiming Earrings Item Level: 190 / Equipment Level: 60

Prototype Gordian Earrings of Healing Earrings Item Level: 190 / Equipment Level: 60

Prototype Gordian Earrings of Casting Earrings Item Level: 190 / Equipment Level: 60

Prototype Gordian Neckband of Fending Necklace Item Level: 190 / Equipment Level: 60

Prototype Gordian Neckband of Slaying Necklace Item Level: 190 / Equipment Level: 60

Prototype Gordian Neckband of Aiming Necklace Item Level: 190 / Equipment Level: 60

Prototype Gordian Neckband of Healing Necklace Item Level: 190 / Equipment Level: 60

Prototype Gordian Neckband of Casting Necklace Item Level: 190 / Equipment Level: 60

Prototype Gordian Wristband of Fending Bracelets Item Level: 190 / Equipment Level: 60

Prototype Gordian Wristband of Slaying Bracelets Item Level: 190 / Equipment Level: 60

Prototype Gordian Wristband of Aiming Bracelets Item Level: 190 / Equipment Level: 60

Prototype Gordian Wristband of Healing Bracelets Item Level: 190 / Equipment Level: 60

Prototype Gordian Wristband of Casting Bracelets Item Level: 190 / Equipment Level: 60

Prototype Gordian Ring of Fending Ring Item Level: 190 / Equipment Level: 60

Prototype Gordian Ring of Slaying Ring Item Level: 190 / Equipment Level: 60

Prototype Gordian Ring of Aiming Ring Item Level: 190 / Equipment Level: 60

Prototype Gordian Ring of Healing Ring Item Level: 190 / Equipment Level: 60

Prototype Gordian Ring of Casting Ring Item Level: 190 / Equipment Level: 60

Steam-powered Gobwalker G-VII Minion Gobwalker exhaust can be used to steam hams.Use item to acquire the steam-powered gobwalker G-VII minion.

Gordian Bureau Table A writing desk crafted from gears found inside the right arm of the mechanical fortress Alexander.

※Cannot be retrieved once placed.

※One per estate only.

Gordian Chair Furnishing A chair crafted from gears found within the right arm of the mechanical fortress Alexander.

※Cannot be retrieved once placed.

※One per estate only.

Gordian Gear Part A round cog removed from Alexander's Gordias sector.

Gobwalker Shielding Part Protective metal plating used in the fabrication of a magitek gobwalker G-VII.

Tarnished Gordian Lens Miscellany A uniquely crafted lens discovered in Alexander's Gordias sector.

Tarnished Gordian Shaft Miscellany A uniquely crafted shaft discovered in Alexander's Gordias sector.

Tarnished Gordian Crank Miscellany A uniquely crafted crank discovered in Alexander's Gordias sector.

Tarnished Gordian Spring Miscellany A uniquely crafted spring discovered in Alexander's Gordias sector.

Tarnished Gordian Pedal Miscellany A uniquely crafted pedal discovered in Alexander's Gordias sector.

Tarnished Gordian Chain Miscellany A uniquely crafted chain discovered in Alexander's Gordias sector.

Tarnished Gordian Bolt Miscellany A uniquely crafted bolt discovered in Alexander's Gordias sector.

[3.0] New recipes have been added.

- Carpenter Item material crystal

Gordian Bureau Gordian Gear x2

Birch Lumber x5

Adamantite Nugget x2

Aurum Regis Nugget x2

Allagan Catalyst x2 Wind Cluster x2

Ice Cluster

- Armorer Item material crystal

Steam-powered Gobwalker G-VII Gobwalker Shielding x3

Stuffed Goblin

Garlean Steel Plate x2

Glazenut

Dawnborne Aethersand Ice Shard x99

Gordian Chair Gordian Gear

Adamantite Nugget x4

Amphiptere Leather

Aurum Regis Nugget

Allagan Catalyst ×2 Ice Cluster x2

Earth Cluster

[2.0] The following items can now be desynthesized:

Gordian Bureau / Gordian Chair

System

[3.0] The following achievements have been added:

Achievement Requirements

Awake the Metal Complete the quest "Enigma."

Mapping the Realm: Alexander I Discover every location within the Fist of the Father.

Mapping the Realm: Alexander II Discover every location within the Cuff of the Father.

Mapping the Realm: Alexander III Discover every location within the Arm of the Father.

Sins of the Father I Complete Alexander: Gordias.

Sins of the Father II Complete Alexander: Gordias 5 times.

Sins of the Father III Complete Alexander: Gordias 10 times.

[2.0] The size of the comments field has been increased when selecting Refer to Comment as your objective in the Party Finder.

[3.0] New music has been added.

[3.0] Adjustments have been made to the Mac version affecting performance.

[2.0] The default folder for screenshots has been changed as follows: (Mac)

"~/Pictures/Final Fantasy XIV/”

[2.0] The default screen mode has been changed from Full Screen to Windowed. (Mac)

Optional Items

The following optional items are now available for purchase from the FINAL FANTASY XIV: Mog Station:

Item

Minion: Alisaie

Minion: Tataru

Check out the FINAL FANTASY XIV: Mog Station for more details.

(http://sqex.to/Msp)

Resolved Issues

The following issues have been addressed.

An issue in “Thok ast Thok (Extreme)” wherein it was possible to go outside of the area with one or more of the outer walls destroyed.

An issue in “Thok ast Thok (Extreme)” wherein Ravana’s use of “Chandrahas” breaks more than five of the outer walls.

An issue in “Thok ast Thok (Extreme)” wherein “Benediction” would not remove the “Walking Dead” effect.

An issue in “Thok ast Thok (Extreme)” wherein using “Aetherial Manipulation” may cause the character to get stuck instead of falling down under certain conditions.

An issue in “The World of Darkness” wherein graphics for the Five-Headed Dragon were not displaying properly.

An issue in “Sastasha (Hard)” wherein brine would not take damage from “Holy”.

An issue in “Sohm Al” during the Raskovnik fight wherein the “Devour” debuff would not disappear if defeated under certain conditions.

An issue in a level 60 main scenario quest dungeon wherein monsters could not be targeted occasionally.

An issue in the FATE “Dobharch Did It for the Best” wherein progress would not display properly.

An issue wherein the dark knight action "Dark Arts" would only apply its additional effect to a single target when used in area-of-effect attacks.

An issue wherein the monk action “The Forbidden Chakra” and the astrologian action “Draw” could not be queued immediately following the use of a weaponskill or spell.

An issue wherein the buff icon for “Protect” was not correct if cast by a white mage.

An issue wherein the effect of the bard action “The Warden's Paean” would not activate under certain conditions.

An issue wherein attempting to cast a spell while auto-running would not force the character to stop and cast the spell.

An issue wherein certain dyes would not work on the “Chimerical Felt Coat of Casting” for female characters.

An issue wherein crests on the armor “Valerian Dragoon's Mail” would flip when worn by certain races.

An issue wherein crests on the armor “Halonic Exorcist's Robe” and “Halonic Priest's Alb” would not display properly when worn by a Lalafell.

An issue wherein crests on the armor “Titanium Mail of Fending” would appear in different locations depending on each race.

An issue wherein chocobos would not be the correct size in certain cutscenes if the player character is a female Au Ra.

An issue wherein ambient sounds would be muted in certain cutscenes.

An issue wherein voices would play ahead of the text shown during certain cutscenes.

An issue wherein job symbols in certain cutscenes would not display correctly.

An issue wherein certain achievement descriptions and rewarded titles were incorrect.

An issue wherein the weapon “Holy Cedar Wand” was associated with the incorrect class for repairing, desynthing, and supply missions.

An issue wherein using the action “Lower Quality” would not be reflected in item quantity quest objective in the Duty List.

An issue wherein the fisher action “Patience” would cause “Treasure Maps” to be high quality.

An issue wherein the action “Lay of the Land” would reveal gathering nodes that cannot be gathered at under certain conditions.

An issue wherein the “Item Comparison” or “Try On” windows could not be closed when opened from the reward selection window on certain quests.

An issue wherein opening a menu during Collectable Synthesis would result in the item being completed as a regular item.

An issue wherein attempting to give your retainer gathering items in a certain way will cause the request to be canceled.

An issue while mounted wherein jumping immediately after taking falling damage causes you to take falling damage again.

An issue when using DirectX 11 wherein the screen resolution may change to windowed mode while confirming a full screen mode resolution. (Windows)

An issue wherein certain Eorzean text on certain maps was incorrect.

An issue in the Ixal beast tribe daily quest “And Thanks for All the Fish” wherein using actions that increase the chance of landing HQ fish during fishing would display an incorrect log message after fishing.

An issue in “The Gold Saucer” wherein the map did not display correctly.

An issue wherein it was possible to get stuck and become unable to move in certain locations.

Fixed a number of text errors.

The sound effects for the following actions have been adjusted:

Meditation / Form Shift / Fell Cleave / Broil

An issue wherein gamepad settings would occasionally be inappropriate upon first starting up. (Mac)

Because certain gamepad settings were found to be reset to their initial state, settings have been nullified. Please go to the appropriate configuration screen to customize the settings for your controller.

Known Issues

An issue wherein the game client may close abruptly when entering a duty.

An issue in “Alexander – The Cuff of the Father” wherein characters may suffer fall damage when falling from a certain area.

An issue in “Alexander – The Cuff of the Father” wherein certain markers may not appear correctly on the map.

An issue in “Alexander – The Arm of the Father” wherein players can move to the boss area before the boss appearance cutscene plays.

An issue in “Alexander – The Burden of the Father” wherein the flytext for a debuff effect granted by one of the boss’s actions does not display correctly.

An issue in “Alexander – The Burden of the Father” wherein characters may not be targeted by certain monster actions under certain conditions.