Hello and Welcome! You’ve downloaded the Hex TCG client and are finally ready to step into its incredible world. The first choice you must make presents itself right as you log in for the very first time: “Select Starter Deck.” What race will you get behind? What deck fits your playstyle? Which card synergies should you look out for and what are the basic strategies that will take you to victory? How can you upgrade your deck to tackle the PvE content and earn Gold in the most efficient way? So much to consider… but worry not: we’ve got it all for you right here in this comprehensive Hex TCG Starter Deck Guide!

Humans

Deck Flavor: The humans have persisted through one brutal attack after another in their fight against the underworld. Gather your forces, take to the skies, and soar through opposing troops and towards victory. Inspired by the power of the diamond and sapphire shards, this deck disrupts while it attacks in the air, giving you the power to overcome terrifying odds and frightening adversaries.

Difficulty to Play: Medium

Deck Style: The Human Starter Deck is about making the most out of Inspire and life-gain mechanics to establish board control and win in the air or through smart use of your tricks.

Notable Synergies: Adamanthian Scrivener + Righteous Paladin, Prophet of Lodegan + Buccaneer

Deck Tips:

Slow down the game with early defensive (Guard Dog) and tempo (Buccaneer) troops while either growing your Righteous Paladin or other troops through Protectorate Clergyman.

Your Phoenix Guard Aeronauts, Hero of Adamanth, and Prophet of Lodegan are your finishers. Keep your good tricks/removal so these can attack and survive in battle.

Inner Conflict is your only removal spell. Use them solely on bigger troops that will otherwise ruin your day.

Socket your Phoenix Guard Aeronauts with Minor Diamond of Life not only to race your opponent effectively in the air but also to power-up your Righteous Paladins. Note: The power will only activate once you have at least 2 Diamond Threshold.

Try to play Bravery and Diamond Aura as Quick Action tricks at one of the Combat steps to make your troop defeat your opponent’s. But be weary of the tricks the opponent may play for the Threshold & Resources available to him.

Decklist:

Human Starter

Troops

3 Shield Trainer

3 Adamanthian Scrivener

3 Guard Dog

3 Phoenix Guard Scout

3 Buccaneer

2 Kraken Guard Mariner

2 Righteous Paladin

2 Protectorate Clergyman

2 Phoenix Guard Aeronaut

1 Lord Benjamin, The Wise

1 Hero of Adamanth

1 Prophet of Lodegan

Actions, Artifacts, Constants

3 Bravery

3 Inner Conflict

3 Diamond Aura

Shards

13 Diamond Shard

12 Sapphire Shard

Champion

Champion: Lady Elizabeth_



Humans Starter Deck Upgrades For PvE

Budget Upgrade for Fast Arena Clear + 1 Shield Trainer

+ 1 Inner Conflict

+ 1 Adamanthian Scrivener

+ 2 Kraken Guard Mariner

+ 2 Righteous Paladin

+ 2 Noble Citizenry

+ 3 Solitary Exile

+ 2 Droo’s Collossal Walker

+ 3 Protectorate Defender

+ 4 Spearcliff Pegasus

+ 1 Bulwark of the Impenetrable

+ 1 Ring of the White Tower

+ 1 Ink-Stained Gloves

+ 1 Wand of Privilege Buy Upgrade

Starter Trial Rewards Required + 2 Noble Citizenry

Arena Clear Efficiency Rating: 7/10

Notable Synergies: Righteous Paladin + Spearcliff Pegasus, Kraken Guard Mariner + Droo’s Collossal Walker

Deck Tips:

The deck has lots of tools to turn your Righteous Paladins into huge beasts – look for one in your opening hand.

Use your removal to clear the way for your Protectorate Defender which can quickly get out of control. Make sure to have another troop out if it has a chance to die as it will transfer its awesome socket power upon death.

If the game goes late, look to finish it with Droo’s Collossal Walker wielding Dimmid’s power.

Spearcliff Pegasus is a great alternate target for Noble Citizenry if the +2/+2 buff will not allow profitable ground attacks for your Righteous Paladin/Protectorate Defender.

Don’t be afraid to sacrifice your Shield Trainers to protect your buffed troops – their Inspire effect is of minor consequence.

Final Upgraded Decklist

Upgraded Humans for The Arena

Troops

4 Shield Trainer

4 Adamanthian Scrivener

4 Righteous Paladin

4 Kraken Guard Mariner

4 Spearcliff Pegasus

4 Noble Citizenry

3 Protectorate Defender MajD Solidarity

2 Droo’s Collossal Walker

Actions, Artifacts, Constants

4 Inner Conflict

4 Solitary Exile

Shards

24 Diamond Shard

Champion

Champion:Dimmid_



Orcs

Deck Flavor: The combat-crazed orcs are all about fighting to the bloody and bitter end, and this Starter Deck gives you taste of what it’s like to fight in the name of Kog’Tepetl, their mountain god. The orc deck comes out of the gates fast, and is backed by direct damage spells such as Burn to the Ground to finish the job. The orc’s two primary gems, ruby and blood, are present, and if your opponent allows you to amass a band of orcish raiders, they better be ready to survive the brutal Gore Feast of Kog’Tepetl (although opponents rarely survive the feast).

Difficulty to Play: Easy

Deck Style: The Orcs Starter Deck is the most aggressive of the 4 choices. If you want to be attacking every turn without remorse, this is the deck for you.

Notable Synergies: Ruby Aura + Any high attack troop, Te’talca + Burn / Burn to the Ground

Deck Tips:

Play your early troops and use your Burns + Burn to the Grounds to get rid of annoying blockers you have trouble attacking through. Do not waste these premium removal spells on non-threatening targets.

The Zombie Vultures are your fragile but effective finishers that get the job done if the ground gets clogged up by your opponent’s bigger troops. Try to play these after baiting out your opponent’s removal spell(s) on your Orcs.

Make sure to use your Ruby Auras as Quick Action tricks at one of the Combat steps to surprise your opponent and get a favorable trade.

Socket your Shamed Gladiators with Minor Ruby of Flames to make them harder to block. Note: The power will only activate once you have at least 2 Ruby Threshold.

Use Gore Feast of of Kog’Tepetl only if you are able to kill the opponent the same turn or the next turn with the use of a Burn or Burn to the Ground in your hand.

Decklist:

Orc Starter

Troops

3 Savage Raider

3 Arena Brawler

3 Darkspire Priestess

3 Wrathseeker

3 Shadowgrove Witch

3 Zombie Vulture

2 Throat Cutter

2 Shamed Gladiator

2 Veteran Gladiator

1 Endbringer

1 Te’talca, Orc Gladiator Actions, Artifacts, Constants

3 Ruby Aura

3 Burn

2 Burn to the Ground

1 Gore Feast of Kog’Tepetl

Shards

14 Ruby Shard

11 Blood Shard

Champion

Champion: Poca, The Conflagrater_



Orcs Starter Deck Upgrades For PvE

Budget Upgrade for Fast Arena Clear + 1 Veteran Gladiator

+ 3 Crushing Blow

+ 4 Crackling Bolt

+ 4 Ridge Raider

+ 4 Brutal Commander

+ 2 Xocoy, High Cleric

+ 3 Furious Taskmaster

+ 4 Arena Regular

+ 1 Zoltog

+ 1 Infiltrator’s Hood

+ 1 Zealot’s Skull

+ 1 Bracers of Brutality

+ 1 Xocoy’s Doublebladed Axe Buy Upgrade Starter Trial Rewards Required + 1 Crushing Blow

+ 1 Savage Raider

+ 1 Furious Taskmaster

Arena Clear Efficiency Rating: 8/10

Notable Synergies: Brutal Commander + Xocoy, Brutal Commander + Crushing Blow, Arena Regular + Zoltog

Deck Tips:

Ridge Raiders are a great source of consistent damage as they are hard to block – look for these in your opening hand.

Clear the way for your Brutal Commanders which will power out more troops than your opponent can handle.

Look to finish the game the turn Xocoy comes into play. Use Ruby Aura and Crushing Blow to make sure you get to attack twice.

Arena Regular, Crackling Bolt and Zoltog can work together to deal the last points of damage if need be.

Final Upgraded Decklist

Upgraded Orcs for The Arena

Troops

4 Savage Raider

4 Ridge Raider

4 Arena Regular

4 Furious Taskmaster

4 Brutal Commander

3 Veteran Gladiator

2 Xocoy, Hight Cleric MinR Ferocity MajR Destruction

1 Zoltog

Actions, Artifacts, Constants

4 Crackling Bolt

4 Crushing Blow

3 Ruby Aura

Shards

23 Ruby Shard

Champion

Champion: Sir Giles Rowan_



Dwarves

Deck Flavor: The smart but chaotic dwarves tinker and build anything that serves its ultimate goal of anarchy and destruction. The dwarven starter deck represents just that, with sapphire and ruby gems serving you in the creation of gadgets and gizmos that will lay waste to your opponent. Research the makings of powerful war hulks and weapons, then charge into battle and blow your opponents to bits!

Difficulty to Play: Hard

Deck Style: The Dwarves Starter Deck contains Dwarf and Robot cards that are highly dependent on their synergies to make it all work. Your opening hand will have the highest variance while the learning curve is steepest amongst the Starters.

Notable Synergies: War Machinist + Master Theorycrafter, Bombsmith + Sapper’s Charge

Deck Tips:

The goal should be to play out your hand as quickly as possible and overwhelm your opponent with an early War Hulk or Pterobot.

Play your Technical Geniuses before your other spells to get the maximum resource discounts.

If the board gets clogged up, use your Research Librarian to draw an extra card each turn and dig for your late-game finishers of War Machinists, Droo’s Collossal Walker or Master Theorycrafter.

Try not to play Sapper’s Charge until its target is on the board unless you suspect your opponent to have a trick and want the option to react to it as a Quick response.

Socket your Master Theorycrafter with Major Ruby of Destruction to give yourself an extra win condition that does not require you to attack.

Decklist:

Dwarf Starter

Troops

3 Charge Bot

3 Bombsmith

3 Researcher Adept

3 Cavern Commando

3 Pterobot

2 War Machinist

2 Technical Genius

2 Research Librarian

2 Experimental War Hulk

1 Master Theorycrafter

1 Droo’s Colossal Walker

Actions, Artifacts, Constants

3 Sapper’s Charge

3 Construction Plans: Warhulk

3 Oracle Song

1 Construction Plans: Ingenuity Engine

Shards

13 Sapphire Shard

12 Ruby Shard

Champion

Champion: Bertram Cragraven_



Dwarves Starter Deck Upgrades For PvE

Budget Upgrade for Fast Arena Clear + 1 Construction Plans: War Hulk

+ 1 Charge Bot

+ 2 War Machinist

+ 2 Gearsmith

+ 4 Construct Foreman

+ 2 Mimeobot

+ 2 VB1311

+ 3 Burn

+ 4 Electroid

+ 4 Constuction plans: Hornet bot

+ 2 Hex Geode

+ 1 Tinkerer’s Robes

+ 1 Revised Priming Helm

+ 1 Conflagration Handguards Buy Upgrade

Starter Trial Rewards Required + 2 Gearmsith

+ 1 Burn

+ 1 Pterobot

Arena Clear Efficiency Rating: 9/10

Notable Synergies: VB1311 + Construct Foreman, War Machinist + Hex Geode

Deck Tips:

This upgraded version is simply a faster and more synergistic version of the Starter deck, with everything costing 2 or less resources to play. Look for War Machinist and Electroid in your opening hands and mulligan if you have 4+ shards.

If your opponent is playing a deck with lots of small troops, use your War Machinist’s power to get rid of them all.

If the game goes late, you will have trouble winning unless you have multiple War Machinists on the board. Stay aggressive at all times.

Don’t be afraid to transform your Construction Plans with your Construct Foreman if your starting hand has no other suitable targets.

Burn is your only trick/removal. Keep it as a backup to the War Machinists or use them together to deal with a troublesome bigger troop.

Final Upgraded Decklist

Upgraded Dwarves for The Arena

Troops

4 Charge Bot

4 Electroid

4 War Machinist

4 Construct Foreman

4 Gearsmith

4 Pterobot

2 Mimeobot

2 VB1311

Actions, Artifacts, Constants

4 Burn

4 Constuction Plans: Hornet Bot

4 Construction Plans: Warhulk

2 Hex Geode

Shards

9 Sapphire Shard

9 Ruby Shard

Champion

Champion: Bertram Cragraven_



Shin’hare

Deck Flavor: The many, the proud, the psychopathic. The Shin’hare are the Underworld’s example of how cute a horrific race of oppressive killers can be. Using Wild and Blood gems, the Shin’hare are capable of multiplying quickly. Once your troop numbers have reached the right size, give your army of death-bunnies some added oomph with your troop pumps to overrun your opponent in one or two quick attacks. Or, if making a big troop if your idea of a good time, feed all those freshly spawned Battle Hoppers to the Mushwocky. After all, that Mushwocky is probably* hungry.

*The Mushwocky is definitely hungry.

Difficulty to Play: Medium

Deck Style: The Shin’hare Starter Deck’s goal is to swarm the board with small troops, buff them all to the max and attack for the win in one or two swings. If you like cute bunnies, this is the Starter for you.

Notable Synergies: Runts of the Litter + The Mushwocky, Boulder Brute + Wild Growth

Deck Tips:

Play out all your Shin’hare troops in the early turns but do not attack into or block your opponent’s troops until you have boosted them with Bucktooth Commander, Command Tower or Onslaught.

If you cannot get through with your swarm of bunnies, look to use a huge Rune Ear Commander, The Mushwocky, or Gigantisaur to end the game.

Make sure to use your Wild Growths as Quick Action tricks at one of the Combat steps, preferably to grow one of your big finishers beyond lethal damage.

Socket your Boulder Brutes with Minor Wild Orb of Conservation so they cannot be stopped when you use Onslaught or Wild Growth on them. Note: The power will only activate once you have at least 2 Wild Threshold.

Keep churning out bunnies and use Onslaught only on the turn you are able to kill the opponent with it.

Decklist:

Shin’Hare Starter

Troops

3 Shin’hare Militia

3 Blood Bearer

3 Moon’ariu Sensei

3 Shroomshaw

3 Boulder Brute

2 Bucktooth Commander

2 Rune Ear Commander

2 Gigantisaur

1 The Mushwocky

Actions, Artifacts, Constants

3 Runts of the Litter

3 Wild Growth

3 Murder

2 Command Tower

1 Wretched Brood

1 Onslaught

Shards

13 Wild Shard

12 Blood Shard

Champion

Champion: Monika’Shin_



Shin’hare Starter Deck Upgrades For PvE

Budget Upgrade for Fast Arena Clear + 1 Command Tower

+ 1 Bucktooth Commander

+ 3 Cottontail Ronin

+ 4 Blossoming Concubunny

+ 4 Bucktooth Bannerbunny

+ 4 Keeper of the Wounded Petal

+ 2 Ritualist of the Spring Litter Buy Upgrade Starter Trial Rewards Required + 1 Cottontail Ronin

+ 1 Runts of the Litter

+ 1 Moon’ariu Sensei

+ 1 Bucktooth Commander

+ 1 Onslaught

Arena Clear Efficiency Rating: 6/10

Notable Synergies: Keeper of the Wounded Petal + Blossoming Conncubunny, Ritualist of the Spring Litter + Runts of the Litter

Deck Tips:

This upgraded and streamlined deck makes more bunnies faster and can guarantee to buff them all thanks to Warmaster Fuzzoko.

Onslaught is a great finisher but Bucktooth Bannerbunny’s power can often be just as effective combined with Fuzzoko’s power on turn 5.

Keeper of the Wounded Petal can get huge when played early – look for it in your opening hand along with Cottontail Ronin.

Moon’ariu Senseis can help dig through your deck if you lack your finisher spells. Prioritize playing your other bunnies first unless your hand is short on shards.

Final Upgraded Decklist

Upgraded Shin’Hare for The Arena