Ashtonium's Compendium

Monks of the Luminous Mind specialise in bridging the gap between their minds and being one with the universe. They focus on enlightenment and the perfect self, hoping to excel their bodies to the point that they may one day no longer require physical form.

Teachings of the Luminous Mind are designed to advance the students by opening their minds to the universe, and learning to block out needless disturbances so that they may understand themselves. They are taught that through understanding, all possibilities can be made certain.

Way of the Luminous Mind Features

Monk Level Feature 3rd Amplified Reach 6th Gift of the Spirit 11th Ignore the Physical, Focus the Mind 17th Enlightenment

Amplified Reach

After choosing this path at level 3, you begin to understand the connectedness between yourself and all other lifeforms, and can bend it to your will.

On your turn you can use your bonus action to increase the reach of your unarmed strikes by an amount equal to your movement speed until the end of your turn, as you become one with all creatures.

Gift of the Spirit

At 6th level you gain the ability to transfer your inner energy to those around you in an instant. Whenever an ally you can see within 60 feet of you makes a saving throw, you can spend 2 ki points as a reaction to add your saving throw modifier to the roll instead of their own.

You can do this after the creature rolls but before any effects of the roll occur.

Ignore the Physical

At 11th level, you learn to transpose yourself between realities, and surrender physical form. You can spend an action to displace yourself between the physical and ethereal plane, gaining a transparent quality, remaining visible on both sides.

FUCK YAH CHICKEN STRIPS

Until the start of your next turn, you cannot be moved or interacted with physically, you are incapacitated, your speed is 0, you can see into the Ethereal Plane to a range of 60ft., and you have immunity to all damage except psychic.

If the ground where you stand is moved, you simply hover in place until returning. You can use this ability once per short rest.

Focus the Mind

Additionally at 11th level, your advanced teachings have allowed you to battle without needing to rely on sight. You gain blindsight out to a range of 30 feet.

Additionally, your universal empathy allows you to tune into the base emotional state of certain creatures within 30 feet of you. As an action you can determine if a humanoid or beast within range is hostile, neutral, or friendly to you or your companions.

Enlightenment

At level 17, you open your mind to the universe in totality, unlocking powers of instinct that can only be dreamt of. You can gleam the narrative of events that have yet to occur, as an action, you can spend 7 ki points to cast the Foresight spell on yourself without requiring material components. Once you use this ability you can not activate it again until after you take your next long rest.