Torte de Lini Profile Joined September 2010 Germany 7680 Posts #2901 Growth of Subscribers still manages to stay at 2 million growth since August 3rd.



Growth Rate Percentage marginally drops to 4.66%.





11.96% of last month's unique players [10,437,208] are subscribed to the Lifestealer (Jungle) Guide



approx. 200k subscribed guides typically have the weakest growth while guides in the 300 to 400k jump a minimum of 20 to 30,000 new subscribers per guide





Top 34 guides are approx. 600k subscribers or higher each (up to 1 million in a guide)



Top 50 guides are approx. 500k subscribers or higher each



Top 79 guides are approx. 400k subscribers or higher each



Top 100 guides are approx. 300k subscribers or higher each



Top 116 guides are approx. 200k subscribers or higher each



Top 123 guides are approx. 100k subscribers or higher each https://twitter.com/#!/TorteDeLini (@TorteDeLini)

Torte de Lini Profile Joined September 2010 Germany 7680 Posts Last Edited: 2015-01-31 20:07:38 #2902

I thought a lot about the two sides:



Do I want to keep in frame my user base's level of play and objective of these guides (to showcase and teach you how to play a hero the "standard way"?





Or do I want to uphold what the current "standard" is?

In the end, it's about the current standard. While I understand the change from the current Juggernaut build to this new one is completely contrasting and from two sides, the idea of upholding the "current standard" overlaps with the user base's ultimate desire to play the hero the way it was intended to play (at the moment). By keeping it in an outdated form, I contradict both the original intention of this project and betray the underlying interest of people subscribing to the hero (which can be spurred by competitive play, streams or recent discussions).



So I'll finalize the guide stats, stream some Jugger matches then update the guide tonight. If I can get this Juggernaut build to work, I will update it.I thought a lot about the two sides:In the end, it's about the current standard. While I understand the change from the current Juggernaut build to this new one is completely contrasting and from two sides, the idea of upholding the "current standard" overlaps with the user base's ultimate desire to play the hero the way it was intended to play (at the moment). By keeping it in an outdated form, I contradict both the original intention of this project and betray the underlying interest of people subscribing to the hero (which can be spurred by competitive play, streams or recent discussions).So I'll finalize the guide stats, stream some Jugger matches then update the guide tonight. https://twitter.com/#!/TorteDeLini (@TorteDeLini)

Torte de Lini Profile Joined September 2010 Germany 7680 Posts Last Edited: 2015-02-02 09:28:06 #2903 eidt https://twitter.com/#!/TorteDeLini (@TorteDeLini)

govie Profile Joined November 2012 5276 Posts #2904 Warlock



Pro's at DAC and other tournaments seem to go the statsroute+shadow word skillbuild almost every game on warlock mid (alot of the time with an early midas). Biggest difference with your current guide is that you skill fatalbonds alot early and at dac the proteams skill fatal bonds last or atleast very late. I filtered some of the games out, could maybe increase the subscriptions on one of the least popular torte guides.



http://www.dotabuff.com/matches/1202259953

http://www.dotabuff.com/matches/1201130142

http://www.dotabuff.com/matches/1199639824

http://www.dotabuff.com/matches/1196414905

http://www.dotabuff.com/matches/1195873123

http://www.dotabuff.com/matches/1195873123 Pro's at DAC and other tournaments seem to go the statsroute+shadow word skillbuild almost every game on warlock mid (alot of the time with an early midas). Biggest difference with your current guide is that you skill fatalbonds alot early and at dac the proteams skill fatal bonds last or atleast very late. I filtered some of the games out, could maybe increase the subscriptions on one of the least popular torte guides. The two NBA teams in states with legal weed are called the Nuggets and the Blazers...

Torte de Lini Profile Joined September 2010 Germany 7680 Posts #2905 On February 01 2015 06:16 govie wrote:

Warlock



Pro's at DAC and other tournaments seem to go the statsroute+shadow word skillbuild almost every game on warlock mid (alot of the time with an early midas). Biggest difference with your current guide is that you skill fatalbonds alot early and at dac the proteams skill fatal bonds last or atleast very late. I filtered some of the games out, could maybe increase the subscriptions on one of the least popular torte guides.



http://www.dotabuff.com/matches/1202259953

http://www.dotabuff.com/matches/1201130142

http://www.dotabuff.com/matches/1199639824

http://www.dotabuff.com/matches/1196414905

http://www.dotabuff.com/matches/1195873123

http://www.dotabuff.com/matches/1195873123 Pro's at DAC and other tournaments seem to go the statsroute+shadow word skillbuild almost every game on warlock mid (alot of the time with an early midas). Biggest difference with your current guide is that you skill fatalbonds alot early and at dac the proteams skill fatal bonds last or atleast very late. I filtered some of the games out, could maybe increase the subscriptions on one of the least popular torte guides.



http://www.dotabuff.com/players/26316691/matches?hero=warlock



Yes, I'm seeing similar.

Be sure to check Dotabuff top Pub players and compare their builds (10 days difference max) Yes, I'm seeing similar.Be sure to check Dotabuff top Pub players and compare their builds (10 days difference max) https://twitter.com/#!/TorteDeLini (@TorteDeLini)

SpiritoftheTunA Profile Joined August 2006 United States 14737 Posts #2906 the more successful pro warlocks are all farmers though, regardless of lane or mid... the only support warlock i recall working out was a zai greedy 4 who went midas and became a huge core anyway posting on liquid sites in current year

govie Profile Joined November 2012 5276 Posts Last Edited: 2015-02-01 15:36:38 #2907 On February 01 2015 06:24 Torte de Lini wrote:

Show nested quote +

On February 01 2015 06:16 govie wrote:

Warlock



Pro's at DAC and other tournaments seem to go the statsroute+shadow word skillbuild almost every game on warlock mid (alot of the time with an early midas). Biggest difference with your current guide is that you skill fatalbonds alot early and at dac the proteams skill fatal bonds last or atleast very late. I filtered some of the games out, could maybe increase the subscriptions on one of the least popular torte guides.



http://www.dotabuff.com/matches/1202259953

http://www.dotabuff.com/matches/1201130142

http://www.dotabuff.com/matches/1199639824

http://www.dotabuff.com/matches/1196414905

http://www.dotabuff.com/matches/1195873123

http://www.dotabuff.com/matches/1195873123 Pro's at DAC and other tournaments seem to go the statsroute+shadow word skillbuild almost every game on warlock mid (alot of the time with an early midas). Biggest difference with your current guide is that you skill fatalbonds alot early and at dac the proteams skill fatal bonds last or atleast very late. I filtered some of the games out, could maybe increase the subscriptions on one of the least popular torte guides.



http://www.dotabuff.com/players/26316691/matches?hero=warlock



Yes, I'm seeing similar.

Be sure to check Dotabuff top Pub players and compare their builds (10 days difference max) Yes, I'm seeing similar.Be sure to check Dotabuff top Pub players and compare their builds (10 days difference max)



isnt alot different imo, gl. isnt alot different imo, gl. The two NBA teams in states with legal weed are called the Nuggets and the Blazers...

Torte de Lini Profile Joined September 2010 Germany 7680 Posts #2908 yes, im seeing similar.



I haven't looked Warlock much at all but I'm surprised he's getting higher priority farm https://twitter.com/#!/TorteDeLini (@TorteDeLini)

Torte de Lini Profile Joined September 2010 Germany 7680 Posts Last Edited: 2015-02-03 09:11:03 #2909 Invoker

Added Iron Branch to Starting Items

Removed Necromonicon

Added Orchid of Malevolence to Situational Items

Added Magic Wand to Core Items



Remade Guide

Juggernaut

Skill Build: Q W E Stats Stats R Stats Stats E W R E E W W R Stats Stats Stats Stats Stats Stats Q Q Q (1. Blade Dance 2. Healing Ward 3. Stats 4. Blade Fury)

Starting Items: Stout Shield, Tangos, 3x Iron Branch, Healing Salve

Early Game: Boots of Speed, Morbid Mask Magic Wand

Core Items: Phase Boots, Mask of Madness, Yasha, Skull Basher, Manta Style

Situational Items: Diffusal Blade, Black King Bar, Sange & Yasha, Battlefury, Mjollnir

Extension Items: Abyssal, Butterfly, Satanic, Monkey King Bar, Eye of Skadi



Doom (Lane)

Moved Aghanim's Scepter to Extension Items Added Iron Branch to Starting ItemsRemoved NecromoniconAdded Orchid of Malevolence to Situational ItemsAdded Magic Wand to Core ItemsSkill Build: Q W E Stats Stats R Stats Stats E W R E E W W R Stats Stats Stats Stats Stats Stats Q Q Q (1. Blade Dance 2. Healing Ward 3. Stats 4. Blade Fury)Starting Items: Stout Shield, Tangos, 3x Iron Branch, Healing SalveEarly Game: Boots of Speed, Morbid Mask Magic WandCore Items: Phase Boots, Mask of Madness, Yasha, Skull Basher, Manta StyleSituational Items: Diffusal Blade, Black King Bar, Sange & Yasha, Battlefury, MjollnirExtension Items: Abyssal, Butterfly, Satanic, Monkey King Bar, Eye of SkadiMoved Aghanim's Scepter to Extension Items https://twitter.com/#!/TorteDeLini (@TorteDeLini)

Nevuk Profile Joined March 2009 United States 10646 Posts #2910 I think there's even less of a reason for jugg to start with a clarity now that you have him going the stats build Community News

TheYango Profile Joined September 2008 United States 10886 Posts #2911 You'd also rather have the Salve anyway if you're not leveling Spin, because most of the time the Clarity mana will just be another Ward, and a Salve outperforms Ward until you gain quite a few levels. Moderator

Torte de Lini Profile Joined September 2010 Germany 7680 Posts Last Edited: 2015-02-03 09:11:37 #2912 Healing Salve costs more than the starting items https://twitter.com/#!/TorteDeLini (@TorteDeLini)

TheYango Profile Joined September 2008 United States 10886 Posts #2913 So you ditch a branch. Moderator

Torte de Lini Profile Joined September 2010 Germany 7680 Posts Last Edited: 2015-02-03 20:56:31 #2914 I'm looking into updating Phoenix.

Going to remove Meka because I don't think its realistic



I like the idea of midas, but probably only for mid phoenix.

Veil for Lane as well as Mid https://twitter.com/#!/TorteDeLini (@TorteDeLini)

Torte de Lini Profile Joined September 2010 Germany 7680 Posts Last Edited: 2015-02-04 00:35:16 #2915 Invoker

Added Iron Branch to Starting Items

Removed Necromonicon

Added Orchid of Malevolence to Situational Items

Added Magic Wand to Core Items



Remade Guide

Juggernaut

Skill Build: Q W E Stats Stats R Stats Stats E W R E E W W R Stats Stats Stats Stats Stats Stats Q Q Q (1. Blade Dance 2. Healing Ward 3. Stats 4. Blade Fury)

Starting Items: Stout Shield, Tangos, 2x Iron Branch, Healing Salve

Early Game: Boots of Speed, Magic Wand

Core Items: Phase Boots, Mask of Madness, Yasha, Skull Basher, Manta Style

Situational Items: Diffusal Blade, Black King Bar, Sange & Yasha, Battlefury, Mjollnir

Extension Items: Abyssal, Butterfly, Satanic, Monkey King Bar, Eye of Skadi



Doom (Lane)

Moved Aghanim's Scepter to Extension Items Added Iron Branch to Starting ItemsRemoved NecromoniconAdded Orchid of Malevolence to Situational ItemsAdded Magic Wand to Core ItemsSkill Build: Q W E Stats Stats R Stats Stats E W R E E W W R Stats Stats Stats Stats Stats Stats Q Q Q (1. Blade Dance 2. Healing Ward 3. Stats 4. Blade Fury)Starting Items: Stout Shield, Tangos, 2x Iron Branch, Healing SalveEarly Game: Boots of Speed, Magic WandCore Items: Phase Boots, Mask of Madness, Yasha, Skull Basher, Manta StyleSituational Items: Diffusal Blade, Black King Bar, Sange & Yasha, Battlefury, MjollnirExtension Items: Abyssal, Butterfly, Satanic, Monkey King Bar, Eye of SkadiMoved Aghanim's Scepter to Extension Items https://twitter.com/#!/TorteDeLini (@TorteDeLini)

TheYango Profile Joined September 2008 United States 10886 Posts Last Edited: 2015-02-04 00:02:39 #2916 Again, I'm not sure why you have the Morbid Mask before Phase Boots.



Phase Boots actually do something in lane by enabling kills/giving stronger fighting ability/easier lasthitting. Morbid Mask lifesteal doesn't really do anything until you start moving into the jungle, which you wouldn't do without Phase+QB or completed MoM.



Your in-lane recovery comes off ward, and in any situation you need more than that (difficult lanes), Mask doesn't help you as much as completed Phase Boots or other items like PMS/Stick/Aquila. Moderator

Torte de Lini Profile Joined September 2010 Germany 7680 Posts #2917 Its removed.

Not sure if QB is necessary though https://twitter.com/#!/TorteDeLini (@TorteDeLini)

TheYango Profile Joined September 2008 United States 10886 Posts #2918 You fill up slots pretty fast with the MoM build, but QB does speed up your farm significantly in addition to making Rosh faster. Moderator

Nevuk Profile Joined March 2009 United States 10646 Posts #2919 On February 04 2015 09:55 TheYango wrote:

You fill up slots pretty fast with the MoM build, but QB does speed up your farm significantly in addition to making Rosh faster.

This would explain why a friend of mine could never solo rosh while I've never had issues.



Can the MoM build even do Rosh without a QB early on? (At let's say, level 9 or 10) This would explain why a friend of mine could never solo rosh while I've never had issues.Can the MoM build even do Rosh without a QB early on? (At let's say, level 9 or 10) Community News

Torte de Lini Profile Joined September 2010 Germany 7680 Posts #2920 Ill try a quelling blade after Phase, just feels like a lot of smaller items delaying bigger ones though.



Still looking into phoenix, I suck so hard with this hero https://twitter.com/#!/TorteDeLini (@TorteDeLini)

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