THIS WAS AN APRIL FOOL’S DAY JOKE. I HOPE YOU LIKED IT 😛

It is no secret that the PSVita didn’t do very well, especially in the West, and one of the reasons was the lack of AAA titles (and another was stupidly expensive flash memory). One AAA title that many in the community wanted from day one was a Grand Theft Auto port but unfortunately, we never got it… until now as a mostly finished beta build of GTA IV for the Vita has been leaked online!

GTA IV on the PSVita and some backstory

A mostly finished beta build of Grand Theft Auto IV for the PSVita was leaked earlier today on Reddit by the aptly named user “u/leakzRus”. In the short post describing the leak, one can find a whole story about why the game never saw the light of day and this can be summed up in the following points:

Originally, the game was slated for release on February 15, 2012, possibly as a pack-in game, to coincide with the PSVita’s release in North America in order to give the console a pretty good start Unfortunately, the date was pushed back by a few months as Sony took a little too long to deliver functional dev kits to Rockstar Games

The game was meant to be a direct port of the PS3 title and this was achieved quite well through heavy optimisation techniques

The reason why the game never saw the light of day was simply because it was too large for the PSVita game cartridges that Sony offered at the time, coming in at around 14GB when the maximum storage capacity of PSVita game cartridges is just 4GB even though Sony promised Rockstar that 16GB cartridges would be made available. The leaker claims that Rockstar tried their best to convince Sony to make 16GB game cartridges for their game believing it would make the system insanely popular but Sony refused to budge as its management was more concerned on the upcoming PS4 Apparently, Sony didn’t even allow Rockstar to host the remaining 10GB on PSN for digital download due to “excessive infrastructure costs”

A lot of other information about the fate of the game and Rockstar’s later attempts at releasing it can be found in the leak’s Reddit thread

What is the state of the beta build?

As previously mentioned, the beta build of GTA IV for the PSVita is mostly finished and apart from some bugs, everything works. From the video (below) that accompanies the leak’s Reddit thread, the following could be derived:

The game looks extremely similar to the PS3/X360/PC version of the game but some textures seem to be of reduced quality (compared to the PS3 version) presumably for better performance

When it comes to framerate, the game seems to hover in the 20-30 FPS range which is pretty good considering that the PS3/X360 ports also have some frame drops

Loading times are somewhat long so you’ll need to be a tad patient This is because Rockstar had been trying to compress certain portions of the game to reduce its size to fit in an 8GB cartridge but they ultimately failed.

All the weapons, cars, missions and even cheats are present

There is audio but there are occasional stutters in it. However, these won’t affect the gaming experience greatly

The leaker notes that there are some odd bugs such as NPCs that are too tall, cars sometimes ramming into each other for no reason and people with faces of Flying Rats (pigeons in GTA slang).

Conclusion

As it’s not legal to distribute beta builds of commercial games, Wololo will not provide a download link to the GTA IV beta build but it could be easily found by looking around Reddit. Obviously, the game only works a hacked PSVita / PSTV consoles (FW 3.60-3.68) and requires you to have NoNpDrm installed.

To see a video of it in action, check out this link. On the other hand, if you’re not a fan of the HD GTA games, you can always check out TheFlow’s native resolution patch for GTA VCS/LCS (PSP).