hi Burza, I have a few questions having watched you on the mana burn podcast - it was really interesting.



- when it was decided to remove gold immunity from cards why was it all or nothing? would it not be possible for some cards to be balanced to have timed immunity.



- was the board in a grid format ever considered for testing (when you tested cards having attack and health)?

i feel it could open a lot of potential for design space



- will we see changes to arena for Homecoming like showing faction card backs of opponents hand, so arena isn't so unpredictable?



- what is the design teams philosophy on factions and creating new ones - is it to separate mechanics that would be broken if in the same card pool or simply to group archetypes that have synergy together? and what will the purpose of neutral cards be, after Homecoming?