Doombringer Update – Patch Notes 1.1.0.030

We applied a quick patch to address a few ongoing issues and put some new items into the game. Here are patch notes for this latest round of updates.

Doombringer Update Patch 3/29/18

Gameplay

Markul of Shadows now correctly causes a loss of 2 health while you control a Familiar

now correctly causes a loss of 2 health while you control a Familiar Ire card cycle can now correctly target prismatic cards that contain one of the named thresholds

Lunar Resonance correctly activates with prismatic cards in play

correctly activates with prismatic cards in play Brilliant Annihilix can now correctly be chosen by abilities from cards like Clash of Steel

can now correctly be chosen by abilities from cards like Count Dragomir no longer incorrectly triggers when an opposing cards enter play from opposing crypts

no longer incorrectly triggers when an opposing cards enter play from opposing crypts Boonberry Punch created by Sugar Puss no longer creates troops with cost greater than 3

created by no longer creates troops with cost greater than 3 Gravebone Terminus no longer incorrectly has multiple instances of Rebirth

no longer incorrectly has multiple instances of AA Brink of Madness is now correctly listed as a Quick Action

is now correctly listed as a Quick Action AA Light ‘Em Up has had a spelling error fixed

has had a spelling error fixed AA Chasing the Rainbow now correctly creates a Gold Elemental

now correctly creates a Howling Head Hunter is now correctly being treated as a Coyotle

is now correctly being treated as a Coyotle Cards that gain Boons no longer lose those Boons when returned to hand

no longer lose those when returned to hand CAGE now correctly gives a random Boon

now correctly gives a random Feral has replaced Skyguard on the list of Boons

has replaced on the list of Boons are now dynamically calculated and will not roll non-stacking keywords that currently exist on their target

are now dynamically calculated and will not roll non-stacking keywords that currently exist on their target Tooltip text for Rebirth now indicates that it is a conditional Deathcry

now indicates that it is a conditional Voice of the Ashwood no longer incorrectly has Speed in the Periwinkle encounter of the Frost Ring Arena

no longer incorrectly has in the Periwinkle encounter of the Frost Ring Arena Maniacal Mask now correctly modifies Maniacal Ripper

now correctly modifies Gloves of the Dark Side now correctly modifies Terrible Transfer

now correctly modifies Catacomb Sandals now reads: “While you have an action in your crypt, this has cost -1. The same is true for artifacts, constants, resources and troops.”

now reads: “While you have an action in your crypt, this has cost -1. The same is true for artifacts, constants, resources and troops.” Cards socketed by Minor Sapphire of Mists can now correctly be chosen by abilities with choice options like Doombringer Kha

can now correctly be chosen by abilities with choice options like The HEX logo on the “Root” sleeves no longer say “Shards of Fate” on them

Fusion UI Audio no longer plays while outside that window

Fusion UI Audio now respects audio settings

Cards now remain visible after a draft pick has been made from a pack. Remaining cards have a darkener to indicate they cannot be selected

Fixed an issue that prevented the fusion of Terminus cards appearing during the same session

Advanced Filters have been updated to use the same filters in every scene

Threshold Filters now only show cards with the selected thresholds

Fixed a texture on the Badlands Battleboard to restore its lava

Fixed a texture on the Jungle Battleboard so the water looks less milky

Banned cards can no longer be randomly created

PS4 Fixes

Engulf and other choice cards like it now work correctly on PS4

and other choice cards like it now work correctly on PS4 Excruciate no longer forces player to discard a card on PS4

no longer forces player to discard a card on PS4 Fixed an issue that allowed PS4 players to visually initiate Siege assaults they could not afford

Fixed an issue that allowed PS4 players to queue into multiple games simultaneously

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