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Interview with Bohemia Interactive

by Ed Reddy

Three weeks ago I received a tip about a new game in development called Flashpoint. With a little research I came across the developer called Bohemia Interactive, based in Prague, Czech Republic. Flashpoint has been in development for a number of years and is expected to be released this fall. I had a chance to speak with Marek Spanel (MS), team lead for the development of Flashpoint.



Fig. 1. Abrams in Action

COMBATSIM: Who, or should I say what, is Bohemia Interactive? How long has this company been together? MS: Bohemia Interactive is the leading game company in the Czech republic, distributing, publishing and developing games. It is based in Prague. It's a large group of companies now and Bohemia Interactive Studio is one part of it. I am personally with Bohemia Interactive from its very beginning in 92. Ondrej, the lead programmer of the game and the engine and me, we were working on various games mostly on Atari computers since 87. In 96 we moved towards the PC platform and started development of our next generation 3D engine for PC. I stopped my activities in the game distribution and we started to build the team in 98. Finally the team growth gives us enough power to beat any other tactical action war game - we're more than 10 people working on the game, we own great technology developed last few years and we have installed state of the art motion capture studio here for Flash Point.



Fig. 2. Convoy moves down road