It is very important to note Brute’s natural defensive stats. EVERY Brute action card in this deck has 3 defense. This makes setting up your turns much easier in terms of holding off your opponents’ attacks.

Brute can swing hard, defends hard and can set up some of the most powerful turns in the game. Let’s have a look at the game play versus some of the most common enemies:

Straight Aggro – Ninja, Warrior, Ranger

When you’re versing a very aggressive deck, the power of those decks comes from big blow out turns and keeping the momentum on their side. We have all experienced the Scar for a Scar into Enlightened strike into Snatch turns or a powerful Ninja combo line. Now, while those look really scary, Brute can mitigate the pressure with the outstanding defensive cards mentioned above. You can use up 2-3 cards and block up as much damage, leaving you with 2-3 to counter attack. This is where Barraging Beatdown shines. With a simple Beatdown into a club swing turn, you can force the opposing aggro player into a tricky situation, either sacrifice 2 cards from their next attack, or take a huge hit. This is a massive win – win for you, getting a big hit in, or really slowing down your opponent.

Another incredible way to regain momentum in a tough aggro matchup, is setting up the Command and Conquer and Pummel play. It might cost you a hefty chunk of life, but demolishing your opponent’s hand AND arsenal will make it all worth it.

Try to avoid using Scabskin Leathers in this matchup. Rolling a 1 means you’re going to take a pounding in return. Most of the time, you won’t have more than 2 cards in your hand left after blocking anyways, meaning even if you roll a 6, your turn won’t be as powerful most of the time.

If it gets late game, and both players start getting low, the Drone of Brutality + Reckless Swing combo should do the trick!