I made a video detailing how I went about including procedurally generated levels into my game, Fairy Quest (previously called Faerie)!

Posted by joshyaxley on Oct 23rd, 2015

Hi!

Progress on my game Fairy Quest (previously named Faerie) has been churning along quite nicely. The latest thing that I've been working on has been procedural level generation. Because it's been a while since I've done any kind of dev blog post, I decided to make a video with a few details about how I've been going about this. I hope you enjoy it!





If you want more information about the game, you can download the latest build from either:

IndieDB or GameJolt

And you can read my latest blog entries here:

IndieDB

Or simply follow my progress on Twitter here:

@JoshYaxley

Thank you, and I hope you enjoy the video!

Josh