Chasm 1.076 Update

Chasm 1.076 is now available on Nintendo Switch (currently on sale 50% off), PS4/Vita, and Xbox One as well as Steam and GOG! This patch is a follow-up to the big update last fall, and includes a ton of bug fixes and tweaks to polish up the experience even more. See the full change-list after the jump!

1.076 Change-list:

– Added safeguard for flour drops in Innkeeper’s sidequest.

– Increased mana particle acceleration.

– Increased enemy mana and gold drop rates.

– Custom player map markers now pulse to differentiate from others.

– Arcade: fixed consumable chest items being incorrectly added to drop blacklist.

– Arcade: fixed crash if all items of a category have already been dropped by chests.

– Fixed unintended achievement unlocking when playing Arcade then Story mode.

– Fixed buying multiple potions at a time not counting towards Big Spender achievement.

– Fixed equipment items stacking when purchasing multiple at a time.

– Fixed input buffer size growing every room change.

– Fixed Misc category notes allowing paging for translated languages.

– Fixed Backdash and Jump button buffers not being checked when landing on ground in walking state.

– Fixed Bird Hat not appearing on map.

– Fixed animation pooling bug in Bestiary.

– Fixed Flambard special move on thumbstick.

– Fixed Throwing Sword not throwing when holding down on d-pad.

– Fixed Eyebat getting stuck in ground.

– Fixed Secret Detector beeping for elixirs already picked up.

– Fixed Rat aggro when on platform above or below.

– Fixed Executioner walking into oil.

– Fixed Bird Hat icon position.

– Fixed tiling and collision errors in a few rooms.

– Fixed rare glitch with explosion FX.