From Team Fortress Wiki

“

— The Medic ... Let's go practice medicine. ”

The Medic is a Teutonic man of medicine from Stuttgart, Germany. While he may have a tenuous adherence to medical ethics, he is nonetheless the primary healing class of the team. Although the Medic's Syringe Gun and Bonesaw aren't the most excellent weapons for direct combat, he can typically still be found near the front lines, healing wounded teammates while trying to stay out of enemy fire.

When the Medic focuses his Medi Gun on a teammate, they will gradually regain health points. Teammates who are already at full health will have their health buffed beyond the standard limit, going up to 150% of their base health capacity (with the exception of weapons that have overheal penalties, such as the Fists of Steel and the Quick-Fix). Teammates who have not taken damage recently will be healed more rapidly, encouraging other players withdrawals when injured.

When healing, the Medic will gradually fill a unique ÜberCharge bar, which can fill faster if healing injured or not-fully-overhealed teammates. When the ÜberCharge bar is fully charged, the Medic's Medi Gun will begin to crackle, accompanied by small electric Team-colored particles at its tip, indicating that he can now deploy a unique charge to benefit his healing target, and himself, for eight seconds. A charge from the Medi Gun offers temporary invulnerability; a charge from the Kritzkrieg grants guaranteed critical hits; the Quick-Fix grants rapid healing, along with immunity to knockback and compression blasts from Pyros; and the Vaccinator grants enhanced damage resistance to a specific damage type (bullets, explosives, and fire).

Although the Medic cannot heal himself, unless using an ÜberCharge-deployed Quick-Fix, or the Kritzkrieg's Oktoberfest taunt, he is capable of slowly regenerating health over time, and is the only class capable of doing this naturally. The longer a Medic stays out of combat and avoids taking damage, the greater the increments of health he will passively heal. An injured Medic will begin regenerating health at a rate of 3 health points per second, scaling up over the following ten seconds to a maximum of 6 health per second (this base rate can be positively affected by the Amputator and negatively affected by the Blutsauger).

The Medic is voiced by Robin Atkin Downes.

Bio

Name: Dr. Ludwig[1] Location of origin: Stuttgart, Germany Job: Doctor Assisted Homicide Motto: "Prepare for your examination" Emblems: Description: What he lacks in compassion for the sick, respect for human dignity, and any sort of verifiable formal training in medicine, the Medic more than makes up for with a bottomless supply of giant needles and a trembling enthusiasm for plunging them into exposed flesh. Raised in Stuttgart, Germany during an era when the Hippocratic oath had been downgraded to an optional Hippocratic suggestion, the Medic considers healing a generally unintended side effect of satisfying his own morbid curiosity.

Health

Class Health Overheal Quick-Fix Overheal Medic 150 225 189 With the Vita-Saw equipped 140 210 176





Speed

Condition Normal Backward Crouched Swimming Medic 107 % 96 % 36 % 85 % Wielding the Overdose at 100% ÜberCharge 128 % 115 % 43 % 102 % Healing a Scout 133 % 120 % 44 % 107 %

Note: If the Medic is healing a patient that is faster, the Medic will walk at the same speed as long as the beam is connected.

Basic strategy

Use your Medi Gun to heal teammates, and buff them up to 150% of their normal health.

Fill your ÜberCharge by healing teammates. Then hit secondary fire (Default: Mouse2 ) to activate.

) to activate. Your ÜberCharge makes both you and your Medi Gun target invulnerable for a short time.

You fill your ÜberCharge faster by healing teammates who are more hurt.

Keep alert for teammates calling for your help. Use the Medic arrows onscreen to find them.

Weapons

Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.





Primary

Weapon Kill Icon Ammo

Loaded Ammo

Carried Damage Range Notes / Special Abilities

Stock

Syringe Gun 40 150 Base: 10

Crit: 30 [10 syringes / sec.]

Unlock

Blutsauger 40 150 Base: 10

Crit: 30 [10 syringes / sec.] Heals 3 health points on hit.

Health regeneration lowered by 2 HP/sec. (1–4 HP/sec)



Craft

Crusader's Crossbow 1 38 Base: 38-75

Crit: 113-225 Healing: 75-150 (Range-dependent) Fires special bolts that heal teammates and deal damage based on distance traveled. +280% damage (point blank) to +650% damage (long range) per bolt. Heals allies 75 health (point blank) to 150 health (long range) per bolt. This weapon will reload automatically when not active.

No headshots.

–75% max primary ammo on wearer.

-97.5% clip size.



Craft

Overdose 40 150 Base: 9

Crit: 26 [10 syringes / sec.] When active, ÜberCharge percentage increases movement speed by up to 20%.

–15% damage penalty.







Secondary

Weapon Kill Icon Ammo

Loaded Ammo

Carried Damage Range Notes / Special Abilities

Stock

Medi Gun N/A N/A N/A N/A ÜberCharge grants Medic and patient 8 seconds of guaranteed invulnerability.

Match the speed of any faster heal target.

While ÜberCharge is active, Medic and patient are not able to capture a point, push the cart, or carry the intelligence.



Unlock

Kritzkrieg N/A N/A N/A N/A ÜberCharge grants patient 8 seconds of guaranteed critical damage.

While ÜberCharge is active, Medic and Patient are able to capture a point, push the cart, and carry the intelligence.

Has 25% faster charge rate.

Match the speed of any faster heal target.



Craft

Quick-Fix N/A N/A N/A N/A Über effect: Megaheal Heal rate increased 3x on heal target and Medic Heal target and Medic immune to stun and damage forces Heal rate increased 40%.

ÜberCharge rate increased 10%.

Match the speed of any faster heal target.

Medic mirrors blast jump and shield charge of their heal target

While ÜberCharge is active, Medic and patient are not able to capture a point, push the cart, nor carry the intelligence.

-50% overheal.



Craft

Vaccinator N/A N/A N/A N/A Reload: Cycle through resist types.

While healing, provides you and your target with constant 10% resistance to the selected damage type.

Übercharge provides a 2.5 second bubble of 75% resistance to a selected damage type and 100% crit resistance to that type to the Medic and Patient.

While ÜberCharge is active, Medic and patient are able to capture a point, push the cart, and carry the intelligence.

Match the speed of any faster heal target.

+67% Übercharge rate.

-33% ÜberCharge rate on Overhealed patients.

-66% Overheal build rate.











Melee





Special Taunts

Associated item Description Kritzkrieg Main article: Oktoberfest The Medic puts his face to the barrel of the Kritzkrieg, inhales while laughing maniacally, and exclaims "Oktoberfest!". Afterward, he exhales, shakes his head, and refocuses. This taunt heals the Medic for 10 health.

Associated item Description Kill Icon Übersaw Main article: Spinal Tap The Medic enters a combat pose, thrusts his Ubersaw forward and retracts it while exclaiming, "I'm going to saw through your bones!", stunning and killing any enemies in the way. If the initial hit strikes an enemy, the Medic will be awarded 25% charge. If the retraction kills an enemy, the ÜberCharge meter gains 75% charge. The hit and retraction will end up equaling 100% but it is possible to only end up with 25% charge or 75% respectively if only the initial hit or the retraction connect for whatever reason.

Item sets

Cosmetic items

Official class avatars

Official class avatars Original set RED ÜberCharged set BLU ÜberCharged set

Achievements

Unused content

In the VPK, there is an unused texture for a RED Medic which features his beta hairstyle; lighter and shorter. It is listed as medic_head_red . Both teams in-game use the same head texture.

Bugs

The low-quality model of the Medic has a leak on his back. This is not commonly seen, since the Medi Gun and the Quick-Fix backpack covers it, however, since the Vaccinator has a different style of a backpack on a different placement, the leak is shown. It is also shown slightly when equipping the Medic Mech-bag or the Scrap Pack cosmetic items.

During humiliation, the Medic's arm may appear bent and clips through his head if the secondary weapon is equipped.[2]

Trivia

The Medic's glasses and hair make an appearance in Worms: Reloaded as one of the selectable hats for the player's worms.

as one of the selectable hats for the player's worms. The Support class of Monday Night Combat had a promotional item of the Medic's backpack and the Engineer's hardhat named "Doctor Dispenser."

had a promotional item of the Medic's backpack and the Engineer's hardhat named "Doctor Dispenser." The Medic was originally going to have an oversized needle presumably instead of the Bonesaw, as referenced to in a 2006 trailer.

The first BLU team Medic resembled Sigmund Freud.

The Medic keeps a flock of doves as pets, which are allowed to fly around in his office (despite hygiene concerns). One of them is named Archimedes, he is easily noted by having blood stains, unlike the other doves. Archimedes is named after the ancient Greek scientist and seems to share his owner's fascination with blood, evidenced by his leaning in while watching surgery and nesting in open wounds (as both the Heavy and Scout learned). According to the Archimedes plush in the Valve store and in-game item description, the Medic obtained Archimedes and possibly his other doves after hijacking a catering van during the prime minister's wedding. It is unknown which PM this was since Germany has a Chancellor.

The Medic, alongside the Pyro, Heavy, and Engineer, appears as a familiar in the game Dungeon Defenders.

The Medic was briefly given the name of Joseph Heilburger by Gaming Heads , a video game merchandiser, when promoting a Medic figurine; it was removed and is regarded as non-canon. This was most likely taken from a fan-made Halloween update, which used the same name.

by , a video game merchandiser, when promoting a Medic figurine; it was removed and is regarded as non-canon. This was most likely taken from a fan-made Halloween update, which used the same name. Medic's last name "Ludwig" was first used in The Naked and the Dead, page 208.

Gallery





Related merchandise

See also