This rule supplement for the world's greatest dragon simulator contains options for Inspiration in your games.

With suggestions for additional ways to earn inspiration to keep the less thespian players involved and additional ways to spend it, since advantage is already fairly easy to get.

The following pages continue to suggest a more homebrew approach to making Inspiration interesting for your players. Tailoring how it can be spent to the person spending it. This section includes suggestions for every class and a lot of sub-classes, some of which were suggested by The Dungeon Coach and Treantmonk in their video on Inspiration (which you can find below).