Basic: ATARU

Special

and inflict Potency Down for 1 Turn.

has 50% or more Health,

If that enemy has less than 50% Health, Yoda gains Offense Up and Defense Penetration Up for 2 turns.

Special 1: MASTERSTROKE

Grand Master Yoda gains an immediate bonus turn as long as there is one other living Jedi ally.

Special 2: UNSTOPPABLE FORCE

Deal Special damage to target enemy and remove 70% Turn Meter.

Special 3: BATTLE MEDITATION

(Cooldown 4)

Protection Up (30%),

Yoda grants himself +35% Turn Meter and an additional +10% Turn Meter for each other living Jedi ally.

Leader: GRAND MASTER'S GUIDANCE

+30% Tenacity to Jedi allies. Whenever a Jedi ally Resists a debuff, they gain the following: 30% Turn Meter, Critical Chance Up for 2 turns, and Critical Damage Up for 2 turns. Whenever they suffer a debuff, they gain Tenacity Up for 1 turn at the end of that turn. Grand Master Yoda is immune to Shock.

The following details changes, made in green, to the character: Grand Master YodaGrand Master YodaLightJedi, Galactic Republic, SupportFINAL TEXT: Dealdamage to target enemyIf that enemyYoda gains 40% Turn Meter and Foresight for 2 turns.(Cooldown 3)FINAL TEXT: Deal Special damage to all enemies. In addition, for each positive status effect an enemy has, Grand Master Yoda gains that effect for 3 turns. (Unique status effects can't be copied.)(Cooldown 4)FINAL TEXT:If that enemy had less than 100% Health, they are also Stunned for 1 turn.FINAL TEXT: (ZETA) Yoda gains Tenacity Up,and Foresight for 2 turns, then grants each ally every non-unique buff he has (excluding Stealth and Taunt) for 2 turns.FINAL TEXT: (ZETA)GAME CHANGERSAhnaldT101Lolindir (Spanish)Aramor (Russian)