//mHax Configuration File

//Maphack Configuration

Missile Color[Player]: 0x97

Missile Color[Neutral]: 0x0A

Missile Color[Partied]: 0x84

Missile Color[Hostile]: 0x5B

Monster Color[Normal]: 0x5B

Monster Color[Minion]: 0x60

Monster Color[Champion]: 0x91

Monster Color[Boss]: 0x84

Reveal Map: True, None

Show Monsters: True, None

Show Missiles: False, None

Force Light Radius: True, None

Remove Weather: True, None

Infravision: True, None

Display Level Names: True, None

RevealMode: 1

//Skill Warnings: set true to warn when effect expires from the player

//The skill numbers can be found here:

//https://github.com/underbent/slashdiablo-maphack/wiki/Effects

Skill Warning[16]: True // enchant

Skill Warning[32]: True // battle orders

Skill Warning[101]: False // holy shield

Skill Warning[149]: False // oak sage

Skill Warning[151]: False // cyclone armor

//Screen Info Configuration

AutomapInfo[0]: Game Name: %GAMENAME%

AutomapInfo[1]: Game Password: %GAMEPASS%

AutomapInfo[2]: %LEVEL%

AutomapInfo[3]: Difficulty: %GAMEDIFF%

AutomapInfo[4]: Ip: %GAMEIP%

AutomapInfo[5]: %GAMETIME%

AutomapInfo[6]: %REALTIME%

//Quest Drop Warning for Mephisto/Diablo/Baal quests

Quest Drop Warning: False

//Gamefilter Configuration

GameListRefresh: 1500

//Bnet Configuration

Show Last Game: True

Fail To Join: 4000

//Character Configuration

Character Stats VK_8

//Item Configuration

Show Ethereal: True, None

Show Sockets: True, None

Show iLvl: True, None

Show Rune Numbers: True, None

Alt Item Style: True, None

Color Mod: False, None

Shorten Item Names: False, None

Show Players Gear: VK_0

//AutoTele Configuration

Display Messages: True, None

Draw Path: True, None

Draw Destination: True, None

CP to cave: False, None

Fast Teleport: False, None

Next Tele: VK_NUMPAD0

Other Tele: VK_NUMPAD1

Waypoint Tele: VK_NUMPAD2

Prev Tele: VK_NUMPAD3

Path Color: 97

Next Color: 0x97

Other Color: 0x0A

WP Color: 0x84

Prev Color: 0x5B

//Party Configuration

Party Enabled: True, VK_9

Looting Enabled: False, VK_7

//Using Potions in Inventory

Use Healing Potion: False, VK_NUMPADMULTIPLY

Use Mana Potion: False, VK_NUMPADSUBTRACT

//Spam Filter Configuration

Log Chat: False, None

Log Blocks: False, None

Enabled: False, None

Autosave: False, None

Log File: chatlog.txt

Update URL:

Token DB: tokens.db

//Krawall's Config for BH v0.1.5 - mostly stolen form Slippity

//Shoutout to underbent for updates of BH and a great wiki

//Item Display Configuration

Advanced Item Display: True, None

//Ignore 'junk' (Miscellaneous potions, quivers, etc.), potion, scroll renaming & gold piles below 1000.

ItemDisplay[GOLD<4000]:

ItemDisplay[tsc]: %GREEN%+ %WHITE%TP

ItemDisplay[isc]: %GREEN%+ %WHITE%ID

ItemDisplay[vps]:

ItemDisplay[yps]:

ItemDisplay[wms]:

ItemDisplay[gps]:

ItemDisplay[ops]:

ItemDisplay[gpm]:

ItemDisplay[opm]:

ItemDisplay[gpl]:

ItemDisplay[opl]:

ItemDisplay[hp1]:

ItemDisplay[hp2]:

ItemDisplay[hp3]:

ItemDisplay[hp4]:

ItemDisplay[hp5]: %RED%+ %WHITE%Heal5

ItemDisplay[mp1]:

ItemDisplay[mp2]:

ItemDisplay[mp3]:

ItemDisplay[mp4]:

ItemDisplay[mp5]: %BLUE%+ %WHITE%Mana5

ItemDisplay[rvs]:

ItemDisplay[rvl]: %PURPLE%+ %WHITE%Rej2

ItemDisplay[aqv]:

ItemDisplay[cqv]:

ItemDisplay[key]:

// Wirts Leg

ItemDisplay[leg]: %GREEN%%NAME%

//Ignore ALMOST ALL inferior, white and magic Normal and Exceptional items

//Exceptions:

//Flail, Crystal Sword, Broad Sword, Mage Plate, Barb Hats

//Magical Wands, Staves, Scepters and Orbs (nice vendor trash)

ItemDisplay[INF]:

ItemDisplay[NORM NMAG !RW !bsd !crs !fla !wsp !WP11 !CL2]:

ItemDisplay[NORM MAG !ID !WP11 !WP12 !WP13 !CL6 !CL2 !EQ7]:

ItemDisplay[EXC NMAG !RW !9lw !9tw !xtp !9ws !CL2]:

ItemDisplay[EXC MAG !ID !9cs !9lw !9tw !9qr !WP11 !WP12 !WP13 !CL6 !CL2 !EQ7]:

ItemDisplay[ELT NMAG (WP4 OR WP5 OR WP6 OR WP10 OR EQ4 OR EQ5 OR EQ6)]:

ItemDisplay[ELT MAG !ID (WP4 OR WP5 OR WP6 OR WP10 OR EQ1 OR EQ5 OR EQ6)]:

// GEMS .................................................................................

ItemDisplay[GEMTYPE=1]: %PURPLE%o %WHITE%%GEMLEVEL%

ItemDisplay[GEMTYPE=2]: o %GEMLEVEL%

ItemDisplay[GEMTYPE=3]: %GREEN%o %WHITE%%GEMLEVEL%

ItemDisplay[GEMTYPE=4]: %RED%o %WHITE%%GEMLEVEL%

ItemDisplay[GEMTYPE=5]: %BLUE%o %WHITE%%GEMLEVEL%

ItemDisplay[GEMTYPE=6]: %YELLOW%o %WHITE%%GEMLEVEL%

ItemDisplay[GEMTYPE=7]: %GRAY%o %WHITE%%GEMLEVEL%

//RUNES .................................................................................

//El -> Fal: Grey Indicator, Orange text, no map icon

//Lem -> Gul: Red Indicator, Orange text, red map icon

//Vex -> Zod: Purple Indicator, Orange text, purple map icon

//ItemDisplay[r07]: %GRAY%0 %MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)

//ItemDisplay[r08]: %GRAY%0 %MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)

//ItemDisplay[r09]: %GRAY%0 %MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)

//ItemDisplay[r10]: %GRAY%0 %MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)

//ItemDisplay[r11]: %GRAY%0 %MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)

//ItemDisplay[r12]: %GRAY%0 %MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)

ItemDisplay[RUNE<20]: %GRAY%0 %ORANGE%%RUNENAME% Rune (%RUNENUM%)

ItemDisplay[RUNE>25]: %PURPLE%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)

ItemDisplay[RUNE>19]: %RED%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)

//Uniques

ItemDisplay[UNI NORM]: %GRAY%0 %GOLD%%NAME%%CONTINUE%

ItemDisplay[UNI EXC]: %RED%0 %GOLD%%NAME%%CONTINUE%

ItemDisplay[UNI ELT]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%

ItemDisplay[UNI (rin OR amu OR jew)]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%

//Set Items

ItemDisplay[SET NORM]: %GRAY%0 %GREEN%%NAME%%CONTINUE%

ItemDisplay[SET EXC]: %RED%0 %GREEN%%NAME%%CONTINUE%

ItemDisplay[SET ELT]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%

ItemDisplay[SET rin]: %GRAY%0 %GREEN%%NAME%%CONTINUE%

ItemDisplay[SET amu]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%

//Bases .................................................................................

//Runewords

ItemDisplay[RW]: %NAME%%MAP%%CONTINUE%

//Ebug Bases >750 Defense

ItemDisplay[EQ2 !SUP ETH NMAG ELT SOCK=0 DEF>750]: %RED%0 %WHITE%%NAME%%MAP%%CONTINUE%

//Elite Eth Infinity/Insight Bases

ItemDisplay[7h7 ETH NMAG (SOCK=0 OR SOCK=6) ED>4]: %RED%0 %WHITE%%NAME%%MAP%%CONTINUE%

ItemDisplay[WP8 ELT !7vo !7o7 ETH NMAG !SUP SOCK=0]: %RED%0 %WHITE%%NAME%%MAP%%CONTINUE%

ItemDisplay[WP8 ELT !7vo ETH SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%%CONTINUE%

//+3 BO Barb Hats

ItemDisplay[CL2 ILVL>25 !SOCK=1 !SOCK=2 NMAG SK138>0 SK149>2]: %PURPLE%%NAME% %WHITE%%MAP%

ItemDisplay[CL2 ILVL>25 !ETH NMAG SOCK=3 SK149>2]: %RED%0 %WHITE%%NAME%%MAP%%CONTINUE%

//Paladin Shields

ItemDisplay[CL3 ELT ETH NMAG RES>29 SOCK=0]: %RED%0 %WHITE%%NAME%%MAP%%CONTINUE%

ItemDisplay[CL3 ELT !ETH NMAG RES>44 (SOCK=0 OR SOCK=4)]: %RED%0 %WHITE%%NAME%%MAP%%CONTINUE%

ItemDisplay[CL3 ELT !ETH NMAG RES>39 SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%%CONTINUE%

//Body armor 0/4 os

ItemDisplay[uui !ETH SUP (SOCK=0 OR SOCK=4) ED=15]: %RED%0 %WHITE%%NAME% %MAP%

ItemDisplay[uea !ETH SUP (SOCK=0 OR SOCK=4) ED=15]: %RED%0 %WHITE%%NAME% %MAP%

ItemDisplay[ula !ETH SUP (SOCK=0 OR SOCK=4) ED=15]: %RED%0 %WHITE%%NAME% %MAP%

ItemDisplay[urs !ETH SUP (SOCK=0 OR SOCK=4) ED=15]: %RED%0 %WHITE%%NAME% %MAP%

ItemDisplay[uar !ETH SUP (SOCK=0 OR SOCK=4) ED=15]: %RED%0 %WHITE%%NAME% %MAP%

ItemDisplay[utp !ETH SUP (SOCK=0 OR SOCK=4) ED>12]: %RED%0 %WHITE%%NAME% %MAP%

//Body armor 3 os

ItemDisplay[xtp !ETH NMAG !SOCK=1 !SOCK=2 ED>14]: %RED%0 %WHITE%%NAME% %MAP%

ItemDisplay[uui !ETH NMAG SOCK=3 ED>9]: %PURPLE%0 %WHITE%%NAME% %MAP%

ItemDisplay[uea !ETH NMAG SOCK=3 ED>9]: %RED%0 %WHITE%%NAME% %MAP%

ItemDisplay[ula !ETH NMAG SOCK=3 ED>9]: %RED%0 %WHITE%%NAME% %MAP%

ItemDisplay[urs !ETH NMAG SOCK=3 ED>9]: %RED%0 %WHITE%%NAME% %MAP%

ItemDisplay[utp !ETH NMAG SOCK=3 ED>9]: %PURPLE%0 %WHITE%%NAME% %MAP%

ItemDisplay[utp !ETH !SUP NMAG SOCK=3 DEF>499]: %RED%0 %WHITE%%NAME% %MAP%

//15ed Monarchs

ItemDisplay[uit !ETH NMAG ED>14 !SOCK=1 !SOCK=2 !SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%%CONTINUE%

//botd bases

ItemDisplay[7gm ETH NMAG (SOCK=0 OR SOCK=6) ED=15]: %RED%0 %WHITE%%NAME%%MAP%

ItemDisplay[7fb ETH NMAG !INF SOCK=5]: %RED%0 %WHITE%%NAME%%MAP%

ItemDisplay[7gd ETH NMAG !INF !SOCK=1 !SOCK=1 !SOCK=2 !SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%

ItemDisplay[7wa ETH NMAG !INF (SOCK=0 OR SOCK=5 OR SOCK=6)]: %RED%0 %WHITE%%NAME%%MAP%

//cta bases

ItemDisplay[crs !INF !SUP ETH NMAG SOCK=0]: %RED%0 %WHITE%%NAME%%MAP%

ItemDisplay[crs !INF ETH NMAG SOCK=5]: %PURPLE%0 %WHITE%%NAME%%MAP%

ItemDisplay[fla !INF ETH NMAG SOCK=5]: %RED%0 %WHITE%%NAME%%MAP%

ItemDisplay[wsp !INF ETH NMAG SOCK=5]: %RED%0 %WHITE%%NAME%%MAP%

//Memory & Leaf Bases

ItemDisplay[WP11 NMAG !SUP SOCK=0 SK52>2]: %RED%0%WHITE% %NAME%%MAP%%CONTINUE%

ItemDisplay[WP11 !sst !lst !8ss !8ls !6ss !6ls NMAG !SUP SOCK=0 SK58>2]: %RED%0%WHITE% %NAME%%MAP%%CONTINUE%

ItemDisplay[WP11 NMAG SOCK=2 SK52>2]: %RED%0%WHITE% %NAME%%MAP%%CONTINUE%

ItemDisplay[WP11 NMAG SOCK=4 SK58>2]: %RED%0%WHITE% %NAME%%MAP%%CONTINUE%

//Chaos Bases

ItemDisplay[!ETH NMAG (9tw OR 7tw) (SK273>0 AND SK271>2) (SOCK=0 OR SOCK=3)]: %RED%0 %WHITE%%NAME%%MAP%%CONTINUE%

ItemDisplay[!ETH NMAG (9tw OR 7tw OR 9lw OR 7lw) (SK267>0 AND SK278>2) (SOCK=0 OR SOCK=3)]: %RED%0 %WHITE%%NAME%

%MAP%%CONTINUE%

ItemDisplay[!ETH NMAG (9tw OR 7tw OR 9lw OR 7lw) (SK263>0 AND SK278>2) (SOCK=0 OR SOCK=3)]: %RED%0 %WHITE%%NAME%

%MAP%%CONTINUE%

//Faith Bases

ItemDisplay[(amc OR amb) SOCK=4 NMAG TABSK0>2]: %RED%0 %WHITE%%NAME%%MAP%%CONTINUE%

//ItemDisplay[(6l7 OR 6lw) NMAG ED>14 (SOCK=0 OR SOCK=4)]: %RED%0 %WHITE%%NAME%%MAP%%CONTINUE%

//FOH Sticks

ItemDisplay[(wsp OR 9ws OR 7ws) (SK121>2 AND SK123>2) (SOCK=0 OR SOCK=5)]: %RED%0 %WHITE%%NAME%%MAP%%CONTINUE%

//Diadems for Imbueing

ItemDisplay[ci3 !ETH NMAG SOCK=0]: %RED%0 %WHITE%%NAME%%MAP%%CONTINUE%

//Magic Items .................................................................................

//Diadems/tiaras (3 sox / frw)

ItemDisplay[ci2 !ETH MAG !ID ILVL>32]: %RED%0 %BLUE%%NAME%%MAP%%CONTINUE%

ItemDisplay[ci3 !ETH MAG !ID ILVL>32]: %RED%0 %BLUE%%NAME%%MAP%%CONTINUE%

//Monarchs

ItemDisplay[uit !ETH MAG !ID]: %RED%0 %BLUE%%NAME%%MAP%%CONTINUE%

//possible 6 bo helms/ 6 chant orbs

ItemDisplay[CL2 MAG !ID ILVL>59]: %GRAY%0 %BLUE%%NAME%%CONTINUE%

ItemDisplay[CL6 MAG !ID ILVL>59]: %GRAY%0 %BLUE%%NAME%%CONTINUE%

//Assassin Claws

ItemDisplay[(9lw OR 9tw OR 7tw OR 7lw) !ETH MAG !ID]: %RED%0 %BLUE%%NAME%%MAP%%CONTINUE%

//Gosu Magic Items

ItemDisplay[uit MAG SOCK=4]: %ORANGE%%NAME%%MAP%%CONTINUE%

ItemDisplay[EQ2 MAG SOCK=4]: %ORANGE%%NAME%%MAP%%CONTINUE%

ItemDisplay[CL4 (TABSK34>2 AND SK149>2)]: %ORANGE%%NAME%%MAP%%CONTINUE%

ItemDisplay[CL5 (TABSK48>2 AND SK271>2)]: %ORANGE%%NAME%%MAP%%CONTINUE%

ItemDisplay[CL5 (CLSK6>1 AND SK271>1)]: %ORANGE%%MAP%%NAME%%CONTINUE%

ItemDisplay[CL5 (TABSK48>1 AND SK271>1)]: %ORANGE%%NAME%%MAP%%CONTINUE%

ItemDisplay[CL6 (CLSK1>1 AND SK52>2)]: %ORANGE%%NAME%%MAP%%CONTINUE%

ItemDisplay[CL6 (TABSK8>1 AND SK52>2)]: %ORANGE%%NAME%%MAP%%CONTINUE%

ItemDisplay[CL6 (TABSK8>2 AND SK52>1)]: %ORANGE%%NAME%%MAP%%CONTINUE%

ItemDisplay[CL0 (TABSK2>2 AND SK35>2)]: %ORANGE%%NAME%%MAP%%CONTINUE%

//Rares .................................................................................

//Rings, Amulets, Jewels, & Circlets

ItemDisplay[RARE (rin OR amu OR ci0 OR ci1 OR ci2 OR ci3)]: %RED%0 %YELLOW%%NAME%%MAP%%CONTINUE%

//Gloves & Boots

ItemDisplay[RARE !ID (EQ4 OR EQ5)]: %RED%0 %YELLOW%%NAME%%MAP%%CONTINUE%

//ETH Beserker Axe, Colossus Sword, Colossus Blade & Crystal Sword Variants

ItemDisplay[RARE ETH !ID (wax OR 9wa OR 7wa OR crs OR 9cr OR flb OR 9fb OR 7fb OR gsd OR 9gd OR 7gd OR CL5)]:

%RED%0 %YELLOW%%NAME%%MAP%%CONTINUE%

//Assassin Claws

ItemDisplay[(9lw OR 9tw OR 7tw OR 7lw) !ETH RARE !ID]: %RED%0 %YELLOW%%NAME%%MAP%%CONTINUE%

//sets and uniques .................................................................................

//Unique Hats

ItemDisplay[UNI (ci3 OR urn)]: %ORANGE%%MAP%%GOLD%%NAME%%CONTINUE%

ItemDisplay[UNI ETH usk]: %ORANGE%%MAP%%GOLD%%NAME%%CONTINUE%

ItemDisplay[UNI (xh9 OR uap OR uhm OR usk OR uh9 OR dra OR baa)]: %GOLD%%MAP%%NAME%%CONTINUE%

//Body Armor

ItemDisplay[UNI uar]: %ORANGE%%MAP%%NAME%%CONTINUE%

ItemDisplay[UNI (xea OR uui OR upl)]: %GOLD%%MAP%%NAME%%CONTINUE%

ItemDisplay[UNI ETH (xrs OR xpl)]: %GOLD%%MAP%%NAME%%CONTINUE%

//Shields

ItemDisplay[UNI (uit OR pa9 OR nea)]: %GOLD%%MAP%%NAME%%CONTINUE%

//Gloves

ItemDisplay[UNI (uvg OR uhg)]: %GOLD%%MAP%%NAME%%CONTINUE%

//Boots

ItemDisplay[UNI ETH uvb]: %ORANGE%%MAP%%GOLD%%NAME%%CONTINUE%

ItemDisplay[UNI (xvb OR xtb OR xhb OR uvb OR umb OR uhb)]: %GOLD%%MAP%%NAME%%CONTINUE%

//Belts

ItemDisplay[UNI ulc]: %ORANGE%%MAP%%NAME%%CONTINUE%

ItemDisplay[UNI umc]: %GOLD%%MAP%%NAME%%CONTINUE%

//Weapons

ItemDisplay[UNI ETH (7wa OR 7pa)]: %ORANGE%%MAP%%NAME%%CONTINUE%

ItemDisplay[UNI (7gw OR obf)]: %ORANGE%%MAP%%NAME%%CONTINUE%

ItemDisplay[UNI ETH (72a OR 7s8)]: %GOLD%%MAP%%NAME%%CONTINUE%

ItemDisplay[UNI (7fl OR 6lw OR 7ws OR 9tw OR oba OR obc OR ama OR amf)]: %GOLD%%MAP%%NAME%%CONTINUE%

//Misc Uniques

ItemDisplay[UNI (cm1 OR cm2 OR cm3 OR rin OR amu OR jew)]: %GOLD%%MAP%%NAME%%CONTINUE%

//Set Equips

ItemDisplay[SET (urn OR paf OR 7ws OR uar OR uth OR amu OR ci3)]: %NAME%%GREEN%%MAP%%CONTINUE%

//charms and jewels on the map, and ilvl

ItemDisplay[(cm1 OR cm3) !ID]: %BLUE%%NAME% [L%ILVL%]%MAP%

ItemDisplay[jew MAG !ID ILVL>38]: %GRAY%%MAP%0 %BLUE%%NAME% [L%ILVL%]

//Uber Keys on the Map

ItemDisplay[(pk1 OR pk2 OR pk3)]: %ORANGE%%MAP%%ORANGE%%NAME%%CONTINUE%

//Add ethereality, sockets, ilvl to the name

ItemDisplay[ETH]: %NAME% (Eth)%CONTINUE%

ItemDisplay[SOCK>0]: %NAME% (%SOCKETS%)%CONTINUE%