So, this is my first Magic deck. It has gone through many different incarnations to get where it is today. Essentially, on the most basic level, it is a sustain deck. The goal is to outlast any threats, and eventually get big enough that my opponents can't handle me.

A few things this deck does are:

Artifacts

Giving creatures flying (especially with wonder & Elspeth)

Using instants to win combat phase before it even started (first strike, protection from color, prevent damage, etc.)

Gain life (Great combos with Shrine of Loyal Legions + War Report and Kraken's Eye + Angel's Feather + Staff of the Mind Magus + Staff of the Sun Magus + Tablet of the Guilds )

Defensive creatures (Wall of Denial, Living Wall , and Spire Serpent being the best defenders/walls in the deck)

Win conditions primarily revolve around everything getting flying, having more life and/or creatures than my opponent can handle, or dropping Stormtide Leviathan and possibly Inkwell Leviathan

I am very open to suggestions, and would actually welcome them, as I am relatively new to deck building and could use all the advise i can get.

Hope yall enjoy!