Bastion

Large construct, neutral

Armor Class 15 (natural armor)

15 (natural armor) Hit Points 102 (12d10+36)

102 (12d10+36) Speed 25ft. (0 ft. in ballista form)

STR DEX CON INT WIS CHA 16 (+3) 10 (+0) 16 (+3) 4 (-3) 12 (+1) 1 (-5)

Skills Perception +3

Perception +3 Damage Immunities poison, psychic

poison, psychic Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned

charmed, exhaustion, frightened, paralyzed, petrified, poisoned Senses darkvision 60 ft., passive Perception 13

darkvision 60 ft., passive Perception 13 Languages understands the language of its creator but can't speak.

understands the language of its creator but can't speak. Challenge 4 (1,100 XP)

Immutable Form. The bastion is immune to any spell or effect that would alter its form.

Magic Resistance. The bastion has advantage on saving throws against spells and other magical effects.

Magic Weapons. The bastion's weapon attacks are magical.

Immobile (Ballista Form Only). The bastion can't be knocked prone, pulled, shoved, or moved, and it has disadvantage on Dexterity saving throws.

Reconfigure. The bastion can use its action to transform into a ballista, or back into a golem. Its statistics, other than its speed, are the same in each form.