Punishment for a crime can include one or more of the following, based on the nature of the crime, who or what the crime is committed against, and the criminal record of the convicted:

Death

Exile (for a number of years or summers)

Flogging (a set number of strokes)

Hard labor (for a period of days, months, or years depending on the seriousness of the crime)

Imprisonment in the dungeons of Castle Waterdeep (for a period of days or months depending on the seriousness of the crime)

Fine (payable to the city; inability to pay the fine leads to imprisonment and/or hard labor)

Damages (payable to the injured party or victim’s kin; inability to pay damages leads to imprisonment and/or hard labor)

Edict (forbidding the convicted from doing something; violation of an edict can result in imprisonment, hard labor, and/or a fine)

I. Crimes against Lords, Officials, and Nobles

Assaulting or impersonating a Lord: death



Assaulting or impersonating an official or noble: flogging, imprisonment up to a tenday, and fine up to 500 gp



Blackmailing an official: flogging and exile up to 10 years

Bribery or attempted bribery of an official: exile up to 20 years and fine up to double the bribe amount



Murder of a Lord, official, or noble: death



Using magic to influence a Lord without consent: imprisonment up to a year, and fine or damages up to 1,000 gp



Using magic to influence an official without consent: fine or damages up to 1,000 gp and edict

II. Crimes against the City

Arson: death or hard labor up to 1 year, with fines and/or damages covering the cost of repairs plus 2,000 gp



Brandishing weapons without due cause: imprisonment up to a tenday and/or fine up to 10 gp



Espionage: death or permanent exile



Fencing stolen goods: fine equal to the value of the stolen goods and edict



Forgery of an official document: flogging and exile for 10 summers



Hampering justice: fine up to 200 gp and hard labor up to a tenday



Littering: fine up to 2 gp and edict



Poisoning a city well: death



Theft: flogging followed by imprisonment up to a tenday, hard labor up to 1 year, or fine equal to the value of the stolen goods



Treason: death



Vandalism: imprisonment up to a tenday plus fine and/or damages covering the cost of repairs plus up to 100 gp



Using magic to influence an official without consent: fine or damages up to 1,000 gp and edict

III. Crimes against the Gods

Assaulting a priest or lay worshiper: imprisonment up to a tenday and damages up to 500 gp



Disorderly conduct within a temple: fine up to 5 gp and edict).



Public blasphemy against a god or church: edict



Theft of temple goods or offerings: imprisonment up to a tenday and damages up to double the cost of the stolen items



Tomb-robbing: imprisonment up to a tenday and damages covering the cost of repairs plus 500 gp

IV. Crimes against Citizens

Assaulting a citizen: imprisonment up to a tenday, flogging, and damages up to 1,000 gp



Blackmailing or intimidating a citizen: fine or damages up to 500 gp and edict



Burglary: imprisonment up to 3 months and damages equal to the value of the stolen goods plus 500 gp



Damaging property or livestock: damages covering the cost of repairs or replacement plus up to 500 gp



Disturbing the peace: fine up to 25 gp and edict



Murdering a citizen without justification: death or hard labor up to 10 years, and damages up to 1,000 gp paid to the victim’s kin



Murdering a citizen with justification: exile up to 5 years or hard labor up to 3 years or damages up to 1,000 gp paid to the victim’s kin



Robbery: hard labor up to 1 month and damages equal to the value of the stolen goods plus 500 gp



Slavery: flogging and hard labor up to 10 years



Using magic to influence a citizen without consent: fine or damages up to 1,000 gp and edict