I'd describe this as an aggro zoo deck. You just want to get creatures on the board and hit people as hard as possible. Use the ramp the deck offers to grab the lands you need (obviously) but to also thin your deck out so that Domri, Chaos Bringer 's -3 and Lead the Stampede will hit more creatures. As long as you can keep getting creatures into your hand, you're in the game.

Despite being an aggro focused deck it does have a few late game heavy hitters and some defence in the form of Ensnaring Bridge using Domri, Chaos Bringer 's -3 and Lead the Stampede to fill up your hand to swing before emptying your hand again.