Dark Souls - Prepare to die AGAIN - Lordran reborn



Introduction

What this mod does





Does it affect Multiplayer?

Since version 6.0 using this mod online is no issue anymore. There are changes made to the game version number. That means that you can only connect to other players using this mod. Vanilla players are uneffected. (Only PTDE version)





Why are there no images?









How to use (PTD-Edition only)

Download my files and make sure that you have unpacked your files by using this: https://www.nexusmods.com/darksouls/mods/1304/(duh!) Navigate to your Dark Souls-DATA folder Make sure to have a backup of this folder Open the DATA-folder of my mod and copy EVERYTHING of it into your DATA-folder Override your old files with mine Launch Dark Souls via Steam

How to use (Remastered only)

Download my files (duh!) Navigate to your Dark Souls: Remastered folder (the one, where the .exe is located) Make sure to have a backup of everything you are going to replace Open the archive of my mod and copy EVERYTHING of it into your Dark Souls: Remastered folder Override your old files with mine Launch Dark Souls: Remastered via Steam

"Mod is saying that I am using the wrong version"



Language











Latest Changelog



v6.0

v6.1.1



v6.1.2



v6.2



v7.0

v8.0

v8.1

v8.2.1



Have fun!



Donation: THANK YOU!

I always loved the feeling of my first Dark Souls run. Everything felt fresh and new and I did not know where deadly enemies lured around. But with every run the game felt less "exciting". Dont get me wrong, Dark Souls is still one of the best games ever made. But the feeling was different. I knew all the enemy positions and also NG+ did change nothing aswell (congratulation to DS2 for actually changing things in NG+ cycles...). I just wished it would be possible to erase my memory and experience the game like it was my first time...but sadly this is not possible yet.But then I found out about all the awesome modding tools that exist for Dark Souls 1.The idea to create a complete overhaul for Dark Souls was born...This mod is a huge lore-friendly expansion that tries to make you experience a fresh but also familiar Dark Souls!There are new enemy positions, new bonfire positions, new enemies, new quests, new NPC positions, new spells, new armor sets, new rings, new weapons, new events, new items and much more. There are more than over thousand changes plus brand new content! So just discover it for yourself ;)I hope you understand that after all that work I dont want to spoil the experience for you. There are changes everywhere and showing you images would take away the element of surprise. And if you are like me who bought Dark Souls without knowing ANYTHING about it, you dont want to be spoilered at all ;-)You have to unpack your Dark Souls files for this to work. (Step 1!)Make sure that you are using the steam version of Dark Souls: Prepare to die again. Right click on the game in your library and open the settings. Switch to the Beta-Tab and make sure that you are not using a beta version here!After that the mod should run fine.You have to play the game in english or german to get all the new texts! Otherwise they won't show up.If you can speak two languages fluently and want to help me translate the mod, feel free to write a message.(Currently the remastered version only supports english, but I will update it soon so it will also support german)- Added 12 new spells- Added 13 new rings- Fixed the bug where the skeleton wheels in Pinwheel's bossfight were invincible (what a nightmare O.o)- Added new treasure corpses- Added other secrets that can be found ;)- Changed the starting gifts- Changed the starting weapons of almost every starting class and therefore changed the stats of the starting classes- Added an ingame-hardmode-feature for all of you seeking a challenge- added missing descriptions, fixed a typo and fixed the crashes of the game after dying- Fixed an issue where the bandit class had not enough dexterity to wield the starting weapon- Fixed some text issues- Fixed an issue where some of the new items could be looted more than once- Rebalance of some of the new spells- Fixed an issue where it was not possible to get two rings after completing the new invasion- Fixed an issue where getting the Dark Estus unlocked the "Dark Soul" - Achievement- Fixed an issue where the player was not able to get two rings after finishing the new invasion- Changed the shield of the Havel Mom in the forest to the Dark Hand- Changed the drop of the Velka Follower NPCs- Red-Blue Tearstone ring and Crystal Ring now break after unequipping- Raised Escape Death duration from 20 to 30- Bouncing Soul Orb damage was buffed- Changed the position of Dark Soul Mass- Fixed an issue where the player could get a second Ring of Soulfire from an unintended spot- Fixed minor spelling errors- Fixed an issue that caused a bug, where it was impossible to interact with certain objects (corpses, fog walls, etc.)- Better texts (thanks to Spooky Steve and Serrara for helping me!)- Various small issues were fixed (not notable to the player)- Finally added support for Dark Souls:Remastered- Added new quests- Added new items (consumables, keys, etc.)- Rebalancing of almost the whole game- Added two new weapons- Added new spells- Added a new ring- Changed positions of a lot of NPCs- Changed boss attacks- New events- Changed enemy skins- ...and much more ;)for detailed info you can take a look at this Spreadsheet ﻿.- Fixed an issue where the Ring of the Untouchable added way too much extra damage- Fixed the issue that some Black Knights could still be parried- Giant Dad is able to use Black Flame again and only heals once- Fixed an issue where you got Ancient Blood each time after resting at the bonfire near Hellkite Dragon once it has been defeated- Fixed the issue that saying "No" to Oscar could softlock you, because he was invincible- Fixed the bug that Artorias' death speech repeated itself when standing in his arena and quitting and reloading the game- Fixed the wrong message that appeared when you invaded Lautrec- Bows and crossbows are now working as intended (Remastered only)- Changes made to weapon movesets are now working as intended (Remastered only)- Fixed the stats for the starting classes- Fixed an issue where Anor Londo would only get dark after a reload, even if certain conditions were met- Fixed an issue where Andre sold "Exploding Bolts" twiceUntil now I have spent almost a year in creating and updating this mod so I hope that you like it! If so feel free to endorse my mod, share it with your friends or tell me how much you liked it!If there are bugs or other forms of criticism please feel free to tell me what I could improve or change. Remember: Nobody is perfect ;-)If you encounter a bug please make sure you are using the latest version of the mod. Also check if your problem is addressed in the changelog.Feel free to check out my other mod "The Breath of the Soul" ps: Don´t forget to track my mod so you don´t miss the latest update.Huge thank you to the following persons (Name that was shown to me in the donation) that have supported me by donating! You are SO awesome and I can not thank you enough!- Hafso Hafso- Sam Miller- Pablo Gallardo- Michael Sarich- Juan Vazquez Saraza- Duncan Vansickle- Kevin Ortego- Josef Schuster- Guy Hinton- Alex Omalley- Damian Ściechowski- Julia Anton- Nikolai Scheel- Last visible dog- Christian Herweg- Elliott Neumeister- Yuri Kelbert- Christoph Neuhaus- Michael Smee- Mike Welsh- Bennyc500911- Jean Lepage- Frederic Catusse- Martin Santana Camargo- Živa Stele- Spencer Geller- Sawyer Watts- Patrick Vogt- Richard Wheaton- Jonathan Fischer- Richard Hicks- Spencer Geller- Georgios Sinos- Hannes Haßmann- Heinz Kraft- Jesse Santana- Silencedshadow- Joshua HawthorneYou also want to donate? You can do this by going to my nexus-profile or by clicking this link: https://www.paypal.me/FTRichter

﻿Every donation is appreciated!