New Killer: The Soldier.

Character Information:

Stats:

Ability:

Enraged Dash:

Ability Add-Ons:

Slightly decrease the amount you are slowed by after a dash.

Slightly increase your movement speed during a dash.

Slightly decrease the cooldown for dashing.

Moderately decrease the amount you are slowed by after a dash.



Slightly increase the cooldown for dashing.

Moderately increase your movement speed during a dash.



Slightly increase the amount you are slowed by after a dash.

Moderately decrease the cooldown for dashing.



Slightly decrease your movement speed during a dash.

Considerably decrease the amount you are slowed by after a dash.



Moderately increase the cooldown for dashing.

Considerably increase your movement speed during a dash.



Moderately increase the amount you are slowed by after a dash.



Slightly decrease base movement speed.

Considerably decrease the cooldown for dashing.



Moderately decrease your movement speed during a dash.



Slightly decrease the duration of the dash.

Tremendously decrease the amount you are slowed by after a dash.



Considerably increase the cooldown for dashing.



Slightly increase the duration of the slow.

Tremendously increase your movement speed during a dash.



Considerably increase the amount you are slowed by after a dash.



Moderately decrease base movement speed.

Tremendously decrease the cooldown for dashing.



Considerably decrease your movement speed during a dash.



Moderately decrease the duration of the dash.

You are no longer slowed after a dash.



Tremendously increase the cooldown for dashing.

There is no cooldown for dashing.



Upon hitting a Survivor with a dash, that Survivor will enter the dying state.



Tremendously decrease your movement speed during a dash.

Perks:

Peter Müller was a German soldier fighting for the wrong side of history. But he didn't know any better, right? He was born there, raised there. And when his nation called for his services, however twisted their intentions may be, he answered. And died on the battlefield, fighting for the country he loved. But Peter wasn't granted the death that he was expecting. After receiving quite a few bullet induced injuries, he collapsed. Unable to bear the blood loss and damage his body was enduring. When all of the sudden he was ripped from the quiet blackness of death, back on to the battlefield. But things were different, things had changed. There were no soldiers huddling in the trenches, or active tanks trying to blow him to bloody pieces. Things were quiet. Too quiet. Only the empty bunkers remained, littered with dead corpses of fallen soldiers. And upon further inspection, the battlefield wasn't the only thing that had changed either. His physical appearence was.. well.. not very pleasing to say the least. The bullet holes still remained fresh in his body, but the pain was gone. His skin was heavily decayed, as if he were corpse brought back to life after a few months of being dead. He found a mirror in one of his fallen comrade's pockets, and he couldn't bear to look into his face. The details too horrid to describe, so he decided to take off his now long dead friend's gas mask and now dawns it. The dark empty glass of the mask was infinitely better than what lay behind it. But he heard something. Something in the trenches. He doesn't know who it is, or what it is. But he knows that they pose a threat to his safety, so he hunts. Hunts for the sounds they make. Those.. things. The unpure.. the inferior.100%24 metersBayonetThe Soldier pins the victim to the ground and lifts up his gas mask to reveal a heavily decayed and haunting face and lets out an earsplitting shriek as the victim begins to have violent spasms and eventually dies. The Soldier then calmly stands up and pulls down his gas mask once more.When you are chasing a Survivor, your impatience and unwillingness to play by their rules overcomes The Entity's bearing on you. Upon activation, you sprint forward at 150% of your normal speed for a short duration and instantly break any pallets in your way or pallets that are dropped on you. And if you land on a Survivor, you hit them. After your dash is completed, you will be slowed significantly for 4 seconds. This ability has a cooldown of 80 seconds, so use it wisely.Your dedication to the cause fills you with overwhelming energy. After a generator is repaired, gain a token. Each token awards 3%/4%/5% increased movement speed.Your brutality towards the things that hinder and impede your attempts to kill is smiled upon by The Entity. Upon hitting a Survivor bodyblocking for another Survivor, the blade wipe animation length is decreased by 25%/50%/75%.Your fear of dissapointing those above you fills you with anger. Upon the Exit Gates being powered, you can choose to destroy one of two gates. Before the Survivors can open this destroyed gate, they must repair it at 75%/50%/25% of the Exit Gate open time.