Oh hi there!

My work in roguelikes















The roguelikes I've made... so far The roguelikes I've made... so far

Why Patreon?

I'm Jeremiah Reid, the lone developer behind Vulgat Games, maker of Golden Krone Hotel.I played my first roguelike in college: Dungeon Crawl Stone Soup. Ever since then I've been hooked. I'm convinced that traditional roguelikes are among the deepest, most challenging, and most rewarding experiences in video games. Despite being a 40 year old genre, roguelikes have flourished over the past decade and very clearly had a huge impact on gaming as a whole.I spend a lot of time thinking about what else we can do with roguelikes and where the genre is going next.I have a full time job outside of game development, which means two things. First, I'm not relying on game dev to survive. I'm grateful for that. But I also don't have much spare time to pursue game development. Patreon makes it easier to justify continued effort on the above projects.With your support I can continue to write and develop roguelikes and I can focus on larger, more ambitious projects!