'Big World' System Detailed, Beta to Begin This Month

By Suzie Ford on January 08, 2018 | News | 0

As we mentioned a few weeks ago, the first round of beta testing for Conqueror's Blade is set to begin later this month. Pre-registrations have already started, in fact, for players who are interested in participating. In addition to this news, the team has revealed the first information on the "big world" system that players will encounter in the game.

The "Big World" of Conqueror's Blade is made up of the game world map and its cities and resources. The world provides players with the resources they will need at each stage to become stronger, such as training forces to build an army or producing equipment for it. Some resources are designed for cultivation and others for grazing, and players must occupy the cities or areas where the resource is produced in order to procure it, so gathering sufficient resources is the player's first concern. The environment in Conqueror's Blade operates quite similarly our own and will influence gameplay, with days and nights, weather systems and landforms that influence speed of travel. The designers carefully studied real-world maps and geography to ensure an accurate representation in the game.

The map is dynamic and as player-soldiers will be able to instantly see the borders for each territory as they expand and contract through clan wars. This portion of game play will be active during beta testing.

You can check out more about the game on the Conqueror's Blade site.