Warlock Patron: The Worldspider

This creature is an epic being, a remnant seed of the early world. It is recruiting servants and warriors to do its bidding as it marches slowly across the lands. You do not know its intentions, but it occasionally speaks to you in emotions and images, commanding you to its bidding. Other names for it include the Colossus, the Mountain, Terra Nova, or the Rock Hand of the Gods.

Expanded Spell List

The Colossus lets you choose from a larger spell list when you learn a warlock spell. These spells are added to the warlock spell list for you.

Worldspider Expanded Spells

Spell Level Spells 1st Catapult, Jump 2nd Enhance Ability, Rope Trick 3rd Erupting Earth, Slow 4th Arcane Eye, Stoneskin 5th Transmute Rock, Mislead

Primeval Choice: Choose One

Primeval Weaponry

The magical force of your patron fuels your attacks. At first level, you learn the Shillelagh cantrip; additionally, it can work on any two-handed weapon, and the damage die is instead a d10. When you reach 5th level in the class it becomes a d12, 2d8 at 11th level, and 2d10 at 17th level.

Primeval Magic

Your pacted being is as old or older than some of the gods and the world. Choose two cantrips from the Cleric or Druid spell lists. These cantrips are now Warlock for you, and do not count against the number that you know.

Primeval Spirit

The essence of your patron is felt as a vague, lasting effect on you that bolsters you in an unnatural way. Lastly, you may choose to gain proficiency in one skill of your choice that is permanently changed to become Charisma based.

With All Resolve

You are very confident in your cause and service to your master, and it carries over into your daily life. Starting at 6th level, you gain advantage on Wisdom saving throws. As an action on your turn, you may force one creature of your choice to make a Charisma saving throw against your spell save DC. If it fails, you have advantage on all Wisdom and Charisma skill checks directed at the creature for one minute. If it succeeds, the creature knows you have made this attempt, and may become hostile towards you. This ability requries a short or long rest for you to use it again.

Master's Intuition

Beginning at 10th level, you may choose to pray to the Colossus and make any normal Wisdom or Intelligence skill check based instead on Charisma. This does not transfer proficiency, for example, a Wisdom (Perception) check would become Charisma (Perception) check. Your master is under no obligation to assist you, but by this time, will usually grant your request. However, the information received by any check (especially Insight) is not guarunteed to be correct and possibly becomes interfered by the thoughts of the great being. You may use this feature once every long rest.

In addition, you gain double proficiency in the Wisdom (Insight) skill. You also gain expertise in one other skill of your choice or two skill proficiencies.

Mirror Thy Master

At 14th level, as an action on your turn, you can attempt to channel the primeval abilities and spirit of the Worldspider. Make a Religion skill check. DC is 25 minus your warlock level. Failing the check results in the action being used on your turn. If you succeed, two limbs emerge under your arms you can control that look strange, made of rock and magma, a little smaller than your own arms. Your climbing speed becomes equal to your walking speed, you gain +10 to movement, advantage on Athletics (Grapple or Shove) and Acrobatics checks as well as Dexterity saving throws, advantage on one attack per turn, and a jump length equal to quadruple your speed.

Creatures of your choice within 60 feet of you must make a Wisdom saving throw against your spell save DC. Your spell save DC increases by 5 during this transformation. On a failed save, the creatures are all charmed or frightened (your choice) for the duration.

This feature can only be used once before you need a long rest to attempt it again. This transformation lasts for 1 minute. At the end, the arms fall off of your body and crumble to dust on the ground.