To think that Chris assured me in an email that sustaining maps will be significantly more difficult than it used to be. You really cant believe any of his lies. Endgame in Path of Exile is officially dead. Being forced to Chisel Chaos was the best thing we ever had in this game. Map rolling in the second stage of the beta bordered perfection. And now you cave in again and provide progression for cheap. Unbelievable.

Nice change, the game doesn't need to be a miserable grind for minimal returns all the time. Map progression is one of those areas I feel shouldn't be a struggle. You guys have done a pretty good job imo since pre 1.0 beta til now making the grind more tolerable for those with lives and those that know the game enough to make smart choices/investments.

Together these changes shouldthe number of +2 maps players would be getting (as well as an improvement of +1 maps), compared to the beta.