My name is Alexander and I am from Moscow, Russia. I’ve worked as а freelance interior visualization artist for quite some time, but now more and more I turn to indie game development and now I am in the process of creating all sort of silly prototypes. There is nothing really exceptional about the projects I worked on, they all are more or less tech demos. For now, I want to find a perfect workflow for a very small team. And I do a lot of R&D for that purpose, learn a lot of tools and create all sort of test projects.

Working with Substance Designer

I found Substance Designer a couple of years ago, and that changed the way I create things a lot. It made my textures actually pretty. I am not a very good traditional artist, so it was a revolution for me. I created a lot of different materials for the interiors I am making as a freelancer.

Like this Folds Generator for sofas: