The Lingering Shade

Your patron is the Lingering Shade, a being that refuses

to pass on into the next life. Be it from sheer force of will, or some kind of arcane power, they linger in this world, looking to fulfill their own unknowable goals before their time runs out. Entities of this nature powerful enough to forge a pact include Larloch, the Shadow King; the archlich Acererak; the elves of the Undying Court; and especially mighty eidolons, death knights or dracoliches.

With a portion of their power, you can manipulate the darkness that resides within all places, and within all things, twisting and bending it to your will. While this power is great, it can be quick to overwhelm its users, and those who aren't strong enough to control their powers are lost as tortured, screaming beings made of pure shadow.

Expanded Spell List The Lingering Shade lets you choose from an expanded

list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you. Lingering Shade Expanded Spells Spell Level Spells 1st dissonant whispers, inflict wounds 2nd blindness/deafness, silence 3rd feign death, life transference 4th greater invisibility, phantasmal killer 5th cone of cold, mislead

Dark Fragments Starting at 1st level, your patron allows you to reach out beyond the veil of death, and manipulate the shadows your foes leave behind. Whenever a hostile creature of at least CR 1/8 within 60 feet of you is reduced to 0 hit points, a fragment of darkness appears and hovers gently in its space (if the creature occupied more than one space, you choose which space the fragment appears in). This fragment lasts for 1 minute, is incorporeal, and can't be interacted with or moved by other creatures. These fragments do nothing on their own, but can be interacted with through your invocations and features.