Check out Tate & Tama's Omni details below!

Name: Fearless Tate & Tama

Element: Thunder

Rarity: Omni

Cost: 60

Lord-type Stats

Max HP: 7899 (1500)

Max Atk: 4476 (600)

Max Def: 3058 (600)

Max Rec: 3008 (600)

Normal Attack

Number of hits: 14

Max BC generated: 56 (4 BC/hit)

Leader Skill - Ferocious Thunder Lynxes



80% boost to Atk, max HP, 120% boost to Def, Rec of Thunder types, Spark damage considerably boosts BB gauge [3-4 BC], enormously boosts BB gauge [10 BC] each turn & 15% additional damage reduction

Brave Burst - Razor Spirit Claw



BC required: 24

Max BC Generated: 16 (1 BC/hit)

16 combo powerful Thunder attack [470%] on all foes, reduces foe's BB gauge [20%], adds probable evasion [30%] to self for 3 turns, considerably boosts Atk, Def, Rec [140%] and enormously boosts critical hit rate [60%] of Thunder types for 3 turns, enormously boosts BC efficacy [60%] for 3 turns & activates Earth shield [3500 HP, 3500 Def] for 2 turns

Super Brave Burst - Lightning Assault



BC required: 26

Max BC Generated: 18+8 (1 BC/hit)

18 combo powerful Thunder attack [670%] on all foes, 8 combo powerful Thunder attack [850%] on single foe, casts stealth on self boosting own Atk [300%] and critical hit rate [60%] for 2 turns, considerably boosts Atk, Def, Rec [140%] and enormously boosts critical hit rate [60%] of Thunder types for 3 turns, enormously boost BB gauge [12 BC] for 3 turns & activates Earth shield [3500 HP, 3500 Def] for 2 turns

Ultimate Brave Burst - Thunderbird's Wrath



BC required: 33

Max BC Generated: 22 (1 BC/hit)

22 combo massive Thunder attack [2000%] on all foes, damage taken enormously restores HP [100%] for 3 turns, adds evasion to self for 1 turn, enormously boosts Atk, Def, Rec [400%] for 3 turns, enormously boosts BB gauge [100 BC] for 3 turns & 50% additional damage reduction for 5 turns

Extra Skill - Two Souls One Heart



5% additional damage reduction for all allies, considerably boosts Atk [100%] when BB gauge is over 50%, damage taken may [20%] slightly reduce foe's BB gauge fill rate [20%] for 1 turn & adds 16 combo (BB)/25 combo (SBB) powerful Thunder attack [620%] on single foe to BB/SBB

SP Options

SP Cost Description 10 90% boost to Atk, max HP 10 Raises Atk, max HP boost from 90% to 120% 20 30% additional damage reduction 10 Raises Atk parameter limits to 150000 30 Probable [70%] resistance against 1 KO attack 20 Enhances BB/SBB's Earth shield effect [+1500 HP, +1500 Def] 20 Enhances BB/SBB's considerable Atk, Def, Rec boost for Thunder types effect [+15%] 10 Adds foe's BB gauge reduction [20%] effect to SBB 20 Adds great HP restoration [4500-5000 HP] for 3 turns effect to BB/SBB 20 Adds considerable additional damage reduction [30%] for 1 turn effect to BB/SBB 30 Adds powerful attack [500%] at turn's end for 2 turns to BB/SBB 20 Enhances BB/SBB's additional damage at turn's end effect but reduces duration to 1 turn [+600%]

[7★ Lore]

Taught from a young age to respect every living thing great and small, Tate grew up in the dusty western plains among her native people. As one of her tribe's foremost scouts and trackers, Tate underwent her tribe's rite of passage earlier than her peers--and it was here that she met a mystical lynx that seemed to possess a fierce, otherworldly gaze. As she returned to the tribe, she told them of the visions that she had gained--visions of a new war over the magical beasts and their enslavement. After much discussion, the tribe's elders decided to send her and several others to the outside world as students in the prestigious Academy to see if the disaster could be averted. A chatty, hyperactive free spirit, Tate quickly grew accustomed to her new surroundings with her companions. Yet the idyllic surroundings were merely a mask for something more sinister, and Tate's companion would be a great asset in finding out who were her true friends from her enemies.



[Omni Lore]

Tate's time in the Academy proved to her that while the outside world had much to offer, it also contained those who coveted and oppressed those who could not defend themselves. Time and time again, she and Tama would investigate reports of magical beast abuse on the Academy grounds, only to be stymied at the last minute. Their enemies continued to be elusive until they finally caught them in the act of binding magical beasts against their will. But even that was a frustrating experience, for the real culprits walked away with no consequences while their pawns were left to rot in jail. Tate understood that there was much work to do. Upon her return to her tribe, she worked with her elders to prepare them for the storm that was brewing on the horizon. Soon, news would reach her of a conflict that threatened to erupt into all-out war, and with it a plea for her aid. With the elder's blessing, she and Tama returned to the others--just in time for a final showdown, and a portal to a new world.