Prior to the release of our next major update, the Infinity Lock Box will return for another brief run!

This special Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for a limited time starting after maintenance on July 6th, 2017 and ending on July 18th, 2017. During this time, enemies defeated on both Ground and Space maps will have a small chance of dropping one of these prize-filled packages, while the Privateer Lock Box will be retired.

Along with all of the prizes previously offered in the debut appearance of the Infinity Lock Box, additional prizes originally seen in the Undiscovered Lock Box have been added to the drop tables. This includes all of the following:

Faction-Specific Prototype Starships [T6] FED: Atlas-class Prototype Dreadnought Cruiser [T6] KDF: D9 Dreadnought Battlecruiser [T6] ROM: Thrai Dreadnought Warbird [T6]

Cross-Faction Undiscovered Console Pack FED: Disruption Pulse Emitter or Secondary Shield Projector KDF: Hull Ionization Module or Secondary Shield Projector ROM: Hull Ionization Module or Disruption Pulse Emitter

Cross-Faction Undiscovered Starship Trait Pack FED: Catastrophic Overload or Layered Shielding KDF: SIF Shunt or Layered Shielding ROM: SIF Shunt or Catastrophic Overload

Research Assignment (c. 23rd Century) Each of these allows access to a special 23c. Duty Officer Assignment.

Undiscovered Bridge Officer Training Manuals Engineering: Overload Integrity Field I, II, or III Science: Structural Analysis I, II, or III Tactical: Distributed Targeting I, II, or III

Pulse Phaser / Assault Phaser Weapon Packs

In addition to these added items, we’re very excited to announce the inclusion of new Tier-6 versions of a few of our previous Tier-5 Lock Box starships! Each of these new vessels will be replacing their Tier-5 counterparts in the contents of the Infinity Lock Box, and on the Lobi Store. Keep reading for stats and details on each of these newly-upgrade starships!

Xindi-Aquatic Briostrys Dreadnought Carrier [T6]

The Briostrys reflects the elegant beauty of Xindi-Aquatic engineering. The ship's exterior design has remained almost completely unchanged for hundreds of years, but has undergone extensive internal refits on a regular basis in order to maintain its reputation as a high-firepower threat deterrent. It combines strong offensive capabilities with enough versatility to support both itself and its hangar craft in any confrontation.

This starship features a Lieutenant Science/Command Bridge Officer Station and a Lieutenant Commander Universal/Intel Bridge Officer Station.

Ship Details

Faction: All

Tier: 6

Required Rank: Rear Admiral, Sub Admiral I or Brigadier General (Level 40)

Hull Strength: 1.35 (40,500 at level 40, 46, 575 at level 50 and 54,000 at level 60)

Shield Modifier: 1.15

Fore Weapons: 4

Aft Weapons: 3

Device Slots: 3

Bridge Officer Stations: 1 Ensign Tactical, 1 Commander Tactical, 1 Lieutenant Commander Engineering, 1 Lieutenant Science/Command, 1 Lieutenant Commander Universal/Intel

Console Modifications: 4 Tactical, 4 Engineering, 3 Science

Base Turn Rate: 9 degrees per second

Impulse Modifier: 0.19

Inertia: 40

+10 to Weapon Power and +10 to Auxiliary Power

Can Equip Dual Cannons

Hangar Bays: 2

Hangar Bays loaded with Xindi-Aquatic Mobulai Frigate Hangar Pets

Subsystem Targeting

Console – Universal – Enhanced Cascade Resonance Catalyst

Starship Ability Package (Tactical Carrier) Quick Deployment (-Hangar Pet Recharge Time) Armored Hull (+Max Hull HP) Enhanced Weapon Systems (+Weapon Damage) Advanced Shield Systems (+Max Shield HP) Kemocite Overload (Starship Trait)



Console – Universal – Enhanced Cascade Resonance Catalyst

Initiate a resonant burst that can "echo" off of the shields and hull of other nearby starships, causing the emission of multiple subsequent ripples. This effect can bounce many times between both friends and foes. Nearby friends are immune to any deleterious effects, but foes will be dealt a large amount of kinetic damage over time as their ship's hull vibrates from the resonant frequencies. This effect will also reduce damage resistances, and can be stacked if multiple ripples come in contact with the target.

This console also provides a passive bonus to Turn Rate and Exotic Damage.

This Console Mod can be equipped only on Xindi starships, in any console slot. You may only equip one of these mods.

Kemocite Overload (Starship Trait)

While this trait is slotted, your first hit with Beam: Overload will cause a 2km radius explosion that deals radiation damage and reduces the damage resistance of affected foes.

Xindi-Reptilian Sistruus Escort [T6]

The Sistruus has long been a last line of defense of the Xindi people. Despite their aged design, these nimble escorts remain capable of holding their own in battle against modern aggressors, but are usually held in reserve for coordinated hit-and-run strikes, while allowing the larger Aquatic Dreadnoughts to patrol their borders against aggressive threats.

This starship features a Lieutenant Commander Engineering/Temporal Operative Bridge Officer Station and a Lieutenant Universal/Pilot Bridge Officer Station.

Ship Details

Faction: All

Tier: 6

Required Rank: Rear Admiral, Sub Admiral I or Brigadier General (Level 40)

Hull Strength: 1.1 (33,000 at level 40, 37,950 at level 50 and 44,000 at level 60)

Shield Modifier: 1.1

Fore Weapons: 5

Aft Weapons: 2

Device Slots: 2

Bridge Officer Stations: 1 Ensign Tactical, 1 Commander Tactical, 1 Lieutenant Commander Engineering/Temporal Operative, 1 Lieutenant Commander Science, 1 Lieutenant Universal/Pilot

Console Modifications: 5 Tactical, 4 Engineering, 2 Science

Base Turn Rate: 17 degrees per second

Impulse Modifier: 0.21

Inertia: 70

+15 to Weapon Power and +5 to Engine Power

Console – Universal – Enhanced Xindi Weapon Platform

Heavy Weapon Slot – Heavy Proton Charge

Can Load Dual Cannons

Starship Mastery Package (Escort) Precise Weapon Systems (+Accuracy) Tactical Maneuvers (+Defense) Enhanced Weapon Systems (+All Damage) Devastating Weaponry (+Critical Chance) Self-Replicating Hull (Starship Trait)



Heavy Weapon – Heavy Proton Charge Launcher



Heavy Proton Charges will automatically seek out the nearest foe within 10km, and rush toward them. Once close enough to their foe, they detonate dealing heavy Proton damage in a 2km area, and also reducing the Defense of foes in that area.

You may only have 6 Heavy Proton Charges in play at once, and will be unable to fire additional shots until the existing ones have delivered their payload or timed out after 60sec.

Console – Universal – Enhanced Xindi Weapon Platform

Using the latest in transporter and replicator technology, Xindi starships are able to quickly construct a miniature replica of the infamous "Super Weapon" that was once used against humanity. This replica is a fully-functional weapons platform, and will periodically fire powerful bursts of phased biomatter energy at nearby foes.

This console also provides a passive bonus to Tactical Readiness and Maximum Weapon Power.

This console may be equipped on any Xindi starship, but only one may be equipped at a time.

Self-Replicating Hull (Starship Trait)

While this trait is slotted, activating Auxiliary to Emergency Battery, Auxiliary to Structural Integrity, or Auxiliary to Inertial Dampers will provide a substantial boost to Hull Regeneration and Energy Damage Resistance Rating for a short time.

NOTE: The above stats for all ships are subject to change.

Jeremy “BorticusCryptic” Randall

Lead Systems Designer

Star Trek Online