Things are gonna get a lot worse for that Waterfront before they get a lot better.

Breakers of Shadow continues the rampage, as two more massive monsters join the clash of the Kaiju! Gadarla, the Mystery Dust Kaiju and Jizukiru, the Star Destroying Kaiju arise from their Slumber, crippling opposing monsters and punishing your opponent if they dare to oppose you. While the first four Kaiju from Clash of Rebellions and Dimension of Chaos were divided into attackers and defenders, both of the newly-awakened monsters blur those lines and crush opposition head-on. Meet the first of our new contenders…



Like all the Kaiju, you’ll Special Summon Gadarla, the Mystery Dust Kaiju from your hand by first giving your opponent a Kaiju of their own. It’s always important to have a plan to take out your opponent’s Kaiju, and Gadarla hits the field locked and loaded: you can remove 3 Kaiju Counters from anywhere on the field to halve the ATK and DEF of every other monster. With 2700 ATK, there’s virtually nothing that can survive its onslaught.

Gadarla draws immediate comparisons to Dogoran, the Mad Flame Kaiju, which can destroy all of your opponent’s monsters for the same 3 Kaiju Counters. The difference? You can’t command Dogoran to attack on the same turn you activate its effect. Gadarla has no such restriction; hamstring your opponent’s monsters and then crush them one by one.



Mystical Space Typhoon, Dragonpit Magician, Effect Veiler, Breakthrough Skill, Ignister Prominence, the Blasting Dracoslayer, Kozmo Dark Destroyer… what do they all have in common? They’re all seeing lots of play, and they all target a card on the field. More than that, they all lose out to Jizukiru, the Star Destroying Kaiju.

On either player’s turn, when a card or effect is activated that targets exactly one card, Jizukiru lets you negate that effect by removing 3 Kaiju Counters from anywhere on the field. If you do, you can destroy any one card on the field to punish your opponent. That means as long as you control Jizukiru, the Star Destroying Kaiju and there are enough Kaiju Counters on the table, your opponent will probably refuse to activate targeting effects.

While you can Jizukiru effects that target a monster or a card in the graveyard, it really shines when you’re protecting Kyoutou Waterfront or Kaiju Capture Mission. Keeping those cards active means a steady supply of Kaiju Counters, for a controlling set-up that’s tough to escape.

You can even play Jizukiru’s effect to negate your own targeting cards, turning any targeting effect into 1-for-1 removal against anything on the field. Suddenly Mystical Space Typhoon destroys monsters, and Breakthrough Skill pops Spell and Trap Cards. Factor in Jizukiru’s whopping 3300 ATK and your opponent won’t be around for long.



The final new “Kaiju” card from Breakers of Shadow does something we haven’t seen before: it helps you seek out the Kaijus you want and Special Summons them. Interrupted Kaiju Slumber destroys as many monsters on the field as possible, and then awakens two different Kaiju from your Deck; one for you, and one for your opponent. Both Kaiju hit the field in Attack Position, can’t change to defense, and must attack if able. Just grab a big Kaiju, stick your opponent with a smaller one, and run it over to coronate your King of Monsters.

But that’s not all! Interrupted Kaiju Slumber has a Graveyard effect, too: you can banish it from your Graveyard to search a “Kaiju” monster from your Deck to your hand. The only restrictions are that you can’t banish Slumber for that effect the same turn it’s sent to the Graveyard, and you can only activate one Slumber per turn. Slumber’s awesome, bringing a level of consistency to the Kaiju chaos that we’ve never seen before.

With two new mighty beasts and a groundbreaking way to Summon them, the Kaiju are even more vicious than before! Awaken them yourself at a Breakers of Shadow Sneak Peek this weekend, or when the set drops on January 15th!