This patch brings us

Transcended Dione and Perses

Chapter 4 difficulty merge

Original patch notes can be found here.

Transcended Dione

« Remember that no Keys are needed for Transcension anymore. And that all post-patch changes are only made to their articles and Transcended Titans.

Lore text:

I don't know who the strongest among the Titans is. The bravest say Dione.

Every time she sheds blood, she grows stronger, for which she is called the Berserker of Titans.

Originally, Dione was kind, but nobody knows what caused her to become the Goddess of Anger.

However, where there is a battle, she must appear.

Be careful, she is coming.

“ Pain is temporary, victory is forever. ”

Visit the GL main article Transcended Dione.

Blood Stigma ( Physical (Active 1)

Inflict 1581% damage to one enemy and the "Stigma of Berserker" for 8.4 seconds. Dione inflicts 3x damage on an enemy inflicted with the Stigma. Additionally, the Stigma increases the Physical Bloody ( Physical (Active 2)

Increases Dione's Physical Piercing Inner Rage (Active 3)

Increases Blood Rush (Passive 1)

Consumes 6% of Dione's Maximum HP with every attack and inflicts 5x its damage. Every 8th critical Immortal Madness (Passive 2)

When Dione's HP reaches 0, she becomes immune to dying for 7 seconds. Afterwards, recovers 30% of Dione's HP. Additionally, every 4th attack consumes 6% of her Maximum HP to inflict 940% damage to the entire enemy party. [CD: 48 sec] Rashness (MAX)

Increases normal attack damage by 500%. When using "Inner Rage" all attacks hit critical Pole of Madness (Ultimate)

The duration of "Immortal Madness" increases by 5 second, increases normal attack damage by 1330%, ATK Speed by 64% and grants Frenzy (ARCH)

"Blood Rush" now stacks up to 10 times. Additionally, "Immortal Madness"'s 4th attack now inflicts a bleed debuf which is immune to dispel. The Normal Attack ( Physical Inflict damage to one enemy or increase self

Notes: "Immortal Madness" does not state a Damage Type for the damage aspect of the skill, but as per definition the damage should be Physical/Ranged.

Transcended Perses

“ To you, blessings of... ”

Visit the GL main article Transcended Perses.

I seal your sins ( Magical (Active 1)

Removes all buffs from one enemy, inflicts 1563% damage and

Additionally, when used on Boss-Type Units, increases all damage inflicted upon it by 43% for 16 seconds instead. [CD: 13.6 sec] I pardon impure energy (Active 2)

Cleanse all debuffs from the entire allied party. Recovers 270% of Perses' ATK as HP for every removed buff. Additionally, grants God is with you (Active 3)

Grants 16% of their inflicted damage [CD: 24.5 sec] Heavenly Light (Passive 1)

Increases Heavenly Rage (Passive 2)

Increases the Physical Guild Siege Battle. Increases the Physical Divine hand of God (MAX)

Perses is immune to the debuffs of the enemy. "I pardon impure energy" increases the Physical Piercing Absolute will of God (Ultimate)

"God is with you" now grants Definition of God (ARCH)

Increases the Physical Normal Attack ( Magical Inflict damage to one enemy to grant Perses the effect of "Deputy of God". As "Deputy of God", recovers HP of entire allied party during normal attack.

Notes: About his 2nd Active: All effects affect the entire party.

His skills names are especially hard to recreate in English. They are beautiful in Korean though. Looking forward to see how Gamevil USA handles them.

« About skill phrasing; Read if you care:

As one may have noticed, I changed some things about the way we will phrase skills from now on. This is just to align more with the offical skill descriptions of Gamvil USA:

We use the abbreviations for physical magical

Trying as good as possible to make use of "x2" instead of "two folds" or "double"

Still debating whether we should replace the "damage to one enemy" for "damage to 1 enemy". Let me know in the comments.

Already existing skill descriptions won't be changed.

Titan versions

Class Warrior Role DPS No Video Released



Normal Attack: Inflict damage to one enemy or increase self STR by 25%.

Blood Stigma (Active 1)

Inflict 517% damage to one enemy and the "Stigma of Berserker" for 7.3 seconds. Dione inflicts 2x damage on an enemy inflicted with the Stigma. [CD: 15.4 sec]

Bloody (Active 2)

Increases Dione's Physical damage by 14% for 9 seconds. All attacks on an enemy inflict a bleed debuff that is immune to dispel. The bleed debuff inflicts 94% damage for 7.2 seconds, stacking up to five times. [CD: 22.2 sec]

Inner Rage (Active 3)

Increases ATK by 204% and recovers 15% of damage inflicted upon the enemy as HP for 8.1 seconds. Immune to dispel. [CD: 20.3 sec]

Blood Rush (Passive 1)

Increases normal attack damage by 73%. Every attack consumes 1% of Dione's Maximum HP and inflicts 3x its damage.

Immortal Madness (Passive 2)

Decreases all damage received by 13%.

Class Priest Role DPS No Video Released



Normal Attack: Inflict damage to one enemy to grant Perses the effect of "Deputy of God". As "Deputy of God", recovers HP of entire allied party during normal attack.

I seal your sins (Active 1)

Inflicts 512% damage and recovers 20% of damage inflicted as HP for the entire allied party. [CD: 12.3 sec]

I pardon impure energy (Active 2)

Cleanse all debuffs from the entire allied party and rants full Immunity for 7.2 seconds. [CD: 19.4 sec]

God is with you (Active 3)

Grants a buff to entire allied party for 7.8 seconds that recovers their HP equal to 16% of the incoming damage. [CD: 24.2 sec]

Heavenly Light (Passive 1)

Increases STA by 18% for entire allied party.

Heavenly Rage (Passive 2)

Increases the ATK by 9% for entire allied party.

« Both Titan versions will be avaible through the monlty attendance ticket, according to Flint.

Misc