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Hunted (Classic) Basic information Map type Escort File name: hunted Developer(s): Valve Map Overview

Hunted is a game mode that features the unique Civilian class: a single, lightly armed, player-controlled character who must be escorted to safety by a team of Bodyguards (Soldiers, Heavy Weapons Guys, and Medics). The opposing team is composed of Assassins (Snipers) that must try to kill the Civilian before he is escorted to the safety of the truck.

Scoring

If the Hunted dies, the Assassins get 25 points.

If the Hunted reaches the truck, he and the Bodyguards get 50 points.

Notes

Whenever the Hunted dies or makes it to the truck, all players are moved back to their starting positions.

Map Specific Chat Commands

As the Hunted

'Clear ahead?' (Is the area ahead CLEAR?)

'Under attack!' (I'm under ATTACK!)

'I'm Hiding!' (I'm hiding and waiting for Escort!)

'I'm in the Building!' (I'm in the FIRST BUILDING)

'I'm in the Alley!' (I'm in the ALLEY!)

'I'm in the Ruins!' (I'm in the RUINS!)

'I'm in the Warehouse!' (I'm in the WAREHOUSE!)

'I'm at the Field!' (I'm at the FIELD! OPEN THE DOORS!)

'I'm in the Sewers!' (I'm in the SEWERS!)

As a Bodyguard

'Area ahead CLEAR!' (Area ahead is CLEAR!)

'Area ahead NOT CLEAR!' (Area ahead is NOT CLEAR!)

'Where is the Hunted?' (Where is the Hunted?)

'Hunted in Building!' (Hunted is in the FIRST BUILDING!)

'Hunted in Alley!' (Hunted is in the ALLEY!)

'Hunted in Ruins!' (Hunted is in the RUINS!)

'Hunted in Warehouse!' (Hunted is in the WAREHOUSE!)

'Hunted at the Field!' (Hunted is at the FIELD!)

'Hunted in Sewers!' (Hunted is in the SEWERS!)

As an Assassin

'Where is the Hunted?' (Where is the Hunted?)

'Hunted in Building!' (Hunted is in the FIRST BUILDING!)

'Hunted in Alley!' (Hunted is in the ALLEY!)

'Hunted in Ruins!' (Hunted is in the RUINS!)

'Hunted in Warehouse!' (Hunted is in the WAREHOUSE!)

'Hunted at the Field!' (Hunted is at the FIELD!)

'Hunted in Sewers!' (Hunted is in the SEWERS!)

Civilian

Trivia

According to Valve, the Payload mode from Team Fortress 2 was supposed to be a recreation of the Hunted game mode.

was supposed to be a recreation of the Hunted game mode. This map is a remake of the original Half-Life map "c2a5e" (Chapter "Surface Tension").

Gallery

First Yard

The Blue team's spawn.

The Red team's spawn area.

The Civilian's spawn area.

The Warehouse

The Field

The Towers

Fuel Room



The Ruins

Ditto

Sniper window

The Alley

Rooftops

Front of First Building







Secret Resupply

Sewers

First floor of the First Building

Second floor of the First Building

See also



