The PBE has been updated! As we continue the 9.1 PBE cycle, today's patch includes new emotes featuring, loot assets, and more tentative balance changes!Continue reading for more information!

Nine new emotes were added, matching the visuals of theadded in the 12/6 PBE update ( context from)!

( Warning : PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Balance Changes * NOTE *: The PBE is a testing grounds for new, tentative, & experimental changes. Be aware that what you see below may be relative to other changes earlier this cycle! These are not official notes.



Champions

Piltover Peacemaker (Q)

damage increased from 30/70/110/150/190 to 50/90/130/170/210



wide shot damage changed from [33% less damage] to [40% less damage]

Ace in the Hole (R) target range increased from 2000/2500/3000 to 3500 at all ranks



Corki

Missile Barrage (R) damage increased from 75/100/125 to 90/115/140

Kalista

Base AD increased from 62 to 67

AD per level increased from 3.6 to 4

Attack speed per level increased from 3.5 to 4

Pierce (Q) damage increased from 10/70/130/190/250 to 20/85/150/215/280

Ornn

[Ornn has extensive changes in testing on the PBE!]

HP regen per level increased from .16 to .18

Base AD increased from 67.72 to 69

Living Forge (Passive)

[ New ] Now grants an additional 10% bonus Armor and Magic Resistance from all sources.

] Now grants an additional 10% bonus Armor and Magic Resistance from all sources.

Item upgrade level requirements tweaked New Items



Might of the Ruined King Luden's Pulse Volcanic Rupture (Q) slow changed from 40/45/50/55/60% to 40% at all ranks Bellows Breath (W) damage changed from [10% + .5% per level] to [12% + .5% per level]

Tristana

Explosive Charge (E) cooldown lowered from 16/15.5/15/14.5/14 to 12/11/10/9/8

Vayne

Final Hour (R)

[ New ] Tumble cooldown now reduced by 50% on use of Final Hour

has extensive changes in testing on the PBE!]

Context & Notes

SapMagic

"It's Morgana. But it's not for the update."

"We're currently thinking the splits will have a faction theming of some kind, and the plan is to use content based around a champion from that faction, ideally one that is associated with Ranked but doesn't have to be.

We'll be experimenting with this, so nothing I'm saying is set in stone."

Meddler

"Part of a set of experimental changes that includes higher base AD and reduced damage to epic monsters on E. Not sure why just that's on PBE. Changes don't have a timeframe or validation yet."

Meddler's

"Hi folks,

Usual Disclaimers

These posts will often contain talk about future work we're doing, or planning to do, that isn't yet guaranteed to ship. The nature of the work could change or, depending on what we discover, projects mentioned may get delayed or even stopped. If you'd like to see a Tweet whenever a new one of these posts goes up: https://twitter.com/RiotMeddler

8.24b and 9.1 changes on PBE

For the next couple of weeks you'll see a number of changes on the PBE, some of which are candidates for 8.24b (December 18th), some of which will be in 9.1 (early January). We're still assessing what should go into 8.24b versus what needs more testing.

Additionally various types of changes, mainly those that change anything that isn't just a number (e.g. different words on a tooltip, modified visual effects etc), aren't able to be included in 8.24b so will be in 9.1 as a result. Should have a fairly clear idea of what's going out this month and what's later late next week.

Quality of Life Work in 9.1

Speaking of 9.1 something else we're working on for it is range of improvements in a few categories.

Improved info when pinging certain abilities

For many global and semi global abilities, which targets are in range (Nocturne R, Caitlyn, Pantheon R etc)

Potentially extra useful info on other abilities, like ammo remaining on Heimer Q, whether Soraka is blocked from casting W due to lack of health (not just lack of mana) etc

Probably won't include ability to ping passives like Draven's to show number of stacks in 9.1. That's on our list of things to add, but likely requires some engineering work because of the way passives are set up differently to spells. More use of the spell icon countdown border like Zoe Q uses to more clearly show duration of various effects to the player casting them.

Lot of potential users for this. Examples we're currently testing include Braum E, Jax R, how long Karthus has to start casting his R while in passive, Trynd R, Yasuo Q3 etc. A bit more spell buffering

In addition to the buffering with Kat and Gunblade mentioned earlier in the week we're also testing out a bit of buffering on Zyra (QW and EW) and Jayce (QE)"

"One update since time of writing - might have a solution for Draven Passive after all. Possible that, and some other passives, do end up in 9.1."

1) provided context on the summoner icon in the 12/7 PBE Update:He continued 2) commented onchanges testing on the PBE this cycle:3) Here's quick gameplay thoughts for December 7th, including thoughts on 8.24b and 9.1 changes, quality of life work in 9.1 and more:He added Check outfor aor catch up with the individual update links below !