Is it intended that all new commanders sans Visionik, Tykus24, and JT100010117 are automatically owned?EDIT7: Only reason those 3 aren't also automatically owned is because they've got a typo'd catalog object name missing their class prefix (which is Imperial for all three of them)EDIT8: Actually, I'm not sure what the deal with JT(Numbers) is, I think it might be server side because catalog_object_name looks right.Bug: SPZ58624, Mostlikely, and Vidicarus are missing a thumb icon in /media/ui/main/shared/img/commanders/thumbs/, and as a result are missing armory icons.EDIT4: That's not the problem, investigating deeper.EDIT5: Ahah! Thumbs image specified in the jsons for the mentioned commanders is missing the _thumb.EDIT6: For Vidicarus and Mostlikely. For SPZ(Numbers), there's a 1 at the end of the number where there shouldn't be one.Is there a new PAPA format? I can't open any of the new commanders in blender.EDIT: Neither can PA. Server crashes when trying to use them with the following error message:[20:42:40.640] ERROR SimBuildArm::setupOffsetAndOrientation for build arm [/pa/tools/commander_build_arm/commander_build_arm.json] on unit [/pa/units/commanders/raptor_raizell/raptor_raizell.json] could not locate a skeleton in the papa file.[20:43:12.453] INFO Crash uploaded, link developer to http://crashes.uberent.com/report/index/bp-afef3734-d731-4975-86bb-720722170613 EDIT2: The model papas are all less than a kilobyte in size. That's abnormal. Also abnormal is the fact that build bar icons are papas rather than pngs.EDIT3: Well, one new commander has a working model, Vidicarus. Its icon isn't working though (because it's a papa when it should be a png)