The behind-the-scenes images below, show an animated performance being generated in Character Animator (Ch). Cosmo's head movement, facial movements like eyes and eyebrows, and mouth movements are created and recorded by tracking a performer, while his hand and body movements are cycles of animation done in 3D (Maya) that can be triggered during a performance. The character performance is then exported as a sequence that is composited into an environment, which happen to be based on real Martian landscapes taken by the Mars Rovers.