How much can you disrupt an opponent’s plan? Is it possible to run a deck out of units? In this video series, that’s the challenge I accept:

For a first, rough draft of a control deck, this didn’t do that bad! 2-3, with a lot of close matches is better than I expected. I like testing with a lot of “2-of” cards, where you can see them frequently and decide if they’re good and then change the number up or down from there. Based on this, I think I would like to fit in extra Eye of Winter, probably cutting some Rain of Frogs. I think I would also add some Feeding Time and cut down on Suffocate and Annihilate. The Staff of Stories seemed OK, but it does feel like a bit of a “win-more”, only being good once you’re already stable so I’d leave it at two and keep testing

4 Dark Return (Set1 #250)

4 Fallen Oni (Set2 #138)

2 Suffocate (Set1 #251)

2 Annihilate (Set1 #269)

4 Dark Wisp (Set1 #264)

4 Devour (Set1 #261)

2 Eilyn’s Favor (Set0 #24)

3 Lightning Storm (Set1 #206)

2 Vara’s Favor (Set0 #35)

2 Eye of Winter (Set1 #210)

4 Wisdom of the Elders (Set1 #218)

4 Cabal Recruiter (Set1 #283)

2 Deathstrike (Set1 #290)

2 Memory Dredger (Set2 #159)

2 Rain of Frogs (Set1 #221)

2 Staff of Stories (Set1 #234)

3 Black-Sky Harbinger (Set1 #385)

2 Vara, Fate-Touched (Set1 #307)

7 Primal Sigil (Set1 #187)

10 Shadow Sigil (Set1 #249)

4 Feln Banner (Set1 #417)

4 Seat of Cunning (Set0 #62)

Good luck in running the challenge! Do you have an idea for a Fallen Oni deck? Let me know in the comments here or on Youtube, I’d love to try some more lists for fun.

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