For potential buyers and new players: about hit detection from an old school gamer.

I'd like to make my own topic about this matter as some people seem to be misinformed about this game from a particular post (http://steamcommunity.com/app/246700/discussions/0/540744936918594856/) from a person who seems to have no clue what kind of game he is playing.First let me state the facts: games such as Quake, Counterstrike, and Unreal tournament are well regarded as one of the highest skill capped FPS's you can play on the PC. These games require high accuracy and split-second reactions at the highest level of play. This game is relatively close to their level of play. ALL of those games have server-side hit detection. And to this day they STILL use server-side hit detection. Client-side hit detection (AKA Lag compensation) is also looked down upon by them and me included. This is because lag compensation brings more bad than any good to those games and that server-side is far better when playing in low ping (10-60 ms) servers. Lag compensation also gives a huge advantage to high ping players since its all client based and not what is actually going on in the server. Do you really want to get shot at when you're clearly behind cover? Or get hit by rockets/carbine that you know you actually dodged? It is completely unfair and illogical to have on a game that should reward dodging projectiles.Now, about the server-side argument. I have played a number of times on low ping 12/12 tdm servers and I can tell you that whatever weapon I'm using ( either the hit scan plasma or projectiles like carbine/rocket) I have NEVER had trouble hitting enemies with them. If I miss I know for a FACT that it is because I actually missed the target and not because of some stupid delay. This game also uses the Unreal engine 3 which means the netcode is designed from the ground up for fast-paced multiplayer games.To all those arguing that they have a hard time finding low ping servers these days is just complete utter ♥♥♥♥♥♥♥♥. I just logged in today and I easily found 3-4 12/12 servers around 50 60 ms ping and I'm from NA. EU players play this game even more. Half of u guys are just trolls who will leave this game eventually because u crashed/got killed numerous times and couldn't kill anyone else in your first attempt and then proceeded to bash the game.If you want to truly experience how this game should be played then stop playing in those 32/32 player servers (not saying that I hate playing there or anything chaotic battles can be fun sometimes :D) where everyone averages 150+ ping. try the 12/12 servers in maps like LastResort, Slum405 etc. this is IMO where the game truly shines.If you are like me and enjoy fast-paced twitch-based games that rewards skill then you can't go wrong with this game./rant