Shrines are special objects found through the crypt, each with unique effects upon activation. All shrines activate by "bumping" into them, with the exception of Shrine of Chance (activation costs gold), Shrine of Sacrifice (enemies must be killed next to it) and Shrine of Pain (the player must be hurt next to it). You can place a Bomb next to a shrine and destroy it before or after activating it, causing it to drop an item.



Shrine Positive Effects Negative Effects Item Drop (unactivated) Item Drop (activated)



Shrine of Risk Gives two Apples, Bag of Holding, and a choice of three random items. Player takes 0.5 damage at the beginning of each future level, after making first action (thus, for example, healing provided by food will apply first). This damage cannot be prevented. The damage occurs before picking up items, so in particular, using a Scroll of Need with 0.5 hearts on the first beat of a level won't save the player from dying; the player will die with the potion on the floor. This can be avoided by using the scroll before entering the next floor.[1] Will not damage the player if they have 0.5 hearts remaining.

Karate Gi

Holy Water for Melody

Apple for Dove



Scroll of Need





Shrine of Sacrifice Kill 5 enemies on tiles adjacent to it (up/down/left/right of the shrine) to activate it and get a choice of 3 items of current level+3 value. Or kill a miniboss next to it to activate it immediately and get a choice of 3 glass weapons. If playing as a weapon-locked character, the shrine will drop 3 piles of 50 gold instead (only one may be taken), or the shrine will drop a choice of 3 rarer items instead. A visual effect of rising blood will show with each sacrifice. n/a

Empty Heart Container

Holy Water for Aria and Coda



Filled Heart Container

Holy Water for Aria and Coda





Shrine of Chance Upon activation, has a chance to spawn a random item from the item pool. Costs to activate; price increases with each activation, with a chance to spawn nothing. Wearing the Ring of Luck or Lucky Charm will guarantee spawns. A random item from the item pool A random item from the item pool



Boss Shrine Gives the player a choice of three different random items. Causes all levels after the level activated to have two minibosses (three on Hard Mode) required to unlock the stairs.

Cheese



Strength Charm Cheese for Melody, Eli, and Dove



Shrine of Pain Summons items when the player is hurt next to it. Gets activated and used up after five summons. If a hurt leads to a loss of at least 2 hearts at once, gets used up instantly and offers a choice from three glass weapons. n/a

Cheese



Ring of Courage

Cheese for Monk, Coda, Tempo, Melody, Eli and Dove

