Martial Archetype: Ordained Paragon

The churches’ machinations are endless. Their schemes and plans unfolding and fruitifying day by day. It is through these schemes the church discovered an ancient ritual to imbue warriors with awe inspiring divine power. The fighters that go through with this ritual find themselves transformed, turned into a divine battery for the particular God they worship. Many who are transformed do so out of love and admiration for their God, although there are many who do it for the substantial power boost it brings.

Fighters such as these are typically the strong arm of the church, maintaining a reasonable air of law and order as well as punishing those who would go against the divine decree.

Stay of Fate

You overflow with divine purpose. Starting at 3rd level, you gain a way to shrug off damage for a set amount of time. As a bonus action, you enter into a stance designed to help you shrug off injury and harm. Whenever you are hit with a melee or ranged weapon attack in this stance, you halt the damage taken and store it in your delayed damage pool. The amount of damage you can stave off at one time is shown on Damage Pool Table below. You cannot use this feature to delay damage already delayed.

Additionally, on your next turn after using this feature you gain bonus radiant damage to the first successful attack roll as shown on the Damage Pool table. You then immediately take the damage in your damage pool. You may use your Stay of Fate feature a number of times equal to your Constitution Modifier (minimum of 1) before finishing a long rest.

Damage Pool Table

Level Maximum Delayed Damage Extra Damage 3rd 12 2d6 7th 18 3d6 10th 24 4d6 18th 30 5d6

Bonus Proficiences

Also starting at 3rd level, you gain proficiency with the Medicine and Religion skills if you do not already have proficiency

Paragonic Resonance

You learn to use your inner radiance to aid your allies in an attack. Starting at 7th level, whenever you can an ally make a weapon attack against a creature within 5ft of you, you may use your reaction to take the Help Action, granting them advantage on the attack roll. You must finish a short rest before taking the Help Action in this way again.

Insurmountable

Whenever you use your Indomitable Class Feature to succeed on a saving throw, you gain temporary hit points equal to half your Fighter Level.

Angelic Manifestation

Your grasp on your divine power has solidified allowing you to manifest holy wings forged out of solid light. Starting at 15th level, when you use your Stay of Fate class feature, you gain a flight speed equal to your movement speed until the end of your next turn.

Might of the Gods

Your strength is truly the stuff of legends. Starting at 18th level, your Strength score and maximum score both increase by 2 to a maximum of 22.