What's not to love about Batman: Arkham City? Batman is one of our favorite superheroes ever, and the way that Arkham City allows us to slip into his crime-stomping boots as he glides across the urban landscape is as close as most of us can get to living the dream of single-handedly beating the crap out of entire gangs of thugs. Watching the smooth combat animations really never stops feeling rewarding, and we've spent many hours in the challenge rooms in the pursuit of the perfect combo.Great performances from the voice actor crew, including long-time Batman and Joker actors Kevin Conroy and Mark Hamill, make Arkham City a thrilling comic book story as well as an exhilarating action experience. Rocksteady even did a great job with the boss fights this time, which are a repetitive weakness of Arkham Asylum. Aside from the lack of a Batmobile, this is everything we thought an open-world Batman game could be, and it's endlessly rewarding just to roam around and explore the lore-reference-loaded city.Yeah, it was a late arrival on the PC, and arrived with DirectX 11 completely broken, but neither of those make Arkham City any less of an awesome game if you pick it up and play it right now.BioWareElectronic ArtsWe're still logging hours in a galaxy far, far away to bring you our full review, but this award should give you an idea how we feel about BioWare's long-awaited Star Wars MMO. From day one, the renowned RPG studio said it would set its game apart from the competition with story, voice, and choice -- and we'll be a scruffy nerf herder, BioWare has delivered.Whether playing as a member of the Republic or the Empire, as a Jedi, Sith, or any of the other classes, our staff was sucked into SWTOR by its well-written storylines -- storylines we likely would have glossed over if they weren't delivered with a staggering amount of recorded dialogue. Add in BioWare's signature dialogue trees and the element of choice, and we've become fully immersed in SWTOR unlike any MMO before it.There are certainly disappointments, namely in the underwhelming space combat mini-game, the technically unambitious graphics, and the thin character and starship customization options, but the positives tower over those like an Imperial Walker. Given the size and scope of The Old Republic, EA and BioWare also deserve credit for a fairly smooth launch. No one likes queues, but when it means your server won't crash, they're not the end of the world. We'll be playing TOR for a long time, and we think you will, too.