OB 0.5.2 is a quality of life improvement patch deployed to introduce balance changes and resolve bugs that have been affecting players.

New cosmetic offerings inspired by the Ostians and heroes of Ramsgate have been added to the in-game store.

City banners have been added to Ramsgate! These will allow you and all the members of your hunting party to see their personal banners displayed across town. Put those default designs away and step your banner game up! All of Ramsgate is watching.

The Godhand beam can now laser off Behemoth tails. Watch the tail!

Damage from the Godhand beam will now properly deal damage to overlapping parts on Behemoths.

The deconstruction perk will now work on vines.

The Pangar lantern tap ability now restores 25% of maximum stamina instead of a set 25 stamina.

Cell/weapon conditional buffs with durations (perfect dodge, Embermaul, etc.) will now activate every time their condition is met. Buffs will correctly refresh instead of invisibly stacking.

Players can no longer walk through Skraev’s ice walls. Talk about your cold shoulder…

Grenades are now able to hit and damage vine pods.

The Hunger will now correctly deal between 0% and 25% increased damage as the meter fills.

Bloodfire Embermane’s interrupt stagger has been extended to allow Slayers to do more damage.

Damage while moving in thorns can now be mitigated through armour and defense buffs like Ironhide Pylon. This change also means that your gear will directly affect how much damage you receive. Pain in my neck, thorn in my side.

Thorn damage done to players has been reduced by nearly half.

When attacking the vine pod, impact and sound effects will play as intended.

Slayers can no longer use a tonic while that tonic’s effect is already active. In some cases, this was causing the second tonic to get used without a benefit.

Reworked and improved the VFX on Hellion’s Blaze Orbs.