My name is Sherif Salama. I’m a Cairo University computer engineering student in the middle of dropping out in the pursuit of a dream of making indie games. For the past 2 years, I’ve been struggling with the guilt of being in the top university in Africa, and that I’ve had to postpone my dreams to finish my studies. But lately I’ve realized that the educational system is too flawed and helped make taking the decision easier to drop out and follow my dreams.

I’m currently a solo developer working on a PC & console game about the emotional life of a zombie stuck in a toaster, hence why it’s called ‘Unbread’. I do all the programming, art, & animation in the game. In a way this game is my way of projecting my real life struggles that I’ve found in life into an artform that is a video game. The game is without a deadline as the aim of the game is not to release a finished product, but to give me a daily exercise where I can continuously become a better game developer than yesterday.



I have a wonderful full-time freelance job in game development to support myself financially while I work on my dream game Unbread. I work 5 times a week, 8 hours spent on my fulltime job, 3-4 hours spent on Unbread. Even though I have the leisure of working anytime I want from home, I have found that I am most productive when I’m working on a fixed daily schedule just like I would in a normal job. It helps condition myself that important stuff needs to get done before playtime.