





// Provide alternate content for browsers that do not support scripting // or for those that have scripting disabled. Alternate HTML content should be placed here. This content requires the Adobe Flash Player. Get Flash Due to Coronavirus containment restrictions, our shop is temporarily closed.









THE DICE: TYPES THE DICE: COLORS The 9 Types of dice, three in each Class, have particular characteristics in the Skirmish. Here is an overview.

For an exhaustive description of the effects, consult the Rules Booklet (you can find it in the DOWNLOAD section).

The 8 dice Colors, are another characteristic which can generate certain bonuses both during Skirmish and Battle.

Here is a brief description of these bonuses.

For an exhaustive description of the bonuses, consult the Rules booklet (you can find it in the DOWNLOAD section).



SMASHER:

Very powerful, but also very dangerous to use. It can destroy a target die, but if it fails, it destroys itself! ASSAULT:

It has the unique ability to strengthen or weaken an Attack die, whether the Attack die belongs to the player or to the opponent. BALLISTIC:

A sniper that can take one or two points away from any die. Perfect to take life points from the opponent despite their defensive shield.

NULLIFIER:

Unpredictable, it can take any die temporarily out of play (Limbo). You can even use it to prevent your own dice from being destroyed. BARRIER:

It strengthens or weakens a Defense die. A good complement to the Assault and a strong combo with the Nullifier. POWERUP:

It can add one or three points to any die. It is a perfect healer but also useful in creating combos.

SWARM:

Use it to rout the opponent’s defense paving the way for an overpowering attack. A “must” for any Attack set. FORTRESS:

Use it to weaken the opponent’s attacks. It can improve the player’s defense or even take its place. REGENERATION:

It regenerates one of the player’s dice from Limbo and puts it back into play; an unpleasant surprise for any opponent.



BLACK: Specializes in SMASHER

It is the color for those who want to defeat the opponent quickly, but can also spring unpleasant surprises for those who use it too recklessly. RED: Specializes in ASSAULT

Red is the ideal color for those who want to create a set aimed at overwhelming the opponent with powerful attacks. PURPLE: Specializes in BALLISTIC

A color suitable for ranged attacks and a perfect support of blue defenses. It allows for unpredictable and flexible combinations. BLUE: Specializes in NULLIFIER

By definition, the color of defense and the best color to disrupt an opponent’s game; together with Purple and Green it can create lethal sets. GREEN: Specializes in BARRIER

The color most suited to endure an opponent’s strikes and frustrate their attack tactics; like nature, it is difficult to control. WHITE: Specializes in POWERUP

Sworn enemy of Black, its strength is its healing power. Though not very aggressive, it can surprise any opponent who is looking for an easy victory. ORANGE: Specializes in SWARM

Combined with Red it is an excellent attack color, but when coupled with Yellow it can offer an aggressive Life set. YELLOW: Specializes in FORTRESS

Just like the sun, it gives life, blinds attackers, and helps regenerate quickly. It is the perfect guarantee for a long life.











