Reaching out to Developers

Hey guys.



I want to say something about this, and I hope that the developers see it. Let me start by saying this- Everyone is afraid of dolls, so a game about dolls is a great idea.



There are a lot of games on Steam that were inspired by Five Nights at Freddy’s, and that’s awesome. I’ve heard it said before that “all creativity is derivative”. It’s good to be inspired by something else. But it’s not a good thing when 99% of people look at your work and immediately recognize it as a different game. You want people to remember your game as “The Dolls”, not as FNaF Clone #983.



There are many elements in The Dolls that feel copied for no beneficial reason, elements that could have been unique with just a little more effort. For instance, there is no purpose in having the light/door switches look exactly like the switches in FNaF 1. It would have taken just a few minutes to create a unique light switch; there was no reason to copy it. That’s just one of many parallels that don’t contribute to the gameplay, and instead only stand out as elements from a different game.



To the developers of this game, I’m not out to get you, and I’m not out to crap all over your game. Quite the opposite, your game has potential, and I think putting in some more work and a few more ideas is the way to go. Copying Five Nights at Freddy’s to this extent isn’t your ticket to success, and won’t get you more downloads. What will get more downloads is great gameplay and unique mechanics.



I hope this post comes across as helpful. You guys are welcome to reach out to me directly; I think this game can be unique, and that’s something that all developers should want for their game.

