-Yoshi is basically a mushroom that never runs out

-The cape allows you to fly infinitely and you are invincible during flight

-Also, very few things can pierce the cape's spin attack so you can just spam it and be virtually invulnerable

-You can re-enter levels and easily re-acquire whatever powerups you want, and then leave immediately with the powerups.

-You've got a reserve powerup available at all times even if you somehow get hit

-It's absurdly easy to get extra lives, between all the minigames, the many 1up mushrooms throughout the levels, the extra life you get from each Yoshi egg, and the aforementioned ability to re-enter levels and farm lives

-The switch palaces nerf every potentially hard platforming segment, and place extra powerups everywhere.

-Virtually no enemies or obstacles are a threat because you can bounce off any spiked hazard with spin jumps



Relaying this game is really putting into perspective how much easier it is than its predecessors (which weren't even that hard anyway.) I finished the game with like 80 extra lives and I died about twice, and even then only because I was screwing around.



What was the reason for Mario World being so piss easy?