Posted 17 October 2015 - 01:35 PM

LSML 1.7.0 Development Preview 3

Changes since 1.7.0 Development Preview 2

Changes since 1.7.0 Development Preview 1

Changes since 1.6.8

Bugs ?!

This is a development preview. This means that:* There will be bugs.* Not all features are implemented.* Nothing is final.* Your garage may crash and burn.* You are supposed to report bugs you find on the issue tracker, here: https://github.com/E...eporting-Issues So if you value your garage, please make a manual backup before installing.* Alpha heat was missing from weapon groups in the new statistics tab.* Engines were not shown after for Standard 'Mechs after having had an Omni 'Mech selected.* Damage calculations now take spread of SRMs into account, assuming the target is the size of an atlas side torso.* Weapon impulse added to the weapon table tab.* Adding support for drop ship planning. Right click on the new drop ships folders in the garage to create a new drop ship, or use the "Garage" menu.* Better internal error reporting.* Automatic update checker.* Items that couldn't be directly placed but that smartplace might be able to place were wrongly coloured in the equipment panel.* Ammunition wouldn't be shown on the equipment panel.* Fixing a bug where the contents of the equipment panel wouldn't show properly without a manual resize after changing 'Mechs or omnipods on 'Mechs.* A new statistics tab has been added to the 'Mech loadout that shows detailed statistics per weapon group. Arm and torso movement arcs and damage graphs in-line.* Twist speed, Twist X and ArmReflex quirks have been added and taken into account on the statistics tab.* Added a "Strip only equipment" option under the "loadout" menu of the loadout window.* UI colours are updated to match in-game 'Mechlab.* Fixed a bug where strip 'Mech on omni 'Mechs wouldn't remove artemis status.* Will quietly squash errors when it was not possible to interface with shell32.dll. Fixes startup crash for some users on 32bit java (hopefully).* Lots of code cleanups and refactorings behind the scenes.Please report any bugs here: https://github.com/E...eporting-Issues I can't fix what I don't know about!