Designed for and by composers, sound designers and musicians, Meteor is a creative tool that delivers rich and layered swells, dramatic crescendos, and powerful impacts. Outfit 7 sample layers with a massive collection of sounds from field recordings and effects to exclusive orchestral sessions directed specifically for Meteor. Intuitively mix, modulate and apply high-quality effects to polish and perfect your sounds, then perform them synced to the action or musically with polyphony and velocity support. Meteor provides a deep feature set complemented with a fast and intuitive workflow, yielding everything from futuristic builds and surgical impacts to rich and emotive musical environments.

IN-DEPTH WORKFLOW

Meteor's interface was designed for efficiency, providing the appropriate level-of-detail for the task at hand. Looking for inspiration? Load it up, set the desired rise and impact times, quickly audition presets or click the randomizer for an endless supply of unique configurations, then crank the Thrust knob to take your sound to the next level. Want to customize your sound or prefer building them from the ground up? Click the 'Settings' button for detailed controls, design each layer with a huge selection of sounds and controls, then finalize it with modulations and bus effects.

If you want to use Meteor as an instrument in your music, turn off "Hold" and play the sounds with full control over pitch, velocity and timing.

STRUCTURE

At a high-level Meteor is a 7-track sample player divided into 2 sections, with 3 layers dedicated to rise sounds and 4 layers dedicated to impacts. Each layer offers both general track controls including volume, pan, bypass, mute, solo and effect sends for reverb and delay, as well as controls specific to the layer type. Rise tracks each include a customizable velocity curve, volume and pitch modulation, multi-mode distortion and a multi-mode filter. Impact tracks each include time offset, transient and tail length, multi-mode distortion, multi-mode filter, pitch glide and an IRCAM Granular mode.

Both the Rise and Impact groups have track locks allowing you to make changes to individual tracks or all tracks simultaneously, along with bypass, octave switch and randomize/undo functions. Rise time can be set in either free or beat-sync modes and can be locked to maintain your timing while browsing presets. Impact timing defaults to the end of the rise sound, but can be offset forwards or backwards to play in sync, delayed or anywhere in-between - combined with individual layer offsets this allows for the creation of varied and complex sequences.

Subtle-to-wild motion can be added to your sounds by way of an LFO, Multi-Step Filter and Multi- Step Panner, each able to target the Rise and Impact groups individually or together. Stereo bus effects include a high-quality 3-band EQ with low-pass filter, convolution reverb, delay, width and a unique compression/enhancer effect called 'THRUST', providing a powerful one-knob control of the overall intensity of your sounds

SOUND, DESIGNED

The sound library of Meteor has been meticulously designed to provide a wealth of inspiring and useful material for years of hit-making. From exclusive field recordings, foley, synthscapes and textures, to effects and instruments including symphonic orchestra sessions directed specifically for Meteor.

Field recordings and foley were captured by our sound designer team in different places (including a junkyard and a farm) to provide rich tonal beds and organic micro-details including plenty of glass, metal, rock and organic materials, along with gunshots, explosions, whacks, thwacks and thuds provide physical sound with striking clarity.

Synthesized sounds created in Falcon specifically for Meteor add massive weight and presence, from rich bass and textures to glitches, warps, sizzles, complex noises beds, synthetic swells and futuristic effects.

Special symphonic orchestra sessions were recorded exclusively for Meteor to provide powerful and emotive musical building blocks with pure highs, detailed mids and an accentuated and deep low-end. These included a string session with 32 cellos and double-bass in a full-stage arrangement, a brass session focused on the deepest tones made up of tubas, bass trombones, french horns, bassoons and contrabassoon, and a percussion session with 4 percussionists capturing all sorts of builds and impacts.

A creative and powerful sound design tool with an immediate and intuitive workflow, Meteor delivers emotive orchestral gestures, dynamic risers and thunderous impacts perfect for film, games, music and more.