@cameniThe site for the data I was referring to was:But if it was just me and because I own a copy of fsx/p3d I would just use a program called MakeRunways and extract all of the runway info etc. out of FSX/P3dI've done that and you are welcome to download a copy of the program (its free. comes with the FSUIPC sdk) and the data I extracted from my copy of P3D v3. The data would be copyrighted but I don't see the harm in using it if I own a copy of P3D. Lots of other FSX/P3D addon developers make use of it this way (eg. Radar Contact)Its here: http://www.siliconroad.com.au/makerunways_with_data.zip Lots of good data in there. Particularly the xml.@acetoneNot sure if you know FSX well but there's an addon called FSUIPC that extracts data from FSX/P3D. It comes with an sdk that basically allows me to work with it.You're right, I don't have all the aircraft animations etc visible in OT. What I do have is all the cockpit systems working on one monitor and the outside world (OT) showing across 3 others. The beauty of FSUIPC is that it connects with WideFS which in actual fact allows me to run my 'cockpit visuals' on one pc (a really low end pc) and then via a network have OT showing outside visuals on a completely different pc (high end, good gfx card etc).There's a lot of conversation about having the meshes between FSX and OT sync'd but in reality, you're not supposed to get that close to the terrain anyway unless you're near a runway.I'll try and make a video of what I've achieved but its really less than 50 lines of codeLangdon