Bloodthirst – Bloodbath’s healing is now quadrupled versus Heroes, and its cooldown is reduced by 1 second per hero hit.Taste for Blood – Heal for 2% of max health on a minion kill, or 20% health on a takedown or Decapitate kill.Troll Regeneration – Gain [high] hp regen passively.Pulverizing Blows – Mandokir’s delayed attacks lower affected target’s armor by 15 for 3 seconds.Furious Strikes – Mandokir’s delayed attacks now cast .25 seconds faster.Tempest – Gain the ability to charge Bloodbath for extra time, providing up to 50% bonus damage, healing, and area.Deadly Calm – Basic attacks against Heroes reduce the cast time of your next Delayed attack by .1 second, stacking up to 5 times.Thick Skin – While casting delayed attacks, Mandokir has +25 Armor.Nobody stronger dan I! – While casting delayed attacks, Mandokir is Unstoppable.Unbridled Fury – Frenzy is now also refreshed by landing Delayed Attacks, and grants 40% lifesteal on Abilities versus Heroes.Summon OhganDevastating SlamHamstring – Basic Attacks slow enemy movement speed by 10%, stacking up to 3 times.Near-miss – If nothing was hit with Decapitate, reduce its cooldown by half.Blood Rush – Frenzy also increases movement speed by 25%.Hey, grats mon! – On level-up or Decapitate kill, reset basic ability cooldowns.Next Time – If Decapitate fails to kill its target, slow the Hero hit by 60% for 3 seconds and lower armor by 10.World First – Decapitate kills grant two levels.Devastating Slams – Devastating Slam can be cast three times in succession. Mandokir cannot move during this time, but can rotate freely between casts.Ghost Raptors – Ghost raptors harass the spirits of any Decapitate targets, increasing the time before resurrection to 7 seconds.Hurricane – Bloodbath is now a ground-targeted ability with 5 range; when released, Mandokir will dash to the target location before unleashing the whirl.Level Cap! – Quest – Reach level 60.Reward – Decapitate will now always kill its target.