An update on the state of the Final Fantasy VII Remake reveals the title's visuals are starting to come together, but experimentation is ongoing when it comes to combat.

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That's according to producer Yoshinori Kitase, who told Famitsu (via Gematsu ) that progress is being made, while reiterating what has been said previously about the need to update the old turn-based battle system “We’re starting to see the visual direction,” Kitase said. “On the other hand, we’re currently working out the battle system and such through trial-and-error. Since there’s a possibility that the command battle system of the old days might not work today, we’re thinking hard about what kind of direction we can take it.“Normally, when you do a remake, it becomes somewhere along the lines of a familiar action RPG, so we’re looking at how we can put out something like Final Fantasy VII while still surprising players."Please don’t ask about how far into development we are and such. [Laughs]."Director Tetsuya Nomura previously said of the combat system: "We are going to be bringing dramatic changes, but we want to make sure it’s still recognizable."Final Fantasy VII Remake was announced during Sony's E3 press conference for release on PlayStation 4. For more on Square's ambitious project, check out these 7 things we think the game needs

Luke Karmali is IGN's UK News Editor. You too can revel in mediocrity by following him on Twitter