The move isn't surprising. While we found Stadia's platform to be playable if prone to technical quirks, many have complained about about a dearth of optimized games for the streaming service. There's not much incentive to buy the Stadia version of a game if you'd be happy playing the same title on a console or PC, especially if you're a competitive sort who thrives on low latency and an abundance of friends. The addition of Typhoon's team could lead to more titles that serve as showcases for Stadia's advantages.

There's also the matter of boosting Stadia's output. Jade Raymond explained to VentureBeat that Stadia wants "multiple projects" in development in Montreal, and that means having enough talent to handle simultaneous work on all those games. We'd expect more of these acquisitions in the future, even if they're likely to be relative unknowns.