Hello!

This is my Redstone-powered fully playable Snake game!

Now finished:

Just start the game by pressing pause/unpause button, and snake will start moving UP.

Eat the food, snake will grow. Food, most likely, will be generated automatically (if not, please press the manual generation button on the left side behind you)

NOTE: there is a slight delay (5 ticks- 0.5 second) between game state and displayed state on screen, so make your turns slightly before!

If you loose: follow instructions on the signs on the wall behind you :) That's all!!



Enjoy! Share! Comment.

...and Report bugs :)

If you want game to be more faster (read: difficult) - I can increase clock speed - just ask in comments!

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About it: This is my second attempt in bringing this highly addictive game to the Minecraft world. First attempt was also successful, but it was based on a sequential algorithm, powered by state machine, which made gameplay REALLY slow and boring.

So this design incorporates "basic-cell" idea - the playing field consists of an array of cells, which are connected each with 4 neighbors. The actual signal travel distance is small, therefore, allowing high speed execution and comfort playing. Unfortunately, massive parallel calculation makes Minecraft engine cry, so on bad machines this can be laggy.

Clock speed can easily be adjusted, and most likely, I will release few versions with different speeds: normal and hard-mode :)