The Force Champions Event was cancelled. For details please see the post here: https://forums.galaxy-of-heroes.starwars.ea.com/discussion/49236/force-champions-event-canceled#latest

We made some changes to the way Guild Bank Currency is earned and discussed some other changes we’ll be doing in the near future for Guilds: https://forums.galaxy-of-heroes.starwars.ea.com/discussion/49018/addressing-guild-hopping-and-the-raid-rewards-issue#latest

There will be a new event that we’re aiming to have go live on June 28th (please note that this date could shift slightly). This will be the new Credits event that we had previously mentioned. Here are the details and requirements:

Requires 5 Scoundrels There are 2 versions, level 50 and 70. You may complete each version 2 times, which will give you a total of 1 million Credits. This event will be random when it returns, but we’re aiming for it to be at least 1 day a week and during a weekday.



A New character will replace the B2 Super Battle Droid in the Aurodium Pack, Geonosian Spy. This stealthy Geonosian attacker can dispel status effects and deal massive damage. Here is a look at his abilities:

Abilities

Upgrade 1: +15% chance to gain Critical Chance Up

Upgrade 2: +5% Damage

Upgrade 3: Stealth Duration + 1

Upgrade 4: +5% Damage

Upgrade 5: +15% chance to gain Critical Chance Up

Upgrade 6: +5% Damage

Upgrade 7: Critical Chance Up Duration + 1

Upgrade 1: +5% Damage per Dispel

Upgrade 2: +5% Damage

Upgrade 3: +5% Damage per Dispel

Upgrade 4: +5% Damage

Upgrade 5: Cooldown - 1

Upgrade 6: +5% Damage

Upgrade 7: +10% Damage per Dispel

Upgrade 1: +2% Turn Meter Gain

Upgrade 2: +3% Turn Meter Gain

Upgrade 3: +2% Turn Meter Gain

Upgrade 4: +3% Turn Meter Gain

Upgrade 5: +5% Turn Meter Gain

Upgrade 6: +5% Turn Meter Gain

Upgrade 7: +10% Turn Meter Gain

Lastly, Jedi Knight Anakin will be the daily login character for July. We’ve recently reworked his abilities which you can see below:

Abilities

Upgrade 1: +5% Damage

Upgrade 2: +15% Healing and Buff Immunity Chance

Upgrade 3: +5% Damage

Upgrade 4: +15% Damage

Upgrade 5: +5% Damage

Upgrade 6: +5% Damage

Upgrade 7: +15% Healing and Buff Immunity Chance

Upgrade 1: +5% Damage

Upgrade 2: +5% Damage

Upgrade 3: +15% Damage

Upgrade 4: +5% Damage

Upgrade 5: +15% Damage

Upgrade 6: +5% Damage

Upgrade 7: +15% Damage

Upgrade 1: +2% Offense

Upgrade 2: +4% Offense

Upgrade 3: +5% Critical Damage

Upgrade 4: +2% Offense

Upgrade 5: +4% Offense

Upgrade 6: +5% Critical Damage

Upgrade 7: +8% Offense

Upgrade 1: +10% Turn Meter Gain

Upgrade 2: +25% Damage

Upgrade 3: +10% Turn Meter Gain

Upgrade 4: +10% Turn Meter Gain

Upgrade 5: +25% Damage

Upgrade 6: +10% Turn Meter Gain

Upgrade 7: +25% Damage

Greetings,Base: Deal Physical damage to target enemy. If this attack does not score a Critical Hit, 50% chance to gain Critical Chance Up for 1 turn. If this attack scores a Critical Hit, gain Stealth for 2 turns.Base: Deal Physical damage to target enemy and, if Geonosian Spy isn't Stealthed, inflict Evasion Down for 2 turns. If Geonosian Spy is Stealthed, Dispel all positive and negative status effects on both Geonosian Spy and the target and deal 10% more damage for each effect Dispelled in this way. This attack can't be Evaded. (Cooldown 4)Unlocks at Tier IIBase: Whenever a Geosonian ally inflicts a negative status effect, Geonosian Spy gains 40% Turn Meter.Base: Deal Physical damage to target enemy with a 40% chance to inflict Healing and Buff Immunity for 2 turns.Base: Deal Physical damage to all enemies. For each enemy Critically Hit, 25% chance for all allies to gain Offense Up for 2 turns. For each enemy not Critically Hit, 20% chance for Anakin to become Exposed for 2 turns. (Cooldown 3)Unlocks at Tier IIBase: Jedi and Clone allies gain 10% Offense and 10% Critical Damage and other allies gain half that amount. Whenever an ally is Evaded, they gain Advantage for 2 turns.Unlocks at Tier IVBase: Whenever another ally falls below 50% health or is defeated, Anakin gains 60% Turn Meter and his next attack deals 25% more damage.