IeZaeL Profile Joined July 2012 Italy 967 Posts Last Edited: 2013-10-12 13:05:35 #1

Overview

Officially uploaded to [SEA] [NA] [EU] [KR]





Officially uploaded to [SEA] [NA] [EU] [KR]





Well , i know , this isnt my best map and the layout is very hard to see from the overview. Korhal City tileset tends doing this Anyway , you'll see a lot more from Eye Candies. I tried to make a map where players could always choose the next expansion based on the opponent choices. I hope you like it.







Well , i know , this isnt my best map and the layout is very hard to see from the overview. Korhal City tileset tends doing thisAnyway , you'll see a lot more from Eye Candies. I tried to make a map where players could always choose the next expansion based on the opponent choices. I hope you like it. Map Details

Name Tenarsis City

Version 1.0 (10/12/2013)

Bounds 146x154

Bases 14 Normal Yield







NameVersionBoundsBases Eye Candy

+ Show Spoiler [Click for images (image heavy)] +











































Download



https://docs.google.com/file/d/0B310pSA7EtxSSU1uY18zYkxmMkU

Because why not ! Do what you want with this Because why not ! Do what you want with this Author of Coda and Eastwatch.

Ahli Profile Joined May 2012 Germany 341 Posts #2 I hope Blizzard's Tenarsis will approve. AhliSC2@Twitter. - Get the GameHeart Observer Interface: http://www.teamliquid.net/forum/viewpost.php?post_id=21465380 ... Get Heroes of the Storm Observer UI on my twitter. Try my Arcade map "Dia blo - Mortal Shroud" (buggy atm).

moskonia Profile Joined January 2011 Israel 1448 Posts #3 Looks amazing, but it is a bit hard to judge the layout from the overview, can you provide a more clear image?

IeZaeL Profile Joined July 2012 Italy 967 Posts Last Edited: 2013-10-12 13:06:25 #4 I updated the OP to include a download link. Author of Coda and Eastwatch.

Aunvilgod Profile Joined December 2011 2649 Posts #5 This map has style.



But its super splitty and turtle-y. ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater

IeZaeL Profile Joined July 2012 Italy 967 Posts #6 Changed some little stuff and removed some redundant doodads. Author of Coda and Eastwatch.

EatThePath Profile Blog Joined September 2009 United States 3939 Posts #7 On October 12 2013 22:47 Aunvilgod wrote:

This map has style.



But its super splitty and turtle-y.

Yeah, expanding counter clockwise is so self-reinforcing. As a protoss this makes me grit my teeth for a long deathball game every time, so hard to move out otherwise. Yeah, expanding counter clockwise is so self-reinforcing. As a protoss this makes me grit my teeth for a long deathball game every time, so hard to move out otherwise. Comprehensive strategic intention: DNE

a176 Profile Blog Joined August 2009 Canada 6685 Posts #8 not sure about this

5 bases basically within a stone's throw of each other starleague forever

RFDaemoniac Profile Joined September 2011 United States 544 Posts #9 On October 14 2013 07:43 a176 wrote:

not sure about this

5 bases basically within a stone's throw of each other



This doesn't seem to be a problem to me. They have drastically different openings by ground. It's going to definitely be a macro game but hopefully we see a lot of poking and prodding by ground.

This doesn't seem to be a problem to me. They have drastically different openings by ground. It's going to definitely be a macro game but hopefully we see a lot of poking and prodding by ground.

real- Profile Joined February 2011 Germany 9 Posts #10 Maybe this image will help somebody. I would really like some angeled views. You can't see anything on your pictures :/

mogoh Profile Joined August 2011 Germany 109 Posts #11 I can't find this map on EU.