CHANGE LOG

0.3* The downloadsize has been decreased by moving more language-dependent files to the seperate language downloads. Also unnecessary files have been deleted. Like low res movies.* This version only supports the resolutions: 1024x768 and 800x600. The file ss1hr.exe is not distributed with this version anymore.0.4* The game now uses the original resolutions (640x480).* Simplified setup.0.4b* Omitted DOSDRV.EXE as it's not necessary to run the game.* Added description on how to take Screenshots.* Fixed screenshot feature by converting bat2exe.* Upped the RAM properties of !START.EXE.0.5* Fixed a bug where the mouse would get stuck in certain screen areas.* Hex-edited the non-usable resolutions out the resolution packs to avoid misleading users.* Fixed a falsely mapped button in 800x600 (noncritical).* Changed the directory structure of the resolution packs to be nested inside a SHOCK folder, so extracting is just fire&forget.* Changed the start-up batch (!START.EXE) to not show the SS-P version anymore. (Simplifies updates.)0.6* Integrated Dege's emulation of VESA BIOS Extensions 2.0* Wrote a batch script launcher* Reorganised the directory-structure* Made according changes to the language packs and resolution packs0.7* Resolution packs have been integrated with the main game and can be enabled from the START-MENU* Joystick is turned off by default to resolve mouse movement problems* Titles have been added to the start commands in SSP.bat to resolve errors* The latest DGVESA 1.5 beta2 has been integrated* Launcher plays famous "Look at you..." test speech file.0.8* SSP now checks whether VDMSound is installed (red or green screen) and automatically adjust settings to support VDMS* Updated the included resolution packs accordingly* Bugfix: Restored DGVESA 15 beta to avoid NTVDM.exe crashes* Set the refresh rate in DGVoodoo settings to 60Hz by default to avoid LCD screen problems.* The SHODAN test sound has been moved to the Info-Menu0.8d* Bugfix (0.8b): If VDMSound isn't detected the according CYB.CFG now gets installed* Bugfix (0.8c): The VDMSound detection now works when VDMS has been installed to a path with spaces* Bugfix (0.8d): Thanks to Squatina I was able to fix the com port error message at the start of the game.0.9* DOSbox integration1.0* Automatic windows version check, according options offered* Some conflict checking* Malba's mouselook mod (optional)* The enhanced log text mod (optional)* set NTVDM affinity 1 (optional)* editing options for dosbox conf, cyb.cfg, etc* DOSbox updated 0.73* Gulikoza's Build of DOSbox (optional)* Most of the help, that used tob in the readme/this post has been integrated with the program.* scaled textures mod (optional)* SS1 German/French intro voice over bug1.0.1* Some minor script debugging1.1.0* recognises Vista 32bit and Win7 32bit and offers according (NTVDM based) startup options* uses the advanced dos32a memory extender instead of dos4gw for mouselook mod* option to start the processor slow-down program included since v1.0 (see: Info menu -> I cannot beat the final boss!)* some information updates1.2.0* fixes a bug in SSP where the DOSbox start option would disappear after enabling the gulikoza build and then re-enabling the official DOSbox build* fixes a bug where SSP would crash when trying to reach the options menu on some OSs* uses new icon by Digital Nightfall* updated informations1.2.1* Fixes a bug where SSP would stop working after mouselook mod had been enabled and then disabled again1.2.2* DOSBox update 0.74 moved into SSP, downloads moved into post attachments1.2.3* Compatibility fix of the SSP launcher with Korean windows locale (and presumably other Asian locales)