Official posts from the Wurm Online Developer Team

Tutorial server optimization, reprospecting etc We’ve limited the number of initial faces on the tutorial server a bit, which should mean better performance.

Another round of prospecting has occurred on all servers mainly in order to add more marble and slate but other ores may also have appeared

The problems with low bushes should be resolved and you should be able to shoot over parapets

Server buffersize was increased, so reconnection issues should be resolved for some players

Entities on the Valrei map now get back up to half their initial vitality when they survive a map hex

A bug where some planning and building situations were not enforced by settlement laws should be fixed

