Thunderer, a mythical invention designed by the dwarf Broggim Redbeard. Although the blueprints of the revolver do exists the revolver was never actually created and the blue prints where lost to time and even if they were found only a remarcable gunsmith could produce the magnum opus of Broggrim as it was intended.

Thunderer

Thunderer is a revolver with a 6 bullet capacity with a really powerful recoil that only a experienced gunslinger would know how to react without their elbow dislocating.

Characteristics Type: Firearm

Damage: 1d10 Piercing

Properties: Reload (6), Misfire (1),

Rarity: Legendary (Requires Attunement) While wielding this firearm your critical range become 17-20 and your damage roll has +1 additionally you gain advantage in charisma (intimidation) checks while the firearm is drawn against chaotic neutral characters.

Pristine Thunderer Prerequisite lvl 11 gunslinger, crafted at least 5 guns After learning and understanding better the process of gunsmithing the gunslinger has a better understanding of the blueprints and has learn to upgrade certian aspects of the Thunderer: Increases damage roll to +2 and attack roll to +1.

After firing any enemy creature concentrating in a 60 ft radius originating from you which can hear must do a constitution saving throw as if they were hit.

Magnum Thunderer Prerequisite lvl 16 gunslinger, used intelligence (investigation) on the blueprint at dark (night, cave, etc.) near a light source (ex: candle) After learning the secrets in the blueprints the gunsmith has unlocked the true power of the Thunderer. Increases damage roll to +3 and attack roll to +2.

The Thunderer can't break.

When hitting a critical hit with the Thunderer instead of rolling 2d10 you roll 4d10

Once per long rest you can use Thunderbolt of Broken Sound.

thunderer gains the heavy property

Thunderbolt of Broken Sound Using one action you instantly reload Thunderer and shoot three bullets at the same time. This bullets always hit however you may roll 3 seperate times, one for each bullet, to see if you score a critical hit against the targeted creature. Due to the physical stress this causes it can only be used once per long rest.