UPDATE 1.91

Update 1.9!

Quick bugfix update. Following fixes:- Added "twbt redraw_all 1" to the init, so no artefacts while scrolling anymore.- Fixed giant insect swarms. (mosquito, fly, acorn fly, pixie and blood gnats)- Fixed a few transparency issues on humans and elves.- Made procedually generated creatures transparent. (Titans, FBs, Demons and Nightcreatures)- Fixed 5 tiles with leftover pixels.- Fixed grass flower tiles. (the looked like cavern moss)- Added two new tiles for grass flowers.- All carried items now look like a small box. (That the dwarf uses to carry the item)- Dwarves drinking from goblets/mugs now properly show goblets/mugs. Also applies to carried items.- Creatures on activity zones (like dwarves in meeting areas or pastured animals on pastures) now show a highlighted background, instead of a bookcase.- Plump helmet men have no faces anymore.- Properly fixed date palms and papaya palms.Special thanks to Jecowa for his continued support and suggested fixes. That helped so much.Full changelog with the changes from yesterday:A quality-of-life update. Mostly fixes and improvements of already existing tiles, as well as activity zones and notifications. The other big addition are zombies and children for about... 300 creatures or so, so about 600 new sprites. I also made over, and added professions like scholars, fighters or performers to some animal-men, Gorlaks and Plump Helmet people.I also included Vordaks dwarf sprites . They are now the default dwarf graphic; the old ObsidianSoul/Meph dwarves are also included in an extra folder as an optional feature.Thank you Vordak!Visiting adventurers:Example of new children and zombie sprites:Screenshots, here we go:Credits:- Vordak for his dwarf sprites.- Denzi for a few creature sprites.- Obsidian Soul for a lot of the creature sprites.- Thanks to Jecowa, Mrok Girl and Kromtec for the good feedback and bug reports/solutions.Changelog:- Vermin got their background back. (Creature transparency does not work on vermin)- Fixed corpse-tiles for military dwarves, military humans and military elves.- Fixed display of stockpiles on top of plants.- Carried boulders look like boulders again. (Eggs in nestboxes now look like boulders)- New Ash tiles. (3)- New broken ammo tiles. (2)- Pixies, Mosquitoes, Flies, Acorn Flies and Blood Gnats are no longer "swarms", but normal vermin. This gives them proper graphic sprites. (Sideeffect: Cats can kill them)- Children-playing-make-believe are now transparent.- New tile for Activity-Zones, aka pastures, hospital, etc.- Wagons of caravans look much, much better.- New smoke/miasma tiles.- New tile for construction designation (the blinking 'C' in vanilla DF)- Added about 600 new (or improved) sprites for creatures, especially child-version and undead-versions.- Gave about 1000 creature sprites transparent backgrounds.- Removed Gauges from Still, seemed too high-tech.- Added sprite for roc nests (in adv-mode)- Added sprites for musical notes, dancing and singing.- Added book-sprite for reading dwarves.- Fixed wrong sprites for banana and papaya fruits.