Mylla, an orphan teenager, is taken in by a band of mercenaries, welcomed by a group of people who love and support each other. For the first time, she has a family.

But they make their living doing things she can't stomach. Is her new contentedness worth giving up her sense of justice? How long will it be before she must bloody her own blade?

Mylla the Mercenary is a short, story-focused RPG. There are no random encounters, only hand-tuned boss fights. No grinding, no superfluous mini-games. Only Mylla's story.





Arrow keys to move. Enter/Z to confirm. X to cancel, open menu. You can save from the menu at any time outside of battle and dialogue. There are no items or equipment to manage. Primarily tested on PC, so please let me know if you have any issues.



For an easy mode, find the knight in the northwestern corner of the forest and take his Sword of Ease.