Posted 15 April 2019 - 02:01 PM

AC2s - Being very dominante



Bonus ELO - 7x Bonus for 10 seeding matches each season



Match Maker BUG - Big issue with it.

BUG

(almost)

Ok so. Rewind to Mechcon... Some of you prob know this from watching my streams and Comp shoutcasts and some might not. It's no secret and I was too lazy over Xmas to type it all up in full detail.So a few high level players were asked to have a pow-wow with Chris about balance etc. Bows3r / Krasnopesky / Lizzee / D A T A & myself. It was meant to be an hour, at 8am on a Sunday after a 'couple' beers the night before and we ended up going for over 1.5hrs. Almost 2hrs. Was pretty good to have this opportunity and we covered some interesting stuff.Anyway one of the things that came up and we probably spent too much time on it was, Solaris.- this was adjusted the next patch I believe with a velocity nerf. There was other items put forward however players all said that none of those would work. It's gotta be velocity. That happened in as many weeks so tick one to the completion board.- Kinda 2 parts. PT1 - One player was super vocal about it and everyone was in agreeance it needed to go. PT2- Furthermore something to encourage people to play more than 25 matches as well. ELO decay won't work as you can just stack your games in the last week. As yet unresolved on both items.So this is a larger one in terms of explaination however there is a major flaw in the Solaris Match Maker and it has existed since Day 1. You can have 4 players with various ELO as below.P1 - 2000P2 - 1800P3 - 1700P4 - 1400Now what the Match Maker does is pair the two closest players in ELO first. And then the rest. So if all 4 of those are in queue the match up would be:- P2 1800 vs P3 1700- P1 2000 vs P4 1400So yeah this is as yet - unresolved also. It's a game breakingin terms of match maker / quality of matches because it opens the door for a certain word starting in EX and ending in ING. I don't wanna type it because I don't wanna be sent to the Gulag for the 4,000th timeAC2s did need a nerf and that happened. Not sure it was enough but you cannot balance a weapon for Solaris and then break it in the majority of the game. So in that respect the adjustment was as good as it can be and Chris & Co got that right and quickly too so that was mighty impressive.Now I would say #2 and #3 are pretty important for the overall health of the mode. Solaris isinto its 5th season and thus 12 months in. Can I split a hair between which from 2 or 3 is more important? I honestly can't because of the issues both pose to the mode.

Edited by justcallme A S H, 15 April 2019 - 02:22 PM.