"Obsidian are still working on projects, it's not like they are going away. I have a lot of love for those guys. If [Wasteland 2] works, it will give me a platform for doing things again."

"If this continues to work, and certainly we're off to a great start -- this game has got to be great -- if I deliver that, I think there would be a chance to build [Black Isle] up again. Nothing would make me happier."

You know that classic PC RPG that defined your taste in games, changed your life, and came to your piano recital when your parents were "too busy" traipsing around the Bahamas? Well, odds are, Black Isle Studios had a hand in it. Fallout? Yep. Baldur's Gate? Published it. Planescape: TormentIcewind Dale? Check and check. Sadly, the golden god of role-playing's golden age closed its doors in 2003 after prolonged internal drama. Wasteland 2 mastermind Brian Fargo, however, doesn't think a reunion tour's outside the realm of possibility.He explained his diabolical master plan in an interview with Ripten Obsidian, of course, is made up of many Black Isle castaways, so it's easily the biggest missing piece of the puzzle. And then Obsidian co-founder Chris Avellone said this thing: "Brian gave me my first job in the industry, I loved being at Interplay while he was there, and I love Wasteland. If there was a way to work both with Obsidian and work with Brian and InXile, I would do it."Hmmmm. Granted, this is such a long shot that it'd probably require a catapult that fires a giant slingshot that fires a cannon that fires a smaller catapult that launches a series of those tiny Russian stacking dolls, but fingers crossed. Fingers crossed until they