Shining Resonance is in development for PlayStation 3, this week’s Famitsu reveals.

Wild Arms studio Media Vision is handling development, with Tony returning for character design and Flight Unit doing the game’s character models.

Here are the details we have so far:

Character: Kirika Towa Alma The girl who inherits the ancient song. “I’m sorry, but I have no interest in humans. I only want to understand the heart of dragons.” Class: Song Maiden

Weapon: Dragon Wing Bow

Main Magic: Sacred Magic An elf who inherits the song of magic to manipulate the spirit power of mother nature. She is a better healer than a fighter. While she is not good at communicating with humans, she is a generally kind person. Other Information When you play music, it resonates with the dragon, allowing you to use a powerful technique.

When playing, you can hear the music.

Field and battles transition seamlessly.

A release date was not announced.

Thanks, Game Jouhou.

Update: Another source of ours came through with more information, although as per usual lately, some of it is arbitrarily censored in places. These portions are marked with asterisks where appropriate. -Thomas James

Main Character: Kouryuu Ilban The protagonist of the game is said to be an outright dragon and not merely someone who resembles a monster. Human allies can have him attack by way of a weapon that plays a melody known as the Dragonic * Vessel. Character: *** Blanshe A black-haired princess who’s also a magic knight, she has a strong-willed temperament even with respect to the protagonist. Character: **** Bretthart A red-haired young man who’s something of an older brother to the protagonist. Character: **** Zalbard A knight in the empire who goes after dragons, namely the protagonist. Additional Information Dragons will also show up as members of the opposition, with three of them being shown off in the magazine.

Battle parties consist of four characters.

Various effects can also occur beyond the previously-described interactions with dragons.

The music that’s played in battles and their corresponding effects can change depending on the party member designated as the “center character.”

Development is 5* percent complete.

Thanks, [email protected].