Updated alpha build of Project Shore which includes a number of improvements and bug fixes (see description). 1-4 hours of gameplay time across multiple routes.

Our story begins as mercenary siblings, Morten and Ren, are summoned to a little hamlet at the edge of the world to meet with an old pal, a sorceror named Sigvard. Little do they know that the reason for the summons is an event which is going to change the world as they know it - and our characters are about to be caught smack in the middle of this change.

This demo includes a fully featured prologue to the game, spanning 2-3 hours of gameplay across multiple story routes and several battles of varying scale and difficulty. It also contains a fully featured tutorial to guide new players through the systems.

Fixes and improvements in 0.1.1:

Added updated game logo to menus

Improved navigation and object layout in Village map

Added Enter key shortcut to apply changes in Settings menu

Fixed certain triggers activating twice and breaking progression

Improved camera occluder fade logic

Fixed Decurse actions breaking combat flow (stuck when using Decurse)

Tuned the balance to make the harder battles more manageable (you will still die)

We greatly appreciate your feedback and invite you to take a survey after giving our game a spin!

Project Shore on social networks:

Twitter | Youtube | Reddit

Installation instructions:

Download the .zip file, unpack into any folder and run ProjectShore executable.

Minimum system requirements

Supported platforms: Windows 7 SP1 64-bit or higher

Processor: Intel i5 2400 or higher

Memory: 4096 MB RAM

Graphics: NVIDIA® GeForce® GTX 660 or ATI™ equivalent

DirectX: Version 11

Storage: 1.5 GB available space