It’s understood that, from around the turn of the century, the license to feature Porsches in video games has belonged exclusively to EA. Since 2000’s Need for Speed:

“ [T]he current situation was not desirable anymore.

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SpeedManiacs.com (and translated by GTPlanet ) Porsche’s manager of branded entertainment Sebastian Hornung has confirmed that the license with EA “runs out this year, because together they arrived at the realisation that the current situation was not desirable anymore.”Interestingly, Hornung also apparently conceded the popularity of Ruf vehicles as Porsche substitutes in racing games was not something that Porsche counted on, and he seems to be no fan of the fictional racing versions of Ruf cars that appear in some racing simulators. Ruf vehicles are built using unmarked Porsche chassis and, as the company is recognised as a distinct manufacturer, game developers have long used them to get around the EA licensing hurdle.IGN discussed the EA/Porsche exclusivity issue early last year . At the time, EA and Porsche were unwilling to comment.Back in June Slightly Mad Studios boss Ian Bell teased Project CARS forum regulars that fans of the series (and Porsche) “should have some good news very soon.” A few weeks ago an astute member of the official Forza forums spotted what could be evidence that Porsche may also be set to join Forza Horizon 3 in the future. Additionally, earlier this year Gran Turismo creator Kazunori Yamauchi confirmed he would love to include Porsche in Gran Turismo Sport and is prepared to feature them whenever Porsche is ready.Hornung was speaking at a presentation in Vallelunga, Italy with Assetto Corsa developer Kunos Simulazioni. Following the release of Assetto Corsa on console Kunos Simulazioni has released several Porsche DLC packs for the game. The studio has an existing relationship with Porsche; Porsche Experience Centres around the world use Kunos Simulazioni’s commercial Assetto Corsa Pro application for their simulation stations.IGN has sought comment from both EA and Porsche.

Luke is Games Editor at IGN's Sydney office. You can find him on Twitter