The Unknown The Unknown

What you'll be doing. We know Destiny is a "console" shooter and Bungie has some bona fides there ... but we don't know what it looks like, how it plays, whether or not there will be space combat, how interstellar travel works, how characters level up, et al. We don't know much about the moment-to-moment gameplay at all.

When it's coming out. Activision and Bungie have not announced when Destiny will come to PlayStation 3 and Xbox 360, or when it will come to next-generation platforms. Activision says it's not factoring Destiny into its financial guidance for 2013. "We'll have announcements about release timing when we're ready," Activision says.

What else we'll be paying for. There are "no plans" to charge a subscription fee, and Bungie's leaked contract with its publisher revealed plans for downloaded expansions, but further plans to monetize the game, through microtransactions, for example, weren't disclosed.

How classes work. Bungie talked about three classes (Hunter, Warlock, Titan) but wouldn't confirm how many class types Destiny will ship with or how players will modify and grow those classes.

How competitive multiplayer works. "There won't be anything that's necessarily separate in Destiny," Bungie's Pete Parsons said, but wouldn't detail how players will engage in competitive multiplayer battles.

The extent of Destiny's mobile connectivity. Bungie teased iOS integration with Destiny and Bungie.net in the form of notifications, but was tight-lipped on details. "We're not going to play it safe," said Parsons. "We have a bunch of great ideas. When we say Destiny will meet you wherever you are, whatever your mood, and not just with stats, but with meaningful activities that allow you to have a great window into the world that maybe you can only have on a mobile device. We're going to create experiences that are only on mobile that go far beyond what you've seen on Bungie.net in the past."