Unreal Engine is looking to make a huge impact on the virtual reality industry, looking to position themselves as the go to engine for VR development. Today they released an update to their popular UE4 engine that brings with it a number of new features aimed at VR developers.

One of those features is the highly requested “VR preview” which will let you immediately hop into your worlds directly from the editor. Additionally the update brings with it support for the Leap Motion, the popular hand tracking input device, expanding the realm of possibilities for development on the engine. Hollow, a game created for Leap Motion’s 3D Jam, is the first game to be released 0n the engine with Leap Motion support. The game is a “horror hayride adapted from the legend of Sleepy Hollow.”

Game developers will also likely be pleased with the new animation editing system, and array of animation tools like bone control preview and physics based animation, that will let developers edit animations directly within the engine, helping to optimize workflow. This animation control could lead to more lively animation in VR games as developers will have access to a very easy to use tool kit.

For a full list of the major new features see below: