UNNERFED

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The game has undergone some pretty awesome changes, and this mod will serve as testament to how far Blizzard and the community has come in the last few years. Sometimes though, I think it gets too damn serious and doom-and-gloom. For one second, I would like to extinguish some elitism, clear the room full of farts, and just have a hell of a time.

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Mothership:

Increased acceleration to 1.3125.

Increased shields to 400.

Increased life to 400.

Increased number of shots fired to 8.

Decreased supply cost to 6.

Decreased build time to 120.

Decreased deceleration to 0.

Decreased Vortex cost to 75.

Increased Vortex radius to 3.



Void Ray:

Decreased cost to 200 minerals and 150 gas.

Increased armor to 1.

Increased damage level 2 to 10 (+15 armored).

Flux Vanes added to Fleet Beacon.

Increased weapon range to 1.



Colossus:

Increased damage to 23.



Immortal:

Build time decreased to 40.



Dark Templar:

Removed light armor type.



High Templar:

Psi Storm radius increased to 2.

Khaydarin Amulet added to Templar Archives.

Removed light armor type.



Sentry:

Damage increased to 8.



Stalker:

Reduced Blink research time to 110.

Upgrade damage changed to +1 (+1 armored).

Increased damage to 10 (+6 armored).



Zealot:

Increased shields to 60.

Decreased build time to 33.

Decreased warp in time to 23.



Nexus:

Chono Boost duration increased to 30.



Pylon:

Increased Pylon power radius to 7.5.



Cybernetics Core:

Warp Gate research time decreased to 60 seconds.



Forge:

Build time decreased to 35 seconds.

Increased life to 550.

Increased shields to 550.



Dark Shrine:

Build time decreased to 80 seconds.

Cost decreased to 100 minerals and 200 gas.



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SCV:

Increased life to 60.



Marine:

Build time decreased to 20.



Reaper:

Increased damage done by D-8 charges to 40.

Build time decreased to 30.

Nitro Packs no longer require a Factory.



Ghost:

Increased EMP radius to 3.

Changed Snipe damage to 45.



Hellion:

Increased Infernal Pre-Igniter damage upgrade to 10.



Siege Tank

Increased siege mode damage to 60.

Removed bonus damage to armored.

Siege Tank upgrade damage changed to +5 vs all.



Thor:

Increased anti-air damage to 10 (+6 light).

Increased ground damage to 45.

250mm Strike Cannons no longer require an upgrade.

Removed energy cost of 250mm Strike Cannons.

Added 45 second cooldown to 250mm Strike Cannons.

Removed Thor energy.



Viking:

Increased ground damage to 14.



Medivac:

Increased acceleration to 2.315.

Increased speed to 2.75.



Raven:

Increased Seeker Missile Range to 9.

Increased Seeker Missile splash radius to 2.4.

Seeker Missile no longer requires an upgrade.



Battlecruiser:

Increased ground damage to 10.



Barracks:

Stim Pack research time decreased to 140.

Removed Concussive Shells from Tech Lab.

Nitro Packs research time decreased to 90.

Decreased Barracks build time to 60.

Barracks no longer require anything to build.



Bunker:

Decreased build time to 30.

Increased Salvage refund to 100%.



Factory:

Removed 250mm Strike Cannons from Tech Lab.

Decreased build time to 60 seconds.



Starport:

Removed Seeker Missile button from Tech Lab.



Reactor:

Decreased build time to 25.



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Queen:

Increased speed off creep to 1.5.



Roach:

Decreased supply cost to 1.

Increased burrow move speed to 2.

Increased armor to 2.

Increased range to 4.



Hydralisk:

Decreased delay between attacks to .75.

Increased life to 90.



Infestor:

Increased burrow move speed to 1.5.

Increased life to 120.

Increased speed to 2.5.

Neural Parasite no longer requires an upgrade.

Increased Neural Parasite range to 9.

Decreased cost of Neural Parasite to 50.

Increased Fungal Growth range to 9.



Ultralisk:

Increased life to 600.

Removed bonus damage to armored.

Increased damage to 35 (+5 structure).

Added Anabolic Synthesis to the Ultralisk Cavern.



Infested Terran:

Increased damage to 8.

Increased speed to 1.5.



Nydus Worm:

Decreased build time to 10.



Overlord:

Decreased Pneumatized Carapace research cost to 50 minerals and 50 gas.



Overseer:

Decreased energy cost of Contaminate to 75.



Brood Lord:

Increased damage to 25.

Increased life to 275.

Increased armor to 2.

Increased weapon upgrade bonus to 3.



Spine Crawler:

Decreased root time to 6.

Decreased attack period to 1.6.



Lair/Hive:

Decreased Burrow research time to 50.

Decreased Burrow research cost to 50 minerals and 50 gas.



Infestation Pit:

Removed Neural Parasite button.



Did your favorite unit get nerfed? Do you miss ye olden days when your race was overpowered? MISS NO LONGER, FRIENDS! Your days of pining for patches of yore are over. This mod unnerfs every unit, buildings, research, ability, upgrade, blarhigioejgiowjad... you name it. It's not nerfed. Is it balanced? Hell no! But you get to play with your race's units when they were at their most powerful. Go kick some ass. THIS IS UNNERFED.The goal of this mod is the complete opposite of OneGoal's - UNBALANCED, UNNERFED MELEE, SMACKING, SMASHING, FIERY DEATH-WIELDING, KILLING MACHINE BLAST, ACIDIC DEATHS, YEEEEEEAH! We are the anti-balance. We are Vanilla StarCraft 2.Blistering SandsDelta QuadrantDesert OasisJungle BasinLost TempleScrap StationSteppes of WarThe Shattered TemplePlayed the freaking coolest game of UNNERFED ever? E-mail your replay to me at greycraft@live.com, and we'll put that beast up on the YouTube - maybe with someone's voice during the video that talks about how awesome everything is.