HANNIBAL SCORPION

This is but one of Hannibal Weapon Systems' tank test beds fitted with the latest in vehicle-borne directed energy weapons. Advanced Scorpion with heavy armor and fast-discharge laser currently undergoing trials within UNSC Infinity War Games.

"As with the Hannibal Mantis, the inspiration behind the Hannibal Scorpion was a skunkworks-style prototype military vehicle that isn’t quite ready for full production. With the rarity and high-level of this vehicle, it gave us an interesting position from which to design a new Scorpion. Thanks to a massive Spartan Laser type beam weapon mounted to the Scorpion cannon and a heavy-hitting gauss repeater turret, this might be the most lethal vehicle in the Warzone lineup.

"I admit I’m a huge fan of beam weapons, and since the days of Halo: CE I’ve always wanted to see what a beam-equipped Scorpion would play like. The Hannibal theme with this Scorpion opened the door for this, and from the first prototype we knew the beam cannon was going to be awesome. As an added layer of depth for more advanced players, the beam cannon works well because rather than an instant, single-hit projectile, the beam damage is spread out over a fraction of a second. That doesn’t seem like a long duration, but it opens up different attack methods, like a sweeping attack that lightly damages multiple targets, or a concentrated attack that drives all the beam’s energy to a single target.

"In keeping with the Hannibal theme, we’ve reasoned that a prototype military corporation might reuse some of its best assets across multiple platforms. To that end you might notice that the Hannibal Mantis gauss repeater behaves very similar to the anti-infantry turret placed on the Hannibal Scorpion. Aside from damage tuning for balance, we wanted to establish a connection across multiple Hannibal vehicles where you can start to recognize the tech in which this corporation specializes. Same goes for the blue accents, paintjob, and the sort of “unstable” and overcharged effects that let you know this isn’t a standard Scorpion.

"The art and audio teams did a fantastic job communicating that raw power and deadliness in the design, and I for one can’t wait to lay down some serious beamage with this thing!"

- Tim Temmerman, Vehicle Designer, 343 Industries