World of Warcraft’s Patch 5.4 was released on September 10th, 2013. This is the latest entry in my series on population data snapshots. All data is contained in the Google Docs Spreadsheet for 5.4. The methodology is unchanged from the previous entries:

As before, the patch dates are handy labels for each snapshot, but they mark the beginning of a period, not the end.

My hands are still in a lot of pain and I haven’t played in any real capacity since before 5.3, so my commentary is mostly about interesting facts in the numbers I find. I’ll leave it to current players to propose solutions.

CHARTS AND GRAPHS AND DATA, OH MY

First tab is relative class popularity over time at the endgame of a given patch or expansion. Some changes to note:

Hunters are now the number one class at endgame, Paladins are now number two.

Death Knights surpassed Druids for the number three spot.

Warriors fell past Mages into seventh position. If we normalized their numbers for the addition of Monks they’d be worse off than at any point since Wrath.

Shamans, Warlocks, Rogues and Monks all gained ground (but maintained relative positions.)

The next tab, Mists 5.4, is a data collection sheet, just like in 5.3.

Rogues are probably the most interesting story here, since they continue to have more toons at all levels than at 90. Last patch Ghostcrawler confirmed that people roll Rogues, they just don’t finish leveling them, and we continue to see that here. This probably won’t change until changes are made to how the class levels, which is typically an expansion revamp.

Monks, Death Knights, Paladins, Druids, Shamans: they all get leveled to 90. That seems to be a hybrid class trait. Pure DPS struggle more. Warriors struggle as well, but we’ll talk more about them later.

The data set shrunk slightly between June and September of this year – 31.1 million toons as opposed to 31.3 million toons. I think this is the effect of characters aging off of the Armory after several months of inactivity, but it could also be a relic of the RealmPop database getting cleaned out periodically.

Next tab is patch-by-patch breakdown of class populations in Mists. You can see the drop in the populations between 5.3 and 5.4, which might be part of the overall drop in subs – or it might not.

I want to zoom in on my new favorite chart, the Percent of Total Class at 90:

There we go. Nice and big. Notice anything there?

Hybrids are around 22-23%. Pure DPS classes have caught up a bit at 20-21%.

And then there are Warriors and Rogues.

The reason I like this data so much is because it functions like a health check – what are people bringing all the way to endgame? In the first patch, it was primarily mains, but now we’ve had a chance for people to level up their stables of alts. Hybrids are still a little easier to get to endgame than pures, though that gap is decreasing. The low percentages for Warriors (19.4%) and Rogues (15.4%) puts them at the absolute bottom of the pack. Warriors, as hybrid tank/melee DPS, should by rights be up at around 22%. Rogues should be around 20%, though even 19% would look okay at this point.

There are problems with those two classes. Everyone else looks pretty good.

DOING HARD STUFF

The next few tabs are, as before, the data sets from World of Wargraphs, which uses a different data collection methodology than RealmPop. The general population numbers match, however, so while there might be some statistical variation it’s slight.

This class looks at the relative popularity of classes within Heroic raiding (2+ bosses) and rated PvP (1800+ rating).

Priests, Pallys, Shamans, Druids, yep. I have no idea what’s gone on with raiding this tier so I’ll let other bloggers cut loose on this data set. Here’s the breakdown by specialization.

Ready for the PvP? Of course you are.

In case you were wondering, Priests are really, really overrepresented in PvP right now.

The Discipline Priest numbers are … way out of control. I don’t know what’s actually gone down this season, but they are probably going to get some heavy PvP nerfs. The last time we saw deltas like this was with Arms Warriors at the beginning of Mists, and they were nerfed into the ground.

THERE IS TOO MUCH, LET ME SUM UP

Hunters: How’s it feel to go from one of the smallest classes in Wrath to the biggest class population in Mists?

How’s it feel to go from one of the smallest classes in Wrath to the biggest class population in Mists? Paladins : It’s okay, you’re still doing just great.

: It’s okay, you’re still doing just great. Rogues : Still hurting to get to 90.

: Still hurting to get to 90. Warriors : Having a long, slow decline throughout this expansion. Rogues have the obvious problem; Warriors have a subtle one.

: Having a long, slow decline throughout this expansion. Rogues have the obvious problem; Warriors have a subtle one. Death Knights : No, you can’t change your name to “Way Better Than Warriors.” Be nice, former servants of Arthas. Suffer well, but suffer politely.

: No, you can’t change your name to “Way Better Than Warriors.” Be nice, former servants of Arthas. Suffer well, but suffer politely. Priests : Yowza.

: Yowza. Druids : You still have instant flight.

: You still have instant flight. Shamans : I worried about Shamans in Wrath and Cataclysm, I’m not worried about them anymore.

: I worried about Shamans in Wrath and Cataclysm, I’m not worried about them anymore. Monks : surprisingly healthy for a new class, need time to mature and catch up to other populations.

: surprisingly healthy for a new class, need time to mature and catch up to other populations. Mages : Wait, you want me to say something nice about Mages here? REALLY?

: Wait, you want me to say something nice about Mages here? REALLY? Warlocks: you should probably roll a Warlock alt, I hear they’re lots of fun.

That’s all I’ve got for now. Enjoy patch 5.4 for me!