We now have the full set list for Crimson Invasion! The spoilers below use the English card wording.

Prereleases for the set start this weekend. To find one near you, use the event locator on Pokemon.com. The set will hit store shelves November 3rd.

#1 Weedle – Grass – HP50

Basic Pokemon

[G] Poison Sting: Your opponent’s Active Pokemon is now Poisoned.

Weakness: Fire (x2)

Resistance: none

Retreat: 1

#2 Kakuna – Grass – HP80

Stage 1 – Evolves from Weedle

[G] Multiply: Search your deck for up to 3 Kakuna and put them onto your Bench. Then, shuffle your deck.

Weakness: Fire (x2)

Resistance: none

Retreat: 2

#3 Beedrill – Grass – HP120

Stage 2 – Evolves from Kakuna

[G] Sudden Stab: 10 damage. If this Pokemon evolved from Kakuna during this turn, your opponent’s Active Pokemon is now Paralyzed and Poisoned.

[G] Sharp Needle: 60 damage.

Weakness: Fire (x2)

Resistance: none

Retreat: 0

#4 Exeggcute – Grass – HP50

Basic Pokemon

[C] Hypnosis: Your opponent’s Active Pokemon is now Asleep.

[G] Ram: 10 damage.

Weakness: Fire (x2)

Resistance: none

Retreat: 1

#5 Cacnea – Grass – HP60

Basic Pokemon

[G] Sucker Punch: 10 damage. If this Pokemon has any [D] Energy attached to it, this attack does 30 more damage.

Weakness: Fire (x2)

Resistance: none

Retreat: 1

#6 Cacturne – Grass – HP110

Stage 1 – Evolves from Cacnea

[G] Spike Rend: 30 damage. If your opponent’s Active Pokemon already has damage counters on it, this attack does 60 more damage.

[G][C] Hunt: Switch 1 of your opponent’s Benched Pokemon with their Active Pokemon. This attack does 40 damage to the new Active Pokemon.

Weakness: Fire (x2)

Resistance: none

Retreat: 2

#7 Karrablast – Grass – HP60

Basic Pokemon

Ability: Shell On

Once during your turn (before your attack), you may discard a Shelmet from your hand. If you do, search your deck for a card that evolves from this Pokemon and put it onto this Pokemon to evolve it. Then, shuffle your deck.

[C][C][C] Peck: 30 damage.

Weakness: Fire (x2)

Resistance: none

Retreat: 2

#8 Shelmet – Grass – HP60

Basic Pokemon

[G] Absorb: 10 damage. Heal 10 damage from this Pokemon.

Weakness: Fire (x2)

Resistance: none

Retreat: 3

#9 Accelgor – Grass – HP90

Stage 1 – Evolves from Shelmet

[C] Recover: Discard an Energy from this Pokemon and heal all damage from it.

[G][C] Speed Attack: 70 damage.

Weakness: Fire (x2)

Resistance: none

Retreat: 1

#10 Skiddo – Grass – HP70

Basic Pokemon

[C][C] Seed Bomb: 20 damage.

Weakness: Fire (x2)

Resistance: none

Retreat: 1

#11 Gogoat – Grass – HP120

Stage 1 – Evolves from Skiddo

Ability: Sap Sipper

This Pokemon’s attacks do 80 more damage to your opponent’s [G] Pokemon (before applying Weakness and Resistance).

[G][C][C] Horn Leech: 80 damage. Heal 20 damage from this Pokemon.

Weakness: Fire (x2)

Resistance: none

Retreat: 2

#12 Alolan Marowak – Fire – HP100

Stage 1 – Evolves from Cubone

[.] Dance of Flames: For each Energy attached to your opponent’s Pokemon, attach a [R] Energy from your discard pile to your Pokemon in any way you like.

[R][R][C] Burning Bonemerang: 70x damage. Flip 2 coins. This attack does 70 damage for each heads. If either of them is heads, your opponent’s Active Pokemon is now Burned.

Weakness: Water (x2)

Resistance: none

Retreat: 2

#13 Numel – Fire – HP80

Basic Pokemon

[R][C] Continuous Headbutt: Flip a coin until you get tails. This attack does 30 damage for each heads.

Weakness: Water (x2)

Resistance: none

Retreat: 3

#14 Camerupt – Fire – HP140

Stage 1 – Evolves from Numel

[R][C][C] Continuous Headbutt: Flip a coin until you get tails. This attack does 80 damage times the number of heads.

[R][R][C][C] Searing Flame: 120 damage. Your opponent’s Active Pokemon is now Burned.

Weakness: Water (x2)

Resistance: none

Retreat: 4

#15 Staryu – Water – HP60

Basic Pokemon

[C] Spinning Attack: 10 damage.

Weakness: Grass (x2)

Resistance: none

Retreat: 1

#16 Starmie – Water – HP90

Stage 1 – Evolves from Staryu

Ability: Escape

Once during your turn (before your attack), you may shuffle this Pokemon and all cards attached to it into your deck.

[C] Spinning Attack: 40 damage.

Weakness: Grass (x2)

Resistance: none

Retreat: 1

#17 Magikarp – Water – HP30

Basic Pokemon

Ability: Submerge

As long as this Pokemon is on your Bench, prevent all damage done to this Pokemon by attacks (both yours and your opponent’s).

[W][C][C] Waterfall Evolution: Search your deck for a card that evolves from this Pokemon and put it onto this Pokemon to evolve it. Then, shuffle your deck.

Weakness: Lightning (x2)

Resistance: none

Retreat: 1

#18 Gyarados-GX – Water – HP240

Stage 1 – Evolves from Magikarp

[W][C][C] Waterfall: 70 damage.

[W][C][C][C][C] Dragonic Disaster: 100+ damage. If there is any Stadium card in play, this attack does 100 more damage. Then, discard that Stadium card.

[W] Dread Storm GX: Discard an Energy from each of your opponent’s Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)

Resistance: none

Retreat: 4

#19 Swinub – Water – HP60

Basic Pokemon

[C][C] Gnaw: 30 damage.

Weakness: Metal (x2)

Resistance: none

Retreat: 3

#20 Piloswine – Water – HP100

Stage 1 – Evolves from Swinub

[W] Stampede: 20 damage.

[C][C][C][C] Rest: This Pokemon is now Asleep. Heal 90 damage from this Pokemon.

Weakness: Metal (x2)

Resistance: none

Retreat: 4

#21 Mamoswine – Water – HP180

Stage 1 – Evolves from Piloswine

[W][C][C] Double Stomp: 60+ damage. Flip 2 coins. This attack does 30 more damage for each heads.

[W][W][C][C] Forceful Tackle: 90+ damage. You may out up to 9 damage counters on this Pokemon. This attack does 10 more damage for each damage counter you placed in this way.

Weakness: Metal (x2)

Resistance: none

Retreat: 4

#22 Remoraid – Water – HP60

Basic Pokemon

[W][C] Water Gun: 30 damage.

Weakness: Grass (x2)

Resistance: none

Retreat: 1

#23 Octillery – Water – HP100

Stage 1 – Evolves from Remoraid

[C] Ink Spit: If the Defending Pokemon tries to attack during your opponent’s next turn, your opponent flips a coin. If tails, that attack does nothing.

[W][C] Special Artillery: 40 damage. You may discard a Special Energy from this Pokemon. If you do, this attack does 80 more damage.

Weakness: Grass (x2)

Resistance: none

Retreat: 2

#24 Corphish – Water – HP70

Basic Pokemon

[W][W] Crabhammer: 30 damage.

Weakness: Grass (x2)

Resistance: none

Retreat: 2

#25 Crawdaunt – Water – HP110

Stage 1 – Evolves from Corphish

[W][W][W][C] Double Claws: 80 damage. Discard 2 Energy from your opponent’s Active Pokemon.

Weakness: Grass (x2)

Resistance: none

Retreat: 2

#26 Feebas – Water – HP30

Basic Pokemon

[W] Splashing Dodge: 10 damage. Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

Weakness: Grass (x2)

Resistance: none

Retreat: 1

#27 Milotic – Water – HP120

Stage 1 – Evolves from Feebas

[W] TLC: Shuffle 1 of your opponent’s Benched Pokemon that has any damage counters on it and all cards attached to it into their deck.

[W][W][C][C] Ocean Cyclone: 80 damage. This attack does 10 damage to each of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Grass (x2)

Resistance: none

Retreat: 2

#28 Regice – Water – HP130

Basic Pokemon

Ability: Iceberg Shield

If you have Regirock in play, prevent all effects of attacks, including damage, done to this Pokemon by your opponent’s Stage 2 Pokemon’s attacks.

[W][C][C] Frost Smash: 70 damage.

Weakness: Metal (x2)

Resistance: none

Retreat: 3

#29 Shellos – Water – HP60

Basic Pokemon

[C] Regeneration: Heal 30 damage from this Pokemon.

[C] Mud-Slap: 10 damage.

Weakness: Grass (x2)

Resistance: none

Retreat: 1

#30 Pikachu – Lightning – HP60

Basic Pokemon

[C] Pika Draw: Draw a card.

[C][C] Quick Attack: 20+ damage. Flip a coin. If heads, this attack does 20 more damage.

Weakness: Fighting (x2)

Resistance: Metal (-20)

Retreat: 1

#31 Alolan Raichu – Lightning – HP110

Stage 1 – Evolves from Pikachu

Ability: Surge Surfer

If there is any Stadium card in play, this Pokemon has no Retreat Cost.

[C][C][C] Psychic: 70+ damage. This attack does 20 more damage times the amount of Energy attached to your opponent’s Active Pokemon.

Weakness: Fighting (x2)

Resistance: Metal (-20)

Retreat: 2

#32 Alolan Geodude – Lightning – HP60

Basic Pokemon

[.] Defense Curl: Flip a coin. If heads, prevent all damage done to this Pokemon by attacks during your opponent’s next turn.

[C][C] Tackle: 20 damage.

Weakness: Fighting (x2)

Resistance: Metal (-20)

Retreat: 2

#33 Alolan Graveler – Lightning – HP100

Stage 1 – Evolves from Alolan Geodude

[C][C] Corkscrew Punch: 30 damage.

[L][L][C] Self-destruct: 100 damage. This Pokemon does 100 damage to itself.

Weakness: Fighting (x2)

Resistance: Metal (-20)

Retreat: 3

#34 Alolan Golem-GX – Lightning – HP250

Stage 2 – Evolves from Alolan Graveler

[L][C][C] Hammer In: 80 damage.

[L][L][C][C] Super Electromagnetic Tackle: 200 damage. This Pokemon does 50 damage to itself.

[L][L][C][C] Heavy Rock GX: 100 damage. Your opponent can’t play any cards from their hand during their next turn. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)

Resistance: Metal (-20)

Retreat: 4

#35 Emolga – Lightning – HP60

Basic Pokemon

[C] Energy Catch: Put 3 basic Energy cards from your discard pile into your hand.

[L] Volt Switch: 30 damage. Switch this Pokemon with 1 of your Benched [L] Pokemon.

Weakness: Lightning (x2)

Resistance: Fighting (-20)

Retreat: 1

#36 Gastly – Psychic – HP50

Basic Pokemon

[P] Ominous Eyes: Put 1 damage counter on 1 of your opponent’s Pokemon.

Weakness: Darkness (x2)

Resistance: Fighting (-20)

Retreat: 1

#37 Haunter – Psychic – HP70

Stage 1 – Evolves from Gastly

[P] Pain Amplifier: Put 2 damage counters on each of your opponent’s Pokemon that has any damage counters on it.

Weakness: Darkness (x2)

Resistance: Fighting (-20)

Retreat: 1

#38 Gengar – Psychic – HP130

Stage 2 – Evolves from Haunter

Ability: Gnawing Curse

Whenever your opponent attaches an Energy card from their hand to 1 of their Pokemon, put 2 damage counters on that Pokemon.

[P][C][C] Fade to Black: 70 damage. Your opponent’s Active Pokemon is now Confused.

Weakness: Darkness (x2)

Resistance: Fighting (-20)

Retreat: 0

#39 Misdreavus – Psychic – HP60

Basic Pokemon

[P] Confuse Ray: Your opponent’s Active Pokemon is now Confused.

Weakness: Darkness (x2)

Resistance: Fighting (-20)

Retreat: 1

#40 Mismagius – Psychic – HP110

Stage 1 – Evolves from Misdreavus

[P] Chaos Wheel: 30 damage. Your opponent can’t play any Pokemon Tool, Special Energy, or Stadium cards from their hand during their next turn.

[P][C][C] Dark Arts: 20x damage. This attack does 20 damage for each card in your opponent’s hand.

Weakness: Darkness (x2)

Resistance: Fighting (-20)

Retreat: 1

#41 Spoink – Psychic – HP50

Basic Pokemon

[C] Splash: 10 damage.

Weakness: Psychic (x2)

Resistance: none

Retreat: 1

#42 Grumpig – Psychic – HP120

Stage 1 – Evolves from Spoink

Ability: Own Tempo

This Pokemon can’t be Confused.

[P][C][C] Psych Up: 60 damage. During your next turn, this Pokemon’s Psych Up Attack does 60 more damage (before applying Weakness and Resistance)

Weakness: Psychic (x2)

Resistance: none

Retreat: 2

#43 Chimecho – Psychic – HP70

Basic Pokemon

[P] Bell of Silence: 10 damage. You opponent can’t play any Pokemon that has an Ability from their hand during their next turn.

Weakness: Psychic (x2)

Resistance: none

Retreat: 1

#44 Pumpkaboo – Psychic – HP60

Basic Pokemon

[P] Astonish: Choose a random card from your opponent’s hand. Your opponent reveals that card and shuffles it into their deck.

Weakness: Darkness (x2)

Resistance: Fighting (-20)

Retreat: 2

#45 Gorgeist – Psychic – HP120

Stage 1 – Evolves from Pumpkaboo

[P] Confuse Ray: Your opponent’s Active Pokemon is now Confused.

[C][C] Pumpkin Bomb: 10+ damage. Before doing damage, you may discard any number of Pokemon Tool cards from your Pokemon. This attack does 40 more damage for each card you discarded in this way.

Weakness: Darkness (x2)

Resistance: Fighting (-20)

Retreat: 3

#46 Salandit – Psychic – HP60

Basic Pokemon

[P] Singe: Your opponent’s Active Pokemon is now Burned.

Weakness: Psychic (x2)

Resistance: none

Retreat: 1

#47 Salazzle – Psychic – HP110

Stage 1 – Evolves from Salandit

[P] Nasty Plot: Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.

[P] Severe Poison: Your opponent’s Active Pokemon is now Poisoned. Put 4 damage counters instead of 1 on that Pokemon between turns.

Weakness: Psychic (x2)

Resistance: none

Retreat: 1

#48 Oranguru – Psychic – HP110

Basic Pokemon

[P] Fixer of the Forest: Put 3 Pokemon Tool cards from your discard pile into your hand.

[P][C][C] Zen Headbutt: 70 damage.

Weakness: Psychic (x2)

Resistance: none

Retreat: 2

#49 Nihilego-GX – Psychic – HP180

Basic Pokemon (Ultra Beast)

Ability: Empty Light

When you play this Pokemon from your hand onto your Bench during your turn, you may leave both Active Pokemon Confused and Poisoned.

[P][P][P] Lock Up: 120 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

[P][P][P] Symbiont GX: Add the top 2 cards of your opponent’s deck to their Prize cards. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)

Resistance: none

Retreat: 2

#50 Mankey – Fighting – HP60

Basic Pokemon

[F] Three-Step Strike: 10x damage. Flip 3 coins. This attack does 10 damage for each heads.

Weakness: Psychic (x2)

Resistance: none

Retreat: 1

#51 Primeape – Fighting – HP90

Stage 1 – Evolves from Mankey

[C][C] Low Kick: 30 damage.

[F][F] Lucha Fight: 90 damage. During your opponent’s next turn, the Defending Pokemon’s attacks do 30 more damage (before applying Weakness and Resistance).

Weakness: Psychic (x2)

Resistance: none

Retreat: 1

#52 Cubone – Fighting – HP70

Basic Pokemon

[C] Leer: Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[C][C] Headbutt: 20 damage.

Weakness: Grass (x2)

Resistance: none

Retreat: 2

#53 Regirock – Fighting – HP130

Basic Pokemon

Ability: Rock Peak Growl

Your Registeel’s attacks do 10 more damage to your opponent’s Active Pokemon (before applying Weakness and Resistance).

[F][F][C] Hard Swing: 110 damage. This attack’s damage isn’t affected by Resistance.

Weakness: Grass (x2)

Resistance: none

Retreat: 3

#54 Gastrodon – Fighting – HP120

Stage 1 – Evolves from Shellos

[F][C] Eerie Fluid: 30 damage. Your opponent’s Active Pokemon is now Confused.

[F][F][C] Earthquake: 120 damage. This attack does 10 damage to each of your Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Grass (x2)

Resistance: none

Retreat: 3

#55 Stufful – Fighting – HP70

Basic Pokemon

[C][C] Flop: 30 damage.

Weakness: Psychic (x2)

Resistance: none

Retreat: 2

#56 Bewear – Fighting – HP130

Stage 1 – Evolves from Stufful

Ability: Fluffy

This Pokemon takes 30 less damage from the attacks of your opponent’s non-[R] Pokemon (after applying Weakness and Resistance).

[F][C][C] Cross-Cut: 60+ damage. If your opponent’s Active Pokemon is an Evolution Pokemon, this attack does 60 more damage.

Weakness: Psychic (x2)

Resistance: none

Retreat: 3

#57 Buzzwole-GX – Fighting – HP190

Basic Pokemon (Ultra Beast)

[F] Jet Punch: 30 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[F][F][F] Knuckle Impact: 160 damage. This Pokemon can’t attack during your next turn.

[F][F][F] Absorption GX: 40x damage. This attack does 40 damage for each of your remaining Prize cards. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)

Resistance: none

Retreat: 2

#58 Houndour – Darkness – HP60

Basic Pokemon

[D] Rear Kick: 10 damage.

[D][C] Darkness Fang: 20 damage.

Weakness: Fighting (x2)

Resistance: Psychic (-20)

Retreat: 1

#59 Houndoom – Darkness – HP110

Stage 1 – Evolves from Houndour

[D][C] Fire Fang: 30 damage. Your opponent’s Active Pokemon is now Burned.

[D][C][C] Puncturing Fangs: 90 damage. This attack’s damage isn’t affected by Resistance.

Weakness: Fighting (x2)

Resistance: Psychic (-20)

Retreat: 1

#60 Deino – Darkness – HP70

Basic Pokemon

[D][C] Headbutt: 20 damage.

[D][D][C] Surprise Attack: 60 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Fighting (x2)

Resistance: Psychic (-20)

Retreat: 2

#61 Zweilous – Darkness – HP90

Stage 1 – Evolves from Deino

[D][C] Headbutt: 30 damage.

[D][D][C] Double Hit: 60x damage. Flip 2 coins. This attack does 60 damage for each heads.

Weakness: Fighting (x2)

Resistance: Psychic (-20)

Retreat: 2

#62 Hydreigon – Darkness – HP160

Stage 2 – Evolves from Zweilous

Ability: Weed Out

Once during your turn (before your attack), you may choose 3 of your Benched Pokemon. Then, discard your other Benched Pokemon.

[D][D][C] Dark Destruction: 120 damage. You may discard an Energy from this Pokemon. If you do, discard an Energy from your opponent’s Active Pokemon.

Weakness: Fighting (x2)

Resistance: Psychic (-20)

Retreat: 2

#63 Guzzlord-GX – Darkness – HP210

Basic Pokemon (Ultra Beast)

[D] Eat Sloppily: Discard the top 5 cards of your deck. If any of those cards are Energy cards, attach them to this Pokemon.

[D][D][D][C][C] Tyrannical Hole: 180 damage.

[D][D][D][D][D] Glutton GX: 100 damage. If your opponent’s Pokemon is Knocked Out by damage from this attack, take 2 more Prize cards. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)

Resistance: Psychic (-20)

Retreat: 4

#64 Mawile – Metal – HP80

Basic Pokemon

[C] Call For Family: Search your deck for up to 2 Basic Pokemon and put them on your Bench. Then, shuffle your deck.

[C][C] Crunch: 30 damage. Flip a coin. If heads, discard an Energy from your opponent’s Active Pokemon.

Weakness: Fire (x2)

Resistance: Psychic (-20)

Retreat: 1

#65 Aron – Metal – HP60

Basic Pokemon

[M] Tackle: 10 damage.

[M][C][C] Metal Claw: 30 damage.

Weakness: Fire (x2)

Resistance: Psychic (-20)

Retreat: 1

#66 Lairon – Metal – HP100

Stage 1 – Evolves from Aron

[M] Metal Claw: 20 damage.

[M][M][C][C] Hammer In: 80 damage.

Weakness: Fire (x2)

Resistance: Psychic (-20)

Retreat: 3

#67 Aggron – Metal – HP170

Stage 2 – Evolves from Lairon

[M][C][C] Revenge Cannon: 10+ damage. This attack does 10 more damage for each damage counter on all of your Benched Pokemon.

[M][M][C][C] Buster Swing: 120 damage. This attack’s damage isn’t affected by Resistance.

Weakness: Fire (x2)

Resistance: Psychic (-20)

Retreat: 4

#68 Registeel – Metal – HP130

Basic Pokemon

[M] Turbo Arm: 30 damage. Attach a basic Energy from your discard pile to 1 of your Benched Pokemon.

[M][M][C] Iron Hand: 90 damage. If Regice is on your Bench, heal 30 damage from this Pokemon.

Weakness: Fire (x2)

Resistance: Psychic (-20)

Retreat: 3

#69 Escavalier – Metal – HP120

Stage 1 – Evolves from Karrablast

[M] Fury Attack: Flip 3 coins. This attack does 30 damage for each heads.

[M][M][C] Iron Tackle: 130 damage. This Pokemon does 30 damage to itself.

Weakness: Fire (x2)

Resistance: Psychic (-20)

Retreat: 2

#70 Kartana-GX – Metal – HP170

Basic Pokemon (Ultra Beast)

Ability: Slice Off

When you play this Pokemon from your hand onto your Bench during your turn, you may discard a Special Energy from 1 of your opponent’s Pokemon.

[M][C][C] Gale Blade: 70 damage. You may shuffle this Pokemon and all cards attached to it into your deck.

[M] Blade GX: Take a Prize card. (You can’t use more than 1 GX attack in a game.)

Weakness: Fire (x2)

Resistance: Psychic (-20)

Retreat: 1

#71 Jigglypuff – Fairy – HP60

Basic Pokemon

[C] Rollout: 10 damage.

[Y][C] Double Slap: 20x damage. Flip 2 coins. This attack does 20 damage for each heads.

Weakness: Metal (x2)

Resistance: Darkness (-20)

Retreat: 1

#72 Wigglytuff – Fairy – HP120

Stage 1 – Evolves from Jigglypuff

[C][C] Hypnoblast: 30 damage. Your opponent’s Active Pokemon is now Asleep.

[Y][C][C] Punishing Slap: 60 damage. If any of your opponent’s Pokemon have any [D] Energy attached to them, this attack does 60 more damage.

Weakness: Metal (x2)

Resistance: Darkness (-20)

Retreat: 1

#73 Xerneas – Fairy – HP130

Basic Pokemon

[C] Lead: Search your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck.

[Y][Y][Y] Bright Horns: 130 damage. This Pokemon can’t use Bright Horns during your next turn.

Weakness: Metal (x2)

Resistance: Darkness (-20)

Retreat: 2

#74 Alolan Exeggutor-GX – Dragon – HP220

Stage 1 – Evolves from Exeggcute

[G] Tropical Head: This attack does 20 damage times the amount of Energy attached to this Pokemon to 1 of your opponent’s Pokemon. (Don’t apply Weakness or Resistance for Benched Pokemon.)

[G][C][C][C] Dragon Hammer: 120 damage. Your opponent’s Active Pokemon is now Confused.

[G][C][C][C] Tower-Go-Round GX: 180 damage. Move any number of Energy from your Pokemon to your other Pokemon in any way you like. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fairy (x2)

Resistance: none

Retreat: 3

#75 Jangmo-o – Dragon – HP60

Basic Pokemon

[C] Headbutt: 10 damage.

[L][F] Gentle Slap: 20 damage.

Weakness: Fairy (x2)

Resistance: none

Retreat: 1

#76 Hakamo-o – Dragon – HP90

Stage 1 – Evolves from Jangmo-o

[C] Noble Roar: Your opponent switches their Active Pokemon with 1 of their Benched Pokemon.

[L][F] Dragon Claw: 40 damage.

Weakness: Fairy (x2)

Resistance: none

Retreat: 1

#77 Kommo-o – Dragon – HP160

Stage 2 – Evolves from Hakamo-o

[C][C] War Cry: 30 damage. If you have fewer Pokemon in play than your opponent, this attack does 90 more damage.

[L][F][C] Clanging Scales: 130 damage. During your opponent’s next turn, this Pokemon takes 30 more damage from attacks (before applying Weakness and Resistance).

Weakness: Fairy (x2)

Resistance: none

Retreat: 2

#78 Miltank – Colorless – HP100

Basic Pokemon

Ability: Moomoo Malt

As long as this Pokemon is your Active Pokemon, whenever you attach an Energy card from your hand to 1 of your Pokemon, heal 90 damage from that Pokemon.

[C][C][C] Sitdown Splash: 60+ damage. Flip a coin. If heads, this attack does 30 more damage.

Weakness: Fighting (x2)

Resistance: none

Retreat: 2

#79 Swablu – Colorless – HP50

Basic Pokemon

[C] Peck: 10 damage.

Weakness: Lightning (x2)

Resistance: Fighting (-20)

Retreat: 1

#80 Altaria – Colorless – HP90

Stage 1 – Evolves from Swablu

[C] Dragon Melody: Flip a coin. If heads, search your deck for a [N] Pokemon and play it onto your Bench. Then, shuffle your deck.

[C] Cotton Guard: 30 damage. During your opponent’s next turn, this Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).

Weakness: Lightning (x2)

Resistance: Fighting (-20)

Retreat: 1

#81 Starly – Colorless – HP60

Basic Pokemon

[C] Bug Search: Your opponent reveals their hand.

[C][C] Flap: 20 damage.

Weakness: Lightning (x2)

Resistance: Fighting (-20)

Retreat: 1

#82 Staravia – Colorless – HP80

Stage 1 – Evolves from Starly

[C] Flap: 20 damage.

[C][C][C] Wing Attack: 60 damage.

Weakness: Lightning (x2)

Resistance: Fighting (-20)

Retreat: 1

#83 Staraptor – Colorless – HP140

Stage 2 – Evolves from Staravia

[C][C] Clutch: The Defending Pokemon can’t retreat during your opponent’s next turn.

[C][C][C][C] Sky Hunting: 120 damage. If your opponent’s Active Pokemon is Knocked Out by damage from this attack, switch this Pokemon with one of your Benched Pokemon.

Weakness: Lightning (x2)

Resistance: Fighting (-20)

Retreat: 1

#84 Regigigas – Colorless – HP180

Basic Pokemon

Ability: Seal of Antiquity

This Pokemon can’t attack unless Regirock, Regice, and Registeel are on your Bench.

[C][C][C][C][C] Giant Stomp: 160 damage. Discard any Stadium card in play.

Weakness: Fighting (x2)

Resistance: none

Retreat: 4

#85 Minccino – Colorless – HP60

Basic Pokemon

[C] Tickle: 10 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fighting (x2)

Resistance: none

Retreat: 1

#86 Cincinno – Colorless – HP90

Stage 1 – Evolves from Minccino

[C] Amazing Plea: Choose 2 cards from your discard pile. Then, ask your opponent if you may put them in your hand. If yes, put those cards in your hand. If no, this attack does 80 damage to your opponent’s Active Pokemon.

Weakness: Fighting (x2)

Resistance: none

Retreat: 1

#87 Bunnelby – Colorless – HP70

Basic Pokemon

[C][C] Mud Shot: 30 damage.

Weakness: Fighting (x2)

Resistance: none

Retreat: 2

#88 Diggersby – Colorless – HP130

Stage 1 – Evolves from Bunnelby

[C][C][C] Dig: 60 damage. Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

[C][C][C][C] Hammer Arm: 90 damage. Discard the top card of your opponent’s deck.

Weakness: Fighting (x2)

Resistance: none

Retreat: 3

#89 Type: Null – Colorless – HP110

Basic Pokemon

[C][C] Armor Press: 30 damage. During your opponent’s next turn, this Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).

[C][C][C] Slash Claw: 70 damage.

Weakness: Fighting (x2)

Resistance: none

Retreat: 2

#90 Silvally-GX – Colorless – HP210

Stage 1 – Evolves from Type: Null

Ability: Gyro Unit

Your Basic Pokemon in play have no Retreat Cost.

[C][C][C] Turbo Drive: 120 damage. Attach a basic Energy card from your discard pile to 1 of your Benched Pokemon.

[C][C][C] Rebel GX: 50x damage. This attack does 50 damage for each of your opponent’s Benched Pokemon. (You can’t use more than 1 GX attack per game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)

Resistance: none

Retreat: 2

#91 Counter Catcher – Trainer

Item

You can only play this card if you have more Prize cards remaining than your opponent.

Choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon.

You may play as many Item cards as you like during your turn (before your attack).

#92 Dash Pouch – Trainer

Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

The Pokemon this card is attached to discards Energy for its Retreat Cost, put that Energy into your hand instead of the discard pile.

You may play as many Item cards as you like during your turn (before your attack).

#93 Devoured Field – Trainer

Stadium

The attacks of [D] and [N] Pokemon in play (both yours and your opponent’s) do 10 more damage to the opponent’s Active Pokemon (before applying Weakness and Resistance).

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.

#94 Fighting Memory – Trainer

Item

Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

The Silvally-GX this card is attached to is a [F] Pokemon.

You may play as many Item cards as you like during your turn (before your attack).

#95 Gladion – Trainer

Supporter

Look at your face-down Prizes cards and put 1 of them into your hand. Then, shuffle this Gladion into your remaining Prize cards and put them back face down. If you didn’t play this Gladion from your hand, it does nothing.

You may play only 1 Supporter card during your turn (before your attack).

#96 Lusamine – Trainer

Supporter

Put 2 in any combination of Supporter and Stadium cards from your discard pile into your hand.

You may play only 1 Supporter card during your turn (before your attack).

#97 Psychic Memory – Trainer

Item

Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

The Silvally-GX that this card is attached to is a [P] Pokemon.

You may play as many Item cards as you like during your turn (before your attack).

#98 Peeping Red Card – Trainer

Item

Your opponent reveals their hand. You may have your opponent count the cards in their hand, shuffle those cards into their deck, then draw that many cards.

You can play any number of Item cards during your turn.

#99 Sea of Nothingness – Trainer

Stadium

Special Conditions are not removed when Pokemon (both yours and your opponent’s) evolve or devolve

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.

#100 Counter Energy – Special Energy

This card provides 1 [C] Energy.

If you have more Prize cards remaining than your opponent, and if this card is attached to a Pokemon that isn’t a Pokemon-GX or Pokemon-EX, this card provides every type of Energy but provides only 2 Energy at a time.

#101 Gyarados-GX – Water – HP240

Stage 1 – Evolves from Magikarp

[W][C][C] Waterfall: 70 damage.

[W][C][C][C][C] Dragonic Disaster: 100+ damage. If there is any Stadium card in play, this attack does 100 more damage. Then, discard that Stadium card.

[W] Dread Storm GX: Discard an Energy from each of your opponent’s Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)

Resistance: none

Retreat: 4

#102 Alolan Golem-GX – Lightning – HP250

Stage 2 – Evolves from Alolan Graveler

[L][C][C] Hammer In: 80 damage.

[L][L][C][C] Super Electromagnetic Tackle: 200 damage. This Pokemon does 50 damage to itself.

[L][L][C][C] Heavy Rock GX: 100 damage. Your opponent can’t play any cards from their hand during their next turn. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)

Resistance: Metal (-20)

Retreat: 4

#103 Nihilego-GX – Psychic – HP180

Basic Pokemon (Ultra Beast)

Ability: Empty Light

When you play this Pokemon from your hand onto your Bench during your turn, you may leave both Active Pokemon Confused and Poisoned

[P][P][P] Lock Up: 120 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

[P][P][P] Symbiont GX: Add the top 2 cards of your opponent’s deck to their Prize cards. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)

Resistance: none

Retreat: 2

#104 Buzzwole-GX – Fighting – HP190

Basic Pokemon (Ultra Beast)

[F] Jet Punch: 30 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[F][F][F] Knuckle Impact: 160 damage. This Pokemon can’t attack during your next turn.

[F][F][F] Absorption GX: 40x damage. This attack does 40 damage for each of your remaining Prize cards. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)

Resistance: none

Retreat: 2

#105 Guzzlord-GX – Darkness – HP210

Basic Pokemon (Ultra Beast)

[D] Eat Sloppily: Discard the top 5 cards of your deck. If any of those cards are Energy cards, attach them to this Pokemon.

[D][D][D][C][C] Tyrannical Hole: 180 damage.

[D][D][D][D][D] Glutton GX: 100 damage. If your opponent’s Pokemon is Knocked Out by damage from this attack, take 2 more Prize cards. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)

Resistance: Psychic (-20)

Retreat: 4

#106 Kartana-GX – Metal – HP170

Basic Pokemon (Ultra Beast)

Ability: Slice Off

When you play this Pokemon from your hand onto your Bench during your turn, you may discard a Special Energy from 1 of your opponent’s Pokemon.

[M][C][C] Gale Blade: 70 damage. You may shuffle this Pokemon and all cards attached to it into your deck.

[M] Blade GX: Take a Prize card. (You can’t use more than 1 GX attack in a game.)

Weakness: Fire (x2)

Resistance: Psychic (-20)

Retreat: 1

#107 Alolan Exeggutor-GX – Dragon – HP220

Stage 1 – Evolves from Exeggcute

[G] Tropical Head: This attack does 20 damage times the amount of Energy attached to this Pokemon to 1 of your opponent’s Pokemon. (Don’t apply Weakness or Resistance for Benched Pokemon.)

[G][C][C][C] Dragon Hammer: 120 damage. Your opponent’s Active Pokemon is now Confused.

[G][C][C][C] Tower-Go-Round GX: 180 damage. Move any number of Energy from your Pokemon to your other Pokemon in any way you like. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fairy (x2)

Resistance: none

Retreat: 3

#108 Silvally-GX – Colorless – HP210

Stage 1 – Evolves from Type: Null

Ability: Gyro Unit

As long as this Pokemon is in play, all of your Basic Pokemon have 0 retreat cost.

[C][C][C] Turbo Drive: 120 damage. Attach a Basic Energy card from your discard pile to 1 of your Benched Pokemon.

[C][C][C] Rebel GX: 50x damage. This attack does 50 damage times the number of your opponent’s Benched Pokemon. (You can’t use more than 1 GX attack per game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)

Resistance: none

Retreat: 2

#109 Gladion – Trainer

Supporter

Look at your face-down Prize cards and put 1 of them into your hand. Then, shuffle this Gladion into your remaining Prize cards and put them back face down. If you didn’t play this Gladion from your hand, it does nothing.

You may play only 1 Supporter card during your turn (before your attack).

#110 Lusamine – Trainer

Supporter

Put 2 in combination of Stadium and Supporter cards from your discard pile into your hand.

You may play only 1 Supporter card during your turn (before your attack).

#111 Olivia – Trainer

Supporter

Search your deck for up to 2 Pokemon-GX, reveal them, and put them into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn (before your attack).

Secret Cards:

#112 Gyarados-GX – Water – HP240

Stage 1 – Evolves from Magikarp

[W][C][C] Waterfall: 70 damage.

[W][C][C][C][C] Dragonic Disaster: 100+ damage. If there is any Stadium card in play, this attack does 100 more damage. Then, discard that Stadium card.

[W] Dread Storm GX: Discard an Energy from each of your opponent’s Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)

Resistance: none

Retreat: 4

#113 Alolan Golem-GX – Lightning – HP250

Stage 2 – Evolves from Alolan Graveler

[L][C][C] Hammer In: 80 damage.

[L][L][C][C] Super Electromagnetic Tackle: 200 damage. This Pokemon does 50 damage to itself.

[L][L][C][C] Heavy Rock GX: 100 damage. Your opponent can’t play any cards from their hand during their next turn. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)

Resistance: Metal (-20)

Retreat: 4

#114 Nihilego-GX – Psychic – HP180

Basic Pokemon (Ultra Beast)

Ability: Empty Light

When you play this Pokemon from your hand onto your Bench during your turn, you may leave both Active Pokemon Confused and Poisoned

[P][P][P] Lock Up: 120 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

[P][P][P] Symbiont GX: Add the top 2 cards of your opponent’s deck to their Prize cards. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)

Resistance: none

Retreat: 2

#115 Buzzwole-GX – Fighting – HP190

Basic Pokemon (Ultra Beast)

[F] Jet Punch: 30 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[F][F][F] Knuckle Impact: 160 damage. This Pokemon can’t attack during your next turn.

[F][F][F] Absorption GX: 40x damage. This attack does 40 damage for each of your remaining Prize cards. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)

Resistance: none

Retreat: 2

#116 Guzzlord-GX – Darkness – HP210

Basic Pokemon (Ultra Beast)

[D] Eat Sloppily: Discard the top 5 cards of your deck. If any of those cards are Energy cards, attach them to this Pokemon.

[D][D][D][C][C] Tyrannical Hole: 180 damage.

[D][D][D][D][D] Glutton GX: 100 damage. If your opponent’s Pokemon is Knocked Out by damage from this attack, take 2 more Prize cards. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)

Resistance: Psychic (-20)

Retreat: 4

#117 Kartana-GX – Metal – HP170

Basic Pokemon (Ultra Beast)

Ability: Slice Off

When you play this Pokemon from your hand onto your Bench during your turn, you may discard a Special Energy from 1 of your opponent’s Pokemon.

[M][C][C] Gale Blade: 70 damage. You may shuffle this Pokemon and all cards attached to it into your deck.

[M] Blade GX: Take a Prize card. (You can’t use more than 1 GX attack in a game.)

Weakness: Fire (x2)

Resistance: Psychic (-20)

Retreat: 1

#118 Alolan Exeggutor-GX – Dragon – HP220

Stage 1 – Evolves from Exeggcute

[G] Tropical Head: This attack does 20 damage times the amount of Energy attached to this Pokemon to 1 of your opponent’s Pokemon. (Don’t apply Weakness or Resistance for Benched Pokemon.)

[G][C][C][C] Dragon Hammer: 120 damage. Your opponent’s Active Pokemon is now Confused.

[G][C][C][C] Tower-Go-Round GX: 180 damage. Move any number of Energy from your Pokemon to your other Pokemon in any way you like. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fairy (x2)

Resistance: none

Retreat: 3

#119 Silvally-GX – Colorless – HP210

Stage 1 – Evolves from Type: Null

Ability: Gyro Unit

Your Basic Pokemon in play have no Retreat Cost.

[C][C][C] Turbo Drive: 120 damage. Attach a basic Energy card from your discard pile to 1 of your Benched Pokemon.

[C][C][C] Rebel GX: 50x damage. This attack does 50 damage for each of your opponent’s Benched Pokemon. (You can’t use more than 1 GX attack per game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)

Resistance: none

Retreat: 2

#120 Counter Catcher – Trainer

Item

You can only play this card if you have more Prize cards remaining than your opponent.

Choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon.

You may play as many Item cards as you like during your turn (before your attack).

#121 Wishful Baton – Trainer

Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

If the Pokemon this card is attached to is your Active Pokemon and is Knocked Out by damage from an opponent’s attack, move up to 3 Basic Energy from that Pokemon to 1 of your Benched Pokemon.

You may play as many Item cards as you like during your turn (before your attack).

#122 Counter Energy – Special Energy

This card provides 1 [C] Energy.

If you have more Prize cards remaining than your opponent, and if this card is attached to a Pokemon that isn’t a Pokemon-GX or Pokemon-EX, this card provides every type of Energy but provides only 2 Energy at a time.

#123 Warp Energy – Special Energy

This card provides 1 [C] Energy.

When you attach this card from your hand to your Active Pokemon, switch it with 1 of your Benched Pokemon.

#124 Water Energy