As if Grand Theft Auto V’s $800 million debut didn’t illustrate the point sufficiently, video games are a huge market that have yet to adequately adapted into the cinematic world. One such project that hopes to change that perception is Michael Bay’s production of Tom Clancy’s Ghost Recon. While we still don’t know whether Bay will direct the film set up at Warner Bros., screenwriters Matthew Federman and Stephen Scaia have been tapped to pen the Ubisoft adaptation. Federman and Scaia previously made headlines when they were tasked with scripting the feature treatment for Brian K. Vaughan’s graphic novel, Y: The Last Man and turned in an early draft for the Zorro reboot. The pair has worked predominantly in television on such series as Jericho, Warehouse 13 and Human Target. Hit the jump for more.

Variety reports that Federman and Scaia will write Tom Clancy’s Ghost Recon adaptation. The popular video games series revolves around “a fictional unit of the U.S. Army Special Forces that essentially operates as the President’s private army, using the latest technology to infiltrate and take down threats around the world without leaving any traces behind that they exist.” 2012 saw the release of Tom Clancy’s Ghost Recon: Future Soldier, as well as Tom Clancy’s Ghost Recon Online. The feature film adaptation is just one of quite a few anticipated adaptations, most of which are from frontrunner Ubisoft, including the upcoming Assassin’s Creed, Tom Clancy’s Splinter Cell and plans for Watch Dogs, Far Cry and Rabbids. With Need for Speed and Warcraft projects also on the way, we might be entering the Golden Age for video game movie adaptations.

Ubisoft has already got itself a live-action Ghost Recon short film, which you can check out below: