I had the Idea to combine the Curse of rafaam with cards like stonesplinter trogg to gain tempo. Then I wondered if the curse of rafaam benefitedd from spell damage as other spells do and if so, the idea could be combined with malygos.

I think the curse of rafaam might have a bit more potential than players give it credit for. As I saw one player put it "Very few opponents let the curse ride and he only left it on for one turn. All the other times I've played these, (maybe 100 times-ish) the person takes it off imediately. So i I play it to delay flamestrikes, brawls, booms, etc. 99.9% of people will abandon their game plan and maybe screw up their curve just to get rid of it"

Maybe when the update hits and loatheb will rotate out. this will be the key-card in aggro decks to prevent a boardclear. Anyway, this was mostly for fun, let me know what you think.