The Bartle Test of Gamer Psychology

The Bartle Test classifies players of multiplayer online games (including MUDs and MMORPGs) into categories based on Bartle's taxonomy of player types. Each player type (Socialiser, Explorer, Achiever and Killer) is defined by the gaming elements which they find most enjoyable.

Are you more comfortable, as a player in an online game: Talking with friends in a tavern Out hunting orcs by yourself for experience? Which do you enjoy more in quests? Getting involved in the storyline Getting the rewards at the end Which would you rather be noticed for in an online game? Your equipment Your personality Which do you enjoy more in an online game? Getting the latest gossip Getting a new item Which would you rather have, as a player in an online game? A private channel, over which you and your friends can communicate Your own house, worth millions of gold coins Which would you enjoy more as an online game player? Running your own tavern? Making your own maps of the world, then selling them What's more important in an online game to you? The number of people The number of areas to explore What's more important to you? The quality of roleplaying in an online game The uniqueness of the features, and game mechanic You're a player in an online game, and you want to fight a really tough dragon. How would you approach this problem? Get a big group of players to kill it. Try a variety of weapons and magic against it, until you find its weakness. You're a player in an online game, and about to go into an unknown dungeon. You have your choice of one more person for your party. Do you bring: A bard, who's a good friend of yours and who's great for entertaining you and your friends A wizard, to identify the items that you find there? Would you rather Vanquish your enemies Convince your enemies to work for you, not against you? Which is more exciting? A well-roleplayed scenario A deadly battle Which would you enjoy more? Winning a duel with another player Getting accepted by a clan (a group of other players) What's worse: To be without power To be without friends? Would you rather: Hear what someone has to say Show them the sharp blade of your axe? In an online game, a new area opens up. Which do you look forward to more? Exploring the new area, and finding out its history Being the first to get the new equipment from the area In an online game, would you rather be known as: Someone who can run from any two points in the world, and really knows their way around The person with the best, most unique equipment in the game? Would you rather: Become a hero faster than your friends Know more secrets than your friends? Would you rather: Know where to find things Know how to get things? Which would you rather do: Solve a riddle no one else has solved Getting to a certain experience level faster than anyone else? In an online game, would rather join a clan of: Scholars Assassins? Would you rather win: A trivia contest An arena battle? If you're alone in an area, do you think: It's safe to explore You'll have to look elsewhere for prey? You learn that another player is planning your demise. Do you: Go to an area your opponent is unfamiliar with and prepare there Attack them before he attacks you? You meet a new player. Do you think of them as: Someone who can appreciate your knowledge of the game As potential prey? In an online game, would you rather: Have a sword twice as powerful as any other in the game Be the most feared person in the game? In an online game, would you be more prone to brag about: How many other players you've killed Your equipment? Would you rather have: A spell to damage other players A spell that increases the rate at which you gain experience points? Would you rather receive as a quest reward: Experience points A wand with 3 charges of a spell that lets you control other players, against their will? When playing a video game, is it more fun to: Have the highest score on the list Beat your best friend one-on-one?

Graduate Skills and Game-Based Learning: Using Video Games for Employability in Higher Education (Digital Education and Learning)