Bandai Namco has released new information and screenshots of God Eater 3 detailing recently announced new character Lulu Baran and Aragami False Idol, as well as the Bullet Editor.

Get the details below.

■ Lulu Baran (voiced by Ayaka Nanase)

An Adaptive God Eater (AGE) from Port “Baran” who confronts the protagonist and company in the Ashlands. A test subject for the “Accelerator Trigger” combat support system being developed in Baran for God Eaters, she has high mobility and an outstanding ability to overcome her enemies. Since becoming AGE-compatible when as a child, she has been subjected to and carried out numerous merciless missions. She has no family.

Baran

A large-scale port that thrives on commerce and industry, Baran is home to various research and development related to the Ashlands and Adaptive God Eaters. While it displays great technological strength—contracting the development of new equipment and weapons from other ports and the like—it frequently carries out dangerous experiments that have a major impact on the surrounding Ashlands, and is often criticized of violating the Ashland Navigation Act.

■ New Aragami: False Idol

A medium-sized Aragami that is constantly floating. Its entire body is covered in strong armor, and it repeatedly changes forms while unleashing various Oracle-based long-distance attacks. Although it is of the Aragami variety that appeared in the Ashlands, it is still considered to be in the process of adapting to the Ashland environment.

False Idol has two forms: a defense form where it shuts itself away within its strong armor, and an attack form where its armor expands and it shifts to attack. In its defense form, it erects a barrier that negates shooting attacks, and in its attack form, it makes free use of wide-ranging long-distance attacks. Since the most effective way to fight it differs in each form, ascertaining its current form is the key to victory.

■ Bullet Editor

Players can freely customize the bullets they fire via the game’s “Bullet Editor.” By combining several parts called “Modules”—which affect bullet trajectory, power, and more—you can go into battle with original “Custom Bullets” made to match your personal play style.

God Eater 3 introduces a new “Cost” system to the Bullet Editor. Unlike standard bullets, which are fired by using Oracle Points, the custom bullets developed in the Bullet Editor do not use Oracle Points. Rather, the total Cost per shot is calculated based on the bullet’s Module configuration, which accordingly determines the number of bullets that can be brought to the battlefield.