Welcome to The Cutting Room Floor. 17,100 articles and counting!

The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.

Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.

Featured Article The Legend of Zelda Prototype Developer: Nintendo

Publisher: Nintendo

Released: Unknown (disk image dumped in 2010), Famicom Disk System A The Legend of Zelda Prototype was dumped and released on December 25th, 2010. It's a late build of the game: the game can be completed, but the Second Quest has just barely been started. Nevertheless, there are a great amount of room alterations, both on the overworld and in the nine dungeons. Some of the game's iconic enemies have different designs, shops have different items in stock, and a significant amount of music hasn't been composed yet. Overall, the prototype is a lot more forgiving than the final version: it's much easier to get rupees, and enemy placement and difficulty isn't quite as evil. It's worth checking out for anyone interested in learning about the game's development. Read more...

All Featured Articles