Expanded Warlock Invocations

If an eldritch invocation has prerequisites, you must meet them to learn it. You can learn the invocation at the same time you meet its prerequisites. A level prerequisite refers to your level in this class.

Blade of the Ancestor

prerequsites: 5th level, pact of the blade

Your patron imparts you with the knowledge of past warriors it has given it's gifts to. You gain proficiency in medium armour, you can bond a shield alongside your pact weapon, and your pact weapon counts as an arcane focus.

Dread Armor

prerequisites: armor of agathys spell

When you cast the armor of agathys spell, you can pick one damage type to gain resistance to from the following list: acid, cold, fire, lightning, necrotic, radiant or thunder. You also gain additional temporary hitpoints equal to your warlock level.

Herald of Hadar

prerequisites: 9th level, hunger of hadar spell

As an action, you can move the area of darkness generated by the hunger of hadar spell up to 20 feet. You can consume a creature with 0 hit points inside the area of darkness as a bonus action. Doing so completely destroys the creature and any non-magical items it is carrying, and grants you temporary hit points equal to your warlock level that last for one hour.

Hive Keeper

prerequisites: infestation cantrip

For one minute after casting the infestation cantrip, you are covered in a living armour of insects. You gain +1 to your AC for the duration. When a creature within 30 feet attacks you, you can use a reaction to cause the insect armour to jump to the attacker, ending the effect and dealing 1d10 piercing damage.

Lightning Chains

prerequisites: witch bolt spell

You can now use your bonus action to maintain control on the witch bolt spell. The target can not take reactions as long as you maintain concentration on the spell.

Lord Paranoid

prerequisites: 5th level, crown of madness spell

When you cast crown of madness on a creature, the crown that appears is invisible, and you can now use your bonus action to maintain control over a creature, instead of your action. You can also make the creature use it's full turn to stand still, while yelling accusations, falsehoods, and profanity at any creatures nearby, in an effort to upset them.

Shackles from Beyond

prerequisites: chill touch cantrip

When you cast the chill touch cantrip, the spectral hand remains on the creature. The hand chills the creature deeply, reducing their speed by half for one round.

Vapors of Arad-Mal

prerequisites: 5th level, gaseous form spell

When you are transformed into a misty cloud by the gaseous form spell, you can cast the mage hand cantrip as an action to continue to interact with the world. You do not need to know the mage hand cantrip to be capable of this.

Additionally, you can attempt to enter the airways of a creature whose space you occupy as an action. The target must make a Constitution saving throw against your warlock spell save DC. On a successful saving throw, gaseous form immediately ends, placing you in a space adjacent to the creature.

On a failed saving throw, you enter the targets airways, making it unable to breathe or speak, and dealing 1d8 points of poison damage to the target each turn. A creature can reattempt the saving throw as an action each turn. If the creature dies or is incapacitated, you can exit the creature as an action.