What the developers have to say:

Why Early Access? “The game needs more polishing and more adjustment. We have some very ambitious feature that is yet to be released.” Approximately how long will this game be in Early Access? “We can't put a date on this, but we wish to get to a full release status by the end of 2020” How is the full version planned to differ from the Early Access version? “A full version of VFC looks like this from our gamer's point of view:



1. Open the game, warm up your arms and legs by training in VFC academy mode where there are many fun, interactive and sociable mini-challenge games, your results will be published into a leaderboard where you can interact with other players and cheer each other up



2. After you feel warmed up, its time to jump into VFC's single-player arcade mode to practise and hone your fighting skills, you will be matched up by an AI-controlled player that actually mimics the attributes of a real player in real life in terms of Stamina, Strength, Reflection, and Offensive/Defensive behaviours. Winning a match will propel you forward to the next tier, losing will simply mean you're here to stay in the current tier, well don't lose too much, because that could cause you to drop your MMR.



3. Feeling fully ready and good to go? queue up for a game of PvP, and fight against real players from around the world in real-time! Claim the seasonal title and earn rewards and achievements



4. Wanna cool down a bit? well, you might want to take down your headset but wait, we have a lobby where you can chat with other players current in-game and brag about what you have done today and what not.



This is the VFC we seek to create for VR community, it might not be the AAA title that the community is yearning for, but it seeks to be your everyday best friend in terms of an exciting fitness tool, and a place for people to socialize and interact!” What is the current state of the Early Access version? “The core fighting engine of the game is complete, with 3 completed character and their special abilities design, and also 3 difference arena maps.



Current version supports players to fight one another either on a LAN environment or a simple P2P connection match-making system with a very satisfying fighting experience that mimics the real world cage fight (given the ping is under 100ms), and even under higher ping environment ~250ms, the game can still be played with reasonable satisfaction.



The single-player mode includes an arena brawler content that lets player fight off wave and waves of the enemy and a training mode which consists of many mini-challenges which surely ca give the player a proper work out.” Will the game be priced differently during and after Early Access? “We think it is fair to raise VFC's price in full release consider its amount of feature and contents.” How are you planning on involving the Community in your development process? “Tell and share with us everything on your mind!



Discord is a great place to find us:

https://discord.gg/2r9tz4b



Or email us:

contact@lnltechnology.com



Or find us on twitter, facebook, youtube and instagram:

https://www.facebook.com/vfcgame/

https://twitter.com/VFC_Game

https://www.instagram.com/vfcgame/

https://www.youtube.com/channel/UCisnSrnm6J7ilBZdxMK7r3g”