Earth Golem Mount

These golems wander the material plane looking for a new master to serve. Some may not have been given an assignment before their possessor died or they lost the treasure they were assigned to protect. Some will attack when confronted and these golems are not able to be mounts. Others will be found standing still, waiting for someone to come along allowing them to be of service. If the character can find the amulet that binds the golem to them, they will now serve its master. The earth golem mount will perform all commands as stated in the PHB, pg. 167.

An earth golem mount takes on the shape similar to those of other golems, however, it walks severely hunched over with its hands barely scraping the ground. It is unable to stand up straight due to its construction and cannot use its arms to attack. It can deliver a vicious head butt though. Ever get hit in the face with a brick (hopefully not)? It’s just like that, only the golem’s head is harder than a brick.

Owlbear

First, I want to say thank god the owlbear now looks like something we should fear, not laugh at out of pity. Seriously though, what character hasn’t wanted to ride an owlbear at some point in their life… probably those that value their existence. These owlbear mounts have been trained in the far reaches of the wild, and look to serve someone that will feed and provide them with shelter. In return for that, you get to ride around on the owlbear you have always craved.

Tough as nails, these owlbear lose their ability to multiattack, as they risk throwing off their rider when they try to attack twice. They have, however, been trained to release a deafening screech that will scare the shit out of everyone in the vicinity. As if an owlbear bearing down on you isn’t scary enough, now it’s screaming at you too. You’ll probably be glad when you fail your saving throw, as you’ll want to get the fuck out of there as fast as possible.

Riding Ogre

These ogres have been cast out from their society and wander the land alone. Any time they attempt to make a lair, other ogres and giants that come across them will attack and usually take over their domain, stripping them of their home and possessions. Because of this, riding ogres rarely stay in one place for very long.

When one comes across a riding ogre, they will be able to identify them by the crude ‘harness’ that is attached to their shoulders. Riding ogres, for all their stupidity, understand that to survive, they must be able to have a rider, and that rider cannot be falling off constantly. The harness is usually made of simple leather and rope construction, with straps going underneath the shoulders and armpits of the ogre, which keep a small seat that is fastened to the straps in place. A character slides into the seat, with their legs dangling through two holes that are in the bottom of the seat. Because of the way the seat has been constructed and how it sits on the ogre’s shoulders, only a creature of small stature or less may ride an ogre mount.