Code: H1_3x3_Blockhouse_Corner H1_3x4_Blockhouse H1_4x3_Blockhouse H2_3x4_Blockhouse H2_4x3_Blockhouse H3_3x4_Blockhouse H3_4x3_Blockhouse H4_3x4_Blockhouse H4_4x3_Blockhouse H5_3x4_Blockhouse H5_4x3_Blockhouse H3_officebuilding02EU_4x4b

Code: Agricultural 3x3 Processing 03 L5 3x3 Villa01 University_EU 4x3_Factory_EU10 H1_3x4_Blockhouse H2_3x4_Blockhouse H3_3x4_Blockhouse H4_3x4_Blockhouse H5_3x4_Blockhouse H1_1x1_Officeblock H1_2x2_Officeblock H1_2x2_Officeblock_Corner H1_3x2_Officeblock_Corner H1_3x3_Officeblock_Corner H2_2x2_Officeblock_Corner H2_3x3_Officeblock_Corner H3_1x1_Officeblock H3_2x2_Officeblock H3_3x2_Officeblock_Corner H3_officebuilding02EU_4x4b Cargo Hub L Cargo Hub R

Code: H1_4x4_shop11_c H2 4x4 Shop11_c H2 3x4 Shop14_c H1 4x4 Office10_c H3 4x4 Office17_c

Some textures of vanilla buildings are missing. Most of the affected buildings are european assets.I placed a few of the buildings in a save and shared it: http://steamcommunity.com/sharedfiles/filedetails/?id=530422581 Missing specular (window reflection):Missing colormap (the whole building + roof are affected by the color variation). The illumination texture and the specular texture are also missing:Here are lists of the most relevant buildings with missing textures.List of buildings with missing normal and specular texture (_XYSMap):List of buildings with missing alpha, color and illumination texture (_ACIMap):Another problem is that a few of the new corner buildings added with after dark have the wrong corner setting.Street corner should be on the right:Same here:More pictures: http://imgur.com/a/EHLUG Here is an incomplete list:Please fix these issues.