Loaders are the mainstay of Hyperion's military might on Pandora. They come in an array of different varieties, each variant suited to a particular role when in action. Completely without conscience, they are the military, the enforcers, and frequently the executioners fielded by the Hyperion regime. Loaders supplement and make up the bulk of Hyperion's forces, but not the entirety of them, as human soldiers and support units also work alongside them. Loaders are highly versatile, serving a variety of roles ranging from basic infantry, to snipers, to air forces. Though mostly associated with Hyperion, loaders are also used by the Torgue corporation, which produces its own variants.

Loaders can enter the field by Moonbase shots, emerge from a Hyperion structure, or be digistructed from a digistruct pole, platform, or the eye of a constructor. Small numbers of them spawn randomly at Hyperion installations and facilities, usually alongside Hyperion human enemies.

Loaders use holographic signals to supplement their verbal status updates. A grenade image indicates they are about to lob a grenade, and a spanner/wrench symbol denotes the unit is heavily damaged and awaiting repair by a surveyor.

The majority of loaders have a multitude of critical hit points, including arm joints, leg joints, and their optics. Dealing sufficient damage to a limb joint will cause the limb to fall off, disabling various combat functions of the loader. For example, destroying a leg joint will cause the loader to fall to the ground and force it to crawl. It will still be able to fire the gun it wields. The majority of loaders will have a permanent critical hit location of their optical sensor.

Loaders have a universal weakness to corrosive weapons as they are armored targets. While shock, slag, and explosive elemental weapons will retain their regular damage, non-elemental weapons receive a -20% damage penalty but are compensated by their higher base attack. Incendiary weapons are the least effective, though loaders can still be ignited.

ARR Loaders, H3RL-E, or loaders being buffed by a Shielded Surveyor have shields which offer protection from corrosive attacks, as well as prevent limbs from being shot off until the shield is depleted.

By the time of Borderlands 3, eight years after Handsome Jack's death, loaders received an apparent redesign, moving the eye to the center of their torsos and revising their articulation to allow for greater agility and flexibility. These models are larger in size, more self-aware and intelligent, can equip a greater variety of modular weapons, and are much more durable. However, they are far more expensive and appear in fewer numbers.

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Appearances

Hyperion Loaders

Borderlands 2 and Borderlands: The Pre-Sequel

Standard

Badasses

Loot Midgets

See also: Loot Midget

Notable Loaders

Others

Tales from the Borderlands

Loader Bot. a character

Borderlands 3

Standard

Appeared in Moxxi's Heist of the Handsome Jackpot

SVY Loader

Torgue Loaders

Torgue Loaders are armored robots encountered only in Mr. Torgue's Campaign of Carnage DLC for Borderlands 2. They are re-skinned versions of the Hyperion Loaders from Borderlands 2 with the same strengths and weaknesses.

Gallery

Concept art

Quotes

Borderlands 2 and Borderlands: The Pre-Sequel

Normal

First Law disabled.

Contact.

Killing bandit.

Die.

Lethal force authorized.

Murderer detected.

Increasing aggression.

Deleting.

Removing bandit.

Success imminent.

Combat commencing.

Engaging target.

Target in sights.

Target death imminent.

Moving to engage.

Charging primary weapon. (exclusive to WAR, Badass and Super Badass Loaders)

Fire, fire, fire. (exclusive to HOT Loaders)

Increasing temperatures. (exclusive to HOT Loaders)

Taking Elemental damage

Ouch.

Ow.

Nonono.

Stop it.

Hey.

Taking damage.

Slagged

Slagged.

Unit slagged.

Slag detected.

Foreign substance detected.

Damage resistance lowered.

Damage sensitivity heightened.

Increased damage impending.

Brace for damage.

Low health

Repairs needed.

Repairs wanted.

Requesting repairs.

Medic.

Injuries critical.

Unit shutdown imminent.

Error. Error.

Killed

Critical damage sustained.

Injuries fatal.

Malfunction.

Mission failed.

Unit destroyed.

Failure.

Vault Hunter retreating

Bandit retreating.

Bandit admits cowardice.

Throwing grenade

Warning: Grenade.

Throwing bomb.

Throwing grenade.

Grenade.

Grenade out.

Crippling a target

Mission success.

Notes