Kerbal Space Program Enhanced Edition - New Controller Presets

Kerbal Space Program Enhanced Edition is a new console version built from the ground up by Blitworks that incorporates the KSP 1.2.2 “Loud and Clear” update. This version includes a broad range of improvements and features that will enhance the overall game experience from prior updates, such as the introduction of CommNet and KerbNet, more tweakable options of many parts, a complete fuel system overhaul, and much more!

Exclusive to Kerbal Space Program Enhanced Edition, we are including completely reworked controller presets and User Interface that have been specially designed to be played on console with a controller, which offers players a slightly different choice of playstyle. In this article we will be going into depth about this exciting feature of the Enhanced Edition.

Controller Presets

Enhanced Edition will include three different presets that players will be able to switch between at any time during play: Simplified, Cursor and Radial. We want to give players the ability to choose the controller preset that fits their playstyle the most, and to be able to switch them at any time.

Additionally, players will be able to switch the Yaw and Roll settings on the fly independent of the preset the player has chosen. This will make the controls easier to handle when swapping between Space Plane and Rocket.

A new maneuver node control scheme has been included in all presets which uses the joysticks in combination with the Left and Right Bumpers for more precise and controlled maneuver node adjustments, instead of the cursor.

Of note is that while in flight, various dialogs and in particular the Part Action Windows have “modal focus”, which basically means that whenever accessed, all other functions may be blocked until the action has executed. Some of these will put the game into “bullet-time”, giving players more time to make their choices and tweaks.

Radial

The Radial controller is the default setup in the game and it splits the difference between the other two presets. While the cursor is still present, the use of button combinations has been scaled back thanks to a Radial Menu System that will allow players to access submenus and tweakables with the push of a button.

Simplified

The Simplified controller preset implements a Region Navigation and a “Look-at” System that allows access to all submenus and tweakables without the use of a Cursor at all. With this preset, we are also giving players the ability to swap the Throttle setting from Triggers to Bumpers at any moment.

Cursor

The Cursor preset is similar to the controller layout used in the previous console versions and is cursor based. Using the left thumbstick, players can access buildings and submenus, select, place and tweak parts, and complete other functions.

Kerbal Space Program Enhanced Edition will be available on XboxOne and PlayStation 4 in January. Join us on Facebook, Twitter and our Forum for more updates and developments.