With the continuous advancement of

mechanical engineering, the best inventors have learned to create increasingly complex devices using steam power. A machinist is an expert of artificial vehicles and alternative methods to magic as fuel for one's inventions.

Starting at 3rd level, you always have certain spells prepared after you reach particular levels in this class, as shown in the Machinist Spells table. These spells count as artificer spells for you, but they don’t count against the number of artificer spells you prepare.

Steamsuit

At 3rd you gain the knowledge to create and drive a multi-functional mechanical armor named steamsuit, usable only by its creator. After a long rest, the artificer can build a steamsuit admitted that you have access to your tools. You can supply or create one-handed weapons and crossbows as appendages for your armor, it is proficient with these weapons and they can not be removed by force, only the artificer can remove them by using his tools.

The steamsuit weights 14kg, it has 18 Strenght, hit points equal to 5 + 3 times your level in this class + your Intelligence modifier and AC 18. Wearing and removing the armor takes 10 minutes, using it requires an action with which the artificer can choose one of the following actions: