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Group: Rookie Mentors Member ID: 1040 Member Since: 12-March 19 Total Post: 866











CREATING A PLAYER



1. Head to the



2. Choose an archetype / specialization. The positions and their corresponding archetypes can be found



NOTE: If you’d like, take a moment and check out the



3. Each new player is given 50 TPE to start out with. You cannot lower any of the starting values of your stats when creating a player.

The NSFL uses TPE to track the points you earn to improve your player.



Speed is the most important stat to increase for most positions, but it is recommended to check how important each stat is for your position in the linked document



4. Post the topic - this will be your player page. This page is used for rostering purposes, so you will not need to update it after creation. After posting, a rookie mentor will let you know if you need to fix anything. If all looks good, they will send you an approval message outlining the next steps you will need to take, and from that point you will be able to start earning TPE! An example of a player page can be found



37thchamber's



NOTES:

Quarterbacks: Unlike RB or TE, which can also see play at FB or WR, each team only needs one QB, so players at this position will need an extremely high level of dedication and activity to earn/keep a starting job. If you are not experienced in sim leagues like this one, you may not fully understand the level of activity a starting QB is required to have. We recommend that new players try out a different position for your first player unless you're willing to take on a large commitment with your first creation.

Offensive Line: OL has a special position swap rule: you may swap positions at any point in your career for free, and you may redistribute 75% of TPE rather than 50%. So, if you’d like to try it out, go for it!



IMPROVING YOUR PLAYER



Over the course of your career, your player will receive a resource known as TPE (Training Points Earned), which is used to increase your attributes over time. This resource is awarded through point tasks and activities.



As your attributes increase, though, they will require more TPE to upgrade. Refer to the update scale below to see how much TPE you must spend to upgrade an attribute.



0-50 - costs 1 TPE to go up 1 point

50-70 - costs 2 TPE to go up 1 point

70-80 - costs 5 TPE to go up 1 point

80-90 - costs 10 TPE to go up 1 point

90-100 - costs 15 TPE to go up 1 point





For example, let’s say you want to increase your player’s Agility. It’s currently at 40. Increasing it to 50 only requires 10 TPE. However, if you then wanted to increase it to 60, the next 10 points would cost 20 TPE. These diminishing returns represent the difficulty required to continue to increase these stats over time. Much like real life, it’s easier to improve at something early on, but it gets tougher over time. The best players in each attribute category work hard to reach that level and tend to stand out because of it.



After your character is created and approved, their page will be moved to the



- Activity Checks – Post your name in the weekly activity check thread for easy TPE.

- Point Tasks - Briefly write about a topic or create a related graphic before the deadline.

- Game Predictions – Predict the winner of season games. If you’re right, you receive TPE for it!



This post has been edited by TeyonSchavari: Apr 22 2020, 10:02 AM 1. Head to the Create a Player section and create a “New Topic” titled after your player. The format will be: (Draft Year) – Player Name – Position Abbreviation. (Example: (S6) – Michael Johnson – LB).2. Choose an archetype / specialization. The positions and their corresponding archetypes can be found HERE in the Player Templates. Once you make your choice, copy the archetype form from the correct position thread and paste it into the new topic you are creating.NOTE: If you’d like, take a moment and check out the Position Tracker so that you can see which positions are in high demand. You are granted 1 free position switch while you are in the DSFL, so don’t stress too much over your choice.3. Each new player is given 50 TPE to start out with. You cannot lower any of the starting values of your stats when creating a player.The NSFL uses TPE to track the points you earn to improve your player.Speed is the most important stat to increase for most positions, but it is recommended to check how important each stat is for your position in the linked document HERE 4. Post the topic - this will be your player page. This page is used for rostering purposes, so you will not need to update it after creation. After posting, a rookie mentor will let you know if you need to fix anything. If all looks good, they will send you an approval message outlining the next steps you will need to take, and from that point you will be able to start earning TPE! An example of a player page can be found HERE 37thchamber's Player Builder Form is also available to help guide you through making your first player. While you wait for approval, we encourage you to continue reading!Over the course of your career, your player will receive a resource known as TPE (Training Points Earned), which is used to increase your attributes over time. This resource is awarded through point tasks and activities.As your attributes increase, though, they will require more TPE to upgrade. Refer to the update scale below to see how much TPE you must spend to upgrade an attribute.For example, let’s say you want to increase your player’s Agility. It’s currently at 40. Increasing it to 50 only requires 10 TPE. However, if you then wanted to increase it to 60, the next 10 points would cost 20 TPE. These diminishing returns represent the difficulty required to continue to increase these stats over time. Much like real life, it’s easier to improve at something early on, but it gets tougher over time. The best players in each attribute category work hard to reach that level and tend to stand out because of it.After your character is created and approved, their page will be moved to the Prospect Roster and later to the corresponding team’s roster page once you are acquired by a team. Once this occurs, you will have the chance to earn new TPE through various activities, such as:- Activity Checks – Post your name in the weekly activity check thread for easy TPE.- Point Tasks - Briefly write about a topic or create a related graphic before the deadline.- Game Predictions – Predict the winner of season games. If you’re right, you receive TPE for it!