Indie developer Untold Games is currently working on what has to be one of the longest running virtual reality (VR) titles in development, Loading Human. The project was announced in early 2014 when the Oculus Rift head-mounted display (HMD) was still shipping its first development kit (DK1) and has since been crowd-funded and announced support for another HMD, PlayStation VR. Of course, this means that the title is on its way to the PlayStation 4 consoles too, and Untold Games is currently managing a 75fps framerate on the platform.

Untold Games CEO Flavio Parenti revealed as much to VRFocus in an interview that will be published in full later on in the week. “Well, we changed engine,” the developer began. “We switched from Unity to Unreal. Unreal is much more stable, physically based, we don’t have any jitters anymore, we love the shaders. We’re running smoothly on the PlayStation 4 with [PlayStation VR] at 75 frames per second, which is kind of amazing. There are a lot of objects, you can interact with all of them.”

Most PlayStation 4 games are reaching highs of 60fps at this point in time, so it’s encouraging to hear that Untold Games is managing to surpass this, even if it isn’t yet hitting Oculus VR’s recommended minimum of 90fps. That said, the PlayStation VR HMD is capable of ‘reprojecting’ titles that are running at lower framerates at 120fps, so it could be that the Untold Games team will be taking advantage of this feature for the PlayStation 4 version of the title.

VRFocus will continue to follow Loading Human closely, reporting back with the latest updates on the title’s progress.