Description

A big pack composed of lots of shotguns, many will change the gameplay. Some are so versatile, others are deadly in it's range-of-effectiveness. [i]Additional notes:[/i] [b]Killfeed:[/b] The Killfeed is good to use against groups, use it to spam pellets against hordes or tactically take other players one-by-one or kill both if together despite having high spread. It is a very fast pump-action shotgun which makes delays after being pumped not a problem. Although it has 14 shells, this makes it's reload time slower which is the one disadvantage of the gun. Take cover when reloading the Killfeed. [b]Powerhouse:[/b] The Powerhouse is very versatile. It can switch to be either accurate or faster, it is also very common, being found rarely in police locations where it wouldn't have that much conflict. It's pump-action tightens the spread of the gun while it also lowers recoil. While it's semi-auto makes the gun able to fire without pumping the gun but brings out more recoil and spread which is good for fighting multiple assailants up close. Although it only takes up to 6 shells in it's capacity, this is a con that must be kept in check. Keep in mind that semi-auto also lowers the damage of the gun but still has a 1-shot capability. [b]Chuanbo:[/b] The shotgun is only good in being a substitute, being disadvantageous in many situations which only makes this a challenging weapon to use. It is only useful in an event where there are no firearms or ammunition, which you will have no choice but to grab the Chuanbo. It has high recoil, lower durability, not bad accuracy, high spread, & can only 4 rounds which make the gun extremely challenging to use and it is only good as a substitute. [b]Schrotflinte:[/b] The firearm is a Germany counterpart of the Bluntforce, strictly replacing the Devil's Bane in Germany's police locations. It has the ability to use barrel attachments, meaning it can be fully modified to fire up to longer ranges or be more stealthy by taking a suppressor. It indeed fires further than the Bluntforce, it can pick on mid-range targets and also fight closer targets. On other maps asides Germany, the Schrotflinte will spawn in airdrops often replacing the Devil's Bane's slot. [b]Strongarm:[/b] Ths Strongarm is a militarized Safeguard and Bluntforce, each pellets fired will deal 43 damage which is devastating while having more accuracy and less spread for fighting foes from short-mid ranges. It is also a gun thats not easy to break, making it the most durable shotgun to use. Like the Schrotflinte, the Strongarm is fully customizable. It can use all forms of attachments which make it versatile. It's iron sights are also usable, it is not only moved forward but it's size is enough for tracking fast-moving targets. Going against an enemy user is not recommended to get in it's range, use long-distance weapons such as a sniper rifle or a sharpshooter rifle to counter one. [b]Blacksheep:[/b] Although mentioned as an expensive weapon, it is at the time before the outbreak. It is a rare civilian weapon that spawns naturally in gun stores and also in airdrops quicker. It is more of a combat-based shotgun, having average fire rate and controllable recoil which makes it quite usable at mid-ranges. It stands out in the shotgun category with the quickest reload-time, it doesn't need to get charged but rather only replacing the magazine. It is also very durable, on par with the Strongarm's. Despite being accurate, it has high spread that makes it quite usable against closer targets but still has enough damage to hit mid-range opponents. [b]Scattershot:[/b] The Scattershot is very good in hitting targets thanks to it's pump-speed and recoil. It's spread can catch fast moving targets while maintaining the stability. The iron sight is slightly identical to the Maplestrike's, althought being cut off which makes it easy to track enemies. It is best to modify it with a tactical laser and holographic sights for fighting off mid-close ranged targets. [b]Dosada:[/b] The Dosada is an accuracy-based shotgun, it can deal high damage to enemies from mid-long ranges. It's pellets fly up to 85 meters which makes it deadly on almost any range. It's pellets fly near each other, meaning that the Dosada's damage capability is high even at longer distances. It is also a compact primary shotgun, it fits 6 slots in an invetory making it the smallest shotgun which is a primary weapon. [b]Hategainer:[/b] The Hategainer is a more aggressive variant of the Powerhouse. Because of this, it can not only switch modes but is also modified to use magazines which makes it a fast-paced shotgun. It does only hold 8 rounds, but it doesn't matter because it reloads quickly. It's pump-action and semi-auto modes are more stabilized than the Powerhouse's, boasting less recoil and spread in pump-action while sem-auto has a more balanced recoil and spread. In exchange for being combat ready, the Hategainer is only found rarely in military locations and as a reward in airdrops. [b]This gun is connected to other several firearms,check them out down here:[/b] http://steamcommunity.com/sharedfiles/filedetails/?id=1131241633 http://steamcommunity.com/sharedfiles/filedetails/?id=1109859227 http://steamcommunity.com/sharedfiles/filedetails/?id=971507060 http://steamcommunity.com/sharedfiles/filedetails/?id=954277366 http://steamcommunity.com/sharedfiles/filedetails/?id=883001796 (Now called Safeguard, keep in mind) [u]Important Note:[/u] Updated some details, now the flag of origin will display beside the gun's name. This artwork is strictly connected to my other artwork, the Shotgun reload revamp. The title's color will depend on the gun's rarity. It will be a weapon for a mod, no one will be able to take my concept unless if I accept your permission.