Ghostgames said: If you'd like to start a thread about what a Fudge 20th (25th?) Anniversary Edition would look like / contain, I'd be happy to participate in it. Click to expand...

In the Princess Bride thread [MENTION=5362]Ghostgames[/MENTION] said the following:So here it is, THE THREADHow would you envision a Fudge 25th book?Why FUDGE, why now?Because, at least for me, FUDGE is a powerful game system with firm roots in "simulationalism" (and OGL to boot), which goes from extremely light to mid-crunch (which is something I love, sometimes I want to play game full of little rules and modifiers, and other times I want to hand-wave things ASAP, even in the same campaign)As for me:- Obviously, having a digital PDF of FUDGE (aside from the dry SRD that´s around the web) with updated art would be amazing (even if it´s the 10th anniversary edition)- I would envision something similar to how Fate Core did it; having a basic and easy to grasp pre-built FUDGE core and then have essays and micro-settings with additional/optional rules written by different authors. So, you want wizards in your game? Flip to the FUDGE fantasy section. Need an implant to your steampunk game, grab the rules from the FUDGE cyberpunk chapter.- A FUDGE SRD/Webpage... actually, you know what would be cool? a Webpage where you pick bits and pieces from different subsystems and it builds your version of FUDGE- Can we get FUDGE mecha?I´ll be back later with more ideas... The Princess Bride RPG has me looking over the old FUDGE SRD and thinking "Wow, this game is a gem", it´s a shame that a lot of the development FUDGE had over the years was lost