The Prophet Skitra wields dominating, mind-bending magics and confuses his opponents with illusions.When the Prophet castsit will split the raid into two groups. Players withwill see one set of illusions, and players withwill see another set of illusions.Both groups will also see the real Prophet Skitra, and will need to coordinate to identify and defeat him.

Run away from allies when afflicted withCoordinate with allies to discover the real Prophet Skitra when it casts

Allies afflicted with stacks ofcan take intense amounts of damage.Run away from allies when afflicted withCoordinate with allies to discover the real Prophet Skitra when it casts

Work with your fellow tank to avoid taking too many stacks ofCoordinate with allies to discover the real Prophet Skitra when it casts

The remnant of the player's shreded psyche lashes out, exploding for 120 Shadow damage to all players. Damage decreases the further players are from the point of impact.Afterwords, the Shreded Psyche continues to cause Psychic Reverberations until defeated. (Mythic)

The Prophet rips at the mind of random players. After 5 sec this causes them to shed part of their psyche, visible only to players that share their Twisted or Clouded Mind, and explodes in a Psychic Outburst. (Mythic)

The remnant of the player's shreded psyche lashes out, exploding for 120 Shadow damage to all players. Damage decreases the further players are from the point of impact.Afterwords, the Shreded Psyche continues to cause Psychic Reverberations until defeated. (Normal, Heroic, Raid Finder)

The Prophet rips at the mind of a random player. After 5 sec this causes them to shed part of their psyche, which explodes in a Psychic Outburst. (Heroic, Raid Finder, Normal)

The Prophet manifests an army of illusions. Each inflicts 40 Shadow damage every second to nearby players.

Immune to all damage for 30 sec.

Inflicts 25 Shadow damage and increases all Shadow damage taken by 15% for 5 sec to the Prophet's current target and 2 other random players.This effect stacks.

Upon death, false illusions of the Prophet explode, inflicting 100 Shadow damage to all players.

The Prophet's illusions inflict 10 Shadow damage to players every 2 sec.

The vile ritual performed by the Prophet's illusions increase all Shadow damage players take by 4% every 5 sec.This effect stacks.

The Prophet's magic twists half of his enemies' minds, forcing them to perceive illusions of the Prophet.

The Prophet's magic clouds half of his enemies' minds, forcing them to perceive several illusions of the Prophet himself.

The Prophet inflicts all players with either Clouded Mind or Twisted Mind, and projects illusions of itself throughout the arena.Damaging illusions causes a Mindquake.Identifying and damaging the Prophet itself will cause the illusions to dissipate.

There are few who can resist N'Zoth's whispers, but those who do are doomed to fall under Dark Inquisitor Xanesh's wrath. A mastermind of torture, Xanesh prides herself on slowly peeling the sanity from of her victims until they have been carved into true worshippers of the Black Empire.

Queen Azshara's suffering causes her to radiate Void energy, inflicts 3 Shadow damage to all players every 2 sec.

Xanesh strikes her current target with a tendril of void energy, inflicting 60 Shadow damage to her target and increasing damage taken byby 25% for 50 sec.

Inflicts 20 Shadow damage to players in the area every 1.5 sec. (Mythic, Heroic)

Xanesh summons obelisks that create aat their location.Void Orbs that collide with a Ritual Obelisk trigger. (Heroic, Mythic)

Inflicts 50 Shadow damage to all players and grants Xanesh

Players that are not, are knocked away and suffer 26 Shadow damage when coming into contact with a Void Orb.

Your soul is claimed by the Void, instantly killing you. (Heroic, Mythic)

players that come into contact with a Void Orb are afflicted withfor 6 sec.Ifreaches 4 stacks the victim triggers. (Heroic, Mythic)

!16 In Mythic difficulty, when a Voidwoken player comes into contact with a Void Orb they trigger Imminent Doom.

!15 In Heroic difficulty, when a Voidwoken player comes into contact with a Void Orb they trigger Imminent Doom.

players can redirect the orb by touching it, causing the orb to drift in the direction they are facing.If the orb touches a non-player, they suffer. If the orb touches Queen Azshara, a ritual obelisk, or the edges of the chamber, it triggersWhen the orb touches an open portal it is consumed by the Void, dispersing harmlessly.

4 Shadow damage inflicted every 1 sec.Unable to become Voidwoken. (Heroic, Mythic)

!16 In Mythic difficulty,Voidwoken players are afflicted with Void-Touched when the Void Orb is eliminated.

!15 In Heroic difficulty, Voidwoken players are afflicted with Void-Touched when the Void Orb is eliminated.

You are attuned to the Void, reducing damage dealt by 99% and allowing you to redirect Void Orbs for 30 sec.

Xanesh performs a ritual that requires 3 willing players to participate in it. If 3 players do not participate, Xanesh inflicts 90 Shadow damage to all players.Players that participate becomeWhen the ritual finishes, ais summoned.

Duringcoordinate with allies that areto safely eliminate theMove away from your soul to reduce damage taken from

Duringcoordinate with allies that areto safely eliminate theMove away from your soul to reduce damage taken fromcauses damage to all players throughout the encounter.

Position Xanesh so that allies can safely participate inDuringcoordinate with allies that areto safely eliminate theinflicts significant damage.

Xanesh summons power from the Void to torment players and Queen Azshara. Participate in Xanesh's into gain the ability to eliminatesummoned during the encounter.

Generals of N'Zoth's aqir army, Ka'zir and Tek'ris are able to exert their will over the hive. Each feels they are the dominant leader and will wrest control from the other, changing the tactics of their minions.

Overview: Ka'zir and Tek'ris vy for control over aqir. Control of the aqir shifts between Ka'zir and Tek'ris periodically, altering the aqir summoned during the encounter.

Tanks :

Tek'ris and Kaz'ir take reduced damage when the positioning requirements of [Tek'ris's Hivemind Control] [Ka'zir's Hivemind Control]

Aqir Drones are [Mindless]

Ensure that [Mind-Numbing Nova] Tek'ris and Kaz'ir take reduced damage when the positioning requirements oforare not met.Aqir Drones areand do not obey threat.Ensure thatis interrupted.

Healers :

[Echoing Void]

Aqir Darters inflict damage to all players with [Psionic Resonance]

Aqir Drones will attack allies at random. causes substantial damage to all players.Aqir Darters inflict damage to all players withAqir Drones will attack allies at random.

Damage Dealers:

Control and quickly defeat Aqir Darters to reduce damage taken by their [Psionic Resonance]

Move away from allies during [Echoing Void]

Ensure that [Mind-Numbing Nova] Control and quickly defeat Aqir Darters to reduce damage taken by theirMove away from allies duringto avoid taking additional damage.Ensure thatis interrupted.

Shad'har the Insatiable

One of N'Zoth's more abberrant creations, Shad'har the Insatiable devours anything he can. Fed by slurry secreted from the walls of its domain, this ravenous beast is wracked in constant torment as the very thing that sustains him also causes radical mutations.

New World Boss: Grand Empress Shek'zara

Ah, I see you have also encountered the mantid swarm.



Our fears are realized, the new empress has hatched. Princess Zara, no, now Grand Empress Shek'zara, is here.



She is as hotheaded and impulsive as mantid queens usually are, and has mobilized most of her forces to search for Azerite.



We know not why.

Grand Empress Shek'zara

With the awakening of N'Zoth, Shek'zara, empress of the mantid, pledged her swarm to the old god's will. In service of her dark master, she unleashed her forces upon the Vale of Eternal Blossoms to claim Pandaria in N'Zoth's name.