SOUNDTRACK RELEASE

Since I'm not using the Caster extension anymore, I now use the built-in audio functions for music playback. This means I have to change the overall volume of every track. This is a good opportunity to actually do a proper mastering work, after tweaking some instruments on some songs.





AM2R Soundtrack V1.33

DOWNLOAD





Now, the soundtrack is not finished, the current tracks will be eventually improved, and more tracks are going to be added as they are finished. That's why I'm including a version number with it. This one corresponds to the upcoming demo update, that will feature all the speed optimizations I'm working on right now.





The only thing missing is the cover art...





AM2R IS LOOKING FOR A TALENTED PHOTOSHOP ARTIST!!!!

If you...

Have talent at digital painting

Want to contribute with AM2R to achieve worldwide fame and glory (*)

Are capable of being part of a team of passionate people, and wish to work accordingly

* Results may vary, we might not reach fame and glory





Then this is your chance to expand your portfolio with some awesome Metroid art. For now, I'm looking for someone that can provide a cover for the Soundtrack Album. Once the cover is done, I'll be reuploading the soundtrack including it. If everything goes well, the artist might be drawing artwork for the intro and ending cutscenes of the game too.





If you're interested, please visit THIS forum thread and post some of your work. Links to Deviant Art are ok. Having Metroid artwork on your portfolio is not necessary. If you wish to show mockups or sketches for a potential AM2R Soundtrack cover, go ahead. Just keep in mind that your work might not be chosen.





I'll be making the selection in about a month from now, so please, spread the word.





PROGRESS

The Game Maker Studio version of the game started showing plenty of small bugs. Some are tiny details that require small tweaks, others are consequences of the poor coding skills I had 5 years ago, and need some more work. Performance wise, it's a lot better than the currently released demo.

And to make things even better, Nommiin/Decayed was kind enough to provide a license of the YoYo Compiler. Actually compiling the project boosts the performance a lot. It's about twice as fast.

This means the upcoming demo update will run faster, smoother and (hopefully) without the speed issues some users experience today. You'll be able to play in older computers, and to actually record your playthroughs without much slowdown.

All of my time is being dedicated to have this update ready as soon as possible. Once it's released, AM2R will officially have lived through 4 different versions of Game Maker (the project started on Game Maker 6).





As always, comments and suggestions are always welcome.

I dedicated this month to 2 things primarily: Fixing all the bugs that started popping up in the Game Maker Studio version of AM2R, and to give the soundtrack an update.