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-Research III allows you to loot unique chipsets from every Typhon in the game and consume Organs and Cortexes from dead, powerful Typhon. Organs functions as a powerful, long lasting healing item while Cortexes instantly fully restore your Psi.



-Technical III allows you to loot unique chipsets from all Operator variants, loot fabrication plans, fully upgrade non-exotic weapons (including the Wrench and Boltcaster) and loot Suit Scrap, which repairs integrity by 10 each, and allows you to repair all objects on the station alongside fortifying turrets.



-Psionic III cuts the cooldown of all Psi abilities in half, restores 1 psi every second, grants 100 maximum psi and makes you immune to concussions.



-Endurance III greatly boosts Maximum Health and Stamina, makes you highly resistant to Traumas, grants 3 suit chipset slots, lets you run forever and boosts the regeneration effect from Transmutation (see below).



-Stealth III lets you deal triple sneak attack damage, makes you extremely difficult to spot even while sprinting and greatly heals you when you sneak attack.



-Shield II & III (was Backlash) grants passive fear immunity and a 25% chance to fear blast foes when you kill an enemy, respectively. This is combined with the regular shield active ability that has a chance to blast foes with psychic damage when they strike you.



-Telekinesis II (was Remote Manipulation) now costs 0 psi, has no cooldown and works from extremely long distances and does not cost many Neuromods to acquire. (It's actually fun and useful now!)



-Conduit II & III (was Electrostatic Burst) now grants electric resistance and stun immunity + electric psi absorb, respectively. This is combined with the active ability that should be familiar from the base game.



-Transmutation II & III (was Mimic Matter) now grants a passive regeneration effect of 20 and 50 health, respectively. This is alongside the active ability that should be familiar from the base game.



-Strength III grants a total bonus of +125% wrench damage, the ability to throw any object and a significant boost to your inventory size.



These are only around half the abilities in SHOCK. All have been changed in a similar fashion.

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