Yesterday's Storage Issue

One of the new features introduced in yesterday's update is item rotation which lets you fit rectangular items into spaces they couldn't beforehand. Adding this feature meant that your inventory and storage savedata had to be updated to load and save the item rotation.



Maintaining savedata and preventing the need for wipes has always been one of my top priorities, so all your save files are versioned. This means that when new values e.g. item rotation are added it can upgrade the saves.



When doing this upgrade yesterday the personal inventories were handled correctly, but for a few hours there was a bug where the storage would not save correctly unless you interacted with it by moving/adding/removing items in some way. Unfortunately this did not come up in testing, as when I loaded up an old save to test I moved some items in and out of each storage container which it turns out prevented the bug from occurring.



Any storage that was saved in the hours before the 3.14.11.1 patch did not get converted correctly, and resulted in the stacks of "random" items like flares. I'm very sorry if you were impacted by this, and will do my best to avoid it in the future.