What the developers have to say:

Why Early Access? “A.N.N.E is an ambitious project made by a small team (of 2 currently: Mo (Old and tired Dev) and Nick (part time tester and customer service).



Blending two games into one, A.N.N.E has proven to be quite a challenge to create and in terms of scope will most likely be the biggest hand made Pixel art platformer game ever made (hand crafted levels).



We believe that the time has come for adventurous gamers to explore the world of A.N.N.E and have an impact on the final game. The final update unlocking the entirety of the game will be released on May 20, 2020. With the scope of the game we believe that early access has been and is still a valuable tool and may still remain so post May 2020. Thanks to our backers and fans for the support.” Approximately how long will this game be in Early Access? “We are hoping that early access lasts between three and six months. Depending on community involvement and issues found. A.N.N.E is a big game.” How is the full version planned to differ from the Early Access version? “The Early access version cannot be cleared yet. Content has been gated and as we release major updates and unlock additional areas and content the A.N.N.E sale price will go up.



These are the current main points that we are still improving on:



- Sealed Areas and ending will be unlocked in upcoming updates.

- Additional game balancing

- Additional Level design adjustments

- Additional Art and tileworks polish

- Additional enemy variations

- Missing sounds will be added

- More stable, 99.01% bug free

- Additional mode(s) if time permits” What is the current state of the Early Access version? “The game is content complete and includes 5 worlds that are all partially explorable. We are planning to unlock the final areas in the coming month(s) with current final early access update stated for May 20, 2020.” Will the game be priced differently during and after Early Access? “We plan to gradually raise the price as we ship new content and features. Now is a good time to get a feel for the game or to simply pre-order the game at a reduced cost. Make sure you try the demo first!” How are you planning on involving the Community in your development process? “There are many ways to reach us but we are hoping to collect feedback right here on Steam community.



On our Discord Dev channel here: https://discord.gg/bSsYz2



For the super motivated we have a public mantis bug tracking board here, https://www.monmozus.com/mantisbtx/login_page.php”