Pillars of Eternity, Obsidian Entertainment's role-playing game crowdfunded as Project Eternity, is on track to be released by winter 2014, producer Rose Gomez Jr. announced this week on the game's Kickstarter blog.

In a post filled with information about characters, locations and more, Gomez explained that the developer first "wanted to officially update everyone that we are looking good to release Eternity by winter 2014. So, look forward to getting your hands on Pillars of Eternity later this year."

Gomez also revealed that Obsidian would not launch additional stretch goals.

"After much discussion and consideration of the poll on our forums we have decided not to pursue any additional stretch goals," Gomez wrote. "Rest assured that the team is working hard on completing the game and including our current stretch goals."

Crowdfunded with more than triple its goal in October 2012, Pillars of Eternity was originally scheduled for a spring 2014 release. Project lead Josh Sawyer announced the delay earlier this month, pegging the game's growth during its funding period as the reason for the delay.

"We got almost four times as much money and that's a much bigger game, and that doesn't mean that immediately we just dump four-times as many people on it and it also gets done in April," Sawyer said. "There's a lot more stuff to do."

The fantasy-themed RPG is headed to Linux, Mac and Windows PC.