25User Rating: 2 out of 5

Review title of Unknown More unforgiving than difficult

This game tries way too hard to be hardcore and it ruins what could be fun. Instead of making battles actually difficult the challenge instead comes from harsh punishment for not completing them perfectly. The AI isn't terribly clever so most fights can be won by just turtling up and killing enemies as they approach you. To prevent this, you are required to collect stones to pay tribute to a sponsor. Battles end when enough warriors on one side are killed. Even if you win, you can only collect a fraction of the stones post-battle. This just feels like an arbitrary way to force you to play with suboptimal strategy. Take too many risks collecting these widgets or have bad luck and you suffer permanent penalties. This can put you in a spot where no matter how well you play going forward things are hopeless. To me that just isn't fun. I really like turn based RPG strategy games, but this places way more effort into being hardcore than into being a good strategy game.