I quite like the current system of bonus resources being revealed by techs, but I'd still give this suggestion two thumbs up. However, my biggest concern is with improving resources. Being surrounded by Sugar marshlands as your regional feels terrible, closely followed by jungle plantations. For the sake of fairness, I'd love to see all bonuses resources be revealed by Tier 1 Ancient Era tech and them being able to be improved by Tier 2 Ancient Era techs. As resources under forest, jungle and marsh need extra turns to get improved, I'd love for the abilities to clear them be added to AE:T2 Techs. I know we get a production bonus for clearing Forest, and I think a smaller bonus for clearing Jungle, but is there any bonus for clearing Marsh? I'd love to see them all equalised, perhaps each clearance giving 30 yields, perhaps, production for Forest, science for Jungle, and food for Marsh.

Click to expand...