The ideal behind this deck is to win using alternate win conditions while holding off opponents by deterring them from attacking me or targeting me with spells.

Please note I'm not looking to make this a competitive deck. I want to find more cards that punish an opponent for attacking me or causing me harm (like if they kill one of my creatures something happens to them as well). Any card that fits this category I'd like to add to this deck.

There are 8 alternate win conditions in this deck: Azor's Elocutors, Biovisionary , Felidar Sovereign, Barren Glory , Epic Struggle , Helix Pinnacle , Near-Death Experience , and Test of Endurance.

I've included a plethora of enchantments that force opponents to pay mana to attack me and a couple that will cause them to lose life if they attack. There are also some things like Solitary Confinement and True Believer that will keep them from targeting me.

Most of the things put me closer to one win condition will also put me closer to another one. For example, putting a copy (or multiple copies) of Biovisionary into play will also put me closer to winning with Epic Stuggle and if I have a Soul Warden or similar creature out then I'll also gain life for Test of Endurance.