The moment everyone has been waiting for! The Resistance update has been released to Tespia! I also got a few videos so you guys can see what the revamp looks like.

Battle Mage

Beginner

Secret Plaza Emergency Meeting: Quickly move to the Resistance’s secret headquarters. Level 1: Return to the Resistance’s Secret Plaza. There is a cooldown of 1800 seconds.

Quickly move to the Resistance’s secret headquarters. Spirit of Freedom: The Resistance’s desire for freedom gives 5 seconds of invincibility when revived.

First Job

Triple Blow: Attack multiple enemies quickly, three times in a row. (max level: 20) Level 20: 170% damage 3 times on up to 5 enemies.

Attack multiple enemies quickly, three times in a row. (max level: 20)

Death: Use a scroll of black magic to make a contract with the Reaper. The Reaper moves with you, and as you collect Souls, it reveals itself and has a wide range of attacks. The Reaper’s attacks ignore Damage Reflect and scale with your character’s level. On/off skill. After collecting 10 souls, alongside your next attack Death will hit up to 7 enemies for 150% + 2% * per character level 7 times. This skill will scale until level 180. When fighting a boss, this skill will activate after 3 hits and will hit only one enemy. This skill cannot activate more than once per 9 seconds.

Use a scroll of black magic to make a contract with the Reaper. The Reaper moves with you, and as you collect Souls, it reveals itself and has a wide range of attacks. The Reaper’s attacks ignore Damage Reflect and scale with your character’s level. On/off skill.

Yellow Aura: A bright yellow aura is emitted around you, increasing you and your party members’ movement speed and attack speed. Using the skill again will turn off the Aura, and if you use any other Aura, this Aura will be cancelled. In addition, permanently increase your speed, maximum speed, jump, and attack speed. (max level: 20) Level 20: consumes 20 MP per second, 20 speed and 1 attack speed. There is a cooldown of 3 seconds. Passive effect: 20 speed, 15 maximum speed, 20 jump, 1 attack speed.

A bright yellow aura is emitted around you, increasing you and your party members’ movement speed and attack speed. Using the skill again will turn off the Aura, and if you use any other Aura, this Aura will be cancelled. In addition, permanently increase your speed, maximum speed, jump, and attack speed. (max level: 20) Teleport Ver.2: For efficient close combat, Teleport is improved. Move instantaneously a certain distance by pressing this skill with the up, down, left or right arrow keys. This skill can be used while jumping and while on ropes. (max level: 5) Level 5: teleport 210 units instantaneously.

For efficient close combat, Teleport is improved. Move instantaneously a certain distance by pressing this skill with the up, down, left or right arrow keys. This skill can be used while jumping and while on ropes. (max level: 5) Art of Staff: Polish your techniques with a staff. (max level: 20)

Polish your techniques with a staff. (max level: 20) Level 20: 25 magic attack.

Second Job

Quad Blow: Attack multiple enemies quickly, four times in a row. (required skill: level 10 Triple Blow) (max level: 20) Level 20: 220% damage 4 times on up to 5 enemies.

Attack multiple enemies quickly, four times in a row. (required skill: level 10 Triple Blow) (max level: 20)

Dark Chain: Black chains extend from a magic circle, pulling enemies towards you while damaging them and stunning them for a certain period of time. (max level: 20) Level 20: 600% damage on up to 8 enemies, 8 second stun.

Black chains extend from a magic circle, pulling enemies towards you while damaging them and stunning them for a certain period of time. (max level: 20)

Death Contract: Your contract with the Reaper is enhanced. (max level: 1) Level 1: After collecting 8 souls, alongside your next attack Death will hit up to 8 enemies for 160% + 2% * per character level 8 times. This skill will scale until level 180. When fighting a boss, this skill will activate after 3 hits and will hit only one enemy. This skill cannot activate more than once per 8 seconds.

Your contract with the Reaper is enhanced. (max level: 1)

Drain Aura: A bright red Aura is emitted around you, absorbing some of the damage you and your party members deal as HP. Each character can only heal up to 10% of their maximum HP. Using the skill again will turn off the Aura, and if you use any other Aura, this Aura will be cancelled. In addition, permanently gain the ability to heal a certain percentage of your maximum HP each time you collect an enemy’s soul. (max level: 20) Level 20: consumes 60 MP per second. 10% of the damage you do is used to heal your HP. There is a cooldown of 3 seconds. Passive effect: heal 1000 HP every 4 seconds, heal 1% of your maximum HP every time you collect a soul.

A bright red Aura is emitted around you, absorbing some of the damage you and your party members deal as HP. Each character can only heal up to 10% of their maximum HP. Using the skill again will turn off the Aura, and if you use any other Aura, this Aura will be cancelled. In addition, permanently gain the ability to heal a certain percentage of your maximum HP each time you collect an enemy’s soul. (max level: 20)

Staff Booster: Raises your attack speed by 2 stages for a certain period of time. (max level: 9) Level 9: 190 second duration.

Raises your attack speed by 2 stages for a certain period of time. (max level: 9) Staff Mastery: Increase your mastery over the staff, magic attack, and critical chance. (max level: 10) Level 10: 50% staff mastery, 20 magic attack, 20% critical chance.

Increase your mastery over the staff, magic attack, and critical chance. (max level: 10) Ordinary Conversion: Dramatically increase your maximum HP. (max level: 10) Level 10: 150% maximum HP.

Dramatically increase your maximum HP. (max level: 10) High Wisdom: Permanently increase your INT. (max level: 5) Level 5: 40 INT.

Permanently increase your INT. (max level: 5)

Third Job

Death Blow: Attack multiple enemies quickly, five times in a row. (required skill: level 10 Quad Blow) (max level: 20) Level 20: 235% damage 5 times on up to 6 enemies.

Attack multiple enemies quickly, five times in a row. (required skill: level 10 Quad Blow) (max level: 20)

Battle Spurt: Rush forward and push multiple enemies. Finish Blow can be linked after using this skill. In addition, permanently increase Dark Chain’s damage. (max level: 20) Level 20: 960% damage on up to 8 enemies. Passive effect: increase Dark Chain’s damage by 60%.

Rush forward and push multiple enemies. Finish Blow can be linked after using this skill. In addition, permanently increase Dark Chain’s damage. (max level: 20)

Death Contract II: Your contract with the Reaper is enhanced. (max level: 1) Level 1: After collecting 7 souls, alongside your next attack Death will hit up to 8 enemies for 170% + 2% * per character level 10 times. This skill will scale until level 180. When fighting a boss, this skill will activate after 3 hits and will hit only one enemy. This skill cannot activate more than once per 7 seconds.

Your contract with the Reaper is enhanced. (max level: 1)

Blue Aura: A blue aura is emitted around you, increasing you and your party members’ resistance to statuses and damage absorption. Using the skill again will turn off the Aura, and if you use any other Aura, this Aura will be cancelled. In addition, permanently increase your resistance to statuses and elements, defense, and damage absorption. (max level: 20) Level 20: consumes 42 MP per second. Increases your resistance to statuses and elements by 20% and your damage absorption by 15%. There is a cooldown of 3 seconds. Passive effect: 30% resistance to statuses and elements, 100% defense, 20% damage absorption.

A blue aura is emitted around you, increasing you and your party members’ resistance to statuses and damage absorption. Using the skill again will turn off the Aura, and if you use any other Aura, this Aura will be cancelled. In addition, permanently increase your resistance to statuses and elements, defense, and damage absorption. (max level: 20)

Dark Lightning: When using Teleport, create black lightning from your starting position to your end position, hitting enemies. Using Dark Chain or Battle Spurt on an enemy will create a Black Mark will enhance Dark Lightning. On/off skill. (required skill: level 5 Teleport Ver.2) (max level: 20) Level 20: 350% damage 3 times on up to 8 enemies. A Black Mark will appear on enemies hit for 5 seconds, and using Dark Chain or Battle Spurt will create a Black Mark that causes Dark Lightning to do an extra 650% damage if the enemy is hit by Dark Lightning.

When using Teleport, create black lightning from your starting position to your end position, hitting enemies. Using Dark Chain or Battle Spurt on an enemy will create a Black Mark will enhance Dark Lightning. On/off skill. (required skill: level 5 Teleport Ver.2) (max level: 20) Stance: Resist being knocked back by enemy attacks. (max level: 10) Level 10: 100% Stance rate.

Resist being knocked back by enemy attacks. (max level: 10) Nerve Stimulation: Enhance your reaction time by combining Resistance techniques and black magic. (max level: 15) Level 15: 15% evasion rate, 20 speed, 5 maximum speed.

Enhance your reaction time by combining Resistance techniques and black magic. (max level: 15) Battle Mastery: Permanently increase your damage and minimum critical damage. (max level: 20) Level 20: 30% damage, 20% minimum critical damage.

Permanently increase your damage and minimum critical damage. (max level: 20)

Fourth Job

Finish Blow: Attack multiple enemies quickly, six times in a row, while ignoring some defense and increasing critical rate. (required skill: level 10 Death Blow) (max level: 30) Level 30: 330% damage 6 times on up to 6 enemies, with an additional 25% critical chance and 20% defense ignore.

Attack multiple enemies quickly, six times in a row, while ignoring some defense and increasing critical rate. (required skill: level 10 Death Blow) (max level: 30)

Dark Genesis: Attack up to 15 enemies with lightning of Death, with a chance to stun. In addition, permanently increase the damage of Dark Chain, Battle Spurt and Dark Lightning, and while this skill is on cooldown, all your attacks have a chance to hit a single enemy with lightning. (max level: 30) Level 30: 520% damage 8 times on up to 15 enemies. There is a cooldown of 30 seconds. While on cooldown, attacks have a 60% chance to deal an extra 220% damage. Passive effect: increase Dark Chain, Battle Spurt, and Dark Lightning’s damage by 70%.

Attack up to 15 enemies with lightning of Death, with a chance to stun. In addition, permanently increase the damage of Dark Chain, Battle Spurt and Dark Lightning, and while this skill is on cooldown, all your attacks have a chance to hit a single enemy with lightning. (max level: 30)

Death Contract III: Your contract with the Reaper is enhanced. Level 1: After collecting 6 souls, alongside your next attack Death will hit up to 10 enemies for 170% + 2% * per character level 12 times. This skill will scale until level 180. When fighting a boss, this skill will activate after 3 hits and will hit only one enemy. This skill cannot activate more than once per 6 seconds.

Your contract with the Reaper is enhanced.

Dark Aura: A black Aura with a mysterious power is emitted around you, increasing you and your party members’ damage. Using the skill again will turn off the Aura, and if you use any other Aura, this Aura will be cancelled. In addition, permanently increase your damage. (max level: 20) Level 20: consumes 50 MP per second. 15% damage increase. There is a cooldown of 3 seconds. Passive effect: 30% damage.

A black Aura with a mysterious power is emitted around you, increasing you and your party members’ damage. Using the skill again will turn off the Aura, and if you use any other Aura, this Aura will be cancelled. In addition, permanently increase your damage. (max level: 20)

Debuff Aura: An ominous Aura is emitted around you, decreasing enemies’ defenses. Using the skill again will turn off the Aura, and if you use any other Aura, this Aura will be cancelled. Debuff Aura’s effects will only apply if the enemy is near the Aura for a certain period of time. (max level: 20) Level 20: consumes 60 MP per second. Reduces enemies’ defenses by 20%, enemies must be near the Aura for 5 seconds after which they’ll be affected for 5 seconds. There is a cooldown of 3 seconds.

An ominous Aura is emitted around you, decreasing enemies’ defenses. Using the skill again will turn off the Aura, and if you use any other Aura, this Aura will be cancelled. Debuff Aura’s effects will only apply if the enemy is near the Aura for a certain period of time. (max level: 20)

Battle Rage: For a certain period of time, focus your attacks on one enemy, increasing your damage significantly. In addition, permanently increase your maximum HP and MP. This skill cannot be debuffed by enemies. On/off skill. (max level: 30) Level 30: 40% damage, 20% critical chance, 15% minimum critical damage, all attacks hit only 1 enemy. Passive effect: 30% maximum HP and MP.

For a certain period of time, focus your attacks on one enemy, increasing your damage significantly. In addition, permanently increase your maximum HP and MP. This skill cannot be debuffed by enemies. On/off skill. (max level: 30)

Shelter: Create a protective magic shield around you and your party members. While inside the shield, enemy attacks will not deal damage (% damage attacks will be reduced). (max level: 30) Level 30: 40 second duration. 10% damage reduction on % damage attacks. There is a cooldown of 180 seconds.

Create a protective magic shield around you and your party members. While inside the shield, enemy attacks will not deal damage (% damage attacks will be reduced). (max level: 30)

Maple Warrior: Increases all players’ stats within a team by a certain percentage. (max level: 30) Level 30: 15% all stats for 900 seconds.

Increases all players’ stats within a team by a certain percentage. (max level: 30)

Hero’s Will: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. (max level: 5) Level 5: There is a cooldown of 300 seconds.

By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. (max level: 5) Staff Expert: Increase your mastery over the staff, magic attack, and minimum and maximum critical damage. (required skill: level 10 Staff Mastery) (max level: 30) Level 30: 70% staff mastery, 40 magic attack, 15% minimum and maximum critical damage.

Increase your mastery over the staff, magic attack, and minimum and maximum critical damage. (required skill: level 10 Staff Mastery) (max level: 30) Spell Boost: Use a special tool that amplifies your magic. (max level: 30) Level 30: 30 magic attack, 30% damage, 30% defense ignore.

Use a special tool that amplifies your magic. (max level: 30)

Hyper

Dark Genesis – Cooltime Reduce: Dark Genesis’ cooldown is decreased by 50%. [required level: 143]

Dark Genesis’ cooldown is decreased by 50%. [required level: 143] Dark Genesis – Reinforce: Dark Genesis’ damage is increased by 20%. [required level: 162]

Dark Genesis’ damage is increased by 20%. [required level: 162] Dark Genesis – Additional Reinforce: Dark Genesis’ extra lightning attack’s damage while on cooldown is increased by 50%. [required level: 183]

Dark Genesis’ extra lightning attack’s damage while on cooldown is increased by 50%. [required level: 183] Dark Aura – Boss Killer: Dark Aura gains the effect of increasing boss damage by 10%. [required level: 149]

Dark Aura gains the effect of increasing boss damage by 10%. [required level: 149] Debuff Aura – Elemental Reset: Debuff Aura gains the effect of decreasing enemies’ elemental resistance by 10%. [required level: 168]

Debuff Aura gains the effect of decreasing enemies’ elemental resistance by 10%. [required level: 168] Blue Aura – Dispel Magic: Blue Aura gains the effect of healing party members’ status effects every 5 seconds. [required level: 189]

Blue Aura gains the effect of healing party members’ status effects every 5 seconds. [required level: 189] Shelter – Cooltime Reduce: Shelter’s cooldown is decreased by 20%. [required level: 155]

Shelter’s cooldown is decreased by 20%. [required level: 155] Shelter – Persist: Shelter’s duration is increased by 20 seconds. [required level: 177]

Shelter’s duration is increased by 20 seconds. [required level: 177] Shelter – Enhance: Shelter’s damage reduction for % damage attacks is increased by 10%. [required level: 195]

Battle Master: Strengthen your combat ability and enhance your contract with the Reaper. [required level: 150] Level 1: For 40 seconds, all Blow skills’ attack counts are increased by 1 and Reaper’s soul requirement is decreased by 3. There is a cooldown of 200 seconds.

Strengthen your combat ability and enhance your contract with the Reaper. [required level: 150]

Battleking Bar: Summon a mysterious bar to hit enemies in front of you.[required level: 170] Level 1: 700% damage 7 times on up to 8 enemies. There is a cooldown of 9 seconds.

Summon a mysterious bar to hit enemies in front of you.[required level: 170]

Will of Liberty: Materializes the will of the Resistance to increase attack power. [required level: 200] Level 1: 10% damage and +5,000,000 damage cap for all Resistance party members for 60 seconds. There is a cooldown of 120 seconds.

Materializes the will of the Resistance to increase attack power. [required level: 200]

Wild Hunter

Beginner

Secret Plaza Emergency Meeting: Quickly move to the Resistance’s secret headquarters. Level 1: Return to the Resistance’s Secret Plaza. There is a cooldown of 1800 seconds.

Quickly move to the Resistance’s secret headquarters. Spirit of Freedom: The Resistance’s desire for freedom gives 5 seconds of invincibility when revived.

First Job

Double Shot: Fire two arrows quickly. If you are riding a Jaguar, the Jaguar artillery will fire as well, hitting multiple enemies. (max level: 20) Level 20: 185% damage 2 times on 1 enemy. The Jaguar’s artillery will pierce through up to 5 enemies, dealing 170% damage 2 times.

Fire two arrows quickly. If you are riding a Jaguar, the Jaguar artillery will fire as well, hitting multiple enemies. (max level: 20)

Claw Cut [Jaguar Skill] : Your Jaguar cuts enemies in front of you with its claws. Claw Cut ignores Damage Reflection. (max level: 1) Level 1: 200% damage + 1% damage per character level 4 times on up to 8 enemies. This skill will scale until level 180. When attacking, there is a 25% chance to inflict the Another Bite debuff. There is a cooldown of 5 seconds.

: Your Jaguar cuts enemies in front of you with its claws. Claw Cut ignores Damage Reflection. (max level: 1)

Provoke [Jaguar Skill] : Your Jaguar provokes nearby enemies to attack your Jaguar. (max level: 1) Level 1: provoke 10 enemies into attacking your Jaguar for 10 seconds. This skill’s duration is halved on bosses. There is a cooldown of 40 seconds.

: Your Jaguar provokes nearby enemies to attack your Jaguar. (max level: 1)

Triple Jump: While riding your Jaguar, you can jump up to two times while in the air. While not riding your Jaguar, you can jump one time while in the air. (max level: 5) Level 5: Jump once again while in the air (twice if you are riding a Jaguar).

While riding your Jaguar, you can jump up to two times while in the air. While not riding your Jaguar, you can jump one time while in the air. (max level: 5)

Summon Jaguar: Summon a Jaguar to fight with you. The Jaguar can be commanded to attack using [Jaguar Skills]. You can use Summon Jaguar or any Jaguar skill to summon your Jaguar. You can ride your Jaguar using Jaguar Riding. (max level: 1) Level 1: Summon a Jaguar which deals 100% + 1% damage per character level damage on up to 4 enemies around you. When the Jaguar attacks, there is a 10% chance to inflict the Another Bite debuff on an enemy (stacking up to 3 times) for 5 seconds. When you attack a debuffed enemy, there is a 50% chance to deal an extra 80% per debuff + 1% damage per 3 character levels. This skill will scale until level 180. Gain 15% minimum critical damage and 30% resistance to statuses and elements while the Jaguar is summoned. There is a cooldown of 3 seconds.

Summon a Jaguar to fight with you. The Jaguar can be commanded to attack using [Jaguar Skills]. You can use Summon Jaguar or any Jaguar skill to summon your Jaguar. You can ride your Jaguar using Jaguar Riding. (max level: 1) Jaguar Riding: Summon and ride a tamed Jaguar. While riding your Jaguar, your movement speed and Stance rate will be increased. Jaguar skills cannot be used while riding the Jaguar. In addition, permanently increase your maximum speed. (max level: 1) Level 1: gain 40 speed and 50% Stance while riding a Jaguar. There is a cooldown of 3 seconds. Passive effect: 50 maximum speed.

Summon and ride a tamed Jaguar. While riding your Jaguar, your movement speed and Stance rate will be increased. Jaguar skills cannot be used while riding the Jaguar. In addition, permanently increase your maximum speed. (max level: 1) Jaguar Management: Manage your captured Jaguars. Through Black Jack at the Secret Plaza, you can go to the Jaguar habitat to capture Jaguars.Some Jaguars can increase your stats. (max level: 1) Level 1: Manage your captured Jaguars with the mouse.

Manage your captured Jaguars. Through Black Jack at the Secret Plaza, you can go to the Jaguar habitat to capture Jaguars.Some Jaguars can increase your stats. (max level: 1) Automatic Shooting Device: Combine Resistance technology and your crossbow to enhance your crossbow’s arrows. (max level: 20) Level 20: 20 attack, 10% accuracy, range of Crossbow skills is increased by 50.

Combine Resistance technology and your crossbow to enhance your crossbow’s arrows. (max level: 20) Nature’s Wrath: Channel the rage of the wild. (max level: 20) Level 20: 20% critical chance.

Channel the rage of the wild. (max level: 20)

Second Job

Triple Shot: Fire three arrows quickly. If you are riding a Jaguar, the Jaguar artillery will fire as well, hitting multiple enemies. (required skill: level 10 Double Shot) (max level: 20) Level 20: 290% damage 3 times on 1 enemy. The Jaguar’s artillery will pierce through up to 5 enemies, dealing 270% damage 3 times.

Fire three arrows quickly. If you are riding a Jaguar, the Jaguar artillery will fire as well, hitting multiple enemies. (required skill: level 10 Double Shot) (max level: 20)

Cross Road [Jaguar Skill] : Your Jaguar rushes forward and pushes multiple enemies. Cross Road ignores Damage Reflect. (max level: 1) Level 1: 850% + 6% damage per character level on up to 8 enemies. This skill will scale until level 180. When attacking, there is a 30% chance to inflict the Another Bite debuff. There is a cooldown of 10 seconds.

: Your Jaguar rushes forward and pushes multiple enemies. Cross Road ignores Damage Reflect. (max level: 1)

Howling: Your Jaguar’s howl increases you and your party members’ attack. (max level: 10) Level 10: reduce damage taken by 15%, increase avoid rate by 15%, 15% MP, increase all party members’ attack by 10%, 300 second duration.

Your Jaguar’s howl increases you and your party members’ attack. (max level: 10)

Soul Arrow: Crossbow: Increase your attack and gain the ability to shoot without using arrows for a certain period of time. (max level: 10) Level 10: 20 attack, shoot without using arrows, duration of 300 seconds.

Increase your attack and gain the ability to shoot without using arrows for a certain period of time. (max level: 10)

Crossbow Booster: Raises your attack speed by 2 stages for a certain period of time. (required skill: level 5 Crossbow Mastery) (max level: 10) Level 10: 300 second duration.

Raises your attack speed by 2 stages for a certain period of time. (required skill: level 5 Crossbow Mastery) (max level: 10) Crossbow Mastery: Increase your mastery over the crossbow and your damage. (max level: 10) Level 10: 50% crossbow mastery, 10% damage.

Increase your mastery over the crossbow and your damage. (max level: 10) Jaguar Mastery: Permanently increase your maximum HP and Stance rate. (max level: 10) Level 10: 20% HP, 50% Stance rate.

Permanently increase your maximum HP and Stance rate. (max level: 10) Final Attack: After attacking, there is a chance to deal extra damage. However, it is only possible if holding a crossbow. (required skill: level 3 Crossbow Mastery) (max level: 20) Level 20: 40% chance to deal an extra 150% damage.

After attacking, there is a chance to deal extra damage. However, it is only possible if holding a crossbow. (required skill: level 3 Crossbow Mastery) (max level: 20) Physical Training: Permanently increase your STR and DEX. (max level: 5) Level 5: 30 STR and 30 DEX.

Permanently increase your STR and DEX. (max level: 5)

Third Job

Wild Shot: Fire five arrows quickly. If you are riding a Jaguar, the Jaguar artillery will fire as well, hitting multiple enemies. (required skill: level 10 Triple Shot) (max level: 20) Level 20: 270% damage 5 times on 1 enemy. The Jaguar’s artillery will pierce through up to 6 enemies, dealing 220% damage 5 times.

Fire five arrows quickly. If you are riding a Jaguar, the Jaguar artillery will fire as well, hitting multiple enemies. (required skill: level 10 Triple Shot) (max level: 20)

Assistant Hunting Unit: Borrow Resistance technology, using an auxiliary unit to assist you in hunting. Assistant Hunting Unit does not activate Damage Reflect. (max level: 20) Level 20: attacks for 4 seconds, dealing 160% damage on up to 8 enemies every 0.3 seconds continuously then reloads for 4 seconds and repeats, 28 second duration. There is a cooldown of 8 seconds.

Borrow Resistance technology, using an auxiliary unit to assist you in hunting. Assistant Hunting Unit does not activate Damage Reflect. (max level: 20)

White Heat Rush: Your Jaguar jumps forwards and upwards, pushing enemies. (max level: 20) Level 20: 1200% damage on up to 8 enemies.

Your Jaguar jumps forwards and upwards, pushing enemies. (max level: 20)

Sonic Boom [Jaguar Skill] : Your Jaguar roars an creates a strong shock wave, hitting multiple enemies. Sonic Boom ignores Damage Reflect. (max level: 1) Level 1: 220% + 1% damage per character level on up to 8 enemies. This skill will scale until level 180. When attacking, there is a 30% chance to inflict the Another Bite debuff. There is a cooldown of 6 seconds.

: Your Jaguar roars an creates a strong shock wave, hitting multiple enemies. Sonic Boom ignores Damage Reflect. (max level: 1)

Beast Form: Increase your attack, speed, attack speed by 1 stage for a certain period of time. Enemies’ attacks cannot debuff this skill. In addition, increase your maximum HP. (max level: 20) Level 20: 30% attack, 15 speed, 1 attack speed, 300 second duration. Passive effect: 50% maximum HP.

Increase your attack, speed, attack speed by 1 stage for a certain period of time. Enemies’ attacks cannot debuff this skill. In addition, increase your maximum HP. (max level: 20) Drawback: When attacking, your Jaguar will not turn around. This skill can only be used while riding a Jaguar. In addition, permanently decrease damage taken. (max level: 15) Level 15: 15% damage reduction.

When attacking, your Jaguar will not turn around. This skill can only be used while riding a Jaguar. In addition, permanently decrease damage taken. (max level: 15) Jaguar Link: Help tame your Jaguars. Increase your stats based on the number of captured Jaguars. In addition, permanently increase your attack. (max level: 10) Level 10: 3% critical chance, 2% minimum and maximum critical damage per captured Jaguar. This skill scales up to 6 Jaguars.

Help tame your Jaguars. Increase your stats based on the number of captured Jaguars. In addition, permanently increase your attack. (max level: 10) Flurry: When attacked by an enemy, you have a certain chance to dodge. If you dodge successfully, all of your attacks will be critical hits for 1 second. (max level: 20) Level 20: 40 DEX, 40% evasion rate.

When attacked by an enemy, you have a certain chance to dodge. If you dodge successfully, all of your attacks will be critical hits for 1 second. (max level: 20)

Fourth Job

Wild Vulcan: Shoot a storm of arrows continuously, as long as the skill key is held down. If you are riding a Jaguar, the Jaguar artillery will fire as well, hitting multiple enemies. (required skill: level 10 Wild Shot) (max level: 30) Level 30: 310% damage continuously. The Jaguar’s artillery will pierce through up to 6 enemies, dealing 250% damage per arrow.

Shoot a storm of arrows continuously, as long as the skill key is held down. If you are riding a Jaguar, the Jaguar artillery will fire as well, hitting multiple enemies. (required skill: level 10 Wild Shot) (max level: 30)

Drill Container: Borrow Resistance technology and install a unit that launches a huge drill. Drill Container does not activate Damage Reflect. (max level: 30) Level 30: 430% damage on up to 10 enemies every 0.25 seconds continuously, 8 second duration. There is a cooldown of 30 seconds.

Borrow Resistance technology and install a unit that launches a huge drill. Drill Container does not activate Damage Reflect. (max level: 30)

Jaguar Soul [Jaguar Skill] : Your Jaguar’s roar, containing its soul, binds enemies’ movements. Jaguar Soul ignores Damage Reflect. (max level: 1) Level 1: 1000% + 20% damage per character level on 1 enemy. This skill will scale until level 180. The enemy will be binded for 15 seconds. When attacking, there is a 50% chance to inflict the Another Bite debuff. There is a cooldown of 120 seconds.

: Your Jaguar’s roar, containing its soul, binds enemies’ movements. Jaguar Soul ignores Damage Reflect. (max level: 1)

Extend Magazine: A special Resistance magazine allows you to shoot more powerful arrows. (max level: 30) Level 30: 20% damage, 40 all stats, 300 second duration.

A special Resistance magazine allows you to shoot more powerful arrows. (max level: 30)

Sharp Eyes: Temporarily grants party members the ability to locate an enemy’s weak spot to deal fatal damage to that enemy. (max level: 30) Level 30: 20% critical chance, 30% maximum critical damage, 300 second duration.

Temporarily grants party members the ability to locate an enemy’s weak spot to deal fatal damage to that enemy. (max level: 30)

Maple Warrior: Increases all players’ stats within a team by a certain percentage. (max level: 30) Level 30: 15% all stats for 900 seconds.

Increases all players’ stats within a team by a certain percentage. (max level: 30)

Hero’s Will: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. (max level: 5) Level 5: There is a cooldown of 300 seconds.

By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. (max level: 5) Wild Instinct: Increase your defense and your defense ignored by a certain percentage. (max level: 10) Level 10: 50% defense, 30% defense ignore.

Increase your defense and your defense ignored by a certain percentage. (max level: 10) Nature Force: Feel the power of nature to protect your body. (max level: 30) Level 30: 30% resistance to elements, 15% resistance to statuses.

Feel the power of nature to protect your body. (max level: 30) Crossbow Expert: Increase your mastery over the crossbow, attack, and minimum critical damage. (required skill: level 10 Crossbow Mastery) (max levl: 30) Level 30: 70% crossbow mastery, 30 attack, 15% minimum critical damage.

Increase your mastery over the crossbow, attack, and minimum critical damage. (required skill: level 10 Crossbow Mastery) (max levl: 30) Advanced Final Attack: Permanently increase your attack, and Final Attack’s activation rate and damage. (required skill: level 20 Final Attack) (max level: 30) Level 30: 20 attack, when attacking there is a 70% chance of dealing an extra 210% damage.

Permanently increase your attack, and Final Attack’s activation rate and damage. (required skill: level 20 Final Attack) (max level: 30)

Hyper

Beast Form – Reinforce: Beast Form’s attack boost is increased. [required level: 143]

Beast Form’s attack boost is increased. [required level: 143] Beast Form – Extra Heart Points: Beast Form’s HP boost is increased. [required level: 162]

Beast Form’s HP boost is increased. [required level: 162] Beast Form – Rapid Attack: Beast Form gains the effect of increasing attack speed. [required level: 183]

Beast Form gains the effect of increasing attack speed. [required level: 183] Summon Jaguar – Enhance: When attacking enemies that are affected by Bleed, your damage is increased by 10%. [required level: 149]

When attacking enemies that are affected by Bleed, your damage is increased by 10%. [required level: 149] Summon Jaguar – Reinforce: Jaguar skills’ damages are increased by 20%. [required level: 168]

Jaguar skills’ damages are increased by 20%. [required level: 168] Summon Jaguar – Cooltime Reduce: Jaguar skills’ (Claw Cut, Crossroad, Sonic Boom) cooldowns are decreased by 20%. [required level: 189]

Jaguar skills’ (Claw Cut, Crossroad, Sonic Boom) cooldowns are decreased by 20%. [required level: 189] Wild Vulcan – Reinforce: Wild Vulcan’s damage is increased by 10%. [required level: 155]

Wild Vulcan’s damage is increased by 10%. [required level: 155] Wild Vulcan – Ignore Guard: Wild Vulcan gains the effect of ignoring defenses by 10%. [required level: 177]

Wild Vulcan gains the effect of ignoring defenses by 10%. [required level: 177] Wild Vulcan – Boss Killer: Wild Vulcan’s damage to bosses is increased by 10%. [required level: 195]

Silent Rampage: Envelopes you in the silent power of the hunter. [required level: 150] Level 1: 40% damage, 90% Final Attack activation rate, 60 second duration. There is a cooldown of 180 seconds.

Envelopes you in the silent power of the hunter. [required level: 150]

Flash Rain: Use the essence of Resistance technology. This skill can only be used while not riding a Jaguar. When you ride a Jaguar, Rampage as One replaces this skill and they share a cooldown. [required level: 170] Level 1: 380% damage 11 times on up to 15 enemies. There is a cooldown of 15 seconds.

Use the essence of Resistance technology. This skill can only be used while not riding a Jaguar. When you ride a Jaguar, Rampage as One replaces this skill and they share a cooldown. [required level: 170]

Rampage as One [Jaguar Skill]: Your Jaguar rampages. This skill can only be used while riding a Jaguar. When you get off a Jaguar, Flash Rain replaces this skill and they share a cooldown. [required level: 170] Level 1: 650% damage 9 times on up to 6 enemies. Enemies hit will be inflicted with the Another Bite debuff. There is a cooldown of 15 seconds.

[Jaguar Skill]: Your Jaguar rampages. This skill can only be used while riding a Jaguar. When you get off a Jaguar, Flash Rain replaces this skill and they share a cooldown. [required level: 170]

Will of Liberty: Materializes the will of the Resistance to increase attack power. [required level: 200] Level 1: 10% damage and +5,000,000 damage cap for all Resistance party members for 60 seconds. There is a cooldown of 120 seconds.

Materializes the will of the Resistance to increase attack power. [required level: 200]

Mechanic

Beginner

Secret Plaza Emergency Meeting: Quickly move to the Resistance’s secret headquarters. Level 1: Return to the Resistance’s Secret Plaza. There is a cooldown of 1800 seconds.

Quickly move to the Resistance’s secret headquarters. Spirit of Freedom: The Resistance’s desire for freedom gives 5 seconds of invincibility when revived.

The Resistance’s desire for freedom gives 5 seconds of invincibility when revived. Mechanic Dash: Press the arrow keys twice to move forward a short distance.

Press the arrow keys twice to move forward a short distance. Hidden Piece: Your Metal Armor’s hidden feature is permanently enabled, allowing it to change appearance.

First Job

Metal Armor: Human: Summon and board the <Metal Armor: Human>. Your maximum HP, MP, speed, attack, and defense are increased greatly and your jump distance is increased. In addition, gain 100% Stance. The skill key can be used to board the armor, and pressed again to get off. (max level: 20) Level 20: While boarded, gain 1500 HP, MP, 20 speed, 40 attack, and 600 defense as well as 100% Stance.

Summon and board the <Metal Armor: Human>. Your maximum HP, MP, speed, attack, and defense are increased greatly and your jump distance is increased. In addition, gain 100% Stance. The skill key can be used to board the armor, and pressed again to get off. (max level: 20)

Gatling Shot: Shoot multiple enemies in front of you with a gatling gun.(required skill: level 1 Metal Armor: Human) (max level: 15) Level 15: 100% damage 4 times on up to 4 enemies.

Shoot multiple enemies in front of you with a gatling gun.(required skill: level 1 Metal Armor: Human) (max level: 15)

Drill Rush: Push enemies forward with your Drill Arm. (required skill: level 1 Metal Armor: Human) (max level: 10) Level 10: 150% damage on up to 10 enemies.

Push enemies forward with your Drill Arm. (required skill: level 1 Metal Armor: Human) (max level: 10)

Rocket Booster: Using your rocket’s momentum, jump high and deal damage to enemies near your landing place. MP is consumed for each jump and landing. Activation command: ↑↑ or the skill key. (max level: 10) Level 10: 300% damage on up to 6 enemies.

Using your rocket’s momentum, jump high and deal damage to enemies near your landing place. MP is consumed for each jump and landing. Activation command: ↑↑ or the skill key. (max level: 10)

Second Job

Advanced Gatling Shot: Shoot multiple enemies in front of you with an enhanced gatling gun. (required skill: level 1 Gatling Shot) (max level: 15) Level 15: 200% damage 6 times on up to 6 enemies.

Shoot multiple enemies in front of you with an enhanced gatling gun. (required skill: level 1 Gatling Shot) (max level: 15)

Homing Missile: Launch multiple homing missiles at an enemy. Missile targets are automatically programmed. When used while boarding <Metal Armor: Tank>, all missiles will hit a single enemy. (required skill: level 10 Metal Armor: Human) (max level: 15) Level 15: 350% damage on up to 4 enemies (4 missiles in total).

Launch multiple homing missiles at an enemy. Missile targets are automatically programmed. When used while boarding <Metal Armor: Tank>, all missiles will hit a single enemy. (required skill: level 10 Metal Armor: Human) (max level: 15)

Robo Launcher: RM7: Installs a launcher RM7 that detects and shoots nearby enemies. The launcher itself also self-destructs after a certain period of time. (max level: 15) Level 15: 250% damage launcher, 400% self-destruct damage, 60 second duration.

Installs a launcher RM7 that detects and shoots nearby enemies. The launcher itself also self-destructs after a certain period of time. (max level: 15)

Open Gate: GX-9: Install Open Gate <GX-9>. Up to two gates can be summoned simultaneously, and you and your party members can freely move between the gates. However, the gates do not work if the distance between them is too large. (max level: 5) Level 5: 300 second duration.

Install Open Gate <GX-9>. Up to two gates can be summoned simultaneously, and you and your party members can freely move between the gates. However, the gates do not work if the distance between them is too large. (max level: 5)

Mechanic Booster: Raise your attack speed by 2 stages for a certain period of time. (required skill: level 5 Mechanic Mastery) (max level: 10) Level 10: 200 second duration.

Raise your attack speed by 2 stages for a certain period of time. (required skill: level 5 Mechanic Mastery) (max level: 10) Perfect Armor: Adds two new abilities to the Metal Armor. On/off skill. (required skill: level 10 Metal Armor: Human) (max level: 20) Level 20: Damage taken from enemies is reflected to 500% damage (when the skill is activated). When the Metal Armor is boarded, gain 20% Guard rate (permanently).

Adds two new abilities to the Metal Armor. On/off skill. (required skill: level 10 Metal Armor: Human) (max level: 20) Mechanic Mastery: Increase your weapon mastery, attack, critical chance, and accuracy. (max level: 10) Level 10: 50% mastery, 20 attack, 10% critical chance, 120 accuracy.

Increase your weapon mastery, attack, critical chance, and accuracy. (max level: 10) Physical Training: Permanently increase your STR and DEX. (max level: 5) Level 5: 30 STR, 30 DEX.

Permanently increase your STR and DEX. (max level: 5)

Third Job

Metal Armor: Tank: Summon and board the <Metal Armor: Tank>. The skill key can be used to board the armor, and pressed again to get off. Using the skill key while boarding <Metal Armor: Human> will transform the Metal Armor. (required skill: level 10 Metal Armor: Human) (max level: 1) Level 1: consumes 10 MP every 5 seconds. 100% damage, your basic attacks consume 20 MP and all attacks are critical hits.

Summon and board the <Metal Armor: Tank>. The skill key can be used to board the armor, and pressed again to get off. Using the skill key while boarding <Metal Armor: Human> will transform the Metal Armor. (required skill: level 10 Metal Armor: Human) (max level: 1)

Massive Fire: SPLASH: <Metal Armor: Human> shoots flames and hits multiple enemies. (required level: level 1 Metal Armor: Human) (max level: 20) Level 20: 350% damage 4 times on up to 8 enemies.

<Metal Armor: Human> shoots flames and hits multiple enemies. (required level: level 1 Metal Armor: Human) (max level: 20)

Massive Fire: IRON: <Metal Armor: Tank> shoots concentrated, armor-piercing rounds at a single enemy. (required skill: level 1 Metal Armor: Tank) (max level: 20) Level 20: 1000% damage 2 times on 1 enemy.

<Metal Armor: Tank> shoots concentrated, armor-piercing rounds at a single enemy. (required skill: level 1 Metal Armor: Tank) (max level: 20)

Rocket Punch: Fire a first that pushes enemies forward and stuns them. (max level: 10) Level 10: 290% damage 4 times on up to 6 enemies, 3 second stun.

Fire a first that pushes enemies forward and stuns them. (max level: 10)

Magnetic Field: Install 3 magnetic coils, which create a <Magnetic Field> that hits enemies. The magnetic coils self-destruct after a certain period of time. (max level: 10) Level 10: 200% damage on up to 10 enemies continuously, stuns enemies. 350% self-destruct damage. 60 second duration. There is a cooldown of 180 seconds.

Install 3 magnetic coils, which create a <Magnetic Field> that hits enemies. The magnetic coils self-destruct after a certain period of time. (max level: 10)

Support Waver: H-EX: Summon the multifunctional battle support robot <H-EX>. <H-EX> uses a special wave to decrease enemies’ defenses and heals allies. In addition, permanently increase your resistance to statuses and elements. (max level: 20) Level 20: 20% defense reduction of nearby monsters, heals 50% max HP every 5 seconds, 500% self-destruct damage, 80 second duration. Passive effect: 40% resistance to statuses and elements.

Summon the multifunctional battle support robot <H-EX>. <H-EX> uses a special wave to decrease enemies’ defenses and heals allies. In addition, permanently increase your resistance to statuses and elements. (max level: 20)

Over Tuning: Metal Armor’s performance is enhanced for a certain period of time, increasing your damage. (max level: 15) Level 15: 30% damage, 150 second duration. Passive effect: 30% defense ignore.

Metal Armor’s performance is enhanced for a certain period of time, increasing your damage. (max level: 15)

Lucky Dice: Test your luck! Roll a dice to get a random buff. However, if you roll a 1, nothing happens. (max level: 20) Level 20: 180 second duration. There is a cooldown of 200 seconds.

Test your luck! Roll a dice to get a random buff. However, if you roll a 1, nothing happens. (max level: 20) Advanced Homing Missile: Homing Missile is enhanced, increasing its damage. (required skill: level 10 Homing Missile) (max level: 15) Level 15: Homing Missile’s damage is increased by 500%.

Homing Missile is enhanced, increasing its damage. (required skill: level 10 Homing Missile) (max level: 15) Mechanic Defense System: Combine unique Resistance technology and the Metal Armor to increase your resistances. Through your mechanic defense system, your Mechanic’s survivability is increased. (max level: 15) Level 15: 30% maximum HP and MP, 1500 defense and magic defense, 30% chance to ignore damage taken.

Combine unique Resistance technology and the Metal Armor to increase your resistances. Through your mechanic defense system, your Mechanic’s survivability is increased. (max level: 15) Battle Program Setup: Your movement speed is increased. In addition, Rocket Booster and Mechanic Dash’s battle effectiveness are increased. (required skill: level 10 Metal Armor: Human) (max level: 1) Level 1: 10 speed, 2 attack speed, Rocket Booster and Mechanic Dash’s movement speeds are improved.

Your movement speed is increased. In addition, Rocket Booster and Mechanic Dash’s battle effectiveness are increased. (required skill: level 10 Metal Armor: Human) (max level: 1)

Fourth Job

Massive Fire: SPLASH-F: <Metal Armor: Human> shoots flames and hits multiple enemies. You can move while firing. Keydown skill. (required skill: level 1 Metal Armor: Human) (max level: 30) Level 30: 545% damage 6 times on up to 8 enemies, every 0.18 seconds continuously.

<Metal Armor: Human> shoots flames and hits multiple enemies. You can move while firing. Keydown skill. (required skill: level 1 Metal Armor: Human) (max level: 30)

Massive Fire: IRON-B: <Metal Armor: Tank> shoots concentrated, armor-piercing, exploding rounds at a single enemy. Explosions occur after the rounds that hit multiple enemies. (required skill: level 1 Metal Armor: Tank) (max level: 30) Level 30: 1600% damage 2 times on 1 enemy. Explosions deal 850% damage on up to 4 enemies.

<Metal Armor: Tank> shoots concentrated, armor-piercing, exploding rounds at a single enemy. Explosions occur after the rounds that hit multiple enemies. (required skill: level 1 Metal Armor: Tank) (max level: 30)

Robo Factory: RM1: Installs a robot factory <RM1> that summons toy robots. Summoned robots detect nearby enemies and triggers a self-destruct function. The factory itself also self-destructs after a certain period of time. (max level: 30) Level 30: summon 3 toy robots every 3 second which do 500% damage each, 1000% self-destruct damage, 40 second duration.

Installs a robot factory <RM1> that summons toy robots. Summoned robots detect nearby enemies and triggers a self-destruct function. The factory itself also self-destructs after a certain period of time. (max level: 30)

War Machine: Titan: Summon the giant robot <Titan>, hitting all enemies around you. When Titan is summoned, a gauge will appear for a certain period of time. Pressing the attack key will fill the gauge and after a certain period of time, the damage will be increased up to 2x based on how full it is. In addition, permanently decrease damage taken. (max level: 30) Level 30: 1440% damage on up to 15 enemies. There is a coodown of 20 seconds. Passive effect: 30% damage reduction.

Summon the giant robot <Titan>, hitting all enemies around you. When Titan is summoned, a gauge will appear for a certain period of time. Pressing the attack key will fill the gauge and after a certain period of time, the damage will be increased up to 2x based on how full it is. In addition, permanently decrease damage taken. (max level: 30)

Maple Warrior: Increases all players’ stats within a team by a certain percentage. (max level: 30) Level 30: 15% all stats for 900 seconds.

Increases all players’ stats within a team by a certain percentage. (max level: 30)

Hero’s Will: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. (max level: 5) Level 5: There is a cooldown of 300 seconds.

By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. (max level: 5)

Support Waver Enhancement: Support Waver is upgraded. (required skill: level 10 Support Waver: H-EX) (max level: 30) Level 30: 20% damage boost to all nearby party members.

Support Waver is upgraded. (required skill: level 10 Support Waver: H-EX) (max level: 30) Homing Missile System Research: By studying the homing missile technology, increase the number of missiles you can fire simultaneously. Homing Missiles’ activation speed is iimproved. (required skill: level 10 Advanced Homing Missile) (max level: 5) Level 5: Homing Missile’s number of missiles fired is increased by 5 (9 missiles in total).

By studying the homing missile technology, increase the number of missiles you can fire simultaneously. Homing Missiles’ activation speed is iimproved. (required skill: level 10 Advanced Homing Missile) (max level: 5)

Metal Armor Alloy Research: Permanently increases your evasion rate. If you fail at dodging an attack, your damage taken will be reduced. (required skill: level 10 Mechanic Defense System) (max level: 30) Level 30: 15% avoid rate, 30% damage reduction.

Permanently increases your evasion rate. If you fail at dodging an attack, your damage taken will be reduced. (required skill: level 10 Mechanic Defense System) (max level: 30) Metal Armor Extreme: Your Metal Armor’s attack, defense, maximum HP and MP, and weapon mastery are increased. (required skill: level 10 Metal Armor: Human) (max level: 30) Level 30: while boarded on the Metal Armor, 40 attack, 1000 defense, 120 HP and MP, 70% mastery. Passive effect: 30% maximum HP.

Your Metal Armor’s attack, defense, maximum HP and MP, and weapon mastery are increased. (required skill: level 10 Metal Armor: Human) (max level: 30) Robot Mastery: All summoned robot’s damage and self-destruct damage, and their durations are increased. (max level: 30) Level 30: 70% damage and self-destruct damage increase, 70% duration increase.

All summoned robot’s damage and self-destruct damage, and their durations are increased. (max level: 30)

Double Lucky Dice: Try your luck! Roll two dice, and if both have the same number, you’ll receive a very powerful buff. (required skill: level 20 Lucky Dice) (max level: 5) Level 5: 50% chance to roll Double Lucky Dice, 200 second duration. There is a cooldown of 200 seconds.

Try your luck! Roll two dice, and if both have the same number, you’ll receive a very powerful buff. (required skill: level 20 Lucky Dice) (max level: 5)

Hyper

Magnetic Field – Reinforce: Magnetic Field’s damage is increased by 20%. [required level: 143]

Magnetic Field’s damage is increased by 20%. [required level: 143] Magnetic Field – Persist: Magnetic Field’s duration is increased. [required level: 162]

Magnetic Field’s duration is increased. [required level: 162] Magnetic Field – Cooltime Reduce: Magnetic Field’s cooldown is decreased. [required level: 183]

Magnetic Field’s cooldown is decreased. [required level: 183] Support Waver: H-EX – Reinforce: Support Waiver: H-EX’s explosion damage is increased by 20%. [required level: 149]

Support Waiver: H-EX’s explosion damage is increased by 20%. [required level: 149] Support Waver: H-EX – Party Reinforce: Support Waiver: H-EX’s damage boost is increased by 10%. [required level: 168]

Support Waiver: H-EX’s damage boost is increased by 10%. [required level: 168] Support Waver: H-EX – Persist: Support Waiver: H-EX’s duration is increased by 10 seconds. [required level: 189]

Support Waiver: H-EX’s duration is increased by 10 seconds. [required level: 189] Massive Fire – Reinforce: Massive Fire <SPLASH-F> and <IRON-B>’s damages are increased by 20%. [required level: 155]

Massive Fire <SPLASH-F> and <IRON-B>’s damages are increased by 20%. [required level: 155] Massive Fire – Extra Target: Massive Fire <SPLASH-F>’s number of monsters hit is increased by 2. [required level: 177]

Massive Fire <SPLASH-F>’s number of monsters hit is increased by 2. [required level: 177] Massive Fire – Bonus Attack: Massive Fire <IRON-B>’s number of hits is increased by 1. [required level: 195]

Bomber Time: Using the Metal Armor energy core’s power, dramatically increase Homing Missile’s shooting system. [required level: 150] Level 1: Homing Missile’s number of missiles fired is doubled, range is increased, duration of 10 seconds. There is a cooldown of 180 seconds.

Using the Metal Armor energy core’s power, dramatically increase Homing Missile’s shooting system. [required level: 150]

Distortion Field: Launch a special Resistance technology bullet which distorts space. [required level: 170] Level 1: 260% damage 2 times on up to 8 enemies continuously for 4 seconds. There is a cooldown of 8 seconds.

Launch a special Resistance technology bullet which distorts space. [required level: 170]

Will of Liberty: Materializes the will of the Resistance to increase attack power. [required level: 200] Level 1: 10% damage and +5,000,000 damage cap for all Resistance party members for 60 seconds. There is a cooldown of 120 seconds.

Materializes the will of the Resistance to increase attack power. [required level: 200]

Thanks to Locked of Southperry for the skill animations!