General [ edit ]

Stats of legendary weapons have been returned to normal.

Total achievement points display bug has been fixed.

Ranger traps have been reset to their expected cooldowns.

We have officially moved over to the new wide-screen FOV (Field of View). If you would prefer to return to the old FOV, please place the following command in your target for the game .exe: -useOldFov

Something is stirring in the Sea of Sorrows. Ship wreckage is washing up on shore, whales are beaching themselves, local quaggans are leaving their undersea homes, and strange new creatures are being spotted along the Tyrian coast.

Head Researcher Levvi has been pleading with Captain Magnus, leader of the Lionguard, to heed her warnings of imminent danger to the city of Lion's Arch and other coastal settlements. Magnus remains unconvinced, though the disruption of maritime trade has the Ship's Council concerned.

Something new is coming ashore in Lion's Arch at 12:00 p.m. Pacific Time on Friday, November 16. This epic event will change that city forever, even as it introduces an entirely new twist on dungeon play. Come to the defense of Lion's Arch and race to discover the secret behind a mysterious new menace. At 12:00 p.m. Pacific Time on Saturday, November 17, the second phase of this epic adventure will take players to a place they've never been in Tyria, where they'll meet a new pet creature and discover previously unknown crafting resources that unlock new recipes and a unique way to upgrade gear. Join us at 12:00 p.m. Pacific Time on Sunday, November 18 for your chance to take part in an unforgettable, once-in-a-lifetime final event!

Dungeons [ edit ]

General [ edit ]

New dungeon rewards have been added to all dungeons.

Each dungeon has a new set of unique items with new stat combinations, ranging in rarity from masterwork to exotic. These items have a chance to drop off of certain bosses in the explorable mode of each dungeon.

Story and explorable bosses and encounters have a chance to drop Bags of Wondrous Goods, which contain coins and karma. Bags of Wondrous Goods obtained in explorable mode also contain dungeon tokens.

If the owner of a dungeon instance intentionally leaves his party to kick out players and invite new players, it will now also kick that owner out of the dungeon to prevent people from kicking PUG members and inviting guild members for the final boss of a dungeon.

Fractals of the Mists [ edit ]

There are new stories being told in the taverns of Lion's Arch, usually in hushed tones by broken and bloodied adventurers. They weep into their ales and shake as they speak not about dragons or the undead, but of something new, a mysterious portal that has emerged in the city, beckoning the bravest to venture through it. Introducing a dungeon experience like no other—Fractals of the Mists! A series of unique "fractal" minidungeons, increasing in difficulty, offers players unlimited levels of challenge! With great risk comes great rewards, including new weapon sets, a back slot item, new Ascended loot, and much more!

New level 80 dungeon with dynamic leveling so you can bring your friends!

Endless and scaling. The deeper you go, the harder it gets!

The portal to the Fractals of the Mists will activate with the Lost Shores content Friday at 12:30 p.m. Pacific Time. Head west of Fort Marriner to the entrance and try your luck. Perhaps you'll survive and reap the rewards, or perhaps you'll be lost forever to the Fractals' bloody secrets.

Items [ edit ]

There are two new major features added to items in this update. For more detailed information on these features and how they tie into the new Lost Shores content, check out this blog post!

Added new crafting materials as part of the Lost Shores update.

Crafted Halloween potions are no longer account bound.

The mighty Zommoros has slightly increased the drop rate on Legendary precursor weapons from the Mystic Forge from both Rares and Exotics.

The drop rarity of Rare and Exotic weapons from certain places in the world (champions, veterans, and players in WvW) has been increased. Rares and Exotics should be much more likely to drop and every champion should be guaranteed to drop loot. This was to ensure that world loot drops were not a significantly worse way of acquiring rare and exotic items than crafting and running dungeons.

The amount of loot that drops for downscaled players has been increased. You should now be able to receive level-equivalent loot until you are fighting at a downscaled level that is less than 2/3 of your actual level. You should also receive loot a greater percentage of the time as well as receiving a greater percentage of experience, gold, and karma. For level 80 characters, this means level 55+ areas will be able to drop level 80 gear and give about 75% or so of the other rewards. Previously, these areas would give level 77 gear at best and closer to 60% or so of your rewards.

New Rarity Type: Ascended [ edit ]

Ascended rarity falls between Exotics and Legendaries on the rarity spectrum.

Ascended items have higher stats than Exotics and come with slots for the new upgrade type, Infusions.

Ascended rings and back slot items have been added to the game.

New Upgrade Type: Infusion [ edit ]

Infusions are a new type of upgrade component that can only be slotted into a matching Infusion slot.

Added 12 new Infusions of the offensive, defensive, and omni types to the game.

Create Infusions through the Mystic Forge using new crafting materials.

PvP [ edit ]

Paid tournament rewards have been improved. We've spread out the rewards for paid tournaments, so that more finishing positions receive rewards. We've also made it so that qualifying points are rewarded to the following finishing positions: 1st place—Tourney Chests, 500 glory, 500 rank points, 120 gems, 5 qualifying points 2nd place—Tourney Chests, 400 glory, 400 rank points, 80 gems, 3 qualifying points 3rd place—Tourney Chests, 300 glory, 300 rank points, 20 gems, 1 qualifying point 4th place—Tourney Chests, 300 glory, 300 rank points, 20 gems, 1 qualifying point 5th place—Tourney Chests 6th place—Tourney Chests 7th place—Tourney Chests 8th place—Tourney Chests

Paid tournaments also provide each finishing place a small chance to win gems in the following amounts. The chance of winning one of these is approximately 1 in 4. No player can win twice. 10 gems 35 gems 80 gems 120 gems 1000 gems



Free and paid tournaments will now use individual respawn timers. Public games played via the PvP Browser will still use time-based wave spawning.

A new map set in a kodan dojo is available. "Temple of the Silent Storm" is a beta version of the map, but we're letting players play it now to give us feedback.

We will also be putting up some PvP Browser hot-join maps so that some are 5-on-5 and some are the current 8-on-8.

The map rotation for PvP Browser hot-join maps will be: Temple of the Silent Storm Forest of Niflhel Legacy of the Foefire Battle of Kyhlo Raid on the Capricorn



Daily and monthly achievement rewards are now available in PvP. Daily rewards: 1 tournament ticket and 1 glory boost

Monthly achievement rewards: 10 tournament tickets, 5 glory boosts, and 5 salvage kits

The /rank command will now show your PvP ranking. This only works in the PvP lobby and cannot be used inside an active PvP game.

Added tracking for Qualifying Point Leaderboards. The current leaderboards are being shown here: https://forum-en.gw2archive.eu/forum/pvp/pvp/Leaderboards-for-Qualifying-Points/.

PvP Mystic Forge: You can now convert PvP Mystic Forge components into other components. This requires purchasing an Arcane Converter from any glory vendor. The conversion recipes are as follows:

25 Arcane Orbs + 1 Arcane Converter + 1 Arcane Crystal + 25 Arcane Powder = 11 Arcane Crystals

25 Arcane Crystals + 1 Arcane Converter + 1 Arcane Sliver + 25 Arcane Powder = 11 Arcane Slivers

25 Arcane Slivers + 1 Arcane Converter + 1 Arcane Orb + 25 Arcane Powder = 11 Arcane Orbs

Raid on the Capricorn: Reduced the number of sharks from 10 to 6. They should no longer cover the Ruins capture point.

PvP downed health is now 75% of what it was. This change was made so that in fights where players are slightly outnumbered, they can win those fights by killing off downed enemies through damage rather than needing to use a finishing move. This should not have too much impact on 1v1 fights or big team fights, but it should help players win 1v2 and 2v3 fights if they gain the initial advantage.

The hit area for the trebuchet in the Battle of Kyhlo has been updated to prevent players from dropping massive AoE attacks (e.g. Meteor Shower) and having every single attack hit the trebuchet, destroying it without any counter. All normal attacks should still work against it.

General [ edit ]

Commerce [ edit ]

The Consortium Chest has been added to the gem store in the Consumable category for 250 gems each or 10 for 1800 gems. No key is required to open these chests; simply double-click them in your inventory. When you open the Consortium Chest, you will receive some number of crafting materials and one random item.

Some items in the chest include: shoulder skins, breathing masks, weapon skins, hats, and minis.

All items in the chest are new and have never been available before.

Weapon skins are rare, and the minis are very rare.

All items can be sold on the Trading Post.

The Consortium Chest will only be available for a limited time.

All the items found in the Consortium Chest can also be obtained as rare drops from any creature from the new Lost Shores event.

The Consortium Dye Kit has been added to the gem store in the Consumable category for 125 gems each or 5 for 500 gems. The Consortium Dye Kit gives one random blue dye and one random yellow dye.

The Consortium Dye Kit will only be available for a limited time.

Dye Packs now come in bundles of 5 for 800 gems.

Events [ edit ]

Story [ edit ]

Profession Skills [ edit ]

Elementalist [ edit ]

Engineer [ edit ]

Elixirs [ edit ]

Elixir X: This skill now only requires one cast to transform the user.

Elixir X: This skill now only requires one cast to transform the user. Toss Elixir R: This skill's recharge is increased from 85 seconds to 120 seconds.

Toss Elixir R: This skill's recharge is increased from 85 seconds to 120 seconds. Elixir S: This skill is now improved by the Alchemy trait Fast-Acting Elixirs.

Tool Kit [ edit ]

Box of Nails: This skill now shows its proper area of effect.

Box of Nails: This skill now shows its proper area of effect. Gear Shield: This skill now blocks for an extra second.

Gear Shield: This skill now blocks for an extra second. Magnet: This skill's range has been doubled.

Magnet: This skill's range has been doubled. All kits can be stowed in the air now.

Grenades [ edit ]

Grenade: The projectile speed of all grenades has been increased by 10-15%.

Grenade: The projectile speed of all grenades has been increased by 10-15%. Grenade: This skill's damage has been decreased by 10% in PvP only.

Grenade: This skill's damage has been decreased by 10% in PvP only. Shrapnel Grenade: This skill's damage has been decreased by 15% in PvP only.

Shrapnel Grenade: This skill's damage has been decreased by 15% in PvP only. Freeze Grenade: This skill's damage has been decreased by 10% in PvP only.

Freeze Grenade: This skill's damage has been decreased by 10% in PvP only. Grenade Barrage: This skill's damage has been decreased by 10% in PvP only. It also now works correctly with the Explosives trait Grenadier while underwater.

Turrets [ edit ]

Smoke Screen: This skill's graphic has been updated to show the area of the screen. It now pulses every 2 seconds for 6 seconds instead of every second for 5 seconds. This makes it more effective against enemies using attacks at normal speeds but prevents it from being abused to shut down quick-attacking enemies completely.

Smoke Screen: This skill's graphic has been updated to show the area of the screen. It now pulses every 2 seconds for 6 seconds instead of every second for 5 seconds. This makes it more effective against enemies using attacks at normal speeds but prevents it from being abused to shut down quick-attacking enemies completely. Automatic Fire: Increased the duration of this skill's Overcharge by 100% on Harpoon Turret and 25% on Rifle Turret.

Automatic Fire: Increased the duration of this skill's Overcharge by 100% on Harpoon Turret and 25% on Rifle Turret. Electrified Net: Increased the velocity of the Electrified Net by 100%.

Electrified Net: Increased the velocity of the Electrified Net by 100%. Thump: Increased the damage of the Overcharged attack by 25%.

Guardian [ edit ]

Mesmer [ edit ]

Polymorph Moa: Targets transformed by this skill have 5 new and less-frustrating skills, and this skill can also be used underwater to turn enemies into tuna. This skill now removes Death Shroud from the target instead of the necromancer being stuck in Death Shroud.

Polymorph Moa: Targets transformed by this skill have 5 new and less-frustrating skills, and this skill can also be used underwater to turn enemies into tuna. This skill now removes Death Shroud from the target instead of the necromancer being stuck in Death Shroud. Portal Entre: This skill's recharge has been increased to 90 seconds.

Portal Entre: This skill's recharge has been increased to 90 seconds. Phantasm skills must now be cast in line-of-sight of the target. These skills now behave as normal attacks that the mesmer must connect in order to summon the phantasm, and they will fail if the mesmer is blind or the ability is cast on an invulnerable target.

Phantasmal Mage: This skill's confusion has been increased to 3 stacks for 3 seconds from 1 stack for 9 seconds. The recharge on Phantasmal Mage's skill has been increased to 6 seconds from 5 seconds.

Phantasmal Mage: This skill's confusion has been increased to 3 stacks for 3 seconds from 1 stack for 9 seconds. The recharge on Phantasmal Mage's skill has been increased to 6 seconds from 5 seconds. The Prestige: This skill's damage has been increased by 100%.

The Prestige: This skill's damage has been increased by 100%. Phantasmal Haste: This trait now works.

Necromancer [ edit ]

Ranger [ edit ]

Thief [ edit ]

Warrior [ edit ]

Racial Abilities [ edit ]

Human [ edit ]

Avatar of Melandru: This skill now properly removes stability when players leave the transformation.

Sylvari [ edit ]

Grasping Vines: This skill now immobilizes enemies when the vines connect with the enemy.

Guild Wars 2 Wiki notes [ edit ]

UI changes

Added new gold indicator icons and event box in the event assistant that is shown regardless of where you are.

The info displayed on the character select screen now has icons and tooltips for each entry (except for tooltip over level, race and profession line) and uses a smaller font. This is also the new location to display information about one's "Current World"

The icon for the Black Lion Trading Company in the menu bar will now show a notification icon and tooltip when there are things to pick up. There was also a small icon and a red text added to the "Pick up" tab of "Black Lion Trading Company" window. A new hint, Pick-Up Tab, was also added. The hint explains how to pick up items you've sold.

The inventory now shows the amount of gems next to the amount of karma.

The icon for an unused upgrade slot was altered.

Spinner arrows have been added back to the crafting panel's quantity pickers. Also, a new icon appears when hovering the mouse over the value.

Achievements

Lifetime Survivor and Hint Completion achievements under Hero were fixed.

The icon for Special Event achievements was changed.

Skills

The thief's skill Cloak and Dagger may be "unlearned" after this patch with a dagger for main hand. The hero screen shows the skill incorrectly placed over-top the off-hand skill for pistol, Shadow Shot. One spell does less damage than the other. This may be an unintended bug caused by the 33% PvP reduction given to Cloak and Dagger.

Cloak and Dagger may be "unlearned" after this patch with a dagger for main hand. The hero screen shows the skill incorrectly placed over-top the off-hand skill for pistol, Shadow Shot. One spell does less damage than the other. This may be an unintended bug caused by the 33% PvP reduction given to Cloak and Dagger. Spectral Walk now teleports the user back to the starting position with respect to the Y axis correctly.

Items

The Triforge Pendant has been updated to include +3% Magic Find.

Several item descriptions were fixed. For example: the Golem Banker icon correctly indicates its soulbound status. In addition, the "Consumable" tag for consumable items is now placed in a consistent location in the mouseover.

Miscellaneous

Bugs [ edit ]