Purifying Flame Inquisitor







Morning guys Moorhuhn here.

In this guide you will find all nessessary informations about my Purifying Flame Inquisitor. I currently still work on the build so everything in here is subject to change.

If you have any questions, ideas or anything else catch me live and just talk to me:

https://www.twitch.tv/moorhuhnschlaechter



Build explanation

So first of all

What is the build about:

Purifying Flame is one of the new spells of the "Holy phys spells archetype". We have a phys damage base which converts into fire mostly. This build you can start from level 1 and push it deep into the endgame. It will be viable to do all current content in the game on a fair budged while maintaining very good clearspeed, good bossdamage and quite decent surviveability.





Content Played

Spoiler

Current delve: 306

Shaper:

https://youtu.be/846z4q0VL4Q

Guardians:

Minotaur:

https://www.youtube.com/watch?v=5tNlDbfuSPU

Hydra:

https://youtu.be/JAuM6yjJuRI

Chimera:

https://www.youtube.com/watch?v=CyhUxcWdA_w

Phoenyx:

https://www.youtube.com/watch?v=Ow9b5N_nKVc

T15 Elder:

https://www.youtube.com/watch?v=uxXVaZED_q4

Uber Elder:

https://www.youtube.com/watch?v=_l3kQOZM3Jg

Guardians:

https://www.youtube.com/watch?v=ei4Wj30xVsw

Memory Nexus:

Boss 1:

https://www.youtube.com/watch?v=f7WJ06_-zyg

Boss 2:

https://www.youtube.com/watch?v=Z8plSj42csQ&t

Boss 3:

https://www.youtube.com/watch?v=ztD27bJ8Jr4

Cortex Boss

https://youtu.be/YhFiPCvRock

Mastermind:

https://youtu.be/XgVSKJxrzKo

Current delve: 306Shaper:Guardians:Minotaur:Hydra:Chimera:Phoenyx:T15 Elder:Uber Elder:Guardians:Memory Nexus:Boss 1:Boss 2:Boss 3:Cortex BossMastermind:



Unleash the Wave of Conviction

Spoiler

On my current setup i am using Wave of Conviction in 2 setups to assist singletarget. This is a very situational tool and only useable when the enemy is not about to slap your face.

Wave of Conviction has a wiered interaction with Unleash on first glance. Wave of Conviction has the limitation of always only allowing one active wave. The Unleash support does cast the Spell up to four times.

This means that the spell will cancel itself and only the last of the four waves will continue travel.

However, when we sit right in front of our enemy we can utilise this setup. The enemy will be hit four times in a quick succession which deals massive amounts of damage in a very short timeframe.

This can greatly be used to get tough rares, beasts or even map bosses out of our way with a single buttonpress. If you crit and have it as a 5-6link you will take down up to t14 bosses immediatly.



On my current setup i am using Wave of Conviction in 2 setups to assist singletarget. This is a very situational tool and only useable when the enemy is not about to slap your face.Wave of Conviction has a wiered interaction with Unleash on first glance. Wave of Conviction has the limitation of always only allowing one active wave. The Unleash support does cast the Spell up to four times.This means that the spell will cancel itself and only the last of the four waves will continue travel.However, when we sit right in front of our enemy we can utilise this setup. The enemy will be hit four times in a quick succession which deals massive amounts of damage in a very short timeframe.This can greatly be used to get tough rares, beasts or even map bosses out of our way with a single buttonpress. If you crit and have it as a 5-6link you will take down up to t14 bosses immediatly.



Pro's and Con's

Spoiler

Pro's:

Starting right from level 2

Very enjoyable leveling experience and smooth transition into lategame

Very budged friendly

Very high min-max potential

Great clearspeed paired with very good bossdamage

Quite tanky. Up to very tanky with gear/treechanges

Alot of possible defence layers which you can decide about

...





Con's:

Vulnureable to stuns on higher tier content

Spell echo can feel bad without enough cast speed

Very little leech to life in the current setup









Skilltree and gearing

Spoiler

Bandits

Alira for most of the time. At some point you might want the 2 passives for another jewel slot



Path of Building

The Path of Building is my actual character which is not entirely finished yet.

Upgraded Pastebin to fit leveling and gearing

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https://pastebin.com/QBPDgFx9



Gear discussion

Current gear











Weapon



For the weapon we are looking for a generic rare weapon. In the endgame setup you want:

Phys as elemental

Crit chance to spells

Crit multi

Cast speed

Spell damage

Flat cold/fire to spells

Flat lightning to spells

%Fire dmg

For the weapon we are looking for a generic rare weapon. In the endgame setup you want:Phys as elementalCrit chance to spellsCrit multiCast speedSpell damageFlat cold/fire to spellsFlat lightning to spells%Fire dmg

Shield



For the shield we use a rare aswell.

Currently the prioritys are defence here, since we lack defence quite a bit.

Insteat of a pure spirit shield you can lateron go for an int/dex hybrid shield to get some evasion in addition to the damage/defence mods.

Prioritys are:

Life

Crit chance to spells

Cast speed

Spell damage

Shaper/Elder mods of choice

Resistances

For the shield we use a rare aswell.Currently the prioritys are defence here, since we lack defence quite a bit.Insteat of a pure spirit shield you can lateron go for an int/dex hybrid shield to get some evasion in addition to the damage/defence mods.Prioritys are:LifeCrit chance to spellsCast speedSpell damageShaper/Elder mods of choiceResistances

Helmet



In this slot we have a lot of options. I currently use a rare helmet with conc effect to boost up my Wave of Conviction. If you plan on using WoC aswell look for:

Life

Conc Effect

Immolate

Phys to spells

Socketed gems deal more elemental damage (Essence of Horror)

Resistances



Aside from this we can utilise lots of other helmets. Lightpoacher or starkonjas are pretty good helmets as always. Expecialy if you consider shield charge as your movement skill.

In this slot we have a lot of options. I currently use a rare helmet with conc effect to boost up my Wave of Conviction. If you plan on using WoC aswell look for:LifeConc EffectImmolatePhys to spellsSocketed gems deal more elemental damage (Essence of Horror)ResistancesAside from this we can utilise lots of other helmets. Lightpoacher or starkonjas are pretty good helmets as always. Expecialy if you consider shield charge as your movement skill.

Bodyarmor



The only reason i am using "The Restless Ward" is because it dropped 6l. The BiS items for body armour are either Carcass Jack or a well rolled Shaper body armor.

On the Shaper armor you want:

Life

+1 to socketed active skill gems

Spells have +% to critical strike chance

The only reason i am using "The Restless Ward" is because it dropped 6l. The BiS items for body armour are either Carcass Jack or a well rolled Shaper body armor.On the Shaper armor you want:Life+1 to socketed active skill gemsSpells have +% to critical strike chance

Gloves



Currently I am using Oskarm for Assassin's Mark on hit. As soon as i finish my shaper ring i will swap out for rare gloves.

The rare gloves will cover life and resistances of the build.

A good unique alternative are the Command of the Pit gloves.



For the missing 20% conversion I recommend to use the veiled mod for conversion.

Currently I am using Oskarm for Assassin's Mark on hit. As soon as i finish my shaper ring i will swap out for rare gloves.The rare gloves will cover life and resistances of the build.A good unique alternative are the Command of the Pit gloves.For the missing 20% conversion I recommend to use the veiled mod for conversion.

Boots



For boots I currently am using rares and this will mostl likely stay this way.

The BiS boots in Synthesis will be rares with 35% movespeed and the Onslaught implicit.

A very good unique alternative are Burbonic Trails.

For boots I currently am using rares and this will mostl likely stay this way.The BiS boots in Synthesis will be rares with 35% movespeed and the Onslaught implicit.A very good unique alternative are Burbonic Trails.

Belt



Just a generic Stygian Vise. Later a fossil crafted + fire + elemental damage Stygian will be BiS

Just a generic Stygian Vise. Later a fossil crafted + fire + elemental damage Stygian will be BiS

Rings



Just covering life/resistances. Look for cast speed if you can.

A later upgrade is a multicrafted or very good rolled Assassin's Mark on hit Shaper ring:



Is currently waiting on multicrafting.

Just covering life/resistances. Look for cast speed if you can.A later upgrade is a multicrafted or very good rolled Assassin's Mark on hit Shaper ring:Is currently waiting on multicrafting.

Amulet



On the amulet you can cover multiple aspects.

For a BiS amulet look for:

Life

Phys as elemental

Elemental as chaos

Crit multi

Cast speed

Crit chance

Resistances

On the amulet you can cover multiple aspects.For a BiS amulet look for:LifePhys as elementalElemental as chaosCrit multiCast speedCrit chanceResistances

Jewels

Example coming soon

Life

Flat phys to spells

Crit multi

Flat elemental to spells



Flasks



A generic bubbling divine flask with anti bleed is my go to life flask



Atziri's Promise always is great. Dmg and surviveability.



On the diamond flask you later want the crafted % critical strike chance during flask effect from the mastermind encounter.



Well. Its movement speed.



The anti curse stibnite is one of my all time favourites. Great uptime and utility. Insane surviveability boost.



Alternatives are Taste of Hate, Cinderswallor Urn, Bottled Faith and Sin's Rebirth.

A generic bubbling divine flask with anti bleed is my go to life flaskAtziri's Promise always is great. Dmg and surviveability.On the diamond flask you later want the crafted % critical strike chance during flask effect from the mastermind encounter.Well. Its movement speed.The anti curse stibnite is one of my all time favourites. Great uptime and utility. Insane surviveability boost.Alternatives are Taste of Hate, Cinderswallor Urn, Bottled Faith and Sin's Rebirth.

Current gear

Alira for most of the time. At some point you might want the 2 passives for another jewel slot



Gems

Spoiler

Offensive Setups:

Purifying flame as main clear/bossing



For more singletarget you can swap out increased crit and inc aoe for:





2x Wave of conviction as burst for bossing

Setup for conc effect helmet:



Setup for boots/gloves/regular helmet:



Movement

Flame dash



Arcane Surge does not work with Eldritch Battery keystone so we do not use it.



Shield charge if you prefer that:





Defensive/utility setups

Vaal RF for the high dmg boost. In addition to the great damageboost it has a very high "Soul gain prevention duration". We increase this duration further with our increased duration support. On our boots we use the enchant "Onslaught during soul gain prevention" to maintain onslaught most of the time.



Bloodrage is a great way to sustain frenzy charges which boost our damage quite effectively. In addition to that we can utilize the Soul of Arakali pantheon with the upgrade "Queen of the great Tangle". Whenever our cwdt setup procs, we will gain 50% increased recovery rate of life and energy shield which greatly boosts our consecrated ground.



CWDT Immortal call

Well, surviveability and BR synergy.



Auras and Buffs

The auras can greatly vary. Depending on watcher's eyes and other reasons. These are what I currently use



Purifying flame as main clear/bossingFor more singletarget you can swap out increased crit and inc aoe for:2x Wave of conviction as burst for bossingSetup for conc effect helmet:Setup for boots/gloves/regular helmet:Flame dashArcane Surge does not work with Eldritch Battery keystone so we do not use it.Shield charge if you prefer that:Vaal RF for the high dmg boost. In addition to the great damageboost it has a very high "Soul gain prevention duration". We increase this duration further with our increased duration support. On our boots we use the enchant "Onslaught during soul gain prevention" to maintain onslaught most of the time.Bloodrage is a great way to sustain frenzy charges which boost our damage quite effectively. In addition to that we can utilize the Soul of Arakali pantheon with the upgrade "Queen of the great Tangle". Whenever our cwdt setup procs, we will gain 50% increased recovery rate of life and energy shield which greatly boosts our consecrated ground.CWDT Immortal callWell, surviveability and BR synergy.The auras can greatly vary. Depending on watcher's eyes and other reasons. These are what I currently use



Leveling

Spoiler



Leveling trees are in the PoB inside the gearing section.

Below the skilltree you can select the tree for your current level.

You can start out with purifying flame with level 2 and push it as far as you want. Pick up wave of conviction in act 2 and add the unleash support in act 4.

The rest is basic caster leveling.



In this pastebin you will find my personal favorite leveling uniques:

https://pastebin.com/LiyS2UtC





FAQ



Q : What about xoph's heart

A : Xoph's heart overall is a great amulet. But it has certain problems. Since we are playing inquisitor we do not utilise the 10% fire penetration at all. In addition to that we can not shatter anymore, which might be a problem in higher maps and deeper delve. But if you do not care about shatter you can definitely use the item. Its a great damage and surviveability buff.



Q :

A :



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Other Guides:

Storm Brand Occultist

https://www.pathofexile.com/forum/view-thread/2301699

Winter Orb Totems:

https://www.pathofexile.com/forum/view-thread/2272177

Molten Strike + Support

https://www.pathofexile.com/forum/view-thread/2116480

Molten Jewel Brightbeak Raider

https://www.pathofexile.com/forum/view-thread/2067539



Thanks for reading



Changelog

1. Morning guys Moorhuhn here.In this guide you will find all nessessary informations about my Purifying Flame Inquisitor. I currently still work on the build so everything in here is subject to change.If you have any questions, ideas or anything else catch me live and just talk to me:So first of allWhat is the build about:Purifying Flame is one of the new spells of the "Holy phys spells archetype". We have a phys damage base which converts into fire mostly. This build you can start from level 1 and push it deep into the endgame. It will be viable to do all current content in the game on a fair budged while maintaining very good clearspeed, good bossdamage and quite decent surviveability.: What about xoph's heart: Xoph's heart overall is a great amulet. But it has certain problems. Since we are playing inquisitor we do not utilise the 10% fire penetration at all. In addition to that we can not shatter anymore, which might be a problem in higher maps and deeper delve. But if you do not care about shatter you can definitely use the item. Its a great damage and surviveability buff.Storm Brand OccultistWinter Orb Totems:Molten Strike + SupportMolten Jewel Brightbeak RaiderThanks for reading1. Clawbased supp + carry guide

https://www.pathofexile.com/forum/view-thread/2116480

Molten strike brightbeak nonsense guide

https://www.pathofexile.com/forum/view-thread/2067539 Last edited by incredibie on Jul 2, 2019, 9:11:24 AM Last bumped on Apr 10, 2019, 11:15:56 PM