User Info: Exentryk Exentryk 2 years ago #1



I tested this using Evan's Sunrise spell at 100% zing. Took 7-10 samples of normal hits, and about 3-4 samples of critical hits, before working out an average. I'll spare writing down the data as it is a bit long, and just post the conclusions.





1. Huge dmg boost when low HP = 26% (damage bonus)

2. Increase MP use and spell/skill dmg = 22%

3. Greatly increases *Element* dmg = 20%

4. Huge dmg boost when ailment in effect = 15%

5. Huge dmg boost at max MP = 15%

6. Greatly increases dmg dealt = 11%

7. Greatly boosts critical hit dmg = 5%

8. Huge dmg boost vs Dragons = 0% (Bugged?)



9. Critical Hit = 35%

10. Seriously strengthens all attacks = 6%

11. Seriously strengthens magical attacks = 6%





The stuff above that is 26% or 11% could well be 25% or 10% (given more data), but from what I got, these are the numbers.



Another interesting thing I found during testing is that the following weapons have a hidden damage bonus of +80%.

- Vermillion Blade

- Indigo Lance

- Carmen's Cudgel



Hopefully some of this info is useful. Veni, Vidi, Dormivi. The game has various abilities like "Greatly increases" or "Huge boost", but doesn't tell you how much exactly the bonuses are. So I spent some time figuring out the best bonuses.I tested this using Evan's Sunrise spell at 100% zing. Took 7-10 samples of normal hits, and about 3-4 samples of critical hits, before working out an average. I'll spare writing down the data as it is a bit long, and just post the conclusions.The stuff above that is 26% or 11% could well be 25% or 10% (given more data), but from what I got, these are the numbers.Another interesting thing I found during testing is that the following weapons have a hidden damage bonus of +80%.- Vermillion Blade- Indigo Lance- Carmen's CudgelHopefully some of this info is useful.

User Info: Solicium Solicium 2 years ago #2 Was wondering about this earlier today. Good job!!!

User Info: truehanya truehanya 2 years ago #3 So is the vermillion blade or day break sword stronger?

User Info: Exentryk Exentryk (Topic Creator) 2 years ago #4 truehanya posted...

So is the vermillion blade or day break sword stronger?



Comparing against Primordial sword with the same magic stat (260) and about 450 physical stat, the Vermillion was dealing 80% more magic damage, and the physical was also slightly higher than Primordial (though I didn't test physical attacks too much). Both swords had same buffs.



Daybreak has similar stats to this Primordial, so should give a similar result. Which means, Vermillion is the stronger sword. Veni, Vidi, Dormivi. Comparing against Primordial sword with the same magic stat (260) and about 450 physical stat, the Vermillion was dealing 80% more magic damage, and the physical was also slightly higher than Primordial (though I didn't test physical attacks too much). Both swords had same buffs.Daybreak has similar stats to this Primordial, so should give a similar result. Which means, Vermillion is the stronger sword.

User Info: CobraGT CobraGT 2 years ago #5



"Plenty less damage taken at low HP."

"Loads less damage taken at low HP"



and how does the "much likelier to inflict status ailment work? Somtimes this is on a weapon which inflicts a status ailment but suppose the ranged weapon has Decent chance of inflicting poison and your melee weapon has much likelier to inflict status ailment? GoldenSun/Crossbone Isle diagrams/ 18 teams known http://s174.photobucket.com/albums/w89/SwordOfWheat/Weyard/PicsNao/ Thank you. May I interest you in doing"Plenty less damage taken at low HP.""Loads less damage taken at low HP"and how does the "much likelier to inflict status ailment work? Somtimes this is on a weapon which inflicts a status ailment but suppose the ranged weapon has Decent chance of inflicting poison and your melee weapon has much likelier to inflict status ailment?

User Info: Exentryk Exentryk (Topic Creator) 2 years ago #6 CobraGT posted...

Thank you. May I interest you in doing



"Plenty less damage taken at low HP."

"Loads less damage taken at low HP"



and how does the "much likelier to inflict status ailment work? Somtimes this is on a weapon which inflicts a status ailment but suppose the ranged weapon has Decent chance of inflicting poison and your melee weapon has much likelier to inflict status ailment?

I'm not really interested in damage reduction stuff, so others might be able to test this.



Regarding ailment chances, they seem to all just stack together. But these are harder to test/prove since we don't have any numbers. Veni, Vidi, Dormivi. I'm not really interested in damage reduction stuff, so others might be able to test this.Regarding ailment chances, they seem to all just stack together. But these are harder to test/prove since we don't have any numbers.