It’s been a busy month and a half since our last stable update, and now it’s time for the unstable branch to be updated in preparation for the next! Before I get to the actual patch notes, please read this big red warning text:

As of this patch, the ‘Home’ planet feature has been replaced by planet bookmarks and direct teleporters. EXISTING CHARACTERS WILL LOSE THEIR HOME PLANETS!!! Make sure to write down your home planet’s coordinates or leave your ship in orbit so that you don’t lose track of its location.

Now, on to the good stuff!





Players can now save planet locations in the cockpit navigation interface

Select a planet, then select ‘Add Bookmark’ to bookmark it

Select a bookmarked planet from the list to set it as your navigation target

Players can now place and register teleporters on planets

Interact with a teleporter to add it to your list of registered destinations, which you can return to from any other teleporter

Can also be used to teleport directly to party members

Find Teleporter Cores in the world

New Outpost store, the 2-Stop Teleshop, lets you use a Teleporter Core to create various types of teleporters to suit your style

Breaking a teleporter destroys it, but refunds the Teleporter Core

Outpost store includes a teleporter you can register for easy access to the outpost

After logging out, players will be returned to the place in the world where they left (rather than back on the ship)

Mission dungeons will persist for 10 minutes after all players have left, allowing continuation of a mission after dying

Mission dungeons now have teleporters at the entrance and exit, should help clarify how and when to leave

Players can no longer be attacked while teleporting

Players can no longer initiate another teleport while teleporting

Teleport cinematic while destination world is loading

All player ships should now be inhabited by a non-combat pet corresponding to the character’s race, in one of a wide variety of color options

Pets will investigate held items and various ship objects

Pets can be fed and will develop preferences for certain foods

Terramart now sells several pet-related items Food Bowl to keep your pet fed while you’re busy adventuring Pet Ball for your pets to play with Pet House for your pets to sleep in adorably



Ancient Gates now have another destination, a huge and ancient ruin

Gives a few clues about Starbound’s overarching plot… so mysterious!

NPCs and ground monsters now jump accurately and reliably find paths across complex terrain

NPCs and ground monsters are much better at avoiding and escaping liquids

NPCs and ground monsters should become stuck MUCH less often

Can be found underground on Radioactive worlds

Includes various unique items and a new furniture set

Reworked Apex, Avian, Floran, Glitch and Hylotl name generators to be much less (but still a little bit) silly.

Changes to melee weapon responsiveness, damage sounds and visual feedback. Lots more of this coming in a future update!

Ranged weapons now have varying accuracy depending on the weapon type, quality and rate of fire

Player energy now refills much more rapidly and has a shorter delay before regenerating

Various improvements to server architecture which should greatly improve server performance and stability

Various improvements to internal handling of Lua API calls which should greatly reduce CPU usage, particularly in areas with many monsters or NPCs

Many small improvements and fixes to objects throughout the game, including updating 3d printing costs in preparation for future additions to the game’s economy

Scroll bars can now be clicked and dragged properly

Fixed several bugs with codexes. Codexes are now retained across universes. Existing players will, unfortunately, have their codexes reset.

Moons are now generated with solid cores to help avoid falling out the bottom

Several improvements to grass placement, also add underground ceiling grasses to several biomes

Fix bug where music volume changed in combat

Several small improvements to AI interface

Removed the annoying levitation status from random status pods

Added optimizations and cyrillic character fixes for Hobo font. Thanks to user dsp2003 for this fix!

Existing characters and universes are safe (aside from the codexes and home planet, as listed above). However, a few of these changes may require a new universe or new planets to take effect. Hope you all enjoy the changes, and for those of you playing on the Unstable branch, let us know if you find any bugs or have other feedback!