As Respawn notes, the store simply involves buying what you like with cold, card cash, and it's strictly cosmetic items like Prime Titans (robots with different looks and assassinations) and camouflage. There are no arbitrary in-game currencies or loot boxes, and nothing you buy is a shortcut to victory. To put it another way: you shouldn't have to grind for days just to get something for free.

The company is also promising a few treats in what's left of 2016. In keeping with the young company's traditions, you'll see "twists" periodically show up in certain game modes. There will also be double-experience weekends and public recognition for top teams. You'll have to wait until 2017 for more DLC, but this and Angel City at least show that Respawn is determined to avoid the drop in players that affected the first Titanfall (where paid DLC was the rule). This promises to be a constantly evolving game, and you won't have to keep shelling out money to get the full experience.