Updates to W40K: Inquisitor - Martyr have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted. Please also note that during maintenance, players will be unable to login.

New DLC: City of Suffering

Enter the City of Suffering where the Drukhari hunt their human prey on a larger scale. Hinder the Xenos plans, take down as many Pain Catalysts as you can and make them pay for every Imperial citizen they steal.



This DLC contains a unique leaderboard game mode with a new starmap location. (Please note that this starmap location is only available after unlocking the Triglav Subsector.)

[Link to the DLC's Steam Store Page]

[Link to the Neocore Store]

Note: This DLC is also available for purchase in-game for Fate.

Fixed Bugs

Major Localization updates across all languages

Defense mission optimizations (pathing & AI)

Fixed a bug where Large Fonts caused settings to reset at every game launch

Surprise State is now properly displayed and applied on players using the Personal Teleporter

Fixed an issue where players could not interact with Ragna van Wynter

Fixed a rare Character loading error

Fixed the missing influence reward (10 crafting materials) of the Rotwang System

Fixed an issue where items got destroyed after opening the mailbox with a full inventory

Fixed an issue where it was possible to get stuck at the Terra Incognita mission's start

Fixed the swapped Investigation choices in the Mind Plague DLC

Fixed the tracking of the Master of War Heroic Deed

The Relic Hunter Heroic Deed now has a new requirement - Open 50 Reliquaries during Missions

AoE spells cast by the player no longer do damage to the player's cover

Improved the Defense section and AI pathing of Through the Fire and the Flames 4

Fixed a wrong cogitator position in the 4th AlphaLegion mission

Fixed a cutscene issue in Chapter 3, Mission 10

Fixed a camera stuck issue at the end of Chapter 5, Mission 4

Audio

New Audio Presets available within the Audio Options

Added a Video volume slider to the Audio Options

Fine tuned 5.1 and 7.1 mixing (LFE channel is no longer overdriven)

Dialogs are more clear now

Sidechain fine tuning (mostly affecting Assassin sounds)

Fixed an issue where the sound effects and background music were silent during missions

Controller