Card Previews: August 9th

By Mike Rosenberg

More previews, you say? Okay, I’ll offer you a little nibble.

The Nibblin Hunting Pack gives Wild players a resource sink for those times when the only cards you are drawing happen to be Gems of some kind. As a four cost 2/2 troop, the Hunting Pack starts out small, but its effect lets you grow it into a monster with enough time.

In HEX, having the ability to do something with your resources will always be important, and the Hunting Pack serves as the perfect outlet for those spare resources once you’re in top-deck mode. And if you equip the Pygmy Slippers in PVE, the Hunting Pack can grow a lot faster. It’s easy for a permanent +1/+1 for each opposing troop that is destroyed to get out of hand.

Our other preview, however, takes no work to build into a monster. It’s gigantic from the start, and puts your opponent in a position where they need an answer or they’re done.

9/9 is certainly large, but it’s the effect that puts Wrathwood Colossus over the top. Each combat, only one troop and attack or block, and I’m willing to bet that the Colossus outclasses most troops that would want to head into battle. Combine this with Crush, which lets you continually get damage through to the opposing champion if they have blockers, and Steadfast so that your Colossus can remain a giant roadblock for your opponents to overcome, and you have a fine representative for just how big Wild can get.

For PVE, Crown of the Elements provides a small – or large – burst of health to keep you in the game so that your Colossus can do its thing. But the real treat of choice from the equipment you can get are the Nature’s Mitts. In case your opponent deals with Wildwood Colossus, you’ll have plenty of chances to draw another one after. By the time you can generate nine resources a turn, chances are you don’t need any of those Wild Gems pre-transformation anyway. What better way to use your Gems than to turn them into gigantic troops?

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