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permalink)

http://www.thinkcomputers.org/3dfx-graphic-cards-history/



Off course you do. My first one was a 3dfx Voodoo Banshee

Good memories.

Do you remember this?Off course you do. My first one was a 3dfx Voodoo BansheeGood memories.

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Kamarad CLASSIFIED Member Total Posts : 2109

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Re:A Look Back: 3dfx Graphics Cards permalink) gonsa



Do you remember this?

http://www.thinkcomputers.org/3dfx-graphic-cards-history/



Off course you do. My first one was a 3dfx Voodoo Banshee

Good memories.





The first video card that I ever owned was a Voodoo3. Loved that card.

The first video card that I ever owned was a Voodoo3. Loved that card.



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Re:A Look Back: 3dfx Graphics Cards permalink)

Well I have owned many 3dfx Engineering Samples & Production Samples in the past, click the following to enter their galleries:



3dfx Velocity 200 AGP 16MB Rev.A0 2699 Engineering Sample





3dfx Voodoo5 5000 AGP 32MB Rev.A0 3700 Engineering Sample [1rst Card]





3dfx Voodoo5 5000 AGP 32MB Rev.A0 3700 Engineering Sample [2nd Card]





3dfx Voodoo5 5000 PCI 32MB Rev.A1 0900 Engineering Sample





3dfx Voodoo5 5500 PCI Macintosh + PC Bios 1.11Beta Engineering Sample





3dfx Voodoo5 6000 AGP 128MB Rev.A 3700 + Late Voodoo Volts Rev.A 0030 Engineering Sample Set





And this was the last group album I made before letting go of this group of Engineering Samples:





My remaining 3dfx collection can be seen here:





Here a nice group shot of the three different Voodoo5 Class cards made, the 6000 top the 5500 middle and the 5000 bottom.





The cards with the NOT FOR RESALE decals aka NFR's are the Engineering Samples that never reached the market





As for the research I did on these cards, that can be seen here:

http://www.voodooalert.de...ead&threadID=18561



Yeah as one of the x-3dfx.com crew members 3dfx played a major role at x-3dfx.com, we renamed the website from 3dfx.com to x-3dfx.com after the fall of 3dfx, so that we had a place for the ex-3dfx programmers, Engineers and many 3dfx fans collectors and driver support teams.



As for the 3dfx Rampage, gdonovan is one I know that has a functional Engineering Sample of one of these:



Top view of 3dfx Specter 1000 AGP 32MB 128Bit SGR DDR Rev.A1 4700:





Rear view of 3dfx Specter 1000 AGP 32MB 128Bit SGR DDR Rev.A1 4700:





More info of this beauty over here:

http://www.thedodgegarage.com/3dfx/rampage.htm

Here some specs of the Rampage 2000 based VGA card:



Rampage is based on the 0.18micron process with 25 Million transistors and the core would have ran at 200-250Mhz depending on yields and stability. Each chip sported four pixel pipelines with one TMU assigned to each pipe. Its fillrate hence would have being 800-1000MegaPixels/Texels. Although there's only 1 TMU per pipe, the chip can out match the NV20 in Multi-texturing as it can apply 8 textures in a single pass. This is done using Rampage's texture computer and its unique "loopback" function. Rampage rasteriser: · Rampage Texture computer with "loopback"

· 3dfx M-Buffer (Multi-Sample Buffer)

· 2x/4x RGMS Full Scene AntiAlising

· Up to 128Tap anisotropic filtering

· 52bit Internal Color rendering precision / 0 - 16.0 Color luminosity range

· FXT1/DXT1 Texture compression · 3D textures support

· True PhotoShop filter effects in hardware

· Non-Photorealistic rendering

· Cube Environment Maps/EMBM/Dot3 BM

· YUV Texture formats

· 1/2/4 chip scalability

· Fully programmable DirectX8 1.1compiant Pixel Shaders with additional features (DX9)

Here some lovely facts of Rampage & Sage:



1) The Rampage chip was also known as VSA-200 and would be the basis of a new generation of boards. A board with a single Rampage chip was called Specter 1000. If a board had a single Rampage chip and Sage transformation and lighting unit it would have been a Specter 2000. A board with TWO Rampages and ONE Sage would have been a Specter 3000. There is also mention of a Specter 4000 with FOUR Rampage chips.



2) Prototype Rampage based boards were up and running Quake 3 mere days before 3dfx closed their doors.



3) Interesting bug in Rampage chip- The DAC was flipped, reversing the color channels. One possible reason it was not detected is because this was one of the few places on the chip that had not been simulated. The temporary fix was an interesting little board that was attached between the monitor cable and VGA connector. It flipped all the color channels, making it display correctly.



4) Two or three Rampage based boards are known to be in "circulation," one is known to function.



5) Rampage is a code name for the chip, Habanero was it's predecessor (Rampage with 256 bit DDR memory bus). SAGE is a code name for the T'n L chip (lead engineer "Captain Inverter") SPECTER is a code name for the board (SPecial Executive for Control, Terrorism, Extortion, and Revenge.) Name was picked by the boards designer Brian. (Trivia from Hank Semenec, ex-3dfx engineer)



6) No SAGE chips were known to have been made it onto boards, rumor has it the first test samples showed up.. just days after 3dfx closed their doors.



Got that from here:

http://www.thedodgegarage.com/3dfx/index.htm

post edited by Gold Leader - Many thanks for posting this topic!Well I have owned many 3dfx Engineering Samples & Production Samples in the past, click the following to enter their galleries:3dfx Velocity 200 AGP 16MB Rev.A0 2699 Engineering Sample3dfx Voodoo5 5000 AGP 32MB Rev.A0 3700 Engineering Sample [1rst Card]3dfx Voodoo5 5000 AGP 32MB Rev.A0 3700 Engineering Sample [2nd Card]3dfx Voodoo5 5000 PCI 32MB Rev.A1 0900 Engineering Sample3dfx Voodoo5 5500 PCI Macintosh + PC Bios 1.11Beta Engineering Sample3dfx Voodoo5 6000 AGP 128MB Rev.A 3700 + Late Voodoo Volts Rev.A 0030 Engineering Sample SetAnd this was the last group album I made before letting go of this group of Engineering Samples:My remaining 3dfx collection can be seen here:Here a nice group shot of the three different Voodoo5 Class cards made, the 6000 top the 5500 middle and the 5000 bottom.The cards with the NOT FOR RESALE decals aka NFR's are the Engineering Samples that never reached the marketAs for the research I did on these cards, that can be seen here:Yeah as one of the x-3dfx.com crew members 3dfx played a major role at x-3dfx.com, we renamed the website from 3dfx.com to x-3dfx.com after the fall of 3dfx, so that we had a place for the ex-3dfx programmers, Engineers and many 3dfx fans collectors and driver support teams.As for the 3dfx Rampage, gdonovan is one I know that has a functional Engineering Sample of one of these:Top view of 3dfx Specter 1000 AGP 32MB 128Bit SGR DDR Rev.A1 4700:Rear view of 3dfx Specter 1000 AGP 32MB 128Bit SGR DDR Rev.A1 4700:More info of this beauty over here:Here some specs of the Rampage 2000 based VGA card:Here some lovely facts of Rampage & Sage:Got that from here:



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sengutso FTW Member Total Posts : 1322

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Re:A Look Back: 3dfx Graphics Cards permalink) Incase u guys didnt know 3dfx was the first one to incorporate SLI on their graphics card. First 3dfx i had was voodoo 3500 agp, 4500 agp then last was 5500 AGP



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Re:A Look Back: 3dfx Graphics Cards permalink)





Obsidian 100DB-4440- What might be the rarest of prototypes I own, an Obsidian Voodoo Graphics SLI rig with both boards dated 19-96 (May 5-9 1996) with handmade circuitry on one of the cards near the SLI connector. The complete setup came from a computer at 3dfx *before* Quantum3D was spun off March 31, 1997.





http://www.thedodgegarage.com/3dfx/pro_v1.htm





post edited by Gold Leader - Yes that's right and the first card which was an Engineering set of two 22MB Vodooo1 based cards in SLI, which was this very unique set:



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Re:A Look Back: 3dfx Graphics Cards permalink) sengutso



Incase u guys didnt know 3dfx was the first one to incorporate SLI on their graphics card. First 3dfx i had was voodoo 3500 agp, 4500 agp then last was 5500 AGP





And Nvidia bought them and made it their own.



And a few engineers bailed over to ATI (Now AMD) to make crossfire.



Funny how that all started with 3dfx.

And Nvidia bought them and made it their own.And a few engineers bailed over to ATI (Now AMD) to make crossfire.Funny how that all started with 3dfx.

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knightsilver Omnipotent Enthusiast Total Posts : 9331

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Slot 1: 2D GPU

slot 2: 3D GPU

slot 3: Mpeg decode card

slot 4: SounBlaster







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hinanin New Member Total Posts : 23

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Re:A Look Back: 3dfx Graphics Cards permalink) If I remember right ATI bought 3DFX. I had several of their cards.

voodoo 1 8meg

banchee for got what ver

duel voodoo 2 12meg with attached 486 heat siniks and OC lol

then the 5500 before I went to Nividia



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Re:A Look Back: 3dfx Graphics Cards permalink) hinanin



If I remember right ATI bought 3DFX. I had several of their cards.

voodoo 1 8meg

banchee for got what ver

duel voodoo 2 12meg with attached 486 heat siniks and OC lol

then the 5500 before I went to Nividia

nope ati never bought 3dfx it was nvidia who bought 3dfx back then ati was not in the game that they are now it was just 3dfx wit their voodoo's and nvidia are the two top dogs going at each other and ati where the under dogs. Then nvidia released geforce 2 ultra and geforce 3 ending the reign of 3dfx they just cant compete no more. Today The Word SLi "Scalable Link Interface" U see on Nvida Cards where actually invented by 3dfx then when nvidia bought them they adopted the technology.

nope ati never bought 3dfx it was nvidia who bought 3dfx back then ati was not in the game that they are now it was just 3dfx wit their voodoo's and nvidia are the two top dogs going at each other and ati where the under dogs. Then nvidia released geforce 2 ultra and geforce 3 ending the reign of 3dfx they just cant compete no more. Today The Word SLi "Scalable Link Interface" U see on Nvida Cards where actually invented by 3dfx then when nvidia bought them they adopted the technology.

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Re:A Look Back: 3dfx Graphics Cards permalink)



3dfx SLI means Scan Line Interleave which is exactly what happens when 3dfx SLI is in function.



NVIDIA SLI was more like SFR whcih is Split Frae Rendering on their GeForce 6000 & 7000 series, their Geforce 8000 series and up use AFR also known as Alternate Frame Rendering a better way of doing so in basic terms their meaning of SLI ahs little to do with 3dfx, even that they bought the 3dfx assests, thing is that 3dfx used the letters SLI on their Voodoo2 and Voodoo5 packaging, now NVIDIA can use it on their GeForce boxes, even that it has little do with the real SLI from 3dfx.



Only thing what remains the same are the basics, combining multiple graphics chips for a faster solution, but the way's of doing was different, which is nothing new to me.



The Engfineers that made crossfire were mainly Engineers that made MAXX, MAXX is an ATI technology that had nothing to do with 3dfx engineers it was their solution to compete with 3dfx's SLI, eventhough SLI had a much better function, MAXX did use Alternate Frame Rendering , which NVIDIA's SLI does today.



ATI's CrossFire is MAXX improved, only it used Tile Based Rendering which is imo the best way to avoid page tearing and ugly seams which gave ugly image quality, the Geforce 6 and 7 series camped with this issue a lot, the GeForce 8 series fixed this.



ATi used Tile based Rendering the main card would render the odd numbered tiles as where the salev card the even numbered tiles these square shaped tiles would form a single image, this way ATi always had the best image quality over NVIDIA and there was no way walking around this, it's a hard earned fact, they still use this technique, a few 3dfx engineers that worked on SLI & FSAA did go to ATI but mostly the ATi team did most of their work, imo CFX is a much cleaner way of multi-chip than NVDIDA's SLI, even that NVIDIA's SLI has become a lot more mature.



As a VGA collector I have been researching and comparing these techniques since the day they existed.

post edited by Gold Leader - Scalable Link Interface has little to do with 3dfx SLI3dfx SLI means Scan Line Interleave which is exactly what happens when 3dfx SLI is in function.NVIDIA SLI was more like SFR whcih is Split Frae Rendering on their GeForce 6000 & 7000 series, their Geforce 8000 series and up use AFR also known as Alternate Frame Rendering a better way of doing so in basic terms their meaning of SLI ahs little to do with 3dfx, even that they bought the 3dfx assests, thing is that 3dfx used the letters SLI on their Voodoo2 and Voodoo5 packaging, now NVIDIA can use it on their GeForce boxes, even that it has little do with the real SLI from 3dfx.Only thing what remains the same are the basics, combining multiple graphics chips for a faster solution, but the way's of doing was different, which is nothing new to me.The Engfineers that made crossfire were mainly Engineers that made MAXX, MAXX is an ATI technology that had nothing to do with 3dfx engineers it was their solution to compete with 3dfx's SLI, eventhough SLI had a much better function, MAXX did use Alternate Frame Rendering , which NVIDIA's SLI does today.ATI's CrossFire is MAXX improved, only it used Tile Based Rendering which is imo the best way to avoid page tearing and ugly seams which gave ugly image quality, the Geforce 6 and 7 series camped with this issue a lot, the GeForce 8 series fixed this.ATi used Tile based Rendering the main card would render the odd numbered tiles as where the salev card the even numbered tiles these square shaped tiles would form a single image, this way ATi always had the best image quality over NVIDIA and there was no way walking around this, it's a hard earned fact, they still use this technique, a few 3dfx engineers that worked on SLI & FSAA did go to ATI but mostly the ATi team did most of their work, imo CFX is a much cleaner way of multi-chip than NVDIDA's SLI, even that NVIDIA's SLI has become a lot more mature.As a VGA collector I have been researching and comparing these techniques since the day they existed.



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Re:A Look Back: 3dfx Graphics Cards permalink) I have owned both a Voodoo 2 and a Voodoo 5 5500. Still have the 5500, unfortunately it is dead though :(





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I remember having to get a 3D accelerator for EQ1 I think... when I tested Grand Prix Legends wheels went from pointy polygons to round and I remember thinking it was the pinnacle of graphical achievment...

The Ultimate Platform for Gaming, HD Video, Photos, Entertainment & Folding too!



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The Ultimate Platform for Gaming, HD Video, Photos, Entertainment & Folding too!(888).881.EVGAemail: webmaster@evga.com #12

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Re:A Look Back: 3dfx Graphics Cards permalink) Earliest Computer I ever owned that was truly mine had a Viper V330 and a Diamond Monster II card. I really wish I had saved that computer but at the time I didnt realize how awesome it would be to keep them.



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sengutso FTW Member Total Posts : 1322

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Re:A Look Back: 3dfx Graphics Cards permalink) Gold Leader



Scalable Link Interface has little to do with 3dfx SLI



3dfx SLI means Scan Line Interleave which is exactly what happens when 3dfx SLI is in function.



NVIDIA SLI was more like SFR whcih is Split Frae Rendering on their GeForce 6000 & 7000 series, their Geforce 8000 series and up use AFR also known as Alternate Frame Rendering a better way of doing so in basic terms their meaning of SLI ahs little to do with 3dfx, even that they bought the 3dfx assests, thing is that 3dfx used the letters SLI on their Voodoo2 and Voodoo5 packaging, now NVIDIA can use it on their GeForce boxes, even that it has little do with the real SLI from 3dfx.



Only thing what remains the same are the basics, combining multiple graphics chips for a faster solution, but the way's of doing was different, which is nothing new to me.



The Engfineers that made crossfire were mainly Engineers that made MAXX, MAXX is an ATI technology that had nothing to do with 3dfx engineers it was their solution to compete with 3dfx's SLI, eventhough SLI had a much better function, MAXX did use Alternate Frame Rendering , which NVIDIA's SLI does today.



ATI's CrossFire is MAXX improved, only it used Tile Based Rendering which is imo the best way to avoid page tearing and ugly seams which gave ugly image quality, the Geforce 6 and 7 series camped with this issue a lot, the GeForce 8 series fixed this.



ATi used Tile based Rendering the main card would render the odd numbered tiles as where the salev card the even numbered tiles these square shaped tiles would form a single image, this way ATi always had the best image quality over NVIDIA and there was no way walking around this, it's a hard earned fact, they still use this technique, a few 3dfx engineers that worked on SLI & FSAA did go to ATI but mostly the ATi team did most of their work, imo CFX is a much cleaner way of multi-chip than NVDIDA's SLI, even that NVIDIA's SLI has become a lot more mature.



As a VGA collector I have been researching and comparing these techniques since the day they existed.





"The name SLI was first used by





Link:



"The Voodoo2 introduced

The potential of the Voodoo2's SLI was limited by CPU bottlenecking

SLI capability was not offered in subsequent 3dfx board designs, although the technology would be later used to link the VSA-100 chips on the Voodoo 5.

Having since acquired 3dfx, Nvidia in 2004 reintroduced the SLI brand (initially called



Link:



Sli was first used by 3dfx and later on improved by nvidia. What do you think Jacob? a.k.a Genera Sales Manager







"The name SLI was first used by 3dfx under the full name Scan-Line Interleave , which was introduced to the consumer market in 1998 and used in the Voodoo2 line of video cards. After buying out 3dfx, NVIDIA acquired the technology but did not use it. NVIDIA later reintroduced the SLI name in 2004 and intended for it to be used in modern computer systems based on the PCI Express (PCIe) bus; however, the technology behind the name SLI has changed dramatically."Link: http://en.wikipedia.org/wiki/Scalable_Link_Interface "The Voodoo2 introduced Scan-Line Interleave (SLI) to the gaming market. In SLI mode, two Voodoo2 boards were connected together, each drawing half the scan lines of the screen. For the price of a second Voodoo2 board, users could easily improve 3D throughout. A welcome result of SLI mode was an increase in the maximum resolution supported, now up to 1024×768 . However, due to the high cost and inconvenience of using three separate graphics cards (two Voodoo 2 SLI plus the general purpose 2D graphics adapter), the Voodoo2 SLI scheme, though revolutionary at the time, had minimal effect on the total market share that the Voodoo2 held and was not a financial success.The potential of the Voodoo2's SLI was limited by CPU bottlenecking [5] Still, the long-term accomplishment of this technology can be seen in its usefulness in gaming as late as 2004. [6] SLI capability was not offered in subsequent 3dfx board designs, although the technology would be later used to link the VSA-100 chips on the Voodoo 5.Having since acquired 3dfx, Nvidia in 2004 reintroduced the SLI brand (initially called Scalable Link Interface ) in the GeForce 6 Series ATI Technologies has also since introduced its own multi-chip implementation, dubbed " CrossFire ". Although NVIDIA SLI and ATI Crossfire operate on the original SLI principle of utilizing the power of multiple video cards, the implementation is different."Link: http://en.wikipedia.org/wiki/3dfx_Interactive Sli was first used by 3dfx and later on improved by nvidia. What do you think Jacob? a.k.a Genera Sales Manager

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Re:A Look Back: 3dfx Graphics Cards permalink) sengutso



Gold Leader



Scalable Link Interface has little to do with 3dfx SLI



3dfx SLI means Scan Line Interleave which is exactly what happens when 3dfx SLI is in function.



NVIDIA SLI was more like SFR whcih is Split Frae Rendering on their GeForce 6000 & 7000 series, their Geforce 8000 series and up use AFR also known as Alternate Frame Rendering a better way of doing so in basic terms their meaning of SLI ahs little to do with 3dfx, even that they bought the 3dfx assests, thing is that 3dfx used the letters SLI on their Voodoo2 and Voodoo5 packaging, now NVIDIA can use it on their GeForce boxes, even that it has little do with the real SLI from 3dfx.



Only thing what remains the same are the basics, combining multiple graphics chips for a faster solution, but the way's of doing was different, which is nothing new to me.



The Engfineers that made crossfire were mainly Engineers that made MAXX, MAXX is an ATI technology that had nothing to do with 3dfx engineers it was their solution to compete with 3dfx's SLI, eventhough SLI had a much better function, MAXX did use Alternate Frame Rendering , which NVIDIA's SLI does today.



ATI's CrossFire is MAXX improved, only it used Tile Based Rendering which is imo the best way to avoid page tearing and ugly seams which gave ugly image quality, the Geforce 6 and 7 series camped with this issue a lot, the GeForce 8 series fixed this.



ATi used Tile based Rendering the main card would render the odd numbered tiles as where the salev card the even numbered tiles these square shaped tiles would form a single image, this way ATi always had the best image quality over NVIDIA and there was no way walking around this, it's a hard earned fact, they still use this technique, a few 3dfx engineers that worked on SLI & FSAA did go to ATI but mostly the ATi team did most of their work, imo CFX is a much cleaner way of multi-chip than NVDIDA's SLI, even that NVIDIA's SLI has become a lot more mature.



As a VGA collector I have been researching and comparing these techniques since the day they existed.





"The name SLI was first used by 3dfx under the full name Scan-Line Interleave, which was introduced to the consumer market in 1998 and used in the Voodoo2 line of video cards. After buying out 3dfx, NVIDIA acquired the technology but did not use it. NVIDIA later reintroduced the SLI name in 2004 and intended for it to be used in modern computer systems based on the PCI Express (PCIe) bus; however, the technology behind the name SLI has changed dramatically."





Link: http://en.wikipedia.org/wiki/Scalable_Link_Interface



"The Voodoo2 introduced Scan-Line Interleave (SLI) to the gaming market. In SLI mode, two Voodoo2 boards were connected together, each drawing half the scan lines of the screen. For the price of a second Voodoo2 board, users could easily improve 3D throughout. A welcome result of SLI mode was an increase in the maximum resolution supported, now up to 1024×768. However, due to the high cost and inconvenience of using three separate graphics cards (two Voodoo 2 SLI plus the general purpose 2D graphics adapter), the Voodoo2 SLI scheme, though revolutionary at the time, had minimal effect on the total market share that the Voodoo2 held and was not a financial success.

The potential of the Voodoo2's SLI was limited by CPU bottlenecking[5] Still, the long-term accomplishment of this technology can be seen in its usefulness in gaming as late as 2004.[6]

SLI capability was not offered in subsequent 3dfx board designs, although the technology would be later used to link the VSA-100 chips on the Voodoo 5.

Having since acquired 3dfx, Nvidia in 2004 reintroduced the SLI brand (initially called Scalable Link Interface) in the GeForce 6 Series. ATI Technologies has also since introduced its own multi-chip implementation, dubbed "CrossFire". Although NVIDIA SLI and ATI Crossfire operate on the original SLI principle of utilizing the power of multiple video cards, the implementation is different."



Link: http://en.wikipedia.org/wiki/3dfx_Interactive



Sli was first used by 3dfx and later on improved by nvidia. What do you think Jacob? a.k.a Genera Sales Manager







From what I have told you were hard given facts from what you showed me well that is what the press wants to think what the truth is ;) The thing is I have my information from ex-3dfx Engineers & ex-ATi Engineers and I can assure you that they know a lot more than what the press has been blogging around ;)



NVIDIA SLI has totally nothing to do with 3dfx SLI, the only thing that makes people think it has something to do with it is that after NVIDIA bought the assets of 3dfx Interactive they had the ability to use the SLI nickname for their multi-chip technology that is the real story behind it.



Don't believe me? Make a topic at one of the following 3dfx forums:



At these boards I am Obi-Wan Kenobi :

http://www.3dfxzone.it/enboard/

http://www.x-3dfx.com



At this board I am Obi Wan KenobiV6K

http://x3dfx.yuku.com/directory#.TuovW_LCd2w



At this board I am Gold Leader

http://www.voodooalert.de/board/index.php



x-3dfx.com is my old home, it's still being renovated, we changed the name from 3dfx to x-3dfx on January 2001, to expand the life of the 3dfx HQ website of Europe, which was located in Belfast, Ireland; for all the 3dfx fans and ex-3dfx Employees.



x-3dfx Yuku.com is the sister site which also developed after our driver team split up, but it seems we have become one community again. these days we want to preserve as much as we possibly can.



Good thing is that 3dfxzone.it is keeping us up to date with fresh new drivers, as today they launched SFFT 1.9:

http://www.3dfxzone.it/news/reader.php?objid=16199



That driver supports all NTFS Operating Systems from Win2K pro to Win7 X64, yes we still have driver support, it's the will power the ex-3dfx programmers still have for us, even that SFFT himself is a fan like me and many other people that thrive within the 3dfx community.



Anyways you don't have to give me lessons lad, what you have told me ,really that would be like a joke in the entire 3dfx community, so really, lease don't ever come with such posts at me nr any other 3dfx Die-Hard, it's that they like myself would find that unprofessional and very humiliating. You will be laughed at, trust me rofl.



EVGAWeb_ShaneD



I remember having to get a 3D accelerator for EQ1 I think... when I tested Grand Prix Legends wheels went from pointy polygons to round and I remember thinking it was the pinnacle of graphical achievement...









You might find this interesting that a friend of mine got F1 2010 working on his 3dfx Vodooo5 6000 AGP 128MB Rev.A 3700 Engineering Sample:

http://www.3dfxzone.it/news/reader.php?objid=9373



And here Another member of 3dfxzone.it got World of Warcraft running on his Vodooo4 4500 AGP 32MB:

http://www.3dfxzone.it/news/reader.php?objid=16080



And here the breakthrough that Windows 7 is no match for the Vodooo5 boards ;)

http://www.3dfxzone.it/ne....php?objid=15108

Thanks to the SFFT driver team @ 3dfxzone.it we still can use our 3dfx cards in any Operating system that Microsoft chucks at us, they are already working on a Windows 8 x86 & x64 driver, as they use the beta version of Win8 to experiment this :)



The ex-3dfx programmers and fans that have the ability to program have been keeping us occupied with our 3dfx cards the past 11 years and from this very day on they will keep on doing that for us.

post edited by Gold Leader - From what I have told you were hard given facts from what you showed me well that is what the press wants to think what the truth is ;) The thing is I have my information from ex-3dfx Engineers & ex-ATi Engineers and I can assure you that they know a lot more than what the press has been blogging around ;)NVIDIA SLI has totally nothing to do with 3dfx SLI, the only thing that makes people think it has something to do with it is that after NVIDIA bought the assets of 3dfx Interactive they had the ability to use the SLI nickname for their multi-chip technology that is the real story behind it.Don't believe me? Make a topic at one of the following 3dfx forums:At these boards I am Obi-Wan Kenobi :At this board I am Obi Wan KenobiV6KAt this board I am Gold Leaderx-3dfx.com is my old home, it's still being renovated, we changed the name from 3dfx to x-3dfx on January 2001, to expand the life of the 3dfx HQ website of Europe, which was located in Belfast, Ireland; for all the 3dfx fans and ex-3dfx Employees.x-3dfx Yuku.com is the sister site which also developed after our driver team split up, but it seems we have become one community again. these days we want to preserve as much as we possibly can.Good thing is that 3dfxzone.it is keeping us up to date with fresh new drivers, as today they launched SFFT 1.9:That driver supports all NTFS Operating Systems from Win2K pro to Win7 X64, yes we still have driver support, it's the will power the ex-3dfx programmers still have for us, even that SFFT himself is a fan like me and many other people that thrive within the 3dfx community.Anyways you don't have to give me lessons lad, what you have told me ,really that would be like a joke in the entire 3dfx community, so really, lease don't ever come with such posts at me nr any other 3dfx Die-Hard, it's that they like myself would find that unprofessional and very humiliating.You will be laughed at, trust me rofl.You might find this interesting that a friend of mine got F1 2010 working on his 3dfx Vodooo5 6000 AGP 128MB Rev.A 3700 Engineering Sample:And here Another member of 3dfxzone.it got World of Warcraft running on his Vodooo4 4500 AGP 32MB:And here the breakthrough that Windows 7 is no match for the Vodooo5 boards ;)Thanks to the SFFT driver team @ 3dfxzone.it we still can use our 3dfx cards in any Operating system that Microsoft chucks at us, they are already working on a Windows 8 x86 & x64 driver, as they use the beta version of Win8 to experiment this :)The ex-3dfx programmers and fans that have the ability to program have been keeping us occupied with our 3dfx cards the past 11 years and from this very day on they will keep on doing that for us.



#16

voodoo do-er CLASSIFIED Member Total Posts : 4752

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maybe I should update my 64bit voodoo2 driver to work with 7



yup thats mine



post edited by voodoo do-er - 3dfx FTWmaybe I should update my 64bit voodoo2 driver to work with 7yup thats mine #17

Gold Leader CLASSIFIED Member Total Posts : 3883

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Re:A Look Back: 3dfx Graphics Cards permalink)



3dfx Voodoo3 3500C AGP 16MB + TV-Out Rev.A 2100 is in Avenger M99:

Avenger M99







Intel Pentium !!!/E 650Mhz Coppermine S.E.C.C. 2 / Slot 1

3x 128MB PC-100 CL3 Hyundai / Samsung

EPoX EP-BX3 Intel BX440 Chipset

3dfx Voodoo3 3500C AGP 16MB + TV-Out Rev.A 2100

Intel Pro 100/S Desktop Adapter

Philips FM/AM Radio Card 8Bit ISA

Creative Labs AWE64 Gold CT4390 4MB WAV-RAM 16Bit ISA

1x Maxtor Diamond Max 9+ 40GB ATA 100

FKI FK-403 Midi Tower

A-Open 350 Watt PSU



Windows 2000 Pro USA + SP4 & RU1 for SP4

AmigaMerlin 2.5 for V3-3500C



3dfx Voodoo5 5500 PCI 64MB Rev.A1 2900 is in Gradinko SMP 2000

Gradinko SMP 2000





Dual Intel Pentium!!!/EB 1000Mhz Coppermine

ABiT VP6 Raid Ver 1.0

4x 512MB PC-133 ECC Reg CL2.5 HP / Micron Crucial

Matrox Parhelia AGP 128MB 256Bit DDR Rev.A 2502 @ AGP x4

3dfx Voodoo5 5500 PCI 64MB 256Bit SDR Rev.A1 2900 [in practical 2x 32MB 128Bit SDR]

Creative Sound Blaster Audigy2 Platinum eX

Intel Pro/1000 MT Fast Ethernet Adapter

ASUS NEC 4 ported USB 2.0 PCI 32 bit card

1x Seagate Barracuda V 10+ 80 GB 7200 rpm Ultra ATA 133 HDD @ Ultra ATA 100

1x NEC DVD-RW ND 1300A Ultra ATA 100

Addtronics 7896A Server Tower

Enermax EG365VE 350 Watt PSU

CompaQ S710 17" 4:3 CRT Max Reso 1280 x 1024 x 32 @ 60 Herz

Used reso: 1024 x 768 x32 @ 85 Herz



WinXP Pro USA + SP3

DirectX9 August 2009 Release

Forceware 81.24 WHQL for GF 6800 Ultra AGP

SFFT Alpha 41 Modified by ps47 for V5 5500 PCI



3dfx Voodoo5 5500 PCI Macintosh + PC Bios 1.18_LCD is in here:

Sveta SMP 2004







Dual AMD OpteronMP 850 CG Sledgehammer HT1.0, 2x 2405Mhz , 2x 1024KB L2

2x 1024MB PC-3200 ECC Reg Kingston Value Ram in Dual DDR-400 mode, on one ram pool for the main CPU with this system]

Micro-Star International MS-9130 K8T Master2-FAR VIA K8T800 chipset

Hightech Industry Systems ATi Radeon HD 3850 ICEQ3 Turbo AGP 512MB 256Bit GDDR3 aka HIS HD 3870 AGP as Main VGA

3dfx Interactive Voodoo5 5500 PCI Macintosh 64MB 256Bit SDR [in practical 2x 32MB 128Bit SDR] PC Flashed to Bios 1.18_LCD as Secondary VGA

Realtek AC'97 6.1 on board Sound

1x Broadcom 1Gigabit Ethernet Adapter

1x Intel Pro 100/S Desktop Adapter as secondary network device

1x 250GB Western Digital Caviar SE 16MB Cache UATA 133 Main HDD

Enermax Modu82+ 525Watt PSU EPS12V + 2.3V

Addtronics 6896-A Entry Level Server Tower aka High Tower

Samsung SyncMaster 943 B1 19" 16:10 TFT Max Reso 1440 x 900 x32 @ 75 Herz



My latest project was this one a rebuiild of my 3dfx test PC of 2002 :)



Neva-Kee 3dfx 2002

AMD AthlonXP 2700+ Thoroughbred-B @ 2167Mhz, 256KB L2, 333Mhz FSB

1x 1024MB PC-3200 CL2 Kingston Hyper-X @ PC-2700 CL2

ASUS A7V333-R Rev. 1.04

3dfx Voodoo5 5500 AGP 64 MB 256Bit SDR Rev.A 2500 [ In Practical 2x 32MB 128Bit SDR]

ASUS IEEE-1394 Extension Card

Intel Pro-10/100 Management Adapter

Realtek AC'97 6.1 on board Sound

Windows 2000 Professional USA + Service Pack 4

SFFT Alpha 41 Modified by ps47



So here some pics of the build so far























It's not some like a Voodoo5 6000 system or so, just my first Voodoo5 5500 AGP build rebuilt, the ASUS A7V333-R also gave me the best performance experience with the 5500 AGP< the EPoX 8K5A2+ & 8K3A+ felt as if I had a performance loss of about 15% with many apps especially when FSAA x2 and x4 were enabled. The Voodoo5 5000 AGP engineering Samples also had the best performance & stability with the ASUS A7V333-R Rev 1.02



But anyhow I kinda missed this setup, rebuilding will do me a lot of good, as for the sound card, I plan on giving it an Auzentech X-Fi Prelude 7.1 PCI 64MB XRAM, but for now it will have to do with the onbaord AC97

post edited by Gold Leader - As for functional 3dfx cards? Oh Use quite a few even today for driver support and such :)3dfx Voodoo3 3500C AGP 16MB + TV-Out Rev.A 2100 is in Avenger M99:Intel Pentium !!!/E 650Mhz Coppermine S.E.C.C. 2 / Slot 13x 128MB PC-100 CL3 Hyundai / SamsungEPoX EP-BX3 Intel BX440 Chipset3dfx Voodoo3 3500C AGP 16MB + TV-Out Rev.A 2100Intel Pro 100/S Desktop AdapterPhilips FM/AM Radio Card 8Bit ISACreative Labs AWE64 Gold CT4390 4MB WAV-RAM 16Bit ISA1x Maxtor Diamond Max 9+ 40GB ATA 100FKI FK-403 Midi TowerA-Open 350 Watt PSUWindows 2000 Pro USA + SP4 & RU1 for SP4AmigaMerlin 2.5 for V3-3500C3dfx Voodoo5 5500 PCI 64MB Rev.A1 2900 is in Gradinko SMP 2000Dual Intel Pentium!!!/EB 1000Mhz CoppermineABiT VP6 Raid Ver 1.04x 512MB PC-133 ECC Reg CL2.5 HP / Micron CrucialMatrox Parhelia AGP 128MB 256Bit DDR Rev.A 2502 @ AGP x43dfx Voodoo5 5500 PCI 64MB 256Bit SDR Rev.A1 2900 [in practical 2x 32MB 128Bit SDR]Creative Sound Blaster Audigy2 Platinum eXIntel Pro/1000 MT Fast Ethernet AdapterASUS NEC 4 ported USB 2.0 PCI 32 bit card1x Seagate Barracuda V 10+ 80 GB 7200 rpm Ultra ATA 133 HDD @ Ultra ATA 1001x NEC DVD-RW ND 1300A Ultra ATA 100Addtronics 7896A Server TowerEnermax EG365VE 350 Watt PSUCompaQ S710 17" 4:3 CRT Max Reso 1280 x 1024 x 32 @ 60 HerzUsed reso: 1024 x 768 x32 @ 85 HerzWinXP Pro USA + SP3DirectX9 August 2009 ReleaseForceware 81.24 WHQL for GF 6800 Ultra AGPSFFT Alpha 41 Modified by ps47 for V5 5500 PCI3dfx Voodoo5 5500 PCI Macintosh + PC Bios 1.18_LCD is in here:Dual AMD OpteronMP 850 CG Sledgehammer HT1.0, 2x 2405Mhz , 2x 1024KB L22x 1024MB PC-3200 ECC Reg Kingston Value Ram in Dual DDR-400 mode, on one ram pool for the main CPU with this system]Micro-Star International MS-9130 K8T Master2-FAR VIA K8T800 chipsetHightech Industry Systems ATi Radeon HD 3850 ICEQ3 Turbo AGP 512MB 256Bit GDDR3 aka HIS HD 3870 AGP as Main VGA3dfx Interactive Voodoo5 5500 PCI Macintosh 64MB 256Bit SDR [in practical 2x 32MB 128Bit SDR] PC Flashed to Bios 1.18_LCD as Secondary VGARealtek AC'97 6.1 on board Sound1x Broadcom 1Gigabit Ethernet Adapter1x Intel Pro 100/S Desktop Adapter as secondary network device1x 250GB Western Digital Caviar SE 16MB Cache UATA 133 Main HDDEnermax Modu82+ 525Watt PSU EPS12V + 2.3VAddtronics 6896-A Entry Level Server Tower aka High TowerSamsung SyncMaster 943 B1 19" 16:10 TFT Max Reso 1440 x 900 x32 @ 75 HerzMy latest project was this one a rebuiild of my 3dfx test PC of 2002 :)AMD AthlonXP 2700+ Thoroughbred-B @ 2167Mhz, 256KB L2, 333Mhz FSB1x 1024MB PC-3200 CL2 Kingston Hyper-X @ PC-2700 CL2ASUS A7V333-R Rev. 1.043dfx Voodoo5 5500 AGP 64 MB 256Bit SDR Rev.A 2500 [ In Practical 2x 32MB 128Bit SDR]ASUS IEEE-1394 Extension CardIntel Pro-10/100 Management AdapterRealtek AC'97 6.1 on board SoundWindows 2000 Professional USA + Service Pack 4SFFT Alpha 41 Modified by ps47So here some pics of the build so farIt's not some like a Voodoo5 6000 system or so, just my first Voodoo5 5500 AGP build rebuilt, the ASUS A7V333-R also gave me the best performance experience with the 5500 AGP< the EPoX 8K5A2+ & 8K3A+ felt as if I had a performance loss of about 15% with many apps especially when FSAA x2 and x4 were enabled. The Voodoo5 5000 AGP engineering Samples also had the best performance & stability with the ASUS A7V333-R Rev 1.02But anyhow I kinda missed this setup, rebuilding will do me a lot of good, as for the sound card, I plan on giving it an Auzentech X-Fi Prelude 7.1 PCI 64MB XRAM, but for now it will have to do with the onbaord AC97



#18

voodoo do-er CLASSIFIED Member Total Posts : 4752

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#19

joaks87 iCX Member Total Posts : 347

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Ribbons : 1 Re:A Look Back: 3dfx Graphics Cards permalink) My first graphics card ever was a Voodoo3 2000 PCI. Got it back in the day to play Star Wars: Rogue Squadron. I still have it (and the box) and to my knowledge it still works.



#20

Viper97 CLASSIFIED ULTRA Member Total Posts : 5166

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Yes that's right and the first card which was an Engineering set of two 22MB Vodooo1 based cards in SLI, which was this very unique set:





Obsidian 100DB-4440- What might be the rarest of prototypes I own, an Obsidian Voodoo Graphics SLI rig with both boards dated 19-96 (May 5-9 1996) with handmade circuitry on one of the cards near the SLI connector. The complete setup came from a computer at 3dfx *before* Quantum3D was spun off March 31, 1997.





http://www.thedodgegarage.com/3dfx/pro_v1.htm







I remember those... they were interesting. I can't remember for the life of me which Voodoo card I had but I remember I had two of them and a bridge. (I think I remember them that was way back in 96 and at my age, 15 years is a long way to remember!)

I remember those... they were interesting. I can't remember for the life of me which Voodoo card I had but I remember I had two of them and a bridge. (I think I remember them that was way back in 96 and at my age, 15 years is a long way to remember!)





#21

gutcheck CLASSIFIED Member Total Posts : 3585

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Re:A Look Back: 3dfx Graphics Cards permalink) I boght 2 voodo 2's to run at 800x600. LOL.



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32 GB 3600 MHZ Corsair RGB Pro DDR4 RAM

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2 2GB Corsair MP600's

HX1000 with custom sleaving

3900X 4.5 GHZ on an Asus Hero32 GB 3600 MHZ Corsair RGB Pro DDR4 RAM1 EVGA 2080 ti XC Watercooled2 2GB Corsair MP600'sHX1000 with custom sleaving #22

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Re:A Look Back: 3dfx Graphics Cards permalink) The only 3dfx card I owned was the Voodoo 3 2000 16 MB.





#23

Gold Leader CLASSIFIED Member Total Posts : 3883

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Re:A Look Back: 3dfx Graphics Cards permalink) Viper97



Gold Leader



Yes that's right and the first card which was an Engineering set of two 22MB Vodooo1 based cards in SLI, which was this very unique set:





Obsidian 100DB-4440- What might be the rarest of prototypes I own, an Obsidian Voodoo Graphics SLI rig with both boards dated 19-96 (May 5-9 1996) with handmade circuitry on one of the cards near the SLI connector. The complete setup came from a computer at 3dfx *before* Quantum3D was spun off March 31, 1997.





http://www.thedodgegarage.com/3dfx/pro_v1.htm







I remember those... they were interesting. I can't remember for the life of me which Voodoo card I had but I remember I had two of them and a bridge. (I think I remember them that was way back in 96 and at my age, 15 years is a long way to remember!)



Well the card pictured is an ultra rare Vodooo1 SLI setup of two 22MB Voodoo1 based 3D Add-On cards designed by 3Dfx Interactive in 1995 ;) The Obsidian name was also later used by Quantum3D which also fused with 3dfx rapidly in 1996

More info of a production model of this very rare V1 set here:

http://www.thedodgegarage.om/3dfx/q3d_obsidian.htm

" Perhaps the rarest of the production 3dfx boards, a new boxed set of Obsidian Pro 100DB-4440! Back in 1996 these commanded a hefty $2500 price tag and I'm aware of perhaps 4 examples worldwide. This magnificent set showed up on Ebay one day with the explanation that 3dfx had provided them to a production house back in 1996 or 1997 for software development and they had been largely unused and were going to be thrown out. Click here for a screen shot of the 100DB-4440 display properties. "



Not the most common thing made

gutcheck



I boght 2 voodo 2's to run at 800x600. LOL.



Actually 2x Voodoo2 can do 1024 x 768 x 16, you probably forgot this

Well the card pictured is an ultra rare Vodooo1 SLI setup of two 22MB Voodoo1 based 3D Add-On cards designed by 3Dfx Interactive in 1995 ;) The Obsidian name was also later used by Quantum3D which also fused with 3dfx rapidly in 1996More info of a production model of this very rare V1 set here:Not the most common thing madeActually 2x Voodoo2 can do 1024 x 768 x 16, you probably forgot this



#24

linuxrouter Omnipotent Enthusiast Total Posts : 8045

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Ribbons : 102 Re:A Look Back: 3dfx Graphics Cards permalink) I ran a Voodoo3 3000 with my first high-end system build. It was a dual Pentium 3 1 GHz setup with an Abit VP6 board. I bought an Adaptec 19160 with a 10K hard drive for this system. I had other system builds before this one, but this was the first one I went all out on and it was a good gaming rig. I also ran Linux on this system for a while to run as a Quake 3 server.



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#25

blackomega iCX Member Total Posts : 303

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I personally never owned a Voodoo card. I had Macs until 2000, and my first PC came with a GF3 in it (I still have it around here somewhere).

Although my best friend at the time had gotten a Voodoo 3. I remember how we were all like about it. We could finally play Quake2 and 3 with everything cranked up. Twas a great card.

Soooo Gold Leader... You say you like these....3dfx cards eh?I personally never owned a Voodoo card. I had Macs until 2000, and my first PC came with a GF3 in it (I still have it around here somewhere).Although my best friend at the time had gotten a Voodoo 3. I remember how we were all likeabout it. We could finally play Quake2 and 3 with everything cranked up. Twas a great card.

My Rig: Lapped x3 720,Lapped Bit Typhoon, MSI 790FX-GD70, unlocked Sapphire 6950, PC Power & Cooling 610w, Coolermaster CM590, 2x WD RE16's RAID 0



My Rig: Lapped x3 720,Lapped Bit Typhoon, MSI 790FX-GD70, unlocked Sapphire 6950, PC Power & Cooling 610w, Coolermaster CM590, 2x WD RE16's RAID 0 #26

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it was the first 3d video card i ever owned, the first 3d games I played on it was Monster Truck Madness and Half-Life 1

post edited by _Nite_ - I still have my 16MB Voodoo Banshee PCI card, original box, book, and all disks that came with itit was the first 3d video card i ever owned, the first 3d games I played on it was Monster Truck Madness and Half-Life 1

Gaming Rig: Intel Core i7 2600k @ 4.2Ghz - EVGA Z68 SLI - 16GB Corsair Vengeance DDR3 1600 - 64GB M4 SSD +1TB HD+2TB SSHD - 8GB GTX 1070 SC Black Edition - Asus Xonar DX - EVGA Supernova 750w G2 - Antec 302 - 24" Asus VG248QE



#27

voodoo do-er CLASSIFIED Member Total Posts : 4752

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I boght 2 voodo 2's to run at 800x600. LOL.



umm

talk about bottleneck, those cards could do so much more



blackomega



Soooo Gold Leader... You say you like these....3dfx cards eh?





he sure does , but I'm one to talk lol

he knows more about them then I do, and thats saying alot right there

I just don't bring it up. it gets on some people nerves when I do that to much

post edited by voodoo do-er - ummtalk about bottleneck, those cards could do so much morehe sure does , but I'm one to talk lolhe knows more about them then I do, and thats saying alot right thereI just don't bring it up. it gets on some people nerves when I do that to much #28

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Re:A Look Back: 3dfx Graphics Cards permalink) Kamarad



gonsa



Do you remember this?

http://www.thinkcomputers.org/3dfx-graphic-cards-history/



Off course you do. My first one was a 3dfx Voodoo Banshee

Good memories.





The first video card that I ever owned was a Voodoo3. Loved that card.





Haha come to think about it I had a 3DFX Voodoo 3 somewhere's or maybe a voodoo 2. I don't know it was hella old.

Haha come to think about it I had a 3DFX Voodoo 3 somewhere's or maybe a voodoo 2. I don't know it was hella old.







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