The details come from Sepide Donne at FromSoftware in an interview with Zoomg: https://www.zoomg.ir/2018/6/8/275995/fromsoftware-consept-artist-interview/ The interview is NOT in English, but here's the key points (thanks to Toolifercle for the details, Google Translate for me cross-checking things).-Shadows Die Twice is still soulsborne-esque in ways, buuut with totally different gameplay and theme, but they cannot say anymore right now on the specifics.-They say the story is deep and fantastic.-They're going to show us the actual gameplay this week. It's fresh and again, totally different from Dark Souls.-They are working on 3 projects right now. Shadows Die Twice, a new VR game (which will be announced this week as well), and an unannounced game.-The wish to release one game in a year as their target for releasing their games right now.It's not much and we'll see two of these games very soon, but as the first 'official' word since reveal for Shadows Die Twice I thought it might be topic worthy.