Season 3 is almost here and first round of PTS has arrived. This patch reveals complete Raijin’s abilities and some other skadi’s info.

WARNING – The following displayed information is taken directly from Smite files with datamining techniques. This means it’s not final info and may change in the near future as well as never coming into Live Client. Read this carefully and make your own oppinion.

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Skadi

Basic Attack 40 + 2.5/Lvl (+100% of Physical Power)

Kaldr Pet Basic Attack 38 + 2.3/Lvl (+100% of Physical Power)

#1 Ability Deployable

#2 Ability Guard Area

#3 Ability Deployable

#4 Ability Stage deployables Pulse



Raijin

Thunder is a terrifying element, trembling the very earth with its sound. Herald to storms, accomplice to lightning, thunder is primal, powerful and chaotic. Let this speak, then, of its master, the demon faced God, Raijin, who summons this force with the pounding of his great drums.

Ever in conflict with his equally fearsome brother, Fujin, Master of Wind, Raijin vies for control of the skies above the Realm of the Rising Sun. For mortals, their battles form dramatic storms and devastating tidal waves, but for the brothers, this is just friendly competition an ongoing tournament to determine the strongest.

Though monstrous in appearance and intimidating in battle, Raijin is generous to his Faithful, clearing the detritus with lightning to leave rice fields all the more fertile. That doesnt stop parents from warning their children to hide when a storm comes, lest Raijin devour their bellies. Raijin no doubt finds this tale amusing but has yet to actually feast on any toddlers.

War has reached the distant shores of Raijins island realm, and for the first time, he has encountered other Gods that claim dominion over lightning, thunder, and the sky itself. Relishing this opportunity to prove dominance, Raijin enters the fray, drums pounding, and his boisterous laugh indistinguishable from rolling thunder.

Master of Thunder

Basic Attack 35 + 1.5/Lvl (+20% of Magical Power)

#1 Ability – Percussive Storm Multiple #1 Skills, so not sure it’s gonna be this one Raijin bangs on his drums, sending 4 bursts of sound forward, which doplar and grow as they surge forward to damage enemies. Range: 55 Damage: 35,55,75,95,115 +40% of your magical power Cost: 80,85,90,95,100 Cooldown: 10s

#1 Ability – Forked Lightning Multiple #1 Skills, so not sure it’s gonna be this one Raijin forks a bolt of lightning, sending two bursts forward dealing damage to enemies in their path. Enemies hit by both bolts take 30% damage on the second hit. Ability: Line Damage: 90,150,210,270,330 +70% of your magical power “ Cost: 70,75,80,85,90 Cooldown: 8s

#2 Ability – Raijuu Wisps – You are taking damage from wisps Raijin dismisses his ally Raijuu, who hides in an enemy’s belly button for a nap. The next time Raijin uses an ability, Raijuu awakes, startled, clawing his way out and damaging up to 4 nearby enemies in his attempt to flee. While asleep, Raijuu reveals the target to Raijin on the minimap. Ability: Debuff Radius: 10 Damage: 80,125,170,215,260 +70% of your magical power Mark Duration: 4,5.5,7,8.5,10s Cost: 70,75,80,85,90 Cooldown: 13s

#3 Ability – Thunder Crash Raijin sends a bolt of lightning crashing down at target location, simultaneously transforming into thunder and erupting at that location shortly after, doing a second burst of damage to all enemies in the area. Lightning Damage: 15,27.5,40,52.5,65 +20% of your magical power Thunder Damage: 30,55,80,105,130 +40% of your magical power Ability: Leap Radius: 25 Cost: 50,55,60,65,70 Cooldown: 12s

#4 Ability – Koto Drums Ability: Leap Radius: 25 Raijin flies above the battlefield, beating his drums to summon 5 peals of thunder in rapid succession. Raijin may use his 1, 2, and 3 to damage, silence, or disarm all enemies in range of the thunder. Damage per Hit: 35,45,55,65,75 +15% of your magical power Charge Damage: 70,100,130,160,190 +40% of your magical power Silence Duration per Hit: 0.5s Silence Duration per Hit: 0.5s Cost: 90 Cooldown: 18s



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