Post#66 » 19 Jan, 2015 7:20 pm

J.C. Smith wrote: @Corvus: Some of them will stay but many (fish, harvester nodes, water harvesters, some of the trees and rocks) are placeholders.

From what I know, every type of node is eventually going to to have it's own look - with no two nodes looking identical. (That probably might include some identical 3D-models just in different colors/textures, i.e. "palette swap", which would be fine by me - a good way to save a little bit of costs, while players can still discern one node from another)My guess is the one mineral/ore model which is now used for 90% of all nodes, as well as the one tree model which is now used for all of the trees is maybe not a placeholder to be completely removed later - but it will stay in game only for one single type of deposit/tree, while all others get their own look.