CHANGELOG 773470 (ONLINE)

PLEASE READ "HELP TEST PATCHES!" THREAD FIRST! THANKS PARIL!This is an online patch! You will only be able to play online against other beta branch participants.773470 Features---------------------------------------------------------------Fixed a number of alt-tab related crashes-Fixed startup crashes related to save game loading-Attempted fix for error where sound settings would set themselves to full on startup.-Added more complete custom block and background functionality-Added name display to custom levels-Fixed broken chat-Fixed graphics glitches on transitions-Fixed tombstoning bodies-Fixed a number of situations where floating boxes could occur-Fixed a number of physics glitches-Added shotgun spawner to chainsaw murderer level, removed some crates-Made running and sliding through fire more effective-Fixed purple box ragdoll crash-Fixed some item box crashes related to empty item boxes-Something else pretty important that's on the tip of my tounge but just out of my minds reach752858 Features---------------------------------------------------------------Fixed crashes and synchronization errors that where making custom maps unplayable!-Added custom block and background functionality, need to add template.-Fixed bugs with secret new features-Finally fixed developer time for Turbo Chainsaw so that it can be beaten.739541 Features---------------------------------------------------------------Fixed many fullscreen and alt tab related crashes-Fixed massive bug with random levels not synchronizing properly and causing crashes online-Fixed a number of startup crashes-Added dialogues warning about hosting games with mods to prevent dead lobbies-Added mod restart option-Fixed missing developer times-Fixed caps lock to work like a proper caps lock-Better logging-Added a secret thing (please don't ask about it-Other things I'm sure709236 HYPERMEGAPATCH Features--------------------------------------------------------------NOTE! To test workshop features, you need to be a member of the DUCK GAME BETA PALS! http://steamcommunity.com/groups/duckgamebetapals -Workshop support added for uploading maps and mods-Multiple local players can now join an online match (Host only currently)-Modifiers now work online-New sparks (THANKS PARIL)-Modding support and mod manager (THANKS PARIL!!!!!)-Skip signs and quack pitch now synchronized in rock throw-Added filter for ignoring games with modifiers-Steam workshop support for maps (only enabled for dev accounts right now!) it can be accessed by clicking the steam button in the editor.-Steam workshop maps can be selected in custom map screen-New laser pointer effects for grapple and sniper rifle-Fixed bug where online match would start zoomed out to the point where everyone was invisible and it would never zoom in-Fixed glitching bugs related to object id's getting confused online-Fixed bug where guns would spawn in the top left corner of the map online-Fixed bug where ragdolls wouldn't burn-Added sound effects to editor-Rebuilt and polished editor level selection dialogue-Fixed right click menu in editor so it wont go off screen-Fixed some UI layering issues in editor-Added Shift + Arrow Keys command in editor for moving entire level-New texture system should help prevent texture related crashes-Fixed bug where volume could go out of range and cause crashes-Fixed bug online where disconnecting from a match as a client, and re-joining the match would cause the game to be full-Added tinted window settings to editor (so pretty)-Fixed FAST modifier for editor sliders-Fixed weapon offsetting bugs when gun is held vertical-Added modding support, which I'm currently working on documentation for-Kills are now correctly indicated in profile stats-New connection indicators (poops, zzzzzz, etc)-Chat indicator pops up when chatting-Fixed serious online bug where certain actions usually related to taunting after matches could cause persistent excessive bandwidth buildup-Fixed bug that could cause steam stats to go out of sync, resulting in loss of hats-Added new dev times to challenge mode, not all challenges have them yet. These are subject to change, and no reward exists in the current build.-New castle tileset-New donut tileset-New blueprint tileset670006 Features---------------------------------------------------------------Custom maps can now be selected and played online-New playlist feature for creating map playlists-Maps with features that aren't supported online will be stripped of those features when played. This functionality will be improved in the future-Improved editor controls-Improved editor save/load dialogue-Modifiers will now work online-New notification popup for clients when modifiers are changed online-Fixed bug where things weren't lighting on fire anymore-Fixed reconnection bug where server would appear full when reconnecting to a game-Added basic modding support. More information coming soon.-Attempted to fix crash issues when starting in fullscreen mode-Attempted to fix crash issues when alt tabbing from game-Fixed potential lockup issue with current loading code-Improved preview image code in custom level selector-Improved logging-Fixed kill stat not working in stats screen (deaths may still be desynchronized)-One new map online-Updated connection problem indicators, added indicator for chatting ducks.660539 Features---------------------------------------------------------------Steam profile will now look up name if its not available-Steam profile will not display as "STEAM PROFILE" instead of numbers when connection to steam is not available.660498 Features---------------------------------------------------------------New connection system, prevents crashes due to version mismatches659786 Features---------------------------------------------------------------Changed loading system, should cause less problems and crashes, and load quicker-Fixed a bug where you could spawn invisible online-Fixed bazookas floating when dropped sometimes-Fixed some situations where crates could float-Added feature where changing slots during a mid-game disconnect will reset scores-Fixed matchmaking so the game wont join the server you just quit, or servers you've been kicked from-Changed stats system to correct problems where hats could be lost-Updated steam API version to hopefully correct problems where some people can't get the overlay to work.-Tweaked shenanigans-Changed eggpal unlock requirements ;)-Once again attempted to fix game not closing correctly-Attempted to fix fullscreen startup crash issues. Added -nofullscreen command line-This build should update older beta save games to work normally again-Changed tickets so they are calculated based on trophies vs. perks bought to avoid ticket counts becoming incorrect. This should recover ticket counts and allow people with all challenges platinum to buy the final item.-Updated invite list to order duck game players at the top-Fixed bug with door glitching if you jump in front of it with a prop just right