MAJOR

- Fixed the delayed event bloating of save files.

- Pre 1.11 save games will now load correctly without trait corruption

- Fixed CTD when a Portrait DLC did not have a beard for the culture

- Fixed CTD when immediately resigning after loaded save game with pending plots



INTERFACE

- Fixed a glitch after resign where the on-map shields would still be shown

- Fixed so you don't get a pop-up if the plot auto functions are used

- Disabled customization of dynasties without the DLC



GAMEPLAY

- Fixed a bug where vassal merchant republics could sometimes become independent on succession

- The Military Jesus and Speaking in Tongues modifiers are no longer instantly removed from characters

- Fixed an issue where you could suffer more than Max attrition

- Now possible to pick the Hellenic religion in the Ruler Designer again

- Can now correctly grant independence to Merchant republics

- Can now correctly transfer vassal Merchant republics

- Character beards and hair now don't immediately snap back when using the customization tool

- Fixed an issue with new Patricians sometimes getting game over incorrectly on succession



CONVERTER

- Fixed issues with exporting HRE with absolute crown authority.

- Now young rulers get appropriate stats

- Now players should always be exported as a vassal if he is in CK2

- Fixed problem where muslim personal unions were not exported at all

- The Azores and Madeira can now be colonized

- Now localization files on Linux always get UTF-8 encoding

- Changed some file names in conversion table for nations

- Fixed so tengri can get higher tech groups

- Tweaked what is considered high-tech to increase chance of becomming western

- Now natives no longer should spawn in africa



2013-08-13: v1.11

-----------------------

GAMEPLAY

- Added auto-invite function to plots

- Added auto stop plot functionality under intrigue tab.

- Added Siege leader trait

- Added so bastard dynasties are generated when the first bastard is born.

- Fixed so holy orders can use their special units in a defensive war where they are the primary defender.

- Fixed CTD occured when starting between 1184-1185

- Fixed Duke Dafydd II of Gwynedd invalid state in history files

- Slowed down fleet movement

- Increased movement time for armies onto or off fleets



INTERFACE

- Added Favorite IP table to multiplayer menu

- Added an approve button for laws so you can change your mind later if you initially ignored the law.

- Fixed so you can see what characters has had a plot proposal sent to them.

- Now support to select ship-exclusive using ALT key.



MODDING:

- It's now possible to read additional data into existing landed titles in mods

- It's now possible to read additional data into existing religions in mods

- Added 'intermarry' parameter to religions, so you can specify if members tend to marry those of specific other religions

- Exported EXTRA_NR_OF_CHILDREN_FOR_PLAYERS to defines

- Fixed custom tooltip trigger and effect always returning true

- Exported ARMY_LOAD_UNLOAD_MOVE_COST to defines