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Hello!



We just released The Pit v0.3.5 update to the Prototype Lobby.

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In a nutshell In a nutshell

New Map: Four Seasons

New Feature: Mystic Well (Custom Item Enhancement)

New Event: Robbery



Lots of balance changes

Bugfixes

Developer Note [ As spoke about in our July Developer Summary (



In May, we hosted ]

​ As spoke about in our July Developer Summary ( Here ) 1.13 caused a few delays to this update and to make sure you didn't have to wait any longer, we wanted to release the content we have ready.In May, we hosted Pit Event Contest and we were overwhelmed by the response with over 2500+ submissions. Moving forward to v0.4, we plan to add more of these event ideas and fix any potential bugs that arise from this update.





Second Map: Four Seasons Second Map: Four Seasons For full information, make sure to continue reading.





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Featuring:​

Four new quarters based on seasons​

Optimized pathing routes​

Familiar pregame layout​

Small but 11/10 difficulty parkour in safe area​

Dedicated fishing grotto​

Screenshots of the four quarters:​

Spoiler: Autumn Spoiler: Winter Spoiler: Spring Spoiler: Summer



Mystic Well Mystic Well





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Prestige I+ players get access to the Mystic Well, a powerful tool to progress beyond perks and prestiges. Whenever you kill a player, there's a small (upgrade-able) chance that your victim will drop a Mystic item. You can then enchant these mystic items up to 3 times (tier I , II , III ).



The Mystic Well requires the new Mysticism tiered renown upgrade. Only at Mysticism III will you be able to get access to the more powerful Tier III enchants. Tier III enchants require colored pants, which are also found from killing players and care packages. With Mysticism IX, you can even enchant the pants and wear them!



The Mystic Well also introduces a new concept: Item lives. As you enchant items, they gain a certain amount of lives. Every time you die with the item, it loses 1 life, eventually disappearing into the nether.​



Spoiler: The Blob (a rare tier III enchant)





Spoiler: Pants Radar enchant

There is over 120 custom enchants, some of them exceedingly rare and some deadly combination options.

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Robbery Event Robbery Event

Robbery is a new major event based on a Robbery is a new major event based on a community suggestion .​







Spoiler: Bonuses





Balance changes Balance changes

Damage Quick Maths

Spoiler: Damage Changes Let's say you are running this setup:

Strength Chaining (1.5x)

First Strike (1.4x)

Bounty Hunter hitting a 5,000g bounty (1.5x)

Using a diamond sword (1.2x)

Damage passive (1.05x) Before the update, you would deal 1.5*1.4*1.5*1.2*1.05 = 3.969x base damage

Now, you would deal 1 + 0.5 + 0.4 + 0.5 + 0.2 + 0.05 = 2.65x base damage​

Perk changes

Spoiler: Perk Changes Golden Heads Reduced absorption hearts from 3 -> 2 Gapples buffed from 2 -> 3, with a max of 5 hearts

Recon Perk Was "Each second arrow shot at someone rewards +4XP and deals +25% damage" Now "Each fourth arrow shot at someone rewards +40XP and deals +50% damage"

Lava bucket Doubled lava damage

Vampire Ranged heal only tripled on critical (fully charged) shots. Now grants Regen II (s) on kill

Rambo Max hearts from 5 -> 8

Dirty Res duration from 5s -> 4s

First Strike Damage from 40% -> 35%

Barbarian Damage increased by 0.25 (now +1 over sword)

Strength Chaining Max damage nerfed from 50% -> 40% Max stacks from 10 -> 5, so it's faster to get max damage.



Event Changes

Spoiler: Event Changes Increased care package despawn time

Disabled block placing around care packages

Stopped players from placing blocks around the raffle box

Increased KOTH radius by 2

Players are launched into KOTH while it's active

Added 2 more beasts in the beast event

Rambo disabled as beast

Bugs and minor changes

Spoiler: Bugs and minor changes Passive XP now scales based on prestige multiplier

Removed arrows from the shop

Falling down the map now instantly kills the player

Now shows server name in the scoreboard

Chat now displays your exact prestige

Now resetting streak when inside pregame

Only the person who fished an item can pick it up

Increased number of gold ingots by a lot

Fixed being able to place blocks on the glass before rage pit

Reduced the super loud care package breaking sound

To keep the game fresh, we added a new map called Four Seasons, which will be available to play for the next two weeks then a weekly map rotation will be introduced.We changed how damage calculation works in the game. Simply, damage multipliers are now additive instead of multiplicative.This was done because the multipliers on some new enchants would be too imbalanced, limiting the ideas we could add. This also reduced the chance of getting one-shot from players with both bounty hunters and strength chains.We are very excited to see what players will do with this pants-based enchant system. We will keep a close eye on the balance of enchants. As always, we are interested in your feedback on The Pit's forum section and please submit bug reports in the appropriate section I would like to thank the community foremost for their patience with this update. I would also like to thank @Nitroholic_ for his help on the development work, @Vinny8Ball and the build team for their work on the new map and @sfarnham & community members who helped with the balance.