This build is outdated, Siphoning Attacks + Mend Wounds no longer work.

Ever wanted to play a PvP nightblade healer?

Ever wanted to play mends woulds, but no competitive build would use it?

Ever wondered why nobody makes tanky healers?

Meet Ra-Divvir.

Let the story be told!

Magicka Health Stamina 14 50 0

Curious Person: Hello Ra-Divvir. Your build is pretty weird, I’m curious…

Ra-Divvir: Greetings Curious.

Curious Person: …why do you use Mend Wounds? Isn’t that a bad skill?

Ra-Divvir: Wouldn’t you weave light attacks when you aim for maximum damage? Then why healing is different? Each light attack in Symbiosis is ~3k non-crit, and ~5k crit heal.

Curious Person: Shrewd Offering? Why not Healthy Offering morph instead?

Ra-Divvir: You pay approximately ~25% more cost for Healthy Offering. If this one’s strategy was to play this skill once or twice, then yes, it would be a better morph. But Ra-Divvir will throw a lot of shrewds without hesitation. Playing Healthy Offering same way is not healthy.

Curious Person: And what about Razor Caltrops? You don’t take any advantage from penetration, neither you are stam to use it as DPS skill.

Ra-Divvir: DPS from Razor Caltrops was nerfed a patch ago, adding Major Fracture debuff. Thus, this skill is both damage boost to Ra-Divvir’s allies, some damage, but most importantly – AoE slowdown.

Curious Person: But frost staff Elemental Blockade is an AoE slowdown skill. I’m confused.

Ra-Divvir: That’s right, both Elemental Blockade and Razor Caltrops are AoE slowdown skills. Given slow stacks, that’s pur~rely intentional.

Curious Person: Structured Entropy looks kinda off. Why do you run it?

Ra-Divvir: It is the way Ra-Divvir obtains Major Sorcery buff.

That way, she can make health+mana+unstoppable potions, which are lifesaver in PvP.

Curious Person: What’s your rotation?

Ra-Divvir:

…did you mean something else?

This is quite a misunderstanding here. Ra-Divvir doesn’t do any other rotations, she trusts her instincts.

Curious Person: Instructions unclear, how do I play it?

Ra-Divvir: Bad people want to do all sort of things to this one and her friends. Just undo what they do.

They poison body or mind? This one finds white floaty things helpfull, and shadows to be nice and refreshing.

Do they try to kill this one’s friend in a big bad swing ? She will use two hand technique: right hand throws light shiny ball, and instantly follow up by gifting her essence from her left hand. There is a reason why this one holds a weapon in each paw, yes?

Are they prepared to throw out their best moves ? This one will throw her best move too. No one expects their best move to be completely negated, right?

Curious Person: But what if they focus all attacks on you?

Ra-Divvir: This one is a tough target herself. See, this one is wearing chain mail under her clothe disguise, and light shiny balls of her has a little secret (it triggers even if the target is not injured).

If it starts smelling bad, this one knows a few tricks: chug a potion, become one with the shadow, freeze their legs and run, or just stand and block with her staff in safety.

Sometimes she was forced to use her best move just to save her fur. There would be no Ra-Divvir to tell the story if she hesitated to do that.

Curious Person: You didn’t mention food&drinks in your build.

Ra-Divvir: Ra-Divvir’s favourite food is moon sugar.

Oh, but she also doesn’t mind mixing it with Melon-Baked Parmesan Pork.

Curious Person: So you run food, and not drink?

Ra-Divvir: This one’s food doesn’t run. But this one eats food, yes.

Ra-Divvir doesn’t need drinks - her best healing spell uses hitpoints as a resource, and other skills doesn’t cost that much to empty her mana pool quickly.

Only situation when this matters is when you cloak a lot.

Curious Person: Why stacking crit as healer?

Ra-Divvir: This one stacks crit because it’s a tricky way to do more healing off Shrewd Offering without paying more. Also, this khajit has a nice little passive that improves critical healing.

Curious Person: You don’t have enchantments on Dual Wield tab. Why?

Ra-Divvir: Because Mend Wounds does not trigger enchantments. Ra-Divvir doesn’t like any particular skill from Dual Wield skill line too, as they don’t heal.

Curious Person: I don’t see any point in Dual Wield.

Ra-Divvir: Dual wield yields highest numbers of weapon damage. Compared to staffs, its approximately 20% more damage healing. Given Ra-Divvir is in Mend Wounds state all the time, she doesn’t lose autoattacks when she is on Dual Wield bar.

Curious Person: Explain trait and enchantment choice for frost staff.

Ra-Divvir: Elemental Blockade immobilizes chilled enemies. Chilled status is given when frost enchantment is triggered. Luckily, Elemental Blockade triggers enchantments by itself, and destruction staff passive doubles the chances to trigger enchantment too. So, frost enchantment increases the chance to chill+immobilize from 2% to 42% each tick.

Ra-Divvir doesn’t use frost staff tab to heal, thus she isn’t interested in traits that would increase healing amount. So the choice of trait is a choice between Charged and Infused:

Charged allows to increase chances up to 84%/tick

Infused increases damage and reduces cooldown from 4s to 2s

In 1vs1 scenario, this is the difference between a proc in 4-5s (with nearly guaranteed proc on first tick) and proc each 2-4s (and with more damage), but less guarantees to freeze instantly.

Given Battleground PvP is rarely fought in 1vs1 scenario (and Ra-Divvir isn’t really keen to fight a duel), reduced cooldown means more enemies will be frozen.

Curious Person: But you run no sets or skills that buff teammates damage?

Ra-Divvir: This one trusts her team to do the damage. They should trust Ra-Divvir to keep them alive, no matter what. To do that, everything she wears maximizes healing output and survivability.

Curious Person: Why do you invest so many points in health? Isn’t magicka investment more beneficial for the team?

Ra-Divvir: Team don’t benefit from death of this one, but death will come very fast if she would invest in healing power without increasing health pool.

Health cost of Shrewd Offering increases with it’s power. Having health as a resource, you want to have more to be able to spend without consequences.

Of course, you don’t want to have healing power so low that you can’t outheal the damage.

Curious Person: I’m not convinced. Show me some numbers.

Ra-Divvir: Sure. Below are battleground PvP no-CP attributes with food, no buffs:

(1-0.43)+(0.43*1.6) = 1.258 avarage crit modifier

966*2 + 1760 = 3692 hp/s AoE (before crit)

3692*1.258 = 4645 hp/s AoE (avarage crit)

3101 + 10345 = 13446 hp/GCD single-target (before crit)

13466*1.258 = 16940 hp/GCD single-target (avarage crit)

Curious Person: Doesn’t look like a whole lot. Is that enough?

Ra-Divvir: Well..



Yeah.

Curious Person: You always talking about spamming Shrewd Offering. Wouldn’t you die from doing that?

Ra-Divvir: Well, that’s the whole point.

Ra-Divvir would lose ~3k hp per skill use, but gain ~1.7k hp back from Siphoning Attacks and ~2k hp back from Symbiosis (if it heals). Add AoE healing on top, and this one is in a pretty good spot.

Essentially, shrewds are free in this build.

Curious Person: Do you fear the next patch?

Ra-Divvir: If anything, next patch means this one’s team is invincible.