







We will be rolling out the update to servers in stages in the next 24 hours. Servers that have not been updated yet will appear greyed out in the server browser. During the rollout period, you can still access the 0.0.32 client by switching to the "0.0.32" branch on Steam via the "Betas" properties tab.​

New Content

New Map: Fisherman's Row

An island based map appropriate for smaller scale skirmishes and new players

New Item: Grenade Launcher

An accessory for the Rifle that allows Grenades to be projected to greater distances

Press 'F' to change to fire modes

Loads Grenades that are equipped (Only Frag Grenades are compatible now)

Gameplay Features & Changes

Transitioning to prone now takes time (and plays a proper animation)

Game Balance

Weapon Factory now has 6 Technology levels and item and levels have been reassigned to all items

Workshop now has 5 Technology levels and levels have been reassigned to all items

Sulfur spawn rate increased by 200%

Gun Nest cost increased from 25 to 50 Refined Materials

High Explosive Grenade cost increased from 140 to 180 Basic Materials

Shotgun effective range increased by 33%

Shotgun damage increased by 100%

Other Changes

Unreal Engine 4.16 update

Server performance optimizations

Default Callouts key changed to 'V'

Reprimander name is no longer shown in chat log when a player is reprimanded

Player capacity is now configurable

Major Bug Fixes

Players are no longer invulnerable when standing inside a Scrap or Sulfur node

Minimap icons no longer disappear upon login at certain times

Fixed bug that sometimes caused Town Hall to be built instead of Resistance Camp when no friendly Town Halls remain

Server browser no longer misreports server information

Server queue no longer gets into a bad state after awhile, preventing players from joining

Fixed values of certain environment textures so they aren't overly dark

Construction Vehicle cost now shown in the UI



