Greetings Adventurers,

Shai is finally here! This curious little one has left Florin with her donkey to look for new adventures while supporting her allies. She is also a professional alchemist and gatherer, so take advantage of these innate skills!

Along with her arrival we have three new events starting this week that will help you earn special rewards! Do not miss them!

What are you waiting for? Shai is looking for new friends to explore the world of Black Desert Online with!

[New Events]

Shai Release Events Event 1: Decisions, Decisions… Event Period: June 26 (after maintenance) – July 10 (before maintenance) Choose among several quests to receive the reward that will help your character focus on either leveling up, life skills, or traveling. Event 2: The Case of the Missing Herb Event Period: June 26 (after maintenance) – July 10 (before maintenance) Please find and return the missing herb! Event 3: Treasure Hunt Event Period: June 27 (00:00 UTC) – July 10 (23:59 UTC) Use an [Event] Shining Key to open a <Shining> Treasure Chest. Click <HERE> to learn all about these awesome events to celebrate Shai release!

Special Challenges Complete the following challenges and collect your rewards via the Challenges tab (Y).



[For Shai]

These Challenges can only be completed with the Shai class, once per Family. Reach Lv. 58 Challenge for Shai is only available until July 24 (before maintenance). Reach Lv. 60 Challenge for Shai is available permanently.



Challenge Reward Reach Lv. 58 Gold Bar 1,000G x5 Reach Lv. 60 Advice of Valks (+60) x1

[For yourFamily]

This Challenge can be completed by any of the 18 classes. This is available once per Family. Reach Lv.50/Lv.56/Lv.58 Challenge is available permanently.



Challenge Reward Reach Lv. 50 Sealed Book of Combat (1 Day) x1 Reach Lv. 56 Sealed Book of Combat (1 Day) x1 Reach Lv. 58 Sealed Book of Combat (1 Day) x1

Monster zone event part 3! Event period: June 26 after maintenance - July 3 before maintenance The monsters from the regions below will now appear twice faster than before after they die. Mediah: Shultz Guard Post, Hasrah Ancient Ruins Valencia: Bashim Base, Basilisk Den, Roud Sulfur Mine, Aakman Temple Kamasylvia: Forest Ronaros Drieghan: Tshira Ruins, Sherekhan Necropolis (Day) Other: Sycraia Underwater Ruins (Upper zone)



[Ongoing Events]

[Ended Events]

Traces of the Black Spirit

Shai Preparation Event

Shai Pre-creation

Donkey See, Donkey Do

#NotCameraShai SNS Contest Winners Announcement: June 27

Monster zone event part 2 The monsters from the regions below will no longer appear twice as fast after they die. Mediah - Manes Hideout, Wandering Rogue Den Kamasylvia - Polly's Forest, Navarn Steppe Valencia - Titium Valley, Cadry Ruins, Waragon Nest, Centaurus Herd, Pila Ku Jail Drieghan - Blood Wolf Settlement Other - Protty Cave



[Reward Distribution]

Shai Preparation Event Event rewards for being signed up for newsletter were sent out. Please log into your account on the main website and check under Coupon if you qualify.



Shai Pre-creation Event All participants who have created Shai during the event period (and did not delete it before the event ended) have received announced rewards. Please check your in-game mailbox (B) now if you qualify.

Donkey See, Donkey Do A combined total of NA and EU servers filled with donkeys was well over 30 servers and we are excited to announce the following rewarding events! [Event 1] A Mount EXP +50% boost event June 26 (after maintenance) – July 3 (before maintenance) [Event 2] You will be able to choose 1 donkey emblem from the following list via Challenges tab (Y). Thank you for your active participation! Donkey Emblem: Derome the Donkey Donkey Emblem: Cherose the Donkey Donkey Emblem: Vallet the Donkey

Operation Guild Support The following event rewards were distributed to winners: [Guild] Ship License: Galley Guild Funds of 3 or 7 billion Guild Funds of 300 or 700 million Special Titles (Crimson Vanguard, Crimson Conqueror, Crimson Legion, Blood Lord).



[Content]

A new character Shai was added.



[Developer’s Comment]

The Shai has been a beloved part of the world of Black Desert, and now, you can play as a Shai yourself. The Shai is not a combat based character so she offers new ways for you to play. Please go ahead and begin a new adventure with your very own Shai!

Shai are from Florin, so they already know very well the Alchemy and Gathering skills of Florin. Shai were set so that they don't have to go through the Alchemy and Gathering quests of Florin.

※ Shai's Gathering and Alchemy level will not fall below Professional 1 even when you use EXP transfer coupons, as they only transfer EXP you've collected.

Since Shai is from Florin, she will experience more friendly dialogue with Florin villagers compared to existing characters. She also has slightly different quest lines in Florin.

Shai exclusive Bonfire Tool was added. Bonfire Tool can be crafted with Simple Alchemy by using 5 of any kind of timber, such as logs, 5 Rough Stones, and 5 Powder of Flame. Using the Bonfire Tool will create a Bonfire. Bonfires last 10 minutes. They heal nearby allies for 25 HP per 10 seconds and cure hypothermia. Bonfire Tools have a cooldown of 30 minutes.

Shai has been with donkeys since she was young. She knows well how to handle them, and is even able to gallop on them. Shai still prefers her donkey and is not yet ready to mount horses. However, her inquisitive nature will surely solve that once she gets interested in horses.

Damage dealt by Shai during PvP is greatly reduced.

Added a special Shai icon.

Shai will now be displayed in the first slot during character creation.

Shai's shoulders are too small for small cats or birds to rest on them.

※ Please note that Shai and all new characters can only acquire Costumes from Costume Boxes once all their costumes are released. One costume box available with Shai launch for example is the [Event] Splat Fisher’s Clothes Set (7 Days) as Splat Fisher’s Clothes Set is currently available for Shai.

3 new donkeys were added to celebrate the release of Shai.



[Developer’s Comment]

Donkeys have been a part of the world of Black Desert since the beginning, but they never received the attention they deserve. With the release of Shai, we would like to give the donkeys a well deserved fresh new start as well. Although they cannot completely replace horses, we plan to start off with them being companions of Shai and add more donkey specific functions as time goes by. Not being noticed by monsters and having a sort of roaming mode would be good examples.

The new donkeys are Derome, Cherose, and Vallet, and they can acquire special skills from leveling.

These new skills can only be used by Shai.

The new donkeys can acquire 4 skills as stated below.

※ The skill Just Chillin' is already learned on level 1. The other 3 skills have a high chance to be learned as they grow.

Skill Description Hind Kick! Kick the enemies behind you with hind legs. Run Run Gallop at a fast pace. Step Aside! Dash forward to hit enemies in front. Just Chillin' This is a roaming mode where you can just chill on the back of your donkey and wander the world. Press E while mounted on a donkey to change Shai's position. Press it again to lie down on your back. Pressing T during these positions will make the donkey set off on a slow walk.

※ You can travel the world of Black Desert more easily once you grow your donkey to acquire all skills and have their items equipped.

Skill change, skill removal, and skill training is now available for donkeys.

The following items were changed to be usable on donkeys. Mount Skill Change Coupon Mount Skill Removal Coupon Mount Skill Training Coupon Mount All Skill Training Coupon

All donkeys were changed to unnoticed by monsters when on standby. Donkeys will still take damage if they are within range of an enemy attack, regardless of the monster’s target.

New donkey gears were added.

Stable - [Donkey] Light Red Plumed Champron - [Donkey] Shabby Leather Barding - [Donkey] Shabby Leather Saddle - [Donkey] Shabby Leather Stirrups - [Donkey] Weak Iron Horseshoe Crafting Horse Gear Workshop Level 1 Horse Gear Workshop Level 2 Horse Gear Workshop Level 3 -[Donkey] Light Leather Saddle -[Donkey] Leather Combat Saddle - [Donkey] Light Leather Stirrups - [Donkey] Leather Combat Stirrups - [Donkey] Light Iron Horseshoe - [Donkey] Steel Combat Horseshoe [Donkey] White Plume Champron [Donkey] Light Leather Barding [Donkey] Steel Combat Champron [Donkey] Steel Combat Barding



You can now dye donkey gear.

New earring "Black Distortion Earring" was added.

Basic Stats - AP +6 - Accuracy +6 Stats per Enhancement - AP +3 - Accuracy +2 - All DP -1 (All Damage Reduction)

You have a chance to acquire the "Black Distortion Earring" from the following monsters of Star's End. Apostle of Corruption Harbinger of Corruption Apostle of Defilement Harbinger of Defilement Apostle of Immorality Harbinger of Immorality Apostle of Malevolence





[Developer’s Comment]

Initially, this earring was planned to be added with the release of Star's End, but we needed more time to test it because it is different from existing items.

The Black Distortion Earring has high AP, but will drop your DP. With this, we plan to give more choices in items to adventurers, depending on their playstyles.

[System]

Fixed the issue where the game client would occasionally shut down when certain effects from character motions came out.

Fixed the items in Storage that are not registered to the Marketplace to be excluded from asset calculation.

[Game World]

Fixed the issue where characters were unable to get out of certain areas around the Gervish Mountains.

[NPC]

The guard patrolling the Calpheon City underground was removed.

The "Retrieve Items" button was removed from all Marketplace NPCs. Please note that all previously uncollected items and silver were distributed as below. Uncollected Items → Heidel Storage (If you have no empty slots in your Heidel Storage, the items will be set as deactivated. Once your retrieve items from the Heidel Storage, the distributed items will be activated again) Registered Silver → Distributed to your Mail (B) Uncollected Silver from Goods Sales → Distributed to your Mail (B) with tax benefits of the Value Pack applied regardless of your current Value Pack activation.

Fixed the issue where the posture of some of the NPCs in the Western Guard Camp was awkward.

Fixed the mount information to update instantly when the mount weight changes while on a ship with the mount information window open.

Fixed the issue where the Krogdalo's Origin Stone would not be applied during Courser Training when placed in the last slot of the inventory.

Fixed the issue where using the horse flute before getting on the Old Moon Sky Balloon would sometimes cause the mount to follow the Sky Balloon.

[All Classes]

Fixed the issue where character movement would be unnatural when you click to move while swimming and hold down the Shift key when you arrive at your destination.

The Filtering action's effect is improved to look more natural.

Fixed the issue where Repeat Drawing Water could not be used properly.

[By Class]

Fixed the issue where the character would not move for a moment when you press the C key with only the Awakening and Sub-weapon equipped, but without a main weapon equipped.

Fixed the issue where the skirt of the Glorious Shudad would look unnatural when in attack stance or lying flat.

Fixed the graphical issue where the Nickel Hairpin would be shown clipped when equipped with the Lahr Arcien Helmet (R).

Fixed the issue where Firewood would follow your character when you stop chopping during mass processing.

Fixed the issue where the camera movement was unnatural when you stayed in combat stance for too long while on a mount.

Fixed the issue where the camera movement was unnatural when switching from non-combat running into combat mode while on a mount.

The Central Market category of Glorious Shudad related Pearl items was fixed.

Fixed the graphical issue of the back of the character’s hair number 4 and 8 when the Karlstein Hat is equipped.

The following items were improved:

- Sealed Book of Combat

Before After Combat EXP +50% Combat EXP +100% Skill EXP +20% Skill EXP +50% Duration: 24 hours Duration: 24 hours

- Extra Combat EXP Scroll

Before After Combat EXP +50% Combat EXP +100% Duration: 1 hour Duration: 1 hour

- Extra Skill EXP Scroll

Before After Skill EXP +10% Skill EXP +50% Duration: 1 hour Duration: 1 hour

Added the exchange location Grána - Herbin to the item descriptions of Asula's Weakened Magic accessories.

The following Marni's Stones were added for the Kamasylvia Monster Zone. Marni's Stone (Fadus Habitat) Marni's Stone (Fadus Habitat) II Marni's Stone (Polly's Forest) Marni's Stone (Polly's Forest) II

The following items were changed to be stackable. ※All of the below items you already own will become stackable once you move them to a different storage, such as your storage, mount storage, etc. [Guild] Golden Bell Golden Bell Fishing Boat of Abundance Part Box High-Quality Wagon Part Box Mysterious Chest (Ring) Mysterious Chest (Earring) Mysterious Chest (Belt) Mysterious Chest (Necklace) Resplendent Mysterious Chest Shabby Mysterious Chest Black Stone (Weapon) Bundle: 3 Black Stone (Weapon) Bundle: 5 Black Stone (Armor) Bundle: 3 Black Stone (Armor) Bundle: 5 GM's Beginner Lucky Box GM's Intermediate Lucky Box GM's Advanced Lucky Box Advice of Valks (15-25) Advice of Valks (25-35) Light Horse Gear Box Combat Horse Gear Box Storm Horse Gear Box Fighting Spirit Horse Gear Box Storm Horse Gear Box (Enhanced) Fighting Spirit Horse Gear Box (Enhanced) Gathering Tool Box Spellbound Tool Box Special Meal Box Jarette's Accessory Box Lynch Family Treasure Epherian Pearl Necklace Oze's Music Box Sacred Statue of Asula Advice of Valks (35-45) [Event] Spellbound Tool Box Golden Puppy Statue [Event] Cron Golden Bell [Event] Adventure Bell [Event] Golden Bell Mysterious Ring Mysterious Necklace Mysterious Belt Mysterious Earring

The following text was added to the Item Collection Increase Scroll: The effect of this item is not applied on monsters from which loot can be shared e.g. on Boss or Party monster. Party monsters are monsters that will share loot after being defeated to all adventurers who have inflicted a hit (includes monsters that are spawned by scrolls or by other monsters).

Mysterious accessories purchasable from shop NPCs are now stackable.

Description of the conditions required to use Combat/Skill EXP Exchange Coupons was added.

Description of the conditions required to use Weapon Exchange Coupons was added.

For details on the newly added Pearl Shop Update, please click < Here > !

The Aakman Temple monster zone was updated as follows: The respawn rate of monsters was increased by 40% to 60%, depending on the size of the room. Monsters were added or relocated.



[Developer’s Comment]

Those of you who've experienced the Aakman Temple will understand the direction of the patch. This zone has many different sized rooms, with each having different popularity depending on the efficiency in monster arrangement and population.

With this week's patch, we've reduced the respawn time of all monsters of Aakman Temple and timed them differently in each room for more equalized efficiency.

Also, you will now be able to continue fighting in one room, similar to when the monster zone event was on, instead of jumping from one room to another. We are also working on other zones to better them, while keeping their characteristics.

[Quest]

Additional rewards were added to the following quests in Balenos through to Calpheon. Nightmare Revealed: Gold Key x1 Fragment of Earth: Silver Key x1 Operation Breakthrough: Silver Key x1 The Morning Star of Trina: Silver Key x1 Beneath the Depths of the Well: Gold Key x1





[Developer’s Comment]

When exploring the world, you will sometimes come across objects called "Treasure Chests". However, the thrill of discovery disappears once you realize you need keys to open them...

Now we've added keys as rewards to various main quests you complete along the way, so don't forget to open them

Fixed the issue where Al Rhundi's name would not be displayed during "The Scale of Justice" quest.

The incorrect content of the quest summary for "Worker Training: Ron" was deleted.



[Developer’s Comment]

All quests have a quest summary. Left clicking on the quest list at the left of your screen will open a window showing useful information for completing the quest.

Life quests also come with guides to help you along the way. This week's change addressed some of the older information regarding Mediah main quests. It's not a huge change, but we hope it gives you better information in completing the quests.

With this, we will look into the summaries again to make sure they deliver the correct content. We would also like to thank the adventurers who pointed this out to us.

Fixed the issue where the quest guide for "Worker Training: Ron" would not guide you to the quest target.

The Express Delivery porter escort quest accept condition was changed. Quest Type: Black Spirit → Other Quest level: 10 → 26

The quest summary and completion condition of the "A Time of Rest Before the Journey" quest was changed to be more clear.

The following text was added to the quest summary of the "A Memorial Service for the Fallen" quest. ※ The ladder on the left side of the gate will also take you to the highest point of Cron Castle.

The guide to Captain Cliff in the quest completion dialogue of [Special Gift] Travelling Light I & II was removed.

Returning quests were revamped. Returning quest can now be done only once per family. Any adventurers who are in the process of completing them from the past or have already completed them cannot accept those quests again. Revamped Returning quests will be available at specific levels, with the same rewards as before. Revamped Returning quests will have their information given upon reaching certain levels to minimize confusion with existing main quests. The Black Spirit will no longer appear to give Returning quests to returning adventurers.

After selecting "No" for the tutorial option in character creation, you can now accept "The Start of an Adventure" quest from the quest menu on the right of the screen.

The quest completion NPC for "Easier Than It Looks" was changed to Stejones so that the quest guide would be correct.

After forfeiting the "Easier Than It Looks" quest, you can now continue the quest without discarding the Mysterious Shiny Ore.

Changed the color of the buff icons at the top left of the screen.

Fixed the issue where the crystal icon would not disappear in certain situations when transfusing them to equipment.

Fixed the issue where you could select multiple targets by dragging when extracting reform stones.

Fixed the issue where the Central Market related error messages would continually appear even when the Central Market is not opened.

The voice-over language in settings was fixed to display the user’s current language setting.

Fixed the issue where the Pearl display location in the Inventory (I) window would occasionally be abnormal when opening it.

Fixed the issue where the name of a quest in the Extra Quest tab would overlap with the buttons and progress when it was too long.

The following family buffs were improved to open a related UI window or guide you to a nearby NPC when using the LMB on the icons. Appearance Change Coupon Merv's Palette Armstrong's Skill Guide Cliff's Skill Add-on Guide

Fixed the issue where scrolling would be unnatural when collecting or canceling in the transport status menu.

The find my location (SPACE) text was changed to display as SPACE even when the hotkey is changed. This function is fixed to SPACE.

Fixed the issue where some of the buttons seemed nonfunctional in the Find NPC menu.

Additional text was added to the send function of the Transport menu. Goods can be transported even when the desired Node has not been invested in. However, the transportation fee will be tripled. Undiscovered Nodes will not be shown on the destination list.

(※ Because Storage cannot be accessed until a village is found.)

Sound was added to the Imperial Trading notification.

The text displayed while looking at the appearance of pets in the Pearl shop was changed from [With Pet Appearance Change Coupon] to [When Using/Exchanging Pet Appearance Change Coupon].

Fixed the issue where the Interface Edit Mode would not be accessible before level 7 in the old menu.

Fixed the issue where the Pearl Shop could not be accessed by new characters who've finished the tutorial.

There is an issue where you cannot select "The Start of an Adventure" quest during the tutorial and instead have the "[Event] I love becoming stronger!" accepted first. You can accept the quest by not doing the tutorial or by pressing the Go Back button when the Black Spirit is summoned and selecting the event quest.



[Shai] There is an issue where the death notification is displayed 3 times consecutively when Shai dies.

[Updated 6/27]

We are aware of the issue where Shai's skills are unusable when performing them with Quick Slot 11 through 20 that are set up through the Edit UI. We are looking into resolving this issue currently.

We are aware of the issue where the heal effect for the Shai skills Cheer Up! and Get Well are not being applied to your allies upon use during a world boss spawn. We are looking into resolving this issue currently.

We are aware of the issue where Cosmic Dawn Chandelier is giving lower Interior Points compared to other chandelier items. This issue will be resolved with next maintenance. We apologize for the inconvenience.

We are aware of the issue where Cosmic Dawn Chandelier is giving lower Interior Points compared to other chandelier items. This issue will be resolved with next maintenance. We apologize for the inconvenience.

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