Absolver 1.11 Update is Live

1.11 Update Release Notes

Parry

Gravity

Earthquake & exhaust

Shield

Hi everyone!We've just uploaded Absolver 1.11 on Steam and GOG. The team has been working very hard these past weeks on getting the 3v3 "Overtake" game mode ready for the Absolver community and we're very happy to share it with you today. As you'll notice, the Overtake game mode is still in beta, as we are still fixing some issues, but it is already really fun and we've been having a great time playtesting it at the studio! Other improvements in this update include 1v1 Private Games, a new Shop for equipment, weapons and emotes, full 21:9 monitor support, equipment color dye, as well as the ability to rematch directly from the post-match Combat Trial screen, both in 1v1 and 3v3. Complete release notes are below.Absolver will be featured from today until Monday morning as the Steam Weekend Deal with a 50% off discount with the goal of inviting many new players into the ranks of Absolvers. We will need your help in getting the word out on this update, so if you enjoy the game and the recent updates, please share the news to friends: we need as many Prospects as possible on the plains of Adal!We've also been closely monitoring player feedback on forums and social media, although we haven't had time to respond to all your requests and concerns. Sorry for not communicating a lot recently, but next week we will share with everyone more news on our roadmap, and the upcoming improvements that we are planning to implement to Absolver in future updates.Thanks to all of you for your continued support, and please let us know what you think about this new game mode!All the best,Sloclap teamOvertake Combat Trial is played with 6 players, two teams of 3"Coop 3v3 Match": play with your coop group against other players in 3v3 game modes3 Maps are available in this modePrivate 1v1: "Friendly Match" play against a player in your coop groupPlayers can now exchange fragments for Gear and WeaponsPlayers can now exchange crystals for EmotesNew gear is available through the Prestige SystemPlayers can now dye their equipment with fragmentsDetected cheaters are now automatically kicked from online play. Additional measures may be implemented, please let us know if you encounter cheaters/hackers.21:9 monitor are now fully supported, as well as other screen ratiosPlayers can now customize their emote wheel with newly obtained emotesEquipment menu have been slightly updated to fit better with the new featuresLog feed has been updatedMatchmaking can now be launched from the post-fight menu in Combat TrialsPlayers can now fight in both Day and Night versions of the Combat Trials mapsCombat Trial Maps are now running at 60FPS on PS4Various debug in the Main Map (collisions, LODs, shader optimization)Lighting issues have been fixed, no more black assets[FX] Various debug on all FX- active frame reduced from 7 to 5 (same value as absorb ability)- hit character goes in overweight state- overweight now also impact lockmove speed- guard impact reduced from 50 to 15- stun reduced from 32 to 20, and block stun from 18 to 12- “charging” property replaced by Absorb property during buildup- add Absorb property during buildupFixed some issues regarding keyboard + mouse behavior when scrolling and right-clickingFixed some issues with sound, especially regarding to reverb effect and missing audios on some attacksFixed some infinite loadings issuesKuretz & Risryn now give the intended amount of XP[Gameplay] Avoid successfull now always affects opponent (slow down)[Gameplay] Player cannot use shards after being silenced anymore[Gameplay] Charging attacks are now always interrupted when hit twice- GOG overlay is currently not functional, this will be fixed very soon.