The Last Remnant was released for the PC in March 2009, several months after its November 2008 launch on the Xbox 360. In that time, the developers made numerous improvements to the PC version in response to many of the criticisms leveled against the original game.

The most notable changes include the addition of a Turbo Mode for battle animations, much more freedom in union creation, a New Game Plus feature, and a major overhaul to the statistics and attributes of most items, characters, and enemies.

The following is a list of all known differences between the Xbox 360 and PC versions of The Last Remnant.

Turbo Mode is now available, and can be toggled on or off while giving orders to unions in battle. When on, battles play out at double the speed.

Crimson Flare, a new Arcana, is now available.

New formations, such as Eremurus Rain, are now available.

Enemies hit considerably harder.

Rare Monsters can have significantly higher HP than their XBOX 360 counterparts.

Arcana require substantially more AP.

Unique Arts now require AP.

Remnant Arts can only be performed by union leader, Weapon Arts now require high union morale.

Offensive Weapon Arts now increase morale when used. Additionally, Arcana and offensive Special Arts now raise morale by a fixed amount. Likewise, certain Enemy Arts now lower morale by a fixed amount.

Wards now affect the entire union.

Attributes required for formation upgrades are vastly different.

Healing no longer raises morale, and morale increased by Critical Hits has been dramatically reduced.

Union morale now fluctuates based on more conditions (IE: taking an action, successfully landing a hit, receiving damage, etc.). In the X360 version, union morale stayed somewhat static, usually changing when being healed, being KO'd/terminated, executing a successful Critical Trigger. It also did not drop to 0 whenever an offensive Special Art was executed, whereas it will do so on the PC.

Linking additional enemies together does not increase your Battle Rank further than having fought them separately.

Special commands, such as the use of David's Gae Bolg, are no longer interrupted by being raidlocked by a different union or having targeted enemy union defeated by an ally.

Allies now have the option to cure a friendly union's Curse status ailment via "Cure them even if it kills them!" command. This command is in the XBOX 360 version as well, but is only available when the union is Enthralled; it will not be available when the union is cursed.

You can now toggle between viewing the stats of a weapon or shield and viewing a preview of what it looks like in battle.

Components and consumables are now categorized.

Items are now color-coded based on their rarity.

Creation or customization of some items require fewer components.

New items available via Blueprint 4.

Various weapon stats have changed.

Some very rare monster-specific drops can now be split from monsters (e.g., Godwood Timber, Spiritwood Timber).

The completion of At Hatred's End is no longer required in order to activate Things Unchangeable.

Duke of Ghor now has a … icon when you speak with him between the first, third, and fifth base battles.

icon when you speak with him between the first, third, and fifth base battles. The component requirements in The Assistant have lowered.

The DLC content is now unlocked differently; the majority of the extra content now requires the completion of certain guild tasks.

The Leader Extraordinaire guild tasks which required three units of a single class now only require one.

The Monsterslayer guild tasks require different enemies to be defeated.

New Game Plus and Hard Mode [ edit | edit source ]

After the epilogue and credits, you can now save your game. When you're taken back to the main menu, you can load this save to begin a new playthrough that carries over certain elements from your previous playthrough. This is colloquially known as a "New Game Plus".

Please see the New Game Plus page for detailed listings of what carries over between playthroughs and strategies for optimizing multiple playthroughs.

Upon loading Game Completion data, you will also be given the option to start the new game in Hard Mode. In Hard Mode, monster's attacks are much stronger. Hard mode save files display the player's Battle Rank in red, instead of the regular orange color.