Oculus SDK 1.3 support now in STABLE branch!

Last updated: 5th April 16We finally got this stable and out! Look for Changeset #30853 or above in the top-right corner of the game in our Steam Beta experimental version. We've been working on improving the VR experience.Instructions on how to switch from regular Subnautica to the experimental version: http://subnautica.wikia.com/wiki/Experimental_Mode User guide for working with Oculus Home in 1.3: http://steamcommunity.com/sharedfiles/filedetails/?id=356516956 *Main Menu now a full 3D rendering in 2D and VR.*Loading Saved Games now works in VR from Main Menu*Intro & cinematics are currently disabled*Improved performance (Oculus Min-Spec of i5 and 970 should hit around 75fps or more on Minimal settings)*Oculus 1.3 SDK intergrated*Controller support (VR only) and re-binding support enabled*All options now available in-gameReminder: you'll need at least Oculus Runtime 1.3 installed.F2 is VR Headset Camera Tracking Reset.* You will need to enable 'External Sources' inside Oculus Home's Settings menu.*We know the head position is off in some cases. We'll fix this when we can - for now, move back in space & use the F2 to reset it correctly in-game.Let us know how Subnautica works in VR! :D Thanks all.