From Team Fortress Wiki

“ I am the perfect avian killing machine!

— The Soldier on air-to-land missiles ”

The Air Strike is a community-created primary weapon for the Soldier. It is a green atom bomb-shaped rocket launcher with a white checkered pattern near the front and tannish wooden handles. It fires a green and white missile with fins on the front and back of the projectile.

The projectiles fired by this weapon deal 15% less damage (both to enemies and the Soldier when rocket jumping) and have a 10% smaller explosion radius. While rocket jumping, its attack speed is increased by 65%, explosion radius is further reduced by 20% (which is 28% smaller compared to a standard rocket's splash radius), and the rockets fired produce white contrails. In addition, on each kill using the weapon, its clip size is increased by one, up to 8 rockets after 4 kills.

If an Eyelander, Horseless Headless Horsemann's Headtaker or Nessie's Nine Iron wielding Demoman kills a Soldier with kills on the counter, the number of kills will be transferred over to the Demoman's head count, as well as the Soldier's own head. The reverse is also true.

The Air Strike was contributed to the Steam Workshop.

Damage and function times

Damage and function times Shot type Projectile Damage type Explosive Ranged or Melee damage? Ranged Damage Maximum ramp-up 125% 96 Base damage 100% 76 Maximum fall-off 52.8% 40 Point blank 90-95 Medium range 42-75 Long range 20-40 Critical 230 Mini-crit 103-129 Splash damage Minimum splash 50% 8.19 ft

Rocket jumping: 6.56 ft Damage reduction 1% / 2.62

Rocket jumping: 1% / 2.09 Self-damage 23-75 Self damage (rocket jump) 23-39 Function times Attack interval Normal: 0.8 s

Rocket jumping: 0.28 s Reload (first) 0.92 s Reload (consecutive) 0.8 s Values are approximate and determined by community testing.

Demonstration

Crafting

Blueprint

As a crafting ingredient

Strange variant





Related achievements

Backdraft Dodger

Kill a Pyro who has airblasted one of your rockets in the last 10 seconds.

Bombs Away!

Kill 3 people with the Air Strike during a single rocket jump.

Crockets Are Such B.S.

Shoot two non-boosted crit rockets in a row.

Death from Above

Rocket jump and kill 2 enemies before you land.

Duty Bound

While rocket jumping kill an enemy with the Equalizer before you land or just after landing. For Whom the Shell Trolls

Bounce an opponent into the air with a rocket and then kill them with the shotgun before they land.

Maximum Potential

Collect enough casualties to get the max clip for the Air Strike.

Mutually Assured Destruction

Kill an enemy sniper with a rocket after he kills you.

Tri-Splatteral Damage

Kill 3 enemies with a single critical rocket.

Where Eagles Dare

Get the highest possible rocket jump using jump and crouch.









Crock Block

Survive a direct hit from a critical rocket.





Eagle Eye

While using The Classic, kill a rocket/grenade jumping enemy in midair with a full charge, no-scope, headshot. Jumper Stumper

Kill a rocket or grenade-jumping enemy in midair with your Sniper Rifle or the Huntsman.





Mutually Air-Sured-Destruction

While rocket jumping, use a rocket to kill a rocket jumping enemy who also kills you with a rocket.





Unused content

The Air Strike has a unique critical sound effect in the tf2_sound_misc VPK.

Trivia

An airstrike is an attack on a specific objective by military aircraft during an offensive mission. Futhermore, airstrikes are usually in the form of multiple air-launched projectiles aimed at a target, which is what this weapon is designed for.

The projectile fired by the Air Strike resembles the shape of a miniature Surface-to-Air Missile.

The Air Strike resembles the Little Boy atomic weapon used on the city of Hiroshima in World War II.

Gallery

First-person view.

RED Festivized variant.

BLU Festivized variant.

Projectile.

Steam Workshop thumbnail for the Air Strike.