Disney Heroes: Battle Mode Update 1.9

Welcome to the Disney Heroes: Battle Mode 1.9 Update. We’ve got a ton of stuff for you with this release!

First off, we are now ready to introduce Invasion and Mods to all servers for 1.9. Check out the detailed preview for both below!

This release also features a second round of Quality of Life improvements, to game modes, UI, and other features. Last but not least, we have a hero refresh for both Merida and Finnick, with supporting updates for Fix-It Felix, Jr., Mr. Incredible, and Sally.

Overview

Hero Refresh

It’s time for our third Hero Refresh! We are mixing it up this time by giving a full Hero Refresh to two heroes! The recipients of this Hero Refresh are none other than Merida and Finnick! The supporting heroes for these two are Fix-It Felix, Jr., Mr. Incredible, and Sally.

Finnick

Finnick is a control character with a heavy emphasis on slowing his enemies. We felt his slow effect wasn’t slowing quite enough and his skill, “Remote Controller”, could use a bigger impact in battle. To do this, Finnick is getting an overall stat and damage increase, slower slows, and a new twist on “Remote Controller”, giving Finnick even more control over the battlefield!

Base Stats

+20% Max HP

+30% Basic Damage

+50% Skill Power

Skills

+30% damage

Increased knockback distance

This skill now stuns enemies if Finnick’s van damages a slowed enemy

Finnick controls his trusty van remotely causing it to deal damage and knock back all enemies. If his van damages any enemy who is slowed, they will also be stunned.

+60% damage

Finnick flings Jumbo Pop goo at the nearest enemy, doing damage to them and nearby enemies.

+30% basic damage

Finnick smashes his Jumbo Pop, sending out a shockwave that deals damage to enemies in front of him.

Finnick slows attack and movement speed 10% more

Slow duration increased from 10 to 12 seconds

Finnick’s Memory Disks

Finnick gets his Jumbo Pop goo everywhere, causing his basic attacks, “Pummel Pop”, and "Jumbo Slam, to also slow enemies’ movement and attack speed.

"Fight Clubbing" from Nick Wilde

Increased starting energy per star level

Increased conservation per star level

Increased “Remote Controller” damage per memory disk level

"Final Hustle" from Judy Hopps

Increased energy removed from basic attacks per star level

Increased skill power per memory disk level

Finnick now does extra damage to enemies with his basic attack when they are slowed per memory disk level

Merida

Merida is a quick archer with powerful attacks that deal a lot of damage and reduce her target’s armor, but we think she could use a push to deal even more damage and synergize better with other damage dealers on her team. To accomplish this, we are giving her an all around damage increase and a new mechanic to fire more arrows during her “Gaelic Volley”. Here’s a tip! Firing more arrows during “Gaelic Volley” means even more freezing or burning from her memory disks!

Base Stats

+30% Max HP

+70% Basic Damage

+25% Skill Power

Skills

+35% damage

“Gaelic Volley” is now further modified by “Focus”

Merida fires arrows at enemies dealing damage with each arrow.

+50% damage

This skill will now always hit all enemies

Merida lines up a powerful shot that deals damage to each enemy hit.

+50% basic damage

Once Merida falls below half HP she gains attack speed and basic damage.

+25% armor reduction

+1 armor reduction stack limit

Merida now gains bonus arrows when she or her allies reduce an enemy’s armor. These bonus arrows are fired during “Gaelic Volley” in addition to her main pool of arrows.

Merida’s Memory Disks

Merida’s arrows rend her target’s armor, reducing it. This effect stacks up to four times. Every few times an enemy’s armor is reduced from any source, Merida gains bonus arrows to use during “Gaelic Volley”.

"Bullheaded Redhead" from Chief Bogo

Increased normal crit chance per star level

Increased burn damage per memory disk level

Increased burn duration

"Junior Super" from Elastigirl

Increased freeze duration per star level

Increased skill power per memory disk level

Supporting Heroes

Fix-It Felix, Jr.

Fix-It Felix, Jr.‘s ability to constantly heal himself and "Rapid Fire Fixin’" memory disk allow him to excel as a tank, absorbing damage to allow backline heroes to shine.

Base Stats

+30% Max HP

+25% Basic Damage

+15% Skill power

Duration of the stun from “Nicelander Stampede” is increased from 1.5 to 3 seconds

"Rapid Fire Fixin’" Memory Disk from Ralph

Increased HP per memory disk level

Increased attack speed for missing HP per star level

Mr. Incredible

Equipping Mr. Incredible with his “Date Night” memory disk allows him to absorb damage and dish it back very quickly, reducing enemies’ armor for his allies in the meantime. This makes him a natural pair to Merida, who gains bonus arrows from her “Focus” skill whenever he reduces armor.

Base Stats

+25% Max HP

+30% Basic Damage

+15% Skill power

"Date Night" Memory Disk from Elastigirl

Increased basic damage per memory disk level

Increased armor reduction per star level

Sally

Merida needs time to be able to deal out as much damage as possible. Sally with her “Corpse Flower” memory disk gives tanks the survivability they need to protect Merida and Finnick so they can be free to damage enemies from the backline!

Base Stats

+25% Max HP

+30% Basic Damage

+20% Skill power

"Corpse Flower" Memory Disk from Yax

Increased reality to allies per memory disk level

Increased reality for allied tanks per star level

Invasion on All Servers

Invasion is weekly, 5-day-long event where individual players and guilds can compete across two different modes, Breaker Quest and Boss Battles.

Giant robots are invading the City! Fight through increasingly difficult battles across the City in Breaker Quest to collect Breakers. Use your Breakers to defeat robot Bosses and earn big rewards.

Overview

The main reward for Invasion is a new way to customize your heroes and make them stronger called Mods. Mods are described in the next section. Each Invasion focuses on one of the 3 hero color Teams: Yellow, Blue and Red.

In the screenshots above, for example, the Invasion is focusing on the Yellow Team. This means Mods available to be earned will be for Yellow heroes only. It also means that Yellow heroes and Mods can be Powered Up.

Each Invasion also features 3 specific heroes who start very powered-up for the Invasion. Mods attuned to those heroes can be found in Supply Crates. All heroes can be further Powered Up during the Invasion by earning Power Up items.

Powered Up heroes and Mods are more powerful for the current Invasion only. But they will help you earn more rewards by doing better in both the Breaker Quest and Boss Battles.

Breaker Quest

Breaker Fights

Use Invasion Stamina to win fights in the Breaker Quest to earn Breakers.

Ward Fights

Each individual breaker fight has 4 wards that make its enemies stronger. If you can’t defeat a breaker fight directly, destroy the wards around it to weaken it.

Hero Pool

Your heroes’ HP and energy persist between fights in the Breaker Quest (just like City Watch). Use Hero Revives (earned from winning Breaker Fights and defeating Bosses) to revive KO’ed heroes and continue the fight.

Boss Battles

Fighting Bosses

You need breakers to attack a boss. You can spend 3 breakers at once to make a strong attack which does 5 times as much damage.

Work as a Group

If you can’t defeat the boss you find in one attack, your guild can help you out by attacking the boss as well. You have to attack your boss once before your guild will see the boss.

Rewards

Boss rewards are handed out only when the bosses is finally defeated. People who participated in attacking the boss earn rewards. Extra rewards are given out for doing large amounts of damage and other objectives. You can see all the possible rewards by pressing the view button next to the rewards.

Hero Pool

Your hero’s HP and energy persist between fights against bosses. This HP and energy is different from that in the breaker quest. You can use Hero Revives to prolong your fight against the bosses.

Invasion Shop

Boss Tech

Boss tech is awarded when you successfully defeat a boss. Spend it in the Invasion shop to buy more items to help with the current Invasion.

Boosts

Boosts are one time use items that will help you in any Invasion fight. Use them to defeat particularly nasty enemy combinations.

Use ’Em or Lose ’Em!

Your boss tech and boosts will expire at the end of the Invasion. So spend them liberally! They’re there to help you get as far as possible in the current Invasion.

Power-Ups

At the start of each Invasion certain heroes are automatically powered up, making them stronger in all Invasion fights.

During the invasion you will earn hero Power-Up items that you can use to power-up your heroes further. Each power-up item will give you an option of 3 different heros you can power up as well as the option to give a weaker power-up to a whole team of heroes. Power ups reset at the end of the Invasion.

Supply Crates

Players can buy supply crates to help them out in the Invasion. Supply Crates contain Mods, Mod Power, and other useful items. There are multiple supply crates available each Invasion, each with bigger and better rewards than the previous.

Points and Rewards

Invasion Points

Earn Invasion points by winning Breaker Fights and when a Boss you attacked is defeated.

Progress Rewards



Reach certain thresholds of Invasion Points to earn a Mod, Mod Power, Gold, Hero XP, Stamina, Disk Power, and more rewards.

Rank Rewards

Compete both against other players and other guilds to earn the most Invasion points. The higher ranked you get, the more mod power you will earn at the end of the Invasion.

Invasion Leagues

Top players and guilds will be promoted to a new league in the next Invasion, where they will be eligible for better rewards. You can also be demoted if you don’t do well enough!

Mods on All Servers

With the global release of Invasion comes Mods! Mods are a new way to customize your heroes and make them stronger.

Two quick notes:

Servers 2, 3, and 4 will all get a 2nd Mod slot per hero and the ability to advance Mods S3 has had Mods long enough that we’d like to add these features Even though Mods are new to S2&4, we’d like to keep content updates in sync with this group of servers

The cost of advancing a mod to +1 is now 20 hero chips; the cost of advancing to +2 is now 30 hero chips. (only affects Server 1)

Overview

Mods are upgrades you can equip to your heroes to increase their core stats. The shape of the mod determines which core stat the mod increases:

Circular mods increase a hero’s hit points

Square mods increase your hero’s basic damage

Diamond mods increase a hero’s skill power

The color of the mod determines which heroes it can be used to boost. Each mod can only be used with heroes from the same Team Color used in Team Trials. (Trials groups all heroes into three color-based teams: Red, Blue and Yellow.)

Upgrading Mods

Mods can be upgraded by using a new resource called Mod Power. Upgrading a mod increases the stat boost that it gives to a hero. A normal mod can be upgraded from Level 1 to Level 20.

Attuning Mods

Some mods you will get will be +1 “attuned” mods (other mods are effectively +0). These mods are stronger, but more limited:

They give a larger stat boost

They can be upgraded to level 30

But they can only be equipped to a specific hero

If you really want to use an attuned mod on a different hero, you can spend hero chips to re-attune it to a different hero.

Earning Mods and Mod Power

Mods can be earned from Invasion progress rewards. They also can be found in Invasion Supply Crates.

Mod Power can be earned from Invasion progress rewards. Larger amounts of Mod Power can be earned from Invasion rank rewards, both individual and guild.

Advanced Guild Search

We’ve added a new “gear” button to the right of the guild search bar

Tap it to open advanced guild search

This lets you search for guilds based on their country, privacy settings, and whether they’re currently full

You can also search for guilds within a range of timezones, guild levels, and minimum Team Level required to join

City Watch “Super Hard” Mode

Get 50% more Disk Power and Gold than Hard mode

But… each week, City Watch enemies will receive a different buff, making them tougher to defeat!

Creep Surge QoL Improvements

Creep Surge now lasts 20 hours instead of 16! This should help guilds who have members spread across many timezones

The first three times per Creep Surge that a player in the Guild times out in a battle, the results of that battle are not retained This is designed to prevent players who experience bad connections from losing their heroes

Insane difficulty We’ve added a new Guild Perk for Insane Creep Surges Unlock this perk to face the challenge of a 20-wave Surge! Rewards for Insane increase to 830 total Surge Tokens and 85k total Influence Up from 630 and 65k for Super Hard



Elite “Raid All” Button

Now you can raid all Elite Campaign levels for a hero’s chips with one button!

You need to have enough stamina and raid tickets to Raid All

Arena / Coliseum QoL Improvement

Mods for defending heroes are now snapshotted when defense are set This allows you to use different Mods when defending in these modes than when attacking. To change your Mods just reset your defenses!



Memory Shop QoL Improvement

Memories in the shop are now labeled to make purchase decisions easier “Equipped” memories are disks currently equipped to the hero. “Owned” memories are disks that are unlocked but not equipped.



“Use 10” Buttons for Stamina and Diamond Crate Items

High-level players often have quite a few of these items on hand Opening them one at a time is painful!

Tap “USE 10” on Diamond Crates to instantly open 10 single Diamond Crates at once Any bonus items received through the Diamond Crate upgrades will be seen at the bottom of the screen

Tap “USE 10” on the Get More Stamina screen to use 10 stamina consumable items at once

Diamond Crate Now Shows Exclusive Heroes

Exclusive diamond crate heroes are now shown full size on the Diamond Crate Screen

If more than one is available, the hero will rotate when the screen is refreshed

New Hero Locations and Content Adjustments

With the 1.9 update, we have a pretty comprehensive update to heroes in shops on all servers!

Heroes will not appear in Shops until they refresh.

Server 1 Update

Team Level Cap increased from 110 to 115

Heroes can now be promoted to Orange +5 rank

Chapter 17: “Hacker Station” is now available Featured Elite Heroes: Elsa, Vanellope, Baymax, Frozone, Tia Dalma, Mr. Incredible and Miguel Rivera



Crate Heroes

Elsa will be in the VIP Crate (and remains in the Elite Campaign)

Shank will be in the Guild Crate (and remains in the War Shop)

Shop Heroes

Ursula will be in the City Watch Shop

Mad Hatter will be in the Coliseum Shop

Jack Skellington will be in the Heist Shop

Hiro Hamada will be in the War Shop

Elite Campaign Heroes

Mr. Incredible will be in the Chapter 6, 7, 8 & 17 Elite Campaigns

Sally will be in the Chapter 14 Elite Campaign

Maui will be in the Chapter 15 Elite Campaign

Miguel Rivera will be in the Chapter 15 & 17 Elite Campaigns

Server 2-4 Update

Crate Heroes

Elsa will be in the VIP Crate (and remains in the Elite Campaign)

Shank will be in the Guild Crate (and remains in the War Shop)

Shop Heroes

Ursula will be in the City Watch Shop

Mad Hatter will be in the Coliseum Shop

Jack Skellington will be in the Heist Shop

Hiro Hamada will be in the War Shop

Elite Campaign Heroes

Chief Bogo will be in the Chapter 7, 10 & 14 Elite Campaigns

Miguel Rivera will be in the Chapter 12 & 14 Elite Campaigns

Buzz Lightyear will be in the 13 Elite Campaign

Emperor Zurg will be in the Chapter 14 Elite Campaign

Maui will be in the Chapter 14 Elite Campaign

Captain Jack Sparrow will be in the Chapter 16 Elite Campaign

Server 5-8 Update

Team Level Cap increased from 110 to 115

Heroes can now be promoted to Orange +5 rank

Chapter 17: “Hacker Station” is now available Featured Elite Heroes: Captain Jack Sparrow, Scar, Elastigirl, Mickey Mouse and Miguel Rivera



Crate Heroes

Elsa will be in the VIP Crate (and remains in the Elite Campaign)

Shank will be in the Guild Crate (and remains in the War Shop)

Shop Heroes

Ursula will be in the City Watch Shop

Mad Hatter will be in the Coliseum Shop

Jack Skellington will be in the Heist Shop

Hiro Hamada will be in the War Shop

Elite Campaign Heroes

Chief Bogo will be in the Chapter 12 & 14 Elite Campaigns

Buzz Lightyear will be in the 13 Elite Campaign

Miguel Rivera will be in the Chapter 14 & 17 Elite Campaign

Maui will be in the Chapter 14 Elite Campaign

Server 9-12 Update

Team Level Cap increased from 105 to 110

Heroes can now be promoted to Orange +4 rank

Chapter 16: “Unfinished Business” is now available Featured Elite Heroes: Scar, Ursula and Sally



Crate Heroes

Elsa will be in the VIP Crate (and remains in the Elite Campaign)

Shank will be in the Guild Crate (and remains in the War Shop)

Shop Heroes

Maui will be in the City Watch Shop

Mad Hatter will be in the Coliseum Shop

Hiro Hamada will be in the Heist Shop

Jack Skellington will be in the War Shop

Elite Campaign Heroes

Finnick will be in the Chapter 8 Elite Campaign

Frozone will be in the Chapter 8 Elite Campaign

Mickey Mouse will be in the Chapter 8 Elite Campaign

Vanellope will be in the Chapter 11 Elite Campaign

Mr. Incredible will be in the Chapter 11 and 13 Elite Campaigns

Server 13 Update

Team Level Cap increased from 95 to 100

Heroes can now be promoted to Orange +2 rank

Chapter 14: “Top Line” is now available Featured Elite Heroes: Merida, Stitch and Rex



New Heroes

Megara will only be in the Diamond Crate

Crate Heroes

Shank will be in the Guild Crate (and remains in the Elite Campaign)

Shop Heroes

Sally will be in the City Watch Shop

Hiro Hamada will be in the Arena Shop

Hades will be in the Coliseum Shop

Ursula will be in the Heist Shop

Alice will be in the War Shop

Elite Campaign Heroes

Dash will be in the Chapter 7, 8 & 11 Elite Campaigns

Fix-It Felix, Jr. will be in the 11 & 12 Elite Campaigns

Stitch will be in the Chapter 12 & 14 Elite Campaigns

Server 14 Update

Team Level Cap increased from 85 to 90

Heroes can now be promoted to Orange +0 rank

Chapter 12: “Data Line” is now available Featured Elite Heroes: Shank, Kevin Flynn and Quorra



New Heroes

Maleficent will only be in the Diamond Crate

Shank will be in the Chapter 12 Elite Campaign

Crate Heroes

Hades will be in the VIP Crate (and remains in the Elite Campaign)

Judy Hopps will be in the Guild Crate (and remains in the Elite Campaign)

Shop Heroes

The Genie will be in the City Watch Shop

Tia Dalma will be in the Arena Shop

EVE will be in the War Shop

Elite Campaign Heroes

Jessie will be in the Chapter 6, 8 & 9 Elite Campaigns

Violet will be in the 8 & 9 Elite Campaigns

Server 15 Update

Team Level Cap increased from 85 to 90

Heroes can now be promoted to Orange +0 rank

Chapter 12: “Data Line” is now available Featured Elite Heroes: Kevin Flynn, Captain Jack Sparrow and Elsa



New Heroes

Hiro Hamada will only be in the VIP Crate (for a limited period of time)

Baymax will only be in the Diamond Crate

Crate Heroes

Hades will be in the Guild Crate (and remains in the Elite Campaign)

Shop Heroes

Jack Skellington will be in the City Watch Shop

Quorra will be in the Arena Shop

Sally will be in the Coliseum Shop

Aladdin will be in the War Shop

Elite Campaign Heroes

Rex will be in the Chapter 10 Elite Campaign

Stitch will be in the Chapter 10 Elite Campaign

Vanellope will be in the Chapter 11 Elite Campaign

Server 16 Update

Team Level Cap increased from 80 to 85

Heroes can now be promoted to Purple +4 rank

Chapter 11: “Power Line” is now available Featured Elite Heroes: Maui, Calhoun, Woody and Sulley & Boo



New Heroes

Maui will be available in the Chapter 11 Elite Campaign

Moana will only be in the Diamond Crate

Crate Heroes

Hades will be in the VIP Crate (and remains in the Elite Campaign)

Fix-It Felix, Jr. will be in the Guild Crate (and remains in the Elite Campaign)

Shop Heroes

Jack-Jack will be in the City Watch Shop

Quorra will be in the Arena Shop

Kevin Flynn will be in the War Shop

Elite Campaign Heroes

Jessie will be in the Chapter 6 & 7 Elite Campaigns

Violet will be in the Chapter 8 & 9 Elite Campaigns

Yax will be in the Chapter 9 Elite Campaign

Server 17 Update

New Heroes

Maleficent will only be in the Diamond Crate

Hades will be available in the Chapter 10 Elite Campaign

Crate Heroes

Jessie will be in the VIP Crate (and is moving to the Chapter 10 Elite Campaign)

Dash will be in the Guild Crate (and remains in the Elite Campaign)

Shop Heroes

Maui will be in the City Watch Shop

Finnick will be in the Creep Surge Shop

Woody will be in the Arena Shop

Fix-It Felix, Jr. will be in the Coliseum Shop

Mr. Incredible will be in the Heist Shop

Elite Campaign Heroes

Sulley & Boo will be in the Chapter 1 & 2 Elite Campaigns

Rex will be in the Chapter 3 Elite Campaign

EVE will be in the Chapter 5 Elite Campaign

The Genie will be in the Chapter 6 & 7 Elite Campaigns

Kevin Flynn will be in the Chapter 7 & 10 Elite Campaigns

Jessie will be in the Chapter 10 Elite Campaign

Server 18 Update

Team Level Cap increased from 60 to 70

Heroes can now be promoted to Purple +1 rank

Chapter 8: “Stage Line” is now available Featured Elite Heroes: Buzz Lightyear and Jack-Jack



New Heroes

EVE will only be in the VIP Crate (for a limited period of time)

Stitch will only be in the Diamond Crate

Existing Heroes

Finnick will be in the Guild Crate (and remains in the Elite Campaign)

Buzz Lightyear will be in the Chapter 8 Elite Campaign

Jack-Jack will be in the Chapter 8 Elite Campaign

Other Improvements

In 1.8 we introduced red dots on badges that heroes will need for their next rank This was intended to help players plan ahead when acquiring badges We heard feedback that we should not show the red dots for the next rank until the hero has equipped all badges for the current rank So we made this change for 1.9

Introducing Nitro, a new Energy Drink item that packs a wallop! Nitro will provide your heroes 37,500 XP with each use!

All shop tokens now appear in the Inventory for easy tracking. We hope this especially helps players who have earned tokens for shops they have not yet unlocked.

A new status effect icon for “Invincibility” that will appear above heroes when they are invincible

Bonus skill levels from empowerment now display on the hero screen as levels per skill instead of total bonus skill levels received

The Invasion boost, Cripple, was broken into 2 separate boosts: Armor Shred and Reality Shred. This gives players more variety and control over their attack boosts.

Bug Fixes