A Weapon Re-balance Mod for WL2 (Patch 4 OK)

For Patch 4 info, scroll down!Greetings fellow Wastelanders,I'm a solo gamedev hobbyist who loves RPGs, particularly those with sci-fi or post-apocalyptic themes. The Fallout series are my favorite games.I've enjoyed WL2 tremendously, over 120 hours into WL2 (Patch 2 #58154) so far, playing with all types of ranged weapons. I've noticed a few glaring weapon design imbalances on my journey in the wasteland.1. MGs are currently weaker AR, no mods, less range, less accuracy, fire more rounds for less DMG & prone to jams. It's fine that they have weaknesses, but they also need a major advantage (ie. DMG) which they currently lack.2. SMGs are again weaker AR with poor range. Its just bad design to have close range SMGs that spray so many higher caliber .45 rounds doing less damage than AR which can hit to 40m+ with high accuracy.3. Pistols get useless really quick, because it starts with 2/3 AP per shot, then becomes 4 and then 6 AP per shot... as slow as a Sniper Rifle. Also damage is abysmal for bigger rounds.4. Most shotguns are awful. Weak damage when you cannot hit 3+ enemies, rare as most fights are in open spaces.5. Energy Weapons (except GRB), are weak even when fired against high armored targets. The Death Ray, the ultimate EW (besides GRB), does ~140 dmg per shot to armored targets. They do not crit or get bonus headshot damage.6. Sniper Rifles are fine for the most part, but could use a few tweaks. It doesn't get any meaningful range advantage compared to AR, because most combat situations occur within 40m and AR can already hit beyond 40m with mods/scopes.7. Burst fire headshot is too accurate, particularly for AR, easily reaching 100% accuracy.The goal is to make all the classes of ranged weapons useful (competitive with AR), by giving them a niche where they excel at, rather than currently, AR is just better against everything, at any range. Also, bladed weapons need a buff!The entire list of changes & how to install (very easy) the mod is here as a text file:The updated (v2) ZIP file of the mod is here on Dropbox:It took me a few days away from my work to create & balance/play test this mod, as far as I am aware, it's all working 100%.[HOW TO INSTALL]Find your WL2 folder at \Steam\SteamApps\common\Wasteland 2\Build\WL2_Data\Streaming\Items and find the file:ItemTemplates.unity3dMove it (backup) into another folder anywhere, this is your default data if you want to revert back. Do not leave it renamed as something else in that folder, the files in that folder gets loaded regardless, and will cause a conflict.Put the modded ItemTemplates.unity3d into that folder. That's it!For Patch 4, please access the modded file here on InXile's mod forum:All credits goes to Chabate Jemhini for updating it for me, I've been busy lately being a solo gamedev.Hopefully InXile will release an official re-balance mod soon, as they've posted on their forum their intention is to gather balance feedback and act upon it.