The Swedish side finished 3-4th in Odense, Denmark after their semi-final run, earning $60,000. The Swedes beat OpTic in the quarter-finals but couldn't get past FaZe in the semis.

The 23-year-old player led fnatic to semi-finals in Denmark

After fnatic's elimination, we interviewed the squad's in-game-leader Maikil "⁠Golden⁠" Selim to ask him about the playoff games in Odense, how he was getting used to the team and their upcoming event—ECS Season 4 Finals:

Let's start with the quarter-finals against OpTic. The first and third maps were super close. You lost Inferno 16-14 Why do you think you were unable to close it out even though at one point it looked like you would?

We felt a little bit overconfident at one point and it might have hurt us a bit. In the end, we figured out what we did wrong but we just couldn't stop it and we lost some close clutches. We know the problem and we're going to try to fix it.

What do you think the key was to finishing off the third map Mirage where you won 16-14?

We started good and we felt that we had it on the CT-side. They went to the A-site and overran us and from there it went a little bit downhill. We had two AWPs in a round and we were pushed from Slope with pop flashes, we lost control. We took a pause at 15-14 and came up with a plan; we pushed Slope as CTs and we got the match because of that.

The semi-final against FaZe was quite one-sided. What went wrong and what were you missing to make it a closer affair?

It was my first time on a big stage. I feel like we did what Jumpy and I wanted to do in rounds but FaZe made some mid-round aggressions and even though we were expecting that, it still caught us off guard and cost us a lot of money. Still we won some of the rounds. We had no money when they won and maybe we could have gotten ten rounds on the T-side but sometimes it happens. The nerves got to me a bit. We didn't find our groove on the CT-side after losing the anti-eco as well.

JW said at WESG that he, KRIMZ and flusha were used to not communicating before because they understood what they wanted from each other. From your point of view, what was this like, trying to get past that, trying to get them to talk a little bit more?

Every match, I tell the guys to communicate what they're going to do in different rounds because we have so many versatile players, like players that have an x-factor. Everyone has to know what they're going to do. I'm usually the last guy to say what I'm going to do because I do things that makes it easier for the others, I take up different positions if our guys want to do something. Everyone tells me what they will do in the pistol, anti-eco, and first weapon rounds. If we get our groove, we keep talking and then it's hard to stop us. But sometimes that doesn't happen for us and we get a bit quiet when we're losing. That's what we need to work on.

In the previous days of the event, I asked flusha how you were getting used to giving orders to more experienced players in the game. You're coming in from the academy team. How has this progressed over the last couple of months?

It progressed a lot. We've been practising for three to four months and I think we understood what I and they wanted to do and combined it to make a playstyle out of it. We got to that point now and we just need to execute it. For me, it feels great because I feel more like a part of a team. I'm getting to know the guys much better. We are starting to click and it shows a lot online and now as we got to the semi-finals. Of course, we wanted to win but semis were what we were hoping for. I see this as progress. I'm disappointed myself but that's another matter.

Before the Pro League Finals, it had been a while since you attended a big LAN. ELEAGUE was the last one before this. What do you think your team has taken away from the Pro League Finals? What will you take with you to ECS which will be the next tournament you attend?

At ELEAGUE, we hadn't figured it out. Now I feel more confident making calls, the rounds I want to do, what I think will work. Our T-sides are getting so much better. At ECS, we have to communicate and keep pushing each other to be better. We cannot be quiet in the game and tell each other when we're making plays.