WSnova said: And people insist this is a simulator.



Good job! Will you be doing a somehow tutorial like the one you did for HOI3 with nationalist china? I think thats one of your HOI3 videos that I enjoyed the most. Click to expand...

Lionace said:



I knew you will make it in the first couple of weeks. I don't like Luxembourg WCs etc, I'm more of a roleplayer myself, but I have huge respect for you - you helped me understand how to efficiently use AI in HoI 3 (I had no clue how to make AI do what I want, HoI 3 AI army control was really clunky). Before I learned it I was forced to either micro everything myself, or watch AI putting my troops in really weird positions.I knew you will make it in the first couple of weeks. Click to expand...

Damedius said: I was wondering how you ever had the manpower for.



Looks like you figured a way to get infinite manpower. Click to expand...

ssb said: What was the key? I just made smaller theaters and micro'd divisions that had important assignments while letting AI control the main wave, but is there a lot more I could do to use AI efficiently if I go back for another HOI3 BICE run? Click to expand...

ssb said: Any written summary available on what you did and why, for those who can't watch hours of videos? Click to expand...

Ritmas said: As facist you have near infinite manpower and at some point you just snowball so hard that you stop losing men. Click to expand...

Invader_Canuck said: Probably continuing to play against an AI that won't research armor or aircraft. Once he got armor himself, his manpower losses would have gone way down, and each generation of new tanks/sp_artillery would just magnify how terrible the AI is at building divisions and researching armor. Click to expand...

dreams

nightgerbil said: That was painful to watch how he was mismanaging his research. Ugh. Why would you leave mechanical computing unresearched so you could R&D interwar bombers, then R&D the mech computing, but not even build any interwar bombers. He didnt have the mil facts for it anyway or the resources and he didnt folow it up by looking further down the tree for tac bombers or heavy fighters. I could have followed the logic if he was "right gotta get some bombers going asap", but he openly tells his chat that he won't be winning the war with bombers and to shut up! No tech rushing of improved arty, so hes building the old crap, he didnt sit on pp so he could flick straight to a war economy the minute he turned fascist. The list just goes on. I'm going to keep pushing on as I want to see how he managed the military and gets infinite manpower, but still... was he having a bad night or something? Or do you guys REALLY not map out your first 3 years research? Click to expand...

Anichent said: Right now the AI half beats itaelf with broken game mechanics and stupid mistakes costing it millions of men.



Until thats fixed these world conquests aren't as impreasive. Click to expand...

Thank you.Maybe some ppl don´t understand this game yet? Anyway this game does try to simulate some things like production but overall, IMO, it does a poor job as simulator due to the supply system, some buildings being at state level (like the air bases which sometimes leads to my engineers building stuff for the enemy to use (!), lack of fuel, production going without raw materials, teleporting air force, simplified tech three, no air supply, unbelivable short range for transport aircraft, railroaded division composition, silly naval invasion rules, silly para drop rules, division templates dependent on army points and the list goes on and on. Regardless these WCs were also possible in HOI III mostly due to the AI stupidity.I don´t think I will be doing any tutorials for this game but IDK since I ended up doing some for HOI III.Thanks and I am glad I was able to help you out with the AI automation. Yeah the AI could be very effective in HOI III with minimal effort for the player (unlike HOI IV).True, but this could also be done without it although it would take much longer to pull off.The secret was basically knowing how to manage the troops well and having a good long term plan; discovering and using a game glitch to grab infinite manpower speeded up things immensely.Sorry but I am not very good at written AAR that is why I started making videos some 3,5 ago. Anyway the crucial part of this campaign was defeating Belgium taking advantage of a good division composition, good army management and gross AI stupidity. I defeated France taking advantage of its troops being tied up with Germany and Paradropped Dover. I built level 10 forts from Luxembourg City to the coast just in case Germany declared war. From this point on I was unstoppable. I also used a manpower exploit that speeded up the WC timetable considerably.Yes being fascist helped a lot but it mostly helped me with the war goals and at the very beginning to grab manpower to fight Belgium. What sped up things considerably was a manpower exploit that allowed me to have infinite manpower.Thank you.My biggest challenge was finding patience to deal with the atrociously ineffective (and micromanagement heavy) AI army automation (aka battle plans) which was a breeze to handle in HOI III if you knew what you were doing.Nah, stupid AI is a requirement for this sort of thing although tbh I never expected the AI to be so dumb, not even in my wildestnightmares. My biggest challenge, like I said before, was continuing to play a game that forced me to micro everything myself or else risk not being able to achieve my objective due to the battle plan AI being so inefficient (...) The fact that the game UI was not designed with the micromanager in mind did not help either.The list goes on because you don´t understand my long term plan; these games are about the long term not the short term. Rushing tech is mostly and usually a very stupid idea (especially stupid when one only has 2 or 3 tech slots) unless you are talking about nukes or you have a huge discount to do so; but yeah my tech mismanagement was so dreadful and painful that I´ve wasted some 10 days or so on a couple of techs (and I even said so during the video). Big deal.If that is the case then nothing is impressive in these games because these WCs are only possible because the AI is dumb. Anyway I agree that the AI in this game is the worst that I ever seen in a PDS game and I´ve seen a lot.