TMNT Forgotten Light designs By bulletproofturtleman Watch

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2016 Sketch #282: Bulletproof TMNT



Rough designs for Bulletproof TMNT. Went away from the conventional bit for keeping all the turtles exactly the same minus the headbands. What’s known is the turtles were raised together as brothers, but obviously through genetic diversity and possibly even being different species of turtles, there can be afforded some variation in their builds and features. To add some interesting bits to this, the TMNT: Forgotten Light short story illustrates how master ninja are able to ascend to new levels and discover hidden abilities that are locked away. Master Splinter explains this important lesson standing by a small flickering candlelight, one whose memory will one day remind the turtles what they need to defeat the Shredder.



Leo: Medium warrior; all-around balanced and leader of the group. He is equipped with 2 katana and is able to make good use of them with his balanced style of attack and defense. While he is able to cross his swords and execute a fair number of different techniques designed for both offense and defense, his true strength lies in being able to transition between his attacks to switch from a purely offensive style to defensive, and vice versa. His ascended ability is “Counter,” an ability that allows him to read his opponents’ moves and counter immediately.



Raph: Heavy warrior; berserker type with low armor and high fortitude. He is the hothead of the group and is easily the strongest. He uses two sai as his primary weapons and is able to quickly shift his placement on them to switch for various styles of fighting. This quick change-up to his fighting makes him able to easily catch his opponents off-guard despite his size. His ascended ability is “Guard Break,” an ability that allows him to detect all openings in his opponents’ moves and break through with an attack.



Donnie: Medium-light warrior; specialized fighting-defense type with a tall, skinnier build than the others. He is the strategist of the group and is well equipped with his bo-ken to keep his enemies at a distance to execute special maneuvers. Given his build and fairly light weight, he is a great jumper, even using his bo-ken to pole vault and launch himself into the air, making him the best aerial combatant of the turtles. His ascended ability is “foresight,” an ability that allows him to predict and compile all possible simulations of his opponents’ movements in his mind, making it great for fighting against large groups.



Mikey: Light warrior; loud and proud to make up for his small stature, but extremely agile, speed type. He is the loudmouth and funny guy of the group, although he has been scolded by Master Splinter for it due to it hindering his ability to be an effective ninja. His skateboarding and break dancing skills are a reflection of his nimbleness and control over his light body, adding its own flair to his style of fighting. His ascended ability is “Vanish,” an ability that allows him to mask his presence and disappear into the shadows, making him undetectable, even by other ninja.

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Published : Nov 24, 2016