fapid 2

black ops 3 is 2015's call of duty cash cow. it is a below average game filled to the brim with mechanics that take skill out of the equation black ops 3 is 2015's call of duty cash cow. it is a below average game filled to the brim with mechanics that take skill out of the equation such as lag, extensive aim assist and stupidly fast ttk. it is a video from a legendary franchise that is aimed towards children, which isn't a bad thing, but when the goal is to sell those children supply drops, this is actually illegal.



supply drops are the worst part of this game. they are filled with **** such as obstructive reticules and ****ty skins like inferno, or a stupid clown camo. the camos and "taunts" in these boxes prove that the game is aimed towards kids, because otherwise why would gingerbread man skin and the dab emote exist? but by far the worst part are the **** pay to win guns in the supply drops.



to get a rare supply drop takes on average, 10 games. a game lasts 15 minutes, so one supply drop is 150 minutes of gameplay. this is absurdly long, since the drop rate for weapons is 0.3 percent. out of 615 supply drop items, 5 were weapons, and 2 were the iron jim. on average, you have to spend $81 or spend 2 and a half days game time to receive a single weapon, which makes gambling a major pressure.



overall - **** illegal / 10



next, campaign. campaign is ok. its an above average shooter story. I would rate it as slightly worse than halo 4's, but better than ghosts. the reason that the campaign doesn't redeem the game is that it is impossible to fail, even if you are **** it is so damn easy. there is one section where your in a jet and you literally don't have to do anything to shoot down other jets other than pressing rt every now and then, its insulting that such a legendary franchise would dumb down so much in the name of profit.



campaign - easy/10



zombies is the only good part of this game, but the inclusion of easter eggs massively take away from the fun of the wave defence. if you don't do the easter egg parts, you die. that's it. its almost impossible get far without the easter eggs. but if you do the easter eggs, you have to kite a crawler around for half an hour, which literally noboby likes. its also gets increadably repetitive doing the easter egg over and over for 30 minutes every time just to have a fun wave defence game.



zombies - appeals to autistic people / 10



multiplayer is not fun. it is designed spesificly to entise little kids to start playing the game by making massive noobs feel like badass by introducing lag to randomise kills. imagine it like this. if little billy, a 10 year old, comes up against Segway steve, a 20 year old badass in a game of basket ball first to 10 points, steve will get 8 points and billy only 4, but if we introduce a coin flip when they score (the coin flip symbolising lag in cod), on average, billy will score 2, but steve will score 4, therefore halfing the perceived skill gap. now, statistical outliers are possible, so it could be that all 4 of billy's points are legit, but only 3 of steve's are, so then in that situation, billy just won a game against a total badass and is now hooked on basketball. replace cod with basketball and points with kills and the coin flip with lag, and this analogy works with call of duty.



multiplayer - 6th grade / 10 … Expand