



I was asked quite a few times what my build was all about, on the stream as well as PMed. So I decided to make a quick guide and explanation to how my build worked and how you progress and even solo with it if you have no party.



Introduction:



Just a few words to my philosophy of builds. I feel like every build that I do has to be a "Hybrid" in some way. Back in Onslaught I had a sporker that could become an mfer my just switching gear (Screwthisdualspork). After trying many different combinations, I decided to make a support dps for the 1 Week HC race.



I wanted to make an explosive arrow build again. I already made one in Nemesis, but the damage late game was just not enough. Since resolute technique is mandatory, the only way to scale your damage apart from simple fire nodes is to destroy the mobs fire resistance. So I did.



Key idea of the build when soloing: Use a Quill rain with explosive arrow (either with EA+Conceffect+LL+Proliferation or EA+LMP/GMP+LL+Fire Pen), resolute technique and 1-2 curses with elemental equilibrium (of ice/lightning on your gear so it applies to your any of your attacks)

->Use purity of fire and Vaal pact not to kill yourself on reflect!

Key idea when in a party: 2-3 curses + elemental equilibrium + Conduit + Vaal haste



Build progression:



Starting as a Shadow, there is one easy way to get the levelling going smooth: +1 fire sceptre and flame blast. You have to start levelling an explosive arrow in your offhand and have +dex items in your offhand to do so. I did this until we luckily dropped a quill rain in ledge cruel and I had enough points to get the 2 mandatory Key stones: Resolute technique and blood magic with mortal conviction. At that point my tree looked like this:



http://www.pathofexile.com/passive-skill-tree/AAAAAgYBDXwPqxRxFr8lvCaVJ-0o-jWSOuE8LUGHRXxGcUtXTeNTNVVLV8lh4mwWb55yqXzZgseDCYcZjDaXl5u1plesqrQMtDi3PsDjwzrE9sauykrYvd-_5RnqGOq68bPyRfcy-Ov56Pv1_Ev-Cv6P



From that point on, you can spam your EA all you want and use a Rain of Arrow with curse on hit and a single curse like flammability. The other advantage of using rain of arrow is that every mob gets affected my elemental equilibrium before your EA goes off. The Skill order should be 5 EA + 1 RoA (+1 RoA if you go with the burn prolif). It sounds like a lot of setup time but the quill rain makes it fast anyway. It is important to get dexterity on your gear, a lot of it!



What you need now is levels. The progression in the tree is towards the witch, picking up more life nodes and AoE. Once you have enough points, you can pick up the juicy Templar nodes as well. You need a cast when damage taken + enduring cry + increased duration + immortal call setup before you start maps, since you won’t have any armour. Your build should look like this now:



http://www.pathofexile.com/passive-skill-tree/AAAAAgYBBAcEswj0DXwPqxRNFHEWbxa_GGoaOB0UJKolvCaVJ-0o-io4Mok1kjbpOlg64TwtPV9Bh0V8RnFLV0yzTeNSU1M1VUtVxlfJV-JYB1nzYeJmnmpDbBZtGW-ecql4L3zZfOWCx4MJgziD24cZjDaPRpBVl5WXl5f0m6GbtaIAplenhKlurJisqrQMtDi18rc-wBrAVMDjwzrE9sauykrYvd-_42rlGeoY6rrsOO988B_xs_JF9zL31_jr-ej60vv1_Ev-Cv6P



As you can see, I didn't pick any additional damage nodes. EE + Curses was enough for me. (You can add the additional curse (elemental weakness) you get from the tree in the 4th link of your RoA.



I was still using blood magic at that point and reserving a lot of life for my purity of fire. I decided to take eldritch battery and use clarity as well as an additional Aura (Haste). This requires a lot of points and gear to be pulled off. I also decided to use a frenzy with gmp + chain + blind and a self-cast enduring cry with spell echo to share charges with my party. The final build then looked as such (rip regrets):



http://www.pathofexile.com/passive-skill-tree/AAAAAgYAA-4EBwSzCPQNHw18FE0Wbxa_Fy8Yaho4HNwdFB2-JKoksCaVJ-0o-i1HMokzhzWSNuk6WDrhPCg9X0GHRXxFnUZxS1dMs03jUEJSU1NSVUtVxlfJV-JYB1nzW_Rh4maeakNsFm0Zb55yqXgvfNl85X_GgKSCHoLHgwmDOIPbhtGHGYhCjDaPRpBVkyeXlZeXl_SYrZrgm6GcvqIApLGlxKZXpwinhKyYrKq0DLQ4tz64k8AawFTA48HF2L3bC-Nq5Rnljuq66-7sOO988B_xs_JF99f56PrS-_X8S_4K_o8=



I took the increased duration nodes for my immortal call and Vaal haste. The aura nodes had to be taken so I could run them at all, the curse nodes scaled well with my curses (3rd curse in my Windscream)



My gear was pretty much hp + res (not even that good even) with + dex. The Carcass Jack is good for soloing but just a small bonus for the full support build. The hardest thing to get was the 5L Quill rain for the RoA with 3 curses (RoA + Curse on hit + flammability + elemental weakness + tempchain).



Gear:







I hope you enjoyed reading the thoughts behind such a character and we'll see us in the next challenge league!



Played at the end for the last 1WHCR: http://www.twitch.tv/zigzog/c/5625812

HUNK

Hi,I was asked quite a few times what my build was all about, on the stream as well as PMed. So I decided to make a quick guide and explanation to how my build worked and how you progress and even solo with it if you have no party.Introduction:Just a few words to my philosophy of builds. I feel like every build that I do has to be a "Hybrid" in some way. Back in Onslaught I had a sporker that could become an mfer my just switching gear (Screwthisdualspork). After trying many different combinations, I decided to make a support dps for the 1 Week HC race.I wanted to make an explosive arrow build again. I already made one in Nemesis, but the damage late game was just not enough. Since resolute technique is mandatory, the only way to scale your damage apart from simple fire nodes is to destroy the mobs fire resistance. So I did.Key idea of the build when soloing: Use a Quill rain with explosive arrow (either with EA+Conceffect+LL+Proliferation or EA+LMP/GMP+LL+Fire Pen), resolute technique and 1-2 curses with elemental equilibrium (of ice/lightning on your gear so it applies to your any of your attacks)->Use purity of fire and Vaal pact not to kill yourself on reflect!Key idea when in a party: 2-3 curses + elemental equilibrium + Conduit + Vaal hasteBuild progression:Starting as a Shadow, there is one easy way to get the levelling going smooth: +1 fire sceptre and flame blast. You have to start levelling an explosive arrow in your offhand and have +dex items in your offhand to do so. I did this until we luckily dropped a quill rain in ledge cruel and I had enough points to get the 2 mandatory Key stones: Resolute technique and blood magic with mortal conviction. At that point my tree looked like this:http://www.pathofexile.com/passive-skill-tree/AAAAAgYBDXwPqxRxFr8lvCaVJ-0o-jWSOuE8LUGHRXxGcUtXTeNTNVVLV8lh4mwWb55yqXzZgseDCYcZjDaXl5u1plesqrQMtDi3PsDjwzrE9sauykrYvd-_5RnqGOq68bPyRfcy-Ov56Pv1_Ev-Cv6PFrom that point on, you can spam your EA all you want and use a Rain of Arrow with curse on hit and a single curse like flammability. The other advantage of using rain of arrow is that every mob gets affected my elemental equilibrium before your EA goes off. The Skill order should be 5 EA + 1 RoA (+1 RoA if you go with the burn prolif). It sounds like a lot of setup time but the quill rain makes it fast anyway. It is important to get dexterity on your gear, a lot of it!What you need now is levels. The progression in the tree is towards the witch, picking up more life nodes and AoE. Once you have enough points, you can pick up the juicy Templar nodes as well. You need a cast when damage taken + enduring cry + increased duration + immortal call setup before you start maps, since you won’t have any armour. Your build should look like this now:http://www.pathofexile.com/passive-skill-tree/AAAAAgYBBAcEswj0DXwPqxRNFHEWbxa_GGoaOB0UJKolvCaVJ-0o-io4Mok1kjbpOlg64TwtPV9Bh0V8RnFLV0yzTeNSU1M1VUtVxlfJV-JYB1nzYeJmnmpDbBZtGW-ecql4L3zZfOWCx4MJgziD24cZjDaPRpBVl5WXl5f0m6GbtaIAplenhKlurJisqrQMtDi18rc-wBrAVMDjwzrE9sauykrYvd-_42rlGeoY6rrsOO988B_xs_JF9zL31_jr-ej60vv1_Ev-Cv6PAs you can see, I didn't pick any additional damage nodes. EE + Curses was enough for me. (You can add the additional curse (elemental weakness) you get from the tree in the 4th link of your RoA.I was still using blood magic at that point and reserving a lot of life for my purity of fire. I decided to take eldritch battery and use clarity as well as an additional Aura (Haste). This requires a lot of points and gear to be pulled off. I also decided to use a frenzy with gmp + chain + blind and a self-cast enduring cry with spell echo to share charges with my party. The final build then looked as such (rip regrets):http://www.pathofexile.com/passive-skill-tree/AAAAAgYAA-4EBwSzCPQNHw18FE0Wbxa_Fy8Yaho4HNwdFB2-JKoksCaVJ-0o-i1HMokzhzWSNuk6WDrhPCg9X0GHRXxFnUZxS1dMs03jUEJSU1NSVUtVxlfJV-JYB1nzW_Rh4maeakNsFm0Zb55yqXgvfNl85X_GgKSCHoLHgwmDOIPbhtGHGYhCjDaPRpBVkyeXlZeXl_SYrZrgm6GcvqIApLGlxKZXpwinhKyYrKq0DLQ4tz64k8AawFTA48HF2L3bC-Nq5Rnljuq66-7sOO988B_xs_JF99f56PrS-_X8S_4K_o8=I took the increased duration nodes for my immortal call and Vaal haste. The aura nodes had to be taken so I could run them at all, the curse nodes scaled well with my curses (3rd curse in my Windscream)My gear was pretty much hp + res (not even that good even) with + dex. The Carcass Jack is good for soloing but just a small bonus for the full support build. The hardest thing to get was the 5L Quill rain for the RoA with 3 curses (RoA + Curse on hit + flammability + elemental weakness + tempchain).Gear:I hope you enjoyed reading the thoughts behind such a character and we'll see us in the next challenge league!Played at the end for the last 1WHCR: http://www.twitch.tv/zigzog/c/5625812HUNK Last edited by HUNKTHEMAN on Dec 7, 2014, 2:45:07 PM