I have played BattleCON: War of Indines about a dozen times now and I still can't seem to wrap my head around it.



What seems like it should be a fast-paced slugfest usually comes down to me playing what I think will be a devastating combo only to have my opponent step backwards causing me to punch air.



Each character has a unique deck of cards that combine with an idential set of base cards which make up your moves. While understanding how all of your cards can be combined is important it is also important to know what cards your opponent has so you know what they are capable of.



I suspect that if I played it more the game would open itself up to me but because the learning curve it so high I find this one hard to teach to new players.



On the plus side there is so much content here that if you are looking for a deep fighting game it will take you a very long time before you exhaust everything this game has to offer.

Game Play Quality Price Value