The third and final patch of this winter’s MapleStory Adventure update has been released. Titled Squad, this patch contains a new type of minigame called Maple Squad (which seems to be an event for now but I think it will become permanent later on) as well as a new theme dungeon and job balancing.

Here’s the Maple Update Info Centre video for this patch, GM Sori got replaced!

Overview

Maple Squad: Immortal Gorgons The first adventure you can challenge with your characters! Assemble the strongest squad and defeat the Immortal Gorgons!

Theme Dungeon: Ancient Ruins Partem In the Ancient Ruins Partem, a trio of warlocks are preparing a terrifying plan…?

Job Balancing Adjustments

Maple Squad: Immortal Gorgons

Maple Squad is a team of your characters in the same world. Your Squad members will join forces to battle. You can freely change your Squad according to the specific challenges you will face.

When the challenge begins, you can use the Swap System to freely switch between the characters in your Squad to directly control them. Squad members who are not being controlled will find and battle monsters automatically.

Participation Requirements: Level 140 or higher characters who have completed the 4th job advancement/level 140 or higher Zero characters who have completed Chapter 2

Level 140 or higher characters who have completed the 4th job advancement/level 140 or higher Zero characters who have completed Chapter 2 Participation Duration: February 28, 2019 ~ March 27, 2019

February 28, 2019 ~ March 27, 2019 Participation Method: Complete the [Maple Squad] Immortal Gorgons quest Use the [Maple Squad] Immortal Gorgons Entry and Information quest to enter the Squad Queue To acquire daily rewards, you must have completed the Adventure Island inital quest



In Maple Squad: Immortal Gorgons, you can talk to the NPC Sfidante in the waiting room to organize your Squad, from 2~5 people. The maximum number of members in your Squad is based on your total time spent participating in Immortal Gorgons.

30 minutes: up to 3 members

60 minutes: up to 4 members

90 minutes: up to 5 members

Maple Squad https://orangemushroom.files.wordpress.com/2019/02/bgm51.img_.maplesquads1_new.mp3

The new BGM for this area.

You can then challenge the Immortal Gorgons who protect the ancient temple. The Immortal Gorgons are Stheno, Euryale, and Medusa. They will appear in a random order at set times.

You can play each Squad member for up to 2 minutes. You can switch between Squad members using Tab + the number assigned to each one.

You cannot use your inventory and can heal your HP/MP/statuses using the healing light that appears on the battlefield.

Once every Squad member has been played, the challenge will end. When it’s over, you will receive a score based on the total damage you dealt.

You will receive daily rewards based on the time you spent inside the challenge. You can also receive weekly rewards and final ranking rewards based on your rankings. Your ranking will be shared between all characters in the same world.

You can only register characters that are level 140 or higher who have completed the 4th job advancement as Squad members. The same job cannot be registered multiple times.

After the event ends, there will be a ranking based on the top scores players have achieved during the event. They will be given out from April 4 to April 11. You must have participated in Immortal Gorgons for 30 minutes or more for all 4 weeks.

Top 1%~5%: Gorgon Baston Voucher Immortal Gorgons: Legend Title Immortal Gorgons Chair Snake Damage Skin

Top 6%~10%: Immortal Gorgons: Grand Master Title Immortal Gorgons Chair Snake Damage Skin

Top 11%~20%: Immortal Gorgons: Master Title Snake Damage Skin



Theme Dungeon: Ancient Ruins of Partem

Three warlocks are trying to revive an ancient monster with a cursed spellbook?! Go to the Ancient Ruins of Partem to confirm the identities of those who threaten Partem’s peace!

Participation Requirements: level 135 or higher character

level 135 or higher character Participation Method: Accept the [Ancient Ruins of Partem] Prophecy of Darkness quest

The following monsters have been added.

Dangerous Pottery Rabbit

Dangerous Incense Rabbit

Dangerous Tree Forest Bugs

Dangerous Rock Forest Bugs

Dangerous Ruin’s Attack Soldier A

Dangerous Ruin’s Defense Soldier A

Dangerous Ruin’s Attack Soldier B

Dangerous Ruin’s Defense Soldier B

Ruin’s Giant Monster

This slideshow requires JavaScript.

Here are the new maps for this dungeon.

A new medal has been added.

Cursed Jar (7 all stats, 300 HP/MP, 1 attack/magic attack, 150 defense)

Job Balancing Adjustments

The goal of these balancing adjustments is to help relieve some of the frustrations for classes with disadvantages in hunting. As a result, we have lowered the power of certain jobs and skills while increasing the main hunting skills’ attack ranges and reducing their action delays. After these adjustments, we will investigate if further fundamental improvements can be made.

All Classes

We fixed an error where certain skills would perform differently if you consumed items while using linked skills.

Linked skills: Fixed an error where you could cancel a skill’s action if you used an item that could not be used while linking skills.

Fixed an error where you could cancel a skill’s action if you used an item that could not be used while linking skills. Additional attack skills: fixed an error in Erda Spectrum where this would attack Erda Juniors from extracted Erda

fixed an error in Erda Spectrum where this would attack Erda Juniors from extracted Erda Spider In Mirror: fixed an error in Erda Spectrum where this would attack Erda Juniors from extracted Erda

Thieves

Dark Sight: fixed an error where if you avoided an object while inside a skill that decreases damage taken (e.g. Smokescreen, Shelter, Rho Aias) you would still be inflicted with the object’s status effect

Pirates

Loaded Dice: fixed an error in Urus where additional dice would appear when using Lucky Dice

Hero

We have removed the underutilized feature of Shout and enhanced Panic to lower their complexity.

Panic: blind rate has been increased from 90% to 100%, attack range has been increased by 150% of its original range

blind rate has been increased from 90% to 100%, attack range has been increased by 150% of its original range Shout: feature where you could use this skill with the down arrow key to activate Shout differently has been removed

Adventurer Magicians

Infinity’s efficiency was greatly increased by resetting its cooldown so it can no longer have its cooldown reset.

MP Boost: critical rate boost while wearing a Wand has been increased from 3% to 5%

critical rate boost while wearing a Wand has been increased from 3% to 5% Infinity: this skill is no longer affected by cooldown resets

Archmage (F/P)

DoT Punisher: cooldown has been decreased from 30 seconds to 25 seconds

cooldown has been decreased from 30 seconds to 25 seconds Poison Nova: cooldown has been decreased from 30 seconds to 25 seconds

Archmage (I/L)

Chain Lightning – Reinforce: damage boost has been increased from 10% to 20%

damage boost has been increased from 10% to 20% Frozen Orb – Reinforce: fixed an error where the skill icon was switched with Frozen Orb – Extra Target

fixed an error where the skill icon was switched with Frozen Orb – Extra Target Frozen Orb – Extra Target: fixed an error where the skill icon was switched with Frozen Orb – Reinforce

Bishop

Holy Symbol is a very useful party buff but it is subject to a lot of exploitation through macros. We have tried to maintain its identity as a party buff while reducing the chance of it being exploited by tying its effects to the caster.

Mystic Door: fixed an error where the portal effect would sometimes not appear

fixed an error where the portal effect would sometimes not appear Holy Symbol: if a character who received Holy Symbol moves a certain distance away from the Bishop who cast it, the amount of additional experience will be reduced to half, if you return to the caster the buff will return to its full efficiency, you can see its current status through the buff icon and a system message

if a character who received Holy Symbol moves a certain distance away from the Bishop who cast it, the amount of additional experience will be reduced to half, if you return to the caster the buff will return to its full efficiency, you can see its current status through the buff icon and a system message Holy Symbol – Imbue Body: this effect will not apply if the party member moves a certain distance away from the Bishop

this effect will not apply if the party member moves a certain distance away from the Bishop Holy Symbol – Extra Drop: this effect will not apply if the party member moves a certain distance away from the Bishop

Adventurer Archers

Evolve: summon’s effect has been changed

Bowmaster

Quiver Full Burst: cooldown has been decreased from 150 seconds to 120 seconds

Pathfinder

Pathfinder’s damage is much higher than its difficulty rate. We would like to keep their existing battle patterns but reduce their strength while making their unused skills a more viable option.

Cardinal Discharge: effect where additional arrows are fired if used within range of a boss monster has been removed, you must now learn Cardinal Discharge Enhancement to apply that effect

effect where additional arrows are fired if used within range of a boss monster has been removed, you must now learn Cardinal Discharge Enhancement to apply that effect Cardinal Blast: effect where final damage is increased based on every monster not hit has been removed, you must now learn Cardinal Blast Enhancement to apply that effect, fixed an error where the Ability/Monster Life effect of increasing the maximum number of monsters hit would decrease this skill’s damage

effect where final damage is increased based on every monster not hit has been removed, you must now learn Cardinal Blast Enhancement to apply that effect, fixed an error where the Ability/Monster Life effect of increasing the maximum number of monsters hit would decrease this skill’s damage Ancient Guidance: final damage boost when the Relic Gauge is charged up has been decreased from 30% to 15%, HP and MP recovered has been decreased from 50% to 20%

final damage boost when the Relic Gauge is charged up has been decreased from 30% to 15%, HP and MP recovered has been decreased from 50% to 20% Ancient Archery: Split Mistel’s final arrow’s damage boost has been increased from 200% to 350%, additional magic arrow’s damage boost has been increased from 100% to 200%

Split Mistel’s final arrow’s damage boost has been increased from 200% to 350%, additional magic arrow’s damage boost has been increased from 100% to 200% Ancient Bow Expert: critical damage has been increased from 8% to 10%

critical damage has been increased from 8% to 10% Relic Evolution: cooldown has been increased from 90 seconds to 120 seconds

cooldown has been increased from 90 seconds to 120 seconds Ancient Astra: unenhanced and Discharge enhanced skill’s maximum number of monsters hit has been decreased from 10 to 7, Transition enhanced skill’s maximum number of monsters hit has been decreased from 10 to 4, damage has been decreased from 500% to 450%

unenhanced and Discharge enhanced skill’s maximum number of monsters hit has been decreased from 10 to 7, Transition enhanced skill’s maximum number of monsters hit has been decreased from 10 to 4, damage has been decreased from 500% to 450% Ultimate Blast: fixed an error where using buffs while using this skill would cause the damage to not apply

fixed an error where using buffs while using this skill would cause the damage to not apply Obsidian Barrier: installed shield’s duration will now be shown in the buff window

Adventurer Thieves

Sudden Raid: fixed an error where the screen darkening effect would not appear normally if used when the screen was zoomed out like in Urus

Night Lord

Spread Throw: Triple Throw’s final damage reduction has been removed, Quadruple Throw’s final damage reduction has been decreased from 30% to 15%, fixed an error where Shadow Partner applied to the additional stars thrown

Shadower

Smokescreen: critical damage boost to enemies inside the smokescreen will now apply to bosses

critical damage boost to enemies inside the smokescreen will now apply to bosses Veil of Shadows: fixed an error where you could use this skill while climbing rock walls, fixed an error where using this skill in certain locations would cause the client to exit

Dual Blade

Karma Fury will be enhanced to match other 5th job skills’ power.

Karma Fury: this skill has been changed to activate 3 times in a row, however Hidden Blade’s additional attack will only be activated once

Mikhail

Rho Aias: fixed an error where after the shield disappeared other characters would still see the effect when hit by attacks

Soul Master

We have reduced the main hunting skill’s action delay to help relieve the stiffness of hunting.

Solar Pierce/Crescent Divide: cast action delay has been decreased by 15% of its original delay, range has been increased by 5%/13% (

cast action delay has been decreased by 15% of its original delay, range has been increased by 5%/13% ( sun mode before and after, moon mode before and after)

Sword Expert: critical damage boost has been increased from 8% to 15%

Flame Wizard

Innate Talent: critical rate boost while wearing a Wand has been increased from 3% to 5%

critical rate boost while wearing a Wand has been increased from 3% to 5% Born Phoenix: if you die with Heaven’s Door, this skill will no longer activate and you will consume Heaven’s Door first

if you die with Heaven’s Door, this skill will no longer activate and you will consume Heaven’s Door first Orbital Flame IV: damage boost to regular monsters has been increased from 10% to 15%

damage boost to regular monsters has been increased from 10% to 15% Infinity Flame Circle: you will now prepare Phoenix Feathers even while dead

Wind Breaker

Wind Breaker’s concept makes it difficult to change their buffs to passives. We have greatly reduced the action delay of certain skills to make buffing less frustrating and have fixed an error for Howling Gale that made it less powerful than it should have been.

Element: Storm: cast action delay has been decreased by 55% of its original delay

cast action delay has been decreased by 55% of its original delay Wind Walk: fixed an error where you would not be moved if you used this skill right before landing on a platform after jumping

fixed an error where you would not be moved if you used this skill right before landing on a platform after jumping Sylph’s Aid: cast action delay has been decreased by 55% of its original delay

cast action delay has been decreased by 55% of its original delay Albatross: cast action delay has been decreased by 80% of its original delay

cast action delay has been decreased by 80% of its original delay Howling Gale: fixed an error where the number of hits was lower than intended

Night Walker

Shadow Jump: final damage boost to skills used while jumping has been increased from 10% to 15%

final damage boost to skills used while jumping has been increased from 10% to 15% Darkness Ascension: if you die with Heaven’s Door, this skill will no longer activate and you will consume Heaven’s Door first

if you die with Heaven’s Door, this skill will no longer activate and you will consume Heaven’s Door first Shadow Spear: fixed an error where continuing to attack in a certain area would cause a lower number of Shadow Spears to be created

Aran

The concept of Maha’s Domain and Install Maha being linked skills made it frustrating when you couldn’t see Maha’s Domain’s duration and the two skills’ action delays were high. We have changed them and have improved Brandish Maha to match other 5th job skills’ power.

Adrenaline Generator: time after Adrenaline Boost you cannot use this skill has been decreased from 8 seconds to 5 seconds

time after Adrenaline Boost you cannot use this skill has been decreased from 8 seconds to 5 seconds Maha’s Domain: cast action delay has been decreased, duration will now be shown in the buff window

cast action delay has been decreased, duration will now be shown in the buff window Install Maha: cast action delay has been decreased

cast action delay has been decreased Brandish Maha: this skill has been changed to activate 2 times in a row, however Swing Research’s additional attack will only be activated once, if used without Commands the extra damage to boss monsters will not apply, fixed an error where the skill voice did not play

Evan

Spell Mastery: critical rate boost while wearing a Wand has been increased from 3% to 5%

Mercedes

Ignis Roar: fixed an error where riding a mount then cancelling it would cause the duration to reset

Phantom

Talent of Phantom Thief II: fixed an error where Enhancement Cores did not apply to Pathfinder’s Cardinal Blast, when you steal Heal the cooldown time will be shown in the skill tooltip

fixed an error where Enhancement Cores did not apply to Pathfinder’s Cardinal Blast, when you steal Heal the cooldown time will be shown in the skill tooltip Coat of Arms: damage has been increased from 250% to 320%, attack range has been increased by 24% of its original range

damage has been increased from 250% to 320%, attack range has been increased by 24% of its original range Luck of Phantom Thief: if you die with Heaven’s Door, this skill will no longer activate and you will consume Heaven’s Door first

if you die with Heaven’s Door, this skill will no longer activate and you will consume Heaven’s Door first Talent of Phantom Thief III: fixed an error where Pathfinder’s Curse Tolerance’s additional effect when inflicted with statuses did not apply

fixed an error where Pathfinder’s Curse Tolerance’s additional effect when inflicted with statuses did not apply Rose Carte Finale: cast action delay has been decreased by 45%, cooldown has been decreased from 65 seconds to 30 seconds, flower cards’ duration has been decreased from 12 seconds to 8 seconds

Eunwol

Summon Soul Tent: damage has been decreased from 200% to 75%, number of hits has been increased from 1 to 3

Luminous

Punishing Resonator: now has an increased 15% critical rate

Demon Slayer

Demon Explosion: can now be used in the air, no longer throws monsters into the air, cast action delay has been decreased by 15% of its original delay, attack range has been decreased by 9% of its original range

Demon Avenger

Arcane Symbols’ HP boosts were less effective than other players’ stats so we have increased the amount they give. Shield Chasing had an unintentional feature where it would be able to regenerate even when there were no monsters in range.

Arcane Symbols: HP per level has been increased from 1400 HP to 1750 HP

HP per level has been increased from 1400 HP to 1750 HP Shield Chasing: if there are no monsters in range to hit this skill will not regenerate and will disappear, if a monster that was supposed to hit disappears at the same time the skill is activated then the shield will not disappear and find another nearby monster

if there are no monsters in range to hit this skill will not regenerate and will disappear, if a monster that was supposed to hit disappears at the same time the skill is activated then the shield will not disappear and find another nearby monster Blood Feast: when attacking boss monsters, health recovery has been increased from 5% to 10% (stage 1), 12% to 15% (stage 2), 20% to 25% (stage 3), fixed an error where you could activate this skill while using non-Exceed skills

Blaster

To make hunting more efficient, we have spread Shockwave Punch’s power between the punch and the shockwave while maintaining its overall damage.

Revolving Cannon: fixed an error where manual Reload while charging other skills did not work correctly

fixed an error where manual Reload while charging other skills did not work correctly Hyper Magnum Punch: now increases Shockwave Punch’s shockwave damage to regular monsters by 30%

now increases Shockwave Punch’s shockwave damage to regular monsters by 30% Bunker Buster: fixed an error where Maximize Cannon’s damage increase didn’t work

fixed an error where Maximize Cannon’s damage increase didn’t work Burning Breaker: Aura Weapon’s aura wave can now activate on the rush attack, fixed an error where Maximize Cannon’s damage increase didn’t work on the explosion

Battlemage

Shelter: duration will now be shown on the buff window

Wild Hunter

We have increased the power of installation skills and reduced the cooldown for large range skills to help improve hunting and overall efficiency.

Assistant Hunting Unit: number of hits has been increased from 2 to 3, attack range has been increased by 40%

number of hits has been increased from 2 to 3, attack range has been increased by 40% Drill Container: duration has been increased from 8 seconds to 12 seconds

duration has been increased from 8 seconds to 12 seconds Flash Rain/Rampage as One: cooldown has been decreased from 14 seconds to 12 seconds

cooldown has been decreased from 14 seconds to 12 seconds Jaguar Storm: Buff Freezers will now save this skill

Buff Freezers will now save this skill Wild Grenade: you will now prepare grenades even while dead

Xenon

Purge Lob Masquerade: Bombardment: cast action delay has been decreased by 13%, attack range has been increased by 18% of its original range

cast action delay has been decreased by 13%, attack range has been increased by 18% of its original range Purge Lob Masquerade: Bombard: cast action delay has been decreased by 11%, attack range has been increased by 19% of its original range

Mechanic

Robot Mastery: damage boost from summoned robots will now appear in the stat window

damage boost from summoned robots will now appear in the stat window Support Waver: H-EX: final damage boost from Support Waver will now appear in the stat window

final damage boost from Support Waver will now appear in the stat window Open Gate: GX-9: fixed an error where this skill would fall if used on slanted platforms, fixed an error where in bosses if other characters used this skill it would not apply your skill transparency settings

fixed an error where this skill would fall if used on slanted platforms, fixed an error where in bosses if other characters used this skill it would not apply your skill transparency settings Massive Fire: SPLASH-F: damage has been increased from 390% to 400%, fixed an error where trying to use Mechanic Dash while holding this skill key down would cause you to be unable to jump until you stop the skill

damage has been increased from 390% to 400%, fixed an error where trying to use Mechanic Dash while holding this skill key down would cause you to be unable to jump until you stop the skill Micro Missile: number of Micro Missiles fired has been increased from 30 to 38

Kaiser

We have increased the usability of Final Trance to be able to use it without worrying about the Morph Gauge.

Final Figuration: Buff Freezers will now save the Morph Gauge in addition to the Final Figuration state

Buff Freezers will now save the Morph Gauge in addition to the Final Figuration state Final Trans: the Morph Gauge before Final Trance is used will be restored after Final Figuration ends

Cadena

Summon Beating Needle Bat: fixed an error where the Ability/Monster Life effect of increasing the maximum number of monsters hit would decrease this skill’s damage

fixed an error where the Ability/Monster Life effect of increasing the maximum number of monsters hit would decrease this skill’s damage Item potential skills: fixed an error where sound effects did not play

Angelic Buster

Super Nova: fixed an error where you could use this skill while climbing rock walls

fixed an error where you could use this skill while climbing rock walls Spotlight: fixed an error where you could use this skill while climbing rock walls

fixed an error where you could use this skill while climbing rock walls Mascot Familiar: fixed an error where changing maps while this skill attacked would cause it to appear abnormally

Kinesis

We would like to slightly reduce their difficulty by adjusting cooldowns and attack ranges. In addition, we have added Kinesis’ BGM theme to their skill to make it stand out more.

Ultimate – B.P.M: cooldown has been decreased from 3 seconds to 0.5 seconds

cooldown has been decreased from 3 seconds to 0.5 seconds Psychic Tornado: when the skill key is pressed, a 0.5 second activation wait time has been added to prevent the throwing attack from being activated immediately after using the skill

when the skill key is pressed, a 0.5 second activation wait time has been added to prevent the throwing attack from being activated immediately after using the skill Psycho Break: attack range has been increased by 100% of its original range

attack range has been increased by 100% of its original range Psychic Over: duration has been increased from 20 seconds to 30 seconds, cooldown has been increased from 180 seconds to 210 seconds, the Kinesis BGM theme will now play during this skill’s duration

duration has been increased from 20 seconds to 30 seconds, cooldown has been increased from 180 seconds to 210 seconds, the Kinesis BGM theme will now play during this skill’s duration Ultimate – Psychic Bullet: fixed an error where using this skill continuously would cause the client to exit

Ark

Unstoppable Impulse/Unstoppable Instinct: cooldown has been increased from 4 seconds to 6 seconds

cooldown has been increased from 4 seconds to 6 seconds Endless Ominous Dream: input time to link other skills has been slightly increased

Improvements and Bug Fixes

Lightbulb quest alerts have been improved. A button has been added that shows only quests around your current level. The quest beginning levels will now be shown. The quest list will be sorted in descending order based on level.

have been improved. Certain quests that appear in the lightbulb quest alerts have had their beginning levels added.

The mute function has been changed. When the mute function has been turned off, it will be restored to the volume before it was muted. If you use the mute function and then close the client, when you restart the mute function will be turned off.

has been changed. When you are restricted from trading after logging in from a different IP, you will no longer be able to buy items from shops.

If you have more than 9 million Honor, you will now be able to the Monster Park’s Saturday Box. However, you will receive all rewards except Honor.

Urus Golden Time has been changed back to 8pm~10pm.

In Urus, there is now a maximum height that your character can reach.

Fixed an error where certain achievements could not be completed. Fixed an error where Arks could not complete the Pantheon quest achievement. Arks who have already completed them can use the Update feature to get the achievement. Fixed an error where buying the Absolabs Ancient Bow/Arcane Ancient Bow did not update the Best Buy achievement. Fixed an error where defeating Tenebris’ Labyrinth of Suffering’s Giant Golem and Reverse Dark Soul did not update the Field Boss Defeat achievement. Fixed an error where completing Kritias/Haven/Dark World Tree area weekly quests did not update the Daily Quest Completion achievements. Fixed an error where completing Esfera/Tenebris area daily quests did not update their related achievements.

Fixed an error where the Mimic would sometimes not appear after using a Rune of Treasure.

Fixed an error where Pathfinder was unable to wear certain Cash items. Janus’ Sword, Xylophone Melody, Sweet Fork Cake, Christmas Snowman, Maple Galaxy Laser Gun, Baby Message

Fixed errors in Pathfinder’s tutorial quests. Fixed an error where reconnecting while in the tutorial map Partem Ruins Interior 1 would cause you to float in the air. Fixed an error where forfeiting certain quests caused the partner NPCs to not disappear.

Fixed an error where the client would shut down after equipping the Meister Ancient Bow and basic attacking.

Fixed errors in Partem maps. Fixed an error where the Incense Rabbit/Tree Forest Bug monsters had awkward movements. Fixed an error where jumping down in the Deep Ruins map would cause you to appear to move multiple times. Fixed an error where entering Partem as jobs other than Pathfinder would cause several NPCs to appear.

Fixed an error where monsters level 140 or higher would drop certain classes’ level 130 weapons.

Fixed an error in Reboot World where you would acquire other classes’ weapons from Elite Bosses and Runes of Treasure.

Fixed an error with the Battle Analysis system where if you died while it was active and lost experience, the negative numbers for acquired experience would not appear correctly.

Fixed an error where the Hyper Stat’s Arcane Force related images would appear in other UIs even when they were not enabled.

Fixed an error where during the 5th job advancement quests, unknown numbers would appear during the Record Keeper’s dialogue.

Fixed an error where if you open job advanced into a class with a Link Skill that you currently already had linked to your character, the stats would stack.

Fixed an error where certain Cash weapons would not appear when Night Walkers used Elemental Shift upwards.

Fixed an error where certain Cash weapons would not appear when Night Walkers used Rope Connect.

Fixed an error where changing channels would sometimes cause the Union effect of HP boosts to not apply.

Fixed an error where the Heroes of Maple Act 2’s puzzle piece matching was abnormal.

The Receive De Lang’s Notes Again quest can now be repeated.

The Palace Guard Tegan quest’s experience reward has been removed. The Jiyur’s Sister quest’s experience reward has been increased.

Fixed an error where you sometimes had the ability to accept 6 weekly quests in Kritias.

The Dollhouse quest reward has been changed from Scrolls for Shoes for Speed to mesos.

Fixed an error in the Let’s Go, It’s The Last Time quest where progressing the conversation too quickly would cause the character to disappear.

Fixed an error where completing the Normal Papulatus mileage quest would cause it to appear on other characters’ quest alert.

Fixed an error where you could not move to certain areas in Knight’s Hall 2, 3, and 5.

Fixed an error where Runes were created in certain Mirror World maps.

Fixed an error where talking to the Old Lady in Morass’ Trueffet Square would sometimes have no dialogue.

Fixed an error in The SEED where Klang and Ligator’s monster effects were changed.

Stone Giant Colossus’ riding and sniping minigame can now be skipped.

Entering the Great Mind’s map will cause your equipped pet to become invisible.

A notice has been added to Elodin to let you know if you cannot receive the meso reward because your inventory is full.

The King Castle Golem will now appear more frequently in the Rose Garden.

Fixed an error where giving the Manjiroid blue hair would give it green hair instead.

Certain bosses with different difficulties will now share the same 30 minute re-entry cooldowns. Each difficulty’s daily entry limit is the same as before. Cygnus (Easy/Normal) Suu (Normal/Hard) Demian (Normal/Hard) Lucid (Normal/Hard) Will (Normal/Hard)

Death Counts have been added to Von Leon (Easy/Normal/Hard) and Horntail (Easy/Normal/Hard). Von Leon: 5 Horntail (Easy/Normal): 10 Horntail (Chaos): 5

In certain bosses, after you die, if you have remaining Death Counts you will now be automatically revived after a short grace period. Zakum (Easy/Normal) Horntail (Easy/Normal/Chaos) Von Bon (Normal) Pierre (Normal) Bloody Queen (Normal) Vellum (Normal) Papulatus (Easy) Von Leon (Easy/Normal/Hard) Cygnus (Easy) Pink Bean (Normal/Chaos)

Fixed an error in Demian phase 2 (Normal/Hard) and Will phase 3 (Normal/Hard) where you could lie down on the floor to dodge certain skills. These skills’ hitboxes have been increased to reach the floor.

Fixed an error in Magnus’ spiderweb skill where you could use Aran’s Combet Step and Mechanic’s Mechanic Dash.

If you have cleared Black Heaven or Heroes of Maple on a character, all other characters in the same world will be able to enter Suu and Demian automatically.

Fixed an error where certain videos were too small in higher resolutions.

Fixed an error where changing your inventory would cause certain NPC’s actions to appear abnormally.

Fixed an error where entering Erda Spectrum while using your V Matrix would cause your key inputs to be incorrect.

Fixed an error in Erda Spectrum where using the Erda Collector to dispel the Arma Juniors would apply skill effects that increase the number of hits.

To distinguish Unit Damage Skins from regular Damage Skins, a U icon has been added.

The Wonky Training Dummy’s health has been increased.

Adventure Island’s Magic Mortar and Pestle’s duration has been extended to March 3.

Fixed an error in Adventure Drill where certain training dummy monsters had abnormally low health.

Fixed an error where the Adventurer skill’s Adventure Power Gauge would sometimes cause you to be unable to click on buttons above the character’s head.

Fixed an error where sitting on the Adventure Dining/Performance Chairs would cause you to have 2 Reaper’s Masks.

The Adventure Step Up’s level 60 mission reward has been changed to 10 Strange Cubes.

Fixed an error in Maple One Card where you could not play normally after playing the One More card.

You can now only receive Premium PC Room rewards if you are level 61 or higher.

The Trendy Royal Face Coupon’s description has been updated to show that all faces have the same rate. The rates are the same as before.

Fixed an error where Wonder Black, Luna Sweet, Luna Dream, and Luna Petite pets’ ranks could not be seen in the tooltip.

Certain actions of various Cash items have been changed.

Fixed an error where if you exceeded the limit of Cash items held, using a Cash item voucher with an expiry date would cause the voucher’s expiry date to disappear.

Cash Shop

Mannequins

This is actually from last month but from February 14 to March 6, the Mannequin is on sale. It lets you swap between your hair and a saved hair. Each Mannequin allows you to save 1 hair and you can buy up to 3 Mannequins.

If you need more, you’ll have to first purchase the Hair Room Slot Expansion, you can buy up to 2 of these to increase your maximum number of Mannequins from 3 to 5.

It’s honestly a cash grab because each of these costs like 20 bucks lol. If you play a version that has the free/cheap Beauty Salon, be grateful 😛

Royal Coupons

The March Royal Hair and Face Coupons will be on sale until March 20.

Gold Apple

The Gold Apples have been updated with new rewards including:

Magnificent Cygnus Soul

100% Level 150/160 15 Star Force Enhancement Scroll

Android Ear Sensor Clip

Personality Growth Potion

Hotcake Blanket Chair

Chocolate Spa Chair

Arpeggio Riding Vocher

Bubble Balloon Riding Voucher

Magnificent Souls

Royal Style

Royal Style Coupons will be on sale until March 20 and have new items, including the Cursed Hunter set.

They also have the new 71st Special Label: the Wish Deliverer set. If you collect all 5 items, you’ll also receive the Wish Filled Letter Chair.

New Demon Pets

The New Demon Pets will be on sale until March 27. You can also purchase Pet Dye Coupons for these to change their colours to whatever you want.

Dream Rabbit

A new set of items will be sold in packages from now until March 27. The Dream Rabbit set!

It comes in 5 different colours: Scarlet, Violet, Blue, Black, and Brown.

In addition, each package contains the Dream Rabbit Damage Skin!

Choice Hair/Face

The Choice Hair/Face Coupons have been updated with a new set of choices.

Events

Adventurer Tier

The Adventurer Tier event is the basis for this update. The legendary adventurer Aven will grant you different ranks as you explore Adventure Island! This event will run from January 10 to March 27.

There are 6 ranks of Adventurer Tiers.

Beginner (Rank 6)

Junior (Rank 5)

Senior (Rank 4)

Veteran (Rank 3)

Ace (Rank 2)

Master (Rank 1)

For each tier, after a certain date, you can talk to Aven in Adventure Island and pay him some Adventure Coins to increase your Adventurer Tier.

Beginner → Junior: 500 Adventure Coins (unlocks on January 17)

500 Adventure Coins (unlocks on January 17) Junior → Senior: 1,000 Adventure Coins (unlocks on January 31)

1,000 Adventure Coins (unlocks on January 31) Senior → Veteran: 1,500 Adventure Coins (unlocks on February 14)

1,500 Adventure Coins (unlocks on February 14) Veteran → Ace: 2,000 Adventure Coins (unlocks on February 28)

2,000 Adventure Coins (unlocks on February 28) Ace → Master: 3,000 Adventure Coins (unlocks on March 14)

Based on your current Adventurer Tier, you will receive various benefits.

Increased daily cap on Adventure Points Beginner: 20,000 points Junior: 25,000 points Senior: 30,000 points Veteran: 35,000 points Ace: 40,000 points Master: 50,000 points



Enhanced Adventurer Stats (until March 27) Beginner: N/A Junior: 5 attack/magic attack, 10 all stats, 500 HP, 5% damage, 5% boss damage, 5% defense ignore, 5% critical rate Senior: 10 attack/magic attack, 20 all stats, 1000 HP, 10% damage, 10% boss damage, 10% defense ignore, 10% critical rate Veteran: 15 attack/magic attack, 30 all stats, 1500 HP, 15% damage, 15% boss damage, 15% defense ignore, 15% critical rate Ace: 20 attack/magic attack, 40 all stats, 2000 HP, 20% damage, 20% boss damage, 20% defense ignore, 20% critical rate Master: 30 attack/magic attack, 60 all stats, 3000 HP, 30% damage, 30% boss damage, 30% defense ignore, 30% critical rate

(until March 27)

Enhanced Adventurer skill , which gives you points when hunting monsters Beginner: While hunting monsters around your level, there is a chance for an item to drop that gives you 100 Adventure Points. Junior: While hunting monsters around your level, there is a chance to acquire 100 Adventure Points. Senior: While hunting monsters around your level, you will charge the Adventure Power gauge and there is a chance to acquire 100 Adventure Points. When the Adventure Power gauge is full, you will concentrate for 5 seconds then automatically summon Adventure Island’s Aven’s statue to attack monsters around you. Veteran: While hunting monsters around your level, you will charge the Adventure Power gauge and there is a chance to acquire 100 Adventure Points. When the Adventure Power gauge is full, you will concentrate for 5 seconds then automatically summon Adventure Island’s Aven’s statue to attack monsters around you. While you are concentrating, you will gain 400% extra experience. Ace: While hunting monsters around your level, you will charge the Adventure Power gauge and there is a chance to acquire 100 Adventure Points. When the Adventure Power gauge is full, you will concentrate for 5 seconds then automatically summon an enhanced Adventure Island’s Aven’s statue to attack monsters around you. While you are concentrating, you will gain 400% extra experience. This skill can now be used even after hitting your daily Adventure Points cap. Master: While hunting monsters around your level, you will charge the Adventure Power gauge and there is a chance to acquire 100 Adventure Points. When the Adventure Power gauge is full, you will concentrate for 5 seconds then automatically summon an enhanced Adventure Island’s Aven’s statue to attack monsters around you. While you are concentrating, you will gain 400% extra experience. Every third time you activate this skill, monsters killed by the statue will drop Aven’s Medals of Honor which give 10 Honor upon looting. You can only acquire up to 10,000 Honor from these medals per day per world. This skill can now be used even after hitting your daily Adventure Points cap.

, which gives you points when hunting monsters Increased number of Adventurer Tier weekly rewards (see below)

The Adventurer Tier weekly rewards are a set of rewards that you can choose from each week. The higher your Tier, the more items you will be able to choose. The limit is shared in the same world and is reset at 10AM every Thursday.

Beginner (Rank 6): 0 items

Junior (Rank 5): 2 items

Senior (Rank 4): 4 items

Veteran (Rank 3): 6 items

Ace (Rank 2): 8 items

Master (Rank 1): 10 items

The items that you can choose from are as follows. You cannot choose the same item multiple times.

5 2x Experience Coupons (30 minutes)

5 PC Room Experience Plus Coupons (30 minutes)

5 2x Drop Rate Coupons (15 minutes)

5 PC Room Drop Rate Plus Coupons (15 minutes)

5 PC Room Meso Plus Coupons (15 minutes)

5 Core Gemstones

Storm Growth Potion

Personality Growth Potion

5 Special Medals of Honour

5 Monster Park REBORN Free Entry Tickets

5 Pollo and Fritto Entry Tickets

5 7 Monster Life Gems Exchange Ticket

50 Infinite Fatigue Potions

10 Arcane Symbol: Road of Vanishing

10 Arcane Symbol: Chew Chew Island

10 Arcane Symbol: Lacheln

10 Arcane Symbol: Arcana

10 Arcane Symbol: Morass

10 Arcane Symbol: Esfera

Adventure Coin Shop

The Adventure Island Coin Shop is where you can spend your Adventure Coins! Talk to Black Bean in Adventure Island (he couldn’t miss the fun!) to see the shop.

By participating in the various events on Adventure Island, you can collect Adventure Points. 100 Adventure Points will automatically be converted into 1 Adventure Coin. The daily limit on Adventure Points is based on your current Adventurer Tier.

Black Bean’s shop also has different items on sale for each Adventurer Tier, so you will have to increase it to gain access to certain items.

Some of the items in the shop are chairs which you can use in the Adventure Dining Room. The food sets will give you experience every few seconds (up to 8 hours per day) while the performance sets will give you Adventure Points every few seconds. The higher tier they are, the more they will give.

Adventurer Tier: Beginner (Rank 6)

Powerful Rebirth Flame (80 coins) [limit of 5]

Eternal Rebirth Flame (200 coins) [limit of 3]

Craftsman Cube (70 coins) [limit of 5]

50% Epic Potential Scroll (100 coins) [limit of 3]

Gold Potential Stamp (20 coins) [limit of 7]

50% Additional Potential Scroll (150 coins) [limit of 3]

Special Additional Potential Stamp (30 coins) [limit of 3]

50% Gold Hammer (30 coins) [limit of 3]

10% Clean Slate Scroll (30 coins) [limit of 30]

60% Miraculous Positive Chaos Scroll (100 coins) [limit of 3]

60% Innocent Scroll (50 coins) [limit of 3]

Special Medal of Honor (70 coins) [limit of 5]

SP Reset Scroll (50 coins) [limit of 1]

AP Reset Scroll (50 coins) [limit of 1]

Damage Skin Storage Slot Expansion Coupon (100 coins) [limit of 5]

Personality Growth Potion (300 coins) [limit of 1]

Free Advancement Coin (300 coins) [limit of 1]

Character Slot Expansion Coupon (200 coins) [limit of 1]

Teleport World Map (1 Day) Exchange Ticket (15 coins) [limit of 1 per day]

Mastery Book 20 (10 coins) [limit of 10]

Mastery Book 30 (20 coins) [limit of 10]

100 Power Elixirs Exchange Ticket (5 coins) [limit of 5 per day]

Adventure Dining Chair: Barbecue Set (1,500 mesos) [limit of 1]

Adventure Performance Chair: Violin (1,500 mesos) [limit of 1]

The Junior tier shop has a couple of special items in them, the Adventurer Dark Critical Ring (3 all stats, 300 HP/MP, 3 attack/magic attack, 15% critical rate, 3% critical damage) and the Adventure Deep Dark Critical Ring (20 all stats, 1000 HP/MP, 20 attack/magic attack, 15% critical rate, 5% critical damage).

These rings can be traded through the account once, and cannot be equipped at the same time as any other Adventurer rings. They cannot be Star Forced or have potential.

Here’s the Origami Damage Skin, one of my new favourites!

Adventure Tier: Junior (Rank 5)

Adventure Deep Dark Critical Ring (3,500 coins) [limit of 1 per world]

Adventure Dark Critical Ring (1,500 coins) [limit of 1]

Random Damage Skin Box (80 coins) [no limit] Origami Damage Skin Explosion Damage Skin Jelly Bean Damage Skin Arcana Damage Skin Illumination Damage Skin Churros Damage Skin Holy Damage Skin Latte Damage Skin

Core Gemstone (50 coins) [limit of 10]

Selective Arcane Symbol Exchange Ticket (50 coins) [limit of 20]

Damage Skin Extractor (1,500 coins) [no limit]

40 Slot Chair Bag (500 coins) [limit of 1]

40 Slot Soul Bag (500 coins) [limit of 1]

Pollo and Fritto Entry Ticket (20 coins) [limit of 1 per day]

Infinite Fatigue Potion (10 coins) [limit of 1 per day]

7 Monster Life Gems Exchange Ticket (20 coins) [limit of 5 per week]

Mysterious Monster Egg (200 coins) [limit of 5 per world]

Final Figuration Main Colour Change Ticket (50 coins) [no limit]

Final Figuration Sub Colour Change Ticket (50 coins) [no limit]

Final Figuration Colour Reset Ticket (30 coins) [no limit]

Adventure Dining Chair: Steak Set (15,000,000 mesos) [limit of 1]

Adventure Performance Chair: Dance (15,000,000 mesos) [limit of 1]

Adventure Tier: Senior (Rank 4)

Powerful Rebirth Flame (80 coins) [limit of 5]

Strange Additional Cube (60 coins) [limit of 10 per world]

Craftsman’s Cube (70 coins) [limit of 5]

Strange Cube (5 coins) [limit of 10]

100 Potential Magnifying Glasses Voucher (100 coins) [limit of 2]

Storm Growth Potion (100 coins) [limit of 3 per world]

Prepared Spirit Pendant (300 coins) [limit of 1]

Pendant Slot Coupon (30 days) (200 coins) [limit of 1]

Selective 8 Slot Expansion Coupon (50 coins) [limit of 12 per world]

20 Core Gemstones Voucher (1000 coins) [limit of 1]

20 Selective Arcane Symbols Voucher (1000 coins) [limit of 1]

Experience Core Gemstone (500 coins) [limit of 1]

Training Dummy Summon Bag (50 coins) [limit of 5]

Kemdi Training Dummy Summon Bag (50 coins) [limit of 5]

So Gong Training Dummy Summon Bag (50 coins) [limit of 5]

Wonky Training Dummy Summon Bag (50 coins) [limit of 5]

Adventure Dining Chair: Dinner Course (150,000,000 mesos) [limit of 1]

Adventure Performance Chair: Magic Show (150,000,000 mesos) [limit of 1]

The Mystery Core Gemstone/Arcane Symbol Boxes can give 2~20 Core Gemstones/Arcane Symbols randomly.

Adventurer Tier: Veteran (Rank 3)

Adventure Deep Dark Critical Ring (3500 coins) [limit of 1 per world]

100% Golden Hammer (60 coins) [limit of 5]

50% Epic Potential Scroll (100 coins) [limit of 3]

100% Epic Potential Scroll (200 coins) [limit of 2]

Special Additional Potential Scroll (300 coins) [limit of 3]

Perfect Potential Stamp (30 coins) [limit of 2]

Special Medal of Honor (70 coins) [limit of 5]

Mystery Arcane Symbol Box (160 coins) [limit of 10 per world]

Mystery Core Gemstone Box (160 coins) [limit of 10 per world]

Adventure Registration Card Chair (600 coins) [limit of 1]

Training Dummy Riding Voucher (Permanent) (1000 coins) [limit of 1]

Adventurer Tier: Ace (Rank 2)

100% 13 Star Force Enhancement Scroll (2500 coins) [limit of 1 per world]

Mystery Arcane Symbol Box (160 coins) [limit of 20 per world]

Mystery Core Gemstone Box (160 coins) [limit of 20 per world]

Mystery Personality Growth Potion Box (600 coins) [limit of 2 per world]

Red Cube (150 coins) [limit of 10 per world]

Black Cube (300 coins) [limit of 10 per world]

Chaos Circulator (1200 coins) [limit of 5]

Miracle Circulator (200 coins) [limit of 5]

Special Medal of Honor (70 coins) [limit of 5]

100% Clean Slate Scroll (300 coins) [limit of 5 per world]

Experience Core Gemstone (500 coins) [limit of 5]

Adventure Dining Chair: Feast (1,500,000,000 mesos) [limit of 1]

Adventure Dining Chair: Concert (1,500,000,000 mesos) [limit of 1]

Adventurer Tier: Master (Rank 1)

Adventure Deep Dark Critical Ring (3500 coins) [limit of 1 per world]

10 Eternal Rebirth Flames Package (2500 coins) [limit of 1]

10 Strange Additional Cubes Package (750 coins) [limit of 2]

10 Craftsman’s Cubes Package (900 coins) [limit of 2]

10 10% Clean Slate Scrolls Package (400 coins) [limit of 3]

Typhoon Growth Potion (3000 coins) [limit of 1 per world]

Black Rebirth Flame (1000 coins) [limit of 5 per world]

100% 15 Star Force Enhancement Scroll (5000 coins) [limit of 1 per world]

Master Adventurer Sword Voucher (2000 coins) [limit of 1]

Willroid Voucher (3000 coins) [limit of 1]

Concentrate! Riding Voucher (Permanent) (3000 coins) [limit of 1]

Adventure Damage Skin (Unit) (5000 coins) [limit of 1 per world]

Master Adventurer Chair (3000 coins) [limit of 1]

Adventure-Filled Black Bean Riding Voucher (Permanent) (1000 coins) [limit of 1]

Adventure Minigames

The Adventure Minigames event will run from February 28 to March 27.

Every week, a different minigame will be available for you to play in Adventure Island. You can talk to Kemdi to queue up.

The games are:

February 28~March 7: Psychic Yut

March 7~March 14: Battle Reverse

March 14~March 21: Maple One Card

March 21~March 27: Maple Marble

Sky’s Golden Pig

The Sky’s Golden Pig event will run from February 28 to March 6.

Every day from 10 AM to 11:45PM, you’ll receive an invitation on top of your head at XX:15 and XX:45 to play.

Sky’s Golden Pig is a 100 player minigame where you ride a shield kite and try to avoid attacks from the Golden Pig while collecting bags. Get as many bags as you can to acquire Adventure Points!

When you enter, you’ll automatically ride the kite and the first round will begin. Every time you acquire a bag, you’ll receive points while avoiding the Golden Pig’s barrage from the center of the map.

There will be 3 rounds in total. At the end of each round, you’ll receive Adventure Points based on your rank.

1st place: 3,000 Adventure Points

2nd~5th place: 2,500 Adventure Points

6th~10th place: 2,000 Adventure Points

11th~20th place: 1,500 Adventure Points

21st~30th place: 1,000 Adventure Points

Others: 500 Adventure Points

If you have reached your daily cap on points, you won’t gain anymore but you can still play the game.

Adventure Rock Paper Scissors

The Adventure Rock Paper Scissors event will run from March 7 to March 13.

Every day from 10 AM to 11:45PM, you’ll receive an invitation on top of your head at XX:15 and XX:45 to play.

In this game, you must clash with Kemdi in Rock, Paper, Scissors and climb up his colosseum as you win!

In each round, you’ll play Rock, Paper, Scissors with Kemdi 9 times in a row. Every time you beat him, you’ll move up one floor and every time you lose, you’ll be moved down. There will be a total of 3 rounds.

At the end of each round, you’ll receive Adventure Points based on the floor you are on.

1st floor: 600 Adventure Points

2nd floor: 800 Adventure Points

3rd floor: 1,000 Adventure Points

4th floor: 1,200 Adventure Points

5th floor: 1,600 Adventure Points

6th floor: 2,000 Adventure Points

If you have reached your daily cap on points, you won’t gain anymore but you can still play the game.

Adventure Bingo

The Adventure Bingo event will take place from March 14 to March 20.

Every day from 10 AM to 11:45PM, you’ll receive an invitation on top of your head at XX:15 and XX:45 to play.

In this game, Kemdi will give you a bingo card and call out 2 numbers every 3 seconds. You can click the numbers on your board to circle them if they match. When you have a complete line, you can press the BINGO button to register yourself in the rankings. There will be a total of 3 rounds.

At the end of each round, you’ll receive Adventure Points based on your rank.

1st place: 5,000 Adventure Points

2nd~5th place: 4,000 Adventure Points

6th~10th place: 3,000 Adventure Points

11th~20th place: 1,500 Adventure Points

21st~30th place: 1,000 Adventure Points

Others: 500 Adventure Points

If you have reached your daily cap on points, you won’t gain anymore but you can still play the game.

Adventure Code Breaking

The Adventure Code Breaking event will run from March 21 to March 27.

Every day from 10 AM to 11:45PM, you’ll receive an invitation on top of your head at XX:15 and XX:45 to play.

In this game, you must guess a 3 digit password on a keypad. If any of your chosen numbers matches both the digit and the position of the password, you will see ○. If any of your chosen numbers matches the digit but not the position of the password, you will see △.

When you enter the correct password, you will be registered in the rankings. There will be a total of 3 rounds.

At the end of each round, you’ll receive Adventure Points based on your rank.

1st place: 4,000 Adventure Points

2nd~5th place: 3,000 Adventure Points

6th~10th place: 2,000 Adventure Points

11th~20th place: 1,500 Adventure Points

21st~30th place: 1,000 Adventure Points

Others: 500 Adventure Points

If you have reached your daily cap on points, you won’t gain anymore but you can still play the game.

Adventure Thank You

The Adventure Thank You event will run from March 14 to March 27.

As a thank you for everyone who has worked hard to participate in this update, you will receive gift boxes based on your Adventurer Tier! You will receive the gifts even if you rank up during the event.

You can use the Star icon or talk to Aven in Adventure Island to receive your boxes. You can only acquire them once per Nexon ID. There are 6 Adventure Thank You Boxes and they are account tradeable.

Adventure Thank You Gift: Beginner Available to any Beginner Adventurer or higher. You will receive the following items: 4 8 Selective Slot Expansion Coupons Character Slot Expansion Coupon 3 2x Experience Coupons (15 minutes)



Adventure Thank You Gift: Junior Available to any Junior Adventurer or higher. You will receive the following items: VIP Hair Dye Coupon Voucher Skin Care Coupon Voucher Prepared Spirit Pendant Voucher 10 Selective Arcane Symbol Vouchers 3 2x Experience Coupons (15 minutes)



Adventure Thank You Gift: Senior Available to any Senior Adventurer or higher. You will receive the following items: Royal Hair Coupon Voucher Royal Face Coupon Voucher Personality Growth Potion 2 Storm Growth Potions 3 Special Medals of Honor



Adventure Thank You Gift: Veteran Available to any Veteran Adventurer or higher. You will receive the following items: Adventure Cape Voucher Mystery Core Gemstone Box Mystery Arcane Symbol Box Mystery Personality Growth Potion Box



Adventure Thank You Gift: Ace Available to any Ace Adventurer or higher. You will receive the following items: Eternal Rebirth Flame 3 Craftsman’s Cubes Experience Core Gemstone 20 Selective Arcane Symbol Vouchers



Adventure Thank You Gift: Master Available to any Master Adventurer or higher. You will receive the following items: Typhoon Growth Potion Tropical Penguin Pet Package 3 Meister Cubes Black Rebirth Flame Chaos Circulator



Adventurer Tier Voucher Available to any Beginner Adventurer or higher. You will receive 1 title based on your Adventurer Tier. The title will be account tradeable and all stats will expire on April 25. Beginner Adventurer title Junior Adventurer title (10 all stats, 300 HP, 3 attack/magic attack, 3% damage to regular monsters, 3% damage to boss monsters, 3% defense ignore, 3% critical rate) Senior Adventurer title (15 all stats, 600 HP, 6 attack/magic attack, 6% damage to regular monsters, 6% damage to boss monsters, 6% defense ignore, 6% critical rate) Veteran Adventurer title (20 all stats, 900 HP, 9 attack/magic attack, 9% damage to regular monsters, 9% damage to boss monsters, 9% defense ignore, 9% critical rate) Ace Adventurer title (25 all stats, 1200 HP, 12 attack/magic attack, 12% damage to regular monsters, 12% damage to boss monsters, 12% defense ignore, 12% critical rate) Master Adventurer title (30 all stats, 1500 HP, 15 attack/magic attack, 15% damage to regular monsters, 15% damage to boss monsters, 15% defense ignore, 15% critical rate)



Burning World Leap

The Burning World Leap event will run from February 28 to March 13. Now that Burning World is done, all characters have been moved to the Burning Leap Zone. You can transfer up to 3 characters level 130 or higher to any other world (except Reboot).

After this event ends, Burning World and all remaining characters will be deleted.

Sunday Maple

The Sunday Maple event will take place on March 3, March 10, March 17, and March 24.

On March 3, there will be:

30% discount on Star Force enhancement costs

On March 10, there will be:

30% discount on the Adventure Coin Shop

On March 17, there will be:

50% discount on Honor reset costs

5x chance to get Magnificent Souls when combining Soul Pieces