Hi, everyone! I’m Timothy Low also known as PingguPanda and I’m back with a new a brand new series, Card discussion. Card discussion series will be posted every Wednesday and in this series I will talk about cards that are hardly used in Star Wars Destiny and how some of it can be included in some decks to use. There are some underrated cards that not widely used but is very good to use in certain decks. Therefore, the first card of this series is Confidence. Confidence allows you to choose an opponent’s die and force them to resolve it, if able.



Confidence is a free cost event card. It is similar to doubt but instead of making your opponent re-roll and resolve it if able or remove it, you now force your opponent to resolve it, if possible. The cards name says it all. Confidence can be very good in certain situations. One of the best way of using Confidence is to use it on the Vibroknife dice, it is good to get rid of the Vibroknife dice as soon as possible to prevent the unblock-able damage. Besides that, use Confidence to force your opponent to resolve an important die to them but showing something that they do not want. For example, against an aggressive deck they would want to roll damage and deal damage but if their main source of damage dice is not showing the damage and showing other symbols that you know that they do not need it then use it to resolve it and remove that die from getting re-rolled into something better. Overall, Confidence can come out as a big surprise to your opponent and can get rid of dice that can get re-rolled into something even better so forcing the opponent to resolve a symbol on an important die can give you the advantage.

I would like to hear you thoughts on Confidence and do feel free to comment and discussed about the card.

Thank you for reading and don’t forget to follow my blog to receive updates and keep updated on my up coming deck tech.