This update is accessible via the Steam Beta “Testing” release of Boundless.

This is the last “Testing” release. Assume we find no critical issues the build will be promoted to Steam “Live” for all players.

Please report all issues discovered with the update to this support thread.

Release Notes:

Art: Final shovel models added and now positioned correctly in the hand and GUI. Increased local planets size and texture detail.

Crafting: Conduit blocks can now be broken by any tool.

Creatures: Fixed creature flinching. Creatures are a lot more capable in combat!

GUI + HUD: Fixed inventory bug where soil collections would sometimes be represented by a beacon control block Corrected GUI display count of number of recipe input items available

Player Spawning: The first time running the game, players will be given a choice of geographical region to initially spawn in, once in this region it will a challenge to get to other geographical regions in-game, so choose wisely.



Known Issues:

The following items are known issues in this release.