Why are these missions still like this since Horizons launch? Forget about RNG/ engineers/ AI skill.. Seriously, why the heck are these missions so obviously flawed after all this time??



I went to try a similar "kill 9 skimmers at a base" mission recently and it was a total mess.



1. The mission bugs and spawns nothing if you land too close to the mission area. (if you cant use your ship say so in the briefing!)

2. If the skimmers do spawn and you kill them with your ship, the kills don't count to the mission requirement. (Again, if you cant use your ship...say so in the briefing, even though there is no logical reason you shouldn't be able to kill them with your ship in my opinion)

2. If you do the mission the "right" way, the base only ever spawns 2 skimmers (I am supposed to kill 9). So you have to either log out and log back in repeatedly (nice way to show new players that logging in and out is an acceptable way to fix things in ED and some times required (Combat logging anyone?)..), or just happen to have a hallelujah moment where you realise you can kill the same skimmers at any POI (but don't use your ship of course!).



An illogical mess that if I was a new player trying this I would probably not have a very good opinion of Elite afterwards. It reminds me of the user created missions for old games, like Operation Flashpoint. Where, unless you played exactly like the mission creator intended, you will break the mission and be left wondering, "what have I done wrong here, what am I missing?"