

EliteData

EliteData

Premium Member

join:2003-07-06

Hampton Bays, NY EliteData Premium Member one of many. its just the beginning.



buzz_4_20

join:2003-09-20

Biddeford, ME buzz_4_20 Member Who? Does any online gaming with WiFi?



Gaming is a job for Ethernet.



Where is the bug, is Comcast's Wifi equipment or the xbox?

BosstonesOwn

join:2002-12-15

Wakefield, MA 1 recommendation BosstonesOwn Member Re: Who? probably the wifi ipv6 stack, just like windows 8 it takes precedence over the v4 stack, and they are hesitant to patch it. Im guessing that the dual stack method is a bad idea for their wifi driver.



If comcast would just get off their ass and role out ipv6 to all their current modems they would be in a good place, but it's a shame because their gateways don't have an ipv6 firewall !

elefante72

join:2010-12-03

East Amherst, NY elefante72 Member Re: Who? Ha I was saying two months ago I wouldn't touch an xbone with all their teredo hacked ipv6 code in there. Looks like theft have some testing to do...



BypassIPV6

@comcast.net BypassIPV6 to Karl Bode

Anon to Karl Bode

said by Karl Bode: Looks like Microsoft's Xbox One code. If this causing a problem, just turn off IPV6 in the router as a circumvention.



aaronwt

Premium Member

join:2004-11-07

Woodbridge, VA 901.8 127.8

Asus RT-N56U

Asus RT-ACRH13

aaronwt to buzz_4_20

Premium Member to buzz_4_20

said by buzz_4_20: Does any online gaming with WiFi?



Gaming is a job for Ethernet.



Where is the bug, is Comcast's Wifi equipment or the xbox?



I've even played over Wifi connecting to a cellular Hot spot. I could not tell the difference in game play while playing call of Duty. It worked great. But that was when I found out how little bandwidth the gameplay actually used. I bought a bunch of data for a T-Mobile HotSpot while my FiOS connection was down from a botched Verizon upgrade to 150/65.. And even though I played dozens of hours online over cellular, I didn't come anywhere close to even using a quarter of the data I purchased. Gaming over WiFi works identical to gaming over Ethernet. Gaming barely uses any bandwidth. When I've used the WiFi connection on my consoles, there was zero difference playing compared to when I used a wired connection. Everything was still fast and lag free.I've even played over Wifi connecting to a cellular Hot spot. I could not tell the difference in game play while playing call of Duty. It worked great. But that was when I found out how little bandwidth the gameplay actually used. I bought a bunch of data for a T-Mobile HotSpot while my FiOS connection was down from a botched Verizon upgrade to 150/65.. And even though I played dozens of hours online over cellular, I didn't come anywhere close to even using a quarter of the data I purchased.



buzz_4_20

join:2003-09-20

Biddeford, ME buzz_4_20 Member Re: Who? It's not about bandwidth it's about latency. But WiFi is fickle and inconsistent, ESP if you live in an apartment building, or have a lot of devices connected.



BypassIPV6

@comcast.net BypassIPV6 Anon Re: Who? said by Hazy Arc: As buzz stated, it's not the bandwidth, it's the latency and QoS. Latency and QOS not a problem on wifi if you have a late model powerful router like a Netgear R7000.



Simba7

I Void Warranties

join:2003-03-24

Fromberg, MT 18.2 1.6

Simba7 Member Re: Who? said by BypassIPV6 : Latency and QOS not a problem on wifi if you have a late model powerful router like a Netgear R7000.



One issue that I do see is the crappy firmware usually installed on the router. Replace that with something better (dd-wrt, OpenWrt, Tomato, etc) and it makes a huge difference. ..or even a WNDR4000 with dd-wrt on it. I've been getting 3ms pings to our cable modem over WiFi, so I don't see the latency or QoS issue.One issue that I do see is the crappy firmware usually installed on the router. Replace that with something better (dd-wrt, OpenWrt, Tomato, etc) and it makes a huge difference.

Skippy25

join:2000-09-13

Hazelwood, MO Skippy25 Member Re: Who? You may not, but wifi in general should be avoided unless you have to absolutely use it and then that is just the way it goes.



Problems with wireless

Latency

Dropped packets

Retransmissions

Limited bandwidth

Limited bandwidth that gets even more limited as more devices connect



EliteData

EliteData

Premium Member

join:2003-07-06

Hampton Bays, NY 1 edit EliteData Premium Member wifi/wired why would any professional gamer use wifi for latency critical games such as any of the COD series games ?

doesnt make much sense.

as the previous members stated, its not the speed, its the latency that matters, especially when gaming, that 50ms makes a big difference with the trigger.



aaronwt

Premium Member

join:2004-11-07

Woodbridge, VA 901.8 127.8

Asus RT-N56U

Asus RT-ACRH13

aaronwt Premium Member Re: wifi/wired said by EliteData: why would any professional gamer use wifi for latency critical games such as any of the COD series games ?

doesnt make much sense.

as the previous members stated, its not the speed, its the latency that matters, especially when gaming, that 50ms makes a big difference with the trigger.

Now when I used wireless with a cellular Hotspot, then I had higher latency, but not high enough to mess me up playing any online games. Professional Gamer? How many people are professional gamers. When I use WiFi on a Gaming console, the latency is in only a few ms higher than from my wired connection. Which is negligible from a user perspective.Now when I used wireless with a cellular Hotspot, then I had higher latency, but not high enough to mess me up playing any online games.



nonon

@worldpath.net nonon to EliteData

Anon to EliteData

"professional gamer".... LOL



EliteData

EliteData

Premium Member

join:2003-07-06

Hampton Bays, NY EliteData Premium Member Re: wifi/wired said by nonon : "professional gamer".... LOL hey, to each their own.



NetDog

Premium Member

join:2002-03-04

Parker, CO NetDog to EliteData

Premium Member to EliteData

said by EliteData: why would any professional gamer use wifi for latency critical games such as any of the COD series games?



WiFi has come along way but you still have a half-duplex system.. And WiFi has outside interference and influence that you cant control.. But that is my two cents.. Here is my personal take on WiFi vers wired.. "Wired where you can and WiFi where you can't"WiFi has come along way but you still have a half-duplex system.. And WiFi has outside interference and influence that you cant control.. But that is my two cents..



EliteData

EliteData

Premium Member

join:2003-07-06

Hampton Bays, NY EliteData Premium Member Re: wifi/wired said by NetDog: said by EliteData: why would any professional gamer use wifi for latency critical games such as any of the COD series games?



WiFi has come along way but you still have a half-duplex system.. And WiFi has outside interference and influence that you cant control.. But that is my two cents.. Here is my personal take on WiFi vers wired.. "Wired where you can and WiFi where you can't"WiFi has come along way but you still have a half-duplex system.. And WiFi has outside interference and influence that you cant control.. But that is my two cents.. as far as im concerned, i prefer wired over wireless and as little hops to the internet modem as possible - latency critical games depend on it as i said, that 50ms could mean the difference with the weapon trigger to a victory or a loss in a multiplayer deathmatch



kontos

xyzzy

join:2001-10-04

West Henrietta, NY kontos Member Re: wifi/wired said by EliteData: that 50ms could mean the difference If wi-fi is adding 50 ms of latency to your connection, something is wrong with your wireless setup.



David0417

Premium Member

join:2001-02-22

Clover, SC David0417 Premium Member Have this issue on AT&T U-Verse I had this issue with AT&T U-VERSE my XBOX ONE is on WIFI and I do have IPV6 on my network, Call of Duty Ghosts would not work, could not load multiplayer always told me I had no internet connection but other games and apps worked fine, I had to return Ghosts, XBOX Technical support was useless when I called them about the issue.



NetDog

Premium Member

join:2002-03-04

Parker, CO NetDog Premium Member Re: Have this issue on AT&T U-Verse Did you try wired? does it work then?