Changelog v1.1: Fixed minor errors and typos, removed D&D; logos v1.2 (6th of July 2016) - Wording and balance, navigation improvements, two new prestige classes, epic levels for Heroes of the Orient, epic levels for the villainous archetypes found in the DMG v1.3 (28th of November 2016) - wording and balance, new eldritch invocations, added Unearthed Arcana support, and Volo's Guide to Monsters support. v2.0 (1st of May 2018) - Complete rebalancing, new artwork, epic flavor, and the inclusion of Xanathar's Guide to Everything. Unearthed Arcana and Prestige Classes have been removed. Added mythic progression as a means to continue advancing after 30th level. v2.1 (11th of June 2018) - Wording and balance, slight tweaking, including a few elements that had disappeared in the 2.0 release. v2.2 (2nd of August 2018) - Wording and balance, added subsection with guidelines for creating epic combat encounters, added expanded spell list for paladin and ranger. v3.0 (4th of May 2020) - Big update, see below for details. General changes: New trade dress, new layout, Subclass features moves to the end of class descriptions, Added Epic Artificer, removed references to HotO and MotO, added support for subclasses from Explorer’s Guide to Wildemount, added support for races from various sources, tweaked many subclass features. Epic Barbarian: reworked Unmatched Brutality. Epic Bard: Moved Legendary Wordsmith from 28th to 23rd level, moved Countercharm Improvement from 23rd level to 24th level, removed Bardic Inspiration improvement, added Magical Secrets at 23rd and 28th level. Epic Blood Hunter: complete rework to fit with the 2020 update of the class. Epic Cleric: Reworked Destroy Undead to progress more at epic levels, added Consecrated Mien at 24th level. Epic Druid: Reworked Beast Shape CR to be better presented and tweaked the progression slightly. Epic Fighter: Replaced Truly Indomitable with Unstoppable Advance, changed Superior Second Wind at 25th level from 1d20 to 2d12. Epic Monk: Removed Grand Master at 21st and 25th level, added Extrasensory Perception at 21st level, replaced Danger Sense with Iron Body at 22nd level, added Mantle of Serenity at 25th level Paladin: Reworked Righteous Demeanor to be permanent. Epic Ranger: Reworked the Vicious Fervor option of Apex Predator slightly. Epic Rogue: Reworked Superior Initiative slightly and renamed it Into the Fray. Epic Sorcerer: Increased the rate at which an epic sorcerer gains sorcery points, capped spell slot creation via sorcery points at 8th-level slots, reworked Weave Conduit slightly. Epic Warlock: Reworked the Otherworldly Resolve invocation. Epic Wizard: Replaced Study Focus with 4th-level Signature Spells at 23rd level, replaced Prismatic Juggle with 5th-level Signature Spells at 27th level, reworked Archmage and split it into two features: Archmage and Spellbook of the Ages.