Enemies

Double Pink Square

Pinwheel

Diamonds

Green Squares

Pink Boxes

Gates

Snakes

Black Holes

Jacks

Arrow

Deflector

Hornet

Dark Red Orb

Nufo

Golden Gear

Cell Mass

Giant Cell Mass

Spawner

Red Cubes

Painter

Titan

Most basic enemy of the game. They barely move, and when they do, they move a few units in a random direction.Pinwheels move slowly in random directions.Diamonds follow your ship at a decent pace, and move faster when they get closer, or over a very long period of time.Most annoying enemy in the game. These move decently fast, and they dodge bullets. It's really hard to hit them without attack or snipe drones. When dealing with groups of these, try to push them into walls parallel with your line of fire. They get trapped along the wall making for easy kills.These move towards the ship very quickly. When they are destroyed, they spawn 2 tiny boxes that orbit in a tight circle, and move slowly across the level.These can only be killed by passing through the white line between the two ends. The ends will kill you if you touch them. Gates reflects bullets off the line.These can only be killed by shooting the blue head. They can be very difficult to deal with if a lot spawn at the same time, since they block a ton of stray bullets.Black holes sit on the map and do nothing until you shoot it. Once activated, it'll start sucking nearby enemies in (will also making shooting around the black hole very difficult). When it sucks enough enemies in, it'll explode and send really fast blue circles towards your ship. The circles don't move in a straight line so they can be difficult to take down. Try to kill a black hole before it explodes, it'll drop more geoms and give more points.These always spawn in hordes, and they are tiny. Be careful around these since missing one of them could mean a life.When these spawn, they choose a direction and move back and forth across the map. They usually spawn in lines, which makes killing them very easy if shot at the right angle.When these spawn, they choose a random direction, move in a straight line, and bounce off walls.These aren't very common. When they spawn, they lock into the ship's position, then head straight for it. The front is armored so they need to be shot in the back to be destroyed.There's only a couple of these on a few levels. They spawn in a random area, and then head straight towards the ship, going through walls and then out of the map. Killing them gives a large amount of geoms.These only show up in a couple of levels. They are yellow circles that spawn in waves outside of one side of the map and travel to the other side to leave. They can be dangerous because there's little warning for where they are coming from.These things are like pinwheels, but they drop very little geoms and are worth a lot of points.These start as a double tiny green hexa cell, but quickly multiply and take up a lot of space on the level. They don't drop geoms, so kill them as fast as possible.These ones are like the cell masses, but they don't multiply. Instead, they block a lot of bullets. There's a weakpoint which is a tiny orange circle inside of the mass. These ones do drop geoms.These only show up in a couple of levels. When they are red, they can't be killed. After they spawn a bunch of enemies around them, they turn green for a short period of time, which is when they can be killed.These can't be killed. They just take up some of the map, move extremely slowly, and block bullets.These only show up in the rainbow game mode. (More information on the rainbow levels in the level section).These are only in the titan game mode. (More information on the titan levels in the level section).