“Every moment of anger, hate, deceit, pain, suffering, pleasure, and desire is mirrored in the power of Chaos. When its legions march, they march to return upon us a ruin that is of our own making.”

–Arenal, Eldar Farseer

Black Templars have entered the cathedral of Saint Camila to recover precious relics as the Shrine World of Sacaellum enters its death throes. This world has been utterly ravaged by war, and every faction has played its role in the titanic battle. Now, as a team of Eldar warriors ambush the Black Templars and escape with the relics, you have the chance to determine who will be left standing atop the rubble of Sacaellum. The Final Gambit is now available for Warhammer 40,000: Conquest, both at your local United States retailer and online through our webstore!

The Final Gambit is the sixth War Pack in the Planetfall cycle for Warhammer 40,000: Conquest, and it marks the final maneuvers in the battle for Sacaellum. As with the other packs in this cycle, The Final Gambit continues to reward you for fighting at planets that align with your faction’s goals. You’ll also find a new Eldar warlord, Talyesin Fharenal, who invites you to get the most out of your Warriors and Psykers as you steal the relics of St. Camila for your own inscrutable devices.

Chaos Unleashed

As the battle for Sacaellum intensifies and more blood is shed, the servants of Khorne are inexorably drawn to the violence. Now, as the Chaos faction, you have the chance to call upon one of the most powerful Daemons to enter the game yet: the Frenzied Bloodthirster.

A Frenzied Bloodthirster (The Final Gambit, 129) is a truly massive unit with a cost of ten resources—almost necessitating the use of Cultist token units to bring it into play. Once the Frenzied Bloodthirster does join your forces, however, it’s almost impossible to stop. It has massive ATK and HP, boasts two command icons for the command struggle, and it’s immune to all Power events, including powerful effects like Archon's Terror (Core Set, 117) or Doom (Core Set, 141).

That’s not all you gain from the Frenzied Bloodthirster, however. It also has an ability with the Bloodthirst specialization, meaning that it triggers during a combat round in which a unit has been destroyed at the same planet. Once this ability is activated, the Frenzied Bloodthirster flies into a fury and gains the Armorbane, Brutal, and Flying keywords—making him even more utterly dangerous and difficult to kill. The cost of the Frenzied Bloodthirster is truly impressive, but for a unit that can bloody a warlord in a single blow, even the high price may be worth the exchange.

You’ll find another way to unleash the power of the Warp with a new Chaos event: Warp Rift (The Final Gambit, 130). This event can be played in the headquarters phase, and it allows you to immediately switch the positions of two adjacent planets. For such a simple effect, the ramifications of opening a Warp Rift are truly ground-breaking. Because the units are not switched along with their planet, you may completely undermine your opponent’s plan by moving a worthless planet in front of his massed armies. Whether you move a crucial planet out of your opponent’s reach or bring your victory to your own forces, a Warp Rift may be just the tool you need to spread Chaos across the Traxis sector.

Decide the Fate of Sacaellum

The battle for Sacaellum is approaching its defining moments—as warlords meet on the field of battle and countless armies break against each other. Which faction will you support in the final stages of the battle for Sacaellum? Make your choice, and pick up your copy of The Final Gambit at your local retailer today!