DOOM is so much more than a game – it’s a feeling. Even when you’re not playing, elements like the art, sound, ambiance, speed or just plain ‘feel’ of DOOM stick in your brain. In this series, we hand-pick the stuff that we think fans might appreciate and keep them in the MOOD for DOOM.

Metal Gear Rising: Revengeance

When a portmanteau of ‘revenge’ and ‘vengeance’ is welded into your game’s title, you know it’s going to be a hell of a ride. Released in 2013, Metal Gear Rising: Revengeance is a spin-off of the seminal Metal Gear Solid franchise originally conceived by Kojima Productions and then developed by PlatinumGames under Kojima Productions’ supervision.

Unlike its stealthy ‘Solid’ brethren, Revengeance focuses on hack-and-slash action as the katana-wielding cyborg Raiden minces waves of augmented mercenaries and colossal mechs set to a guitar-shredding, so-cheesy-it’s-good score by Jamie Christopherson.

How does this game get us in the MOOD for DOOM? First, wickedly fun and relentless combat that rewards confronting the enemy head-on with lightning-fast parries.

Second, the Zandatsu.