15User Rating: 1 out of 5

Review title of AJr Lachapelle Insanely repetitive and where is the Roleplaying?

There is a world of difference between Replayability and plain repetitivity, a difference obviously not understood at Ubisoft. 5 types of missions/"activities", end-games adds a "sixth" one, Invasion. You have to repeat the same missions 10 flippin' times to "earn" some commendations (which grant you a cute little badge to exhibit on your right arm, that's it), too many focus on microtransactions and vanity items useless cosmetics. The map is 1/3 of the first installement (if there is a division 3, it might very well be played in ONE appartement building at this rate), and no, we don't get to finish off Aaron Keener and finally get closure on the New York's events... Turn off the aim assist, it's actually a aim Desist. The Division 1 was not bad (altough wrongfully labeled a rpg as well, when there is no such thing in both games at all), Division 2 is a boring and repetitive money-grab.