>A Commendation System<

So far it seems that reporting players has been effective at neutralizing consistently toxic players, but as we know in psychology, rewarding good behavior is often more effective. Which is why I propose that we should have a “Commendation” system.

By commendation system I mean a system only available in competitive that if you find a player with a positive attitude/actively commuincating, that is trying to help the team you can go view their profile at any time or wait till the end where a window displays your teammates where you can “commend” them.

With this kind of system in place you could then begin matching players with relative commendation rating together starting from your commendation rating and going down which would actively encourage good behaviors while leaving behind toxic/one tricks/DPS only players.

In the long run this kind of system would encourage teamwork, positivity, and even flexibility among players.

For anyone interested in a meticulous theory of how the system could work mostly just brainstorming

*revisions and suggestions by redditor’s [TheMightyDontKneelIM] and

[Skytis]

The commend system only available in competitive could function as you being able to only promote players (X) times per (Y) games (but never the same person that week).

Every (Z) times you commend someone you gain (X)commendation points yourself. Players would be able to view commendation ratings by stars that is visible in their career profile.

0 Star 0-10 commendations

1 Star 11-20 commendations

2 star 21-30 commendations

3 star 31-50 commendations

4 star 51- 75 commendations

5 star 76-100 commendations

Also this would be best with a decay rate of (X) per (Y) Competitive games

As a side note to avoid abuse of this system IE “Commend me or I throw”, we could add a report for “abuse of commendation system”.