Post by doofus-01 » January 26th, 2013, 2:35 pm

zookeeper wrote: The only thing which looks off to me is the beaver/kangaroo/squirrel thing's, which seems like it should be a lot smaller.

tr0ll wrote: since garden variety trolls are sort of rock-descendants, what do yall think about ...

Thanks guys. I guess I will do something with the little furry thing after all. It will be very deadly, whether a bear-trap mouth or a backstabbing, poisonous, something - we'll see.I think a word got dropped, what should be smaller?Would be easier to draw, but those aren't really fauna. Could be interesting as terrain "traps" though.(But let's not pursue that in this thread.)Weasadillo: With a stinger. And a very rough sketch of an animation - it's either the beginning of attack (somersault-like) or transition to rolling movement. I'm not sure if it is possible to filter the unit path so that if the sprite stays on one terrain, like ice, it fires a "rolling animation", but if the path goes through water or ends on hills, a "scamper animation" is fired instead. Or, as a possibly clearer example, would it be possible to make a drake sprite fly only if the path took it over water?EDIT:slight update to GIF EDIT2: and again, because it is a work in progress.