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Swerto Quote: Originally Posted by It would work best if it was something you could do time and again, for new and better rewards.



If they do follow that part though, the implementation would need to establish alternative copies of every old mission so they can change the mission rewards. (It would probably allow for other tweaks as well, like maybe instances get extra enemy spawns and maybe even some security chests added. Perhaps the new copies of the missions get some alternative new bonus missions attached to them as well, possibly even incorporating the macrobinoculars or seeker droid in some cases.) I would think that it would probably be better in this implementation NOT to wipe old flags (because they wouldn't want us to be able to pick up the original versions of the missions somehow). We'd just overwrite the data with the new decisions made as we go along. (Hmm... Random idea to add: Maybe the interface could be tweaked to mark previously used decisions wherever there's flag data that's already been set?)



Anyway... what would the new rewards be, though? The idea makes sense, but I think this part would make the implementation a lot less straightforward than it could be. (Not a bad thing, just thinking through what would be involved in this.)If they don't follow this part of the suggestion, the implementation would pretty much just be to wipe out all of the flags for story progress data so you can go back and start working through the original mission chain again. (As noted in the first post, KotFE's solution that will give us the option to recover lost companions before the story gives us a chance to get them back canoncially can serve the same function for the loss of companions in this giant mission reset.)If they do follow that part though, the implementation would need to establish alternative copies of every old mission so they can change the mission rewards. (It would probably allow for other tweaks as well, like maybe instances get extra enemy spawns and maybe even some security chests added. Perhaps the new copies of the missions get some alternative new bonus missions attached to them as well, possibly even incorporating the macrobinoculars or seeker droid in some cases.) I would think that it would probably be better in this implementation NOT to wipe old flags (because they wouldn't want us to be able to pick up the original versions of the missions somehow). We'd just overwrite the data with the new decisions made as we go along. (Hmm... Random idea to add: Maybe the interface could be tweaked to mark previously used decisions wherever there's flag data that's already been set?)Anyway... what would the new rewards be, though? Hey look, it's a referral link! Free stuff available if you want to click it. (Info page on referral program.)