A free lesson from one of the greatest Marvel players of all time

It's a day for the fighting game community history books as the latest addition to the Marvel vs. Capcom franchise has finally made it to shelves, and its brought with it a new wave of hype and players.

While Marvel vs. Capcom: Infinite is very a recognizable part of its franchise, it's also very much its own game. Developers have added brand new components, tweaked existing ones and gotten rid of others, giving MvCI an identity all its own.

One of the most iconic Marvel vs. Capcom players of all time, FOX|Justin Wong, sits down with Gootecks of Cross Counter to offer some day one insight on this brand new title.

Newcomers and franchise veterans alike will surely learn at least something of worth from Wong's wisdom, as the Marvel god has spent ample time with this game even before its release. Here's an example:

The MvC series is known for having certain characters rise to the top of competitive play, but developers are making a special effort to make as many characters tournament viable as possible this time around.

One such character in Marvel vs. Capcom 3 was Dr. Doom, and a big part of his being strong was the fact that he could hit opponents while they're laying on the ground, bounce them off walls and bounce them off the ground to continue combos. In MvCI, every character can do all three in one combo.