Level 1:

Bribe: Kill enemy minions or captured mercenaries to gain stacks of Bribe. Use 20 stacks to bribe target mercenary, instantly defeating them.

Death From Above: Increase the length of Air Strike's strafe and the attack range of assault mode Vikings by 20%.

Intertial Dampeners: Reduce the damage taken by Vikings by 50% for 2 seconds after they land.

Bodyguards: Increase the damage reduction Mengsk receives from Dominion Infantry soldiers by 5%.

Resonance Frequency: Pulses from Psi Emitters pacify structures for 2 seconds.

Level 4:

Mercenary Lord: Non-boss mercenaries near your hero deal 50% more damage. Reduces damage taken from minions and mercenaries by 50%.

Ripwave Missiles: Increases the damage of Air Strike's initial strafe against non-heroic units and structures by 50%.

Terran Dominion: Permanently increase the radius of Propaganda Towers by 10% every time a Propaganda Tower survives for its full duration.

Recruit: Reduces the cooldown of Dominion Infantry by 0.25 seconds every time you kill a minion or mercenary.

Level 7:

Empire: Reduces the cooldown of Propaganda Tower by 5 seconds for each active Propaganda Tower, to a minimum of 20 seconds.

Sway: Reduces the attack speed of all enemy heroes by 10% while they are within the radius of the same Propaganda Tower as Mengsk.

Psi Lash: Pulses from Psi Emitters stun enemy heroes for 0.5 seconds.

First Aid: Activate to heal over 6 seconds.

Level 10:

Xel'Naga Artifact: Deploy the Xel'Naga Artifact that emits a wave of energy in all directions after a short delay. When the wave reaches an enemy hero they are stunned for 1.5 seconds. This effect is doubled against enemy minions and mercenaries. Wave eventually travels over the entire map. 80 second cooldown.

Revolution: Increase the damage of nearby allies by 2% per second and reduces the damage of nearby enemies by 2% per second. Lasts 5 seconds. 60 second cooldown.

Level 13:

Heimdallr: Increase the attack damage of assault mode Vikings by 25%, but reduce their duration to 6 seconds. If the Viking survives for the full duration they explode, damaging nearby enemies.

Influence: Activate to slow enemy heroes by 30% for 2 seconds if they are within the radius of the same Propaganda Tower as Mengsk. 45 second cooldown.

Indoctrinated: Dominion Infantry soldiers attack 25% faster while within range of a Propaganda Tower.

Escort Mission: Increases your movement speed by 5% for each active Dominion Infantry soldier. This movement speed is doubled while not in range of a Propaganda Tower.

Level 16:

Dominion Fleet: Gain a second charge of Air Strike.

Executioner Rounds: Dominion Infantry soldier's attacks deal additional damage against heroes equal to 0.75% of their health.

Orbital Deployment: Psi Emitters can be deployed within range of a Propaganda Tower from anywhere on the map, and Psi Emitter gains a second charge.

Super Psi: Each pulse from a Psi Emitter increases in size

and damage by 25%.

Level 20:

Xel'Naga Relay: Your Propaganda Towers will emit a small wave of energy 3 seconds after being hit by the Xel'naga Artifact's wave. These smaller waves have the same effect as the Xel'Naga Artifact.

Fervor: Takedowns by allies under the effect of Revolution increase its duration by 2 seconds plus an additional second for each active Propaganda Tower.

Nexus Infantry: Increases the attack speed and attack range of Dominion Infantry soldiers by 20%.