by sofar » Tue Sep 05, 2017 07:07 Post

azekill_DIABLO wrote: When using teleprter pad, I can sometimes glitch trough the blocks under the teleporter and fall out of the box!

azekill_DIABLO wrote: The moving platforms behave in quite erratic way, sometimes disapearing too fast, sometimes stacking up, sometimes moving not like usual. It can really break the fun as the part 5 of tutorial contains lots of these.

azekill_DIABLO wrote: The set door thing doesn't work at all. Or it seems so.

azekill_DIABLO wrote: Steel doors can be placed next to each other but don't act like double doors, which oblivously looks terrible.

azekill_DIABLO wrote: Steel doors can't be removed at all, even with the editing tool, the pickaxe or the admin tool.

Just to make sure people know issues are fixed as fast as we can:That's sadly a really difficult problem to solve, since the client owns the movement, and we'd have to lock your character in place for a while to work around it, but you'd just be stuck in place, which isn't nice either.This is essentially lag. The server is running relatively smooth, we can't really do that much about it, and removing these type of puzzles would make the game more bland, sadly, so this problem will likely stay.It works, except, you can only place/move them on east and west walls of the box. It's all documented in the library on the server, too, btw.I'm not sure what you mean. You can place them side by side and if you place the left one first, the right one is automatically placed mirrorred. If you couple them to the same input signal, they will open at the same time. You just have to wire them up correctly.Fixed. The edit tool can remove them without problems now.