Just a quick update on how the mod is going

At the moment the development has slowed down, this is mainly due to files being encrypted within the archives. Whenever I've tried extracting the archives, there is always anywhere between 30-150 or so files that are unrecognizable by the archive viewer end up in a folder called "__UNKNOWN" and are named files such as 3F4BDDF8, A196AC93 and 161F995A.

While searching in the files I have, I found references to files such as "scripts/default/SpawnConfig.lua", but I have not been able to find the files that they are referenced to.

I am pretty sure that some of the files relating the spawning of the enemies are in the __Unknown sections of the archives (i.e. the un-readble files)

I have got my hands on a more up to date version of the archive unpacker and am seeing if I get any less unknown files and if I can find what we all hope!

Cheers for watching and I hope to get a new release out soon!