HEX Update – Vanity

This was a very successful week for us. We patched again as we continue to improve the player experience and fix any bugs that pop up. If you missed it, you can check out the patch notes here.

It’s My Card

Hello Hexers! Tyler James here, Art Director for HEX. This week’s Friday update features an artist who has been a real rock star for us. His caring and detailed approach to our vanity cards has resulted in some truly fantastic artwork you will be seeing in the upcoming set: Armies of Myth. There are many additional challenges when working on a card that needs to hit a certain likeness and in several cases we have requests to include family members, pets and props. Our fans might not even want to be human! The idea of being a Coyotle is pretty cool, so I can totally relate. The Hex team would like to thank Bruno Biazotto for his hard work and contributions to the game and we think our fans will agree his talents are a fine addition to the world of Entrath. Without further ado I present to you some of the sweeter vanity pieces you’ll be treated to upon the release of Armies of Myth!

And now, we have a short write-up from Bruno about his beginnings as an artist and what working on HEX has meant to him.

My name is Bruno Biazotto. I’m from Brazil and I’m working in my own small studio called Engine Ink.

Since I was young, I loved to draw and it all started with comic books. I always liked more of old school comic artists. To me, John Buscema was the best! His anatomy, his lines, the elegant poses for Thor, man… that’s so beautiful! And one day, seeing one of bunch of comic on a store, I saw a Frazetta cover for a magazine… and BOooommmm!!! That blew my mind! I just thought “Man! How can I do something like that!!!??”

But at that age, where I came from, it was super hard to build a dignified life working as an artist. So, I my parents discouraged me to follow this road, to follow my dream. I didn’t have a computer… the internet was a magic fantasy world for me, and man… I was not a super genius, so I would never be Frazetta. I thought I would never work on this industry. I picked the easy road. I stopped drawing at 17 years old and I started working at a small business. Later, I went to engineering school in São Carlos. But, I was not a happy guy! At the end of the day, I knew that this road was not for me.

At this point, I already had a computer and access to the internet. I started to experience gaming: the movies, animation. And man, I could see Frazetta again! When I was a child, I did not know his name, so it was here that I first learned of his name and work. Well, my mind was blown again. Finally, the world of art seemed real for me. So, I saved some money, started studying design, and I put my engineer career in the past.

With the help of some friends, I began to know more about art and how to study art. And at the end of 2013, I started my first job as an artist with a small mobile game company in Brazil. And to improve my work, to keep myself on the team, I had to keep studying all the fundamentals— even more, every day, every weekend. My work was growing and because of freelancing, I opened my own small studio, Engine Ink, in November 2014. I started painting for publishing houses in Brazil. I continued my studies between the jobs and I never gave up of my dreams. So, at the end of the year, my portfolio was better; I had some pieces to show and try to get better jobs. In December, with the help of a great friend I was introduced to the HEX world… and Boom!! I had the biggest opportunity of my life! This great studio, this great team believed in my work and gave me some Orcs to paint. Orcs are my favorite. The HEX team trusted me, my work, and I had to give my best for these guys.

So, now it’s April and I’m still painting pieces for HEX! I’ve been living my childhood dream for four months. Today, I’m a very happy guy and a better person to myself and to my family. The art of HEX, all the possibilities, all the characters, races, worlds… it challenges me everyday on every piece! The freedom of creativity is absolutely great! They really allow us to give suggestions and help us with direction at the same time. I’m still studying in my free time. I may not be a John Buscema, and I probably will never be a Frazetta. But, today I’m on the right road to be the best Bruno Biazotto that I can be.

We’ll be sending all the Armies of Myth vanity images their creators in a few weeks, and we’ll begin work on the Set 4 vanity cards shortly for those of you still waiting.

Feast of Abundance Ends Monday

For those of you who don’t have your Concubunny alternate art cards or sleeve, we want to remind you that the Feast of Abundance event runs through this weekend and ends on Monday, April 6th at 10 AM Pacific. For more information, you can see the event page here.

Auction House Data

This week, the fans at HEXPrimal published their monthly auction house market watch piece. Looks like nearly everything’s up, up, up! You can read the full breakdown here.

Streamers

We’re looking for a few passionate, entertaining streamers to help us promote HEX and create content. If you have an idea for a show and would like to pitch it to us, please email Phenteo@HEXTCG.com with the subject of Twitch Streaming.

Please leave any questions or comments in the forums, and don’t forget to Follow us on Twitter, Like us on Facebook, Follow us on Twitch, and register on our forums.

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