Aran and Evan have received a few further changes, as well as Spiegelmann’s Monster Park REBORN and Black Heaven REBORN.

Aran

The illustrations on the character creation screen and the early tutorial have been changed slightly.

Aran character creation has been updated. You can now choose your gender and both male and female Arans have a new default hair/eyes (you have no choices for looks anymore).

The Command system has been modified to make linking skills more smooth. The Command Seal feature has been added. In your skill window, you can right click skills to seal their Commands, meaning they cannot be activated through Commands, only if you hotkey the skill. You can right click the skill again to unseal them.

Your Combo count will no longer reset to 0 if you die. Combo decay during combat has been toned down slightly.

Skill sounds have been added.

Beginner

Combat Step: ground dash range has been increased, MP cost has been increased, effect has been changed, skill icon has been updated

ground dash range has been increased, MP cost has been increased, effect has been changed, skill icon has been updated Back to Rien: skill icon has been updated

Combo Kill Advantage: bonus experience from Combo Kill orbs has been increased from 40% to 400% (80% to 650%)

1st Job

Combo Ability: Combo count required per stat boosts has been decreased from 100 to 50

Combo count required per stat boosts has been decreased from 100 to 50 Smash Swing: you can now hold the key down to use all 3 swings, an error where the 3 swings would not be activated smoothly has been fixed

you can now hold the key down to use all 3 swings, an error where the 3 swings would not be activated smoothly has been fixed Smash Wave: effect has been changed, skill icon has been updated, an error where your fall would be delayed when this skill was used in the air has been fixed

effect has been changed, skill icon has been updated, an error where your fall would be delayed when this skill was used in the air has been fixed Body Pressure: this skill can no longer be debuffed

2nd Job

Final Toss: effect has been changed, skill icon has been updated, character jump height has been increased

effect has been changed, skill icon has been updated, character jump height has been increased Rolling Spin: damage has been increased from 150% to 595%, number of hits has been decreased from 4 to 3

damage has been increased from 150% to 595%, number of hits has been decreased from 4 to 3 Drain: HP recovered has been increased from 2% max HP to 5% max HP, this skill can no longer be debuffed

HP recovered has been increased from 2% max HP to 5% max HP, this skill can no longer be debuffed Swing Research I: distance moved while using Swings has been increased

3rd Job

Advanced Combo Ability: Combo count required per stat boosts has been decreased from 100 to 50

Combo count required per stat boosts has been decreased from 100 to 50 Aero Swing: you can now hold the key down to use all 3 swings, an error where the 3 swings would not be activated smoothly has been fixed

you can now hold the key down to use all 3 swings, an error where the 3 swings would not be activated smoothly has been fixed Adrenaline Boost: Combo count required to enter Adrenaline Boost has been decreased from 1500 to 1000, attack speed boost has been removed, now increases your skills’ number of hits by 2

Combo count required to enter Adrenaline Boost has been decreased from 1500 to 1000, attack speed boost has been removed, now increases your skills’ number of hits by 2 Final Blow: Command has been changed (↓ + attack), range of energy wave when used during Adrenaline Boost has been increased

4th Job

Beyonder: all three attacks’ number of hits have been decreased from 6 to 5, has been modified to make using Smash Swing after this skill more smooth

all three attacks’ number of hits have been decreased from 6 to 5, has been modified to make using Smash Swing after this skill more smooth Boost End – Storm of Fear: enemy pull range has been increased

enemy pull range has been increased Boost End – Hunter’s Targeting: an error where charging would not increase damage has been fixed, monster target effect has been changed

an error where charging would not increase damage has been fixed, monster target effect has been changed High Mastery: mastery has been decreased from 75% to 70%, minimum critical damage has been decreased from 23% to 15%

mastery has been decreased from 75% to 70%, minimum critical damage has been decreased from 23% to 15% High Defense: damage reduction has been increased from 20% to 40%

Hyper

Adrenaline Generator: MP cost has been increased from 300 to 500, cooldown has been decreased from 300 seconds to 240 seconds

MP cost has been increased from 300 to 500, cooldown has been decreased from 300 seconds to 240 seconds Maha’s Domain: MP cost has been increased from 300 to 500, damage has been decreased from 1400% to 800%, cooldown has been decreased from 300 seconds to 150 seconds

Evan

Evan character creation has been updated. You can now choose your gender and both male and female Evans have a new default hair/eyes (you have no choices for looks anymore).

Skill sounds have been added.

An error where Evan could not use Teleport while using other attacking skills has been fixed.

Beginner

To Home: skill icon has been changed

skill icon has been changed Rune Persistence: rune buff duration boost has been increased from 10% to 30% (20% to 50%)

1st Job

Linked Magic: in addition to existing effects, Linked Magic now increases your maximum MP by 20% and increases your MP by 120 per level

2nd Job

Circle of Mana II: damage has been decreased from 150% to 130%

damage has been decreased from 150% to 130% Circle of Wind: damage has been increased from 220% to 270%

damage has been increased from 220% to 270% Dragon Swift: damage has been increased from 160% to 190%, cooldown has been increased from 5 seconds to 8 seconds

damage has been increased from 160% to 190%, cooldown has been increased from 5 seconds to 8 seconds Swift of Wind: damage has been increased from 90% to 110%, now when used on a single target all wind blades will hit that target, skill icon has been updated

damage has been increased from 90% to 110%, now when used on a single target all wind blades will hit that target, skill icon has been updated Return!: cooldown has been decreased from 5 seconds to 2 seconds

cooldown has been decreased from 5 seconds to 2 seconds Swift – Return!: debuff now works correctly, duration has been increased from 30 seconds to 60 seconds, skill icon has been updated

debuff now works correctly, duration has been increased from 30 seconds to 60 seconds, skill icon has been updated Understanding: buff now works correctly

3rd Job

Circle of Mana III: damage has been decreased from 155% to 150%

damage has been decreased from 155% to 150% Circle of Thunder: damage has been decreased from 180% to 170%, number of hits has been increased from 4 to 5

damage has been decreased from 180% to 170%, number of hits has been increased from 4 to 5 Dragon Dive: damage has been increased from 150% to 195%, number of hits has been decreased from 3 to 2, cooldown has been increased from 5 seconds to 8 seconds, Circle of Wind’s damage boost has been increased from 65%p to 150%p, Dragon Swift’s damage boost has been increased from 90%p to 100%p, Swift of Wind’s damage boost has been increased from 35%p to 55%p, Swift of Thunder’s damage boost has been increased from 90%p to 160%p

damage has been increased from 150% to 195%, number of hits has been decreased from 3 to 2, cooldown has been increased from 5 seconds to 8 seconds, Circle of Wind’s damage boost has been increased from 65%p to 150%p, Dragon Swift’s damage boost has been increased from 90%p to 100%p, Swift of Wind’s damage boost has been increased from 35%p to 55%p, Swift of Thunder’s damage boost has been increased from 90%p to 160%p Dive – Return!: party buff duration has been increased from 30 seconds to 60 seconds, skill icon has been updated

party buff duration has been increased from 30 seconds to 60 seconds, skill icon has been updated Dive of Thunder: damage has been decreased from 200% to 155%, number of spheres has been decreased from 5 to 4, interval between spheres has been decreased, skill icon has been updated

damage has been decreased from 200% to 155%, number of spheres has been decreased from 5 to 4, interval between spheres has been decreased, skill icon has been updated Swift of Thunder: damage has been increased from 230% to 285%, number of monsters hit has been decreased from 15 to 8, skill icon has been updated

damage has been increased from 230% to 285%, number of monsters hit has been decreased from 15 to 8, skill icon has been updated Magic Debris: creation rate has been decreased from 20% to 15%, damage has been increased from 50% to 70%

creation rate has been decreased from 20% to 15%, damage has been increased from 50% to 70% Magic Resistance: in addition to existing effects, Magic Resistance now increases your status resistance by 20%

4th Job

NEW! Dark Fog: Create a dark fog that attacks multiple enemies at the same time. (max level: 10) Level 10: Deals 400% damage 6 times on up to 15 enemies, with an extra 20% critical rate. Cooldown: 30 seconds.

Create a dark fog that attacks multiple enemies at the same time. (max level: 10) Circle of Mana IV: 1st hit’s damage has been increased from 280% to 290%, 2nd hit’s damage has been increased from 320% to 330%

1st hit’s damage has been increased from 280% to 290%, 2nd hit’s damage has been increased from 320% to 330% Circle of Earth: damage has been increased from 150% to 370%

damage has been increased from 150% to 370% Dragon Breath: damage has been increased from 220% to 300%, number of hits has been increased from 2 to 4, cooldown has been increased from 5 seconds to 8 seconds, Circle of Wind’s damage boost has been increased from 250%p to 490%p, Dragon Swift’s damage boost has been increased from 430%p to 520%p, Swift of Wind’s damage boost has been increased from 135%p to 295%p, Swift of Thunder’s damage boost has been increased from 135%p to 770%p, Circle of Thunder’s damage boost has been decreased from 450%p to 200%p, Dragon Dive’s damage boost has been increased from 115%p to 350%p, Dive of Thunder’s damage boost has been increased from 60%p to 290%p, Dive of Earth’s damage boost has been increased from 350%p to 410%p

damage has been increased from 220% to 300%, number of hits has been increased from 2 to 4, cooldown has been increased from 5 seconds to 8 seconds, Circle of Wind’s damage boost has been increased from 250%p to 490%p, Dragon Swift’s damage boost has been increased from 430%p to 520%p, Swift of Wind’s damage boost has been increased from 135%p to 295%p, Swift of Thunder’s damage boost has been increased from 135%p to 770%p, Circle of Thunder’s damage boost has been decreased from 450%p to 200%p, Dragon Dive’s damage boost has been increased from 115%p to 350%p, Dive of Thunder’s damage boost has been increased from 60%p to 290%p, Dive of Earth’s damage boost has been increased from 350%p to 410%p Breath of Wind: damage has been increased from 140% to 380%, number of hits has been decreased from 7 to 3, 80% critical rate boost when enemies were below 40% HP has been changed to a 200%p damage boost when enemies are below 30% HP, skill icon has been updated

damage has been increased from 140% to 380%, number of hits has been decreased from 7 to 3, 80% critical rate boost when enemies were below 40% HP has been changed to a 200%p damage boost when enemies are below 30% HP, skill icon has been updated Breath of Earth: damage has been increased from 270% to 490%, number of hits has been decreased from 5 to 3, damage is now distributed between all targets hit (if only one target is hit, all damage will be focused on that target), skill icon has been updated

damage has been increased from 270% to 490%, number of hits has been decreased from 5 to 3, damage is now distributed between all targets hit (if only one target is hit, all damage will be focused on that target), skill icon has been updated Breath – Return!: burning area’s damage has been decreased from 210% to 150%, skill icon has been updated

burning area’s damage has been decreased from 210% to 150%, skill icon has been updated Dive of Earth: damage has been increased from 185% to 235%, number of hits has been increased from 2 to 4, number of monsters hit has been decreased from 8 to 6, skill icon has been updated

damage has been increased from 185% to 235%, number of hits has been increased from 2 to 4, number of monsters hit has been decreased from 8 to 6, skill icon has been updated Enhanced Magic Debris: creation rate has been decreased from 40% to 25%

creation rate has been decreased from 40% to 25% Magic Mastery: 20% maximum critical damage boost has been changed into a 15% minimum critical damage boost

Hyper

Dragon Swift – Cooltime Reduce: cooldown reduction has been increased from 20% to 25%

cooldown reduction has been increased from 20% to 25% Dragon Dive – Cooltime Reduce: cooldown reduction has been increased from 20% to 25%

cooldown reduction has been increased from 20% to 25% Dragon Breath – Cooltime Reduce: cooldown reduction has been increased from 20% to 25%

cooldown reduction has been increased from 20% to 25% Dragon Dive – Thunder Install: lightning orb boost has been decreased from 4 to 2

lightning orb boost has been decreased from 4 to 2 Dragon Breath – Earth Install: number of monsters hit boost has been increased from 1 to 2

number of monsters hit boost has been increased from 1 to 2 Summon Onyx Dragon: damage has been increased from 1000% to 1200%, duration has been decreased from 45 seconds to 40 seconds, now uses the character’s damage formula instead of a summon’s, required level has been increased from 140 to 150

damage has been increased from 1000% to 1200%, duration has been decreased from 45 seconds to 40 seconds, now uses the character’s damage formula instead of a summon’s, required level has been increased from 140 to 150 Dragon Master: acceleration while moving has been removed

Spiegelmann’s Monster Park REBORN

Spiegelmann’s Monster Park has been reorganized into the new Spiegelmann’s Monster Park REBORN.

Spiegelmann’s Monster Park REBORN is content which gives a high amount of experience and different rewards for each day of the week .

. When you enter the dungeon, you must defeat all the monsters before you can move to the next stage.

By hunting the monsters inside the dungeon, you can receive rewards and accumulate experience.

After you clear all of the stages and leave, you’ll receive your accumulated experience, a daily box, and Monster Park Coin s.

s. Monster Park REBORN can be cleared 7 times per day per Maple ID.

You can clear Monster Park REBORN 2 times per day for free . After that, you need to use 300 Maple Points per extra run.

. After that, you need to use per extra run. Your clear count will not increase and your Maple Points will not be consumed until after you clear the dungeon so there is no penalty if you leave while inside.

Spiegelmann’s Monster Park REBORN’s daily rewards are as follows.

Monday: Monday’s Creation Box (containing crafting materials)

Monday’s Creation Box (containing crafting materials) Tuesday: Tuesday’s Enhancement Box (containing enhancement materials)

Tuesday’s Enhancement Box (containing enhancement materials) Wednesday: Wednesday’s Personality Box (containing personality trait items)

Wednesday’s Personality Box (containing personality trait items) Thursday: Thursday’s Honor Box (containing honor items)

Thursday’s Honor Box (containing honor items) Friday: Friday’s Golden Box (containing mesos)

Friday’s Golden Box (containing mesos) Saturday: Saturday’s Festival Box (containing rewards from all other days)

Saturday’s Festival Box (containing rewards from all other days) Sunday: 1.5x bonus experience when clearing and Sunday’s Growth Box (containing experience coupons and Pendant of the Spirit)

Other changes related to Spiegelmann’s Monster Park REBORN are as follows.

Extreme Monster Park is temporarily closed.

The following items have been added to the Monster Park Coin Shop : Extreme Red Extreme Green Extreme Blue Extreme Gold

: You can no longer trade in Ticket Pieces .

. Monsters no longer drop Ticket Pieces.

Bounty Hunter Brothers Polo and Prito

The Flame Wolf’s Portal has been added.

When killing monsters, there is a chance for a portal to be created that leads to the Flame Wolf’s Den .

. When you enter the portal, you can fight the Flame Wolf with a short time limit.

After the battle, you’ll receive experience from Polo based on the damage you dealt to the Flame Wolf.

When many users enter and fight together, everyone will receive a lightbulb on their heads that gives additional item rewards.

The Flame Wolf will stay spawned for up to 2 hours. After 2 hours, if it still has HP remaining, it will disappear.

After the Flame Wolf disappears, you’ll receive your rewards.

If you are logged out when the Flame Wolf disappears, you’ll receive your rewards the next time you log in.

You can enter the Flame Wolf’s Portal 5 times a day per character. This will reset at midnight each day.

The Dance of Courtship has been added.

If you encounter Prito when you enter a Bounty Hunter’s Portal, there is a chance for you to participate in the Dance of Courtship.

In the Dance of Courtship, for a limited amount of time, you must input up to 20 commands quickly and accurately. Based on your successful inputs, you’ll receive different rewards.

The rate of appearance of Bounty Hunter’s Portals has been increased.

Black Heaven REBORN

Black Heaven has been adjusted in various ways to create a more immersive environment. In addition, from November 5 to December 2, the Black Heaven REBORN event will take place.

Black Heaven REBORN has been adjusted as follows. All monsters’ HP have been decreased. Act 3’s Air Battle can now be skipped after 1 failure. Act 4’s Grinder Chase can now be skipped after 1 failure. Act 6’s Boss Suu Battle can now be weakened after 1 failure. Quest requirements (items and monsters) have been decreased. Act 3’s Air Battle, Act 4’s Grinder Chase, and Act 6’s Normal Suu battle will all give additional rewards if you can complete them without skipping/weakening them.

Black Heaven REBORN rewards have been added. Act 3 Air Battle clear: Black Heaven Medal of Honor (10,000 Honor) Act 4 Grinder Chase clear: Black Heaven Medal of Honor (10,000 Honor) Act 6 Normal Suu clear: Black Heaven Medal of Honor (10,000 Honor)

Black Heaven REBORN event is in progress. You can earn the event rewards until December 2 at 11:59 PM. Act 1 clear reward: Squishy Jelly Hat, Mysterious Anvil (Cash) Act 4 clear reward: Demolishizer Riding Act 6 clear reward: Mini Black Heaven Riding, Black Heaven Ride Chair, Black Heaven Damage Skin



Game Related

The Zakum boss battle map has been changed.

Character names will now appear above the pedestal on the map.

The map design has been improved. The map background has been fixed. The map has been changed to make the available movement range appear more intuitively.



The maximum number of character slots has been increased from 36 to 40.

The following jobs’ tutorials have been modified to make them more convenient.

Adventurer

Dual Blade

Knights of Cygnus

Mikhail

Xenon

System Related

The MVP Service has begun.

Based on the amount of Nexon Cash purchased, each Maple ID will be given an MVP rank and will be given benefits based on this rank.

and will be given benefits based on this rank. Your rank cannot go below MVP Bronze (Bronze I, Bronze II, Bronze III, Bronze IV).

(Bronze I, Bronze II, Bronze III, Bronze IV). Based on the amount of Nexon Cash purchased within the last 2 months + the current month, you’ll be given an MVP Special rank (Silver, Gold, Diamond).

(Silver, Gold, Diamond). MVP ranks will be changed in real time. For MVP Special ranks, purchases on the first day of each month will be worth more.

MVP Bronze ranks will receive an Item Pack the first time you get to a new rank, and for each rank, you’ll receive a Daily Pack once per day.

the first time you get to a new rank, and for each rank, you’ll receive a once per day. MVP Special ranks will receive a Special Pack once per month and a Daily Pack once per day.

once per month and a once per day. Rank confirmation and reward information can be seen by entering the Cash Shop. Detailed benefits will be available on the homepage at a later date.

Rewards:

MVP Benefits Fairy Bros’ Daily Gift rewards x2 (different dates based on your MVP rank) PC Bang Coins per level up x2 Star Force Enhancement Cost Discount (MVP Special ranks only, discount is based on your rank) Auction House Premium Benefits (MVP Special ranks only)

Daily Pack When you log in to the game, once per day on 1 character per Maple ID, you can go into the Cash Shop > MVP Banner in the bottom left and click ‘Receive Benefits’ > click the Daily Pack button to receive your items. The Daily Pack items will be based on your rank from the previous day.

Special Pack (MVP Special), Item Pack (MVP Bronze) If you are able to upgrade your Rank you’ll receive an Item Pack (MVP Bronze). You’ll receive a Special Pack once per month (MVP Special). You can receive these Packs only on 1 character per Maple ID. When you are higher ranked, you’ll receive additional rewards.

All rewards will expire at the end of the month.

Game items can be shared within your account. Some items are tradeable but Cash items and certain other items are not.

The Special Pack/Item Pack cannot be reacquired if you throw them away.

I don’t know which packs give what items but here’s a list of MVP Service related items they added:

MVP Recovery Potion Voucher

MVP Megaphone (Bronze/Silver/Gold/Diamond) Voucher

MVP Plus EXP Weather Effect (Silver/Gold/Diamond) Voucher

MVP Plus EXP Buff

MVP Superpower Buff

MVP Recovery Potion

MVP Only Mu Lung Dojo Entrance Coupon

MVP Megaphone (Bronze/Silver/Gold/Diamond)

MVP Plus EXP Weather Effect (Silver/Gold/Diamond)

MVP Teleport World Map

MVP Diamond Only Hired Shop

MVP Bronze I/Bronze II/Bronze III/Bronze IV/Silver/Gold/Diamond (title)

MVP Name Tag Ring (Silver/Gold/Diamond)

MVP Chat Bubble Ring (Silver/Gold/Diamond)

MVP Special Only Damage Skin

Shine Noblesse (equipment)

Eternal Noblesse (equipment)

Born to be Gold (medal)

Born to be DIamond (medal)

Glow Spell (chair)

MVP Maple Points Gift Card (Silver/Gold/Diamond)

Skill Related

An error where certain final damage increasing skills’ effects would not apply to critical hits has been fixed.

Hero’s Combo Attack, Chance Attack, Enrage

We found that after fixing this error, Hero’s damage was a bit high. So we have changed some values and also used this opportunity to lower the gap in damage between fighting bosses and regular hunting. Weapon Mastery: 10% final damage boost passive has been added Chance Attack: 20% critical rate boost passive has been added Enrage: final damage boost has been decreased from 60% to 25%, critical rate boost has been deleted

We found that after fixing this error, Hero’s damage was a bit high. So we have changed some values and also used this opportunity to lower the gap in damage between fighting bosses and regular hunting. Mikhail’s Soul Rage

You can no longer use town returning skills while in the same map that the skill would take you to.