Sources





Patch notes

Updates to Dota 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Heroes

Added Batrider Huskar Jakiro

Ancient Apparition Fixed a bug with Chilling Touch attack speed reduction display. Fixed a recent bug with Ice Trail path debuff happening a little too early

Beastmaster Fixed Call of the Wild resummoning showing up as a deny.

Broodmother Fixed Poison Sting from affecting Wards. Fixed the wrong web sometimes getting removed when a new one is added. Fixed the Spiderlings and Spiderite passive abilities working on buildings and mechanical units. Fixed Spawn Spiderlings not being a projectile. Fixed Insatiable Hunger being purgeable. Fixed Insatiable Hunger bonus damage being considered as base damage.

Clockwerk Fixed Hookshot interaction with allied units and neutrals. Fixed Hookshot not stunning magic immune units. Fixed the Hookshot target sometimes being able to run away before he arrives. Fixed cases where Hookshot would drop you to a lower level if your target was near a ledge

Enigma Fixed Greater Eidolon movement speed. Fixed Dire Eidolon armor.

Faceless Void Fixed Chronosphere's interaction with various passives

Juggernaut Fixed Blade Dance working on wards.

Kunkka Fixed Torrent slow not lasting as long as it should. Fixed X Marks The Spot ignoring Linken's Sphere Fixed X Marks The Spot vision revealer not working. Fixed Ghost Ship not having vision. Fixed Ghost Ship's allied buff not reducing spell damage.

Mirana Fixed vision around Arrow when it impacts.

Pudge Fixed cases where Hook would drop the pulled target to a lower level if your target was near a ledge

Queen of Pain Fixed bug in Shadow Strike slow falloff. Fixed Scream of Pain not hitting units in fog of war Fixed Shadow Strike not being castable on regular units Fixed Scream of Pain not hitting invisible units. Fixed Shadow Strike not allowing you to deny heroes.

Razor Fixed Eye of the Storm not hitting invisible units.

Riki Fixed Backstab working on mechanical units. Fixed Smoke Screen working on Ancients. Fixed the timing on Blink Strike damage.

Skeleton King Fixed Aegis not working on him once he levels up Reincarnation. Fixed Vampiric Aura on mechanical units. Fixed Vampiric Aura on denies.

Weaver Fixed sometimes coming out of his invisibility for Geminate Attack.



Gameplay

UI

Added a commendation system, which allows you to commend players who made your game a happier experience, and report anyone being hostile. You can commend or report a player by clicking their name in the main menu, in-game scoreboard or end game score screen.

Added shop hotkey labels for shop category buttons.

Clicking or control clicking a unit now selects all units of that type onscreen instead of globally.

Player Perspective now shows shop and shop search text.

Tiny's Toss will now show an error message if he has nothing near him to toss when he reaches cast range.

When disarmed (Ghost Scepter, Decrepify, etc.), you can now right-click or attack-move-click on enemies to move toward them. The "Can't Attack" error will not appear until you reach attack range of the enemy.

Shift-queued orders that become invalid by the time they are executed will now show an error message.

Added an error message for when your shift-order-queue is full.

Fixed a problem where certain orders could be ignored if a player tried to execute them just before they became invalid, especially with a slow connection to the server. An appropriate error message will now be displayed in these cases.

Fixed losing key input when you search the shop with the chat up

Fixed a bug where you could swap a stash item with a channeling teleport scroll and still finish the teleport.

Fixed not being able to see your last hit gold effect through fog of war.

Fixed playing gold sound and visuals for things that give zero gold bounty.

Fixed a control group bug when Enchantress takes one of Chen's converted units.

Improved the accuracy of matchmaking parties of players. Note that this may increase party matchmaking wait time.

In matchmaking, servers are now selected before matches are ready.

Tooltip hover for hero stats and gold is more responsive.

HP Bars no longer lose some accuracy when the target is very low HP.

Fixed Necronomicon Level 2 & 3 Manaburn hotkey not working.

Added a new hotkey setting to select all units you own other than your hero (unbound by default).

Fixed the scoreboard and stats panels not updating while the game is paused.

Visuals

Added a specific minibash effect for extremely short stuns.

Updated Queen of Pain's base attack to better match her color scheme.

Updated shadow strike.

Fixed lifesteal effects not being owned by their owner which resulted in them not properly culling in fog of war.

Added Spell Block effect to Roshan.

Adjusted the tower projectile collision so that projectiles will actually reach towers before exploding.

Detailed outer cliffs.

Added falling rock lava splashes added to dire base background.

Added Dire side moths.

Audio

Frost Armor sound effect now plays when the buff is refreshed.

Added Broodmother's Spiderling's voice code.

Heroes can now talk while dead as long as they just want to comment on a Victory or Loss.

Fixed a bug that prevented heroes from commenting on a rune pickup.

Bots