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By EzioAuditorre and TheSax

EzioAuditorre had the theme down ...

I've always wanted a survival game where you actually work to survive and even struggle. Say, the beginning of Fallout. You get kicked into a wasteland from the only thing you ever knew where you had almost no survival skills. Instead of the first thing you do being go forth and kill people, you attempt to find food and water without getting caught. You find a gun? Too bad, you have no idea how to use it unless you train with it, and by that I mean target practice. As you train your ability to use that weapon or item gets marginally better. You hide in the day and scavenge at night, until you can finally confront people. Also, the world has its own ecosystem and does its own thing, kind of like Skyrim, but less scripted things. The end goal would probably have something to do with why you're in the wasteland in the first place, which is why this game is so hard for me to figure out. Like, you can't just go scavenge forever and eventually become Bear Grylls and that's the end, there has to be a driving plot that makes it vital to survive but also keeps you from just sitting on your ass trapping animals. And that is where my idea falls apart, because I am for shit at making up stories.

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But TheSax solved that problem for him:

I would absolutely love that set on the Jurassic Park islands. The basic premise is that it's a hardcore survival game, but with dinosaurs. The highlight would be of course the hardcore mode, in which you only have paper maps and a compass, whatever weapon you find throughout the island and that's that. No radar and the dinos (raptors) would stalk you at every turn, you would have to run desperately up a tree (or fight I guess) against them. You need to eat, drink and sleep, and any part of your body can get damage and will need medical attention. Basically Bear Grylls in Isla Sorna, without the camera crew and shit scared.