All of my testing has led me to this point. I’m here collecting my cards and I’ve only packed three decks. Writing about this puts me in a weird spot since I like to bring some spice and this time things seem rather tame. Even though it might seem somewhat tame to me to others it might seem out of the park. I figure I can show off my characters and talk about the strength and weaknesses.

#1. Snoke/Aphra/Battle Droid (SAD)

At this point it doesn’t seem very exciting but this deck is still very solid in Trilogies. There won’t be much in the way of surprises but maybe a few? The biggest concern is having answers to Shadow Caster decks and decks that can rush damage as fast as you can. Dealing damage to yourself isn’t as good when you lack some of the better events and everyone else is running 3 characters. Aphra still has all the of beef cards though.

#2. Lando Calrissian/ 2x Gungan Warriors/ Armored Transport

If you can’t beat em join’em. Yellow red hero has the best removal and most explosive win condition. The biggest disadvantage of it is that most people will be knowing what is going on. In reality this could be a variety of diffrent character combos but this is the one I’ve been working on the most. I like Lando’s dice a lot although you lose out on playing Rebel Engineers which lets you draw those juicy mods more reliably.

#3. Snoke/ Luce/ BD

This pretty much replaces Aphra with Luce and a different line up of supports. The biggest advantage is that Luce’s dice is really good to Snoke so you Snoke more often. The disadvantage is that you can’t play yellow cards and Droids are really solid when they are cheaper. I’ve only played a handful of games but I haven’t lost. This is probably the wackiest of the three which makes me want to play it even more.

Thanks for reading. If you are at Pax Unplugged give us a shout!

-NJCuenca

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