* Improved Ward placement indicator.* Adjusted Fog of War visibility size for particle effects on Hand of Midas, Sand King's Sandstorm, Tidehunter's Ravage, Vengeful Spirit's Wave of Terror and Tusk's Ice Shards.* Fixed a general underlying issue that could cause various types of visual effects to appear through FoW (this fixes a certain class of visual effect bugs, but there are still a few edge cases we are working on).* Fixed an old bug where creeps would sometimes shortcut the lane if many trees were removed.* Fixed Illusions not benefiting from Scepter upgraded Marksmanship.* SFM: Fixed dota_685 and dota_desert maps not loading.* SFM: Fixed the game's current map pack from overriding the requested map in SFM.* SFM: Fixed bug where some bones weren't editable in the SFM (Axe, Omniknight, etc).