Beware of the CAT-O-METER!



klystrack is a tracker for making C64/NES/Amiga-style chiptunes on a modern platform. It can be used to create audio for games (Gravitus Minus uses the audio engine for music and sound effects).

News: There is a Discord server for all things klystrack.



Features

Sound

Additive synthesis with filters (think SID, Atari, NES etc.)

Hard sync and ring modulation (like SID)

FM synthesis (think Adlib, MSX, OPL2 etc.)

Wavetable for samples or custom waveforms to be used in synthesis (think Amiga, SNES)

Built-in wave generator and editor

Programmable instruments not limited to simple arpeggios

Sequencer

Tracker with free positioning of patterns

Pattern transpose

Pattern length is not fixed

Hard limit of 32 channels but this can be raised (just ask if you need more... sounds crazy, though)

Fully themeable, includes half dozen themes

Effects

Stereo chorus

SNES-style multitap echo

Bit crusher/decimator

Export

Own custom format with a tiny playback library to be used in games, demos etc.

Export as .WAV

Export each track as separate .WAV's

Export wavetable items as .WAV's (use klystrack to create one-cycle waveforms for other synths!)

Import

Import .WAV's to use as samples

Import Protracker and FT2 modules

Import C64 SID files (Rob Hubbard player)

Thanks

klystrack would not be as cool without help from iLKke (responsible for most of the gfx), people sending ideas and code and most of all the cool people who made cool tunes!