Circle of Ashes

Druids of this circle believe in the maintenance of nature's cycle of death and rebirth. Considering wildfires to be the ultimate upholder of this cycle, they respect fire's destruction, yet seek to minimize the damage left in the blaze's wake. Appearing fatalistic and feared for it, they know that for every beginning, there must first be an end.

Circle Spells

At 2nd level, you learn the create bonfire cantrip. At 3rd, 5th, 7th, and 9th level you gain access to the spells listed for that level in the Circle of Ashes Spells table.

Once you gain access to one of these spells, you always have it prepared, and it doesn't count against the number of spells you can prepare each day. If you gain access to a spell that doesn't appear on the druid spell list, the spell is nonetheless a druid spell for you.

Druid Level Spells 3rd pyrotechnics, scorching ray 5th plant growth, revivify 7th elemental bane, wall of fire 9th flame strike, raise dead

Flickering knowledge

Your circle's teachings intill you with the deeper understanding of the role of fire in the preservation of life. You learn the control flames cantrips. You can cast it or dismiss one of its effects as a bonus action and may use it to affect even magical flames.

Intertwined

Having studied destruction, you begin to familiarize yourself more deeply with life energies. At 6th level, whenever you inflict fire damage with a druid spell, you may change the type of damage done to radiant and whenever you inflict radiant damage with a druid spell, you may change the type of damage done to fire.

Hearth's boon

Starting at 10th level, you learn to contain flames for the sake of preserving life. By touching a flame that fits within a 5 foot cube as an action, you can stop all fire within that cube from spreading or producing heat for 8 hours. For the duration, these fires radiant pleasant energy, and you may choose to restore hit points equal to one of a creature's hit dice the first time it enters the flame (no action required) and every time it spends a minute straight sitting within the flame. Only one creature may remain within a flame at a time. You may transform a fire in this way once per long rest.

Art by Tomasz Christowski

As a phoenix

At 14th level, your studies reach their logical conclusion- the ways life can return and regrow after fire's consumption. You do not require a body to cast spells that return creatures to life if you have ash or dust that creature was turned into, as long as the time requirements of the spell would allow the creature to be revived otherwise. If you have a body of a creature that has died within the past 24 hours, you may return it to life with 1 hit point and 1 level of exhaustion by placing it within a fire transformed by your Hearth's Boon feature. Doing so extinguishes the fire.