What is there to say? Mount and Blade and Warband are very symbols of the chaotic and wonderful awesome nature of PC gaming.It's the opposite of For Honor. Where For Honor is smaller battles, more streamlined with fewer players, Mount and Blade is taking your horse up ladders and being fucking metal in metal armor throwing yourself into metal dudes on metal horses, while listening to metal.If you guys are not already, Wishlist and check out Bannerlord steam page. Activity on the page sort of lets the dev know that people are anticipating it.Medieval sword fighting is stronger than it was (in huge part due to Mount and Blade). We got For Honor, and Chivalry had a nice stint for a while.Another game people need to check out is Mordhau . It also looks promising, but will be more of a mix between Chivalry and Jedi Knight. It won't have all the RPG elements of MnB.But Kingdom Come: Deliverance will have those RPG elements . But that game is still very early. It has a very long way to go.The genre still have a lot of room to grow. I'd like to see the full force of a studio like Dice making a Battlefield game over the 100 year war. Paradox shut down War of the Roses a long time ago.Frankly, the genre is not where it needs to be. For Honor speaks mostly to fighting game fans, and even though Bannerlord looks awesome, it's still very much going to be an indie title. I think it's a shame because this genre- of online competitive swords'n sandals warfare has a lot of potential.I'm reminded of what a disappointment Lord of the Rings Conquest was. Wasted potential. It's just much much harder to make melee fighting work online. Due to latency issues, it can really ruin the experience.