Wreck It Ralph director Rich Moore and producer Clark Spencer admitted that they came across a few minor problems when collaborating with Nintendo, Sega and Capcom for the forthcoming Disney film. Moore says that Nintendo originally said that their version of Bowser was far too small, so they asked the production team to rectify this.

“We did have kind of a check-in process, where we would show them the footage and say, ‘What do you think? Is it good?’ At one point, [Nintendo] said, ‘Bowser’s much bigger than that. He’s way bigger than Zangief.’ We were like, ‘Okay, we’ll make him bigger. How’s that?’ They’d say, ‘Yes, that’s good — but he wouldn’t drink his coffee like that. He wouldn’t make that mouth.’ [Laughs] Of course, then people from Sega said, ‘Well, Doctor Robotnik is bigger.’ [Laughs] They wanted their characters bigger and bigger. We were going to end up with these giants in a room, with Ralph as this little guy…”