Saturday, June 13, 2015

By Mex

“ He’s a grand, ungodly, god-like man, Captain Ahab; doesn’t speak much; but, when he does speak, then you may well listen. Herman Melville ”

Ahoy there!

Here we are again, sailing forward with fair winds. This week has been particularly busy for all of us and in the next few days you are going to discover why. We are pretty excited, I hope you will be too.

Now, back to where we were last week. In my last post, I’ve introduced you to the character creation in Nantucket and the basic captain’s attributes. Today we are going to speak about all the elements related to the Captain evolving during the game.

The first one is quite easy: Prestige. Your prestige represents the respect achieved among sailors, but it’s not a mere trophies showcase. The amount of prestige you have works as a level cap for your crew so, higher is your prestige and stronger will be the crew you can hire. You can gain prestige by hunting whales or completing quests around the world, but you can also lose it by showing yourself weak in front of your men. Be careful, there is a thin edge between bravery and stupidity.

Among the tools at your disposal in this hunt for glory, Skills are probably the most powerful. Regarding the crew, I told you that each class – Sailors, Hunters, Scientists and Craftsmen – can take 3 specializations, each one characterized by 3 specific skills unlocked by leveling up.

The Captain has access to all the skill trees (36 skills), leaving you the freedom to shape him according to your preferences. It’s up to you to decide if you prefer a captain specialized in hunting whales or managing your ship or something in the middle. There are skills for everything: from unlocking new ship technologies to improving your Combat Dices, that are the last element we are going to speak about.

I’m not going to give you too much details about the combat, since it deserves at least a couple of posts itself, but I’ll tell you that you can shape the dices used during the combat by your Captain, according to the strategy you want to take. You will be able to create new sides and unlock special sides, determining if your captain is going to take the whaleboat’s bow or waiting for his men on his ship. Again, customization is the key.

That’s it for today. I’m not sure what my next post will be about, it could be about sailing, combat, ships, grog recipes, the best way to whip a sailor…I’ll think about it.

Keep your eyes on our website or social networks in the next days, I promise you won’t regret it!

Mex