Episode Seven: Dissecting Vampire the Requiem

Onyx Pathcast

In which Eddy, Dixie, and Matthew talk about their experiences with Vampire the Requiem, and talk about some of the design decisions that went into it.



We totally plan these episodes (not really)

We each talk about our experience with Requiem

The differences between Masquerade and Requiem, and between first and second edition

The social dynamics of Requiem

Planescape and the X/Y/Z axis

The science of number of choices

Eddy gets academic, but it doesn’t last

Dixie talks about how second edition mechanics makes you feel like you’re struggling to not be a monster

The focus on relationships, and ghouls in particular

Breaking points

The role of noir and the detective tradition in Requiem

19-2, the Wire, and the influence of police drama

Matthew breaks down the power design, and how it avoids redundancy

Eddy asks Matthew and Dixie what their favorite clan and covenant combinations

You can pick up Vampire the Requiem at DriveThruRPG: http://drivethrurpg.com/product/123898/Vampire-The-Requiem-2nd-Edition