[13:39] eddict @ccplarrikin why go after one ship class and not just rate limit annomalies in a way that the isk faucet always stays stable

[13:40] eddict static respawn timers are nice and predictable but they just dont cut it

[13:41] eddict and maybe people would actually run other sites than havens and fhubs

[13:41] ccplarrikin @eddict we want to target two ship classes with this change, not all bounty income.

[13:41] eddict but those two ship classes also go through annomalies the fastest

[13:42] eddict so they would be hit with a increased respawn timer the most

[13:42] eddict seems like a nice ‘do more damage wait longer’ fairness