This page will tell you how to progress in Skyforge 2.0

Note: This guide was created by a guildmate visit us at recklessascension.shivtr.blue

First, get divine form. This will unlock lab quest which gives many good passives, this also unlocks party area (10-men raids) and distortions for epic gears. Using divine form in adventures also gives divine deeds, which is used in temple of deeds (Shift+K) to unlock important passives.

To achieve divine form, complete all squad adventures according to the order given by the game (white quest on top right of your screen), followed by a solo-mission in which you must defeat reaper avatar Thanatos in a special weak form.

Divine form can be improved by investing in temple of deeds (Shift+K).

Divine deeds are awarded for using divine form completing squad, group, invasion, party adventures. You may also receive divine deeds as reward for directives. In the temple of deeds, you will have access to the first page (junior god) of passives as soon as you unlock divine form. These passives increase your damage, health, reduce faith cost and offer other important utilities. Max junior god page as soon as possible.

You can also invest divine deeds in other divine specializations (other pages in temple of deeds). Most important is god of travels. You can unlock God of travels specialization using a book of divinity purchased with 8600 victor's medal in the market (press N, invasion tab). God of travels reduce faith cost, extend duration of divine form and increase your solo divine form damage, your god's fury damage (fury is the most important burst dps skill in this game). God of travels is to be maxed as soon as possible, together with junior god page in temple of deeds.

To unlock other divine specialization, you will need avatar trophy, which can be obtained from training or champion version of invading avatars. You can obtain up to 3 trophies from a training avatar (you can do same training avatar 3 times for 3 trophies), and another 2 from champion avatar. Examine each divine specialization pages to see which one offers passives you want.

In immortal form, in SF2.0, your power depends on 3 things:

MIGHT stats

Equipment

Symbols





MIGHT. This is one, and only stat that is the foundation of your damage, support power, health, etc. To gain more might:

bastion daily quest (press K, click provinces), you get a fresh batch of 4-5 quests for a bastion per day. Together they give ~300 MIGHT. f you skip a day, the quota for bastion quests are accumulated. The max amount of batches saved is 7, so if you don't want to miss MIGHT from bastion, you need to clear it at least one a week. (note: there is a bastion on each of 8 provinces map, each bastion offers different passives and symbols, you want to prioritize some bastions because their symbol/passives are better. Check them before taking quest from a bastion. worthiness: 5/5; difficulty 2/5

directives (press K and click aelion, ONLY WHEN THE REWARD INCLUDE BASTION PROGRESS). Directives are more annoying because it includes PVP missions. But if it offers bastion progress, it will improve your MIGHT stat alot (up to 1.6k per day when it gives 200 bastion progress for each of 8 bastions). Same as bastion, you can have a new batch of directive every day, and you can save up to 7 days missions. worthiness: 4/5; difficulty 5/5

Purchasing items in hall of trophy (HoT, shift+k). You will have to spend Victor's Medal here, which you can obtain by playing the p2w promo event (you will need 25-35k argent to reach event milestones for max VM income) or doing directives. Not all items in HoT are worth purchasing. Do calculation to see which item gives more might per VM. worthiness: 5/5; ; difficulty 1/5

from time to time, visit tower of knowledge to transfer KOE to might (shift+K), if you reach a new rank, use credit to upgrade. (note, you can get KOE from almost all drops in your adventure, you can also complete weekly autean wasteland missions for 6-12k KOE/mission, lastly, you can buy KOE from market) worthiness: 5/5; ; difficulty 1/5

If you have maxed everything else and have a boatload of credit left, check out cathedral in the capital (Shift+K). It has the lowest priority because it is very cost-ineffective. worthiness: 1/5, ; difficulty 1/5





Gears. Blue and Purple gears drop in group (blue) and party (purple) areas. Press P and hover over the item tells you where to acquire the item. Items are divined into different generations. Higher the generation, better the gear is. A few note on gear farm:

Party adventure (OIA, OM, OO) will be unlocked once you obtained divine form, completed 2 current invasion lab quests, and reached 22.5k MIGHT stat. If you meet these conditions and still can't access party area, send support a ticket in game.

each group/party adventures have 2 difficulty levels. a white skull, and a red skull+star version. Red skull+star level is the current invasion season top difficulty. It drops current highest generation gears. White skull version drop is scaled to each group member's might stat. i.e., it only drop items you can equip.

each group/party boss gives one piece of drop per day. This quota will accumulate for up to 5 days. if you run out of drop quota, killing the boss will not drop any gear. You can check drop quota on the top left of the launch screen of the adventure.

MIGHT required to equip gears are 30k for generation 2, 50k for g3, 75k for g4, 100k for g5, 135k for g6. Once you reach a new might milestone, you will farm the gear again.

Symbols. Symbols are given in 8 different bastions. Check symbol list (P->abilities->symbols) to see which one you want to have, then work on the bastion that offers that symbol.