Warlock Patron: Yeehongu, the Insatiable Hunger

A Thirst for Flesh

Yeehongu seeks to turn the world into an apocalyptic wasteland, with only a few scattered corpses being picked over by malnourished vultures to celebrate its end. He is a demon lord of endless hunger: wishing to enter this corpse-filled, bloated world and preside over it, to absorb the beauty of what he's wrought.

He tends to seduce those who show potential via an endless hunger. However, through one way or another - willingly or unwillingly - he has decided that he might need a subject who can control their impulses... barely. Yeehongu rarely enters pacts with mortals, as he tends to prefer they succumb to violent gluttony themselves, but sometimes you need an agent of chaos who is a little more intelligent than the average Gnoll band.

This is where you come in. For whatever reason, you have given yourself over to Yeehongu, the insatiable hunger, and have gained great power as a result. You have become the ultimate hunter, with a nose for blood as acute as the hideously chattering gnoll subjects he commands, and a multitude of ways in which to catch your prey. But in the back of your mind, something gnaws... A deep, bottomless hunger that drives you to tear and rend and gnash and feed and kill, kill, KILL.

Expanded Spell List

Yeehongu lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Spell Level Spells 1st Hunter's Mark, Tasha's Hideous Laughter 2nd See Invisibility, Alter Self 3rd Haste, Slow 4th Dominate Beast, Freedom of Movement 5th Insect Plague, Contagion

Vile Transformation

At 1st level, you may enter a special, feral state when you scent the taste of blood.

If you successfully deal slashing or piercing damage to a creature, or are reduced to half your hit point maximum, you may use your bonus action to take on the characteristics of a gnoll for one minute. Whilst in this state, you gain several benefits;

Your speed increases by 10ft.

You grow vile claws which sprout from your fingertips. Your claws deal 1d10 slashing damage, and you are considered proficient with them. These claws are considered melee weapons, but not unarmed strikes.

Your melee weapon attacks heal you for an amount equal to half your Warlock level (rounded up).

Once you have used this feature, you may not use it again until you finish a short or long rest. This increases to twice per short or long rest at 6th level, and three times at 10th level.