TheEternityCode ,

Alto’s Adventure is my favorite mobile game of all time, and basically a perfect game in my opinion. Alto’s Odyssey should be an even better game, as it’s essentially just an improved version of the last game. However, there’s a serious problem with this game that I noticed immediately, and it makes me not enjoy playing it at all. While Alto’s Adventure ran perfectly on my iPhone 6s, making it a wonderful, zen-like experience, Alto’s Odyssey does not run well on my phone at all. It hitches constantly, and can’t achieve anything close to a smooth framerate. There’s nothing satisfying about playing the game in this state, which is a shame since it should be just as satisfying as playing Alto’s Adventure is. Needless to say I’m very disappointed by this, and until the game is optimized better or has an optional lower-graphics setting that runs better, I’m probably not going to open the game again. I understand that the creators wanted to improve the graphics for this new game, and that my phone is not the newest model so maybe I shouldn’t expect it to run perfectly. But the game is advertised as being compatible for phones as far back as the iPhone 5s, and my model is just 2 years old, so I should have been able to safely assume that it would run well on my phone. I kind of feel like I wasted my money here, but I’m still rating it 3 stars for now because I’m pretty sure this will be a perfect game if (hopefully when) it is better optimized.