Posted 17 November 2014 - 04:51 PM

Heffay, on 17 November 2014 - 04:54 AM, said:

Very nice! You using the Freestyle brush tool in Blender, or is this a feature in a real modeling tool like 3D Max?



I'm using your importer to load a mech into Blender, then exporting it to fbx and loading into 3DS Max for cleanup. After that, it's getting rendered in 4 views by the Quicksilver renderer with the "Acrylic" effect for nice sharp edges, albeit in black. The renders are then passed to Photoshop, inverted to that the lines are white, curve adjusted so that most of it is black, then set to screen blending over a blue background so that only the white shows up. That's then passed over to Illustrator for the lines and text before final compositing in Photoshop.

Bishop Steiner, on 17 November 2014 - 05:07 AM, said:

You gonna open half of it up and show the internals?



(Either way...schweet!)



I doubt it. I'd really like to, but to get the result above just requires doing a series of relatively simple steps. Since none of the MWO models naturally have internals, I'd need to model them myself, which would significantly add to the time.

Shar Wolf, on 17 November 2014 - 04:02 PM, said:





Can we get more?



Edit:

Second line is supposed to be size 8 font.

Why is it not?

Win 8 point bloodyfisted 1



Yall have decent imaginations though - so we can work with that.

This is awesome!Can we get more?Edit:Second line is supposed to be size 8 font.Why is it not?Win 8 point bloodyfisted 1Yall have decent imaginations though - so we can work with that.

Yes. I'm working on a Jenner right now.