About this mod If you steal without getting caught the item does not become "stolen". Adjustable cost threshold. Requirements Off-site requirements Mod name Notes SKSE Mods requiring this file Mod name Notes Corvo-the ultimate Dishonored experience(April 2018) Permissions and credits Credits and distribution permission Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources

Upload permission You are not allowed to upload this file to other sites under any circumstances

Modification permission You must get permission from me before you are allowed to modify my files to improve it

Conversion permission You are not allowed to convert this file to work on other games under any circumstances

Asset use permission You must get permission from me before you are allowed to use any of the assets in this file

Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms

Asset use permission in mods/files that earn donation points You must get permission to earn Donation Points for your mods if they use my assets Author notes This author has not provided any additional notes regarding file permissions File credits This author has not credited anyone else in this file Donation Points system This mod is opted-in to receive Donation Points

What it does?

If you steal something and nobody sees you do it then the item will not be "stolen".



Configurable cost threshold

Default is set to 500, if item costs this much or more then it will still become "stolen" since the owner may spread word and start looking for it! You can disable or change this in the INI file: Data/SKSE/Plugins/ItemStealPlugin.ini



Known bugs

If you put stolen item in container or dead body, take it out again without anyone seeing, it will not be stolen anymore even if you got caught stealing it originally as long as item worth is below cost threshold.



Does this affect Thieves Guild quests?

No, the quests still work fine.



Other info

It's SKSE plugin only, no ESP. Requires SKSE and latest Skyrim version. Source code is also available to download.



Credits

Thallassa and EuphemismTreadmill for helping test. :)