Skull & Bones has been delayed.Ubisoft announced the delay during its latest earnings report , saying it "has decided to give itself more time to develop Skull & Bones to offer players an even more engaging experience." The pirate naval game, which was previously slated to launch in fall 2018 , will now be released in "2019-20."

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Creative director Justin A. Farren discussed the delay in a post on Ubisoft's official forums , noting it's Ubisoft Singapore's "biggest game yet" and the team's goal is still to "build a shared systemic open ocean that captures the essence of the pirate fantasy and is full of activities."Farren added that the team is working to create "a world rich in lore and stories , where you’ll come across memorable characters and have the canvas to create your own stories."Ubisoft will showcase Skull & Bones at E3 2018, providing a fresh look at what the team at Singapore has been working on since the game's E3 2017 reveal . Until then, read up on why Skull & Bones isn't an Assassin's Creed game

Alex Osborn is IGN's Weekend Web Producer. Find him on Twitter at @alexcosborn