a) We will test a fix to the issue in which some people would get stuck in queue forever. Please report any excessively long queues. In general, you should never be in queue longer than 10 minutes for a Normal match or 20 minutes for a ranked match (and both of those should be fairly extreme situations).



b) We are making a few adjustments to the Ranked Queue matchmaking. These changes represent only a portion of the changes that we know we want to make to improve Ranked matchmaking. The additional data we gather from today's test should help us a lot.



c) We hope to run Custom Queues today. There may still be some functional flaws in Custom Queues. They should be back in much better order once the Nox patch goes live (hopefully on Wednesday October 29).



a) Changes to the deserter penalty for not accepting a match.



b) Additional tuning to ranked matches, especially some changes that will make it even harder for the very best players to ever get paired with the very worst players under low population conditions.



c) Hopefully some adjustments to how we structure the maximum allowed wait time on queues, which should improve match quality as population in a varies over the course of a day. (If this doesn't make it in tomorrow, it will make it in soon thereafter).



d) Several other behind the scenes algorithm adjustments -- some of them no doubt driven by data collected in today's test!

1) Queues will not have the countdown timers. You will join the queue and the match making system will give you a match once it finds a match.

2) You may experience any number of strange issues or bad matches. This is a new system that requires a large and varied online population for us to test fully, and we expect issues to be found through the process.

3) Following the end of the test, there will be a short downtime period while we revert back to the normal system.