• Adds support for the iPhone 5S and later (see description for full list of supported iPhones)

• Adds a range marker feature that shows the firing distance of missile units

• Adds a Very Easy difficulty setting for the Campaign mode

• Increased zoom-out level on Battle map

• Increased zoom-in level on Campaign map

• Improved Faction Summary screen provides at-a-glance information on your faction

• Improved Character Details screen exposes previously hidden stats and retinue effects

• Battle UI can be hidden, allowing greater control over unit paths and formations (tap with two fingers to hide/display UI)

• First Time Help system; help appears automatically whenever you access a new screen or attempt a new action (can be enabled/disabled via in-game options)

• Improved general help system; tap and hold on units and UI elements to see more information

• In-game manual for hints and tips on Campaign and Battle play

• Track your progress in Historical Battles; receive bronze, silver or gold ratings depending on what difficulty you completed the battle

• Adds an Auto-Merge Units option to merge depleted units in armies or fleets

• Device battery level now visible on the Campaign Map

• Adds colour-coded tooltips in Battle mode to easily see positive or negative unit condition

• Improved Battle status info; status info can be toggled to appear above each unit, and shows unit alignment (friendly/hostile), unit type, health, current orders, morale and ammo, along with their current path

• Adds tap-to-move controls with improved pathfinding for multi-turn journeys

• Adds Manual Camera Tilt mode - drag with two fingers to tilt the camera (can be enabled/disabled via in-game options)

• iPhone only: Card bar can be expanded to display larger unit and building cards (can be triggered manually or set to expand automatically via in-game options)

• iPhone only: Scrolling tooltip ticker; key information scrolls along the panel at the top of the screen

• iPhone only: Retinue lists; easily track which followers are attached to which characters

• Uses the Metal graphics API instead of OpenGL

• Fixes a number of minor issues