Posted by Nathan Kirsch | Mon, Jun 04, 2018 - 4:48 PM

Apple has announced the deprecation of OpenGL and OpenCL! Apps built using OpenGL and OpenCL will still work in macOS 10.14 Mojave, but this is the beginning of a grace period for transitioning from those two APIs and to newer and more modern replacements. Deprecated APIs may be removed entirely from a future version of the operating system. This is sad, but not really a surprise since a number of our developer friends have told us that Apple unofficially deprecated OpenGL for years by not updating it. You can see this doc for the details yourself. Metal is faster, cleaner and more modern, but what GPU will Apple be using in the future and where does this leave gamers?