Ten races, each with their own race moves, to better allow you to determine how much your race affects you (and serve as a foundation in case you want to flesh out an entire racial class). There's also guidelines and suggestions for using them in "default" Dungeon World games.

Six new classes.

New weapons, armor, dungeon gear (including poisons), services, transport options, hireling skills, buildings, and magic items.

Materials to further customize your weapons and armor: bind a wind spirit to your spear so that it flies further, shape a shield out of black ice, or don sturdy-yet-weightless armor shaped from raw astral essence.

Ships, both magical and mundane, to help you get around the Remnants, Maelstrom, and the darker regions beyond. There's ship-specific moves, plenty of example ships to choose from, and a section to help you build an entirely custom ship of your own design.

World moves for drifting through the astral, willing objects into existence using astral essence, lingering on as a ghost when you die, and more.

Eleven new monster settings, detailing glorious-yet-terrifying angels, sinister devils, cold, emotionless machines from the pre-Sundering era, spirits that managed to survive the Sundering, and strange beasts that were changed during the Sundering, or managed to adapt.

Six varied example campaign and adventure fronts to get you started.

In addition to color- and B&W-softcover,is nowavailable in hardcover-color format (the hardcover B&W is on its way). If you purchased the pdfwant a print-at-cost discount link for the hardcover color version, email me (otherwise, wait until the other ones are available).If you bought it via DriveThruRPG, make sure your account is set so that your email address is visible to publishers, that way I can run a sales report and confirm. If you got it via PayPal I can just check our records, though if you used a different name/email address lemme know.Just beating out therulebook in size, it'savailable in full-colorhas over twice as many illustrations (which will soon be released as another big-ass, minimal license art pack).In case you aren't sure what the hellis, it's a fantastic, kind of gonzo campaign setting for. It takes place in the shattered remnants of the worlds, which were ravaged by a cosmic war between the gods and primordials.It includes:Buying the pdf gets you both the black and whitecolor versions. Each class gets their own character sheet, and there's even a blank, generic character sheet, which might be useful for characters that end up piling on race moves and/or going into one of thecompendium classes.Once we get proofs back from DriveThruRPG, you'll be able to get it in both soft- and hardcover, in either black and white or full color.Oh yeah: Delos Adamski, of the blog Ramblings of Jacob and Delos, has put up the first part of a kind of broad strokes review of the book, and Drunkens & Dragons had a bunch of nice things to say