MikeyJPrzyszlak 8

It’s a nice 8.5/10 game not worth the “could be the FPS of the year” **** found in most reviews.

Do yourself a favor and play the single It’s a nice 8.5/10 game not worth the “could be the FPS of the year” **** found in most reviews.

Do yourself a favor and play the single player Doom campaign first. It’s amazing.

As for the multiplayer? For me it’s just another Call of Duty. This means it’s great, but in no way truly different from what we all know (and mostly love). I was very disappointed.



The game starts on a high note. Visually stunning and in fluid 60 frames per second. The first level is absolutely gorgeous. My first (not very technical) impression was: “holy **** they outdid Uncharted 4 and in 60fps! Why would I buy the PS4 PRO? How much better can it get?”. Yes, it’s that good.

That is all the praise this game is going to get from me though.

The graphics are so amazing that for the first hour or so you don’t notice how boring the gameplay is. It’s only when the visual splendor drops drastically (to recover at the final part of the game for a short while) that you notice that this is just another Call of Duty game with wall-running and Titans. To be fair, the visual fidelity is not changing at all. It’s the “story” that takes place in some terribly dull environments like the really dark sewage system or the weird sci-fi factory (that makes you jump like it’s a new Mario with guns).

I bought the game after reading how amazing it is in the reviews. It’s cool but not that great.



Let me point out the main problems in this game for me:



1. Wall-running and jumping is unpredictable. You’ll die many times because the system is unpredictable. The good thing here is that after every “parkour death” you will restart quickly just were you died

2. Guns are so confusing. This is a Call of Duty problem because it doesn’t work in the sci-fi setting. While we love to have the real names of all guns and many of us know the brands and models from movies or thug’s life (wink), it is pointless to name the fake guns using codes and numbers (for example something like RC270) in a game that has so many weapons. Easy solution? Less weapons that are almost the same and more characteristic names (funnily enough some of those weapons do just that, like the Mastiff-something riffle).

3. The levels are boring in my opinion, and the shooting scenarios are chaotic and easily forgettable.

4. Titans are no mechs. They’re more like exosuits. I love mech games and this does not feel right. It’s cool, but it lacks the feeling of being in a powerful machine with amazing defense and slightly less mobility. The CoD Killstreak rewards seem much more powerful to me.



Now the good things about this game:

1. It’s solid. The framerate seems perfect, visuals are never below technically great (even if on the boring side most of the campaign). When it works it can be spectacular.

2. Titan entering animation is fantastic.

3. Some story elements are interesting but they are very rare (like the time travel mechanic).

4. Gameplay is just like any other Call of Duty game so if you like that, it’s great for you.

5. Story is a bit less stupid than usually but the storytelling itself is **** It goes like this: “Go here. Oh! We barely made it! Yaaaay!!! Now let’s do this again and again and, OH! Wait! Let’s do another poorly disguised fetch quest cause we’re here anyway. OK guys, this is really the last one, you guys! HA! just kidding. OK now we’re really done. You did it! Great job”.



Disclaimer:

1. Any game that has a single player campaign can be judged by it. 70 Euros is a lot of money so I feel entitled to feel disappointment when what I receive isn’t exceptional. Excuses like “oh it’s a multiplayer game” are the reason we are getting ****ty campaigns like this one (or worse) so often these days.

2. The review is not very in-depth, because I don’t like this game enough to waste more time on it. … Expand