Personal Training Disc

The personal training disc is available in the practice arena of the lobby and is also available before the game starts in private matches. Use the button on the Arm Computer to recall it to your hand to throw it again. Other players can not see or interact with your personal disc.

This is my disc. There are many like it, but this one is mine.

Single-player Private Matches Now Available

Looking to practice your shots alone before jumping into a match? Use the matchmaking terminals and enter a private match without anyone there to take the disc from you so you can practice your skills!

Arena Backboard Collision Rework

The back board has had all of its ridges removed so its a flat plane. The pyramid in the center has had all of the bevels removed so each edge meets at a sharp angle. Backboard shots should now be more consistent.

Before: Lots of ridges (the purple stuff) that would cause shots to randomly bounce off it.

After: Pushed the purple stuff beneath the surface for more consistent and predictable shot bounces.

Private Match Settings: Now Open to All

Based on popular feedback from the community, we’ve made some changes to the party terminal that allows more party members to assist in making changes to the match (versus only the Party Leader having those controls).

Anyone can change the match rules using the terminal in their party’s starting area.

Anyone can indicate their team is “Ready” or restart the match.

At any point in the match players can switch teams.

At any point in the match players can go in and out of Spectator.

Rules can be adjusted up until the match has begun.

The restart and ready buttons work consistently now (for real this time).

Exploit Fixes

Players can no longer use props or the arm computer to move over the speed cap.

Players can no longer use their head or shoulder to “juke” the position of the disc.

Bug Fixes

Disc Throw Changes

A bug was discovered that in certain cases (and, more common, in high speeds) the offset of the hand to the disc’s center of mass was found to be slightly different. This could mean the disc would throw faster and affect the consistency of the players throw angles. Now the offset is fixed and throws should be slightly more consistent.

All physics props in the lobby have been optimized for performance.

Props when forced together will now exclude collision between each other instead of continuing to collide, killing the frame rate. Players will no longer be able to bring down the performance for everyone in the lobby by banging two dinosaurs together (sorry, qlyoung)!