Posted 08 August 2013 - 01:10 PM

FWIW, after the last patch (July 30th) in the patch notes there was this:

Quote

Optimization to the client code.



Math functions.

Gameplay code.

Rendering code.

HUD draw calls.



I noticed (and it could have been something else) that my cockpit rendering was much quicker and the usual glitches that I saw while powering up were gone. It was smooth and fast, with a constant framerate all along. Also, zooming seemed to be more fluid as well.All of that is back now.I wonder if portions of the previous patch were 'rolled back' accidentally in this patch. It seems the same issues I had before are also in this iteration as well.