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Passimian (Japanese: ナゲツケサル Nagetukesaru) is a Fighting-type Pokémon introduced in Generation VII.

It is not known to evolve into or from any other Pokémon, but it is considered to be a counterpart of Oranguru.

Biology

Passimian is a black-and-white Pokémon resembling a powerfully built lemur with broad shoulders. Most of its fur is white, but it has a black muzzle, upper body, hands, feet and ankles, and tail. However, there is a wavy white ring near the tip of its tail. The fur around Passimian's head and face is longer and forms many small clumps, especially around the top of its head and under its chin. On top of its head is a pale green helmet similar to half of a coconut shell. The helmet has a small orange blaze on the front and two leaves that stand up straight attached to the back. Its eyes are partially hidden by its headwear, but its yellow sclerae and reddish-orange irises are visible. It is often seen carrying a large berry that resembles a green coconut. There are several leaves stuck on its body with saliva. The shoulders and chest all have one vertical and one horizontal leaf. While most Passimian have green leaves, the the anime has shown that there is a red leaf variant on Akala Island that has one additional horizontal leaf in each area. The leaves color and position are decided by the leader of a troop and aid in distinguishing one troop from another.

This Pokémon creates troops of 20 to 30 members. Each troop has a leader that picks 10 of the strongest members to search for food. This Pokémon's battle strategy involves throwing Berries at opponents, hard ones for damage and soft ones to obscure vision, and confusing opponents by throwing the Berry to other troop members. A troop's leader is the member that can throw these Berries the farthest. Through rigorous training, the troop improves its coordination, teamwork, and skill in handling Berries. Some Passimian are unable to handle the intensity and flee from the troop. In place of a troop leader, a captive Passimian looks to its Trainer for leadership. If its Trainer has poor form when throwing Poké Balls, it will refuse to obey.[1]

In the anime

Major appearances

Melemele Greens

The Melemele Greens

The Melemele Greens are a group of Passimian who live in a forested area close to Iki Town. The members of that group have green markings and are from a forest behind Iki Town on Melemele Island. As such, they are referred to as (Japanese: メレメレグリーンズ Melemele Greens), with their leader being nicknamed (Japanese: タイニー Tiny). As the episode only aired in Asia, they don't have English names.

The Melemele Greens debuted in the banned episode SM064. The Red Buns clan from Akala Island, led by one nicknamed Claw, had arrived on Melemele Island and asserted leadership of the Melemele Greens after taking possession of their special fruit. The Melemele Greens felt helpless under Claw's ruthless reign and simply complied. Ash decided to dress up like a Passimian, which bolstered the confidence of Tiny and the other Melemele Greens. Tiny went on to challenge Claw for leadership of the Melemele Greens, and competed alongside Ash in a Berry-tossing game on the beach. The Red Buns dominated much of the match due to their larger size, though the game encouraged the other Melemele Greens to revolt and outnumber Claw and its allies to reclaim their territory and freedom. Tiny and the other Melemele Greens eventually regained control, and later took Ash back to their nest to celebrate the victory.

They reappeared in A Recipe for Success!, where they were among the Pokémon who visited Oranguru's place and had their meal served by Mallow and Oranguru.

Other

Akala Island Passimian in the anime

The other group of Passimian that appeared in the banned episode SM064 have red markings and are from Akala Island. They are referred to (Japanese: レッドバンズ Red Buns), with their leader being nicknamed (Japanese: かぎづめ Kagizume). They served as the antagonists of the episode.

Minor appearances

Passimian made its English dub debut in A Young Royal Flame Ignites!, under the ownership of a Trainer.

A Passimian appeared during a fantasy in All They Want to Do is Dance Dance!.

A Trainer's Passimian appeared in Turning the Other Mask!.

A Passimian appeared in a flashback in Battling the Beast Within!, under the ownership of the Ultra Rangers. It and its fellow Pokémon attempted to battle a Guzzlord that was wreaking havoc at the Ultra Ruin, but lost.

Two Passimian appeared in Drawn with the Wind!, where they serve as public transport throughout Malie Garden. They gave Sophocles and his Togedemaru a ride.

Pokédex entries

Episode Pokémon Source Entry SM064 Passimian Rotom Pokédex Passimian, the Teamwork Pokémon. A Fighting type. It works on its teammates and attacks by throwing fruits. They undergo intense training together, and their mutual bond is remarkable.

In the manga

In the Pokémon Adventures manga

Passimian debuted in Homecoming and the Brilliant Professional Golfer, where it was seen in Lush Jungle.



In the TCG

Game data

Pokédex entries

Game locations

In side games

In events

Held items

Stats

Base stats

Type effectiveness

Under normal battle conditions in Generation VIII, this Pokémon is: Damaged

normally by: Normal 1× Fighting 1× Flying 2× Poison 1× Ground 1× Rock ½× Bug ½× Ghost 1× Steel 1× Fire 1× Water 1× Grass 1× Electric 1× Psychic 2× Ice 1× Dragon 1× Dark ½× Fairy 2× None Weak to: Normal 1× Fighting 1× Flying 2× Poison 1× Ground 1× Rock ½× Bug ½× Ghost 1× Steel 1× Fire 1× Water 1× Grass 1× Electric 1× Psychic 2× Ice 1× Dragon 1× Dark ½× Fairy 2× None Immune to: Normal 1× Fighting 1× Flying 2× Poison 1× Ground 1× Rock ½× Bug ½× Ghost 1× Steel 1× Fire 1× Water 1× Grass 1× Electric 1× Psychic 2× Ice 1× Dragon 1× Dark ½× Fairy 2× None Resistant to: Normal 1× Fighting 1× Flying 2× Poison 1× Ground 1× Rock ½× Bug ½× Ghost 1× Steel 1× Fire 1× Water 1× Grass 1× Electric 1× Psychic 2× Ice 1× Dragon 1× Dark ½× Fairy 2× None

Learnset

Generation VIII Other generations: VII Game Move Type Cat. Pwr. Acc. PP Sw Sh IoA Coaching Fighting Status — —% 10 Bold indicates a move that gets STAB when used by Passimian

indicates a move that gets when used by Passimian Italic indicates a move that gets STAB only when used by an evolution of Passimian

indicates a move that gets STAB only when used by an evolution of Passimian Click on the generation numbers at the top to see Move Tutor moves from other generations

Side game data

Pokémon Shuffle Fighting Attack Power: 60 - 105 5 #722

Crowd Control Increases damage when there are more Passimian in the puzzle area.



Evolution

Sprites

Trivia

Origin

Passimian appears to be based on a lemur, with a striking resemblance to the black-and-white ruffed lemur. Lemurs also live in large groups and are very cooperative in activities like searching for food, like Passimian. It may also draw inspiration from quarterbacks in American football.

Name origin

Passimian may be a combination of pass and simian. It may also be a play on prosimian.

Nagetukesaru may be a combination of 投げつける nagetsukeru (to throw) and 猿 saru (monkey).

In other languages

Language Title Meaning Japanese ナゲツケサル Nagetukesaru From 投げつける nagetsukeru and 猿 saru French Quartermac From quarterback and maki or macaco Spanish Passimian Same as English name German Quartermak From quarterback and maki Italian Passimian Same as English name Korean 내던숭이 Naedeonsung-i From 내던지기 naedeonjigi and 원숭이 wonsung-i Cantonese Chinese 投擲猴 Tàuhjaahkhàuh From 投擲 tàuhjaahk and 猴 hàuh Mandarin Chinese 投擲猴 / 投掷猴 Tóuzhíhóu / Tóuzhìhóu From 投擲 / 投掷 tóuzhí / tóuzhì and 猴 hóu More languages Russian Пассимиан Passimian Transcription of English name Thai นาเก็ทซึเกะซารุ Nagetsukesaru Transcription of original Japanese name





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