Update:

Bungie has revealed that the now-shuttered "loot cave" was just the first of many changes coming to bring the experience more in line with its vision of Destiny . Everything from the Cryptarch and Strike missions, to voice chat and weapon balance is on a long list of elements that could receive significant tweaks in the future.

Original Story:I hope you weren't planning on powering your way from level 20 to 30 in Destiny this weekend, because according the patch notes for the game's latest hotfix, the minions of the much talked about "loot cave" are taking an indefinite vacation.Here it is straight from Bungie's official site:"The Hive of the holy “Treasure Cave” have realized the futility of their endless assault on Skywatch and have retired to lick their wounds and plan their next attack."This comes alongside several changes designed to keep players from progressing their characters at a faster-than-usual pace. For example, the currently running Queen's Wrath event will still dole out plenty of legendary items, but salvaging said items will no longer yield Ascendant upgrade materials, which are required to augment legendary armor pieces and level up. Spawn rates for monster caves similar to the loot cave have also been normalized, presumably to keep similar things from happening on other planets.Hopefully this will lead to more players engaging with Destiny's standard progression loop, which as noted in our review , is a little odd to wrap one's brain around initially - a fact that no doubt helped the popularity of the loot cave in the first place. But what do you think? Should Bungie have left things as is? What do you think these changes will mean for Destiny as a whole? Let us know in the comments below, and for our own opinion on the matter, stay tuned to IGN.

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