Meanwhile, Microsoft's Research department has recently move AR and VR innovation forward with the development of a near-eye holographic experience that delivers monoscopic pictures via a pair of standard-shaped eye glasses. The electronics portions of the device still need to be housed on the exterior, however, all the necessary mirrors and the liquid crystal on silicon are contained inside the frame itself. While this is far from a final solution, it does get us one step closer to having a holographic display on a headset that is comfortable enough to be worn long term -- something that could be useful for a variety of purposes in medical, software and technology fields.

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