I feel everyone including CDPR feel that to extend the games life, proper modding tools aid with that cause.



I think CDPR had fully intended to provide proper modding support, but when I look at it retrospectively, I can assume some of the reasons why its not available.



CDPR originally intended to make RedEngine available to the mass market, like CryEngine, Unreal, Unity and so on. This gen has seen that more developers are moving toward building their own engine, instead of using Unreal, which was heavily utilized last gen.



This shift in the market seems to have changed CDPR's plans on releasing their engine, with it no longer being mentioned, and this shift has likely impacted the modding tools being available to mass market.



Through various interviews, CDPR have talked about how powerful RedEngine is, but at the same time not being user friendly to newcomers, without the necessary UI and documentation for non-employees to use. A look at the Modkit that was released for the Witcher 3 in a very basic state indicates that the tools are just not ready for your average modder, and a lot of work would still need to be done.



The Witcher 3 was a mammoth undertaking, the game being delayed twice, and employees pulled away from C2077 to help complete that project, along with the expansions. If the W3 had met its original release date, maybe things would have been different. There is also the fact that W3 saw many patches over the last 2 years, which if not required, some of those resources may have been put toward a Modkit.



C2077 from the sounds of it is even more ambitious, and an even bigger undertaking, and that's where the focus is, as they are building their next major franchise, which will be with them, as they say 'for years to come'. Gwent being a large, but smaller project, is a better use of their time, and financially a much better proposition then modding tools.



There is also the fact that the RedEngine is iterated quite drastically on an ongoing basis, with learnings from W3 being poured into C2077. The improvements were quite noticeable in the Blood and Wine expansion.



I feel that to release enhanced modding tools, for an engine changing so rapidly, would require a level of support they likely cannot provide at the moment.



If a proper modding tool is part of the plan for C2077, awesome, and if W3 is patched to support the latest engine and mod support even better.



As much as I would love to see it, with the work they have in front of them, I just can't see it, but I sincerely support you and anyone with a voice requesting CDPR create and release a proper modding tool as they had originally intended.

