It sounds like you won’t have to worry about the PSVR version of Beat Saber being downgraded from its PC sibling too much.

Speaking to GamesBeat this week, Beat Games CEO Jaroslav Beck noted that the console experience — which was announced at E3 last month — will be very similar to the version Rift and Vive owners are enjoying right now. “We were very surprised that we don’t have to make many changes,” he said. “PlayStation is capable to deliver almost 1-to-1 experience as we have on PC right now.”

Like the PS4 that runs PSVR is capable of amazing VR experiences, it’s not as powerful as most of the PCs that run the Rift and Vive, which means ports of PC VR games to PSVR usually suffer in terms of performance and graphical fidelity. It’s great to hear that Beat Saber might not face the same challenges though, considering the game is simply a set of streaming notes arriving on time with a beat, we’re not too surprised.

It’s also worth noting Beat Saber should work perfectly with PSVR’s 180 degree tracking, too, which is another issue PC VR games usually run into when porting.

Beck also confirmed the PS4 Pro version of the game will render at higher resolution and effects will have more details. Not only that, but the developer is working on “quite of lot” of features that will appear exclusively in the PSVR version of the game. It’s apparently too soon to talk about it, though we wouldn’t be surprised to hear that some new tracks were exclusive to this version of the game.

There’s still no word on exactly when Beat Saber will arrive on PSVR but we’re keeping our eyes peeled.