http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Deltarune

No one can choose who they are in this world.

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WE MAY BEGIN.

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Due to the game's nature and its relation to Undertale, all spoilers will be unmarked! You Have Been Warned!

Deltarune is the Role-Playing Game successor (not exactly a sequel) to Undertale created by Toby Fox, who describes it as "a game you can play after you complete UNDERTALE, if you want to". Initially teased by someone who may or may not be W.D. Gaster on the Undertale twitter account on October 30, 2018, the first chapter of the game was released a day later for Windows and macOS in the guise of a "survey program," only to be revealed as a demo for a full experience. A port of the first chapter was released on Nintendo Switch and PlayStation 4 on February 28, 2019. The full game does not yet have a release date, but according to Fox , it will likely have a development time of years and will be charged as a full release. Despite the ambiguous relationship to Undertale, Toby has— as stated above— made it clear that you should play the original first.

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The town of Hometown is a perfectly normal and charming little sunny suburban community where pretty much all the residents are monsters living peaceful and mundane lives. You, the player, are placed in the role of Kris, the only human resident of the town. Otherwise, Kris lives in a perfectly normal house with their rather overprotective and snail-obsessed mom, Toriel.

One day at school, Kris and resident bully Susie are tasked to get some chalk from the supply closet. Said closet turns out to be Bigger on the Inside, and Kris and Susie somehow fall into a dark and otherworldly place. They form an uneasy alliance to protect themselves against creatures with Playing Card Motifs that inhabit the place, and soon they meet the Prince of Darkness, Ralsei, who tells them that they are the fabled "DELTA WARRIORS" who are prophesied to save the world. But the dark world is full of many opponents and oddball characters, as well as the continued question of what kind of heroes they will be, and whether the choices they make matter or not.

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Gameplay fundamentals have changed little from Undertale (with Timed Hits and the ability to non-lethally defeat enemies being core parts of the system), though it has changed to accommodate three party members, each with their own classes and abilities. Kris is The Leader, able to ACT in battle to direct their party members or directly interact with their enemies. Ralsei is the White Mage, able to cast powerful healing magic and subdue his opponents by knocking them out with a sleeping spell. Susie is The Berserker, dealing tons of damage with her mighty axe and usually opting for more violent solutions to her encounters. The game also introduces a TPnote "Tension Points" instead of "Tech Points", though a couple NPCs make the obvious "toilet paper" joke system for combat, allowing the player to build up a special gauge by guarding, taking damage, attacking or grazing bullets, with excess TP converted into money after battles.

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