Overall

Vision Vision

Originality Originality

Technique Technique

Impact Impact

I don't know much about Dota (I'm a TF2 guy myself when it comes to VALVe's work) so I can't really criticize things with that. I do have a few problems with your idle animations. First off, the face cam shows Pinkie doing a steady rock in the Gyrocopter, but the field animation shows that it will dip down, have a small stop, rise up, have a small stop. It's barely noticeable in comparison because the animations themselves don't link exactly together in real time, (Sometimes Pinkie Cam will be up when Field Pinkie is down) but the animations don't match up even if they were in sequence. This may just be picky, but that's just how I am.Pinkie's mane bounces oddly, mainly the forehead area. Her mane extends down and up farther than her actual head does, which that itself isn't a big deal, but you add in some other movements of the hair that make it look like that separate frontal piece isn't attached at all. Her left goggle also isn't as curved as it needs to be, offsets the pair. The side of the lens doesn't make an appropriate dip into the goggle, which I think is what mainly ruins it. It just kind of ends. Her right goggle is fine, however.Lip syncing with each animation is something to be desired. Her 'Whoops, sorry" is either lazily done or just not looked into enough. You make it seem like she only makes out two syllables, when 'Whoops' starts out in a o, then expands, then closes in and then slightly opens for the 's' sound. For Whoops, you only have her open her mouth, nothing more. 'Sorry' was okay when I saw it.For 'Yes, Twilight?' you turned the head slightly, but the goggled don't follow suite. I don't really know how to elaborate more on this."I call em, combos", again, hastily made."It's a work in progress", you cut off the sound too early. It's noticeable, not letting her extend that 's' sound.On Call Down, Twilight doesn't fall down quick enough after that first hit. This may just have been a game mechanic you replicated, but if I were to take the animation without the explosions, it seems the Twilight was hit by it, but that she didn't quite start to fall until the smoke dissolved.Overall, your animations weren't as smooth as I expect from you. So unfortunately I will give you a bit of a deduction on Technique.Originally, can't be picky on because I don't know the content.Impact: God, that music.Vision: pretty good, but the HUD could be a little more down to be able to concentrate more on her Face Cam and the Field View.~Professor Hugbox, also known as MrMusicalPony