It’s been a crazy past few months at Loom Network.

And it’s been a while since we’ve done a roadmap post, so I figured it would be a good time to give a comprehensive overview of what we’re working on, and what’s on the technological horizon.

But before we dive into that, let’s do a bit of a recap of what we’ve accomplished over the past few months.

For those of you who have been following our announcements closely, feel free to skim through the following section. But for everyone else, this should bring you up to date and help set the stage for what’s to come.

Loom Network Major Milestones From June – Sept 2018

Plasma Cash Launch – June 29, 2018

Back in June, we launched the first production-ready Plasma Cash implementation, and we hooked it into the Loom SDK to allow the use of ERC721 non-fungible tokens on Loom blockchains.

You can read all about our Plasma Cash initial release here.

“Users will now be able to have gas-less transactions and super fast confirmation times on Loom Network’s blockchains, all while having their token secured by Ethereum mainnet.”

Zombie Battleground Alpha Game Release – August 15, 2018

Literally 3 days after our successful Zombie Battleground Kickstarter ended, we released the first alpha version of the game for Windows and macOS running on GameChain.

Two weeks later, we released the second alpha build, which also included Android and iOS versions. If you aren’t already aware, it’s a 100% on-chain collectible card game targeted at mainstream audiences that looks and feels exactly like any other mobile game.

To the end user, Zombie Battleground looks and feels like any other mobile game. The fact that the whole game takes place 100% on the blockchain is totally transparent to the end user.

We’re planning to use this game as a funnel to onboard hundreds of thousands of users onto our blockchains.

PlasmaChain Launch — August 24, 2018 (now known as Basechain)

A few months ago, we announced that we’d be launching a DPoS blockchain for Ethereum DApps. And as the feature list started to grow, we decided to upgrade this chain and have it play an even more important role in the future of our vision.

So we rearchitected and rebranded, and it’s now known as Basechain. It acts as a central hub for token transactions between multiple chains and Ethereum.

The Zombie Battleground Marketplace is already running on Basechain as you read this.

“As the central hub that acts as a bridge between multiple chains and Ethereum, Basechain will be one of the most important pieces in our vision moving forward.”

Zombie Battleground Card Pack Opening – September 10, 2018

As part of the early backer rewards, we delivered almost 2 million cards to Zombie Battleground backers on PlasmaChain.

It was quite a technical feat to get this ready — and we ran into some issues early that we had to overcome, learning a lot in the process.

Customizing our blockchains to suit the needs of our own real-world use cases helps us ensure we’re prioritizing our feature development around real developer and user needs, as opposed to just building inside of a bubble.

ERC721x Release – September 10, 2018

While planning out the delivery of card packs to early backers, we started with a normal ERC721 smart contract, but soon realized it would be exorbitantly expensive to deliver 2 million cards to those backers.

So we had to develop a new token standard to allow for batch transfers and gas efficiency, while maintaining full backward compatibility with ERC721 — and the ERC721x was born (and open sourced to the Ethereum community).