http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/RivalsOfAether

War has arrived.

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Rivals of Aether is an Indie Fighting Game heavily inspired by Nintendo's Platform Fighter franchise Super Smash Bros.. Created by Dan Fornace, the game takes place on the planet Aether, where four warring civilizations themed after the four classical elements of fire, water, earth, and air use the powers of their respective elements to do battle.

Like Super Smash Bros, Rivals of Aether is a Platform Fighter where the goal is not to deplete your opponent's health, but rather to force them off the stage by knocking them progressively further away or simply blocking attempts at recovering. However, unlike Super Smash Bros, there are no items, you cannot grab ledges, and shields and grabs are replaced with a parry system that rewards proper timing by stunning opponents and granting temporary invulnerability. The game is designed to be highly competitive with emphasis on combos and extremely aggressive play-styles, and thus has a high skill ceiling to attract veterans of the competitive Smash Bros scene while retaining a skill floor low enough so that practically anyone can grab a controller and have a good time with some friends.

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Visit the official site here .

The game was fully released for PC on March 28, 2017 and is available on Steam. The Xbox One version was released on August 22, 2017.

As an April Fools joke in 2019, the team has also created a dating sim involving the characters in a High School A.U. called Lovers of Aether. You can download the game from Steam for free. Tropes exclusive to this spin-off are also included on this page.

If Rivals of Aether is more like Melee, then Brawlhalla is more like Brawl.

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Tropes present in Rivals of Aether:

Tropes present in Lovers of Aether: