Famed games designer Shigeru Miyamoto has talked a little more about the long-awaited Pikmin 3 for Wii U during Nintendo’s Q3 financial results briefing. Miyamoto believes that the biggest draw with the game for consumers could well be the higher-resolution images through the high-definition graphics. Miyamoto also reiterated that Nintendo won’t be using asymmetric gameplay in a game if it is unnecessary, but in this game you can see the entire map on the Wii U GamePad.

“With regard to “Pikmin 3” for Wii U, I don’t want to be misconceived, but the biggest draw of this game is the higher-resolution images through the high-definition graphics. You can even see Pikmin’s gestures with the graphics. We are not going to put asymmetric gameplay in a game if it is unnecessary. In this game, you can see the entire map on Wii U GamePad. The two screens of the TV and Wii U GamePad will let you see what you are doing at any time during your gameplay, which alone is a great evolution for a strategy game. As a side note, you can play this game only with Wii U GamePad. If it is hard to imagine what it will be like, maybe you can recall the visuals of the original “Pikmin” for Nintendo GameCube and imagine how you can play it with the smaller but more detailed screen in your hands. The two control sticks of Wii U GamePad will let you play this game more comfortably and, with a TV screen, the gyro sensor inside Wii Remote Plus will further help your gameplay. Wii U GamePad will give you style variations of playing this game and playing only with Wii U GamePad might be a good experience for you. I hope you will like this game.”