Unit pull-through is history, and we've boosted teamplay & victory View this email in your browser Patch 10 Pull-through, rewards balance, victory bonus, and more! We've just deployed an update to our servers and game client. This time, we’ve got a whole list of features and fixes that will excite many of you, as we’re addressing some of the key issues you’ve told us about on the forums!



This patch is big. No, this is huge… game-changing, even! Pull-Through Fixed You can now block units

It is now no longer possible to pull your unit through an enemy unit by repeatedly giving it movement commands. This has been requested since previous Total War titles, so we’re very happy to have found a solution that we feel massively improves the game. Combat Text More Clarity

This visual improvement looks small but has a big effect. It's now much easier to see how combat is going, who's winning, and react to it. Also, it feels a lot more rewarding to see that big damage number pop up! There's So Much More! Read the full patch notes

We've added so much more to this patch, which you can read about in more detail in the full patch notes on our new developer blog with details on: Rewards Rebalancing

Victory Bonus

Base Capture Sound Alert

Missiles in Forest Debuff

Unit Weight Differences

AFK Player Detection

Points Display

Ping Information

Bugfixes Read the Full Patch Notes Invite Your Friends Or sign up if you haven't already

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