the challenge!

this week we talk new challenges!

afterbirth+ will feature around 5 (probably exactly 5 but dont hold me to it!) new challenges, each with its own unlockable as per usual.

this week im once again pilfering the ideas of the masses and seeing if a few hundred of you can come up with 1-3 cool challenge ideas. here are the guidelines.

- suggest a challenge setup that is new and CHALLENGING, the suggestion should place the player in a situation where they need play the game in specific way that adds a new, unusual or just difficult challenge.

- do not just toss out a starting set of items, i really wanna try to have almost all of the new challenges to be out of the box designs that feel fresh and fun.

- feel free to suggest the impossible, if its interesting enough i may find a way work around that could allow the basic idea/theme of the challenge to be executed.

- upvote the ones you like, down vote the ones you hate! only one suggestion per post!

the reddit thread is up here > https://www.reddit.com/r/bindingofisaac/comments/4imr8n/challenge_me/

go nuts!

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AFTERBIRTH CONSOLE NEWS!

Afterbirth will be releasing on Ps4 and Xbox1 tomorrow (may 10th).

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BUMBO NEWS!

James and i have recently started testing some of the basic puzzle mechanics and tuning the shit out of them over the past few weeks. designing a “traditional match X puzzle game” around a combat system in a roguelike world has been a pretty interesting. i hope to talk more in depth about bumbo dev once we are closer to release and/or have an official release date or teaser trailer out there.

our current goal is to have a fully playable floor done in the next few weeks.. once we hit that im sure you will be hearing and seeing more about bumbo.. but till then here is this…

first official in game screen shot from the beta debug build of bumbo! keep in mind this is not at all polished yet and most of the art i still place holder… but the games design is set in stone enough to start teasing a but more.

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SECRET GAME NEWS!