The Forge is one of the three crafting tabs in the Arcane laboratory. It allows you to combine 3 items together into a single new item. It is necessary to have the Evil 3D Printer to enter the Forge.

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Single Recipe Items

Three items can be combined in any order so as to a create new item. If the combination of items is wrong, the result will be Rubbish. The following list includes recipes for Shards, Arcane items, Unique items, Miscellaneous items and Rubbish.

Shards recipes

Arcane recipes

Miscellaneous recipes

Unique recipes

Rubbish recipes

Ghost Recipes

To collect ghosts, it is necessary to get theby finishing Challenge 451-500 in the Malgar Realm . Up to 20 ghosts can be held in a player's inventory at any one time, however this cap can be raised by obtaining Cookie Jar Necroware and

It takes 81 Villager Ghosts and 40 hours craft time to create an Ectoplasm Prism. Craft time can be decreased to 30 hours with the bonus items Time Converter, Flux Coil, Tachyon Preprocessor and Turbo Encabulator.

The "Fast Ghost Craft" feature of Arcane Laboratory may be useful here (requires lv 3 Lab). While this doesn't make forging quicker, if fills all empty slots with the best ghost craft up to Ectoplasm Cube, saving a few seconds on this repetitive task

Monster Items' Recipes

Monster items can only be forged from other monster items and Villager Ghosts. Each monster item has its own ID:

The following table shows three possible combinations.

Ingredients Variety 1st ID 2nd ID 3rd ID Result Three same items X X X X Two same items and one different X X Y X + Y Three different items X Y Z X + Y + Z

The ID obtained from formulas above is the ID of forged item. If the obtained ID is greater than 9, then subtract 9 from it until it's value within range 1-9.

Combinations lists





Using Ghosts as crafting component

Ghosts have rarity value of 6 (equivalent to an Uncommon monster item with no stars) and they do not change the monster item's ID.

Ghosts are very useful at the start of the crafting, when materials are scarce but ghosts are plentiful. They lose most of this utility after a few hundreds of Time Portals (by that point you are swimming in monster items). Also, beyond 4 stars Monster Items they add very little value.

Recipes with 2 ghost and a monster item are limited to 4-star items, since any recipe including 2 ghosts, above 4 stars items, ends with a result inferior to the other materials used.

It isn't possible to reach rarity value of at least 38 using 2 ghosts and 1 monster item to create a

rare

item.





Crafting Times

Monster items' crafting times Rarity 5x 6x 7x Common 40 min 1h 30 min 2h 30 min 3h 3h 3h Uncommon 50 min 1h 50 min 2h 50 min 3h 3h 3h Rare 1h 10 min 2h 10 min 3h 3h 3h 3h

Note

The crafting time is capped at 3 hours





Power

Monster items' power (+x% DPS) Rarity 5x 6x 7x Common +20% (x0.2) +100% (x1) +500% (x5) +2500% (x25) +12500% (x125) +62500% (x625) +312500% (x3125) Uncommon +30% (x0.3) +150% (x1.5) +750% (x7.5) +3750% (x37.5) +17850% (x178.5) +93750% (x937.5) +468750% (x4687.5) Rare +50% (x0.5) +250% (x2.5) +1250% (x12.5) +6250% (x62.5) +31250% (x312.5) +156250% (x1562.5) +781250% (x7812.5)

Notes

For each rarity tier, each additional star multiplies x5 the value of the bonus

Keep in mind every item stacks additively, so +500% (x5) adds only 5 times the base DPS of the monster, with the corresponding diminishing returns





Rarity and Star Rating mixing

The table below shows the rarity values that item might have.

Rarity 5x 6x 7x Common 3 10 16 22 28 34 40 Uncommon 6 12 18 24 30 36 42 Rare 8 14 20 26 32 38 44

The sum of those values is the new item rarity value. The following table shows the minimum needed values for particular rarity/tier.

Rarity 5x 6x 7x Common 6 18 30 42 54 66 Uncommon 10 22 34 46 58 70 Rare 14 26 38 50 62 74

Since v1.03.058, kings always drop items of Rare quality (before this, getting adequate amounts of these items for forging was far from guaranteed).

Some of the fastest ("just" 3h crafting time) recipes for 7x

Rare

3x Rare (simplest, and earliest available) 2x Uncommon + 1x Rare 2x 5x Uncommon + 1x Rare 2x 5x Uncommon + 1x Uncommon 2x 5x Rare + 1x Uncommon

items are:

These are not (by far) the only fast combinations! But

They only require one or two types of items, which simplifies the crafting (while many others require 3 different items you need to match along with Item ID and rarity)

They can be done with 5x items at most, which can be obtained in Death Volcano or from the king of Western Swamps (level 2025), or even with items, obtainable from Western Swamps or the king of Talar Country (level 1025), and even craftable way before that.

items at most, which can be obtained in Death Volcano or from the king of Western Swamps (level 2025), or even with items, obtainable from Western Swamps or the king of Talar Country (level 1025), and even craftable way before that. Since the King of Talar Country is the earliest available source, and since now the Kings always drop Rare quality items, the simplest recipe may also be the absolutely first available one (although this will yield at most one craft every 3 resets)

Notes

More recipes may be added to the game in the future (According to KojakTSL , these are all the recipes... for now).

, these are all the recipes... for now). The bonus of three items is lost as soon as the CRAFT button is clicked, though the numbers may not be updated immediately.

button is clicked, though the numbers may not be updated immediately. Items that can be only acquired in Forge have Arcane rarity (except for Special Event Items and A Bad Seed).

Items that have different stats depending on the ingredients' rarity don't have Arcane rarity.

There are only 2 items that take 1 minute to craft - A Bad Seed and Rubbish.

Only one shard or splinter bought with orbs may be crafted at the same time. The number of shards and splinters that may be crafted at the same time using recipes is limited only by the number of crafting slots.

You can't create rubbish from unique items.

Tips

When crafting Arcane items, always use the lowest rarity items, since the result is going to be the same.

When crafting miscellaneous items, its more efficient to use 1 Rare item and 2 Common items, because the result is based on the highest rarity of the ingredients.

Example: R Power Axe + C Power Axe + C Power Axe = R Power Potion