Starting a new thread so we don’t crash.

EDIT: Effect clean up etc





Shinpuu no Barrier – Air Force / Air Force

Normal Trap Card

(1) When an opponent’s monster declares an attack: Return all Attack Position monsters your opponent controls to the hand.



Waiseiryuu Planetter / Dwarf Star Dragon Planetter

Level 4 LIGHT Dragon-Type Effect Monster

ATK 1700

DEF 1200

(1) During the End Phase of the turn this card is Normal Summoned: You can add 1 Level 7 LIGHT or DARK monster from your Deck to your hand.



Chicken Race

Field Spell Card

(1) The player with lower LP than their opponent takes no damage.

(2) Once per turn, during either player’s Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects (cards and effects cannot be activated in response to this effect’s activation).

– Draw 1 card.

– Destroy this card.

– Your opponent gains 1000 LP.



Genkakuryuu / Mythic Shell Dragon

Level 4 DARK Wyrm-Type Normal Monster

ATK 2000

DEF 0

A mysterious life form that suddenly appeared from another dimension in mid-air. It has both incredible strength and the ability to surprise attack. Its attacks paralyze the nerves of the target, causing severe hallucinations.



Uruoshii no Kaze / Rejuvenating Wind

Continuous Trap Card

You can only use each effect of “Rejuvenating Wind” once per turn.

(1) You can pay 1000 LP; add 1 “Aroma” monster from your Deck to your hand

(2) If you have less LP than your opponent: You can gain 500 LP



Kawaki no Kaze / Harmful Wind

Continuous Trap Card

You can only use each effect of “Harmful Wind” once per turn.

(1) If you gain Life Points: Target 1 monster your opponent controls; destroy it.

(2) If you control an “Aroma” monster while your LP is at least 3000 higher than your opponent’s LP: You can pay the difference in LP; destroy any number of monsters your opponent controls whose combined ATK is less than or equal to the amount paid.



Aromapot / Aroma Jar

Level 1 WIND Rock-Type Flip Effect Monster

ATK 500

DEF 400

(1) After being flipped face-up, this face-up card in a Monster Zone cannot be destroyed by battle.

(2) After being flipped face-up, during each End Phase, if this card is face-up: You gain 500 LP.



Ousensuru G / Counterattacking “C”

Level 4 EARTH Insect-Type Effect Monster

ATK 1400

DEF 1400

(1) During either player’s turn, when your opponent activates a Spell effect that includes an effect that Special Summons a monster(s): You can Special Summon this card from your hand.

(2) If this card was Summoned by its (1) effect, any card sent to the Graveyard is banished instead while this card is face-up.

(3) If this card is sent from the field to the Graveyard: You can add 1 EARTH Insect-Type monster with 1500 or less ATK from your Deck to your hand, except “Counterattacking “C””.



Fukusayou? / Side Effect?

Normal Trap Card

(1) Your opponent draws up to 3 cards (their choice of how many), then you gain 2000 LP for each card they drew.



Pianissimo

Quick-Play Spell Card

(1) Target 1 monster you control; during this turn, that monster’s original ATK becomes 100 and it cannot be destroyed by battle or card effect.



Yureru Manazashi / Swaying Gaze

Quick-Play Spell Card

(1) Destroy all cards in each player’s Pendulum Zones. Then, apply the following effects based on the number of cards destroyed.

* 1 or more: Inflict 500 damage to your opponent

* 2 or more: You can add 1 Pendulum Monster from your Deck to your hand

* 3 or more: You can banish 1 card on the field.

* 4: You can add 1 “Swaying Gaze” from your Deck to your hand.



Performapal Drumming Kong

Level 5 EARTH Beast-Type Pendulum Effect Monster

ATK 1600

DEF 900

Pendulum Scale: 2

Pendulum Effect:

(1) Once per turn, during attack declaration when a monster you control and monster your opponent controls battle: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase.

Monster Effect:

(1) If neither player controls a monster, you can Normal Summon this card without Tribute, but this card’s Level becomes 4.

(2) Once per turn, during attack declaration when a monster you control and monster your opponent controls battle: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase.

Entermage Hat Tricker

Level 4 EARTH Spellcaster-Type Effect Monster

ATK 1100

DEF 1100

(1) If there are 2 or more monsters on the field, you can Special Summon this card (from your hand).

(2) When an effect is activated that would inflict damage to you, place 1 Entermage Counter on this card (max. 3). Then, that damage becomes 0.

(3) When there are 3 Entermage Counters on this card, this card’s ATK and DEF each become 3300.



Masousenshi Dragonox / Dragonox the Empowered Warrior

Level 4 DARK Warrior-Type Pendulum Effect Monster

ATK 1500

DEF 1500

Pendulum Scale: 7

Pendulum Effect:

(1) When an opponent’s monster declares an attack: You can destroy this card; end the Battle Phase.

Monster Effect:

(1) Once per turn: You can discard 1 card, then target 1 Warrior-Type or Spellcaster-Type monster with 2000 or less ATK in your Graveyard; Special Summon that monster in face-down Defense Position.

Brilliant Spark

Normal Trap Card

You can only activate 1 “Brilliant Spark” per turn.

(1) If a “Gem-Knight” monster you control is destroyed by your opponent (by battle or by card effect): Target that destroyed monster; inflict damage to your opponent equal to that monster’s original ATK.

(2) If this card is in your Graveyard: You can send 1 “Gem-Knight” card from your hand to the Graveyard; add this card to your hand.