On June 6, Google held its first Stadia Connect. After initially announcing Stadia back in February during GDC, this is where we learned what games will be coming to Stadia, what kind of internet connection is required, and — most importantly — how much it costs.

When Stadia was first unveiled, a lot of speculation arose surrounding how Google would monetize the platform. It was unclear if games would need to be purchased individually or if Google would take the Netflix route and give customers access to a growing library with a recurring subscription.

Turns out, it's a little bit of both.

On paper, that doesn't sound appealing in the slightest. Paying a monthly fee on top of buying your games outright could get very expensive over the long term, but when you stop and think about it, Google's pricing for Stadia actually makes sense. Hear me out.

Stadia Base is essentially a free game console you can play anywhere.

At its core, Stadia's technology is free to use — or at least it will be when Stadia Base launches in 2020. With Stadia Base, you'll be able to play games in up to 1080p at 60 FPS with stereo sound. In other words, you're essentially getting a PS4 Slim or Xbox One S for free that you can use virtually anywhere. Google gives you access to the service; you just need to pay for the games you want to play.

Nothing else like that exists right now. NVIDIA GeForce Now enables you to stream games for free via your Mac, PC, or NVIDIA Shield, but that's only because it's in a beta state. Once NVIDIA is ready to launch GeForce Now officially, it'll likely come with a subscription.