Greetings Adventurers,

As we gear up for the yearly tradition of eating too much food we want to make sure everyone can get into the holiday spirit. The ‘Roast Turkey Feast’ returns! Defeat monsters, gather, or fish away for a chance to obtain your very own Roast Turkey Feast! For those who are not in the appetite for some turkey, you can chase after the golden geese for some golden eggs!

Another great tradition is the famous Black Friday sale! In honor of this event we will be having exclusive sales just for you in the pearl shop. Check out our amazing deals now.

[New Events]

Celebrating Millions Part 3 Continued… Event 7: 1,000% Boost Event Period: 11/23 ~ 11/25 During this special weekend, enjoy 1,000% Combat EXP boost! To provide a better experience for the event, the Olvia servers 5 through 8 will be switched to Drieghan (Normal) servers 1 through 4 temporarily after the maintenance on November 21st (Wed). Check the event page for the exact schedule < Here >. Event 8: Light up the Skies [EU] Fri. 11/23/2018: Exact time will be announced shortly. [NA] Fri. 11/23/2018: Exact time will be announced shortly. During this grand finale, enjoy the fireworks display from the coast of Velia. Check details of the grand finale again < Here >!

A Box of Wonders Event Period: 11/21 After Maintenance ~ 12/12 Before Maintenance During this special event period, purchase Shakatu's Luxury Box and Shakatu's Rarity Box with Silver from the Pearl Shop (F3)! Click <Here> to see this luxurious event in detail.

Roast Turkey Feast Event Period: 11/21 After Maintenance ~ 12/5 Before Maintenance During this Thanksgiving period, obtain the following items through Defeating Monsters, Fishing, and Gathering: [Event] Turkey Meat, [Event] Cranberry Sauce, and [Event] Mashed Potato which can be combined to make [Event] Roast Turkey Feast! Click <Here> to find out more about this festive event!

Golden Goose Egg Event Period: 11/21 After Maintenance ~ 12/5 Before Maintenance During the event, search for the golden geese that lay Golden Goose Egg which can be exchanged for big prizes! Click <Here> to check this golden event out!

BDO Calendar 2019 Help us design our BDO Calendar 2019! Start Submission Date: November 21, 2018 (After Maintenance) Final Submission Date: December 5, 2018 Voting Period: December 7 to December 10, 2018 Winners Announced: December 11, 2018 Season Dates: Autumn Orange Trees (Sept, Oct, Nov): Nov 21 - Nov 28 Spring Cherry Blossoms (March, April, May): Nov 28 - Nov 30 Summer Roses (June, July, Aug): Nov 30 - Dec 3 Winter Snow (Dec, Jan, Feb): Dec 3 - Dec 5 (Effects Will Remain Until Jan 16) Please click < Here > for full event details and how to submit your screenshot!



[Ongoing Events]

King Targargo Rises: 11/14 After Maintenance ~ 12/05 Before Maintenance Don’t forget to face off the menacing King Targargo at Fleme Hills for awesome prizes!



Celebrating Millions Part 1: 10/31 After Maintenance ~ 11/28 Before Maintenance

Celebrating Millions Part 2: 11/7 After Maintenance ~ 11/28 Before Maintenance

Celebrating Millions Part 3: 11/14 After Maintenance ~ 11/28 Before Maintenance 1,000% EXP Boost and Fireworks headed your way!



Double Boss Drop: 11/7 After Maintenance ~ 11/28 Before Maintenance

Drieghan Opening Event: 11/14 After Maintenance ~ 11/28 Before Maintenance

Guild Missions x5: 11/14 After Maintenance ~ 12/12 Before Maintenance





[Reward Distribution]

Fixed the issue where the Guild Skill EXP increase rate for Guild Quest rewards would not be applied properly. The Guild Skill EXP which was not acquired due to this issue from November 14th through November 21st will be distributed to the Guild Master on November 28th.



[Content]

If a guild has built a Node War Fort after a Conquest War Fort/Command Post/Field HQ and an Annex, the Annexes of their ally guilds can be seen by other adventurers when they participate in a Node War where the forts are. To prevent this, a Node War Fort can no longer be built after the same guild already built a Conquest War Fort/Command Post/Field HQ. Please build your Node War Fort first to prevent not being able to participate in the Node War.

New guild skills have been added.

Skill Name Buff Guild Point Duration Cooldown [Guild] Pledge of the Blood Required Characteristics Horrors of Battle Max HP +1000 for 10 min 10 10 min 2 hrs 500 Disappears upon death / Can only be used in Node War & Conquest War Battle Reorganization Guild Member HP Recovery +3000 10 Immediate 30 min 900 Recovers immediately / Can only be used in Node War & Conquest War Frenzied Fighter All resistance +10% for 3 min 12 3 min 30 min 700 Disappears upon death / Can only be used in Node War & Conquest War Intimidating Force Ignore all resistance +10% for 3 min 12 3 min 30 min 700 Disappears upon death / Can only be used in Node War & Conquest War Keen Insight Lv.1 Evasion +1 5 Passive Passive N/A Does not stack Keen Insight Lv.2 Evasion +2 5 Passive Passive N/A Does not stack Keen Insight Lv.3 Evasion +3 5 Passive Passive N/A Does not stack Keen Insight Lv.4 Evasion +4 5 Passive Passive N/A Does not stack Keen Insight Lv.5 Evasion +5 5 Passive Passive N/A Does not stack

[System]

Client crashing and lag issues that occurred in large-scale battles, Node Wars, and Conquest Wars have been reduced.

Fixed the issue where the mount skill guide would not show the skill used when using the drifting skill through the S+D command while riding a horse.

[All Classes]

Made improvements so that Rabam’s Enhanced skills can be directly used through control keys (Shift+Z/Shift+X) while in Awakening combat mode. After using a Rabam’s Enhanced skill while in an Awakening combat mode, the character will switch to the main weapon stance.

The max number of monsters which can be attracted has been increased from 7 to 10 targets.

The summoned objects such as Tamer’s Heilang or Wizard’s Lava Field will be categorized differently by ‘summoned objects’ and ‘summoned creatures’. To even out the total number of monsters that can be taunted, the max number of monsters attracted by the summoned objects/summoned creatures has been adjusted as follows: In combat, ‘summoned objects’ will be able to attract up to 1 monster, and the ‘summoned creatures’ will be able to attract up to 4 monsters. (However, when using Black Spirit's Rage or when the skill being used summons a ‘summoned object’ for a short period, the number of objects will not be adjusted.) [Summoned objects] Wizard - Lava Field Witch - Toxic Flood Sorceress - Sinister Omen, Blade of Darkness [Summoned creatures] Wizard - Marg, Arne Witch - Gorr, Tett Witch & Wizard - Magic Lighthouse Tamer - Heilang

Fixed the issue where the effects for the Berserker, Dark Knight, and Lahn character would not show for the Pavilla Costumes when Awakening.



[By Class]

Improved the falling motion when landing on the ground after using the Black Spirit: Solar Flare, Head Chase skill from a low height.

Fixed the issue for the Warrior where only 1 hit would be applied when using the Absolute: Heavy Strike skill while mounted.

Improved the falling motion when landing on the ground after using the Wind Step skill from a low height.

Fixed the issue where the Longbow could not be seen when the character came off from a horse and then moved backwards.

Fixed the issue where the damage for the downward slash for the Violation skill would also apply the previous level’s damage.

Fixed the issue for the Crown Eagle Outfit in which the cape would disappear when doing the following motions: When changing into the Main Weapon Combat Stance while moving left and right in an Awakening combat stance. When throwing the target using the Rock Smash skill by using the skill slot in an Awakening combat stance.



Improved movements so that you can move in a diagonal direction when in a crawling position.

Fixed the awkward appearance of the shortsword when moving left, right, or backwards after getting off of a horse.

Fixed the issue where a black line would appear behind the Tamer’s neck.

Made improvements to the motion when falling from a low height while using the Hastiludium and Death Line Chase skills.

Made improvements to the motion when falling from a low height while using the Teleport skill.

Fixed the graphical issue where the head of the Witch would be seen outside the hat when equipping the Karlstein Hat with the default face appearance.

Fixed the issue where the Kyrill Ear Cuff would poke through the Karlstein Hat when worn together.

Made improvements to the motion when falling from a low height while using the Teleport or Hellfire skill.

Added improvements to when the character gets off from a horse while moving, so that the character will be in a sprinting position when immediately moving forwards after getting off the horse.

Made improvements to the motion when falling from a low height while using the Chase skill.

Made improvements to the motion when falling from a low height while using the Chase skill.

Made improvements to the motion when falling from a low height while using the Ghost Step skill.

Fixed the issue for Ninja where the “Please wait” message would appear and the character would stop its motion when the character did not have enough Stamina while using the Ninja Evasion skill after equipping the Main and Awakening weapon. Ninja Evasion will not be used when there is not enough Stamina.



Fixed the issue where the Gorca Swimsuit would overlap with the Marine Romance outfit when worn together.





Made improvements to the motion when falling from a low height while using the Ghost Step skill.

Fixed the issue for Kunoichi where the “Please wait” message would appear and the character would stop its motion when the character did not have enough Stamina while using the Ninja Evasion skill after equipping the Main and Awakening weapon. Ninja Evasion will not be used when there is not enough Stamina.

Fixed the issue where the Epheria Marine outfit would look unnatural when equipped with low durability.

Made improvements to the motion when falling from a low height while using the Smoky Haze skill.

Made improvements to the motion when falling from a low height while using the Flash Step or Double Flash skill.

Fixed the issue where the character’s motion would freeze when getting off of a horse while the horse is moving forward with the main weapon unequipped.

Made improvements to the motion when falling from a low height while using the Flash Step or Double Flash skill.

Fixed the issue where the top and bottom of the Roaring Magical Armor would overlap.

The additional Damage Reduction applied when using skills that grant the effect has decreased by 10.

Made improvements to the motion when falling from a low height while using the Bloody Stride skill.

Marketplace registration price for Caged Owl has increased by 6.5 times.

Changed the weight of the [Guild] Pledge of the Blood item from 0.3Lt to 0.01Lt.

Black Friday Sale is here! Enjoy some of the biggest discounts of all year! For details on newly added Pearl Shop Update, please click < Here > !

Vell will now spawn in 12 servers. Please find the servers below: Velia 4, 5 (Newly-added) Serendia 4, 5 Calpheon 4, 5 Mediah 4, 5 Balenos 4, 5 Valencia 4, 5 Reminder: Vell spawns every Sunday at 14:00 PST for NA and 16:00 CET for EU.



Some of the World Bosses are enraged by the fearless challenges being made by the countless Adventurers. Many Adventurers lost their lives as they underestimated the powers of the World Bosses. As a result, the artifacts of the Adventurers have piled up around the area.

Increased the AP of the following World Bosses, and changed some of their attack patterns. Kzarka, the Lord of Corruption: Increased AP by 13%, and increased the damage of each punch by 50%. Nouver: Increased AP by 15%, and added an attack decision for the tail attacks when performing moving attacks. Karanda: Increased AP by 4%.



You have a certain chance to obtain the Belongings of an Adventurer when defeating the following World Bosses. Kzarka, the Lord of Corruption Nouver Karanda Ancient Kutum Quint Muraka The higher your contribution in the subjugation of World Bosses, the higher your chance to obtain better loot.

You can obtain one of the following accessories from the Belongings of an Adventurer. You can obtain up to a TET (IV) grade. Ogre Ring Laytenn’s Power Stone Eye of the Ruins Ring Orkinrad's Belt Valtarra Eclipsed Belt Narc Ear Accessory Basilisk's Belt Ring of Crescent Guardian

When obtaining green or blue grade Accessories from monsters through loot, you can now obtain item grades up to TET (IV) grade.

Changed the placements of some of the monsters in the Castle Ruins area.

When the title description on the equipment window for the View Set Effect text is too long for certain languages, the text will now have a line break to fit properly.

Added a feature which allows you to view all the equipped crystals for currently equipped items in the Equipment window (I). Equipment window (I) -> View Equipped Crystals

Fixed the issue where the Enhancement and Transfusion windows would occasionally overlap when using low-resolution settings.

Changed the background colour of the quest optional reward slots.

A scrollbar has been added to the Quest Summary for instances when the description is long.

Fixed the issue of not being able to cancel a Worker’s task when you use the Complete Now feature while the worker’s current task of crafting has been cancelled.

Increased the selection area of the checkboxes for the following: Chat Window settings, Quests, Quest Settings, Dye Window’s Dye Entire Outfit, Guild Bonus’s radio button, Storage Status, bottom of the Worker Exchange window, Marketplace Notification, Friend List, Repair Max Durability, Discard Useless Items (from Fishing).

Fixed the issue where the right side of the title bar for the Cooking / Alchemy window could not be clicked and dragged.

Expanded the “Learned Only” checkbox area to match its text length within the Cooking / Alchemy window.

Fixed the issue of the Team Name and Team Battle text overlapping from the widget which shows the points and teams for Individual Battle in Arena of Arsha.

Expanded the “Character Name/Family Name” checkbox area to match its text length within the window which pops up when you click on Add Friend from the Friend List.

The following warning text has been added when you remove crystals through right-clicking in the Transfusion window and Blacksmith NPC’s Extract Crystal window. ※ The removed crystal will be destroyed forever.

Bonus stats increased through the use of Caphras Stones and bonus stats from AP and DP will be shown separately.

Fixed the issue where the text alignment for the Life Info and Life EXP progress bar looking unnatural from the My Info’s Basic tab.

Added a tooltip in the Equipment window which shows the effects of the currently equipped equipment. The tooltip can be seen by bringing the mouse cursor over the AP, Awk. AP, and DP text.

Fixed the issue where the lock icon from the Skill window would not disappear when the mouse cursor was outside of the skill icon.

Fixed the issue where the background music would not play in Velia Church.

Fixed the issue where the camera movement would not be smooth during the character’s sitting or standing movement.

<Known Issue>

If a guild has built a Node War Fort after a Conquest War Fort/Command Post/Field HQ and an Annex, the Annexes of their ally guilds can be seen by other adventurers when they participate in a Node War where the forts are. Please try to build the Conquest War Fort/Command Post/Field HQ/Annex after the Node War has ended if you plan on building them on the day the Node War Fort has been created.

We are aware of the issue of [Mystic] Trilby Hat, [Lahn] Trilby Hat, and [Lahn] Grolia Hat items are under the wrong sub-category and showing the wrong sale percentages in the Pearl Shop.

We are aware of the issue where Pet List does not load correctly when opened upon log-in. We are looking to resolving the issue right away. For the time being, please go back to the Character Selection screen and re-enter the game to have the Pet List appear correctly.

Reach us on the »forums« to share your feedback, opinions, and suggestions.

