About This Game

Completed Objectives:

7 singleplayer campaign missions



1 playable faction - Resistance (Humanity)



сustomizable defensive and offensive tactics



ground & aerial units ballance



variety of battle landscapes

Active Objectives:

Polishing and improving ballance & game meachanics - daily, hourly



Improved visuals - Jan-May 2017



More units, missions and landscapes - Jan-May 2017



Steam Achievements - Feb 2017



Steam Trading Cards - Feb 2017



Larger maps for more massive battles - Mar 2017



Cooperative mode - May 2017



Competitive PvP mode (play as humans or invaders) - May 2017



Special units upgrade system - TBA



New audio design - TBA

If you are human and reading this - it’s time to push back those ugly reptile invaders from our planet! A year ago they arrived in our skies, while scattered governments could do nothing but fall before them. With the old world gone, all our strifes perished as well - and now the remnants of humanity shall stand united to take our Home back... Or die trying. No more fear - upon the ruins of our civilization - the Resistance arises. We have the soldiers, we have the weapons… All we need are commanders. If you are one with intellect and reflexes, don’t hesitate,awaits!In a nutshell,is a short sessioned highly intense RTS, fast-paced with an old-school taste. The focus is on combat rather than on base development or complex economy. The game challenges skilled players without introducing new brain twisting mechanics into the genre. As a Commander of the Resistance, you have to cut through a series of fierce close quarter battles. Inhell drops on you instantly - and your only keys to victory are tactics and rapid decision making.Paint the ground with invader’s gutsFeel the constant enemy pressure almost right awayAverage mission time - 30 minutesLess building, economy and exploration, more combat!A deep and multilayered background story supplemented with a novel by an award-winning sci-fi writeris a debut game by PoRovoz Studios, founded by Vladimir Polozkov and Nikolai Rovneiko who have been friends for the last three decades, and for the last two - huge RTS worshipers. They never dreamed of careers in game development, but while becoming successful in finance and the oil and gas sector, there was a yearning for something more, something from their past. They wanted to relive through the happiness of annihilating enemy bases with an army of units. However, since the RTS genre was almost ousted by MOBAs over the last years, a crazy idea came to them: “Let’s make our own perfect RTS like in the good old times, but with some fresh focus on action”. Having no gamedev background and lead only by their passion, these two insane dreamers put their careers on hold and began working on. A foolish decision? Perhaps. The guys are confident: “Wherever this road will bring us - the risk is worth it. For Earth! For Humanity!”One year before the game begins, in 2077, a reptile-like alien race called Khraster almost eliminates нumanity. We had no chance. We were unprepared. We couldn’t know. Or could we… Were there warnings from the ancient ages? “Earth Liberation: The Novel - Part 1” reveals the frightening depth of the in-game conflict by taking you back through Earth’s history. To the times called ‘primal’ by modern scientists. The price for such blindness was Earth.