Overwatch PTR Patch Notes – March 19, 2020

A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

NEW HERO: ECHO (DAMAGE)

Echo is an evolutionary robot created by Dr. Mina Liao and programmed with a rapidly adapting artificial intelligence, versatile enough to fill multiple battlefield combat roles. Having joined up with the Overwatch team to defend Paris against the Null Sector incursion, Echo is seeing action as a full-fledged member of Overwatch for the first time. Echo fires three shots ( Tri-Shot ) at once, in a triangle pattern. Echo fires a volley of Sticky Bombs that detonates after a delay. Echo uses Flight to surge forward quickly, then can fly freely to avoid danger or maneuver to a more strategic location. Using Focusing Beam , Echo channels a beam for a few seconds, dealing very high damage to targets with less than half health, including barriers. With Duplicate , Echo targets an enemy hero and clones them, gaining all of their abilities and potentially changing a team fight in an instant.

GENERAL UPDATES

New Feature: Training Partner

Within the Practice Range, use the Training Partner Spawner to create a bot of any hero on which you can test your abilities.

General

Added a “Patch Notes” button on the main menu and within the options menu. Selecting this button will open a web browser with the latest available game updates

HERO UPDATES

Tracer

Blink

Improved the accuracy of Tracer’s blink movement such that Tracer will more likely end up where the crosshair is pointing

Developer Comments:

Tracer will now blink around and over obstacles more easily to move towards the crosshair location. For example, if you aim alongside the corner of a wall, Tracer will blink past the corner

Tracer cannot blink through a space where she otherwise cannot fit normally

Tracer cannot blink over an obstacle which she otherwise cannot jump over normally, with the jump originating from Tracer’s height at the start of the blink movement

We hope that these changes to Tracer’s blink will feel more responsive than before.

BUG FIXES

General

Fixed an issue preventing switching to the next hero when team spectating D.Va in Custom Games

Fixed an issue preventing Team FFA settings and some Hero settings from being pasted back into Custom Game Settings via copy-paste

Fixed a bug that could cause voice lines from opposing teams to be heard at Hero Select screens on certain maps

Fixed a bug where knockbacks were not working correctly if the target was moving down a ramp

Alt+Tab now will cancel saving a highlight, instead of causing problems with playback

Maps

Blizzard World

Fixed a bug that allowed players to stand in an unintended location between the first and second point

Busan

Fixed a bug that caused Sombra’s translocator to float when thrown in certain spots

Dorado

Fixed a bug that could cause players can get stuck between the scooter and wall

Havana

Fixed a bug that could cause players to get stuck on some bushes

Hollywood

The capture area for the first capture point no longer extends outside of the visual capture boundary

Ilios

Fixed a bug that could cause players to get stuck between a wall, plant, and tree

Heroes

Mei

Fixed a bug where an already frozen enemy getting hit by Blizzard would cause the frozen visual effect to end too early

Moira

Fixed a bug that prevented Moira’s Fade icon from appearing disabled when she is stunned

Workshop