So... a new version number. This isn't as large an update as some others, but there's still some new content and code fixes. And it's been long enough since 0.6.0 that I felt like a new number was in order.

New Saber content - there's... a lot of text in this - roughtly 4000 words.

Fixes for certain missions, and various minor textual modifications.

A new included webserver, which should make it easier to run the game locally on a variety of platforms.

Yeah... not much, compared to the usual update size. I can do whatever the hell I want with version numbers. ;P

Usual disclaimer, please report bugs, blah, blah.

Wait, what? Yes, you read that correctly! Read on below.

That's right, I'm going to try and take this game to the next level. You can read the full pitch by clicking on that link - but long story short, with your help, I believe I can do better, faster, stronger. The game will always be free to play, and open-source software - that's not changing now, nor will it ever.

Offbeatr projects are slightly different than Kickstarter ones, in one major respect - they need a certain number of votes to launch! In my case, 490. This is to ensure that a project idea has a chance of success before it starts taking credit card information.

So, if you're interested in the idea and willing to contribute even a little bit, register and vote for me, and share that link! But if I get the necessary number of votes, I'll have to put in a downpayment which I don't get back if the project fails - so don't just spam new accounts or anything dumb like that.