Over the last years, some tens of blockchain games have appeared worldwide. This technology has unlocked wide opportunities for avid players and game developers to monetize their activity and turn their game achievements into things of real value.

Now there are dozens, if not hundreds, of very different games on blockchain, beginning with games like Cryptokitties and finishing with gambling and betting.

The growing popularity of blockchain among players increases the network loading. Every game requires conducting a considerable number of transactions per second.

Until very recently the Ethereum blockchain was considered the fastest network. That is why the majority of games are created for Ethereum.

The problem of the blockchain network capacity became especially grave after the astounding success of Cryptokitties. This boom led to a true collapse. Due to the influx of people wishing to play it, the speed of Ethereum transactions increased dramatically. In the end, when about 700 000 daily transactions were performed in the game, the network couldn’t cope with the load.

The founder of Ethereum himself took it calmly, claiming that he liked cryptokitties, as they demonstrated the possibilities of blockchain:

I actually like the digital cat games. They illustrate very well that the value of a blockchain extends far beyond applications that would literally get shut down by banks or governments if they did not use one.

After that, the developers of Ethereum started to work seriously on perfecting the technology, so Vitalik Buterin declared that in the next few years Ethereum would reach the throughput of Visa.

The situation with Cryptokitties made experts talk about the throughput of blockchain as one of its major flaws, so the developers started to look for the solution of this problem.

Now tens of projects offer various ways to increase the speed of on-chain transactions.

For example, the FairWin project has developed a mechanism called FairChannel to accelerate game process. The player only makes two Ethereum transactions — at the beginning and the end of the game, while all other game turns take place in FairChannel. It allows to lower the cost of game turns and increase game speed.

It is just one of the many variants of solving this problem.

Games give a powerful impulse for the development of new technologies. Every new video game sets ever higher computer and software requirements. It concerns blockchain games, too. The more games are developed on blockchain and the more popular they are, the more powerful a blockchain must be.

On the other hand, all computer games on blockchain are focused on monetization one way of another. The very success of Cryptokitties is explained by the rapid growth of their price and the players’ desire to earn from it. In essence, this is not a game, but a new kind of gambling.

Game monetization, in turn, is based on the value of cryptocurrencies. Will the game developers be interested in the blockchain technology if cryptocurrencies are not recognised by the world countries and eventually fall in price? Will blockchain in games be in high demand then?

It looks like a vicious circle. What do you think about it?

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