Sam Guevenne Basic Info Race Breton Gender Male Level 50 Class Conjurer Essential Always Respawn No Ref ID 000A96A0 Base ID 0001BB9C

"A few drinks, a few laughs, and a contest. What could be better?" ―Sam Guevenne[src]

Sam Guevenne is a Breton mage who appears in the tavern of the town closest to the Dragonborn upon reaching level 14, where he challenges them to a drinking competition.

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Equipment and combat Edit

Typically adorned in Black Robes, Sam rarely wears a hood when encountered. He summons a Dremora Lord when attacked.

Interactions Edit

Upon locating him, he offers a drinking contest and a staff as a reward. By taking three drinks of his special ale, the Dragonborn blacks out, awakening again at the Temple of Dibella in Markarth. After cleaning up the mess made the night before and apologizing for causing a scene, the Dragonborn asks the priestess Senna for clues about Sam's location. Her hints lead to Rorikstead. Following the clues eventually leads the Dragonborn to Morvunskar and a portal leading to Misty Grove. Upon entering the portal, Sam reveals himself as the Daedric Lord Sanguine. And, as promised, Sanguine offers the Sanguine Rose, a Daedric staff that allows a Dremora Lord to be summoned.

Quotes Edit

"If you're looking for a challenge, you've come to the right place."

"Maybe you just aren't up to the challenge."

Trivia Edit

If the Dragonborn enters the portal as a werewolf, Sam will attack them using lightning-based spells rather than summoning a Dremora.

He will be in the tavern nearest to where the player was when becoming level 14.

When starting "The Night to Remember" quest, the objective will say "Talk to Sam Guenvere" instead of Guevenne.

Bugs Edit

This section contains bugs related to Sam Guevenne. Before adding a bug to this list, consider the following: Please reload an old save to confirm if the bug is still happening. If the bug is still occurring, please post the bug report with the appropriate system template 360 / XB1 , PS3 / PS4 , PC / MAC , NX , depending on which platform(s) the bug has been encountered on. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.

PS3 The Dragonborn may get stuck in the talking menu if one of the dialogue options has been skipped. This may happen everytime when the Dragonborn enters the inn they are in.

The Dragonborn may get stuck in the talking menu if one of the dialogue options has been skipped. This may happen everytime when the Dragonborn enters the inn they are in. PC 360 PS3 The Dragonborn might not black out after Sam says, "You don't look so good." It is suspected that this is caused by the death of Ysolda, a Nord in Whiterun. However, this also happens even if Ysolda is alive; Ysolda is flagged as essential before the completion of the quest.