Added new map, Pipeline. Pipeline is the first map in a new game mode named payload race, which uses two carts in each map instead of only one like traditional payload maps



Added new arena map Sawmill



Added new arena map Nucleus



Added new community payload map Hoodoo



Updated Dustbowl to fix not being able to jump into the window in the first building of the second stage



Added new sniper rifle replacement, The Huntsman. Instead of a sniper rifle, you have a bow that allows you to move around faster while firing, and fire more quickly than the sniper rifle. Works better at medium range than the standard rifle



Added new SMG replacement, Jarate. If thrown on an enemy they will take more damage for short period of time. Also extinguishes flames on yourself or allies



Added new SMG replacement, The Razorback. Will protect you against a single spy backstab, and stun the spy for a short period of time. Comes with a 15% move speed penalty for the wearer



Standard sniper rifle now shoots through friendly players



Added 54 new Sniper voice lines



Added 35 new Sniper achievements



Added new revolver replacement, The Ambassador. First shot is very accurate and will cause a critical hit if it hits an enemy's head. Accuracy is poor for a period after that



Added new watch replacement, the Dead Ringer. When armed, you will appear in all ways to die to the first damage you take from an enemy. You'll be cloaked for 8 second after taking this damage. Upon de-cloaking you'll make a loud, distinct sound



Added new watch replacement, the Cloak and Dagger. Your cloak meter is only depleted when you move, so you can stay invisible indefinitely if you're standing still



Spy name tags now show up properly when disguised as their own team



Fixed a bug that would cause spectators to see disguise weapons incorrectly



Fixed a bug where enemy spies disguised as friendly spies would have cigarettes that didn't burn



Fixed a bug where overhealing disguised spies would show the wrong overhealing amount to the medic



Made it more obvious on first person view model when your motion cloak is out of juice and you are partially visible



Also made it more obvious on first person view model when you're bumped while cloaked



Improved the way your disguise weapon is determined to make it clearer and fix a couple of rare issues



Spies disguised as enemy spies now get a random mask to help complete the disguise, and their target id will be set appropriately



Spies disguised as medics now have an Ubercharge: line in their disguise target info



Spies outward facing "disguise health" now matches their disguise target when they first apply the disguise



Spies can now pick up health kits for their "disguise health", even when uninjured



Disguise UI doesn't show up in minimum UI mode (hud_minmode)



Spies that disguise as a player using an unlockable now show that unlockable in hand



Spies can now use enemy teleporters



Added 70 new Spy voice lines



Added 34 new Spy achievements



Dominations no longer get wiped when teams switch sides



Dead players draw slightly darker in scoreboard



Converted class labels to class icons



All players now display the total number of people they are dominating



You now find new and old items as you play, instead of through achievements



Fixed a bug that would cause the scout's ball to regenerate at inappropriate times



Demomen can now detonate their stickies while taunting



Flamethrower's air burst now extinguishes fire on friendly targets



Grenades and rockets deflected by a pyro under the effects of Kritzkrieg will now be criticals



The Heavy and Sniper now have new custom death animations



Fixed payload HUD not updating properly if you join in the middle of a match and the cart isn't moving



Engineer's dispensers now give 20%, 30%, or 40% of player's max_ammo (for each ammo type) on each use, based on the level of the dispenser



Added -sillygibs commandline parameter which will allow the non-violent gibs to be enabled



Added a new taunt for the Kritzkrieg, which also heals for 10 points



Improved the deathcam camera handling used when a player plays a custom death animation



Added missing chalkboard and serverbrowser images for community maps shipped in previous updates



Removed "Final" from map names in the serverbrowser quick list



Added "sv_allow_voice_from_file" convar, which defaults to 1. When set to 0, it'll prevent clients from using the "voice_inputfromfile" feature to broadcast wav files over voice



Enabled "sv_allow_wait_command" convar, which defaults to 1. When set to 0, it'll prevent clients from using the "wait" command



Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: