We just released a new patch for Heroes of the Storm in order to apply balance changes and a few bug fixes.

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Abilities

Talents

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Talents

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Talents

Increased the amount of Basic Attack damage gained from killing Minions from .1 to .2

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Talents

Stacks are no longer lost when hitting non-Heroic targets

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Stats

Talents

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Stats

Talents

Increased the amount of parried Basic Attacks needed to reduce the cooldown of Parry from 2 to 4

Now also reduces the Mana cost of Charge by 50%

Increased the Basic Attack damage bonus from completing all 3 quests from 30 to 45

Reduced the damage bonus after Parrying a Basic Attack from 25 to 20%

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Abilities

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Abilities

Hope generation from damage dealt to non-Heroes reduced from 8 to 5%

Abilities

Talents

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Abilities

Talents

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Talents

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Talents

Cooldown reduction increased from .75 to 1 second

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Abilities

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Heroes, Abilities, and Talents

Abathur: Fixed an issue in which Networked Carapace provided a lower than intended Shield amount.

Abathur: Secondary Shields granted by Networked Carapace will no longer benefit from Sustained Carapace.

Azmodan: When Demonic Invasion is cast on an area of terrain that is not pathable, the Demonic Grunts will now be placed as close as possible to the casting location, rather than failing to spawn.

Azmodan: Issuing a Move Command during All Shall Burn’s wind-up time will no longer cancel the Ability cast.

Gazlowe: Fixed an issue preventing Rock It! Turrets from being self-cast or placed beneath unit and Hero models.

Kerrigan: Bladed Momentum will no longer grant cooldown reduction for secondary targets hit by Basic Attacks after learning Fury of the Storm.