Good afternoon Terrarians!



Thank you all for reporting all your finds with 1.3! Skiphs and Yoraiz0r have been hard at work fixing bugs and listening to feedback from the community to get you these changes! Below you will find notes for all the changes that have been made in version 1.3.0.3.



Thanks again for your feedback and we apologize for any inconveniences you may have had.



Features:

When using leftshift on inventory while in shop, you now have an indicator that you're selling items.

You can now quickly move items between your chest and the inventory by using leftshift.

Stardust Guardian is now dyable with your vanity pet dye (have some creative fun!).

Areas you have not seen will now be black in camera mode.

Added 'Highlight New Items' General Settings Option, on by default: Highlights any new item you pick up in your inventory.

Duct-taped multiplayer for good luck and stability*.

You should now have an easier time reporting errors if they happen on a server.

The final bosses leech debuff has been overhauled... (spoilers).

You can no longer put torches on tiles you are not supposed to (metal bars, etc).

Old and corrupt worlds will now display on the world list marked with a red name.

Increased Martian's drone health to 500.

New config options:

Added Config.json setting "UseSmartWallReplacement", on by default, if you set it off: automatic wall replacement while building will be disabled

Added Config.json setting "UseSmartCursorForCommonBlocks", off by default, if you set this on: 1.2.4's smart block placement will be re-enabled

Added Config.json setting "DisableLeftShiftTrashCan", off by default, if you set this on: Quicktrash will be ENTIRELY disabled

Added Config.json setting "HidePasswords", off by default, if you set this on: all passwords in the client will appear as Asterisks (*)

Added Config.json setting "ThickMouseEdges", off by default, if you set this on: your mouse will have thick borders colored by "ThickMouseEdgesPackedCOlor"'s color

Bug Fixes:

Fixed 'event' achievements not being granted in multiplayer ("You can do it!", "It's Hard!", "No Hobo" and so on)

Fixed Truffle worm not spawning

Fixed 'Funkytown' achievement will no longer be granted after respawning from death in the glowing mushroom biome.

Fixed Gypsy Robe bottoms being genderbent.

Fixed Daybreak's, Stardust Dragon and Stardust Cell Staff's gold values

Fixed some server crashes (portals, lunar shields)

Fixed numerous attack forms not being synced server-side (unicorn mount, slime mount, solar dash, EoC dash, etc)

Fixed achievements menu slider bar hanging on top of screen if all filters are disabled

Fixed Armed Eskimo Zombies not dropping their proper gore

Fixed bug where traps could critically hit

Fixed issue where banners could be placed on closed trap doors

Fixed Quickstack stacking items of max stack 1 and quick stacking coins from your inventory

Fixed Quickstack eating coins

Fixed crash in LookForColorTiles

Fixed excessive net synchronization on some cases

Fixed Team Dye not stacking correctly

Fixed crash when saving old worlds

Fixed issue where banning was ineffective (including ports...)

Fixed Loki's dye missing the common developer's tooltip

Fixed Staff of Regrowth Moss growing feature not working in multiplayer

Fixed channelled weapons being halted from use when you hover over information icons

Fixed Phantasm arrows exploit allowing you to get more arrows than you use

Fixed Horseman's blade not summoning pumpkins against Lunar invasion enemies

Fixed dupe bug with Item Frames

Fixed bug where you couldn't remove an item from the Item Frame if you had a favorite item selected

Fixed bug where Config.json's "FrameSkip" was written in reverse compared to ingame

Fixed Nymph not having rarity on Lifeform Analyzer

Fixed Srollers dealing unintentionally high damage

Fixed Developer armor wings gold costs

Fixed Frozen Campfire showing Ichor Campfire icon when aimed on the rightmost tile

Fixed Bee gun being unable to critically hit

Fixed Torch dupe bug

Fixed numerous desync issues in multiplayer

Fixed an issue where world and player names containing various characters would causes crashes and strange behavior when using cloud saving and favoriting.

Fixed an issue where corrupt configuration files would cause crashes.

Fixed an issue where you could invite players to your previous game while in single player.

Fixed an issue where joining a game from outside of the game would cause an uncancellable joining screen to display.

Fixed an issue where the password box would sometimes not show up.

Setting your resolution while in fullscreen mode will now apply correctly.

Fixed numerous potential multiplayer exploits

Fixed issue where players could hack themselves "difficulty 3".

*Special thanks to YourBuddyBill, Catnose, Aragon, and Skye for their support in helping find and reproduce bugs.*