Caleb “CptnKrayz” Jones

Everyone has their own opinion on what characters the Blizzard devs need to introduce to the game next. I am starting a new series of articles to introduce characters from each universe that I think should be added to Heroes of the Storm Personally, Gul’Dan was at the top of my wishlist and so I am satisfied for the time being, but I still think it is important to brainstorm ideas in so that Blizzard has an idea of what the player base wants. This article is the first in a series of articles to come about which heroes from each universe that need to be added to the game. This will not be the only Warcraft article because the lore is so vast and has so many characters that could be created. For this article I chose characters from three different roles because most of the time heroes from the same role are not released back to back. For each character I give a little bit of biography information, kit ideas, and a possible skin concept. I think all three would be great additions to the Heroes of the Storm lineup.

Anduin Wrynn- Support

Bio: Anduin Wrynn is the son of King Varian Wrynn and a holy priest of the light. He is one of the key figures throughout the lore for the church of the holy light, and even has to take over for his father as king when he goes missing. Anduin Wrynn, Priest of the Light, would be the first traditional priest in Heroes of the Storm and would be another addition to the support class.

Abilities: Q: Power Word: Shield- Power Word: shield is pretty straightforward, it would shield an ally protecting them from damage.

W: Lightwell- Lightwell would be a small well of light that would be placed on the ground that could passively heal players over time or could be clicked on to heal the player like a healing fountain if the passive healing was too op

E: Penance- Penance would be an ability that could be either used to do single target damage or healing

R: Resurrect or Prayer of Mending- Prayer of mending would be an ability that you cast on an ally and when they take damage it heals them over time and then jumps to nearby allies when they take damage. Resurrect would obviously revive an ally from death.

Skin Idea: A possible skin for Anduin could be a variation of a druid with the leaf and treebark armor, or a priest of the moon that alternated him into a follower of Tyrande that changed his effects to moonlight abilities.

Baine Bloodhoof- Warrior

Bio: The son of the aging Cairne Bloodhoof and Tamaala, Baine fought alongside his father with pride and respect, and continued to defend his people when they established a home for themselves in Mulgore. With Cairne s death at the hands of the Grimtotems and Garrosh Hellscream, Baine becomes the racial leader of the tauren. Baine Bloodhoof would be a warrior that used dual wielded giant totem clubs. I would like to see him as a warrior that was closer to a bruiser than being a full tank. I would like to see him like the fury specialization from World of Warcraft.

Abilities: Q: War Stomp- Stomp the ground stunning all enemies for a short period of time (probably less than a second). This ability is a racial passive the tauren have in World of Warcraft and I think it is a must have for a Tauren Warrior.

W: Hamstring- An attack that slows one enemy’s movement speed. A good damage ability and a slight crowd control that is always good for a warrior.

E: Charge- Dash at a target enemy rooting them in place for a short time. Warriors generally need some kind of gap close or they get kited forever and never get to do anything.

R: Execute- Automatically kill any target below a certain health threshold. Great ability to counter healing and sustain, would be hard to balance, though. Pummel- Auto-attacks deal percentage health and restore health back to Baine.

Skin Idea: Sunwalker- I would like to see a skin for Baine that gives him the vestments of the Paladin Tauren. I really like the look of their battle garb and it would be cool to have the sunwalker kodo mount to go with the skin.

Deathwing The Destroyer- Specialist

Bio: Formerly the earth dragon aspect named Neltharion the Earth-Warder, Deathwing was corrupted by the Old Gods. During the war of the Ancients he turned against the other aspects. During the Cataclysm Deathwing reappeared after many thought he was dead. His reemergence came with fire and destruction and changed the world of Azeroth permanently. Among all beings, mortals and dragons, his name is only spoken in whispers of fear and contempt. Deathwing is a terrifying display of the power of the dragon aspects and the Old Gods. In my opinion, Deathwing would be best as a specialist that focuses on barraging structures and destroying things with lava. Deathwing should be in his non-dragon form to start with and shapeshift into his dragon form for one heroic.

Abilities: Passive: Regenerative Blood- When Deathwing takes damage he spawns regenerative blood bloblets on the ground. These bloblets deal damage to anyone in the area and after a short delay make their way back to Deathwing, healing him for a percentage of his max health when they reach him.

Q: Elementium Bolt- Deathwing creates a bold of Elementium that he fires at a target enemy or structure. This bolt moves slowly and increases in strength as it travels, doing more damage the farther it travels before hitting the target.

W: Blistering Tentacles- Deathwing spawns four tentacles made of pure lava that periodically attack all enemies within the area.

E: Elementium Reinforced Plates- Deathwing passively deals return damage to any enemy that strikes him, and after being struck by five basic attacks or abilities Deathwing can activate this ability to pulse fire damage around him dealing strong area of effect damage.

R: Cataclysm- Deathwing takes on his terrible dragon form and flies around the map becoming untargetable while raining down fire, earth, and lava on the battlefield doing moderate player damage and massive damage to structures. Destroy All Life- Deathwing shapeshifts into his dragon form spewing a large cone of fire from his maw dealing fire damage and leaving a damage over time effect on any enemies or structures affected.

Skin Idea: Death Knight- I would really like to see a death knight skin because I think the blood, plague, and frost effects could add some really cool effects for his abilities.

What are your thoughts? Do you like these three heroes or are there others you would prefer to see? I want to hear your feedback. Let me know which heroes you want to see the most and why. I also would love to know your ideas about the various aspects of these heroes and whether or not you think you would enjoy playing them. I appreciate any and all feedback, but prefer it to be constructive criticism that leads to healthy discussion. Thank you for taking the time to read this article and pay attention for announcements on future articles.

Twitter: @C3_JO Twitch: twitch.tv/cjcptnkrayz