Student developer Bojan BrBora has announced the official release date for his graduate title, 4PM. Developed with Oculus Rift compatibility, 4PM places the player in the shoes of Caroline Wells as she wakes up one day with a terrible hangover and the realisation that her adult life isn’t all that she dreamed it would be.

4PM is a short, narrative driven videogame made by one person as an attempt to tell a real, thriller story in the form of an interactive experience. It is intended to be the first in a series of smaller experiences.

An adventure videogame that blurs the lines of genre construct, 4PM does not feature an inventory system, health bars or any other unnecessary HUD elements. Players take on the role of Wells and continue her story as she ventures into a life-changing experience, making important decisions and affecting the outcome of the videogame without superfluous signposting or command prompts.

Set to be available via Steam, following a hugely successful Greenlight campaign that saw the videogame approved for release in just 13 days, 4PM will launch on 9th July 2014. No price point for 4PM has yet been announced, nor has confirmation with the Oculus Rift head-mounted display (HMD) in the release version of the videogame. However, VRFocus has contacted the team behind the launch of 4PM and will update you with any further details.