Improved connection logic to help servers that aren't automatically reconnecting to Steam



Fixed seeing error dialogs if the "-nocrashdialog" command line parameter is present



Added an optional per-map particle manifest called _particles.txt, which should be located in the maps directory, so map authors can load custom particle files

Fixed minicrits resulting in reduced damage for weapons at close ranges

Fixed the Cloak and Dagger not regenerating at the correct rate

Fixed setinfo exploit that allowed restricted convars to be set while connected to a server

Fixed tournament mode being interrupted if mp_timelimit hits before both stopwatch rounds have been played

Fixed "jointeam unassigned" exploit

Fixed being able to respawn during the chat time before a level change

Fixed "sensitivity" ConVar not capping the upper value which sometimes caused a server crash

Prevented some exploits based on mat_dxlevel being changed in-game

Updated ripple effects for water drips to improve performance





Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: