Dear Challengers,

on 20th February, AoV will hold a Hotfix to perform some adjustments to Hero Balance. Please check the information below for more details.

1. Hero Balance

D’Arcy: The Archmagus (Nerf)

D’Arcy' self-protection ability is too strong so that the opponent can hardly even get to the idea of ​​Ganking. This time we are giving him a higher cooldown for his first skill, weakening his stable poke interactions and survivability in the later stages of the game; the Ultimate skill must hit a target to unlock the second stage, which will prevent him from simply using this skill to escape. We believe that these adjustments will make D’Arcy no longer untouchable in front of opponents, but have weaknesses that can be clearly drawback.

Skill 1: Dimensional Walk

Cooldown: 9/8.5/8/7.5/7/6.5 seconds > 9/8.7/ 8.4/8.1/7.8/7.5 seconds

Skill 3: Dimensional Portal

New mechanism: Must hit at least one target to unlock the second stage

Cooldown: 40/36/32 seconds > 45/40/35 seconds

Veres: The Thorn (Nerf)

The control synergy of Veres: The Thorn during the alignment period is too well. The second skill can effectively control the distance to the enemy and ensure subsequent hits of a skill, forming a stun of up to 2 seconds + a slowdown of 3 seconds for 50%. The CD mechanism will further shorten the opponent’s counterattack gap. This time we reduced the control ability and increased the cooldown of Serpent’s Embrace, hoping that her counter attack period is longer and the continuous control effect is reduced so that opponents can effectively counter interact with her.

Skill 1: Bloody Fangs

Slowdown: 2 seconds > 1 second

Skill 2: Serpent’s Embrace

Slowdown: 2 seconds > 1 second

Cooldown: 12 / 11.6 / 11.2 / 10.8 / 10.4 / 10 seconds > 15/14/13/12/11/10 seconds

Eva: Nightingale (Adujst)

After the last nerf, Eva’s current data strength is way too low, which is not in line with our expectations. So there will be some adjustments and buff this time. The remove of the slowdown from her skills and reducing the duration of the enhanced basic attack and mark caused that Eva is currently more susceptible to control that interrupts the output synergy. Furthermore, we have noticed after we removed the immunity for slowdowns in the last hotfix, the Ultimate reduced the survivability in team battles too much and is easily countered by various Heroes with slowdown skills.

Skill 1: Umbra Dream

New mechanism: Eva and her clones move toward the marked target and deal 100/120/140/160/180/200 (+40% of AP) magic damage

New Mechanism: 25% slowdown effect on marked targets

Cooldown: 6/5.6/5.2/4.8/4.4/4 seconds > 4 seconds

Skill 3: Fading Phantom

Movement speed increase: 20/30/40% > 30/40/50%

Moren: The Technowiz (Buff)

Skill 1: Tactical Maneuver

Physical damage of bullets : 25 (+85% of AD) > 25 (+95% of AD)

Lindis: The Sentinel (Buff)

Passive: Thread Softly

Range: 7m > 7.25m

Skill 3: Lunar Champion

Range: 7.5m > 7.75m