See also: Announcement

Final Fantasy XI Event

Challenge Shadow Lord in a raid event and obtain points to get various individual and ranked rewards. You will also get raid coins by fighting the raid boss, which can be used for limited time raid summons.

To fight the raid boss, one raid orb will be used. You will gain one orb per hour, for a maximum of five orbs. Orbs may be refreshed with 100 Lapis or by ranking up. You will obtain event points and coins (10% of points) by fighting the raid boss. The amount of points gained is based on the stage, the raid's global level and the amount of damage dealt to his HP in percentage. Defeating the boss is not required but doing so will net you the maximum amount of points, coins and experience.

The raid boss will have a global level and HP displayed within the vortex. This level indicates a bonus point multiplier (+8%/Level) that will be applied to points gained from each boss fights. Anyone on the server can contribute to this by fighting the raid boss. This takes into account damage dealt to its HP. Once its global HP is depleted, its level will go up and a few hours will be added to the timer. If the entire server is unable to kill it before time runs out, its level will decrease by one and the timer will reset. Keep in mind that the raid's global level has no impact on the raid boss itself, with the fight's difficulty remaining unchanged.

Vana'diel. A world blessed by the gods...

Their land ruined during the Crystal War in which man and beast clashed, a new age has begun thanks to the efforts of adventurers who fight on the side of justice and faith.

However, the threat of the "Shadow Lord", perpetrator of the great war who was supposed to have been defeated by the heroes of the five races, has yet to be truly vanquished.

And now, this menacing threat has crossed dimensions and appeared in Lapis.

Rain and his friends must now ready themselves to fight a monster with a deep hatred for all the likes that few have seen.

You can check your points and rank by clicking on "Achievement Status" inside the raid vortex. All rewards will be sent to your mailbox. Individual rewards can be collected as soon as you get enough points, but rank rewards will only be distributed once the event is finished.

Raid Summon [ edit | edit source ]

Summon various rewards by using raid coins obtained by fighting the raid boss. You will gain 1 coin for each 10 points you obtain from the fight. Each summon will cost 100 coins. Batch summon up to 100 summons at once for 10000 coins.

Drop Rates [ edit | edit source ]

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Battle Info [ edit | edit source ]

The Shadow Lord Invades - INT [ edit | edit source ] Difficulty Energy Battle Gil Unit XP Rank XP Clear Reward 1 Raid Orb 1 120 1000 50 - Mission Complete the quest 100 No items 10 Clear within 5 turns 10 Clear without an ally being KO'd 10 Boss Drop Shadow Lord Up to 1400 event points before bonus

Up to 140 The Shadow Lord Invades - ADV [ edit | edit source ] Difficulty Energy Battle Gil Unit XP Rank XP Clear Reward 1 Raid Orb 1 550 5000 155 - Mission Complete the quest 200 No limit bursts 10 Use magic 10 Clear without an ally being KO'd 10 Boss Drop Shadow Lord Up to 2500 event points before bonus

Up to 250 The Shadow Lord Invades - PRO [ edit | edit source ] Difficulty Energy Battle Gil Unit XP Rank XP Clear Reward 1 Raid Orb 1 1085 10000 300 - Mission Complete the quest 300 Use a limit burst 10 Use black magic 10 Clear without an ally being KO'd 10 Boss Drop Shadow Lord Up to 4300 event points before bonus

Up to 430 The Shadow Lord Invades - ELT [ edit | edit source ] Difficulty Energy Battle Gil Unit XP Rank XP Clear Reward 1 Raid Orb 1 3117 30000 365 - Mission Complete the quest 40 Evoke an esper 20 Use magic 3 or more times 20 Use no more than 5 items 20 Boss Drop Shadow Lord Up to 7000 event points before bonus

Up to 700

Boss Guide: Shadow Lord (ELT) [ edit | edit source ]

Shadow Lord Race Demon, Human Level 99 HP 4,000,000 MP 10,000 ATK 390 DEF 3,500 MAG 340 SPR 3,500

Element Resistance - - - - - - - +100% Status Ailment Resistance null null null null null null null null Other Resistance Immune to Gravity and Death.

Turn Pattern A Pattern B Turn 1 Weak to nothing Weak to nothing Turn 2 Weak to Magic Weak to Physical Turn 3 Weak to Magic Weak to Physical Turn 4 Weak to Physical Weak to Magic Turn 5 Weak to Physical Weak to Magic Turn 6 Weak to Physical Weak to Magic Turn 7 Weak to Magic Weak to Physical Turn 8 Weak to Magic Weak to Physical Turn 9 Weak to Magic Weak to Physical Turn X etc etc

Notable Units:

Minfilia is immune to status ailments, can buff dark-element defense, DEF/SPR, and ATK/MAG, and if equipped with Protection of the Twelve, can and will likely heal your team, considering the number of Shadow Lord's attacks per turn.

Warrior of Light can debuff Shadow Lord's ATK/MAG, and Light is with us! can provide tank for the entire team. Be sure to equip him to high-HP and possibly dark-element resistance.

Ling can debuff Shadow Lord's ATK/MAG, heal status ailments, and act as an MP battery if necessary.

Meliadoul can debuff Shadow Lord's ATK/MAG, can buff DEF/SPR.

Marie can buff the entire party for status immunity and DEF/SPR with an enhanced Lovely Guard on turn one, and then elemental resistance and heal over time with an enhanced Love You All on turn two. Rotating this every cycle, with defending on turn three, should ensure the full party's survival.

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The Shadow Lord Invades - ELT [ edit | edit source ]

Event Period [ edit | edit source ]

Event Period:

Start: 9/15/17 00:00 PST

9/15/17 00:00 PST End: 9/29/17 23:59 PST

Raid Summon Period:

Start: 9/15/17 00:00 PST

9/15/17 00:00 PST End: 10/4/17 23:59 PST

Make sure to use up all raid coins on raid summons before it is over!