“I, Ravos the Everhungry, took this Ylairc! The spoils come to ME!”

East beyond the careful watch of Hernfar Isle in Terrinoth’s northeast, and as far south as the edge of the Aymhelin, the sun-bleached steppes of the Ru gleam across the wide Lothan River. The inhospitable lands are home to the vicious, demon-worshipping tribes of the Uthuk Y’llan. Once thought dead, the ancient enemy has returned from exile in the distant east to ravage Terrinoth once more. Today, we'll journey to that blighted land for a closer look at Ravos the Everhungry, the dark hero of the Uthuk Y’llan Army Expansion for Runewars Miniatures Game!

Demonic General

The embodiment of ruthlessness and greed, Ravos the Everhungry manifests every aspect valued by the Uthuk Y’llan. The hulking creature is covered in bulging, sagging tissue and sharpened, bony growths. Open gashes crisscross his enormous belly and thighs and weep a foul substance with every movement. A stranger to both fear and mercy, Ravos is equipped with three keywords: Brutal 1, Precise 1, and Steadfast [Fear 2]. The deadly warrior is armed with a brutal scythe of bone, inscribed with unholy bronzed scrawls. This foul blade means death for any who come too close, regardless of whether they are friend or foe. When participating in a melee, Ravos the Everhungry can spend a surge once to inflict a wound on every enemy at range one… but the demonic general’s thirst for blood is not restricted to his enemies. Before each End Phase, you must choose a unit—friend or foe—at range one of Ravos, and force that unit to suffer one wound!

The very knowledge that Ravos the Everhungry has taken to the battlefield is enough to strike fear into the hearts of men and elves alike. His Ynfernael Presence causes each enemy to receive one panic token after setup. Once the battle begins in earnest, Ravos rolls a red, a blue, and a white die during melees, nearly ensuring that the brutal warrior will find hits to inflict extra damage.

Relentless Assault

Ravos the Everhungry is a one-man war machine. He is the first hero of any army faction to be categorized as a siege unit; large, strong, and singular. But dissimilar to the defensive nature of most other siege units in Runewars Miniatures Game, Ravos has the unstable speed of the Uthuk Y’llan. At initiative four, Ravos the Everhungry can harness the Uthuk Y’llan’s link to the Ynfernael and perform a march action with speed equal to the number of unstable energy runes in play. However, if the evil warrior finds himself on a battlefield where the runes are against him, he may simply bide his time until initiative eight, when he may perform a speed four march, regardless of which runes are present.

Aside from his remarkable speed, Ravos is ravening warlord, instinctively understanding how to strike at the heart of an enemy army to cause maximum bloodshed. The Uthuk’s hero has not one, but two melee actions on his action dial. He may strike early in the round at initiative three, or wait until the Berserkers and Fesh Rippers under his command have had their fill and instead strike at initiative six. When striking at his enemies, Ravos can pair his melee actions to cause bonus hits or inflict significant panic. If the Ynfernael bestows its favor upon Ravos and grants him bonus panic icons in his dice rolls, the results of a morale test can become nothing short of devastating.

Sower of Catastrophe

The raw power of Ravos the Everhungry is compounded by devastating upgrade cards. Like many among the ranks of the Uthuk Y’llan, Ravos the Everhungry’s sole desire is to cause as much pain to his enemies as possible, caring little for who falls from collateral damage. Ravos the Everhungry ’s upgrade card states that before each end phase, a player commanding Ravos the Everhungry must choose a unit at range one to suffer one wound. What's more, after setup, each enemy receives one panic token. This powerful upgrade also maintains Ravos's Precise 1 and Steadfast [Fear] keywords.

Driven by bloodlust, Ravos the Everhungry’s Insatiable Hunger pushes him to continue pursuing enemies, even after his action for the round is complete. Before each End Phase, this upgrade lets Ravos perform a speed one or two march that he may treat as modified by a turn if he chooses. Ultimately, this allows Ravos to use his dark cunning and maneuver into a position that best exploits his enemies’ vulnerabilities. After all, how can your opponent fight an enemy that he cannot catch?

Ravage, Pillage, Plunder

A new darkness falls over Terrinoth. Add Ravos the Everhungry to your ranks and let him lead your demonic host to victory!