Hi everyone! So it’s been a really long time since I’ve written anything here.

(Insert valid excuses about being busy with work, and school, and other things).

But despite these valid excuses that I have, the inclusion of Genesis in GBT-14 has caught my attention. So without further banter, here is my GBT-14 Genesis wishlist.

To begin, it seems perfectly clear to me (through the past reveals, and also from… other sources), that Bushiroad’s Genesis support is going to be separated into Revelation support and Regalia support. Which I guess is fair enough, but permit me to critique the fact that Bushiroad has almost completely ignored Regalia thus far in G era, giving them a grand total of 4 cards of support, and 0 minutes of screentime (Misaki did mention that she has a Regalia deck, but this doesn’t count for anything), and yet they are smashing in their support at the last possible second in the last main set of G as though they could make up for years of little to no support in a single set.

So on top of giving Regalia a complete overhaul, they also need to polish off the gaping holes left in Revelation. The fact that Amaruda is still the only G-era boss that doesn’t have a searcher is astounding.

In any case, I’m going to start off by focusing on the Regalia support first.

Regalia Wish List:

A new first stride (Minerva)

A finisher/tempo card (also Minerva)

A new strider (Angelica)

A g-guardian

A perfect guard

A heal trigger

1 or 2 new Grade 2s

A critical trigger

A forerunner

Let’s talk about my list in conjunction with the rest of the existing Regalia support.

Grade 0:

Mirror Regalia, Achlis

Achlis is a perfectly fine card. The only issue that I have with it is the fact that it is a stand trigger in a Vanguard focused deck. Regardless, I have no hope that the new set will include this card as a critical trigger, so I will move on. It’s still a 4-of.

Regalia of Compassion, Eir

As much as I love Eir, the new Genesis heal trigger should be a Regalia. So she’s going to be replaced.

Regalia of Far-Sight, Clear Angel

Clear Angel is a fantastic card. However, the new set needs to include a new Regalia critical trigger. To put it into perspective, Clear Angel is currently the only Regalia critical trigger in existence. All relevant subclans have received their own G-era critical trigger, and Regalias should get one too. I’m not too sure what this card should do. I’ve thought about having a Nutrient Angel clone, but the issue would be that Regalias should have their own critical trigger, not just a clone. I would prefer the card to have a soul blast skill, to maintain the theme of Regalias. Here is my rendition of what this card could do:

Auto: When this card is put into the drop zone from your soul, choose one of your rearguard circles and place all cards from that circle into your soul. If you put a card, counter charge 1 and draw a card.

Basically, the idea is that I’m looking for a card that is like Nutrient Angel, but is not Nutrient Angel. Something that activates on soul blast, counter charges, and unlocks. The draw was added because this does technically neg your resources.

Alternatively, I wouldn’t mind an Achlis clone.

Regalia of Foredoom, Lot Angel

This card is fine, but the build I’m thinking of would probably play 8 crit, 4 stand.

Regalia of Prayers, Pray Angel

Uh yeah, Pray Angel isn’t going to cut it. Here’s my rendition of a new Regalia forerunner:

Act [Put this card into your soul]: Choose a card with Regalia in its card name from your soul and call it to the rearguard. At the end of that turn, return that card to your hand. Auto [Discard 1 card]: When this card is out into your drop zone from your soul, you may pay the cost. If you do, choose a card with Regalia in its card name from your soul and add it to your hand.

This is essentially a way to get some pre-GB aggression as well as a way to un-brick yourself if essential units (like idk, Angelica) happen to make it to your soul, but not your hand. this has happened to me on multiple occasions with Regalias. Nothing better than soul charging all of your Grade 3s while you are grade stuck.

The second skill is a way to get essential units back to your hand since currently, everything in your soul is dead to you (soul charge a heal, a PG, an essential Grade 3? Well RIP, you’re not getting it back).

Grade 1:

Cold Blast regalia, Svalinn

HAHAHAHAHAHAHAH-Bushi give me a PG already. I’m desperate enough to take a vanilla PG, but if you’re interested in some effect suggestions…

Auto: When this unit is placed on GC, look at the top 3 cards of your deck, place 1 card with Regalia in its card name into your soul, 1 Regalia into your hand, and the rest into the drop zone.

Or you could make the cost for PG “soul blast 3 Regalias”. I’m not saying it would be better than my previous suggestion, but it would stop the weebs from playing Secret Elsie.

Exorcism Regalia, Shiny Angel

I’m not mad at this card. I’ll keep her.

Next-Era Regalia, Skuld

I’m not mad at Skuld either. Could definitely be better, but I’ll deal.

Purification Regalia, Pure Angel

No thanks, let’s move on.

Grade 2:

Midday Regalia, Hemera

In my opinion, Genesis follows the same structure as OTT in that the Grade 2s should do something useful on their own, and the Grade 1s should act as support. With that being said, I don’t hate this card. I just feel like it could easily be replaced with something better.

Regalia of Beauty, Venus

I actually do like 10k in this deck. However, it would be really nice if we could have a new 10k with an effect. Not so secretly I would love to have a 10k that can hit 16k on its own like Dangerous Horn does, please and thank you.

Regalia of Fate, Norn

This card is good. I don’t mind keeping it around.

Twilight Regalia, Hesperis

Spicy? Yes. Useful? Debatable. Not a bad tech if only we had some pre-GB soul blast skills…

I don’t know where, but somewhere in here it would be nice to get a card with the following effect:

Auto: When this unit is placed on the rearguard circle, look at three cards from the top of your deck. Choose 1 Regalia and place it in your soul, choose 1 Regalia and put it in your hand, put the rest in your drop zone. Act: 1/turn [Soul blast 3] Draw a card.

I know that I gave the first skill to the PG, so I wouldn’t be mad if that type of skill wasn’t on a Grade 2. What we really need though is a Grade 2 with the second skill that gives pre-GB soul blast. Heck if the skill was on a 10k, it could even just be Act 1/turn [Soul Blast 3] this unit gets +6k until the end of the turn.

Grade 3:

Cosmic Regalia, CEO Yggdrasil

I love you Yggdrasil, but this isn’t Legion era anymore.

Midnight Regalia, Nyx

No.

Omniscience Regalia, Minerva

+2kis spicy. Pre-GB restand is spicy. Miss riding this can cost you games though.

Onmyo Regalia, Nega-keiopojisis

Too edgy.

Regalia of the Present Age, Verthandi

Verthandi could be a solid back-up for Angelica. I need to test it more though.

Regalia of Wisdom, Angelica

Irrelevant now that we have the strider.

Regalia of Wisdom and Courage, Brynhildr

Spicy cross ride. Too spicy.

Grade 4:

Prehistoric Regalia, Urth

Still a solid card. PG bait at its finest.

Sacred Flame Ultimate Regalia, Demeter

This card reminds me that there is a Ripples stride that no one uses. Similarly, we should all forget that this card exists.

And with that, we still have a few holes in the g-zone. This is especially bad as Angelica (and Verthandi) requires you to stride into a Regalia for its stride-on skill. This means that we need to have enough Regalias G-units to stride into. The most essential thing that we need is a first stride. As such, I’ve made the following effect for a potential Minerva stride.

Act: [Choose a face-down card in your G-zone with the same card name as this unit and flip it face up] Soul charge 3 , for each card soul charged with the Regalia name, choose one of your units and it gets +5k. GB2 Auto: [Soul Blast 6, discard 3 cards, and Counter Blast 1] If you have a heart card with “Regalia” in its card name, at the end of the battle that this unit attacked, you may pay the cost, if you do stand this unit and it gets drive -2 and (GB4: this unit gets +1 drive and +1 critical.)

That effect might be broken… but I didn’t test it, and it’s just a vague idea of what the card should do.

Moving on, we also need a g-guardian (because I’m greedy and think that Urth first stride should be allowed). My proposed g-guard effect is the following:

When this unit is placed on the GC, you may soul blast any number of cards. For each card soul blasted, this unit gains +5k shield.

The main reason that I really want a g-guard that does this is that I feel like we need a bit more guard potential. Laurier, Iris, and Tagwoot are okay and all, but they all have their issues (namely, they are all drop zone dependent). I think it’s time to consider a g-guard that soul blasts. On top of that, it would allow you to first stride into Urth, and allow for interactions with Norn and Achlis during the opponent’s turn. This would make Regalias a great counter to re-standing units.

Revelation Wish List:

A new stride (Inanna)

A Grade 3 (potentially)

A Grade 2 (Ningal)

A searcher

A critical trigger

A stand trigger

A forerunner (potentially)

Revelation doesn’t need as much support as Regalia, but it is missing a few key pieces. Namely, it’s missing a searcher and a crit for Amaruda. It’s also missing Revelation triggers. Here are some effects that I made that could work.

Triggers

RC/GC Revelation Auto: When this unit is soul blasted for the cost of your card with Revelation, you may soul charge 2, place this unit on the bottom of your deck.

RC Revelation Auto: When this unit is soul blasted for the cost of your card with Revelation, choose 5 cards from your drop zone and place them on the bottom of your deck.

RC Revelation Cont: If this card would be soul blasted for the cost of your card with Revelation, soul blasting this card can be considered as soul blasting three cards.

This last one isn’t as likely, but it would be nice considering Amaruda’s low soul charge/high soul blast issues.

Grade 1

Auto: When this unit is placed on (RC) from hand, look at seven cards from the top of your deck, search for up to one card with “Amaruda” in its card name from among them, reveal it, put it into your hand, and shuffle your deck. If you put a card into your hand, choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them. Auto 1/turn: When this unit is rested due to the cost of Revelation, stand this unit.

Other

A new Grade 3/forerunner are not really needed. However, what is needed is a consistent way to find Amaruda or a back-up Grade 3 that doesn’t suck to ride. A forerunner like the new Millius would work really well for this deck as it would add to hand and potentially to soul.

And that’s pretty much it. I hope you enjoyed reading this post and please let me know what kind of support you would like Genesis to get in G-BT14. 🙂