Version 2.3.2:



New Content and Features

Added 3D art for the following items: Ashcaller, Breath of the Council, Daresso's Passion, Geofri's Sanctuary, Kintsugi, Mind of the Council, Nuro's Harp and Reach of the Council.

Added thirteen new Divination Cards: Dialla's Subjugation, Light and Truth, Lucky Deck, The Calling, The Endurance, The Formless Sea, The Penitent, The Sephirot, The Soul, The Tyrant, The Valkyrie, The Visionary and The Wolf.

The appearance of in-game whisper messages has been changed to better indicate the sender and receiver.

An option for chat message time stamps has been added.

Players can no longer talk while in Do Not Disturb mode.

System messages are no longer blocked while in Do Not Disturb mode.

Characters and monsters now have a cast upwards animation for casting Magma Orb, and for any future spells that require an upwards cast.

When switching between regular and Vaal Molten Shell, the shield will now visually destroy and recreate itself.

Added support for the Medallion race season.

Added "Identified" as a filter option for Item Filters. Valid values for this filter are "True" or "False".

You can now search for Divination Cards in the stash.

Skill gem descriptions are now considered when using the stash search.

General Balance

Voltaic Ribbons have been replaced with Galvanic Ribbons in all cases.

The Chieftain Ascendancy skill for Scion now works if you or your totems have recently killed an enemy.

More insanity effects have been added.

Insanity from multiple sources now stack.

Tormented Spirits will no longer possess Vagan for dummy-killing missions.

Prophecy

Enabled the Beyond Sight prophecy chain.

When you have multiple Prophecies that can affect an area, the one that is picked is now done so more intelligently.

Added better visual effects to the Volatile Tome summoned by Inya, the Unbearable Whispers in the Pale Council fight, to better indicate when it is about to explode.

We no longer display the Mission Failed message in the middle of the screen if you enter an area with the mission already failed.

Navali dialogue will now be interrupted when another NPC begins to talk. She also interrupts herself if already telling you about a Prophecy.

Fixed the map device consuming your Prophecy if you cancel map activation.

The Invader Prophecy will no longer trigger in areas that cannot spawn Invasion bosses.

Mission complete and failure text will now disappear when you leave and return to an area.

The Echo of the Vaal now retargets his Freezing Pulse for each repeat.

Bug Fixes

Monsters now drop items in a variety of cases where they previously didn't, usually related to not having a direct killer (such as when you leave the area while they are degenerating).

Fixed a performance bug related to life/mana regeneration that greatly affected Linux users.

Fixed a bug where Curses supported by Blasphemy could be triggered.

Fixed a bug with The Dream Trial Prophecy where it would sometimes not complete.

Fixed a bug where Contagion was not supportable by Controlled Destruction.

Fixed a bug where Infected Beast missions for Tora could be completed without defeating the boss.

Fixed a bug where Tora missions would sometimes not correctly spawn monsters.

Fixed performance issues with the Headsman Ascendancy Skill.

Fixed an issue where the Echoes of Lost Love prophecy did not require you to kill the second form of Merveil to complete.

Fixed a bug with the Spirit Eater Ascendancy skill where Attack and Cast Speed per Corpse Consumed was not correctly being given in some cases.

Fixed a bug where Molten Shell buff effect bonuses did not apply to Vaal Molten Shell.

Fixed a bug where minion movement speed bonuses could snapshot.

Fixed a client crash that could occur with Captain of the Damned.

Fixed an issue where players' life totals could get out of sync when they died from degeneration damage with Chaos Inoculation allocated.

Fixed bug where Searing Bond's inner radius didn't account for target size. This should improve the use of this skill in all cases for players.

Fixed an instance crash that occurs with Grandmasters when they have "... of War" enchantments.

Fixed issues with the calculated radius of Searing Bond.

Fixed issues with the /passives command showing incorrect values for Ascendants.

Fixed an issue with Haku timed missions where they were not shown as failed when the time had expired if you left the area.

Fixed an issue where buff auras from passive skills did not re-apply in PvP arenas.

Fixed various issues with Strongbox and Master locations.

Fixed some issues with Twinned maps where the second boss would not appear.

Fixed an issue that occasionally caused Flame Dash to go backwards.

Fixed an issue where Lightning Warp could sometimes bypass projectile blocking walls.

Fixed an issue where the Headsman skill prevented Poacher's Mark from awarding players with the correct number of charges.

Fixed a bug where Harmony of Purpose would not re-apply after death.

Fixed an issue where Animated Guardians could be spawned in invalid areas.

Fixed two minor client crashes.

Fixed an instance crash related to Shield Charge.

Fixed an issue where monsters could not cast self-targeted skills while taunted.

Fixed an issue where Her Blessing would sometimes not deal damage to the player.

Fixed a bug where Geofri's Crest was using the art from the wrong base type.

Fixed an issue where players with 100% stun immunity could be permanently stunned when attempting to cast Bladefall while immobilised by a Spike Trap.

Descent Race Balance

The Carrion Swarmers in the first area of the Descent race mode now deal 40% less damage.

Descent Chest Changes (The Heart of Phrecia)

Marauder: Added Ancestral Protector, removed Molten Shell.

Duelist: Added Ancestral Protector.

Ranger: Added Siege Ballista, removed Riposte.

Shadow: Added Orb of Storms, removed Cold Snap.

Witch: Added Orb of Storms, removed Cold Snap.

Templar: Added Ancestral Protector, added Orb of Storms, removed Cold Snap.

Scion: Added Ancestral Protector, added Orb of Storms.

Descent Chest Changes (The Tomb of Statues)

Marauder: Added Sunder, removed Static Strike.

Duelist: Added Sunder, removed Static Strike.

Templar: Added Sunder, removed Static Strike.

Scion: Added Sunder, removed Static Strike.

Descent Chest Changes (The Demonic Shrine)

Marauder: Added Earthquake, removed Ice Crash, added Ancestral Warchief.

Duelist: Added Earthquake, removed Ice Crash, added Ancestral Warchief.

Ranger: Added Blast Rain.

Shadow: Added Vortex, added Bladefall, added Ice Trap.

Witch: Added Vortex, added Bladefall.

Templar: Added Earthquake, added Vortex, removed Ice Crash, added Ancestral Warchief.

Scion: Added Earthquake, added Vortex, added Ancestral Warchief.

Descent: Champions Chest Changes (The Chattering Halls and The Croaking Halls)

Marauder: Added Ancestral Protector, removed Molten Shell.

Duelist: Added Ancestral Protector.

Ranger: Added Siege Ballista, removed Bear Trap, removed Detonate Dead.

Shadow: Added Orb of Storms.

Witch: Added Orb of Storms, removed Frost Wall, removed Cold Snap.

Templar: Added Ancestral Protector, added Orb of Storms, removed Molten Shell, removed Cold Snap.

Scion: Added Ancestral Protector, added Orb of Storms.

Descent: Champions Chest Changes (The Dungeon of Anarchy)

Shadow: Added Multiple Traps Support



Descent: Champions Chest Changes (The Haunted Dungeon and The Burning Cave)

Marauder: Added Sunder, removed Static Strike.

Duelist: Added Sunder, removed Static Strike.

Templar: Added Sunder, removed Static Strike.

Scion: Added Sunder, removed Static Strike.

Alternate Start Races: Act 2

Various gems have been moved around here. This note only documents additions and removals of gems from the entire template.

Witch: Added Orb of Storms.

Duelist: Added Sunder, added Ancestral Protector.

Marauder: Added Sunder, added Ancestral Protector.

Ranger: Added Siege Ballista.

Scion: Added Orb of Storms.

Shadow: Added Orb of Storms.

Templar: Added Orb of Storms.

Alternate Start Races: Act 3

Various gems have been moved around here. This note only documents additions and removals of gems from the entire template.

Witch: Upgraded Wand from Carved Wand to Quartz Wand, added Orb of Storms.

Duelist: Added Sunder, added Ancestral Protector.

Ranger: Added Siege Ballista.

Scion: Added Orb of Storms. The Scion now has wands instead of daggers (Quartz Wand). The items still have the same properties and socket colours.

Marauder: Added Sunder, added Ancestral Protector.

Shadow: Added Orb of Storms.

Templar: Added Orb of Storms.

Removed Decoy Totem from all classes that had it.

Last edited by Qarl on Jul 19, 2016, 5:24:06 PM Last bumped on Jul 29, 2016, 4:28:16 AM

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Qarl

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