You’re receiving this newsletter because you signed up for it Having trouble reading this email? View it in your browser. May 27th, 2014 WHATS NEW Kickstarter is near With the new VoidSpace introduction video nearly ready, we are excited to announce that we will be launching our Kickstarter campaign in June! As part of our marketing strategy we will be launching the campaign with a Thunderclap and we will need your help. The next email we send out should have information for the thunderclap and how to signup, so stay tuned! Last day for the old donation reward levels Due to popular demand, we extended the old donation reward levels for an additional few weeks. The last day for the old donation reward levels is now going to be Saturday May 31st. This means that as of midnight on May 31st, you will no longer be able to take advantage of the $20 reward level (which is approximately equivalent to the $50 reward level in the new system). Now is your last chance to get in on it! Development Highlights Click here to submit a question that will be answered LIVE for the next video blog which is scheduled for Friday, May 30th at 10:30am EST. Video Blog for April 14, 2014 Highlights Added the ability to switch ships

Added the ability to build new ships

Changed how building is done to allow other players to help with the building process

Your buildings will now automatically have the same groups that you have

Mining and all collection is now a continuous process

Building is slower

Account passwords are now implemented Video Blog for April 30, 2014 Highlights You can now see exactly who is currently connected before you join a game

You can now deposit Dogecoin to your account (widthdrawals are not completed yet and you can't actually do anything with dogecoin just yet)

0.3.0 has been released on the Release Candidate MMO server

Plasma bullets now use energy instead of hydrogen directly

Added all 3 on-scren buttons for mobile

new Infographics These infographics describe real gameplay possibilities in the final game. Some of the infographics describe gameplay elements that have been implemented already, while others won't be implemented until later on in development. Command carriers with a crew of real players upgrade ships Connect with us Find more information about the game, talk to us, connect with other community members, and keep up-to-date with the day-to-day activities using our social networks! Facebook Google+ YouTube Twitter Reddit Share my referral link Universeprojects.com