Game Informer has received additional information about the quiet delay of Mighty No. 9, with further substantiation that it will miss its September 15 release. The game does not have a new release date, but the most recent information reaffirms that retailer listings of 2016 are accurate.

GameStop (Disclosure: GameStop is Game Informer’s parent company) tells us on background that notification of delays such as this one are initiated by the publisher. This includes placeholder dates that are put in place when a game is first listed or, in this case, delayed. This indicates that the 2016 placeholder was driven by Deep Silver and Comcept, both of whom we've reached out to for comment.

Deep Silver declined to comment on the matter and Comcept did not return our request for a statement by publication. We’ll update should either get back to us.

Comcept is currently in the final days of the Red Ash Kickstarter. The campaign is over $300,000 away from funding, with backers canceling pledges yesterday after an announcement that Chinese company Fuze will fund development.

This morning, Comcept repurposed the $800,000 Kickstarter as “stretch” goals to add to the core game. These include another playable character, a mini-game triggered after the main story, and a combat-focused dungeon.

Mighty No. 9 was promised for delivery in April 2015 during the Kickstarter campaign. The title is planned for 10 platforms: Xbox One, Xbox 360, PlayStation 4, PlayStation 3, Wii U, Vita, 3DS, PC, Mac, and Linux.

Our Take

At this point, it seems that Comcept isn't confirming the Mighty No. 9 delay, possibly because of the negative impact it would have on the ongoing Red Ash Kickstarter. Deep Silver, which is serving as the publisher for the game, may have its hands tied by the developer (which is why it didn’t offer a statement). If that’s the case, this falls squarely on Comcept’s shoulders and reflects quite poorly on the company. Comcept's first duty is to the backers, and it has failed to notify them of a substantial change.