The Nintendo Switch is sweeping the internet and hype is mounting over the dual threat machine. However, Nintendo’s latest console may be better off keeping the “console” part quiet to establish its own identity and avoid comparison to Sony or Microsoft. For the Big N, they might want to focus less on making big gaming experiences small and portable, and more on making small and portable experiences much bigger.

For me, there was a distinct point, around the middle of the Wii’s lifecycle, when I stopped registering Nintendo as a competitor of Sony or Microsoft in the console market. This is not to say I lost faith in Nintendo, but I came to realize that superior power was not the only thing I was missing out on by siding solely with Nintendo. It was around this time that I began seeing my Wii as just a “designated Nintendo machine” and less of an all purpose gaming console. The reason? Exclusives vs. Third Party.

It’s no secret Nintendo is known for it’s exclusives. Despite the Wii U’s failures, it is still incredible that the ratio of game copies sold to consoles sold shows that 37.5% of Wii U owners bought Super Smash Bros. Wii U and 52.1% bought Mario Kart 8 according to VGChartz.com. To put that in perspective, 31% of PS4 owners own a copy of Call of Duty: Black Ops III and that game is the consoles current bestseller. Nintendo’s IPs are its strongest asset and the fact that, for the most part, you can only enjoy their games on Nintendo hardware is a strong argument to choose Nintendo consoles. Countless fans like myself bought a Wii U with the mentality of “come for Smash or Mario Kart, stay for the Splatoon and Mario Maker.” In the past, I was content with the less powerful Gamecube because I could still satisfy my craving for Madden, while also being able to play my Nintendo exclusives. This is simply not the case today as the thought of playing a FIFA, Call of Duty or other multi-platform games on my Wii U never crossed my mind, as I knew I would prefer the experience of those games much more on my PS4.

Now, I’m sure you all are thinking, “why will the Nintendo Switch share this fate?” Nintendo even made a big point to showcase the many third-party developers that would be working with the Switch. While we still don’t know the exact specs of the Nintendo Switch, I would be more than willing to bet that it will not match the power of the PS4 Pro or Xbox Scorpio. Thus the cycle continues of people more likely to purchase their Call of Dutys or their Maddens on other consoles. In my opinion, the ability to play those titles on-the-go still does not seem like enough for me to want to play those games on my Switch rather than my PS4 and buying both versions would frankly put me in debt. Beyond those titles, some of the most popular games of the current generation can involve up to 60 hours of gameplay and an experience that was not designed for the pick-up-and-play model. If the Nintendo Switch is marketed as taking your console experience on-the-go, I feel it will face a tough road. Instead, I believe the Switch should focus more on bringing portability to our HD TVs.

While some look at Capcom, Square Enix and Atlus on the third-party support page and think Street Fighter, Final Fantasy and Persona on-the-go, I see a future of Monster Hunter, Bravely Default or Shin Megami Tensei returning/debuting on the big screen. Everyone’s immediate reaction to seeing From Software and Bethesda on the list was excitement over a Dark Souls or Fallout you can take with you. Instead, I’m excited to see what talented studios such as those will create in the way of new IPs that can capitalize on the unique hybrid concept of the Nintendo Switch.

The Switch has the potential of replacing the Wii U as everyone’s “dedicated Nintendo machine” while also becoming the next step in handheld gaming. In terms of Nintendo’s big Wii-U first party console games, iterations of Mario 3D World, Smash Bros and Donkey Kong Country Returns have proven to work portably on 3DS and Zelda: Breath of the Wild is already known to work on the Switch. Games like Horizon Zero Dawn or Watch Dogs 2 may not translate as smoothly to portable play with their large scale, however I would argue that almost any fantastic 3DS or even mobile game could work in some iteration on a console. In the end, the Nintendo Switch’s fate will remain hazy until we get more information, but with the right marketing and direction I think the Switch could establish a completely different way of how we view conventional gaming and how games were meant to be played.

Those are just my thoughts and I’m sure you have some ideas as well so feel free to comment!