I got access to the private beta of the Invision Craft tools other day and figured I’d show you some of what it can do. Craft is a set of tools that work inside Sketch.

Thoughts on Prototyping

As a designer and programmer I want to:

not just build the product right but also build the right product.

To do that I create prototypes and test them with my users. Unconvincing prototypes can distract the users with the risk of skewing the feedback I get. But 🕰 = 💰 and creating convincing prototypes used to take a lot of time. With the upcoming features of Craft this isn’t the case any more which is why I am really excited about it.

Features

I don’t know the exact features planed but I’d like to highlight a few currently available:

Simple shortcut + drag’n’drop interface.

Works within you Sketch design file (no extra file required).

No coding.

Access to native iOS stuff such as e.g. segues, camera, keyboards and email.

Changes you make are live-synced to your prototype.

Your prototypes are stored inside InVision Viewer for “offline” testing.

In short: Craft enables you to create a prototype in minutes that your test users will think is a real app.

Get Access

It is still in private beta and you can 📝 on silverflows.com. It crashes every now and then when creating a prototype but the actual prototype — the user facing part — seems production ready.