To follow up to the previous info about the TGS2013 Curtain Call demo, 4Gamer just posted a Show Floor Demo hands on report.

The previously announced playable demo of Theatrhythm Final Fantasy Curtail Call (called just “Curtain Call” from now) was unveiled at TGS2013 as planned. As a music rhythm game where you can play songs from the Final Fantasy series, it is teeming with memories of the series for FF Fans. Even this writer was drawn in hearing and playing those nostalgic melodies. And without further ado, I’d like to get the the report.

This version of Curtain Call, in addition to adding music from the all new Final Fantasy XIV, also includes songs from non-numbered titles in the series like Final Fantasy VII: Advent Children, Final Fantasy Type 0, and Final Fantasy Tactics. Even most of the songs that were in the previous game and iOS version aren’t the same and instead are either in a different format or music stage.

(Music Stage Examples)

The Quest Melodies and Boss battles added to the iOS version are also included in the game and are further improved. You can even have fun playing against other players in the all new Versus Battle mode. In VS Mode, depending on the triggers you successfully hit, you fill up a bar over time and are able to distract your opponent with random effects. You can do things like power up the monsters on their screen and make them do more damage or make it so your opponent can’t see which trigger they are supposed to input until just before they have to. We were even told there’s going to be a super attack to turn the tables on your opponent by switching your HP with theirs.

(Versus Mode)

Additionally, there’s been deeper content added for character growth. Up to now while each character has had their own HP, power, magic, etc, set to fit them, you can now max out the stats of your favorite characters. The system of collecting ColectaCards was simple before but now it allows you to collect points for developing your characters, giving more reason to complete the collection.

When it comes to characters as well, new monsters and characters from non-numbered Final Fantasy titles have been added. In the official site’s images, I think there are people who were probably surprised to see FF0’s Ace and FFXIV’s Y'shtola (note: the 4Gamer article incorrectly labeled this as "FFIV’s" and not “FFXIV’s”).

With all these additions, Curtain Call has a heaping serving of new content. For the TGS2013 playable demo, there are a number of music stages playable. Each has three difficulty levels so both people already into the series and new players alike are covered. Also, in addition to the previous stylus controls, player requested button control input is supported along with records for final scores.

If you’re used to the stylus controls, button inputs may seem a bit difficult but by using the L-button, you can play one-handed and once you get used to it, it seems like you’ll be able to get in the rhythm just the same.

Unfortunately, as a demo version of this stage of development, new items and abilities were not included yet. Since this demo was mostly about showing the new stages added to Curtain Call, we’d like fans to rest assured it does not mean that those things (items & abilities) haven’t been improved too.

Music Stages are organized in the same way as the last game and will seem familiar to fans who’ve played it.

The 12 songs (the song type is written in the parenthesis) included in the demo are listed below. While there is a focus on the new songs, there were also some repeat songs included as well.

(Demo Play Image)

(Demo Play Image)

Final Fantasy V

Clash on the Big Bridge (BMS)

The Airship (FMS)

Final Fantasy VI

The Decisive Battle (BMS)

Edgar & Sabin’s Theme (FMS)

Final Fantasy IX

Festival of the Hunt (BMS)

Not Alone (FMS)

Final Fantasy X

Battle with Seymour (BMS)

Zanarkand (FMS)

Final Fantasy XIII

Crimson Blade (BMS)

Final Fantasy XIV

Power from Above (BMS)

Final Fantasy VII: Advent Children

Advent: One-Winged Angel (BMS)

Final Fantasy Type 0

We Have Arrived (EMS)



Curtain Call is going to contain over 200 songs and that will be further expanded through currently planned post-release DLC. While this will be the final Final Fantasy Theatrhythm game, it is carefully put together and the definitive version with the ability to add songs through DLC, a versus mode, and character development (even if since the original FF there are over 1000 songs in the series to date…). The only newly added element you can experience in this demo is button control input but fans of the series should definitely check it out!

Making its “Curtain Call,” this game marks the return of Theatrhythm. Whether you’ve played it before or this is your first time, you can once again enjoy the music of the Final Fantasy series in a music rhythm format along with the many newly developed elements. We’re looking forward to the versus battle mode, which we couldn’t try out in this demo. We hope we can get a chance to demo the game again before launch…

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