

Well all know the necro drill - black, hooded, anorexia is your friend. Well that was the case till HoT launched. Upon learning it has both jungle zones (LOVE jungle) and reaper spec my long awaited dream was to finally come true. A tough, buff necromancer that's no longer a cc ragdoll but can get into the thick of it and butcher them all face-to-face! And what fits jungle better then witchdoctor/voodoo priest theme?



Following on the idea I wanted a big, buff badass human design that shows for miles that he's here to kill everything that stands in his way with his own hands, and not hide behind some minions hoping he doesn't get noticed. Also buddy having a charr with human skull(!!!) shoulderpads sealed the deal. These two poor souls needed avenging their deaths at that claws of that infernal catcow!



And so Krytan Bucher was born. The look:



1. head - demon masque - adds baddass to otherwise non-menacing human face. Also follows on the idea of not hiding your face, instead making it clear there's a psycho in the room!



2. pauldrons - deatly avian mantle - none fitted better the witchdoctor theme. While the version with bull skulls would fit "anti-charr" theme better it just didn't look that great when i tried it on.



3. chest - human racial T3. If you ditch the gaudy colors, you got awesome chestpiece here, that leaves your huge packed arms exposed :)



4. gloves - dry bones gloves. The red lines and spiky design sealed the deal for me.



5, pants - inquest breeches. Long story short - i chose the lesser evil. I really feel there is 0 pants for light professions that don't make you look like harry potter, question your own..preferences, or make you feel like alladin....

Inquest breeches came closest to desired look due to leather straps that make them feel like something you're not afraid to stain with blood and guts.



6. shoes - another hard pick - dry bones shoes for now, due to matching design and red lines with gloves. Thinking of changing them to properly dyed ascended ones, but time will tell...





