Introduction

Hi, my name is Łukasz Piowczyk and I’m a 20 years old self-taught 3D Artist from Chorzów, Poland. I’m currently taking a Game Artist 360 course at GAI. I haven’t got any opportunity to work on professional projects so far, but I’m open for a full-time job.

I don’t have any art background and my 3D art journey started just 1 year ago, a while after I finished my final exams. I was messing around and cleaning my computer with non-used programs when I discovered the program called Blender. I had no idea why it was there and what it was. Then I heard from my brother, that he needed it for something. I didn’t delete it and started playing around instead. I was like a kid with a new toy. The process of creating something out of nothing totally absorbed me. I’ve spent whole my life with games and I haven’t realized that creating art for them is so fun. I’m really glad I can talk a little bit about myself and my work on 80.lv!

Winchester 1866 Project

Everything starts with an idea. My goal was to model animation and game ready gun with an unusual shape. First, I rejected the most popular weapons – AK-47, M4A4, Glock etc. – there are dozens of them on ArtStation. I also wanted it to be made not only of steel but other material as well, and have some engraving, so I could go deeper into Substance Painter and alpha maps. I did a research and found Winchester 1866 special edition to celebrate its 150th Anniversary. I fell in love with its shape and engraving. Although similar guns became more popular thanks to Wild West challenge and Hunt: Showdown game, I decided to model it, just in different style. It was a bull’s eye hit. I had a lot of fun creating it and my work was met with a warm reception.