If the Windmill was like an ollie, the 360 is like a…well…anyyyway…

The 360 should be the first trick you try with the yoyo mounted on the string. If you are a decent 1A player, you should know the trick Suicide, well this is easier than that.

Instead of a loop to catch, you just gotta grab the counterweight. The Windmill taught you how the counterweight reacts around a pivot point, this tutorial teaches you how the counterweight and yoyo react when you introduce a mount. If your release isn’t straight enough, there’s no telling where the counterweight is going to end up.

The trick shouldn’t give you too much trouble after a few attempts, but don’t skimp out on this one though, If you can do harder tricks on this list but your 360s are ugly, I’m going to call you out on it.

Tricks you gotta know before the 360: