Weve been looking at the VR space since the days of the Virtual Boy, Nintendo of America president Reggie Fils-Aime told Bloomberg. With us, we want to make sure our next content is going to be mainstream, mass-market approachable, and when something like VR is at that point, you can expect Nintendo to be there. There was a lot of gyroscopic technology out there in the marketplace, but it took the Wii and the Wii Remote to really make it mainstream. Even going all the way back to the Nintendo DS, that was the first electronic device that really made extensive use of a touchscreen.