A smallish project, trying something I've never done before; modelling a non-humanoid living creature. It's based on the creatures from Elder Scrolls III: Morrowind, though I took quite a few liberties with the design. Many of them necessary, because the originals had maybe two dozen polygons per animal.

Silt Striders are enormous insectoid creatures, evolved to survive in sprawling territories covered in deep ash. I went through some experimenting with the shell, including chitin and lobster, but in the end I decided to go with a material based on the Bonemold armour Dunmer wear.

The luggage nets and lanterns are based on some early concept art for the game, and the banner is actually based on a mix of Sixth House and Redoran designs. Nothing too specific.

I don't own Elder Scrolls, etc, etc, etc.