speaking to VideoGamer.com this afternoon in London prior to the midnight launch of World of Warcraft expansion Wrath of the Lich King, Paul Sams, chief operating officer, Blizzard Entertainment, gave his word that the decision was about providing a better experience, and not about making more money.



He said: "The fact of the matter is, it's absolutely, positively untrue about us trying to stretch it out and milk it. People think that it was a monetary driven decision. I can absolutely, positively tell you, with 100 per cent certainty, that that was not part of the conversation. I guarantee it. I give my word. There was never, ever a conversation where we said, 'let's do this because we're going to make more money'. I guarantee it. As a matter of fact the sole reason we did it was because we thought it was going to be a better experience. Anybody that says otherwise is not correct. It is absolutely not what we did it for."



At the time of the announcement StarCraft II lead producer Chris Sigaty revealed that Blizzard decided to launch the game in three parts because it got bigger than they expected and to include all three campaigns from the get go would have delayed the game for years.

In an interview with Videogamer.com today, Blizzard's COO Paul Sams goes on the defensive with regards to the recent decision to releaseas three separate PC products. He insists that Blizzard is "not milking" the franchise and that players will ultimately be the ones to benefit from superior end products.GameSpy reported the news about the trilogy back at BlizzCon in October, where it was revealed that the first part of the series would focus on the Terran campaign.