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Yes, I know. It’s been a half eternity since we did a new lewd interview. Well, long story short. It took a while, but I finally managed to land an interview with the talented lewd indie game’s studio Toffer Team! (they are very busy, so that’s perfectly understandable).

And during our interview with Toffer Team we talked about everything from erotic game development (mainly “Hikari! Love Potion” and “Hikari! Clover Rescue“), censorship, Youtube’s anti-lewd content BS, “Himeko Maid” to Toffer team’s plans for the future.

So with that said, please enjoy our interview with Toffer Team 😉 (don’t forget to check out our previous lewd interviews as well!)

Robin TGG

Right off the bat, thank you so much for taking your time doing this interview with us =) And with that said, go right ahead and introduce yourself to our readers.

Toffer

The pleasure is all mine. Thank you for having me.

Robin TGG

What’s the story behind how Toffer Team’s name and how the studio came to be? (how, when, where and why)

Toffer

To be honest, there’s not much mystery around the studio name. My name is Toffer, and I have a team of wonderful and talented people of culture working by my side, so there’s Toffer Team.

It all began in early 2018, I already had a couple of adult titles released by that time (My Neighbor is a Yandere series), but I wanted to give my games a new focus and a fresh start.

So I started working on what would become Toffer Team, the concept of a “Lewd Adventure”, and at the same time, the design and development of “Hikari! Clover Rescue”, an idea I had in mind since 2015.

I’ve been a super huge fan of hentai, ecchi, eroge and basically any kind of lewd anime stuff for most of my life. By my early 20s, I’ve studied Game Design and Screenplay careers, and as a video game lover from an early age.

So it was only a matter of time before I started making my own games. And what better kind of game than lewd ones to combine my two biggest passions, right? I absolutely love what I do.

Robin TGG

Do you recall when you decided that you wanted to make your own erotic video games? And what was it that made you go down the path of lewd entertainment?

Toffer

I believe it was around 2015 when I really decided to start making my first adult game, I had tons of ideas but didn’t have the knowledge or resources to do so.

So it wasn’t until 2017 that I officially started walking the beautiful path of lewd entertainment. I’m super passionate about it and I’m super proud of it!

Robin TGG

I’m curious to know if you have always been into visual novels? Or was there another reason behind why Toffer decided to make erotic visual novel games?

Toffer

As I mentioned before, erotic video games and anime have been a big part of my life since the late 90s, when I was just a little kid (I was a pretty perverted one, yep).

I’ve really enjoyed visual novels like Season of the Sakura, Paradise Heights, Fatal Relations, Nocturnal Illusion and so on. And deep inside of me, I always had the dream of making my own interactive adult experience, since I always enjoyed designing characters, writing stories, etc.

Robin TGG

What was the development process like for “Clover Rescue”? And what has the response and feedback been like from gamers and the gaming media?

And were you happy with how everything turned out for “Clover Rescue”? (did the final version of the game become everything that you had hoped for?)

Toffer

It was super fun, to be honest. Since it was my first release with TT, I didn’t have a super huge budget for it but I made sure to hire the best development team possible to make it happen, and I had a blast doing it.

I was kinda nervous before the release, of course. But I must admit that, since the very first day, I had an amazing fanbase that makes me want to do my best every day. And that is priceless to me.

Robin TGG

Was it hard for you to follow-up “Clover Rescue” with “Hikari! Love Potion”? And did you get a chance to add in some things that you wanted to do in “Clover Rescue” but you didn’t have the time and resources to do?

Toffer

I wouldn’t call it “hard”, but as always, I wanted to make the best Lewd Adventure possible. So I learned from my mistakes (that’s super important), I got as much feedback as possible and added new things that I couldn’t have on Clover Rescue.

And I must admit all the work and effort really paid off, since Love Potion has been very well received by fans and media. “Never stop learning, learn from your mistakes, and make the best you can, with no excuses.” That’s my development philosophy.

Robin TGG

What has the response been for “Hikari! Love Potion” so far? And do you feel like you have achieved everything that you wanted to achieve with that game?

Toffer

It was great in my opinion, fans really loved the new elf girls so I’m super happy and proud to share their beauty and lewdness with the world!



Robin TGG

What’s next after “Hikari! Love Potion”? I mean, do you have anything in the works right now?

Toffer

Totally! I can’t stop doing what I love, so our next release will be my very first Yuri title, it’s called “Himeko Maid” and we’re working super hard on it so I hope you all look forward to it.

Robin TGG

You’re are already pretty familiar with developing and releasing games for PC and mobile. However, does Toffer Team have any plans at all to bring their erotic game titles to consoles?

Toffer

I’d love to! I’ve been a console gamer my whole life, I love retro and current-gen consoles. But sadly, there’s no place for adult-oriented titles on the console market, so it’s pretty difficult to bring that stuff to consoles at the moment.

And I don’t want to cut 18+ content to make it family-friendly, since the eroticism and lewd scenes are the focus point of my Lewd Adventures, it would be like taking the soul from them. But you never know!

Robin TGG

From your point of view as a game developer, what would you say make the difference from a great and rather mediocre erotic game title? Simply put, what ingredients need to be there in-order to make an awesome erotic game?

Toffer

First of all, good characters and a good story are key to make it work from the very beginning. But of course, videogames are a combined media of so many things, so design, art, music, VAs, game mechanics, etc. You need to make everything work together, and go the same way.

And that’s a tough job if you ask me, haha. I see many people that are getting discouraged when they see that developing a game (as simple as that game may be) is a difficult process, but it’s possible if you really put your heart into it!

Personally, I believe that being consistent and organized is key. And I always try to add new game mechanics, new options and something new to each new game to make it better or at least different than the previous one.

Robin TGG

Are there any specific erotic genres that you prefer to work with? (Yuri, for example) or do you intend to try out different fetches and whatnot for your future titles?

Toffer

I’ve always been pretty open up when it comes to genres and settings, I love to experiment and try new things.

Clover Rescue was more like a sci-fi/modern setting, Love Potion was a fantasy/isekai one, and now Himeko Maid will be the very first 100% yuri adventure, much more wholesome and down to earth than the previous ones. And I’m really enjoying working on the yuri genre!

I have lots of ideas for future titles, I’d love to make spin-offs and side stories of previous game’s waifus, as well as some more dark and obscure stories.

Robin TGG

I take it you guys and girls like thick and attractive female characters just as much as I do? Because your games sure contain a lot of sexy and thick ladies :3 With that said, was it a hard process to create and come up with some great characters for your games?

Toffer

Of course, I love T H I C C waifus with all my heart!

The character design process is one of the things I enjoy the most when it comes to game development. So it has never been really hard, but I do take my time when it comes to personality, traits, details and overall design of each one of the girls, I really put my heart into it.

So I want to make each one of them special and unique. So it always makes me happy when I see they receive much love from the fans on social media. That makes everything worthwhile!

Robin TGG

What has the experience been like with Nutaku’s adult gaming platform so far? And are you happy with the platform as a whole?

Toffer

I love Nutaku! I think they’re always innovating and trying new things to make the adult game industry bigger and bigger and make hentai games available for everyone, and that’s awesome! They really helped me with each one of my game releases, I really appreciate their effort.

Robin TGG

What’s your take and thoughts on censorship and cancel culture in the games industry? And is there anything that we could do to stop it?

Toffer

I HATE CENSORSHIP. I’m an anti-censorship guy.

I always said it, and I will keep saying it for the rest of my days. I hate censorship of any kind, it makes a product incomplete, and it takes away (partially or completely) the whole point of it by cutting content, and it destroys the vision and main idea of the author. I just can’t stand it.

I think some SJWs on the internet should relax a bit and let people enjoy what they want. You don’t like an anime? Don’t watch it. You don’t like a game? Don’t play it. It’s just that simple.

The world would be a much better place if those people focused on enjoying their life and their hobbies instead of getting their noses in stuff they don’t even like.

My advice is, keep enjoying lewd content of any kind, keep supporting adult artists, game developers, and any kind of stuff you like as much as you can. Hentai is art, so don’t be afraid or ashamed of enjoying it.

Robin TGG

What’s your take on Youtube’s anti-lewd content stand? Because now it’s almost impossible to cover any lewd games at all on their platform (Youtube removed +70 lewd videos from our Youtube page back in 2018)

Toffer

Youtube is super crappy now. a couple of years ago we had tons of reviewers and let’s players of our games on the platform, now we have almost nothing due to their new policies.

My very first game (My Neighbor is a Yandere, from 2017) got a lot of push because of Lost Pause and other great anitubbers playing it.

There was a good amount of let’s play and people that get to know my work because of that. It’s a shame because it was a win-win situation for both sides.

Robin TGG

Now, for my very last interview question for this time. What are your hopes, plans and expectations for the rest of this year? And is there anything else that you would like to say to our readers?

Toffer

I’m planning on the release of Himeko Maid on Q1 2020, so please look forward to it. As for the rest of the year.

There are so many projects I’d like to take on, I’d love to start making merchandising and cosplay of our waifus too so stay tuned on our social media and discord server for the latest updates and news!

Again, thanks a lot for having me. And thanks to all the readers and followers that take the time to enjoy what I do, I really appreciate. It’s like a dream come true situation for me. I’ll keep doing my best.



Robin “V-Act” Ek

Editor in chief

The Gaming Ground

Twitter: @TheGamingGround





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Tags: Adult Games, Erotic games, Hentai, Hikari! Clover Rescue, Hikari! Love Potion, Indie games, Lewd, Toffer Team