Quote Swanea Quote: Originally Posted by I have a six second stun?! Sweet! What ability is that? I know I have an 8 second AoE mez that breaks on damage and a 4 second stun (That combined with my opener knockdown gives full resolve). A mez that breaks on damage, to me, makes sense to give less resolve since dots, aoe, terrible targeters, make it quite easy to break as it lands.



My point overall is that abilities that trigger resolve aren't balanced properly for how much resolve they give and it seems like there was little logic put into their balancing to begin with. Ok so 6-seconds was hyperbole, but i've seen stuns for a few second stuns which only fill resolve about 1/4th - 1/3rd - and i totally agree with you that your aoe mez should give less resolve than your main stun.My point overall is that abilities that trigger resolve aren't balanced properly for how much resolve they give and it seems like there was little logic put into their balancing to begin with. Quote:EA CEO John Riccitiello's"When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging".

http://www.youtube.com/watch?v=ZR6-u8OIJTE