Path of Instinct

The Path of Instinct is for Barbarians that have honed their rage into a form that allows their body to enter an advanced state where it is allowed to react to it's instincts before their mind does. These kinds of Barbarians are known for being near impossible to hit and incredibly nimble while raging. This power comes at a great cost to their body, due to it causing your body to pump adrenalin to all of your muscles continuously to maintain this enhanced state.

Empty Mind Starting when you choose this path at 3rd level, you can go into an enhanced rage, all thoughts of the world around you that do not involve combat exit your mind, causing all mentions of subjects disregarding the fight, simply are not heard. Due to this effect, you gain advantage on Charsima saving throws during your rage. Deflection Additionally if you are not wielding anything in your off hand, or you are wielding a weapon with the Versatile trait, you can use your reaction to deflect a melee or ranged attack, reducing the damage dealt by your Barbarian level + your Strength modifier. After exiting your rage, half the damage deflected is dealt immediately.

Peaceful Thoughts Beginning at 6th level, when a melee attack successfully hits you, as a reaction you can enter a rage, when doing so you can attempt to Disarm the attacker, you make a contested Athletics check against the attacker, if you succeed you may remove the attackers weapon and if you have an empty hand, take it.

No Wasted Effort Beginning at 10th level, during your Rage if you miss an attack, you learn from your mistakes, causing your next attack this round to deal double your normal rage damage. Honed Senses Additionally, for the duration of your rage, you now gain blindsight with 60 feet of range.