Final Fantasy Tactics director Yasumi Matsuno has been stuck in the world of Ivalice for a long time. Many of the games he's been involved with (Tactics, Vagrant Story, Final Fantasy XII) have taken place there, and he's currently working on the "Return to Ivalice," content for Final Fantasy XIV. In fact, he's even worked on projects in that world that never saw the light of day.

RPG fan site Nova Crystallis reports that during a recent NicoNico livestream, Matsuno talked about plans for a "Final Fantasy Tactics 2" that series Hironobu Sakaguchi was planning during Vagrant Story's development. The project was planned to be outsourced, but then eventually canceled.

However, Matsuno also had a few screens on hand, which show off not only character art, but how the sequel planned to stick to a 2D but implement on hexagonal grid.

You can find more screens of the canceled sequel here.

[Source: umadori0726 on Livedoor via Nova Crystallis]

Our Take

Subsequent Tactics games (Tactics Advance, Grimoire of the Rift) stuck to a square-based grid, so it would have been interested to see how the trajectory of the series would have changed had this hex-based sequel seen release.