Quote The game I originally came from and haven't played since 05 had a Mentoring system. The higher lvl could take the lower level through high level content and the high leveler would still receive equivalent xp as if they were solo. The "lackey" would receive xp in accordance to their level. Now this did cause for some power-leveling due to the game having bigger mobs and more bosses in higher level instances than lowbies but I'm sure things have been mashed out on that spectrum since then and power-leveling can be avoided with the right set up.



On the contrary, if the high leveler went and did his "lackeys" missions, they would get xp but not as much as they would on their own missions, but they would earn a larger sum of money while helping them. Now let's consider they had already hit 50...this could still entice higher ups to work with lowbies in that they would be rewarded with large sums of credits, rather than xp since xp is no longer needed at that point. IMPERIAL AGENT Nodo The Harbinger