Lime said: It's incredible that this studio has only put out Origins in the span of 7 years. Click to expand...

The biggest issue is that the market changes faster than the average AAA game development cycle these days, so you have to be very good at thinking ahead to stay relevant.If your project hits delays on top of the standard 3-4 year development cycle, it's all the worse.A lot of publishers just launch a game that comes out and does below expectations (or below the expectations of when they greenlit the game), but Warner seemingly would rather just kill projects early. Maybe Mad Max had a big influence on that when it tanked.