Rockstar Games said it plans to rebalance the in-game economy of Red Dead Online in the coming weeks based on player feedback. As part of a development update on the online multiplayer mode for Red Dead Redemption 2, Rockstar said it will roll out a pair of updates that will focus on the in-game economy, which drew ire from players during Red Dead Online’s first week.

“Thanks to everyone who has participated in the Beta so far, we appreciate your help in testing the game,” Rockstar said on Red Dead Online’s official website. “Your feedback from these early days will be instrumental in helping formulate updates to every aspect of the experience. Our current areas of focus include the in-game economy, which will require some additional balancing in order to ensure all activities are appropriately rewarding and fun, as well as some persistent bugs that are causing some players to be kicked from sessions.”

After Red Dead Online went live this past Tuesday, players dove into the game world, then took to Reddit, Twitter and the GTA Forums to express their displeasure with the game’s economy. Payouts of in-game currencies for activities were too low, many players said, compared to the high price of weapons, upgrades and even maintenance items, like food and camp upkeep.

Fortunately, it sounds like Rockstar is taking that feedback to heart. The developer said it plans to roll out some changes this week and next week.

“The game has been developed so that we will be able to quickly make any adjustments like these,” Rockstar said, “and we plan to get updates out as early as the end of this week with more updates to come next week. Feedback from the community has been invaluable, and we will continue to keep you regularly updated as things progress...”