14/01/2016 Updates - Part 2!

The First part of this update can be found here: http://pastebin.com/5bMfAnZp

[Fixes]

1. Quarrel Shooter - When using Running Shot and attacking with certain sub-weapons, a bug causing larger numbers of damage to be applied than normal has been fixed.

2. Chronomancer -Backmasking: Confusion Attribute tooltip has been changed.

3. The Attributes - Vashita Siddhi: Confusion , Backmasking: Confusion affecting boss monsters is no longer possible.

4. Linker - Hangman's Knot: Splash Defense attribute having the wrong description on the buff effect will be corrected.

5. Wugushi - Bewitch skill being able to confuse bosses has been modified to no longer be possible.

6. Bokor - Problem where Zombie making skills did not apply to the monster 'Blue Slime'.

7. Plague Doctor - Bloodletting will now kill the player if their health reaches 0.

8. The boss monster Mushwort during some of his attacks, effects weren't displayed correctly, this will be fixed.

9. Fixed the phenomenon where Squires were able to create more than two Camps at a time.

10. Shinobi Master's Shop will be correctly implemented to the Shinobi Master NPC.

11. For the hairstle Volumes Wave Hair costume ( 불륨웨이브) , a Hair animation has been added when the player is mounting.

12. Problem where players were not being rewarded silver after defeating Rock Tortuga in the Catacombs mission has been fixed.

13. Sorcerer - Fixed a problem for sorcerers where the player was placed in a strange position after boarding the boss '플람미두스' / Flammidos?

14. Pardoner - Fixed the bug where having a Spell Store open as a Pardoner, It was possible to open a buying store.

15. The problem that Multi-Shot could not hit targets which are knocked down on the floor has been corrected.

16. Crystal Mine Lot 2 F 1- Problem where movement speed increase items weren't applying on this map.

17. Problem where the effect of the Saltas Staff was not giving Cryomancers +3 to Ice Blast Skill level has been corrected.

18. Templar's Skill - Reduce Craft Time effect not applying has been fixed.

19. Dievdirby - When a Dievdirby used Carve World Tree, monsters sometimes ignoring the effects of the Silence Statue has been fixed.

20. If you purchased a Pardoner's Blessing, Other people casting blessing will no longer overwrite your blessing buff duration.

[Expected updates]

1. Wizard's Magic Missile aftercast-delay will be reduced.

2. 4 New Costumes have been Added to the TP Store. ( I don't really know how to westernize these names, so i threw them through a basic translator)

(1) Watcher Costume 129TP (Male, Wizard Class)

(2) Mercenary Collector Costume 129TP (Female, Wizard Class)

(3)Paladin Master Costume 129TP (Male, Cleric Class)

(4) Barbora Costume 129TP (Female, Cleric Class)

※ Costumes for Archers will be available in the next update!

3. UI Improved so that writing /indun in the other chat channel like Shout Window will display the dungeon list.

4. Dievdirby's Carving Skills have been changed, the time it takes to make a statue has been reduced.

5. Monster's in Confused states causing statues to abnormally receive damage has been fixed.

6. 'Energy Blast: Remove Knockdown' Attribute has been added.

7. The Cleric's Guardian Saint's Skill Target will now receive damage instead of the caster for [SKill LV X 3] Hits.

8. Krivis : Aukaras HP Recovery time has increased.

9. Bokor: Damballa skill damage has been raised by 200%, the maximum number of targets now also increases by [Skill LV x 3]

10. Bokor's AI Has been improved. Zombies now gain increased defense in proportion to the Bokor's defense.

11. FeatherFoot's BloodSucking skill has been altered so that the draining effects only apply to Insect, Beast and Demon Race enemies.

12. Cataphract's Earth Wave knockdown rate reduced.

13. Collection Items can now be sold be sold at 1Silver.

14. Kadumel Cliff Reward Changes.

- Original: LV1 Gem Abrasive → New: Lesser Gem

- Original: LV2 Gem Abrasive → New: Intermediate Gem

- Original: LV3 Gem Abrasive → New: Advanced Gem

15. Sikarius Forest Cube reward Changes.

- Original: LV1 Gem Abrasive → New: Lesser Gem Abrasive

16. Thrust's hit range has been increased slightly.

17. Elite Monsters have been added to the map 'Shaton Farm'.

18. Boss(lv 49) Moldyhorn's Poison Cloud skill now deals a larger amount of damage.

19. Monsters 3 second walking cycle has been changed to 10 seconds.

20. The following Elite monsters (at 240+) have had their magic defense increased:

( A lot of these monsters only appear on the KR Database and haven't been translated, so i've left them untranslated for now. )

-초록 미듀쟈

-푸른 사크몰리

-푸른 웬디고 주술사

-푸른 템플슬레이브 메이지

-붉은 스피온 궁수

-초록 소켓 메이지

-붉은 소켓 메이지

-붉은 황혼의 시녀

-푸른 테라임프 메이지

-푸른 크로뉴트 마법사

-붉은 티켄 마법사

-푸른 호헨 바클

-푸른 호헨 굴락

-붉은 누오

-푸른 엘마

-붉은 엘마

- A table of Monsters / Items i need to write in here -

21. Monsters converted through Paladin's Conversion will have improved AI.

22. It's now possible to search for items after writing their name in the search window, by pressing the Enter Key.

23. Templar's Guild Summoning Tooltip will change.

24. Dig Skill level effect tooltips have been added.

25. The Map 'Maven Abbey' Will have its name changed slightly. (From: 메이븐 대수도원 TO: 메이번 대수도원으로)

26. Audra Staff item image will be changed.

27. Quantity of materials needed for daily quests have been reduced.

28. Quick Cast's Duration is now [Skill Lv x 2 Seconds + 5 Seconds]

29. Punji Stake: Splash damage range will be increased.

Source Post : http://tos.nexon.com/community/tosnotice/view.aspx?n4ArticleSN=153