https://www.youtube.com/watch?v=3EgdGWJMWE4&feature=youtu.be

Here is a crappy video of the issue.

Essentialy, when i run the game in singleplayer (through the OpenLevel function) the game works perfectly fine.

However when i load it up on multiplayer ( through the servertravel console command ) the player characters physics? and collisions and general interaction bugs out.

This was all working a week ago with the exact same code for player characters and level transitions, so i do not know what else i could of changed to cause this.

I have looked at the logs with someone, and either i'm blind or just not skilled enough to detect the cause if it is there. https://i.imgur.com/KUEk9sl.png

Any insight or comment at all would be greatly appreciated. Very confusing for me, thanks in advance.