@Duney - I'm certainly not playing it wrong. I actually played Uprising exactly as mr Sakurai suggests. I think it's great that you along with many people don't have the issues I describe, but sufficient people do that you must at least acknowledge it as an issue with the game. Even if Mr Sakurai is correct and all those people who have experienced discomfort with the control scheme are simply using the controls incorrectly, surely the responsibility for that error still lies with the designer for not conveying how the game should be played. In any case, I don't think that's true. In my personal opinion (and that's all it is) I think the control inputs are poorly designed.

@AbuJaffer - Calling someone an ass is...well. being kind of an ass. Ironic. Sorry, couldn't resist. Anyway, I'm not trying to be an ass, but I really do think that Nintendo's approach to controls this generation has been incredibly arrogant and this is just one such example. Metroid: Other M, DKCR, Uprising. These are all examples of games where Nintendo had ample opportunity to either address control problems with alternatives or to design around certain issues and they chose not to. And yes, blaming players for valid complaints is, I think, incredibly arrogant.

@BenAV - As someone who has played acoustic guitar and ukulele for about 12 years I can tell you my hands are as strong and as dexterous as most, and although I wouldn't say that I had discomfort throughout my experience with Uprising I would say that it felt perpetually...well awkward. I was constantly having to adjust my grip, often trying to prop the system on the right side (the hand I was using the stylus with) with my palm, my knee, a loose finger. It just wasn't a fun experience for me, especially when trying to enjoy the fabulous 3D graphics.

@Duney - It's not a question of not liking a certain type of game. In fact, I've been the biggest Treasure fan for years, with Sin & Punishment and it's sequel being considered among my favourite games. Uprising had the potential to be up there with them. That's partially why I find the control problems with Uprising so frustrating, because I can appreciate that there's a good game there, but it's sorely undermined by a lack of thought and care when it came to user experience.

I'm not mad about it in the slightest. Despite my issues with game I feel I got enough enjoyment out of the game to warrant the purchase. Weirdly though, quite a lot of that enjoyment came from the visuals, story and characters. I say that's weird because normally I'm sold on a game by it's gameplay and, yes, it's controls.

Anyway, it seems to me that people seem to get mad when Mr Sakurai is criticised or called arrogant. So I'll just shut up now. For the record though I kind of hate Smash Bros and Kirby, so...there's that.