Platinum Games designer Hideki Kamiya has explained that the Bayonetta franchise was on the brink of disappearing for good had it not been for Nintendo stepping in. Kamiya said that when Nintendo offered to help support the sequel he was extremely happy as he was finally able to create a new Bayonetta title for gamers that had enjoyed the acclaimed first game. Kamiya concluded by saying that he was very surprised at the response from users when they found out it was exclusive to Nintendo’s latest home console, Wii U.

“Obviously with the Nintendo partnership Bayonetta 2 was always going to become a Wii U exclusive title. From a personal standpoint I want to make a game that’s going to be enjoyed by the audience, so when Nintendo offered to support us and the Bayonetta franchise – which was on the brink of disappearing – I was extremely happy for it survival as we were able to release a second one for the people who enjoyed the first. In that sense, I was very surprised at the user response when they found out it was Wii U only.”