Our Choices DO Matter

Despite Deltarune’s (well, Chara’s) yeeting of our vessel and Susie’s initial claim that our choices don’t matter, I think we’re being misled and that they will matter very much by the end of the story, on par with Flowey claiming “it’s kill or be killed!” when that wasn’t anywhere near the truth.



Ralsei himself tells us that he believes our choices - particularly how we treat the other characters - matter.

And he seems to have an idea that making the wrong choices will lead to a bad ending, and he’s highly concerned about it.

And, by the end of chapter one, he’s already proven right.

If you manage to get through Deltarune without fighting the enemies, they overthrow the king, making Lancer king:

They do this specifically to help us because we didn’t fight:

But if you fight or let Susie kick their kickable asses, they won’t intervene. Instead, you have to Pacify the King while his subjects try to break down the door to fight you.



This means that the King will remain King after he wakes up, and Lightners will still be illegal. That’s a pretty big example of our choices mattering, and it’s only Chapter 1.

Also, Deltarune’s entire plot seems to be centered, from Gaster’s point of view, on creating a new future.



Additionally, if you die and choose to come back, he says “The future is in your hands.”

If you choose not to…

…he says this, a sad little version of Gaster’s theme plays, and the game closes itself.



In other words, our choices have mattered, and Gaster is expecting them to matter, in order to decide the future of Deltarune’s world. The new future.

