6.83 - For all your Meepo needs

By BlackOdd

Meepo guide for 6.83. Get Meepwnd.-INTRO-Do not get discouraged to learn Meepo. He is one of the most unique heros in the game, and you pretty much have to restructure your brain to play him effectively if you are used to other heroes. You will find yourself looking at the minimap more than any other hero, you will have more actions-per-minute, and you will be immensely rewarded for your efforts with people screaming "OP" and "NERF" but you know otherwise - because you put down the many hours of effort to perfect this hero, and they did not.Watch n0tails guide here. https://www.youtube.com/watch?v=UBU6cFeDqwA The item build and skill build is quite outdated, and Meepo no longer has 1800 night vision (800 now), but it's a good introduction.In my experience, Meepo is most effective in the midlane. You will worse off in the safe lane due to how you can control both runes at lvl3 with your clone in the midlane, and the traveling distance is also less to the fountain from mid lane if one of your clones gets low in the early game.The most important thing to know is when to pick and not to pick meepo. You always want to pick Meepo last, no exceptions. Your team might work together with you on this, trusting you to carry them since you are a "pro meepo picker", but they might not. If noone is picking in pubs, and you feel forced to pick as your gold trickles down, that is ok. Meepo needs only levels in the beginning, and any disadvantage you will get starting with less gold will be less impactful than having the enemy get another strong counterpick against you.In essence, AoE disables is the most dangerous counter to Meepo.A non-complete list of heroes to avoid at all costs:Ember SpiritSvenEarthshakerLichLinaThink of what the heroes picked against you do, and if you do not feel confident, never pick Meepo.The role of meepo is to end the game in 40 minutes or earlier. You can get lvl25 fastest in the entire game. It's not unusual for you to be lvl25 when everyone else is between 12 and 18. This comes with the drawback of meepo dropping off in effectiveness fast as the game progresses late, and other carries with more potential damage output will become stronger.-SETUP-To micro meepo it's absolutely required that you bind the two commands "Select All Units" and "Select All Other Units" to hotkeys. I use "§" and "N" for this. I bind "1", "2", "3", "4", "5" to each meepo respectively. I also bind meepo 2-3 to hotkey "6". and meepo 4-5 to hotkey "7".Q and W should be set to Quickcast.The reason you want two meepos in separate control groups (6,7 for me) is because when you have five meepos the most effective way to jungle is to go at it two at a time, and then roam with your main meepo looking for blink ganks, smokes, runes and poofing around to your groups when it's proper.Before you play, you should also have praticed your blink poof combo: https://www.youtube.com/watch?v=jK61BOlgVNs Study this map for creep stacking http://critwhale.com/DotaMap.jpg -GAME PLAN-Level 1-3:Exp is more important than last hits. Try to secure last hits with Poof. You only need 2 last hits to get your bottle. Or even better: get the bounty rune and get your bottle from there. Shoving the lane is always preferred with Meepo. You want the creeps to clash at the opponents tower, so that the creep wave is later displaced nearer to your tower. During the time the creepwave pushes to the opponents tower, you want to kill the jungle or stack.One trick you can do at the first wave is to man up, hit the ranged creep 3 times (while the opposite hero hits you), now one opposite melee creep should be also low. Poof, and hit the ranged creep directly after. This way you get 2 guaranteed creep kills, and can take your bottle, replenishing both the lost health and mana in an even and optimal manner.Level 3-10:Now you have two meepos and you have vastly bigger options available. You can even kill the midlane with a well placed net and two poofs if he's a bit low on health. If one of your meepos gets low, walk it back to fountain and poof back. You'd rather walk back the meepo with your bottle, due to it being refilled in the fountain. You can then heal your second meepo with your bottle with a ctrl-click on him.The clones cannot pick up runes, but you can poof to him with your first meepo, aka "meepo prime".You'll need to stack the hard camp in your jungle, nearest the midlane with 1 meepo at :53 seconds. After 4 stacks, use poof to kill it. Repeat this two times and you have blink at 10 minutes, or aghanims at 14 minutes.To kill it reliably you need poof lvl3 and at least 200 mana on both your meepos. Put your meepos just outside their aggro range and poof - poof's damage radius is huge! Walk back until the creeps de-aggro, and walk towards their spawn location. Poof again, and run. Repeat, and you will have lost very little health, killing a big stack.Every 2nd minute a rune spawns. So walk 1 meepo to the rune, and your second meepo to stack the hard camp. Preferably after shoving the lane mid. If neither is possible, just soak exp from the midlane. Exp is the most important thing for meepo early. Level 10, when you get 3 meepos, is when meepo truly begins to shine.Level 10-17:Now with 3 meepos, you have a lot more options available. First off: keep a TP scroll on yourself. You are now very powerful, and 3 meepos can turn around any teamfight with your amazing poof damage and net CC. For exp gain, every meepo clone is calculated as one hero. This means, the more clones you have in a teamfight, the bigger share of exp you will recieve. Thus, it's very important that you help others to teamfight, if only to get an even larger exp lead over your opponents.If you feel unsafe, you can begin "fountain juggling.". Keep 1 meepo in your base, and 2 meepos killing the jungle. Now you can poof 1 meepo back to base, back and forth between the roaming meepo and the meepo in your fountain, practically keeping all your meepos at max health and mana at all times.It's also important to keep your meepos healthy if a teamfight is imminent. You don't want to poof a 50% health meepo right into a big mess.If you feel greedier, keep 1 meepo in a lane or roam around. There is no point in walking around with 3 meepos in jungle. It's actually worse in many aspects, since 3 targets will trigger some neutral's attacks like the stomp from the centaurs, the massively damaging clap from hellbears, and the purple ball from satyrs. It's also a waste of mana since 2 poofs at lvl4 will effectively clear most camps.If you started with blink before aghanim it's time to kill people and start snowballing. If you went aghanim first, continue farming until you have blink.Level 10-17 + Aghanim:Now you have 4 meepos. This opens the option to have 1 meepo in base, 2 meepos farming the jungle and 1 meepo roaming and pushing lanes.If you are far ahead and have snowballed, you can now take roshan. If not, wait until level 17.Level 17 + Aghanim:Now you have 5 meepos. This makes you able to easily kill roshan. Smoke meepo prime into the pit, blink in and poof all your meepos and kill roshan. Since you kill him solo, you get big amounts of experience. You should now work towards ending the game as soon as possible. Push with Aegis, and farm when it's down.To be continued-RESOURCES-Notable Meepo playersDevilishw33