CSGO ‎ > ‎ Hud ‎ > ‎ CenterHUD ‎ > ‎ LOCHERgui

"The idea came from the former LOCHERgui in CS:S, where he summed up all information available below the crosshair for easier eyemovement as well as better and faster focus on what is important. The technical changes were done by spddl, who spent a lot of afford in reaching this fabulous combination of style and functionality." -Beta user



Changes:

(click on the images for fullsize)

-Centered whole information below crosshair -Moved stuff like buyzone, defuser/bomb, planted bomb around the radar, allow having a lot of information in a very small area of your fov -Small dots below roundtime/score allow to easy find out how many opponents are still alive and how is the status of your team. The left side shows the ct-team, the right the terrorists (white = alive ; black = dead)

-White radar overlay for better fit into the design -White/grey/black color scheme -Black bar underneath health, armor, money and ammunition for better visibility on every background -Shiny roundtime, which turns red and shiny when time runs out -White inventory for better fit into the design



-Removed the fog from the background for better performance -Removed UpdateNews for a clearer overall look -Moved the MainMenu to the left and changed font of the playername -Added a nice and clean background -Improved the PauseMenu for better functionality, for example a quick quitting of the game by pressing "Exit"



-Minimized the size of the defusebar to lower the space it takes on the screen -Improved design of defusebar and made the numbers shine -Included the notification in the overall design and removed background ___________________________________________________________________________________________________________________________________________________________________________________________________________ UPDATE V2:



-Updated the teamchoice menu, to have the map in behind instead of a boring wallpaper -Changed the Font of the teamchoice menu -Fixed a bug where votes are not displayed in valve matchmaking -Put health and ammo above armor and money for better visibility __________________________________________________________________________________________________________________________________________________________________________________ UPDATE V3:



-Increased thickness of fonts around the radar for better visibility as requested by so many of you -Changed color of playerdots to blue and red for better identification of teamcount -Adepted size of roundtime and roundscore -Changed deathnotice for better fit into the concept -Added brand new spectator hud in a nice minimalistic style ___________________________________________________________________________________________________________________________________________________________________________________________________________ UPDATE V4:



-Changed Mainmenu due to the old one being destroyed by the latest CS:GO update -Fixed a bug in the spectatorhud -Fixed a bug where the defusebar was in the radar -Improved visibility of status alert -Improved visibility of roundscore -Added pause menu with an auto-demorecord button -Added requested possibility of changing the fonts around the radar either being bold or thin (mit fonts folder) -Added requested possibility of displaying healthpoints of teammates underneath the dots (mit hp folder)



So that's it. I hope you enjoy this gui, if you have any bugs, advices or feedback -feel free to contact us!

LOCHER : Steamcommunity



Download (16.05.2013) - Bug-Tracker - download on esl by locher

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