Rendering with Keyshot

A: Keyshot helps because it’s a quick and simple way to get renders that look good; you can send a high-poly sculpt straight out of ZBrush into Keyshot. I use it less now that I have started using Marmoset Toolbag. Marmoset makes adding lights much more straightforward than anything else I’ve ever used and the fact that it runs in real-time makes this process more intuitive than anything else I’ve ever used. Seeing what I’m doing is very important.Advice for Newcomers

A: I recommend learning with video content and taking online workshops. There are endless amounts of sculpting videos you can watch on youtube, you can buy tutorials on Gumroad, and you can subscribe to sites like Pluralsight and Brushboost. You can take workshops from iAnimate, Animation Mentor, Animschool, CG Tarian, Mold3D, and Animsquad. These are expensive but you will get the most from them. I would recommend studying character animation and 2d art as much as you can alongside 3d art; a lot of the things you have to learn to draw are the same things you have to learn to sculpt (proportions of the human body for example). Character animation deals with making characters look alive and appealing, My animation training has informed my modeling a lot.