About the Countdown -- From Our Creative Director

We acknowledge the community upset about the countdown.



From our creative director, Raphael:



"I'm really sorry to hear so many of you are disappointed about the info and content we released today.



The countdown -- that was my idea. I only had the best of intentions in trying to build up some excitement around our new trailer, the next update (coming to test branch later this month), and offering a solid release date for Story Mode, as I promised I would. I can see now that it didn't have the desired effect -- building up a sense of community excitement around what's just around the corner, and also being able to invite a whole new group of players, which we're really excited about. Not because we don't like our existing players. Just because...a bigger family is more fun.



I can see that we've lost some community good will, which goes against every intention we've had over the past years. I'll do everything I can to earn it back. If I could go back and do this again, I wouldn't use the countdown to try to build anticipation for the release date announcement, the new trailer, and the news about what's in the next update (coming to the Test Branch in a few weeks).



Please remember that the community team at Hinterland works under my guidance, so if you are angry and want to vent, please feel free to direct it at me, and not at them.

Meanwhile, our work continues..."



We're always learning.