What the developers have to say:

Why Early Access?

Approximately how long will this game be in Early Access?

How is the full version planned to differ from the Early Access version?

Cross-Platform (Linux, OSX, Windows)



Mouse & Keyboard and Full Controller Support



Single- and Multiplayer, Dedicated and Listen Servers



Modding Support (Ships, Stations, Planets, Sectors, etc)



... (and more)

What is the current state of the Early Access version?

Will the game be priced differently during and after Early Access?

How are you planning on involving the Community in your development process?

“Early Access allows us to spend more time on features and bug fixes while also listening to player feedback and implementing it before the game moved along too far and the product ends up being no fun.”“Our Goal is to have a finished game towards the end of 2017, but we can't promise that it'll be done by that time exactly.”“The Early Access version is currently in AlphaSirius Online is currently in Alpha, which means that many bugs are to be expected, core gameplay elements can change, features are missing or might even be removed and so on. Our plan for the full release is:This list may change during development and is not final or a promise that any of these will make it in.”“Sirius Online is in Alpha, so bugs, glitches and downtime are to be expected.”“This will resemble final Price of the Game”“We actively read reviews, feedback, comments and forum threads and respond to them. If you encounter a bug, have feedback, an idea or a suggestion do tell us and we will happily read and respond to you.”