Well, it’s been quite a rollercoaster for us at Roll7 over the last few months! Our submission process last year was pretty hardcore, with many a pizza-stained late night at our HQ in Deptford, London. The team were pretty much broken by the time OlliOlli came out. We had broken down everything that was ‘wrong’ about the game to such an extent that we had managed to successfully convince ourselves that the game would most likely be a flop, a mediocre launch at best…

What we were met with on the 21st and 22nd of January this year genuinely knocked us sideways. There was media frenzy for days, amazing review scores and, most of all, gamers – REAL people (not testers or our friends) – were playing the game and enjoying it.

There were numerous late-night emotional drinking sessions in central London as we essentially came to the realisation that we were a ‘proper’ studio with a hit game – it has still not properly sunk in for most of us!

The BIG moment was almost fate-like. We were out doing a belated wrap party on the project at our local in New Cross and at about 10.00pm (after many rounds of tequila) we found out via Twitter that we had won the GameSpot Game of the Month for January. Let’s just say that there were a few teary eyes by midnight. It was a career highlight and an evening none of us will ever forget…



We met with Shahid Ahmad and Spencer Low who help run the Strategic Content team at SCEE, and they recommended that we get the game onto PS4 and PS3. So that’s what we are doing! We have partnered with BlitWorks, based of Barcelona, Spain. We already have a first playable version up and running on the PS4 and a big screen, it’s like our little OlliOlli grew up and got some balls! It really feels amazing on the Dualshock 4 too.

Such exciting news deserves a big manly jump on a hill, no?



OlliOlli will remain a PS Vita exclusive until summer 2014 and Roll7 is very close to getting the crash bug that some of you have complained about fixed. When the patch is released we’ll bundle in a nice little update that should put a smile on people’s faces too.

One last thing – if you are UK-based and you fancy getting your hands on OlliOlli and having a chat with us then you’ll find us at Rezzed, Birmingham (28th-30th March).

Check out our OlliOlli Development Video here to get more of an insight into Roll7 studio life! Follow @roll_7 on Twitter for the latest.

Keep it Indie and Keep it Sony in 2014!