The Habitats

My name is Stormlord and I had a idea that could be a fun little addition to the existing personal islands mechanic.A habitat would be for all intensive purposes be a personal island but would be areflecting the different biomes and factions. One of the things that has been bugging me is the irrelevance of furniture items due to the fact that it if it doesn't suit the island aesthetic it looks kind out of placeBUTif you had a creepy morgana Se.. DUNGEON or camp suddenly your furniture would be worth buying or hoarding. adding this element of design would give the community some really exciting options to play around with and if it cost gold to switch habitat then it would be a great little earner within the game.more examples-Desert oasis-Top of a frozen mountain-A hill side village-A forest glade-A small pirate port (I think you already have a asset with this)-Keeper grove-Small bandit fort-Village on Stilts @Saffiana s Island paradise - She wants a tropical island paradise. With a beach palm trees, a hammock (Furniture piece?), maybe a nice beach front bonfire and a cabana boy to serve her boat drinks.breaking this mechanic up to allow for player personal tastes could be a great little idea that with the simple fact the NPC is a caravaner could be anywhere. hell your labourers could be active villagers that move around the little habitat and give more life to the game