World Map

Click on map for details

• Town

• Dungeon

+ - ✥ 25 mi

Click on towns to view their details

Save Image

Show Towns: | Country Names / Pops: | Show Dungeons: | Show Roads: | Show Doodads: | Show Grid: |

Normal View: | Show Countries: |

Miles Kilometers Show Towns:| Country Names / Pops:| Show Dungeons:| Show Roads:| Show Doodads:| Show Grid:Normal View:| Show Countries:



These are

Show Climate: | Show Elevation: | Show Population Density: | These are "More Stuff" premium-only features:Show Climate:| Show Elevation:| Show Population Density:

Advanced World Generation

Continent Size: Shore Smoothness: Island Scatter: Shore Scatter: Distortion: Finer Distortion: Elevation Factor: Elevation: Sea Level: Continent Factor: Heat: Dryness: Population Factor:

Instructions

Use the + and - buttons in the top right to zoom in and out. You can pan around the map either with middle mouse or by clicking and dragging. The 3rd ✥ button will make the map fill the screen, pressing it again will go back to normal size.

While looking around you should see various black and red dots, these are towns and dungeons respectively. If you click on black dots you can view the town, its population, jobs, businesses, and each individual person. If you click on red dots you can view the dungeon map, its rooms, traps, inhabitants, etc.

Below the map is a button to save the map on your device as a png image. There are checkboxes you can toggle to show/hide towns, dungeons, and country info. Every country is named and displays its population info. If you'd like to see the actual country borders, switch the button from "Normal View" to "Show Countries."

There's a [Permalink] in the top right that will always bring you back to the same map. If you save that link to your Campaign Notes then you'll always be able to access your world map no matter where you are.

If you register an account and get premium there are additional options available. You can view the hot/cold climate of the world, a heightmap of elevation, or the population density of where people prefer to live. The advanced world generation lets you fine-tune the type of world you'd like to generate, if you'd prefer lots of islands or more of a pangaea, adjust the climate, elevation, populations, etc. Play around, you'll get the hang of it.

A note on hamlets: hamlets and smaller homesteads or other wildlife living aren't shown as they can be expected on average every 50 miles or so. If you wish, when doing travel you can assume a hamlet every day's travel in high population density, and every few days in lower density.