Listing off minimum and recommended specifications is one thing, but if you want to know just how ‘VR ready’ your PC truly is you’ll need to benchmark it.

To do that, you want professional software. We already saw Futuremark’s VRMark launch last November, but today sees the release of VRScore from Finland-based Basemark, developed with the help of AMD, Intel and NVIDIA. Minimal differences in naming aside, the latter service is the first to feature DirectX 12 support along with DirectX11. Currently the Oculus Rift is the only headset to support the former, while the HTC Vive and OSVR both support DX11.

VRScore is primarily concerned with finding the framerate and latency you’ll experience when using a VR headset. To record the latter, the company includes VRTrek, a measurement device the plugs into your PC while your headset is connected with the optical sensor covered. It is designed to test the latency of the headsets themselves. Companion software scans both left and right eyes to produce granular data on an app and headset performance, providing information about the “latency from the point of application frame submit to the point when the frame appears on given display.” It could help developers get much more detailed information about how demanding sections of their apps square up when running inside headsets.

VRTrek’s SDK is designed to be easily integrated with developer’s own software and is shipping now. The video below shows how VRTrek can be set up.

The VRTrek Device sits in front of the HMD’s lenses and works in tandem with software to analyze when a frame was “submitted to time when it was displayed on” on the actual screen. Testing this, along with other aspects of VR hardware, allows us more detailed analysis of how VR hardware functions in real world scenarios. We will continue testing this software with multiple HMDs and PCs for notable datapoints we can share in future stories.

When it comes to the actual test, the software runs a virtual world named Codename: Skyharbor, developed by The Climb and Robinson creator Crytek and its CRYENGINE toolkit. It’s a sky set spectacle that pushes PCs with explosions, crisp textures, and fast-paced action.

Once the test has been completed you’ll be given an overall score along with detailed feedback on individual aspects of your PC’s performance. Results include “Application To Photon Latency”, along with dropped frames and duplicated frames. Tests include rendering with and without a headset, and a baseline 4K 3D test. Power Board integration allows users to register their results online and compare them with others.

Currently the app is only available for corporate use with standard and premium versions, though a consumer edition is also in the works, and will be available for free when it launches in Q2 2017. A Professional edition is also planed for launch around this time. Interested parties must inquire through an official site to get access to the app.