Crafting: Crafting is kept simple to do with a menu of recipes to guide you through the very detailed crafting tree of over 700 recipes. Select a recipe and it will show you its ingredients, how many of each ingredient you have, how many you can make and the recipe's output. You can then just type in how many you want and click craft. Nearly every item has flavor text explaining where you make it and what it is good for. Terrain is mined in Brutal Nature to provide ores and building materials. Objects like trees can be harvested for wood. Using materials you can make buildings like smelters and camp fire to further craft objects. You can also craft light sources to light up your mines and houses.

Each building has a limit on the quantity it can craft at once and crafting takes a set amount of real world time before it completes. Most buildings also require fuel (Coal, wood, etc) to craft an item. Most buildings have visible effects to indicate when they are in use. Chemistry is a part of game play with realistic recipes to make everything from everyday items like glass and steel alloys to explosives like TNT and Gunpowder. Very accurate chemistry recipes are used in the game that loosely follow the real world methods to make things. Ores can be smelted by using coal, coke or charcoal into metals at the smelter. Some ores require chemistry to refine. Metals can be used to produce armor, weapons and ammo. Some recipes require higher quality fuels while others can use any fuel. Electricity is implemented. You can craft generators, junction boxes, electric lights and electric smelters then wire them all togethor. Each load has a different power draw and each generator has its own power limit. Generators draw additional fuel when under higher load and different generators have different fuel efficiency levels. Batteries can be used to store electrical power and switches can be used to turn parts of your electrical grid on/off. Dead animals can be butchered for meat and skinned for hide. meat can be eaten raw or cooked into different meals while hide can be used to make armor and clothing. Food can be cooked into different dishes depending on what ingredients you have.