During its GDC 2019 conference, Google made the claim that its streaming platform Stadia is more powerful than PS4 and Xbox One... combined.

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Style Transfer using van Gogh’s The Starry Night.

During the address, Google claimed Stadia runs at 10.7 GPU teraflops using a single GPU while the PS4 Pro runs at 4.2 GPU teraflops and the Xbox One X runs at 6.0 GPU Teraflops.The claim that Stadia runs with 10.7 GPU teraflops is when working with a single GPU. However, using multiple GPUs, Google claims Stadia can run even faster, making computing-intensive tasks like water simulation much easier, and more realistic. This power, of course, is dependent on players having a super-fast internet connection.Google also claimed it is aiming to make games playable on Stadia fully cross-platform compatible. Phil Harrison, VP of Google, said during the keynote “As a new-generation game platform, Stadia will of course embrace full cross-platform play. Developers will have the ability to enable cross-platform multiplayer for all players and even bring game saves and progression across as well."Tequilla Works’ Luz Sancho came on stage to talk about Google’s Style Transfer, a machine learning technology that takes existing art styles and applies them to in-production games. Starting with a grey-box world, developers can take art like Candid’s Yellow, Red, Blue, van Gogh’s The Starry Night, or even Pac-Man’s art style and instantly apply it to a game. Tequila Works is using Style Transfer on some of its upcoming titles, and is one of the developers Google announced third-party partnerships with. For more on Stadia, check out the Google Stadia announcement and how the Konami Code appears on the bottom of its controller . While it’s expected to launch in 2019, no exact release date has been announced for the platform.

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