Happy Easter to the people who celebrate Easter. We’re really excited to share more information about the game and what we are planning for crafting and colonization.

Crafting

Any object in Parsec Frontiers except raw materials are crafted by players. Resources are turned into small items or components, which again often can be used as a part for a more complex crafted object. An example could be raw metal which together with polymer and the correct blueprint can be turned into a control board. The control board could then be combined with other objects to craft an engine, which again could be used as a component to create a vehicle or a component for a vehicle. Certain objects can be crafted by simply having the materials and recipe available. Other more demanding projects however require a construction facility which can be built on habitable planet plots they control.

The recipe for each item is contained in templates. Once you have obtained a template for a specific object, you need to gather the components necessary to craft it. Many templates give the players a choice of components. A “metal” requirement may for example be filled with copper, iron, aluminum or other metal types, each with unique stats that will affect the stats of the crafted object. Players can thus greatly customize the objects they create by finding the ideal composition of components for them.

The largest projects are massive undertakings and often require the combination of several players and a significant investment of time to complete. The blueprints for large objects such as high quality ships are not easy to come by. Players can secure the exclusive rights to craft these blueprints, and either keep them to themselves, or distribute them to a selection of players for a fee or for mutual benefits. The game will continue to release blueprints for new objects as humanity rebuilds and expands their technology base.

Colonization

Our knowledge of planets outside of Sol is limited. But as our knowledge grows, we find that there is an almost infinite amount of them, some of which are likely to have the parameters to support human life. In Parsec Frontiers, habitable planets are a scarce and valuable resource. When players stumble across data suggesting a likely candidate, they can move in closer to do more accurate scans. Should the planet prove to be habitable, it can be claimed by the player for a fee, or the information about its whereabouts can be sold to someone more capable of colonizing it. Only planets that can naturally sustain a human population can be claimed.