“I dream a dream…”

--- General effects ---

All Pokemon start at -6 speed

Psychic moves deal x1.5

Ghost moves deal x1.2

Physical Fighting moves deal x0.9

Pokemon cannot be burned/poisoned

Sleeping restores HP gradually (⅛)

Dark is now weak to Psychic and Ghost moves

Fairy is now weak to Dark and Ghost

Psychic now resists Fairy

Dragon moves deal random damage from x0.5 to 1.5

Pokemon touching the ground cannot flinch

--- Affected Stat Moves ---

Calm Mind (x2)

Double Team (x2)

Confide (x2)

Agility (x0.5)

Amnesia (x1.5)

Baby Doll Eyes (x2)

--- Affected Abilities ---

Comatose restores HP every turn (1/16)

Bad Dreams damages all Pokemon on the field

“Cute Charm” rate up to 60%

Rivalry does 150% to same gender, 50% to opposite

Early Bird is immune to all status effects

Insomnia and Vital Spirit are immune to priority moves

Quick Feet raises speed upon switch in

--- Field Change ---

Made by Hypnosis, Dark Void (The field was pulled into a dream!)

Destroyed by Dream Eater and Wake Up Slap (The dreamy energy disappeared…)

Changes into Psychic Terrain when damaging sound moves are used (ex. Hyper Voice, Boomburst, Round, etc.) (The dreamy energy transformed…) (Excluding Snore)

--- Move changes ---

Snore, Sleep Talk and Dream Eater can be used while awake

Nightmare damages all Pokemon on the field

Dream Eater recovery x2

Geomancy charges in 1 turn, but adds recharge time

Moonblast deals x2 damage

Sleep Talk works like Assist

Perish Song always fails

Fly and Sky Drop deal x1.2

Superpower deals x1.1

Wish additionally removes status effects

Healing Wish heals and raises ally Sp. Atk

Reflect and Light Screen last 8 turns

Snore deals x2

OHKO moves always fail

Sing now causes paralysis instead of putting to sleep

Future Sight activates sooner

Yawn lowers Def. and Sp. Def.

--- Other ---

Magical Seed boosts Speed and Crit Ratio, puts holder to sleep

Secret Power lowers Sp. Def