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ファイアーエムブレム無双

Fire Emblem Musou

aka. Fire Emblem Warriors

Series & Character List

Bold means fully confirmed to be playable. Italic means either not confirmed playable, or confirmed NPC.

(If it's anything like Hyrule Warriors, we may see more series getting added later as post-release DLCs)

[+] Spoiler Fire Emblem Warriors will have unique features with all Fire Emblem character amiibos. If the amiibo feature is similar to recent Fire Emblem games Fates & Echoes, where characters based on the amiibo would appear, that means there might be chances for the following characters to appear with amiibo features.



Fire Emblem Fates

カムイ Kamui aka Corrin [Male]



Fire Emblem: The Binding Blade

ロイ Roy



Fire Emblem: Path of Radiance / Radiant Dawn

アイク Ike



Fire Emblem Echoes: Shadows of Valentia

アルム Alm

セリカ Celica

Gameplay Features

*Note that ZL would be equivalent to L2 in PS controller, so Warriors game veterans may have some issues in guarding which would be commonly assigned to L button in other Warriors games.

Currently there is no news on whether there will be a button config option or not.

Life bar is located at top left

The mini-map at top right shows character sprites for player & officer marks

KO count at bottom right is shared among all party characters

(unlike SW4 Empires where KO count was separate for each character)

You can lock on to nearby enemy officer by pressing L when available

The first one is switching between separate party units by pressing Up or Down in the D-pad. You will take control of that unit in their current location, like in Samurai Warriors 4

The second one applies to Paired Up units (more details below). Press ZR+X to swap between the paired characters and they will 'transform' like in Warriors Orochi

Musou attack in the game is named Warrior Special attack, and Musou gauge also got (somehow) renamed to Warrior gauge

There are 3 types of Warrior Special attack:

Normal Special - Press A when a bar is filled

Awakening Special - Press A during Awakening mode

Dual Special - Pair up with another character and Press A when both characters each have a Warrior bar filled

The equivalent to Rage mode in Dynasty Warriors & other Warriors games

When the bar to the left of the character is at least half-filled, you can press R to activate Awakening

Pressing A button before Awakening mode ends will launch an Awakening version of Warrior Special attack. This also instantly ends Awakening mode

Party characters can be grouped into pairs for bonuses like added stats and enabling Dual Special attack

To Pair Up, go nearby an available character and press ZR+B. You can also press the same buttons again to unpair the characters

Active character can be switched with ZR+X buttons

When Paired Up, if the sword icon is lit with ZR+Y command list, then the buttons can be pressed to trigger Dual Strike, where the support character will show up for a brief moment to assist by attacking

If the shield icon is lit, then the Support character may occasionally appear briefly to block and negate enemy attacks on the active player character

Stat bonuses to the active characters will raise based on the Bond (Support) Levels between those characters

Notice the difference between solo & paired life bars below; There are smaller bars that belongs to the Support character. The Support's Warrior gauge can also fill while the active character is attacking, but at a much slower pace. When both characters have at least one Warrior bar filled, it will be possible to unleash a Dual Special attack

Player can also give orders to other party characters in the pause menu, in a similar fashion to Samurai Warriors 4 Empires

Characters can be ordered to go to a specific point on map, and further orders may be also given to attack a specified enemy officer or protect a specified ally officer

The classic weapon triangle of Sword > Axe > Spear > Sword is also confirmed here

(Currently it's unknown if the new triangle from FE Fates that includes Bow, Magic & Knives will be also included or not)

This game confirmed to have a feature similar to Storm Rush in Dynasty Warriors 8. When facing enemy officer whose weapon type the player is advantageous for, a yellow half-circle bar will appear. It'll reduce when player keeps attacking them, and when depleted the character will launch Storm Rush

Storm Rush seems to be also applicable to weapons of the same type, however in that case the bar will be white & also harder to deplete

When Awakening is activated, Weapons of the same type will be also treated as advantageous (yellow bar), leading to easier Storm Rush



The devs have promised to include characters of as many classes as possible in the game

Class Changes are also confirmed; Character appearances will change when they change class

It is implied that each class will only have one weapon type, unlike some classes in the mainline FE games *NEW*

For example Tactician (Robin) is confirmed to use only Magic, and Great Knight (Frederick) will only use Axe

Archers will deal more damage on Pegasus Knights

Mounted units like Cavaliers will always be mounted and have faster movement speed (unlike in mainline Warriors games where any characters can mount & unmount)

Characters that don't normally attack like Clerics are getting arranged to have viable movesets

(This is confirmed so far with Lissa, who is already taking the War Cleric class and will fight with Axe)

A.K.A. a slight arrangement to the Support Conversation system

Conversations will be available between characters from different titles

There are a variety of conversations, from serious to comical

However there are no romance or marriage features as Bond Conversations will only build friendships between characters

Characters with high Bond level will have better stat enhancements when being paired with each other in stages

Bond level can be raised by having compatible characters participate in the same battle, which is then calculated at the end of battle *NEW*

Bond level may raise quicker if the two characters are paired up with each other *NEW*

There will be a heart mark popping above the character when their Bond levels are raising *NEW*

The unique Bond Conversations will occur once the Bond Level between the characters are maxed out *NEW*

As seen above, the Level Up system is going to have random stat increases just like mainline Fire Emblem games

The level up scene can be skipped optionally in settings for players who feel it may disrupt the play tempo *NEW*

This game is confirmed to have Classic (Permadeath) & Casual modes

(DW & SW Empires games are also no stranger to the permadeath system)

The game will be fully voiced & have lots of quotes

Maps are basically going to be comprised of capturable forts

There are also Outposts that act like gates that summon more peons in mainline Warriors games; they are guarded by Outpost Captains which if beaten will make the opposing side occupy them

A third force consisting of uncontrollable ally NPCs is confirmed, and like mainline Fire Emblem games will have Green color

color Other than the main (Story) mode, this game will also have a separate Coliseum Mode which has a character fighting against a number of other characters

which has a character fighting against a number of other characters Co-op is confirmed to be available, but so far only with local splitscreen, not online

It is also possible to do local co-op with split Joy-Cons

(Although it is currently unknown on how button controls will be assigned to a single Joy-Con)

(Bold means characters that aren't 100% confirmed in the roster yet)

Marth [Shadow Dragon]

Tiki [Shadow Dragon]

[Shadow Dragon] Chrom [Awakening]

Male Robin [Awakening]

Lucina [Awakening]

Male Corrin [Fates]

[Fates] Female Corrin [Fates]

Roy [Binding Blade]

[Binding Blade] Ike [Radiant Dawn]

[Radiant Dawn] Alm [Echoes]

[Echoes] Celica [Echoes]

Consoles: Nintendo Switch, New Nintendo 3DSRelease Date: 28 September 2017 (JP), Fall 2017 (US/EU)Official Site: http://www.gamecity.ne.jp/fe/ (JP)(Confirmed so far)(original characters)シオン Shion aka(CV: Uchida Yuuma)リアン Lian aka(CV: Uchida Maaya, Rowan's twin elder sister)ダリオス Darios [JP name] (CV: Sato Takuya)ユアナ Yuana [JP name] (CV: Nagayoshi Yuka, Rowan & Lianna's mother, probably NPC)アンナ Anna (Probably will be treated as original character just like in FE Heroes)マルスチキ Tiki (Hinted from amiibo)クロムルキナ(Also appearing as Masked Marth)ルフレ Reflet aka[Male]リズ Liz akaフレデリクカムイ Kamui aka[Female]リョウママークス Marx akaThese are all the basic list of series that will be appearing in FE Warriors, because the devs want to avoid a Lord-fest situation where too many characters would wield swords and break the weapon triangle system, and they instead will add characters with more weapon variations like Archers & Mages.Fire Emblem Warriors will have the highest number of playable characters in the first game of a franchise Warriors series. The highest previously was Gundam Warriors with 18 playable units, so at least over 20 characters can be expected.There are 2 types of character switchFire Emblem Warriors will have (currently unspecified) unique amiibo functionality with all Fire Emblem amiibos. The currently known compatible FE amiibos should be as follows: