Quote Deluged Quote: Originally Posted by The solo player(dont start the boring arguement about liking solo play in a MMO) Its a fact a ton of folk like playing that way.........................................Anyway , why isn't there any news on content for those who, dont like to group, play at really offf times and can't group, or play in virtually dead servers.

Again the squeeky wheel gets the oil.

You're going to lose a huge part of your community if you dont start feeding the solo players out there.



Fact.



Just how big a group are we?



With f2p ops are not available, limited acces to warzones, flashpoints and space. The story they have admitted is expensive to make. So they concentrate on operations, flashpoints and pvp, to make it attractive for the f2p people to sub and to try to keep those that like that content still subbing and possibly bring back previous subscribers.



It's more bang for their buck time and cost wise for developement and I don't blame them.



Wether they will ever be able to satisfy the raid / pvp crowd is another topic alltogether, but best of luck to them if that is their focus.



People that are not here for the multiplayer focus content push they look like doing are probably acceptable sub losses and have allready possibly been factored into the equation.



Just my take on it. Do they care if they do lose those subscribers though at this stage of the game?Just how big a group are we?With f2p ops are not available, limited acces to warzones, flashpoints and space. The story they have admitted is expensive to make. So they concentrate on operations, flashpoints and pvp, to make it attractive for the f2p people to sub and to try to keep those that like that content still subbing and possibly bring back previous subscribers.It's more bang for their buck time and cost wise for developement and I don't blame them.Wether they will ever be able to satisfy the raid / pvp crowd is another topic alltogether, but best of luck to them if that is their focus.People that are not here for the multiplayer focus content push they look like doing are probably acceptable sub losses and have allready possibly been factored into the equation.Just my take on it.