The PBE has been updated! Today's update includes a login screen forfeaturing unique art work, a set of splash art changes, an early and unfinished version ofMYMU rework accidentally going to the PBE, and more tentative balance changes.Continue reading for more information!

(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

Table of Contents

Mecha Zero Sion Login

Here's the art work from the login!

[PBE] Global Splash Updates

NOTE

Parties live on PBE!

Limely

"Hi everyone!



Back when we announced the 2016 Season Update, we shared early plans to introduce parties to League, and it’s time to start testing on PBE!



Parties simplify the way small groups of friends stick together between games. This first test rolls out some foundational features, and we’ll continue building out how parties work and what they can do for you.



During this test on PBE, one player hosts a party, inviting friends to a group chat that persists through games (but not login sessions). With a party assembled, the party leader goes through the normal flow of starting a game and then every player in the party queues up together. After the game parties stick together, keep their group chat, and can easily queue into game all over again (whether you want to play Summoner’s Rift again or swap into ARAM or Twisted Treeline).



We’ve encountered a few more technical constraints than we initially accounted for, and this first test on the PBE may have some bumps along the way--in fact, based on the results of this iteration, we may have to change our approach to Parties entirely. Likewise, we may be enabling/disabling Parties at different times throughout the test based on performance.



Please let us know any bugs you encounter or any other feedback you have about Parties on PBE. Thanks for helping test the new feature, and we’ll see you (and your party) on the Rift!



Limely :3"

WIP Cassiopeia Accidentally added to PBE

[THIS WENT TO THE PBE ACCIDENTALLY AND IS WIP / NOT FINISHED.]

Cassiopeia's mid year mage update went to the PBE accidentally. Please be aware it is unfinished and will be removed from the PBE soon!



Here's context on from Repertoir on reddit:

"Hi all, Cassiopeia's update did go to the PBE today by accident, but what you see is representative of the direction for the mid season update. It will be gone from the PBE after this weekend, so if you want to check it out and play it until then, have a blast. Also, don't freak about numbers and stuff yet. She's still an unfinished product."

Unfortunately her in-game tooltips are busted and do not display right so here's text plus a bit of extra context from Repertoir on reddit. While the changes are functional for the most part in today's update, remember these are not final.



From a mechanical stand point, her Passive and W have the majority of the changes we can see now. While far from finalized, damage, CD, costs, etc seem to be different for the majority. Slither (P) - "Cassiopeia gains Movement Speed per level, but she cannot purchase Boots items." Twin Fang (Q) - "Cassiopeia blasts an area with Poison after a brief delay, granting her increased Movement Speed if she hits an enemy champion."



Miasma (W) - "Cassiopeia releases several clouds of poison, lightly damaging and slowing any enemy that happens to pass through them. Enemies affected by this poison are Grounded, losing the ability to use Movement abilities." Repertoir on reddit: "It is intended to cover all blink, dash, and teleport type spells, including (but not limited to) Lucian E, Ezreal E, Summoner Flash, Bard Magical Journey, Thresh Dark Passage, and Summoner Teleport." Repertoir on reddit: "Aside from the addition of the Grounded debuff, the W you see on PBE in this build is NOT representative of the spell that she's going to ship with." Repertoir on boards: "As for Miasma, the spell you see on the PBE is NOT the spell that is being shipped with the update. It will have the Grounded debuff, but it will NOT target the same as the current Miasma." The current and heavy work in progress iteration ofmid year mage update went to the PBE. Please be aware it isand will be removed from the PBE soon!Here's context on from

Twin Fang (E)- "Cassiopeia lets loose an attack that deals increased damage to Poisoned targets and heals her for a percentage of the damage dealt. If the target dies from this attack, Cassiopeia regains Mana." Repertoir on Reddit: "E is bugged on the PBE. Its intended cooldown is now 1 second."

on Reddit: "E is bugged on the PBE. Its intended cooldown is now 1 second."

Repertoir on Reddit: "E does pretty pitiful damage if the enemy is not poisoned." Petrifying Gaze (R) - "Cassiopeia releases a swirl of magical energy from her eyes, stunning any enemies in front of her that are facing her and slowing any others with their back turned."

[THIS WENT TO THE PBE ACCIDENTALLY AND IS WIP / NOT FINISHED.]

Balance Changes * Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.



*: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These areofficial notes.

Champions

A newlogin screen was added in today's update! While typically login screens feature a skin or champions splash art, this one features a unique art of the newskin battling it out withOver the next two patches (6.7 and 6.8), several older skin and champion splash arts are going to be receiving small tweaks or be replaced with versions of splash art from different regions in an effort to unify assets across all regions : Just to be clear, this is NOT the same as splash art updates for champion updates. Ququroon posted a reminder o f that over on twitter with a handy image to explain the differences (and a teaser for Lil Slugger Trundle's updated splash art!!)Here the 40+ arts changed in the 3/25 update, expect more throughout the 6.7 and 6.8 cycles. While mostly skin art, today's set also includes a change tobase and tweaks forHere's with more information on, which are now on the PBE for testing!