I don't think so. Barbs get promotions depending on where they spawn. Barbs in coastal camps get doubled movement on coastal tiles, for example.



Awesome patch, I agree.



I thought biggest problem for Japan was its inability to get early trade routes (no gold, no army) and the warrior rush issue.



Aztecs could have done just with a reduction to their gardens. Guaranteed religion sounds troubling, but my biggest problem facing them is how populous they become.



Arabia camels sounds too powerful. Have 5 of them and you can reduce any army to half life in any time without taking horses. I wouldn't bother to upgrade.



Did you remember to balance Accuracy vs Barrage? Accuracy was the go-to promotion before.



Scouts peaceful XP looks switched. I would have thought that moving faster is better for pillaging and defending better is better for staying in enemy territory. Did you anti synergized that on purpose?



I never saw a GP coming from a CS, maybe now I'll get more lucky. Statecraft continues the trend of giving more to tall civs, when they have more trouble to keep alliances. +2 paper is only needed for tall cities who can't have so many chanceries. But doesn't address the biggest problem, being that all civs compete for CS now, not only the diplomatic ones. (off topic - I'm having a Portugal game where I'm the only one dedicating Great Diplomats to embassies, thus leading the WC by far, AI loves to get friends and forgets votes)

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