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Panoptic is a 1-vs-1, asymmetrical local multiplayer VR-vs-PC game.

The VR player takes the role of the colossal Overseer, armed with a slow but devastating eye laser, while the PC player takes the role of the Challenger, a Being rebelling against the Overseer's oppressive reign.

The Challenger must try to avoid the Overseer's scorching gaze, and destroy the Overseer's power sources, while the Overseer tries to stop the Challenger.

To reach its goals, the Challenger must often hide in plain sight among the other Beings, or mimic their movements, to try and remain undetected.

The game currently contains 4 levels, with a couple more to come in the future.

Panoptic is now available in Early Access!

However, to keep this Early Access period manageable for our very small team, the game is currently only playable through Steam.

By purchasing Panoptic here on Itch, you will therefore currently only receive a Steam key, which you must then activate on your Steam account.



However, once Panoptic exits Early Access, a DRM-free version will be created, which will then be added for free to your current purchase here on Itch!

PC-based VR only (using SteamVR)

Panoptic is made specifically for VR, and is being designed using HTC Vive (non-Pro), Oculus Rift (CV1), and Windows Mixed Reality (Acer, development edition).

Compatibility with other SteamVR-compatible VR systems should be fine, but as they cannot be tested by us at this time, we cannot guarantee it.

Please contact us if you have questions about potential compatibly with your PC-based VR system.

The game is primarily designed for 360° room-scale VR setups of at least 2m x 1.5m, but can also be played with a seated or standing setup.

Local Multiplayer only

To play Panoptic, you need two players, sharing a single PC: one player wearing the VR goggles, and the other using the PC's monitor and keyboard/mouse (or gamepad). There is currently no online multiplayer, and no guarantee that there ever will be.

Panoptic was first designed for IGJam16 (16th-19th of August 2016),

a 48-hour game jam during GamesCom 2016 (Cologne, Germany).

The game has received several awards since:





