Most of you will know me from Twitter ( @oftheaett ) If not Hello! I'm Andy and I'm a UK based hobbyist and miniature ...

Most of you will know me from Twitter ( @oftheaett )

If not Hello!



I'm Andy and I'm a UK based hobbyist and miniature enthusiast - painter/ kit-basher and proud member of the #warmongers and #Warhammercommunity. Come say hi on my socials!



Event Details - (This event has now passed - but future events may be in the pipe line - get in touch!) (This event has now passed - but future events may be in the pipe line - get in touch!)





I am honoured to announce a new & exciting Warhammer 40k Campaign being held at Warhammer World on the 7th December this year. (07.12.19)





Hosted by two amazing members of the #Warmongers Twitter community, Dr Dave @dave_the_dr & Pandora's Bitz Box @pandorasbitzbox . Purge the Pit will be an awesome opportunity for you all to, not just meet up & play with a bunch of fellow community members, but also built & paint with them too!



Purge the Pit will be a special Campaign which has been designed to revolve around a unique 400pt force from any and all armies of the 40k universe. Your imagination is your only limitation! So this is a great chance to get creative & show off your skills. (Guidelines on how to structure & organise your force will be listed below).



We really encourage you guys to make something new & all your progress can be shared across both Twitter & Instagram under the #PurgeThePit



They'll even be a prize for the winning player! So get involved!









For now - enjoy the story.



We'll be posting updates between now & December on this blog, but if you have any questions in the meantime, get in touch either in the comments below or on social media! We'd love to hear from you!For now - enjoy the story.









Campaign Rules -





The standard Warhammer 40k Rules shall apply with the following additional rules:



• Each team has 400pts to spend on miniatures and war-gear;



• You can select any and all war-gear that is available to a miniature listed in its codex profile - so if you wanted to buy a single assault marine and equip him with two chainswords, you can, so long as you pay the relevant points;



• All miniatures must be WYSIWYG – so if you have equipped that assault marine with two chainswords, the miniature must be converted have clearly identifiable war-gear;



• Each miniature shall act as an independent unit – for example, you could select a single tactical marine or if you had a squad of 5, each miniature can act independently; However any non-character model(s) of the same army, within a 2" radius of each-other will be considered as one unit for the purpose of being targeted by enemy units and wound allocation.



• No unit can shoot or assault on the first turn – but every unit can move as normal



• Each team starts with 3 command points – no more, no less, and you are free to use them however you wish;



• No one dies! - When a unit is reduced to 0 wounds they are placed on their side. On their next turn the controlling player rolls a D6 and on a roll of 3 or more the unit is returned to play with half their original number of wounds



• The game ends when the objective is captured or destroyed – to capture/destroy/extract the objective, a unit must be within 2". The controlling player then rolls 3D6, and on a score of 12 or more. If there are two units (friendly or enemy) within 2", then each unit rolls, with the first player to roll 12 or more (rolling in player sequence) successfully capturing/destroying/extracting the objective.





Deployment -



• Each team is deployed in their designated zone – all units must be a minimum of 24" away from the objective, which is placed at the centre of the board; • Each team is deployed in their designated zone – all units must be a minimum of 24" away from the objective, which is placed at the centre of the board;









• Each unit must be deployed within 3" of a friendly unit;



