[MISC]

– Fixed an FOV zoom bug caused by crouching immediately after a zoomed-in shot.

– Fixed a case where rapidly pressing a key while loading into a competitive game would prevent the client from spawning.

– Adjusted the molotov/incendiary grenade extinguishing distance.

– Fixed mouse cursor being visible and eating keyboard input during Demo playback.

[LINUX]

– Added SIGINT handler to issue a graceful sv_shutdown.

– Added SIGTERM handler to quit the server.

[MAPS]

Dust2:

– Fixed a spot near mid doors where C4 could get stuck

– Fixed some texture bugs in A site

– Raised lamp near T spawn towards mid

– Added commemorative grafitti

Train:

– Fixed a ladder bug close to T entrance to A

– Fixed a bug where grenades could fall into traintrack grooves and not deal any damage

Cache:

– Improved the silhouette of forklift to facilitate better firefights

– Fixed an issue where weaponry could become irretrievable beneath vent (Thanks JoshOG!)