Since SmashEurope's launch in January of 2015 a lot has changed within the competitive Smash scene and the world of web development. As a consequence, our current setup no longer scales to the functionality we want to offer for the expanding Smash scene. We're in the process of moving to a framework and server structure that’s up to date with current web development and communication standards. This transition will take some time, as under the hood we need to make a lot of changes to accomodate this switch. We kindly ask for your patience.