Path of DOOM

Legend holds to this day of men born for one purpose, and one purpose only. And that's to go to Hell and punch demons in the face, while taking orders from no one.

Barbarians of DOOM aren't just chaotic bags of murder and rage, they're unstoppable chaotic bags of murder and rage.

What's that? thought you could negotiate with a barbarian of DOOM, after attempting to invade his home? Think again. You know what he's gonna do? He's gonna kick you out of his home, he's gonna invade your home, and then he's gonna punch your face into the curb before stealing your girl and taking her out for a nice seafood dinner, before never talking to her again.

Barbarians of DOOM are doing what ever they want on the battlefield. What are you gonna do? Stop them? Think again. They've already busted down the lich's front door and are currently punching it to death in front of its necromancer disciples while they cry in fear.

If you make a Barbarian of DOOM made you are advised to change your appearance, name, and plane you call home, and maybe if you're lucky he'll decide you're not worth hunting down.

Persistent killer You've learned that killing is fun, and you're gonna keep doing it until someone finds the strength to stop you. Starting at 3rd level, when you either kill a creature or score a critical hit, while raging, you gain a number of temporary hit points equal to your proficiency modifier + your Constitution modifier (minimum 1).

Force of Nature You're a force of nature, which will not be held back by any sort of barrier trying to hold you back from punching that person in particular in the face. Starting at 3rd level, your melee attacks gain the Siege Weapon property. Meaning your attacks do double damage to objects and structures.

Determined Chaser No one is running away from you, and anyone who thinks they can doesn't realize who they're dealing with. Starting at 6th level you ignore difficult terrain while raging. Additionally, your base movement speed increases by 5 feet.

Slayer You've learned to completely ruin the day of an exotic creature type, in order to knock it back to its home. At 10th level choose a creature type from the following list: Aberrations, Celestials, Dragons, Elementals, Fey, Fiends, Giants, or Undead). While raging, you may add your proficientcy modifier to damage rolls against the chosen creature type.