Patch v827 Breakdown

The following patch contains Limited fixes, which will make getting your Limited fix that much easier. While we hate to interrupt those Draft Tournaments for too long, sometimes it is deemed necessary by our engineers, who have a penchant for wanting to squish the bugs that may have come as a result of the last patch. We’ve got more than a few fixes for you this week, so check the notes below to see what’s the latest on Entrath!

TOURNAMENTS

The large card view while hovering over cards in the draft screen is now in-game.

The horizontal scroll bar in the draft screen is no longer obscured.

Players are now correctly marked as “eliminated” when they are eliminated from a tournament.

Saving a deck during the reserves phase no longer will give players the loading circle until the timer runs out.

The tournament lobby now flashes much less often when players join a tournament queue.

The turn timer is now correctly working while a player is choosing to mulligan or not.

Players are notified whether deck saving was successful or not when saving a deck in Limited.

Limited Deck Builder now informs you when your deck is invalid and prevents you from saving until it is.

Chat has been added to the drafting, deckbuilding, and lobby portions of Limited.

Drafts should now be more stable.

Dragging cards from the pack into your drafted cards window has been smoothed out.

Timers no longer display ‘

’ before the time.

The timer will now display the proper time when running successive tournaments.

Players who forfeit from a draft will no longer be taken back into that tournament when it progresses.

Players are now informed who wins a tournament they participated in.

GENERAL

Whispers can now be sent from the general tab.

Players are now alerted when they receive a whisper.

The attack animation line for troops that must attack no longer disappears.

Players are no longer able to make changes in the background with the Redeem Code pop up window open.

The clickable area for the X button in chat settings is now appropriately sized.

Hitting the Enter key while typing a mail now properly causes a line break.

The victory screen’s missing text has returned.

NEW CARDS

Vampire King // Vampire

Circle of Preservation

Trial of Faith

Cerulean Mirror Knight

Oath of Valor

GAMEPLAY

Princess Victoria ’s text has returned.

’s text has returned. Interrupting a Countermagic will no longer prevent the game from proceeding.

will no longer prevent the game from proceeding. Replicator’s Gambit, Dopplegadget, and Mimic now properly create s Replicas, not copies of the creature.

and now properly create Replicas, not copies of the creature. Prime Ruby of Intensity and Stoneclaw Gargoyle will now properly function if a player has no cards in hand

and will now properly function if a player has no cards in hand Damage events are no longer going off when 0 damage is dealt (ex. Genesis Hydra blocked by Bird o’ Plenty ).

blocked by ). Any targeted effect whose target becomes illegal will no longer still incorrectly resolve.

Getting a resource into play for “free” (ex: Eye of Creation) will no longer prevent you from playing your one resource for the turn.

Double blocking a troop with lifedrain should now generate the correct amount of life.

Giant Cocoon can now properly transform into Giant Butterfly.

can now properly transform into The Kraken now reads: “As this troop enters play, create eight Kraken’s Tentacles and put them into play. When this troop leaves play, void all Kraken’s Tentacles you control. This troop gets +1[ATK]/+1[DEF] for each Kraken’s Tentacle you control.” (This is just a templating change)

now reads: “As this troop enters play, create eight and put them into play. When this troop leaves play, void all you control. This troop gets +1[ATK]/+1[DEF] for each you control.” (This is just a templating change) Kindling Skarn now reads: “When you play an action, this troop gets +1[ATK]/+1[DEF] this turn. At the end of each turn, if you played two or more actions, transform this troop into Burning Skarn .”

now reads: “When you play an action, this troop gets +1[ATK]/+1[DEF] this turn. At the end of each turn, if you played two or more actions, transform this troop into .” Archmage Wrenlocke now reads: “When you play an action, draw a card.”

now reads: “When you play an action, draw a card.” Booby Trap now reads: “If this artifact would enter your hand or graveyard, void it, and it deals 4 damage to you instead.”

now reads: “If this artifact would enter your hand or graveyard, void it, and it deals 4 damage to you instead.” Royal Falcon now reads: “ Flight .”

now reads: “ .” Royal Falconer now reads: “When this troop enters play, create two Royal Falcons . This troop’s pets get +[ATK] equal to this troop’s [ATK].”

now reads: “When this troop enters play, create two . This troop’s pets get +[ATK] equal to this troop’s [ATK].” The text for Prime Blood Orb of Brutality has been added back in.

has been added back in. The defense indicators that are displayed in the UI while dealing damage to multiple blockers is now correct.

Champion health is now displayed correctly to both players when an attacking troop with crush is double blocked.

KNOWN ISSUES

Replicas do not yet have the artifact border.

Oath of Valor’s game text appears twice as a display issue. Affected troops will only receive the buff once.

Those who mess around with the Vampire King may as well be hoping they get to join his ranks. The Vampire King boasts a powerful assortment of effects. Not only is he difficult to block, he also heals your champion as he deals damage. What’s truly frightening though is this troop’s ability to drain a card out of your opponent’s hand, making it a Vampire. Trigger this guy once, and your opponent is in for a world of hurt!

Preserving your health has its costs, and Circle of Preservation lets you keep paying that cost – albeit at a more expensive one – each time you need a helping hand when it comes to stopping some massive incoming damage. Keep your champion healthy, and he or she will also be happy!

Are you ready to put your faith into a higher power? How about many higher powers? Trial of Faith is an all-in strategy. Play it, then sit back and hope. If you survive, your faith will be rewarded with a personal army of Angels, ready to do your bidding! And by bidding, we mean beating the opposing champion into submission. After all, that’s going to be a LOT of Angels that you end up with.

Do you like playing big troops? Do you like drawing cards? Then the Cerulean Mirror Knight has what you’re looking for! Every troop you play that is bigger in resource cost than the Knight will get an added benefit, letting you draw the card when they succumb on the battlefield. All the Mirror Knight has to do is sit back and watch for those bigger troops as they enter play.

Battle Hoppers get mighty scary when they get valorous. Buff up any of your token troops, or get wacky with Replicator’s Gambit! So long as the troops share the same name, everyone’s invited to take the Oath!

Tournament Tweaks

We’ve got a ton of improvements to Tournaments and Drafts for you this week. Thanks again for all your hard work in reporting those bugs!

Aside from that, we’ve also made some minor changes that will help make your adventure into the world of Limited a much easier and more pleasant experience if this is your first time jumping into a Draft or Sealed event.

This patch has an assortment of fixes that will make your Limited experiences if you are new to Sealed and Draft far easier. For example, saving your deck has been refined. If you attempt to save a deck that is not a legal size for Limited, the client will not allow you to save the deck, and it will notify you that the deck is not valid. In addition, when you do save your deck, the client will let you know that your deck is successfully saved. If you don’t get that message, try saving again.

Both of these changes will prevent you from doing into a tournament round with the entirety of your Limited card pool, and ensures that you have your 40-card deck saved and ready to go, making the Limited experience smoother and more enjoyable for new users.

In addition to that, you can also hover over a card during a draft to get a larger view of the help, which should be a big help if you are unfamiliar with many of the common cards you’ll see in a Booster Draft.

Some general Tournaments fixes were also applied with this patch. When you are eliminated from a tournament, players will now correctly be marked as “eliminated.” You’ll also no longer be taken back into the tournament when it advances to a new round if you have forfeited. Players who participate in an event will also be notified who the winner is of the tournament they play in, keeping you up-to-date even if you were no longer playing in it!

Many of these fixes should make for a smoother, easier Limited experience, so if you haven’t had a chance to jump into a Draft just yet, be sure to check it out!

That’s all for this week. Thanks for all your help in testing Draft’s premiere on the Alpha, fellow HEXers! We’re making a lot of progress, and wouldn’t be here without all of your support!

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