The “freeze” happens to all players in the map, not to only 1, so idk if u can disable triggers when it freezes, cause the game is already ended (u cant go back to the game, it is just frozen, u can just close it).

I could arrange test games with a few ones of my betatesters and check if the freezing is solved or not (it would take around 15 misn every game since it is when it freezes), it wont be too much time wasted. The problem is I DONT KNOW what triggers should i change to avoid the freezing. I mean, if you tell me a bunch of stuff that could be problematic, i can edit/remove them and do test games with my betatesters, and when it is solved i would come here and tell u all: “u were right, it was X.”

But without a “guide”, you know, a list of a few issues i should check, i cant do the tests, cause i have countless triggers, triggers that worked perfectly till last patch and caused 0 crashes or bugs. I CANT check them all and disable all of them to then arrange an online test game, is simply imposible. So if i get tips of a few triggers or events to track (like the “every 0.01” wich i dont use) i could help u a lot to figure out what is wrong, but without a summary of “posible causes” im useless