World Tendency

What is World Tendency?

World Tendency influences difficulty and controls additional events that occur in each world.

World Tendency is independent of Character Tendency (available HP is the exception).

Actions which affect World Tendency only have an effect on the World in which they occurred.

World Tendency changes only take effect upon returning to the Nexus. So, if World Tendency is Pure Black, everything will remain in that state until the player returns to the Nexus, when any events affecting World Tendency will register.

World Tendency carries over to New Game+.

World Tendency also controls how powerful the enemies are in a given world. In summary:

Pure White Tendency enemies are easier to kill, but drop fewer, less valuable items and hold the least number of souls. Healing items are dropped more frequently.

Pure Black Tendency enemies are tougher, but drop more valuable items in greater abundance. They hold the largest number of souls.

Earning all Trophies is only possible by changing World Tendency.

Online

There is a server median which appears to be calculated by accounting for World Tendency events across the network in aggregate. For instance, if a large number of players are doing things in their World which change their World Tendency towards Black, then the server median will reflect this. Likewise for all White Tendency events.

While playing online the effect of the server median is session based. The current median will be applied when you load a game. This becomes your starting point for World Tendency for this session. During the course of that particular game you can influence World Tendency events by your

actions. When you quit that game, your current World Tendency status is lost to you.

Offline

On starting a New Game offline, all Worlds will be Neutral. World Tendency will then shift towards Black or White according to the player's actions. The server median has no effect while playing offline. When you load a game, your World Tendency status will be exactly the same as when you last quit that game.

White World Tendency

White World Tendency has the following effects.

Decreases enemy HP, attack and defence power

Enemies drop fewer upgrade stones

Enemies drop more healing items.

Attack power is increased in Soul Form. Increases 10% at White, and 20% at Pure White. Stacks with Character Tendency

See the list of White World Tendency Events.

Black World Tendency

Black World Tendency has the following effects.

Increases enemy HP, attack and defence power

Enemies hold more Souls

Enemies are more likely to drop rare items

The Black Phantoms versions of enemies and NPCs appear in specific locations Black Phantom versions of normal monsters have a 100% drop rate for their primary items.

Primeval Demons appear in specific locations in each world. Note that Primeval Demons will appear slightly before a world is Pure Black, so this is not a good way to judge if you have achieved Pure Black World Tendency. This demon will still be there when the world is Pure Black.

a good way to judge if you have achieved Pure Black World Tendency. This demon will still be there when the world is Pure Black. Your character's maximum HP in Soul Form is reduced.

See the list of Black World Tendency Events.

What is it right now?

Latria is in White World Tendency here

There are a number of ways to determine a World's Tendency.

From the menu, navigate to the World Tendency tab and check the images of the Archstone in question.

It will range from bright white to neutral gray to pure black.

After entering the World, observe the top right of the screen. The circle in the corner displays the World Tendency, similar to the above example.

Keep track of the "score board" for a particular world (see below).





World Tendency Reference Pictures

Effect of World Tendency on available HP

When in Soul Form the amount of health available correlates to Character Tendency and World Tendency.

The table below shows the maximum HP in Soul Form as a percentage of available health in Body Form (100%).

Character Tendency Pure Black

World Tendency Black

World Tendency Neutral

World Tendency White

World Tendency Pure White

World Tendency Pure Black 40.5% 40.5% 45% 45% 45% Black 42.75% 42.75% 47.5% 47.5% 47.5% Neutral 45% 47.5% 50% 50% 50% White 45% 47.5% 50% 50% 50% Pure White 45% 47.5% 50% 50% 50%

Note: no Cling Ring equipped