So now we have Bounty hunting, trading, exploring, mining as the main careers.

Every time i see the fuel transfer limpet, I would ask myself "Who would install this onto their ship except the highly Honorable Fuel Rats?"



I asked myself how to make this module useful to normal players?

And I come up with this idea --- Space Rescue Unit.

This idea does not require new internal module.

I believe it is easier to implement and gives an extra layer of gameplay to the existing game.



I would like to propose the following



1. Fuel transfer to NPC



A new mission type to ask player to transfer fuel to npc.

This mission type can be found in system in boom state more often.

The fraction would ask you to rescue a wing of npc.

A SOS signal would be found in supercruise for this too.



2. Rescue occupied escape pod / liberation mission (or even escort mission)

I know these 2 types of missions already exist in the current mission pool.

However, it would be nice if it is more "human" like.

For example, after fuel transferring to the npc, the npc might tell you one of their wings was shot down/ taken by pirate and request you to save them. (The player can decline the request)



2.1 Escort mission

Once the fuel transfer is complete, the npc will tell you their FSD is broken down and request you to protect them for 15 to 30 min. Pirate would then be spawned and player needs to protect the npc until their FSD is repaired/charged.



3. Legal Savage

A new POI in space to allow legal savage after/during a war/civil war.

The current Savage mission is "spawned" if the player takes this type of mission.



What I suggest is that this POI is semi-permanently located near the cz to allow player to farm it like RES. Player can rescue occupied escape pod and filter the important stuff for maximum profit.

To add a little bit challenge, npc might spawn to takeover the "black box" for combat intel. The amount of npc should be way less than RES tho.

It also allows non-combat player to influence the system in war.



Most of the gameplay above has already in the game. My idea would somehow "chain" them together. It should be easier to implement than building a whole new thing up.

Please feel free to discuss. o7o7



off-topic: FDev please add more vocal message by NPC pirate/ ship. It is too silent in supercruise.