Post#1 » 02 Feb, 2017 7:32 pm

Hello and good afternoon everyone!

I wanted to give a separate update from the other today to discuss a few topics. The first is about our planned testing phases and how those will work. Please remember we are only beginning the planning for this with what we have available at this moment in time.



Testing steps and groups:

1) Internal - This step will begin once transfers are completed - this will be a select few to help with testing and finding and reproducing bugs internally before we push to staging.

We are beginning planning of this now.

2) Staging - This step will begin approximately 1 to 2 weeks prior to each update - the final test before going live. Many more people will be included to help make sure the update has fixed the focus bugs and is stable.

We will begin to engage the community that had helped with testing under ABT.



As soon as we have everything transferred over and start prepping the servers for live, the community will be the first to know. After that point, we should be able to start planning well enough to have a tentative timeline.



Development, staff and volunteers:

Since this has been asked a lot, I will breach this subject once. The number of staff you see on the forums are only our key personnel that work directly with the team as a whole and the community. I believe it is always good to have a few front faces that communicate and work with the community relating to their area of specialty. I would also rather the team focus on work and the game instead of browsing and posting on the different social media sites including the forums. Therefor, I asked for volunteers from the team to be those representatives.



We do have a decent but smallish size team (10 atm), it is the same size as what ABT had. We do have all development areas covered so we can make sure that we have a good team for each aspect/department. As far as actual numbers, these can and will change as we progress and grow at each stage.



I also want to state that we also have a few on board that did help with Repop, and at least half the team has played The Repopulation as well. I believe I can also say that most of them are gamers, including Eve, SWG, SToR, DAoC and more. We will, at a later time, be looking to bring on some volunteers as well, just like ABT did, to assist with the game when the time is right. However, we must first focus on stability and optimizations. Then we will begin with gameplay and features so we can focus on the FUN instead of just making sure it is playable.



Suggestions, comments and feedback:

As always, I and my team do appreciate your feedback and the support. We are listening always, so please keep the ideas and suggestions coming! Just because we may not answer does not mean we have not read or do not care. All of your input is welcomed and appreciated. The nice thing is, once we get to the point of development that you have questions or ideas about we will be ready to address them and open up even more discussions. Thank you so much everyone!



Peace,

Sarrene'