A few quick questions:



1) A lot of people are having fun with the fighters for reasons that go far beyond combat. Is there any chance you might introduce something that uses the fighter bay that has a different mission profile? Say, something non-combative but suited for assisting in exploration? Maybe it can scan surface objects, use a wave scanner, land, scoop, and the like?



2) That failing, perhaps a skimmer-based SRV that uses the SRV bay but can use ground effects to fly over the surface of planets (say, with a 50m ceiling, 50m/s top speed, unarmed, can only carry 1 canister, fragile... whatever it takes to balance it out with the advantages of an SRV)



3) The Keelback upgrades in the beta are most welcome, but all it really does is make it soak a bit more damage. Its pitch rate is the second worst of all medium ships (FGS being the worst, but also has more protection) by a wide margin, and is on par with the lumbering Large ships. I'm not suggesting it should have a GOOD pitch rate, but maybe narrow the gap a bit between it and the third worst pitching ship? Or at least add a Class 1 slot so it doesn't feel quite so constrained (it would have the same number of slots as a T6, but still be scaled down in overall size).