The original Watch Dogs had a lot of good ideas, but many of them were buried under a fairly underwhelming shooter. For the sequel, it looks like at least some of that will change: according to Watch Dogs 2 game director Danny Belanger, you can play the entire game without killing anyone.

“The player has the freedom to play the way they want,” he explained on the PlayStation blog. “We don’t want to force you as a player to make a specific choice about how you want to play the game. One day you might want to play in a different way to the next.” Belanger says that the development team is focusing on offering three different play styles for different types of players, and that it’s entirely possible to reach the end of the game without using “deadly force.”

“The player has the freedom to play the way they want.”

In addition to the standard combat route, there’s also the “ghost hacker” which allows you to be a bit more stealthy by creating distractions, and the “trickster hacker” which makes it possible to finish a mission without actually being there, thanks to tools like drones and surveillance cameras. You can play entirely one of these ways, or you can mix and match depending on the circumstances.

Watch Dogs 2 — which moves the series from Chicago to the Bay Area — launches November 15th on the PS4, Xbox One, and PC, and you can get a good look at some of its big changes in these lengthy gameplay videos.