Doombringer Update – Patch Notes 1.1.0.049

We applied a quick patch to address a few ongoing issues and put some new items into the game. Here are patch notes for this latest round of updates.

Doombringer Update Patch 4/26/18

Gameplay

Merry Melee tournaments have been implemented We will be running the first Merry Melee from 4/27 at 10am Pacific to 5/7 at 10am Pacific In this Merry Melee, players will play as Corinth the Iconoclast with a premade deck of 20 resource cards (4 copies of each of the 5 standard resource cards) Win 10 games to earn the animated Corinth the Iconoclast Sleeve



Champion balance changes have been made Lady Avalanche charge power now costs 5 charges Rabid Rider now grants +2 [ATK] instead of +3 [ATK] The Blackberry Knight’s charge power now costs 4 charges and Blackberry Knight has 22 health instead of 24 Jawz now has 25 health instead of 23 Limerick the Lewd now has 21 health instead of 19 Mistress Eravyn charge power now costs 4 charges instead of 5 and Eravyn has 23 health instead of 25 The Nameless Knight charge power now costs 6 charges instead of 7 Markul of Shadows now has 19 health instead of 22. His charge power design has changed and now reads ” [BLOOD] : [4] → Deal 1 damage to target opposing champion or troop and gain 1 health. If you control a Familiar, deal 2 damage and gain 2 health instead.” Isabella the Cursed charge power now costs 4 instead of 5 Darien of Light design has changed and now reads “ [DIAMOND] : [5] → Target troop you control gets +1 [ATK] / +1 [DEF] and a random boon. If you control a Familiar, that troop gets +2 [ATK] / +2 [DEF] and two random boons instead.” Rhiannon of Flame design has changed and now reads “ [RUBY] : [5] → Troops you control get +1 [ATK] and Crush this turn. If you control a Familiar, they get +2 [ATK] and Crush this turn instead.”

Brilliant Annihilix now reads: “This can’t be blocked or targeted by opposing non-prismatic cards.” While this is considered a change of text, we are lining it up with how it works in the client for clairty.

now reads: “This can’t be blocked or targeted by opposing non-prismatic cards.” While this is considered a change of text, we are lining it up with how it works in the client for clairty. Grave Nibbler now reads: “ Tunneling: 3 , [BASIC] [BLOOD] : (2) → Tunnel Grave Nibbler. [1-SHOT]: When a troop dies, if this is underground, this gets +2 [ATK] / +2 [DEF] .

now reads: “ , [BASIC] [BLOOD] : (2) → Tunnel Grave Nibbler. [1-SHOT]: When a troop dies, if this is underground, this gets +2 [ATK] / +2 [DEF] . Palm of Granite now works correctly

now works correctly Copying a troop that has gained a Boon no longer incorrectly gains a different Boon

no longer incorrectly gains a different Dandy Candies are no longer producing troops that cost more than 3

are no longer producing troops that cost more than 3 Dread Demise’s Scrounge effect is now properly working

effect is now properly working Rakshani the Spiteblade no longer prevents the AI from playing cards

no longer prevents the AI from playing cards Advanced filters now display correctly in lower resolutions

Upgraded Obliteron Kor no longer persistently shows its upgrade button

no longer persistently shows its upgrade button Coalesce is now correctly animated

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