World Elo Ratings

1 Gen.G Esports 2001 2 Team Dignitas 1962 3 Ballistix Gaming 1762 4 Tempest 1736 5 Leftovers 1674 6 Team BlossoM 1661 7 Method 1636 8 Heroes Hearth 1594 9 Super Perfect Team 1575 10 Tempo Storm 1564 11 Fnatic 1561 12 Crimson Gaming 1553 13 Miracle 1545 14 Team Liquid 1539 15 The One 1537 16 Team Freedom 1533 17 Chall Enge 1532 18 Mindfreak 1528 19 Beyond the Game 1486 20 Endemic Esports 1474 21 Team Octalysis 1461 22 Granit Gaming 1451 23 Roll 20 Esports 1426 24 Aztech Entertainment 1418 25 DFF 1413 26 Luna Meow 1399 27 RPG 1389 Southeast Asia 1381 28 Supernova - NEW 1372 29 Monkey Menagerie 1357 30 A-Team - NEW 1356 31 LFM Esports 1346 32 Simplicity 1342 33 The Avenger 1329 34 Team Feliz 1326 35 Team Nut - NEW 1322 36 Good Luck 1321 37 For Second 1307 38 Thunder Predator 1306 39 Twisted Vision 1302 40 No Tomorrow 1290 41 Kudos Top 1287 42 Encore Gaming 1287 43 Ball Breaker Reborn 1270 44 Arrogancia 1256 45 Dynasty Gaming 1247 46 Times New Roman 1239 47 Sub18 1223 48 Frates 1219 49 Stormborns Gaming 1187 50 Impenetrable Hill - NEW 1185 51 Bring It On 1185 52 About to Cry Esports 1175 53 Suicide Squad 1157 54 Pleb2Pro - NEW 1154 55 BAOJA 1149 56 Xylophone Dudes 1145 57 Complotters 1123 58 REEality 1118 59 For the Kill Gaming 1095 60 QueridesCompaners 1082





North America

Team Elo Match

W-L Map +/- 3-[0,1,2] Blizzcon

autobid% Blizzcon

autobid+

playoff% Crucible% HeroesHearth Esports 1594 7-0 +18 [4,3,0] 85.9 95.5 < 0.1 Tempo Storm 1564 6-1 +11 [3,2,1] 13.1 65.3 < 0.1 Team Freedom 1533 5-2 +5 [2,1,2] 0.9 30.7 < 0.1 Team Octalysis 1461 3-4 +1 [1,2,0] < 0.1 5.1 0.2 ENDEMIC Esports 1474 3-4 0 [2,0,1] < 0.1 3.4 0.1 LFM Esports 1346 2-5 -10 [0,1,0] < 0.1 < 0.1 36.9 Simplicity 1342 1-6 -11 [0,1,0] < 0.1 < 0.1 70.0 No Tomorrow 1290 1-6 -14 [0,0,1] < 0.1 < 0.1 92.8

Europe

Team Elo Match

W-L Map +/- 3-[0,1,2] Blizzcon

autobid% Blizzcon

autobid+

playoff% Crucible% Team Dignitas 1962 7-0 +19 [5,2,0] > 99.9 > 99.9 < 0.1 Team Liquid 1539 6-1 +7 [1,2,3] 19.5 32.4 < 0.1 Method 1636 5-2 +8 [3,1,1] 59.1 80.9 < 0.1 Leftovers 1674 4-3 0 [1,2,1] 20.8 75.2 < 0.1 Fnatic 1561 3-4 +1 [1,1,1] 0.6 11.1 < 0.1 Granit Gaming 1451 2-5 -7 [1,0,1] < 0.1 0.4 10.9 Monkey Menagerie 1357 1-6 -14 [1,0,0] < 0.1 < 0.1 96.3 Roll 20 Esports 1426 0-7 -14 [0,0,0] < 0.1 < 0.1 92.8

Korea

Team Elo Match

W-L Map +/- 3-[0,1,2] Blizzcon

autobid% Blizzcon

autobid+

playoff% Crucible% Gen.G Esports 2001 6-1 +15 [4,2,0] 99.9 > 99.9 < 0.1 Tempest 1736 6-1 +15 [5,1,0] 72.0 92.8 < 0.1 Ballistix 1762 5-2 +10 [4,1,0] 27.9 84.2 < 0.1 Team BlossoM 1661 4-3 +2 [2,2,0] 0.1 21.2 < 0.1 Miracle 1545 4-3 +2 [3,0,1] < 0.1 1.8 < 0.1 Supernova 1372 1-6 -12 [1,0,0] < 0.1 < 0.1 38.4 Good Luck 1321 1-6 -16 [0,0,1] < 0.1 < 0.1 81.4 Team Feliz 1326 1-6 -16 [0,1,0] < 0.1 < 0.1 80.2

China

Taiwan

Intercontinental Clash

The world elo ratings now contain teams that participated in the group stage of LATAM and Taiwan. Both regions were configured so their most recent international representative's elo rating would be consistent with performance at recent international events. This is to say however that it is difficult ranking the teams of these minor regions, and I don't suspect I'm extremely precise with where their true rating should be. Still, I like how the results look.Right now, Gen.G and Dignitas are way above the pack, but given that both teams didn't drop a single map at their respective clashes, I think this is fair.(Note that as of today, Zealots has been signed by Roll 20 Esports, and has been renamed to match this)North America walked away disappointed with a Western Clash showing after a promising Mid Season Brawl. From here, the path for NA teams to make Blizzcon got narrower, with only 2 teams representing NA. HHE is a heavy favorite to grab the autobid because of their match and map score lead. Meanwhile, teams like Octalysis and Endemic's only likely hope is via a playoff run. They will need to pull some big upsets in the meanwhile to improve their seeding. From there, the bottom 3 of LFM, Simplicity, and No Tomorrow will be fighting to avoid the Crucible, as Scythe Esports is looking very hungry for an HGC slot.This chart:Elo: A calculate rating of the team, where 1500 is the mean. The higher the rating the stronger the team has played. This has been tracked for approaching 2 years, and accounts for roster changes, regional, and international play.Match W-L: Match recordMap +/-: The first tie breaker. Number of map wins - number of map losses.3-[0,1,2] - Number of 3-0, 3-1, and 3-2 victories (the 3rd and 4th tiebreakers after head to head)Blizzcon% (autobid): Simulated chance of earning an autobid to Blizzcon. In NA and China, this means finishing 1st place. In EU and Korea, this means finishing top 2.Blizzcon% (autobid + playoff): Simulated chance of earning a bid to Blizzcon, EITHER via autobid OR via playoff.Crucible% - simulated chance of going to Crucible (finishing bottom 2)Europe was stratified as it gets in Phase 2 part 1, where every team in the standing beat the team below them, and lost to the teams above them. Dignitas is a runaway favorite to take one of the two autobids to Blizzcon, following a flawless victory at Western Clash without losing a single map. Liquid, meanwhile, looked weak at Western Clash, and will need to recover to maintain their standings against Method and a suddenly very strong Leftovers team. Roll 20 Esports, who acquired Zealots roster, have a lot of work to do. They struggled early in Part 1, and even though they showed great progress late, it was against Europe's best teams who ultimately won out against them. They will need at least 4 wins this phase to be likely to avoid the Crucible, which is a big uphill battle.Korea has been defined by the big 3 since HGC league play first started. Despite resurgence from Miracle and some big name roster changes from BlossoM, that statement has still held true. More notable, however, is the lack of depth in Korea, where the bottom 3 teams simply cannot compete with any of the top 5 if Phase 2 Part 1 is to be taken as an example. I don't see that as likely to change heading towards Blizzcon, and I expect the big 3 will once against represent Korea.It appears that all 8 Chinese teams from Season 3 (which was concurrent with Phase 2 Part 1 for the other 3 regions) are returning. However, I am waiting to see if there are any roster swaps before simulating results.Taiwan did a full group stage for qualification for the Horizon Clash, where the top 2 teams will fight for a spot at Blizzcon. The playoffs start this weekend. All matches are best of 3 with a double elimination bracket, except for Bo5 in grand finals with winner's bracket team getting a 1 game advantage.The 4 teams in the playoff are (in bracket order)DFFThe AvengerLuna MeowFor SecondWhile Luna Meow is a familiar name, DFF went 7-0 undefeated in the group stage to take the number 1 seed, and now finds themselves a favorite. This likely comes down to Luna Meow and DFF, as they have been consistently better than every other team in the region.Both LATAM and ANZ have finished their seasons, and are down to 4 teams fighting for 4 spots.In LATAM, Encore Esports and Thunder Predator both won their respective regions, and we'll see how they do on September 15th. Last time around, Encore Esports beat then North representative Fratres. So on paper they are favored. However, the North region appeared more competive this time around, and Thunder Predators was dominant.In ANZ, the top two teams are Crimson Gaming and Mindfreak, to the suprise of no one who has watched. Crimson Gaming actually finished 1 map ahead of Mindfreak in the final standings, however only one team can advance to play the LATAM representative for Blizzcon. Mindfreak has long been unchallenged in the region, so this is interesting.The action kicks off September 15 with the ANZ and LATAM finals, before each winner plays in a best of 7 series to decide who goes to Blizzcon. ANZ is heavily favored at the moment, but we'll see if LATAM can challenge.