Konami is bringing Pro Evolution Soccer 2015 to the new-gen consoles for the first time, and the company has detailed the game's first wave of features.

The company says that the game is hitting the PS4 and Xbox One (as well as "additional formats") some time this fall/winter, and that over the summer there will be further details released about the game.

CONTROL & GAMEPLAY

Developer PES Productions is touting a new shooting system with extra control, but there are no details on how exactly it works. To counter this shooting system, goalies' angles and reactions are being tweaked.

The power of skill moves is being turned down. Accordingly, beating a marker is more about using space, a range of pace, and dribbling. On this last factor, Konami says that it has reworked its close control, which influences players' dribbling into space.

A.I. players "constantly" adjust their decision making so they make better runs, use space, and mark opponents across the pitch.

In general, Konami promises more responsive controls. Whether they've been simplified in some way is unknown.

Teams tactics mirror how their real-life counterparts attack and defend.

ONLINE

For the first time, the Master League online mode includes microtransactions, allowing players and managers to be added to clubs.

Player requests are voiced via agents, and unhappy players can disrupt your club. This includes offline play.

Weekly updates for the English, French, Italian, Spanish, and Brazilian leagues adjust lineups and form and reflect transfers. This is optional in offline play.

Players' stats have rebuilt with the help of global community sites.

Home advantage: You can tell the groundskeeper to influence play by growing the grass long to slow down passing or water the pitch to speed it up.

Konami promises more online details, including anti-cheating tech.

PLAYERS & PRESENTATION

1,000 players have been recreated, from the way they run to how they play. This apparently includes the possibility that their "frame of mind" will affect how they play. It's unclear to what extent and how faithfully these player makeups are. Although Konami doesn't hold the player, league, and team license to the extent that rival series FIFA does, PES 2014 had licenses for teams including Manchester United (shown in the gallery below), Bayern Munchen, and Galatasaray; leagues including Liga BBVA, Ligue 1, and Eredivisie; and competitions including the UEFA Champions League and Copa Libertadores. There is no info yet about PES 2015's licenses.

Only the upper-echelon players are able to perform moves like a rainbow flick, and even they won't be able to do it every time.

Crowds react to the context of the action of the game.

Real-time, single-source lighting changes the look of the game as the day progresses.

LEAGUES, STADIUMS & MORE