This article is about the canonical online game. For other similar uses, see Escape (disambiguation).

Escape from the Spirit World General information Publishers Nickelodeon Genre(s) Narrative

Puzzle Production information Company Nickelodeon Platform(s) Internet Transcript Image gallery (16)

Escape from the Spirit World is a canonical online game meant to explain the events between the end of Book Two: Earth and the start of Book Three: Fire.[1]

After being shot by Azula's lethal lightning attack, Aang falls into a deep slumber. Escape from the Spirit World explains that while Aang's mind and body were immobile, his soul was trapped in the Spirit World. He encounters Princess Yue, the Moon Spirit, who informs him that his Avatar Spirit has been injured and if he does not reconnect with his past four lives, the Avatar Cycle will end.

Each chapter follows the same pattern. The completion of a small task will trigger the appearance of a spirit. The spirit will provide information about the whereabouts of the Avatar currently being sought out. Afterward, the player will encounter Koh, the Face Stealer. He will ask a question. If the user provides the wrong answer, Aang will be unable to restrain his fear, and Koh will manage to steal his face. However, if the question is answered correctly, the player can proceed and is given directions to the location of the next Avatar. From here on, a code is needed to progress. Although the codes were originally meant to be collected while watching the Nickelodeon Saturday programs, they are listed below. Once the correct code is entered, the player can either download the podcast or watch the online comic book of Aang encountering one of his four past lives.

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Chapter 1: Avatar Roku

To start off, the first small task is to collect fireflies. To complete the task, the player must simply click and drag the fireflies into the nearby torch. This causes Fang, Roku's faithful animal guide, to appear. Fang will offer to guide Aang to Avatar Roku, through means of a challenge: the game Aang On!. Koh will subsequently appear and will only allow safe passage if the following question is answered correctly.

"Where did Aang, along with his friends Katara and Sokka, first learn about the past Avatars?"

A) Southern Air Temple

B) Northern Air Temple

C) Western water Fortress

D) Northeastern earth Mound

The correct answer is the Southern Air Temple. Koh will subsequently allow Aang to pass and instructs him to follow the fire geysers. The code needed to pass is PATHIK. Once it is entered, the player may download the podcast or watch the online comic book of Aang encountering Avatar Roku.

Avatar Roku Online Comic Book

Aang explains his extreme shame at failing to master the Avatar State. However, Avatar Roku consoles him, explaining that he too had problems with mastering the Avatar State. He tells of how he unsuccessfully attempted to master the state by learning from Fire Sage Kaja, grandfather of Shyu. His impatience urged him to seek other ways to master the Avatar State, and his plan involved harnessing energy from the sun during the winter solstice. On the day of the solstice, he aligned his eyes with a beam of light coming from the sun; the method initially proved to be a success, but Roku was stuck in the Avatar State as a result of the overwhelming power he received. He ended up destroying the top half of the Avatar Temple on Crescent Island. Kaja, however, was wise and knew how to remove Roku from the Avatar State. Roku uses this story to explain to Aang that mastering the Avatar State is very difficult, and he should not feel so ashamed. He subsequently tells Aang to meet with Avatar Kyoshi, whom he will find at the lair of Hei Bai.

Fun facts

Fire Sage Kaja is Fire Sage Shyu's grandfather.

Chapter 2: Avatar Kyoshi

The second task begins with several small holes in the sides of trees and rocks. Every so often, a pair of yellow glowing eyes will appear, and the player must click them before they vanish. An efficient technique is to keep the mouse hovering over one of the holes until the yellow eyes appear. The completion of this task will trigger the appearance of a strange bear-like spirit, who will direct the player to Avatar Kyoshi. The game on this level is Four Nations Tournament. Koh will appear once again, with the following question.

"What is the name of the spirit that looks like a panda?"

A) Hei Bai

B) Bai Bai

C) Flai Bai

D) Wai Bai

The correct answer is Hei Bai. Once again, Koh will grant passage after the question is answered. The code for this chapter is BOSCO. Once it is entered, the player may download the podcast or watch the online comic book of Aang encountering Avatar Kyoshi.

Avatar Kyoshi Online Comic Book

Aang finds Hei Bai, the spirit of Senlin Forest, who takes Aang to Avatar Kyoshi. She apologizes for the events in Chin Village and explains how after she defeated Chin the Conqueror, balance was restored. However, she informs Aang that she also made some mistakes, and that one of her greatest challenges was dealing with the Peasant Uprising in Ba Sing Se. The peasants felt that the 46th Earth King's rule was outdated, and that he no longer represented the people's desires and wishes. The 46th Earth King summoned Avatar Kyoshi to the Royal Palace and ordered her to deal with the problem by any means necessary. When she refused, he ordered her immediate arrest. With little difficulty, Kyoshi resisted the Earth King's forces and admonished the king for defying the Avatar. He agreed to make a compromise: he would listen to the peasants' wishes, and in return, Kyoshi would assemble a group to uphold and protect the cultural heritage of Ba Sing Se. Immediately, she went on to train a group of elite earthbenders, who later became known as the Dai Li. Aang is shocked by the revelation that an Avatar trained the Dai Li, stating that they are "the worst, most corrupt earthbenders in the world". Avatar Kyoshi explains how she thought it was a wise decision at the time, but adds that all actions have an effect, whether positive or negative, for many lifetimes. She subsequently instructs Aang to find the Water Tribe Avatar who came before her, Kuruk.

Fun facts

Kyoshi lived for 230 years, making her the oldest Avatar in history.

The 46th Earth King is Earth King Kuei's great-great-great-great grandfather.

Chapter 3: Avatar Kuruk

In this chapter, the small task requires the player to locate all the faceless monkeys. Successfully doing so will trigger the appearance of the monkey spirit from "The Siege of the North, Part 2". The game in this level is Treetop Trouble. Koh will appear once again, with another question.

"What are the fox-like spirits in the Desert Library called?"

A) Truthseekers

B) Learned Ones

C) Knowledgeseekers

D) Booksniffers

The spirits are Knowledge Seekers, knowledge-seeking foxes from Wan Shi Tong's Library in the Si Wong Desert. Koh will allow the player to pass once again. The code for this chapter is KURUK. Once it is entered, the player may download the podcast or watch the online comic book of Aang encountering Avatar Kuruk.

Avatar Kuruk Online Comic Book

Aang and Hei Bai traverse a murky swamp in the Realm of Koh, when they bump into a mysterious man, who introduces himself as Avatar Kuruk. He asks Aang if he has seen a beautiful woman with long, brown hair. Aang responds by inquiring about Kuruk's dilemma, and Kuruk proceeds to tell him his history as the Avatar. When Kuruk was a young Avatar, he was very proud, boastful and arrogant. He traveled the world, demonstrating his bending prowess everywhere, especially to women. However, at the New Moon Celebration, when the two Water Tribes reunited, he met the love of his life, Ummi, and the two were soon betrothed. They were to be married in the Spirit Oasis at the North Pole; however, on the day of their wedding, Ummi was pulled into the water by an unseen force. In truth, she had been pulled into the Spirit World by Koh, who had taken her to punish Kuruk for his past mistakes and his failure to realize the importance of being the Avatar. Kuruk continues by stating that each year, on the anniversary of their wedding, he would travel to the Spirit World to try and find Ummi, but to no avail. Suddenly, Aang recalls his encounter with Koh while in the Northern Water Tribe, and how one of Koh's faces was that of the woman Kuruk had described. Heartened by the knowledge of where his wife was, Kuruk sets off to track down Koh once again, telling Aang to look for the nomadic Avatar who came before him, Yangchen.

Chapter 4: Avatar Yangchen

The last chapter's task may be the hardest puzzle in the game. In the background, the player will hear one, continuous note. The player must successfully mimic the background note by tapping two correct bamboo reeds to combine their sounds. Each player has a different note, so it is entirely up to the individual to solve the puzzle. The two reeds you must click are the ones closest to you, and the one closest to Aang. After clicking one, you must click the other as fast as you can. Once the note is successfully repeated, a light will appear at the top of the mountain. Aang concludes that the light must be Avatar Yangchen signaling him. The game for this level is Ashes in the Air, and the following question is asked.

"What are the names of the Ocean and Moon Spirits in the Northern Water Tribe Sanctuary?"

A) Lui and Ta

B) Mooi and Gooi

C) Huey and Duey

D) Tui and La

The answer is Tui and La. Koh will again allow passage after the question is correctly answered. The code needed to pass is YANGCHEN. Once it is entered, the player may download the podcast or watch the online comic book of Aang encountering Avatar Yangchen.

Avatar Yangchen Online Comic Book

Avatar Yangchen appears atop the mountain in the clouds. She asks Aang what he has learned from meeting his past lives. Aang realizes that the past Avatars all struggled and made mistakes, like him. After realizing this, he ponders why the Avatar is born human, and thus allowed to make mistakes, rather than being an all-knowing immortal spirit. Avatar Yangchen explains that the Avatar must experience human emotions to understand how precious human life is. She also explains that Aang's ability to enter the Avatar State has been disrupted, so he will now have to rely on his friends rather than his past lives, though he will still be able to contact them. She bids him farewell and informs Aang that when he awakens, his trip to the Spirit World will be like a forgotten dream.

With all the chapters unlocked, the player can either reset all the chapters and play the game again, or try out a new exclusive game.

Production notes

Transcript

Series continuity

Goofs

In the Avatar Roku Online Comic Book, komodo chicken is misspelled as komodo chiken .

. Traveled is spelled travaled.

The title above the link to play Treetop Trouble is misspelled as Three Top Trouble.

is misspelled as Top Trouble. When Aang sees the sandbenders kidnap Appa, only one sand-sailer pulls the sky bison instead of three as seen in "Appa's Lost Days".

Trivia

Escape from the Spirit World is an animated graphic novel in The Complete Book 2 Collection, where the canonical information is available for viewing without completing the tasks and games in between each chapter.

is an animated graphic novel in The Complete Book 2 Collection, where the canonical information is available for viewing without completing the tasks and games in between each chapter. There was apparently more than one place to find the codes that unlocked new game chapters. Although the common way to find the codes was through watching Avatar every weekend, as advertised at the game's actual domain, codes could also be found at different Nick.com Avatar websites, like the one that was made to promote the series' first console video game. [3]

every weekend, as advertised at the game's actual domain, codes could also be found at different Nick.com websites, like the one that was made to promote the series' first console video game. This game originally ran with a sweepstakes tie-in titled "Avatar Global Game Sweepstakes"[4] that advertised the giveaway of a "'Four Nations' Prize Pack", which contained a video game, books, toys, and more.[5] This prize pack would be given to fifty winners who emailed Nick.com with their email address and gave their parent's email as well as their own ages.[5]

References