The Face of Oblivion

2277, May 17, Asteroid Habitat Aoraki Mountain, Captain's Address to Crew:

"People, we've done this before. The system newcomer Oblivion, whatever its mass, is just another flying rock. Killing rocks is our trade - we have the technology, the manpower, and the will. Earth will not fall on our watch."

2278, April 4, Asteroid Habitat Aoraki Mountain, Captain's Address to Crew:

"... in light of Oblivion 3's failure due to catastrophic equipment malfunction, technical crews will be inspecting Aoraki's infrastructure early this year. We trust that our crew will behave in the spirit of Aoraki as Oblivion passes through our orbit..."

2278, April 4, Captain's Private Log

"This isn't over."

This is a science-fiction chamber larp for 6-8 players, designed around a hard choice. Disaster is coming: will you save a large group of people that you are responsible for, or a smaller group of everyone you ever loved and everything you ever cared about?

Set-dressing and costuming are minimal; it is easy to run as a pick-up game at a convention, though it is emotionally gruelling and not intended for beginners. There is a basic hands-off mechanic for combat, though it probably won't come up. The game runs for two hours, plus a little extra before and after to set up, debrief etc.

What compromises will you make, in the Face of Oblivion?