Major League Gaming Delivers Largest North American eSports Event

Thu, Jun 14, 2012 16:00 CET

MLG Spring Championship Draws All-Time High 437,000 Peak Concurrent Online Viewers and More Than 4.7 Million Unique Online Viewers

NEW YORK—June 14, 2012—Major League Gaming (MLG), the world's largest competitive video game league, today announced the MLG Pro Circuit Spring Championship in Anaheim, CA, June 8-10, shattered previous records to become the largest North American eSports event. The online broadcast of the three-day video game tournament reached more than 4.7 million unique online viewers with an all-time high of 437,000 peak concurrent online viewers. More than 2.2 million unique online viewers tuned in to watch Championship Sunday and more than 5.4 million hours of video were consumed over the weekend.

In addition to the record breaking online viewership, more than 20,000 spectators watched the event in person as the world’s best gamers competed for nearly $200,000 playing League of Legends, Fighting Games - Mortal Kombat, Soul Calibur V and THE KING OF FIGHTERS XIII on PlayStation®3 (PS3™) System, and Blizzard Entertainment’s critically acclaimed StarCraft® II: Wings of Liberty®.

VOD and rebroadcasts of the competition are available on www.mlg.tv/vod. MLG's streaming partner is Streamworks International, a global company that specializes in delivering live, real-time video to internet-enabled devices.

Major League Gaming Spring Championship – By the Numbers for the Weekend – June 8-10

More than 4.7 million unique online viewers over the weekend

More than 2.2 million unique online viewers on Championship Sunday

437,000 peak concurrent online viewers

More than 5.4 million hours of video consumed

More than 20,000 in person spectators

Katie Goldberg - VP Communications and PR

Major League Gaming

P: 917-338-2391

kgoldberg@mlgpro.com

About Major League Gaming:

Founded in 2002, Major League Gaming (MLG) (www.majorleaguegaming.com) is the dominant media property exclusively targeting tens of millions of consumers worldwide who have a passion for playing video games as a competitive social activity. The company gives aspiring gamers around the world an opportunity to compete, improve their skills, and socialize through a thriving competitive community with more than 750,000 matches each month online and LIVE in-person Pro Circuit tournaments in cities nationwide. MLG broadcasts all Pro Circuit play via LIVE streaming online to hundreds of thousands of fans in more than 170 countries.

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