Quote At that point we could use the ships more too and go through asteroids and do things from the perspective of flying the ship dynamically like in the movies where you fly through asteroids and have to use it as parts of quests. And if you hit stuff or hit turbulance you could have them and you fall down! 8D



They would need to actually hash out the ship though and make it function in all it's parts too! Then you could literally run around fixing it. That would be interesting. But obviously games have gone way away from that type of design and work. If they did it it would be in hte simplest way possible I'm sure. You would just run and right click something instead of having a more complicated setup simulating the actual ships functions thoroughly to make things have importance and function as a whole and then affect what you are doing.