Naughty Dog, the developer of The Uncharted series and The Last of Us, has posted a new job listing on their site that suggests that Last of Us 2 could be ported to PC. They are looking for a graphics programmer with experience in PC game development.

The new hire would be joining the Last of Us team specifically to help develop and implement new rendering techniques. Other responsibilities listed include the implementation of efficient and stunning, industry-defining visuals. “PC programming experience” is also listed explicitly.

Last of Us 2 job requirements hint at PC

The ideal candidate for the position should have a strong background in graphics APIs such as DirectX 12 and Vulkan, and must have a thorough understanding of modern GPU architectures such as AMD GCN and NVIDIA CUDA.

Neither current-gen nor next-gen consoles from Sony feature any NVIDIA hardware. Furthermore, neither console uses DirectX 12. So it seems likely that Naughty Dog is porting The Last Of Us II to other platforms. DirectX 12 could mean Xbox, but NVIDIA leaves no other option than the PC.

Sony losing some PlayStation exclusives

What’s interesting about all this is that Sony appears to be losing some foothold in their PlayStation exclusives. This wouldn’t be the first game to make its way to other platforms. For example, the hit title Horizon: Zero Dawn is also rumored to come to the PC, as Kotaku’s Jason Schreier revealed just a couple of days ago.

Details of the job listing

Here is the full content of the job listing:

Responsibilities:

Develop and implement new and existing rendering techniques

Implement efficient and stunning industry defining visuals

Additional responsibilities may be assigned as needed

Requirements & Skills:

Bachelor’s Degree in Computer Science or equivalent work experience

Strong math skills with an emphasis in 3D math

Strong knowledge of C and C++ programming languages

Thorough understanding of current GPU architectures (AMD GCN, NVIDIA CUDA)

Experience with DirectX12, Vulkan or other modern graphics or compute APIs

Experience with HLSL/GLSL or other equivalent shader languages

Console or PC programming experience

Passion for playing and developing exceptional games

The Last of Us 2 coming to PC?

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