Here is are some more screens from testing tonight. I am having a blast playing A13, and we have transparency in the GUI now as an option. Random gen has had a lot of bug fixes, and with Roberts preview tool its been really helpful with POI placement and finding and fixing bugs. I haven’t seem terrain this nice before in our game and it’s really great.



I fell into a cave and sprained my ankle as I was running over a hill, that was fun. The splint messaging is a lot better now, and coffee dehydrates you so make sure to bring some water or goldenrod tea.



Tomorrow I hope to shoot a video and unveil the forge and new gui. The bug list has shrunken significantly and there are only a few “must haves” left. Things are looking good as the light at the end of the tunnel is now pretty blinding… Robert thought it was a train coming to hit us lol.

