Muze is a multi-reverb VST/AU plugin that combines a 3D audio mixer with a high quality binaural near & far field model. The mixer component enables tight control over the early spatial impression of the acoustic field while psychoacoustic models add essential directional cues to help localize sound; our reverb designs integrate with the binaural cues, giving appropriate contrast for the early spatial impression to sit in.

Muze supports up to 8 input channels with an additional ninth summation channel that doubles as a delay unit. Channels are positioned along a spherical sound stage that feed into in a shared reverb component. Create whisper effects, wide impressions, impossible spaces. Up-mix mono sources into stereo/binaural. Virtualize 5.1+ to headphones by placing virtual speakers on the sound-stage. Switch to the panning mode for speaker setups.

Features:

9 reverb algorithms (Velvet, Lime, Twister, Indigo, Solarium, Osmose, Hedera, Zyphire, Neptune): Model characteristics of specular/diffuse, discrete/echo, modulated, shimmered, swelling, detuned, dispersed, bloom, and gated reflections.

(Velvet, Lime, Twister, Indigo, Solarium, Osmose, Hedera, Zyphire, Neptune): Model characteristics of specular/diffuse, discrete/echo, modulated, shimmered, swelling, detuned, dispersed, bloom, and gated reflections. 8 channel virtualization: Position channels with automatable azimuth, elevation, and distance controls

Position channels with automatable azimuth, elevation, and distance controls Anthropometric controls : Scale interaural time delay and align yaw/pitch head orientations

: Scale interaural time delay and align yaw/pitch head orientations Spin knob : Automate head-rotation, unleashing new possibilities for unique modulation effects

: Automate head-rotation, unleashing new possibilities for unique modulation effects Spatial-reverb design : Integrates direct-early-late reflections with the HRTF model, producing an immersive reverberant field.

: Integrates direct-early-late reflections with the HRTF model, producing an immersive reverberant field. Space designer: Automate the space size, sound depth, high-frequency dampening, and reverb times

Automate the space size, sound depth, high-frequency dampening, and reverb times Delay unit: Integrate an extra feedback delay-line with the reverb for creating DUB-type effects

Integrate an extra feedback delay-line with the reverb for creating DUB-type effects Rendering modes: Supports both 3D binaural and 2D panning processing

Supports both 3D binaural and 2D panning processing Sampling rates: HRTFs internally resampled to DAW’s native rates

HRTFs internally resampled to DAW’s native rates Spherical 3D Panner: Visualize, position, and orient the listener and sound-sources in real-time

Visualize, position, and orient the listener and sound-sources in real-time Free updates!

175 presets to get you started

Samples (Headphones for best effect):

Demo & Specifications:

Windows 7+: VST2 Win32 + x64, SSE2 enabled processor

Mac OSX 10.7+: VST2/AU, SSE2 enabled processor

Download Link (Demo restriction is brief silence every 30 sec)

Alternative Link

Manual

Purchase:

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