A space trading role playing game that consumed my life for well over a year.

A game I made for the TIGSource Adult/Education competition, Edmund won first place.

A game I made for the TIGSource AVGN competition, Skydiving Academy scored a second place.

A game made in 2 weeks to raise money for the Child's Play charity with a bunch of other developers.

One of my first games, it has zombies, guns and two player CO-OP.