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Last week I finished up implementing the fairings for SimpleRockets 2. Fairings are a great way to cover your sensitive belongings while you send them up to space. They are like the groin protectors of the aerospace industry.

I designed the fairings in SR2 to be completely procedural, just like the fuselage pieces, so they can be resized and re-shaped into an infinite number of combinations.

They are actually composed of three separate parts that link together.

The fairing-base is the part that responds to the stage activation and separates the fairings. The first fairing part must connect directly to the fairing-base. Any number of fairings can then be connected in series. The nose cone is optional, but some people like it because it looks cool. Also, it helps to minimize drag.

Here are the part details: