1.0.2 Beta Patch Available

Patch beta branch

Instructions

Changelog

Improved stability further



Fixed the resolution not being set correctly in the options



Player now has a fixed morale to Heroic (+10)



Fixed a bug where the person assigned to cleaning would always lose 1 morale; now there's 5% chance of that happening; also added additional details in the player message log



Due to the player character now having a fixed morale, they can no longer be set to clean the camp



Fixed a bug where killing Caustantin, Osred, or Æthelred after winning the fight with them would lead to the player dying instead (oh God I wish I didn't have to put this in the patch notes I am so unspeakably ashamed of myself for making this mistake)



Fixed a bug where the bounty Ealdorman could get killed if you attacked the thieves, so he would be missing once you got his own quest later



Fixed one of the groups of the thralls who had escaped from the slave trader in Orkney being unresponsive if you had passed through their area before they spawned



Fixed a stupid oversight in Uallach's (the witch in Perth) conversation that was preventing you from asking about Ketill or Nefja's personal quests if you had already completed her own side quest



Fixed the campfire in Yngilwood where you lay an ambush for the tanner - it was set to only play once, so if you clicked no to the pop-up initially you could never open it again



Likewise set Grimnir's last conversation in the dream to not trigger once, which prevents the player from "exhausting" it before it's active



Fixed being able to trigger the hole in the wall in Dun Phris multiple times



Changed the initiative in Ingimar's Longhouse so the player starts



Fixed a bug where enemies that were set to immortal could still die from Burn injuries



Fixed several issues with Execute and its Condemned status effect: the ability was painting a path when no movement would occur, it was erroneously disallowing activation when the target was outside movement range, and most importantly Condemned was disappearing one round too early, making the ability very difficult to use



Fixed an issue caused by using Charge with a reach weapon



Fixed Crippled not working



Fixed One-Two being able to damage allies



Fixed Disarm Trap not working



Fixed an exception in the Point Blank skill which could freeze AI in combat, and decreased the chance of this happening in other skills as well



Fixed an exception when using water skins



Changed animation for Anticipate Opening so it doesn't look like the character is attacking an invisible character



Nerfed Backstabber from a 50% damage bonus to 20%



Fixed the camera position in camp scenes



Added loot to some enemies in Perth that didn't have any



Fixed loot ownership in Ingimar's longhouse only being disabled if he was incapacitated (it's currently reset if you save and load in the scene, but we're working on that)



Fixed loot ownership not being disabled when Perth or York was being attacked



Moved some tutorials that were blocking the timeline



Fixed enemy and player AP being switched around in enemy tooltips



Fixed the Talon tooltip which wasn't being parsed correctly



Fixed the Sling tooltip calling it one-handed instead of two-handed



Fixed a tooltip in the treatment panel not showing up



Added more info about the timeline in the timeline tooltips

Video crash bypass instructions

Hello, and thanks for checking in again. We've further improved the stability in this version and are now entirely unable to crash it on our own computers. To be absolutely safe, we would very much appreciate a little help with testing this patch before we release it to the masses.We haven't rolled this update out for everyone yet, instead we've uploaded it to our "beta" branch on Steam. If you want to help us test this patch, we'd be grateful if you opt in to the Beta branch and give it a whirl. If everything is fine we'll roll the patch out on the main branch for everyone within a day or two.Right-click on the game in your Library window and select Properties. Switch to the tab labelled "Betas" and type "beta16Viking" (without quotes) into the code field. Then click "Check code". A new option will appear in the drop-down called "beta - beta branch". Select it and the game will automatically update to 1.0.2.We're extremely grateful for anyone willing to help us test this to make sure it hasn't caused any new issues.If your game has been crashing immediately after character creation or immediately upon opening, try adding the following anywhere in your config file:[VideoPlaybackSettings]DoPlayVideos=FalseThe side effect is that you will not get any videos. This is mainly a problem for the end of the game, since the denoument will not play. We're still working on a "proper" fix for a later update.