[GAMEPLAY]

– Smoke screen overlay fades faster now when exiting smokes quickly.

– Adjusted boundaries of smoke screen overlay slightly.

[TOURNAMENT SUPPORT]

– Added server setting sv_reliableavatardata: when enabled player avatars are reliably exchanged between all players and casters on the game server, reliably delivered to GOTV spectators, and recorded in demo files.

– Added the ability to specify team logos just like we specify team names or flags (via convars mp_teamlogo_1 and mp_teamlogo_2 using team’s shorthand image name).

— Team logos now show in the spectator scoreboard, the win panel and the player scoreboard.

– Added a new win panel string that shows the team name if they win the round.

[MISC]

– Added ff_damage_bullet_penetration convar to control how much penetration power and damage is scaled when hitting a friendly when FF is off.

– Fixed pistol muzzle flash so it no longer stretches to the map origin at low framerates.

– Fixed fog clearcolor calculation that caused free-cam spectators to see bright colors behind level geometry.

– Speculative fix for spectating audio bug.

– Added player flashbang visual indicators with a progress bar that shows over players heads when you are watching via GOTV.

– Updated the first person flash effect when spectating someone via GOTV.

– Fixed bug which stopped CS:GO from working on OSX Snow Leopard.

– Added flavor text to the Bravo Collection weapons.

– Added 5 new Music Kit Offers.

– Added 12 new Sticker Offers.

– Fixed gamepads being reset and deactivated on map load.

– Added support for hot-plugging of gamepads rather than requiring that they be connected prior to game launch.

[MAPS]

-Cobblestone

–Removed various boosts

–Further optimizations

–Tweaked layout of underpass room

–Moved door from CT side to T side of underpass

–Made cubby at entrance to Bombsite A smaller

–Widened arch at end of long A

–Set correct surface types on textures

–Brightened haystacks at entrance to Long A

–Updated collision on broken wall in bombsite A and B