The team behind the best game of 2015, "Fallout 4," is about to open a new office in the Hollywood of game development: Montreal.

An image from this year's "Fallout 4," a Bethesda Game Studios game. Bethesda Game Studios

These are the same folks behind the enormously popular "The Elder Scrolls: Skyrim" — the same team that basically only makes "Fallout" and "Elder Scrolls" games. Bethesda Game Studios, the name of the team, releases a new game every three to four years. This is not a studio known for opening new offices, or hiring lots of new employees.

All that to say: normally, a game development studio opening a new office wouldn't mean much to folks playing games, but in the case of Bethesda Game Studios it's got pretty major implications. More games from one of the best studios in the world! Alright!

An image from 2011's "The Elder Scrolls: Skyrim," a Bethesda Game Studios game. Bethesda Softworks

But don't just take my word for it — here's how Todd Howard, the game director at Bethesda Game Studios, described how his studio makes games in an interview with Tech Insider two weeks ago:

[Bethesda Game Studios is] pretty much all here in Maryland. There's about 100 of us. We've grown very slowly. Since "Skyrim" [in 2011], we've added about eight people — about two people per year. Not very fast!

A lot of people have been here for a really long time. The core "Fallout" group, we've worked on it for over 10 years together. Just that franchise. So we have a lot of very experienced people. We do have some outside help. We outsource some art. We outsource a bit of the programming here and there. But pretty much, the core team, is here. Unlike other places that might ramp up to hundreds and hundreds of people for a year or two, and then they move off onto other projects, we're kind of believers that the games are a reflection of us. We work very well together, so we want to keep improving and make a game better than our last one. So keeping the team together — we just really enjoy each other, and enjoy making these games.

So, all that out of the way, what's going on with this new studio in Montreal? Are these the folks making the next major "Elder Scrolls" game? Are they working on more content for "Fallout 4?" Maybe they're working on something totally new?

That's not clear just yet, and Bethesda isn't commenting beyond what's in the press release for the moment.

An image from 2008's "Fallout 3," a Bethesda Game Studios game. Taringa.net

Here's what we do know about the new studio:

It's in Montreal.

It's being headed by Yves Lachance, a developer with a long history in the game industry.

There's already a "core team of more than 40 developers" working in the Montreal studio.

The talent working in Montreal encompasses "both console and mobile development."

Both Bethesda's Maryland-based home office and the new Montreal office are currently hiring

And here's just a taste of all the things we don't know about the new studio:

The studio's goal.

What games it's making.

The relationship between Bethesda Game Studio's home office in Maryland the new Montreal studio.

What role, if any, game director Todd Howard plays in the new studio.

If any veteran BGS employees will transfer to Montreal.

If the Montreal studio had a hand in creating "Fallout 4" in any way.

We've asked Bethesda all these questions (and more!), but it looks like answers will come in time.