Sword of Zariel – A Baldur's Gate: Descent into Avernus DM's Resource!

Chapter 4: Sword of Zariel is the culmination of the party's search for Zariel's sword, and has the characters battling fearsome demons as they unravel the final layers of the Archduke of Avernus' tragic tale. It's gory, frightful, splendid, fantastical and engrossing Dungeons and Dragons from start to finish!

This document seeks to provide you, the Dungeon Master, with tools and thoughts that will help you make Chapter 4 of Baldur's Gate: Descent into Avernus an exciting experience for your players. This product contains:

Running Chapter 4. An overview of each location in Chapter 4, including thoughts and ideas that will help you run Chapter 4 in an exciting and manageable way.

DM's Cheatsheet. Condensed notes of everything in the chapter for easy use at the table.

Monster Stat Blocks. Monster stat blocks covering every foe in the chapter, neatly arranged together on pages, so you don't have to flip through several books when running encounters.

4 Encounter Maps. The Scab transformed to a 2D map in three separate levels, as well as a map of Idyllglen, all in full color and in both DM's and player versions, primed for use on virtual tabletops.

Map previews: