After reading the comments here and on reddit, I get the feeling most commenters haven’t even played the new Sombra. IF YOU HAVE ACTUALLY PLAYED HER IN PTR, please post your experience in this thread. If you haven’t actually played her yet, please go post in one of the other complaint threads, not here.

I’ve been a Sombra main (1-trick) for the last 4 seasons and currently sit at diamond.

I spent some time playing in the PTR yesterday, and watched Fitzy and Blinky_plz (another GM/T500 Sombra player) streaming. I also saw WorstSombra’s video and reddit post.

Personally my thoughts:

New translocator is amazing. The extra time reminds me of when it went from 15-20s in the last rework. It gave me time I never knew I wanted. Unlimited duration allows you to stay in the back line harassing as long as you want, no more forced retreat from a timer. Being able to cancel it is good as well, and the enemy being able to destroy it provides counterplay without affecting you much. Love this change.

One thing I would like is a more in your face alert when it gets destroyed. The sound works if you’re not mid fight, but if a lot of stuff is going on it’s very easy to miss, and you end up throwing it at your feet when you wanted to escape. Maybe I’ll get used to checking the icon in the bottom right, but I’d love some sort of alert like Junkrat gets with his mine or trap.

New stealth is not so good. Extra detected radius makes actually sneaking very difficult, the speed is probably a wash with the extra duration (I don’t do a whole lot of gap jumping, but I didn’t notice any of the ones I use being unusable), but the lack of contesting is the big issue. In actual comp games I contest a LOT, and it’s fairly common that my contesting gets us an extra fight during a game, which is huge. Sombra used to be one of the best at stalling, but now she’s awful at it. With that being said, you can’t let her contest with infinite stealth, so I’d really prefer they revert the stealth change if we get a choice. Stealth change doesn’t really help Sombra, but does make her more frustrating to play against. The opposite of the translocator change. If they’re set on infinite stealth, maybe revert the detected distance.

Overall I’m not sure if it will be a net buff or nerf, but the translocator change is amazing. I hope they keep it. The stealth changes I’d rather revert, but I’m open to them for now. I’d love to see hack being able to interrupt reload, and being able to reload while translocating (effectively a DPS boost but only when using translocator aggressively). Both would make her feel smoother and more effective to play, while not making her any worse to play against.