Greetings MechWarriors,





We will be rolling out a hot-fix, currently scheduled for Thursday, October 20th at 3:00 PM PDT (10 PM UTC), with the following changes:





• Terra Therma: Fixed an issue where the DropShip SFX could loop through the match.







• Blackjack BJ-2 [L]: Fixed an issue where the RT had two more Armor Points than the LT.

• Cataphract CTF-3L [L]: Fixed an issue where the LA Hand Actuator was not visible on the model.

• Cataphract CTF-3L [L]: Fixed an issue where the Head component was provided with a Missile hardpoint it was not supposed to have.

• Hellbringer HBR-F [L]: Fixed an issue where the Set of 8 XP Bonus was not present.

• Hellbringer HBR-F [L]: Fixed an issue where Lower Arm Actuators were not present.

• Night Gyr: Fixed an issue where the NTG-A, NTG-C, and NTG-JK had two more Armor Points available in certain components than they should have.

• Summoner SMN-M [L]: Fixed an issue where the ER PPC Cooldown Quirk was listed as +0.5% instead +5%.





• Air/Artillery Strike: Fixed an issue where issuing an Air or Artillery Strike would cause a Cooldown bar to appear in the Consumable icon HUD.

• Cockpit Item Screen: Fixed an issue where Items that have been purchased and equipped were no longer listed if filtering by Owned.

• Cockpit Item Screen: Fixed an issue where Items that have been purchased and equipped were no longer listed as Equipped on other 'Mech(s).

• MechLab: Fixed an issue where viewing a 'Mech Loadout from within the in-game Store would cause component windows to overlap slightly.

• MechLab: Fixed an issue where viewing an OmniMech Loadout from within the in-game Store would not list the OmniPod tab in the Warehouse.



• MechLab: Fixed an issue where issuing the Reset 'Mech command when viewing a 'Mech Loadout from within the in-game Store would cause the Loadout to break.

• Select 'Mech: Fixed an issue where the 'Mech could either not be visible, or only partially visible, in the 'Mech Portrait after making a customization change.







