The portraits are made of composite DNA parts... and yes with a little help from Origins toolset. The helm (or lackof), hair (or lack of), misc (armor) can be randomised or based upon parents DNA. As there are only 2 possible portrait groups allowed by CK; muslim ("dark_") and white ("testface_") I combined the noses, eye and head into the 1 set. This is because I want different portraits for Ironborn/Firstmen, Valyrian Westrosi and Dornish (and it looked funny having a pale Valyrian nose and a dark dornish jaw - currently can end up with Valyaian hair and Dornish dusky skin but it look OK). If someone could figure out how to add more than 2 portrait sets I could create fully ransomised composite parts for more than just 2 race sets (and also awesome looking elf, dwarf and orc ones for other mods).As you can see from the screenshots I have renamed the CK Dukes, Counts and King teirs. The feudal teir system was another thing that wasnt easy adapting to Westeros. As there are only 3 levels allowed in CK, but more in Westeros (landed knight