To go with his new visuals, each of Gangplank's six skins have also been updated!

We have a total of SIX Bilgewater-y new skins currently on the PBE!

(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

( Note: As the cycle continues, some images may be outdated! )

Below you will find a comprehensive list of new content, balance changes, and whatever else is included in the current PBE cycle! Be aware that these changes are, there is a possibility that things you see below will be changed or even reverted prior to the live patch.

( With the release of patch 5.13 to live on July 9th, we started the new 5.14 PBE cycle )

To go along with his champion update , we have a login theme for

Here's the still image:and here is his Champion Select Quote:

Each ofseven skins have also been updated with a new look!

Waterloo Miss Fortune

Secret Agent Miss Fortune

Road Warrior Miss Fortune

Candy Cane Miss Fortune

Mafia Miss Fortune

Arcade Miss Fortune

Riot LoveStrut

Ever wonder how Miss Fortune always manages to find her Bounty Board targets so quickly? Or how Gangplank keeps tabs on all the shady denizens of Bilgewater? Wards. Vision control is key to becoming a powerful figure in Bilgewater, so grab these two new Bilgewater ward skins and show those powder monkeys that nothing gets past your watchful gaze!

Mother Serpent Ward

New model and textures for this Bilgewater bell buoy New water-wading animations as the buoy bobs in the water New blue, water particles that appear around the ward New bell sounds to help guide your ship amongst the saltwater waves

Slaughter Fleet Ward

New model and textures for this Bilgewater Crest-inspired ward New animations for this deadly snake ward New swashbuckling harpoon and scimitar sounds These ward skins will be 640 RP each (pricing on PBE is subject to change).

Your input is very helpful and valued to us, so please feel free to leave any feedback, questions or bug reports regarding these Bilgewater wards!

See you on the Bilgewater battlegrounds!

Butcher's Bridge - New ARAM MAp

Screenshots





Load Screen & Menu Assets





The various game mode selection assets have also been updated with Bilgewater art!





Video

outdated

Mark / Dash

Sounds & Music

New Featured Game Mode - Black Market Brawlers

L4T3NCY

"Yo! ^o^/

It’s that time again. :D We’ve been hard at work on this one and can’t wait for you guys to get crackin’ in the next featured game mode, “Black Market Brawlers”. This is one of our most complex FGMs to date, with multiple mechanics and a treasure trove of new content to absorb. So buckle in and let’s break it down.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Black Market Brawlers

TL;DR: Purchase illegal Black Market items and use golden Krakens to recruit new brawler minions as you vie for dominance on Summoner’s Rift!

Players: 5v5

Map: Summoner’s Rift

Pick type: Blind Draft

Krakens



Golden Krakens are a new currency you’ll earn to spend on hiring and upgrading your brawler minion.

Earn and spend Krakens to hire the brawler minion of your choice, then upgrade them however you want.

Krakens are acquired by:

-- Every 60sec = 1 Kraken

-- 1 kill = 2 Krakens

-- 1 assist = 1 Kraken

-- Baron/Dragon = 1 Kraken per team member (5 total)

-- Counter jungling a large monster = 1 Kraken

Destroying an inhibitor won’t summon a Siege Minion but instead, dramatically buff all the Brawlers in that lane.

The Brawlers:

There are four types of brawler minions. Each game you will spend Krakens you’ve earned to hire one brawler minion type of your choice, then upgrade him as you see fit throughout the game. Once hired, your brawler will replace a regular minion and spawn in every wave of all 3 lanes for the rest of the game. Each brawler minion has 3 upgrade paths (Abilities, Attack & Defense) you can pursue to customise them how you want. Upgrades can be purchased from the new “Brawlers” tab in the item shop at fountain using Krakens.

Ironbacks

Melee: Tanky siege

Initial hire: Your Ironback takes 25% reduced dmg from enemy turrets.

Lv 1: Your Ironback deals 175% dmg to enemy structures. Gains a shield that blocks the next basic attack from a champion or a turret. (Shield CD 10sec)

Lv 2: Your Ironback deals 250% dmg to enemy structures. While the shield is active, it takes 35% reduced dmg from minions.

Lv 3: Your Ironback deals 325% dmg to enemy structures. The shield CD is reduced to 3sec and it now takes 60% reduced dmg from minions.

Razorfins

Melee: Champion pursuer

Initial hire: Your Razorfin has 100% bonus attack speed.

Lv 1: Upon aggroing an enemy champion, it will pursue them endlessly. While attacking enemy champions your Razorfin has 100% increased movement speed and ignores unit collision.

Lv 2: Each time your Razorfin hits an enemy champion, it applies a mark. On the 3rd mark, Razorfins deal 300% damage to the target.

Lv 3: Two Razorfins will spawn for you in each wave.

Plundercrabs

Ranged: Champion harass

Initial hire: Your Plundercrab shoots an additional shot at a nearby champion with +150 attack range but 50% damage.

Lv 1: Your Plundercrab has +50 attack range. Gains a stacking 20% attack speed buff (up to 150%) for 3sec every time they hit an enemy champion.

Lv 2: Your Plundercrab has +100 attack range. Deals 150% dmg on hitting enemy champions.

Lv 3: Your Plundercrab has +150 attack range. On-hit bonus now also applies when hitting enemy minions, and shoots an additional shot at ALL nearby enemy champions.

Ocklepods

Ranged: Support utility

Initial hire: Your Ocklepod casts a magic shield on allied minions every 10sec, blocking 100 + (2 x Ocklepod AD). The shield lasts 10sec.

Lv 1: Your Ocklepod has 10 MR. Spawns a moving Clairvoyance every 30sec. After a 4sec reveal delay, it grants vision to a nearby area for 4sec.

Lv 2: Your Ocklepod has 20 MR. Shield now blocks 250 + (2 x Ocklepod's AD) damage and is cast every 4sec.

Lv 3: Your Ocklepod has 30 MR. Clairvoyance is now cast every 10sec, and the reveal delay is reduced to 2sec. Duration and distance travelled of the Clairvoyance is increased by 50%.

Other Brawler upgrades:

Brawler Abilities



Adds an ability to your brawler. Each brawler minion has different abilities unique to them (Total 3). See above for detailed descriptions of each brawler’s unique ability upgrades.

Initial hire (5 Krakens): See above

Lv 1 (5 Krakens): See above.

Lv 2 (10 Krakens): See above.

Lv 3 (20 Krakens): See above.

Brawler Attack



Adds AD to your Brawler (Total 3).

Lv 1 (5 Krakens): +10 AD (Total +10 AD)

Lv 2 (10 Krakens): +20 AD (Total +30 AD)

Lv 3 (20 Krakens): +30 AD (Total +60 AD)

Brawler Defense



Adds extra HP to your Brawler (Total 3).

Lv 1 (5 Krakens): +100 HP (Total +100 HP)

Lv 2 (10 Krakens): +200 HP (Total +300 HP)

Lv 3 (20 Krakens): +300 HP (Total +600 HP)

Items

As well as the new brawler minions, there’s also a cache of new illicit Black Market items in the mix on this featured game mode. NOTE: “Morellonomicon” will be disabled in this mode. :)

Typhoon Claws



Recipe: Pickaxe+Dagger

Cost: 2000G

+30 AD

+20% Attack Speed

+4% Movement Speed

UNIQUE Passive - Furious Swipes: Basic Attacks grant Malice Charges upon hitting an enemy. After 3 stacks, your next 3 attacks will be at maximum attack speed, but deal -50% damage. Charges expire after 3sec.

Flesheater (Melee Only)



Recipe: Vampiric Scepter+Long Sword

Cost: 1460G

+20 AD

+10% Life Steal

UNIQUE Passive - Basic attacks build Flesh charges. After 5 basic attacks, the Flesheater active will be ready.

UNIQUE Active - Flesheater: Rip the flesh from target enemy minion dealing 200 (+75% AD) true damage to the target, healing the user for 50 (+75% AD) HP and adding 1 Flesh stack to the item.

UNIQUE Passive - Each stack on Flesheater adds +1 AD to the wielder.

Mirage Blade



Recipe: Vampiric Scepter+Pickaxe+Cloak of Agility

Cost: 3200G

+60 AD

+15% Critical Strike

+12% Life Steal

UNIQUE Passive - Mark of the Sands: Basic Attacks apply a Sand Mark on the target revealing them for 3sec. Only one enemy can be Marked at any time.

UNIQUE Active - Mirage Step: Teleport 350 units directly away from the Sand Marked target (60sec CD.)

Lost Chapter



Recipe: Fiendish Codex+Forbidden Idol

Cost: 1800G

+50 AP

+100% Base Mana Regen

UNIQUE Passive: +20% CDR

Netherstride Grimoire



Recipe: Lost Chapter+Amplifying Tome

Cost: 3000G

+100 AP

+100% Base Mana Regen

+20% CDR

UNIQUE Passive - Malice: Gain 20% movement speed for 2sec when hitting an enemy with a damaging spell.

Rite of Ruin



Recipe: Lost Chapter+Amplifying Tome

Cost: 3000G

+100 AP

+100% Base Mana Regen

+20% CDR

UNIQUE Passive - Razing: Gains charges upon moving or killing enemies (200 charges max). Attacking a structure expends 50 charges to deal 100 (+15% AP) bonus true damage.

Pox Arcana



Recipe: Lost Chapter+Amplifying Tome

Cost: 3000G

+100 AP

+100% Base Mana Regen

+20% CDR

UNIQUE Passive - Pox: Damaging spells apply a stack of Pox (max of 5) to enemy champions hit for 10sec.

UNIQUE Active - Disease Harvest: Deals 100 magic damage plus 20 (+5% of AP) per stack of Pox to all nearby enemies affected by Pox, and restores 5% of maximum mana to the caster per stack of Pox on enemies hit. (60sec CD)

Staff of Flowing Water



Recipe: Chalice of Harmony+Amplifying Tome

Cost: 1635G

+40 AP

+25 MR

+50% Base Mana Regen

UNIQUE Passive - Mana Font: Restores 2% of missing Mana every 5sec.

UNIQUE Passive: Gain 30% Movement Speed and 10 Mana Regen per 5sec while in the river.

Trickster’s Glass



Recipe: Haunting Guise+Ruby Crystal

Cost: 2115G

+60 AP

+400 HP

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration

UNIQUE Active - Disguise: Teleport to ally and take on their appearance for 30sec. Casting a spell or attacking breaks the deception. (90sec CD)

Dead Man’s Plate



Recipe: Chain Vest+Giant’s Belt+Ruby Crystal

Cost: 2800G

+580 HP

+50 Armor

UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while not moving.

UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks.

Martyr’s Gambit



Recipe: Crystalline Brace+Kindlegem

Cost: 1850G

+400 HP

+100% Base HP Regen

+10% CDR

UNIQUE Active: Binds yourself to target champion for the next 3sec, redirecting 60% of all damage dealt to them to yourself. (30sec CD).

Puppeteer



Recipe: Chalice of Harmony+Kindlegem

Cost: 2200G

+250 HP

+25 MR

+50% Base Mana Regen

+20% CDR

UNIQUE Passive - Mana Font: Restores 2% of missing Mana every 5sec.

UNIQUE Passive: Basic attacks mark champions with a string for 6sec. Moving further than 1000 range away from marked champions will break the string.

UNIQUE Active: Pull all champions Marked by Puppeteer within 1000 range towards you. Units move a maximum of 250 distance (45sec CD).

Murksphere



Cost: 365G

+5% CDR

+25% Base Mana Regen

UNIQUE Active - Swindler’s Shield: Shield ally for 60 HP and generate gold equal to 25% of the damage absorbed (15sec CD). Self-cast shields will not generate gold from Monster damage.

Swindler’s Orb



Recipe: Murksphere

Cost: 865G

+10% CDR

+50% Base Mana Regen

UNIQUE Active - Swindler’s Shield: Shield ally for 60 HP and generate gold equal to 25% of the damage absorbed (15sec CD). Self-cast shields will not generate gold from Monster damage.

Globe of Trust



Recipe: Swindler’s Orb+Kindlegem

Cost: 2100G

+20% CDR

+150% Base Mana Regen

UNIQUE Active - Safe Harbor: Lobs a bubble that shields nearby allies for 150 HP and generates gold equal to 25% of the damage absorbed (maximum of 100 gold per cast) (15sec CD). Self-cast shields will not generate gold from Monster damage.

Boot Enchant: Teleport



Recipe: Enchant for any Tier 2 boot.

Cost: 600G

UNIQUE Active - Teleport: Teleport to target allied object.

Known issues:

-- Some placeholder SFX

We’re looking forward to seeing the outcomes of a mode as deep as this one. Do you hire brawler minions that enhance your team’s strengths ("Let’s get some Ironbacks so we can siege down towers!") or exploit the enemy team’s weaknesses ("they have terrible wave clear.. Razorfin rush!"). The Black Market items will also completely change champ viability for multiple roles. I’m sure you guys will find crazy new combos/synergy that we haven’t even thought of! o.O

Please report any bugs you find in here. As always, thanks for helping us test PBE guys. ^_^

-L4T3NCY"

Summoner's Rift. It also uses the new This new mode is draft with each team having three bans and is played on. It also uses the new Bilgewater announcer pack!





Featured Game Mode Summary

Essentially, you perform mini-quests (listed in tooltip below) to acquire "Krakens" and then use that currency to purchase and upgrade a special brawler minion that spawns with each minion wave.





Brawlers

5 Krakens, you'll be able to purchase is one of four distinct brawlers each with their own specialization and abilities. Choose wisely as you can only purchase one of these! Upon accumulating your first, you'll be able to purchase is one of four distinct brawlers each with their own specialization and abilities. Choose wisely as you can only purchase one of these!





Razorfin

Ironback





Plundercrab





Ocklepod





Brawler Upgrades

Over the course of the game you will have the opportunity to purchase additional upgrades for your brawler minion further improving its abilities and stats.

It is worth noting that upgrades go into effect on the next minion wave after the purchase and do not apply to already spawned and active brawler minions.





Black Market



Morellonomicon is not available in this game mode so don't go looking for it. Another aspect is the Black Market where you'll find a slew of deadly new items! A note from yesterday's announcement is not available in this game mode so don't go looking for it.

Click on a thumbnail above to enlarge the screenshots and remember, you can easily flick through them using the arrow keys!

There is also a special boot enchantment that can be purchased for any set of tier 2 boots:



Lore Entries

Gangplank

"As unpredictable as he is brutal, the self-appointed reaver king known as Gangplank rules Bilgewater through a mix of fear, violence, and cunning. Where he goes, death and ruin follow, and such is his infamy and reputation that the merest sight of his black sails on the horizon causes panic among even the hardiest crew."

Graves

"Malcolm Graves is a wanted man in every realm, city-state, and empire he has visited. Tough, strong-willed, and above all, relentless, through his life of crime he has amassed (then invariably lost) a small fortune."

Twisted Fate

"Twisted Fate is an infamous card sharp and swindler who has gambled and charmed his way across much of the known world, earning the enmity and admiration of the rich and foolish alike. He rarely takes things seriously, greeting each day with a mocking smile and an insouciant swagger. In every possible way, Twisted Fate always has an ace up his sleeve."

GANK & I KS Summoner's Rift Banners





"Gangsters Against Nice Kids" (GANK) & "International Kraken Society" (I KS)





Miscellaneous

There is a new easter egg on Summoner's Rift - when you load in to a game with a team's worth (5 or more) of Bilgewater champions or Bilgewater skins - two sharks spawn in the lower right corner of the map. This is similar to the Pool Party rubber ducky and Freljord champion poro SR easter eggs.





[BUG FIX] The 2015 Elements summoner icon has finally been fixed and should display the updated logo properly on the load screen + in-game.

Balance Changes * Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.



Champions Azir

Shurima's Legacy ( Passive ) no longer grants Will of the Emperor (bonus 1.25% Attack Speed for every 1% of Cooldown Reduction)

no longer grants (bonus 1.25% Attack Speed for every 1% of Cooldown Reduction) Arise! ( W ) now has a new passive: Gains 20/30/40/50/60% attack speed. Shifting Sands ( E ) - no longer knocks up enemies. [Context: On these changes, ricklessabandon explained: "trying a few things out right now, and am starting with some of the extremes. should be a few different iterations over the next few days."]



Ekko

Timewinder (Q) mana cost lowered to 50/60/70/80/90 from 60/70/80/90/100

mana cost to 50/60/70/80/90 from 60/70/80/90/100 Phase Dive (E) cooldown lowered to 13/11.5/10/8.5/7 from 15/13/11/9/7

Elise

Cocoon (Human E) stun duration increased to 1.6/1.7/1.8/1.9/2 seconds, from 1/1.25/1.5/1.75/2 seconds.

stun duration to 1.6/1.7/1.8/1.9/2 seconds, from 1/1.25/1.5/1.75/2 seconds. Spider Form (R)*:

Spiderlings now deal magic damage instead of physical damage

Spiderlings damage AP ratio increased to 15% AP from 10% AP.

Evelynn

Hate Spike (Q) damage decreased to 40/50/60/70/80 from 40/55/70/85/100

damage to 40/50/60/70/80 from 40/55/70/85/100 Agony's Embrace (R) slow increased to 40/60/80% from 30/50/70%

Gangplank * Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These areofficial notes.

[See the dedicated Gangplank section for a look at the kit changes coming with his champion update!]





Miss Fortune

[See the dedicated Miss Fortune section for a look at the kit changes coming with her champion update!]





Ryze

Arcane Mastery (Passive) stack duration decreased to 6 seconds from 10 seconds.

stack duration to 6 seconds from 10 seconds. Overload (Q) damage reduced to 60/85/110/135/160 from 60/95/130/165/200

damage to 60/85/110/135/160 from 60/95/130/165/200 Spell Flux (E) initial damage reduced to 36/52/68/84/100 (.2 AP) from 50/66/82/98/114 (.3) AP

initial damage to 36/52/68/84/100 (.2 AP) from 50/66/82/98/114 (.3) AP Spell Flux (E) secondary damage reduced to 18/26/34/42/50 (.1 AP) from 25/33/41/49/57 (.15 AP)

Tahm Kench

Tongue Lash (Q) damage increased to 80/125/170/215/260 from 80/115/150/185/220

damage to 80/125/170/215/260 from 80/115/150/185/220 Abyssal Voyage (R) cooldown lowered to 120/110/100 from 160/130/100

cooldown to 120/110/100 from 160/130/100 Abyssal Voyage (R) passive's bonus damage to basic attacks & damaging abilities increased to 4/6/8% of bonus health from 4/5/6% of bonus health.

Xin Zhao

Battle Cry (W) AP ratio increased to .7 from .5 [NOTE: Revert of the patch 5.13 change]





Here'swith a bugs & feedback thread for these two new ward skins: an upcoming Bilgewater themed ARAM map, is back on the PBE and ready to go to live in patch 5.14, along side oodles of color and performance tweaks during the latest PBE cycle.If you're not caught up make sure to read more about it in the official announcement Here's the unique load screen:[This Videoas of the 7/1 PBE update]Thesummoner spell has also been updated onincludes oodles of unique audio! Click to preview the following:We also have a new featured game mode on the PBE -Here'swith information onThe game mode is now available to test on the PBE, look below for screenshots of the new minions and new items!The short in-game lore entries have been changed for, and, likely tied to the upcomingevent.Two new Summoner's Rift banner textures were added in this cycle:These are likely for an upcoming promotional match on the Black Market Brawlers. Normally, the Summoner's Rift banners are only active during streamed matches such as URF YOLO vs SWAG show match or during the LCS.