Codemasters has released a brand new update for its latest F1 racing game, F1 2019. According to the release notes, patch 1.07 adds official support for both NVIDIA’s DLSS and AMD’s FidelityFX tech.

To be honest, I’m a bit surprised to see Codemasters adding DLSS support. This latest F1 game already runs incredibly fast on current-gen graphics cards. Still, and by using this tech, RTX2080 and RTX2070 owners may actually be able to run the game in 4K resolutions.

On the other hand, I’m pretty sure that all AMD NAVI owners will appreciate the inclusion of FidelityFX. FidelityFX is currently available exclusively on the NAVI GPUs, and promises to increase image fidelity without any major performance loss.

F1 2019 update 1.07 also reduces GPU usage in the front end, enables HDR for when running in DX12 on PC, and packs other fixes and stability improvements.

As always, Steam will download this update the next time you launch its client, and below you can find its complete changelog.

F1 2019 Patch 1.07 Release Notes

League AI difficulty now goes up to 110

F2 cars will no longer start sprint races or one-shot qualifying with cold tyres

F1 setups can no longer be applied to F2 cars

Grid penalties now apply correctly after taking new parts out-with the initial allocation between qualifying and race

France pitlane has been updated for the 2019 season

Cars are now less cautious of unsafe releases in the pitlane

Nvidia Deep Learning Super Sampling (DLSS) and AMD FidelityFX Upscaling and FidelityFX Sharpening are now available as Anti-Aliasing options on applicable devices

HDR is now selectable when running in DX12 on PC

Report codes are now shown on the pause menu in all game modes

Stopped players on Xbox One from being able to invite to Ranked sessions by using Party Chat

Reduced GPU usage in the front end

F2 wet tyres will now have a longer life

Helicopters are no longer flying at increased speeds

Various other fixes and stability improvements