Hm, this is very interesting. So we picked up the iOS/Android-Licences last year (3.5.X Version) and started working on our game 2 months ago. We're still at the beginning of the Game and there were two reasons we didn't switch to Unity 4:



1. The iOS/Android-Basic Licence: didn't want to spend another 800$ for those two...

2. The updated Engine-Version: as good as it is, with every big Update there are some "problems" which come along, especially with some Plugins, and we didn't want to encounter weird problems just of the new Version.



But now "Argument 1" is not a problem any more, I guess, so I would like to hear from some of you guys:

Under these circumstances, would you suggest switching from 3.5.7 to the latest Unity 4 Version? As said, now would be a good time, since we are at the beginning of the Project, if we've had been in the middle or the end of the production cycle, we wouldn't even think about it...

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