Warning! This post contains many spoilers for both Starslip and Bioshock Infinite. Proceed at your own peril.

I finished Bioshock Infinite a week ago. I’ve spent a long chunk of my life — perhaps by now most of it — thinking about many of the story ideas contained in the game. It’s structured like Bioshock: what looks like an odd alternate history shooter ends up being a treatise on the failure of some blind devotion to a radical ideology.

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