No Need To Delete all files in CellsCache and CompiledOctreesCache

Disclaimer: This soultion may not work for everyone. Especially the players who haven't been to the location of 14-18-15. If you can't find this file, you have not been there.Map info: The location is actually just under the surface. If you've passed there before but only on the surface which will read as 14-19-15, the file 14-18-15 will not have been generated for you by the game in your save folder.Location of directory and files: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\SNAppData\SavedGames\slot#### (0000, 0001, 0002 etc.)I painstakingly went through each files in the CellCache and CompiledOctreesCache by deleting, running the game and restoring the individual deleted files. Seems there is just one file that's in the center of this lag and crash issue. If you don't want to reset the terrain and resources, just delete this file.... (Updated: If you have any bases there, it migh reset any terraforming from base construction and also resources in this one batch area only)baked-batch-cells-14-18-15.bin In the CellsCache. In the SavedGames directory.The corresponding file in the CompiledOctreesCache directory doesn't seem to be affecting anything but I deleted that anyway just in case.Optional delete: compiled-batch-14-18-15.optoctreesLet me know how it works at your end because it seems to be a good workaround for me here. And again, doing this doesn't reset the terrain or resources.