Chizh ED Producer



Join Date: Mar 2003 Location: Москва Posts: 58,147

DCS 1.5.4 Changelog for public DCS 1.5.4 version



This log is sum of previous two logs of 1.5.4 Open beta plus several new positions.



DCS World Multiplayer. New integrity check system

Multiplayer. Reworked aircraft motion algorithms to improve resistance to lags

Multiplayer. Added an input adjustment possibility

New Campaign Builder design with multi language support

ME. Payload panel. Added skin preview in the 3D view

ME. Added new trigger UNIT’S ARGUMENT IN RANGE for checking animation argument for any 3D model in mission

ME. Added new trigger PLAYER’S UNIT ARGUMENT IN RANGE for checking animation arguments for player’s 3D model of unit in mission

ME. Added the ability to place helicopters on the ground for the cold and hot start

Encyclopedia. New 3D view

Options panel. New design

Support of hot plug of input devices now

Module manager. Added DRM button for activation/deactivation

Returned moon in the sky

Corrected animation of airshow cone

Oculus Rift. RadioCommunications and triggered messages menu font increased

Oculus Rift. Kneeboard and terrain clipping issues fixed

Oculus Rift. Oculus Zoom action added to "UI layer" input options

Oculus Rift. VR settings can now be applied without restarting GUI

AI aircraft with type "uncontrolled" will able start from an aircraft carrier

Restored wingtip trails of propeller driven aircraft. Humidity factor added

Encyclopedia. Missing 3D models for Weapon category added

AI aircraft. The visible restrictions of sensors will not inherit from previous mission. Example: if previous mission was at night the optical sensors will not have very limited range in the next daylight mission.

Updated MiG-29A model.

Empty "type" unit in ME and immortals this unit in sim (when launch mission_ver153 on branch 154)

Crash during bombing buildings fixed

User snapview saving restored

Crash while changing options fixed

In-cockpit TrackIR functionality corrected. Influence of mouse and default camera position was switched off.

AI B-1 and F-14 will not be able to fly without wing

Damaged AI aircraft will return to the nearest airfield

Corrected dogfight logic of AI WWII fighters

Sun will not be visible through objects and cockpit

Manpad AI will not ignore time for lock target

Fixed bug with all single fired shells, they will not fly-trough targets

DCS FC3 Su-27. CN Flight Manual updated

Su-27. Added Russian training missions

DCS Fw 190 The Challenge campaign. Updated a few missions / all the briefing images

The Challenge campaign. Russian locale added

DCS L-39 Fix of causeless fire in the hangar and formation below other aircraft

Added gauges with imperial scales

L-39ZA. Gunsight will be always functional, independently by mount/unmount checkbox for L-39C

DCS A-10C Oxygen QTY pointer will move not discrete when test oxygen button depressed

DCS UH-1H Some improvements and bug fixes for Sling load operations

The hints now in Kneeboard (later it will fully removed from screen)

DCS Mi-8MTV2 Some improvements and bug fixes for Sling load operations

The hints (about Weapon status, sling load status) now replaced to Kneeboard

Now the ground crew can be called without setting an intercom, but opened Window

R-863 in default is tuned on ME frequency

Default position of the switch ДЕНЬ-НОЧЬ depends on the time of day

Fixed failures in ME

Added view on Cargo from pilot seats (LShift + LAlt + С), will tuned later

Fixed mirrors status during mission start

Parking brake fixed

After Hot start: pitot heating initialize, SARPP init state, Air Inlet Particle Separator System is initialize, GMC-1A already slaved

Human radio modulation changed to AM

Tail Rotor Control Failure, repair fixed

Add animation for Rotor Swash Plate and TailRotor Hub

DCS SA342 by Polychop Added SA342L model featuring Gun, Rockets, new camera with only daytime view, no NVG, rockets recoil to be corrected later

Added SA342L separated manual

Now both internal cockpit pilots bodies can be hidden using RShift+P key in sequence

Corrected Flight Model in turns

Corrected Flight Model in dives

Corrected HOT3 missile to explode as soon as wire is cut

Corrected Rotor torque behavior depending on speed

Corrected pitch and roll stick sensitivity

Corrected helicopter skids behavior at ground

Now helicopter can land in grass

Now external pilots bodies don't show when helicopter is set as uncontrolled in ME

External copilot body is still visible when helicopter is set as static in ME, will be fixed later

Corrected campaign missions to keep player current stage

Corrected COMB warning at Alarm panel and manual accordingly

Corrected Flares now reload when rearming

Corrected Engine sound not to change while in Torque test

Corrected Trimming with Magnetic brake

Corrected wool wire to correctly reflect wind direction

Corrected NADIR VENT parameter to display absolute direction the wind comes from

Corrected SAS authority during turns

DCS C-101 by AvioDev Corrected mirror far vision.

Modified Special Options interface according to new appearance.

Changed EB and CC available tasks in ME.

Added CC Sea Eagle missile launch capability for AI.

DCS Hawk by VEAO W key fixed - both toe brakes on

Fuel burn refined

Sight glass 3d object fixed - work in progress

Sight glass holders transparency fixed

TrackIR view limits set

Canopy glass external model more transparent

Brake pressure increased to hold aircraft on full power

Parking brake keyboard and joystick shortcuts set (LCTRL+W = off, RCTRL+W = on)

Flaps changed default to F = next detent, LSHIFT+F = previous detent and renamed to Flaps group

DCS Black Shark Animation of ejection sequence fixed

Parking brake fixed

DCS Combined Arms VR corrected This log is sum of previous two logs of 1.5.4 Open beta plus several new positions.

Я не смотрю телевизор

ЧИЖ



Вакансии в ED



Flying Legend 2018 : Imperial War Museum 2018 : Армия 2019 - Кубинка __________________Я не смотрю телевизорЧИЖ Last edited by Mode; 07-08-2016 at 03:14 PM .