Latest balance changes consolidated (3/24 and 3/26 KTEST patches). KToS is now live with these changes.

tos.nexon.com 트리 오브 세이비어 PC-Online MMORPG 트리 오브 세이비어. 회화적인 그래픽과 클래시컬한 배경음악, 방대한 오픈월드 맵을 만나보세요.

tos.nexon.com 트리 오브 세이비어 PC-Online MMORPG 트리 오브 세이비어. 회화적인 그래픽과 클래시컬한 배경음악, 방대한 오픈월드 맵을 만나보세요.

Dragoon

Dragon Tooth

-Charging time reduced (1 sec -> 0.5 sec).

Dragon Fall

-Charging time reduced (3 sec -> 0.5 sec).

-Overheats increased (1 -> 2).

-Skill Factor (1077% / 107.7% -> 538% / 242%).

Dragoon Helmet

-No longer consumes SP over time and instead increases the SP cost of skills.

-SP costs increase by 200% and this amount is reduced by SPR to a minimum of 100%.

-Lightweight attribute reduces the base consumption increase from 200% to 150%.

Doppelsoeldner

Zucken

-Skill Factor per level increased (3.7% -> 25.9%).

Redel

-Skill Factor per level increased (3% -> 21%).

Hackapell

Hakka Palle

-Removed knockdown/knockback immunity.

-Now reduces the cooldown of all Hackapell skills (except Hakka Palle) on use. Decrease is 5 sec + 1 sec per skill level.

Cavalry Charge

-Skill Factor per level increased (14.7% -> 40%).

Skarphuggning

-Skill Factor per level increased (2.9% -> 4.5%).

-Now deals 25% additional damage to [Shocked] enemies.

Grind Cutter

-Skill Factor per level increased (3.9% -> 7%).

-Now deals 25% additional damage to [Bleeding] enemies.

Infinite Assault

-Skill Factor per level increased (28.5% -> 67%).

-Now deals [SkillLevel x 10%] additional damage to enemies affected by Warcry.

Retiarius

Trident Finish

-Overheats increased (2 -> 3).

Rodelero

Montano

-Cooldown reduced (15 sec -> 10 sec).

-In Team Battle League/Gemstone Feud/Territory Wars, slow duration reduced (5 sec -> 2.5 sec).

Shooting Star

-Skill Factor per level increased (17% -> 52.5%).

-Overheats increased (2 -> 3).

-Now deals [SkillLevel x 10%] additional damage to enemies affected by [Hold].

Cataphract

Doom Spike

-No longer reduces enemy critical resistance.

-The skill now has a Minimum Critical Chance equal to [10 + SkillLevel]%.

Rush

-Skill Factor per level increased (20.5% -> 46.5%).

Lancer

Crush

-Overheats increased (1 -> 2).

Gigante Marcha

-Skill Factor per level increased (11.8% -> 18%).

Nak Muay

Ram Muay

-Skill Factor (50% / 0% -> 55% / 3%).

Te Kha

-No longer reduces movement speed of enemies.

-Now prevents enemies from moving for 1.5 seconds.

Te Trong

-Skill Factor per level increased (19% -> 46.8%).

Khao Loi

-Now also applies the 50% damage bonus onto enemies that are riding a companion.

Bokor

Hexing

-Overheats increased (1 -> 2).

Effigy

-Added a 50% chance to remove Hexing from enemies when triggering the damage bonus of the third hit.

Sorcerer

Summon Familiar

-Cooldown reduced (40 sec -> 30 sec).

-Skill Factor per level increased (2% -> 18.7%).

-Splash attribute chance increased (1% per level -> 5% per level).

Desmodus

-Cooldown reduced (25 sec -> 20 sec).

-Skill Factor per level increased (10.3% -> 25%).

Evocation

-Cooldown reduced (55 sec -> 45 sec).

-Skill Factor per level increased (55.3% -> 90%).

-Explosion range increased (+5 per skill level -> +15 per skill level).

Sage

Micro Dimension

-Skill Factor per level increased (10% -> 20%).

Ultimate Dimension

-Cooldown reduced (25 sec -> 20 sec).

-Skill Factor per level increased (2.3% -> 7%).

Dimension Compression

-Cooldown reduced (20 sec -> 15 sec).

-Skill Factor per level increased (9.4% -> 13%).

-Charging time reduced (3 sec -> 2 sec).

Blink

-When using Blink, party members within 100 range of you will also teleport with you.

-Overheats increased (1 -> 2).

Hole of Darkness

-No longer removes enemies from the field.

-Enemies damaged by the skill will be inflicted with [Blind].

-Cooldown reduced (60 sec -> 50 sec).

-New attribute: Black Hole. Enemies will now disappear into the Hole of Darkness and afterward take 50% additional damage from the skill. Increases the cooldown by 10 seconds.

Pyromancer

Prominence

-Cooldown reduced (60 sec -> 45 sec).

Psychokino

Heavy Gravity

-Cooldown reduced (30 sec -> 20 sec).

Gravity Pole

-Skill Factor per level increased (16.3% -> 30%).

Alchemist

Combustion

-Cooldown reduced (32 sec -> 20 sec).

Elementalist

Electrocute

–Skill Factor now increases by 2% per level (previously did not increase).

Hail

-Cooldown reduced (50 sec -> 40 sec).

-Skill Factor per level increased (3.2% -> 8%).

Fire Claw

-Cooldown reduced (20 sec -> 15 sec).

Necromancer

Gather Corpse

-Skill Factor increased (100% -> 200%).

Flesh Cannon

-Cooldown reduced (25 sec -> 20 sec).

Flesh Hoop

-Cooldown reduced (25 sec -> 15 sec).

Warlock

Invocation

-Functionality changed. No longer summons spirits upon defeating enemies. Now periodically summons spirits at random locations nearby you, and you can command them to attack with Evil Sacrifice.

-Now deals 30% additional damage to [Blind] enemies.

Dark Theurge

-Functionality changed. Spirits will no longer move and will wait for commands such as Evil Sacrifice before attacking.

-Skill Factor per level increased (5.6% -> 9.7%).

-Now deals 30% additional damage to [Blind] enemies.

Pole of Agony

-Cooldown reduced (40 sec -> 30 sec).

-Now deals 30% additional damage to [Blind] enemies.

Mastema

-Cooldown reduced (40 sec -> 30 sec).

-Now deals 30% additional damage to [Blind] enemies.

Demon Scratch

-Skill Factor per level increased (42.7% -> 52.5%).

-Now deals 30% additional damage to [Blind] enemies.

Evil Sacrifice

-Now deals 30% additional damage to [Blind] enemies.

Quarrel Shooter

Rapid Fire

-Skill Factor per level increased (3% -> 5%).

-Charging time reduced (1 sec -> 0.5 sec).

-Cooldown reduced (20 sec -> 15 sec).

Stone Shot

-Skill Factor per level increased (7.1% -> 20.5%).

Hunter

Praise

-Companions with the Praise buff are now immune to knockback/knockdown.

-Cooldown reduced (3 sec -> 1 sec).

Rush Dog

-Skill Factor per level increased (2.4% -> 9.2%).

Appraiser

Insurance

-Removed the silver penalty reduction (Crevox note: you no longer drop silver on death as part of Episode 11 changes).

Tiger Hunter

Piercing Shot

-Charging time reduced (1 sec -> 0.5 sec).

-Overheats increased (1 -> 2).

Rapid Shot

-Overheats increased (1 -> 2).

Cleric

Heal

-Heal Factor (588% -> 150%)

-SP Cost (124 -> 250)

-[Heal: Overload] buff duration changed to 3.5 seconds.

-[Heal: Overload] SP consumption increase per buff stack increased (20% -> 50%).

Plague Doctor

Incineration

-Hit interval increased (0.4 sec -> 0.5 sec).

-Skill Factor per level increased (3.1% -> 6%).

-[Incineration: Fast Response] hit interval reduction increased (0.1 sec -> 0.2 sec).

Exorcist

Aqua Benedicta

-Hit interval increased (0.4 sec -> 1 sec).

-Duration reduced (6 sec -> 3 sec).

-Cooldown reduced (20 sec -> 10 sec).

-Skill Factor per level increased (3% -> 40%).

Entity

-Cooldown reduced (30 sec -> 20 sec).

-Will now damage enemies that are not hidden (70% of normal damage).

Gregorate

-Cooldown reduced (30 sec -> 15 sec).

Koinonia

-Cooldown reduced (40 sec -> 25 sec).

-Skill Factor per level increased (8.8% -> 40%).

Katadikazo

-Cooldown reduced (20 sec -> 15 sec).

-Skill Factor per level increased (20% -> 40%).

Druid

Seed Bomb

-Cooldown reduced (25 sec -> 20 sec).

Thorns

-Skill Factor per level increased (3.1% -> 15%).

Chortasmata

-Skill Factor per level increased (3.2% -> 7%).

Krivis

Zaibas

–Skill Factor now increases by 2% per level (previously did not increase).

Zalciai

-Size increased (37.5 -> 42.5).

-Now appears closer to the caster (50 range in front -> 40 range in front).

-Now increases critical damage of Magic attacks by [SkillLevel x 2]%.

Daino

-Now increases Minimum Critical Chance by 1.5% per skill level.

Aukuras

-Fire damage bonus per skill level increased (45 -> 90). Now also scales with the combined total of the caster’s INT and SPR.

-Cooldown increased (30 sec -> 60 sec).

-Duration reduced (60 sec -> 30 sec).

Dievdirbys

Carve Owl

-Skill Factor per level increased (1.2% -> 12%).

Monk

Double Punch

-Skill factor increased (50% / 0% -> 55% / 3%).

Sadhu

Out of Body

-Skill Factor now increases by 10% per level (previously did not increase).

-Your body can no longer be knocked back/knocked down while the skill is active.

-While the skill is active, you receive [SkillLevel x 2]% less damage.

-When basic attacking with your spirit, provides a stacking buff that increases the Skill Factor of your next Astral Body Explosion by 50% per stack.

Prakriti

-Cooldown reduced (20 sec -> 15 sec).

Vashita Siddhi

-You can no longer be knocked back/knocked down while the skill is active.

-Cooldown reduced (40 sec -> 30 sec).

Astral Body Explosion

-Cooldown reduced (20 sec -> 15 sec).

-Skill Factor per level increased (7.6% -> 20%).

Possession

-Skill Factor per level increased (5.7% -> 15%).

Transmit Prana

-You will no longer receive additional Psychokinesis damage while the skill is active.

-Now increases your chance of dealing a critical strike with Magic attacks by [SkillLevel x 3]%.

Scout

Dagger Slash

-Hitting with the skill now provides a stacking buff that increases damage dealt with daggers by 7% per stack.

Sheriff

Quick Draw

-Overheats increased (3 -> 5).

-Now deals 50% additional damage to [Silenced] enemies.

Fanning

-Can now hit up to 2 targets (increased from 1).

-Cooldown reduced (25 sec -> 15 sec).

-Now deals 50% additional damage to [Silenced] enemies.

Aiming Shot

-Charge time decreased (2 sec -> 1 sec).

-Now deals 50% additional damage to [Silenced] enemies.

Ardito

Tre Grenate

-Cooldown reduced (30 sec -> 20 sec).

-Skill Factor per level increased (4% -> 12%).

Invasione

-Skill Factor per level increased (5.6% -> 20%).

Ritirarsi

-Cooldown reduced (30 sec -> 20 sec).

Taglio

-Cooldown reduced (20 sec -> 10 sec).

-Overheats reduced (2 -> 1).

-Skill Factor per level increased (14.7% -> 100%).

Corsair

Impale Dagger

-Skill Factor per level increased (17.9% -> 40%).

Quick and Dead

-Cooldown reduced (35 sec -> 20 sec).

-Skill Factor per level increased (9.1% -> 25%).

Dust Devil

-Cooldown reduced (20 sec -> 15 sec).

Brutality

-Now also applies to Pierce damage.

Shinobi

Katon no Jutsu

-Cooldown reduced (25 sec -> 20 sec).

-Overheats increased (2 -> 3).

Raiton no Jutsu

-Cooldown reduced (30 sec -> 25 sec).

-Overheats increased (2 -> 3).

Squire

Deadly Combo

-Skill Factor per level increased (13.4% -> 50%).

Rogue

Knife Throw

-Skill Factor per level increased (39.8% -> 50%).

Backstab

-Skill Factor per level increased (4.5% -> 14%).

Schwarzer Reiter

Concentrated Fire

-Cooldown reduced (30 sec -> 25 sec).

Caracole

-Cooldown reduced (20 sec -> 15 sec).

Retreat Shot

-Skill Factor per level increased (4.4% -> 20%).

Marching Fire

-Skill Factor per level increased (6.5% -> 28%).

Set Skills

Korup

-Increased damage bonus per debuff (10% -> 30%).

-Now caps at 240% damage bonus.