Genar-Hofoen said:



Currently our ship's computer can ascertain a planet's LAT and LON coordinates - presumably because it's measured the planet radius and has determined where the planet's North and South is.



(Incidentally I was wondering how a planet's North & South poles are decided and came up with this explanation and presumably the game uses this or something similar :



Anyway, it has the planet's radius, and it has determined it's North and South, and from that it can calculate the LAT/LON coordinates. Our ships already do this. No Global Positioning Satellites are needed for this!



Forget GPS and any and all arguments related to it!



The problem: currently - HERP DERP! - someone forgot to load a HUD subroutine which a) marks a specific LAT/LON coordinate and b) draws HUD elements which can aid the pilot in reaching those coordinates.



What I'm asking for is for a galactic-wide software update so that this missing feature is installed on all our ship's HUDs! Can everyone mentioning GPS please stop.Currently our ship's computer can ascertain a planet's LAT and LON coordinates - presumably because it's measured the planet radius and has determined where the planet's North and South is.(Incidentally I was wondering how a planet's North & South poles are decided and came up with this explanation and presumably the game uses this or something similar : https://en.wikipedia.org/wiki/Poles_of_astronomical_bodies Anyway, it has the planet's radius, and it has determined it's North and South, and from that it can calculate the LAT/LON coordinates. Our ships already do this.The problem: currently - HERP DERP! - someone forgot to load a HUD subroutine which a) marks a specific LAT/LON coordinate and b) draws HUD elements which can aid the pilot in reaching those coordinates.What I'm asking for is for aso that this missing feature is installed on all our ship's HUDs! Click to expand...

: Frontier have added a new Status.json file which provides live LAT/LON and Altitude as your ship approaches a planet, goes into orbital cruise, when you are flying around near the planet surface, or whilst driving an SRV.This will be available when E: D 3.0 goes live.It goes a long way towards the goal mentioned in this thread, and I and other 3rd party application devs are already updating our respective applications to take advantage of it. So in some respects, Frontier have answered this call, but this mainly helps PC players. Console users don't yet have access to 3rd-party applications.Original post below :Dear People Who Decide What Gets Done in Frontier,Planetary navigation is terrible.This becomes apparent when trying to reach a set of LAT/LON coordinates on a planet surface, when there is no waypoint (like in a surface recovery mission).Try reaching a LAT/LON from space, to glide, to the surface. It is nigh on impossible.Sure, we can get into Orbital Cruise, and we have a display of LAT/LON. But then you're trying to change direction of orbit relative to planet surface and the coords. Trying to get the coords to go up/down/positive/negative atso they will converge at the desired LAT/LON.Then, even when you're getting close to the target, you have to try and judge the right moment when to come out of orbital cruise to glide down to the surface - you'll probably overshoot badly.In short, this is a terrible experience.So for 2.4 - please,allocate some dev time to marking a surface waypoint we can target, by way of the 3D surface map in the System Map.Please!?