GunLock is a multiplayer shooter experiment built for VR in UnrealEngine 4. It features iron sights aiming, positional tracking for leaning/ducking and weapon and ammo scavenging.Download v0.2.4 here;orSee what's planned for next week's release;v0.2.4-Added Zombie Elimination mode-Added new Zombie mesh and animations-Added new Zombie sounds-Upgraded to Unreal Engine 4.6-Added a black smear postprocess fix-Changed Keyboard controls-Moved to new dedicated serverv0.2.3-Improved ragdoll physics-Made run speed faster when not holding a weapon-Fix players having the wrong color jacket after switching teams-Fix some sounds not being spatalised-Fix eyeball animation not working-Fix clients grabbing at phantom items from the last round-Fix spectator mode not triggering on death-Fix screen desaturation staying on after deathv0.2.2-Expanded the Warehouse map-Added team elimination gamemode-Increased maxplayers to 8-Switched to baked lighting to improve frameratev0.2.1-Created firing range tutorial map-Added ammo pickups-Added magazine loading (when your right hand is empty)-Added single round loading into weapon (when you have no magazine)-Added damage system with bleed out-Added eyeball tracking when close to other players-Added push to talk option for voice comms-Added server connection status messages-Changed brown jackets to green-Fix dead players being able to use voice comms-Moved to a dedicated server for hostingv0.1.4-Added position tracked voice comms-Added different color jackets for each player-Added weapon holstering-Added option to disable VR Comfort Mode-Added ability to drop magazines/weapons-Added aiming sway after running-Added better falloff for sounds (with LPF)-Fix reload sounds not transmitting to other players-Fix for running footstep sounds playing when walking sometimes-Fix corpses making pain sounds when shot-Fix picking up magazines from guns on corpses-Fix client crashing if you press reload too faster-Fix gun not always spawning nearby a respawned player-Fix arm animations freaking out when facing westv0.1.3-Added looting of corpses-Added voice comms (untested!)-Added version checking for clients, to prevent server crashes-Added keyboard input-Added changing of aiming eye-Lowered crouching height-Made dead bodies (and their loot) disappear after a while-Added ambient sounds to Warehouse-Fix guns and magazines being hard to see in shadows (chromed the M9!)-Fix camera jittering when walking-Fix not being able to pickup items sometimes-Fix practice targets in the range not updating across the networkv0.1.2-Fixed VR head tracking being overriden by the dedicated server-Fixed magazines not respawning-Fixed translucency and particles not rendering in VR mode-Made guns spawn close to unarmed players