All of our bodies are ready, Reggie.

Today is the final day for E3 2015 Press Conferences, and in typical Nintendo style, they’ve opted for a pre-recorded digital event rather than a live presentation.

I can’t say that I enjoy these more than I would their creativity and charm up on stage, but it does the job.

Alot happened today in the event, and I’m here to give you the run-down on it all.

Star Fox Zero has finally gotten some real gameplay footage from what looks to be a nearly finished product, as well as a release timeframe!

I know this was a huge deal for myself, being a Star Fox fan. It look like the game has gone back to it’s roots and is a relatively linear shooter with lots of enemies and different strategies to try out. In the trailer we see space battles, land battles, Arwing walkers, flying Landmasters, and more! I practically did a barrel roll off of my couch.

The game features gyro based controls for maneuvering your various vehicles through battles. It allows you to steer as you would an actual ship, in a sense. The gamepad shows a first person cockpit view of the game, while the screen displays a more cinematic, detailed view of the area. It looks like traditional controls will make a comeback as well, thankfully. Gyro controls are great, and with Nintendo at the helm, I’m sure they’ll work out, but I’m scared of changing a good thing.

I was especially excited to see the walker make a “comeback”, more or less. If you’re wondering what game it came from, it’s from the never-released Star Fox 2 on Super Nintendo, so many of us are glad to see it back in action!

As a side note, I was also thrilled to see that they went back to the puppets to intoduce the game. It’s a nice callback to the original advertisements and box art for Star Fox on the SNES, which featured puppet versions of the characters. Good ol’ Nintendo. You’ll be doing barrel rolls this holiday season on the Wii U.

Nintendo’s success with amiibo has apparently encouraged them to make even more NFC figures, as they announced they’ll have two exclusive figurines for Activision’s newest addition to the Skylander’s franchise, Skylander’s Superchargers. Both Donkey Kong and Bowser will make appearances in the game, with vehicles inspired after them as well. Turbo Charge Donkey Kong will debut with his Barrel Blaster car and Hammer Slam Bowser will soar in on his Clown Cruiser.

This is a strange move for Nintendo, as licensing out their first party characters doesn’t happen often, especially not to companies that also make the exact same product, NFC figurines that are usable in games. However, this looks to be more of a peace treaty than submission to a larger franchise. I, for one, am thrilled to see more of Nintendo’s beloved characters making their way into new games.

Oh, and did I mention that there’s a little base on the characters that, when turned to the side, turns it from a Skylander to an amiibo? Because there is, and it’s a very, very cool touch.

Legend of Zelda made an appearance during the event, but not in the way most of us were expecting (come back to us, Zelda U). This time around, we were treated to a 3 player co-op style of game, with all the looks of A Link Between Worlds. It features three characters who are called to save a very fashionable town from evil. Throughout the adventure, you work together to defeat enemies using teamwork, such as the new totem feature, which stacks the characters on top of each other to reach high switches or enemies. It looks neat, and allows for what looks to be an interesting set of dungeons that require putting your heads together to get through them.

In this game, you purchase new outfits to give your character new abilities. Nintendo didn’t announce much in the ways of how that system will work, but I’m sure people will enjoy dressing their hero up in various outfits, from jesters to samurai. It’s also worth mentioning that the game will feature a single player mode that allows you to switch between two dolls that you can control as the other players would. To me, that sounds like it would be tedious and slow, so co-op sounds like the ideal way to play. It’s due out this fall for the 3DS.

Hyrule Warriors: Legends was formally announced by Nintendo today, as well. It is being marketed as a “re-imagining” of the Wii U version of the game. This probably means that the game will take place on a slightly smaller scale, due to the hardware limitations, and may be missing just a few features of the game. In place of the missing content, however, they are adding in some new content. Legends will feature all of the DLC characters from the Wii U version, in addition to Tetra and The King of Red Lions. Purchasing this game will also add those two new characters to the Wii U version of the game as well. This one is on my radar, but I’m apprehensive to buy the same game again if they haven’t changed much. You can slice and dice your way through Hyrule in the 1st Quarter of 2016 on the 3DS.

Oh Nintendo. This isn’t the Metroid that we wanted. But it still looks like fun. Metroid Prime: Federation Force is coming to the Nintendo 3DS sometime in the future. Details about the game are scarce at the moment, so I’m sure we’ll hear more about it during Nintendo’s next Direct.

It’s sporting some chibi style graphics, the characters are short, dis-proportioned, and full of color. The gameplay looks very reminiscent of Metroid Prime, so hopefully it’ll stay true to it’s roots and keep us entertained until they release an actual Metroid game.

Perhaps the major saving grace of this game is it’s 4 player co-op mode. You’ll be able to take down the galaxy’s toughest and nastiest creatures with up to 3 of your buddies, which will add a new level of fun to the Prime experience. While I would have much preferred a Super Metroid 2.5D remake, this looks like it will still be a good time.

The game will also come with Metroid Prime: Blast Ball which was a highlight of the 2015 Nintendo World Championship that just took place. Blast Ball is a “3v3 Sci-Fi Sports” game that has you shooting a last ball with your blasters, trying to score goals against the other team. It looks like quite a bit of fun, so I’m excited to give it a whirl. Nintendo didn’t give any release window for this game, unfortunately.

Fire Emblem: Fates is the latest game in the tactical RPG series coming to the Nintendo 3DS. It features some very well done anime-style cutscenes, from the look of the trailer, and some action packed encounters, in typical Fire Emblem fashion. The fight scenes that they showed included some spectacular graphics and superb animations.

Plus I really want to know what this thing is, because it looks awesome. Thanks for the cliffhanger, Nintendo. Fire Emblem: Fates is due out sometime in 2016 for the 3DS.

This game is hands down my most anticipated title currently. Shin Megami Tensei x Fire Emblem is a new crossover from Nintendo and our fine friends over at Atlus. As a huge fan of the Persona series, 3 and 4 especially, this looks like an awesome foray into new territory for Nintendo’s Fire Emblem series.

Details on this game have also been relatively scarce in the western world, but as far as I can tell the game will feature a few high school kids who partner up with their Fire Emblem conterparts from another parallel dimension. The Fire Emblem characters look to serve as “Persona-like” characters that have other-worldly powers they can use to fight the evil forces that come against them.

Based on a few parts of the trailer, it looks like you’ll also live life as a high schooler, too. Possibly forming Social Links with your friends and peers (Atlus pls), increasing base stats, and finding new equipment to use in battle. It’s a colorful, fun looking game with a ton of Atlus charm floating around, and I absolutely cannot wait for it to come out. Keep coming back to hear more about it as we get more info on it.

Xenoblade Chronicles X saw some more attention this time around too, thankfully. This game looks like it’s going to be an absolute blast. The world is massive and the enemies and wildlife are monstrous. There is a lot to talk about regarding this game, which I hope to address soon. It’s going to be the next big step in JRPG’s for the Wii U, and I cannot wait to dive into it’s expansive world. Fight for humanity on December 4th, only on the Wii U.

Animal Crossing: Happy Home Designer puts you into the shoes of your very own designer, working with Tom Nook and friends to give homeowners the interior of their dreams. It features a new system for placing furniture, a welcome change to the series’ antiquated system dating back to the Gamecube. Simply lift and move the pieces around the room and place them, rather than having to grab, slide, and rotate them to fit the room. Your career designing homes starts on September 25th, exclusively on the 3DS!

Another Animal Crossing game made it’s debut at E3 this year, this time on the Wii U and featuring amiibo support. It looks similar to the Mario Party series, in having a series of spaces spread around a map, having you roll a die to move a number of spaces. However, instead of playing minigames on those spaces, it instead plays out a situation in which you either make money, lose money, hang out with friends, or one of many other possibilities. It didn’t look all that interesting to me, so I lost interest during this part of the presentation. We should hear more about this game in the near future.

Yoshi’s Wooly World made an appearance once again, making us all “awwww” with it’s adorable visuals and quirky gameplay. Nintendo chose to show some behind the scenes footage of how the game came to be. They showed more of the game itself, too. Wooly World just oozes cuteness and fun, and it’s co-op mode is going to be the highlight of the game for myself and whatever friend I rope into playing it with me… Jimmy. I’m very excited to unravel this game June 25th on the Wii U!

Also, Samus-Yoshi. I need all of this.

Yo-Kai Watch is FINALLY making it’s way to the western world and the mobs of Pokemon fans looking for something new will rejoice in unison with me. Both myself and Tom Wolff have been drooling over this game for a few years now, and Nintendo listened to ours and everyone else’s pleas to have the game localized.

Yo-Kai Watch tasks you with capturing Yo-Kai, little monsters that roam around in the world. You use a special lens to locate them and capture them, adding them to your watch. Once in battle, you can select a team of 3 Yo-Kai to use, each one having it’s own special abilities. You’ll trace, spin, and tap on the touchscreen to power them up and inflict maximum damage. This game and all of it’s merchandise has been sweeping Japan like Pokemon did so many years ago, so it’s exciting to know we’ll finally get a taste of the addictive series. Yo-Kai Watch will make it’s western debut on the 3DS sometime in 2016.

Mario & Luigi: Paper Jam is the latest in the Mario & Luigi series, this time crossing paths with Paper Mario and it’s own eccentric style. Paper Mario adds some new depth to the gameplay this time around. We see in the trailer that he can slide through small cracks in rocks, transform into a paper airplane to help glide Mario & Luigi out of harms way, and even summon large papercraft weapons to combat the evil forces conspiring against them. Paper Jam is due out in Spring of 2016 for the Nintendo 3DS.

Wrapping up their announcements, Nintendo announced the revival of a fan favorite, Mario Tennis: Ultra Slam. Releasing on the Wii U, this game features the frantic and action-packed tennis gameplay we came to love from the original Mario Tennis. The trailer gives us a glimpse of the different mechanics at play in this new installment, such as Mega Mushrooms that grow your character to an enormous size, allowing you to cover much more of the court. Nintendo will be serving up Ultra Slam this Holiday.

And that’s it! Personally, I felt a little let down by their announcements this year. Nintendo spent more time talking about the development of the games they were showing than they did the actual game. That sort of focus is fine for a Nintendo Direct, but for an E3 presentation, it seemed a little lacking of mind-blowing content.. and a lack of Super Metroid remakes.

What did you think? Did Nintendo kill it this year? Or was their ‘E3 princess’ in another castle? Sound off in the comments!