What the developers have to say:

Why Early Access?

Approximately how long will this game be in Early Access?

How is the full version planned to differ from the Early Access version?

What is the current state of the Early Access version?

Will the game be priced differently during and after Early Access?

How are you planning on involving the Community in your development process?

“Unitystation is about 1/4th of the way through its development goals in reaching a version 1.0, which will include most features found in a standard game of Space Station 13 on BYOND.We are using Early Access to fund Unitystation's development, and as a space for those who are interested in keeping up to date with the progress of Unitystation with the aim of releasing regular public builds as often as possible.”“We are planning to make Unitystation available on Steam in 2021. The game will then remain in Early Access until we have reached version 1.0.”“You should expect a full Space Station 13 experience in version 1.0 with all of the departments, roles, game modes and sub systems implemented. After version 1.0 Unitystation will continue to evolve thanks to the generous support from our community.”“Unitystation is currently at version 0.4. All of the basic systems are in place to allow for combat, health, roles, space movement, machine interaction, crafting, inventories, t-comms, atmospherics and powernet simulations. These systems will be fleshed out before the 1.0 release, and full rounds of Unitystation can already be played and completed.”“We're not planning to raise the price of Unitystation once we reach version 1.0.”“Unitystation is a community built game, all of our code is open source and can be found on our GitHub here: https://github.com/unitystation/unitystation We are always looking for new contributors and do most of our communications through Discord which can be found here: https://discordapp.com/invite/fhhQcV9