Introduction

You have fallen into a vast network of mazes. Each maze has an exit, but each exit leads down to yet another, deeper level of the labyrinth. Will you ever escape, or are you doomed to roam these halls to the end of your days? You know not, yet here you are, brave explorer, and you must try!

Welcome to MazeCrawler: a 3D, first-person, maze-navigation game for the Pebble smartwatch and the precursor to the full-fledged dungeon crawler PebbleQuest and the first-person shooter SpaceMerc. MazeCrawler is open source and available for free on GitHub and the official Pebble App Store.

Gameplay

Mazes are procedurally-generated with an entrance marked by a hole in the ceiling and an exit by a hole in the ground.

Your goal is to find each exit as quickly as possible, thus accumulating more points.

There are also twelve achievements awaiting your discovery!

Controls

“Up” button: Press/hold to step forward. Press twice to turn left.

Press/hold to step forward. Press twice to turn left. “Down” button: Press/hold to step back. Press twice to turn right.

Press/hold to step back. Press twice to turn right. “Select” button: Opens the in-game menu and makes selections within menus.

Opens the in-game menu and makes selections within menus. “Back” button: Closes the in-game menu, returns the player from gameplay to the main menu, and, while in the main menu, exits the game.

Feedback

If you’d like to report an issue or have any other feedback, advice, or questions you’d like to share, please leave a comment below, post a comment on MazeCrawler‘s Google+ or Facebook page, or send me an email: david[at]davidcdrake[dot]com. Please also feel free to support my work by sending a contribution to my email address via PayPal.

Hungry for more Pebble games? Check out SpaceMerc and PebbleQuest. Want to create your own Pebble apps? Take a look at the official Develop for Pebble website and feel free to peruse MazeCrawler‘s source code on GitHub.