KANCOLLE BALANCED DECK KAPPA

SO after last week’s victory with my Kantai Collection deck (dubbed “Akaguro” by my friend Comett, although I like to think of it as the Risa Taneda deck) I decided I’d take it for another spin and see how well it can do if I DON’T just hit my opponent’s from Level 0 to 2 in one turn.

I think my deck just likes to hit people from 0 to 2 though. IT’S NOT MY FAULT, BLAME THE DECK, IT HAS A MIND OF ITS OWN @__@

This week’s tournament had 23 players. Mostly familiar faces, but also we had a few newer players joining us tonight. Always good to see new players coming in and learning how to play the game 🙂

ANYWAYS List of decks and stuff:

Kantai Collection JP – Blue/Green – Haguro is OP wtf

Kantai Collection JP – Blue/Yellow – Nagato/Mutsu

Kantai Collection EN – Green – Ise/Hyuuga

Sword Art Online – Blue/Red – Sinon w/ splash Death Gun

Sword Art Online – Blue/Red – Sinon/Death Gun

Sword Art Online – Blue – Sinon Waifu (EN ver. no 1/1 PR)

Love Live JP – Red – Honoka/Umi

Love Live EN – Yellow/Red

Love Live EN – Yellow/Blue

Nisekoi JP – Red/Blue – Metakoi

Nisekoi EN – Yellow/Red

IDOLM@STER – Red/Green/Blue – Takane Choice

IDOLM@STER – 4-Color – Haruka Choice

Terraformars – Red/Yellow/Green – Akari/Adolf/Shoukichi

Terraformars – Red/Green – Akari/Shoukichi

Bakemonogatari – Blue/Green – Nadeko/Hanekawa

Bakemonogatari – Blue/Green/Red – Hanekawa/Suruga/Hitagi

Fate – Red/Green – Rin/Archer/Sakura/Rider

Madoka Rebellion – Yellow – Mami/Nagisa

Project Diva f – Green/Yellow

Crayon Shin-Chan – Red/Yellow

Railgun – Green – Saten/Uiharu

Milky Holmes – 4-Color – Sharo Witch/Elly Clockshot

Top 4 of the tournament:

Me w/ Kantai Collection + Madoka (Mami/Nagisa) split [4-0-1] (see above) Fate (Rin/Archer/Sakura/Rider) [4-1] Sword Art Online (Sinon Waifu) [4-1]

So today I played my Haguro-based Kancolle deck. For those of you who have 15 minutes to kill, you can check out my deck profile for this deck here:

For those of you who DON’T have a ton of free time on your hands, here’s the short version of how to play this deck:

ROUND 1 vs. Kantai Collection EN (Green)

My opponent’s deck was very new to the game, I think he told me he’d been playing for around a week? Anyways, his deck was pretty simple. At level 0 he ran some familiar Kancolle cards like Inazuma, but also some lesser seen choices like Ayanami and Wakaba. The deck didn’t have very flashy plays. At Level 2, his main play would be to use Ise and Hyuuga, with their Climax Combo (with Stock Soul) allowing him to bring out Ise Kai and Hyuuga Kai at Level 2. He didn’t get the Stock Soul climax, though; instead he had a couple gold bars CX.

The game actually came fairly close; although my deck was well compressed during my 2nd deck rotation, he had JUST the right amounts of damage to get it to stick. Meanwhile, he would last-card cancel a LOT of my attacks. He was however running low on cards, since I was able to set up a pair of Haguros to protect each other and reverse his characters. Towards the end of the game he was only able to attack with 2 or even 1 character per turn, which allowed me to catch up in damage despite him cancelling a lot earlier, and eventually coming out with a win.

ROUND 2 vs. Cody – Love Live Honoka/Umi

This match was a saltfest, to say the least. Turn 1 I open with a Tanikaze (2500 power). On his turn, he plays the wrong card (he puts a 0/0 2k instead of a suicider) as well as his own Eli runner in the center slot. He was… pretty salty about messing that up (LOL) however this error didn’t cost him much, just one character.

Later on in the game, I had a Hatsukaze set up to stop his Gates from getting him more cards. Cody triggered quite a few climaxes that game (with no Salvage, RIP), and so he had to use a lot more stock than he wanted to for brainstorming and paying out those climaxes. Going into Level 3, he only had 3 stock, so he could only play 1 Umi burner, thank goodness. He spent a good while looking at his waiting room and then realized that the last card of his deck was an Event card (Umi can only burn if the top card is a Music character) so he had to use ANOTHER stock to Brainstorm and get a Music character on top of the deck. Unfortunately for him, even with a burn, my deck was SUPER compressed and I survived that turn to kill him after.

PJSalt

ROUND 3 vs. Crayon Shin-Chan (Red/Yellow)

(note: this game will be up on my youtube channel within the next 2-3 days, so look out for it!)

Early game for me went something like this: Play an Ushio Kai. Attack with it. He attacks me, I cancel. I draw (and play) another Ushio Kai. Attack with it. He attacks me, I cancel. Aaaand repeat that one more time, and I FINALLY hit Level 1. By the time I had hit Level 1, he had already played a Level 2 onto the stage by using a 1/0 CX combo which lets him play a 2/1 Clock Encore from his hand. On his turn though, he made a misplay of salvaging with a gate while I had Hatsukazes on the board and lowering his damage output.

Going back to my turn, since the power of my characters is so low, all I could really do is slap down a +2 Soul and… well, hit him.

I did NINE straight damage that turn. Took him from 1/2 to 2/4. (ouch)

The following turn, I played another +2 Soul and took him from 2/6 (he clocked and took a refresh damage as well) to 3/1. On his turn, he clocked then played two healers, and hit me to Level 2. On my first turn at Level 2, I already had 2 Haguros in my hand, as well as the Pants CX, so I used Akashi to search a third Haguro and… well the game ended that turn. I searched a bunch of cards but didn’t really need to use them.

+2 Soul is dumb.

ROUND 4 vs. Bakemonogatari (Blue/Green – Nadeko/Hanekawa)

The amount of counting in this game was real. Funny thing about this Bake deck is, I only remember like 4 cards that were in it. He kept playing the same few cards over and over again and nothing else really got played. LOL

One I definitely remember was a 1/1 Hanekawa. It has global 500 and it gives all Strange characters the ability to Rest itself to give a +1k buff somewhere. By playing two copies, he was able to buff his cards to some pretty ridiculous high numbers, which was the perfect way to counter my Haguro wall at Lv2. The Hanekawa also had a CX combo with a Gold Bag CX that lets it change into a 2/1 9k (oh man, more big cards, great).

The game ended up being SUPER close. He was ahead in damage most of the game, due to a TON of cancelling early on. I even tried to punish that early cancelling with +2 Soul, but I was met with even MORE cancelling. Probably the funniest part of that game was the first few turns: I opened with Ushio Kai, and he cancelled. He decides not to clock (Ushio cannot send a character to clock unless they have clock in the first place) and plays an oversize 3500 to kill my Ushio. On my turn, I played another Ushio and front attacked with it, hoping that he would not have a climax EXACTLY on top, so I could send this character to clock. O hey. A climax. So he got a 2-for-0 value on his oversize while I lost two Ushio Kais for nothing. LOL

Much later into the game, I was losing in damage by a lot. I was at 3/4 at one point while he was at like 2/3. I attacked him and used a Clock Shot to put him at 3/0 or 3/1. I forget exactly where I left him. Anyways, on his turn, he was attacking me, and I cancelled two of his attacks and only took 2 damage on the last one. On my turn I got the last 6 or 7 damage through to come out with a rather miraculous victory.

ROUND 5 vs. Madoka (Yellow – Mami/Nagisa)

My opponent and I decided to split the first 2 places, but we played out the game to see how it would go.

He had never played against my Kantai Collection deck. He didn’t know what most of the cards did. But ohhhh man did I demonstrate what the deck was capable of. His hand was… pretty awful; he only saw 1 Level 0 in his first three turns, and he kept cancelling and staying at Level 0. He had to discard THREE CARDS over the first 3 turns, due to breaking hand size limit. On my end, I triggered two Climaxes in the first 2 attacks of the game, prompting me to 3-stock encore one of my characters, as I had no other way to pay those Climaxes out.

As a result, I had a major stock advantage over him, but I gave it up in favor of getting my Climaxes back into Waiting Room.

Going into the Level 2 game, I had the perfect field. 3 Haguros, Akashi, Akashi Kai, and a Pants climax. The ultimate ideal setup for this deck. I even had another Pants Climax in my hand for the following turn. My hand was a full 7 as well. It was… pretty dirty. That’s the only way I can describe it. On the last turn of the game, he was at 3/5, and I had a Hyuuga Kai clock shooter in my hand, as well as a Drum Barrel, 3 Harusames, and a newly-refreshed deck. So, I went fishing for another Hyuuga Kai, dropped them both, and double Clock Shot for game.

Good thing he split, cuz that was probably THE best I’ve ever seen this deck play. Sucks about his Lv0 game tho :c

And so concludes another Locals Report. Hopefully you guys enjoyed this week’s read, and maybe even learned something (idk, maybe. l0l).

Be sure to head over to my youtube channel at http://www.youtube.com/user/Peshkatz where I will be uploading the games from today’s tournament… within the next few days or so. I’ll be busy tomorrow, as I will be at the Attack on Titan Sneak Preview event in Anaheim (thanks to 9thCX for letting me be their “guest” person at the event! :DDD).

Also look forward for some videos from the event itself, I’ll be looking out for new, never-before-seen Attack on Titan cards 😉