



This is my Elemental Lightning Arrow build that I've been playing since the start of Rampage (including leveling with it!). It is currently sitting at level 93 with 4700 HP, 77 unreserved mana, capable of all endgame map mods other than Blood Magic, since I reserve 89% of my mana.



Current Build Tree

http://www.pathofexile.com/passive-skill-tree/AAAAAgYARXyXl_v1tDjlGYw2E55VS6SRYeImlRa_D6ttbFM1pcs2PZu1DPLjhJ2qwzoZisLsDkhirGyMykr7CQW1EZZvnvbajb_UI5OVf8aDCfGzGo9RRzBxrTPBxUZxS1cwfD7P3agZ1-wYiELhiMDjfyuNfb3mS3hwu4IeHarWinfXI_Y6QtkTFLD06Vb6TZIvb0wtT682ifzFEQ9nvWegrJiHdvfXOlhKfZuhVcaPRh0U-tJmnhcvNunAGmTnhtHjapBVVdYksKeEgKQaOOw4V-J35TKJBLMUTfAfAnGiAA==

I don't grab Inner Force only because it is a bit too far out of the way. However, If you can fit in EB for some sort of mana-based variant...!



Fracturing Shrine Map (77)

https://www.youtube.com/watch?v=ALa1u-g1KrM&



Setup:

Current Items



The +1 Arrow Blackgleam is the important factor here as not only does it ensure (near) full elemental conversion, but we get a whole arrow, meaning at least 9 more targets in a group that will be hit.

But Lioneye's Glare?!

I know some of you don't like LG, but it is very much the ideal bow to work with for pretty much the entire time you run the build. If you are rich, a mirror Thicket would probably be better--in that case, spend some points going to Resolute Technique (and drop the +30 Strength by Shadow/Witch). If you would like a more detailed explanation, see ChaseMeadow's ele-LA pre-1.2.0 build:

http://www.pathofexile.com/forum/view-thread/957237







All gems are 20/20 at least; a few are 21/20. Gems are ordered from Most Important -> Least Important (i.e, a 5L should stop before WED)



6L Lightning Arrow - LMP - Chain - Blood Magic - Life Gain on Hit - Weapon Elemental Damage

LA Tooltip

http://puu.sh/cfpuv/a975a0a6e9.png



Unfortunately, due to the nature of LA, the tooltip number won't be spectacular compared to other builds. Calculated with a "perfect pack," LA can do ~4500*9 + 4500*0.7*27 = 125550 AoE DPS.

However! The real interesting point is when you do 'Two Unique Bosses' maps: when the bosses are close enough, two arrows will chain between the bosses, and the secondary hits will constantly hit one another, effectively making it stronger than the below single-target setup.

Furthermore, if you can corrupt your bow with +1 arrow as well, you can drop LMP for Faster Attacks. In fact, you could probably drop the whole Blood Magic shpeel and go FA - Chain - Added Lightning - LGoH - WED - LA with revelry & some Elreon rings.



5L Frenzy - Faster Attacks - Blood Magic - Life Leech - Weapon Elemental Damage

Frenzy Tooltip





I use Frenzy mainly because the frenzy charges are very useful for LA, although a level 21 Burning Arrow is far better for DPS. If you don't like it, then you can throw in Burning Arrow and run a level 1 Frenzy for charges, or run Blood Rage (you will probably run The Blood Dance in order to make sure you don't kill yourself.)



4L Alpha's Howl: Wrath - Anger - Reduced Mana - Empower



4L Purity of Lightning - Herald of Ice - Reduced Mana - Elemental Weakness

PoL doesn't need to be in Alpha's Howl since the +4 will not give it another +1% max lightning resistance over the +2% already from aura effectiveness. (Unless I'm wrong)

If Herald of Thunder is what I would like it to be (+% damage to shocked enemies, +% chance to shock), then I would recommend replacing Elemental Weakness with Herald of Thunder, and grab some corrupted gloves with Curse on Hit Elemental Weakness



4L Enduring Cry - Immortal Call - CwDT - Increased Duration

I use a level 7 CwDT (9 EC, 8 IC) since I take about that much per medium-sized hit anyways after Lightning Coil.



How to Level

Elreon Rings are your best friend when you're leveling. When you hit level 31, You can run a 4L LA - Chain - LMP - WED and have roughly ~10 mana cost with two of these rings. Combine that with the fact that you won't be attacking too fast, and you can get a huge jump-start as to whether you want to play this build (or not). Once Lioneye's Glare level, start replacing these rings with actual rings until you can achieve BM + LGoH status.

Poacher's Mark acts as a leveling alternative to Revelry, as PMark gives you mana on hit (and a bit of Life on Hit). You can use it up until around Lioneye's Glare level, and slowly make the transition into BM + LGoH.

Death's Harp is a great leveling bow as you have decent attack speed, damage, and get to play with that +1 arrow!



Acknowledgements

I'd like to thank ChaseMeadows for making the most recent pre-1.2.0 tree setup for this build, and helping me make sure this tree is optimized for how I wanted to play this build. I'd also like to thank the people who played this build ages ago for coming up with the concept.

Have too many Alpha's Howls in your stash? Tired of Split Crit? Have no fear!This is my Elemental Lightning Arrow build that I've been playing since the start of Rampage (including leveling with it!). It is currently sitting at level 93 with 4700 HP, 77 unreserved mana, capable of all endgame map mods other than Blood Magic, since I reserve 89% of my mana.I don't grab Inner Force only because it is a bit too far out of the way. However, If you can fit in EB for some sort of mana-based variant...!The +1 Arrow Blackgleam is the important factor here as not only does it ensure (near) full elemental conversion, but we get a whole arrow, meaning at least 9 more targets in a group that will be hit.All gems are 20/20 at least; a few are 21/20. Gems are ordered from Most Important -> Least Important (i.e, a 5L should stop before WED)6L Lightning Arrow - LMP - Chain - Blood Magic - Life Gain on Hit - Weapon Elemental DamageUnfortunately, due to the nature of LA, the tooltip number won't be spectacular compared to other builds. Calculated with a "perfect pack," LA can do ~4500*9 + 4500*0.7*27 =However! The real interesting point is when you do 'Two Unique Bosses' maps: when the bosses are close enough, two arrows will chain between the bosses, and the secondary hits will constantly hit one another, effectively making it stronger than the below single-target setup.Furthermore, if you can corrupt your bow with +1 arrow as well, you can drop LMP for Faster Attacks. In fact, you could probably drop the whole Blood Magic shpeel and go FA - Chain - Added Lightning - LGoH - WED - LA with revelry & some Elreon rings.5L Frenzy - Faster Attacks - Blood Magic - Life Leech - Weapon Elemental DamageI use Frenzy mainly because the frenzy charges are very useful for LA, although ais far better for DPS. If you don't like it, then you can throw in Burning Arrow and run a level 1 Frenzy for charges, or run Blood Rage (you will probably runin order to make sure you don't kill yourself.)4L Alpha's Howl: Wrath - Anger - Reduced Mana - Empower4L Purity of Lightning - Herald of Ice - Reduced Mana - Elemental WeaknessPoL doesn't need to be in Alpha's Howl since the +4 will not give it another +1% max lightning resistance over the +2% already from aura effectiveness. (Unless I'm wrong)Ifis what I would like it to be (+% damage to shocked enemies, +% chance to shock), then I would recommend replacing Elemental Weakness with Herald of Thunder, and grab some4L Enduring Cry - Immortal Call - CwDT - Increased DurationI use a level 7 CwDT (9 EC, 8 IC) since I take about that much per medium-sized hit anyways after Lightning Coil. Last edited by Nozsho on Oct 18, 2014, 5:42:29 AM