Here we enter a number of boss battles that can be undertaken in any order.I start off with Miror B.I send in Teetotaler and Prospector, he sends out Ludicolo and Loudred.Turn 1: Prospector shifts out to Lasso as Teetotaler OHKOs Loudred with Psychic. Miror B. sends in Golduck and Ludicolo uses Rain Dance.Turn 2: Lasso's Quick Claw sends it first and hits Ludicolo with Psybeam. Ludicolo, with Swift Swim, goes 2nd and hits Lasso with Giga Drain, bringing Lasso to 60% and nearly healing off the Psybeam damage. Teetotaler follows up with a Psychic bringing Ludicolo to 2/3 health, and also lowers Sp. Def. Golduck uses Surf bringing Teetotaler to 4/5 health and Lasso to just below half.Turn 3: Miror B. Hyper Potions Ludicolo as Lasso Protects. Hyper Potion didn't save Ludicolo as Psychic now one-shot it. Golduck uses Surf again, which brings Teetotaler to 2/3 health.Turn 4: Lasso shifts out to Prospector, Teetotaler's Psychic takes Golduck into the Red, Golduck's surf takes Teetotaler to 40% health, and Ludicolo's Giga Drain and Golduck's Surf together do maybe 8% damage ot Prospector.Turn 5: Teetotaler kills Golduck with Psychic, Miror B. sends in Sudowoodo, Prospector uses Dragon Dance, and Ludicolo uses Leech Seed on Teetotaler. The rain stops.Turn 6: Teetotaler shifts to Saddleback, Prospector uses Hidden Power on Ludicolo bringing it to 1/3 health, and Sudowoodo uses Rock Slide, doing little to Saddleback and bringing Prospector to 2/3 health. Rain Dish heals Ludicolo to half.Turn 7: Prospector kills Ludicolo with Hidden Power and Saddleback brings Sudowoodo to half with Bite. Sudowoodo uses Rock Slide again, bringing Prospector to 40% and Saddleback to 85%.Turn 8: Prospector uses Hidden Power on Sudowoodo and Saddleback uses Bite, killing him.The battle went about as expected. I'm happy with that.I decide to tackle Venus next - historically, the key has been fast and powerful moves to prevent her from engaging in hax, infatuation, and paraflinch/confusing.As such, I lead with my two fastest, Teetotaler and Firewater.She led with Bellossom and Raichu, a decent combination for me.Turn 1: Teetotaler's Psychic on Raichu brings him into the red, whereas Firewater OHKOs Bellossom with Fire Blast. Raichu uses Thunder Wave on Typhlosion.Turn 2: Teetotaler also brings Misdreavus into the red with Psychic. Raichu also confuses Firewater with Sweet kiss, something Misdreavus also tries. Firewater breaks through confusion and paralysis to kill Raichu with Hidden Power.Turn 3: Venus Hyper Potions Misdreavus, and then Teetotaler brings Wigglytuff into the red with Psychic. Wigglytuff Body Slams Teetotaler bringing him to 3/4, but also paralyzing him, which triggers Synchronize so Wiggly also gets paralyzed. Firewater breaks through confusion and Paralysis AGAIN, killing Wigglytuff with Hidden Power. Venus sends out Suicune.Turn 4: Firewater shifts to Saddleback, Misdreavus uses Psychic which doesn't affect Saddleback, and Suicune uses Surf bringing Teetotaler to half and does barely anything to Saddleback. Teetotaler is paralyzed.Turn 5: Misdreavus uses Confuse Ray on Teetotaler, Saddleback brings Misdreavus to 1/3 health with bite, and Suicune gets off a crit Shadow Rush on Teetotaler, bringing him into the red. Luckily, Teetotaler didn't hurt himself, and was just paralyzed.Turn 6: Teetotaler switches out to Lasso, who gets Taunted by Misdreavus, who then promptly dies to Saddleback's bite. Suicune uses Shadow Rush again, but only brings Lasso to 7/8 health.Turn 7: Saddleback bites Suicune to 1/3 health with a crit. Suicune tries another Shadow Rush, this time on Saddleback, but Saddleback is still at 5/6 health. Lasso Psybeams Suicune to deep in the red.Turn 8: Saddleback kills Suicune with Bite.RNG was great to me on this one, no hax, killed Bellossom, Wigglytuff, and Raichu before they really got anything off. Excellent battle with excellent luck.I head out to fight Ein. On the way, I set an ID badge in its slot.I lead with Lasso and Teetotaler. Ein leads with Rhydon and Pelipper, a good combo for me.Turn 1: Lasso's Quick Claw activates and one-shots Rhydon with Bubblebeam. Ein sends in Starmie. Teetotaler brings Pelipper into the red with a Psychic, and then Pelipper starts the rain with Rain Dance.Turn 2: Lasso protects as Starmie Thunders Lasso. Teetotaler yeets Pelipper out of existence and Ein sends in Crobat.Turn 3: Lasso switches out to Saddleback who takes a Thunder from Starmie to 5/6 health. Teetotaler once again yeets Crobat to death, and Ein sends in Raikou.Turn 4: Starmie uses Hydro Pump on Teetotaler, taking him down to 1/3 health. Teetotaler uses Psychic on Raikou bringing Raikoy to 1/3 health. Raikou uses Thunder on Teetotaler, leaving him with 1/14 health - which gave me a bit of a scare. And Saddleback bites Starmie to 1/3 health.Turn 5: Ein Hyper Potions Starmie, who is bit by Saddleback to the same placee, 1/3 health. Teetotaler protects and takes a Thunder from Raikou, and the rain ends.Turn 6: Teetotaler switches out to Prospector, who takes a Quick Attack from Raikou and a Psychic from Starmie clearly designed to finish Teetotaler off. These leave Prospector at 60% health. Saddleback kills Starmie with Bite.Turn 7: Prospector Protects and takes a Thunder. Saddleback Bites Raikou to 2 HP.Turn 8: Prospector switches to Firewater who takes a Thunder to half health. Saddleback kills Raikou with Bite.RNG was also good this battle. Switches went well, but using Psychic on Raikou could be considered a misplay on my end. I always forget how much Hydro Pump does in rain.I get an email from Eagun, which provides a good excuse to leave Realgam Tower to grind up for the forthcoming battle with Dakim, routinely the hardest of the 4.Talking to Eagun, he gives me a Masterball!I go grind in Phenac Colosseum to make sure I'm ready for Dakim round 2, getting Firewater up to 50 and Lasso up to 51.I lead Firewater and Lasso. Dakim sends out Claydol and Whiscash - which is possibly the worst combo I could have gotten.Turn 1: Whiscash uses Protect. Firewater uses Fire Blast on Claydol, bringing Claydol to 1/3, and Claydol uses Earthquake. Earthquake brings Firewater to half health and Lasso to 5/6 health. Lasso kills Claydol with Aurora Beam. Ein sends out Flygon.Turn 2: Firewater protects, Flygon uses EQ, bringing Lasso to half health and Whiscash to 2/3. Whiscash also uses EQ, bringing Lasso into the red. Lasso OHKOs Flygon with Aurora beam.Turn 3: Firewater switches out to Saddleback, Lasso and Forretress both Protect, and Saddleback is taken to 5/6 health by Whiscash's EQ.Turn 4: Lasso switches to Prospector, Saddleback confuses Whiscash with Confuse Ray, Whiscash uses EQ bringing Saddleback to 60% and Forretress to 75%, and Forretress uses EQ bringing Whiscash to 1/4 and saddleback to 40%Turn 5: Dakim heals Whiscash with a Hyper Potion and Forretress Protects, saving it from Prospector's Sing. Whiscash is brought to 75% health by Saddleback's Bite.Turn 6: Prospector sings Forretress to sleep, Saddleback bites Whiscash to 1/3 health, and Whiscash uses Ice Beam on Prospector, bringing him to 1/3 health. He also manages to get off a freeze, so Prospector is now Frozen.Turn 7: Prospector switches to Teetotaler. Forretress wakes up and uses Protect. Umbreon crits on a bite and kills Whiscash, and Dakim sends in Entei.Turn 8: Saddleback uses Protect. Teetotaler uses Hidden Power Fire on Forretress, destroying him. Entei uses Fire Blast on Teetotaler, bringing him to 3/4 health, but burns him, taking him to 2/3 health.Turn 9: Teetotaler uses Psychic on Entei, bringing him to deep red, and Saddleback finished Entei off with Bite.Not going to lie, I forgot that Teetotaler had HP Fire on, and that was what saved me. I had planned for Forretress to lead as he usually did and for Claydol to start with Sunny Day, Dakim's strats in the past. I thought only Firewater could kill Forretress - but Teetotaler saved the day again!This is actually the furthest I've ever gotten with an Espeon, which probably bodes well for the endgame. All of my Pokemon so far have been pretty solid, maybe excepting Prospector, who's been a great defensive tank but hasn't done much offensively yet. I thought he was a goner after that Ice Beam but didn't come close to going into the red! I'm impressed with my team so far - defensive and tanky Pokemon and fast attackers, with Lasso being somewhere in the middle.While leaving the boss battle hall, I run into Cipher Peon Dioge, who happens to have my encounter, a widowmaker Heracross. I caught him at full health while asleep. But I ain't making the same mistake thrice - I'm heading back to Agate Village to Time Flute him. I name Heracross "Roostered," 'cause I'm feeling drunk off my luck with him being my encounter.I also get an email from Nett when walking into Realgam Tower Base.Roostered' stats look great except for his Attack and Defense, which are atrocious. I grab a TM10 Hidden Power and TM17 Protect to teach over Heracross' scary moves - the ones that require taking damage. Then I head back to Rogue Cail to EV train attack, but this time have calculated to ensure that a crit Strength from Granbull won't kill him.EV training attack is paying off immensely, even if he does still get some Special Attack EVs, and maxed out the attack EVs. Unfortunately, to continue training, Roostered needs to do it alone, as the rest of the team is becoming almost overlevelled. So I went to Area 3 of Mt. Battle and battled the first trainer, Guy Gris, repeatedly, who gave defense EVs from Silcoon and Cascoon. I taught Earthquake to Roostered to help in defeating his Pokemon and because Roostered was obviously the best candidate for TM26.Once everyone got to level 52, I left the grind and cleared out the other Pokemon trainers in Realgam Tower.Somehow Silva got in here.I head up the elevator and encounter Nascour.But then I headed back to do some finishing defense EV training on Guy Gris until everyone was level 53.I head towards the elevator in pursuit of Nascour. Here's my team.And I keep trying to find Nascour.And then I run into Gonzap coming out of the elevator.And Team Snagem ends up being in league with Cipher the whole time!He sends out Shiftry and Crawdaunt. I lead Roostered and Prospector.Turn 1: Roostered Protects, Prospector Dragon Dances, and both Shiftry and Crawdaunt target Roostered with Aerial Ace.Turn 2: Prospector's Sing on Shiftry misses, Roostered OHKOs Crawdaunt with Brick Break, and Shiftry's Aerial Ace brings Roostered to 1/3 health. Gonzap sends in Hariyama.Turn 3: Roostered Protects, Hariyama is put to sleep by Prospector's Sing and stays asleep while Shiftry targets Roostered with Aerial Ace.Turn 4: Prospector Dragon Dances, Roostered OHKOs Shiftry with Brick Break, Pinsir is sent in, and Hariyama stays asleep.Turn 5: Roostered Protects again, Prospector Dragon Dances, Pinsir targets Roostered with Cut, and Hariyama stays asleep.Turn 6: Roostered switches out to Teetotaler, Prospector brings Hariyama into the red with Hidden Power who still stays asleep, and Pinsir cuts Teetotaler to 4/5 health.Turn 7: Prospector's Hidden Power also brings Pinsir into the red. Teetotaler kills Hariyama with Psychic, and Pinsir Flails at Teetotaler, bringing him to 1/4 health. Skarmory is sent in.Turn 8: Teetotaler Protects, Prospector kills Pinsir with Hidden Power, and Skarmory targets Teetotaler with Steel Wing.Turn 9: I got ballsy and ran HP Fire on Teetotaler and +3 HP Flying on Prospector against Skarmory because I calculated a chance of OHKO from HP Fire from my Espeon - it didn't happen and both brought Skarmory into the red. Skarmory's Steel Wing on Teetotaler brings it to 5% health.Turn 10: Teetotaler switches out to Lasso, and Prospector kills Skarmory with Hidden Power Flying.I played the first half of that battle correctly but the second half was me being ballsy and stupid and not getting punished. That could have ended my run, but thank god it didn't.Sadly I can't go back to being an outlaw.I have 6 more battles to fight before I beat the game. But first, a long grind.