On 18/05/2016 16:54, E.S. Quinn wrote: > On Tuesday, 17 May 2016 at 14:04:04 UTC, Bruno Medeiros wrote: >> New DDT release out: dfmt support, performance improvements to >> semantic operations, more build command customization, fixes. Please >> see changelog for full list: >> >> https:// github.com/ DDT-IDE/ DDT/releases/ tag/v1.0.0 >> >> Since DDT has generally been quite stable, and since the current >> release is very close to the end-game vision I had for a D IDE - at >> least as far as my free time would allow to create - I've decided to >> version this as 1.0. I've been working for nearly 8 years on this >> project after all (with some intermission periods), so I guess 1.0 was >> a bit due... O.o' >> >> I expect it will mainly be small updates from now on, not any major >> new features (other than perhaps DCD support). New DDT release out: dfmt support, performance improvements tosemantic operations, more build command customization, fixes. Pleasesee changelog for full list:Since DDT has generally been quite stable, and since the currentrelease is very close to the end-game vision I had for a D IDE - atleast as far as my free time would allow to create - I've decided toversion this as 1.0. I've been working for nearly 8 years on thisproject after all (with some intermission periods), so I guess 1.0 wasa bit due... O.o'I expect it will mainly be small updates from now on, not any majornew features (other than perhaps DCD support). > > Is there any chance we'll be able to get an outline view in the project > explorer a la CDT? On Tuesday, 17 May 2016 at 14:04:04 UTC, Bruno Medeiros wrote:Is there any chance we'll be able to get an outline view in the projectexplorer a la CDT? https:// github.com/ DDT-IDE/DDT/ issues/106 ) To be more clear what I meant is that I don't expect any major new *D-specific* features (other than perhaps DCD support). But DDT uses the same framework as the RustDT ( https:// github.com/ RustDT/RustDT ) and GoClipse ( https:// github.com/ GoClipse/ goclipse ) IDEs, so I'm still planning to work on new features that work across all IDEs. -- Bruno Medeiros https:// twitter.com/ brunodo medeiros