Again the end of another year has crept upon us. This has been an incredibly busy year and we've seen a lot of amazing HUDs and GUIs.

Looking back on this year's posts, there's been a good mix of games, films, practical applications, and future visions. There has also been a good number of short films too, which is encouraging to see.

Here's the recap of the posts from 2015, starting with the last post.