Like most of the game's design, the skeleton of the characters is inspired by Pokémon games from the era of the GameBoy Advanced. Although the game is 2D, we tried creating a 3D "cell-shading" look. All animations are frame-by-frame. Emphasis was given towards animating a stressed feel into the bunnies.

The raccoons were planned to be the nemesis of the bunnies, but during the game development we decided to focus more on exploring and finding the collectables.