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# Bugfix

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- AI can now accept a fuel incoming lend lease.

- Fixed taken states not being colored properly during a peace conference

- Fixed some decisions on a revolter country disapearing after loading a save

- Correctly change leader trait icons in army badge when switching between leaders where one has exile leader traits and the other does not.

- fixed naval mission assignment not working correctly with taskforces on repairs

- fixed an issue where countries occupying Manchuria would get reports about finding communist sleeper cells while allied with communist china

- fixed anniversary pack not being loaded

- review fixes

- Fixed newly created ships teleporting to the task force set as their deployment target

- Fixed auto balance task force not working

- Fix fuel lend lease. It was full of minor bugs.

- Selecting a decolonized Asia in the game rules will now also grant independence to Malaya.

- Fixed new Maltese fascist flag not showing up properly.

- fixed two instances in US events giving incorrect amounts of party popularity

- fixed ai sending invalid commands with foreign templates

- Fixed Expose the Belly of the Bear events not being sent out, as well as having incorrect requirement triggers.

- fixed a way to create invalid paradrop orders and fixed a ctd that is caused by that

- Converted Battleship and Converted Cruiser Hulls use now the right 3D model as the best match in the Ship Designer.

- Fixed ships from reserve not reinforcing if the reserve task force has at least one ship repairing

- locked the Silver Legion special template gained during the Fascist US civil war

- fixed some localization issues with dynamic modifiers

- fixed stability & war support values not giving all bonuses in some cases

- fixed some scripted diplomatic action issued that broke actions that requires acceptance

- moved lights of Los Angeles to correct province position

- Abdicating after getting "King's Support Forms" will now correctly remove the beneficial spirit granted by that event.

- fixed a original_tag problem related to reusing of dynamic tags

- Now display correct naval supremacy in naval invasion tooltip.

- fixed a ctd while loading saves

- De Gaulle will no longer be incorrectly removed as Free France's leader.

- Added Halifax to the bypass conditions of Motion of No Confidence.

- Added certain stipulations for Coerce Spain and Coerce Greece focuses.

- Only one Rebuild the Nation decision will now be available if you switch ideology using a civil war.

- Alliance with Germany now requires Germany to be fascist only.

- The number of factories displayed in war overview is now consistent with the number in topbar.

- Fixed an effect that was deleting a division template without deleting all divisions using that template, specifically volunteers and expeditionary forces, leading to potential memory problems and crashes.

- Fixed the game generating a definition.csv file that would override the original in case the later was missing some entries

- Mexico without Man the Guns enabled (and therefore with no ability to nationalize the oil fields) will now have control over its own oil from the start of the game.

- Fixed airwing name not being loaded from save

- Fixed DOD unique motorized icons to correctly shop up in the production tab.

- Fixed reserve fleet getting merged on daily tick if in the same naval base

- Fixed ship name from history file not being taking into account in some circumstances when adding a production line for it

- Highlight now fit the size of dockyard grid.

- Fragmenting Yugoslavia in the game setup rules should no longer result in Yugoslav units permanently being present on the map with no possibility of getting rid of them.

- Selecting Asia Decolonized game rule will now correctly grant independence to the Philippines.



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# Balance

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- naval mission efficiency will now go even lower if you don't have enough ships/taskforces for the assigned regions

- Nationalist Spain will not lose the "recovering from the Civil War" national spirit in historical focus mode, thus preventing them from joining the war

- Atlantic Fleet Designer now adds 10% HP to Carriers

- Armor upgrade for Carriers now adds 1% HP per level (non-MtG only)

- research companies research bonus 10% to 15%

- doctrine ministers research bonus 7% to 10% and 10% to 15%

- electron mechanical engineering research bonus 2% to 3%

- mechanical computer research bonus 3% to 4%

- computing machine research bonus 3% to 5%

- improved computing machine research bonus 5% to 8%

- advanced computing machine research bonus 5 to 8%

- focus: give refuge to scientist research bonus 3% to 5%



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# UI

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- Fixed Benelux formation news event properly referring to Netherlands' original name, rather than the new Benelux name.

- It is now possible to select a theater as a deployment target which will put the newly created ships in that theater's reserve fleet

- Now showing the task force insignia when selecting a task force as deployment target

- Finnish neutrality party was renamed

- Task forces created through the Move Ships Window now copy the insignia from the original task force

- Fixed timed decision showing 999 instead of a progressbar

- Dive bomber trait in admiral skill tree now correctly identifies bonus as only applying to carrier planes

- Minor loc fix to Dutch Trade Neutrality news event option text.

- Added list of required module slots that are empty to the save button tooltip when designing a ship

- Fixed invalid 'no mission set' warning on a task force with a mission but currently refitting or repairing



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# AI

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- Britain should now care more about Africa as well as other area prio tweaks

- ENG will avoid channel if it is at war with GER

- British AI should now pick ministers better to make use of Stanley Baldwin (a first in British history)

- British AI should no longer take early mobilization if it has better use of the political power

- British AI should no longer waste pp on resource prospecting if it has better things to do

- British AI should no longer offer refuge to German scientist until a certain amount of time has passed

- Italy alternate fascist plan will now result in Italy First, rather than Pact of Steel

- Both sides of the Suez Canal are now considered part of Africa for the purpose of AI calculations (still separate for all other purposes)

- blocked ai from creating naval missions in blocked regions

- naval_avoid_region >= 600 will disable regions for missions as well now. Germany disables the channel if ENG is still a threat

- historical Yugoslavian AI will no longer take Greater Yugoslavia

- added an AI strategy to Hungary to prevent them from joining the axis before it is historical if historical focuses are on

- ai is now less reluctant/random about upgrading its ship designs

- fixed a bug preventing the Soviet AI from researching Fighters II

- the Soviet union will no longer pick the War with Japan focus while fighting with Germany

- ai will care more about home fronts that have actual enemies if surrender process is >0 and less about other non dangerous fronts

- ai won't care about guarantees that are guaranteeing an enemy that has offensive war against us or a war that started long ago

- Improved UK historical focus selection order

- Japan will now avoid too aggressive early invasions



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# Stability & Performance

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- Protected against a buffer overflow.

- Detected and skipped a certain type of invalid mipmap data in dds files.

- Fixed CTD when reordering pinned strategic regions



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# Modding

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- added target_root_trigger trigger for targeted decision. this is checked before checking all targets and if false, will skip that targeted decision completely

- added game variables fuel_k & max_fuel_k

- fixed example of scripted diplo actions & fixed some string problems



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# Database

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- Tweaked Chamberlain resigns event to now require Poland to have fallen, and slightly increased the required surrender progress required for Denmark, Norway, the Low Countries, or France.

- The US now correctly starts with 2 Yorktown Carriers under construction in 1936 (MtG only due to balance concerns)

- Italy now correctly has two Littoria-Class Battleships under construction in 1936 (MtG only)

- changed some starting technologies for Italy

- France now starts with 1 Richelieu Class Battleship under construction in 1936 (Richelieu) and two more under construction in 1939 (Jean Bart and Clemenceau) (MtG only)

- added HMS Aurora to British starting construction (MtG only)

- moved Town Class Light Cruiser template to 1936 start, added 5 ships to British starting construction in 1936

- Added Marines division template to HOL

- Added portrait for Ataturk

- added and tweaked a number of division name lists for various countries

- Commonwealth Ties can now be taken if UK is overlord of Dominion civil war factions, as well (and applies the relationship boost to those countries).

- Adjusted requirement for Imperial Conference to no longer be impossible if UK accepts Destroyers for Bases offer from USA.

- removed the claim Romania gets on Bulgaria from the relevant event

- Reach out to the Ware Group is now available for both democratic and communist governments

- Removed Atatürk as a starting field marshal and instead added a decision to recruit him if Turkey is in a defensive war, also assigned to him his new field marshal portrait

- Added foreign language loc and an on_action trigger for Turkish civil wars.

- Added Admiral Hipper to German starting construction (MtG only)

- Added two Kirov-Class Cruisers to Soviet starting construction (MtG only)

- Added USS Vincennes and USS Wichita to US starting production (MtG only)

- Added two light cruisers to Italian starting construction (MtG only)

- Central Powers will now invite Bulgaria if they exist, are AI, and are non-aligned.

- Adjusted Vojvodina state population, and added cores to it in the Hungarian focus tree.

- Central Powers focus now sends event invites to the various potential nations, giving them a choice rather than automatically adding them to the faction.