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“ A modern version of the iconic Israeli-American pistol. This specific model has been lightened as well as upgraded with dual Picatinny rails and a much-needed muzzle brake. Very high damage with the capacity to instantly kill to the head up close, with rough recoil. –In-game description

Desert Eagle L5 Overview Weapon Type Secondary Weapon Weapon Class Pistol Rank Prerequisites Rank 18 Damage 56 → 32 Range 50 max → 80 min Accuracy Hip Accuracy Sight Accuracy Magazine Size 8, 9 with round in chamber Ammo Reserve 40 Fire Modes Semi Rate of Fire 400 RPM Advanced WEAPON BALLISTICS TTK (Time to Kill) 0.00 s Head & Body Multiplier Hitbox

per bullet/pellet Range Max (50 studs) Min (80 studs) (x2.00) Head 112 64 (x1.30) Torso 72.8 41.6 (x1.00) Limbs 56 32 Red color signifies a fatal hit. Suppressed Stats Suppressor/Bullet Attachment Suppressed Damage Suppressed Range Suppressor 53.2 -> 32 42.5 max -> 68 min R2 Suppressor 53.2 -> 30.4 45 max -> 72 min Armor Piercing 56 -> 32 25 max -> 80 min Hollow Point 67.2 -> 25.6 55 max -> 72 min Muzzle Velocity 1700 studs/s Penetration Depth 1.0 studs Suppression 0.2 HIP ACCURACY 57 Min Camera Kick (3.50, -0.21, -0.31) Max Camera Kick (4.19, 1.10, 0.30) Min Recoil Displacement (-0.50, 1.60, 7.19) Max Recoil Displacement (0.80, 1.10, 8.80) Min Recoil Rotation (12.19, -1.00, -0.50) Max Recoil Rotation (17.29, -1.21, 0.50) Hipfire Spread Factor 0.12 Hipfire Recovery Speed 12 Hipfire Spread Damping 0.70 SIGHT ACCURACY 20 Min Camera Kick (2.90, -0.11, -0.31) Max Camera Kick (4.19, 0.10, 0.30) Min Recoil Displacement (1.39, 1.50, 12.19) Weapon Shot Displacement (1.60, 1.70, 14.80) Min Recoil Rotation (13.60, -1.80, -5.50) Max Recoil Rotation (12.30, -2.30, -6.50) Sight Magnification 1.7x ACCURACY 32 Hipfire Camera Recovery Speed 17 Sight Camera Recovery Speed 21 Weapon Recovery Speed 14 Weapon Recoil Damping 0.8 Hip Choke {{{HipChoke}}} Aim Choke {{{AimChoke}}} WEAPON HANDLING Reload Time 2.4 seconds Empty Reload Time 2.8 seconds Equip Speed 16 Aiming Speed 20 Crosshair Size 30 Crosshair Spread Rate 500 Crosshair Recover Rate 15 MISCELLANEOUS Weapon Walk Speed 15 stud/s Aiming Walk Speed 9.0 stud/s Ammo Type .44 Magnum Round in Chamber One Shot Suppression Range None



The Desert Eagle L5 is an Israeli-American Pistol. It is unlocked at rank 18, or it can be purchased with credits.

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History

The Desert Eagle was originally designed by Israel Military Industries (IMI) and entered production in 1982. The Desert Eagle, or 'Deagle' as it is more popularly known, is unique among pistols for its gas-actuated method of operation, normally used in rifles, as opposed to recoil-operation which is used in most pistols. This method of operation allows it to be chambered for high-powered cartridges normally reserved for revolvers, which gives the Desert Eagle its renown for stopping power. The weapon is mainly produced by Israel Weapon Industries (IWI) and Magnum Research for the U.S Market. Despite its constant portrayal in the media as a military weapon, the weapon's bulk hinders its practicality, weighing in at five to six pounds unloaded.

The original design from the IMI was chambered only in .357 Magnum, .44 Magnum; there is also a rare .41 Remington Magnum variant. Later on, American company Magnum Research offered a variant chambered in .50 Action Express, the most powerful and perhaps the most well-known chambering of the pistol.

The Desert Eagle L5, a lightened variation of the Desert Eagle, is the version seen in Phantom Forces. It is a lightweight variant of the original Mark XIX, having shaved about 1.5 pounds compared to the normal steel frame Mark XIX. It introduces many improvements such as built-in Picatanny rails and an integral barrel compensator.

In-Game

General Information

The Desert Eagle L5 is a hard-hitting pistol in-game, dealing a maximum of 56 damage within its maximum range distance, equivalent to a two-shot kill (2SK). At the end of its damage drop-off, it becomes a 3SK to the torso and a 4SK to the limbs. Headshots up close will result in a 1SK and a 2SK at a longer distance, comparable to designated marksman rifles and battle rifles. However, its damage potential is balanced by its very high recoil, especially with the weapon's vertical recoil. When pushed to its firecap, the recoil becomes almost uncontrollable. Patience is necessary when using the Desert Eagle beyond close range, as the weapon is slow compared to other secondaries to return to firing position. This lack of snappy recoil can be a major issue if one attempts to fire off several shots in a matter of seconds.

This "hand cannon" is a good backup weapon in many situations, with its damage model giving it good killing potential even at long range. While it may lack controllability even with its low rate of fire (RoF), the 1SK potential with headshots allows experienced players to hold their own against even PDW and machine pistol users in close-quarters-combat (CQC).

Compared to the MP412 REX, the Desert Eagle L5 has a faster reload time and more rounds per magazine; six compared to 8+1 rounds respectively. However, the MP412 REX has a higher RoF, higher headshot multiplier and greater range, allowing it to achieve a 1SK at longer distances than the Desert Eagle L5.

Because of the Desert Eagle L5's magnum ammunition, it can only pick up ammunition from other Desert Eagle L5s, the MP412 REX, the 1858 New Army and the Mateba 6.

Usage & Tactics

Due to the high recoil, it is inadvisable to spam this gun at any range other than at an arm's length. Given the nature of the L5 being a pistol possessing high-damage up close and at long range, a user can use the weapon in both close quarters and at long ranges. A user can take advantage of the high damage by using the L5 to finish off enemies wounded with their primary weapon, up to long distances. It is a good sidearm to compliment either low-damage, short-ranged or high firerate weapons such as PDWs or carbines, which either tend to lack the better damage at long-range in order to compete well, or tend to expend their magazine quickly.

If one is accurate, a user can go for longer-ranged headshots because of the high damage multiplier to the head. Using it in a longer-ranged role does require the user to pause between each shot as to let the recoil settle and requires good precision. However, such power at medium range which rivals the likes of some DMRs and sniper rifles with a higher RoF and better handling traits remains highly persuading.

Of note is the Desert Eagle L5's Extended Barrel attachment. This dramatically increases the range at which the weapon can one-shot-headshot, although at a cost of handling, making it more suited for a map such as Desert Storm, which is more suited to medium and longer ranges.

Conclusion

While not possessing the higher RoF and one-shot-headshot range of the MP412 REX, the L5's magazine capacity and faster reload time are advantages that should be considered. The L5 is well suited for close to medium-ranged combat, provided that the user is patient and accurate with their shots.

Pros & Cons

Pros:

Very high damage—1SK with a headshot in CQC.

Torso multiplier.

Good range.

Quick reload time.

Higher than average muzzle velocity for a pistol.

Higher bullet penetration for its class.

Option to attach the Extended Barrel.

Cons:

High recoil, even higher when shot rapidly.

Low RoF for a semi-automatic pistol.

Uncommon ammunition type.

Steep damage drop off.

Small iron sights.

Trivia