0.3.7.4 Experimental update released

We’ve just released an experimental update on Steam, here are some of the notable changes. 🙂

Features:

Engine sounds emit from engine nodes

New wheel type: pressureWheels: All official vehicles now use this, we will have a dedicated blog on pressureWheels at a later date.

Collision triangles on pressureWheels

New in-game menu(WIP, subject to change)

New level selector without having to exit to the main menu(WIP, subject to change)

AI moved to HTML sidebar, also added new mode: keep distance

New “My Document/BeamNG.drive” Document folder behavior. (settings folder, less spam in cache folder, added screenshots folder)

Fixed crash to desktop on ALT+TAB (specifically on losing the device while locking a vertex buffer)

Fixes problems with custom levels using doublequotes as part of the description

Fixed crash to desktop in async shader generation

Crash when overwriting .DAE file. Exporting directly from Blender works again, and should reload the mesh dynamically again.

Improved D3D crash messages

Texture hot-loading failed. Overwriting it should reload the texture dynamically now.

Fix for electrics not working if the vehicle has no engine

East Coast USA and Dry Rock Island bug fixes

Fixed the parts config not working with the cursor

Improved window creation fallbacks when using multiple screens.

Minor work on Sunburst fenders

Tweaked driver camera on Sunburst

More work on Sunburst interior

Revised light softness and shadow resolution on all cars

Cab textures added to Gavril T75

Fixed Sunburst 2.0 Sport trim engine bug

More work on the Industrial racetrack

DXT5 compression on normal maps to reduce artifacting

Wheel and suspension tweaks on all vehicles

All vehicles now use pressureWheels

East Coast USA bumpy bridges fixed

Race barriers on Industrial added

More UI work

Sunburst scoop and strut bars added

Sunburst ‘sport’ front bumper added

Sunburst – Larger disc brakes for Sport S and above

Added a back plate and glass to the van cab

Added T65 cargo box upfit

Added rear skid plates to the Covet

Added a Rally variant for the Sunburst

Added a race spoiler to the Sunburst

Global groundmodel tweaks

If you are experiencing problems, please delete your “cache” folder in “My Documents\BeamNG.drive”