Author Message

TonyM19









Joined: 29 Jul 2004

Posts: 10

Location: UK SDF!Joined: 29 Jul 2004Posts: 10Location: UK

Posted: Sat Jun 05, 2010 9:55 am 'Interesting'

Yonmanc









Joined: 23 Jun 2009

Posts: 2224

Location: Manchester, UK Hero of the Glowing LandsJoined: 23 Jun 2009Posts: 2224Location: Manchester, UK

Posted: Sat Jun 05, 2010 1:19 pm Looks turd

MR Snake









Joined: 02 Aug 2003

Posts: 2232

Location: Fapping in my mothers basement ChinderellaJoined: 02 Aug 2003Posts: 2232Location: Fapping in my mothers basement

Posted: Sat Jun 05, 2010 2:34 pm It does look turd, but then graphics are not equal to gameplay.

Yonmanc









Joined: 23 Jun 2009

Posts: 2224

Location: Manchester, UK Hero of the Glowing LandsJoined: 23 Jun 2009Posts: 2224Location: Manchester, UK

Posted: Sat Jun 05, 2010 2:57 pm I didn't mean the graphics...

MR Snake









Joined: 02 Aug 2003

Posts: 2232

Location: Fapping in my mothers basement ChinderellaJoined: 02 Aug 2003Posts: 2232Location: Fapping in my mothers basement

Posted: Sat Jun 05, 2010 3:05 pm Still, not all that much you could get out of that 2 second clip other than you have a grenade machine gun and also a mini gun. Just to lure in 12 years olds with the notion of PHAT GUNZ!

Cimmerian Nights









Joined: 20 Aug 2004

Posts: 1367

Location: The Roche Motel Striding HeroJoined: 20 Aug 2004Posts: 1367Location: The Roche Motel

Posted: Sat Jun 05, 2010 4:14 pm So combat consists of holding down the fire button and running backwards.



Konsole kiddies rejoice.

Manoil









Joined: 22 Feb 2006

Posts: 3729

Location: Drifting Onward Wastelander's NightmareJoined: 22 Feb 2006Posts: 3729Location: Drifting Onward

Posted: Sat Jun 05, 2010 7:27 pm They still don't have an AP-consuming sprint feature?

Or an NPC-weight-based physical charge/tackle feature?

Or a quick melee function?

Or binoculars?

Or new ways of setting environmental traps?

Or a bait feature to attract critters?

Or Original Fallout 1-2-Tactics weapons?

Or weapons that only work during the day (i.e. solar-powered)?

Or the ability to domesticate/train certain critters to be beasts of war?

Or real x-rated material?

Or BoS cybernetic implants that fundamentally alter core mobility/combat gameplay?

Dogmeatlives









Joined: 27 Feb 2006

Posts: 3189

Location: Junktown, Phil's doorstep Living LegendJoined: 27 Feb 2006Posts: 3189Location: Junktown, Phil's doorstep

Posted: Sat Jun 05, 2010 10:34 pm

TyphoidG









Joined: 15 Mar 2010

Posts: 20

SDF!Joined: 15 Mar 2010Posts: 20

Posted: Sun Jun 06, 2010 6:43 pm looks like vanilla F3 with a few sprinkles. good thing i like vanilla.



"So combat consists of holding down the fire button and running backwards"



I prefer to hold it down and run forward, but the end result is still the same. Tactical thinking in these games is limited severly by the lack of tact in th game.

Yonmanc









Joined: 23 Jun 2009

Posts: 2224

Location: Manchester, UK Hero of the Glowing LandsJoined: 23 Jun 2009Posts: 2224Location: Manchester, UK

Posted: Mon Jun 07, 2010 1:10 am FUCKING MAGNETS

HOW DO THEY WORK?

POOPERSCOOPER









Joined: 05 Apr 2003

Posts: 5022

Location: California PaparazziJoined: 05 Apr 2003Posts: 5022Location: California

Posted: Mon Jun 07, 2010 4:31 pm That video was pretty bad, the narrator was kind of just rushing through the thing. I hope they have more videos during E3 that show more and go into more detail.

Briosafreak









Joined: 22 Apr 2002

Posts: 455

Location: Portugal WandererJoined: 22 Apr 2002Posts: 455Location: Portugal

Posted: Mon Jun 07, 2010 7:33 pm There's also a video interview with Josh Sawyer at IGN, check planet fallout KoC

Sergeant Owl









Joined: 06 Jun 2010

Posts: 3

SDF!Joined: 06 Jun 2010Posts: 3

Posted: Mon Jun 07, 2010 8:48 pm Briosafreak wrote: There's also a video interview with Josh Sawyer at IGN, check planet fallout KoC



Doesn't really give new information on the game.

Kashluk









Joined: 15 May 2003

Posts: 7498

Grand MFJoined: 15 May 2003Posts: 7498

Posted: Mon Jun 07, 2010 9:09 pm It seems they decided to include halberds and giant night elves in the game.

gobbleykins









Joined: 25 Feb 2010

Posts: 321

Location: Canada Vault VeteranJoined: 25 Feb 2010Posts: 321Location: Canada

Posted: Tue Jun 08, 2010 4:36 am Manoil wrote: Or BoS cybernetic implants that fundamentally alter core mobility/combat gameplay?

ACTUALLY



There are Bos cybernetic implants that superficially alter a list of numbers that don't affect mobility or combat gameplay at all, and you can buy them for 3000 bottle caps and if you cry because you don't like how it changed how your character's clothes look on him/her, you can talk to the guy and change them back for free! Yay everyone wins.

King of Creation









Joined: 20 Dec 2003

Posts: 5103

Righteous SubjugatorJoined: 20 Dec 2003Posts: 5103

Posted: Tue Jun 08, 2010 5:08 am Briosafreak wrote: There's also a video interview with Josh Sawyer at IGN, check planet fallout KoC



Yeah, that's an old one. I posted it a while ago.

cazsim83









Joined: 19 Jul 2007

Posts: 2978

250 Posts til SomewhereJoined: 19 Jul 2007Posts: 2978

Posted: Wed Jun 09, 2010 12:46 am "If you've played Fallout 3, you'll be right at home here..."



also -



grenade machinegun - wut

Macky









Joined: 30 May 2007

Posts: 139

Location: The Wasteland Vault DwellerJoined: 30 May 2007Posts: 139Location: The Wasteland

Posted: Fri Jun 11, 2010 5:02 am I actually didn't 'use' Fallout 3 as much as a 3rd person shooter as all the johnny come lately fallout fans likely did. But this video... my god.





Way to prepare us for the ADVENTURE of Fallout guys.... remember when Fallout was an adventure game and not Halo?