From Team Fortress Wiki

“

— The Sniper after experimenting with his new loadout. Now THIS is a nice weapon. ”

Advanced Weaponiser was the name of a SourceMod server plugin which added additional items to Team Fortress 2. It was developed by MekuCube, and was last updated to version 2.0.7. Since then, it has been surpassed by its spiritual successor, Custom Weapons.

A loadout viewer was built specifically for Advanced Weaponiser. The backpack viewer was made to resemble the actual in-game backpack. In the same manner as other backpack viewers for Team Fortress 2, the inventory and loadout of any player was able to be accessed on Slag Inventory by inserting a player's Steam ID at the end of the URL.

Its official wiki can be found here.

Gameplay Demonstration





Basic Use

Advanced Weaponiser automatically associated 'backpacks' with a player's Steam ID, letting them retain their items and loadout settings across all servers running the plugin.

When connecting to a registered server for the first time, a player would not have any Advanced Weaponiser items, but would be granted one after a short amount of gameplay time.

Like the official TF2 item drop system, players were regularly granted an Advanced Weaponiser item as they spent time playing on a registered server, rapidly continuing until they had at least one of every non-restricted weapon. The drop system would then randomly allocate weapons at a slower rate, for use in Advanced Weaponiser's crafting system (which was disabled, as it was too easily manipulated and abused).

When receiving an item, the player was presented with an HTML page showing the item's appearance, name, class, and statistics. The player would then have the option of either equipping it immediately or dismissing the message.

Weapons could also be purchased from the SLAG Shop with SLAG Shillings and Pounds.





Player Commands

As is the case with most SourceMod plugins, commands must be prefixed with either ! or /. Using ! publicly displays the command in chat when entered, while / hides it:

Commands Command Function loadout A browsing and 'equip' interface for the items the player has found, divided into slots (Primary, Secondary, and Melee) when a class is chosen

Alternate command(s): loadouts, fullloadout, allloadout, loadoutfull, loadoutall, load, pack, equip, equips, equipment, equipments, weapon, weapons, item, items backpack <player name> Displays the target players' Advanced Weaponiser backpack.

Alternate command(s): backpacks <player name> info <item name> Displays the name, class, and statistics for the specified item. news A log of all changes to the plugin, grouped in reverse chronological order. The date and plugin version for each change is not displayed. craft Enters the Advanced Weaponiser Crafting Menu that allows new weapons to be created. (currently disabled) drop Displays the total number of Advanced Weaponiser items that have been dropped (counts across every AW server).

Alternate command(s): drops

Slagchievements

February 2012 released the new version of the Advanced Weaponiser achievements. These achievements were later put into the Slag Checklist.

Slagchievements Class Image Title Weapon(s) Authors Criteria Notes All A Winner Is You N/A MekuCube (Script) Win a Slag Gaming tournament! None Haxor N/A Duck (Script) Kill a Scout who has full health and 100% evasiveness in one hit (without using melee) None Scout N/A Mini Mann ? Kill 20 Pyros or Soldiers while under the effect of the Mini Mann. None Soldier Uncontrollable Rage Rage Launcher Duck (Script) Hit 100 worthless maggots with the Rage Launcher This achievement was changed from 300 kills to 100 kills. Pyro Make The Sun Proud Boilerbuss CHAWLZ! (Script) Keep an enemy burning for 20 seconds with the Boilerbuss None Heavy Shocker Union Electroshock Duck (Script) Deploy the electroshock twice in one life This achievement was changed from 3 deployments to 2. Engineer Hoarder Texas Pickup LiL'GuY (Script) Collect 3000 metal with the effect of the Texas Pickup None Medic Malpractise Elektric Assurance LiL'GuY (Script) Deploy the Elektric Assurance at below 90% Ubercharge on a patient with less than 20% health None Painkiller Lethal Injection LiL'GuY (Script) Accumulate 400 injection points with the Lethal Injection None Spy Happy Birthday Sunoken-kun N/A LiL'GuY (Script) Backstab Sunoken 3 times in one life This achievement has been removed.

List of Weapons

Active Weapons

The following weapons were the last active set of weapons in Advanced Weaponiser.

Weapons of the Month

The following weapons are designated as "Weapons of the Month", and are normally only available for use for the month.

September 2013 Class Weapon Authors Attributes/Notes

Scout

Secondary

The Megabuster MKII CHAWLZ! The signature weapon of the Blue Bonker!

Fires 3-shot projectile bursts that deal ~20 damage each

+100% damage vs buildings

Now a full weapon

Heavy

Secondary

The Unnatural Selector CHAWLZ!

sqwid (Original Stats) While Active:

100% of damage dealt is recovered as health

Does not requires ammo

Projectile penetrates enemy players

Deals only 20% damage to buildings

-5 health per second on wearer

Now a full weapon

Melee

The Double Edge ??? +75% damage bonus

Alt-Fire: 25 self-damage to incur a Mini-crit buff for 5 seconds

40% of damage done is applied to self

No random critical hits



August 2013 Class Weapon Authors Attributes/Notes

Soldier

Primary

The Torpedo Tube Canon Projectile gains speed over time

-15% slower firing speed

Warning: Unstable Rockets!

Pyro

Secondary

The Reactor Overload Fox McCrits 100% critical chance below 15% health

+20% increased critical damage

-40% non-critical damage penalty

-33% clip size

No random critical hits



Sniper

Primary

The Lifeforce Harmonizer Fox McCrits While Active:

+40 health restored on kill

On Hit: +20 health

Killing an enemy with a critical hit will dismember your victim. Painfully

+30% critical hit damage vulnerability on wearer

+25% melee vulnerability on wearer

-2 health drained per second on wearer



Spy

Primary

The Zap Sap LiL'GuY On Building Hit: -15% building ammo

+10% damage bonus

Per Shot: -20% cloak

Uses metal for ammo

-50% damage vs buildings



June 2013 Class Weapon Authors Attributes/Notes

Scout

secondary

The Finish Line CHAWLZ! Deals damage bonus equal to 10% of target's missing health

+25% clip size

-30% firing speed

-65% damage penalty

Now a full weapon

Soldier

Melee

Death Warrant CHAWLZ! +85 health restored on kill

Overheal does not decay

-30 max health on wearer

-25% damage

No random critical hits



Demoman

Primary

Celtic Clusterer crazy-g (Model)

CHAWLZ! (Script) Fires whole clip at once

+50% max primary ammo on wearer

10% decreasesd reload time

+5 degrees random projectile deviation

-50% clip size

-25% damage penalty

Now a full weapon

May 2013 Class Weapon Authors Attributes/Notes

Scout

Primary

The Jump-action Shotgun CHAWLZ! Dealing damage and killing stores extra jumps, up to a maximum of 15 bonus jumps

No double jump

Now a full weapon

Secondary

The Warm-up warps CHAWLZ! (Script) Damage enemies with your primary to build up warmth

Warmth increases melee damage by up to 50%

+40% faster weapon switch



Secondary

The Pshoooes ??? Double jump is replaced with mid-air Rocket Dash

-15 max health on wearer



Soldier

Primary

The Cycloptic Carnage ??? On Kill: Clip fully reloaded

-50% reload speed

-25% clip size



Primary

The Indirect Miss CHAWLZ! +70% explosion radius

-25% damage penalty

-80% projectile speed



Secondary

Banzai Banner LiL'GuY (Script)

ANARCHIC STEW (Script) Provides an offensive buff that increases nearby team member's speed and delays all enemy damage by 1.5 seconds

+20% buff duration



Pyro

Primary

The Sunburner Auwi -60% airblast refire time

-50% airblast cost

Airblast destroys explosive projectiles

Airblast cannot push enemies

+150% ammo consumption rate



Primary

The Smoke Detector crazy-g Afterburn marks target visible through walls

Damage deals 4% of enemy's current health

-50% afterburn duration

Afterburn damage is unaffected



Heavy

Primary

Tank Goodness girl +100 health on wearer

Damage taken upgrades the weapon:

Level 1: 25% life leech on hit

Level 2: +25% faster fire rate

Level 3: +5 health per second

Level 4: Crit damage is minicrits

50% of damage taken by teammates applies to you instead

-60% damage penalty

Now a full weapon

April 2013 Class Weapon Authors Attributes/Notes

Scout

Primary

The Jump-action Shotgun CHAWLZ! Dealing damage and killing stores extra jumps, up to a maximum of 15 bonus jumps

No double jump

Now a full weapon

Secondary

The Pilot's Protection ??? +25% damage resistance while airborne

+20% jump height

+25% damage vulnerability on the ground



Melee

The Aerial Attacker ??? +50% damage bonus while airborne

100% critical hits vs ariborne players

-50% damage penalty on the ground

-50% fire rate



Soldier

Primary

The White Sphere CHAWLZ! +25% clip size

On hit: -15 health



Primary

The Grenade Croucher CHAWLZ! +100% damage bonus

-200% max primary ammo

+100% damage to self



Primary

The Slavery Catcher CHAWLZ! +25% clip size

-40% projectile speed



Primary

The Pig Stretcher - 5000 CHAWLZ! +10% damage bonus

5% decreased reload time

+20% damage vs building

-25% clip size

-60% max primary ammo



Primary

The Indirect Miss CHAWLZ! +70% explosion radius

-25% damage penalty

-80% projectile speed



Primary

The Giver's Grenadier CHAWLZ! +25% clip size

30% decreased reload time

-70% slower firing speed



March 2013 Class Weapon Authors Attributes/Notes

Demoman

Secondary

El Torero CHAWLZ! Alt-fire: Dodge to the side and deal minor damage to nearby enemies

On hit: Gain a speed boost for 2 seconds

+50% fire resistance on wearer

+40% explosive resistance on wearer



Sniper

Secondary

The Anklebiter CHAWLZ! +50% damage bonus

+15% faster fire rate

On hit: Gain a speed boost for 1 second

-66% less accurate

75% of damage is delayed until enemy is hit with your melee



February 2013 Class Weapon Authors Attributes/Notes

Scout

Secondary

The Pshoooes ??? Double jump is replaced with mid-air Rocket Dash

-15 max health on wearer



Pyro

Melee

Culling Blade ??? Instantly kills enemies below 100 health

Killing an enemy in this manner gives all nearby teamates a speed boost for 8 seconds

-50% damage penalty

-20% slower fire rate

No random critical hits

Cannot be crit boosted



Demoman

Primary

The Scottish Chain Fox McCrits +70% explosion radius

No reload necessary

-50% damage vs players

-50% slower fire rate



Melee

Werewhiskey CHAWLZ! +100% crit chance below 33% health

+15% faster weapon switch

-25% damage penalty

All critical damage dealt while above 50% health is minicrits

No random critical hits



January 2013 Class Weapon Authors Attributes/Notes

Demoman

Melee

Tidebringer ??? 50% of damage dealt is also dealt to nearby enemies

-15 max health on wearer

No random critical hits



Engineer

Secondary

Rocket Flare girl On hit: marks target to be visible through walls for 6 seconds

Alt-fire: Detonate the flare

This weapon is usable in Medieval Mode

Now a full weapon

Sniper

Primary

The Laugh-a-Minute ??? Increased push force

Killing an enemy with a critical hit will dismember your victim. Painfully.

Head size increased on wearer

On kill: User is forced to laugh



December 2012 Class Weapon Authors Attributes/Notes

Soldier

Primary

The Cycloptic Carnage ??? On Kill: Clip fully reloaded

-50% reload speed

-25% clip size



Secondary

Survivalist's Slugger Populus Every 50 damage dealt with your primary reloads a shot for this weapon, up to 12 rounds

15% faster firing speed

+20% bullets per shot

20% less accurate

Weapon starts with an empty clip

No manual Reload

Now a full weapon

Pyro

Melee

The Baleful Beacon Mr. Tinder (Model)

CHAWLZ! (Script) Hit ennemies to build up Souls

Souls boost fire damage by up to +100%

Hitting a burning ennemy extinguishes them and add more Souls

-20% fire damage penalty on wearer



November 2012 Class Weapon Authors Attributes/Notes

Scout

Secondary

The Warm-up warps CHAWLZ! (Script) Damage enemies with your primary to build up warmth

Warmth increases melee damage by up to 50%

+40% faster weapon switch



Melee

Ponk! Atomic Hammer CHAWLZ! On hit: Fly upwards!

On hit: gain defensive bonus for 1 sec

Mini-crits from behind

-55% slower firing speed

No random critical hits

Soldier

Primary

Warlord's Winchester girl (Script) On hit: +5% rage gained

No reload necessary

+80% more accuracy

-30% slower firing speed



Pyro

Secondary

Gravity Well *Gage* (Script) +120% push scale

+50% explosion radius

On hit: 60 push force(Vertical)

Alt-fire: Explode your flare mid-air

-60% projectile speed

-75% max secondary ammo on wearer



Engineer

Melee

Mechanical Mann LiL'GuY (Script) 75% of damage is applied to metal supply

+25% max metal on wearer

-80 max health on wearer

-80% health from healers on wearer

Replaces the Sentry with a fast building mini-sentry

No random critical hits

Spy

Watch

Dashing Rogue CHAWLZ! (Script) While cloaked: 15% increase in speed

-85% Cloak regen rate

+20% Cloak drain rate



October 2012 Class Weapon Authors Attributes/Notes

Scout

Melee

Ponk! Atomic Hammer CHAWLZ! On hit: Fly upwards!

On hit: gain defensive bonus for 1 sec

Mini-crits from behind

-55% slower firing speed

No random critical hits

Pyro

Primary

Sunburner Auwi -60% airblast refire time

-50% airblast cost

Airblast destroys explosive projectiles

Airblast cannot push enemies

+150% ammo consumption rate



Melee

Tauntman Auwi On Taunt: Speed and Defensive buff for 5 seconds

On Taunt: Honorbound for 8 seconds

+20% damage from melee sources while active

No random critical hits



Sniper

Melee

Wintermann's Machett CHAWLZ! On draw: +40 health

On sheath: -50.0 health

September 2012 Class Weapon Authors Attributes/Notes

Soldier

Secondary

Banzai Banner LiL'GuY (Script)

ANARCHIC STEW (Script) Provides an offensive buff that increases nearby team member's speed and delays all enemy damage by a half-second

+20% buff duration

Costs 400 damage to fill (tentative)

Pyro

Secondary

Igniter's Elite Auwi 40% damage bonus on non-burning players

15% faster firing speed

-50% burn duration

-70% critical damage



Demoman

Secondary

Scottish Pride Auwi While Charging: No damage taken

On Kill: A small health pack is dropped

+30% fire damage resistance on wearer

While Charging: Cannot attack

Now a full weapon

August 2012 Class Weapon Authors Attributes/Notes

Soldier

Primary

Doubleshot ??? +20% faster firing speed

15% decreased reload time

On Hit: Jarate applied to target for a split-second

-50% clip size

-20% damage penalty

Heavy

Primary

Sufficent Factory Fox McCrits On kill: A small health pack is dropped

+30% health from packs on wearer

-100% health from healers on wearer

-33% damage penalty

Effect: Smoking

Secondary

Repelnishing Raikov Fox McCrits +50% health restored on kill

On hit: +20 health

-20% slower firing speed

-20% damage penalty

-30% slower reload time

Melee

Turtle Rock Fox McCrits While weapon is active:

+20 health restored per second on wearer

+20% critical hit damage resistance on wearer

+25% bullet damage resistance on wearer

+125 health restored on kill

-99% slower move speed on wearer

-60% slower firing speed

Sniper

Secondary

Profession ??? After 1.5 seconds of not firing: Receive a 3 critical shots

+35% increased critical damage

50% more accurate

+20% clip size

-35% damage penalty

-125% slower reload speed

No random critical hits

Spy

Primary

Dirty Scoundrel Fox McCrits On hit: Victim loses 30% cloak

On hit: One target at the time is marked for death, causing all damage taken to be mini-crits

-83% clip size

0.25 sec longer Cloak time

25% slower reload speed

Melee

Backnacker ??? On hit: bleed for 4 seconds

All bleed damage is healed

-95% damage penalty

On backstab: 90% of target's health is lost

Backstab deals bleeding

July 2012 Class Weapon Authors Attributes/Notes

Scout

Primary

Neverending Nuisance CHAWLZ! (Script) No reload necessary

+10% faster firing speed

When hit: Weapon malfunctions

While malfunctioning, weapon has decreased damage and fire rate

Does not have increased ramp-up

Secondary

Warm-up warps CHAWLZ! (Script) +35% melee damage bonus

+40% faster weapon switch



Heavy

Primary

Chicago Typewriter girl No reload necessary

+135% max secondary ammo on wearer

+50% accuracy bonus

+10% damage bonus

On Miss: Decreased fire rate

No random critical hits

The bullet is mightier then the typewriter.

Demoman

Primary

Gaelic Grenadier girl On hit: +50% charge

+20% faster weapon switch

-25% reload time

+20% charge impact damage

-50% clip size

-20% explosion radius

While charging: Melee crits become Mini-crits, no ranged crits

Medic

Secondary

Lebensnerv ??? Ubercharge converts health to mini-crits for patient at cost of 35 health

Ubercharge can be toggled on and off

25% slower overheal decay

Max 95% ubercharge level

-80% health from healers on wearer

-1 health drained per second on wearer

Now a full weapon

Spy

Primary

Quick Draw girl On weapon draw: Crit-a-Cola for 3 seconds

+40% accuracy bonus

+30% faster firing speed

+15% faster weapon switch

-25% damage penalty

+15% reload time

No random critical hits

Now a full weapon

June 2012 Class Weapon Authors Attributes/Notes

Scout

Secondary

Plutonium Pistol girl Combo System:

Combo is Reset Upon Missing

3rd Hit makes the target visible trough walls for 10 sec

+25% faster firing speed

+25% accuracy bonus

-50% clip size

-20% damage penalty

No random critical hits

Now a full weapon

Melee

Wondah Bat *Gage* (Script) While active: Jump height increased significantly

+50% fall damage resistance on wearer

+25% less push force taken from damage

+20% faster weapon switch

-25% damage penalty

-50% slower firing speed

No double jump

Pyro

Primary

Circus Flamer LiL'GuY (Script) +140% airblast force

Cannot reflect

+150% airblast cost

Medic

Melee

Electroalgesic LiL'GuY (Script) Ubercharge presists while active weapon

50% of damage propagates to nearby enemies

-1 health drained per second on wearer

-30% damage penalty

Sniper

Primary

Be Efficent CHAWLZ! (Script) +25% faster power charge

+25% faster firing speed

Lose scope if you hit 100% charge

Spy

Watch

Dashing Rogue CHAWLZ! (Script) While cloaked: 15% increase in speed

-85% Cloak regen rate

+20% Cloak drain rate



May 2012 Class Weapon Authors Attributes/Notes

Soldier

Primary

Warlord's Winchester girl (Script) On hit: +5% rage gained

No reload necessary

+50% max primary ammo on wearer

+85% more accuracy

25% health from healers on wearer

5% Ubercharge rate for healer

-25% slower firing speed

No random critical hits

Secondary

Jet-Powered Galoshes CHAWLZ! (Script) Hold space to hover mid-air for up to 2.5 seconds

+25% fall damage vulnerability on wearer

Pyro

Primary

Hot Air Balloon Cage (Model)

girl (Script) While firing: Float trough the air

+150% Flamethrower consumpition

Primary

Regreaser girl (Script) On Hit: Jarate for 4 seconds

-75% damage dealt

-60% afterburn duration

Melee

Half Life AbeX300 (Script) Damage equals to -50% of victim's current health

100% of damage done is healed

-25% slower firing speed

No random critical hits

Cannot be crit boosted

Demoman

Secondary

Riot Shield LiL'GuY (Script) No charge impact range

+300% push scale

+50% charge rate

+7% faster move speed

-15% damage from bullets

-1.1 sec charge time

Heavy

Melee

Fists of Fury LiL'GuY (Script) Unleash your inner fighting spirit!

+35% faster firing speed

-40% damage penalty

No random critical hits

Spy

Melee

French Tickler LiL'GuY (Script) Critical hit forces victim to laugh

Cannot backstab

Critical hits do no damage

No random critical hits

April 2012 Class Weapon Authors Attributes/Notes

Demoman

Primary

Wrecking Ball CHAWLZ! (Script) On direct hit: Restore 35% shield charge

+10% projectile speed

-25% clip size

-44% max primary ammo on wearer

Secondary

Ghost Charge CHAWLZ! (Script) While charging: Become invisible

50% increased in turning control when charging

Melee

Sure Swing CHAWLZ! (Script) On Hit: -35% Damage Reduction for 2 seconds

50% longer melee attack

Cannot swing and run at the same time

Cannot swing mid-air

Medic

Secondary

Immortal Engine Fox McCrits (Script) Ubercharge is replaced by Kritz

+100% heal rate

25% slower overheal decay

-2 health drained per second on wearer

-50% ubercharge rate

February 2012 Class Weapon Authors Attributes/Notes

Soldier

Secondary

Pocket Rocket CHAWLZ! (Script) +30% projectile speed

-85% clip size

No random critical hits

-69% max secondary ammo on wearer

Pyro

Melee

Half Life AbeX300 (Script) Damage equals to 50% of victim's current health

100% of damage done is healed

25% slower firing speed

No random critical hits

Cannot be crit boosted

Heavy

Melee

Fists of Fury LiL'GuY (Script) Unleash your inner fighting spirit!

+35% faster firing speed

-40% damage penalty

No random critical hits

Medic

Secondary

Cauterizer LiL'GuY (Script) ÜberCharge grants Jarate and Bleed on hit for 8 seconds

Instantly removes debuffs from patient

+20% heal rate

+20% ÜberCharge rate

-25% less max overheal

25% fire damage vulnerability on wearer

January 2012 Class Weapon Authors Attributes/Notes

Scout

Melee

Batterfly LiL'GuY (Script) On Hit: 270 push force (vertical)

On Hit: 40 push force (horizontal)

-55% damage penalty

On Miss: Hit yourself, idiot

No double jump

Demoman

Secondary

Riot Shield LiL'GuY (Script) No charge impact range

+300% push scale

+50% charge rate

+7% faster move speed

-15% damage from bullets

Sniper

Secondary

Spy Remover LiL'GuY (Script) On Hit: Victim is de-cloaked

On Hit: Victim loses 15% cloak

+100% bullets per shot

-80% clip size

No random critical hits

December 2011 Class Weapon Authors Attributes/Notes

Soldier

Primary

Rage Launcher LiL'GuY Mini-Crits become regular crits

Gains damage as rage increases, up to +80%

+20% projectile speed

-25% damage penalty

On hit: -4% rage lost

-15 max health on wearer

No random critical hits

Now a full weapon

Primary

Warlord's Winchester girl (Script) On hit: +5% rage gained

No reload necessary

+50% max primary ammo on wearer

+85% more accuracy

+25% health from healers on wearer

+5% Ubercharge rate for healer

-25% slower firing speed

No random critical hits

Pyro

Secondary

Fifth of July girl (Script) +55% faster firing speed

+100% clip size

-40% reload time

+25% secondary ammo on wearer

-80% afterburn duration

Demoman

Secondary

Firebrand LiL'GuY (Script) On hit: Target is engulfed in flames

No charge impact range

+10% charge impact damage

-50% damage from fire

Weapons of the Day

The following weapons are designated as "Weapons of the Day", and are normally only available for use for a time period of 24 hours, though some have been kept for longer periods of time.

June 2012 Class Weapon Authors Attributes/Notes

Soldier

Primary

Major Tom Fox McCrits +30% push force from self damage

-55% explosive jump damage taken

+20% firing speed

Deals crits while the wielder is rocket jumping

-69% damage penalty

+15% damage from bullets

Primary

Antique Artillery girl (Script) +65% accuracy bonus

+60% reload time

-80% clip size

This weapon is useable in medieval mode!

Pyro

Secondary

Collect Call of Cthulu CHAWLZ! (Script) +33% damage bonus

On kill: Teleports to enemy position

-100% afterburn duration

No random critical hits

This weapon is useable in medieval mode!

Now a full weapon

Melee

Amateur Assassin girl (Script) Mini-crits from behind

+15% faster weapon switch

No random critical hits

Medic

Secondary

Incense Inhaler girl (Script) On taunt: Take and dish out Mini-crits for 15 sec

-100% heal rate

100% less max overheal

-100% Ubercharge rate

This weapon is useable in medieval mode!



Sniper

Secondary

Iron Spine CHAWLZ! (Script) -75% damage taken from behind

-15 max health on wearer

This weapon is useable in medieval mode!

Melee

Instand Iaido girl (Script) On weapon draw: Crit-a-Cola for 1.5 seconds

-20% slower firing speed

+20% damage from melee sources while active

May 2012 Class Weapon Authors Attributes/Notes

Scout

Primary

Heavy Hander *Gage* On kill: 2 seconds of 100% critical chance

+15% faster firing speed

No double jump

-20% move speed

On hit: -6 health

Soldier

Melee

Booster Blade CHAWLZ! (Script) On hit: 20% rage gained

-20% rage generation rate on wearer

Pyro

Secondary

Gravity Well *Gage* (Script) +120% push scale

+50% explosion radius

On hit: 60 push force(Vertical)

-60% projectile speed

-75% max secondary ammo on wearer

Weapon causes no afterburn, but can knockback away enemies

Effect is greater the closer projectile gets

Secondary

Pearce 75 CHAWLZ! (Script) Energy weapon: does not require ammo

Projectiles penetrates enemy player

Projectiles cannot be deflected

Damage scales up to +80% with the time enemy has been burning up to 8 seconds

-50% damage falloff penalty

Deals only 20% damage to buildings

Engineer

Melee

Mechanical Mann LiL'GuY (Script) 75% of damage is taken as metal

+25% max metal

-80% max health on wearer

-80% health from healers on wearer

Replaces the Sentry with a fast building mini-sentry

On death: Your buildings go down with you

No random critical hits

Sniper

Primary

Clever Girl AbeX300 Criticals and backstabs are silent

While scoped: Become invisible at 50% power charge

Taking damage disrupts the cloak

-30% damage penalty

-50% slower movement speed while deployed

No headshot when not fully charged

April 2012 Class Weapon Authors Attributes/Notes

Scout

Primary

Neverending Nuisance CHAWLZ! (Script) No reload necessary

+10% faster firing speed

When hit: Weapon malfunctions

While malfunctioning, weapon has decreased damage and fire rate

Soldier

Primary

Matador Variant 1 Duck Projectiles are semi-controllable

On hit: 100 push force (Vertical)

-20% slower firing speed

-30% explosion radius

Now official weapon

Pyro

Secondary

Torcher's Twinbarrel *Gage* (Script) +10% damage bonus

+10% bullet per pellet

+35% faster firing speed

-60% clip size

-30% damage done vs non-burning players

Spy

Melee

Obsidian Fragment *Gage* (Script)

fox (Stats) Weapon turns victim to ash

Criticals and backstabs are silent

+10% faster weapon switch

-20% damage penalty

-2 health drained per second while active

March 2012 Class Weapon Authors Attributes/Notes

Scout 100px

Secondary

Megabuster CHAWLZ! (Script) +100% damage vs buildings

+50% damage done

New projectile model

Fires: rockets

-90% Explosion Radius

-75% clip size

-100% less push from self damage

+100% damage from own explosions

No random critical hits

Demoman

Secondary

Ghost Charge CHAWLZ! (Script) While Charging: Become invisable

50% increases in turning control when charging

Melee

Sure Swing CHAWLZ! (Script) On Hit: -35% Damage Reduction for 2 seconds

50% longer melee attack

Cannot swing and run at the same time

Cannot swing mid-air

Medic

Primary

Clinical Trial *Gage* (Script) On Alt-Fire: Spend 80% Uber to gain crits for 4 seconds

15% damage increased critical damage

-60% max primary ammo on wearer

+45% Reload time

+35% slower firing speed

-25% damage done

-50% clip size

10% slower weapon switch

No random critical hits

February 2012 Class Weapon Authors Attributes/Notes

Pyro

Secondary

Boilerbuss CHAWLZ! On Hit: Reset enemy afterburn

No random critical hits

Heavy

Secondary

Sub Sandvich CHAWLZ! (Script) When weapon is active:

On Kill: A small health pack is dropped

-30% slower move speed

This weapon is pretty heavy

January 2012 Class Weapon Authors Attributes/Notes

Scout

Primary

Backalley Blister Duck (Script) Fires: arrows

+300% clip size

-20% damage done

No Random Critical Hits

Cannot be critboosted

No Headshots

Secondary

U235 Tracer Pistol girl (Script) On 3 Hits in a Row: Target is marked for 10 seconds

+25% fire rate

+50% accuracy

-50% clip size

-25% damage done

No Random Crits ,

Soldier

Melee

Screaming Eagle AbeX300 (Script) When Active: Allows you to momentarily glide

Deals crits while wielder is rocket jumping

When Active: +35% damage taken

-25% slower weapon switch

No Random Critical Hits

Wielders of Katanas can give and take instant-kills

Pyro

Primary

Hot Air Balloon girl (Script) +200% Flamethrower consumpition

Primary

Regreaser girl (Script) On Hit: Jarate for 5 seconds

-75% damage dealt

-50% afterburn duration

Demoman

Secondary

Bulwark of Will FlaminSarge (Script) While charging, player receives Courage

-5% damage from fire

-5% damage from explosions



Secondary

Jumping Jehosaphat girl (Script) Charge for 1.5 seconds after landing a sticky jump

+0.25 second arm time

Now a full weapon

Engineer

Primary

Ol' Greasey CHAWLZ! (Script) +50% faster weapon switch speed

+50% fire rate bonus

On Major Hit: 3 Seconds of 35% damage resistance

-66% clip size penalty

-75% less accuracy

-40% slower reload speed

No Random Critical Hits

Spy

Primary

+1 Revolver of Nekonus girl (Script) On Hit: Speedboost for 5 seconds

On Miss: Piss yourself

Primary

Destinguished Gentleman MKII girl (Script) While on fire: Receive a speedboost

-10 max health on wearer

Primary

Obeah girl (Script) On Hit From Behind: Marks for death for 5 seconds

-50% clip size

-10% damage penalty

Melee

French Tickler LilGuy (Script) Critical hit forces victim to laugh

Cannot backstab

Critical hits do no damage

Jingle All the Way (Pyro)

Melee

Poking Stick CHAWLZ! (Script) +100% melee range

On Kill: One second of 100% critical chance

-100% fire rate penalty

December 2011 Class Weapon Authors Attributes/Notes

Spy

Melee

Peek-A-Boo girl (Script) On Hit: Victim is marked for death

Crits on healing Medics

Cloak/Decloak times become nearly instant

Cannot backstab

-20% slower firing speed



April Fools Day Weapons

On April 2012, CHAWLZ! played an April Fools joke, by releasing semi-useless weapons. The real April weapons of the day were released after that.

April 2012 Class Weapon Authors Attributes/Notes

Scout Melee

Dying Pan CHAWLZ! (Script) +60% fire rate

On Hit: +1 health

-80% damage done

Soldier Primary

Valve Rocket Launcher CHAWLZ! (Script)

Duck (Script) +1009900% damage bonus

+1009900% clip size

+75% faster firing speed

On Hit: +250 health

On Kill: 10 seconds of 100% critical chance

+50% projectile speed

+100% faster move speed on wearer

Effect: Flying Bits

Actually fired 5 damage syringes instead of rockets Secondary

Megabuster CHAWLZ! +100% damage vs. buildings

No random critical hits

The signature side-arm of the Blue Bonker!

Heavy Primary

Laser Light Show CHAWLZ! (Script) +100% max primary ammo on wearer

+50% faster firing speed

-2000% less accuracy

Fires tracer rounds

Spy Melee

Spying Pan AbeX300 (Script) +90% fire rate

Instant decloak on attack

-80% damage done

-90% critical damage

Changed Weapons

The following weapons have either been repacked or a model change.

Removed Weapons

The following weapons were removed from Advanced Weaponiser for various reasons.

Removed Wearables

The following items were available for use until Advanced Weaponiser reached version 2.0

Kill Icons

Prior to version 2.0.0, Advanced Weaponiser used custom kill-icons.

Kill Icons

Old Achievements

These achievements were introduced in 1.0, but were removed in 2.0.

Achievements Class Title Weapon Criteria All Undroppable Force N/A Obtain every single drop weapon.

Scout Atomic Safety The Atomic Bat Avoid fatal damage by using evasiveness. Attention Grabber The Perceptionist Disorientate 20 Heavies while they're firing.

Pyro Flamotional Outburst The Gentle Manne's Olde Firecannone Hit more than one enemy with the Gentle Manne's Olde Firecannone 3 times.

Heavy Bone-Breaking Brawl The Fists of Steel Using The Fists of Steel, smash 20 enemies into walls. Shocker Union The Electroshock Deploy The Electroshock 3 times in one life.

Sniper Designated Target The Walkabout Perform a full combo on one enemy. The Walk of Glory The Walkabout Perform 2 Combos with The Walkabout in one Life.

Spy Eternal Sunshine of the Spotless Mind The Heart Opener Have 3 enemies infected at once. Packing Heat The Fire-Retardant Suit Absorb a total of 2000 Fire Damage using The Fire-Retardant Suit.

Development Team

MekuCube - Author and Main Developer

girl - Community Contributor

LiL'GuY - Community Contributor

Duck - Community Contributor

CHAWLZ! - Community Contributor

AbeX300 - Community Contributor

*Gage* - Community Contributor

Known Bugs

Not every weapon has a working viewmodel yet.

The April 14, 2011 Patch introduced a permanent bug where players could no longer view most custom weapon/hat models.

Snipers equipped with The Walkabout have the cosmetic attachments of their 'real' primary weapon displayed on their player model (i.e. arrows in the quiver with the Huntsman equipped, darts in the pocket with the Sydney Sleeper).

Players on a Mac are prone to random crashes. The source of the problem is known (the HTML 'Message Of The Day' window), but disabling MOTDs in TF2 prevents players from accessing their AW loadout, so it's not an acceptable fix.

Item set bonuses work in conjunction with custom weapons.

Trivia

Several weapons in Weaponiser are based on unused and beta items.

Weapons that featured in this mod are sometimes officially added to the game, using either their model or stats: The original stats for the Endless Carnage were the same as the stats now used for the Back Scratcher. The stats for the Gentle Manne's Olde Firecannone were very similar to the stats now used for the Detonator. Before being officially added to the game, the Fists of Steel model was used for a weapon by the same name. Because of this, the Advanced Weaponiser version was renamed to the Alternative Fists of Steel , and given visual distinction from the official version by using a plain steel texture.

The Great Slag Treasure Hunt was a special event hosted a few months before the end of Version 1, giving AW players the chance to gain three weapons which were (at the time) exclusively found as treasure hunt prizes. Players had to collect 4 clues (the letters S, L, A and G) and stand at specific points on specific maps to claim their prize. The Pegasus Boots were found on koth_viaduct , The Celtic King was found on koth_nucleus , and The Lethal Injection was found on koth_harvest_event .

was a special event hosted a few months before the end of Version 1, giving AW players the chance to gain three weapons which were (at the time) exclusively found as treasure hunt prizes. Players had to collect 4 clues (the letters S, L, A and G) and stand at specific points on specific maps to claim their prize. Despite the Bloody Hurtland having a kill icon, it was never provided for client download at any point.

having a kill icon, it was never provided for client download at any point. The model of the the Heart Opener is based on the Yatagarasu's Key from Ace Attorney Investigations: Miles Edgeworth.

is based on the Yatagarasu's Key from Ace Attorney Investigations: Miles Edgeworth. The model of the Endless Carnage is based on a chainaxe from the Warhammer 40,000 universe.

is based on a chainaxe from the Warhammer 40,000 universe. The model of the Revolvin' Revolver is based on Skelter Helter's gun from No More Heroes 2.

is based on Skelter Helter's gun from No More Heroes 2. The Rad Rap is modeled after the hat worn by "Russel" on the cover of the Gorillaz album " Demon Days ." The description for the Rad Rap is a reference to the Gorillaz song On Melancholy Hill .

is modeled after the hat worn by "Russel" on the cover of the Gorillaz album " ." The model for Maxine appears to be based on the Vickers machine gun.

Version 1 had its own achievements system (based upon one of Mecha's other plugins), and players who fulfilled the achievement conditions were rewarded with hat skins like the Rad Rap. Achievements were removed in Version 2 because they left the plugin open to exploitation.

Every player's AW Backpack was wiped clean upon the launch of Version 2. All Self-Made and Community items were re-issued to the players who owned them after the upgrade.

Updates to Advanced Weaponiser sometimes celebrate 'item drop' milestones: From the 300,000th AW item drop onwards (a combined total of all AW v1 and early AW v2 drops), every 1,000th AW item found is of Unusual quality, with particle effects attached to the weapon models. There was a brief bug where players could find unusual crafting items, such as Attribute Scrolls. Crafting was activated at the 500,000th item drop.





