Oath of Purification

The Oath of Purification is sworn by Paladins that look to destroy their opponents so thoroughly they may never rise again. Destruction of their enemy is not enough, they seek to purge any possibility of them rising again to threaten the correct order of the world.

They are sometimes called Inquisitors, Witch Hunters and Purgers but their darker counterparts Hell Knights and Destroyers employ similar methods.

For a Purifier the job is only half-done when their enemy lies defeated and charred on the ground before them. After that comes the meticulous job of hunting down the assistants, colleagues, teachers and even friends and family that enabled that foe to oppose the Purifier.

All memory of their foes must be purged and all material that led to their rise should be burned or locked away.

Tenets of Purification

A Paladin who takes this oath burns their holy symbol on their flesh in a prominent place, such as their palm, chest, arm or even forehead. Their burning faith or hate heats the iron used in the searing.

Destroy the Heretic No discussion, no reconciliation, no mercy. That which is wrong must be destroyed.

The Only True Victory is Absolute Victory is only assured when every single entity that opposed you is wiped out.

Nothing Must Remain Allow no mention of your enemy to remain. Books, texts and histories must not record their existence, lest they rise again. Even rumors and folklore must be stamped out.

Oath Spells

You gain Oath Spells at the Paladin levels listed

Purifier Oath Spells Level Spells 3rd Absorb Elements, Burning Hands 5th Aganazzar's Scorcher, Heat Metal 9th Spirit Guardians, Protection from Energy 13th Fire Shield, Wall of Fire 17th Dawn, Immolation Holy flames burn not the righteous Purifiers and their carried or worn equipment suffer no damage from being in the area of effect of their own fire- or radiant-based damage spells or other effects caused by their own abilities.

Channel Divinity

When you take this oath at 3rd level you gain the following Channel Divinity options:

Purifying Weapon You can use your Channel Divinity to wreathe your weapon in purifying flames. As a bonus action you can cause flames to cover the blade or head of your weapon or weapons you are holding for 1 minute. These flames cause the weapon to deal 1d6 extra fire or radiant (your choice) damage on hit. This fire can be used to burn flammable materials not being worn or carried. This Channel Divinity option can not be used on weapons without a blade or metal head such as clubs, quarterstaves or the hafts of polearms.

Burning Fervor You can use your Channel Divinity to emanate great heat from within yourself. As an action you may cause the air around yourself to heat to burning temperatures. Any creatures or materials you choose in contact with you take 2d6+CHA fire or radiant damage every round they stay in contact with you. This can ignite flammable materials.

Aura of Purification

Starting at 7th level, you emanate a fiery aura while you're not incapacitated. The aura includes your space, extends 10 feet in any direction and is blocked by total cover. Any creature of your choice that takes fire damage in this aura takes extra fire damage equal to your Charisma modifier. You can also use the Control Flames cantrip on any fire within this aura. At 18th level the range of this aura increases to 30 feet.

Living Flame

Once you reach 15th level you gain resistance fire and radiant damage. You can also now use Control Flames as a bonus action within your aura.

Fiery Conqueror

At 20th level you gain the ability to become the embodiment of burning destruction. As an action you become a living flame akin to a primordial. This transformation lasts for one minute.

You have resistance to all damage

You have a flying speed equal to your normal walking speed

All your attacks deal 3d6 extra Fire or Radiant damage

All creatures of your choice that start their turn within 10 feet of you take 3d6 fire or radiant damage

Once you use this feature you can't use this feature again until you finish a long rest.