So I'm not dead for those who were concerned (just having a bad period irl).In fact, thanks to delebile's hard work, Luma is getting NTR-like LayeredFS support. It just needs testing for compatibility to make sure it's all okay.You can help if you want:Testing build: https://cdn.discordapp.com/attachments/240062904504680448/302274662656901120/arm9loaderhax.zip - Open RomFS file explorer using the homebrew launcher: https://gbatemp.net/threads/release-romfs-file-explorer.434241 and choose a game- Navigate to "romfs", and find files that are likely to be loaded by the game in a predictable spot/menu (I used files with "menu", "mainmenu" or names like that in my tests)- Copy them to the SD card, in /luma/titles/ /romfs/ (where romfs is a folder and is the game's titleid taken from here http://www.3dsdb.com/ - make sure the region matches! - . You can alternatively find the titleid of the game in FBI by selecting "Titles," then hovering over the game as it's listed in the menu: The titleid will appear on the top screen.). You might have to create these folders on the computer first, as romfs explorer doesn't have a full file manager. Make also sure to respect the folder structure (as an example, a file in a folder called "menu" in the romfs will need to be in /luma/titles/ /romfs/menu).- In the Luma config, enable the exception handlers, the service/svc patch, and game patching. It's important to enable these- Launch the game, go to the spot/menu where you think the game will load the romfs file(s). If you see a "prefetch abort (svcBreak)" then layeredfs is working. The crash is intentional and makes it easier to test.Tell me which games don't work, if you're sure you followed the instructions correctly.