Sad to hear, but i can understand you guys somehow. I'm following the game since it was announced and since the first closed beta even the korean community said that they should actually focus on the western market, it wont be that successful in korea. I think the game is in development since around 7 years now but after reworking the game 2 times neowiz probably had enough and cutted their budget. I think they should focus on content, client optimizing and the features a mmo needs for the rest of the year before they plan to sell the publishing rights again. For me Bless feels more lika a MMO which is in an alpha state. It has the basics, client optimization is not a priority, towns are empty with almost no NPCs expect some copy&pasted guards but thats pretty much it. I really hope neowiz gives Bless a last chance, increases the budget so they can hire more devs and finally make it the great mmo it deserves to be.

Another option would be that neowiz publishes the game by themself as an early access game on steam and work on the game together with the community. They could sell it for like $15 on steam, keep it on early access for the rest of the year and then release it as F2P title. I mean, i dont know how far the english version is but i guess the translation etc. is already done so releasing it as an early access title wouldnt be a bad idea i think.