Introduction





Image credits: Techland





This is my second Dying Light review, and the last time that I played the game was a few months ago, so I can't talk about a important topic, but probably that will don't happen.





Gameplay/Story





Image credits: Techland





For the first time in a review, I will start by the story, that is amazing, was one of the best campaigns that I ever played in years, you play as Crain, a agent from some governmental agency (that I really don't remember the name), that have the objective of investigate the virus that attacks the city of Harran, Turkey. But Crain's live can't be easy, so play the game to know the rest :).





The gameplay, Jesus, Dying Light have a amazing movimentation, the parkour, the way that you can dribble zombies, etc... It's without any word a strong side from the game, and when we join the combat/shooting sistem, it's a masterpiece, you can use the parkour to do a stupid quantity of combos.





About the RPG vain of the game, we have 3 different skills trees, everyone with a total of 25 levels, one of combat, that you obviously can upgrade killing zombies, other of parkour, that you can upgrade doing parkour, and finally the survival, that you can upgrade completing missions, and after reaching at least in one skill tree the max level, you can start working for other 250 in other skills tree called Legend. The game have also other RPG mechanic, the weapons customization it's huge and well programed, so you really can easily put your weapon with just 1k damage with 5k or more, using just kings and a blueprint that up your weapon.





Conclusion





Image credits: Techland





So, it's obvious that I recommend this game to everyone, it's a masterpiece for real, it's a fusion of FPS, Open-World, RPG and with a lot of parkour, that make the game amazing, for real. In my 37h, I don't saw a terrible but, in my memory I have just one, that I got stuck in a wall, just that, was just use the grapple to leave...





Evaluation: 8.5/10



