Third hotfix for 0.17 released

With today’s hotfix we are releasing a number of bugfixes.

Vehicles

Fixed various Grand Marshal and Roamer configs not having the correct secondary color when a different color was chosen in the selector

Grand Marshal: improved reliability of enging bay mesh breaking beams, added missing torque converters for drag gearbox, fixed repeated brake line lock slot, fixed firewall textures

Covet: Fixed missing mesh for race radiator

Bluebuck: Fixed position of tow hitch nodes

World Editor v2

Fixed wrong selection calculation on some maps

Fixed mouse hover sometimes going to the bottom window

Fixed scale gizmo jumping values

Fixed objects having no parent property when saving a prefab object

UI

Fixed a broken loading screen hint

Fixed loading proper vehicle colors when double-clicking on vehicle in selector

Fixed Tune button in garage

Added “Traffic” mode option to AI control app

Fixed wrong error message in ImGui

Added support for many new languages in ImGui

Scenarios

Fixed Mountain Race’s scenario description

Misc

Fixed 32bit version using 64bit version of d3dcompiler_47.dll

Fixed bug in FileSystem when targetDirectory is missing

Fixed error when userpath have non-ASCII characters

Fixed launcher not being able to open Explorer window to show user path if it contains foreign characters (non-ASCII)

Fixed relative camera throwing errors when the vehicle does not contain relative camera information

Input: Fixed some direct drive wheels (and other devices self-identifying as joysticks) using smoothed input, instead of raw steering input

AI

Fixed cars in “Random” mode to not slow down for other vehicles

Fixed a rare error that happened with “Chase” mode

Terrains

Italy: Fixed grass clipping through curb

East Coast USA: Fixed some holes (visual and collision mesh) in the town mesh

East Coast USA: Fixed incorrect signs in shops (jewelers selling bread)

East Coast USA: Improved collision for tall plant

Replaced .png files with .dds files in all levels to improve performance on AMD cards

Intel HD crashes

We are still working on resolving the crash with the Intel HD 620/630 Series on vehicle reset. Help us gather more information here please

(Solution #1) – Use CTRL+R to reset a vehicle, instead of just R.

(Solution #2) – A temporary workaround solution is available here.

Some users have suggested that this issue is caused by some specific Intel drivers versions. You could try to update / rollback drivers and see if that helps.

An up-to-date list of known issues can be found in the dedicated Feedback & Bug Reporting Thread here.

Instructions on how to update the game here.