Patch Thursday, April 7

We will be patching on Thursday, April 7 at 3.00 AM PDT (12:00 CEST).

To begin, this is not the Primal Dawn feature patch. This patch will introduce many game optimizations, bug improvements, and other pieces of the game that we need to be in place and before we can launch the new PVP set.

So, what’s in this patch? We’ll post the full patch notes tomorrow as usual. Perhaps the most noticeable will be on the main page where sections have been renamed and reorganized for improved navigation. You’ll see many interface improvements with across many other screens like the card manager.

And once you’re in a match, you’ll notice many quality of life improvements. A bright gold message now alerts you to when it is “Your Turn.” You can now use F4 to toggle all attackers on and off.

For players in the campaign, you can now save multiple decks to a single campaign. You’ll have a deck template that you can then tweak without modifying the template itself. That makes preparation for specific fights much improved and will save our most dedicated dungeon explorers a great deal of time.

This update will also fix campaign bugs like the Aid from the Coalition event for the Shin’hare. We’ve also improved Gnomes Come Home quest flag so you can change the number of gnomes carried. On the other side, we’ve tweaked much of the early content to be more consistent in difficulty across the board.

We’ve addressed a good deal of the current card bugs in the game as well. One example is that Mistlord’s power will now properly trigger only if he’s been activated and then voided.

The AI gets an upgrade too. You’ll notice better blocks from your computer opponents and craftier plays. When you do want to playtest your latest deck against the AI, you can play with any deck that’s legal in PVP or Campaign.

Successfully patching in all these improvements paves the way for Primal Dawn, so we hope to have this set to you relatively soon. We hope you enjoy all these upgrades and as always, after we’ve patched please provide any feedback or bugs in our forums. Thanks!

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