Greetings Visitor!

10 chapters involving a mature story in a believable world,

A tribute to the early 90’s: Low-poly 3D, hand-pixelated custom goodness,

Real-life digitized actors as characters,

100% hand-built levels, 100% hand-placed props, enemies and items,

An open world to explore, filled with engaging NPCs, locations and quests which support the main storyline,

Classless per-use skill-based character development,

Strategic turn-based hex grid combat,

Unique magic system based on divine favour,

Less is more: fewer, but well-defined items,

You won't find a quest marker here, just a map and a journal to aid you in your quest.

How Far Are You With Development?

What Exactly Do You Do Here?

Rewards?

Why Patreon?

cover software license costs ,

, purchase audio libraries ,

, purchase lighting and chroma-key (green screen) equipment ,

, hire a professional painter to produce art for the game

for the game upgrade my old camera to a more recent DSLR.

First of all a bigfor checking out this game development diary.My name isand I’ve been itching to make an RPG for many years now. Games like Betrayal at Krondor TES: Daggerfall and Realms of Arkania (Star Trail) are the games I grew up playing, so it is only natural for me thatis a game inspired by those role-playing classics. If you would like to, and have, I kindly invite you to pick a tier andWhy is Call of Saregnar Different From Other RPGs?CoS is primarily a game ofandwith an emphasis onand. It proudly ditches the cliches of the RPG genre and expects you to think.In short, here's some bullet points:Call of Saregnar is a, which basically takes away all of my free time. It has been in development for several years now. Unless I get funded enough to support full-time development, I estimateI host a(or devlog) on building the various systems that make up a complex RPG, specifically Call of Saregnar. I'm covering a wide range of topics and techniques, like, etc., so if that tickles your fancy, please consider becoming a patron and support me in creating more exhaustive, better-quality content. If not, thenis the second-best thing you can do!Please note, that this is not a preorder of the game, but a means of supporting and getting insight into the development of the game. If you, however accumulate a total ofover the lifetime of your patronage, you'll be entitled to aMainly because(ok, I got a, who you absolutely need to check out , and a) and I do it. The money I earn from Patreon allows me toknowing that at least some expenses are covered.So far,, I've been able to:Thank you from my heart!