Problems with 172.2 to 172.5 - MEGATHREAD

I'm starting this thread to highlight some issues with 172.0. I am very aware that not everyone agrees with the GAMMA change. However, it is critical for those with low graphics settings to play the game right now. So please, keep the vitriolic comments out. If you have other issues with the patch, post here.



- Dino desync is dramatically worsened. If you get off a dino now, they just run around like crazy, will never stop and stand next to you and are just all around incredibly difficult to work with.

- Gamma has been removed. Why is this problematic? Those with modified .ini files needed to play utilize a setting "r.SimpleDynamicLighting 0". This causes some of the light sources to be disabled, including fires!

- Dinos are no longer tameable. After knocked unconscious, it isn't possible to put items into their inventory.

- Waterskins can only be refilled when moving through water. This isn't a huge concern, but is a little bit annoying as you have to sometimes take your hand off the mouse to hit a hotkey and refill your waterskin.

- Item degradation is dramatically increased, but without explanation.

- Grenades are now essentially as cheap/cheaper than shotgun shells. It makes it incredibly easy to obtain grenades at level 30 a decimate players bases.

- Ladder changes have resulted in some ladders being unusable.

- Melee weapons and tools also have compromised durability.

- Dye recipes broken

- Seems to be a hidden cap on items carried. Deleted above 17 without warning?

- Certain mounts are no longer able to swim, and the dino will die. This seems to occur on the scorpion and turtle, any others?

- Aggro range increased

- Raptors (and other dinos?) can no longer attack thatch buildings

- Tribe names are not being reassigned properly to objects in some instances.

- Cooking recipes not working in cookpots.

- Torpor not working properly on tamed dinosaurs. It isn't increasing as dinos level up.

- Tribe member status is not preserved on login in some cases, resulting in players being trapped within buildings.



All around, these are pretty game breaking issues with the patch. Hopefully we can get some Dev comments soon.