Good news – the next video will be an actual update about the game’s development! However, I still need some more time to prepare the video. It should be up on the 15th or the 16th!

In the meantime, however, I do have a new build to share with you! It’s mostly bug fixes and minor changes, but there is a little bit of new functionality, too. To see a list of everything that’s different in the new build, scroll down past this gorgeous illustration by LynnTsunami!

Click “Continue Reading” to read the rest!

Fixes, Changes, Additions

Got the Custom Soundtrack feature to work as originally intended. (The current implementation is not final; there will be updates in the future.)

Made further adjustments to some of the geometry on the school rooftop to prevent bizarre-looking shadows from forming on the roof.

Moved some of the UI elements down by 1 pixel so that there wouldn’t be empty space between them and the bottom of the screen.

Fixed bug that would cause the exterior of a trashcan to become completely bloody if a bloody weapon was placed inside of it.

Fixed one of Yandere-chan’s hairstyles, which was showing a face texture where a bow texture was supposed to appear.

Re-created the list of quality settings that existed in the game’s launcher before the conversion from Unity 4 to Unity 5.

Fixed bug that caused the hill behind the school to use different lighting / shading than the rest of the environment.

Fixed bug that would cause students to vanish if they walked past the school gate after a certain time in the day.

Fixed bug that caused the magical girl wand to play the wrong “High-sanity attack” sound effect sometimes.

Fixed bug that prevented male students from reacting to a radio that Yandere-chan had activated.

Updated the nurse’s character model so that her skirt won’t clip into her butt when she walks.

Fixed bug that would prevent the demonic arms from dismembering victims.

Added a collider to an object in the infirmary that was missing a collider.

Added a texture to a manga book that was missing its texture.

Updated male student “high-sanity bat death” animation.

Added a new accessory for Yandere-chan.

There was a bug that would cause weapons to fall through the ground if dropped on the hill behind the school. As a temporary workaround, any weapon dropped on that hill will now teleport in front of the hill. A more proper fix will be implemented in the future.

Mission Mode Specific

Fixed bug in Mission Mode that would make a student fail to recognize a corpse if it was being held in Yandere-chan’s arms.

Adjusted one of the criteria in Mission Mode; the player can now get a game over if a security camera notices a corpse.

Fixed bug that was preventing some parts of the UI from turning white during Mission Mode.

Fixed bug in Mission Mode that made security cameras fail to observe Yandere-chan.

Adjusted the volume of a Mission Mode music track that was way too loud.

Info-chan now has a reaction to seeing a photograph of Nemesis’ panties.