Chlorophyte armor

Statistics Type Defense (set) Set Bonus Summons a powerful leaf crystal to shoot at nearby enemies

Reduces damage taken by 5% (with Mask) Rarity 7* Sell 144000* 14 40 (set) Grants Buff Buff Leaf Crystal Buff tooltip Shoots crystal leaves at nearby enemies Duration Infinite, while full set is worn Projectile created Crystal Leaf

Crystal Leaf Shot Internal Buff ID: 60

Internal Projectile ID: 226, 227

The Leaf Crystal bonus from a full set of Chlorophyte Armor attacking a Blue Slime

Chlorophyte armor is a Hardmode armor set available after defeating all three mechanical bosses. It can be considered a partial upgrade of Hallowed armor, granting more defense and being geared more towards high ranged and magic damage output.

Equipping the full set causes a Crystal Leaf to permanently appear over the player's head, automatically attacking enemies via a ranged projectile that costs no mana or ammunition. The projectile can cause up to 100 damage each.

The Leaf Crystal is capable of firing two separate simultaneous volleys of projectiles. Each volley fires every 0.83 seconds. It is possible for both volleys to target the same enemy.

One volley targets any enemies in range on its own. It requires a clear line-of-sight, but can still pierce blocks if it misses or if the player hides behind cover right before the volley is shot.

A second volley activates when an enemy takes damage from other sources first (e.g. from a player attack, or from lava, a minion, a trap, etc). This volley will target enemies through blocks, and the projectile will travel through blocks to reach the target.

A full set of Chlorophyte armor requires 54 Chlorophyte Bars, or 324 Chlorophyte Ore. Crafting the full set with every helmet type requires 78 bars (468 ore).

Helmet variants [ edit | edit source ]

The Leaf Crystal has the following unique properties: When firing, it launches a projectile moving in a straight line and does not home in or track targets. As the projectile travels only at a moderate velocity, it will often miss targets that move around a lot, such as Wandering Eyes. In PvP, only the second volley will target players (i.e., they need to take damage from another source first for the crystal to target them). The Leaf Crystal emits a small amount of green light. It does not benefit from damage-increasing accessories and cannot deal critical hits. If a minion is attacking an enemy behind blocks, it may also shoot through the blocks to hit the same target.

If a full set of Chlorophyte armor is equipped, it will display a dark pulsating effect. This only occurs if no vanity is covering it or it is equipped as vanity itself.

The Leaf Crystal can be very useful for farming certain enemies while inactive, for example in search of rare drops and Biome Keys.

It may be advantageous to avoid upgrading from Hallowed Armor to Chlorophyte Armor, as the set bonus is more offensive in comparison. The Hallowed armor enacts the Holy Protection buff which grants the player immunity to the next attack from enemies whereas Chlorophyte's Set Bonus acts as a sentry tower to fight for them.

The Chlorophyte Mask used to have the highest total melee DPS bonuses of any head slot item, but as of 1.4, the Solar Flare Helmet gives a better DPS.

bonuses of any head slot item, but as of 1.4, the Solar Flare Helmet gives a better DPS. The old Dragon armor ( ) and Chlorophyte armor sets offer the highest universal critical strike chance bonus of any armor set in the game.

) and Chlorophyte armor sets offer the highest universal critical strike chance bonus of any armor set in the game. Despite its set bonus being very similar to summoning weapons, there is no summoner helmet.