Angel Shark Do do do do do Angel Shark do do do do do angel shark do do do do ANGEL SHARK!



Hello fellow sea creatures! Its me its your best friend its CanYouSayG, and youre reading CanYouSayBlog, where we become a better cardfighter.



Today, we will be talking about the two decks to come from Angel Feather in VEB03 Ultra Rare Miracle Collection!

If you missed your clans feature, be sure to click to jump to it

Gold Paladin: Ezel Aggro, Pellinore Multi Attack

Neo Nectar: Token Musketeer Beatdown

Neo Nectar: Tomato Maiden GB8/Zoa Turbo

The first concept we will be talking about today is Celestial Countertempo.

The counter tempo concept is to turn the game around against aggressive decks or beatdown decks such as Blasters, Ezel, Spike Brothers and others, and win by wearing down their defences. This is done by healing, a lot, or by building up defence and poking out from behind it to deliver the exact strike that will kill the opponent.

Another example of a deck in Premium that can (but doesnt always) employ this strategy is Luard.



Usually, in Vanguard, healing is limited in most clans to their heal trigger, but not in Angel Feather.

Not only can Angel Feather heal itself by effects, they can also use Protect Imaginary Gift in an interesting way: By sending it to the damage zone, and taking another card out, you can add a card to hand via effects of Angel Feather. Following this, Protect rules make it dissapear from your damage! This means you can use up your protect marker to get another card and heal a damage.

Until now, in Angel Feather decks, a lot of people used Battle Cupid Nociel to swap hand and damage, making it a key card in Angel Feather.

However, due to Nociel's wording, you cannot actually send a Protect Marker to the damage zone for its effect: Protect markers are not <Angel Feather> clan cards!

Not only that, but Battle Cupid Nociel is also your Draw trigger null guard, meaning it will be difficult to give up in deck building.

Now, if only there were another card in Angel Feather that would allow you to put one Protect from hand while taking one card from damage out, effectively giving you a heal...

Brisk Medical, Iruel.

Brisk Medical Iruel is a card that allows you access to this swapping effect you desire every turn, making her an extremely important card in healing off damage and gaining back tempo.

This is combined with Solidify Celestial Zerachiel

Zerachiel superior riding from the damage zone and giving you an extra gift might not seem the best with stride, since you will be riding a G3 above a GUnit, but you must remember that an extra gift is extremely valuable, and superior riding multiple times in one turn will be amazing to suddenly captitalize on multiple Gifts.

Crimison Impact Metatron is another extremely strong card, if a bit slow.

However, given this decks access to heals, slow is only a factor if you dont get killed before first stride, meaning that its healing ability+calling ability only comes in right as you have already stabilized and are healing away! Perfect match!

Angel feather lacks card draw, and hence cards such as Metatron and your G2 lineup are extremely important to fill your field.

Imagine this:

Ride to Metatron, CB2 to call and heal. Stride to Raphael. Raphael skill to heal. Superior ride to Zerachiel to get another gift. Attack with Iruel to send your first protect to damage, get cards, and heal.

You just went from 5 damage to 2, healing 3 times, while gaining card advantage through Metatron and Iruel. Youre still holding your protect gift (or at least one of them)

Speaking of filling field, Raguel and Armati do just as much important work to fill in your field, and hence are played in 3 or 4 ofs.

Next up are some of our strides

Gavrail Eden is one of the more powerful strides, gaining multiple cards, doing multi attack, and rescue checking to get more triggers. Use her as your main force to gain advantage.

Anafiel is a card that synergyizes fairly well with Zerachiel. Stride to her, fill your field and pump up all of your rear guards, and then superior ride to Zerachiel to get another gift, which means another heal. Since its an ACT ability, you arent losing out on much except triple drive when you get yourself another Protect.

Holy Celestial Raguel is another fun card. When it attacks, you can send the Protect you got from riding Zeracheil to damage zone, take and fill up your field, heal some damage, and get some rescue checks in (that arent called rescue checks)

Pegasus because triple superior ride of Zerachiel in one turn is fun.

Putting all of these together, we get the following deck:





Deck: Celestial CounterTempo

G4 16

2 Holy Celestial Anafiel

1 Holy Celestial Raguel

1 Zeroth Dragon of Zenith Peak ULTIMA

4 Fanatic Seraph Gavrail Eden

4 Holy Seraph Raphael

2 Holy Seraph Suriel

1 Holy Seraph Parashel

1 Black Seraph Eleleth

FV: Initial Celestial Ruhiel (V)

4 Battle Cupid Nociel (V) (Draw Null)

3 Surgery Angel

1 Critical (V)

4 Hot Shot Celestial Samyaza (V)

4 Sunny Smile Angel (V)



G1 13

4 Underlay Celestial Hesediel (V)

4 Marking Celestial Arabaki (V)

4 Nursing Celestial Narelle

1 Celestial Emergency Pegasus

G2 11

4 Rear Impetus Celestial Armaiti (V)

3 Wild Shot Celestial Raguel (V)

4 Brisk Medical Iruel



G3 9

4 Solidify Celestial Zerachiel (V)

3 Crimison Impact Metatron (V)

2 Mobile Hospital Feather Palace (V)

Stabilize early, abuse damage as second hand to fill field, and abuse the Protect + Damage swap Mechanic to heal damage! Heal yourself no matter how hard they hit you, and strike back with multiple attacks, stable field, and multiple crits with Feather Palace.

Thats all for today, do check back as I will be uploading new deckbuilds and concepts for each clan for Ultra Rare Miracle Collection within the week!