Titanfall developer Respawn Entertainment has ideas for more Titanfall games after Titanfall 2, but as of yet it's not 100 percent that the studio will get to make them.

In an interview with Glixel, Respawn CEO Vince Zampella was asked if the studio will make another Titanfall game after Titanfall 2. While the game's critical reception has been overwhelming positive, it's too soon to say how well the game has done from a sales perspective, the executive said.

"We don't know yet," Zampella said about making a third Titanfall game. "The game is, critically, a huge success. We're really happy with all the reviews and the positive sentiment. Sales, it's too early to tell. We'd definitely like to tell more of the story and the universe. I think it's pretty safe to assume that we'll explore more of it."

EA publicist Devin Bennett clarified that all EA has said on the subject of more Titanfall games is that the publisher is "committed to the franchise."

"So, whatever the f*** that means," Zampella replied.

Earlier this week, EA CFO Blake Jorgensen said EA is taking a long-term approach to the Titanfall series, so first-day and first-week sales are not the focus.

In October, Zampella said the Titanfall series is not necessarily meant to be a trilogy.

"You always hope when you create something that it's embraced and that people will love it for generations to come," he said. "I hope we do more of it. We probably plan to do more--as you know, we have the mobile games as well. I would like to see the universe live on. I think it's very expandable. I think there's a lot we can do with it. There's a lot of great ideas floating around here [at Respawn] that I would love to see come to life."

The first Titanfall mobile game, Frontline, is a free-to-play card game for iOS and Android that came out alongside Titanfall 2. It's the first Titanfall mobile game to come from Respawn's partnership with mobile gaming giant Nexon.

Also in the interview, Zampella commented on Titanfall 2's October 28 release date, which was sandwiched between Battlefield 1 (October 21) and Call of Duty: Infinite Warfare (November 4). Some have said EA shot itself in the foot by releasing Titanfall 2 on the day that it did, with sales taking a hit as a result.

"If the question was, 'Would I rather have this window to myself?' Well, of course," Zampella said. "I'm not foolish. I'm not foolish that way, anyway. In other ways, probably."

Another interesting thing for Zampella this year is that Activision remastered Call of Duty 4: Modern Warfare, a game that he worked on at Infinity Ward before Activision fired him. Asked if it's "weird" for Titanfall 2 to come out so close to the Modern Warfare remaster, Zampella said it "definitely feels a little odd."

"Call of Duty: Infinite Warfare is from my old studio, that I built," he added. "And they're repackaging my old game that I built, on a brand that I built. So it's kind of like you're throwing it all against me. OK, I can live with it."

Read the full Glixel interview here.

In other news about Titanfall 2, Zampella took his team to a resort in Hawaii to celebrate the game's launch.