Originally Posted by Prosper01 Originally Posted by

New Feature: "British Museum of the Occult" (the building where you found the final note about Wicker in "To Hell and Bach"). The museum is about to reopen.

Live Demo (about 39 minutes into stream): WIP of interior is shown. Upon entering the museum you will find rooms/wings based on adventure zones (four current ones and "global" for filth, etc.). Rooms contain (currently empty) displays. You become a benefactor of the museum, and your job is to fill in the museum and return it to its former glory. Exhibits are unlocked with AP and incorporate the "mystery feature" alluded to during development from 10k kill achievements (this has effectively replaced the Bestiary). Higher quality pedestals unlock fancier exhibits. Heroic exhibits can be customized to a degree, e.g. poses.

There will be lore about each enemy type, found in the open world but more difficult to acquire. Hints to further pieces of the lore will be inside previous pieces.

Then we're shown a completed museum wing. Some of the exhibits are of non-hostile mobs, such as the sasquatch. The pièce de résistance of the New England wing is a scene of Jack at his tree.

Museums are personal, but you can invite people into it.

Exit the Museum through the Gift Shop, which will have purchasable rewards for you depending on your unlocks. Will include pets, glamours (for mobs that have humanoid animations, so zombies but no revenants, etc.), T-shirts from the current contest, new Assist system that lets you summon mobs to help you in battle. The further you are in the system, the "cooler" and more powerful the assist. Different types of assists: damage, AOE or single target, buffs. PvE only.

No release date. Will be on Test first.

If you already have 10k achievements, you are ahead of the game, but not done (there's still lore, and you have to spend AP).

New "Easter Egg" versions of mobs will be introduced. It wasn't entirely clear to me from what Tilty said what they are or how they're accessed.