The biggest challenge faced by game publishers is the ability to deliver new features to players as quickly as possible. Not only do new features have to arrive quickly and reliably, but they also need to be delivered in a way that optimizes costs and maintains security. Continuous integration and continuous deployment (CI/CD) pipelines with GitOps is an effective way for game publishers to improve games and deliver new features throughout the development lifecycle. In this demo we’ll discuss how CD pipelines when combined with GitOps best practices can be used to automate the distribution of game binaries and their assets.