ToonHUD 11.1 (10/20/2018)

Main menu: Fixed wrong logo showing during Scream Fortress X event

Main menu: Party chat now uses the same font as in-game chat (which can be changed in the editor)

Main menu: On start, Items button is now preselected instead of Shop button

Fixed player destruction HUD not showing amount of collected bottles/souls/gibs

Fixed ubercharge value not using custom ammo font size

Increased rank medal size in scoreboard and in winpanel

ToonHUD 11 (03/31/2018)

Compatibility with the latest TF2 update

New main menu design

Smaller tabs in Items menu (Loadout/Stats)

Added "Show stock weapons" checkbox to backpack page (next to "Sort backpack" dropdown)

Editor

Bookmarks are back!

Main menu related colors and font sizes updated.

Added 3 downloadable main menu wallpapers to the site.

ToonHUD 10.4 (02/15/2018)

ToonHUD 10.4

Jungle Inferno materials removed

3 crosshairs added: parenthesis with and without shadow and a dot with shadow (seeker's crosshair)

Updated closed captions

ToonHUD 10.3 (12/23/2017)

Main menu: Smissmas background and logo

Backpack: Decreased page number buttons shown per row to 20 (from 25)

Closed captions updated

ToonHUD 10.2 (11/18/2017)

Fixed New! label in backpack page buttons

Added Jungle Inferno background back to main menu

Replaced contract folder icon with a ConTracker icon in main menu

Fixed typo that broke closed captions

Editor

Added ability to remove friends list from main menu

Added ability to change background color of building statuses

ToonHUD 10.1 (10/28/2017)

Fixed Phlogistinator meter

Added Scream Fortress 2017 stuff to main menu

Moved medal model slightly upwards in main menu

Bigger item inspection panel

Backpack: Increased page number buttons shown per row to 25 (from 20)

ToonHUD 10 (10/22/2017)

Jungle Inferno changes

Menu changes



Meters for The Thermal Thruster



Organ counter for Vita-Saw



Other backend stuff

Added fix for lingering HUD animations on death (props to mastercoms)

Closed Captions updated

Editor

Minimal Main Menu option removed

Bookmarks disabled - they will be back after I've redesigned the main menu

ToonHUD 9 (03/15/2017)

Original looking main menu is back

Set TF2 fonts as default for OSX and Linux

Removed "map: cp_bridge" label from spectate screen

Fixed item inspect panel showing "Unknown" label in MvM (reported by JustCallMeAlec)

Editor

Added minimal main menu as an option

Added ability to change font size for main menu buttons

Main menu buttons now supports transparency

Added ability to toggle gradient on/off for main menu buttons

Added ability to change fonts for health and ammo (in clip) separately

Added ability to remove rounded corners from regular menu buttons

ToonHUD 8.5 (12/22/2016)

Compatibility with the latest TF2 update:

Ping Settings added to Casual and Competitive matchmaking

Merry Smissmas!

ToonHUD 8.4 (10/22/2016)

Scream Fortress VIII update

Added "Load Saved Settings" and "Save Current Settings" buttons to the Casual mode Map Selection menu

Fixed hitmarker animations stacking and possibly causing frame drops

ToonHUD 8.3 (09/29/2016)

Fixed for the latest TF2 update: Casual Rematch

Fixed class model overlapping with player list thus preventing player selection in scoreboard when mouse mode was on

ToonHUD 8.2 (08/13/2016)

Added more width for the respawn timer label

Round timer is now as big in centered mode as it is in default mode (outside casual and matchmaking)

Texts in main menu buttons are now all caps regardless of the font you use

Top left chat override: Fixed chat changing position after a match

Moved ToonHUD's animations to a new file (toonhudanimations.txt), added hudanimations_manifest.txt and removed hudanimations_tf.txt

ToonHUD 8.1 (07/15/2016)

Map selection added to Casual Mode

ToonHUD 8 (07/14/2016)

New main menu

Create server button added



Notice: you have to set colors for the main menu buttons again!

you have to set colors for the main menu buttons again! Fixed not being able to change fonts on Mac and Linux

Menu fixes (casual/competitive/mvm/shop)

Repositioned respawn timer

Added backgrounds for items in crafting panel

Round timer: Fixed background position of setup label

Increased the size of medals in scoreboard

Editor

"Remove gradients" override added

Removed main menu options

Button border colors



Shader color



Show featured items



Remove stream list

ToonHUD 7.8 (07/08/2016)

The Meet Your Match Update

HUD should be usable now



Only tested in casual game



Visual fixes (new main menu etc) coming later

Fixed disable_transparency config not removing motion blur

ToonHUD 7.7 (05/29/2016)

Fixed voice status not showing if player is dead or not

Added Mayflower items to the featured items scroller in main menu

ToonHUD button in main menu now plays a random voiceline from the game. Voiceline is changed in every update.

ToonHUD 7.6 (05/01/2016)

Divided clientscheme.res file into 3 files: clientscheme_borders.res, clientscheme_colors.res, clientscheme_fonts.res

Voice status now shows if the speaker is on your friend list

Main menu changes:

New stream list



Added Play Competitive button to menu. This is visible to everyone! You can't play without the beta pass though.



Store button is now a sub button in Items button



New notifications panel



Added ToonHUD buttons to footer

Competitive fixes:

Fixed chat window changing position



Fixed borders of round timer



Fixed stopwatch position



Added some height to search panel

Editor:

Remove stream list option added to main menu section



Added ability to change main menu shader color



Added 4 crosshairs

ToonHUD 7.5 (04/26/2016)

Fixed winpanel

Some matchmaking fixes

Just a quick fix for the winpanel. Matchmaking hud still needs some work.

ToonHUD 7.4 (03/25/2016)

Stream list added to main menu

Moved MvM round countdown back to where it was before

Added some matchmaking animations

6 new crosshairs/hitmarkers

ToonHUD 7.3 (03/19/2016)

Compatibility with the latest TF2 patch: Crash fix + round timers

ToonHUD 7.2 (03/12/2016)

Compatibility with the latest TF2 patch

Matchmaking HUD fixes

Report Player button added to main menu

ToonHUD 7.1 (03/05/2016)

Competitive stuff

2 new X shaped crosshairs

Some color fixes (progress bar, MvM lobby, stats, server highlight color)

Changed one TF2 Secondary font back to TF2 Build

Added target avatar image to vote panel

Competitive stuff isn't fully finished yet, but it shouldn't crash the game anymore.

ToonHUD 7 (02/21/2016)

Color changes

"Shine" replaced with smooth gradients

New loading screens

New backpack style (finally fixed overflowing descriptions)

New crosshairs - Now uses material files instead of fonts

Demoman's big charge meter is now default

Added 2 more bookmarks to main menu

Cleaner chat

Removed team names from MvM scoreboard

New overrides:

Team-colored and centered item meters

Big class model

Show last damage done over ammo

Show green highlights in scoreboard

Use high quality images in loadout

Use high quality images in backpack

Ability to replace all TF2 fonts

Custom font for target health

Custom font for chat

Toggle featured items in main menu

Removed overrides:

Button effect in class selection

ToonHUD 6.91 (12/23/2015)

PASS Time: New goal icons and score message

ToonHUD 6.9 (12/19/2015)

The Tough Break Update

Contracts fixed

Scoreboard updated

Mannpower: Timer and icon added for "poisonous" flag

Item description fixed in loadout panel

Store image fixed

ToonHUD 6.84 (11/26/2015)

Updated PASS Time HUD

Mannpower: Added hook bleed status image

Added Steam controller stuff

ToonHUD 6.83 (11/14/2015)

Removed Invasion and Halloween backgrounds + halloween ad from main menu

Moved Wheel of Doom icon so it doesn't overlap with spells on koth_moonshine_event

ToonHUD 6.82 (11/01/2015)

Mannpower: Meter for Supernova powerup

ToonHUD 6.81 (10/30/2015)

Fixed Prototype font breaking the HUD

ToonHUD 6.8 (10/29/2015)

Halloween update!

Halloween stuff

Added new Mannpower powerup icons

Fixed item pickup panel stacking item models

ToonHUD 6.76 (10/17/2015)

Fixed the countdown timer not always drawing on pd_watergate

ToonHUD 6.75 (10/15/2015)

Added team leader's star icon to Player Destruction HUD

Changed progress bar color from bright to dark in Player Destruction HUD

Removed Invasion ad from main menu

ToonHUD 6.74 (10/10/2015)

Fixed red team's score changing x-position in Player Destruction HUD

ToonHUD 6.73 (10/08/2015)

Added Invasion background and item scroller to main menu

Edited Player Destruction HUD

ToonHUD 6.72 (10/02/2015)

Removed Gun Mettle background from main menu

Changed background color and added name label to the weapon inspection panel in backpack

ToonHUD 6.71 (09/13/2015)

Fixed PASS Time crashing

ToonHUD 6.7 (09/12/2015)

Fixed mp_tournament_readymode 1

Fixed player info stacking while dead in MvM

Loadout now uses high quality item images

Thinner and more accurate damage direction indicator

ToonHUD 6.67 (08/28/2015)

Fixes for the newest TF2 update

Fixed PASS Time crashing

Fixed Trade-Up HUD

Added panel to show owner of a picked-up weapon

Seems like Valve hard coded some colors. Names in target id are light brown. :(

ToonHUD 6.66 (08/22/2015)

PASS Time HUD

Changed highlight color in simplified server list

ToonHUD 6.65 (07/25/2015)

Tournament spectator: Moved player info to left side of the screen

Mann Co. Catalog: Removed item images from the info panel (didn't work with weapon skins)

Valve fixed the tournament spectator problem. I still decided to leave player names out of it. I'll add the names as an override to the new editor I'm working on.

ToonHUD 6.64 (07/13/2015)

Added item quality border for Mercenary grade items

Green text on scoreboard is now white

Edited tournament spectator

Inspected weapons in backpack now rotates slowly

Removed The Gun Mettle ad from main menu

Valve hard coded the position of team info in tournament spectator screen. It's hard to position them nicely now. I removed player names to make it look cleaner. Let's hope Valve does something about this.

ToonHUD 6.63 (07/06/2015)

Added background to dialog popups

Fixed NEW! label in backpack's page buttons

Made loadout slots thinner for 4:3 aspect ratio

ToonHUD 6.61 (07/05/2015)

Fixed scoreboard not showing ping on low resolutions

Added background colors to loadout slots and item slots in item selection

Added cancel label to taunt menu

Adjusted weapon pickup notification in target id

Fixed alert button overlapping MOTD button in main menu

ToonHUD 6.62 (07/05/2015)

Fixed item borders for the new weapons

Edited the item inspection panel in backpack

Fixed new weapons being huge in loadout slots

Slight changes to alert icon color in main menu

ToonHUD 6.6 (07/04/2015)

The Gun Mettle Update

- Main menu, scoreboards, winpanels, item inspect panels etc.

Switched back to old Spy-cicle meter

The HUD should be usable now. It was a big update and there's still some things to fix.

ToonHUD 6.52 (05/25/2015)

Redesigned Robot Destruction HUD again :D

ToonHUD 6.5 (05/24/2015)

Updated and redesigned Robot Destruction HUD

Added fire resist indicator to Spy-cicle's meter

Fixed 'Hide class model' override to hide the image version too

Removed blinking box from the top left corner that was visible for some users when on low ammo

Removed taunt hint label from loadout panel

ToonHUD 6.4 (04/06/2015)

Fixed greyed out box in MvM lobby panel

Added some height to menu footers (removes transparent line you can see with some resolutions)

ToonHUD Updater 4.3

Added transparent viewmodels override

Added ability to change hitmarker fadeout time

Transparent viewmodels only works with DirectX 9. To enable transparent viewmodels, select the override in the updater. Then open TF2 and type "exec enable_transparency" to console. This changes some graphic settings that makes the transparent viewmodels work correctly. To change the settings back to defaults, type "exec disable_transparency".

More info about the transparent viewmodels here. Credits to JarateKing and komorebi.

For me the transparent viewmodels makes the game a bit blurry and it adds a weird blue layer to payload cart. But try it out if you are interested. :)

ToonHUD 6.3 (03/23/2015)

New MvM Upgrade Station panel

Added Knockout powerup icon

ToonHUD 6.2 (03/09/2015)

Fixed a missing material

Loadout slots have now mouseover effect - they can't be translucent anymore though

Changed background color of the item description popup

Changed Sourcescheme text color to light brown

ToonHUD Updater 4.2

Added colors: Item description bg, Sourcescheme text colors

Removed loadout slot opacity field

ToonHUD 6.1 (03/08/2015)

Changed some white text back to light brown

Added background color for loadout slots

Changed Source scheme background color (console, server list, options etc.)

Topbar on spectate uses now the footer color

Fixed height of the player count panel in arena mode

ToonHUD Updater 4.1

Added colors: menu text color and Source scheme bg color

ToonHUD 6 (03/07/2015)

Some default colors changed - less brown, more black

Replaced default hitmarker (cart point icon) with a simplier team colored circle

Removed team indicator from the bottom left corner (it's now optional)

Killfeed now shows 5 death notices instead of 4 + size and color changes

Bigger area for the model in loadout menu + background color of the loadout slots removed

Fixed voice bubble icon position on default mode

ToonHUD Updater 4.0

More color options: menu bg, footer bg, button colors, backpack & loadout slot bg

Remove tab: added "Scoreboard", removed "Custom materials"

Team indicator: none/small/normal

ToonHUD 5.5 (02/15/2015)

Added custom build and disguise menus for Xbox controller users.

Added top border for round timers

Fixed "Class model next to health" override for 4:3 aspect ratio

ToonHUD 5.41 (01/07/2015)

Removed EOTL duck stuff from main menu

The Ducks have (re)moved, mortals!

ToonHUD 5.4 (01/03/2015)

Mac & Linux support

Renamed ToonHUD folder to toonhud (so it works on Linux)

New quickplay and training panels in main menu

New smaller in-game popup notifications (trade requests etc)

Changed the team indicator on 3d class model.

ToonHUD Updater 3.9

Colors tab: Added ability to change item quality colors

Remove tab: Added possibility to remove new notification popup and main menu's quickplay and training panels

ToonHUD should now work on Mac and Linux. Only with TF2 fonts and crosshairs do not work though.

Special thanks to roblan11 (testing hud on Mac) and Anon (testing hud on Linux)

ToonHUD 5.3 (12/23/2014)

Added Mannpower powerup icons over the health bar

Some changes to the backpack panel

Merry Smissmas!

ToonHUD 5.2 (12/10/2014)

Added EOTL stuff to main menu

New backpack layout

Edit loadout by pressing E key in class selection

ToonHUD 5.1 (12/02/2014)

ToonHUD has a new domain, toonhud.com. Because of that, you need to update ToonHUD Updater. Please download ToonHUD Updater again from http://toonhud.com/. Old updater stops working on December 13th.

New "You have pending alerts" notification

Go to previous page by pressing Q key in item menus

Fixed killer info panel changing position in freezecam screenshots

Small changes to vote panel

Fixed big power meter overlapping stickybomb counter when big demoman charge meter was enabled

Fixed MvM boss icon cutting off

Moved metal account left side of the metal counter in default mode

ToonHUD Updater 3.8

Updated urls to new domain

Added ability to change Main menu button colors and background overlay color

Added ability to change the position of killfeed

ToonHUD 4.9 (10/31/2014)

New target ID panel

Edited the bumper car HUD

Added Halloween 2013 and 2014 background images to the main menu

Select a random class with "R" key in class selection

ToonHUD 5 (10/31/2014)

Switched back to old target IDs

You can disable floating health bars from TF2's advanced options (TargetID - disable floating healthbar)

ToonHUD 4.8 (10/26/2014)

NEW! labels now works on items too in backpack

Added support for tf_hud_showservertimelimit 1

Centered respawn timer in MvM

ToonHUD Updater 3.6

Added killfeed editor

Removed Smaller killfeed override

Added font preview images

Added "Open custom folder" button to Settings tab

Removed "backpack pages per line" selector

Changed crosshair character textboxes to drop down lists

ToonHUD 4.7 (09/26/2014)

Added a NEW! label to new items in your backpack until you mouse over them

Fixed colorization of item level description line for Limited items

Added labels to loadout that shows how to zoom, move, rotate and change lighting of the model

Backpack pages selector in the updater doesn't work anymore (I remove it later)

Fixed "Hide health cross" not working in centered mode

I couldn't test the NEW! label thing, but let's hope it works. :D

ToonHUD 4.6 (08/20/2014)

Fixed map voting panel

Fixed concise disguise menu

ToonHUD Updater 3.6

Fixed crosshair and hitmarker colors and opacities not saving

ToonHUD 4.5 (08/19/2014)

Closed captions added

Smaller item meters

Centered metal override

Fixed Huntsman showing 2 power meters with big power meter enabled

Edited default mode's disguise, teleport, build and destroy menus

Removed title icons from disguise, teleport, taunt, build and destroy menus and titles are now centered

Fixed item inspect panel cutting off

New vote panel

Changed Eyelander's and Air Strike's kills icon to a skull

Mac support? Not tested!

ToonHUD Updater 3.5

Added possibility to add bookmarks (console command buttons) to the main menu

Added possibility to remove character image from main menu

Colors: centered ubercharge meter bg, centered metal bg, custom target id bg

Added text fields to font selectors so you can write fonts that are missing from the font list

Added possibility to change font of closed captions and crit damage made

Added button for Money Scout override

Added to Remove tab: Closed captions and Vote panel

Added Reset button

ToonHUD 4.55 (08/19/2014)

Fixed Pip-Boy menus

ToonHUD 4.45 (07/31/2014)

Fixed Robot Destruction HUD

Fixed spells not showing correctly in centered mode

ToonHUD 4.4 (07/26/2014)

Fixed Robot Destruction HUD

Fixed MvM player statuses for 4:3 and 16:10 aspect ratios

New store design

Some little changes and position fixes in MvM

Money Scout override added (centered in-world currency in MvM) (not in the updater yet)

ToonHUD 4.3 (07/21/2014)

Added Robot Destruction support

"Auto scrambling teams" message is now smaller

"Teams have been autobalanced" message is now in the middle of the screen

Player statuses in MvM spectate do not overlap anymore

Added Damage and Support counters to scoreboard

Moved "On the bright side..." message higher

Fixed the icon of teleport menu

"Remove shine" override works now with the CTF panel

ToonHUD 4.2 (06/19/2014)

Added taunt menu

Added item/taunt switch to loadout panel

Added parachute icon (appears next to health)

Changed size and position of icons in build/destroy/disguise menus

ToonHUD 4.1 (06/18/2014)

Added Eureka Effect menu

New tournament spectate and tournament setup panel

Edited MvM server change message

New smaller Wave complete and Wave failed panels in MvM

Moved MvM credits to more center in centered mode

Fixed player boxes in MvM

Moved wave status a bit higher in MvM

Fixed scoreboard not showing map name and removed game type label

Added the new spy icon to the disguise menu

Increased the width of the ubercharge label

Added override Last damage done over the ammo (not in the updater yet)

Fixed arena control point countdown position in centered mode

ToonHUD 4 (06/09/2014)

New in-game HUD

Lots of changes which I'm not going to list :D

Some new main menu icons (thanks to Scruffy again!)

New control point icons

Custom crosshairs and hitmarkers

Added team color changing in loadout menu

New SourceScheme (server list, console etc.)

New overrides:

Three new fonts: Gobold, Montserrat and Hemi Head

On the bright side message

Last damage done over the health

Custom target id and health bars

Chat on the top left corner

New overheal crosses

Square health bar

Demoman: Big charge and stickybomb power meter

Demoman: Custom stickybomb counter

Medic: Centered ubercharge meter

Scout: Mad Milk meter

Sniper: Big Huntsman power meter

ToonHUD Updater 3

Added possibility to...

Change more colors and opacities

Change how much the health cross grows, change when it appears and hide it

Remove some parts of the HUD

Change crosshairs and hitmarkers with ease

Change damage account font

ToonHUD 3.6 (04/06/2014)

Added page number buttons to backpack

Added possibility to zoom, pan and change lighting on loadout screen

Removed [unknown] label from item inspect panel in tournament spectate

Fixed Spy's concise disguise menu (in centered mode)

Added replay messages

ToonHUD 3.5 (02/09/2014)

Changed low health / overheal health cross to default image version that changes its size

Added more transparency to the white part of ToonHUD's sharp borders.

Added radio buttons to the Quickplay options menu

Fixed Backpack not showing loading circles.

Fixed Crafting Panel

Added "Disallow items with special qualities" checkbox to Crafting Panel

ToonHUD 3.4 (02/08/2014)

TF2 update fixes (02/07/2014)

Changed low health / overheal health cross to a simple rectangle

Added killstreak icon to Target ID

CTF Compasses are now smaller in Default mode

Fixed CTF Panel for 4:3/16:10 aspect ratios (Default mode)

Fixed health bar in Revive Panel

Deleted some unnecessary files

ToonHUD 3.3 (01/25/2014)

Added "Official servers only" checkbox to Quickplay panel

Added search field to the weapon selection

MvM Mission Complete Panel works now

Target's health value doesn't show values like "2..." anymore

Fixed the position of 2013 Halloween spells

ToonHUD 3.2 (01/10/2014)

Added the ability to change an item's style in the class loadout menu

Added quality color for Collector's items

Menus for Mac override should work now

Removed blinking animation from health cross when low health

MVM Mission Complete screen should work now (not tested)

Changed position of Wheel of Doom icon

ToonHUD 3.1 (01/04/2014)

Player models are now sideways in centered hud

Spy's disguise status is now under the health in centered hud

Removed map label from spectator screen in centered hud

MVM: "F4 = Toggle Ready" message is now wider

MVM: Centered countdown timer better

MVM: Refund progress in Scoreboard is now wider

MVM: Moved currency panels to bottom of the screen in centered mode

Server time left and map label are now wider in Scoreboard

You can now see ping in Scoreboard with lower resolutions too

Removed "Not Enough Metal" text from Engineer's build menu

Added animations back to health cross and ammo

Fixed Spy's disguise health not always showing correctly

ToonHUD 3 (12/31/2013)

Minimal HUD is now a centered HUD

ToonHUD has only one version now that's customizable with overrides

Removed all files that I had not edited

Removed blinking animations from low/overheal health cross and ammo. Maybe they don't get stuck so often now

New font option: Prototype

Added Show Stock Items checkbox to Backpack

All cosmetic slots have now an unusual adjustment slider (Smissmas update)

New weapon quickswitch menu

New CTF Panel

Rotated player model a little bit in Class Selection

Removed "Select a class" title from Class Selection

Class selection has no button effect anymore. It's in the overrides.

Class selection should now work somehow with highlander mode too

Timers are now centered properly

Killstreak counter is now on the right side

New winpanels

New Wave Failed panel in MVM

New MVM Scoreboard

Fixed the health cross in MVM's revive panel

Vaccinator's resistance icon is now under the crosshair

Ubercharge Ready! -notification is now just a flashing line

Edited chat window a little bit

Respawn timer is on the top bar now

Control Point icons have borders now

New halloween boss health bar

Removed backgrounds from building health bars

Changed player model positions

Scoreboard now shows kills and deaths in this format: 123:45

Added Console, Default/Centered and Reload (hud_reloadscheme) buttons to the Main Menu

Added new health crosses: cross, circle and bar (silver colored)

Added Last Damage Done override

Added Menus for Mac override

Removed overrides "Default Menus", "Green Healing", "Ubercharge Rate under the Crosshair", "Scoreboard (English)", "Class Selection (Highlander)"

Other little changes I can't remember :D

ToonHUD Updater: Added more color changing options

ToonHUD Updater: Added option to select any installed font from your computer and change text sizes

ToonHUD 2.96 (12/02/2013)

New killstrike counter

ToonHUD 2.95 (11/25/2013)

Fixed Loadout screen (4:3/16:10 versions)

Fixed Refund button in MVM's upgrade panel AGAIN

ToonHUD 2.9 (11/24/2013)

Fixed scoreboards not showing pings with lower resolutions

On-wearer attributes are now smaller in Loadout

Removed some files that may have caused game to crash after finishing a map in Mann Up mode

ToonHUD 2.8 (11/23/2013)

Scoreboards shows pings now

Added Refund button to MVM's upgrade panel

Some positioning changes in MVM Lobby

ToonHUD 2.7 (11/22/2013)

Two Cities: Fixed MVM Scoreboard and Wave Complete Panel

Changed Ammo icon in Target ID

ToonHUD 2.6 (10/30/2013)

HUD shows new halloween spells

ToonHUD 2.5 (10/21/2013)

New updater for Windows

Health cross does not break with 1440x900 resolution

Fixed Class Selection fixes (16:10/4:3 TFF version)

Lowered the health value (TFF versions)

Default MOTD fix added

ToonHUD 2.4 (09/15/2013)

Added Unusual Adjustment Slider to loadout

2 row names do not clip now in loadout

Some position changes in tournament spectator screen

Disposable sentry shows now building status in MVM

Changed font of KOTH countdown timer and it is now centered

Changed Minimal HUD warning

Added Default Menus fix (default menus except main menu)

ToonHUD 2.3 (08/30/2013)

Fixed Green Healing fix

Backpack now shows yellow border on unique items

Moved killer's weapon box back to the right side in deathcam

Moved stats higher in map loading screen

Added No Class Image fix

ToonHUD 2.2 (08/28/2013)

Added 3D player class image

New menus (backpack, stats, loadout, crafting, Mann Co. Catalog, MVM, quickplay, map loading screen)

Moved killer's weapon in deathcam to topleft corner

Increased amount of death notices from 4 to 8 in small killfeed fix

Fixed KOTH timers breaking with small resolutions (TFF)

ToonHUD text in Main Menu now reloads hud (hud_reloadscheme) when clicked

Some font size changes in 4:3/16:10 version (not TFF)

ToonHUD 2.1 (08/16/2013)

New item inspect panel

Few title problems fixed in MVM mode

Ammo in reserve and metal value will not break now with smaller resolutions (TFF)

Added Smaller Killfeed fix

Added Spy's Outline Image fix

ToonHUD 2 (08/15/2013)

New MOTD Screen

Customized Tournament mode

Some fixes in MVM mode

Added search to backpack

Fixed position of spectators in Scoreboard

Increased damage indicator

Removed "on the bright side" message

Removed replay and snapshot messages

Added smaller damage indicator fix

Added Green Healing fix

Added version with TF2 fonts (called ToonHUD TFF)

ToonHUD 1.9 (08/01/2013)

Added Arena Mode modifications

MVM's upgrade icons won't go over the player model in Class Selection

Fixed position of "players waiting to play" in 32-player scoreboards

Added "Ubercharge rate under the crosshair" fix

ToonHUD 1.8 (07/28/2013)

Fixed Spy's concice disguise menu

Fixed Spy's class image changing position when disguising (16:9 version)

Added player icon to Contol Point icons (4:3 version)

Overheal is visible in the target info again

ToonHUD 1.7 (07/27/2013)

4:3 and 16:10 support (separate download)

Added icons for Buff Banner, Concheror and Battalion's Backup effects

Reduced Payload and Payload Race progressbar

Fixed the health cross

ToonHUD 1.6 (07/23/2013)

Centered briefcases in CTF Panel

Fixed MVM Scoreboard (it broke a little bit after 32-player scoreboard)

Added MvM Scoreboard to Scoreboard Only versions

Added Team and Class Menu Only version

Added Health Cross fix (adds health cross next to the class image)

ToonHUD 1.5 (07/22/2013)

Fixed Bazaar Bargain's head counter

Team Menu works with all resolutions

Damage indicator uses only small font

Lowered position of target info box

Fixed text position in killer box

Added Scoreboard Only versions

Auto updater available for Windows

ToonHUD 1.4 (07/17/2013)

Added 4 new icons to the Main Menu (Thanks to Scruffy!)

Replaced streched skull icon from health bar with a solid color

Added Vaccinator's resist icon to top left corner of the screen. (Can't really change its position, because it is hard coded)

"Ubercharge Ready!" text is fully displayed with smaller resolutions

New team selection screen

Highlander version of Class Menu (just smaller font for player numbers)

ToonHUD 1.3 (07/09/2013)

Font size of health and ammo values changes with resolution

Main menu works little better with lower resolutions

Voice chat now shows dead icon

Changed Vaccinator's ubercharge animation

Lowered position of Win Panel

CTF Panel now shows if the Intelligence is dropped or at the base

Overheal is now easier to see in target info

Fixed Sudden Death panel under the timer

Scoreboard's Kills and Deaths labels works now with other languages than english (Though it shows colon after the text. If that bothers, there's an additional english-only scoreboard)

Added a hitmarker remover

ToonHUD 1.2 (07/06/2013)

Added notification when using minimal hud

Moved target info lower to the screen when spectating

Added alternative version for the class selection screen, where class icons don't have that button effect

Added random class button to class selection screen

Edited freezepanel's killer info box

Made respawn timer smaller (does not go under the scoreboard)

Edited CTF panel

Added avatars to voice chat

Added server timer to scoreboard

Shrunk the killfeed a little bit

ToonHUD 1.1 (07/03/2013)

Added 32-player scoreboard

Ubercharge meter now shows percents when ubercharge is full or activated

Increased areas where health and ammo values are. Helped to remove values like "2..." for some resolutions

Removed version numbers from Main Menu Only -versions.

ToonHUD 1 (07/02/2013)