Ubisoft has revealed the reason it's opposed to creating an Assassin's Creed game set in Feudal Japan is due to fears that gamers would find it too familiar.

Alex Hutchinson, the creative director of both Assassin's Creed III and Far Cry 4, spoke to Total Xbox to expand upon comments made a couple of years ago that such a setting would be "boring"."You could always do it, but the point I was trying to make was that in the broad strokes and scale of history, that's a theme that's been well-mined in videogames," he explained. "So, Assassin's Creed is one of those games that can take [lesser-known] time periods or corners of the world and make them cool, fun, new and refreshing."Feudal Japan would work as an Assassin's game, for sure, but I feel like it would start to look like 'oh, have I played this?' You know what I mean - 'oh, I've been a ninja before, I've been a samurai before'."While Hutchinson admitted he wouldn't rule it out, especially as the likes of Tenchu and Ninja Gaiden seem to be on hiatus at the moment making such a setting much more palatable, he confirmed his own personal choice for another Assassin's game would be India during the British Raj in the mid 19th to mid-20th century.For more on Assassin's Creed , be sure to check out IGN's two recent previews on the upcoming Assassin's Creed Unity , as well as how the game's returning to the franchise's roots

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