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Whereas the PlayStation 4 Pro and the Xbox One X have flirted with delivering both 4K and 60FPS gaming experiences, in many cases they require the player to choose between them, but one would assume that the next generation platforms will be able to deliver both at the same time... right?

Well, just recently founder and CEO of indie developer Forge Studios Stefano Pinna spoke with GamingBolt and said that both these benchmarks won't necessarily become staple with new, more powerful platforms, as each developer will choose how to deploy that extra horsepower.

"I think each developer is still going to decide where he wants to put the new power available," he said. "You can steer that in higher resolution and fluidity or you can put insane amount of visual fidelity on screen and render it at lower resolution or a bit less fluid... let's say that a current-gen game, visually astonishing as a Naughty Dog game can be, would probably run 4K/60 FPS with new amazing tech features added... if you want more visual fidelity than that, we are going to lose either FPS or resolution."

Do you think developers will lean towards more impressive on-screen effects rather than delivering high resolution and frame-rate?