Other modders are welcome to use these maps for their mods, but I must be credited for the creation of the maps.

Gnarly's Farm Expansion 1.03



A cleaned-up map that removes terrain that take up real estate, ie: the cliff to the west, both ponds

A new pond behind your house for easy early-game can refilling that is fishable. Just chop down the trees to fish it.

Small tweaks to the overall layout like removing the infamous greenhouse rock, relocating the fence behind your house

A lake to the east with a broken bridge, with the ability to refill your can there and possible plans for expanding across the bridge in a future update

Updated cave aesthetic

Lots of hardwood spawns to minimize the time needed to spend grinding hardwood in the Secret Forest

Cozy new area south of the farm to raise your animals, with lots of trees and hardwood spawns

In the new area, a river runs through it so you can relax and fish at home; perfect to use with Teh's Fishing Overhaul

It breaks immersion using this map without seeing where this river flows, so I modified Forest.xnb to have the ranch's river flow into Cindersap Forest with a bridge connecting the Forest and the town

Mine cart access near your home

Access to the Desert through a cave shortcut

More fish in the river, including all legendary fish (if there is demand) - possible to do this now by configuring Teh's Fishing Overhaul

Hot springs area to regenerate stamina

Expand the area to the east of the broken bridge with a lucrative quarry, and more space

Possible new NPC's for buying rare items and new quests





IMPORTANT: This mod includes two versions of the Farm and Forest maps, one with the river and one without. Whichever version you choose to use, you must overwrite BOTH Farm.xnb and Forest.xnb or you won't warp back to the Farm from the Forest area properly.





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These maps have been tested and should work as intended. These maps are savegame-compatible. Beware, it is unknown if these maps are "backwards-compatible"; meaning, if you build on the new land, and uninstall this mod to the vanilla farm, it is unknown if your game will crash. Just to be safe, backup your saves before installation.

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Changelog:



1.00: Release

1.01: Fixed an issue where the Greenhouse was inaccessible. Fixed some tiles that didn't display the fishing pole properly when fishing on the new Forest bridge for the River Forest map.

1.02: Fixed several issues with the spouses objects not appearing

1.03: Removed several bushes in the new Farm area of both maps. Removed bushes that cluttered the ledge area overlooking the new ranch area, preventing that area from being used. Fixed some issues with lighting.





Known issues:

Trees cannot be planted in the new expansion of the farm, because those grass tiles do not support tilling or planting of crops/trees. Without creating an SMAPI mod, there's nothing I can do about that, sorry. Seems like this issue is easily fixable and will be corrected in the next update.

Installation:



Backup your Farm.xnb and Forest.xnb files located in [SDV folder]\Content\Maps (twice!) Copy the files of the version of the map you want to use into your [SDV folder]\Content\Maps and overwrite

Uninstallation:

Copy the Farm.xnb and Forest.xnb you backed up into [SDV folder]\Content\Maps and overwrite

If anyone encounters bugs, please post them in the Bugs section and I will take a look. Be as descriptive as possible. Pictures are even better.

Other modders are welcome to use these maps for their mods, but I must be credited for the creation of the maps.





Special thanks:





/u/Zhellybelly

This mod expands thefarm to the south to include a forest area perfect for ranching. This simple map was created for efficient farming and ranching, making use of all of that precious real estate.________________________________________________________________________________________________________________________________________________________- for bringing to my attention various bugs and providing feedback. Appreciate ya!