At the start I knew that I was unable to finish an extremely detailed environment, so I made the world very arid and focused on creating an entertaining memorable character instead. To save time I also knew that the character that I would create could not walk. Realistic walking animation takes time and I could not afford that within the time range that I had. The only choice left was some kind of robot, and since the challenge theme is about the future, I believed that a robot would be perfect.

At first, I was tempted to create a floating robotic sphere, kind of like the character in the game Portal 2 or the VR game Robinson the Journey but decided against this since I wanted the character to have more personality. So instead I was much more inspired by the movie Short Circuit and Wall-E. The arms and head gave me the ability to add personality to the character and to create a variety of fun animations. Once I had the character planned out I had to come up with a simple story, at first the robot was supposed to investigate a crash site and bring back the information that they gathered to the city, but because of time I had to cut the storyboard. The current story follows the robot on their journey back to the city.