Okay so I put a decent amount of time into this tier list, starting from two lists I had made in January and February. I ordered characters within tiers, but denoted (several) ties with | when I didn't care to order them. When ties are denoted, I ordered them alphabetically.S+B+| FixedB-(Arguable C-Tier gap)I had them ordered by a lot more initially, but decided that similar to Lunchables' tier list, the list serves its job of indicating character power through gaps instead of a fully ordered list, where the gaps between characters are not indicated and thus ambiguous, subject to interpretation by individual readers.Characters are generally ranked based on a general feel for their matchup spread, and the popularity of the characters they lose to, giving a general idea of how likely that character is to perform well. For example, Roy loses to Jigglypuff and Dedede, but there are between 0 and 1 players who play those characters at the level of play that we see Roy showcased by players like Sethlon and Lunchables. By having "unpopular" bad matchups, Roy is more likely to perform well, despite having a numerically similar MU spread to others who are ranked below him. This is also why many characters' placing is influenced heavily by their MU with Fox; while there are usually between 0 and 2 players of any given character that can compete with top level players of any other given character, Fox has something like 10 or 15 players that can be described in that way. Having a matchup close to even vs Fox therefore significantly improves the character's ability to perform well in a given field that is properly representative of the metagame.Some characters' placings I'm more sure of than others (such as characters immediately within my local metagame or characters I play myself), but I don't think that's particularly useful to the reader to know, so I'll leave it as is.