Efinity is our upcoming game-channel network for performing highly scalable gaming transactions.

By opening a game channel with an Efinity network, a game will be able to perform nearly infinite volumes of transactions between millions of players and the game server — at high speeds and nearly no costs.

These transactions remain trust-less and verified on the Ethereum blockchain.

Efinity will have the ability to support more complex functionality:

Basic token transfers and approvals

Melting tokens

Escrow of multiple tokens

Metadata attached to game items

Token bundles

Non-fungible tokens

Updating whitelists for bound tokens

Taking It Further: Game Logic

The viral philosophy of decentralized trust in algorithms is taking over the world, and the Enjin Platform and Efinity will give developers a framework to easily build games with decentralized assets and logic.

Once the core transactional features above are complete, we will be working to build actual trustless gameplay mechanisms inside these game channels — which is an intriguing and uncharted territory in video gaming.

Token Bundles

Adding magical gems to weapons and armor is a very common feature in online games. We are introducing the concept of Token Bundles, collections of tokens that can represent new compound items.

Whether you need dynamic items or a crafting system, you will be able to create complex game items using this feature.

Creating a “backpack” of items is now also possible. These token bundles can be used and traded as if they were a single token.

Non-Fungible Tokens

You will now be able to create and trade unique instances of certain token types. These will follow all of the same rules as standard game assets, except that each unit can be identified by a separate ID.

Non-Fungible tokens would be used to tokenize individual avatars, player accounts, creatures, or perhaps signature items with a traceable history.

They could be combined with other assets in Token Bundles to attach clothing or gems to the unique character or item.

Non-Fungible tokens can be used to create creature breeding games — and more!

Token Supply Models

The original Enjin Coin whitepaper specified fixed-supply gaming tokens, but we have developed a system that allows for different models of token supply:

Fixed maximum supply

Annual supply % increase

Annual supply % decrease

Periodic increment/decrement by fixed amount

Settable by token minter

Smart contract or Oracle

A supply model can be chosen when the item is defined, and provides flexibility for games that may need more items in the future as the game evolves.

The item’s supply model will be part of the item details, in all Enjin Wallets.

2018 Roadmap

Our roadmap has been overhauled to reflect our larger team’s bandwidth — and for strategic reasons.

After meetings with multiple game developers who are adopting Enjin, we’ve added new features to support more advanced items systems on the platform. Speed and scalability has also become a major topic of focus, and our plans are described later in this update.

Enjin Wallet Update: Now that the Enjin Android wallet has been released, the iOS wallet is well under way, slated for release this quarter, with a similar feature-set.

We have also started working on the EnjinX blockchain explorer to be released this quarter, which will provide a web-based interface to multiple blockchains, and rich browsing of blockchain game assets in the near future.

The team will be debuting the Unity Plugin, Java SDK, and Minecraft Plugin live at GDC 2018, in March!

Here is our current up-to-date road-map. This outlines our development plans for 2018. Please note that we may add, remove, or adjust certain items in the roadmap as we move forward in our development timeline.

Efinity Research & Development

iOS Enjin Smart Wallet Release (Pending Apple Approval)

EnjinX Blockchain Explorer Release (Web)

Unity SDK MVP & Demo

Minecraft Plugin MVP & Demo

PHP Platform API

Java SDK

Enjin Wallet Transaction Requests MVP

Enjin Wallet Game Item Support MVP

Escrow Smart Contract

Item Supply Model

Non-fungible Tokens

Token Bundles

Token Whitelists

Internal Simulation Tools

Internal Coin Exchange Currency API

Enjin Wallet Audit Security Report

ENJ at GDC 2018 (Game Developers Conference)

Efinity Testnet

Smart Contract Audit Reports

Unity SDK Release

Minecraft Plugin Release

C# SDK

Virtual Goods Manager & Mint App

Enjin Wallet Game Items & Transactions

Enjin Wallet Coin History & Markets

Godot Plugin MVP

Game Developer Community Portal

Efinity Release

Unreal Development Kit SDK

Javascript & NodeJS SDK

PC Enjin Smart Wallet

OSX Enjin Smart Wallet

Webstore Ecommerce Module

Enjin Network Integration

Unturned Plugin

Ark Plugin

Lumberyard SDK

Mobile SDKs

Payment Gateway SDK

ENJ Subscriptions

Item Exchange Platform

Global Item Marketplace

Top Lists System

Don’t miss Enjin at GDC!

Enjin will be the only cryptocurrency exhibiting at GDC this March, and we’ve been offered one of the best exhibit locations in the entire conference.

You’ll find our imposing, 1,200 sq. ft, premium-spot booth right next to industry behemoths like Intel, Google, and Unreal, where we’ll be showing off the our Blockchain SDK in less than two months!

See you there.