PPPPPPowerup!

SoulEye comments: PPPPPPowerup has somewhere around 23 tracks and over one and a half hour of music in FLAC or 320kbps mp3s. Click HERE for the preview teaser, or just go check out everything below:





PPPPPPowerup! by SoulEye

Below, I present to you the remixers (in no particular order) and talk a bit about their tunes in PPPPPPowerup!. I'm incredibly grateful for all the love and support given to me during this project, and the remixers here are true heroes in my eyes. This strength of this compilation is that it covers a wide range of musical styles. There's something for everybody! I can't believe how cool and loving a place the internet suddenly became when I started this endeavour. We share our passions and love, and exchange creativity brotherly back and forth across all borders. Be sure to check out my done or coming remixes of some of the other artists' work too, wherever they emerge!



With endless love; thank you all!



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- SoulEye

Get PPPPPPowerup! from the right-hand sidebar!"Mattias Haggstrom Gerdt, also known as 'anosou', is a Swedish composer, arranger, multi-instrumentalist and game enthusiast. With influences ranging from 60s minimalism via progressive rock to all kinds of electronic music, he creates music in a wide variety of genres for a multitude of purposes. Mattias has already started to make his mark on game music with numerous soundtracks composed (including Kaleidoscope, Cobalt and Blind EDGE), a heavy involvement in the game music arrangement scene and a strong tie to the independent game developer community. His work on Cobalt was nominated for the 2011 IGF "Excellence in Audio" award.He appeared on the soundtrack for Super Street Fighter II Turbo HD Remix together with other artists from OverClocked ReMix and has arranged numerous tracks since then. These arrangements have been well received among the original composers (including Kota Hoshino, Yoshitaka Hirota, Hiroyuki Iwatsuki and Kimitaka Matsumae) and fans alike, including a successful album release of THE ANSWER - Armored Core Tribute Album - at Comiket. His arrangements has also appeared at official soundtracks like Super Meat Boy and Return All Robots!. In his free time Mattias is an avid collector of game music CDs and a Twitter addict."Mattias says: "There are few things I enjoy more than arranging music by fellow independent game composers I respect so when Magnus approached me about doing an arrangement of his music for VVVVVV I immediately dropped everything and started working. Inspired by the moody melodies and arpeggio I decided to turn 'Predestined Fate' into a track that makes your head bob while still staying true to the atmosphere of the original game and music. While I was at it I also added some gratuitous lead synth wank to spice things up. It was quite an honor being asked by Magnus to do this arrangement and I worked hard make sure the original feel of the track was still there. This here is the end result. I hope it makes you experience the previously mentioned bobbing of the head and any other bodily reactions and/or wonderful, wonderful feelings of nostalgia."Tune remixed: Predestined FateTune title: PurposeTools used: Propellerhead Reason & Record.Website: http://anosou.com/Contact: mattias@anosou.comSoulEye comments:Verdegrand has been playing piano for for over 25 years and was classically trained. In the past few years, he has been working on arrangements of soundtrack music and shares his playing over the internet.Tunes remixed: Positive Force & Presenting VVVVVV + 2 bonus tracksUses: mainly Kawai CA63 & Synthogy Ivory but also freeware stuff and budget solutions. Thanks go to TheIshter for helping design the sounds used in Presenting VVVVVV.Contact: verdegrand@gmail.comWebsite: http://www.youtube.com/VerdegrandSoulEye comments:Rox has been an artist for as long as he's lived. From crayons to Paintbrush to Photoshop, to sculpting primitive 3D models in Valve Hammer Editor in his teens. From there, it was a relatively short step to professional 3D software. When he realized he couldn't imagine a life doing anything but art, he decided to attempt getting into the video game industry as an artist and took a two year high school course in 3D art to get there. He acquired further experience working at several video game developers.Rox has been active on multiple online art galleries and forums for a long time, leaving behind a trail of pixel art, drawings and 3D models. He now has an online portfolio at www.arcticity.com where he intends to showcase the best of everything he creates in all fields.Alongside his interest in drawing, music has been buzzing quietly, trying to get his attention since childhood. He became acquainted with the keyboard at a very early age, but always focused more on the visual arts. Still, his talents grew over time, and when the technology presented itself to him in a manner he could grasp, he began to create digital music. First with a Casio SA-10 and a borrowed PC copy of Music 2000 and slowly advancing toward a full size MIDI keyboard a licensed version of FL Studio.Aside from a brief course in audio engineering during school, Rox is completely self taught when it comes to music. After becoming obsessed with VVVVVV, Rox couldn't stop imagining a fake trailer to a 3D spin off to the game. As his portfolio was lacking in the animation department, he decided to act on it and set out to create a video that would prove that he's familiar with 3D animation, and hopefully display his appreciation for his personal Game of the Year 2010.After a week of work, he ended up with the trailer he imagined; Visually lackluster but definitely showcasing his animation. He could never have guessed that several gaming websites would pick up on the video once he'd uploaded it, generating positive comments all over the Internet, including much-appreciated approval from Terry Cavanagh and SoulEye themselves.Rox primarily uses FL Studio for his music, but also does a lot of audio editing in Audacity, and has been known to fool about in the perpetually unfinished freeware music editor Musagi. All his art currently happens in Photoshop and Maya."Positive Force Enhanced", so called because it is little more than the original song with much more oomph, started out as a brief snippet that was made to accompany the VVVVVVX trailer. First, in order to evoke memories of the original game's trailer, and then to emphasize the "Xtreme" nature it spun off into. To his surprise, he received a lot of positive feedback on the music and toyed with the idea of remixing the entire song for the sake of those who enjoyed it. When he was presented with a slot on the remix album, he pounced on the opportunity.Rox was very happy to get to flex his creative muscle and return something to a person who has done a lot to inspire him through the amazing music of VVVVVV. "Every art project offers different challenges with many opportunities to figure out new concepts and techniques, and it all leads to useful experience and a lot of fun!", he says.Roger says: "I'm very happy with how the cooperation worked out, I wouldn't hesitate for a second to work with SoulEye again. We have a very open discussion and bounce ideas off of eachother quite well. I'm pumped about this album! A lot of extremely talented people worked on it and I can't wait to listen in on everyone's contributions!"Tune remixed: Positive ForceTune title: Positive Force EnhancedUses: Fruity Loops, Maya & Photoshop.Contact: roger.svanlund@gmail.comWebsite: www.arcticity.comVVVVVVX clip: http://www.youtube.com/watch?v=y0jLV5DprZYSoulEye comments:Mutherpluckin' B (Henrik Lidbjork) is a guitarist and multi-instrumentalist from Uppsala, Sweden, who makes his own versions of retro game songs with inspiration coming in large part from older classic rock and funk artists such as the Rolling Stones, Led Zeppelin, Jimi Hendrix and funkadelic. Always with a heavy emphasis on "live" authenticity, he has released three albums since 2004 and earned a following of fans who knows that a Mutherpluckin' B song have all the groove and dirt that you would expect from any classic band of the 1970s.Expect to join in the chorus of quotes like this: "Man!!! You got mad cool flava and the coolest jams!!! I liked everything I heard!!!" --Dewayne "Blackbyrd" McNight, formerly of Parliament-FunkadelicTune remixed: Passion for ExploringHenrik uses guitars, bass, minimogue (a software moog synthesiser), drum soundfonts, and percussion.Contact: lie.b@runtimerecords.netWebsite: http://mutherpluckin-b.comSoulEye comments:Matthew Walker is a vocalist and video game composer from Bristol in the UK. Having always been an avid gamer, Matthew found that his two worldly passions would collide just before he began his final year at university; music and video games! Now composing for a multitude of projects contrasting from games and their demos, documentaries and promo media work post university. Taking much influence from orchestral music and composers, Matthew wanted his particular arrangement of 'Pushing Onwards' to be a combination of himself with his two most beloved game composers; Tommy Tallarico and Nobou Uematsu, "The Heavy Weight Triangle"!Roll on 2011!Matthew about this remix: 'Mixing the Organic with a Regimental 80's Montage'"After hearing 'Pushing Onwards' for the first time, there was no denying the strong melodies held within the piece. I immediately felt that this piece could sound enthralling in an epic guise with some ethnic percussive elements helping to establish a new theme on an already familiar tune. I kept an early idea of an 80's action montage in mind when establishing this arrangement. Combining the luscious melodies in their organic form with hard-hitting percussive sections really drive this piece forward in a way that makes the listener believe in what they pursue; much like the fighter in that montage preparing for their final showdown. The melody is passed around instruments, allowing for each to take on a theme that is altogether sympathetic, tenacious and beautiful".He continues: "I'm thrilled to be back composing and arranging some brilliant material with so much potential; jaw dropping melodies, solid musicianship and entertaining pieces will lead this album into eternity as a great piece of work!"Matthew is not only honored to of been asked to combine his talents with the other fantastic composers but can't wait to see what the future holds for all involved in this fabulously brilliant arrangement album. After the success of the Hiroyuki Iwatsuki compilation album Matthew was involved in, this project now builds on some solid pieces that will endeavor to bless their stamp on a characteristic sound for each composer and their ring master, Magnus Palsson!Tune remixed: Pushing OnwardsTune title: Pusing Onwards vs The Heavyweight TriangleUses: Cubase SX and Wavelab, and a friend named Kit Milsom on guitars.Contact: mwcomposer@gmail.comWebsite: www.mwcomposer.weebly.comSoulEye comments:Professor Kliq is as much a live performer as he is a composer and sound programmer. Devoting himself to a life of learning music and pushing himself to new heights in the face of adversity, he was very excited to take on Pressure Cooker and give it his own particular spin.Tune remixed: Pressure CookerUses: Ableton Live 8.2 and Izotope Ozone Mastering VSTContact: mike@professorkliq.comWebsite: www.professorkliq.comSoulEye comments:Josh really enjoys flipping upside down and climbing on the ceiling - which, incidentally, is an ideal storage space for his home studio. He has spent many good nights vertically inverted writing soundtracks to such games as The Spirit Engine 2, GunGirl 2, and a few other games which end in the number 2. Most recently he produced a spectacularly meaty remix for the Super Meat Boy soundtrack called "Power of the Meat," although he couldn't quite figure out how to get his vocalist up there with him. Too bad he left his burritos back on the ship...Tune remixed: Pipe DreamTune title: So blueUses: Sonar, EWQLSO and a big welcoming smile. And bad puns.Contact: josh@jwmusic.orgWebsites: Josh: www.jwmusic.org & Amanda: www.appiarius.com & charity music: www.cancerdrive.orgSoulEye comments:An incredibly humble and genuinely positive person, Gryzor87 is also very creative. Having great love for music, videogames and films, and like to express myself creating music of his own. He is like SoulEye fan of the same era of music, and says: "When I discovered VVVVVV and its awesome soundtrack (PPPPPP), it was like traveling in a time machine back to the eighties. The gameplay and feeling are faithful to the style of that golden era. I hope you enjoy the remix".G87 has the following gear:-M-audio Fast track Pro USB sound card-Cubase 3 for recording and multitrack tasks-Wavelab 4 for editing-Studiologic VMK 176 keyboard & M-Audio Keystation 61ES (Midi Master Controllers)-Universal Audio UAD-2 card + plugins to process audio (1176LN, Pultec, LA-2A, Cambridge EQ, etc)-Tons of softsynths and various real synths: Favorites softsynth are: FM8, Jupiter 8, CS 80, OP-X Pro. Favorites real: Korg TR-Rack, Korg SP-100, Casio Cz-230s, Korg O5/R-KRK / Behringer Truth studio monitors-Shure Sm55 mic & 2x Rode NT-1 condenser mic.-ART tube preamp (to set just following the mic and before soundcard)-Some acoustic instruments: traverse flute, muselaar, melodica flute, recorder flute, a real shakuhachi and a piano.Tune remixed: Potential for AnythingTune title: Potential for RemixContact: gr87web@gmail.comWebsite: www.gr87.comSoulEye comments:Danny was raised on classic rock, video game music and "Weird Al" Yankovic. He learned from an early age to appreciate a vast array of musical styles, but never to take music too seriously. Danny first broke onto the scene doing soundtracks for independent films in the Phoenix area. Several satisfied directors and a Phoenix Film Festival award later, Danny started dB Soundworks and set his sights on expanding into other mediums, specifically video games.Cutting his teeth at OverClocked ReMix, he got his chops from doing arrangements of video game songs in myriad styles. Serving as a judge on the OC ReMix panel helped him to deeper understand the way music is written and percieved. He loves a good chiptune just as much as a meticulously crafted orchestral score. He is proficient in Propellerhead's Reason and Steinberg's Cubase SX as his primary sequencing software.Tune remixed: Pushing OnwardsTune title: Clubbed baby VVVVVVealWebsite: www.dbsoundworks.comContact: db@dbsoundworks.comSoulEye comments:Flynn emailed SoulEye a day out of the blue, saying "I thought your soundtrack to VVVVVV was so dope that I did a wierd remix on track 8 - Predestined Fate! It's 5am but I couldn't stop until I was done. Hope you like it!". As SoulEye picked up his jaw from the floor he knew he had a unique song on his hands.Tune remixed: Predestined FateUses: Reason, Ableton live and different VSTs like Massive, then records tracks into an echo chamber and sequences them.Contact: flynn@joffray.comWebsite: http://flynn.joffray.com/SoulEye comments:Elrinth has loved video game music ever since he was introduced to The Legend of Zelda when he was but four years old. As the years passed, he took interest in coding, which began on the C64. The first game built was obviously a text-based IF-ELSE-PRINT game, but soon he could make his first graphical two player VS shooter. His musical exercises were always restricted to playing drums in bands until the year 2008. That year, Elrinth heard for the first time Raina's Slumberjack at the Nectarine Demoscene Radio. That's when he started composing in Milkytracker. Today, Elrinth mainly use Renoise to create his tunes.Tune remixed: Passion for ExploringTune title: Fashion 2 ExplodeWebsite: http://www.elrinth.comEmail: elrinth@gmail.comSoulEye comments:Like SoulEye, Mattias "Cyanuric" Edman also comes from the south of Sweden and have been playing with tracker tools from time to time in his life. He began with piano as a kid and now recently started playing the guitar. Proving that keen ears trump knowledge of sheet music in ability to create music, Mattias used to use Madtracker, but nowdays uses Renoise as his main music tool which he thinks has everything he needs.Mattias says: "Having known SoulEye for many years IRL and listened to many of his compositions, I thought it would be fun to participate in his creation. To make a cover of one of his most interesting tracks was very challenging but also very fun."Tune remixed: Potential for AnythingWebsite: www.cyanuric.com/Contact: mathias.edman@gmail.comSoulEye comments:Chris is part of the audio team best known as the HyperDucks, or indeed HyperDuck SoundWorks! He has been involved in music since the release of the Iji soundtrack back in 2008. Since then he has completed various soundtracks for indie developers. Games such as Katakijin, Zero Gear, Break Limit, and many more. He is also the sound and music along with Dan behind A.R.E.S: Extinction Agenda and Dust: An Elysian Tail, both massive Dream Build Play winners from 2009 and 2010. He likes cups of Tea and is good for a laugh. And a sext or two. You can find their free soundtrack downloads at http://music.hyperduck.co.uk so go get some!Chris says: "For this, I used Cubase Studio 5 as my DAW. I have an M-Audio Fast Track Pro for my audio interface currently and my KRK Rokit 5 monitors. I have an M-Audio KeyStation Pro 88 as well for soloing out a jam/melody/riff, which I do often.I have a Red5 RV10 Condenser Microphone and an AudioTechnica ATM410 plus a SM58 sitting about. I have a TAMA RockStar Kit and a Premier Cabria Metallic Drum Kit, that's about it! And Dan of course ;) I can't remember what guitars he uses but it's a strat from a good production year and a yamaha jazz model guitar, which he can make sound like a heavy metal monster, amazingly."Tunes remixed: Pressure Cooker & Potential for AnythingWebsite http://hyperduck.co.ukContact: chris@hyperduck.co.ukSoulEye comments:Brent Kennedy is a composer/arranger/percussionist based in Pennsylvania. He has done arrangements for a number of indie games including Aquaria and Super Meat Boy.He uses Logic Pro 9 and Sibelius 6.Tune remixed: Pushing OnwardsWebsite: www.brentkennedymusic.comContact: brentpkennedy90@gmail.comSoulEye comments:Whitaker Blackall has been making music for most of his life, but only joined the video game music scene a year ago. Since then, he has written music for a number of games, including iOS games "Tilt to Live", "Super Stick Golf", "Casey"s Contraptions", "Red Nova" and Xbox Indie Games "Blast" and "Blocks". While he still has a lot to learn, he can't wait to continue creating and see what the future holds."It took me far too long to play VVVVVV. I had no idea what to expect but fell in love with the game almost instantly. A big part of what made VVVVVV such an absorbing experience was SoulEye's soundtrack. In particular, "Potential for Anything" really struck a nerve in me. I was floored by how complex yet harmonically pleasing this tune was. My only option was to cover it and learn how master SoulEye created such a sick track.Hopefully I did it justice!"Tune remixed: Potential for AnythingWebsite: www.whitakerblackall.comContact: wblackall@gmail.comSoulEye comments:Whirligig is an indie game designer who has been working on various projects for years, and released one fan game inspired by VVVVVV, called "CCCCCCCCCC." He does all of his own music for his games, and considering his experience with that, he figured that since he loves VVVVVV and PPPPPP, it would be nice to contribute some of his arranging talent to PPPPPPowerup!. He sometimes pushes himself out of his comfort zone which can take shape in different creative ways, such as the combo mix submitted to this album's bonus track section.Tunes remixed: Potential for Anything & Presenting VVVVVV, plus Pushing OnwardsUses: Everything from my remix was synthesized using GarageBand. The piano instrument was built-in, and the panflute came from Ben Boldt's 24-pack Contact: gigilrihw@gmail.comSoulEye comments:Yijing Chen has provided a bonus track for us, made using Finale Printmusic 2010 and a piano - and her fishy recorder! :PTune remixed: Positive Force PianoTune title: Positive ForceWebsite: http://quanyails.deviantart.comContact: yjchen1995@yahoo.comSoulEye comments:Magnus has added one real bonus tracks to this compilation. It is a shorter but more bouncy version of Positive Force based on the original music that will be re-remixed and featured in the dance game "Pulsen". There's also an extended remix of "Pending silence" in there somewhere, which isn't really... well... it's... hmmm. Let's just call it ONE bonus track, shall we?Tunes remixed: Positive Force and... eh... Hey look over there! [runs away]Website: You're at it.Contact: souleye@gmail.comSoulEye comments:Special thanks go out to Terry, Jeriaska, Danny, Josh, Mattias, C418 and Chris for being there for me.<3- SoulEye, March 2011