Minecraft Dungeons, see For the mob in, see MCD:Vex

Vexes are flying hostile mobs summoned in small groups by the spell-casting evoker.

Spawning [ edit ]

Vexes spawn as part of an evoker's summoning attack; the evoker signals this attack by producing off-white smoke and a high-pitched horn-like sound. When summoned, exactly three vexes appear near the evoker. An evoker can summon additional vexes even if some still remain alive from the last summoning.

Drops [ edit ]

The vex's iron sword has a 0% chance of dropping, because its main hand's HandDropChances is 0 . This is not affected by the Looting enchantment.[verify for Bedrock Edition] 5 is also dropped on player kills.

Behavior [ edit ]

A vex attacking.

Vexes attack players, villagers‌[JE only] or adult villagers‌[BE only], iron golems, wandering traders, snow golems,‌[BE only] if an evoker summoned them, and any other target as commanded by their summoning evoker. They still attack these mobs even when they do not have a weapon. They are capable of flying through the air, and can freely pass through any block, including water and lava, without taking damage. While attacking, they glow red and lunge at their target. If any mob attacks a vex, any vexes in the area become hostile toward it.

Vexes summoned by an evoker start taking damage after 30 to 119 seconds and eventually die. This does not apply if the vex is summoned by a spawner, spawn egg or by the /summon command.

When idle, vexes wander within a 15×11×15 cuboid range centered on their evoker's position, unless summoned by a spawn egg or by the /summon command.

Sounds [ edit ]

Sound Subtitle Source Description Namespaced ID Translation key Volume Pitch Attenuation

distance Sound parameters Volume Pitch Attenuation

distance Stream Preload https://minecraft.gamepedia.com/File:Vex_idle1.ogg https://minecraft.gamepedia.com/File:Vex_idle2.ogg https://minecraft.gamepedia.com/File:Vex_idle3.ogg https://minecraft.gamepedia.com/File:Vex_idle4.ogg Vex vexes ? ? entity.vex.ambient subtitles.entity.vex.ambient ? ? 16 ? ? ? ? ? https://minecraft.gamepedia.com/File:Vex_charge1.ogg https://minecraft.gamepedia.com/File:Vex_charge2.ogg https://minecraft.gamepedia.com/File:Vex_charge3.ogg Vex shrieks ? ? entity.vex.charge subtitles.entity.vex.charge ? ? 16 ? ? ? ? ? https://minecraft.gamepedia.com/File:Vex_death1.ogg https://minecraft.gamepedia.com/File:Vex_death2.ogg Vex dies ? ? entity.vex.death subtitles.entity.vex.death ? ? 16 ? ? ? ? ? https://minecraft.gamepedia.com/File:Vex_hurt1.ogg https://minecraft.gamepedia.com/File:Vex_hurt2.ogg Vex hurts ? ? entity.vex.hurt subtitles.entity.vex.hurt ? ? 16 ? ? ? ? ?

Data values [ edit ]

ID [ edit ]

Java Edition:

Name Namespaced ID Translation key Vex vex entity.minecraft.vex

Bedrock Edition:

Name Namespaced ID Numeric ID Translation key Vex vex 105 entity.vex.name

Entity data [ edit ]

Vexes have entity data associated with them that contains various properties.

Entity data Tags common to all entities see Template:Nbt inherit/entity/template Tags common to all mobs see Template:Nbt inherit/mob/template BoundX : When a vex is idle, it wanders, selecting air blocks from within a 15×11×15 cuboid range centered at X,Y,Z = BoundX , BoundY , BoundZ . This central spot is the location of the evoker when it summoned the vex, or if an evoker was not involved, it is the location the vex first attempted to idly wander. BoundY : See BoundX BoundZ : See BoundX LifeTicks : Ticks of life remaining, decreasing by 1 per tick. When it reaches zero, the vex starts taking damage and LifeTicks is set to 20.

Entity data

Advancements [ edit ]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID Monster Hunter

Kill any hostile monster Adventure Kill one of these 34 mobs . Other mobs, if any, may be killed, but are ignored for this advancement. adventure/kill_a_mob Monsters Hunted

Kill one of every hostile monster Monster Hunter Kill each of these 34 mobs . Other mobs, if any, may be killed, but are ignored for this advancement. adventure/kill_all_mobs

History [ edit ]

This page would benefit from the addition of isometric renders.

The specific instructions are: Attacking vexes before 18w43a, also before and after Please remove this notice once you've added suitable isometric renders to the article.The specific instructions are:

Issues [ edit ]

Issues relating to "Vex" are maintained on the bug tracker. Report issues there.

Trivia [ edit ]

Despite their ghostly appearances and their ability to phase through walls, vexes are not undead mobs.

Gallery [ edit ]

An evoker summoning vexes.

Two angry vexes flying toward their target, as their master watches.

Two vexes attack while their master summons fangs. A wing of a third vex can be seen on the left.

A dying vex.