NOTE: Every claimed source needs a cross-reference link; claimed sources need to be plausible, not awfully obscure; default costumes usually don't need descriptions since they are not alternate costumes; returning costumes original to Smash do not need references to their appearances in previous Smash games.

Inkling male and female alternate costumes

Mario wearing his Wedding and Builder alternate costumes

Each character in Super Smash Bros. Ultimate has a set of alternate costumes that feature different colors or designs. Due to the presence of 8-Player Smash, all characters have at least eight costumes.

Some characters possess certain alternate costumes with more drastic design differences, and are not merely recolors of their standard outfits. Mario, Piranha Plant, Wario, Link, Zero Suit Samus, Ridley, Ike, Isabelle, Little Mac, Shulk, Cloud, Bayonetta and Joker have different outfits available; Hero’s costumes represent different protagonists across the Dragon Quest series; Pikachu, Pokémon Trainer, Villager, Wii Fit Trainer, Robin, Corrin, Inkling, and Byleth all have male and female variants; and Olimar and Bowser Jr. have model swaps that change them into different characters with different names, complete with corresponding voice and Announcer clips, though like all other alternate costumes, they bear no gameplay differences.

Brown Based on their appearances in Banjo-Kazooie and Banjo-Tooie. Pink Banjo resembles Mumbo Jumbo, the helpful shaman. Kazooie resembles her color scheme from Banjo-Kazooie: Nuts & Bolts. Black Banjo resembles Bottles, the move-teaching mole. Kazooie resembles one of her four possible colors in Banjo-Tooie's Squawkmatch. Red Banjo resembles his sister Tooty, with her blonde hair represented by his yellow backpack. The red fur and blue clothing also cause him to bear a resemblance to Conker the Squirrel, another Rare character. Kazooie resembles one of her four possible colors in Banjo-Tooie's Squawkmatch. She also resembles a chained breegull from Banjo-Kazooie: Grunty's Revenge. White Banjo resembles Boggy the polar bear, while Kazooie resembles a real-life gentoo penguin. Yellow Banjo resembles one of his possible colors in Banjo-Tooie's Squawkmatch. Kazooie resembles Terry the pterodactyl. Blue Resembles the respective colors of the Split-Up Pads in Banjo-Tooie. Banjo also uses this fur color as one of four possible colors in Banjo-Tooie's Squawkmatch. Also resembles the corresponding colors of their names in the Banjo-Kazooie series logo. Green The duo resemble Gruntilda's green skin and purple scarf. This is the only skin that changes the color of Banjo and Kazooie's eyes and Banjo's necklace, as well as giving his shorts stripes.

Half of Bayonetta's costumes are based on her design from Bayonetta 2, while the other half are based on her design from Bayonetta. For the former half, she wields Love is Blue, which has blue attack trails. For the latter half, she wields Scarborough Fair, which has red attack trails, and speaks English even in the Japanese version. Her Bullet Climax has slightly different sound effects for the two different costume types.[1]

Instead of alternate color schemes, Bowser Jr.'s alternate costumes consist of the Koopalings. Bowser Jr.'s Junior Clown Car is the only one with black eyes and horizontal orange "eye paint", while the Koopalings' Clown Cars have yellow mechanical eyes with vertical black "eye paint". Aside from Roy and Morton, whose positions are swapped, the Koopalings are listed by the order they are fought in Super Mario Bros. 3.

Male The male design for Byleth. Female The female design for Byleth. Blue Based on the color scheme of Dimitri. The dagger's color scheme is changed to match the one he gave Edelgard. Red Based on the color scheme of Edelgard. She wears white gloves, and the tights are made opaque red rather than patterned lace. Yellow Based on the color scheme of Claude. Green Based on the color scheme of Sothis. The tights are colored to appear bare. Also resembles the Sothis Regalia, a DLC outfit from the Three Houses Expansion Pass. Black The male design for Byleth after fusing with Sothis. Grey The female design for Byleth after fusing with Sothis.

Blue Based on his appearance as a Lord in Fire Emblem Awakening. Red Resembles Walhart, an antagonist in Fire Emblem Awakening. Green Resembles Stahl, one of Chrom's Shepherds in Awakening. Yellow Resembles Owain, Chrom's nephew from Awakening. Black Purple Resembles Yen'fay, a minor antagonist in Awakening. White Resembles Kellam, one of Chrom's Shepherds in Awakening. Cyan

Half of Cloud's costumes are based on his appearance in Final Fantasy VII, while the other half are based on his "Cloudy Wolf" design from Final Fantasy VII: Advent Children.[5] In two of his Advent Childen costumes, his Geostigma-infected arm is covered by a sleeve, while it is exposed in the other two, revealing the red ribbon he wrapped around it in memory of Aerith Gainsborough. His costumes with the exposed arm are based on his appearance in Advent Children after his fight with Bahamut SIN, during which his sleeve is torn off.

Half of Corrin's costumes are male, while the other half are female.

Male Based on the default customization settings for the Nohr Prince in Fire Emblem Fates. Female Based on the default customization settings for the Nohr Princess in Fates. Red Resembles Saizo, the elder twin of their retainer Kaze from Fates and the overworld sprites of enemy units in the Fire Emblem games. Orange Blue Pink Resembles the overworld sprites of Valla-aligned units from Fates as well as the flames emitted by Omega Yato. Green Resembles the overworld sprites of allied units in the Fire Emblem games. Black Resembles her appearance as a Nohr Noble in Fates.

Black Green Brown Resembles Magnus from Kid Icarus: Uprising. Yellow Red Blue White Resembles Pit. Dark Pit retains his black wings and gains a red scarf, likely to better differentiate the two. It is complementary to Pit's "fallen angel" costume. Purple

White Resembles his appearance in Dr. Mario 64, but with navy jeans instead of white trousers. Red Resembles the color scheme of Fever, the red virus from the Dr. Mario series. Blue Resembles the color scheme of Chill, the blue virus from the Dr. Mario series. Green Black Referred to as the "Unlicensed Doctor" on the Melee website.[7] Also invokes the coats worn by earlier doctors before the shift to white coats. Yellow Resembles the color scheme of Weird, the yellow virus from the Dr. Mario series. Purple Pink Resembles the color of the scrubs worn by Nurse Toadstool.

Blue Red Pink Black Violet Green Grey Purple

Half of the Hero’s alternate costumes represent different protagonists from across the franchise. The other half are recolors of the first four.

The Ice Climbers switch positions and the player controls Nana when using the red, brown, white and orange costumes. The stock icons and character select portraits change to reflect this.

Purple Blue Nana's parka resembles Popo's immediately after touching an enemy but before turning completely white. Green Indigo Red Nana resembles her appearance on the American boxart for Ice Climber. Brown White The colors of their mittens and boots match those of their default colors. The parka color resembles their sprite after touching an enemy. Orange

Ike uses his Ranger design from Fire Emblem: Path of Radiance for half of his costumes, and his Hero design from Fire Emblem: Radiant Dawn for the other half. Each design was previously used for his appearance in Brawl and Smash 4, respectively.

Red Green Black Partial reversal of its normal colors. It resembles its pre-evolution, Litten, but with a grey torso instead of a black one. Blue Orange Resembles an Infernape. Purple Grey White Resembles its shiny coloration.

Inkling alternates between the female and male versions from the original Splatoon. Aside from the first and fifth costume, the costume colors match the respective port color.

Half of Isabelle's costumes are based on her Summer Outfit, and the other half are based on her Winter Outfit.

Two of Joker's alternate costumes place him in his Shujin Academy uniform from Persona 5. When wearing his school uniform, Joker takes off his glasses when summoning Arsene instead of his mask.

Black Purple Resembles the thematic color of Revelations: Persona. Blue Based on the thematic color of Persona 3.[9] Also resembles the color scheme shared by the Velvet Room attendants. Yellow Based on the thematic color of Persona 4.[9] Red Based on the thematic color of Persona 5.[9] A partial reversal of his regular color scheme. It also resembles Arsene, the thematic color of Persona 2, and Tatsuya Suou's outfit from Persona 2: Eternal Punishment. White Resembles Goro Akechi, a temporary member of the Phantom Thieves of Hearts, in his Crow outfit. School Joker's Shujin Academy school uniform. School White Resembles his summer uniform. The buttons resemble those on the coat of Goro Akechi.

Most of Ken's costumes seem to largely derive from his alternate costumes from Super Street Fighter II Turbo. The attributed references below come from that game unless otherwise specified.

Red Grey Resembles his "Medium Punch" color ("Strong" in reference source). Blue Resembles his "Heavy Punch" color ("Fierce" in reference source). White Resembles his "Light Punch" color ("Jab" in reference source). Green Resembles his "Light Kick" color ("Short" in reference source). Yellow Resembles his "Start button" color. It is also reminiscent of the gi worn by his disciple, Sean Matsuda. Cyan Resembles his "Medium Kick" color ("Forward" in reference source). Black Resembles his EX (LK+HP) color in Street Fighter III: 2nd Impact.

Link's clothing design is based on his Champion's Tunic for half of his costumes, and based on the Hero of the Wild set for the other half. Both are from The Legend of Zelda: Breath of the Wild.

Little Mac is the only character to have their number of costumes decrease from SSB4, going from 16 in SSB4 to 8 in Ultimate.

Blue Purple White Grey Teal Navy Green Pink

Yellow Orange Resembles Claus, Lucas's twin brother from Mother 3. Blue Red Grey Resembles the Masked Man from Mother 3. The shirt's design includes a sprite of the Masked Man's head. The pale skin could be a reference to Porky as he appears in Mother 3. Cyan Resembles Duster from Mother 3. Green Resembles Boney's human disguise from Mother 3. The shirt's design features a sprite of Boney's head. Purple The shirt's design includes a sprite of a baby Drago from Mother 3.

Lucina's alternate costumes are based on female characters from Fire Emblem Awakening.[12]

Blue White Resembles one of his alternate costumes in Kirby Air Ride. Red Resembles one of his alternate costumes in Kirby Air Ride. Green Resembles one of his alternate costumes in Kirby Air Ride. Navy Resembles his original appearance in Kirby's Adventure, but with red eyes. Pink Resembles one of his alternate costumes in Kirby Air Ride, as well as Kirby. Purple Based on Galacta Knight.[18] Extra details include a pink Galaxia, and the mask's vertical slit and yellow markings. While the mask's vertical slit is merely a texture, the model is still modified by removing the vertical ridge that is otherwise present in all of his other costumes. Grey Based on Dark Meta Knight.[19] Extra details include a silver Galaxia with a blue gem, and a scar on the left side of his mask.

Default Orange Resembles one of the possible colors for Mewtwo in the Pokémon Stadium titles. Blue Resembles one of the possible colors for Mewtwo in the Pokémon Stadium titles. Brown Pink Resembles its original artwork from Pokémon Red and Green, which was presented as pink rather than purple later on. Yellow Resembles its original Shiny coloration from Pokémon Gold, Silver, and Crystal. Cyan Originally based on its Shiny coloration, but has become more cyan since its debut in Super Smash Bros. Melee. Purple Resembles Shadow Lugia from Pokémon XD: Gale of Darkness.

The Mii Fighters' various costume options are distinct from how other characters' alternate costumes work. Unlike in SSB4, the colors of Mii Fighters' outfits are now customizable.

Min Min's first four costumes are based upon the color schemes that could be selected by clicking, holding, then tilting the control stick in ARMS.

Orange Her default costume from ARMS. Cyan Her "right" costume from ARMS. Red Her "down" costume from ARMS. Yellow Her "left" costume from ARMS. Blue Resembles Ninjara's default costume and Spring Man's "down" costume. Green Resembles the Dragon ARM and Twintelle's "left" costume. Pink Resembles Ribbon Girl's "down" costume. Black Resembles the Phoenix ARM and Byte & Barq's "left" costume.

Black Resembles the characters from the Game & Watch games Fire and Parachute. He has the general color of the LCD frames in most of the Game & Watch handhelds. Red Reminiscent of characters and objects as depicted on the Virtual Boy. Yellow Reminiscent of characters and objects as depicted on the original Game Boy. Blue Teal Reminiscent of the two shades commonly used by the Game Boy for the background and foreground. Cyan Reminiscent of the backlit display of the Game Boy Light. Green White Reminiscent of the monochromatic LCD screen of the Game & Watch games.

Red White Resembles Fuel from Mother 3, but with a cap. Yellow Based on the uniforms of the Hanshin Tigers, a Japanese baseball team.[4] The shirt's pattern is reminiscent of the Gigantic Ant enemy from EarthBound. Green His clothes resemble the color scheme of Everdred’s outfit in EarthBound. Blue Resembles his younger self that he encounters in Magicant. Black The shirt features a sprite of Mr. Saturn on the front. Cyan The shirt's pattern is reminiscent of Master Belch from EarthBound. Notably darker than how it appeared in SSB4. Purple The shirt's pattern is reminiscent of the tile pattern on the file select and character naming screens in EarthBound.

Four of Olimar's costumes replace him with Alph, one of the protagonists of Pikmin 3.

Tan Based on his appearance in Pikmin 3. Red Green Blue Combines elements of his white and blue costumes from Brawl, which resembled a Navy Mark IV space suit and his partner Louie from Pikmin 2, respectively. Alph Replaced with Alph. Alph Green Resembles Charlie, Alph's captain in Pikmin 3. Alph Pink Resembles Brittany, Alph's co-worker in Pikmin 3. Alph Red Resembles Olimar.

Pac-Man's stock icons are the only ones that do not alter its colors directly to represent each palette swap; instead, a colored neon bar (appearing similar to the wall sections from the original Pac-Man) is used under the stock icon. Most of his alternate costumes change his model to give him colored armbands and/or the Wing Shoes power-up from Pac-Land.

Default Based on his design in the Japanese version of Pac-Land, the Pac-Man World titles, and the Japanese arcade cabinets. Blue Resembles his in-game sprite with the Wing Shoes power-up from Pac-Land. Yellow Black Purple White Resembles his appearance with the Wing Shoes power-up from Pac-Land. Red Plaid His gloves and boots are reminiscent of oven mitts.

For each costume, the container Piranha Plant sits in alternates between a pot and a pipe.

Only the starting Pokémon is shown on the character selection screen; it can be changed by hovering the cursor over it and selecting it. All of Pokémon Trainer's alternate costumes reference a protagonist from each generation of the Pokémon games. The colors below correspond to Squirtle's shell, Ivysaur's bud and Charizard's skin.

R.O.B.'s default costume switches between the first and second ones listed depending on the game's language.

Half of Robin's costumes are male, while the other half are female.

With the exception of the purple costume, Rosalina's costumes are complementary to Peach's and transitively may share some sources of inspiration. Additionally, while not traditional alternate costumes, there are six different-colored Lumas outlined here.

Most of Ryu's costumes appear to derive from his alternate colors in Super Street Fighter II Turbo.

White Grey Resembles his "Medium Punch" color ("Strong" in reference source). Cyan Resembles his "Heavy Punch" color ("Fierce" in reference source). Also resembles his appearance in the Street Fighter Alpha titles. Black Resembles his "Light Punch" color ("Jab" in reference source). Orange Resembles his "Light Kick" color ("Short" in reference source). Also resembles Ryo Sakazaki, a fighter from SNK's Art of Fighting series. Blue Resembles his "Medium Kick" color ("Forward" in reference source). Green Resembles his "Heavy Kick" color ("Roundhouse" in reference source). Purple Resembles his tenth color in Street Fighter V. This replaces his red alternate costume from the last game.

With the exception of his first and last alternate costumes, all of Shulk's alternate costumes are based on the color schemes of his party members from Xenoblade Chronicles.[12] His hair now also changes colors to match these characters.

Red White Resembles Mecha-Fiora. Black Resembles Dunban. Orange Resembles Reyn. Blue Resembles Sharla. Lavender Resembles Melia. Yellow Resembles Riki. Trunks Based on Shulk's "Swimsuit" armor set and his appearance with armor unequipped in Xenoblade Chronicles. Officially dubbed "Ecru Type" as of Xenoblade Chronicles: Definitive Edition.[25]

Terry's palettes are based on designs from his own games, and the design on his cap changes for each one.

Red Based on his appearance in The King of Fighters series through the '90s[26] (starting with The King of Fighters '94) and Real Bout Fatal Fury 2. The logo on his cap reads "FATAL FURY". Blue Resembles his standard alternate palette throughout the Fatal Fury and The King of Fighters series. The logo on his cap reads "FATAL FURY". Brown Resembles one of his alternate palettes from The King of Fighters 2002. His cap is blank. Green Resembles one of his alternate palettes from The King of Fighters 2002. His cap is blank. Orange Resembles his early appearances from Fatal Fury: The King of Fighters to Real Bout Fatal Fury Special. The logo on his cap reads "NEO GEO", as in the earliest official artwork for his original design. Grey Resembles one of his alternate palettes from Fatal Fury Special onward. The logo on his cap reads "KING OF THE FIGHTERS", as in Fatal Fury 3: Road to the Final Victory and Real Bout Fatal Fury. Black Resembles his alternate palette from Fatal Fury: Wild Ambition. His cap has a metal plate on the front, like his appearance in the Fatal Fury anime films. The material of his jeans is also altered to resemble leather rather than denim. Yellow Resembles his C+D alternate palette from The King of Fighters 2000. The logo on his cap closely matches the design used in The King of Fighters XIV, which reads "SOUTH TOWN - HUNGRY WOLF".

Villager's appearance varies greatly between costumes, with differing eyes, hair, gender, clothing, and skin color. All of Villager's alternate costumes, with the exception of the yellow costume, are based on how the player may look at the start of a new game depending on how they answer questions asked by Kapp'n or Rover in Animal Crossing: Wild World and Animal Crossing: City Folk, respectively.

Red Male villager wearing a "No. 1 Shirt" as he appears in artwork for City Folk. Pink Female villager wearing a "Daisy Shirt" as she appears in artwork for Wild World. Yellow Male villager wearing a "Racer 6 Tee". The corresponding starting appearance in Wild World and City Folk instead sports the "Paw Tee" and a different hairstyle. Green Female villager wearing a "Turnip Top". Cyan Male villager wearing a "Blue Tie-Dye Tee" as he appears in artwork for City Folk. Blue Female villager wearing a "Rugby Tee". Purple Male villager wearing a "Four-Ball Tee". He has darker skin compared to the previous game. Chartreuse Female villager wearing a "Yellow Bolero". She has darker skin compared to the previous game.

Wario alternates between wearing his biker outfit from WarioWare and his overalls from the Mario and Wario Land games.

Wii Fit Trainer alternates between the female trainer and the male trainer. Both of them are characters from the original Wii Fit.

Female Resembles her appearance in Wii Fit; her ponytail is one of multiple potential hairstyles. Male Resembles his appearance in Wii Fit; his haircut is one of multiple potential hairstyles. Green Resembles her appearance in Wii Fit Plus and Wii Fit U. Male Green Resembles his appearance in Wii Fit Plus and Wii Fit U. Red The tank top's color is reminiscent of the Aerobics category. Male Red The suit's color is reminiscent of the Aerobics category. Yellow Resembles her outfit from Wii Fit Plus that appears during Yoga or Strength Training activity in My Wii Fit Plus mode. The tank top's color is reminiscent of the Balance Games category. Male Yellow Resembles his outfit from Wii Fit Plus that appears during Yoga or Strength Training activity in My Wii Fit Plus mode. The suit's color is reminiscent of the Balance Games category.

Trivia

In demo versions of Super Smash Bros. Ultimate , several characters had differences in their available costumes and associated portraits compared to the final game: The Ice Climbers' character select portraits always showed Popo in front, although the stock icons changed to reflect which costumes let the player control Nana. Two of Villager's alternate colors and one of Pokémon Trainer's alternate colors had a lighter skin tone compared to the versions used in the final game. Ridley did not have his Meta Ridley costumes available; instead, two palette swaps were present that used the same colors as the Meta Ridley costumes. These costumes are not used in the final game. Mario, Link, Pikachu and Villager used images of their in-game models for character select portraits instead of their official renders. Sonic's 4th alternate costume used a pale blue shade of fur rather than white fur like in the previous game. This was changed back for the final release of the game. The stock icon of Inkling's 5th alternate costume had a lighter skin tone, despite being darker skinned in-game.

, several characters had differences in their available costumes and associated portraits compared to the final game: Some costumes that were shared through pre-release screenshots on the Ultimate site are slightly different from their appearances in the final build. On Luigi's purple costume, the "L" on his cap was green in screenshots but is purple in the final build. On Wario's yellow overall costume, the buttons on his suspenders were gold in screenshots but are white in the final build. On Wolf's default costume, his jacket and gloves are dark purple, the straps behind his right shin guard are white, and the soles of his boots are red compared to his color scheme in the final build.

site are slightly different from their appearances in the final build. Ultimate is the first game where every character has the same amount of alternate costumes, 8. This does not include Pokémon Trainer having multiple costumes per player or Mii Fighter costumes.

is the first game where every character has the same amount of alternate costumes, 8. This does not include Pokémon Trainer having multiple costumes per player or Mii Fighter costumes. Ike, Isabelle, Piranha Plant, Link, Villager, Wario and Wii Fit Trainer are the only characters with an alternative design for half their costumes who do not have a unique render pose for the alternate design.

The Ice Climbers' demo (top) and final (bottom) costumes.

Villager's demo (top) and final (bottom) costumes.

Pokémon Trainer's demo (left) and final (right) costumes.

Ridley's demo (top) and final (bottom) costumes.

References



