Hi!

My initial goal was to actualy mess with the procedural generation of the ships to force them to be of a specific class with specific parts, buying the ship in game, then removing the mod files and keeping the ship with the specific parts while all the other ships go back to normal. Unfortunatly I still cant find a way to do that exactly.

With this mod, I settled with the easy way, and have a randomly generated ship that is close to what I want; while still keeping some diversity in the game. But it is not optimal.

The closest that I can get to the original goal is to change just the real ship’s class, so that in game there will still be 3 different classes that show up. This will keep even more diversity in the game. But I have to think of a way to make it user friendly; because there will be alot of files, each class would require 3 files. So 12 files total. Also it would require the players to know the class of his ship, to pick the correct file. I will try to find a way to make it simple in the next days.

Eventualy, if I manage to find the time to keep working on this mod the way it functions right now, I could go as far as making it possible for the players to build the ship from the ground up, picking every single part, but it is still not the way I want it to work. The appearance will still be applied to all the ships of the same class as the players’ ship.

Untill then, have fun and feel free to use this thread if you have any questions, ideas or suggestions about this mod!

-MaD