Katsuhiko Ichii: The launch of Street Fighter V was not very good. We have heard and accepted all the users’ voices. It should have been better organised, it should have been better explained. Now, what we need to do is just improve the game. Right now R&D is working hard to add more content and make the users happy.

Antoine Molant: We always communicated that this was a service-based model game, but we should have better communicated that content would drop on an on-going basis. The online server situation was definitely a key learning for us, the fact that an online game wouldn’t have properly running servers... that was not right.



The gameplay at its core is brilliant. Nobody is complaining about that. It is the rest of it, the coating... that’s what people are complaining about, and for good reasons. At the core we have a very good game, we just need to make sure we express its potential to the fullest.