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Nintendo may be behind on the whole “DLC” concept but for a good reason. Reggie Fils-Aime has just stated why their games don’t provide DLC in their interview with AOL Games Blog.

“When we sell a game, we want the consumer to feel that they’ve had a complete experience. We’re unwilling to sell a piece of a game upfront and, if you will, force a consumer to buy more later. That’s what [Nintendo representatives] don’t want to do, and I completely agree. I think the consumer wants to get, for their money, a complete experience, and then we have opportunities to provide more on top of that.”

Whether you’re a fan of paying for additional content for your games or not is entirely your opinion. However, Nintendo’s philosophy is the same philosophy I’ve come to believe this generation. With games carrying a pretty hefty price tag to only then be told that you’re not getting a full experience is a little messed up. Most companies nowadays expect the player to shell out another 10-50 dollars on more content and it is getting a bit carried away. It’s understandable to have a little bit of DLC for certain games, depending on the scenario. However, there are numerous companies that love to store all the content on disc but demand you pay extra for an “unlock” key. Nintendo seems to be one of the very few that understands the consumer in this field.

Agree or disagree with Nintendo’s policy? Sound off in the comments below!