Have you taken a looks at our free Digital Modules yet? Well why not? Tempest Digital Modules are awesome and they do awesome things. Here are some of why you're missing out if you haven't tried one yet.

Digital Modules are 100% VTT-ready

Everything, all of the assets, maps, NPCs, and their tokens are all prepared for you in Tempest Digital Modules. Literally, everything that you could need to prepare is ready for use immediately. Many of the tokens even have advanced macros associated with them to help speed up the use of special abilities during game time. Our Digital Modules probably have the lowest GM prep time possible: the only thing you need to do to play is read the module and then get together with friends on the VTT to play. It really is that simple!

Digital Modules are online and visually mapped

Tempest Digital Modules are entirely online and can be viewed from multiple devices, even simultaneously, and there are no prohibitive security blocks to complicate things. This means you can browse the module on your phone or iPad while sitting on the bus the day before a session. It also means that you can have the module open on multiple devices while running the session. You can load the module on you iPad while running the game on your main PC allowing you a more natural and comfortable way of performing “read aloud” text. We've tried to make them as accessible as possible so you can use them however you like, wherever you like.

In addition, our digital modules are mapped visually using a flow-chart like page we call the “module map.” This means that the entire module is visually laid out as a series of nodes showing exactly how the encounters fit together and how to move from one encounter to the next. This presentation helps GMs orient to the module as a whole (e.g. “how much do we have left?”), but it also helps the GM stay on track in dynamic, non-linear adventures where the connection between encounters can feel confusing if you have to jump back and forth between sections separated by dozens of pages. TM#2: The Rescue of Doniert Ironvale is a good example of this because it has several non-linear parts featuring exploration style adventure. With Tempest Digital Modules, GMs can flip back and forth between nodes easily with just the click of a button, and the visual module map helps keep everything inline (literally, there is a line) and on track.

Digital Modules are community supported

Our digital modules are designed to support community created content automatically. Periodically throughout every module, optional sections are included in every adventure where GMs are encouraged to create and add their own, customized content. SyncRPG provides a number of tools and services to assist in the creation and sharing of NPCs, encounters, and settlements, and even larger creations can be shared on our forums in a VTT-ready state.

Tempest Digital Modules utilize the OGL and an open-use community policy regarding the campaign setting, meaning you can create and share anything using the Mirror Realms of the Tempest Campaign Setting. All of the content in the modules, as well as the reference pages, and anything appearing in the blog is fair game if you want to create, remix, and re-share your own original content. Think of this as an advanced version of the “GM Reference Threads” in various message boards: not only can you post updated stat-blocks, you can do it automatically with VTT-ready tokens and assets.

So what are you waiting for? Tempest Digital Modules are awesome and do awesome things. The first two are free, and you don't even need a membership to explore the first one. Check out TM#1: Captured by Adventure to see what I'm talking about and try it out today!

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