The following changes are in the “1.35.9.8-rc1” CS:GO Beta depot.

[GAMEPLAY]

– Shipping more changes to pistols with the goal of emphasizing skillful use of the weapons.

– Five-SeveN: The Five-SeveN has been adjusted to reward tactical positioning and defensive play.

— Slightly improved accuracy when firing several shots rapidly.

— Substantially reduced accuracy while moving.

[PERFECT WORLD]

* Prime status is now immediately granted to Perfect World accounts with identity verification.

* Enabled support for custom avatars in game.

* Enabled access to the developers console.

[MISC]

* Overhauled internal weapon data representation. All weapons are expected to behave identically to 1.35.9.7 aside from the Five-SeveN and bugfixes listed below.

* Fixed an issue that caused players to not drop their 2nd flashbang if they are killed after throwing 1 flashbang during the round.

* Fixed an issue where sniper bots didn’t like the Scar20.

* Fixed an issue where buying non-weapon items would restock ammo for all your weapons.

* Fixed some corner cases where buying items via console could ignore the user’s loadout selection.

* Fixed an issue where attempting to drop undroppable items (like grenades) would count the items value towards the player’s “donations” for the round.

* Fixed a rare issue that could cause players to show incorrect holstered weapons.

* Fixed an issue where decoy grenades could make sounds from the wrong weapon.

* Fixed “buy” console command to list all options instead of being a hardcoded help string.

* Map editing: env_gunfire entities can now fire all weapon types (e.g. weapon_m4a1_silencer or weapon_revolver)

* Fixed a memory leak related to spectating.

* Adding ability to initiate trades from friend’s context menu.

* Improved map load times in some circumstances.