The Noble Swordsman

Some fighters follow the way of the blade. They hone their skills with swords over all other forms of weaponry to become exceptionally skilled in swordsplay. They pride themselves in their skill and finesse with their blades and often take on study and train under another swordsman to learn their skills and techniques and improve their own. Their swordsmanship is legendary, and they devote their every waking moment to improving it further. It's a noble quest for them to improve their swordsplay and become strong and legendary to leave behind a great legacy.

They strive to uphold a sense of nobility in their actions and swordplay. They often fight in a manor of finesse and grace and stay nimble on their feet. They are often seen as very heroic and noble in their actions, which gave them the nickname of "The Noble Swordsman."

Swordsmanship

Your training has left you very nimble and athletic, and it has become a reflex to always keep your weapon ready and firmly held. At 3rd level, you lose your proficiency in Constitution saving throws and gain proficiency in Dexterity Saving Throws. You also have advantage on all saving throws and ability checks against being disarmed of your weapon when wielding a sword.

Counter-Play

Your training has left you with very accute senses and improved reaction time. Starting at 3rd level, if a creature misses an attack roll against you while it is within your melee range, you may use your reaction to take an attack of opportunity against that creature. You may use this up to a number of times equal to your Dexterity modifier. You regain all uses of this ability after a long rest.

Nimble

Starting at 7th level, your dextrous training has allowed you to become very quick on your feet when beginning to move and take innitiative, allowing you to gain advantage on Initiative checks when you aren't surprised, and you may move an extra 10 feet in the first round of combat.

Blademastery

When you reach 10th level, your skill in swordsmanship has greatly progressed so that you can remain dextrous with any type of sword. While you are wielding a one-handed sword of any kind, you may treat it as a finesse weapon for the purposes of damage and attack rolls with that weapon. You may only use this ability with no more than one weapon at any given time.

Legendary Swordsman

At 15th level, your mastery over your weapon allows you to move much more flow fluidly through battle. While wielding a sword, you gain a +1 to all attack and damage rolls made with that weapon. In addition, when you get a critical strike on a creature, you deal an additional +2 damage to the target.

Sword Trance

Starting at 18th level, you may enter a meditative state that brings forth your skill and accute senses with a sword. Entering this trance takes one action. While in this trance, your dextrous skills shine forth, and your melee weapon attack range is extended by 10 feet. In addition, your bonus from your dexterity modifier on all attack rolls and damage rolls is doubled while in this trance. You may hold this trance for a total number of your attacks per day equal to half your fighter level rounded down.

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