Blizz never stated nothing about not bringing any type of mass rez as an ultimate, the only thing they stated was that they don’t want a straight revert. Keep the GA changes, bring Mercy another E ability, tweak mass rez, and that’s not a revert anymore, it’s a backwards rework. This case is the same as Dva’s rework, which has “reverted” her role and her defense matrix, but nobody calls it a revert. Why? Because it’s not exactly a revert, it’s a rework.

As Brawl said, no one is talking about her healing/boosting or GA because they are fine. There is no need to fix something that is not broken.

Crash: Crash: what i mean is that it was the Ulti most Mercy mains didn’t like and the base kit was fine for them so changing the base kit wouln’t matter since Valk would still be the issue

Mercy’s problem is really complex as there are plenty of reasons of why so many Mercy and no Mercy players want her mass rez back. Valkirie is unengaging and redundant, and has little to no impact in real fights. It doesn’t fit at all with its voice line.

However, Mercy’s identity is defined by a triangle:

1-Strong single healing

2- Mobility

(These two are also her focus)

3- Resurrect (her signature)

Turning rez into an E ability has distorted Mercy’s identity, as it even destroy her mobility, messing 2/3 parts of her identity, 1/2 of her focus and her whole signature.

These are only some of the reasons of why so many people want mass rez back.

Malware: Malware: My point is, they changed the hero. The new hero isn’t fun to some people. If she is no longer fun, you should move on. Mercy is balanced and consistent. If you’re no longer having fun with Mercy then it’s your problem, not a problem with the character. Lots of people still enjoy Mercy, those who don’t will have to swallow the pill and pick someone else to learn that they do find fun.

I’ll answer this maybe a little harsh. Did you have fun being forced to play Mercy instead of any hero you like when she was mandatory? Okay, now explain us why we must accept being forced to choose a hero we probably don’t like or don’t enjoy the same as our favourite just because she has been ruined as a character.

Hayaishi: Hayaishi: Mercy shouldn’t see a single change until EVERY other hero is in a decent place. Seriously the amount of attention from the devs D.va and Mercy have gotten it’s disgusting. It’s outrageous.

Being bad design is more than enough for forcing changes and current Mercy is bad design. This is even more serious than simple balance. I’m okay with other characters being fixed, but Mercy needs to be rezzed as a character. As she is right now, she promotes bad game from everyone and contradicts herself.

Stunlaw: Stunlaw: Well your opinion is wrong then.

Sorry, but coming from a flex Mercy main. I don’t want a single buff for her. I want a rework for her E and Q. They are cancer. She needs an engaging iteration of her mass rez as her ultimate.

Azrael: Azrael: And anyone with any wits about them should take this lesson with caution. For if Mercy, the game’s most popular hero can be treated this way, what makes you think the less popular heroes are going to fair any better?

Agree with your post, but just pointing, she is not the most popular hero in the game anymore. The rework destroyed that status, now she is probably the most hated character in the game, even more than Hanzo or Widow. Hope she will recover someday.

Pagy: Pagy: mass rez is the furthest thing from fun i dont see how you can compare that to dmg ults that can be easily countered or avoided but then again, you play mercy so

Well, you obviously play dpss and want free huge kills so…

A lot of people loved mass rez for different good reasons. Also, being “unfun” to play against wasn’t a valid reason for changing it at the first place. It should come back somehow, maybe with some added counterplay, but I can guess that unskilled dpss mains will keep complaining because they will have a strong counter and have to use their brains.

Terranguard: Terranguard: Not going to happen. I don’t know how I personally feel about it but the devs don’t want it.

They never said anything about that.

Bringing back some iteration of mass rez + new E ability + keeping GA changes =/= revert

Reverting defense matrix + micro missiles added + firing while flying =/= Dva revert

Exactly the same case.

pooch: pooch: Many Mercy Mains say Mercy is no longer fun and I don’t understand. Mercy today plays no different than she was on launch day, except for the ult. Outside of her ult, this is what’s different about her from day 1 Mercy: 20% stronger healing Faster self-heal activation Single Rez Guardian Angel dash Not counting ult, by any objective measure, she is more fun to play than she ever was. Since most of the time you play without/without using an ult, overall she should be more fun to play. Unless, you never found Mercy’s play style fun to begin with. Are these people saying Mass Rez was ever the only thing fun about Mercy?

Mercy’s basics are strong and fun because they fortunately were untouched with this disaster of a rework. Only the GA got changed for good, and the bunny hop started as a bug. Both E and Q now disrupt Mercy’s game and/or force her to disengage and hide. Valkirie is also redundant and it’s not an ultimate at all, just a Lucio’s amp it up. Her basics are almost the same as before, but now you are being interrupted each 30 seconds by an obnoxious to use E ability. Mass rez however, let you the option of having not interruptions with your game. You could be all the time engaging af and keep all your teammates alive. Finally, Valkirie removes all skill from Mercy’s basics, as it is just an ez mode. She doesn’t need an ez mode.

practicing: practicing: Your job is not to undo a massive mistake. Mistakes that size should be punished. Changing that is inherently overpowered, as we saw with pre nerf Mercy. You don’t just give heroes the ability to undo massive mistakes. It’s broken and unfair. Simple as that. You either force mistakes or you make them yourself. That determines who wins and who loses, the better team. Introducing elements that disrupt this balance makes it a must pick.

Mass rez almost never was used in order to just undo a huge mistake. It was at the same level as any other ult in the game. In fact, if mass rez was so op, explain us why Mercy had a 5%-0% pickrate during seasons 2 and 3, including the period of time when Pharah was in her best days. Explain us why she had such a low pickrate but Lucio and Ana had around 85%. Also, explain us why finally Blizz buffed mass rez.

Current rez undoes mistakes. That should be punished. We don’t want an ability that promotes bad game from everybody (Mercy must hide for each try). We want it as part of her kit but fair. It was designed as an ultimate by a great reason, and that’s where it belongs.

angel-29655: angel-29655: Just don’t make her a mandatory pick anymore. The Mercy meta was headache inducing. Where she is now gives other healers a chance, not to mention that she’s still being played as often. Only difference now is that her current state makes it fair for anyone who doesn’t want to run a Mercy.

However, she is bad design now and a lot of Mercy players who still play her can’t enjoy her, so if they stopped playing her pickrate would surely plummet.

Don’t get me wrong, nobody want her op, but she needs changes. This design is bad and has reached a dead end. A rework for her E and Q is needed.

practicing: practicing: These are ultimates

Every ultimate in game have multiple elements of counter play. Instant Rez, and “Prevent death” clearly don’t. As you said, you want a free pass to go flying out of position, keep alive or revive an otherwise dead and buried team mate, and get away with no risk. Dragon blades, Visors, High noon often end with the heroes dead before they even finish their lines and take careful planning to make work. Flying in to get a free save on a clearly unplanned death doesn’t.

1- Resurrect still is more an ultimate than Valkirie.

2- Mass rez had counterplay. It was called skilled players and smart game. If your team wanted a free win just by piling up ults like maniacs without taking care of the enemy Mercy, you were fairly punished for your bad game. Another counter for her was ult economy. So she countered ultimates? Okay, let’s tell us how many Mercys can your enemies have in their team. Now tell us how many damage ults can your team have. Just use them wisely, don’t try to have a free win by pressing Q.

h ttps://www.youtube.com/watch?v=I7lKTpddHWM&t=491s

7:57-8:13. Here you are how Mercy was countered by a so hard to play character as Junkrat.

Bendubz11: Bendubz11: They don’t find her fun because there’s no decision making to do with 2.0, and rez now is designed very clunkily. It has nothing to do with actual balance

Hey! Someone gets it! Her current problem is beyond balance, that’s it.

Cookie: Cookie: Mercy mains generally say “She’s not fun” now because they’ve run out of ‘actual’ arguments and are clutching at those straws. …but they’ll defend it to the end rather than simply accepting change is part of any game of this nature and move on. Entitlement ftw?

There are a lot more arguments than “she is not fun”. However, that one sums up well the others. She contradicts herself, encourages and rewards bad game from everyone, lack of any type of burst, has no skill ceiling at all, she is the most unengaging she has ever been, she takes no skill out of her basics, she is redundant,… those are other arguments. Maybe you should think a bit before generalizing so freely.

Toothless: Toothless: Mercy main(nearly one-trick) here and I agree 100%. I really don’t get the “she’s not fun” because most Mercy players always hated that she is too vulnerable.

False. Most Mercy mains enjoyed her even when she had no i-frames being vulnerable and easily killed.

Toothless: Toothless: I’m pretty sure the shift+spacebar extra mobility is a new thing and that gives her a lot more mobility to survive and feels more engaging to play. Before anyone says about how her ultimate feels like “spectator mode” the same can be said to someone like Zenyatta but only for 6 seconds.

Nobody is arguing about her basics because they are fine. However, about your Zenyatta thing. He has real impact and can save his team from even 3 ults at the same time being by far the most powerful supportive ultimate in the game. Valkirie can be replicated effectively without using it by a good and skilled Mercy. It’s just an ez mode, an unengaging Lucio’s amp it up. Mercy don’t needs such a thing.

Toothless: Toothless: I always see low ranked Mercy players stick to one spot and heal tanks rather than to move around unpredictably. Also, they never seem to utilise the damage boost that often so it’s not like they utilise the whole kit to begin with.

Coming from a low rank Mercy player. I never stick to anyone, even though somepeople told me to do so. I always moved from side to side in a frenzied and chaotic but incredibly enjoyable survivality game. Now hiding is mandatory and I never liked hiding, I never needed such a thing. Mercy never needed hiding.

Toothless: Toothless: If they don’t find her fun now, they shouldn’t have found her fun in the first place. You won’t have your ultimate ability all the time and in fact, you wouldn’t use her old ultimate all the time so it’s like using this Mercy’s kit 80% of the time.

Once again, nobody is discussing about her basics because they are fine. However, both her E and Q are cancer and need to be changed. As she is right now, Mercy takes no skill out of her basics and now she is free to master, when before the rework she was hard to master. Why? Because mass rez was hard to master, but valkirie removes all skill from her basics without adding anything. Also, her rez takes no skill from you.

Shrek: Shrek: I don’t think Mercy was ever fun to play, most boring hero in the game in my opinion.

Well, I find Soldier 76 more boring and less hard to master than Mercy in my opinion.

LoRdJeSuS69: LoRdJeSuS69: hiding behind a corner while your team gets wiped

You are describing either:

1- SR exploit in order to climb (not the majority’s style while playing Mercy).

2- Taking cover from ults.

LoRdJeSuS69: LoRdJeSuS69: the decision making around the new rez is very impactful.

What decision making are you talking about? “Where to hide?” or “Can my team babysit me?”

LoRdJeSuS69: LoRdJeSuS69: If one was to tweak the ult at all, perhaps you could give it reduced effects on secondary targets, so your target selection stays important.

Valkirie is just an ez mode which removes all decision making and skill from Mercy’s basics. That’s not needed. It’s better to bring back mass rez, remove it as her E ability, bring her a new one and tweak both of them. The new ability can be a mobility ability. However, Mercy doesn’t need any type of aoe healing. She can do the same just using her skills.

LoRdJeSuS69: LoRdJeSuS69: You’re still engaged in the fight even if you are trying to drop los from the enemy. You need to keep track of the fight’s progress- watching teammates HP and picking healing targets, predicting enemy ultimates, watching out for flankers, choosing between heals and dmg boost, using GA to reposition, and so on. That’s way different and way more engaging than legit afking in a corner and waiting for everyone’s hp bars to drop to 0. Hell, you didn’t even need to go out into the open to res half the time, when you could literally res through a ceiling, floor, or wall. On gibraltar’s ending area you could get 5 man rez’s while sitting in your spawn room… that’s not good or interesting gameplay.

Once again you are talking about Mercy’s SR exploit, as if it was the only way she was played. No, it wasn’t. Valkirie is all about hiding, and you can really go afk during its entire duration, it’s so unengaging that you can have a drink or smoke while you just hold M1 out of everyone’s LoS (aka hiding).

Fyi, I never played hide and rez. NEVER. I only had two huge rezzes in my play time, and one of them because I punished a bad Pharah who hid and ult without focusing me when I was just one step aside of my team in middle of King’s Cross point. It was a fair punishment for a bad play. Now the only thing you can do is to reward a kamikaze for playing bad but dying near of a huge wall. That’s not healthy for the game.

Macster: Macster: They actually nerfed her Resurrecting in spawn. But nobody ever gave that a chance and it made it to Live for about 2 weeks before the rework happened. So yes they were in the process of fixing Mass Resurrect but everyone kept complaining that they wanted it gone and they got what they were asking for

If they had really stick to the mass rez’s QoL changes, all would have been different and better.

lateCyA-1852: lateCyA-1852: That’s actually a good point. I’m curious, did the devs ever say anything about fixing mass rez? I think that was what they initially wanted to do, especially as they’re so hesitant to actually remove it. I wonder how much pressure they’re truly under…

If we have to trust in Jeff’s words, they even received letters calling for him and his team to be fired. I can imagine those letters were not exactly sent by Mercy players, as the rework was still in process.

Stavros: Stavros: Yeah I guess EeveeA doesnt have much “imagination” to use her ult and res better while he too thinks Mercy is just in a horrible spot now, hm and I guess pros telling us to play selfishly and res less is also a good sign that Resurrect is perfectly balaced. Sure avoiding a part of a characters kit completely to get more value out of her is something well balanced.

Also, Vale said the same (complaining about her), he even posted on one of the old megathreads saying that the rework was in the wrong direction and suggesting his own alternatives.

LoRdJeSuS69: LoRdJeSuS69: There are a couple differences. First off, the DPS player often has to find sneaky, offensive positioning to pull it off, which has inherent risk. The mercy player is generally hiding in the back of their own team, without too much foresight or risk involved.

I’ll describe you my first huge rez and my first huge kill, just as a comparison.

1- Huge rez: Trying to take King’s Cross point. Suddenly, a wild hidden Pharah appears. Supported by far by the enemy Zen, she kills our Pharah and ults, killing my entire team faster than I could heal it. Because she didn’t bother to focus me because I was just two steps aside but in middle of the street, I could use my mass rez, but I only rezzed 4 because Zen was starting to focus me and I had no time for Soldier to die. Our Zen killed the wild hidden Pharah and we took the point. However, we lost the game because they achieved to defend the payload destination.

2- Huge kill: Just playing Junkrat with a not really good team against against a strong defensive team (Bastion, Orisa, Torbjorn, Lucio, Mei and Soldier). Their defense was unbreakable, so I just left my team to keep dying, went upstairs, launched two bombs in order to charge my ult and drop a rip tire on top of their heads, leaving no time for countering it and killing them all excepting Soldier and Mei who died a few seconds later trying to flee. We took the first Horizon point and after it the second one with almost no resistance.

So, I was playing more engaging and taking more risks with Mercy than with Junkrat. Indeed, with Mercy I was actually playing engaging while with Junkrat I played really unengaging. I took a lot of risk with Mercy and had a great reward. With Junkrat I took no risks at all and had a great reward.

LoRdJeSuS69: LoRdJeSuS69: I was talking about the interesting and fun ways to use the new ultimate. The most “fun” usage of her old ultimate was a massive POTG res, which didn’t involve much interesting decision making and didn’t have much counterplay. The whole point of what I was saying is that her new ultimate allows fun and engaging gameplay that is also GOOD gameplay.

I can confidently tell you that’s not true. Tempo rez was a thing, and mass rez’s most common use. It usually didn’t give you a POTG, but had a real impact in the game, unlike valk does. Valkirie is the most unengaging ult in the game and it’s at the same level as Lucio’s amp it up. It’s not good. Also, hiding during 15 seconds is not good for the game, no matter if you were waiting for rez or just holding M1. The rework was supposed to make Mercy more engaging, and she is clearly the least engaging she has ever been.

TLDR: Once again, more trash threw here. No blue post, no orange post,… nothing.