Hi Oddworld fans.

We’re delighted with the reception Oddworld: New ‘n’ Tasty has been getting since its release on Wednesday.

If you’ve not yet grabbed a copy, it’s available with a 10% launch week discount from Steam, GOG and Humble, and if you have already bought the game, we wholeheartedly thank you for your early support.

We are committed to ensuring that players of Oddworld: New ‘n’ Tasty have the best possible experience, and we fully plan to support the game and its players post-launch.

As such, our first patch, available on Steam, addresses the following:

1 / Xbox 360 Controller Deadzone

Oddworld: New ‘n’ Tasty now includes a deadzone slider for controller support. A small number of players reported that the game felt twitchy and Abe was slightly unpredictable, and we’re confident this is because the deadzones on analog sticks were too small, making the game think the sticks were being moved when they weren’t.

If you experienced this, please adjust the deadzone with the new slider which can be found in the settings.

2 / Grey screen on boot

If the player didn’t have a language selected in Steam, the game didn’t always boot, instead presenting the player with a grey screen. The game will now force a default language, preventing the issue.

3 / Logitech F310, F510 and F710 controller support

We’re aware that a number of players like to use Logitech F310, F510 and F710 controllers. This patch should allow these controllers to be used in Oddworld: New ‘n’ Tasty.

4 / XInput support

Finally, to expand the number of supported controllers, there’s now an XInput checkbox in the Settings menu that should allow players to use officially supported Microsoft XInput devices.

Again, we’d like to confirm that we are absolutely behind Oddworld: New ‘n’ Tasty 100%, and will continue to monitor your thoughts on Twitter, the Steam community forums and Facebook and are committed to ensuring our fans enjoy the game the way we’d hoped they would.

We’d like to thank everyone again for their early support (and it’s wonderful to see so many of you loving the game) and look forward to your continued (and most valued) feedback.