General Information

Zul'jin is a legendary hunter hero card, from the Rastakhan's Rumble set. It costs 10 mana and has Battlecry: Cast all spells you've played this game (targets chosen randomly).

Hero Power

How to get

Zul'jin can be obtained through Rastakhan's Rumble card packs, through crafting, or as an Arena reward.

My Opinions

Zul'jin is a powerful hero card, which changes your hero and hero power into a new one and grants you 5 Armor. Zul'jin comes with a powerful Battlecry which can provide insane value and swing the game in your favour. Unlike Yogg Saron, Zul'jin casts spells that you've played in the game, allowing you to control what Zul'jin can cast. Zul'jin is extremely powerful with Unleash the Beasts, filling your board with 5/5's with Rush, while adding a copy of it to your hand.

Zul'jin is also great with spells like Animal Companion, Deadly shot, etc. He also puts secrets into play directly, which gives your opponent hard time dealing with Zul'jin. He's great for value and card draw with Hunter's pack and Master's Call. Zul'jin can be seen as an ultimate infestation in hunter.

Zul'jin is a powerhouse. He can easily swing the game in your favour and give your opponent a hard time.5 secrets and a board full of minions is hard to deal with. Zul'jin is game-winning if the opponent doesn't have a board clear.

However, Zul'jin is very expensive at 10 mana and requires you to play appropriate spells for value. You need to play enough spells so that Zul'jin is worth playing. Zul'jin can also backfire, with Kill Command and other targetable spells hitting friendly characters and triggering bad spells such as Unleash the hounds, leaving no space for more valuable beasts.

Zul'jin doesn't have a strong hero power, unlike other hero cards. Berserker throw is basically upgraded version of Hunter's hero power, allowing you to target minions as well. This can be compared to Mage's Fireblast Rank II hero power.

Zul'jin Emotes and Animation - Hearthstone - 1080p 60fps

Quotes

Summon: Here come da big axe!

Emotes

Thanks: You be too kind.

Well played: That was good.

Greetings: Ah, look who it is!

Mirror Greetings: It's you. Get your eye checked.

Wow: By de loa of my people!

Oops: Dat be a mistake.

Threaten: I gonna... AXE you a question!

Concede: You win... but I never forget, never forgive!

Thinking:

Hmmm...

What I gonna do wit’ you?

Dis gonna hurt...

Running out of time: I gotta hurry!

Almost out of cards: Imma need more cards...

Out of cards: I'm all outta cards!

Lore

From Wowpedia:

Zul'jin was the Warlord of the Amani forest trolls and chieftain of the Amani tribe before the Second War. Zul'jin was a fierce enemy of the high elves, with whom he shared many years of conflict. Zul'jin and the Amani tribe were allied with the orcish Horde for the duration of the Second War, but Zul'jin himself was captured near its end by Halduron Brightwing, in whose custody he lost an eye and an arm, which he never regenerated. Warlord Zul'jin is the final boss encounter of Zul'Aman in Ghostlands, the capital of the Amani tribe.

In Hearthstone lore, Zul'jin serves as the champion of Halazzi's Lynxes, the ferocious hunter team in Rastakhan's Rumble.

Fun Facts

:beginner: During development, an early version of Zul'jin was 5-mana with Battlecry which equipped a weapon from your deck. His Hero Power allowed him to deal 1 damage to any character, but the damage dealt would permanently increase by 1 whenever the player's hero took damage. This was extremely powerful, so it didn't make it to the final design.

:beginner: The final version of Zul'jin was specifically designed to work well with Spell Hunter decks

:beginner: As a result of the Zul'jin's powerful Battlecry, the hero power was designed to be mudane, a tweaked version of Steady shot.

:beginner: Zul'jin's flavor text is a reference to the movie Dodgeball

Sources: Hearthstone Gamepedia - Lore, Fun Facts and Emotes.