MrHoppus44 recently sent us video footage of an interesting discovery he made in Super Street Fighter IV: Arcade Edition ver. 2012. While trying to work out an ultra option select for Cody, he stumbled upon a way to activate ultra in reaction to an opponent’s whiffed normal using crouching fierce.

Discussion about this video recently cropped up on Twitter, with some saying this is only possible in training mode due to a dummy recording glitch. In response to this, Ota Naast did some investigating of their own and was able to reproduce this option select in both training and versus modes with Cammy by way of a macro.

Ota also released a video that shows some more examples of this option select for Cammy, Sakura, Abel, Seth, and Sagat.

Ota proposes that this option select has something to do with proximity guard (an action wherein a character will attempt to block an opponent’s attack even though they are out of range) as you have to end the input motion at down-back. James Chen has reported that this works with specials and supers as well, though charge characters may not be able to utilize it.



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How do you see this technique affecting the game? And now that this is out in the wild, do you think it will be addressed in Ultra? Feel free to let us know what you think in the comments below.

Sources: MrHoppus44, Ota Naast (1, 2) via James Chen, UltraChen TV