Behold: Domaster & Tetrawing – heroic Nintendobots! Transforming from Game Boy system & Tetris game to robot & bird, and back!

Update 4/11/2012 - Want to see these bad boys mass marketed in major retailers? Then help support the latest CUUSOO entry! If we gain 10,000 supporters – who support by simply joining, voting and commenting, and NOT through donations – LEGO will personally consider having this sold as a real toy!



Update 4/8/2012 - The instructional guide is now completed and ready for viewing on Instructables! Parts list, transformation cycles, and information on obtaining pieces – all included!

The name Domaster is an amalgamation of “Dot Matrix with Stereo Sound”, the blurb written above the screens of old Game Boys. The name Tetrawing was coined by New York burlesque girl Dangrr Doll (@dangrrr_doll on Twitter) who does a nerdy Tetris-themed routine with D20 Burlesque!

This project was the sequel to my popular Nintendo/Transformers crossover, “Plasmashock” the NES Zapper. I spent about a month or so (give or take) working on this Game Boy and cartridge – the latter of the two took freakin’ forever to engineer properly. The final touches of the Game Boy came the custom water-slide clear decals that I printed for the first time ever, and surprisingly didn’t screw up a whole lot (aside from the obvious crooked “Nintendo Game” half above the right thigh of the robot). Also, the “Dot Matrix” label printed out much darker than expected on my laser printer, ergo it’s hard to see – but the blue-on-gray text for the buttons and Game Boy logo look damn fine! As for Tetrawing, his sticker is actually a high-res computer printout on glossy paper, cut apart like a puzzle and decoupaged to his LEGO frame with the help of Elmer’s Glue.

The 2 AA battery blasters are a nice touch, if I must say so myself. It wasn’t really difficult trying to engineer a sturdy but hollow system for the back of the legs to keep the two batteries – if anything, the head and arms took the longest to build on the robot. The arms turn sideways and fold behind the screen, whilst the head is attached to a series of hooks and hinges to fold back. The robot’s feet fold at 90° angles and then slide into the lower legs. The legs rotate and form the bottom of the Game Boy. I used tiles to create the D-pad, A & B buttons, and the Select/Start buttons – which also took some time to figure out – originally I had planned to use thin, small gray bars to be the Select/Start buttons, and even tried using the small headlight clips from Star Wars Clone Trooper helmets.

-Baron von Brunk