(Theory) How to make scrims the best they can be - for the long term!

Here's some tips on making the best scrims possible that can help keep a team together in the long term (minus scheduling).



1. Make scrims with an objective in mind: you wanna run a strat? a comp? perhaps a shot caller?

Practice this same strat/comp over a few matches vs different teams.

- If a comp is highly successful, suggest stop playing it, its in ur godpool, u can fall back to it, practice a different comp!



2. Find a scrim PARTNER:

I'm talking about a team that is happy to provide feedback to your team and vice versa. You can even rig picks and bans to see whether or not a comp is good against the other etc, there are many opportunities to specifically practise something or make 'rules' to keep the scrim competitive and away from snowball to obtain ur goals.

- Keep in mind that this is rare to occur, but otherwise have a pool of teams to scrim vs.



3. Mistakes never get fixed after 1 match, give teammates time to fix it.

Going over vods and discussing bigger issues is much easier to do in voice chat than trying to memorise what YOU think happened, when you don't see what happened from your teammates POV (or train of thought).

- Otherwise this may lead to communication issues and arguments.



4. Alright, so we have our scrim partner/s for practise with a slice of 'tryhard', but what about a scrim where you just have fun? This is where it could potentially fix some long-term issues.

- Alternatively play other games than smite together to retain some camaraderie.



5. What to do vs a 'bad team' and how to practice playing 'from behind'.

Vs 'bad teams' there's a few options I see, make this ur stompy scrim for the week, it can still be helpful for you to practice being on offence, OR practice comps OR just stop tryna 1v1 them in lane, ur just gonna snowball leads without them ever teamfighting, hell even give them a lead and give em an advantage.

- You can practise playing low pressure comps if you want to grind playing on the defence.



6. Scrims aren't all about winning, its what you learn from it. If at any point something unfortunate happens or a mistake causes a crucial turn in one's lead, take advantage of it as a learning point. Tilting in comms is a no-no, if some1 is tilting in comms, they should be talked about after, sometimes you will have emotional players, it's good to have some1 on the team that can crack a joke or calm the team down in high tension situations, like sure it's unlucky you may have unsecured an objective, but regain the teams focus on the positives (positive thinking).

- If a player is at any point has an issue with some1, it'll more so end up with harsh feedback those players need to go Q ranked together or something, they will work out their issues together, learn to like each other or trust each other in their play, anything to better understand them will be positive.



6. Lastly, you just need 5 players willing to grind it out and be active and are open to criticism.



I'm sure I could've made this shorter or included some things but I hope these help. Here's an interview with team eager about scrims which provides some night insight too: https://www.youtube.com/watch?v=ZTaaRQIMFGw



Tl:dr Mentality in scrims is crucial, you need to trust your teammates, communicate positively, know what you wanna get out of a scrim and adapt vs differently skilled scrim partners, gl s5!

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