VISUAL SPOILER

Discussion Thread

Despite the lack of updates here recently I’ve been slowly working on this. New art, card frames, templating and much more has underway.

Over the next month or so I’ll be working more on some of the unappealing rares and uncommons as well as more flavor text and worldbuilding.

Special thanks to Apoquallyp for all his recent feedback

The visual spoiler has been updated and below is the massive changelog:

General Changes:

M15 for all cards

M15 god frames for all Dreamwalkers

Wording changes and grammer fixes for dozens of cards.

White

White has had a large number of it’s uncommons changed and some of its mediocre noncreature spells have been improved to improve their playability in limited.

Champion of Altor: PT: 2/2 -> 2/3

Dayblade Sentry: PT: 2/3 -> 3/2. Had too much overlap with Equinox Sage and wasn’t very playable.

Evis’ Mandate: Changed from uncommon to rare.

Heroic Return: Can now be cast without a valid target to prevent confusion with Premonition

Knight of the New Age: Changed from a static first strike bonus to creatures with a +1/+1 counter to a 5W ability that wants mass +1/+1 counters.

Lingering Glow: Fixed wording, reduced cost by 1. Changed from variable lifegain to fixed for simplicity. Was too close in function to Life’s Grandeur.

Lost in the Moment: Increased cost by 1. Reduced flashback cost. Swapped with Lingering Glow in the curve.

Nurturing Mori: Removed lifelink and reduced cost by 1

Strive for Justice: added to replace the white mandate

Blue

Blue has remained reasonably unchanged except for wording fixes and a few higher rarity cards being tweaked

Aleen’s Mandate: Moved from uncommon to rare. Aligned the dot point text.

Counting Sheep: Added to replace Aleen’s Mandate at uncommon.

Dreamglider Mori: Now gives dreamwalk creatures a power boost rather than a cost reduction.

Enigmatic Sphinx: Minor wording changes as it used an old version of the premonition text

Flux Aspirant: Reduced cost and now swaps P/T on tap rather than shrinking an enemy.

Jorallen Hypnotist: “you don’t control” -> “an opponent controls”

Twisted Representation: changed name and added flavor text

Black

Black got very few changes. Mainly fixing wording mistakes.

Cruel Memories: Changed from sorcery to instant

Ikelious’ Mandate: Changed from uncommon to rare

Inner Darkness: Added flying to the token like intended

Ominous Shade: Fixed creature type

Plague with Distress: Added to replace the black mandate

Withering Dreamstrider: added “until end of turn” as intended.

Red

Red has had a reasonable number of commons and uncommons undergo developmental changes or redesign

Blinding Finesse: Swapped the prowess and static bonuses to make it more appealing.

Charred Visionary: Added first strike

Dancing Blaze: you don’t control -> your opponents control

Destiny Crusher: PT: 3/3 -> 3/2 due to being a little too premium

Dreamfire Dragon: Added an additional R to its abilitycost

Dreamheart Seal: Changed from destroy to sacrifice.

Dreamspark: Instant -> Sorcery

Mori’s Mandate: changed rom uncommon to rare

Nightfire Brute: changed from a +X/+0 attack trigger to a */2 based on tapped creatures you control. This allows it to be more flexible and less pure agression.

Panic Figment: Changed from Impulsive Draw to a boardstall breaker

Summons of Desire: Added to replace the red Mandate

Green

Green got the most extensive changes to its commons. The low cost creatures where really not working correctly, making the whole color very inconsistent.

Abundant Growth: Added to replace Sunbloom Chorus at common

Æther Predator: Changed from 3/2 for 2G to ¾ for 3G

Gardener of Wisdom: Reworded to simplify the trigger

Knight of the Old Ways: Changed from a static regen for +1/+1 counter creatures to a adding additional counters.

Nature’s Precept: Added to replace green mandate.

Reality Aspirant: Fixed creature type

Shimmerhide Rhino: Added to give a reward to a green heavy deck. Also replaces the vanilla slot of Viridescent Kirin

Sunbloom Chorus: Moved from common to uncommon. Cost reduced by 1.

Travel Preparations: Added flavor text

Viridescent Kirin: Added flash. Is no longer the green vanilla

Yemma’s Mandate: Moved from uncommon to rare and increased the flashback cost by 1

Gold and Artifact

Gold and artifacthas had a few cards completely redesigned as I strive to make them appealing signposts for different color combos or as general purpose cards.