Looking for that latest patch for the game to stop those annoying crashes? Or perhaps a save game editor to 'adjust' your stats. Whatever type of Daggerfall file you are looking for, you can most likely find it here. The files are ordered by general type and sub-ordered by the date on which the file was added to UESP.

Since the 15th anniversary of The Elder Scrolls series, Daggerfall is free to download.

Get the latest and previous Daggerfall patches and official game utilities released by Bethesda.

This patch contains all previously released patches as well so this is all you need to update from any previous version. For exactly what this latest patch fixes read the file .

Patches and fixes created to solve problems that were not fixed in the latest patch.

Note: All of these require a Large or Huge installation.

Add-ons for the game (new monsters, items, quests, etc.).

Daggerfall translations for other languages.

Editors used to change statistics and values in the game (Gold, Skills, Attributes, Items, etc.).

Retrieved from . Feel free to submit your ZIPed save game, along with the relevant details.

Notes

Has not yet started the main quest. Has tons of magical equipment, most of it stored in the house or wagon. Several powerful enchanted items and all armour is featherweight (mostly ebony/adamantium armour). Dave Humphrey

Is immune to paralysis, spell absorbtion in darkness, magery x2, Expert in HandtoHand, inability to regerate spell points, critical weakness to disease. Has over 2 mil gold in credit in his medium size house in Crossing, Wrothgarian Mtns. Also has a full suit of Mithril and Dwarven in the house. Owns a small boat which holds most of the books in the game. Has found the Ring of Namina, Skull of Corruption and has created the artifacts: Wrothgar, Mage's Bane, and Ebonarm's Anvil. You'll have to play it to find out what they are! All magic jewelry. Jason O'Brien

Has Advantages: General Spell Absorption, Immunity to Magic, Extertise in Short Blade, Increased Magery x3 and Athleticsiscm. Disadvantages: Critical Weakness to paralysis and Poison, Forbidden materials Elven and Orcish, and forbidden weapons Axe and Missile. Great reputation with everyone and ALL bribes for totem. Most of the money was received from stealing stuff from the Odd Blades. Most levels and stats attained with an editor. Is a patriarch in all temples but Zen and Dibella, a Paladin for the knights of the Dragon, an Arch-mage, and a master thief AND assasin. Owns a large boat and is well into the main quest. David A. Uhen

The same character as listed above, except he is level 31 and now a werewolf! Game starts out while he is in the werewolf form, having just slaughtered a guard. To change to werebeast form you can cast the Lycanthropy spell once per day. You stay a werebeast for 24 hours and you must kill an innocent once per month or your hitpoints drop to 4. Dave Humphrey

The same character as listed above, except he is level 31 and a full blown vampire now! All attributes are now at 100...and this is without modifying them by cheating! Several skills like critical strike and hand-to-hand are at close to 130%. Definetly not someone you'd want to mess with...ever! Dave Humphrey

Advantages: Resistance to Shock, Disadvantages: Critical Weakness to Poison and Disease, Forbidden to wear buckler or tower shields, axes, long blades (Level Advancement: Just above the 0.3 Position). Kral is the typical 'good' knight, except he uses his hands and a bow instead of a blade and a shield. Starting skills set to 0 so I could reach a higher level. Owns a large boat and a house in the Glenpoint capital. Is a member in a bunch of guilds, most of them rank 9. Over 60 million in various banks, obtained without stealing or cheating, mostly from selling dungeon loot. Around 14 artifacts, and a good set of custom magical equipment and spells. No cheating used except to reduce skills. Enjoy... Dave Humphrey

Keophex is the essence of evil. She murders for fun, actively tries to end life any way possible, and loves to fight dirty. I have made a LONG custom bio for her (in the history), which describes the dementia rather well. Basically, her goal is to get a complete set of the Artifacts the Daedra Princes send her to get. If you could "join" a witch's coven, and go up rank, she would be a "Master Witch". Basically, do quests for Wroth coven until you can afford to summon a Daedra, do it, get the artifact, store it, and start again. She currently has 7 artifacts acquired in this manner. Keophex is ALWAYS invisible, and tries to make every hit a backstab, and usually pulls it off. Ebony material is her thing, and she's currently looking for a full suit (minus helmet, of course) of ebony. Keophex prefers the Bow and Fist style, but currently uses an Ebony Longsword and an Ebony Kite Shield, as she doesn't want to master anything yet. Most importantly, KEOPHEX HAS NEVER DIED. Never once has she died, unless the game messed up, Just be sure to read the history before you play her, it really makes you understand this character's psyche. Keophex does not mingle with mortals, except Mordastyr Yeomsmith, the leader of the Wroth Coven of the Wrothgarian Mountains. gupta@ieway.com

4th level Dark Elf affected from Lycantrophy, in the WereBoar form. No cheats or patches used.

Your basic kick-a** character...full suit of Daedric all enchanted with soul bound Dragonling, Feather Weight, etc... Has lots of jewelry for the same purpose, but it is all worn. Is currently on the Wayrest Painting quest. About 51 million gold, most in letters of credit. Is rank 9 in EVERY GUILD in Tamriel (all temples, knights, etc...). Have been told this is a legitimate character, not merely a pure cheat, which is entirely possible but how likely?

All kinds of nice daedric armor/weapons and magic things. Only cheated to lower skills to get a higher level Ghash is a cured werewolf, but his mind is still perverted as if he was still a werewolf. He likes the smell of fresh blood and did recently kill 109 knights in the town of Tsetoaret, Dragontail Mountains, and about 30-50 civilians. While he was amputating those knights he broke one Daedric Short Sword, one Mithril Short Sword and did almost destroy a Dai-Katana. When he didn't want to kill anymore guards he went to a nearby pub and got real drunk, when he finally got sober he couldn't remember a thing. Dennis Nystrom

Has not yet started the main quest. The only cheats used were a bio editor to create custom biography and the show all dungeons cheat because one of the artifact quests refused to mark the dungeonon on the map. All primary, major and minor skills maxed out and all miscellaneous trained to at least 50. Owns all books and potion recipes. Revered status in Daggerfall, Wayrest, Sentinal and home town of Santaki (owns a large house there).

Morthag is a brave paladin, a kind of special knight that assemble the sword and magic in the fight for the good. They dont fail in any mission and try to help the people so far as they can. They will go any distance to defeat Daedras and undeads. And they follow a very rigorous code of honor. He hasn't failed ANY mission! People in Anticlere react well to him.

Savegames just before you pick up the mantella for each of the possible endings. Character has 16 HP per level and is a custom sorcerer-type; no spell point regen/absorbs spells, INT points in spell points, can't use orcish or iron, no leather armor or buckler. Character is unhacked except for the lockpick skill because I was getting aggrivated having to bash down every other door :-) Bill Faulk

A very well designed character with lots of interesting and unique magic items and spells. GLopez5622@aol.com

Utilities used for improvement, backup, and editing.

It was originally written by Donald Tipton. For further information see the THAW.HTML file within. Source available here .

More editors and utilities for viewing Daggerfall textures, editing quests, modifying monster difficulty and more.

Filename Date Size Description

DFTools v3.1.0 26 January 2019 14254 KB A complete and up to date set of 9 tools in English that permit to visualize, edit and translate the following Daggerfall files : books BOK*.TXT, MAPS.BSA, MONSTER.BSA, NAMEGEN.DAT, MAGIC.DEF, FALL.EXE, *.QRC, TEXT.RSC, SPELLS.STD, and to visualize the IMG files. These tools run under Windows up to Win 10. Documentation included, sources available here : https://sites.google.com/site/lesitededaneel53/home/daggerfall Initiated with a HMI in Russian in 2004 by Vortex Dragon for Russian Daggerfall, the DFTools has been translated in English, debugged and strongly enhanced by Daneel53 since 2011. The DFTools are currently used for the projects French Daggerfall and Deutsch Daggerfall. Read the DFTools Readme file for more information.

NameGen ??? ??? Allows editing NAMEGEN.DAT.

UnPAK ??? ??? Decompresses PAK files.

Template v1.11 4 July 2012 318 kb Daggerfall quest compiler by Donald Tipton. Documentation included.

DaggerSound v0.1 20 June 2012 32 kb With DaggerSound you can extract sound files from DAGGER.SND, change them and repack them back. For example you can get rid off that (sometimes) annoying horse neighing if you wish.

DAGSND ??? ??? Allows you to extract DAGGER.SND.

VIDTitle 23 June 2012 207 kb A collection of tools for adding subtitles, captions, or other overlays to Daggerfall VID files. Examples included.

ATLAS 01 August 2008 56 kb ATLAS is a powerful Location Tool that allows to extract every location relevant information directly from the MAPS.BSA file in the ARENA2 directory. It was originally written by Donald Tipton. For further information see the ATLAS.HTML file within.

14 January 2003 800 kb Play Daggerfall Music directly from the game's files!

14 January 2003 124 kb Extract files from the compressed PACKED.DAT file on the DF cd.

4 January 2003 28 kb Extract HMI files from MIDI.BSA and convert them to MIDI files (among other things).

16 October 2002 244 kb Export Daggerfall 3D objects in ARCH3D.BSA to DXF and 3DS files. 3DS files support textures.

16 October 1998 280 kb A good quest editor.

16 October 1998 320 kb Edit almost all the fields of the QBN files to create custom quests. Currently is in the development stages so you should be familiar with hacking and hexadecimal numbers. Still a great tool for quest development.

16 October 1998 42 kb An improvement over the DagPic utility allowing one to view just about all IMG, CIF, and texture files in the game. Cannot yet successfully import pictures into all texture formats (if you don't change the image's size it works better). Same command prompt syntax as DagPic with several expanded options.

16 October 1998 101 kb Edit the SPELLS.STD file in the ARENA2 directory. This file holds the default spells sold in the mages guild. Add, delete, or edit existing spells in a graphical interface. Developers release.

16 October 1998 37 kb A Daggerfall book editor for Windows 95. Edit an existing book or create a new one for the game. Is relatively easy to use and doesn't require any hacking knowledge. If you haven't installed any Visual Basic 5 applications on your system you will need to grab the VB5 Runtime (1MB Download).

20 June 1998 27 kb A TEXT.RSC editor for Windows 95. This is not an editor meant for everyone since it requires that you are familiar with hacking some of the Daggerfall files. If you haven't installed any Visual Basic 5 applications on your system you will need to grab the VB5 Runtime (1MB Download).

16 October 1998 136 kb The first (and hence most likely buggy) release of the custom artifact editor. Create a directory somewhere and unzip the files into it. Create an Artifact Module file (AMD) containing new user defined artifacts and descriptions using the DOS editor with a simple GUI interface. Modules can be installed in the game using a program included. To use an artifact you must create a quest using it first.

16 October 1998 101 kb Updated version of the Daggerfall book editor. Create or edit the books found in the ARENA2\BOOKS directory and view them in Daggerfall. Contains a basic text editor, cut/paste, mouse support, save/load normal text files. Read the for more information.

16 October 1998 143 kb Same program as the original DagPic but now is fully graphical, no more command line parameters to type. Easily load and save pictures in a variety of formats. View them directory on the screen. Simply bitmap editor included so you can make changes without having to use external editors! Includes zoom factors, flood fill, etc. Display IMG/CIF files found in ARENA2 directory using PAL/COL palette files. Optionally convert images to PCXs or save PCX files to IMG/CIF. Great for creating your own character portrait. Cannot yet load TEXTURE files. C++ source files not included but available upon request. Unzip to DAGPIC directory in main DAGGER directory. Read the text file which comes with the program, .

16 October 1998 76 kb Display IMG/CIF files found in ARENA2 directory using PAL/COL palette files. Optionally convert images to PCXs or save PCX files to IMG/CIF. Great for creating your own character portrait. New version can now display most TEXTURE files as well. Includes C++ source file. Unzip to DAGPIC directory in main DAGGER directory. Read the text file which comes with the program, .

16 October 1998 38 kb Extract, delete, add, and modify any text in the TEXT.RSC file. Was originally created for adding artifact texts but can be used for just about anything else. You probably should have some hacking knowledge to use this program. Simple command line interface for DOS.

16 October 1998 82 kb Simple DOS editor for adding, deleting and modifying magical item and artifact entries in the file MAGIC.DEF. You should have some Daggerfall hacking knowledge to use this program. Originally intended for adding custom artifacts in the game.

16 October 1998 149 kb Edit Daggerfall quests. Load/save QRC quest text files for custom designed quests. Can now edit the item and NPC fields although not everything is well understood at the moment. Unzip into new directory in DAGGER (or elsewhere). Read the or in the archive before starting. The source code is also available.

16 October 1998 21 kb Monster Editor

DaggerClass ??? 74 kb by Andy Polis. Windows editor for the class*.cfg files. Allows you to customize the standard character classes.

ILIAC ??? 34 kb displays the map of DF locations. Shows shops, guilds, temples, etc, and also shows which houses could be Glenmoril covens.

ROOMS ??? 125 kb extracts the polygons of dungeons in blocks.bsa, and extracts the polygons of the town block exteriors.

ROCHAY ??? 49 kb can add new enchantments to the items dropped randomly in treasure piles, including all 35 skills and poisons. Can also change the effects of the standard potions to cast identify or recall.

TITLE ??? 106 kb sprite viewer and animator, faction viewer with portrait display, and character editor.

Daggerfall Player January 18, 2009 ??? Daggerfall Player is image and texture viewer for The Elder Scrolls: Daggerfall. It is able to load and show all images, multi-images and textures (*.img, *.cif, texture.*) from the game. They can be saved to PNG/JPG/TGA/BMP file format. Files that contain more images (CIFs and textures) are saved as file sequences. Note, now abandoned.

SKY2BMP ??? ??? Extracts sky image sprites and converts them to Windows bitmap format.

VIDDump ??? ??? dumps the palette (in JASC-PAL format), the audio (in WAV format), and every frame (in RAW format) of Daggerfall's VID files. This is still beta software, and is largely composed of bolted-together hacks. It is highly unlikely that this program will work correctly in pure DOS *or* Windows NT/2000/XP.

VID Audio Dumper ??? ??? dumps the audio of Daggerfall's VID files to WAV format.

MakeVID prototype ??? ??? Prototype tool for making VID files from scratch (currently limited to 320x200 greyscale videos with no audio). All frames files used as input are expected to be in raw 8-bit format.

BSAD ??? ??? general purpose BSA disassembler.

MakeBSA ??? ??? BSA file creator utility.

openscrolls ??? ??? attempt to create a set of opensource tools to handle the game data of Daggerfall and Arena. more of a suite than a single tool.