©Vladimir Petkovic 2013. All Rights Reserved. | www.vladimirpetkovic.com





in any form

Capital of Cuberia, my imaginary Steampunk world.Print size here: vladimirpetkovic.com/portfolio… Used programs:- Maya with mental ray (modeling, light, textures, rendering)- Mudbox (texturing, sculpting)- UV Layout (for creating UV maps)- Onyx (for generating trees)- Ivy generator- Adobe After Effects for layer composting- Adobe Photoshop for color corrections and chromatic aberration effectTechnical data:- 10 architecture assets, spread via particle instancing (overall count ~3000).- 7 tree species (palms and eucalyptus), 4 other plant species with 6-7 shape variations.- overall poly count: 625,000,000 polys.- rendered with mental ray physical sun and sky.- render time (animation ready, 1920x1080) - 35min- render time (print size, volumetric fog, 5760x3600) - 7 hours