This is a contractual agreement between all signed parties. A contractual party is taken to mean that group or individual, any being(s) alive or otherwise that the contractual party has dominion over, and any property they own; hereafter referred to in aggregate in this contract as each signed party or as adventurer, meaning those who have signed below. The aggregate of signed parties hereafter referred to as The adventuring company. All adventurers signing this document are bound to its terms, regardless of the name used to sign this contract. An adventure is taken to mean any gathering of adventurers in which a verbal or written agreement is struck to fulfill a goal. Any actions taken, between the time of agreement and the time of completion of the goal or until the time of abandonment of the goal, which are done to progress the completion of the goal are considered part of the adventure regardless if they are done alone or with other adventurers present. Names and Signatures of Signed Parties 1. Goals and Guidelines of Adventuring 1.A - No signed party may actively seek to harm any other signed party in the adventuring company they've agreed to become a part of. 1.B - Each signed party shall give their best efforts in all adventures undertaken by the adventuring company, above all, defending the lives and properties of other signed parties.

1.C - A signed party ill-suited to a certain task should nevertheless aid those signed parties that are.

1.D - No signed party may through their actions, hinder other signed parties from working towards the goals of adventures undertaken by the adventuring company. 1.E - The goal of an adventuring company is to undertake adventures. In order for a course of actions to qualify as an adventure, it must result in either: Benefits to the financial status and/or social status of all the signed parties partaking in the adventure.

Benefits to the physical and/or mental state of all the signed parties partaking in the adventure. 1.F - An adventurer may chose to not partake in an adventure, thereby excluding themselves from the benefits.

1.G - Any adventurer chosing to exclude themselves may not attempt to hinder other signed parties in their undertaking of the adventure they are excluded from.

1.H - Should the adventuring company find themselves with 2 or more adventures that have conflicting goals, they must exlude themselves from the one they support least. The adventure with the least support remaining will be abandoned. Those who excluded themselves from the remaining adventure may chose to re-include themselves, or remain exluded. 2. Distribution of material gains: 2.A - During the adventuring activities of the signed parties, there is expected to be acquisitions, hereafter referred to as "loot". Loot is divided into 3 categories, Mundane, Valuables and Magical. Some precious gems are usable for magical purposes as well as being considered valuables, such gems are always considered Magical loot first, for the terms in this agreement. The distribution of Mundane loot is outside the scope of this contract. 2.B - The distribution of Magical and Valuables loot, must be done at a time where all signed parties are present and able to confirm that the distribution is being performed in line with the manner outlined in this agreement. Until such a distribution can take place, a trusted treasurer is chosen from among the signed parties by majority vote. The treasurer will keep any yet to be distributed loot in holding until such time that it can be distributed. 2.C - Valuables must be distributed equally amongst all signed parties, this may require the treasurer to first liquidate Valuables in the form of gems, art objects or valued objects into coinage, before the distribution can be started.

2.D - Magical loot is distributed after Valuables and pieces of magical loot are to be distributed one at a time, any signed party may offer any amount of loot of the Valuables category in order to bid for that piece of magical loot.

2.E - If 2 or more signed parties make bids, they may continue to raise their bid until no other signed party is willing to bid higher. At this point the highest bidder distributes the Valuables loot they offered up equally amongst all other signed parties and they receive the Magical loot they placed the winning bid on. 2.F - If the highest bidding signed party is unable to provide enough Valuables to fulfill their bid, then this round of bidding is declared invalid and started over.

2.G - Any remaining items of magical loot that no signed parties where willing to bid on, are from then on considered Valuables loot instead, to be liquidated and distributed as described in section 2.C. 3. Other 3.A - A signed party of this agreement who is harmed in their efforts to fulfill their role in the adventuring company, shall be accorded the following considerations: Immediate aid to injuries, if possible.

The restoration of an injured signed party can be undertaken as an adventure, as described in section 1.E.

Other adventures may be delayed or abandoned to achieve this, as described under section 1.H.

Other adventures may be delayed or abandoned to achieve this, as described under section 1.H. Last rites as dictated by their culture or religion.

Distributing the signed party's possessions to their next of kin, or place of interment, as is customary for their culture or religion. 3.B - A signed party is expected to refrain from any disruption of order, or violation of local law. In cases where such behavior would result in their own incarceration or damage the social standing of other signed parties.

This only applies in situations where the ramifications of such events would hinder the goals of an adventure, thereby violating the clause in section 1.D, where adventurers cannot work against the goals of the adventuring company. 4. Breaches of contract 4.A - Determining a breach of contract must be agreed upon by a minimum of 2 signed parties.

4.B - This can be quickly done in the event of visual confirmation of a breach of contract by 2 signed parties observing a third signed party.

4.C - In cases where the evidence of a breach of contract consists of the word of 1 adventurer against the word of another, the majority of all other signed parties must vote whether a breach of contract actually occurred, and if so which signed party/parties where responsible. 4.D - Should a signed party be found to be in breach of contract, they will be placed under probation. A signed party remains on probation until such time they repay the damages caused by their actions, if applicable paid to the offended parties, if the offended party was the adventuring company then the reparations are paid to and split evenly between all other signed parties currently not on probation. 4.E - A signed party on probation, may not vote on any issues concerning the adventuring company, half their share of Valuables loot is taxed and distributed among all signed parties not on probation. A signed party on probation may not bid on any Magical loot, and does not receive any part of paid bids. Though signed parties not on probation may bid and give the item to party on probation if they chose to. 4.F - Any party placed on probation may be disciplined further in a way that the signed parties currently not on probation deem appropriate, through majority vote. Further disciplining can take many forms, such as excluding the party on probation from further adventuring in the adventuring company, be it temporarily or permanently. 4.G - In extreme cases the immediate incapacitation or execution of the signed party in breach of contract, might be enacted as a means of further discipline. This can be done as part of determining a breach of contract described in section 4.B. Such a disciplining must afterwards be validated as appropriate by a majority vote. 4.H - Should a majority vote declare that inapropriate disciplining of a signed party on probation has taken place, then the signed party responsible is considered in breach of contract according to section 1.A. 4.I - Any party placed on probation may be removed from probation through majority vote. Such a vote should be held if the validity of their breach of contract comes into question. 4.J - Colluding between 2 or more signed parties to give false testament of visual confirmation of a breach of contract by another signed party, is in itself a breach of contract under section 1.D.