Updates:

September 16, 2018: Fixed the fights not loading in some maps since last update.

September 14, 2018: BenDeLaCreme added. And added the option to set floor and battle background colors less saturates or the battle background to almost white.

August 8, 2018: Aquaria added.

August 6, 2018: Fixed having to select a quinimon way too long on mobile before you can switch them, I accidentally caused that issue during an earlier bug fix.

August 1, 2018: Fixed confusion reflecting damage instead of making you or your opponent miss. I had left it affecting talent but I recently changed talent into affecting your chance to reflect damage instead of your chance to miss.

July 29, 2018: I changed the high miss chance you started with that you could lower with talent points into a low ruflect damage chance that you can increase with talent points.

July 15, 2018: Monét and speed options added. Also made sure all the quinimon are in all maps (except workroom and blue map). And added more explanations.

July 8, 2018: Workroom quinimon have been changed so you won't get stunned when just starting the game.

July 4, 2018: Yara added. And fixed a bug that prevented switching quinimon after a K.O.

July 3, 2018: The health 0 after team heal bug should be fixed now. And some minor bug fixes.

June 19, 2018: Nina (Flowers) and Cynthia added. And the level boundaries are curved where they should be now. Plus some bug fixes.

June 7, 2018: Latrice added.

June 5, 2018: Added a radar so you won't have to wander around aimlessly (as much).

June 1, 2018: Fixed missing too often, was dumb enough to have it set up as (not quite but near) 50% miss change per attack which can result in missing all the damn time. Just didn't notice at first since it wasn't happening during my tests. Also fixed some attacks that failed to do damage on a hit.

May 29, 2018: Added a shamefully simple map and help menu.