Every few months, the competitive team shooter Overwatch gets a brand new hero. At BlizzCon earlier this month, the next hero was announced to be Moira, a support character who could use biotic energy to heal allies and damage foes. We spoke to Michael Chu, lead writer for Overwatch at Blizzard Entertainment, about her origins, her place in the Overwatch storyline, and what Blizzard game she'd like the most in a fictional theme park based around the company's games.

Could you go into the inspirations for Moira?

We were really interested in a new support character when the team was looking at the landscape of Overwatch, we felt like there was a need for that and the community felt similarly, so we felt pretty good that people would be happy to have a new support character. She fills a need for us, and then as a character, we were interested in the idea of making a less benevolent healer: with the healers we have in the game, you've got Lucio who is like liquid positivity, you've got Mercy who wants to take care of everyone, there's Zenyatta who's like "hey, let me give you some advice, and also let me help you out," you've got Ana who is "I'll help you out, but I'll also give you a little sarcasm, a little dry motherly advice," so we wanted to try someone who was a little different.