http://tvtropes.org/pmwiki/pmwiki.php/Characters/IdentityV

A list of tropes relating to the survivors, the hunters, and other major characters in Identity V.

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Survivors

Emma Woods

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Freddy Riley

Emily Dyer

Kreacher Pierson

Lucky Guy

Lucky Guy - The Deduction Substitute Not much is known about Lucky Guy's past. Lucky Guy has been extremely lucky in the past and many people view his life as a slot machine in which he always hits jackpot. Seeing how lucky he is, he decided to partake in the game held at Oletus Manor, relying entirely on luck to let him win. Action Survivor: Has the Veterans trait.

Adorkable: Given his reaction to the maid dress, he seems to be this.

Adorkable: Given his reaction to the maid dress, he seems to be this. Born Lucky: His defining ability. He's able to manually select certain items from a chest, increasing his odds of receiving it.

Butt-Monkey: Can be this if you consider his seemingly timid disposition. He also has a Maid Outfit skin (complete with makeup), wherein his animation for it makes it clear that he feels incredibly embarrassed about it.

Fashion Dissonance: Wears clothes that are more suited for modern times (t-shirt, jeans, rubber shoes) among characters who're dressed from older eras.

Jack-of-All-Trades: While he doesn't have any special buffs, he doesn't have any debuffs either, making him a well-rounded character.

Mysterious Stranger: Nothing is known about his name, past, or career.

The Everyman: He's a low-risk character that lacks a debuff and is good for beginner players who want to get a feel for the game. He's also the simplest character in terms of appearance.

William Ellis

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Servais Le Roy

Servais Le Roy - The Magician Servais Le Roy began his magic career in Belgium and moved to London to open his own magic shop. Despite his proficiency in disappearing tricks, he has not gained approval from the public. In Oletus Manor, which has produced countless famous artists, could he find some new inspiration? Ambiguous Situation: His reason for wanting to find Murro/The Wildling after Murro seemingly escapes from the manor. Is Servais responsible for Murro's disappearance, and just wants to get rid of the evidence, or did he actually come to the manor searching for Murro, and is just as in the dark about Murro's disappearance as the other Survivors seemingly are. His Character Day letter implies that he did indeed come to Oletus Manor searching for someone, on orders from Baron DeRoss (who has previously been implied to be the lord of the manor, which just makes the situation even more complicated). What role, if any, did he play in William/The Forward's implied death? Was he responsible for William getting poisoned (possibly through the use of the Mercenary) or was William's death completely unintentional on his part? If Servais is indeed responsible, what reason did he have for poisoning William? Was he merely trying to get rid of the other Survivors, or was he aware that William knew he was responsible for his mentor's death, and was simply silencing a loose end? His Character Day letter to Baron DeRoss throws everything previously thought to have been known about him into question. Did he indeed murder his mentor (and is just lying to Baron DeRoss when he claims that what happened was an accident)? Or was his mentor's death truly an accident, and Servais simply decided to reap the rewards that came about as a result of the event. The Forward's diary reveals that William is convinced that Servais murdered his mentor, yet, on close inspection, nothing in the Magician's deductions imply that his mentor's death was planned in advance. When William saw Servais tinkering with the chain, was he sabotaging the equipment, or was he just preparing an act, and ended up getting distracted when he noticed William spying on him?

Faux Affably Evil: A well-meaning Magician on the outside, a cold-hearted killer on the inside. The trope still applies if you believe that he is feigning innocence in his Character Day letter.

Disproportionate Retribution: His mentor refused to let him perform tricks on stage, instead keeping him in the role of a magician's assistant, and only allowing him to perform card tricks. Resentful and enraged at this, Servais eventually killed his mentor in order to inherit his reputation. Unless you believe that he is telling the truth in his Character Day letter.

Historical Domain Character: Based on Servais Le Roy, a Belgian magician, illusion designer and businessman.

Historical Villain Upgrade: As far as we know the real Servais Le Roy was a decent man and honest magician. The Magician, on the other hand, is (presumably) a deceitful and manipulative monster, who murdered his own mentor in order to inherit his role and reputation.

Invisibility: Can turn himself invisible at will. The only problem is that, if he's hit while invisible, he gets immediately downed.

Jerkass: Insults both the Forward and the Explorer, and doesn't bother being friendly with the Mercenary.

Kill and Replace: Possibly responsible for Wildling's disappearance. Replaces Wildling in the manor shortly after.

Murder Is the Best Solution: Appears to have killed his own mentor because he wouldn't let him perform tricks on stage and presumably had the Forward killed because he knew too much.

Politically Incorrect Villain: If you believe that the Forward is a man of colour, the Magician dubbing him an "uncivilised barbarian" may have a double meaning. That is if you assume him truly was referring to the Forward, and not the Wildling.

Sketchy Successor: Inherited his mentor's role and reputation. Said mentor is implied to have been killed by Servais. Furthermore, while his deductions do imply that he achieved a reasonable amount of fame, his character background includes the detail that he has not yet gained the approval of the public.

Stage Magician

Token Evil Teammate: Of the second group. While Mercenary does appear to do some terrible things, he's only following orders. Magician is seemingly the one orchestrating it all. Furthermore, its implied that the Magician isn't even supposed to be in the second group — he replaces Wildling (whose disappearance he may be responsible for).

Kurt Frank

Naib Subedar

Martha Behamfil

Martha Behamfil - The Coordinator Martha was good at riding and shooting when she was young and attained the rank of captain after joining the cavalry. Not content to just gallop on horseback, Martha learned basic piloting skills and fell in love with flying. She quit her position in the cavalry and joined the Air Force. However, instead of becoming a pilot, as she had wished, Martha was required to perform signal guide work on the ground. To fly her own plane, she has to find a reliable "sponsor". Ambiguous Situation: Marthas lover, who her mother seemed to approve of, appeared to die in a glider accident during a misty night. It was Marthas job to light up the airport with her flare gun. An earlier deduction gives the impression that Martha found her job as a signal guider to be dull, and chose to slip away from the work. It is unknown if these incidents occurred simultaneously. Another deduction potentially hints that Henry, Marthas lover, may have had sexist views, which Martha would not have taken kindly to. It is unknown if Martha merely failed to perform her role and accidentally caused her lovers death, or if she flat-out murdered her lover, possibly with the use of her flare gun. Her Character Day letter calls everything about her pre-established background and character into question.

Feminine Mother, Tomboyish Daughter: Marthas mother was insistent that her daughter adhere to gender roles set out by society. Despite her mothers best efforts, Martha gravitated to more traditionally masculine activities, choosing to wear military uniforms and attempting to become a cavalry captain, and later pilot.

Flare Gun: Her item of choice.

Meaningful Name: Her name means "bitter". A fitting name considering her frustration with the expectations thrusted on her by her mother and the gender norms of the time.

No One Gets Left Behind: Gains a major debuff as long as a teammate is on the rocket chair.

Vague Age: Cannot be served alcohol by Demi, which would imply that she is under 20. However, it is also possible that her job doesnt allow her to drink alcohol.

Tracy Reznik

Tracy Reznik - The Mechanic Having been wrapped up in her "useless" little inventions and obsessed with gunpowder experiments, the Mechanic Tracy was soon in debt because of the high cost of these experiments. The invitation letter promised a golden prize, but what truly attracted Tracy were the secret gadgets in the manor Ambiguous Situation: Her fathers death in an explosion that occurred at his clock shop. Was he murdered by one of his rivals? Did he commit suicide by setting his clock shop on fire, so his family could receive life insurance money and pay off his debt? Did Tracy, who is noted to have been obsessed with gunpowder experiments, have something to do with her fathers death (and, if so, did she intend to kill him)?

Boyish Short Hair

Child Prodigy: She proved to be so talented of a mechanic and inventor, that her work ended up replacing her fathers in his clock shop.

For Science!: Came to the manor not just for the promises of riches, but also the chance to examine and studies the various devices there.

Riches to Rags: Her constant money-spending for her personal projects has led to her inheritance dwindling. By the time she received the invitation to attend a game at the manor, Tracy had found herself in debt.

Tragic Keepsake: Her fathers bot, which she kept developing after her fathers mysterious death. There is also her Pocket Watch (stopped at the time of the explosion) and her Harmonica (the first invention she created with her father) accessories.

Wrench Wench: Has access to presumably self-created remote-controlled robots.

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Helena Adams

Helena Adams - The Mind's Eye Helena is a blind woman that had lost her vision during an epidemic of a serious disease. Due to her condition, her hearing had improved exceptionally, allowing her to use her cane similar to how creatures use echolocation. Her blindness does not bring her down, though, as she often excels her educational classes and is planning to enroll in college. However, with insufficient funds, she takes part in the 'game' at Orpheus Manor in hopes of winning the grand prize. Aura Vision: Her ability enables her to reveal the Hunter's location to all Survivors including herself.

Daddy's Girl: It is very clear in her deductions that her father loved very much and was nothing but proud of her.

Meaningful Name: Her name means "bright, shining light" in Greek. Though this may seem ironic, considering her disability, it is actually appropriate when one acknowledges her skill and determination. A piece of the dialogue from the game lampshades this trope. Helena: Though the world is only black and white, I still hope others can see me shine bright.

Named After Someone Famous: Based on Helen Adams Keller, the first blind-deaf person to earn a Bachelor of Arts degree.

Nice Girl

Obfuscating Disability: Not her blindness, which is definitely genuine. However, her deductions imply that, at the suggestion of her tutor, she pretended to also be deaf, in an attempt to, as Sullivan seems to put it, turn into a "miracle that will never again be replicated". These apparent rumours only confused her father, who had always seen his daughter display good hearing abilities.

Spoiled Sweet: She is stated to be a compassionate person and according to her deductions, her father showered her with toys whenever she was upset.

Sweet Tooth: Her bio states that she likes sweet things.

Fiona Gilman

Vera Nair

Vera Nair - The Perfumer A famous perfumer from Grasse. After years of searching, she received inspiration from a mysterious perfume recipe and created 'Euphoria', a perfume that helps you to forget about your worries. Unfortunately, the aroma doesn't last long enough. She has no other choice but to go to the source of the formula and find a way to improve it. Hopefully the owner of the manor can help her to relieve all of her worries. Angsty Surviving Twin: With the added twist of being responsible for said twin's death .

. Becoming the Mask: By the time she discovered her sisters true intentions, she had already become accustomed to her life as Vera Nair.

Bunny-Ears Lawyer: To a certain degree. She is said to possess talent that perfumers can only dream of, but was looked down on by nearly everyone, including her father, for her strange behavior, which prevented her from going into business. Her twin sister on the other hand...

Dead Person Impersonation: She isn't actually Vera Nair, but rather her twin sister Chloe Nair. Chloe killed the real Vera and assumed her identity.

Evil Twin: She's really the murderous Chloe Nair.

Ironic Name: Her name means "truth". Rather fitting, considering it is not her true name. Meaningful Name

My God, What Have I Done?: She mistakenly believed that her sister was taking advantage of her by stealing and taking credit for her perfume designs. She later discovered that her sister had been trying to help her. Unfortunately she only discovered this after she had murdered her sister and stolen her identity. Her reasons for coming to the Manor are so she can find a way to erase her bad memories and bury the grief and sorrow that now plagues her mind.

Zettai Ryouiki: Her default skin and Crimson Bride skin.

Kevin Alonso

Kevin Alonso - The Cowboy A cowboy from the North America who befriended a young girl from a native American tribe when he was younger and learned how to use the lasso. Many years later, he was saved by the native Americans when he suffered misfortune and the passionate Kevin Alonso remained with the tribe. But good things never last and the tribe died out. He didn't want to stay, so he decided to roam the European continent. Accomplice by Inaction: Being unwilling to avenge his friend's death by exacting vengeance on his parents, or protect the tribe that took him from the other settlers, is heavily implied to be the reason why he does not believe he can be considered a good man.

Does Not Like Men: Decodes slower with male teammates, and will not block damage for them.

Dulcinea Effect: Heavily implied to be the result of his failure to protect his childhood friend.

Facial Markings: Has on face paint, most likely in memory of the tribe that took him in.

Instant Knots: Can tie his lasso perfectly around a teammate from pretty far away.

Licensed Sexist: Only protects the person he's carrying if they're female. Decoding with females also gives him a decoding buff, while deciding with males bores him, reducing his speed.

My Greatest Failure: His failure to protect his childhood friend and the tribe that took him in, whose deaths his parents and/or fellow cowboys are implied to be responsible for.

Nice Hat

Tragic Keepsake: His Cactus Doll accessory.

Margaretha Zelle

Margaretha Zelle - The Female Dancer Margaretha is a gorgeous dancer and is used to the good life. After an accident, however, she lost her husband, and with him all financial security. Margaretha, not knowing how to making a living, has gained a new understanding of "freedom". How could she pass up an opportunity to become a millionaire? Ambiguously Evil: Might have been responsible for the massacre of Hullabaloo Circus, in order to make it easier for her to run off and elope with her lover.

Ambiguous Situation: Is she Natalie the animal trainer? Did she play a key role in the massacre of Hullabaloo Circus? Her uncle is also revealed to have been responsible for disposing of the Geishas body (presumably in the lake where The Feaster resides). What this potentially means for Margaretha is still unclear. Mike's Character Day letter reveals that she is indeed Natalie. Mike's Character Day letter furthermore reveals that Mike was aware of the name she went by after she left the circus. Given the uncertainty of when the letter was written, what does this imply? Was Margaretha Zelle already an alias she utilised before she fled the circus, or did Mike manage to track her down and/or discover her new name after the massacre?

Distracted by the Luxury: Is said to have an affinity for jewelry and the good life. Serge managed to draw in Margaretha, and encourage her to run away with him, with plastic promises of a better life in the 'Big City'. Even after separating from her husband, and becoming financially independent, Margaretha still desired to live the good life.

Dye Hard: Dyed her hair blonde when she joined the circus.

Dye Hard: Dyed her hair blonde when she joined the circus. Everything's Sparkly with Jewelry: As expressed in one of her Deduction Star Event lines and her "Affection" accessory. Margaretha: Everyone longs for dazzling jewelry.

Expy: Of abused trapeze artist Natalia from the The Last Circus.

Meaningful Name: The name Margaretha is a variant of Margaret which means "pearl". She is shown to like fancy things and her birthday is in June, which has the pearl as one of its birthstones.

Named After Someone Famous: Loosely based on Mata Hari, a Dutch exotic dancer accused of espionage.

Riches to Rags: Recently lost her husband and with him, her financial security. Rags to Riches: Her decision to come to the manor was fueled by her desire to become a millionaire.

The Runaway: The Circus Runaway. Unsatisfied with living in a fishing village, and dreaming of a better life, Margaretha went along with her lover's plan to elope, and drugged her aunt and uncle during dinner so that she could run away with the circus. Implied to have transitioned into downplayed version of The Abused Runaway and/or the Orphan Runaway following the Hullabaloo Circus Massacre.

Unsatisfied with living in a fishing village, and dreaming of a better life, Margaretha went along with her lover's plan to elope, and drugged her aunt and uncle during dinner so that she could run away with the circus. Tragic Keepsake: The burnt "Straw Doll" accessory, which may serve as a reminder of her previous life in Lakeside Village.

Eli Clark

Aesop Carl

Aesop Carl - The Embalmer There are minor differences in the final destination of people's lives and Aesop Carl is most definitely the person people envision sending them on their final journey. He follows every procedural step rigorously and affords the highest respect to visitors that have come to their final destination. He decided to take the place of an unfortunate, mysterious mother and complete her final wish after finding a mysterious letter on her, while examining her corpse. Ambiguously Evil: His mentor is heavily implied to have been a serial killer, who was grooming him to follow in his footsteps. It is unclear if he succeeded.

Curtains Match the Window: Both his hair and eyes are gray.

Hollywood Autism: Said to have autism, which led to him being unsuitable for public education.

Named After Someone Famous: Shares his name with a Greek fabulist and storyteller who allegedly wrote a number of fables that illustrated human virtues and failings. Said Greek may have not actually existed, but rather been many other people. One could make a connection between this theory, and the fact that Aesop was being groomed to follow in his mentor's footsteps (and apparently used the name Aesop Carl as an alias).

No Social Skills: Decodes slower when accompanied by other Survivors, and prefers spending time with the dead rather than the living.

The Protagonist: Of the stageplay.

Used to Be a Sweet Kid: According to his birthday letter.

Norton Campbell

Norton Campbell - The Prospector After surviving a terrible mining accident, Norton Campbell became even more reserved and gloomy. With the meteorite magnet obtained from the accident, he changed his profession and became a geological surveyor to avoid entering the darkness of the mine. The Ace: Once had this reputation, being seen as the ideal worker who would always be the first one to enter the mines and the last one to leave, and who would spend his spare time helping out and caring for homeless elderly miners. Broken Ace: What he became after the mining accident.

Ambiguous Disorder: His mood is said to frequently switch from gloomy and depressed to hot tempered and avaricious. Though the accident is said to have dramatically changed his personality, background information implies that this particular side of him was present far before the accident occurred. The reason for his behaviour is something that is said to have been debated in-universe. Some believed it was simply the result of PTSD, while others believed that magnets had disturbed his brain.

Ambiguously Evil: While he is selfish, and is indirectly responsible for the deaths of his fellow miners, it's possible to see him as sympathetic character, desperate to achieve a better life, and whose amoral actions were either motivated by pragmatism (him abandoning Benny in order to search for the treasure alone) or didn't go the way he had planned (the collapse of the mine) and leave him filled with remorse. On the other hand, it is also possible to interpret Norton as a sociopath, willing to exploit anyone for his own gain, whose reserved personality is a product of him being traumatised by his near-death experience, rather than feelings of regrets for the deaths he was unintentionally responsible for.

Bitch in Sheep's Clothing: Arguably so.

Career-Ending Injury: Forced to stop mining after an accident killed his fellow miners and left a scar on his face.

Et Tu, Brute??: Apparently agreed to search for treasure, and split what he found, with an elderly miner named Benny. Instead of doing so, Norton chose to leave the man to rot and have the treasure all for himself.

Rags to Riches: His main goal in life which he attempts to achieve by any means necessary, regardless of how immoral he has to be in order to make this happen.

My God, What Have I Done?: Possibly. He is noted to have become more solemn and withdrawn after the mining accident. It is unclear if this is because he was traumatised by his near-death experience or because he feels guilty for causing the deaths of his fellow miners.

Product Placement: He has a McDonald's skin. No really. However, said skin is currently exclusive to the Chinese version of the game.

Prospector: Chose to become one after the mining accident, in order to ensure that he wouldn't have to go down into the darkness of the mines ever again.

Scars Are Forever: Has a scar on the left side of his face due to the mining accident he was involved in.

Secretly Selfish: His Deduction Targets imply that, despite his hard-working reputation, its merely a front for his greed. It is further implied that, despite being well aware of the risk, he mined with dangerous explosives in an unstable cave. This would lead to him accidentally killing his fellow miners with said explosives.

Social Climber: What he ultimately is at heart.

Patricia Dorval

Patricia Dorval - The Enchantress Patricia Dorval was born on a slave ship where her mother drew her last breath. Little Patricia reached New Orleans alive, the shipowner left her on the street. She thus found a new mother. Patricia followed her mother, learning herbs, healing and cursing, and when she reached adulthood she decided to go back to her foreign homeland to look for her origin. Patricia never thought that the curse hidden in her blood would gradually emerge at the moment she stepped onto the land. After running away for a decade, she finally arrived at Oletus Manor with the curse. Ambiguous Situation: Her Character Day letter mentions that, in return for the Loa granting her access to the spirit world, she would seemingly need to give them a sinful soul. She ends the letter by claiming that she has already found a suitable haunting ground. It is unclear if said haunting ground is the Oletus Manor and, if it is, what this implies for the rest of the survivors and the hunters.

Curse: The source of her strange abilities.

Happily Adopted: Was raised by a local woman of New Orleans, who was said to have selflessly loved her adopted daughter. Even when the spirit of her birth mother seemingly rejected her, Patricia chose not to feel too bad about it, mainly because she already had a loving foster mother.

Cursed With Awesome: Whatever it is, it enables her to curse Hunters as well, making them jolt in pain.

Heroic Bastard: The product of an American man impregnating a Haitan woman who, even after finding out the truths about her origins, didn't choose to take her suffering out on the world.

Hollywood Voodoo

No Historical Figures Were Harmed: Based on Marie Laveau, a renowned Louisianan voodoo practitioner.

Murro

Murro - The Wildling After experiencing betrayals and struggles Murro decided to give up trying to fit into so-called civilized society. Perhaps the Oletus Manor would be his ultimate destination? Ambiguously Evil: Was willing to do anything to escape from his uncles circus. Said circus just so happened to be Hullaballoo Circus, the site of an infamous massacre...

Circus Brat: He has been in a circus from young age, just being isolated by his own uncle until he looked like a wildling enough.

Feral Child: Murros uncle claimed that he grew up in the woods. Murro was actually raised in complete isolation for the first ten years of his, with his only a toy dog and his uncle for company.

Full-Boar Action: Rides some kind of boar.

Hopeless with Tech: Downplayed. He can still decode ciphers, but his decoding speed has been decreased by 40%.

Loyal Animal Companion: His boar, who he worked with in his act, and who accompanied him to the manor.

No Celebrities Were Harmed: Frequently compares himself to Kaspar Hauser, a man who claimed he had spent the early years of his life being raised in an environment, completely cut off from human contact (this may have been a lie made by a swindler, however). Its not hard to see where the comparison originates.

Uncertain Doom: Was supposed to be part of a game with Forward, Mercenary and Explorer, but mysteriously disappeared some time prior and was replaced by the Magician. It is likely that his replacement had something to do with his disappearance, and given that the Magician has been shown to be willing to resort to murder to get what he wants...

Mike Morton

Mike Morton - The Acrobat Mike Morton is the most popular guy in the travelling circus Hullaballoo. After being left one of the only survivors of a disaster that saw the circus in ruin, Mike has made it his mission to find the person responsible for destroying his home. Ambiguously Evil: Might be responsible for scarring Jokers face with acid, expressing no remorse for what happened if this is the case. It is possible, however, that Joker's face was actually scarred by a third party, who had stolen Mike's acid in order to commit the crime.

Ambiguous Situation: Murro's Character Day letter revealed that Mike was in contact with Arthur Russel (a man who had previously appeared to have been studying the phenomena of Lakeside Village), through which he had seemingly hired a hitman to kill an unspecified target, seemingly in return for the brain of another unspecified person. The circus was shortly afterwards burned to the ground, killing the intended target and seemingly destroying any trace of aforementioned brain, leading to Mike calling off their arrangement. It is unclear what role Murro plays in this incident. It's possible that Mike may have offered to let Arthur dissect Murro and study his brain, in return for a certain favour. However it is also possible that Mike hired a hitman to kill Murro's abusive uncle, and then helped Murro escape. His own Character Day letter. Does it take place before or after the massacre? His reasons for wanting to locate Natalie/Margaretha? Does he believe she played a role in the massacre, and wishes to exact vengeance? Or is he desperately trying to hold on to what's left of his circus family?

Ax-Crazy: Implied. Then again, he may just be impulsive and reckless.

Best Served Cold: Is said to be hunting down the person responsible for the Hullabaloo Circus massacre. Assuming that Mike believes Margaretha to have been responsible, his Character Day letter (in which he requests Arthur Russel uncover information about Margaretha's past before joining the circus) may imply that he won't be satisfied with merely killing her...

Cartoon Juggling

Cheshire Cat Grin

Circus Brat: His deductions imply that he joined the circus as a kid.

Even Evil Has Loved Ones: Ambiguously Evil, but he appears to have cared deeply about the other members of the circus, and has made it his goal to find the person responsible for the Hullabaloo massacre and make them pay for their crime.

and make them pay for their crime. Obfuscating Stupidity: Downplayed, but he does come off as a bit of a goofball in gameplay and his deductions. Both his and Murro's Character Day letters, however, reveal that he is actually quite eloquent and professional when dealing with personal matters.

Jose Baden

Jose Baden - The First Officer In order to find the whereabouts of his loved ones and restore his familys reputation, the sea knight, Jose Baden, decided to enter the cursed Oletus Manor. This time, will his magical pocket watch ensure smooth sailing? Accomplice by Inaction: It's implied that his self-loathing largely stems from his inability to turn against his father and do the right thing.

The Alcoholic: Hit the bottle pretty hard following some (as of yet) unexplained event to the point that he ended up at risk of losing his position and title due to continuously missing the tide.

Clear My Name: Following his father's mysterious disappearance while he was delivering cargo overseas, the Queen, believing that the Baden family had stolen her treasure, proceeded to strip Jose of his title and deprive him of all the wealth that he and his family owned. Jose travelled to Oletus Manor, the intended location of one of the items that were to be delivered by his father, in order to locate his father and restore his family's reputation.

Drowning My Sorrows: Where his addiction stems from, since he had quite a hard time following some events.

Guilt-Ridden Accomplice: Presumably, given that he is shown to feel a far greater amount of remorse for his family's misdeeds than his father, to the point that he ended up trying to drown his sorrows in drugs and alchohol.

Hypno Pendulum: How he does his hypnotic trick with the pocket watch.

Magical Accessory: Carries a pocket watch which allegedly gives its owner the ability to control the tides.

Mismatched Eyes

Demi Bourbon

Demi Bourbon - The Barmaid A sunny girl who can make a miracle-like Dovlin, who has come to the Manor in search of her missing brother. Accomplice by Inaction: Possibly. As far as we can tell, her brother, Sam, was the one with an unclear connection to Oletus Manor that he wanted to keep secret from his sister. If you believe that the survivors are brought to the manor to be punished for their sins, Demi is likely going to die (or did die) for something that she had no knowledge was happening.

The Alcoholic: Partially justified, since her alcohol can heal her or give her other buffs.

Fanservice with a Smile: Downplayed, but she is definitely one of the more attractive survivors, and her default outfit doesnt do anything to distract from this.

Healing Potion: The drinks she mixes can heal Survivors during matches.

Ill Girl: Was said to be weak and ill for the majority of her childhood, to the point that many were certain she would die young. Miraculously, she had apparently returned to full health by the time she was an adult.

I Will Find You: Came to Oletus Manor in search of her brother.

Immune to Drugs: Is said to have a high drug resistance, a trait that she apparently inherited from her mother.

Meaningful Name: Her last name, Bourbon is a type of alcoholic drink.

Skunk Stripe: Implied to have poliosis.

Victor Grantz

Victor Grantz - The Postman Contrary to the general impressions of postmen, Victor isnt particularly verbal and prefers to stay away from people. After receiving his first letter with great excitement, he embarked on a journey to the manor with his reliable partner, Wick the Post Dog. Ambiguous Situation: His character deductions imply that his services as postman were originally used by a criminal organisation to smuggle unspecified items, and that he may have witnessed the building he rescued Wick from being set on fire. It's unclear just how involved Victor was in criminal activity or what role he played in building, where a police officer seemingly investigating him resided, being burnt to the ground. Did he witness his associates burn the building to the ground, and then rushed in an attempt to save people. Or did he burn down the building himself, only to have a crisis of conscience. His final deductions implies it was the former. Furthermore, was he still affiliated with the criminal organisation when he received his letter from Oletus Manor, or did gaining acceptance from the public for his actions during the fire allow him to become a proper postman? There is also the question of how he got involved with the criminal organisation in the first place.

Animal Companion: Wick the Post Dog

Cute Mute: Apparently mute and definitely looks endearing.

Hair of Gold, Heart of Gold: Even if he was the person who burned down a police officer's house , the fact that he ran back to save Wick shows that he has a heart and a conscience.

, the fact that he ran back to save Wick shows that he has a heart and a conscience. He Knows Too Much: The mob forced Victor to keep quiet about their activities by threatening to harm Wick. It's implied that they originally wanted to go after Victor himself but decided against it as it would raise too many questions, especially after the policeman's death.

Heroic Fire Rescue: Rescues Wick from a burning building after someone from the mob sets it on fire.

Loyal Animal Companion: His dog, Wick, who he rescued from a fire.

Mailman vs. Dog: Averted. Wick is nothing but friendly towards Victor and would often accept letters from him in his previous owner's place.

Not Good with People: He is said to be great at caring for animals, but finds it difficult to talk to other people.

Precious Puppy: Wick the Post Dog. The game even states that the reason why Wick pounces on the Hunter is because he wants to make new friends.

Significant Birth Date: His birthday is on Christmas (December 25th). He delivers packages and letters like how Santa delivers presents.

Tragic Keepsake: The "Final Present" accessory, said to be the reminder of his final meeting with his poet friend.

Andrew Kress

Andrew Kress - The Gravekeeper For Andrew, gossip is more terrifying than illness. The invitation from the Manor gives Andrew the hope to be understood after years of being the Grave Keeper. Accidental Murder: The local landlord may have been victim to a premature burial at Andrew's hands. Andrew's deductions imply that, if this was the case, Andrew was unaware that the man was still alive. That being said, it is also unclear whether or not the landlord did indeed end up dying.

Albinos are Freaks: Was born an albino and was ostracised by nearly everyone around him as a result.

Crusty Caretaker: A gravekeeper who keeps to himself and is implied to have No Social Skills.

Grave Robbing: His implied side profession. His deduction imply that his actual side profession was bodysnatching (digging up corpses and selling them for dissection or anatomy lectures in medical schools).

Hypocrite: Is implied to have dug up the graves of "evil" people who had bought their way into being buried in the Lutz Cemetery and sold their bodies, on the basis that such people did not deserve to be buried in such a holy place. It is also implied that he himself wished to be buried in the Lutz Cemetery, an act which (given his status as a pariah) could only be achieved if he paid a large amount of money to be buried there. Money he would have earned from digging up graves and selling dead bodies.

Peek-a-Bangs: Has one of his eyes covered to increase the mysteriousness.

Luca Balsa

Luca Balsa - The Prisoner Luca Balsa was once a world-renowned inventor. He never gave up on his deepest aspiration even when he was sent to prison. Now that he's a free man, nothing is stopping him for completing his greatest invention. Ambiguously Evil: He and his mentor came to blows, which resulted in his mentor being killed and Luca suffering from irreparable brain damage, causing his memory and focus to deteriorate. It is (as of now) unclear if Luca's mentor's death was an accident, or if Luca outright murdered him.

Anonymous Benefactor: Was sentenced to hang, but was mysteriously pardoned at the last minute. It is implied that someone connected to the Oletus Manor paid his bail and invited him to participate in a game.

Mysterious Past: It is mentioned in his background story that, when he emerged as a public figure, no one knew where he came from, nor were they able to trace any hints of a family. The only things that people could clearly see was a sign of high education and a confident and ambitious personality.

Named After Someone Famous: Maybe. His name, and use of electricity in gameplay, raises the possibility that he is based on Nikola Tesla, the scientist and engineer responsible for discovering and designing the early uses of electricity.

The Apprentice: Was taken under the wing of the local city's most famous inventor and was made an inventor's assistant. Many people believed that Luca was being trained to inherit the inventor's mantle. However, things spiralled out of control when Luca and his mentor ended up in an academic dispute (Luca claimed that the inventor was a plagiarist, while the inventor accused Luca of selling the results of his research to his competitors) and turned on each other, apparently culminating in the two physically coming to blows, which resulted in the inventor dying and Luca being sent sentenced to prison for his murder, with his reputation completely destroyed.

Shock and Awe: He can stun Hunters with electricity due to his unique body composition.

Melly Plinius

Melly Plinius - The Entomologist Melly Pliny was always the talk of the biology world, in part because of her talent. From impoverished manor maid to mistress to wealthy widow to the rising star of the biology world, tales of "hard work makes the dream work" always find listening ears, even more so due to her extremely unique take on the study of insects, especially her research into the Pterygota subclass; it's almost as if she has the ability to drive the fluttering little things herself, understanding their every movement. But even more rumours surround her appearance - Melly shows her face extremely rarely, and you're most likely to find her entranced in wandering some jungle, swamp, or wilderness, searching for exotic insects. Even in rare pubic appearances, she still wears a gauze headgear that covers her whole face. Some say this is because she is unbearably ugly, and will not allow her true face to be behold, while others say it's because her beauty could move one to tears, and she fears their focus will be on her appearance, and not her research. Ambiguously Evil: Her background story video paints her in an extremely ominous light, to the point that you would be forgiven for assuming that she was meant to be a Hunter. There's also the question of just how her late husband died.

Bunny-Ears Lawyer: Rarely shows her face and prefers to be out in the field rather than discussing her work with her colleagues in a stuffy academic association. Despite this, she has managed to become a highly respected name in the biology world.

Meaningful Name: Her name can mean "bee" or "honey". Fitting for someone who studies insects.

Named After Someone Famous: Possibly named after Pliny the Elder, the Roman author responsible for writing "Natural History", which is purported to cover all ancient knowledge (including sections on insects and zoology).

Non-Standard Character Design: Her eyes are hexagonal and coal-like in contrast to the circular button eyes that the other Survivors have.

Pest Controller: Can control insects.

Rags to Riches

The Faceless: Her headgear prevents her face from being said. With that being said, players have been able to remove the headgear, in the process revealing her to be a reasonably attractive looking woman, whose face is partially covered by what is either a birthmark or bug bites.

Widow Woman

Edgar Valden

Edgar Valden - The Painter The sole heir of the Valden family who, from a young age, showed great interest and displayed amazing gifts in art. The coddling of his family and the phrase from his social circles resulted in Edgar developing an eccentric personality. In Edgar's eyes, there is only art. The way he sees it, nobody else can speak with him about art. He's not participating in the game for the alleged prize money - being the successor of the Valden family, money has no power to move his heart. But then what did motivate him to join in?

Hunters

Leo Beck

Joker

Jack

Bane Perez

Bane Perez - The Gamekeeper Bane Perez was in charge of the forest farm and patrol cabin at Oletus Manor. In his spare time he raised a black-nosed moose like a child. However, accidents always happen, and a new hunting season was coming. Bane was wondering how he could hide the black-nosed moose to ensure its safety, but he was too late. A team of fully armed poachers had already arrived. The gunshots rang through the forest. When Bane arrived, he saw that the black-nosed moose had fallen to the ground. He recognized a familiar face from the poacher's team. It was a boy that he had rescued a few years prior. However, when Bane pleaded with him, they cruelly wanted to turn him into a Minotaur. They cut off his tongue and put the head of the black-nose moose on him. They locked him up with a steel-jaw leghold trap and began a massacre in the forest. After the poachers had left, the dogs dragged Bane back to the manor, where he somehow recovered. No one thought that his humiliation would turn Bane into a demon. He was transformed into a Minotaur, and the mountain forest became his maze. Since that day, Bane shows no mercy to anyone who sets foot on his land. Cynicism Catalyst: His betrayal and physical disfigurement at the hands of a boy he had once shown kindness to transformed him into a creature of violence and cruelty.

Et Tu, Brute??: He once chose to show mercy to a boy who had snuck into the forest, instead of delivering him to the authorities. Said boy chose to repay him for his kindness by helping a group of hunters murder and disfigure Bane.

FaceHeel Turn: After his kindness toward a boy was betrayed and he was left injured, he lost all compassion.

Improbable Weapon User: His default weapon is a purple fish.

Meaningful Name: His name means "glorious defender". Fitting, considering his title and role prior to becoming a hunter.

Nice Guy: His Character Day letter suggests that he was once a kind and friendly man.Not so much anymore.

No Good Deed Goes Unpunished: His kindness toward a boy was repaid by being mutilated and left for dead.

The Speechless: Had his tongue cut off by hunters, likely leaving him unable to verbally communicate with others.

Tragic Keepsake: The "Golden Horn" accessory, said to be the grafted from what remained of Black Nose.

Tragic Villain: Despite showing kindness to a boy who had broken the law by breaking into the forest, he was later betrayed by the same boy, mutilated and left to die.

Villainous Friendship: According to his Character Day letter, he was friends, or at least on (potentially one-sided) friendly terms, with Burke prior to both of their transformation into hunters. This trope is downplayed, however, as neither of them could be classified as villains during that point in the backstory.

You Will Not Evade Me: Carries a grappling hook with which he can pull survivors toward him. With more presence the hook itself deals damage.

Violetta

Violetta - The Soul Weaver Violetta was once a famous freak show performer, later reduced to performing in third-rate circuses after the audience lost interest in her. She's always wanted to get back on stage and once again become the much-anticipated star. With the help of a mechanic, Violetta installed flexible mechanical prostheses and a few sophisticated gadgets on herself and created a new showHuman Spider Show. Her old boss refused to let her perform, but Violetta didn't give up. She has accepted an invitation to perform, and is going to hold her comeback show at Oletus Manor. Of course, for safety reasons, audiences shouldn't watch it up close. Abandon the Disabled: Was found in a basket left under a seat during a performance at a travelling show.

Artificial Limbs: What she grafted onto herself in an attempt to become Human-Spider.

All Webbed Up: Can wrap Survivors in cocoons.

Career Resurrection: What her new show was intended to be. When the freak show's former owner refused to let her perform, Violetta simply decided to accept an invitation to hold her comeback show at Oletus Manor.

Career Resurrection: What her new show was intended to be. When the freak show's former owner refused to let her perform, Violetta simply decided to accept an invitation to hold her comeback show at Oletus Manor. Cyborg: More steampunk than traditional examples, however.

Don't You Dare Pity Me!: Disliked that other members of the freak show treated her differently because they felt sorry for her. The fact that Max, the owner of the freak show, treated her exactly how he treated everyone else (badly) is what caused Violetta to warmly regard him as a father figure, despite her being well aware of his many flaws.

Green-Eyed Monster: One of her main character traits, listed on her Character Day, is jealousy. Its implied that this may be the reason she dislikes the Ripper, feeling threatened by him apparently being considered the best hunter. Thus, meme of the day.

Historical Domain Character: Based on Aloisia Wagner, a stage performer born without arms or legs.

Historical Villain Upgrade: An affable performer in real life. A dangerous hunter tasked with hunting other people in this game (though she does not appear to be malicious).

I Just Want to Be Loved: Her central motivation, and what caused her to make the decision to mechanically alter her body and come to the manor.

Spider People: Albeit a fake one.

The Grotesque: What the freak show advertised as, calling her a cross between a penguin and a man. For a period of time she served as their star attraction. Eventually, however, people began to regard her as a one-trick pony and lost interest.

Tragic Villain: Born without arms and legs, tossed aside by her father figure when people lost interest in her and was later forced to graft mechanical limbs onto her body in order to continue making a living. Her deduction targets also reveal that she was abused at the circus where she performed. Practically nothing indicates that she is in any way malevolent; she just wants to be in the spotlight again.

White-Dwarf Starlet: What she appeared to be on the verge of becoming.

Michiko

Michiko - The Geisha The Geisha met Miles, a foreign army officer at a banquet where they fell in love soon after. They got married and returned to Miles' homeland together. His father was particularly vocal in his opposition to their marriage. He was cynical of her and hoped to drive her out of the family home. Not long after, Michiko mysteriously disappeared after Miles left on a business trip. Miles' father claimed that she had ran off with another man and urged his son to find another wife. Miles, however, started to search for his wife, Michiko, but no one knew where she went. Black Eyes of Evil

Connected All Along: Her Character Day letter hints that her body was dumped in the lake where Hastur resided. It is likely that this is what led to her supernatural transformation and rebirth.

Cool Mask: Upon entering her "Prajna" form, she puts on a Hannya mask. In her "Rashomon" skin, its a Noh mask.

Don't Look at Me!: Loses her abilities when stared at.

Happily Married: Was this with Miles prior to her murder.

Meaningful Name: Her name means "beauty" in Japanese. Prior to her death she was said to be a beautiful dancer.

Our Ghosts Are Different: Can phase through solid objects, floats in the air during her chase mode and can be seen rapidly moving around at such speed it looks like she is teleporting in one of her lobby animations.

Team Mom: In the stageplay to the Hunters.

Tragic Villain: Married her true love, Miles, and was killed by his disapproving father.

Wight in a Wedding Dress: Her "The Bride" and "Shiromuku" skin evokes this imagery.

Yakuza: Her "Blood Fan" skin was inspired by and designed after them.

Hastur

Hastur - The Feaster Once a messenger appeared clad in a yellow robe prophesying the catastrophic arrival of a dynasty; this messenger was known as the Feaster, him who Is not to be named. He is the embodiment of calamity and suffering, but those with curious hearts have always tried to seek him out in the hope of being enlightened and learning the truth of the world. Adaptational Attractiveness: Believe it or not. The original physical description of Hastur was said to be wearing a mask as his face would cause one to lose their sanity. Downplayed as he still very much looks like an Eldritch Abomination.

Blue-and-Orange Morality: Arguably.

Combat Tentacles: His main ability.

Death of the Old Gods: Implied. The residents of Lakeside Village never acknowledge Him by name (making it unclear if they even known it) and refer to Him as a water god; Hastur is technically the God of Shepherds and, occasionally, a god of air (the god of water being His brother Cthulhu, who it has been written that Hastur hates).

Eldritch Abomination: Based on The King in Yellow.

Emotion Eater: Feeds off of Survivor's fear to create tentacles.

Extra Eyes: Most of his body is a writhing mass of eyes suspended in clouds of gas.

In the Hood: Wears a big yellow cloak.

Our Gods Are Different: Despite being a deity, who has come down to Earth to participate in the game, they are no more powerful than any other hunter.

Wu Chang

Joseph Desaulnier

Burke Lapadura

Burke Lapadura - The Mad Eyes Burke is the eldest son of a construction worker who grew up playing amongst designs, various machines, and tools. By the time he was 20, he had already acquired local fame for his skills. Hired by a married couple, Burke arrived at Oletus Manor when it was still desolate, rundown and was responsible for most of the architectural designs. As per the wishes of his employer, he led his team of workers and expanded Oletus Manor. In his own time, he added his own touch to the manor, his devices, turning the manor into Burke's secret laboratory. It is said that even up until that unfortunate incident this crazy architect was still planning the addition of new devices. The Alcoholic: Constantly drinking in his idle and standby animations.

Artificial Limbs: Substituted some of his limbs with machinery one.

Child Hater: Complains about his contract family's kids in his deduction targets.

Evil Old Folks: Physically the oldest of the hunters (not counting the deities Hastur and Yidhra, and Joseph).

Grumpy Old Man: He is old, and easily irritated.

Mad Scientist: Burke has created a security system for the mansion, and he replaced some of his limbs with mechanical prosthetics.

Meaningful Name: His name means "for the fortress" in French. His backstory implies that he made his former place of employment his own personal fortress following the murder of his employers.

My Greatest Failure: Failed to protect the family he was working for from an angry mob. They were likely killed, which led to Burke entering the game as a hunter.

Named After Someone Famous: Possibly inspired by Edmund Burke, a Canadian architect with parents who also had ties to the building industry.

Tsundere: A platonic example. It's implied that, as much as he complained about the children of the manor, he did actually have a soft spot for them deep down.

Villainous Friendship: Was friends with (or at least a close associate of) Bane according to the latter's Character Day letter. That said, neither of them were hunters at the time, so this trope is downplayed.

Yidhra

Robbie White

Luchino

Luchino - The Evil Reptilian Luchino was an outstanding scholar who was fascinated with reptiles. Not soon after getting a rare poisonous snake from his colleague, Luchino has suddenly vanished. In his room, people only found bloody scales on the ground. The strange thing is those giant green scales are rough and hard and dont seem to belong to any known reptile. Bunny-Ears Lawyer: His deductions imply that he studied his reptile subjects by testing their venom on himself. His lab's janitor, Darren Berglund's, comments imply that this would often leave his lab a mess. Regardless, he was still respected as an outstanding scholar. He is also said to have been judged by his peers and the staff for believing in Darwin's theory of evolution (which was, at the time, thought of as ridiculous). Despite this, he was still considered a trust official by his peers.

Double Jump: And even triple jump at max presence.

Evil Redhead: Has red hair.

For Science!: The core motivation behind his studies. This had the downside of making him jump head first into situations that he knew would likely end badly Even his transformation didn't stop him. Rather than despairing over what he had become, Luchino is implied to have instead have continued his work by attempting to study his own altered physiology.

Just Think of the Potential: His studies were motivated by a desire to both better understand and even possibly change the world.

Knife Nut: Uses a knife as his weapon.

Licking the Blade: Does this in most of his animations.

Lizard Folk: To put it simply, he was transformed into a lizard-like reptilian.

Nice Guy: Before his transformation he appeared to treat both his colleagues and members of the cleaning staff kindly.

That Man Is Dead: Expresses as much in one of his quotes in the Deduction Star 2020 Event.

Tragic Villain: Was a well-meaning scientist who was betrayed by one of his colleagues, who possessed an unclear connection to Yidhra. It's noted how he uses his knife to try and remove the scales from his body, but they always grow back.

Was Once a Man: Used to be an all-around normal, albeit genius, scholar, before being betrayed by his own colleagues and transformed into a reptilian.

Mary

Bonbon

Ann

Ann - The Disciple When the epidemic disease stroke, disease remained cruel despite Anns devotion and generosity. Her only redemption in life would perhaps be the agile footsteps walking towards her ahead of the reaper and the non-human eyes staring at her at the end of the night when she was on the brink of death. All of the Other Reindeer: Her disease stricken eyes led to her being treated with mistrust and suspicion by the other villagers during the epidemic.

Black Eyes of Evil: Or, at the very least, eyes that looked sinister enough that many believed to be the eyes of the Devil.

Cats Are Magic: Her cats can ignore certain laws of physics and can search for and immobilize Survivors.

Ironic Name: Her name means "grace" in Hebrew, which was the opposite of what she received after being inflicted by disease.

Loyal Animal Companion: Is followed around by (what appears to be) her pet cat.

Kindhearted Cat Lover: She used to be a kind nun and loves her cat.

Nuns Are Spooky: Wears the outfit of a nun and is an (apparently) undead hunter.

Tragic Villain: A seemingly innocent woman whose eyes were altered by a strange disease around the time that a plague broke out in her hometown. This caused people to believe that she was the one who spread the plague, which led to someone piercing a wooden stake through her heart and leaving her to die in the wilderness (and making her fresh pickings for the forces behind Oletus Manor).

Antonio

Antonio - The Violinist Even at the height of his fame and addictions, the violinist Antonio did not abandon his unrestrained desire for music. He could see the rhythms of the whole world, which were controlled by ubiquitous strings. Deal with the Devil: A common theory among the general public on how he became so talented at music.

Historical Villain Upgrade: While rumours about Paganinis apparent Satanic dealings have persisted for decades, there has never been evidence that they were in anyway true. Antonio's backstory implies that, in the universe of the game, said rumours had a degree of truth to them.

Musical Assassin: He can utilise his demonic power in his attacks by playing his violin.

Named After Someone Famous: Named after the father of Niccolo Paganini, a famous and talented violinist (rumoured to have sold his soul to the Devil), who he is quite clearly based on. In the early stages of his development he was even named Paganini.

Prehensile Hair: Which he uses to play the violin.

Rapunzel Hair: Its even longer than Wu Changs, reaching his ankles.

Sinister Schnoz: He has a rather prominent nose.

Slasher Smile: His default expression.

Stringy-Haired Ghost Girl: Rare male example: he has black, really long hair that covers his face, pale skin and Slasher Smile.

Galatea

Others

Orpheus

Orpheus - The Detective Orpheus was once a famous crime novelist, but after being rescued from a fire about 10 years ago, he lost all his memories. His body recovered, but his memories never returned. Unable to do anything about his memory, Orpheus accepted his new lifestyle and founded his own detective agency. However, he received no good cases and turned back to drinking. Orpheus would awaken the next day to find cuts all over his body, with objects that he never would've touched normally. Even after Orpheus stopped drinking, days would mysteriously get skipped over with increasing frequency. He eventually found the source of his problem from the looks from his neighbors: he didn't lose track of the days at all, but instead, another persona awakened inside him, his old self. The Alcoholic: Was this prior to the start of the game.

Ambiguous Situation: The translated version of his backstory (provided in the Chinese version of the game) contains info strikingly similar to what was revealed in Burke's deductions (particularly on the matter of the DeRoss family), and later reveals that the fire Orpheus was rescued from occurred at Oletus Manor. If this remains canon is this an implication that Orpheus was a past survivor? Or was he, prior to losing his memories, the Lord of the Manor, Baron DeRoss.

Amnesiac Hero: He has amnesia twice.

Good Hair, Evil Hair: Official art from the developers reveal that he has apparently grown a goatee while attempting to solve the mysteries of Oletus Manor. It is unclear if this is meant to be symbolic.

Kid Detective: Downplayed, but official photos from the game imply that his passion for solving mysteries originated during a period of time in his childhood.

Most Writers Are Writers: A former best-selling novelist. That being said, this trope is not completely in play, due to his amnesia preventing him from regaining his former talent at writing.

Nice Hat: His younger self wears a hat, to go with his Kid Detective design. He no longer has this as an adult, however.

Out of Focus: Hasn't been focused on for quite a while, with the game instead choosing to focus on the lore present in the deductions and Character Day letters of both and new and old playable characters.

Private Detective:

Split Personality: Is theorised to have one by his neighbours.

The Alcoholic: Became one for a period of time.

James Reichenbach

James Reichenbach The character who sent the commission letter to Orpheus in hope to find his missing daughter. The Ghost: Never seen or heard from in game, only being mentioned by Orpheus in the opening cutscene of the game.

Martha Remington

Martha Remington The mother of Lisa Beck (Emma Woods) and the former wife of both Leo Beck and Freddy Riley. Ambiguous Situation: Apparently attempted to retrieve her daughter from the orphanage where she was placed. It is unclear if the orphanage had already been transformed into the White Sand Street Asylum (and Martha was unaware of what had become of her daughter) or if her untimely death simply put a stop to her plans. Alternatively, given laws at the time, it is possible that she wasn't allowed to have custody of Lisa, given that she basically abandoned her daughter by cheating on her husband and running off with Freddy. There's also her reasons for leaving her husband for Freddy Riley. Emma and Freddy's deductions imply that Martha was seduced by his eloquently written love letters and the fact that he appeared to be far more sophisticated than Leo. On the other hand, given that Emma's deductions describe her father as "middle-aged" and Freddy's deductions portray him as a man motivated by feelings of seemingly genuine origin, it's possible that Martha didn't feel fulfilled in her first marriage and felt more of a connection with Freddy than she did with Leo.

Good Girls Avoid Abortion: Subverted, if the fact that she is said to have died while having an abortion performed is any indication.

Love Triangle: In the centre of one between her first husband Leo, and the charming and seductive lawyer, Freddy Riley. She chose to leave her husband for Freddy, though she would apparently come to regret this choice when she saw how her decision had impacted her family.

My God, What Have I Done?: Freddy's Character Day letter reveals that the guilt of her actions finally caught up to her following Leo's suicide, causing her to leave Freddy and attempt to retrieve Lisa from the orphanage.

Parental Abandonment: Abandoned her daughter by running off with another man, only giving her a quiet apology before she fled into the night.

Parents as People: Her apparent dissatisfaction with her marriage led to her abandoning her daughter in order to start a new life with Freddy Riley.

Posthumous Character: Is long dead by the time her daughter, former husbands and the woman seemingly responsible for her death, all enter Oletus Manor.

The Lost Lenore: Freddy's life seemingly fell apart following her death. His entire reason for coming to Oletus Manor is to avenge her death by finding, and taking revenge on, the woman responsible for her death.

Your Cheating Heart: Began to lose interest in her husband in favour of Freddy Riley, and later eloped with him.

Eugene Hayward

Eugene Hayward Margarethas Zelles uncle. A stoic man, who immigrated to Lakeside Village with his wife and niece. Ambiguously Evil: Might have disposed of Michiko's body on the orders of her father in law.

Parental Marriage Veto: Disapproved of Sergi, stating him to be too frivolous and warning his niece to stay away from him.

Parental Substitute: He and his wife Marjorie raised Margaretha Zelle/The Female Dancer in place of her parents.

The Stoic: Described as such by his niece.

Uncertain Doom: It's unknown if he ended up disappearing with the rest of the villagers. Even if he did, it's unclear if he's even still alive.

Volcker Berglund

Volcker Berglund A man investigating the water god of Lakeside Village, with an apparent obsession with sleep studies. Possibly the author of 'Lakeside Trail', a novel inspired by what the author witnessed when they attended the Lake Deity's banquet during their stay in the village. Agent Mulder: To his brother's Agent Scully.

Like Father, Like Son: Is said to have inherited his interest in the supernatural (in particular sleep studies) from his father.

Named After Someone Famous: He and his brother are potentially named after Edward P. Berglund, a writer of the Cthulhu Mythos.

Occult Detective: Implied to be this.

Uncertain Doom: Assuming he is the author of 'Lakeside Trail', he was nowhere to be found when authorities came to investigate the village. The only thing found, in what was assumed to be his place of residence, was the image of a vine-like sigil, drawn with large amounts of blood. Even if he isn't, Yidhra's deductions imply that his obsession with locating the 'fiery cave' that his father spoke of did not lead to him getting a happy ending.



Darren Berglund

Darren Berglund Volckers more skeptical brother who apparently works as a cleaner in a research centre. Encountered a snake that grew four legs in front of him. Agent Scully: To his brother's Agent Mulder.

I Will Find You: Implied to have eventually gone searching for his missing brother.

Named After Someone Famous: He and his brother are potentially named after Edward P. Berglund, a writer of the Cthulhu Mythos.

Small Role, Big Impact: By finding the mutated snake-like creature, and revealing its existence to Luchino and Professor Thompson, Darren inadvertently played a large role in the events that led to Luchino's supernatural transformation.

The Caretaker: Takes cares of his sick mother, and wishes his brother would abandon his father's ideas and do the same.

Duquein Thompson

Duquein Thompson A professor who worked with Luchino, and offered large rewards to anyone who gave him exotic scaled animals. Took a great interest in the four legged snake that Darren discovered. Ambiguously Evil: Implied to have been the colleague responsible for Luchino's transformation.

It's All About Me: Luchino notes that Thompson separates the world into "people who can be of use to his goals" and "potential enemies".

Only in It for the Money: While Luchino was motivated by the desire to study the physiology of his reptilian subjects, in hopes of better understanding both them and humanity, Thompson preferred to have them encased in exhibits, which he would likely pay people to see.

Morally Ambiguous Doctorate: A professor with an unclear connection to Yidhra, and who is implied to have played a role in Luchino's transformation.

Sergi

Sergi Hullabaloo Circus former smiling clown, and the (former) husband of Margaretha Zelle. Ambiguously Evil: Like everyone else with a connection to Hullaballoo Circus. He might have been responsible for the massacre that occurred at the circus (Mike seemingly believes he had something to do with it). Given that his life was later revealed to be Natalie the animal tamer, it is very likely that he was physically abusive towards her.

Bitch in Sheep's Clothing: Implied. In Margaretha's deductions, Sergi was portrayed as a charming smiling clown but in her Character Day letter, it is revealed that he would tear up any letters that she would try to send to her aunt and uncle. It is also implied that he was physically abusive to her as well.

Domestic Abuse: On top of the implied physical abuse, Margaretha's Character Day letter reveals that he would tear up any letters that she would send to her aunt and uncle, and allegedly manipulated her into marrying through plastic promises of a better life.

Expy: Allegedly based on the Sergio, the antagonist of the Spanish film, The Last Circus, being a funny clown (to Joker's Sad Clown) who is implied to have been abusive to his wife, who in turn served as the object of Joker's (the Javier expy's) desires.

Uncertain Doom: Him and Margaretha are said to no longer be together when Margaretha receives an invitation from Oletus Manor. It is unclear if they divorced or if he is deceased. Arthur Russel is convinced that he didn't leave Moon River Park alive.

Jerry Carl

Jerry Carl An elderly embalmer, who took Aesop in after his mothers death. Seemingly participated in a game being held at Oletus Manor, only to return home heavily injured. Abusive Parents: Implied to have isolated Aesop, so as to better ensure that Aesop would only be loyal to him.

Ambiguous Situation: Allegedly participated in a game held at Oletus Manor, only to return home with heavy physical injuries. It is unclear if he won the game and managed to escape, or if something else occurred. There's also the nature of his relationship with Aesop's mother. Was Aesop's Character Day letter implying that she requested Jerry kill her, or did Jerry fake her death. Did he take Aesop in as his protege in order to fulfill her last requests, or had he been eyeing Aesop as a potential apprentice for a while, and used his connection to Aesop's mother as a way to ensure Aesop's loyalty to him.

Evil Old Folks: An elderly embalmer, responsible for a number of murders.

Karmic Death: Ultimately ended up in the same position he put his victims in when his protege murdered him.

Parental Substitute: Took Aesop in after his mother's death. Aesop's mother is heavily implied to have been killed by Jerry himself, making this a dark and twisted example of the trope.

Serial Killer: His true passion, apparently believing it was his duty to "help" people move on to the afterlife (whether they wanted to or not).

The Corrupter: Was grooming Aesop to follow in his footsteps. It is unclear if he succeeded (though Aesop's final deduction implies that he did).

Gertrude

Gertrude Eli Clarks fiancée. A farmers daughter who Eli may have broken his oath for. Is aware of Elis powers and shares his interests in heroes of Welsh Mythology. Birds of a Feather: Her and Eli both appear to be fascinated by heroes of Welsh Mythology.

Farmer's Daughter

Girl Next Door: Implied to have been this to Eli.

Meaningful Name: Her name means "strength", and it is implied that is her encouragement that lead Eli to travel to Oletus Manor in an attempt to recover his lost abilities.

Nice Girl: After learning about the loss of his powers, she tried to comfort Eli and sent him a letter in which she persuaded him that there was a way for him to have them restored.

Secret Keeper: Presumably the only other human-being who is aware of Eli's abilities (prior to him arriving at Oletus Manor). Telling her his secret might have been bit in him the ass, however.

Understanding Boyfriend: Gender-inverted. She is seemingly aware of Eli's abilities. She sends a letter of consolation after finding that he lost his abilities, and offers a suggestion of how to restore them.

Benny

Cool Old Guy: He still went mining even in his old age.

Et Tu, Brute??: Him and Norton presumably made a deal to locate the rumoured treasure located in the mines together. Norton went back on his promise, descending into the mines without alerting Benny, and leaving Benny to rot in poverty. Needless to say, Benny was not happy about that.

Ironic Name: The name Benny means "blessed" which is ironic because he had the misfortune of being left to rot by Norton who was after treasure.

You Monster!: Says something along the lines of this in Norton's Character Day letter after the latter abandons him in order to ensure that he wouldn't have to split the treasure with anyone (or at least not with him). One of Norton's fellow miners and an old pal of his father. He is also known as "The Iron Chisel''.

Dennis DeRoss

Dennis DeRoss A previous owner of Oletus Manor, who hired Burke to renovate the building. He and his wife were presumably killed by a superstitious mob. The fate of their son is unknown. Ambiguous Situation: It is unclear if he is Baron DeRoss or, given the similarities of what is detailed in Burke's deductions to Orpheus' apparent backstory, if said Baron is actually his son.

Luke, I Might Be Your Father: In this case, Orpheus father.

Dolores White

Dolores White The older sister of Robbie White. Took care of her brother during their time in the orphanage and the White Sand Street Asylum. Ambiguous Situation: Her brother's deductions contain a note on how to use hydrotherapy to cleanse a patient's mind of violent emotions. It is unclear if said method was used on Dolores (who may have become violent following her brother's death) or Robbie (who is hinted to have had some unknown disorder, which led the nuns to believe that he needed to remain dependant on his sister).

An Arm and a Leg: Allegedly missing an arm.

Big Brother Instinct: Gender-inverted. Took care of her little brother during their time in the orphanage and the asylum.

Despair Event Horizon: Brought on by her brother's tragic death.

Handicapped Badass: Apparently missing an arm and might have massacred several of the other patients and staff at the asylum. Though, if this is the case, this is more horrifying than badass.

Though, if this is the case, this is more horrifying than badass. Meaningful Name: Her name means "pain" and/or "sorrow. These were emotions she without a doubt felt throughout her life, especially after her brother's death.

Orphan's Ordeal: Was left to care for her brother following their parents' apparent death. She was seemingly mistreated at the orphanage and forced to beg for food on the streets, and later had to spend time as a patient in an asylum. The tragedies she faced ultimately culminated in her little brother's death.

Sanity Slippage: Her brother's death may have led to her losing her mind and going on a rampage in the asylum.

Lorraine Miller

Lorraine Miller A nun who was employed at the White Sand Street Asylum, overseeing the institutions patients. A former close acquaintance and confidant of both Lydia Jones and Baron DeRoss. Parental Substitute: Believed it was her role to play this role to the child patients in the asylum. Dolores was shown to have trusted her enough to confide in her.

The Confidant: Was connected to Lydia Jones shortly before she went on the run, who told her about her suspicions about the children being held as patients in the asylum. It is later shown that Lorraine took her suspicions to heart, leading her to contact Baron DeRoss.

Sam Bourbon

Sam Bourbon Demis foster brother and apparent founder and owner of Bourbons Bar. Accepted an invitation to attend a game at Oletus Manor and never returned, prompting his sister to search for him. Nice Hat: Demi's character trailer shows that he wore a cowboy hat.

Promotion to Parent: Raised his little sister following their mother's death.

Saloon Owner: Implied to have been his occupation.

Uncertain Doom: Was invited to the manor, but is not currently a survivor or killer. His exact fate is currently unknown.

Arthur Russell

Ambiguously Evil: Well, there's the fact that he allegedly has hitmen at his disposal...

The Spook: For as little as we know about the exact nature of his services, we know even less about him as a person. A mysterious man with an unclear connection to certain survivors. Appears to be a higher up in an organisation that specialises in both investigation and assassination.

Miles

Happily Married: Was this with Michiko prior to her murder.

I Will Find You

Meaningful Name: His name means "soldier" which is fitting considering his position as an army officer.

Uncertain Doom: Assuming that the "Mr. Donnelly" Eugene contacts in Michiko's Character Day letter is his aforementioned father, Miles may have ended up in trouble with law. An army officer and Michiko's husband. He is currently trying to find her after refusing to believe his fathers lie that she ran off with another man.

Bernard

Abusive Parents: Kept his nephew locked up in a cage for ten years and then forced him to perform dangerous stunts.

Ambiguous Situation: Just like everyone else who was associated with the Hullabaloo Circus, he could be the one responsible for the massacre that occurred there (though Mike's deductions make this unlikely).

Evil Uncle: Murro's uncle, and the man responsible for all the hardships he faced in his life. It is unclear if the two are actually related by blood, however.

Parental Substitute: Given that there was no mention of his parents in his deductions, Bernard was this to Murro. He was implied to be this to Mike as well.

Repulsive Ringmaster: Given how he treated his nephew. It is also possible that he abused Natalie as well. The former Ringmaster of the Hullabaloo Circus and Murro's uncle.

Max

Abusive Parents

Bad Boss

Greed: Mainly ran the freak show to make money and would sell off attractions when the audience lost interest in them.

Jerkass: Abused everyone who performed in the freak show.

Parental Substitute: How Violetta saw him. Given that he ended up eventually selling her once she stopped being useful to him, the feeling clearly wasn't mutual.

You Have Outlived Your Usefulness: Sold Violetta off once the audience lost interest in her. The owner of a freak show that Violetta used to perform at and someone she considered to be her father figure.

"Big Daddy"