Psyntax's 5e Subclasses Vol. 1 (Uncut)

Monastic Traditions

Way of Hailing Blades

Shurikenjutsu

When you choose this tradition at 3rd level you learn to extend your martial arts techniques to an arsenal of thrown weapons. You gain the following benefits:

Weapons which have the Thrown property but do not possess the Two-Handed or Versatile properties are considered Shuriken for you. You are proficient in all Shuriken and they count as monk weapons.

When you take the dodge action, you may make use of your Deflect Missiles feature once that round without expending your reaction. You may then use your reaction to use the feature again.

You can draw a Shuriken as part of any attack made with a Shuriken

If you make only melee attacks on your turn while holding shuriken you gain a +2 bonus to your AC until the beginning of your next turn.

Infused Blades

Starting at 6th level you infuse ki into your Shuriken. All attacks made with Shuriken are considered magical for the purpose of overcoming resistance and immunity to non magical attacks and damage.

Additionally, at the end of combat you may recover Shuriken instantaneously, rather than expending 10 minutes to search.

Hurling Flurry

At 11th level you master the ability to attack rapidly and effectively with your Shuriken. You may perform attacks with your Shuriken in place of the unarmed attacks granted by your Flurry of Blows and Martial Arts features.

Bladestorms

At 17th level you further your reflexive mastery of thrown weapons. You gain the ability to perform two powerful Shuriken Arts.

Slicing Gust. In place of an attack granted by the Attack Action or your Martial Arts feature, you may spend 2 ki points to make an attack against all hostile creatures in a fifteen foot cone.

Lacerating Gale. As an action, you may expend 5 ki points to make a number of ranged attacks with Shuriken equal to your dexterity bonus plus your wisdom bonus.

Way of the Distant Fist

Distant Strike Technique

When you choose this tradition at third level, you learn to reverberate ki across gaps in space in order to strike and manipulate things at a distance. You gain the following benefits:

At will you may cast the Mage Hand cantrip. Your Mage Hand is invisible to all creatures other than you unless you choose for it to be seen.

Your reach with unarmed strikes and monk weapons increases to 10ft. This reach increases to 20ft at 11th level in this class, and increases further to 30ft at 17th level.

Your unarmed strikes and monk weapons deal force damage instead of their standard damage type.

Subtle Touch

Starting at 6th level you may use your reaction to make a target within 30ft of you reroll a check, attack, or save. You choose which result they take.

Strengthened Grip

At 11th level your ki manipulation becomes more forceful. You may expend 3 ki in order to cast the spell Telekineses, using wisdom as your spellcasting ability.

Additionally, your Mage Hand's maximum weight is now equal to twice your carrying capacity.

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At 17th level,

Way of the Splitting Thrust

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