On Wednesday Oct. 21, V-Jump Issue 23 shed some light on battle features of One Piece: Burning Blood, an upcoming fighting game scheduled for release in 2016 for the PlayStation 4, PlayStation Vita, and Xbox One.

As alluded to in an earlier press release, the battles of One Piece: Burning Blood heavily revolve around the use of Devil Fruits and Haki. This month’s issue of V-Jump focused on the Logia Devil Fruits, coining terms such as Logia Move and Logia Guard. Logia Moves are special moves unique to the Logia Devil Fruit users, such as riding flames through the air with the Flame-Flame Fruit. Logia Guard, on the other hand, makes a character immune to all physical attacks.

The only way to deal damage through a Logia Guard, as per the original One Piece manga, is by using Haki. If you can’t use Armament Haki against a Logia user, you may be in for a hopeless battle.

So, what if you are stuck in a situation where you have to go up against a Logia user on a character who can’t use Haki? Fear not, for this month’s issue of V-Jump mentions a Melee System which makes switching characters possible! By timing the switch-around perfectly, players can effectively avoid fights that are not in their favor, as well as recover stamina. While this is the first indication that stamina is a feature of One Piece Burning Blood, further details about it have yet to be announced.

One Piece: Burning Blood looks like it will be as action-packed and dynamic as the One Piece manga, but it also looks like a very strategic fighting game that takes into account all kinds of compatibilities, not just in the traditional water vs fire elemental sense, but also in terms of Logia and Haki as discussed above. Are you excited to dive right into this new strategical element of the game, or do you prefer a simpler button-mashing gameplay in your fighting games? Let us know in the comments!