In the early game, we need a Weapon Workshop to produce cudgel, bows etc. For the advanced units an additional production building is required (for example the Tannery for leather armor). Ideally, we have these buildings nearby to minimize transportation time – but we should not build the Training Grounds too far from the frontline either.

Soldiers are used for expansion, defense and of course attacks on hostile settlement. Units requiring iron weapons and armor are trained in different buildings – we’ll take a look at those in a future blog.