You can use this however you want - just link back here so others can find the original download easilyJust keep in mind that it's a WIP - if you're using an engine that doesn't require you to do any changes to this file (like Unity or Unreal), you can very easily switch it out later when I upload updated versions.Face, eyelids, tongue and teeth are rigged, but have few or no animations at the moment (so you can animate them directly in Unity and some other game engines).I've only tested this model and the animations in Unity 5. The shader is made using this toon shader generator. You can play an early test version here. EDIT 2: Now with eyebrows!EDIT: Video of the slightly updated version of the game here. I'll currently testing a pretty big feature I hope I'll get working soon. If I get it working, I'll finally start uploading downloadable versions of the game for those who don't have IE or Firefox, or don't want to download the Unity plugin. The current version is very very far from worth downloading.Zip file includes:.max and .fbx files (with all animations).xaf file (all animations)One 1024x1024 texture (.png)Gimp file with UV layerOne text file with animation info (frames and speed) + very quick info about the files.Model and animation info:Model: 3 182 polys, 6 364 tris, 3 375 verts.Texture: One 1024x1024 png7 usable animations: Idle, Idle (nervous), Idle special (nervous), Run, Jump, Fall, Land.Made using:3ds Max (models and animations)RoadKill (unwrapping)Mudbox (textures)Gimp (textures)Unity 5 (game engine)Character is from the TV-series Gravity Falls.