What the developers have to say:

Why Early Access?

Approximately how long will this game be in Early Access?

How is the full version planned to differ from the Early Access version?

More variety in crops, animals, machines and brands



A story including voice acting



Cultivated grassland including the required machines



Grain farming including the required machines



The management aspect will be extended considerably



Seasons



Multiplayer



Vehicle maintenance



Real estate, farm expansion, acquisition of other farms



Moveable silo heaps



Extended plant growth, diseases, weeds and pests



TrackIR Support

What is the current state of the Early Access version?

Two playable maps: a 4 square kilometer (988 acres) big territory with over 100 hectares (247 acres) of arable farm land, distributed over 49 fields, with a farm, a sewage treatment plant, an animal trader, a cooperative and a harbor. In addition there is a smaller tech demo map with tutorial missions



Includes a continuous story campaign and the opportunity of a sandbox simulation



Vehicles with realistic driving behavior and feedback



Maize cycle, machines from soil cultivation to seeding and harvest



Dynamic ground with puddles and persistent driving tracks



Comprehensive weather simulation with rain and evaporation, based on realistic weather data



Plant growth



Animal feeding and the buying/selling of animals



Hireable employees and assigning of tasks



Complex AI that assists you in your field and transport tasks



Map independent player profile where you can deploy your vehicle fleet on different maps



WorldEditor with the tools to create new maps, buildings and vehicles and load them as mods

Will the game be priced differently during and after Early Access?

How are you planning on involving the Community in your development process?

“We have built a solid technical basis but need more time to finish the remaining work with the help of your community feedback.We have already implemented numerous wishes for improvement from the community and have fixed many reported bugs. At the same time we’re aware that the game still needs some love and time until the final version.We will introduce more crop variety and the according machines into the game in the future and improve the management area. The simulation of the plant growth needs more balancing. The multiplayer aspect is also of great importance to us which we want to finish until the final version.”“The Early Access is estimated to last until Q4 2019.”“We’re starting with the maize cycle, which contains all required functions and machines necessary for growing and harvesting maize. In addition we have an employee system that can take on most of the work steps like transportation for example. More crop variety and machines, optimization of the AI as well as the following points will be added in the course of the Early Access phase.“Cattle and Crops is already quite enjoyable. It includes the following:“We’re reserving the right to increase the price after the end of the Early Access phase.”“During the prototype phase of the last months we received a lot of feedback in our own forums and implemented bug fixes and improvements.With your support we can develop Cattle and Crops into a unique experience in the area of farming simulations.”