Star Control II, hyperspace and plot map, by Christopher Night.

I wanted to submit a map of my favorite game of all time, 1992’s Star Control II (re-released as The Ur-Quan Masters), but the map of hyperspace doesn’t do justice to the epicly non-linear nature of the game. So I also included a “map” of the major plot events.

I haven’t played this game in about 15 years, but I used to know it extremely well. The version I played had copy protection where you had to name one of about 500 stars given its hyperspace coordinates, and I got it right about 90% of the time without consulting the map. I labeled the stars I remember on the map, but I probably got some of them wrong.

I did a pretty good job on the plot map. There are a couple of minor things I didn’t include (the Ur-Quan’s trigger words, and two useless items you can get from the Druuge). For the pictures, I had to guess on a lot of the colors, especially eye colors, and I’m sure I got some of the shapes wrong. I have no clue what the Burvixese Caster or the Clear Spindle looks like.

Until I made this map, I never noticed that, despite being the main antagonists, the Ur-Quan and Kohr-Ah play very minor roles in the plot of the game. Thanks for helping me realize something new about my favorite game!

[Josh says: oh hell yes. This is epic, Christopher. Well done.

And yes, folks, if you like exploring space and having quirky interactions with aliens and doing a bit of the kill-or-be-killed intersteller melee, you really need to go download Ur Quan Masters and have a go. Wonderful resurrection of a classic game.]