Having left the Tower of the White Raven, the four Corvids travel southwards towards Ironholde, and after a hundred leagues and ten hours of flight time they reach the small Colony of Thornwatch.

Like the many Corvid Colonies, Thornwatch was set up after the fall of the Old Corvidae Empire with a roost site that contains both ruins and trees for nesting, an elected Crowchief and communal services for each member of the Colony; such as hunters, gatherers, builders…

Finding this Colony after a day’s travel has lots of benefits for Corvus and the others, Corvids are social creatures that are always keen to meet others of their kin and trade stories, discuss family histories and share meals; hospitality is at the very heart of Corvid culture.

Corvus decides that the right thing to do is to tell the Corvids of Thornwatch about the prophecy, the quest he is undertaking and the potential outcomes, he advises them to head to Crowshaven as that will be the main rallying point for all the Colonies once the Ravenking is crowned.

The Crowchief of Thornwatch listens to this news and then makes his decision regarding the future of his Colony.