: The Dragon Slayer buff has been changed a bit. Check the balance section for details.]The PBE has been updated! Today's update includesand, three newskins, and numerous tentative balance changes!Continue reading for more information!

(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

Table of Contents

New Champion - Rek'Sai

Rek'Sai, our , our newly announced champion , is included in today's PBE update and is ready for testing!

Rek'Sai

The Void Burrower

Stats & Abilites

Base HP: 611.2

HP Per Level: 90

Base Movement Speed: 335

Base Damage: 55.628

Damage Per Level: 3.35

Base Attack Range: 175

Base Armor: 28.3

Armor Per Level: 3.75

Base Magic Resist: 32.1

Magic Resist Per Level: 1.25

Base HP Regen Per Second: 1.4684

HP Regen Per Second Per Level: 0.13

Dealing damage while un-burrowed generates Fury.

Burrowing consumes Fury over 5 seconds to restore up to X (25-?) health. During this time, Rek'Sai's next attack that generates Fury will grant an additional 15 bonus fury.

No Cost

Cooldown: 4 sec at all ranks

Burrowed Cooldown: 11/10/9/8/7

Un-Burrowed: Rek'Sai's next 3 basic attacks within 5 seconds deal 15/35/55/75/95 (+.4 Bonus AD) bonus Physical Damage to nearby enemies.

Burrowed: Rek'Sai launches a burst of void-charged earth that explodes on first unit

hit dealing 60/90/120/150/180 (+.5 AP) Magic Damage and revealing enemies hit for 2 seconds.

No Cost

Cooldown: 4 seconds at all ranks

Un-Burrowed: Burrow into the ground.

Burrowed: Un-burrow, dealing 60/110/160/210/260 (+.5 Bonus AD) Physical Damage and knocking up nearby enemies for up to 1 second based on their proximity to Rek'Sai. A unit cannot be hit by Un-burrow more than once every 10 seconds.

Burrowed Effects: New abilities, +15 Movement Speed, reduces vision range, disabled basic attacks, and gains Tremor Sense: Nearby enemies that move in the Fog of War have their position revealed to Rek'Sai and her allies.





No Cost

Cooldown: 12

Borrowed Cooldown: 20/19.5/19/18.5/18

Un-Burrowed: Rek'Sai bites a target dealing (80/90/100/110/120% AD) Physical Damage, increasing by up to 100% at maximum Fury. If Rek'Sai has 100 Fury, Furious Bite deals True Damage.

Max Damage: X

Burrowed: Rek'Sai tunnels forward leaving two connected Tunnel Entrances. Clicking a Tunnel Entrance will make Rek'Sai dive to the other entrance.

Tunnel Entrances last for 10 minutes and can be destreoyed by enemies. Rek'Sai may have 8 tunnels at one time

No Cost

Cooldown: 180/150/120

Passive: Grants 20/40/60% Attack Speed.

Active: After channeling for 1.5 seconds, Rek'Sai travels to target Tunnel Entrance. Taking damage from a champion or tower will interrupt the channel.

Voiceover & Lore

"The largest and fiercest of her species, Rek’Sai is a merciless predator that tunnels through the earth to ambush and devour her prey. Her insatiable hunger has laid waste to entire regions of the once-great Shuriman empire. Merchants, traders and armed caravans will go hundreds of miles out of their way to avoid these vast areas, though cunning bandits have been known to lure the unwary into her killing grounds. Once Rek’Sai detects you, your fate is sealed. There is no hope of escape; she is death from below the sand."

Release Skin

Eternum Rek'Sai 1350 RP

Galetta

"Our Void Burrower has outfitted herself into a new set of steel armor, and learned from Nocturne what it means to be "Eternum." Here's what's new for this skin compared to her base:

New model

New tunnel model

Some new animations

New recall

All new Eternum red/electric particles

Eternum VO filter

This skin will be 1350 RP.

As always, feel free to leave your thoughts, opinions, bug reports and comments regarding Eternum Rek'Sai here!

And when you hear the rumbling, beware the burrower."

New Ward Skins

We also have three new poro themed ward skins, complete with new animations, sounds, and more!





Poro Ward

Astro Poro Ward





Gentleman Poro Ward

Riot KateyKhaos

"What better way to light your way when dashing through the jungle than with the help of an adorable (a-poro-ble) poro ward!

Well, now you have several options! We'll be adding not one, not two, but three poro-themed wards!

- Poro Ward

- Astro Poro Ward

- Gentleman Poro Ward

These poro wards will be 640 RP each and include:

All new models and textures - From simple, to elegant, and even in space!

New particles - Snow and sparkles!

New animations - Poros in spaaaace, and on wards!

New sounds - Pretty much the cutest poro sounds EVER! These are now available to play on PBE! We always find bug reports and feedback super helpful, so feel free to comment in the thread below! Likewise, if you've got any questions, post 'em here, and we'll do our test to answer them!"

Legend of the Poro King Updates

Baron Hat

Miscellaneous

Balance Changes * Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.



* Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These areofficial notes.

Champions

Jax

Counterstrike (E) cooldown lowered to 16/14/12/10/8 from 18/16/14/12/10

cooldown lowered to 16/14/12/10/8 from 18/16/14/12/10 Grandmaster's Might (R) Flat Bonus magic resist now 20/35/50 from 25/35/45]

Flat Bonus magic resist now 20/35/50 from 25/35/45] Grandmaster's Might (R) Bonus armor now 20/35/50 + 50% bonus AD from 25/35/45 +30% Bonus AD

Kennen

Eletrical Surge (W) no longer lists the 11/24 PBE addition of dealing damage to enemies caught in R. Back to live functionality. Slicing Maelstrom (R) now displays the proper duration of 3/4/5 [Note: This is a tool tip only fix]

Sejuani [Sourced]

Arctic Assault (Q) damage changed to 80/125/170/215/260 (+.4 AP) from 40/70/100/130/160 (+.4 AP)(+4/6/8/10/12% of Target's Max HP)

damage changed to 80/125/170/215/260 (+.4 AP) from 40/70/100/130/160 (+.4 AP)(+4/6/8/10/12% of Target's Max HP) Flail of the Northern Winds (W) initial hit damage changed to 4/6/8/10/12% (+3% per 100 AP) of Target's Max HP from 40/60/80/100/120 (+.3 AP).

initial hit damage changed to 4/6/8/10/12% (+3% per 100 AP) of Target's Max HP from 40/60/80/100/120 (+.3 AP). Flail of the Northern Winds (W) AoE damage changed to 40/70/100/130/160 (+.6 AP)(+4/6/8/10/12% total Health) from 80/120/160/200/240(+.6 AP)(+10% Bonus HP)

AoE damage changed to 40/70/100/130/160 (+.6 AP)(+4/6/8/10/12% total Health) from 80/120/160/200/240(+.6 AP)(+10% Bonus HP) Permafrost (E) cooldown lowered to 10/9/8/7/6 from 11

cooldown lowered to 10/9/8/7/6 from 11 Permafrost (E) damage lowered to 60/90/120/150/180 (+.5 AP) from 60/110/160/210/260 (.5 AP)

damage lowered to 60/90/120/150/180 (+.5 AP) from 60/110/160/210/260 (.5 AP) Permafrost (E) slow duration reduced to 1.5 at all ranks from 1.5/1.75/2/2.25/2.5

Shen

Shadow Dash (E) cost reduced to 100 energy from 120 energy

Shyvana

Twin Bite (Q) cooldown reduced to 9/8/7/6/5 from 10/9/8/7/6

cooldown reduced to 9/8/7/6/5 from 10/9/8/7/6 Burnout (W) now deals 20% bonus damage to monsters.

Soraka

Base HP Regen per Second reduced to .4 from .9352

reduced to .4 from .9352 HP Regen Per Second Per Level reduced to .1 f rom .14

reduced to .1 f rom .14 Astral Infusion (W) AP ratio for the self heal from hitting enemy champion with Starcall has been increased!

AP ratio for the self heal from hitting enemy champion with Starcall has been increased! (minimum) .3 AP from .2 AP

(maximum) .6 AP from .4 AP



Movement Speed increased to 345 from 340

increased to 345 from 340 Steel Tempest (Q) cooldown now 4 sec at all ranks from 5/4.75/4.5/4 sec

Elastic Slingshot (E) damage increased to 80/130/180/230/280 from 80/120/160/200/240.

damage increased to 80/130/180/230/280 from 80/120/160/200/240. Elastic Slingshot (E) tooltip now includes "In addition, Zac will spawn extra chunks if he hit multiple enemy champions."

Items

Unique passive - Mana Font increased to 2% missing mana every 5 seconds from 1.5%

Mana regen reduced to 50% from 60%

No longer reduces the cooldown of Smite by 15 seconds.

Jungle

Now every 6 attacks instead of every 5 attacks

Dragon

The Dragon Slayer buff has received a few changes

Dragon's Might has been reduced to 6% from 8%

+15% damage to towers and buildings is now granted at two stacks instead of four.

+15% damage to minions and monsters is now granted at four stacks instead of two.

's voiceover clocks in with over 7 minutes of terrifying and beastial sounds.and here iss in-client lore entry:Here'swith a bugs and feedback thread forHere'swith a bugs & feedback thread for these new, our next featured gameplay mode first added in the 11/24 PBE Update , also has it's own unique HUD skin but it is not yet hooked up in-game!Textures for a newsanta hat added in the second patch, although it is not currently in game.Here are the textures, which will look weird. USE YOUR IMAGINATION.There is now a new option to swap between Theme music on Summoner's Rift.Miss out on previous updates from this PBE cycle? Check outfor acatch up with the links below !