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Star Citizen Patch 3.9.0o

Alpha Patch 3.9.0o has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.9.0-PTU.5047075.

It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU.

Database Reset: NO

Long Term Persistence: Enabled

The current build is under NDA

Please monitor etf-testing-chat in spectrum for updates and testing instructions.

USER.cfg settings:

r_displaySessionInfo = 1

Note: We are investigating issues with desync, where one client sees something entirely different from another. PM videos with the above settings active to Baior-CIG showing any encountered desync.

Testing Focus

Esperia Prowler

Contact and Party System Update

Caterpillar Prison Ship Mission

New Babbage and microTech's Moons

Personal Interaction System

Mining: Volatile cargo and mining consumables

Prison Systems

Actor Status System

Known Issues

All ships are loadout locked and can't be customized.

Missiles and Torpedoes launched beyond 1000 meters may not reach their target.

Players can get stuck in a loading screen upon leaving prison or entering a second time.

Prison suit loadouts are saved after the player exits prison.

Prison suit loadouts can be saved if a user exits the PU and enters the hangar.

The KC Trending shop keeper stands idly and doesn't not interact with the player.

Karoby energy bars are missing from all locations.

Ships outside of New Deal lack interaction prompts.

Ground vehicles can not be spawned from ASOP terminals.

Changes to the character model do not always persist into the PU.

An extra, static train may appear at Area18, Lorville, or New Babbage.

Unmanned turrets do not fire at the player if they have a crimestat.

All Platinum bay outposts are missing ASOP terminals.

Its possible to get the contact notification window stuck behind the main menu.

Being in a large party causes markers to not display correctly while inside a ship.

Feature Updates

Bug Fixes

Fixed the radar on the Hammerhead turrets being inverted.

Interior red fog should no longer come out of the exterior of the Prowler when in motion.

Destroying a PVP Bounty target should no longer cause the mission to fail as withdrawn instead of completed.

Technical

Fixed a client crash.

Fixed escape menu crash when in AC/Hangar.