Originally Posted by Top Heel Originally Posted by

Thanks for the clarification 2Kayfabe.







It's not stupid, it's neccesary.



Each clothing and CAW piece has a weight that depends on the amount of textures and, if it has it, physics (example for hairstyles). The more weight a piece has, the more points it cost. There is a fixed amount of space dedicated to Creation Suite characters (CAWs and Superstar Studio edits like alt attires). Said space is divided equally between 100 slots. When decieding how much space (texture weight/CAW points) does each CAW slot allow you have to take into account 2 things:



1_The savedata file size has an imposed limit of 1 GB, it can't go over that, so they can't just allow infinite CAW parts per CAW



2_The game's perfomance: The more a CAW weights (more textures/CAW points used), the worse the game will perform when using it, this is specially noticeable when using all Created stuff (like multiple CAWs/custom Alt Attires and even a created Arena).



Considering those 2 factors they have to develop the Creation Suite with the goal of not going over the 1 Gb savefile limit and the game being able to perfom well in up to 8 man/woman matches, hence why the CAW points system is in place.