We’re excited to announce that Phoenix Point will be available on PC via the Epic Games Store as of Tuesday, December 3, 2019, at 11 AM Pacific Standard Time! We’re also announcing today that we’re moving away from our Early Access editions of the game to the digital retail editions starting November 8, 2019 at 10 AM Pacific Standard Time.

While you can pre-order the retail editions on the Epic Games Store or on buy.phoenixpoint.info after that date, you will not be able to get early access to Backer Build 5 after that point. So, if you want to play Backer Build 5, you have to complete your purchase on or before 11:59 PM Pacific Time on November 7, 2019.

A bit more about the digital retail editions. There will be three:

More on the DLCs in another post, but we expect the first DLC, Blood and Titanium, to release in early 2020. Other DLCs (5 total, including Blood and Titanium) will be released at intervals from there, over the course of 2020. Everyone who backed Phoenix Point prior to March 12, 2019 at 10 AM PST (including all Fig backers, regardless of tier) will receive the Season Pass (which includes at least 5 DLCs) for no additional charge.

On November 8, 2019, pre-orders via the Epic Games Store and buy.phoenixpoint.info will go live. Further, anyone who pre-orders (or has pre-ordered already) on the Epic Games Store will get a digital copy of the official Phoenix Point soundtrack by John Broomhall, as well as AM3, the eclectic album by Mokushi, who also happens to be the audio director on Phoenix Point. Again, all backers who backed Phoenix Point prior to March 12, 2019 at 10 AM PST will get this bonus for no additional cost.

We know many of you are waiting for Phoenix Point on console, and we’re pleased to announce that the game will be coming to Xbox One in Q1 of 2020. We will also have a PlayStation 4 edition, which will come later in 2020.

We are extremely excited for all the fans to get your hands on Phoenix Point, and we are working very hard over this final month to ensure the game has the level of quality and polish that we know our fans expect. Thank you to everyone who has backed us, everyone who has been a fan on social media, and everyone who has played Early Access and helped make this game better.

We will see you on the Geoscape!