Release notes

Added train backward driving feature



Added train backward driving lights



Added train backward driving driver switching



Added modding feature to attach mission scripts to free games



Added Dutch translation



Improved track construction tools snapping behavior



Improved track construction tools slope precision (use Shift)



Improved construction tools elevation control (use PgUp and PgDown)



Improved track signal building: added one-way signal parameter



Improved line manager underground line rendering



Improved vehicle replacement: passengers or cargo stay on train



Improved vehicle replacement: better color suggestion heuristic



Improved construction tools: added Shift modifier to avoid menu closing



Improved main menu: save mod list and menu parameters immediately



Improved camera tool: added shortcuts and separate main menu setting to enable



Improved traffic sim: better car behavior at crossings with short adjacent streets



Improved debug mode: allow non-player-owned industries to be bulldozed (shift)



Improved modding: added feature to build free streets or tracks



Improved modding: added vehicle metadata to define camera position(s)



Improved modding: added filename and name filters for getEntities() function



Improved modding: added getTerrainPos() function to get mouse terrain position



Improved modding: better cargo item grouping in industry window



Improved modding: added geometry quality options to base config



Improved French/German/Spanish/Russian/Czech/Polish/Italian/Ukrainian transl.



Fixed tram track flickering on street crossings and improved rendering



Fixed trains jump to lower or zero speed on low frame rates bug



Fixed town builds buildings on bridges



Fixed train signal building left/right bug in tunnels



Fixed no line path to waypoint bug (when connecting two close stations)



Fixed track construction collision when building parallel to cargo terminal



Fixed tunnel walls turn black bug when building a bus stop underground



Fixed flickering tree textures issue on certain Nvidia 2xx, 3xx and 4xx hardware



Fixed trucks no wheel animation bug



Fixed incorrect car owner display bug in person window



Fixed rare crash when bulldozing streets with bus stops



Fixed player-owned industry level up costs money bug



Fixed crash on load when seats are in use that have been removed from a vehicle



Fixed rare issue where line stop list was non-editable



Fixed street builder inappropriate drag direction



Fixed people walking non-vertically



Fixed campaign bug: loan buttons no longer enabled in campaign missions



Fixed campaign bug: accessing AI lines and vehicles via popups no longer possible

Fixed Windows 10 April Update interference with Steam overlay causing very long mouse input freezes while the game continues to run

Improved line behavior when a bus stop is bulldozed and rebuilt



Improved line rendering: show street turnarounds



Improved rendering performance for scenes with a huge amount of trees



Improved/reduced video memory usage in certain situations



Fixed compatibility issues with outdated AMD drivers



Fixed towns building streets over railroad tracks



Fixed crash in mission EU04 and US05



Fixed random crash while building streets/tracks



Fixed vehicle and other tables not sortable right after starting a new game



Fixed Class 1042 and Class PRR GG1 bogie configuration



Fixed crashes related to non-player-built industries with stations (modding)



Fixed crashes related to town buildings with stocks (modding)

Improved simulation performance



Improved rendering performance



Improved camera movement performance



Improved tools and statistics performance



Improved month change stuttering



Improved loading time and daily freeze for huge savegames



Improved line window: better line problem reporting and added info window



Improved line behavior: terminal assignments always locked and auto-fix button



Improved line manager: added search field



Improved general collision handling: check against new objects only



Improved terrain rendering texture sharpness



Improved auto save notification: visible in cockpit mode, too



Improved construction builder: allow building below water level



Improved usability: ctrl+c in text fields



Improved vehicle replacement error reporting when new vehicles are incompatible



Improved various resources: models, lod distances, colliders, etc.



Improved modding: tunnel types can now specify start/end years



Improved modding: show message when .blob files of meshes are missing



Improved modding: added collider functionality for constructions



Improved modding: categories for street, track and other menus



Fixed occasional multi-second freeze



Fixed return to menu/desktop taking a very long time



Fixed a bug that caused the wrong mods to be shown as missing (load game page)



Fixed music volume bug which appeared on game start



Fixed sound effects and voice over audio bugs



Fixed line rendering discontinuities and flickering



Fixed street upgrader: some streets were upgraded to incorrect types



Fixed aircraft rotation: rotate around back wheel



Fixed particle systems rendering order



Fixed text input field mouse selection



Fixed town building asset alignment bug



Fixed town buildings built on streets bug



Fixed game window appears on the wrong display bug



Fixed disappearing cargo items bug



Fixed not working vehicle driver animation bug



Fixed "Disable all mods" button on load game page not enabling start button



Fixed crash when vehicle has cargo types not used in the game



Fixed crash when a player-built industry with stations upgrades



Fixed rare crash while initializing new game



Fixed rare crashes while loading game



Fixed various campaign bugs in missions EU2, EU4, EU6, EU7, US4

Fixed hang/freeze after 99% loading on some Mac models with Nvidia graphics



Fixed very low fps while building streets/tracks on some Mac models



Fixed random crashes in campaign mode when playing in Portuguese or Ukrainian



Fixed crash when loading DDS cube map texture (modding)

Added user interface scaling feature



Added fully-functional scrollbars



Added completely reworked mod selection dialogs



Added warning when trains are mutually blocked



Added throughput rate column to line table



Added option to not spawn certain industries on random maps (modding)



Improved settings menu design



Improved auto save functionality: save every x minutes



Improved vehicle logic: always react when line path changes



Improved vehicle logic: fixed inappropriate train reversing



Improved catenary/high-speed layer visibility



Improved bulldozer: bus stops on streets now bulldozable via HUD icon too



Improved warning message when stations are not properly connected



Improved town charts when date range is very large



Improved finances window: maximal loan is now shown and buttons gray out



Improved town growth: big towns more dependent on cargo supply (new games)



Improved town cargo handling: support for cargo production (modding)



Fixed depot not upgradeable when containing vehicles



Fixed a bug which caused cargo items to travel "loops"



Fixed incorrect industry upgrade announcement



Fixed vehicles ignoring waiting cargo with "Full load (any)"



Fixed buses/trucks not following the official line path when using waypoints



Fixed rare bug that caused industries to lose station catchment area after upgrade



Fixed rare crash when building or demolishing streets



Fixed rare crash during new game initialization



Fixed enter key not working in confirmation dialogs



Fixed stop numbers in vehicle and station window



Fixed street/track geometry "holes"



Fixed terrain alignment "rays" when building streets/tracks



Fixed missing error message when construction files are not found



Fixed Class 9000 light placement



Fixed invalid industry warning when using non-standard date speed



Fixed smoke texture artifacts



Fixed terrain alignment for canal in mission US03



Fixed vehicle color blend masks not working for mods (modding)



Fixed load indicator not working with multiple compartments (modding)



Fixed several town cargo production issues (modding)



Fixed bulldozer costs with no-cost mod enabled (modding)

Fixed crash instead of error message in some cases when resources are missing



Fixed rare crash when building a bus stop



Fixed rare random crash while building



Fixed town building terrain alignment



Fixed terrain alignment issues when upgrading constructions



Fixed tunnel terrain alignment issues



Fixed Steam Lorry animation issues

Added explicit terminal/track selection feature



Added street waypoint feature



Added multiple cargo compartments per vehicle feature (ships)



Added new line station load mode: unload only



Added confirmation dialog when bulldozing large structures



Added terrain cut feature (proper tunnels)



Added vehicle icon coloring feature (icons show actual vehicle color)



Added warning when no path can be found connecting all stops of a line



Added embankment slope property to street/track types



Added maintenance cost property to track/bridge/tunnel types



Added lightScale property to emissive material (use with ordinary dds/tga textures)



Added proper application icon



Improved people/cargo consistency: don't disappear on station upgrade



Improved people/cargo consistency: don't disappear on street modification



Improved people/cargo consistency: walk/drive home if a path no longer exists



Improved terrain alignment collision handling: less collisions on station upgrade



Improved terrain alignment collision handling: less collisions on street modification



Improved street/track construction menu (incl. magic wand for tracks)



Improved overview tab in station window



Improved tunnel portals and interior geometry



Improved resource consistency (add new content like street types to existing game)



Improved resource consistency (make sure to re-save your legacy games first!)



Improved industry order for small maps



Improved vehicle store



Improved text input fields: text selection



Improved user interface: added sliders in various places



Improved signal/waypoint window



Improved vehicle/line coloring: new vehicles adopt color of existing line vehicles



Improved construction parameter layout: automatic line break if too wide



Improved error handling when model/group files contain invalid events



Improved list keyboard navigation: press letter (A,B,C..) to jump to item



Improved modding support: terrain and town parameters in base config



Improved usability: suggest name in savegame dialog



Improved mod selection dialog



Fixed vehicle logic: always send non-train cargo vehicles to first stop



Fixed rail discontinuity in double slip switch



Fixed task cannot be completed after medal in mission EU02



Fixed sunken ship smoke in mission EU03



Fixed details in mission EU05



Fixed cargo load indicators not working for trams, ships and aircraft



Fixed save game dialog overwrite without confirmation in rare cases



Fixed transparent tunnel profile for parallel track case



Fixed crash when upgrading a street without car lanes



Fixed crash when bulldozing constructions without models (e.g. streets only)



Fixed crash when building a bus stop on a street without car lanes



Fixed crash when encountering certain Unicode characters



Fixed end-of-month crash when towns are very close



Fixed vehicle/line coloring when vehicle gets auto-replaced



Fixed wooden bridge crossing



Fixed several station colliders



Fixed constructions with type "asset" not bulldozable



Fixed freeze when following a person walking over an invalid edge



Fixed wrong terrain alignment after bulldozing streets or tracks



Fixed distorted construction ground textures (non-loop stroke)



Fixed open/close door sounds not played for ships and aircraft

Fixed rare crash when industry upgrades (during campaign missions)



Fixed rare crash when selecting vehicles tab in line window



Fixed rare crash when removing stops from a line



Fixed keyboard scrolling in "Buy vehicles" dialog



Fixed construction parameter list not scrollable



Fixed medal "Large crowds" in USA mission 04



Improved French, Spanish, Italian, Russian and Protuguese translations

Added replace-vehicles-now feature in line and vehicle window



Added double slip switches



Added track speed layer



Added street traffic layer



Added zoom-to-cursor option



Added names for persons



Added vehicle cargo weight simulation (applies in new games only)



Added Italian, Portuguese and Ukrainian translations



Added map seed text to savegame and console



Added camera recording tool (debug mode only)



Added debug mode switch to settings menu



Added menu option for hardware cursor



Added base config setting to earn achievements with mods enabled



Added speedLimit parameter for lane lists (modding)



Added terminal connectivity test to verify constructions (modding)



Added "catenaryPoleDistance" setting to track type config (modding)



Added "getGameDifficulty" to scripting interface (modding)



Added logos for all vehicles (content)



Added level of detail models for all vehicles (content)



Improved savegame loading time



Improved RAM consumption



Improved general performance



Improved line window (stop list, load mode, vehicles and replacement tab)



Improved vehicle window (send to depots and sell, details tab, replace now)



Improved line manager (icons, tooltips)



Improved line assign pop up (new line button on top, show visible lines only)



Improved traffic simulation (player road vehicles have more priority)



Improved person/vehicle interaction



Improved music volume (lower volume possible)



Improved camera panning (perspective panning)



Improved translations (some text was not translated)



Improved aircraft movement (smaller turn radius etc.)



Improved aircraft approach/landing and air traffic control



Improved balancing in some missions



Improved cargo sorting for data tables



Improved map generation when "makeInitialStreets" is false



Improved GUI scrolling: handle arrow keys, page up/down, home/end



Improved Lua error handling



Improved stability on Mac computers



Fixed train brake bug



Fixed late game mid-month lags



Fixed train driving through other train after automatic vehicle replacement



Fixed production behavior of industries with multiple output products



Fixed street upgrade crash (occurred with some mods with through-streets)



Fixed achievements not earned after mission complete



Fixed delay when vehicle 100% loaded



Fixed multi-cargo load/unload delay bug



Fixed language error aircrafts to aircraft



Fixed age not reset on vehicle clone



Fixed credits button not clickable bug



Fixed station table sort/filter by cargo



Fixed streets blocking industries in map generation



Fixed wrong resolution bug on Mac computers



Fixed Steam overlay on Mac computers



Fixed Ctrl-Tab on Mac computers



Fixed Alt-Enter on Mac computers



Fixed platform orientation of modern rail station (content)



Fixed rail stone bridge gaps between pillars and railing (content)



Fixed modern bus/tram station catenary and lanes (content)



Fixed lowest level of detail model of characters (content)



Fixed vehicle models details of ge_p42_dc, br_e94 and Nohab (content)



Fixed train car door sounds (content)

Fixed a crash which occurred randomly

Improved rendering performance



Improved simulation performance



Improved performance while building



Improved stability on Mac computers



Improved terrain tool



Improved performance of vehicle/station/line etc. tables



Improved Steam Workshop support (link mods to workshop page)



Improved Steam Workshop support (unsubscribe from advanced game settings)



Improved vehicle window (show if refittable)



Improved GUI window positioning



Improved vehicle LODs



Improved main connections (removed industry main connections)



Improved save game GUI (progress bar)



Improved bus/tram behavior in big towns



Improved mouse cursor (fluent system mouse cursor)



Improved ship motion (fewer slowdowns)



Improved cargo simulation (reduced negative effects of overloaded stations)



Improved cargo simulation (ship more items in certain cases)



Improved Chinese translations



Fixed wooden bridge bulldozing



Fixed ships not finding path to depot, or not going to closest depot



Fixed automatic vehicle replacement (unload cargo first)



Fixed line manager "visible only" for air/water lines



Fixed crash when building tracks



Fixed crash when initializing game with experimental map size



Fixed mod vehicles not showing up in USA scenario



Fixed main connection warnings showing up even if disabled in base config



Fixed a bug which caused towns to grow too fast (applies to new games only)



Fixed harbor placement when snapping to street



Fixed ships (removed crude/oil/fuel from non-tankers)



Fixed various building LODs

Fixed crash when loading certain save games



Fixed crash when aircraft got stuck at airport runway



Fixed warning for industries with full output stocks

Fixed crash when upgrading airport when a plane is taking off



Fixed crash when bulldozing bus stop or signal



Fixed crash when assigning vehicle color in line window



Fixed crash when starting game and mods have been removed in the meantime



Fixed crash when building streets/tracks



Fixed crash when towns build new streets (end of month)



Fixed crash when industry upgrades (end of month)



Fixed crash when starting the game on some Linux systems with AMD graphics



Fixed delay after game crashed



Fixed catchment area preview



Fixed track LOD flickering



Fixed sorting in "set line" popup



Fixed construction snapping to different street on upgrade



Fixed jumping persons at terminals bug



Fixed ship and aircraft stop position bug



Fixed ship teleportation bug



Fixed negative potential bug



Fixed industry production dependent on frame rate bug



Fixed aircraft catapult bug



Fixed colored vehicle transparency bug



Fixed DLC activation (modding)



Fixed open wagon (USA) cargo load



Fixed no-costs-mod (constructions now free too)



Fixed various details in various missions



Improved land use/catchment area rendering



Improved terrain tool (brush size/strength)



Improved modding support: modifier when loading construction "update function"



Improved heightmap import: relaxed width/height constraints



Improved various translation details



Improved street/track builder: snap to straight



Improved LODs for various vehicles



Improved various texture details



Improved ship/aircraft reverse button



Added resolution change confirmation dialog



Added maximum waiting time for full load (per line, 3 min default)



Added warning for industries with full output stocks



Added era-dependent music



Added Chinese translations (credits go to DBG translation group, contact QQ group 384380227)

Fixed crash on Intel HD Graphics 520 and 530



Fixed black terrain bug



Fixed wrong initial language bug



Fixed a town growth crash



Fixed an America mission 2 crash



Fixed restricted mouse cursor movement bug



Fixed ship set line crash



Fixed experimental map sizes crash



Fixed Man SL 192 bus crash on Intel HD Graphics



Added main menu Intel HD Graphics warning

Release version.

Can be accessed by using Steam branch "testing". This version is equal or newer than the current release version on the main Steam branch. It is not stable and should only be used for testing upcoming patches. More information can be found in the Transport Fever testing group . Feel free to join the group and discuss upcoming patches.