View this email in your browser What is happening with Special Forces VR? Dear fans, we’ve got a bunch of news for you. We decided about the official name for our game. Previously - “Special Forces VR” - was, as we stated some time ago, only temporary. We’ve long been searching for one that would give something more and we think we have found it. The new title is inspired by a saying that was used by soldiers after return from a mission, and it meant no loss during the battle. Many sources claim that in writing terms “0K” and “O.K.” were used. With reference to that, we named the game “Zero Killed”, and also we decided to reward players that esteem the life of themselves and others, rewarding them each time they get their team to win without a single life being taken.



The game will be set in the near future, some time after the end of WWIII. What will the universum look like? We want to share with you the details soon, so If you are interested in the world we plan to immerse you in, make sure you are up to date with our latest news. If you are a PC player we encourage you to sign “Zero Killed” on your Steam Wishlist. Go to Zero Killed Steam page More info We are aware that you are waiting for information about beta testing. We currently run inside multiplayer tests. We made a decision though, that we want to refine our game more before we share it with the community. We apologize to our fans. We are sorry that we have moved the test dates. It was a hard decision, but we want to make the game is as good as it can be. Today we can say, that the beta tests will take place in the first quarter of 2018. We promise you that we are doing everything we can to make our game unique.



Thanks to many multiplayer tests, we have verified many of our preliminary assumptions. Changes that we are about to make will have a positive impact on the gameplay. Primarily we came to the conclusion that connecting PC and Console players will introduce many problems, misunderstandings, and gameplay imbalances. Thanks to us having recognized this problem we will provide both groups’ product concordant to their controllers and hardware capabilities. Tests are being run also on the multi-directional raceway. Currently, we are developing the game on PC and PlaystationVR. We are a small company, so we probably won’t be capable of releasing both versions simultaneously. Work on the PC version is currently more advanced, but we don’t know for sure which version will be released first. We have been given great support and feedback from Sony and Oculus, and we really appreciate it.





We know that VR offers us huge capabilities, so as players and developers we want to exploit them to the maximum extent. You can expect immersive mechanics such as crouching, tilting, climbing and item throwing. We have created a special collision system and free walking system with Motion Sickness Free technology.



We are planning modern and innovative gameplay modes and we try to create interesting plots and universum. We are sure, that with the right amount of effort from our side, “Zero Killed” stands a great chance of introducing a new era into the VR e-sport.



That’s all for today. You can expect more news next month. If you play on PC we strongly encourage you again to check if “Zero Killed” appears on your Wishlist on Steam :D Go to Zero Killed Steam page