Skill Modifer If using a skill, the skill damage multiplier. Example: Deals 1 hit of 679% water damage to the target and nearby enemies. Into 6.79 number.

Damage Spread This usually ranges from 0.95 to 1.05, but for simple calculations, 1 is sufficient.

Punisher Sum of all active punisher type skills. Example: Increases damage to enemies in break state by 25%. Into 1.25 number.

Critical 1.5 modifier + Sum of other Crit Mods. 1 without crit.

Enemy Defense Base Defense for an enemy is 10 while Golem-type enemies have a base Defense of 50. Rare enemies can have a defense range anywhere between 12 to 250.