/// Update : 05.12.2019 /// Please read the Description for more infos //// THANKS FOR ALL THE DOWNLOADS //

Credits:

Internal Weapon mod from Hexereticdoom with new weapons and Secondary fire ( Weapons of Saturn) redesigned by Lippeth, original file from TheUnbeholder

Nashgore Mod - that i reworked a little bit for more gore and gore for new enemies.

Sergeant_Mark_IV´s Hell on earth starterpack stuff ( Truly Amazing Stuff )

Textures from Freedoom Phase 2 (because they are amazing)

Special Thanks to Das M for motivating me to read about scripts



Special Credit to:

Stephan M. Weyte as the Voice actor of Caleb from Blood

and monolith games for Blood to use as a template.

Special Music Credit:



New Music for the First 5 Level is made by Audio Insurgency

Link to their Music : Audioinsurgency.com

Please Support their Music If you interested in the Soundtrack don't Steal it, buy it the money you spend will go directly to the Artist.

Verdammnis will always be free to Play and download i just want to support this awesome Artists

______________________________________________________________________________________________

All you need to Run Verdammnis is this Pk3 it contains :

- Music

- Maps

- Enemies

- Blood Mod

- Weapon Mod

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Random Screenshots with a Mod i´m working on, this mod is based upon a still existing mod made by HorrorMovieGuy and later released byArcheKruz













When im done with testing the Mod will be released on Zdoom Forum.





Update : 05.12.2019



-New Levels for Hellrealm

-Better mod Support

-includes 2 mods i made for verdammnis to bring back the old gameplay style, a full mod also known as Verdammnis to go and a smaller version if you computer is a bit older, please don't load mods together it will crash !

NOTE:

There will be new levels for HellRealm maybe some for verdammnis i´m not sure, let´s see what i´m up for. It also depends on my spare time right now im not motivated at all...







Update : 28.09.2019

- Verdammnis-ULTRA-V1.2 is now running on the latest version of Verdammnis to go V5

- Added a New Version with only the Monster Randomizer ( Verdammnis-MiXer.pk3 )

- Fixed Some small errors with Hellrealm Maps, mainly Map HR06





For More Informations about the Changes of Verdammnis to Go V5 read the Changelog from the Mod.





Update : 12.09.2019

- After a long time of being not active beside making a Mod based upon Verdammnis i finally Announce

2 New Versions.



1th The long awaited Verdammnis Vanilla with compatibility to Almost any Mod.

2th Verdammnis Ultra this version is powered with the verdammnis to go Deluxe Mod i made,

everything is random with every Playthrough - The Monsters - The Weapons always something new will Happen.

Final Words : I Will Continue with episode 4 in a few days





Update : 14.07.2019





- Latest Nashgore version added to Verdammnis which increase the performance about 40%









Update: 10.04.2019





- First few Levels of the new episode are ready to play

- New Music for the first 5 Level by Audio Insurgency

- New Player Sounds, Updated version from Blood 1 and 2





Update: 08.01.2019

Its done Verdammnis is a Final version last few changes are made ( Endscreen Text )

it´s been a long way but everything has come to an end.

=== Nashgore will be updates as soon it´s Final Releasd Stays Tuned ===

Planned Update for 03.2019

Youtu.be





Update: 07.01.2019

- New Startup screen for verdammnis

- Stephan Weyte voice from Blood for Doomguy (Verdammnisguy) Pain,Jump,Taunting

- Taunting Added

- New Music (Again)

- Smaller fixes with some Enemies

- Slower Health recovery





Update 21.12.2018 ( Hotfix )

- New Episode Names

- New Music

- New Theme Song (PSX)

- Nashgore Fix i forgott ^^

- HellRealm 2009 Demo Version Added

Update 18.12.2018 it is there the last update 2018



- New Level 7 and 8

- New Pickup Items

- HellRealm Finally done (Verdammnis Style)

- New Nashgore Blood and Gore ( With all Fixes so Far )

- Some New Death animations ( not all enemies )

- More Performance

- Less Loading errors ( Gzdoom Start up )

- PSX Doom sound effects for Door ect.

- Wath the hell are you waiting for? Download Already











Update: 18.10.2018

-Fixed problems in vanilla Verdammnis

- Also started work on a new level, maybe in a few days Level 31 is finally done



Update: 17.10.2018

- 3 Versions are available now.*

* Verdammnis2.0.pk3 / with all internal mods and monsters and soundtrack

* Verdammnis_NoMod.pk3 / AKA Hard verdammnis without regeneratio and Vanilla doomguy

* Verdamnis VANILLA.pk3 / Vannila Doomguy, Monsters ( Fully mod support even Brutaldoom but the Flares will bug a bit **Warning you may get eye damage**)

- level 1,2,4,11,12 a bit more performance

- Error removed at any level start

- New resource pack from Exterminationday

- Hellworm updated (realm667)

- Til++ remove for more performance

- Flashlight removed for better Gzdoom support ( Because the new Gzdoom sucks Ass )

- Inventory Stays after level Change FINALLY!!!!!!

*** Notice : I removed the onliners and from the NoMod and Vanilla version for better gamesupport

Vanilla even has no Intermission text and Fonts, due to some mods how have their own Text and Fonts.

- Free Doom Soundeffekt (Work With other mods as well)





Konw issue with brutal doom in Vanilla verdammnis, Flares will make this crazy effect (See Picture)



Upate: 25.05.018

- HellRealm Single Player Campaign Added 30 - levels, Verdammnis now Has a total of 60 Maps to Fight through.



HellRealm can be Selected in the Chapter selcet menu ; Named "Original HellRealm"



Please notice that HellRealm will no longer be supported if you find any bug in HellRealm you can report it but you don´t have to

Verdammnis Updates:

- Flares and Flarebox Added

- Heavy Armor Added

- revisited the first 7 levels also added a new level 5 the old one sucked ^^ (The rest will be updated soon)





Update is coming soon I managed to put HellRealm into Verdammnis as secondary mission or for nostalgic reasons the update shall be ready tomorrow due to a Ton of Bugs and errors i could not update the file today.... I sorry but i would not release a Buggy Verdammnis Version

UPDATE 18.04.2018

BRAND NEW WEAPON the M42Sniper with a Sh+tload of firepower ! ! ! (Droped by Sniper-rifle-guy)

also some changes with behavior of the fist, doomguy is now right handed.



-Some Changes on the levels 25-29 (level30 change will start today)

-Level 31 started *far away from playable*

-Removed Par Time from all Levels

Update: 17.04.2018

-Overhauled some levels (1-25) more will follow (Also Verdammnis Hard)

-Bug fixes ( melee attack from Beretta and Colt removed Thanks to tylerispegasus for

letting me know i totally forgot that issiue.

-Difficulty increased due to some friends that mean it's to easy

-Chuck Norris Mode added (lowes difficulty ever possible just for fun and not to take serious be warned doom brotherhood of trueness that take everything to serious without any sense of humor)

Update: 11.04.2018

For now it's done all level so far are in Verdammnis and it's really stable

right now i focusing on new levels and I need time for that.

if you come across any error or stuff that's out of the ordinary please contact me, i'll check on Moddb almost every 2th days

-Verdammnis Hard ( it's a different way of playing it, you have absolutely no health regeneration just the regular pick ups)

-New Special effects for vanilla Monsters and some other Monsters ^^ Removed Buggy as Hell

- its not over...

Update: 08.04.2018

-New Wall blood decals (Bigger and Hires)

-New Special effects for vanilla Monsters and some other Monsters ^^

Update: 14.03.2018

-New Movement system final works and its customisable

-Level 29 its in the pk3 but far from playable

Update: 11.01.2018

-Overhauled some levels again

-Overall ammo amount reworked

-Blood 1 Voice added to Chapter 1 to 3 ( Beginning of each Episode )

-New Title song

///Project is not Dead don´t worry///

Update: 21.12.17

-overhauled some levels

-Level 27 finaly done , also 28 ( 29 is in the pk3 but not really playable )

-Ammo usage for the black hole maker set higher because it´s to overpowered

-Demonkiller damage and Kickback raised up a little bit

****Don´t know if i´am making a update before Christmas because i´am really busy right now***

Update: 20.12.17

-New titel Screen added

-New Textures added from Freedoom phase 2 (Thanks to the Creators of Freedoom your work is amazing)

-Menu icon Added

-Courser Added (Also from Freedoom)

Update: 18.12.17

- Added 2 new Weapons Black Hole Maker and Demonkiller both dropped by Monsters

( Bfg guy BHM // Machinegun Guy DK ) Thank you all for your patience a new update will come as soon as Possible.

Update: 13.12.17

-Hot fix from yesterday, almost ever level got a Portal ending no more Teleporters

-Work on lvl 27 Continues

Update: 12.12.17

-Help me display* is the pk3 ( nothing real special=D ) *English and German

-New doombuilder features tested and in some levels

-Small fixes ( To many to count)

-Level 27 almost done Playable but not finished

-Trying to make Verdammnis a iwad ****HELP NEEDED*** you will be listed in the Credits

Update: 21.11.17

- Level 23 to 27 are complete

- Custom Intermission Screen and Text added

- Small Bug removed from Internal mod

Update 19.11.17

- Level 22 & 23 are done

- Chapter name changed

- New Chapter added

Update 18.11.17

- Problems with level 7 removed (Spawn error with Overlord, made the Level unplayable)

- Problems with level 12 removed this level gave me a hard time....

Update 17.11.17

- Fixed some stuff that bugs me.

- Restored some old enemies from 2014 Original Verdammnis.

- Added 16 new Enemies. (Not all in use)

- Ammo Sphere is back in Verdammnis. (could be found in several levels)

Last but not least :

I really appreciate Feedback if you come across something that isn't right Please pm me or leave a Comment.





* Contains maps from HellRealm and other mapset's from me.







Known Errors:



Won´t work with Zdoom it will give you a fatal error message.

I Recommend using GZdoom or Other Source-ports that are able to handle pk3 projects.

Please use the latest GZDoom version.

you can download the latest Version Her : Devbuilds.drdteam.org

(Also iam not a native english speaker please have mercy if somthing is wrong or sounds rude)