pebble-geocode-mapquest provides an API to convert a location into coordinates using MapQuest's geocoding API.

Installation

pebble package pebble-geocode-mapquest

You must be using a new-style project; install the latest pebble tool and SDK and run pebble convert-project on your app if you aren't.

Usage

The following needs to be added to your app.js:

var GeocodeMapquest = require ( ' pebble-geocode-mapquest ' ) ; var geocodeMapquest = new GeocodeMapquest ( ) ; Pebble . addEventListener ( ' appmessage ' , function ( e ) { geocodeMapquest . appMessageHandler ( e ) ; } ) ;

# include < pebble-geocode-mapquest/pebble-geocode-mapquest.h > static void geocode_fetch_callback ( GeocodeMapquestCoordinates *coordinates, GeocodeMapquestStatus status ) { APP_LOG ( APP_LOG_LEVEL_INFO, " %ld " , coordinates->latitude); APP_LOG ( APP_LOG_LEVEL_INFO, " %ld " , coordinates->longitude); ... } static void init ( void ) { geocode_mapquest_init ( ); geocode_mapquest_set_api_key ( GEOCODE_API_KEY); geocode_mapquest_fetch ( " Seattle, WA " , geocode_fetch_callback) ... } static void deinit ( void ) { geocode_mapquest_deinit ( ); ... }

You must call geocode_mapquest_init() first followed by geocode_mapquest_set_api_key() , preferably in your app's init function.

It is recommended to use a preprocessor define for your MapQuest API key instead of hard coding it, if only to prevent it from being stored in your repo history: CFLAGS="-DGEOCODE_API_KEY=\"thisismyapikey\" pebble build"

Before your app quits, you must call geocode_mapquest_deinit() .

geocode_mapquest_fetch() takes a location string and a callback with the results of the geocode operation. If the operation failed for some reason that will be reflected in the status parameter to the callback.