(scroll down for house building instructions)

Project Swift is a city simulation game, meaning unless everyone is going to be homeless there needs to be houses. Now, about that, I am one guy. So, well, I cannot build hundreds of different houses by myself. So I am opening it to you guys. Let me explain how it works.

In Project Swift, instead of finding houses like other city simulation games… You can buy a house in a catalog and spawn with it each time you join the game, makes it a lot more user-friendly this way.

The catalog will be full of unique houses they can buy and fill up with their stuff.

So this is where I need you.

Looking for house builders

You can build a house for Swift City! Here are the instructions/guidelines

1. Must be physically possible

Don’t get me wrong, the house will be anchored. However this game is (trying) to go for a realistic feel. Make sure the house is not floating or distorted in any manner.

2. Don’t be scared to make it small / huge, or low / high quality.

A common issue when asking people to make houses is that everyone will (usually) make medium. That’s not the case here. Houses that are not as large or as higher quality will not sell for as much as houses that are large and have high quality.

Also – the houses are in the game with a base price and the economy fluctuates it based on the need for it. If it is selling like wildfire, it will increase the price. However, if it’s barely selling at all the price will go down.

The base price will stop expensive houses from dropping to where everyone gets it, if the base price is $26000 then even if the house is barely being bought it will not go under the base price.

3. Keep ’em empty / Customization

Players can customize their house and buy appliances and whatnot.

This feature is completely optional for builders, but houses that have thin parts over the walls are considered wallpapers. In the house manager they can customize wallpaper to their liking. This also counts for carpets which are nearly the same but on the floor.

Houses that support this typically sell for more.

4. Rooms

At least 1 bedroom At least 1 kitchen/dining room At least 1 living room At least 1 bathroom (optional) garage (optional) basement (optional) attic

5. Name things properly

All of this is done automatically, meaning the engine that runs all the houses needs to know what part is what. Make sure to name things specifically what they are (ex. door, wall, window frame, window) so it will know (I will convert it to the proper names later).

Let’s get started!

Take this model.

At the moment, there is no way I can pay you (I am spending ALL money on the game.), however there is a spot to fill out your name (the company value) and it will show up front and center when they’re buying houses.

No watermarks on the house please.

Comment on this post with the model link when you’re done, the comment will not be published.