Short Cuts #5: Temple of Anubis

Were Overwatch set in the past, the attackers could be the Nazis searching the ruins of Egypt for treasure. Alas, we are not raiders of the lost ark but instead protectors of ancient history and ensuring the relics of the past stay in a museum or just a historical landmark, using our trusty whips and pistols.

If you're starting off the series at this article, here's what we consider to be a shortcut: a method of travel in Overwatch not normally seen or accessible only to a few heroes. Taking advantage of these shortcuts gives you an edge against an enemy team, competitive or casual, and often leads to a win for your own team! Typical heroes with high mobility are Reaper, Pharah, D.Va, and Winston. For the more unusual options, like Mei and Soldier: 76, the video below shows every hero able to use one of these shortcuts in Temple of Anubis.

Now that you've seen the methods, let's go over the advantages of these particular shortcuts.

Anubis 1: Broken Bridge

The first hat trick of the map is available to all heroes and more favors defense as a way to get back on the platform next to the chokepoints from the ground. For the attackers, it's best to use this after securing the chokepoint, otherwise you may die needlessly! After capturing point A, however, it loses much of its value and players should not focus on it as much.

Anubis 2: Marketplace

This shortcut is the second hat trick of the map! Instead of funneling all low mobility heroes through the gate leading to point A, this alternative path is available for any hero, so long as you can do a few jumps. For defenders, the attackers may have a person or two watching the staircase behind point A, so this path is better used to get back into the action quickly and when you need a different approach towards an attacking group huddled on A.

Anubis 3: Window

Like Ice Climbers, but on a wall instead of a mountain face. This shortcut is more attacker-friendly as it provides a way to flank around point A. Defenders can set up on the nearby roofs to pick off anyone using the shortcut though, so it's best to take this when you're certain no one can snipe you after the climb. Going from inside to outside, you can navigate in any direction within an approximately 150 degree arc on the horizontal axis, giving you plenty of directions to pull a Rogue and take the win from behind.

Anubis 4: Rooftop

When a shortcut is a vantage point it attracts plenty of birds which perch on the rooftop, like Hanzo and Widowmaker. This area caters moreso towards the snipers on your team, but any hero able to access the area gets a clean shot at incoming enemies from the two-entry gate, the bridge, and point A right below them. If you need to take cover, you simply move to cover already on the roof and/or crouch out of enemy fire! The route is better utilized by defenders rather than attackers, but that doesn't mean not to expect the attackers up there as well and snipe at you!

There's a few derivations of these paths certain heroes can take, such as taking a right on the building roof instead of hopping to the other part of the bridge on the market path towards the platform near the point A chokepoints, and jumping over the screened wall next to the broken bridge shortcut.

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