Path of the Devourer

Some people get a little bit lost in their rage. Other people get so lost that 'people' isn't an apt qualifier any more. When peace and pleasantries go out the window, there is no solution left but to tap into the raw, untamed violence buried deep within one's psyche. No tricks, no formations, no weapons but your flesh and all it entails.

Kill. Feed. Repeat.

Devourer Features

Level Features 3rd Bonebreaker 1d4 3rd Savage Strike 6th Brutalize 6th Transcendent Flesh 7th Bonebreaker 1d6 10th Feeding Hour 14th Apex Predator 14th Bonebreaker 1d8 20th Bonebreaker 1d10

Bonebreaker

At 3rd level, you can roll a d4 in place of your regular damage with an unarmed strike. This damage increases to a d6 at 7th level, to a d8 at 14th level, and to a d10 at 20th level.

Your unarmed strikes are considered to be attacks with a melee weapon.

Savage Strike

Beginning at 3rd level, when you hit a creature with an unarmed strike while raging, as a bonus action you can force it to make a strength saving throw (DC equal to 8 + your proficiency bonus + your strength modifier). If it fails, you can push it 10 feet back or knock it prone, as if you had succeeded at the shove action.

Creatures larger than one size category above you are immune to this effect.

Brutalize

Beginning at 6th level, while raging you can use a bonus action to bite a creature you are grappling, dealing Piercing damage equal to your strength modifier + 1. You gain temporary hitpoints equal to the damage you deal this way.

These temporary hitpoints disappear when your rage ends.

Transcendent Flesh

Beginning at 6th level, you gain the ability to consume a magical weapon. This process requires an uninterrupted 8 hour ritual which dstroys the weapon.

Consuming a magical weapon in this way imbues your unarmed strikes with any magical attack and damage bonuses which were present on the consumed weapon.

At GM discretion, certain magical weapons may be immune to being destroyed and consumed in this way.

Feeding Hour

Beginning at 10th level, while raging and grappling a creature you can unleash a fearsome battle cry as an action. Any friendly creature within 20 feet can immediately use their reaction to move up to half their speed and make a single melee attack against a creature you are grappling.

You can use this feature once per short rest.

Apex Predator

You can initiate a grapple against creatures more than one size category above you. A creature grappled in this way does not have its speed reduced, and it can drag you as if it were grappling you in turn, except at full speed instead of half speed. A creature grappled this way can not be restrained.