Relics require energy to use, represented by that blue-ish bar below the health, energy is also tied to a number of actions such as rolls and alternate attacks, in order to incentivize a more thoughtful style of play and to prevent spamming.

Under that you can see a picture of a cross inside a frame, with another one stacked underneath, this is how relics are represented to let the player knows which one is currently equipped, at the moment we allow for 2 different relics to be equipped at any given time, but we’re considering implementing a way of expanding the maximum number of equippable relics in the future.

To inspect and equip relics, the player will have to make use of a large reliquary that can be found inside of the hub cathedral, there, they will be able to scroll through all of the relics they have collected throughout the land as well as to learn about their effects in combat, all accompanied by some flavour text, of course.