In production - the fifth in the film on the franchise Jurassic Park. Excuse me, for some time already Jurassic World. Everything began with In production - the fifth in the film on the franchise Jurassic Park. Excuse me, for some time already Jurassic World. Everything began with the revolutionary picture of Steven Spielberg, shot back in 1993, - the special effects and the idea were also good. The whole world believed that a dinosaur can be cloned by getting its DNA from a mosquito stuck in an amber with a drop of blood inside. There was a wave of dinosauromania, which sort of seemed to disappear over time, but the release of the film "The World of the Jurassic Period" by Colin Trevorow showed that not until the end. The picture collected huge money, Universal Studios believed in the power of the ancient lizards - and therefore the next movie will be attached and the game. Not a traditional artisan craft, just to buy, but a high-budget economic strategy from the studio Frontier - the one that is responsible for the series Elite Dangerous and Rollercoaster Tycoon.

And this, you know, means something. Most of all, Jurassic World Evolution recalls (even externally) the previous creation of the studio: the game Planet Coaster. The very place where we are offered to build an amusement park, filling it with roller coaster of our own production and design. On the one hand, a sandbox with almost unlimited space for creativity. On the other hand, there is a good economic model behind all of this, and to make your park profitable, you need to think hard.

Here the basics are about the same. In stock - a very flexible editor of everything in the world, which allows you to dig at least the entire island you have allocated, filling it with vegetation, water, hills and hollows - or just smooth everything and create on a surface smooth as a table. It's obviously not the attractions with trolleys that need to be created, but the pens for dinosaurs. Creativity in this is much less - in fact, you only need to protect the territory, stick a gate somewhere, a feeder, a drinking bowl, perhaps something else special - say, thick bushes, without which this particular dinosaur will quickly fade, and that's all. Dino is grazing himself, the visitors are looking at him and are happy, sending money to your bottomless pocket. And at the same time they buy hot dogs in carefully placed stalls, live in hotels, ride in trolleys, visit museums and exhibitions ... But then the nuances begin. To begin with, dinosaurs must be taken from somewhere. And for this - to build a research center, in it to equip expeditions for the remains in search of the surviving elements of DNA. And it's unlikely that you'll immediately find enough material to clone a full-fledged dinosaur. At first, you will have to grow sickly and sickly, based on 50% of their genetic code. But the more data, the more healthy individuals will be born, and in time they can be modified: to plant the gene of some frog or snake for better survival. Such a copy will attract more visitors. A completely new kind of creation will not work out, but some number of hybrids, consistent with the movie, in the game still will be.

The more research - the more different dinosaurs, the better they are of quality. And the more, respectively, requires the territory for their resettlement and maintenance. And, what is most amusing, a lot of actions in the game developers offer to perform manually. It hatched into the light, say, tritseratops. He himself does not teleport to the cage. First you need to put the louse to sleep. You can make an order for a special group - it will fly out on a helicopter and for a while will chase the individual until it injects enough tranquilizers into it. Now the turn of another unit is transport. They need to give the order to pick up the triceratops on another helicopter and drag it to where it says. And all this can be done in general. To intercept the control of the first helicopter, fly to wherever you need, switch to a rifle, shoot yourself (and by the way, it's not so easy to hit - darts do not fly straight, but on a ballistic trajectory), move the carcass ... Very atmospheric in fact, but everything depends on that , in what you want to play - in the simulator of the transport service or still in the park's director. I hope, in the final version still there will be an opportunity to make elementary actions in two cliques.

Similarly, the service of feeding dinosaurs, and doctors. Do you want - give the order to bring a new goat to the slaughter of the ty-reks, you want - carry it yourself. But so that it happens at all without your participation ... Well, at least not in the version in which I played. … Expand