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Naughty Dog almost ruined their own reveal of The Last of Us

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The Last of Us was announced in December 2011, six months after its planned reveal date in June 2011. Speaking to Kotaku, The Last of Us creative director Neil Druckmann revealed that the team "forgot" the Easter Egg was in Uncharted 3, released November 2011."We screwed up."The Easter Egg in question was a newspaper that spoke of a deadly fungus, which as IGN's own Greg Miller concluded, was a direct link to The Last of Us' preliminary viral marketing."We walk back to the design pod," recalled Druckmann, "and the designer who put it in comes up to me and he's like, 'I just want you to know, you approved it! You approved it.' And I'm like, 'Approved what?' And then we went on NeoGAF or something and someone's like, 'There's the newspaper there.'I'm like, 'Oh no, we've been found out.'"Druckmann went onto explain that most people assumed it couldn't be Naughty Dog, as it was a 'one-game studio' and had just shipped Uncharted 3."These games are so big, right?" added game director Bruce Straley. "They're several hours long. Every single pixel has to be touched. Every animation is created from hand. It's overwhelming. You can't look over every detail. So this one little thing in the background, nobody's thinking about that."Lucy O'Brien is Assistant Editor at IGN AU. Follow her ramblings on IGN atoron Twitter.