Vaweila wrote: ↑ 5:55 AM - May 20 Hi there! Hi there!

Hello! Thank you for a great list of things to consider! I'll talk about what you mentioned where I can.- Background colorI'll check it out! I'll try a couple of other shades of gray and see what sticks with my play testers.- Type symbolsI'm not entirely sure how to make an easy fix there. Since they're manually dropped, I often get frustrated about how they stick/don't stick to different things. I would have loved to put type symbols in the attack info, but since they get manually dropped in the program I'm using, I'd be adding way too much work to the efforts of formatting and redoing basically everything. It's totally something I agree with, but basically don't want to put in the man hours to make it happen. Sorry to everyone about that one- including myself. It for sure would look nicer, but I'm not interested in the work.- Moves headlineI'll check it out! I'll try a couple other things and see what my play testers like best.- Move formatI'm unlikely to change this. I am a huge fan of how much space is saved in the document by not making effects restart on a new line. I'm talking 80-100 pages in the PHB, GM guide, and PHB2 (It's where the combat classes are- Martial Artist/Psychic/SecretMysteryClass). It might not be obvious in the Pokedex, where it'd add only 23 pages, but it does that in other PDFs. As for the order of information, I will run it by my playtesters again, but I'm happy with it at the moment.- StarThat's the species general rarity in the wild! It'll be a circle for common, diamond for uncommon, and star for rare. These symbols generally just refer to the first stage. For example, the Magikarp family is a circle, but Gyarados is not common.- Biology locationThis was the format in one of the first builds, but was changed. Basically, it doesn't fit on pages nicely for two-stage or non-evolving Pokemon. Opted for all entries having it at the end, rather than only the three-stage families.- Column spacingSometimes this happens when I fail to build a page's text box correctly. Upon checking Venusaur's page, it was off! Hopefully it's not a too-often repeated mistake. Thanks for the heads up.- LayoutThank you! I want GMs to be able to slap together NPCs (trainer or wilds), instantly. Flipping open to the first common or uncommon you find and finding all relevant stat info on outer columns was a collaborative effort of my playtesters. As a player it also means that capturing a Pokemon does not stop the session if you want to use it in a couple of minutes, they're all set up- it just needs whatever you do to modify them as a trainer.- General infoThat's courtesy of the worldofpokemon.com! They said I could use their blurbs as long as they were credited and so I did. While they did the heavy lifting of writing the paragraphs in the first place, I edited many entries. When you're writing 900+ entries, it's unsurprising that some grammar checks slipped through. I also edited them to, when possible, remove comparisons to real animals, other Pokemon, or non-useful anecdotes.- BoxesThanks! While playtesting, my players have been pointing out some things that would tighten up the pages. This suggestion was from EatsEverything.