Quote



We also know that season 1 will offer a lot of rewards



Yet, the current state of 4v4 arenas has on average no more than 10 teams in q at any given time. A proper ELO system requires a large sample size to be effective, and as a result, weak teams will play against the best teams. Within a week, the weaker teams will become discouraged and stop q'ing since solo q offers the same rewards without the crushing embarrassment of defeat. Since solo q offers the same rewards, there is no incentive to work hard and improve in group ranked. This should not be the case.



Bioware needs to increase the rewards for 4v4 ranked. People will always q for regular warzones, ranked is what needs to be catered too.



This can be accomplished by:

-Significantly increase the credit reward for 4v4 ranked (PvE players are swimming in credits while the PvP community has to scrounge for every credit).

-Increase the ranked commendation reward for 4v4 or Create a Ranked Daily/Weekly

-Take ranked commendation rewards off of the regular warzone Daily/Weekly

-Unique Orange Gear that can only be attained at a certain ranked rating (that is not a rehash of old gear but truly unique and new)

-Unique Mounts/Pets/Emotes/Titles that disappear forever after season 1

-Season reputation rewards that reset every season



Lastly, after season 1 ends then what? Everyone who participated gets some shiny stuff? This is ridiculous!!! After every season there needs to be some form of championship pitting the best ranked teams against others. Why would you watch a whole season of the NFL if there is no climax like the Superbowl.



How can this be accomplished? Simple.



The Season 1 Championship



Bioware should host a 16 team tournament between the 16 highest ranked North American teams (32 is also possible, but I doubt that many teams could be coordinated to attend). This would occur at either their Austin, Texas studio or EA redwood studio in SF. It could also be done on a private server like the PTS, but it would be impossible to guarantee which teams would get pitted against each other without some form of private match function. It would also prevent Bioware from streaming the event and getting a lot of good PR/Marketing.



Note: A private/custom match feature would be awesome for community leaders to host events and in game tournaments.



Have a $15k prize pool where 1st place gets $10k, 2nd place gets $4k, and 3rd place gets $1k. This dollar incentive at the beginning of a season would be huge and motivate a lot of players to either come back and try it or encourage current players to start doing ranked. For another $5k you could get all the participants free room and board for the night/travel expenses etc. You would have the pre-liminary rounds on Saturday and have the semi-finals and championship on Sunday. For $20k, you just made every pvp player consider playing your game and you gave every current player a huge incentive to do ranked warzones.



What do you guys think? We know quite a lot of information about season 1 which is slated for Nov. 12 We also know that season 1 will offer a lot of rewards such as these. Yet, the current state of 4v4 arenas has on average no more than 10 teams in q at any given time. A proper ELO system requires a large sample size to be effective, and as a result, weak teams will play against the best teams. Within a week, the weaker teams will become discouraged and stop q'ing since solo q offers the same rewards without the crushing embarrassment of defeat. Since solo q offers the same rewards, there is no incentive to work hard and improve in group ranked. This should not be the case.Bioware needs to increase the rewards for 4v4 ranked. People will always q for regular warzones, ranked is what needs to be catered too.This can be accomplished by:-Significantly increase the credit reward for 4v4 ranked (PvE players are swimming in credits while the PvP community has to scrounge for every credit).-Increase the ranked commendation reward for 4v4 or Create a Ranked Daily/Weekly-Take ranked commendation rewards off of the regular warzone Daily/Weekly-Unique Orange Gear that can only be attained at a certain ranked rating (that is not a rehash of old gear but truly unique and new)-Unique Mounts/Pets/Emotes/Titles that disappear forever after season 1-Season reputation rewards that reset every seasonLastly, after season 1 ends then what? Everyone who participated gets some shiny stuff? This is ridiculous!!! After every season there needs to be some form of championship pitting the best ranked teams against others. Why would you watch a whole season of the NFL if there is no climax like the Superbowl.How can this be accomplished? Simple.Bioware should host a 16 team tournament between the 16 highest ranked North American teams (32 is also possible, but I doubt that many teams could be coordinated to attend). This would occur at either their Austin, Texas studio or EA redwood studio in SF. It could also be done on a private server like the PTS, but it would be impossible to guarantee which teams would get pitted against each other without some form of private match function. It would also prevent Bioware from streaming the event and getting a lot of good PR/Marketing.Note: A private/custom match feature would be awesome for community leaders to host events and in game tournaments.Have a $15k prize pool where 1st place gets $10k, 2nd place gets $4k, and 3rd place gets $1k. This dollar incentive at the beginning of a season would be huge and motivate a lot of players to either come back and try it or encourage current players to start doing ranked. For another $5k you could get all the participants free room and board for the night/travel expenses etc. You would have the pre-liminary rounds on Saturday and have the semi-finals and championship on Sunday. For $20k, you just made every pvp player consider playing your game and you gave every current player a huge incentive to do ranked warzones.What do you guys think?

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