Posted 23 March 2016 - 09:55 AM

EDIT: I changed my opinion on the game. I put in 30 hours, and I think it's good, but it's still quite hard for the average player to get good gear, and relies on RNG from Coop missions for most of the money.

I highly recommend revamping Mission Mode, as I think it's the worst mode right now. It should be farmable with starter gear. The drops should be much more common: stuff like Level 1 Bolts, occasionally a useful Blue gear, stuff like that. People should feel accomplished, and feel a sense of continuous progression (even if it's small progression).

As it stands, the mode is extremely difficult if you don't have the 7-day Item Mall weapons that give an insane 280% damage increase and make the Missions 10x easier. I got to the Map 2 boss Chris with starter gear , but Chris is unbeatable without using Item Mall weapons, and farming Map 1 and 2 is completely useless as the Supply Cards are too rare and you get garbage items from those Supply Cards.

It should play a lot more like the old Aeria Games MetalAssault Mission mode, as demonstrated in this video: https://www.youtube....h?v=l7TC4Oo7OxQ

As you can see, the Mission did not cost him any Gold tokens, it was quite easy to run through, and he got anywhere between 2-5 Supply Cards per run.

Also, take a look at the reward screen: there are many Bolts and other upgrades that can be won through Blue Supply Cards, whereas in how the game is right now, there may be 3 or 4 boxes containing things that are NOT Grenades, Medpacks, etc (ie: things that are actually valuable). The odds are very bad, and it demoralizes the player. This is why Mission mode should be fixed.

Thank you for taking the time to read this. I hope you put out these suggestions to the developers and truly make them think about what may turn away players from the game.

(I will leave my original post below for context and reference)

ORIGINAL POST:

I'm just gonna copy paste something I posted on the Steam discussions, and add some extra stuff since now I'm talking to a developer and not just "putting it out there":

Okay so after coming back to this game from having last played it in 2011, I can honestly say my rose-tinted glasses came off.

The economy is garbage: there is no way to make money other than spamming zombies and hoping to get lucky in your box rolls. Even if you place #1, you can roll a 16 and get absolutely nothing. Most of the time however, you're just stuck with a bunch of noobs and straight up LOSE on rounds 8,9,10.



Mission mode - the mode where I remember you could PLAY FOR FREE - now requires Gold tokens to repeat any mission. I finally ran out and now I'm stuck on the Chris boss of the second map.



I can't get any weapons with extra power on Mission mode because I can't farm anything! All that's left is PvP...



But wait! If you go and buy that 7-day Flamethrower, that thing does 5x the standard rifle damage! Now you can wreck people in PvP AND PvE! Just give us your money to progress! Did you enjoy Mission Mode too? Cmon, spend a few bucks and get 500 Gold tokens! Now you can repeatedly respawn and clear anything!



What a load of crap. I hope they make some big changes, because otherwise, this game will die once again. The market is too different now, and stuff that might've been OK in 2011 just won't fly in 2016.



We have games like League of Legends that are the golden examples of free to play models: literally nothing is pay to win! If designers made a huge effort to create awesome fashion clothes for this game and maybe EXP and Credit boosters or whatever remove all the pay to win garbage (can't even redo Missions without tokens lmao), this game has a chance of surviving. Otherwise, it'll die within a year.



As of right now however, you hit a giant roadblock that says "farm zombies for days in hopes of getting a box and rolling some good item that you can sell to buy some Golden tokens from players and keep farming Missions to attempt to get good guns" or just pay like $10 and you'll be set.



#rant

I love this game. I love the concept, I love the different modes, I love the gameplay and the theme. However, if you're going to attract players from non-Asian markets - players that are NOT okay with hitting impenetrable walls unless they shell out some cash - you're going to have to make changes.

Some things you could do:

Give (10? 20?) free Mission runs per day so that at least you could FARM your way to success

Make the missions assigned to you by the NPCs actually do-able and have meaningful rewards (1000 Military Documents for some title? Are you kidding me? How about 50 Military Documents for some Credits and/or Gold tokens?)

(1000 Military Documents for some title? Are you kidding me? How about 50 Military Documents for some Credits and/or Gold tokens?) Make permanent purely cosmetic costumes in the Item Mall, and get rid of anything that gives any advantage in PvP. This is literally the definition of buy to win: anyone can just log in right now and buy the 7-day guns and stomp people. This is extremely gamebreaking and will turn away players.

I really want this game to succeed, but you guys already have terrible reviews on Steam, and most of them I agree with. I also only heard about the re-release from Steam, and I am playing from Steam, and unless you get that rating fixed by making changes fast, this game will die off once again.

Edited by EggsDee, 26 March 2016 - 09:48 PM.