Hybernius Campaign Codex In a wild land at the fringe of civilization, seven factions vie for control in the dawn of a new world order.

Othron

Hybernius

Founding of the Tyrushi Empire

Tyrushi invasion of Hybernius

Tordenfolk Raids and Ray and Phonon Kings

Tyrushi withdrawal from Hybernius

Races On the island of Hyberius there are many different cultures and races that squabble amongst eachother. Cedics Cedic Traits Brave warriors that were the undisputed masters of most of Hybernius before the Tyrus Empire took control. They are simple farmers with traditional beliefs that honor the natural world. They are also warriors to be feared that often fight naked and covered in paint. They do not lack in courage, and now the the empire is leaving they sense an oppertunity to take back what was theirs. Ability Score Increase. Your Strength or Dexterity Score increases by 2 and your Wisdom Score increases by 1. Age. Hybernians reach adulthood in their late teens and live less than a century. Alignment. They are often on the more chaotic side Size. Your size is medium. Speed. Your base walking speed is 30 feet. Bold Courage When you fight with war paint and in the name of your anscestors, your Armour Class is 13 + Dexterity. Druidic Culture You are proficient in the Nature Checks. Languages. You can speak Cedic and one other language.

Fistmen Fistman Traits Wild people who live beyond civilization. Basically the Cedics but they have never been touched by Tyrushi civilization. They have strange rituals and societies that the Tyrushi deem barbaric. Ability Score Increase. Your Strength or Dexterity Score increases by 1 and your Wisdom Score increases by 2.. Age. Hybernians reach adulthood in their late teens and live less than a century. Alignment. Usually chaotic Size. Your size is medium. Speed. Your base walking speed is 30 feet. Languages. You can speak Donian and one other language. Fist Men Add proficiency bonus to unarmed strike damage. Bold Courage When you fight with war paint and in the name of your anscestors, your Armour Class is 13 + Dexterity.

Glacii Glacii Traits Tribal warriors that live in the mountains. They have no sort of organized society. They detest being ruled by other people and have never been conquered. Ability Score Increase. Your Intelligence Score increases by 2 and your Strength or Dexterity Score increases by 1. Age. Hybernians reach adulthood in their late teens and live less than a century. Alignment. Usually chaotic Size. Your size is medium. Speed. Your base walking speed is 30 feet. Languages. You can speak Glacii and one other language of your choice. Tricky... You can take a Bonus Action on each of your turns in Combat. This action can be used only to take the Dash, Disengage, or Hide action. ...And Sneaky Too. You are proficient in the Stealth Checks.

Rays and Phonons Ray and Phonon Traits Invaders from the mainland who were originally invited by the Cedics as mercenaries to help defend against the Tordenfolk. They decided that they liked it in Hybernius and have become conquers in their own right. The Midlands are full of hundreds of Ray and Phonon petty kingdoms Ability Score Increase. Your Strength or Dexterity Score increases by 2 and your Constitution Score increases by 1. Age. Rays and Phonons reach adulthood in their late teens and live less than a century. Alignment. It depends really Size. Your size is medium. Speed. Your base walking speed is 30 feet. Ridiculous Standards You can declare yourself ruler of a small settlement and become a king. Good for you. Courage of the Conquerer You can give you or an ally advantage on an attack once per long rest. Subcultures. Two main subcultures, Rays and Phonons. Choose one of these subcultures. Phonons Better at riding horses Languages. You can speak, read, and write Phonon, and one other language. Rays Better at seafaring Languages. You can speak, read, and write Ray, and one other language.

Tordenfolk Tordenfolk Traits Viking dwarves with thunder magic that plunder the coast. Enough said. Ability Score Increase. Your Strength or Dexterity Score increases by 1 and Constitution Score increases by 2. Age. Tordenfolk reach adulthood in their late teens and live less than a century. Alignment. Depends. Usually not the nicest people Size. Your size is medium. Speed. Your base walking speed is 25 feet. Languages. You can speak, read, and write Tordenfolk, and one other language. Strong blood Resistance to poison damage and have advantage on saving throws against poison Rulers of the Sea You get advantage on all skill checks related to the sea.

Tyrushi Tyrushi Traits Citizens of the Empire of the Two Moons. They have a history of excellent warfare strategy, culture and arts. Unfortunely the world is moving on and the empire is on the decline. Ability Score Increase. Your Strength or Dexterity Score increases by 2. Age. reach adulthood in their late teens and live less than a century. Alignment. More on the lawful side Size. Your size is medium. Speed. Your base walking speed is 30 feet. Languages. You can speak, read, and write Tyrushi, and one other language. Civilized. Pick an extra language and you are proficient in history skill checks Subcultures. Two main subraces of Tyrushi, Tyrus Citizens and Relins. Choose one of these subraces. Tyrus Citizens These are true citizens of the empire. They reside on the southwestern edge of Hybernius. Ability Score Increase. Your Charisma Score increases by 1. Voice of the Emperor Get advantage on a Charisma Check once per long rest. Relins A Tyrushi colony in the north of Hybernius by the Relin river. Since the empire pulled out of that area, the Relins have been abandoned and now lead their own way of life. Ability Score Increase. Your Intelligence Score increases by 1. Abandoned by the Empire Relins go out of their way to help other Relins.

Weapons and Armour In the barbaric lands of Hybernius, it is important to be equiped with the tools to defend yourself at a moment's notice. Whether you have challenged a Phonon "king" to usurp his land, your town is being stormed by Tordenfolk Raiders or you have been ambushed by Cedic Woad Warriors, you will want something to fight back and something to make sure you aren't stabbed in the back. Whether you're Glacii or Tyrushi you will find a weapon to fit your needs here. Armour Light Armour If you want ot be light on your feet, light armour is good for you. Padded Regular run of the mill padding turned into a shirt. Provides little protection but it's better than nothing. Leather Protects you just as much as padded armour but is far more stealthy. Studded Leather Similar to leather armor but has metal sewn into the armour for added protection.

Medium Armour If you want armour that isn't too heavy but will still protect you, medium armour is the armour for you. Hide Like leather armor but much thicker, tougher, and heavier. Also has less mobility. Light Lorica Hamata Tyrushi chainmail shirt made of hundreds of rings of metal. It isn't as protective as the full version and comes in a stronger iron and a weaker bronze variant. Lorica Squamata Tyrushi Scalemail armor made from metal scales sewn together. Pectorale Tyrushi breastplate that is solid metal, very good at stopping a gladius to the chest. Half Lorica Segmentata The Legion's standard armour. Every Tyrushi loves it, and every barbarian hates it.

Heavy Armour The best protection around. If you want to be safe, this armour is for you. Lorica Hamata Full chainmail head to toe provides way more protection than just a chain shirt. It is also extremely noisy. Lorica Segmentata The best soldiers in the Legion get to wear this armour. Includes plated arm and leg protection as well as torso coverage.

Shields Extra protection is alway great. Buckler A small shield that can be used alongside dualwielding. Cetra Basic shield that is made of metal. It is heavy. Parma Provides the same coverage as a cetra but is much lighter and made of wood and a metal frame. Scutum Standard Tyrushi shield. Though it provides great amounts of protection, it is extremely heavy

Armour of Hybernius Light Armour Armor Cost Armor Class Strength Stealth Properties Padded 5 Luman 11 + Dex modifier — Disadvantage — Leather 10 Luman 11 + Dex modifier — — — Studded Leather 45 Luman 12 + Dex modifier — — — Medium Armour Armor Cost Armor Class Strength Stealth Properties Hide 10 Luman 12 + Dex modifier(max 2) — — — Light Bronze Lorica Hamata 10 Luman 12 + Dex modifier(max 3) — Disadvantage — Light Iron Lorica Hamata 25 Luman 13 + Dex modifier(max 3) — Disadvantage — Lorica Squamata 50 Luman 14 + Dex modifier(max 2) — Disadvantage — Pectorale 400 Luman 14 + Dex modifier(max 2) — — — Half Lorica Segmentata 750 Luman 15 + Dex modifier(max 2) Disadvantage — — Heavy Armor Armor Cost Armor Class Strength Stealth Properties Bronze Lorica Hamata 30 Luman 14 — Disadvantage — Iron Lorica Hamata 75 Luman 16 Str 13 Disadvantage — Lorica Segmentata 200 Luman 17 Str 15 Disadvantage — Shields Armor Cost Armor Class Strength Stealth Properties Buckler 30 Luman +1 — — Can still dual wield weapons Cetra 10 Luman +2 Str 13 — — Parma 10 Luman +2 — — Can be destroyed by fire Scutum 50 Luman +3 Str 17 Disadvantage Can only use light weapons

Weapons Simple Melee Weapons Don't know anything about fighting? Here's a weapon for you. Club Break a tree branch and now you have a club. Falx Scythe used by farmers and Tyrushi Legionnaires. Greatclub Break a really big tree branch and now you have a greatclub. Handaxe At some point in the past someone used an axe to kill someone and decided that it was effective. At that moment the handaxe was born. Hasta Short version of a pike that looks cool with a shield. Mace Great for caving barbarian's skulls in.

Pilum Heavy Tyrushi throwing spear that can pierce even the thickest of armour. Pugio Small blade that is great for stabbing emperors in the back. Quarterstaff A glorified walking stick that can be used to beat people up. Veretum Lighter version of the Pilum that still can do some damage.

Simple Ranged Weapons These ranged weapons can be used by even the most inexperienced soldiers. Cheiroballistra Bow and arrow for the untrained soldier. Takes longer to reload. Plumbata Like a sling but it launches Plumbatae. Plumbatae Throw tiny blades at people. Self Bow The simplelist type of bow. Not as powerful as the sagittarii. Sling Launches rocks at high speeds.

Martial Melee Weapons For the warrior that has a bit more experience. Battleaxe More deadly than a handaxe but not as good as a greataxe. Gladius Standard sword in the Tyrushi Legion. Great for stabbing not slashing. Greataxe Cut through bodies like logs of wood with this great, powerful axe. Greatsword Very long sword that is hard to stop once you start swinging. Longsword Like a shortsword, but long.

Pike A very long hasta that is great at stabbing enemies without getting near them. Shortsword Standard sword if you want to slash at your enemies. Spatha A longer version of the gladius. It's even better at stabbing! Trident Like three hastas in one! Very popular with gladiators. Whip Good for slaves or servants who aren't cooperating.

Martial Ranged Weapons Soldiers train for years to perfect their use of these weapons. Net Want to trap someone? Use a net! Very useful in a gladiatorial battle. Sagittarii Stronger than the selfbow, the sagittarii is the standard in the Tyrushi Legion.

Weapons of Hybernius Simple Melee Weapons Weapon Cost Damage Weight Properties Club 1 Star 1d4 bludgeoning 2 lb. Light Falx 1 Luman 1d4 slashing 2 lb. Light Greatclub 2 Star 1d8 bludgeoning 10 lb. Two-handed Handaxe 5 Luman 1d6 slashing 2 lb. Light, thrown (range 20/60) Hasta 1 Luman 1d6 piercing 3 lb. Thrown (range 20/60), versatile (1d8) Mace 5 Luman 1d6 bludgeoning 4 lb. — Pilum 1 Luman 1d8 piercing 4 lb. Thrown (range 30/120) Pugio 2 Luman 1d4 piercing 1 lb. Finesse, light, thrown (range 20/60) Quarterstaff 2 Star 1d6 bludgeoning 4 lb. Versatile (1d8) Veretum 5 Star 1d6 piercing 2 lb. Thrown (range 30/120) Simple Ranged Weapons Weapon Cost Damage Weight Properties Cheiroballistra 25 Luman 1d8 Piercing 5 lb. Ammunition (range 80/320), loading, two-handed Plumbata 1 Star 1d4 piercing — Ammunition (range 30/120) Plumbatae 5 Sun 1d4 piercing 1/4 lb. Finesse, thrown (range 20/60) Self Bow 15 Luman 1d6 piercing 4 lb. Ammunition (range 60/240), two-handed Sling 1 Star 1d4 bludgeoning — Ammunition (range 30/120) Martial Melee Weapons Weapon Cost Damage Weight Properties Battleaxe 10 Luman 1d8 slashing 4 lb. Versatile (1d10) Gladius 10 Luman 1d6 piercing 2 lb. Finesse, light Greataxe 30 Luman 1d12 slashing 7 lb. Heavy, two-handed Greatsword 50 Luman 2d6 slashing 6 lb. Heavy, two-handed Longsword 15 Luman 1d8 slashing 3 lb. Versatile (1d10) Pike 5 Luman 1d10 piercing 18 lb. Heavy, reach, two-handed Shortsword 10 Luman 1d6 slashing 2 lb. Finesse, light Spatha 25 Luman 1d8 piercing 3 lb. Finesse Trident 5 Luman 1d6 piercing 4 lb. Thrown (range 20/80), versatile (1d8) Whip 2 Luman 1d4 slashing 3 lb. Finesse, reach Martial Ranged Weapons Weapon Cost Damage Weight Properties Net 1 Luman — 3 lb. Special, thrown (range 5/15) Sagittarii 25 Luman 1d8 piercing 2 lb. Finesse (range 20/60)

Classes Classes available for choosing are Barbarian, Fighter, Monk, Ranger, and Rogue. Don’t choose subclasses that involve magic. There will be chances for everyone to learn a little bit of magic later on. Note that it is possible for you to be a bard, cleric or druid if you want but that would be more for flavor, like you are a wandering minstrel or a devout follower of a god. Chose another class listed above that will actually decide your fighting abilities. Backgrounds There are many ways of life in Hybernius. You could perhaps be a Tyrushi judge, who wishes to restore civilization and order to lands lost to the empire. You could also be a doctor who cares for all people no matter their race, or a respected shaman of a tribe (or a dishonored one who has been cast out). Or maybe you are just a farmer who wishes for something more in life. You can choose a background from the Player's Handbook, Sword Coast Adventurer's Guide, or from the list below, excluding Clockmaker, Displaced and Immortal. Make sure to discuss with the "Gods" on how it can fit into the world. https://drive.google.com/file/d/0BxfCiPA2FPFAUm1zd1N3QnZVdnM/view?usp=sharing