Above all else, Wildstar's greatest obsession is keeping players busy.

It has a unique tone compared to its competition, but Wildstar is also very much an amalgam. It's a collection of gameplay and content that may as well have been pulled from a bucket labeled "what fans of the genre expect" — that genre being massively multiplayer online role-playing games in the post-World of Warcraft era. And that's not necessarily a bad thing. The familiarity can be inviting, especially when it allows for more challenging gameplay faster than other massively multiplayer games.

Wildstar sets itself apart with the sheer amount of content available. Each of the game's massive zones is flooded with quests and challenges, constantly pushing players in new directions. It never let me slow down long enough to consider how much of what I was doing had been done before. But it wasn't until I stepped away that I realized how Wildstar makes even the most rote content polished and fun.

Though many of its obvious inspirations are fantasy role-playing games, Wildstar is full-on science fiction. Two warring factions — the Dominion and the Exiles — have discovered a planet called Nexus. With the planet abandoned by the hyper-advanced alien race that once lived there, the new inhabitants are left to explore, uncover the truth behind what happened and (naturally) fight over any territory and resources they find.