Rocket League has received game approval by the Chinese government, exiting a two-year beta period.

The game will be free to play in the Chinese market. Receiving game approval in China is vital for publisher Psyonix and distributor Tencent to monetize Rocket League and build its esports ecosystem.

Chinese esports teams Edward Gaming and Royal Never Give-Up already have their own Rocket League divisions, and currently compete in the Rocket League China Online Open Tournament.

Rocket League , a game developed by Psyonix Studios , has finally received game approval by the State Administration of Press, Publication, Radio, Film and Television of The People’s Republic of China (SAPPRFTTPR), exiting two-year beta. Unlike the western version of the game, Rocket League will be free to play in the Chinese market.

For Psyonix as well as the game’s distributor, Tencent , this means the companies can monetize the game, and put more resources forward to build the Rocket League esports ecosystem in China for teams and players.

In 2018, two Chinese esports organizations, Edward Gaming (EDG) and Royal Never Give-Up (RNG), set up their own Rocket League divisions. The two teams are currently competing in the Rocket League China Online Open Tournament, which has a ¥4.5K RMB ($653 USD) total prize pool.

In addition, Rocket League will also appear at the upcoming China Digital Entertainment Expo & Conference (referred to as ChinaJoy), in order to attract more players. Chinajoy will take place in Shanghai from August 2-5.

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The Chinese version of Rocket League was initially released in April 2017 by the game’s exclusive Chinese distributor Tencent. In May of this year, Epic Games acquired Psyonix Studios, with financial terms of the deal undisclosed. Tencent also owns approximately a 40% share of Epic Games, which is also the publisher of Fortnite.