Deal damage to all enemies. Apply Special ATK [Roman]: Increase damage dealt to [Roman] enemies by 20% per [Roman] trait stack. (Maximum of 10 stacks = 200% damage) Apply [Roman] trait to all enemies (5 turns). Apply [Roman] trait to all allies (5 turns).

Deal damage to all enemies. Apply Special ATK [Roman]: Increase damage dealt to [Roman] enemies by 20% per [Roman] trait stack. (Maximum of 10 stacks = 200% damage) Apply [Roman] trait to all enemies (5 turns). Apply [Roman] trait to all allies (5 turns).

For the Noble Phantasm we have Per Aspera Ad Astra, which is a bunch of Latin words I know, but don’t really know what they mean. Uh...not using a translation, “For Ambition there’s the stars?”. Checking with a dictionary, it’s not far off. Instead of aspiration/ambition, Aspera is more like “Hardship”, and my grammar is all off, but I’m working with almost 10-year old Latin knowledge here.

Anyway, this NP to its core is a super-charged regular ROMA NP. Still Buster, still a decent hitcount, still AOE, still gives the team an attack buff after, but now it has extra perks relating to the Roman trait.

Specifically, ROMA’s NP does an additional 20% special modifier damage (the type that stacks multiplicatively, not additively, with NP power up) for each Roman trait on the target, up to 10 times. So 1 Roman trait is 120% damage, 5 is 200%, and 10 is 300% damage.

On top of that, the NP itself gives every enemy Roman for 5 turns, and every ally gets the same treatment. We are all ROMA now.

The real question to be asked is how that bonus may be used practically, as ROMA only has three ways of getting the Roman trait on enemies - them having it naturally (1 stack), NPing them beforehand then doing it again within 5 turns (1 stack), or landing any number of crits with his 3rd skill up (? stacks).

Under the generous estimate that all of ROMA’s cards get crits over a 3-turn period before he uses his NP, that amounts to 5 stacks, which is double the NP damage for a single target on an AOE NP. Outside of forming a double-Waver+Skadi setup to spam this NP, the likelihood is you’ll be running off his base damage for waveclear, which is 22k with no CE or fous, about 80% of Karna’s post-interlude NP, for reference.

However, ROMA’s steroids do last 3 turns instead of 1, and if you ever need extra damage on a singular target, ROMA’s NP damage overtakes Karna’s with only a single Roman trait stack. So you can do something like pop all his skills on NP turn then do BNPB for a spicy NP chain. Though thinking of it, I’m not sure whether getting the team attack buff before the crit chain is more valuable than the ROMA trait.

Still, for a 3-turn steroid NP the damage is decent, and definitely meets most benchmarks with just a NP power up 50% gauge CE. And versus bosses with two Merlins spewing out indefinite stars, Romulus=Quirinus can very likely get some disgusting NP damage out with his constant stream of ROMA.

Oh, and this NP will produce a decent sum of stars with any stargen buffs active. Just throwing it out there.