This page lists all creatures in Fallout 3. The content is not described in full detail on this page. For details, please see the respective articles.

For creatures in other Fallout games, please see "Creature."

games, please see "Creature." For an overview of Fallout 3 content, please refer to "Portal:Fallout 3."

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General information Edit

All Fallout 3 creatures, when in the proximity of others, will fight each other as long as they are not in the same faction as grouped below. For example deathclaws will attack mirelurks, but feral ghouls will not attack glowing ghouls. Deathclaws and mirelurks aren't affected by the Animal Friend perk, as they are both considered abominations. Feral ghouls will be friendly to a character with the ghoul mask equipped.

Mammals Edit

Humanoid Edit





Reptiles Edit

Birds Edit

Arthropods Edit

Extraterrestrials Edit

Notes Edit

The Fallout 3 base game has 43 creatures, with 63 variants total. The add-ons introduce 18 additional variants.