Q: Which game is Rise of Mordor being developed for?

A: Total War: Attila. No DLC is required.

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Q: I can't find Rise of Mordor on Steam. Is something wrong?

A: Rise of Mordor is not available on the Steam Workshop as requested by Creative Assembly to avoid legal disputes, and can only be downloaded from ModDB and NexusMods.

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Q: Where's the campaign?

A: A campaign is planned but requires a custom tool that is currently in development. It's a long way off yet.

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Q: Which factions will be included in Rise of Mordor?

A: 19 factions are planned for the 1.0 release. These are: Arnor, Gondor, Anduin-Vale, Rohan, Dale, Erebor, Ered Luin, Dunland, Rhun, Harad, Imladris, Lindon, Lothlorien, Woodland Realm, Isengard, Mordor, Dol Guldur, Gundabad and Goblins of the Misty Mountains. Subject to change.

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Q: What is the order of priority of factions to come?

A: Mordor, Dol Guldur, Rohan, Woodland Realm, Rhun, Harad...

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Q: When will Rise of Mordor be fully released? Will it cost money?

A: Rise of Mordor is far from release, and will likely take some more years of passionate development to reach a 'complete' state. Rise of Mordor will NOT cost money.

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Q: Does the team accept donations?

A: The team does NOT accept donations and does not intend on doing so anytime in the future.

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Q: Will Rise of Mordor feature custom units such as trolls and wargs?

A: Yes. 'Goat' and 'Boar Cavalry' from The Hobbit will NOT be made.

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Q: When is the next update coming?

A: We do not provide any release dates for any update at any time. Our Trello acts as a rough roadmap, though: Trello.com

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Q: Will there be custom settlements?

A: Yes, such as Cair-Andros, Osgiliath, etc..

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Q: What's the deal with Bannerlord?

A: Rise of Mordor will likely never move to Bannerlord. For a Lord of the Rings conversion of Bannerlord, please see the Kingdoms of Arda mod that is currently being developed.

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Q: How about Total War: WARHAMMER?

A: We will not move to WARHAMMER due to the greater restrictions on modding tools and what is allowed to be made.

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Q: How can I help?

A: What we need are 3D Character Artists, 3D Building/Environment Artists and Character Animators. You can also help out the team by contacting 3D Artists or Animators you know who meet the level of quality that is expected, and informing them about the mod in case they'd like to apply to join the team.



The requirements are as follows:

- Willing to register on Trello for purposes of collaboration

- A working e-mail address

- An active Steam account

- Ability to work at least two days a week

- Proper English language skills

- Volition to push the project forward

- No hesitation to enter new environments in the world of game development and game modification

- Huge interest in the universe of "The Lord of the Rings

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Q: Are designs in Rise of Mordor based on any other mod or game?

A: No. All designs are inspired by logic, lore (the books) and the Lord of the Rings/The Hobbit films.

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Q: Will custom characters such as Sauron be added?

A: Yes. However, a custom unit takes an equal amount of time to create as any other unit, so they will be delayed until the full release or shortly after.