Zhin is a Flank Champion in Paladins, added on June 14th, 2017.

Robbed of his noble lineage, Zhin ruthlessly carved out his own throne atop the criminal underworld. By the time he was a man, he'd won the loyalty of enough thieves, assassins, and corrupt bureaucrats to build his own shadowy empire: the Thousand Hands Guild.

Anyone scheming against him has a tendency to vanish in the middle of the night, while those who confront him directly meet their doom at the end of his wicked flaming sword. He refuses to pick a side in the war, as there's more profit to be made playing them against each other.

Zhin is a flank champion that excels at dueling his opponents at close range. He attacks with his Inferno Blade, which flings burning oil at his foes. His Counter and Billow skills are built to outplay opponents and punish their mistakes. Whirl's short cooldown allows it to be used in a defensive and offensive manner. Zhin's ultimate skill, Spite, renders both the target and himself completely immobile for a short duration, making it a risky but powerful tool for taking out important targets. Zhin does, however, suffer from limited mobility and has a lackluster performance when fighting at distance when compared to most other flankers. He also has a low damage potential, a high amount of downtime between abilities, and low sustainability. Zhin can be effective in lower level play, but struggles in more competitive settings due to his downsides.

Inferno Blade 400 — 700 /2s Direct and Area Damage Launch burning oil through the air every 2s to scorch your foes to a crisp, dealing 400 damage with the first two swings and 700 damage with the final swing. Details Launch burning oil through the air every 2s, dealing 400 damage with the first two and 700 damage with the final, Piercing swing. Has a maximum Ammo count of 9 and is fully effective up to 90 units. Has an ammo count of 9.

Has a reload time of 1.5s.

The first two swings have a projectile speed of 300 units/s.

Each swing consumes ammo.

The final, piercing swing has a slightly smaller hitbox, deals Area Damage and has an extended range.

Each swing decelerates by a small amount over the distance it travels.

Each regular strike generates 2.5% ultimate charge.

The third shot travels slightly faster and does not decelerate. Inferno Blade Direct and Area Damage 400 — 700 /2s

Launch burning oil through the air every 2s to scorch your foes to a crisp, dealing 400 damage with the first two swings and 700 damage with the final swing. Details Launch burning oil through the air every 2s, dealing 400 damage with the first two and 700 damage with the final, Piercing swing. Has a maximum Ammo count of 9 and is fully effective up to 90 units. Has an ammo count of 9.

Has a reload time of 1.5s.

The first two swings have a projectile speed of 300 units/s.

Each swing consumes ammo.

The final, piercing swing has a slightly smaller hitbox, deals Area Damage and has an extended range.

Each swing decelerates by a small amount over the distance it travels.

Each regular strike generates 2.5% ultimate charge.

The third shot travels slightly faster and does not decelerate.

Counter 600 Direct Damage Counter a single attack from the front and unleash a vicious counterattack that deals 600 damage. 7 Details Enter a Countering stance for 1.5s, absorbing all effects of the first frontal attack and Counter, dealing 600 damage. Counter's projectile is fully effective up to 90 units. Cannot attack or use any other skill for the duration and for 0.4s after a counter-attack is triggered.

Zhin's front is invulnerable for 0.4s after countering an attack.

Cannot be cancelled.

Successfully landing a counter-attack generates 4% ultimate charge. Counter Direct Damage 7 600

Counter a single attack from the front and unleash a vicious counterattack that deals 600 damage. Details Enter a Countering stance for 1.5s, absorbing all effects of the first frontal attack and Counter, dealing 600 damage. Counter's projectile is fully effective up to 90 units. Cannot attack or use any other skill for the duration and for 0.4s after a counter-attack is triggered.

Zhin's front is invulnerable for 0.4s after countering an attack.

Cannot be cancelled.

Successfully landing a counter-attack generates 4% ultimate charge.

Billow Disperse into smoke to become ethereal and increase your movement speed by 30%. 15 Details Disperse into smoke, becoming Ethereal , and increase your Movement Speed by 30%. This effect lasts 2s. Cannot be cancelled.

Cleanses all Status Effects. Billow 15 Disperse into smoke to become ethereal and increase your movement speed by 30%. Details Disperse into smoke, becoming Ethereal , and increase your Movement Speed by 30%. This effect lasts 2s. Cannot be cancelled.

Cleanses all Status Effects.

Whirl 400 Area Damage Lunge forward while swinging your blade, dealing 400 damage to enemies caught in the path. 7 Details Lunge forward while swinging your blade in a deadly arc, dealing 400 damage to nearby enemies. Has a range of 50 units. Unlike other movement abilities, momentum gained from Whirl persists after it ends until Zhin touches the ground.

Can't be affected by Knockbacks for the duration.

Generates ~3% ultimate charge per enemy hit. Whirl Area Damage 7 400

Lunge forward while swinging your blade, dealing 400 damage to enemies caught in the path. Details Lunge forward while swinging your blade in a deadly arc, dealing 400 damage to nearby enemies. Has a range of 50 units. Unlike other movement abilities, momentum gained from Whirl persists after it ends until Zhin touches the ground.

Can't be affected by Knockbacks for the duration.

Generates ~3% ultimate charge per enemy hit.

Spite (Ultimate) Link ▶️ 2000 over 1.5s Direct Damage Launch forward and incapacitate an enemy for a brief time while dealing 2000 damage over 1.5s in a series of vicious melee attacks. Details Launch forward and Stun an enemy with a series of vicious melee attacks, dealing 2000 damage over 1.5s. While attacking, you are Immune to Crowd Control . Has a range of 90 units. Failing to hit an enemy will refund 30% Ultimate charge. At the end of the duration, if they are still alive, both Zhin and the target will be pushed away from each other.

Both Zhin and the target are vulnerable for the duration.

Failing to hit a target will refund 30% ultimate charge.

Deals 400 damage per attack with 5 attacks total.

Grants Zhin and the target CC Immunity.

Cannot be cast while Zhin is crippled, but cannot be stopped by cripples while it is set in motion. Spite (Ultimate) Link ▶️ Direct Damage 2000 over 1.5s

Launch forward and incapacitate an enemy for a brief time while dealing 2000 damage over 1.5s in a series of vicious melee attacks. Details Launch forward and Stun an enemy with a series of vicious melee attacks, dealing 2000 damage over 1.5s. While attacking, you are Immune to Crowd Control . Has a range of 90 units. Failing to hit an enemy will refund 30% Ultimate charge. At the end of the duration, if they are still alive, both Zhin and the target will be pushed away from each other.

Both Zhin and the target are vulnerable for the duration.

Failing to hit a target will refund 30% ultimate charge.

Deals 400 damage per attack with 5 attacks total.

Grants Zhin and the target CC Immunity.

Cannot be cast while Zhin is crippled, but cannot be stopped by cripples while it is set in motion.





Guillotine Default Talent Spite deals 25% of its target's maximum Health with each hit. Increases your Ultimate charge rate by 15%.

Yomi Unlocks at Mastery Level 2 Your heavy hit with Inferno Blade deals an additional 150 damage.

Smolder Unlocks at Mastery Level 8 Heal for 15% of your maximum Health per second while using Billow.

Details Heals for a total of 30% of Zhin's maximum health.

This is a list with all cards available to Zhin:

All of the following cards are in Zhin's pre-built loadouts:





Blade Dancer

Increase the travel distance of Whirl by 20%. 2





Embers

Regenerate 4 Ammo every 0.5s for 0.5s after activating Billow. 2





Fan the Flames

Reduce the Cooldown of Billow by 100% after getting a Killing Blow. 5





Heartless

Increase your Movement Speed by 40% for 4s after getting a Killing Blow. 4





Hideout

Reduce the Cooldown of Whirl by 2s after using Billow. 2



Blade Dancer

Increase the travel distance of Whirl by 40%. 4





Footwork

Increase your Movement Speed by 40% for 3s after activating Counter. 4





Infamy

Increase your maximum Health by 150. 3





Kindling

Generate 1 Ammo after activating Whirl. 1





Perfect Block

Heal for 300 after successfully Countering an attack. 3



Dragon Oil

Increase your maximum Ammo by 1. 1





Fan the Flames

Reduce the Cooldown of Billow by 80% after getting a Killing Blow. 4





Hideout

Reduce the Cooldown of Whirl by 2s after using Billow. 2





Up in Smoke

Increase your Movement Speed by 24% while Billow is active. 3





Viciousness

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter. 5



Cosmetic Items [ edit | edit source ]

These are the Cosmetic Items currently available for Zhin:

Champion Skin Collections [ edit | edit source ]

Weapon Skins [ edit | edit source ]

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MVP Poses [ edit | edit source ]

Zhin's kill taunt against Ying "I haven't forgotten about you." ( Link ▶️

Zhin appears in Koga's card Raw Talent.

Zhin's emote "Kindle" could be a reference to the bonfires from the Dark Souls series.

The line "Let the Bodies hit the floor!" ( Link ▶️ "Bodies" by Drowning Pool.

"Bodies" by Drowning Pool. One of his jokes "Appear weak when you are strong and strong when you are weak, which for you is always." ( Link ▶️

Champion Skins [ edit | edit source ]

Nomad

A nomad is a person without a fixed home, often wandering from place to place.

Ebon Star

Demon Slayer

Soul Eater Jenos is present in this skin's splash art.

Conqueror

Omega

Champion Teaser [ edit | edit source ]

Ability Breakdown [ edit | edit source ]

Removed talents [ edit | edit source ]

Retaliation Default Talent After Countering an attack you remain in your Counter stance and Counter Attack deals 10% more damage.









