Funtime Freddy Funtime Freddy

Molten Freddy Ocupation: Entertainer (formerly) Goals: Escape Facility

Infiltrate the Pizzeria to kill children

Kill Michael Afton Skills/Powers: Brute Strength, Voice mimic, Storage tank Friends/Allies: Bon-Bon Funtime Foxy Ballora Enemys: Michael Afton Henry Alias: Molten Freddy Origin Film/Book/Other sources: Five Nights at Freddy's: Sister Location Played by: Kellen Goff Most evil act: Trying to kill children Status: Destroyed by fire.

Funtime Freddy, later known as Molten Freddy, is the secondary antagonist of Sister Location. After becoming the main intelligent of Ennard, as Molten Freddy, he served as a one of four antagonists of Freddy Fazbear's Pizzeria Simulator.

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History Edit

Funtime Freddy was created by Afton Robotics, more specifically William Afton, supposedly to entertain children, but was programmed to kill children for him. Freddy was programmed with a voice mimic function, his hat contained a "Proximity Sensor/Group Coordination" scanner, and his stomach functioned as a storage tank that could contain a child.

Funtime Freddy seemed to have a history of violence; when two technicians had remove his power module, Freddy attacked them so badly, they would need 6 to 8 weeks of physical and emotional therapy to try again.

Sister Location Edit

Funtime Freddy first appeared in the Breaker Room on the left side of Ballora Gallery on Night 2. In the breaker room, Michael Afton rebooted all the systems by pressing and holding on the location's name to restart it on the monitor, while keeping Funtime Freddy at bay to play the "mascot response audio", which is actually Bon-Bon's voice.

Funtime Freddy reappears in Night 3, appearing in the Parts and Service room on the right side of Funtime Auditorium, on a conveyor belt waiting to be taken to the Scooping Room and get "scooped". Michael located each button on Freddy's face in the order given by HandUnit. Once Michael pressed the button, there is a short jumpscare-like sequence of Funtime Freddy's face suddenly opening with a crashing metallic sound.

Michael then has to find the small button beneath Freddy's endoskeleton jaw, opening the chest cavity and repeating the metallic sound. Michael then picks up the control module on Freddy's chest. HandUnit says they must find Bon-Bon and press the button beneath his bowtie, in order to release the secondary control module.

Time as Ennard Edit

After this Freddy's endoskeleton is scooped and made up of Ennard. His shell can be seen in the Scooping room, and his eyes can be seen as part of Ennard.

In the lead up to FNaF 6 the websites ScottGames and FNaFWorld hosted a conversation. It eventually transpired that it was an argument within the hive mind of Ennard between Baby and the others, with the other rebelling against Baby and eventually ejecting her from the rest of it's body. Funtime Freddy is depicted as having the last line on the Ennard side of the argument. He would later would take control of the Ennard hivemind, becoming Molten Freddy.

Help Wanted Edit

Funtime Freddy features in Help Wanted as a character in the VR game The Freddy Fazbear Virtual Experience.

To be added

Freddy Fazbear's Pizzeria Simulator Edit

Eventually, Molten Freddy ended up in the Back Alley of the Freddy Fazbear's Pizzeria Place, trying to get inside. On Monday, Michael salvaged Molten Freddy, seemingly to be used as scrap. If the player chose to discard him, the completion ending on Saturday is prevented, as all the animatronics need to be present in the Pizzeria. Henry played five different audio prompts through the tapes, and Michael had to document Molten Freddy's response times. After the fifth audio prompt, the salvage ended and Michael got $500 for the salvage. Molten Freddy mockingly thanked Michael for "letting [him] join the party."

From Tuesday onwards, Molten Freddy hunted Michael in the vents, trying to kill him to get to the children in the pizzeria. Mike lured him and the others with sounds of children from the RASC. On Saturday, Molten Freddy is burned with the others, with Henry assuring the spirits inside of him would receive peace.

UCN Edit

Molten Freddy appears as one of the customisable antagonists of Ultimate Custom Night. He climbs through the vents making his way towards the protagonist's office. He can be tracked on the vent monitor along with the other vent animatronics. The protagonist can't use the vent snare to stop him from reaching the vent opening, but instead, closing the vent door when Molten Freddy laughs crazily. However, if the protagonist does not close the vent door in time, they will be jumpscared by him.

Gallery Edit

Trivia Edit