Following its beta release in January, Fallout 4's latest update is now available for all PC players. The update arrives as an automatic download on Steam and is scheduled to come to PlayStation 4 and Xbox One later this week. This release schedule is not out of the ordinary, as Fallout 4's patches have historically arrived first on PC before coming to consoles later.

Fallout 4's 1.3 update adds new PC-specific features like an ambient occlusion setting (HBAO+) and new debris effects for Nvidia card users, while it also makes a number of changes to Workshop Mode.

Across all platforms, meanwhile, players can expect general memory and stability improvements, as well as a series of bug fixes. One bug fixed with this update involved players warping into a different location when aiming, which sounds quite problematic. The Fallout 4 patch also fixes a bug where a player could become dismembered while still alive. Yikes.

The full Fallout 4 1.3 patch notes are listed below. We will let you know when the patch arrives for PS4 and Xbox One.

Fallout 4 1.3 Patch Notes:

New Features

New ambient occlusion setting, HBAO+ (PC)

New weapon debris effects (PC NVIDIA cards)

Added status menu for settlers in your settlements

Added ability to rotate an object you are holding with left/right triggers and pressing down on left thumbstick lets you switch the rotating axis

Improved "ESDF" keys remapping support while in Workshop mode (PC)

Gameplay Fixes

General memory and stability improvements

Improved performance when looking through a scope

Fixed issue where player could warp to a different location when aiming

Companions can no longer get stuck with radiation poisoning

Fixed an issue where Vault 81 residents would not dismember correctly

Big Leagues perk now displays calculated damage correctly

Fixed issue with third person camera not displaying properly after exiting certain crafting stations

Fixed an issue where subtitles would occasionally not update properly

Effects will properly be removed on companions when items are unequipped

MacReady’s Killshot perk now calculates headshot percentages properly

Fixed an issue with NPCs getting stuck in Power Armor

Fixed a rare issue with companions getting stuck in down state

Second rank of Aquaboy now calculates properly

Fixed an issue with resistance not always lowering the damage correctly when added by mods

Enabled number of characters available when renaming an item (XB1)

Fixed issue with player becoming dismembered while still alive

Robotics expert is now usable in combat

Stimpaks can now be used on Curie after the transformation

Playing a holotape found in wilderness while switching point of view no longer causes the screen to blur or controls to be locked

Quest Fixes

Fixed an issue with "Taking Independence" where the minutemen remaining from the battle against the Mirelurk Queen would not gather in the Castle

Fixed an issue where invulnerable characters would get stuck in combat

Fixed an issue where Preston would send player to a settlement instead of a dungeon as part of a Minutemen quest

Fixed an issue where Synths could attack the Castle while the player was friends with the Institute

Fixed an issue where killing a caravan would leave a quest open

Fixed an issue where Dogmeat would stay at Fort Hagen after "Reunions" was completed

Fixed an issue where the player couldn't talk to Desdemona to complete "Underground Undercover"

Fixed an issue where the player could get stuck exiting the cryopod

Fixed an issue where the player could no longer get Preston as a companion

In "The End of the Line," fixed an issue that would prevent the player from killing the leaders of the Railroad

Fixed an issue with Minutemen quests repeating improperly

Fixed an issue where the player couldn't get back into the Railroad headquarters after being kicked out of the Brotherhood of Steel

After finishing "The Big Dig," fixed an issue where Hancock would no longer offer to be a companion or help with the "Silver Shroud" quest

Fixed an issue with obtaining the Dampening Coils from Saugus Ironworks before going to Yangtze

During "Unlikely Valentine," fixed an issue where the player could be blocked from entering Vault 114

In "Confidence Man," Bull and Gouger can now be killed

During "Taking Independence," fixed an issue that would prevent the radio transmitter from powering up

In "Human Error," fixed an issue where killing Dan would cause the quest to not complete properly

Fixed an issue with "Tactical Thinking" where leaving dialogue early with Captain Kells to reprogram P.A.M. could cause quest to not completely properly

Workshop Fixes