Quote EricMusco Quote: Originally Posted by Funny you should mention that, we are actually going to do that very thing! It is really important as we head into Shadow of Revan that players have seen the Forged Alliances storyline. Although we will certainly never force you through it, we want to make it so that if you haven't played through it, you have an opportunity to see the whole storyline, even by yourself if you choose!



-eric

Wow, this is something I have been looking for since day one. In my opinion, all content should have a "solo" option so those of us who play for story content and/or simply like to run solo have more options. Yes, I know, it's a mortal sin here to ask for such a heretical thing, but many people seem to think, incorrectly in my opinion and i assume that of the OP, that "MMO" *has* to mean something more than many people playing the same game. Nothing about the "MMO" classification to me means "group content is required". Sometimes, more often than not, I just don't want to play with other people. I don't mind and often enjoy talking via pm and on rare occasion in gen chat (depending on the level of vitriol) while I enjoy the content on my own, and that's what MMO means to me. Playing an online game that many other people are also playing. I wanted for a very long time to see the conclusion of the Dread Masters series and it took seemingly forever and a day to get that done, largely dealing with horrible attitudes of other players trying to get through the ops. No thanks. Just give me a solo version and I'll leave you ne'er-do-wells alone and you can leave me alone to enjoy the story. And personally I find the attitude of "no, you have to play the way we want to play otherwise you don't belong here" really insulting and sophomoric to say the least. The fact that I want to run content solo in no way affects experience of other players. To me the idea that "if everyone doesn't group then no one will" is a strawman, by and large because it infers that the majority of players play because the content available is largely group-only. That's tantamount to saying that if the game were completely group-optional people would stop playing and I just don't see any evidence of that, nor would that make any logical sense whatsoever. I think what draws players in is *choice*. I can tell you that the fact that I am forced to group to experience certain content automatically puts myself and others in a bad mood, or at least armed for bear, expecting the worst from other players from the onset of the activity given the overwhelming popularity of horrible behavior in group activities in this game -- inb4 "you're not forced to do anything": no i'm not forced to play, per se, but i have no in-game alternative in order to experience the story content; inb4 "just watch the stories on youtube": simply begs the question "why play at all?" to experience the content in-game from the player-character's perspective; does that really have to be explained? inb4 "just join a guild.": from the perspective of someone who wants to largely experience the content on a solo basis, this makes zero sense, in terms of asking for the option to play solo. Yes I can join a guild to talk to other players; that does nothing to change the fact that I want to run content on my own. **Von-Gorgoroth Legacy** [[Star Forge]] LIVING LEGEND

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