I am absolutely not a developer, I do not have the capabilities to "fix" anything further.

Uninstall any previous Google Camera mod that is labeled "Camera", then Install APK Go to App info > Storage > Clear Data Launch app, accept 4 permissions (if less than 4, you did not clear data) Go to Settings > BSG MOD Settings > Model: Pixel XL (Marlin+taimen) Enable Portrait Mode On All Models Press back button to desktop, then swipe Camera way from recent apps (do not adjust any other settings) Launch app and you can now adjust to your liking. I recommend enforcing HDR+ On so you can see that HDR+ is working. Auto is fine after that.

Regular capture works (HDR+ processes)

Portrait capture works (HDR+ and background blur processes)

Video does not work

Regular capture works (HDR+ processes)

Portrait capture works (HDR+ and background blur processes)

Video does not work

Video doesn't work but LG Camera is better for that since you're limited to 1080p in GCam right now.



For the front facing camera, HDR+ On (or Enhanced for Pixel 2) is considerably better than Auto (zero shutter lag) especially around bright sources. After some more digging, this apk does possibly use the Nexus 6p model for the front and whatever you set in the options for the rear. Pretty neat.

Please try this APK.Github diff: https://github.com/cstark27/V30_1_GC...aa764d5b555e69 Thanks to Arnova's latest version having the purple FFC, I was able to compare his releases to "reverse engineer" one of BSG's old versions that had working FFC, Rear, Portrait but had weird FFC colors. Video is broke still. The fix for the front facing camera color for our V30 has to do with the manual black level controls introduced - so this setting will probably not work. I personally don't use it.All credit goes towards Arnova8G2, BSG, Scrubber, ivanich, Google, etc.As tested on a T-Mobile LG V30 (H932, Android 7.1.2):Setup: Pixel XL Model, AUTO Config Camera HDR+, Portrait Mode On All ModelsRearFrontPersonal ThoughtsPS: Remember Portrait Mode only applies the background blur when there is a human - it does not work on objects.