Running in VR: VorpX

This is the method I used to get the game working in this video:That's just a fun little video I made, not necessary for the guide.Anyways, for this method you will need 2 things! First, make sure you have the latest runtime from Oculus (currently is 0.8): https://developer.oculus.com/downloads/ And you will need VorpX. Now, VorpX does cost about $40, and it's a little steep, but trust me, it is WELL beyond worth it. You see, VorpX works by hooking into a game's .dll files to produce all of the effects that are necessary for VR (3D reconstruction, head tracking, positional tracking, etc.), so it's not tied to just one game. It works with a myriad of games and you might be surprised by how well it works with some!If you'd like to continue, you can get VorpX here: http://www.vorpx.com/ Go through all the installation procedures with VorpX, and once you have it installed we're ready to move on!Make sure you run VorpX as administrator so it hooks into the game. Try running the game with Steam. If it works, and everything's loading up with VorpX, move on to the next part.From here, press the delete key on your keyboard. This will bring up VorpX's menu. Now you'll have a few options on this menu. The main one we want is "3D Reconstruction". You can use your mouse with this menu in vr to sort through the options, but I'd recommend using your arrow keys on your keyboard. Click the left or right buttons next to 3D Reconstruction to cycle through the possible modes. Normally there are 3 modes: Z-Normal, Z-Adaptive, and Geometry. Geometry is the best of the 3, but isn't supported in too many games including this one as far as I know. Since there isn't a set list of what can and can't work with VorpX, I don't know if there will be a 3D Reconstruction method for you here. If not, we can attempt to fix that.Go to Steam and find BeamNG. Right click on it, click properties. On this menu, go to local files, then click "Browse local files". This will bring you to where the game's files are. What you'll need to do here is change the game's .exe to another game's name. Some games with VorpX have profiles created for them, so we can fool VorpX to think it's that game by changing the game's .exe name. Cool huh? There are a few names you can try right off the bat, which might have varying success, which are BioShockInfinite.exe, Crysis/2/3.exe, Fallout4.exe, Bioshock.exe, and others. Keep trying different ones and launching the game with them to see what works and what doesn't. Like I said, it's pretty much the wild west right now, so experiment and report back what's what.Alright! After you've gotten 3D in the game, we'll move on to the other VorpX options. Once you get into the game, you'll need to change the 3D Separation option to get the game to the correct scale. Make it so that things look as big as they should be. After that, there should be 2 arrows on the top of the VorpX menu. Click on the right one. This should bring you to a menu showing things like "Fix Black Smear" and "Crystal Image" You can change these settings here to your liking, but make sure you set your IPD to the correct number at the bottom. If you're not sure what your IPD is, then just leave it at default.Click over a few more menus until you see options for headtracking. When you're in the game, there should be a button to freely look around the cab of the car. You'll want to mess with the headtracking value to match as closely to where you actually look around. Let me explain, if you look right in real life, you want it to be like you're looking out of your right window in the game. If you turn too far in the game, lower the value. If you don't turn far enough in the game, raise the value.And that's it! You should now be able to play BeamNG.Drive in VR! Have fun!