EVENT: Nighthawk Briefing

Feb.12.2018 BY KIXEYE_Chris

OBJECTIVE

The initial search of the United Front’s scrapyards has turned up information that they’ve been supplying the other Rogue Factions with salvaged parts. We’re launching a mission deeper into their territory – but be warned, Commander: mercenary presence has been detected in the higher-value scrapyards.

Whoever it is that controls this group, they’ve got enough cash to pay for lethal protection. If you encounter resistance, you know what to do.

MISSIONS

TARGET WAR CREDIT PAYOUT RESOURCES MIN BLITZ COST MISSION 1 5 260 Metal 2 MISSION 2 15 650 Metal 4 MISSION 3 45 1,180 Metal 8 MISSION 4 135 1,570 Metal 9 MISSION 5 400 1,830 Metal 11 MISSION 6 800 2,200 Metal 13 MISSION 7 1,800 3,100 Metal 17 MISSION 8 5,000 7,500 Metal 37 MISSION 9 15,000 22,000 Metal 101

EVENT PRIZES

TIER A MAX CLAIM: 1 PRIZE WAR CREDIT COST QUANTITY RECEIVED REPEATABLE Matchstick Base Theme

(Wildfire) 150,000 1 – TIER B MAX CLAIM: 2 PRIZE WAR CREDIT COST QUANTITY RECEIVED REPEATABLE Mantis Blueprint – NEW! 400,000 1 – Pantsir-S1 Blueprint 400,000 1 – AC-130 Blueprint 400,000 1 – TIER C MAX CLAIM: 30 PRIZE WAR CREDIT COST QUANTITY RECEIVED REPEATABLE Mantis Criticals 280,000 1,000 15 Pantsir Criticals 280,000 700 15 AC-130 Criticals 225,000 700 15 TIER D MAX CLAIM: 1 PRIZE WAR CREDIT COST QUANTITY RECEIVED REPEATABLE Shredder Blueprint 100,000 1 – TOS-1 Blueprint 100,000 1 – TIER E MAX CLAIM: 24 PRIZE WAR CREDIT COST QUANTITY RECEIVED REPEATABLE Shredder Criticals 120,000 700 8 TOS-1 Criticals 120,000 700 – Merkava Criticals 120,000 700 5 GMLRS Criticals 120,000 700 5 MAAWS Criticals 120,000 700 5 TIER F MAX CLAIM: 26 PRIZE WAR CREDIT COST QUANTITY RECEIVED REPEATABLE Humvee Blueprint 7,500 1 – Humvee Criticals 3,000 100 5 Rocket Buggy Criticals 3,000 100 5 Cobra Criticals 3,000 100 5 Abrams Criticals 3,000 100 5 Mortarman Criticals 3,000 100 5 TIER G MAX CLAIM: 20 PRIZE WAR CREDIT COST QUANTITY RECEIVED REPEATABLE Metal 1 100,000 7,500,000 4 Metal 2 27,500 3,600,000 4 Metal 3 10,000 2,250,000 4 Metal 4 375 375,000 6 Metal 5 10 25,500 6 Thorium 1 67,500 400,000 6 Thorium 2 8,750 100,000 6 Thorium 3 1,125 20,000 6 Thorium 4 50 3,000 6 Thorium 5 1 500 6 TIER G MAX CLAIM: 60 PRIZE WAR CREDIT COST QUANTITY RECEIVED REPEATABLE S-13 Strike 10 1 10 Cobra Strike 50 1 5 Artillery Strike 25 1 5 Mortar Strike 50 1 5 M-270 Strike 125 1 5 Rocket Buggy Strike 100 1 5 Force Recon Strike 175 1 5 MAAWS Strike 175 1 5 GMLRS Strike 175 1 5 Stryker Strike 175 1 5 GBU8 Strike 375 1 2 Tomahawk 1,500 1 2 Hellfire 100 1 5

NEW CONTENT

Mantis

The Mantis brings powerful countermeasure weaponry to the battlefield. Its on-board targeting technology effectively forms a protective barrier around other front-line units against incoming enemy rockets.

Class: Heavy Vehicle

Role: Rocket Countermeasure

Main Weapon Type: Countermeasure

Main Target Type: Rockets

Capacity: 150

Max Per Squad: 3

Deploy Time: 8 sec

Features:

Automatically detects, tracks, and destroys incoming rocket attacks. DPS listed is zero until the M134 Minigun is unlocked, but the Mantis always does Countermeasures damage.

Great defense against Salvo Turrets and any rocket-based defenders such as the GMLRS.

Strong armor upgrades to absorb incoming damage to itself.

Equipment Equipment Slot Shared With Unlocked Veteran Defense Crew 1 – Crew – With Unit Steel Plate Armor 2 – Armor Pantsir With Unit Tungsten Rounds 3 – System – With Unit M134 Minigun 4 – Weapon – Spec Ops Ceramic V Module 5 – Applique – Spec Ops

MANTIS Level 1 Level 10 Level 10 + Max All Equipment Countermeasures DPS 20 20 50 Countermeasures Range 300 300 350 Max Speed 50 50 50 Health 30,000 39,130 77,086 Explosive Armor 0 0 +67,736 (Explosive Dmg HP) Ballistic Armor 0 0 +59,353 (Ballistic Dmg HP) AP Armor 0 0 0

M134 Minigun Level 1 Level 10 Level 10 (Mk 3) DPS 502 805 1,012 Range 380 380 380 DPS vs Light Vehicles – – 2x DPS vs Structures 0.5x 0.5x 0.5x

Good luck, Commanders!