Terminator

Medium humanoid, any lawful alignment

Armor Class 18 (plate)

18 (plate) Hit Points 142 (19d8 + 57)

142 (19d8 + 57) Speed 30 ft., fly 50 ft.

STR DEX CON INT WIS CHA 15 (+2) 20 (+5) 16 (+3) 10 (+0) 12 (+1) 13 (+1)

Saving Throws Dex +8, Int +3

Dex +8, Int +3 Skills Acrobatics +8, Athletics +5, Intimidation +7, Religion +6

Acrobatics +8, Athletics +5, Intimidation +7, Religion +6 Senses passive perception 11

passive perception 11 Languages Any two languages

Any two languages Challenge 8 (3,900 XP)

Deadeye. The terminator's ranged weapon attacks ignore half cover and three-quarters cover. Being within 5 feet of a hostile creature doesn't impose disadvantage on its ranged attack rolls.

Flyby. The terminator doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Suppressive Fire. Once per turn, when the terminator when it hits a target with a weapon attack, the target must make a DC 15 Strength saving throw or be knocked prone.