Dust 514 studio CCP Games has explained why it chose to make the game exclusive to the PlayStation 3.

Chief marketing officer David Reid explained that the technical implications of the shooter's connectivity with EVE Online were something that could only be catered for by the Sony platform.

"Think about the impact of virtual goods policies. People at CCP and Sony have sat in rooms to work this out. It's not been this 'Here's this virtual goods policy. You must adhere to it or else you can't be on our platform'," he told Digital Spy.

"Sony has been a terrific partner in enabling us to have that discussion with them, and trying to be innovative and flexible and finding ways that it can work for CCP, it can work for Dust players, and it can work for the Sony ecosystem. Not easy to do, especially when you're talking about division in America, Europe and Japan.

"It takes a partner who is willing to go the extra mile, and Sony has been terrific on that front."

Reid used the specific example of cross-game voice chat between Dust 514 and EVE Online, claiming that this would not have been possible elsewhere.

"This is an important part of EVE and an important part of first-person shooters. We think it's important for those people to be able to speak to one another, not just text each other," he added.

"So we had the issue of enabling thousands of EVE players to chat with millions of PlayStation users. We worked with Sony to find a solution to this, and that solution is not something we could have discovered with Xbox."

Dust 514 will be available for PlayStation 3 in 2012. EVE Online is available for PC now.

> Read our preview of Dust 514

> Read our Dust 514 interview with CCP Games

> EVE Online: Inferno expansion to launch in May





Watch a trailer for Dust 514 below:

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