In a conference call with investors today, Take-Two Interactive Software revealed that Grand Theft Auto V has sold over 33 million copies since its release.

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The strong sales of GTA V, coupled with solid sales from Take-Two's other franchises, lead to higher than expected revenue for the fiscal year ending 2014.The money train shows no sign of slowing down, with Rockstar's unannounced next-gen projects, mentioned during the call, along with GTA V, are expected to account for 45% of Take Two's revenue for the upcoming fiscal year.Citing strong performances by NBA 2K14, Grand Theft Auto V, Grand Theft Auto Online, Borderlands 2 and BioShock Infinite, Take-Two's revenue grew 97%, to $2.4 Billion USD.Take-Two CEO Strauss Zelnick said that GTA V "shattered numerous entertainment industry records," reaching $1 billion USD "faster than any other" entertainment release.Zelnick also pointed to strong sales of online downloadable content helping to drive revenues. Full downloads of games, along with DLC and in-game purchases, were cited.. Sales of online currency in NBA 2K14 were singled out, growing 150% over sales on NBA 2K13.Take-Two president Karl Slatoff also mentioned that Rockstar will continue to develop content for Grand Theft Auto Online, including co-op Heist missions and other, unnamed content, as continuing revenue streams.All revenue reported in today's call represents Non-GAAP numbers. Many financial reports adhere to GAAP, or "generally accepted accounting principles." The US Securities and Exchange Commission requires financial reporting under their jurisdiction follow the standards set by GAAP, but companies can report Non-GAAP results to shareholders, as many believe they better reflect a company's financial standings.

Seth Macy is a freelance writer and podcaster. Follow him on Twitter @sethmacy and MyIGN at sethgmacy