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The dll loader version does not work with Mod Organizer. You must install via NMM, manually or use the SKSE64 version.

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REQUIRES THE LATEST VERSION OF MY DLL LOADER TO BE INSTALLED IF YOU ARE NOT USING SKSE64!

LINK HERE (DLL LOADER)

LINK HERE (SKSE64)

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What is this?

NOTE!



How to install

Install my Dll Loader manually -OR- SKSE64. Install this mod via NMM. Refer to THIS IMAGE﻿ to make sure it's installed correctly. Play!

How to uninstall

Uninstall via NMM.

How to install (MANUALLY)

Install my Dll Loader manually -OR- SKSE64. Copy the Plugins & SKSE folder to Skyrim SE's Data folder (SKSE folder is only required if you are not using my dll loader). Refer to THIS IMAGE﻿ to make sure it's installed correctly. Play!

How to uninstall (MANUALLY)

Delete: Data\Plugins\AchievementsModsEnabler.dll

Data\Plugins\AchievementsModsEnabler.ini

Data\Plugins\AchievementsModsEnabler.dll_Exports.txt

Data\SKSE\Plugins\AchievementsModsEnablerLoader.dll







Options

How do I know if it's working?

AchievementsModsEnabler.log.

YES

NO

Will it need updating?

Tested & working versions w/ 1.0.0.8+:



NOTES



Achievements are baked into the saves. So any achievement that you would of gotten most likely won't be obtainable unless you load an earlier save or start again.

Sometimes after installing this your saves appear to disappear. This is due to how Bethesda sorts saves. Select "Show all saves" and they will appear.

This is not available for consoles because it requires patching the game in-memory upon startup which is not possible on them.

If your save is already modded, you'll have to save again to order for the [M] to disappear.

This will not get you VAC banned in any manner as Skyrim SE does not use any anti-cheat.

If you have renamed your Skyrim EXE you must edit this mods ini file to accommodate that or use SKSE64.

If the mod is not working, try restarting Steam and/or your computer.

The dll loader version does not use SKSE. It will also not conflict with it.

Written in C++/ASM.

CREDITS:

It's a plugin I made that re-enables achievements while using mods by patching Skyrim SE during runtime. It's designed to be version independent.It also works on already modded saves.No more achievement warnings, no more [M]!If you're upgrading from v1.0.1.0 SKSE64, please properly uninstall that beforehand (just delete anything achievements related from Data/SKSE/Plugins).If you're upgrading from v1.0.0.2 (or earlier) be sure to delete THESE FILES from your Skyrim SE root directory first!AchievementsModsEnabler.ini located in Data\Plugins\Sumwunn contains these options:iEnableLogging=1; 0 = Disabled.; 1 = Enabled.iIgnoreExpectedProcessName=0; 0 = Expected process name detection enabled.; 1 = Ignore Fallout4.exe name detection. Allows mod to work regardless of EXE name.; 2 = Ignore SkyrimSE.exe name detection. Allows mod to work regardless of EXE name.; Automatically overridden when using SKSE/F4SE.After you've started Skyrim SE (you can alt-tab for this part), go to Data\Plugins\Sumwunn, there's a log file called:It will either say "" or "". Indicating whether or not the plugin successfully patched Skyrim SE. So if it says NO, lemme know!Probably not! I've designed this to be version independent. However in the case that it does, I will have it fixed very quickly. Below is a list of Skyrim SE versions that have been tested and working.1.5.39.01.5.3.01.4.2.01.3.9.01.3.5.01.2.39.01.2.36.01.1.51.01.1.47.0Bethesda for Skyrim SE. ( http://store.steampowered.com/app/489830/ Microsoft for Visual Studio. ( https://www.visualstudio.com/ The UASM devs. ( https://github.com/Terraspace/UASM