The Insatiable Greed

You've made a pact with a powerful entity or force governing one of the universe's most primal forces: greed. You likely entered into such a pact in order to gain wealth beyond your wildest dreams and your patron, seeing you as a promising investment, has granted you the power necessary to aquire this wealth. But all power comes at a cost, and your patron may demand direct payment for the use of its "gifts."

Your patron may be Arch-Devil Mammon, Archduke of Greed; King Midas, Gold-Cursed Ruler of Phrygia; or Mighty Tiamat, The Avaricious.

Expanded Spell List

The Insatiable Greed lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Insatiable Greed Expanded Spells

Spell Level Spells 1st snare, identify 2nd locate object, knock 3rd glyph of warding, tiny servant 4th fabricate, Leomund's secret chest 5th legend lore, telekinesis

Fool's Gold

Starting at 1st level, your patron bestows upon you the ability to distract your foes with glittering treasures. As an action, you can create a pile of illusionary treasure at a point on the ground within 30 feet of you. Choose a creature within 30 feet of this point. Creatures that cannot see the point, have an intelligence lower than 5, or are immune to the charmed condition are immune to this ability.

This creature must make a Wisdom saving throw. On a failure, the creature must use its reaction to move its speed in a straight line towards the point. The creature doesn't move into obviously dangerous ground, such as a fire or a pit. If the creature reaches the point, they realize the illusion and move no further. You may use this ability a number of times equal to your charisma modifier (minimum 1) per short rest.

Promising Investment

At 6th level, your patron gifts you with a Coin of Avarice. The coin is completely indistinguishable from other gold pieces but has an invisible symbol of your patron on both sides, which can be seen by you and any creature that can see through invisibility.

If another creature is in direct possession of the coin, that creature has disadvantage on wisdom saving throws against your warlock spells and abilities. Additionally, you may touch and destroy the coin as a bonus action, gaining advantage on your next attack roll or ability check.

You may perform a 1-hour ritual to recieve a replacement Coin of Avarice. This ritual may be performed over a short or long rest and destroys the previous coin and ends its effects. The coin turns to nonmagical wood when you die.

The Art of the Deal

Starting at 10th level, your patron has taught you the skills necessary to always gain the upperhand in your dealings. You are immune to being charmed. Additionally, you have advantage on Charisma skill checks when bartering and negotiating prices.

Your Weight in Gold

Starting at 14th level, your very touch can transform creatures into gold. As an action, you may make a melee spell attack against a creature. The creature must make a constitution saving throw. If the saving throw fails by 5 or more, the creature is instantly petrified and turned to solid gold. Otherwise, a creature that fails the saving throw is restrained. A restrained creature repeats this saving throw at the end of its next turn, becoming petrified on a failure or ending the effect on a success. The petrification lasts until the creature receives a greater restoration spell or comparable magic. You must complete a long rest before you can use this ability again.

Eldritch Invocations

Mobile Banking

Prerequisite: Insatiable Greed patron, Pact of the Chain feature

You may have a hoarder mimic as your familiar and it gains additional maximum hit points equal to your warlock level. The hoarder mimic gains the ability while in its object form to grab objects out to a distance of 10 feet and place them inside of itself as a free action.

Money Shot

Prerequisite: Insatiable Greed patron, Pact of the Blade feature

You can create a glittering longbow made of solid gold and a quiver of arrows tipped with sharpened gemstones using your Pact of the Blade feature. This weapon deals radiant damage rather than piercing and ignores a creature's temperorary hit points.

Ledger of Accounts

Prerequisite: Insatiable Greed patron, Pact of the Tome feature

Your Book of Shadows becomes an immense collection of financial records from across all the known planes. If you know the name of a creature and have your Book of Shadows, you can perform a 1 minute ritual. At the ritual's conclusion, you gain exact knowledge of that creature's net worth, notable valuables, and past monetary exchanges. Additionally, if you know the identity of an object, you may perform the same ritual to appraise its exact value.

It's Free Realestate

Prerequisite: Insatiable Greed patron, 15th Level

You may use your 15th level Mystic Arcanum feature to cast either the spell you have chosen or Mighty Fortress. You do not need to provide the material components required to cast Mighty Fortress when you cast it using this invocation. You must still finish a long rest before you can do this again.