





Date and time are not real. We will plan the date and time together once eight players have signed up. We will be playing The Red Dragon Inn 1 & 2 combined, with a maximum of eight players. Object of the game: Keep your gold and stay conscious. If you run out of gold, or if your Alcohol Content is greater than your Fortitude, you are out of the game. (Your game character does all the drinking so you get to stay sober.) If you've never played before, it's an easy game to learn. We can help you learn but it would be appreciated if you familiarized yourself with the rules, which can be found here: http://slugfestgames.com/wp-content/uploads/2014/11/RDIRules.pdf http://slugfestgames.com/wp-content/uploads/2012/08/RDI2-Rules.pdf There are eight characters to choose from. You can select one with your RSVP, please check the attendee list to see which characters have been claimed. Boardgamegeek.com describes them as follows: RD 1. The characters of this set do a good job of fleshing out the basic strengths of each area of the game. Drunkenness management. Damage preventing/healing. Cheating/money management. Offensive power. FIONA. STRENGTHS: Hits hard. Great drunkenness management. WEAKNESSES: Bad with money management A solid character in any game where gambling is not running rampant. Saving her cards that remove her from the round of gambling and pulling money from everyone else for the right moment will assure her long term survivability. ZOT. STRENGTHS: Good counter and reaction abilities. Decent damage dealing. Cheating ability. WEAKNESSES: Low physical defense. More of a jack of all trades kind of character. The most well rounded character. With good luck he will have an answer for anything you can throw at him. With bad luck he can be beaten senseless. DIEDRE. STRENGTHS: Damage prevention and healing. Great political character. WEAKNESSES: Weak physical attacking. Gets drunk easy. As long as she draws drinks that are low on alcohol content she will stick around to the end. Usually she waits for other characters to beat each other senseless and she swoops in for the win if she is still sober. GERKI. STRENGTHS: Cheating ability. Great money manager. Decent alcohol avoiding. WEAKNESSES: Gets beat up very easy. Don’t even try getting him to run out of money. Focus on beating him up. Once he runs out of tricks he is vulnerable. But he has some decent damage cards and tricks that can keep him around till the end. RD 2. The characters in this game take the abilities above and go more extreme. EVE STRENGTHS: Master manipulator. Cheating ability. Can raise drunkenness. WEAKNESSES: Weak offensive power. Better in multiplayer games. Very similar to Zot in play style. They both cheat, and have counter spells. But Eve sacrifices raw damage dealing potential to be able to intoxicate her opponents. DIMLI STRENGTHS: Drink master! Decent money manager. Strong defense. WEAKNESSES: Low offensive power. The most survivable character in the game. The easiest way to lose at RDI is to get drunk and he is a master at not getting drunk. So mastering the key vulnerability of the game has made him a winner regularly when he is played. His weak offensive power is his only handicap. So if you can remain sober and whack him around a bit, you will eventually take him down. FLECK. STRENGTHS: Master of gaining money! Decent drink manipulation. Cheating ability. WEAKNESSES: Minimal damage dealing, no defensive cards! Another extreme character. His money making abilities are even better than Gerki. But if it is not about drinking or gambling, he is nearly useless. He has a couple weak damage cards, and a couple counters But if you attack him, you know you will damage him. GOG. STRENGTHS: Hits hard, hits very hard. WEAKNESSES: Everything else…