Front-End Changes

CSGO

Introducing Music Kits, featuring new music exclusively made for CS:GO by various artists and composers.

When equipped, Music Kits replace all of the music in the game and include an anthem that plays whenever you are MVP.

Music Kits can be shared through the scoreboard. Use the context menu to check out another players music.

Music Kits are currently available as a special offer for CS:GO players.

Added music volume controls for the following:. Main Menu Round Start Round End Map objective Ten Second Warning Death Camera



GAMEPLAY

HE grenade damage tagging is now scaled based on the damage applied.

MAPS

Fixed being able to pick up the bomb through some opaque solid walls – you now need LOS unless you get close enough to touch it directly.

Fixed some bullet penetration bugs.

Fixed a radar naming bug on Dust2.

MISC

Fixed an issue where friends parties were not preserved when returning to lobby from an official competitive match.

Added more specific net_graph connection descriptions for official and community servers.

Fixed configuration of GOTV replays recording in South Africa.

Private matches in non-competitive game modes will host the game on lobby leader\\\’s listen server.

Pause menu allows to invite more friends to a private match hosted on a listen server.

Fixed connectivity to sv_lan 1 game servers.

The +graph command now respects the server\\\’s sv_max_allowed_net_graph convar.

Fixed a visual glitch caused by inspecting a shotgun while reloading.

The inspect in-game feature for marketplace assets no longer requires the previous owner id.

SDK

demoinfogo Added the ability to dump only specific things from the demo using command line arguments. Run the tool with no arguments to see the list of options with descriptions. Game Events that have userid\\\’s will show the player name as well as optionally show position and facing. The position and facing are the last read values, and do not include interpolation/prediction. Fixed a couple bugs in parsing that would cause missed player info when parsing some demos.



Client Changes -

A more specific and detailed net_graph connection display has been added.

The player\’s net_graph settings will respect the server\’s request now.

Showcase of the added music setting that are now available since the music kits been added.

The issues of inviting friends through the pause menu UI has been fixed.

Music Kit Addition -

“You can share your music kit with anyone you are playing with, and they include a special broadcasted MVP Anthem that plays whenever you are MVP. Nine Music Kits are available now. They feature new music exclusively made for CS:GO by various artists and composers. Check them out below!”





Warning: The following sound player level\\\’s default at the maximum volume. This is a reminder to turn down the volume with the slider before playing.



Valve Soundtrack 1 -

“The default CS:GO music. It\\\’s classic.”

Bomb Planted

bombplanted.mp3

Bomb Ten Second Warning

bombtenseccount.mp3

Choose Team

chooseteam.mp3

Death Camera

deathcam.mp3

Round Lost

lostround.mp3

Main Menu Music

mainmenu.mp3

Round MVP Anthem

roundmvpanthem.mp3

Round End Warning

roundtenseccount.mp3

Start Action 1

startaction_01.mp3

Start Action 2

startround_01.mp3

Start Round 1

startround_02.mp3

Start Round 2

startround_03.mp3

Round Won

wonround.mp3

Valve Soundtrack 2 -

“The alternative default CS:GO music.”

Bomb Planted

bombplanted.mp3

Bomb Ten Second Warning

bombtenseccount.mp3

Choose Team

chooseteam.mp3

Death Camera

deathcam.mp3

Round Lost

lostround.mp3

Main Menu Music

mainmenu.mp3

Round MVP Anthem

roundmvpanthem.mp3

Round End Warning

roundtenseccount.mp3

Start Action 1

startaction_01.mp3

Start Round 1

startround_01.mp3

Round Won

wonround.mp3

“From game music composer Dren, this cinematic, superhero-metal inspired music pack puts the \\\’ill\\\’ into KILL!”

An audio director, composer, and sound designer from the video game industry. He has been credited for a variety of different soundtracks for mobile games but is recently know for his work on “Transformers: Age of Extinction The Official Game”.

Bomb Planted

bombplanted.mp3

Bomb Ten Second Warning

bombtenseccount.mp3

Choose Team

chooseteam.mp3

Death Camera

deathcam.mp3

Round Lost

lostround.mp3

Main Menu Music

mainmenu.mp3

Round MVP Anthem

roundmvpanthem.mp3

Round End Warning

roundtenseccount.mp3

Start Action 1

startaction_01.mp3

Start Action 2

startaction_02.mp3

Start Action 3

startaction_03.mp3

Start Round 1

startround_01.mp3

Start Round 2

startround_02.mp3

Start Round 3

startround_03.mp3

Round Won

wonround.mp3

“A lesson in aggression from Metal producer, Skog.”

Bomb Planted

bombplanted.mp3

Bomb Ten Second Warning

bombtenseccount.mp3

Choose Team

chooseteam.mp3

Death Camera

deathcam.mp3

Round Lost

lostround.mp3

Main Menu Music

mainmenu.mp3

Round MVP Anthem

roundmvpanthem.mp3

Round End Warning

roundtenseccount.mp3

Start Action 1

startaction_01.mp3

Start Action 2

startaction_02.mp3

Start Round 1

startround_01.mp3

Start Round 2

startround_02.mp3

Round Won

wonround.mp3

Austin Wintory -

“Grammy nominated game composer Austin Wintory asks, why bother hunting your enemies when you can lure them in with a deadly, admittedly insane, tango?”

Austin Wintory is an American composer who has composed scores for films and video games. He is particularly known for composing the scores to the acclaimed video game titles flOw and Journey, the latter of which was nominated for a Grammy Award for Best Score Soundtrack for Visual Media (the first ever for a video game). His film efforts include the scores to the 2009 Sundance hit Grace, as well as the 2008 Sundance Audience Award winner Captain Abu Raed. Wintory has composed 300 scores since 2003.

Bomb Planted

bombplanted.mp3

Bomb Ten Second Warning

bombtenseccount.mp3

Choose Team

chooseteam.mp3

Death Camera

deathcam.mp3

Round Lost

lostround.mp3

Main Menu Music

mainmenu.mp3

Round MVP Anthem

roundmvpanthem.mp3

Round End Warning

roundtenseccount.mp3

Start Action 1

startaction_01.mp3

Start Action 2

startaction_02.mp3

Start Round 1

startround_01.mp3

Start Round 2

startround_02.mp3

Round Won

wonround.mp3

Daniel Sadowski -

“Video Game Composer Daniel Sadowski delivers Edgy Action mixed with CRAZY FAT beats in this pulsating, exhilarating Music Pack.”

Bomb Planted

bombplanted.mp3

Bomb Ten Second Warning

bombtenseccount.mp3

Choose Team

chooseteam.mp3

Death Camera

deathcam.mp3

Round Lost

lostround.mp3

Main Menu Music

mainmenu.mp3

Round MVP Anthem

roundmvpanthem.mp3

Round End Warning

roundtenseccount.mp3

Start Action 1

startaction_01.mp3

Start Round 1

startround_01.mp3

Round Won

wonround.mp3

Feed Me -

“Renowned dubstep Dj Feed Me, brings a western corral showdown into a modern electronic space.”

Bomb Planted

bombplanted.mp3

Bomb Ten Second Warning

bombtenseccount.mp3

Choose Team

chooseteam.mp3

Death Camera

deathcam.mp3

Round Lost

lostround.mp3

Main Menu Music

mainmenu.mp3

Round MVP Anthem 1

roundmvpanthem.mp3

Round MVP Anthem 2

roundmvpanthem_02.mp3

Round End Warning

roundtenseccount.mp3

Start Action 1

startaction_01.mp3

Start Action 2

startaction_02.mp3

Start Round 1

startround_01.mp3

Round Won

wonround.mp3

“Dutch Electronic Trio Noisia brings a tough, cinematic feel with a unique blend of tradition and progression.”

Bomb Planted

bombplanted.mp3

Bomb Ten Second Warning

bombtenseccount.mp3

Choose Team

chooseteam.mp3

Death Camera

deathcam.mp3

Round Lost

lostround.mp3

Main Menu Music

mainmenu.mp3

Round MVP Anthem

roundmvpanthem.mp3

Round End Warning

roundtenseccount.mp3

Start Action 1

startaction_01.mp3

Start Action 2

startaction_02.mp3

Start Round 1

startround_01.mp3

Start Round 2

startround_02.mp3

Round Won

wonround.mp3

“Immerse yourself in this cinematic soundtrack full of soaring strings, pulsating melodies and driving drums from the world renowned DJ / Producer Sasha”

Bomb Planted

bombplanted.mp3

Bomb Ten Second Warning

bombtenseccount.mp3

Choose Team

chooseteam.mp3

Death Camera

deathcam.mp3

Round Lost

lostround.mp3

Main Menu Music

mainmenu.mp3

Round MVP Anthem

roundmvpanthem.mp3

Round End Warning

roundtenseccount.mp3

Start Action 1

startaction_01.mp3

Start Round 1

startround_01.mp3

Round Won

wonround.mp3

Sean Murray -

“From the composer of two of the world\\\’s biggest war games, comes a sonic loadout that will bring your enemies to Hell\\\’s Gate!!”

A composer, who has composed for numerous films, televisions and video games, such as God, the Devil and Bob (2000), Art Heist (2004), Buffy the Vampire Slayer (1997), True Crime: Streets of LA (2003), Call of Duty: World at War (2008), and the record selling game Call of Duty: Black Ops (2010).

Bomb Planted

bombplanted.mp3

Bomb Ten Second Warning

bombtenseccount.mp3

Choose Team

chooseteam.mp3

Death Camera

deathcam.mp3

Round Lost

lostround.mp3

Main Menu Music

mainmenu.mp3

Round MVP Anthem

roundmvpanthem.mp3

Round End Warning

roundtenseccount.mp3

Start Action 1

startaction_01.mp3

Start Action 2

startaction_02.mp3

Start Round 1

startround_01.mp3

Start Round 2

startround_02.mp3

Round Won

wonround.mp3

Robert Allaire -

“Music to crush your enemies see them driven before you from award winning composer Robert Allaire.”

A composer who has worked on American Horror Story and The Bureau: XCOM Declassified.

Bomb Planted

bombplanted.mp3

Bomb Ten Second Warning

bombtenseccount.mp3

Choose Team

chooseteam.mp3

Death Camera

deathcam.mp3

Round Lost

lostround.mp3

Main Menu Music

mainmenu.mp3

Round MVP Anthem

roundmvpanthem.mp3

Round End Warning

roundtenseccount.mp3

Start Action 1

startaction_01.mp3

Start Action 2

startaction_02.mp3

Start Round 1

startround_01.mp3

Start Round 2

startround_02.mp3

Round Won

wonround.mp3

Back-End Changes

Version Released -

Client Version = 137 Server Version = 137 Patch Version = 1.34.5.1

Added Sound Effects -

Two new sound effects were added for previewing a coin or a knife

item_showcase_coin_02.wav

item_showcase_knife_01.wav

Modified FAMAS Texture -

The VMT file for the “rif_famas” has been change to use the selection of another texture base. This action mostly likely took place to fix some of the wear issues with this certain model.

Before

“$baseTexture” “models\\\\weapons\\\\v_models\\\\rif_famas\\\\rif_famas”

After

“$baseTexture” “models\\\\weapons\\\\w_models\\\\w_rif_famas\\\\rif_famas”

Resource Files Modification -

The following additions were made to the highlighted resource files within the client:

Modevents.res

“tournament_reward”

{

“defindex” “long”

“totalrewards” “long”

“accountid” “long”

}

+”start_halftime”

HLTVEvents.res

“hltv_changed_target”

{

“mode” “long”

“old_target” “long”

“obs_target” “long”

Itemmodelpanelweaponpreviewmanifest.res

“music_kit”

{

“rule”

{

“type” “other”

“model_partial” “music_kit”

}

“config”

{

“root_mdl” “models/weapons/pedestal_music_kits.mdl”

Updated Strings -

The overall collectible prefab for the music kits needed strings.

Location of these additions are represented in items_game.txt

"musickit_prefab" { "item_class" "collectible_item" "item_type_name" "#CSGO_Type_MusicKit" "item_name" "#CSGO_Type_MusicKit" "item_description" "#CSGO_MusicKit_Desc" "item_slot" "musickit" "item_sub_position" "musickit" "item_rarity" "rare" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" "used_by_classes" { "noteam" "1" }



The necessary strings to include the music kits to the load out panel.

Location of these additions are represented in items_game.txt

"58" { "name" "musickit_default" "prefab" "musickit_prefab" "item_name" "#CSGO_Type_MusicKit" "item_description" "#CSGO_MusicKit_Desc" "item_quality" "normal" "baseitem" "1" "default_slot_item" "1" "attributes" { "music id" "1"



Added strings for the new prefabs involving the music kits.

Location of these additions are represented in items_game.txt

"1314" { "name" "musickit" "prefab" "musickit_prefab"



The coupon\\\’s icon image link has been changed to a single file instead of a separate image for each one.

Location of these modifications are represented in items_game.txt

"10000" { "name" "coupon - bossyburger" "item_name" "#coupon" "item_description" "#coupon_desc" - "image_inventory" "econ/coupon/bossyburger" + "image_inventory" "econ/coupon/offer"



Strings needed to be added for the attributes and details of the coupons distributed for the music kits.

Location of these additions are represented in items_game.txt

"10020" { "name" "coupon - danielsadowski_01" "item_name" "#coupon" "item_description" "#coupon_desc" "image_inventory" "econ/coupon/offer" "prefab" "coupon_crate_prefab" "loot_list_name" "coupon loot list - danielsadowski_01" "tool" { "restriction" "coupon_danielsadowski_01" } "associated_item" "20020" } "20020" { "name" "coupon key - danielsadowski_01" "item_name" "#coupon_key_danielsadowski_01" "item_description" "#coupon_key_desc" "prefab" "coupon_key_prefab" "tool" { "restriction" "coupon_danielsadowski_01" } "associated_item" "10020" } "10021" { "name" "coupon - noisia_01" "item_name" "#coupon" "item_description" "#coupon_desc" "image_inventory" "econ/coupon/offer" "prefab" "coupon_crate_prefab" "loot_list_name" "coupon loot list - noisia_01" "tool" { "restriction" "coupon_noisia_01" } "associated_item" "20021" } "20021" { "name" "coupon key - noisia_01" "item_name" "#coupon_key_noisia_01" "item_description" "#coupon_key_desc" "prefab" "coupon_key_prefab" "tool" { "restriction" "coupon_noisia_01" } "associated_item" "10021" } "10022" { "name" "coupon - robertallaire_01" "item_name" "#coupon" "item_description" "#coupon_desc" "image_inventory" "econ/coupon/offer" "prefab" "coupon_crate_prefab" "loot_list_name" "coupon loot list - robertallaire_01" "tool" { "restriction" "coupon_robertallaire_01" } "associated_item" "20022" } "20022" { "name" "coupon key - robertallaire_01" "item_name" "#coupon_key_robertallaire_01" "item_description" "#coupon_key_desc" "prefab" "coupon_key_prefab" "tool" { "restriction" "coupon_robertallaire_01" } "associated_item" "10022" } "10023" { "name" "coupon - seanmurray_01" "item_name" "#coupon" "item_description" "#coupon_desc" "image_inventory" "econ/coupon/offer" "prefab" "coupon_crate_prefab" "loot_list_name" "coupon loot list - seanmurray_01" "tool" { "restriction" "coupon_seanmurray_01" } "associated_item" "20023" } "20023" { "name" "coupon key - seanmurray_01" "item_name" "#coupon_key_seanmurray_01" "item_description" "#coupon_key_desc" "prefab" "coupon_key_prefab" "tool" { "restriction" "coupon_seanmurray_01" } "associated_item" "10023" } "10024" { "name" "coupon - feedme_01" "item_name" "#coupon" "item_description" "#coupon_desc" "image_inventory" "econ/coupon/offer" "prefab" "coupon_crate_prefab" "loot_list_name" "coupon loot list - feedme_01" "tool" { "restriction" "coupon_feedme_01" } "associated_item" "20024" } "20024" { "name" "coupon key - feedme_01" "item_name" "#coupon_key_feedme_01" "item_description" "#coupon_key_desc" "prefab" "coupon_key_prefab" "tool" { "restriction" "coupon_feedme_01" } "associated_item" "10024" } "10025" { "name" "coupon - dren_01" "item_name" "#coupon" "item_description" "#coupon_desc" "image_inventory" "econ/coupon/offer" "prefab" "coupon_crate_prefab" "loot_list_name" "coupon loot list - dren_01" "tool" { "restriction" "coupon_dren_01" } "associated_item" "20025" } "20025" { "name" "coupon key - dren_01" "item_name" "#coupon_key_dren_01" "item_description" "#coupon_key_desc" "prefab" "coupon_key_prefab" "tool" { "restriction" "coupon_dren_01" } "associated_item" "10025" } "10026" { "name" "coupon - austinwintory_01" "item_name" "#coupon" "item_description" "#coupon_desc" "image_inventory" "econ/coupon/offer" "prefab" "coupon_crate_prefab" "loot_list_name" "coupon loot list - austinwintory_01" "tool" { "restriction" "coupon_austinwintory_01" } "associated_item" "20026" } "20026" { "name" "coupon key - austinwintory_01" "item_name" "#coupon_key_austinwintory_01" "item_description" "#coupon_key_desc" "prefab" "coupon_key_prefab" "tool" { "restriction" "coupon_austinwintory_01" } "associated_item" "10026" } "10027" { "name" "coupon - sasha_01" "item_name" "#coupon" "item_description" "#coupon_desc" "image_inventory" "econ/coupon/offer" "prefab" "coupon_crate_prefab" "loot_list_name" "coupon loot list - sasha_01" "tool" { "restriction" "coupon_sasha_01" } "associated_item" "20027" } "20027" { "name" "coupon key - sasha_01" "item_name" "#coupon_key_sasha_01" "item_description" "#coupon_key_desc" "prefab" "coupon_key_prefab" "tool" { "restriction" "coupon_sasha_01" } "associated_item" "10027" } "10028" { "name" "coupon - skog_01" "item_name" "#coupon" "item_description" "#coupon_desc" "image_inventory" "econ/coupon/offer" "prefab" "coupon_crate_prefab" "loot_list_name" "coupon loot list - skog_01" "tool" { "restriction" "coupon_skog_01" } "associated_item" "20028" } "20028" { "name" "coupon key - skog_01" "item_name" "#coupon_key_skog_01" "item_description" "#coupon_key_desc" "prefab" "coupon_key_prefab" "tool" { "restriction" "coupon_skog_01" } "associated_item" "10028"



A new item attribute has been added to the client – Music ID

Location of these additions are represented in items_game.txt

"166" { "name" "music id" "attribute_class" "music_id" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1"



Strings added for the contents of the new coupon loot list to receive the option to purchase a music kit.

Location of these additions are represented in items_game.txt

"coupon loot list - danielsadowski_01" { "public_list_contents" "1" "[danielsadowski_01]musickit" "1" } "coupon loot list - noisia_01" { "public_list_contents" "1" "[noisia_01]musickit" "1" } "coupon loot list - robertallaire_01" { "public_list_contents" "1" "[robertallaire_01]musickit" "1" } "coupon loot list - seanmurray_01" { "public_list_contents" "1" "[seanmurray_01]musickit" "1" } "coupon loot list - feedme_01" { "public_list_contents" "1" "[feedme_01]musickit" "1" } "coupon loot list - dren_01" { "public_list_contents" "1" "[dren_01]musickit" "1" } "coupon loot list - austinwintory_01" { "public_list_contents" "1" "[austinwintory_01]musickit" "1" } "coupon loot list - sasha_01" { "public_list_contents" "1" "[sasha_01]musickit" "1" } "coupon loot list - skog_01" { "public_list_contents" "1" "[skog_01]musickit" "1"



Strings needed to be added for each music kit set with it\\\’s own description.

Location of these additions are represented in items_game.txt

"music_definitions" { "1" { "name" "valve_csgo_01" "loc_name" "#musickit_valve_csgo_01" "loc_description" "#musickit_valve_csgo_01_desc" "image_inventory" "econ/music_kits/valve_01" "pedestal_display_model" "models/inventory_items/music_kits/music_kit_valve_01.mdl" } "2" { "name" "valve_csgo_02" "loc_name" "#musickit_valve_csgo_02" "loc_description" "#musickit_valve_csgo_02_desc" "image_tooltip" "tooltip_image_01" "image_inventory" "econ/music_kits/valve_02" "pedestal_display_model" "models/inventory_items/music_kits/music_kit_valve_02.mdl" } "3" { "name" "danielsadowski_01" "loc_name" "#musickit_danielsadowski_01" "loc_description" "#musickit_danielsadowski_01_desc" "image_inventory" "econ/music_kits/danielsadowski_01" "pedestal_display_model" "models/inventory_items/music_kits/music_kit_danielsadowski_01.mdl" } "4" { "name" "noisia_01" "loc_name" "#musickit_noisia_01" "loc_description" "#musickit_noisia_01_desc" "image_inventory" "econ/music_kits/noisia_01" "pedestal_display_model" "models/inventory_items/music_kits/music_kit_noisia_01.mdl" } "5" { "name" "robertallaire_01" "loc_name" "#musickit_robertallaire_01" "loc_description" "#musickit_robertallaire_01_desc" "image_inventory" "econ/music_kits/robertallaire_01" "pedestal_display_model" "models/inventory_items/music_kits/music_kit_robertallaire_01.mdl" } "6" { "name" "seanmurray_01" "loc_name" "#musickit_seanmurray_01" "loc_description" "#musickit_seanmurray_01_desc" "image_inventory" "econ/music_kits/seanmurray_01" "pedestal_display_model" "models/inventory_items/music_kits/music_kit_seanmurray_01.mdl" } "7" { "name" "feedme_01" "loc_name" "#musickit_feedme_01" "loc_description" "#musickit_feedme_01_desc" "image_inventory" "econ/music_kits/feedme_01" "pedestal_display_model" "models/inventory_items/music_kits/music_kit_feedme_01.mdl" } "8" { "name" "dren_01" "loc_name" "#musickit_dren_01" "loc_description" "#musickit_dren_01_desc" "image_inventory" "econ/music_kits/dren_01" "pedestal_display_model" "models/inventory_items/music_kits/music_kit_dren_01.mdl" } "9" { "name" "austinwintory_01" "loc_name" "#musickit_austinwintory_01" "loc_description" "#musickit_austinwintory_01_desc" "image_inventory" "econ/music_kits/austinwintory_01" "pedestal_display_model" "models/inventory_items/music_kits/music_kit_austinwintory_01.mdl" } "10" { "name" "sasha_01" "loc_name" "#musickit_sasha_01" "loc_description" "#musickit_sasha_01_desc" "image_inventory" "econ/music_kits/sasha_01" "pedestal_display_model" "models/inventory_items/music_kits/music_kit_sasha_01.mdl" } "11" { "name" "skog_01" "loc_name" "#musickit_skog_01" "loc_description" "#musickit_skog_01_desc" "image_inventory" "econ/music_kits/skog_01" "pedestal_display_model" "models/inventory_items/music_kits/music_kit_skog_01.mdl"



The separate option panel added for the music kits required a string.

Location of this addition is represented in items_game.txt

"GameUI_Category_MyMusic" "MUSIC OPTIONS"



A string is required with the addition of the music kits to the loadout slot.

Location of this addition is represented in csgo_english.txt

"LoadoutSlot_MusicKit" "Music Kit"



String added for the type of item associated with the music kits.

Location of this addition is represented in csgo_english.txt

"CSGO_Type_StoreBundle" "Bundle" + "CSGO_Type_MusicKit" "Music Kit" "CSGO_Type_Quest" "Mission"



Strings added for the music kits’s description + it\\\’s related claim coupon.

Location of these additions are represented in csgo_english.txt

// Music Kits "CSGO_musickit_desc" "This Music Kit will replace all of the music in the game and is shareable with anyone you are playing with. It also includes an MVP Anthem that plays for everyone in the match when you are MVP.\\\

\\\

The Music Kit replaces the following music:\\\

- Main Menu\\\

- Round Start and End\\\

- Map Objective\\\

- Ten Second Warning\\\

- Death Camera" "musickit_valve_csgo_01" "CS:GO" "musickit_valve_csgo_01_desc" "The default CS:GO music. It\\\'s classic." "musickit_danielsadowski_01" "Daniel Sadowski, Crimson Assault" "musickit_danielsadowski_01_desc" "Video Game Composer Daniel Sadowski delivers Edgy Action mixed with CRAZY FAT beats in this pulsating, exhilarating Music Pack." "coupon_key_danielsadowski_01" "Claim: MusicKit | Daniel Sadowski, Crimson Assault" "musickit_noisia_01" "Noisia, Sharpened" "musickit_noisia_01_desc" "Dutch Electronic Trio Noisia brings a tough, cinematic feel with a unique blend of tradition and progression." "coupon_key_noisia_01" "Claim: MusicKit | Noisia, Sharpened" "musickit_robertallaire_01" "Robert Allaire, Insurgency" "musickit_robertallaire_01_desc" "Music to crush your enemies see them driven before you from award winning composer Robert Allaire." "coupon_key_robertallaire_01" "Claim: MusicKit | Robert Allaire, Insurgency" "musickit_seanmurray_01" "Sean Murray, A*D*8" "musickit_seanmurray_01_desc" "From the composer of two of the world\\\'s biggest war games, comes a sonic loadout that will bring your enemies to Hell\\\'s Gate!!" "coupon_key_seanmurray_01" "Claim: MusicKit | Sean Murray, A*D*8" "musickit_dren_01" "Dren, Death\\\'s Head Demolition" "musickit_dren_01_desc" "From game music composer Dren, this cinematic, superhero-metal inspired music pack puts the \\\'ill\\\' into KILL!" "coupon_key_dren_01" "Claim: MusicKit | Dren, Death\\\'s Head Demolition" "musickit_feedme_01" "Feed Me, High Noon" "musickit_feedme_01_desc" "Renowned dubstep Dj Feed Me, brings a western corral showdown into a modern electronic space." "coupon_key_feedme_01" "Claim: MusicKit | Feed Me, High Noon" "musickit_austinwintory_01" "Austin Wintory, Desert Fire" "musickit_austinwintory_01_desc" "Grammy nominated game composer Austin Wintory asks, why bother hunting your enemies when you can lure them in with a deadly, admittedly insane, tango?" "coupon_key_austinwintory_01" "Claim: MusicKit | Austin Wintory, Desert Fire" "musickit_sasha_01" "Sasha, LNOE" "musickit_sasha_01_desc" "Immerse yourself in this cinematic soundtrack full of soaring strings, pulsating melodies and driving drums from the world renowned DJ / Producer Sasha" "coupon_key_sasha_01" "Claim: MusicKit | Sasha, LNOE" "musickit_skog_01" "Skog, Metal" "musickit_skog_01_desc" "A lesson in aggression from Metal producer, Skog." "coupon_key_skog_01" "Claim: MusicKit | Skog, Metal"



Below showcases all of the involved text UI needed for the inventory panel with the music kits.

Location of these modifications are represented in csgo_english.txt

//Main Menu : Inventory Panel + "SFUI_InvPanel_filter_musickit" "Music Kits" + "SFUI_InvPanel_empty_slot" "Empty" + "SFUI_InvTooltip_MusicKit" "Music Kit" + "SFUI_InvUse_Equip_MusicKit" "Equip Music Kit" - "SFUI_InvUse_UsePreview_can_sticker" "%s1 Buy It " + "SFUI_InvUse_UsePreview_can_sticker" "%s1 Buy It " + "SFUI_InvUse_UsePreview_buy" "%s1 Buy It " + "SFUI_InvUse_Reset_Volume_Warning" " %s1 \\\

Equipping a music kit will reset your music volume. You can always change your music volume in the Audio Settings." + "SFUI_InvContextMenu_preview_musickit" "Inspect - Preview Music" + "SFUI_InvContextMenu_musickit" "Equip Music Kit" + "SFUI_InvContextMenu_musickit_unequip" "Unequip Music Kit" + "SFUI_InvEquippedMusickit" "Equipped %s1 in Music Slot " + "SFUI_InvUnequippedMusickit" "Unequipped %s1 from Music Slot "



Added text UI display for music kit functions associated to the scoreboard.

Location of these additions are represented in csgo_english.txt

//Scoreboard + "SFUI_PlayerDetails_MusicKit" "Borrow Music Kit: %s1" + "SFUI_PlayerDetails_Revert_MusicKit" "Listen To Your Music Kit" + "SFUI_PlayerDetails_Borrow_MusicKit" "Borrowing: %s1"



Modifications and additions to the text UI display happened within the “Win Panel”.

Location of these modifications are represented in csgo_english.txt

//Win Panel + "SFUI_WinPanel_Playing_MVP_MusicKit" "Playing %s1\\\'s MVP Anthem" + "SFUI_WinPanel_Playing_MVP_MusicKit_Yours" "Playing your MVP Anthem for everyone" - "SFUI_WinPanel_arsenal_first" "1st" + "SFUI_WinPanel_arsenal_first" "1st Place Winner"



New text display for the music variables has been added to the option\\\’s menu UI.

Location of these modifications are represented in csgo_english.txt

//Settings - "SFUI_Settings_Music_Volume" "Music Volume" + "SFUI_Settings_Music_Volume" "Master Music Volume" + "SFUI_Settings_Menu_Music_Volume" "Main Menu Volume" + "SFUI_Settings_Start_Round_Music_Volume" "Round Start Volume" + "SFUI_Settings_End_Round_Music_Volume" "Round End Volume" + "SFUI_Settings_Map_Objective_Music_Volume" "Bomb/Hostage Volume" + "SFUI_Settings_Ten_Second_Warning_Music_Volume" "Ten Second Warning Volume" + "SFUI_Settings_Death_Camera_Music_Volume" "Death Camera Volume"

Audio Option Modification -

Adjustments to the audio options took place with the addition of the music kits. Located below is the changes that happened within the Windows config.

Location of these modifications are represented in audio_options.txt

"Music Volume" { "name" "#SFUI_Settings_Music_Volume" "convar" "snd_musicvolume" "priority" "0200" "type" "slider" "minvalue" "0.0" "maxvalue" "1.0" "sliderhome" "max" "systemvalue" "1" } "Play Audio No Focus" { "control" "1" "name" "#SFUI_Settings_Enable_Audio_Background" "convar" "snd_mute_losefocus" - "priority" "600" + "priority" "501" "type" "choice" "choices" { "#GameUI_Yes" "0" "#GameUI_No" "1" } } //"Weapon Name V.O." //{ // "name" "#SFUI_Weapon_Name_VO" // "convar" "cl_enable_weapon_voiceover" // "priority" "0800" // "type" "choice" // "choices" // { // "#SFUI_On" "1" // "#SFUI_Off" "0" // } //} "CATEGORY GAP" { "name" "" "convar" "" "priority" "506" "type" "category" } "CATEGORY MY MUSIC" { "name" "#GameUI_Category_MyMusic" "convar" "" "priority" "507" "type" "category" } "Master Music Volume" { "name" "#SFUI_Settings_Music_Volume" "convar" "snd_musicvolume" "priority" "508" "type" "slider" "minvalue" "0.0" "maxvalue" "1.0" "sliderhome" "max" "systemvalue" "1" } "Main Menu Volume" { "name" "#SFUI_Settings_Menu_Music_Volume" "convar" "snd_menumusic_volume" "priority" "509" "type" "slider" "customrange" "1" "minvalue" "0.0" "maxvalue" "1.0" "sliderhome" "max" "systemvalue" "1" } "Round Start Volume" { "name" "#SFUI_Settings_Start_Round_Music_Volume" "convar" "snd_roundstart_volume" "priority" "510" "type" "slider" "customrange" "1" "minvalue" "0.0" "maxvalue" "1.0" "sliderhome" "max" "systemvalue" "1" } "Round End Volume" { "name" "#SFUI_Settings_End_Round_Music_Volume" "convar" "snd_roundend_volume" "priority" "514" "type" "slider" "customrange" "1" "minvalue" "0.0" "maxvalue" "1.0" "sliderhome" "max" "systemvalue" "1" } "Map Objective Volume" { "name" "#SFUI_Settings_Map_Objective_Music_Volume" "convar" "snd_mapobjective_volume" "priority" "517" "type" "slider" "customrange" "1" "minvalue" "0.0" "maxvalue" "1.0" "sliderhome" "max" "systemvalue" "1" } "Ten Second Warning Volume" { "name" "#SFUI_Settings_Ten_Second_Warning_Music_Volume" "convar" "snd_tensecondwarning_volume" "priority" "518" "type" "slider" "customrange" "1" "minvalue" "0.0" "maxvalue" "1.0" "sliderhome" "max" "systemvalue" "1" } "Death Camera Volume" { "name" "#SFUI_Settings_Death_Camera_Music_Volume" "convar" "snd_deathcamera_volume" "priority" "519" "type" "slider" "customrange" "1" "minvalue" "0.0" "maxvalue" "1.0" "sliderhome" "max" "systemvalue" "1"



Then the corresponding audio options were made for the OSX(Mac) config settings.

Location of these modifications are represented in audio_options.osx.txt

"Music Volume" { "name" "#SFUI_Settings_Music_Volume" "convar" "snd_musicvolume" "priority" "0200" "type" "slider" "minvalue" "0.0" "maxvalue" "1.0" "sliderhome" "max" "systemvalue" "1" } "CATEGORY GAP" { "name" "" "convar" "" "priority" "507" "type" "category" } "CATEGORY MY MUSIC" { "name" "#GameUI_Category_MyMusic" "convar" "" "priority" "508" "type" "category" } "My Music Volume" { "name" "#SFUI_Settings_Music_Volume" "convar" "snd_musicvolume" "priority" "509" "type" "slider" "minvalue" "0.0" "maxvalue" "1.0" "sliderhome" "max" "systemvalue" "1" } "My Start Round Music Volume" { "name" "#SFUI_Settings_Enable_Start_Round_Music" "convar" "snd_startroundmusic_volume" "priority" "510" "type" "slider" "customrange" "1" "minvalue" "0.0" "maxvalue" "1.0" "sliderhome" "max" "systemvalue" "1" } "My Start Action Music Volume" { "name" "#SFUI_Settings_Enable_Start_Action_Music" "convar" "snd_startactionmusic_volume" "priority" "510" "type" "slider" "customrange" "1" "minvalue" "0.0" "maxvalue" "1.0" "sliderhome" "max" "systemvalue" "1" } "My Won Round Music Volume" { "name" "#SFUI_Settings_Enable_Won_Round_Music" "convar" "snd_wonroundmusic_volume" "priority" "510" "type" "slider" "customrange" "1" "minvalue" "0.0" "maxvalue" "1.0" "sliderhome" "max" "systemvalue" "1" } "My Lost Round Music Volume" { "name" "#SFUI_Settings_Enable_Lost_Round_Music" "convar" "snd_lostroundmusic_volume" "priority" "510" "type" "slider" "customrange" "1" "minvalue" "0.0" "maxvalue" "1.0" "sliderhome" "max" "systemvalue" "1" } "My Death Camera Music Volume" { "name" "#SFUI_Settings_Enable_Death_Camera_Music" "convar" "snd_deathcameramusic_volume" "priority" "510" "type" "slider" "customrange" "1" "minvalue" "0.0" "maxvalue" "1.0" "sliderhome" "max" "systemvalue" "1" } "My Bomb Planted Music Volume" { "name" "#SFUI_Settings_Enable_Bomb_Planted_Music" "convar" "snd_bombplantedmusic_volume" "priority" "510" "type" "slider" "customrange" "1" "minvalue" "0.0" "maxvalue" "1.0" "sliderhome" "max" "systemvalue" "1" } "My Bomb Ten Second Count Down Music Volume" { "name" "#SFUI_Settings_Enable_Bomb_Ten_Second_Count_Down_Music" "convar" "snd_bombtensecondcountdownmusic_volume" "priority" "510" "type" "slider" "customrange" "1" "minvalue" "0.0" "maxvalue" "1.0" "sliderhome" "max" "systemvalue" "1" } "My Round Ten Second Count Down Music Volume" { "name" "#SFUI_Settings_Enable_Round_Ten_Second_Count_Down_Music" "convar" "snd_roundtensecondcountdownmusic_volume" "priority" "510" "type" "slider" "customrange" "1" "minvalue" "0.0" "maxvalue" "1.0" "sliderhome" "max" "systemvalue" "1"

A new audio option has been added for stopping/muting the music since it will be shared through users.

Location of these additions are represented in game_sounds_music2.txt

"Music.StopSpectateMusic" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "common/null.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" //replaces null.wav { "stop_round" { "operator" "sys_stop_entries" "input_max_entries" "0.000000" //A sound will not stop itself from playing. "match_entity" "false" "match_substring" "true" "match_this_entry" "false" "match_entry" "Music.StartRound" } "stop_action" { "operator" "sys_stop_entries" "input_max_entries" "0.000000" //A sound will not stop itself from playing. "match_entity" "false" "match_substring" "true" "match_this_entry" "false" "match_entry" "Music.StartAction" } "stop_bombplanted" { "operator" "sys_stop_entries" "input_max_entries" "0.000000" //A sound will not stop itself from playing. "match_entity" "false" "match_substring" "true" "match_this_entry" "false" "match_entry" "Music.BombPlanted" } "stop_bombten" { "operator" "sys_stop_entries" "input_max_entries" "0.000000" //A sound will not stop itself from playing. "match_entity" "false" "match_substring" "true" "match_this_entry" "false" "match_entry" "Music.BombTen" } "stop_roundten" { "operator" "sys_stop_entries" "input_max_entries" "0.000000" //A sound will not stop itself from playing. "match_entity" "false" "match_substring" "true" "match_this_entry" "false" "match_entry" "Music.RoundTen" } // "Music.DeathCam", // "Music.WonRound", // "Music.LostRound", // "Music.GotHostage" "block_this" { "operator" "sys_output" "output" "block_start" } } } }

The added UI sound effects had it\\\’s related detail posted within this config.

Location of these additions are represented in game_sounds_ui.txt

"UI.BookPageBwd" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "volume" "1" "wave" "UI/ui_book_page_bwd.wav" } "UI.ShowcaseCoin" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "volume" "1" "wave" "UI/item_showcase_coin_02.wav" } "UI.ShowcaseKnife" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "volume" "1" "wave" "UI/item_showcase_knife_01.wav"

Music Kit Display Room Added -

On the back-end another preview/display model has been added to the client. It appears that this room will be featured for the newly added music kits. Posted below are images of how the room will appear in game and a preview of the action.

Display Room -

Preview of this action in motion is located below, and this is the “approach” movement. The moving marker located to the left of table is the camera point of view while the moving marker above is the light.

Artwork Cover Display Model -

Each artist has their own cover artwork added to the display model. This includes a default CS:GO cover for Valve\\\’s own music.

Included Related Materials -

Each associated material file(VTF + VTM) was provided with the following VMT inputs:

Showcase of a few corresponding VMT files will be placed below:

Updated UI Features -



NOTICE: The following UI displays do not picture the final product. These images shows us the viewer a visual difference between the two versions. Also the following displays will feature the default/sample entries that the devs used.



Load Out Panel UI -

The load out panel UI has been modified to include the option to select which music kit will be active. A new window display has been added for the selection process of those music kits. Located below showcases two different examples of the new UI:

The action script had a majority of the related music kit modifications within this UI.

Achievement Icons -

Two new medals/achievements have been added to the UI library.

Inventory Panel UI -

Showcasing of the music preview functions within the inventory system had been contained there for testing purposes. The developers have taken out the unnecessary and outdated music preview functions. Also the coupon string has been changed to be just called a “Coupon” instead of a “Sticker Coupon”. This showcases that the community sticker set that was added a few weeks ago with the coupon system was a test run for the music kit system.

Scoreboard UI -

The back-end support of sharing the new music kits was built within the scoreboard, and has a majority of it\\\’s related functions there.

The action script featured additions to display the music icons and it\\\’s coinciding functions.

Pause Menu UI -

The action script features fixes for the inviting friends function to a local game. Also this is another section that showcases the function involving the “quest missions” being change to “unacknowledged items”.

Store Tile UI -

One of the display panels within the store UI was redesigned for the music kits, and showcases a different style/background.

Main Menu Banner UI -

The action script had changes to support the new music kits and their coupon system. It involves the functions that will display the tool tip for the music kits when they are available.

Item Tiles UI -

Modifications also took place to a few icons and display bars within the item tiles UI. The differences with the appearance can be viewed in the comparison below:

Tool Tips UI -

Adjustments were made within a few sections of the tool tip\\\’s UI display. The differences with the appearance can be viewed in the comparison below:

Round Win Panel UI -

The win panel UI display featured a total redesign of the look with back-end support of connecting to the music kit functions. The difference between the UI is showcased below with a comparison image:

Old

New

The action script had mostly modifications to include functions for the music kit system.

Language String Updates -

Brazilian Translations - "Game_radio_location" "(Color 03)%s1(Color 01) @ (Color 04)%s2(Color 01) (RÁDIO): %s3"

- "PaintKit_sp_zebracam_blue_Tag" "Zebra Azure"

- "SFUI_Store_Hint_crate_sticker_pack_kat2014_01" "Esta cápsula sem tranca está disponível por tempo limitado"

- "SFUI_Store_Hint_crate_sticker_pack_kat2014_02" "Esta cápsula sem tranca está disponível por tempo limitado"

- "SFUI_Store_Hint_Community_Season_Four_Summer_2014" "Tenha acesso a todo o conteúdo da operação"

- "SFUI_Store_Hint_Community_Sticker_Capsule_1_Key_May_2014" "Destranque a Cápsula de Adesivo da Comunidade 1"

- "SFUI_Store_Hint_Community_Sticker_Capsule_1_Key_June_2014" "Destranque a Cápsula de Adesivo da Comunidade 1"

- "SFUI_Store_Hint_crate_sticker_pack_Cologne2014_01" "Esta cápsula sem tranca está disponível por tempo limitado"

- "SFUI_Store_Hint_crate_sticker_pack_Cologne2014_02" "Esta cápsula sem tranca está disponível por tempo limitado"

+ "Game_radio_location" "%s1 @ (Color 04)%s2 (Color 03)(RÁDIO): %s3"

+ "PaintKit_sp_zebracam_blue_Tag" "Zebra Lazúli"

+ "SFUI_Store_Hint_crate_sticker_pack_kat2014_01" "Esta cápsula sem tranca está disponível por tempo limitado."

+ "SFUI_Store_Hint_crate_sticker_pack_kat2014_02" "Esta cápsula sem tranca está disponível por tempo limitado."

+ "SFUI_Store_Hint_Community_Season_Four_Summer_2014" "– Moeda da Operação Libertação\\\

–Receba missões\\\

– 45 novos revestimentos como possíveis recompensas de missões\\\

–Chance de receber Caixas da Op. Libertação\\\

–Diário da Operação Libertação e mais..."

+ "SFUI_Store_Hint_Community_Sticker_Capsule_1_Key_May_2014" "Destranque a Cápsula de Adesivo da Comunidade 1."

+ "SFUI_Store_Hint_Community_Sticker_Capsule_1_Key_June_2014" "Destranque a Cápsula de Adesivo da Comunidade 1."

+ "SFUI_Store_Hint_crate_sticker_pack_Cologne2014_01" "Esta cápsula sem tranca está disponível por tempo limitado."

+ "SFUI_Store_Hint_crate_sticker_pack_Cologne2014_02" "Esta cápsula sem tranca está disponível por tempo limitado."

+ "SFUI_MainMenu_MapVote_Thanks" "Agradecemos o seu voto!"

+ "SFUI_MainMenu_CZUpdate_Header" "A CZ75-Auto mudou de lugar!"

+ "SFUI_MainMenu_CZUpdate_Desc" "A CZ75-Auto agora é uma alternativa para o compartimento das pistolas Tec-9/Five-SeveN.\\\

Agora o seu preço é de $500.\\\

Ela não é mais uma alternativa à P250."

+ "SFUI_MainMenu_CZUpdate_Equip" "A sua CZ75-Auto não está atualmente equipada."

+ "SFUI_MainMenu_CZUpdate_Thanks" "Abrindo equipamento..."

+ "SFUI_MainMenu_CZUpdate_Ok" "ENTENDI!"

+ "Browse_Published_Files" "Ver arquivos publicados"

+ "Published_Files" "Arquivos publicados:"

+ "Button_Add" "Adicionar"

+ "Button_Delete" "Excluir"

+ "Button_Edit_nodots" "Editar"

+ "Button_Refresh" "Atualizar"

+ "Button_Weapon_Finish" "Pintura de arma"

+ "Button_Sticker" "Adesivo"

+ "Button_Map" "Mapa"

+ "Button_Model" "Modelo"

+ "Frame_Untitled" " "

+ "Button_Edit" "Editar..."

+ "Button_Remove" "Remover"

+ "Label_Name" "Nome"

+ "Label_Directory" "Diretório"

+ "ShowFAQ" "Mais informações..."

+ "Note" "OBS"

+ "Button_Search" "Procurar..."

+ "Warning" "Aviso"

+ "Cancel_Button" "Cancelar"

+ "Publish_Button" "Publicar"

+ "Update_Button" "Atualizar"

+ "Preview_Image" "Imagem de prévia:"

+ "Title_Heading" "Título:"

+ "Description_Heading" "Descrição:"

+ "Workshop_Agreement" "Li as perguntas frequentes da Oficina e aceito os termos do Acordo de Contribuição da Oficina Steam"

+ "Copyrighted_Art" "Estou ciente de que todos os envios da Oficina e artes associadas devem ser criações minhas ou dos meus co-colaboradores.\\\

Caso contrário o envio será removido, perco direito à parcela da renda e poderei ser banido da Oficina e/ou do Steam\\\

Digite \\\\"I Understand\\\\" (Estou ciente) na caixa abaixo e pressione o botão \\\\"OK\\\\" para continuar."

+ "View_Agreement" "Ver acordo"

+ "Workshop_FAQ" "Perguntas frequentes da Oficina do CS:GO"

+ "Update_Desc" "Novidades desta atualização:"

+ "Map_Frame_Title" "Publicação de mapa"

+ "Model_Frame_Title" "Publicação de modelo"

+ "MDLFile" "Arquivo MDL"

+ "ModelSource" "Arquivos-fonte do modelo"

+ "Button_Weapon" "Arma"

+ "Button_Prop" "Adereço"

+ "Button_Other" "Outros"

+ "Frame_Title" "Publicação de pintura de arma"

+ "Workbench_Files" "Arquivo da bancada (.txt):"

+ "Image_Files" "Arquivo-fonte da imagem (.tga):"

+ "VTF_Files" "Arquivo Valve Texture Format (.vtf):"

+ "Sticker_Frame_Title" "Publicação de adesivo"

+ "BaseVTF" "VTF base"

+ "ExponentVTF" "VTF exponente [opcional]"

+ "NormalMapVTF" "VTF de mapeamento normal"

+ "HologramMaskVTF" "VTF de máscara de holograma"

+ "HologramSpectrumVTF" "VTF de espectro do holograma"

+ "BaseSource" "Imagem-fonte base"

+ "ExponentSource" "Imagem-fonte exponente [opcional]"

+ "NormalMapSource" "Imagem-fonte de mapeamento normal"

+ "HologramMaskSource" "Imagem-fonte de máscara do holograma"

+ "HologramSpectrumSource" "Imagem-fonte de espectro do holograma"

+ "coupon" "Oferta"

+ "coupon_desc" "Você foi selecionado para receber uma oferta de tempo limitado para comprar este item."

+ "coupon_desc_steam" "Este jogador foi selecionado para receber uma oferta de tempo limitado para comprar este item."

+ "coupon_key_desc" "Você resgatou uma oferta de tempo limitado."

+ "StickerKit_comm02_bossyburger" "Hambúrguer Mandão"

+ "coupon_key_bossyburger" "Resgatar: Adesivo | Hambúrguer Mandão"

+ "StickerKit_comm02_blitzkrieg" "Blitzkrieg"

+ "coupon_key_blitzkrieg" "Resgatar: Adesivo | Blitzkrieg"

+ "StickerKit_comm02_catcall" "Atirei o Pau"

+ "coupon_key_catcall" "Resgatar: Adesivo | Atirei o Pau"

+ "StickerKit_comm02_chickenstrike" "Cocori-Strike"

+ "coupon_key_chickenstrike" "Resgatar: Adesivo | Cocori-Strike"

+ "StickerKit_comm02_ctbanana" "CT na Banana"

+ "coupon_key_ctbanana" "Resgatar: Adesivo | CT na Banana"

+ "StickerKit_comm02_dontworryimpro" "Deixa Comigo, Sou Profissa"

+ "coupon_key_dontworryimpro" "Resgatar: Adesivo | Deixa Comigo, Sou Profissa"

+ "StickerKit_comm02_fightlikeagirl" "Lute como uma Garota"

+ "coupon_key_fightlikeagirl" "Resgatar: Adesivo | Lute como uma Garota"

+ "StickerKit_comm02_handmadeflash" "Granada de Luz"

+ "coupon_key_handmadeflash" "Resgatar: Adesivo | Granada de Luz"

+ "StickerKit_comm02_kawaiikiller" "Assassina Kawaii CT"

+ "coupon_key_kawaiikiller" "Resgatar: Adesivo | Assassina Kawaii CT"

+ "StickerKit_comm02_neluthebear" "Urso Nelu"

+ "coupon_key_neluthebear" "Resgatar: Adesivo | Urso Nelu"

+ "StickerKit_comm02_oneshotonekill" "Um Tiro, Uma Morte"

+ "coupon_key_oneshotonekill" "Resgatar: Adesivo | Um Tiro, Uma Morte"

+ "StickerKit_comm02_pigeonmaster" "Pombo Mestre"

+ "coupon_key_pigeonmaster" "Resgatar: Adesivo | Pombo Mestre"

+ "StickerKit_comm02_shootingstar" "A Volta da Estrela Cadente"

+ "coupon_key_shootingstar" "Resgatar: Adesivo | A Volta da Estrela Cadente"

+ "StickerKit_comm02_terrorized" "Aterrorizado"

+ "coupon_key_terrorized" "Resgatar: Adesivo | Aterrorizado"

+ "StickerKit_comm02_tilldeathdouspart" "Até que a Morte nos Separe"

+ "coupon_key_tilldeathdouspart" "Resgatar: Adesivo | Até que a Morte nos Separe"

+ "StickerKit_comm02_stayfrosty" "Fica Frio"

+ "coupon_key_stayfrosty" "Resgatar: Adesivo | Fica Frio"

+ "StickerKit_comm02_warpenguin" "Pinguim de Guerra"

+ "coupon_key_warpenguin" "Resgatar: Adesivo | Pinguim de Guerra"

+ "StickerKit_comm02_windywalking" "Clube da Caminhada do Vendaval"

+ "coupon_key_windywalking" "Resgatar: Adesivo | Clube da Caminhada do Vendaval"

+ "CSGO_Missing_Music_Definition" "DEF. AUSENTE"

+ "SFUI_Store_Market_Link" "Explorar caixa"

+ "SFUI_Store_Limit_Offer" "Oferta de tempo limitado"

+ "SFUI_Store_Preview" "Pré-visualização"

+ "SFUI_Store_Timer_Days" "dias"

+ "SFUI_Store_Timer_Day" "dia"

+ "SFUI_Store_Timer_Hours" "horas"

+ "SFUI_Store_Timer_Hour" "hora"

+ "SFUI_Store_Timer_Mins" "mins"

+ "SFUI_Store_Timer_Min" "min"

+ "SFUI_Store_Timer_Secs" "segs"

+ "SFUI_Store_Timer_Sec" "seg"

+ "SFUI_Store_Hint_crate_esports_2014_summer" "Esta caixa contém 17 revestimentos de armas da Coleção de eSports de Férias de 2014"

+ "SFUI_Store_Hint_crate_community_4" "Esta caixa contém 14 revestimentos de armas da Coleção Libertação criados pela comunidade"

+ "SFUI_Store_Hint_crate_community_2" "Esta caixa contém 13 revestimentos de armas da Coleção Fênix criados pela comunidade"

+ "SFUI_Store_Hint_crate_community_3" "Esta caixa contém 15 revestimentos de armas da Coleção do Caçador criados pela comunidade"

+ "SFUI_Store_Hint_crate_community_1" "Esta caixa contém 13 revestimentos de armas da Coleção da Ofensiva de Fim de Ano criados pela comunidade"

+ "SFUI_InvActionPreview_Choose_Item_can_sticker" "Escolha uma arma para pré-visualizar com %s1"

+ "SFUI_InvActionPreview_No_Items" "Não há itens no seu inventário para experimentar com %s1"

+ "SFUI_InvUse_HeaderPreview_can_sticker" "Pré-visualizando adesivo em %s1"

+ "SFUI_InvUse_Warning_usePreview_can_sticker" "O adesivo será adicionado ao seu inventário após comprá-lo. Você poderá aplicá-lo após a compra."

+ "SFUI_InvUse_UsePreview_can_sticker" "%s1 Comprar "

+ "SFUI_QMM_ERROR_ClientUpdateRequired" "Não foi possível iniciar busca por partida porque o seu cliente está desatualizado. Por favor, reinicie-o."

+ "SFUI_Lobby_public" "Partida pública"

+ "SFUI_Lobby_private" "Partida privada"

Bulgarian Translations + "Browse_Published_Files" "Преглед на публикуваните файлове"

+ "Published_Files" "Публикувани файлове:"

+ "Button_Add" "Добавяне"

+ "Button_Delete" "Изтриване"

+ "Button_Edit_nodots" "Редактиране"

+ "Button_Refresh" "Опресняване"

+ "Button_Sticker" "Стикер"

+ "Button_Map" "Карта"

+ "Button_Model" "Модел"

+ "Frame_Untitled" " "

+ "Button_Edit" "Редактиране…"

+ "Button_Remove" "Премахване"

+ "Label_Name" "Име"

+ "Label_Directory" "Директория"

+ "ShowFAQ" "Още информация…"

+ "Note" "Забележка"

+ "Button_Search" "Преглед…"

+ "Warning" "Предупреждение"

+ "Cancel_Button" "Отказ"

+ "Publish_Button" "Публикуване"

+ "Update_Button" "Обновяване"

+ "Preview_Image" "Изображение за преглед:"

+ "Title_Heading" "Заглавие:"

+ "Description_Heading" "Описание:"

+ "View_Agreement" "Преглед на споразумението"

+ "Workshop_FAQ" "ЧЗВ за работилницата на CS:GO"

+ "Update_Desc" "Промени в това обновление:"

Czech Translations - "SFUI_InvAction_Choose_Item_can_sticker" "Vyber zbraň, na kterou chceš použít %s1"

- "SFUI_Store_Hint_crate_sticker_pack_kat2014_01" "Časově omezená kapsle, kterou lze otevřít bez klíče"

- "SFUI_Store_Hint_crate_sticker_pack_kat2014_02" "Časově omezená kapsle, kterou lze otevřít bez klíče"

- "SFUI_Store_Hint_Community_Season_Four_Summer_2014" "Získej úplný přístup do operace Breakout"

- "SFUI_Store_Hint_Community_Sticker_Capsule_1_Key_May_2014" "Slouží k odemčení Community Sticker Capsule 1"

- "SFUI_Store_Hint_Community_Sticker_Capsule_1_Key_June_2014" "Slouží k odemčení Community Sticker Capsule 1"

- "SFUI_Store_Hint_crate_sticker_pack_Cologne2014_01" "Časově omezená kapsle, kterou lze otevřít bez klíče"

- "SFUI_Store_Hint_crate_sticker_pack_Cologne2014_02" "Časově omezená kapsle, kterou lze otevřít bez klíče"

+ "SFUI_InvAction_Choose_Item_can_sticker" "Vyber zbraň, na kterou chceš použít samolepku %s1"

+ "SFUI_Store_Hint_crate_sticker_pack_kat2014_01" "Časově omezená kapsle, kterou lze otevřít bez klíče."

+ "SFUI_Store_Hint_crate_sticker_pack_kat2014_02" "Časově omezená kapsle, kterou lze otevřít bez klíče."

+ "SFUI_Store_Hint_Community_Season_Four_Summer_2014" "– Mince operace Breakout \\\

– nalézání misí\\\

– 45 nových vzhledů zbraní\\\

– nalézání beden operace Breakout\\\

– deník operace Breakout a mnohem více..."

+ "SFUI_Store_Hint_Community_Sticker_Capsule_1_Key_May_2014" "Slouží k odemčení Community Sticker Capsule 1."

+ "SFUI_Store_Hint_Community_Sticker_Capsule_1_Key_June_2014" "Slouží k odemčení Community Sticker Capsule 1."

+ "SFUI_Store_Hint_crate_sticker_pack_Cologne2014_01" "Časově omezená kapsle, kterou lze otevřít bez klíče."

+ "SFUI_Store_Hint_crate_sticker_pack_Cologne2014_02" "Časově omezená kapsle, kterou lze otevřít bez klíče."

+ "Browse_Published_Files" "Procházet publikované soubory"

+ "Published_Files" "Publikované soubory:"

+ "Button_Add" "Přidat"

+ "Button_Delete" "Smazat"

+ "Button_Edit_nodots" "Upravit"

+ "Button_Refresh" "Obnovit"

+ "Button_Weapon_Finish" "Vzhled zbraně"

+ "Button_Sticker" "Samolepka"

+ "Button_Map" "Mapa"

+ "Button_Model" "Model"

+ "Frame_Untitled" " "

+ "Button_Edit" "Upravit…"

+ "Button_Remove" "Odebrat"

+ "Label_Name" "Jméno"

+ "Label_Directory" "Adresář"

+ "ShowFAQ" "Více informací…"

+ "Note" "Poznámka"

+ "Button_Search" "Procházet…"

+ "Warning" "Varování"

+ "OK" "OK"

+ "Cancel_Button" "Zrušit"

+ "Publish_Button" "Publikovat"

+ "Update_Button" "Aktualizovat"

+ "Preview_Image" "Náhled:"

+ "Title_Heading" "Název:"

+ "Description_Heading" "Popis:"

+ "Workshop_Agreement" "Přečetl jsem si časté dotazy a souhlasím s podmínkami Dohody o přispívání do Steam Workshopu"

+ "Copyrighted_Art" "Jsem si vědom, že všechny položky, které ve Workshopu zveřejním, jakožto i všechny související obrázky musí být mé původní výtvory, popř. původní výtvory ostatních přispěvatelů.\\\

Pokud tomu tak nebude, budou mé výtvory odstraněny, pozbydu všechny zisky za jejich prodeje a bude mi hrozit zákaz používání Workshopu a/nebo služby Steam.\\\

Pro pokračování napiš do políčka níže „I Understand“ a poté klikni na OK."

+ "View_Agreement" "Zobrazit smlouvu"

+ "Workshop_FAQ" "Časté dotazy"

+ "Update_Desc" "Změny v této aktualizaci:"

+ "Map_Frame_Title" "Publikování mapy"

+ "Model_Frame_Title" "Publikování modelu"

+ "MDLFile" "MDL soubor"

+ "ModelSource" "Zdrojové soubory modelu"

+ "Button_Weapon" "Zbraň"

+ "Button_Other" "Jiné"

+ "Frame_Title" "Publikování vzhledu zbraně"

+ "Workbench_Files" "Soubor pro ponk (.txt):"

+ "Image_Files" "Soubor se zdrojovým obrázkem (.tga):"

+ "VTF_Files" "Soubor Valve Texture Format (.vtf):"

+ "Sticker_Frame_Title" "Publikování samolepky"

+ "BaseVTF" "Základní soubor VTF"

+ "BaseSource" "Základní zdrojový obrázek"

+ "coupon" "Nabídka"

+ "coupon_desc" "Byl jsi vybrán, že si po určitou dobu můžeš tento předmět zakoupit za výhodnou cenu."

+ "coupon_desc_steam" "Tento hráč byl vybrán, že si po určitou dobu může tento předmět zakoupit za výhodnou cenu."

+ "coupon_key_desc" "Uplatnil jsi časově omezenou nabídku."

+ "StickerKit_comm02_bossyburger" "Bossy Burger"

+ "StickerKit_desc_comm02_bossyburger" " "

+ "coupon_key_bossyburger" "Uplatnit: Samolepka | Bossy Burger"

+ "StickerKit_comm02_blitzkrieg" "Blitzkrieg"

+ "StickerKit_desc_comm02_blitzkrieg" " "

+ "coupon_key_blitzkrieg" "Uplatnit: Samolepka | Blitzkrieg"

+ "StickerKit_comm02_catcall" "Cat Call"

+ "StickerKit_desc_comm02_catcall" " "

+ "coupon_key_catcall" "Uplatnit: Samolepka | Cat Call"

+ "StickerKit_comm02_chickenstrike" "Chicken Strike"

+ "StickerKit_desc_comm02_chickenstrike" " "

+ "coupon_key_chickenstrike" "Uplatnit: Samolepka | Chicken Strike"

+ "StickerKit_comm02_ctbanana" "CT in Banana"

+ "StickerKit_desc_comm02_ctbanana" " "

+ "coupon_key_ctbanana" "Uplatnit: Samolepka | CT in Banana"

+ "StickerKit_comm02_dontworryimpro" "Don\\\'t Worry, I\\\'m Pro"

+ "StickerKit_desc_comm02_dontworryimpro" " "

+ "coupon_key_dontworryimpro" "Uplatnit: Samolepka | Don\\\'t Worry, I\\\'m Pro"

+ "StickerKit_comm02_fightlikeagirl" "Fight like a Girl"

+ "StickerKit_desc_comm02_fightlikeagirl" " "

+ "coupon_key_fightlikeagirl" "Uplatnit: Samolepka | Fight like a Girl"

+ "StickerKit_comm02_handmadeflash" "Flashbang"

+ "StickerKit_desc_comm02_handmadeflash" " "

+ "coupon_key_handmadeflash" "Uplatnit: Samolepka | Flashbang"

+ "StickerKit_comm02_kawaiikiller" "Kawaii Killer CT"

+ "StickerKit_desc_comm02_kawaiikiller" " "

+ "coupon_key_kawaiikiller" "Uplatnit: Samolepka | Kawaii Killer CT"

+ "StickerKit_comm02_neluthebear" "Nelu the Bear"

+ "StickerKit_desc_comm02_neluthebear" " "

+ "coupon_key_neluthebear" "Uplatnit: Samolepka | Nelu the Bear"

+ "StickerKit_comm02_oneshotonekill" "One Shot One Kill"

+ "StickerKit_desc_comm02_oneshotonekill" " "

+ "coupon_key_oneshotonekill" "Uplatnit: Samolepka | One Shot One Kill"

+ "StickerKit_comm02_pigeonmaster" "Pigeon Master"

+ "StickerKit_desc_comm02_pigeonmaster" " "

+ "coupon_key_pigeonmaster" "Uplatnit: Samolepka | Pigeon Master"

+ "StickerKit_comm02_shootingstar" "Shooting Star Return"

+ "StickerKit_desc_comm02_shootingstar" " "

+ "coupon_key_shootingstar" "Uplatnit: Samolepka | Shooting Star Return"

+ "StickerKit_comm02_terrorized" "Terrorized"

+ "StickerKit_desc_comm02_terrorized" " "

+ "coupon_key_terrorized" "Uplatnit: Samolepka | Terrorized"

+ "StickerKit_comm02_tilldeathdouspart" "Till Death Do Us Part"

+ "StickerKit_desc_comm02_tilldeathdouspart" " "

+ "coupon_key_tilldeathdouspart" "Uplatnit: Samolepka | Till Death Do Us Part"

+ "StickerKit_comm02_stayfrosty" "Stay Frosty"

+ "StickerKit_desc_comm02_stayfrosty" " "

+ "coupon_key_stayfrosty" "Uplatnit: Samolepka | Stay Frosty"

+ "StickerKit_comm02_warpenguin" "War Penguin"

+ "StickerKit_desc_comm02_warpenguin" " "

+ "coupon_key_warpenguin" "Uplatnit: Samolepka | War Penguin"

+ "StickerKit_comm02_windywalking" "Windy Walking Club"

+ "StickerKit_desc_comm02_windywalking" " "

+ "coupon_key_windywalking" "Uplatnit: Samolepka | Windy Walking Club"

+ "CSGO_Missing_Music_Definition" "CHYBÍ DEFINICE"

+ "SFUI_Store_Market_Link" "Prozkoumat bednu"

+ "SFUI_Store_Limit_Offer" "Časově omezená nabídka"

+ "SFUI_Store_Preview" "Náhled"

+ "SFUI_Store_Timer_Days" "dní"

+ "SFUI_Store_Timer_Day" "den"

+ "SFUI_Store_Timer_Hours" "hodin"

+ "SFUI_Store_Timer_Hour" "hodina"

+ "SFUI_Store_Timer_Mins" "minut"

+ "SFUI_Store_Timer_Min" "minuta"

+ "SFUI_Store_Timer_Secs" "sekund"

+ "SFUI_Store_Timer_Sec" "sekunda"

+ "SFUI_Store_Hint_crate_esports_2014_summer" "Tato bedna obsahuje 1 ze 17 vzhledů zbraní z kolekce eSports 2014 Summer"

+ "SFUI_Store_Hint_crate_community_4" "Tato bedna obsahuje 1 ze 14 komunitou vytvořených vzhledů zbraní z kolekce Breakout"

+ "SFUI_Store_Hint_crate_community_2" "Tato bedna obsahuje 1 ze 13 komunitou vytvořených vzhledů zbraní z kolekce Phoenix"

+ "SFUI_Store_Hint_crate_community_3" "Tato bedna obsahuje 1 z 15 komunitou vytvořených vzhledů zbraní z kolekce Huntsman"

+ "SFUI_Store_Hint_crate_community_1" "Tato bedna obsahuje 1 ze 13 komunitou vytvořených vzhledů zbraní z kolekce Winter Offensive"

+ "SFUI_InvActionPreview_Choose_Item_can_sticker" "Vyber zbraň, na které si chceš prohlédnout samolepku %s1"

+ "SFUI_InvActionPreview_No_Items" "Nemáš žádné předměty, na kterých by sis mohl vyzkoušet %s1"

+ "SFUI_InvUse_HeaderPreview_can_sticker" "Prohlížíš si samolepku na zbrani %s1"

+ "SFUI_InvUse_Warning_usePreview_can_sticker" "Zakoupením této samolepky si ji přidáš do svého inventáře, odkud ji poté můžeš použít."

+ "SFUI_InvUse_UsePreview_can_sticker" "%s1 Zakoupit "

+ "SFUI_QMM_ERROR_ClientUpdateRequired" "Nelze zahájit vyhledávání zápasu, protože tvého herního klienta je třeba aktualizovat. Restartuj prosím hru."

+ "SFUI_Lobby_public" "Veřejný zápas"

+ "SFUI_Lobby_private" "Soukromý zápas"

Danish Translations - "SFUI_BuyMenu_Accuracy" "PRÆCISION"

- "SFUI_BuyMenu_Penetration" "PENETRERING:"

- "SFUI_Mapgroup_bomb" "Defuse-mission"

- "SFUI_Mapgroup_allclassic" "Classic-baner"

- "SFUI_Mapgroup_armsrace" "Arms Race-mission"

- "SFUI_Mapgroup_demolition" "Demolition-mission"

- "Game_radio_location" "(Color 03)%s1(Color 01) @ (Color 04)%s2(Color 01) (RADIO): %s3"

- "funfact_kills_with_last_round" "%s1 havde kun et skud tilbage i magasinet %s2 gange og dræbte en fjende hver gang."

- "SFUI_Mapgroup_dust" "Dust-mission"

- "SFUI_mapgroup_op_payback" "Operation: Payback"

- "CSGO_crate_esports_2013" "eSports-kasse"

- "SFUI_InvAction_Choose_Item_decodable" "Vælg en våbenkasse at åbne med din %s1"

- "CSGO_competitive_Time_Played" "%s1 time %s2 min*"

- "SFUI_mapgroup_op_bravo" "Operation: Bravo"

- "CSGO_Tournament_Event_Stage_15" "Endnu ikke annonceret"

- "CSGO_Watch_Team_MarketLink" "Køb en genstand til %s1"

+ "SFUI_BuyMenu_Accuracy" "REKYLKONTROL"

+ "SFUI_BuyMenu_Penetration" "PENETRERINGSKRAFT:"

+ "SFUI_Mapgroup_bomb" "Defuse-gruppe"

+ "SFUI_Mapgroup_allclassic" "Classic-gruppe"

+ "SFUI_Mapgroup_armsrace" "Arms Race-gruppe"

+ "SFUI_Mapgroup_demolition" "Demolition-gruppe"

+ "Game_radio_location" "%s1 @ (Color 04)%s2 (Color 03)(RADIO): %s3"

+ "funfact_kills_with_last_round" "%s2 gange dræbte %s1 en fjende med kun et skud tilbage i magasinet."

+ "SFUI_Mapgroup_dust" "Dust-gruppe"

+ "SFUI_mapgroup_op_payback" "Operation Payback"

+ "CSGO_crate_esports_2013" "eSports 2013-kasse"

+ "SFUI_notice_econ_desc_title" "Ti våbensamlinger, to våbenkasser"

+ "SFUI_InvAction_Choose_Item_decodable" "Vælg en beholder at åbne med din %s1"

+ "CSGO_competitive_Time_Played" "%s1 time %s2 min"

+ "CSGO_Collectible_MapTokenChinatown_Desc" " "

+ "PaintKit_an_emerald_bravo_Tag" "Smaragd"

+ "SFUI_mapgroup_op_bravo" "Operation Bravo"

+ "CSGO_Tournament_Event_Stage_15" "Gruppefase"

+ "CSGO_Tournament_Event_Stage_16" "Gruppestadie"

+ "CSGO_Tournament_Event_Stage_17" "Gruppestadie"

+ "PaintKit_aq_usp_stainless_Tag" "Rustfri"

+ "SFUI_InvUse_Use_decodableKeyless" "Åbn pakke"

+ "CSGO_Watch_Team_MarketLink" "Køb %s1 genstande på Steam-markedet"

+ "DirtRoad" "Grusvej"

+ "BackRoad" "Bagvej"

+ "Glade" "Lysning"

+ "StickerKit_desc_cologne2014_cloud9" " "

+ "StickerKit_desc_cologne2014_navi" " "

+ "StickerKit_cologne2014_esl_a" "ESL One Cologne 2014 (blå)"

+ "CSGO_MatchInfo_Stage_GroupC" "Gruppe C"

+ "SFUI_MainMenu_MapVote_Thanks" "Tak for din stemme!"

+ "SFUI_MainMenu_CZUpdate_Ok" "FORSTÅET!"

+ "Button_Add" "Tilføj"

+ "Button_Delete" "Slet"

+ "Button_Edit_nodots" "Rediger"

+ "Button_Edit" "Rediger..."

+ "Button_Remove" "Fjern"

+ "Label_Name" "Navn"

+ "Button_Search" "Gennemse..."

+ "Warning" "Advarsel"

+ "OK" "OK"

+ "Cancel_Button" "Annuller"

+ "Update_Button" "Opdater"

+ "Title_Heading" "Titel:"

+ "Description_Heading" "Beskrivelse:"

+ "Button_Weapon" "Våben"

+ "Button_Other" "Andet"

+ "SFUI_Store_Timer_Days" "Dage"

+ "SFUI_Store_Timer_Day" "Dag"

+ "SFUI_Store_Timer_Hours" "Timer"

+ "SFUI_Store_Timer_Hour" "Time"

+ "SFUI_Lobby_public" "Offentlig kamp"

+ "SFUI_Lobby_private" "Privat kamp"

Dutch Translations - "SFUI_Store_Hint_Gift_-_9_Players" "Schenk voorwerpen aan 9 andere spelers. Verdwijnt binnenkort"

+ "SFUI_Store_Hint_Gift_-_9_Players" "Schenk voorwerpen aan 9 andere spelers. Verloopt binnenkort"

+ "CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin1_Desc" "Heeft deelgenomen aan Operation Phoenix."

+ "CSGO_crate_ems14_promo" "EMS One 2014 Souvenir pakket"

+ "CSGO_crate_sticker_pack02" "Sticker Capsule 2"

+ "CSGO_Watch_Tournament_Items" "EMS One 2014 Lockless Sticker Capsules"

+ "SFUI_vote_failed_not_paused" "De wedstrijd is niet gepauzeerd!"

+ "SFUI_vote_passed_unpause_match" "De wedstrijd wordt hervat."

+ "StickerKit_std2_welcome_clutch" "Welkom bij de clutch"

+ "CSGO_crate_sticker_pack_community01" "Community Sticker Capsule 1"

+ "SFUI_Settings_HUD_Bomb_Position_I" "In inventaris bekijken"

+ "SFUI_InvTooltip_Wear_Amount_NA" "Niet geverfd"

+ "Rarity_Contraband_Weapon" "Smokkelwaar"

+ "Rarity_Contraband" "Smokkelwaar"

+ "Attrib_OperationHSP" "Operation HSP: %s1%"

+ "Attrib_OperationMVPs" "Operation MVPs: %s1"

+ "Attrib_DeploymentDate" "Datum ingezet: %s1"

+ "CSGO_operation_hsp" "Hoofdschotpercentage"

+ "CSGO_operation_3k" "Rondes met drie doden"

+ "CSGO_operation_4k" "Rondes met vier doden"

+ "CSGO_operation_5k" "Rondes met vijf doden"

+ "CSGO_official_leaderboard_season_3_hsp_cm" "Hoofdschotpercentage"

+ "CSGO_official_leaderboard_season_3_hsp_op" "Hoofdschotpercentage"

+ "CSGO_Collectible_CommunitySeasonFourSummer2014_Coin3_Desc" "Heeft meegedaan aan Operation Breakout."

+ "CSGO_Collectible_MapTokenOvergrown" "Overgrown-mapmunt"

+ "PaintKit_cu_bittersweet_tag" "Supernova"

+ "CSGO_Journal_CoverDate_3" "Uitgegeven: %s1"

+ "CSGO_Journal_IssuedTo" "Uitgegeven aan: %s1"

+ "CSGO_Journal_Toc_Title" "Inhoudsopgave"

+ "CSGO_Journal_Blackgold_Author" "az, Holiest Cow, The Horse Strangler"

+ "CSGO_Journal_Badge_Deply" "2014JULI01"

+ "CSGO_Journal_Badge_EndDate_Title" "Vervaldatum"

+ "CSGO_Journal_Toc_Badge_Title" "ID-kaart"

+ "CSGO_Journal_Toc_Scorecard_Title" "Scorekaarten"

+ "CSGO_crate_esports_2014_summer" "eSports 2014 zomerkist"

+ "quest_action_round_win" "rondes gewonnen"

+ "DeadTrees" "Dode bomen"

+ "PowerLines" "Hoogspanningskabels"

+ "Helicopter" "Helikopter"

+ "Helicopters" "Helikopters"

+ "InsertionA" "Invoegplaats A"

+ "InsertionB" "Invoegplaats B"

+ "InsertionC" "Invoegplaats C"

+ "InsertionD" "Invoegplaats D"

+ "CSGO_crate_sticker_pack_cologne2014_01" "ESL One Cologne 2014 Legendes"

+ "CSGO_crate_sticker_pack_cologne2014_02" "ESL One Cologne 2014 Uitdagers"

+ "CSGO_MatchInfoTxt_Group0" "%name% | Eerste fase"

+ "CSGO_MatchInfoTxt_Group1W" "%name% | Winnaarswedstrijd"

+ "CSGO_MatchInfoTxt_Group1L" "%name% | Eliminatiewedstrijd"

+ "CSGO_MatchInfoTxt_Group2" "%name% | Beslissingswedstrijd"

+ "CSGO_MatchInfoTeam_WinVs" "%team% verslagen"

+ "CSGO_MatchInfoTeam_LossVs" "Verloren tegen %team%"

+ "CSGO_MatchInfoTxt_Series1" "Wedstrijd %idx% van %count%"

+ "CSGO_MatchInfoTxt_Series2" "%name% | Wedstrijd %idx% van %count%"

+ "CSGO_MatchInfoTeam_QualPos1" "Winnaar van %name%"

+ "CSGO_MatchInfoTeam_QualPos2" "Eerstvolgende van %name%"

+ "CSGO_MatchInfoTeam_QualPos3" "Gekwalificeerd van %name%"

+ "CSGO_MatchInfoTeam_WinAdvan" "Gaat door met overwinning"

+ "CSGO_MatchInfoTeam_LossElim" "Geëlimineerd door verlies"

+ "CSGO_MatchInfoTeam_WinPrevMap" "Gewonnen op %map%"

+ "CSGO_MatchInfoTeam_LossPrevMap" "Verloren op %map%"

+ "CSGO_Watch_PickEm_Rules" "Kies\\\'Em regels"

+ "CSGO_Watch_PickEm_Leaderboards" "Kies\\\'Em klassementen"

+ "CSGO_Watch_PickEm_Alert_Picks_Open" "Keuzes maken"

+ "CSGO_PickEm_Title_Tournament_4" "SPEEL DE 2014 KEULEN"

+ "CSGO_PickEm_Title" "Kies\\\'Em uitdaging"

+ "CSGO_PickEm_Score_Title" "Puntentotaal"

+ "CSGO_PickEm_Trophy_Title" "Trofee-niveau"

+ "CSGO_PickEm_Trophy_Status" "%s1 weg van %s2"

+ "CSGO_PickEm_Trophy_Status_Gold" "Gefeliciteerd!"

+ "CSGO_PickEm_Team_TBD" "Nader te bepalen"

+ "CSGO_PickEm_Watch_Tab" "Speel de Kies\\\'Em uitdaging"

+ "CSGO_PickEm_Marketplace" "Ga naar de Steam-markt"

+ "CSGO_official_leaderboard_pickem_eslcologne2014" "Kies\\\'Em uitdaging"

+ "CSGO_CollectibleCoin_Cologne2014_Champion" "Kampioen van ESL One Cologne 2014"

+ "CSGO_MatchInfo_Stage_Group" "Groepsfase"

+ "CSGO_MatchInfo_Stage_Groups" "Groepsfases"

+ "CSGO_MatchInfoTxt_BracketDecider" "%name% | Beslissingswedstrijd"

+ "CSGO_MatchInfoTxt_PreviouslyIn" "Eerder in %name%"

+ "CSGO_MatchInfoTeam_WinScore" "Gewonnen %high%:%low%"

+ "CSGO_MatchInfoTeam_Loss" "Verloren"

+ "CSGO_MatchInfoTeam_LossScore" "Verloren %low%:%high%"

+ "CSGO_MatchInfoTeam_WinScoreMap" "%map% gewonnen %high%:%low%"

+ "CSGO_MatchInfoTeam_LossScoreMap" "%map% verloren %low%:%high%"

+ "lootlist_22" "Bevat een souvenir uit de Dust 2 collectie:"

+ "lootlist_23" "Bevat een souvenir uit de Inferno collectie:"

+ "lootlist_24" "Bevat een souvenir uit de Mirage-collectie:"

+ "lootlist_25" "Bevat een souvenir uit de Nuke-collectie:"

+ "lootlist_26" "Bevat een souvenir uit de Cache-collectie:"

+ "lootlist_27" "Bevat een souvenir uit de Cobblestone-collectie:"

+ "lootlist_28" "Bevat een souvenir uit de Overpass-collectie:"

+ "SFUI_List_Title" "Selectie maken"

+ "CSGO_Watch_Tournament_Matches_T2" "Wedstrijden"

+ "CSGO_Watch_Tournament_Steams_None" "Er zijn momenteel geen streams beschikbaar."

+ "CSGO_PickEm_Leaderboard_Title" "Kies\\\'Em uitdaging vrienden klassement"

+ "SFUI_Tournament_Pick_Opponent" "Kies tegenstander"

+ "SFUI_Tournament_VetoFirst" "Pas"

+ "SFUI_Tournament_PickFirst" "Eerste vetoën"

+ "SFUI_Tournament_Veto" "Veto bevestigen"

+ "SFUI_Tournament_ChooseMap" "Kies map om te vetoën"

+ "SFUI_Tournament_ChooseMapPick" "Kies mapkeuze"

+ "SFUI_Tournament_Pick" "Bevestig keuze"

+ "SFUI_Tournament_Starting_Side" "Kies kant om mee te beginnen"

+ "SFUI_Tournament_Change" "Keuze veranderen"

+ "SFUI_Tournament_Veto_Title" "Map veto"

+ "SFUI_Tournament_Pick_Map_Title" "Map kiezen"

+ "SFUI_MainMenu_CZUpdate_Thanks" "Uitrusting openen..."

+ "SFUI_MainMenu_CZUpdate_Ok" "HEB HEM!"

+ "Browse_Published_Files" "Gepubliceerde bestanden doorbladeren"

+ "Published_Files" "Gepubliceerde bestanden:"

+ "Button_Add" "Toevoegen"

+ "Button_Delete" "Verwijderen"

+ "Button_Edit_nodots" "Bewerken"

+ "Button_Refresh" "Vernieuwen"

+ "Button_Weapon_Finish" "Wapenskin"

+ "Button_Map" "Map"

+ "Button_Model" "Model"

+ "Frame_Untitled" " "

+ "Button_Edit" "Bewerken..."

+ "Button_Remove" "Verwijderen"

+ "Label_Name" "Naam"

+ "ShowFAQ" "Meer info..."

+ "Button_Search" "Bladeren..."

+ "Warning" "Waarschuwing"

+ "OK" "OK"

+ "Cancel_Button" "Annuleren"

+ "Publish_Button" "Publiceren"

+ "Update_Button" "Update"

+ "Preview_Image" "Voorbeeld afbeelding:"

+ "Title_Heading" "Titel:"

+ "Description_Heading" "Omschrijving:"

+ "Copyrighted_Art" "Ik begrijp dat alle workshopinzendingen en geassocieerde ontwerpen en designs volledig van mij en mijn co-contributors moeten zijn.\\\

Zo niet, wordt de inzending verwijderd, krijg ik geen opbrengsten meer, en kan ik verbannen worden van de workshop en/of Steam.\\\

Typ: \\\\"I Understand\\\\" (in het Engels) in het veld, en ga verder."

+ "View_Agreement" "Overeenkomst bekijken"

+ "Update_Desc" "Veranderingen in deze update:"

+ "MDLFile" "MDL-bestand"

+ "Button_Weapon" "Wapen"

+ "Button_Other" "Overig"

+ "coupon" "Aanbod"

+ "coupon_desc" "Je bent geselecteerd om een tijdelijk aanbod te ontvangen om dit item te kopen."

+ "coupon_desc_steam" "Deze speler is geselecteerd om een tijdelijk aanbod te ontvangen om dit item te kopen."

+ "StickerKit_comm02_handmadeflash" "Flashbang"

+ "CSGO_Missing_Music_Definition" "DEF ONTBREEKT"

+ "SFUI_Store_Limit_Offer" "Tijdelijke aanbieding"

+ "SFUI_Store_Preview" "Voorbeeld"

+ "SFUI_Store_Timer_Days" "Dagen"

+ "SFUI_Store_Timer_Day" "Dag"

+ "SFUI_Store_Timer_Hours" "Uren"

+ "SFUI_Store_Timer_Hour" "Uur"

+ "SFUI_Store_Timer_Mins" "Minuten"

+ "SFUI_Store_Timer_Min" "Minuut"

+ "SFUI_Store_Timer_Secs" "Seconden"

+ "SFUI_Store_Timer_Sec" "Seconde"

+ "SFUI_Store_Hint_crate_community_3" "Deze koffer bevat 15 door de community gemaakte wapenskins van de Jager-collectie"

+ "SFUI_Store_Hint_crate_community_1" "Deze koffer bevat 13 door de community gemaakte wapenskins van de Winter Offensive Collection"

+ "SFUI_InvUse_UsePreview_can_sticker" "%s1 kopen "

Finnish Translations - "SFUI_BuyMenu_Penetration" "LÄPÄISY:"

+ "SFUI_BuyMenu_Penetration" "LÄPÄISYTEHO:"

French Translations - "CSGO_community_crate_key_2" "Clé de caisse de l\\\'Opération Phoenix"

- "CSGO_community_crate_key_4" "Clé de caisse de l\\\'Opération Breakout"

- "SFUI_Store_Hint_Community_Season_Four_Summer_2014" "Accédez à toutes les fonctionnalités de l\\\'opération."

+ "CSGO_community_crate_key_2" "Clé de l\\\'Opération Phoenix"

+ "CSGO_community_crate_key_4" "Clé de l\\\'Opération Breakout"

+ "SFUI_Store_Hint_Community_Season_Four_Summer_2014" "- L\\\'Insigne de l\\\'Opération Breakout\\\

- Obtention de missions\\\

- 45 nouvelles finitions d\\\'armes en tant que récompenses de missions\\\

- Obtention de Caisses d\\\'arme de l\\\'Opération Breakout\\\

- Le journal de l\\\'Opération Breakout et bien plus..."

+ "Browse_Published_Files" "Parcourir les fichiers publiés"

+ "Published_Files" "Fichiers publiés :"

+ "Button_Add" "Ajouter"

+ "Button_Delete" "Supprimer"

+ "Button_Edit_nodots" "Modifier"

+ "Button_Refresh" "Rafraîchir"

+ "Button_Weapon_Finish" "Finition"

+ "Button_Sticker" "Sticker"

+ "Button_Map" "Carte"

+ "Button_Model" "Modèle"

+ "Frame_Untitled" " "

+ "Button_Edit" "Modifier..."

+ "Button_Remove" "Supprimer"

+ "Label_Name" "Nom"

+ "Label_Directory" "Répertoire"

+ "ShowFAQ" "Plus d\\\'infos..."

+ "Note" "Note"

+ "Button_Search" "Parcourir..."

+ "Warning" "Attention"

+ "OK" "OK"

+ "Cancel_Button" "Annuler"

+ "Publish_Button" "Publier"

+ "Update_Button" "Mettre à jour"

+ "Preview_Image" "Image d\\\'aperçu :"

+ "Title_Heading" "Titre :"

+ "Description_Heading" "Description :"

+ "Workshop_Agreement" "J\\\'ai lu la FAQ du Workshop et accepte les termes de l\\\'accord de Contribution Steam Workshop"

+ "Copyrighted_Art" "Je comprends que toutes les soumissions sur le workshop et artworks associés doivent être originaux que ce soit par moi ou mes co-contributeurs.\\\

Si ce n\\\'est pas le cas, la contribution sera supprimée, je renonce à toute vente, et ne pourrais empêcher l\\\'interdiction au Workshop et/ou Steam.\\\

Écrivez dans la case « I Understand » puis cliquez sur le bouton OK pour continuer."

+ "View_Agreement" "Voir l\\\'accord"

+ "Workshop_FAQ" "FAQ Workshop CS:GO"

+ "Update_Desc" "Modifications :"

+ "Map_Frame_Title" "Publier une carte"

+ "Model_Frame_Title" "Publier un modèle"

+ "MDLFile" "Fichier MDL"

+ "ModelSource" "Fichiers sources du modèle"

+ "Button_Weapon" "Arme"

+ "Button_Prop" "Accessoire"

+ "Button_Other" "Autre"

+ "Frame_Title" "Publier une finition d\\\'arme"

+ "Workbench_Files" "Fichier Workbench (.txt) :"

+ "Image_Files" "Fichier source de l\\\'image (.tga) :"

+ "VTF_Files" "Fichier Valve Texture Format (.vtf) :"

+ "Sticker_Frame_Title" "Publier un sticker"

+ "BaseVTF" "VTF de base"

+ "ExponentVTF" "VTF de présentation [facultatif]"

+ "NormalMapVTF" "VTF de la normal map"

+ "HologramMaskVTF" "VTF masque holographique"

+ "HologramSpectrumVTF" "VTF spectre holographique"

+ "BaseSource" "Source de l\\\'image de base"

+ "ExponentSource" "Source de l\\\'image de présentation [facultatif]"

+ "NormalMapSource" "Source de l\\\'image normal map"

+ "HologramMaskSource" "Source de l\\\'image masque holographique"

+ "HologramSpectrumSource" "Source de l\\\'image spectre holographique"

+ "coupon" "Offre"

+ "StickerKit_desc_comm02_bossyburger" " "

+ "StickerKit_comm02_blitzkrieg" "Blitzkrieg"

+ "StickerKit_desc_comm02_blitzkrieg" " "

+ "coupon_key_blitzkrieg" "Claim: Sticker | Blitzkrieg"

+ "StickerKit_comm02_catcall" "Cat Call"

+ "StickerKit_desc_comm02_catcall" " "

+ "coupon_key_catcall" "Claim: Sticker | Cat Call"

+ "StickerKit_comm02_chickenstrike" "Chicken Strike"

+ "StickerKit_desc_comm02_chickenstrike" " "

+ "coupon_key_chickenstrike" "Claim: Sticker | Chicken Strike"

+ "StickerKit_comm02_ctbanana" "AT dans la Banane"

+ "StickerKit_desc_comm02_ctbanana" " "

+ "coupon_key_ctbanana" "Claim: Sticker | AT dans la Banane"

+ "StickerKit_comm02_dontworryimpro" "Don\\\'t Worry, I\\\'m Pro"

+ "StickerKit_desc_comm02_dontworryimpro" " "

+ "coupon_key_dontworryimpro" "Claim: Sticker | Don\\\'t Worry, I\\\'m Pro"

+ "StickerKit_comm02_fightlikeagirl" "Bats toi comme une fille"

+ "StickerKit_desc_comm02_fightlikeagirl" " "

+ "coupon_key_fightlikeagirl" "Claim: Sticker | Bats toi comme une fille"

+ "StickerKit_comm02_handmadeflash" "Flashbang"

+ "StickerKit_desc_comm02_handmadeflash" " "

+ "coupon_key_handmadeflash" "Claim: Sticker | Flashbang"

+ "StickerKit_comm02_kawaiikiller" "Kawaii Killer AT"

+ "StickerKit_desc_comm02_kawaiikiller" " "

+ "coupon_key_kawaiikiller" "Claim: Sticker | Kawaii Killer AT"

+ "StickerKit_comm02_neluthebear" "Nelu l\\\'ours"

+ "StickerKit_desc_comm02_neluthebear" " "

+ "coupon_key_neluthebear" "Claim: Sticker | Nelu l\\\'ours"

+ "StickerKit_comm02_oneshotonekill" "Un tir Un mort"

+ "StickerKit_desc_comm02_oneshotonekill" " "

+ "coupon_key_oneshotonekill" "Claim: Sticker | Un tir Un mort"

+ "StickerKit_comm02_pigeonmaster" "Pigeon Master"

+ "StickerKit_desc_comm02_pigeonmaster" " "

+ "coupon_key_pigeonmaster" "Claim: Sticker | Pigeon Master"

+ "StickerKit_comm02_shootingstar" "Le retour de l\\\'étoile tuante"

+ "StickerKit_desc_comm02_shootingstar" " "

+ "coupon_key_shootingstar" "Claim: Sticker | Le retour de l\\\'étoile tuante"

+ "StickerKit_comm02_terrorized" "Terrorisé"

+ "StickerKit_desc_comm02_terrorized" " "

+ "coupon_key_terrorized" "Claim: Sticker | Terrorisé"

+ "StickerKit_comm02_tilldeathdouspart" "Jusqu\\\'à ce que la mort nous sépare"

+ "StickerKit_desc_comm02_tilldeathdouspart" " "

+ "coupon_key_tilldeathdouspart" "Claim: Sticker | Jusqu\\\'à ce que la mort nous sépare"

+ "StickerKit_comm02_stayfrosty" "Restez de glace"

+ "StickerKit_desc_comm02_stayfrosty" " "

+ "coupon_key_stayfrosty" "Claim: Sticker | Restez de glace"

+ "StickerKit_comm02_warpenguin" "Pingouin de guerre"

+ "StickerKit_desc_comm02_warpenguin" " "

+ "coupon_key_warpenguin" "Claim: Sticker | Pingouin de guerre"

+ "StickerKit_comm02_windywalking" "Windy Walking Club"

+ "StickerKit_desc_comm02_windywalking" " "

+ "coupon_key_windywalking" "Claim: Sticker | Windy Walking Club"

+ "CSGO_Missing_Music_Definition" "DÉFINITION MANQUANTE"

+ "SFUI_Store_Market_Link" "Explorer la caisse"

+ "SFUI_Store_Limit_Offer" "Offre à durée limitée"

+ "SFUI_Store_Preview" "Aperçu"

+ "SFUI_Store_Timer_Days" "Jours"

+ "SFUI_Store_Timer_Day" "Jour"

+ "SFUI_Store_Timer_Hours" "heures"

+ "SFUI_Store_Timer_Hour" "heure"

+ "SFUI_Store_Timer_Mins" "minutes"

+ "SFUI_Store_Timer_Min" "minute"

+ "SFUI_Store_Timer_Secs" "secondes"

+ "SFUI_Store_Timer_Sec" "seconde"

+ "SFUI_Store_Hint_crate_esports_2014_summer" "Cette caisse contient 17 finitions d\\\'arme de la Collection estivale eSports 2014"

+ "SFUI_Store_Hint_crate_community_4" "Cette caisse contient 14 finitions d\\\'arme créées par la communauté de la Collection Breakout"

+ "SFUI_Store_Hint_crate_community_2" "Cette caisse contient 13 finitions d\\\'arme créées par la communauté de la Collection Phoenix"

+ "SFUI_Store_Hint_crate_community_3" "Cette caisse contient 15 finitions d\\\'arme créées par la communauté de la Collection Chasseur"

+ "SFUI_Store_Hint_crate_community_1" "Cette caisse contient 13 finitions d\\\'arme créées par la communauté de la Collection Winter Offensive"

+ "SFUI_InvActionPreview_Choose_Item_can_sticker" "Choisissez une arme à visualiser avec %s1"

+ "SFUI_InvActionPreview_No_Items" "Vous n\\\'avez aucun objet qui peut être essayé avec %s1"

+ "SFUI_InvUse_HeaderPreview_can_sticker" "Aperçu du sticker sur %s1"

+ "SFUI_InvUse_Warning_usePreview_can_sticker" "Acheter ce sticker l\\\'ajoutera à votre inventaire. Vous pourrez l\\\'appliquer après son acquisition."

+ "SFUI_InvUse_UsePreview_can_sticker" "%s1 : Achetez-le ! "

+ "SFUI_QMM_ERROR_ClientUpdateRequired" "Impossible de lancer le matchmaking car vous devez mettre à jour votre client, veuillez redémarrer le jeu une fois la mise à jour effectuée."

+ "SFUI_Lobby_public" "Match public"

+ "SFUI_Lobby_private" "Match privé"

German Translations - "PaintKit_hy_mayan_dreams_bravo_Tag" "Träume der Maya"

- "CSGO_crate_dhw13_promo" "DreamHack 2013-Souvenirpaket"

- "CSGO_CollectibleCoin_DH2013_Champion" "Gewinner von DreamHack 2013"

- "CSGO_crate_ems14_promo" "EMS One 2014-Souvenirpaket"

- "SFUI_Store_Hint_crate_sticker_pack_kat2014_01" "Diese schlosslose Kapsel ist für limitierte Zeit verfügbar"

- "SFUI_Store_Hint_crate_sticker_pack_kat2014_02" "Diese schlosslose Kapsel ist für limitierte Zeit verfügbar"

- "CSGO_CollectibleCoin_Kat2014_Champion" "Sieger des EMS One Katowice 2014"

- "CSGO_CollectibleCoin_Kat2014_Champion_Desc" "Diese Meisterschaftstrophäe wurde den Gewinnern der EMS One Katowice CS:GO Championship 2014 verliehen."

- "PaintKit_so_orca_Tag" "Smoking"

- "funfact_ace" "Ass! %s1 hat das gesamte Gegnerteam getötet."

- "SFUI_Store_Hint_Community_Sticker_Capsule_1_Key_May_2014" "Community-Aufkleberkapsel 1 öffnen"

- "SFUI_Store_Hint_Community_Sticker_Capsule_1_Key_June_2014" "Community-Aufkleberkapsel 1 öffnen"

- "SFUI_Store_Hint_crate_sticker_pack_Cologne2014_01" "Diese schlosslose Kapsel ist für eine limitierte Zeit erhältlich"

- "SFUI_Store_Hint_crate_sticker_pack_Cologne2014_02" "Diese schlosslose Kapsel ist für eine limitierte Zeit erhältlich"

- "CSGO_PickEm_Trophy_Title" "Trophäenlevel"

- "CSGO_PickEm_Trophy_Status" "%s1 bis %s2"

- "CSGO_PickEm_Confirm_Pick" "Auswahl bestätigen"

- "CSGO_PickEm_Make_Pick" "Auswahl treffen"

+ "PaintKit_hy_mayan_dreams_bravo_Tag" "Mayan Dreams"

+ "CSGO_crate_dhw13_promo" "\\\\"DreamHack 2013\\\\"-Souvenirpaket"

+ "CSGO_CollectibleCoin_DH2013_Champion" "Sieger der DreamHack 2013"

+ "PaintKit_aq_etched_cz75" "Die Waffe wurde mit Goldakzenten und einem von Hand gravierten Schnörkelmuster geschmückt."

+ "PaintKit_am_p250_beaded_paint" "Die Waffe wurde durch Metallfarben mit einem silbernen Schlitten und einem blau-schwarz gepunktetem Muster auf dem Griffstück versehen."

+ "PaintKit_aq_engraved_deagle" "Die Waffe wurde von Hand graviert und durch Tauschierung mit einem Schnörkelmuster versehen."

+ "CSGO_crate_ems14_promo" "\\\\"EMS One 2014\\\\"-Souvenirpaket"

+ "SFUI_Store_Hint_crate_sticker_pack_kat2014_01" "Diese schlosslose Kapsel ist für limitierte Zeit verfügbar."

+ "SFUI_Store_Hint_crate_sticker_pack_kat2014_02" "Diese schlosslose Kapsel ist für limitierte Zeit verfügbar."

+ "CSGO_CollectibleCoin_Kat2014_Champion" "Sieger der EMS One Katowice 2014"

+ "CSGO_CollectibleCoin_Kat2014_Champion_Desc" "Diese Meisterschaftstrophäe wurde den Gewinnern des EMS One Katowice CS:GO Championship 2014 verliehen."

+ "PaintKit_so_orca" "Einzelne Teile der Waffe wurden eintönig in einem schwarzweißen Farbschema spritzlackiert."

+ "funfact_ace" "Ace! %s1 hat das gesamte Gegnerteam getötet."

+ "CSGO_Operation_Leaderboard_Active" "Wettkampf-Freundesbestenliste"

+ "CSGO_Operation_Leaderboard_Op" "Freundesbestenliste: Operationskarten"

+ "CSGO_official_leaderboard_season_3_points_desc" "*Abgeschlossene Missionen zählt alle abgeschlossenen Missionen während Operation Breakout."

+ "PaintKit_so_indigo" "Die Waffe wurde eintönig in Indigoblau, Blutrot und Grau lackiert."

+ "PaintKit_so_indigo_and_grey" "Die Waffe wurde eintönig in Indigoblau, Blau und Grau lackiert."

+ "PaintKit_hy_plaid1" "Die Waffe wurde durch Wassertransferdruck mit einem creme- und olivgrünfarbigen Karomuster versehen."

+ "SFUI_MapGroup_Tooltip_Desc_DeathMatch" "Diese Kartengruppe enthält alle Karten für den Deathmatch-Modus."

+ "SFUI_MapGroup_Tooltip_Desc_Demo" "Diese Kartengruppe enthält alle Karten für den Zerstörungsmodus."

+ "SFUI_MapGroup_Tooltip_Desc_Armsrace" "Diese Kartengruppe enthält alle Karten für den Wettrüsten-Modus."

+ "SFUI_Store_Hint_Community_Sticker_Capsule_1_Key_May_2014" "Community-Aufkleberkapsel 1 öffnen."

+ "SFUI_Store_Hint_Community_Sticker_Capsule_1_Key_June_2014" "Community-Aufkleberkapsel 1 öffnen."

+ "CSGO_Journal_IssuedTo" "Ausgehändigt an: %s1"

+ "CSGO_Journal_PaperType" "Auf hochwertigem Recyclingpapier gedruckt"

+ "CSGO_Journal_CoverWarning" "Nur für den professionellen Gebrauch. Zum Einsatz in Operationen bestimmt."

+ "CSGO_Journal_Toc_Distribution" "VERTRIEBSBESCHRÄNKUNG: Für Operationsteilnehmer freigegeben."

+ "CSGO_Journal_Maps_Desc" "Diese von der Community erstellten Karten können während der Laufzeit der Operation auf offiziellen Matchmaking-Servern gespielt werden."

+ "CSGO_Journal_Blackgold_Author" "az, Holiest Cow, The Horse Strangler"

+ "CSGO_Journal_Badge_Deploy_Title" "Ausstellungsdatum"

+ "CSGO_Journal_Badge_Status_Title" "Op. Breakout-Status"

+ "CSGO_Journal_Badge_SkillGroup_Expired" "Skill-Gruppe verfallen"

+ "CSGO_Journal_Badge_RankTitle" "Skill-Gruppe"

+ "CSGO_Journal_Badge_Id" "Gehaltsklasse"

+ "SFUI_BuyMenu_Range" "PRÄZISE REICHWEITE"

+ "PaintKit_cu_spring_nova_Tag" "Bloomstick"

+ "PaintKit_cu_favela_Tag" "Corticera"

+ "SeaRock" "Meeresfels"

+ "SeaCliff" "Meereskliff"

+ "SFUI_Settings_Radar_Shape_Scoreboard_Info" "Wenn auf \\\\"Ja\\\\" gesetzt, wird der Radar quadratisch und zeigt die ganze Karte an, solange der Punktestand sichtbar ist."

+ "SFUI_Store_Hint_crate_sticker_pack_Cologne2014_01" "Diese schlosslose Kapsel ist für eine limitierte Zeit erhältlich."

+ "SFUI_Store_Hint_crate_sticker_pack_Cologne2014_02" "Diese schlosslose Kapsel ist für eine limitierte Zeit erhältlich."

+ "CSGO_Watch_PickEm_Rules" "Pick\\\'Em-Regeln"

+ "CSGO_Watch_PickEm_Leaderboards" "Pick\\\'Em-Bestenliste"

+ "CSGO_Watch_PickEm_Alert_Picks_Open" "Jetzt tippen"

+ "CSGO_PickEm_Desc_Tournament_4" "Verwenden Sie ESL One Cologne 2014-Teamaufkleber, um richtig zu tippen und Punkte für ein Trophäenabzeichen zu sammeln. Achten Sie darauf, vor dem Beginn jedes Spiels getippt zu haben."

+ "CSGO_PickEm_Trophy_Title" "Trophäenstufe"

+ "CSGO_PickEm_Trophy_Status" "%s1 von %s2 entfernt"

+ "CSGO_PickEm_No_Pick" "Tipp platzieren"

+ "CSGO_PickEm_Correct" "Richtig getippt"

+ "CSGO_PickEm_Inorrect" "Falsch getippt"

+ "CSGO_PickEm_MatchStarted" "Spiel gestartet"

+ "CSGO_PickEm_Confirm_Pick" "Tipp bestätigen"

+ "CSGO_PickEm_Make_Pick" "Tippen"

+ "CSGO_PickEm_Get_Stricker" "Aufkleber kaufen"

+ "CSGO_PickEm_Pick_Confirmed" "Tipp bestätigt"

+ "CSGO_PickEm_Watch_Tab" "Pick\\\'Em Challenge spielen"

+ "CSGO_PickEm_Apply_Title" "%s1 als \\\\"%s2\\\\"-Tipp bestätigen"

+ "CSGO_PickEm_Remove_Title" "%s1 als \\\\"%s2\\\\"-Tipp entfernen"

+ "CSGO_PickEm_Apply_Warning" "Durch das Tippen wird dieser Aufkleber gesperrt.\\\

Er wird bis Ende des Spieltags weder benutzbar noch handelbar sein.\\\

Das spätere Entfernen des Tipps hebt die Sperre nicht auf."

+ "CSGO_PickEm_Market_Warning" "Zum Tippen benötigen Sie den \\\\"Cologne 2014\\\\"-Aufkleber dieses Teams.\\\

Sie können einen Aufkleber auf dem Steam-Markt kaufen."

+ "CSGO_PickEm_Pick_TimeOut" "Der Tipp konnte nicht bestätigt werden.\\\

Bitte versuchen Sie es später erneut."

+ "CSGO_PickEm_Leaderboards_Inactive" "Pick\\\'Em-Freundesbestenliste ist aktiv\\\

sobald das Turnier beginnt."

+ "CSGO_official_leaderboard_pickem_eslcologne2014" "Pick\\\'Em Challenge"

+ "CSGO_CollectibleCoin_Cologne2014_Champion" "Sieger der ESL One Cologne 2014"

+ "CSGO_CollectibleCoin_Cologne2014_Champion_Desc" "Diese Meisterschaftstrophäe wurde den Gewinnern des ESL One Cologne 2014 CS:GO Championship verliehen."

+ "CSGO_crate_esl14_promo_de_dust2" "\\\\"ESL One Cologne 2014 Dust II\\\\"-Souvenirpaket"

+ "CSGO_crate_esl14_promo_de_inferno" "\\\\"ESL One Cologne 2014 Inferno\\\\"-Souvenirpaket"

+ "CSGO_crate_esl14_promo_de_mirage" "\\\\"ESL One Cologne 2014 Mirage\\\\"-Souvenirpaket"

+ "CSGO_crate_esl14_promo_de_nuke" "\\\\"ESL One Cologne 2014 Nuke\\\\"-Souvenirpaket"

+ "CSGO_crate_esl14_promo_de_cache" "\\\\"ESL One Cologne 2014 Cache\\\\"-Souvenirpaket"

+ "CSGO_crate_esl14_promo_de_cbble" "\\\\"ESL One Cologne 2014 Cobblestone\\\\"-Souvenirpaket"

+ "CSGO_crate_esl14_promo_de_overpass" "\\\\"ESL One Cologne 2014 Overpass\\\\"-Souvenirpaket"

+ "CSGO_MatchInfoTxt_PreviouslyIn" "Zuvor in %name%"

+ "PaintKit_so_grey_nuclear_green_bizon" "Die Waffe wurde eintönig in Grau und auffälligem Grün lackiert."

+ "PaintKit_so_grey_nuclear_orange_five_seven" "Die Waffe wurde eintönig in Hellgrau und grellem Grün lackiert."

+ "PaintKit_so_grey_nuclear_orange_five_seven_Tag" "Hot Shot"

+ "SFUI_Picked_Veto" "Veto gegen %s1 einlegen"

+ "SFUI_List_Title" "Auswahl treffen"

+ "SFUI_InvContextMenu_can_PickEm" "Pick\\\'Em Challenge zum Platzieren öffnen"

+ "CSGO_PickEm_Has_Stricker" "Aufkleber vorhanden"

+ "CSGO_PickEm_Leaderboard_Title" "Pick\\\'Em Challenge-Freundesbestenliste"

+ "SFUI_Scoreboard_MapShutdown_In" "Karte wird beendet in: %s1"

+ "CSGO_Scoreboard_CastButton_Camera" "Kommentator-Kamerasteuerung"

+ "CSGO_Scoreboard_CastButton_XRay" "Kommentator-Röntgensteuerung"

+ "CSGO_Scoreboard_CasterControl_Camera_On" "** Kommentator-Kamerasteuerung: AN"

+ "CSGO_Scoreboard_CasterControl_Camera_Off" "** Kommentator-Kamerasteuerung: AUS"

+ "CSGO_Scoreboard_CasterControl_Xray_On" "** Kommentator-Röntgensteuerung: AN"

+ "CSGO_Scoreboard_CasterControl_Xray_Off" "** Kommentator-Röntgensteuerung: AUS"

+ "SFUI_Settings_GOTV_Caster_Volume" "GOTV-Kommentatorlautstärke"

+ "SFUI_Settings_GOTV_Caster_Volume_Tip" "Dies reguliert die Lautstärke der Stimme der Kommentatoren, wenn Sie ein Spiel über GOTV anschauen."

+ "SFUI_Settings_Spec_InterpCamera_Info" "Legt fest, ob Ihre Zuschauerkamera sanft zum nächsten Ziel fährt, wenn Sie zwischen den Spielern wechseln"

+ "SFUI_Settings_Spec_InterpCameraSpeed_Info" "Legt fest, wie schnell sich die sanfte Zuschauerkamera bewegt, wenn sie zwischen den Zielen herumfährt."

+ "SFUI_Settings_DisableCamermanWithUserControl" "Kommentatorsteuerung bei Benutzersteuerung deaktiveren"

+ "SFUI_Settings_DisableCamermanWithUserControl_Info" "Wenn aktiviert, wird die Kommentatorsteuerung von Benutzeroberfläche und Röntgenblick vorübergehend deaktiviert, während Sie die Kamera steuern."

+ "SFUI_Tournament_Pick_Opponent" "Gegner auswählen"

+ "SFUI_Tournament_VetoFirst" "Passen"

+ "SFUI_Tournament_PickFirst" "Zuerst Veto einlegen"

+ "SFUI_InitalPick_Maps_Picks_One" "Ihr Team ist zuerst am Zug.\\\

Sie können als erstes Veto einlegen und später auswählen, auf welcher Seite Sie auf der gewählten Karte anfangen.\\\

Alternativ können Sie passen und Ihren Gegner zuerst Veto einlegen lassen. Ihr Gegner wird auswählen, auf welcher Seite der gewählten Karte angefangen wird.\\\

\\\

Entscheiden Sie, ob Ihr Team zuerst Veto einlegen oder passen möchte."

+ "SFUI_InitalPick_Maps_Picks_Three" "Ihr Team ist zuerst am Zug.\\\

Sie können als erstes Veto einlegen und nachdem Ihr Gegner Veto eingelegt hat, können Sie die erste Karte der Serie auswählen.\\\

Alternativ können Sie passen und Ihren Gegner zuerst Veto einlegen lassen. Nachdem Sie danach Veto eingelegt haben wird ihr Gegner die erste Karte der Serie auswählen.\\\

Für die zufällig gewählte, dritte Entscheidungskarte wird entweder Ihr Team oder das Gegnerteam zufällig bestimmt, um auszuwählen, auf welcher Seite angefangen wird.\\\

\\\

Entscheiden Sie, ob Ihr Team zuerst Veto einlegen oder passen möchte."

+ "SFUI_Tournament_Upcoming_Veto" "Karten-Veto steht bevor"

+ "SFUI_Tournament_Upcoming_Pick" "Kartenauswahl steht bevor"

+ "SFUI_Tournament_Upcoming_Side_Pick" "Auswahl der Anfangsseite steht bevor"

+ "SFUI_Tournament_Veto_Title" "Veto gegen Karte einlegen"

+ "SFUI_Tournament_Vetoed_Title" "%s1 hat Veto gegen %s2 eingelegt"

+ "SFUI_Tournament_PickedTeam_Title" "%s1 wählte aus, als %s2 anzufangen"

+ "SFUI_Tournament_Pick_Map_Title" "Karte auswählen"

+ "SFUI_Tournament_Pick_Side_Title" "Wählen Sie die Anfangsseite Ihres Teams"

+ "SFUI_Tournament_Map_Random" "%s1 wurde aus den verbleibenden Karten gewählt"

+ "SFUI_MainMenu_MapVote_Thanks" "Danke für Ihre Stimme!"

+ "SFUI_MainMenu_CZUpdate_Header" "CZ75-Auto wurde verschoben!"

+ "SFUI_MainMenu_CZUpdate_Desc" "Die CZ75-Auto ist nun eine Alternative für den Tec-9/Five-SeveN-Pistolenslot.\\\

Sie hat einen neuen Preis von $500.\\\

Sie ist keine Alternative mehr zur P250."

+ "SFUI_MainMenu_CZUpdate_Equip" "Ihre CZ75-Auto ist derzeit nicht ausgerüstet."

+ "SFUI_MainMenu_CZUpdate_Thanks" "Ausrüstung wird geöffnet..."

+ "Published_Files" "Veröffentlichte Dateien:"

+ "Button_Add" "Hinzufügen"

+ "Button_Delete" "Löschen"

+ "Button_Edit_nodots" "Bearbeiten"

+ "Button_Refresh" "Aktualisieren"

+ "Button_Sticker" "Aufkleber"

+ "Button_Map" "Karte"

+ "Button_Model" "Modell"

+ "Frame_Untitled" ""

+ "Button_Edit" "Bearbeiten..."

+ "Button_Remove" "Entfernen"

+ "Label_Name" "Name"

+ "Label_Directory" "Verzeichnis"

+ "ShowFAQ" "Weitere Informationen..."

+ "Button_Search" "Durchsuchen..."

+ "Warning" "Warnung"

+ "OK" "OK"

+ "Cancel_Button" "Abbrechen"

+ "Publish_Button" "Veröffentlichen"

+ "Preview_Image" "Vorschaubild:"

+ "Title_Heading" "Titel:"

+ "Description_Heading" "Beschreibung:"

+ "View_Agreement" "Vereinbarung anzeigen"

+ "Workshop_FAQ" "CS:GO-Workshop-FAQ"

+ "Update_Desc" "Änderungen in diesem Update:"

+ "Map_Frame_Title" "Karte veröffentlichen"

+ "Model_Frame_Title" "Modell veröffentlichen"

+ "MDLFile" "MDL-Datei"

+ "Button_Weapon" "Waffe"

+ "VTF_Files" "\\\\"Valve Texture Format (.vtf)\\\\"-Datei"

+ "SFUI_Store_Limit_Offer" "Zeitlich begrenztes Angebot"

+ "SFUI_Store_Preview" "Vorschau"

+ "SFUI_Store_Timer_Days" "Tage"

+ "SFUI_Store_Timer_Day" "Tag"

+ "SFUI_Store_Timer_Hours" "Stunden"

+ "SFUI_Store_Timer_Hour" "Stunde"

+ "SFUI_Store_Timer_Mins" "Min."

+ "SFUI_Store_Timer_Min" "Min."

+ "SFUI_Store_Timer_Secs" "Sek."

+ "SFUI_Store_Timer_Sec" "Sek."

+ "SFUI_Store_Hint_crate_esports_2014_summer" "Diese Kiste enthält 17 Waffenskins der E-Sport-Sommerkollektion 2014"

+ "SFUI_Store_Hint_crate_community_4" "Diese Kiste enthält 14 von der Community erstellte Waffenskins aus der \\\\"Breakout\\\\"-Kollektion"

+ "SFUI_Store_Hint_crate_community_2" "Diese Kiste enthält 13 von der Community erstellte Waffenskins aus der \\\\"Phoenix\\\\"-Kollektion"

+ "SFUI_Store_Hint_crate_community_3" "Diese Kiste enthält 15 von der Community erstellte Waffenskins aus der \\\\"Huntsman\\\\"-Kollektion"

+ "SFUI_Store_Hint_crate_community_1" "Diese Kiste enthält 13 von der Community erstellte Waffenskins aus der \\\\"Winter Offensive\\\\"-Kollektion"

+ "SFUI_Lobby_public" "Öffentliches Spiel"

+ "SFUI_Lobby_private" "Privates Spiel"

Greek Translations - "SFUI_BuyMenu_Accuracy" "ΕΥΣΤΟΧΙΑ"

- "SFUI_BuyMenu_Penetration" "ΔΙΕΙΣΔΥΣΗ:"

- "SFUI_Mapgroup_bomb" "Αποστολή αφοπλισμού βόμβας"

- "SFUI_Mapgroup_hostage" "Αποστολή ομήρων"

- "SFUI_Mapgroup_allclassic" "Κλασικοί χάρτες"

- "SFUI_Mapgroup_armsrace" "Arms Race"

- "SFUI_Mapgroup_demolition" "Demolition"

- "funfact_kills_with_last_round" "Ο παίκτης %s1 σκότωσε έναν εχθρό %s2 φορές με την τελευταία σφαίρα του γεμιστήρα."

- "TR_UnloadIntoTarget" "Αδειάστε το γεμιστήρα σας σε αυτό το στόχο"

- "TR_UnloadIntoTarget2" "Αδειάστε το γεμιστήρα σας σε αυτό το στόχο"

- "SFUI_LobbyType_10Player" "-Ν/Α-"

- "SFUI_Hint_Ammo_Mangement" "Η διαχείριση των πυρομαχικών είναι ιδιαίτερα σημαντική. Αν οι σφαίρες σας τελειώσουν κατά τη διάρκεια μιας μάχης, θα έχετε μεγάλο πρόβλημα."

- "SFUI_Lobby_PublicMatchButton" "Δημόσιο"

- "SFUI_Mapgroup_dust" "Αποστολή Dust"

- "SFUI_GameModeCasualDescSP" "Αγοράστε νέα όπλα σε κάθε γύρο με κερδισμένα χρήματα.\\\

Κερδίστε το γύρο εξαλείφοντας την άλλη ομάδα ή ολοκληρώνοντας την αποστολή."

- "SFUI_GameModeCompetitiveDescSP" "Αγοράστε νέα όπλα σε κάθε γύρο με κερδισμένα χρήματα.\\\

Κερδίστε το γύρο εξαλείφοντας την άλλη ομάδα ή ολοκληρώνοντας την αποστολή."

- "SFUI_MainMenu_Inventory" "ΕΞΟΠΛΙΣΜΟΣ"

- "SFUI_InvPanel_Inventory_Title" "Εξοπλισμός"

- "CSGO_Recipe_TradeUp_Desc" "Ως αντάλλαγμα για 10 όπλα της ίδιας ποιότητας, θα λάβετε ένα αντικείμενο, ποιότητας ενός επιπέδου υψηλότερη από αυτά που παρείχατε."

- "CSGO_Recipe_TradeUp_Desc_html" "Ανταλλάξτε: 10 αντικείμενα της ίδιας ποιότητας\\\

Λάβετε: 1 αντικείμενο της αμέσως επόμενης ποιότητας"

- "CSGO_Watch_Tournament_Info_Title" "ΛΕΠΤΟΜΕΡΕΙΕΣ ΠΡΩΤΑΘΛΗΜΑΤΟΣ"

- "SFUIHUD_Spectate_Predictions" "ΠΡΟΒΛΕΨΗ ΝΙΚΗΣ ΚΟΙΝΟΤΗΤΑΣ"

+ "SFUI_BuyMenu_Accuracy" "ΕΛΕΓΧΟΣ ΑΝΑΚΡΟΥΣΗΣ"

+ "SFUI_BuyMenu_Penetration" "ΙΣΧΥΣ ΔΙΕΙΣΔΥΣΗΣ:"

+ "SFUI_Mapgroup_bomb" "Ομάδα Defuse"

+ "SFUI_Mapgroup_hostage" "Ομάδα Hostage"

+ "SFUI_Mapgroup_allclassic" "Ομάδα Classic"

+ "SFUI_Mapgroup_armsrace" "Ομάδα Arms Race"

+ "SFUI_Mapgroup_demolition" "Ομάδα Demolition"

+ "funfact_kills_with_last_round" "Σε %s2 περιπτώσεις με μόνο μία σφαίρα, ο %s1 σκότωσε έναν εχθρό."

+ "TR_UnloadIntoTarget" "Αδειάστε το γεμιστήρα σας σε αυτόν το στόχο"

+ "TR_UnloadIntoTarget2" "Αδειάστε το γεμιστήρα σας σε αυτόν το στόχο"

+ "SFUI_LobbyType_10Player" "-Μ/Δ-"

+ "SFUI_Hint_Ammo_Mangement" "Η διαχείριση των πυρομαχικών είναι εξαιρετικά σημαντική. Αν σας τελειώσουν οι σφαίρες κατά τη διάρκεια μιας μάχης, θα έχετε μεγάλο πρόβλημα."

+ "SFUI_Lobby_PublicMatchButton" "Δημόσιο παιχνίδι"

+ "SFUI_PlayMenu_CustomMatchButton" "ΠΡΟΣΑΡΜΟΣΜΕΝΟ ΠΑΙΧΝΙΔΙ" [$X360]

+ "SFUI_Mapgroup_dust" "Ομάδα Dust"

+ "SFUI_QMM_ERROR_X_VacBanned" "Ο %s1 έχει αποκλειστεί με VAC στο μητρώο."

+ "SFUI_QMM_ERROR_1_VacBanned" "Έχετε αποκλειστεί με VAC στο μητρώο."

+ "SFUIHUD_targetid_FLASHED" "(ΤΥΦΛΩΜΕΝΟΣ)"

+ "SFUI_CooldownExplanationReason_TH_Spawn" "Προκαλέσατε υπερβολική ζημιά στους συμπαίκτες σας στην αρχή του γύρου"

+ "SFUI_CooldownExplanationReason_TH_Limit" "Προκαλέσατε υπερβολική ζημιά στους συμπαίκτες σας"

+ "SFUI_GameModeCasualDescSP" "Αγοράστε νέα όπλα σε κάθε γύρο με κερδισμένα χρήματα.\\\

Κερδίστε το γύρο εξαλείφοντας την άλλη ομάδα ή ολοκληρώνοντας το στόχο."

+ "SFUI_GameModeCompetitiveDescSP" "Αγοράστε νέα όπλα σε κάθε γύρο με κερδισμένα χρήματα.\\\

Κερδίστε το γύρο εξαλείφοντας την άλλη ομάδα ή ολοκληρώνοντας το στόχο."

+ "SFUI_Workshop_Offline_Title" "Εκτός σύνδεσης με Bot"

+ "SFUI_Scoreboard_OvertimeHalftime" "Επιπλέον χρόνος διάλειμμα"

+ "SFUI_Scoreboard_Overtime1stHalf" "Επιπλέον χρόνος 1ο μισό"

+ "SFUI_Scoreboard_Overtime2ndHalf" "Επιπλέον χρόνος 2ο μισό"

+ "SFUI_Scoreboard_Overtime_In" "Ο επιπλέον χρόνος επαναφέρεται σε: %s1"

+ "SFUIHUD_Spectate_RoundsLeftOvertime" "ΕΧ %s1 (%s2)"

+ "StoreCheckout_InvalidParam" "Ένας προγραμματιστής τα έκανε θάλασσα! Μια μη έγκυρη παράμετρος πέρασε στο συντονιστή του παιχνιδιού. Επιχειρήστε ξανά την αγορά."

+ "StoreCheckout_ContactSupport" "Υπήρξε ένα σφάλμα με τη συναλλαγή σας. Επικοινωνήστε με την υποστήριξη για βοήθεια."

+ "StoreCheckout_NotLoggedin" "Πρέπει να είστε συνδεδεμένοι στο Steam για να ολοκληρώσετε μία αγορά."

+ "StoreCheckout_InsufficientFunds" "Δεν έχετε αρκετά χρήματα για να ολοκληρώσετε την αγορά."

+ "StoreCheckout_CompleteButUnfinalized" "Αδυναμία επιβεβαίωσης επιτυχίας. Σε περίπτωση επιτυχίας, το αντικείμενό σας θα παραδοθεί σε κάποια αργότερη ημερομηνία."

+ "StoreCheckout_NotEnoughRoom" "Δεν έχετε αρκετό χώρο στη λίστα αντικειμένων σας για να αγοράσετε τόσα πολλά αντικείμενα."

+ "SFUI_MainMenu_Tooltip_1OpPayback_r1" "Πάσο για «Operation Payback»"

+ "SFUI_MainMenu_OperationPayback_Price" "%s1 %s2 %s3"

+ "SFUI_Overwatch_Res_NotGuilty_Label" "Ανεπαρκείς αποδείξεις"

+ "Cart" "Καλάθι"

+ "OpenSpecificLoadout" "ΠΡΟΒΟΛΗ ΕΞΟΠΛΙΣΜΟΥ %s1..."

+ "OpenGeneralLoadout" "ΑΝΟΙΓΜΑ ΕΞΟΠΛΙΣΜΟΥ..."

+ "LoadoutSlot_Melee" "Eξ επαφής όπλο"

+ "LoadoutSlot_Heavy" "Βαρέο"

+ "SFUI_MainMenu_Inventory" "ΑΝΤΙΚΕΙΜΕΝΑ"

+ "SFUI_MainMenu_OpenBackpack" "ΑΝΤΙΚΕΙΜΕΝΑ"

+ "SFUI_InvPanel_Loadout_Title" "Εξοπλισμός"

+ "SFUI_InvPanel_Inventory_Title" "Αντικείμενα"

+ "SFUI_InvPanel_filter_all" "Όλα"

+ "SFUI_InvPanel_filter_any_equipment" "Όλα τα όπλα"

+ "SFUI_InvUse_Open_Crate_Warning" "Το κλειδί μπορεί να χρησιμοποιηθεί μόνο μία φορά"

+ "SFUI_InvContextMenu_flair" "Προβολή αντικειμένου"

+ "CSGO_Recipe_TradeUp_Desc" "Ως αντάλλαγμα για 10 όπλα της ίδιας ποιότητας, θα λάβετε ένα αντικείμενο, ποιότητας ενός επιπέδου υψηλότερη από την συλλογή ενός από τα αντικείμενα που παρείχατε."

+ "CSGO_Recipe_TradeUp_Desc_html" "Ανταλλάξτε: 10 αντικείμενα της ίδιας ποιότητας\\\

Λάβετε: 1 αντικείμενο της αμέσως επόμενης ανώτερης ποιότητας, από μια συλλογή ενός από τα αντικείμενα που παρέχονται"

+ "RT_T_A" "Ανταλλαγή του %s1"

+ "CSGO_Watch_Tournament_Info_Title" "Λεπτομέρειες Πρωταθλήματος"

+ "CSGO_Watch_Tournament_Matches_T" "Αγώνες διοργάνωσης"

+ "SFUIHUD_Spec_Event_DroppingItemsAndOthers" "...και άλλοι %s1!"

+ "SFUI_BuyMenu_InfoSpecial_cz75a" "Μ/Δ"

+ "SFUI_mapgroup_op_phoenix" "Operation Phoenix"

+ "SFUI_MainMenu_Tooltip_3OpPhoenix_r1" "Πάσο για «Operation Phoenix»"

+ "SFUI_vote_failed_paused" "Ο αγώνας είναι ήδη σε παύση!"

+ "SFUI_vote_failed_not_paused" "Ο αγώνας δεν είναι σε παύση!"

+ "SFUI_vote_passed_unpause_match" "Ο αγώνας συνεχίζεται."

+ "SFUI_Store_Hint_crate_sticker_pack_Cologne2014_01" "Αυτή η ξεκλείδωτη κάψουλα είναι διαθέσιμη για περιορισμένο χρόνο."

+ "SFUI_Store_Hint_crate_sticker_pack_Cologne2014_02" "Αυτή η ξεκλείδωτη κάψουλα είναι διαθέσιμη για περιορισμένο χρόνο."

+ "SFUIHUD_Spectate_Predictions" "Προβλέψεις Pick\\\'Em"

+ "CSGO_MatchInfo_Stage_GroupA" "Ομάδα Α"

+ "CSGO_MatchInfo_Stage_GroupB" "Ομάδα Β"

+ "CSGO_MatchInfo_Stage_GroupC" "Ομάδα Γ"

+ "CSGO_MatchInfo_Stage_GroupD" "Ομάδα Δ"

+ "SFUI_List_Title" "Επιλογή"

+ "SFUI_Settings_GOTV_Caster_Volume" "Ένταση εκφωνητή GOTV"

+ "SFUI_Tournament_Pick_Opponent" "Επιλογή αντιπάλου"

+ "SFUI_Tournament_Change" "Αλλαγή επιλογής"

+ "SFUI_MainMenu_MapVote_Thanks" "Ευχαριστούμε για την ψήφο σας!"

+ "SFUI_MainMenu_CZUpdate_Thanks" "Άνοιγμα εξοπλισμού..."

+ "Published_Files" "Δημοσιευμένα αρχεία:"

+ "Button_Add" "Προσθήκη"

+ "Button_Delete" "Διαγραφή"

+ "Button_Edit_nodots" "Επεξεργασία"

+ "Button_Refresh" "Ανανέωση"

+ "Button_Weapon_Finish" "Εμφάνιση όπλου"

+ "Button_Sticker" "Αυτοκόλλητο"

+ "Button_Map" "Χάρτης"

+ "Button_Model" "Μοντέλο"

+ "Frame_Untitled" " "

+ "Button_Edit" "Επεξεργασία..."

+ "Button_Remove" "Αφαίρεση"

+ "Label_Name" "Όνομα"

+ "Label_Directory" "Φάκελος"

+ "ShowFAQ" "Περισσότερες πληρφορίες..."

+ "Note" "Σημείωση"

+ "Button_Search" "Περιήγηση..."

+ "Warning" "Προειδοποίηση"

+ "Cancel_Button" "Άκυρο"

+ "Publish_Button" "Δημοσίευση"

+ "Update_Button" "Ενημέρωση"

+ "Preview_Image" "Προεπισκόπηση εικόν