Recently, we updated the Development Roadmap with some new milestones. September was plotted as a new waypoint with a hint of “” The time for that reveal has come. Here’s your host with the details for our next really big show.

You’ll hear from many members of our development team, who will set some big goals for September in their own words. We’ll explore deeper into new territory with Game Director Steve Cotton and Project Lead Scott Taylor —two faces that you might recognize from previous reveals. We’ll respond to a bunch of community feedback and unveil some other things you haven’t even been looking forward to… yet. We’ll top it all off with a look at a new Roadmap with exciting new promises for everyone.

DeeJ: We’d like to invite you to catch a glimpse of what we have planned for the second year of Destiny 2. We have some big ideas for how we’re going to transform your Guardian lifestyle and reinforce your hobby as an interplanetary hero. We’ll tell you all about it, and we’ll do it live!









This will be the beginning of a conversation that will last all summer long. You won’t want to miss it. We hope to see your names in chat as you give us your hot takes and spam those emotes.









Friendly Rivalries





In case you missed it, we spun up the Twitch studio for another Bungie Versus stream. It was our second challenge using Private Matches in Destiny 2, and this time we invited our friends at Vicarious Visions to do battle. This happened to be their first ever Twitch stream—keep an eye on their shiny new channel ! The games were great, and we enjoyed some friendly competition. When the dust cleared, Team Bungie came out on top. There’s a solid chance of a rematch in the future. We know they’ll be out for revenge.













Thanks for playing, VV! All is fair in love and war. See you next time…









Return of the Rallies









Destiny Update 1.2.1 brought improvements to Faction Rallies for Season 3. Back in March , the Seasons team discussed their overall goals for the event. Today, we’ll revisit those goals and outline the changes that have been made to achieve them.





Pledging to a faction should be a meaningful choice.

Players may now only pledge to one faction per account during a Faction Rallies event



Reputation progress is retained through multiple events, and it will not be reset during the season, even if a player changes allegiance



Each faction offers unique rewards, such as Exotic armor ornaments or Masterwork Catalysts for Exotic weapons

We are planning to host three Faction Rallies events over the course of Season 3

Dead Orbit will offer the Eye of Another World ornament and the Graviton Lance Catalyst



New Monarchy will offer the Crest of Alpha Lupi ornament and the Sweet Business Catalyst



Future War Cult will offer the Knucklehead Radar ornament and the Sunshot Catalyst







Seasonal Vendor Progression

Each faction now features ranks, which players can reach by earning faction tokens



Faction rank-up rewards will continue to grant Legendary armor and weapons past Rank 30







Dead Orbit:





New Monarchy:

Future War Cult:





Faction Rallies should provide a unique gameplay experience and not simply be a reward layer on top of the existing game. Additionally, these events should build interest in Lost Sectors and armor ornament objectives.

Faction Rallies now features the “Renown” system



After pledging to a faction, players may earn Renown by completing a public event or patrol, or by defeating high-value targets on destinations



Players who loot a Lost Sector with Renown active will receive significantly more faction tokens than usual—the more stacks of Renown they have, the more faction tokens they earn



Renown is lost when players are defeated by enemies, so be careful when you're attempting to loot a Lost Sector with high Renown!





Renown increases the level of challenge in gameplay



Health regeneration is vastly reduced (all stack levels)



Enemy kills have a chance to drop health orbs (all stack levels)



Player damage decreased (scales with stack, up to 5)



Incoming damage increased (scales with stack, up to 5)





While Renown is active on a player, others around them can see which faction the player has pledged to:









Note: Renown displays which Faction a Guardian is pledged to, but only from a third person view. This functionality applies to all players.







Faction Rallies will continue to feature a Winner’s Offering to the faction that earned the most rank packages during a given event. These rewards will then be available in the rank-up reward pool in the following event. During Seasons 1 and 2, New Monarchy dominated the charts. We’re eager to see whether Dead Orbit or Future War Cult can rack up some wins.









Faction Rallies will be available Tuesday, June 5 at 10 a.m. PDT through the following weekly reset. We’ll continue to collect feedback once Faction Rallies is live, and monitor the conversations.









Lab Work





Yesterday, Crucible Labs became available with its first featured game mode. We’ve gotten quite a few questions on how the mode works, where to leave feedback, and what to expect moving forward. PvP Design Lead Derek Carroll has some answers:



