Probably should've been there at launch...

Street Fighter V is a pretty damn great fighting game. Or, er… it would be if it were actually finished. The servers have been janky since launch, lobbies are pitifully small, and most importantly there is a major lack of single-player content.

One of the biggest absences is a fighting game staple: the trusty arcade mode. As it is, there is currently no way to go up against AI in a standard best-of-three match format. You either fight forever and ever in practice mode, or you do single rounds in the story or survival modes.

Well according to Forbes, Capcom has been listening to this criticism and is now ‘looking into’ an arcade mode:

The team is looking into adding an Arcade Mode and we’ll have more information to share soon.

So detailed. Capcom is also apparently aiming to introduce difficulty sliders to the story mode, which is a small but appreciated feature, because right now the story mode is simply far too easy.

Honestly, I don’t know what there is to ‘look into.' Arcade modes are a bare-minimum feature for fighting games, and it can’t be any harder to introduce than the already included survival mode. Arcade modes are vital because it gives novices a chance to practice in more natural fighting conditions than practice mode, and lets them avoid repeatedly getting their arses kicked online before they feel ready.

Here’s hoping they hurry up with this because Street Fighter V’s launch has been a mess all-around. An arcade mode would go a hell of a way to make up for that.

Capcom Is Looking Into Adding Arcade Mode For 'Street Fighter V' [Forbes]