The Nintendo of America President, Reggie Fils-Aime, has sat down in an interview with Polygon to talk about the Wii U and its somewhat troubled start. Reggie reckons the bumpy start for the Wii U is down to the lack of good games that showed the console off at launch. Miyamoto has also been speaking about the struggles of the Wii U and what factors he thinks are responsible. The sales tend to speed up and slow down again every so often, but they’re hoping the current momentum will continue. He said:

“This industry is all about content. I can map out why the Wii took off at launch, it had two killer pieces at launch: Twilight Princess, Wii Sports. Look at our DS business. Our DS business was OK, but it was the launch of DS Lite, the launch of Nintendogs, the launch of the first New Super Mario Bros. where that system sort of dramatically took off.”

“So what happened with Wii U? Once the software came that showcased the capabilities of the system, guess what happened? The hardware took off.”

“I think it began holiday of 2013 as we prepped those launches that gave us some momentum. Then Mario Kart 8 hit, then it was Smash. I think it really was holiday of ’13, when we started to get the momentum.”