Hello,

I thought I’d discuss the newly introduced rating decay. The actual decay is a bit involved, so let’s start by going through what it means for the game:

Inactive players will get fall down the ladder. Hopefully this should lead to a more interesting competitive experience.

Players below 1500 who return from a break will climb the rankings a little more quickly. We think this is a great way to welcome them back to the game. Of course, they’ll still need to win matches to climb the ladder.

We’re preserving most of the tried and true principles of the Elo rating system.

As for the actual implementation, it works along the following principles:

Once a week, all ratings decay towards our base line (1500). The farther away you are, the more the rating will change.

Players above 1500 will have their rating value (RV) decreased.

Players below 1500 will have their rating value increased. But fret not! Their public rating won’t go up; the coefficient used to calculate the public rating will go down at the same time. This means the rating you see will be roughly the same as it was before the decay.



If you’re not familiar with the overall rating system, I’ve written a previous description here.

That’s all for now. See you on the battlefield!

/Måns