A drama that explores the relationship between man and technology, the story revolves around the role of the ‘Golden Ear’, a submariner trained to listen to and interpret underwater sound patterns. To understand the interplay between sound, crew and instrumentation, we worked closely with a ‘Golden Ear’ and other submarine consultants. With their help, we simulated the technical logic and interpretive role of sonar, radar, analysis, classification and map screens, and weapons systems screens. From our conversations we were able to create technology interfaces that were rooted in real world military technology and UI design.