Hey everyone,

I’ve been working on the first random boss encounter in my new game. I’m pretty happy with how it is looking so far. This boss is meant to be the easiest out of all the spawns. It was a bit tricky writing the AI for this battle, and i’ve learned quite a bit from it. You may also noticed I got my head wrapped around Unity particle systems. I’ve added a particle explosion on the AOE bullet as well as on weapon switch! I think the explosion looks awesome, but might adjust the weapon switch a bit. Anyways i’m rambling, here is the video of the new boss fight!

Take a look at let me know what you think!

JayOhhGames