Map System/Waypoints

Some of you have most likely played Arma 3 or DayZ before, so you will know about the classic Map system which helps you find your way around.

Currently, we are experimenting with a new system which allows you to press M to open your map UI and set way-points on the Island of La Feria. We will discuss with the community more about how we want to handle players having to find a map before or if you will spawn with it.

That’s all the main updates from me, there are a lot of other cools things I’m working on behind the scenes but they are not at a stage of being ready to be shown off yet.



Cheers,

Sam.



Dev Update [James]

Hello once again survivors!

It has been a busy two weeks, I have been doing a lot of experimenting with the EQS system to get an idea of how it works and what each piece does. I have also been able to make the AI detect and go to different players, although incredibly in the beginning stages, it is progress.

As you will see in the picture below, the AI is detecting the two players which are represented by the green orbs. On those orbs, there are numbers representing which one is closest to the AI, with the lesser number being closer.