must’ve required superhuman effort on the part of previous posters not to joke about the ‘feedback wanted’ in here!

Or a truly formidable lack of perspective. My point was rather to get feedback on the idea itself. I also thought shipping our dependencies wouldn’t be akin to driving a bus through the eye of a needle and thus we would have had something testable earlier.

How far are you expecting to take this?

Well, right now we are hunting the fearsome pip package manager to get PyGame shipped on Windows. Then we will attempt to debug our sound system with PyGame itself. Our top two concerns can be summarised thusly: actually shipping something.

After that, we thought that hooking up a MIDI device would be our next goal along with getting playback of audio files. Then filters along the lines of pitch bending.

At the end we thought of this thing as an instrument for a live performer. That differentiates it (to my understanding) from SoundPetal. Correct me if I am mistaken. Yesterday we were throwing around the idea of driving lights (read: spots on a stage) with the thing.

Getting even rudimentary audio synthesis into the nodes could make for some interesting animation where audio and visuals are linked!

This isn’t really on the roadmap (or at least we didn’t think of it) right now, but by virtue of being node properties everything is indeed animatable already.

And would using the nodes to drive something like Pure Data behind the scenes be a good idea?

Considering the somewhat comical contorsions we are having with PyGame, shipping this doens’t really sound realist as of right now.

Really cool project, actually.

Thanks a lot!