Slowly but surely things are beginning to trickle out.

EDIT: The “EARTH Mirror Force” has appeared!

EDIT: More cards are appearing, including a Pendulum Counter Fairy…?!

EDIT: The Counter Fairy’s effect has been revealed!

EDIT: Sangan’s troubles never end…

ALL KINDS OF STUFF HAPPENING

DINOSAURS AND SYNCHROS

Dark Doriado and a goat in a coat – also Jisha-Q’s effect and Pendulum Storm!

GOTTA GO FAST

A Rank 8 fortress thing and the Shiranui Field Spell!

It’s like Ring of Destruction minus the destruction!

The turtle has arrived, and Raingoat’s effect is corrected.

Trump Girl, Band Hurricane, and Nichirin are here, alongside more Dinomist and Shiranui!

Hi Speed Relevel is up and Nichirin has been corrected!

The short print guy has finally appeared! Dinomist Pteran has also been corrected – it is a Machine.



BOSH-JP067

Twin Twister

Quick-Play Spell

Discard 1 card, then target up to 2 Spell/Trap Cards on the field; destroy them.



BOSH-JP07?

Sajin no Barrier – Dust Force – / Sandstorm Mirror Force

Trap

(1): When an opponent’s monster declares an attack: Change as many Attack Position monsters your opponent controls as possible to face-down Defense Position, and if you do, the ones changed by this effect cannot change their battle positions.



Kaihou no Ariadne/Liberating Ariadne

Performapal Big Biturtle

Superheavy Samurai Jisha-Q

(1) When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower “Superheavy Samurai” monster from your hand, then, change this card to Defense Position.

(2) Your opponent cannot target monsters for attacks, except this one.

Superheavy General San-5



Kaihou no Ariadne/Liberating Ariadne

LIGHT Level 4 Fairy-Type Pendulum Effect Monster

Pendulum Effect: (1): As long as this card remains face-up in the Pendulum Zone, apply the following effects:

– You do not have to pay Life Points to activate a Counter Trap Card.

– You do not have to discard cards from your hand to activate a Counter Trap Card.

Monster Effect: (1): If this card is destroyed by battle or card effect: You can reveal 3 Counter Trap Cards from your Deck, have your opponent add 1 of them to your hand, also shuffle the rest back into your Deck.



Nureginu/False Accusations

Quick-Play Spell

You can only activate 1 “False Accusations” per turn.

(1): If the total number of cards on your opponent’s side of the field and in their hand is greater than the total number of cards on your side of the field and in your hand: Target 1 face-up card on the field; neither player can activate the effects of other cards with the same name as that targeted card.



Majespecter Frog (note: because it is literally “Furoggu” in katakana, it does not belong to the “Frog” archetype”)

WIND/Spellcaster

Level 4

PS5

1300/500

You can only use the (1) effect of “Majespecter Frog” once per turn.

(1) When this card is Normal or Special Summoned: you can set 1 “Majespecter” Spell or Trap Card from your Deck on your side of the field, but it cannot be activated during this turn.

(2) This card cannot be targeted by your opponent’s card effects and cannot be destroyed by your opponent’s card effects.



Pendulum Reborn

Trap

(1): Special Summon 1 face-up Pendulum Monster from your Extra Deck or from your Graveyard.



Illumirage

WIND/Wyrm

Tuner

Level 3

1600/1000

All monsters lose 300 ATK and DEF for each Level/Rank they have.



Kindan no Ihon/Forbidden Tome (not the same Forbidden as Forbidden One)

Trap

(1): Declare 1 Monster Card Type (Fusion/Synchro/Xyz); if there are 2 or more face-up monsters on the field of the declared Monster Card Type, (both players?) send all monsters of that Monster Card Type they control to the Graveyard.



Dinomist Pteran

WATER/Machine

Level 4

PS3

1800/1200

Pendulum Effect: If a “Dinomist” card(s) you control except this card would be destroyed by battle or a card effect, you can destroy this card instead.

Monster Effect: When this card destroys an opponent’s monster in battle: you can add 1 “Dinomist” card from your Deck to your hand.

Dynamic Powerload

Field Spell Card

(1) All “Dinomist” monsters on the field gain 300 ATK and DEF.

(2) When a “Dinomist” Monster you control battles, the opponent cannot activate effects until the end of the Damage Step.



Choujuu Majuu Kyuu-B / Superheavy Beast Kyuubi

Earth Machine / Synchro / Effect

LV9 something/2500

1 Tuner + 1 or more non-tuner “Superheavy” monsters

(This card is always treated as a “Superheavy Samurai” card.)

(1) This card can attack while in face-up Defense Position. If it does, apply its DEF for ATK for damage calculation.

(2) If you have no Spell/Trap Cards in your Graveyard, this card gains 800 DEF for each monster your opponent controls.



Goyo Defender

Earth Warrior / Synchro / Effect

LV3 1000/1000

1 Tuner + 1 or more non-Tuner monsters

(1) Once per turn, if the only monsters you control are EARTH Warrior-Type Synchro Monsters (min 1.): You can Special Summon 1 “Goyo Defender” from your Extra Deck.

(2) When this card is targeted for an attack: You can activate this effect; until the end of this Damage Step, this card gains 1000 ATK for each other EARTH Warrior-Type Synchro Monster you control.



Dinomist Stegosaurer

WATER/Machine

Level 4

PS3

1600/1800

Pendulum Effect: If a “Dinomist” card(s) you control except this card would be destroyed by battle or a card effect, you can destroy this card instead.

Monster Effect: When another Pendulum Monster you control battles your opponent’s monster, after damage calculation: Destroy both battling monsters.



Dark Doriado

DARK Spellcaster Pendulum

Pendulum Effect: All EARTH, WIND, WATER, and FIRE monsters you control gain 200 ATK and DEF for each different monster Attribute you control.

Monster Effect: If this card is Normal or Special Summoned: Target 1 EARTH, WIND, WATER, and FIRE monster in your Graveyard; return them to the top of the deck in any order.

Performapal Raingoat

Beast/Effect

(1) When a card or effect whose effect would inflict damage to you is activated: You can discard this card; you take no damage from that effect.

(2) During either player’s Main Phase: You can discard this card, then target 1 “Performapal” card or “Odd-Eyes” card you control; during this turn, that card cannot be destroyed by battle or card effects.



Pendulum Storm

Spell

Destroy all cards in both players’ Pendulum Zones, then, you can destroy 1 Spell/Trap Card your opponent controls.



Majespecter Sonic

Spell Quick-Play

(1) Target 1 “Majespecter” monster you control; until the end of this turn, double that monster’s ATK and DEF, but any damage it inflicts to your opponent is halved.



Makaishou Aigaion/ Demonic/Magic Sea Castle Aigaion

WATER Rank 8 Machine/Xyz/Effect

2 Level 8 monsters

Each effect of “Makaishou Aigaion” can only be activated once per turn, during either player’s turn.

(1): You can banish 1 random face-down monster from your opponent’s Extra Deck, then, this monster’s ATK becomes that banished monster’s ATK.

(2): You can detach 1 Xyz Material from this card and target 1 of your opponent’s banished Fusion, Synchro, or Xyz Monsters; return it to the Extra Deck, and if you do, destroy 1 monster of the same Monster Card Type (Fusion/Synchro/Xyz) your opponent controls.



Shiranuiryuu Tensei no Jin / Shiranui Style: Reincarnation Formation

Spell Field

You can only activate 1 “Shiranui Style: Reincarnation Formation” per turn.

(1) Once per turn, if you control no monsters: You can send 1 card from your hand to the Graveyard; activate 1 of the following effects.

-Target 1 Zombie-Type monster with 0 DEF in your Graveyard; Special Summon it.

-Target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard.



Fuun no Bakudan/Unlucky Blast

Trap Normal

You can only activate 1 “Unlucky Blast” per turn.

(1) Target 1 face-up monster your opponent controls; you take damage equal to half that target’s current ATK, then your opponent takes damage equal to the damage you took.

(2) If this card on the field is destroyed by your opponent: Inflict 1000 damage to your opponent.



Performapal Guiturtle

WATER/Aqua

Level 1

PS6

300/400

Pendulum Effect: If a “Performapal” card is activated in your other Pendulum Zone: you can draw 1 card. You can only use this effect of “Performapal Guiturtle” once per turn.

Monster Effect: Once per turn: you can target 1 card in your Pendulum Zones; its Pendulum Scale is increased by 2 until the end of the turn.



Performapal Trump Girl

DARK/Spellcaster

Level 2

PS 4

200/200

Pendulum Effect: None

Monster Effect: (1) Once per turn, during your Main Phase: you can Fusion Summon a Fusion Monster from your Extra Deck by sending monsters you control that are listed on that Fusion Monster as Fusion Materials to the Graveyard, including this card.

(2) If this card is destroyed in a Pendulum Zone: you can target 1 Dragon-Type Fusion Monster in your Graveyard; Special Summon it, but it is destroyed during the End Phase.



Tasogare no Chunin – Nichirin/Nichirin, the Twilight Chunin

DARK/Warrior

Level 6

2300/1000

This card is always treated as a “Ninja” card.

(1) Once per turn, during either player’s turn: you can discard 1 “Ninja” monster; activate 1 of the following effects:

•”Ninja” monsters and “Ninjitsu Art” cards you control cannot be destroyed by battle or card effects this turn.

•Choose a “Ninja” monster you control, it gains 1000 ATK until the end of the turn.



Entame Band Hurricane/Performance Band Hurricane

Spell Normal

You can only activate 1 “Performance Band Hurricane” per turn.

(1) Target a number of cards your opponent controls, up to the number of “Performapal” monsters you control; return them to the hand.



Dynamist Plesios / Dinomist Plesios

Water Machine / Pendulum / Effect

PS6 LV4 1700/1400

Pendulum Effect:

(1) Before resolving a card effect that targets another “Dinomist” card(s) you control, you can negate the effect, then destroy this card. This effect can only be used once while this card is in the Pendulum Zone.

Monster Effect:

(1) Monsters your opponent controls lose 100 ATK and DEF for each “Dinomist” card you control.



Shiranui no Mononofu

FIRE/Zombie

Level 4

1800/0

You can only use each effect of “Shiranui no Mononofu” once per turn.

(1) During either player’s turn: you can banish 1 Zombie-Type monster in your Graveyard: this card gains 600 ATK until the end of the turn, and if it does, if this card battles with a monster this turn, banish that monster after damage calculation.

(2) If this card is banished: you can target 1 “Shiranui” monster in your Graveyard, except “Shiranui no Mononofu”; add it to your hand.



Hi Speed Relevel

Spell

Banish 1 “Speedroid” monster from your Graveyard, then target 1 Synchro Monster you control; until the end of this turn, its Level becomes the banished monster’s, and it gains ATK equal to the banished monster’s Level x 500.





Kokuin no Chouteisha / Seal Arbiter

Dark Spellcaster / Effect

LV4 1800/1200

(1) When your opponent activates a card effect by declaring 1 card name: You can send this card from your hand to the Graveyard; declare 1 card name, the card name your opponent declared becomes the card name you declared instead.

(2) Once per turn, during either player’s turn: You can target 1 face-down card on the field; during End Phase of the next turn, destroy it.

Source

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