13 July, 20 CLE The Journal of Justice An open letter from the Editor-in-Chief Senior Summoner Ralston Farnsley reporting from the Institute of War Welcome, my fellow summoners, to the inaugural issue of the League's newest journal of news and commentary. Our intent with the Journal of Justice is to bring a unique perspective on the events that shape Runeterra directly to you: the summoners that make up the greatest organization that civilization has ever known. There have been other chronicles such as this in the past, though they found themselves without such a noble and genuine purpose. Most journals lacked direction and clarity. For too long, we've had to separate the wheat from the chaff when it came to distilling information from our client city-states. With the Journal of Justice, you will receive accurate and thought-provoking information on events both great and small that you need to know about. Most importantly, through your participation and patronage, you will help guide us in the direction we will take with this journal. Truly, this endeavor will be history in the making. You, the summoners, shape Runeterra's history in the Fields of Justice and, now, you will also help to shape it here. We have taken our first steps on a long journey together. There will be many changes and improvements the journal will undergo during this venture. I, for one, am excited to see where it all will lead us. Precious Resources Discovered in Kalamanda Two massive nexuses and priceless riches uncovered near Mogron Pass Bob Nashahago reporting from the Institute of War The sleepy, non-descript village of Kalamanda, located near the northern entrance to Mogron Pass, now finds itself wide awake as the leading lady on the world stage. The village's mayor, Anson Ridley, reported this week that a local survey team has uncovered a massive deposit of gold and precious gems within the village's sphere of influence. Furthermore, two nexuses of considerable magic potency have been discovered alongside the resource deposits. Before the discovery, Kalamanda was only moderately known as a decent place to fish for Valoran trout and not much else. The village now finds itself as the destination point for adventurers and prospectors seeking fame and riches beyond their wildest dreams. The town council has already set up a temporary camp located near the foothills that lead to Mogron Pass and the Great Barrier in anticipation of the great influx of individuals hoping to trade a hard day's work for handsome rewards. Mayor Ridley has acknowledged that Kalamanda itself is not properly equipped to extract and process the raw riches that lay under the village and its environs. "There's little question that we will be looking to partner with an external mining company or even one of the great city-states in the successful exploitation of these resources", Ridley said. "We are looking to work with partners who will respect Kalamanda's wishes to keep our interests first." With the discovery of two massive nexuses in close proximity to the valuable resources, the League has also taken an interest in Kalamanda's recent good fortune. Council of Equity spokesman Rovis Samadon downplayed concern about the nexuses' discovery by an organization other than the League. "The League works tirelessly and diligently to identify and maintain control over the nexuses found all over the continent of Valoran." "With such a magically blessed world as Runeterra is, it is only logical to assume that many nexuses remain undiscovered." Samadon continued: "The citizens of Kalamanda have done the right thing by not only publicly announcing their discovery but also contacting the League directly about it." The League has since announced plans to send a research team of summoners and other magicians to Kalamanda to inspect the nexuses for potential future management and use by the League. Piracy Strikes Demacian Navy DSS Excursion lost to unknown pirates in the Conqueror's Sea Bob Nashahago reporting from Demacia The DSS Excursion - a cargo sloop of the Demacian Navy - has been reported lost at sea, an apparent victim of piracy. All hands aboard are currently missing and no demands have yet been made of the Demacian government for their return. The Excursion was bound from Freljord to Demacia laden with unspecified trade goods, according to a spokesperson for the Demacian Navy, when audiopathic contact with the sloop was ultimately lost. After twenty-four hours of communications silence, rescue vessels were dispatched to the Excursion's last reported location. The Demacian investigation of the ship's disappearance - led by Demacian Captain of the Guard and champion of the League, Garen - reported that some of the logged cargo of the Excursion had been jettisoned into the Conqueror's Sea approximately twenty kilometers from the vessel's last reported position. Other debris located near the jettisoned cargo was divined for analysis, revealing that the Excursion had been attacked and boarded while en route to Demacia. Further divination did not reveal the identity of the perpetrators of the attack, though it was gleaned that the attack occurred at night when most of the Excursion's crew was in their quarters. The investigation has further revealed that magic above maximum potency as dictated by the League was used in the attack and necromancy is believed to have been used based on the evidence divined. As a result, the League has dispatched a team of investigators led by League champion Kayle, the Judicator. "We will be working alongside Demacia in their continued investigation", Kayle said. "Piracy in all forms affects every city-state; only together, through the shared benefits of the League, can we crush such lawlessness." Necromancy is known to be permitted as a magical study by only two of Valoran's city-states: Noxus and Zaun. While the League has not banned the use of necromancy throughout the continent, it is noted that such magic is potentially dangerous when misused even slightly. Extreme caution is advised when dealing with such magic. The League does not sanction the use of necromancy, and the study of necromancy and the manufacture of necromantic items are not allowed within the Arcanum Majoris. Representatives from both Noxus and Zaun have denounced the attack, though Noxian League representative Katarina expressed concern over Demacia's 'aggressive' trade policies. "Demacia's continued strong-arm (trade) tactics are reaping the rotten fruit from seeds they have sown for countless years." Garen, when asked about the Noxian response, shot back at his Noxian counterpart. "It is no surprise to me or anyone familiar with the magical atrocities commonly used by rogue forces like Noxus that necromancy was involved in this pirate attack. Rest assured that Demacia will stop at nothing to uncover the truth behind this act of unprovoked villainy. The perpetrators will be brought to justice." Strange Artifact Discovered in Kumungu Piltover prodigy donates artifact to the Institute of War Reira Kashuld reporting from the Arcanum Majoris Piltover Master Pathfinder and champion of the League, Ezreal, recently returned from a successful archaeological expedition to Kumungu, the mysterious jungle region located beyond the Great Barrier, deep within the southern half of continental Valoran. "Kumungu is a dangerous place for most but danger is of no concern to me", Ezreal announced during a special presentation to the Arcanum Majoris, the League's scholastic branch based in the Institute of War. "New expeditions [to Kumungu]? Count on it." During the event, Ezreal stunned the assembled scholars by unveiling and donating an artifact he discovered during his expedition. It is expected to be sanctioned for use in League matches once the object can be duplicated and its duplicates are fully tested in the League's Public Trials and Resolutions battle arena. To the untrained eye, the artifact may appear to be merely a mundane lantern. "It's much more than that", said Professor Alowicious Chucat, Lead Archaeologist for the Arcanum Majoris. "Upon closer examination we discovered a name etched in the base of the Lantern." Indicating the weathered engraving of the name 'Wriggle', Chucat continued: "It would seem that this was an important artifact for whoever originally owned it. Judging by the bladed edges on the bottom and the well-worn handle, it has definitely seen combat. I surmise that it was likely used to ward off predatory animals native to the region. It is definitely a tool specially crafted for jungle navigation." Scholars universally agree that Kumungu could hold a wealth of valuable artifacts. Unfortunately, the dangers associated with such a savage and mysterious realm have not deterred a recent rush of amateur explorers to the area. Subsequently, the League has issued an advisory against such expeditions. "Most who fancy themselves adventurers or archaeologists are in fact neither", Chucat further commented. "Many who hear of Ezreal's exploits think they can do something similar. It is important to remember that not only is Ezreal a League champion, but he is also the lead explorer for a city-state. Leave dangerous exploration to the professionals." The Eye Inside All the latest gossip on the champions of the League! Ram Steed, your eye inside the League of Legends Well now! Things are certainly heating up in the League - or cooling down if you're one of the unfortunate. These past two weeks have been quite the time for some of our favorite champions. Let's take a look and see who's hot and who's not! Evelynn It's always the exotic beauties you have to watch out for, and Evelynn is a champion who embodies that to the fullest. Many men have fallen prey to her allure - or simply fallen prey. Perhaps the most recent and unbelievable was that gypsy rogue, the huckster they call Twisted Fate. The pair was first romantically linked earlier this year when they appeared together at the opening ceremonies of the Zaun Glowlight Festival. They were spotted once again at the League of Legends' Fan Appreciation Celebration. That's not to mention the many occasions this reporter has found them out for a quiet night together... but it appears that the pair does not see eye to eye. "Our time is pleasant", said Evelynn, "but it is nothing serious. Nothing lasts forever. Well, almost nothing." Twisted Fate's feelings were clearly in a different place. "I'm a man who believes in keeping his options open but, sometimes, you've got to take a chance, and that blue-skinned beauty is worth gambling on." Sources close to the couple have claimed that vicious battle arena fighting on opposite teams has taken its toll on their relationship - and on nearby city streets outside the Fields of Justice. It seems likely that Evelynn will once again eat the heart of her lover, creating yet another eligible bachelor in the League. Gragas Gragas may be the hardiest brewmaster of the foothills but he's also the rowdiest rouser of the rabble! This past Thursday night was no exception. Following a successful battle arena match, Gragas took to his usual night of celebration - this time at the Lamplighter Inn in Noxus' famous Vexallian Square. Those present say that Gragas arrived with his friend and fellow champion, Jax. They began drinking at approximately 8:30 pm. At 10:30 pm, they were buying rounds for the bar. By the stroke of midnight, twelve chairs had been broken as had one window, five bottles, three arms, and a handful of teeth. Furthermore, two waitresses claimed to have had their buttocks inappropriately fondled! Jax supposedly disappeared earlier in the night, whereas Gragas fled towards his beloved hills before the Noxian constabulary arrived at the Lamplighter. After a cursory investigation, Noxian officials decided to drop all charges. Sergeant Willem Nightshade of the Noxian Constabulary had this to say: "As a League champion who has committed no crime against the state proper, it is unlawful for us to ban him from our borders. Honestly now, the trouble only starts when the barkeeps stupidly serve him too much to drink. It's their risk if they let him in and give him endless refills on alcohol. What did they expect would happen?" Nightshade offered this as advice for wary barkeeps in Noxus: "Next time, they should try watering down his drink. On the other hand, that might just rile him up more. Anyway, just consider the risks when serving alcohol to someone whose nickname is 'the Rabble Rouser'!" One thing is for certain: if this reporter sees Gragas coming into his favorite watering hole, he'll be heading for the door! Until Next Time... As always, yours truly will keep on the lookout for the juiciest champion news. Who knows what they'll be up to next!

3 August, 20 CLE Why we Summon The Editor-in-Chief addresses the summoning layman Senior Summoner Ralston Farnsley commenting from the Institute of War I do not think it premature to declare the premier issue of the Journal of Justice a success. Not to sound vainglorious, but this was certainly no surprise to me when reading the copious amount of feedback we received. I genuinely feel that this success is accredited to you, the summoners of the League of Legends, and the enthusiasm you have for this publication. What was surprising to me, however, was the rapid growth of the JoJ outside the summoning circles of the Institute of War. People from all walks of life are looking to the JoJ as their leading source of information about Valoran and beyond. For that, I thank them - and thank you, summoners, for your continued patronage. It is important for us to be open about our dealings - both with the Journal and with the League of Legends. As we arbitrate a multitude of sensitive and complex political issues from our client city-states, we sometimes forget the true reasons why the League even exists. With each passing day, fewer of us remember the horrors of the last Rune War - the fifth in a series of cataclysmic confrontations involving powerful magicians who put their own interests above all else. These fools would rather have ruled over a wasteland of twisted magic than share a responsible mantle of governorship. Imagine if our beautiful world had succumbed to these petty tyrants! What would Runeterra be like had those who would destroy us all been left to lead? That would be a world not worth living in. For those new to the Journal and those new to the ways of the League - this is why we summon. We summon to resolve the conflicts of individuals and city-states who, if left unchecked, would use terrible magic against one another. We summon to regulate the use of magic by a civilization that has proven itself incapable of self-regulation on five separate occasions. We summon to ensure that there is a world to hand to our children that is as blessed and as bountiful as we enjoy it today - and have done so for the past twenty years. Starting with the next issue, the Journal of Justice will answer select questions from you, our readers. Before this begins, however, I felt it especially important to speak plainly about the stakes of what we do. The League is more than a simple court of arbitration. It is the foundation of security and stability that we all have come to depend on for nearly twenty years. It has a proven track record of success. Who amongst us would have imagined the day when the likes of Demacia and Noxus would agree to settle their disputes without going to war? This is why I summon... for peace. Turmoil in Freljord Nomad Princess Mauvole dead; new leader swears fealty to Ashe Bob Nashahago reporting from Rakelstake, Freljord The freezing tundra of Freljord is rapidly boiling over with a tense confrontation as the current standoff between the three tribes that have dominated the region for decades suddenly finds itself at a possible conclusion. One of the rulers of the three tribes that control this region - Princess Mauvole, the Ice Dervish - was found dead in her quarters three days ago in the city of Rakelstake. The elders of her tribe determined the cause of death to be natural, which cleared the way for the new princess, Lissandra, to claim her throne and the title of Ice Dervish. In Princess Lissandra's first act after her coronation, she stunned her new subjects as she swore fealty to another of the three princesses of Freljord: Ashe, the Frost Archer. In addition to her royal status, Ashe is also a well-known champion within the League of Legends. In her coronation speech, Lissandra pleaded with her people that the time had come to unite Freljord under a single banner. "For too long, we have endured hardships from external politics and internal strife. Today is the day that the citizens of the Freljord choose to end this madness, and it begins from within. It begins when we, the noble tribe of the Ice Dervish, put the needs of our people above the needs of our pride and recognize Princess Ashe... as the true power to lead [Freljord], united and strong." Lissandra's words have seemingly swayed her kin; her coronation speech was warmly received by her tribe, and her tribe's elders have each signaled their solidarity with their princesses' desire for unification. Plans have been made for Lissandra and Ashe to convene in Rakelstake within the month. The road to Freljord unification is far from secured, as the third of the Freljord princesses - Sejuani, the Winter's Claw - remains fiercely adamant in her opposition of the other two. "It's clear the Ice Dervish has lapsed in judgment and succumbed to the manipulations of the Frost Archer. The 'united Freljord' the naive Lissandra speaks of is nothing more than a totalitarian state wherein she kneels at the right hand of the tyrant. So long as I draw in breath, the tribe of the Winter's Claw will never sully its name next to those of such conspirators." Upon issuing this announcement, Sejuani retreated to isolation with the elders of her tribe. This has caused concern amongst the members of the other tribes in that she may be readying for war. When questioned about the matter, Ashe issued the following comment: "We pursue a future in which our children do not have to fear their far-removed kin and we may live again in peace in this land. Nevertheless, we Freljordians have borne the bite of countless winters and we have not forgotten how to endure." Anti-Yordle Sentiment Rising in Noxus Revelation of proposed law stirs non-human outrage Tobias Drumm reporting from Noxus The Noxian High Command is secretly considering a request to ban yordles from within the Noxus city boundaries, reports an anonymous source close to High Command. The Journal of Justice is the first to reveal that Noxus' Witherwood Arcane College has presented this request to High Command, along with a secret report claiming that such a ban would protect Noxian citizens from an unspecified 'contamination'. The Witherwood report also claims to have significant evidence that all of Runeterra's non-human sentient species are in fact deformed descendants of ancient human tribes. Of particular note is the report's alleged final claim: that this deformation was the result of the tribes' failing to use sufficient quantities of magic in their development while more 'enlightened' civilizations - human civilizations - kept better control of mystic energies and retained their 'human purity'. While our source promises the anti-yordle request is sure to be rejected as secretly as it was proposed, the fact that the Witherwood report is being read at all is typical of predatory Noxian attitudes. At least one High Command officer was reported saying "Guess we better use more magic so it's not our children turning up with fur." History Professor Josin Darawee of the Grand Demacian University expressed great concern over the Witherwood report. "These claims are preposterous! Firstly, five minutes' study of history proves that non-humans have existed on Runeterra as long as their human cousins. Second, to imply that increased sorcery makes its users more safe is the worst kind of delusion, an attempt to turn the horrors of the Rune Wars into nothing more than 'we'll hit you first!' No surprise it's some of Noxus' magical weapons consultants that 'discovered' it!" The abuse of yordles and other non-humans in Noxus has been a source of longtime concern, although it usually takes the form of harsh attitudes on the Noxian street rather than official pressure. Away from the city, non-humans such as the Great Barrier minotaurs have historically been as likely as humans to face Noxian raids. Noxus' small community of non-humans, mostly visitors to the city, appeared to have no knowledge of the Witherwood report. Yordles in particular refused to comment, although several that were interviewed were then seen rapidly packing their belongings. League champion Katarina, speaking on behalf of Noxus, denied that the Witherwood report was ever made. She added: "Noxus has always treated every contributing member as fairly as they deserve. Really, would any Noxian official even leak such an absurd story to the news? Or expect to live if he did? Instead of repeating obvious Demacian lies, any yordles afraid their people are being mistreated in Noxus should sign up for our Northern Barbarian Pacification Campaign to remind us how clever those little hands are in aiming a weapon." UnaVoidable Musings (Believe me, I've Tried) Inquiries regarding the League's latest oddballs L. B. Briskes commenting from my living room Any good sideshow needs its freak, right? After all, without bearded ladies and three-armed giants, how else could we abide calling ourselves normal? Naturally, when the peculiar Cho'Gath made his controversial debut in the League of Legends, it did not falter my derisive scoff. We've certainly seen stranger and more sensational things in Valoran. When Kassadin arrived with his amusing doomsday prophecies and mystically purple bag-of-tricks, I barely paused whilst trimming a pesky hangnail. However, the advent of Malzahar - and now Kog'Maw - positively jars my otherwise blissful contemptibility with uninvited questions concerning their allegedly otherworldly origins. All claim - some vocally, others visually - to have traveled from the malevolent, ominous, and above all, spooky Void. Evidence supporting these claims varies haphazardly, from the occasional summoned bug-critter to the wanton engorgement of man- or minotaur-sized objects, but the facts seem to merit a moment's consideration. Stories of the Void can be traced back to the lost city of Icathia, a place with about as much proof that it ever existed as you find competitive yordle high-jumpers (rockets excluded, cheaters). The believers generally agree that Icathia was located in the southern half of Valoran somewhere, though details become muddled there. Many explorers have struck out to discover the place but the only fact their findings universally corroborate is that just about everywhere south of the Great Barrier is malevolent, ominous, and spooky. The absence of evidence is not the evidence of absence but, surely after so very many forays into the southern wilds, someone would have found some lingering scrap of an entire civilization, right? Well that discounts the appreciable number of pioneers who have never returned. Furthermore, the fringe Void fanatics submit theories of magical intervention, citing cases in which explorers have reported time discrepancies from their travels as though days were stolen. I have experienced similar time discrepancies myself and, in the following mornings, I often find empty bottles or glasses that I swore were full the night before. Intrepid journalist that I am, I ventured to Summoner's Rift after an exhibition match for any comment from the aforementioned champions, which would quell this nagging curiosity and restore the apathy I've come to enjoy. Cho'Gath's and Kog'Maw's comments were tantamount to projectile vomit, both in eloquence and relevance... also literally. Malzahar only grinned in the sort of manner I've come to expect from serial killers and postmen, promising that I'll 'soon learn everything I need to know'. Though I never mentioned my investigations of formulas to sterilize people afflicted by idiocy, I do hope he is correct. Kassadin offered perhaps the most insightful response, stating "You do not understand that which you seek." He provided further useful information: "[Cho'Gath and Kog'Maw] cannot be trusted." My spittle-soaked boots wish I'd conducted this interview first. So laden with this deluge of knowledge, I'll leave you as informed as you were prior to reading my article, which I can only assume means that - if Malzahar is truly correct - you'll also have an inoculation coming. The Loyal Heart Beats Eternal A commentary on Noxian philosophy, service, and League champion Sion Richor Ebony commenting from Noxus It has been said that as one ascends to power, one loses friends. While one can debate the merits of humility until the sun hangs low in the sky, suffice to say it is no secret that my homeland, the principality of Noxus, has acquired more than its fair share of partisans over the years. Regardless of your personal feelings towards High Command, however, there are few who could challenge our dedication to the loyal. For the sake of illustration, allow me to cite the example of the Noxian warrior known as Sion. A staunch supporter of our Eternal General as well as a soldier of high regard, Sion's fervor on the field before his accident carried him to victory in many battles. His fame and renown spread to the far corners of Valoran; and even where his name was not revered, it was rightfully feared. It could be said that the very quality that made this warrior's career also brought it to its end. Sion zealously engaged a Demacian force that was a bit too well-entrenched - even for a warrior of his considerable skill. He was captured and executed. His body was sent back to Demacia as an accolade to the so-called justice of King Jarvan III. But respect for the dead takes many forms, and Noxus does not so easily abandon its own to adorn the battlements of an insolent enemy in tribute to foreign law. Galvanized by their champion's heroic death, the assassins of Noxus - under the command of Katarina, the famed Sinister Blade - undertook a dangerous mission to recover Sion's mortal remains. The Demacian propaganda machine may try to spin whatever fantastic story it wishes; our successful venture is plainly now a matter of public record. In Noxus, for a true soldier, death does not have to be the end. The necromancers of the Bleak Academy have ways of preserving the ardent. Within Sion's still heart, that same rage - that same glorious fervor that had made him the unstoppable juggernaut he was in life - still burned. Even now, Sion serves Noxus. He shall always serve Noxus - an eternal champion of our banner, stalwartly defending the interests of the state on the Fields of Justice. This is his just reward for a life of dedication to the advancement of the Empire and to the glory of High Command. This is any true Noxian loyalist's ultimate reward. Forever strong!

17 August, 20 CLE Kalamanda Becomes Adventuring Boomtown Village courted by world leaders for access to resources Bob Nashahago reporting from Kalamanda A month has passed since the village of Kalamanda announced its findings of tremendous mineral and magical wealth to the world, and the effects of that announcement have transformed this once quiet village into a bustling hub of adventure and commerce. Adventurers from all across Valoran have descended on the village, hoping to claim their share of untold riches. Likewise, the city-states of Valoran have sent delegations to Kalamanda to meet with Mayor Anson Ridley in the hopes of securing lucrative mining contracts. Even the League has made its presence known in the village, as it will soon begin research on the two nexuses discovered alongside the vast resource deposits. The temporary housing that Kalamanda had set up just after the announcement last month is already filled to capacity. Workers are in the process of constructing more camps for the influx of people that are still making their way to the village. The increase in Kalamanda's population has only brought with it a slight increase in crime and other public disturbances. Mercantilism in Kalamanda is on a huge upswing as adventuring and prospecting equipment are in high demand. Despite all the chaos, spirits amongst the work force are quite positive. Contributing to this is word that two smaller-scale resource strikes of enchantable gold have already been uncovered, strikes surpassing the dreams of two lucky prospectors - even after Kalamanda's cut had been accounted for. Two separate stabilizing factors on Kalamanda are the arrivals of the city-state delegations that are meeting with Mayor Ridley and the League of Legends' nexus research team. Of the city-states present, Demacia and Noxus have the largest entourages in Kalamanda; Piltover, Zaun, and Ionia also have representation present in the village, albeit smaller in scale. No city-state has secured a contract yet but an agreement with any of the city-states here may be reached as early as next week. Tensions between the Demacia and Noxus camps remain high in the light of recent allegations by elements in Demacia that Noxus was responsible for the pirating of the DSS Excursion last month. Nevertheless, there have been no reported clashes between the two city-states in Kalamanda. The League's recent arrival to Kalamanda heralds the beginning of research into the two magic nexuses discovered with the valuable mineral deposits. Both League and Kalamanda scholars are scheduled to begin examining the large nexuses in three days. Leading the endeavor is none other than Master Summoner Randall Portero, Lead Field of Justice Surveyor for the League. "We are very interested in these [nexuses] as they could very well represent a marked upswing in the amount of magic that Runeterra is naturally regenerating." Portero continued: "This could be more proof that the whole concept of the battle arena is truly benefiting us all!" When asked, Ridley was somewhat vague about detailing the progress in negotiations between Kalamanda and the city-state delegations. "We are making ardent strides with visitors from the great city-states of Valoran in coming to terms with excavation rights. We are moving cautiously but we are moving ever forward." Ridley did shed some light on one lingering question of these negotiations: the idea of extraction exclusivity. "While we are entertaining the notion of exclusivity for a city-state, we would only do so if the terms benefited Kalamanda in a way that mutual extraction never would. We won't make such a decision lightly or hastily." Barbarian Conclave Arrives in Freljord Tryndamere Quinton Groat reporting from Rakelstake, Freljord The modest population of Freljord was in shock this week as hundreds of barbarians - including Tryndamere, the Barbarian King - arrived to pay respects to the late Princess Mauvole of the Ice Dervish tribe. Princess Lissandra, her successor, appeared unsurprised by the event, fueling rumors that this may have been part of the discussions in her recent summit with Princess Ashe, the Frost Archer and Tryndamere's fellow League champion. Ashe was present for the barbarian procession and she met afterward with Tryndamere and Lissandra for a private dinner. The visiting barbarians have conducted themselves with uncharacteristic civility within Rakelstake, offering assistance to local businesses and sharing the spoils of their daily hunts. Less than one month ago, Lissandra swore fealty to Ashe, inciting malice from the third tribe leader: Princess Sejuani, the Winter's Claw. Sejuani retreated to isolation shortly after the announcement, causing speculation that she would respond to the alliance with violence, but there have been no reports of activity from the Winter's Claw tribe in the last month. The arrival of the barbarians, some predict, is a reactionary show of force by the newly united tribes. Sejuani could not be reached for questioning and no comment was offered by any tribesman of the Winter's Claw. Tryndamere's appearance in Freljord comes at a strange time, as the barbarians have recently militarized in response to escalating Noxian aggressions, a product of their Northern Barbarian Pacification Campaign. Tryndamere has historically spearheaded the resistance against Noxian incursion and his absence at such a critical time has raised some eyebrows. When questioned, Tryndamere laughed: "Worry about barbarians? Save your worry for Noxus." His confidence seems not to be misplaced, as an anonymous Noxian source informs us that Pacification efforts have been stymied by unyielding barbarian patrols. The arrival of League Emissary Gravil Torenk in Rakelstake yesterday further added to the commotion. According to local authorities, he was summoned to the Dervish Crystal Hall for an audience with Lissandra and her League guests. No announcements have been made following the meeting, but the air is charged with anticipation as citizens of Rakelstake await some explanation as to why the small city has received this bizarre influx of visitors. For our part, we were provided only with this statement from the Barbarian King as he left the Crystal Hall en route to a nearby barbarian camp: "I don't know why people are so curious. Freljord is a lovely place; the air has the kind of sting we barbarians can appreciate. Besides, would you decline an invitation from the Frost Archer?" Reclaiming the Lost Revered Professor Stanwick Pididly aids Noxus in reviving a fallen hero Richor Ebony reporting from Zaun While it is true that we Noxians take great pride in our magical prowess, let it never be said that we are a covetous or closed-minded lot. Recently, the Zaunite chemist, inventor, and visionary known as Professor Stanwick Pididly sought to witness one of our most closely guarded rituals. Of some infamy in foreign lands, the Rite of Reclamation is not something often shared with outsiders. On this particular occasion, however, our well-spoken guest's renown was quite convincing, and the headmaster of the Bleak Academy saw fit to grant his request. As it happens, this proved to be a most wise decision. I make this claim because the eve of his visitation marked a peculiar event in Noxian history and remains one of very few instances in which the Rite of Reclamation actually failed. Our dear departed Urgot, who once fought so bravely against the insolent foes of Noxus (and later served as a field executioner), simply would not rise. While the definitive reason Urgot was unable to hear the necromancers' call shall forever remain a mystery, it has been theorized that his mortal remains were simply in too great a state of disrepair. The whole episode would have been quite an embarrassing affair had Pididly not proven intrigued rather than frustrated by the problem. After a pensive moment, the Professor proposed an alternative solution to the quandary. And so, at his behest, the remains of Urgot were entrusted to his custody along with a retainer of some of the Academy's expert necromancers. For months, Pididly and his protégés slaved away in his laboratories, attempting to repair the body of our fallen hero in any manner possible. Time and time again they performed their rituals, each attempt bringing them one step closer to unraveling the riddle. Finally, after a series of disastrous experiments, a techmaturgical machine of Pididly's design was constructed. At its core lay a conduit specifically designed to harness the necromantic energies of the Noxian occultists. This time, the ritual did not fail. This time, Urgot heard the call. Due to the intervention of the revered Professor, our loyal departed son has been restored; a service that High Command will not soon forget. The Rite of Reclamation is beyond sacred and the implications of its failure are demoralizing at best. The ingenuity of our Zaunite caller, however, has renewed our faith in the will of a Noxian to conquer adversity, even in death. The spirit of a Noxian soldier cannot be undone, even through the near complete destruction of his mortal coil. Urgot has been returned to us to fight in representation of both his fatherland of Noxus and surrogate fatherland of Zaun. Woe betide those who should run afoul of Urgot on the battlefield. Woe betide those who should rouse the ire of the Noxian High Command. Forever strong! The Eye Inside Rivalries! Romance! Read about it here! Ram Steed, your eye inside the League of Legends Greetings, loyal readers! It's been another exciting month behind the scenes of the League of Legends. As usual, yours truly has been digging to get all the latest dirt on your favorite champions. Let's see who's made the list today! Blitzspank Last week, Blitzcrank proved once and for all that he doesn't have an iron heart when he spanked Singed in a behind-the-scenes smackdown. After a battle in Twisted Treeline last Thursday, the crazy chemist took to his usual habit of spitting jabs at Blitzcrank. Singed was heard to say: "... so I know you don't have the stones. Even if you did, what would they be - two ball bearings and a tin can?" Those close to Singed commented that the insult was no more than one of Singed's usual jabs. This time, however, the Great Steam Golem unleashed a jab of his own, firing his rocket fist into his counterpart's more tender parts. Singed was brought to his knees in front of many other champions as Blitzcrank walked quietly away. Sources close to the Great Steam Golem say that this was a long time coming. A source confided: "Blitzcrank is a good guy. He's always on his best behavior but he's kind of an introvert in his private life. There have been some people, like Singed, who take his quiet kindness for weakness. That's a mistake." A mistake that Singed learned the hard way. Neither Blitzcrank nor Singed could be reached for comment. Too bad for them! All we know is, Blitzcrank better be watching his back! The Cougar is on the Prowl There's always some sort of romance in the air in the League of Legends - some of it more exciting than others. The last month has been no different, but with an unusual twist! The Bestial Huntress has long been an object of affection for the male fans of the League (and especially ones less mature than her, hubba hubba!). Let's face it - how can she lose with that jungle-toned body, animal passion, and a fur bikini? Nevertheless, Nidalee's recent tastes in companions have been, in this writer's opinion, questionable as she has been linked to - wait for it - Journal of Justice reporter Bob Nashahago. Yes, that's right. The hack Journal of Justice writer, best known for his tag-line 'I'm Bob Nashahago and you're not', was spotted at a romantic picnic getaway in Demacia's famous Majestic Park last weekend, feeding everybody's favorite cougar a creamy chocolate mousse. Sources close to Nidalee have this to say: "Bob's actually a really nice guy. Sure, he's a little loud and boisterous, but you have to look past the surface." Personally, this writer doesn't have to look past the surface to see when a bad idea is a bad idea. Until Next Time... As always, yours truly will keep an eye on the inside to bring you the juiciest in champion news. This is Ram Steed, reporting from the streets of Valoran. The Mailbag of Justice Reader mail from all across Valoran - answered! Senior Summoner Ralston Farnsley Institute of War As we begin this new tradition with the Journal of Justice, I would like to extend this publication's thanks to Baron Sprite. His assistance with our Words of Power is greatly appreciated. Vos es verus vir. With that, I am pleased to report that the Mailbag of Justice is brimming with missives from all across Valoran. While we do not have the space to answer all these questions, know that everything we receive is reviewed by the JoJ staff. We thank you for the kind words of praise and support; your suggestions on improving the Journal will be fully considered. A final note, if I may - please keep the mail coming in. Send us your questions and comments about what matters most to you on Runeterra and we will do our best address them. "The note about Kalamanda was shocking; I hope the League can make use of those nexuses to be able to have another Field of Justice soon. I don't know why, [but] I think it won't go as smoothly as I would want it. The resources over the mines can make greedy people do their worst." -- Lehran Fye Your concerns are justified, Lehran. If we have learned anything from the five Rune Wars that Runeterra has suffered through, then it is that an individual's lust for wealth and power can bring a civilization to its knees. As for a potential Field of Justice... if I had to fathom a guess, I would think that is something relatively high on the priority list for the League's research team. That is, provided the nexuses are suitable for use in a battle arena. Kalamanda is a place we should all be keeping an eye on. "You allow Bob Nashahago to go on and on claiming that the DSS Excursion was [a victim of] piracy when there is weak evidence at best to support these claims. He just follows on the reports of the Demacian Agenda and has not shown any investigative journalism of his own. Clearly Mr. Nashahago is just one of Demacia's pawns that they use to control the media." -- LTPapaBear Rest assured, PapaBear, that our reporters are as objective as possible. Personal prejudices have no room in this publication and journalistic chicanery in any form will not be tolerated. As far as Summoner Nashahago is concerned, I feel his reporting on the unfortunate demise of the DSS Excursion was fair and balanced. I've known him for many years and he is loyal to the League first and always. Note that when each article is published, we indicate whether the author is either reporting or commenting. We will strive to keep objectivity to the forefront of our reporting; you have every right to call us out should we stray from this. "As for this business of necromancy on the high seas, surely you must be jesting. A powerful navy like Demacia's must be awfully ashamed of losing cargo to pirates, making up stories that necromancy was involved in the act. I believe champion Kayle and the League are wasting their time in this investigation." -- Kingvolke I have every confidence that the facts involving this event will come to light, Kingvolke - especially with Kayle and League investigators devoting their time and energy to the matter. Despite Demacia's obvious embarrassment, they were right to call upon the League for assistance. Perhaps there is more to this story than just the blatant use of necromancy by unknown pirates. Call it a hunch but my hunches have helped me stay on top of the journalism game for more years than I care to remember.

31 August, 20 CLE Alliance in Freljord League champions unite against the threat of war Quinton Groat reporting from Rakelstake, Freljord An announcement made this afternoon by Princess Ashe, the Frost Archer, has left all of Freljord anxiously abuzz, as she has accepted Tryndamere's offer to join forces with the barbarians. Two weeks ago, Tryndamere, the Barbarian King, arrived in the region to pay respects to Mauvole, the deceased princess of the Ice Dervish tribe. He and Ashe met afterward for reasons unknown. There was speculation that he and his clan arrived to deter Princess Sejuani from taking any aggressive action, as she had retreated to isolation in what many feared was preparation for war. Tryndamere's visit was not an entirely selfless venture, but rather for the negotiation of a mutually beneficial opportunity. Ashe elaborated on the matter in her speech: "We stand at the threshold of a momentous occasion for our people. After generations of conflict, two of our illustrious tribes have united under a single banner, reconciling differences that date back to the Time of the Three Sisters. While we desire nothing more than to discover common ground upon which our third sister-tribe will ally with us, a matter of greater urgency has arisen. Tryndamere, the Barbarian King, arrived recently to request sanctuary for his people within the boundaries of Freljord. They seek refuge from Noxian forces which, even now, encroach on our doorstep, claiming that they do so only as part of their 'Barbarian Pacification Campaign'. I am too aware of the imperialist Noxian mentality to be fooled by such hollow justifications." "Though our relations with the nomadic barbarian tribes have often been tenuous, this is the time to relinquish old grudges. This is the time for us to assert our place in Valoran. As the leader of the Frost Archer and Ice Dervish tribes, I have chosen to grant Tryndamere and all barbarians asylum within our lands. I ask you to welcome them as your own. Tryndamere has, in turn, offered his appreciable barbarian army to defend and assist our tribes against any enemy, be they foreign or domestic. Together, we will steer the path of Freljord, sure as the mountains guide the glacier, to its rightful place alongside the mightiest civilizations of Runeterra." Her speech was met with resounding support by the members of her two tribes. The formidable barbarian forces will make any violent response from the Winter's Claw risky at best, as their numbers dwarf those of all three tribes combined. Sejuani, princess of the Winter's Claw, could not be reached for comment. The League representative for Noxus also declined to comment, promising that an official response was coming soon. For the people of the Freljord, this is a daring move, as they have remained cautiously neutral with regard to foreign affairs in the past. When questioned about her bold stance, Ashe had only this to say: "This is only the beginning." Mogron Pass Security Garrison Assaulted Unknown bandits south of the Great Barrier attack League security post Bob Nashahago reporting from Mogron Pass A League security garrison within Mogron Pass is reporting that it was attacked by what are assumed to be bandits coming from south of the Great Barrier. The attack occurred two days ago during a late night watch of the mountainous corridor that separates the northern, civilized half of Valoran from the mostly unexplored and dangerous southern half. Though the garrison successfully repelled the attack, the report indicates one defender was killed and three others injured in the nighttime assault. While the report also states that a number of the attackers were slain, no bodies were recovered after the assault. The motive behind the assault remains a mystery; the manner of the attack, however, is not. Unidentified hooded humanoids in light armor wielding short blades, some using obfuscation magic, launched a surprise frontal assault on the garrison. League forces immediately responded to the threat thanks mainly to the efforts of the slain soldier, Corporal Alfonse B. Flavin, as his early warning of the attack provided the defenders time to prepare. The defenders reported seeing a small number of attackers making their way north, past the garrison in the heat of battle. Upon seeing this, the garrison readied itself for a potential flanking maneuver but none ever came. The assailants took heavy casualties as the element of surprise quickly wore off and the garrison vigorously defended its strategic position. The attackers were forced to retreat but successfully pulled all their casualties off the battlefield. While assaults by bandits or other malfeasants are not uncommon around Mogron Pass, especially south of the Great Barrier, the attack on a League garrison is a first since the League began positioning security garrisons along the Pass. Captain Barlo Warrax, commander of the League security outpost, commented on the brazenness of the attack. "We've dealt with a number of lowlifes who prey on people travelling through the Pass, but this is the first time that these scumbags have dared to challenge us within our own garrison. Well, we showed them who was in charge of Mogron Pass." Warrax went on to explain the current situation along Mogron Pass as troublesome. "Ever since this Kalamanda thing blew up, we've seen all sorts of idiots marching down through here thinking that going south of the Great Barrier is a fun hike. Well, it ain't! There's a reason all these merchant caravans have an armed escort with them. It's because it's dangerous!" Warrax strongly advised caution for amateur explorers planning on venturing south of the Great Barrier. "Don't be a moron. Stay home. We're a well-armed military force and we lost a good soldier defending ourselves. How well do you think you'll do? Will there even be enough left to identify you when these heathens are done with you?" The League has promised to immediately reinforce the garrison with troops currently stationed in Kalamanda as part of an ongoing research project. Furthermore, the League issued a general statement advising the people of Valoran to exercise good judgment if travelling south of the Great Barrier. The Magic Within Song Sona's Reira Kashuld reporting from the Serene Garden, Ionia It doesn't take a connoisseur of music to truly appreciate the night I recently experienced underneath the Great Tree within Ionia's Serene Garden. Still, it can be hard to grasp just how a single person can charm an entire crowd without saying a single word! It was a full house within the Serene Garden Amphitheater for yesterday's performance by the gifted Demacian musical prodigy known as Sona - one that ended with an accordant standing ovation. Sona performed six of her most acclaimed arias and she delighted the crowd with an encore, debuting an unexpected seventh. This breathtaking piece, the Aria of Perseverance, inspired feelings of spiritual resilience, challenging us, her captive audience, to overcome the struggles in our lives and rise above our self-imposed limitations. For Ionians, the uplifting chorus felt as though the music was compelling us to reach out and touch enlightenment itself... even if only for a moment. Each composition painted its own story. Every chord struck and every string plucked drew me in to the music. I could understand and feel every note. For those who haven't been following Sona, she is the rising star of Demacia's music scene. She has gained quite a following throughout the world ever since her royal command performance last year during Demacia's 'Lightshield Music Concert Series'. Even obtaining a ticket to one of her concerts is a quest. An amazing fact about the young musician - she is completely mute! That is virtually irrelevant, as her music gives her a voice few could ever dream of. You don't have to take my word for it; you can see Sona yourself... if you can scrape together enough coin for the scalpers. But that's a small price to pay for a lifetime memory, not to mention a taste of enlightenment, isn't it? Champions: Inside and Outside the League A behind-the-scenes look at the lives of the League's champions Bob Nashahago reporting from the Institute of War Believe it or not, your favorite champions have lives outside the Fields of Justice! You would be surprised at what some of Valoran's most famous heroes do in their off-hours. That's what this new recurring feature of the Journal of Justice will profile: the lives of the League's finest once they leave the battle arenas. All of our staff will be contributing over the coming months as we profile each and every League champion! Morgana When Morgana, the League's otherworldly winged witch, isn't causing havoc in the Fields of Justice, she leads quite a different life. Morgana trades her spells for a stirring spoon while serving as both the proprietor and master baker at Sinful Succulence, her always-busy bakery located in the heart of Noxus' merchant district. Morgana's magical muffins are all the rage, with orders coming in from as far away as Demacia. "I've spent a great deal of time refining the recipes I remember from my homeland as well as mastering the ones I've learned here", Morgana said while displaying her latest culinary masterpiece: Isomalt's Peccable Pecan Pie. "While I may be focused on freeing my people from the tyranny wrought by the likes of my [expletive] sister, Kayle... there's always room for pie", Morgana added. While Sinful Succulence only has a single storefront in Noxus, the success Morgana's bakery has enjoyed is allowing her to expand. Two new bakeries are planned for Zaun and the Institute of War, both of which are scheduled to open at the beginning of next year. The next time you're in Noxus, make sure to stop by and grab yourself a tasty treat! Flames for your Wagon The city-state of Piltover is the leading center of ecologically-minded techmaturgical and magical research in Valoran. If you are looking for the latest crazy gadget to give your ride that extra get-up-and-go (that won't shatter the planet into a billion bits in the process), then look no further than Piltover Customs. The proprietor and chief mechanic of the most successful transportation customization and modification enterprise in the City of Progress is none other than Corki, the Daring Bombardier. "In between my time in the League and my duties with the Screaming Yipsnakes, I like to mess around under the hood of all sorts of vehicles!", Corki explained as he gave a special tour of the workshop he and his crew of technicians use to make some of the most radical conversions you've ever seen. "Most of the mods we do are for caravan wagons - adding armor plates or creating slits for archers inside the wagon. Every once in a while, we'll get to work on an order for some really over-the-top stuff - state of the art hextech. That's where the real fun is!" For Corki's tougher assignments, he will often turn to his comrade-in-arms Heimerdinger, the Revered Inventor. A number of their more interesting contraptions are on permanent display in the Yordle Academy of Science & Progress, which is located in Piltover. A trip to the City of Progress is not worth talking about unless you spend some time checking out the latest gizmos that Corki and company have put together. The Yordle Academy of Science & Progress will grant tours nearly every day of the week while Piltover Customs will provide tours by special request only. The Mailbag of Justice The Editor-in-Chief answers Valoran's most pressing questions! Senior Summoner Ralston Farnsley Letters from all across Valoran keep pouring in and the Journal of Justice prospers as a result. Again, we thank our readers and patrons for their kind words. One particular piece of feedback I found interesting was the idea of featuring more athletic-oriented articles on the events inside the Fields of Justice. I couldn't agree more; not only do the battle arenas serve us in a geopolitical sense, but they also make for rousing entertainment! I believe we have found one of the most knowledgeable and respected individuals when it comes to the analysis of battle arena performance to write for the Journal. You shall see his debut article in an upcoming issue of the Journal. Now - on to the mail! "I would like this [question] to be forwarded to Tryndamere: where did you get your sword? I am assuming that you built it with your own bare hands but perhaps it was a gift. Did someone give that sword to you because it was too dangerous to go alone?" -- 2xHero Tryndamere was kind enough to oblige with a reply: "My late father gave me the sword I now wield. My father's father gave it to him as did his father before him. As a boy, I was curious about the sword, much as you are now. I remember his words well: 'Master using it and you can have this.' Mastering it requires more than just physical strength: strength of mind and strength of character are also needed. I must exercise all three, especially now in these trying times." "Do you think anti-yordle sentiment exists in Noxus? I, for my part, can't see any reason for expelling the yordles." -- Zedek I often think there's anti-everyone-except-Noxus sentiment in Noxus. The nefarious city-state prides service and loyalty in its subjects. While I think Noxians naturally gravitate toward each other, I don't think they care about the shape or size of the individual giving them what they seek. They worship power above everything else and those who are able to acquire it above anyone else. They're a natural foil for the 'justice-at-any-cost' Demacians. Their rivalry has really shaped the direction of Valoran for the past 150 years and, to a certain extent, helped bring about the creation of the League (despite their best efforts otherwise). "What is so legendary about Icathia? Why do so many explorers go there, risking their lives?" -- Delong I would guess the pursuit of knowledge drives most explorers south of the Great Barrier and the pursuit of fabled riches drives the rest. Of all the lands in southern Valoran, however, Icathia is one we know virtually nothing about. The past five Rune Wars did much to destroy whatever civilization existed there before our current enlightened age. Other than fanciful tales that are likely the product of a bard drinking copious amounts of wine, we really do not have any credible historical facts to work with. Any scholar of note will tell you that our historical records are woefully inadequate. With League champions such as Cho'Gath, Kog'Maw, and Malzahar claiming to originate from Icathia, we are forced to face our true lack of knowledge. I do know one thing - when three beings exist in the League from a place we know nothing about, we had better start learning about it as quickly as possible.

14 September, 20 CLE Freljord Ascends to City-State Status, Accepted into League Ashe Tryndamere Quinton Groat reporting from Rakelstake, Freljord High Councilor Vessaria Kolminye made a proclamation this morning from the Luminary Cloister of the Institute of War, granting sovereignty to Freljord and conferring upon it all the rights and protections afforded to city-states that are members of the League. Previously, the region of Freljord enjoyed only acknowledgment of its borders and the right to request Sanctum Calamitates (a petition for League intervention against foreign invasion or natural disaster). With its newfound status, Freljord is allotted one League Assembly chair. Their chosen Emissary is entitled to reside at the Institute of War and cast votes in League Assemblies on Freljord's behalf. Freljord may also appeal to the League for general arbitration of political affairs. Kolminye's declaration makes Freljord the eighth city-state affiliated with the League. Freljord has applied for membership in the past. Its previous appeal was denied on the grounds that its population was insufficient, lacking both a defined governmental structure and the means to police itself. Ashe's recent ordainment as leader of Freljord's two united tribes, bolstered by the might and numbers of Tryndamere's barbarians, was enough to sway the opinion of the Council of Equity. Immediately following Kolminye's address, the united tribes crowned Ashe the Queen of Freljord. Ashe is the first princess to ascend to the throne since the Three Sisters War divided the people. According to Freljordian tradition, the queen selects her king and Ashe selected Tryndamere, solidifying her arrangement with the barbarians. On the topic of her choice, Ashe had this to say: "My actions are guided by the needs of our people and not by romantic notions. Our union is a pledge to reinforce our commitment to this alliance." Ashe had one more surprise in store for the people of Freljord: she appointed League champion Nunu as Freljord's League Emissary. At his appointment, she vowed: "The city-state of Freljord will never scorn its Yeti brethren, nor any of its citizens, regardless of species, tribe, custom, or affiliation." As a token of this promise, she offered Sejuani, the Winter's Claw, a seat on Freljord's new Royal Advisory Council. Sejuani emerged from reclusion to respond: "Princess Ashe is no more my queen than are the traitors who put her there. Anyone unable to see through this ruse is as much responsible for the perversion of our culture as [Ashe]." Her opinion was not echoed by her people, as hundreds of Winter's Claw tribesmen journeyed to Rakelstake to attend Ashe's coronation. We spoke with one anonymous Winter's Claw attendee, who said: "I never thought I'd see the day that we would be taken seriously on Valoran. I honestly don't even know what the tribes are fighting for anymore." Nunu accepted his appointment proudly and the largest contingent of Yetis ever witnessed by humans was present for Ashe's coronation. Nunu stated: "Queen Ashe is just what we've been looking for; she's got the full support of me and the Yetis, and we're good support to have!" Hordes of barbarians also migrated to their new home, many arriving to view the second crowning of their king. Tryndamere welcomed his people with open arms and an inspiring declaration: "Finally, we have a voice in this land. Finally, we can be seen for what we truly are: proud and noble warriors. Finally, my brothers... finally." The plan for the unification of Freljord that Ashe set in motion seems complete now; however, she still faces many difficult trials ahead. In light of the protections that the League has now extended to Freljord (and consequently to the barbarians), Noxus issued a 'stand down' order to troops dispatched to their Northern Barbarian Pacification Campaign. Katarina herself delivered the command, closing with a bold challenge: "Noxus abides by the rules of the League, for we are truly noble, but we haven't forgotten the offenses perpetrated by those [barbarian] swine. If the new Freljord's courage matches its insolence, I can be found on behalf of Noxus on the Fields of Justice... waiting." Going Where he Pleases Following the League's unstoppable force: Dr. Mundo Tom Tarumca reporting from Zaun On most days, you would find a hive of activity on the streets of Zaun. Today, however, the usual hustle and flow of the restless city is strangely silent. On most days, the dark and seedy alleys would be overflowing with a proud people willing to give their all for a profit. Today, Zaunite business is eerily slow and most of the city's shopkeepers are content with their relatively meager gains as the midday sun passes overhead. Today is not like most days. The peddlers of Zaunite wares know where the people are: Vaskervon Coliseum. The League of Legends Visiopathic Service is showing a key battle arena fight between Zaun and Ionia, and no true Zaunite would even dream of missing it. Miles away from Zaun, Dr. Mundo takes his place on Summoner's Rift. Watching his ungraceful entrance into the arena, you wouldn't have guessed that an entire city-state would rest its fate on his massive shoulders. The hulking behemoth appears unaware of the day's high stakes as he hastily grabs his favorite shield from its usual spot. Amid protests from the shopkeeper, Dr. Mundo tosses some gold coins carelessly behind him as he ambles towards the front lines to face his Ionian counterparts. Standing at the head of his team, Dr. Mundo looks impatient as he waits for the first wave of minions to cross his path. "Mundo thinks that it's time to fight Baron." Most city-states would send a champion back for a second Judgment if they heard such nonsense but, in Zaun, a cacophonous cheer erupts from the fans instead - a cheer that the Zaun faithful hope can be heard by all of the 'peaceniks' back in Ionia. There will certainly be no love lost between the two city-states after the game, as League rules for this particular match dictates that the loser will cede control of a resource rich portion of their shared maritime border to the winner. Such a loss would be an unacceptable blemish on the relatively long reign of Chairman Magnus Dunderson, Zaun's Chief Executive. No Zaunite with a beating heart could tolerate such a failure from their leadership. Something about Dr. Mundo has captured the collective hearts of a notoriously self-centered city-state. Even the children of Zaun pay homage to their idol, with foaming novelty tongues and unsharpened cleavers waving as high as their stubby arms can reach. Their parents brandish the real steel as they look forward to a newly adopted tradition in Zaun: a post-game celebratory feast. It's easy to forget that the celebrations were almost cut short before they began. Dr. Mundo's acceptance into the League was met with much criticism, as he was found to be in possession of unchecked adrenaline shots during his first match against Piltover. Dissenters made a strong case that this went against the League's original Elixir and Potions Policy, in which it states that all enhancing substances must be sealed pre-match and contained in a regulation size bottle to maintain the integrity and impartiality of the Shopkeeper's Union. Nevertheless, the adrenaline shot's effects were later reclassified as a type of biological aura, as it was determined that the composition of the shots made them ineffective for anyone but Dr. Mundo due to his unique physiology. When initially asked for a comment on the matter, Dr. Mundo responded only with grotesque slurping noises. He has stood by this statement ever since. Despite his lack of communication skills, Dr. Mundo receives high praise from his usual Twisted Treeline teammates: Warwick and Singed. It's no secret that Dr. Mundo takes the brunt of the beatings for his team, but he and his compatriots have so far been rewarded for his sacrifices on the field. Match after match, Dr. Mundo has charged in and softened the enemy opposition; sometimes he goes out in a blaze of glory but just as often he enables Warwick to make kills, cementing the Blood Hunter's reputation as one of the deadliest Twisted Treeline combatants in the League. A few brave commentators have remarked that Warwick's recorded kills are not entirely well deserved, as most of the credit belongs to Dr. Mundo. While those who sacrifice themselves are not an uncommon occurrence in Zaun, it is rare to find such a case that as beloved and revered as Dr. Mundo. No Zaunite with at least one good eye could doubt that now is the time for Dr. Mundo, and for Zaun, to attain a League championship. Mundo is going where he pleases and the rest of Zaun is right behind him. [Next time: an in-depth interview with Dr. Mundo!] A Shimmering Future? The many colors of Zaun's rebellious youth L. B. Briskes commenting from Zaun Occasionally, between the hysterical tirades and fits of frantic desk-pounding, which invariably accompany my reactions to the everyday behaviors of my fellow Valoranians, I recline with a Rabble Rouser VSOP - I am a self-respecting cognoscenti - and reflect upon the days of my youth. In the few instances that I am not immediately deterred from this activity by unfortunate recollections owed to a tardy adolescence and an unmerciful complexion, I think: "Gosh, if only I'd had the opportunity to smear myself with corrosive (but shiny!) techmaturgical waste before departing to the slums to display my delightfully pre-atrophied skin!" I'm sure I'd have matured, like a Kaladoun sugar raisin, into a remarkably sweet - albeit shriveled and unidentifiable - version of the optimist you all know me to be. And imagine my utter dismay when considering that I arrived only a decade too late for the latest fad sweeping Zaun's precocious youth. Shimmer - as the kids are calling it - is manufactured from the toxic runoff generated by the factories which support Zaun's continuing explorations into sludge refinement. Apparently when slathered on the skin like - or, more probably, instead of - body soap, Shimmer either simulates or stimulates intense emotions in its subject. Boring, you say? Well what if I told you that it also sparkles, glows, and 'shimmers' in a scintillating array of colors? Still not impressed? Well here's the real pitch: the emotions this phosphorescent exfoliant creates correspond with the assortment of colors in which you can acquire it. So you can literally wear your dejected or whimsical heart in expressive patterned designs not only on your sleeve, but on your back, legs, forehead, or anywhere else you haven't yet withered away. Oh, right, I almost forgot to mention: frequent application of this caustic glop results in progressive degeneration of the skin and muscle tissue. Of course, Zaun officials are quick to shirk responsibility: "All industrial byproducts within Zaun are scrutinized for public health and environmental hazards, and any which are determined to have unacceptably harmful effects follow strict safe disposal procedures. Those who synthesize the compound referred to as 'Shimmer' must obtain their ingredients through unlawful means." They have declined any comment regarding rumors that Shimmer was the failed result of state-sponsored attempts to create a bio-enhancing agent which would grant its wearer unnatural abilities, a rumor which has only increased its popularity. All criticism aside, this is one reporter wholly in favor of freedom of expression. I say go out there and be the prettiest little raisin you can be. After all, what concern is a late life restrained to your motorized hextech recliner, wheeling about with your good thumb when you can spend your ample 'downtime' looking back on a childhood during which you shone like a firefly in the sickly Zaun moonlight and your complexion, unlike mine, offered you a proud, glittering cocktail of emotions you enjoy revisiting, day after day, from the standardized comforts of your nursing ward? The Eye Inside Felines, fetishes, find it all here! Ram Steed, your eye inside the League of Legends Welcome again to the place for League of Legends gossip! Before I dish the dirt, I want to take a moment to let you, my faithful readers, know that I want to hear from you! Contact me directly at the Journal of Justice; ask me questions, send me tips, and (especially for my foolish detractors) bring the smack talk! I'm taking on all comers! Questions and answers will be published in future articles. Anyhoo... the last four weeks have gone by in a rush and there's more excitement surrounding our favorite champions - the kind others won't report. As usual, yours truly has faithfully kept his ear to the ground to bring you the latest and greatest from inside the League of Legends! Nasha-target? When last we left the Eye Inside, this reporter delivered an exclusive exposé on the budding relationship between League sweetheart Nidalee and hack Journal of Justice reporter Bob Nashahago. Well, that little article sure has stirred up trouble for old Bob! Sources close to Bob have said that the number of threatening letters he's received have dramatically increased. The subject? Fan jealousy over his romantic activities. One anonymous source from within the Journal of Justice headquarters had this to say: "Nidalee is definitely a fan favorite but I guess no one realized quite to what extent. Since Steed's article, there have been many letters from fans insulting or belittling him. Some of them have gone so far as to vow they would fight him if they ever saw him in person." This journalist has uncovered one of these closely guarded letters to bring to you exclusively! Let no one say that Ram Steed isn't on the case! "You better sleep with one eye open. You're dead! You hear me! Dead! Get away from Nidalee! She is mine! Summoner Nacht. That's right, that's my name. Any time, anywhere. No summoning, I'll take you on with my own hands!" -- Nacht Only time will tell how this little pickle will turn out. Good luck, Bob! This is one time that I'm sure we're all glad that you're Bob Nashahago and we're not... well... except for your envious new penpals. The Storm's Bedroom Listen up, celebrities - once you're in the public light, there is no such thing as privacy anymore! This is a lesson that Janna is learning the hard way, when private images of her dressed in revealing lingerie spread like wildfire through the fan circles. While Janna herself has withdrawn from the public eye for the time being, no doubt mired in strategy sessions with her public relations people, a source close to the champion claims that these boudoir images were captured by a rumored former romantic interest. Whoops! While the snooper in question will no doubt receive his just deserts (who picks a fight with a champion of the League?!), the damage has been done. League of Legends officials have voiced their displeasure. Roan Fallon, head of public relations for the League, had this to say: "Regardless of the source, Janna is a representative of the League of Legends. She should comport herself as such at all times. We are still deliberating our next course of action." Sounds like trouble for Janna but fear not, Janna-fans; she's been in the eye of the storm before and, if anyone can find a dignified way out, it's her. Hang in there, Janna! Until Next Time... As always, yours truly, the hardest working reporter in the League, will labor tirelessly to bring you - the hardcore fan - more of what you really want to read. This is Ram Steed, reporting from the streets of Valoran. The Mailbag of Justice Reader mail from all across Valoran - answered! Senior Summoner Ralston Farnsley Our mailbag continues to overflow and we here at the Journal are happy to take a moment from our journalistic pursuits to read your missives. Thank you for your praise and enthusiasm, and please keep sharing your thoughts! "I was excited when I heard about Kalamanda's potential for nexuses and even more when I found out Runeterra might be regenerating the world we lost in the Rune Wars. As quite the science-y person, I was wondering if any reporters had found any news about groups or persons who were researching the revival of things lost during the Rune War or the regeneration of Runeterra's natural magic." -- Poruku An excellent question, Poruku. We have correspondents in Kalamanda who are keeping apprised of the events surrounding the nexus discoveries and they check in regularly with the Arcanum Majoris' archaeological teams. Outside Kalamanda, many of the magical colleges and academies commission regular archaeological expeditions all over Valoran. The Academy of Science and Progress in Piltover, founded by League champion Heimerdinger, contributes a hefty portion of its budget to the Runeterran Regeneration Project. Students involved with the project are challenged to find creative new ways to optimize the efficiency of magic. "I was particularly delighted with your article on the return of Urgot. This is a breakthrough of the thus far mostly theoretic techmaturgical art of corpsecrafting. For those readers unacquainted with the term, this is the combination of hextech and necromancy. I would be much pleased if you would follow up with an article examining the techmaturgical details and causes of this." -- Munchlord, summoner of Zaun We're glad you enjoyed the article, Munchlord. Specifics surrounding the process are kept highly confidential, particularly to those who are in the business of reporting. If you are a citizen of Zaun, however, you may be able to contact Professor Pididly himself at the College of Techmaturgy; he seems to love discussing his craft with his fellow Zaunites. "I fear the worst will come about should conflict arise in the Freljord between League champion Ashe and Princess Sejuani. The presence of Tryndamere, another League champion, is both a blessing and a curse in my eyes. The presence of him and his barbarians will certainly deter the princess from trying to ignite any sort of conflict during his stay with her forces alone. However, should the princess request the help of Noxus, the barbarians' enemies, the two League champions will find themselves fighting on two fronts." -- The Ninth Priest Many people share your concerns and this situation is not being taken lightly. Ashe and Tryndamere have experienced lifetimes of struggle and they understand these dangers better than you or I could imagine. While I am no politician, I think the potential of Sejuani seeking out an alliance with Noxus is a very real possibility. I would be surprised if Ashe and Tryndamere don't have this threat in mind as they are making decisions that will determine the fate of all Freljordians. While there are many paths this could take, the people of Freljord have shown hope and courage, which has been stifled for generations, and Ashe's actions made it possible. We share your hope that they can find a peaceful resolution.

28 September, 20 CLE City-State Tensions Flare in Kalamanda Demacia / Noxus tavern brawl injures six, raises concerns Bob Nashahago reporting from Kalamanda A village tavern brawl with reported injuries is typically not the basis of world-shaping news. Kalamanda, however, is no ordinary village and these injuries were suffered by Demacian and Noxian agents. As reports of more mineral strikes in the resource-laden region lure prospective hopefuls to Kalamanda, Valoran's city-states have added to the growing population with additional personnel. Demacia and Noxus, by far, are investing the most effort here; their growing presence also brings with them a rivalry that is raising tensions within the village to dangerous levels. Kalamanda's citizens worry that their good fortunes may turn for the worse if Demacia and Noxus come to blows over the future of their village. This tension, at times palpable, manifested itself last Saturday when Demacian and Noxus guards drinking at the Hasty Hammer Tavern got into a drunken brawl - a brawl that witnesses claimed was 'bordering on a riot'. At least six guards were seriously injured when an argument between the rival guards erupted into violence. It took what appeared to be the entire Kalamanda constabulary, several local patrons of the tavern, and two League champions to break up the fight. No formal charges have been made against the guards by the constables, as representatives of both city-states are currently working together with local authorities to sort out the details of the incident. The stakes are high for all city-states courting Kalamanda. Yesterday, Mayor Anson Ridley announced that the Kalamanda Village Council voted overwhelmingly in favor of pushing for an exclusive mining agreement with one of the city-states as opposed to allowing multiple contracts. The altercation between Demacia and Noxus the night before was fresh on the mayor's mind as he explained the ruling: "We do not wish to see hatred between powerful nations rekindled because of [Kalamanda's] mineral bounty. We must, and will continue to, act in the village's best interests - both for our own prosperity and security. The presence of just a single city-state here will be in everyone's best interest." Following the village council ruling, both Demacia and Noxus announced a further increase in their presence within Kalamanda, as both city-states have emerged as the leaders in securing exclusive mining contracts with the village. Both delegations already have escalated their presence in Kalamanda by appointing League champions as the leaders of their respective missions. The Demacian delegation is currently led by Garen, the Might of Demacia, while the Noxus delegation is directed by Katarina, the Sinister Blade - the eldest daughter of one of Noxus' top generals attached to the Noxian High Command. The presence of the champions in the village gives a clear indication that both Demacia and Noxus are committed to success in Kalamanda. Adding to the rumors and speculation of future chaos in Kalamanda, both Garen and Katarina were present at the brawl that took place in the Hasty Hammer Tavern on Saturday. To their credit, however, both champions were instrumental in breaking up the fight and preventing further violence from erupting. While their presence bolsters the spirits of their respective city-states, however, it adds to the growing unease from others in Kalamanda. There has been a recent rise in tension between the historically opposed city-states that may make the political struggle in Kalamanda turn violent once more. No progress has been made in identifying the culprits responsible for acts of piracy against the DSS Excursion several weeks ago and the ship's whereabouts remain unknown. A host of accusations from both sides regarding the incident have intensified recently. Furthermore, both city-states have recently increased the number of faction-affiliated champions within the League. During the past two months, four of the five new champions accepted into the League have been affiliated with either Demacia or Noxus. While the village seems to be settling down, it is highly doubtful that it will return to a state of calm. Kalamanda will be hard-pressed to diffuse the growing turmoil caused by the Demacian and Noxian presences. Trade Routes between Noxus and Zaun Secured Noxus welcomes the new allied villages of Askay and Meland Richor Ebony commenting from Noxus There are often harsh words for those with the courage to do what is necessary to protect the future. Idealists will prattle on about the freedom of men and the tyranny of conquerors. Talk is cheap and you will find these so-called visionaries cowering in the corner the moment there is an enemy at your gates. Prosperity, on the other hand, is seldom cheaply bought. Rather, it is purchased with the blood of patriots. Permit me, for a moment, to indulge in an example. At the base of the Ironspike Mountains, along the main trade route between Noxus and Zaun, lie two smaller villages: Askay and Meland. For generations, the people of these villages have been embroiled in a bloody feud, the cause of which has since lapsed from memory. While relations between Zaun and Noxus have always been friendly, the lawlessness of this region has always complicated the development of trade agreements between our great nations. Until recent times, most interactions have been limited to wartime pacts serviced by mercenary contracts and alchemical weapons. Current events, however, have taught us that there is much we can share with our eccentric neighbors on the far side of the mountain range. As a result, there has been much interest in pursuing more thriving peacetime trade relations. With our Demacian conflicts now settled in the more civilized manner taught to us by the arrival of the League of Legends, it was no hardship for High Command to simply retask a few of its more specialized military units with resolving the issue. For these specialists, deposing the current, radical political sects in favor of a newer and more forward thinking ruling body was a relatively simple matter. Since this time, both Askay and Meland have seen fit to put aside their differences and declare allegiance to our sovereign city-state. Some might call facilitating a political coup insidious and underhanded. To these hopeless romantics, I would pose the following question: was the political situation before our intervention preferable? Should High Command simply have allowed the warmongering leaders of Askay and Meland to strain relations between ourselves and our allies and continue to impose a reign of terror upon their own people? These two villages are both now protectorates of Noxus. Their men will no longer make war on their neighbors, thus perpetuating old hatreds. Their women will no longer raise their offspring alone, with their fathers either deceased or away at a frivolous war. Their children will grow up free from the oppression of a homeland in turmoil and with the opportunity to pursue higher education in Noxian academies. For Askay and Meland, this is the dawn of a new era - an era free of mutually assured destruction. We will be tested. Sacrifices will be made. It will be for a better future. Forever strong! The Sword and the Self A discourse on duty and self-discovery Aria Breker commenting from Demacia To serve in the Demacian armed forces is more than just an exalted honor for each and every citizen in our fair city-state - it is the truest way to realize your purpose in life. Training alongside your neighbors, sharpening body and mind in the pursuit of absolute discipline is a formative experience that shapes every Demacian towards inimitable virtue. It is in this way that we can live lives of unmatched morality. It is the way to ensure the ideals of our nation and the safety of our allies. This is what it means not only to be a Demacian soldier, but a Demacian citizen. Each and every one of our citizens who proudly serves our military is a shining example in these dark times. Beyond the requisite service, however, there are exemplary individuals who dedicate their entire lives to the advancement of Demacian ideals. One example is the Crownguard family, a truly extraordinary household whose every member has pledged his or her life to honored service. The head of the family, Marcus Crownguard, and his wife, Lilia, are both well-known, highly regarded officials of the legislative Demacian Council. Their valiant son, Garen Crownguard, renowned amongst friends and enemies alike as the Might of Demacia, is highly decorated within the military. He is also a League champion, defending Demacian ideals on the Fields of Justice with an unmatched fervor. But it is the youngest of the brood, Luxanna 'Lux' Crownguard, who is of particular note today. Eager to follow in the footsteps of her brother, Lux enrolled in the military at the early age of 13. While undergoing rigorous combat training as is the hallmark of the Demacian regimen, Lux's extraordinary prowess with magic was immediately recognized. She seized the opportunity to study under the top magicians residing in Demacia, where her work was so exemplary that she was immediately inducted into service as a part of the Demacian Security Brigade. Through her work with the DSB, she was instrumental in numerous infiltration efforts of enemy territory. The Noxian military may claim whatever they wish when boasting about their considerable power, but what does it say when one of their allies' arcane spells was mimicked on sight by Lux? Rather than employing the captured magic in furtherance of the dark arts and whatever other horrors Noxus regularly conjures up, Lux has chosen to transfer its energies into a powerful tool for the pursuit of justice. Through service, education, and, above all, selfless devotion to the greater good, Lux has found her calling and she continues to light the way for Demacia. She has understood and accepted her path with pride, and it is for the benefit of not only our great city but also those who choose to ally themselves with us. There are those in this world who would try to dress up their indiscriminate loyalist tendencies in the guise of absolute devotion without any shade of the self. Serving under a banner as an empty husk, without purpose or reason, is no more than a refusal to admit defeat in the face of one's self. To quote from the Measured Tread: "When Demacians march forth, ridding Valoran of the evils of selfishness and greed under the pristine banner of justice, we know who we are and what we fight for, unapologetically." For our true strength can only be realized when we can trust that each of our neighbors, be they humble or noble in origin, will heed the call of the clarion united in thought and purpose. Champions: Inside and Outside the League A behind-the-scenes look at the lives of the League's champions Auras Lam reporting from the Institute of War With as much dedication as it takes to fight on the Fields of Justice, how do our League champions find the time to do anything else? But indeed, it is with immense passion that our brave heroes commit themselves to hobbies during their off-hours. In this issue, we look at what Evelynn, Twisted Fate, and Ryze do in their spare time! Tango for Two A certain pair of League champions were the talk of the evening after their scintillating display of dance expertise last month at the Royal Masquerade Ball, Demacia's yearly costumed carnival. Evelynn and Twisted Fate cleared the floor dancing a sultry tango, surprising guests from all over Valoran. The Journal of Justice was lucky enough to be invited to observe a private dance session with the spicy couple. From our observations, it's a no brainer why tango is the dance of choice for this couple. As they tore up the floor, their eyes never left each other and the heat of their close embrace scorched the curtains of the ballroom. Watching Evelynn's leg snake around Twisted Fate as he led her around the dance floor was enough to understand why this couple regularly ends up at the mercy of one Ram Steed. Twisted Fate explained their choice of dance: "Tango is the dance style that best expresses our relationship - we aren't just dancing; we're competing with every step, dip, and spin." Evelynn and Twisted Fate are currently guest instructors at the Crown Dance Academy in Demacia. If you're lucky, you might score a spot in their extremely popular class, though beware - many students have been seen fleeing out the front door after inciting jealousy while pressing too closely to either instructor! The Lost Magic of Runeterra While many of the League champions use their off-hours to pursue various hobbies, a dedicated few choose to spend their entire lives honing their craft. Ryze is such a champion, entrenching himself in the study of arcane magic in our very own Institute of War. The League took notice of Ryze's absolute dedication to the craft immediately after he joined the League. Ryze's use of thorn magic, the ancient art of drawing magical energies through spells tattooed onto his body, has made this brand of spellcraft well-known throughout Valoran, though Ryze is currently the only known thorn mage in the world. In exchange for free use of the Institute's grand laboratories and resources, Ryze now works in conjunction with the League to discover lost magic and deepen the understanding of modern magic. Ryze commented: "The progression of magic throughout the ages is my real interest, while chronicling the history of Runeterra is merely a useful side benefit for the League. Uncovering the magic that has been long lost to the world will unlock immense power. We can use such magic for various causes, such as reversing the damage inflicted upon Valoran by foolish mages during the Rune Wars." As part of his research, Ryze has become well-acquainted with the numerous League champions who have volunteered their time to come under Ryze's intense scrutiny. Taric, the Gem Knight and fellow champion of the League, is a frequent collaborator. When asked about his feelings on the study of magic, Taric answered: "It is through study and collaboration that we can increase our own strengths in addition to understanding each other. I am, however, aware that a number of other champions shun this research in the belief that we are becoming weaker by exposing ourselves. I say to them: come onto the battlefield and see what advantages the League's shared knowledge has granted us." The Mailbag of Justice Reader mail from all across Valoran - answered! Senior Summoner Ralston Farnsley Once more, we dip into the Mailbag of Justice, checking the pulse of Valoran! "A question has been bothering me since the start of the League [twenty] years ago: how is it that the League can accept champions that are in open rivalry with one another (for example: Garen and Katarina)? I understand the need for equal representation in the League, but what do League officials do to ensure that no fighting breaks out between their champions?" -- Meir Summoning magic is powerful magic, Meir, and all champions are bound by its incantations. When a champion who is bonded with a summoner enters a Field of Justice, the magic used in the summoning prevents a champion from inflicting harm on a fellow teammate. This allows enemies who would normally attack each other on sight to work together without fear of betrayal. The politics of Valoran would surely grind to a halt without such magic, as battle arenas would degenerate into bloody free-for-alls. There are special battle arenas, however, that specifically exclude certain champions from being chosen for participation. These matches are always ones that involve two specific city-states resolving a conflict between them. These sorts of matches occur very infrequently; most of the battle arenas the League administers involve summoners that are conducting business amongst themselves. When they do happen, the summoners representing the city-state may only select champions who are affiliated with the city-state or champions who have declared neutrality in their affiliations. "I was just wondering if Kennen, the Heart of the Tempest, had attended the performance by Sona and, if so, what he thought of the musical prodigy?" -- Skyesilvary We tried to get Kennen to write his thoughts on Sona's command performance in Ionia (which he did attend), though he could not seem to sit still long enough to complete it. Instead, we transcribed his unique perspective on the performance: "It was very good I found myself being carried far away to a magical and serene place which for me is quite different than what I am normally used to seeing since I must be ready at all times to unleash the fury of the tempest upon those who would bring imbalance to our world of harmony in all things oh I'm sorry I was talking about Sona's performance oh yes she was delightful I found myself drifting off on a sea of bliss and tranquility which is so uncommon since being part of the Kinkou requires me to be ready at all times should I be called upon... " Our apologies go to Kennen for cutting his thoughts short, as they did continue on for a bit longer. Alas, we do not have the space in this issue (or the next) to cover his full feelings on the performance. "If I may ask: what kind of summoners do you get for the deployment of minion forces? I suspect that not every minion is controlled individually, like we Champion Summoners do, but are controlled as a pack or, generally, more than one minion at a time. This would explain why the minions aren't the brightest, since it would be hard to keep everyone in check." -- Lord GiantR Minions in the Fields of Justice are animated constructs that, once unleashed, follow pre-planned patterns of behavior. The summoners - either those controlling champions or powering the Field of Justice - have no control over the minions. Rather, the summoners who are assigned to the maintenance of a battle arena focus on quickly and efficiently constructing the minions. Constructing each minion takes a minuscule amount of magic from the nexus they spawn from. These summoners, who are usually apprentice summoners that reside within the Institute of War, are in many ways the engine that allows the battle arenas to function. All summoners who come to the Institute of War will spend time performing such tasks.

12 October, 20 CLE Angered Monk Sets Self on Fire Ionian protests become extreme Nick Vand reporting from Ionia Today, Ionia's famous Lotus Gardens were not the site of their usual beauty. Monks from the Shojin Monastery assembled in protest of the Noxian occupation of Navori province, which is located in southern Ionia. One of the monks first gave an inspiring speech against what many see as Noxus' needless occupation. He then covered himself with lamp oil, crouched in a meditative pose, and lit himself on fire. Fortunately, this act does not need to be one of suicide. The Shojin monks have long practiced healing martial arts. However, the burning monk will survive only in a suspended state of agony for many days. When the last leaf falls from the lovingly sculpted bonsai placed next to him, his time will run out. It is unknown what the monks will do when that leaf falls if action isn't taken. Hundreds of miles away, Soraka, the Starchild of Ionia, wept openly when she heard this news. Yesterday, she had this to say: "It is a sad day when the peaceful monks of the Shojin Monastery must resort to such extreme measures. Ionia is a land of enlightenment. When the only way to find help for one's cause is so horrible, the situation is more than grim. Hopefully, the rest of Runeterra will finally take notice of the cruelty inflicted upon my people by the Noxian government." League champion Katarina, speaking on behalf of her father and the rest of the Noxian High Command, responded with the following: "Our presence in Ionia is for the good of the people. Their economic state is not ready to deal with the rest of Valoran. Their practices are outdated. Theirs is the domain of sad old men who believe the world should not progress past them. This incident is a tragedy but it is not a statement on behalf of the Ionian people. It is a statement by those who are unwilling to embrace the future." Public outcry regarding this event is tremendous. Citizens from Bandle City to the Freljord, from Demacia to the Great Barrier, have expressed their outrage. Images have spread throughout the civilized world, shown on every Crystal Screen and Spinning Wire connected to a network. Perhaps the most amazing part of this horrifying display is the priest's incredible willpower. Even as he sits burning, he does not cry out. He is letting his quiet agony speak for itself. Some members of a growing crowd of onlookers even tried to put him out. In response, he broke his meditation only long enough to stop them with a firm gesture. This is a powerful statement against what many feel is the oppression of the Ionian peoples. The images are haunting and the message is clear. However, the question at hand is clear: what will the League of Legends do about what many feel is the legacy of an unsanctioned and inhuman war? The Noxus-Ionia Conflict Looking back on the bloody invasion Nick Vand reporting from Ionia It began only a few years after the League of Legends was formed. Ionia, a peaceful isle in the Guardian's Sea, initially refused to join. The people there chose to pursue enlightenment instead of war. The destructive conflicts between Noxus and Demacia were the primary reason that the League was formed. The two powers agreed to no longer wage war against each other. Noxus, not content to sit aside quietly, turned its expansionistic eye towards those who remained outside the League's jurisdiction. Their sights settled on Ionia. The Noxian High Command saw Ionia as a weak target. To them, it was a land of softer things, ill-prepared to defend itself against invaders. Noxian spies began to trade aggressively with Ionia, traveling to the island to study its weaknesses and identify critical targets. When the plan was formed, the forces of Noxus invaded. The southern provinces of Ionia were the most open to trade. This also made them among the wealthiest. It was here that the Noxian forces landed under the cover of night. Groups of Noxian agents had gone ahead, their spies confounding and sabotaging potential defenses. After being met with little resistance, Noxus' forces formed their first beachheads and began their invasion in earnest. The invasion continued, heavily in the favor of Noxian forces. However, Ionia did not surrender. In response to a growing Ionian resistance, Noxus brought in mercenaries from Zaun. If the Noxians were bad, the Zaunites were worse. The mad scientists brought with them