(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

( Note: As the cycle continues, some images may be outdated! )

Below you will find a comprehensive list of new content, balance changes, and whatever else is included in the current PBE cycle! Be aware that these changes are extremely tentative , there is a possibility that things you see below will be changed or even reverted prior to the live patch.

( With the release of patch 5.19 to live on September 30th, we started the new 5.20 PBE cycle )

New Skins

Spirit Fire Brand

1350 RP

Here's Galetta with aSpirit Fire Brand:

"Spirit Fire Brand will purify his enemies within a blazing inferno and and their souls will feed the flame! This skin includes:

New model and textures!

New recall animation!

New particles!

New spell and recall SFX! This skin will be 1350RP. (pricing on PBE is subject to change) Your feedback and bug reports are extremely helpful to us, so please check out Spirit Fire Brand and let us know what you think! Feel free to drop any bugs you find in this thread as well! See you on the Rift!" Here'swith a bugs & feedback thread for





Cosmic Reaver Kassadin 1350 RP

Demon Vi

1350 RP

Riot KateyKhaos

"They'll never know what hit 'em when Demon Vi makes her way through the Rift!

Let's get to the fun part! Demon Vi is 1350 RP* and includes -

New model and texture

New particles - including wings and a tail!

New sound effects

Voice processing

New recall animation

Demon Vi is now available to play on PBE! Please note that PBE content is still a work in progress! We always find bug reports and feedback super helpful, as well as constructive feedback, so feel free to comment in the thread below! Likewise, if you've got any questions, post 'em here, and we'll do our best to answer them.

*PBE prices are subject to change."

Updated Skin Splash Art

This cycle also includes five updated splash arts for previously released skins, including Vandal Brand, Frosted Ezreal, Assassin Master Yi, Chosen Master Yi, and Jade Dragon Wukong.

Vandal Brand





Frosted Ezreal





Assassin Master Yi





Chosen Master Yi





Jade Dragon Wukong





One For All: Summoner's Rift on the PBE!





L4T3NCY

"Heya ^.^/

It’s been awhile since we saw the original One For All on Summoner’s Rift. A number of new champs have come out since its last run so we thought: why not bring back the OFA funtimes? :D

A bit of trivia for those of you collecting random League knowledge: One For All was the very first featured game mode we ever made (almost 2 years ago this month!) o.O

One For All is a 5v5 battle played on SR where everyone on your team uses the same champion, decided by a vote during champ select. Some champs have amazing synergy with themselves (Kalista? Kalista! :D) so enjoy exploring the possibilities.

There’s been quite a few new champions (and many others reworked) since the last time we did OFA. We’d like some help from you guys specifically testing out the following champions here on PBE before the mode goes live. We’ll be temporarily disabling all other champions in OFA for the first few days on PBE, just to help focus the initial testing on these below champs.

Azir

Bard

Brand

Darius

Kalista

Kassadin

Kennen

Kindred

Ekko

Fiora

Gangplank

Garen

Gnar

Morde

Mundo

Rek'Sai

Rumble

Ryze

Skarner

Tahm Kench

Tristana

Twitch

Vi

Zilean To reiterate, when OFA goes live, ALL champions will be available to play. We’re just limiting the pool here on PBE to help focus testing on the newer script-worked champs.

Thanks guys. Now to try out that matryoshka Tahm Kench. :D"

Miscellaneous





Balance Changes * Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.



* Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These areofficial notes.

Champions

Decimate (Q) Blade Width reduced to 220 from 270 [source].

Blade Width reduced to 220 from 270 [source]. Apprehend (E) slow reduced to 40% from 90%

Burning Agony (W) [ NOTE : There are no actual changes to the total damage or health cost of this ability but it now ticks twice per second instead of just once - source.]

Masochism (E) [few changes, now makes next attack also deal increased damage.]

"Dr. Mundo deals an additional (+ 5% total Health) damage on his next basic attack and increased attack damage for 5 seconds. Dr. Mundo gains an additional [+0.4/.55/.7/.85/1] attack damage for each percentage of health he is missing."



[This is an auto attack reset]

Dark Frenzy (W) .Mana cost increased to 40 from 0.





Grand Challenge (R) now heals for [between 2 to 5 seconds based on number of Vitals hit] down from [5 seconds].





Noxious Trap (R) [judging by files, ARM time for shrooms reduced to 1 second from 1.5. The in-game tooltip has not been changed.]

[judging by files, ARM time for shrooms reduced to 1 second from 1.5. The in-game tooltip has not been changed.] Noxious Trap (R) recharge time reduced to 34/28/22 from 35/31/27

Base attack damage lowered to 50.46 from 53.46