13/10/2016 - KTOS Live Maintenance

The following errors have been fixed.

[Skill Related Fixes]

Doppelsoeldner

- Cyclone: Movement

- The cooldown not applying correctly with this attribute has been fixed.

- Double Pay Earn

- Fixed issue where this buff wasn't applying when party members attacked.

Templar

- Mortal Slash

- Fixed issue that occured when casting this skill and moving forward at the same time.

Cryomancer

- Subzero Shield: Duration

- The cooldown not applying correctly with this attribute has been fixed.

Thaumaturge

- Reversi

- Fixed issue where Reversi was enabling Spell Shield Skills (Subzero) to be sustained.

Chronomancer

- Reincarnate

- Fixed issue with multiple boss reincarnation issues.

(Note:) Boss Monsters can only be re-incarnated once, and this skill has a chance to fail.

Necromancer

- Raise Dead

- Fixed issue where the Raise Skull Archer: Enhance Attribute was not applying.

Quarrell Shooter

- Running Shot

- Fixed issue when weapon swapping with a Canon weapon would allow you to run around freely shooting stuff with the Bazooka Skill.

Ranger

- Barrage

- Fixed animation issues that applied when using this skill with a crossbow.

- Steady Aim

- Fixed issue where the skill effect was actually different than what was specified in the tool-tip.

Scout

- Camouflage

- Fixed issue where the Barrell would sometimes appear and float around the characters head when using this skill.

Schwarzer Reiter

- Limacon

- Fixed issue with skill duration description at Lv.14 and some other issues regarding the skill.

Sadhu

- Out of Body

- Fixed issue where damage wasn't being counted to Boss Rank Contribution when dealing any damage in the Out of Body state.

Paladin

- Conversion

- Fixed issue where the 'Might Enhance' attribute was not being applied to converted monsters.

[Quest Related Fixes]

A Deeper Place (1) - Fixed issue where quest NPCS were incorrectly marked on the map.

Endless Gluttony (1) - Fixed issue where the target monsters did not appear in the location of the quest.

And, Eternal Repose (1, 2) - Fixed issue where the players quest items were not properly collected.

Material for Compiling A Scripture (2) - Fixed issue where the players quest items were not properly collected.

Little by Little, a History Book - Fixed issue with this quest where it would not be repeatable after completion.

De-Contruction [Cannoneer Advancement] - Fixed issue where it was not required to destroy named objects.

Make It Doubly Sure [Lancer Advancement] - Fixed isue where the monster spawned was a different level to the actual quest level.

[Item Related Fixes]

Goddesses' Blessed Cube - Fixed issue where this item could be used during crafting processes.

Thumbs up Armband - Fixed item clipping issues with Cleric's Servant (F) Costume.

Armbands - Fixed issue when some players wearing armbands would have their client abnormally shut-down when attempting to connecting

Golden Anvil - Fixed issue with confirmation of use window

Monster Cards - Fixed issues with Golem, Glass Mole, Chapparition, Progola, Manticen Cards overlapping card effects.

Electus - Fixed issue where the item was not granting the bonus lightning property damage.

Hair Accessories - Fixed issue with some hair accessories staying invisible even when toggled on with the 'Toggle On/Off' option.

[Graphic & UI Related Fixes]

Improved background elements in Fedimian

Fixed the issue where if 10 buffs were currently active, only 8 of them would be displayed.

Fixed the issue with the Quest Share Button & Its respective UI not updating correctly when this option has been selected.

Fixed issue where the back of [Natural Wave] hairstyle would break when performing certain gestures.

Fixed issue with visual clipping on the [Storage Keeper Costume]'s scarf and pants.

Fixed issue when using a 2-Handed Spear/Rapier on a Velheider/Hoglan would cause the mounted companion to not animate correctly.

Fixed visual errors with the [Wilhelmina Costume] that occured when the user casted Bash/Concentrate.

Fixed visual animation issues that occured when the user was affected by the [Finestra] buff and then casted [Skyliner].

Fixed issue with knock-backs on companions sometimes causing the face to become broken.

Fixed issue with Dual Color Boater not displaying properly at certain angles.

Fixed issue when Female characters wearing [Ribbon-ornamented Double Buns] would get hit, their hair would fall off.

Fixed issue with Magnum Opus' UI chat bubbles often covering the markets of other UI elements.

Fixed issue when changing hair color facing the 10 o' clock direction with the Natural Wave Perm, the hair would break.

Fixed issue where checking the 'display shouts' option would reset if there were no recent shouts.

Fixed the 'Help - Remove' information for Necronomicon & Poison Pot UI.

Fixed issue when hit by Golem attack sometimes caused a characters face to become broken.

Fixed issue when attempting to re-roll a cube and the item would sometimes not pay a reward again.

Fixed Graphical Issues affecting Monks using [Double Punch]

[General Fixes]

Fixed issue where you could cure the 'bleeding' debuff by simply right-clicking it.

Fixed issue with the scrolling bar and some overlapping buttons in the character lodge.

Fixed issue when selecting a character in the lodge, they continue to mindlessly walk forwards.

Fixed issue where certain item names were affecting the ability to retrieve said items from the marketplace.

Fixed issue where players could walk through various terrtain of stone obstacles in Fasika Plateau.

When being transported whilst on a companion, sometimes the companion would make un-natural movements.

Fixed issues with players freezing when riding a companion in [Zeraha].

Fixed the issue where everyones eyes were demonically flashing simultaneously whilst in lodge.

Fixed issue with BGM when playing in a Party.

Fixed issue where players could become stuck between a statue and building in Sventmas Exile.

Existing Block Rate Calculations have been corrected.

The game has been updated with the following changes.

[New Additions]

Instanced Dungeons / Missions:

- A new section of [Earth Tower - Solmiki] has been added. It is available to users who are Lv. 310 and above.

- The [Earth Tower - Lolopanther] Section wil be improved.

- Through the use of Symbol items (Symbol of Pyroego, Gosarius, Turtai), players can start at floors 6/11/16 instead.

- These Symbol items drop from the respective bosses on each of the floors you fight them on.

- Loading Images for Earth Tower will be added.

- Multi-Mode functionality has been added to instance dungeons.

- Instance Dungeon EXP Scaling & the ability to increase Item Droprate. (Through using Multi-Mode a Multi-Mode Token will be deducted in accordance with your amount of entries)

- An [Instance Dungeon Multi-Token] Item to use this feature.

[[Instance Dungeon Multi-Token] drops from these areas]

- Kalejimas Visiting Room

- Storage

- Solitary Cells

- Workshop

- Investigation Room

- Emmet Forest

- Pystis Forest

- Syla Forest

- Alembique Cave

- Arcus Forest

- Phamer Forest

- Ghibulinas Forest

- Mollogheo Forest

- Locations where the [Instance Dungeon Multi-Token] can be utilized.

- Fallen Legwyn Family Dungeon

- Archmage Tower Dungeon

- Underground Chapel Dungeon

- Catacombs Underground Dungeon

- Siaulai Mission

- Historic Site Ruins

- Hollow Thorn Forest

- Crystal Mine Mission

- Seven Valley Mission

- Catacombs Mission

- Collapsed Residential Quarters

- Deep Underground Prison Dungeon

- Monument of Desire Dungeon

- Thorn Forest Mission

- Blue Fortress Dungeon

- Castle Dungeon

- With Premade Party Members you can sign up and join auto-matched Dungeons/Missions together.

UI

- Dungeon Information Board's UI have been improved.

- Now displays the featured Bosses and Obtainable Items from each designated dungeon.

- Instance Dungeon/Mission Specific Background Images have been added.

- Automatic Party Matching UI has been simplified.

- Players can now continue to search for parties whilst playing the game, however changing map will cancel your search for a party.

New Shops

- A Recycling Shop has been added, this shop allows users to exchange hair accessories obtained from the [Goddesses' Blessed Cube] and gives [Recycling Medals] in return. Further information regarding this can be found on the latest GOS Magazine

Guild

- Guild masters can now grant permissions to other guild members, granting them the power to invite/expel members.

Quest

- New Quests have been added to the maps [Norbeer Forest] and [Yudejan Forest].

[Changes]

- The guild level & max member cap have been increased.

- Guild Level Cap: Lv.15 → Lv.20

- Max players Cap: Lv.10 → Lv.15

- In Saalus Convent, A new mission has been added & The Area of Ruins Mission has been removed.

- "Block Rate" on items has been changed to be called "Final Block Rate"

- The drop rate for quest items in [Lunatic Wizard (4)] has been increased.

- The chance for magic circles to explode in [Cleaning the Strange Aura (1)] has been reduced.

[Monsters]

In Earth Tower, Instanced Dungeon and General Rank 8 Maps, Some monster properties have been weakened.

Some monsters have also been given special abilities in maps around Rank 8.

[Items]

Some optional effects obtained from Enchant Scrolls have been improved.

Red, Blue & Yellow Gems have been improved.

Armor efficiency has been improved, The higher the rank - the higher the efficiency of the armor.

[New TP Items]

Swordsman's Snow-White Costume (M/F) - 129 TP

Wizards' Gothic Lolita Costume (M/F) - 129 TP

Archer's Liutenant General Costume (M) - 129 TP

Archer's Sailor Costume (F) - 129 TP

Monk Circle 3 Costume (M/F) - 129 TP

Brown Lens - 49 TP

Orange Hair Dye - 49 TP

Goddesses' Blessed Cube (11x) - 300 TP

Skill balance has been improved with the following changes.

[General]

Some attributes of some skills have been changed to Soul & Poison properties.

The following skills properties have been changed as a result.

(TN: The new property table can be found @ https://docs.google.com/spreadsheets/d/1GmXV0k4TNzjMouiIfz0TESNBzu92-b4AdDGqNwtm8yg/edit#gid=322269149 )

[Soul] == Psychokino - Psychic Pressure, Gravity Pole

[Soul] == Alchemist - Alchemistic Missile

[Soul] == Sadhu - Astral Body Explosion, Possession, Basic Attack from OOB.

[Poison] == Featherfoot - BloodBath, Blood Sucking, Bone Pointing, Ngadhundi, Kundela Slash, Blood Curse

[Class Specific Changes]

Cleric

► Guardian Saint:

○ The chance for this ability to trigger has been changed from 50% to 100%.

○ A new attribute [Guardian Saint: Change Target] has been added.

○ The [Guardian Saint: Decreased Damage] attribute now has a level cap of 10. (Previously 5)

Sadhu

► Out of Body

○ Out of Body has been changed so that the spirit comes out infront of the caster.

► Posession

○ The positioning of this skill has been moved a little bit closer to the caster.

○ Possession's Target count will be changed from 5 to → (Skill Level + 4)

► Transmit Prana

○ New attributes have been added.

○ Transmit Prana: Strength, Transmit Prana: Health, Transmit Prana: Spirit, Transmit Prana: Dexterity.

Paladin

► Smite

○ The wind-up animation delay for initiating this skill has been reduced.

► Barrier