Meh. I think he raises a fair point. If you go by sales Destiny was a smashing success. It outsold vanilla wow in fact. What it didn’t do was maintain a playerbase over time. A huge percentage of players quit very quickly and never returned, which killed the game before it even had a chance to get going. I think that Classic wow will probably be similar (minus the sales part) - it will have a short lived spike of players who want to reminisce, then it’s playerbase will drop to a few hundred thousand if even that and stay there forever.

We all love reminiscing about how games used to be much better when we were young, especially games we have special memories playing with friends/family. That doesn’t translate into us wanting to play those games non-stop nowadays. They’re painful to look at, listen to, and in most respects to play. Sure there are diehard enthusaists, just like the tiny fraction of people who still play diablo 2, but it’s not going to be enough to call the game a ‘hit’. You’re kidding yourself if you think otherwise.