Ubisoft has revealed that the engine for Watch Dogs

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“Watch Dogs wasn’t started as Watch Dogs,” Detoc told IGN. “They were working on a driving engine, working on something. We had the Driver license. This was years ago. Then we were thinking, ‘no, this is not the way we want to go with a driving game,’ so we cancelled that and restarted. It’s not like Watch Dogs started as Watch Dogs. The Watch Dogs project was initially another game. At some point it changed. That’s at least three years ago, and then the Watch Dogs project reused some of the work that had been done on this driving engine.”“It’s not that Driver became Watch Dogs, so much as the driving game we made was a driving game,” Detoc elaborated. “The decision was made that there was another driving game being made and this one should be an open-world game where the guy comes out of the car and does other things. Then the team decides to reshuffle itself entirely. A few other people come in, a new creative director, and then they start a new game. I wouldn’t say that Driver became Watch Dogs, because that’s not true. That’s not really what happens. What happens is that a game gets cancelled, and then you take pieces of that game to make a new one. We could have had another driving engine from another team in another place, and then it would have been used by the Watch Dogs team.”Detoc’s comments came as part of a conversation about Rainbow 6: Patriots, which “ had to be remade ” and has similarly become a different project.For much more from Detoc, including why South Park and Watch Dogs were delayed, be sure to read our conversation about why Ubisoft delays games

Andrew Goldfarb is IGN’s news editor. Keep up with pictures of the latest food he’s been eating by following @garfep on Twitter or garfep on IGN.