Here are the patch notes for today’s free update! This is for the Octavo story content and more.

Added Octavo as a playable character with unique story campaign, unlockable by completing the game once.

Added Dungeon Mode, a mode for playing through the game in a new way, closer to the original NecroDancer experience

Added shrines, mysterious objects that appear in dungeons, with unknown effects.

Added some new level generation features, both in dungeons and the overworld.

Added 4 new achievements relating to Octavo, dungeon mode, and shrines

Adjusted the random distribution for spawning certain types of dungeon items, to better ensure seed consistency

Allow the player to carry multiple copies of each scroll type

Add UI for changing weapons of the helper characters during the Ganon fight

Add display of the current world generation seed to the pause menu, so it can be recreated later in seeded mode

Fixed some bugs where multiple dialogues/cutscenes could be activated at once, with unintended results

Fixed a bug where Ganon could be defeated with a bomb during the between-phase cutscene

Fixed a bug where getting hit by a bomb and using the hookshot on the same beat could cause the player to move incorrectly

Fixed a bug where using the hookshot would add extra steps to the player’s step count in fixed beat mode

Fixed a bug where items could be duplicated by collecting them and moving between screens at the same time

Fixed an exploit that allowed some bosses to be cheesed with projectiles from outside the boss arena

many other bug fixes