Is Lucio's healing too much? Crossfade healsto all allied heroes near Lucio. Read that as any hero within auto attack range. That sounds ok. Brightwing heals allies near her fororLooks fair right? Both happen automatically and both cost no mana. Brightwing has a higher burden of execution but brings her global and slightly higher healing numbers. Lucio brings great mobility and AMP it up.Amp it up increases Crossfade healing towith a 15 sec CD, which amounts to a burst of(116*3=348).Which brings us to Karazim who brings Breath of Heaven to the table andin an AOE on an 8 sec CD. Ok less CD less healing and its instant instead of over 3 sec but, it has a shorter range and required Karazim to put himself in harms way along with spending mana, but unless Karazim takes Transcendence that's Karazim's only heal wile Lucio is still putting out healing every sec. With Transcendence the healing potential from Karazim jumps but requires constant auto attacking and nets you at BESTOk lets look at Malfurion the other top Support. Regrowth healsright off the top then an additionalor(465/15=31).thats onlymore than Lucio is doing base line in a generous AOE around him. Regrowth has a 5 sec CD so it has great up time but requires mana and execution.So far our comparison shows Lucio has roughly the same base healing as Brightwing or Malf only with 100% up time and no mana required. Should Lucio really have almost the same amount of healing as Brightwing or Malf and also have a Kharazim level burst heal on a 15 sec CD? Lets see how he compares to Rehgar the current go to burst heal Support in the meta.Rehgar bringsChain Heal to the table,to the main target andto two additional targets on a 9 sec CD. That's actually less healing than Crossfade. It is a shorter CD and instant healing but its Rehgar's only heal without Heroics.Which brings us to Sound Barrier agroup shield decaying over 6 sec. on an 80 sec CD. Compare this to Ancestral Healingheal on a 100 sec CD and it only heals 1 person. Sound Barrier covers everyone and his healing keeps going under the shield. No need to worry about over healing a target ether.While I'm talking about heroics we kinda have to mention Tranquility that heals fora sec. for 10 sec. on a 100 sec CD If someone stands in the Tranquility for the entire duration they heal for 800hp. Less healing per sec than Amp it up and less total healing than Sound Barrier covers with its shield.The point I am trying to make is Lucio effectively out heals each of the current "meta" supports, more or at least equal burst heal to Rehgar or Kharazim, similar heal over time to Malf., and more AOE heal than Brightwing or Kharazim. His healing Heroic prevents more damage to more targets than the compared heroes as well. To top it off he is extremely slippery being one of the most mobile heroes in the game who also provides mobility to his team allowing them to engage and disengage quickly with his move speed.Amp it up needs to heal less. Period. Even without the 16 talents, it heals as much as any other supports base kit and more than Tranquility. Secondly the range of Crossfade is too big. It should be a bit tighter around Lucio. I think a small adjustment, 10-15% at most. The big one, Sound Barrier, needs to decay faster. Over 4 seconds would be a good start. Let him prevent a big burst of damage and stop a wombo combo or help a team disengage. Right now there is no bad time to pop Sound Barrier unless the enemy is holding a gust or something to disengage, oh wait Lucio can just switch his Crossfade to speed boost and the team can reengage and the shield will still be up.Lucio is good. Really good. I honestly consider banning him in every game.This was a comparison of raw numbers pulled form the game client and from the android app HotS Complete. Since most healing scales at 4% per level I am just using the base numbers provided in the client. This is my fist blog so any feedback is welcome. I included some of my math and references at the bottom.Also stole the phrase burden of execution from Into the Nexus (http://amove.tv/itn/) and Drunktrain (@dunktrain on Twitter. )If you made it this far please check out the comments user Dayuni has some very interesting points and our conversation adds to the quality of the discussion.Crossfadein an AOE its about the same range as most auto attack heroes pretty good sized areaAmp it up increase Crossfade healing to15 sec CD A burst of(116*3=348)Sound Barrierdecaying over 6 sec.Soothing mist healin an AOE just slightly smaller than the standard auto attack range. or(115/4=28.75)Breath of Heavenin an AOE on an 8 sec CD.Transcendenceevery 3 AA. AA speed 2.(160*2=320 over 3 sec 320/3=160) Deadly reach will let you slip in 2 extra AA that will trigger Transcendence 1 extra time.Divine Palm60 sec CDRegrowththenor(465/15=31)TranquilityChain Heal9 sec CD 80 sec CDAncestral Healingheal on a 100 sec CDTLDRLucio effectively out heals each of the current "meta" supports. More or at least equal burst heal to Rehgar or Kharazim. Similar Heal over time to Malf. More AOE heal than Brightwing or KHarazim. His healing Heroic prevents more damage to more targets than the compared heroes as well.Edit: Spelling error