What the developers have to say:

Why Early Access?

Approximately how long will this game be in Early Access?

How is the full version planned to differ from the Early Access version?

GHOST RUN : Race against a Ghost AI opponent to climb the ladder to glory



: Race against a Ghost AI opponent to climb the ladder to glory TIME TRIALS : You have been invited to a set of trials designed to test your speed as an OutRunner



: You have been invited to a set of trials designed to test your speed as an OutRunner CHALLENGES : Win Credits, Collect Badges, and Earn Achievements to rank up and unlock new content



: Win Credits, Collect Badges, and Earn Achievements to rank up and unlock new content MY MOTO : Spend hard-earned credits to customize your hoverbike to fit your racing style



: Spend hard-earned credits to customize your hoverbike to fit your racing style MULTIPLAYER: Now that you have a custom moto, driving skills, and taste for speed, you will be ready to test them against the best OutRunners in head to head racing-combat

What is the current state of the Early Access version?

Look ‘Ma No Hands : Innovative hoverbike controls that react to your body’s movement



: Innovative hoverbike controls that react to your body’s movement Insane Speeds in VR : The Motosoni Aquila 5 hoverbike goes from 0-1000 km/h in 6 seconds



: The Motosoni Aquila 5 hoverbike goes from 0-1000 km/h in 6 seconds Adrenalin Pumping Synthwave : Cool selection of music from Artists such as Isidor, Raphael Gesqua, and Noise Symphony



: Cool selection of music from Artists such as Isidor, Raphael Gesqua, and Noise Symphony Global Leaderboards : Test your OutRunner scores against the world



: Test your OutRunner scores against the world Endless Runner : With Polished and randomized AI, every run/race feels unique and challenging



: With Polished and randomized AI, every run/race feels unique and challenging Arcadey Action: Easy to pickup and play for people with any level of VR experience

Will the game be priced differently during and after Early Access?

How are you planning on involving the Community in your development process?

“Neon Seoul: Outrun is still at the very beginning in terms of scope and available modes. Early Access gives us an amazing opportunity to share our progress with you, the community, and use your suggestions and reviews to increase the quality of the game. Doing it this way, we’re be able to iterate on the feedback we receive throughout development and ensure Neon Seoul: Outrun is a game that truly integrates your ideas.”“We have a roadmap laid out for the Early Access period of Neon Seoul: Outrun (see next question). While we believe that we have a fairly accurate schedule for this, we would also like to give ourselves some additional time for the implementation of your feedback and ideas.”“We’re still actively designing, brainstorming and, as mentioned above, listening and responding to what you guys are enjoying. Based on our current roadmap, which is not set in stone, you can expect the following features to be added over the course of the game’s development:“The core gameplay of Neon Seoul: Outrun is polished and fun to play. While there are still many more features to be added (see above), the current version already includes the following:“For those joining us on this Early Access ride (no pun intended), we truly appreciate your feedback and trust in us to deliver the best experience possible, so the current price reflects that appreciation. Upon completion of version 1.0, there will be a price increase for non-Early Access players. Having said that, we’re convinced that the game represents excellent value for money, both now and at the new price point.”“As we add more content, we’ll be listening closely to your suggestions on what features, bikes or maps you’re most interested in. As stated above in detail, there’s lots of content to come and we’re excited to work together with you to make Neon Seoul: Outrun the best game it can be!”