Rebirth gets Flashy!

ill start this post by mentioning again that Rebirth is up for preorder on steam! (game comes out on nov.4th)

Those of you who preorder and own the original on steam will get 33% off the price!

our 1st 3 days of preorder sales have been mind blowing.. i cant talk numbers but i can say that we sold more than triple what Dead Rising 3 sold on their launch day.. and that is astounding. so extra thanks go out to all the fans that have supported Rebirth! we are pushing a few extras in just for you guys!

and now on to what you came here for, Monday’s dev blog post, its time to talk Flash!

as many of you know, i personally think the original games art looks terrible. now im not talking about the character design, but the art itself. the walls look like mud, isaac looks deformed and my lines are very inconsistent. all of the art in isaac was done in less than 2 months, part time, i rushed every aspect of it and it was the 1st thing i wanted to change when we started rebirth.

i think the new look is a huge improvement over the original, but you can see for yourself.

you can see tons more side by side pics - here -

now even with these obvious improvements graphically, i still hear the echoing grumble “butttt i haaaaaate pixels!!!”… well butthole, this post is for you! because guess what, the team added a flash filter just for you!

(view them full size for better effect)

Before

After

look ma, no pixels!

we actually added this filter as a joke, and decided it would be funny to put it in options as a serious feature.. just in case the mobs start grabbing torches and pitchforks.

the flash filter is just one of a few filters that were added to the game. here is another.

these other filters are accessed by using “secret seed codes”, rebirth will feature 50+ secret codes that can be found within the game. these codes will change how the game plays/looks/sounds/etc. mostly for fun but a few of the codes we especially added as little challenges and/or to be played in speed runs or the like.

this is the code for the arcade filter.

and that’s about all for today, next week maybe we will talk more about the soundtrack? or maybe officially reveal a few things we teased in the trailer? what do you want next weeks post to be out?