Week 6

March 4, 2020

Development - Card Craft

“Card Craft” Development is already ongoing! Designing the Background/User Interface proved difficult since I’m not really an Interface Designer. I spent most of my time focused on developing the functionality of “Card Craft”.

About the “Battle System”, there were tons of functions relating to card casting that was added to the system this week. Bugs were also identified and hopefully will be resolved in the next update. There was also a terrain problem encountered that served as an early lesson when doing future environment designs.

Art Development

Additional item art is added in this update. Ring of Bounty, Ring of Energy, Ring of Vines, Binoculars, and Helm!

More new card art! Brave Adventurer, Focus and Prepare! In here I've tried experimenting with new styles apart from my painterly style used on Brave Adventurer. It's pretty tough trying to adapt into a different work flow from a work flow that I have been using for the rest of my art career. Fortune favors the bold!

Concept Art - Brigand! This concept art hits close to home. Most of my childhood is spent playing Golden Sun on GBA. The Bandits from Golden Sun, strongy resembles this character (I might've mixed up the words bandit and brigand). The "happy" face mask is something that I really love adding in my drawings back in high school after seeing it in Lee Myung-jin's "Ragnarok" manhwa, not because of how simple it is, but because of how putting it in a villain adds a strong irony (I love ironic juxtaposed characters).

Here is the inspiration where I took it from. It truly brings me back.

Music Development

Our amazing Tyler worked on this really dark and gritty piece, check it out!