Name

Derived from

Description <center><font size = 8>U R B A N <font size = 8>R E N E W A L</font></font> <img src="https://78.media.tumblr.com/a3b4fbe53ba28a84eac7ddef8a485d45/tumblr_o4gx4p8RzR1unxnx9o1_r1_500.gif" height="300" width="500"></center> <br> You guys know what I'm about at this point. I'm about winning this game by scoring as few points and crackin' as many skulls as possible. This deck went undefeated at the Red Raccoon Store Championship, landing me 1st place, and only dropped one game at my 2nd place finish at Gopher Mafia Games. This is a powerful and robust deck with many outs, and is an obvious evolution of my previous Dead Space lists. We, of course, have a notable addition since last time: [U R B A N R E N E W A L](/en/card/21018). Now permitting us an entirely new wincon reminiscent to the horrors of IG Ethics, the deck's winrate easily went up 15% upon release. It crunches the runners time in an unreal manner, and timing them to go off the same turn for 8 meat damage is very attainable with [Executive Boot Camp](/en/card/06088) and [Whampoa Reclamation](/en/card/12079). Even without the kill potential, comboing this with [Blacklist](/en/card/08036) slowly turns the runners entire stack to their heap. So let's jump in and view the whole deck: <center><font size = 5>The Wincons:</font></font></center> - [Hard-Hitting News](/en/card/11016)/[B O O M!](/en/card/11058): The classic. Supplimented by [Zealous Judge](/en/card/10111) - [U R B A N R E N E W A L](/en/card/21018) recursion. Play it as many times as you want. With [Whampoa Reclamation](/en/card/12079) and [Shannon Claire](/en/card/09010) both out, every card in your deck is an [Archived Memories](/en/card/01058) ([Whampoa](/en/card/12079) to bottom a card, [Shannon](/en/card/09010) to click to draw it) - [Sandburg](/en/card/11020) both aids your other wincons by locking down your centrals with [Tour Guides](/en/card/08118), and permitting you to score out a few [Cleaners](/en/card/20080) if need be, or keep a [Zealous Judge](/en/card/10111) on the board. Recur [Diversified Portfolios](/en/card/05026) until strength desired. <center><font size = 5>The Tricks:</font></center> - [Whampoa Reclamation](/en/card/12079)/[Shannon Claire](/en/card/09010): As stated above, having both of these on the board turns every card in HQ into an [Archived Memories](/en/card/01058), which is bonkers. - [Whampoa Reclamation](/en/card/12079)/[Marilyn Campaign](/en/card/13033) allows you a secondary form of [Museum of History](/en/card/10019), by ditching cards on the runners turn before [Marilyn](/en/card/13033) shuffles. - [SEA Source](/en/card/01086)/[The All-Seeing I](/en/card/09022): Both of these can be replaced with [Consulting Visit](/en/card/10094) to allow you to wipe the runner's economic rig very readily. - [SEA Source](/en/card/01086) or [HHN](/en/card/11016)/[Zealous Judge](/en/card/10111). Throw it behind a [Hive](/en/card/04117) and wait for a [B O O M!](/en/card/11058) to show up. - [Tour Guide](/en/card/08118)/[Sandburg](/en/card/11020) can almost entirely shutdown 3 servers. Be sure to choose them wisely. <center><img src="http://68.media.tumblr.com/3f8bc3cb4df968675dc2b76e791cfe17/tumblr_nsfudgIB1M1sznfdio1_500.gif" height="300" width="500"></center> <center><font size = 5>Other Card Choices:</font></center> - [SSL Endorsement](/en/card/21038): The newest addition to the agenda suite. They do things now! I will very often sacrifice one of these to the runner for the 9 credit advantage, especially once [Sandburg](/en/card/11020) is out. - [Best Defense](/en/card/11079) allows you to lock the runner out by trashing their fracters after a [Zealous](/en/card/10111) lock. This is especially useful when the runner can survive multiple [B O O M S!](/en/card/11058) Also wipes Tapwrm and Misdirection more easily. - [Enforcing Loyalty](/en/card/11033) fills a similar role, but also permits you to trash often splashed power cards like Maw, Paperclip (See below), and Beth. - [Blacklist](/en/card/08036): Sleeper MVP. Combined with [Enforcing Loyalty](/en/card/11033), [U R B A N R E N E W A L](/en/card/21018), and [Best Defense](/en/card/11079), this single 1-influence card can completely shut a runner down by locking things out of SoT, or breaker-locking them by nullifying Paperclip. - [Illegal Arms Factory](/en/card/13045): Just keep a [Mills](/en/card/04037) on the board and laugh when the runner loses 7 credits on this. Helps to fuel [Whampoa Reclamation](/en/card/12079) while maintaining cards in HQ. - [Executive Boot Camp](/en/card/06088) allows you to tutor the important pieces of your deck, and can be combined same turn with [Whampoa](/en/card/12079) in place of [Shannon](/en/card/09010) to bring things out of Archives. Also shuts down Indexing and Find the Truth, which is always a plus. - [Tithonium](/en/card/12098): Rez w/ Sandburg, EZ game. - [Hortum](/en/card/13050) helps lockout against AI. <center><font size = 5>Troublesome Runners, and How to Deal:</font></center> Whizzard is dead so short section. [Elizabeth Mills](/en/card/04037) to kill Val. [Enforcing Loyalty](/en/card/11033)/[Blacklist](/en/card/08036) to kill Titanium Ribs to kill these stupid MaxX decks. [Consulting](/en/card/10094)/[Paywall Implementation](/en/card/06028) to kill Hacktivist. Everyone else just keep truckin'. <center> <font size = 5>SEE YOU, <font size = 8>S P A C E C O W B O Y</font> <img src="https://78.media.tumblr.com/524cb6a48d389ad408494ac8a8877724/tumblr_op9hoeoov81wob4kuo1_500.gif"></center>

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Placed high in a tournament (Store Championship and better) No 2020 Store Champs 2020 Continentals 2019 World Champs 2019 Store Champs 2019 Regionals 2019 Nationals 2019 Eurogio 2019 Continentals 2018 World Champs 2018 Store Champs 2018 Regionals 2018 Nationals 2017 World Champs 2017 Store Champs 2017 Regionals 2017 Nationals 2017 ANZAC 2016 World Champs 2016 Store Champs 2016 Regionals 2016 Nationals 2016 Euregio 2016 ANRPC 2015 World Champs 2015 Store Champs 2015 Regionals 2015 Nationals 2015 ANRPC 2014 World Champs 2014 Store Champs 2014 Regionals 2014 Nationals

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