This weekend I had the pleasure of going out with a few friends for dinner. There were three ladies seated at our table: there was Chelsea, the unstoppable marathon-running yoga instructor whose arms rival Michelle Obama’s in their toned and powerful awesomeness. There was Emma, the almost disturbingly-beautiful raven-haired ingenue with eyes the size of an anime character’s and curves the size of, well, an anime character’s. And there was Lauren (hey, that’s me!), the perennially slender yet deceptively out-of-shape waif whose dormant athletic abilities only roar pathetically to life if pizza and beer is on the line.

“Huh,” I thought to myself as I surveyed the group, “Here we are. An amazon, a sorceress, and an elf. Looks like Kamitani was on to something.”

Dragon’s Crown caused a minor kerfuffle when some criticized its artwork for being sexist. I pulled up a screenshot of the sorceress and my heart sank: such achingly beautiful artwork wasted on big, big, big titties—titties so big they defied the laws of physics, titties so huge they eclipsed the sun! I wrote the game off as a depressing waste of artistic talent.

But then it came out, and I started playing it, and my opinion changed. As usual, context is everything.