Quote Phantasym Quote: Originally Posted by Just because it "livened up the fight" doesn't mean it should be there, it is obviously a bug for it to apply to Story Mode, that is a very high bar to set for story mode and likely even too high for hard mode, especially when people did hard mode for months getting the set gear without it to add it now and make it 10 times harder for people who just leveled up new characters to get the same gear everyone else had.



If they want to add that as a nightmare mechanic, I am ok with that if they increase the time on that debuff slightly, the way it stands now, having the tank place the simplification on the proper square and drop down and click the datacron is extremely tight, and as I said on Jug/Guardians who have no force speed or hydraulic override to help them get to the datacron faster it is very very easy to die. Even just changing the datacron to instant click instead of a channel would help. My group has been full clearing both hard modes for weeks now, but this bug caused me to die several times even with dropping down, because the channel time on the datacron had me die while clicking it. Especially with the server not updating the same as the client and sometimes not having position different positions to what the player sees and where the server things you are makes clicking on things of that nature with very short window of time difficult.



I would hope we could get more of a response from bioware then we are looking into this, something to the affect it is happening and is or isn't a bug and will be corrected within x time. It is extremely easy to reproduce on any server in any mode. I agree it shouldn't be in SM/HM. It was fun...but it shouldn't be there since it hadn't been previously. I totally disagree that the timer should increase for NiM. We cleared it our third attempt with one tank that's never even done the normal HM version(he's usually dps) and we had double Guardians. NiM is supposed to be tight Bonkurz