Updates to Counter-Strike: Global Offensive Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:Game Design Issues:- Changed QUICKMATCH default to competitive de_dust2.- Added new maps to local match options: de_inferno, de_train, and de_nuke.- Added new weapons: Nova shotgun, Bizon and MP7 SMGs.- Created a CT-specific version of the Molotov: the incendiary grenade.- Reworked starting cash and bonuses in Casual mode.- Made kill cash awards weapon-specific: AWP pays out $50/kill ($25 in Casual Mode). CQB weapons pay out $900 ($450). The rest pay out the usual $300 ($150).- Limited total number of grenades that can be carried at one time to three, each of a different type.- Adjusted stamina penalties for jumping. It should be easier now to jump up to multiple objects in a row without getting exhausted.- Changed weapon recoil cycle to be controlled by a recoil index which is incremented on each shot.- Reduced movement penalty greatly when players are hit by friendly fire in casual mode.- Implemented skill-based matchmaking system.Map Issues:- Reduced dust particle effects on de_dust and de_dust2. Initial dust fades out after about 20 seconds.- Updated the nav mesh on de_Dust to improve bot pathing.- Corrected the problem with the bomb being plantable below the ledge on bombsite B in de_dust.- Fixed multiple issues with players being able to get to positions that should be inaccessable or non-visible in de_dust and de_dust2.- Fixed problem with black lines appearing around helicopter in de_dust when helicopter is shot.- Fixed several aesthetic issues and reported exploits on de_dust2.Stat/Achievement Issues:- Fixed a problem with the fun facts that could cause a claim of more than 100% accuracy for players.- Fixed a bug that allowed players to earn the 'Lost and F0wned' medal while controlling a bot.- Added FCVAR_CHEAT flag to the bot_kill command so it can't be used to earn medals- Updated some medal icons and descriptions to reflect criteria for getting them better.- Made players who controlled bots during a round ineligible for fun facts.UI Issues:- Fixed classic crosshair not showing up in first-person spectator mode.- Fixed a bug that could cause chat spam when a player changes his/her name.- Redesigned and repositioned the win panel to allow greater visibility of the game.- Hid voice status and weapon panel when HUD is hidden.- Added option in game settings that, when active, closes the buy menu upon purchase of an item.- Redesigned the buy menu.- Moved player team ID from crosshair to player.- Expanded the chat window, making it easier to keep track of chat history.- Changed the UI font for greater legibility.- Made the chat lines behave like a Windows edit control.- Added a scoreboard icon that indicates when a player is in the process of switching teams.- Made music respond to volume slider.- Made chat box disappear after ENTER is pressed.- Fixed the 'pop' visible when the main menu appears when playing in 4:3 or 16:10 aspect ratios.- Added COUCH and DESKTOP play distance options that control hud_scaling and viewmodel_fov convars.- Fixed problem with not being able to switch from windowed to full screen mode.- Removed crosshair spreading behavior when wielding the knife, grenades, or bomb.- Made scoreboard title display correctly above scoreboard in standard def.- Redesigned front-end screens, layouts, and scoreboard to reflect new look for CS:GO.- Improved the messaging for when money is awarded or subtracted. HUD now shows additions and subtractions more clearly, and money events are also reported in chat.- Fixed menus to render correctly in resolutions greater than 1920x1200.- Fixed a bug in which the scoreboard could occasionally disappear.- Added player avatars to the choose team screen.- Fixed problem with UI tint resetting after the choose team screen was opened via the pause menu during a game.- Fixed EDIT and CLEAR buttons on the settings screen sometimes not appearing correctly.- Fixed bug in settings with the acceleration amount slider not resetting correctly when defaults are restored.- Fixed incorrect audio feedback when mousing over empty rows in the settings screens.- Fixed bug that could occur when binding keys in the settings screens, making it impossible to navigate away from the currently active field.- Made the EDIT MIC option in the settings snap to the correct area of the controls screen.- Fixed a case in which throwing a grenade or dropping a weapon and picking up another failed to display the new weapon on the inventory section of the HUD.- Disabled left and right toggles on spectator UI when there's no one left to spectate.- Added a separate icon for the CT-specific knife in the weapon select and death notification text.- Fixed a bug in which remote players controlling a bot were showing up alive again on the mini-scoreboard instead of showing the bot as alive.- Restricted team chat to team members only.- Fixed some problems with the REBUY command that could result in purchasing items other than what you had purchased in the previous round.Other issues:- Fixed problem with two different pieces of music playing at the same time over the choose team screen after completion of a match.- Added three new mixgroups to handle different weapon sound types.- Restricted the round end warning music cue to playing only when a bomb has not yet been planted. If it's currently playing, it will stop once the bomb has been planted.- Added new music cues for domination and revenge.- Fixed series of bugs in which the wrong weapon was seen during a reload or weapon switch, resulting in odd-looking weapon poses.- Fixed problem with camera stopping inside of players' heads during freeze cam.- Fixed a bug that could cause the spectator camera to be placed halfway through the floor occasionally.- Fixed excessive console spew.- Fixed a crash that could happen when selecting a team without Steam running.- Fixed hang on black screen when players attempt to connect to servers that forbid connection.- Fixed crash that could happen while changing the video settings.- Fixed blurry shadows on players who are walking or running.- Fixed blood so it doesn't show brightly through the fog.- Fixed the visors showing through smoke.- Reduced issues with smoke grenade and fire volumes being visible through thin floors.- Fixed some of the problems with weapons penetrating character geometry in third person.- Addressed an issue which caused bots to shoot over players' heads often. The bots will likely feel more difficult now.- Fixed aliasing artifacts caused by not using centroid sampling when MSAA is enabled. Some players may need to update their video card drivers in order to see the change.- Fixed a bug that caused a player to show as alive briefly after being killed while controlling a bot.