What do we want out of making themes? We want bring our own brand of high quality customization to the PS4 interface. The dashboard is the first thing you see when you turn your system on, it waits in the background when your application is loaded and running, and is the last thing you see before shutting down. As such, it should never be an afterthought. The default theme for the PS4 is subtle, minimalist and beautiful — anything that endeavors to replace it should be produced to the highest quality possible.

What to Expect: We want to take full advantage of what the hardware will allow us to do to create the best looking custom themes possible. As a small studio we have the resources to go the extra mile: creating assets for themes require implementation of key art, programming, and audio. All these elements of a theme’s design, from 3D elements, to background, icons, custom audio, and ambiance, should be cohesive and representative of the subject they are meant to depict. With that in mind, even themes from large studios can fall by the wayside because they often cannot afford to divert the necessary resources from their main project. From a philosophical standpoint, we try to approach every theme we develop as if it was an internal project from the studio in question. That’s the quality we will always endeavor toward. That being said, while we are more than happy to offer our services to large studios, we also are trying to extend a helping hand to other indies such as ourselves.

Hurdles: Aside from waiting for Sony to open up the platform for customization in the first place? Once we had the capability to build themes, learning how to implement our ideas within the allotted memory and processor resources available was the biggest hurdle; In only a few short months we’ve discovered it really has some truly amazing capabilities that most of the themes available on the marketplace haven’t touched upon yet. We are truly excited about what we’re working on and we’re hoping to be able to share it with you all soon.

Hope that helps! We are also working on our own game for Morpheus. We hope to share more details about that soon, please stay tuned.