phyrexiathings asked: With arena becoming more and more prevalent, here is my request that you not warp the game around it. Please don't start designing to suit best of one or cutting out cool synergy to make it easier to click in digital. Also, as a game designer, what is your response to the play draw difference in best of one. I have heard that its as bad as a 60/40 advantage for on the play, and as their are no secondary matches, this is huge.

My role as a Magic designer is to design (and oversee design of) Magic cards for how people play the game. Commander gets popular, we design more with an eye towards Commander. If Arena has a lot of players (and it currently does), we likewise design some cards with it in mind.