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Extensive Research on EDH

After years of theorizing and hypothesizing, I have finally come to a sound conclusion. Elder Dragon Highlander is a terrible format due to degenerate combos, uninteractive decks, and WotC's poor excuse for R&D.



What started as a casual format to enjoy the game with a few of your friends quickly spiraled out of control to start a huge arms race. What used to be played casual, Timmy-styled decks with random junk rares become Turn-3 Combo, Spike-styled decks where you win by doing some wild Hermit Druid/Food Chain mumbo jumbo solving a quadratic equation pile of degeneration.*



*Editor's note: The righteous editor has given us his own insight. "This isn't a deck. It is a malignant tumor." I'd like to thank him for this insight.



The next major problem with this horrible excuse for a format is the lack of interaction. Merriam Webster defines interaction as 'a mutual or reciprocal action or influence'. The closest thing to interaction this format has is where the only thing preventing you from going off with some kind of Survival of the Fittest "brew" as they call it, is someone else going off with their equally degenerate pile of Deadeye Navigator Tasigur "brew". This is a huge problem that would be fixed with another type of deck. The only problem is that the most recent answer is something equally as degenerate: Stax. Stax is an archetype based on denying the opponents of resources by 1) not letting anyone else play the game. That's it. It disgusts me that someone making cards for this game had a job where they made cards that makes people not able to play the game.



Finally, the worst part about this one format that was created for fun is R&D. The same division that created the tron lands has created some of the worst, most degenerate cards to date: Hermit Druid, Food Chain, Survival of the Fittest, Necropotence, High Tide, and Cloud of Faeries (the latter being banned in an actually good format). WotC has no idea how to make any cards. The only response to these cards they've made in the past is to "accidentally" create more infinite combos, not playtest any of their unplayable garbage, and to purposefully design bad cards. What's worse is that this kind of play with the infinite combos is actually encouraged! WotC has created preconstructed EDH decks in order to get newer players into the format, but what happens is we get the problem where decks are actually based on combos (see all artifact decks made by WotC which are also unplayable). There is no hope.



These problems reach back to the basic scientific beliefs that once you reach a certain point in science, you can never return. The most prominent examples are nuclear weapons, creating synthetic organisms, and nanotechnology which can be used to destroy all manner of cells while claiming to "deliver medicine". In short, this format sucks and you should sell out of it while you still can. The prices are rising by the second.

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