The flecks are 'mapped' to the dancer so that they appear on her and just slightly around her. How was this done? Kinect? Computer vision? Extreme choreography? No. Too hard! There is a vignette effect applied to the layer so only a small circle is shown. I then control the xy position of the circle using a control surface on my iPad using Lemur. All I have to do is watch and move my thumb to where the dancer is in the projector. As the first section unfolds and the movements become larger, the rainbows follow the dancer, and the radius becomes bigger until it takes over the screen.

As well as the rainbow flecks, you also have ‘The Universe’ which is the white sticks that are tied to a clicking sound in the audio track. This clip was created using a model of a geodesic dome rotating towards you, then flipped along the horizontal axis at 50% opacity so there are lines going in lots of different directions (but still with a similar motion). This layer is then used as a mask for footage I shot of oil and water in a colander with a moving light source. This makes the transition into the sticks a little smoother as the light source is constantly moving, revealing different parts of the ‘sticks’. It also gives the sticks an interesting texture that ties into the fluidity of the overall piece.

In the first section we also have large rainbow fragments which are floating in a large circle that is rotating through the x axis, meaning you are given an implied depth as the fragments move closer and further away from the “camera”. This is to add more light to the projection, to reveal the dancer more, while still providing movement and colour to the piece.