Innate Skills

Suit Mode: Standard

Instant

No cooldown

Activate: Enter Stealth - Invisible to foes Unless detected

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Suit Mode: Evasive

Instant

No cooldown

Passive Deflect Chance is increased by 20%, Threat Generation increased by 150% but Assault Power is reduced by 24%. While in Stealth, Deflect Chance increased by an additional 15%.

Activate: Enter Stealth - Invisible to foes Unless detected. Reduces Movement Speed by 20%

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Suit Mode: Lethal

Instant

No cooldown

Passive Assault Power is increased by 25%, but Armor is reduced by 60%. While in Stealth, your attacks have a 100% chance to land as a Critical Hit.

Activate: Enter Stealth - Invisible to foes Unless detected. Reduces Movement Speed by 20%

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# Assault, all done at level 1. So if you see 0 damage it just means

# I don't have the scaling

#

#

#

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Quick Slash

Start with

Instant No cooldown

Range 6m

Deal 1 physical damage 3 times to 5 foes.

Tier upgrade

+0 damage

Tier 4 Major Upgrade

Generate 33% of a dash token.

Tier 8 Major Upgrade

Generate 15 Suit Power if below 25% Suit Power.

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Tactical Strike

Unlocked through AMPS

Instant

35 Suit Power

No cooldown

Range 6m

Deal 5 physical damage, 6 if Behind or in Stealth, to 5 foes.

Tier Upgrade

+0 damage, +0 damage if Behind or in Stealth

Tier 4 Major Upgrade

Piereces 70% Armor

Tier 8 Major Upgrade

Cost reduced to 30 Suit Power

Regenerate 50 Suit Power if used to kill a foe.

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Analyze Weakness

Unlocked at level 4

Instant

25 Suit Power

8 sec cooldown

Range 25m

Mark foe for 10.0s. Dealing damage to a marked for consumes the mark and deals 4 technology damage.

Does not break stealth.

Tier Upgrade

+0 damage

Tier 4 Major Upgrade

When the Mark is consumed, regenerate 20 Suit Power.

Tier 8 Major Upgrade

When the Mark is consumed, there is a 50% chance to reduce the cooldown by -3.00s

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Overload

Unlocked at level 6

Instant

20 Suit Power

6 sec cooldown

Range 6m

Deal 1 technology damage and 0 more every 2.0s for 8.0s to foes. Damage pierces 50% Shield.

Tier Upgrade

+0 damage, +0 damage per tick

Tier 4 Major Upgrade

Applies Overload:Disables shields for 8.0s

Tier 8 Major Upgrade

Stacks 3 times.

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Cripple

Unlocked at level 11

Instant multi-tap

15 Suit Power

6 sec cooldown

Range 6m

Deal 3 physical damage and apply a Snare to foes.

Snare:Reduces Movement speed by 5% for 3.0s. Stacks 6 times.

Tier Upgrade

+0 damage, +0.50s Snare

Tier 4 Major Upgrade

Grant yourself Swiftness: Increase Movement Speed by 2% for 5.0s.

Tier 8 Major Upgrade

At 6 stacks, the target is Rooted for 3.0s and the Snare is removed.

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Neutralize

Unlocked at level 13

Instant

15 Suit Power

No Cooldown

Range 6m

Deal 4 technology damage to foes.

Suit Power cost increased by 5 each time when used within 8.0s of the previous use. Stack 6 times.

Tier Upgrade

+0 damage

Tier 4 Major Upgrade

Cost increase is reset if used to kill a foe.

Tier 8 Major Upgrade

Mark foes, at 5 stacks the Marks are consumed and deal 5 technology damage.

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Concussive Kicks

Unlocked at level 15

Instant

30 Suit Power

6 sec cooldown

Range 8m

Deal 2 physical damage twice to foes.

Tier Upgrade

+0 damage

Tier 4 Major Upgrade

Interrupts casting.

Tier 8 Major Upgrade

Assault Abilities have their cooldown reduced by -2.00s if you Interrupt a foe.

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Phlebotomizing(sic) Missile

Unlocked at level 18

Instant

15 Suit Power

15 sec cooldown

Range 15m

Deal 1 technology damage and apply a Wound to foes. Does not break Stealth.

Wound: Reduces Incoming Healing by 35% for 4.0s.

Tier Upgrade

+0 damage

Tier 4 Major Upgrade

Deal an additional 0 technology damage.

Tier 8 Major Upgrade

On wound end, gain a 50% chance to reduce the cooldown by -3.50s.

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Clone

Unlocked through AMPs

Instant

25 Suit Power

45 sec cooldown

Range 15m

Create a clone, lasting for 15.0s which deals 0 physical damage 3 times every 1.25s and 1 physical damage every 5.0s to single foe.

If an enemy unit is out of range, the clone pounces on the target applying a 35% Snare for 3.0s

Additionally, the clone will attempt to Knockdown NPCs using abilities.

Tier Upgrade

+0 damage per 1.25s, +0 damage per 5.0s

Tier 4 Major Upgrade

Enter Stealth for 0.0s Damage does not break Stealth.

Tier 8 Major Upgrade

Create two clones.

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Punish

Unlocked at level 24

Instant

8 sec cooldown

Range 6m

Deal 2 physical damage to foes and regenerate 15 Suit Power if below 50% Suit Power.

Usable after landing a Critical hit.

Tier Upgrade

+0 damage

Tier 4 Major Upgrade

Apply an Expose: Increases Physical Damage Taken for 3.0s

Tier 8 Major Upgrade

Always generate Suit Power on use.

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# Support, all done at level 1. So if you see 0 damage it just means

# I don't have the scaling.

#

#

#

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Nano Field

Unlocked at level 6

Instant multi-tap

20 Suit Power

No cooldown

Range 8m

1st Press: Deal 0 technology damage to 5 foes every 1.0s for 5.25s and heal yourself for 75% of the damage dealt.

2nd Press: Ends Nanoe Field, dealing 1 technology damage to 5 foes, and healing yourself for 75% of the damage dealt.

Tier Upgrade

1st Press: + 0 damage every 1.0s, 2nd Press +0 damage

Tier 4 Major Upgrade

The 2nd press Suit Power cost is reduced by 5.

Tier 8 Major Upgrade

While active, Nano Field increases incoming healing by 10% and the 2nd press transfers 100% health.

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Whiplash

Unlocked at level 9

Instant

No cooldown

Range 8m

Deal 1 physical damage twice to foes.

Generate 25% extra threat.

Tier Upgrade

+0 damage

Tier 4 Major Upgrade

Whiplash ignores 20% of the foe's Armor.

Tier 8 Major Upgrade

If below 25% Suit Power, Whiplash generates 15 Suit Power.

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Reaver

Unlocked at level 9

Instant

25 Suit Power

15 sec cooldown

Range 15m

Deal 4 physical damage and apply a Taunt to foes.

Taunt: Reduces the damage dealth to all targets other than you by 25% for 2.5s. NPCs are forced to attack you for the full duration

Tier Upgrade

+0 damage, +0.50s Snare

Tier 4 Major Upgrade

Threat Generation increased by 15%

Tier 8 Major Upgrade

There is a 30% chance that the cooldown of all Suport Abilities are reduced by -2.00 if used to Taunt a foe.

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Razor Disk

Unlocked at level 11

Instant

20 Suit Power

10 sec cooldown

Range 30m

Deal 3 technology damage and apply Expose to foes.

Expose:Reduces Armor by 4% for 6.0s.

Tier Upgrade

+0 damage, -0% Armor

Tier 4 Major Upgrade

Increases Charge Count to 2.

Tier 8 Major Upgrade

Expose: Also reduces Deflect Chance by -3%

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Nano Virus

Unlocked at level 15

Instant

30 Suit Power

10 sec cooldown

Range 5m

Deal 3 technology damage to foe and grant yourself Defense.

Defense: Increases Deflect chance by 3%.

Tier Upgrade

+0 damage, +0.00s duration

Tier 4 Major Upgrade

Reduces foe's Deflect Chance by -3%

Tier 8 Major Upgrade

Nano Virus can now stack up to 2 times.

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Destructive Sweep

Unlocked at level 18

Instant

20 Suit Power

6 sec cooldown

Range 6m

Deal 2 physical damage and apply a Weaken to foes.

Weaken: Reduces Assault and Support Power by 3% for 4.0s.

Tier Upgrade

+0 damage, -0.025% Assault and Support Power

Tier 4 Major Upgrade

If your foes is Taunted the debuff is doubled in power.

Tier 8 Major Upgrade

Gain Support Power equal to the amount debuffed.

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Amplification Spike

Unlocked through AMPs

Instant

25 Suit Power

15 sec cooldown

Range 30m

Create an aura, lasting for 8.0s, which grants Defense to allies.

Defense: Increases Deflect Chance by 3%

Tier Upgrade

+1% Deflect Chance

Tier 4 Major Upgrade

Additionally increases Deflect Crit Chance by the same amount.

Tier 8 Major Upgrade

Additionally increases Physical and technology resistance by the same amount.

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Frenzy

Unlocked at level 21

2 sec channel

Mobile

12 Suit Power/tick

No cooldown

Range 8m

Deal 1 physical damage to foe every 0.5s for 2.0s

Generate 25% additional threat.

Tier Upgrade

+0 damage

Tier 4 Major Upgrade

Now restores Shield Capacity every tick.

Tier 8 Major Upgrade

Reduces Physical Resistance by 3%. Stacks 6 times.

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Steadfast

Unlocked at level 27

Instant

8 sec cooldown

For 4.0s, you have a 60% chance to Deflect the next attack made against you and restore 15 Suit Power.

Usable within 6.0 seconds after Deflecting an attack.

Tier Upgrade

+5% Deflect Chance

Tier 4 Major Upgrade

There is a 50% chance upon activation Steadfast that it's Cooldown is reduced by 2.0 seconds.

Tier 8 Major Upgrade

Steadfast now Deflects all attacks made against you but the duration is reduced by 50%.

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Nano Dart

Unlocked at level 31

1 sec then multi-tap

Mobile

15 Suit Power

8 sec cooldown

Range 15m

Deal 1 technology damage to foes and siphon 40% of the damage dealt back as health.

Each dart fires 0.5s faster than the last.

Tier Upgrade

+0 damage

Tier 4 Major Upgrade

Threat generated by this ability is increased by 25% and drains 25% of a Dash Charge per shot.

Tier 8 Major Upgrade

Reduces the 1st and 2nd cast by .25 seconds.

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# Utility, all done at level 1. So if you see 0 damage it just means

# I don't have the scaling.

#

#

#

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Staggering Strike

Unlocked through AMPs

Instant

20 Suit Power

25 sec cooldown

Range 6m

Deal 1 physical damage 4 times and applies a stun to foes.

Stun: Prevents any action for 2.0s.

Tier Upgrade

+0 damage, +0.15s stun

Tier 4 Major Upgrade

Cooldown is decreased by 7.0 seconds.

Tier 8 Major Upgrade

If Staggering Strike is used from behind, the duration is increased to 4.7s.

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False Retreat

Unlocked at level 6

Instant multi-tap

30 Suit Power

30 sec cooldown

Range 20m

1st Press: Drop a marker at your position and leap backwards 15m.

2nd Press: Leap back to your marker, dealing 4 physical damage and Knocking Down 5 foes within 8m

Knockdown: Prevents any action, except Dash, for 1.5s

Tier Upgrade

+0 damage, 0.25s Knockdown

Tier 4 Major Upgrade

The amount of time to leap back to the orginal position is increased by 1.5s and the cooldown is reduced by 5.0s seconds.

Tier 8 Major Upgrade

If you succesffuly interrupt a foe's spell cast there is a 50% that False Retreats cooldown is reduced by 6.0s

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Pounce

Unlocked at level 9

Instant

15 Suit Power

25 sec cooldown

Range 25m

Leap forward to the nearest foe, dealing 2 physical damage and rooting foes within 5m.

Root - Requires Stealth: Prevents movement for 2.0s

Tier Upgrade

+0 damage

Tier 4 Major Upgrade

Apply a Snare: Reduces Movement Speed by 30% for 4.0s

Tier 8 Major Upgrade

Increase charge count to 2.

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Tether Mine

Unlocked at level 13

Instant

Targeted

10 Suit power

45 sec recharge

Range 15m

Deploy a mine, lasting 30.0s, at the targeted location. The first foe that walks into the mine will be Tethered.

Tether: Prevents moving more than 7m from the Tether Object for 7.5s

Tier Upgrade

+0.50s Tether

Tier 4 Major Upgrade

Reduce Recharge time by 5.0s

Tier 8 Major Upgrade

Tether 2 foes.

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Emergency Stealth

Unlocked at level 15

Instant

45 sec cooldown

Range 10m

Flip backward 8m, drop Thread, and activiate Emergency Stealth.

Prevent damage from breaking Stealth for 8.0s.

Tier Upgrade

+2.00s Stealth

Tier 4 Major Upgrade

The Cooldown on Emergency Stealth is reduced by 10.0 seconds.

Tier 8 Major Upgrade

Blank.

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Bloodthirst

Unlocked at level 20

Instant

30 Suit Power

45 sec cooldown

Range 10m

For 8.0 seconds, you and your nearby allies siphon 30% of the damage delt as health. Additionally, Assault and Support Power are increased by 10%.

Tier Upgrade

+1% Assault and Support Power, +0.50s duration

Tier 4 Upgrade

Increases the Lifesteal to 50%

Tier 8 Upgrade

Grants the Caster 1 Interrupt Armor.

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Augment Drone

Unlocked at level 21

Instant

10 Suit Power

20 sec recharge

Restore 6 health and grant Boost to yourself.

Boost: Increases Maximum Health by 6 for 10.0s. Stacks 3 times.

This ability has 2 charges.

Tier Upgrade

+0 Max Health, +0 Health Restored

Tier 4 Major Upgrade

Increases Charge Total by 1.

Tier 8 Major Upgrade

Increases your Armor by 4% for the duration. This Armor buff stacks.

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Collapse

Unlocked at level 24

Instant

30 Suit Power

30 sec cooldown

Range 15m

Deal 6 physical damage and Pull the furthest foes.

Tier Upgrade

+0 damage

Tier 4 Major Upgrade

Additionally Snares foes that are hit.

Tier 8 Major Upgrade

Roots foes for 2.0s.

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Maelstrom

Unlocked at level 27

Instant

15 Suit Power

30 sec cooldown

Range 12m

Deal 2 technology damage 3 times and apply a Taunt to foes.

Taunt: Reduces the damage dealt to all targets other than you by 25% for 6.0s.

NPCs are forced to attack you for the full duration.

Tier Upgrade

+0 damage, +0.50s Taunt

Tier 4 Major Upgrade

Reduces the cooldown of Maelstrom by 5.0 seconds.

Tier 8 Major Upgrade

Reduces Strikethrough by -10%.

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Preparation

Unlocked at level 31

4 sec channel

Mobile

15 sec cooldown

Range 6m

Generate 6 Suit Power every 0.5s and grant Empower each tick.

Empower: Increases Critical Chance and Critical Severity by 3% for 4.0s or until your next attack. Stacks 10 times.

Tier Upgrade

+2 Suit Power regen, +5% Critical Chance and Critical Severity

Tier 4 Major Upgrade

Increases your Deflect Chance by (long variable name here) per stack.

Tier 8 Major Upgrade

Increases Max Suit Power by 5 every 0.5s for 10.0s.