About this mod From the Old Republic our daring crew finds itself far outside the outer rim trying to help save the Federation, a close ally to the struggling republic!



This mod brings the iconic ship: The Ebon Hawk to FTL as a playable ship Requirements Off-site requirements Mod name Notes Slipstream Mod Manager Needed to patch the .ftl file into the game Permissions and credits Credits and distribution permission Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources

Upload permission You can upload this file to other sites but you must credit me as the creator of the file

Modification permission You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator

Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file

Asset use permission You are allowed to use the assets in this file without permission or crediting me

Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms

Asset use permission in mods/files that earn donation points You are allowed to earn Donation Points for your mods if they use my assets Author notes This author has not provided any additional notes regarding file permissions File credits This author has not credited anyone else in this file Donation Points system This mod is not opted-in to receive Donation Points Changelogs Version 1.1 Moved weapon systems to the port side wing and hacking to the starboard side. This allows the ship to have a more balance room layout upon launch.



ARMAMENT:

- Basic Laser (x2)



STARTING SYSTEMS:

- PILOT CONSOLE ﻿ (Level 1)

- DOORS ﻿ ﻿ ﻿ ﻿(Level 2)

- MEDBAY ﻿ ﻿ ﻿ (Level 1)

- SHIELDS ﻿ ﻿ ﻿ (Level 2) i.e. one shield bubble

- WEAPONS ﻿ ﻿ ﻿ (Level 2)

- OXYGEN ﻿ ﻿ ﻿ (Level 1)

- ENGINES ﻿ ﻿ ﻿ (Level 3)

- SENSORS ﻿ ﻿ ﻿ (Level 1)

- DRONE CONTROL ﻿ (Level 2)



REACTOR POWER:

- 7 Points



AUGMENTATIONS:

- Shield Charge Booster



DRONES:

- Anti-Personnel Drone

- System Repair Drone



PROS:

- Brings a bit more variety to the game, Iconic ship from the Star Wars universe

- Fully loaded Gibs to reward you with an awesome looking demise should you fail

- Replaces the Kestrel mode C (a relatively easy to unlock ship)

- Smuggler Doors: doors start out at level 2 to delay boarders

- Fast Shield Recharge: Augment

- Starts the game with 2 drones: combat drone is HK-47 and the system repair drone is T3-M4

- Ship has 4 weapon slots

- Average reactor power at start

- Strong engines at start



CONS:

- Only two starting crew members: I wanted to add more but two main characters are represented as the drones on the ship and more crew would unbalance the game start.

- Very weak starting weapons

- Critical systems are spread far apart in ship floorplan

- Ship airlocks are not symmetrical or extremely efficient in placement



KNOWN BUGS/ISSUES:

- I don't know of a way to hard set the names/customization of the starting crew. You will have to customize crew appropriately if that is important to you: humans are supposed to be Revan & Bastila

- There is no engine animations: Superluminal ship editor doesn't include a way to incorporate it that I know of



PATCH NOTES:

- 1.0 - First release of ship mod

- 1.1 - Moved the weapons system to the port wing of the ship to balance out empty space. This results in the hacking system being on the starboard wing if the player obtains a hacking system in game.



I hope you all enjoy!

Please let me know if you feel the ship is unbalanced or you experience problems with it

I have played ﻿through an entire game with this ship and haven't had any significant issues.



-Feel free to edit and modify this .ftl ship file and make the Ebon Hawk custom to you!

(instructions in the readme.txt file)







