I've been waiting for this since the last Sherlock came out. It was a great game, for me it would hav been enough to polish it a little, ad some new cases, more freedom and it's a 10 game. Sadly C&P took a new turn and a step back in many regards. I didn't finish the game yet, but I think my opinion would not change too much after have it done.



The cons: - Sherlock gets to be more and I've been waiting for this since the last Sherlock came out. It was a great game, for me it would hav been enough to polish it a little, ad some new cases, more freedom and it's a 10 game. Sadly C&P took a new turn and a step back in many regards. I didn't finish the game yet, but I think my opinion would not change too much after have it done.



The cons:

- Sherlock gets to be more and more a console game, now we have checkpoints. Sh.tty checkpoints... Why can't I save my game as I used to? Is it really so hard to program it?

- No translated voices - every game in the series was dubbed up to this point. This was almost a deal-breaker for me. (The only reason I still bought it is to support the devs, so maybe later they can make a perfect Sherlock game.) There was some "explanation" for the missing dub on their website, but it is pure BS. They say they didn't translate voices, because lip-syncing would be an enormous job... Who believes that? Every Sherlock game had been dubbed, besides hundreds of other games. This is no excuse. I think they lost many consumers there....

- Besides and this is the funniest the eng dub out of sync! Many games come out with only english dub and unsynced lips for other languages. No problem: the fans who don't understand english still can understand the game without reading subs. The devs could have just put the dubbed voices over the english lip-sync, no one would have noticed - now we have the unsynced result, but without foreign dub... Smart.

- The game eats up tons of resources. On a rig that runs Crysis3 on high around 20 fps, C&P delivers 15-17 and C3 looks 5 times better, with grass, big areas and monsters fighting with you.

- Looong loading times, I didn' experience such long ones since The Witcher 1, and that was the worst.



Pros:

- Long loads, but at longer travels you can use your notes to prepare yourself during the wait. A really good idea.

- Overall good/great ideas for detective work, this is a great game, or at least there was the potential to be one of the best games ever, if they could just somehow not scr.w up almost everything around it. The puzzles are great, playing the detective is also fun. I've never would have written so much on the subject if I'd thought C&P was an average.



So this is not a bad game, but it could have been soo much better. The devs should go back to the oldschool pc save, polish the framerates and have dubs again. There are literally hundreds of bad console games, don't try to make one yourself too. Now Sherlock is one of a kind. If you go on the console path, it will be a featureless, unremarkable, one of a thousand game. I still give it an 8 and hope there would be a better one next.



UPDATE: Measurement puzzles are still a chore... What is the point of it? You measure the same 100 times and then it just clicks and you've found a clue you knew from the beginning, it just didn't measure it. Anyone betatested this?

There is alway around 10 m2 where you can move around, after that you just stop - I mean it was loading for 2 minutes! What was it loading. In ACIV they load a whole town in 2 mins. BTW I have 16 gb of RAM - the whole game could fit into the memory, TWICE! Still it loads for ages. What kind of abysmally bad coding is this?

Watson is ridiculous, dumb and always blocking the way - Sherlock's scornfulness and disdain for him is not surprising... He is just a pain in the a.se.

You can Alt+Tab out when loading to do anything else and the scene still loads - dissappointing solution for a game to be enjoyed, but works. … Expand