When we look back at the history of Prospectors, June 2019 will forever be known as the beginning of times. The game was successfully launched, and the world is steadily growing. Now with the emotions and excitement of launch behind us, we would like to share with you a summary, as well as talk about the most important milestones that were reached throughout the month of June.

The Vehicle Auction

The vehicles auction took place in June, giving players their last chance to acquire game assets before launch. Only two items were available to bid on; carts and wagons. Now the owners of those vehicles are able to look back at just how valuable those vehicles have been and how much easier life was made to have this advantage.

We also held a celebratory giveaway of 5 carts and 1 Beginner Set on Facebook, right before the Prospectors launch.

Tutorial videos Prospectors

Another important task for us was to create useful and easy to understand tutorials for Prospectors. So we’ve started a series of short tutorial videos for beginners to cover all the necessary parts of gameplay. For example: how to start the game, how to manage workers, what is the Prospectors referral program, and much more. These videos were created in cooperation with the amazing Jenny TopKpop. The videos are available online on our youtube channel. Recommend them to your friends to help them make the first step in the Prospectors reality.

This video series will be ongoing, so feel free to send any suggestions for topics you would like to see in the future.

Fixing and improving after testing in the Jungle

Thanks to your help, we were well prepared for the Game launch. All your in-game activities were priceless. Our team is really grateful for every minute you’ve spent in the game, for every remark you have made and every opinion you have shared! All your work in the testnet helped us to polish UI, find and fix bugs, and improve the overall experience of Prospectors.

Because our project permanently requires high speed of transactions, we were forced to change a few nodes right before the game launch after discovering a critical issue with the nodes we had selected. Although the situation was stressful for our developers were able to solve this problem quickly. Fortunately, this only caused a short delay. We plan to take steps to avoid a similar situation in the future.

So on 26.06, with only a 30 min delay, the very first Prospectors ship carrying all owners of a golden ticket on board, reached the Prospectors Shore. It was right then that the raсe for the richest plots began. Three days later, we opened the Prospectors world to everyone.

June was a historic month for Prospectors, and we are pleased to see the number of players growing every day. And while we are off to a great start, remember that this is only the beginning, as we have more exciting developments to come. So, good luck Prospectors!

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