****** precompiled

elf loader precompiled or extreme-modding's elf loader.

the payload source

1.76 console

usb pendrive or external hdd (fat32 or exfat, exfat recommended)

A preactivated online game or a purchased disc game

The TITLE ID of the disc

Code: decrypt_and_dump_self("/mnt/sandbox/pfsmnt/CUSA00001-app0/eboot.bin", "/mnt/usb0/eboot.bin"); decrypt_and_dump_self("/mnt/sandbox/pfsmnt/CUSA00001-app0/sce_module/libc.prx", "/mnt/usb0/libc.prx"); decrypt_and_dump_self("/mnt/sandbox/pfsmnt/CUSA00001-app0/sce_module/libSceFios2.prx", "/mnt/usb0/libSceFios2.prx"); decrypt_and_dump_self("/mnt/sandbox/pfsmnt/CUSA00001-app0/sce_sys/about/right.sprx", "/mnt/usb0/right.sprx");

Code: #listener socat - TCP:my.ps4.ip:5052 #sender socat -u FILE:path/to/DumpFile TCP:my.ps4.ip:5053

Hello, today PlayStation 4 Developer Zecoxao has conveyed a new tutorial on how to decrypt and dump PS4 games (EBOOT, PRX, SPRX).Previously, he made a tutorial on How to Dump and Decrypt Usermodules , which is a continuation on this topic he brings today.There was a mistake on the tutorial, but @zecoxao had got it fixed, so everything should be okay now. Lets jump straight into this tutorial.To roughly quote Zecoxao's Tutorial:Compile the payload with the correct commands. Specifically for The Playroom (CUSA00001):Start the game.Minimize the game (PS Button)Access elf loaderLet it load all the way until stage 5 and stabilizePlug the usb stick or hdd on the rightmost port, near PS4 logoLoad the payload:when it finishes loading (user return 0) unplug the stick or hdd and check inside. you should have the files in elf format on the root: This is a continuation to the previous tutorial " dump and decrypt usermodules : Do not forget that the games decryption require ABSOLUTE PATH due to rif management.