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After revealing Agents of Mayhem month of IGN First coverage is winding down. Now that you know more about the game and have seen footage of it in action (see below), we wanted to give you a chance to ask the developers anything about the game.See below for new information straight from the horse's mouth.

SuperCerberus asks: Will there be in-game radio stations and licensed music or will there be a completely original score? How will the soundtrack set the tone?

dead00dude asks: Seeing as this game is open world can we expect any vehicles for traversal?

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gambitdeadpool asks: All I wanna know is, what the world wants to know is... can we run round blurred butt nekkid?

Shadow_Enz asks: Are any voice actors from previous Volition games working on Agents of Mayhem?

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Quailen asks: Are we going to see an offline/online co-op mode feature added to the single player experience for AoM or co-op specific content added to the game post launch as DLC?

SachinBahal asks: What other names did you guys consider for the game before choosing Agents of Mayhem? And can you give us any details about how the Saints are connected to the new game?

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Reezy115 asks: What other previous IPs gave inspiration for Agents Of Mayhem? I know Saints Row was a major inspiration.

Chibi-Acer asks: Hi Volition! Love your games, any chance we'll ever see another game in the Freespace series?

Agents of Mayhem has a completely original score by Malcom Kirby Jr (Saints Row: The Third and Saints Row IV,) and Cris Velasco (Mass Effect 3, Borderlands 2, and most recently Overwatch) Malcom is working on the in-game score, while Cris is developing the musical themes for factions and characters.Absolutely! There will be a selection of souped-up Agency vehicles to choose from, or you can simply snag any of the npc vehicles in the open world if you prefer. The city of Seoul is your playground to drive around however you want… on the streets, sidewalks, in the fountains, or wherever else you want to explore.We wouldn’t dream of dictating what our players do in the privacy of their own home. As far as in-game though, for visual customization we’ve created a variety of skins of each character (but no birthday suits at this time).We have an incredibly talented new voice cast like TC Carson as Hardtack (Kratos from God of War) and Jasika Nicole as Persephone (Fringe) but there will also be some returning talent that our long-time fans will definitely recognize.Agents of Mayhem is built exclusively as a single player experience. We’ve created the game this way in order to give players the feel of controlling an entire agency of super agents themselves.It was always called Agents of Mayhem, even at the initial pitch meeting. One of the phrases we’ve had around the studio to describe our fans is “Our players are agents of mayhem, with lots of toys.” It’s a name and phrase that we’ve always loved, and it just clicked as a title for a new IP. This turned into one of those situations where the internal codename for the game ended up turning into the final name of the game.Some of our major inspirations came from outside of gaming like GI Joe, Saturday Morning Cartoons, and comics/movies like Guardians of the Galaxy and the Avengers. We wanted to create a game that was true to these experiences from other entertainment mediums.Never say never, but unfortunately the rights for Freespace are currently with Interplay.