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The Nintendo 64 celebrated the 20th anniversary of its Japanese launch a few months ago, and its 20th anniversary in America will be hitting soon. (The exact date of its launch will vary for you, depending on whether or not your local toy and electronic shops stuck to the official release date or said, "Ah, what the heck," and started selling a few days early.)

This latest episode of Retronauts falls neatly in between the two events. We invited Jared Petty from IGN to join us in a discussion of the console's strengths, weaknesses, and legacy. The N64 brought with it a significant change in Nintendo's relationship to the games industry, and in hindsight it really serves as a dividing line between the juggernaut streamroller Nintendo of yore and the expectation-defying version of the company we see today.

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Episode Description

IGN's Jared Petty joins Bob and Jeremy to contemplate the good and the bad of Nintendo's third home console, which launched 20 years ago this month.

As a quick note of apology: This episode has a number of audio glitches in it. These didn't show up on the audio histogram as we were recording, so we weren't aware that they were happening until long after the sessions were over. Sorry for the unpleasantness! We'll try to prevent it from happening in the future.