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Basic: Impeding Shot

FINAL TEXT(OLD): Deal Physical damage to target enemy and remove 25% Turn Meter.

FINAL TEXT(UPDATED): Deal Physical damage to target enemy and remove 25% Turn Meter. Grant Potency Up for 1 turn to a random 501st Clone Trooper ally who doesn't already have it.

Special 1: Form Up (Cooldown 4)

FINAL TEXT(OLD): Dispel all negative status effects on all allies and grant them Tenacity Up for 3 turns. Clone allies gain 60% Turn Meter, plus an additional 10% Turn Meter for each effect dispelled this way, and other allies gain half that amount.

FINAL TEXT(UPDATED): Dispel all debuffs on all allies and grant them Tenacity Up for 3 turns. Clone Trooper allies gain 60% Turn Meter, plus an additional 10% Turn Meter for each debuff dispelled this way, and other allies gain half of these amounts.

Special 2: Aerial Advantage (Cooldown 4)

FINAL TEXT(OLD): Deal Physical damage to target enemy, plus bonus damage equal to 25% of the target's Maximum Health.

FINAL TEXT(UPDATED): Deal Physical damage to target enemy, plus bonus damage equal to 25% of the target's Max Health for each turn a Clone Trooper ally has taken during this encounter. This ability starts on cooldown.

Leader: Brothers in Arms

FINAL TEXT(OLD): Clone allies gain 20% Max Health, and other allies gain half that amount. In addition, whenever an ally suffers a Critical Hit, all Clone allies gain 15% Turn Meter, and other allies gain half that amount.

FINAL TEXT(UPDATED): Clone Trooper allies and 501st allies have +20% Max Health. This increase is doubled for 501st Clone Troopers and halved for other allies. In addition, whenever an ally suffers a critical hit, all Clone Trooper allies gain 15% Turn Meter and other allies gain half that amount.

Unique: Captain of the 501st

FINAL TEXT(UPDATED): (ZETA) All 501st allies have +4% Speed for each 501st ally present at the start of battle. Other 501st Clone Trooper allies reduce their own ability cooldowns by 1 at the start of each of their turns.



If Ahsoka Tano is an ally, she gains Critical Hit Immunity for 2 turns whenever she falls below 100% Health.

CT-7567 "Rex"LightLight Side, Support, Leader, 501st, Clone Trooper, Galactic Republic(Previously Squad Discipline)(Previously Subdue)