What we have been doing for the last 3 months – a big UPDATE!

First of all – Hello! We would like to say that the development of The Mims is progressing very well. Thank you for your patience. Special thanks go to our indiegogo and wspieram.to supporters. Special thanks to Reddit community too, you helped us make it possible ! We will be sending out all the perks, like cups, t-shirts and box-editions of the game, a few days before the release.

Also, we are going to release The Mims Beginning on Steam beta access (and probably on gog and gamersgate, too) to make it better before the premiere. Our supporters will get special codes alongside the beta release enabling them to play it. We hope that you will send us your remarks to help us polish the game before the premiere. Of course, there will also be a possibility to buy the beta access if you hadn’t supported us on Indiegogo or wspieram.to.

And now for the more enjoyable part :)

1. In-game camera. You told to us that the camera was too rigid. So we implemented a free camera. Now, there is a possibility to fly over your island and colony, and take a closer look at every creature, building and plant on your planet. You can now feel more mighty – Almighty even. (.gif have to load)

2. New Interface elements. We added an electricity bar to show you how much energy you have, we also added an animal counter.

3. Character Autonomy ON/OFF button. You can now decide. Do you want to turn off your Mims’ Autonomy and decide where she should stay or go? But then Mims won’t pick up fruits and won’t build structures. It’s up to you to decide.

4. New buildings:

- Accumulator which increases the maximum electricity capacity and increases the range of your power. It gives more gameplay fun because it gives the possibility to build an accumulator on the other site of the island and get some power coverage over there.

- Defense Tower divided into 3 different modes - Flame Tower, Fear Tower and Slow Tower. We will be giving a more detailed description of those in future posts.

5. Terrains - We prepared a lot of new terrains. One interesting terrain is the Infected Long Island, which in combination with the new Free camera will give you a lot of fun. We also have got a new assistant for level design who sets decorative elements and plants on the floating islands. It gives a lot of atmosphere to scenery. We’ll introduce him in our next post!

6. Psi Powers - We prepared a lot of interesting spells, like the psi cage, global rain, fruit rain, psi rabbits and more.

7. We shortened and rebuilt the Tutorial. You can now skip it, if you want to learn on your own. There is also an option to skip cutscenes by pressing the Spacebar.

8.More and more features. We’ve created and implemented a lot of smaller and bigger things, like characters, enemies, plants and systems. Mims Zombie, Mysterious Astronaut, Predditor and lamp plant are only a few of them. We can’t show all of it in one go but you will see it in game or in future updates :)

The astronaut and the space lander is something really special, as you will see. We also fixed a lot of small bugs.

As you can see, we are fixing or implementing all the things you were talking about in your remarks. We made so many changes that we might have forgotten to write about something in this update, so if you have any questions just contact us.

We hope that this update will calm down everyone who was worried about The Mims.

Thanks for patience again and that you are still with us !