This time I’ve worked on the vore a bit.

First each enemy now has it’s own set of two cutscenes for the playing eating them and them eating the player. Once i’ve implemented more features in cutscenes they can become really quite detailed and have a lot of variations.

Second, as you saw in the above gif you can now get eaten by enemies. At the moment all you can do inside their stomach is struggle, rub the stomach walls or interact with your inventory.

Lastly i’ve also been working on digestion. At the moment it’s not as detailed as i’d like. Basically any swallowed items get digested basically instantly. And any swallowed enemies get digested once their health reaches zero. Digestion currently doesn’t affect your size until an item is fully digested.

The game has also reached the point where it can actually be called a game. A very repetitive one but it’s getting there.

