In an exclusive interview with VG247’s Kirk McKeand, Rockstar Games producers Katie Pica, Tarek Hamad and Scott Buchard talked about the future of Red Dead Online and how the company is trying to innovate the genre.

In the interview, Rockstar explains that it wants to provide updates to Red Dead Online much more slowly than that of Grand Theft Auto Online to not overwhelm the player and allow for more obvious progression between updates.

The idea is that at some point, new opportunities may be too big to be sustained inside the camp, so maybe it needs to move to another property. At that point, there could be multiple kinds of business players can look at running simultaneously. But none of this is set in stone, we’re still absorbing the feedback from players from these initial roles and we will see how we can improve upon these ideas as we go. Katie Pica, speaking to VG247

Rockstar INTEL leaked that properties were coming to Red Dead Online last year, and Rockstar has officially confirmed that this is the plan.

“We want to introduce properties at some point in the future” says Butchard, but claims that the company do not want to leave behind the camp too quickly.

Rockstar also says that it is exploring photography as a feature in Red Dead Online, and VG247 mentions that the company keeps stating how much they are listening to feedback and will be working on it in the future.

Talking about heists in Red Dead Online, Rockstar says that it is definitely on the table but they aren’t rushing it and want to work with current updates first before thinking about developing heists.

It also said that expanding the map for Red Dead Online was not in its plans right now, but anything could happen.

The same goes for Undead Nightmare, which Rockstar says “it’s not focused on right now.” Unfortunately, this also applies to single-player DLC, which it confirms is not being worked on.

You can read the full, exclusive interview on VG247.