Shenmue III smashed Kickstarter records when it was crowd-funded a few years ago, but there were Stretch Goals in the final campaign that weren’t achieved. Fortunately, through additional funding from publisher Deep Silver, developer Ys Net has been able to implement some of these features into the game.

Among some of the unexpected additions are multiple minigames, and changes to the overall flow of the release’s sandbox setting. “We have in effect been able to achieve a scale greater than that of Shenmue II and bring the fun of an ‘open world’ to life,” the developer wrote in a Kickstarter update. “To better experience quests and events, NPCs and things to interact with in the cities have been multiplied beyond what was originally envisioned making for a more complete Shenmue experience.”

One achieved Stretch Goal feature, the Character Perspective System, has been scrapped – but it was never entirely clear what this entailed to begin with, so it’s somewhat hard to miss.