Posted 05 November 2014 - 12:29 AM

TL, DR: It would be cool if MWO would allow us to import builds from smurfy's mechlab by copy pasting it's checksum. No handshakes between services required, just player input.So with awesome new quirks for IS mechs a lot of us have plenty of mechs to redo and tweak. Which on it's own is pretty cool but also underlines many flaws of current mechlab.Mechlab improvements are a little bit lower on priority list right now so I don't think we'll see any of them earlier than Q1 2015. A lot of players is using smurfy's mechlab to workaround MWO's mechlab but it's still necessary to go trough the mech rebuilding process in the game which is a little annoying. I remember that importing builds from smurfy's mechlab to MWO was mentioned before but since it would require communication between services it would be a potential security risk and strain on the servers.Therefore I was thinking how we could eat a cookie and have a cookie at same time by replacing handshakes between services with player input and came up with this, simple I think idea.My old Centurion build saved in smurfy looks like that: http://mwo.smurfy-ne...fee829be8b7d542 the later part of this link- i=28&l=f753204daff293833a4b9ab96fee829be8b7d542 looks like checksum of this build.So MWO's mechlab could have text box where players would be able to paste those checksums and game would read it and recreate mechs using our in game inventory. There still will be some technical challenges to solve, probably existing mechs build would have to be stripped, often game would have to ask if we want to buy 20 items we don't have in inventory. But it still would be easier to implement this than communication with actual smurfy's mechlab or fully functioning mechlab in game.PS: smurfy if you are reading this, I'm sorry for talking about your amazing tool without you. I hope you would not mind such integration of your mechlab with the game.