Hello again sTUdfishes, we’re back with more exciting new content and fixes for you to enjoy.

##2 NEW CONDOS: UNDERWATER AND HIGHRISE!

##UNDERWATER CONDO

A new Condo map by Johanna; a marvel of engineering, an underwater Condo with multiple housing.



##HIGHRISE CONDO

A new Condo map by Mr. Sunabouzu; a luxurious Condo located on top of a skyscraper in the middle of a beautiful city.



##IMPROVED CONDO LIGHT AND SURFACE EDITING

Before this update, you could only customize lights in the default Condo. Now with a revamped lighting system, you can edit lights in every Condo!

To use this new lighting system, simply open your inventory and look for glowing light symbols around the Condo. Right click on them and start editing! You’ll notice there’s a new light function feature which will let you set lights to pulsate or cycle through colors.

On top of that, we’ve overhauled the surface editor for when you customize walls and floors of your Condo. Surfaces now can be listed by material type (ie. brick, tile, carpet) and we’ve added Canvas support to surfaces so you can truly customize your abode.

##VOICE ISSUES RESOLVED FOR LOBBY AND CONDO

We had many reports of the voice system not working well in Lobby and Condo and this update should alleviate all voice related issues.

##ALCOHOLIC ITEMS WILL NOW MAKE YOU INEBRIATED

In past updates, there have been issues with alcoholic items not affecting clients. This is now resolved. We have plans to expand on this by adding vomiting and garbled drunk chat text in future updates.

##TESTING DESTRUCTIBLES: SUBWAY

We’re adding more feedback for environmental destruction in Virus. Subway is the first map to start using the environmental damaging systems. We hope to continue to expand on these new systems to other maps soon. You can now destroy the ticket machines and signs and shoot at smaller items as well.

General Changes

New Condo Map: Underwater

New Condo Map: Highrise

Redid the Condo surface editor - added tabs per surface type (you can now use any surface material for any wall or floor)

You can now filter Condo surface materials by material type (ie. brick, carpet, tile, wood, etc.)

Added canvas support to Condo surfaces

Added Unit changed HUD element for easier notice when your Units are changed

Added new Condo light system that allows for more finer controls to Condo lights

Added physical light switches to Condo maps

Added the ability to set light functions on new Condo lights (slow pulse, rainbow, flicker, etc.). Not currently featured on items, yet

You can now adjust several lights in House

You can now adjust several lights in Suite

AFK players in Lobby/Condo will now appear ghosted visually

Optimizations

Added LODs to the skybox mountains

Optimized and cleaned up all character materials

Optimized mirrors in Condos

UI Changes

Improved look of all the Condo editing UIs

When editing Condo surfaces (and the new lights), you only need to right click to begin editing (it now skips the pop up dialog and goes straight to it) for easier access

Added tooltips (with names) when editing Condo surfaces and lights

Added names to Condo surfaces and Condo lights

Added “Reset To Default” button that allows you to reset the Condo surface back to the map default

Lobby UI/HUD now auto hides while you are in a Lobby activity (such as Typing Derby)

Game announce UI now does not show the join button if you are in a game (but does show up)

Misc Changes

Adjusted position of gun sounds so they play from the weapon’s muzzle

Added Plastic Cup item to Rob’s Imports

While in first person, other Lobby/Condo players will not draw if your camera is currently clipping inside them

Ferris Wheel carts now have random colors assigned to them

New Settings

Added 144p and 240p options to the media player resolution setting

Virus Changes

Subway: Added a few destructible elements to the map (testing out new systems - will be applied to other maps soon)

Double Barrel animations have been updated. Reloading now plays different animations based on how many shells you have left

Bug Fixes

Fixed voice issues in Lobby/Condo

Fixed drinks not getting you drunk properly

Fixed a bug where viewmodel arms and wearables would receive bullet decals

Fixed a bug where you could not drag items or interact with inventory UI while you are editing an item or surface

Fixed UI dropdown menus not being reliable the first time you click on them

Fixed a bug with doors (and the garage door) in House where you could rapidly open/close the door during it’s opening animations

Fixed door frames in House not lining up with their latches

Fixed certain surfaces (and the aquarium) not being editable in Suite

Fixed a bug where weapon switch sound effects would play while using the Piano

Ball Race - Prism: Fixed level 10 issue with the wall not reappearing after reset

Minigolf - Altitude: Potentially fixed issues with hole 18

##UPCOMING UPDATES



You can follow our current developments on our Trello:

https://trello.com/b/6BwRMiPw/tower-unite-roadmap

You can report bugs on our forums:

http://forums.pixeltailgames.com/c/bug-report

Or you may also report bugs on our Steam community, but please expect slower response time.