Sunrise rouses our heroes after their long, terrible night. They have one chance to nurse their wounds before they must venture deeper in the dark of the Verdwood. Soon, they will reach Semel Atsum and foil the plans of Jeanne Arquebus.

In the meantime though, they face the morning, and mornings are a time for consequences.

Reed oozes. Kaija oozes. Isolde undertakes a foolish experiment.

Adventure Moves inspired by The Sprawl: https://crookedthimble.com/wp-content/uploads/2016/10/HarrasreikaAdventureMoves.pdf

Iron Immortals Class Sheets: https://crookedthimble.com/wp-content/uploads/2016/09/DW_Iron_Immortals_Play_Sheets_Reduced.pdf

Iron Immortals Setting Primer: https://crookedthimble.com/wp-content/uploads/2016/10/IronImmortalsSettingPrimer.pdf

Game Master: Trick Dempsey (@trickdempsey on Twitter)

Players: Briana Dempsey (@BrianaNDempsey on Twitter), Bob Poteete (@RobertPoteete on Twitter), Hannah Garbacz (@CindersElla on Twitter).

Game System: Dungeon World! www.dungeon-world.com/

Support our Patreon! www.patreon.com/crookedthimble

Music Credits:

Moonlight by Sergey Cheremisinov – http://freemusicarchive.org/music/Sergey_Cheremisinov/Dream/Sergey_Cheremisinov_-_Dream_-_02_Moonlight

Shaman’s Roar by Sergey Cheremisinov – http://freemusicarchive.org/music/Sergey_Cheremisinov/Northern_Citys_Secret/Sergey_Cheremisinov_-_Northern_Citys_Secret_-_06_Shamans_Roar