Clarification regarding newly added territories in Outlands (in Glouvia and Siluria): the new watchtower territories will become claimable during the NA and EU times on Saturday, May 18. These new territories, as well as castles will NOT provide season points for the current season, this includes Crystal GvGs launched from them. They will start providing season points at the start of Season 7.

Important Dates

20.04.2019 (Saturday): Season 6 starts (reset, invasion)



(Saturday): Season 6 starts (reset, invasion) 21.04.2019 (Sunday): Scoring starts (by timezone)



(Sunday): Scoring starts (by timezone) 22.04.2019 (Monday): First GvGs



(Monday): First GvGs 18.05 .2019[/b] (Saturday): Resets and invader spawns



.2019[/b] (Saturday): Resets and invader spawns 15.06.2019 (Saturday): Final resets and invader spawns, all scores doubled



(Saturday): Final resets and invader spawns, all scores doubled 12.07.2019 (Friday): Final GvGs



(Friday): Final GvGs 13.07.2019 (Saturday): Season 6 ends



Details





Season kicks off after Saturday's downtime



After downtime, ownership of all resource territories (i.e. not home territories, farm territories, or city territories, as these three types are not affected by Seasons in any way) is reset, so all resource territories become unowned.

They go into an unclaimable state at this point, so no guild can reclaim them yet

Additionally, GvGs cannot take place or be scheduled until a later re-start



Over Saturday and Sunday, you will have two opportunities to claim batches of territories:

Territories with a primetime starting at 12:00, 14:00, 16:00, 17:00, 18:00, 19:00, 20:00 and 21:00 UTC happen at 18:00 UTC on Saturday 20.04.2019.

Territories with a primetime starting at 22:00, 23:00, 00:00, 1:00, 2:00, 3:00, 4:00 and 5:00 UTC happen at 01:00 UTC on Sunday 21.04.2019.

These groups exist so that a) territories are always first claimable during their primetime, and b) as many territories as possible become claimable at the same moment, meaning if you want to claim numerous territories, you'll need to spread your forces out across the map

This is, in effect, a “do you have enough open-world PvP strength?” check for territory control



For this to work, claiming requires time and people, as in each of these territories a new boss will spawn to defend it:

The boss is balanced for groups of about 5, and requires around five minutes to kill

It has various tricks to stop larger groups from taking it down

Once the boss is gone, the territory can be claimed – which now takes a channel time similar to siege camps





At the start of each resource territory’s primetime on April 20-21, scoring is enabled for that territory



Daily points are as follows:

Red zone territories: 96 points

Anglia territories (low Outlands): 120 points

Cumbria territories (medium Outlands): 168 points

Mercia territories (high Outlands): 216 points



Points are scored at the end of each territory’s primetime



Points are generated by Siphoning Mages:

These Mages draw the raw power from the territories, and collect it on their person before passing it on

They spawn dynamically (1.5h 2h, 3h, 6h), until the maximum of four are present

They position themselves around the GvG capture points in each territory

They can be killed by any player from a different Alliance

If you kill another Guild’s Mages, they drop some Siphoned Energy

Siphoned Energy can be withdrawn (and re-deposited) by Guild Masters and Right Hands





No GvGs can take place between the start of the season and downtime on the 22nd.

GvGs can be declared before this time, but they cannot start before downtime on the 22nd.

This should ensure that every territory gets the same number of GvG slots throughout the season





GvGs can be scheduled as normal, and territories will remain in the hands of the winners



A month in, we do an in-season reset



This plays out like the start of the season:

GvGs can’t happen around this time

Claims are dropped at downtime on Saturday

Territories become claimable, and bosses spawn, in the same blocks throughout the day and into the next

Points start scoring during territory primetime on the 19th

GvGs start again on the 20th



This is done to shake up the status quo, do another open-world strength check, and provide some additional structure to the season



This reset proceeds like the first reset described above



Additionally, from this point until the end of the season, all new points scored are doubled , so the final month is worth as much as the previous two combined

This prevents a winner from being crowned too early, and gives a good reason to really push in the last month, so activity is biased towards the end of the season rather than the start



, so the final month is worth as much as the previous two combined

Points scoring for the season ends for each territory at the end of its downtime on July 12-13, and GvGs can’t happen between this time and the end of the season



At downtime on the 13th, the season officially ends, and a winner is declared



Crystal Realm Battles