User Info: Agarwel Agarwel 8 years ago #1



It is text based game (like the gamebooks):

http://i45.tinypic.com/28i3v2t.jpg

http://i45.tinypic.com/2cdd7rk.jpg

(the typo on the screen is already fixed)



It is full short story from beggining to the end (it is no a demo level)

You can actually solve some parts by different approach.

And I kind of proud about the epilogues - there are multiple variations base on your game actions.



It is made from more that 300 unique "game pages." (But you can not see all of them in one playthrought). And I estimate that the length of the game is somewhere around 10 minutes. (but it is difficult for me to judge. Im kind of speedruning it usually to check behaviour of some part)



The level is basically finished (playable from title screen to very end.) It just needs the servers to go online. And few more beta test runs to catch as many typos as possible. Ok. Guys - in case you will be looking for some longer level when the servers goes online, you can check my level "Textventure"It is text based game (like the gamebooks):http://i45.tinypic.com/28i3v2t.jpghttp://i45.tinypic.com/2cdd7rk.jpg(the typo on the screen is already fixed)It is full short story from beggining to the end (it is no a demo level)You can actually solve some parts by different approach.And I kind of proud about the epilogues - there are multiple variations base on your game actions.It is made from more that 300 unique "game pages." (But you can not see all of them in one playthrought). And I estimate that the length of the game is somewhere around 10 minutes. (but it is difficult for me to judge. Im kind of speedruning it usually to check behaviour of some part)The level is basically finished (playable from title screen to very end.) It just needs the servers to go online. And few more beta test runs to catch as many typos as possible.

User Info: Crimson Skys Crimson Skys 8 years ago #2 "You spoony bard!" -- Tellah (Final Fantasy IV) Looks great. It's nice to see people thinking outside the box with their LBP levels. Now I can't wait for the server to go up.

User Info: marsvalient marsvalient 8 years ago #3



WANNA LURN! Vita: Digimon World Re:digitized, Dream C Club 0 Portable, Assault Gunners

PS3: Rune Factory: Tides of Destiny, Gal*Gun, Hyperdimension Neptunia Mk.2 I seriously have ZERO clue how people are making things that arn't strait sackboy levels...WANNA LURN!

User Info: GawdSkul GawdSkul 8 years ago #4 Amazing idea, i hope this spawns a wave of these games in the future, as long as the stories are good.

User Info: Arradi Arradi 8 years ago #5 Should I put my PSN in here? But it's so unoriginal!

Well, if you insist... PSN: haredriel Sounds cool. I'll check it out when I get the game next wednesday

User Info: mearhar1 mearhar1 8 years ago #6 Hey TC you wouldn't mind doing a walkthrough on how you make levels like this. I'm amazed at the levels that people make while alls I can make is just sackboy ones

User Info: MetalZoic MetalZoic 8 years ago #7 marsvalient posted...

I seriously have ZERO clue how people are making things that arn't strait sackboy levels...



WANNA LURN!



Play the game and learn/get ideas from what the developers did. Then go through every tutorial in create thinking about different ways to use what they teach you.



Also go buy a strategy guide for LBP 2 which shows how to do a ton of non-traditional stuff. Also check out all the LBP 2 tutorials at LBPCentral.com especially for logic and tricks.



There. Now you owe me $10. Play the game and learn/get ideas from what the developers did. Then go through every tutorial in create thinking about different ways to use what they teach you.Also go buy a strategy guide for LBP 2 which shows how to do a ton of non-traditional stuff. Also check out all the LBP 2 tutorials at LBPCentral.com especially for logic and tricks.There. Now you owe me $10.

User Info: Agarwel Agarwel (Topic Creator) 8 years ago #8 GawdSkul:

I hope too. Im not talented regarding the storytelling. But some people might be able to write awesome stories. And during a level like this is actually very easy and not "thermo-consuming". Meaning you can put very long game to one level (and if need, join them by level links to prolong it). This 300 screens took just only like 20% thermo. And I believe it could be optimized to reduce it.

So my point is all you need is good script and patience to type all of it into game. Rest is simple copy+paste work. The lgoic is basically same all the time. Only with few exceptions in some areas. But also - only basi stuff nothign advanced.

So I really wish, that in future someone will create even better level of this type.



marsvalient:

It is actually much easier :-D You dont need any artistic talent (Im not able to do good platforming level at all. It would be just few random rocky shapes :-D). You just need to place few basic squared and connect them by some basic logic (if you tap this, then show this).

This level might be difficult in LBP1+2. But on Vita you can show the Note object in gameplay. Making the text game really easy to make.

User Info: Agarwel Agarwel (Topic Creator) 8 years ago #9 Ok. So it is even published now.