It took 13 months, but Bungie's sci-fi, loot-driven shooting game Destiny has finally dipped a toe into the world of microtransactions.

Bungie posted an announcement on Monday that confirms a patch is coming Tuesday, October 13. This update will reintroduce one of the game's sideline characters, Tess Everis, who had been patched out of the game earlier this year. Everis had previously given out bonuses that had been connected to real-life promotions such as Destiny pre-orders, and she will return to the game's "Tower" hub to run a new storefront known as the "Eververse Trading Company."

There, players will be able to trade "silver," which must be paid for through your game console's default marketplace (PlayStation Network or Xbox Live), to buy custom emotes—the optional dances and gestures you can trigger to taunt or celebrate while in-game. The pricing and general value of this new silver currency will be posted when the patch launches next week. Still, we consider this Destiny's first true microtransaction system, as opposed to the freebies that came with purchases of Red Bull this summer.

The explanation for this paid content section sounds mixed. On one hand, Bungie's announcement makes clear that players "won’t lose a Crucible encounter or fail to clear a Raid" if they don't buy any of these upcoming emotes. On the other, Bungie also goes so far as to say that the purchases will "bolster the service provided by our live team for another full year, as they grow and create more robust and engaging events that we’ll announce later this year." That language neither confirms nor denies that those "events" will require payment via microtransactions.

Either way, all players will get a little bit of "free" silver in their accounts next week as encouragement to try the new shop out.