- Easy to learn and fun puzzle game

- A lot of different game mechanics. Over 30!

- Bombs, Ice, Teleports, Grow blocks, Gates and doors, Buttons and switches, Sensors, Crystals, Plague, Spikes and many more

- Explosions of stuff. Some of mechanics create chain reactions.

- Create your own levels in the level editor and share with other players

- Sci-fi style and story

- Original electronic music soundtrack supporting the game's atmosphere

- Story level packs, regular level packs, and user levels to play

- Good flow of the difficulty

- In-game hints



You might find the game similar to - Slayway Camp, Tomb of The Mask, AMAZE, Roller Splat, Ninja Painter, and so on. But Orbox game series came out much earlier. The very first Orbox game released in 2004(Russian version). And the English version released in 2005. It was the first popular puzzle of this type. And it made this type of puzzles popular.

Me(Arseniy Shklyaev) came up with the idea of the puzzle by myself around 1996. I coded it on ZX Spectrum back then.



The game has a very classic feeling to it. And it is kinda classic game series. Because the very first Orbox was the first popular puzzle game of this type. What's unique about the game is that it has a lot of game mechanics and thoughtful level design. Combinations of mechanics can create so much different situations. We try to find all kind of different approaches to design levels. Keeping the game interesting to play and entertaining. The score system has 3 types - scores, steps, time. Most of the levels can be solved different ways. One way is the best score and the other way is the best steps. Those ways are usually different paths to find.



The story takes place in distant outer space. You play as the pilot of the Orbox. Orbox is a giant machine designed to navigate inside of the Net. The Net is mysterious structure once was a perfect home for humans. Hundreds of years have passed since people had to leave the Net. After the great disaster. Now you are on the mission inside of the Net. Discovering the new place it has become. But things might be not as they seems.

