NEW

 Sealed Deck Tournaments have been added. Players that enter a sealed deck tournament will get 6 booster packs to build their tournament deck

 Reconnect is in! If you disconnect from a game, and log back in within 5 minutes, you can be reconnected to that game

GENERAL

 The Prep Phase is back but the manual stop for this phase is defaulted to off

 Nelebrin Skirmisher can now be added and saved to decks

 New sound effects have been added throughout the game

 Opposing cards no longer ready incorrectly after switching ownership

 Zoom out is now lined up correctly with visual indicator in game

 The client now checks for death reducing instances and improper death correctly

 Players can now mulligan to 0 cards in their hand

 The deck dropdown menu while queuing for a Quick Match now correctly appears

 Gems text is now correctly showing on cards again

 Action/Cards that are targeting something on the chain now correctly show what they are targeting

 Players can no longer incorrectly name two decks with the same name

 Player ranking is now displayed correctly in tournaments

 Game timers are now enforced: if your chess timer runs out you lose the match; if you have no actions within 5 minutes you lose the game

 Tournaments will now progress correctly if one player loses connection or drops from a tournament

 Players should no longer see incorrect health totals for champions

 Prime Blood Orb of Brutality has been removed

 When a card triggers its Rage ability it no longer incorrectly goes on the chain

NEW CARDS

GAMEPLAY

 Prime Diamond of Solidarity no longer incorrectly triggers or stacks when it is not supposed to

 Farhny now works correctly

 Buccaneers game text is now correctly optional

 Uruunaz no longer incorrectly gains inspire effects when bringing inspire troops into play

 Uruunazs that were targeted by an opposing Uruunaz no longer behave incorrectly

 Cerulean Mentalists ability no longer incorrectly uses the chain

 Monkey of the Nine Tails now correctly transforms a troop into a Monkey of the Nine Tails

 Princess Victoria now correctly inspires troops when its game text reduced its cost to 0

 Additional damage is no longer incorrectly applied after initial death when playing Immortality

 Prior gameplay states are now retained when an incantation transforms

 Noble Citizenrys ability now correctly goes on the chain

 Zoltogs creation of a Savage Raider will no longer prevent the game from progressing

 Legionnaire of Gawaine now correctly deals damage when being inspired by Cerulean Grand Strategist

 Sync issues have been resolved on the following cards: Stoneskin, Arcane Sheild, and Yesterday

 Troops can no longer incorrectly use activated abilities during the first opposing turn after they enter play

 Fiendish Cabalists ability will now work correctly if it is returned to a players hand

 Blood Bearer no longer will grant its effect from the graveyard

 Resurrection no longer prevents the game from progressing

KNOWN ISSUES

 Farhny will not correctly account for created artifacts

 Transforming a socketed troop will cause the game to stop responding

 You cant currently drop or forfeit from a tournament

 Rune Ear Commanders that are created by Uzume, Grand Concubunny instantly die

 Created troops from Uzume, Grand Concubunny and Wretched Brood can incorrectly attack the turn they come in to play