Q&A

Can you hire cabin crew who level up etc? No, cabins are modules that don’t have staff

Can Space Loach be found near Ammonia Worlds? Sandy can’t get to Ammonia worlds – so he doesn’t know

Can we turn off the power to passenger modules? No – they have their own independent life support! – But Sandy thinks it’s a cool idea

Is David Braben a thargoid Couldn’t possibly comment

Can you pimp passenger ships ? Yes but no engineering mods for passenger compartments.

Will the Orca get a jump range update? It’s possible but Sandy needs to really look over things. Sandy wants it to go via Mike

Will this make it into XBox1? YES

Base Game vs Horizons split?

Beluga is Horizons only. However…. SHUT UP ED!!!

Rep impact for failing of passenger missions Rep gains and boosts same as normal missions. Adam adds that the Mission Face is the lead passenger. The other face is the faction local leader

Will fighter bays take over existing slots? Adam’s going to tease and say keep watching! 😛 Same for hiring NPC crew

The Mission rewards will be balanced and will be competitive with other missions

Just like Missions Reputation will give you access to higher and better missions

Will delivering Soldiers help with the war effort? They don’t know.

Can you destroy the fighters when they’re inside the bay Sandy doesn’t know – they ARE modules which can take damage, but Sandy isn’t sure if they’ve implemented fighter destruction but they’ll look into things

Can we dock whilst it’s moving at high speed Up to 2 bays / Hanger

Yes – but it’ll be tricky – Loop of shame docking on spaceships 🙂

What capacity do Fighter Hangers go up to?

Ship Launched fighter options Each type has a selection of 3 or 4 fixed loadouts Pulse, Beam, Multi Cannon Plasma Repeater Chaff, Point Defense, Heat Sink



Can I leave my fighter whilst I high wake Yes you can (obviously it’ll be lost)

If your ship is destroyed then you all go back to the rebuy screen, fighter is lost. You escape but your fighter pilot NPC is DEAD!

Will NPCs have Ship Launched Fighters Yes – it’ll be balanced and have lots of factors etc

Can we dock our fighters in someone elses ship No you HAVE to dock in your own ship

Will ship launched fighters be engineer upgradable Not at the moment

Can the ship launched fighters land on planets and bases No you can only land on your ship

Will Point Defense Fire on fighters? No Missiles, Torpedoes and Mines

Can the fighters Assault Planet Bases Yes

A Fighter can only fly up to n Kilometers away – meant to be close support ships

Can fighters target bases etc Fighters can target ANYTHING your main ship can

No you can NOT name your NPC Pilots

In a PVP Scenario – Launch Fighter, Do you see both ships as hollow contacts? (Representing a human) The ship the player is in will have the hollow marker indicating which ship the human is in

Given how the fighters have Paintjobs – Can we get For Cutter / Corvette FD Might have some to show us ‘soon’

Ed Lewis and Space Loach bobbleheads Joke Yes

Will fighters protecting stations be updated to be the same as those we get? At the moment they are different from player fighters. FD are investigating and thinking about it. I.E. Police cars are not identical to most normal cars

Will combat zones spawn on planet surface? Not at the moment – but that remains open in the future.

Can we customise crew members? NO they are their own people

We can only launch 1 fighter at the time (for the moment)

Will the new passengers be like the ones from Frontier The VIPs will be along those lines “avoid imperial entanglements”

Can we barter with Passengers? No – however the VIPs have additional optional requests.

Can we expect Passengers carrying SRVs? For 2.2 no.

Can fighters target modules?

Possibly – there are technical and gameplay and ui considerations

Crime is applied to the player – NOT the ship

Why do the fighters have cockpits if we’re plugged into them? Because originally they’re done for human pilots

In game because it helps with your virtual self’s sense of presence.

Will the new docks be used as mission destinations?

Not initially. It makes a lot of sense and it CAN be taken (or Sandy will get lynched for saying that!)

Fighter Pilots are NOT licensed to ‘engage the FSD’. So we can’t order them to high wake.

How long does it take to re-print a fighter? FD are still balancing and will continue to do so in the beta

Fairly quick but not instant.

Will there be a way to hack another ship’s fighter? No – but it’s a REALLY good idea

Will the specs be rising with this update? No they won’t be. FD have also had an optimisation pass along with all the new shiny stuff.

Will we get Escort Missions? Nothing to announce. We have the foundations for them, so maybe in the future.

Commodity Storage isn’t in game because it could be exploitable. However they have been discussing “crafting commodity storage” (at engineer locations) but not in 2.2. – No Guarantees no ETA

Warning for Arriving at a Binary Star Adam doesn’t know if it’s possible, but it’s worth investigating

Can we have a Space Cowboy (with Space Loach) Engineer? Sandy – It’d break the avatar system

Will the fighters have Gimballed weapons? Yes!

Is the ship transfer only available to stations with Shipyards? Yes

Corvette and Cutter Paint jobs Please? Yes! There will be cutter and Corvette paint jobs

Can we get Bounty Payments from anywhere? Yes – “Shady Contact” at Low Sec systems.

Abusing ship transportation i.e. immediate transfer of cargo. You can’t store a ship with cargo in it – so not an issue

In game reason for how ship transfer is instant Sandy – Maybe – but it is purely for gameplay reasons. They KNOW it’s not realistic

Can i repair my fighter’s shield? Yes

How will players estimate the Jump Range Boost from Neutron and White Dwarfs) After you’ve supercharged your fuel you just need to check your range.

Why might we WANT to risk damaging our FSD for this? It’s risk / reward therefore it has to be fairly effective

Do slaves need passenger cabins? No because our cabins don’t come with Manacles 🙂

2.2 will have even more things to discover and more ways for to learn the history

What ships can have fighters? Beluga

Cutter

Corvette

Gun Ship

Anaconda

Keel Back

Type 9

Can I hire crew with a higher rank than my own? Yes – AND crew be trained

Will the Dolphin be coming? There is nothing to announce at the moment

It snuck into the video because Adam is on a Development build

Will any ship defenses attack fighters? Same as normal ships

FD can nullify NPCs from accidentally shooting things

If you dock your mothership with a launched fighter will you loose your ship FD have some safeguards in place. I.e. your fighter must be docked to let you dock.

Will there be more SRVs coming out in the future? Nothing to announce at the moment.

Does the livery button mean we can change look and feel without a station needing outfitting? No

Do my wired Pilots stay with me when I change ships? No only way you loose them is if your ship explodes

Why can’t clipper get luxury suites (even though it is used in lore for transporting important ppl) Because it’s not a passenger liner

Will the AFM be able to make heat syncs and shield cell banks Not at the moment

Will the route plotter update come to the vanilla game or does it need horizons? Yes – vanilla game

Can we store the White Dwarfs fsd boost for later use? No – not at the moment

What is Horizon what is Vanilla? Horizon’s stuff Beluga Ship Crew All planetside stuff



Can you monitor your ship status of your fighter? Yes – but we’ve not seen the UI yet

Do the Neutron and the Synthesis boosts stack? No

Can fighters deploy to the surface of the planet? Yes

Can you deploy a fighter and an srv? Deployed at the same time? No

Can your ship stay in orbit and you take your fighter down to the planet? No Fighters do not have FSD

Fighters are tethered to your ship

Is there a distance limiter to the ship transfer? No – however it will get very costly

Ships are modular so a Size 7 Module can be stored and moved into something else that takes a size 7 module

I can see issuing fighters looks a little cumbersome, will we get hotkeys? Rem it’s work in progress – but YES they are looking at setting bindings