An important part of our development process is the review we do after the release of an expansion. Taking community feedback into account, the success of various features and improvements is discussed. This often results in relatively large changes being made (or undone!)



In 2.0.3, some changes to drop rates have been made:



Four unique items have been made more common based on their role as twinking items. These items are Storm Cloud, Wake of Destruction, Brightbeak and Goldrim. The latter two have had the rarity changes made in The Awakening reverted. While these are powerful twinking items, we feel it's a lot more fun when people have easier access to them.



Many Divination Cards have been made more common. While they're still not a trivial shortcut to wealth acquisition, we now have the data we need to raise their drop rates in a safe way. They should be a lot more farmable now.



All rare and super-rare Unique items now drop four times as often as they previously did. Yes, this means that four times as many Mjölners or Shavronne's Wrappings will now drop.



Many of these items are important components of powerful end-game builds. While we like the fact that those builds take massive effort to complete, it was probably too much. Increasing the drop rates in this way means that more players will get to play builds that were previously gated behind trade wealth.



Uniques from old leagues (currently only available through Zana) are the exception to the above change and have not had their drop rates modified. They're meant to be next-to-impossible to get.



We expect to deploy 2.0.3 on Thursday, NZ time. The combination of these changes should contribute to a more rewarding play experience. YouTube |

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