The plugin lets developers sync an avatar's mouth movements to either existing audio or input from a microphone without too much hassle. Granted, the results aren't wholly life-like, but it's not a bad showing for some brand new software. More importantly, we're left wondering how many new VR titles will up taking advantage of this thing. Our guess? Lots. Its potential importance stretches beyond just making NPCs look more natural, too. Oculus is working on shared VR experiences with Oculus Social, so maybe we'll get those ornate virtual chatrooms with fully animated avatars that were promised in cyberpunk novels after all.