Sir Biscuit’s Feast of Blades Will be Enacting Restrictions and Bans post generated such a flood of responses that it broke the Internet. The post is completely inaccessible, and unfortunately the error appears to be in the Comments themselves. I can access it through the admin panel and easily get the post to work again if the comments are removed, but since they represent the views of hundreds of our visitors I’d like to try and fix it as a whole rather than just revive the post.

In the meantime rather than kill-off discussion on a topic that is obviously important to so many of our readers, I’d like to make this thread as a place to continue it, but in a slightly different direction. This thread is about suggesting Minimal Comp based on three simple principles:

Change as little as possible Change the little that needs changing by as little as possible If something isn’t genuinely broken, don’t fix it





Yes I know we’re all fantastic game-designers and could write a better-balanced game than GW in our sleep, but the idea here is to accept that 40K is a great game even if a flawed-masterpiece, and that any changes from 40K as-written should be as small as possible. There are hundreds of ways to improve the balance of each unit and codex, but the challenge here is is that each suggestion must be as minute as possible while still accomplishing the goal.

Minimal Comp

For example:

Rather than: The Grimoire of True Names from Codex: Daemons is banned

Models with a 2++ Invulnerable save require a roll of 3 or higher when re-rolling a save.

(Test the above. If still considered a game-breaker, try “Units with a 2++ Invulnerable save require a roll of 4 or higher when re-rolling a save.” Test.)

Rather than: Models with 2++ Invulnerable Saves may not reroll their save

See above, which applies to all codices and not just Daemons.

Rather than: Data-slates may not be used

Data-slates will use your ally slot as if they were a choice from their parent Codex

Rather than: Ban Fateweaver

Fateweaver must be on the table to use his abilities

Rather than: No units introduced into 40K by Escalation may be used

Strength D will be treated as S10, AP1, Ordnance, Ignores Cover, forces the reroll of successful invulnerable saves

(Test the above. If still considered a game-breaker, try “Strength D will be treated as S10, AP1, Ordnance, Ignores Cover.” )

Sir Biscuit and all other TOs have the right to use and implement any rules, codex and unit bans and scenario changes at their own events. There’s no guarantee any suggestion will be implemented over any other, but this is another chance to have a say in a way that answers a more specific question than usual – rather than the usual carte-blanche approach to conjuring up fixes that can sometimes lead to people wanting entire books, units, fortifications, flyers and wargear removed, today’s question is simply

“What are the most minimal changes that could keep 40K tournament-viable?”