Druid Circle of the Wild

Druids in this circle love the wild and what lives inside of it. They gain fey familiars that embody an animal as nature's gift to whoever welcomes animals as an equal to them.

Nature's Gift

Starting at level 2, you gain a fey spirit that takes the form of an animal. When you choose the animal it embodies it cannot be changed by any means. The only restrictions to what animal you choose is that it must fall into one of 7 catagories: Feline (Cats), Canine (Dogs), Lupine (Wolves), Bovine (Ox/Boar), Cervine (Elk/Deer), Reptile (Snakes), or Avian (Birds). This will determine the benifits you and your familiar have acsess to as you level up.

When you gain the familiar, it takes the statisticts of the animal it embodies with a few alterations: It cannot have an Inteligence score lower than 10, It's AC is equal to your unarmored AC + The familiar's dexterity modifier, When leveling up after level 2 the familiar gains the same health increase, The familiar has it's own damage die sperate from the damage die of the beast, and the familiar knows Druidic. While out of combat, you can freely wildshape into your familiar. This gives you the same stats and abilities of the familiar. When you take more than one point of damage or roll inititive, you revert back into your form. if you make an attack before inititive is rolled do the damage for that attack and then revert back to your form. All other rules for wildshape apply and when in combat wildshaping uses charges or wildshaping into something other than your familiar out of combat will use charges.

If the familiar goes to 0 HP hit will make death saves, if it isn't stablized or healed it will die and reappear exactly 24 hours later while it recovers. When the familiar is "dead" the player loses all benifits granted with the familiar. The familiar also ages with your leveling, if you chave chosen a higer CR beast such as a Lion, follow disscuss with the DM about abilities the animal gets to match a curve of young = CR 1/4, Teen = CR 1/2, Mature = full potental.

Damage and Maturity

The familiar is tied your abilites as a Druid. This means that it grows with your level. The following table will show you what maturity level and damage die your familiar uses.

maturity and Damage Die per Level Level Damage Die Maturity 2nd 1d4 Young 3rd 1d4 Young 4th 1d4 Young 5th 1d4 Young 6th 1d8 Teen 8th 1d8 Teen 9th 1d8 Teen 10th 2d4 Teen 11th 2d4 Teen 12th 2d4 Teen 13th 2d4 Teen 14th 2d8 Mature 15th 2d8 Mature 16th 2d8 Mature 17th 2d8 Mature 18th 2d8 Mature 19th 2d8 Mature 20th 2d8 Mature