glokz: Could you quickly introduce yourself? What do you do IRL, what’s your hobby(besides gaming), what other games do you play(except albion).





meem: Until August I was still a student, after successful graduation I decided that there’s no point in further university education and learning stuff that will most likely never be useful in my life.

Since October I am looking for a good, ambitious job, although regardless I will have to start any job asap to make for living and meanwhile complete some accounting courses.



My hobby is a difficult topic, I tried to find something that will hook me for longer, but without bigger success. Most of the time in the recent past I’ve spent with Albion. Besides playing Albion I am professional Rust and LoL player, there wasn’t much time and ambitions left to play other games.





How did you start playing albion?





My adventure with Albion has begun quite accidentally, one of my friends found out Polish player’s ‘sledziu’ video and we thought the game looks nice, although 140zl was a lot of money. But after three days we decided to go for it. We started as a group of three and right away we’ve been hooked up with the game! It has been a tough ride ever since.





Not touching KFC 1.0 topics too much, what caused that you have returned to Albion and gave another life to KFC?







After the first KFCs disband, I felt relieved, the last moments have been very troublesome and tiering. I took a break for couple months, during this time I was playing other games, but I couldn’t find anything else that would hook me up as much as Albion did. I still had lots of free time so I decided to return. At first, I joined BA, this was a period of time during which they have totally dominated the server. I was going on CTAs but it was boring. Then I joined Polish guild Mad Babies where many old KFCers played. It was cool in the beginning but after some time I started feeling that I miss possibility to decide and organize things in the guild. Being in somebody’s else guild hasn’t allowed me to fully engage, and it hadn’t felt the same as the old KFC. So that lead me to starting a new guild ‘1 2 3 4’ and consisted of 6 people which quickly lead to returning to KFC which speeded up further growth.







Little bit about leader’s life. What’s your overall experience?





For some, being a leader is a curse, for me it’s the only option which is able to push me to the limits and play on the highest possible level. I understand that some people see leaders as the best possible position to have, because you have all this access to the guild’s wealth etc. But they do not consider amount of hard work that one need to contribute to manage guild, secure it’s progression and growth and to handle all the stuff that happens within the guild!



Do you think that being a leader of a guild in Albion is easy?







It’s hard to tell whether being a leader in Albion is a hard job or not, because in the end it depends on one’s approach and direction in which the guild is pushed to. It’s one thing to run a 10-20 men guild, it’s easy because everyone knows each other, conflicts are solved within the same bunch of people. But running larger guild integration decreases, people form groups that might not know other groups and it’s much easier for conflicts. Also the larger guild is, the more responsibilities and pending questions are, which in the end, the leader has to take on his own shoulders.





How do you see development progress on guild’s management? Do you have any ideas that could help leaders running their guild?





Definitely some kind of automatic loot-distribution system, to support resupplying players after lost battle.



(ATM After won battle loot is donated to a common chest tab, after lost battle loot has to be transferred to a separate chest and rights need to be given toa player to resupply)





What did the organisation in KFC look like? How many people spend their time and energy to push the machine forward?





It’s kinda hard question, because I never cared about nominating people to officers and other boring stuff, I thought it’s pointless. I was trying to surround myself with people who asked themselves if I need anything. This way I was sharing little bit of my work telling people what needs to be done. I believe It was about 20 people who helped me with loot management, feeding territories, organizing CTAs, calling battles, launching warcamps.. Its been 1.5 year since the beginning of KFC 2.0, so I’d rather prefer to avoid throwing names as the people rotation was pretty high and I could have missed someone.







Were there any special rules in KFC? E.g.in regards of looting?



If it comes to looting, guild’s CTAs like castles/warcamps it was mandatory to donate all the looted gear to the guild. This was then used to resupply players with 7.1 gear in case of death (During cta). Smaller zvz events like mage raiding or ganking were having free loot rules.



What about recruitment?



Recruitment in KFC has always been problematic, because there wasn’t a single person dedicated to that role. There were cases when people were writing to me and I have been replying to them couple days after, but they already had another guild so this way we missed couple potential players. It was just because I was simply forgetting about starting recruitment process with them. I had couple guys who were helping me out and recruited new players from time to time. We didn’t have any special requirements, usually we expected players to have 10kk PvE fame and 5kk PvP fame, but if someone had funny name or made good impression after the conversation, we skipped even those super low minimum requirements.



What was KFCs political situation like? We know that KFC 2.0 has been at most of the time playing as a small alliance focused on ZvZ content like VALUE, PAX and in the end NASA. However it was also part of mass alliances like SQUAD, QoQ and EOS. Which alliance / period have you enjoyed the most?





Starting with big alliances, on the first look it’s pretty tempting option, because it’s a huge war and 24/7 battles. In Albion’s reality it’s completely different. Perfect example is recent Oops vs Daddy/SQUAD war. At first OOPS dominated BA, pushing them to Anglia and TC was #1 ZvZ guild. It was mostly because OOPS had bigger numbers. Soon after we could see SQUAD/Daddy merge, situation changed by 180 degrees. We could see a total domination from the other side because they had bigger numbers. After a while we couldn’t see much battles because when one of the sides have been zone locking HOHE castle the other was Going for Bleak Moore.



Albion isn’t ready for such big alliances, the worst part is that players are perfectly aware of this, but still every season they keep clustering in biggest alliances, destroying the fun.

I have a warm memories of SQUADs, that was our first alliance after VALUE, which gave us a huge boost. At that time, it was much smaller alliance than OOPS so winning fights were satisfying. Problem started, when victory was granted, and more and more guilds were joining SQUADs. That was only worse as the enemy couldn’t rebuild their confidence and confront SQUADS, so large content was dying.

QoQ/EoS were unsuccessful attempts at breaking SQUADs, I have very good memories from those times as it was very nice challenge.



