+24

Here are the text versions, sorted by cost.



Candlestick Maker

Types: Action

Cost: $2

+1 Action. +1 Buy. Take a Coin token.



Stonemason

Types: Action

Cost: $2+

Trash a card from your hand. Gain 2 cards each costing less than it.

When you buy this, you may overpay for it. If you do, gain 2 Action cards each costing the amount you overpaid.



Doctor

Types: Action

Cost: $3+

Name a card. Reveal the top 3 cards of your deck. Trash the matches. Put the rest back on top in any order.

When you buy this, you may overpay for it. For each $1 you overpaid, look at the top card of your deck; trash it, discard it, or put it back.



Masterpiece

Types: Treasure

Cost: $3+

Worth $1.

When you buy this, you may overpay for it. If you do, gain a Silver per $1 you overpaid.



Advisor

Types: Action

Cost: $4

+1 Action. Reveal the top 3 cards of your deck. The player to your left chooses one of them. Discard that card. Put the other cards into your hand.



Herald

Types: Action

Cost: $4+

+1 Card. +1 Action. Reveal the top card of your deck. If it is an Action, play it.

When you buy this, you may overpay for it. For each $1 you overpaid, look through your discard pile and put a card from it on top of your deck.



Plaza

Types: Action

Cost: $4

+1 Card. +2 Actions. You may discard a Treasure card. If you do, take a Coin token.



Taxman

Types: Action  Attack

Cost: $4

You may trash a Treasure from your hand. Each other player with 5 or more cards in hand discards a copy of it (or reveals a hand without it). Gain a Treasure card costing up to $3 more than the trashed card, putting it on top of your deck.



Baker

Types: Action

Cost: $5

+1 Card. +1 Action. Take a Coin token.

Setup: Each player takes a Coin token.



Butcher

Types: Action

Cost: $5

Take 2 Coin tokens. You may trash a card from your hand and then pay any number of Coin tokens. If you did trash a card, gain a card with a cost of up to the cost of the trashed card plus the number of Coin tokens you paid.



Journeyman

Types: Action

Cost: $5

Name a card. Reveal cards from the top of your deck until you reveal 3 cards that are not the named card. Put those cards into your hand and discard the rest.



Merchant Guild

Types: Action

Cost: $5

+1 Buy. +$1.

While this is in play, when you buy a card, take a Coin token.



Soothsayer

Types: Action  Attack

Cost: $5

Gain a Gold. Each other player gains a Curse. Each player who did draws a card.



