Bizmark13



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Sr. MemberActivity: 448Merit: 250WikiScams.org - Information about Bitcoin Scams MMORPG on a blockchain? January 09, 2015, 03:40:43 AM #1 Has there been any attempts at using a blockchain to record the events that occur in an MMORPG? I know there is Huntercoin which proves that the concept works. Unfortunately, their dev died and their market cap is tiny. I can't find any other examples out there.



Building an MMORPG on a blockchain would eliminate the requirement for centralized servers. It would also allow for the use of internal currencies within the game itself. Perhaps the biggest downside is that you would need to run as a full node to play the game unless light clients were developed.

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Full MemberActivity: 154Merit: 100 Re: MMORPG on a blockchain? January 09, 2015, 03:48:25 AM #2



So you wouldn't be eliminating any servers ... just making it needlessly complex.



Do people realize that storing 40GB of data on 10,000 computers (decentralized) is a total of 400TB of data? Not to even mention the bandwidth cost?



Blockchain is horrifically inefficient so the value of decentralized has to be worth a hell of a lot for it to mean anything.



So ya ... you'd change the "Who owns what & what skills do they have" from being a $5,000 a year proposition to a $5,000,000 a year proposition by the time you add mining costs, bandwidth, hard drive storage redundancy, etc all in.



Brilliant Um. I am fairly certain you need centralized servers to tell you where everyone is at at any given moment. As well as host content, etc.So you wouldn't be eliminating any servers ... just making it needlessly complex.Do people realize that storing 40GB of data on 10,000 computers (decentralized) is a total of 400TB of data? Not to even mention the bandwidth cost?Blockchain is horrifically inefficient so the value of decentralized has to be worth a hell of a lot for it to mean anything.So ya ... you'd change the "Who owns what & what skills do they have" from being a $5,000 a year proposition to a $5,000,000 a year proposition by the time you add mining costs, bandwidth, hard drive storage redundancy, etc all in.Brilliant

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Sr. MemberActivity: 448Merit: 250WikiScams.org - Information about Bitcoin Scams Re: MMORPG on a blockchain? January 09, 2015, 03:58:53 AM #3 Quote from: UnicornFarts on January 09, 2015, 03:48:25 AM



So you wouldn't be eliminating any servers ... just making it needlessly complex.



Do people realize that storing 40GB of data on 10,000 computers (decentralized) is a total of 400TB of data? Not to even mention the bandwidth cost?



Blockchain is horrifically inefficient so the value of decentralized has to be worth a hell of a lot for it to mean anything.



So ya ... you'd change the "Who owns what & what skills do they have" from being a $5,000 a year proposition to a $5,000,000 a year proposition by the time you add mining costs, bandwidth, hard drive storage redundancy, etc all in.



Brilliant

Um. I am fairly certain you need centralized servers to tell you where everyone is at at any given moment. As well as host content, etc.So you wouldn't be eliminating any servers ... just making it needlessly complex.Do people realize that storing 40GB of data on 10,000 computers (decentralized) is a total of 400TB of data? Not to even mention the bandwidth cost?Blockchain is horrifically inefficient so the value of decentralized has to be worth a hell of a lot for it to mean anything.So ya ... you'd change the "Who owns what & what skills do they have" from being a $5,000 a year proposition to a $5,000,000 a year proposition by the time you add mining costs, bandwidth, hard drive storage redundancy, etc all in.Brilliant

Well, there is Huntercoin which proves that the concept can work:



Quote from: Huntercoin.org What is Huntercoin?

Huntercoin is a Crypto Currency similar to Bitcoin .  see



The main difference is that ~80% of the coins are obtainable inside virtual universe which resides inside the blockchain. Huntercoin is a Crypto Currency similar to Bitcoin .  see www.bitcoin.org The main difference is that ~80% of the coins are obtainable inside virtual universe which resides inside the blockchain.

Quote from: Huntercoin.org What happens when no more coins are generated?

The same as bitcoin, miners will generate income via transacton fees.

All chat and events to getting your coins will be recorded in history for eternity, and can be played back in years to come

HunterCoin can be adapted for other uses with a hard fork (an update) in the future (if it is ever needed)  some ideas include  decentralized microblog.

Link:



I've never actually downloaded it but the blockchain size is probably huge though so you do have a valid point. Well, there is Huntercoin which proves that the concept can work:Link: http://huntercoin.org/information/faq-info/ I've never actually downloaded it but the blockchain size is probably huge though so you do have a valid point.

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Full MemberActivity: 154Merit: 100 Re: MMORPG on a blockchain? January 09, 2015, 04:06:54 AM #4 I think it all boils down to how valuable is the information you are storing?



Blockchain protects from centralized control - and a global ledger is one of the few things that can justify the cost of network security and duplicated storage and bandwidth in the 1000's of devices.



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LegendaryActivity: 1590Merit: 1000 Re: MMORPG on a blockchain? January 09, 2015, 05:19:55 PM #6 Quote from: UnicornFarts on January 09, 2015, 04:06:54 AM I think it all boils down to how valuable is the information you are storing?



Blockchain protects from centralized control - and a global ledger is one of the few things that can justify the cost of network security and duplicated storage and bandwidth in the 1000's of devices.





Please stop conflating decentralized ledgers with decentralized storage, etc.



This may come as a shock to you, but p2p tech has moved ahead rapidly since 2009. Please stop conflating decentralized ledgers with decentralized storage, etc.This may come as a shock to you, but p2p tech has moved ahead rapidly since 2009.