On Wednesday we left you with a question - what’s missing from the menu?

Travis and Zack by a pond at night.

Like many of you have noticed, both Talk and Check aren’t present - but they were gone in Mother 3 as well. That leaves the Equipment window! Yes, it’s gone in favor of equipping via the Goods menu. Our goal is to get rid of as many extraneous steps as possible.

Like this!

It will work that way in battle too. It may be handy to hold on to a slingshot or something in the event of your enemy being tough against your normal stuff. Well, maybe not… Anyways, to streamline the menu, we made a flowchart. It visualizes the number of inputs needed to get from menu to menu. After taking a look at what could be better, we cut what was deemed unecessary.

It went through a few quick iterations.

The status screen isn’t too interesting yet, so instead we’ll talk about maps. On Wednesday, we showed Belring’s map in Travis’ pockets, instead of in the key items tab… which was absent. Well, it’s back! That would have been a bit of a problem as things went on. Your backpack would’ve gotten full very quickly. Now you have a slot dedicated to key items. The map option in the menu shows a general map of Pleiades that Travis carries around, while using a map item will show you the map of the area you’re in. It works like this:

Belring is in the northwest. Dropple Forest is to the northeast of that, and… everything else is everywhere else.

Sorry for the delay on this update. We caught a mistake we wanted to fix before posting, and admittedly one of us had a wedding to attend. So, while it’s already been a bit of a wait and we understand that can be frustrating (it burns us up, too), it’ll still be a while longer. However, we’ll be with you guys every step of the way. In fact, we’ll see you again the Wednesday after next!

- Pastel