It's great to see the support for room-scale VR show up in Oculus' software suite, but it doesn't mean a lot just yet. The Rift only shipped with a single tracking sensor, and there's currently no way for consumers to purchase extra sensors directly from Oculus -- at least not without buying another Rift headset, too. Still, developers who happen to have multiple sensors (and the unreleased Oculus Touch controllers) have already tested the new functionality out, and have confirmed that room-scale SteamVR games can now be played with Oculus hardware.

Still, it's a good indicator that Oculus is getting closer to launching its long-awaited Touch controllers -- the other half of the Rift's room-scale puzzle. For Rift owners, that's great news.