HEX Update – Unlocking the Myth

This week, let’s talk about one of the big features from Armies of Myth. Let’s introduce you to the three new keywords that you could only find in a digital TCG: Shift, Prophecy, and Allegiance.

First, let’s take a look at Marrowmage. Drawing a card each time he hits the opposing champion is sweet, but what happens when your opponent inevitably drops a blocker? With Shift, you can pay 1 resource to move this power at basic speed off this otherwise humble troop and place it on any other troop you control. Once you’ve moved the power, Shift falls off and the power is permanently on that new troop. In sapphire, there are plenty of evasion troops like Eldritch Dreamer that are much better on offense while this 1/3 can play defense. With multiple Shift troops, you can build your TCG voltron and stack multiple powers onto one troop. Break that rules text box! Or, you can tinker with troop powers previously impossible to pair. Between Shift and socket gems, the combinations are endless. You’ll see Shift on Necrotic, and you’ll find those troops in Ruby, Diamond, Sapphire, and Blood shards.

With Prophecy, now we’re working with cards still in the deck. You want to see into the future, call out “one time” as you draw something to get you back into the game. You never know what fortune holds for you, but you do know it’ll be better than your opponent could have ever predicted with this new keyword. This future booster draft staple, Nightsky Stargazer gives you a beefy body for 4 resources and also pumps up one of its buddies for upcoming battles. This keyword is perfect for you patient players who want to play the long game. With cards in play and buffed up cards waiting to be drawn, your opponent will find he or she has no outs—but you knew that this was the only way the battle would end, right? You’ll find Prophecy on Coyotles across Diamond, Sapphire, and Wild shards.

In Shards of Fate and Shattered Destiny, you’ve seen rewards for playing heavy Human, Dwarf, Shin’hare, and Orc decks. With Allegiance, now everyone gets in the fun. All these cards need is one other of the requested troop in play or in hand. With Creepy Conspirators, you could have a Necrotic in play or in the grip to turn on that power. You’ll find this keyword on more than just troops. In Elf decks, Feralroot Acorn helps make your draws more consistent, or your champion can get a health boost to win the beatdown race. And that’s just one of the special resources in Armies of Myth—imagine what the others may do! Plus, if you’re an Arena grinder you should expect to see Allegiance expanded to more traits for even more deckbuilding action.

The first two sets saw Humans, Shin’hare, Orcs, and Dwarves get the spotlight. Now, the other four major races of Entrath get their turn. You’ve already seen what Necrotic and Coyotle are bringing to the battle, so what about Elves and Vennen?

Elves are all about using wild’s resource mastery to bring out the biggest monsters. The Pupil of Creation plays on both those themes—getting big, and then rewarding you for playing these beasts. With each giant troop you put out there, the Pupil learns. He studies them, befriends them—and when you have 8 resources, he becomes the Beastmaster to unleash his horde upon your opponent and trample them underfoot/hoove/claw.

The most feared opponent in Frost Ring Arena is Xarlox the Brood Lord. Arachnophobia! Well, now you can become Xarlox to terrorize your opponents! With Exarch of the Egg overseeing your hatching brood, you can incubate your Spiderlings in the opponent’s deck. Cackle when your opponent’s draws those bursting shells and they’re facing down your unblockable progeny.

That’s your quick introduction to the three new keywords you’ll find in Armies of Myth. These are only a handful of the over 200 cards you’ll be able to collect and use beginning this summer. We’ll keep bringing the hits with even more Armies of Myth spoilers and sneak previews every update, plus the eventual release date. Make sure to catch us each Friday and get ready for the next big update to HEX!

Flavor Text Contest

Some of you may have noticed that many HEX cards have crazy italicized text at the bottom. True, flavor text will not help you win tournaments, but it will give you the details needed to understand the world of Entrath, as well as the characters and story that make HEX an ongoing narrative experience.

The time has come to give you the opportunity to add to the lore of HEX. We challenge you to come up with flavor text for the card below. The selected winning entry will actually appear on this card when Armies of Myth is released!

You can read the full contest rules, but here is the basic rundown:

Take a good look at the card, then come up with the best flavor text possible. Typical flavor text is between 100-150 characters, but we are allowing up to a maximum of 200 characters. Email your entry to promotions@hextcg.com with the subject line: “Set 3: Armies of Myth Flavor Text Contest Entry”.

All entries MUST have the following information:

Participant’s First and Last Name

City and State of Residence

In-game Username

Flavor Text Entry (limit of 200 characters)

State the following, “I am at least of the age 18 and I certify that by submitting my entry to the Contest, I agree to be bound by the Set3: Armies of Myth Flavor Text Contest Official Rules.”

If you wish to participate by sending in your entry in the mail. Please see the Official Contest rules.

We will read all entries and select the one we think best fits the flavor of the card. The winning entry will receive a code for 5 Armies of Myth booster packs, but more importantly, will have their entry appear on the card itself!

We will also select a second place winner who will receive 3 Armies of Myth booster packs, a third place winner who will receive 2 Armies of Myth booster packs, and five honorable mentions that will receive 1 booster pack each.

What are we looking for in a winning entry? Good flavor text should try to consider the name of the card, the artwork, and the mechanics, then encapsulate them in a clever and fun way that also adds to the lore of the larger world. Also, keep your references confined to the world of Entrath (your brilliant Family Guy joke may be hilarious, but it’s not going to win this contest).

Have fun, Hex maniacs!

Clan Blackblade Pauper Event

Building on a budget? This community-organized Pauper event is perfect for you and you can win amazing prizes, including Primal Packs! Decks must consist of all common cards. Leave your uncommons and rares at home as you tackle this new format. This runs for four weeks and you can play at your leisure. It couldn’t be easier to play and win! For more information, check out >the Clan BlackBlade forum post.

Rock League

Another budget-friendly format, the Rock League has been around since the beginning of HEX. Like the CBB event, Rock League is organized by the community and runs for 4 weeks. This time, though, you can add 4 uncommons to your builds. At the end of the season, you can win booster packs and other prizes. To check it out and sign up, head to the Rock League website.

Please leave any questions or comments in the forums, and don’t forget to Follow us on Twitter, Like us on Facebook, Follow us on Twitch, and register on our forums.

Five Shards Cup Final Next Weekend

Next weekend, the Five Shards Cup, brought to you by Colin, is running their Season 1 Final. This community-organized event features prizes, including cash and a trip to Gen Con! You can see the prizing here and make sure to catch their stream on May 9th

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