Entering the next Mobile testing phase

Following the very good feedback from our 10 days of Mobile Early Access, on both Android and iOS devices, we are now very proud to execute the next phase of our staggered Mobile release.

This next phase will see the release of Faeria on Android devices (both Tablets and Smartphones) in Canada only and is all about further technical and user experience testing for our mobile players. Depending on the results of this phase, we will be expanding Faeria's mobile version in more countries and to iPhone.

If you are Canadian, you can head over to the Play Store and download Faeria on your Android smartphone or tablet by following this link or by clicking on the image below.

Please note that propagation time on the Play Store may take up to 8 hours

Patch Notes

PC, iPad, and Android devices (Canada)

Fixed a bug preventing Goki from being purchased again after having been purchased a first time

Fixed jump/charge/ranged board highlights that sometimes remained on the board after a creature died

Faster disconnection detection on mobile when opening the app after it was reduced

The War Effort medallion on the home screen is now displayed properly as completely filled

Updated the look of the various Gem pack illustrations

Fixed some particle flickering issues

Fixed account emblems that could appeared squeezed when returning to a lobby after a game

Fixed an issue that was sometimes causing the rarity particles to go above the cards after chest openings

Fixed the hitbox of the Discord button in the friend list that was larger than what was displayed

Fixed an issue that could prevent notifications from being displayed on the friend list button

Improved the clarity of the text of the context menu item that allows you to accept or decline a friend request/suggestion

Fixed an issue where the deck lists could be shuffled after a server reboot

Improved the readability of the online friend count on the friend list button

Fixed Goki the Gold Miner that sometimes could not be purchased again after it ended

Fixed a bug causing games to sometimes not end when an orb got healed right after getting destroyed

Android devices (Canada) and iPad

Improved first user experience when launching Faeria

On small screens, the distance required to trigger a "drag" has been reduced

Android devices (Canada)

Fixed an issue with power saving mode causing the game resolution to become lower and lower each time you signed out then signed back in without rebooting the app

The resolution in power saving mode is now 75% of the native one instead of 70% to make small texts clearer even in power saving mode