Here are the current Job Openings for TFP:

Graphics Programmer

The Fun Pimps are currently seeking a Graphics Programmer to work from home. The ideal candidate will have three or more years of experience in a similar role. This is a great opportunity to work on 7 Days to Die an all-time top 100 seller on Steam and exciting unannounced TFP games. We’re looking for someone who can take on the challenge of creating industry-leading graphics that redefine the expectation of both quality and performance.

Requirements:

Computer Science Degree

3+ years of related industry programming experience

1+ shipped titles working as a Graphics Programmer

Strong knowledge of C#/C++

Experience developing tools and workflows

Extensive profiling and optimization experience

Extensive GPU and shader experience

OpenGL and DirectX 11 experience

Experience creating compelling screen effects

Experience with physically based shading models, shadow rendering and related concepts

Ability to write clear, maintainable, portable code that conforms to standards and practices

Strong design sensibilities and outstanding communication skills

Excellent debugging and performance analysis skills

A love for survival and RPG games

Strong 3D math and algebra skills as they relate to game programming

A pro-active self-starter that can write his own task list, contribute to written system design documents and thrive in a skype driven virtual work place

Pluses:

Experience with Unity

Networking

Working in and extending an established code base

Credited as a graphics programmer on multiple AAA titles

Console graphics experience

Send resumes and portfolio links to Email: [email protected] subject line ‘Graphics Programmer Job’

World Builder

The Fun Pimps are currently seeking a Mid to Senior World Builder to work from home. The ideal candidate will have three or more years of experience in building compelling worlds with great gameplay. This is a great opportunity to work on 7 Days to Die an all-time top 100 seller on Steam and exciting unannounced TFP games. We’re looking for someone who can take on the challenge of creating compelling locations with compelling gameplay.

Requirements:

3+ years of experience in games

1+ shipped titles working as a world builder or compelling demo work

Strong design sensibilities and outstanding communication skills

Excellent architectural designer with an artistic eye

A love for survival and RPG games

Strong understanding of pacing and good gameplay

A pro-active self-starter that can write his own task list, contribute to written system design documents and thrive in a skype driven virtual work place

Pluses:

Experience with Unity

1+ shipped titles writing game design system mechanics or level plans

Able to design and creating modular 3d environment art assets

Experience in creating 2d art assets or painted height maps

Experience with C#

Send resumes and portfolio links to Email: [email protected] subject line ‘World Builder Job’