1 Note: I will not be updating until CF moves to Beta and we get the balance pass. Feel free to message me with anything wrong you find though.

2 How to use this document.

3 0. Find the most up to date version of the calculator here. https://winterblades.net/crowfall-calculator Check below for bug fixes and new features to see if you need to update.

4 1. (Mandatory) Do not request access to this document. Make a copy for each of your accounts. You will not be able to interact with this copy. File > Make a Copy.

5 2. (Optional) Enter your passive training into the next 3 sheets named "Passive Combat", "Passive Crafting", and "Passive Exploration". These stats will reflect in the final stat calculations of any character you build here.

6 3. Select the appropriate sheet for the class you want to build. If you want more than 1 of the same class right click on the sheet and duplicate it.

7 4. Choose vessel quality, race and disciplines from the drop down boxes. If you are not using a crafted vessel, choose 'starter'. Make sure that you 'unlock' any discipline slots you used later in the talent calculator below.

8 5. Fill in all cells that are highlighted in BLUE if you want to track that stat. If you are using a crafted vessel, select its quality level and enter in its stats now.

9 6. (Optional) Fill in stats from your gear. This step is optional but adds an extra layer of theory crafting. If you already know what gear you will be using you can better plan your talents and attributes.

10 Make sure to fill the weapon/armor drop downs to pull the correct passive training. Make sure to enter in your weapon's weights to properly calculate Basic Attack Damage

11 7. (Optional) Buffs - Here you can toggle on/off different buffs. Choose the correct season if you are calculating your harvesting stats. Class buffs are things that are not necessarly up 100% of the time but you might want to track it for theorycrafting purposes.

12 Cleric, Druid, Frostweaver, and Centaur buffs can be chosen if you expect to have one in your group or the buff they apply.

13 Two Food buffs can be selected, 1 from each category of "Wined" and "Dined"

14 8. Fill out the talent tree and and enter attributes gained from leveling to 30. This is the last step for the purposes of advanced theory crafting. If you entered everyhing above you now know what your base stats will be before you apply any training or attribute points.

15 This will help you do not over cap anything and lets you Min/Max to greatest potential

16 9. View full statistics below.

17 Check us out here and find lots of other great Crowfall resources.

18 Winterblades.net

19 twitter.com/thewinterblades

20 twitter.com/YoinkWB

21 Discord

22

23 Help me keep the info here correct and up to date. Join my guild's public discord and message me (Yoink) with any bugs or incorrect info you find.

24 I don't know how many hours I spent on this so far but it is probably over 150. I expect many mistakes and errors to be found. Help me find them.

25 Be on the lookout for corrections and added features. I will update as we get more info and add more functionality as time goes on.

26 Feedback is appreciated as well.

27

28 If you have performance issues, try turning the gridlines back on. View > Gridlines

29 I suggest you lower your browsers zoom to fit more info on the screen. A lot of info is off to the right

30 You can toggle all checkboxes on/off by selecting the entire sheet CTRL+A and pressing space bar. Once to turn them all on, and again to turn them all off.

31

32 Why did I do this?

33 What else was I going to do during the quarantine?

34

35 Version Changes Known Issues

36 V1.1 - Fixed Druid talents not reflecting in final stats calc Crafting formula calculations might have changed. I have not confirmed yet

37 FW PDM value fixed

38 V1.12 - Dryad added to disc drop downs Passive trees are incorrect for Exploration

39 V1.13 - Dryad stats added to final calc Horseshoe stats need to be added

40 V1.14- Added quick view stats. Fixed Assassin healing mod. Add armor to OH for shields

41 V1.15- Crafting values were changed in game. Adjusted what I found Add slot for sigils

42 V1.16- LW Experimentation and Alchemy assembly attribute values corrected Add Keep Buffs

43 V1.17- Added PE cap calc for FW.

44 Fixed Final Mitigation calculations

45 Added Final Mitigation Caps to final calc and quick view

46 Added correct damage types to quick view

47 Added Elken to Cleric race choices

48 Fixed Elken LW bonus

49 Added Shrine Buffs

50 V1.18- Corrected Attribute calculations for crafted vessels

51 Corrected race drop down for Champion

52 V1.19- Corrected Healing Bonus calc

53 Fixed duplicate stat entry for Confessor boots

54 V1.20- Cleaned up God Buffs

55 Added toggles for class/food/disc buffs

56 Fixed quick view formatting

57 Fixed Duelist stat Calc from talents

58 Added Neck Slash to Myrmidon abilities

59 Corrected Stat/Attribute calculations for some classes

60 Added Caps to quick view

61 Deleted ~2,000,000 un-needed cells to improve performance

62 Corrected RDB and RDB Cap stats

63 Added in stats for jewerly

64 Added Quiver stats for Rangers

65 Added more relevant info to Quick View. Condensed Quick View

66 Added more detailed instructions on how to use calculator

67 Added Twitter contact info

68 V1.21 Wrong class buffs were listed. Corrected for all classes

69 V1.22 Buff toggle formatting corrections

70 Piercing quick view fix

71 Juggernaut HP calculation fix

72 V1.23 Added plate armor as drop down option

73 Corrected base HP values

74 V1.24 Corrected displayed value for weapon finesse

75 CC Intensity and CC Defense calculations added

76 Duelist AP from DEX is calculating correctly

77 Corrected formulas for Basic attack damage and power cost modifier

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