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Notes

The top slider summarizes the optimal trade routes.

The currently selected route is shown in green .

. The bottom slider outlines the individual trades for the selected route.

The currently selected trade is drawn in orange .

. Drag a slider or click the map to select a different route or trade.

The length of each trade arc estimates the undock + travel + dock + trade time.

The width of each trade arc is the profit of the route.

Optimized ship loadouts maximize cargo capacity with reasonably sized shields.

ETN remembers search settings across browser sessions using local storage.

Time estimates are based on empirical data from trade runs with a Cobra Mk III.

Tips

Click/touch on a station or trade to find the best route through that station/trade.

Repeatedly click/touch to hide everything except the selected route.

to hide everything except the selected route. Click/touch to show more route options.

to show more route options. Try ETN on your tablet or phone.

Shortcuts

Arrow keys: pan around the route view

[ / ]: zoom out/zoom in

PageDown / PageUp : move to the next/previous trade in the current route.

End / Home : show the next/previous trip.

, / . : show more/less nodes.

Mouse wheel: zoom

Spacebar: show jumps for current trade.

Ctrl-C: copy trade destination system to clipboard (Command-C on Mac).

Double-click/tap: set station as source for next search.

Elite Dangerous

Elite: Dangerous is a space adventure, trading, and combat simulator that is the fourth release in the Elite video game series. Elite Trade Net (ETN) was created using assets and imagery from Elite: Dangerous, with the permission of Frontier Developments plc, for non-commercial purposes. It is not endorsed by nor reflects the views or opinions of Frontier Developments and no employee of Frontier Developments was involved in the making of it.

Data

ETN sources market, system and station data from EDDB. It also receives trade data from EDDN, a real-time stream you can use to contribute data. The preferred tool for uploading EDDN trade data is EDMC. It's very easy and pulls data straight from the Frontier web api. Other options that use the api are summarized here. There are also some tools like EliteOCR that scrape trade data from game screenshots. ETN supports those as well, however that data is aggressively filtered to minimize OCR errors. To add systems and stations use EDSC and ROSS. ROSS is part of EDDB and will be imported into ETN within 24 hours.

Tech

ETN uses lots of great open source tech, including: vis.js, Bootstrap, Flask, Python and Cython. The trade selection algorithm was written in C++ and uses a variation of Bellman-Ford. Each query searches for trade routes in an ellipsoid region of over a thousand systems around the source and destination (if specified). Repeated Dijkstra is used for route planning. Route selection minimizes travel time and fuel cost (prioritizing travel time).

Privacy

When you access ETN, the server automatically records the temporary, anonymous information that your browser sends whenever you visit a website. This logging may include information such as your search parameters, Internet Protocol address, browser type, browser language and the date and time of your request. This is used to monitor load on the server and improve the website. It is not used to track or record information about individuals. ETN does not use cookies. Local browser storage is used only to persist your previous search query across browser sessions. Trade, system and station data is pulled from EDDB daily. This is typically done without interruption, however constant availability of ETN is not guaranteed. Furthermore no assurance or warranty of the accuracy or currency of information on this site is provided. The user assumes all responsibility and risk for the use of ETN.

Contact

ETN was created by Joshua Schnarr. He can be reached here. The forum thread for ETN is here.