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Here are some of the behind the scenes mechanics I've learned about while modding. I've posted about several of these previously but wanted to get them all compiled into a single location. Weapon

To summarize the work I did on weapon efficiency rankings - I define "Weapon effectiveness" as how much damage it does in a unit of time. This calculation is independent of the troops' quality w

Added shell and canister shot modifiers. Where the 20pdr shines is that from range ~550 to max range it basically has a degrade of .2. Whereas the 3in drops to nearly 0 at its max range. The wiar