>Benefit: You must have at least one hand free (holding nothing) to use this feat. Once per round when you would normally be hit with a ranged weapon, you may deflect it so that you take no damage from it. You must be aware of the attack and not flatfooted.

>Attempting to deflect a ranged weapon doesn’t count as an action. Unusually massive ranged weapons and ranged attacks generated by spell effects can’t be deflected.

>Arrow Deflection: This shield protects the wielder as if he had the Deflect Arrows feat. A shield with this ability protects the wielder from ranged attacks. Once per round when he would normally be struck by a ranged weapon, he can make a DC 20 Reflex save. If the ranged weapon has an enhancement bonus, the DC increases by that amount. If he succeeds, the shield deflects the weapon. He must be aware of the attack and not flat-footed. Attempting to deflect a ranged weapon doesn’t count as an action. >Exceptional ranged weapons, such as boulders hurled by giants or acid arrows, can’t be deflected.

>You can deflect incoming arrows, as well as crossbow bolts, spears, and other projectile or thrown weapons.

Is this 3.5e? I call cheats.