Feedback needed - Bomb diffusing mini-game

Hey guys, it's not a secret we plan to implement traps and extra weapons. Obviously, some of those traps (mainly bombs), will be diffusable over a mini-game. We already have some ideas, but it would be great to hear your thoughts regarding this topic, to see if what we are about to implement is close to what you might expect from this feature.



What kind of a mini-game, or diffuse system would you like to see? Are there examples from other games that you like? Thanks in advance.