Hobgoblin

War horns sound, stones fly from catapults, and the thunder of a thousand booted feet echoes across the land as hobgoblins march to battle. Across the borderlands of civilization, settlements and settlers must contend with these aggressive humanoids, whose thirst for conquest is never satisfied.

Legacy of Dhakaan

An ancient empire ruled by hobgoblins, the Empire of Dhakaan stretched across southern Khorvaire millennia before the arrival of humans. Dhakaan was made weak by the Daelkyr War and collapsed about six thousand years before the present. The ancient leaders of Darguun, the Dhakaani Hobgoblins consider themselves the rightful rulers of Khorvaire. They have been the backbone of Dhakaani society, and as such are proud warriors with an ancient history.

Dhakaani Hobgoblins tend to have burly builds, hairy skin and coarse body hair. Most of their body is covered in fine hair that ranges from dark reddish-brown to dark gray. They have dark orange or red-orange skin and eyes that are yellowish to dark brown. They have large, broad noses that tend to be blue or white. Their teeth are large and the bottom two cuspids jut up like fangs. Their ears are prominent and often move and convey great emotion.

Military Legions

Hobgoblins organize themselves into tribal bands known as legions. In their martial society, every hobgoblin has a rank, from the powerful leaders and champions, to the rank-and-file foot soldiers, to the goblins that find themselves driven into the front lines at spear point. A legion is headed by a warlord with several captains serving under its command. A hobgoblin warlord is a ruthless tyrant more interested in strategy, victory, glory, reputation, and dominion than leading troops into battle.

As loyal and disciplined as hobgoblins are in their own legion, rival legions compete constantly for reputation and status. Meetings between legions erupt in violence if troops aren't restrained, and only exceptionally powerful leaders can force legions to cooperate on the battlefield.

Hobgoblin Names

Hobgoblin personal names usually consist of a given name, and the name of the band they were born into rather than a family name, even if that band has been disbanded or destroyed. This means that parent and child don’t always have the same family names and hobgoblins born outside of a band have no family name.

Male Names: Aruget, Bolddengkara, Chaotetsu, Daavan, Dagii, Etsuqingou, Hanfutetsu, Haruilfuu, Heeyamachuu, Juanchengken, Kiyoazu, Kongkyunghide, Morisukexu, Nerkimijoo, Nerlibayar, Oraan, Pingumito, Satoyasu, Sumiwangming, Tariic, Tulgasora

Female Names: Amineryoon, Arihuang, Benihina, Benizhaoko, Caimineno, Chengayuye, Chirisong, Ekhaas, Erdenerie, Etsuichi, Hemamiran, Kongkongsu, Kotomaho, Minaitsu, Minaxiao, Muuka, Naorisa, Oriyona, Reirie

Hobgoblin Traits

Ability Score Increase. Your Strength score increases by 2 and your Intelligence score is increased by 1

Age. Goblins mature at the same rate as humans and live just as long, but the rugged, violent lives they live often mean they will not see a ripe old age.

Alignment. Most hobgoblins are extremely disciplined and honorable, seeking to enforce the order with which they live their lives onto the world making tending towards Lawful. They are often brutal, cruel and cold with their means as well, so they tend not to be good.

Size. Hobgoblins generally stand between 6 and 7 feet tall and average around 225 pounds. Your size is Medium.

Speed. Your base walking speed is 30 feet.

Darkvision. Ancient life in the mountains and caves adapted you for dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and darkness as if it were dim light. You can't discern color in darkness, only shades of grey.

Hobgoblin Armor Training. You have proficiency with light and medium armor.

Martial Advantage. When you hit with a weapon attack, you may use a bonus action to deal an extra 1d6 damage if the target is within 5 feet of one of your allies. This damage increases to 2d6 at level 7 and 3d6 at level 13.

Beast Trainers. Hobgoblins have a long history of training animals to service. As such you gain proficiency in Animal Handling.

Tool Proficiency. Hobgoblins have great skill at crafting arms, armor, siege engines, and other military devices. Organized and disciplined, they take exceptional care of their weapons, armor, and personal possessions. You gain proficiency in smith's tools.

Languages. You can speak, read, and write Common and Goblin.