Over the weekend, gamers began testing the new DirectX 12 renderer of Tom Clancy's "The Division," released through a game patch. Testing by GameGPU (Russian media site) shows that AMD Radeon RX 480 is about 16 percent faster than NVIDIA GeForce GTX 1060 6GB, with the game running in the new DirectX 12 mode. "The Division" was tested with its new DirectX 12 renderer, on an ASUS Radeon RX 480 STRIX graphics card driven by Crimson ReLive 16.12.1 drivers, and compared with an ASUS GeForce GTX 1060 6GB STRIX, driven by GeForce 376.19 drivers. Independent testing by German tech-site ComputerBase.de supports these findings.

142 Comments on Tom Clancy's "The Division" Gets DirectX 12 Update, RX 480 Beats GTX 1060 by 16%

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#1 cryohellinc

Impressive work from AMD! Nvidia really needs to stop slacking and start optimising their drivers/Gpu's for next gen (or current gen, however id say next gen as currently there are like 1-2 games built from scratch on Dx12/ Vulcan) API's. Otherwise if AMD has much better performance for cheaper price on new API's they might easily win a big chunk of the market back from Nvidia. I mean honestly, Dx12 should give INSANE performance gains, however what we see in all of those "Dx12 updates" for various titles is actually NEGATIVE (wtf) scaling. Shame!



However all in all this is good news, competition always drives development and makes them Work for their money. Can't wait to see Nvidia's reaction after release of Vega. Posted on Dec 19th 2016, 4:58 Reply

#2 P4-630

But nowhere near GTX1070 performance as some people claim an RX480 can match a GTX1070....:p

RX480 is GTX1060 territory.;) Posted on Dec 19th 2016, 5:01 Reply

#3 btarunr

Editor & Senior Moderator P4-630 But nowhere near GTX1070 performance as some people claim an RX480 can match a GTX1070....:p

RX480 is GTX1060 territory.;) I don't think anybody claims that. I don't think anybody claims that. Posted on Dec 19th 2016, 5:07 Reply

#4 IceScreamer

This is great news for AMD users, but only when DX12 is properly implemented, which was sadly a lottery so far. Posted on Dec 19th 2016, 5:14 Reply

#5 P4-630

btarunr I don't think anybody claims that. Some people in the RX480 club thread iirc...



"A binned and OC'd RX480" Some people in the RX480 club thread iirc... Posted on Dec 19th 2016, 5:15 Reply

#6 btarunr

Editor & Senior Moderator P4-630 Some people in the RX480 club thread iirc... Ahh, fanclub threads' views can't be made "general perception." RX 480 is in GTX 1060 territory...and is faster in "The Division" DX12. Ahh, fanclub threads' views can't be made "general perception." RX 480 is in GTX 1060 territory...and is faster in "The Division" DX12. Posted on Dec 19th 2016, 5:18 Reply

#7 john_

cryohellinc Impressive work from AMD! Nvidia really needs to stop slacking and start optimising their drivers/Gpu's for next gen (or current gen, however id say next gen as currently there are like 1-2 games built from scratch on Dx12/ Vulcan) API's. Otherwise if AMD has much better performance for cheaper price on new API's they might easily win a big chunk of the market back from Nvidia. I mean honestly, Dx12 should give INSANE performance gains, however what we see in all of those "Dx12 updates" for various titles is actually NEGATIVE (wtf) scaling. Shame!



However all in all this is good news, competition always drives development and makes them Work for their money. Can't wait to see Nvidia's reaction after release of Vega. It's NOT Nvidia's fault. We just see a reversal of roles compared to 5 years ago. 5 years ago everyone was developing in Intel+Nvidia platforms. Even the first XBox One demos where running on PCs with Intel and Nvidia hardware. So, programs where getting all the optimizations and stability checks done on Nvidia, and AMD was looking like a company with incompetent programmers. Fast forward to today and you have games getting optimized for DirectX 12(not so much different to Mantle) and GCN architecture. Nvidia is in the same shoes that AMD was 5 years ago. Waiting for developers to improve their games/game engines for it's Maxwell and Pascal architecture with various patches and also having to run a modern API that was tailored for it's main competitor hardware. It's NOT Nvidia's fault. We just see a reversal of roles compared to 5 years ago. 5 years ago everyone was developing in Intel+Nvidia platforms. Even the first XBox One demos where running on PCs with Intel and Nvidia hardware. So, programs where getting all the optimizations and stability checks done on Nvidia, and AMD was looking like a company with incompetent programmers. Fast forward to today and you have games getting optimized for DirectX 12(not so much different to Mantle) and GCN architecture. Nvidia is in the same shoes that AMD was 5 years ago. Waiting for developers to improve their games/game engines for it's Maxwell and Pascal architecture with various patches and also having to run a modern API that was tailored for it's main competitor hardware. Posted on Dec 19th 2016, 5:20 Reply

#8 thevoiceofreason

It looks like RX470 might be very close then, which seems pretty good considering the prices. Posted on Dec 19th 2016, 5:24 Reply

#9 Lionheart

Well that's good news, but I'm more impressed with the FX 8370 comparison. Posted on Dec 19th 2016, 5:24 Reply

#10 Prima.Vera

Something's wrong with nVidia drivers. On 1080p they gain just as same as AMD's, but on 1440p or more, they actually loose a lot. WTH nVidia?? Posted on Dec 19th 2016, 5:32 Reply

#11 erixx

Please, someone remind me the benefit of DX12 I am missing... as I do not hold any stock in AMD ;) Posted on Dec 19th 2016, 5:35 Reply

#12 btarunr

Editor & Senior Moderator erixx Please, someone remind me the benefit of DX12 I am missing... as I do not hold any stock in AMD ;) www.techradar.com/news/gaming/DirectX-12-what-is-it-and-why-it-matters-to-PC-gamers/articleshow/51749548.cms Posted on Dec 19th 2016, 5:47 Reply

#13 erixx

Yo, Btarunr, thanks but it was more a polemic question, anyway: dead link.



Sorry! Page not found.

The article you requested has either been moved or removed from the site. Posted on Dec 19th 2016, 5:54 Reply

#14 btarunr

Editor & Senior Moderator erixx Yo, Btarunr, thanks but it was more a polemic question, anyway: dead link.



Sorry! Page not found.

The article you requested has either been moved or removed from the site. www.in.techradar.com/news/gaming/DirectX-12-what-is-it-and-why-it-matters-to-PC-gamers/articleshow/51749548.cms Posted on Dec 19th 2016, 5:54 Reply

#15 refillable

It seems that it is clear right now that the RX 480 is (slightly) the better card among the two. It was far from that at launch. Not good Nvidia. Posted on Dec 19th 2016, 5:59 Reply

#16 ShurikN

I've been reading some reddit posts, and ppl are reporting huge gains on low end and/or old cpus. Mostly with AMD cards. Posted on Dec 19th 2016, 6:10 Reply

#17 ZeppMan217

The minimum FPS is notably higher with 1060 though - 42 vs 35 FPS. Posted on Dec 19th 2016, 6:12 Reply

#18 qubit

Overclocked quantum bit I tested it and got blue screens all over. Glorious.



Even when the bsods stopped, the game still didn't work (crashed). Not sure if the game was faulty, dodgy NVIDIA drivers or a Windows fault. Never mind, I haven't bought the game and the trial period has expired, so the point is moot. It's very likely to work the next time I try it in several months time.



It worked in DX11, but even there it sometimes crashed. Posted on Dec 19th 2016, 6:14 Reply

#19 EzioAs

While this is impressive and a good job by Massive Studios, it's only with the FX 8370 in 1080p that the lead is around 16%. In other cases, it's closer than the headline might've suggested. Posted on Dec 19th 2016, 6:18 Reply

#20 bug

refillable It seems that it is clear right now that the RX 480 is (slightly) the better card among the two. It was far from that at launch. Not good Nvidia. Not necessarily. When you're done benchmarking, you still play in DX11 mode. Cause it's faster.

I've said it from the beginning, but few were listening: by the time DX12/Vulkan become relevant, both Polaris and Pascal will be obsolete. Futureproofing is nice (says the guy that has held on to his 660Ti for four years), but what you're playing today takes precedence.



And before someone burns me to the stake: I know that a 480 offers pretty much the same gaming experience as a 1060. I only went with Nvidia for the Linux support. Not necessarily. When you're done benchmarking, you still play in DX11 mode. Cause it's faster.I've said it from the beginning, but few were listening: by the time DX12/Vulkan become relevant, both Polaris and Pascal will be obsolete. Futureproofing is nice (says the guy that has held on to his 660Ti for four years), but what you're playing today takes precedence.And before someone burns me to the stake: I know that a 480 offers pretty much the same gaming experience as a 1060. I only went with Nvidia for the Linux support. Posted on Dec 19th 2016, 6:31 Reply

#21 Hokum

I think the performance of the Fury X should be comment on also, only just behind the 1070 and 1080 at 1080p and only behind the 1080 at higher resolutions.

Not bad for the last gen card. Posted on Dec 19th 2016, 6:34 Reply

#22 refillable

bug Not necessarily. When you're done benchmarking, you still play in DX11 mode. Cause it's faster.

I've said it from the beginning, but few were listening: by the time DX12/Vulkan become relevant, both Polaris and Pascal will be obsolete. Futureproofing is nice (says the guy that has held on to his 660Ti for four years), but what you're playing today takes precedence.



And before someone burns me to the stake: I know that a 480 offers pretty much the same gaming experience as a 1060. I only went with Nvidia for the Linux support. I keep DX12/Vulkan after benchmarking as I'm using AMD cards, unlucky Nvidia guys don't have to do the same (hehe, jk). No DX11 renderer are significantly faster, though. Since DX12/Vulkan has made the RX 480 faster, they've been relevant since the day it made RX 480s faster in average. I keep DX12/Vulkan after benchmarking as I'm using AMD cards, unlucky Nvidia guys don't have to do the same (hehe, jk). No DX11 renderer are significantly faster, though. Since DX12/Vulkan has made the RX 480 faster, they've been relevant since the day it made RX 480s faster in average. Posted on Dec 19th 2016, 6:45 Reply

#23 Basard

Lionheart Well that's good news, but I'm more impressed with the FX 8370 comparison. Looks GPU bound to me. Until you get into 1080 territory, then the faster CPU helps. Still looks nice, if you own an FX chip. Looks GPU bound to me. Until you get into 1080 territory, then the faster CPU helps. Still looks nice, if you own an FX chip. Posted on Dec 19th 2016, 7:08 Reply

#24 Melvis

Lionheart Well that's good news, but I'm more impressed with the FX 8370 comparison. Yes indeed, I didnt even bother to look at those graphs till you said that and it was surprising to see, not bad at all! must be a game that uses alot of threads? Yes indeed, I didnt even bother to look at those graphs till you said that and it was surprising to see, not bad at all! must be a game that uses alot of threads? Posted on Dec 19th 2016, 7:09 Reply

#25 NeDix!

mmm i am more shocked by the 380x vs 970 :\ Posted on Dec 19th 2016, 7:22 Reply