As we continue the 5.12 PBE cycle, a small update has been pushed to the PBE! Today's update includes tentative balance changes for, and the defensive mastery tree.Continue reading for more information!

(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

Defensive Mastery Tree Changes

[ THESE CHANGES ARE AIR CLIENT ONLY AT THE MOMENT - THEY DO NOT FUNCTION IN GAME. ]

Tier 1

2 Points - "Reduced the effectiveness of slows by 7.5/15%

Tier 3

1 Point - "Reduces the duration of crowd control effects by 10%"

Tier 4

1 Point - "Gain 3% of your bonus armor as magic resist if you have more bonus armor than bonus magic resist. Gain 3% of your bonus magic resist as armor if you have more bonus magic resist than bonus armor."

Tier 5

4 Points - "Increases bonus armor and magic resist by 2/4/6/8%

Tier 6

1 Point - "Reduces damage taken by 2% from enemies that have impaired movement (slows, snares, taunts, stuns, etc)"

Tier 7

1 Point - "+3 Armor and Magic Resist for each nearby Enemy Champion"

Balance Changes * Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.



* Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These areofficial notes.

Champions Lux

Prismatic Barrier (W) now shields Lux immediately.

now shields immediately. Lucent Singularity (E) you are now able to "pre detonate" E rather than the small delay once it lands.

[Note: These are the changes that Meddler mentioned earlier this week!]

Ryze

[Note: Please be aware that these are relative to other PBE earlier this cycle ]

Arcane Mastery (Passive) reverted to [being reduced by Q's cooldown] from [being reduced by a 60/70/80/90/100% of Q's cooldown]

to [being reduced by Q's cooldown] from [being reduced by a 60/70/80/90/100% of Q's cooldown] Arcane Mastery (Passive) stack duration increased to 10 seconds from 8 seconds [Note: Current stack duration on live is 12 seconds.] Arcane Mastery (Passive) supercharge duration changed to 2.5 flat and increased to 3/3.5/4/4.5/5 seconds based on Ryze's Q rank from 4 seconds.

supercharge duration to 2.5 flat and increased to 3/3.5/4/4.5/5 seconds based on Q rank from 4 seconds. Overload (Q) line width increased to 55 from 50

line width to 55 from 50 Overload (Q) damage increased to 60/100/140/180/220 from 60/95/130/165/200

damage to 60/100/140/180/220 from 60/95/130/165/200 Overload (Q) 's new passive effect has been changed - now reads "Arcane Mastery's supercharged duration is increased to 3/3.5/4/4.5/5 seconds" Rune Prison (W) damage changed to 80/100/120/140/160 from 65/95/125/155/185

damage to 80/100/120/140/160 from 65/95/125/155/185 Rune Prison (W) root duration changed to 1/1.125/1.25/1.375/1.5 from 1.25 at all ranks [Note: Current root duration on live is .75 - 1.75] Rune Prison (W) cooldown reverted to 14 at all ranks from 22/21/20/19/18

cooldown to 14 at all ranks from 22/21/20/19/18 Spell Flux ( E ) mana cost reverted to 60/70/80/90/100 from 50/55/60/65/70

mana cost to 60/70/80/90/100 from 50/55/60/65/70 Spell Flux ( E ) cooldown reverted to 7 from 6.25/5.75/5.25/4.75/4.25

cooldown to 7 from 6.25/5.75/5.25/4.75/4.25 Spell Flux ( E ) initial damage reverted to 50/66/82/98/114 from 32/44/56/68/80

initial damage to 50/66/82/98/114 from 32/44/56/68/80 Spell Flux ( E ) secondary damage reverted to 25/33/41/49/57 from 16/22/28/34/40

relative to live servers

Arcane Mastery (Passive)

stack duration lowered to 10 seconds from 12 seconds supercharged duration down to [2.5 seconds increasing to 3/3.5/4/4.5/5 seconds based on Q's rank] from 6 seconds tooltip no longer mentions spells cooled down to a minimum of .25

Overload (Q)

damage increased to 60/100/140/180/220 from 65/95/125/155/185 mana cost changed to 40 at all rank from 30/35/40/45/50 new passive effect " "Arcane Mastery's supercharged duration is increased to 3/3.5/4/4.5/5 seconds" line width increased to 55 from 50

Rune Prison (W)

damage changed to 80/100/120/140/160 from 65/95/125/155/185 root duration changed to 1/1.125/1.25/1.375/1.5 seconds from .75/1/1.25/1.5/1.75

[Note: Riot Repertoir has also noted that Ryze's W and E no longer cancel active movement and attack comments.]

Several of the defensive tree masteries have been swapped around, as well as the removal ofand the addition of a newmastery. As of today's update, there are no icon swaps or changes, only names and effects.Enchanted Armor replaced byreplaced byreplaced byreplaced byreplaced withreplaced withSince we've seen a LOT of changes and a lot of reverts over the last few updates, here is theforCheck outfor acatch up with the individual update links below !