This course is a subset of lessons from VR Game Development for Beginners, which is included as a part of our all-access package.

Interested in creating VR games with Unity but don’t know where to start? In this course we’ll put together a simple game and cover the building process in Unity for all the main VR platforms:

Google Cardboard (Android and iOS)

Gear VR

Oculus

HTC Vive / OpenVR-compatible headsets (standing experience only)

The project you’ll be building is a flying platform demo where the player is transported to different destinations in a low-poly world.

Course author

Pablo Farias Navarro is a game developer and founder of ZENVA, where he has taught game development to +300,000 students and authored +50 courses. As part of his work in game development education, Pablo was invited to join the Intel Software Innovator Program, and has run game programming workshops in San Francisco, Brisbane and Bangalore. Pablo has been making games since 1996 and has been obsessed with VR since he saw The Matrix.

VR Game Development 101 – Platform Setup was last modified: by

Frameworks and tools covered: Unity 5.6, Blender 2.7

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