Quote VoglEditor now has support for launching and tracing your application, directly from the UI. Previously, (and still available) you'd have to launch your application from the command line, which could add confusion on where to supply vogl or application command line arguments.

Article taken from GamingOnLinux.com.

Peter Lohrmann has been working on Valve's VOGL debugger to make it easier to use for developers looking to it for help.That's quite a big barrier to break-down, which means it should be easier than ever to use VOGL and that's impressive work especially as it's open source.After a week of multiple blog posts talking down on OpenGL it's nice to find something good around it, a decent (and user friendly!) OpenGL debugger is something that developers have wanted for years.See the full blog post on it here