From Bulbapedia, the community-driven Pokémon encyclopedia.

Mr. Mime (Japanese: バリヤード Barrierd) is a dual-type Psychic/Fairy Pokémon introduced in Generation I. Prior to Generation VI, it was a pure Psychic-type Pokémon.

It evolves from Mime Jr. when leveled up while knowing Mimic.

In Galar, Mr. Mime has an Ice/Psychic-type regional form. It evolves into Mr. Rime starting at level 42. All Mime Jr. in Galar evolve into this form regardless of their origin.

Biology

Mr. Mime is a bipedal, humanoid Pokémon. Blue growths resembling clown hair extend from the sides of its pale pink head, and there is a magenta circle on each cheek. Its jaw is curved inward, resembling the mouth of a wooden dummy. It has a round, white body with a magenta spot in the middle, light pink arms and legs that connect to its body via magenta spheres, and small white coverings over its knees. Its white hands resemble gloves with magenta pads on the tips of its white fingers and its dark blue feet curl upward at the tips.

From birth, this Pokémon is an excellent pantomime. As it matures, it gains the ability to solidify air molecules by vibrating its fingertips. This ability allows it to create invisible objects with its gestures. It punishes those who interrupt its act or are not impressed by slapping them. Mr. Mime is usually very rare, but can be found in suburban areas. In the past, Substitute was its signature move.

Galarian Mr. Mime are mostly blue and white. Much like other Mr. Mime they also have blue growths resembling clown hair, however, these also extend and cover its cheeks. They have wider-shaped eyes and a blue nose. They have suit-like bodies comprising a white top, blue shoulder spheres, blue bottom trousers, and a diamond-shaped crystal that resembles a tie. They have mitten-like hands and feet that are more defined, resembling blue shoes with light blue soles, presumably made out of ice. Through their feet, they are able to control the temperature and create a floor of ice, which they can kick up to act as a barrier. They are widely known in the region for their talent in tap dancing and are likely the result of Mr. Rime's influence over Mime Jr. imitating their dance steps.

In the anime

In the main series

Major appearances

In It's Mr. Mime Time, Ash and his friends came across a Mr. Mime while looking to replace another one meant to perform in Stella's circus. It was later taken in by Ash's mother Delia after it arrived at her house and she mistook it for Ash in a costume. Since then, it has been affectionately nicknamed Mimey. In Pokémon Journeys: The Series, Mimey was left at Cerise Laboratory to look after Ash and his new friend Goh.

Other

In It's Mr. Mime Time, Stella used a Mr. Mime in her circus. However, it was lazy and stopped obeying her because she was too hard on it. It eventually listened to her once more when it saw how much she was willing to protect it from Team Rocket.

In Stage Fight!, a Mr. Mime was part of a showboat stage show.

In The Psychic Sidekicks!, Toku's Mr. Mime was stolen by Team Rocket in the commission of one of their schemes.

In Hail to the Chef, a Mr. Mime is the sous-chef of Rhonda. She was competing with her sister Rhoda and her Sneasel for the ownership of her father's restaurant outside of Saffron City. Mr. Mime's cooking was not good, but improved under Brock's tutelage.

In Short and To the Punch!, Clayton's Mr. Mime battled Buizel twice. It won the first time but lost during the rematch due to Buizel's Ice Punch.

Minor appearances

In Pikachu's Vacation, a Mr. Mime was at the Pokémon Theme Park.

In Three Jynx and a Baby!, Jessie's fantasy featured a Mr. Mime.

In Historical Mystery Tour!, a Clown owns a Mr. Mime. It was riding a bicycle.

A Mr. Mime appeared in A Fashionable Battle!, under the ownership of Valerie.

Three Trainers' Mr. Mime appeared in The Power of Us.

Pokédex entries

Episode Pokémon Source Entry EP064 Mr. Mime Ash's Pokédex Mr. Mime, the Barrier Pokémon. It uses pantomime to make actual walls appear. Because it is rarely discovered, information about this Pokémon is extremely limited.

Episode Pokémon Source Entry DP159 Mr. Mime Dawn's Pokédex Mr. Mime, the Barrier Pokémon. By rapidly moving its fingers, Mr. Mime can stop air molecules to create an invisible wall.

In Pokémon: Twilight Wings

In Assistant, an Office Worker's Galarian Mr. Mime was carrying some papers in Macro Cosmos's office.

In the manga

In the Pokémon Adventures manga

In Peace of Mime, Sabrina had a Mr. Mime under her control. It was generating a Light Screen to seal off the whole of Saffron City. The same Mr. Mime was seen again during the Gym Leader face-off in the Indigo Plateau, using its miming powers to trap Bugsy within walls created from solidified air, and defeating his Heracross with a Psybeam.

Emerald has a Mr. Mime that first showed up in Lemme at 'Em, Lapras!, as a rental Pokémon. He later joined his team after being calmed.

Crystal was revealed to have added a Mr. Mime, nicknamed Mymee, to her team prior to The Final Battle III in order to imitate Sabrina's tactics.

A Mr. Mime appeared in Out-Odding Oddish, under the ownership of a Pokéathlon participant.

Valerie owns a Mr. Mime in Quilladin Stands, where it was used to help stop the Ultimate weapon from activating. Bryony's familiarity with the tactic used by Valerie's Mr. Mime, by means of referring to pages from an encyclopedia, is a direct reference to the two occasions the tactic was previously used in Pokémon Adventures.

Pokédex entries

Manga Chapter Entry Pokémon Adventures PS158 It can release mysterious waves from its finger and solidify the air, creating invisible walls. *

In the Pokémon Gotta Catch 'Em All manga

A Mr. Mime appeared in GDZ35.

A Mr. Mime appeared in GDZ36.

In the Pokémon Zensho manga

A Mr. Mime appeared in PZ05.

In the TCG

Other appearances

A Mr. Mime appeared in Detective Pikachu, where it was encountered by Detective Pikachu and Tim Goodman at Ryme Wharf while they were searching for the source of the R substance. Having previously been interrogated by Tim's father Harry and Detective Pikachu before, it tried to mime an escape but was unsuccessful. Tim and Pikachu then tried interrogating it, but it taunted them and used Barrier to shield itself from any other questioning. This prompted Tim to try and "get inside its head", and he mimed opening the door to Mr. Mime's "room", pouring gasoline on it, and threatening it by miming a lit match. Mr. Mime relented and revealed that it had gotten the R from the "roundhouse", an illegal fight club owned by Sebastian. In their excitement, Tim accidentally dropped the "match", much to Mr. Mime's horror.



Game data

NPC appearances

Pokédex entries

Game locations

In side games

In events

Held items

Stats

Base stats

Kantonian Mr. Mime

Galarian Mr. Mime

Pokéathlon stats

Type effectiveness

Mr. Mime

Galarian Mr. Mime

Under normal battle conditions in Generation VIII, this Pokémon is: Damaged

normally by: Normal 1× Fighting 1× Flying 1× Poison 1× Ground 1× Rock 2× Bug 2× Ghost 2× Steel 2× Fire 2× Water 1× Grass 1× Electric 1× Psychic ½× Ice ½× Dragon 1× Dark 2× Fairy 1× None Weak to: Normal 1× Fighting 1× Flying 1× Poison 1× Ground 1× Rock 2× Bug 2× Ghost 2× Steel 2× Fire 2× Water 1× Grass 1× Electric 1× Psychic ½× Ice ½× Dragon 1× Dark 2× Fairy 1× None Immune to: Normal 1× Fighting 1× Flying 1× Poison 1× Ground 1× Rock 2× Bug 2× Ghost 2× Steel 2× Fire 2× Water 1× Grass 1× Electric 1× Psychic ½× Ice ½× Dragon 1× Dark 2× Fairy 1× None Resistant to: Normal 1× Fighting 1× Flying 1× Poison 1× Ground 1× Rock 2× Bug 2× Ghost 2× Steel 2× Fire 2× Water 1× Grass 1× Electric 1× Psychic ½× Ice ½× Dragon 1× Dark 2× Fairy 1× None

Learnset

Mr. Mime

Galarian Mr. Mime

Mr. Mime

Galarian Mr. Mime

Mr. Mime

Galarian Mr. Mime

Mr. Mime

Generation VIII Other generations: II - III - IV - V - VI - VII Game Move Type Cat. Pwr. Acc. PP Sw Sh IoA Expanding Force Psychic Special 80 100% 10 Bold indicates a move that gets STAB when used by Mr. Mime

indicates a move that gets when used by Mr. Mime Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime

indicates a move that gets STAB only when used by an evolution of Mr. Mime Click on the generation numbers at the top to see Move Tutor moves from other generations

Galarian Mr. Mime

Generation VIII Other generations: None Game Move Type Cat. Pwr. Acc. PP Sw Sh IoA Expanding Force Psychic Special 80 100% 10 Sw Sh IoA Triple Axel Ice Physical 20 90% 10 Bold indicates a move that gets STAB when used by Mr. Mime

indicates a move that gets when used by Mr. Mime Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime

By a prior evolution

Mr. Mime

Generation VIII Other generations: IV - V - VI - VII Stage Move Type Cat. Pwr. Acc. PP This Pokémon has no moves exclusive to prior evolutions. Bold indicates a move that gets STAB when used by Mr. Mime

indicates a move that gets when used by Mr. Mime Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime

indicates a move that gets STAB only when used by an evolution of Mr. Mime Click on the generation numbers at the top to see moves from other generations

Galarian Mr. Mime

Generation VIII Other generations: None Stage Move Type Cat. Pwr. Acc. PP This Pokémon has no moves exclusive to prior evolutions. Bold indicates a move that gets STAB when used by Mr. Mime

indicates a move that gets when used by Mr. Mime Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime

Side game data

Evolution

Mr. Mime

Galarian Mr. Mime

Sprites

Trivia

Origin

Mr. Mime appears to be based on a combination of a clown, a mime artist, and the pantomime of pretending to be trapped in invisible boxes. Its feet also appear to be reminiscent of the various hook-toed shoes worn by jesters. Its jerky animations and jaw suggest that it may also be a tsukumogami of a jointed puppet, dummy, or doll.

Galarian Mr. Mime's Pokédex entries and appearance suggests it is inspired by tap dancers and ice skaters that appear on Broadway theatre and ice shows. The blue spots on the sides of its head resemble earmuffs, and the conjoined fingers resemble mittens, while its body and the ice around its neck and chest resemble a formal suit and necktie.

Name origin

Mr. Mime is mime with an English male honorific. This gendered name was assigned before the gender mechanic was introduced in the games and is not reflected by the species' gender ratio.

Barrierd may be a combination of barrier (referring to the mime trait of 'being trapped' behind invisible walls) and weird or barricade.

In other languages

Language Title Meaning Japanese バリヤード Barrierd From barrier and weird French M. Mime Pronounced Monsieur Mime. M. is the official abbreviation of Monsieur . Spanish Mr. Mime Same as English name (in some episodes in the Latin American dub of the anime, the name is Señor Mime) German Pantimos From Pantomime Italian Mr. Mime Same as English name Korean 마임맨 Maimman A combination of mime and man Cantonese Chinese 吸盤小丑 Kāppùhnsíucháu From 吸盤 kāppùhn and 小丑 síucháu Mandarin Chinese 吸盤魔偶 / 吸盘魔偶 Xīpánmó'ǒu​ From 吸盤 xīpán and 魔偶 mó'ǒu More languages Greek Κύριος Μίμος Kúrios Mímos From English name Hebrew מיסטר מיים Mister Mime Transcription of the English name Hindi मिसटर माइम Mr. Mime Transcription of English name Icelandic Látbragð * Literally "gesture" Russian Мистер Майм Mister Maym Transcription of English name Swedish Herr Mime * From English name Thai บาร์เรียด Barrierd Transcription of trademarked Japanese name





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