The game starts at around 56 minutes in if you want to skip the character burning and belief writing.

The Situation

Our scoundrels were not going to make it to the table tonight, so we went to the Burning Wheel Campaign Ideas and chose one. Sean got stuff ready so we could stream and he got it up in about fifteen minutes; it was a heroic effort.

Sean narrowed it down to 3 and he chose some of my favorites from the list. In the end we chose this one:

Burning

Sean did a great job of walking through the lifepaths and teasing out the setting implications of his choices. Bina was a captive of war turned servant who married into the village, built around a tower at the crossroads. Bina has a husband who is a wheelwright and a lover who is a hunter. She has a 4 year old child. She serves the lord knight who rules this tower at the crossroads, where farmers from all over meet for market.

To the north are the mountains, ruled by dwarven princes. To the south is the ancient forest, ruled by elves. To the east is the capital, ruled by the human ducal council. The elves forbid anyone from going too far west.

I peeked at an old article, Elves at War, on the BW forum written by Luke.

Wheel

Beliefs

Convince Deek to flee.

Keep Bodnar from raising the alarm.

Instincts

Keep Bodnar’s flagon full.

We got up and moving pretty fast. In that time we cleared up our expectations. Sean seemed to be expecting a fast and furious one-shot but I’m more into a long, slow burn with BW. I’m glad we cleared that up.

Sean definitely burned up a character who gave me plenty to work with but it was challenging. Bina is not a traditional fantasy novel protagonist and I liked that. As the situation demanded, she is a normal person swept up into an epic and dangerous event.

Deek Nandor – Bina’s husband, a wheelright

Nara – her 4 year old daughter

Sir Bodnar Butond – the knight in whose tower she serves

Vas – her hunter lover, tired of waiting, wants to run away with her

I prodded at Bina for a few hours. We rolled some dice, played out the consequences – did a Duel of Wits and learned how far Bina will go. We got to know the place, this lonely tower at the crossroads where farmers and shepherds brought their goods to market. We got to know the important people in Bina’s life a bit. I left Sean with a terrible choice, putting the life of the lord-knight directly into her hands.

We’ll find out what choice she makes next time.

Art

The Miriam and Ira D. Wallach Division of Art, Prints and Photographs: Print Collection, The New York Public Library. “The Two Armies” The New York Public Library Digital Collections. 1530. http://digitalcollections.nypl.org/items/d576ac40-e6d6-0132-8b89-58d385a7bbd0

Edited by me using pixlr.