Originally Posted by shmerl Originally Posted by

I don't really see a strong reason why independent studios have to realize that easier than established publishers though. May be they are just more nimble as usual. On the other hand, the later are supposed to be interested in more sales all the same, so I never really understood this strange status quo. And in regards to "AAA". Budgets of some DRM-free releases are quite big as well (and some are even huge, like the Witcher 3). But most of them as above come from independent studios (either self funded or those who use crowdfunding).



And it can't be the argument that DRM-free releases are "risky" because they didn't do them before. Independent studios have more risks than big publishers, because they actually have less resources and if they fail - they can just go bust. Yet they are mostly those who release DRM-free.