EsportsJohn Profile Blog Joined June 2012 United States 4831 Posts #1 Announcement LiquidHeroes is Back!



While 2016 wasn’t a strong year for us, we’re under new management and ready to get back into the game!



For those who aren’t familiar with us, we wrote several popular article series back in the day including Xingua’s



The Heroes Global Championship (HGC) circuit in 2017 is going to be huge, and LiquidHeroes is ready to be a part of making it even bigger. We plan to provide some of the highest quality articles for Heroes of the Storm and to build the community by opening the doors wide for discussion. As such, we will be doing year-round in-depth coverage of HGC as well as continuing to produce our signature feature pieces.



Our writing team includes names such as EsportsJohn, PROlane, and r_gg, but we’re always looking for more to add to the list. To kick off the year, we’ve already published the



It is our hope that, with a lot of hard work and dedication, we can once again become the premier source for Heroes of the Storm news and feature articles. You can follow us on





Disclaimer: The LiquidHeroes writing group at teamliquid.net has no direct affiliation with Team Liquid the pro team at teamliquidpro.com, outside of branding. Our involvement is completely independent and non-indicative of the corporate direction of Team Liquid Pro.



While 2016 wasn’t a strong year for us, we’re under new management and ready to get back into the game!For those who aren’t familiar with us, we wrote several popular article series back in the day including Xingua’s “What We Learned…” series and the original First Impressions and Pro Opinions pieces for new heroes. Our writers were also contracted by Blizzard to write many of the articles on their official website over the last year.The Heroes Global Championship (HGC) circuit in 2017 is going to be huge, and LiquidHeroes is ready to be a part of making it even bigger. We plan to provide some of the highest quality articles for Heroes of the Storm and to build the community by opening the doors wide for discussion. As such, we will be doing year-round in-depth coverage of HGC as well as continuing to produce our signature feature pieces.Our writing team includes names such as EsportsJohn, PROlane, and r_gg, but we’re always looking for more to add to the list. To kick off the year, we’ve already published the Top Three Series of All Time and A Year in the Nexus It is our hope that, with a lot of hard work and dedication, we can once again become the premier source for Heroes of the Storm news and feature articles. You can follow us on Twitter for more updates and live event coverage or check our landing page for the latest articles and weekly hero rotation. Strategy

ClanRH.TV Profile Joined July 2010 United States 461 Posts #2 Well I, for one, am super duper psyched about this. I've always thought TL was lacking a bit in Heroes content therefore this makes me very excite. "Don't take life too seriously because you'll never get out alive."

EsportsJohn Profile Blog Joined June 2012 United States 4831 Posts Last Edited: 2017-01-13 05:21:58 #3 On January 13 2017 11:44 ClanRH.TV wrote:

Well I, for one, am super duper psyched about this. I've always thought TL was lacking a bit in Heroes content therefore this makes me very excite.



We plan to deliver! :D We plan to deliver! :D Strategy

Aceace Profile Joined June 2011 Turkey 707 Posts #4



I know you are now paid by Blizzard and this gave me hope for the future. We really lack meaningful content lately. (btw that was a brilliant job at 2016 review)



What about an article about UI improvements(If you have freet time ofc)? I bet you remember this:



http://www.teamliquid.net/forum/starcraft-2/308482-ui-still-sub-par-2-years-later-why-dont-we-care



This was probably one of the best ideas i ever saw at SC2. I think we are having same problem in HotS too. But now there is hope. I bet you also remember this beauty



+ Show Spoiler +





In 2002 Alan Dabiri created this UI and this inspired almost every single online game UI. Now Dabiri is game designer of HotS. We really need an UI improvement asap. I mean... We recently get a "tournament pick" mode. Which is not good for the moment. Main menu is really lacking. Just compare this



+ Show Spoiler +



Main Menu (Emptiness, loneliness, literally no info about whats happening in HotS scene. Just a big picture. Thats all.)





Watch menu (Still.. We cannot watch our friends games Someday we will.





Player Profile (Not bad but general information is misleading due to AI games)





Main Menu (Emptiness, loneliness, literally no info about whats happening in HotS scene. Just a big picture. Thats all.)Watch menu (Still.. We cannot watch our friends gamesSomeday we will.Player Profile (Not bad but general information is misleading due to AI games)



to this





+ Show Spoiler +



Main menu (News, friends, Chat rooms, activity feed, player profile, E-Sports... Without clicking a button! Just imagine a player enters game, reads headline of your topic and reads it ingame... )





Watch menu (Tournament matches!!!)





Player Profile (Basically ingame HotSLogs)







Main menu (News, friends, Chat rooms, activity feed, player profile, E-Sports... Without clicking a button! Just imagine a player enters game, reads headline of your topic and reads it ingame... )Watch menu (Tournament matches!!!)Player Profile (Basically ingame HotSLogs)



I hope Alan Dabiri can change it. We don't have a "General HotS discussion" topic but i believe its somewhat related.I know you are now paid by Blizzard and this gave me hope for the future. We really lack meaningful content lately. (btw that was a brilliant job at 2016 review)What about an article about UI improvements(If you have freet time ofc)? I bet you remember this:This was probably one of the best ideas i ever saw at SC2. I think we are having same problem in HotS too. But now there is hope. I bet you also remember this beautyIn 2002 Alan Dabiri created this UI and this inspired almost every single online game UI. Now Dabiri is game designer of HotS. We really need an UI improvement asap. I mean... We recently get a "tournament pick" mode. Which is not good for the moment. Main menu is really lacking. Just compare thisto thisI hope Alan Dabiri can change it. Dün dündür, bugün bugündür. (Yesterday was yesterday, today is today)

Sewi Profile Blog Joined November 2006 Germany 1696 Posts #5 Great news. I always loved the "What we learned..." series. "Well, things were going ok until he lost all his stuff" - Tasteless, 17.02.2016

EsportsJohn Profile Blog Joined June 2012 United States 4831 Posts Last Edited: 2017-01-13 09:15:09 #6 On January 13 2017 15:46 Aceace wrote:

We don't have a "General HotS discussion" topic but i believe its somewhat related.



I know you are now paid by Blizzard and this gave me hope for the future. We really lack meaningful content lately. (btw that was a brilliant job at 2016 review)



What about an article about UI improvements(If you have freet time ofc)? I bet you remember this:



http://www.teamliquid.net/forum/starcraft-2/308482-ui-still-sub-par-2-years-later-why-dont-we-care



This was probably one of the best ideas i ever saw at SC2. I think we are having same problem in HotS too. But now there is hope. I bet you also remember this beauty



+ Show Spoiler +





In 2002 Alan Dabiri created this UI and this inspired almost every single online game UI. Now Dabiri is game designer of HotS. We really need an UI improvement asap. I mean... We recently get a "tournament pick" mode. Which is not good for the moment. Main menu is really lacking. Just compare this



+ Show Spoiler +



Main Menu (Emptiness, loneliness, literally no info about whats happening in HotS scene. Just a big picture. Thats all.)





Watch menu (Still.. We cannot watch our friends games Someday we will.





Player Profile (Not bad but general information is misleading due to AI games)





Main Menu (Emptiness, loneliness, literally no info about whats happening in HotS scene. Just a big picture. Thats all.)Watch menu (Still.. We cannot watch our friends gamesSomeday we will.Player Profile (Not bad but general information is misleading due to AI games)



to this





+ Show Spoiler +



Main menu (News, friends, Chat rooms, activity feed, player profile, E-Sports... Without clicking a button! Just imagine a player enters game, reads headline of your topic and reads it ingame... )





Watch menu (Tournament matches!!!)





Player Profile (Basically ingame HotSLogs)







Main menu (News, friends, Chat rooms, activity feed, player profile, E-Sports... Without clicking a button! Just imagine a player enters game, reads headline of your topic and reads it ingame... )Watch menu (Tournament matches!!!)Player Profile (Basically ingame HotSLogs)



I hope Alan Dabiri can change it. We don't have a "General HotS discussion" topic but i believe its somewhat related.I know you are now paid by Blizzard and this gave me hope for the future. We really lack meaningful content lately. (btw that was a brilliant job at 2016 review)What about an article about UI improvements(If you have freet time ofc)? I bet you remember this:This was probably one of the best ideas i ever saw at SC2. I think we are having same problem in HotS too. But now there is hope. I bet you also remember this beautyIn 2002 Alan Dabiri created this UI and this inspired almost every single online game UI. Now Dabiri is game designer of HotS. We really need an UI improvement asap. I mean... We recently get a "tournament pick" mode. Which is not good for the moment. Main menu is really lacking. Just compare thisto thisI hope Alan Dabiri can change it.



We are actually NOT paid by Blizzard. We had a contract with Blizzard last year to write for their site, but it appears they are moving everything in-house from here on out. The writing team at teamliquid.net is still largely a volunteer organization. Nonetheless, we are working hard to bring back some of the prestige to this site because we love it and want to see it grow.



UI improvements is definitely a topic we can look at. I think the UI has made huge strides in the past year, but it could definitely be better. While I love the art on the Home screen, it's basically useless space that could be filled with news, video highlights, and other things.



You seem pretty passionate about it yourself, might I suggest trying to write your own article on it? :p We are actually NOT paid by Blizzard. We had a contract with Blizzard last year to write for their site, but it appears they are moving everything in-house from here on out. The writing team at teamliquid.net is still largely a volunteer organization. Nonetheless, we are working hard to bring back some of the prestige to this site because we love it and want to see it grow.UI improvements is definitely a topic we can look at. I think the UI has made huge strides in the past year, but it could definitely be better. While I love the art on the Home screen, it's basically useless space that could be filled with news, video highlights, and other things.You seem pretty passionate about it yourself, might I suggest trying to write your own article on it? :p Strategy

Immersion_ Profile Joined May 2010 United Kingdom 790 Posts Last Edited: 2017-01-13 09:26:57 #7



I actually think one of the biggest vacancies for heroes content is for tiny mechanical things most people (well I hope it's not just me) miss.



There was a good video recently on cleansing guldan fear, bakery did the optimal bruiser camp clear, and McIntyre reminded me to stack block charges on Johanna when at core. I bet there's so much more like this regular players don't know!



Guess you guys will do broader articles (and maybe play by play analysis of some HGC stuff pretty please? ) but the 'Heroes as fast as possible' style content is sorely lacking. This is great news! Can't wait for HGC which I plan on following closely so good analysis will be very welcome.I actually think one of the biggest vacancies for heroes content is for tiny mechanical things most people (well I hope it's not just me) miss.There was a good video recently on cleansing guldan fear, bakery did the optimal bruiser camp clear, and McIntyre reminded me to stack block charges on Johanna when at core. I bet there's so much more like this regular players don't know!Guess you guys will do broader articles (and maybe play by play analysis of some HGC stuff pretty please?) but the 'Heroes as fast as possible' style content is sorely lacking. http://www.twitch.tv/sybar1te Sybarite#2581 - add me for Heroes games. .Play Hots and Overwatch currently. Feel free to add.

RaiKageRyu Profile Joined August 2009 Canada 4726 Posts #8 Yeah I remember randomly bumping into Heroes articles on the blizzard client one time. They were pretty good. It's just too bad no one knows where to find them. Someone call down the Thunder?

Ramiz1989 Profile Joined July 2012 7604 Posts #9 This year for Heroes is going to be absolutely epic! "I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."

Furinax Profile Joined December 2015 Netherlands 75 Posts #10 Great news. Now a new team so i can keep my TL flair on reddit would be even better

GeneralSnoop Profile Joined February 2011 United States 142 Posts #11 On January 13 2017 15:46 Aceace wrote:

We don't have a "General HotS discussion" topic but i believe its somewhat related.



I know you are now paid by Blizzard and this gave me hope for the future. We really lack meaningful content lately. (btw that was a brilliant job at 2016 review)



What about an article about UI improvements(If you have freet time ofc)? I bet you remember this:



http://www.teamliquid.net/forum/starcraft-2/308482-ui-still-sub-par-2-years-later-why-dont-we-care



This was probably one of the best ideas i ever saw at SC2. I think we are having same problem in HotS too. But now there is hope. I bet you also remember this beauty



+ Show Spoiler +





In 2002 Alan Dabiri created this UI and this inspired almost every single online game UI. Now Dabiri is game designer of HotS. We really need an UI improvement asap. I mean... We recently get a "tournament pick" mode. Which is not good for the moment. Main menu is really lacking. Just compare this



+ Show Spoiler +



Main Menu (Emptiness, loneliness, literally no info about whats happening in HotS scene. Just a big picture. Thats all.)





Watch menu (Still.. We cannot watch our friends games Someday we will.





Player Profile (Not bad but general information is misleading due to AI games)





Main Menu (Emptiness, loneliness, literally no info about whats happening in HotS scene. Just a big picture. Thats all.)Watch menu (Still.. We cannot watch our friends gamesSomeday we will.Player Profile (Not bad but general information is misleading due to AI games)



to this





+ Show Spoiler +



Main menu (News, friends, Chat rooms, activity feed, player profile, E-Sports... Without clicking a button! Just imagine a player enters game, reads headline of your topic and reads it ingame... )





Watch menu (Tournament matches!!!)





Player Profile (Basically ingame HotSLogs)







Main menu (News, friends, Chat rooms, activity feed, player profile, E-Sports... Without clicking a button! Just imagine a player enters game, reads headline of your topic and reads it ingame... )Watch menu (Tournament matches!!!)Player Profile (Basically ingame HotSLogs)



I hope Alan Dabiri can change it. We don't have a "General HotS discussion" topic but i believe its somewhat related.I know you are now paid by Blizzard and this gave me hope for the future. We really lack meaningful content lately. (btw that was a brilliant job at 2016 review)What about an article about UI improvements(If you have freet time ofc)? I bet you remember this:This was probably one of the best ideas i ever saw at SC2. I think we are having same problem in HotS too. But now there is hope. I bet you also remember this beautyIn 2002 Alan Dabiri created this UI and this inspired almost every single online game UI. Now Dabiri is game designer of HotS. We really need an UI improvement asap. I mean... We recently get a "tournament pick" mode. Which is not good for the moment. Main menu is really lacking. Just compare thisto thisI hope Alan Dabiri can change it.



Obviously there are some great features for Dota ingame, but I actually really prefer the simplified HOME and PLAY screens of Heroes to the ones in Dota or League. I really just want my rank and a play button there, everything else should be moved to other tabs. The other tabs is where Heroes is really lacking, such as WATCH, where we can't do a tenth of what you can do in Dota or League.

Obviously there are some great features for Dota ingame, but I actually really prefer the simplified HOME and PLAY screens of Heroes to the ones in Dota or League. I really just want my rank and a play button there, everything else should be moved to other tabs. The other tabs is where Heroes is really lacking, such as WATCH, where we can't do a tenth of what you can do in Dota or League. "I could probably live in trees" - LiquidJinro