Another hotfix for A World of Ice and Fire 2.0. This contains all the fixes from 2.1 so only this one is needed.

Extract into your A World of Ice and Fire folder. This should be save game compatible with 2.0.





Changelog below









Changes





Updated The Mountains armour by Kraggrim.

Removed some destructible items.

Removed the 20+ men requirement to raid villages.

Added new loading menu created by patrickokra.

Changed sound files to wav instead of ogg to hopefully alleviate crashes.



Fixes

Fixed some spelling mistakes.

Tidied up several scenes, removed floating objects etc.

Fixed a few more meshes with issues.

Blackfyre is now correctly a bastard sword.

Quest troops should now never die (hopefully).

Ice should now correctly damage Wights and White Walkers.

Adjusted Greywater Watch so the attacking army will not always drown.

Slightly moved the Guildmaster in Winterfell to make him a little more noticeable. Also adjusted player entry points to assist with this.

Fixed issues with building meshes at Flints Finger.



Fixes/Changes to Enlistment - Please report any bugs you get whilst enlisting.

- Added back the option to take a vacation, if your relations with your commander are high enough.

- Fixed glitch where you could enlist and de-enlist to reset all faction relations.

- Fixed factions sometimes declaring wars after you de-enlist.













Fixes from the last hotfix





Version:1.0 StartHTML:000000225 EndHTML:000003958 StartFragment:000003460 EndFragment:000003859 StartSelection:000003460 EndSelection:000003859 SourceURL:http://aworldoficeandfire.co.uk/Forums/index.php?topic=34431.0 Changelog V2.0 hotfix

Changes



Lots of meshes have been modified and optimised by me Kraggrim and Marshal_157.

Updated some Ironborn textures from Kraggrim.

Made raiding parties more aggressive.





Fixes



Fixed issues with meshes.

Removed excess Whitewalker parties that should not have been there.

Arakhs should now correctly block.

You should now be able to engage all bandit parties.