Recently, I introduced a demon story arc into my group’s campaign. My heroes were only level 3, though, and the demon creature types in the Monster Manual didn’t fit the encounter I envisioned in my head. So, I decided to make my own demon based on some other like-leveled creatures, and added some of my own flare to make the battle more interesting.

I present to you, the Baron of Darax-us. This version is level 4 because the original was a bit too over powered, so I made some balance decisions and increased the CR. The cool part about this creature is it’s Demonic Coil ability, which is a bonus action that can be used every turn for a variety of utility effects.

The key to this Baron is aggression; always prioritize it’s melee attack on players that are healing or doing the most damage. Meanwhile, you can use it’s Demonic Coil to damage other players, fear them, or summon a demon weakling to keep them distracted while the Baron goes to town.

Careful, though, the Baron can pack a punch. I nearly killed our group’s Rogue with a lucky crit. For this reason, I also have some magic items that can help the players out if they need it, or they can be used as loot for defeating the Baron.

Make no mistake, these items are not balanced, but they are designed to be fun to use. Modify them as necessary.

You can find a PDF version of both these documents here.

Do you have custom made enemies or magic items? Post them in the comments.