Lighting up your scenes will either make or break your scenes. When i say break your scene i don’t mean like literally crush your scene, but if your scene lighting is not realistic then your entire scene will end up looking fake. By using V-Ray as your render for your interior scenes you can get some near photorealistic results if you know how to setup the general settings for the Global Illumination, the V-Ray light parameters and environment lighting parameters. Well in case this is something that you didn’t know how to do or tweak you are in luck as this post is going to cover most of the basics for lighting an interior scene with V-Ray.

Initially i intended to make this into one video, but when i started recording it simply got to the point when i had to make a choice if i want to have one long 50+ minute video, or break it down to two individual videos so that it can be easier to watch it. As a personal preference i hate watching long videos and prefer to stick to 30 min tops especially when it’s a tutorial video, but if you guys would prefer to have it all into one longer video leave your thoughts as a comment so i know what works better for you in the future. You might also want to check out the Exterior lighting with HDRI post to give you more information on how HDRI works. So lets cut it short with my ranting and lets get down to seeing what the actual videos are about.

LINK TO DOWNLOAD THE SCENE USED IN THE VIDEO

In the first video we will see how we can light up our scene by using a V-Ray Sun, then we add an environment map and see what it does for our scene. After that though we are going to take a look at how to deal with the most common issues that arise when you are lighting your scenes like splotching, and general GI noise. But go ahead and watch the first video so you can see for yourself what i am talking about. Oh and after you are done with watching the first video come back and keep reading on as the second video is basically going to continue on the same scene.

Ok so if you are finished with the first video it’s time to hop on the second one and check out a few more tweaks you can do for your interior scene lighting. In the second video we are going to take a look at how we can light up our scene with an HDR Image, learn how to control the quality of the HDRI as well as how to control the shadow subdivisions and in turn control the noise in the shadow portion of your renders.

So after watching these two videos you should have some basic grasp on how lighting an interior scene is done with V-Ray. As you could see it’s really not that complicated to get around the basics of lighting with V-Ray. I hope this was helpful for you guys and girls and that you managed to learn something new today. If that is the case then toss a like on the facebook page, subscribe to the YouTube channel, like and share so it can reach more people.