If you want to avoid certain A Dance with Dragons spoilers in pre-AFFC scenarios install the following sub-mod: DOWNLOAD

[+] Spoiler Version 1.2

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Events, jobs, plots and decisions:

- Re-enabled some lovers event disabled by Way of Life DLC, including event where lovers may get married

- When sending a relative on a foreign tour you can now instruct them to find a foreign marriage alliance

- Custom made high valyrians can make their dynasty subject to the coin flip events

- Slave children can now been force trained

- Added back in shrewd and dull as traits gainable in conclave education

- Any ruler can now call for aid against foreign powers using some sort of invasion casus belli

- Absorption of nomadic clans can now be voted on by the council

- Added a decision to build a flagship, with associated events

- Added a decision to enslave the natives of a colony

- Added events that inform the player when one of their relations is either blinded, castrated, tortured, forced married or kidnapped

- Added a special event for the Thenn in AFFC

- Can now hold a funeral for a friend

- Bodyguards can now rescue captives Barristan style

- Added in the vanilla introdue heir decision, amibition and events

- Added a child has teenage infatuation with vassal child to introdue heir events

- Ironborn salt children now start a new cadet dynasty when they marry

- Characters can now petition for legal redress from their liege at a feast

- Added another feast event

- Added Godswood buildings to Old Gods and Wildling Gods Group temple baronies, they grow over time and give prestige + piety to liege

- Added an event where a black brother or wildling can find dark sister beyond the wall after Bloodraven dies



Character/Database setup (WARNING, SPOILERS AHEAD):

- Added 1st place AAR winner characters and sword

- Lady Stoneheart is no longer related Tullys/Starks, to stop inheritance weirdness

- Gave Stannis, Beric and Lady Stoneheart some starting sacrifices

- If Bran is found when missing, Meera and Jojen are now also found. Meera and Jojen will now also automatically come home after 10 years as a failsafe.

- Added all historical triarchs of Volantis

- Updated Balman Byrch and Harys Swyft's traits

- Updated Rogare family of Dance period, also gave them silver hair

- Added Walter Wyl

- Catelyn now starts Roberts Rebellion pregnant

- Made Arys Oakheart younger

- Added blind trait to Blind Ben Beesbury

- Removed celibate trait from Lysa Tully

- Updated House Mertyns from Winds of Winter sample

- Updated Martell book-era family

- Added Theodan Wells as Commander of Warrior's Sons in AFFC

- Corrected Gardeners called Mervyn to Meryn

- Added another Lord Tully so 5 reign during life of Walder Frey

- Boosted Vale lords opinion of Robert Arryn

- Boosted Aegon's starting wealth for The Conquest

- Other misc character updates



Balance:

- Increased enforced truce time after standing down from 3 to 5 years

- Adjusted become Great Khal decision conditions

- Added a 4 year cooldown for Red Death disease outbreaks

- Adjusted claimant faction Ai to make it more aggressive in certain situations

- Made claimant adventurers slightly more likely

- Added a 5 year cooldown on the Blackfyre invasions

- Characters will no longer reject a position on the kingsguard without a good reason

- Tweaked Elective faction AI

- Characters will now go event reaving less often

- When renouncing piracy some buildings are now added to compensate for loss of pirate shipyards

- Slightly reduced prestige loss from losing a tourney joust

- Redcued health effects of gonorrhea

- Characters traditionally opposed to slavery will now not use slave raids unless they are arbitrary/ruthless etc. There are now also opinion penalties for doing so.

- Building King's Landing upgrades should now not usually take too long

- Tyranny is no longer incurred for refusing title grants to bastards

- Reduced time it takes to find Rickon in AFFC a little

- Dishonour/tyranny is no longer inherited by heirs who are not children of the old ruler if they have already inherited tyranny/dishonour in the past

- Revised AI logic for Conclave obligation laws

- Dothraki will now consider using raid CB more often

- Characters that win a trial by court/combat now enjoy one years diplomatic immunity

- Revised event reaving outcome probability

- Rebalanced R'hllor magic:

- Emperor and King sacrifice values the same, Dukes worth 1, Counts worth 0.5, everyone else worth 0.1

- Amount of sacrifices needed to resurrect is now 10

- Basic heal is still 1

- Chosen heal is 2

- Reveal plots is 0.5



Graphics and portraits:

- Added some more dragon portraits by LancelotLoire

- Added new CoA graphics for valyrian/rhllor characters by Choccy

- Corrected House Lorch coa

- Added better coas for Targ cadets by isa0005

- Fixed up the Ghiscari headgear



Map:

- Removed Blackmont from dejure Torrentine

- Renamed High Lordship of Vaith to Godsgrace

- Fixed rogue island near omber

- Added missing Stygai barony

- Changed The Stepstones title colours to more visible shades of blue

- The spare barony slot in Asshai is now buildable



Misc:

- Big French translation update

- Added base value buildings for Asshai which don't have any cavalry

- Added an AI maintenance event for Emperors over the vassal limit. This makes the Ai grant vassal kingdoms if possible.

- Added maintenance event that ensures vassal kingdom crown laws match those of their liege empire

- Added is_coin_flip_dynasty_trigger which includes the Targs and all their cadets as well as custom coin flip houses

- Added some more Dornish names

- Added more Ghiscari names

- Nightswatch deserters should now always be disinherited

- Salt children now have the bastard trait, to stop their line inheriting

- Added a maester_culture_trigger trigger

- Added a Pirate version of Wildling Warlord called Pirate Captain

- Added new childhood traits to force train decision calculation

- Optimised republic trade events

- Essos group religions now accept marriage with Valyrian religion

- Children by Eastern Valyrian concubines are now considered bastards

- Eastern Valyrians are now much less likely to legitmise non valyrian bastards, and less likely to elope with foreigners

- When agreeing to a depose liege ultimatum swords are now inherited



Bugfixes:

- Made some validator fixes

- Added a temporary workaround for Targaryens not marrying (now made to marry via event)

- Fixed Gay Marriages of AI male lords, ironically caused by scripts trying to improve marriage AI

- Made the conditions for Triarchy government a bit more restrictive

- Fixed problem in triarchies where it would be impossible to declare war if there were for some reason no junior Triarchs

- Fixed dragon_intel_summerhal typo in dragon_events

- Fixed huge giant doomstacks that could form from giant encounter event

- Fixed problem where a colony on nomad lands would not be properly destroyed if sacked

- Fixed problem where successful wildling revolts changed the culture of the target province

- Added fix for maesters being heirs to Septrys under minimum faith authority

- Adjusted education cost choice event, it now triggers a few days after education focus has been selected

- Fixed a recurring CTD related to Horse lords event

- Removed ai_rationality modifier from character modifiers as they do not work and show up bugged

- Missing characters are now prevented from marrying

- Fixed Red Priest/Dragon Dreams reveal plots decision

- Made some fixes to Quentyn/Hizdahr-Dany events

- Fixed rare case of never ending interregnum

- Special execution traits are removed when resurrected by rhllor

- Fixed problem where king vassals are sometimes not split on the start of a war

- Corrected Aegon's succession laws at the start of The Conquest

- Fixed problem where player councillor could see result of a vote on commands to end wars before actually voting

- Fixed problem with dynamic CoAs when starting a new game in the same session

- Enslaved/captured courtesans now lose the courtesan trait

- Stannis will no longer get events to punish Edric Storm because he is at war with Joffrey

- Can no longer gain a favour on yourself for training your own commanders

- Fixed problem with fabricate claim event when targetting a kingdom title

- Fixed slave lashing event

- Fixed problem where selling slave camps would sometimes not work

- Child traits should no longer persist in adulthood

- Wildlings can no longer create a custom kingdom beyond the wall

- Fixed bug where sometimes a game over would result from renouncing piracy

- Fixed problem where The Blackfyres would invade even if an invasion was already in progress

- Added workaround for using Faceless Men when it sometimes ends up with no holder

- All unique/special buildings are now rebuildable if they are somehow destroyed

- Fixed wives and consorts not being removed when enslaving a prisoner

- Giving a bastard a special cadet dynasty no longer legitimises them, to avoid inheritance problems

- Fixed problems associated with stealing a slave as a concubine

- Fixed break up with lover decision

- Fixed problem with quest where if you killed Fashbinder in a friendly duel the quest would break

- Fixed Viper's Nest being independent in later scenarios

- Fixed Northman beards

- Fixed bug with interregnum Great Councils where they would sometimes cause a CTD if the winner ended up with no demesne

- Corrected Mongol_Port.xac casing that was causing CTDs on Linux

- Being in prison no longer aborts a focus

- Great Councils now effect the succession of all titles with primogeniture, not just the primary

- If a concubine evades imprisonment or is exiled their concubine status is now removed

- Characters on reaving can no longer be councillors

- Merchant republic leaders can no longer sieze vassal trade posts whilst imprisoned

- Fixed Crownland issues in The Conquest. Crownlands now forms dejure before as before, except flipping back at the end if the kingdom wasn't conquered.

- Fixed problem where choosing to take the republic after deposing its leader would cause a game over

Please don't post bug/problem reports in this thread, please use the bug report forum: http://citadel.prophpbb.com/forum5.html