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A sly, conniving thief. In his profession, Maurice is considered a legend — at least according to himself. He is skilled, nonetheless, and among all the thieves and rogues lured by the Orb, Maurice is undoubtedly the most crafty.

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Species Background Gods Human or Vine Stalker Assassin Dithmenos

The Species, Background, and God choices are all mandatory. You must be worshipping one of the gods listed above before entering Lair, Orc, or Depths, unless this isn't possible in which case you must worship them as soon as you can. Don't use faded altars (except in challenges where you can choose any god), and don't do anything to lose your religion unless otherwise specified.

Cosplay conduct points

1. Weapons Only train Short Blades, Throwing, and Fighting for weapon skills. 2. Magic Train Evocations or Hexes to skill level 14 before XL27. (At XL25 you can still reach this target even with 0 skill in one of those schools, if it's the only thing you train.) 3. Armour Only wear light armour (ER 5 or less).

Conducts are worth +5 points each, to a maximum of half your score from milestones, rounded down. (So if you achieve 4 milestones (20 points) you can earn up to 10 points from conduct bonuses.) Please indicate which conducts you qualify for when you post your morgue. Small mistakes in following conducts will usually be forgiven.

Bonus challenges

1. Where The Wild Things Are Get the Abyssal rune during the orb run, and win the game. It's fine if you enter the Abyss prior to the orb run, just don't pick up the rune. 2. The Dark Project Get a rune without killing anything in that rune's branch, including after you get the rune. You are allowed to affect and even hurt monsters, but they can't die through any actions you take, including creating allies and enslaving other monsters. In other words, you shouldn't gain any experience in that branch or from monsters lured out of that branch. The Abyss is not a valid branch for this challenge. Pandemonium is, but it means you can't kill anything in Pan, which is probably not the easiest thing to do. Honest mistakes for this challenge are forgiven, but avoid actions that would give you a good chance of killing something, e.g. confusing an enemy that can't swim when they're near deep water.

Bonus challenges are worth one star each, similar to banners in Crawl tournaments. Please indicate challenges that you qualify for. Small mistakes will usually be forgiven.

Milestones

Reach XL3.

Enter Lair, Orc, or Depths.

Reach the bottom of D, Lair, or Orc.

Collect your first rune.

Find the entrance to Zot. (Just using magic mapping doesn't count.)

Collect your third rune.

Win the game.

The main way to score points. +5 points each, and can be done in any order.