NEW ITEMS

Bronze Beetle

New consumable item, Bronze Beetle

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Crown of Havoc

New item formed from Veil of Discord, Oblivion Staff, and a Recipe

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Emerald Escutcheon

New item from Hood of Defiance, Linken's Sphere, and a Recipe

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Faerie Bomb

New item formed from Faerie Fire, and a Recipe

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Saint's Sandals

New item formed from Tranquil Boots, Pipe of Insight, and a Recipe

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Sentinel Totem

New item formed from Drum of Endurance, and a Vanguard

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Vorpal Blade

New item formed from Desolator, Sange, and a Recipe

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Blink Dagger

Damage cooldown increased from 3 seconds to 5

Diffusal Blade

Purge cooldown increased from 4 seconds to 12

Drum of Endurance

Recipe cost reduced from 575 to 450

Force Staff

Now requires Staff of Wizardry, Ring of Health, and a Ring of Regen

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Ghost Scepter

Cost reduced from 1500 to 1300

Heart of Tarrasque

Now requires Reaver, Vitality Booster, and an Ogre Club

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Health Regeneration now grants 0.5% hp regen when on cooldown

Infused Raindrop

Multiple Raindrops may now be combined if the sum total of charges remaining is less than 5

Mask of Madness

Berserk armor reduction increased from 6 to 10

Berserk manacost increased from 25 to 60

Monkey King Bar

Damage increased from 66 to 80

Necromonicon

Recipe cost decreased from 1200 to 1000

Observer Ward

Cost decreased from 60 to 50

Scythe of Vyse

Hex cooldown reduced from 22 seconds to 18

ABADDON:

Strength gain from 2.6 to 2.9

Increased Mist Coil damage and heal from 100/150/200/250 to 150/200/250/300

Increased Mist Coil cast range from 800 to 1000

ALCHEMIST:

Strength gain from 2.1 to 2.4

Intelligence gain from 1.8 to 2.4

Unstable Concoction Throw range increased from 775 to 1200

ANCIENT APPARITION:

Movement speed reduced from 295 to 285

Reduced Chilling Touch damage from 50/60/70/80 to 40/50/60/70

Rescaled Chilling Touch attack speed slow from 20 to 30/25/20/15

BEASTMASTER:

Primal Roar stun duration increased from 3/3.5/4 seconds to 4/4.5/5

BLOODSEEKER:

Agility gain from 3 to 2.5

Base damage reduced by 4

Base armor reduced by 1

Bloodrite now mini-stuns any unit that it damages

Rupture cast range reduced from 1000 to 800

BOUNTY HUNTER:

Base intelligence from 19 to 24

Jinada slow duration rescaled from 3 seconds to 1/2/3/4

Jinada cooldown rescaled from 12/10/8/6 seconds to 6

Aghanim's Scepter now causes Shuriken to refresh track duration on tracked units

BRISTLEBACK:

Warpath Max Stacks rescaled from 5/7/9 to 6/8/10

Increased Quill Spray base damage from 20/40/60/80 to 25/50/75/100

CENTAUR WARRUNNER:

Base damage increased by 4

Hoof Stomp manacost reduced from 130 to 100

Centaur Warrunner Level 25 Talent from +1 seconds Hoof Stomp stun duration to +2

CHAOS KNIGHT:

Chaos Bolt no longer stuns, and instead has a random chance to either root, silence, or slow for 50% for 3/4/5/6 seconds

Chaos Bolt max damage increased from 200/225/250/275 to 250/300/350/400

Phantasm illusion damage taken increased form 260% to 300%

Aghanim's Scepter now grants an extra phantasm illusion

Aghanim's Scepter Phantasm cooldown reduced from 110 seconds to 60 seconds

CHEN:

Strength gain from 1.8 to 2.6

Level 25 talent +200 Hand of God Heal increased to +300

Level 25 talent +2 Holy Persuasion Max Count increased to +3

CLINKZ:

SCEPTER ADDED

+Can consume ancient creeps

Strafe attack speed bonus reduced from 130 to 80

Strafe duration increased from 4/6/8/10 to 8/10/12/14

Searing Arrow manacost increased from 10 to 12

Death Pact target's current health as health bonus rescaled from 50%/70%/90% to 30%/60%/90%

CRYSTAL MAIDEN:

Arcane aura allies mana regen bonus rescaled from 1/1.5/2/3 to 1/1.5/2/4

Freezing Field manacost reduced from 200/400/600 to 150/300/450

DARK SEER:

Base Intelligence from 23 to 21

DAZZLE:

Reworked Scepter on Dazzle

+Shallow Grave cooldown is now replaced with 3 charges with a 40/30/20/10 replenish time. Shallow Grave cannot be cast on units that have been affected by Shallow Grave within the last 10 seconds

DISRUPTOR:

Glimpse manacost rescaled from 100 to 80/120/160/200

DOOM:

Doom cooldown reduced from 145 seconds to 80

Aghanim's Scepter now causes lifesteal from Doom Damage

Aghanim's Scepter no increases duration

DRAGON KNIGHT:

SCEPTER ADDED

+Elder Dragon Form now grants unobstructed movement and vision

DROW RANGER:

Precision Aura agility as ranged attack damage bonus reduced from 20%/26%/32%/38% to 15%/20%/25%/30%

Marksmanship agility bonus reduced from 40/60/80 to 25/50/75

EARTH SPIRIT

Base intelligence from 18 to 15

Base armor reduced by 1

EARTHSHAKER:

Aghanim's Scepter Enchant Totem leap range increased from 900 to 1300

Aftershock damage reduced from 75/100/125/150 to 60/80/100/120

Echo Slam no longer deals any initial damage

Echo Slam echo damage increased from 40/55/70 to 50/60/70

ELDER TITAN:

Reworked Scepter on Elder Titan

+Echo Stomp now disarms and silences targets for 2/3/4/5 seconds

GYROCOPTER

Base strength from 18 to 22

Base damage increased by 4

Increased movement speed from 325 to 330

Rocket Barrage search radius increased from 400 to 500

JAKIRO:

Level 20 talent +400 attack range replaced with 15% cooldown reduction

HUSKAR:

Strength gain from 2.7 to 3.0

Agility gain from 1.4 to 1.7

LEGION COMMANDER:

Fixed Legion Commander's duel target not gaining duel damage when Legion Commander dies from Ice Blast shatter

Level 25 talent +40 duel damage reduced to +30 duel damage

LICH:

Sacrifice coodldown reduced from 60/46/32/18 to 60/45/30/15 seconds

Sacrifice current health converted mana rescaled from 30%/50%/70%/90% to 25%/50%/75%/100%

Ice Armor slow reduced from 24/26/28/30% to 16/20/24/28%

Ice Armor manacost increased from 50 to 80

LIFESTEALER:

Base damage reduced by 3

Feast enemy current health as damage/lifesteal increased from 4.5%/5.5%/6.5%/7.5% to 5%/6%/7%/8%

MIRANA:

Sacred Arrow cooldown rescaled from 17 seconds to 21/18/15/12

MORPHLING:

Intelligence gain from 1.1 to 1.6

Waveform manacost reduced from 140/155/160/165 to 120

NAGA SIREN:

Mirror Image illusion damage taken reduced from 550%/500%/450%/400% to 400%/350%/300%/250%

NECROPHOS:

Death Pulse heal reduced from 60/80/100/120 to 40/60/80/100

Ghost Shroud self restoration amplification reduced from 75% to 50%

Ghost Shroud self magic resistance reduction increased from 25% to 50%

Level 20 talent +400 health replaced with +100% ghost shroud self restoration amplification

ORACLE:

Base damage increased by 15

PHANTOM LANCER:

Spirit Lance cooldown increased from 7 seconds to 12

PUGNA:

Movement speed reduced from 335 to 315

Derepify enemy magic resistance reduction reduced from 30%/40%/50%/60% to 20%/30%/40%/50%

Life Drain cast range reduced from 800 to 600

Life Drain link break distance reduced from 1000 to 800

Life Drain manacost increased from 125/175/225 to 200/250/300

RAZOR:

Plasma Field now reduces damage of all targets for 8 seconds, with a maximum damage reduction of 40% based on the target's distance from Razor

Eye of the Storm search radius increased from 500 to 700

RUBICK:

Null Field now has an active component that creates a spell shield for all allies within a 900 radius that blocks all 30/60/90/120 magic damage. Cooldown 120 seconds. Mana cost: 100

RIKI:

Smoke Screen duration rescaled from 6 seconds to 4.5/5/5.5/6

Blink Strike damage increased from 55/70/85/100 to 60/60/100/120

Cloak and Dagger fade delay increased from 6/5/4/3 seconds to 9/7/5/3

Cloak and Dagger backstab damage per agility is now tripled when an attack breaks invisibility

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SAND KING:

Caustic Finale slow reduced from 30% to 10%/15%/20%/25%

SHADOW DEMON:

Base armor increased by 2

Shadow Poison manacost reduced from 50 to 30

Demonic Purge now mini-stuns target upon cast

Demonic Purge damage type from magical to pure

Demonic Purge damage reduced from 200/300/400 to 150/225/300

SHADOW SHAMAN:

Ether Shock cooldown increased from 8 seconds to 14

Shackles may now be broken if distance between Shadow Shaman and his target stretches out more than 200 units away from the maximum cast range

Shackles manacost increased from 140/150/160/170 to 180

Serpent Wards no longer gain bonus attack range from Aghanim's Scepter

SKYWRATH MAGE:

Arcane Bolt base damage rescaled from 60/80/100/120 to 50/75/100/125

Arcane Bolt bonus damage per intelligence reduced from 1.6 to 1

Concussive Shot move speed slow reduced from 30%/35%/40%/45% to 20%/25%/30%/35%

SLARDAR:

Guardian Sprint movement speed bonus rescaled from 20%/28%/36%/44% to 20%/30%/40%/50%

Guardian Sprint damage amplification increased from 15% to 40%

SLARK:

Reworked scepter on Slark

+Dark Pact effect duration renders Slark invisible

SNIPER"

Headshot damage rescaled from 15/40/65/90 to 10/40/70/100

Scepter Assassinate critical damage increased from 280% to 350%

SPECTRE:

SCEPTER ADDED

+Spectral Dagger will be automatically cast by all haunt illusions at the start of haunt. Haunt duration increased by 2 seconds.

SPIRIT BREAKER:

Charge of Darkness now no longer becomes cancelled when activating Glimmer Cape

Charge of Darkness cooldown increased from 12 seconds to 15

TINY:

Avalanche damage rescaled from 100/180/260/300 to 120/180/240/300

Avalanche stun duration rescaled from 1 seconds to 0.5/1/1.5/2

Grow no longer grants bonus movement speed

Grow now grants 10/20/30 strength

Grow attack speed loss rescaled from 20/35/50 to 20/40/60

Aghanim's Scepter Grow bonus building damage increased from 75% to 100%

Level 10 talent +6 strength replaced with +8% spell amp

Level 10 talent +10 intelligence replaced with +4 mana regen

Level 20 talent +14 mana regen replaced with +30 hp regen

TREANT PROTECTOR:

Living armor will not use up charges if the damage incurred before reductions is less than the amount of damage blocked

Overgrowth duration rescaled from 3/3.75/4.5 seconds to 3/4/5

TUSK:

Movement speed increased from 300 to 310

Walrus Kick damage increased from 350% critical damage to 400%

Walrus Kick damage changed from 350 to 400% critical damage

UNDYING:

Flesh Golem effect radius reduced from 750 to 550

Flesh Golem now has max damage amplification and max move speed slow within the effect radius

Level 20 talent +15 armor increased to +20 armor

URSA:

Enrage duration rescaled from 4 seconds to 4/5/6

VENOMANCER:

Poison Sting damage no longer lethal

Poison Sting slow reduced from 11%/12%/13%/14% seconds to 9%/10%/11%/12% seconds

Plague Ward cooldown increased from 5 seconds to 6

VIPER:

Strength gain from 2.4 to 2.1

Attack range reduced from 575 to 525

Corrosive Skin bonus magic resistance reduced from 10%/15%/20%/25% to 5%/10%/15%/20%

Corrosive Skin duration reduced from 4 seconds to 3

VISAGE:

Soul Assumption base damage increased from 20 to 50

Soul Assumption damage per charge reduced from 65 to 50

Gravekeeper's Cloak max layers rescaled from 4 to 2/3/4/5

Familiar Stone Form stun duration rescaled from 1/1.25/1.5 seconds to 1

WARLOCK:

Fatal Bonds cooldown reduced from 140 to 100

Shadow Word duration rescaled from 12 seconds to 8/10/12/14

Chaotic Offering cooldown reduced from 170 seconds to 130

WINDRANGER:

Powershot damage rescaled from 180/260/340/420 to 150/225/300/375

Powershot damage is no longer reduced per unit hit

Focus Fire manacost rescaled from 75/100/125 to 50

ZEUS:

Nimbus cooldown increased from 35 seconds to 50