Overall

Vision Vision

Originality Originality

Technique Technique

Impact Impact

So my initial reaction to this piece was all about the composition. The mast cutting through the composition really upsets the whole flow of the image to me. It's hiding whatever is going on aboard the ship and interrupts what would have otherwise been a nice U shaped composition. I would remove the mast and perhaps have someone on the deck that is clear to the viewer and in peril. They could be clinging onto the grating to keep from sliding into the ocean. If you feel it's unrealistic to move the mast behind the camera and out of the image then just make it broken off. You can even put the mast and sails floating in the water if you wish.Put your hand up to the image to block out the left and the mast and you may see the composition improves already.If the piece is about the people on the boat make sure to put some people in peril on the boat. If the piece is about the serpent then you can feel free to reduce the boat more. What if the foreground boat was instead the size of the background boat? Now the viewer can go, "holy cow that's a big serpent! That thing is bad a$$!"That values on the boat and sea serpent are VERY dark especially considering that it looks to be broad daylight. I think perhaps with the boat you were thinking of it as the giant wave was putting it in shadow. In that case I would recommended just lightening up the side of the boat furthest from the wave so that the wave shadow is more obvious to the viewer. If you refuse to lighten up the boat with the daylight any then make the light in the serpents mouth light up some poor soul on the boat like a spotlight. That would add some extra drama as well.Remember that water isn't opaque and that light penetrates and bounces around like a rubber ball in it. That wave from the left could have a lovely green glow to it. I recommend a google image search of surfers riding the tube (right lingo?) to see how incredibly cool those big waves can look.I would try to set up some reference for the light on the tails. I'm no genius so I set up models to test reflections and I recommend others do the same. For instance the closest part of the tail looks pretty flat on top or like it would angle to the left and roll over to face away from the viewer. It shouldn't be getting any direct light from the mouth and the angle I mentioned above should not be catching reflected light. Also, I would add a bounced light hitting the underside of that tentacle even if you don't follow my recommendation of lighting up the deck. Not because I think the deck is so reflective but because it would make the tentacle seem more wet. Same goes for the back/underside of the sea serpent head.I hope this is of some help. Rock on.