ABOUT Operator The Game

Operator Beta Features

All new weapon handling



Penetration based armor and ammo



New hitboxes!



Helmets and face shields - helmet protects only helmet area, face shields protect the face.



Groin and throat armor - extended armor options for the new hitboxes



Ballistic shields!



Doors that can be be blown open by breaching charges



Lockable Door locks that can be destroyed by some shotgun loads



New classes



Workshop independence from Insurgency



All player gear is now in bodygroups on the player model



Helmet and Gear overlays



High poly world models and attachments



No reload interrupts!



All new economy with 60 supply points.



TACTICAL BEARDS!

Wide range of weapons to choose from with balance trade offs for benefits.



New recoil paradigm



Buttstock needed to aim down sights



Weapon length is accurate to in-game world



Greatly increased Flash-Bang effect.



CS Gas grenades



Marker smoke grenades



Breaching charges



Bulky attachments lengthen draw/holster times.



Holo sights speed up ironsight time.



No silencers allowed with armor piercing ammo.



Extended magazines for assault rifles

No Sliding.



Shield operator can not jump, sprint or aim down sights.



Slower movement



Increased movement sway.



Increased sway when duck-walking (crouch walk)



Limited sprinting

of Insurgency that takes the player experience to a whole new level of tactical depth and challenge. Featuring both PvP and Co-Op play, several game modes with more coming, tons of fresh content, and numerous new features already, Operator offers an increasingly diverse, divergent, and exciting range of gameplay.This is not for the faint of heart...Are You Operator Enough?----------------------------------------What’s new in Operator:A special thank you to all you modders out there that have allowed us to chop up your art and include it in this mod. We couldn't do this with out you all.New Modes:Breakout - Single life, instant cap, one objective Push.Team Survival - No-respawn 5v5 elimination.New Maps:Hotel - 5-level hotel with useable and destructable doors, an elevator, working mirrors, and other innovative features.Range - Extensive multiplayer shooting range with several challenging courses.Contributed Maps - Clean Sweep, Dusty Nights, Block Party, Tunnel Rats...and many more maps planned!