Please play the Career Mode Grand Caldera Safari Park. Take a good look at how the Giraffe and Springbok pen has been set up, then tell me why my giraffes are starving to death because the keepers keep filling the springboks' food areas and not the giraffes'. While you're at it, you might want to take a look at the time bomb of the disease lake you decided would be a good idea to throw at a player who is on the second scenario. And while you're pulling your hair out trying to quell problems as you set up your education boards which have no power in range for where you want to place them, think about how well (or not) this scenario was planned out.



Just about every suggestion you have put in this thread is exactly the opposite of how that park is set up. It's a frustrating mess. And many players who are new to the game would look at something you set up as the dev team and mimic it in their building strategies unless the game actually tells them "this is bad design, your job is to fix it." This park may just be best if you sell off all the animals, delete everything and start from scratch.



Seriously, play that park and you will discover everything that is wrong with keepers and feeding.