What the developers have to say:

Why Early Access?

Approximately how long will this game be in Early Access?

How is the full version planned to differ from the Early Access version?

More vehicles. Stuff like tanks, motorcycles and ambulances.



More weapons. Repair tools, trip-wires and exotic superweapons.



More skills. Just think of all the skills in RPG games. Maybe a skill that lets you fly!



More chemicals. Specifically meta chemicals to play more advanced mind-games.



More game modes. A king of the hill or CS-style detonation mode would be fun.



More maps and user-made campaigns. With the editor you can help make them!



More cosmetic unlocks. You want hats? I can add hats.

What is the current state of the Early Access version?

All of the features listed in the game description below are already in the game.

Will the game be priced differently during and after Early Access?

How are you planning on involving the Community in your development process?

“If you've got questions, ask them on Discord! https://discord.gg/geneshift I've been developing Geneshift for over 10 years now. Ever since the demo was released way back in 2009, Geneshift has been developed with the help of its player base. With over 10 years of balancing, testing and player suggestions, Geneshift is ready to go. But I don't want to finish just yet - there's so much cool stuff we can add!”“Probably a year or two, but it's hard to know for sure - I'm not very good at estimating time. Geneshift is ready, but why stop development so soon? As long as you keep giving me cool ideas I'll keep on adding them.I know this is vague, so please only buy this game based on how it exists today - not based on how it may exist in the future.”“The core mechanics of Geneshift are done and have been playtested for years now. I'd like to keep that fairly similar. But there's a lot of new content to add. I can't make any specific promises but here are a few ideas often raised by the existing community:To be clear these are just examples. None of these are promises! A tank has been suggested for years and I'd love to try it out. But if it turns out to be totally unbalanced I won't add it. Again, please only buy this game if you like how it exists today.”“Geneshift is fully playable, well balanced and low in bugs. It's already undergone 10 years of community feedback. Thousands of players and posts in the forums have directly shaped this game, with over 50 huge versions improving it since 2009.“Not sure, but the price might rise after the full launch. I believe early adopters should get a better deal as thanks for the support and feedback you provide.”“The same way I've worked for the past 10 years. I'll come up with a fun idea, post it on Discord and see what you guys say. If the community is interested I'll proceed. For each new version we create a balance and bug thread to track everything that needs fixing.I chat and theorycraft on Discord a lot. Come join! I've read every single post on the forums (all 30,000 of them) and have over 5000 posts of my own discussing balance and new ideas with the community. I'm a one-man team so I'm fairly flexible. No corporate overhead, just you and me holding hands making an awesome game together.Chat with the community on Discord: https://discord.gg/geneshift Or on the Steam Forums: http://steamcommunity.com/app/308600/discussions