With every set that’s released for the next year while ID cards are still legal in Modern, it’s important to take a look at which characters from that new set can be utilized. The Mighty Thor had some rather interesting pieces, so let’s take a look at which ones are worth getting for your call-ins.

It seems more than ever that ID cards are the best investment you can have on your team. With the new rule changes, characters are no longer limited to having 0 action tokens in order to call someone in, nor do they have to do so at the beginning of the turn. This opens a ton of doors and breathes even more life into an already incredibly good mechanic.

We’ve done this dance twice before, so let’s get right into the meat and potatoes. Here’s a list of all the modern Marvel ID cards:

Marvel ID Cards Still Legal in Modern (with Real Names)

Black Knight – Dane Whitman

Black Panther – T’Challa

Ms. Marvel – Carol Danvers

Quasar – Wendell Vaughn

Quake – Daisy Johnson

She-Hulk – Jennifer Walters

S.H.I.E.L.D. Level 1 – NONE

S.H.I.E.L.D. Level 7 – NONE

U.S. Agent – John Walker

War Machine – James Rhodes

Bucky Barnes – James Buchanan Barnes

Moon Knight – Marc Spector

Red Hulk – Thunderbolt Ross

Spider Woman – Jessica Drew

Venom – Flash Thompson

Ant-Man – Scott Lang

Ares – Ares

Daredevil – Matt Murdock

Doctor Strange – Stephen Strange

Captain Marvel – Mar-Vell

Namor – Namor McKenzie

Sentry – Robert Reynolds

Shang-Chi – Shang-Chi

Spider-Man – Peter Parker

Swordsman – Jacques Duquesne

Tigra – Greer Nelson

We’ll be seeing this list grow quite a bit as X-Men: First Class (coming in the Spring) will add X-Men ID cards. For now, this is still a rather large list. Unfortunately, there isn’t much out of this new Thor set that qualifies since we lost our Thor ID card in rotation. That’s a total shame because there’s so many possibilities for the Odinson now.

RED – Pass | BLACK – Decent | GREEN – Good

Spider-Man 007 – 75 Points is easy enough to call in, and the combination of Charge and Flurry along with Battle Fury makes him a decent silver bullet against Shape-Change-Only defenders. The Toughness + Super Senses for ranged attacks is okay, but he’s only got 5 clicks and he wants to actively get into the fray to dish damage. He’s a risk summon, and certainly worse than Cosmic Spider-Man and Superior Spider-Man.

Hulk 020 – While I really enjoy Jen’s new dial, the top portion of her dial is just not good. Low attack, low damage, and only Sidestep is certainly not worth the 110 point call-in. Get her as a regular character, but never sideline her.

Red Hulk 021 – Like Jen, Red Hulk is a poor dial choice for an ID card. He’s 45 more points than Hulk is, and he’s got Leadership rather than Perplex. At least he has Charge though, and Super Strength to potentially get a good shot in. Still, leave him.

Captain Marvel 036 – I really don’t like this dial for 95 points, but she’s actually quite the call-in. Hypersonic with 5 range and Perplex, along with Super Strength for knock back is a power combination, which makes Carol a good pick for utility. She’s a tad expensive to summon, but chances are she’ll be worth the action and the points.

Ms. Marvel 037 – Kamala is a good call-in because you can choose between two clicks at the start of the game, and both of those are relatively good. If you really need an attacker, Charge + Giant Reach and Invincible to keep her safe are all very good. However, the real strength is in her second starting line. Sidestep, 11 attack with Precision Strike, Outwit, Perplex, and she modifies her attack by +1 for each action token on the target. If you call her in at the right time, she can do some serious damage.

Hulk 052 – Another good pick for a S.H.I.E.L.D. ID card. Hulk does a ton of damage at his 145 point line, but his real strength is at his 100 point click. You get 1 less attack and damage, but it’s much easier to call him in, making him a lot more favorable. The real reason Hulk will see play is because he’s a fantastic silver bullet to colossal retaliation. If you line up your pieces correctly, Hulk can take down 4 in a single action.

Ms. Marvel 005 – Her higher-point lines aren’t good enough to warrant an ID summon for the sheer number of points you have to dedicate, but she’s a golden choice at her retaliation line. While she isn’t quite as good as The Atom, she does have a solid 10 movement and her attack does cause knockback to everyone within 3 squares of her target. On the right map, Kamala can come out and do a bunch of damage.

There really aren’t a lot of choices for ID cards in this set as much of it is based on Asgard or other Cosmic characters rather than Avengers. We got one S.H.I.E.L.D. candidate out of this set and couple of Hulks/Ms. Marvels and that’s pretty much it. It seems like the Thor set is incredible in almost every way… except for ID cards.

What are your thoughts on these picks? How bummed are you that we lost the Thor ID in June and got so many good candidates in August? Which of these are you for sure going to pickup for your ID cards? Let us know!

See you all next week as we move closer to the first WKO with the new rules in place. We’re just over a month out, but I’m highly looking forward to it.

Remember, the real fun begins when you’re Two Clicks From KO!