Crossplay temporarily disabled till we resolve network issues

We've had a number of people complaining of connection, lobby, and lag related problems since we set the crossplay build (1.0.3) live. Unfortunately, we've been unable to resolve those as quickly as I would have liked. So I just set a build live that disables crossplay with GOG customers. We're hoping to fix these issues and set it live again soon, and then hopefully shortly thereafter our PS4 crossplay.



Also, btw, this hotfix nerfs moles a bit: they no longer crit structures, and they have 2DMG, 30HP instead of 3DMG, 25HP. Have fun!



It will be very helpful for me to know if changing back to our steamworks build improves (or degrades) the network experience for our players. Please respond to this thread with any information about your experiences with it! (build 1.0.3.5)