Information

Is this deck conventional? No.



Is this deck good? Also no.



Did this deck somehow get me to Masters? Yes!



The basic combo is to get as many Cheering Sections, Azurite Prixisesesses and Shiftstone Processors on the board as possible, along with any combination of Azindel, the Wayfinder; Pillar of Dreams; and Ramba, Arena Showman. Each one of these pieces makes you exponentially more likely to win.



The way it works is that, when you have Cheering Section together with Azurite Prixis, you can sacrifice Totemites for power, which makes you discard a card from your deck, which gives you another totemite. If you have multiple cheering sections, you can abuse this to get two or more totemites from a single sacrificed unit.



The rest of the deck is built around one concept: the more units enter your void, the more power you get, and the more power you get, the more times you can play the top card of your deck with Ramba. Alternatively, you can just get dozens of triggers on Pillar of Dreams and then hit your opponent with 10 units with 20+ strength each. Or you can play a Stonesmelt Dragon and give it +7 strength many times over, and so on, and so forth.



If you can afford to wait to use Waylay until you have Azindel or Pillar of Dreams on the board, do so, because both of those cards' effects trigger for each unit in the opponent's void when you steal their void.



Lastly, I would like to reiterate that this is not a good deck. My hitting Masters with it is more of a stroke of luck than anything, but by God I did it and I'm going to brag about it. Most of the time, you'll lose before you can start comboing, but the ridiculous wins you can sometimes pull off with it are so much fun that it's worth it.