SirKeebler said: Is there anything against anyone exploiting potential exp bugs.



example: Western plaguelands undead that spawn worms that give full exp? Will we even find anything like this at release? What sort of punishment will players face for using these, regardless of whether they report it or not. Click to expand...

jorim said: My question: how smooth is gryphon and bat flying? I'll explain what details I'm looking for.



on feenix it annoyed me that sometimes when you flew on your gryphon (often in the barrens) you would get an infinity hammer clanking noise or chicken clucking. You would have to disable ambient sounds to stop you from going crazy.



on nos it annoyed me that on connected flypaths there are no smooth paths when you pass other flight hubs. For example if you fly from Ironforge to Westfall it would fly to the SW flight master and look as like it is going to land and then instantly departures again. And when I landed in westfall I got dropped from 20 yards in the air instead of landing on the ground.



In vanilla if you were stuck on a long flight, you could log out, and when you log back on the gryphon would land at the next stop. Click to expand...

Eltar said: Sound related question:

I'm playing on other vanilla server just to kill time atm. When (in WSG) someone returns flag but it gets picked up instantly afterwards, there is no alarm sound, its just not overwritten over the sound that declares return of the flag.

This is one of many other examples when there is no sound, where it should be.

Is this the case for whole 1.12.1 or just this particular server and if so will it work properly on Kronos?

Thanks! Click to expand...

filvorja said: 1. One question per post.

2. The next question answered will be the one directly under our last reply. Please do not spam. Click to expand...

Yes of course. One of our main goals to is to get rid of existing or to reduce the amount of possible exploits.Thanks to our testers who did a good job at finding them or even going so far as to share private exploits with our team so we could fix it.Punishing a players is always the last resort. How a punishment will look like depends on the severity and impact of his misdemeanor. The range goes from a warning or a short suspension to a life time ban from our service.Sound bugs were solved long ago. No need to disable ambient sounds.The gryphon disappears for a split second at nodes. Not sure if that is what you meant. It does not look like a landing to me. Falling from it before the end of your route never happend to me so far.Chero just send me a link to a Twinhead issue:This sounds more like a client side issue at first glance. So far we haven't had any reports about this. If you ever have this happen on Kronos please report it on Twinhead. Since there is no test data available that I could refer to I have to say "I don't know".For Szabinger's question. m/27/engineer.Quoteing myself as a small reminder.We try to answer your questions as best and fast as we can. Try to stay patient if the last question wasn't answered yet.Thanks in advance guys.