Elvarlyn Member



Join Date: Jul 2009 Posts: 50

Lithmeria: The Endless Siege announces release date Lithmeria: The Endless Siege announces release date



After years in non-stop development, 12 October 2012 .



You may remember Lithmeria from threads such as this one:

A next generation MUD takes shape



From the very beginning, the intention of the Lithmeria development team was to take a big step back from where MUDs are at as a hobby, identify the various boxes they tick and deliver a game that matches or exceeds them in delivery of that service.



The idea was to create a game where the PvP, PvE, Lore, Roleplay, Crafting, Mini-Games, Sailing and Questing all rival (or we hope, build on) the offerings of the best in the genre.



Over the last few years, we have combined the full time efforts and know-how of industry veterans with passionate input from volounteers and the community. We've debated, built, reviewed, torn down, rebalanced and rebuilt every aspect of the game multiple times in order to deliver a product we intend to blow you away from the moment you create your character.



Between now and October 12th, we plan to roll out an exciting pre-launch schedule of announcements, contests and events. An event calendar is currently being finalized and will soon be available via our forums and in a subsequent post in this thread.



Until then, I'm more than happy to answer any questions or hear any comments both here and on the



I'd like to take this oppurtunity to thank everyone here at TMS and in the MUDing community more generally for their patience with us during this long journey. We hope that when we throw open the doors, you'll see that the wait has been more than worth it.



A very special thank you also goes out to our volounteer builders, writers, beta testers, editors and coders. Whether you built a room or half a continent, your contributions helped to make Lithmeria the truly outstanding game that it is. Thank you!



------------------------------------------ The wait is (almost) over!After years in non-stop development, Lithmeria: The Endless Siege will be released onYou may remember Lithmeria from threads such as this one:From the very beginning, the intention of the Lithmeria development team was to take a big step back from where MUDs are at as a hobby, identify the various boxes they tick and deliver a game that matches or exceeds them in delivery of that service.The idea was to create a game where the PvP, PvE, Lore, Roleplay, Crafting, Mini-Games, Sailing and Questing all rival (or we hope, build on) the offerings of the best in the genre.Over the last few years, we have combined the full time efforts and know-how of industry veterans with passionate input from volounteers and the community. We've debated, built, reviewed, torn down, rebalanced and rebuilt every aspect of the game multiple times in order to deliver a product we intend to blow you away from the moment you create your character.Between now and October 12th, we plan to roll out an exciting pre-launch schedule of announcements, contests and events. An event calendar is currently being finalized and will soon be available via our forums and in a subsequent post in this thread.Until then, I'm more than happy to answer any questions or hear any comments both here and on the Lithmeria forums I'd like to take this oppurtunity to thank everyone here at TMS and in the MUDing community more generally for their patience with us during this long journey. We hope that when we throw open the doors, you'll see that the wait has been more than worth it.A very special thank you also goes out to our volounteer builders, writers, beta testers, editors and coders. Whether you built a room or half a continent, your contributions helped to make Lithmeria the truly outstanding game that it is. Thank you!------------------------------------------