Oath of Dawn

Tenets of Dawn

Since the dawn of civilization, the Tenets of this oath exists. Followers of this Oath, are the defenders that guards the realms of civilization against the terrors of the night and other Planes.

Be The Sword: Strike down, the enemies of the civilized world without hesitation or compassion

Strike down, the enemies of the civilized world without hesitation or compassion Be the Shield: Defend the Civilized world with all your Might. Don´t hesitate to sacrifice yourself to defend a Threat to it.

Defend the Civilized world with all your Might. Don´t hesitate to sacrifice yourself to defend a Threat to it. Be Part of civilization. Be part of the thing, you swore to protect. Enjoy the things that are given by civilization, but be ready to take on arms at any moment.

Oath of Dawn Features

Paladin Level Features 3rd Oath Spells, Channel Divinity 7th Aura of Dayspring 15th Tireless defender 20th Avatar of Aurora

Oath Spells

Paladin Level Features 3rd Shield, Shield of Faith 5th Branding Smite, See Invisiblity 9th Daylight, Magic Circle 13th Banishment, Death Ward 17th Hold Monster, Dispel Evil and Good

Channel Divinity

When you take this Oath at 3rd level, you gain the following two Channel Divinity options.

Force of the Dawn: As an action, you emit the Force of your Oath upon your Enemies. All hostile Creatures within 30 feet of you, that can see you must make a Wisdom saving throw. On a failure, the creature becomes stunned for 1 minute.

Shield Against the Dusk: When an allied creature, that you can see within 30 feet of you, would be reduced to 0 Hit Points, you can use your reaction to move to gift it temporary Hit Points equal to your Paladin level+ your Wisdom Modifier for 1 minute.

Aura of Dayspring

Starting at 7th level, you emit an Aura of Light and Hope. You and allies within 10 feet of you, have Advantage on saving throws against being Frightened and gain Darkvision with a range of 30 feet, if a creature already has Darkvision, it ranges increases by 30. This effect requires you, to be conscious and not Stunned. The Range of this Aura increases to 30 feet at 18th level

Tireless Defender

Starting at 15th level, you become tireless in your quest to defend civilization. You need only half the amount of sleep to gain the benefits of a long rest and, from now on you can add your wisdom modifier, when calculating your Hit Points.

Avatar of Aurora

At 20th level, as an action, you become an Avatar of Aurora, the first guardian of mortal civilization. Your Eyes, Weapons, and Armour shines like the first light of the Day.

You gain the following benefits for 1 minute