Hi there! This is my Renolock guide with every Mulligan & Match-up explained, hope you enjoy it :) If someone's interested I give Hearthstone lessons. I’ve been playing since the beta and I get high Legend every season. In my lessons I teach players how to reach better ranks and how to improve their mindset towards the game itself. I'm also a streamer so communication won't be a problem if you're concerned about it. Don't hesitate in contacting me if you have any questions.

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Mulligan & Match-ups (Top Tier Decks)

VS Pirate/Dragon Warrior - This is a tricky match-up. As they're aggressive you should try to stall as much as possible until your turn 6 where you might have Reno Jackson, if you don't, same plan, try to mulligan for AoE's and heal and at some point you should get back on board and out value him. ALWAYS KEEP: Reno Jackson, Doomsayer, Acidic Swamp Ooze, Mistress of Mixtures, Dark Peddler, Demonwrath and/or Hellfire, Imp Gang Boss. SPECIFIC CASES: With Coin you might consider keeping Mortal Coil to cycle on Patches the Pirate. If you have Reno Jackson you might want be a little greedy and keep cards like Kazakus for AoE and armor on turn 5 and Twilight Drake for board control. You can also keep Shadow Bolt to kill Frothing Berserker and Second-Rate Bruiser if you feel like he's going to have 3 or more minions on your turn 2/3 whether on not you have The Coin. In this match-up you won't probably use your Combo so feel free to use its pieces to remove minions and stall.

VS Aggro/Midrange Shaman - This match-up is very similar to Pirate Warrior. Try to stall as much as possible and seek for early game minions and AoE. Doomsayer is a KEY card in this match-up because it kills 2 of his turns. ALWAYS KEEP: Reno Jackson, Doomsayer, Shadow Bolt, Mistress of Mixtures, Dark Peddler, Demonwrath and/or Hellfire, Imp Gang Boss. SPECIFIC CASES: You might want to be greedy and keep Mortal Coil to cycle on Patches the Pirate which comes from Small-Time Buccaneer, Acidic Swamp Ooze to remove Spirit Claws or Jade Claws and Second-Rate Bruiser most likely will cost 3 so you might want to keep it. Once again you won't probably use your Combo so feel free to use like Power Overwhelming on small minions and Shadowflame them.

VS Dragon/Reno Priest - You're definitely favorite in this match-up because you out value his deck very hard. Try to get minions like Twilight Drake and Second-Rate Bruiser because they have 4 attack and is very hard for Priest to deal with. You'll probably want to save Brann Bronzebeard + Kazakus combo for later because you have time and it's a winning play. ALWAYS KEEP: Twilight Drake, Kazakus, Mountain Giant, Second-Rate Bruiser. SPECIFIC CASES: You might want to keep Doomsayer just to remove some of his early pressure because sometimes priest can curve out pretty well with over-sized minions and it gets hard for you to get back on board. Also you might want to be greedy and keep Emperor Thaurissan. I would say as soon as you drop Twilight Drake your chances of winning increase a lot and you'll probably win the game (from personal experience).

VS Miracle Rogue - This match-up is the hardest for Renolock has they have a lot of pressure and minions you can't control in the mid term because he is always sap'ing your threats. If your opponent plays Conceal + Questing Adventurer your chances of winning drop a lot because you don't have a clear way to deal with big sized minions Stealth in early/mid game. And as soon as he plays Gadget Auctioneer and cycles 4/5 cards he's out valuing you a lot and he'll eventually kill you with Leeroy Jenkins + Cold Blood and you just can't keep up. I would say the only way you win this game is by having early pressure and at the same time being able to deal with his threats. ALWAYS KEEP: Imp Gang Boss, Shadow Bolt for Tomb Pillager, Kazakus, Twilight Drake. SPECIFIC CASES: You might want to keep Dark Peddler just because it's a 2 drop and can give you a good removal 1 drop but I would rather seek for those bigger threats. There are arguments to keep it as you want to pressure him early on so he doesn't develop the board very easily but this one's up to you. You might also want to keep Refreshment Vendor because it's a safe 4 drop and it has good stats. Mistress of Mixtures is a card you might also want to keep but it gets backstab'ed very easily and you don't restore 4 health to your hero.

VS Reno Warlock - This match-up is all about who has the combo discounted first. Try to get big threats early on so he as a hard time dealing with them and then you can snowball from there. In this match-up you also want to do the Brann + Dirty Rat combo after his Doomsayer just so he burns some of his combo pieces. ALWAYS KEEP: Imp Gang Boss, Kazakus, Twilight Drake and Mountain Giant. SPECIFIC CASES: You might want to be greedy and keep Emperor Thaurissan to discount your combo pieces, Doomsayer if you have The Coin which you can play on turn 3 before his turn 4, so he doesn't develop a Drake or Giant.

VS Jade Druid - This match-up is tricky. They usually have a slow start in terms of board pressure they will ramp a alot so expect big threats coming in the mid-game. If he is able to develop a lot of jades early on you're going to have a hard time dealing with them in the future as they're big and you'll run out of removal so try to keep up with his board by playing heavy minions such has Twilight Drake and Mountain Giant. ALWAYS KEEP: Imp Gang Boss, Kazakus, Mountain Giant and maybe Dark Peddler. SPECIFIC CASES: I would say this part is very similar to the match-up against Renolock except for the Doomsayer, which you can also keep if you feel like he'll develop a lot of jades early on.

If you have any questions or want a specific match-up explanation feel free to leave them in the comments below :) GL & HF!