The Brotherhood of the Tofu undertakes an all-new mission, and Yugo the Eliatrope hopes to discover the truth about his people along the way.

1. Monsters and Chimeras 22m The heroes head for the kingdom of Sadida to relax after their battle with Nox, but find their vacation cut short by new dangers.

2. Rubilaxia 22m While seeking her true love, Evangelyne is lured from her path by specters that may be the work of the diabolical Rogues.

3. Remington Smisse 22m Rubilax uses Percedal for his evil plans, and Evangelyne tries to shake the phantoms by following shushu hunter Remington Smisse.

4. The Return of Percedal 22m Now that Evangelyne has rescued Percedal's soul, she must find a way to imprison Rubilax once again.

5. The Dragon Pig 23m Reunited once more and ready to return to the kingdom of Sadida, the adventurers find out the hard way how not to satisfy their hunger.

6. Qilby 22m Once again in the kingdom of Sadida, Yugo and Adamai use the Eliacube to discover the truth about their origins, but their curiosity comes at a price.

7. Ambush 22m A cable car provides the first leg of a quest to find Qilby's Dofus, which is intended to rescue the Eliatrope children.

8. Justice Knight 22m Percedal attempts to rescue Rubilax before Justice Knight can find him to dole out his punishment, but the shushu isn't the only one in danger.

9. The World of Rushu 22m Yugo, Percedal, Grany and Remington find themselves plunging into the hell-like realm of Rushu, the Shustuft Crust.

10. Kriss Krass 22m The adventurers' journey takes them to the city of Brakmar, home to the Gobbowl -- but also to thieves, con artists and other nefarious types.

11. The Masked Gobbowler 22m In order to save Kriss, the heroes must play a legendary match against the brutal Brak'n'Black team and their leader, the Masked Gobbowler.

12. The Emporg 22m The Masked Gobbowler is hiding something scandalous that could be lethal for the adventurers -- but all will be settled on the game field.

13. The Night of the Thirsters 22m The adventurers make their way to the valley of Pandalucia, known for its wondrous beauty, only to find it far from their expectations.

14. The Voice Thief 23m Yugo and his team stop for the night in Mashville, where Ruel's old friend, the innkeeper Phil Harmonic, is busy preparing for a popular talent show.

15. Wabbit Island 23m When they land on the island of the Wabbits, the heroes meet Wa Wabbit, the former ruler, who's on a personal quest to return to the throne.

16. The Cursed Fountain 23m Thirsty and exhausted, the heroes make their way through a barren wasteland to a fountain, only to find it cursed and guarded by a fearsome warrior.

17. The Council of Twelve 23m Each class of the World of the Twelve sends a delegate to the kingdom of Sadida, where they plan to discuss what will become of the Eliatropes.

18. Cleome 22m The adventurers arrive at the Trool Fair theme park on Ga Ga Island, where they encounter the larva races, the GladiaTrool Arena and more.

19. A Fistful of Kamas 22m The adventurers finally arrive at Rogue-controlled Haven Port, where they must find a ship they can sail to Crimson Claws island.

20. The Zinit 22m The adventurers set sail on Black Ink's ship for the final leg of their journey, and Qilby, Adamai and Grougaloragran discover the Zinit ship.

21. Bellaphone Island 22m The adventurers wash up on the shores of a strange island. It seems to have plenty of food, but can the natives be trusted?

22. The Silence of the Rings 22m Yugo and the team meet the governor of Breta, who's so outrageously self-centered that he's bringing the whole place down.

23. The Crimson Claws 22m Yugo and his fellow heroes reach Crimson Claws Island, which is under siege by bombs made with advanced technology.

24. Phaerys the Mighty 23m Rushu and his wicked minions have brought the World of the Twelve to its knees, and the ultimate battle unfolds on the island.

25. The White Dimension 24m Yugo must keep a backstabbing Eliatrope from activating the Zinith ship amid the raging battle on Crimson Claws Island.