SuperData's latest report brought some expected news, like the increase in game spending due to Coronavirus but also some impressive milestones, like Doom Eternal selling three times more digital copies than Doom from 2016 in the opening month.

Bethesda and id Software are showering in the money made by Doom Eternal as around three million digital units were sold in March 2020. In comparison, the number of sold digital copies of Doom was around 957,000 back in 2016.

Considering the ramifications of Coronavirus pandemic, it not too weird that so many more digital units were sold since everyone's movement is limited and physical distribution is crippled as a result.

On the other hand, it is still another indicator that gamers are moving from physical to digital distribution as years go by. Regardless of the consumer habits and the global pandemic situation, three million units sold in a single month spells out success, especially because this is a primarily singleplayer title that doesn't take an enormous amount of time to beat.

Regarding the same month, SuperData noted that global video game spending reached $10 billion , which is the all-time record. This is undoubtedly the result of people turning to video games for entertainment while the isolation is going on, with multiplayer being a way of socialising.

Since most multiplayer games have microtransactions, it is not that odd many were enticed to spend on in-game items and cosmetics. In comparison, March 2019's spending was at nine billion USD.

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One anomaly is that mobile spending didn't decrease as people were confined to their homes where they probably have other gaming platforms. In fact, it is growing in Year on Year comparisons, with Pokemon Go being one of the shining examples as Niantic booked $111 million in March alone.