July 11, 2014 [ttr-beta-v1.3.4]

Maintenance:

• Major cleanup for the Treasure Dive minigame



Bugfixes:

• Fix a "white screen" bug after using the snapshot key

• Improve snapshots so that the flash effect won't interfere when taking multiple pictures

• v2.0 and Skelecog Invasions no longer affect the Cogs in Cog HQs

• Correct a visual issue with the Shtickerbook when fireworks start

• Fix an issue where Toons would occasionally gain Laff Points outside of Playgrounds

• Refactor Treasure Dive's logic to fix a few crashes, prevent false-positive logs, and correct an issue where Toons would be unable to throw treasures after touching a crab and chest at once



Features:

• Estates now have Popsicle treasures that restore 2 Laff Points



July 12, 2014 [ttr-beta-v1.3.5]

Maintenance:

• Fix a few issues with update deployment



Bugfixes:

• Fix a server crash relating to the Cog Path Planner

• Prevent Popsicles from causing a server meltdown by melting improperly after someone leaves their estate



July 12, 2014 [ttr-beta-v1.3.6]

Bugfixes:

• Fix a server crash relating to an experimental anti-exploit system currently in testing



"Rhymes and Times" -- It seems that we're at it again!We love doing these posts, but we just never know when.This one, however, brings a bunch of better news!Unlike the last one , which was the cure of "Boo-hoos."Because of this news, this post has little to no pickle.Although, you'll be happy that I found your Popsicle This post, instead, delivers merely a bit of some insight.We've been hard at work, yet admittedly we love a good Cog-fight.Since we last spoke, we've made progress galore!As promised, we delivered Elections, Cogs, and much more!Some may even wonder if we're progressing too fast...After all, we're building up this technology to last.You see, fellow Toons, Toontown is nearly done!Most of the features completed, and we're all ready for fun.But while we all love the content, there really is much, much more.Without proper technology, quality will become quite poor.Let's make a quick list here: Stability, moderation, testing...Perhaps a new website, comic, or vinaigrette dressing...Bread, milk, three tons of butter, Sierra Mist...Oh -- sorry, I started to recite my shopping list!A few others to peg on: Launcher, and Linux in a bit,Stress testing, servers, some celebratory T-Shirts to knit...You get the point, though, with the technologies and all.Really, without them, I'm afraid we might fall."Are those hard to do?", "Should we all worry?","But it already looks done!", "You guys really should hurry.""I'm getting impatient!" (As if you already weren't.)"Will the servers be fixed, or are we doomed to crash and be burnt?"Toons, I see you haven't change any bit!Many questions to be asked, and all with good wit.The first two are easy: Not at all, and no.Gameplay has been done for a while, you know!The biggest problem of all: Keeping you entertained!With all the things to do, it leaves us quite strained.Although the content is done, we've been releasing it slow.That leaves us to work on other aspects of MMO.One of those aspects being your next question: The servers!They've been running under par, at least to you observers.Are they staying this way? Absolutely not, of course!It's not a matter of money, but rather the source.Over the course of Beta, we've ran into a bug here and there.Not impossible to fix, but it requires much more care.Care is exactly what we'll give it -- if we can!The only thing we need is your patience for this plan.And so, at long last, we get to the purpose of this post.The content will be lacking, but we're far from a ghost.Toontown Rewritten is in the final stretch!We just need your patience -- that's the one catch.With that, it looks like it's time to bid adieu.We're off to fix the servers, and a few bugs too.We're taking our time with this to ensure that you're happy.(Oh -- and one of those things might involve Slappy.)