3.3 UPDATED! Find out crafting best in slot, Melding caps for BiS Ironworks Crafting set and info on Augmented Keep set.

Welcome to our Crafting (DoH) BiS and Melding guide! It’s updated for 3.3 which means it has information on Ironworks Crafting Set and Augmented Keep Set. So, let’s see what’s going on with these…

Which set is ‘BiS’ for 3.3?

How does the Augmented Keep set line up?

Suggested melds for “ANY” and “FREE”

Core crafting reminders for 3.3

3.3 DoH BiS (“Practical BiS”)

We’ve come to a point that we don’t need a fully melded ‘BiS’ to do endgame crafting. But EXTRA STATS always help, right? So the properties of this list are as follows:

Thankfully BiS this tier is the universally usable Ironworks Set.

What can be “practically” capped is shown above

ANY and FREE represent melds that you can or should save in case any thresholds appear in the next tier. They are likely irrelevant in 3.3.

If any stat “tresholds” appear for rotations, this will be updated.

Craftin BiS Notes

***Stat summary is WITHOUT the ANY or FREE melds, and as you can see is more than enough stats for a baseline set in preparation for the next tier, with enough open melds to be able to compensate for any tresholds that may come.

Weapon? GET EITHER ONE, seriously. Both are a significant upgrade to the previous tiers weapon. Of course, they still aren’t equal.

FRESH OFF THE BAT: Augmented Keep is slightly better.

WITH MELDS: Crafted of course, comes out ahead.

So this all depends on your budget and red scrip amount. Personally? I’ll pick up crafted.

Earring? Bracer? Necklace? If you have a GODLIKE ASTRAL BIRCH ACCESSORY – use it. Otherwise, “not so tryhard” melding these is okay if you’re coming in with anything lower.

They aren’t “practical to cap” I listed that as ANY / FREE above. But they are cappable as of now using the below meld:

Capping Earring Bracer:

CON V – CRA V – CP IV – CP IV – CON II

Augmented Keep set? Worth it?

While an upgrade is an upgrade, I highly advise AGAINST getting any of these unless you are absolutely swimming with red scrip. EVEN THEN I WOULD ONLY CONSIDER THE CHEST PIECE.

The non-universal nature of this set is really a pain in the butt.

The Ironworks Crafting chest requires a bit of an investment for it to beat the Augmented Keep chest, but the pros heavily outweigh the cons. You can buy some chests for the core classes while gearing up, but don’t invest into any other piece.

Suggested melds for “ANY V” and “FREE”?

Again these are HIGHLY dependent on stat tresholds and budget. But at the very least SUREMELDS should be considered.

Control? Every bit of CON helps.

CP? Again, every bit helps.

Craftmanship? This purely depends on tresholds, and

So you can’t be sad if you stick CON V and CAP CP on each piece you can. And just try to cram in Craftmanship later on if you need it.

Again, it’s impossible to recommend a general scenario for everyone.

Core crafting reminders for 3.3

The MOOGLE BEAST TRIBE QUEST LINE Rewards DoH Materia! This starts out in Churning Mists:

Tricks and Stones Disciple of the Hand level 50 The Churning Mists (X:27.2 Y:34.5)

NPC: Seething Stonemason Players must first complete the main scenario quest “Into the Aery” and the quest “Laying the First Brick.”

Unless I’m mistaken, there seems to be a chunky amount of pre-requisite sidequests so good luck with that sir. I don’t know if the high level dailies give V’s, but the latter Rank Up quests do, so that’s worth it in any case.

Well that’s about it for Crafting BiS changes in this patch. Thank the heavens that they gave us a solid universal set!!!