Intelligent & challenging // Recommended for those looking to experience a classic

LockeProposal's Big Day Out

+ Absolutely tons of customization options; with such variety, few people can really boast that they have played the same game twice+ Narrative is both mature and showcases an impressive amount of depth+ Augmentations, also, offer great freedom in character tailoring; some are arguably more useful than others, but overall the sense of freedom inherent in this mechanic does well to complement the same freedom found throughout the rest of the game+ Modular damage; limbs and body parts experience damage separately, and this translates competently to gameplay (eg. taking too much damage in a leg will result in poor movement)+ The player is offered spectacular freedom in how level objectives and advancement are to be handled+ Level design is applaudable; everything flows well from one area to another, and layouts are generally sensible+ Soundtrack is absolutely fantastic; sets the mood, doesn't necessarily distract, and stays with you when the game is off+ Dialogue and writing is absolutely superb; this is easily one of the better aspects of the game, and it presents well even today- Speed/compatibility issue; this may not affect everyone, but there is an issue with compatibility on modern machines which causes overall gamespeed to increase drastically (there is a workaround, but it's something of a hassle to fix)- Visuals and animations really show their age; these don't hold up well today, but it's not bad enough to detract from the overall experience- Voice-acting, though it can be quite good, is a mostly underwhelming effort; some voice actors go as far as to be terrible