A shadowy figure that calls themselves “Mr. Porter” always has a job for characters ready for some quick and dirty work. Your characters clearly have the skills needed for some skullduggery; or, at least Mr. Porter believes they’re desperate enough to try. Once you’re in, there’s no going back, but the reward is worth it…isn’t it?

Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. Navigate the treacherous underbelly of Saltmarsh and come out with a fistful or two of coin. Can your characters come out on top as they pit their wits against the sinister secrets of this seaside city, the pitiful defenses of their targets, and even their own greed?

"Skullduggery Comes to Saltmarsh" is a 5-page supplement that lays out the ins and outs of "skullduggery": quick, dangerous heists to add a little spice to your time in Saltmarsh and line your pocket - if you're lucky enough and as good as you say you are. It includes an explanation of how to run an adventure like a heist, a brief history of skulduggery in Saltmarsh, and a free introductory heist to get your characters from wherever they are on to their next adventure. Written for characters of levels 1 to 7, this product is perfect for the adventuring group who wants to make a little money as they make the transition to the next chapter of their D&D adventure.

This product was written to supplement the Ghosts of Saltmarsh storyline, and can be used in conjuction with the Waterdeep: Dragon Heist and Dungeon of the Mad Mage storylines.