Thumbnail Name Debuffs

(Normal) Debuffs

(Elemental) Debuffs

(Other) Buff Effects

(self) Buff Effects

(team) Skill Damage Ougi Damage Total Damage Notes



Anne

30% ATK Up ATK is boosted

Strength: 30% 1,685,000 2,575,000 Includes 890,000 damage from her 2x counter on damage.



Anre 4★

1,160,000 1,685,000 2,745,000 1st skill is significantly weaker when foe isn't in overdrive.



Anre 5☆

Fleeting Spark ATK is boosted by Fleeting Spark

Strength: 280% 20%-10% Strength ATK is greatly boosted based on how high HP is

Strength: 20%-10% 1,430,000 3,151,000 4,581,000 1st skill is significantly weaker when foe isn't in overdrive. His passive gives him 20% amplified damage against Fire enemies that doesn't stack with Seraphic.



Chat Noir

20% ATK Up ATK is boosted

Strength: 20% 845,000 1,685,000 2,530,000 His nuke is plain damage, deals 210,000 to 710,000 damage. This reference assumes he hits the minimum

Using his 2nd skill after his 1st gives your team 20% charge bar, but removes his buff and echo-on-ougi

Ougi echo is calculated as Skill DMG.



Izmir (Summer)

special 15%-0% Strength ATK is greatly boosted based on how high HP is

Strength: 0%-15%

15% ATK Up ATK is boosted

Strength: 15%

Unique 5%-100% ATK Up ATK is boosted

Strength: 5%-100% 800,000 1,685,000‬ 2,485,000 Assuming Izmir’s 1st skill is used before her 3rd (deals about 150k more raw damage). The team stamina is actually based on Izmir's HP. You can also choose to not use her 3rd skill, which cuts out her skil damage, but boosts her Ougi Cap and helps her cap a little more easily...



Vajra

10% Debuff Down Double Strike Attacks twice each turn

30% ATK Up ATK is boosted

Strength: 30% 1,140,000 3,708,000 6,968,000 Includes 1,260,000 damage from her Autos, assuming 3x 445,000.

Vajra has 200% charge bar capacity

Vajra's 3 consumes 30% charge bar

When Vajra uses all of her skills and attacks with 200% charge bar, sequence is as follows:

Ougi #1 -> Ougi #2 -> Garjana #1 -> Auto-Attack -> Garjana #2