"Send the Hyena bombers to hit Senator Organa on the surface."

–Admiral Trench, Star Wars: The Clone Wars

Swarms of interlinked starfighters are some of the Separatist Alliance’s greatest assets in their struggle to overthrow the Republic. But a numerical advantage is only so useful against heavily-armored craft and nimble fighters flown by experienced Jedi Masters. Fortunately for the Separatists, droids can do much more than mob opposing squadrons.

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When they truly need to pack a punch, the Separatists deploy droids designed for that very purpose, such as the Hyena-class droid bomber. Whether it's launching a volley of missiles, dropping deadly bombs, or deploying some experimental ordnance, the Hyena brings a variety of new options to Separatist squadrons. Soon, you’ll be able to take full advantage of these fighters with the Hyena-class Droid Bomber Expansion Pack for X-Wing™!

In this expansion, you’ll find a beautifully painted Hyena-class droid bomber miniature, along with six ship cards that offer their own variations on the ship. Each one makes the Hyena-class droid bomber dangerous in its own way, but a bomber can't contribute much without bombs. Accordingly, this expansion also puts an impressive arsenal of ten upgrade cards at your fingertips, letting you choose the loadout you prefer.

Read on as we take a look at everything included in the Hyena-class Droid Bomber Expansion Pack!

Short Fuse

Despite being built to Baktoid Armor Workshop’s exacting specifications, the Hyena-class bomber is far from uniform in combat. In fact, the ship—and its different forms of programming—offer Separatist squad leaders a surprising number of strategic options. In addition to offering their own unique approach to controlling the ship, each form of programming can also equip a unique set of upgrades, helping them take on an even more specialized role in your squadron.

For those looking for an all-purpose bomber, basic models like the Separatist Bomber and Techno Union Bomber can support Vulture droid swarm tactics with a variety of ordnance. Both of these models can be outfitted with missiles, devices, and torpedoes, making them capable of chewing through an enemy’s shields with Plasma Torpedoes or hitting them with a deluge of Energy-Shell Charges.

Other variations of the Hyena-class droid bomber, on the other hand, take a more specialized approach to the weapons they carry. A Bombardment Drone, for example, eschews both torpedoes and missiles for two device slots and the opportunity to carry a Bomblet Generator. Rather than simply dropping bombs, however, the Bombardment Drone has the option to launch them instead, making it particularly unpredictable.

Normally, launching a bomb directly into your own flight path is a recipe for disaster, but the Bombardment Drone can buy itself some time to get clear by rigging its ordnance with some Delayed Fuses. If a device with a fuse marker would detonate, it removes one fuse marker instead, leaving a deadly surprise for anyone flying too close the next round.

Alternatively, a Hyena-class droid bomber can its Landing Struts to use an asteroid or debris cloud as a platform for deploying its ordnance. As long as these struts remain open, it can continue to release these devices in any direction. Although dropping these devices with the one-straight template won’t be very useful, a Trajectory Simulator can extend your bomber’s reach deep into the battlefield.

While Delayed Fuses can add fuse markers to any bomb or mine, some experimental ordnance like the Electro-Proton Bomb come with them built in. When one of these bombs detonates, each ship at Range 0–2 rolls four attack dice, losing a shield for each blank, gaining an ion token for each focus or damage, and taking one disarm token for each critical damage! It's only natural that any ship deploying these powerful bombs will be grateful for the extra time to move out of range.

No Hyena-class droid is better suited to working with its fellow droids than the Baktoid Prototype. With two missile slots and the ability to ignore these special attack requirements as long as a friendly ship with Networked Calculations has a lock on their target, this ship has access to weaponry previously unseen on droid fighters. Unlike other droids, for example, it can inundate an opponent with a wave of Barrage Rockets while using its fellow droids’ calculate tokens to guide the rockets to their target.

Such an attack could devastate a single target, but some Diamond-Boron Missiles can damage an entire squadron that’s flying in formation. Once these missiles hit, you can spend an additional charge to pile damage on the defender and every nearby ship with equal or lower agility.

Clearly, most Hyena-class bombers rely on the special weapons they equip to have an impact on a battle. A ship like DBS-404, however, makes effective use of its primary laser cannons as well. Recklessly flying into battle with little regard for self-preservation, this ship not only can attack at Range 0, it gains an additional attack die during its attacks at close range. This may seem to give it a key advantage—but these benefits come at a cost. Your ship must take a critical damage every time one of these attacks hits, forcing you to carefully choose when to use DBS-404 to attack and when to block.

Finally, a Hyena-class droid bomber like DBS-32C can contribute to a squadron without firing a shot. In addition to being the only one of its kind with the Jam action, this droid bomber can also spend a calculate token at the start of the Engagement Phase to coordinate with another ship that has Networked Calculations. Already an ideal candidate to help control its fellow droids, DBS-32C is made even stronger by the fact that it can carry a Tactical Relay like TA-175 into battle.

Function Over Form

Droids may be expendable, but they care little for collateral damage and will stay on target throughout the battle. With a Hyena-class droid bomber flying with you, you can be sure your payload will be delivered.