Bloober Team has just released Blair Witch on the PC, however it appears that this title suffers from major performance issues. Believe it or not, our NVIDIA GeForce RTX2080Ti was struggling to run the game with 40fps in 4K/High settings.

The game also comes with an awful Depth of Field filter. Thankfully, and while there isn’t any in-game setting, you can disable it via its engine.ini. We’ll talk more about this fix in our upcoming PC Performance Analysis.

Blooper Team really needs to optimize its title as soon as possible. We were unable to get a 60fps experience even when we set our shadows, lens-flares and SSS settings to Low. Yeap, you read that right; you cannot get a 60fps experience on an RTX2080Ti even with custom Low/High settings.

The only way we could hit constant 60fps was when we lowered our Resolution Scalability to Half. However, this basically forces the game to be rendered at a lower resolution and not your native one. As such, this “solution” also brings a lot of blurriness.

To its credit, Blair Witch looks great and can run silky smooth at 2560×1440. However, its visuals definitely do not justify these enormous GPU requirements. Blooper Team needs to implement more graphics settings as it’s currently impossible to run the game in 4K/60fps without sacrificing its rendering resolution, even on the most powerful gaming graphics card.

Our PC Performance Analysis will go live later today or tomorrow. Yesterday, Blooper released a performance patch so we’ll benchmark the game’s latest version. Below you can find some screenshots showcasing the game in 4K on High settings.