Praetor Fenix and Jim Raynor first came together as rebels.

For Raynor, rebellion was second nature, an unavoidable reaction to an unjust universe. In the months before meeting Fenix he had overthrown one corrupt government, only to realize the next was just as bad… so he quit their ranks in bold defiance, rebelling once more.

Fenix on the other hand had been a loyal servant of the Conclave for many years. When the Overmind embedded itself in Aiur’s crust, the brave warrior stood against the zerg. In the end Fenix’s comrades had to drag his broken body from the battlefield and place him in a dragoon exoskeleton… but this only fueled his dedication to the cause.

It was in these desperate times that Tassadar discovered that the Void energy of the Dark Templar was the key to destroying the Overmind. But to learn the ways of the Void was considered heresy, so the Conclave imprisoned Tassadar and scheduled his execution.

Realizing that Tassadar’s discovery was the only way to stop the zerg, Fenix could no longer follow the orders of his government. He joined up with Jim Raynor, who had been working with Tassadar, and together they attacked the Conclave and freed Tassadar.

Tassadar became a legend that day, when he channeled the energies of both the Khala and the Void and crashed his ship into the Overmind, destroying it.

But Aiur was in ruins, and the zerg, although reduced to feral animals without their leader, were still rampaging in great numbers across its surface. The surviving protoss faced extinction, and so they were forced to abandon their homeworld.

Fenix and Raynor protected the refugees as they filed through the last functioning warp gate on Aiur. As the waves of zerg began to overwhelm their defenses, the two leaders made the bold and selfless decision to destroy the gate before crossing it, preventing the zerg from killing civilians… but stranding themselves on Aiur.

Here, with a small group of veteran warriors, they entrenched themselves in the ruins of the planet and prepared to hold out.

A new mechanic is coming to Keystone’s next expansion, Desperate Alliances: cross-race cards! They will be able to played in decks of either matching race. The Protoss/Terran cards will be themed after the adventures of Fenix and Raynor!

Note that this exact card is subject to change as the expansion is still in early development… but the cross-race card mechanic will definitely be a major component of the expansion!

In the coming weeks of the campaign we’ll be introducing the Terran/Zerg and Zerg/Protoss faction pairings, so stay tuned!