This page highlights some samples for game audio work I’ve done, starting with a selection from each game I’ve worked on, followed by some other audio-related endeavors further down the page. If interested in film music I’ve done, please check out the Film Portfolio section of my website! And if you’re in a hurry, check out my 10-minute demo sampler below.

Developed by M7 Productions My Role: Music and Sound Design Music Sample: Combat Music

Developed by Eli Schroeder My Role: Music Audio Sample: The Clock Room

Developed by One Game My Role: Music and Sound Design Audio Sample: Opening Theme

Developed by ReadyMen Games My Role: Music Audio Sample: Title Theme







Developed by Tangled Rays My Role: Music and Sound Design Audio Sample: Dream Sequence







Both developed by Donkey Whisper Productions My Role: Music and Sound Design Audio Sample: Puzzle Music (Pixture Perfect)

Developed by Empathy Studios My Role: Music Audio Sample: Title Theme







TimeWar, StarKnights, and Ten Pins

All developed by Dark Art Games My Role: Music and Sound Design Audio Sample 1: Boss Battle (StarKnights) Audio Sample 2: Map Theme 2 (TimeWar)

Cydonia

Developed by Sententia My Role: Music Audio Sample: Battle Theme 2

Sound Design Demos to Video

I made some demos to showcase my isolated sound design work. This particular sound effect demo is for the game Mortal Kombat X. I had a lot of fun making this one, considering how… graphic this game can be. I scrambled all over the place to acquire certain sounds. Fun fact, I made Scorpion’s chain dart noise using household measuring tape!

This demo focuses on the ability sounds of a small handful of League of Legends characters. As some of these abilities are so dynamic, I wanted to see what kind of auditorial sequence I could create that would properly match the animations presented. I used all sorts of fun plugins and audio editing software for this one!

Slot Machines

Here is a small collection of demos I have made for slot machines. Each one is inspired by a particular slot aesthetic (Pop Music, Traditional Chinese, Mariachi, Las Vegas) and is ~00:45-1:00 minute in length before looping seamlessly. All utilize the ABA form, and create a strong, memorable melody in order to create a pleasant gaming experience during a bonus round.

If interested in my talents for hire, please get in contact and we can discuss the project from there.