Yesterday when I answered the lovely @leonhaxor‘s ask, I was surprised by the number of people who said they hadn’t heard about this theory before; people like me who are invested in the characterization of Volume Six and presumably would have come across it. I figure then that I either saw this theory on another blog and it didn’t spread in the way I assumed it would, or I thought of it myself, forgot it, and upon remembering it assumed I’d seen it elsewhere. Considering both of these things have happened to me in the past more than once (woo shit memory!), your guess is as good as mine. The important thing is the theory is here now and I’d like to take the time to lay it out in a more organized—and hopefully more persuasive*—manner.

(*As a bit of a disclaimer, I’m really just working with what I perceive as a valid interpretation of the text, not a theory in the sense that I expect Rooster Teeth to implement it in Volume Seven. If that were the case, I’d have expected our finale to paint Ruby and the rest as less heroic/justified in their actions, instead emphasizing how OOC they are, thereby setting up a situation wherein they would eventually question why their outlook and behavior has changed so drastically. But we didn’t get that. So this is less, “Sincere expectations for Volume Seven!” and more “Based on what Volume Six gives us, this is a plot twist that could work for these reasons…”)

Let’s start with the title. For anyone who may not know, a horcrux is a magical object within the Harry Potter universe that houses a piece of someone’s soul, a way of ensuring that they live on even if their body is killed. Within the plot, Voldemort (our primary antagonist) creates multiple horcruxes, one of which is carried by our heroes over a long journey. The object’s dark nature as well as its limited ability to think for itself results in a dramatic change in the group over time. They become moodier, more prone to fighting, and one character in particular, Ron, succumbs to a number of doubts and fears he’s been carrying since we met him at the start of the series. Thanks to the horcrux’s influence, he ends up acting in ways he otherwise never would have, including saying things he does not mean (“Your parents are dead. You have no family!”) and settling on courses of actions he later regrets (abandoning the group).

We can see some similarities then between the two situations, both in the Relic’s potential influence on those who carry it—to the point where, the longer they hold onto it, the more likely they are to act in ways contrary to their nature—and in the concept of a magical object being able to think for itself. Obviously Jinn is far more of a person than a sliver of a soul is, but the point is each has a certain amount of agency. As leonhaxor points out in response to my original post, there are also numerous similarities between this potential setup and the ring from Lord of the Rings. There we have another powerful, semi-sentient magical object carried by our heroes over a long journey, slowly corrupting them overtime. I think the variety of source material here is worth noting. Meaning, it doesn’t matter which comparison between stories is “best,” but rather that such comparisons are common. The Corruptible Object is an established motif in fantasy storytelling and RWBY is a web series that is highly invested in re-creating standard setups (such as fairy tales) and then attempting to subvert/complicate them. It makes a great deal of sense then that they would use a trope seen in two of the most popular fantasy series ever created, and then work to update it: the Relic is not a simplistic, pure evil thing like the ring or a horcrux is. It functions in similar ways, but—like most else in RWBY post-Volume Three—has a more complex morality attached to it. Jinn seems kindly at times, the Relic was created by the God of Light, etc. Form then, our expectations for how Rooster Teeth pulls from popular storytelling and incorporates those elements into their narrative, can be used as a potential bit of evidence.

But onto the juicier stuff.

The first thing that’s worth establishing is that all of Ozpin’s plans and choices function on multiple levels. For example, take letting Ruby into Beacon. He seems to have done this because she’s a prodigy, and because she has an excellent moral compass, and because a Silver Eyed Warrior is useful in the fight against Salem, and because Beacon is the safest place for someone belonging to a group that Salem has actively hunted in the past, and because she’s now drawn attention to herself by fighting Roman and Cinder. Phew. There’s a lot at play here. This sort of thinking is important because even if we introduce the possibility of the Relic encouraging negative emotions, it means we needn’t undermine any of the already established reasons for Ozpin’s choices in regards to its safety. Why does he put the Relic in a massive, underground vault that looks like it exists in its own pocket of reality?

Obviously to make it difficult to get at, but also, perhaps, to make sure that the Relic is as far away from humanity as possible, unable to influence them. (As a side note: creating what essentially looks like a mini-dimension removed from the real world would definitely drain someone of their remaining magic.) When Yang first enters the vault we see bits of dirt and sand floating upwards, defying gravity, much like how the snow stops when Jinn appears. The Relic appears to have an impact on its environment, perhaps one that grows stronger the longer it stays in one place. Ozpin hides it deep below the earth, in its own little pocket of reality, because otherwise having the Relic sit in one place for too long is going to cause real problems.

Why put it under a school? Both so that there’s extra protection and because these are the people most equipped to deal with the Relic’s influence. If it does still manage to produce negativity—and as a result draws more Grimm—do you want a bunch of untrained civilians dealing with that, or the people used to both managing stress and fighting monsters? Why take the Relic immediately to Atlas? Because, as said, safety works in a multitude of ways. You’ve put the Atlesian army between both Salem and any Grimm the Relic may call; you’ve put the Relic in the city that’s most prepared to deal with the consequences attached to it. All of Ozpin’s choices remain logical even if we introduce the possibility that the Relic is capable of more than just answering questions.

But I’m actually getting ahead of myself. We’re still working under the assumption that the Relic produces negativity at all, so let’s take a moment to lay out some evidence for that.

In short, it comes down to the fact that the Relic attracts Grimm. Ozpin says straight out that he’s not “entirely sure” why this is the case, but he clearly has theories, one of which has to do with the Grimm’s “origins.” AKA, the God of Darkness who we know after this episode created beings that are both physical representations of, and are attracted to, negativity. That’s their origin.

The simplest explanation here is that the Relic is somehow producing the thing we already know the Grimm are attracted to: negativity of any sort. Rather than introducing another, convoluted bit of lore—Grimm are attracted to negativity AND now any objects explicitly created by the gods—it would make sense to streamline things. The Grimm are still attracted to the same things they’ve always been attracted to, it’s just now we have an object that actively produces that. It would explain why Ozpin describes the attraction as “faint, but undeniable.” After all, there’s plenty of negativity in the world. Nearby Grimm might get distracted by something bigger and nastier, but you’re more likely to become a target if you’re in the presence of something that eats away at your ability to remain optimistic and generate kindness. This explanation would also function well thematically, both for the trope reasons discussed above, and due to the nature of djinns and genies. I’ve laid out elsewhere how Jinn herself is rather manipulative, subtly encouraging cruelty towards Ozpin as well as reckless behavior in Ruby. Jinn is the lamp, so if that’s her characterization, why not extend that a little further? As an entity she actively does what the lamp passively does: encourage fear, mistrust, and anger towards others.

What’s immediately notable to me then is how negative moods seem to follow the Relic around, literally coming and going as the Relic does. One of the happiest moments in Volume Six is when everyone gets on the train and the girls are settling into their room. It’s just like old times with arguments about video games, Qrow coming in to tease his nieces, Weiss getting playfully annoyed at Ruby, etc. Sure, we also deal with some of Blake’s lingering doubts in regards to Yang, but it’s an incredibly optimistic conversation. Everyone is supporting one another here, everyone is smiling… and notably Ozpin, carrying the Relic, is absent. It doesn’t register as odd to us because Oscar and Ozpin have been removed from most group gatherings that don’t relate immediately to the war, most obviously when Oscar doesn’t join the re-united groups for their celebratory dinner in Haven. His absence makes sense, but it also happens to coincide with one of the last truly happy scenes we get this Volume (the other being the reunion with Jaune’s sister). If we buy into this idea that the Relic can impact people over time, Ozpin’s absence might also help explain why things don’t start going south until the train. As established, he keeps his distance within the Haven house. Except for explaining the Relic’s function—which lasts for only a minute or so, wherein the conversation presumably ends and Ozpin leaves the group to their chit-chat, taking the Relic with him—and other logistical details in regards to their journey, Ozpin and Oscar might have kept to themselves, thereby limiting the rest of the group’s exposure to the Relic.

From then on though the group is forced to keep close quarters with Ozpin and the morale very quickly takes a nosedive. Whoever is holding the Relic and whoever else is in its immediate vicinity demonstrates an incredibly short fuse, starting with Oscar getting into a fight with Dudley and Dudley getting mad enough to shove him in the middle of a fight.

We then see the group’s knee-jerk fury over Ozpin’s new bit of information while back on the train, Yang antagonizing him in the snow, all the way through to the group drawing their weapons on Qrow, an ally and uncle, for merely saying, “Hey.” As myself and others immediately pointed out when the episode aired, that is not a normal response for these girls, especially when Qrow isn’t even the one they’re mad at. What’s difficult in analyzing a theory like this is that we have to acknowledge that all of these emotions are still real. The Relic is just taking them to an extreme that results in unexpected and inappropriate behavior. The Relic isn’t producing these feelings of anger and hurt and confusion—fans are right to establish that it’s natural for the girls to be upset here—but it does seem to be escalating things at an unnatural rate. Which is why I chose the horcrux as a comparison. Just like Ron under normal circumstances, outside of the necklace’s influence, would never say or do these things, neither would the group outside of the Relic’s influence. They’d all feel the same things, they’d just a) be experiencing the normal amount of those emotions and b) be better able to manage their response to them.Things like drawing their weapons, punching Oscar, slamming him up against walls, abject pessimism, rejecting adults, deciding to steal an airship, insisting on fighting Cordovin, or letting out a furious, “He was watching us?” when you learn Ozpin just saved your teammates’ lives are all pretty unexpected explosions among a group that’s normally more diverse, more level-headed, and more compassionate. Volume Six is absolutely stuffed with examples of extreme behavior, actions and knee-jerk reactions that don’t fit the crime and don’t fit established characterization. We can chalk it up to terrible writing, or we can theorize that maybe, just maybe, something is encouraging them to act in this manner.

With these explanations in mind, consider how Ozpin reacts to Ruby merely touching the Relic. It’s quick, but when he finds out she has it his response is wide-eyed fear and an immediate, “Please hand it over.”

Based on what we already know, this makes no sense to me. Why would Ozpin be fearful? Ruby quite literally can’t do anything with the lamp until she has Jinn’s name—his secrets are safe. Even if they weren’t, or even if his trauma is convincing him here that Ruby might somehow divine that there are questions left and find a way to use one of them against him, I can’t believe that Ozpin would deal with that situation in this particular way. Meaning, the guy has a pretty level head and he’s good at putting people at ease. How do you get your Relic back without drawing attention to the fact that it’s still usable? By expressing relief that Ruby found it. Oh good. It’s safe. Wonderful, I’ll just casually take it back now. Yet Ozpin is incapable of doing any of that here. He sees Ruby holding it and is blurting out an instinctual request: “Please give it back.” It implies that his only concern is to get it out of her hands as quickly as possible, which in turn suggests that merely holding it has some sort of consequence attached. This isn’t a problem (questions) that he can take the time to carefully coax a solution to, this is a problem (her holding it) that needs to be solved now. Right this instant. Please drop the magical object that encourages depression and fury in people nearby. That’s my burden to (literally) carry.

He even reminds them then that it’s a “powerful item” (again, what power is at play if Ruby can’t summon Jinn?) and that it’s “[his] burden to bear.” Blake picks up on that implication and asks for us, “Why does it matter who carries it?” but Ozpin isn’t inclined to answer. He simply begs them to listen to him and then Oscar takes control, revealing Jinn’s name. But the question still stands. Why does it matter who carries it, provided that no one else has the word needed to access the Relic’s one, established power? Ozpin’s behavior here suggests that there’s more he’s worried about than just his (well founded) fear that they’ll somehow ask a question.

In my recap of “Uncovered” I theorized that there was a consequence to using the Relic given Ozpin’s non-violent desperation to get it out of Ruby’s hands. If you’re concerned only with keeping your own secrets… just take the damn thing. Ozpin might be in Oscar’s body now, but he’s still incredibly powerful. He could snatch the Relic out of Ruby’s hands easy-peasy, but only if he’s unconcerned with her mental and physical health. If, on the other hand, you’re likewise concerned with keeping her from using it because it would harm her in some way, you’re not going to exacerbate that problem by putting her in even more, potential danger. Instead you beg. You plead. You try to reason. You charge with an open palm, looking like you want only to knock the Relic out of her hands.

That assumed consequence could be a sort of double-dose of whatever negativity the Relic is already producing; an emotional whammy thanks to the increased interaction: someone near the relic won’t be as impacted as someone holding the relic, who in turn won’t be as impacted as someone who actually uses it. While re-watching some scenes for this meta, it struck me that twice now we’ve seen characters collapse immediately after that close interaction:

Granted yes, both Yang and Ozma are reacting to already terrible news: Yang that Raven has officially abandoned her and Ozma that he presumably can’t beat Salem. Visually though it’s an intriguing detail. Those who touch/use the relic tend to buckle under its weight. It literally and figuratively generates the sort of emotion that causes people to collapse in despair. So why don’t we see any more of this? Why isn’t Ozpin falling over in Haven and Ruby on the rest of their journey? Potentially because of either their Silver Eyes or what Silver Eyes represent. We know that Ozpin’s magic is what created children with Silver Eyes in the first place, so it could be that his original magic—Light’s magic—helps to act as a buffer against the Relic’s influence. Ozpin and Ruby are both able to interact with it more easily than others because of that buffer. That is, up until Ruby has been carrying/sleeping with it for days on end and is now mistrustful of Ozpin and throwing herself into canons; up until Ozpin has been carrying/sleeping with it for days on end and is now much more snappish towards his students than normal. Or, a related theory, it’s just their innate natures that do the trick, no literal magic involved. Ruby is the “simple soul” of our story and Ozpin the one who believes simple souls hold the key to success. They’re both already optimists at their core and therefore it takes longer to eat away at those beliefs. Unlike someone like Yang or Qrow who is already grappling with anger and pessimism. They fall right under the Relic’s influence.

All of this would, put plainly, explain a whole slew of issues in Volume Six. Why are our characters so OOC? Because magic is seriously putting them off their game and turning them into people they wouldn’t normally be inclined to become. Why wasn’t there an overt downside to using Jinn like many fans expected (given the mythology attached to her)? There was, we just haven’t acknowledged it yet. Why did everyone have a near identical reaction to the Relic’s information, despite being different people with different experiences and worldviews? Because magic created a blanket uniformity of anger, despair, and eventual superiority. What was up with that side quest to the farm that didn’t lead anywhere plot-wise? It’s thematic work, even more-so than the already established “Oh, our characters have doubts about their mission and here are Grimm that literally make them apathetic!” Those moments may also function as a pseudo red herring. No one is theorizing about “things that magically change your mood” because we already got that this volume. Whole episodes worth. It was those Grimm and then the group set them on fire, freeing themselves… except what if there was more than one magical thing influencing them right from the start? It’s the sort of thematic detail you might include to help establish a plot twist.

As said at the start though, I don’t actually believe very strongly that we’ll see this revelation in Volume Seven. There’s too much else that, if I were setting up such a reveal, I would have changed with this information in mind. But I think it’s still a possibility given what we’ve seen and it’s absolutely something I would accept moving forward. I would much rather be able to say, “Ah. Everyone went OOC because of this conflict with the Relic you were setting up. Far from perfect execution, but you still pulled it off.” Rather than what we currently have, which is, “Team RWBY is turning into a bunch of violent, arrogant, and cruel people entirely of their own volition. This is what ‘heroism’ now looks like in the RWBY-verse.” Magical influences, to my mind, are the preferred explanation here.