Cameron Harris, a senior editor at Mass Effect developer BioWare, is leaving the studio next month, she announced on Twitter. In a string of tweets, Harris — whose projects at the studio included Star Wars: The Old Republic, Dragon Age: Inquisition and the upcoming Mass Effect: Andromeda — said that she would not only be leaving her position, but the gaming industry as a whole.

I had a great time at BioWare, working with so many talented, passionate folks. I'm grateful for everything you taught me over the years. — Cameron Harris (@camharr) March 4, 2016

Harris was first contracted by the studio in 2012, when she worked on The Old Republic. Prior to that, she edited projects for Nintendo and Microsoft and, after BioWare, ArenaNet. She later returned to the studio for 2014's Dragon Age Inquisition and was editing Andromeda's dialogue and storyline prior to her announcement. The game is scheduled for release in 2017.

In January, she appeared in an Ask BioWare video with other members of the studio, as seen below.

She also gave a talk at GDC 2014, the video of which was recently released from the GDC Vault. In her presentation, below, she discussed her work with BioWare and the importance of an editor to gaming projects.

Currently based in Montreal, according to her Twitter profile, Harris expressed desire to leave the city and find work in other industries back in the U.S.

Harris' departure marks the second member of the Andromeda team to leave BioWare in recent months, as well as the third writer overall to exit the studio since January. The game's lead writer Chris Schlerf, also based in Montreal, announced on Twitter last month that he would be leaving BioWare for Bungie. David Gaider, head writer of the Dragon Age franchise, left the studio to join with Beamdog, the current developer of the Baldur's Gate series.

We reached out to a representative of Electronic Arts, BioWare's parent company, for confirmation of Harris' exit. We will update accordingly.