Snapping

In Map Issues

Feels bad for Omm

02:30:678 (5) - Unsnapped circle.Unsnapped inherited (green) sections at:00:02:464 - snap to 00:02:45401:07:680 - snap to 01:07:69502:44:343 (15,1) - Jump stream is too awkward, please consider making this have 2 jolts rather than one snapjump likeAs it does not detract from the speed but makes aiming a little easier.02:53:010 (1,2,3,4,5,1,2,3,4,5,1,2,3) - Jumpstreams are waaaaayy too out of place. No other streams in the map have been this demanding; and near the end it's simply too late for a diff spike