Hello everyone!

In today's episode of Just A/VR Show, I cover a few of the basics for adding SteamVR support for the HTC Vive to a Unity project. You'll learn about getting the SteamVR plugin, using the basic camera for the Vive, see how controllers are handled, and add in a few behaviors for our hand controllers, too!

You can grab Unity for free at: https://store.unity.com/

Setup* guide for the HTC Vive: https://www.htcvive.com/us/setup/

The OpenVR GitHub project (not necessary for this video, but is interesting to poke through!): https://github.com/ValveSoftware/openvr

Additionally, you can check out the project to capture more information about learning VR development over at http://github.com/misslivirose/learnvr.

*I misspeak in the video and mention an "SDK" - there isn't an actual separate download to get started with this