Bethesda’s press conference at the Electronic Entertainment Expo (E3) 2017 played host to a bunch of new virtual reality (VR) titles from the publisher. VRFocus hashad a chance to get hands-on with the trinity of Fallout 4 VR for HTC Vive, PlayStation VR’s The Elder Scrolls V: Skyrim VR, and one we’re very excited for, DOOM VFR.

DOOM VFR is a brand new game from Bethesda – not merely a VR adaptation of their hit shooter. Developed internally at id Software, DOOM VFR will see the player transferred to a robot body and spraying bullets into demons in order to bring a UAC Martian facility under control.

Now, id Software’s Robert Duffy and Game Director Marty Stratton share some of their thoughts and experiences with DOOM VFR.

On the challenge of developing DOOM VFR for virtual reality, Duffy, id Software CTO, says; “Developing a DOOM game specifically for virtual reality has provided an exciting opportunity to not only surround players with the world of DOOM like never before, but also let them experience and explore the UAC and Hell in new ways, playing as new characters with totally unique tools and abilities.”

Stratton chimes in, stressing that having a satisfying DOOM experience in VR was a priority; “Since the hallmark of any DOOM game is combat, we’ve made it our top priority to ensure moving, shooting and killing demons with overwhelming force in virtual reality is as brutal and rewarding as it is in the DOOM experience that fans have been enjoying for the past year.”

As mentioned VRFocus has played DOOM VFR, and we can’t praise the VR transformation enough, saying; “Essentially a sequel to 2016’s DOOM reboot, DOOM VFR is just as gloriously bloodthirsty as its predecessor. A huge variety of guns, enemies, locations, exploration and everything that made DOOM one of the best videogames of last year is present and correct in DOOM VFR. But how does such fast and aggressive gameplay work in VR? Well, brilliantly. Yes, even the strafing.”

DOOM VFR will launch in 2017 on PlayStation VR and HTC Vive. If we have any more demon-shredding related news we’ll be sure to let you know on VRFocus.com.