Dear beta testers,

Thanks for volunteering for this beta testing phase of the new online adaptation of Krosmaster Arena!

This introduction is a little bit long but is very important to understand what you are going to see.



Adapting Krosmaster Arena is an unusual job for us at Board Game Arena (BGA), since a digital adaptation already exists for this game. This deserves an explanation about what is this new adaptation, and what it isn't.

At Board Game Arena, our main objective is to allow players to discover and love board games, to allow them to find opponents anytime, and to organize the online competitions for the different games.

To do this, we are building adaptations which are very close to the original physical board games. Our main focus is on respecting the rules with efficiency, readability & ergonomics. In a few words: we are used to say that we do not create "video games", our adaptations look like the real board games.

Krosmaster Arena adaptation is not an exception to this approach. And this is a good news, because Ankama would like to have a more simple and straightforward adaptation for the game (some may say "more core gamers oriented", although it is not really the case).

This is the reason why this adaptation is in 2D - top view. This view is by far the most readable format for this game. As you know, with Krosmaster, moving distances, ranges and lines of sight are very important, and it is way much convenient to see all of this in 2D than in 3D.

This is also the reason why we chose to display the Krosmasters cards on screen. These cards are an important part of the game, and having the cards will allow you to get the feeling of a real Krosmaster physical game.

But the most important (and most exciting) thing we have to say is the following: to make this adaptation a success, we need you!

A very important thing to understand about BGA is that we are community-based. An important part of the players are helping us for development, moderation, testing, translations or the animation of the website. This is something that really matters to us, since it allows us to make sure the service fits the players needs and wishes.

This is going to be even more true for Krosmaster Arena. We are passionate gamers and we adapted almost 140 games online, but we are not Krosmaster experts. And as you well know, Krosmaster contains a lot (really, a lot) of characters, effects, combinations.... and this is exactly why we need you.

To make sure this new adaptation of Krosmaster is the one you need, we decided to launch the beta test even while the adaptation has not been finalized yet. To make things clear, all characters / boards are not available, all game modes are not available, and the most important: we have not been able to test EVERYTHING.

The idea of this beta testing phase is the following: we'd like to get your comments as soon as possible to change things as soon as possible if needed, and of course to track and fix the bugs which are impossible to avoid with a complex game like this one. As a consequence, this is a unique chance for the Krosmaster Community to participate directly to the development process of an adaptation to make it as great as you want it to be.

"A great power comes with great responsibilities", so we ask you to be tolerant and kindhearted during this beta test, as we all know that this adaptation is still not perfect and will need our collective time and attention to get better and better. We want a great and stable BGA adaptation for Krosmaster, and in exchange of your help we will provide all the needed effort to do it and introduce new game stuff little by little.

Practical things:

If you find a bug / have a suggestion, you can report it there: https://boardgamearena.com/#!bugs

You may also, at the same place, vote for most annoying bugs and smartest suggestions.

A big thank you in advance for all of you who are going to help us with their precious feedback.

Cheers,

The BGA team.