Devnote Tuesdays: The “Everyone’s Busy” Edition

Felipe (HarvesteR): Planning out the task assignments and new UI features for the next batch of features for 0.24. Sketching out designs for the currency ‘gauges’ right now.

Alex (aLeXmOrA): Almost done with the test environment of vBulletin 5.1 for the upgrade of the KSP Forums. Also, I’m working on another project with Bob and Miguel that will be announced later, hopefully.

Daniel (danRosas): I have kept on working on the animatic, in order to have a more clear schematic of how the characters are going to move. Since it’s the first one that is going to be done collaboratively, the more information in there, the better. It’s kind of an experiment in its own way.

Jim (Romfarer): Just finished up bugfixing and tweaking all the new gui stuff for 0.24. Getting ready to add more, contracts archives is up first.

Miguel (Maxmaps): Contacted a bunch of cool people about playing KSP and maybe making videos about it as well.

Ted (Ted): The Experimental Team and I have spent the past week testing 0.24, sorting out and reporting bugs we’ve found, making the build server sweat, and providing feedback on it. Now the QA Team and I are gearing up to test the 0.24 revisions and improvements the Developers are working hard on, while the Experimental Team get a breather between rounds. These past few months of testing are really illustrating just how important each step in the Testing Process is, and hopefully communicating why each step is so necessary to all of you.

Anthony (Rowsdower): Want announcements written? I’m your guy! vBulletin and the Italian subforum (open now) are two things that will be officially announced soon. I’m also looking for a few good forum moderators. If you have the skills, patience and offbeat sense of humor needed for the task, PM me on the forum.



Rogelio (Roger): I’ve been modeling the stage for the next video since last week. Im working on the uv sets and the textures for all the assets in the set so it will take a little more time to get pretty nice results and to have a better storytelling.