The Talos Principle - Update 243054 (public beta)

Build 243054 for The Talos Principle is now available in beta "publicbeta", which does not require a password.



To install the beta, do this:

- locate the game in the Steam's "Library" panel

- right click and invoke "Properties"

- select the "Betas" tab

- choose "publicbeta"



NOTE: If you want to later change back from publicbeta to default, savegames may be lost! We test for forward upgrades, but not in the other direction.



Here are the changes:



New features:

- Prepared for Road To Gehenna DLC.

- SteamVR is now officially supported. To enable it, right click on The Talos Principle in your Steam Library, then click on Properties / Set Launch Options, and add the following parameter: +vr 1

- Added support for the newest ATI GPUs.



Gameplay/visual improvements:

- Improved behavior of wide plasma walls: players will no longer be pushed to the original point of entry, and touch effects should sound more natural.

- Improved the appearance of soft shadows on vegetation.

- Added support for viewer-facing cloud particles, which should look more natural.

- Deliberate glitching will no longer occur while player is using a terminal.



Bug fixes:

- Fixed several cases where connectors would lose their connections when using time recorder.

- Fixed SSAO artifacts on certain resolutions and buffer scales.

- Fixed an issue causing some crumbs to be rendered black (e.g. black grass).

- Fixed artifacts along object edges lit by fast lights when using MSAA.

- Shader caching and texture loading progress screen will now render correctly on triple screen setups.



Optimizations:

- Major overhaul of crumbs rendering. There should be a noticable increase in performance on lower-end PCs.

- Optimized visibility system for distant lights, which improves performance on lower-end CPUs.

- Improved performance of plasma wall rendering on ATI cards.