Original 12/26/18 at 3:00 a.m.: The latest issue of Weekly Famitsu offers a few new details on the recently announced Ys IX: Monstrum Nox for PlayStation 4 via an interview with Falcom president and CEO Toshihiro Kondo.

Get the notable tidbits below.

The concept of the game is the subtitle “Monstrum Nox” (Monsters’ Night) itself.

The game’s setting, Baldeux, is a three-dimensional town with different elevations. Its outskirts include grasslands, forests, and ruins.

Set in an era after Ys Seven, Adol will appear at his oldest age in the series yet. His name as an adventurer is becoming known all over the world.

Party battles and simple controls return. Additionally, the game introduces supernatural actions that lean on the supernatural abilities possessed by Monstrum. Wall-running and moving as a shadow are also possible.

The new “Guild Operations” system is an expansion of Ys VIII‘s “Drifting Village” system.

The hooded woman equipped with artificial arms and legs is a major key to the game’s story.

Development is currently 50 percent complete.

Ys IX: Monstrum Nox is due out for PlayStation 4 in 2019 in Japan.

Thanks, Hachima Kikou and Ryokutya2089.

Update 12/27/18 at 2:55 a.m.: More information has surfaced, via the latest issue of Dengeki PlayStation, which also has an interview with Falcom president and CEO Toshihiro Kondo.

Here are the tidbits:

Adol is the protagonist.

Adol’s name has become known all over the world since Ys VI. The increase in the amount of people that know of Adol is one of the highlights of the game.

While there is a possibility that characters from past games will appear, they will serve a more minor role.

As for the reason Adol comes to the Prison City, it is highly likely he got wrapped up in something based on his previous behavior pattern.

The right arm of the woman in the key visual is artificial. She is a guide in this game. She is also the same woman that appeared on the countdown website.

There are characters that becamse non-human Monstrum for certain reasons.

The dream mentioned in the prologue is unrelated to Ys VIII‘s Dana dreams.

You can climb onto and move across rooftops.

You will be able to play as Monstrum during the course of the game.

There is also flying-esque floating, as well as aerial state actions.

Magic items have been abolished and will be consolidated into Supernatural Actions.

The adventuring gear that appeared in Ys VIII will also disappear. Since there are too many items and categories, the plan is to organize such elements together.

They would like map-making to stay. They also want to include fishing, but various elements have come up that are under consideration.

Thanks, Ryokutya2089.