Dantooine has been a quiet world for as long as anyone can remember. Serene, peaceful, some might say outright boring. While warfare engulfs the rest of the galaxy, it has heretofore left the small agricultural town of Khoonda untouched. But as the Empire clamps down on its holdings, change is on the horizon...

This is a Star Wars game (FFG system) set on Dantooine during the height of the Empire. Players will all have roots (in the form of obligations and/or motivations) that tie them to the small farming community of Khoonda. Player characters will be starting with some degree of familiarity with each other, and I will be using a Dungeon World style relations list to start the first session.

I have two years' experience running this system in person but I am new to Roll20. My GM style is very improvisational and reactive to PC choices and actions. I ask only that you create and play characters that fulfill the basic criteria set forth above. I abhor railroading as a player, so I will not be forcing that on you. This means that my style of GMing works best with players eager to take some initiative.

Please post character concepts in the topic thread titled "Character Concepts".

Feel free to ask any questions you might have!