For a similarly named weapon, see MG 15.

The MG08/15 is a light machine gun that appears exclusively in the Origins Zombies map of Call of Duty: Black Ops II and Call of Duty: Black Ops III. The design appears to be heavily embellished with diesel punk elements.

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Call of Duty: Black Ops II Edit

It is effective at sustaining fire, due to its relatively low recoil, high magazine, moderate rate of fire and good damage, killing with one headshot until round 7. However, it has low mobility, imperfect accuracy (meaning bullets spread even when aiming down the sights) and long reload speed to counter its usefulness as a mobile weapon. With the exception of reload speed, it is statistically the same as LSAT.

When Pack-a-Punched, it becomes the Magna Collider. It has higher damage (one hit headshot until round 13), an increased ammunition capacity, the bullets ricochet and hip fire crosshairs are smaller, making hip fire more accurate.

A player can obtain a free Magna Collider, by building the Maxis Drone and have it collect four yellow discs scattered across the map. The gun will appear in front of the Pack-a-Punch Machine.

MG08/15 vs Magna Collider Edit

MG08/15 Magna Collider Damage 200-110 250-140 Fire mode Automatic Automatic Magazine size 100 100 Max ammo 400+100 600+100 Reload 3s loaded, 4s empty reload 3s loaded, 4s empty reload Mobility Low Low Extras More ammo, bullets ricochet off of enemies to collide with others, amount of ricochets appear to be infinite, tighter hip fire spread, higher damage.





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Call of Duty: Black Ops III Edit

MG-08/15 Weapon Class Light Machine Gun Magazine Size 100 rounds Fire Mode Fully-automatic

The MG-08/15 returns in the remastered version of Origins.









MG-08/15 vs Magna Collider Edit

MG-08/15 Magna Collider Damage 200-110 250 Multiplier head: x5.5

chest: x1

abdomen: x1 Fire mode Automatic Automatic Rate of fire 750 RPM 750 RPM Magazine size 100 100 Max ammo 400+100 600+100 Extras Higher damage, more ammo





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Trivia Edit