

The River

an alternate underworld





Introduction











Environment & Item Changes





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Sprite | Name | Replaces | Type | Max Stack | Rarity | Ingredients | Crafted At | Placeable | Dimensions

































Sprite | Name | Replaces | Type | Max Stack | Rarity | Ingredients | Crafted At | Placeable | Dimensions|Aether|Lava|Liquid|||||Yes (With Bucket)|Aether Bucket|Lava Bucket|Misc.|99||||No|Aetherfall Block|Lavafall Block|Crafting Material|999|x1 ||Yes|1x1|Aetherfall Wall|Lavafall Wall|Wall|999|x1||Yes|1x1|Dust|Ash|Crafting Material|999||||Yes|1x1|Nethicite|Hellstone|Ore|999||||Yes|1x1|Nethicite Bar|Hellstone Bar|Crafting Material|99|x3,x1||Yes|1x1|Nethicite Brick|Hellstone Brick|Brick|999|x1,x1||Yes|1x1|Nethicite Brick Wall|Hellstone Brick Wall|Wall|||||No|Planctae|Obsidian|Crafting Material|999||||Yes|1x1|Planctae Brick|Obsidian Brick|Brick|999|x2||Yes|1x1|Planctae Brick Wall|Obsidian Brick Wall|Wall|999|x1||Yes|1x1|Spirit Torch|Demon Torch|Furniture|99||||Yes|1x1|Coin of Passage|Guide Voodoo Doll|Accessory|1||Wailing Soul Block|Living Fire Block|Furniture|999||||Yes|1x1|Ascended Soul|Fire Feather|Crafting Material|99||||No|Soulforge|Hellforge|Furniture|99||||Yes|3x2



Sprite | Name | Replaces | Type | Max Stack | Rarity | Description





Sprite | Name | Replaces | Type | Max Stack | Rarity | Description| Mortal Coil Seeds | Fire Blossom Seeds | Seed | 99 ||Grows and blooms in The River. Needs Aether to bloom anywhere else.|Mortal Coil|Fire Blossom|Crafting Material|99||Gives off a faint light, like Moonglow.



Sprite|Name|Replaces|Type|Max Stack|Rarity|Ingredients|Crafted At|Buff|Duration|Description







Sprite|Name|Replaces|Type|Max Stack|Rarity|Ingredients|Crafted At|Buff|Duration|Description|Planctae Skin Potion|Obsidian Skin Potion|Potion|30|x1,x1,x1,x1||4m|Provides immunity to Aether|Temporal Potion|Inferno Potion|Potion|30|x1,x1,x1,x1||4m|Ages nearby enemies|Flask of Mortality|Flask of Fire|Potion|30|x1,x5||4m|Melee attacks cause Mortality



Sprite|Name|Type|Description









Sprite|Name|Type|Description|Mortality|Debuff|Move at half speed, causes -3 life per second, prevents health regeneration.|Temporal Field|Buff|Causes a ring to appear around the player. Enemies that enter the ring are afflicted with the Mortality Debuff.|Planctae Skin|Buff|Provides immunity to Aether and fire blocks|Weapon Imbue Mortality|Buff| Allows melee attacks to inflict the Mortality debuff.



Enemies





Sprite | Name | AI Type | Drop 1 | Drop 2 | Drop 3 | Damage | Health | Defense | KB Resist | Inflicts | Mode



























Sprite | Name | AI Type | Drop 1 | Drop 2 | Drop 3 | Damage | Health | Defense | KB Resist | Inflicts | Mode| River Slime (A)| Slime |0.5%|||10|100|10|40%||Normal| River Slime (B)| Slime ||||8|50|10|0%||Normal| River Slime (C) | Slime ||||8|50|5|0%||Normal| Carrion Beetle | Fighter |0.5%|0.67%|0.2%|30|50|10|20%||Normal| Basilisk Head ( Full )| Worm |0.5%|1.33%||30|300|10|100%||Normal| Basilisk Body|Worm||||15||15|Basilisk Tail|Worm||||10||12|The Lost|Hovering|0.5%|||30|150|10|30%||Normal|The Honored Lost|Hovering|0.5%|100%||30|150|10|30%||Normal|Wanderer|Caster|0.5%|2%||27|100|12|50%||Normal|Crow|Vulture|0.5%|||45|200|18|50%||Hard|The Wayward|Fighter|0.5%|2%||55|350|22|40%||Hard|The Strayed|Caster/Fighter|0.5%|3.33%|1.33%|65|400|35|50%||Hard









Ethereal Equipment





Sprite| Name| Type| Power| Damage| Knockback| Use Time| Rarity| Max Stack |Ingredients|Crafted At

Sprite| Name| Type| Power| Damage| Knockback| Use Time| Rarity| Max Stack |Ingredients|Crafted At|Ethereal Pickaxe|Tool|100%|10|2|24 (Fast)||1|x20||Ethereal Hamaxe|Tool|70% Hammer, 150% Axe|20|7|26 (Average)||1|x15|



Sprite|Name|Slot|Type|Rarity|Defense|Max Stack|Ingredients|Crafted At| Bonus









Sprite|Name|Slot|Type|Rarity|Defense|Max Stack|Ingredients|Crafted At| Bonus|Ethereal Hood|Head|Armor||7|1|x12||Increase maximum mana by 25|Ethereal Brigandine|Shirt|Armor||10|1|x22||Increase maximum mana by 25|Ethereal Chausses|Pants|Armor||8|1|x10||Increase maximum mana by 25|Ethereal Armor||Mage Armor||25||x44||Greatly increases mana regeneration, Reduces mana usage by 18%



Sprite|Name|Damage|Knockback|Mana|Velocity|Use Time|Rarity|Max Stack|Ingredients|Crafted At|Bonus













Sprite|Name|Damage|Knockback|Mana|Velocity|Use Time|Rarity|Max Stack|Ingredients|Crafted At|Bonus|Ethereal Greatsword|32|6.5|||30 (Average)||1|x20||50% Chance to inflict the Mortality debuff|Etherang|32|8||12|14 (Very Fast)||1|x12,x1||20% Chance to inflict the Mortality debuff|Soulbind Arrow|9|8||6.5|||999|x2,x25||Pierces enemies|Soul Fury|28|2||8|24 (Fast)||1|x15||Converts Wood Arrows into Unholy Arrows|Spirit Bolt|32|6|25|6|16 (Very Fast)||1|x10,x1||Inflicts Slow debuff|Spirit Staff|18|3|10|10|35 (Slow)||1|x20||Summons Wisp Minions



Sprite|Icon|Name|Damage|Knockback|Inflicts|Bonus



Sprite|Icon|Name|Damage|Knockback|Inflicts|Bonus|Wisp Minion|18|3||5% Chance to restore 5 mana on hit









Weapons & Shadow Chest Treasures





Sprite|Name|Damage|Knockback|Mana|Velocity|Use Time|Rarity|Max Stack|Attained From | Bonus













Sprite|Name|Damage|Knockback|Mana|Velocity|Use Time|Rarity|Max Stack|Attained From | Bonus| Book of Souls|10|5.5|15|6|19 (Very Fast)||1|Drop|Inflicts Mortality debuff| Book of the Dead|20|6|20|7|19 (Very Fast)||1|Drop|Inflicts Mortality debuff| Kusanagi|35|2||Instant|24 (Fast)||1||Inflicts Slow debuff| Shadow Shuriken|25|3|4|11|8 (Insanely Fast)||1|| Funerary Memento|30|6||11|16 (Very Fast)||2||5% chance to restore 3 mana on hit| Death Penalty|25|4||16|21 (Fast)||1||1% Chance to instantly kill a non-boss enemy, bullets explode

OK! It's here! It's finally here! I knew full biome suggestions were a lot of work, but boy did I underestimate it. I will probably stick to mini-biomes for a while after this. Please don't judge me too harshly on the sprite work. As per usual, I had to splice and alter a lot of existing sprites to get my results -- however -- a few of them were made from scratch.The River is based on "Styx", the underworld river of Greek mythology. The current version of The Underworld is grounded in 1 conception of an underworld (Hell), so I thought I'd try my hand at another conception. The River is bleak and shares a uniform color theme. When The River spawns; ruined houses are smaller and spawn on small "islands" of Dust, though are more stocked than normal. There is more Aether in The River biome than there is Lava in The Underworld biome. Lastly, The River is darker than The Underworld, and Planctae Lamps are spawned on Dust at varying intervals.Having The River spawn as your underworld replaces a lot of environmental features -- most notably, Obsidian and Lava, which are replaced by Planctae and Aether.Planctae Bricks are a variation of Blue Dungeon Brick, but with lower saturation and a lean toward a mint hue. The Planctae Brick Walls share the same changes, but are derived from Green Slab Wall.Enemies in The River are generally slower in reaction to the player -- their range of aggression is reduced. To compensate though, the enemies are tougher in most cases.River Slime, when killed, splits into two River Slime (B). When River Slime (B) is killed, it splits into two River Slime (C). It functions similarly to Mother Slime.Wanderer's don't seek out players until the player gets close, similar to mimics. Wanderer's cast three slow-moving soul bolts at the player every time they attack.The Wayward behaves like a mid range attacker. It spews Aether at the player inflicting the Mortality debuff, similar to Ichor Stickers. Unlike other spiders, The Wayward cannot climb walls. To compensate, The Wayward is very fast moving.The Strayed behave like Wanderer's, once they've spotted a player they then behave like Chaos Elementals. They have their own Temporal Field buff (though smaller than a player's would be), and will try to stay in melee range of the player -- teleporting to them if they can not reach them.Since Hellstone is unavailable, The River provides Ethereal equipment - which focuses on magic as opposed to melee.The Ethereal Armor set is intended to act like a resource boon to mage players. The mana regeneration offered by the set bonus is an additional 1 mana per second, but an additional 2 mana per second while in combat.Ethereal Greatsword replaces the Firey Greatsword and can still be used in Night's Edge recipe.Wisp Minions behave similarly to Raven Minions summoned by the Raven Staff.New Biome. New goodies.Book of Souls fires 3 spirit bolts in a spread. After being fired, the spirit bolts home in on their closest enemy NOT the closest enemy to the player. Projectiles can not pass through walls.Book of the Dead is the improved version of Book of Souls. It fires 5 bolts instead of three and the projectiles will now bounce.Kusanagi is a directional weapon similar to a spear (even though it appears as a sword). When swung, the weapon behaves like a spear that causes it's damage instantly to all enemies in a line. The particle effect would be a single pink energy line that appears when the sword is used and vanishes almost as quickly.Shadow Shuriken behaves almost identically to Magic Weapon.Funerary Memento is a boomerang weapon with two stacks. It can bounce and has a chance to restore mana on hit.Death Penalty acts like an early game rocket launcher, allowing the bullets it uses to explode. The explosions caused by the bullets do not harm the player.