Carnetsoft driving simulator software

Carnetsoft develops and sells software for desktop driving simulator applications. A desktop driving simulator has no cockpit (or vehicle cabin) with a driver seat. Instead, a steering wheel is attached to a table and the driver is seated in front of a four monitor setup behind the wheel. Carnetsoft does not sell driving simulator cockpits.

The driving simulator driver training application contains all the lessons your trainee needs to become a skilled and safe driver. The emphasis is on learning to drive safely. Not only vehicle control is learned and practiced, also safe traffic participation in different environments (urban, rural, highways, roundabouts, etc.) is a prominent part of the training program. In addition, the driver training modules includes the safety awareness program.

In addition to a driving simulator for training, we have developed research simulator software for behavioural and human factors experiments, and applications for driver assessment and fitness to drive tests.

Carnetsoft offers driver training software for various countries and languages, both for LHD and RHD, so for countries where driving on the right lane is the rule (left seated) and for countries where left lane driving (right seated) is the rule. In each country-specific version, the road signs, markings and rules of the road for that country are applied.

The driver training lessons run in 15 virtual environments (sceneries) that match the climate zone of your country (more pine trees and green meadows in Northern countries, more dry ground and palm trees in Middle Eastern countries etc.). There are versions for the US, UK, Australia, New Zealand, India, South Africa, Greece, Spain, Bulgaria, Romania, Italy, The Netherlands, Germany, Thailand, Malaysia, etc. with matching road signs and markings. Also for Arabic speaking countries, there are versions for KSA (Saudi Arabia) and Qatar. For more details, check the general driving simulator page.

All vehicles carry licence plates as used in your country, and the traffic system implements road rules, including speed limits and driving on the proper side of the road as applied in your country. The language is generally English.

Its highly recommended to buy all hardware (computer, monitors, steering wheel and pedals etc.) in your country because:

it saves high transport costs and import taxes

faster repairs in case of hardware failure

its usually cheaper if you buy the hardware locally

in a number of countries import regulations result in higher costs because of export documents.

Click here for the required hardware specs

Click here to ask a question, order a car simulator or just the software.

Tenders

Carnetsoft does not participate in tenders because the price of our software and for customer-specific modifications almost always is much lower than the price thresholds for procuring a tender. So all interested parties can buy this software without having to worry about tedious tender procedures.

Ordering procedure

When you order the driving simulator software, an installation will be made with all virtual environments, road signs and rules of the road adapted to your country. The language of the virtual instructor will be English. Contact us to order a research simulator licence or a driver training licence, or ask a question.

You will receive an invoice, and the installation will be uploaded to the server within 2-3 weeks after payment, from where you can download the installation by the links you will receive then via email.

After you have all the hardware ready, the software will be installed on your computer via TeamViewer. For that, your computer needs to be connected (only for the installation) to the internet.

The regular licence is for 3-channel rendering plus a monitor for the user interface. Three channel rendering means that there are 3 monitors for the rendering channels: one for the forward view, one for the left view and one for the right view. This gives a wide horizontal field of view (5760 x 1080 pixels) that allows students and subjects to look into sidestreets and inspect the right and left rearview mirrors.

If you want to use just a single monitor and a computer with lower specs, there’s the lower cost single display driver training licence. Check the pricelist and specs to compare the two versions. The 3-DISPLAY system is recommended over the 1-DISPLAY system because is encourages better and more natural visual scanning behaviour.

Click here for the support agreement.

What is a driving simulator?

The term ”driving simulator” was originally used for machines with software developed to measure the behaviour of a car driver in a simulated environment. The first driving simulators were research simulators that were used in the car industry, to measure how people drive a car or respond to in-vehice devices, in research labs at Universities to study man-machine interactions and how drivers performed their tasks.

More recently the term driving simulator is used more often for gaming software. This type of driving simulators, or car simulator, is used just for fun and is not really related to normal car driving. They are more like racing simulators, but even then the driving experience is aimed at increasing the fun factor and not to replicate real car driving, see for example the games Project Cars and Need for Speed.

In these games, the players are not stimulated to be good drivers in the sense that they are encouraged to drive safely and according to the accepted traffic rules. So someone who performs well in such a ‘driving simulator’ game isn’t necessarily a good driver in a real car in the real world.

In other words: the behaviour that is expected in the game does not match the behaviour in a real car in the real world. So, this type of software is not made to simulate real world driving and thus the term ”driving simulator” is not entirely correct in this case, although others use the term driving simulator for both fun machines as well as for training and research.

You don’t become a good driver when using these games because you are basically learning all the wrong things, the task environment does not resemble real world driving, and because there’s no instructor who’s monitoring your behaviour and giving appropriate feedback.

These games are made to impress by using state of the art graphics and bigger than life physics that are often incorrect. But they are a lot of fun to play, and that’s what they are made for. A lot of players don’t even use steering wheels or pedals to drive around.

Real driving also requires the driver to look around because visual scanning is an important part of driving, but since most games use only one monitor, visual scanning is not a serious part of these so called driving simulator games.

I prefer to reserve the term driving simulator for serious game applications:

for driver training , where the focus is on safe driving, automation of driving task-related skills, visual scanning, applying the traffic rules, and learning to drive in different traffic environments (highways, rural roads, towns etc.), so it is also referred to as a driver training simulator

, where the focus is on safe driving, automation of driving task-related skills, visual scanning, applying the traffic rules, and learning to drive in different traffic environments (highways, rural roads, towns etc.), so it is also referred to as a driver training simulator for assessment of driver fitness , where the task demands have to be similar to real world driving, and the driver performs a series of standard tests that are ecologically valid, reliable and the same for all subjects. This type of application can be referred to as a driver assessment simulator.

, where the task demands have to be similar to real world driving, and the driver performs a series of standard tests that are ecologically valid, reliable and the same for all subjects. This type of application can be referred to as a driver assessment simulator. for research into driving behaviour, man-machine interactions, driver safety, etc. These car simulators include functionality for data sampling, experiment construction and scenario creation, to make scientific research into car driving easier and safer. The term ‘research driving simulator’ is often referred to in this context.

In driver training, it is important to practice a lot. Usually more than 40 or 50 hours of driving are required to become skilled enough for the first driving test. The extensive practice results in a level of task automation that results in better attention to unexpected situations and more efficient visual scanning.

All this results in safer driving. Learning to drive on public roads, is very important, although it has some disadvantages that result in less effective task automation. Driving simulators can be of great help here, because the training curriculum in the driver training car simulator is specifically aimed at fast skill aquisition and task automation.

As visual scanning is very important in driving, the system tracks where the trainee is looking at. This allows the virtual instructor and student assessment system to monitor and give feedback on:

whether the student has looked into the outside left and right and rearview mirrors when approaching an intersection or before changing lanes or filtering in and out on highways

whether the student has looked to the left and right when approaching an intersection or roundabout

whether the student has looked over the shoulder (optional) when entering or leaving the highway and before a lane change or on roundabouts

The driving simulator software for driver training excels on two aspects that are very important in driver training:

– task automation: to become skilled in a task, such as car driving, extensive practice is important. Only when tasks are extensively trained task performance becomes automatic. Repetition of driving tasks, such as gear changing, lane changing, use of the indicator, approaching a junction, application of priority rules, negotiating roundabouts etc. makes sure the trainee practices all these tasks extensively, which results in task automation.

This is where a driving simulator is particularly helpful. When essential tasks are performed automatically, they require much less conscious attention: the driver can focus and anticipate on unexpected events and divide attention to a wider view of the surroundings.

This is the main factor that makes driving safer. A better skilled driver is more aware of hazards in the surroundings, looks further ahead, scans the surroundings of the car more frequently and checks the mirrors regularly. Situational awareness is of key importance for safer driving and in the driving simulator software.

– visual scanning: the virtual instructor monitors the scanning behaviour of the trainee continuously, via a head tracker. The driving simulator software evaluates whether the driver has checked the mirrors, and looks to the left and right when approaching an intersection, or checks the shoulders when changing lanes.

Visual scanning is an important part of safe driving that must be integrated in the driving task and become second nature. Beginner drivers often lack the attentional resources to scan sufficiently which is one of the most important reasons why they fail their driving test.

As drivers become more experienced, and the task requires fewer controlled and conscious attention because of task automation, more attention is allocated to visual scanning of the mirrors and the surroundings which results in safer driving.

The driver training curriculum in the car simulator integrates visual scanning in the driver training from the start which is one of the reason why this type of training is so effective.

Task automations and consistent evaluation and feedback on scanning and driving errors are things a car driving simulator is superior in, compared to the usual method of driver training in a learner car. Feedback is consistent, the virtual instructor in the car simulator checks consistently for driving errors. Quality of instruction and feedback is high for all students, and the reports, generated by the student assessment system are detailed and present a complete picture of progress of your trainees.

The driver training software runs on a PC and includes 15 databases (highway, town, village, roundabouts, etc.) and 51 lessons. In addition, there are 13 simulations in different databases where the student can drive freely through a database.

There are driving simulator versions for LHD (left-hand driving) on the right lane, as in the USA and continental Europe, and for RHD (right-hand driving) on the left lane, as in the UK and Ireland. There are driving simulator versions with rules of the road and road signs for a large number of countries, such as the Netherlands, Germany, UK, Ireland, South Africa, Australia, New Zealand, India, Malaysia, etc.

All lessons are in binary script and not modifiable by the user in the driver training licence, although they can be modified if you have a research simulator licence.

All runtime software is in compiled form in C++ and python. The software also includes the real-time rendering software, scenario- and traffic generation software and user interfacing.

Results and progress is stored for each student individually in excel spreadsheets and contains predefined driving errors for a large number of driving tasks. For example, it is checked whether the trainee checks the mirrors regularly, maintains a proper speed, given the local speed limits and road signs, adheres to the priority rules, uses the indicator properly, maintains a safe headway to the vehicle in front, and many more.

Verbal feedback is provided immediately by the Virtual Instructor, while results are stored in the Student Assessment System.

Driver training specifics

The high quality driver training software gives your student the best driver training, for a very affordable price. The car simulator driver training curriculum consists of lessons that range from elementary vehicle control to complex traffic interactions and learning the rules of the road in a realistic setting. Also safety awareness and hazard perception (impaired driving and distracted driving) are important aspects of the car simulator training curriculum.

A few important characteristics of the driver training curriculum (module S1):

Training in vehicle control : start engine and drive off stop the car and turn off engine changing lanes, use of indicator gear changing measurement of brake reaction time and braking distance scanning and mirror checking when approaching intersections, procedures for turning left, right and going straight through methods of steering parking and reversing

: Traffic participation with realistic interactive ´intelligent´ traffic : right of way rules safe car following distance speed control and speed limits passing and overtaking driving on small and large roundabouts driving outside buildup areas driving in town and villages with traffic lights, pedestrians and zebra crossings, speed bumps, etc. fitering in and out on highways single and dual carriageways

: Safety awareness : effects of distractions on driving behaviour, simulation of distracted driving effects of alcohol on driving behaviour eco driving

: Special circumstances: night driving in various situations rain fog snow and slippery road blinding by the sun driving with side wind and wind gusts

Automation of driving tasks by extensive practice of, for example, driving on mini roundabouts or approaching and turning left or right at intersections, etc.

by extensive practice of, for example, driving on mini roundabouts or approaching and turning left or right at intersections, etc. Measurement of behaviour on separate driving tasks: position on the road speed control steering dealing with road signs car following and headway overtaking priority and right of way roundabouts, use of indicator, lane, speed, right of way filtering in and out use of indicator in various situations changing lanes scannen and mirror checking gear changing

Advanced virtual instructor

Extensive student assessment system

Advanced registration of visual scanning (mirror checking, looking left, right, over shoulders)

Surround vision with three displays (+ separate monitor for the operator interface)

Realistic graphics, large number of databases (virtual environments) advancedtraffic models and vehicle plus engine model

And all this for a fraction of the price of other manufacturers of driving simulators. Information in Dutch (rijsimulator) can be found on a separate page.

The research driving simulator software extension has been developed with the help of experienced behavioural researchers to become the toolset of choice for creating behavioural experiments into car driving and human factors. The extensive toolset consists of software

for the creation of Virtual Environments, centered around a network of roads

for scenario generation, where the complete experiment can be developed with an easy to learn script language

for data analysis and experiment setup

The scenario generation software allows you to create a route in a Virtual Environment, to define the behaviour of other traffic (vehicles, pedestrians, animals) and traffic lights, to define auditive or visual feedback, to communicate with other applications, to define the data to store and sample frequency, etc.

The research driving simulator is an excellent tool for human factors research to investigate driving-related scientific questions. In addition, the research simulator is very well suited for science education in schools and universities, to teach students how to prepare and perform behavioural experiments, and to analyze the data.

Especially for science classes and the modern technasium, this science education software is really well suited to teach the skills involved in analysis, experimentation and critical and creative thinking. To mention a few examples of types of research the software can be used for: