DAWN ELF

Many Dawn Elves believe themselves to be descended from the sun itself, due to their unique, almost clockwork biology in which their energy level depends on the position of the sun. Dawn Elves begin their morning at dawn, with a rush of adrenaline and confidence which they use to work. After this, they experience a sleepy intoxication until dusk, in which they will recieve another burst of energy. Many Dawn Elves will use this energy to party, before going back into their intoxication state.

Dawn Elves live on plains or other open spaces in which they can get a good view of the sun. Their skin can be various shades of green, to light orange or tan, and in colder regions can even be pale white. Their hair color can be green, blue, or various shades of blonde. Their eyes are white, gray, blue, or green.

Their adrenaline rush starts at 4 AM and ends at 8 AM. They have another one at 4 PM to 8 PM. Any other time they are in their intoxication state.

Ability Score Increase. Your Charisma score increases by 1.

Elf Weapon Training. You have proficiency with the longsword, shortsword, shortbow, and longbow.

Intoxication State. During your intoxication state, your walking speed is 25 feet. You also have disadvantage on saving throws for stun and unconcious effects, and Perception checks.

Adrenaline Rush. During your adrenaline rush, your walking speed is 35, and you gain advantage on Strength and Dexterity rolls.

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