Botania Changelog

1.16.2-406

Buff Fruit of Grisaia

Fix TNT ethical check hanging worlds

Fix crashes on Forge 33.0.23+

Fix fallback brew showing on brew vials

Fix some important particle effects being hidden by reduced/minimal particles, which made for a bad experience

Prevent trinket case from being picked up in the gui

Fix orechid priority config not working on servers

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1.16.2-405

Update to 1.16.2. Where did 404 go?...

Rosa Arcana now disenchants items passing near it, releasing XP orbs (that it then absorbs)

Clean up sound event ID's

Readd old motif flowers and an advancement

Fix some incorrect tooltip colors

Add specific tag for flowers that can be contributor headflowers, add the motifs to this tag under their old names.

Fix loki ring resetting if you run out of blocks with an empty offhand

Mooshrooms are now "milked" by the Drum of the Gathering instead of sheared (use dispensers as they can now shear mooshrooms in 1.16)

Vazkii name typo now 100% more reliable

Fix out of bounds in Corporea causing some queries to not return feedback in the chat

Hopperhocks special-case mana-storing items, matching (fuzzily) how much mana they have: empty, partially full, full

Laputa shards can now place blocks into any replaceable material instead of requiring air

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1.16.1-403

Extend luminizer smart dismount from last build to all living entities

Fix dispensers voiding stacks of size 1 when filling glass bottles

Fix weight lens requirements for dropping a block not matching vanilla's requirements (Alwinfy)

Update banner and crafty crate lexicon screenshots (Alwinfy)

Another null check workaround for Optifine

Move laputa shard upgrading to custom/dynamic recipe

Rod of the Shaded Mesa fired by an avatar now targets all hostile mobs

Rod of the Shaded Mesa fired by a player now targets mobs hostile to other players, when PVP is off

Fix gaia guardian not spawning pixies during the mob spawn phase (Keralop)

Fix invisibility cloak not actually consuming mana (Keralop)

Add a HUD for the Prism similar to the spreader's

Lens tinted tooltip is now colored based on the tint

Fix bore lens having the wrong flags and thus being uncombinable/combinable with the wrong lenses

Fix fork and toggle luminizers having switched effects and rendering in some cases

Add Minecraft minor version to mod version to help disambiguate

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1.16-402

Fix a crash on Forge 1.16.1 107+

Add some gold-based items to the piglin_loved tag

Add custom grasses to forge dirt tag, fixes trees not growing on them

Fix mana flashes catching on fire

Fix life imbuer being broken (again)

Flowers with multiple areas of effect (e.g. rannuncarpus has different pickup vs place ranges) will now render both of them when the monocle is worn.

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1.16-401

Fix dyed corporea sparks hanging the game on load

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1.16-400

This is the 101st build of Botania since the first release of Botania Unofficial 1.8 (299) I made in 2015. Thanks for all the support over the years! - williewillus

Reorder block and item registration order so creative tab and JEI are more organized

Fix being able to extract things from open and crafty crates' internal inventories

Open crate no longer claims to have a comparator output

Fix some inventory blocks not exposing their inventories to forge

Corporea Index now parses "*" as a shell-style glob (Alwinfy)

Unbreaking enchantments on mana gear now confers a minor mana discount instead of having no effect

Floating Flowers now break faster with a shovel

Bonus Chests are now guaranteed to contain a Lexicon

Lower chance of manasteel in dungeon loot

Tweak item rarities (colors)

Ender Air can now be obtained by dispensers

Paintslinger Lens can now dye sparks and corporea sparks. Sparks now rest slightly lower in their blockspace to aid in burst collision. (Alwinfy)

Fix Gaia Head not being equippable by dispenser

Fix rod of the (sky)lands not swinging in creative

Fix a bunch of tile entities crashing when moved by Quark pistons

Workaround for an optifine crash

Fix agricarnations not accelerated many plants even though it looked like it was

Fix some flugel tiara wings looking weird

Add config that makes the orechid prefer certain mods over others if the ores tag contains multiple entries. This can be used by packs that prefer a single mod handle all ores.

Luminizers no longer mount the player if they are trying to trigger its hidden feature. Detection box for hidden feature expanded slightly.

Fix some desyncs where the Alfheim Portal could appear disabled clientside

Add statistics for items requested by corporea, tiny potatoes petted, and distance by luminizer

Luminizers now perform smart-dismounting for players, like pigs/boats/carts

Pixies lose their raytrace hitbox as soon as they reach 0 health. This makes fighting the guardian less annoying as dying pixies won't reflect your arrows.

Mana Flame reworked to no longer require ticking, for a minor performance boost.

Work around a Mixin issue with Invokers conflicting with other mods such as Charm

Clean up JEI integration layouts (centered things properly, etc.)

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1.16 399

Significant internal cleanup of corporea. Fix interceptors not working

Fix pink withers dropping nether stars

Fix some tooltips being miscolored

Flugel Eye now has a unique binding per-dimension, which is shown in the tooltip

Fix resolute ivy not disappearing from an item after death

[API] Minor breakages in corporea. Detection of corporea nodes can now be registered in the API, meaning you can now write your own integration exposing your custom inventories to corporea.

[API] A reminder that if your storage already efficiently operates with IItemHandler or IInventory, then corporea already handles it and you don't have to do anything.

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1.16 398

Welcome to Botania on 1.16.1, brought to you by williewillus and Hubry

Special thanks to the patrons and players on the patron server for helping test

Note: 1.16.2 is coming soon and we know it to have some minor breakage. This version may not be directly usable in 1.16.2, but worlds should be upgradable to it perfectly.

Petal Apothecary stores its fluid using blockstates, meaning fluid state changes can now be detected with an observer

A bunch of translucent things now support the new fabulous graphics

Fix runic altar cube particles

Floral powders have been removed in favor of directly using the generic vanilla dyes

Crafting Halos have been modernized -- instead of saving the exact items used in a past crafting operation, they now save the recipe ID that was used. This means the halos now work on recipes that take tags

Fix king key wonkiness and rendering wonkiness

Magical flowers no longer always claim to output redstone. This means that redstone dust no longer points into them by default, consistent with other vanilla devices like dispensers.

Add suspicious stew effects for all magical flowers (Alwinfy and Discord #general)

Fix life imbuer being broken

Tigerseye now has auditory and visual feedback when it takes effect

Fix gaia head rendering when worn

botania-skyblock-spread command and Garden of Glass island tracking has been renovated:

- Now callable with /gog or /gardenofglass

- Player island locations are now saved, meaning no more traffic jams where someone's island spawns on top of someone else's

- The command includes subcommands to teleport to other players' islands and regenerating the starting setup

Remove signal flare entity

Readd magical flowers to #small_flowers tag

Entropinnyums now prefer organic, naturally-sourced (non-duped) TNT. Existing contraptions are safe from explosions, but will not generate nearly as much mana anymore :)

Terrasteel armor is neutral towards piglins like gold armor

Mystical flowers no longer spawn on mushroom biomes

Rod of the Unstable Reservoir no longer targets tamed mobs that aren't actively attacing the shooter

Fix flugel tiara wing renders (about time)

Corporea Retainers can be set to only remember the missing items from the intercepted request, by right clicking with the wand

Known issues:

- Shears are still wonky

- GoG skybox will not automatically activate on GoG worlds. To see it, you'll have to enable the "fancySkybox.normalWorlds" config option.

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R1.15 388

This is the final build for 1.15. See you in 1.16.1 very soon!

Fix melon and pumpkin seeds not spawning in Garden of Glass (*requires GoG update*)

Fix duplicate model loader registration when resources are reloaded

[API] Add constructor for Brews that takes a supplier (Alan19)

Rafflowsia now has a streak-like system awarding many diverse flowers, similar to the overhauled Gourmaryllis. Mana output is dramatically increased for very long streaks. Try to automate it to 15 or more unique flowers! (Alwinfy)

Partial fix for Soujourner's Sash and Cirrus Amulet causing fall damage

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R1.15 387

Update critical hit logic in ancient wills to match vanilla

Fix crashes with flugel tiara when running on Java 11

Many internal changes in preparation for portability to other mod loaders (dev team, MoriyaShiine)

Fix typo in Bifrost rod description

Restore Garden of Glass sky renderer

Gourmaryllis mana formula has changed: it now rewards a longer chain of diverse foods. Alternating blindly between two foods is no longer the most optimal way, but should still work as a baseline starting point. Try to feed it many different foods! (Alwinfy)

Barring no major catastrophes, this will likely be the final 1.15 build. 1.16 awaits!

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R1.15 386

Fix dedicated server crash

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R1.15 385

Clean up magnet lens code and performance (Eutro)

Fix "found a broken recipe" for pure daisy recipes

Remove justified lexicon config as the lexicon is handled fully by Patchouli now

zh_cn updates (Determancer)

Many Botania blocks can now be waterlogged. This should work fine, but please back up your worlds before updating just in case (Eutro)

ru_ru updates (Zinkorrum)

Fix tall mystical flowers not being in the #tall_flowers tag

Remove special flowers from the #small_flowers tag and only put them in #flowers. Fixes endermen picking them up.

New easter egg

zh_cn updates (friendlyhj)

Code cleanups (Alwinfy)

Brighten the hopperhock HUD

Fix coloring being incorrect for "Press SHIFT for more details" tooltips

Performance and network consumption improvements

Fix pure daisy not showing particles when a recipe completes

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R1.15 384

Fix burst collision bugs introduced by last build (bore lenses should behave as they did in build 382 and before again)

Minor lexicon wording fixes

Only create shader render layers when botania shaders are enabled. May fix some conflicts with shader mods?

Fix Gaia Head crashing when worn. It still will not render correctly, but it won't crash anymore.

Loki Ring will now exit binding mode when you take it off, to prevent situations where you forget where you set the binding center and can't exit binding mode

Fix patron flowers not rendering if the player's display name was modified (for example by other mods or vanilla scoreboard teams)

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R1.15 383

zh_CN updates (ppoozl)

Add GoG-specific cocoon entry

Fix phantom-lensed bursts triggering blocks they pass through too many times

Fix incorrect corporea spark range documentation

Fix Terra Shatterer, Mana Tablet/Band tooltips (eutropius225)

Fix Rod of the Shaded Mesa

Fix too-high-level Laputa Shards being available in creative

Fix Laputa Shard upgrade recipe being broken again

Fix Pink wither losing its docility after reloading the world

Bifrost blocks now color beacons a rainbow color

Add Botania shears to the (unofficial) forge:shears tag (cech12)

Improve apothecary compatibility with fluid containers (cech12)

Fix botania glass blocks (mana/alfglass, bifrost) not being in impermeable tag, fix them showing the waterfall texture when adjacent to water. It should now match vanilla glass.

Fix brewery renderer sometimes going crazy when items are on the plates

Refine open/crafting crate's "is there room to drop" check to be more precise

Fix ender air not being collectible from right clicking in air. Dragon's breath nearby will still inhibit ender air collection.

Fix rune of winter recipe being incorrect

Items on Tiny Potato now face the correct way (Partonetrain)

Fix cobweb recipe in lexicon being broken (Partonetrain)

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R1.15 382

Welcome to Botania on 1.15.2

r-version will always match the major Minecraft release now

API cleaned and reworked (there are some missing pieces that will be filled in)

All Botania recipes are sourced from JSON for faster loading times and better customizability

All accessory renders are fixed besides Known Issues

Lots of behind-the-scenes cleaning so the mod will be maintainable for years to come

Known Issue: Flugel Tiara renders don't look right

Known Issue: Botania shears don't act like shears

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R1.11 379

This is the final build for 1.14.x. See you in 1.15.2 very soon!

Add additional checks so that crashes unrelated to Botania don't blame Botania

Fix dyeing fabulous pools not adjusting the color

Dispensers can now use the Wand of the Forest's sneak right click actions, consult the lexicon for more. (eutropius225)

Runic Altar and Petal Apothecary fast-recraft no longer consumes items in creative mode

Fix mana tablet recipe not accepting mana pearls

Fix bifrost pane being unbreakable

Fix floating endoflame recipe being missing

Fix entropinnyum accepting TNT resting in waterlogged blocks

Fix mana clip attachment destroying lenses

Fix Resolute Ivy not working on curios

Fix crash when a minecart that is Spectral Rail boosted lands directly on another Spectral Rail then runs into a normal rail

Items that generate mana and provide it to other items in inventory only do so serverside. May fix some desyncs.

Remove "Status Unknown". The current mana levels of all blocks now automatically update.

Cocoons can now be forced to spawn rare mobs using Gaia Spirits

Fix rannuncarpus crashing when placing certain blocks

Fix some mechanisms like the Force Relay/Lens allowing you to move waterlogged blocks

Fix minecart sounds being silent when Botania is installed

Fix Life Aggregator not placing down spawners correctly

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R1.11 378

Fix narslimmus eating spawner-spawned slimes

Fix exoflames trying to smelt unsmeltable items in some cases

Hydroangeas now show a durability bar for their decay time

Fix agricarnation not speeding up sweet berries and bamboo

Fix a crash in the Platforms

Cocoon-spawned entities no longer despawn

Fix Loki Ring being completely broken. There are still some edge-cases left but it should work mostly.

Loki Ring grid now keeps the center position highlighted in bold for consistency with the building phase

Replace slots in the Trinket Case texture with a player render (what else would I put there?)

(Internal) Move recipe jsons to data generator

Remove old Thaumcraft recipes and integration pages (F to pay respects)

Fix Rod of Plentiful Mantle showing same color particles for all ores

Add temporary recipes so the Botania banner patterns are accessible again

Azulejo can now be crafted with any blue dye

New Advancement - Hand in Hand - place over 255 blocks at once with a ring of loki

New Hidden Advancement - That's Why I Baked Bread. Try to figure this one out! It shouldn't be very hard if you know the Botania memes.

Fix non-English advancement names being broken

Remove a bunch of dead lang entries

Fix a bunch of animations stopping and/or jittering when the pause menu is open (even on servers)

Fix force relays not moving properly when retracted indirectly using slime blocks

Fix at least one known case of the "chunk loses all light" vanilla bug happening

Lexicon typo fixes and tweaks (Alwinfy)

Temporary fix for force relays in non-overworld dimensions not saving

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R1.11 377

Fix cell blocks not respecting red string spoofers

Potential fix for lighting issues. Please reset/relight any affected areas and continue monitoring.

Fix desu gun advancement requirements not being consistent with the name requirements

Fix desu gun model not using the handheld transforms

Fix mossifying an apothecary losing the fluid inside

Delay burst entity creation until we're sure there's enough mana, should improve performance

Entropic and Damaging bursts fired by a player now deal player damage

Add Heart of the Sea recipe for GoG (ToMe25)

Allow T.A. Plate to be built with shimmerrock

Readd lexicon konami code Easter egg

Add mana infusion recipe for sweet berries (ToMe25)

Fix terra blade burst logic error

Fix wand of the forest recipe spam

Fix dispensers not planting cocoa beans properly

Fix more cases where warped bursts transfer mana

Fix the flugel tiara flight meter draining in spectator and creative

Fix redirective lens pointing spreaders to 0, 0

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R1.11 376

Big round of bugfixes and enhancements. 1.15 progress can be tracked on github, and we are close!

Snowflake pendant now has a snow effect (ToMe25)

Fix Rod of Plentiful Mantle's particles being blocked by other blocks

Fix Rannuncarpus slowing down as available positions decrease

Add GoG-specific Orechid entry

Show creative tablets and tipped terra shatterer in JEI

Fix GoG seed drops not working and move them to a loot table

Sleep check event now fired with side (stfwi)

Fix Tangleberrie not pushing back strong enough

Add some block tags and change some recipes to use them (ToMe25)

Fix botania axes being unable to strip logs

Add stonecutting recipes to convert between Azulejos

Fix GL state leak in pylon renders

Check packet directions

Ensure lexicon alfportal recipe is visible in JEI

Fix orechid ignem JEI not working

Fix JEI for Botania stuff not working until you F3+T

Fix Chakrams being invisible

Fix Terra Blade not damaging mobs if PVP is off

Cocoon of Caprice now spawns aquatic mobs separately if it is adjacent to water, spawned mobs are placed in the water

Fix HUD bars (Tiara, etc) being weird

Fix missing cobblestone pure daisy recipe

Fix Rod of Shaded Mesa not launching entities

Orechid now filters out empty tags before picking one

Restore some orechid compatibility with other mods

Ring of Dexterous Motion can now be used in forward and backward directions

Flugel Tiara gliding now interacts properly with the Tornado Rod

Fix a bunch of lexicon formatting errors in non-English languages

Call for contribution: the lexicon has changed quite a bit and some of the translations are getting quite a bit behind. If you can speak English and a non-English language we welcome your translation efforts. Contact us on Discord or Github for further information.

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R1.11 375

Hotfix: Fix botania-skyblock-spread applying to the player running the command, not the argument (also fixes it not working in command blocks)

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R1.11 374

Fix mana mirror counting as a tool (thus being enchantable)

Fix crash when shift clicking into flower bag (Vaelzan)

Fix GL state leak when rendering particles, fixes darkened water/etc

Fix non-overworld dimensions also being voided in GoG mode

Add option to disable the lexicon given by default in GoG mode

Fix flugel tiara gliding

Fix flugel tiara recipe conflicts

Fix terra firma rod not working

Make paintslinger lens able to dye concrete, concrete powder, glazed terracotta, as well as uncolored glass, glass pane, and terracotta (ToMe25)

Fix cocoon of caprice not working

Lexica Botania english text overhaul (Alwinfy)

Fix axe damage and shovel speed (ToMe25)

GoG worlds now use a dummied-out overworld generator, meaning they now retain biome and structure information. This will allow location-based farms to work.

Fix laputa shard upgrade recipes

Allow any two vanilla dyes to be used to craft fertilizer instead of just red or yellow

Add some new 1.13-14 stuff to mana alchemy recipe loops

Make new mobs available in cocoon

Add a bunch of crosslinks to the lexicon since Patchouli supports them (Alwinfy)

Fix brews not returning the container after finishing

Fix brew vials looking like flasks when partially full

Fix mana infusion slowing down after a while

Fix cacophonium acting like a shield and snowflake pendant working when sneaking (ToMe25)

Add livingwood and dreamwood fences and fencegates (ToMe25)

Fix pure daisy active particles desyncing

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R1.11 373

Fix Life Aggregator placing pig spawners instead of the actual mob

Fix mana flame block being unnamed

(!) Fix loot tables not applying properly, which affects downstream mods like CraftTweaker

Corporea keybind requests no longer uses chat

Corporea keybind requests can now use the vanilla recipe book

Fix mana/elven glass having weird culling

Fix red string blocks not rendering their effect when holding a wand

Fix various bugs with flowers on red string spoofers (not rendering, particles in the wrong place, etc.)

Fix thermalilies not saving their cooldown when broken

Fix various items being missing from the creative tab

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R1.11 372

Welcome to Botania on Minecraft 1.14.x, almost an entire year in the making (efforts began around January for 1.13)

Shoutout to williewillus and Hubry for contributing significant chunks of effort to this port

Port to 1.14.4. All older worlds should be treated as incompatible, though it is possible items in chests can be carried forward.

Completely replace the old Lexica Botania with a book made with Vazkii's Patchouli mod

Replace Baubles integration with Curios integration

Spectrolus has a new mysterious feature...

Mana sparks can now be colored like corporea sparks to create separate networks

Stonecutting recipes for all Botania stone-like blocks

Tiny potato petting/jumping now show to others in multiplayer (very important)

Force relays now show a particle beam when being bound, as well as their existing binding if clicked in function mode

Radius highlights are now visible from below, useful for floating flowers

Rework Ring of Chordata for 1.13 swimming changes

[API NOTE] Modders: The API is not fully stable and breaking changes may still occur, as it is unknown how JAR-in-JAR or api distribution will work in 1.13+. Create addons at your own risk (join #modders in Vazkii's Discord to stay in touch with us).

Known Issue: Various cosmetics and on-body renders are positioned incorrectly

Known Issue: Lenses do not render on the Mana Blaster

Known Issue: Miscellaneous things in the Lexicon are missing or inconsistent

Known Issue: Double flowers can be collected without shears

Known Issue: Botania shears don't act as such

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R1.10 363

This is the final release for Minecraft 1.12.x. Thanks for all the support!

Diva Charm no longer brainwashes boss mobs

Remove GregTech blacklist from Orechid since it's no longer necessary

Fix Albedo compatibility (Hubry)

Fix shedding page crash (Hubry)

Fix error when equipping Botania baubles over other new Baubles (Hubry)

Fix lexicon sharing crashing when in off hand (Hubry)

Add Quartz blocks to Ore Dictionary (nekosune)

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R1.10 362

When matching recipe tags, also match the first items of nested lists. (codewarrior0)

Fix magnet ring working in spectator mode

Made Gaia Guardian floor check a bit more lenient. (quat)

Gaia arena check now shows where pylons should be. (quat)

Fix armor exploit with Astral Sorcery and Monk. (MoriyaShiine)

Magnet ring respects PreventRemoteMovement tag. (code500)

Gaia Guardian break blacklist now also serves as an arena whitelist. This fixes Natural Pledge. (quat)

Fix Flugel Tiara's secret code not working on Linux.

ru_ru language fixes. (Ggglitch)

Add hook for hidden lexicon categories. (Hubry)

Fix patron headflowers showing when invisible.

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R1.10 361

Corporea cubes can now be locked (similar to the Hovering Hourglass) to prevent accidental changing of the item. (Hubry)

Fixed Daffomill desyncing clientside when items are dropped by powered open crates.

Fixed Drum of the Wild always choosing the same positions to harvest.

Fixed magnet ring blacklist not working quite right.

Fixed placeholders being consumed by crafty crates.

Fixed server crashing if a Mana Enchanter picks up modded enchantments that have been removed from the save.

Fixed triggering a corporea funnel with a corporea interceptor overwriting request counts. (Hubry)

Fixed wrong Baubles API method being used. (zabi94)

Update ru_ru lang file. (iPopstop)

Various Gaia Guardian anti-cheese measures. (quat)

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R1.10 360

Fixed a crash on moving floating flowers with the static model config with quark's pistons. (Hubry)

Fixed a dupe with shears.

Fixed cloaks blocking /kill damage

Fixed floating flowers with the static model config not showing special grass types. (Hubry)

Fixed hoes not being usable on special grasses. (quat)

Fixed hopperhocks pulling from the wrong sides. (quat)

Fixed mushrooms being usable to craft petal blocks. (quat)

Fixed pumpkins and melons not growing on special grasses. (quat)

Fixed vine balls placing invalid vines. (quat)

Made NBT matching faster and work better. (quat)

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R1.10 359

Fix Lexica rotating item config not swapping usable items in recipes (Hubry)

Fix mana prism automation changes not causing spreaders to recalculate

Fix redirection lenses having phantom lens functionality as well (Hubry)

Fixed a bunch of typos (trunksbomb)

Fixed a dupe with spellbinding cloth

Fixed botania shears not dropping apples and saplings

Fixed Corporea Sparks not staying on Red Stringed Containers (Hubry)

Fixed crafted flowers entering back the petal apothecary (quat)

Fixed ender air bottles not being acquirable in custom end dimensions

Fixed force relays not being bindable to lapis blocks

Fixed spellbinding cloth deleting items

Fixed the botanical brewery destroying invalid brew containers

Fixed the red stringed spoofer not affecting the vinculotus

Fixed the worldshaper's sextant being able to softlock the game if you look far enough

Improved the detection for the heisei dream and the diva charm

Made magnet ring respect pickup delays and tweak blacklist (Hubry)

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R1.10 358

Added an Offline Mode config. (Hubry)

All Garden of Glass features now depend on the GoG mod being loaded, rather than the GoG world type.

Buffed the Spectrolus by 8x. (quat)

Fixed Botania glasses not being usable with Chisels&Bits. (Hubry)

Fixed horse viruses breaking attributes and turning horses into babies. (Hubry)

Fixed the Bauble Case not supporting baubles that use capabilities.

Fixed the Life Aggregator having the wrong tooltip. (Hubry)

Optimized Mana Spreaders a bunch, they'll be more performant now. (quat)

Removed a pointless bit of debug text.

The gunpowder to flint recipe is now the same price as flint to gunpowder. (quat)

The Petal Apothecary now accepts all items and can NBT match then. Rejoice pack makers! (quat)

Tweaked Thaumcraft integration and aspects around a bunch. (Hubry)

[API] Deprecated IFlowerComponent and made canFit() default to true. (quat)

[API] Increased Version Number to 92.

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R1.10 357

Brought back BuildCraft integration.

Brought back the ability to request items from corporea systems in JEI (prev NEI). (Hubry)

Fixed a crash when opening the Flower Pouch.

Fixed a crash when putting things that shouldn't go in the Abstruse Platform in the Abstruse Platform.

Fixed a dupe with the Bore Lens and Shulker Boxes.

Fixed the Bore lens and some other items of the sort not respecting forge's drops event.

Fixed the Tiny Potato's equipment not syncing to clients. (codewarrior0)

Fixed withdrawing items from the Botanical Brewery taking two at a time.

Force Relays now give some visual feedback when bound.

Implemented profiler entries for flower sub-tiles.

Improved handing of Brewing recipes in JEI. (Hubry)

Made the Fallen Kanade not heal you during Gaia Guardian fights. (codewarrior0)

Metamorphic Stones can now be silk-dropped by the Weight Lens.

Optimized the Pure Daisy's code a bit.

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R1.10 356

Fixed Elven Knowledge not being unlockable because you wouldn't get the book back.

Fixed the Gaia Guardian not dropping the right amount of Gaia Spirits if killed by a bow.

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R1.10 355

Added a Thinking Hand cosmetic bauble (quat)

Added back the ability to request items from the Corporea Index with a keybind from JEI. (Hubry)

Added JEI support for the Orechid and Orechid Ignem. (codewarrior0)

Added Thaumcraft Aspects for all major Botania base things. (Hubry)

Added the ability to request a nice amount of items from the Coporea Index. (quat)

Corporea Retainers use the same logarithmic signal scale as Crystal Cubes.

Fixed a crash when creating Terrasteel.

Fixed a crash when trying to activate the elven portal with a dispenser.

Fixed a crash with other modders rendering tooltips before a world exists.

Fixed a network crash. (codewarrior0)

Fixed Elementium tools being repaired with Manasteel instead of Elementium. (ALongStringOfNumbers)

Fixed Googly Eyes rendering inside the player's head. (quat)

Fixed some typos.

Fixed Sparks' vertical distance being inconsistent between the up and down directions.

Fixed the Alfheim Portal storing useless items internally. (Hubry)

Fixed the Entropynnium absorbing multiple TNTs at once.

Fixed the Gaia Guardian being immune to /kill.

Fixed the Manufactory Halo crashing the game if you use a Thaumcraft Thaumatorium. (Hubry)

Fixed the Orechid misbehaving around Granite, Andesite, and Diorite.

Fixed the Tainted Blood Pendant with Night Vision causing horrible flickering. (codycoolwaffle)

Flowers added by other mods will now show the name of the mod that adds them in the tooltip instead of Botania if you have a mod that adds that feature.

Going under sea level in Garden of Glass will no longer make the sky black. (Xaphiosis)

Llamas and parrots can now spawn from the Cocoon of Caprice. (Hubry)

Made some internal bounding boxes smaller so which improves performance a tiny bit.

Removed Railcraft support for the Mana Poll with Minecart because the API for it isn't stable yet and was causing crashes. (matthijsvdmeulen)

Rewrote a bit of internal Gaia Guardian logic.

The Gaia Guardian's music now repeats while the battle goes on.

Tiny Potatoes being held by other Tiny Potatoes look better now. Very important fix. (codewarrior0)

Updated a bunch of recipes to use ore dictionary tags. (Hubry)

Updated Thaumcraft Integration for TC6. (Hubry)

[API] Added in a bunch of hooks for corporea stuff. (quat)

[API] Updated the wiki links to new ones. (Hubry)

[API] Increased Version Number to 91.

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R1.10 354

Added a config to disable botania's F3 info.

Fixed baubles disappearing when they're right clicked with one already equipped.

Fixed chisels&bits complaining about some blocks not being chisel-able.

Fixed crashing with Thaumcraft 6.

Fixed feather feet increasing fall distance.

Fixed JEI integration for floating special flowers.

Fixed mana bursts not being properly blacklisted from the Project-E interdiction torch.

Fixed munchdews going on cooldown too often.

Fixed particles snapping into place.

Fixed some flower particles not accounting for the vanilla random flower shift.

Fixed some petal apothecary crashes.

Fixed sparks not transfering mana properly to pools with mana void.

Fixed the functional flower advancement having a broken icon.

Fixed the tiny potato banner not being craftable.

Fixed thermalilies not penalizing if lava is given on cooldown.

Improved model loading performance for special flowers.

Mana blaster bursts now spawn off the correct hand.

Mana spreaders can now be rotated properly in structures.

The extrapolated bucket can now pick up mod fluids.

The Life Agreggator now uses the vanilla cooldown system.

[API] Fixed a dependency on the mod itself.

[API] Increased Version Number to 90.

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R1.10 353

Blazes spawned from a Fel Pumpkin now get their drops from a loot table.

Changed a bunch of stuff internally that you won't really notice.

Detector rails can now accept a signal from mana pool minecarts.

Fixed a crash when unequipping active baubles.

Fixed a crash while holding the Lexica Botania and the sneak key.

Fixed Blaze Meshes turning into Blaze Powder instead of Blaze Rods. (TheWhiteWolves)

Fixed Hopperhocks not sorting properly with quark variant chests. (quat)

Fixed Loonium spawning creepers with infinitely long potion effects that are propagated to the player.

Fixed mana pools with sparks constantly sending network packets if there's nothing going on.

Fixed Mana Splitters and Manastars loading chunks when placed in chunk borders.

Fixed some Portuguese Pavement double slabs having the wrong color.

Fixed the animated torch not causing block updates in some cases.

Fixed the config GUI being broken.

Fixed the crafty crate textures for the 3x2 and 2x3 patterns being the same. (quat)

Fixed the flugel tiara flight bar conflicting with the breath indicator while under the effect of a water breathing potion.

Fixed the Hovering Hourglass sending a needless amount of network packets and causing needless chunk redraws.

Fixed the lexica recipe pages for toggle and fork luminizer being switched. (quat)

Fixed the Planestrider's Sash recipe not being shown properly. (TheWhiteWolves)

Hid the helments of revealing from the recipe book since TC isn't here yet.

Improved network usage by using vanilla block events where applicable.

Made the Tainted Blood Pendant update the potion effect sooner to prevent possible network desync.

Removed the tickable property from some tile entities for optimization.

The Manastar now uses server side information.

The Ring of Far Reach now uses the new forge reach attribute instead of being a massive hack.

Updated TC interface references to the new lowercase mod ID in case it updates anytime soon.

Updated the baubles dependency to the latest version, fixing crashes when used with it.

[API] Pure Daisy recipe inputs can now be state sensitive.

[API] Increased Version Number to 89.

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R1.10 352

Another big round of fixes provided by williewillus

Fixed a division by zero crash when entering some entries with bad recipes.

Fixed a potential race condition in corporea indexes, which would cause them to not function properly.

Fixed a potential race condition in the gaia guardian boss bar, which would cause it to not function properly.

Fixed manastorm charge and corporea index star animations being choppy.

Fixed Manastorm Charges not giving mana.

Fixed pools and spreaders sometimes not getting removed from the network properly.

Fixed pressing any key twice while strafing left or right causing the ring of dexterous motion to activate.

Fixed requesting items from a corporea index showing the incorrect amount of items in the chat.

Fixed step assist height being incorrect. (InsomniaKitten)

Fixed the loonium not drawing items properly out of the loot table.

Improved the way advancements work by using actual data-driven triggers.

Removed DSU integration since MFR isn't around.

Removed reference to the scrapped BotaniaV2 in the mcmod.info file.

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R1.10 351

Absolutely nothing because I'm stupid and forgot to pull the changes from the repository before building \:D/

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R1.10 350

Added beetroot to the full crop farm challenge text. (codewarrior0)

Fixed a crash when moving a mana pool with a quark piston.

Fixed botania armor having twice as much armor as it should have.

Fixed botania chiseled quartz slabs not being craftable.

Fixed shaders loading twice on startup.

Fixed the rannuncarpus eating tile entity data, such as shulker boxes.

Fixed the ring of far reach desyncing blocks.

Fixed the Worldshaper's Astrolabe being able to place blocks outside the world border.

The Gourmaryllis now has audiovisual feedback based on the food it's eating. (quat)

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R1.10 349

Botania shaders will no longer turn off if Albedo is loaded, so you can use it without compromising on visual effects.

Fixed another startup crash. Hopefully, because I couldn't reproduce it.

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R1.10 348

Added new Azulejo variants.

Added the Shulk Me Not, a new endgame generating flower! Only took me almost 2 years!

Added the Shulk Me Not to the challenges as a Hard level challenge.

Changed the recipe for the Cocoon of Caprice.

Daffomills and Animated Torches will now face away from the player when placed. (quat)

Fixed a crash when using Red String.

Fixed a server crash when using the Mana in a Bottle.

Fixed Dreadthornes killing baby animals instead of adult animals.

Fixed Hopperhocks never running out of mana, even if their source is removed. (codycoolwaffle)

Fixed ladders, fences, and other stuff connecting to a lot of botania blocks they shouldn't connect to.

Fixed mana bursts piling up and causing horrible lag.

Fixed Mushrooms not fitting in the Petal Apothecary.

Fixed some weird crash on startup only some people were able to reproduce? I think I did.

Fixed switching a Corporea Spark to another network causing it to not connect until the chunk is reloaded.

Fixed the Corporea Crystal Cube not rendering the item inside.

Fixed the Lexica Botania not calling forge tooltip events in its item tooltips, causing mods like Quark to not show their stuff.

Fixed the Mana Fluxfield not reporting its max energy properly. (Infinoid)

Fixed the Matrix Wings.

Fixed the Open Crate delaying item pickup even if not powered.

Fixed the Petal Apothecary not having any sparkles when there's stuff inside.

Fixed the Ring of Loki not offsetting the mining with the Terra Shatterer properly.

Fixed the Third Eye not highlighting all mobs properly.

Fixed the Thorn Chakram being able to be killed by explosions.

Made the Cocoon of Caprice accept dropped items as modifiers.

Re-enabled the tutorial video in the lexica botania, using the new Bit by Bit video from Mischief of Mice. Only took me almost 2 years!

Removed references to the previously removed Ring of the Aesir.

Removed the version checker and ingame updater because it's 2017 and nobody needs those.

The Lexica Botania can now swap between items in recipes that have multiple valid items in one slot (like ore dictionary recipes). Only took me 3 and a half years!

The Lexica Botania will now have different textures before elven knowledge is unlocked.

The Rune Crafter challenge is now categorized as "Lunatic+" instead of "Lunatic" because it should probably stand apart from the others.

Updated a lot more textures and models and stuff to the new art style.

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R1.10 347

Fixed crashes when viewing the Dandelifeon and Elven Mana Lenses pages.

Updated more textures and models to the new style.

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R1.10 346

Updated to Minecraft 1.12.1 (williewillus)

Retextured and remodeled a major part of the mod with a new art style by wiiv.

Added support for colored lights with the Albedo mod.

Buffed the mana production of the Gourmaryllis by a bit.

Buffed the mana production of the Narslimmus by a lot.

Fixed a crash when clicking an Abstruse Platform disguised as a Chisel mod block. (williewillus)

Fixed being able to skip the Gaia Guardian mob wave by healing it. (williewillus)

Fixed particle motion having a bias for diagonals. (codewarrior0)

Fixed the Dreadthorne killing baby animals from the Animania mod. (williewillus)

Fixed the Eye of the Flugel animation and particles and made binding less intrusive. (williewillus)

Moved from Achievements to Advancements. (williewillus)

Relics now bind by UUID instead of names. (williewillus)

Removed the Ring of the Aesir.

Renamed the Blaze Lamp and Mana Distributor to Blaze Mesh and Mana Splitter, respectively.

Shaders now automatically disable themselves if Albedo or Optifine are loaded to prevent OpenGL errors.

Shimmering Mushrooms can now be used as if they were petals.

The Dice of Fate will no longer fizzle if there are still relics to be given.

The Gourmaryllis is now capped at 12 food points (6 chicken legs), any food higher than that is counted as 12.

The Gourmaryllis will now take diminishing returns if it eats the same type of food item multiple times in a row.

The Munchdew now has visual feedback while it's on cooldown. (williewillus)

The Rafflowsia can now eat any flower, not just generating ones. (williewillus)

[API] Added receiveClientEvent() to SubTileEntity as a hook for TE client events. (williewillus)

[API] Increased version number to 88. I think a few were skipped in the changelog >_>

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R1.9 345

Fixed a bad pixel in the checkmark for mana infision.

Fixed a dupe when interacting with sparks just as they're leaving the world.

Fixed Managlass and Alfglass transparency (palaster).

Fixed the Pure Daisy running its logic client sided as well.

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R1.9 344

Fixed a lava dupe with the Petal Apothecary.

Fixed a Mana Enchanter game freeze.

Fixed an item dupe when dropping items in the edges of a Mana Pool.

Fixed double plants not being randomly shifted like vanilla ones.

Fixed the Mana Clip showing Air for empty slots.

Fixed the Ring of Loki's wireframes not working.

Updated Storage Drawers integration (palaster)

More williewilus builds up in here!

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R1.9 343

Fixed a crash with the Marimorphosis.

Fixed baubles equipped by right click destroying items already in their slots.

Fixed botania armor sets animating on armor stands.

Fixed FPS lag when holding the Wand of the Forest.

Fixed right click to refill not working in the Petal Apothecary.

Fixed right clicking the Mana Enchanter not doing the item's action even if there's nothing the item can do.

Fixed shimmering mushrooms popping off at strange times.

Fixed some log errors.

Fixed the animated torch not animating smoothly when toggled serverside.

Fixed the Overload brew being nerfed by the 1.9 update.

Fixed the Wand of the Forest being able to rotate command blocks in survival.

Fixed the Wand of the Forest changing mode when rotating blocks.

Made some rune recipes use the ore dictionary.

Mod flowers' bounding boxes now match their shift, like vanilla flowers.

The Lexica Botania now shows the keybind for sneaking rather than always Shift.

This build is all williewillus, again!

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R1.9 342

Updated the mod to 1.11.2

Removed the Golden Laurel Crown, as it overlaps with the Totem of Undying.

Using Chorus Fruit on a Cocoon of Caprice allows it to spawn shulkers.

Yet another build provided by williewillus :D

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R1.9 341

Unless otherwise stated, this entire update was kindly provided by williewillus' assistance.

Fixed a crash when placing pistons with a arannuncarpus.

Fixed a crash with the orechid when an ore is registered to the ore dictionary that isn't a block. (smbarbour)

Fixed AoE mining not firing break events and not dropping xp.

Fixed body and leg armor stats being swapped.

Fixed crashes with the drum of the gathering and the mod's shears.

Fixed the botania banner lexicon entry still requiring EtFuturum.

Fixed the crystal bow not using mana.

Fixed the gaia guardian not looking like the player in dedicated servers.

Fixed the horn of the wild, bore lens, and rod of the shifting crust manually dropping block drops and not allowing for block rollbacks.

Fixed the marimorphosis running clientside and desyncing.

Fixed the soulscribe not dealing extra damage.

Fixed the spectator not highlighting all relevant inventories.

Removed lexicon references to blocks that have been removed or moved to quark.

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R1.9 340

Fixed a crash regarding tile entities and block states not playing together. (williewillus)

Fixed crash on unequipping the Ring of Loki.

Fixed the Crafty Crate destroying items if there's a block under it.

Fixed the Gourmaryllis spamming packets and causing ridiculous network usage. (williewillus)

Fixed the Key of the King's Law stacking portals together if the player is looking straight down.

Fixed the Life Imbuer spawning mobs inside blocks. (williewillus)

Fixed the livingwood bow not using 1.9 arrow priority and using arrows even if they have infinity.

Fixed the Mana Enchanter not accepting floating flowers.

Fixed the Ring of Loki checking your offhand item and thus negating the cursor addition if you have no item in either hand.

Fixed the T.A. Plate not showing particles. (williewillus)

The Gourmaryllis now plays a burp sound when it's done eating. (williewillus)

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R1.9 339

Fixed a crash if a burst from a Manastorm Charge hits a mana container block.

Fixed a potential crash when crafting with baubles.

Minor text fixes.

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R1.9 338

Fixed a crash when breaking redstone ore with an Elementium Pickaxe or Terra Shatterer with Elementium tips.

Fixed a crash when using the Worldshaper's Astrolabe without a block set.

The Lexica Botania can now always be thrown into an elven portal, even if it already has elven knowledge. (Shadowfacts)

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R1.9 337

Fixed a client crash with the Worldshaper's Astrolabe.

Fixed a crash when explosions happen in a server because someone at mojang thought having a client only constructor was a good idea.

Garden of Glass's sea level is now set to 64 during world creation. As of 1.8, the sea level is set to a really low value for flat chunk providers, so this fixes squids not spawning in garden of glass worlds.

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R1.9 336

Added an alchemy recipe for Chorus Flowers.

Added grass paths, farmland and botania alt grasses to the blocks that can be dug for pebbles in garden of glass.

Added the Benevolent Goddess' Charm, it stops nearby explosions from breaking blocks.

Added the Worldshaper's Astrolabe, a new fancy tool to place a lot of blocks really quick.

Changed the crafting recipe for Cellular Blocks to include Beetroot.

Changed the secret code for the ------ ----- .

Fixed a texture being poorly sized and breaking mipmapping.

Fixed log spam when the Loonium is doing its thing.

Fixed Resolute Ivy not working.

Fixed the Invisibility Cloak not using up mana properly.

Lowered how much the Dandelifeon will produce per iteration, but increased the maximum mana iteration to 100 (from 60).

Mana Pumps will now output a comparator signal if they're turned off.

Minecarts with Mana Pools now have the correct amount of drag.

Removed the WIP page from the Dandelifeon page. Balance is still up in the air but I don't think I'll be changing mechanics now.

There is no longer a limit in how many iterations a Dandelifeon can do, but the amount of mana a cell produces peaks at 100.

Updated the Gourmaryllis' documentation to be clearer.

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R1.9 335

Fixed the Terra Shatterer and other AoE tools not breaking some mod blocks properly due to removing the tile entity before capturing the drops. (iPencil)

The Lexica Botania now autodetects your max gui scale and sets its allowed scale values accordingly.

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R1.9 334

WARNING: If you have an enabled loonium in your world DISABLE IT before updating, as it can spawn mobs, including creepers, now.

Added a config option to disable shedding entirely. This improves load times by not checking every mob.

Added the Cirrus and Nimbus Amulets, which give you double and triple jump, respectively.

Added the Invisibility Cloak. It's pretty self explanatory.

Added the Third Eye, a nwe body slot bauble that makes mobs spectral.

Changed the recipes for the Pyroclast and Snowflake Pendants to use Mana Infused String.

Fixed the floating flower cache log not being formatted properly.

Fixed the teru teru bozu not resetting the rain time.

Mana Bursts that have been teleported by a Warp Lens can no longer deliver mana to receiving blocks.

Removed the ability for the Invisibility brew to be added to a Tainted Blood Pendant.

The /botania-download-latest command can now be ran on singleplayer without cheats enabled.

The Bauble Box and Corporea Retainer recipes now use the chest ore dictionary tag.

The Loonium now spawns mobs that drop dungeon loot instead of spawning dungeon loot outright.

The Manasteel and Elementium shovels can now make grass paths like vanilla shovels can. They can turn grass paths into farmland now.

Updated the Force Relay lexicon entry to be less ambiguous.

You can no longer summon a Guardian of Gaia if there's already one nearby.

[API] Added functionality to ILensEffect to decide how much mana goes into an IManaReceiver.

[API] Increased version number to 85.

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R1.9 333

Added a mana infusion recipe for beetroot seeds.

Added osmium from mekanism and black quartz from actually additions to the orechid table.

Fixed a crash when mana pools are broken or removed from the world. Actually has to do with a bug in forge, so this is a bit of a band aid.

Fixed mana tablets and mirrors not having their insides colorized properly.

Fixed the Godlen Laurel Crown destroying your amulet slot item rather than itself.

Updated the reset step height for the sashes to the new step height in 1.8+. Fixes them breaking stairs made with chisels and bits.

[API] Added oreOsmium and oreQuartzBlack to the orechid table.

[API] Increased version number to 84.

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R1.9 332

Fixed the manaseer monocle not working since its slot was changed. Turns out I had a lot of things that only cared about the first 4 slots.

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R1.9 331

Added a null check to the Thorn Chakram to prevent it from crashing if the entity that threw it is unloaded.

Added the Cloak of Balance, a new cloak bauble that splits damage between the target and the attacker.

Fixed a crash when removing a Ring of the Aesir, Odin, or Tectonic Girdle. This is actually a baubles work and the fix here is a workaround. These items won't reset their state properly until it's fixed in baubles, but they at least won't crash.

Fixed Infrangible Platforms being able to be exploded.

Fixed munchdews eating leaves below them.

Fixed the bauble box GUI not removing the bauble icons for the new slots.

Fixed the Key of the King's Law producing a bad shape when looking northeast.

Fixed the Kindle lens not being able to close nether portals.

Sylph wings on the Flugel Tiara now glow.

Updated the documentation for the Cloaks of Judgement to reflect the proper slot.

[API] Updated IManaDiscountArmor, ManaDiscountEvent, IManaProficiencyArmor, ManaItemHandler with ItemStack specific methods. (Flaxbeard)

[API] Added ManaProficiencyEvent. (Flaxbeard)

[API] Increased the version number to 83.

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R1.9 330

Fixed some baubles not working after their slots were changed.

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R1.9 329

Updated for the latest version of baubles. It's now required.

Buffed the Great Fairy Ring's chance to spawn a pixie by a bunch.

Changed the slots of a few of the mod's baubles to some of the new bauble slots. More baubles will come soon to fix the thin spread.

Fixed a graphical attribute bleed in the Hovering Hourglass renderer. This should fix chisel blocks messing up, maybe.

Fixed lexica gui elements breaking if you rescale it with the new button.

Fixed Luminizers making players no-clip into the block below them.

Fixed Luminizers not working.

The Bauble Box now has all 7 bauble slots, the player render had to go through.

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R1.9 328

Fixed Hydroangeas not being passive.

The Lexica Botania now detects if it's in an Akashic Tome and updates its display name (in the cover and landing page) accordingly.

Removed an .exe file that was used to compress the sprites and was mistakenly packaged in.

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R1.9 327

Removed Mana Powder from the Hydorangeas recipe because I forgot to remove it before so I removed it now so you can actually do it earlygame :D

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R1.9 326

Added the ability to use Mana Powder in the Hovering Hourglass to make it a counter.

Added the Animated Torch, a new redstone helper block.

Added the Fork Luminizer which allows for a fork in the luminizer path.

Added the Mana Lens: Messenger, which carries a lot less mana but over a long distance and faster for when you need the burst but not the mana.

Added the Mana Lens: Tripwire, which only allows the burst to fire if there's an entity in the burst's path.

Added the Toggle Luminizer, which drops entities off right there if it has a redstone signal.

Changed the Cloak of Virtue and Cloak of Sin's models and made them shine.

Changed the floating flower models to a simpler design. This also makes them a lot less FPS intensive when used in large numbers.

Fixed a flower dupe with the Flower Pouch.

Fixed the command to download updates ingame not working.

Fixed the Flugel Tiara breaking the lighting in other bauble renders.

Fixed the Garden of Glass entry not showing up in the tutorial if it's loaded.

Fixed the Thorn Chakram not rendering.

Made the Gourmaryllis have an upper bound in how much mana it can make from a single piece of food.

Made the Hovering Hourglass sand falling animation a lot smoother.

Removed all needless metadata from Botania textures (of which there are a lot). Enjoy the smaller filesize. I'll probably fit it with some more music later on.

Updated secret codes.

[API] Added IHourglassTrigger, for blocks that have stuff happen when an adjacent Hovering Hourglass does something.

[API] Added runBurstSimulation() to IManaSpreader.

[API] Increased version number to 82.

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R1.9 325

Fixed a crash when picking up a flower that was removed.

Fixed the Rafflowsia being able to eat itself.

[API] Added ManaItemsEvent (Flaxbeard)

[API] Increased Version Number to 81.

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R1.9 324

Added mana alchemy recipes for Prismarine Shards and Crystals if you're in Garden of Glass.

Minor text fixes.

r

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R1.9 323

Fixed conflicting packet IDs.

Fixed the endoflame recipe being impossible to make because I'm a nub and forgot to remove the Mana Powder.

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R1.9 322

Please read the notes at end of this changelog for some context and important information. Thanks.

Added a button to the Lexica Botania's landing page to rescale it without rescaling the rest of the GUI.

Added the Ring of Dexterous Motion, a new bauble that allows you to dodge to the sides using the A and D keys.

Attempting to summon a Gaia Guardian with an invalid arena now emits particles on the offending blocks.

Buffed the gaia guardian's wither effect due to it being easier to dodge now.

Changed the Lexica Botania's cover layout a bit. It now has a random quote on it. Quote pool will expand as I find more cool quotes.

Changed the special flower breaking particles from the poppy particles to generic green particles like in Botania 1.7.10.

Disabled Natural Shedding (by default, the config is still present and fully functional).

Fix pylon and petal apothecary models not being placed properly in the inventory.

Fixed a crash when placing slabs.

Fixed a crash with the vitreous pickaxe.

Fixed improper resolution for the flugel tiara wing sprites causing framedrops.

Fixed Petal Blocks having no color.

Fixed stack sizes not showing up in a lot of places, including the lexicon recipe pages and the mana pool HUD.

Fixed the Lexica Botania's notes accepting localization keys and localizing them.

Fixed the spreader wool sleeves not being slim fit on top and z-fighting on some sides.

Fixed the Teru Teru Bozu not being able to create rain.

Increased the amount of Mana required to open the Elven Portal.

Made the Mod's armor bulkier to fix z-fighting with the new skin layers. This is a temporary solution until we can redo the armor.

Managlass, Alfglass and Bifrost Blocks are now valid targets for Chisels&Bits.

Moved Stone Transmutation to the main alchemy page since they're no longer new blocks.

Moved the side buttons in the Lexica Botania's landing page to the bottom of the interface and changed them all to be green.

Re-implemented the update checker and ingame downloader built in to Botania 1.7.10.

Rebalanced the Gaia Guardian's health and damage cap to make more sense with the damage changes in 1.9.

Removed avatar decoration on Vazkii's player because they weren't stylish enough.

Removed Dayblooms and Nightshades. Endoflames no longer require Mana Powder.

Removed mana loss from spreader to spreader.

Removed Motif flowers.

Removed Needless Fluff: Roof Tiles, Hellish, Soul, and Frost Bricks, Trodden Dirt, Unstable Blocks, and Signal Flares.

Removed Primus Loci.

Removed the passive decay config again.

Removed the prismarine alchemy recipe.

Removed the Pylons and Mana Pools from the Elven Portal multiblock. They can now be placed anywhere in an 11x11 area. You can also have more than 2 Pylons, if you desire.

Removed Timless Ivy (needless because of the existance of Mending in vanilla).

Replaced a lot of cringy memes and terribly placed references with some less cringy memes and terribly placed references.

The Elven Portal now takes mana per transaction rather than per tick. It will also no longer close itself if there's no mana.

The Gaia Guardian's attacks now display as an overlay in the world rather than as particles only.

The Livingwood Avatar can now place down dirt using the Rod of the Lands.

The Rosa Arcana can now get its XP from orbs in the world.

The Tiny Potato can now have items given to it. Many of the "easter egg" names for it have been removed as you can replicate them with this feature.

Updated Corporea textures and some those of some of the livingrock blocks.

Updated the dispenser planting's entry and feature set. It now duplicates Quark's dispenser planting so it can plant Cocoa Beans as well. Quark's disabels itself if Botania is present.

[API] Removed a bunch of stuff that is no longer used.

[API] Added a getFacing() method to IAvatarTile, this is used for the Rod of the Lands.

[API] Increased version number to 80.

This version is for Minecraft 1.10.2, and carries on from the latest release of Botania Unofficial.

A massive thanks is due to williewillus, who took it upon himself to port and maintain the mod all the way through 1.8, 1.9 and to 1.10. Please go send him love and hugs, as us being here would not be possible without him.

If you want to know what changed in between, have a look through the Releases page on williewillus/Botania.

This is the first release for 1.10.2, which sets up for further content expansion, while removing obsolete and bloated pieces of content. More content is planned and will be coming soon.

You can mitigate your worlds from Botania Unofficial to Botania just fine, any of the removed pieces of content you had in your world will just disappear.

A few pieces of content from Botania's 1.7.10 releases was removed in Botania Unofficial due to them being added to Quark, another mod by me which I highly recommend you install alongside Botania.

If you were looking for BotaniaV2, most of that project was scrapped in favour of this update instead. I decided that instead of reinventing a mod that's already good, I'd use the concepts there to make a new mod instead, which I am planning, but want to get some new stuff onto Botania and Quark before I move onto that.

And that's it for my important note. I'm back to Botania, and I hope you carry on enjoying it.

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R1.8 249

The "LEAVE ME THE #%!& ALONE" update! Powered by the community's Pull Requests and TheWhiteWolves' help. Also the last "official" update. Unless it breaks awfully. In that case there'll be another to fix this one. Hopefully not.

Added back the config for passive flower decay. I don't care any more. You broke me, you win. Have your config back.

Added corporea support for Storage Drawers and the DSU API (used by JABBA too, and the TE Caches, I think) (Vindex)

Added Petite Clayconia. (TheWhiteWolves)

Added quartz variants to the ore dictionary. (nekosune)

Changed how Pasture Seeds grow. I don't even know how they changed but apparently they did. (Michael Brenan)

Fixed accessories not rendering in the proper position. (Michael Brenan)

Fixed Botania axes not breaking pumpkins and other things of the sort faster. (TheWhiteWolves)

Fixed items that shouldn't be able to go in the Petal Apothecary being able to. (yrsegal)

Fixed Mana Tablets losing durability in a storage drawer. (Michael Brenan)

Fixed multiparts not working on servers. (yrsegal)

Fixed the marimorphosis having an inccorect vertical range. (Pikadude)

Fixed the Planestrider's Sash not resetting properly sometimes. (Michael Brenan)

Made the Terra Truncator better. Not sure how but I guess the algorithm is better now. (Michael Brenan)

Newly created Botanurgist's Inkwells will show the durability bar. (Rasheeq)

Slabs and snow now prevent placement by the Rod of the Shifting Crust. (Michael Brenan)

The Rod of the Shaded Mesa can no longer move some entities it shouldn't, like the Enderdragon, or Wither. (TheWhiteWolves)

(Internal) Baubles can now provide blocks for the rod of the Shifting Crust. (yrsegal).

[API] Added a blacklist for the Rod of the Shaded Mesa. (TheWhiteWolves)

[API] Disposable blocks are now in the API (TheWhiteWolves)

[API] Floating island types can be registered by addons. (yrsegal)

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R1.8 248

Botania panes now have light. (Lazersmoke)

Botania's backported 1.8 stones now support the ore dictionary for variant recipes. (Lazersmoke)

Changed a bit the Lexica Botania's cover.

Fixed alternate grass types not being able to sustain sugar cane.

Fixed alternate grass types not breaking faster with a shovel.

Fixed Mana Flashes not having a lexicon binding.

Fixed Mana Lenses having a possible invalid recipe. (Lazersmoke)

Fixed the Hopperhock calling inventory methods on the client side, and thus, crashing when used alongside a BetterStorage Crate.

Fixed the Ring of Odin Fire Resistance config not changing its extinguish behaviour.

Platforms now handle block render colors via metadata. (yrsegal)

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R1.8 247

Added a config option to disable thaumcraft infusion stabilizing because some people are sadists, apparently.

Added config options to change the harvest level of the Weight and Bore Lenses and defined said harvest levels properly in the check for what they can break/displace.

Added the ability for Flowers that interact with items in the world to be placed on Podzol or Mycellium to add a delay to when they can pick the items up. You can read more on the Modulating Delay entry under Functional Flora.

Fixed the A Message From Alfheim entry not loading up properly after you throw the book in the portal.

Red Stringed Containers will no longer bind to blocks that can't have automation handling.

Searching in the lexicon now also search the names of the items whose recipes are shown in the relevant entries. Also added a "Press ENTER to view" indicator thingy.

Special flowers can now be planted in Mycellium.

[API] Added ISubTileSlowableContainer.

[API] Increased version number to 75.

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R1.8 246

Added NEI integration for Corporea. Pressing C on an item in an inventory or the NEI panel while near a Corporea Index will request 1 of it. Shift-C will request a full stack.

Fixed a crash when autocompleting a player's name near a Corporea Index.

Fixed the Hopperhock spamming smoke particles when it can't pick up an item properly.

Fixed the special sky renderer being super dark in superflat worlds.

Fixed the special sky renderer still showing the planets in the void.

Luminizers are now shiny.

Replaced incentive to not lose your way.

The Hopperhock can now split stacks properly between inventories if one is full. (howtonotwin)

The Solegnolia no longer uses mana.

Tweaked and fancified the Gaia Guardian fight(s) a bit.

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R1.8 245

Added a new fancy skybox effect to Garden of Glass. Here's an album. It looks cooler ingame. (there are config options to disable it and enable it in normal worlds as well, if you want)

Added configs to move the Flugel Tiara's flight bar as apparently I'm not the only person that thought it was cute to put a bar there.

Changed the period in which the mod enabled Christmas features to be in sync with Winter's Veil in World of Warcraft. Priorities!

Fixed a bunch of stuff in the mod not rendering properly (going all gray) if some mod disables GL_LIGHTING (See: NEI, Neat).

Fixed Luminizers that have been bound to another Luminizer that has then been removed taking you to the position where the removed one was.

Increased the drop rate of Melon and Pumpkin seeds on Garden of Glass. Again.

Manaweave armor is now Santaweave during Christmas.

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R1.8 244

Added a "Preventing Decay" entry to the Miscellaneous section. Something seems a bit off with it though.

Fixed a crash with NEI when some mods think it's a good idea to use stacks without a valid item.

Fixed Resolute Ivy not working.

Fixed the Ring of Chordata stopping the player from drowning if they have no mana. (howtonotwin)

Polished a few things all with completely inconsequential particle effects. Hopperhock makes smoke

Extrapolated Bucket makes smoke

Mana Pump makes smoke

Endoflame makes fire and smoke

Gourmaryllismakes food bits go all over the place

Spectrolus makes wool bits go all over the place

Ender Overseer has redstone particles when looked at

[API] Added a fallback for LexiconRecipeMappings.stackToString().

[API] Increased version number to 74

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R1.8 243

Added NEI integration for the Lexica Botania, it sometiles also tells you which entry something is in and gives you little tidbits of info like how to make livingwood/livingrock or terrasteel.

Added recipe indicators (the items that appear when you hover shift on an entry's name) to a few entries that don't have direct recipes. (like pure daisy or ender air)

Fixed a crash if Red Stringed Interceptors are triggered too fast.

Fixed double tall flowers not respecting alternate textures. (yrsegal)

Fixed the Corporea Funnel ignoring an inventory 2 blocks below it if there's another Corporea Funnel directly below it. (yrsegal)

Fixed the Gaia Guardian not being able to be summoned with Et Futurum and Chisel beacons. (yrsegal)

Mana Pools are now dyed by right clicking with Floral Powder, not dropping it. On other news, you'll no longer dye your pool while making Mana Powder, yay!

NEI integration for Elven Trade no longer requires a Lexica Botania with Elven Knowledge on your inventory.

(Internal) ItemBlockSpecialFlower lexicon mappings are now prefixed by "flower.".

(Internal) The extra info feature for the lexica botania NEI integration can be used by adding a key to a lang file, in the following format: "botania.nei.quickInfo:" + the lexicon mapping key. You can find it by pressing CTRL+SHIFT in the NEI Lexica Botania entry for an item if F3+H is enabled.

[API] Added addExtraDisplayedRecipe() to LexiconEntry so more recipe indicators can be added without being linked to a page.

[API] Increased version number to 73.

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R1.8 242

Fixed the Terra Shatterer not working when the player has full Terrasteel Armor and their first available Mana Tablet isn't full and is in a hotbar slot before the Terra Shatterer.

[API] Added IManaGivingItem to help track which items should be blacklisted from the Terra Shatterer.

[API] Increased version number to 72.

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R1.8 241

Fixed a crash when some odd items are dropped around a Ring of Magnetization.

Fixed the Config Adaptor trying to modify correct values and spamming you about it in the chat.

[API] Implemented a recursion limiter to the magnet ring's blacklist functions for pesky items that intercept getItemDamage().

[API] Increased version number to 71.

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R1.8 240

Fixed the Mana Pool achievement. Since it's one of the first achievements it's really annyoing if it's broken :V

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R1.8 239

Fixed a crash when right clicking a spark with an empty hand.

Fixed patreon flowers not rendering on players properly unless there's a named tiny potato around. For real.

Fixed the Rune of Air recipe not being adapted fully to the new pattern.

Fixed using a Rod of the Unstable Reservoir with a Livingwood Avatar crashing the game if it kills a named mob while CoFHCore's "alert named mob kills" config is enabled. And people ask me why compatibility is so hard...

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R1.8 238

This update warrants a major version increase due to the sheer number of tweaks and changes that overall make the game better. This update's objective is to polish any roughness around the edges the mod might have had and to get it to a great state for newer and older players alike. Despite it being somewhat long, I would advise you to read it all, lest some small change trip you up.

Added a "SHIFT to stop animation" tidbit to Rune and Petal pages.

Added a config option to invert the Ring of Magnetization's controls.

Added a proper HUD to the Petal Apothecary and Runic Altar that shows you what is currently in it and what you're crafting.

Added an Adaptative Config system, which changes your config options for you if you are using default values from old versions. helping you get the new changes without having to delete configs. You can turn this off in the config if you don't like it.

Added Mana Powder as a new crafting material.

Added the Fabulous Mana Pool. A new rainbow Mana Pool variant crafted with Shimmerrock. Yes that is its name.

Blazes spawned by a Fel Pumpkin (Garden of Glass) drop more Blaze Powder now.

Changed a bunch of details in the lexicon all over the place to make it a lot easier to understand.

Changed almost all flower recipes to follow a new "no more than 4 different petals per flower" rule, effectively simplifying flower crafting.

Changed how crossmod/addon entries' titles look.

Changed the Bore Lens recipe to be a lot easier to make.

Changed the mana costs for runes in the Runic Altar.

Changed the recipes for Terrasteel Armor.

Changed tier 1 rune recipes to use Mana Powder and only make 2 per.

Changed tier 3 rune recipes to only make 1 per.

Danked some memes.

Dayblooms and Nightshades about twice as strong now.

Disabled the tutorial video until there's one that's updated with the new changes.

Documented properly the fact that buried petals can be used to grow tall flowers.

Fixed a crash when removing bookmarks.

Fixed creating Manasteel in bulk blocks taking 10x as much instead of 9x as much. (TheWhiteWolves)

Fixed Mana Pools not updating their comparator output properly when mana is being taken from them.

Fixed the Manaseer Monocle's range viewing functionality rendering as a gray square when used alongside other mods that use GL_LIGHTING, like Neat.

Fixed the new grass types not having a properly lexicon linking. (TheWhiteWolves)

Fixed the Petal Apothecary sometimes desyncing with the client.

Fixed Thermalilies not writing their cooldown to NBT properly.

Flowers' tooltips now tell you what type of flower they are.

Increased the Thermalily's production rate, time and lowered its cooldown (to 5 minutes).

Lowered (by a bunch) the amount of flowers that are generated in the world.

Lowered the Pure Daisy's craft time to 60 seconds (from 80).

Made a bunch of entries priority entries (italicized) to help lead new players into the important stuff without bogging down the tutorial.

Made the runic altar's floaty cube animation smoother. 144hz master race.

Made the Zoom text in Rune and Mana Infusion pages more clear.

Removed a bunch of needless entries from the Tutorial to make it faster to get started.

Removed diminishing returns for passive flowers.

Removed Mana Petals. Any recipes that used them previously have been tweaked.

Rewrote the "Welcome to Botania" entry to be a lot more concise and help new players better.

Right clicking a Runic Altar with Livingrock now places it on top perfectly centered. (same for the T.A. Plate and relevant items)

Runes used for recipes in the Runic Altar are now given back upon the recipe's completion.

Sparks can now be dyed with Phantom Ink to make them highly translucent.

Terrasteel armor now has Knockback Resistance as an attribute and Passive Mana Generation (like a Band of Aura) as a set bonus.

The Diluted Mana Pool can now infuse items just like the normal one.

The Diluted Mana Pool is no longer a required part of progression, you can craft the normal one with the old diluted recipe and the diluted one with slabs instead.

The Fel Pumpkin is now part of botania itself and not Garden of Glass.

The Petal Apothecary now fills up with rain like vanilla Cauldrons do.

The Ring of Magnetization will no longer pull items that are on top of Mana Pools or Runic Altars.

The Runic Altar no longer needs a wand interaction to be started.

The Thermalily now resets its cooldown back to 5 minutes if it absorbs any lava while it's in cooldown.

The Wand of the Forest now comes in Bind Mode when crafted.

[API] Added a proper blacklist for the ring of magnetization.

[API] Added BotaniaTutorialStartEvent. It does exactly what you think it does.

[API] Added a @PassiveFlower annotation for detection of passives without creating an instance. Used for SubTileSignatures.

[API] Changed BasicSignature to include a getType() function for the tootlip.

[API] Exposed SubTileSolegnolia.hasSolegnoliaAround() to the internal method handler.

[API] Increased version number to 70.

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R1.7 237

Fixed the Gaia Guardian spawning on the client side when it shouldn't.

The Brew of Overload has a larger Weakness period now.

The Damage Lens now deals more damage.

The Fruit of Grisaia uses less mana now.

The Gaia Guardian's damage cap now is higher to accommodate for Overload Brews. HP remains the same.

The Rosa Arcana now produces and holds more mana.

The Spectrolus now produces and holds more mana.

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R1.7 236

Added Chisel stone support to the Rod of the Terra Firma.

Added floating flower variants to all the new pasture seed types.

Added the Bauble Case, a way of storing baubles on your person.

Added the Planestrider's Sash, a new belt item that gives you more speed the more you walk.

Buffed the amount of damage the Key of the King's Law does.

Fixed Botania armor models not resetting the "using a bow" state.

Fixed Botania grass types not spreading.

Fixed Featherfall disabling the Flugel Tiara's glide. (TheWhiteWolves)

Fixed items getting destroyed if they're left in a crafting table when the lexicon's Ctrl lookup feature is used.

Fixed lexicon bookmarks being weird if you do multiple in the same entry.

Fixed Mana Bursts' position in the client sometimes going above the block they're inside.

Fixed multiblock previews rendering in dimensions other than the one they were created in.

Fixed raytracing ignoring the player's height.

Fixed the Gaia Guardian head not breaking properly or having the right drops.

Fixed the Halos not rendering multipassed items properly.

Fixed the travel sashes using mana even if the player isn't moving.

Fixed the weapons spawned by the Key of the King's Law not despawning if the player that created them dies.

Fixed Witchery wiki lookup not working because google sites requires lowercase URLs. (TheWhiteWolves)

Glimmering flowers now have slightly altered textures from the normal ones.

[API] Added ICompositableLens for API level lens composition handling. (WireSegal)

[API] Added lowercase conversion support to SimpleWikiProvider. (TheWhiteWolves)

[API] Increased version number to 69.

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R1.7 235

Fixed the Crafty Crate not syncing properly, and by extension, the Wand HUD for it not being accurate.

Fixed the Hopperhock not updating inventories properly.

Fixed the Mutated Grass having a missing texture.

If an arena for the gaia guardian fight is obstructed or has holes, there'll be a quick particle display showing you how large it needs to be.

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R1.7 234

Added 3 new lenses: Mana Lens: Redirectory - Bursts that have this lens fired from a spreader will, when colliding with another spreader, rotate the collided spreader to point towards the one that shot. It also gives bursts the Phantom effect.

Mana Lens: Celebratory - When it collides with a block it'll make a firework of the color of the burst.

Mana Lens: Flare - Spreader only. Prevents the spreader from firing any mana bursts. Instead, the spreader fires a continuous beam of particles of the color of the lens. (demo 1 | demo 2)

Added 6 new types of decorative grass (and six new types of pasture seeds to make them) that don't turn into dirt if there's anything above.

Bellethornes now kill Witches properly.

Changed armor item icons to match the new armor models.

Condensed the Paintslinger Lens and Warp Lens entries as well as the 3 new lenses in this version into an "Elven Lenses" page.

Fixed botania Panes having weird lighting in corners.

Fixed bursts with the Entropic lens exploding in contact with a full spreader.

Fixed the Exoflame not using mana properly on interfaced blocks.

Fixed white tinted mana lens not being able to be crafted.

Holding shift on a recipe page with multiple recipes will pause the recipe changing. It'll also stop petals/rune pieces from rotating if it's a petal/rune recipe.

Luminizers and Agricarnations are now quieter.

Pasture Seeds for blocks other than Grass can now be used on Grass.

Removed the "lore" pages after some flowers' recipes, as interesting as they are, they served no practical purpose and only confused people.

Renamed the Talent Shredder achievement to a much more fitting name.

The bottom side of Mana Pools is now solid (so you can put stuff like levers now, if you want to do that for some reason :V)

Tweaked armor textures and models a bit.

[API] Added IDirectioned and IRedirectable to work with the new lens.

[API] Added IFlowerPlaceable for items that can be placed by the Rannuncarpus.

[API] Added ILensControl for lenses that control a spreader's behaviour.

[API] Increased version number to 68.

[API] Stripped getRotationX() and getRotationY from IManaSpreader and moved it to IDirectioned (which IManaSpreader extends now).

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R1.7 233

Fixed items that take damage when used in a crafting recipe taking damage purely by being put in the grid.

Fixed the Lexica Botania's main page making the screen dark on lower end (and integrated) graphics cards.

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R1.7 232

Added the botania version to the F3 menu next to the network monitors.

Changed the way multitexture is handled on graphics cards that don't support OpenGL 1.3 (using ARB instead).

Fixed Corporea Interceptors not intercepting requests from Corporea Funnels for more than item and not checking NBT properly.

Fixed the Corporea Index working between dimensions.

Holding CTRL+SHIFT on the F3 menu will show you the OpenGL Context and relevant config settings.

Luminizers now synergize with Ender Pearls.

Primus Loci are a bit less rare now.

Using Phantom Ink on an item that already has it will now remove it.

You can stand inside mana pools now. update of the year 10/10

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R1.7 231

Added new models to all botania sets of armor. You can turn these off in the config if you're mean and hate everything that's fun.

Added the Solegnolia Petite. Not much to explain here.

Changed the Lexica Botania's Category Icon Shader to use GL Texture Unit 7 rather than 15. Also added a config option to change which unit is used, just in case. This should fix GL errors with old and integrated graphics cards.

Fixed a crash with the Worldshaper's Sextant if CodeChickenCore isn't installed. (TheWhiteWolves)

Fixed a minor grammar derp. (shadowfacts)

Fixed Shimmerrock and Shimmerwood Planks not having microblocks.

Fixed the Mana Prism accepting non lens items through automation and crashing the game if any make it in.

Fixed the Ring of Loki's entry not telling the player they need to sneak.

Looking at a Crafty Crate with a Wand of the Forest now shows you the items inside.

Looking at an Applied Energistics Dense Cable while having their config to turn off channels set to false will no longer crash the game. fix yer game ae

The Flugel Tiara's Glide ability now only starts if you've fallen at least 2 blocks.

The Solegnolia now negates any rings worn by players inside it.

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R1.7 230

2 MILLION DOWNLOAD HYPE

Fixed the Dandelifeon not properly making mana.

The Teru Teru Bozu can now be made sad. :(

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R1.7 229

Added 15 new update flavour messages.

Added the Worlshaper's Sextant, a new item to help you make circles.

Changed the Flugel Tiara's flight time from 10 seconds to 30 seconds.

Fixed Shimmerwood Plank Slabs having the wrong step sound. (SnowShock35)

Fixed the Dandelifeon being able to destroy Bedrock and pretty much any other block.

Fixed the Dandelifeon being able to generate mana from cells ticked by other Dandelifeons.

Fixed the Enchanting with Mana page missing two pages. (AlterAkima)

Fixed the Lexica Botania Quick Lookup key showing up as Ctrl in mac instead of Cmd.

Fixed the Lexica Botania Quick Lookup time being dependant on fps, also made it 1 second rather than 1.5.

Fixed the Rod of the Skies being able to be used for earlygame infinite flight by item switching.

Increased the Narslimmus' mana buffer to not have it overflow when it eats a big slime.

Mana Pools should sync better when receiving or sending out mana.

Red String Blocks can now be rotated with a Wand of the Forest.

Sparks are now cheaper.

The Gaia Guardian's arena checking is now less retarded, circular and doesn't require skylight.

[API] Added AnyComponent, a MultiblockComponent that matches any non air block.

[API] Added support for MultiblockSets with an array with length < 4.

[API] Increased version number to 67.

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R1.7 228

Fixed the Gaia Guardian being able to ride minecarts.

Fixed the Livingwood Avatar's render taking over other mod item renders.

Fixed typos.

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R1.7 227

Added a "Quick Lookup" feature to the Lexica Botania. You can hold CTRL on an item in your inventory while you have a Lexica Botania in your hotbar to open its entry.

Added the Livingwood Avatar, a new block you can give a few rods to and will have effects depending on which one. These are the current effects: Rod of the Bifrost: Creates temporary bifrost bridges in the area directly in front of it where the player would walk to.

Rod of the Hells: Creates a perpetual fire ring around it, like the rod does.

Rod of the Plentiful Mantle: Minims the rod's effect of showing nearby ores, the colors stay the same as long as it stays in the same place.

Rod of the Skies: Any players that jump near it will jump as high as if they had used the rod, as well as get temporary fall damage resistance.

Rod of the Unstable Reservoir: Shoots magic missiles at nearby mobs, like the rod does.

Added Primus Loci. Rare worldgen flower patches with Primus variants of Dayblooms and Nightshades that don't decay.

Added Railcraft support to the Mana Pool with Minecart.

Buffed the Rafflowsia, again.

Fixed Isolated and Recessive Spark banners (Et Futurum Integration) having the wrong recipes.

Fixed the Mana Pump's render crashing the game if it's placed with an invalid metadata somehow.

Fixed the Terra Shatterer's mana bar being slightly off center. Phew.

Fixed transparent blocks not rendering properly under the mana enchanter.

Looking at any entry in a Lexica Botania category page and holding shift shows you a preview with a tagline of what it is and what crafting recipes are in the entry.

Mana Tablets, Rings and Mirrors now have a similar mana bar to that of the Terra Shatterer.

Merged the "A Tutorial of the Basics" and the "An Introductory Video" entries.

Redesigned the Lexica Botania main page with smaller, bolder icons and fancier animations.

The "missiles" fired by the Rod of the Unstable Reservoir are a bit less choppy now.

The Manaseer Monocle's Lexicon Entry now has priority (is in italics).

The Terra Truncator now properly breaks around diagonals.

[API] Added IHornHarvestable for usage with the various horns. Get on it, Agricraft.

[API] Deprecated IGrassHornExcempt in favor of IHornHarvestable.

[API] Added IManaTooltipDisplay for items that display a mana bar on the tooltip.

[API] Added getTagline() to LexiconEntry.

[API] Added paintableBlocks and registerPaintableBlock() to BotaniaAPI for use with the Paintslinger lens. (L0neKitsune)

[API] Increased version number to 66.

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R1.7 226

Added a config option to disable seasonal (halloween and christmas) features.

Fixed the Spellbinding Cloth taking damage simply by putting it in the crafting grid.

Phantom Ink and Timless Ivy can no longer be applied to items that have a container item to prevent dupes.

Spookied up the place.

The Mana Cookie was renamed to Biscuit of Totality.

The Rafflowsia produces more mana than before.

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R1.7 225

Added Shimmerrock and Shimmerwood Planks, rainbow blocks made with Bifrost Blocks.

Added the Rafflowsia, a new flower that eats passive flowers for mana. And you thought they were useless!

Fixed some entries telling you to go to "Magical Apparatus" when the section is actually called "Natural Apparatus".

Flowers can now be dyed using Floral Powder.

The Dandelifeon produces a lot more mana per cell now, however, whenever a cell is eaten, the board is wiped. Also added an "warning: experimental" page to the entry.As always, this is still not final.

[API] Fixed API dependency on non-API Botania classes.

[API] Increased version number to 65

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R1.7 224

Added "Motif" variants of passive flowers. Same as Petite, but instead of being smaller, they don't decay nor produce mana. Since they use the same system, you can find them in the Flower Shrinking page.

Added "Redstone Helper" features to the Manaseer Monocle. Looking at redstone things will show you some data about them.

Added a recipe counter to the recipe registing code just for fun. You can now see how many recipes botania adds, woohoo.

Added comparator support to the Corporea Crystal Cube, it can now detect how many items are in a corporea network with exponential output.

Added Managlass, Alfglass and Bifrost Panes.

Added the Corporea Retainer, a new corporea block you can place next to a Corporea Interceptor, it'll remember the last intercepted request and have the requestor redo it if it gets a redstone signal.

Added the Teru Teru Bozu, a new (cute as hell) block that can send the rain away.

Added two new Portuguese Pavement Colors, yellow and green.

Changed some checks to use Material instead of Block (such as Hydroangeas and Thermalilies). Should make compatibility with TerraFirmaCraft or other mods' different water and lava blocks work better.

Changed the "no mana killzone" of the Dandelifeon from a 5x5 to a 7x7. To be honest, I really don't know where I'm going with this one. It's seeming to me like it's a failed experiment, as the optimal build always ends up being a really simple thing, which I'm not a big fan of. I'm just trying various things and seeing what sticks. I might end up removing it alltogether.

Changed the Gaia Guardian's health to 800 (from 300) and the damage cap to 35 (from 12), 50 if it's a crit. In a way, if you're properly prepared, the boss is actually easier now as it's definitely possible to hit that hard with the proper enchants and potions, it just requires preparation.

Fixed the Corporea Crystal Cube and Hovering Hourglass not rendering every model piece in the inventory.

Fixed the Elementium Axe dropping Zombie Heads from Zombie Pigmen.

Fixed typos.

The Corporea Crystal Cube now shows how many items are in the network in its render without you having to hover on it.

The Corporea Index is now less stingy on how close you need to be to it in the Y axis.

The Manaseer Monocle can now be used as a Cosmetic Override to other baubles. Its benefits are not removed when you do this, so you can use the monocle without taking up a slot.

The Rannuncarpus can now place botania flowers that do stuff as well as redstone dust.

[API] Added ICorporeaRequestor for use with the Corporea Retainer.

[API] Increased version number to 64.

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R1.7 223

Added code to safely crash the game if someone overrides the Botania API's Internal Method Handler. Overriding the Internal Method Handler is a sure fire way to crash the game or cause incompatibility problems later down the line, so at least you're getting informed about it with a proper error message. It's sad that I even had to makXe this, to be honest.

Fixed a circular dependency chain with DragonAPI not allowing for the game to load.

Fixed Red Stringed Conparators only seeing half of a double chest.

Reused old botania shaders as new tiny potato variants. You know, this whole potato variant thing is starting to become a good stress relief measure.

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R1.7 222

Added 12 new achievements, moved some old ones around to make space.

Added arena checking code to the Gaia Guardian to prevent it from being killable with little to no effort underground.

Added Comparator Support to the Spark Tinkerer.

Added the ability to get the Gaia Guardian's Head. How to do it though...

Added the Red Stringed Interceptor, a new block to the Red String arsenal that intercepts right clicks.

Buffed hydroangeas' mana production rate.

Enchanted Soil now has an interpolated texture, like Prismarine and Bifrost.

Fixed a wrong error message for the /botania-skyblock-spread command.

Fixed Mana Spreaders being able to pull mana from pools before even being added to the mana network.

Fixed the Dandelifeon not having an alt texture.

Fixed the Mana in a Bottle allowing for water to be placed in the nether and for the roof of the nether being accessed.

Fixed the Weight Lens being able to drop blocks that normally can't be Silk Touched.

Overgrowth Seeds no longer speed up passive flowers, instead they prevent their decay.

Potion ID configs now work properly with DragonAPI's potion array extending.

Redstone Mana Spreaders can now pull mana from their target pools.

Removed passive wither config and locked it to 72000 ticks (3 ingame days, 1 IRL hour). Also added an entry to the Generating Flora section to explain it better. You can read about this change and why I made it right here.

Some Dandelifeon tweaks, the 5x5 area around it will no longer kill generation 1 cells, the output rate has been lowered a bit and the recipe for Cellular Blocks has been changed.

Sparks now produce less, but bigger, particles to make it less likely to reach the particle limit.

The Mana Pool's "water" icon is now a different icon and not the one used for water. (it still looks the same, it's just in a different file)

The Ring of Magnetism now has a limit of 200 entities it can pull so it doesn't kill your FPS if you manage to get a lot of items in one place for whatever reason.

The Thorn and Flare Chakrams now pass through leaves and folliage.

[API] Added an "overgrowth" and "overgrowthBoost" variables to SubTileEntity for when it's working on Enchanted Soil.

[API] Added isOvergrowthAffected() to SubTileEntity to allow for flowers to opt out of Enchanted Soil.

[API] Separated ticksExisted from passiveDecayTicks and moved the internal drop handling code from SubTileGeneratingPassive to SubTileGenerating.

[API] Increased version number to 63.

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R1.7 221

Added some extra rules to the Dandelifeon to prevent some exploits. Also lowered the mana value of each cellular block.

Double slabs are now properly localized. (MrKunji)

Made the Dandelifeon's texture not be as horrid as the one I made while wiiv was away :V

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R1.7 220

Added more taters.

Added the Dandelifeon, a new generating flower for maniacs that utilizes Conway's Game of Life.

Fixed a flower dupe with the Flower Pouch.

Fixed BotaniaVars.dat not generating in the right directory when using symlinks. (shadowfacts)

Fixed removing a Master Corporea Spark not properly resetting the corporea network.

Fixed the Mana Blaster with a Lens Clip showing that you have infinite mana lenses instead of showing you the name of the lens.

Fixed the Pink Wither not being able to be named.

Holding a Wand of the Forest in bind mode while wearing a Manaseer Monocle shows you the range of the flower the wand is bound to, even if you're not looking at it.

Luminizers can now move items.

Manastorm Charge mana bursts have more mana.

Upgraded goldfish.

[API] Added acceptsRedstone() to SubTileGenerating.

[API] Bunch of work done on multiblocks to support a custom IBlockAccess for renders like stairs or redstone. (SoundLogic)

[API] Changed the IMultiblockRenderHook.renderBlockForMultiblock() signature and added nedsTranslate(). (SoundLogic)

[API] Increased version number to 62.

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R1.7 219

Added comparator support to the T.A. Plate.

Added ForgeMultipart microblock support.

Added Portuguese Pavement building blocks, they're good for roads (duh) and come in white, black, blue and red, as they do in the streets of Portugal.

Added the Manufactory Halo, effectively an automatic Assembly Halo.

Capped the flower patch size config option to 8 blocks to prevent worldgen crashes when the generator seeps into other chunks and forces the world to generate a new chunk while already generating one.

Changed the Assembly Halo's glow to be green rather than pink, it also properly renders on the outside now.

Fixed an exploit that made the Exoflame ridiculously fuel efficient.

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R1.7 218

Fixed the Black Hole Talisman crashing the game if used on lit redstone.

Fixed the Flugel Tiara HUD not rendering if you have Tinkers Construct and Blood Arsenal. Maybe.

Fixed the mana bursts created by the Shard of Laputa and Manastorm Charge being able to be converted to normal ones with prisms.

Fixed the Rod of the Shfiting Crust not using mana for the left click function.

Fixed the snowflake pendant having no documentation. (MrKunji) I deleted it by accident, ok? D:

Having a Haste buff enabled now lowers the Mana Blaster's cooldown.

Increased the incense plate range to 30 blocks (from 24).

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R1.7 217

Fixed server crash.

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R1.7 216

Added Manweave Cloth and Armor. Manaweave Armor's set bonus gives a 35% discount on tools and rods and makes rods be more powerful or have larger range.

Added the Manatide Bellows, a block that increases the speed of Mana Pools' mana output and Furnaces' smelting.

Bifrost Blocks are now craftable using a Rod of the Bifrost and Alfglass (you don't lose the rod). They also have a smoother animation now thanks to the interpolated icon (same as the one used for prismarine) and emit light.

Fixed Mana Pools leaving sometimes a tiny sliver of mana in the client side if used to charge a mana tablet.

Fixed the Flare Chakram returning a Thorn Chakram when picked up instead of the proper Flare Chakram.

Fixed the Mana Pump dispatching needless network packets.

Increased the amount of time the bridges created by the Rod of the Bifrost to double of what it was before.

Made the Exoflame a bit cheaper.

Rods are now affected by Armor Sets' mana discounts (like the Manasteel armor set).

Spellbinding Cloth is now crafted using Manaweave Cloth.

[API] Added IManaProficiencyArmor.

[API] Added manaweaveArmorMaterial to the API main class.

[API] Increased version number to 61.

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R1.7 215

Added the Flare Chakram, a fire version of the Thorn Chakram.

Added the Thundercaller, a new Terra Blade sidegrade that calls upon chain lightning.

Botania slab recipes are now revertable.

Changed the way the gaia guardian counts players to try to fix the bug where it would scale for more players than those present.

Fixed the Slime in a Bottle not detecting slime chunks properly as it was ticking in the client where it doesn't know the world seed.

Petal and Rune recipe pages now animate a lot smoother.

Pixies (friendly and hostile) are now forced to despawn if they exist for more than 10 seconds.

The Head Creation page now links to the player head database to give you ideas on what cool stuff you can do with heads.

The high council of Elven Garde, after having received countless unintended "gifts" of unenchanted Iron Ingots, Diamonds and Ender Pearls from unskilled skim-reading botanists are now returning those back to the senders.

Tweaked the Elven Portal's render a bit. The lighting on it doesn't spazz out and it renders properly when you're in it now.

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R1.7 214

Added a little bar to the Flugel Tiara's flight HUD that shows the dash cooldown.

Added a notification to the lexicon's main page when the mod updates to let you know things have changed and not to panic if something doesn't work as it used to.

Added support for the 1.8 Banners backported by Et Futurum by adding 15 new banner icons. They're documented in the Misc part of the book if you have Et Futurum installed (which you should!).

Lowered goldfish.

Lowered the Gaia Guardian's arena player search diameter to 31 blocks (from 65)

The Orechid is now more expensive in Garden of Glass to prevent it from being used to infinitely generate ores and mana using the Coal it produces without an external mana supply.

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R1.7 213

Added a config option to disable the 1.9 ender blocks for if you're using Et Futurum.

Added the ability to use a Cacophonium on a Note Block to make a Cacophonium Block.

Fixed the Mana Fluxfield not calculating the mana value properly. (LethalRes)

Patreon supports now have their head flower on flowers named after them.

Strengthened the ranks of the potato army. Nobody expects the potato inquisition!

Updated recipes to use the newer ore dictionary keys. (Adaptivity)

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R1.7 212

Added the Greater Ring of Magnetization with a larger range. Big magnet!

Fixed giving another player a relic ring crashing their client.

Fixed the Rod of the Depths not showing infinite cobblestone when used with the Rod of the Shifting Crust, but rather, infinite dirt.

Fixed the Rod of the Shifting Crust placing fake blocks in the client side.

Mana Lenses can now be made with Glass as well as Glass Panes, because if you're low enough that you can't make panes it becomes a pain. Ha, I made a funny.

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R1.7 211

Added even MORE tiny potato variants :D

Added Grass conjuration recipe.

Added Mithril and Platinum ores to the orechid's list. (phantamanta44)

Added the Rod of the Shifting Crust, effectively a copy of the Thaumcraft Wand of Equal trade with a few new things added on.

Changed the Rune of Sloth in the Orechid recipe to a Rune of Greed. Turns out I planned the rune recipes really poorly, the only thing you could make with the greed rune for the longest time was the bore lens. Since the new rod uses a sloth rune I moved this around and now all is balanced :D

Fixed a crash when you /give yourself a botania flower with the wrong metadata.

Fixed more typos.

Fixed the Corporea Index kicking you out of the server if you try requesting an item with control codes in the name (such as brews).

Fixed the Flugel Tiara rubberbanding in multiplayer. Maybe. Hopefully. Probably not.

Fixed the Flugel Tiara using CodeChickenLib Vector3 rather than Botania Vector3, causing crashes if the item is worn without NEI loaded.

Fixed the Flugel Tiara's sprint delay being 1.5 seconds rather than the intended 3 seconds, also changed it to 2 seconds, so the intended is now 2 seconds rather than 3 seconds. So this line should read "Fixed the Flugel Tiara's sprint delay being 1.5 seconds rather than the intended 2 seconds", but the intended was 3 seconds before and 2 seconds now because 2 seconds feels better than 3 seconds. I don't even know.

Fixed the Hand of Ender being stackable.

Fixed 