[GAMEPLAY]

– Reduced base damage of the CZ75a from 33 to 31 (a single shot is no longer lethal against a helmeted opponent).

– Increased reserve ammo for the M4A1-S from 40 to 60, to provide some additional utility without impacting brief engagements.

– Reduced price of the MP7 from $1700 to $1500.

[MISC]

– Game servers will no longer print their public IP address in response to “status” command from clients.

– Unsealed graffiti items can now be deleted.

– Fixed a bug where looping sounds playing from dormant entities could play briefly before switching off.

[MAPS]

Mirage:

– Removed skybox limitations

– Updated some landmark art

– Lowered skillceiling to get into apartments from T spawn

– Banked corner in hallway leading to A site scaffolding

– Removed ladder near entrance to apartments from T spawn, replaced with boxes

– Removed broken corner near van in bombsite B

– Improved visibility from T side of mid towards A connector (removed dark background door inside connector)

– Improved visibility from CT stairs towards T ramp in bombsite A (removed dark background door inside ramp)

– Disabled bullet collision on vertical fence columns in mid

– Removed wooden pillars at bottom of mid

– Fixed some player collision bugs

Canals:

– Redesigned T approach to B site through alley, with split entrances

– Improved visibility of players against the scaffolding near A

– Removed ability to stand on top of doorframe at CT stairs to B

– Other minor bug fixes and improvements