Created for Ludum Dare 31, 72 hour game jam between December 5th to 8th, 2014. The theme was "Entire Game on One Screen".

You've been cast down into a pit. The only way out is by creating a heap of your slain enemies and jumping for freedom!

Artwork: Alex Ashby

Programming: Justin Luk

Music/Sword SFX: Avery Mitchell

SFX: cfxr