Advize's Farm Expansion

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Description:

This mod adds an additional location that functions as a farm expansion. The farm expansion functions just like your farm, with the ability to support crops, animals, buildings, and machines (with some exceptions). The farm expansion can be accessed from the west end of your farm, an entrance will be dynamically patched in depending on which farm type you chose when you started your game. For those with heavily modified farm maps, a config option allows for an alternate entrance to be added to the "backwoods" location just north of the farm. This mod does not modify any vanilla game files or save files, so it should be compatible with virtually all other mods (and can be safely disabled/re-enabled at any time).



Note: 3.0 does not yet support all buildings. So far, wells, mills, sheds, coops (all sizes), and barns (all sizes) can be built.

New in 3.0:

Mod has been rewritten from the ground up for SDV 1.2.33 and SMAPI 1.15+

Adds support for Linux/Mac



No longer depends on the Serializer Replacement Utility.

Farm Expansion data is saved in the mod folder, not your save files.

Requirements:

StardewValley 1.2.33

Stardew Modding API (SMAPI) 2.5+: download here

Installation:

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Stardew Valley\Mods\FarmExpansion\

--> FarmExpansion.dll

--> FarmExpansion.pdb

--> Manifest.json

--> \assets\FarmExpansion.tbin

--> \assets\TreeTransplantFarmIcon.png

--> \assets\WorldMap.png​

Uninstalling:

Note: If you want to save your progress on the expansion for a future re-install, make a backup of Mods\FarmExpansion\pslocationdata

Download:

Future Plans:

Version History: