Pre-production

It’s most likely because I had such a significant interest at the beginning for concept art that I think the pre-production phase is so important. Well-Planned pre-production can go such a long way in the end. Be decisive and think of what you want to spend a good chunk of your energy and time on. Working on something that you’re not interested in is the perfect recipe to feel like you’re wasting your time and motivation. I also heavily recommend anyone to document your work in progress from the start to the end. I can’t stress it enough; it helps your morale a lot to see what you’ve achieved so far when you feel like nothing is going well.

First of all, we started with brainstorming what kind of cool environment we could use for our short. At this point we had already decided on our story but not so much for our mood and the backstory of our world. We went to Pinterest, Tumblr and google images to find anything cool. We stumbled on small, claustrophobic Tokyo market streets which had awesome lightings at nights and days. We were also playing Overwatch a lot at that time, and both the lighting of Overwatch and the market streets were very similar in certain areas. As a team, we decided to attempt a similar overall style like Overwatch.