InnerSpace was updated on Switch this week. Along with an improved performance, the game has implemented a bunch of tweaks and more.

The full patch notes are as follows:

Additions – Added two interactions with Sun in Sunchamber: large Wind globule added after first collision & the sun regenerates to full brightness over time

– Added additional wind to the Sunchamber and Eventide to improve signposting

– Added baby sunfish to the Dawnvessel

– Added scenic shots to the Archaeologist’s opening dialogue in the Sunchamber Fixes – Fixed a bug where Duskprism boss would be invisible for multiple cutscenes

– Small tweaks to improve visibility in low-light scenarios

– Fixed a bug where players weren’t able to view the world-scale holograms in Eventide

– Various bug fixes Tuning – Grouped towers leading to the other worlds in Sunchamber by color

– Improved signposting in Sunchamber cutscenes

– Removed redundant lines of dialogue in Archaeologist interactions

– Improvements to the Sunfish encounter

– Updated some plane models to better show when Drift is active

– Updated credits

InnerSpace can be purchased for Switch via the eShop.

Source: Switch news

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