Yes their behavior has been bad in a while too, what I am saying is that the way the org manages the team has not been optimal. First it was FNX hiring, taking in a troubled veteran player and expecting him to be humble and serving to a very inexperienced team just to bench him due to "internal issues" when the team were in a high with ONLY 3 months, C'mon the org should be sure they had hands firm enough to make the guy put his shit together or they should not even pick him in the first place. But ok, it's a fairly new team, you learn from your mistakes right? Aparently not, they hire kNgV a guy that was clear as water since the beginning did not have the emotional stability to handle being in an already troubled team with a visible lack of leadership. The cracks didn't take long to start showing. The org was clearly unpleased and fed up with the team behavior, just compare the social media posts from Immortals in the beggining of the year during the "fnx honeymoon" with the later on, the csgo team received less and less praise and space compared to their other games despite qualifying heroically to the majors then making finals when nobody expected they to go further than groups. So what the org does just afterthat? hire another player as a backup, is like saying "hey guys watch your back, is not because you nearly won a major that I won't fuck you right in the ass if you don't behave" Then it came the Dreamhack fiasco, and here I think the thing really went downhill in the team management field,. Ok the guys were late and should be punished within the org but, as a team and, with people saying they were drunk fucks when the players swearing to god they were sober, the org should at least for the public back the team up and not let people talk their asses off and destroy their players reputations without any proof. But no, they let the dramma float free and as punishment, instead of handling things internaly they fucking suspended their player from playing a qualifier. You see, I'm not saying the immature fucks that play for immortals are right, what I am saying is that the org, since the beggining, has bitten more than they could chew, betting in raw skill but forgeting that they are handling something that goes a little further than the game and is called human beings. Sorry for the long answer and the typos mate, just wanted to make my point clear.

2017-09-20 21:14