The second half of my January Osana Progress Report is finally ready! Please check it out below!

As promised, a new build of the game is now available. Here’s a full list of everything that is new or different in the latest build:

Gardening Club

There are now “fake Gardening Club members” walking around in the Gardening Club. They don’t react to any of Yandere-chan’s behavior, except for pick-pocketing.

The Gardening Club shed is now locked, unless the player pickpockets the Gardening Club Leader or joins the Gardening Club.

It is possible to pickpocket the leader of the gardening Club to get a key that unlocks the shed.

The textures / objects in the Gardening Club have been changed slightly.

There is now rat poison in the Gardening Club’s shed.

The hair of the “fake Gardening Club members” was modeled by Qvajangel! Thanks, Qva!

Infirmary

The nurse now walks around the infirmary, but doesn’t react to any of Yandere-chan’s behavior, except for pickpocketing.

There is now a bottle of emetic medicine in a locked cabinet in the infirmary.

It is possible to pickpocket the nurse to get a key that unlocks the cabinet.

Other

Added a control panel to the metal detectors so that it’s easier for the player to tell where to use the screwdriver.

Fixed bug that would cause low-detail students to remain low-detail even when the camera was very close to them.

Fixed bug that would cause a blank text message to appear when sending Info-chan a picture of Nemesis’ panties.

Added the ability to censor panties in Mission Mode by tapping the key that normally summons the Debug Menu.

Added some polish to the Mission Mode game over screen (new sounds, more legible text, fixed typos, etc).

Added sound effects for the security cameras and for shutting down the metal detectors in Mission Mode.

Replaced the grass texture. The new texture is a placeholder. A better grass texture is coming soon.

Adjusted the size of the square-shaped selection highlight in the Student Info screen.

Changed the appearance of the visual effects for all fountains in the school.

The player can now order “Lethal Poison” or “Emetic Poison” from Info-chan.

Fixed bug that was preventing Info-chan’s “Services” menu from opening.

Moved Inkyu and Sakyu to a new location during lunchtime.

Added a sound effect for the security camera.

Added a sound effect for the metal detector.

Changed the dates in the Calendar screen.

What’s next?

I’ve been heavily considering making a follow-up video to “Yandere Simulator: Past, Present, and Future” where I discuss more about the origins of the game, what I am prioritizing, and what I predict I’ll be able to accomplish in 2017.

In 2015, I brought up the subject of adding a small town to the game…and then never addressed the topic again. In 2016, I brought up the subject of re-naming the game…and then never addressed the topic again. There were also several other subjects that were never given closure. I’d really like to make a video that addresses the lingering loose ends of 2015 and 2016.

In January of last year, Yandere Simulator was banned from Twitch.tv. On the anniversary of Yandere Simulator’s ban, I plan to release a follow-up video explaining what I’ve done to investigate the issue, why I believe the game was banned, and whether or not the game has any chance of getting unbanned.

Making any of these videos would take up a day or two that could otherwise have been spent on Osana. But, if Osana is two months away, then it doesn’t really seem like a big deal to spend a few days making videos that address important subjects. I do feel guilty whenever I do anything that isn’t directly related to Osana, though. Hmm…it’s a tough call to make.

I wonder – if there was a poll about this subject, which option would you vote for?

http://poal.me/1v01fs