The aim of the deck is pretty simple, you dirdle early game and play accordingly to your opp. If they are flooding u at an unmanageable rate then it is fine to drop a token spell before the procession, but most times you can just spot removal and get down some combination of the Map, Priest, and Trinketeer. Then after Procession is down, (Turn 5) you want to Sram's into Enthusiast or Exhibition for 10 Servos and also hopefully get a scry in with Map. Turn 6 if you have another token spell and Fate, then it is over. If not, Fate first and then overrun should be close to lethal, with Trinketeer or Push to help get a little extra damage. If it's not over after that, hopefully you have flipped map after Procession was down so you have 6 extra card draws for late game. You have Priest in the graveyard, which you always want to embalm over Dawn if you have a Procession out, if no Procession then Dawn it and Enthusiast back when u need them. Prophet is a late game one-of, and don't forget your activated abilities on Ifnir and Trinketeer. **Note on the Expertise, casting the Fate off of it does work in the order you want, casting Priest does not. Thanks!