With New Eden’s attention focused on the north and World War Bee, this project has taken a turn for the underrepresented. Not deterred, this post will be dedicated to outlining the process by which Port Nassau will be established to begin the project that will eventually lead to a low security port of sanctuary in the Caldari-Gallente warzone. I have been asked by quite a few to write a synopsis of sorts of the game plan, so here we go!

Where the ISK Goes

First and foremost, all funds generated will go towards one of three specific funds: Internal, External, and Improvements. At no point will any of the funds be redirected to “pay me back” or anything else along those lines – I have all my assets I’ll ever want already.

Improvements is the easiest – a small percentage of base revenue placed towards an account to be used only to upgrade the port to its maximum capability via rigs, modules, etc. Once the port has reached it maximum efficiency all funds from this account will be considered a savings account for the next port opening.

External will be the most obvious, whereas all funds will be given to pay for a quasi-“port militia.” This port militia, or a militia for the capsuleers and not empires, will be geared towards the content creators in the area. Further, it will be focused on primarily new players to the PvP scene and encourage their undocking and eventual losses – an SRP of sorts.

Internal funds will be used to pay operational costs. These will be fuel blocks and other expendable fees incurred by the operation of the port and forced by CCP to be paid. Any amount left over more than a few months will be appropriated into either External or Improvements funds.

Getting a Self-Sufficient Port

So with that out of the way, now we look onto the construction and establishment. With enough characters to haul material and even construct anything in the universe, the logistics are not a concern. What is a concern is the business – the very thing that will make this venture work or die in the water. Therefore at the start all taxes and service fees will be set to 0.01% above the absolute minimum. If the minimum transaction fee is 0.00%, then at Port Nassau it will be 0.01%. Likewise if CCP makes it, say, 2.00%, then the fee will be 2.01%.

This will be a temporary measure and appropriate fees will be fleshed out as true costs are measured throughout the first month or two of operation. A rise in taxes and fees will never exceed that of NPC stations and for obvious reasons will always be left at better than the competition.

The tax and fee being so low will not be enough to bring the business to the Citadel. Therefore I have 5 billion ISK I intend to use to port in commonly used and searched for modules, charges, ships, rigs, and other supplies commonly used in the faction warfare area. Even if selling at significant loss in potential profit compared to the competition in the station of Ichoriya V, the payoff will be a more attractive hub to purchase goods for the more casual or penny-conscious pilot. With any luck other suppliers will take notice, see the reduced fees, and begin listing in the port instead of the station.

The grand scheme of this plan is to invest over 12 billion ISK in the Citadel, rigs, market seeding, and an account to absorb losses for the first few months of operation to create a base of traffic and convenience for the pilots shopping. With repair and market modules I hope the port may also be called home by some of the more risk-averse who prefer high security space. Unfortunately this is the most I can do as one person, as to invest any more ISK would mean either liquidating my current logistics network (which is my ISK income if I don’t want to whip out a wallet) or pulling out a debit card. Anyone interested in helping in any shape or form is of course encouraged to contact me in-game.

Once the patch day hits and the port is set up and established, another post will be made giving updates on the financials as well as API-fed spreadsheet goodies for all those interested in traffic, listings, movement of goods, and more!

About the Author

Morg an Torry has done a little bit of everything, from highsec mercenary to lowsec pirate to nullsec hauler back to an alliance leader in faction warfare and a long-standing CEO of a now-closed PvP corporation.

When not writing about his castle building he streams on Twitch and fails to play League and Elite: Dangerous.