Blocky Farm - Update #12 - Loading screen, shaking trees, moving decorations and buildings

Hello everyone, here you have episode 12. of Blocky Farm devlog. Have a nice read! :)

Game loading screen

After remote game parameters implementation it was high time to add a game loading scene. It is as simple as that: game logo (don’t worry - it is just a temporary placeholder :D), some game hints and smooth progress bar animation.





Shaking fruit trees

You can remember that there are some kinds of fruit orchards in Blocky Farm. Every tree gives a fruit after finished production but it requires player’s interaction to collect. It needs just a single tap on the tree to shake it and dump the fruit on the ground. Then fruit is automatically collected to the barn.





Highlight decoration slots

Decoration slots is a great feature but now it is easier to find free slot for your decoration. Just look on the gif:





Moving buildings to other slots

We implemented this feature to give a player some freedom in placing buildings on the map. Of course every decoration will be moved with building too. As you can see, it works fine.





Renders

As always we have some nice renders for you: wheat, carrot and sugarcane fields on 3 levels of growth.

Wheat field



Carrot field



Sugarcane field



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