Posted 13 September 2013 - 02:45 PM

Greetings MechWarriors,



A quick update regarding DX11 and Public Testing.



For the last 2 weeks we have been preparing for a public test of DX11. The internal goal was to run a meaningful public test for DX11 this side of launch, however, during the internal testing phase a crash bug was uncovered specific to DX11 that prevents us from collecting meaningful feedback regarding DX11.



The Public Test servers are at this moment being provisioned for the launch event with an updated version specifically for that tournament.



The delay testing DX11 on the Public Test servers is not expected to impact UI 2.0 development.

Work continues in the background on resolving this stability problem; and it is expected to be fixed by the time the launch event is finished. We expect the DX11 public test to be shortly thereafter.



Thanks!

