The second patch of the MapleStory Ark update has been released, containing the new High Lef race class Ark, the Boy who Became a Monster. It also has a bunch of useful player suggested updates from the Voice of Mapler campaign!

EDIT: KMS ver. 1.2.290 was released on January 11, but it was a small patch with not much other than Ark’s 5th job so I will just combine them into this post.

Here’s the Maple Update Info Centre video for this patch.

These are a couple of cool Ark posters that Nexon released.

New High Lef Job: Ark

Ark, a member of Grandis’ High Lef race, was drawn into a despicable scheme, resulting in half of his body becoming a Spectre. After wandering through the abyss, he awoke with lost memories, and now struggles to find his true identity in this chaotic situation.

Ark is a pirate class. He can freely switch between two states: the Lef mode where he combines magic and classic High Lef fighting techniques and the Looming Spectre mode where he gains immense power from the abyss.

Ark has a special UI that consists of two parts. It will probably make a little more sense after you read all of the skills so you might want to do that first.

On the top is your willpower gauge. It will slowly fill up over time in Lef mode. If it’s filled (any amount, it could be even a small bit of red) you can use Looming Control to enter Looming Spectre mode! The duration of the mode depends on how filled the gauge is, if its completely full it lasts about 1 minute.

While in Looming Spectre mode, the willpower gauge will slowly be consumed. When Looming Spectre mode is about to end, you’ll receive a message and red outline on your screen. After you return to Lef mode, your willpower will be completely exhausted for 20 seconds. During this time, your willpower will not recover. After 20 seconds pass, it start to fill up again once more.

TIP: If you use Looming Control to manually change back to Lef mode, there’s no 20 second cooldown. So you can just use it right before you would change back to Lef mode and you’ll instantly start recovering willpower instead of having to wait.

On the bottom part of the UI, there are 5 slots. This is where your Charge Spells are stored. Every time you use a Charge Spell, one of these will be filled up. You can only charge 1 spell of each type except for the Plain Charge Spell (which has no limit).

When you use Spell Bullet, all of your currently charged spells will be consumed and they will activate special attacks based on the type as well as give you different buffs for 60 seconds.

Ark’s Maple Union effect is 10/20/40/80/100 STR.

Since Ark is a Lef class, he does share his Cash Inventory with Illium.

When creating Ark, you will have the Barbed Lef Hair and Ark Face. The only choice you have is hair colour.

Ark uses Knuckles as a weapon and the new Pass of Abyss as a secondary weapon. He also has two new Emblems.

Initial Pass (Lv. 10)

Secondary Pass (Lv. 30)

Holy Pass (Lv. 60)

Advance Pass (Lv. 100)

Black Pass (Lv. 100)

Silver Abyss Emblem (Lv. 60)

Gold Abyss Emblem (Lv. 100)

Ark’s medals have been added.

Faint Abyss (Lv. 10)

Seething Abyss (Lv. 30)

In The Abyss (Lv. 60)

Light of the Abyss (Lv. 100)

Devoured Abyss (Lv. 200)

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Ark’s quests have been added.

[Advancement] Faint Abyss (Lv. 10, yourself)

[Advancement] Seething Abyss (Lv. 30, yourself)

[Advancement] In the Abyss (Lv. 60, yourself)

[Advancement] Light of the Abyss (Lv. 100, yourself)

Who Will be Devoured? (Lv. 200, yourself)

Silver Abyss Emblem Reissuing (Lv. 60, Cassandra)

Gold Abyss Emblem Reissuing (Lv. 100, Cassandra)

Dangerous Kid! (Lv. 10, Nia)

Caravan Captain, Nia (Lv. 10, Nia)

Medicine Procurement (Lv. 10, Nia)

Demolition Leader, Bark Bark (Lv. 10, Nia)

Food Supply (Lv. 10, Bark Bark)

Detection Leader, Way (Lv. 10, Bark Bark)

Shelter Repairs (Lv. 10, Way)

Recovery Operation Finished?! (Lv. 10, Way)

Maru’s Wish (Lv. 10, Maru)

Crystal Airship (lv. 17, Nia)

Power Source Exploration Team Establishment (Lv. 17, Nia)

Exploration Preparations 1 (Lv. 17, Way)

Exploration Preparations 2 (Lv. 17, Bark Bark)

Radio Confirmation (Lv. 17, Nia)

Power Source Exploration Team Departure (Lv. 17, Nia)

Radio Disturbance 1 (Lv. 24, Way)

Radio Disturbance 2 (Lv. 24, Way)

Bottom of the Sand (Lv. 24, Way)

Finding Scattered Friends 1 (Lv. 24, Way)

Finding Scattered Friends 2 (Lv. 24, Way)

Out of the Armor Graveyard (Lv. 24, Way)

Success Before our Eyes?! (Lv. 24, Bark Bark)

Close Shave (Lv. 24, Way)

Spectre Discharging (Lv. 24, Bark Bark)

[Skill] Looming Control (Lv. 30, yourself)

Ark, Resurrection (Lv. 30, yourself)

Reuniting with Albert (Lv. 30)

Separate Ways 1 (Lv. 30, Nia)

Separate Ways 2 (Lv. 30, Bark Bark)

[Skill] Contact Caravan (Lv. 30, Way)

Seedy Black Market (Lv. 33, yourself)

Connie’s Return (Lv. 33, Connie)

A Dimension Other than Pantheon (Lv. 33, yourself)

To the Dimension Gate (Lv. 33, Kaiser)

Unfamiliar World: Henesys 1 (Lv. 35, Irvin)

Unfamiliar World: Henesys 2 (Lv. 35, Helena)

Unfamiliar World: Gold Beach (Lv. 35, yourself)

Unfamiliar World: Swamp Area (Lv. 45, yourself)

Unfamiliar World: Riena… (Lv. 50, yourself)

Unfamiliar World: Sleepy… (Lv. 65, yourself)

Unfamiliar World: Leben Mine 1 (Lv. 80, yourself)

Unfamiliar World: Leben Mine 2 (Lv. 80, yourself)

Maple Alliance (Lv. 75, Helena)

Empress’ Island, Ereb (Lv. 75, Nineheart)

Member of the Alliance (Lv. 75, Cygnus)

To Pantheon (Lv. 90, yourself)

Helisium Reclamation Headquarters (Lv. 90, Belder)

Please Become Powerful in the Citadel Once Again (Lv. 100, Idea)

Aggressive Shadow Merchant (Lv. 100, Cadena)

Idol of the Battlefield (Lv. 100, Angelic Buster)

Descendants of the Wooden Lef (Lv. 100, Illium)

Belder’s Thanks (Lv. 100, Belder)

Finding Lost Memories (Lv. 140, yourself)

They actually posted the two videos that play during Ark’s story! The first is titled Resisting the Looming Spectre’s Resurrection, Ark’s Counterattack! And the second is titled Two Enemies Who Met as Friends, Ark’s Awakening!

Ark’s beginning area <Verdel> has been added. It is a new planet in Grandis.

Verdel is a desert ruin, caused by some kind of accident in the past, and has been abandoned for a long time.

Ark, who has lost his memories, is found by a Caravan of a wandering tribe.

The story begins as Ark tries to regain his memories while working together with the Caravan to escape Verdel.

If you do not complete Ark’s beginning tutorial quest ‘Reuniting with Albert’, you cannot gain experience, mesos, or items outside of Verdel.

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Here’s the new maps of the area. I love the background, and the smooth jazzy background music is so calming.

Verdel’s monsters have been added.

Desert Snail (Lv. 10)

Wild Desert Snail (Lv. 12)

Sand Worm (Lv. 14)

Crystal Sand Worm (Lv. 16)

Crystal Hermit Crab (Lv. 18)

Explosive Hermit Crab (Lv. 20)

Whirlwind Fox (Lv. 22)

Wild Whirlwind Fox (Lv. 24)

Sand Helmet (Lv. 26)

Sand Armor (Lv. 28)

Magician Spectre (Lv. 26)

Warrior Spectre (Lv. 28)

Reaper Spectre (Lv. 30)

Magic Soldier A (Lv. 30)

Magic Soldier B (Lv. 32)

Albert (Lv. 40)

Verdel’s NPCs have been added.

Nia

Bark Bark

Way

Food Storage

Maru

Broken Power Source

Ton

Jazz

Albert

Bonbon

Tangtang

Oolong

Ohhuruggu

Gguruhuoh

Bam

Mang

Pyo

Pyu

Connie

Kaiser

Francis

Cadena

Angelic Buster

Illium

Here’s the NPC illustrations.

Story

Ark’s story begins with a speech, given by none other than Gerald Darmoor, to a group of High Lefs. He speaks about the war for peace, and how the High Lefs must fight and dedicate their lives in order to help control the chaotic world.

Ark was also a part of this war, and lost many loved ones as a result. Eventually, his belief in the cause was lost and he was in the process of being taken over by a Spectre (it is unclear how this happened). But in his final moments of thought, someone cried out his name.

Ark awoke in the desert wasteland planet of Verdel, where he was found by a travelling caravan led by Niya. Assuming Ark was the same as the monsters which had been attacking them, they tied him up and demanded that he reveal his identity. However, Ark could only remember one thing, his name.

Suddenly, the caravan was attacked by Spectres, and they ran away. Ark returned to save a child that was left behind, but his body was taken over by the Spectre inside. When his consciousness returned, he was already at the new location of the caravan. Ark wanted to leave the planet but Niya said that they didn’t know how. The caravan was originally travelling from planet to planet, in search of paradise, but an ominous vortex crashed their ship on Verdel. They were unable to find any other civilization and scrounged materials to create a shelter to survive.

While helping out some members of the tribe, Ark followed Maru (the child he saved earlier) to his secret hideout where he collected shiny objects, as his only wish was to see the starry night sky. Ark recognized this shining rock and regained some of his memories.

In the past, in front of this same rock, Ark and an unnamed boy talked about how they had been assigned to Verdel, where only elite troops were sent. They were being supervised by Brigadier General Limbo, a highly praised member of the High Lef military. “For our victory! For the glory of the Lefs!”

Ark realized that they could use the crystal to leave the planet, but they needed to find its power source first. The caravan planned an expedition to find it, and along their way, a bomb that Bark Bark used caused them to fall into a cave.

Here, Ark and Way fought through sand helmets and armour until they reached the Armour Graveyard, where Ark remembered the horrible truth behind the area. In the past, there was in fact a civilization on the planet, but the High Lefs massacred the entire race. Ark, seeing this, had feelings of fear, helplessness, and betrayal. Albert tried to calm him down and remind him that it was necessary for the High Lefs’ cause.

After Ark and the caravan left the cave, he remembered a bit more about his past in Verdel. After torturing the race that lived on the planet, they had obtained the information needed to complete installation of the ‘Absorber’. The remaining ‘barbarians’ would become a sacrifice to the High Lefs. Brigadier General Limbo’s true appearance was revealed, a Spectre. This was all a part of the plan of the High Lefs, “For the true world under the 13 stars!”.

In the present, Spectres were prepared to attack the caravan for the crystal. While fighting them, Ark lost consciousness again. This time, Ark forcefully supressed the Spectre, who wanted to take over Ark’s body completely (this is when you gain the skill Looming Control.

Suddenly, Ark was confronted by a High Lef, the one controlling the Spectres. The commander was Albert, Ark’s best friend. They graduated from military school together and promised to protect each other no matter what. However, Ark spoke with Brigadier General Limbo about his doubts, and was labelled a traitor. In his final moments before being taken over by the Spectre, someone cried out his name, Albert. He stopped the ritual, saying that he would protect Ark no matter what.

In the present, Albert was completely different. He told Ark not to interfere with the High Lef’s mission. All the pain was necessary for the end of tragedy… for that day. Ark argued, saying it was genocide without reason. One year, ten years, a hundred years, how many lives would be sacrificed before that day came?

After being defeated, Ark asked Albert what happened to him. He remembered that Albert wanted to protect the precious people in front of him, but Albert simply said that he wasn’t being serious, before he left.

Meanwhile, the caravan managed to activate the crystal, which took them to Savage Terminal. Verdel’s surface was dried up, twisted, and blown away entirely. The caravan, glad to be away from the planet, wanted to continue searching for their paradise. Ark decided to split paths from them, but left them with the words “I hope that someday, you will find the paradise you are hoping for.” (This is when you gain the skill Contact Caravan).

Looking for information, Ark found Connie being threatened and saved him. In exchange, he agreed to answer his questions. Although he didn’t have much information about the High Lefs (other than they had a large influence and impact over Grandis), Ark asked about how the current war was going on. Connie, confused, answered that after Grandis fell into the hands of the High Lefs, there was no big event that could be considered a war. Only hundreds of years ago was there a war between the High Lefs and Wooden Lefs. (This could mean that Ark had been asleep for hundreds of years!)

He mentioned that the Nova race of Pantheon did not surrender and had opened their doors to other warriors for help to retake their capital. Before he left, Cadena appeared and thought that Ark was an enemy, but Connie managed to convince her that he had just helped him out.

After heading to Pantheon, he became weakened due to its shield. Kaiser discovered him, along with Catalion, Belder, and Fennel. They were struggling to identify his race, as he had the ears of a High Lef but no magic wings, as well as an arm similar to the Spectres that Magnus controlled. Ark, who had regained his memories, was able to explain that his goal was to fight against the High Lefs and find a way to stop Gerald Darmoor. Kaiser trusted him and allowed him safe passage through the Dimension Gate to Maple World.

While travelling through Maple World, Ark investigated an evil aura near Sleepywood. Here, he met Kaiser once more, who said that he was investigating for the same reason and told Ark that he would give him some news very soon. Ark received an invitation from the “Great Magician” Francis, to join the Black Wings.

After defeating him, he was met by Angelic Buster, who had a report from Kaiser for him. The report was based off a memo left in the Black Mage’s lab, which contained a story about Maple World’s Transcendents. It talked about how the Dimensional Gate was created, and also how when a Transcendent uses another’s power, they are damaged greatly. Ark inferred that Darmoor, who had done the same thing, was also weakened and that is why he had been in the background for so long, recovering his power.

Each of Ark’s job advancements are him conversing with the Spectre inside, who wants to completely take over his body. The Spectre explains that he comes from the root of the abyss, a place where there are only a few ways to reach. Ark was one of the only people who was able to do so. However, the cost of seeing the knowledge of the root is to become a Spectre while losing your body and soul. Ark somehow was able to escape with only losing his memories. Eventually, the Spectre explains that Ark did not fully become a Spectre due to interference from the outside world, as well as the fact that Ark had a ‘special soul’.

Skills

Beginner

Contact Caravan: Use a communication device to contact the caravan. Depending on who you communicate with, receive different buffs. Contact Caravan is not affected by buff duration increasing effects or cooldown resets. (max level: 1) Level 1: Consumes 100 MP. For 300 seconds, receive a buff. Cooldown: 600 seconds. Way: Skill cooldowns will decrease 10% faster (except for skills that are not affected by cooldown resets). Bark Bark: 8% damage. Maru: 4% increased experience. Nia: applies half of everyone else’s effects at the same time.

Use a communication device to contact the caravan. Depending on who you communicate with, receive different buffs. Contact Caravan is not affected by buff duration increasing effects or cooldown resets. (max level: 1) Non-Self: Forget about yourself while focusing on battle. While in the combat state, increase your damage after a certain period of time. (max level: 2) (Link Skill) Level 1: While in the combat state for 5 seconds, gain a stack for 5 seconds (up to 5 stacks). When activated, gain 1% damage and for each stack, increase your damage by an additional 1%. Level 2: While in the combat state for 5 seconds, gain a stack for 5 seconds (up to 5 stacks). When activated, gain 1% damage and for each stack, increase your damage by an additional 2%.

Forget about yourself while focusing on battle. While in the combat state, increase your damage after a certain period of time. (max level: 2) (Link Skill)

Magic Circuit: The Lef race with their magic wings can use special magic circuits to freely convert magic attack into attack. Ark’s magic circuits have deteriorated so his conversion rate is lower. (max level: 1) Level 1: 25% of the magic attack from all equipment (except your weapon) is converted into attack. Set effects will not apply. You can convert an amount up to 10% of your weapon’s clean attack.

The Lef race with their magic wings can use special magic circuits to freely convert magic attack into attack. Ark’s magic circuits have deteriorated so his conversion rate is lower. (max level: 1)

1st Job

Looming Spectre: Certain parts of your body are linked to the Spectre’s abyss. Skills using the Spectre’s power are strong, but when used more than a certain number of times, you forcefully enter Looming Spectre mode while the abyss quickly wears out and consumes your willpower. While in Lef mode, your willpower is slowly recovered. Non-Cash Shop weapons will not be shown in Looming Spectre mode. [max level: 1] Level 1: After using skills with the power of the Spectre more than a certain number of times, forcefully enter Looming Spectre mode. While in Looming Spectre mode, gain 30 attack and 100% Stance. After your willpower is completely exhausted, you will not be able to recover it for 20 seconds even in Lef mode.

Certain parts of your body are linked to the Spectre’s abyss. Skills using the Spectre’s power are strong, but when used more than a certain number of times, you forcefully enter Looming Spectre mode while the abyss quickly wears out and consumes your willpower. While in Lef mode, your willpower is slowly recovered. Non-Cash Shop weapons will not be shown in Looming Spectre mode. [max level: 1]

Plain Charge Drive: Use your magically enhanced body to attack enemies. If you hit an enemy, charge a Plain Spell. This skill can be linked to all other skills. Skills linked that cause movement will not move you and will only be used at your current location. However, you can use the skill with the arrow keys to use it in a certain direction. This skill can only be used in Lef mode. (max level: 20) Level 20: Consumes 16 MP. Deals 100% damage 3 times on up to 6 enemies. Plain Spell: If used with Spell Bullet, create 2 Plain Spells that deal 50% damage 1 time. Plain Buff: When a Plain Spell hits an enemy, gain 20 speed and 50% Stance for 60 seconds.

Use your magically enhanced body to attack enemies. If you hit an enemy, charge a Plain Spell. This skill can be linked to all other skills. Skills linked that cause movement will not move you and will only be used at your current location. However, you can use the skill with the arrow keys to use it in a certain direction. This skill can only be used in Lef mode. (max level: 20)

Unforgettable Nightmare: The spectre’s power engulfs your arm, cutting enemies. In Looming Spectre mode, this skill is enhanced to Unforgettable Ominous Dream. (max level: 20) Level 20: Consumes 30 HP. Deals 90% damage 6 times on up to 6 enemies. Cooldown: 2 seconds.

The spectre’s power engulfs your arm, cutting enemies. In Looming Spectre mode, this skill is enhanced to Unforgettable Ominous Dream. (max level: 20)

Unforgettable Ominous Dream: The spectre’s power engulfs your hand, cutting through enemies. In Lef mode, this skill is changed to Unforgettable Nightmare. This skill can be linked to all other skills. Skills linked that cause movement will not move you and will only be used at your current location. However, you can use the skill with the arrow keys to use it in a certain direction. (max level: 20) Level 20: Deals 120% damage 6 times on up to 6 enemies. If you hit an enemy, heal 1% of your max HP. Cooldown: 0 seconds.

The spectre’s power engulfs your hand, cutting through enemies. In Lef mode, this skill is changed to Unforgettable Nightmare. This skill can be linked to all other skills. Skills linked that cause movement will not move you and will only be used at your current location. However, you can use the skill with the arrow keys to use it in a certain direction. (max level: 20) Spell Bullet: Use all of your charged Spells. You can only charge 1 of each Spell (except for Plain Spell). If this skill hits an enemy using Damage Reflect, you will not take damage. When in Auto-Use Mode, Spell Bullet will automatically be used when you attack. Auto-Use Mode on/off: right mouse click. (max level: 10) Level 10: Consumes 10 MP. Uses all charged Spells. When more than 1 Spell is used at the same time, the damage is increased by 5% per excessive charged Spell. You can charge up to 5 Spells at the same time.

Use all of your charged Spells. You can only charge 1 of each Spell (except for Plain Spell). If this skill hits an enemy using Damage Reflect, you will not take damage. When in Auto-Use Mode, Spell Bullet will automatically be used when you attack. Auto-Use Mode on/off: right mouse click. (max level: 10)

Mystic Leap: Jump once more while in the air. You can use this skill with the ↑ arrow key to jump upwards. In Looming Spectre mode, this skill is enhanced to Instinct Leap. (max level: 5) Level 5: Consumes 10 MP. Jump a certain distance.

Jump once more while in the air. You can use this skill with the ↑ arrow key to jump upwards. In Looming Spectre mode, this skill is enhanced to Instinct Leap. (max level: 5)

Instinct Leap: Jump once more while in the air, up to two times in a row. You can use this skill with the ↑ arrow key to jump upwards. While in the air, you can hold the key down with the ↓ arrow key to fly for a short period of time. In Lef mode, this skill is changed to Mystic Leap. (max level: 5) Level 5: Jump a certain distance.

Jump once more while in the air, up to two times in a row. You can use this skill with the ↑ arrow key to jump upwards. While in the air, you can hold the key down with the ↓ arrow key to fly for a short period of time. In Lef mode, this skill is changed to Mystic Leap. (max level: 5) Mystic Arts Mastery: Enhance your body with magic. (max level: 10) Level 10: 20 attack, 25 speed, 25 maximum speed, 20 jump, 50% Stance, 250 defence.

Enhance your body with magic. (max level: 10)

2nd Job

Looming Control: Gain control over the Looming Spectre. When used while in Lef mode, enter Looming Spectre mode. When used while in Looming Spectre mode, enter Lef mode. (max level: 1) Level 1: Change to Looming Spectre mode. Cooldown: 3 seconds.

Gain control over the Looming Spectre. When used while in Lef mode, enter Looming Spectre mode. When used while in Looming Spectre mode, enter Lef mode. (max level: 1)

Scarlet Charge Drive: Rush forwards after flame magic surrounds your body. Additionally, leave a wall of flames in your path. If you hit an enemy, charge a Scarlet Spell. In Looming Spectre mode, this skill is changed to Unfading Scar. (max level: 20) Level 20: Consumes 25 MP. Deals 80% damage 3 times on up to 6 enemies. After rushing forward, create a wall of flames that deals 80% damage 3 times on up to 6 enemies. Scarlet Spell: If used with Spell Bullet, create a Scarlet Spell that deals 90% damage 5 times on up to 8 enemies. Scarlet Buff: When a Scarlet Spell hits an enemy, gain 30 attack and 20% critical rate for 60 seconds.

Rush forwards after flame magic surrounds your body. Additionally, leave a wall of flames in your path. If you hit an enemy, charge a Scarlet Spell. In Looming Spectre mode, this skill is changed to Unfading Scar. (max level: 20)

Unfading Scar: Transform your body into a spear and penetrate enemies. In Lef mode, this skill is changed to Scarlet Charge Drive. (max level: 20) Level 20: Deals 170% damage 6 times on up to 8 enemies. If you hit an enemy, heal 2% of your max HP. Cooldown: 3 seconds.

Transform your body into a spear and penetrate enemies. In Lef mode, this skill is changed to Scarlet Charge Drive. (max level: 20)

Unstoppable Impulse: Transform your body into a blade and leap towards enemies. Based on the arrow keys used with this skill, you can jump upwards or downwards. In Looming Spectre mode, this skill is changed to Unstoppable Instinct. (max level: 20) Level 20: Consumes 70 HP. Deals 110% damage 5 times on up to 6 enemies, can be used up to 2 times consecutively. Cooldown: 4 seconds.

Transform your body into a blade and leap towards enemies. Based on the arrow keys used with this skill, you can jump upwards or downwards. In Looming Spectre mode, this skill is changed to Unstoppable Instinct. (max level: 20)

Unstoppable Instinct: Transform your body into a blade and leap towards enemies. Based on the arrow keys used with this skill, you can jump upwards or downwards. In Lef mode, this skill is changed to Unstoppable Impulse. (max level: 20) Level 20: Deals 135% damage 6 times on up to 6 enemies, can be used up to 2 times consecutively. Cooldown: 4 seconds.

Transform your body into a blade and leap towards enemies. Based on the arrow keys used with this skill, you can jump upwards or downwards. In Lef mode, this skill is changed to Unstoppable Impulse. (max level: 20)

Knuckle Booster: Consume MP to increase your Knuckle’s attack speed by 2 stages. (required skill: level 5 Knuckle Mastery) (max level: 10) Level 10: Consumes 10 MP. Increases your attack speed by 2 stages for 200 seconds.

Consume MP to increase your Knuckle’s attack speed by 2 stages. (required skill: level 5 Knuckle Mastery) (max level: 10)

Incoming Death: While attacking in Looming Spectre mode, emanate the aura of the abyss. If this skill hits an enemy using Damage Reflect, you will not take damage. On/off skill. (max level: 20) Level 20: When you attack, activate up to 6 auras of the abyss that deal 190% damage 2 times. The number of auras will increase based on the number of nearby enemies.

While attacking in Looming Spectre mode, emanate the aura of the abyss. If this skill hits an enemy using Damage Reflect, you will not take damage. On/off skill. (max level: 20) Knuckle Mastery: Increase your Knuckle mastery and attack. (max level: 10) Level 10: 50% Knuckle mastery, 20 attack.

Increase your Knuckle mastery and attack. (max level: 10) Fusion Beginning: The Spectre’s power is fused to your body to improve your abilities. (max level: 8) Level 8: 20% max HP, 20% max MP, 30% damage absorption.

The Spectre’s power is fused to your body to improve your abilities. (max level: 8) Physical Training: Through physical training, increase your STR. (max level: 5) Level 5: 60 STR.

Through physical training, increase your STR. (max level: 5)

3rd Job

Revived Nightmare: Enhances Unforgettable Nightmare. In Looming Spectre mode, this skill is changed to Revived Ominous Dream. (required skill: level 20 Unforgettable Nightmare) (max level: 20) Level 20: Consumes 50 HP. Deals 270% damage 6 times on up to 6 enemies. Cooldown: 2 seconds.

Enhances Unforgettable Nightmare. In Looming Spectre mode, this skill is changed to Revived Ominous Dream. (required skill: level 20 Unforgettable Nightmare) (max level: 20)

Revived Ominous Dream: Enhances Unforgettable Ominous Dream. In Lef mode, this skill is changed to Revived Nightmare. (required skill: level 20 Unforgettable Ominous Dream) (max level: 20) Level 20: Deals 280% damage 6 times on up to 6 enemies. If you hit an enemy, heal 1% of your max HP. Cooldown: 0 seconds.

Enhances Unforgettable Ominous Dream. In Lef mode, this skill is changed to Revived Nightmare. (required skill: level 20 Unforgettable Ominous Dream) (max level: 20)

Gust Charge Drive: While in the air, descend and attack enemies after wind magic surrounds your body. If you hit an enemy, charge a Gust Spell. In Looming Spectre mode, this skill is changed to Unfulfilled Hunger. (max level: 20) Level 20: Consumes 40 MP. Deals 205% damage 6 times on up to 6 enemies. Cooldown: 5 seconds. Gust Spell: If used with Spell Bullet, create a Gust Spell that pulls nearby enemies towards you and deals 200% damage 4 times on up to 12 enemies. Gust Buff: When a Gust Spell hits an enemy, gain 1 attack speed and 25% evasion for 30 seconds.

While in the air, descend and attack enemies after wind magic surrounds your body. If you hit an enemy, charge a Gust Spell. In Looming Spectre mode, this skill is changed to Unfulfilled Hunger. (max level: 20)

Unfulfilled Hunger: Call the beast of the abyss to attack enemies. In Lef mode, this skill is changed to Gust Charge Drive. (max level: 20) Level 20: Deals 320% damage 7 times on up to 8 enemies. If you hit an enemy, heal 5% of your max HP. Cooldown: 5 seconds.

Call the beast of the abyss to attack enemies. In Lef mode, this skill is changed to Gust Charge Drive. (max level: 20)

Crawling Fear: Avoid enemy attacks by piercing through the path to the abyss. When you use this skill, you will enter Looming Spectre mode but your willpower will not be consumed. However, this skill cannot be used while recovering your willpower. You can hold the skill key down to move around for a short period of time. When you release the skill key, annihilate nearby enemies with the fear of the abyss. This skill will deal damage to enemies using Damage Ignore or Damage Reflect. This skill is not affected by cooldown resets. (max level: 20) Level 20: Consumes 2% max HP per 0.5 seconds of holding the skill key down, for up to 5 seconds. While the skill key is held down, you will be invincible. The fear of the abyss deals 500% damage 12 times on up to 12 enemies. Cooldown: 60 seconds.

Avoid enemy attacks by piercing through the path to the abyss. When you use this skill, you will enter Looming Spectre mode but your willpower will not be consumed. However, this skill cannot be used while recovering your willpower. You can hold the skill key down to move around for a short period of time. When you release the skill key, annihilate nearby enemies with the fear of the abyss. This skill will deal damage to enemies using Damage Ignore or Damage Reflect. This skill is not affected by cooldown resets. (max level: 20)

Returning Hatred: The aura of the abyss is shaped into a blade to cut enemies. When enemies are hit by Incoming Death, a Mark of the Abyss is left at their location. When you use this skill, the Marks will be activated and return to you, attacking enemies in their path. This skill can only be used in Looming Spectre mode. If this skill hits an enemy using Damage Reflect, you will not take damage. When in Auto-Use Mode, Returning Hatred will automatically be used when it is not on cooldown. Auto-Use Mode on/off: right mouse click. (max level: 20) Level 20: When Incoming Death hits an enemy, there is a 20% chance to leave a Mark of the Abyss. When you use this skill, all Marks within a certain range will be activated and deal 210% damage 6 times on up to 8 enemies each. Up to 12 Marks can be created at one time, and will last up to 12 seconds. If you are using Auto-Use Mode, up to 8 Marks can be created at 1 time. Cooldown: 12 seconds.

The aura of the abyss is shaped into a blade to cut enemies. When enemies are hit by Incoming Death, a Mark of the Abyss is left at their location. When you use this skill, the Marks will be activated and return to you, attacking enemies in their path. This skill can only be used in Looming Spectre mode. If this skill hits an enemy using Damage Reflect, you will not take damage. When in Auto-Use Mode, Returning Hatred will automatically be used when it is not on cooldown. Auto-Use Mode on/off: right mouse click. (max level: 20) Mystic Arts Training: Through training, enhance Mystic Arts. (max level: 20) Level 20: Plain Charge Drive’s damage is increased by 260%p, Plain Spell’s damage is increased by 160%p, Scarlet Charge Drive and the wall of fire’s damage is increased by 100%p, Scarlet Spell’s damage is increased by 90%p.

Through training, enhance Mystic Arts. (max level: 20) Instinct Arts Training: Learn to control the power of the Spectre. (max level: 20) Level 20: Unfading Scar’s damage is increased by 160%p, Unstoppable Impulse and Unstoppable Instinct’s damage is increased by 150%p, Incoming Death’s damage is increased by 145%p.

Learn to control the power of the Spectre. (max level: 20) Fusion Progression: Through progress in fusing the Spectre’s power to your body, further improve your abilities. (max level: 4) Level 4: 10% final damage, 20% critical rate, 40 status resistance, 16% resistance to all elements.

Through progress in fusing the Spectre’s power to your body, further improve your abilities. (max level: 4)

4th Job

Endless Nightmare: Enhances Revived Nightmare. In Looming Spectre mode, this skill is changed to Endless Ominous Dream. (required skill: level 20 Revived Nightmare) (max level: 30) Level 30: Deals 440% damage 6 times on up to 6 enemies. Cooldown: 2 seconds.

Enhances Revived Nightmare. In Looming Spectre mode, this skill is changed to Endless Ominous Dream. (required skill: level 20 Revived Nightmare) (max level: 30)

Endless Ominous Dream: Enhances Revived Ominous Dream. In Looming Spectre mode, this skill is changed to Endless Nightmare. (required skill: level 20 Revived Ominous Dream) (max level: 30) Level 30: Deals 445% damage 6 times on up to 6 enemies. If you hit an enemy, heal 1% of your max HP. Cooldown: 0 seconds.

Enhances Revived Ominous Dream. In Looming Spectre mode, this skill is changed to Endless Nightmare. (required skill: level 20 Revived Ominous Dream) (max level: 30)

Abyss Charge Drive: Erupt the magic of the abyss at the same time as your attack. If you hit an enemy, charge a Gust Spell. In Looming Spectre mode, this skill is changed to Uncontrollable Chaos. (max level: 30) Level 20: Consumes 95 HP and 65 MP. Deals 340% damage 4 times on up to 8 enemies. The magic of the abyss deals 410% damage 6 times on up to 8 enemies. Cooldown: 9 seconds. Abyss Spell: If used with Spell Bullet, create an Abyss Spell that deals 70% damage 2 times on up to 8 enemies continuously for 3 seconds. This skill cannot activate Incoming Death. Abyss Buff: When an Abyss Spell hits an enemy, gain 20% damage, 20% boss damage, and 20% defence ignore for 30 seconds.

Erupt the magic of the abyss at the same time as your attack. If you hit an enemy, charge a Gust Spell. In Looming Spectre mode, this skill is changed to Uncontrollable Chaos. (max level: 30)

Uncontrollable Chaos: Move quickly and cut through space in all directions. In Lef mode, this skill is changed to Abyss Charge Drive. (max level: 30) Level 30: Deals 440% damage 12 times on up to 12 enemies. If you hit an enemy, heal 3% of your max HP. Cooldown: 9 seconds.

Move quickly and cut through space in all directions. In Lef mode, this skill is changed to Abyss Charge Drive. (max level: 30)

Fascinating Desire: After rushing forward, use the prison of the abyss to bind enemies. Enemies bound will take all damage received after Fascinating Desire ends. When you use this skill, you will enter Looming Spectre mode. However, this skill cannot be used while recovering your willpower. Fascinating Desire will hit the enemy in range with the highest max HP. If this skill hits an enemy using Damage Reflect, you will not take damage. This skill cannot activate Incoming Death. After an enemy is bound, they will be resistant to all types of binds for 90 seconds. (max level: 30) Level 30: Consumes 1100 HP. Deals 600% damage 6 times on 1 enemy and binds them for 10 seconds. Based on the amount of damage done by this attack, the bind’s duration will be increased up to 100%. For 9 seconds, the prison will deal 400% damage 3 times on up to 12 enemies continuously. After the skill ends, deal 1000% damage 8 times on up to 12 enemies. Cooldown: 180 seconds. This skill is not affected by cooldown resets.

After rushing forward, use the prison of the abyss to bind enemies. Enemies bound will take all damage received after Fascinating Desire ends. When you use this skill, you will enter Looming Spectre mode. However, this skill cannot be used while recovering your willpower. Fascinating Desire will hit the enemy in range with the highest max HP. If this skill hits an enemy using Damage Reflect, you will not take damage. This skill cannot activate Incoming Death. After an enemy is bound, they will be resistant to all types of binds for 90 seconds. (max level: 30)

Lef’s Warrior: Draw the power of the Lef race. (max level: 30) Level 30: Consumes 70 MP. Increases all stats of directly invested AP by 15% for 900 seconds.

Draw the power of the Lef race. (max level: 30)

Lef Hero’s Will: Concentrate your mind to remove abnormal statuses. (max level: 5) Level 5: Cooldown: 360 seconds.

Concentrate your mind to remove abnormal statuses. (max level: 5) Knuckle Expert: Increase your Knuckle mastery, attack, and critical damage. (required skill: level 10 Knuckle Mastery) (max level: 30) Level 30: 70% Knuckle mastery, 30 attack, 30% critical damage.

Increase your Knuckle mastery, attack, and critical damage. (required skill: level 10 Knuckle Mastery) (max level: 30) Advanced Mystic Arts: Through training, further enhance Mystic Arts. (required skill: level 20 Mystic Arts Training) (max level: 30) Level 30: Plain Charge Drive’s damage is increased by 250%p, Plain Spell’s damage is increased by 160%p, Scarlet Charge Drive and the wall of fire’s damage is increased by 170%p, Scarlet Spell’s damage is increased by 40%p, Gust Charge Drive’s damage is increased by 195%, Gust Spell’s damage is increased by 30%.

Through training, further enhance Mystic Arts. (required skill: level 20 Mystic Arts Training) (max level: 30) Advanced Instinct Arts: Control some of the Spectre’s power. (required skill: level 20 Instinct Arts Training) (max level: 30) Level 30: Unfading Scar’s damage is increased by 180%p, Unstoppable Impulse and Unstoppable Instinct’s damage is increased by 175%p, Incoming Death’s damage is increased by 115%p, Unfulfilled Hunger’s damage is increased by 190%, Fear of the Abyss’ damage is increased by 890%, Returning Hatred’s damage is increased by 110%.

Control some of the Spectre’s power. (required skill: level 20 Instinct Arts Training) (max level: 30) Fusion Completion: The fusion with the Spectre’s power is complete. (max level: 30) Level 30: 40 attack, 10% critical rate, 30% defence ignore, 15% boss damage.

The fusion with the Spectre’s power is complete. (max level: 30) Battle Rampage: When you attack without resting, your abilities are improved beyond your limit. In addition, increases your final damage. (required skill: level 1 Endless Nightmare) (max level: 10) Level 10: When you link Plain Charge Drive or Endless Ominous Dream to other skills, you will gain 1 stage of this skill for 5 seconds (up to 3 stages). Based on the number of stages, the skill link speed of Plain Charge Drive and Endless Ominous Dream will be increased. [Passive effect: 15% final damage.]

When you attack without resting, your abilities are improved beyond your limit. In addition, increases your final damage. (required skill: level 1 Endless Nightmare) (max level: 10)

Hyper

Battle Arts – Reinforce: Ark’s pre-4th job attack skills (except Spell Bullet, Incoming Death, and Returning Hatred)’s damage is increased by 20%. [required level: 143]

Ark’s pre-4th job attack skills (except Spell Bullet, Incoming Death, and Returning Hatred)’s damage is increased by 20%. [required level: 143] Battle Arts – Ignore Guard: Ark’s pre-4th job attack skills (except Spell Bullet, Incoming Death, and Returning Hatred)’s defence ignore is increased by 20%. [required level: 162]

Ark’s pre-4th job attack skills (except Spell Bullet, Incoming Death, and Returning Hatred)’s defence ignore is increased by 20%. [required level: 162] Battle Arts – Boss Killer: Ark’s pre-4th job attack skills (except Spell Bullet, Incoming Death, and Returning Hatred)’s damage to bosses is increased by 20%. [required level: 183]

Ark’s pre-4th job attack skills (except Spell Bullet, Incoming Death, and Returning Hatred)’s damage to bosses is increased by 20%. [required level: 183] Unstoppable Instinct – Extra Move: Unstoppable Instinct’s number of consecutive uses is increased by 1. [required level: 149]

Unstoppable Instinct’s number of consecutive uses is increased by 1. [required level: 149] Fascinating Desire – Reinforce: Fascinating Desire’s damage is increased by 60%. [required level: 168]

Fascinating Desire’s damage is increased by 60%. [required level: 168] Crawling Fear – Cooltime Reduce: Crawling Fear’s cooldown is decreased by 20%. [required level: 189]

Crawling Fear’s cooldown is decreased by 20%. [required level: 189] Looming Spectre – Extra Healing: While in Lef mode, your willpower recovery speed is increased by 10%. [required level: 155]

While in Lef mode, your willpower recovery speed is increased by 10%. [required level: 155] Looming Spectre – Enhance: While in Looming Spectre mode, you cannot be knocked back by any attack. [required level: 177]

While in Looming Spectre mode, you cannot be knocked back by any attack. [required level: 177] Looming Spectre – Advanced: While using skills in Lef mode, you can use Looming Control to consume additional willpower to cancel that skill and enter Looming Spectre mode. [required level: 195]

Charge Spell Amplification: Amplify your Charge Spells, giving the Charge Spell Buffs’ effects to your party members while doubling their effects to yourself. [required level: 150] Level 1: Consumes 500 MP. For 60 seconds, when Charge Spell buffs are activated, they will apply to nearby party members and their effects will be doubled for yourself. The Charge Spell buffs’ durations will be the same as Charge Spell Amplification’s remaining duration. Cooldown: 120 seconds.

Amplify your Charge Spells, giving the Charge Spell Buffs’ effects to your party members while doubling their effects to yourself. [required level: 150]

Endless Pain: Open the path to the abyss and move forwards for a short period of time before calling the guardian of the abyss to deal a final blow. When you use this skill, you will enter Looming Spectre mode but your willpower will not be consumed. However, this skill cannot be used while recovering your willpower. If Endless Pain hits an enemy using Damage Reflect, you will not take damage. The guardian of the abyss will deal damage to enemies using Damage Ignore or Damage Reflect. This skill is not affected by cooldown resets. [required level: 170] Level 1: While the skill key is held down, deals 300% damage 3 times on up to 5 enemies in front of you continuously for up to 3 seconds. When the skill key is released or the maximum key down time is reached, the guardian of the abyss is activated. The guardian of the abyss deals 700% damage 12 times on up to 12 enemies. If it hits an enemy, heal 20% of your max HP. Based on how long you held the skill key down, its attack’s final damage will be increased up to 100%. Cooldown: 60 seconds.

Open the path to the abyss and move forwards for a short period of time before calling the guardian of the abyss to deal a final blow. When you use this skill, you will enter Looming Spectre mode but your willpower will not be consumed. However, this skill cannot be used while recovering your willpower. If Endless Pain hits an enemy using Damage Reflect, you will not take damage. The guardian of the abyss will deal damage to enemies using Damage Ignore or Damage Reflect. This skill is not affected by cooldown resets. [required level: 170]

Race of God: Borrow the power of the ancient Lef gods. [required level: 200] Level 1: Consumes 100 MP. Increases your damage by 10% for 60 seconds. Cooldown: 120 seconds.

Borrow the power of the ancient Lef gods. [required level: 200]

5th Job

NOTE: Ark was released without his 5th job advancement. It will be added on January 11. They did add them into the data though and there were some changes so these are the most up to date versions.

New Ark Only Skill Cores

Memory of Root: Open a path leading to the root of the abyss and relive your memories of passing through it. When you use this skill, you will enter Looming Spectre mode but your willpower will not be consumed. However, this skill cannot be used while recovering your willpower. This skill will deal damage to enemies using Damage Ignore or Damage Reflect. This skill cannot activate Incoming Death. (max level: 25) Level 1: Immediately link to the root of the abyss, entering Looming Spectre mode and for 30 seconds, your willpower will not be consumed. While the path to the abyss is open, deal 416% damage 6 times on up to 10 enemies continuously. While attacking, you will be invincible. When the attack ends, activate 6 explosions that each deal 1248% damage 12 times on up to 15 enemies. Cooldown: 200 seconds. Level 25: Immediately link to the root of the abyss, entering Looming Spectre mode and for 30 seconds, your willpower will not be consumed. While the path to the abyss is open, deal 800% damage 6 times on up to 10 enemies continuously. While attacking, you will be invincible. When the attack ends, activate 6 explosions that each deal 2400% damage 12 times on up to 15 enemies. Cooldown: 200 seconds.

Open a path leading to the root of the abyss and relive your memories of passing through it. When you use this skill, you will enter Looming Spectre mode but your willpower will not be consumed. However, this skill cannot be used while recovering your willpower. This skill will deal damage to enemies using Damage Ignore or Damage Reflect. This skill cannot activate Incoming Death. (max level: 25)

Infinity Spell: In exchange for your vitality, gain infinite magic power for a short period of time. (max level: 25) Level 1: Consumes 15% max HP. For 42 seconds, gain the following effects. Cooldown: 240 seconds. Lef mode: When a Spell is charged, automatically fill all remaining Spell Charge slots with Plain Spells. Looming Spectre mode: When Incoming Death is activated, create 3 additional Marks of the Abyss. Level 25: Consumes 15% max HP. For 90 seconds, gain the following effects. Cooldown: 240 seconds. Lef mode: When a Spell is charged, automatically fill all remaining Spell Charge slots with Plain Spells. Looming Spectre mode: When Incoming Death is activated, create 3 additional Marks of the Abyss.

In exchange for your vitality, gain infinite magic power for a short period of time. (max level: 25)

New Enhancement Cores

Plain Charge Drive/Plain Spell Enhancement: 2% final damage per level, +1 monsters hit at level 20, +20% defence ignore at level 40

2% final damage per level, +1 monsters hit at level 20, +20% defence ignore at level 40 Unforgettable Nightmare/Unforgettable Ominous Dream Enhancement: 2% final damage per level, +1 monsters hit at level 20, +20% defence ignore at level 40

2% final damage per level, +1 monsters hit at level 20, +20% defence ignore at level 40 Scarlet Charge Drive/Scarlet Spell/Unfading Scar Enhancement: 2% final damage per level, +1 monsters hit at level 20, +20% defence ignore at level 40

2% final damage per level, +1 monsters hit at level 20, +20% defence ignore at level 40 Unstoppable Impulse/Unstoppable Instinct Enhancement: 2% final damage per level, +1 monsters hit at level 20, +20% defence ignore at level 40

2% final damage per level, +1 monsters hit at level 20, +20% defence ignore at level 40 Incoming Death/Returning Hatred Enhancement: 2% final damage per level, +5% critical rate at level 20, +20% defence ignore at level 40

2% final damage per level, +5% critical rate at level 20, +20% defence ignore at level 40 Gust Charge Drive/Gust Spell/Unfulfilled Hunger Enhancement: 2% final damage per level, +1 monsters hit at level 20, +20% defence ignore at level 40

2% final damage per level, +1 monsters hit at level 20, +20% defence ignore at level 40 Abyss Charge Drive/Uncontrollable Chaos Enhancement: 2% final damage per level, +1 monsters hit at level 20, +20% defence ignore at level 40

2% final damage per level, +1 monsters hit at level 20, +20% defence ignore at level 40 Crawling Fear/Fascinating Desire/Endless Pain Enhancement: 2% final damage per level, +1 monsters hit at level 20, +20% defence ignore at level 40

Voice of Mapler

You can now combine multiple Arcane Symbols at the same time.

When you use a level 1 Arcane Symbol with 1 experience to boost your currently equipped Arcane Symbol, you will be given the choice to use all other level 1 Symbols from the same area in your inventory at the same time.

You can combine any number of Arcane Symbols at the same time, up to the maximum number of your currently equipped Arcane Symbol.

Sealed Arcane Symbols will not be combined.

The Pendant of the Spirit will now retain your equipped time if you log out and reconnect to the game.

Your equipped time will be retained for the day. At midnight, the time will be reset.

If your Pendant of the Spirit is unequipped or it expires, your equipped time will be reset.

This will apply only to your equipped Pendant of the Spirit, not other Pendants.

In the Quest window, the categories will now be sorted alphabetically. Quests in each category will now be sorted based on time of completion.

In the Quest window, when hovering over an NPC image, the NPC’s name will now be displayed.

When a monster’s HP bar is off the map, it will now be displayed under the monster instead.

For Maple Achievements, a new sort filter has been added that allows you to only show achievements which you have completed or not completed.

When resetting Hyper Stats or upgrading Arcane Symbols, the popup showing the meso cost will now display commas to separate thousands.

Rune and Bait locations will now be displayed on the minimap.

Weather effects can now be used when a music box’s weather effect is still displayed.

You can now use Safe Mode in the Mu Lung Dojo Training Centre and the Discovery Viewpoint maps.

The Appearance Reset Coupon can now be used on medals. It can now be purchased from the NPC Hugehead in FriendStory or in any town’s potion store.

The maximum number of items per slot have been increased for the following items. This only applies if they have no expiration date.

Android Vouchers

Riding Vouchers

Gold Apple Fragments

MVP Recovery Potions

Cash effect items’ On/Off status will now be saved after logging off. You can see the current status in the tooltip of the item when hovering over it.

When exchanging hairs with your Mannequin, you can now see the saved hair’s mixed dye colour and current ratio.

You can now see your character’s current hair and face information in the Character Information window (item list) and the Character Equipment window (Cash equipment).

Maple Achievements

New achievements have been added.

Ark’s Book

[Area Exploration] Verdel Exploration

Game Related

Elite Bosses’ HP, experience and rare reward rates have been adjusted.

All level ranges’ experience rates have been increased .

. Level 151 and higher ranges’ HP rates have been decreased .

ranges’ . The chance of getting Basic/Intermediate Additional Potential Stamps and Elite Boss Souls have been greatly decreased .

and have been . You can now receive up to 15 Strange Cubes as a reward.

Dimensional Library’s Episode 5 – Shadow Alchemist’s quest completion experience based on your character level has been increased.

Helisium Reclamation HQ has been added to the Maple Contents Map.

Morass’ daily quests related to the Memory Debris have been adjusted.

Evaporating Erdas will appear more frequently.

When you leave the map, you will be able to choose to go to Trueffet Square or the Laboratory.

The awkward effects when Double Jumping on mounts (except for the Jaguar) have been removed.

The following errors have been fixed.

Fixed an error where certain monsters’ levels were not adjusted correctly in Mechanical Grave.

Fixed an error where Morass’ daily quests’ Evaporating Erdas could not be hit when performing certain actions.

Fixed an error where Korean Folk Town’s Samihos did not drop Samiho’s Tails.

Fixed an error where certain jobs’ secondary weapons could not be searched for in the Auction House’s advanced search.

Skill Related

Illium will now receive the Lef only beginner skill Magic Circuit, which was added with Ark. It’s actually a bit better than Ark’s version because Illium’s magic circuits haven’t deteriorated!

Magic Circuit: The Lef race with their magic wings can use special magic circuits to freely convert attack into magic attack. (max level: 1) Level 1: 50% of the attack from all equipment (except your weapon) is converted into magic attack. Set effects will not apply. You can convert an amount up to 20% of your weapon’s clean magic attack.

The Lef race with their magic wings can use special magic circuits to freely convert attack into magic attack. (max level: 1)

A new Lef-only Skill Core has also been added. This means it can be acquired through Core Gemstones/crafting by both Illium and Ark!

Magic Circuit Full Drive: Fully activate your Magic Wings, filling your magic circuits to their limits. (max level: 25) Level 1: Consumes 15% max MP. For 31 seconds, increase your damage up to 21% based on your current MP ratio. When you activate a magic explosion, the damage boost is refreshed. When you are attacking, every 4 seconds, your attack will consume an additional 150 MP and activate a magic explosion that deals 520% damage 3 times on up to 6 enemies. Cooldown: 200 seconds. Level 25: Consumes 15% max MP. For 55 seconds, increase your damage up to 45% based on your current MP ratio. When you activate a magic explosion, the damage boost is refreshed. When you are attacking, every 4 seconds, your attack will consume an additional 150 MP and activate a magic explosion that deals 1000% damage 3 times on up to 6 enemies. Cooldown: 200 seconds.

Fully activate your Magic Wings, filling your magic circuits to their limits. (max level: 25)

The following errors have been fixed.

Fixed an error where the skill levels for certain unattainable 5th job skills were shown in the tooltips.

Fixed an error where Mercedes could use Stylish Move after using a Rune of Giants.

Fixed an error where Kaiser’s Regain Strength increased status and elemental resistance by 2x. The final damage boost has been moved to Catalyze to fix the error.

Fixed an error where Adventurers’ beginner skill tab did not have a name.

Cash Shop

The January Royal Hair Coupon will be on sale from December 28 to January 24. It has a new hairstyle for both males and females.

The Trendy Royal Face Coupon has been updated with a new face for both males and females.

The Royal Style Coupon will be on sale from December 28 to January 17 and has been updated with new items!

This month’s Special Label is the Snow Crystal set! If you get all 5 pieces of the set, you’ll receive the Picture Into Ice Country Chair.

The Master Label set is still the Master Blood set.

The Gold Apple has been updated with new rewards, such as the 100% 17 Star Star Force Enhancement Scroll, the Bow-Wow Damage Skin, Fluttering Hearts Damage Skin, Moment Castle Chair,, Cocoa Teacup Chair, Snowman Riding, Tangerinephant Riding, and Magnificent Souls.

The Beauty Street sale will take place from January 4 to January 24. A bunch of special items have been added to the Cash Shop and will be sold for a limited amount of time.

The Change Royal Hair Coupon and Change Royal Face Coupon allow you to receive hair/faces from the other gender! There are 5 possibilities for each gender, each with an equal chance.

The All-Star Choice Hair Coupon and All-Star Choice Face Coupon allow you to get the hair/faces which are given to certain jobs upon creation, including Cadena, Illium, Kinesis, Eunwol, Xenon, Demon Avenger, and even Ark!

These coupons are not random, you can choose which one you’d like!

The Mix Dye Coupon will also be on sale.

The Mannequin and Hair Room Slot Expansion Coupon will be on sale, each can only be bought once per world.

In addition, the Mark of the Abyss Shift and Karta’s Red Pearl have been added to the Cash Shop permanently. They allow you to add/remove Ark’s facial marking and add/remove Ark’s High Lef ears.

Events

Discovery Sky

The Discovery Sky event will run from January 4 to February 7.

You can use the Discovery Map UI to go parachuting! Discovery Sky is a game where you must run as high as possible on a runway then spread your parachute to fly as far as you can.

While flying, if you collide with flower petals, you’ll instantly receive Ark Points. You can also find tailwinds which will propel you upwards if you run into them and also Huge Fans which are near the ground, and will propel you upwards if you land on their platforms.

When you touch the ground, your flight will end, and you will receive additional Ark Points based on the distance you travelled.

You’ll also earn Sky Points, the same amount of Ark Points you got from your flight. You can get up to 20,000 Sky Points per character per day.

Based on your total number of Sky Points, your Flying Level will increase. As your Flying Level increases, your parachute and the various items’ effects will be enhanced. You even unlock a Booster at level 6!

There are also special missions and daily quests, which will give you additional rewards.

Each mission requires you to fly a total of 3,000,000m in the area. The daily mission requires you to get 1,000 Sky Points each day. The last mission requires you to complete all other Flying King missions.

Ludibrium Flying King (30 Ark Coins)

Leafre Flying King (30 Ark Coins)

Ariant Flying King (30 Ark Coins)

Edelstein Flying King (30 Ark Coins)

Orbis Flying King (30 Ark Coins)

Lord of the Sky (Discovery Parachute Riding and 50 Ark Coins)

[Daily] Warm-Up Flight (1,000 Ark Points)

Discovery Weather

The Discovery Weather event will run from January 4 to January 24.

Every time you kill 200 monsters within your level range, the map’s weather will change and you’ll receive a Discovery Weather buff for 30 seconds! The buff will give you additional experience, attack/magic attack, and additional Ark Points when you kill monsters in your level range.

The Discovery Weather buff has 5 stages, each stronger than the last. When you receive the 5th stage, it will reset and the next time you trigger a weather change, you’ll get the 1st stage buff again.

Stage 1 (Snow): 10% experience, 5 attack/magic attack, 2 Ark Points from killing a monster

10% experience, 5 attack/magic attack, 2 Ark Points from killing a monster Stage 2 (Rain): 20% experience, 10 attack/magic attack, 4 Ark Points from killing a monster

20% experience, 10 attack/magic attack, 4 Ark Points from killing a monster Stage 3 (Wind): 30% experience, 15 attack/magic attack, 6 Ark Points from killing a monster

30% experience, 15 attack/magic attack, 6 Ark Points from killing a monster Stage 4 (Fog): 40% experience, 20 attack/magic attack, 8 Ark Points from killing a monster

40% experience, 20 attack/magic attack, 8 Ark Points from killing a monster Stage 5 (Clear): 50% experience, 30 attack/magic attack, 10 Ark Points from killing a monster

The Discovery Weather buff is applied only to your character and will not affect other characters in the same map. The buff will remain active even if you change maps. You can participate in this event even if you have hit the daily Ark Points cap.

Discovery Treasure Ship

The Discovery Treasure Ship event will run from January 4 to January 10.

Every day from 10:15 AM to 11:45 PM, you’ll receive an invitation every XX:15 and XX:45. You can accept the invitation to play with other players.

This is a game where you must guess the correct 3 digit password on a keypad! You can input 1 guess every 10 seconds (maximum of 15 tries). There will be 4 rounds in total.

Each time you enter a guess, Kemdi will tell you how many numbers you got right and how many numbers were in the right position.

Based on the rankings of who found the password first, you’ll receive Ark Points.

Discovery Desert

The Discovery Desert event will return from January 11 to January 17.

Every day from 10:15 AM to 11:45 PM, you’ll receive an invitation every XX:15 and XX:45. You can accept the invitation to play Bingo with other players.

Kemdi will call out a number every 3 seconds and you can click the numbers on your Bingo board to complete it.

You’ll get Ark Points based on your ranking at the end of the game.

Discovery Polar

The Discovery Polar event will return from January 18 to January 24.

Every day from 10:15 AM to 11:45 PM, you’ll receive an invitation every XX:15 and XX:45. You can accept the invitation to play OX Quiz with up to 100 other players.

You’ll get Ark Points based on the number of correct answers you make, as well as 500 additional Ark Points when all rounds are complete.

Ark Sugar Time

The Ark Sugar Time event will run for only one day, January 6, from 12 PM to 12 AM.

Characters level 33 or higher (or Zeroes who have completed Chapter 2) can access the Ark Sugar Time UI using the event icon. During this event, the amount of time that you are logged in will be recorded in the Ark Sugar Time UI.

When you stay logged in for a total of 30/60/90/120 minutes, you can click the button on the UI to receive the following rewards:

30 Minutes 10 Ark Coins

60 Minutes 10 Ark Coins 2x Experience Coupon (15 minutes)

90 Minutes 10 Ark Coins

120 Minutes Ark Sugar Box (gives 500 Mileage and a chance to win 5,000/10,000/100,000/500,000/1,000,000 Maple Points) Ark Sugar Coin Box (gives 10 Ark Coins the first time you open the box, then 5 additional coins per box opened) 2x Experience Coupon (15 minutes)



Once you have received all of the rewards above, your cumulative time will be reset and you can collect them starting from the beginning again. You can receive the rewards up to 5 times per Maple ID.

Your cumulative time will be shared between all characters on your Maple ID and will continue to add up until you reach the maximum 120 minutes. Once you have reached the maximum number of rewards (5), you will no longer accumulate logged in time.

Sunday Maple

The Sunday Maple event will take place on January 7, January 14, and January 21.

On January 7, the following benefits will take place:

100% success rate when enhancing items at 5/10/15 Star Force

2x Ark Points acquisition rate and 2x daily limit

On January 14, the following benefits will take place:

Receive 20 Selective Arcane Symbols (once per world)

(once per world) Receive 1 Storm Growth Potion (once per world)

(once per world) Receive 3 2x Experience Coupons (30 minutes) (once per world)

(once per world) 2x Ark Points acquisition rate and 2x daily limit

On January 21, the following benefits will take place:

30% discount on the Ark Coin Shop

on the 2x Ark Points acquisition rate and 2x daily limit