Chaos Group’s CG specialist Yana Andreeva talks about V-Ray 3.2 for 3ds Max 's latest features, making it the renderer of choice for cutting edge VR projects.

In the exclusive Rendering for VR projects with V-Ray 3.2 for 3ds Max you will go through the entire process of setting a scene for VR use. Yana Andreeva will reveal how to deal with the challenges in lighting, creating realistic materials and management of heavy geometry. Through working on a production-ready scene Yana will provide unique tips and tricks to achieve fast rendering and physically accurate result in stereoscopic mode, using the latest VR cameras, available in V-Ray 3.2 for 3ds Max.





Who is Presenting the Webinar

CGSpecialist Yana Andreeva joined Chaos Group in 2013, and she’s responsible for V-Ray presentation content and videos. She has a bachelor degree in Audiovisual Media from Stuttgart Media University, and a masters in Digital Arts from the University of Applied Sciences, Upper Austria. Before she joined Chaos Group, she worked as a 3D artist on campaigns for Intel, Hugo Boss, Caterpillar and Red Bull.