why does it seem like the balance team doesnt actually balance but rather nerf whats popular for no other reason but "champion diversity" ? ex. talon gets more play in mid for one patch then he must get nerfed , while he has been like that for a long time and no one seemed to complain about his sile

Here is what champion diversity means to us: 1) You should be able to play the champion you like, not what the community thinks is popular. 2) You should see a variety of champs in your games (even if you like to play the same one frequently.) Sometimes a nerf is just a simpler change than buffing 100+ other champions to match the outlier (or even a dozen champions if we're talking about a small role like ADC). We understand that it's more exciting to buff than to nerf. We do know that pro play has a lot of trickle down effects on normal players. Maybe someone sees an awesome play and gets inspired to play a champion. That's very much at the heart of what esports is about to us. We also know there is a phenomenon where it feels like a safe pick to choose those champs that get used by the pros. Impatient or uninformed players may get angry if you try some kind of experimental build or comp, but they're more likely to give you a pass if you're clinging to conventional wisdom. Beyond those effects, sometimes the pros or normal players just figure out some way to play that we had never considered. Frequently that's totally healthy and something we love to see. Sometimes they figure out something that is going to be totally broken if we don't step in.