Marathon



00:21:724 (4) - Almost touching the hp bar. Move the whole sliderpattern a bit more down.

00:23:775 (1) - Wouldnt it be cool to ctrl+g this and the others aswell. At first it would go down here 00:22:408 - and then up here 00:23:775 - .I think that is kinda cool. Basically the same thing you did here 00:25:143 (1,2,3,4,5,6,7,8) -

00:41:553 (8) - Maybe a nc? Would kinda fit more with the vocals. I hope you know what I mean

00:47:023 (9) -nc, same reasoning (wont point them out anymore)

01:41:382 (7,8) - Shouldnt the spacing here be a bit higher? Like you did before

01:44:117 (8,1) - Stack (1) under (8), otherwise it will be missread as 1/4 since it has the same spacing as 1/4 objects even though its 1/2. I had disqualifies because of that. Please fix it.

02:04:800 (1,2,3,4,5,1,2,3,4,5) - This looks cool yeah, but its really akward to play. Try something else maybe, like a different pattern or so.

02:27:877 (8,1) - The flow here is really really bad. Its really weird to play.

02:31:467 (2,3,4,5,6,2,3,4,5,6) - Those streams look random. I think you should try to curve them a bit more so they will look better.

02:36:424 (1,2) - Is the bad overlap intended? I think you could just make a blanket there.

03:05:141 (1,2,3,4) - Would look better without the overlaps.

03:14:372 (8,9,10,1) - Dont you think that killing the flow here is kinda bad since its 1/4 and thus even harder to hit the triplet after the slider? Just do it like this 03:18:475 (7,8,9,1) - Would be perfect

03:49:927 (4,5,6,1) - The spacing is a bit too high. I would reduce it a bit so it will be more clear that it is 1/4

04:03:944 - 04:04:286 - The break between those is kinda akward. Place a circle on the redtick maybe?

04:41:209 (1) - Delete nc 04:43:944 (1) - ^ 04:46:679 (1) - ^ 04:49:414 (1) - ^

04:55:910 - Starting here I think you should place a nc every 4 circles, otherwise it doesnt really fit.

05:28:730 (1,2,3,4) - Are you sure about those? They kinda kill the good movement.

05:31:123 (4,5,1,2,3,4) - ^ (Wont point them out anymore)

05:45:482 (1) - delete nc

05:52:832 (3,4) - why do you overmap here? the 1/4 slider doesnt really fit.

06:03:773 (3,4) - ^

06:07:875 (2) - Im not too sure but I would place a nc here since youve changed the sv.

06:18:815 (2) - ^

06:39:499 (4,1) - I think you could try placing (1) more to the flow of the slider. Around 244/124 or so.

07:15:054 (1) - I think a sv change would fit yeah, but the slider is a bit too fast imo. A lot of players will get a break there probably because its really unexpected. How about you reduce the sv a bit?

08:18:301 - 08:59:326 - This part is super awesome!!! Those streams mhmhmhm

09:07:532 - 09:12:831 - I think you could make this part more interesting by increasing the overall distance between the objects. It isnt really fun to play right now.

09:35:908 (5,6) - ctrl+g would do better for a good flow, the jump is kinda weird and kills the good flow.

09:38:472 (4,5) - ctrl+g and then 09:38:643 (5,6) - the same here for a cool flow.

10:08:215 (2,3,4) - It looks cool, but its really weird to play.

10:17:959 (1,2,3,4) - Why the high sv? No player could expect something like that. Please, use normal sv or one which isnt so high. It looks exactly the same as the 1/2 sliders before which makes it really confusing.

11:36:249 (4,1) - I think a blanket would look kinda cool here

12:00:351 (4,5) - I think many modders will complain about this. I like it though.

12:02:232 (6,7) - I think there should be more distance between those because there are still kinda strong melodics in the background.

12:27:702 (4,6) - Better blank so the pattern will look better maybe?

12:33:685 (8,9) - same as 12:02:232 (6,7) -

13:38:299 (1,2,3) - I think there are many better ways than this. Its really weird. Why not put some distance between those, would really fit.

13:42:401 (1,2) - They are almost touching each other which looks kinda weird.

14:05:991 (2,3) - nc on both of them because of sv change

14:36:589 (7,8) - Why dont you stack them properly?

14:37:957 (7,8) - ^

14:46:333 (4,5) - Increase the distance here, players might still think that it is 1/4

14:56:589 (3,4) - Reduce the distance please, it has almost the same distance as the 1/2 objects before it, which might confuse players.

15:11:290 (1,2,3) - Such a straight line is kinda boring to play, how about you try to bring in some movement?

15:24:623 (4,1) - The slight overlap looks really ugly.

16:13:853 (1) - why the nc?

16:19:153 (3) - nc please, otherwise players will missread those as 1/4

17:25:306 - 18:09:067 - are you sure about the spaced 1/4 doubles in this part? Its really hard to play. Nothing wrong with it though.

18:31:289 (2,3) - This is pretty hard to read. try something else maybe?

18:52:229 (1) - Delete nc, its not necessary

19:28:724 (5,6,7,8) - This is evil to put that at the end. Maybe something else?



Phew, thats it. Really good map. Good luck! :3