Another day, another sisi build with tweaks from the last one.

tldr;

tech 1 barges now only require Astrogeology III and Mining Barge I

Covetor and Hulk lose -500hp from shield, armour and structure (about 20% less effective HP than last build)

lose -500hp from shield, armour and structure (about 20% less effective HP than last build) Hulk gets increased yield; one of the +3% bonuses gets buffed to +5%/level

Procurer gets a massive 4 mid slots (+3 from last build) making it quite tough

Retriever ore hold goes from 30k to 28k, but more forgiving of those with low barge piloting skills

Exhumer shields reset to t1 resists + 5% per level (I think – hard to read diffs sometimes)

Mining crystals reduced to half the volume (inb4 mineral compression….)