SVG++ library can be thought of as a framework, containing parsers for various SVG syntaxes, adapters that simplify handling of parsed data and a lot of other utilities and helpers for the most common tasks. Take a look at Tutorial to get the idea about what it is. Library sources available at https://github.com/svgpp/svgpp.

SVG++ features

Is a header-only library

Can be used with any XML parser

Compile time configured - no virtual functions

Minimal runtime overhead - you pay only for what you get

Has wide range of possible uses: Fully functional, conforming SVG viewers Simple in-app SVG rasterizers Import modules of vector editing software Implementing path-only input of SVG format with minimal efforts in any graphics or math software

Requires only Boost library itself (demo, tests and sample have their own requirements)

Compatible with C++03, but requires conforming implementation, due to heavy usage of templates

Supports any character type ( char and wchar_t ). Other (Unicode from C++11) were not tested, but should be ok.

SVG 1.1 features covered by SVG++

Path data - parsing, simplification

Transform list - parsing, simplification

Color, including ICC color - parsing

Lengths - highly configurable handling of SVG lengths, full support of all SVG length units

Basic shapes - optional conversion to path

Style attribute - parsing, taking in account differences in parsing presentation attributes and style properties

Automatic marker positions calculation

Viewport and viewbox handling

SVG++ is NOT

An SVG viewer or library that produces raster image from SVG (though C++ demo app included, which renders SVG with AGG, GDI+ or Skia graphics library)

Renders anything itself

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