Infinity Ward’s Mark Rubin has just giving clarification and confirmation via Twitter that dedicated servers will be coming to all current and next-gen consoles as well as PCs.

GHOSTS ONLINE CONNECTIVITY UPDATE: I wanted to give a quick update on some of the work that has been done to improve everyone’s online experience. We’ve already mentioned dedicated servers as part of the overall plan to improve connectivity. Dedicated servers will be used on current gen, next gen and PC with Ghosts. And, in order to make sure that people have the best possible experience regardless of platform, location or connection, Ghosts will be using a hybrid system of dedicated servers and listen servers. So no matter where you are the game will always be trying to give you the best online performance possible. There is also some great new tech in the matchmaking system that will place players in matches that have the best combined overall connectivity performance. Again these are just some of the things that are going into Call of Duty: Ghosts to give players a great online experience. Can’t wait to see you all online.

Mark Rubin further clarified that he is not allowed to mention any platform by name (presumbly due to the MSFT/ATVI contract), but that PS3/PS4 will be getting dedicated servers.




@xHunter61 I can’t call out other platforms by name but one might assume that from what I wrote. — Mark Rubin (@IWMarkRubin) October 7, 2013

UPDATE: Candice Capen has tweeted confirming that the PS3 version will be getting dedicated servers, which leads us to say that all platforms are getting, even though Mark Rubin said he cannot mention each by name.




SOURCE: @IWMarkRubin