Rating 0 Trag'narius Siphon Blood Nova Speed Farmer Regular Hybrid BBCode Link Edit Delete

Skills Siphon Blood Power Shift Siphon Blood Generate: 15 Essence each time damage is dealt



Siphon the blood from the targeted enemy dealing 300% weapon damage as Physical.



Siphon Blood heals you for 2% of your total health every second while channeled. Power Shift Damage is increased by 10% each time damage is dealt. Max 10 stacks.



Siphon Blood's damage turns into Poison.

Skeletal Mage Singularity Skeletal Mage Cost: 40 Essence



Raise a skeleton from the ground to attack your foes dealing 400% weapon damage as Physical over two attacks. Lasts 6 seconds. Singularity Consumes all Essence to summon a powerful minion. The minion's damage is increased by 3% for every point of Essence consumed.

Blood Rush Blood Rush Cost: 5% Health

Cooldown: 5 seconds



Shed your mortal flesh and reappear up to 50 yards away.

Bone Armor Dislocation Bone Armor Cost: 10 Essence

Cooldown: 10 seconds



Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs. Dislocation Enemies hit are also stunned for 2 seconds.



Bone Armor's damage is turned into Poison.

Devour Devouring Aura Devour Consume corpses within 60 yards to restore 10 Essence per corpse. Devouring Aura Becomes an aura that consumes all corpses within 15 yards to restore 11 Essence per corpse.



The range of this effect is increased by 50% of your gold pickup radius.

Frailty Aura of Frailty Frailty Cost: 10 Essence



A crippling curse that kills enemies with less than 15% health. Lasts 30 seconds. Aura of Frailty Becomes an aura that curses all enemies within 15 yards.



The range of this effect is increased by 50% of your gold pickup radius.

Overwhelming Essence Overwhelming Essence Increase your maximum Essence by 40.

Swift Harvesting Swift Harvesting Increase the attack speed of Bone Spikes, Siphon Blood, and Grim Scythe by 15%.

Spreading Malediction Spreading Malediction Receive a 1% damage bonus for each enemy afflicted by one of your curses.

Extended Servitude Extended Servitude Increase the duration of your Skeletal Mage and Revive minions by 25%.



Kanai's Cube

Bloodtide Blade Legendary Two-Handed Scythe 1687.4 Damage Per Second Primary Stats +946 - 1125 Intelligence +946 - 1125 Vitality Secondary Stats Death Nova deals 20 - 30% increased damage for every enemy within 15 yards. One of 7 Magic Properties (varies) +(1439 - 1788) Physical Damage +(1439 - 1788) Fire Damage +(1439 - 1788) Lightning Damage +(1439 - 1788) Cold Damage +(1439 - 1788) Poison Damage +(1439 - 1788) Arcane Damage +(1439 - 1788) Holy Damage + 2 Random Magic Properties Bloodtide Blade

Requiem Cereplate Legendary Chest Armor 51 - 68 Armor Primary Stats +416 - 500 Strength +416 - 500 Dexterity +416 - 500 Intelligence Sockets ( 1 ) Secondary Stats Devour restores an additional 75 - 100% Essence and Life. In addition, when Devour restores Essence or Life above your maximum, the excess is granted over 3 seconds. + 4 Random Magic Properties Requiem Cereplate

Ring of Royal Grandeur Legendary Ring Primary Stats +416 - 500 Strength +416 - 500 Dexterity +416 - 500 Intelligence Attack Speed Increased by 5 - 6% +7737 - 9214 Life per Hit Secondary Stats Reduces the number of items needed for set bonuses by 1 (to a minimum of 2). + 2 Random Magic Properties Ring of Royal Grandeur



This is the current iteration of my speed farming build. It uses avarice band radius bonus to pull enemies in with brigg's wrath/aura of frailty, then nuke them with siphon blood + iron rose + bloodtide blade. Requiem cereplate increases essence regeneration substantially for more singularity mages. Hardcore substitute extended servitude for Final service or use a Hellfire. Wisdom of Kalan isn't necessary right away, but may help t10+. Use Amethyst in helm, get cooldown on shoulders/gloves,death nova damage, physical damage, and area damage where available. Attack speed is also helpful for more death nova's! Devouring aura could be substituted for cannibalize rune for an even larger health pool, but it is a more active playstyle and devouring aura synergizes nice with avarice band. Pain enhancer is the only required gem. Gogok/boon could be substituted for powerful, enforcer, toxin, mirinaei, or even simplicity's; it's up to you.

Further optimizations include: moving over to 6pc inarious, dropping rorg for krysbin's sentence or circle of mailuj's evol. Increasing CDR for faster blood rush.

Paragon Priorities

Core Maximum Resource Movement Speed Primary Stat Vitality Offense Attack Speed Critical Hit Chance Critical Hit Damage Cooldown Reduction Defense Life Armor Resist All Life Regeneration Utility Area Damage Resource Cost Reduction Life on Hit Gold Find