***NOTE: This is a compilation of 'tech' put together by the whole TYM Joker community***​

Thanks to StevoSuprem0 for testing/refining and putting together an excellent compilation of what patch 1.06 has to offer. Like every post this fellow makes and give him an internet while you're at it. Also, don't forget to watch the whole thing, as in the very end there is a new secret 3000% dmg meterless infinite submitted by Bom Trady himself! enjoy!

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Crowbar can be followed up with: b1, d2, d3, crowbar, 3​

Mb Crowbar can be followed up with: b1, d2, d3, crowbar, 3, b3, f3, rlg​

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Once people begin to block this set up

We can then begin otg'ing with b3/f3 to be at +6 or w/e it is and get a guaranteed 2,1,2 teeth mix up. We can even just restand with mb rlg if we want. Click to expand...

Let me know who else to tag. ​

Let's discuss it all here. I'll update the OP with new info and corrections as we go. Please be specific with timings/spacings so we can get this as solid as possible.(Also, if you want to be credited with something here, let me know, otherwise we will consider all of these 'community' intellectual property)OTGS:-Crowbar allows time for 10 frame or slower wakeups to get stuffed by double dashing followed by a B1 midscreen i.e. Lantern or Black Adam but not faster wakeups like Lex-MB Crowbar allows for D3 and B1 to OTG midscreen after one dash (d2, 3, b3/f3 yet to be determined as universal although they may work against certain characters)-MB Crowbar allows for Rolling Laughing Gas to OTG done immediately after MB Crowbar-MB Crowbar allows for an OTG with Crowbar again performed after one dash-MB Crowbar allows for a crossup j2 performed immediately after two dashes that will stuff/punish some wakeups-MB Crowbar in the corner allows for an OTGwith B3 in corners with transitions. F3 just OTGs like usual.-OTG setups now lend viability to j3, b1, Crowbar/MB Crowbar combo-MB Crowbar midscreen > d2 > either MB Rolling Laughing Gas (low) or Crowbar (high) gives us a midscreen 50/50 that cannot be woken up against. Ghetto and reactable, but still somewhat viable nonetheless. - Dr Jackal -MB Crowbar in the corner gives time to throw out teeth and follow up with a b1,3 OTG and a combo back into MB Crowbar to loop the setup. MB Crowbar builds about a 1/5 of meter, so if you start off with 2 bars, an optimized loop should build enough for at least a third loop. First posted by Zino more discussion here: http://testyourmight.com/threads/new-joker-loop-jax-corner-loop-100-guaranteed-death.38388/#post-1159517 -MB Crowbar > teeth > D2 > Crowbar is possible in the corner and makes blocking the teeth + overhead crowbar much more difficult than the B1,3 setup. If they don't attempt to block, it knocks them out of the corner. Refer to the video for an illustration of what exactly goes on here. [email protected] -For the MB Crowbar>teeth>B1,3 setup, Gilbagz noted that it's more like Doomsday's earth shake attack. It's easier to block, less of an unblockable and more of a kind of hard-to-blockable: AK elitegoomba ass tagged.