Posted 10 January 2016 - 03:26 AM

Season two has started, thanks for all those who joined for season 1.Due to testing and feedback we have changed a few more rules around which is all open to feedback or questionsDates:- 17/01 Rules Finalised- 24/01 Team Signup Deadline- 25/01 Week 1 StartsFull Rules Click here ( feedback on the rules on B4M website)Basic run down:NO Arty / strikesRound RobinGame 1 - 175TGame 2 - 200TGame 3 - 250TGame 4 - 275TGame 5 - 300TDue to Feedback from from Season One we will try the modified conquest rules.Only Theta can be capped on all maps, No other points can be capped/flipped.If another point is capped the offending team must destroy all enemy mechs before they win on cap, failure to do so they will be awarded a loss.Mech Type Restrictions-Limited to Inner Sphere/Clans that have been purchasable with C-Bills for more than 1 week prior to the date of the Round.-no duplicated chassis per game.-You must have 1 IS and 1 Clan Mech in each game at a minimum( no other restrictions apply)- IIC mechs = Clans mechsHero, Champion and the 4 Founder Mechs are allowed.

Edited by live1991, 10 January 2016 - 05:58 PM.