Hey everyone!

Short update this week — we are commencing our trench run on the GDC Death Star and are spending considerable time making sure all of the moving parts are integrated well with each other and moving well.

Events

EFF/LA

Last week I spoke at Winston Baker’s Entertainment Finance Forum in Los Angeles.

I had a great time connecting with the community down there and showing them how Enjin works and our vision for a blockchain-powered game ecosystem.

Watch out for footage from the event later in the week!

Development

iOS Enjin Smart Wallet

The iOS Wallet is still in submission in the Apple App Store. Hang tight, it will be out really soon!

Java SDK and Minecraft Plugin

We did a big push on the Java/Minecraft SDK to bring it up to parity with the latest versions of the Unity SDK and Trusted Platform Server: looking good now and we are starting work on the specifics we will be demoing for Minecraft at GDC.

Game Items + Platform Wallet Support

The team is knee deep in the code for game item support in the wallet.

We are converging on a final approved design for the UI and how managing your tokens for all of your games will work, it’s looking really smooth!

Trusted Platform, Unity SDK & Demo

The team continues to iterate on our demo and work in incremental tool improvements, and squish bugs to get the GDC Demo to Beta quality. Once at Beta, we’ll spend the next week polishing it up and making sure it is ready for the show!

Smart Contracts

Phase one of our smart contract audit has been completed by the ZK Labs team — consisting of Ethereum Foundation core developers and experienced security engineers. They have performed an in-depth audit over the last two months, and have given us some great feedback.

We are incorporating their improvements and suggestions this month, and then having our final smart contract suite audited a second time in preparation for mainnet release in Q2.