Oculus VR is developing a mobile version of its Oculus Rift headset that will be compatible with iOS devices, according to CEO Brendan Iribe who announced the news during VentureBeat's GamesBeat 2013 conference. News of a potential mobile-compatible Oculus Rift originally surfaced earlier this year, when Iribe suggested the company was excited about the rapid development of cellphone technology.

First introduced via Kickstarter last summer, Oculus Rift is a virtual reality head-mounted display that is designed to offer a fully immersive gaming experience.

"We have some exciting plans on the mobile VR side as the PC VR side," Iribe said. "We're really looking at hitting the consumer market. We're very excited about what we're seeing. Skeptical about how good mobile VR could be on such a small platform. It's pretty incredible what [John Carmack has] been able to do."

While current prototypes are designed to work with PCs and Macs, the company plans to launch a mobile version at the same time the PC version hits the market. According to Iribe, the initial mobile version of the Oculus Rift will work solely with iOS devices as Android is not designed to work with virtual reality. The iOS-compatible Oculus Rift will be lighter than the standard version and will utilize the mobile device's processor.

At the current point in time, the Oculus Rift remains in development. Oculus VR has sent out a number of dev kits to Mac and PC developers, but a specific release date has not yet been announced. According to a July interview with Brandon Iribe, the company is aiming for a 2014 launch.

Update: Oculus VR has contacted VentureBeat to clarify that the mobile version of Oculus Rift is being developed for Android, not iOS.