This cycle includes the new legacyskin, the second installment a skin line to celebrate the start of a new season!Here's a bugs & feedback thread fromon Challenger Nidalee:New skins for, andwere also added this cycle! These three skins are for the upcomingthey werein 6.1. There are no release details as of yet.Here'swith a bugs & feedback thread onFew skin updated included in this patch, including texture changes forand updates toskins axe catch emblem. has received changes this cycle, her colors have been brightened and her textures have been updated.andnow have unique axe catch emblems rather than just re-using the base emblem!

NOTE: I'll be checking this thread in between holiday travels, so responses may be slow! ^-^"

Lunar Wraith Caitlyn is now available to play on PBE! Please note that PBE content is still a work in progress! We always find bug reports and feedback super helpful, as well as constructive feedback, so feel free to comment in the thread below! Likewise, if you’ve got any questions, post ‘em here, and we’ll do our best to answer them.

Lunar Wraith Caitlyn will be 1350 RP* and is legacy. This skin includes:

NOTE : Most Rioters will be traveling for the holidays (including me!) so responses may be slow!"

Your feedback and bug reports are extremely helpful to us, so please check out Radiant Wukong and let us know what you think! Feel free to drop any bugs you find in this thread as well!

"Bathed in light, Radiant Wukong arrives to defeat those who are shrouded in darkness.









New Ward Skin

In addition to the new skins for Lunar Revel, we also have a new ward skin!





Rising Dawn Ward



640 RP

New Summoner Icons





New 2016 ESPORTS Summoner icons

Over 90 esports summoner icons from teams across the globe have been added at as the 2016 competitive season is right around the corner! No details on availability or pricing yet!



! NOTE ! : As you may have noticed, a few icons are missing or outdated! Riot Katana noted on reddit that:

"We had a lot of last minute changes (last minute relative to patching content into the game) to teams, particularly in LCK - any outdated icons will not be going live and will be replaced in 6.2!" and:

"Hey there! Since we wanted to give teams as much time as possible to lock branding, names, etc, those that are recently changed like in LCK will be getting updated icons in 6.2. These older ones won't be hitting the store :)" She also

"This time around, you'll have access to all the icons!" : As you may have noticed, a few icons are missing or outdated!She also mentioned each region should also have access to each icon:

NA LCS: Cloud 9, Dignitas, Echo Fox, Immortals, NRG, Renegades, Team Impulse, Team Liquid, TSM





EU LCS: Elements, Fnatic, Giants, G2 eSports, H2K eSports, Origen, Roccat, Splyce, Unicorns of Love, Team Vitality





LCK: CJ Entus, Jin Air Green Wings, Incredible Miracle, KOO Tigers, KT Rolster, Rebels Anarchy, NaJin e-mFire, Samsung, SBENU Sonic Boom, SK Telecom T1

LPL: Edward Gaming, Energy Pacemaker, HY Gaming, Invictus Gaming, LGD Gaming, Master3, Royal Never Give Up, Snake eSports, Vici Gaming, OMG, Qiao Gu, Team WE





LMS: ahq eSports Club, Flash Wolves, Hong Kong eSports, Machi eSports, Midnight Sun eSports, Taipei Assassins





LAN: Tesla eSports, Lyon Gaming, Revenge eSports, HvK, Galactic Gamers, Dash9





LAS: Furious Gaming, Hafnet eSports, Isurus Gaming, Kaos Latin Gamers, Last Kings, Rebirth eSports





Brazil: CNB e-Sports Club, g3enerationX, INTZ e-Sports, JAYOB e-Sports, KaBuM! e-Sports, Keyd Stars, paiN Gaming, RED Canids





Turkey: ÇİLEKLER, Dark Passage, HWA Gaming, NumberOne, Oyun Hizmetleri, SuperMassive eSports, Team AURORA, Team Turquality, Beşiktaş e-Sports Club





Russia: Team Empire, Hard Random, Team Just, Natus Vincere, Tornado Rox, Vega Squadron, VaeVictis eSports





Oceania: Avant Garde, Chiefs, Dire Wolves. Hellions eSports Club, Infernum Gaming, Legacy, Sin Gaming, Trident eSports





New Login

New Champion Select Back on PBE

Riot SlumberJack



2016 Ranked Season Start PBE Testing With the start of the 2016 season right around the corner, 2016 ranked season start is DYNAMIC Queues!

"Hey all, Over the next few hours we'll be bringing down ranked on PBE to start testing the 2016 season transition. When ranked comes back up, 2015 ranked data will be archived and new champion select with dynamic queues (meaning you can enter queue with 1-5 players in ranked) will be enabled. Remember, tier restrictions remain in place, so even five players can only span two tiers in rank. We'll be disabling all other queues over the weekend to collect enough data to be confident in the changes. Placement on PBE only requires 1 game to allow for faster testing. This causes some known visual errors with the seeding text on the profile page. If you spot any other issues let us know and thanks for the help!" For more information on dynamic queues and other changes coming to ranked in the 2016 ranked season,



Minion Pushing Indicator The Minion Pushing changes

With the start of the 2016 season right around the corner, 2016 ranked season start is up for testing on the PB E! This includes enabling the upcomingQueues!For more information on dynamic queues and other changes coming to ranked in the 2016 ranked season, check out this post. The Minion Pushing changes from 5.23 , including bonus damage to minions and reduced damage from minions based on team levels, are now displayed on the target info panel.

Miscellaneous

Strings referencing upcoming Beast Hunter Draven , Beast Hunter Sejuani , and Beast Hunter Tryndamere skins were added then removed during the 6.1 cycle.

, , and skins were added then removed during the 6.1 cycle. The splash art for Braum Lionheart and Gragas Caskbreaker has been flipped to better accommodate it's positioning on the champion page.]

Summoner's Rift base banners for the 2016 Spring Split EU and NA LCS and a few other regional teams have been re-added or updated. These will display during competitive games. For example, here are FNC and TSM.





Balance Changes * Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.



*: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These areofficial notes.

Champions

Dark Wind (E) mana cost reduced to 50/60/70/80/90 from 50/70/90/110/130

mana cost to 50/60/70/80/90 from 50/70/90/110/130 [ Reverted ] Crowstorm (R) cooldown reduced to 130/120/110 from 150/140/130

Trial by Fire (Passive)

bonus true damage now over 2.5 seconds from 1.5 seconds



Bonus AD Ratio lowered to 1.0 from 1.2





Kalista

Rend (E)

Mana cost lowered to 30 from 40.



No longer refunds mana for killing a single target. Two or more targets still refunds the mana cost (30)





Kha'Zix

Unseen Threat (Passive) - "Faster attack frame on passive empowered auto attacks (they're currently slower than his normal auto attacks)"

"Faster attack frame on passive empowered auto attacks (they're currently slower than his normal auto attacks)" Void Spike (W) - explosion radius increased to 275 from 225.

explosion radius increased to 275 from 225. Leap (E) range increased to 700 from 600.

LeBlanc

Ethereal Chains (E) missile speed increased to 1750 from 1600

Miss Fortune

Love Tap (Passive) damage lowered to [50 - 100%] total AD from [60-100%]

damage lowered to [50 - 100%] total AD from [60-100%] Make it Rain (E) damage lowered to 80/115/150/185/220 from 90/145/200/255/310

Mordekaiser

Iron Man (Passive) Shield decay per second reduced to 1.5% from 2% Harvesters of Sorrow (W) can now be cast on allied minions.

[ NOTE : This will trigger the "when they touch" damage!]



The ring radius of W now varies based on target. Caster and Melee Minions have smaller rings and champions + cannon minions have larger (current sized) rings.



[ CONTEXT : Here's ManWolfAxe Boss with context: 1, 2.]

Children of the Grave (R) -

- While total damage over duration remains the same, now [steals 25% of total damage instantly and 75% over 10 seconds] from [steals 50% of total damage instantly and 50% over 10 seconds]

Ghost's bonus attack damage now [100% of Mordekaiser's bonus AD]

[NOTE: For reference, live value is flat 10/25/50 damage]





Riven

Runic Blade (Passive) ratio increased to [25 - 50% total AD) from [20-50%]





Rumble

[ Meddler has pointed out a few Rumble changes for 6.1 - " (smaller collision radius so he gets stuck on other units less, slight increase to Q range, Q ticking more rapidly for less damage giving it the same damage over time but making it a little easier to last hit with)."]

Teemo

Base damage increased to 49.54 from 47.54

increased to 49.54 from 47.54 Camouflage (Passive)

Can now stealth while moving in brush as long as he is not taking damage.



No longer stealths twice as fast in brush. Noxious Trap (R) range increased to 400/650/900 from 300/600/900.

Trundle

Pillar of Ice (E) mana cost increased to 75 at all ranks from 60 at all ranks

mana cost increased to 75 at all ranks from 60 at all ranks Chomp (Q) no longer works on turrets

no longer works on turrets Subjugate (R)

Cooldown increased to 110/90/70 from 80/70/60



Mana cost increased to 100 from 75

Items Death's Dance

Total cost increased 100g to 3500g from 3400g

AD increased to 75 from 65

Unique Passive now heals for 15% of damage dealt up from 12%

Unique Passive damage taken dealt as bleed effect increased to 15% from 12%

Enchantment: Runeglaive

[ Replaced by Enchantment: Runic Echoes]



New

New item introduced that replaces Enchantment: Runeglaive.

Total Cost 2625



Recipe: [Aether Wisp + Amp. Tome + [Jungle Item] + 340g]

+60 Ability Power

+10% Movement speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next spell hit expends all charges to deal 80 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.

Mana regen lowered to 100% from 150%

Now gives 10% Cooldown reduction

Mana regen lowered to 100% from 150%

Now gives 10% Cooldown reduction

Farsight Alteration

[Reduced cooldown of Warding Totem lowered to 33% from 60%]

[ NOTE : Not as drastic of a nerf as it seems due to the above warding totem change.]

Base Mana regeneration lowered to 100% from 150%

Active slow duration now scales from 2 to 5 seconds based how far the ghosts have traveled from 4 seconds.

[ CONTEXT : Meddler with context on their current thoughts about FQC].

Several summoner icons have been added this cycle, all of which seem to be for the upcoming Lunar Revel event! No release details yet.With the new season starting up soon we also have a new Season 2016 login theme!! New Champion Select is going to live for testing on NA and TR on January 13th!]The new champion select is back on the PBE for more testing!A feedback thread with instructions on how to report crashes by