These are 1st Edition adventure modules written by Joseph Mohr which are available for free download at Dragonsfoot.org.

Barrowmar: City of Adventure – Welcome to Barrowmar, the capital city of the the land of Zanzia. This download contains all the information a DM will need to bring the city to life, and includes the main city resource, a map pack and a separate supplement of shops and businesses.

Flayers of the Mind – The adventurers find themselves outside of a set of caves in the Dragon Teeth Mountains. They do not remember how they got here or why they came. But they feel drawn by the psychic energies from within the cave and feel compelled to explore them. This is an Advanced Dungeons and Dragons psionics adventure for 4-6 characters of from 7th to 10th level of experience. At least one or two characters from the party should have psionic abilities. Pre-generated characters are provided.

Garden of Evil – The Great Druid of Zanzia has summoned adventurers to the standing stones near the city of Barrowmar. He is very concerned about one of his initiates who has disappeared in the Dark Forest north east of the city. The initiate has lived there for some time but has not been heard from for weeks. Strange reports have been coming in about bizarre creatures and plants in the forest. Multi-headed creatures and plants that walk, talk and move have been reported. Something dire has happened in the forest and the Great Druid wants the adventurers to investigate these strange reports. An adventure for characters of 7th to 9th Level.

Journey to the Astral Plane – The crown of the queen of Zanzia has been stolen! The culprit has escaped into the astral plane. Heroes are needed to chase down this villain and recover this priceless artifact. Only brave and powerful adventurers of at least 10th to 15th level could possibly successful in this Advanced Dungeons and Dragons adventure.

Rampage – The legendary Tarrasque is on the rampage in Zanzia. He is destroying cities and towns all across the land and seems to be on a path towards Barrowmar…..the capital city. Even the keeps of the adventurers themselves may be in danger. But all is not lost. A reclusive sage may know of a secret weapon to use against the legendary monster. But the quests to make this device may be more dangerous than facing the Tarrasque! This is an epic level adventure intended for the highest level characters. A party of six or more characters of very high levels may have a chance to complete this adventure. Methods for adjusting the adventure for varied party strengths are presented.

Temple of Chaos – Are you hero enough to defeat the evil of the priests of chaos? An Advanced Dungeons and Dragons adventure for characters of level 2 to 4

Temple of the Ice Gods – Strange lights and sounds have been heard in the skies over the Barbarian Lands north of Zanzia. Long ago the Ancient Dunars settled this continent. It has long been believed that buried somewhere beneath the ice in the arctic wastelands of the Barbarian Lands there might be clues to their existence and why they disappeared so long ago. This adventure is a possible sequel to ZA5: Flayers of the Mind. It is for six to eight characters of 8th to 10th levels of experience.

Throne of the Gods – This ancient and powerful artifact has been discovered in the Dragon Teeth Mountains of North East Zanzia. The Throne may only be located there for a short time. According to legend anyone who sits upon this Throne has but only to think of something and will be granted the wish. Others are searching for it. Will the adventurers arrive first?

Tomb of Kings – For centuries Zanzia has been ruled by one king. But long ago there were many kings who fought for control of this vast country. One great warrior king won control over the country after defeating all of the others in battle. Although they were his enemies Pom Laven built a great tomb for his former adversaries. It was hidden in the southern swamp land of Zanzia away from the preying eyes of tomb robbers. It had been lost for centuries but has recently been discovered again.Only the bravest adventurers dare explore the tomb. The riches of ancient Zanzia await them in these halls. An Advanced Dungeons and Dragons adventure for characters of level 3-6.

Treasure Vaults of Tiamat – A mysterious castle has appeared on a mountain near the capital city of Zanzia. The king is alarmed by this development and has summoned the best and bravest adventurers in the land to investigate this castle. This is an epic level adventure intended for those characters that are a minimum of 20th level of experience. Powerful new creatures and magic items will be encountered in this adventure. Challenges worthy of those of the highest levels of skill will make this adventure a dangerous one for even the most powerful adventurers.

World of Zanzia – Enter the exciting world of Zanzia, a campaign setting for First Edition Advanced Dungeons and Dragons, and the setting for the adventures by Joseph Mohr.