The problem with Hatred is not that it is offensive or shocking or goes too far.

It does not go far enough. Hatred's crime is that it is a The problem with Hatred is not that it is offensive or shocking or goes too far.

It does not go far enough. Hatred's crime is that it is a lukewarm half-measure, nothing exciting or visceral about it. The aesthetic and gameplay may cater to angsty teenagers who have never seen video game or movie violence before, but that's about it.



Soldier of Fortune 2 came out in 2002 and to this day is much more shocking and disturbing than Hatred. It has features that would do well in a game made to be shocking, like a first person perspective, deformable meshes allowing different parts of the skull to be blown away, bleeding from injuries, intestines spilling from within. This game features no schools, no children, nothing truely disgusting or abhorrent or awful. It is just a game. Just a boring, trite game that sadly does not live up to it's aspirations or promises.



How can a game with a pulled out isometric perspective to remove the player from the violence mayhem possibly have an impact? … Expand