At the bottom you’ll find a list of useful related links.

This document covers a number of use-cases covered by existing module implementations in JavaScript, and how those use-cases will be handled by ES6 modules.

It will also cover some additional use-cases unique to the ES6 module system.

Terminology

For those unfamiliar with the current ES6 module proposal, here is some terminology you should understand:

module: a unit of source code with optional imports and exports. export: a module can export a value with a name. imports: a module can import a value exported by another module by its name. module instance object: an instance of the Module constructor that represents a module. Its property names and values come from the module’s exports. Loader: an object that defines how modules are fetched, translated, and compiled into a module instance object. Each JavaScript environment (the browser, node.js) defines a default Loader that defines the semantics for that environment.

Imports and Exports

Let’s start with the basic API of ES6 modules:

var underscoreRegex1 = /([a-z\d])([A-Z]+)/g , underscoreRegex2 = /\-|\s+/g ; export function underscore (string) { return string.replace(underscoreRegex1, '$1_$2' ) .replace(underscoreRegex2, '_' ) .toLowerCase(); } export function capitalize (string) { return string.charAt( 0 ).toUpperCase() + string.substr( 1 ); }

import { capitalize } from "libs/string" ; var app = { name: capitalize( document .title) }; export app;

This illustrates the basic syntax of ES6 modules. A module can export named values, and other modules can import those values.

Avoiding Scope Pollution

When working with a module with a large number of exports, you may want to avoid adding each of them as top-level names of another module that wants to import it.

For example, consider an API like Node.js fs module. This module has a large number of exports, like rename , chown , chmod , stat and others. With the ES6 module API, it is possible to bring in the module as a single top-level name that contains all of the module’s exports.

import "fs" as fs; fs.rename(oldPath, newPath, function (err) { });

Concatenation

In the example above, the modules were loaded based on their location on the file system. This is how the default Loader for the browser will work.

For production applications, you will want to concatenate the files on the file system into a single file. ES6 modules handle this case by providing a literal way to define a module:

module "libs/string" { var underscoreRegex1 = /([a-z\d])([A-Z]+)/g , underscoreRegex2 = /\-|\s+/g ; export function underscore (string) { return string.replace(underscoreRegex1, '$1_$2' ) .replace(underscoreRegex2, '_' ) .toLowerCase(); } export function capitalize (string) { return string.charAt( 0 ).toUpperCase() + string.substr( 1 ); } } module "app" { import { capitalize } from "libs/string" ; var app = { name: capitalize( document .title) }; export app; }

Modules defined using this syntax will be available to other modules, and will not needed to be fetched through the Loader.

Modules in Non-Default Locations

In web applications, while many modules may be concatenated into a single file for production use, some modules, like jQuery, may be loaded off of a CDN.

It is possible to override the default Loader hooks to specify where to load a module from, but ES6 modules provide a simple API for mapping modules to their physical location.

System.ondemand({ "https://ajax.googleapis.com/jquery/2.4/jquery.module.js" : "jquery" , "backbone.js" : [ "backbone/events" , "backbone/model" ] });

The first line in the example specifies that the jquery module can be found at https://ajax.googleapis.com/jquery/2.4/jquery.module.js .

The second line specifies that backbone/events and backbone/model can both be found at backbone.js .

You can call System.ondemand as many times as you want, so libraries can provide a snippet of code for people to use in order to import their libraries.

The Compilation Pipeline

The next several sections deal with various use-cases involving the compilation pipeline.

Here is a high-level overview of the process.

The dotted line between fetch and translate reflects the fact that process of retrieving the source is asynchronous.

Stricter Mode (Linting)

Linting tools are a crucial part of a JavaScript developer’s workflow, but they are currently used primarily via a compilation toolchain that presents errors in the terminal.

Using the Module Loader’s translate hook, it is possible to add additional static checks that are presented to the user as SyntaxError s.

import { JSHINT } from "jshint" ; import { options } from "app/jshintrc" System.translate = function (source, options) { var errors = JSHINT(source, options), messages = [options.actualAddress]; if (errors) { errors.forEach( function (error) { var message = '' ; message += error.line + ':' + error.character + ', ' ; message += error.reason; messages.push(message); }); throw new SyntaxError (messages.join( "

" )); } return source; };

If the linter returns errors, the translate hook raises a SyntaxError and the Loader pipeline will stop, throwing the exception as if it was a true SyntaxError .

Importing Compile-to-JavaScript Modules (CoffeeScript)

Increasingly, modules are written using languages that compile to JavaScript.

The translate hook provides a way to translate source code to JavaScript before it is loaded as a module.

System.translate = function (source, options) { if (!options.path.match( /\.coffee$/ )) { return ; } return CoffeeScript.translate(source); };

In this example, any modules ending in .coffee will be translated from CoffeeScript to JavaScript, and the rest of the pipeline will just see the compiled JavaScript.

Verification and Translation

Some other compilers, like TypeScript and restrict mode perform both compile-time verification and source translation.

The above techniques could be combined to produce seamless in-browser support for such libraries.

Using Existing Libraries as Modules

The existing jQuery library is distributed as a library that “exports” the jQuery name onto the global object.

It should be possible to import existing libraries without having to modify the original source, like this:

import { jQuery } from "jquery" ; jQuery( function ($) { $( ".ui-button" ).button(); });

The final hook in the process, link can be used to manually process a source file into a Module object.

In this case, we could configure the Loader to extract all properties written to window .

function extractExports (loader, original) { source = ` var exports = {}; ( function (window) { ${source}; })(exports); exports;` return loader.eval(source); } System.link = function (source, options) { if (options.metadata.type === 'legacy' ) { return new Module(extractExports( this , source)); } }

In order to make it easy for the link hook to decide whether it should use custom linking logic, the resolve hook can provide metadata for the module that will be passed to the following hooks.

In this case, you can keep a list of which modules are “legacy” and populate the metadata with that information in resolve :

var legacy = [ "jquery" , "backbone" , "underscore" ]; System.resolve = function (path, options) { if (legacy.indexOf(path) > - 1 ) { return { name: path, metadata: { type: 'legacy' } }; } else { return { name: path, metadata: { type: 'es6' } }; } }

Importing AMD Modules from ES6 Modules

Similarly, you may want to import an AMD module’s exports in an ES6 module.

Consider a simple AMD module for the string formatting example above:

define([ 'exports' ], function (exports) { var underscoreRegex1 = /([a-z\d])([A-Z]+)/g , underscoreRegex2 = /\-|\s+/g ; exports.underscore = function (string) { return string.replace(underscoreRegex1, '$1_$2' ) .replace(underscoreRegex2, '_' ) .toLowerCase(); } exports.capitalize = function (string) { return string.charAt( 0 ).toUpperCase() + string.substr( 1 ); } });

To assimilate this module, you could use a similar technique to the one we used above for jQuery:

var amd = [ "string-utils" ]; System.resolve = function (path, options) { if (amd.indexOf(path) > - 1 ) { return { name: path, metadata: { type: 'amd' } }; } else { return { name: path, metadata: { type: 'es6' } }; } }; function extractAMDExports (loader, source) { var loader = new Loader(); loader.eval(` var module ; var define = function (deps, callback) { module = { deps: deps, callback: callback }; }; ${source}; module ; `); var exports = {}; var deps = module .deps.map( function (name) { if (name === 'exports' ) { return exports; } else { return loader.get(name); } }); callback(deps); return exports; } System.link = function (source, options) { if (options.metadata.type === 'amd' ) { return new Module(extractAMDExports( this , source)); } }

To be clear, the particular implementation here is simple, and a real approach to AMD assimilation would be more complicated. This should provide some idea of what such an approach would look like.

Importing Node Modules from ES6 Modules

The approach to importing node modules from ES6 modules is similar. Consider a node version of the above module:

var underscoreRegex1 = /([a-z\d])([A-Z]+)/g , underscoreRegex2 = /\-|\s+/g ; exports.underscore = function (string) { return string.replace(underscoreRegex1, '$1_$2' ) .replace(underscoreRegex2, '_' ) .toLowerCase(); } exports.capitalize = function (string) { return string.charAt( 0 ).toUpperCase() + string.substr( 1 ); }

You’d override the hooks in a similar way:

var node = [ "string-utils" ]; System.resolve = function (path, options) { if (node.indexOf(path) > - 1 ) { return { name: path, metadata: { type: 'node' } }; } else { return { name: path, metadata: { type: 'es6' } }; } }; function extractNodeExports (loader, source) { var loader = new Loader(); return loader.eval(` var exports = {}; ${source}; exports; `); } System.link = function (source, options) { if (options.metadata.type === 'node' ) { return new Module(extractNodeExports( this , source)); } }

Importing From Multiple Non-ES6 Modules

To import from all three of these external module systems together, you would write a resolve hook that would store off the type of module in the context, and then use that information to evaluate the source appropriately in the link hook.

To make this process easier, a JavaScript library like require.js , built for the ES6 loader, could provide conveniences for registering the type of external modules and assimilation code for link .

Import a “Single Export” From a Non-ES6 Module

Some external module systems support modules that have a single export, rather than a number of named exports.

The techniques described above could be used to register that single export under a conventionally known name.

Consider the following “single export” module using node-style modules:

module .exports = function (string) { return string.charAt( 0 ).toUpperCase() + string.substr( 1 ); }

In order to support using this module in an ES6 module, a loader can create a conventional name for the export that ES6 modules can import.

In this example, we will name the export exports for consistency with existing node practice. Once we have done this, ES6 modules will be able to import the module:

import { exports: capitalize } from "string-utils/capitalize" ; console .log(capitalize( "hello" ))

Here, we are renaming the conventionally named exports to capitalize .

In order to achieve this, we will augment the earlier node assimilation code to handle module.exports = semantics.

function extractNodeExports (loader, source) { var loader = new Loader(); var exports = loader.eval(` var module = {}; var exports = {}; ${source}; { single: module .exports, named: exports }; `); if (exports.single !== undefined ) { return { exports: exports.single } } else { return exports.named; } } System.link = function (source, options) { if (options.metadata.type === 'node' ) { return new Module(extractNodeExports( this , source)); } }

A similar approach could be used to allow assimilated AMD modules to have a “single export”.

Importing an ES6 Module From a Node Module

When using a node module, we would want to be able to import any other module, regardless of the source.

One major benefit of the above approaches to importing non-ES6 modules is that it means that the standard System.get will be able to load them.

This means that it’s easy to support require in a node module: just alias it to System.get .

function extractNodeExports (loader, source) { var loader = new Loader(); var exports = loader.eval(` var module = {}; var exports = {}; var require = System.get; ${source}; { single: module .exports, named: exports }; `); if (exports.single !== undefined ) { return { exports: exports.single } } else { return exports.named; } }

Importing an AMD Module With Asynchronous Dependencies

In the above examples, we assumed that all dependencies in external modules are available synchronously, so we could use System.get in the link hook.

AMD modules can have asynchronous dependencies that can be determined without having to execute the module.

For this use-case, you can return (from link ) a list of dependencies and a callback to call once the Loader has loaded the dependencies. The callback will receive the list of dependencies as parameters and must return a Module instance.

var amd = [ 'string-utils' ]; System.resolve = function (path, options) { if (amd.indexOf(path) !== - 1 ) { options.metadata = { type: 'amd' }; } else { options.metadata = { type: 'es6' }; } }; System.link = function (source, options) { if (options.metadata.type !== 'amd' ) { return ; } var loader = new Loader(); var [ imports, factory ] = loader.eval(` var dependencies, factory; function define (dependencies, factory) { imports = dependencies; factory = factory; } ${source}; [ imports, factory ]; `); var exportsPosition = imports.indexOf( 'exports' ); imports.splice(exportsPosition, 1 ); function execute (...args) { var exports = {}; args.splice(exportsPosition, 0 , [exports]); factory(...args); return new Module(exports); } return { imports: imports, execute: execute }; };

Returning the imports and a callback from link allows the link hook to participate in the same two-phase loading process of ES6 modules, but using the AMD definition to separate the phases instead of ES6 syntax.

Importing a Node Module By Processing require s

Because node modules use a dynamic expression for imports, there is no perfectly reliable way to ensure that all dependencies are loaded before evaluating the module.

The approach used by Browserify is to statically analyze the file first for require statements and use them as the dependencies. The AMD CommonJS wrapper uses a similar approach.

The link hook could be used to analyze Node-style packages for require lines, and return them as imports .

By the time the execute callback was called, all modules would be synchronously available, and aliasing require to System.get would continue to work.

import { processImports } from "browserify" ; System.link = function (source, options) { var imports = processImports(source); function execute () { return new Module(extractNodeExports(source)); } return { imports: imports, execute: execute}; };

Of course, this means only works as long as no requires are used with dynamic expressions, in a conditional, or in a try/catch , but those are already limitations of systems like Browserify.

Interoperability in General

Let’s review the overall strategy used for assimilating non-ES6 module definitions:

Non-ES6 modules can be loaded through the Loader by overriding the resolve and link hooks.

and hooks. Non-ES6 modules can asynchronously load other modules by return imports from link and synchronously through System.get .

This means that all module systems can freely interoperate, using the Loader as an intermediary.

For example, if an AMD module (say, ‘app’), depended on a Node-style module (say, ‘string-utils’):

When loading app , the link hook would return { imports: ['string-utils'], execute: execute } . This would cause the Loader to attempt to load 'string-utils' , before it would call back the provided execute callback. The Loader would fetch string-utils and evaluate it using the Node-style link hook. Once this is done, the provided execute callback would run, receiving the string-utils Module as a parameter. The execute callback would then return a Module.

This is just an illustrative example; any combination of module systems could freely interoperate through the Loader.

A Note on “Single Export” Interoperability

Many of the existing module systems support mechanisms for exporting a single value instead of a number of named values from a module.

At the current time, ES6 modules do not provide explicit support for this feature, but it can be emulated using the Loader. One specific strategy would be to export the single value as a well-known name (for example, exports ).

Let’s take a look at how a Loader could support a Node-style module using require to import the “single export” of another Node-style module.

This same approach would support interoperability between module systems that support importing and exporting of single values.

We’ll need to enhance the previous solution we provided for this scenario:

var isSingle = new Symbol(); function extractNodeExports (loader, source) { var loader = new Loader(); var exports = loader.eval(` var module = {}; var exports = {}; var require = System.get; ${source}; { single: module .exports, named: exports }; `); if (exports.single !== undefined ) { return { exports: exports.single, [isSingle]: true }; } else { return exports.named; } } System.link = function (source, options) { if (options.metadata.type === 'node' ) { return new Module(extractNodeExports( this , source)); } }

Here, we create a new unique Symbol that we will use to tag a module as containing a single export. This will avoid conflicts with Node-style modules that export the name exports explicitly.

Next, we will need to enhance the code that we have been using for Node-style require . Until now, we have simply aliased it to System.get . Now, we will check for the isSingle symbol and give it special treatment in that case.

var require = function (name) { var module = System.get(name); if ( module [isSingle]) { return module .exports; } else { return module ; } }

This same approach, using a shared isSingle symbol, could be used to support interoperability between AMD and Node single exports.

As described earlier, ES6 modules would use import { exports: underscore } from 'string-utils/underscore' .

Configuration of Existing Loaders

The requirejs loader has a number of useful configuration options that its users can use to control the loader.

This section covers a sampling of those options and how they map onto the semantics of the ES6 Loader. In general, the compilation pipeline provides hooks that can be used to implement these configuration options.

Base URL

The requirejs loader allows the user to configure a base URL for resolving relative paths.

In the default browser loader, the base URL will default to the page’s base URL. The default System.resolve will prefix that base URL and append .js to the end of the module name (if not already present).

The browser’s default Loader ( window.System ) will also include a baseURL configuration option that controls the base URL for its implementation of resolve .

JavaScript code could also configure the Loader’s resolve hook to provide any policy they like:

var resolve = System.resolve; System.resolve = function(name, ...args) { if (name.match(/fun/)) { return `/assets/javascripts/${name}.js" } return resolve(name, ...args); };

URL Arguments

Similarly, the requirejs loader allows the specification of additional URL arguments. This could also be handled by overriding the resolve hook.

var resolve = System.resolve; System.resolve = function (...args) { return resolve(name, ...args) + "?bust=" + ( new Date ().getTime()); };

Timeouts

The requirejs loader allows the specification of a timeout before rejecting the request.

With the ES6 Loader, the fetch hook can be overridden to reject the fetch after some time has passed.

var fetch = System.fetch; System.fetch = function (url, options) { setTimeout( function () { options.reject( "Timeout" ); }, 5000 ); fetch(url, options); };

Support for Legacy Modules

The requirejs loader provides a mechanism for declaring how a legacy module should be interpreted:

requirejs.config({ shim: { backbone: { deps: [ 'underscore' , 'jquery' ] exports: 'Backbone' }, } });

The example above under Using Existing Libraries as Modules shows one approach to this problem. That approach should work generically, without having to list a specific export name.

The link hook provides a way to define dependencies for legacy modules.

var config = { backbone: { deps: [ 'underscore' , 'jquery' ], exports: [ 'Backbone' ] } } function executeCallback (source, exportNames) { System.eval(source); var exports = {}; exportNames.forEach( function (name) { exports[name] = System.global[name] }); return new Module(exports); } System.link = function (source, options) { if (!config[options.normalized]) { return ; } var { deps, exports: exportNames } = config[options.normalized]; if (moduleConfig) { return { imports: moduleConfig.deps, execute: executeCallback(source, exportNames); } } };

Referencing Modules in HTML

In Ember.js, Angular.js, and other contemporary frameworks, JavaScript objects are referenced in HTML templates:

{{#view App.FancyButton}} < p > Fancy Button Contents </ p > {{/view}}

Here, the app is asking Ember.js to render some HTML defined in an App.FancyButton constructor. Note that Ember encourages the use of a global namespace for coordination between JavaScript and HTML templates.

< button fancy-button > < p > Fancy Button Contents </ p > </ button >

Here, the app is asking Angular.js to replace the <button> with some content defined in a globally registered fancy-button directive.

Both Angular and Ember both use globally registered names to define controller objects to attach to parts of the HTML controlled by the framework.

{{control "fancy-button"}}

Here, the app is asking Ember.js to render some HTML defined in an App.FancyButtonView and use an instance of the App.FancyButtonController as its controller. Again, Ember is relying on a globally rooted namespace for coordination.

< div ng-controller = "TodoCtrl" > < span > {{remaining()}} of {{todos.length}} remaining </ span > </ div >

Here, the app is asking Angular to use a globally rooted object called TodoCtrl as the controller for this part of the HTML. In Angular, this controller is used to control the scope for data-bound content nested inside of its element.

To handle the kind of situation where a module is referenced by a String and needs to be looked up dynamically, ES6 modules provide an API for looking up a module at runtime.

System.get( 'controllers/fancy-button' );

Systems like Ember or Angular could use this API to allow their users to reference a module’s exports in HTML.

In the first Ember example, instead of referencing a globally rooted constructor, the HTML would reference a module name:

{{#view views/fancy-button}} < p > Fancy Button Contents </ p > {{/view}}

And the module would look like:

import { View } from "ember" ; export let view = View.extend({ });

The second Angular example could be rewritten as:

< div ng-controller = "controllers/todo" > < span > {{remaining()}} of {{todos.length}} remaining </ span > </ div >

And the JavaScript:

export function Controller ($scope) { }

The general pattern is to switch from globally rooted namespaces to named, registered modules. System.get provides a way to dynamically look up already loaded modules.

Creating Modules from HTML

The new Web Components specification provides a way to create a JavaScript constructor through HTML:

< element extends = "button" name = "x-fancybutton" constructor = "FancyButton" > < script > FancyButton.prototype.razzle = function () { }; FancyButton.prototype.dazzle = function () { }; </ script > </ element >

var b = new FancyButton(); b.textContent = "Show time" ; document .body.appendChild(b); b.addEventListener( "click" , function (event) { event.target.dazzle(); }); b.razzle();

Here, the <element> tag is creating a globally rooted name for the constructor.

The specifics will probably vary in practice, but something like this could work:

import { Element: FancyButton } from "web/x-fancybutton" var b = new FancyButton(); b.textContent = "Show time" ; document .body.appendChild(b); b.addEventListener( "click" , function (event) { event.target.dazzle(); }); b.razzle();

Originally posted by wycats as a gist on GitHub, but I felt it deserved to get more public attention. Resources describing ES6 modules are scarce, and rarely this detailed. Head over to the gist for an interesting discussion on the state of ES6 modules.

Related links:

If you want to toy around with the syntax, ModuleLoader/es6-module-loader is the most up-to-date polyfill I could find. Believe me, I looked.