Current Version: 1.2

Created by /u/Pratini

Circle of the Swarm

Druids of the Circle of the Swarm think of the world and its inhabitants as a single colony and work for what they believe will be best for it, not caring at all for individual members. Individuality is considered mostly detrimental by these druids as it can get in the way of cooperation and unity.

Swarm Shape

When you choose this circle at 2nd level, you gain the ability to Wild Shape into a swarm of beasts such as the swarm of rats found in the Monster Manual, you must still abide by the limitations of the Beast Shapes table. You can use Wild Shape to transform into a swarm on your turn as a bonus action, rather than as an action.

While in swarm form add your Wisdom modifier to your attack rolls and damage rolls. The hit point maximum of your swarm form is increased by twice your druid level.

Greater Swarm

Starting at 6th level you can share your conciousness with an even bigger number of creatures. Any swarm you transform into is now large if it wasn't already bigger.

Additionally, while in swarm form you can make separate attacks on each creature in your reach or you can make two attacks against one creature.

Primal Strike

Starting at 6th level, your attacks in beast form count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.

A Mind Divided

Starting at 10th level, you are capable of maintaining your conciousness divided indefinetely. You can spend a use of Wild Shape to summon a swarm CR 1/4 or less.

This swarm functions much like a familiar from the Find Familiar spell with the following differences:

● It uses your Intelligence, Wisdom, and Charisma scores.

● When you take the Attack action, you can forgo one of your own attacks to allow the swarm to make one attack.

● You always perceive through the swarm's senses as well as your own and can speak through it even if it is normally incapable of speech.

● While the swarm is sharing your space, double your Wisdom modifier on your passive Wisdom (Perception) score and Wisdom (Perception) checks.

The swarm disappears if it is ever in a different plane of existence as you.

Plague Swarm

At 14th level, you wield the power of a plague capable of destroying everything in its path. While in swarm form each enemy that enters your space or starts their turn there takes 1d6 piercing damage.

Additionally, your spaces are considered heavily obscured to your enemies. This does not affect a creature's ability to attack you from outside your space.

Additional Swarm Options



