Using the Killstreak Editor

Inside the .zip file you downloaded earlier is the program "Killstreak Editor". Unzip this file to its own folder, and run it after passing it through a virus scanner (never run a .exe file you've downloaded without scanning it first).The way the program is set up allows you to edit what will appear in-game without fear of mis-formatting it or accidentally deleting something. Just hit the button when you're done, and a text file called "dota_output.txt" will be placed in the same folder the program is in. Then just take the contents, and copy-paste them into dota_english.txt at the appropriate lines. This also allows you to save the killstreaks that you've chosen, as the ones placed in-game will be put back to default whenever there's a major patch or you choose to verify the game cache.Entering nothing but a space will make it so nothing appears in-game when the text would normally appear, if that is your choice.When it first comes up, you'll be confronted by a bunch of text boxes and Ursa. Let's take a look at each of the sections of the program.When you first start it up, a set will already be in place, making it so the kill announcements are more uniform, and the killstreaks are more informative of how many kills have been made. In the first section, you will be able to change what displays when someone is killed, denied, or commits suicide as well as when a tower is destroyed. %s1, %s2, and %s3 are all variables that the game will put into the correct place when the need arises, and will only work in the places where variables already are. %s1 is usually the first player in the phrase, %s2 is usually the second player but sometimes the bounty, and %s3 is almost always the bounty. They are always used correctly when the program is started.The second section covers kills that happen within a reasonable amount of time of each other, as well as the animated red text that appears during a rampage. You may notice that the quintuple kill shows up twice: that is because in the default messages, there needs to be two different ways for it to appear while still being grammatically correct in the two instances. Whatever you put into the rampage text box will still flash the same way the default does.The next section is dedicated to the text that appears when you or someone else kills multiple enemies in a single life, the killstreaks. It covers both when they happen and when they end, and the gold bounty involved. Note that the game does not cover killstreaks higher than 10, and will simply repeat whatever you put into the "10 or higher" boxes each time they kill someone again. Also worth noting is that the text can have dedicated font colors, shown in six-number hexidecimal as well as bolding.Finally, the STORE rename prompt and the save button. Checking this box will add another text line to the output, which will change the "STORE" tab on the main menu to "ITEMS", which is more encompassing in my opinion.Hitting the save button will save everything you've entered into the boxes to dota_output.txt in the same folder as the program. It should look similar to this:Highlight everything from "DOTA_Chat_PlayerKilled" to "%s1 ended %s2’s double-digit kill streak for %s3 gold!" and hit Ctrl+c, and open dota_english.txt up. Ctrl+f to search for "DOTA_Chat_PlayerKilled" and highlight everything from that to "%s1 ended %s2’s beyond GODLIKE streak for %s3 gold!", and then hit ctrl+v.Hit ctrl+s to save, and then do the same thing with the "STORE" line if you so choose. Then, open up Dota 2, create your own lobby with cheats enabled, and double check to make sure everything works.Then rename dota_output.txt as something else, probably something descriptive of what you've chosen. This will ensure that if you use the program again, what you have now will not be overwritten.DON'T FORGET! Every time there's a major patch that changes something in dota_english.txt, everything will revert back to default, so having your killstreak of choice on hand will be necessary to avoid a lot of headaches! An easy way to replace them was provided by Knorssman at /r/dota2modding here.