Ho-ho-ho Survivors! Congratulations on the upcoming Christmas and the New Year of 2048! We wish you happiness, luck, love and energy, and let the ice miss your wheels!

Snowstorm in Crossout!

The New Year comes to Crossout! And with it, the Snowstorm. Take part in festive missions and get special Crackers! This time Scavengers brought fireworks and stickers. Scar Santa is ready to exchange valuable (to him) Crackers for special New Year decor, stickers and fireworks!

Attention! The event will end on January 6 at 0:00 GMT.

New brawl ‘Christmas Heist’

The scoundrel Gronch hates holidays. He stole a pack of gifts and a Christmas tree to solemnly destroy it. Your task is to get into his den, save the tree, return the presents and teach Gronch a lesson.

With the beginning of the brawl Survivors need to get to the gate in the lair of the evil Gronch, fighting off his arrogant minions.

The henchmen of Gronch will try to destroy the stolen Christmas tree, which you need to protect by any means!

Survivors must find stolen gifts and return them to the point of evacuation.

Gronch will not tolerate such a brash intrusion!Evacuate enough gifts and get ready to face the Christmas kidnapper face to face!

Attention! ‘Christmas Heist’ is a PvE brawl where players battle with raiders.

Lost and Found Explosives

Added a new temporary resource — Crackers. Created in the distant 2017 for the celebration of the New Year. They have long lost the ability to explode, but some benefit from them can be extracted until the Snowstorm is over.

Crackers can be sold and bought on the in-game market.

A new mission New Year Fever appears in the game during the event ‘Snowstorm’”. For the victory in this mode you will get 5 Crackers. In case of defeat — 1 Cracker.

Also during the event there is an additional daily task ‘Searching for Crackers’. For 2 victories in the brawl ‘Christmas Heist’ you will get 500 Crackers.

At the end of the in-game event, all unused Crackers will be removed without exchange for resources.

In exchange for Crackers, you can get a festive container from the Scar Santa with unique decorative parts. You can also exchange Crackers for working fireworks!

Added a new temporary workbench ‘Lost and found explosives’.

At this workbench you can exchange Crackers (1500 pts.), scrap metal (500 pts.) and copper (50 pts.) for a special Gift Container.Contains New Year's decorations, dyes and stickers.

Also, the workbench will exchange scrap metal, copper and Crackers for festive fireworks. Fireworks are a temporary decoration.Valid period: 7 days. The countdown will begin when you first install it on a car. Only one firework can be installed on the armored car.



‘Blue Fireworks’, ‘Red Fireworks’, ‘Green Fireworks’

Can be obtained at the workbench in exchange for: 200 pts. of scrap metal, 10 pts. of copper and 400 Crackers.

Decor. Fireworks

Rarity: rare

Launches a festive rocket filled with unrestrained joy.

Increases post-battle reputation gain by 2%

A volley of fireworks

Can be obtained at the workbench in exchange for: 300 pts. of scrap metal, 20 pts. of copper and 600 Crackers.

Decor. Fireworks

Rarity: epic

Launches a volley of 3 festive rockets filled with unrestrained joy.

Increases post-battle reputation gain by 3%.

Crossout Fireworks

Can be obtained at the workbench in exchange for: 400 pts. of scrap metal, 40 pts. of copper and 800 Crackers.

Decor. Fireworks

Rarity: legendary

Launches a volley of 6 festive rockets into the sky, the last one in the form of the Crossout logo.

Increases post-battle reputation gain by 4%.



What exactly Scar Santa put into the container is a surprise every time. It can be:

Decor



Rudolph's Horn

Decor.

Rarity: rare.

The horn of a mythical creature that drinks petrol and roars at night, scaring the children.

Increases post-battle reputation gain by 2%.

Rudolf's Nose

Decor. Horn

Rarity: rare.

The nose of a mythical creature that drinks petrol and roars at night, scaring the children.

Increases post-battle reputation gain by 2%.

Hunting trophy

Decor.

Rarity: rare.

Craftsmen of the new world understand the beautiful. Or the ugly, depending on your outlook.

Increases post-battle reputation gain by 2%.

Neon Santa

Decor.

Rarity: epic.

A miraculously preserved working neon sign, detached from the stand of a roadside motel.

Increases post-battle reputation gain by 3%.

Iron Father

Decor. Horn.

Rarity: epic.

The snow used to be whiter, and the father used to be kinder.But everything changes when the apocalypse comes!

Increases post-battle reputation gain by 3%.

Winter tyres

Decor.

Rarity: epic.

Another example of post-apocalyptic folk art.

Increases post-battle reputation gain by 3%.

Frostbite

Decoration

Rarity: legendary

Once upon a time, a lot of vans, adorned with such cones, traveled around the cities.Where are they now?

Increases post-battle reputation gain by 5%.

Dyes

Festive taste

Rarity: rare

Camouflask

Rarity: epic

New Year

Rarity: epic

Northern fairytale

Rarity: legendary

Stickers

With New Year's update stickers come to Crossout. Show your creativity and make your armored car reflect your festive mood!

Use stickers to decorate the armored car, changing the size and angle of rotation at will.

You can not put more than two stickers on a car.

Stickers are not tied to welding points.

Stickers can be used together with paints.When they are used at the same time, the sticker is always applied over the paint.

When applied on top of each other, the last sticker will overlap the first.

Stickers can be sold and bought on the market.

Stocking with gifts

Rarity: rare.

Festive Avenger

Rarity: common.

Deer counter

Rarity: common

Happy New Year!

Rarity: common

Happy snowflake

Rarity: common

Cookie

Rarity: epic

Snowman XO

Rarity: rare

Snowman

Rarity: rare

Boom and you win!

Rarity: epic

Snowman Pete

Rarity: rare

Snowman AB

Rarity: rare

Croissant

Rarity: epic

Croup

Rarity: epic

Make way!

Rarity: legendary

Bow

Rarity: common

New Year's Garage

To experienced survivors — a beautiful New Year's garage! Our engineers decorated the hangar for the winter holidays. In the hangar, they installed a Christmas tree and snowmen from old tyres. Cozy, warm, festive!

New Year's pack ‘Frostburn’

The pack includes:

Unique armored car ‘Icebreaker’;

Unique cabin: ‘Icebox’ of epic rarity;

Heavy cabin.Gives 11 energy pts.

Tonnage: 9000 kg

Weight limit: 19000 kg.

Structure: 455 pts.

Unique feature: ‘Damage for weapons with limited rotation angles is increased by 10%’.

Unique weapon - 2 frontal machine guns ST-M26 Tackler of epic rarity

Power consumption - 3 pts.

Structure: 205 pts.

Limited firing angles.

Unique feature: ‘Has increased resistance to damage.This perk does not work when shooting.’

Modules: engine ‘Razorback’, ‘Weapon cooler’;

Unique hero portrait: ‘Jack Frost’;

Paint cans: Cold flame, Material: Aluminum;

Maximum number of parts increased to 55;

2100 in-game coins.

Jack is one of the last representatives of the Frost sect — a small closed commune, that held its cold rituals even before the disaster. A few years ago, the sect ceased to exist — one of its own could not stand the stress and burned down his native village. Nobody knows who it was, so the remaining Frost survivors are hunting each other.

As if atoning for some crimes, Jack tries very hard to be kind to ordinary people and give them gifts: he may bring a severed raider head, or make a necklace from teeth.

But both children and adults avoid him for some reason. So Jack has to wander the wasteland, in search of those he can make happy.



Unique cabin: ‘Icebox’ of the epic rarity in the set:

These cabins used to be a key attribute in the rituals of the Frost sect. Inside, they maintained sub-zero temperatures and played loud, dramatic music. But if you throw out all that is superfluous, there is enough room for armor and additional equipment.

Game Modes

General

Changed conditions for all tasks (seasonal, daily, etc). Now to make sure a task's progress counts, players need to complete the minimum requirements for receiving the reward in battle.



Bedlam

Players no longer receive patches in Bedlam mode.

Brawls

General

The mechanics of receiving a monthly reward for participating in brawls has been changed At this point in the game there is a monthly reward for participating in the scuffles.To obtain it you need to take part in a certain number of battles in the "Brawls" step by step, collect fragments of the award and exchange them for a reward. From January 1, 2018, the mechanics will be changed, and the reward will be weekly.To receive the reward, the player will need to take places from 1 to 4 in the scuffle for 9 weeks. A new award for the successful fulfillment of the conditions: "Container of the prospector".



Race

The base amount of reputation received after the scuffle, changed to 1000 points.

Storm warning

The number of reputation points received for every second after the storm started has been changed to 5.

Big black scorpions

The basic amount of scrap received from the scuffle was changed to 32 units.

We strive to make Brawls and Missions equally effective ways of obtaining reputation points and resources. Brawls are fun modes — each with its own unique gameplay. This is their advantage over the usual battles.

Raids

Escort

Difficulty level: medium. Damage of the Raiders of the Nomads faction is increased by 10%. The structure of armored vehicles of the Raiders of the Nomads faction is increased by 10%.

Difficulty level: difficult. The damage of the Raiders of the Nomads faction is increased by 20%. The structure of armored vehicles of the Raiders of the Nomads faction is increased by 20%.



Defence

Difficulty level: medium. The damage of the raiders of the factions Nomads , Lunatics and Scavengers is increased by 20%. The structure of the armored cars of the Raiders of the factions Nomads, Lunatics and Scavengers is increased by 20%.

Difficulty level: difficult. The damage of the raiders of the Lunatics faction is increased by 10%. The damage of the raiders of the factions Nomads and Scavengers is increased by 20%. The structure of the armored vehicles of the Raiders of the Lunatics fraction is increased by 10%. The structure of the armored vehicles of the Raiders of the Nomads and Scavengers fractions is increased by 20%.



Heist

Difficulty level: medium. The damage of the raiders of the factions Nomads, Lunatics and Scavengers is increased by 20%. The structure of the armored cars of the Raiders of the factions Nomads, Lunatics and Scavengers is increased by 20%.

Difficulty level: difficult. The damage of the raiders of the factions Nomads, Lunatics and Scavengers is increased by 20%. The structure of the armored cars of the Raiders of the factions Nomads, Lunatics and Scavengers is increased by 20%.



Cargo race

Difficulty level: medium. The damage of the raiders of the factions Nomads, Lunatics and Scavengers is increased by 20%. The structure of the armored cars of the Raiders of the factions Nomads, Lunatics and Scavengers is increased by 20%.

Difficulty level: difficult. The damage of the Raiders of the Nomads faction is increased by 20%. The structure of armored vehicles of the Raiders of the Nomads faction is increased by 20%.



Frontier Defence

Difficulty level: medium. The damage of the raiders of the factions Nomads, Lunatics and Scavengers is increased by 10%. The structure of the armored vehicles of the Raiders of the factions Nomads, Lunatics and Scavengers is increased by 10%.

Difficulty level: difficult. The damage of the raiders of the Lunatics faction is increased by 10%. The damage of the raiders of the factions Nomads and Scavengers is increased by 20%. The structure of the armored vehicles of the Raiders of the Lunatics fraction is increased by 10%. The structure of the armored vehicles of the Raiders of the Nomads and Scavengers fractions is increased by 20%.



Missions

Practice

The amount of reputation received for participating in the battle in Practice is reduced by 25%.

Interface

Now ‘Stickers’, received for certain actions in combat, are called ‘Patches’.

In the drop-down menus available by right-clicking the mouse, inactive items are removed

Now the colors and stickers are in the warehouse section ‘Customization’.

Added animation for getting a co-driver level

Now the parts installed on the car are displayed in the Warehouse in a separate slot

Added the ability to go to the parts production window from the Market

The display of the parameters of hovers in the interface has been improved

Changed icons of categories of items on the Warehouse

General interface improvements

Miscellaneous

Improved hit effects for guns in order to improve aiming

Models of a number of parts have been modified

Added a sound effect of dropping ammunition in raids

Optimized the game client

Bug fixes

A hint for copying parts is improved

Improved the working surface of the saw ‘Druzhba 2’

Fixed a bug of the menu window for the lower players in the list

Fixed a bug with updating the list of players in battle

Fixed a number of errors, typos in texts

Fixed bugs in the Mandrake model

Fixed errors on a number of maps

Fixed interface compatibility with MSI Afterburner software

Fixed incorrect role icons over AI-enemies in raids

Fixed a rounding error when displaying the bonuses of the received reputation

Fixed a bug with infinite horn sound in Race

Fixed a bug displaying the name of the mission in some cases

Fixed a camera reset error during a guided flight of a TOW missile.

Fixed a bug in ‘Storm warning’ brawl where turrets in the sandstorm did not receive damage

The error of the appearance of hovers has been fixed

Fixed a bug where fights in Practice mode went counted towards seasonal tasks

The error of incorrect price for some packs on Steam is fixed

Fixed a bug in the raid Cargo Race against the raiders of the faction Nomads on the map Two Turrets

This patchnote reveals all the key in-game changes and may not include all the fixes. Changes, that are aimed at improvement of Crossout, appear constantly and may not require their own patch.

Discuss it here!