Hello! GM Meiji here has come out of hiding from the lab to address players’ questions and problems.

# On the 3.4 Patch to be released on August 23rd

As always, we’ll give you a preview of major system updates only. Details such as bugfixes and balance changes will be released as a [Patch Note] right before the update. Images attached to this post don’t show the complete version, so there are errors and placeholders! Just use them as reference.

<NEW CHARACTER — NATHAPON>

Lumia Island has a new resident now and his name is Nathapon. Previews will be available soon. For two weeks, there will be a package item where you can get both the character himself and his skin. Get Nathapon the Photographer and Nathapon the Traveler at once!

<TRANSLATIONS IN BETA (German, French, Italian, Portuguese, Simplified Chinese, Traditional Chinese, Indonesian, Vietnamese, Russian)>

That’s a lot of languages. Without the volunteers from the Translators Discord, we couldn’t even have attempted this.

Translations are still in beta, but a journey begins with the first step!

<CRUDE WEAPON OPTIONS>

You’ve been waiting for this. Now, you can choose what kind of Crude weapon you will get at the start of a game. Tada!

<CHARACTER SKIN DESCRIPTIONS>

Our character skins look nice. Now they tell you what kind of story is behind each skin. Read up on every skin’s story!

<APTITUDE OVERHAUL>

Everyone seemed to stick to Bread Seeking and Accelerate. Now, you will see more variety as Ambush, Counter Attack, and Scout have gotten far more useful. On top of that, there are new Aptitudes: Ammo Supply, Arrow Supply, and Pursuit!

<SEE ENEMY GEARS FROM GAME RESULT SCREEN>

Tap Detail from the game result screen and now you will see what kind of items each player has equipped. To prevent abuse of this function, the information is only accurate at the moment of death.

<CURRENCY EFFECTS>

When you get gold, gems, or BPs, the currency counter will show you a fancy visual effect. If you are curious, look at the numbers when you purchase Nathapon!

#TO-DO LIST (SEPTEMBER~)

<QUESTS>

Our current ambition is to implement daily quests. Players have told us that Black Survival could be more fun outside the actual game. We hope to provide more ways of fun beyond beating everyone up. Quests will be better than Research Diaries.

<TO STEAM!>

Internal development build for Steam is nearing completion. Starting next month, you will be able to play Black Survival from your PC via Steam and a gamepad.

Porting a game to a new platform poses new difficulties. Updating multiple platforms simultaneously is harder than porting the game itself! The iOS version took 6 months from completion to launch. During that time, we were getting used to simultaneous update. We believe it’ll be same with Steam — it will take several months until Steam launch.

<JAPANESE VOICE, ANNOUNCER PACK, VOICE LANGUAGE SELECTION>

Last weekend, we finished recording character lines in Japanese. Post-production will take a significant amount of time, but sooner or later you will hear our characters speaking Japanese.

Gradually we will implement a feature where you can select game text and voices in different languages.

Right now, only the characters speak, but soon there will be an announcer as well. Mr. Meiji or Dr. Nadja will tell you which area will be restricted soon.

<OBSERVER MODE>

For ease of streaming and competition, the Observer Mode will be re-implemented. Instead of hosting official competitions, we believe it’s better if we supported fan competitions.

As always, the to-do list is provisional and subject to change. We would like your opinion.

Thank you for your support!