Here is a description of what NARC does:



Lv 1 : Displays attacking enemy when locked-on and damage is taken. Can share data through SOP.

Lv 2 : Displays enemy when locked-on by that enemy. Can share data through SOP.

Lv 3 : Displays enemy when targeted by that enemy. Can share data through SOP.





Prior to GENE expansion:



NARC used only one skill slot regardless of level.





After GENE expansion was released:

NARC was considered overpowered during TSNE because of the low skill slot commitment (1 slot regardless of level).





Shortly after GENE expansion was released:

Konami changed NARC's cost to 1 skill slot per level. This balanced things out a bit by making the player commit

more of their skill slots if they wanted to benefit from NARC Lv 3.





SOP STEALTH is introduced with the release of MEME expansion.

SOP STEALTH Lv 1 prevents the following from being effective : MONOMANIA Lv 1, SCANNER Lv 1, E. Locator grenade, NARC Lv 3 functions as Lv 2

SOP STEALTH Lv 2 prevents the following from being effective : MONOMANIA Lv 2, SCANNER Lv 2, E. Locator grenade, NARC Lv 3 functions as Lv 1

SOP STEALTH Lv 3 prevents the following from being effective : MONOMANIA Lv 3, SCANNER Lv 3, E. Locator grenade, NARC Lv 3 functions as Lv 0



SOP STEALTH in its current form renders NARC completely useless. There will be absolutely no reason to use NARC Lv 3 in TSNE

any more because the commitment level will be too high (3 slots) and the reward too small, or non existant. Converseley, there is no

reason NOT to use SOP STEALTH Lv 1 in a TSNE match because it will protect you from the E. Locators while you are defending

and it will render all levels of NARC useless while you are attacking. Another point to bring to this argument is that the time it takes

to raise NARC to level 3 is much longer than the time it takes to unlock SOP STEALTH Lv 1.





What do I propose?

Simply have NARC cost 1 skill slot per level. This would keep NARC Lv 3 useful and allow SOP STEALTH to be integrated into MGO while keeping everything

balanced. Players will have to make a decision prior to TSNE to use either NARC or SOP STEALTH (or both).





This sounds reasonable, what can I do to let Konami know about this?

Write an E-mail to Konami. If you agree that SOP STEALTH renders NARC useless to the point it is broken then just copy and paste the message below

and send the email to : kdeussupport@konami.com



To whom it may concern,



Please re-evaluate the effect of SOP STEALTH's on NARC. There is little to no reason to use NARC Lv 3 any more because SOP STEALTH Lv 1 will nullify NARC Lv 3's effect at a third of NARC's cost.

Please revert the cost of NARC to 1 slot regardless of level.



For more information please go to : http://www.metalgear-online.com/mgofaq/ripnarc.html



Thank you.

