This is my new mono-blue deck. I haven't managed to play many games with it yet but in the games I have played it hasn't gone too badly. I used to have Artful Dodge in instead of Ponders but I wasn't getting enough draw speed. Basically I try and start the game with a Dream Twist, a Mind Sculpt and a Phantasm. This lets me mill them too ten which makes the Phantasm a 5/5 creature, which is great. Other tactic that have worked so far is a Delver in my opening hand instead, but this is less effective. The plan with this deck is too keep all my cards to a maximum of three mana cost so I should always have enough mana for instants in my opponents turn. Any ideas or feed back would be greatly appreciated as the deck feels a bit inconsistent at the moment.