We're talking about some pretty interesting things for next year. I think one area we have not done as well as we should is new talent development (i.e., supporting the players not yet at the SPL level to move up to the SPL level). We are working on some good ideas to hopefully improve that for next year. Also focused on ways to make the general SPL scene more predictable and sustainable for the Teams/Orgs, so they can invest their time and money with more confidence.

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