The Inside Story

We caught up with Ian Richardson, Digital Producer at BBC Wales, to find our more about the game development process...

Can you sum up the game?



The Doctor Who: Time Vortex 360 game will take players on a unique and breathtaking journey through time and space as they attempt to navigate the TARDIS through the increasingly turbulent Time Vortex as they speed through time. They will tackle hazards and obstacles emerging from the future ahead of them, but in a unique (literal) twist will learn that they periodically need to physically turn themselves to look backwards in time in order to evade threats emerging from the past. How did the project come about?



The pilot came about from posing the simple question. What would happen is we collided the worlds of casual gaming and 360? Why Doctor Who?



I’m a Content Producer for the BBC Digital Drama team based at BBC Wales. We create innovative digital content for some of the BBC’s biggest brands. One of those brands is Doctor Who. The Doctor Who brand has always played with big concepts, and has always innovated both on screen and digitally. The show has a wealth of iconic locations and characters, both friendly and fearsome and with it’s broad audience appeal, and rich history of online gaming, it felt like the perfect brand to deliver an innovative gaming experience in 360, and Taster felt like the perfect companion to deliver this experience.