Scythed Chariots: +15%Chariots Offensive

Coming of Age +15% Light Infantry Defensive

Living off the Land -15% Land Unit Attrition

Word of Mouth +25% Manpower Recovery

Chariot Mastery +15% Chariots Morale

Selective Breeding -25% Light Cavalry Cost

Take up Arms +15% Archers Morale

Trained Cavalry

Strike and Withdraw +15% Light Infantry Morale

Natural Resources -25% Light Cavalry & Chariots Cost

Ambush +25% Combat Bonus for Light Infantry in Forest

The Glory of the Hunt Allows ‘Raiding’

Shield Wall +15% Heavy Infantry Defensive

The Young Must Serve -25% Light Infantry Cost

Hail of Stones +15% Archers Defensive

Adaptability

Strike From Afar +15% Archers Offensive

Confederations +15% Global Manpower

The Plains Fight With us +15% Combat Bonus for Light Infantry & Chariots on Plains

In Defense of our Home Allows ‘Levies’

A People on the Move 25% quicker Unit Recruitment

Strong Arm +15% Heavy Infantry Offensive

Scale the Walls! +15% Siege Ability

Blow the Trumpet, in the New Moon

Hi everyone and welcome to the fifteenth development diary for Imperator. This time it is about a feature that does not correspond to anything we’ve had in the original Rome, which is our new Military Traditions system.There are seven different military traditions in the world, tied to which culture-group you have, and due to the size of the traditions and how they are structured you will see rather different and unique nations.Military Traditions unlocks unique abilities, unlocks new units and give special bonuses to units.Each Military Tradition has one bonus they get from the start, and then three different paths they can go down through, where after you have picked the seventh tradition in that path, you’ll get the a special benefit for that as well.It is not very likely you will get to the end of all paths by the end of the game, so you really have to think about which path you want to progress down through first. One military tradition currently costs 800 military power, and each tradition taken increases the cost by 50%, and each military technology level reduces it by 25%.Today we’ll take a look at the Barbarian military tradition, which is used most cultures in north-western Europe.They all start with the bonus to unlock Chariots as a unit. Chariots are relatively cheap, and faster than infantry, and utterly destroys light infantry on the battlefield.The first path of the Barbarian Traditions is theEnd bonus for this path is ‘’ which gives +15% Discipline to both Light Cavalry and Chariots.The second path of the Barbarian Traditions is theEnd bonus for this path is ‘’, which gives +15% Discipline to Light Infantry.The third path of the Barbarian Traditions is theEnd bonus for this path is ‘!’, which gives +10% Land Morale.Next week we’ll be looking into where all roads lead.