General Grievous

Large Construct, neutral evil

Armor Class 18 (steel plating)

18 (steel plating) Hit Points 190(20d10 + 80)

190(20d10 + 80) Speed 50ft., climb 50ft.

STR DEX CON INT WIS CHA 18 (+4) 22 (+6) 18 (+4) 18 (+4) 14 (+2) 12 (+1)

Saving Throws Str +9, Dex +11, Int +9

Str +9, Dex +11, Int +9 Skills Athletics +9, Acrobatics +11, Intimidation +6, Stealth +11

Athletics +9, Acrobatics +11, Intimidation +6, Stealth +11 Damage resistances bludgeoning, piercing and slashing from non-magical weapons that aren't adamantine

bludgeoning, piercing and slashing from non-magical weapons that aren't adamantine Damage Immunities Poison

Poison Condition Immunities Charmed, Exhaustion, Poisoned

Charmed, Exhaustion, Poisoned Senses passive Perception 12

passive Perception 12 Languages Common

Common Challenge 15 (13000 XP)

Haste (1/Day). As a bonus action, Grievous can cast the Haste spell on himself. The spell doesn't require his concentration

Magic resistance. Grievous has advantage on saving throws against spells and other magical effects.

Magic Weapons. Grievous wields four Sabers Of Light, +1 short swords, that deal 1d6 extra Force damage on a hit. His attacks are magical.

Reactive. Grievous can take one reaction on every turn in combat.