The Garr Yetis

Large monstrosity, chaotic neutral

Armor Class 14 (natural armor)

14 (natural armor) Hit Points 85 (11d8 + 33)

85 (11d8 + 33) Speed 10 ft. (special)

STR DEX CON INT WIS CHA 18 (+4) 13 (+1) 16 (+3) 5 (-3) 8 (-1) 16 (+3)

Saving Throws Str +8, Con +7, Cha + 6

Str +8, Con +7, Cha + 6 Skills Athletics +8, Persuasion +6, Performance +9

Athletics +8, Persuasion +6, Performance +9 Damage Resistances fire

fire Damage Immunities cold

cold Condition Immunities sleep, charmed, blinded, frightened,

sleep, charmed, blinded, frightened, Senses darkvision 60 ft., passive Perception 17

60 ft., passive Perception 17 Languages Common (broken), Miming

Common (broken), Miming Challenge 3 (700 XP)

Fight Song. The Gahrahtay sing a chilling tune in harmony, and exudes a freezing mist for 100 feet in all directions, that moves with with the group. While concentrating, all surfaces within 100 feet are magically coated in a half-inch of ice. While coated in this manner, the surfaces are considered difficult terrain, except for the Gahrahtay, whose speed instead increases to 50 ft. At the beginning of its movement, a creature can attempt to ignore the difficult terrain and move its full speed, making a DC 15 Acrobatics check. On a success, the next 15 feet of movement is not considered difficult terrain. On a failure, the creature falls prone.

While on this ice, opportunity attacks against the Gahrahtay's have disadvantage.

Join the Party. The Gahrahtay never attempts to attack the same target two turns in a row.

Unlocked Eyes. The Gahrahtay has advantage on Wisdom (Perception) checks that rely on sight, and can't be flanked.

Practiced Brawler The Gahrahtay has advantage on Athletics (Strength) checks to start, end or maintain a grapple.

Star Light, Star Bright. The Gahrahtay has disadvantage on Dexterity (Stealth) checks made to hide.

You've Got a Friend in Me. The Gahrahtay has advantage on Persuasion or Deception (Charisma) checks to appear friendly.

Actions

Multiattack. The Gahrahtay can makes two fist attacks. It can replace either of its fist attacks with a grapple. If a creature is grappled, the Gahrahtay may us a bonus action to use Smotherly Love.

Fist. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 4) bludgeoning damage plus 4 (1d8) psychic damage.

Crooked Stick Melee Weapon Attack: +10 to hit, reach 10 ft., one target . Hit: (1d10 + 4)/(1d8 + 4) Versatile, bludgeoning damage. The target must make a DC 15 Strength saving throw or be grappled. The Gahrahtay cannot make a Crooked Stick attack while this grapple continues.

Smotherly Love. The Gahrahtay engulfs a Medium or smaller creature Grappled by it. The engulfed target is Blinded, Restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the Gahrahtay's turns or take 11 (2d6 + 4) bludgeoning damage. If the Gahrahtay moves, the engulfed target moves with it. The Gahrahtay can have only one creature engulfed at a time.

Bonus Actions

Song of the Zamboni. The Gahrahtay belts the chorus of the Fight Song. A creature of its choice within 15 feet must make a DC15 Wisdom saving throw or fall prone.

Charming Theatrics. The Gahrahtay may take the dash or disengage action as a bonus action.

Bouncing Theatrics. When the Gahrahtay takes the Attack action and attacks with its Crooked Stick, it can use a bonus action to make a melee attack with the opposite end of the weapon. The weapon’s damage die for this attack is a d4, and it deals bludgeoning damage.

Reactions

Toe Pick While the song of the Zamboni is playing, the Gahrahtay can take two reactions per turn.

High Stick While the Gahrahtay is wielding the Crooked Stick, other creatures provoke an opportunity attack when they enter its reach.

Cheap Shot When a creature falls due to the Song of the Zamboni or Fight Song effect, one Gahrahtay may use its reaction to move half its speed and make a single Fist attack. This movement doesn't provoke attacks of opportunity.

Tribal Actions

Dog Pile Once per day when a Gahrahtay is slain, the remaining Gahrahtay's may converge on its killer. Each Gahrahtay makes a single Fist attack. If two of these attacks hit, the creature is considered grappled. If three or more hit, the creature is subjected to Smotherly Love