If you’ve sat in the GM seat and peered out over the screen as you narrated the adventure, refereed the game and talked to the players you might have wondered what they were thinking. A GM who can see inside the minds of their players is at a great advantage; they can spring all sorts of twists, create powerful scenes and keep their players amused.

Geek Native may not have spent millions on scientific research, experimental mind mapping and RPG session observation but we do have access to PowerPoint! This series of carefully researched graphs* show the correlation between what the GM says and the excitement levels of the players in the game.

Do you know any similar tell-tale phrases? The sort comments a GM can speak easily while sending their players on an emotional roller-coaster? Let us know in the comments below.

* Not researched at all.