Introduction

My name is Emran Bayati. I’m 21 years old. I live in iranand I’m an environment artist. I’m responsible for building the environments from scratch. I do lighting, post processing and assets. Usually my designs are based on concept art from the artist.

I’ve worked as an intern environment artist on Dark Phantom (3rd person action game) since 2011 in Puya Arts Studio. 3 month later I moved to Espris Puya Nama to work as an actual member of a team on Turkmenchay (historical 1st person shooter game about civil war with Russia) till 2013. Then I moved to Nuclear Winter game studio and worked as an environment artist till 2015. I’ve been working as a freelance artist for almost a year now.

Abandoned Room Intro

Let’s go through the detail and creation pipeline of the scene.

First of all, before you start anything, you’ll need an idea, a workflow to help you in the creation. I usually work with concept art, but you can also use real photo references. This environment was based on concept art by Brad Wright. This is how it usually works in most game studios.