Version 2.1.1b



Performance Improvements:

Extra Gore now doesn't trigger every time Blade Vortex hits. This was causing significant performance problems and client crashes for some users.

The pieces which remain after shattering an enemy are now removed after a short period of time. This results in a general improvement to client performance in areas full of shattered enemies.

Bug Fixes:

Fixed a bug where players could get the Essence Drain life recovery effect stuck on their character until changing instances.

Fixed a bug where skills (from both players and monsters) which dealt chaos damage over time were doing far too much damage when supported by Poison.

Fixed a bug where Contagion could be cast and spread through walls.

Fixed a bug where Bladefall was unable to hit targets around corners.

Fixed a bug where some of the visual effects on Blade Vortex weren't being updated when swapping in and out support gems which modified the area of effect.

Fixed a bug where the poison on hit property of the unique item Mortem Morsu was being applied on spells when equipped in your off-hand weapon slot.

Fixed a bug where some of the effects of Blade Vortex weren't finishing their animations smoothly.

Fixed a rare bug with Flesh Offering and Bone Offering not being removed from minions correctly when using Totems.

Fixed a bug with Riposte which caused the player to perform the default attack animation when triggered, interrupting movement and other skills such as Vaal Cyclone.

Fixed an instance crash that would occur in the Caer Blaidd, Wolfpack's Den unique map when killing the Storm Eye boss.

Fixed a client crash that would occur in the Caer Blaidd, Wolfpack's Den unique map when fighting the Winterfang boss.

Fixed a bug where you were unable to equip a bow on top of an already equipped bow, if you had a quiver equipped.

Fixed a bug where equipping a bow when you only had a quiver equipped would cause your quiver to be placed on your cursor.

Fixed a visual bug where equipping and removing unique items that granted Blood Magic, such as The Covenant, would cause your mana to remain displayed as completely reserved.





EDIT: We are are aware of the Femur of the Saints issue, and are working on it. EDIT: We are are aware of the Femur of the Saints issue, and are working on it. Last edited by Qarl on Dec 23, 2015, 6:09:30 AM

Posted by

GGG_Neon

on Grinding Gear Games on