A change we'll see in a future patch is the lowering of the price for transmogrifying an item - currently it costs 500,000 Gold, but Blizzard decided to make it 10 times cheaper!

We agree that 500k gold to Transmogrify an item to look like a Legendary is a bit steep, so we've decided to reduce that cost. Our current intention is to change that cost to 50,000 gold, and that will be updated at some point in the future. As always, things are subject to change in the beta, but I wanted to share our current intent.

Originally Posted by Blizzard

A Fix For Crashes On The Way

Hi Everyone,

Good news on this, it is looking like we will be applying a fix for this in an upcoming PTR/Beta patch. I can't make hard and fast promises about when that will be deployed, but it is looking like it is going to happen very soon.

Thanks for your patience and all of your reports about this!

(

/

)

-------------

2-Handed Weapons Bug

Massively increase all rolls, including damage. They're a joke now. Should be at least 30% higher than any 1 handed weapon.

There's a bug right now that might have something to do with this issue. Some items are rolling their damage a tier lower than intended, and in some cases these weapons are not rolling a damage affix at all. We'll have this fixed before 2.0.1 ships, though.

Torment Difficulty And Legendary Drop Chance

There's also no % legendary drop rate increase listed on any of the torment sliders. Was this removed?

No, it was not removed, because it was never there to begin with. It is true that you do have an increased chance at legendary items in Torment difficulty, but the specific extra chance isn't something that is shown on the UI. For now, this is intended.

Pools Of Reflection UI Change

Thanks for the tip! Did not know that - maybe I missed it in patch docs or something.