Thousands of For Honor players are threatening to boycott the very flawed fighting game they nevertheless love. Today, Ubisoft addressed some of the most frequent complaints, but not everyone is satisfied just yet.


This afternoon, Ubisoft updated For Honor’s currency system, increasing steel income by 25 percent across all matches. A map players liked is getting reinstated after Ubisoft removed it earlier this month and 12 outfits were added. The dev team will detail further upcoming changes tomorrow on their livestream. In an e-mail, a Ubisoft representative said that today’s changes were planned before players started threatening to boycott the game.

Since For Honor’s February release, players have compiled a laundry list of complaints including multiplayer connectivity issues, imbalanced heroes, poor matchmaking, and combat glitches. Players have also pointed out that For Honor’s unbalanced in-game currency system makes it impossible to unlock all the items and emotes. The high price of items and frankly pitiful currency gains after matches proved especially frustrating for players, fueling a micro-transaction economy they were not thrilled about.


Today’s patch may help fix some of these problems, but before the latest changes, players had threatened to take action. Yesterday, Redditor Jbaayoun proposed a “blackout.” For 24 hours, on April 3, For Honor players would boycott the game. 11,000 people upvoted the post. A list of proposed changes followed it. On top was “Communication.”

“I personally find no use in spamming Reddit with the same issues,” Jbaayoun told me in an e-mail. “It’s very redundant and Ubisoft is already aware of the problems we are having.”

Several commenters joked that they were already participating in the “blackout,” having quit the game out of frustration. Many others expressed support or reiterated complaints they’d expressed on other posts over the last month.


The strong, vocal support of Jbaayoun’s For Honor boycott got Ubisoft’s attention. A Ubisoft rep on /r/ForHonor confirmed that the For Honor team “went through all the points you raised and we will be addressing them.”



Jbaayoun is happy with today’s patch, but points out that it doesn’t solve everything: “The Steel and lost content [have] been addressed, however the majority of the issues have not. However, those changes require more time.” He questions whether the community will go through with the blackout, but adds that “it may be difficult [to stop] now as many people seem to be all for the initiative.”


Why would a community continue to play a game that they’re willing to boycott? Why not pick up Nier or Zelda or any of the other huge 2017 releases? “I love For Honor,” Jbaayoun told me. “It is by far the most unique game out there in terms of multiplayer. For Honor has something that no one else has with its creative combat system, great maps and in general a great idea for a game.”

Individuality isn’t really a redeeming quality, though. Jbaayoun admits that the main reason why he’s holding out hope for a better For Honor is because of Rainbow 6 Siege, a Ubisoft game that started off on rocky footing but grew quite popular as the developers patched and tweaked it in the months following launch. “I have seen that game evolve from having similar issues to being one of the most successful FPS titles for the past two years,” he said.