Stay tuned to this page for the latest in manual errata.

Attributes

Perception now affects Interrupt, Deflection, and Reflex.

Intellect now affects the Will defense and Durations and Areas of Effect for all abilities and talents.

Resolve now affects Concentration, Deflection, and Will.

Combat

Damage Threshold is now called Damage Reduction.

Miss/Graze/Hit/Crit ranges have changed. A Miss is any attack roll that is 15 or less. Does no damage and inflicts no status effects or afflictions. A Graze is any attack roll that is between 16 and 50. Reduces damage and duration by 50%. A Hit is any attack roll that is between 50 and 100. Standard damage with standard duration. A Crit is any attack roll over 100. Damage is increased by 50%.



Races

Aumaua

Island Aumaua

The Island Aumaua racial bonus has changed. They now have Armed to the Teeth - All Island Aumaua gain an additional Weapon Set.

Godlike

Death Godlike

Death's Usher now affects enemies with 25% or less endurance.

Nature Godlike

Wellspring of Life now grants a bonus to Might, Constitution, and Dexterity when Endurance is below 50%.

Classes

Chanter

Chants

Aefyllath Ues Mith Fyr is now a 3rd level chant.

Druid

Spells

Touch of Rot has been deprecated from the 1st level druid spell list and replaced with Nature's Vigor, which does regeneration (like Nature's Balm) and adds to Max Endurance.

The 1st level druid spell Talon's Reach is now Foe-Only.

Nature's Mark should read as "Enemies are outlined in pale green light, decreasing their Deflection and Reflex defenses.

Fighter

Abilities

Crippling Guard has been removed from the game. Instead, Fighters now have Disciplined Barrage.

Confident Aim should read as a 20% increase in minimum damage, instead of 25%.

Paladin

Abilities

Flames of Devotion is now 2/per encounter.

Ranger

Abilities

Driving Flight now hits creatures in a 90 degree arc.

Master's Call now summons the pet to the ranger and can knock enemies Prone along the way.

Rangers no longer share Health and Endurance with their animal companion. Instead, if a ranger or animal companion are knocked unconscious, the partner suffers from Bonded Grief, affecting Accuracy and other stats, until the downed ally is revived. If a ranger is ever killed, the animal companion immediately dies from grief.

Skills

Lore

The Lore skill affects the ability to use scrolls.

Equipment

Flails

Flails no longer negate deflection bonuses, but instead convert Grazes to Hits.

Arbalests

Arbalests no longer have fast reload. Their bonus is that they can knock Prone on Crit.

Stronghold