Overview:

This session will cover the visual development of 'Sea of Thieves' from inception to release. Art director Ryan Stevenson will share "behind the scenes" of visual development from Rare's shared-world pirate adventure game. He will outline the challenges the team set themselves when they journeyed into the unknown, and how a few simple rules can permeate through all aspects of a game's visuals to create a unique stylized look. Raise the anchor, brace the main sails, fill your tankard with grog and get ready for a visual adventure on the 'Sea of Thieves'!