As part of Unity 5.5 beta, we’re happy to announce changes to our Animation window that improve workflow and iteration times, as well as in-editor performance.

The headline feature is the new box tool, which allows far simpler moving, scaling and even ripple editing of keyframes in your animation. In addition to this, we have carried out a host of performance improvements under the hood that should make your experience animating in Unity far smoother. We’re committed to bringing you better and better tools for animation. We’re looking forward to announcing more exciting additions to Unity for artists and animators soon!

Check out the video above to see the new additions and sound off in the comments below or on the forum with your feedback!