Bimbo Armor (epic-level cursed item): The unlucky adventurer who tries to don what appears to be a +10 Plate Armor of Giant Strength instantly turns into a bimbo. Gives a -2 penalty to STR, -5 to INT and WIS, and -3 to Will saving throws, but you get +10 to CHA and a further +5 bonus on Diplomacy checks when asking male humanoids for "those" kinds of favors. However, you get a -5 penalty on such checks to refuse if you are propositioned for the same.



Attempting to wear any other armor or clothing incurs a -4 penalty to Concentration, Bluff, and Sense Motive skill checks, and a further -2 penalty to Will saves.



Additionally, an insidious Hypnosis effect will continuously alter the wearer's will. If the armor is cursed and worn for three days, the wearer must succeed a DC 20 Will save or lose all memories of their life before donning the armor. Even if the wearer succeeds, they must repeat the save every day thereafter, and must save again whenever they submit to any act of passion. A bimbo who fails her save becomes perfectly content with the lifestyle of a tavern wench or street prostitute, though they wouldn't turn down a chance to be the slave of a high-ranking aristocrat.



Removing the curse on the armor (and the "weapon", which must be given a separate casting of Remove Curse) will not reverse the transformation, but does remove the stat penalties and the Hypnosis effect. An Alter Self spell or similar transformation effect can effectively reverse the transformation, as can Limited Wish or Miracle, but many afflicted adventurers, when given the chance to return to their previous lives, choose not to do so...



The curse only affects humanoids; if any other type of creature dons the armor before the curse takes effect, it appears to all magical analysis to be a normal +10 Plate Armor of Giant Strength.