ALL AGES!

Disclaimer: DO NOT bring outside alcohol into the venue. Anyone caught with outside alcohol will be disqualified and removed from the venue. NO EXCEPTIONS!

General Code of Conduct: Guys, this really should go without saying, but being under the influence of any substance or alcohol while in the venue is discouraged. If you're rowdy enough, We will throw you out without a refund. Sexual harassment rule: If anyone, male or female reports to me or my staff that any individual at the event has made them feel uncomfortable sexually, we're going to have to sit down and have a talk. Depending on how I interpret the situation, the offender risks expulsion from the tournament, disqualification from the bracket, and possibly future bans from any events I run. TL:DR... keep your hands to yourself and don't be obnoxious.

ALL TIMES ARE TENTATIVE

We will be stricter than ever about time. If you leave the building without informing your pool captain and your match is called, you will be disqualified.

Outside food is allowed in the venue.

Standard Evo 2016 Ruleset: SSBM Rules: Game version: US Nintendo GameCube Game Settings: 4 Stock, 8 Minute Time Limit, No Items, Pause Disabled, 2/3 Games Starter stages: Yoshi’s Story, Fountain of Dreams, Final Destination, Battlefield, Dream Land. Counter-pick stages: Pokemon Stadium. Wobbling is legal. Freezing and infinite stalling are not legal. First stage is decided by banning from the Starter Stages in P1-P2-P2-P1 order. Winning player is not locked into the same character for the next match, but has to pick before loser selects character. Following stages decided by winner banning one stage from all stages and then loser choosing. Any matches that are best of five, there are no stage bans. Maximum allowed time between games is 60 seconds. Any player violating this rule will be issued a loss. You may not choose a stage you have already won on unless mutually agreed to.

General Rules

Items are set to Off and None. Stock and Time are set to 4 stock and 8 minutes respectively. Regular sets are best of 3 matches. The Tournament Host is the arbiter of all disputes. Blind Picks: the first character selection of a set must be without prior knowledge of the opponent's character selection for both players. Modified Dave's Stupid Rule: No player can counter pick a stage he or she has previously won on unless agreed upon by both players. Gentleman's clause: any stage may be played on so long as both players and the Tournament Host agree to it, including banned stages. This can be used in tandem with the Modified Dave's Stupid Rule (MDSR). Timed out matches will be determined by the remaining number of lives, then percentage of the current stock. In the event of a percentage tie, replay that match. Any Sudden Death match is strictly not to be played.

Additional Rules for Teams Play Life Stealing is allowed. Set team attack to On.

Standard Evo 2016 Ruleset:

SSB WiiU Rules: Game version: US Nintendo WiiU Game Settings: 2 Stock, 6 Minute Time Limit, Custom Moves Off, Items Off, Equipment Off, Handicap Off, Pause Off, Damage Ratio 100%, 2/3 Games Mii Fighters On (1-1-1-1 Default Miis) Amiibo’s are banned. Starter Stages: Battlefield (Miiverse), Final Destination, Lylat Cruise, Smashville, Town & City Counterpick Stages: Dream Land 64, Duck Hunt All Omega stages are banned. First stage is decided by (Rock Paper Scissors) best of 1. Winner strikes, then loser strikes twice, then winner. (1-2-2-1) Following stages decided by winner banning one stage from all stages and then loser choosing. Winning player is not locked into the same character for the next match, but has to pick before loser selects character. You may not choose a stage you have already won on unless mutually agreed to. You may not play on a stage that is not on the available stages list. This will result in a double disqualification. Maximum allowed time between games is 60 seconds. Any player violating this rule will be issued a loss. Sudden Death with a tied percentage/stock count will NOT determine the outcome of a tied game. A playoff match with 1 stock/2 minutes will determine the winner. There will be no loading anything on to the tournament consoles.

Project M Rules: Starter Stage List: Green Hill Zone Smashville Battlefield Pokémon Stadium 2 Delfino's Secret

Counter Pick Stage List: Wario Ware Fountain of Dreams Final Destination Yoshi's Island Distant Planet

General Rules

Items are set to Off and None. Stock and Time are set to 4 stock and 8 minutes respectively. Regular sets are best of 3 matches. The Tournament Host is the arbiter of all disputes. Blind Picks: the first character selection of a set must be without prior knowledge of the opponent's character selection for both players. Modified Dave's Stupid Rule: No player can counter pick a stage he or she has previously won on unless agreed upon by both players. Gentleman's clause: any stage may be played on so long as both players and the Tournament Host agree to it, including banned stages. This can be used in tandem with the Modified Dave's Stupid Rule (MDSR). Timed out matches will be determined by the remaining number of lives, then percentage of the current stock. In the event of a percentage tie, replay that match. Any Sudden Death match is strictly not to be played.

Additional Rules for Teams Play Life Stealing is allowed. Set team attack to On.

Please notice there is a 5% processing fee on pre-registration, this is because of the fees paypal charges to businesses (which The Lab Gaming Center is), this is to cover those charges. Smash.gg explains it here: https://help.smash.gg/hc/en-us/articles/216881648-Payment-options

All tournament participants shall protect, defend, indemnify and hold harmless The Lab Gaming Center LLC, its affiliated corporations, and their respective officers, directors, shareholders, agents, representatives and employees from and against any and all costs and expenses, damages, claims, suits, actions, liabilities, losses and judgments including, without limitation, attorneys’ fees and legal expenses, based on, arising out of or in any way related or connected with the Event or any other matter or activity directly or indirectly related to the Event, including but not limited to libel, slander, disparagement, defamation, copyright infringement, invasion of privacy, piracy, plagiarism, or infringement of any patent, copyright, trademark, trade secret or other intellectual property right of any third party. This obligation shall continue beyond the term of the Event.