Linux and The Pipe

You know how I've been going on for months about switching Garry's Mod over to the Steam Pipe. Well, that is about to become a reality. This week I merged with Valve's latest code. There's still a few issues to overcome – but I'm hoping that we'll make the switch in the next couple of weeks.

This is going to present some issues for dedicated server hosting. It's my understanding that it uses a completely different system to download and install the dedicated server. This is something that you might want to look at now if you run a server, but we'll try to get an in depth guide on the wiki before release.

GMod Linux is kind of working. I have been told by people that they have got it working with a bit of fudging around. One of the few things I like about the Linux community is that they will go ahead and figure out stuff like this for themselves (the downside being that a lot of the time you're kind of expected to). I'm not going to release a version before the Steam Pipe update – because that will fix a lot of Linux issues. Plus I'll be able to iterate more quickly when we're on the pipe.

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