Special Episode Four: Save Against Fear

Onyx Pathcast

In which Eddy, Dixie, and Matthew throw together an emergency extra-long episode using listener questions and a game design panel from Save Against Fear!

* EMERGENCY EPISODE

* Introductions from the panel

* What’s the process when you start to design a game?

* When do you reinvent the wheel or reskin something else?

* The X-Card and other safety mechanisms

* How do you merge theme and mechanics?

* Handling feedback

* Favorite mechanics

* How would you design a game for players new to tabletop RPGs?

* One thing that starting game designers should know

* Imposter syndrome: “Shut up Stamford!”

* Designing for disability and impairment

* Instead of outro banter, we do an ad-hoc Q&A!

* Questions from iceblade44: Sothic turns, relationship with vampires, and the Spilled Blood book

* Apollo is unhelpful

* Question from George Lemke: Can we get a Storypath deep dive?

* Eddy has seen a lot of pictures of birds with arms

* Question from Yoidan: What are our dream games?

* Leave us your questions on the blog at theonyxpath.com!

Links:

* Save Against Fear: https://www.thebodhanagroup.org/about-the-convention

* Retrostar: https://www.drivethrurpg.com/product/168254/Retrostar-Rulebook

* Kids on Bikes: https://www.drivethrurpg.com/product/231938/Kids-on-Bikes-Core-Rulebook

* Pugmire: https://realmsofpugmire.com

* Project Biomodus: http://www.projectbiomodus.com/

* Onyx Pathcast blog: http://theonyxpath.com/category/projects/onyxpathcast/