Patch 1.06 Notes (July 15)

Patch Notes

On the old lobby screen, users were limited to seeing how many people were in a particular lobby, but not who was in that lobby. Users can now hover over a lobby and a pop-up will appear with a list of players currently in it.

We've been monitoring your feedback closely and implementing your suggestions into our new lobby layout and design. Now, users will be able to chat in one centralized location, allowing for easier communication between users.

Users will now see a box next to the lobby chat screen containing information on people in the lobby with them, such as ELO scores, games played, etc.

We've implemented fixes to improve Twitch integration performance based on user feedback.

We've implemented a new feature when viewing a replay in which users can zoom the camera out further than they have been able to previously.



We thought this would allow the users to better understand the game and see all movements happening when viewing a replay.

In Conquer the World, the minimap colors in the top-left do not match the colors on the main map.

Blips that appear on the minimap in game need to be RBG flipped.

Happy Tuesday from Rise of Nations HQ!We released a new patch today that contains some of the game improvements you all have been asking for. Thank you to everyone who continues to provide feedback and report bugs. Remember, when reporting bugs, include as much detail as possible, any repro steps, and any relevant screenshots or replay files. Doing so is extremely helpful in the bug squashing process.We'll see you online!Last week, we posted the 'upcoming patch notes', referencing today's patch: http://steamcommunity.com/app/287450/discussions/0/46476145679882046/ . However, the BGRA support fix did not make it into this patch.As mentioned, early versions of DX10 deprecated the use of BGRA (making the support optional) despite it being supported in previous versions of DirectX.Although later versions of DX reintroduced the support, it appears that some DX10 cards do not currently support implemented in hardware for BGRA texture creation. This results in the "Could not create texture error" that users like OMG U Kill Kenny! and Keefus Maximus are seeing.Although we have a fix in place, it did not get into this patch as there are a few knock-on issues, like:These are just the issues that we've noticed thus far, and we didn't feel comfortable releasing a fix that we're not confident about.You all have been very patient, and rest assured, we are still working towards getting this fix in for you soon.