2014-02-23 03:55

Would love it if the campaign went back to BC1's format (open, big maps; greater use of vehicles; etc.), but with secondary objectives added to engage the player in a way that will prevent them from getting bored. They're optional, but they should be able to make completing the primary objectives easier. Oh, and bonus objectives could be added in which they're like secondary objectives, but the game won't tell you what they are until you complete them.



Oh, and the Hotswap feature needs to be in it so players can switch between the 4 members of Bravo Squad (Marlowe, Haggard, Sweetwater, Redford) in case there's a certain situation that needs to be addressed (Haggard for anti-tank, Sweetwater for suppressive fire, Marlowe for vehicle driving, Redford for stealth).



Humor should make a comeback, but Patrick Bach did say that it would limit sales, which sucks. Those hecklers who don't understand good comedy shouldn't be playing this game if they don't want to. Bravo Squad doesn't need to say jokes about dicks and poop to make the campaign more marketable to them, or take itself too seriously because their lives aren't serious enough for them.



As for the multiplayer, I wouldn't mind if the TTK was similar to BC2. Although, I don't want Magnum Ammo and Body Armor to come back as they were very annoying specializations to deal with. There should be some character customization, where (for example) the player can decide whether they want the Recon kit to wear a ghillie suit or not, or they can make it where equipping certain specializations change the kit's appearance (e.g. more grenades on the player's vest when extra grenades is equipped, or lighter-weight clothing when faster sprint is equipped).



Less lock-on weapons wouldn't be a bad idea, and the tracer dart pistol should return, but as a gadget instead of a sidearm (which can replace something like a repair tool or grenade launcher or any gadget like in BF4). I don't know which guns should be able to equip the suppressor, but I think you shouldn't appear on the map when firing a weapon regardless of whether or not it has a suppressor.



Oh, and a third faction should be added to the game, the Legionnaires from BC1 (if they return, though). They are hostile to both the US Army and the Russian Ground Forces. Maybe the MEC could be added as a fourth...



Maps should not be forced to support all game modes because the one-size-fits-all method from BF3 and BF4 has not been working so great. And some of the maps should take place in more familiar places from the USA and Russia (cities to be specific), instead of just other countries just because they happened to be controlled by the Russians.



I can't think of anything else to say at the moment, but I'll be excited as all hell the day I see the teaser trailer for Bad Company 3.