Any expectations? Hopes? Dreams? I've kind of adopted a policy not to prepare any of those beforehand.I suppose Trixie is lucky to have changed at least a little bit. Else she'd have a tonne of trouble on her head (ohohoho, comedy gold right there). Consider the possible teleporting mishaps when you think of a very wrong place for just a brief moment. Buckin' teleportation, how does it work? Right?I mean, this joke could've turned very dark very quickly... I used to play this dungeon-crawler RPG. It was called Mordor: Depths of Dejenol in its original iteration and Demise: Rise of the Ku'tan in its 3D remake. If all the characters in your party died exploring the dungeon, you would have to either recover them with a different party or wait for an AI rescue team to instantly get them with additional penalties applying. But if you dun goofed and got your party killed by teleporting them into solid rock with a spell, hoo boy, were you ever screeeewed. The AI adventurers would only happily report finding on arrival a pair of feet sticking out of a wall, so you needed to get there yourself with a really, really rare item in tow.Freakier still is the theory that for actual teleportation to work, it would take a process of destroying the original subject and having them reconstructed molecule by molecule in a different location. This would be like constantly dying and being resurrected. How would preserving someone's conscious find its place in this system? Would that be a different person with every instance? Could we tell? I'd rather not think.

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