A patch will be released for the PS4, Xbox One and STEAM versions of SOULCALIBUR VI to make the following gameplay improvements and adjustments.

Gameplay Fixes

Yoshimitsu: The opening after Tobi Ushiwaka can be reduced by entering certain inputs.

Yoshimitsu: Deathcopter Trick has been adjusted to not ring out during a match however there are certain situations where it still rings out.

Geralt: Certain lethal hit conditions for Crippling Strike is not working.

Camera: The camera angle becomes awkward during certain throws such as Astaroth’s Ride of the Wicked.

Re-adjustments will also be made to the battle system updated in Ver. 1.30, such as Guard Impact.

Missing information in character patch notes

The following information were missing from the Ver. 1.30 character patch notes.

Maxi: Special effects have been added when Critical Edge is activated during Seven Stars Severance to express the increase in damage.

Nightmare: The weapon effect’s lighting for attacks exclusive to his Soul Charge has been reduced to improve visibility.

Incorrect Text

In Amy’s Combat Lessons under Reversal Edges, it is written that when Reversal Edge’s A attack hits, it can be followed up with Dark Abyss and Rouge Stratagème, but this is actually not the case.

This text will be fixed in the next update.