Accents, Enchancements

Sigil of Bleeding

Lethian's Crossing, merchant Harchian Bronze.



Stone Seaa, given by Misery during "Cairn's Final Song" quest if you ask for an additional reward (for one of Blood Chanters to teach you some magick) – Chorus path only (thanks to Nevan)

Sigil of Blood Magic

Scarlet Chorus Camp (Act 1), negotiate additional reward when taking the mission from Fifth Eye. You will get the sigil later from Blood Much at Tunon's court. (thanks to Cpt. Y5 for the information)

Sigil of Deflecting

Revos, Mountain Spire merchant.

Sigil of Focused Rain

Eirena, Library Spire merchant;



A recipe found in Burning Library – Lower Ruins (center of the area) and researched in Library Spire.

Sigil of Frostfire

Tripinette Wilderness, hidden box on a cart near Pelox Florian;



Burning Library Entrance, strange rock formation (available only if you warned the Sages about the Edict of Fire during Conquest).

Sigil of Killing Blows

Crazy Carolec's Collection, merchant – random encounter after you start (but not finish!) Bastard's Wound questline;



Found in Twin Rivers Old Walls – Depths and researched in Library Spire.



Found in Deserter's March (after attack on Lethian's Crossing), on a corpse submerged in a north-western part of the lake. To find the corpse, you need to find two notes located in the area – first one is a note from a spy that mentiones a hidden report located in north-east part of the location. In a hidden stash there, there is another note with a hint of spy's corpse location. You will also need to examine the bodies on the south west edge of the area. After all that, go to the north-west part of the lake, a new interactable spot will appear there – use either lore or athletics to get corpse out..

Sigil of Marking

Eirena, Library Spire merchant;



Received from Bleden Mark on Anarchy path as a reward for progress (or for asking enough questions, not sure).

Sigil of Phasing

Revos, Mountain Spire merchant.



Burning Library, merchant Myrum (Rebel path) (thanks to Derek)

Sigil of Piercing

Spire Forge, on a table;



Phlogiston, received from Contusion (ask her about the paper she is holding and bluff her into giving it to you).

Sigil of Pride Magic

Gulfglow Runic Hall, hidden behind a brick near Red Fang.

Sigil of Rapid Casting

Eirena, Library Spire merchant.

Sigil of Rooting

Lethian's Crossing, locked box near entrance to the area (Subterfuge 43);



Lethian's Crossing, merchant Harchian Bronze.

Sigil of Selfless Magic

Infirmary Spire, in a cabinet.

Sigil of Spellsurge

Blade Grave Oldwalls – East, on a wall in a room locked with 3 torchkeys (seen with Lantry's Voice of Ages talent).

Sigil of Stunning

Blade Grave Oldwalls – Central, room locked with Amith torchkey (seen with Lantry's Voice of Ages talent).

Sigil of Volcanic Weapon

Lethian's Crossing, merchant Biotus;



cut out of the Sage drowning in lava at Burning Library – Lower Ruins (available only if you warned the Sages about the Edict of Fire during Conquest);



Burning Library – Upper Ruins, behind the Havoc, available only if you replaced the Silent Archive with another artifact (thanks to Nevan) (you can find here Sigil of Material Force instead).

Sigil of Volleys

Sentinel Stand - Hall of Regents, hidden behind bricks to the left of the throne.



Boltok, a Scarlet Chorus merchant east of the Burning Library – Chorus path only. (thanks to mrtrombone)

Sigil of Wild Magic

Random encounter in the Stone Sea – a Library Looter merchant.

Adds a Bleeding affliction to target for 10sAccent that greatly enhances the damage of spells, but harms you when you cast them (+33% damage of a spell, minimum 15 Raw damage to the caster).Accent that causes Guarded Form spells to reduce the damage a target takes from Critical Strikes (-15% Critical Hit Damage).Accent that reduces the area of Chaotic Descent spells, but increases the number of projectiles they conjure (+50% Projectiles, -50% Area of Effect).Adds Fire/Frost damage and Magefire/Frozen afflictions to spells.Accent that causes Terratus and Lightning spells to deal more damage to targets with low health and severe damage to those almost defeated (up to 50 additional damage).Accent that adds the Marked Affliction to spells (adds Marked Affliction to target for 20s).Accent that causes Terratus and Illusion spells to leave the target in a stasis (Stasis Shield effect on target for 12s).Accent that causes Distant Impact spells to travel through their targets in a piercing line.Accent that causes Material Force and Guarded Form spells now only affect you, but become more powerful and last longer (+50% spell effects).Accent that removes the recovery time after casting Material Force and Guarded Form spells.Accent that adds the Rooted Affliction to Force and Atrophy spells (adds Rooted Affliction to target for 12s).Accent that causes Material Force and Guarded Form spells can no longer target you, but they become more powerful and last longer when cast on your allies (+50% spell effects).Accent that causes spells to reduce Recovery for a short time after being cast (-10% global Recovery time for 6s).Accent that adds the Stunned Affliction to Lightning spells.Accent that uses fire and brimstone to cause Material Force spells to damage foes in a line.Accent that increases the number of projectiles fired from Directed Force spells (+2 Projectiles).Accent that uses chaotic magic to randomize the type of damage caused by spells.