Some people have said that video games have yet to have their version of “Citizen Kane” yet, and I don’t know if that’s true. Undertale was incredibly clever and emotionally affecting, and the best game of last year because of it. The Stanley Parable dove deeper into its own genre than most films have ever dared. Dark Souls visualised an incredible, mournful world dripping with atmosphere and entropic, existential ideas of time and passing.

But that doesn’t necessarily mean that all games are art.