Gundam said: Just a super brief segment in this video. Also touches on the "500 Million Dollar" budget that was rumored and then debunked, reinforces that it seems "accurate", if not exact.







343 has commented previously on including Battle Royale, with the following quote:







But the Battle Royale world moves fast, and this was pre-Apex Legends.



It wouldn't be surprising if they changed their stance due to fan demand, and I kind of hope that they have. Click to expand... Click to shrink...

We will not talk about the launch content of Halo Infinite until we're ready. I haven't watched the video so if I am misinterpreting the headline as "'Halo Infinite is launching with/as a Halo Battle Royale mode" that is still not the case. You can probably make your own Battle Royale mode in Forge even right now though. It's a mode not a genre. And all the variants out there now are in my opinion quite radically different from my perspective. Apex vs Fortnite is chalk and cheese - one focuses on movement and map traversal and the other on building and budgeting. Like CTF. BTB Super Fiesta (for example) contains a lot of the shenanigans and emergent fun of that kind of large experience but big sandbox modes are not Battle Royale any more than Oddball is CTF. The launch modes for MP are not 100% defined and are subject to change till quite late in the process - but Battle Rifle will still be there. So you can have BR. But are we interested in big social modes with loads of organic shenanigans? Yes. Specifically A blimp full of survivors heading to an Island after a (metaphorical) lecture from Beat Takeshi? No.We are NOT doing this as of now - and no plans to -- but Battle Royale could be made for any of the Halo games in MCC or 5 with some content and scripting additions, because it is a. It would have limits based on each engine. I'm pointing that out to be clear that it's one of the ways we think about gameplay possibilities rather than a single direction for a title.