That first picture makes it look like there might be some significant improvements to draw distance/visibility in the Switch version. That'd be nice, since large draw distances are one of my biggest preferred graphical features. Also, the last picture makes it look like there might be slightly more grass in front of the Shrine in the Switch version? I wonder if the grass is randomly generated, though.



The fact that the HUD is different suggests that perhaps the Wii U version's screenshots were taken from a non-final build, but that would be odd.