Revaci wrote: CURRENT skill. It's like a K/D ratio, say hypothetically you have a 0.50 K/D with 500 kills and 1'000 deaths, even if you improved your K/D IMMEDIATELY to a 2.00 K/D consistently from then on, you would need THOUSANDS UPON THOUSANDS of kills. Wouldn't you rather it reflect your current skill rather than the complicated parabola of algorithms predicting your entire career of skill?



Edit: In other words, the fact that these ranks SHOULD reset every month, according to my example, wouldn't you rather bear the K/D of 2.00 for that time frame as opposed to spending months very slowly increasing it from 0.50?













If you become better at the game, your rating will get adjusted accordingly. The fact that prior knowledge of your skill is retained does not mean that the rating isn't based on your current level of skill. It simply means that there's prior knowledge of your skill which helps putting your current wins and losses in perspective.Your KD example is bad because KD ratio is not a good metric of skill as, as you seem to understand, it becomes less flexible the more you play. However, CSR has nothing to do with your KD ratio.This thread is about the rating system used in matchmaking and therefore is the most appropriate in the Matchmaking Feedback section.