The Silver Marshes

These are the tales of how five or six strangers met and how they made a name for themselves in the Silver Marshes -- an inhospitable place where a small conglomerate of cities is the only light in the middle of the savage lands that cross the icy landscape of the northern frontiers of the Forgotten Realms.

- AM

Muddy and cursed road

It's been one month since the trading caravan of Ragrim Soutale has left the walled Citadel Adbar -- an ancient dwarven fortress under the Ice Mountains in the northwestern corner of the Silver Marches.

The caravan endured several trials until it reached the road called the Fork. It had been attacked by orcs and goblinoids, it had survived the cold autumn weather and constant rain, and its carts had suffered travelling through the muddy and not maintained road.

The precarious conditions of the road made the caravan pay its toll. Two wagons had broken, and they were out of supplies to fix them. Without any options left, Ragim sent the mercenary company that protected the caravan to gather supplies in a small city down the road. Almost five days have passed and what was supposed to be a quick job turned into complaints and curses. The dwarf walked and kicked the broken wagon cursing the incompetence of his hirelings. Without any options left, he asked for volunteers to discover what has happened to the mercenary company and also to assist protect the caravan while they slowly made their way to the small town of Dead Snow.





















































Six strangers, one goal

While most of the people in the caravan are ordinary salesmen or people moving from one city to another, there are a few that rise among their peers. These notable individuals had at least some first-hand experience facing the perils of an adventurous life. It's not sure how they decided to travel as part of the caravan but they did, and they answered Ragrim's call.





Bren -- a half-elf archer whose the two adoptive fathers have tought him both the arts of archery and spellcraft. He seeks a mythical bow Tahbon that once belonged to one of his fathers;





Ulfgar Silveraxe -- a dwarven fighter of noble lineage. He refused to follow orders of his ruthless captain earns his life as a sellsword (or axe more precisely);





Sigmund Teach -- a human pirate who worships the god of sea storms. He lost his crew in a storm and somehow reached the Silver Marches;





Svart Folkvar -- a human barbarian of the lion clan. He's a skilled blacksmith and seems pretty stoic;





Eldrin Rake -- an elven wizard trained in the arcane arts of war magic. He is driven by his thirsty for knowledge and fights alongside his owl familiar, Edwige





Mutombo -- a human sellsword from the desert lands to the west of the marshes. Once a slave, he now fights as a freeman



















