Update 97

Features None currently planned.



Balancing



A lot of tweaking to the enemies spawning on loop. Difficulty should increase throughout the areas a bit more and desert has been made slightly less ridiculous. (DA)



Enemy HP now increases less with loops. (DA)



Lil Hunter now spawns a second later, and looping decreases the spawn time less than it used to. (DA)



Lil Hunter's weaponry now gets more powerful with loops. (DA)



Hard mode now starts you out with slightly better weapons. (DA)



Tiny Gamma Guts nerf, prepared to change it back if this ruins it. (DA)



Energy Hammer now uses more ammo, spawns later, and deals more damage. (DA)



Guitar rate of fire has been slowed down a bit. (DA)



Energy Sword rate of fire has been slowed down a tiny bit. (DA)



Freak IDPD now has better guns with more spread.



Fixes



now has better guns with more spread. Fixed bug that started game from loadout screen. (DC)



Fixed crash on Daily/Weekly load. (DH)



Disabled 'G'-key that made gamepads unpredictable (DH).



Fixed Guardian point_distance bug on death in palace (DA).



Wrote better save corruption handling, should stop game from crashing on load. (DH)



Fixed additional VertexBufferHandler errors resulting in corrupted graphics. (DH)



Plant's B-skin unlock has additional unindented conditions. (WA)



Wall tops flash green on portal disappear. (WA)



SubContTop Crash. (WA)



Fixed Plant B skin unlock achievement not appearing when not looping. (DA)



Crown of Risk and Crown of Luck icons are no longer swapped in the loadout screen. (DA)



Misc



Tutorial tweaks for gamepad support. (DM)



Default menu selection with gamepad is now 'continue' rather than 'menu'. (DA)



Move the Share Overlay out of the top-right corner as it's really ugly. (WC)



Save data less frequently to lower chance of corruption by unexpected user quit. (WA)



Daily/Weekly server transition. (WH)



Retroactive achievements. (WH)



Expanded Steam Cloud support (WH).



Cross-saving. (WC)



Allow for D-Pad control on gamepads. (DA)



Smaller Save Icon. (DA)



Retroactive Steam Achievements for a number of achievements. (DH)



Certain secret weapons now adjust legacy values in old save files to prevent crashes. (DH)

We're going to switch things up a bit now that we've reached home from PSX, release status on the game, and update 97 in our long history of updates. We'll be lowering the frequency of livestreams, although we'll have more information on what happens on our Twitch channel in the future. More importantly, we're going to make our work on updates even more public than before, so that you all have access to the latest status of the game across all platforms. We'll try to keep this list updated as we go.A: All Platforms.H: PC, Mac, Linux.C: Consoles.M: Handhelds.D: Done.W: Work in Progress.Anything under the Work in Progress section is intended for this update, but not necessarily a promise. Bugs can take a long time to fix, so promising anything for an update release actually delays the update and earlier fixes from coming in to the release build.