Completed Civs:

Ferelden

Download:

-0-0-0-0-​ Click to expand...

Orlais

Download:

-0-0-0-0-​ Click to expand...

Kirkwall

Download:

-0-0-0-0-​ Click to expand...

Antiva

Download:

-0-0-0-0-​ Click to expand...

The Dalish

Download:

-0-0-0-0-​ Click to expand...

The Inquisition

Download:

-0-0-0-0-​ Click to expand...

Tevinter Imperium

Download:

-0-0-0-0-​ Click to expand...

Civs in the Queue:

The Anderfels

-0-0-0-0-​ Click to expand...

Nevarra

-0-0-0-0-​ Click to expand...

Starkhaven

-0-0-0-0-​ Click to expand...

Rivain

-0-0-0-0-​ Click to expand...

Elvhenan

-0-0-0-0-​ Click to expand...

The Avvar

-0-0-0-0-​ Click to expand...

The Qunari

-0-0-0-0-​ Click to expand...

The Dwarven Kingdoms



Religions

Download:

Coming Soon



Wonders

-0-0-0-0-DenerimKing Calenhad TheirinVal RoyeauxEmpress Celene Valmont IKirkwallHawkeAntiva CityQueen Asha CampanaSabraeKeeper MarethariSkyholdThe InquisitorMinrathousArchon ThalsianHossbergKing Augustin+1 Food from Blighted terrain (or possibly just Tundra and/or Desert)Warden Fortress (Replaces Castle) - provides one free Grey Warden unit upon construction.Mountain Scout (Replaces Scout) - moves 3 tiles/turn, weaker than normal scoutNevarra CityTylus Van MarkhamExpansionist Marchers: 10% combat bonus in home territory or against city states.Dragon Hunter (Replaces Swordsman) - 50% combat bonus against wildlife (Vanilla unit will have to have something else)Mortalitasi (Replaces a mage unit in total conversion, Vanilla TBD) - Has a 50% chance to revive nearby fallen allies at 50% healthNecropolis (Replaces Temple) - Yields cultureStarkhaven (one-city like Venice)Fyruss Vael? (Attempted to unite the Free Marches under on banner until he was betrayed by his Tevinter allies) Sebastien Vael?Liberation of the Faithful (50% combat bonus when attacking city of same religion, may "purchase" allied city states with faith - Grey Wardens and Inquisition excluded)Starkhaven Longbowmen (Replaces the crossbowman) - ?Noble Estate (replaces temple) - provides normal faith and +2 happinessDairsmuidThe Llomerryn Accords (All cities expirience the benifits of the follower beliefs of the second most followed religion.)Raiders (Replaces Privateers) - Has increased movement speed. Yields gold when killing an enemy unit.Raider Harbor (Replaces Harbour) - provides +1 gold from sea tiles.ArlathanUthenera (Cannot build roads, earns 15% more science from buildings)Arcane Warrior (Replaces Templar unit) - Has equally strong melee attack and ranged attack (range of 1)Emerald Knight (Replaces Knight) - Does not require horses to build.Eluvian (Replaces Colosseum) - functions like an airport, but with unlimited range.Ostagar?MaferathFervent Belief (Avvar cities cannot be converted to a foreign religion)Shaman (Replaces the missionary) - Shamans are combat capable; slightly weaker than the swordsman.Hold-Beast (replaces library) - provides +5 happiness and +25 HP to city (no science)QunandarArishokCertainty of the Qun (All units yield faith upon killing an enemy)Dreadnoughts (Replaces the Galleass) - Slower than the Galleass, costs more, and requires iron, but has a combat strength greater than the Frigate, making it a very powerful early game naval unit.Sten (Replaces the Great General) - combat capable, equivalent to longswordsmanLearning Camp (Replaces the courthouse) - produces faith.Kal-Sharok (Former capital)? Orzammar (current capital)?Bhelen Aeducan? (He's probably the most prolific King since the end of the first blight, assuming he's made king in Origins... but that's assuming he's made king. Since he's not guaranteed to take the throne, I hesitate to pick him. I've already made Hawke the leader of Kirkwall, since they're the only known viscount of any noteworthy accomplishment. I'd hate to contradict possible in-game decisions again) Otherwise, Bloadlikk?Children of the Stone (Mines yield +1 production, quarries yield +2 production)Stone Golem (Replaces the Catapult) - Doesn't cost iron. Much more durable than the CatapultIron Golem (Replaces the Trebuchet) - Upgrade of stone golem. Does cost iron.Shaperate (replaces the Library) - Nearby stone and marble tiles produce culture and faith.-The Chanty-The Imperial Chantry-The Elven Gods-The Qun-Seercraft-The Old Gods of Tevinter-The Avvar Gods-Paragon VenerationAs any good total conversion mod (as this one aims to eventually be) would have its own set of wonders, here is a list of possible wonders that will eventually be developed and included.​