quantum randomizer



comrade detective



00: treasure hunting idea comes from hypothesis that tying yourself to 'artifacts' belonging to other probability tunnels you should have never interracted with in your default 'pre-determined' state de-stabilizes your pre-deterination, they're something like relics of freedom in a sense

Although we came to this idea independently, it's staggering how precise was the desription of the principle and actions in one book on Shamanism I read. It's probably not translated, Serkin "Shaman Laughter"

we modified random places generator according to PEAR theory from http://noosphere.princeton.edu/

Basically any action based on QRNG, there are really few manifestations of quantuum uncertainity on macro-level, and what are are really hard to utilize. public QRNG is your best shot.









comrade detective: so are you guys going to let us play with that thing?





00:We stopped telegram bot support, because server side application need to run one someones computer all the time, and it needs windows framework, that free servers doesn't provide. After few optimisations we will release the bot with sourcecode so everyone can deploy it on his own pc. I can give it now, but there is no instructions available





comrade detective: cool, keep us informed! i wonder if there is some factor that would cause an object to be an attractor on the QNRG modified place generator like novelty or emotional intensity





00: some people said, that they have found things, they was thinking about, while generating attractor point. And some said that writings on the walls in the attractor points was communicating to them. Maybe its purely memetic stuff tho.





We also noticed "talking walls" effect on our own traveling trough attractor-points. On the one of the points-chains i found tag "Goodness" on the wall in each point, and in final point under the tag was writing "Speak to me, that i could see you" and then the bot crashed.

it looked like this





comrade detective: what do you mean by points-chains?





00: It's when you generate one point, then go there and generate the next point, being in the point. So quantum randomisation affect not only location, but also direction of traveling.

comrade: sounds magical

00: yeah, and the void-meme makes your mind to seek miracles by searching strange things and corellations in everything, so it looks pretty magical too. it's like changing your vision of things. like you enters the wonderland.





comrade : is the void meme related to the quantum randomisation method?





00: the whole concept is void-memetic. It is also holistic, because quantum randomness helps you to overcome determinism of the macro-world, but the great unknown that motivates you is a void-meme. So this experiment have at least two objects of research.

It is also like a machine for making improbable reality-tunnels

When you simultaneously change your perception of things and alter the complex of casual relations with everything, that determines your behaviour and stuff that happens to you, it is like you creating new relative reality for yourself





comrade: but is that a good thing?





00: As i see it it's like landing on mars. Dunno if it's good or bad, but something new





The reality-tunel creating machine consists of two parts: The quantum coordinates generator to lead you out of your normal causal relations field, and the void-memetic concept to alter your perception, to boost its skill of noticing strange things





We call it The Fatum Project



