The last function in your watch-tower is a shining spotlight that upon being turned on blankets the entire park in it’s shining glow. This light is a gift and a curse to the player. You’ll need to turn it on so you can see the visitors and the vistitors can see how to escape the park and not once again wind up in the clutches of the animatronics. However, once it’s turned on, the mascots will be practically invisible, as due to there luminescent nature, you can only see them when the lights are off. This also drains power.

Night 1 consists of you learning the controls, while the entrepreneur’s voice lets you know that the animatronics have been shut off for the night to conserve power later in the week. No animatronics active tonight, just listening to the entrepreneur’s banter.

Night 2 is when the animatronics start to become active, Blacklight Bonnie and Chica both start to try and hunt you down. This is the first night you can begin saving trapped visitors.

Night 3 is when Foxy begins to lurk out of his Freakshow Cove, requiring you to shine the light on it for 5 seconds every now and then to keep him placid. The others get more aggressive.

On Night 4 the Tootsie Titan and Pannelope become active. Sugar will attempt to shut down your office by tampering with the mechanics, to prevent him from doing this hide somewhere in the office to make him think you aren’t there. The others get more aggressive.

Night 5 is when Blacklight Freddy begins to hunt you down in addition to attacking you when your power goes out. His AI is actually adaptable to your strategy, so try and be unpredictable when he begins to hunt. The animatronics are all aggressive.

Night 6 is a free-bee night added on for fun. In this night you are actually allowed to go down the stairs in your office that lead down to the park and explore it for a indefinite amount of time. The animatronics aren’t active and are deactivated so you won’t be attacked while exploring and enjoying yourself.

Point No. 5: Locations



The Prize Corner: Pannelopes box, or at least her main place to deposit gifts. The walls are lined with stuffed animals, carnival food, and even tickets which can be used to play games.



Fazbear Arcade: About 6 games are in here, and this spot is really only key to the game on the 6th night, where you can deposit tickets to play games such as Whack-A-BB, Test-Your-Strength with Taffie, Helpy Tossing and Spin-The-Chipper.



The Ferris Wheel. A Ferris wheel around as tall as your watch-tower, with a rainbow of neon lights hooked up to each car and as opposed to a circle connecting everything in the middle it’s the Puppets face, sized up incredibly with purple tears and a green mask.



Freakshow Cove: Where Foxy is kept for the duration of the game. Upon peaking through the curtains one can see piles of dead animatronic endoskeletons littered around, presumably for decoration.



The Watch-Tower: The location that houses you’re office, and oversees how everything is going with the rest of the park.



Carousel of Contour: Paying homage to the carousel seen in FNaF2, as I think it was a awesome idea that had potential for some interesting turnouts. Not much to be done here except go for a ride!



Fright Hall: This leads directly into the park through the entrance, detailing the rumors of Freddy Fazbear’s with some artifacts on display in glass aswell. Most of these artifacts and articles are salvaged from Fazbear’s Fright and from the location that Henry built to end it all.



Point No. 6: Hallucinations/Odd Occurences



Night 1: One can occasionally see a pair of glowing bloodshot eyes at the window while the entrepreneur is talking, and a set of pearly-white teeth moving up and down in sync with his talking. This only lasts as long as you watch it, the moment you turn away it’s gone.



Night 2/3/4/5: A hallucination of a Blacklight Endoskeleton can be seen standing somberly in the park, not moving a muscle, or behind you in the stairwell. He isn’t hostile and will stay for about 7 seconds before turning and walking into the nearest shadow.



Night 6: William’s face, similar to the Night 1 hallucination, can be seen staring at you from shadowy areas of the park, however it won’t be there any more upon investigating.



This is the rarest hallucination, but one might see members of the Blacklight crew replaced with there original counterparts from FNaF1, however Pannelope and Taffie Titan would stay the same. If this hallucination occurs it overrides the other ones to make them “original” in addition.



Point No. 7: Lore Reveals



The mysterious entrepreneur is none other than William Afton himself, having managed to escape the fire by salvaging remnant from other animatronics. He slaughtered a man and in a fashion similar to his daughter he wore them like a skin-suit over his endoskeleton, managing to start up the side-show as a way to gather remnant.

Toy Chica caused the Bite of 87, and was the reason the New and Improved Freddy Fazbear’s Pizza had to shut down. Mostly this is because Chica needs lore relevance desperately right now, and this doesn’t change anything huge in the games.

The animatronics in this game aren’t possessed, just programmed by William with AI which is hell-bent on finding anyone left in the park after dark and murdering them.

There’s only one minigame, similar to Sister Location, and that minigame can be accessed in the extras menu, showing how the Traveling Freakshow was built.

William wasn’t the only one to survive the fire, as Molten Freddy also managed to make it out by raveling himself up tightly with his power cores in the center. They were slightly damaged but he survived. He is hiding inside Blacklight Freddy’s costume.

You play as an average joe who just needs money desperately, cause I like that idea from the first game and I would rather have the protagonist be a nobody, connecting to no-one.

The Extra’s Menu will show a picture of William Afton in his current state if you manage to get 100% completion on all the games in the arcade, and his appearance would be incredibly reminiscent of the Blacklight Springtrap figure which was recently released. Well, I don’t wanna much else, but I really hope you all enjoyed this concept game! It took me about 4 hours to write and I really hope it shows. If you have any thoughts or questions, just let me know and I’ll be happy to answer it.



Edit: Fixed some formatting errors

Edit 2: Added a section on Hallucinations! LocationsThe Prize Corner: Pannelopes box, or at least her main place to deposit gifts. The walls are lined with stuffed animals, carnival food, and even tickets which can be used to play games.Fazbear Arcade: About 6 games are in here, and this spot is really only key to the game on the 6th night, where you can deposit tickets to play games such as Whack-A-BB, Test-Your-Strength with Taffie, Helpy Tossing and Spin-The-Chipper.The Ferris Wheel. A Ferris wheel around as tall as your watch-tower, with a rainbow of neon lights hooked up to each car and as opposed to a circle connecting everything in the middle it’s the Puppets face, sized up incredibly with purple tears and a green mask.Freakshow Cove: Where Foxy is kept for the duration of the game. Upon peaking through the curtains one can see piles of dead animatronic endoskeletons littered around, presumably for decoration.The Watch-Tower: The location that houses you’re office, and oversees how everything is going with the rest of the park.Carousel of Contour: Paying homage to the carousel seen in FNaF2, as I think it was a awesome idea that had potential for some interesting turnouts. Not much to be done here except go for a ride!Fright Hall: This leads directly into the park through the entrance, detailing the rumors of Freddy Fazbear’s with some artifacts on display in glass aswell. Most of these artifacts and articles are salvaged from Fazbear’s Fright and from the location that Henry built to end it all.Hallucinations/Odd OccurencesNight 1: One can occasionally see a pair of glowing bloodshot eyes at the window while the entrepreneur is talking, and a set of pearly-white teeth moving up and down in sync with his talking. This only lasts as long as you watch it, the moment you turn away it’s gone.Night 2/3/4/5: A hallucination of a Blacklight Endoskeleton can be seen standing somberly in the park, not moving a muscle, or behind you in the stairwell. He isn’t hostile and will stay for about 7 seconds before turning and walking into the nearest shadow.Night 6: William’s face, similar to the Night 1 hallucination, can be seen staring at you from shadowy areas of the park, however it won’t be there any more upon investigating.This is the rarest hallucination, but one might see members of the Blacklight crew replaced with there original counterparts from FNaF1, however Pannelope and Taffie Titan would stay the same. If this hallucination occurs it overrides the other ones to make them “original” in addition.Lore Reveals

CharactersBlacklight Freddy: The main mascot of the park, and also perhaps the most child-friendly. He stands at around 6 feet tall, wielding a pink microphone that doubles as a weapon, with sharp pieces of metal lining it’s rim. His main body is blue, while his snout, belly and fingers/toes are neon yellow, and he has vats connecting to tubes of neon pink liquid throughout his body, however the contents of this liquid is unknown. He has a pink hat with a lightbulb protruding from the top, a pink bowtie, and a carousel of buttons along his torso.Blacklight Bonnie: Standing at 7 feet tall, Bonnie is the tallest of the main jamboree, mostly due to the length of his ears. His “fur” is mainly pink, while his snout, belly and fingers/toes are a bright green, and he also has vats with tubes connecting to him all around, except the liquid is now purple, similar to his bowtie. He has a somewhat sharp pair of buckteeth on his upper jaw, a hazmat symbol adorning his forehead, and green stripes strapped to his lower legs. His lower right arm is also a jointed claw that’s around 4 feet long.Blacklight Chica: At a mere 5 feet tall, the shortest of her crew, Chica has a smaller animatronic connected to her programming nicknamed Mr. Sprinkles, a cupcake who has a crown of yellow and purple candles on his green icing, and also can hover a few feet from her hand. Blacklight Chica herself has purple feathers, with her beak and toes/fingers being a brightened yellow. Her canisters of liquid glow neon blue, as does her makeup and the markings on her dress. Speaking of, her dress simply says “LIGHT” on it, just beneath the speaker which is hooked up too it. Her feet end in hooked blue talons.Blacklight Foxy: Foxy is as usual Out Of Order, as he strangely was found the day after opening mutilated in his cove, wires protruding out of him at jated angles and his lower legs and right arm stripped of all there suit coverings. They managed to put him back together as best they could but the damage still shows. His main fur is neon green while his snout and belly are a gleaming yellow, however any vats of liquid he had are all shattered, with small remnants of the purple goop once inside still stuck to the glass. He wears a purple eyepatch to match his purple overalls, designed to resemble his Freakshow Cove, and his hook resembles the letter F, with each end being sharpened into points. He stands at 6 feet tall.Pannelope the Prize Queen: Pannelope controls the routes of all the sugary treats, stuffed animals, tickets, etc, that kids will get upon winning any of the games in the park. Her face is twisted into a grotesque smile, with small razor-sharp teeth hidden by her endo lips. She is hooked up through her waist to a box with wheels at the bottom, the box containing all the prizes so she can move around to distribute them. Her skin-color is a stark white, with her hair, joint pieces and makeup being a pumpkin shade of orange, not to mention the vats built into her body are a neon magenta. She also holds a small mini-animatronic named Sugar.Sugar: Sugar is a small animatronic boy who’s head is designed to look like a lollipop. He has freckles designed to look like confetti, and he holds a ice-cream cone in his right hand. His color scheme is more or less the same as Pannelopes.Tootsie Titan: Tootsie Titan is the largest animatronic in the game, standing at a incredible 8 feet tall, and he’s also the bulkiest out of all of them. His role in the Freakshow is the strongman, however he’s also a Siamese Twin to his brother, who are split down the middle to form the same animatronic. On his left side he has a blue color scheme, his face molded into a frown, the “Tootsie” side. On the right side he as a red color scheme, his face molded into a big boisterous smile, the “Titan” side. To fuel the hydraulic power in his muscular endoskeleton he has yellow liquid valves which provide him the energy to be the mascot he is. He also has 4 small animatronic buddies named Tim, Tum, Tam and Tom.Nights