



A lot has been added, removed, and drastically changed in this update. Everything from quests, to missions, to bots, to items, to the grid itself has been remade, all by hand. While a lot of work went into this update, it was also done under a time constraint- because of the nature of its release, I did not have time to properly evaluate how all of the new data will influence the game. As a result, you all will be the lucky few who get to witness first hand GW in its second coming, and participate in molding it into what it'll become in the following years, as GW2 is developed in the shadows behind the scenes (potentially releasing in Alpha as early as the first quarter of 2019). In your role as stewards of a reborn game, you're endowed with much responsibility. I need your support in providing feedback that will suit not your own needs, but the needs of the game as a whole. I also need your patience as we release balances, updates, patches, and other things from this release. Right off the bat, I need you to be aware of a few large changes we have made. Whether some of these will be permanent or not remains to be seen.



+ EVERYONE has been reset to square one. Only your Awards remain.

+ 5,600 users below level 15 have been terminated for inactivity

+ The Tularian Faction is no longer playable

+ Training is no longer in the game

+ Umir Gate / Queen / Technology has been removed. Umir Tech is now Multiplexic Tech. Swarm still exists.

+ There is a new "Help Ticket" system for submitting Reports. Find it in the Nav Bar or at

(please, please, please use the system above instead of PMing me directly)

+ We have an almost entirely brand new Staff team

+ You can no longer build / move objects on-grid, per decree by the Galactic Trash Committee. Traps are an exception

+ Revamped Quest Lineup and changed some Missions

+ Almost EVERY Crafting recipe has been changed, because we added a ton of new items...

+ Nerfed 99% of the Bot population, due to the smaller Game populous

+ Brand new Galaxy Grid to explore

+ Balanced, improved, ate, changed a couple Configurations. Tokens cost more now, Battles are quicker, Etc...

+ Subscription Status has been removed for everyone until I get a list of who is still actually paying. Thank you for your patience!



I'm sure I missed something here, and even if I listed everything I could remember, it would take me a few days to write and equally as long for you to read. Seriously, a LOT changed. I'll try to add any major things that I remember.



There's also a few things I had wanted to do in this release, but haven't gotten to quite yet. I WILL accomplish these, but not until 4.1.0, whenever that will be.



+ Automatic Nightly Backups

+ Content recovery for players pre-January 22nd 2018

+ New Profile UI (this is basically done, but I couldn't fit it in this release)



I have created a Forum for discussing V4.0.0 changes and such. Please stay civil and provide constructive criticism only. Thank you. for discussing V4.0.0 changes and such. Please stay civil and provide constructive criticism only. Thank you.



Also... We will not have any Weekly or Monthly missions until Sunday and Next Wednesday, respectively. On that same note, August Governors will be volunteer Staff members. Voting will resume as normal in mid-August.



I would like to give a massive Thank-You not only to the playerbase for your overwhelming support and patience, but to a few select people who I couldn't have done this without. SlightlySkitzo, SomerandomStickboy, Benanater15, Mahvl, Thermo, and the rest of Staff- you have all been more helpful and supportive than I could have ever wished for. Thank you. I really can't thank you enough. I'd also like to give a shoutout to an IRL friend who I'll simply call "Classycoder" for staying up with me until 3 AM one night entering item values. Without these people, you wouldn't be able to play for at least another week.



Here's to a game reborn, and its awesome future! Now go get claimin'!



~HB, FS, and GW Staff



PS, now that you've checked out this post, pretend that you've just landed on the Good to see you back, and if you're new, Welcome!A lot has been added, removed, and drastically changed in this update. Everything from quests, to missions, to bots, to items, to the grid itself has been remade, all by hand. While a lot of work went into this update, it was also done under a time constraint- because of the nature of its release, I did not have time to properly evaluate how all of the new data will influence the game. As a result, you all will be the lucky few who get to witness first hand GW in its second coming, and participate in molding it into what it'll become in the following years, as GW2 is developed in the shadows behind the scenes (potentially releasing in Alpha as early as the first quarter of 2019). In your role as stewards of a reborn game, you're endowed with much responsibility. I need your support in providing feedback that will suit not your own needs, but the needs of the game as a whole. I also need your patience as we release balances, updates, patches, and other things from this release. Right off the bat, I need you to be aware of a few large changes we have made. Whether some of these will be permanent or not remains to be seen.+ EVERYONE has been reset to square one. Only your Awards remain.+ 5,600 users below level 15 have been terminated for inactivity+ The Tularian Faction is no longer playable+ Training is no longer in the game+ Umir Gate / Queen / Technology has been removed. Umir Tech is now Multiplexic Tech. Swarm still exists.+ There is a new "Help Ticket" system for submitting Reports. Find it in the Nav Bar or at Bug Reporter ([*bugs])(please, please, please use the system above instead of PMing me directly)+ We have an almost entirely brand new Staff team+ You can no longer build / move objects on-grid, per decree by the Galactic Trash Committee. Traps are an exception+ Revamped Quest Lineup and changed some Missions+ Almost EVERY Crafting recipe has been changed, because we added a ton of new items...+ Nerfed 99% of the Bot population, due to the smaller Game populous+ Brand new Galaxy Grid to explore+ Balanced, improved, ate, changed a couple Configurations. Tokens cost more now, Battles are quicker, Etc...+ Subscription Status has been removed foruntil I get a list of who is still actually paying. Thank you for your patience!I'm sure I missed something here, and even if I listed everything I could remember, it would take me a few days to write and equally as long for you to read. Seriously, a LOT changed. I'll try to add any major things that I remember.There's also a few things I had wanted to do in this release, but haven't gotten to quite yet. I WILL accomplish these, but not until 4.1.0, whenever that will be.+ Automatic Nightly Backups+ Content recovery for players pre-January 22nd 2018+ New Profile UI (this is basically done, but I couldn't fit it in this release)Also... We will not have any Weekly or Monthly missions until Sunday and Next Wednesday, respectively. On that same note, August Governors will be volunteer Staff members. Voting will resume as normal in mid-August.I would like to give a massive Thank-You not only to the playerbase for your overwhelming support and patience, but to a few select people who I couldn't have done this without. SlightlySkitzo, SomerandomStickboy, Benanater15, Mahvl, Thermo, and the rest of Staff- you have all been more helpful and supportive than I could have ever wished for. Thank you. I really can't thank you enough. I'd also like to give a shoutout to an IRL friend who I'll simply call "Classycoder" for staying up with me until 3 AM one night entering item values. Without these people, you wouldn't be able to play for at least another week.Here's to a game reborn, and its awesome future! Now go get claimin'!~HB, FS, and GW StaffPS, now that you've checked out this post, pretend that you've just landed on the Home page. Like the post first though thx



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