From DrinkiWiki



The Curse of Oak Island is a reality television series that premiered in Canada on the History Channel on January 5, 2014. The show details the efforts of brothers Marty and Rick Lagina from Michigan in their attempt to solve the 220-year-old Oak Island mystery. Using modern technology and a global consultancy of experts, they seek the treasure or historical artifacts believed to be buried on Oak Island off the coast of Nova Scotia, Canada. On August 2, 2016, it was announced that Nova Scotia Business Inc. approved $1,271,546 in film funding for the production of a 4th season.

Rules

The motivation behind the drinking rules for Oak Island is to encourage players to pay attention to the show. As such, the rules are structured in a tiered system, allowing players to "opt-in" to a tier depending on how involved in the show and the game they want to be.

Tier 1

The lowest tier consists of simple events the player must detect and drink to. Certain words pertain directly to the main objectives of the treasure hunters. Nearly every episode includes them, since they are currently the main areas relevant to the treasure. In order to provide a basic foundation to the game, the game requires that players drink to these words. Some words are show standards and required, while others provide character and insight into the treasure hunters featured on the show and are optional.

Base Words

Base words show up frequently throughout the show and are a constant focus of the treasure hunters.

Drink whenever someone on the show says any of the following words:

Oak Island

Money Pit

Swamp

Episode Specific Words

Prior to the start of an episode, players define the episode-specific word(s) by viewing the episode's teaser prior and collectively deciding what new word or words to drink to to add to that episode.

Drink whenever the narrator or anyone from the show says:

The episode-specific word(s)

Notable Previous Examples

Drink at every reference of a geological object or concept

Drink whenever someone mentions a chamber-like object (e.g. flood tunnel, chamber, box drain)

Flavor Words (Optional)

Drink whenever anyone in the show says or mentions:

Shiny Gold Thing

Crown Royal

Players may decide among themselves whether the specific words are required, or a mere reference to the concept in order to drink.

Tier 2

The next tier adds more complex rules to the previous tier that encourage the player to pay more attention to the show.

Specialist Introduction

Throughout an episode, treasure hunters meet new people who are in some way a specialist. Typically, the narrator introduces them by their name and their title or specialty.

Drink if:

The narrator or anyone else on the show states the following: Name of a person Title (Specialty) of that person



Tangible Discovery

Since the show is a treasure hunt, it is important to mark when the treasure hunters make a new discovery. Tangible discoveries can be defined as something that the Oak Island treasure hunters can touch or hold in their hand

Drink whenever:

Someone discovers a new object that treasure hunters can touch with, or hold in, their hand

Invisible World Order

The Knights Templar and Freemasons are frequently implicated (usually by the narrator) as organizations with their hand

Drink:

Anytime someone mentions a secretive world organization (e.g. the Knights Templar, Freemasons)

Bitch Begley

Often times, the Lagina Brothers send Jack Begley into pits, usually dug by local savage Dan Blankenship, in order to do the (very) dirty work of grabbing rocks and waving his metal detector about.

Drink:

Anytime Jack Begley enters into a pit

Tier 3

The next tier consists of more involved rules that often include consensus among the players of whether the event is worthy of drinking.

Sexual Innuendo

Frequently throughout the show, treasure hunters and those hired by them refer to aspects of the treasure hunt in a (most likely) unintentionally sexually suggestive manner. Examples include "borehole," "expert seamen," and "let's slam some can" (in reference to oscillating caissons into the ground for drilling).

Drink whenever:

Anyone in the show says something that players can reasonably interpret as sexually suggestive

Players may decide the worthiness of the innuendo quickly among those participating.