The Last of Us Patch 1.03 Adds New Multiplayer Mode

Naughty Dog has been busy working on a DLC & a significant update for their post-apocalyptic third-person survival action-adventure, The Last of Us.

The upcoming patch 1.03 for the game will bring in a number of gameplay tweaks, improvements and an entirely new multiplayer mode called “Interrogation”.

“Interrogation, is an objective game mode where both factions attempt to interrogate the opposing forces during the match, in an effort to unlock the enemy lockbox.”

Patch 1.03 changelog:

Single-Player Fixes

Fixes for “It’s me” and “By any means” cinematics in the Cutscene Viewer.

Multiplayer Addition

New game mode — Interrogation

Interrogation is a 4v4, two-part objective game mode where rival factions vie to find and open the other faction’s lockbox, stealing the supplies inside. Each team must first achieve five interrogations of players on the other team.

Players can get interrogations by shivving an enemy, or getting an enemy into the down state, then pressing triangle while next to them. Once your team collects five interrogations the location of the enemy’s lockbox will be revealed.

Your team must attempt to open the lockbox before the other team can collect five interrogations and open your lockbox first. Whichever team opens the opposing team’s lockbox first wins.

Multiplayer Fixes

Revive range has increased slightly (about 1 meter). It’s more difficult to crawl out of range when a teammate is reviving you now.

Players can prevent opponents from finishing Executions/Interrogations so that the opponent does not receive Parts for the special Execution/Interrogation. The downed player will still lose their life, but this makes preventing Executions/Interrogations more helpful to your team, as you prevent the other team from gaining Parts.

Matchmaking update: players should find opponents around their level of experience more often, and teams should be balanced more evenly.

Item cache locations adjusted for balance on University, High School, Lakeside, and Downtown.

Starting cameras adjusted so they show your player with greater frequency.

Item cache disbursement tweaked so additional items are given out more fairly.

Winning a Survivors match by a count of 4 rounds to 0 now means your team will get more bonus parts for winning the match by that margin. This applies for games with scores of 4-1, 4-2, etc. as well. Rewards are tiered by how dominant your team is. This system is in place for Interrogation mode as well.

Patch 1.03 rolls out tomorrow for free across all regions, You can report issues here.

*Live Update for Multiplayer*

The update will be deployed today (Sep 5th) before 7pm PST, check out the changes below:

Explosion Expert

Level 1 – reduced to 20% for explosives, 10% for Molotovs

Level 2 – reduced to 40% for explosives, 20% for Molotovs

Hunting Rifle

Base Weapon – 10% increase in scope-in speed, 8% increase in reload speed.

Upgrade 1 – 8% increase in scope-in speed

Flamethrower

Killing efficiency has been increased.

The level 2 upgrade Hunting Rifle, and reload speed of upgrade 1 are unchanged.

Anything you were expecting to be changed or fixed?

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Source: Kotaku, PSBlog.