I’ve been keeping a very close eye on Frogwares’ The Sinking City, which is a 3rd person horror adventure that takes place in a world that is as inspired by Sir Arthur Conan Doyle’s Sherlock Holmes as it is by H.P. Lovecraft and his eldritch terrors. While still early in development, the team is beginning to share some pretty incredible things out of their offices (like these creepy statues) to keep the public up-to-date as well as show them just how much work goes into creating something so expansive and fascinating.

Today, I want to bring you a taste of the world that Frogwares is building through two videos. The first shows the process by which they created the actual city that the game takes place in. Obviously trying to hand create each and every building is a tedious process at best, nigh-well impossible task at its most realistic. Rather than attempt such a monumental undertaking, the team created a program that will build the city based on criteria that they set forth. It’s a very clever solution to a very real problem and the end result still feels like their personal touch is all over it.

The second video is a 3D time lapse of a monster as it goes from rough shape to a highly detailed, grotesquely designed monstrosity that is nothing short of nightmarish. It’s a chance to see how an artist creates something phenomenal from something so simple, each step adding a new layer of sickening, yet fascinating, macabre horror.