Thank you for the feedback! I really appreciate the detailed look, and will go and fix many of these issues. The only point among these I am not sure about is the map name thing; I've gone back and forth in my head about this for a while.



Should the map names be descriptive, or as they are in the game? For example, should a house in Cerulean City be labeled "Cerulean City House" or just "Cerulean City"? In the normal Pokemon games, the house would be called "Cerulean City", but this makes it kind of annoying to look through maps in RMXP. In large cities (like Saffron), there would be a huge list of maps with the name "Saffron City", making it hard to quickly find the specific map you're looking for.



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displaynames = { 2 => "Pallet Town", 7 => "Cerulean City" }

You could get the best of both by using scripts. All the script would have to do is provide a way to input a map's friendly name (let's call it 'display name') and use that in place of the map's actual name whenever it's displayed in-game.I've had a search for something that offers this, but no joy so far (if anyone knows of anything, do let me know!). However, this sounds simple enough to do, so I'll take a look at it once I'm back. I'd make it a public resource too.There are a couple ways I can think of doing this. The lazier way is to have the user edit the script directly and just have a big table of map IDs to display names like this:Alternatively, and probably the more useful way I'd lean towards, is having another property ("DisplayName" ?) in the metadata.txt file which would do the same thing.----------------------------------Aaaaanyway, I'd throw my hat in the ring for Johto, but only because it's the most closely linked to Kanto canonically. I think it'd make the most sense for an extension of FireRed. Hoenn could work too at the conclusion of the Ruby and Sapphire quest for Celio!