User Info: hexacoto hexacoto 3 years ago #1



Kuja



BRV Attacks

Ground



Holy Thrust: II-II-II. Even if the attack does not hit it can still continue.

Flare Burst: Forward II-II.

Flare Storm: Back-II (can be held down). When held down, damage and height risen are increased.

Holy Charge: (While dashing) II.



Midair



Flare Blow: II-II-II. Even if the attack does not hit it can still continue.

Holy Rise: Forward II-II. Attacks at an upward angle, knocks enemies away.

Holy Raid: Back II-II. Attacks at an downward angle, knocks enemies away.

Flare Charge: (While dashing) II.



HP Attack



Flare Star: IV.



EX Skill



Soul Divider (Soul Resonance): Boost either attack, defense and movement speed of self and allies in an area for a set period of time when used once. When used twice, boosts 2 of the 3 parameters, and when used thrice, boosts all 3 parameters. When used, EX Skill gauge also charges more easily (same boost regardless of how many times it is used). When used 3 times, Kuja enters "Trance". When in Trance, "Soul Divider" becomes "Soul Resonance" and its effects are increased. When Kuja is knocked out, if he's in Trance, he loses it. All buffs are reset when Kuja is knocked out.





Sources:

http://www.famitsu.com/matome/dff/character21.html

https://www.youtube.com/watch?v=54bknP6ENQk

https://twitter.com/DFF_Arcade?ref_src=twsrc%5Etfw Using flare and holy magic at the same time, Kuja is a character that's good at closing distances. Furthermore, when using his unique EX Skill "Soul Divider", he can grant himself and allies various buffs. After using "Soul Divider" repeatedly, Kuja can enter "Trance".GroundHoly Thrust: II-II-II. Even if the attack does not hit it can still continue.Flare Burst: Forward II-II.Flare Storm: Back-II (can be held down). When held down, damage and height risen are increased.Holy Charge: (While dashing) II.MidairFlare Blow: II-II-II. Even if the attack does not hit it can still continue.Holy Rise: Forward II-II. Attacks at an upward angle, knocks enemies away.Holy Raid: Back II-II. Attacks at an downward angle, knocks enemies away.Flare Charge: (While dashing) II.Flare Star: IV.Soul Divider (Soul Resonance): Boostattack, defense and movement speed of self and allies in an area for a set period of time when used once. When used twice, boosts 2 of the 3 parameters, and when used thrice, boosts all 3 parameters. When used, EX Skill gauge also charges more easily (same boost regardless of how many times it is used). When used 3 times, Kuja enters "Trance". When in Trance, "Soul Divider" becomes "Soul Resonance" and its effects are increased. When Kuja is knocked out, if he's in Trance, he loses it. All buffs are reset when Kuja is knocked out.Sources:http://www.famitsu.com/matome/dff/character21.htmlhttps://www.youtube.com/watch?v=54bknP6ENQkhttps://twitter.com/DFF_Arcade?ref_src=twsrc%5Etfw

User Info: InjusticeLogic InjusticeLogic 3 years ago #2 I've noticed that how his orbs seems to be constantly switching between the two colors...

So Holy and Flare, huh? A mythology gag on the FFIX part?

User Info: InjusticeLogic InjusticeLogic 3 years ago #3 Also, is it weird to notice this now, but it seems more and more characters, specifically the villains, are using those old "flare effects." You know, those half-moon symbol things? I know that it is always has been part of final fantasy's aesthetic, but I am just getting a pet peeve over the fact that none of the first revealed characters have anything resembling something like this. Am I getting worked up over nothing?

User Info: MeepleLardicle MeepleLardicle 3 years ago #4



Relies heavily on various forms of Flare and Holy. This is because in FF9, those are his two main methods of attacking you (with extensions like Flare Star.) So they built a moveset around him creating variations of them. Yeah, he had some moves like Thundaga in his first fight, but most people remember his Holy and Flare (as well as his Final Attack Ultima, which they incorporated as well.)



It's not a mythology gag, it's just how Kuja is generally treated.



Now if only Record Keeper would stop forcing Kuja to be Dark Elemental because "lol VILLAIN ELEMENT!" and give him the Element people actually DO associate him with (Holy)... www.rpgdl.com

The site Meeple argues at for too much of his life! It's how Kuja fought, stylistically, in the original Dissidia:Relies heavily on various forms of Flare and Holy. This is because in FF9, those are his two main methods of attacking you (with extensions like Flare Star.) So they built a moveset around him creating variations of them. Yeah, he had some moves like Thundaga in his first fight, but most people remember his Holy and Flare (as well as his Final Attack Ultima, which they incorporated as well.)It's not a mythology gag, it's just how Kuja is generally treated.Now if only Record Keeper would stop forcing Kuja to be Dark Elemental because "lol VILLAIN ELEMENT!" and give him the Element people actually DO associate him with (Holy)...

User Info: Raiden_white Raiden_white 3 years ago #5 i'm gonna miss Ring Holy. :(

User Info: hexacoto hexacoto (Topic Creator) 3 years ago #6 Raiden_white posted...

i'm gonna miss Ring Holy. :(



I personally don't. I thought it was a rather silly move that didn't really show off Kuja's powers as a great mage well. It was also easily overcome or avoided in the original Dissidia or Duodecim.



I'm excited for the voice acting that will accompany Kuja and the eventual comical 3v3 all-Kuja matchups that are bound to happen in the early release of the character. I personally don't. I thought it was a rather silly move that didn't really show off Kuja's powers as a great mage well. It was also easily overcome or avoided in the original Dissidia or Duodecim.I'm excited for the voice acting that will accompany Kuja and the eventual comical 3v3 all-Kuja matchups that are bound to happen in the early release of the character.

User Info: _Sanaki_ _Sanaki_ 3 years ago #7 MeepleLardicle posted...

It's how Kuja fought, stylistically, in the original Dissidia:



Relies heavily on various forms of Flare and Holy. This is because in FF9, those are his two main methods of attacking you (with extensions like Flare Star.) So they built a moveset around him creating variations of them. Yeah, he had some moves like Thundaga in his first fight, but most people remember his Holy and Flare (as well as his Final Attack Ultima, which they incorporated as well.)



It's not a mythology gag, it's just how Kuja is generally treated.



Now if only Record Keeper would stop forcing Kuja to be Dark Elemental because "lol VILLAIN ELEMENT!" and give him the Element people actually DO associate him with (Holy)...



That always bugged me. If they wanted to make him Holy and Dark themed (because Flare is Black Magic even if it isn't dark) I'd be fine with that, but Dark is just... weird. Granted the Darkness skillset makes sense for Kuja because of how they built it, but still. And sounds like Kuja can sort of fly still? Having a unique dashing air attack is new. Official Cosmos of the Dissidia 012: Duodecim Final Fantasy board. Official Rosalina + Luma of the Smash 4 boards. That always bugged me. If they wanted to make him Holy and Dark themed (because Flare is Black Magic even if it isn't dark) I'd be fine with that, but Dark is just... weird. Granted the Darkness skillset makes sense for Kuja because of how they built it, but still. And sounds like Kuja can sort of fly still? Having a unique dashing air attack is new.

User Info: tsunaxsawada10 tsunaxsawada10 3 years ago #8 I'm a Crystal Gem too!!! Is it just me or kuja looks a little masculine now? Still sitting on the feminine side but just looks a bit more of a man then it's previous look on dissidia.

User Info: InjusticeLogic InjusticeLogic 3 years ago #9 tsunaxsawada10 posted...

Is it just me or kuja looks a little masculine now? Still sitting on the feminine side but just looks a bit more of a man then it's previous look on dissidia.



Still looks like a woman with thong. Still looks like a woman with thong.