Added backstory for all characters

The backstory of the selected character will be shown before entering the prologue

You can now get a skill awakening stone as a reward of the story "Skill Awakening"

Fixed the camera angle changing while in mouse mode during a story map after completing the battle

Stories that must be finished to continue the primary story in Vindictus will show a "Main" icon in the Story Hints window Icons will have different colors according to each season

Added a new option to show Main Stories only You can toggle this feature at the bottom of the Story window (it will be checked "On" by default) While the feature is activated, sub-stories will not be shown in story window and NPC chat menus, and quest notification marks will be hidden

Improved "Hide Stories" function Stories that were hidden manually will not be shown in NPC chat menu Main stories cannot be hidden



You can now progress through many stories without visiting NPCs to speak with them Press the Story Notification icon, shown in either the Story or Story Hints window, to immediately progress stories (such as talking with NPCs in Malina while in Colhen) Some stories still require you to visit the NPC You cannot talk with NPCs who are not available due to your character's main story progress This function is enabled once a character finishes early tutorial quests



Most items required for stories have been changed to unique story items that are dropped only while you have that story

Removed or modified unnecessary, repetitive or inconvenient requirements

Some awkward or incorrect dialogues within stories have been changed

Story hints are now more direct and easier to understand For example, now story hints show exactly who you need to talk or where you need to go

Story EXP rewards have been improved

Goals and rewards from certain stories have been changed

New stories have been added

Some stories have been removed, but will remain completable for those that already had the story

Season 1 - Episode 1 "Marrec and the Crimson Blades": Dialogue changed "Watch Out for Fomors": Dialogue changed "Kirstie the Huntress": Dialogue changed "A Job for Shayla (1)" : Dialogue and reward changed "Gwynn's Request": Dialogue changed "Gift from Tieve": Reward changed "Strange Movements": Dialogue changed "To the Decisive Battle": Dialogue and story goal changed "After the Decisive Battle": Dialogue and reward changed "The Price of Indolence": Changed to Quick Battle, Dialogue changed, Changed to Main Story "The Young Idealist" title is now "Crimson Blade Magic Guild" "Crimson Blade Mercenary" title is now "Crimson Blade" "Veteran Mercenary" title is now "Veteran Crimson Blade Member"

Season 1 - Episode 2 New Story, "The Ring's Owner" has been added to support background story of "Oath of Honor" You can play this story once you finish "Eternal Rival". Characters that already finished "Oath of Honor" cannot play this story

Added a new battle "The Awakening - Armor of Darkness" according to the change to story goal of "Scattered Orders"

Removed the story "Livertine of Hoarfrost Hollow", and also removed the battle "Culprit Behind the Disturbance" that was a goal of the story

"Ellis's Question": Reward removed

"Paradise": Dialogue changed, Reward removed

"The People Who Left": Dialogue changed "I Know Your Name": Dialogue changed, added new Dialogue only for Arisha

"The Guardians of the Goddess": Dialogue changed

"Evidence": Dialogue changed, added a new battle "Awakening - Armor of Ivory" to reflect new story goal

Removed the story "Mercenary's Weapon: Ballista"

Removed the story "Fare Thee Well"

Removed the story "Fenella's Homesickness"

Removed the story "Small, Cute, and Red", and the battle "Spider Overload" that was a goal of the story

The story "Prairie Mushroom" will be changed to "Prairie Patrol", Dialogue and story goals will be changed as well The story "Mushroom Soup" will be changed to "Scheme", Dialogue and story goals will be changed as well

The story "Prairie Investigation" will be changed to "Stop the Advance Group", Dialogue and story goals will be changed as well

New story "Gateway to Sanctity" has been added

"Battling the King of Gnolls": Dialogue changed

Removed the story "Pact: Brynn's Request" and added the story "Oath of Honor: Mission and Faith" If you already started the story "Pact: Brynn's Request", you can continue the story as it was Also related with this change, the battle "The Unveiling Truth" will be changed to the battle "An Interdimensional Invasion"

Simplified stories related with "Pact" to minimize necessary & repetitive movement and contents, and stories continued with "Pact" are removed

New story "Dreaming Oracle" has been added

Removed the story "In Memory of"

Removed the story "Might be Worth Some Money"

"Keaghan's Visit": Story goal changed

"Eight Swords": Dialogue changed

"Woof Woof": Dialogue and Story goal changed

"Marrec's Secret 1": Reward removed

"Ceara's Request": Reward removed

Consolidated the stories "Royal Delivery, No. 1", "Royal Delivery, No. 2", "Royal Delivery, No. 3", "Royal Delivery, No. 4" into a new story, "Royal Army's Request" "The Test of a True Soldier": Dialogue and Story goal changed

"The Final Test of a True Soldier": Dialogue and Story goal changed

"Request from the Magician's Guild": Dialogue changed, Reward removed

Removed the story "The Pesky Dragon" Removed the story "Special Diet", also removed the battle "Chicanery" that was a goal of the story

Removed the story "Dark Armor Fragment"

Removed the story "More Armor Fragments"

Removed the story "Titan's Leather"

"A Tree Hidden in the Forest": Dialogue and Story goal changed

"Firework Launcher": Dialogue changed, Reward removed

The Beggar in the "A Beggar's Report" and "A Vital Report" stories has learned the value of not demanding gold from heavily armed mercenaries, and no longer needs to be paid for his information "Birthday Gift": Story goal changed

Removed the story "Easily Manipulated" Removed the story "The Golem's Fragment"

"Fobellow Prairie": Dialogue changed "Preventing the Inevitable": Dialogue changed

"Albey Ruins": Dialogue changed

"A Dark Catalyst": Dialogue changed

Changed the story "A Dark Premonition" to a Main story

Removed the story "Getting Along"

Removed the story "Blacksmith Piaras"

Removed the story "The Magic Stone", added a new story "Legendary Blacksmith" instead

Added a new story "Another Start"

You can start this story after finishing the story "The Ones Remaining: The Guardian"

"The Way to Malina": Dialogue changed "The Magician's Mind": Dialogue changed

"The Jewel of the Seas": Dialogue changed

"Out for a Walk": Dialogue and Story goal changed

"A Different Kind of Friend": Dialogue changed

"Tristan in Trouble": Dialogue changed

"Colhen Again": Dialogue changed

"Inconvenient Client": Dialogue changed

"Search for Clues": Dialogue changed

"Wild Brother Chase": Dialogue changed

"One-Sided Romance": Dialogue changed

"Raising Suspicions": Dialogue changed

Removed the story "Royal Secrets"

"The Coin": Dialogue changed

"Empty-Handed": Dialogue changed

"The Scale-Covered God": Dialogue and story goal changed

"Devil in the Water Awakens": Dialogue and story goal changed

"Dear Emma (2)": Dialogue changed

"The Unfinished Commission": Dialogue and story goal changed "Idal's Letter": Dialogue changed

"Brynn and Brynn": Dialogue and story goal changed

"The Desert Region": Dialogue changed

"A Fallen Nation": Dialogue and story goal changed

"Something Stinks": Dialogue changed

"An Old Tale": Dialogue changed

"The Flower Withers": Dialogue changed

"A Chance Encounter": Dialogue changed

"Meeting Up": Dialogue changed

"Live Free": Dialogue and Story goal changed

"To the Underground City": Dialogue changed

"Crossroads of Twilight": Dialogue and story goal changed

"The End Is The Beginning": Dialogue changed

"A Special Request": Story goal changed

"The Forbidden": Dialogue changed "Wood Man Production Guide": Dialogue and story goal changed

"Suspicious Crystal": Dialogue and story goal changed

"Waxing Moon": Dialogue changed

"Approaching Farewell": Dialogue changed

"Say Goodbye": Dialogue changed

"Missing": Dialogue changed

"Regained": Dialogue changed

"Interrogation": Dialogue changed

"The Smallest Truth": Dialogue changed

"Magician's Laboratory": Dialogue changed

Removed the story "Protective Avenger"

"Threat": Dialogue changed

"Infiltration": Dialogue changed

"Grief": Dialogue changed

"Grave of a God": Dialogue changed

"Marrec and the Crimson Blades": Dialogue changed "Attack on Rocheste": Dialogue changed

"Ben Chenner": Dialogue changed "Brynn's Reagent": Dialogue and Story goal changed

"Moment of Oblivion": Dialogue changed

"Do you want to try Compositing?": Story unlock requirement, Dialogue and reward changed, Changed to a Main story

"A Small Discovery": Dialogue and story goal changed "The Short Visit": Dialogue and story goal changed

"Two Parts": Dialogue changed

"Try Material Synthesis?": Story unlock requirement, Dialogue and reward changed, Changed to a Main story

"The Name of Erinn": Dialogue changed "The Summoning": Dialogue changed

"Brynn's Way": Dialogue and story goal changed

"Collapse": Dialogue and story goal changed

"Even though you lose everything": Dialogue changed "Hidden History": Dialogue changed

"Gray Robes": Dialogue changed

"Perseverance": Dialogue changed

"Shining Lugh": Dialogue changed

"A Special Request": Dialogue changed

"A Town of Humans": Dialogue changed "Vigilance": Dialogue changed

"A Reluctant Search": Dialogue changed

"A World Without Faith": Dialogue changed

"Entry Notice": Dialogue changed "The Approach": Dialogue changed

"Outward and Onward": Dialogue changed

"Reunited": Dialogue changed

"Warriors of the Frost": Dialogue changed

"Inherent Unrest": Dialogue changed

"Rupture": Dialogue changed

Removed the story "Rare Stone" Removed the story "Decorative Horn"

"Colhen Strawberry Brandy": Dialogue changed

After finishing the epilogue of Season 1 - Episode 10, you will now receive a new story, "Another Beginning", to enter Season 2 with new dialogue, map and cutscene to lead you into Season 2

Some Main stories will provide enhanced and enchanted equipment as rewards

You can now skip NPC chat, dialogue and story dialogue by pressing and holding the "Ctrl" key during the conversation

You can also continue NPC dialogue by clicking outside of the dialogue text box

Some Equipment Story Dialog, Goals and Rewards changed

A bug that triggered the cutscene for Akadus after finishing "Memories Found" and entering the story map was fixed

Removed the story "Ferghus's Technique"

As a result changes to stories, some battles will now have different prerequisites

Theupdate is here! While there's a few sales and events to come this month, we know what you're really here for: More changes than you can shake a stick at! The comprehensive list of changes, improvements and fixes are below, take a gander, enjoy and see you in battle![*]Season 1 - Episode 3[*]Season 1 - Episode 4[*]Season 1 - Episode 5[*]Season 1 - Episode 6[*]Season 1 - Episode 7[*]Season 1 - Episode 8[*]Season 1 - Episode 9[*]Season 1 - Episode 10[*]Season 2 - Episode 1[*]Season 2 - Episode 2[*]Season 2 - Episode 3[*]Season 2 - Episode 4[*]Season 3 - Episode 0[*]Season 3 - Chapter 1 - Episode 1[*]Season 3 - Chapter 1 - Episode 2[*]Season 3 - Chapter 1 - Episode 3[*]Season 3 - Chapter 1 - Episode 4[*]Season 3 - Chapter 2 - Episode 1[*]Season 3 - Chapter 2 - Episode 2[*]Season 3 - Chapter 2 - Episode 3[*]Season 1 - Extra Episode 1