Jester

Medium humanoid (any race), any chaotic alignment

Armor Class 14

14 Hit Points 40 (9d8)

40 (9d8) Speed 30 ft., climb 30 ft.

STR DEX CON INT WIS CHA 13 (+1) 19 (+4) 10 (+0) 13 (+1) 10 (+0) 20 (+5)

Skills Acrobatics +8, Performance +9, Sleight of Hand +6, Thieves' Tools +6

Acrobatics +8, Performance +9, Sleight of Hand +6, Thieves' Tools +6 Senses passive Perception 10

passive Perception 10 Languages any two languages

any two languages Challenge 1/4 (50 XP)

Light-Footed. The jester has resistance to damage taken as a result of a fall.

Innate Spellcasting. The jester's innate spellcasting ability is Charisma (spell save DC 15). It can cast the following spells:

At will: friends, minor illusion, prestidigitation, vicious mockery

Tumbler. As a bonus action, the jester can take both the Dash and Disengage actions.