After the Workshop launched on PTR, I have been learning things and started working on my own Hero a few days ago. While she isnt finished, I need to think of and program a primary and possibly secondary fire, I have the passive, ability 1, ability 2, and the Ult made. Everything is subject to change.

Backstory:

Skyde is an alien from another planet, who crash landed on Earth. She was near death, but Torb and Brigs found her and took her in. They managed to save her, which Skyde then decided to repay back, and would help them out. She didnt really have an earth name, but Brigs decided on “Skyde” which is taken from “skydda” which is the Swedish way to say Shield or Protect.

Skyde would fit in the Defense category if it still existed, but it doesnt, so slap her into the support role.

Passive: Hero’s Help- Any damage done to allies in a 10 meter radius is reduced by 20%.

Passive: bit.ly/2V6os89

Skyde has a blue ring around her at all times (similar to Lucio), and anyone that is in it takes 20% less damage. This doesnt include Skyde. (Currently the counter that shows how many people are in the AoE includes her. I need to figure out how to fix that. The damage modifier doesnt affect her though.)

As I said, I havent thought of/made a primary fire for her, but when I do, I will update this post and add that in here.

Ability 1: Impulse Shield- Creates a bubble around Skyde that pushes other people away. Lasts for 3 seconds

Ability 1: bit.ly/2Y3oiMb

Skyde can use this bouncy bubble to jump around and increase her jump height. Increased air mobility when bouncing off ground.

Ability 1 Bounce: bit.ly/2IQTRVO

Ability 1 has an (8 second cooldown) [Based on Super Monkey Ball/Violet Parr from Incredibles]

At first I wanted an ability that helps with movement to get her to her teammates, but I then also wanted an ability that pushes opponents away. So I combined them. Because this ability has 2 purposes, I felt 3 seconds for it to last balances it out.

Ability 2: Self-Guard- Puts Skyde in Stasis for 5 seconds, rendering her frozen, invincible, and unmoveable for the duration, but also unable to move or attack during this time. (10 second cooldown). [Based on Zhonya’s Hourglass from League of Legends]

Ability 2: bit.ly/2XYxHV3

This was the first thing I made for Skyde, and I feel it fits in really well with her passive ability.

Ult: Sky Guardian- Heals every teammate 100 Health, no matter the range. [Based on Soraka’s Ult from League of Legends]

Ult: bit.ly/2ZIbb4B

I wanted to have an effect display on all the teammates to show they got healed, but it wasn’t working out for me. So instead, it displays on the top of the screen.

Also, I want to thank RoXx for posting their current place holder for a custom Ult counter. Since we cannot currently set the amount of charge an Ult has, since that function doesnt work/is disabled, I had to use theirs and repurpose it for Skyde.

RoXx’s Post: bit.ly/2DH3kdZ

This still needs testing, such as the passive’s protect percent, the charge time for the ult, etc, so feel free to try her out. I also made it so she can’t use abilities/her ult while being hacked, which some others havent really done for their custom heroes. So in the code, sombra can only hack. And Zen cant do anything, as tests for the Ability 1 easily.

Code: T6QTA