Genji

Medium humanoid (cyborg), neutral good

Armor Class 17 (cybernetic plating)

17 (cybernetic plating) Hit Points 53

53 Speed 30 ft., climb 30 ft.

STR DEX CON INT WIS CHA 15 (+2) 20 (+5) 16 (+3) 10 (+0) 13 (+1) 14 (+2)

Saving Throws Dexterity +9

Dexterity +9 Senses passive Perception 15

passive Perception 15 Skills Acrobatics +9, Perception +5, Stealth +9

Acrobatics +9, Perception +5, Stealth +9 Languages Common, Japanese

Common, Japanese Challenge 10 (5,900 XP)

Actions

Multiattack. Genji makes three shuriken attacks or two shuriken attacks and a wakizashi attack.

Deflect (Recharge 5-6). For 1 round, Genji can redirect any ranged attack targeting him made by a hostile creature he can see, making his own attack roll with a +5 to hit.

Dragonblade (1/Day). For 1 round, instead of his usual multiattack, Genji makes six attacks with his katanna, with a +9 to hit, with a hit dealing 9 (1d8 +5) slashing damage and 4 (1d8) force damage.

Shuriken. Ranged Weapon Attack: +9 to hit, ranged 20/60, one target. Hit: 7 (1d4 +5) piercing damage.

Swift Strike (Recharge 5-6). Genji moves up to 30ft. in a line, passing through the space of other creatures, but not through terrain. If Genji passes through a creature's space by performing a Swift Strike, he can make an attack with his wakazashi as he does so. Genji can only move less than 30 ft. if he collides with terrain or if the move would have him end in another creature's space. If Genji drops a creature to 0 HP, this ability is automatically recharged.

Wakizashi. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 8 (1d6 +5) slashing damage.