NetherRealm Studios' approach is seriously terrific

Mortal Kombat 11's online system for displaying what kind of connection you're about to face should become the standard across all fighting games going forward.

The very awesome and insightful UYU|BornFree recently posted a couple of images on Twitter showing how it works, with your opponent's ping time and connection method clearly visible, so you're able to reject or accept the match based on this information.

While this won't ensure you have a silky smooth connection to your opponent — knowing if they're using wifi — and specifically what ping time they have — will definitely help you filter out the people who are generally going to give you a very bad gaming experience online.

We'll contrast this with Street Fighter 5, which only offers competitors a simple 1-5 bar indicator. In that game, there's no heads up on if your opponent is on wifi, or a way to decipher if their connection is close to being worse or better than it displays. You can see why NetherRealm Studios' approach here is highly appreciated.

More information about someone's connection is really important to help aid players in having the best possible gaming experience online, and these are the kinds of things we need going forward in all future titles.

If the community's voices unite together to request features like this, they're often added to the titles we love by developers. Here's a couple images of how it looks in Mortal Kombat 11's online stress test.



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