Introduction

Html2canvas.js

<script src="~/Js/jquery-1.9.1.js"></script> <script src="~/Js/html2canvas.js"></script> <script src="~/Js/jquery.plugin.html2canvas.js"></script>

@using(Html.BeginForm("ScreenShot", "Home", FormMethod.Post, new { @id = "form" })) { <div class="designPane"> <br /> <br /> <p> Some text that would be captured as screenshot </p> </div> <div class="space"> </div> @Html.Hidden("capturedShot") <div> <input type="button" id="btnCapture" value="Capture" /> <input type="button" id="btnDisplay" value="View Image" /> </div> }

<script> $(document).ready(function () { $('#btnCapture').on("click", function () { captureAndUpload(); }); $('#btnDisplay').on("click", function () { captureAndDisplay(); }); function captureAndUpload() { $('body').html2canvas({ onrendered: function (canvas) { //Set hidden field's value to image data (base-64 string) $('#capturedShot').val(canvas.toDataURL("image/png")); document.getElementById("form").submit(); } }); } function captureAndDisplay() { $('body').html2canvas({ onrendered: function (canvas) { var myImage = canvas.toDataURL("image/png"); window.open(myImage); } }); } }); </script>

[HttpPost] public ActionResult ScreenShot(FormCollection formCollection) { string screenShot = formCollection["capturedShot"]; //remove the image header details string trimmedData = screenShot.Replace("data:image/png;base64,",""); //convert the base 64 string image to byte array byte[] uploadedImage=Convert.FromBase64String(trimmedData); //the byte array can be saved into database or on file system //saving the image on the server string fileName=Guid.NewGuid()+".png"; string path=Server.MapPath("~/App_Data/"+fileName); System.IO.File.WriteAllBytes(path,uploadedImage); return View(); }

Recently, I was to implement a web application requirement that stipulates that the screenshot of a web page containing form filled by users be captured, as the form is being submitted. While this may seems trivial, a lot of intricacies is involved in building an image representation of the page as it is shown on the browser.Html2canvas.js is a javascript library that provides functionality for capturing a screenshot, the screenshot is built based on the information available on the page. The script traverses the DOM and builds a representation of the page alongside the images and the css styles present on the page, but it doesn’t render flash, java applets and iframe. The html2canvas library can be downloaded here The example in this blog post uses Asp.net MVC and it contains code to capture the screenshot and display the captured image on the browser and upload the image to the controller action method for saving as a png file on the server.Add reference to the required javascript libraries at the header of the pageBelow is the Razor and Html tags for the pageThe javascript code for capturing the screenshot and displaying the captured image and that for uploading to the server.The controller action method below accepts the uploaded screenshot and writes it to a file.