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Purpose

This team build is intended to beat Hard Mode Urgoz without the use of any consumables. My personal record with this build (alternative version, without consumables) is 52 minutes in hard mode. I'm sure others could run it faster, I don't tend to rush.

If you are only looking to get your HoM statue, you should only need to complete Urgoz on Normal Mode.

Usage

This build requires 2 real players, 1 SY Spammer and one other, usually a spirit waller. The paragon is the "puller" and must be familiar with the map and spawn locations. I do not plan to cover that information here. If you need this level of information, read through a wiki entry on Urgoz's Warren before attempting this.

The purpose of the spirit wall is not damage, but containment. You need your enemies to ball up behind the spirits so that the aoe party members can deal damage to all. Black Powder Mine is necessary to blind your foes so they don't tear down the spirit wall too quickly. You can run this build with the SoS as a hero instead but you will need to manually place spirits (or omit SoS altogether and rely solely on minions to block as shown in the alternate build). Note that bringing consume corpse/necrotic transversal is no longer necessary in Urgoz. There is now a ramp provided along the left side of the bridge room.

When loading your heroes, please keep in mind that their order in the hero list is important. You can only flag heroes 1-3 so choose the front 3 wisely. You must place the hero with EoE in the first 3 so he is flagable at the end when killing Urgoz. If the SoS is a hero, you should make that character flagable as well. You can rework the build so that the SoS carries EoE to simplify this if you like.

Real Players

P/W [build;OQGjUpmIKTzgxgAh9Ypbja7Y4YA] Rt/X [Build;OACjAaiLJTXT0gQTWTvi+glTdiA]





Alternative Version

P/W [build;OQGjUpmIKTzgxgAh9Ypbja7Y4YA] Me/N [Build;OQRCAcwUL4NwEAHkuYtYeGJA]





Heroes

4x E/Rt [build;OghjowMZYO0tx6kDZMMxF0iLGA] 1x E/Mo [build;OgNEoMn985Q3GrTfjGyIggLoFA] 1x Me/Rt [build;OQhkAoC8AGKDNY6Z6yB7gMwy/iB] 1x Me/N [build;OQREAZoTe4cDmAcwPRdAKkBW+A] 1x N/R [build;OAJUQqyaSbS3BVB4BoBKgKCVVQHA] 1x N/Rt [build;OAhiYwh8YtncSzh54kaXVvYA] 1x N/Mo [build;OANDY5xdOMELxnwOUVn+GtPC]





Alternative Version

4x E/Rt [build;OghjowMZYO0tx6kDZMMxF0iLGA] 1x N/R [build;OAJUQqyaSbS3BVB4BoBKgKCVVQHA] 1x E/Mo [build;OgNDoMnfOk1xKUregMCI4CaB] 1x Me/X [build;OQBDApwTOCOZANw0lTX+mAdK] 1x Me/P [build;OQlkAgB8wZi0LACYe2yHUg8GL2OG] 1x N/Mo [build;OANDY5xdOMELxnwOUVn+GtPC] 1x N/Rt [build;OAhjUoGYITWbTOSTDTjTciVVVBA]





Notes

While UA on a necro might not initially make sense to you, keep in mind that Soul Reaping is very powerful for regaining energy. You can choose to run this character as Mo/N instead, however energy management would become a concern. I recommend N/Mo just so you have a fast resurrecter. Keep in mind that every time someone needs to be resurrected, they had to die, which gave your necro the energy to provide a res.