bleen Profile Joined April 2010 Lithuania 26 Posts #1



Maps

- Destructible Rocks have been added to the natural expansions of Desert Oasis, and the center has been narrowed.

- Various ladder maps have been added.



General

- Ground Units of type Psionic now have vision in the air plane.



Protoss

- Zealot build time increased from 33 to 38 seconds.

- Zealot warp-in cooldown increased from 23 to 28 seconds.

- Warp Prisms now unload their cargo instantly while in Phasing Mode.

- Chronoboost cooldown increased from 0 to 20 seconds.

- Dark Shrine build time decreased from 100 to 80.

- Dark Shrine cost decreased from 100 minerals 250 gas to 100 minerals 200 gas.

- Carrier cost increased from 350 minerals 250 gas to 400 minerals 250 gas.

- Carriers now spawn with four Interceptors prebuilt.



Terran

- Reaper build time increased from 40 to 45 seconds.

- Bunker build time increased from 30 to 35 seconds.

- Siege Mode damage decreased from 50 to 35, +15 armored.

- Siege Mode damage upgrades per level changed from +5 to +3, +2 vs. armored.

- Battlecruiser damage vs. ground decreased from 10 to 8.

- Calldown MULE cooldown increased from 0 to 40 seconds.

- Planetary Fortress build time decreased from 50 to 40 seconds.

- 250 mm Cannons research time decreased from 110 to 80 seconds.

- 250 mm Cannons cost decreased from 150 minerals 150 gas to 100 minerals 100 gas.

- 250 mm Cannons may now be used on friendly and neutral structures and units.



Zerg

- Ultralisk damage decreased from 15, +25 vs. armored to 15, +20 vs. armored.

- Ultralisk Ram attack removed.

- Nydus Worms can now be cancelled and refunded while building.

- Overlord base speed increased to from 0.469 to 0.938.

- Overlord upgraded speed increase from 1.875 to 2.344.

- Overlords can now use Excrete Creep while moving.

- Overlord base speed now decreases from 0.938 to 0.469 while Excrete Creep is active.

- Overlord upgraded speed now decreased from 2.344 to 1.875 while Excrete Creep is active.

- Spawn Larvae energy cost reduced to 20 from 25.



Bugfixes

- Fixed a bug that caused cloaked units to cast shadows.

- Fixed a bug where Larva would sometimes accidently die by walking off cliffs.

- Fixed a bug where a Nuclear Strike target could be hid behind a Lair.

- Fixed a bug that allowed SCVs to construct halted buildings from within Bunkers.

- Fixed a netcode bug that enabled players to warp in Immortals from Warp Gates.

- Fixed a bug that caused Random players to not see their cursor during the loading screen.

- Fixed a bug where Changelings morphed slower while coming into range of enemy units than when dropped from an Overseer over enemy units.



General

- Improved the functionality of voice chat.

- Manually queued waypoints can now be set to all 5 basic commands.

- Numerous performance and stability improvements.



source: Warning this was leaked on US forums after 20min blue post deleted thread this means it must be legit and it means US blue post are more active than EU am i surpised? no this just means this thread will stay alive longerMaps- Destructible Rocks have been added to the natural expansions of Desert Oasis, and the center has been narrowed.- Various ladder maps have been added.General- Ground Units of type Psionic now have vision in the air plane.Protoss- Zealot build time increased from 33 to 38 seconds.- Zealot warp-in cooldown increased from 23 to 28 seconds.- Warp Prisms now unload their cargo instantly while in Phasing Mode.- Chronoboost cooldown increased from 0 to 20 seconds.- Dark Shrine build time decreased from 100 to 80.- Dark Shrine cost decreased from 100 minerals 250 gas to 100 minerals 200 gas.- Carrier cost increased from 350 minerals 250 gas to 400 minerals 250 gas.- Carriers now spawn with four Interceptors prebuilt.Terran- Reaper build time increased from 40 to 45 seconds.- Bunker build time increased from 30 to 35 seconds.- Siege Mode damage decreased from 50 to 35, +15 armored.- Siege Mode damage upgrades per level changed from +5 to +3, +2 vs. armored.- Battlecruiser damage vs. ground decreased from 10 to 8.- Calldown MULE cooldown increased from 0 to 40 seconds.- Planetary Fortress build time decreased from 50 to 40 seconds.- 250 mm Cannons research time decreased from 110 to 80 seconds.- 250 mm Cannons cost decreased from 150 minerals 150 gas to 100 minerals 100 gas.- 250 mm Cannons may now be used on friendly and neutral structures and units.Zerg- Ultralisk damage decreased from 15, +25 vs. armored to 15, +20 vs. armored.- Ultralisk Ram attack removed.- Nydus Worms can now be cancelled and refunded while building.- Overlord base speed increased to from 0.469 to 0.938.- Overlord upgraded speed increase from 1.875 to 2.344.- Overlords can now use Excrete Creep while moving.- Overlord base speed now decreases from 0.938 to 0.469 while Excrete Creep is active.- Overlord upgraded speed now decreased from 2.344 to 1.875 while Excrete Creep is active.- Spawn Larvae energy cost reduced to 20 from 25.Bugfixes- Fixed a bug that caused cloaked units to cast shadows.- Fixed a bug where Larva would sometimes accidently die by walking off cliffs.- Fixed a bug where a Nuclear Strike target could be hid behind a Lair.- Fixed a bug that allowed SCVs to construct halted buildings from within Bunkers.- Fixed a netcode bug that enabled players to warp in Immortals from Warp Gates.- Fixed a bug that caused Random players to not see their cursor during the loading screen.- Fixed a bug where Changelings morphed slower while coming into range of enemy units than when dropped from an Overseer over enemy units.General- Improved the functionality of voice chat.- Manually queued waypoints can now be set to all 5 basic commands.- Numerous performance and stability improvements.source: http://www.goodgame.ru/read_topic.php?t=17450&pg=0 Mess With the Best, Die Like the Rest...

Sfydjklm Profile Blog Joined April 2005 United States 9207 Posts #2 that would be a phenomenal patch. twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler

Marradron Profile Blog Joined January 2009 Netherlands 1561 Posts #3 Don't take this too serious, most likely bunch of confirmed changes with some fake ones. If you ever played wow you know 100s fake notes get released every patch and fake or real they both get deleted.

BEARDiaguz Profile Blog Joined June 2009 Australia 2353 Posts #4 Whoa!?



Few not expected ones in there ><



The chronoboost and mule cd's are actually fair if you compare them with Zerg. Moar scans incoming I guess. Progamer Australian alcohol user follow @iaguzSC2

LilClinkin Profile Blog Joined May 2007 Australia 665 Posts #5 Those are some interesting changes

LilClinkin Profile Blog Joined May 2007 Australia 665 Posts #6 I do like the mule change, nothing makes me cringe more than seeing a noobish terran player call-down 10 mules on a gold island expansion.

theboyrmca Profile Joined August 2010 27 Posts #7 I like those overlord changes but hopefully theres more.

SarcasticOne Profile Joined March 2010 Australia 213 Posts Last Edited: 2010-09-16 09:15:16 #8



else, looks alright to me, cept toss will now have fun Vs 6-pool!



reaper build time nerf is pointless tho...

love the overlord changes (and i play T) mule & chronoboost changes are interesting, and bring those 2 abilities onto a par with spawn lavaelse, looks alright to me, cept toss will now have fun Vs 6-pool!reaper build time nerf is pointless tho...love the overlord changes (and i play T)

ScarletKnight Profile Joined August 2010 United States 691 Posts #9 I like the Mule cooldown. That's huge. And I'm a Terran player.



If this is all true Blizzard did an excellent job. Looks like I picked the wrong week the quit sniffing glue

Mato Profile Joined August 2010 Australia 412 Posts #10 Assuming these are real...



- Various ladder maps have been added.



Fantastic.



- Calldown MULE cooldown increased from 0 to 40 seconds.



As a T, more than welcome. 40s i assume is to bring it in line with Spawn larva - that is you miss one, you can't that lost time up. Makes the macro mechanic much less forgiving and makes good t's standout. Subtle nerf but necessary.

Gulzt Profile Joined August 2009 Netherlands 275 Posts #11 Some seem likely:

- Calldown MULE cooldown increased from 0 to 40 seconds.

- Nydus Worms can now be cancelled and refunded while building.



others were in the official patch notes already, like:

- Reaper build time increased from 40 to 45 seconds.

- Bunker build time increased from 30 to 35 seconds.

- Siege Mode damage decreased from 50 to 35, +15 armored.



others I have trouble with believing.

could be partly true, party fake?



ALPINA Profile Joined May 2010 3791 Posts #12 That would be dream patch





I can't believe they made overlord speed twice as fast on defaultt You should never underestimate the predictability of stupidity

FREEloss_ca Profile Blog Joined December 2008 Canada 603 Posts Last Edited: 2010-09-16 09:17:38 #13



Overlord creep change by far my fav. Hydras will now be more viable!!!



Also love the build time nerf's for Terran . Their bullshit will be less abusive now.



Overall, it's nice to see that Blizzard listens. I approve of these patch notes. Hopefully they're real. Sounds like Z macro is going to be a little bit more intense, and the chronoboost/mule CD will bring it on par with spawn larvae, as opposed to noobs being able to spam saved up energy.Overlord creep change by far my fav. Hydras will now be more viable!!!Also love the build time nerf's for Terran. Their bullshit will be less abusive now.Overall, it's nice to see that Blizzard listens. "Starcraft...It just echos brilliance and manliness." - Tasteless

Plexa Profile Blog Joined October 2005 Aotearoa 38208 Posts #14 I must say these looks pretty legit o.o although, as always, until a blue posts it I would be sceptical Administrator ~ Spirit will set you free ~

Bubu Profile Joined August 2010 Germany 29 Posts #15 the overlord changes are weird. what do you think?

Yaotzin Profile Joined August 2010 South Africa 4280 Posts Last Edited: 2010-09-16 09:18:38 #16 On September 16 2010 18:10 bleen wrote:

- Carriers now spawn with four Interceptors prebuilt.



People who make fake patch notes should play the game a bit so they don't do stuff like this.



Also, Blizzard never elaborate on bugfixes do they? People who make fake patch notes should play the game a bit so they don't do stuff like this.Also, Blizzard never elaborate on bugfixes do they?

Icx Profile Blog Joined November 2009 Belgium 787 Posts #17 If these are real, holy shit.



Especially the balance of macro-mechanics is gonna be amazing imo.



But I really doubt if it is true

Nightmarjoo Profile Blog Joined October 2006 United States 2960 Posts Last Edited: 2010-09-16 09:18:52 #18



Increased ovy speed is probably good. Decreased spawn larvae energy is interesting.



Dt is still pretty expensive =/



"250 mm Cannons may now be used on friendly and neutral structures and units" lolwut.



Seems like a pretty good patch if it's real.



"Ground Units of type Psionic now have vision in the air plane" Sentries can now see up cliffs? Oh shit, mule/chrono cooldownIncreased ovy speed is probably good. Decreased spawn larvae energy is interesting.Dt is still pretty expensive =/"250 mm Cannons may now be used on friendly and neutral structures and units" lolwut.Seems like a pretty good patch if it's real."Ground Units of type Psionic now have vision in the air plane" Sentries can now see up cliffs? aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat

ShoGi Profile Joined March 2010 Germany 37 Posts #19 ouhh ouhh,



the mule cooldown, hits me bad :D



no energysaving anymore for new exp. 8) iam a b9b

blade55555 Profile Blog Joined March 2009 United States 17375 Posts Last Edited: 2010-09-16 09:19:11 #20 (I am a zerg player) Oh my god if this is true if anyone says zerg is UP after this patch I will smack you in the face(I am a zerg player) When I think of something else, something will go here

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