Zul'jin talents revealed! Ensnare, Voodoo shuffle, Let the Killing begin and more!



The talent names are sufficiently lore infused and seem to give Zul'jin a level of utility and flexibility seen in other newly released heroes, like Samuro and Varian.

Zul'jin's talents so far, look pretty great.

His level 1 choices in particular offer different styles of play, allowing Zul'jin to focus on improving his Ability Power or his passive auto attack damage.



As we go down the tree, we see some incredibly unique offerings. The level 4 talent, Headhunter is incredibly powerful at the cost of having to kill all 5 heroes individually. We dont' know if Zul'jin must land the killing blow on these kills, but even if that is the case, the reward for this quest seems absurdly fun and thematic.

Other talents of note are his level 20 Ensare talent that is simply a targetable root. Anyone who has ever played Warcraft 3 knows to never undestimate a simple net. The level 13 talent, Voodoo shuffle, is also surprisingly powerful on an assassin that seems capable of dishing out huge ammounts of damage when uninterupted.



Take a look at the talents your self:



Level 1

[Q] Boneslicer

Grievous Throw now pierces through enemies. Bonus damage increased by 15%.

[Passive] Arcanite Axes

Twin Cleave cooldown reduced by 0.5 seconds for every Hero hit. Ability Power is increased by 25% while below 50% Health.

[Passive] You Want Axe?

Every 5 Basic Attacks used against Heroes increases your Basic Attack damage by 1.5. Upon reaching 24 Stacks, permanently gain 20% Range.



Level 4

[E] Troll's Blood

Increases Regeneration healing by 75%.

[Passive] Let the Killing Begin

Enemies killed by you increase your attack speed by 6% for 10 seconds, stacking up to 5 times. Attacks refresh duration.

[Passive] Headhunter

[!] Quest: Kill all unique enemy Heroes. Reward: Activate to reveal all enemy Heroes for 4 seconds.



Level 7

[Q] Vicious Assault

Increases the number of charges to 6. Basic Attacks against afflicted Heroes reduces cooldown by 2 seconds.

[W] Wrong Place Wrong Time

If an enemy is hit by both axes at the same time, deal bonus damage.

[Trait] Recklessness

While below 50% health, gain 25% bonus Attack Damage.



Heroic Talents

[R1] Taz'dingo!

Cannot be reduced to less than 1 Health for the next 4 seconds.

[R2] Guillotine

Throw a massive axe into the air that crashes down on enemies, dealing damage based on how much Health you are missing.



Level 13

[Q] Eye of Zul'jin

Hitting an enemy Hero with Grievous Throw increases Movement Speed by 25% for 2 seconds.

[E] Forest Medicine

Regeneration no longer has to be channeled. Damage still breaks the heal.

[Active] Voodoo Shuffle

Activate to remove all Slow and Root effects.



Level 16

[W] Swirling Death

Axes cycle twice and can hit enemies on each revolution but cooldown is increased by 4 seconds.

[W] Lacerate

Increases Slow amount of each axe by 15%.

[Trait] Ferocity

Increases the Attack Speed bonus of Berserker by 40%.



Level 20

[R1] Amani Resilience

Restore Health equal to 50% of the damage you dealt while using Taz'dingo.

[R2] Buzzsaw

After impact, the Guillotine continues rapidly forward, dealing damage to enemies in the line.

[Active] Ensnare

Throw a net forward, rooting the first enemy hit.



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