In short, it helps to keep your software up to date! If you find that you’ve tried everything and Starbound still won’t run for you, please email us with no less than a description of the issue you’re having, a list of your PC’s specs, and a copy of your full Starbound error log ( starbound.log in your directory). Here’s a post with guidelines for reporting bugs . :)

If you’re unable to launch Starbound on a version of OS X lower than 10.9, please try updating to a more recent version of OS X !

If you’re getting an error on launch that says ‘OpenGL 2.0 not available’, please ensure you’ve updated your graphics drivers!

We’ve statically linked Visual C++ 2015 for the win32 version of Starbound, which should hopefully clear up this issue for a lot of people. You’ll need to select ‘Launch Starbound – win32’ when you launch Starbound on Steam. :)

Since release, some people have been unable to play Starbound due to Visual C++ 2015 runtime failing to install on their PCs. This tends to be an issue with PCs on out-of-date versions of Windows, and tends to be solved by updating your Windows service packs and manually installing the Visual C++ 2015 runtime, but some people have been unable to do this or have found that it hasn’t worked for them.

NPCs will now beam away to join your ship crew as soon as you recruit them

players should no longer get stuck in the ground if they beam to a friend in distortion sphere

this unfortunately resets your current fuel capacity and fuel efficiency benefits as they have been moved to a more reliable storage format

Starbound on the Discord Store Hi everyone, Starbound is launching on the new Discord store! As you might have seen from our last post, we’ve added some updates to the PC version for Discord integration. Those changes are going live to the stable version today on all platforms, we didn’t think it made sense to update Discord but leave the […]

Starbound's 2 Year Anniversary! Hi everyone! Today is a special day for the team here, as it marks Starbound’s (official) 2 Year Anniversary since 1.0 and the game’s full release on Steam. Since then we’ve had a few major updates (woo Mechs!) and are looking ahead to the future of Starbound, including the upcoming Xbox One release. It’s coming […]