What the developers have to say:

Why Early Access?

Approximately how long will this game be in Early Access?

How is the full version planned to differ from the Early Access version?

What is the current state of the Early Access version?

5 Commodity Generators



5 Worker Generators



20 Industry Generators



5 Prestige Generators

Will the game be priced differently during and after Early Access?

How are you planning on involving the Community in your development process?

“As the official sequel to AdVenture Capitalist, we wanted to ensure we built this game from the ground up with one of our most devoted and critical audiences. We are introducing an early beta version of AdVenture Communist to solicit feedback, crowd source bugs, and ensure we have the proper amount of content to scale the product.”“3-6 Months”“We plan on updating the Steam version iteratively based on bugs discovered, player feedback and requests, and as we have new features that are ready to test. There will likely be a downtime in between our final "Beta" iteration and the full release. Users can expect additional features and content at the full release, along with balancing polish and hopefully special limited time events.”“Open Beta v. 0.1 contains the complete core feature set. Future updates will include balancing tweaks, progress extensions, quality of life features, live events and of course bug fixes and improvements, but the base game will not change a lot from the core play pattern you'll experience today.The game today includes:- The complete set of Industry Generators for the player to manage, inlcuding:- Offline wealth and resource accumulation- Ability to buy Science Experiments with virtual currency (called Scientists)- Ability to unlock permanent, collectible Medals (in-game)- Discover and open Capsules (loot crates)- Prestige/Reset Mechanic that will drip virtual currency to the player when they reset”“The game will forever be Free to Play.”“We have a dedicated Community Team that will be trawling the forums daily and accepting e-mails with all issues and direct feedback. We will look to survey and poll the audience over key features or concerns and try to turn qualitative feedback into tangible responses, by addressing issues in future releases.”