We are back in business at Colossal! My Christmas break took slightly longer than expected since I managed to get sick and had to stay home last week. Some of the team members have also been out of office for the same reason so the start of the year was a bit underwhelming to say the least. However us Finns and Finn-minded people over here won't let a little flu keep us down for too long so we are working full speed and planning what to focus on this year.Last autumn was quite rough for us in terms of the amount of work and there were a lot of little moving parts working with different partners like football clubs etc. For a while I wasn't sure what would come of it all but I have to say I'm so very proud of my team and how they handled the workload. Natural Disasters was so much fun to work on, especially having built cities since 2013 when we started the development it felt really good to see them burn. I believe that Natural Disasters is our best expansion to date. I also think it would be even better if the next expansion would be UNNATURAL Disasters!!! Just kidding, it's not going to be thatBefore the holidays we asked you guys to share with us your suggestions and feedback and I'm super happy to see so many great ideas mentioned! We'll be looking into those to seeing which ones we can incorporate to Cities: Skylines and which ones are better left to a later date (or never). We are not all powerful I'm afraid, but it's really important for us to know what kind of things you wish to see in the game and we do our best to take your suggestions on board!I have a couple of questions for you to start the year: Which one of the three expansions we have released so far is your favourite - After Dark, Snowfall or Natural Disasters? Or do you skip the post-release content and rather stick with the base game?What also is interesting for me to hear is that how do you feel about the scenarios and the scenario editor? Do you play scenarios or create them yourself? Are scenarios something you would like us to release in the future?Cities: Skylines was released almost two years ago and it's truly amazing to see how invested you are on this game and we are super motivated to keep working it. So big thanks to everyone from the team and IAnd Happy New Year everyone <3Cheers,Mariina