The Goodest Boi

Your patron is the loyal friend and companion to Helm, God of Protection. Faithfully serving at his side and always looking out for his master, he does whatever he can to keep his master safe. A protector and demigod in his own right, The Goodest Boi is always looking for the perfect people to bestow his gifts upon. Only a true friend of canine-kind are honored to receive his blessings.

The Goodest Boi Features

Warlock Level Feautres 1st Expanded Spell List, Faithful Companion 6th Faithful Companion Advancement, Loyal and Brave 10th Faithful Companion Advancement, Unwavering Protector 14th Faithful Companion Advancement, Magic Item/Attunement Slot, Rallying Howl

Expanded Spell List

The Goodeset Boi lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

The Goodest Boi Expanded Spells

Spell Level Spells 1st Animal Friendship, Command 2nd Animal Messenger, Rope Trick 3rd Conjure Animals, Spirit Guardians 4th Locate Creature, Faithful Hound 5th Telepathic Bond, Geis

Faithful Companion

Starting at 1st level, you gain the service of a faithful Service Dog entrusted to you by The Goodest Boi to watch over you and help you succeed. Forever happy to see you and always wagging their tail, your service dog has the following traits:

Your Service Dog grows stronger with each advancement of this Otherworldly Patron, can be of whichever breed you choose, and it always obeys your commands, which you can give telepathically while it is within 100 feet of you.

While your Service Dog is within 5 feet of you, you gain darkvision with a range of 30 feet and advantage on perception and investigation checks based on smell or sound.

You can see through you service dog’s eyes and hear what it hears while it is within 100 feet of you.

In combat, you roll initiative for your service dog and control how it acts. If it is slain by a creature, you gain advantage on all attack rolls against the killer for the next 24 hours.

Your service dog doesn’t require sleep. While it is within 100 feet of you, it can awaken you from sleep as a bonus action.

Your service dog vanishes when it dies, if you die, or if the two of you are separated by more than 5 miles.

At the end of a short or long rest, you can call your service dog back to you—no matter where it is or whether it died—and it reappears within 5 feet of you (Don't worry, he still loves you just as much.)

Your Service Dog's stats and abilities for levels 1, 6, 10 and 14 can be found in the tables listed at the end of the class features.

Loyal And Brave

Beginning at level 6, both you and your service dog both emit an aura of courage. Allies within 15 feet of you or your service dog gain advantage on saving throws against being frightened.

Unwavering Protector

When you reach 10th level, your Service Dog can use it's reaction to use it's teleport ability to take an attack for anyone whom it has Unwavering Loyalty towards as long as they're within range. Your service dog takes half damage from this attack. This can be used once per short rest. After taking the attack your Service Dog lands in a square adjacent to the person they interecepted the attack for. This ability cannot be used if there is no space for your Service Dog to land in.

Magic Item Attunement

Starting at level 14 your service dog can gain the benefit of a single magical item. The item is incorporated into the form of the dog and doesn't need to be remade or reformed.

Letting the dog "absorb" the magic item in this way takes 8 hours of uninterrupted time in which the Warlock needs to help his faithful companion attune to the item. Once finished your service dog reforms with his fancy-dancy new item incorporated into him. His/Her appearance changes to incorporate this item in a way you choose.

The item can be relinquished from your service dog at any time, but requires the same 8 hours to help your service dog remove the magical affect. 8 additional hours are needed before your service dog can attune to a magic item again.

If the magical item requires attunement then the ritual's lenghts are increased to 12 hours and the warlock takes 1 level exhaustion after performing the ritual.





















Art by April Prime

https://www.artstation.com/artwork/y98z3