7.27d (Offlane) [WW DB#2 Wise1ce] WinterCore 7.27d

By Wise1ce

Welcome to my guide!

I am Wise1ce, dedicated Winter Waifu player,

here to guide you into 7.20 wyvern like all the patches before.

Speaking from Dotabuff Top10-Top3 and ~3500 ww games by now.

(I'm floating about these spots for last 2 years)

I'll write my thoughts on talents here since it takes too much screen space in-game:

-Level 25:-

I stand that Stunning Splinter blast is extremely better than additional 1.5 sec of Winter's Curse.

With Status Resist once again being part of all heroes, additional duration could be useful,

but raw numbers clearly say "extra 1.5 sec of disable every 80 seconds << 2 seconds of stun every 7 seconds"

-Level 20:-

Once again, my choice is left talent with Cold Embrace cooldown decrease.

It is 33% off your original lvl4 CE, it's better than Octarine Core effect, so it's quite silly to turn down the offer.

On the other hand there's +15% slow to your Arctic Burn, which turns it 40%->55%.

It is a considerable increase, but by the time you take that talent chances are high that enemies got waysto ignore or purge your slow,

like bkbs or just simply force staff away or towards your team.

-Level 15:-

Before talents got reworked in 7.07, lvl 15 was the one to get Wyvern going with 75 extra damage.

But nowadays, lvl 15 is the least impactful to Wyvern's potential, as I see it.

Both +500 night vision and +350 health are neat talents, yet those are quite passive ones.

I think I just don't like idea of talent working 1/2 of the game with night vision, so I often opt out for health boost,

as it is never an offer to turn down, if there's no other better option to choose from.

-Level 10:-

After 7.07, Wyvern's lvl10 and lvl15 kinda switched with one being mediocre and other being very important.

Pay attention when levelling this first talent of her, as it would choose your way of playing her further into the game.

You really want both of these, I know - 60 damage or 90 GPM are both essencial.

While GPM talent gives sweet numbers of GPM if combined with Midas, low damage output is what you are going to be suffering your entire game then.

Basically, you receive buff compared to obtaining item with damage over that of Dezolator or MKB.

Neat, huh? I thought as much.

I don't say GPM is worse, not at all. Damage talent is what I choose, that's it.

I used to run GPM talent instead as it really helps you to sustain your economy better, while being active on the map and not wasting time on farming creeps in jungle

I just merely share my thoughts and you should decide for yourself.













