



I made a writeup of my Incinerate build, which I levelled on Anarchy first to a 83 shadow and then rebuilt to a level 88 witch. It is a close combat spellcaster that can take many hits due to Arctic Armour/block/spellblock, and generally wants to run into the middle of mobs so Molten Shell can blow stuff up.



VarthDaver posted a funky LL BM RF incinerate build recently:





Action montages:



Map boss compilation (no speedup)

http://www.youtube.com/watch?v=F0u9quo8FEY



Level 77 Shipyard map

http://www.youtube.com/watch?v=hC8Eum7lDS4



Level 66 Dunes map (no speedup, no sound)

http://www.youtube.com/watch?v=bNxFdysG2S4



Docks

http://www.youtube.com/watch?v=cZt6cQi_MTQ







Current Gear

Spoiler

The build is gear dependent, but does not require insane uniques. For lvl 20 AA buffed with inner force, you need around 260 mana regen per second to walk around comfortably. This requires a good amount of ES and some regen on your gear. Life on gear is mandatory, and block/stun recovery is a premium stat with this build. You'll need 108 dex for LMP, and 151 strength for Molten Shell. My gloves are the weakest spot at the moment. I sometimes switch to a high ES/light res pair to drop some mana/res nodes, and switch determination for haste to squeeze out some more dps.

The build is gear dependent, but does not require insane uniques. For lvl 20 AA buffed with inner force, you need around 260 mana regen per second to walk around comfortably. This requires a good amount of ES and some regen on your gear. Life on gear is mandatory, and block/stun recovery is a premium stat with this build. You'll need 108 dex for LMP, and 151 strength for Molten Shell. My gloves are the weakest spot at the moment. I sometimes switch to a high ES/light res pair to drop some mana/res nodes, and switch determination for haste to squeeze out some more dps.



Skill Tree

Spoiler http://www.pathofexile.com/passive-skill-tree/AAAAAgMBVysHY3NTwFTmgXkDCPQxiN-wghAHpQLjSbIsnFWuRKuPpi0fbRlJG6-3h2WcLR8CNsU22PFs7FXYJKcI2t2PRtDQz2VVxhZvHRRMNSjF87760ulzNukkqhmF42pmnnFNms9DY7cxWPWdxKmVUWAaMoBWT33AGpBVp4QaOOw4OthN2J48jHaBbwSzAnHwH6IAKU-Cm9R852p65n1Ttobd82BtXcZG1-0g4XOLjAVbwfOCHtsLoqN_xiepWm0kPKdcSVEvnRbzuJMMfRB_xp6LeqcrJjw=



I change around a fair bit, trying to optimize mana regen, resists and DPS. The two leftmost +10% res all nodes fill up gaps in the gear, and I dropped the 16%chaos res node for more dps/mana. With a few more lvls up, I'd drop the two max ES nodes at the witch start and move down from Inner Force to the castspeed/max mana nodes.

I change around a fair bit, trying to optimize mana regen, resists and DPS. The two leftmost +10% res all nodes fill up gaps in the gear, and I dropped the 16%chaos res node for more dps/mana. With a few more lvls up, I'd drop the two max ES nodes at the witch start and move down from Inner Force to the castspeed/max mana nodes.



Defense

Spoiler

(Armor with molten shell active but no flasks).

It can not handle big hits as well as some ES pools will be able to, but only bosses like Maze Vaal or Collonade Kole will kill it with one hit. It takes little to no damage from most mobs you come across. 47% spellblock makes sparky skeleton and that sort of thing mostly harmless. Enemies like Kuduku or the Cells Voidbearer boss kill themselves on Tempest Shield rather than dealing you damage.

This hardiness lets me play in a very aggressive close combat style, which suits the Incinerate skill very well. (Armor with molten shell active but no flasks).It can not handle big hits as well as some ES pools will be able to, but only bosses like Maze Vaal or Collonade Kole will kill it with one hit. It takes little to no damage from most mobs you come across. 47% spellblock makes sparky skeleton and that sort of thing mostly harmless. Enemies like Kuduku or the Cells Voidbearer boss kill themselves on Tempest Shield rather than dealing you damage.This hardiness lets me play in a very aggressive close combat style, which suits the Incinerate skill very well.



Offense

Spoiler

Incinerate is linked with FC, LMP, Fire pen, Added chaos. I am curious how lv3 empower will compare in dps result to added chaos. Endstage cloud damage is about 39k. I've been toying with Righteous fire, which ramps to 60k+ dps. Rise of the Phoenix + Cybill's paw + fire flasks makes it sort of sustainable at 97% fire resist.

Molten shell kills a lot of monsters; my usual tactic is to run into a mob and shoot at far away stuff, letting the explosion clear up nearby monsters. My incinerate buildup is not interrupted by stun/block hits, and I am not sure what the breakpoint there is. I am at 99% recovery, and I think you can easily go as low as 60% or less.

4 link firestorm is a fun little tool for mostly ranged monsters and bosses, and decoy totem is a very handy ability both for offense and defense. I used an incinerate totem for some time, but it is not that exciting.

My curse of choice is flammability because fire. Incinerate is linked with FC, LMP, Fire pen, Added chaos. I am curious how lv3 empower will compare in dps result to added chaos. Endstage cloud damage is about 39k. I've been toying with Righteous fire, which ramps to 60k+ dps. Rise of the Phoenix + Cybill's paw + fire flasks makes it sort of sustainable at 97% fire resist.Molten shell kills a lot of monsters; my usual tactic is to run into a mob and shoot at far away stuff, letting the explosion clear up nearby monsters. My incinerate buildup is not interrupted by stun/block hits, and I am not sure what the breakpoint there is. I am at 99% recovery, and I think you can easily go as low as 60% or less.4 link firestorm is a fun little tool for mostly ranged monsters and bosses, and decoy totem is a very handy ability both for offense and defense. I used an incinerate totem for some time, but it is not that exciting.My curse of choice is flammability because fire.



Auras / Mana Management

Spoiler Incinerate in this setup costs 26 mana at 0.07 castspeed. At 14 casts per second that calculates to 371 mana per second. Which is odd, as I've never had mana issues with incinerate. If you can support a high level arctic armour, the incinerate drain is not an issue.

I've seen a lot of people mention mana leech as a support for Incinerate, and I feel that's a huge waste of a support slot for a problem that can be fixed in other ways.

Clarity/Discipline together boost mana regen significantly, and I further run purity/determination/tempest shield, which is manageable when they're linked with reduced mana gems.



Thanks for reading! Tweaking out this build has been a long process and a lot of fun for me, and I enjoy the aggressive playstyle a lot.



Hi all!I made a writeup of my Incinerate build, which I levelled on Anarchy first to a 83 shadow and then rebuilt to a level 88 witch. It is a close combat spellcaster that can take many hits due to Arctic Armour/block/spellblock, and generally wants to run into the middle of mobs so Molten Shell can blow stuff up.VarthDaver posted a funky LL BM RF incinerate build recently: http://www.pathofexile.com/forum/view-thread/524282 and I can offer this build as an alternative that reaches a similar DPS output but with very different defense and mana mechanics.Action montages:Thanks for reading! Tweaking out this build has been a long process and a lot of fun for me, and I enjoy the aggressive playstyle a lot. IGN: WittePaprika Last edited by mogomogo on Sep 22, 2013, 2:33:35 AM