You should still be able to see through it. A single musket firing did not create a super dense smoke screen. The current smoke effect is actually not unrealistically thin - it is about the same amount of smoke that would be yielded by a Civil-War era rifled musket. Smoothbore muskets used a little more gunpowder, so it is a little light in that regard, but I prefer to error on the side of "too light" than "too heavy." I will be working on a heavier version, however.



On the subject of "fairness," I believe a light smoke pack is better than none, because it encourages the vast amount of people who normally turn particle effects off altogether to at least use something.