Combat Extended



Features

CE Guns

CE Melee

Mod spotlights

Download

Compatibility

Bug reports

Discord

Contributors

Coding NoImageAvailable, ProfoundDarkness, Alistaire, Skullywag, Killface, Skyarkhangel, Latta, Fluffy, NotFood, Shackleberry, DoomOfMax, LockdownX7 XML BobDoleV, SeanAndJay, Papa_Borov, XeoNovaDan, N7Huntsman, DChieh Art A friend, Shinzy, Alistaire, stinkycat752, BobDoleV, 3DGrunge, Dark_Inquisitor, AndrewZo, Luizi, Aleanna Translations Latta, spoonshortage, AwesomeDOWD, Boundir Special advisors Skullywag, DaemonDeathAngel, JetpackManiac Steam release N7Huntsman, Profugo Barbatus, Skullywag Compatibility patches XeoNovaDan, Pardeike, Boundir, JetpackManiac, Valerate, noooooo

Credits

License

Future plans

Overhaul AI

Extend combat some more

Make a sandwich

World domination?

This mod completely overhauls combat from the ground up. It brings completely new shooting, melee and medical mechanics and drastically changes the way combat plays out. Unarmored combat is much more lethal and realistic, bullets are highly lethal. Melee fighters can use ballistic shields and score parries and critical hits against opponents. Bloodloss on the battlefield is a major threat and requires medics to immediately stabilize patients. Almost every aspect of combat has been redone.First time players should enable the ingame tutor. CE changes a lot about how combat works and the new learning concepts will explain the differences as they come up.Requires a new save.For a list of features, see here CE Guns is an addon to CE which adds a selection of guns specifically designed to interact with new CE mechanics. These include weapon types that are missing from vanilla, e.g. belt-fed machine guns, anti-tank rocket launchers, etc. It is highly recommended that you install this if you're not using another gun mod that adds these things, as they fill niches in gameplay that are missing from vanilla's weapon lineup.Like Guns, CE Melee is an addon to fill in niches opened up by CE mechanics, such as a two-handed blunt weapon and powered melee weapons with improved armor penetration.Since CE makes sweeping changes to the combat system it is unfortunately incompatible with any mod adding new weapons and requires a compatibility patch. Mods adding new animals also require a patch to add new CE melee verbs and body shapes to animals. Trying to shoot at an unpatched animal will produce a log error to warn you about it using the default body shape.For instructions on how to make a mod compatible with CE, see the CE Wiki on GitHub. Clutter Weapon Hands (part of Clutter Misc)More MechanoidsMedievalTimes (third party patch is available here WM Smarter Food Selection (hard conflict with hay food and loadouts due to destructive detours used by SFS)If you found a bug, please report it using the GitHub issue tracker We have our own Discord here A special thanks to all the people who helped with testing this mod. Realistic Weapons by AY - The original inspiration for this mod. Defend That Colony! by elStrages - Adopted the barbed wire. Turret Collection by eatKenny - Adopted cannon turret sound effects. Simply More Melee by Rottweiler - Adopted several sprites for CE MeleecuproPanda - Adopted the code for PatchOperationFindModVagabond - Donated the bassinet sprite