Teased content seemingly scrapped before release. This sets everyone up with an expectation of what the game will be like, and when you build an expectation like this for literal years, it is even more shocking and confusing when that expectation is fairly different from the end product. It is doubly confusing when that content was supported by the community, while the new(er) changes, that have only just now seen the light of day, would not have been.





Map generation. We are all on the same world map (hosted locally, unless you're playing multiplayer) but spawned in random locations. This does not seem too problematic at first. The old website DID tout "Infinite Worlds" as a core feature (it's the top feature listed), with on-the-fly world generation, custom seed specification for individual world generation, and so on, but that's not too big of a problem. The issue is, what happens when new content is added? Will the current map be force updated for everyone? In alpha, characters and maps were separate, but now they are linked; will my character become obsolete if a big update involving new biomes, changes to structures, etc. is released? I do not have too much information to base those questions on, mind you, so please correct me if you know what will happen.





No one other than wollay and pixxie have played this game since alpha released. Please correct me if I'm wrong, but I could not find anyone claiming otherwise. It is inconceivable to me that someone would try to develop a game with this much hype and potential without any outside opinion, if it is true that no one else has played it. I personally bought the alpha the day it came out, and to my knowledge I, nor my friends who also bought it then, have never been contacted regarding my opinion, a signup for testing, etc.





No public response regarding initial complaints and concerns with the game in the last week it's been available. We have gone a full week with major concerns raised earning no response. I understand the viewpoint of having a hard time to deal with criticism from the community, facing backlash and threats or retaliation in the past, etc., but a simple "I hear your complaints and concerns" of some sort is truly the least wollay could do, and he has not. Also, no price announcement until release is kind of weird.



TL;DR at bottom, but hear me out - whether you like the game or not, I think this is worth reading. Initially, I was not going to write a negative review for this game because it might just not be my kind of game. I have seen -some- people claiming that they enjoy it. I only enjoyed the first few hours, personally, but that's not what this review is about. Reminder that this is just my opinion, and everyone is entitled to one. I will try to stay factual in my review and I will link sources from some information I reference at the bottom.The following list is, in my opinion, the core examples of these development practices. I'll try my best to keep it under 20 pages. Reminder again that this is my list and my opinion, feel free to add to it in comments or voice your thoughts if they are different, the same, anything. I do want this game to succeed, just saying. All criticism is meant constructively, and I in no way have any ill will towards picroma or wollay or anyone.I truly do not want to come off as though I feel totally entitled to special treatment for buying alpha, or for spending money on the game, or for supporting it. I personally have not followed cube world much at all since alpha. I do not think spending money on a product in alpha entitles anyone to special treatment, the game that THEY want, or anything in between. I just cannot fathom developing a game with a community that supported a hiatus this long, and making the decisions wollay makes.I do not think it is something we should encourage, or positively reinforce with buying the game. I am not comfortable with showing other developers that this is an ok way to handle community interaction and the development process, just as I am not comfortable buying unfinished EA games riddled with paywalls, DLC, and lootboxes, showing other developers that this type of "content" is ok.----Please do not hesitate to let me know what you think of the game, my review, anything really. Sorry if anything I said was inaccurate, I tried to do my research on any claims I made. For the record, I have 21 hours logged on the closed beta, mostly due to peer pressure trying to get me to finish my kingdom's artifacts and see if ++ gear exists, but now that it is confirmed to not exist I will not be playing further until significant change is made. Playing past my starting zone was not fun, and I will not be doing it again. A screenshot of my character and the best + gear I found will be linked belowOld website archive, showing planned features as well as the "Infinite Worlds" claimWollay's twitter history, showing planned features with screenshots and sometimes videoThe subreddit /r/cubeworld, showing 6+ years of post history supporting the game and anticipating this release. This is also the basis of my "same map for everyone" claims, if you search map/generated or similar keywords every post about beta is saying that the map is the same, I have seen comments like "Hey someone else spawned near the Sesen Ocean, cool!" on map screenshots, and I know that wollay has an npc of himself at (0, 0) on the map, and have seen two separate screenshots from two separate characters at the same building in the Desron Hills both times. Linked below. https://i.redd.it/r6nnnu6294p31.jpg (desron hills 1) https://i.redd.it/0kt70qqd1fp31.png (desron hills 2)The new official website, showing wollay's interpretation of the current gameplay loop via the "features" tab, as well as confirmations about plus gear (and no mention of ++ gear)My character