Over the last century, computing has transitioned from server-rooms, to desktops, to our pockets. ‘Spatial computing’ is the next step, as we move from content hidden behind screens, to a ubiquitous digital layer that exists in the world around us.

One of the first industries to tap into this ubiquitous ‘digital layer’, is augmented reality.

Why is this such a big deal?

Instead of looking at 2D diagrams in textbooks, Medical students will be able to visualise the body in A.R., allowing them to gain a deeper understanding of how the body works. Designers will be able to rapidly prototype new ideas and see those new ideas materialise before their eyes. Engineers will be visually guided through day-to-day tasks, allowing them to fix machinery that they’ve never even seen before.

A.R. will do for skills & understanding, what the internet browser did for information.

However, there are a number of challenges left to solve before this vision of the future can become a reality. First and foremost, is understanding your precise location.