Silver_Dragon DCS Ground Crew



Join Date: Apr 2005 Posts: 7,400

*2020

+DCS: World ( 2.5.6.52437 / Beta 2.5.6.53756 )



* Artificial Intelligence:

- New AI code ( on progress )

- AI affected by G's like players ( on progress )

- AI will also RTB if they sustain battle damage ( on progress )

- Aircraft AI improvement ( on progress )

- Air to Air AI combat ( Release ) (2.5.5)

- Air to Surface attack AI improvements ( on progress )

- ROE Logic ( on progress )

- Radio Communications ( on progress )

- Add multi-player / AI packages

- Orders to packages by players / AI

- Improved Air Traffic Control (ATC) system

-- Carrier ATC

-- CASE I ( Release ) (2.5.4)

-- CASE II & III ( Release ) (2.5.5)

-- Land Base ATC (planned)

-- ATIS (planned / after Land Base ATC)

- Integrated Air Defense System (IADS) networks ( on progress )

-- More advanced air defence AI

-- Shared-time searches

-- Counter-SEAD/DEAD tactics

-- SAM traps

- AI Crew

-- SuperCarrier Deck Crew ( Release ) (2.5.6)



* Comunity

- public tracking page

-- all project status ( on progress )



* Engine improvements:

- Advanced infantry animations

-- Carrier Deck Crew ( Release )

-- Base Crew (Planned)

-- Soldier Infantry ( on progress )

- Ballistic Missiles:

-- SRBM Ballistic ( Release ) (2.5.6)

-- INS guidance ( Release ) (2.5.6)

- CIP error ( on progress )

- FLIR Technology

-- FLIR rendering tech ( on progress )

- Ground Radar Technology

-- Air to Ground radar rendering tecnology ( Release ) (2.5.5)

- Improved night lighting ( Release ) (2.5.6)

- Improved sound engine ( on progress )

- Lightning ( on progress )

- Multi-threading ( on progress )

- New Graphic engine ( on progress )

-- GPU Multi-Threading ( on progress )

-- New rendergraph engine ( on progress )

-- New Terran Engine ( Release ) (2.5.6)

-- New world and world simulation engine ( on progress )

-- Vulkan API ( on progress )

- Weather engine:

- New weather engine ( on progress )

-- Better clouds ( on progress )

--- cumulus, cumulonimbus, cirrus, etc, include multilayered cloud structures.

-- Humidity ( on progress )

-- New cloud system ( on progress )

-- Thermals ( on progress )



* Environmental / 3D / FX improvements:

- Air environment

-- Special Effects Update ( on progress )

-- Improved FLIR / new FLIR radar technology ( on progress )

-- Improved sighting distance ( on progress )

-- Improved unit visibility ( on progress )

-- Take off and Landing Physics ( on progress )

--- Surface interaction (Asphalt, Grass, Dusk) ( on progress )

-- Match Cone (Planned)

-- Over G Damage ( on progress )

-- Wake turbulence ( on progress )

-- Water spray (To Do)

-- Wet surfaces (To Do)

- Land Environment:

-- Land Mines ( on progress )

- New Effects ( on progress )

-- New and improved effects ( on progress )

- Sea Environment:

-- Mine warfare (Planned)

-- Submarine improvements

--- Ability to submerge / surface ( Release )

--- Ability to fire on immersion ( Release )

-- Weapons

--- Sea Mines (Planned)

--- Torpedoes ( Release )

---- Aircrafts and Ships



* GUI:

-Air Combat Generator with enhanced user control of air-to-air generated missions ( on progress )

-Updated replay system ( on progress )

-Warehouse/Resource system improvements ( on progress )



* Mission Editing:

-Custom overlays option for the Mission Editor ( on progress )

-Neutral Coalition ( Release ) (2.5.6)

-Vehicle Load-out ( on progress )



* Module Building:

- Air environment

- API AFM Aircraft/Helicopters

- API Engine Model ( on progress )

-- Engine IR signature ( on progress )

-- Advanced Fuel Model ( on progress )

-- API Cooler System ( on progress )

--- Oil cooler

--- Liquid heat exchange

-- API AntiIce

-- API Air System

-- API Fire Extinguish

-- API Missile

--- Air To Air Missile ( on progress )

-- API Navigation

-- API Radar

--- Ground radar ( Release )



* Damage Model

-- WW2 Aircrafts ( on progress )

-- Modern Aircrafts (Planned)

-- Vehicles ( on progress )

-- Ships (Planned)



* Systems:

-- IFF ( on progress )

----Mode 4 operations.

----automatic modes coming with AZ/EL radar mode

----Later coming Mode 1, 2, and 3

----later coming accurate IFF simulation for the Viper



* Sound

- New sound engine ( on progress )



* Tanker operations

-- new hose and basket physics ( on progress )



* Multiplayer:

- New multiplayer code ( on progress )

- coms engine ( on progress )

- Communication System / VOIP ( Release ) (2.5.5)

-- Iteration 1 - Q1 2020 ( on progress )

-User-created rooms

-Auto-created rooms for multi-crew

-Auto-created rooms for key frequencies set in the Mission Editor

--Iteration 2

-Show the name of the user who is talking at the moment

-Possibility to tune volume of own mic

-Possibility to put on/off the voice of any user

-Possibility to tune the volume of any user

-Mic self-test

-Software boost of the audio signal

--Iteration 3

-Frequency-based coms

-Encrypted radio

-Possibility to work with few radios simultaneously

--Iteration 4

-Radio effects on voice transmission

-Real radio visibility depending on the power of actual radio units and terrain

--Iteration 5

-Comm jamming effect with additional zones for EW

- Dedicate server ( Release ) (2.5.4)

-- improving dedicated server code ( on progress )

-- Windows Service Server (planned)

-- Linux based server (No planned yet)



* Others

- Peripherals

--- Reverb VR ( on progress )



+ New / Update Artificial Intelligence / 3D Models:

-- Aircraft / Helos

--- B-1B ( on progress )

--- C-17 ( on progress )

--- C-130 ( on progress )

--- de Havilland Mosquito FB Mk.VI ( on progress )

--- F-4E ( on progress )

--- F-16D ( on progress )

--- Fw-190 F-8 ( on progress )

--- Mil Mi-24P ( on progress )

--- P-47D Thunderbolt ( Release ) (2.5.6)

--- S-3R ( on progress )

--- Tu-95 ( on progress )

-- Ships

--- Arleigh Burke Flight IIA destroyer ( Release ) (2.5.6)

--- Nimitz carrier Theodore Roosevelt subclass (CVN-71/75) ( Release ) (2.5.6)

--- Project 11435 [Kuznetsov] ( Release ) (2.5.6)

--- SuperTanker ship (planned)

-- Vehicles

--- 5P72 Launcher S-200 [Sa-5 Gammon] ( on progress )

--- 9P129 SSM Transport / Launcher vehicle ( on progress )

--- AA-8.0 Aerodrome fire truck ( on progress )

--- Armed Pickups ( on progress )

--- APA-5D airdrome mobile electrical unit truck ( on progress )

--- ATZ-5 fuel truck ( on progress )

--- LIAZ-667 ( on progress )

--- M-60A3 ( on progress )

--- MAZ-543 Scud launcher ( Release )

--- S-60 57mm AAA gun ( on progress )

--- S-75 Dvina [SA-2 Guideline] SAM ( Release )

---- RD-75 Rangefinder radar ( on progress )

---- PR-11AM transporter/trans-loader

----- ZIL-157 head truck ( on progress )

----- PR-11A trans-loader ( on progress )

--- S-300PS [Sa-10B] SAM Complex

---- 5N63 [Flap Lid] engagement radar (planned)

---- 5P85S Launcher [Sa-10] ( on progress )

---- 5P85D Launcher [Sa-10] ( on progress )

---- 54K6 Mobile Command Post (planned)

---- 64N6 Big Bird Acquisition Radar (planned)

---- LEMZ 76N6 [Clam Shell] low level early warning radar (planned)

--- Tatra-815 ( on progress )

--- T-72B3 ( on progress )

--- TZ-22 Truck Head ( on progress )

--- TZ-22 fuel Semitrailer ( on progress )

--- Ural-375 curtain sided ( on progress )

--- Ural-375 dropside ( on progress )

--- ZIL-135 ( Complete / Pending to release )

--- ZSU-57-2 ( on progress )

-- Weapons:

--- 3M54E Anti ship missile ( on progress )

--- 3M54E Booster ( on progress )

--- 3M54E-1 Anti ship missile ( on progress )

--- 3M54E-1 Booster ( on progress )

--- 5V28 S-200 [SA-5 Gammon] left booster ( on progress )

--- 5V28 S-200 [SA-5 Gammon] lower booster ( on progress )

--- 5V28 S-200 [SA-5 Gammon] missile ( on progress )

--- 5V28 S-200 [SA-5 Gammon] right booster ( on progress )

--- 5V28 S-200 [SA-5 Gammon] stage ( on progress )

--- 5V28 S-200 [SA-5 Gammon] upper booster ( on progress )

--- 9N935 Submunition ( Release )

--- 9К79, SS-21 "Scarab" OTR-21 Tochka SSM ( on progress )

--- AIM-7P ( on progress )

--- AIM-120A ( on progress )

--- AMD-141 ( on progress )

--- BGM-109D Tomahawk ( on progress )

--- BGM-109D Booster ( on progress )

--- BLU-91 Mine ( on progress )

--- BLU-92 Mine ( on progress )

--- BLU-92 Mine Coil ( on progress )

--- BLU-97 sub-munition ( Release )

--- Betab-M concrete piercing sub-munition ( on progress )

--- CATM-88 HARM ( on progress )

--- CBU-78 Gator Bomb ( on progress )

--- CBU-99 Bomb ( Release )

--- CBU-100 Bomb ( Release )

--- GBU-24 ( on progress )

--- Mk-40 Mine ( on progress )

--- Mk-77 Fire Bomb ( on progress )

--- Mk-118 Submunition ( Release )

--- OFAB-50 sub-munition ( on progress )

--- R-17 8K14 Elbrus (SS-1C ScudB) ( Release )

--- R-73L (AA-11) ( on progress )

--- RBK-250 ZAB-2.5 ( on progress )

--- RBK-500 SHOAB ( on progress )

--- RBK-500 SPBE-D ( on progress )

--- RBK-500U ( on progress )

--- SPBE-D antitank sub-munition ( on progress )

--- P-500 Bazalt [SS-N-12 Sandbox] ( on progress )

--- RIM-66 Missile ( Release )

--- RIM-66M Missile ( Release )

--- RIM-116 RAM Missile ( Release )

--- RIM-156 Booster ( Release )

--- RIM-156 Missile ( Release )

--- WW2 Armament

---- AB-250-2 ( Release )

---- AB-500-1 ( Release )

---- AB-250 bomb dropping ( Release )

---- AB-500 bomb dropping ( Release )

---- AN-M30A1 Bomb ( Release )

---- AN-M57 Bomb ( Release )

---- AN-M59 White Pette Submunition ( on progress )

---- AN-M65 Bomb ( Release )

---- British RP-3 AP rocket ( on progress )

---- British RP-3 AH rocket ( on progress )

---- E6R2 Cluster Bomb ( on progress )

---- LTF-5B Torpedo ( Release )

---- G7A-T1 Torpedo ( Release )

---- M-8 Rocket ( on progress )

---- Rocket Launcher 4.5 inch ( on progress )

---- SC-2 Submunition ( Release )

---- SC-10 Submunition ( Release )

---- SC-250L-2 Bomb ( Release )

---- SC-500L-2 Bomb ( Release )

---- SD-250 Stg Bomb ( Release )

---- SD-500A Stg Bomb ( Release )

--- ZAB-2.5 incendiary sub-munition ( on progress )

-- others:

--- AAQ-28 Litening ( Release )

--- AAQ-28 Litening Left ( Release )

--- AN-ASQ-228 ( on progress )

--- BRU-57 ( on progress )

--- Drop tank 105 Gal ( on progress )

--- Drop tank 108 Gal ( on progress )

--- Drop tank 250 Gal ( on progress )

--- Grass Airfield ( on progress )

--- SChloss_500XIIC rail ( Release )

Others:

- Carrier Technical Brown ( Release )

- Carrier Technical Green ( Release )

- Carrier Technical Purple ( Release )

- Carrier Technical Red ( Release )

- Carrier Technical Yellow ( Release )

- Carrier Technical White ( Release )

- Carrier Soother ( Release )

- Cow ( on progress )

- Pilot P-47 ( Release )



*Modules:

+ de Havilland Mosquito FB Mk.VI ( on progress ) (2020) (PFM/ASM)

- Weapons

--Bombs

--Rockets



+F-16CM Block 50 ( Release ) (2.5.5) (PFM/ASM)

F-16CM Block 50 CCIP upgrade.

( on progress ):

Multifunctional Information Distribution System (MIDS)

A/G radar modes

AGM-65D/G/H/K Maverick

AGM-88C HARM

AN/ASQ-213 HARM Targeting System (HTS)

AN/AAQ-28(V) LITENING targeting pod

GBU-10, GBU-12, GBU-24A/B laser-guided bombs

BRU-57/A Smart Rack

CBU-103 CEM and CBU-105 SFW Inertially Aided Munitions (IAM)

GBU-31/A and GBU-38/B JDAM

AGM-154A and AGM-154B JSOW

Integration of the JHMCS with the HARM Targeting System (HTS), Link 16, and AIFF

Night Vision Goggles (NVG)

ALE-50 towed decoy



+F/A-18C Hornet Block 20 ( Release ) 2.5.2 Update 1 (PFM/ASM)

Following the early access release ( on progress )

Sensors:

-A/A radar with SCAN RAID, AZ/EL ( on progress )

-A/G radar reder technology Real Beam (RB) mode with EXP1, EXP2, EXP3 ( Release ) with MAP, SEA, GMT, GMTI, PVU, AGR, IRA, and TA ( on progress ) (2020)

-SA Page STEP, EXP, TXDSG, and other elements (Planned)

-further JHMCS features ( on progress )

-JDAM / JSOW dynamic launch zone ( Release / on progress )

-Improved IFF ( on progress )

Weapons:

-AGM-45A/B Shrike

-AGM-84D Block 1C Harpoon (More Modes)

-AGM-84E SLAM ( Release )

-AGM-84H SLAM-ER ( on progress )

-AGM-88C HARM (PB Modes)

-AIM-7P Sparrow

-GBU-24B/B Paveway III ( on progress )

-GBU-32 JDAM ( on progress )

-Mk-40 Destructor Sea Mine

-Mk-63 Quickstrike Sea Mine

-Mk-77 Fire Bomb

--Pods

-AN/ASQ-228 ATFLIR Targeting Pod ( on progress )

--Decoys:

-ADM-141 TALD

-GEN-X



Others:

-Aircraft/Mission Card ( on progress )

-Week Missions ( Release )

-Wake turbulence ( on progress )



+ Fw-190 A-8/F-8 ( Release /Planned) (2.5.5/2020+) (PFM/ASM)

- Bombs ( Release )

+ Ka-50 ( Release ) (PFM/ASM)

-- N18 Version

- New PBR Cockpit ( on progress )

- New external 3D model ( on progress )

- Updated Textures ( on progress )

-- N25 ( in progress ) (2020)

- New Igla air to air missiles ( on progress )

- New IR jammer Vitebsk-S ( on progress )

- Missile Warning system ( on progress )

+ Mil Mi-24P ( on progress ) (2020+) (PFM/ASM)

+ Modern Air Combat (FC-3 level / Standalone) ( on progress ) (2020) (PFM/SSM)

+ P-47D-30 Thunderbolt ( Release ) (2.5.6) (PFM/ASM)

- Weapons

- Bomb ( Release )

- Rockets (Planned)

+ Spitfire Mark IXc LF ( Release ) (PFM/ASM)

- Testbed New damage model ( Release ) (2.5.6)

+ Su-25T Update (( on progress ) (2020+)

- New PBR cockpit (Planned)

- New external Model (Planned)

+ Other Module Aircrafts ( on progress ) (2020+) (PFM/ASM)



-Ship modules

+ Carrier Modules:

- SuperCarrier ( Release )

-- Highly detailed polygon model

-- High-resolution textures that include realistic weathering and markings

-- Animated arresting wires and blast shields

-- Animated radar antennas

-- Animated aircraft elevators

-- interior hangar bays

-- Catapult bubble between catapults 1 and 2

-- Steam from catapults

-- Risers (guard rails) around aircraft elevators when lowered

-- Long-range line-up lights

-- IFLOLS

-- Animated “rabbit lights” along landing area centerline

-- Deck lighting

-- Functional air defence weapon systems:

--- Sea Sparrow

--- CWIS

--- Sea RAM

-- Option for Nimitz-class aircraft carriers of the Roosevelt sub-class:

--- CVN-71 Theodore Roosevelt

--- CVN-72 Abraham Lincoln

--- CVN-73 George Washington

--- CVN-75 Harry S. Truman

-- Deck parking allowing up to 14 aircraft to be spawned on deck. We will review the possibility of increasing this number to 18 in the coming months.

-- Carrier radio communications for Case I, Case II, and Case III.

-- Static deck vehicles (AS32A-31A Flight Deck Tractor, AS32A-32A Hangar Deck Tractor, AS32A-36 Aircraft crash and salvage crane, P-25 Fire Fighting Vehicle) that can be placed by mission designers.

-- Static deck crew that can be placed by mission designers.

-- Animated deck crew for bow and waist catapults launches.

-- Populated isle crew

-- Walk around interior ship (planned)

- Voice lines for pilot, marshal, tower, approach, LSO, and departure ( in progress )

-- Operable Air Boss station ( in progress )

-- Briefing room ( in progress )

--- Allow players to view the briefing, arm their jets, watch the PLAT CAM, and walk to the jet

-- CIC and Bridge (planned?)

-- Operable LSO station ( Release )

-- Barrier Landing (planned)

-- Player IFLOLS operation (planned)

-- Kuznetsov ( Release )

-- Arleigh Burke Flight IIA ( Release )

- Determine the level and composition of other naval-focused content in the future



-Other Modules:

+ Combined Arms ( 2.0 on progress ) (2020+)

- Add IFV / APC infantry transport capability (Planned)

- Detailed damage model system for ground units ( on progress )

- Infantry Improvements ( on progress )

- Improved ground unit AI decision making ( on progress )

- New and improved ground unit effects ( on progress )

- A much more detailed ground environment



* Theatres

+ Marianas Island Map (Free)

- Modern ( on progress ) (2020)

- WW2 (planned)

+ The Channel Map (WW2) ( Release ) (2.5.6)

+ WW2 Map 2 ( on progress ) (2020+)

+ Others Theatres



+ WW2 asset pack:

- CA compatibility ( Release ) (2.5.6)

- Realistic sight ( Release ) (2.5.6)

-- Air Units:

--- Avro Lancaster (planned)

--- A-20G Boston Light Bomber ( Release )

--- A-26 Invader (planned)

--- B-24 Liberator (planned)

--- B-25 Mitchel (planned)

--- B-26 Invader (planned)

--- Bf 109 G-6 (planned)

--- C-47 Dakota ( on progress )

--- Fw-190 F-8 ( on progress )

--- Hawker Typhoon (planned)

--- Heinkel 111 Bomber (planned)

--- Ju-87 Stuka ( on progress )

--- Ju-88A-4 Torp ( Release )

-- Naval Units

--- E-boat Schnellboot type S-130 ( Release )

--- Type VII-С/41 ( Release )

-- land Units

--- 37 mm Gun M1 ( on progress )

--- Flak-41 ( Release )

--- Flakscheinwerfer 37 ( Release )

--- QF 3.7-inch AA gun ( on progress )

--- M10 "Wolverine" tank destroyer ( Release )

--- M45 Quadmount ( on progress )

--- Mk IV Churchill VII Tank ( Release )

--- Mk VIII Centaur IV close support tank ( Release )

--- Maschinenstz 33 generator ( Release )

--- Sd.Kfz.184 Elefant Heavy Tank destroyer ( Release )

--- StuG III Assault gun ( Release )

-- Weapons

--- G7A-T1 Torpedo ( Release )

--- Jgr. 38 75mm HE ammunition ( Release )

--- LtIm F5b 450mm Torpedo ( Release )

--- M61 75mm AP ammunition ( Release )

--- V-1/Fieseler Fi 103 Vergeltungswaffe 1 FZG-76 ( Release ) (as fixed site)

--- V-2/Aggregat-4 (planned)

-- Others

--- Freya EW radar ( on progress )

--- V-1/Fieseler Fi 103 site ( Release )

--- Würzburg EW Radar ( on progress )

--- Torpedoes for aircraft and sea vessels ( Release )



*3rd Parties

+ Aviodev

- Mirage F-1 ( on progress ) (2020+) (EFM/ASM)

Planned version

- C(E), E(E), M and Two seats versions.

Weapons:



+ Deka Ironwork Simulations

- Chinese Assets Pack (AI):

-- Aircrafts:

--- Bomber ( on progress )

--- CAIG Wing Loong ( on progress )

--- J-10A ( on progress )

--- J-15 ( on progress )

--- JH-7A ( on progress )

--- KJ-200 AWACS ( on progress )

-- Ships:

--- CV-16 Liaoning ( on progress )

--- Sovremenny Class Destroyer ( on progress )

--- Type-071 Amphibious Transport Dock ( Release )

--- Type 093 SSN ( Release )

-- Vehicles:

--- DF-10 TEL ( on progress )

--- PHL-03 MLRS ( on progress )

-- Weapons:

--- DF-10 SSM ( on progress )

--- PL-5EII AAM ( on progress )

--- PL-8 AAM ( on progress )

--- PL-12 AAM ( on progress )

--- Yu-6 Torpedo ( Release )



+ HeatBlur Simulations:

-- F-14A/A+/Iran version ( on progress ) (2020?)

- Campaigns

-- F-14A Persian Gulf Campaign (planned)

-- F-14B Black Sea Campaign (planned)



AI Units:

-- Aircraft:

--- A-6 Intruder ( on progress )

--- J-35 Draken ( on progress )

--- JA-37 Viggen ( on progress )

--- KA-6 Intruder ( on progress )

--- Others AI aircrafts

-- Ships:

--- Forrestal Class Carrier ( on progress )

--- Others AI ships

-- Others

--- Carrier Crew ( on progress )

--- “few secret” assets (no ships)



- Maps

-- "Baltic" Theatre (planned) (2020?)

-- Theatre B (planned) (2020?)



+ Magnitude 3 LLC:

-- Christen Eagle II ( Release ) (2.5.4) (EFM/ASM)

- Better Sound effects ( on progress )

-- F4U-1D Corsair ( on progress ) (2020+) (EFM/ASM)

-- Mig-21Bis ( V2.0 on progress ) (2020) (EFM/ASM)

- New & improved sounds

- Improved radar screen visual representation

- Re-Introduction red cockpit floodlights

- Performance improvements

- Major improvements exterior 3d model accuracy

- New pilot model

- Improved artwork & textures

- Default cockpit livery variations

- New default liveries

- Re-introduction of tactical numbering



AI Units

* Aircrafts: (2020+)

- A6M Zero ( on progress )

- Some Japan aircraft's ( on progress )

* Ships: (2020+)

- USS Yorktown (CV-10) "Long-hull" Essex (Ticonderoga class) ( on progress )

* Vehicles: (2020+)

- 8 cm/40 3rd Year Type naval gun ( on progress )

- Type 2 Ka-Mi amphibious tank ( on progress )

- Type 88 75 mm AA gun ( on progress )

- Type 89 I-Go medium tank ( on progress )

- Type 94 Truck ( on progress )

- Type 95 Ha-Go light tank ( on progress )

- Type 96 25 mm AT/AA Gun ( on progress )

- Type 97 Chi-Ha medium tank ( on progress )



Theatres

- Iwo Jima map (on hold) (202?)



+ Polychop

-- OH-58D ( on progress ) (2020+)

-- Sa342M Gazelle Viviane HOT / Sa342L Scout / Sa342 Mistral: ( Release ) (EFM/ASM)

--- Updates ( on progress ) (2020+)

-- RWR

-- Sounds

-- Mistral missile

-- Keybinds

-- PBR textures



+ RAZBAM

- A-29 Super Tucano ( on progress ) (2020+)

- F-15E ( on progress ) (2020?)

- IA-58 Pucara ( on progress ) (2020?)

- Mirage 2000C: ( Beta ) (1.5.2) (EFM/ASM)

--- Systems:

- Mid-life Overhaul ( on progress ) (Q2/Q3 2019)

Poste de Commande Armement (PCA): Weapons Control Panel

Poste de Preparation Armement (PPA): Weapons Configuration Panel

RDI Radar: functionality and control panel.

Poste de Commande Navigation (PCN): Navigation Panel

RWR.

VTH (HUD)

VTB (Radar Display)

HOTAS

NVG

Flight Manual

---Weapons:

-- BAP-100 Anti-runway Bomb ( on progress )

---Others

-- 30-6-M2 Adaptor

- OV-10 Bronco ( initial concept ) (2020+)



- "Cuban" Team

- Mig-19P ( Release ) (2.5.4)

- More update and Bugfixing ( on progress ) (2020+)

- Mig-23 MLA ( on progress ) (2020+)



Others:

+ AI/3D modeling Team

- AI Units:

---Aircrafts

-- A-4B/C/Q SkyHawk ( on progress )

-- A-7E Corsair II ( on progress )

-- Canberra B.2 ( on progress )

-- FRS.1 Sea Harrier ( on progress )

-- IAI Dagger ( on progress )

-- Mirage IIIE ( on progress )

-- Sea King ( on progress )

-- VC-10 K Tanker ( on progress )

-- Victor K.2 Tanker ( on progress )

-- Wesland Wasp ( on progress )

---Ships

-- AK Atlantic Conveyor ( on progress )

-- AK Atlantic Canseway ( on progress )

-- Allen M Sumner Class (Fram II) DDG ( on progress )

-- ARA Cabo San Antonio (ex-De Soto Country class LST) with LCVP and Barges ( on progress )

-- County class batch 2 Destroyer ( on progress )

-- Drummond Class Corvette ( on progress )

-- Expeditionary Transfer Dock (ESD) ( on progress )

-- Expeditionary Sea Base (ESB) ( on progress )

-- Ferry Ship ( on progress )

-- LCAC ( on progress )

-- LCC Blue Ridge ( on progress )

-- LCM-8 ( on progress )

-- LHD-1 Wash ( on progress )

-- LST Newport-class tank landing ship (with barges) ( on progress )

-- ( on progress )

-- Type 12M Rothesay-class frigate ( on progress )

-- Type 21 Amazon-class frigate ( on progress )

-- Type 22 frigate Batch 1 ( on progress )

-- Type 22 frigate Batch 2 ( on progress )

-- Type 23 frigate ( on progress )

-- HMS Birmingham [Type 42 Destroyer] ( on progress )

-- HMS Cornwall [Type 22 Branch 3 Frigate] ( on progress )

-- HMS Hermes [Centaur Carrier] ( on progress )

-- HMS Leeds Castle [Castle Patrol Boat] ( on progress )

-- HMS Illustrious ( on progress )

-- HMS Ocean ( on progress )

-- Onix SSK ( on progress )

-- Project 775 / Project 775/II [Ropucha class] ( on progress )

-- Project 956 Sarych [Sovremenny Class] ( on progress )

-- Project 1123 Kondor [Moskva Class] ( on progress )

-- Project 1155 Fregat [Udaloy I Class] ( on progress )

-- Project 1239 Sivuch [Bora class] ( on progress )

-- Project 11442 [Kirov class] ( on progress )

-- Santa Fe SSK ( on progress )

-- Sarta SSK ( on progress )

-- Sotoyomo class tug ( on progress )

-- Spy ship ( on progress )

-- Supply-class AOR ( on progress )

- Vehicles

-- 105mm L118 Light Gun ( on progress )

-- Bedford MK ( on progress )

-- Bedford MK Tanker ( on progress )

-- Bv206 ( on progress )

-- CEBARV ( on progress )

-- Eager beaver forklift ( on progress )

-- Fireguard Fire Control Radar ( on progress )

-- FV106 Saxon ( on progress )

-- LARC-V ( on progress )

-- LVTP-7 ( on progress )

-- Oerlikon GDF-002 35mm gun ( on progress )

-- Panhard 90 ( on progress )

-- Super_Fledermaus fire contror radar ( on progress )

-- TACR2A Range Rover Fire Engine ( on progress )

-- Unimog 406 ( on progress )

- Others

-- BQM-74 Chukar target drone ( on progress )

-- Exocet land launcher ( on progress )

--Mexemole landing raft ( on progress )



-Theatres:

--- Map Team:

-- South Atlantic ( on progress ) (2020)



Ugra Media

-- Normandy ( Release ) 2.1.0

--- More map updates (on progress)

-- Syria ( on progress ) (2020)



*Others:

- Campaing Module DLCs:

-- Baltic_Dragon:

--- Operation "Crimson Dawn" A-10C Campaign ( on progress ) (2020)

--- Hormuz Straight Mirage 2000C Campaign (planned) (2020)

--- Raven One F/A-18C Campaign ( on progress ) (2020)

-- Maple Flag Missions:

--- F-15C Basic Flight Training Qualification Campaign ( on progress ) (2020)

-- Reflected Simulations:

--- "FEAR THE BONES!" F-14A Black Sea 1989 Campaign ( on progress ) (2020)

--- "WOLFPACK" P-47 Channel Map spring 1944 Campaign ( on progress ) (2020)

--- "HORRIDO!" Fw-190 A-8 Jagdflieger sequel Normandy Campaign (planned) (2020+)

--- "G FOR GEORGIE" Mosquito Normandy / Channel Campaign (planned) (2020+)



*Programs:

+DArt

-- LotATC 4 ( 1.2.3 )

+Vyrtuoz

-- TacView ( 1.8.1 Beta 4 )



*2021

+DCS: World

*GUI

- Real Time Strategy (RTS) / Dynamic Campaign ( on progress ) (2021+)

-- Resources

-- Strategic nodes and routes

-- War production

-- Ground forces

-- Strategic objectives

-- Ground force route planning

-- Tasking orders

- User interface that will allow to configure a campaign and tune the RTS engine

Follow on:

- Economic aspects

-- factories

-- warehouses

-- materials logistics that transport resources

- Squadron management role playing element (Hope To) (2021?+)



*Modules:

+F-5E Updates (Hope To) (2021?)



*3rd Parties

+ Magnitude 3 LLC:

- F-8J Crusader ( on progress ) (2021+)



+ MilTech 5 / PD

-- BO-105 HKP-9a / VBH / ROK Bo-105 ( on progress ) (2021+)

- Weapons

-- HKP-9a

--- BGM-71A TOW

--- BGM-71D TOW

-- ROK Bo-105

--- M260 Rocket Launcher

---- Zunni Rocket

--- 12.7mm Gun Pod

"German" Pack

-Vehicles:

PHZ-2000



*2022

+DCS: World

*Modules:

+A-6 Intruder (Not planned / Hope to) (2021?+)

+AH-1F Cobra (on hold) (2021+)

+F-4E block 43 (on hold) (2021+)

- Weapons

-- SUU-16/A

-- AGM-45 Shrike

-- GBU-15

- Others

-- AN/AVQ-26



*Theatres:

+ Afghanistan (planned) (2022+)



*3rd Parties

+ TrueGrit Virtual Technologies

- Eurofighter Typhoon ( on progress ) (2022+)

- German Version Trench 1

- Other version, countries and Trench (planned)

Weapons

- Bombs

- IRIST



+ FlyingIrons Simulations

- A-7E Corsair II ( on progress ) (2022+)



*202?

+ DCS World

* Engine improvements

- Ballistic Missiles:

-- ALBM (Hope To)

-- Decoys (Hope To)

-- MRBM (Hope To)

-- MIRV (Hope To)

-- ICBM (Hope To)

-- IRBM (Hope To)

-- Payload configuration (Hope To)

-- SLBM (Hope To)

-- TBM (Hope To)

-- Terminal Guidance (Hope To)

-- Terminal Maneuver (Hope To)

- EDGE:

-- New version engine (Hope To)

- Weapons of mass destruction:

-- Biological

-- Chemical

-- Nuclear

-- Radiological



* Environmental / 3D / FX improvements:

+ New / Update Artificial Intelligence / 3D Models:

-- Aircraft / Helos

--- B-52 (planned)

--- Tu-95MS (planned)

--- Tu-142 (planned)

-- Ships

-- Vehicles

--- PU 9P71 TEL [SS-23 Spider] (Hope To)

--- S-75 Dvina [SA-2 Guideline] ( Release )

---- SNR-75 UV Cabin

---- SNR-75 AV Cabin

---- P-12 / P-18 Spoon Rest Acquisition Radar

---- 1L22 Parol 4 IFF interrogator

--- S-200 [Sa-5 Gammon] (planned)

---- K-1M / 5N62 Square Pair radar

---- 5P72VE launcher

---- 5Yu24 rail trans-loader

---- 5Yu24ME trans-loader

---- 5N84AE Oborona-14 / Tall King C

---- PRV-17 Odd Pair IFF interrogator

--- S-300V [Sa-12 Gladiator/Giant] (planned)

---- 9S32 Grill Pan radar

---- 9A82 (SA-12B) launcher

---- 9A84 (SA-12B) launcher / Trans-loader

---- 9A83 (SA-12A) launcher

---- 9A85 (SA-12A) launcher / Trans-loader

---- 9S457 command post

---- 9S15MT Obzor 3 / Bill Board radar

---- 9S19M2 High Screen radar

--- others Cold War Sam and AAA systems.

--- S-400 Triumf [SA-21 Growler] (Wishlist)

---- 92N6A radar

---- 96L6 high-altitude radar

---- 55K6E Command Center PBU

---- 5P85TE2 launcher

---- 5P85SE2 launcher

-- Weapons and others:

--- 9K714 OTR-23 OKA [SS-23 Spider] (Hope To)

--- 9M82 [Sa-12 Gladiator] (planned)

--- 9M83 [Sa-12 Giant] (planned)



* GUI:

- 3D editor (planned)



* Module building:

- AAM (Advanced Armour model) (On Hold)

- AFM air to surface missiles:

-- R-27 AFM (planned)

- AFM air to surface missiles (planned)

- AFM surface to surface missiles (planned)

- AFM ballistic Cannon (planned)

- ASHM (Advanced Ship modelling) (unknown)

- ASSM (Advanced Submerged Model) (unknown)

- Air environment

-- Recon operations (unknown)

-- Paratroops operations (unknown)

-- Heliport operations (unknown)

-- CSAR Operations (unknown)

-- EW Operations (unknown)

-- AWACS/ATC/GCI operations (planned)

---Awacs OTH (planned)

---Ground Radar target detection by AWACS/JSTAR (planned)

- Damage Model

-- Infantry (unknown)

-- Ships (unknown)

-- Submarines (unknown)

- Land environment

-- Improved Infantry (planned)

--- Crew served weapons (unknown)

-- Artillery (unknown)

--- Artillery Fusses (unknown)

-- Special Forces (unknown)

-- Army Bases (unknown)

- Sea environment:

-- Sonar engine (unknown)

-- Ports and Naval Basses (unknown)

-- AAW Warfare (unknown)

-- ASuW Warfare (unknown)

-- ASW Warfare (unknown)

-- Landing operations (unknown)

--- land to shore load / unload (unknown)

--- ship load / unload (unknown)

-- Sea convoy system (planned)

-- Ship module Pilot-able (planned)

-- TACAN on ships (planned)

-- Ship weapons control panel (Hope To)

-- Ability to fire ships main guns. (Hope To)

--- New naval gun ammunition's. (Hope To)

-- ECM (Hope To)

-- ECCM (Hope To)

-- Flare, chaff, decoy launchers (Hope To)

-- Carrier improvements

-- Submarine improvements

---Weapons:

-- Depth charges (unknown)

-- VT and other naval fusses. (Hope To)



- Other Systems

* Environmental / 3D / FX improvements:

- Air environment

-- Mine-laying systems (planned)

-- Cold War Anti Air Artillery (planned)

-- Troop transport ability ( on progress ) (202?)

- Land environment

-- Vehicle module Pilot-able (planned)

--- realistic ground vehicle cockpits (unknown)

-- Mine warfare (planned)

- Naval environment



* Multiplayer



*Modules

- Advanced Vehicle Module / DCS: Armour (unknown)

-- AVM Advanced Vehicle Module

--- Smoke grenades / Thermals.

+ Ship Modules:

- Project 11435 [Kutnesov] (unknown) 2.X.X (202?)

- Next Helicopter (unknown)



* Theatres

- Korea (Not inmediate plans / Hope to) (202?)

- Vietnam (Hope To) (202?)

- Others Theatres.



*3rd Parties

+ AvioDev



+ Deka Ironwork Simulations

- Chinese Assets Pack (AI):

- Aircrafts

-- J-11B (planned)



+ Heatblur



+ Magnitude 3LLC



+Polychop



+ RAZBAM

-- 1955-65 assets pack (planned)

-- AI-58 Pucara ( on progress )

-- Camberra ( on progress )

-- EE Lightning ( on progress )

-- Harrier FRS.1 ( on progress )

-- Harrier GR.3 (planned)

-- Heavy Transport Helicopter (US) (planned)

-- Medium Transport Helicopter 1 (EU) (planned)

-- Medium Transport Helicopter 2 (EU) (planned)

-- Mirage III ( on progress )

-- Mig-19S (planned)

-- Mig-27 (Hope To)

-- Super Etendard ( on progress )

+ Ugra-Media



+"Unknown" 3rd Party

- Integrated Air Defense Network Module (Planned)



Features:

* Real-world limits: delays in communications, ambiguous radar contacts, level of training, fatigue

* Build the IADS network in the Mission Editor

* Automatic or pre-set reactions to threats and air attacks

* Rules of Engagement, No-Fire sectors

* Logistic component (ammunition replenishment) management

* Ability to fight against the IADS or command it (like the Combined Arms)

* Monitor the network and Issue commands in real-time via a dedicated interface

* Act as a General commanding the Air Defence in whole or commander of a specific military unit (platoon, battery, battalion, regiment)





Reference:

Make a DCS: Module: a external Team can create a 'Module' for DCS World by contact ED and propose a project of a aircraft / helicopter / vehicle / ship (civil or military) or other application ( IA objects / theatres / programs / aid / etc). If approved, the team can convert them on a official "3rd Partie" and build the project by a (LUA / C++) programming. Some object can be reserved by ED. The level of fidelity can be: "Harcore", similar to a DCS: Ka-50 / A-10 / P-51, with military references, official company builder support, real pilots support and wing tunnel or other real sources or "soft", similar to Flamming Clifft 3 series. Only the more fidelity 3rd Party Addons get the "DCS:" on the module name. Example as Belsimtek DCS: UH-1H, Mil Mi-8MTv2 and F-86F. Leatherneck: DCS: Mig-21Bis or VEAO DCS: Hawk[/quote]

More news to the front

Wishlist: ED / 3rd Party Campaings

My Rig: Intel I-5 750 2.67Ghz / Packard Bell FMP55 / 16 GB DDR3 RAM / GTX-1080 8 GB RAM / HD 1Tb/2Tb / Warthog / 2 MDF / TFPR



DCS: Roadmap (unofficial):

DCS: List of Vacant models:

21Squad DCS: World News:

Silver_Dragon Youtube __________________More news to the frontWishlist: ED / 3rd Party CampaingsMy Rig: Intel I-5 750 2.67Ghz / Packard Bell FMP55 / 16 GB DDR3 RAM / GTX-1080 8 GB RAM / HD 1Tb/2Tb / Warthog / 2 MDF / TFPRDCS: Roadmap (unofficial): https://forums.eagle.ru/showthread.php?t=116893 DCS: List of Vacant models: https://forums.eagle.ru/showthread.p...91#post4076891 21Squad DCS: World News: https://www.facebook.com/21Squad-219508958071000/ Last edited by Silver_Dragon; 09-17-2020 at 07:17 PM .