This is a first look at the new null-black commander Kynaios and Tiro of Meletis. They have a lot going for them so in this deck I try to break them. The goal is not to hug but to abuse their ability to win. Ink Treader Nephilim is acting as a place holder.

To break the symmetry you need to play cards like Abundance, which always draws you a land when you need it, and cards that draw you more cards like Thought Reflection, Alhammarret's Archive and Consecrated Sphinx. Cards like Mana Breach and Overburden also break the symmetry since your opponents can only draw or play a land and this well keep them playing lands. Karoos, Thawing Glaciers , and cards that put lands in your hand like Kodama's Reach play well with Kynaios and Tiro so some of those effects are worth playing here.

Next we look for cards that synergize well with Kynaios and Tiro. You might notice that Kynaios and Tiro of Meletis have a giant butt. This means we can favor red damage based wraths over white ones since they may survive. This also means that Nin, the Pain Artist works well with them. Since we are playing red wraths and Nin we can play Swans of Bryn Argol for value.

Swans also makes a good wincon so you might as well play Lab maniac and Chain of Plasma to win with Labman. This is my primary wincon.

Kynaios and Tiro have some synergy with extra turns assuming you have a way to abuse their ability. So we play a few of those in here. Since we have red wraths and extra turns we can play Soulfire Grand Master for a secondary wincon and some incidental life gain.

Being blue and white and ramping rather hard means that the Omniscience Academy Rector combo is eminently playable but it means that this deck's single target removal is pushed towards cards like Pongify.

Being in four colors means we can play a very powerful card: Bring to Light. Casting any 4cmc spell from your deck rounds out all of the combos.

It also is a fantastic target for what is likely the most powerful card in blue, Intuition. Bring to Light, Snapcaster Mage, Eternal Witness, Skullwinder, Sun Titan all make the cut to ensure deadly intuition combos.

The rest of the deck is removal, ramp, and cards which generate virtual or real card advantage.