So Seraph is actually an NPC in my favorite campaign. We met him in Frostshore, when Thrace 's father and brothers were killed. Seraph was blinded and scarred by hellfire when Garril attacked the city in the body of Emricle, a mage who had been studying "The Unknown".Originally, he just guided us (blindly, we had to describe things to him as we went) to the top of the Mages' Tower, where we confronted Garril. I think Kevin expected us to just leave him in town, but then Andrew ( Bruce ) invited him to come back to Gawold with us. He passed the persuasion checks, and Kevin couldn't think of a real reason for him to say no, so he came with us. He was staying at Bruce's place originally, but it was haunted by dead goblins (that was a fun little side quest), so he sent him to live with Thrace's mother, sister-in-law, and niece, who survived Frostshore. Good thing, too, because Thrace became possessed by Garril herself and ended up burning Bruce's house down anyways. Also a fun story.Normally I don't draw NPCs because they don't belong to anyone in particular the way PCs do. But Kevin did such a good job with Seraph. He's got a dry wit, an abundance of sarcasm, and a self-deprecating sense of humor. It's a lot of fun. We tied a bell to the staff he uses to navigate around, because it annoys the hell out of him.