Crazsta

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Member Back to Top Post by Crazsta on I feel you've got the majority of Cardinal here and I agree that with enough dedication it is very well within reach with today's tech. The only thing I think that also may need to be addressed is speech capability. What we see Cardinal pull off is far above current systems like Siri with fluent, natural speech patterns along with more intelligent responses than Clever Bot or the like (thus giving the NPC's of the world a more realistic feel).

I want to iterate that this is not impossible and that the examples of other like systems is proof as work on these could lead to what we are looking for, however I just wanted to bring up this as the language center of Cardinal is a major part of it in the end.

Vortex | Head Admin

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Member Back to Top Post by Vortex | Head Admin on Crazsta said:

I want to iterate that this is not impossible and that the examples of other like systems is proof as work on these could lead to what we are looking for, however I just wanted to bring up this as the language center of Cardinal is a major part of it in the end. I feel you've got the majority of Cardinal here and I agree that with enough dedication it is very well within reach with today's tech. The only thing I think that also may need to be addressed is speech capability. What we see Cardinal pull off is far above current systems like Siri with fluent, natural speech patterns along with more intelligent responses than Clever Bot or the like (thus giving the NPC's of the world a more realistic feel).I want to iterate that this is not impossible and that the examples of other like systems is proof as work on these could lead to what we are looking for, however I just wanted to bring up this as the language center of Cardinal is a major part of it in the end.



You are correct, language and speech are a major part of a game. I have already looked into speech and language and I have already come across a product which would be the necessary complexity for proper use in a game like SAO. The product I found is an app called









The only caveat is how unnatural Hound sounds. Using modified and more natural sounding version of a language system like this would be how a game like SAO handles its own language and speech. For example if we used a modified version of Hound we could let it use player data, such as mood and change it's tone/answer depending on that. I will add this to the main post for clarity purposes. You are correct, language and speech are a major part of a game. I have already looked into speech and language and I have already come across a product which would be the necessary complexity for proper use in a game like SAO. The product I found is an app called Hound . If you watch this video here, it demonstrates it's abilities.The only caveat is how unnatural Hound sounds. Using modified and more natural sounding version of a language system like this would be how a game like SAO handles its own language and speech. For example if we used a modified version of Hound we could let it use player data, such as mood and change it's tone/answer depending on that. I will add this to the main post for clarity purposes.

SnarkSlayer

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"Once you eliminate the Impossible, whatever remains, no matter how Improbable, must be the Truth"

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Member Back to Top Post by SnarkSlayer on Vortex | Head Admin said:

The only caveat is how unnatural Hound sounds. Using modified and more natural sounding version of a language system like this would be how a game like SAO handles its own language and speech. For example if we used a modified version of Hound we could let it use player data, such as mood and change it's tone/answer depending on that. I will add this to the main post for clarity purposes. The only caveat is how unnatural Hound sounds. Using modified and more natural sounding version of a language system like this would be how a game like SAO handles its own language and speech. For example if we used a modified version of Hound we could let it use player data, such as mood and change it's tone/answer depending on that. I will add this to the main post for clarity purposes. Vortex.



Right now "Hound" is sufficient enough to do this job effectively we need not worry about the voice, with time and effort that can be altered.



- Jakob (Snark) Yes, the unnatural voice of this can later be modified. Along with this if it is connected to a database of some sort it can gather as much information as needed including 'Player Information', as said byRight now "Hound" is sufficient enough to do this job effectively we need not worry about the voice, with time and effort that can be altered.

Mactyville

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Member Back to Top Post by Mactyville on



PS: I also noticed you mentioned Mikhail Kabakov. Actually he's the current leader in our project. Using EPOC for data mining is our start since the last 6 months. We use data acquisition tool and other materials necessary for the data collection. I also suggest you look into openvibe. It's a a good software. It's designed for testing, building and usage of BCI. Here's the source

Again I apologize for being a bit informal.. As I said I'm currently occupied by school exams.

I've been reading this post about cardinal. In other words this cardinal system would be the "core" of the entire game. Has the ability to be a junction system where everything is sorted out throughout the game. Compilations of quest.. level generation system and others. I apologize.. I think I'm being rude.. Let me introduce myself. My name is mactyville Real name John. I'm actually from the science forum and I just read your the post of HarrisR there. Actually I have a team and we're already working for already 6 months. You could say that we are the forst team formed from that forum. Right now our main focus is BCI studies and Ultrasonic technology. This would be it for now.. As I am still occupied in school. By tomorrow I think.. I'd be able to visit this again as my exams would be finished. Until then.. I'm looking forward to thisPS: I also noticed you mentioned Mikhail Kabakov. Actually he's the current leader in our project. Using EPOC for data mining is our start since the last 6 months. We use data acquisition tool and other materials necessary for the data collection. I also suggest you look into openvibe. It's a a good software. It's designed for testing, building and usage of BCI. Here's the source Openvibe Again I apologize for being a bit informal.. As I said I'm currently occupied by school exams.

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Member Back to Top Post by Vortex | Head Admin on thesoloplayer said:

Hello! You may remember me from the science forums and fulldivevr forums. I see that you are under new management by the looks of it? I felt that you guys may want to look at this: www.scienceforums.com/topic/28655-the-computer-that-can-help-humanity-in-science-forever/ . I made it just today. So how may this help you, you might ask? The computer may be able to calculate for you things such as the device itself, or, in this topic, create the cardinal system. Or world seed ( which is a game engine ). Can somebody give me a "summery" of where you guys are currently? Just to know or if i can help! I'm 13 if you guys forgot! xD



Hey, I do not understand what you mean by new management. The staff team has relatively stayed the same however e recently added 17robots to the team.



Your idea if it worked would be one of the best achievements of the human race and it would be able to solve many problems for us. However, it isn't that simple. Computers are very good at computation/calculations. How would they "read between the lines" of life and tell us things we haven't figured out yet. What formulas do we provide the computer to do these things? How does something of our creation create things which we've never known? The only way I could see this ever happening is if there was a sentient AI with a perfect model of reality and exponential power, which is very far away. Hey, I do not understand what you mean by new management. The staff team has relatively stayed the same however e recently added 17robots to the team.Your idea if it worked would be one of the best achievements of the human race and it would be able to solve many problems for us. However, it isn't that simple. Computers are very good at computation/calculations. How would they "read between the lines" of life and tell us things we haven't figured out yet. What formulas do we provide the computer to do these things? How does something of our creation create things which we've never known? The only way I could see this ever happening is if there was a sentient AI with a perfect model of reality and exponential power, which is very far away.