Most of you probably think of Defiance as “that game that used to tie into a TV show and is probably on borrowed time.” Yet a recent interview with the team reveals that the game is actually doing a lot better than you might expect. The team behind the game is reporting around 120k average monthly users, and they’re hard at work trying to deliver an upgraded version of the game that takes advantage of current-generation console hardware on the PlayStation 4.

The big goal is finding out what the game’s current playerbase wants and see if major long-term upgrades like this are something that would actually improve the experience for players; behind the scenes, it’s felt that there’s a good core game already in existence, so there’s not much desire to shake things up too severely or go the sequel route. It’s a fascinating interview all around, although it’s possible that the biggest surprise is that the game appears to be still humming along despite the loss of its vaunted transmedia synergy.