I don't mind having to jump constantly while running- it makes for more frantic duels, and really adds to the concentration and tension when rushing back to base with the Intel. I think it suits the look of the characters, too. When I'm walking though, it's because I don't want to be heard. There's a big limit to how quiet I can be though because on the open terrain I can't move far without having to jump, which makes a noise no matter what. I'd say either implement it for walking only, or change the jump sound so that it only makes a noise if you're jump-running, or land on a block 2 or more blocks beneath you. Basically so that you can be stealthy even when having to jump up or down by a single block level. EDIT: also, with all jumping currently manual, the aiming is always exactly where we expect it to be. It would be a nightmare trying to aim while moving around fast if it meant the aim kept on bumping up or down a fraction just because your body went up or down a bit.

#12426

Beret

Commando

Posted 9 years ago