Next update

New enemy (Still not decided what design or gameplay it will have)



New playable characters: One with no perk choices on level up (You'll have to manage with what you get)

A female variant of Argo

One or two more characters that we haven't decided on its gameplay yet

New perks (Not decided which ones yet)



New weapons (Probably 3, not decided yet, will take a look on the Weapon Suggestions post).



New room layouts



New boss (Probably for floor 1 or 3. Probably a Giant Carrot)



New theme (For Floor 4)



New divine gifts and punishments



New combat room goal (similar to the Obelisk rooms). We have some ideas but would love to hear some suggestions on this.



Daily Challenge mode



Bugfixes and improvements on issues that have been reported since last update.

Hello, as announced here:We're starting work on a new update for the game.Here I'll update you on the content we're aiming to include:Just to clarify, this is our goal, but it's not a promise: Some of the features may not make it if we find it too challenging to include in the current game design.If you have requests or suggestions of things to add in the next update, please let us know by posting on this forum :).