The latest Krosmaga patch is available starting today. This is your chance to share your thoughts about card balancing – we're counting on you to help us improve Krosmaga! (UPDATED on October 4th)

Balancing, round 2… Fight!



After an initial patch in September, the big process of balancing Krosmaga continues with the next update. But this time around, we're allowing you to test these changes before the patch comes out and tell us what you think of them!

We've updated the Iop and Xelor cards, as well as certain Infinite cards and several monster families. Take your time checking these out in-game and unpacking them, as we truly value your opinion!





The beta is available right now, on both PC and Mac. There is a separate game client for the beta; you'll have to download this particular version, or use your "Test" client if you've installed it. Either way, you'll be able to play with your regular game account, and you'll have access to a substantial amount of kamas and fragments so you can test as many cards as possible.





To our international players: the modified cards will still have their old text appearing in-game, as their new text will only be translated once it's been finalized. You're of course welcome to participate in this beta; below you'll find a non-definitive translation of the changes in this patch.



We're counting on your help! See you in-game, and please give us your feedback in as much detail as possible.



Current patchnote

New skills and cards

Bag of Bones: Token. Put into play like a Wall if played from the hand; a Chafer destroyed leaves a Bag of Bones on the cell where it died. It is destroyed when a minion walks on it. Chafers that walk on a Bag of Bones gain +1 AT and +1 AR.

Token. Put into play like a Wall if played from the hand; a Chafer destroyed leaves a Bag of Bones on the cell where it died. It is destroyed when a minion walks on it. Chafers that walk on a Bag of Bones gain +1 AT and +1 AR. Horde: When one of your Ghouls dies, the cost of all your other Ghouls is reduced by 1 AP.





Neutral commons/uncommons/rares:

Chafer Archer: Skill changed: “RANGE: 1-3. DEATH: Summons a Decrepit Chafer if another allied Chafer is in play” is now “BAG OF BONES. APPEARANCE: Adds a Bag of Bones to your hand.” Cost reduced from 3 to 2 AP.

Skill changed: “RANGE: 1-3. DEATH: Summons a Decrepit Chafer if another allied Chafer is in play” is now “BAG OF BONES. APPEARANCE: Adds a Bag of Bones to your hand.” Cost reduced from 3 to 2 AP. Chafer Bow Meow: Skill changed: “Gains + 1 AT and + 1 AR whenever an allied Bow Meow enters into play.” is now “BAG OF BONES. Gains + 1 AT and + 1 AR whenever an allied Bow Meow enters into play.”

Skill changed: “Gains + 1 AT and + 1 AR whenever an allied Bow Meow enters into play.” is now “BAG OF BONES. Gains + 1 AT and + 1 AR whenever an allied Bow Meow enters into play.” Chaferfu: Skill changed: “Teleports 2 cells whenever an ally dies. DEATH: Summons a Decrepit Chafer if another allied Chafer is in play.” is now “BAG OF BONES. Teleports 2 cells whenever an allied Chafer dies.” HP increased from 3 to 4.

Skill changed: “Teleports 2 cells whenever an ally dies. DEATH: Summons a Decrepit Chafer if another allied Chafer is in play.” is now “BAG OF BONES. Teleports 2 cells whenever an allied Chafer dies.” HP increased from 3 to 4. Chafer Lancer: Skill changed: “DEATH: Summons a Decrepit Chafer if another allied Chafer is in play.” is now “BAG OF BONES. APPEARANCE: Adds a Bag of Bones to your hand.” Cost reduced from 3 to 2 AP. HP increased from 2 to 3.

Skill changed: “DEATH: Summons a Decrepit Chafer if another allied Chafer is in play.” is now “BAG OF BONES. APPEARANCE: Adds a Bag of Bones to your hand.” Cost reduced from 3 to 2 AP. HP increased from 2 to 3. Decrepit Chafer : Skill changed: “Cannot be brought back to life.” is now “IRREMOVABLE”. Attack increased from 1 to 3. HP reduced from 2 to 1.

: Skill changed: “Cannot be brought back to life.” is now “IRREMOVABLE”. Attack increased from 1 to 3. HP reduced from 2 to 1. Elite Chafer: Skill changed: “DEATH: Summons a Decrepit Chafer if another allied Chafer is in play.” is now “BAG OF BONES. APPEARANCE: Sacrifice one of your Bag of Bones to gain + 1 AT, +1 AR and + 1 MP.” Attack increased from 3 to 4.

Skill changed: “DEATH: Summons a Decrepit Chafer if another allied Chafer is in play.” is now “BAG OF BONES. APPEARANCE: Sacrifice one of your Bag of Bones to gain + 1 AT, +1 AR and + 1 MP.” Attack increased from 3 to 4. Translucent Chafer: Skill changed: “UNTARGETABLE. DEATH: Summons a Decrepit Chafer if another allied Chafer is in play.” is now “BAG OF BONES. Gains untargetable as long as you have a Bag of Bones in play.”

Bat: Skill changed: “APPEARANCE: Discard 1 card at random from your hand” is now “HORDE.” Cost increased from 1 to 2 AP. Family changed from Vampire to Ghoul.

Skill changed: “APPEARANCE: Discard 1 card at random from your hand” is now “HORDE.” Cost increased from 1 to 2 AP. Family changed from Vampire to Ghoul. Beefy Bat: Skill changed: “Heals your other Minions by 1 HP whenever it injures an enemy.” is now “HORDE. APPEARANCE: Gains +1 AT per allied Ghoul in play.” Cost increased from 4 to 6 AP. Attack increased from 1 to 2. HP increased from 5 to 6. Family changed from Vampire to Ghoul.

Skill changed: “Heals your other Minions by 1 HP whenever it injures an enemy.” is now “HORDE. APPEARANCE: Gains +1 AT per allied Ghoul in play.” Cost increased from 4 to 6 AP. Attack increased from 1 to 2. HP increased from 5 to 6. Family changed from Vampire to Ghoul. Ghoul: Skill changed: “COUNTERATTACK: Teleports 3 cells forward” is now “HORDE. APPEARANCE: Put the first Ghoul from your deck in your hand.” Cost increased from 2 to 4 AP. Attack increased from 1 to 2. HP reduced from 4 to 2. MP increased from 1 to 3. Family changed from Vampire to Ghoul.

Skill changed: “COUNTERATTACK: Teleports 3 cells forward” is now “HORDE. APPEARANCE: Put the first Ghoul from your deck in your hand.” Cost increased from 2 to 4 AP. Attack increased from 1 to 2. HP reduced from 4 to 2. MP increased from 1 to 3. Family changed from Vampire to Ghoul. Ghourmand: Skill changed: “Teleports 2 cells forward whenever an allied Minion suffers damage.” is now “HORDE. COUNTERATTACK: Retrieve the last Ghoul that went to your discard pile.” Cost increased from 5 to 7 AP. HP increased from 3 to 5 AP. MP increased from 1 to 2. Family changed from Vampire to Ghoul.

Skill changed: “Teleports 2 cells forward whenever an allied Minion suffers damage.” is now “HORDE. COUNTERATTACK: Retrieve the last Ghoul that went to your discard pile.” Cost increased from 5 to 7 AP. HP increased from 3 to 5 AP. MP increased from 1 to 2. Family changed from Vampire to Ghoul. Crobak: Skill added: "APPEARANCE: Charges 1 cell." MP reduced from 4 to 3.

Miliboowolf: Attack increased from 1 to 2.

Attack increased from 1 to 2. Miliboowerewolf: Cost reduced from 4 to 3 AP.

Cost reduced from 4 to 3 AP. Boowolf: Skill changed: “FINAL BLOW: Transforms into a Wereboowolf.” is now “FINAL BLOW: Transforms into an Alpha Boowolf.” Cost reduced from 6 to 4 AP. HP reduced from 5 to 4.

Skill changed: “FINAL BLOW: Transforms into a Wereboowolf.” is now “FINAL BLOW: Transforms into an Alpha Boowolf.” Cost reduced from 6 to 4 AP. HP reduced from 5 to 4. Alpha Boowolf: Skill changed: “As long as it is in play, your Boowolves cost 2 AP less.” is now “FINAL BLOW: Transforms into a Wereboowolf.” Attack increased from 4 to 5. HP increased from 4 to 5.

Skill changed: “As long as it is in play, your Boowolves cost 2 AP less.” is now “FINAL BLOW: Transforms into a Wereboowolf.” Attack increased from 4 to 5. HP increased from 4 to 5. Wereboowolf: Skill changed “FINAL BLOW: Gains +2 AT.” is now “FINAL BLOW: Heals himself by 2 HP.” Cost reduced from 7 to 6 AP.

Skill changed “FINAL BLOW: Gains +2 AT.” is now “FINAL BLOW: Heals himself by 2 HP.” Cost reduced from 7 to 6 AP. Boowolfine: Skill changed: “FINAL BLOW: Heals your other Boowolves by 2 HP.” is now “APPEARANCE: Draw the first Boowolf of your deck. Its cost is reduced by 1 AP.” Cost reduced from 6 to 5 AP.





Infinites

Atcham *: HP increased from 2 to 3.

HP increased from 2 to 3. Atcham **: HP increased from 3 to 4.

HP increased from 3 to 4. Atcham ***: HP increased from 4 to 5.

HP increased from 4 to 5. Bakara **: Skill changed: “APPEARANCE: Retrieve the last 2 spells that went to your discard pile.” is now “APPEARANCE: Retrieve the last spell that went to your discard pile and the last one that went to your opponent’s.”

Skill changed: “APPEARANCE: Retrieve the last 2 spells that went to your discard pile.” is now “APPEARANCE: Retrieve the last spell that went to your discard pile and the last one that went to your opponent’s.” Bakara ***: Skill changed: “APPEARANCE: Retrieve the last spell that went to your discard pile and the last one that went to your opponent’s.” is now “APPEARANCE: Retrieve the last 2 spells that went to your discard pile.”

Skill changed: “APPEARANCE: Retrieve the last spell that went to your discard pile and the last one that went to your opponent’s.” is now “APPEARANCE: Retrieve the last 2 spells that went to your discard pile.” Count Harebourg *: Skill changed: “As long as it is in play, double the AP obtained by your prisms.” is now “APPEARANCE: Collect all the AP prisms in play.”

Skill changed: “As long as it is in play, double the AP obtained by your prisms.” is now “APPEARANCE: Collect all the AP prisms in play.” Count Harebourg **: Skill changed: “APPEARANCE: Collect all the AP prisms in play.” is now “As long as it is in play, prisms collected by allied minions have their effect doubled.” Attack increased from 2 to 4.

Skill changed: “APPEARANCE: Collect all the AP prisms in play.” is now “As long as it is in play, prisms collected by allied minions have their effect doubled.” Attack increased from 2 to 4. Count Harebourg ***: Attack increased from 2 to 4.

Attack increased from 2 to 4. Kabrok *: Attack increased from 3 to 4. HP increased from 2 to 4.

Attack increased from 3 to 4. HP increased from 2 to 4. Kabrok **: Attack increased from 3 to 4.

Attack increased from 3 to 4. Black Crow ***: Cost reduced from 7 to 5 AP.

Cost reduced from 7 to 5 AP. Kerubim **: Cost reduced from 4 to 3 AP.

Cost reduced from 4 to 3 AP. Kerubim ***: Cost reduced from 6 to 4 AP. HP reduced from 5 to 4.





Neutral Krosmic:

Chafer King: Skill changed: “Whenever an allied Minion dies, it is brought back to life as a Decrepit Chafer. DEATH: Summons a Decrepit Chafer.” is now “BAG OF BONES. APPEARANCE: Transforms all allied Bag of Bones into Decrepit Chafers.” Attack increased from 5 to 7. HP increased from 5 to 7.

Skill changed: “Whenever an allied Minion dies, it is brought back to life as a Decrepit Chafer. DEATH: Summons a Decrepit Chafer.” is now “BAG OF BONES. APPEARANCE: Transforms all allied Bag of Bones into Decrepit Chafers.” Attack increased from 5 to 7. HP increased from 5 to 7. Ferilee: Skill changed: “APPEARANCE: Charges to the opponent’s Dofus then dies at the end of the turn.” is now “APPEARANCE: Charges 7 cells then die.”

Skill changed: “APPEARANCE: Charges to the opponent’s Dofus then dies at the end of the turn.” is now “APPEARANCE: Charges 7 cells then die.” Miranda: Attack increased from 2 to 3. HP increased from 2 to 3.

Attack increased from 2 to 3. HP increased from 2 to 3. Sire Flexington: Skill changed: “Your Dofus return any damage they suffer to the first enemy Minion on their row” is now “Whenever one of your Dofus is dealt damage, they inflict as many damage to the enemy Dofus on their line.”





Ecaflip

Craps: Skill changed: “Inflicts 8 OR 4 damage shared among the enemy Dofus” is now “Inflicts 6 OR 3 damage shared among the enemy Dofus.”





Iop

Archilles: Attack increased from 3 to 4.

Attack increased from 3 to 4. Call to Brawl: Skill changed: “Draw 4 cards. Keep the Minions and discard any others.” is now “Put the first 4 Iops from your deck in your hand.” Cost reduced from 7 to 6 AP.

Skill changed: “Draw 4 cards. Keep the Minions and discard any others.” is now “Put the first 4 Iops from your deck in your hand.” Cost reduced from 7 to 6 AP. Devastate: Skill changed: “Confers +2 AT and first strike on a Minion.” is now “Confers +2 AT and first strike to an allied Iop.” Cost reduced from 6 to 4 AP.

Skill changed: “Confers +2 AT and first strike on a Minion.” is now “Confers +2 AT and first strike to an allied Iop.” Cost reduced from 6 to 4 AP. Eratz the Protester: HP increased from 2 to 3.

HP increased from 2 to 3. Felida: Skill changed: “FINAL BLOW: Adds a Jump spell to your hand” is now “The cost of your opponent’s first spell played each turn is increased by 2 AP.”

Skill changed: “FINAL BLOW: Adds a Jump spell to your hand” is now “The cost of your opponent’s first spell played each turn is increased by 2 AP.” First Strike: Cost reduced from 4 to 2 AP.

Cost reduced from 4 to 2 AP. Gzenah: Skill changed: “APPEARANCE: Gains +1 AT and +1 AR per other allied Iop into play” is now “Gains +1 AT and +1 AR when an allied Iop comes into play”. HP increased from 1 to 2.

Skill changed: “APPEARANCE: Gains +1 AT and +1 AR per other allied Iop into play” is now “Gains +1 AT and +1 AR when an allied Iop comes into play”. HP increased from 1 to 2. Katsu Mi: Attack increased from 4 to 5.

Attack increased from 4 to 5. Sono Sino: Skill changed: “START OF TURN: Your other Minions charge 1 cell.” is now “Gains +1 AT as long as you have another allied Iop in play.” Attack increased from 3 to 4. HP increased from 3 to 5.





Xelor

Clock: Cost reduced from 2 to 0 AP.

Cost reduced from 2 to 0 AP. Corum: Attack increased from 5 to 6. HP increased from3 to 4.

Attack increased from 5 to 6. HP increased from3 to 4. Exactitude: Cost reduced from 3 to 2 AP.

Cost reduced from 3 to 2 AP. Many of Brakmar: Skill changed: “APPEARANCE: Destroys 2 AP in your opponent’s reserve” is now “Put the first Xelor card costing 4 AP from your deck to your hand.” Attack increased from 1 to 2.

Skill changed: “APPEARANCE: Destroys 2 AP in your opponent’s reserve” is now “Put the first Xelor card costing 4 AP from your deck to your hand.” Attack increased from 1 to 2. Master Teller: cost increased from 6 to 7 AP.

cost increased from 6 to 7 AP. Meticulous Synchronizer: Skill changed: “APPEARANCE: Add 1 AP to your reserve per allied Minion in play.” is now “APPEARANCE: destroys 1 AP from your reserve to give +2 AT and +1 AR to your other Xelors.” Attack increased from 3 to 4. HP increased from 2 to 5.

Skill changed: “APPEARANCE: Add 1 AP to your reserve per allied Minion in play.” is now “APPEARANCE: destroys 1 AP from your reserve to give +2 AT and +1 AR to your other Xelors.” Attack increased from 3 to 4. HP increased from 2 to 5. Miss Night: Cost reduced from 6 to 4 AP.

Cost reduced from 6 to 4 AP. Missiz Freez: HP increased from 4 to 5 HP.

HP increased from 4 to 5 HP. Patek Tag: Cost reduced from 2 to 1 AP.

Cost reduced from 2 to 1 AP. Quartz: Cost reduced from 4 to 3 AP. HP increased from 2 to 3.

Cost reduced from 4 to 3 AP. HP increased from 2 to 3. Radoris Montrouge: Skill changed: “APPEARANCE: Spends AP from your reserve to gain an equal amount of AT and AR.” is now “APPEARANCE: Spend your remaining AP. Gains +1 AT and +1 AR per AP spent this way.”

Skill changed: “APPEARANCE: Spends AP from your reserve to gain an equal amount of AT and AR.” is now “APPEARANCE: Spend your remaining AP. Gains +1 AT and +1 AR per AP spent this way.” Xelorium: Skill changed: “Steal all the AP from your opponent’s reserve and them to yours.” is now “Destroy all AP in your reserve to inflict as much damage to all Minions as AP destroyed this way.” Cost increased from 4 to 7 AP.

Skill changed: “Steal all the AP from your opponent’s reserve and them to yours.” is now “Destroy all AP in your reserve to inflict as much damage to all Minions as AP destroyed this way.” Cost increased from 4 to 7 AP. Xelor’s Sandglass: Skill changed: “Destroys 1 AP from the enemy’s reserve and adds 1 AP to your own” is now “Destroys all AP in your reserve to gain twice as many AP for this turn.” Cost increased from 1 to 3 AP.





Sacrier

Tex Alyckn: Skill changed: “INJURED: Gains +2 AT and +1 MP.” is now “INJURED: Gains +2 AT.”

UPDATE from October 4th

underlined.

Chafer Archer: Skill changed: “RANGE: 1-3. DEATH: Summons a Decrepit Chafer if another allied Chafer is in play” is now “BAG OF BONES. APPEARANCE: Puts a Bag of Bones on your side.” Cost reduced from 3 to 2 AP. MP increased from 2 to 3.

Skill changed: “RANGE: 1-3. DEATH: Summons a Decrepit Chafer if another allied Chafer is in play” is now Cost reduced from 3 to 2 AP. Translucent Chafer: Skill changed: “UNTARGETABLE. DEATH: Summons a Decrepit Chafer if another allied Chafer is in play.” is now “UNTARGETABLE. BAG OF BONES.”

Skill changed: “UNTARGETABLE. DEATH: Summons a Decrepit Chafer if another allied Chafer is in play.” is now Chaferfu: Skill changed: “Teleports 2 cells whenever an ally dies. DEATH: Summons a Decrepit Chafer if another allied Chafer is in play.” is now “BAG OF BONES. Teleports 2 cells whenever an allied Chafer dies.” HP increased from 3 to 4. MP increased from 1 to 2.

Bat: Skill changed: “APPEARANCE: Discard 1 card at random from your hand” is now “HORDE.” Cost increased from 1 to 2 AP. Attack reduced from 3 to 2. Family changed from Vampire to Ghoul.

Skill changed: “APPEARANCE: Discard 1 card at random from your hand” is now “HORDE.” Cost increased from 1 to 2 AP. Family changed from Vampire to Ghoul. Ghourmand: Skill changed: “Teleports 2 cells forward whenever an allied Minion suffers damage.” is now “HORDE. APPEARANCE: Gains + 3 AT if you have no Ghouls in play.” Cost reduced from 5 to 4 AP. Attack reduced from 4 to 2. MP increased from 1 to 2. Family changed from Vampire to Ghoul.

Alpha Boowolf: Skill changed: “As long as it is in play, your Boowolves cost 2 AP less.” is now “FINAL BLOW: Transforms into a Wereboowolf.” Attack increased from 4 to 5. HP increased from 4 to 5. Cost increased from 5 to 6 AP.

Skill changed: “As long as it is in play, your Boowolves cost 2 AP less.” is now “FINAL BLOW: Transforms into a Wereboowolf.” Attack increased from 4 to 5. HP increased from 4 to 5. Boowolfine: Skill changed: “FINAL BLOW: Heals your other Boowolves by 2 HP.” is now “APPEARANCE: Draw the first Boowolf of your deck.” Cost reduced from 6 to 5 AP. HP reduced from 5 to 4.

Kabrok **: Skill changed: “APPEARANCE: Fills your and your opponent’s hand with Crobaks” is now “APPEARANCE: Fills your and your opponent’s hand with Crobaks. Your Crobaks cost 1 AP less.” Attack increased from 3 to 4.

Attack increased from 3 to 4. Black Crow ***: Skill changed: “APPEARANCE: Transforms your Minions into Crobaks, then gain +1 AT and + 1 AR per allied Crobak in play.” is now: “APPEARANCE: Summons a Crobak on each free cell of his line. Gains +1 AT and +1 AR for each Crobak summoned.” Cost reduced from 7 to 6 AP.

Ferflee: Skill changed: “APPEARANCE: Charges to the opponent’s Dofus then dies at the end of the turn.” is now “APPEARANCE: Charges to the opponent’s Dofus then dies.”

Skill changed: “APPEARANCE: Charges to the opponent’s Dofus then dies at the end of the turn.” is now Grinch: Attack increased from 1 to 2. HP increased from 1 to 2

Archilles: Cost reduced from 5 to 4 AP.

Felida: Skill changed: “FINAL BLOW: Adds a Jump spell to your hand” is now “Your Minions cost 2 AP less to play. Your spells cost 1 AP more to play.” Attack reduced from 6 to 5. HP reduced from 6 to 5.

Skill changed: “FINAL BLOW: Adds a Jump spell to your hand” is now Sono Sino: Skill changed: “START OF TURN: Your other Minions charge 1 cell.” is now “APPEARANCE: Gains + 1 AR if you have another Iop in play.” Attack increased from 3 to 4. HP increased from 3 to 4.

Many of Brakmar: Skill changed: “APPEARANCE: Destroys 2 AP in your opponent’s reserve” is now “Put the first Xelor card costing 4 AP from your deck to your hand.” Attack increased from 1 to 2. Cost increased from 2 to 3 AP.

Skill changed: “APPEARANCE: Destroys 2 AP in your opponent’s reserve” is now “Put the first Xelor card costing 4 AP from your deck to your hand.” Attack increased from 1 to 2. Master Teller: Skill changed: “NECRO. APPEARANCE: Adds 5 AP to your reserve if you are outnumbered” is now “NECRO. APPEARANCE: Adds 4 AP to your reserve if you are outnumbered.”

Meticulous Synchronizer: Skill changed: “APPEARANCE: Add 1 AP to your reserve per allied Minion in play.” is now “APPEARANCE: destroys 1 AP from your reserve to give +1 AT and +1 AR to your other Xelors.” Attack increased from 3 to 4. HP increased from 2 to 5. Cost increased from 5 to 6 AP.

Skill changed: “APPEARANCE: Add 1 AP to your reserve per allied Minion in play.” is now “APPEARANCE: destroys 1 AP from your reserve to give and +1 AR to your other Xelors.” Attack increased from 3 to 4. HP increased from 2 to 5. Missiz Freez: Skill changed: “DEATH: Destroys 2 AP from your reserve and returns to your hand” is now “DEATH: Destroys 1 AP from your reserve and returns to your hand”

Radoris Montrouge: Skill changed: “APPEARANCE: Spends AP from your reserve to gain an equal amount of AT and AR.” is now “Destroys 1 AP from your reserve to be summoned. APPEARANCE: Spend your remaining AP. Gains +1 AT and +1 AR per AP spent this way.” Cost reduced from 1 to 0 AP.

Skill changed: “APPEARANCE: Spends AP from your reserve to gain an equal amount of AT and AR.” is now Temporal dust: Skill changed: “Inflicts 2 damage. Adds 5 AP to your reserve if the Minion dies.” is now “Inflicts 2 damage. Adds 4 AP to your reserve if the Minion dies.”

Xelorium: Skill changed: “Steal all the AP from your opponent’s reserve and them to yours.” is now “ Destroy 3 AP in your reserve to destroy all untargetable enemy Minions.” Cost reduced from 4 to 1 AP.

Punishment: Cost increased from 7 to 8 AP.

On this day, we have made changes to the beta. You will find below all cards that have been changed, with the new partsCards that aren't mentioned here are identical to the patchnote above.We have also made a new Google Form for you to comment on these new changes. Use this file exclusively for your feedback so we don't mix it with the old versions!