Description

My first 8 test chambers.



I have two design philosophies when creating a test chamber:



1) Use a mechanic that might not normally be used in "regular" portal puzzles

2) Don't hand-hold too much: as much space as possible is left portalable so the user feels like they are creating their own solution.



I hope you find these maps challenging, but not frustrating.



Enjoy!



-Jambalaya