Well to be clear, I do not THINK the problem was related to GameHeart. But who knows maybe they found a problem that dozens of other tournaments who have used resume from replay with GameHeart haven't. But I don't know exactly what was going on. It isn't fair to turn around and throw them under the bus either when I cannot say for certain since I was not involved in the production whether they had an issue with my mod. However this is not the first time a tournament has said resume from replay did not work with GameHeart, and both previous times they actually just did not know how to use the game recovery feature at all, and it did not matter whether they were using GameHeart... the result would be the same. I just want people to take what they say while they are under the pressure of running a live event and tournament with a grain of salt.

Since resume from replay is a feature by Blizzard, I wonder if people should continue using Blizzard's products after the countless bugs I've found/caused in SC2 using the editor over the past 4 years (which were reported and mostly fixed so far)...As far as I am aware, it's not possible to disable resume from replay unless you disable replay recording in your map/mod.Did they try to use the "take command" feature while watching a replay with an observer interface selected in sc2's options instead of right clicking the replay entry? It's a stressfull situation, so human errors are natural to be made.Btw, I've tested take command from a player point of view while writing this and it worked fine for me...

How about a proof (replay and/or description+screenshots)? I can't see anything here. Atm, it's nothing more than a myth. Most likely only the tournament organizers can deliver that after the tournament. It would be great if they do so.Or was that on the stream and anyone can describe it or can link a video?Since resume from replay is a feature by Blizzard, I wonder if people should continue using Blizzard's products after the countless bugs I've found/caused in SC2 using the editor over the past 4 years (which were reported and mostly fixed so far)...As far as I am aware, it's not possible to disable resume from replay unless you disable replay recording in your map/mod.Did they try to use the "take command" feature while watching a replay with an observer interface selected in sc2's options instead of right clicking the replay entry? It's a stressfull situation, so human errors are natural to be made.Btw, I've tested take command from a player point of view while writing this and it worked fine for me...