The most difficult part of the process was getting the powder from the hand clap to spread in an appealing way. That came down to plenty of trial and error.

The next step was organizing the interrupters. That meant first choosing representatives from each division, then figuring out their pose and props to make their section clear. Actual shoots were using backdrops outside in shaded areas to keep the light diffused nicely.

Editing

Because of both how inconsistent the compressed air gun fired powder and how little of a cloud I was able to get I ran into problems quickly. I just wasn't getting the big bold cloud we wanted bouncing off the model's shoulders. To remedy this I took over a hundred shots for each shoot both firing the air gun and throwing powder by hand and I composited them in Adobe Photoshop after adjusting levels in Adobe Lightroom.

To help show what this process was like here is a sped up version of one of the five shoot composites.