[Haskell-cafe] Work on Video Games in Haskell

iPwn Studios is seeking Haskell developers for its debut title, BloodKnight. * No prior game development experience is required, but you must be very comfortable working in Haskell. * Compensation is negotiable; profit-sharing may be available in some cases. * To apply, or for more information, contact me at ryan at ipwnstudios.com. BloodKnight is an action-roleplaying game inspired by games like Diablo and Fallout. It is currently in the final stages of development, and will be released later this year on a variety of smartphone platforms, including iPhone and Android. iPwn Studios is a start-up company located in Boston, MA. We believe in giving back to the Haskell community, so we've open-sourced our ghc-iphone project, which allows GHC to produce binaries for the iPhone. Check it out at http://projects.haskell.org/ghc-iphone/. Ryan Trinkle iPwn Studios -------------- next part -------------- An HTML attachment was scrubbed... URL: http://www.haskell.org/pipermail/haskell-cafe/attachments/20100526/8541879f/attachment.html