Release Notes for 11/15/2012[ GOTV ]- As a GOTV client spectator, the flangbang effect from first person is now reduced a bit and there is now text that says "(BLINDED)"- Fixed overhead targetIDs not showing sometimes when spectating with XRay mode on.- Added a convar "cl_teamid_overhead_maxdist_spec" that can set the max distance overhead TargetIDs will show up when spectating- Changed player target selection input from hardcoded number keys to keys bound to "slotN" commands.- Changed X-Ray toggle key from hardcoded 'X' to whatever is bound for "radio2", which defaults to 'X'.- Fixed health/armor/ammo of the spectated target not being displayed as a GOTV client.- Made bomb visible in GOTV clients' map overview at all times.- Fixed money not showing up in GOTV scoreboard for either teams.- Fixed flashbang effect flash retriggering when changing spectator target.- Fixed missing winpanel when GOTV spectating.- Revised GOTV autodirector behavior.[ MISC ]- Repacked content to reduce CS:GO disk usage from 6GB to 4.8GB.- Implemented separate sound for distant grenade explosions to make the distance easier to gauge. Sound crossfades near and distance sound between 800 and 2800 units.- Reduced audible distance of scope zoom.- Fire devices have been modified ( Molotovs and incendiary grenades ): - Fire can now be extinguished by smoke grenades and deployed smokes now deny fire device detonation and spreading. - Fire now spreads a bit faster and not quite as far. - Fire "tagging" slowdown has been removed. - Adjusted fire armor penetration value.- Fixed Terrorists getting loser bonus payout for running down the clock. Now Terrorists get no income if the round timer runs out.- Armor Penetration is now shown for weapons in the buy menu.- 3rd person and first person default duck speed has been slightly increased.- Tapping the duck key frequently in short intervals will cause your duck to slow, but cools down very fast.- Smoke grenade visibility inside a smoke has been reduced to give less advantage to players inside and more to players outside.- Design changes for Scoreboard - Added team names to scoreboard. - Made score more prominent. - Win banner states are now team specific.- Design change for win panel and alert messages.- Server log changes: - Added xyz coordinates to messages. - Added nade messages. - Added team change messages. - Added 'assist' messages.- Fixed a case of loss of mouse and keyboard input.- Server browser filter settings are now saved.- Big Picture Support - Fixed not being able to dismiss server browser dialog with controller. - Added ability to disable all controllers.Thanks to the following for input on the balance changes:NiP, Ubinited, Team ALTERNATE, Area51, Mousesports, Anexis, FM.TOXiC, VeryGames, RegnaM.