<?xml version = "1.0" encoding = "utf-8" ?>

<!-- Commented Offline Pawn Template by Havoc -->

<class name = "XFS" type = "175401007" > <!-- Do NOT change this -->

<u32 name = "mQuality" value = "2" /> <!-- No idea what this does, don't change it, below you see a comment that is not mine, no idea what it means either -->

<class name = "mRomNoraPawn" type = "1897090369" > <!-- Struct = 1, Counter = 1, Size = 324013 -->

<bool name = "mAutoDelete" value = "true" />

<array name = "mpArray" type = "classref" count = "5" > <!-- Here is where we start, this array contains all pawns of this file. Change count to however many classref types you leave within the array -->

<classref type = "1472709144" > <!-- Struct = 2, Counter = 2, Size = 356 -->

<class name = "mRomPawnEdit" type = "623432403" > <!-- Struct = 3, Counter = 3, Size = 246 -->

<array name = "(u8*)mNameStr" type = "u8" count = "25" > <!-- This is NOT the name of a pawn, do NOT change any of the values below -->

<u8 value = "227" />

<u8 value = "131" />

<u8 value = "148" />

<u8 value = "227" />

<u8 value = "130" />

<u8 value = "168" />

<u8 value = "227" />

<u8 value = "131" />

<u8 value = "170" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

</array >

<u8 name = "mGender" value = "0" /> <!-- 0 is male, 1 is female -->

<u32 name = "mNickname" value = "645" /> <!-- seems to do nothing, mess with it if you dare -->

<u8 name = "mVoice" value = "2" /> <!-- All values starting from this are the same as in a character editor, for best results create a new character of your liking and copypaste the values from your savefile -->

<u8 name = "mPersonality" value = "0" />

<u8 name = "mFaceBase" value = "69" />

<u8 name = "mFaceEye" value = "69" />

<u8 name = "mFaceEyebrow" value = "69" />

<u8 name = "mFaceNose" value = "69" />

<u8 name = "mFaceMouth" value = "69" />

<u8 name = "mFaceEar" value = "69" />

<u8 name = "mOfsXFaceEye" value = "3" />

<u8 name = "mOfsYFaceEye" value = "3" />

<u8 name = "mOfsXFaceEyebrow" value = "0" />

<u8 name = "mOfsYFaceEyebrow" value = "0" />

<u8 name = "mOfsYFaceNose" value = "4" />

<u8 name = "mOfsYFaceMouth" value = "3" />

<u8 name = "mOfsYFaceEar" value = "2" />

<u8 name = "mOfsZFaceEar" value = "2" />

<u8 name = "mSclFaceEye" value = "0" />

<u8 name = "mSclFaceNose" value = "3" />

<u8 name = "mBodySlender" value = "2" />

<u8 name = "mBodyMuscle" value = "2" />

<u8 name = "mBustScale" value = "2" />

<u8 name = "mHumanBodyAll" value = "78" />

<u8 name = "mHumanHead" value = "78" />

<u8 name = "mHumanBody" value = "78" />

<u8 name = "mHumanArm" value = "78" />

<u8 name = "mHumanLeg" value = "78" />

<u8 name = "mMovement" value = "1" />

<u8 name = "mPosture" value = "1" />

<u8 name = "mWrinkleFace" value = "3" />

<u8 name = "mMakeupFace" value = "10" />

<u8 name = "mScarNo" value = "0" />

<u8 name = "mColorHair" value = "2" />

<u8 name = "mColorEyeR" value = "6" />

<u8 name = "mColorEyeL" value = "6" />

<u8 name = "mColorBody" value = "7" />

<u8 name = "mColorBeard" value = "2" />

<u8 name = "mColorEyebrow" value = "2" />

<u8 name = "mColorMakeup" value = "13" />

<u8 name = "mHairNo" value = "40" />

<u8 name = "mBeardNo" value = "5" />

</class >

<u8 name = "mRomPawnWeightType" value = "1" /> <!-- determines base stamina and maximum encumbrance -->

<u8 name = "mRomPawnJob" value = "2" /> <!-- 1 Fighter, 2 Strider, 3 Mage, 7 Warrior, 8 Ranger, 9 Sorcerer -->

<s16 name = "mRomPawnAiNo" value = "24" /> <!-- this value manages Quest, Location and Enemy knowledge, maximum 989 -->

<s16 name = "mRomPawnCharaNo" value = "812" /> <!-- this value manages Inclination -->

<u8 name = "mRomPawnNameNo" value = "59" /> <!-- the name of the pawn, as per romPawnNameAlphabet.rpn file, offset by -1 -->

<array name = "mRomPawnJobLevel" type = "u8" count = "6" >

<u8 value = "1" /> <!-- Fighter -->

<u8 value = "1" /> <!-- Strider -->

<u8 value = "1" /> <!-- Mage -->

<u8 value = "1" /> <!-- Warrior -->

<u8 value = "1" /> <!-- Ranger -->

<u8 value = "1" /> <!-- Sorcerer -->

</array >

<array name = "mRomPawnNormalSkill" type = "s8" count = "5" > <!-- no idea yet -->

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

</array >

<array name = "mRomPawnCustomSkill" type = "s16" count = "6" > <!-- 3 Combat skills for each weapon or magicks -->

<s16 value = "60" /> <!-- Biting wind, daggers -->

<s16 value = "-1" />

<s16 value = "-1" />

<s16 value = "208" /> <!--Threefold arrow, sbow -->

<s16 value = "-1" />

<s16 value = "-1" />

</array >

<array name = "mRomPawnAbility" type = "s8" count = "6" > <!-- Augments -->

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

</array >

<array name = "mRomPawnEquipItemId" type = "s16" count = "11" > <!-- Equipment -->

<s16 value = "396" /> <!-- Primary weapon -->

<s16 value = "491" /> <!-- Secondary weapon -->

<s16 value = "560" /> <!-- Chest clothing -->

<s16 value = "634" /> <!-- Leg clothing -->

<s16 value = "717" /> <!-- Head -->

<s16 value = "-1" /> <!-- Chest armor -->

<s16 value = "-1" /> <!-- Arms -->

<s16 value = "974" /> <!-- Leg Armor -->

<s16 value = "-1" /> <!-- Cloak -->

<s16 value = "-1" /> <!-- Ring 1 -->

<s16 value = "-1" /> <!-- Ring 2 -->

</array >

</classref >

<classref type = "1472709144" > <!-- Struct = 2, Counter = 4, Size = 356 -->

<class name = "mRomPawnEdit" type = "623432403" > <!-- Struct = 3, Counter = 5, Size = 246 -->

<array name = "(u8*)mNameStr" type = "u8" count = "25" >

<u8 value = "227" />

<u8 value = "131" />

<u8 value = "128" />

<u8 value = "227" />

<u8 value = "131" />

<u8 value = "179" />

<u8 value = "227" />

<u8 value = "130" />

<u8 value = "171" />

<u8 value = "227" />

<u8 value = "131" />

<u8 value = "179" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

</array >

<u8 name = "mGender" value = "0" />

<u32 name = "mNickname" value = "864" />

<u8 name = "mVoice" value = "0" />

<u8 name = "mPersonality" value = "0" />

<u8 name = "mFaceBase" value = "81" />

<u8 name = "mFaceEye" value = "81" />

<u8 name = "mFaceEyebrow" value = "81" />

<u8 name = "mFaceNose" value = "81" />

<u8 name = "mFaceMouth" value = "81" />

<u8 name = "mFaceEar" value = "81" />

<u8 name = "mOfsXFaceEye" value = "3" />

<u8 name = "mOfsYFaceEye" value = "3" />

<u8 name = "mOfsXFaceEyebrow" value = "2" />

<u8 name = "mOfsYFaceEyebrow" value = "2" />

<u8 name = "mOfsYFaceNose" value = "3" />

<u8 name = "mOfsYFaceMouth" value = "4" />

<u8 name = "mOfsYFaceEar" value = "2" />

<u8 name = "mOfsZFaceEar" value = "2" />

<u8 name = "mSclFaceEye" value = "1" />

<u8 name = "mSclFaceNose" value = "3" />

<u8 name = "mBodySlender" value = "2" />

<u8 name = "mBodyMuscle" value = "1" />

<u8 name = "mBustScale" value = "2" />

<u8 name = "mHumanBodyAll" value = "70" />

<u8 name = "mHumanHead" value = "70" />

<u8 name = "mHumanBody" value = "70" />

<u8 name = "mHumanArm" value = "70" />

<u8 name = "mHumanLeg" value = "70" />

<u8 name = "mMovement" value = "1" />

<u8 name = "mPosture" value = "2" />

<u8 name = "mWrinkleFace" value = "1" />

<u8 name = "mMakeupFace" value = "0" />

<u8 name = "mScarNo" value = "6" />

<u8 name = "mColorHair" value = "1" />

<u8 name = "mColorEyeR" value = "20" />

<u8 name = "mColorEyeL" value = "20" />

<u8 name = "mColorBody" value = "6" />

<u8 name = "mColorBeard" value = "1" />

<u8 name = "mColorEyebrow" value = "1" />

<u8 name = "mColorMakeup" value = "18" />

<u8 name = "mHairNo" value = "6" />

<u8 name = "mBeardNo" value = "28" />

</class >

<u8 name = "mRomPawnWeightType" value = "1" />

<u8 name = "mRomPawnJob" value = "1" />

<s16 name = "mRomPawnAiNo" value = "5" />

<s16 name = "mRomPawnCharaNo" value = "557" />

<u8 name = "mRomPawnNameNo" value = "33" />

<array name = "mRomPawnJobLevel" type = "u8" count = "6" >

<u8 value = "1" />

<u8 value = "1" />

<u8 value = "1" />

<u8 value = "1" />

<u8 value = "1" />

<u8 value = "1" />

</array >

<array name = "mRomPawnNormalSkill" type = "s8" count = "5" >

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

</array >

<array name = "mRomPawnCustomSkill" type = "s16" count = "6" >

<s16 value = "2" />

<s16 value = "-1" />

<s16 value = "-1" />

<s16 value = "160" />

<s16 value = "-1" />

<s16 value = "-1" />

</array >

<array name = "mRomPawnAbility" type = "s8" count = "6" >

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

</array >

<array name = "mRomPawnEquipItemId" type = "s16" count = "11" >

<s16 value = "301" />

<s16 value = "463" />

<s16 value = "-1" />

<s16 value = "635" />

<s16 value = "-1" />

<s16 value = "806" />

<s16 value = "911" />

<s16 value = "973" />

<s16 value = "-1" />

<s16 value = "-1" />

<s16 value = "-1" />

</array >

</classref >

<classref type = "1472709144" > <!-- Struct = 2, Counter = 6, Size = 356 -->

<class name = "mRomPawnEdit" type = "623432403" > <!-- Struct = 3, Counter = 7, Size = 246 -->

<array name = "(u8*)mNameStr" type = "u8" count = "25" >

<u8 value = "227" />

<u8 value = "131" />

<u8 value = "128" />

<u8 value = "227" />

<u8 value = "131" />

<u8 value = "160" />

<u8 value = "227" />

<u8 value = "130" />

<u8 value = "189" />

<u8 value = "227" />

<u8 value = "131" />

<u8 value = "179" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

</array >

<u8 name = "mGender" value = "0" />

<u32 name = "mNickname" value = "820" />

<u8 name = "mVoice" value = "2" />

<u8 name = "mPersonality" value = "0" />

<u8 name = "mFaceBase" value = "68" />

<u8 name = "mFaceEye" value = "68" />

<u8 name = "mFaceEyebrow" value = "68" />

<u8 name = "mFaceNose" value = "68" />

<u8 name = "mFaceMouth" value = "68" />

<u8 name = "mFaceEar" value = "68" />

<u8 name = "mOfsXFaceEye" value = "4" />

<u8 name = "mOfsYFaceEye" value = "3" />

<u8 name = "mOfsXFaceEyebrow" value = "2" />

<u8 name = "mOfsYFaceEyebrow" value = "2" />

<u8 name = "mOfsYFaceNose" value = "4" />

<u8 name = "mOfsYFaceMouth" value = "4" />

<u8 name = "mOfsYFaceEar" value = "2" />

<u8 name = "mOfsZFaceEar" value = "2" />

<u8 name = "mSclFaceEye" value = "0" />

<u8 name = "mSclFaceNose" value = "3" />

<u8 name = "mBodySlender" value = "2" />

<u8 name = "mBodyMuscle" value = "1" />

<u8 name = "mBustScale" value = "1" />

<u8 name = "mHumanBodyAll" value = "52" />

<u8 name = "mHumanHead" value = "52" />

<u8 name = "mHumanBody" value = "52" />

<u8 name = "mHumanArm" value = "52" />

<u8 name = "mHumanLeg" value = "52" />

<u8 name = "mMovement" value = "2" />

<u8 name = "mPosture" value = "2" />

<u8 name = "mWrinkleFace" value = "0" />

<u8 name = "mMakeupFace" value = "0" />

<u8 name = "mScarNo" value = "0" />

<u8 name = "mColorHair" value = "2" />

<u8 name = "mColorEyeR" value = "13" />

<u8 name = "mColorEyeL" value = "13" />

<u8 name = "mColorBody" value = "11" />

<u8 name = "mColorBeard" value = "2" />

<u8 name = "mColorEyebrow" value = "2" />

<u8 name = "mColorMakeup" value = "1" />

<u8 name = "mHairNo" value = "4" />

<u8 name = "mBeardNo" value = "0" />

</class >

<u8 name = "mRomPawnWeightType" value = "1" />

<u8 name = "mRomPawnJob" value = "1" />

<s16 name = "mRomPawnAiNo" value = "28" />

<s16 name = "mRomPawnCharaNo" value = "36" />

<u8 name = "mRomPawnNameNo" value = "70" />

<array name = "mRomPawnJobLevel" type = "u8" count = "6" >

<u8 value = "1" />

<u8 value = "1" />

<u8 value = "1" />

<u8 value = "1" />

<u8 value = "1" />

<u8 value = "1" />

</array >

<array name = "mRomPawnNormalSkill" type = "s8" count = "5" >

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

</array >

<array name = "mRomPawnCustomSkill" type = "s16" count = "6" >

<s16 value = "2" />

<s16 value = "-1" />

<s16 value = "-1" />

<s16 value = "160" />

<s16 value = "-1" />

<s16 value = "-1" />

</array >

<array name = "mRomPawnAbility" type = "s8" count = "6" >

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

</array >

<array name = "mRomPawnEquipItemId" type = "s16" count = "11" >

<s16 value = "301" />

<s16 value = "463" />

<s16 value = "563" />

<s16 value = "633" />

<s16 value = "723" />

<s16 value = "-1" />

<s16 value = "-1" />

<s16 value = "971" />

<s16 value = "-1" />

<s16 value = "-1" />

<s16 value = "-1" />

</array >

</classref >

<classref type = "1472709144" > <!-- Struct = 2, Counter = 8, Size = 356 -->

<class name = "mRomPawnEdit" type = "623432403" > <!-- Struct = 3, Counter = 9, Size = 246 -->

<array name = "(u8*)mNameStr" type = "u8" count = "25" >

<u8 value = "227" />

<u8 value = "131" />

<u8 value = "172" />

<u8 value = "227" />

<u8 value = "130" />

<u8 value = "170" />

<u8 value = "227" />

<u8 value = "131" />

<u8 value = "138" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

</array >

<u8 name = "mGender" value = "0" />

<u32 name = "mNickname" value = "674" />

<u8 name = "mVoice" value = "0" />

<u8 name = "mPersonality" value = "0" />

<u8 name = "mFaceBase" value = "78" />

<u8 name = "mFaceEye" value = "78" />

<u8 name = "mFaceEyebrow" value = "78" />

<u8 name = "mFaceNose" value = "78" />

<u8 name = "mFaceMouth" value = "78" />

<u8 name = "mFaceEar" value = "78" />

<u8 name = "mOfsXFaceEye" value = "4" />

<u8 name = "mOfsYFaceEye" value = "3" />

<u8 name = "mOfsXFaceEyebrow" value = "1" />

<u8 name = "mOfsYFaceEyebrow" value = "0" />

<u8 name = "mOfsYFaceNose" value = "4" />

<u8 name = "mOfsYFaceMouth" value = "4" />

<u8 name = "mOfsYFaceEar" value = "2" />

<u8 name = "mOfsZFaceEar" value = "1" />

<u8 name = "mSclFaceEye" value = "0" />

<u8 name = "mSclFaceNose" value = "2" />

<u8 name = "mBodySlender" value = "2" />

<u8 name = "mBodyMuscle" value = "0" />

<u8 name = "mBustScale" value = "2" />

<u8 name = "mHumanBodyAll" value = "75" />

<u8 name = "mHumanHead" value = "75" />

<u8 name = "mHumanBody" value = "75" />

<u8 name = "mHumanArm" value = "75" />

<u8 name = "mHumanLeg" value = "75" />

<u8 name = "mMovement" value = "2" />

<u8 name = "mPosture" value = "2" />

<u8 name = "mWrinkleFace" value = "2" />

<u8 name = "mMakeupFace" value = "0" />

<u8 name = "mScarNo" value = "0" />

<u8 name = "mColorHair" value = "0" />

<u8 name = "mColorEyeR" value = "8" />

<u8 name = "mColorEyeL" value = "8" />

<u8 name = "mColorBody" value = "6" />

<u8 name = "mColorBeard" value = "0" />

<u8 name = "mColorEyebrow" value = "0" />

<u8 name = "mColorMakeup" value = "1" />

<u8 name = "mHairNo" value = "53" />

<u8 name = "mBeardNo" value = "13" />

</class >

<u8 name = "mRomPawnWeightType" value = "1" />

<u8 name = "mRomPawnJob" value = "1" />

<s16 name = "mRomPawnAiNo" value = "29" />

<s16 name = "mRomPawnCharaNo" value = "479" />

<u8 name = "mRomPawnNameNo" value = "7" />

<array name = "mRomPawnJobLevel" type = "u8" count = "6" >

<u8 value = "1" />

<u8 value = "1" />

<u8 value = "1" />

<u8 value = "1" />

<u8 value = "1" />

<u8 value = "1" />

</array >

<array name = "mRomPawnNormalSkill" type = "s8" count = "5" >

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

</array >

<array name = "mRomPawnCustomSkill" type = "s16" count = "6" >

<s16 value = "2" />

<s16 value = "-1" />

<s16 value = "-1" />

<s16 value = "166" />

<s16 value = "-1" />

<s16 value = "-1" />

</array >

<array name = "mRomPawnAbility" type = "s8" count = "6" >

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

</array >

<array name = "mRomPawnEquipItemId" type = "s16" count = "11" >

<s16 value = "301" />

<s16 value = "463" />

<s16 value = "560" />

<s16 value = "634" />

<s16 value = "-1" />

<s16 value = "-1" />

<s16 value = "-1" />

<s16 value = "-1" />

<s16 value = "1058" />

<s16 value = "-1" />

<s16 value = "-1" />

</array >

</classref >

<classref type = "1472709144" > <!-- Struct = 2, Counter = 10, Size = 356 -->

<class name = "mRomPawnEdit" type = "623432403" > <!-- Struct = 3, Counter = 11, Size = 246 -->

<array name = "(u8*)mNameStr" type = "u8" count = "25" >

<u8 value = "227" />

<u8 value = "130" />

<u8 value = "181" />

<u8 value = "227" />

<u8 value = "131" />

<u8 value = "188" />

<u8 value = "227" />

<u8 value = "131" />

<u8 value = "142" />

<u8 value = "227" />

<u8 value = "130" />

<u8 value = "185" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

<u8 value = "0" />

</array >

<u8 name = "mGender" value = "0" />

<u32 name = "mNickname" value = "244" />

<u8 name = "mVoice" value = "2" />

<u8 name = "mPersonality" value = "0" />

<u8 name = "mFaceBase" value = "54" />

<u8 name = "mFaceEye" value = "54" />

<u8 name = "mFaceEyebrow" value = "54" />

<u8 name = "mFaceNose" value = "54" />

<u8 name = "mFaceMouth" value = "54" />

<u8 name = "mFaceEar" value = "54" />

<u8 name = "mOfsXFaceEye" value = "3" />

<u8 name = "mOfsYFaceEye" value = "3" />

<u8 name = "mOfsXFaceEyebrow" value = "1" />

<u8 name = "mOfsYFaceEyebrow" value = "3" />

<u8 name = "mOfsYFaceNose" value = "4" />

<u8 name = "mOfsYFaceMouth" value = "4" />

<u8 name = "mOfsYFaceEar" value = "2" />

<u8 name = "mOfsZFaceEar" value = "2" />

<u8 name = "mSclFaceEye" value = "2" />

<u8 name = "mSclFaceNose" value = "2" />

<u8 name = "mBodySlender" value = "2" />

<u8 name = "mBodyMuscle" value = "0" />

<u8 name = "mBustScale" value = "2" />

<u8 name = "mHumanBodyAll" value = "60" />

<u8 name = "mHumanHead" value = "60" />

<u8 name = "mHumanBody" value = "60" />

<u8 name = "mHumanArm" value = "60" />

<u8 name = "mHumanLeg" value = "60" />

<u8 name = "mMovement" value = "1" />

<u8 name = "mPosture" value = "2" />

<u8 name = "mWrinkleFace" value = "0" />

<u8 name = "mMakeupFace" value = "0" />

<u8 name = "mScarNo" value = "0" />

<u8 name = "mColorHair" value = "2" />

<u8 name = "mColorEyeR" value = "1" />

<u8 name = "mColorEyeL" value = "1" />

<u8 name = "mColorBody" value = "10" />

<u8 name = "mColorBeard" value = "2" />

<u8 name = "mColorEyebrow" value = "2" />

<u8 name = "mColorMakeup" value = "2" />

<u8 name = "mHairNo" value = "52" />

<u8 name = "mBeardNo" value = "0" />

</class >

<u8 name = "mRomPawnWeightType" value = "1" />

<u8 name = "mRomPawnJob" value = "3" />

<s16 name = "mRomPawnAiNo" value = "0" />

<s16 name = "mRomPawnCharaNo" value = "390" />

<u8 name = "mRomPawnNameNo" value = "44" />

<array name = "mRomPawnJobLevel" type = "u8" count = "6" >

<u8 value = "1" />

<u8 value = "1" />

<u8 value = "1" />

<u8 value = "1" />

<u8 value = "1" />

<u8 value = "1" />

</array >

<array name = "mRomPawnNormalSkill" type = "s8" count = "5" >

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

</array >

<array name = "mRomPawnCustomSkill" type = "s16" count = "6" >

<s16 value = "120" />

<s16 value = "-1" />

<s16 value = "-1" />

<s16 value = "104" />

<s16 value = "-1" />

<s16 value = "-1" />

</array >

<array name = "mRomPawnAbility" type = "s8" count = "6" >

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

<s8 value = "-1" />

</array >

<array name = "mRomPawnEquipItemId" type = "s16" count = "11" >

<s16 value = "406" />

<s16 value = "-1" />

<s16 value = "559" />

<s16 value = "639" />

<s16 value = "719" />

<s16 value = "-1" />

<s16 value = "-1" />

<s16 value = "973" />

<s16 value = "-1" />

<s16 value = "-1" />

<s16 value = "-1" />

</array >

</classref >

</array >

</class >