1 24 Sakers

(9_lber_land_cannon_(saker))

Fixed Artillery

A saker is an old-fashioned style of light cannon, deployed in a fixed position. Sakers Fixed Artillery 24 4 21 400 40 30 3 660 160

A saker is an old-fashioned style of light cannon, deployed in a fixed position.

2 24 Demi-Cannons

(24_lber_land_cannon_(demi_cannon))

Fixed Artillery

A demi-cannon is a heavy artillery piece from the previous century, deployed in a fixed battlefield position. Demi-Cannons Fixed Artillery 24 4 38 400 45 30 3 710 170

A demi-cannon is a heavy artillery piece from the previous century, deployed in a fixed battlefield position.

3 24 4-inch Mortar Battery

(4_inch_mortar)

Fixed Artillery

A mortar is a large calibre, fixed artillery piece that lobs an explosive shell in a high arc at the enemy. 4-inch Mortar Battery Fixed Artillery 24 4 42 750 15 5 3 950 230

A mortar is a large calibre, fixed artillery piece that lobs an explosive shell in a high arc at the enemy.

4 24 Rocket Troop

(rockets_fixed)

Fixed Artillery

War rockets are a terrifying device, capable of carrying different kinds of warhead and of causing utter panic in their targets. Rocket Troop Fixed Artillery 24 4 6 750 15 5 3 1040 260

War rockets are a terrifying device, capable of carrying different kinds of warhead and of causing utter panic in their targets.

5 24 24-lber Foot Artillery

(episodic_2_24_lber_land_cannon)

Artillery

Foot artillery batteries are the core of an army on campaign: the weapons that win battles and batter down walls. 24-lber Foot Artillery Artillery 24 4 84 500 55 35 4 610 240

Foot artillery batteries are the core of an army on campaign: the weapons that win battles and batter down walls.

6 24 12-lber Howitzer Foot Artillery

(12_lber_howitzer)

Artillery

Howitzers send shells plunging into enemy formations and over defences, making cover irrelevant. 12-lber Howitzer Foot Artillery Artillery 24 4 27 350 45 25 3 630 150

Howitzers send shells plunging into enemy formations and over defences, making cover irrelevant.

7 24 24-lber Howitzer Foot Artillery

(24_lber_howitzer)

Artillery

Howitzers send shells plunging into enemy formations and over defences, making cover irrelevant. 24-lber Howitzer Foot Artillery Artillery 24 4 40 350 40 25 3 650 160

Howitzers send shells plunging into enemy formations and over defences, making cover irrelevant.

8 24 12-lber Foot Artillery

(12_lber_land_cannon)

Artillery

Foot artillery batteries are the core of an army on campaign: the weapons that win battles and batter down walls. 12-lber Foot Artillery Artillery 24 4 27 400 45 30 3 840 210

Foot artillery batteries are the core of an army on campaign: the weapons that win battles and batter down walls.

9 24 24-lber Foot Artillery

(24_lber_land_cannon)

Artillery

Foot artillery batteries are the core of an army on campaign: the weapons that win battles and batter down walls. 24-lber Foot Artillery Artillery 24 4 42 400 55 30 3 890 220

Foot artillery batteries are the core of an army on campaign: the weapons that win battles and batter down walls.

10 24 Puckle Guns

(puckle_gun)

Artillery

The Puckle gun is a tripod-mounted repeating heavy musket or small cannon, capable of rapid fire. Puckle Guns Artillery 24 4 0 150 40 25 3 1140 280

The Puckle gun is a tripod-mounted repeating heavy musket or small cannon, capable of rapid fire.

11 24 3-lber Horse Artillery

(3_lber_land_cannon_galloper)

Horse Artillery

Intended to keep up with rapidly-advancing mounted forces, horse artillery batteries have a touch of “cavalry dash” about them. 3-lber Horse Artillery Horse Artillery 24 4 9 400 45 30 3 850 210

Intended to keep up with rapidly-advancing mounted forces, horse artillery batteries have a touch of “cavalry dash” about them.

12 24 6-lber Horse Artillery

(6_lber_land_cannon_galloper)

Horse Artillery

Intended to keep up with rapidly-advancing mounted forces, horse artillery batteries have a touch of “cavalry dash” about them. 6-lber Horse Artillery Horse Artillery 24 4 15 400 50 30 3 870 210

Intended to keep up with rapidly-advancing mounted forces, horse artillery batteries have a touch of “cavalry dash” about them.

13 60 Heavy Cavalry

(euro_heavy_cavalry)

Heavy Cavalry

These cavalrymen see themselves as elite. It is their job to smash into enemy units and destroy them utterly. Heavy Cavalry Heavy Cavalry 60 0 0 0 0 16 14 10 9 1020 300

These cavalrymen see themselves as elite. It is their job to smash into enemy units and destroy them utterly.

14 60 Life Guards

(life_guards)

Heavy Cavalry

The royal guard cavalrymen are all gentlemen, hand picked to protect the person of the sovereign. Life Guards Heavy Cavalry 60 0 0 0 0 19 17 15 12 1090 320

The royal guard cavalrymen are all gentlemen, hand picked to protect the person of the sovereign.

15 60 Horse Guards

(elite_horse_guards)

Heavy Cavalry

Horse Guards are an elite heavy cavalry unit, with a fierce reputation and deadly sabres. Horse Guards Heavy Cavalry 60 0 0 0 0 21 19 13 13 1200 300

Horse Guards are an elite heavy cavalry unit, with a fierce reputation and deadly sabres.

16 60 East India Company Lancers

(euro_lancers_east_india_company_lancers)

Lancer Cavalry

These cavalrymen are armed with a long spear or lance that makes them particularly deadly when charging. East India Company Lancers Lancer Cavalry 60 0 0 0 0 7 25 7 5 920 270

These cavalrymen are armed with a long spear or lance that makes them particularly deadly when charging.

17 30 Colonial Light Cavalry

(episodic_2_light_cavalry_colonial)

Light Cavalry

Light cavalry are used to screen an army and act as its eyes and ears; they can also pursue fleeing enemies and keep them from regrouping. Colonial Light Cavalry Light Cavalry 30 0 0 0 0 11 8 7 9 430 170

Light cavalry are used to screen an army and act as its eyes and ears; they can also pursue fleeing enemies and keep them from regrouping.

18 60 Mounted Tribal Auxiliary

(native_american_mounted_musketeers_auxiliary)

Missile Cavalry

These tribesmen are willing to fight for European gold, and a musket apiece. Mounted Tribal Auxiliary Missile Cavalry 60 70 35 20 20 6 7 5 5 890 260

These tribesmen are willing to fight for European gold, and a musket apiece.

19 60 Yeomanry

(euro_provincial_cavalry_yeomanry)

Cavalry

These locally recruited cavalry are a valuable aid in keeping order. Yeomanry Cavalry 60 0 0 0 0 9 11 5 5 900 270

These locally recruited cavalry are a valuable aid in keeping order.

20 60 Regiment of Horse

(euro_regiment_of_horse)

Cavalry

These cavalry are shock troops, intended to charge into melee and deliver terrible blows with their straight swords. Regiment of Horse Cavalry 60 0 0 0 0 11 12 8 7 940 280

These cavalry are shock troops, intended to charge into melee and deliver terrible blows with their straight swords.

21 60 East India Company Cavalry

(euro_company_cavalry_e_india_co)

Cavalry

Recruited to fight in India, company cavalry are mercenaries fighting for the great trading companies. East India Company Cavalry Cavalry 60 0 0 0 0 11 12 8 7 950 280

Recruited to fight in India, company cavalry are mercenaries fighting for the great trading companies.

22 60 Native Indian Cavalry

(east_sipahi_cavalry_colonial)

Cavalry

Sipahis are superb horsemen and their ornate lances are deadly when brought to bear at the charge. Native Indian Cavalry Cavalry 60 0 0 0 0 9 21 13 8 1020 300

Sipahis are superb horsemen and their ornate lances are deadly when brought to bear at the charge.

23 32 General's Bodyguard

(euro_generals_bodyguard)

General

These tough warriors and soldiers have only one task: keeping their commander alive and well in the swirling chaos of battle. General's Bodyguard General 32 0 0 0 0 9 14 10 10 1290 90

These tough warriors and soldiers have only one task: keeping their commander alive and well in the swirling chaos of battle.

24 80 Dragoons

(euro_dragoons)

Dragoons

Despite appearances, dragoons are not really cavalry but mounted line infantry, riding into a battle then fighting on foot. Dragoons Dragoons 80 70 40 25 15 7 10 6 5 950 280

Despite appearances, dragoons are not really cavalry but mounted line infantry, riding into a battle then fighting on foot.

25 80 Colonial Dragoons

(euro_dragoons_colonial)

Dragoons

Despite appearances, dragoons are not really cavalry but mounted line infantry, riding into a battle then fighting on foot. Colonial Dragoons Dragoons 80 70 40 25 15 7 10 6 5 950 280

Despite appearances, dragoons are not really cavalry but mounted line infantry, riding into a battle then fighting on foot.

26 80 Light Dragoons

(euro_light_dragoons)

Dragoons

Light dragoons are mounted skirmishers, riding to a fight then engaging the enemy on foot. Light Dragoons Dragoons 80 70 50 25 20 7 10 6 5 980 290

Light dragoons are mounted skirmishers, riding to a fight then engaging the enemy on foot.

27 160 Coldstream Guards

(euro_superior_line_infantry_coldstream)

Elite Infantry

The reputation of these elite soldiers and the example they set provides encouragement to comrades nearby. Coldstream Guards Elite Infantry 160 70 50 65 15 7 11 18 11 1190 290

The reputation of these elite soldiers and the example they set provides encouragement to comrades nearby.

28 160 Republican Guard

(euro_republican_guard)

Elite Infantry

The Republican Guard are the elite of the nation, proud to fight for their people and unwavering in the defence of their hard-won liberties. Republican Guard Elite Infantry 160 70 50 55 15 9 13 18 11 1200 300

The Republican Guard are the elite of the nation, proud to fight for their people and unwavering in the defence of their hard-won liberties.

29 160 Guards

(guard_infantry)

Elite Infantry

The elite foot guards are charged with protecting the persons of the monarch and the royal family. Guards Elite Infantry 160 70 50 55 15 9 13 18 11 1200 300

The elite foot guards are charged with protecting the persons of the monarch and the royal family.

30 160 The Black Watch

(euro_superior_line_infantry_blackwatch)

Elite Infantry

The reputation of these elite soldiers and the example they set provides encouragement to comrades nearby. The Black Watch Elite Infantry 160 70 50 40 15 9 17 17 11 1220 300

The reputation of these elite soldiers and the example they set provides encouragement to comrades nearby.

31 80 Grenadiers

(euro_grenadiers_bearskin)

Grenadiers

Grenadiers are large, strong men, armed with muskets and carrying bags of bombs to hurl at the enemy’s ranks. Grenadiers Grenadiers 80 70 45 35 15 10 14 16 8 910 220

Grenadiers are large, strong men, armed with muskets and carrying bags of bombs to hurl at the enemy’s ranks.

32 80 Pandours

(pandours)

Irregulars

These irregular troops are often poorly equipped and ill-disciplined, but they can be a very effective, mobile “mob”. Pandours Irregulars 80 90 35 5 20 7 8 2 3 380 90

These irregular troops are often poorly equipped and ill-disciplined, but they can be a very effective, mobile “mob”.

33 80 Native Musketmen Auxiliary

(native_american_musketeers_auxiliary)

Irregulars

These tribesmen are willing to fight for European gold, and a musket apiece. Native Musketmen Auxiliary Irregulars 80 90 35 15 15 8 6 3 5 400 100

These tribesmen are willing to fight for European gold, and a musket apiece.

34 180 Native American Musketeers

(episodic_2_native_american_musketeer_auxiliary)

Irregulars

These tribesmen are willing to fight for European gold, and a musket apiece. Native American Musketeers Irregulars 180 70 30 10 5 6 4 2 5 520 200

These tribesmen are willing to fight for European gold, and a musket apiece.

35 80 Light Infantry

(euro_light_infantry)

Light Infantry

Light infantry are skirmishers who harass the enemy while screening the main body of an army. Light Infantry Light Infantry 80 90 55 30 20 5 4 6 6 460 110

Light infantry are skirmishers who harass the enemy while screening the main body of an army.

36 80 Colonial Light Infantry

(euro_light_infantry_colonial)

Light Infantry

Light infantry are skirmishers who harass the enemy while screening the main body of an army. Colonial Light Infantry Light Infantry 80 90 55 30 20 5 4 6 6 460 110

Light infantry are skirmishers who harass the enemy while screening the main body of an army.

37 80 Chasseurs Britanniques

(euro_expat_infantry_chasseurs_britannique)

Light Infantry

Expatriate infantry are exiles in another nation’s service: men with nothing left to lose but their lives. Chasseurs Britanniques Light Infantry 80 90 50 35 20 5 4 7 4 500 120

Expatriate infantry are exiles in another nation’s service: men with nothing left to lose but their lives.

38 80 Green Jackets

(euro_elite_light_infantry_green_jackets)

Light Infantry

Riflemen are skirmishers and snipers without peer, picking off leaders to sow confusion in enemy ranks. Green Jackets Light Infantry 80 125 70 35 20 4 8 12 7 680 170

Riflemen are skirmishers and snipers without peer, picking off leaders to sow confusion in enemy ranks.

39 80 Ferguson Riflemen

(ferguson_riflemen)

Light Infantry

Ferguson Riflemen are scouts and snipers, who harass the enemy by targeting officers and leaders. Ferguson Riflemen Light Infantry 80 125 70 35 20 4 6 10 7 840 210

Ferguson Riflemen are scouts and snipers, who harass the enemy by targeting officers and leaders.

40 160 Line Infantry

(episodic_2_line_infantry)

Line Infantry

These musket-armed troops use massed volleys to break an enemy, relying on discipline to withstand any counter fire. Line Infantry Line Infantry 160 70 45 25 15 8 5 14 9 720 280

These musket-armed troops use massed volleys to break an enemy, relying on discipline to withstand any counter fire.

41 160 Sepoys

(euro_sepoys)

Line Infantry

Recruited by colonial powers, these indigenous Indian infantry are renowned for their loyalty and resilience. Sepoys Line Infantry 160 70 30 20 15 4 8 10 7 780 190

Recruited by colonial powers, these indigenous Indian infantry are renowned for their loyalty and resilience.

42 160 African Native Infantry

(euro_african_infantry)

Line Infantry

These musket-armed troops use massed volleys to break an enemy, relying on discipline to withstand any counter fire. African Native Infantry Line Infantry 160 70 30 20 15 4 8 10 5 780 190

These musket-armed troops use massed volleys to break an enemy, relying on discipline to withstand any counter fire.

43 160 Hessian Line Infantry

(americas_hessian_infantry)

Line Infantry

These musket-armed troops use massed volleys to break an enemy, relying on discipline to withstand any counter fire. Hessian Line Infantry Line Infantry 160 70 30 20 15 4 8 11 5 800 200

These musket-armed troops use massed volleys to break an enemy, relying on discipline to withstand any counter fire.

44 160 Colonial Line Infantry

(euro_line_infantry_colonial)

Line Infantry

These musket-armed troops use massed volleys to break an enemy, relying on discipline to withstand any counter fire. Colonial Line Infantry Line Infantry 160 70 40 25 15 6 9 13 7 920 230

These musket-armed troops use massed volleys to break an enemy, relying on discipline to withstand any counter fire.

45 160 East India Company Infantry

(euro_company_infantry_e_india_co)

Line Infantry

Raised in India, these European mercenaries do not fight “for king and country” but for the great East Indies trading companies. East India Company Infantry Line Infantry 160 70 40 25 15 6 9 13 7 920 230

Raised in India, these European mercenaries do not fight “for king and country” but for the great East Indies trading companies.

46 160 Line Infantry

(euro_line_infantry_britain)

Line Infantry

These musket-armed troops use massed volleys to break an enemy, relying on discipline to withstand any counter fire. Line Infantry Line Infantry 160 70 40 30 15 6 9 15 8 970 240

These musket-armed troops use massed volleys to break an enemy, relying on discipline to withstand any counter fire.

47 160 Pikemen

(euro_pikemen)

Melee Infantry

Pikemen carry long spears of a type that would have been familiar to the soldiers of Alexander the Great. Pikemen Melee Infantry 160 0 0 0 0 9 3 13 7 720 180

Pikemen carry long spears of a type that would have been familiar to the soldiers of Alexander the Great.

48 200 Ghoorkas

(sp_ed_ghoorkas)

Melee Infantry

Recruited by colonial powers, these indigenous Indian infantry are renowned for their loyalty and resilience. Ghoorkas Melee Infantry 200 0 0 0 0 11 10 8 7 920 230

Recruited by colonial powers, these indigenous Indian infantry are renowned for their loyalty and resilience.

49 160 Militia

(euro_militia_infantry)

Militia

These musket-armed troops are recruited to defend their own locality, not carry the war to an enemy’s land. Militia Militia 160 70 25 10 15 4 8 9 4 690 170

These musket-armed troops are recruited to defend their own locality, not carry the war to an enemy’s land.

50 160 Colonial Militia

(euro_militia_infantry_colonial_militia)

Militia

These musket-armed troops are recruited to defend their own locality, not carry the war to an enemy’s land. Colonial Militia Militia 160 70 25 10 15 4 8 9 4 690 170

These musket-armed troops are recruited to defend their own locality, not carry the war to an enemy’s land.

51 160 Conscripts

(euro_republican_conscript_infantry)

Militia

These men are legally compelled to serve in the army, on pain of imprisonment or death. As a result, they may not be the most enthusiastic of soldiers! Conscripts Militia 160 70 35 15 3 6 9 11 6 830 200

These men are legally compelled to serve in the army, on pain of imprisonment or death. As a result, they may not be the most enthusiastic of soldiers!

52 160 Dahomey Amazons

(sp_ed_dahomey_amazon)

Militia

These merciless female warriors, armed with rifles, are rightly feared by men for their aggression in battle. Dahomey Amazons Militia 160 90 40 10 5 7 8 3 6 850 250

These merciless female warriors, armed with rifles, are rightly feared by men for their aggression in battle.

53 80 Rangers

(episodic_2_rangers)

Skirmishers

These elite light infantrymen are trained in wilderness warfare and taught to survive in harsh conditions. Rangers Skirmishers 80 70 60 25 15 8 4 5 8 490 190

These elite light infantrymen are trained in wilderness warfare and taught to survive in harsh conditions.

54 80 Rangers

(euro_rangers)

Skirmishers

These elite light infantrymen are trained in wilderness warfare and taught to survive in harsh conditions. Rangers Skirmishers 80 90 50 30 20 8 10 7 5 510 120

These elite light infantrymen are trained in wilderness warfare and taught to survive in harsh conditions.

55 160 Colonial Militia

(episodic_2_colonial_militia)

Skirmishers

These musket-armed troops are recruited to defend their own locality, not carry the war to an enemy’s land. Colonial Militia Skirmishers 160 70 35 15 15 6 4 5 4 510 200

These musket-armed troops are recruited to defend their own locality, not carry the war to an enemy’s land.

56 80 Rogers' Rangers

(sp_ed_rogers_rangers)

Skirmishers

These elite light infantrymen are trained in wilderness warfare and taught to survive in harsh conditions. Rogers' Rangers Skirmishers 80 90 65 35 20 9 11 9 9 710 170

These elite light infantrymen are trained in wilderness warfare and taught to survive in harsh conditions.

57 25 Brig

(episodic_2_brig)

Brig

A brig is a lightly armed, small, two-masted sailing ship, much prized for its exceptional handling and sailing qualities. Brig Brig 78 25 73 500 57 5 1180 21 High 500 80

A brig is a lightly armed, small, two-masted sailing ship, much prized for its exceptional handling and sailing qualities.

58 25 Brig

(brig_british)

Brig

A brig is a lightly armed, small, two-masted sailing ship, much prized for its exceptional handling and sailing qualities. Brig Brig 78 25 76 500 60 7 1258 21 High 700 170

A brig is a lightly armed, small, two-masted sailing ship, much prized for its exceptional handling and sailing qualities.

59 18 Sloop

(episodic_2_sloop)

Sloop

A sloop of war is usually ketch-rigged with two masts. These small vessels handle well in restricted waters. Sloop Sloop 62 18 72 500 57 4 1318 22 High 390 60

A sloop of war is usually ketch-rigged with two masts. These small vessels handle well in restricted waters.

60 18 Sloop

(sloop_british)

Sloop

A sloop of war is usually ketch-rigged with two masts. These small vessels handle well in restricted waters. Sloop Sloop 62 18 84 500 60 6 1396 22 High 560 140

A sloop of war is usually ketch-rigged with two masts. These small vessels handle well in restricted waters.

61 47 Admiral's Flagship, 5th Rate

(5th_rate_admiral_british)

Admiral

Flagship frigates are single-deck warships, combining good handling, firepower and endurance at sea. Admiral's Flagship, 5th Rate Admiral 130 47 112 500 63 6 3080 18 Medium 1570 390

Flagship frigates are single-deck warships, combining good handling, firepower and endurance at sea.

62 47 Fifth Rate

(episodic_2_5th_rate)

5th Rate

Frigates are single-deck warships, used for a variety of tasks thanks to a combination of good handling, firepower and endurance at sea. Fifth Rate 5th Rate 130 47 112 500 57 6 2716 18 Medium 1110 180

Frigates are single-deck warships, used for a variety of tasks thanks to a combination of good handling, firepower and endurance at sea.

63 47 Fifth Rate

(5th_rate_british)

5th Rate

Frigates are single-deck warships, used for a variety of tasks thanks to a combination of good handling, firepower and endurance at sea. Fifth Rate 5th Rate 130 47 112 500 60 8 2856 18 Medium 1300 320

Frigates are single-deck warships, used for a variety of tasks thanks to a combination of good handling, firepower and endurance at sea.

64 47 Razee

(razee_british)

Razee

A razee is a robust frigate, created by cutting the top deck off a larger ship of the line. Razee Razee 134 47 124 500 60 10 4654 18 Medium 2080 520

A razee is a robust frigate, created by cutting the top deck off a larger ship of the line.

65 32 Sixth Rate

(6th_rate_british)

6th Rate

A sixth rate is the smallest class of frigate. It is a useful scout for slow battle fleets, and usually has excellent handling characteristics. Sixth Rate 6th Rate 92 32 78 500 60 8 2198 19 Medium 940 230

A sixth rate is the smallest class of frigate. It is a useful scout for slow battle fleets, and usually has excellent handling characteristics.

66 24 Carronade Frigate

(carronade_frigate_british)

6th Rate

Carronade frigates are single-deck vessels, with extremely impressive short-range firepower. Carronade Frigate 6th Rate 76 24 52 300 60 8 2856 18 Medium 1170 290

Carronade frigates are single-deck vessels, with extremely impressive short-range firepower.

67 31 Steamship

(steam_ship_british)

Steam Ship

A steamship still uses sails, but the ability to ignore the wind is highly desirable in a warship. Steamship Steam Ship 114 31 216 500 60 10 3134 18 High 1770 440

A steamship still uses sails, but the ability to ignore the wind is highly desirable in a warship.

68 2 Light Galley

(light_galley/galliot/fusta)

Light Galley

Light galleys have sails and oars, and light cannons mounted on platforms above the rowers’ benches. Light Galley Light Galley 16 2 174 500 57 2 578 19 High 380 90

Light galleys have sails and oars, and light cannons mounted on platforms above the rowers’ benches.

69 2 Galley

(medium_galley)

Medium Galley

Galleys are propelled by both oars and sails, with cannons on firing platforms above the rowers’ heads. Galley Medium Galley 74 2 174 500 57 3 1032 18 High 430 100

Galleys are propelled by both oars and sails, with cannons on firing platforms above the rowers’ heads.

70 72 Admiral's Flagship, 3rd Rate

(3rd_rate_admiral_british)

Admiral

The third rate is a compromise between firepower and handling. A stable gun platform, it also makes a good flagship. Admiral's Flagship, 3rd Rate Admiral 196 72 231 500 63 8 5544 16 Low 2540 630

The third rate is a compromise between firepower and handling. A stable gun platform, it also makes a good flagship.

71 102 Admiral's Flagship, 1st Rate

(1st_rate_admiral_british)

Admiral

The first rate is the largest type of “ship of the line of battle”, intended to be the command ships at the centre of any fleet. Admiral's Flagship, 1st Rate Admiral 264 102 238 500 63 8 9408 14 Low 3630 900

The first rate is the largest type of “ship of the line of battle”, intended to be the command ships at the centre of any fleet.

72 102 First Rate Ship of the Line

(1st_rate_british)

1st Rate

The first rate is the largest type of “ship of the line of battle”, intended to be the centre of any fleet. These are very expensive and powerful vessels. First Rate Ship of the Line 1st Rate 264 102 238 500 60 10 8772 14 Low 3310 820

The first rate is the largest type of “ship of the line of battle”, intended to be the centre of any fleet. These are very expensive and powerful vessels.

73 56 Fourth Rate Ship of the Line

(4th_rate_british)

4th Rate

The fourth rate is the smallest vessel styled a “ship of the line” (of battle), carrying as many as 60 guns. Fourth Rate Ship of the Line 4th Rate 152 56 158 500 60 8 4152 16 Low 1850 460

The fourth rate is the smallest vessel styled a “ship of the line” (of battle), carrying as many as 60 guns.

74 118 Heavy First Rate

(over_1st_rate_british)

Over 1st Rate

For some navies big is never quite big enough! This oversized “first rate ship of the line” is more a floating fortress than a mere battleship. Heavy First Rate Over 1st Rate 300 118 246 500 61 10 10042 13 Low 4040 1010

For some navies big is never quite big enough! This oversized “first rate ship of the line” is more a floating fortress than a mere battleship.

75 102 HMS Victory

(sp_ed_hms_victory)

Over 1st Rate

HMS Victory is a first rate ship of the line, carrying some 100 guns and a crew of more than 800 men. HMS Victory Over 1st Rate 268 102 252 500 65 8 10586 14 Low 4740 1180

HMS Victory is a first rate ship of the line, carrying some 100 guns and a crew of more than 800 men.

76 84 Second Rate Ship of the Line

(2nd_rate_british)

2nd Rate

The second rate is a three-deck “Battle Ship of the Line” carrying up to 98 cannons, a powerful unit in any fleet. Second Rate Ship of the Line 2nd Rate 224 84 166 500 60 10 6796 14 Low 2720 680

The second rate is a three-deck “Battle Ship of the Line” carrying up to 98 cannons, a powerful unit in any fleet.

77 72 Third Rate Ship of the Line

(3rd_rate_british)

3rd Rate

The third rate is an excellent compromise between firepower and handling qualities. A stable gun platform, it has more guns than many whole armies! Third Rate Ship of the Line 3rd Rate 196 72 231 500 60 10 4818 16 Low 2200 550

The third rate is an excellent compromise between firepower and handling qualities. A stable gun platform, it has more guns than many whole armies!

78 12 Indiaman (Trade Ship)

(indiaman)

Indiaman

The Indiaman is an armed merchant ship, strongly built for the trade routes between Europe and the East. It is not a warship, but can defend itself in need. Indiaman (Trade Ship) Indiaman 54 12 36 500 36 4 1938 16 Low 600 50

The Indiaman is an armed merchant ship, strongly built for the trade routes between Europe and the East. It is not a warship, but can defend itself in need.

79 15 Bomb Ketch

(bomb_ketch_british)

Bomb Ketch

The “bomb” is a floating weapons platform, usually adapted from a small, two-masted ketch. The whole ship is constructed around a single large-calibre mortar. Bomb Ketch Bomb Ketch 42 15 66 750 60 4 1176 16 Low 1260 310

The “bomb” is a floating weapons platform, usually adapted from a small, two-masted ketch. The whole ship is constructed around a single large-calibre mortar.

80 2 Rocket Ship

(rocket_ship_british)

Rocket Ship

A rocket ship is a floating arsenal, usually converted from a two-masted ketch-rigged vessel. The whole ship is given over to a rocket battery and the necessary stores. Rocket Ship Rocket Ship 16 2 66 750 20 6 578 16 Low 2135 530