Disastrous delays and bemusing bans

That's 15 hours for those who are as bad as me with math ???? — Asger Larsen (@AcilioNcs) October 15, 2017

It seems that the ban against the Romanian player has been manual ? (After account review), and the ban against the German was(For Cheating) — Nathan Schmitt (@G2NBK) October 14, 2017

Manual ban is unacceptable either way. AC clients are here for that, countless actual pro players have been wrongly banned from TVs — Nathan Schmitt (@G2NBK) October 14, 2017

You know what the sad part is? @cevo you banned this guy once already, and yet you can't keep track of it? he played the entire qualifier? pic.twitter.com/gN50SMWjjH — Casper Møller (@caspercadiaN) October 14, 2017

Now the real fun starts, or in another day, depends if we're running on CEVO time or not. The troubles are so convoluted and co-existent that its hard to nail down an exact timeline of when each came into play.The EU Open Qualifiers started off with delays, with the first tweet from CEVO stating that the bracket will be released at 7:45 PM CEST with the first matches beginning at 8PM. This was followed up by a further tweet around an hour and a half later, stating that the matches will be delayed until 8:45 CEST due to brackets being generated.Whilst their next tweet went out (2 hours later than their last tweet), announcing that due to technical issues rounds 2 and 3 of the EU qualifiers would be delayed until the next day, there were people who had not yet played round one. These delays were not only highly disruptive to the schedule of teams and their lives, but it caused countless teams to have to drop out. I reached out to a contact and friend who was supposed to be playing with his team, he told me that after waiting 3 hours for a game they were forced to drop out due to league commitments.Finally the process seems to be underway and teams are playing their hearts out, all desperate to make this their run, their fairy tale. However the cacophony of issues was further compounded by cheaters. As games progress accusations start rolling in that perhaps some of the teams or players within them were not legitimate. This caused the obvious issues of outrage across the community that cheaters would try to get away with this, but it caused much more than just that. By the time they were caught and subsequently banned, many games had to be replayed, even those in which they lost. For example, PlanetenOG were disqualified, causing all of their none forfeit wins to be overturned, resuming the bracket from an earlier point.This caused teams, such as Dignitas, to play for as long as 15 hours in one day and ultimately put an asterisk next to their failure to qualify.Surely now though with cheaters banned and games played, no matter how far from schedule, the end is close to the controversy? Well, no. The manner in which some of the players were banned is also cause for concern for some in the scene as they see them to be manual bans.The most notable and vocal personality against the possible manual bans waswho's tweets made his views clear.Later in their response, you will see CEVO contest that the mans were not manual, however there is still some doubt in the community as to exactly how true that is, and to what extent the Anti-Cheat helped their decisions. However what could have helped CEVO in their decision to ban some players, such as "sodaH" is the fact that they already had him banned, twice.