Its a fascinating little statement, at once an admission that this royal line of RPGs has started to suffer from a little too much aristocratic inbreeding (you need only look at the withered disc-children of the misguided Fabula Nova Crystalis saga to see the effects), and a come at me, bro throwdown. Its a game aiming to be something to everyone - enough Final Fantasy to appease fans (say: me, Joe Skrebels), and enough something quite different to intrigue the chronically uninterested (say: him, Daniel Krupa).



So lets put it to the test. At a recent hands-on, Daniel and I played the first four hours of the game, meeting the displaced Prince Noctis and his retinue of anime-handsome friends, then spinning their beautiful cars tyres over a good chunk of the games world.