Assassin's Creed Unity, the current-generation entry in Ubisoft's open-world action series, has been delayed from Oct. 28 to Nov. 11, the publisher announced today. Ubisoft said the extra two weeks will allow the development team to add a bit more polish to the game.

"This being a fully next-gen game, it requires a lot of work, a lot of production, and a lot of learning," said Unity senior producer Vincent Pontbriand. "It's always hard to be precise and to quantify exactly how much work is involved. So as we get close to the finish we often realize we're near the target but we're not quite there yet."

Ubisoft says that the dev team will be spending the extra time to improve minor aspects of the game, and that a day one patch is in the works that will bring other improvements.

The delay of Assassin's Creed Unity now means that the game will hit stores the same day its previous-generation counterpart, Assassin's Creed Rogue, launches on PlayStation 3 and Xbox 360 in North America. Unity and Rogue will come to Europe, Middle East and Africa territories on Nov. 13.

Assassin's Creed Unity is bound for PlayStation 4, Windows PC and Xbox One.