Let me start off by saying this contest is extremely unbalanced when it comes to paying versus f2p players.

Personally I have all the contest heroes fully badged max level and a healthy supply of Tokens. However I spent a good deal of money to get there.

The majority of heroes that are scoring are recent releases or not farmable in shops/campaign.

Bazzar tokens are only offered with purchases , and to a lesser extent previous contest rewards.

This presents a huge problem for my guild mates who do not have the luxury of buying every hero deal or have the resources to craft badges and raise skills if they recently obtained the hero.

How are they supposed to gain points in Surge and City Watch? How are they suppose to gain points from spending Bazzar tokens when they have none or a limited amount.

Please reconsider these types of contests that include a balanced choice for all players. Problems like this cause more division between the player base , frustration and a general state of unhappiness.