Fix for Disappearing Sims - No Genealogicide

Another Staff Note

Staff Note

Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life.

This is now apparently non-functional and also unsupported. See http://modthesims.info/download.php?t=545615 for a recent and supported mod that incorporates the same functionality.Update 2014-11-25: As of version 1.2.24.20 this should be obsolete, see patch notes: http://help.ea.com/en/article/the-sims-4-updates/ . Please post feedback on whether or not this is working properly now (without this mod), so we can remove the obsolete file and close this thread. The creator has not logged in here for a almost a month so we cannot expect them to take care of it themselves. Thank you!Hi folks,After researching the widely reported issues of playable Sims vanishing from the neighborhood, I have found a Story Progression action which seems to be the culprit.The action, which does not appear to be critical to game stability, arbitrarily removes Sims from the neighborhood on Thurs morning in-game, if they have distant relatives or large families, regardless of whether the sim is marked playable. This is a huge problem for rotational play or large Legacy style challenges.Before uploading the mod to the community at large, I would appreciate anyone who can install and play with it for a few in-game weeks. If you have found during the time that your sims are still being deleted, or if you encounter any new issues or instability, please let me know.To install the mod, place the package file in your Mods folder.You also need an empty folder "unpackedmod" in your Mods folder.Finally, you must have the following line added to the end of your resource.cfg:DirectoryFiles unpackedmod autoupdateThanks!