From VASSAL

Publisher Avalon Hill Era Future Year 1976 Topic Science Fiction Players 1 to 2 Scale Tactical Length Medium





Files

Filename Filetype Size Date Compatibility 2.11 starship_troopers_2.11.vmod Module 3.98 MB 3.2 2.1 starship_troopers_2.1.vmod Module 3.98 MB 3.2 1.2 SST_Big.vmod Module 2.55 MB unknown 1.1 SSTv1.1.vmod Module 2.55 MB unknown Alternate 1.0 SST_Lonestar_1.00.1.vmod Module 34.4 MB 3.2 SST_Lonestar_1.00.vmod Module 34.52 MB NA

Module Information

Lonestar 1.00.1:

Problem found Lonestar 1.00 module -- hidden tunnels and complexes visible to Terran player:

From the forum: I did a little digging myself and came to the same conclusion there is a typo under the definition of ArachnidInvisible. The player side is stated as "Alien" instead of "Arachnid". After changing "Alien" to "Arachnid" the hide option works perfectly for all new units taken from the counters menu.

There is still an issue with the preloaded scenarios as the pieces that are already placed on the board and in hive complex cannot be hid (probably because these games states were created with the typo). But this is pretty easily fixable simply by deleting the preexisting hive complex and making a new hidable complex from the counters menu.





Screen Shots

Players