It’s hard to know exactly due to the nature of the bug. It didn’t happen every time you used Ice Lance, but it did happen sometimes. I don’t know of anything that could cause it to happen every time, but who knows maybe someone had something figured out in that regard and just wasn’t sharing. If it was happening every time then it’s certainly a decrease, but I basically tuned it so that the damage is the same assuming it was happening about half the time.

Basically those of you who have been around since launch may remember that we originally nerfed Ice Lance quite a bit when the game first started because it was considered “OP”. At the time I was very confused by this because the numbers seemed to indicate it should be balanced, but in the end we decided just to err on the side of caution and reduce the damage on it.

At this point I’ve re-increased it back to where it was at launch. Which is where I think it pretty much always should have been. So I’m pretty comfortable with where it falls right now relative to the other spells on the Runemage, and now that we can actually rely on the math working out and not a random bug throwing it off, it’s where it should be.