Valve is here with a brand new gameplay update for Dota 2 titled Update 7.19 which adds in some pretty interesting new changes to the game and its many heroes. However, those who have been waiting for the release of the Immortal Treasure III, it seems you will have to wait a little longer as this is not the update for it.

According to the official post, the developers have released Dota 2 Gameplay Update 7.19 which introduces some much-awaited changes to the game’s current Meta. As we all know, there were a few heroes in the game, after Update 7.18, which become quite overpowered in the game. Well, those heroes have been nerfed quite significantly. Hence, a new Meta is reborn. And hopefully, it will be this Meta which will run through The International 2018.

For more details on the Dota 2 Gameplay Update 7.19, check out the complete patch notes below:

Gameplay Changes

Daily Bonus Hero changed from 2 Mangoes to 1

Added 2 trees near the cliff area below the Dire primary jungle shrine

Hero Changes

Abaddon : Mist Coil manacost reduced from 50/60/70/80 to 50

: Mist Coil manacost reduced from 50/60/70/80 to 50 Ancient Apparition : Ice Vortex manacost reduced from 80/90/100/110 to 65/80/95/110

: Ice Vortex manacost reduced from 80/90/100/110 to 65/80/95/110 Bloodseeker : Level 25 Talent reduced from +20% Max Thirst and Damage to +18%

: Level 25 Talent reduced from +20% Max Thirst and Damage to +18% Bloodseeker : Thirst bonus rescaled from 16/24/32/40 to 7/18/29/40

: Thirst bonus rescaled from 16/24/32/40 to 7/18/29/40 Broodmother : Spin Web movement speed reduced from 40/50/60/70% to 25/40/55/70%

: Spin Web movement speed reduced from 40/50/60/70% to 25/40/55/70% Broodmother : Spin Web charge replenish rate increased from 40 to 45 seconds

: Spin Web charge replenish rate increased from 40 to 45 seconds Centaur : Base strength increased by 2

: Base strength increased by 2 Crystal Maiden : Crystal Nova manacost increased from 100/120/140/160 to 130/140/150/160

: Crystal Nova manacost increased from 100/120/140/160 to 130/140/150/160 Drow Ranger : Base strength reduced by 1

: Base strength reduced by 1 Enchantress : Nature’s Attendants manacost i ncreased from 110/120/140/150 to 170/160/150/140

: Nature’s Attendants manacost i ncreased from 110/120/140/150 to 170/160/150/140 Juggernaut : Blade Fury damage increased from 80/105/130/150 to 90/115/140/160

: Blade Fury damage increased from 80/105/130/150 to 90/115/140/160 Necrophos : Reaper’s Scythe Scepter cooldown increased from 55/40/25 to 60/50/40

: Reaper’s Scythe Scepter cooldown increased from 55/40/25 to 60/50/40 Necrophos : Ghost Shroud self-magic resistance reduction increased from 30% to 40%

: Ghost Shroud self-magic resistance reduction increased from 30% to 40% Necrophos : Reaper’s Scythe cast point increased from 0.5 to 0.55

: Reaper’s Scythe cast point increased from 0.5 to 0.55 Ogre Magi : Fireblast damage increased from 55/110/165/220 to 60/120/180/240

: Fireblast damage increased from 55/110/165/220 to 60/120/180/240 Outworld Devourer : Sanity’s Eclipse damage multiplier increased from 8/9/10 to 9/10/11

: Sanity’s Eclipse damage multiplier increased from 8/9/10 to 9/10/11 Outworld Devourer : Essence Aura mana bonus increased from 125/200/275/350 to 150/250/350/450

: Essence Aura mana bonus increased from 125/200/275/350 to 150/250/350/450 Phantom Lancer : Juxtapose Illusion incoming damage increased from 500% to 600%

: Juxtapose Illusion incoming damage increased from 500% to 600% Phantom Lancer : Base intelligence reduced by 2

: Base intelligence reduced by 2 Phoenix : Level 15 Talent reduced from +60 Fire Spirits DPS to +50

: Level 15 Talent reduced from +60 Fire Spirits DPS to +50 Puck : Waning Rift silence duration increased from 1.5/2/2.5/3 to 2/2.5/3/3.5

: Waning Rift silence duration increased from 1.5/2/2.5/3 to 2/2.5/3/3.5 Pudge : Meat Hook cooldown increased from 17/15/13/11 to 27/22/17/12

: Meat Hook cooldown increased from 17/15/13/11 to 27/22/17/12 Pugna : Base damage reduced by 2

: Base damage reduced by 2 Riki : Smoke Screen cast point improved from 0.4 to 0.2

: Smoke Screen cast point improved from 0.4 to 0.2 Shadow Shaman : Base armor increased by 1

: Base armor increased by 1 Sniper : Level 15 Talent increased from +25 Shrapnel DPS to +35

: Level 15 Talent increased from +25 Shrapnel DPS to +35 Sven : Base damage increased by 2

: Base damage increased by 2 Templar Assassin : Psionic Traps damage reduced from 250/350/450 to 250/300/350

: Psionic Traps damage reduced from 250/350/450 to 250/300/350 Timbersaw : Reactive Armor armor per stack increased from 1/1.2/1.4/1.6 to 1.3/1.4/1.5/1.6

: Reactive Armor armor per stack increased from 1/1.2/1.4/1.6 to 1.3/1.4/1.5/1.6 Treant Protector : Leech Seed manacost increased from 80/95/110/125 to 100/110/120/130

: Leech Seed manacost increased from 80/95/110/125 to 100/110/120/130 Visage : Gravekeeper’s Cloak minimum damage reduced from 50 to 40

: Gravekeeper’s Cloak minimum damage reduced from 50 to 40 Weaver : Base movement speed reduced from 280 to 275

: Base movement speed reduced from 280 to 275 Windranger : Windrun cooldown increased from 12 to 15/14/13/12

: Windrun cooldown increased from 12 to 15/14/13/12 Winter Wyvern : Splinter Blast manacost increased from 90/110/130/150 to 105/120/135/150

: Splinter Blast manacost increased from 90/110/130/150 to 105/120/135/150 Zeus: Nimbus radius reduced from 500 to 450

The all-new update is much-appreciated as it brings in some much-awaited changes. However, the community is still not pleased as everyone is now furiously waiting for the developers to finally announce the release of its long-delayed Immortal Treasure III. Hopefully, we will get an announcement regarding that, this week. So, fingers crossed.