Patch 2.2 Notes

Patch 2.2 Notes:



• Gauntlet challengers be glad, for Clients will no longer crash in the loading screen while waiting for the Host to start a floor!

• All Contestants be aware, Liches will no longer be able to pass through closed doors and go beyond the reach of the combatants of the Gauntlet!

• Heroes be advised, the gods have further remedied Camera zooming and tracking problems in the title that are related to various factors, including screen resolution parameters.

• Gauntlet warriors be advised that using Thor’s "Bottomless Jug" ability on Khamun’s Heart will no longer cause a progression blocker by turning it into food.

• Misuse of Portals in ‘Endless’ mode will not be tolerated! All exploits to do with Portal use in Endless have been targeted and eliminated by the gods.

• To all Gauntlet Mages, it is no longer possible to exploit the title by continually staying invisible with Merlin’s ‘Hollow Chapters’ ability. The god’s have weeded out this trickery and have eliminated it for the good of the competition!

• Heroes will no longer be able to cause a progression blocker by quickly backtracking behind the first closing rock wall when at the ‘Gates of Orox ‘.

• Champions of the Gauntlet, your lamentations have been heard and the god’s on high have answered! Moving forward, challengers can no longer be slain after passing from one floor to the other (during the countdown).

• To the brave Archer’s of the Gauntlet, all animation problems for Questor’s ‘Vault Jump’ ability have been identified and resolved by the gods!

• Mighty Gauntlet competitors please be advised, the ‘Host Options’ will always be visible and available even if a gamepad is unplugged and then re-plugged from your PC at any time.

• Debug text is no longer visible in ‘Sound/Misc Menu’. This is the sacred script of the gods and is not meant for the eyes of mere mortals!

• Various ‘OOW’ issues have been identified and fixed for both heroes and enemy AI.

