What the developers have to say:

Why Early Access? “I would like to get more feedback from the userbase to make the software better.” Approximately how long will this software be in Early Access? “The main thing is that the software gets to a point where I and the userbase are happy with the content and features, when it is considered complete.

I am working on it almost daily.” How is the full version planned to differ from the Early Access version? “The core software will not change that much.

By this I mean how you interact with the different parts to make up the portrait.

Some tweaking might be done, based on feedback from the userbase.



The biggest change will be more individual parts to work with.



Outfits are lacking atm, both for males and females.



In the finished version, I want all categories to have at least one full sheet(which is 26 to 28 images). At this moment most categories have 1 or more full sheets, but in some areas it might be good to have even more, and I will listen to the community to decide where more content is needed.” What is the current state of the Early Access version? “The core software is already there and it is fully functional.

Different things can be modified, for different parts. etc. color, saturation, brightness, opacity, spacing and angle.

Some parts can also be scaled both in x and y, and moved vertically.

You can move the eyes(Iris) of the character

You can save a BMP image of the portrait you have created and an ini file, which can be loaded into the software, so that you can continue working on a portrait later.



At 28.10.2019 the software contains.

56 face base shapes

134 top hair

53 front hair(for both sides)

41 back hair(for both sides)

27 moustaches

27 beards

26 eye base shapes

27 eyelashes

26 Iris

26 highlights

24 makeup

24 eye glares

24 eyeshadow

27 eyebrows

75 noses

162 mouths.

2 male and 3 female body base shapes, and a125 outfits alltogether.

39 Shoulders for each side

26 Neck pieces

27 facial features and wrinkles

27 forehead wrinkles

27 scars

27 tattoos

16 Face textures

27 ears

67 Backgrounds

50 Helmets

64 masks

26 visors

26 ornaments

54 horns

81 Weapons

26 scenes (scenes are overlays that add some mood or texture to the picture)

Lighting: Lighting is 16 adjustable flood lights that can be used for more advanced lighting and shading.



The resizing and cutting tool:

At the main menu, you can choose to go to the resizing and cutting tool.

Here you can load a portrait picture, resize it, cut it and then save it.

It will also be saved in a BMP picture format.

(It also saves as an ini, which you can load into the software to continue working on it later).



Pixelation Tool:

At the main menu, you can also enter the pixelation tool, where you can pixelate your portrait,

by picking one of five different pixelation strengths.

It saves in a BMP picture format.” Will this software be priced differently during and after Early Access? “The price will increase at full release.” How are you planning on involving the Community in your development process? “I will listen to and interact with the userbase on the Steam forums, to improve the product.”