Frisk isn’t actually real: A Hot New Undertale Theory That’s A Few Years Too Late To Be A Big Deal:

A FRAUD





…





but really though





So, when you start Undertale, this is what ya see:







So, pretty straightforward: Frisk falls into the Underground, goes on to do fantastical adventures. Later, Asriel mistakes Frisk for Chara (or whatever you named them), and is corrected after the final battle.



Makes sense!

…

OR DOES IT

During the final boss, we see the continuation of the intro scene, revealing that the kid who fell down in that scene is Chara.

So, then, when did Frisk fall down? Under what circumstances? It seems odd that something so fundamental would happen off-screen… but there’s the catch. It didn’t. Because “Frisk” never fell down.

Because Frisk doesn’t exist. Only seven children ever fell into the Underground, and who we know as “Frisk” is the first, Chara, under a new identity.





The fact that the game didn’t show a separate fall isn’t enough to prove anything, of course.

It only means that we don’t have evidence to prove it ever happened. This is the crux of the theory, what makes it possible: We cannot prove that an eighth child ever fell. There are no witnesses, and the player is not shown the event. Keep this in mind going forward.





Thus, we can consider other evidence that suggests my theory is true:

First and foremost, the timeline of Chara’s body.



(From here on, I’m not gonna post screenshots or anything cause I don’t wanna spend too much time, but I’ll try to be detailed in what I say:)

-First, Chara falls into the Underground. They are taken in by the royal family, and plots with Asriel to go out and get human souls to break the barrier. They’re a nasty little kid, with some dark thoughts, but not entirely evil. Ultimately, their intentions are good: They want to rescue monsterkind, albeit in the most ruthless, murderous way possible.



-Their plan goes awry, thanks to Asriel, and they’re brought back inside the barrier, their shared body dying and shared soul poofing away. Their corpse is put in a coffin, and placed in the basement.

-Later, Asgore starts his delightful child-murdering campaign. Disgusted, Toriel leaves… and takes Chara’s body with her to the RUINS, where she buries it.

Under a bed of golden flowers.

And as far as we’re directly told, that’s where it stays. That’s where it is.

BUT

Some very interesting details are brought to light, oddly enough, at the very tail end of a No Mercy run:





Flowey: When I saw you in the RUINS, I didn’t recognize you. […] I just have one question for you, [Player]. How did you get back to the RUINS from here…? … wait, I know. She must have taken you when she left. And decided to give you a proper burial, rather than… Hanging out in the basement forever. … but, why then…? What made you wake up? Did you hear me calling you…?









Very interesting wording, there. Because someone WAS calling. And Chara was listening.









Chara: Greetings. I am Chara.

Thank you. Your power awakened me from death. My “human soul.” My “determination.” They were not mine, but YOURS. At first, I was so confused. Our plan had failed, hadn’t it? Why was I brought back to life?

…

You.

With your guidance, I realized the purpose of my reincarnation…









Regardless of what happens, this element is true: The player, by calling their name, resurrected Chara. And where was Chara’s body buried?





Right here. Oh boy.

On a No Mercy Run, with your guidance, Chara’s malice blooms, and results in the irrevocable destruction of the entire world. On a subsequent No Mercy playthrough, Chara introduces themselves as a demon. No longer a human, but a soulless thing that exists only to steal souls and sow death in the name of power.

Note that keyword. ‘With your guidance’. Doesn’t it feel like a missed opportunity then? What if, instead of indulging Chara’s malice and laying waste to everything, you could guide them right, and set them on the path to redemption?

But you see, that’s exactly what happens.

On a True Pacifist Run, with your guidance, they realized the purpose of their reincarnation. To be confronted with their actions, and the pain they caused. To open up to other people, be kinder, and learn a better way to live. They learn the error of their ways, and abandon their old identity, to the point where Asriel no longer recognizes them as 'Chara’, and neither do they. The player awakened them from death, and gave them a second chance at life. As 'Frisk’, an assumed name.

People like to think that Chara represents the 'ultimate evil’, and Frisk the 'ultimate good’, but in the end, no matter the morality of your actions, you’re just looking in a mirror. It was never them, it was you.

Despite everything, it’s still you.