Version 0.9.13f

Added a trade screen for players in the same instance. Trade between areas or between the game and the website will be added in later patches.

To trade with someone, right click on them (in town) or their party portrait (out of town) and select "Trade".

Before trade can be accepted, you must view each item in the other person's window to confirm that it is correct.

Improved the layout and appearance of the vendor, trade, quest reward and map receptacle windows.

When you have an item on the cursor, the equipable inventories that it can go in will highlight.

Fixed a bug where Spectres would lose the implicit mods of their monster type.



There are some known issues with trade! These will be addressed in later patches:

While in the trade screen, you can't yet move items around in your inventory to make room for what you're going to receive.

Gems in sockets do not appear in trade. You do get them if you complete the trade though.

We're going to make the window go red when there's a timer present due to an item being removed. We may make this timer a few seconds longer.

If an item under the mouse cursor is swapped with another one, the new one needs to go grey until you've moved the cursor away and back on again to examine/confirm the new one.



As always, your feedback is appreciated. As always, your feedback is appreciated. YouTube |

Lead Developer. Follow us on: Twitter Facebook | Contact Support if you need help! Last edited by Chris on Nov 15, 2012, 7:12:50 AM

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