Preview: https://youtu.be/8ZAi6Jk4YkM Fully customizable set of assets for creating an interesting living, breathing underwater scene. Each material instance uses a variety of settings to change the colour based on world location of foliage, wave height, wind speed and weight among other settings to bring your underwater game to life. Containing huge customization of the look of rocks, reaction of foliage on player character interaction and lots of static meshes to prevent repetitive look.