Spoiler: Score: 4,025 (click to show/hide)

Cogmind - Beta 3 @@@ ROGUELIKE MODE



Name: Kyzrati



---[ CORE DESTROYED ]---



Performance

-------------

Evolutions (3) 1500

Robots Destroyed (46) 230

Value Destroyed (1582) 1582

Prototype IDs (16) 320

Alien Tech Used (0) 0

Bonus (393) 393

TOTAL SCORE: 4025



Cogmind

---------

Core Integrity 0/700

Matter 290/300

Energy 89/100

System Corruption 1%

Temperature Cool (-100)

Location -6/Proximity Caves



Parts

-------

Power (1)

(None)

Propulsion (4)

(None)

Utility (4)

Cryofiber Web

Makeshift Armor Plating

Weapon (4)

Mace

Inventory (4)

Large Storage Unit

Improved Terrain Scanner

Advanced Terrain Scanner



Peak State

------------

Power

Improved Deuterium Engine

Propulsion

Light Treads

Improved Treads

Improved Treads

Medium Treads

Utility

Improved Cooling System

Large Storage Unit

Advanced Targeting Computer

Makeshift Armor Plating

Weapon

Wave Gun

Gauss Rifle

Precision Assault Rifle

Precision Assault Rifle

Inventory

Improved Treads

Large Storage Unit

Improved Terrain Scanner

Advanced Terrain Scanner

Improved Medium Armor Plating

Makeshift Armor Plating

Advanced Beam Rifle

Plasma Cannon

Makeshift Spear

[Rating: 47]



Favorites

-----------

Power Improved Deuterium Engine

Engine Improved Deuterium Engine

Propulsion Light Treads

Treads Light Treads

Leg Aluminum Leg

Utility Large Storage Unit

Device Cryofiber Web

Storage Large Storage Unit

Processor Advanced Targeting Computer

Protection Improved Medium Armor Plating

Weapon Precision Assault Rifle

Energy Gun Improved EM Shotgun

Energy Cannon Beam Cannon

Ballistic Gun Precision Assault Rifle

Impact Weapon Mace

Piercing Weapon Makeshift Spear



Stats

-------

Bonus Breakdown 393

Follower Combat Kills 93

Met Data Miner 300

Classes Destroyed 11

Worker 1

Builder 1

Tunneler 1

Hauler 2

Recycler 4

Swarmer 12

Grunt 10

Brawler 3

Duelist 3

Sentry 8

Programmer 1

Major NPCs Destroyed 0

Best Kill Streak 4

Combat Bots Only 4

Best States 0

Heat Dissipation 61

Energy Capacity 290

Matter Capacity 300

Sight Range 16

Terrain Scan Range 18

Terrain Scan Density 10

Base Temperature (-) 100

Armor Coverage (%) 56

Evasion (%) 40

Targeting Accuracy 13

Recoil Reduction 4

Matter Collected 1641

Salvage Created 2293

Parts Attached 76

Power 9

Propulsion 17

Utility 20

Weapon 30

Parts Lost 28

Power 3

Propulsion 9

Utility 4

Weapon 12

Average Slot Usage (%) 96

Naked Turns 2

Spaces Moved 2173

Fastest Speed (%) 200

Average Speed (%) 64

Slowest Speed (%) 50

Overloaded Moves 0

Propulsion Burnouts 0

Targets Rammed 4

Targets Kicked 0

Targets Crushed 0

Cave-ins Triggered 0

Heaviest Build 68

Greatest Support 94

Greatest Overweight (x) 14

Average Overweight (x) 0

Largest Inventory 16

Average Capacity 13

Most Carried 16

Average Carried 13

Final Capacity 4

Final Carried 3

Damage Taken 5177

Core 771

Absorbed by Shields 0

Average Core Remaining (%) 94

Depth 11 Exit 100

Depth 10 Exit 86

Depth 9 Exit 90

Depth 8 Exit 100

Volleys Fired 106

Largest 4

Hottest 206

Shots Fired 322

Gun 299

Cannon 23

Launcher 0

Special 0

Kinetic 241

Thermal 49

Explosive 0

Electromagnetic 32

Secondary Targets 16

Shots Hit Robots 240

Core Hits 98

Critical Hits 2

Critical Kills 2

Critical Parts Destroyed 0

Overload Shots 0

Energy Bleed 0

Heat Surge 0

Short Circuit 0

Meltdown 0

Melee Attacks 15

Impact 9

Slashing 0

Piercing 6

Sneak Attacks 0

Follow-up Attacks 0

Damage Inflicted 4751

Projectiles 4133

Explosions 354

Melee 250

Ramming 14

Kinetic 2741

Thermal 1164

Explosive 0

Electromagnetic 582

Impact 196

Slashing 0

Piercing 54

Overflow Damage 50

Projectiles 0

Explosions 0

Melee 50

Self-Inflicted Damage 82

Shots 2

Rammed 4

Highest Temperature 433

Average Temperature 87

Received Heat Transfer 1458

Shutdowns 2

Energy Bleed 1

Interference 5

Short Circuit 1

Highest Corruption 1

Average Corruption 1

Corruption Purged 0

Message Errors 4

Matter Fused 1

Heat Flow Error 1

Energy Discharge 1

Data loss (database) 2

Misdirections 4

Depth 9 End 1

Impact Corruptions 0

Haulers Intercepted 2

Robots Corrupted 0

Parts Fried 3

Impact Corruptions 0

Robots Melted 0

Parts Melted 0

Heat Transferred 1348

Parts Sabotaged 0

Parts Stolen 2

Parts Stripped 0

Parts Self-Destructed 35

Prevented 10

Power Chain Reactions 2

Communications Jammed 0

Times Spotted 61

Peak Tracking Total 8

Tactical Retreats 2

Parts Field Recycled 0

Retrieved Matter 0

Parts Merge Repaired 0

Drone Launches 0

Drone Recoveries 0

Traps Triggered 3

Indirectly 0

Trap Hack Attempts 0

Triggered 0

Disarmed 0

Reprogrammed 0

Reused 1

Traps Extracted 0

Installed 0

Triggered 1

Machines Disabled 3

Machines Sabotaged 0

Data Cores Recovered 0

Used 0

Machines Hacked 17

Terminals 10

Fabricators 1

Repair Stations 0

Recycling Units 1

Scanalyzers 0

Garrison Access 0

Total Hacks 65

Successful 43

Failed 17

Catastrophic 5

Database Lockouts 0

Manual 25

Unauthorized 11

Terminals 32

Fabricators 2

Repair Stations 0

Recycling Units 1

Scanalyzers 0

Garrison Access 0

Terminal Hacks 58

Record 11

Part Schematic 4

Robot Schematic 6

Prototype ID Bank 5

Open Door 1

Alert Level 2

Locate Traps 3

Zone Layout 1

Hacking Detections 9

Full Trace Events 0

Feedback Events 0

Feedback Corruption 0

Feedback Hackware Fried 0

Feedback Blocked 0

Trojans Installed 8

Terminals 8

Fabricators 0

Repair Stations 0

Recycling Units 0

Scanalyzers 0

Garrison Access 0

Fabricators Overloaded 0

Fabricator Schematic DLs 0

Garrisons Disabled 0

Garrisons Compromised 0

Fab Network Shutdowns 0

Robot Schematics Acquired 6

Robots Built 0

Total Robot Build Rating 0

Robot Fabrication Matter 0

Robot Fabrication Time 0

Part Schematics Acquired 4

Parts Built 1

Total Part Build Rating 4

Part Fabrication Matter 168

Part Fabrication Time 42

Parts Repaired 0

Part Repair Time 0

Parts Recycled 0

Recycled Matter 0

Retrieved Matter 0

Retrieved Components 2

Parts Scanalyzed 0

Part Schematics Acquired 0

Parts Damaged 0

Robot Analysis Total 0

Robots Rewired 0

Robots Hacked 0

Non-combat 0

Combat 0

Robot Hack Failures 0

Allies Hacked 0

Hacks Repelled 0

Total Allies 1

Largest Group 1

Highest-Rated Group 94

Highest-Rated Ally 94

Total Orders 0

Terraforming Orders 0

Walls Tunneled 0

Ally Attacks 16

Total Damage 552

Kills 3

Allies Corrupted 0

Allies Melted 1

Peak Influence 160

Average Influence 40

Final Influence 0

Maximum Alert Level 0

Low Security (%) 100

Level 1 0

Level 2 0

Level 3 0

Level 4 0

Level 5 0

Triggered High Security 0

Turns 0

Squads Dispatched 8

Investigation 2

Extermination 1

Reinforcement 4

Assault 1

Garrison 0

Intercept 0

Derelict Logs Recovered 2

Scrap Searched 2

Exploration Rate (%) 26

Regions Visited 9

Pre-discovered Areas 1

Garrisons Visited 0

Relays Disabled 0

Generators Disabled 0

Network Hubs Disabled 0

Actions Taken 2607

Turns Passed 4036

Depth 11 63

Depth 10 466

Depth 9 338

Depth 8 434

Depth 7 2418

Depth 6 317

Scrapyard 63

Materials 1238

Factory 1036

Lower Caves 1233

Proximity Caves 317

Data Miner 149



Prototype IDs

---------------

Cooled Ion Engine

Cooled Deuterium Engine

Improved Airjet

Experimental Terrain Scan Processor

Light Regenerative Plating

Combat Drone Bay

Improved EM Shotgun

Improved Lightning Gun

Heavy Particle Gun

Advanced Beam Rifle

Improved Spread Laser

Cooled Particle Cannon

Improved Assault Rifle

Enhanced Autogun

Precision Assault Rifle

Precision Grenade Launcher



Fabricated

------------

1x Imp. EM Pulse Cannon (-7/Factory)



Alien Tech Used

-----------------

None



Route

-------

-11/Scrapyard

-10/Materials

-9/Materials

-8/Materials

-7/Factory

-7/Lower Caves

-7/Lower Caves (discovered 2 exits: Fac / *Dat)

-7/Data Miner

-6/Proximity Caves (discovered 1 exit: Fac)



Challenges

------------

None



Game

------

Seed: ThunderRocketVortex

Manual?: 1

Play Time: 48 min

Cumulative: 898 min

Sessions: 1

Easy Mode: 0

Game No.: 8

Easier: 0

Easiest: 0

Win Type: -

Total: 0

Types: 0/0/0/0/0/0/0

Lore%: 9

Gallery%: 37



Options

---------

ASCII: 0

Keyboard: 1

Movement: Numpad

Fullscreen: 2

Font: 20/SmallcapsGlow

Map View: 66x50

FOV Handling: Fade In

Steam: 0



U=260415938



I finally got a chance to stream again! I ran this seed this morning , and it went... much worse than usual!As always I played combat and just took whatever stairs I found, ending up going through the lower caves which only gave me DM... and on the way back got a real nasty proxy caves (surprise). Ended far sooner than usual: -6.Overconfidence was a big part of my downfall, though--I was in great shape but had to fight off a ton of squads not far from the entrance, all shielded by a Protector which I just left there... I got them down to the very last damaged grunt (and that Protector :/) before it finished me off.That didn't have to be such a deadly encounter. Oops.(Not bringing a launcher into the caves was the first serious strategic miscalculation!)Anyway, since it ended there I continued the stream with another run from scratch (though not the seed) which made it to -3. There were some obvious reasons the second run didn't reach the end, among them that I was racing through the world pretty quickly and didn't get any mid-game benefits (no branches except Storage, which was fun at least), and that I allowed myself to get bogged down in the open in Research too early.Wasn't too bad, though, shooting up the place for 16k points