Kotaku East East is your slice of Asian internet culture, bringing you the latest talking points from Japan, Korea, China and beyond. Tune in every morning from 4am to 8am. Prev Next View All

During a recent round table at Namco Bandai headquarters in Tokyo, I asked From Software’s Hidetaka Miyazaki about the future of Dark Souls, as well as what else the studio is working on. The good news is yes, a new Armored Core is coming. The bad news is that, at least for the foreseeable future, more Dark Souls is not.




At least, not from Miyazaki himself.

The backstory: In 2015, when talking about Dark Souls III, Miyazaki said it was “not the final product for the Dark Souls series,” adding that it was a “turning point.” This summer Miyazaki told the Japanese press he was “put[ting] the Dark Souls series on hold for a while.”


“This is because it was never our real motive for From Software to be the Dark Souls-only company.”

This week in Tokyo, when I asked if Dark Souls was finished or if there’d be more, Miyazaki had more to say.

“For me, Dark Souls III is the end,” he said. “But that doesn’t mean the end for Dark Souls. If someone other than myself, like another staff member, wants to make a Dark Souls, then I don’t want to deny others from making future installments.”


(Note that when Bandai Namco’s interpreter originally translated this for the other Western journalists at the roundtable, he left out the part in which Miyazaki said this was the end of Dark Souls for him at least. I mentioned that Miyazaki did in fact say that, and the interpreter re-translated that bit for the other game writers.)

Part of the reason he felt this way, Miyazaki continued, was because there are people who like Dark Souls very much, and he doesn’t want to unilaterally end the series. “I’m also not saying we should steer clear of making dark fantasy games,” he added. “I’m not ruling that out!”


“For me, Dark Souls III is the end. But that doesn’t mean the end for Dark Souls.”

Miyazaki was asked what he thought about how Demon’s Souls and Dark Souls have created their own subgenre and how other titles appear heavily influenced by Souls series to the point where the games’ basic mechanics seem to appear in other games.




“I don’t really think that way,” he said. “I don’t think how we’ve created a new genre.” If anything, he said, he feels proud that Dark Souls has probably made it easier for similar titles to come out. “There were other developers who probably wanted to make games like this,” Miyazaki said. “If I’ve created the environment for those games to be released, then I’m honored.”


Regarding the use of Souls mechanics in other games, Miyazaki had an equally diplomatic answer: “Even if the game mechanic is the same, the approach might be different. For us, that’s interesting.” It ends up being research of sorts for the Souls team, who can see how different developers put their own spin on what the Souls team has created. “I’ve just never thought about other games mimicking ours.”

Following up on what Miyazaki said earlier this summer, I asked him what he thought about game studios that continue to churn out new entries in the same series for years.


“It’s not bad if you keep making new games in the same series if you think there is more to add to it,” Miyazaki said, adding that the reason why he’s no longer going to do Dark Souls is that he doesn’t think he can add more to it.

Currently, From Software is working on a couple titles that, as Miyazaki said, are “not just dark fantasy and mecha.” (Though it does sound like they are making a title that should please Dark Souls fans.) One of the games they are developing is “a little weird,” Miyazaki said.


I asked if the game itself is weird or if it’s a weird title for From Software. “When I say ‘weird,’ the genre might be a little weird,” he replied. “The game is weird. But we are diligently making it in all seriousness, so I just want people to know that when they think it’s strange.”


Miyazaki has long wanted to switch up what From Software does. Back in 2014, he told Famitsu, “I feel that From Software’s title lineup will need a little more variation… We have dark fantasies like Dark Souls, of course, but I’d also like for us to make more mech games like Armored Core, or Asian style titles like Tenchu or Otogi: Myth of Demons. From Software used have a lot more rather quirky titles.” When Famitsu asked what kind of game he’d like to make, Miyazaki replied, “There are lots of games I’d like to make. I’ve said this before, but I’d really like to make a ‘warm’ game. Something like Popolocrois or ICO.” Miyazaki added, “Also, this is a bit of a dream, but I’d like to make some kind of analog game. Something like a board game, a card game, or a tabletop RPG.”

The most obvious question, then, was whether or not From Software was making a new entry in its long-running mecha series. I asked if they were making a new Armored Core to which he replied, “We are making a new Armored Core. We are still in the early stages of development.” I asked how early, and Miyazaki replied, “I can’t talk about how early it is.”


The most recent Armored Core console title, Armored Core: Verdict Day, was released in 2013.

The Dark Souls III: Ashes of Ariandel DLC will be released on October 25.

