UPDATE: MegaDimension Neptunia VII is NOW AVAILABLE for PC on Steam!

The Hyperdimension Neptunia series has been around since early 2010, when the first game was released on the Playstation 3. And now finally we’re graced with the presence of the first main series game on the PS4. But what keeps players, well, playing the Neptunia series? It’s really a simple answer, the humor, the game play, the story and the Deadpool-like fourth wall breaking.

There are some big changes in Megadimension Neptunia VII, for example instead of having one singular story you’re given three for the price of one. Each chapter covering an alternate dimension where hey, people need saving! Who knew right? It’s easy to tell where this story is going early on, as Neptune and Nepgear are goofing off instead of working and they come across a broken down console, which for some strange reason transports them to a different dimension.

Some of the bigger changes to the Megadimension Neptunia is the combat system, instead of having a radial view of where you can move, you now have a movement bar. Once it’s depleted, well you’re done moving. The rest of the combat system however stays the same, with your basic 3 styles of attacks. However, your combos will change depending on the weapon that you have equipped, which is an unfortunate change to the series, one change I didn’t really care for. Another change in the combat system is boss battles, instead of breaking the bosses guard to deal more damage, now you have multiple life bars to deal with. It’s a change to the Neptunia series that I’ve secretly been waiting for, and wasn’t surprised in the slightest when it was added. With a few more changes to combat being the Combo Attacks and Giant Battles, which change the battles extensively. With Giant Battles having you battle one huge boss on multiple floating platforms.

Megadimension has your typical fanservice that the series has had since its beginning, and don’t worry, the girls aren’t underage. So feel free to stare…Perverts.

One change I didn’t really enjoy was the change to the overworld, instead of moving your cursor over a certain dungeon you wanted to into, now you’re forced to run over nodes to your chosen destination. Along the way you can run into random battles. That you can easily run away from or even kill the weak enemies for XP and Credits.

Be prepared to grind as well, as the difficulty spikes in the second dungeon for a strange reason. And I do recommend grinding every chance you get, I spent quite a lot of my time grinding for XP and Credits so I could run back to town and buy more healing items, and go back out and grind some more.

Megadimension Neptunia is a fresh game for a fresh new era, I for one really enjoyed the hours I put into the game. When I was sent the code and downloaded the game, the next day I spent 20 hours playing it. That’s…That’s how addicted I was to playing it. Do I have any regrets? Maybe some but nothing too bad.

LATE EDIT: I’m so sorry but I completely forgot to add a few details, I hate doing this but it slipped my mind until I was just about to publish the review

. There are also NEXT forms that the CPU’s can use to make them even more powerful than they were already.

Also a big huge thanks to the folks at Idea Factory for sending me this awesome game. ❤