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Matt Arsenault



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Joined: 8 May 10Posts: 576Credit: 15,979,383RAC: 0 Message 46879 - Posted: 1 Apr 2011, 6:22:39 UTC







For some reason they didn't allow this on the app store, so if you want to install it you have to jailbreak.



How to install MilkyWay@Home on iOS:



1. Jailbreak your device. There are many guides - Google for your device model and version of your software (Settings -> General -> About)

2. Start Cydia after jailbreaking. Allow it to Upgrade Everything.

3. Go to Manage -> Sources -> Edit -> Add and type in:

http://phajas.xen.prgmr.com/repo

4. Search for "Milkyway" and install the "Milkyway" package. The description is "Model the galaxy!"

5. Now, on your homescreen, you will find a Milkyway icon for MilkyWay@Home on your device. Tap it to get started.

6. Tap the "Start" button to begin computing. The device checkpoints if you leave.

7. Once done, send your results (via email)



You're done! Milkyway@Home (separation) 0.56 is now available for iOS 4 devices!For some reason they didn't allow this on the app store, so if you want to install it you have to jailbreak.How to install MilkyWay@Home on iOS:1. Jailbreak your device. There are many guides - Google for your device model and version of your software (Settings -> General -> About)2. Start Cydia after jailbreaking. Allow it to Upgrade Everything.3. Go to Manage -> Sources -> Edit -> Add and type in:http://phajas.xen.prgmr.com/repo4. Search for "Milkyway" and install the "Milkyway" package. The description is "Model the galaxy!"5. Now, on your homescreen, you will find a Milkyway icon for MilkyWay@Home on your device. Tap it to get started.6. Tap the "Start" button to begin computing. The device checkpoints if you leave.7. Once done, send your results (via email)You're done! Reply Quote ID: 46879 · Rating: 0 · rate:

banditwolf



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Joined: 12 Nov 07Posts: 2425Credit: 524,164RAC: 0 Message 46882 - Posted: 1 Apr 2011, 11:47:51 UTC So this was the BIG news?? ehh.. Atleast it wasn't what I was expecting. Doesn't expecting the unexpected make the unexpected the expected?

If it makes sense, DON'T do it. Reply Quote ID: 46882 · Rating: 0 · rate:

ahj



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Joined: 11 Aug 10Posts: 8Credit: 20,861,275RAC: 0 Message 46885 - Posted: 1 Apr 2011, 12:39:08 UTC

Last modified: 1 Apr 2011, 12:42:58 UTC I would hate to see the performance per watt for this, it would be excruciatingly poor. Nice to see some innovation I guess, but is it really worth anyones while running this when a gpu, let alone an x86 CPU (even an intel atom! LOL) would be hundreds of times faster and efficient than an ARM CPU?



It IS interesting from a purely technical viewpoint though



EDIT: just realized it's the 1st of April, nice one ;D Goal: 1 BILLION cobblestones



Progress: 2% Reply Quote ID: 46885 · Rating: 0 · rate:

Matthew



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Joined: 6 May 09Posts: 217Credit: 6,856,375RAC: 0 Message 46964 - Posted: 4 Apr 2011, 22:39:52 UTC - in response to Message 46882. This is not THE big news; we are still finalizing details so I can't say anything more.



-Matthew Reply Quote ID: 46964 · Rating: 0 · rate:

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Joined: 17 Feb 08Posts: 363Credit: 258,227,990RAC: 0 Message 46966 - Posted: 4 Apr 2011, 23:41:21 UTC - in response to Message 46964. This is not THE big news; we are still finalizing details so I can't say anything more.



-Matthew



1. We got rid of the whole cmake crap and other rather strange libraries invonked ???



2. MW finally figured out that Windows is the top OS (98.99%) and you've put linux and osx developent on the back burner where they belong ?

Join 1. We got rid of the whole cmake crap and other rather strange libraries invonked ???2. MW finally figured out that Windows is the top OS (98.99%) and you've put linux and osx developent on the back burner where they belong ?Join Support science! Joinc Team BOINC United now! Reply Quote ID: 46966 · Rating: 0 · rate:

ahj



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Joined: 11 Aug 10Posts: 8Credit: 20,861,275RAC: 0 Message 46967 - Posted: 5 Apr 2011, 3:41:48 UTC - in response to Message 46964. This is not THE big news; we are still finalizing details so I can't say anything more.



-Matthew



Wait, what? So this app is for real?



I don't mean to sound like a jerk (and MW@H is one of, if not my favorite DC project bar none), but why on earth would you bother? Goal: 1 BILLION cobblestones



Progress: 2% Wait, what? So this app is for real?I don't mean to sound like a jerk (and MW@H is one of, if not my favorite DC project bar none), but why on earth would you bother?Goal:cobblestonesProgress: 2% Reply Quote ID: 46967 · Rating: 0 · rate:

Matt Arsenault



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Joined: 8 May 10Posts: 576Credit: 15,979,383RAC: 0 Message 46968 - Posted: 5 Apr 2011, 4:20:05 UTC - in response to Message 46967. Wait, what? So this app is for real? Only sort of. It's as real as can be expected for the minimum amount of work put in for a functional April fool's joke. What actually runs is totally real; it's the same actual separation code. However it's too much work to get the BOINC libraries working on ARM, so properly getting and sending back work doesn't work with accounts and everything. To make it sort of work, it randomly downloads 1 of 5 sample workunits (which are 1000x smaller so they actually can finish in a reasonable amount of time) and then lets you email the results to me at milkyway4ios@gmail.com (which is my favorite part of the whole thing. About 125 people have actually sent results). If given a real, full sized workunit it would actually finish and work, though it would take about 2 weeks by my estimates.



I don't mean to sound like a jerk (and MW@H is one of, if not my favorite DC project bar none), but why on earth would you bother? Because it's funny, only took an afternoon and I made other people do most of the work. Only sort of. It's as real as can be expected for the minimum amount of work put in for a functional April fool's joke. What actually runs is totally real; it's the same actual separation code. However it's too much work to get the BOINC libraries working on ARM, so properly getting and sending back work doesn't work with accounts and everything. To make it sort of work, it randomly downloads 1 of 5 sample workunits (which are 1000x smaller so they actually can finish in a reasonable amount of time) and then lets you email the results to me at milkyway4ios@gmail.com (which is my favorite part of the whole thing. About 125 people have actually sent results). If given a real, full sized workunit it would actually finish and work, though it would take about 2 weeks by my estimates.Because it's funny, only took an afternoon and I made other people do most of the work. Reply Quote ID: 46968 · Rating: 0 · rate:

Matt Arsenault



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Joined: 8 May 10Posts: 576Credit: 15,979,383RAC: 0 Message 46970 - Posted: 5 Apr 2011, 5:04:47 UTC - in response to Message 46969. Haha, fair enough then :D



BTW, the new announcement wouldn't have something to do with nbody transitioning to GPUs, would it? No, that's my next project I'm just starting on. No, that's my next project I'm just starting on. Reply Quote ID: 46970 · Rating: 0 · rate:

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Joined: 13 Mar 08Posts: 804Credit: 26,380,161RAC: 0 Message 60558 - Posted: 13 Dec 2013, 4:13:16 UTC

This was just linked on the Boinc forum...I want to confirm it is working on IOS systems? Reply Quote ID: 60558 · Rating: 0 · rate:

arkayn



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Joined: 14 Feb 09Posts: 999Credit: 74,932,619RAC: 0 Message 60559 - Posted: 13 Dec 2013, 4:35:36 UTC - in response to Message 60558. This was just linked on the Boinc forum...I want to confirm it is working on IOS systems?



It was more of a April first joke, from what I read. It was more of a April first joke, from what I read. Reply Quote ID: 60559 · Rating: 0 · rate: