Hey everyone! As promised, I present to you the Aggregate Sub List, that’s been on break since mid-July. I favour the Leader list a lot more (makes a lot more sense and generally makes a better discussion), but to keep things fresh, I have brought this back.

Before I begin, know that the lists below come with the big red Disclaimer and should only be treated as a guideline and a point for discussion. Teambuilding depends heavily on your lead, your box, and the dungeon you’re tackling, etc etc.

Anyway! The “top” subs have not changed much. The new cards we have seen released since July have mostly been leader material. Arguably, the subs released also only fit into a small subset of the teams available. That and the fact that the Sub lists by Game8, GameWith, and Altema hardly see changes anyway.

For that reason, instead I’m going to go over a certain card that has become the topic of discussion on MP spending: Kuroyuri. I think she ties in nicely to NA PAD’s timeline, because there will be few leads dropping very soon in NA that can make use of her. Read on!

You’ve bound to have heard of her by now. She’s one of the two MP cards that came with the Gungho Collab, costing at 750k MP. Her main point of interest is from her active skill: “Heal for 40% of max HP every turn for 6 turns. Reduces cooldown of other skills by 1 turn.”, with a cooldown of 12 turns.

At first glance, her active skill certainly doesn’t seem all that broken amidst the ever evolving meta. But recently, Gungho has been starting to slap on new leader skills with 2x HP along with decent ATK multipliers. With a dual lead, that brings it up to 4x HP, at the cost of no RCV multipliers. This is where fitting TWO Kuroyuri onto the team really starts gaining value.

To give you a better idea of how tanky these teams are, the people over at the JP server calls these 4x HP teams as “unsinkable fleets”:



Daks’s Barbara & Julie team

Ogre’s Noir team

KAZUKI’s Dark/Fire Rajoa team



And people have been using Kuroyuri as inherits onto similar team:



Ogre’s Vraska team, using Tadis as base for Kuroyuri

Nao’s Ameno Costume Gintoki team, using Revo Isis as base



… and etcetera. Similar builds can be used with the new Mega Awoken Evos of Ryune and Sylvie.

I have seen some discussions on Reddit and elsewhere, that the “Kuroyuri Loop” can be subbed out with healing subs such as Eir or Mel. This is definitely debatable; my opinion is that Kuroyuri is way more reliable and worry-free. A small little bonus on top of this, is that her skill also hastes 1 turn. Makes stalling that much less painful. When tackling an unforgiving dungeon such as Alt Arena, every little thing counts.

That being said, is buying TWO Kuroyuri worth 1,500,000 MP for the meta that’s to sweep NA? My verdict is, “probably not”. For most people, they won’t have 1.5m MP on hand to spend by Oct 31st (when Kuruyuri/Leo finally leaves). If you have to sell REM cards to scrape together enough MP, OR if you’re just barely over 1.5m, then I don’t think she’s worth it. While she is great like I’ve discussed, that much Monster Points is a huge one-time investment.

I can only give you the yellow light (proceed with caution!) if you have at least 2m Monster Points, AND have a few 2x HP leads that you plan to extensively use for Alt Arena and similar.

Anyway, I’ve had fun with this post. That will be it for this week. Tell me what you think of Kuroyuri? (There are forum embedded comments down below for discussions… or on Reddit)



Thanks for reading!

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DISCLAIMER: (quoted from SetsuPAD)

“Do NOT take these ratings as facts; I encourage you to simply take them as a starting point for discussion to figure out which subs are actually the best for your specific situation.”Cards you own that are not on these Tier Lists are not automatically nonviable, and cards you own that are on these Tier Lists are not automatically viable.

Cards you own that are not on these Tier Lists are not automatically nonviable, and cards you own that are on these Tier Lists are not automatically viable.

The Subs below mostly accompany top combo/colour leads, such as the leaders from my “JP Aggregate Leader List” posts. They boast tremendous firepower through their multiple 7c awakenings and/or have valuable killer awakenings (such as God, dragon, devil killers). HOWEVER, they are not universal; all subs should be built around your leader, and more importantly the DUNGEON you are tackling. Which goes back to my main point: “Don’t take these ratings as fact; I encourage you to simply take them as a starting point for discussion to figure out which subs are actually the best for your specific situation.”

JP Aggregate Sub List

Changes from last time: Amamiya up from #5 to #2, Odin Dragon up from #4 to #3, Amatsu down from #2 to #4, Ilmina down from #3 to #5

Original source Top 1-5

Game8

Changes from last time: Amamiya moves up from #5 to #4, Hades Shinsuke replaces Amatsu for #5 in “Overall 1-5”, Revo Idunn & Idunna replaces Beach Fujin in “Water Top 3”, Hades Shinsuke replaces Halloween Verdandi in “Dark Top 3”

Original source Overall 1-5 Fire Top 3 Water Top 3 Wood Top 3 Light Top 3 Dark Top 3

Altema

GameWith