After the initial playing around with circles and squares, learning a little bit about the fills and combining objects [part 1], the playing around with gradients to set a scene [part 2] and the creation of a game character [part 3] I was going to post the basic animation tutorial next but got a little sidetracked and thought I share this one with you.



Creating a fluffy bird



I just played around with more circles and a different approach to the eyes from the first tutorial... as well as using the bezier curves and straight line tool for some simple shapes.