Posted 14 January 2015 - 02:45 PM

I will state cheerfully in advance that I am ancient in terms of multiplayer MechWarrior- I date back to the MechWarrior 1-coded MPBT:EGA, and a game that dates back to when Ronald Reagan was barely out of office.But hey, we had working CW decades before MWO came along!While the Activision game had repair costs, the ONLINE version did not. There are other options for a game like this, and I'd like to suggest one. Replacement.First off, no repair costs. No reload costs. Your 'Mech survives a fight, it'll be back to 100% for the next one, no worries. You want to use an ammo-devouring autocannon build, an XL-400 Battlemaster, the direst of Dire Wolves, whatever as long as it's faction (IS or Clan) appropriate. Your C-bills won't be consumed in the fires of a technician's bills.Now, if your 'Mech is -destroyed-, things get interesting.That Mechbay and 'Mech are locked out of CW. How long depends on the following:1) Your rank in the faction. Each faction will have a list of chassis that unlock with rank, being automatically replaced (unlocking the Mech and Mechbay immediately) for a minimal amount of loyalty points (LP). A full 4-deck replacement of available House chassis will be based in cost on the LP rewarded for a loss (though certainly higher than "I did nothing but AFK and die"). Rank is determined by available LP, and dropping a rank can happen, resulting in denial of access to part of a House chassis list previously earned.2) If the chassis is not automatically replaced, it can be unlocked for a larger amount of LP. House chassis above your rank will be discounted, while chassis from an enemy (defined as "a faction controlling one or more of your original worlds as per the Day 1 map") will suffer additional LP costs based on what percentage have been taken- that is, for every 1% of your worlds controlled by an enemy, LP costs for their chassis go up by 5%. If the Lyran Commonwealth has gobbled up half of Marik, Marik pilots will be paying a hideous premium to get new parts from their enemy for that Commando Captain Collision splattered in front of an enemy Atlas. A lesser bonus applies for conquering- for every 5% of a faction's original holdings your faction now controls, costs for their chassis list drop by 5% (and of course, if you took them all...). Conquering 10% of a faction with incompatible chassis (IE, Clan taking IS worlds or vice versa) will give a 5% across-the-board LP discount. A full 4-deck replacement, given no penalty or bonus will have it's cost based on triple that of option #1, above.3) Ceasefire occurs. All 'Mechs and Mechbays unlock automatically.CW locks have no effect on public queue play.