Though Naughty Dog stated their aspirations for hitting a steady 60fps for Uncharted 4: A Thief’s End at E3 last year, co-lead designer Anthony Newman admitted during yesterday’s extended E3 demo stream that they are the latest in a long line of studios to fail to hit that mark and that the single player story will be locked to 30fps.

It’s a story that has played out regularly across the industry, but Newman said that for the framerate had to be cut for this to be “the game we wanted to make, to make the best game possible.” Thankfully, he didn’t then say that it would feel more cinematic, but did add that “To me, a locked 30 is better than a variable 60.”

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There was a feeling that if anyone could drag the performance out of the PS4 to achieve Uncharted 4’s obvious visual prowess at 60fps, it would be Naughty Dog, but this isn’t all that surprising. It is, however, more important to have the responsiveness of 60fps when playing online, and to that end Newman did say that this was still a goal for the company.

Of course, Anthony Newman is somewhat unfortunately named to be the man to deliver such bad news, because now all I can really think of is this guy and his dastardly schemes:

Source: Twitch via Games Radar