If you go into this game looking at the character art style and thinking, "Hey! This looks like Bravely Default! I'll bet it's good!" then I'd suggest you immediately take heed of my review. The game is not anything like a standard JRPG. It doesn't have a grandiose story with an easy to learn battle system, with a party of a ragtag group of characters brought together by torment and trial caused by some overarching evil. In fact, The Legend of Legacy is quite the opposite, being an exception to the JRPG mold. The game is actually a spiritual sequel to a series known as SaGa (yes the 'G' is supposed to be capitalized), which was known in Japan for subverting the JRPG genre itself. The Legend of Legacy is sparse on story, causing you to interpret a good chunk of it, with characters giving you enough development through small dialogue snippets to give you their motives. Not to say there isn't the occasion revelation cutscene, but they are extremely few and far between. The gameplay difficulty is brutal, forcing you to learn the mechanics on your own (or by studying the digital manual, accessible from the 3DS home screen), while favoring loose exploration, instead of a linear point A to point B progression. There are no EXP points as well for leveling, with stats and skills given random based on difficulty of the enemy vs RNG progression (random number generation). If you haven't been scared away yet, then you're probably a seasoned RPG player looking for a change. My recommendation is to try the demo first on the eShop, which gives a good representation of what the full game is like. If you do decide to get it though, be prepared for some top notch 3DS presentation, and one of the most beautiful soundtracks of the year. Average Playthrough Length: 20 - 30 hours.