3.23.9.4 Update Notes

Development Status Report:

Update Notes:

Improved the Dagger's overall look.



Improved Hospitality hammer sounds.



Improved the Dagger Magazine's overall look.



Improved Wezel animations.



Improved Cobalt animations.



Improved Hospitality animations.

Tweaked the Wezel to no longer accept ranger attachments.



Tweaked Judgement fire rate to 70 from 50.



Tweaked several objects to now accept decals to be placed on them.



Tweaked grass density to improve performance.



Tweaked Dagger stats.



Tweaked Orel stats.

Fixed chain mail armor rating.



Fixed Dagger sight being too high.



Fixed Hospitality fire rate.



Fixed Ireland Crate #4 having poor clip model.



Fixed bad collider with Brewery #3.



Fixed Yew #1 being indestructible on servers.



Fixed hole in the Reactor model.



Fixed entire farm missing zombies.



Fixed being able to salvage Bottled Lucky into metal scrap.



Fixed Irish Military Vest being rotated in the player's hands.



Fixed Irish Military Rucksack being rotated in the player's hands.



Fixed rubberbanding issue with Ireland Road Line #1.



Fixed Aberham Anti Air Line models missing faces.



Fixed Dagger grips.



Fixed Dagger rarity from Rare to Epic.



Fixed Orel magazine to no longer clip inside the grip.



Fixed several issues causing IFR, Coalition and IDF quest lines being impossible to complete.

After taking some time off over the last week I'm feeling less burned out, and have been getting lots of stuff done for 3.24.0.0! Once that releases (likely next week) I'll be putting some more time back into 4.0, and hopefully finally getting the roadmap up - the delay there is around figuring out the actual details of things like the survival mechanics, but I'll be reviewing more community feedback and getting an initial plan all filled out.This patch is purely Ireland related changes from the creators of the map: