











Hustle cooldown increased from 45s to 85s.

Heal tick durations increased from 0.5 to 1 at both levels of Hustle (so same healing, but takes place over double the length of time)

Cannon Fodder 12s->13s build time.

YapYap Powers: Guilt trip switched with Grunts from Above.

Grunts from above 1: drops extra Heavy Grunt and Brute Rider. Cost changed to 800/250.

Grunts from above 2: drops extra Brute Rider, Heavy Grunt and Methane Wagon. Cost changed to 1300/320.

Grunt Rider cost reduced from 150/70 to 110/60.

Reduced ram reflect damage received by Grunt Riders.

Increased Grunt Rider ram DPS by 30%. Max increased by 67%

Grunt Riders prioritize infantry over everything.

Heavy Grunt Party's Over ability:

Range increased by 36% / 18%

Projectile velocity increased by 40%

Forge Anvil Round cooldown 45s -> 70s

Chopper DPS increased by 10% / 8%



Jackrabbit DPS decreased by 6%



Ram reflect damage vs Scouts decreased by 20%



Jackrabbit pop 2 -> 3



Jackrabbit build time 24s -> 26s



Ghost build time 25 -> 26

All units! We've got a late breaking pre-weekend balance update that's hot off the presses! YapYap THE DESTROYER needed a little bit of fine-tuning along with another small change to Forge and a few Scout Unit adjustments.The team just pushed this out a little while ago so the changes below are live in-game right now. As always, please continue to share your feedback with us as the team keeps an eye on things and assesses future balance update needs.