Gathering textures

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Weaponname Path Pump ChamferZone_Weapons --> 590A1 --> textures AK ChamferZone_Weapons --> AKM --> textures 1911 ChamferZone_Weapons --> C1911 --> textures SemiShotgun CamferZone_Weapons --> M4 --> textures MP5 ChamferZone_Weapons --> MP5 --> textures P90 ChamferZone_Weapons --> P90 --> textures M4 FPS_Weapons_Pack --> Weapons --> Textures --> AR4 Grenade FPS_Weapons_Pack --> Weapons --> Textures --> G67_Grenade G3Sniper FPS_Weapons_Pack --> Weapons --> Textures --> GE36 M9 Bayonet FPS_Weapons_Pack --> Weapons --> Textures --> M9_Knife AKU FPSWeaponPackVol3 --> Weapons --> Textures --> KA74U UMP45 FPSWeaponPackVol3 --> Weapons --> Textures --> SMG45 5/7 Weapons --> 57 --> Textures OtherG3Sniper Weapons --> AutoSniper --> Textures Saiga12 Weapons --> DrumShotgun --> Textures Kar98K Weapons --> Kar98 --> Textures M249SAW Weapons --> LMGA --> Textures AUG Weapons --> RealAUG --> Textures Revolver Weapons --> Revolver --> Textures BubbleDarrel Weapons --> SawedoffHD --> Textures Uzi Weapons --> Uzi --> Textures

We are extracting assets which have been created by someone else. Whilst modifying them is mostly fair game, when using it in the game it has been taken from. Using it outside of it is not. Please do not claim any resources as your own and do NOT use them outside of Pavlov VR! When opening Umodel for the first time, windows might throw the following warning:This can be bypassed by klicking the "More Info" button and then pressing "Run Anyway".This message will normally warn you from software that has not been signet by their Developer; NEVER open software you don't trust, or don't know where it's from. It might contain viruses. DO check the file before running it with an antivirus software.Now with that out of the way a new Window should pop up, This is UModel Select the Path to your Pavlov VR Installation (Default: "C:\Program Files (x86)\Steam\steamapps\common\PavlovVR")Also un-check the following check boxes:Skeletal meshStatic meshAnimationTexturesLightmapsAfter you've done that, click on OK.and you should be dropped into a new window. This is the file selection, from here on out you can get every Texture of the game. Since we want the weapons, we must now find the textures for these.Here is a handy little list on the paths of each weapon that is currently in game.Sidenote; Some weapons are incredibly difficult to edit. I mean.... have you ever tried to edit something like.... This????? If you got experience with it; good on you. Maybe you can throw in some stickers or so and call it a day but Me, I want something.... worth wile... Like a knife or something, sounds fair does it? Okay. So going by our list we need to extract the M9 Bayonet, which is currently stored in "FPS_Weapons_Pack --> Weapons --> Textures --> M9_Knife". So to extract it, we go down the path of it and rightlick the M9_knife folder. There we select "Export folder content". If the program tells you that you need to select the engine version, choose "Unreal Engine 4.15" and click OK.