by Stephen Stewart - 5 years ago

In an effort to move along the development of Patch 2.4, the current build of the patch on the Patch Test Realm (PTR) recently received a major hotfix. The unfortunate side effect of deploying big changes to the game this way is that most of what’s being tinkered with under the hood is reflected on the server side. Therefore, all of your client-side notes, particularly tooltips, will not reflect the changes. However, that’s why information is power! Read up on all of the balance changes that are coming to key sets and skills below.

Kauza (Official Post) Originally Posted by

Listed below are a number of hotfixes that have been applied to the current build on the 2.4.0 PTR.

We’re doing things a little differently for this PTR to allow us to be a bit more agile in making updates and doing testing. Because of this, you should be aware of a couple of important notes.

First, we’re making some changes on the server side only rather than on the client side. What this means for you is that you’ll find changes that happen in game without needing to update the game from your launcher. You may need to restart the game for the changes to go into effect.

Secondly, because these changes are server side, you may see that tooltips for certain abilities are incorrect and differ from the information in these hotfix notes. Because of this, you should always refer here to find the most updated in-game values.

As an example: if we hotfix a damage bonus to an ability, the damage you actually deal to monsters will be correct, the floating damage numbers will be correct, but the only thing that may be incorrect would be the tooltip on the skill itself. Rest assured that when the patch goes live, all values should be consistent across client, server, tooltip, and all.

With all that said, check out the hotfixes below, which may be updated throughout the PTR.

General

Fixed an issue where leaderboard servers would occasionally return error 300013. (11/24)

Fixed an issue where there was not a sufficient number of monsters to complete the Sunwuko Set Dungeon. (11/24)

Physical Damage % now increases the amount of Thorns damage dealt. (11/24)

Items

Firebird’s Finery The damage of Firebird’s Finery has been reduced to 300% bonus damage when the infinite DoT has been applied to a champion. (11/24)

Shield of Fury Now has an internal cooldown. (11/24)

Bracers of Fury Now has a bonus damage range of 150-200%. (11/24)

Short Man’s Finger Now increases the damage of each Gargantuan by 3x. (11/24)

Aquila Cuirass The 50% damage reduction of Aquila Cuirass now kicks in when the player reaches 90-95% resources. (11/24)

Might of the Earth 2pc Reduced Fury per second of cooldown reduction from 40 to 30. (11/24) 4pc Now increases the armor bonus and duration of the Iron Impact rune by 150% (multiplicative). (11/24) 6pc Increased damage bonus from 800% to 1200%. (11/24)

Raekor 4pc Reduced damage bonus from 400% to 300%. (11/24) 6pc Increased damage bonus from 300% to 500%. (11/24) Fixed a bug where the 6pc bonus wasn’t working with Bash when using Blade of the Warlord (which turns Bash into a spender). (11/24)

Three Hundredth Spear Reduced damage bonus from 75-100% to 45-60%. (11/24)

Unhallowed Essence 2pc Generators now also generate 2 additional Hatred. (11/24) 4pc Increased damage reduction bonus and damage dealt bonus from 50% for 5 seconds to 60% for 8 seconds. (11/24) 6pc Increased damage bonus from 15% to 20% per point of Discipline. (11/24)

Marauder’s Set 4pc Increased damage bonus for Sentries from 200% to 300%. (11/24) 6pc Increased damage bonus per Sentry from 400% to 600%. (11/24)

Natalya’s Set Increased damage reduction from 50% to 60%. (11/24) Increased duration from 6 to 10 seconds. (11/24)

Shadow’s Mantle Fixed a bug where the bonus was applying to non-Demon Hunters. (11/24)

Fortress Ballista Fixed a bug where this item wasn’t dropping. (11/24)

Dawn Increased cooldown reduction from 45-60% to 50-65%. (11/24)

Zoey’s Secret Increased damage reduction per Companion from 6-7% to 8-9%. (11/24)

Zunimassa’s Set 6pc Increased damage bonus from 275% to 400%. (11/24) Increased duration from 4 to 8 seconds. (11/24) Duration increase should make it easier for non-Carnevil Zunimassa’s builds to deal damage, as pets are less controllable in that build. (11/24)

Arachyr Set 4pc Bonuses are now all applied immediately after summoning the Toad. (11/24) Increased damage reduction from 40% to 50%. (11/24) Increased duration from 10 to 15 seconds. (11/24) A longer defensive bonus duration will allow you to channel Firebats with this build for longer without having to break your channel. (11/24) 6pc Increased damage bonus from 800% to 1200%. (11/24)



Barbarian

Avalanche Increased base damage from 1600% to 2400% weapon damage. (11/24) Volcano Increased damage from 4400% to 6600% weapon damage. (11/24) Snow-Capped Mountain Increased damage from 1800% to 2800% weapon damage. (11/24) Glacier Increased damage from 1600% to 2400% weapon damage. (11/24)

Earthquake Increased base damage from 4200% to 4800% weapon damage. (11/24) Giant’s Stride Increased damage from 200% to 300% per tremor. (11/24) Chilling Earth Increased damage from 4200% to 4800% weapon damage. (11/24) Mountain’s Call Reduced cooldown from 50 to 30 seconds. (11/24) Molten Fury Increased damage from 5100% to 6000% weapon damage. (11/24) Cave-In Increased damage from 4200% to 4800% weapon damage. (11/24)

Ancient Spear Boulder Toss Increased projectile speed. (11/24) Reduced arc height. (11/24)



Demon Hunter

Preparation Invigoration Increased max Discipline bonus from 15 to 20. (11/24)

Vengeance Increased duration from 15 to 20 seconds. (11/24)

Shadow Power While equipped with Lianna’s Wings (Legendary: Shadow Powers also triggers Smoke Screen), Shadow Power will go on a lockout equal to the duration of Smoke Screen (1.5 second with Lingering Fog rune, 1.0 second otherwise), then go on a 1.5 second cooldown along with Smoke Screen. (11/24)

Since Evasive Fire and Evasive Fire – Focus rune are the only outliers in terms of Hatred generation, we’re increasing the other four generators by 1 Hatred each to match.

Hungering Arrow Increased base Hatred generation from 3 to 4. (11/24)

Serrated Arrow Increased base Hatred generation from 3 to 4. (11/24)

Entangling Shot Increased base Hatred generation from 3 to 4. (11/24)

Justice is Served Increased Hatred generation from 6 to 7. (11/24)

Bolas Increased base Hatred generation from 3 to 4. (11/24)

Thunder Ball Increased Hatred generation from 6 to 7. (11/24)

Grenade Increased base Hatred generation from 3 to 4. (11/24)

Tinkerer Increased Hatred generation from 6 to 7. (11/24)



Monk

Fists of Thunder Static Charge Splash damage reduced from 180% to 50%. (11/24)



Witch Doctor