WARNING : THIS IS A TEST

NOTE : THIS DOES NOT CONTAIN NEW TYRE PHYSICS OR ANY NEW CONTENT

PLEASE TEST BEFORE YOU POST

PLEASE AVOID : OFF-TOPIC FEATURE REQUESTS / UNRELATED COMMENTS

Please keep a backup of your LFS.exe from 0.6P so you can easily go back if there are any problems.

Changes from 0.6P8 to 0.6P9 :

Changes from 0.6P7 to 0.6P8 :

Changes from 0.6P6 to 0.6P7 :

Changes from 0.6P5 to 0.6P6 :

Changes from 0.6P4 to 0.6P5 :

Changes from 0.6P3 to 0.6P4 :

Changes from 0.6P2 to 0.6P3 :

Changes from 0.6P to 0.6P2 :

INSTALLATION INSTRUCTIONS :





A FULL version of A FULL version of LFS 0.6P must already be installed

DOWNLOADS :

(if you already have 0.6P)

(if you already have 0.6P)

FOR HOSTING ONLY

Hello Racers,Here is a new TEST PATCH :- Realistic mirrors rendered from separate viewpoints- Stereoscopic mirrors in VR and other 3D modes- Controller improvements including a steering wheel turn limiter- A new "walk" option for free view mode (SHIFT+U)- Please read the change log below0.6P9 is fully compatible with 0.6P- You can connect online with 0.6P- You can play replays from 0.6PMirrors :Mirror offset sliders only shown if a car has an interior mirrorGraphics :Improved detection of nearby objects that should be shadowedFixes :Unassigned controls regained default key or button on restartMirrors :Increased resolution of mirror textureAccurate view frustum for object culling in mirrorsIncreased virtual mirror width from 0.3 to 0.333Graphics :Improved lighting on tyres and drivers - noticeable in dark placesSmoothed downward ambient lighting colour to avoid flickeringMisc :New text command /horn X to set horn type (X = 1 to 5)Fixes :Your own car's shadow was not visible in the mirrorsMirrors :Mirror adjustment and other view settings change with driver sideReduced mirror up/down adjustment range to 20 degrees each wayGraphics :Car shadow is now drawn when you are in an internal viewFixes :Mirror views could become corrupted when the car was damagedExtreme adjustment of one mirror could corrupt other mirror viewsAdded checks to avoid a crash in LFS after a graphics driver errorMisc :More translation updates - thank you translatorsMirrors :Increased vertical adjustment range for central mirror positionAdded a "Default position" button to restore moved mirrorsImproved shape of interior mirror for XR road carsFixes :Audio devices were sometimes displayed using the wrong code pageMisc :Various translations updated - thank you translatorsMirrors :Adjustment values are now displayed and can be typed inAdditional translation strings for left and right mirrorsFixes :Objects could disappear with extreme up or down mirror adjustmentMirrors :Mirror adjustment is now possible (in View Options)Fixes :Raceabout passenger seated positions were missingVarious steering animations included some unwanted leg movementInternal mirror setting was overwritten by external setting on loadHelmet in mirror no longer moves with view when using a custom viewMirrors :Mirrors are now realistic and include your own car in the imageA separate viewpoint is used to draw each mirror's viewMinor updates to some car models to improve visibilityMirrors now use the same LOD setting as the main viewVirtual mirror is now available in follow viewVR :Mirrors now use a full 3D viewMinor graphical updates :Corrected downward ambient lighting colour (was too bright)Slight reduction in near clipping plane distanceMultiplayer :Increased UDP send buffer size from 12KB to 32KBFree view (SHIFT+U mode) :Free view is now shown as an option in the Escape MenuNew walk mode which is good for wandering around in VRControllers :Exit controller screen warning is not shown for real ESC key pressFF device is automatically assigned (if two or more are connected)A single controller can now be selected (if two or more connected)LFS tries to move force feedback wheel to centre when car is resetButton and axis numbers now start at 1 (affects /button and /axis)Assigned arrow keys work better (e.g. movement in free view mode)Force feedback steering wheel turn limitation :In your wheel settings use a large turn amount e.g. 900 degreesIn LFS Options - Controls set "Wheel turn" slider to match thatIn LFS Options - Controls set "Wheel turn compensation" to 1.00You should now find your wheel is correctly limited in all carsVR :Mouse look in free view mode in VR avoids pitch (stays horizontal)Rift errors "display lost" and "HMD not present" shown as messageMisc :You can now select a specific audio device in Audio Options screenD3DCompiler_43.dll and D3DX9_43.dll are now supplied in dll folderThe card_cfg.txt file is no longer used - options moved to cfg.txtTo install the PATCH using the SELF EXTRACTING ARCHIVE :1) Move or save the patch into your main LFS folder2) Double click the patch to extract it to that folder3) When you see "Confirm File Replace" select "Yes to All"4) Now you can start LFS in the normal wayNOTE : You can see if the patch is correctly installed when you runthe program (LFS.exe). At the bottom of the entry screen : 0.6P9 www.lfs.net/file_lfs.php?name=LFS_PATCH_6P_TO_6P9.exe (3.0 MB) www.lfs.net/file_lfs.php?name=LFS_PATCH_6P_TO_6P9.zip (3.9 MB) www.lfs.net/file_lfs.php?name=LFS_S3_DCON_6P9.zip (1.8 MB)