"Hellfire Jack" Engineer with a revolutionary plan to take his workforce to war. But "Beneath" the enemy.So what is "Beneath"I have had a passion for World War 1 since a young age, Trenches to me was gritty, dirty, a true dark warfare. Always wanted to learn the history from back in 1914-1918. But one ghost squad always stuck in mind....179th Tunnelling Company.The tunnelling units were occupied in offensive and defensive mining involving the placing and maintaining of mines under enemy lines.This is what "Beneath" is based on. Tunnelling through to the enemy side to destroy their position. I'll go in depth a bit more. So bare with me.-64 Player-32 players each side.-5-10 players from each team goes "Beneath" (or this could be AI) to dig to the enemy side-1 tunnel entrance per side-An over the top trench charge into no mans land, where 2 obejectives are to be captured by either side.-Which ever side have these objectives held gain an advantage to the tunnellers. (A boost of some sort)-the players or AI “beneath” will dig thier way to the enemies position. Place a charge to destory the enemies position.-Matches last 45 minutes to an hour. Or could be no time limit until the objective is complete.Here is an illustration of the concept.There is a lot more that can be added and ill probs add as I go. very rough at this stage. I am open to suggestions as wellThanks for viewing.Fase3D