Dark Heresy 2nd Edition, Sundays, 6pm-10pm UTC

We're currently lookin' for one or two additional players! The group, of presently three players (which'll total use to a maximum of five players), is currently wrapping up the first book(act) of the of campaign.

The campaign, as you might've guessed already, is set in the dread Askellon Sector. The party are acolytes of the Ordo Xenos, under Inquisitor Evelyne Payne's stewardship, who were originally conscripted to investigate a rising amount of Xenos Artefacts in the black markets of Desoleum; a Hive World second only to the mighty world of Juno, the sector's capital planet. The typical themes of the Ordo Xenos are not all that's present, however, as the party have been met with heretical hive gangers and daemons alike. From this campaign, you can expect intrigue and mystery, as well as a non-railroad environment where you decisions directly affect the stati and conditions of the locations around you. The first major act of this story has been completed, but not without heavy losses along the way, leading to Interrogator and Tempestus Primus Grimmur to rally new blood for the Inquisitor's wishes. I like to keep a balance of combat, roleplay, and various types of encounters - but it really is up to the party as to where they take the campaign, with a large emphasis on the development of player-driven character development and storylines.

If you've ever GMed or played Dark Pursuits, Desolation of the Dead, or Forgotten Gods then this campaign, I'm afraid, is unsuitable for you - as these three books are serving as major acts of the campaign in part. That being said, if you've only seen Dark Pursuits as a player, then that isn't an issue - and I'll be happy to welcome you!

The system we use is Dark Heresy 2nd Edition, utilising the Core Rulebook, and all of the officially-produced supplements.

In regards to rules and mechanics, I use the Community Errata that we develop here in Imperium of GM's, as well as unique and custom items and equipment. There's options for custom Elite Advances, and as a GM I'm open to working with you in order to tailor your character to where you'd like it to be. I should add that hyper-puritan characters are not appropriate for this campaign. I would consider the group, a this time, to be moderate with leanings towards radical tendencies.

In terms of lethality, I'd consider myself a very casual GM, I don't like to kill my parties - although some members of the group have burned fate points in a few key areas.

If you're new to the game, again have no fear, as I'm willing to teach you the system - as well as provide you with any rulebooks and documentation that you might be missing.

It should be noted that we use Roll20 for play, however, use Discord for Voice-Chat.

Should you be interested, please post a new topic and write an application below! I only ask that you let me know the following things:

- Your Experience with with 40k RPGs, and RPGs in general.

- Your interests in gameplay. E.G. Combat, social, intrigue, exploration, horror, mystery, etc.

- As few or as many character concepts that you'd like to play, but I'd like to see one at the minimum.

- And, of course, any questions you have for me and the group that you still have unanswered!