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GAMETYPES

Search & Destroy: This is a 1-life gametype, with rounds that typically last up to 3-4 minutes. The attackers have to plant bomb(s) on objective(s) to destroy them, or they can eliminate the defenders. The defenders have to prevent the attackers from planting bomb(s), eliminate them, or defuse the bomb(s) if planted.



This is a 1-life gametype, with rounds that typically last up to 3-4 minutes. The attackers have to plant bomb(s) on objective(s) to destroy them, or they can eliminate the defenders. The defenders have to prevent the attackers from planting bomb(s), eliminate them, or defuse the bomb(s) if planted. Capture The Flag: You have to take the flag of the enemy and bring it to your own flag bay to capture it. You can only capture when your own flag is home. The team that captures the most flags wins.



You have to take the flag of the enemy and bring it to your own flag bay to capture it. You can only capture when your own flag is home. The team that captures the most flags wins. [CGT] Countdown: This is how the stock Countdown used to be, with some improvements. The time to beat is the total time, not only the time on the last objective. With CGT_CD, it is possible to capture one objective further. The Progression Widget has been overhauled to explain these modified conditions of victory. Also, the automatic reinforcements can be disabled. This gametype is used for the official TWI ladders. This gametype is not part of CGT anymore, since its features have been added to the stock gametype [forums.tripwireinteractive.com] .

CREDITS

Director: -=THOR=-



Programmers: -=THOR=-, Chasse and ShirtyKezRat



Gameplay Design: Mad_Fred, -=THOR=-, Chasse, met and GrimReality



Level Design: met and Mad_Fred



Level Creation: Mad_Fred



Level Conversion: -=THOR=-, Piriou, ShirtyKezRat and Spaehling



Audio: -=THOR=- and Sauron974



Textures/Materials: GrimReality, Gordon Freeman, Ian Runnels, -=THOR=-, Mad_Fred and Chasse



3D Modeling: GrimReality, Ian Runnels and Mad_Fred



Special Thanks: Moskeeto, Traxx, [CGT] Testers and Rising Storm Testers

Join this group if you are a [CGT] player/group/clan enthusiastic that would like to organize or participate to [CGT] events, or stay updated with the latest news. Use this page to find other players or clans, and eventually find nice servers where you can play any of the [CGT] gametypes.The [CGT] Mod introduces classic gametypes into Rising Storm and Red Orchestra 2.The [CGT] Mod is a collaborative work made by several volunteers and enthusiastic modders cumulating more than 1000+ hours of work.