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Thank you for writing this. I don't agree with it but it is appreciated that you took the time to explain your thoughts on it. Personally, I think heavy handed use of RNG can become exploitative

Moving this over to this thread since this one killed the other one. I will be asking questions that have been answered in the article from Blair, but stay with me I have reason. I commonly play devil

Cards can be easily tracked by play, by building decks using seed control. It's pretty much the same technique I suspect they will use to generate entire worlds procedurally from a single number.