A Few Upgrades

Sogarat. While most of the Sogarat profiles have not changed, they were given the additional choice of upgrading their Feuerbach to Full Auto L2. BAM! This skill is rare in the game, but now you’re up to B3 without having to buy the expensive Kornak Haris (which is gone anyhow), and furthermore, inflict an additional -3 penalty on your opponents. This is not cheap, but holy cow is it well worth it. The biggest downside is that the Lieutenant cannot take this upgrade, so if you do run it, you’ll have to find a different model to lead your force.

Suryat. A new profile was added giving the HMG + TinBotA profile the new rule of Tactical Sense, effectively giving it an extra order, which it can use while leading a link (which it will often do anyhow thanks to it’s HMG). Furthermore, you can add a Suryat to a core link of Morat Vanguard, making it a lot less points to get up to BS16 and the extra burst.

Raktorak. First up, I think this is the single most significant change to the army. The Raktorak has gained the ability to join ANY fireteam in the army. They can Duo with Sogarats, fill spots in expensive Suryat links, and add both a Specialist and a Red Fury to Hungry and Daturazi links. This minor rules change to one unit greatly increases the versatility of the entire MAF army. Furthermore, there is a Vulcan Shotgun profile with NCO, but I kinda feel like the skill is a waste in Morats, who often run Lieutenants who want to use their order anyhow.

Rodoks. Another huge change, Rodoks received two new profiles. The first is the addition of a Haris link team, which is AMAZING, it’s all I’ve ever wanted for Rodoks. Furthermore, they now have both an Assault Hacker and Killer Hacker profile. The Killer Hacker may well see its way into many of my lists, for a mere 22 points you get a KHD with forward deployment, super-jump, mimetism, mines, and a boarding shotgun.

Oznat. An entirely new version of the shotgun-toting Oznat was added, called the Stalker Unit. For 29 points (+9 points over the base version), the Oznat gains Sensor, and a G:Synced Preta. This doubles the amount of Sensor in the Combined Army, and really offers a very unique unit to play with in the game. It may seem expensive at first when compared to an Auxbot, but it’s faster at MOV 6-6, has Climbing Plus, and Dogged, so really opens up a lot of interesting play. I’m really looking forward to practicing maximizing the effect of this unit.

Kurgat. Finally, the restriction on Autocannons joining the Haris was removed, so if you really want, you can crank it up to B3. Overall, not a massive change, but it does make the Autocannon a bit more enticing.