Upon Salvador Dali's death in 1989, the world was reminded of his unique ability to render "the unreal world with such extreme realism that its truth and validity could no longer be questioned."

The art critic responsible for that description, the late James Thrall Soby, could not have imagined that we'd one day reach a moment when Dali's melting clocks and impossibly alien landscapes would become places we could actually visit. But now, at the dawn of commercial virtual reality, that's exactly what we're doing, and a new class of artist is beginning to emerge to help us navigate this new plane of surreality.

After weeks immersed in the new, user-created worlds of Medium for VR sculpting and Quill for VR painting, both made for the Oculus Rift, I've watched as many artists — professional and amateur — have enthusiastically embraced the new tools.

However, during my deepest dives in the rapidly growing, but mostly unnoticed VR communities, one particularly prolific artist stood out, piercing the head-mounted fog of pixels with a distinct visual language that feels native to the new canvas of VR.