A talk by Valve’s Mike Ambinder at GDC on March 22 will offer an overview of brain-computer interfaces.

If you are attending GDC and staying through Friday, the talk looks like it’ll be a worthwhile one. The talk is titled “Brain-Computer Interfaces: One Possible Future for How We Play” and happens at 10 am Pacific in Room 2010, West Hall. While the talk isn’t specifically about VR, we’ve also got a list of six GDC talks focused on VR/AR you should check out.

We’ll be curious to see what sort of research will be talked about by Ambinder, an experimental psychologist. The featured image above is a Vive headset modified by Neurable that was said to read additional signals from the brain. Combined with eye-tracking and other indicators, future VR headsets could be improved with research into brain-computer interfaces.

Videos from Game Developers Conference talks are usually available some time after the event. Organizers don’t allow audience livestreams but we’ll plan to attend and live tweet interesting pieces of information.

Here’s the official description of Ambinder’s talk: