“We’re known—let me be humble for a moment here—we are known for treating gamers with respect,” stated Marcin Iwiński, the company’s co-founder. “This is what we’ve been working hard toward. And I actually would like for us to also be known for treating developers with respect.”

The management team set up a “non-obligatory crunch policy”, meaning that even when they are asked to work on nights and weekends, it’s not “mandatory.”

“We’ve been working toward it for some time already,” Iwiński added. “We’ve been communicating clearly to people that of course there are certain moments where we need to work harder—like I think the E3 demo is a pretty good example—but we want to be more humane and treat people with respect. If they need to take time off, they can take time off. Nobody will be frowned upon if this will be requested.”