Spoiler Area 51

Spoiler The fact that it rhymes would either make it or break it, but still.

duckroll said: ZoE2 is much closer to how I imagine the ninja version of Raiden SHOULD control, as opposed to Ninja Gaiden honestly. To me, Raiden is pretty much a human sized fully realized Shinkawa mech. Insane speed, insane power. The entire concept should be more about how ridiculous and crazy the game can get without getting too hard. Speed, awesome moves, crazy bosses, style over substance. I want Murata. Click to expand... badcrumble said: Yeah, but I'd really prefer it if we started off with Raiden as he was at the end of MGS2, moving from a professional infiltrator who's fairly acrobatic and decent with a sword to a one-man army in a powersuit later in the game. I think that'd be a fun curve for the game to follow. Click to expand... badcrumble said: I can't remember off the top of my head how Raiden's cyborgification was explained in the story, but I'd love it if it happened gradually throughout the game, such that for every 'enhancement' Raiden would literally leave a part of himself behind.



I just know that in terms of an ability curve, I really enjoyed Deus Ex, where the player went from 'very capable exceptional human' to 'unstoppable superhuman death god. I think, partly because that sort of transition is fairly rare, I prefer that to the typical RPG transition from weaksauce schlub to great warrior or most action games where you're basically a crazy killing machine all throughout. Click to expand... duckroll said: I think it was something like, he was captured by the Patriots after pissing them off too many times, and they forced the cyborg enhancements onto him. It was left pretty vague, probably on purpose. It could easily be expanded on in a game, like maybe the Patriots start enhancing him bit by bit like you say, and making him do missions for them. With each mission he completes his human "weaknesses" are highlighted, and part by part he's cybernetically enhanced until be becomes the current Raiden. Click to expand... sonicmj1 said: I'd love that.



Unfortunately, according to the Database, it's an all-at-once thing where the Patriots capture him and perform the procedure. Click to expand... badcrumble said: That would work pretty well. I think given the approach to MGS4, where it's fairly radically different in each chapter, we could see a game where each section (and each addition to Raiden's abilities) has a new learning curve placed gently on top of what you already know how to do, with a gradual transition from stealth to action, basically the opposite direction of how MGS4's chapters went.



Paralleling Raiden's increasing strength/decreasing humanity with the transition from a world of mass-produced Metal Gears to a world of PMCs/Gekkos/etc. would, I think, provide an excuse for changing gameplay, increasing challenges for Raiden, and also dovetail nicely with themes of escalation and, eventually, Raiden finding his place/purpose in the world. Click to expand... Click to expand...

Its an idea I've been knocking around in my head lately, and something I would love to see come to fruition. With Itagaki fired from Tecmo, and if I've been reading my news right, several, if not all of his Team Ninja employees leaving with him, wouldn't it be lovely if he did a collab with Kojipro and worked on an MGS spin-off with Raiden as the main character?Getting in contact with Big Mama's resistance group, doing missions with Snake, rescuing Sunny, escaping, recovering the body of Big Boss, and playing the parts in MGS4?If there's one complaint people had with MGS4, it was the inability of getting to play as Raiden during those kickass cutscenes, calling it a lost opportunity. Well, what if they made a Metal Gear Raiden, following his story immediately after the Plant incident, and beyond MGS4, perhaps?I, for one, kept imagining Ryu Hayabusa's Flying Swallow Tail technique whenever I saw Raiden beheading a Gekko. In many ways, Raiden is hyper version of Ryu: lighter on foot, faster, and with greater endurance for damage.I can totally imagine this part being playable, and then some. However, this would mean that the controls would be more of an action game than a shooter like MGS.The reason why I call this idea "Raiden Gaiden" isn't just because of Ninja Gaiden, but because it would be Raiden's side story, and thus the name.But thinking about it, the idea of Itagaki being involved with PS3 hardware seems like a pipedream, especially after his comments about Sigma. Such a collaboration would probably never happen, and even if it did, the final product would be released more than 2 years later from now, so its a depressing thought to even be wishful of such a game.What do you guys think?Edit: or instead of Itagaki, have Shuyo Murata leading, as duckroll suggests?Edit 2: ideas form in the primordial soup that is gaf:O