Welcome!



The core game was developed in 48 hours for Global Game Jam 2018 with the theme Transmission.

The Witching Hour is a short horror game about a malevolent spirit that inhabits the house you've just inherited. Possessed appliances are antagonizing the being by transmitting spectral sounds. Keep the appliances quiet to stay alive!

The Witching Hour Team:



Andrew McCracken - Programming

Ryan Wickman - Programming

Chris Williams - Music Composition

Annie Do - 3D Art & Game Design

Devin Richardson - 3D Art

Dezmond Gipson - 3D Art

Deveeshree Nayak - Project Management & Game Design

Justin Palmer - Game & Level Design, 2D Art

Stephen Young - THE GOLDEN TOILET

Gameplay:

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