This game is compatible with the following NES/Famicom cartridge / donor boards. The list is ordered by fit in terms of game performance. (Of course, you might not want to strip down a priceless rare cartridge such as Fire Emblem Gaiden, but this is a feature list.)

Board name Chipset CHR-ROM SRAM Example games Missing features Commonness TKROM MMC3 Yes Yes Shadowgate, Uninvited Quite SKROM MMC1 Yes Yes Zelda II So-so FKROM MMC4 Yes Yes Fire Emblem Gaiden Definitely not VRC6b VRC6 Yes Yes Madara, Esper Dream 2 Nope TKSROM MMC3 Yes Yes YS III No VRC6a VRC6 Yes No Akumajou Densetsu 3 No SLROM MMC1 Yes No Simon's Quest 3 Very SL1ROM MMC1 Yes No Demon Sword 3 Not quite TLSROM MMC3 Yes No Pro Sport Hockey 3 No TSROM MMC3 Yes ~Yes Super Mario Bros. 2, Tetris 2 4 Yes SNROM MMC1 No Yes Final Fantasy, Maniac Mansion 1 Quite TNROM MMC3 No Yes Final Fantasy III 1 No UOROM 74161 No No Paper Boy 2 1, 3 Extremely TGROM MMC3 No No Mega Man 4 1, 3 Somewhat EKROM MMC5 Yes Yes Gemfire 2 No ETROM MMC5 Yes Yes L'Empereur 2 Hardly EWROM MMC5 Yes Yes Romance of the Three Kingdoms II 2 No ELROM MMC5 Yes No Castlevania III, Laser Invasion 2, 3 No

1) This board has no CHR-ROM, and therefore the map screen does not have good graphics and some transitions are slower.

2) This board has MMC5, and the map feature will not be available at all.

3) This board has no SRAM, and therefore the save/load function will not be available.

4) Although this board has SRAM, it is not battery-backed, which means that saves will be lost on power-off.

If you place the game on a Powerpak, it is recommended to select a ROM for MMC4 and CHR-ROM (no VRAM).

If you use a donor board, you must also choose a patch that matches the hardware you are using! The game will not automatically detect your mapper.