31 #31 Mop -1 Frags – + Pert do you simply add -gl to your existing launch options or is it supposed to replace -dxlevel?



also any one tried on AMD GPUs? I have a 7950 wondering if this will provide any benefit You should probably have -dxlevel out after your first launch anyway, so it should replace it I guess. I also assume it must stay in there but someone correct me if I'm wrong.

Apparently it doesn't affect AMD GPU's but there's no harm in trying. EDIT: From the reddit post: AMD/ATI GPUs can use -d3d for a similar effect (I think that's the one) [quote=Pert]do you simply add -gl to your existing launch options or is it supposed to replace -dxlevel?



also any one tried on AMD GPUs? I have a 7950 wondering if this will provide any benefit[/quote]



You should probably have -dxlevel out after your first launch anyway, so it should replace it I guess. I also assume it must stay in there but someone correct me if I'm wrong.

Apparently it doesn't affect AMD GPU's but there's no harm in trying.



EDIT: From the reddit post:



[quote] AMD/ATI GPUs can use -d3d for a similar effect (I think that's the one) [/quote]

32 #32 Pert -1 Frags – + Mop Pert do you simply add -gl to your existing launch options or is it supposed to replace -dxlevel?



also any one tried on AMD GPUs? I have a 7950 wondering if this will provide any benefit

You should probably have -dxlevel out after your first launch anyway, so it should replace it I guess. I also assume it must stay in there but someone correct me if I'm wrong.

Apparently it doesn't affect AMD GPU's but there's no harm in trying.



EDIT: From the reddit post:

AMD/ATI GPUs can use -d3d for a similar effect (I think that's the one) according to Comanglia's config you dont have to remove -dxlevel after the first launch, its still in my launch options and Ive had no issues with it will test -gl and -d3d when I get home [quote=Mop][quote=Pert]do you simply add -gl to your existing launch options or is it supposed to replace -dxlevel?



also any one tried on AMD GPUs? I have a 7950 wondering if this will provide any benefit[/quote]



You should probably have -dxlevel out after your first launch anyway, so it should replace it I guess. I also assume it must stay in there but someone correct me if I'm wrong.

Apparently it doesn't affect AMD GPU's but there's no harm in trying.



EDIT: From the reddit post:



[quote] AMD/ATI GPUs can use -d3d for a similar effect (I think that's the one) [/quote][/quote]



according to Comanglia's config you dont have to remove -dxlevel after the first launch, its still in my launch options and Ive had no issues with it



will test -gl and -d3d when I get home

33 #33 Mop 0 Frags – + Pert

according to Comanglia's config you dont have to remove -dxlevel after the first launch, its still in my launch options and Ive had no issues with it



will test -gl and -d3d when I get home Removing -dxlevel should decrease the time it takes to tab out, but if you've had no problems then w/e.

Would be interesting to see if -d3d has any affect! [quote=Pert]



according to Comanglia's config you dont have to remove -dxlevel after the first launch, its still in my launch options and Ive had no issues with it



will test -gl and -d3d when I get home[/quote]



Removing -dxlevel should decrease the time it takes to tab out, but if you've had no problems then w/e.

Would be interesting to see if -d3d has any affect!

34 #34 adysky 0 Frags – + Maybe it's just win10 thing? I'm pretty sure it doesn't work on my win7 system. Maybe it's just win10 thing? I'm pretty sure it doesn't work on my win7 system.

35 #35 chry 1 Frags – + works for me (-d3d and windows 10) works for me (-d3d and windows 10)

36 #36 joshuawn 10 Frags – + Mop EDIT: From the reddit post:

AMD/ATI GPUs can use -d3d for a similar effect (I think that's the one) quoting retards from reddit doesn't help this case

it doesn't work. full stop. [quote=Mop]

EDIT: From the reddit post:



[quote] AMD/ATI GPUs can use -d3d for a similar effect (I think that's the one) [/quote][/quote]



quoting retards from reddit doesn't help this case

it doesn't work. full stop.

37 #37 vJill Valve 82 Frags – + The public tf build does not support OpenGL on windows. Pinkie swear. The public tf build does not support OpenGL on windows. Pinkie swear.

38 #38 wareya -7 Frags – + yeah but the command could theoretically do unrelated things first if it's hooked up to anything at all despite that fact so that's what you should look for if people are claiming results yeah but the command could theoretically do unrelated things first if it's hooked up to anything at all despite that fact so that's what you should look for if people are claiming results

39 #39 sage 0 Frags – + sombrez Doesn't the SteamOS/Linux version use OpenGL?



If so, why do the SteamOS benchmarks show that it has lower FPS than Windows? OpenGL is quite outdated and has been inferiour to directx for years now wich is one of the reasons Vulkan is under development.

even with vulkan, if the game was programmed for directX from the ground up, translating the drawcalls to vulkan will result on a performance loss and driver overhead (see The Talos Principle) [quote=sombrez]Doesn't the SteamOS/Linux version use OpenGL?



If so, why do the SteamOS benchmarks show that it has lower FPS than Windows?[/quote]

OpenGL is quite outdated and has been inferiour to directx for years now wich is one of the reasons Vulkan is under development.

even with vulkan, if the game was programmed for directX from the ground up, translating the drawcalls to vulkan will result on a performance loss and driver overhead (see The Talos Principle)

40 #40 strazyyy 0 Frags – + wareya yeah but the command could theoretically do unrelated things first if it's hooked up to anything at all despite that fact so that's what you should look for if people are claiming results no it couldn't [quote=wareya]yeah but the command could theoretically do unrelated things first if it's hooked up to anything at all despite that fact so that's what you should look for if people are claiming results[/quote]



no it couldn't

41 #41 Stanislav 7 Frags – + vJill The public tf build does not support OpenGL on windows. Pinkie swear. Yo, a valve employee, posting on the competitive TF2 forum, wow. I thought they only hung out in /r/tf2 and soaked up all those dank memes with the occasional player feedback post. [quote=vJill]The public tf build does not support OpenGL on windows. Pinkie swear.[/quote]



Yo, a valve employee, posting on the competitive TF2 forum, wow.



I thought they only hung out in /r/tf2 and soaked up all those dank memes with the occasional player feedback post.

42 #42 eee 1 Frags – + Jill's pretty easy to contact. Send them a PM on reddit and it'll get read, and Jill and McVee seem to read reddit pretty regularly. Is there any reason we're seeing FPS gains on some systems tho? Jill's pretty easy to contact. Send them a PM on reddit and it'll get read, and Jill and McVee seem to read reddit pretty regularly.



Is there any reason we're seeing FPS gains on some systems tho?

43 #43 panda106 8 Frags – + placebo placebo

45 #45 strazyyy 4 Frags – + eee Jill's pretty easy to contact. Send them a PM on reddit and it'll get read, and Jill and McVee seem to read reddit pretty regularly.



Is there any reason we're seeing FPS gains on some systems tho? do multiple benchmarks and you'll see that you gain zero frames. 1-5 fps isn't a huge difference and can happen without any changes. [quote=eee]Jill's pretty easy to contact. Send them a PM on reddit and it'll get read, and Jill and McVee seem to read reddit pretty regularly.



Is there any reason we're seeing FPS gains on some systems tho?[/quote]



do multiple benchmarks and you'll see that you gain zero frames. 1-5 fps isn't a huge difference and can happen without any changes.

46 #46 trash 1 Frags – + this is why you should get ~3-5 benchmarks of one setup and average out, FYI. don't make definitive claims off of results that could've just been the side effect of something running in the background for one benchmark this is why you should get ~3-5 benchmarks of one setup and average out, FYI. don't make definitive claims off of results that could've just been the side effect of something running in the background for one benchmark

47 #47 mafia_is_mafia 2 Frags – + diashock vJill The public tf build does not support OpenGL on windows. Pinkie swear.

Yo, a valve employee, posting on the competitive TF2 forum, wow.



I thought they only hung out in /r/tf2 and soaked up all those dank memes with the occasional player feedback post. Thanks the official response Jill. Really appreciate it! [quote=diashock][quote=vJill]The public tf build does not support OpenGL on windows. Pinkie swear.[/quote]



Yo, a valve employee, posting on the competitive TF2 forum, wow.



I thought they only hung out in /r/tf2 and soaked up all those dank memes with the occasional player feedback post.[/quote]



Thanks the official response Jill. Really appreciate it!