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I finished up the concept for Hazel this week. She uses turrets as her main source of damage and can interact with them by using vertical push spells to move her turrets or enemies up and down. More gifs of that in the future. She can also use buffs and healing to support her turrets.





-Ice monolith after activation spawning ice blocks

The ice monolith is a tanky enemy that doesn’t activate until ~15 seconds after the battle starts. However, once it does it constantly spawns damaging ice blocks that hinders the player’s movement and can trap them if they’re not careful!

-Breaking through the ice

The ice blocks themselves are pretty weak but get annoying if you don’t destroy the monolith fast enough!

Currently working on miniboss zones that are (usually) optional and give you better rewards if you manage to beat them!

We also have more fanart! :D



Saffron (new version) - by @professornet





Laser knight enemy - by @professornet​



Seeing these pop up really makes my day! Thanks for the awesome art!





Thanks for reading!

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