***As a reminder, you can always make backups of your save files at:

Documents > SavedGames > RogueLegacy

For those with Steam, this will automatically update the next time you log on.

For people with DRM free versions of the game, we will be posting a manual patch for the game later today.



Patch 1.0.13 Bug/Balance Fixes:

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Major Changes:

– Implemented some non-trivial optimizations to increase game performance.

(Smarter sprite batching)

(Merged several spritesheets to reduce texture swapping)

(Additional minor tweaks to reduce GPU load).

– Fixed bug where corrupt backup saves would get players into endless save corruption loops.

– Forced flushing to OS stream for backup files to (hopefully) reduce the chances of a backup save corrupting.

General fixes:

– Fixed bug where gold would very rarely go into the negatives, resulting in a crash.

– Removed normal mapping effects from the content pipeline.

– Fixed bug where you could exit the axe carnival room, resulting in odd game behaviour.

– Fixed bug where you could talk to shop keeps and architect while in mid-dash, resulting in a crash.

– Fixed bug where beating the last boss would zero out your traits.

– Fixed bug where money bags were not animating properly upon landing.

– Fixed bug where beating the game with the compass item would result in a crash when starting a new game.