In the PyWeek entry As Was Foretold, you play as RPG boss Skulltaker, trying to keep the world from being destroyed by an ancient cosmic evil. You do so by training a hero to defeat this evil for you. This involves unleashing enemy after enemy to level up the hero while making sure he doesn’t become too demoralized from the challenges.



The hero will battle you, the villain, several times, and you will impart advice to him before succumbing to his growing abilities. The exchange of dialogue is definitely part of the fun here.

Those looking for an ASCII-style RPG from the boss’ perspective, have at As Was Foretold from developers Jesse Trustcott, Joe Gracyk, Devin Vance, Dylan Pedersen, and Patashu.