Liberated Chela Ayla AKA Honest Runner For a sweeter, more peaceful Netrunner

The idea behind this deck is to win without stealing. The ideal path to victory is to let the corporation score a single agenda while you have some fan sites installed and then score 2-3 Chela. Then on the next turn score some notoriety.

Of course, this strategy doesn't always work, and even an honest runner might be forced to steal. If the setup takes a little longer than expected and/or the corporation chooses to forfeit additional agendas in order to deny Chela, it may be necessary to steal those last few points.

Ubax and Beth Kilrain-Chang help gain tempo during setup. The click gain cards provide extra clicks to liberate Chela and gain notoriety (hyperdriver should also be used to gain tempo). Eater is the only breaker you need because you are an honest runner. You don't want to steal unless you have to, so there's no need to access. The rest is just economy.

You will probably only need enough credits for three runs (HQ R&D and Archives) on the turn you score the necessary notoriety. With Eater, that can be anywhere from 1 credit (for 1-subroutine under 3 strength) up to 9 for something like chiyashi (with 8 strength and 3 subroutines). Be sure to credit-up accordingly.

By the way, this can play as a more standard style runner with the liberation as a backup plan. But, in my testing I've been focusing entirely on the honest runner strategy and trying my best not to steal.

Give it a try! It's an interesting playstyle.

GL HF!