I had a chance to play 250 turns demo yesterday. But it was limited to about an hour and an half, I was only able to play to 100 turn. I actually tried to win and chose easiest difficulty and quick speed but meh. Maybe I should've just read civilopedia(or what it is called) for whole time lol.

I played localized version and not sure about some terms, so I'll use civ 5 terms instead for them.



Something I noticed



You can't attack other faction's outpost w/o war. I tried moving explorer to outpost then DOW confirmation window came up.

City connections by sea doesn't require tech. But it's continuously interrupted by sea dragons.

You need DOF to trade science. AI offered little sum of energy(1 digit) and 2 energy per turn for 1 science per turn. You actually lose science for this.

Kill a Siege Worm quest reward: 30 science, 135 energy (quick speed)

There's additional bonus for high health. With 10+ health, I got -50 enemy intrigue in my cities and a bonus that I forgot. According to civilopedia, there are 6 levels of health.

There's indeed no 'avoid growth' button in city management.

You cannot build trade units while (not launched)orbital unit is in your city. Quite annoying.

Occupational Hazard - Exterminate reward: I got +12 xp, +1 pop and some food for capital, rather than +25 purity xp.

Network building quest - no maintenance or +1 culture

A building quest I forgot - +10% worker rate or +1 food

Another building quest I forgot - +1 expedition for explorers or (a bonus I forgot) - OMG, this is not so helpful... At least I think all those building belongs to T1 stem techs.



I can't say anything about alien aggression.(easiest difficulty) They didn't attack a single time even though I moved my explorer next to alien nest, and cleared it.



I saw Adept Blue station in my game too. It was too far from me and disappeared for other AIs didn't traded with them. (again, easiest difficulty)

Click to expand...