The Way of the Spellbreaker

Magic has a way of tempting the greedy to commit atrocities to gain power. Monks of the Way of the Spellbreaker are specially trained to slay rogue mages or magical creatures. They learn to manipulate their Ki to create small personal anti-magic fields, which they can use to disrupt spells or protect themselves from magic.

Ki Defense

Starting when you choose this tradition at 3rd level, you may suffuse your anti-magic ki throughout your body to reduce magical damage. Once per turn when dealt magic damage from an enemy you can see, you can use your reaction to halve the spells damage against you.

Block Spell

At 6th level, you learn to create a small anti magic field around your fists. When targeted by a damaging spell, you may spend a Ki point to, as a reaction, negate the spell. The spell must have a single visible effect for you to intercept. Additionally, you may spend a ki point to double your damage against creatures of a magical nature until the beginning of your next turn. Any magical equipment on or in your hands becomes mundane for the duration of this effect.

Disrupt Caster

Starting at 11th level, you learn pressure points which block the flow of magic within the body. When an enemy within 5 ft. of you casts a spell or uses a magic ability, as a reaction you may spend 2 Ki points to make an attack against the enemy. On a hit, the spell is disrupted. Any spell slots used to cast the spell are lost.

Full Field

At 17th level, you learn to push your anti-magic powers further beyond the restraints of your body. As an action, you can create a 10 ft. anti-magic zone around you. It lasts for a number of turns equal to your wisdom modifier. While it is active, you are considered concentrating and can only move half your movement speed. After you drop the anti-magic zone, you take one point of exhaustion. Once you use this ability, you may not do so again until after a long rest.

Image: Haze Killer by Crafty Games