Destiny 2 is now on Steam, and while that transition means many different things, for now it means we can actually track how many players are in-game on the PC version. The numbers are quite high, and while that’s unsurprising given that D2 has also gone free-to-play, the game is also already beating out its closest genre competitors. And that’s on top of Shadowkeep sales bringing it to the top of those Steam charts.

As of this update, Destiny 2 has now got an all-time player peak count of 226,352, according to Steam Charts. SteamDB puts it at 226,651, though a slight difference in record update times could explain the minor difference between the two figures. Either way, around the 226.5 mark is pretty impressive, and follows Destiny 2 reaching 214,100 players just a handful of hours after its launch on Steam.

That’s the 15th highest Steam player count of all time, as SteamDB shows. In the intensely specific subgenre of free-to-play sci-fi loot shooters with seemingly impenetrable lore, that puts Destiny 2 substantially ahead of Warframe.

Warframe’s all-time player count peak sits at 132,201, which Destiny 2 surpassed in the space of one hour following its release – though it should be noted that Warframe is also available without Steam. Either way, that’s no dig on Warframe, which is a wonderful, lovingly crafted title in its own right, but all your ‘dead game’ jokes about Destiny continue to be wildly off the mark.

Back in June, around the Shadowkeep announcement, Destiny 2 started regularly seeing more than one million daily active players combined across Xbox One, PlayStation 4, and PC. The total daily population for June 16 was 1.01 million, with 963,000 players in PvE, 472,000 in Crucible, 319,000 in Gambit, and 139,000 raiding. (Obviously, some players hopped into multiple activity types.) The data comes from the Charlemagne bot (via Pyro Gaming).

More broadly, we know that Destiny encompassed around six million monthly active users by the end of 2018 – just before Bungie bought back the rights to the series and split with Activision. The publisher reported in recent financial results a loss of 12 million monthly active users over the previous quarter, and “around half” of that number is accounted for by the loss of the series.

“The company had 345 million monthly active users in Q1,” COO Collister Johnson said in a conference call, as noted by VGC. “Activision monthly active users were 41 million, with around half of the quarterly sequential decline due to the exclusion of Destiny monthly active users.”

These numbers cover the game across all its platforms, and note that Johnson appears to be talking about Destiny as a whole – not just Destiny 2. While most players have likely moved on to the sequel, lingering frustrations about Destiny 2’s launch and the sheer volume of platforms the original was released on likely mean there’s still a respectable playerbase there.

We noted back in September, after Forsaken’s launch, that Destiny Tracker daily user counts reported 1.3 million Crucible players and 2.6 million PvE. Though the website pulled down its daily population tracker in favour of only showing current numbers on the front page, we can still track Forsaken’s effect through the Wayback Machine. The last previous copy of Destiny Tracker’s front page comes from August 28, with a count 462,000 Crucible players and 767,000 PvE players.