State of the game

All in all, the game is in a more stable state than it has been in weeks. The mass drops are gone, we aren’t getting random crashes / freezes, and server performance isn’t taking a nose dive if people start building things too fast. Our server has been up and running smooth for almost 40 hours now. This is a Christmas wish come true!

Although things are overall looking up, there are still issues impacting gameplay. First and foremost: building pieces are invisible for certain players, allowing people to effortlessly raid bases. This bug has been the demise of many bases so far and is very hard to protect against (see tip of the day below).

Another issue is load times. As entities goes up, load times for certain parts of the map are starting to take a minute or more for many clients. As load times get out of control, we will be forced to wipe. As always, try not to get attached to your stuff.