a few things, its ok, but yeah theres too much shading on the items but the armor and shots are okay, maybe make the bows wood lighter and limit to just 2 colors on the wood, what you can do, dont make that last item a ring, just make it the egg, we need more non ring accessories so its okay. ALSO the overall stat buff is a bit tooooo high, 130hp and 20def is too good of a buff, maybe take the hp buff down a bit, take about 3 att, 30 hp, and 2 def off of the overall stat buff, and i think that would be the perfect amount, seeing as how archers stand far away while attacking and the bow doesnt require any special playstyle i dont see the need for such and excessive amount of ATT and DEF, i think the lower mana and wis is okay but should be shown through the items instead of as a bonus. also i think that the quiver dropping from the pheonix lord would be exactly what that event god needs, its one of my favorite looking enemies but is just forgettable, youve got a good idea for an st set going on, also make an 8x8 sprite too just to complete the look. one last thing, drop all the set items to 5% or less fame, thats just how st’s are in the game.

(EDIT1) I did not see the quivers ability, and while i think stun is nice, why not try something else? the archer would be too good if it could stun (even with the low projectile speed) but also that stun duration is was too low to be good anyway, which is why daze on qot is the perfect balance for archer imo, so maybe think of something different for it to do, i notice the bow does armor pierce i think thats dope, maybe something that fits well with that or contrasts it, ill provide an idea from me, and i hope to see some revisions on it. (im not objective with my views but i do put a lot of thought into this games mechanics and balancing, that being said, let me know what you think, it is just a little criticism after all, nothing i say is 100% fact)

Idea for quiver:

Effect: Bleeding for 5 Seconds, Curse for 3 Seconds

my reasoning for that is in this game bleeding effect could also be used to represent fire damage (See lost souls in shatters) and the quiver does a lot of damage in just one shot so it would be a dps item, bleeding is an effect that you can give to enemies (see yellow drake egg) that would represent the whole “on fire” aspect of the phoenix well IMO, The curse would also add a little more effect to the item as bleeding doesnt do TOO much damage to enemies, in a way that meshes well with the bow, the curse effect would be a great addition to working well with the bow to give it an extra kick, but will also help make the quiver stand out as its own thing, an important thing about ST’s is that the items work well on their own (not all the time but its really nice for the players) so i think that would become a good swap-out for archer, and not take up another wasted inventory slot.