Howdy Survivalist,

Alpha 7.2 patch is out with now many changes, tweaks, improvements and bug fixes and options and here are the Official alpha 7.2 Release Notes!

Note: Some users have reported they need to delete local content and re-install for Alpha 7.2 to work. Also as always this is not backward compatible with Alpha 7.1 and older versions of the game.

Official Alpha 7.2 Release Notes

Added

Added new ‘Difficulty Presets’ game option that will allow the player to set the general difficulty of the game. All options here are configurable separately.

Added animal hide model

Added leather model

Added animal hide icon

Added leather icon

Added feathers to garbage

Added leather recipe

Added recipes for leather furniture

Added recipe for paned windows

Added nightstand recipe

Added animal hides to animal loot

Added caption for craft result

Changes

Changed Snow & water = River Water

Changed renamed River Water to Murky Water

Changed bucket hold ID to 34 to resolve bucket animations not playing correctly

Changed pickaxe fire animations to feel more substantial

Changed m136 model to include rocket

Changed m136 reloads to include rocket in the animation

Changed all looting sounds, inventory, forging and cooking sounds to be quieter when crouched

Changed impact and destroy sounds so less of them could be played simultaneously

Changed swoosh sounds so less can be heard simultaneously

Changed max sounds so a few more enemy sounds could be heard

Changed rocket launcher fire so it adds less value to the horde meter and rocket explosion so it adds more

Changed rocket explosion to be the furthest traveling noise

Changed Toned down brightness of hand held torch and reduced flickering

Changed name of yellow flower to goldenrod flower

Changed Zombies are scaled down on minimap

Changed Zombies that are breaking blocks and within 16 meters of a player always show on minimap

Changed enemy sense time is now in seconds

Bug Fixes