Spoiler (hover to show)

Spoiler (hover to show)

So, if you've been following the "What Did You Just Do In Parkitect?" thread for a while, you might remember this little tunnel:... I won't be getting back to that for a long time.Or maybe this awful attempt at beginning the project:I'm not that much further along, but luckily, it looks so much better now. I think it's finally time to start a thread.So here's the entrance as it is now. (I did change some terrain textures to stop plants from poking through my path covers later on.) I probably couldn't have made Mickey look that much better without the terrain textures added since my last time, but I tidied up a lot of other things, too. I'm not that satisfied with the gardening, but I'm not great at that anyway (and the game isn't either).The platform behind the train station has my best attempt at curved stairs. The permanent railings on path stairs didn't like it, but I think it's passable. I added usable tables so the platform looked less empty. (I didn't want to extend the building over it like in the real version after I'd already detailed the back and sides.)That's probably the best American flag I can make using the scenery I have. I'm not super happy with it, but it works. I like the flowers, but I didn't like having to manually place every tulip in the curved parts.The start of City Hall, also showing that stairs are annoying. Really, I want that railing to be white, but that's the fanciest fence available in game, as far as I know. [I also wish there were more off-grid railings in custom scenery.] Still needs detailed windows.I should have Main Street started next update. I have some blueprint details piled up from my first two buildings, so it shouldn't be too bad. (It still looks pretty scary to me.) Honestly, I'm more excited for Tomorrowland, so Main Street might be a little short.Considering this is supposed to be a Disney park, I skipped ahead a little to the castle. Here's some early pictures of its base:Really, it's just proof that I need steeper roofs.I wanted to clear up a few questions while I'm at it:No. I don't have the attention to detail for that, I don't think Parkitect allows for that sort of detail, and I don't think that would be particularly fun. That said, I've visited Disney World twice, so I'll tend to use the Magic Kingdom as a reference when I feel like it. Really, I'm trying to reimagine a Disney park, within Parkitect's constraints.So far I've been trying to use just the in game scenery and already existing custom scenery. It might not look the best, but I've been enjoying the challenge. That said, I might end up making my own custom scenery for a few specific things (among others, the fact that the game offers few flowers and they don't work well with path covers.)No one else was (as far as I could tell), and I thought it would be fun. I wanted to show what could be done with Parkitect, and I wanted to actually play it again.Very, very slowly. And not on a regular schedule. I'm pretty busy, and it seems like I'm making fairly slow progress.Not a question, but please tell me how to improve! (Keep the game's limitations in mind while looking at this, too.)Maybe.