The criminals are gone, and good has triumphed over evil. To celebrate this victory you are given the task of constructing a monument in Radioactive Man’s honor. It costs $1000 and takes four hours to build. However, this isn’t the end of our story. We still have to complete issue four before the Superhero event ends.

Unlike previous issues, the focus is not on collecting items, but on completing story quests. As you progress through the story, you’ll unlock three prizes: the Rad Mobile, Kane Manor, and Radioactive Man himself! Revealing the prizes feels like a bit of a spoiler, albeit it an obvious one. As you play, you’ll understand why it may have been better to keep the prizes hidden until they are actually unlocked.

Hopefully you didn’t miss out on crafting extra Zenith City items, as that part of the game has expired. There are no more criminals, no more arbitrarium drops, and no more felons to fight. During my play through I managed to build the five apartments, two lofts, two storefronts, and seven phone booths. I also upgraded my Superior Squad HQ to Level 28 just before issue four started. Oh, and the Zenith City Times. Overall it was a pretty successful run, with plenty of donuts earned by exceeding collection requirements. How did you do?

As you tell from the picture above, something goes wrong after the monument is completed. You must send your superheros to fight, and the visual animations for this part of the game are awesome. I imagine that Plopper Pig and Bartman may get some visualization on this two, but I don’t have them in my game. You do need to send five heroes to fight, which apparently also includes Ice Princess Martin, Sidekick Milhouse, and Moog (Moe). Perhaps a few others for those who have more premium characters in their town than I do.

The event ends in one week, on March 31st, so keep characters free and prioritize completing these story quests to unlock the prizes!