Bioshock Infinite Performance

BioShock Infinite is clear game-of-the-year material. The floating city of Columbia is one of the most evocative, intense, and gorgeous environments we've ever seen in a PC game -- but how much you like it may depend on what sort of visual wizardry you prefer. BioShock Infinite is built on Unreal Engine 3, and while it pushes that framework's capabilities into the stratosphere, there's a clear difference between BioShock Infinite and, say, Crysis 3. BioShock Infinite emphasizes light, color and motion, and while the characters look more exaggerated and cartoon-like than some other games, they still look great. We tested the game at various resolutions with its DX11 code path with DOF effects enabled.

Bioshock Infinite DirectX Gaming Performance



Bioshock Infinite















The performance trend in Bioshock Infinite was similar to Metro LL on the previous page. At 1440P, the Fury X trails only the Radeon R9 295 X2. But once the resolution is cranked up to 4K, it drops in right behind the 980 Ti.

Unlike the other games we've looked at up to this point, frame latencies were somewhat more consistent on the Radeon R9 Fury X in Bioshock, though there were a couple of major spikes that approached the 80ms mark.