Niko Two Sockets 1x Jeweller's Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield First Azurite Cavity in the Azurite Mine

Niko Three Sockets 3x Jeweller's Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield First Azurite Cavity in the Azurite Mine

Niko Four Sockets 10x Jeweller's Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield Azurite Vault in the Azurite Mine

Niko Five Sockets 70x Jeweller's Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield Azurite Fissure in the Azurite Mine

Niko Six Sockets 350x Jeweller's Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield Abyssal Chamber in the Azurite Mine

Niko Two Linked Sockets 1x Orb of Fusing One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield Howling Den in the Azurite Mine

Niko Three Linked Sockets 3x Orb of Fusing One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield Sweltering Burrow in the Azurite Mine

Niko Four Linked Sockets 5x Orb of Fusing One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield Beast Burrow in the Azurite Mine

Niko Five Linked Sockets 150x Orb of Fusing One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield Haunted Remains in the Azurite Mine

Niko Six Linked Sockets 1500x Orb of Fusing One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield Primeval Chamber in the Azurite Mine

Niko At Least One Red Socket 4x Chromatic Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet Azurite Cavity in the Azurite Mine

Niko At Least Two Red Sockets 25x Chromatic Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield Azurite Cavity in the Azurite Mine

Niko At Least Three Red Sockets 120x Chromatic Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield Ruined Chamber in the Azurite Mine

Niko At Least One Green Socket 4x Chromatic Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet Azurite Cavity in the Azurite Mine

Niko At Least Two Green Sockets 25x Chromatic Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield Azurite Cavity in the Azurite Mine

Niko At Least Three Green Sockets 120x Chromatic Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield Ruined Chamber in the Azurite Mine

Niko At Least One Blue Socket 4x Chromatic Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet Azurite Cavity in the Azurite Mine

Niko At Least Two Blue Sockets 25x Chromatic Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield Azurite Cavity in the Azurite Mine

Niko At Least Three Blue Sockets 120x Chromatic Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield Ruined Chamber in the Azurite Mine

Niko At Least One Red and One Green Socket 15x Chromatic Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield Azurite Cavity in the Azurite Mine

Niko At Least One Red and One Blue Socket 15x Chromatic Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield Azurite Cavity in the Azurite Mine

Niko At Least One Green and One Blue Socket 15x Chromatic Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield Azurite Cavity in the Azurite Mine

Niko At Least Two Red and One Green Socket 100x Chromatic Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield Ruined Chamber in the Azurite Mine

Niko At Least Two Red and One Blue Socket 100x Chromatic Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield Ruined Chamber in the Azurite Mine

Niko At Least Two Green and One Red Socket 100x Chromatic Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield Ruined Chamber in the Azurite Mine

Niko At Least Two Green and One Blue Socket 100x Chromatic Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield Ruined Chamber in the Azurite Mine

Niko At Least Two Blue and One Green Socket 100x Chromatic Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield Ruined Chamber in the Azurite Mine

Niko At Least Two Blue and One Red Socket 100x Chromatic Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield Ruined Chamber in the Azurite Mine

Zana map_item_drop_quantity_+% [1] Map, Map Fragment Level 1

Zana map_item_drop_quantity_+% [2] Map, Map Fragment Level 3

Zana map_item_drop_quantity_+% [3] Map, Map Fragment Level 5

Zana map_item_drop_quantity_+% [4] Map, Map Fragment Level 7

Zana map_item_drop_quantity_+% [5] Map, Map Fragment Level 9

Zana map_item_drop_quantity_+% [6] Map, Map Fragment Level 11

Zana map_item_drop_quantity_+% [7] Map, Map Fragment Level 13

Zana map_item_drop_quantity_+% [8] Map, Map Fragment Level 15

Zana Fortune Favours the Brave 3x Chaos Orb Map Level 5

Zana map_item_drop_quantity_+% [0]

Area is inhabited by 12 additional Rogue Exiles

map_ignore_rogue_exile_rarity_bias [1]

map_set_league_category [2]

map_extra_content_weighting [1] Map Level 1

Zana Area contains 10 additional packs with a Rare monster

Rare Monsters each have a Nemesis Mod

map_set_league_category [6]

map_extra_content_weighting [1] Map Level 1

Zana Area contains 6 extra Shrines

map_set_league_category [5]

map_extra_content_weighting [1] Map Level 1

Zana Magic Monster Packs each have a Bloodline Mod

map_set_league_category [12]

Area contains 6 additional Magic Monster packs

map_extra_content_weighting [1] Map Level 1

Zana Slaying Enemies in a kill streak grants Rampage bonuses

map_set_league_category [9]

20 % increased Quantity of Items found in this Area Map Level 1

Zana Area contains 6 extra Strongboxes

map_set_league_category [7]

map_extra_content_weighting [1] Map Level 1

Zana Area can contain Mysterious Harbingers

Area contains 4 extra Harbingers

map_set_league_category [23]

map_extra_content_weighting [1] Map Level 1

Zana map_set_league_category [18]

Area contains 5 additional Perandus Chests

Area contains Cadiro Perandus

map_extra_content_weighting [1] Map Level 1

Zana Areas can contain Abysses

Area contains an additional Abyss

map_set_league_category [24]

map_extra_content_weighting [1] 2x Chaos Orb Map Level 2

Zana Area contains 2 extra Shrines

map_set_league_category [5]

map_extra_content_weighting [1] 2x Chaos Orb Map Level 4

Zana Magic Monster Packs each have a Bloodline Mod

map_set_league_category [12]

Area contains 3 additional Magic Monster packs

map_extra_content_weighting [1] 3x Chaos Orb Map Level 6

Zana Area contains 5 additional packs with a Rare monster

Rare Monsters each have a Nemesis Mod

map_set_league_category [6]

map_extra_content_weighting [1] 4x Chaos Orb Map Level 9

Zana Slaying Enemies close together has a 15 % chance to attract monsters from Beyond

map_set_league_category [10]

map_extra_content_weighting [1] 5x Chaos Orb Map Level 12

Zana map_set_league_category [31]

map_blight_league [1]

Area contains an additional Blight Encounter

map_extra_content_weighting [1] 8x Chaos Orb Map Level 15

Zana map_affliction_league [1]

map_set_league_category [33]

Areas contain a mirror of Delirium 16x Chaos Orb Map Level 16

Helena +(15–25) to maximum Life 1x Orb of Alteration Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Default

Helena +(16–20) % to Fire Resistance 1x Orb of Transmutation One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Default

Helena +(16–20) % to Cold Resistance 1x Orb of Transmutation One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Default

Helena +(16–20) % to Lightning Resistance 1x Orb of Transmutation One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Default

Helena +(15–20) to Strength 1x Orb of Augmentation One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Default

Helena +(15–20) to Dexterity 1x Orb of Augmentation One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Quiver Default

Helena +(15–20) to Intelligence 1x Orb of Augmentation One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Quiver Default

Helena Remove Crafted Mods 1x Orb of Scouring One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Default

Helena +(21–28) % to Fire Resistance 1x Orb of Alchemy One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver The Crystal Veins, The Crystal Veins

Helena +(29–35) % to Fire Resistance 3x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Belt, Quiver Doedre's Cesspool, Doedre's Cesspool

Helena +(21–28) % to Cold Resistance 1x Orb of Alchemy One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver The Crystal Veins, The Crystal Veins

Helena +(29–35) % to Cold Resistance 3x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Belt, Quiver Doedre's Cesspool, Doedre's Cesspool

Helena +(21–28) % to Lightning Resistance 1x Orb of Alchemy One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver The Crystal Veins, The Crystal Veins

Helena +(29–35) % to Lightning Resistance 3x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Belt, Quiver Doedre's Cesspool, Doedre's Cesspool

Helena +(10–12) % to Fire and Cold Resistances 6x Orb of Transmutation One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Labyrinth Trial in The Lower Prison, The Lower Prison

Helena +(13–16) % to Fire and Cold Resistances 1x Orb of Alchemy One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Cruel Aspirant's Trial, Aspirant's Trial

Helena +(17–20) % to Fire and Cold Resistances 3x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Belt, Quiver Merciless Aspirant's Trial, Aspirant's Trial

Helena +(10–12) % to Cold and Lightning Resistances 6x Orb of Transmutation One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Labyrinth Trial in The Lower Prison, The Lower Prison

Helena +(13–16) % to Cold and Lightning Resistances 1x Orb of Alchemy One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Cruel Aspirant's Trial, Aspirant's Trial

Helena +(17–20) % to Cold and Lightning Resistances 3x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Belt, Quiver Merciless Aspirant's Trial, Aspirant's Trial

Helena +(10–12) % to Fire and Lightning Resistances 6x Orb of Transmutation One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Labyrinth Trial in The Lower Prison, The Lower Prison

Helena +(13–16) % to Fire and Lightning Resistances 1x Orb of Alchemy One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Cruel Aspirant's Trial, Aspirant's Trial

Helena +(17–20) % to Fire and Lightning Resistances 3x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Belt, Quiver Merciless Aspirant's Trial, Aspirant's Trial

Helena +(9–12) % to all Elemental Resistances 1x Chaos Orb Ring, Amulet Eternal Aspirant's Trial, Aspirant's Trial

Helena +(4–6) % to all Elemental Resistances

Minions have +(5–8) % to all Elemental Resistances 6x Orb of Alteration Ring, Amulet Aspirant's Trial, Aspirant's Trial

Helena +(7–9) % to all Elemental Resistances

Minions have +(9–12) % to all Elemental Resistances 1x Chaos Orb Ring, Amulet Eternal Aspirant's Trial, Aspirant's Trial

Helena +(21–25) to Strength 2x Orb of Alchemy One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver The Ascent, The Ascent

Helena +(26–30) to Strength 2x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver The Western Forest, The Western Forest

Helena +(21–25) to Dexterity 2x Orb of Alchemy One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Quiver The Ascent, The Ascent

Helena +(26–30) to Dexterity 2x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Quiver The Western Forest, The Western Forest

Helena +(21–25) to Intelligence 2x Orb of Alchemy One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Quiver The Ascent, The Ascent

Helena +(26–30) to Intelligence 2x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Quiver The Western Forest, The Western Forest

Helena +(6–9) to all Attributes 3x Orb of Chance One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Quiver Labyrinth Trial in The Imperial Gardens, The Imperial Gardens

Helena +(10–13) to all Attributes 6x Orb of Chance One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Quiver Labyrinth Trial in The Tunnel, The Tunnel

Helena (20–24) % increased Movement Speed 4x Chaos Orb Boots Epilogue, Oriath

Helena +(26–40) to maximum Life 6x Orb of Transmutation Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver The Beacon, The Beacon

Helena +(71–85) to maximum Life 4x Chaos Orb Body Armour Cage Map, Cage Map[T5]

Helena (0.3–0.5) % of Physical Attack Damage Leeched as Life 3x Orb of Chance Ring, Amulet, Gloves, Quiver Atoll Map, Atoll Map[T5]

Helena (0.6–0.8) % of Physical Attack Damage Leeched as Life 4x Orb of Chance Amulet The Temple of Atzoatl - Pools of Restoration, Sanctum of Vitality or Sanctum of Immortality, Apex of Atzoatl:Sanctum of Immortality

Helena (0.3–0.5) % of Physical Attack Damage Leeched as Life 3x Orb of Chance One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Atoll Map, Atoll Map[T5]

Helena (0.5–0.8) % of Physical Attack Damage Leeched as Life 4x Orb of Chance One Hand Melee, Two Hand Melee The Temple of Atzoatl - Pools of Restoration, Sanctum of Vitality or Sanctum of Immortality, Apex of Atzoatl:Sanctum of Immortality

Helena (0.2–0.4) % of Physical Attack Damage Leeched as Mana 1x Regal Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged The Temple of Atzoatl - Pools of Restoration, Sanctum of Vitality or Sanctum of Immortality, Apex of Atzoatl:Sanctum of Immortality

Helena +(55–64) to maximum Mana 3x Orb of Augmentation Two Hand Melee Default

Helena +(65–74) to maximum Mana 6x Orb of Augmentation Two Hand Melee The Beacon, The Beacon

Helena +(75–84) to maximum Mana 2x Chaos Orb Two Hand Melee The Desecrated Chambers, The Desecrated Chambers

Helena +(85–94) to maximum Mana 4x Chaos Orb Two Hand Melee Plateau Map, Plateau Map[T3]

Helena +(35–44) to maximum Mana 3x Orb of Augmentation One Hand Melee, One Hand Ranged, Two Hand Ranged Default

Helena +(45–54) to maximum Mana 6x Orb of Augmentation One Hand Melee, One Hand Ranged, Two Hand Ranged The Beacon, The Beacon

Helena +(55–64) to maximum Mana 2x Chaos Orb One Hand Melee, One Hand Ranged, Two Hand Ranged The Desecrated Chambers, The Desecrated Chambers

Helena +(65–74) to maximum Mana 4x Chaos Orb One Hand Melee, One Hand Ranged, Two Hand Ranged Plateau Map, Plateau Map[T3]

Helena +(25–34) to maximum Mana 3x Orb of Augmentation Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Quiver, Belt Default

Helena +(35–44) to maximum Mana 6x Orb of Augmentation Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Quiver, Belt The Beacon, The Beacon

Helena +(45–54) to maximum Mana 2x Chaos Orb Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Quiver, Belt The Desecrated Chambers, The Desecrated Chambers

Helena (20–30) % increased Mana Regeneration Rate 6x Orb of Alteration One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Ring, Amulet, Shield Labyrinth Trial in The Chamber of Sins Level 2, The Chamber of Sins Level 2

Helena (31–40) % increased Mana Regeneration Rate 2x Orb of Alchemy One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Ring, Amulet, Shield Pen Map, Pen Map[T3]

Helena (40–59) % increased Physical Damage 4x Orb of Alteration One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged The Sewers, The Sewers

Helena (60–79) % increased Physical Damage 8x Orb of Alteration One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged The Ossuary, The Ossuary

Helena (80–99) % increased Physical Damage 4x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged The Quarry, The Quarry

Helena (100–129) % increased Physical Damage 1x Exalted Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Relic Chambers Map, Relic Chambers Map[T9]

Helena (37–51) % increased Spell Damage 4x Orb of Alteration Two Hand Melee The Ancient Pyramid, The Ancient Pyramid

Helena (67–81) % increased Spell Damage 4x Chaos Orb Two Hand Melee The Boiling Lake, The Boiling Lake

Helena (82–99) % increased Spell Damage 1x Exalted Orb Two Hand Melee Desert Spring Map, Desert Spring Map[T2]

Helena (25–34) % increased Spell Damage 4x Orb of Alteration One Hand Melee, One Hand Ranged The Ancient Pyramid, The Ancient Pyramid

Helena (35–44) % increased Spell Damage 8x Orb of Alteration One Hand Melee, One Hand Ranged Shavronne's Tower, Shavronne's Tower

Helena (45–54) % increased Spell Damage 4x Chaos Orb One Hand Melee, One Hand Ranged The Boiling Lake, The Boiling Lake

Helena (55–66) % increased Spell Damage 1x Exalted Orb One Hand Melee, One Hand Ranged Desert Spring Map, Desert Spring Map[T2]

Helena (11–20) % increased Damage over Time 6x Orb of Alteration One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Labyrinth Trial in The Crypt, The Crypt

Helena (21–30) % increased Damage over Time 2x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Castle Ruins Map, Castle Ruins Map[T5]

Helena (15–23) % increased Elemental Damage with Attack Skills 6x Orb of Alteration One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Ring, Amulet, Belt, Quiver Labyrinth Trial in The Catacombs, The Catacombs

Helena (24–32) % increased Elemental Damage with Attack Skills 4x Orb of Alchemy One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Quiver, Belt Academy Map, Academy Map[T4]

Helena (8–10) % increased Attack Speed 6x Orb of Alteration One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged The Dried Lake, The Dried Lake

Helena (11–15) % increased Attack Speed 2x Chaos Orb One Hand Melee, Two Hand Melee The Vastiri Desert, The Vastiri Desert

Helena (16–20) % increased Attack Speed 1x Exalted Orb One Hand Melee, Two Hand Melee Crimson Temple Map, Crimson Temple Map[T11]

Helena (11–13) % increased Attack Speed 1x Exalted Orb One Hand Ranged, Two Hand Ranged Crimson Temple Map, Crimson Temple Map[T11]

Helena (7–12) % increased Attack Speed 2x Chaos Orb Gloves, Quiver The Dried Lake, The Dried Lake

Helena (12–15) % increased Cast Speed 6x Orb of Alteration Two Hand Melee The Dried Lake, The Dried Lake

Helena (16–20) % increased Cast Speed 2x Chaos Orb Two Hand Melee The Vastiri Desert, The Vastiri Desert

Helena (21–28) % increased Cast Speed 1x Exalted Orb Two Hand Melee Crimson Temple Map, Crimson Temple Map[T11]

Helena (9–11) % increased Cast Speed 6x Orb of Alteration One Hand Melee, One Hand Ranged The Dried Lake, The Dried Lake

Helena (12–14) % increased Cast Speed 2x Chaos Orb One Hand Melee, One Hand Ranged The Vastiri Desert, The Vastiri Desert

Helena (15–18) % increased Cast Speed 1x Exalted Orb One Hand Melee, One Hand Ranged Crimson Temple Map, Crimson Temple Map[T11]

Helena (37–51) % increased Fire Damage 4x Orb of Alteration Two Hand Melee The Crematorium, The Crematorium

Helena (52–66) % increased Fire Damage 8x Orb of Alteration Two Hand Melee The Dread Thicket, The Dread Thicket

Helena (67–81) % increased Fire Damage 4x Chaos Orb Two Hand Melee Excavation Map, Excavation Map[T4]

Helena (25–34) % increased Fire Damage 4x Orb of Alteration One Hand Melee, One Hand Ranged The Crematorium, The Crematorium

Helena (35–44) % increased Fire Damage 8x Orb of Alteration One Hand Melee, One Hand Ranged The Dread Thicket, The Dread Thicket

Helena (45–54) % increased Fire Damage 4x Chaos Orb One Hand Melee, One Hand Ranged Excavation Map, Excavation Map[T4]

Helena (9–12) % increased Fire Damage 4x Orb of Transmutation Ring, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged The Crematorium, The Crematorium

Helena (13–16) % increased Fire Damage 2x Orb of Alchemy Ring, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged The Dread Thicket, The Dread Thicket

Helena (52–66) % increased Cold Damage 8x Orb of Alteration Two Hand Melee The Causeway, The Causeway

Helena (67–81) % increased Cold Damage 4x Chaos Orb Two Hand Melee Arid Lake Map, Arid Lake Map[T5]

Helena (25–34) % increased Cold Damage 4x Orb of Alteration One Hand Melee, One Hand Ranged The Solaris Temple Level 2, The Solaris Temple Level 2

Helena (35–44) % increased Cold Damage 8x Orb of Alteration One Hand Melee, One Hand Ranged The Causeway, The Causeway

Helena (45–54) % increased Cold Damage 4x Chaos Orb One Hand Melee, One Hand Ranged Arid Lake Map, Arid Lake Map[T5]

Helena (9–12) % increased Cold Damage 4x Orb of Transmutation Ring, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged The Solaris Temple Level 2, The Solaris Temple Level 2

Helena (13–16) % increased Cold Damage 2x Orb of Alchemy Ring, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged The Causeway, The Causeway

Helena (67–81) % increased Lightning Damage 4x Chaos Orb Two Hand Melee Beach Map, Beach Map[T2]

Helena (25–34) % increased Lightning Damage 4x Orb of Alteration One Hand Melee, One Hand Ranged The Lunaris Temple Level 2, The Lunaris Temple Level 2

Helena (45–54) % increased Lightning Damage 4x Chaos Orb One Hand Melee, One Hand Ranged Beach Map, Beach Map[T2]

Helena (9–12) % increased Lightning Damage 4x Orb of Transmutation Ring, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged The Lunaris Temple Level 2, The Lunaris Temple Level 2

Helena (13–16) % increased Lightning Damage 2x Orb of Alchemy Ring, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged The Chamber of Sins Level 1, The Chamber of Sins Level 1

Helena (52–66) % increased Chaos Damage 4x Orb of Chance Two Hand Melee The Ossuary, The Ossuary

Helena (67–81) % increased Chaos Damage 3x Regal Orb Two Hand Melee The Temple of Atzoatl - Poison Garden, Cultivar Chamber or Toxic Grove, Apex of Atzoatl:Toxic Grove

Helena (35–44) % increased Chaos Damage 4x Orb of Chance One Hand Melee, One Hand Ranged The Ossuary, The Ossuary

Helena (45–54) % increased Chaos Damage 3x Regal Orb One Hand Melee, One Hand Ranged The Temple of Atzoatl - Poison Garden, Cultivar Chamber or Toxic Grove, Apex of Atzoatl:Toxic Grove

Helena (9–12) % increased Chaos Damage 3x Orb of Chance Ring, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged The Belly of the Beast Level 2, The Belly of the Beast Level 2

Helena (13–16) % increased Chaos Damage 3x Orb of Alchemy Ring, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged The Ossuary, The Ossuary

Helena +(91–120) to Accuracy Rating 4x Orb of Transmutation One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged The Reliquary, The Reliquary

Helena +(121–200) to Accuracy Rating 2x Orb of Alchemy One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged The Temple of Decay Level 2, The Temple of Decay Level 2

Helena +(201–300) to Accuracy Rating 2x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged The Temple of Atzoatl - Sparring Room, Arena of Valour or Hall of Champions, Apex of Atzoatl:Hall of Champions

Helena +(151–220) to Accuracy Rating 2x Chaos Orb Gloves, Helmet, Ring, Amulet, Quiver, Shield The Temple of Atzoatl - Sparring Room, Arena of Valour or Hall of Champions, Apex of Atzoatl:Hall of Champions

Helena (9–12) % increased Global Physical Damage 3x Orb of Chance Shield, Amulet The Sewers, The Sewers

Helena (13–16) % increased Global Physical Damage 3x Orb of Alchemy Shield, Amulet The Ossuary, The Ossuary

Helena (56–74) % increased Armour 2x Chaos Orb Body Armour, Boots, Gloves, Helmet, Shield Waterways Map, Waterways Map[T14]

Helena +(180–250) to Armour 2x Chaos Orb Body Armour, Shield Waterways Map, Waterways Map[T14]

Helena (56–74) % increased Evasion Rating 2x Chaos Orb Body Armour, Boots, Gloves, Helmet, Shield Waterways Map, Waterways Map[T14]

Helena +(180–250) to Evasion Rating 2x Chaos Orb Body Armour, Shield Waterways Map, Waterways Map[T14]

Helena (56–74) % increased Energy Shield 2x Chaos Orb Body Armour, Boots, Gloves, Helmet, Shield Waterways Map, Waterways Map[T14]

Helena +(27–34) to maximum Energy Shield 6x Orb of Alteration Body Armour, Boots, Gloves, Helmet, Shield The Karui Fortress, The Karui Fortress

Helena +(35–45) to maximum Energy Shield 1x Orb of Alchemy Body Armour, Helmet, Shield The Feeding Trough, The Feeding Trough

Helena +(56–69) to maximum Energy Shield 2x Chaos Orb Body Armour, Shield Waterways Map, Waterways Map[T14]

Helena (10–14) % increased maximum Energy Shield 1x Chaos Orb Amulet Laboratory Map, Laboratory Map[T5]

Helena (15–20) % increased maximum Energy Shield 2x Chaos Orb Amulet Lava Lake Map, Lava Lake Map[T15]

Helena +(26–30) to maximum Energy Shield 2x Chaos Orb Amulet, Ring Lava Lake Map, Lava Lake Map[T15]

Helena (34–45) % increased Armour and Evasion 6x Orb of Alteration Body Armour, Boots, Gloves, Helmet, Shield The Karui Fortress, The Karui Fortress

Helena (45–55) % increased Armour and Evasion 1x Orb of Alchemy Body Armour, Boots, Gloves, Helmet, Shield The Feeding Trough, The Feeding Trough

Helena (56–74) % increased Armour and Evasion 2x Chaos Orb Body Armour, Boots, Gloves, Helmet, Shield Waterways Map, Waterways Map[T14]

Helena (34–45) % increased Armour and Energy Shield 6x Orb of Alteration Body Armour, Boots, Gloves, Helmet, Shield The Karui Fortress, The Karui Fortress

Helena (45–55) % increased Armour and Energy Shield 1x Orb of Alchemy Body Armour, Boots, Gloves, Helmet, Shield The Feeding Trough, The Feeding Trough

Helena (56–74) % increased Armour and Energy Shield 2x Chaos Orb Body Armour, Boots, Gloves, Helmet, Shield Waterways Map, Waterways Map[T14]

Helena (34–45) % increased Evasion and Energy Shield 6x Orb of Alteration Body Armour, Boots, Gloves, Helmet, Shield The Karui Fortress, The Karui Fortress

Helena (45–55) % increased Evasion and Energy Shield 1x Orb of Alchemy Body Armour, Boots, Gloves, Helmet, Shield The Feeding Trough, The Feeding Trough

Helena (56–74) % increased Evasion and Energy Shield 2x Chaos Orb Body Armour, Boots, Gloves, Helmet, Shield Waterways Map, Waterways Map[T14]

Helena Adds (19–21) to (32–41) Fire Damage 4x Orb of Transmutation Two Hand Melee The Crematorium, The Crematorium

Helena Adds (38–46) to (73–85) Fire Damage 2x Orb of Alchemy Two Hand Melee The Dread Thicket, The Dread Thicket

Helena Adds (60–72) to (110–128) Fire Damage 4x Chaos Orb Two Hand Melee Excavation Map, Excavation Map[T4]

Helena Adds (11–12) to (19–23) Fire Damage 4x Orb of Transmutation One Hand Melee, One Hand Ranged, Two Hand Ranged The Crematorium, The Crematorium

Helena Adds (22–27) to (42–49) Fire Damage 2x Orb of Alchemy One Hand Melee, One Hand Ranged, Two Hand Ranged The Dread Thicket, The Dread Thicket

Helena Adds (35–41) to (63–73) Fire Damage 4x Chaos Orb One Hand Melee, One Hand Ranged, Two Hand Ranged Excavation Map, Excavation Map[T4]

Helena Adds (8–11) to (16–20) Fire Damage to Attacks 4x Orb of Transmutation Ring, Amulet The Crematorium, The Crematorium

Helena Adds (12–17) to (26–30) Fire Damage to Attacks 2x Orb of Alchemy Ring, Amulet The Dread Thicket, The Dread Thicket

Helena Adds (38–46) to (73–85) Cold Damage 2x Orb of Alchemy Two Hand Melee The Causeway, The Causeway

Helena Adds (60–72) to (110–128) Cold Damage 4x Chaos Orb Two Hand Melee Arid Lake Map, Arid Lake Map[T5]

Helena Adds (11–12) to (19–23) Cold Damage 4x Orb of Transmutation One Hand Melee, One Hand Ranged, Two Hand Ranged The Solaris Temple Level 2, The Solaris Temple Level 2

Helena Adds (22–27) to (42–49) Cold Damage 2x Orb of Alchemy One Hand Melee, One Hand Ranged, Two Hand Ranged The Causeway, The Causeway

Helena Adds (35–41) to (63–73) Cold Damage 4x Chaos Orb One Hand Melee, One Hand Ranged, Two Hand Ranged Arid Lake Map, Arid Lake Map[T5]

Helena Adds (11–15) to (23–27) Cold Damage to Attacks 2x Orb of Alchemy Ring, Amulet The Causeway, The Causeway

Helena Adds (10–14) to (162–197) Lightning Damage 4x Chaos Orb Two Hand Melee Beach Map, Beach Map[T2]

Helena Adds (1–3) to (27–37) Lightning Damage 4x Orb of Transmutation One Hand Melee, One Hand Ranged, Two Hand Ranged The Lunaris Temple Level 2, The Lunaris Temple Level 2

Helena Adds (3–5) to (60–80) Lightning Damage 2x Orb of Alchemy One Hand Melee, One Hand Ranged, Two Hand Ranged The Chamber of Sins Level 1, The Chamber of Sins Level 1

Helena Adds (6–8) to (100–113) Lightning Damage 4x Chaos Orb One Hand Melee, One Hand Ranged, Two Hand Ranged Beach Map, Beach Map[T2]

Helena Adds (9–12) to (18–21) Physical Damage 4x Orb of Transmutation Two Hand Melee, Two Hand Ranged The Sewers, The Sewers

Helena Adds (11–15) to (23–27) Physical Damage 2x Orb of Alchemy Two Hand Melee, Two Hand Ranged The Ossuary, The Ossuary

Helena Adds (18–24) to (36–42) Physical Damage 4x Chaos Orb Two Hand Melee, Two Hand Ranged The Quarry, The Quarry

Helena Adds (6–8) to (13–15) Physical Damage 4x Orb of Transmutation One Hand Melee, One Hand Ranged The Sewers, The Sewers

Helena Adds (7–11) to (16–19) Physical Damage 2x Orb of Alchemy One Hand Melee, One Hand Ranged The Ossuary, The Ossuary

Helena Adds (13–17) to (26–30) Physical Damage 4x Chaos Orb One Hand Melee, One Hand Ranged The Quarry, The Quarry

Helena Adds (3–5) to (6–8) Physical Damage to Attacks 4x Orb of Transmutation Ring, Amulet, Quiver, Gloves The Sewers, The Sewers

Helena Adds (5–7) to (8–10) Physical Damage to Attacks 2x Chaos Orb Ring, Amulet The Ossuary, The Ossuary

Helena Adds (11–15) to (23–27) Chaos Damage to Attacks 2x Chaos Orb Ring, Amulet The Ossuary, The Ossuary

Helena Adds (16–21) to (31–36) Fire Damage to Spells 4x Orb of Transmutation Two Hand Melee The Crematorium, The Crematorium

Helena Adds (28–38) to (57–66) Fire Damage to Spells 2x Orb of Alchemy Two Hand Melee The Dread Thicket, The Dread Thicket

Helena Adds (41–55) to (83–96) Fire Damage to Spells 4x Chaos Orb Two Hand Melee Excavation Map, Excavation Map[T4]

Helena Adds (12–16) to (23–27) Fire Damage to Spells 4x Orb of Transmutation One Hand Melee, One Hand Ranged The Crematorium, The Crematorium

Helena Adds (21–28) to (42–49) Fire Damage to Spells 2x Orb of Alchemy One Hand Melee, One Hand Ranged The Dread Thicket, The Dread Thicket

Helena Adds (31–41) to (61–71) Fire Damage to Spells 4x Chaos Orb One Hand Melee, One Hand Ranged Excavation Map, Excavation Map[T4]

Helena Adds (14–19) to (28–33) Cold Damage to Spells 4x Orb of Transmutation Two Hand Melee The Solaris Temple Level 2, The Solaris Temple Level 2

Helena Adds (26–34) to (52–60) Cold Damage to Spells 2x Orb of Alchemy Two Hand Melee The Causeway, The Causeway

Helena Adds (38–50) to (75–88) Cold Damage to Spells 4x Chaos Orb Two Hand Melee Arid Lake Map, Arid Lake Map[T5]

Helena Adds (10–13) to (19–22) Cold Damage to Spells 4x Orb of Transmutation One Hand Melee, One Hand Ranged The Solaris Temple Level 2, The Solaris Temple Level 2

Helena Adds (17–23) to (34–40) Cold Damage to Spells 2x Orb of Alchemy One Hand Melee, One Hand Ranged The Causeway, The Causeway

Helena Adds (25–33) to (50–58) Cold Damage to Spells 4x Chaos Orb One Hand Melee, One Hand Ranged Arid Lake Map, Arid Lake Map[T5]

Helena Adds (1–5) to (59–63) Lightning Damage to Spells 4x Orb of Transmutation Two Hand Melee The Lunaris Temple Level 2, The Lunaris Temple Level 2

Helena Adds (3–9) to (109–115) Lightning Damage to Spells 2x Orb of Alchemy Two Hand Melee The Chamber of Sins Level 1, The Chamber of Sins Level 1

Helena Adds (4–13) to (159–168) Lightning Damage to Spells 4x Chaos Orb Two Hand Melee Beach Map, Beach Map[T2]

Helena Adds (1–4) to (39–42) Lightning Damage to Spells 4x Orb of Transmutation One Hand Melee, One Hand Ranged The Lunaris Temple Level 2, The Lunaris Temple Level 2

Helena Adds (2–6) to (73–77) Lightning Damage to Spells 2x Orb of Alchemy One Hand Melee, One Hand Ranged The Chamber of Sins Level 1, The Chamber of Sins Level 1

Helena Adds (3–9) to (106–112) Lightning Damage to Spells 4x Chaos Orb One Hand Melee, One Hand Ranged Beach Map, Beach Map[T2]

Helena (17–19) % increased Critical Strike Chance 6x Orb of Alteration One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Dungeon Map, Dungeon Map[T2]

Helena (20–24) % increased Critical Strike Chance 2x Orb of Alchemy One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Port Map, Port Map[T5]

Helena (25–27) % increased Critical Strike Chance 4x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged The Temple of Atzoatl - Workshop, Engineering Department or Factory, Apex of Atzoatl:Factory

Helena +(17–19) % to Global Critical Strike Multiplier 6x Orb of Alteration One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Dungeon Map, Dungeon Map[T2]

Helena +(20–24) % to Global Critical Strike Multiplier 2x Orb of Alchemy One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Port Map, Port Map[T5]

Helena +(25–28) % to Global Critical Strike Multiplier 4x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged The Temple of Atzoatl - Workshop, Engineering Department or Factory, Apex of Atzoatl:Factory

Helena (45–75) % increased Critical Strike Chance for Spells 6x Orb of Alteration Two Hand Melee Dungeon Map, Dungeon Map[T2]

Helena (76–105) % increased Critical Strike Chance for Spells 3x Chaos Orb Two Hand Melee Port Map, Port Map[T5]

Helena (30–49) % increased Critical Strike Chance for Spells 6x Orb of Alteration One Hand Melee, One Hand Ranged Dungeon Map, Dungeon Map[T2]

Helena (50–69) % increased Critical Strike Chance for Spells 3x Chaos Orb One Hand Melee, One Hand Ranged Port Map, Port Map[T5]

Helena (17–21) % increased Global Critical Strike Chance 9x Orb of Alteration Quiver, Amulet Dungeon Map, Dungeon Map[T2]

Helena (22–27) % increased Global Critical Strike Chance 1x Chaos Orb Quiver, Amulet Port Map, Port Map[T5]

Helena (5–10) % increased Flask Effect Duration 2x Glassblower's Bauble Belt Labyrinth Trial in The Bath House, The Bath House

Helena (11–15) % increased Flask Effect Duration 4x Glassblower's Bauble Belt Carcass Map, Carcass Map[T14]

Helena (15–20) % chance to Avoid being Stunned 1x Regal Orb Helmet, Gloves Bazaar Map, Bazaar Map[T3]

Helena (21–25) % chance to Avoid being Stunned 2x Regal Orb Helmet, Gloves Siege Map, Siege Map[T4]

Helena (15–20) % chance to Avoid Elemental Ailments 1x Chaos Orb Helmet, Gloves Bazaar Map, Bazaar Map[T3]

Helena (21–25) % chance to Avoid Elemental Ailments 2x Chaos Orb Helmet, Gloves Siege Map, Siege Map[T4]

Helena (15–20) % reduced Effect of Non-Damaging Ailments on you 1x Chaos Orb Boots, Gloves Bazaar Map, Bazaar Map[T3]

Helena (21–25) % reduced Effect of Non-Damaging Ailments on you 2x Chaos Orb Boots, Gloves Siege Map, Siege Map[T4]

Helena (2–3) % Chance to Block Spell Damage 4x Orb of Chance Shield Dig Map, Dig Map[T3]

Helena (4–5) % Chance to Block Spell Damage 3x Regal Orb Shield Dark Forest Map, Dark Forest Map[T10]

Helena (8–11) % faster start of Energy Shield Recharge 2x Orb of Alchemy Ring Lookout Map, Lookout Map[T2]

Helena (12–15) % faster start of Energy Shield Recharge 4x Chaos Orb Ring Belfry Map, Belfry Map[T14]

Helena 5 % reduced Damage taken from Damage Over Time 2x Regal Orb Shield The Temple of Atzoatl - Corruption Chamber, Catalyst of Corruption or Locus of Corruption, Apex of Atzoatl:Locus of Corruption

Helena Item drops on Death if Equipped by an Animated Guardian 1x Chaos Orb Body Armour The Temple of Atzoatl - Armourer's Workshop, Armoury or Chamber of Iron, Apex of Atzoatl:Chamber of Iron

Helena Light Radius is based on Energy Shield instead of Life 4x Chaos Orb Helmet, Ring The Temple of Atzoatl - Armourer's Workshop, Armoury or Chamber of Iron, Apex of Atzoatl:Chamber of Iron

Helena Minions deal (37–51) % increased Damage 4x Orb of Augmentation Two Hand Melee, Two Hand Ranged The Lunaris Temple Level 2, The Lunaris Temple Level 2

Helena Minions deal (52–66) % increased Damage 2x Orb of Alchemy Two Hand Melee, Two Hand Ranged Burial Chambers Map, Burial Chambers Map[T15]

Helena Minions deal (67–81) % increased Damage 4x Chaos Orb Two Hand Melee, Two Hand Ranged The Temple of Atzoatl - Hatchery, Automaton Lab or Hybridisation Chamber, Apex of Atzoatl:Hybridisation Chamber

Helena Minions deal (25–34) % increased Damage 4x Orb of Augmentation One Hand Melee, One Hand Ranged The Lunaris Temple Level 2, The Lunaris Temple Level 2

Helena Minions deal (35–44) % increased Damage 2x Orb of Alchemy One Hand Melee, One Hand Ranged Burial Chambers Map, Burial Chambers Map[T15]

Helena Minions deal (45–54) % increased Damage 4x Chaos Orb One Hand Melee, One Hand Ranged The Temple of Atzoatl - Hatchery, Automaton Lab or Hybridisation Chamber, Apex of Atzoatl:Hybridisation Chamber

Helena (52–66) % increased Trap Damage 2x Orb of Alchemy Two Hand Melee, Two Hand Ranged The Solaris Temple Level 2, The Solaris Temple Level 2

Helena (67–81) % increased Trap Damage 4x Chaos Orb Two Hand Melee, Two Hand Ranged The Temple of Atzoatl - Trap Workshop, Temple Defense Workshop or Defense Research Lab, Apex of Atzoatl:Defense Research Lab

Helena (35–44) % increased Trap Damage 2x Orb of Alchemy One Hand Melee, One Hand Ranged The Solaris Temple Level 2, The Solaris Temple Level 2

Helena (45–54) % increased Trap Damage 4x Chaos Orb One Hand Melee, One Hand Ranged The Temple of Atzoatl - Trap Workshop, Temple Defense Workshop or Defense Research Lab, Apex of Atzoatl:Defense Research Lab

Helena (52–66) % increased Mine Damage 2x Orb of Alchemy Two Hand Melee, Two Hand Ranged The Solaris Temple Level 2, The Solaris Temple Level 2

Helena (67–81) % increased Mine Damage 4x Chaos Orb Two Hand Melee, Two Hand Ranged The Temple of Atzoatl - Trap Workshop, Temple Defense Workshop or Defense Research Lab, Apex of Atzoatl:Defense Research Lab

Helena (35–44) % increased Mine Damage 2x Orb of Alchemy One Hand Melee, One Hand Ranged The Solaris Temple Level 2, The Solaris Temple Level 2

Helena (45–54) % increased Mine Damage 4x Chaos Orb One Hand Melee, One Hand Ranged The Temple of Atzoatl - Trap Workshop, Temple Defense Workshop or Defense Research Lab, Apex of Atzoatl:Defense Research Lab

Helena (17–20) % increased Trap Throwing Speed 6x Orb of Augmentation Two Hand Melee, Two Hand Ranged The Solaris Temple Level 2, The Solaris Temple Level 2

Helena (21–23) % increased Trap Throwing Speed 2x Orb of Alchemy Two Hand Melee, Two Hand Ranged The Temple of Atzoatl - Trap Workshop, Temple Defense Workshop or Defense Research Lab, Apex of Atzoatl:Defense Research Lab

Helena (9–12) % increased Trap Throwing Speed 6x Orb of Augmentation One Hand Melee, One Hand Ranged The Solaris Temple Level 2, The Solaris Temple Level 2

Helena (13–15) % increased Trap Throwing Speed 2x Orb of Alchemy One Hand Melee, One Hand Ranged The Temple of Atzoatl - Trap Workshop, Temple Defense Workshop or Defense Research Lab, Apex of Atzoatl:Defense Research Lab

Helena (17–20) % increased Mine Throwing Speed 6x Orb of Augmentation Two Hand Melee, Two Hand Ranged The Solaris Temple Level 2, The Solaris Temple Level 2

Helena (21–23) % increased Mine Throwing Speed 2x Orb of Alchemy Two Hand Melee, Two Hand Ranged The Temple of Atzoatl - Trap Workshop, Temple Defense Workshop or Defense Research Lab, Apex of Atzoatl:Defense Research Lab

Helena (9–12) % increased Mine Throwing Speed 6x Orb of Augmentation One Hand Melee, One Hand Ranged The Solaris Temple Level 2, The Solaris Temple Level 2

Helena (13–15) % increased Mine Throwing Speed 2x Orb of Alchemy One Hand Melee, One Hand Ranged The Temple of Atzoatl - Trap Workshop, Temple Defense Workshop or Defense Research Lab, Apex of Atzoatl:Defense Research Lab

Jun (81–85) % increased Physical Damage

(13–15) % chance to Impale Enemies on Hit with Attacks 3x Orb of Alchemy One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Unveil

Jun (86–94) % increased Physical Damage

(16–17) % chance to Impale Enemies on Hit with Attacks 3x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Unveil

Jun (95–105) % increased Physical Damage

(18–20) % chance to Impale Enemies on Hit with Attacks 8x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Unveil

Jun (81–85) % increased Physical Damage

(13–15) % chance to cause Bleeding on Hit 3x Orb of Alchemy One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Unveil

Jun (86–94) % increased Physical Damage

(16–17) % chance to cause Bleeding on Hit 3x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Unveil

Jun (95–105) % increased Physical Damage

(18–20) % chance to cause Bleeding on Hit 8x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Unveil

Jun (81–85) % increased Physical Damage

(13–15) % chance to Blind Enemies on hit 3x Orb of Alchemy One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Unveil

Jun (86–94) % increased Physical Damage

(16–17) % chance to Blind Enemies on hit 3x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Unveil

Jun (95–105) % increased Physical Damage

(18–20) % chance to Blind Enemies on hit 8x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Unveil

Jun (81–85) % increased Physical Damage

(13–15) % chance to Poison on Hit 3x Orb of Alchemy One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Unveil

Jun (86–94) % increased Physical Damage

(16–17) % chance to Poison on Hit 3x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Unveil

Jun (95–105) % increased Physical Damage

(18–20) % chance to Poison on Hit 8x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Unveil

Jun (60–64) % increased Fire Damage

(15–17) % chance to Ignite 3x Orb of Alchemy Two Hand Melee Unveil

Jun (65–72) % increased Fire Damage

(18–20) % chance to Ignite 3x Chaos Orb Two Hand Melee Unveil

Jun (73–80) % increased Fire Damage

(21–23) % chance to Ignite 8x Chaos Orb Two Hand Melee Unveil

Jun (36–41) % increased Fire Damage

7 % chance to Ignite 3x Orb of Alchemy One Hand Melee, One Hand Ranged Unveil

Jun (42–50) % increased Fire Damage

(8–9) % chance to Ignite 3x Chaos Orb One Hand Melee, One Hand Ranged Unveil

Jun (51–60) % increased Fire Damage

(10–11) % chance to Ignite 8x Chaos Orb One Hand Melee, One Hand Ranged Unveil

Jun (60–64) % increased Cold Damage

(15–17) % chance to Freeze 3x Orb of Alchemy Two Hand Melee Unveil

Jun (65–72) % increased Cold Damage

(18–20) % chance to Freeze 3x Chaos Orb Two Hand Melee Unveil

Jun (73–80) % increased Cold Damage

(21–23) % chance to Freeze 8x Chaos Orb Two Hand Melee Unveil

Jun (36–41) % increased Cold Damage

7 % chance to Freeze 3x Orb of Alchemy One Hand Melee, One Hand Ranged Unveil

Jun (42–50) % increased Cold Damage

(8–9) % chance to Freeze 3x Chaos Orb One Hand Melee, One Hand Ranged Unveil

Jun (51–60) % increased Cold Damage

(10–11) % chance to Freeze 8x Chaos Orb One Hand Melee, One Hand Ranged Unveil

Jun (60–64) % increased Lightning Damage

(15–17) % chance to Shock 3x Orb of Alchemy Two Hand Melee Unveil

Jun (65–72) % increased Lightning Damage

(18–20) % chance to Shock 3x Chaos Orb Two Hand Melee Unveil

Jun (73–80) % increased Lightning Damage

(21–23) % chance to Shock 8x Chaos Orb Two Hand Melee Unveil

Jun (36–41) % increased Lightning Damage

7 % chance to Shock 3x Orb of Alchemy One Hand Melee, One Hand Ranged Unveil

Jun (42–50) % increased Lightning Damage

(8–9) % chance to Shock 3x Chaos Orb One Hand Melee, One Hand Ranged Unveil

Jun (51–60) % increased Lightning Damage

(10–11) % chance to Shock 8x Chaos Orb One Hand Melee, One Hand Ranged Unveil

Jun (53–60) % increased Chaos Damage

Chaos Skills have (15–17) % increased Skill Effect Duration 3x Orb of Alchemy Two Hand Melee Unveil

Jun (61–68) % increased Chaos Damage

Chaos Skills have (18–20) % increased Skill Effect Duration 3x Chaos Orb Two Hand Melee Unveil

Jun (69–75) % increased Chaos Damage

Chaos Skills have (21–23) % increased Skill Effect Duration 8x Chaos Orb Two Hand Melee Unveil

Jun (35–39) % increased Chaos Damage

Chaos Skills have (7–8) % increased Skill Effect Duration 3x Orb of Alchemy One Hand Melee, One Hand Ranged Unveil

Jun (40–45) % increased Chaos Damage

Chaos Skills have (9–10) % increased Skill Effect Duration 3x Chaos Orb One Hand Melee, One Hand Ranged Unveil

Jun (46–50) % increased Chaos Damage

Chaos Skills have (11–12) % increased Skill Effect Duration 8x Chaos Orb One Hand Melee, One Hand Ranged Unveil

Jun (60–64) % increased Spell Damage

(16–20) % increased Mana Regeneration Rate 8x Orb of Transmutation Two Hand Melee Unveil

Jun (65–72) % increased Spell Damage

(21–25) % increased Mana Regeneration Rate 2x Chaos Orb Two Hand Melee Unveil

Jun (73–80) % increased Spell Damage

(26–30) % increased Mana Regeneration Rate 6x Chaos Orb Two Hand Melee Unveil

Jun (36–41) % increased Spell Damage

(7–9) % increased Mana Regeneration Rate 8x Orb of Transmutation One Hand Melee, One Hand Ranged Unveil

Jun (42–50) % increased Spell Damage

(10–12) % increased Mana Regeneration Rate 2x Chaos Orb One Hand Melee, One Hand Ranged Unveil

Jun (51–60) % increased Spell Damage

(13–15) % increased Mana Regeneration Rate 6x Chaos Orb One Hand Melee, One Hand Ranged Unveil

Jun (53–58) % increased Spell Damage

Gain (3–4) % of Non-Chaos Damage as extra Chaos Damage 1x Chaos Orb Two Hand Melee Unveil

Jun (59–66) % increased Spell Damage

Gain (5–6) % of Non-Chaos Damage as extra Chaos Damage 4x Chaos Orb Two Hand Melee Unveil

Jun (67–75) % increased Spell Damage

Gain (7–8) % of Non-Chaos Damage as extra Chaos Damage 1x Exalted Orb Two Hand Melee Unveil

Jun (38–40) % increased Spell Damage

Gain 2 % of Non-Chaos Damage as extra Chaos Damage 1x Chaos Orb One Hand Melee, One Hand Ranged Unveil

Jun (41–45) % increased Spell Damage

Gain 3 % of Non-Chaos Damage as extra Chaos Damage 4x Chaos Orb One Hand Melee, One Hand Ranged Unveil

Jun (46–50) % increased Spell Damage

Gain 4 % of Non-Chaos Damage as extra Chaos Damage 1x Exalted Orb One Hand Melee, One Hand Ranged Unveil

Jun Minions deal (26–32) % increased Damage

Minions have (26–32) % increased maximum Life 8x Orb of Alteration Two Hand Melee, Two Hand Ranged Unveil

Jun Minions deal (33–38) % increased Damage

Minions have (33–38) % increased maximum Life 4x Orb of Alchemy Two Hand Melee, Two Hand Ranged Unveil

Jun Minions deal (39–45) % increased Damage

Minions have (39–45) % increased maximum Life 4x Chaos Orb Two Hand Melee, Two Hand Ranged Unveil

Jun Minions deal (16–19) % increased Damage

Minions have (16–19) % increased maximum Life 8x Orb of Alteration One Hand Melee, One Hand Ranged Unveil

Jun Minions deal (20–24) % increased Damage

Minions have (20–24) % increased maximum Life 4x Orb of Alchemy One Hand Melee, One Hand Ranged Unveil

Jun Minions deal (25–28) % increased Damage

Minions have (25–28) % increased maximum Life 4x Chaos Orb One Hand Melee, One Hand Ranged Unveil

Jun Minions have (19–21) % increased Attack Speed

Minions have (19–21) % increased Cast Speed 8x Orb of Alteration Two Hand Melee, Two Hand Ranged Unveil

Jun Minions have (22–24) % increased Attack Speed

Minions have (22–24) % increased Cast Speed 2x Orb of Alchemy Two Hand Melee, Two Hand Ranged Unveil

Jun Minions have (25–28) % increased Attack Speed

Minions have (25–28) % increased Cast Speed 4x Chaos Orb Two Hand Melee, Two Hand Ranged Unveil

Jun Minions have (10–11) % increased Attack Speed

Minions have (10–11) % increased Cast Speed 8x Orb of Alteration One Hand Melee, One Hand Ranged Unveil

Jun Minions have (12–13) % increased Attack Speed

Minions have (12–13) % increased Cast Speed 2x Orb of Alchemy One Hand Melee, One Hand Ranged Unveil

Jun Minions have (14–15) % increased Attack Speed

Minions have (14–15) % increased Cast Speed 4x Chaos Orb One Hand Melee, One Hand Ranged Unveil

Jun +(28–30) % to Chaos Damage over Time Multiplier 8x Orb of Alteration Two Hand Melee, Two Hand Ranged Unveil

Jun +(31–35) % to Chaos Damage over Time Multiplier 2x Orb of Alchemy Two Hand Melee, Two Hand Ranged Unveil

Jun +(36–40) % to Chaos Damage over Time Multiplier 4x Chaos Orb Two Hand Melee, Two Hand Ranged Unveil

Jun +(14–15) % to Chaos Damage over Time Multiplier 8x Orb of Alteration One Hand Melee, One Hand Ranged Unveil

Jun +(16–17) % to Chaos Damage over Time Multiplier 2x Orb of Alchemy One Hand Melee, One Hand Ranged Unveil

Jun +(18–20) % to Chaos Damage over Time Multiplier 4x Chaos Orb One Hand Melee, One Hand Ranged Unveil

Jun +(28–30) % to Cold Damage over Time Multiplier 8x Orb of Alteration Two Hand Melee Unveil

Jun +(31–35) % to Cold Damage over Time Multiplier 2x Orb of Alchemy Two Hand Melee Unveil

Jun +(36–40) % to Cold Damage over Time Multiplier 4x Chaos Orb Two Hand Melee Unveil

Jun +(14–15) % to Cold Damage over Time Multiplier 8x Orb of Alteration One Hand Melee, One Hand Ranged Unveil

Jun +(16–17) % to Cold Damage over Time Multiplier 2x Orb of Alchemy One Hand Melee, One Hand Ranged Unveil

Jun +(18–20) % to Cold Damage over Time Multiplier 4x Chaos Orb One Hand Melee, One Hand Ranged Unveil

Jun +(28–30) % to Fire Damage over Time Multiplier 8x Orb of Alteration Two Hand Melee Unveil

Jun +(31–35) % to Fire Damage over Time Multiplier 2x Orb of Alchemy Two Hand Melee Unveil

Jun +(36–40) % to Fire Damage over Time Multiplier 4x Chaos Orb Two Hand Melee Unveil

Jun +(14–15) % to Fire Damage over Time Multiplier 8x Orb of Alteration One Hand Melee, One Hand Ranged Unveil

Jun +(16–17) % to Fire Damage over Time Multiplier 2x Orb of Alchemy One Hand Melee, One Hand Ranged Unveil

Jun +(18–20) % to Fire Damage over Time Multiplier 4x Chaos Orb One Hand Melee, One Hand Ranged Unveil

Jun Attacks with this Weapon Penetrate (5–6) % Elemental Resistances 4x Orb of Alchemy Two Hand Melee, Two Hand Ranged, One Hand Melee, One Hand Ranged Unveil

Jun Attacks with this Weapon Penetrate (7–8) % Elemental Resistances 4x Chaos Orb Two Hand Melee, Two Hand Ranged, One Hand Melee, One Hand Ranged Unveil

Jun Attacks with this Weapon Penetrate (9–10) % Elemental Resistances 1x Exalted Orb Two Hand Melee, Two Hand Ranged, One Hand Melee, One Hand Ranged Unveil

Jun Attacks with this Weapon Penetrate (5–6) % Chaos Resistance 8x Orb of Alteration Two Hand Melee, Two Hand Ranged, One Hand Melee, One Hand Ranged Unveil

Jun Attacks with this Weapon Penetrate (7–8) % Chaos Resistance 4x Orb of Alchemy Two Hand Melee, Two Hand Ranged, One Hand Melee, One Hand Ranged Unveil

Jun Attacks with this Weapon Penetrate (9–10) % Chaos Resistance 4x Chaos Orb Two Hand Melee, Two Hand Ranged, One Hand Melee, One Hand Ranged Unveil

Jun (6–7) % chance to deal Double Damage 2x Chaos Orb Two Hand Melee, Two Hand Ranged Unveil

Jun (8–10) % chance to deal Double Damage 1x Divine Orb Two Hand Melee, Two Hand Ranged Unveil

Jun 3 % chance to deal Double Damage 2x Chaos Orb One Hand Melee, One Hand Ranged, Shield Unveil

Jun (4–5) % chance to deal Double Damage 1x Divine Orb One Hand Melee, One Hand Ranged, Shield Unveil

Jun (12–14) % increased Armour and Evasion

+(8–9) to maximum Life 8x Orb of Alteration Boots, Gloves Unveil

Jun (15–17) % increased Armour and Evasion

+(10–11) to maximum Life 2x Orb of Alchemy Boots, Gloves Unveil

Jun (18–21) % increased Armour and Evasion

+(12–14) to maximum Life 2x Chaos Orb Boots, Gloves Unveil

Jun (12–14) % increased Armour and Energy Shield

+(8–9) to maximum Life 8x Orb of Alteration Boots, Gloves Unveil

Jun (15–17) % increased Armour and Energy Shield

+(10–11) to maximum Life 2x Orb of Alchemy Boots, Gloves Unveil

Jun (18–21) % increased Armour and Energy Shield

+(12–14) to maximum Life 2x Chaos Orb Boots, Gloves Unveil

Jun (12–14) % increased Evasion and Energy Shield

+(8–9) to maximum Life 8x Orb of Alteration Boots, Gloves Unveil

Jun (15–17) % increased Evasion and Energy Shield

+(10–11) to maximum Life 2x Orb of Alchemy Boots, Gloves Unveil

Jun (18–21) % increased Evasion and Energy Shield

+(12–14) to maximum Life 2x Chaos Orb Boots, Gloves Unveil

Jun (12–14) % increased Armour

+(8–9) to maximum Life 8x Orb of Alteration Boots, Gloves Unveil

Jun (15–17) % increased Armour

+(10–11) to maximum Life 2x Orb of Alchemy Boots, Gloves Unveil

Jun (18–21) % increased Armour

+(12–14) to maximum Life 2x Chaos Orb Boots, Gloves Unveil

Jun (12–14) % increased Evasion Rating

+(8–9) to maximum Life 8x Orb of Alteration Boots, Gloves Unveil

Jun (15–17) % increased Evasion Rating

+(10–11) to maximum Life 2x Orb of Alchemy Boots, Gloves Unveil

Jun (18–21) % increased Evasion Rating

+(12–14) to maximum Life 2x Chaos Orb Boots, Gloves Unveil

Jun (12–14) % increased Energy Shield

+(8–9) to maximum Life 8x Orb of Alteration Boots, Gloves Unveil

Jun (15–17) % increased Energy Shield

+(10–11) to maximum Life 2x Orb of Alchemy Boots, Gloves Unveil

Jun (18–21) % increased Energy Shield

+(12–14) to maximum Life 2x Chaos Orb Boots, Gloves Unveil

Jun (12–14) % increased Armour, Evasion and Energy Shield

+(8–9) to maximum Life 8x Orb of Alteration Boots, Gloves Unveil

Jun (15–17) % increased Armour, Evasion and Energy Shield

+(10–11) to maximum Life 2x Orb of Alchemy Boots, Gloves Unveil

Jun (18–21) % increased Armour, Evasion and Energy Shield

+(12–14) to maximum Life 2x Chaos Orb Boots, Gloves Unveil

Jun (12–14) % increased Armour and Evasion

+(10–11) to maximum Life 8x Orb of Alteration Helmet, Shield Unveil

Jun (15–17) % increased Armour and Evasion

+(12–13) to maximum Life 2x Orb of Alchemy Helmet, Shield Unveil

Jun (18–21) % increased Armour and Evasion

+(14–16) to maximum Life 2x Chaos Orb Helmet, Shield Unveil

Jun (12–14) % increased Armour and Energy Shield

+(10–11) to maximum Life 8x Orb of Alteration Helmet, Shield Unveil

Jun (15–17) % increased Armour and Energy Shield

+(12–13) to maximum Life 2x Orb of Alchemy Helmet, Shield Unveil

Jun (18–21) % increased Armour and Energy Shield

+(14–16) to maximum Life 2x Chaos Orb Helmet, Shield Unveil

Jun (12–14) % increased Evasion and Energy Shield

+(10–11) to maximum Life 8x Orb of Alteration Helmet, Shield Unveil

Jun (15–17) % increased Evasion and Energy Shield

+(12–13) to maximum Life 2x Orb of Alchemy Helmet, Shield Unveil

Jun (18–21) % increased Evasion and Energy Shield

+(14–16) to maximum Life 2x Chaos Orb Helmet, Shield Unveil

Jun (12–14) % increased Armour

+(10–11) to maximum Life 8x Orb of Alteration Helmet, Shield Unveil

Jun (15–17) % increased Armour

+(12–13) to maximum Life 2x Orb of Alchemy Helmet, Shield Unveil

Jun (18–21) % increased Armour

+(14–16) to maximum Life 2x Chaos Orb Helmet, Shield Unveil

Jun (12–14) % increased Evasion Rating

+(10–11) to maximum Life 8x Orb of Alteration Helmet, Shield Unveil

Jun (15–17) % increased Evasion Rating

+(12–13) to maximum Life 2x Orb of Alchemy Helmet, Shield Unveil

Jun (18–21) % increased Evasion Rating

+(14–16) to maximum Life 2x Chaos Orb Helmet, Shield Unveil

Jun (12–14) % increased Energy Shield

+(10–11) to maximum Life 8x Orb of Alteration Helmet, Shield Unveil

Jun (15–17) % increased Energy Shield

+(12–13) to maximum Life 2x Orb of Alchemy Helmet, Shield Unveil

Jun (18–21) % increased Energy Shield

+(14–16) to maximum Life 2x Chaos Orb Helmet, Shield Unveil

Jun (12–14) % increased Armour, Evasion and Energy Shield

+(10–11) to maximum Life 8x Orb of Alteration Helmet, Shield Unveil

Jun (15–17) % increased Armour, Evasion and Energy Shield

+(12–13) to maximum Life 2x Orb of Alchemy Helmet, Shield Unveil

Jun (18–21) % increased Armour, Evasion and Energy Shield

+(14–16) to maximum Life 2x Chaos Orb Helmet, Shield Unveil

Jun (12–14) % increased Armour and Evasion

+(13–14) to maximum Life 8x Orb of Alteration Body Armour Unveil

Jun (15–17) % increased Armour and Evasion

+(15–16) to maximum Life 2x Orb of Alchemy Body Armour Unveil

Jun (18–21) % increased Armour and Evasion

+(17–19) to maximum Life 2x Chaos Orb Body Armour Unveil

Jun (12–14) % increased Armour and Energy Shield

+(13–14) to maximum Life 8x Orb of Alteration Body Armour Unveil

Jun (15–17) % increased Armour and Energy Shield

+(15–16) to maximum Life 2x Orb of Alchemy Body Armour Unveil

Jun (18–21) % increased Armour and Energy Shield

+(17–19) to maximum Life 2x Chaos Orb Body Armour Unveil

Jun (12–14) % increased Evasion and Energy Shield

+(13–14) to maximum Life 8x Orb of Alteration Body Armour Unveil

Jun (15–17) % increased Evasion and Energy Shield

+(15–16) to maximum Life 2x Orb of Alchemy Body Armour Unveil

Jun (18–21) % increased Evasion and Energy Shield

+(17–19) to maximum Life 2x Chaos Orb Body Armour Unveil

Jun (12–14) % increased Armour

+(13–14) to maximum Life 8x Orb of Alteration Body Armour Unveil

Jun (15–17) % increased Armour

+(15–16) to maximum Life 2x Orb of Alchemy Body Armour Unveil

Jun (18–21) % increased Armour

+(17–19) to maximum Life 2x Chaos Orb Body Armour Unveil

Jun (12–14) % increased Evasion Rating

+(13–14) to maximum Life 8x Orb of Alteration Body Armour Unveil

Jun (15–17) % increased Evasion Rating

+(15–16) to maximum Life 2x Orb of Alchemy Body Armour Unveil

Jun (18–21) % increased Evasion Rating

+(17–19) to maximum Life 2x Chaos Orb Body Armour Unveil

Jun (12–14) % increased Energy Shield

+(13–14) to maximum Life 8x Orb of Alteration Body Armour Unveil

Jun (15–17) % increased Energy Shield

+(15–16) to maximum Life 2x Orb of Alchemy Body Armour Unveil

Jun (18–21) % increased Energy Shield

+(17–19) to maximum Life 2x Chaos Orb Body Armour Unveil

Jun (12–14) % increased Armour, Evasion and Energy Shield

+(13–14) to maximum Life 8x Orb of Alteration Body Armour Unveil

Jun (15–17) % increased Armour, Evasion and Energy Shield

+(15–16) to maximum Life 2x Orb of Alchemy Body Armour Unveil

Jun (18–21) % increased Armour, Evasion and Energy Shield

+(17–19) to maximum Life 2x Chaos Orb Body Armour Unveil

Jun +(11–12) to Strength and Dexterity 6x Orb of Alteration Body Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, Quiver Unveil

Jun +(13–14) to Strength and Dexterity 2x Orb of Alchemy Body Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, Quiver Unveil

Jun +(15–17) to Strength and Dexterity 4x Chaos Orb Body Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, Quiver Unveil

Jun +(11–12) to Dexterity and Intelligence 6x Orb of Alteration Body Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, Quiver Unveil

Jun +(13–14) to Dexterity and Intelligence 2x Orb of Alchemy Body Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, Quiver Unveil

Jun +(15–17) to Dexterity and Intelligence 4x Chaos Orb Body Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, Quiver Unveil

Jun +(11–12) to Strength and Intelligence 6x Orb of Alteration Body Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, Quiver Unveil

Jun +(13–14) to Strength and Intelligence 2x Orb of Alchemy Body Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, Quiver Unveil

Jun +(15–17) to Strength and Intelligence 4x Chaos Orb Body Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, Quiver Unveil

Jun +1 to Minimum Endurance Charges 1x Divine Orb Ring, Amulet Unveil

Jun +1 to Minimum Power Charges 1x Divine Orb Ring, Amulet Unveil

Jun +1 to Minimum Frenzy Charges 1x Divine Orb Ring, Amulet Unveil

Jun +(26–30) to maximum Mana

Regenerate 2 Mana per second 6x Orb of Augmentation Ring, Amulet Unveil

Jun +(31–35) to maximum Mana

Regenerate 3 Mana per second 4x Orb of Alchemy Ring, Amulet Unveil

Jun +(36–40) to maximum Mana

Regenerate 4 Mana per second 4x Chaos Orb Ring, Amulet Unveil

Jun +(26–30) to maximum Mana

3 % reduced Mana Cost of Skills 6x Orb of Augmentation Ring, Amulet Unveil

Jun +(31–35) to maximum Mana

4 % reduced Mana Cost of Skills 4x Orb of Alchemy Ring, Amulet Unveil

Jun +(36–40) to maximum Mana

5 % reduced Mana Cost of Skills 4x Chaos Orb Ring, Amulet Unveil

Jun +(26–30) to maximum Mana

4 % of Damage taken gained as Mana over 4 seconds when Hit 6x Orb of Augmentation Ring, Amulet Unveil

Jun +(31–35) to maximum Mana

5 % of Damage taken gained as Mana over 4 seconds when Hit 4x Orb of Alchemy Ring, Amulet Unveil

Jun +(36–40) to maximum Mana

6 % of Damage taken gained as Mana over 4 seconds when Hit 4x Chaos Orb Ring, Amulet Unveil

Jun 3 % increased Attack and Cast Speed 8x Orb of Alteration Amulet, Quiver Unveil

Jun 4 % increased Attack and Cast Speed 4x Orb of Alchemy Amulet, Quiver Unveil

Jun (5–6) % increased Attack and Cast Speed 3x Chaos Orb Amulet, Quiver Unveil

Jun (13–14) % increased Movement Speed

(6–9) % increased Movement Speed if you haven't been Hit Recently 4x Orb of Chance Boots Unveil

Jun (15–17) % increased Movement Speed

(6–9) % increased Movement Speed if you haven't been Hit Recently 4x Orb of Alchemy Boots Unveil

Jun (18–20) % increased Movement Speed

(6–9) % increased Movement Speed if you haven't been Hit Recently 4x Chaos Orb Boots Unveil

Jun (13–14) % increased Movement Speed

(8–12) % chance to gain Onslaught for 4 seconds on Kill 4x Orb of Chance Boots Unveil

Jun (15–17) % increased Movement Speed

(8–12) % chance to gain Onslaught for 4 seconds on Kill 4x Orb of Alchemy Boots Unveil

Jun (18–20) % increased Movement Speed

(8–12) % chance to gain Onslaught for 4 seconds on Kill 4x Chaos Orb Boots Unveil

Jun (13–14) % increased Movement Speed

Cannot be Chilled 4x Orb of Chance Boots Unveil

Jun (15–17) % increased Movement Speed

Cannot be Chilled 4x Orb of Alchemy Boots Unveil

Jun (18–20) % increased Movement Speed

Cannot be Chilled 4x Chaos Orb Boots Unveil

Jun +(105–150) to Armour and Evasion Rating 8x Orb of Alteration Belt, Quiver Unveil

Jun +(151–213) to Armour and Evasion Rating 2x Orb of Alchemy Belt, Quiver Unveil

Jun +(214–285) to Armour and Evasion Rating 4x Chaos Orb Belt, Quiver Unveil

Jun +(105–150) to Armour

+(11–15) to maximum Energy Shield 8x Orb of Alteration Belt Unveil

Jun +(151–213) to Armour

+(16–20) to maximum Energy Shield 2x Orb of Alchemy Belt Unveil

Jun +(214–285) to Armour

+(21–25) to maximum Energy Shield 4x Chaos Orb Belt Unveil

Jun +(105–150) to Evasion Rating

+(11–15) to maximum Energy Shield 8x Orb of Alteration Belt, Quiver Unveil

Jun +(151–213) to Evasion Rating

+(16–20) to maximum Energy Shield 2x Orb of Alchemy Belt, Quiver Unveil

Jun +(214–285) to Evasion Rating

+(21–25) to maximum Energy Shield 4x Chaos Orb Belt, Quiver Unveil

Jun Flasks applied to you have (3–4) % increased Effect 3x Glassblower's Bauble Belt Unveil

Jun Flasks applied to you have (5–6) % increased Effect 3x Chaos Orb Belt Unveil

Jun Flasks applied to you have (7–8) % increased Effect 1x Exalted Orb Belt Unveil

Jun (5–6) % chance for Flasks you use to not consume Charges 3x Glassblower's Bauble Belt Unveil

Jun (7–8) % chance for Flasks you use to not consume Charges 3x Chaos Orb Belt Unveil

Jun Flasks applied to you have (8–10) % increased Effect

20 % reduced Flask Charges gained 2x Chaos Orb Belt Unveil

Jun Flasks applied to you have (11–14) % increased Effect

33 % reduced Flask Charges gained 1x Exalted Orb Belt Unveil

Jun (6–8) % increased Cooldown Recovery Rate 2x Chaos Orb Belt Unveil

Jun (9–12) % increased Cooldown Recovery Rate 1x Divine Orb Belt Unveil

Jun (5–6) % increased Damage per Endurance Charge 3x Chaos Orb Two Hand Melee, Two Hand Ranged Unveil

Jun (3–4) % increased Damage per Endurance Charge 3x Chaos Orb One Hand Melee, One Hand Ranged Unveil

Jun (5–6) % increased Damage per Frenzy Charge 3x Chaos Orb Two Hand Melee, Two Hand Ranged Unveil

Jun (3–4) % increased Damage per Frenzy Charge 3x Chaos Orb One Hand Melee, One Hand Ranged Unveil

Jun (5–6) % increased Damage per Power Charge 3x Chaos Orb Two Hand Melee, Two Hand Ranged Unveil

Jun (3–4) % increased Damage per Power Charge 3x Chaos Orb One Hand Melee, One Hand Ranged Unveil

Jun (20–25) % of Physical Damage Converted to Fire Damage 1x Divine Orb Gloves Unveil

Jun (20–25) % of Physical Damage Converted to Cold Damage 1x Divine Orb Gloves Unveil

Jun (20–25) % of Physical Damage Converted to Lightning Damage 1x Divine Orb Gloves Unveil

Jun +1 to maximum number of Raised Zombies

+1 to maximum number of Skeletons

0 to maximum number of Spectres 4x Chaos Orb Helmet Unveil

Jun (16–22) % increased Effect of Non-Damaging Ailments 2x Orb of Chance Boots, Amulet Unveil

Jun (23–30) % increased Effect of Non-Damaging Ailments 2x Regal Orb Boots, Amulet Unveil

Jun (6–7) % increased Effect of your Curses 2x Chaos Orb Shield Unveil

Jun (8–10) % increased Effect of your Curses 1x Exalted Orb Shield Unveil

Jun Regenerate (0.5–0.6) % of Life per second 2x Orb of Chance Amulet, Shield Unveil

Jun Regenerate (0.7–1) % of Life per second 4x Chaos Orb Amulet, Shield Unveil

Jun (6–7) % chance to Avoid Elemental Damage from Hits during Soul Gain Prevention 2x Vaal Orb Body Armour, Helmet Unveil

Jun (8–9) % chance to Avoid Elemental Damage from Hits during Soul Gain Prevention 4x Vaal Orb Body Armour, Helmet Unveil

Jun +(1000–1600) to Armour during Soul Gain Prevention 2x Vaal Orb Body Armour, Shield Unveil

Jun +(1601–2200) to Armour during Soul Gain Prevention 3x Vaal Orb Body Armour, Shield Unveil

Jun +(2201–3000) to Armour during Soul Gain Prevention 4x Vaal Orb Body Armour, Shield Unveil

Jun You have Onslaught during Soul Gain Prevention 3x Vaal Orb Boots, Gloves Unveil

Jun Non-Vaal Skills deal (30–40) % increased Damage during Soul Gain Prevention 1x Vaal Orb Boots, Gloves Unveil

Jun Non-Vaal Skills deal (41–50) % increased Damage during Soul Gain Prevention 2x Vaal Orb Boots, Gloves Unveil

Jun Non-Vaal Skills deal (51–60) % increased Damage during Soul Gain Prevention 4x Vaal Orb Boots, Gloves Unveil

Jun (8–10) % increased Area of Effect

+1 to Level of Socketed AoE Gems 1x Divine Orb Helmet, Gloves Unveil

Jun Projectiles Pierce an additional Target

+1 to Level of Socketed Projectile Gems 1x Divine Orb Helmet, Gloves Unveil

Jun +1 to Melee Strike Range

+1 to Level of Socketed Melee Gems 1x Divine Orb Helmet, Gloves Unveil

Jun +(25–31) % Critical Strike Multiplier while a Rare or Unique Enemy is Nearby 6x Orb of Alteration Two Hand Melee, Two Hand Ranged Unveil

Jun +(32–38) % Critical Strike Multiplier while a Rare or Unique Enemy is Nearby 2x Orb of Alchemy Two Hand Melee, Two Hand Ranged Unveil

Jun +(39–45) % Critical Strike Multiplier while a Rare or Unique Enemy is Nearby 4x Chaos Orb Two Hand Melee, Two Hand Ranged Unveil

Jun +(17–21) % Critical Strike Multiplier while a Rare or Unique Enemy is Nearby 6x Orb of Alteration One Hand Melee, One Hand Ranged Unveil

Jun +(22–25) % Critical Strike Multiplier while a Rare or Unique Enemy is Nearby 2x Orb of Alchemy One Hand Melee, One Hand Ranged Unveil

Jun +(26–30) % Critical Strike Multiplier while a Rare or Unique Enemy is Nearby 4x Chaos Orb One Hand Melee, One Hand Ranged Unveil

Jun (14–16) % increased Attack Speed while a Rare or Unique Enemy is Nearby 6x Orb of Alteration Two Hand Melee, Two Hand Ranged Unveil

Jun (17–19) % increased Attack Speed while a Rare or Unique Enemy is Nearby 2x Orb of Alchemy Two Hand Melee, Two Hand Ranged Unveil

Jun (20–22) % increased Attack Speed while a Rare or Unique Enemy is Nearby 4x Chaos Orb Two Hand Melee, Two Hand Ranged Unveil

Jun 7 % increased Attack Speed while a Rare or Unique Enemy is Nearby 6x Orb of Alteration One Hand Melee, One Hand Ranged Unveil

Jun (8–9) % increased Attack Speed while a Rare or Unique Enemy is Nearby 2x Orb of Alchemy One Hand Melee, One Hand Ranged Unveil

Jun (10–11) % increased Attack Speed while a Rare or Unique Enemy is Nearby 4x Chaos Orb One Hand Melee, One Hand Ranged Unveil

Jun Regenerate 60 Energy Shield per second while a Rare or Unique Enemy is Nearby 6x Orb of Alteration Body Armour, Belt Unveil

Jun Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby 2x Orb of Alchemy Body Armour, Belt Unveil

Jun Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby 4x Chaos Orb Body Armour, Belt Unveil

Jun 3 % chance to gain a Frenzy Charge on Critical Strike

(9–10) % increased Global Critical Strike Chance 6x Orb of Alteration Quiver Unveil

Jun 4 % chance to gain a Frenzy Charge on Critical Strike

(11–12) % increased Global Critical Strike Chance 2x Orb of Alchemy Quiver Unveil

Jun 5 % chance to gain a Frenzy Charge on Critical Strike

(13–14) % increased Global Critical Strike Chance 4x Chaos Orb Quiver Unveil

Jun (14–16) % increased Elemental Damage if you've dealt a Critical Strike Recently

(11–12) % increased Global Critical Strike Chance 6x Orb of Alteration Gloves, Quiver Unveil

Jun (17–19) % increased Elemental Damage if you've dealt a Critical Strike Recently

(13–14) % increased Global Critical Strike Chance 2x Orb of Alchemy Gloves, Quiver Unveil

Jun (20–22) % increased Elemental Damage if you've dealt a Critical Strike Recently

(15–16) % increased Global Critical Strike Chance 4x Chaos Orb Gloves, Quiver Unveil

Jun Adds (10–11) to (14–16) Chaos Damage if you've dealt a Critical Strike Recently

(11–12) % increased Global Critical Strike Chance 6x Orb of Alteration Gloves, Quiver Unveil

Jun Adds (12–13) to (17–20) Chaos Damage if you've dealt a Critical Strike Recently

(13–14) % increased Global Critical Strike Chance 2x Orb of Alchemy Gloves, Quiver Unveil

Jun Adds (14–16) to (21–24) Chaos Damage if you've dealt a Critical Strike Recently

(15–16) % increased Global Critical Strike Chance 4x Chaos Orb Gloves, Quiver Unveil

Jun +(26–30) to maximum Life

Regenerate 2 Mana per second 6x Orb of Alteration Helmet, Gloves, Boots, Ring, Amulet, Belt, Quiver Unveil

Jun +(31–35) to maximum Life

Regenerate 3 Mana per second 2x Orb of Alchemy Helmet, Gloves, Boots, Ring, Amulet, Belt, Quiver Unveil

Jun +(36–40) to maximum Life

Regenerate 4 Mana per second 4x Chaos Orb Helmet, Gloves, Boots, Ring, Amulet, Belt, Quiver Unveil

Jun +(26–30) to maximum Mana

Regenerate 15 Life per second 6x Orb of Alteration Helmet, Gloves, Boots, Ring, Amulet, Belt, Quiver Unveil

Jun +(31–35) to maximum Mana

Regenerate 20 Life per second 2x Orb of Alchemy Helmet, Gloves, Boots, Ring, Amulet, Belt, Quiver Unveil

Jun +(36–40) to maximum Mana

Regenerate 25 Life per second 4x Chaos Orb Helmet, Gloves, Boots, Ring, Amulet, Belt, Quiver Unveil

Jun (18–20) % increased Totem Placement speed 6x Orb of Augmentation Boots, Amulet Unveil

Jun (21–25) % increased Totem Placement speed 3x Orb of Alchemy Boots, Amulet Unveil

Jun (26–30) % increased Totem Placement speed 3x Chaos Orb Boots, Amulet Unveil

Jun Adds (6–7) to (9–10) Fire Damage

Adds (6–7) to (9–10) Cold Damage 8x Orb of Transmutation Shield, Ring, Quiver Unveil

Jun Adds (8–9) to (11–13) Fire Damage

Adds (8–9) to (11–13) Cold Damage 3x Orb of Alchemy Shield, Ring Unveil

Jun Adds (10–12) to (14–16) Fire Damage

Adds (10–12) to (14–16) Cold Damage 3x Chaos Orb Shield, Ring Unveil

Jun Adds (6–7) to (9–10) Fire Damage

Adds 1 to (14–16) Lightning Damage 8x Orb of Transmutation Shield, Ring, Quiver Unveil

Jun Adds (8–9) to (11–13) Fire Damage

Adds 1 to (17–20) Lightning Damage 3x Orb of Alchemy Shield, Ring Unveil

Jun Adds (10–12) to (14–16) Fire Damage

Adds 1 to (21–24) Lightning Damage 3x Chaos Orb Shield, Ring Unveil

Jun Adds (6–7) to (9–10) Cold Damage

Adds 1 to (14–16) Lightning Damage 8x Orb of Transmutation Shield, Ring, Quiver Unveil

Jun Adds (8–9) to (11–13) Cold Damage

Adds 1 to (17–20) Lightning Damage 3x Orb of Alchemy Shield, Ring Unveil

Jun Adds (10–12) to (14–16) Cold Damage

Adds 1 to (21–24) Lightning Damage 3x Chaos Orb Shield, Ring Unveil

Jun Your Critical Strike Chance is Lucky while Focussed

grant_focus_skill [1] 9x Orb of Alteration Belt Unveil

Jun +(16–18) % chance to Dodge Attack Hits while Focussed

grant_focus_skill [1] 4x Orb of Alteration Helmet, Boots Unveil

Jun +(19–22) % chance to Dodge Attack Hits while Focussed

grant_focus_skill [1] 2x Orb of Alchemy Helmet, Boots Unveil

Jun +(23–25) % chance to Dodge Attack Hits while Focussed

grant_focus_skill [1] 4x Chaos Orb Helmet, Boots Unveil

Jun 8 % additional Physical Damage Reduction while Focussed

grant_focus_skill [1] 4x Orb of Alteration Helmet, Gloves Unveil

Jun (9–10) % additional Physical Damage Reduction while Focussed

grant_focus_skill [1] 2x Orb of Alchemy Helmet, Gloves Unveil

Jun (11–12) % additional Physical Damage Reduction while Focussed

grant_focus_skill [1] 4x Chaos Orb Helmet, Gloves Unveil

Jun Shock nearby Enemies for 2 Seconds when you Focus

grant_focus_skill [1] 4x Orb of Alteration Ring Unveil

Jun Shock nearby Enemies for 3 Seconds when you Focus

grant_focus_skill [1] 2x Orb of Alchemy Ring Unveil

Jun Shock nearby Enemies for 4 Seconds when you Focus

grant_focus_skill [1] 2x Chaos Orb Ring Unveil

Jun 1 % of Evasion Rating is Regenerated as Life per second while Focussed

grant_focus_skill [1] 3x Chaos Orb Body Armour Unveil

Jun Recover (23–25) % of Mana and Energy Shield when you Focus

grant_focus_skill [1] 6x Orb of Alteration Body Armour Unveil

Jun Recover (26–28) % of Mana and Energy Shield when you Focus

grant_focus_skill [1] 2x Orb of Alchemy Body Armour Unveil

Jun Recover (29–31) % of Mana and Energy Shield when you Focus

grant_focus_skill [1] 4x Chaos Orb Body Armour Unveil

Jun (16–20) % chance to deal Double Damage while Focussed

grant_focus_skill [1] 4x Orb of Alteration Two Hand Melee, Two Hand Ranged Unveil

Jun (21–25) % chance to deal Double Damage while Focussed

grant_focus_skill [1] 8x Orb of Alchemy Two Hand Melee, Two Hand Ranged Unveil

Jun (26–30) % chance to deal Double Damage while Focussed

grant_focus_skill [1] 1x Divine Orb Two Hand Melee, Two Hand Ranged Unveil

Jun (7–9) % chance to deal Double Damage while Focussed

grant_focus_skill [1] 4x Orb of Alteration One Hand Melee, One Hand Ranged, Shield Unveil

Jun (10–12) % chance to deal Double Damage while Focussed

grant_focus_skill [1] 8x Orb of Alchemy One Hand Melee, One Hand Ranged, Shield Unveil

Jun (13–15) % chance to deal Double Damage while Focussed

grant_focus_skill [1] 1x Divine Orb One Hand Melee, One Hand Ranged, Shield Unveil

Jun (22–25) % increased Attack and Cast Speed while Focussed

grant_focus_skill [1] 6x Orb of Alteration Gloves Unveil

Jun (26–30) % increased Attack and Cast Speed while Focussed

grant_focus_skill [1] 3x Orb of Alchemy Gloves Unveil

Jun (31–36) % increased Attack and Cast Speed while Focussed

grant_focus_skill [1] 2x Chaos Orb Gloves Unveil

Jun (81–100) % increased Duration of Ailments you inflict while Focussed

grant_focus_skill [1] 4x Orb of Alteration Helmet Unveil

Jun (101–120) % increased Duration of Ailments you inflict while Focussed

grant_focus_skill [1] 4x Orb of Alchemy Helmet Unveil

Jun (121–140) % increased Duration of Ailments you inflict while Focussed

grant_focus_skill [1] 1x Divine Orb Helmet Unveil

Jun You are Immune to Ailments while Focussed

grant_focus_skill [1] 3x Chaos Orb Boots Unveil

Jun 10 % of Damage Leeched as Life while Focussed

grant_focus_skill [1]

You have Vaal Pact while Focussed 3x Chaos Orb Amulet Unveil

Jun 80 % increased Effect of Fortify on you while Focussed

grant_focus_skill [1] 4x Orb of Alteration Body Armour Unveil

Jun 100 % increased Effect of Fortify on you while Focussed

grant_focus_skill [1] 2x Orb of Alchemy Body Armour Unveil

Jun 120 % increased Effect of Fortify on you while Focussed

grant_focus_skill [1] 2x Chaos Orb Body Armour Unveil

Jun Trigger Socketed Spells when you Focus

grant_focus_skill [1] 3x Chaos Orb Helmet Unveil

Jun (21–25) % of Damage is taken from Mana before Life while Focussed

grant_focus_skill [1] 3x Chaos Orb Body Armour Unveil

Jun Minions Recover 100 % of their Life when you Focus

grant_focus_skill [1] 3x Chaos Orb Gloves Unveil

Jun Skills Cost no Mana while Focussed

grant_focus_skill [1] 3x Chaos Orb Amulet Unveil

Jun (11–13) % increased Damage 4x Orb of Alchemy Ring, Belt Unveil, Leo

Jun (14–16) % increased Damage 4x Chaos Orb Ring, Belt Unveil, Leo

Jun (17–20) % increased Damage 1x Exalted Orb Ring, Belt Unveil, Leo

Jun +1 to Level of Socketed Support Gems 1x Divine Orb One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged, Shield Unveil, Catarina

Jun +2 to Level of Socketed Support Gems 2x Exalted Orb One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged, Shield Unveil, Catarina

Jun Channelling Skills have -1 to Total Mana Cost 2x Orb of Alchemy Ring, Amulet Unveil, Elreon

Jun Channelling Skills have -2 to Total Mana Cost 2x Chaos Orb Ring, Amulet Unveil, Elreon

Jun Channelling Skills have -3 to Total Mana Cost 4x Chaos Orb Ring, Amulet Unveil, Elreon

Jun Non-Channelling Skills have (-5–-4) to Total Mana Cost 2x Orb of Alchemy Ring, Amulet Unveil, Elreon

Jun Non-Channelling Skills have (-7–-6) to Total Mana Cost 2x Chaos Orb Ring, Amulet Unveil, Elreon

Jun Non-Channelling Skills have (-9–-8) to Total Mana Cost 4x Chaos Orb Ring, Amulet Unveil, Elreon

Jun (24–30) % increased Damage while Leeching 2x Orb of Alchemy Gloves, Amulet Unveil, Vorici

Jun (31–36) % increased Damage while Leeching 3x Chaos Orb Gloves, Amulet Unveil, Vorici

Jun (37–43) % increased Damage while Leeching 1x Exalted Orb Gloves, Amulet Unveil, Vorici

Jun +(5–6) % to Quality of Socketed Gems 4x Gemcutter's Prism One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged, Shield Unveil, Haku

Jun +(6–7) % to Quality of Socketed Gems 8x Gemcutter's Prism One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged, Shield Unveil, Haku

Jun +(7–8) % to Quality of Socketed Gems 1x Exalted Orb One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged, Shield Unveil, Haku

Jun Adds (9–10) to (14–15) Physical Damage

30 % chance to cause Bleeding on Hit 6x Orb of Alteration Two Hand Melee, Two Hand Ranged Unveil, Tora

Jun Adds (11–13) to (16–17) Physical Damage

35 % chance to cause Bleeding on Hit 2x Orb of Alchemy Two Hand Melee, Two Hand Ranged Unveil, Tora

Jun Adds (14–16) to (18–20) Physical Damage

40 % chance to cause Bleeding on Hit 4x Chaos Orb Two Hand Melee, Two Hand Ranged Unveil, Tora

Jun Adds (5–6) to (8–9) Physical Damage

30 % chance to cause Bleeding on Hit 6x Orb of Alteration One Hand Melee, One Hand Ranged Unveil, Tora

Jun Adds (7–8) to (10–11) Physical Damage

35 % chance to cause Bleeding on Hit 2x Orb of Alchemy One Hand Melee, One Hand Ranged Unveil, Tora

Jun Adds (9–11) to (12–14) Physical Damage

40 % chance to cause Bleeding on Hit 4x Chaos Orb One Hand Melee, One Hand Ranged Unveil, Tora

Jun Hits can't be Evaded 3x Exalted Orb One Hand Melee, Two Hand Melee Unveil, Vagan

Jun (16–18) % increased Damage during any Flask Effect 6x Glassblower's Bauble Gloves Unveil, Guff

Jun (19–23) % increased Damage during any Flask Effect 2x Orb of Alchemy Gloves Unveil, Guff

Jun (24–28) % increased Damage during any Flask Effect 4x Chaos Orb Gloves Unveil, Guff

Jun (31–35) % increased Rarity of Items Dropped by Slain Rare or Unique Enemies 4x Orb of Chance Helmet Unveil, Janus

Jun (36–40) % increased Rarity of Items Dropped by Slain Rare or Unique Enemies 8x Orb of Chance Helmet Unveil, Janus

Jun (41–45) % increased Rarity of Items Dropped by Slain Rare or Unique Enemies 4x Regal Orb Helmet Unveil, Janus

Jun Gain (8–10) % of Fire Damage as Extra Chaos Damage 4x Vaal Orb Two Hand Melee, Two Hand Ranged Unveil, It That Fled

Jun Gain (11–13) % of Fire Damage as Extra Chaos Damage 6x Vaal Orb Two Hand Melee, Two Hand Ranged Unveil, It That Fled

Jun Gain (14–16) % of Fire Damage as Extra Chaos Damage 8x Vaal Orb Two Hand Melee, Two Hand Ranged Unveil, It That Fled

Jun Gain 4 % of Fire Damage as Extra Chaos Damage 4x Vaal Orb One Hand Melee, One Hand Ranged, Shield Unveil, It That Fled

Jun Gain (5–6) % of Fire Damage as Extra Chaos Damage 6x Vaal Orb One Hand Melee, One Hand Ranged, Shield Unveil, It That Fled

Jun Gain (7–8) % of Fire Damage as Extra Chaos Damage 8x Vaal Orb One Hand Melee, One Hand Ranged, Shield Unveil, It That Fled

Jun Gain (8–10) % of Cold Damage as Extra Chaos Damage 4x Vaal Orb Two Hand Melee, Two Hand Ranged Unveil, It That Fled

Jun Gain (11–13) % of Cold Damage as Extra Chaos Damage 6x Vaal Orb Two Hand Melee, Two Hand Ranged Unveil, It That Fled

Jun Gain (14–16) % of Cold Damage as Extra Chaos Damage 8x Vaal Orb Two Hand Melee, Two Hand Ranged Unveil, It That Fled

Jun Gain 4 % of Cold Damage as Extra Chaos Damage 4x Vaal Orb One Hand Melee, One Hand Ranged, Shield Unveil, It That Fled

Jun Gain (5–6) % of Cold Damage as Extra Chaos Damage 6x Vaal Orb One Hand Melee, One Hand Ranged, Shield Unveil, It That Fled

Jun Gain (7–8) % of Cold Damage as Extra Chaos Damage 8x Vaal Orb One Hand Melee, One Hand Ranged, Shield Unveil, It That Fled

Jun Gain (8–10) % of Lightning Damage as Extra Chaos Damage 4x Vaal Orb Two Hand Melee, Two Hand Ranged Unveil, It That Fled

Jun Gain (11–13) % of Lightning Damage as Extra Chaos Damage 6x Vaal Orb Two Hand Melee, Two Hand Ranged Unveil, It That Fled

Jun Gain (14–16) % of Lightning Damage as Extra Chaos Damage 8x Vaal Orb Two Hand Melee, Two Hand Ranged Unveil, It That Fled

Jun Gain 4 % of Lightning Damage as Extra Chaos Damage 4x Vaal Orb One Hand Melee, One Hand Ranged, Shield Unveil, It That Fled

Jun Gain (5–6) % of Lightning Damage as Extra Chaos Damage 6x Vaal Orb One Hand Melee, One Hand Ranged, Shield Unveil, It That Fled

Jun Gain (7–8) % of Lightning Damage as Extra Chaos Damage 8x Vaal Orb One Hand Melee, One Hand Ranged, Shield Unveil, It That Fled

Jun Gain (8–10) % of Physical Damage as Extra Chaos Damage 4x Vaal Orb Two Hand Melee, Two Hand Ranged Unveil, It That Fled

Jun Gain (11–13) % of Physical Damage as Extra Chaos Damage 6x Vaal Orb Two Hand Melee, Two Hand Ranged Unveil, It That Fled

Jun Gain (14–16) % of Physical Damage as Extra Chaos Damage 8x Vaal Orb Two Hand Melee, Two Hand Ranged Unveil, It That Fled

Jun Gain 4 % of Physical Damage as Extra Chaos Damage 4x Vaal Orb One Hand Melee, One Hand Ranged, Shield Unveil, It That Fled

Jun Gain (5–6) % of Physical Damage as Extra Chaos Damage 6x Vaal Orb One Hand Melee, One Hand Ranged, Shield Unveil, It That Fled

Jun Gain (7–8) % of Physical Damage as Extra Chaos Damage 8x Vaal Orb One Hand Melee, One Hand Ranged, Shield Unveil, It That Fled

Jun 4 % increased Attributes 4x Orb of Alteration Body Armour Unveil, Hillock

Jun 5 % increased Attributes 2x Orb of Alchemy Body Armour Unveil, Hillock

Jun 6 % increased Attributes 4x Chaos Orb Body Armour Unveil, Hillock

Jun Gain 6 % of Maximum Life as Extra Maximum Energy Shield 3x Orb of Augmentation Body Armour Unveil, Gravicius

Jun Gain (7–8) % of Maximum Life as Extra Maximum Energy Shield 2x Orb of Alchemy Body Armour Unveil, Gravicius

Jun Gain (9–10) % of Maximum Life as Extra Maximum Energy Shield 4x Chaos Orb Body Armour Unveil, Gravicius

Jun 10% Chance to Trigger Level 10 Summon Spectral Wolf on Kill 3x Chaos Orb Amulet Unveil, Jorgin

Jun (3–4) % of Physical Damage from Hits taken as Fire Damage 3x Chaos Orb Helmet Unveil, Korell

Jun (5–6) % of Physical Damage from Hits taken as Fire Damage 1x Divine Orb Helmet Unveil, Korell

Jun (7–8) % of Physical Damage from Hits taken as Fire Damage 1x Exalted Orb Helmet Unveil, Korell

Jun 60 % chance to Avoid being Frozen 8x Orb of Alteration Boots Unveil, Rin

Jun 80 % chance to Avoid being Frozen 4x Chaos Orb Boots Unveil, Rin

Jun Cannot be Frozen 1x Exalted Orb Boots Unveil, Rin

Jun +(15–17) % to Critical Strike Multiplier if you've Shattered an Enemy Recently

(10–11) % increased Global Critical Strike Chance 4x Orb of Alteration Ring Unveil, Cameria

Jun +(18–20) % to Critical Strike Multiplier if you've Shattered an Enemy Recently

(12–13) % increased Global Critical Strike Chance 2x Orb of Alchemy Ring Unveil, Cameria

Jun +(21–23) % to Critical Strike Multiplier if you've Shattered an Enemy Recently

(14–16) % increased Global Critical Strike Chance 4x Chaos Orb Ring Unveil, Cameria

Jun (8–10) % increased Chaos Damage

(8–10) % increased Global Physical Damage 4x Orb of Alteration Ring Unveil, Aisling

Jun (11–13) % increased Chaos Damage

(11–13) % increased Global Physical Damage 2x Orb of Alchemy Ring Unveil, Aisling

Jun (14–16) % increased Chaos Damage

(14–16) % increased Global Physical Damage 4x Chaos Orb Ring Unveil, Aisling

Jun (8–10) % increased Fire Damage

(8–10) % increased Lightning Damage 4x Orb of Alteration Ring Unveil, Riker

Jun (11–13) % increased Fire Damage

(11–13) % increased Lightning Damage 2x Orb of Alchemy Ring Unveil, Riker

Jun (14–16) % increased Fire Damage

(14–16) % increased Lightning Damage 4x Chaos Orb Ring Unveil, Riker

Jun Regenerate 3 % of Life per second during Flask Effect 6x Glassblower's Bauble Flask Unveil

Jun 50 % Chance to avoid being Stunned during Flask Effect

(8–12) % increased Movement Speed during Flask effect 6x Glassblower's Bauble Flask Unveil

Jun (20–25) % reduced Mana Cost of Skills during Flask Effect 6x Glassblower's Bauble Flask Unveil

Jun (20–30) % increased Rarity of Items found during Flask Effect 6x Glassblower's Bauble Flask Unveil

Jun (60–80) % increased Critical Strike Chance during Flask Effect 6x Glassblower's Bauble Flask Unveil

Jun 15 % of Damage Taken from Hits is Leeched as Life during Flask Effect 6x Glassblower's Bauble Flask Unveil

Jun (8–10) % increased Attack Speed

+(7–12) % to Quality 1x Divine Orb One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged Unveil

Jun (13–16) % increased Attack Speed

+(13–18) % to Quality 1x Exalted Orb One Hand Melee, Two Hand Melee Unveil

Jun (15–20) % increased Critical Strike Chance

+(7–12) % to Quality 2x Chaos Orb One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged Unveil

Jun (21–25) % increased Critical Strike Chance

+(13–18) % to Quality 1x Exalted Orb One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged Unveil

Jun +(161–180) to Accuracy Rating

+(10–12) % to Quality 4x Orb of Alteration One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged Unveil

Jun +(181–210) to Accuracy Rating

+(13–15) % to Quality 4x Orb of Alchemy One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged Unveil

Jun +(211–250) to Accuracy Rating

+(16–18) % to Quality 4x Chaos Orb One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged Unveil

Jun (8–10) % increased Attack Speed

10 % chance to Trigger Level 1 Blood Rage when you Kill an Enemy 1x Divine Orb One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged Unveil

Jun (13–16) % increased Attack Speed

10 % chance to Trigger Level 1 Blood Rage when you Kill an Enemy 1x Exalted Orb One Hand Melee, Two Hand Melee Unveil

Jun (10–12) % increased Cast Speed

10 % chance to gain Arcane Surge when you Kill an Enemy 4x Orb of Alteration Two Hand Melee, Two Hand Ranged Unveil

Jun (13–15) % increased Cast Speed

10 % chance to gain Arcane Surge when you Kill an Enemy 4x Orb of Alchemy Two Hand Melee, Two Hand Ranged Unveil

Jun (16–19) % increased Cast Speed

10 % chance to gain Arcane Surge when you Kill an Enemy 4x Chaos Orb Two Hand Melee, Two Hand Ranged Unveil

Jun (7–8) % increased Cast Speed

10 % chance to gain Arcane Surge when you Kill an Enemy 4x Orb of Alteration One Hand Melee, One Hand Ranged Unveil

Jun (9–10) % increased Cast Speed

10 % chance to gain Arcane Surge when you Kill an Enemy 4x Orb of Alchemy One Hand Melee, One Hand Ranged Unveil

Jun (11–13) % increased Cast Speed

10 % chance to gain Arcane Surge when you Kill an Enemy 4x Chaos Orb One Hand Melee, One Hand Ranged Unveil

Jun Trigger a Socketed Spell when you Use a Skill 3x Chaos Orb One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged Unveil

Jun +(9–10) % to Fire and Chaos Resistances 8x Orb of Transmutation One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Unveil

Jun +(11–12) % to Fire and Chaos Resistances 2x Orb of Alchemy One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Unveil

Jun +(13–15) % to Fire and Chaos Resistances 3x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Unveil

Jun +(9–10) % to Lightning and Chaos Resistances 8x Orb of Transmutation One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Unveil

Jun +(11–12) % to Lightning and Chaos Resistances 2x Orb of Alchemy One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Unveil

Jun +(13–15) % to Lightning and Chaos Resistances 3x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Unveil

Jun +(9–10) % to Cold and Chaos Resistances 8x Orb of Transmutation One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Unveil

Jun +(11–12) % to Cold and Chaos Resistances 2x Orb of Alchemy One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Unveil

Jun +(13–15) % to Cold and Chaos Resistances 3x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Unveil

Jun +(10–15) to Strength

+(7–10) % to Quality 8x Armourer's Scrap One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Shield Unveil

Jun +(16–20) to Strength

+(11–14) % to Quality 3x Orb of Alchemy One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Shield Unveil

Jun +(21–25) to Strength

+(15–18) % to Quality 4x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Shield Unveil

Jun +(10–15) to Dexterity

+(7–10) % to Quality 8x Armourer's Scrap One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Shield Unveil

Jun +(16–20) to Dexterity

+(11–14) % to Quality 3x Orb of Alchemy One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Shield Unveil

Jun +(21–25) to Dexterity

+(15–18) % to Quality 4x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Shield Unveil

Jun +(10–15) to Intelligence

+(7–10) % to Quality 8x Armourer's Scrap One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Shield Unveil

Jun +(16–20) to Intelligence

+(11–14) % to Quality 3x Orb of Alchemy One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Shield Unveil

Jun +(21–25) to Intelligence

+(15–18) % to Quality 4x Chaos Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Shield Unveil

Jun Regenerate 1 % of Life per second during any Flask Effect 2x Glassblower's Bauble Belt Unveil

Jun Regenerate 1.5 % of Life per second during any Flask Effect 4x Orb of Alchemy Belt Unveil

Jun Regenerate 2 % of Life per second during any Flask Effect 4x Chaos Orb Belt Unveil

Jun (7–8) % increased Trap Throwing Speed 6x Orb of Augmentation Amulet, Belt Unveil

Jun (9–10) % increased Trap Throwing Speed 3x Orb of Alchemy Amulet, Belt Unveil

Jun (11–12) % increased Trap Throwing Speed 4x Chaos Orb Amulet, Belt Unveil

Jun (7–8) % increased Mine Throwing Speed 6x Orb of Augmentation Amulet, Helmet Unveil

Jun (9–10) % increased Mine Throwing Speed 3x Orb of Alchemy Amulet, Helmet Unveil

Jun (11–12) % increased Mine Throwing Speed 4x Chaos Orb Amulet, Helmet Unveil

Jun (7–8) % increased Brand Attachment range 6x Orb of Augmentation Amulet, Gloves Unveil

Jun (9–10) % increased Brand Attachment range 3x Orb of Alchemy Amulet, Gloves Unveil

Jun (11–12) % increased Brand Attachment range 4x Chaos Orb Amulet, Gloves Unveil

Jun (5–8) % increased maximum Life

(5–8) % increased maximum Mana 6x Chaos Orb Body Armour Unveil

Jun (5–7) % Chance to Block Attack Damage 4x Chaos Orb Body Armour Unveil

Jun (8–10) % chance to Dodge Spell Hits 4x Chaos Orb Body Armour Unveil

Jun (25–35) % chance to Avoid Elemental Ailments

(25–35) % chance to Avoid being Stunned 6x Orb of Alchemy Body Armour Unveil

Jun (9–10) % increased Area Damage

(6–7) % increased Area of Effect 3x Orb of Alchemy Amulet Unveil

Jun (11–13) % increased Area Damage

(8–9) % increased Area of Effect 3x Chaos Orb Amulet Unveil

Jun (14–16) % increased Area Damage

(10–12) % increased Area of Effect 1x Divine Orb Amulet Unveil

Jun (9–10) % increased Projectile Damage

(10–12) % increased Projectile Speed 3x Orb of Alchemy Amulet Unveil

Jun (11–13) % increased Projectile Damage

(13–16) % increased Projectile Speed 3x Chaos Orb Amulet Unveil

Jun (14–16) % increased Projectile Damage

(17–20) % increased Projectile Speed 1x Divine Orb Amulet Unveil

Jun (9–10) % increased Melee Damage

+1 to Melee Strike Range 3x Orb of Alchemy Amulet Unveil

Jun (11–13) % increased Melee Damage

+1 to Melee Strike Range 3x Chaos Orb Amulet Unveil

Jun (14–16) % increased Melee Damage

+1 to Melee Strike Range 1x Divine Orb Amulet Unveil

Navali Prefixes Cannot Be Changed 2x Exalted Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Unbearable Whispers V Prophecy, Unbearable Whispers V

Navali Suffixes Cannot Be Changed 2x Exalted Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver The Unbreathing Queen V Prophecy, The Unbreathing Queen V

Navali Can have up to 3 Crafted Modifiers 2x Exalted Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver The Pale Court, The Pale Court

Navali Cannot roll Attack Modifiers 1x Exalted Orb One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver The Plaguemaw V Prophecy, The Plaguemaw V