Early Game

Jungle:Early jungling is pretty easy on Rengar, there are a million different paths you can take, and it's best to never get too comfortable with one clear path. It doesn't matter what camp you start, you will generally get a better leash starting bot side, but you risk setting your bot lane behind if the enemy doesn't leash, or even worse, brush cheeses your lane. The only important thing to remember for early clears is that Raptors is worth a lot of XP. Fortunately for Rengar he clears them better than most other junglers. From the bush (for the passive stack) you jump on the closest mini raptor, and Q the whole camp, wait for you W gray health to stack up and then W, and then W again when you can. Make sure to evenly auto the mini raptors as your Q and W>W will kill them all early. This will let you clear it with almost full hp if you manage your W's well to maximize damage healed.Note: When killing scuttle it is worth it to walk to a brush and jump on it to start it if the opportunity is there. This will let you get 4 ferocity much faster and let you snare the crab so you can do way more damage. Also important early is that you may not want to use your W when killing scuttle. At level 1 it is still on almost a 20 second cooldown and you really do need it available if you run into their jungler or a laner roams on you. Without it you may find yourself dying due to not having a heal available and not being able to reach full stacks in the fight.Often times it is best to not try to force ganks as early rengar. Top lane is usually your best option for an early gank, but it is very matchup dependent. Last thing you want is to try and save your low hp riven from that fiora, and then get double killed. You really need to gauge who your laner is and how the matchup is for him and how is lane is doing by the time you make it to that side of the map. If you don't have a gank opportunity you can also look to counter jungle. You can steal enemy raptors extremely fast, but when counter jungling I wouldn't recommend going to the bush for the extra stack, it's too risky to walk that far into the jungle and be facechecking bushes, if you do invade you need to be ready to fight at all times. I find more and more people rushing both buffs these days so if you do a long clear and then invade don't expect to find much unless they are a very slow clearer.Another thing to keep in mind is that lane ganking top lane is seriously underrated. I find too many Rengar's only look for ganks through river, but if your lane is pushing to them and you can get into the top bushes unspotted it is a free kill 99% of the time. If you combo correctly with leap+EWQ, and then throw an Emp Bola, you earn that kill most of the time.Top:Early game with Rengar is his spotlight. He is, in my opinion, one of the strongest top laners in those levels (besides darius). His kill pressure at level 1 or 2 is very very high and you should trade aggressively in those levels in order to abuse his options to kill someone. A few things about Rengar's rework totally buffed him in top lane so lets talk about it.His passive: His base leap range was massively increased and is no longer tied to his bonetooth, this means that Rengar top's threat range from top brushes is even bigger now, if the wave is centered it is extremely hard to get cs without being in range of Rengar's leap. This allows you to position very aggressively and keep your opponent the back foot. By being able to control the flow of the lane you get to dictate when trades happen, giving you a lot of dominance in lane.His Q: Now that Q is a spell and not an auto attack a few of his bad matchups got vastly improved such as Jax and Teemo who can no longer absorb your Q, dissolving your damage. Now that Q is an AoE spell your trade pattern is stronger than ever. This is also great for lane control as you can shove waves incredibly fast with Q>Q.Ferocity: Ferocity now decays, but was changed from 5 stacks to 4. This allows you to have an empowered spell immediately available after trading with a full combo, this allows combos such as Leap>E>Q>W>W where you get in do damage and run away healing and cleasing. Good short trade combo that allows you to heal up and often win the trade. There is also Leap>E>Q>W>AA>Q>AA. This is the big daddy combo and is your biggest damage trade, it can quite literally kill most laners from half health or at least blow summs or push them out of lane. Notice how I weave auto attacks in after my Qs in order to take advantage of the AA reset, maximizing my damage. Those are the main combos, I don't often use Emp E in lane aside from ganks, or if i need to lock down a fleeing/ranged target.Keep your lane entrance warded as much as possible as junglers seem to love ganking Rengar top. Fortunately with Exhaust you can actually 2v1 more often than you'd think, even when you're only level 3/4/5 etc. Also if you find yourself shoving you opponent under tower early, if they are scared and sitting under turret or if they're low etc. It's usually a good call to go wander into the enemy jungle and see if you can find them. If you can pick up a free kill you will be very far ahead, and if not you can at least put some deep vision down for a huge team advantage.