Substance Designer adds powerful new tools to its default library with new filters dedicated to the blending and weathering of scanned materials as well as brand new Normal map and Ambient Occlusion filters.

As stated in our previous Go Scan The World blogpost, we are very much interested in new workflows involving photogrammetry techniques. We have started to build an array of tools to help artists wanting to explore these new workflows as we are exploring them ourselves and the first batch of these tools is bundled with Substance Designer 5.6 in the form of 8 new filters.

All these filters come with their source sbs files and can be modified or tweaked to fit any project.