Description :

Change-log:

3.2:





-fixed fog during cutscene and in certain interiors

-velen has been re done

-removed lense flare from the sun and dirt flare along with it

-lense flare on fire sources is still there

-tweaks for skellige lighting and fog

-re done fog values and coloring for novigrad and velen

-many tweaks to vegetation lighting for novigrad and velen

-removed tonemapping during cutscene, now cutscene look exactly like normal gameplay

-re enabled projector lights during cutscene to avoid pitch black/dark environements

-projector lights behind geralt are still disabled during gameplay

-re done lighting in white orchade



READ THE FAQ :

- How do you remove trees like in the video ?



Branches_shadowcast_vs.fx11obj

Branches_vs.fx11obj





- How do you remove those trees in the distant mountains ?







- What is this "ALT" version ?







- how do i make my game look like your video/screen shot ?

- what setting do you recommend ?

- how do i install this ?

- why the comment section is closed? i want to complain !



- wher's toussaint ?



- why not support toussaint ?





- is the mod compatible with other mods ?



- wich game version is supported ?



- i checked the 2014 footage and it does not exactly look like it ?

SPECIAL THANKS :

© CD PROJEKT S. A



last note :

mimic the original art direction pre downgrade ( mostly the 2014 build ), this is the only purpose of this mod, it does not add anything or remove anything, this is not supposed to be " better " than vanilla, this is specifically made for those who preferred the original look of the game pre downgrade like me- by default the game constantly change weather, i only use " clear " weather, so install debug console and type : changeweather(WT_Clear)- everything ultra, and if you got a good machine try rising the vegetation lighting values in user.settings, you can use this guide http://www.geforce.com/whats-new/guides/the-witcher-3-wild-hunt-graphics-performance-and-tweaking-guide#the-witcher-3-wild-hunt-tweaking- update your game to a recent version, create a folder named " mods " inside your W3 installation folder, then put STLM inside, thats it- i dont have time for that, you can always reach me on twitter @essenthy if you want- its gone, and it will not be supported anymore- i dont like it and i dont have time for it- yes STLM does not use scripts, so it work with anything, HOWEVER it DOES NOT WORK with any other lighting/weather mod, you are warned and because of how the saving system work in the game you can corrupt your save file with conflicting mods saved inside it- it should work with any version post mod support patch- the lighting system has changed ( among many many other things ) so its impossible to make it look exactly like that, so the idea is to use the old footage/screenshots as inspiration rather than perfect reproduction and reproduce when possibleSarcen, Rmemr for their amazing modding tools, without them STLM wouldnt be possibleand everyone on Witcher 3 modding discord, Mezziaz, KNG, Linas, ScoutBr0, SkacikPL, Stronghim, The_Carasher, erx, Giorgio, Traderain ect ..