Getting to Know NA: ESEA Casters

From left to right: Vansili, Dust Mouret, Moses, and Sadokist

The E-Sports Entertainment Association (ESEA) has always been a staple for the North American Counter-Strike scene. With its major involvement in 1.6, Source, and now Global Offensive, you’d be hard pressed to find a Counter-Strike fan that hasn’t heard of the ESEA League or its pug/matchmaking services. Today we have the league’s very own caster crew to provide some insight to what it’s like to be a caster, their own history in Counter-Strike, and their opinions of the CS scene.

DustMouret: Hi my name is Dustin “dusT” Mouret or DustMouret for short. I am a commentator (play by play and analysis) currently working for ESEAtv. I have been casting CS for almost seven years and have worked for several companies and events before ESEA. I also do voice work for the ESEA YouTube top 10 series and some other behind the scenes stuff at ESEA. Aside from that I also do a talk show called The Hype where I interview NA pros and other prominent community members in order to gain more insight of the scene. I also dabble in streaming for Twitch on my own solo channel as I use it to cast extra matches outside of my work on the ESEA channel and play games while interacting with viewers!

I have played at the Main level in CEVO and ESEA for CS:S. I have also played at the IM level in ESEA for CS:GO back when there was only Open, IM, and Invite.



Moses: Hey guys, I’m Jason “moses” O’Toole. I do commentating for ESEAtv, specializing in the color commentating or analysis aspect. I’ve been playing CS since 2000, and have competed at the professional level with teams such as United 5, TEC, and D!E (CS1.6), as well as most recently with eLevate in the highest levels of North American CS:GO.



Vansilli: What’s up everyone, I’m Alexandre “Vansilli” Nguyen. I’m a play-by-play commentator and sometimes do color. I’ve been around the CS scene for about 12 years now (since 1.5), but only touched Source about twice.

Since, I was always too poor to have a good enough computer back then to fully commit to competing, I played leasury in open and m with Illegal Deagz and Twist of f8 in 1.6. As for CS:GO, I have never competed in a league seriously as my gaming is now overshadowed by my career work (wish it was the opposite though!).



Sadokist: My Name is Matthew "Sadokist" Trivett. I am a shoutcaster who focuses primarily on FPS games with a heavy emphasis on play by play commentary. I have casted on and off since 2008, and in 2013 signed with ESEA to provide commentary on regular season matches for every competitive division.

I played CAL when I was a little boy and barely knew how to hold a mouse, before switching to Call of Duty, competing and winning in Cevo-P as the captain of Team Empyrean. In 2012 I switched to Tribes:Ascend, forming Boats n Hoes (number 3 NASL) and played with Vexillifer eSports before ending my competitive gaming career (as a player) due to real life obligations. I am now looking to cast as many games as possible, and help give coverage the games I have come to love so much!

How did you get into Counter-Strike? What’s your favorite iteration?

DustMouret: I got introduced to CS around 2006 when some friends that I had been gaming with for years told me about it. We were competing in some other games together such as the PC version of Halo and MOHAA. they kept bugging me about buying the latest version which was CS:S and eventually I gave in. It started out with just me playing with them really late at night doing zombie mod and other mini games, but eventually I got more intrigued and started playing d2 death matches and gun game and other things. Eventually I started competing with them in CAL in late 2007 early 2008. At around that same time I would also get into commentating. I did not learn about CS 1.6 until after playing CS:S and never really got into it as all my friends were playing source. So I guess with that being said Source holds a place in my heart for introducing me to Counter-Strike but I think I have certainly had more fun working with the latest version with CS:GO

"I definitely hold a soft spot for 1.6 because that is where the majority of my success in the game came from. CS:GO is much more fun from a spectating standpoint, in my opinion, and it has the ability to carry the franchise to levels that 1.6 would never have been able to." - Moses

Moses: I was into CS 1.6 for a couple years just pubbing and having fun until I ran into the famous demo of NiP vs. X3 for the CPL championship on nuke. From there I started watching as many demo’s of competitive matches with my brother until we decided to form our own team that would become the original United 5 lineup (frod, moses, trip, slick, and hare). Our success with that team got me addicted to competitive Counter Strike and eventually into eSports as a whole.

I definitely hold a soft spot for 1.6 because that is where the majority of my success in the game came from. CS:GO is much more fun from a spectating standpoint, in my opinion, and it has the ability to carry the franchise to levels that 1.6 would never have been able to.



Vansilli: I got into 1.5/1.6 maybe 2 weeks before the CPL Summer 2003 event when the company I was broadcasting for, the Team Sportscast Network, became the official company covering the event. ABC World News was there and put a clip of Boomerman and myself casting the 3D vs 4K match on de_cpl_mill. Since that event, I’ve been hooked on competitive gaming more than ever and it became one of the only three games I played for a while (CS 1.6, Urban Terror and Call of Duty 1).

I echo what Moses says. I loved 1.6 not only for the competitive scene, but it’s where I did most of my travels thanks to the game and met some great people/players throughout the years. As for CS:GO, holy crap is it fun spectating that game. It’s so much easier to follow versus the mouse1/mouse2 clicking back then to spec the players. The commentators from everywhere around the world who are casting this game are still top-notch compared to the 1.6 casters and the arrival of Twitch definitely helped gain the awareness of spectators for this iteration. I just wish there was still a GotFrag.com for CS:GO.



Sadokist: I was introduced to gaming through my brother, who is three years older than I am. He was always online with his friends after school playing various games, and I thought it was intensely fascinating. Initially, Tribes was the game of choice, but as he migrated to CS, I followed suit (I always wanted to keep up with the “cool” things he was doing). I played very casually, but in 2005 started messing around in Cal-o after getting hooked on casts of various matches that I had seen.

From a playing standpoint, 1.6 will always hold a place in my heart. I was young and impressionable and the competitive scene was captivating as a spectator. However, it terms of my involvement, Global Offensive is my home in CS, and I’m very excited about what lies ahead in the near future of the game.

How did you get into commentating?

DustMouret: At around the same time that I started playing the game I heard djWHEAT commentating the CGS. This immediately got me interested in the concept of doing commentary for video games. Before seeing this I had never known commentary for video games existed. I guess I just assumed that type of thing was confined to traditional sports.

Anyway I began listening and watching more commentary from people such as Day[9], Redeye, and then eventually dunN and whisenhunt doing ESEA stuff. I enjoyed it so much and wondered if maybe I could get into it. So eventually I started commentating scrims and pubs with my friends for laughs. Even though it was suppose to be a comedic thing my friends said that I actually wasn’t half bad and should maybe think about trying to pursue it further.

At this point I started doing a little bit of voiceover work for some frag movies for CS:S on themovievault for slider’s Fraggin Rights series at Elix Media. I then submitted these clips to a company by the name of GameFire which was run by some members from TsN such as LiVE and Hunter. I then began casting CEVO and CAL matches with them starting around 2007 and did so for a little over a year before they went inactive. Then I moved over to Pwnage.TV with leogeo2 and Brad “JciK” Dunajcik and casted CS 1.6, CS:S, and CoD. After a year or so they also went inactive so I joined ERev for a short time until they also fell under.

At this point I almost gave up after so many companies I volunteered for had fallen as I didn’t have the resources or knowledge to run my own project. However Patrick “Bravo_Two” Higaki and Holden “Nedloh” Silvia (current head of ESEAtv) hit me up around late 2011 with their project eSports Collective and thus I got to continue casting CS:S and eventually the beta of CS:GO!

"I also think there are a lot of great casters in the LoL scene whose work doing play-by-play and even on the analyst desk I admire a lot. Their ability to draw me into games I’ve never played competitively really inspired me to want to provide that same enjoyment for others." - Moses

Moses: I actually did a lot of commentating back in 2003-04 for the North American scene. Back then there was no streaming, so the commentating was done by a kind of radio station I guess. People who wanted to listen to the cast had to just tune in and manually control their own vision through HLTV.

Also over the years I’ve followed a lot of casters I really enjoy from other games, such as Starcraft’s Tasteless and Artosis. I also think there are a lot of great casters in the LoL scene whose work doing play-by-play and even on the analyst desk I admire a lot. Their ability to draw me into games I’ve never played competitively really inspired me to want to provide that same enjoyment for others.



Vansilli: I was co-leading an Urban Terror team with a fellow named whizperz who was also a commentator for TsN (Team Sportscast Network) back in 2002. He never really spoke about it until he made me listen to OGL’s Battle of the Beachead tourney casted by TsN’s own Warwitch. Mind you i said listen because we only had Winamp back then and nothing to watch unless you tried to sync GTV or HLTV with the Winamp audio by pausing and unpausing until the audio ALMOST matches the video you’re watching live.

After about 20 demos and 8 months of practicing and trying, TsN finally accepted me. Not because I was good though, but because “I had potential”. I joined TsN to cast Urban Terror which eventually led me to cast multiple games such as Quake 2 CTF, Quake 3 cpma, Call of Duty 1, CS 1.6, Painkiller amongst other games.

In 2003, when we reached #1 in winamp.com in terms of live listeners for that period of time, which was 120 listeners, we all went ape-shit and partied. Since then, I vowed to always listen to the positive criticism from the community to continue to improve and deliver the best viewership experience from a caster. To think that peak audience went from 120 listeners to 400,000+ viewers today hahaha.

I left TsN in 2006 because I had a internal fallout and joined Radio iTG for a few years and then had a short lived career with QuadV when they expanded to North America. In 2009 to 2011, I started to do some freelance stuff and hosted live events that were never streamed then took a break from 2011 until CS:GO made me come out of hibernation.

Call of Duty 1 and Counter-Strike 1.6 were definitely my favorite games of all-time to cast. CS:GO is way up there on my list now too.

Some notable events I’ve casted for includes the CPL, WSVG, WCG, WEG, Kode 5, CGS (Middle-East qualifier and Pan-Asian Finals) and MLG.

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Sadokist: Much like Dustin, I actually got into casting by jokingly doing politically incorrect play by play commentary in a COD:4 pug. Everyone was oddly impressed, and before I knew it I was casting with various streaming organizations for the occasional game or series. However, despite accumulating a large number of casts over my time in the COD world, it wasn’t until I started casting Tribes:Ascend that I started to take it seriously.

My switch back to CS came late, in 2012, as I was slowing down my playing career and was asked to cast Counter Strike at a charity lan in Halifax, Nova Scotia (Frag for Cancer - look them up!). Around the same time a start up league called IGL (International Gaming League) had signed me for all FPS games based on my work done with them as a different organization in COD. However, the league never amounted to anything, and fell apart before the official launch. In March 2013, I was asked to cast LanETS in Montreal, which was a very cool experience and opened my eyes to the potential that CS:GO had. I started to study the scene, got to know the players again, and got more involved. Much to my good fortune, ESEA was hosting auditions for casters shortly afterward, and I took the opportunity to get on board as soon as I possibly could!

When did you start at ESEA? How did you get the job?

DustMouret: I started working for ESEA in 2012 when they picked up eSports Collective to be their official ESEAtv section of the company. This would become my first ever paid gig after 5 years of volunteering. Granted this was not a concern of mine. I am very passionate about casting and esports and money has never been a factor. I guess it was just a nice confirmation that my efforts weren’t in vain and it was something I could show my parents to argue gaming all those years wasn’t a waste of time haha.

ESEA also gave me my first opportunity to cast a LAN in which I got to cast the inaugural event for NA CS:GO. This was during Season 12 back in 2012 and I have been to every ESEA LAN since which I am so grateful for as it has allowed me to kind of live my dream and do what I am passionate about. This also opened new doors for me to work with the NA Revival event, the NA ESWC qualifiers in Montreal in 2014, and the ESL ONE Cologne NA Qualifiers. I only hope that I can keep going to these sorts of events and keep growing!



Moses: I was actually very involved with ESEA when it first began as a CS1.6 instructor, I wrote articles for them and created content as well. After a few years of a hiatus away from the scene I came back to compete and was able to grab a casting position due to some of the relationships I had built over the years and throughout the last couple seasons as a player. After I stopped competing, I knew I still very much wanted to be involved.

"...I don’t do it for the money. I love the game, I love to competitive scene, I love the community and I love to broadcast so I try to get a cast in whenever I get a chance." -Vansilli

Vansilli: When I discovered CS:GO, I started watching and hanging out on ESEA’s twitch channel. I think I was approached by bravo2 and holden to do some online casting for fun after I’ve done the ESEA auditions and one thing led to the next when I was back at the casting desk for the first time in a long time for the ESEA Season 14 Finals.

Just like DustMouret, I don’t do it for the money. I love the game, I love to competitive scene, I love the community and I love to broadcast so I try to get a cast in whenever I get a chance. My career job is making it really hard to do so these days.



Sadokist: As I mentioned above, my break with ESEA came about during the caster auditions. I was lucky enough to have the community support and got a spot on the casting roster alongside Dustin, and Alex (along with a few colour commentators at the time). After years of messing around with small organizations, ESEA was the first large scale company that I was going to be working with (on a full time basis - I had done work with NASL and a few others in Tribes). It was exciting, and reassuring that the late nights spent yelling into a microphone keeping my roommates awake were not in vain (I live in the Atlantic Time Zone, the majority of the games I cast are well past midnight). I should also mention that like Dustin, my parents thought that gaming was a huge waste of time when I was younger, and working with ESEA has shown them that the gaming industry is massive, and something real.

What’s it like working at ESEA?

DustMouret: Working with ESEA has been pretty awesome. They gave me my first opportunity to have a compensated position doing what I love to do. They also took a chance on me representing them at ESEA LAN and for that I will forever be grateful as if it wasn’t for them I may have never been able to cast a big NA LAN for CS. Working with them has also given me more experience, it has helped me network with other people in the industry, and it has provided me opportunities to get more exposure. Working with ESEA really helped me get involved with events like ESWC and ESL, and hopefully I can continue to seek more opportunities down the line. My dream is to one day be at a major and I would honestly drop everything for that opportunity. Thus, ESEA truly has provided me with a foundation to do what I am passionate about and the ability to grow.



Moses: I think it’s great. I’ve always enjoyed my interactions with ESEA staff and the opportunities they’ve provided me in the past. On top of that, as a caster, theres not a better league in North America. To be able to come on a couple nights a week and bring to the community the best matches our region can offer is really really cool.



Vansilli: It’s a great group of guys to work with and be around during the LAN finals. Torbull and I go way back as well from when he was an 18 year old manager for Team 3D so it’s pretty fun to see him again from time to time at the finals amongst the other old faces of the scene that are still around.

As for the online aspect, I love it too. To be able to interact with the community and to listen to live feedback from the Twitch chat keeps me motivated to try to improve. If you guys are reading this and want to help me improve, say something else other than “This asian guy sucks”. That doesn’t help because I don’t know what you want so I can’t try to cater to your listening needs :) <3.

"ESEA is a fantastic league, and I’m impressed by them everyday I work with them. Hopefully it can continue to grow and help build the NA scene into something a lot more significant globally." - Sadokist

Sadokist: I’m the new kid on the block, but they make me feel like part of the team the same as anyone else! I echo Alex when he says it is a great group of guys, and Holden (our producer) does a great job keeping us all in-line and on task. ESEA has also given me a massive opportunity to reach a much larger audience than I have been able to before, and it is flattering to see some of the viewership numbers that we have had over the past few seasons. It was also extremely cool to attend my first lan with them in June, and meet a lot of the people I work with day to day in person, as well as see the amount of hard work they do to keep things running smoothly. ESEA is a fantastic league, and I’m impressed by them everyday I work with them. Hopefully it can continue to grow and help build the NA scene into something a lot more significant globally.

How do you prepare for a casting session? How do you get used to it? Is there a big difference between casting at LAN and casting online? How do you keep up with pacing and finding topics to talk about during slow rounds?

DustMouret: The way that I prepare for matches is by just paying attention to what’s going on in the scene, keeping up-to-date with matches, keeping up with roster changes and team changes, as well as just doing independent research about the common strategies and current meta of all the maps. I also focus on teams’ specific strats on the maps and their playstyles. I am also always constantly interviewing and speaking with the players in the North American scene to keep up with what’s going on and to question them about things that I’ve noticed to see if I’m on point or if I’m way off and need to do more work.

"I also study a lot of feedback and criticisms from the community as well as study the work of other commentators to try to best improve my skills. I try picking up on things that I like and implement those things in my own way in my own work." - Dust Mouret

I also study a lot of feedback and criticisms from the community as well as study the work of other commentators to try to best improve my skills. I try picking up on things that I like and implement those things in my own way in my own work. I also have this document that lists all the common criticisms and tips that I’ve gotten from various community members and I constantly review it to try to remind myself on what I need to do to get better. I also constantly keep this updated as I receive more criticism. So know that I always enjoy constructive criticism and I am always open to it. It really does help me out a lot and is often hard to come by. So send it my way if you have some!

Other than that, I also play the game as much as I can to keep up with the feel of it and how certain updates have change things.

As far as pacing and finding topics to talk about, that is all part of the research and interviewing that I do throughout each day of the week. If I notice something during one of the rounds strat wise, I try to bring it up and discuss it if I feel it is relevant. I may also use recent news items such as game updates, roster transactions, or recent match results and league standings to generate discussion.

I would say that for me there isn’t that much of a difference between online casting and LAN casting. However I would say that it seems to be a bit easier to work with a co caster on LAN, and of course the matches are more exciting and they hold more importance.



Moses: It depends on the team, to be honest. I’ve competed and practiced against every top team in the NA region from my time in eLevate. That gives me a pretty unique picture of the teams and players I am casting. On top of that, I will watch VOD’s or demos of a teams past matches on a specific map that I will be casting later to find some discussion points or strategical decisions to look out for throughout the map. I’ve actually started a strategy binder with a section for the top tier NA teams that I can use for information and reference in the future. Outside of all this, I usually deathmatch for about 30 minutes before a cast just to get my brain focused on thinking about Counter-Strike.



Vansilli: I’ll be honest here and say that I don’t have much time to prepare these days for a cast online. If I have free time and a free spot comes up to cast, I’m just going to hop on. Back then, I used to watch demos, read up on gotfrag.com, sk-gaming.com, hltv.org and constantly pug/scrim with the top NA players to learn the players, gaming styles and strategies.

Of course that mentality changes when I do a LAN event because it attracts more viewers and you have to create a better show flow when you are live. Research is done, I try to familiarize myself again with what’s been happening around the scene. I still play a lot with the top NA players and watch the majors and all to follow any new strats that might have developed.



Sadokist: There is no question that Dustin is the king of preparation. I think you would be hard pressed to find anyone in the world who puts as much time as he does learning stats and talking to players. Its impressive and we all benefit from it. As for me, I’m a bit more like Alex. Not to say that I don’t check the stats of the teams/players involved in the upcoming game, or keep up with the news in the division(s), but in everything I do, I like to keep it simple. I show up and and just be me, and let my personality do the work. I’d like to think that a lot of my success in casting comes from being natural and relatable, and I don’t want to stifle that by over preparing and getting caught up on the small stuff. I’m there to bring excitement, and call the action as it happens. I suppose I should shameless admit that I also enjoy a beer while I cast!

During slow rounds, one of the things I like to do is play off my co-caster to create a conversation based dialog that is real, and honest. Often times I will use my “new kid on the block” stance to my advantage, and play devil's advocate with my inexperience as a pro player, resulting in an explanation from my co-caster as to why a certain player acted accordingly in a situation, etc. Sure, the more experienced viewers on twitch often call me on it, but for anyone newer to the game it can very informative and help them better understand the games, which hopefully will generate a larger interest in competitive play for them!

LANs are different. To start with, I don’t get the luxury of a beer (location, location). As Alex said, generally speaking lans attract larger audiences, which means you have to put on a better show. Preparation in terms of stats is definitely higher because often times you are viewing a majority of the games played, and it is easier to recall a specific stat, as it is more recent in your memory. Dustin also talked about the ease of working with a co-caster at lan, which is very true. It is much easier to go back and forth when you have eye contact or a way of letting the other caster know exactly when to jump in or out.

What’s your opinion on the North American scene? What do you think needs to happen for the region to be comparable to EU?

DustMouret: I think the NA scene has certainly grown and has the potential to continue to improve. However, we desperately need more leagues and tournaments. Also our current leagues need to help our pro teams be better prepared for international competition. This means bo3s with veto systems instead of a map of the week system. It also means having a more uniform map pool that aligns with the majors. We also need to work to schedule leagues and LAN events in such a way that they don’t conflict with other events and so teams have an incentive to continue playing hard throughout the year instead of dying/going inactive after they don't make playoffs for a particular league.

Essentially we need more events for teams to take part in, and it needs to be organized in a way that benefits all leagues/tournaments as well as fosters the best possible environment for NA teams to prepare for international competition.



Moses: Obviously, just like the other guys mentioned, we need more events. But as a former player I see a lot of other flaws in our teams that need to be rectified. Outside of Cloud9 and iBP, teams in the North American scene have terrible fundamentals on the team scale as well as individual scale. There are so many mistakes made in post-plant and bombsite retake situations. A lot of our teams and players approach every situation looking to outskill opponents. When your success is based off constantly out-aiming and constantly out-skilling versus solid teamplay and smart decisions, your success will be inconsistent. There are actually teams in the lower sections of ESEA that I believe have better teamplay and fundamentals than our Invite teams, but just get buried by overwhelming talent. Theres obviously a balance required between the talent and intelligent aspects of CS, I just happen to believe that many NA teams and players would do better watching a demo for one hour rather than deathmatching for an hour.

"I personally feel that that’s how the NA scene enjoys more. An event where teams have a chance to shock the world and players can be known." - Vansilli

Vansilli: I feel like we are missing CPL-like events where people bring their own computers and have a double elimination type tourney. I know this implies a lot of time, organization and logistics (and money) to be planned WAY ahead of time, but who didn’t enjoy those events?

I personally feel that that’s how the NA scene enjoys more. An event where teams have a chance to shock the world and players can be known. Hell, even Volcano probably would of never joined Team 3D if it wasn’t for an event like CPL.

In terms of trying to being comparable to EU, I agree to what Dust says.



Sadokist: We need a major. Someone needs to step up and make it happen. Until there is something viable to play for locally, a lot of the good casual players won’t start taking the game serious enough to help push the performance of the scene. Although grass roots lans like Fragadelphia, ETS, and So-Cal LAN help, they won’t motivate people push themselves quite like a major. If that happens, the talent will evolve, and we will have more contenders on a world scale.

If you could change one thing about the scene, what would it be?

DustMouret: More events (leagues, online tournaments, LANs, etc.)!



Moses: Not just more events, but we need an event here in the states that does not require online qualification. Just have an open event. We need to stop rewarding teams and players who can bring it online just to make excuses at LAN. This been an epidemic in our region for a few seasons and we need to find ways to make sure it is not a continuing storyline of our teams and players.



Vansilli: I echo what Dust says again. Wow. To think that I finally am starting to agree with more things that Dust’s says.



Sadokist: I completely agree with both Alex and Dustin. That said, I also wish people would be more open to change. Its the same in all FPS games; COD was no exception. I’ve always been an advocate for new maps. New maps mean taking people out of their comfort zone, and in all sports, adaptability is a huge part of it. Forcing teams to play on a map they are less familiar with shows how good they are at analyzing situations and surroundings, and that should be rewarded. It would also give newer teams a chance to be on the same page tactically as some of the older ones, but that is a whole other argument.

I guess you could say I supported Valve forcing Overpass and Cobble into the map pool, even if I think the new Cobble sucks.

If you could somehow get a specific region that’s not currently heavily into CounterStrike right now to join the scene, which one would it be? Do you think Global Offensive will one day truly become global?

DustMouret: I think the market in Asia could be huge for the growth of CS:GO as a global esport title. So yes I do think it could truly be a global game if it can better expand in that region.



Moses: Asia obviously would be amazing, but that region has always shown a lack of interest in FPS games on a large scale. I used to be a big fan of not only MIBR but the passion of their fanbase as well. South America used to have some pretty talented players and it would be awesome to see them come back and get some spotlight.



Vansilli: Korea, China had the sickest teams with wNv and e-stro in Asia. I wish they would stop playing Crossfire, aVa or Counter-Strike 2.



Sadokist: Asia, no question. Look at what they have done in every other genre of gaming… And yes, I do think that it is a matter of time before that happens, and the game is truly global.

Do you have any interests besides Counterstrike? Do you follow any other e-sport oriented titles?

DustMouret: I really enjoy my studies in school as I pursue my MA in history and reading. I am also big into music, standup comedy, and hanging out with my friends. I also play indoor/outdoor soccer (football!), racquetball, billiards, disc golf and some other sports. Outside of that I enjoy going fishing and cooking. I am sure there are some other random hobbies I have but that is all I can think of now haha. Bascially I am a nerd and love esports commentary more than any other hobby!

As far as other esports goes I really enjoy Starcraft2 and follow it pretty heavily. I am a huge fan of watching guys like Day[9], Artosis, Kaelaris, Apollo, and others cast the various tournaments out there. I also use to watch a lot of Quake and still do occasionally. Other than that I probably watch more twitch than I do TV or movies. So I really enjoy watching variety game streamers like Lethalfrag or the pro CS and SC2 streamers.



Moses: I’m a big reader and history buff, at any one point I’m usually reading 2-3 books across multiple subjects. As far as eSports, I honestly really enjoy watching most of them. I tune in to pretty much every Starcraft tournament I find, but I don’t follow the scene closely in between its major events. Obviously, LoL is huge and I love watching the NA and EU LCS seasons, and try to catch VODs of the Korean and Chinese seasons. Worlds is going on right now, so that makes me extremely happy!



Vansilli: I love golf. I play almost every weekend when the season is open (I live in Canada so I can only golf for like 5 months in a year).

I also really enjoy watching League of Legends and Starcraft 2.



Sadokist: In the real world I am a photographer, and that takes up the majority of my time (you can check out my website at www.matturalistic.com). I also grew up racing shifter karts and touring cars, and I still do a good amount of performance driving.

In terms of e-Sports, I follow Dota quite a bit. That’s pretty much the only other game I have time to keep up with right now sadly!

Casters :

Dustin “dusT” Mouret (USA) | Twitch | Twitter |

Alex “Vansilli” Nguyen (Canada) | Twitch | Twitter |

Jason “Moses” O’Toole (USA) | Twitter |

Matthew “Sadokist” Trivett (Canada) | Twitter |