They have also posted the PlanetSide 2 Preview that appeared in PC Gamer UK issue 232 on their website.

He goes on to talk about the Engineer and Sidegrades as well as the training system. Higby also reveals he is leaning more towards the Terran Republic now with his new role on the team. Check out the full interview here .

PC Gamer has been on a roll lately with PlanetSide 2 news. They sat down again with Matt Higby on classes where he revealed some new tidbits.

Latest Comments

2011-11-02 04:19 AM

NewSith Re: New PC Gamer Interview Character Classes Detailed MgFalcon Originally Posted by



Also not true on the camo from PS1 - one of my old tricks was to hotdrop onto a tree and hide in the leaves, I swear I could rack up 10-20 kills before I was caught or ran out of ammo.



And playing a sniper I got killed a lot less then whenever I rarely chose to zerg it out with the mass of the Vanu forces... just saying You make a bunch of good points, butttt sniper's who have weaknesses in "no healing" and "no ammo terminals around" are complete noob snipers that haven't packed their (should be mossy - everything I talk about is PS1 mode) vehicle's cargo bay with more ammo, and don't have the med cert. Other snipers can be avoided by simple tactics of - get kills until you're spotted then gtfo instantly and find a new spot to snipe at, no questions asked... just leave, seriously best tactic ever.Also not true on the camo from PS1 - one of my old tricks was to hotdrop onto a tree and hide in the leaves, I swear I could rack up 10-20 kills before I was caught or ran out of ammo.And playing a sniper I got killed a lot less then whenever I rarely chose to zerg it out with the mass of the Vanu forces... just saying

2011-11-02 05:00 AM

Traak Re: New PC Gamer Interview Character Classes Detailed SKYeXile Originally Posted by you mean they play VS?

2011-11-02 01:01 PM

Captain B Re: New PC Gamer Interview Character Classes Detailed Snipers are already invisible. When you're a mile away shooting someone, your rifle won't counter snipe the guy effectively. All the cloaking does is allow the guy to get into position. I figured equipping the weapon and/or firing it will deactivate the cloak for a set period of time, which means you can fire once, pack up and move invisibly to another location, significantly dropping your rate of fire (which is already pretty slow for a sniper); OR, you can keep firing at will, in which case you have no cloaking at all and practically 0 armor (probably no shield, either).



Relax with the knee-jerk reactions. You're shaking up my internets.

2011-11-02 01:29 PM

Xyntech Re: New PC Gamer Interview Character Classes Detailed Higby already said that cloaking between shots was too overpowered in playtesting, so if snipers to get any form of cloak, it certainly won't be complete invisibility. Anything else is pure speculation at this point, not that there's anything wrong with that.

2011-11-02 05:17 PM

Talek Krell Re: New PC Gamer Interview Character Classes Detailed My interpretation of what he told us it that sniper and cloaker will be two of the available loadout options for the infiltrator class. To give a dedicated sniper class any significant level of cloaking would make them too difficult to hunt given that their preferred engagement range is so far, and that the field in this game is so large.

2011-11-03 12:28 AM

Captain B Re: New PC Gamer Interview Character Classes Detailed I would like to cloak through a battlefield and get into position, then start firing, and if I'm found run from the incoming fire, get my cloak up after a timer, and move to another location. That'd be sweet.

2011-11-03 02:39 AM

NewSith Re: New PC Gamer Interview Character Classes Detailed Captain B Originally Posted by I would like to cloak through a battlefield and get into position, then start firing, and if I'm found run from the incoming fire, get my cloak up after a timer, and move to another location. That'd be sweet.

2011-11-03 02:44 AM

SKYeXile Re: New PC Gamer Interview Character Classes Detailed Xyntech Originally Posted by Higby already said that cloaking between shots was too overpowered in playtesting, so if snipers to get any form of cloak, it certainly won't be complete invisibility. Anything else is pure speculation at this point, not that there's anything wrong with that.

2011-11-03 02:57 AM

TRex Re: New PC Gamer Interview Character Classes Detailed SKYeXile Originally Posted by im confused at why it even made it to playtesting.

2011-11-03 03:15 AM

SKYeXile Re: New PC Gamer Interview Character Classes Detailed TRex Originally Posted by BFR's made it through playtesting , skipped the live test and we still got them. Something about this makes me shudder

2011-11-03 03:19 AM

TRex Re: New PC Gamer Interview Character Classes Detailed SKYeXile Originally Posted by that should have got the "WTF?" stamp along with cloaked snipers

2011-11-03 04:40 AM

Hamma Re: New PC Gamer Interview Character Classes Detailed SKYeXile Originally Posted by im confused at why it even made it to playtesting. TRex Originally Posted by BFR's made it through playtesting , skipped the live test and we still got them. Something about this makes me shudder

2011-11-03 04:54 AM

TRex Re: New PC Gamer Interview Character Classes Detailed I'm just kidding, hence the emoticon I've a lot more faith in the current dev team this time around.

2011-11-03 04:56 AM

Hamma Re: New PC Gamer Interview Character Classes Detailed ah, that stuff never comes across well over the internets.

2011-11-03 11:27 AM