This is the third part of my article dedicated to telling you about Far Cry's cut content.

Posted by changeroftheways on Jan 22nd, 2018

In this part of my "research" I will not really add new info, but rather update the previous parts (mostly with new images rather than something else). The article is image-heavy.

Remember those guys from the first part?





I have found two similar images:





I've also managed to find the nice concept arts of mercenaries and other enemies I mentioned previously:

More level concepts:

Now let's see screenshots of different levels:

-Some unnamed levels

-The unnamed old level with a deleted evening skybox (appeared in the first part of the article)

Coastline:

Notice the bumps on the scope texture:

Military base:

Some indoor areas:

More indoor areas shown in some german magazine

More pages from articles

Here is another unnamed evening level:

And here are some screenshots from an unnamed swamp level:

Notice the different water plants:

These are the screenshots of an unnamed river level (as it turned out, it was a part of the level I'll tell you about next, at the time it was called ab_stealth_harry, if I'm not mistaken):

The base image for the old menu's background was probably made on this level:

This level also appears on a picture from game magazines (PC Action, Gamestar)

-An unnamed level with clear sky (that ab_stealth_harry):

Notice the old patrol boat:

-The old Training:

A screenshot that was probably being turned into a "concept-art"

-The old Carrier. Notice the different placement of Machete:





An enemy holstered his pistol awkwardly:

-The old Fort

Buggy driver shoots with his own rifle:

Look at the old grenade explosion particles:

Trees had too high-quality (maybe real-time) shadow instead of a blurry pre-generated one:

-The old Pier:

A strangely foggy area that seems to be some place on Pier:

Humvees probably had no destroyed model early in the development:

-The old Research (or similar level)

-Some unnamed evening level (seen in a 2003 Gamestar video review):

-The old Treehouse (or a similar level)

-The old Steam (or a similar level):

Merc Cover with an old Cover cap:

This level can be seen on a picture from a game magazine:

Video footage of this level (notice the different M4 sounds):

Ign.com

-The old Regulator:

-Some unknown indoor area:

-The old Catacombs:

-The old Factory:

-Some unknown level:

-Valerie with blonde hair (possibly due to weird rendering):

-A screenshot showing nightvision:

-A screenshot showing different "Press use" indicator:

-A different gunboat model:

The editor screenshots

The unnamed river level (ab_stealth_harry):

The unnamed level with clear sky (ab_stealth_harry as well):

Apart the different name the editor had different models for triggers and such:

Those two pictures look like disc covers:

Some screenshots from a game magazine:

Binoculars are almost finalized, but the equalizer remains:

Buggy dashboard is finalized:

I took most pictures here:

Web.archive.org*/http://farcry.gamesweb.com/farcry/img//*

That is all for now, but I'm sure I'll find more new info and media, so be ready for new updates!