What a difference a few years of experience can make… Last time I tried to implement map zooming for a game, it took me weeks to get it to work. This time around it took me half a day or so. So, yeah, map zooming is in. The next version will allow you to zoom in and out of the map using the mouse scroll wheel. You’ll also be able to do it using keyboard shortcuts and a pair of buttons on the UI. Though I have yet to implement those two extra input methods.

Anyway, I made a video instead of an animated .gif this time around to showcase both the editor brushes and the zoom functionality: