Popular charity event Games Done Quick recently concluded its SGDQ event, raising just over $2 million for charity. For those not in the know, Games Done Quick is a charity livestream that brings in various video game speedrunners to complete video games in a speedy manner while viewers make donations for charity. However, there is often controversy at such events, such as the exclusion of certain runners and games, and this year is no different.

EVE Online was slated to be played at the event in front of a large audience, but was cancelled soon after the stream began. No exact reasoning was given to the runner, but speculation of the war starting up, and people actually doing something in the game for once, made the RNG too unpredictable, and the speedrun wouldn’t be completed in a reasonable period of time.

“The run was going to be a 100% map exploration” said a disheartened Jermino93, who was going to run the game, “but now people are actually undocking supers; it’s like a whole other game now. It’s as if you practiced version 1.0 of a game, and the developers patched to version 3.3 overnight. My entire route will have to be remade, now.”

He goes on to explain how his route took into consideration the average amount of player activity per system, types of ships active, and security status, among other values. It was a lot easier to map these things out due to how predictable EVE has become. That’s all been shaken up. “I’ve never had this happen before” says Jermino93, amazed at how radically different the game is now.

Not all hope is lost, however. Jermino93 says he has plans for a different type of speedrun come the next GDQ event. “I’m doing my best to reduce RNG for a speedrun to get one billion ISK from scamming in Jita. GDQ should approve this run because they’re real familiar with money-related scams,” were his last words before being escorted off of the GDQ event grounds, along with me and everyone he had spoken to that day.