Thumper

SMG

Silenced Pistol

Panzerschreck

Tommy Gun

Orbital Strike Button

Battle Rifle

Bullet Hell

Elephant Gun



Coach Gun

AU-47

(get it because Au is gold on the periodic table)

Excaliber

Flak Cannon

Blasterbuss

For an arms dealer, the Arms Dealer really doesn't have many guns to sell. What's the point of an arms dealer if he doesn't have any arms?I'm here to resolve that! This suggestion is to make the Arms Dealer more than just an NPC for restocking on ammo, while also filling in some of the gaps in the available ranged weapons.The Arms Dealer is now the direct source ofnew ranged weapons - 9 of these can be bought, while 2 require Illegal Gun Parts to craft. He will sell different weapons depending on your progression, as well as conditions like the the time of day, the moon phase, etc._ _ _ _ _ _ _ _ _ _Firstly, the Arms Dealer now sells Rocket Is after Skeletron is defeated!They go for 50a pop.This is because some of the weapons in this suggestion are early-game rocket/grenade launchers.The Cyborg still is the main late-game source for rockets._ _ _ _ _ _ _ _ _ _Now onto the main meat.33 Ranged damageWeak Knockback36 (Very Slow) Use TimeSold by the Arms Dealer after Skeletron is defeatedAlways availablePrice: 40A very early version of the Grenade Launcher that uses rockets, which can now be bought from the Arms Dealer. The Thumper's grenades, compared to the Grenade Launcher, have a harsher arc and lower velocity. The low damage and knockback are compensated for by the high damage and knockback from the Rocket Is themselves.13 Ranged DamageVery Weak Knockback11 (Very Fast) Use TimeAutofireSold by the Arms Dealer after Skeletron is defeatedOnly available during a Blood MoonPrice: 50The SMG is a competitor to the Minishark and a baby version of the Uzi, with the same low accuracy - except this one's even more inaccurate! It's a good option if you prefer full-auto over the Pheonix Blaster's semi-auto.The weapon sprite in the player's hand is half the size of the original sprite, like the Handgun and the Uzi.16 Ranged DamageWeak Knockback13 (Very Fast) Use TimeTooltip:Sold by the Arms Dealer in HardmodeOnly available during the days of a new moon or a full moonPrice: 32While inferior to even the Handgun in terms of raw damage, the Silenced Pistol makes up for it with stealth. Holding the Silenced Pistol while standing still for a second puts you into stealth mode, just like the Psycho Knife, granting you +250% damage, +30% crit chance and double knockback, as well as making you hidden from enemies. Your movement speed is significantly reduced in stealth. Stealth is removed after a shot, and must be engaged again by standing still for one second.The weapon sprite in the player's hand is half the size of the original sprite, like the Handgun and the Uzi.48 Ranged DamageStrong Knockback35 (Very Slow) Use TimeAutofireSold by the Arms Dealer after the Mechanical Bosses are defeatedAlways availablePrice: 60The Panzerschreck is a mid-game launcher that shoots slow-moving rockets with high damage. While it has almost identical damage to the Rocket Launcher, it has a much slower rate of fire - it's pretty much a rocket sniper!31 Ranged DamageAverage Knockback10 (Very Fast) Use TimeAutofireTooltip:Sold by the Arms Dealer after either the Mechanical Bosses are defeatedthe Frost Legion is defeatedAlways availablePrice: 75A competitor to the Megashark and the Uzi! The Tommy Gun has higher damage and knockback than both, but at the cost of fire rate and being relatively expensive to get. It's also not as accurate as the Megashark, but not as inaccurate as the Uzi. It also has a chance for free ammo, which is lower than the Megashark.115 Magic DamageStrong Knockback10 (Very Fast) Use Time8 Mana UseTooltip:Sold by the Arms Dealer after Mechanical Bosses are defeated and within the space biomeAlways availablePrice: 90A very unorthodox weapon, the Orbital Strike Button is directly linked up to a laser killsat within Terraria's orbit. "Firing" the OSB will cast a thin, red laser similar to a laser pointer. The beam grows in size, until it becomes a whole block wide after 2 seconds and turns green. Up until this point, no damage is dealt and no mana is consumed.Releasing the mouse button while fully charged will cause a big, red beam of light to shoot down from the sky, dealing massive damage to anything caught within. The laser looks similar to the Last Prism and the Phantasmal Deathray. Pointing the OSB at something will cause the laser to make its way over there, although it will move very slowly.While the laser is active, the OSB will consume mana at a rate of 8 x 60/10 = 48 mana per second, and will only stop once you run completely out of mana. With 200 max mana, the OSB will fire for 4.166 seconds. During this time period you are unable to switch weapons, and are vulnerable.108 Ranged Damage18% Crit ChanceStrong Knockback23 (Fast) Use TimeTooltip:Sold by the Arms Dealer after Plantera is defeatedOnly available during night timePrice: 1A sidegrade to the Sniper Rifle, the Battle Rifle has higher fire rate at the cost of less crit chance and damage per shot, as well as lacking a scoping ability. It shoots the same high velocity bullets as well.44 Magic DamageVery Weak Knockback8 (Very Fast) Use Time3 Mana UseAutofireTooltip:Sold by the Arms Dealer after Golem is defeatedOnly available during a Blood Moonduring a Solar EclipsePrice: 1This strange spell book summons physical bullets from an alternate dimension, where bullets are alive and dodge rolls reign supreme. When the Bullet Hell is cast, many bullets are shot from the edges of the screen towards the position of the cursor. The bullets will travel through blocks until they reach the cursor, at which point they will start colliding with them. The Bullet Hell's shots have velocity similar to the Megashark.340 Ranged Damage32% Crit ChanceVery Strong Knockback48 (Extremely Slow) Use TimeTooltip:Sold by the Arms Dealer after the Lunar Event is defeatedOnly available during the days of a waning gibbous or third quarterPrice: 2This anti-materiel rifle is the final evolution of the Sniper Rifle, with much higher damage and an even slower fire rate. One unique feature of this weapon is that the high velocity bullets it shoots are also explosive, like Exploding Bullets! These explosions are smaller and don't have as much knockback compared to regular Exploding Bullets.59 Ranged DamageVery Strong Knockback44 (Very Slow) Use TimeTooltip:Sold by the Arms Dealer after the Lunar Event is defeatedOnly available during the days of a waxing gibbous or first quarterPrice: 2The term "ranged" is rather misleading when it comes to this weapon, as it is in essence a melee gun. The Coach Gun is the end-game shotgun weapon, firing 7 pellets in a very wide spread. But that's not all - every pellet that successfully hits an enemy increases the damage of thepellets by 4%! This bonus is applied additively, so two pellets hitting will increase the damage of the third by 8%, three pellets by 12%, etc. This means that, if all 7 pellets manage to land on an enemy, you will deal in total 112% extra damage.81 Ranged DamageWeak Knockback8 (Insanely Fast) Use TimeAutofireTooltip:Sold by the Arms Dealer after the Moon Lord is defeatedAlways availablePrice: 11With this gun, you're simplyrich to consume ammo.It's also inaccurate like the Uzi. Just pay someone to aim for you instead.104 Ranged Damage22% Crit ChanceStrong Knockback38 (Very Slow) Use TimeTooltip:Crafted with:1x Illegal Gun Parts15x Hallowed Bar15x Soul of SightAt a Mythril or Orichalcum AnvilA Hallowed, lesser variant of the Sniper Rifle....Not much to say, really.28 Ranged DamageWeak Knockback28 (Average) Use TimeCrafted with:1x Illegal Gun Parts8x Explosive Powder15x Iron or Lead Bar20x Soul of FrightAt a Mythril or Orichalcum AnvilThe Flak Cannon is a weapon that puts your shot-leading skils to the test. It shoots a rocket that explodes at the location of wherever the cursor was when you fired it, spawning 3 to 4 smaller explosions that happen one after another. These explosions deal the weapon's base damage. If the rocket hits anything beforehand, an enemy or a block, the extra explosions do not occur.63 Magic DamageStrong Knockback32 (Slow) Use Time22 Mana UseCrafted with:1x Shotgun2x Lihzahrd Power Cell2x Illegal Gun PartsAt a Mythril or Orichalcum AnvilThe Blasterbuss is basically a laser shotgun! It fires 4-6 Heat Ray-like red lasers in a wide, random cone. These lasers, while penetrating, are unique in that they aren't affected by the typical I-frames enemies have when hit by penetrating weapons. This means that an enemy can be hit by more than one laser, heavily increasing damage output._ _ _ _ _ _ _ _ _ _And that's that. Let me know how you feel about my suggestion, especially the balance of it! I might even add more weapons in the future if people are interested.