5:20pm EST - Another server build came out and our dev branch server is wiped and back up now! Come test out the new terrain and make sure to switch your client to the dev branch.

4:02pm EST - We just wiped both our main and low pop servers. Find the new maps here.

3:37pm EST - The devblog just came out. The new terrain looks awesome! Garry might have spoke too soon in his message at the bottom though, the dev branch server code is still crashing at launch so there are no servers up.

2:50pm EST - Added state of the dev branch and other stuff being worked on below.

10:35am EST - Patience. Today, we must practice it because unfortunately, there will be no update. Long and short, the development branch hasn’t been tested enough to go into the wild yet. Yesterday, the terrain improvements branch was merged into main. Since then, the development builds have been pretty fucked. The team is working hard on fixing them, however, it’s not going to be done in time for an update today. The update is now expected to hit sometime early next week.

Given our main and low pop servers are on or over the 150k entity threshold, we will be wiping today at 4pm EST (8pm GMT). This should provide smooth gameplay till the update hits.

Our development server will wipe whenever a stable development build with the new terrain comes out (ideally that will be later today). As soon as that happens, I’ll post a bunch of pictures of the new terrain and give an update on some other shit being worked on.