Killer: The Fortifier

LORE:

ABILITY: Fortify

10 scrap

15 scrap

20 scrap

PERKS

Don't mess with my toys!

Uncontrollable anger

My house now!

ADDONS

AUTHOR'S NOTES

I am sooo proud of this killer. I thought of him when i was seeing saboteurs constantly in every game. the killers would slug us and put us in basement and camp. and then that started the "machine gun war".example:>survivors start abusing saboteur>Killer uses machine gun to make game easier>Survivors tell killers that it is op (it is) and killers say they take machine gun because of sabo>Survivors sabo more because they hate machine gun>Killers take machine gun more often because they hate sabo>LoopHole!!!!!!!! :(= cancer community and game went to ♥♥♥♥. one of the reasons why I dont enjoy it as much and Im waiting desperately for spring (friday the 13th bois!!!) ALSO ONLY HAG HAS PERMISSION FOR MACHINE GUN (guide made before the hag buffs in 1.4)Well, like i was saying, this killer is the opposite of stuart. he has an ability and a perk made specifically against saboing.Riley Gandinson was a constructor in Hollowstreet. He was building a children's hospital in a nearby construction site. His life was going wrong. He had no money. He had no lover. His pet had died and he was deep in dept.As he built and spent restless night after restless night, his sanity began to decay. Soon, an unknown entity came into his mind, filling it with dreams of murder. The following day, 4 safety inspectors and one of his friends were in the crane they had built there to help with the construction. He took his chance and sabotaged the crane, making it fall on top of the halfway done building, killing multiple people in the process. He then vanished.Over the course of the next two weeks, people started randomly dying due to faulty electronics and cars. All they saw was a round shadow watching over the town. People feared for their lives, and started leaving. He caught some people as they left, but soon, the town was deserted, and the entity took over.Using your weapon (half hammer, half wrench) you use scrap to fortify and rebuild several components. You start with a base scrap of 70, which can be altered by addons.: Fortify hook- A fortified hook takes 30% longer to sabotage, with a 20% bigger progress bar. If a survivor is killed in a fortified hook, there is a 20% chance of the hook not breaking: Rebuild hook- a rebuilt hook takes 35% less time to sabotage. It will break from the excess weight if a survivor sucessfully attempts escape. If it is sabotaged it will drop 5 scrap wich can be picked up.P.S: succesful escape attempts have a different animation. Doesn't drop scrap if the hook breaks after an escape attempt.: Block a window- Fortify a window making it unvaultable. To destroy this, survivors must use saboteur or a toolbox and it takes the equivalent of 2 hooks to sabotage. Once the sabotage is halfway done, get a distinct sound cue and the aura of the barricade (global and red) starts glowing. Once broken, drops 10 scrap.P.S: can't be sabotaged from both sides, if there are two sides which are accessible.[level 5 unlock]Your hooks mean a lot to you. Reveal the aura of these when standing within a. If a hook you can see gets destroyed, reveal the aura of the culprit for[level 10 unlock]You become more and more angry as your prey becomes closer to victory.get aand a. Once all generator are done, the entity takes over you, your eyes start glowing with red fire and your walking becomes stronger and filled with anger. The entity gives you aand aforP.S: if less than 4 survivors are present, less than 5 generators have to be done. however, once the gates are ready to be opened all the stats will max like if 5 generators were done, making this a powerful kill your friends[level 15 unlock]Seeing survivors in the entity's property makes you irritated. After chasing survivors in the killer shack, main building/others (see P.S. below) forAfterIf the survivor doesn't leave by then,. Once you leave the building, the effect lasts forP.S: The main building in Shelter woods is the tree, and rottenfields / wreckers yard don't have main buildings. However, the tractor and the digger will count as main building, as well as the burning tree with cows.I dont have them actually written down. only stat ideas.>increased or decreased ammount of scrap>increased or decreased sabotage speed on hooks and window barricades>reducing repair/healing speed on survivors who sabotaged a windows barricade or where hooked in a fortified hook, for around 3 minutes i guess?>reduced or increased speed of rebuilding, fortifying or barricading.I don't really want to go ahead and get names and all the addons. I would just end up making them op or underpowered. you can post your ideas in the comments but i probably wont add them to the guide.That's the end of that. I'm so more proud of the killer than stuart walde. unfortunatly I can't really draw digitally that well and i dont see myself drawing the fortifier. I can do small sketches but full drawings with colour just don't get done unless i spend around 6 hours of my day trying to do it.But, imagine a Roadhog shaped charater (overwatch). round belly and stubby legs and arms. He has a cracked hardhat with a huge missing part on the left, where you can see a green, rotten part of his head. his face is obscured by darkness. he doesnt have a shirt, and his entire skin is greenish and rotten. he has construction worker pants and thick black, used rubber boots.Also, uncontrollable anger will change some animations. The trapper, hillbilly and wraith will basically have an agitation like animation. very strong steps and slightly leaned forward. Myers will raise his knife like in rank 3, nurse will lean forward, like if flying faster and hag/the fortifier will basically run at you. every killer will also have a fire effect in the eyes.