Hey all,

long time haven’t posted. I’m kinda busy with lots of stuff.

Anyway I just wanted to let you know that I’m starting to work on the sequel of diStorm, you guessed it right… A reversing studio!

Unlike what many people said, the core is going to be written in C++, the GUI is going to be written per OS. No thanks, QT. Top goals are performance, scripting, good UI and most important good analysis capabilities. Obviously it’s going to be open source, cross platform. For a start, it will support only x86 and AMD64 and PE file format, maybe ELF too, though not my priority. I’m not sure about a debugger yet, but it will probably be implemented later. GUI is going to be written using WPF under C#, just to give you an idea.

My main interests are performance and binary code analysis algorithms.

If there are highly skilled programmers who wish to help, please contact me.

For now it seems we are a group of 4 coders, I’m still not going to publish their names, until everything is settled.

Anyway, design is taking place nowadays. This is your time for suggesting new features and ideas.

Big good luck

Tags: distorm3, Reverse Engineering, Reverse Engineering Platform, ReviveR, Studio