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Alternate Titles

"魔戒：中土戰爭Ⅱ" -- Traditional Chinese spelling

"指环王: 中土战争 II" -- Simplified Chinese spelling

"Властелин колец: Битва за Средиземье II" -- Russian spelling

"Władca Pierścieni: Bitwa o Śródziemie II" -- Polish title

"Ringenes Herre: Kampen om Midgard II" -- Norwegian title

"Ringarnas Herre: Slaget om Midgård II" -- Swedish title

"Pán Prstenů: Bitva o Středozem II" -- Czech title

"O Senhor dos Anéis: A Batalha pela Terra Média II" -- Portuguese title

"Le Seigneur des Anneaux: La Bataille pour la Terre du Milieu II" -- French title

"Il Signore degli Anelli: La Battaglia per la Terra di Mezzo II" -- Italian title

"เดอะลอร์ดออฟเดอะริงส์: แบทเทิลฟอร์มิดเดิลเอิร์ธ II" -- Thai spelling

"El Señor de los Anillos: la batalla por la Tierra Media II" -- Spanish title

"Der Herr der Ringe: Die Schlacht um Mittelerde II" -- German title

"A Gyűrűk Ura: Harc Középföldéért II" -- Hungarian title

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brings extensive changes compared to the original The storyline follows the lesser known story of the War of the North, which took place at the same time as thetrilogy. The game makes use of the book license in addition to the existing license of Peter Jackson's film trilogy, which also results in some characters which were not seen in the films being present in this game. Also included are some original characters, like Gorkil and Drogoth. The campaigns are once again split to the Good and Evil, but instead of taking place on a meta-map, they are entirely linear in nature.The game features six playable factions: Men of the West (combination of Gondor and Rohan from the first game), Elves, Dwarves, Goblins, Isengard, and Mordor. The base system has been completely overhauled, allowing for free-form construction around the map. Resources are still primarily gathered by farm-type structures, but they have to be built far from each other and on suitable terrain for optimal income. Some neutral buildings like beacons, taverns and shipyards can be captured by infantrymen, much like tech structures in the latergames. In addition to this, production structures (unlike farm-type ones) have to be manually upgraded to be able to train higher-tier units. More units are available per faction, new support powers can be selected in the Palantir, and custom heroes can be designed and trained in skirmish and multiplayer. Taking the One Ring (from a killed Gollum unit which can occasionally appear on a map) to a fortress will allow the player to train a Ring Hero - Galadriel for the Good factions or Sauron for the Evil factions, both heroes being more powerful than any other unit in the game.A new game mode is introduced - the War of the Ring, which is available in singleplayer and multiplayer. The player chooses a meta-map scenario and the armies which will be present on it, after which the game is played in a turn-based fashion over the regions of Middle-earth, where players establish bases and task forces. Battles between opposing factions can be resolved automatically or by loading a usual real-time mode map and playing a modified skirmish match with starting units and/or structures which match the state on the turn-based map.

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Critic Reviews

GamePro (US) Windows Mar 06, 2006 4.5 out of 5 90 ActionTrip Windows Mar 06, 2006 85 out of 100 85 Armchair Empire, The Xbox 360 Sep 17, 2006 8.5 out of 10 85 GameSpot Windows Mar 02, 2006 8.3 out of 10 83 GameSpy Xbox 360 Jul 07, 2006 80 Giery.eu Windows Mar 03, 2007 32 out of 40 80 4Players.de Xbox 360 Aug 03, 2006 78 out of 100 78 games xtreme Xbox 360 Aug 15, 2006 7.5 out of 10 75 Video Game Talk Xbox 360 Jul 27, 2006 70 1UP Xbox 360 Jul 10, 2006 7 out of 10 70

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Awards

Computer Games Magazine March 2007 - #3 Game of the Year

Games for Windows Magazine March 2007 - #7 Game of the Year

PC Powerplay (Germany) Issue 03/2007 – #2 Strategy Game in 2006 (Readers' Vote)



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