A system which allows you to keep track of the rounds that you have fired has been added. It is often difficult to distinguish between water splashes caused by different rounds, especially at large distances. So in arcade naval battles, we have added a system which highlights (in green) the round, part of its trajectory, and where it falls. This highlighting begins to work when shooting at distances of 3.5 km or more while using guns of at least 100mm calibre. These parameters are not final and may be changed. You can turn this option on in the controls menu. Ship → Weaponry → show projectiles trajectory.

The mechanics of aircraft usage in naval battles has been changed. Now, it is not possible to use aircraft with a BR higher than 0.6 of the maximum ship BR in one’s lineup. Additionally, prohibited aircraft will not be taken into account for matchmaking.

​​​​​​​By way of example, a player with the a setup such as this: “Ship BR 2.7; ship BR 3.0: aircraft BR 3.0; aircraft BR 3.7” will join a battle with a BR between 2.0 and 4.0 and will not be able to use aircraft with BR 3.7.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.