Now that you've read all about our experiences with Golem , the story-driven, sword-combat fantasy game from the ex-Halo and ex-Infamous developers at Highwire Games, it's time to show it to you. The below video is the raw gameplay video of the initial sequence we saw and played in Golem: the bedroom scene, where we meet our bedridden heroine and possess the six-inch-tall doll on the floor of her house. Above is ex-Halo designer Jaime Griesemer (aka the man who invented Halo's "30 seconds of fun" gameplay loop) commenting over the footage while I ask him questions about it, which helps add context for what you're seeing. Enjoy!

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For much more on Golem, including the first gameplay footage of what a fight with a 20-foot-tall rock monster looks like in PSVR and an IGN Unfiltered interview with legendary Halo composer (and Highwire Games co-founder) Marty O'Donnell, stay tuned to IGN's Golem coverage all month long!

Ryan McCaffrey is IGN’s Executive Editor of Previews and Xbox Guru-in-Chief. Follow him on Twitter at @DMC_Ryan , catch him on Podcast Unlocked , and drop-ship him Taylor Ham sandwiches from New Jersey whenever possible.