6.85 CHANGE LOG

GENERAL

Purge no longer deals bonus damage to summoned units

Siege Creeps now behave like normal lane creeps for spell targeting rules

Siege Creeps now have 80% Magic Resistance

Ancient Thunderhide has a new ability: War Drums Aura - provides +15 Attack Speed and +15% Attack Damage

Ancient Black Drake has a new ability: Dragonhide Aura - provides +2 Armor, stackable

Ancient Dragon Camp units now have 2 less armor

Fixed the following passive abilities not being disabled by Break: Nethertoxin, Tidebringer, Essence Aura, Hunter in the Night, Poison Sting

and neutral ability passives

HEROES

Abaddon

Mist Coil cooldown reduced from 5 to 4.5

Borrowed Time Aghanim's Scepter damage redirection increased from 35% to 50%

Alchemist

Acid Spray damage increased from 12/16/20/24 to 15/20/25/30

Greevil's Greed Bounty Rune bonus increased from 4x to 5x

Ancient Apparition

Cold Feet cast range increased from 700 to 700/800/900/1000

Anti-Mage

Blink distance rescaled from 1000/1075/1150/1150 to 925/1000/1075/1150

Mana Void stun rescaled from 0.1/0.2/0.3 to 0.15

Bane

Enfeeble cooldown reduced from 10 to 8

Brain Sap mana cost reduced from 100/125/150/175 to 70/100/130/160

Fixed Fiend's Grip sometimes not granting True Sight over the target properly

Batrider

Flamebreak damage over time reduced from 50 per second to 25/30/35/40

Flamebreak damage duration increased from 1/2/3/4 to 3/4/5/6

Added Aghanim's Scepter upgrade: Flaming Lasso grabs its target, as well as the target's nearest allied hero within 400 range. The secondary

target is tethered to the first. Also causes Lasso to deal 100 damage per second.

Bloodseeker

Thirst scaling changed from 100%->25% to 75%->25%

Bloodrage heal reduced from 25% to 19/21/23/25%

Bounty Hunter

Track now provides vision only of the target rather than the area around it

Track allied bonus gold reduced from 50/100/150 to 40/80/120

Brewmaster

Primal Split Storm's Dispel Magic area of effect increased from 200 to 600

Primal Split Storm's Dispel Magic cooldown reduced from 8 to 6 seconds

Primal Split Earth's Hurl Boulder cooldown reduced from 7 to 5 seconds

Bristleback

Bristleback passive Quill Spray damage threshold reduced from 250 to 230

Centaur Warrunner

Return strength as bonus damage increased from 26/34/42/50% to 30/42/54/66%

Chaos Knight

Chaos Strike now lowers the target's armor by 5 for 8 seconds whenever it crits [?]

Chaos Strike critical damage reduced from 150/200/250/300% to 125/175/225/275%

Chen

Penitence slow/damage amplification increased from 14/18/22/26% to 15/20/25/30%

Test of Faith (Damage) mana cost reduced from 175 to 90/100/110/120

Test of Faith (Damage) cooldown reduced from 24 to 16

Clinkz

Strafe cooldown reduced from 45/40/35/30 to 40/35/30/25

Crystal Maiden

Crystal Nova cooldown reduced from 15 to 13

Dark Seer

Base intelligence reduced by 2

Dazzle

Poison Touch mana cost reduced from 100/115/130/145 to 100

Death Prophet

Exorcism spirits increased from 6/13/21 to 8/14/21

Disruptor

Thunder Strike cooldown reduced from 16 to 12/11/10/9

Thunder Strike now only provides vision over the target itself

Doom

Scorched Earth damage/heal increased from 12/18/24/30 to 12/24/36/48

LVL? Death cooldown reduced from 8 to 7

Dragon Knight

Breathe Fire debuff duration increased from 8 to 11 seconds

Drow Ranger

Precision Aura bonus damage increased from 18/24/30/36% to 20/26/32/38%

Precision Aura cooldown reduced from 120 to 100

Earthshaker

Fissure damage reduced from 125/175/225/275 to 110/160/210/260

Earth Spirit

Stone Remnant is now placed in front of you when double-clicking it

Elder Titan

Echo Stomp area of effect increased from 475 to 500

Ancestral Spirit mana cost rescaled from 110 to 80/90/100/110

Ancestral Spirit attack damage per creep increased from 3/6/9/12 to 6/9/12/15

Natural Order aura sticky duration increased from 0.5 to 1.0

Enchantress

Nature's Attendants wisp count increased from 3/5/7/9 to 4/6/8/10

Impetus is no longer a Unique Attack Modifier

Enigma

Midnight Pulse cast time reduced from 0.2 to 0.1

Midnight Pulse area of effect reduced from 600 to 550

Black Hole radius increased from 400 to 420

Gyrocopter

Rocket Barrage damage per rocket reduced from 8/13/18/23 to 7/12/17/22 [?]

Call Down slow no longer pierces Spell Immunity

Huskar

Berserker's Blood Magic Resistance per stack reduced from 4/5/6/7 to 3/4/5/6

Invoker

Intelligence growth increased from 3.2 to 4.0

Alacrity speed/damage bonus increased from 20->80 to 30->90

Aghanim's Scepter now adds one level to the stats provided by Quas, Wex, and Exort on all Invoked spells

Max level Deafening Blast now retains its normal location targeting UI [?]

Jakiro

Dual Breath's fiery wave now moves at the same speed as its icy wave: 850 to 1050

Dual Breath damage increased from 16/26/56/76 to 20/40/60/80

Ice Path range increased from 1100 to 1200

Juggernaut

Blade Fury damage increased from 80/100/120/140 to 80/105/130/155

Keeper of the Light

Chakra Magic spell cooldown reduction increased from 1/2/3/4 to 2/3/4/5

Kunkka

Tidebringer damage increased from 15/30/45/60 to 20/35/50/65

X Marks the Spot cast range rescaled from 350/550/750/1000 to 400/600/800/1000

X Marks the Spot cooldown rescaled from 19/16/13/10 to 26/20/14/8

Ghost Ship cast point reduced from 0.4 to 0.3

Legion Commander

Base damage increased by 4

Overwhelming Odds cooldown reduced from 18 to 15

Press The Attack cast time reduced from 0.3 to 0.2

Fixed Legion Commander sometimes auto-attacking nearby units after Duel ends instead of continuing to attack the dueled target

Leshrac

Base damage reduced by 4

Lightning Storm jump distance reduced from 650 to 475

Lightning Storm damage reduced from 80/140/200/260 to 50/100/150/200

Lich

Sacrifice no longer splits XP with enemies

Chain Frost projectile speed increased from 750 to 850

Chain Frost attack speed slow increased from 20 to 30 [?]

Lifestealer

Rage cooldown reduced from 19 to 16

Infest and Control can now be used on Ancient Creeps

Lina

Light Strike Array damage reduced from 120/160/200/240 to 80/120/160/200

Laguna Blade damage reduced from 450/675/950 to 450/650/850

Lion

Finger of Death Aghanim's Scepter upgrade area of effect increased from 200 to 300

Lone Druid

Summon Spirit Bear cooldown reduced from 180/160/140/120 to 120

Battle Cry bonus damage increased from 60/90/120 to 90/120/150

Battle Cry bonus armor increased from 6/12/18 to 10/15/20

Luna

Strength gain increased from 1.9 to 2.2

Eclipse cooldown reduced from 160/150/140 to 140

Eclipse Aghanim's Scepter beam count increased from 6/10/14 to 6/12/18

Lycan

Strength gain increased from 2.75 to 3.0

Shapeshift critical strike chance increased from 30% to 30/35/40%

Magnus

Empower cooldown reduced from 12 to 8

Medusa

Mystic Snake damage and mana steal boost per jump increased from 25% to 35%

Mirana

Agility growth from increased 2.75 to 3.3

Starstorm secondary strike search radius increased from 325 to 425

Morphling

Agility growth increased from 3 to 3.4

Adaptive Strike damage rescaled from 20/40/60/80 to 50/60/70/80

Hybrid no longer hides Morphling or restricts its usage when a Replicate is out

Hybrids are visibly known to enemies [?]

Naga Siren

Rip Tide damage rescaled from 130/160/190/220 to 100/140/180/220

Song of the Siren Aghanim's Scepter heal increased from 6% to 8%

Nature's Prophet

Sprout cast time reduced from 0.5 to 0.35

Sprout mana cost reduced from 100/120/140/160 to 70/90/110/130

Nature's Call Treants movement speed increased from 300 to 325

Nature's Call Treants vision reduced from 1200 to 1000

Greater Treant Base Attack Time reduced from 1.75 to 1.0

Wrath of Nature Aghanim's Scepter now applies a 4 second buff on the units it hits, which will spawn the extra treant if the unit dies during that

time

Necrophos

Death Pulse damage increased from 75/125/200/275 to 125/175/225/275

Heartstopper Aura no longer affects ancient creeps

Sadist health regen increased from 1/2/3/4 to 1/2/3/6

Sadist mana regen increased from 2/4/6/10 to 2/4/6/12

Night Stalker

Base health regen increased from 0.25 to 2

Nyx Assassin

Burrow Impale cooldown reduced from 9 to 7

Burrow Impale and Mana Burn bonus range increased from 50% to 75%

Vendetta duration increased from 25/35/50 to 40/50/60

Ogre Magi

Base armor increased by 1

Bloodlust attack speed bonus increased from 20/30/40/50 to 30/40/50/60

Bloodlust can now be cast on towers

Fixed Multicast Bloodlust not affecting nearby Spell Immune allies [?]

Omniknight

Purification cast point reduced from 0.4 to 0.25

Degen Aura stickiness reduced from 2 to 1

Oracle

Fortune's End cast time reduced from 0.3 to 0

Fortune's End cast range increased from 650 to 850

Fortune's End radius increased from 215 to 300

Fortune's End damage rescaled from 75/150/225/300 to 90/120/150/180

Fortune's End cooldown rescaled from 12 to 15/12/9/6

Fate's Edict no longer amplifies incoming non-magical damage

Fate's Edict now has normal purgability rules

Purifying Flames cooldown reduced from 2.5 to 2.25

Outworld Devourer

Strength gain increased from 1.85 to 2.3

Sanity's Eclipse now always removes 40% of affected heroes' max mana [?]

Sanity's Eclipse mana loss no longer pierces Spell Immunity [?]

Sanity's Eclipse cast range increased from 600/650/700 to 700

Sanity's Eclipse cast range is no longer increased with Aghanim's Scepter

Phantom Assassin

Stifling Dagger now applies your attack's on-hit effects [?]

Blur no longer has a 0.75 second delay

Phantom Lancer

Agility growth reduced from 3 to 2.6

Doppelganger cast time increased from 0 to 0.1

Phoenix

Sun Ray max health damage per second increased from 1/2/3/4% to 1.25/2.5/3.75/5% [?]

Puck

Illusory Orb speed increased from 600 to 650 [?]

Illusory Orb cooldown reduced from 12 to 11 seconds

Dream Coil cooldown reduced from 85 to 75

Pudge

Rot damage rescaled from 35/60/85/110 to 30/60/90/120

Rot move slow increased from 20/22/24/26% to 27%

Pugna

Base movement speed increased from 320 to 330

Nether Ward is now placed at the target location using a 150 cast range ability [?]

Life Drain damage/steal per second increased from 150/185/220 to 150/200/250

Queen of Pain

Sonic Wave damage reduced from 290/390/490 to 290/380/470 (Aghanim's Scepter damage reduced from 325/450/575 to 325/440/555)

Razor

Static Link now drains damage smoothly over its duration rather than every second

Riki

Permanent Invisibility health regen increased from 4/5/6/7 to 6/8/10/12

Sand King

Caustic Finale debuff expire damage increased from 30% to 50%

Caustic Finale debuff slow increased from 20% to 25%

Shadow Demon

Shadow Poison cooldown reduced from 2.75 to 2.5

Shadow Shaman

Shackles cooldown reduced from 16 to 10

Shackles total damage increased from 120/160/160/200 to 120/180/240/300

Silencer

Fixed Last Word countdown debuff not being purgeable

Skywrath Mage

Concussive Shot cooldown reduced from 20/18/16/14 to 18/16/14/12

Mystic Flare no longer splits its damage over Spell Immune heroes

Slardar

Sprint now provides phased movement

Sprint cooldown reduced from 23 to 17

Sprint duration reduced from 16 to 12

Sniper

Shrapnel delay reduced from 1.4 to 1.2 seconds

Spectre

Desolate now works on non-hero units if they are alone

Dispersion now reflects damage before reductions and returns it as the same damage type [?]

Spirit Breaker

Greater Bash now uses pseudo random chance

Storm Spirit

Static Remnant mana cost increased from 70/80/90/100 to 100

Static Remnant unobstructed vision reduced from 800 to 600

Ball Lightning base mana cost increased from 15 + 7% to 30 + 8%

Sven

Base intelligence increased by 2

Great Cleave damage increased from 20/35/50/65 to 30/42/54/66%

Techies

Techies' mines are no longer triggered when destroyed

Techies' mines can now be destroyed using Quelling Blade/Battle Fury [?]

Techies' mines now provide 10 Gold for destroying them

Land Mines cooldown and mana cost reduced by 50%

Land Mines damage reduced by 50%

Land Mines no longer have a max count

Land Mines and Stasis Traps no longer block neutral spawns

Land Mines no longer stack exactly on top of each other [?]

Terrorblade

Temporarily removed from Captain's Mode

Reflection now affects all enemy heroes in a 900 area of effect [?]

Reflection attack and move slow reduced from 60% to 25%

Reflection cooldown rescaled from 22/18/14/10 to 22/20/18/16

Conjure Image illusions are known as illusions to enemies [?]

Conjure Image cast point reduced from 0.5 to 0.15

Metamorphosis now emits a 900 range aura that affects his nearby illusions, causing them to match his current form

Sunder cast range increased from 325 to 550

Sunder minimum health increased from 20 to 25%

Tidehunter

Gush armor reduction increased from 2/3/4/5 to 3/4/5/6

Timbersaw

Whirling Death cooldown reduced from 8 to 6

Tinker

Rearm channel time reduced from 3/2/1 to 3/1.5/0.75

Tiny

Base strength increased from 24 to 26

Base intelligence increased from 14 to 17

Treant Protector

Leech Seed mana cost reduced from 140 to 100/110/120/130

Troll Warlord

Fervor attack speed per stack increased from 16/22/28/34 to 20/25/30/35

Tusk

Ice Shards mana cost increased from 90 to 100/105/110/115

Snowball max launch time reduced from 4 to 3 seconds

Frozen Sigil no longer goes through Spell Immunity

Aghanim's Scepter Walrus Kick now deals 200 damage

Undying

Aghanim's Scepter no longer improves Flesh Golem [?]

Aghanim's Scepter now increases Decay's strength steal from 4 to 10

Tombstone Zombies attack damage reduced from 41 to 35

Tombstone now requires a constant number of attacks to be destroyed: 3/4/5/7 from heroes [?]

Soul Rip can now restore 1/2/3/4 health to Tombstone

Ursa

Strength gain reduced from 2.9 to 2.7

Earthshock cooldown reduced from 6 to 5

Enrage fury swipes multiplier reduced from 1.5/2/2.5 to 1.5/1.75/2

Enrage cooldown reduced from 50/45/40 to 50/40/30

Vengeful Spirit

Agility gain increased from 2.8 to 3.3

Base movement speed increased from 295 to 300

Venomancer

Poison Sting damage increased from 5/10/15/20 to 6/12/18/24

Poison Sting now works normally on illusions

Poison Nova damage per second reduced from 36/58/81 to 30/55/80 (Aghanim's Scepter damage per second increased from 58/81/108 to

60/85/110)

Poison Nova duration increased from 12/14/15/16 to 16 [?]

Viper

Agility growth increased from 2.5 to 2.9

Corrosive Skin slow no longer pierces Spell Immunity

Visage

Familiar's Stone Form area of effect increased from 325 to 340

Warlock

Golems can no longer be destroyed by Purge

Weaver

The Swarm mana cost rescaled from 100 to 70/80/90/100

The Swarm cooldown reduced from 36/33/30/27 to 35/30/25/20

Winter Wyvern

Winter's Curse no longer affects Spell Immune enemies in the area, but it still affects the primary target

Witch Doctor

Death Ward damage increased from 60/90/120 to 60/105/150 [?]

Death Ward no longer bounces once at level 3 [?]

Wraith King

Base damage increased by 7

Vampiric Aura does not show the healing effect if Wraith King is in the fog of war or is invisible to the enemy

Reincarnation Aghanim's Scepter ally death delay increased from 5 to 7 seconds

Reincarnation Aghanim's Scepter ally wraith aura now remains active during Reincarnation

ITEMS

The following target unit items are now like Bottle, self cast by default and target cast with control: Clarity Potion, Mango, Healing Salve

Aegis of the Immortal

Aegis now provides temporary ground vision near your death area while reincarnating [?]

Bloodstone

Respawn time reduction reduced from 4 per charge to 3 per charge

Bloodstone no longer reduces gold lost on death

Bloodstone no longer grants vision/experience where its owner died

Bottle

Health/mana restore reduced from 135/70 to 110/70

Crimson Guard

Recipe cost reduced from 825 to 600

Diffusal Blade

Purge cooldown reduced from 8 to 0

Drum of Endurance

Endurance active buff increased from 20 to 25 bonus attack speed

Dust of Appearance

Cooldown reduced from 60 to 30

Enchanted Mango

Cost reduced from 150 to 125

Cast range increased from 250 to 400

Ethereal Blade

Ether Blast cooldown reduced from 30 to 20

Eul's Scepter of Divinity

Cyclone cast range reduced from 700 to 575

Guardian Greaves

Mend cooldown reduced from 45 to 40

Glimmer Cape

Glimmer fade time increased from 0.4 to 0.6

Glimmer buff is now purgeable

Glimmer buff magic resistance reduced from 55 to 45%

Glimmer buff cast range reduced from 900 to 800

Glimmer buff mana cost reduced from 130 to 110

Glimmer visual effect on initial cast is now more obvious

Heart of Tarrasque

Health restore per second increased from 3.25 to 4%

Heaven's Halberd

Can now be disassembled

Helm of the Dominator

Now sets the Dominated unit's health to a minimum of 1400 [?]

Helm of Iron Will

Cost reduced from 950 to 900

Lotus Orb

Echo Shell mana cost reduced from 100 to 75

Echo Shell cooldown reduced from 17 to 15

Manta Style

Mirror Image range/melee cooldown reduced from 50/35 to 45/30

Mirror Image mana cost reduced from 165 to 125

Medallion of Courage

Can no longer target Spell Immune enemies

Reduces armor values by half against Roshan

Solar Crest

Evasion and miss chance reduced from 30% to 25%

Can no longer target Spell Immune enemies

Reduces armor values by half against Roshan

Mjollnir

Chain Lightning targets count increased from 8 to 12

Moon Shard

No longer requires a recipe

Necronomicon

Necronomicon Warrior and Archer health increased from 600/700/800 to 700/800/900

Octarine Core

Fixed interaction with Guardian Greaves [?]

Pipe of Insight

Insight Aura now works on the carrier

Phase Boots

Phase duration reduced from 3.6 seconds to 2.5 seconds

Phase bonus speed increased from 16% to 24% for melee heroes, 20% for ranged

Power Treads

Attack speed reduced from 30 to 25

Quelling Blade

Chop cooldown reduced from 5 to 4 seconds (same for Battle Fury)

Radiance

Recipe cost reduced from 1425 to 1350

Scythe of Vyse

Cooldown reduced from 35 to 30

Town Portal Scroll

Town Portal Scroll cost reduced from 100 to 75

Ring of Health

Ring of Health cost reduced from 875 to 850

Void Stone

Void Stone cost reduced from 875 to 850

Veil of Discord