dh_logo Webathon Terms & Conditions

By submitting an entry, you agree to be bound by these Competition Rules and by the decisions of the Judging Panel.

1. Challenges The AIB Webathon is held on the same day as the AIB Datahack, but is a separate competition.

2. Eligibility The AIB Webathon IS open to

Students aged 16-18 in second-level education in the Republic of Ireland. The AIB Webathon is NOT open to:

Non-students and students under the age of 16.

3. How to Enter To enter the AIB Webathon, applicants in teams of two must submit 500 words detailing their website ideas, in addition to a wireframe/rough design to datahack@aib.ie. The competing teams will be notified. Ten teams of two will be selected to take part in the competition. The AIB DataHack and Webathon will be held in AIB’s Technology Campus, Central Park, Leopardstown, Dublin 18, and all participants must be available to come to Central Park on that date. Teachers are welcome to accompany the students to the event. The event will run from 8.30-3pm. Breakfast, lunch and refreshments are provided. Participants are required to leave AIB’s Technology Campus on completion of the AIB Webathon competition. AIB are not liable for the loss or damage of any personal belongings during the AIB Datahack and Webathon.

4. The Competition: AIB experts will be on hand during the 5 hour Webathon to help and advise. The competition itself takes place 9-2pm. Presentations and prize-giving will take place at 2-3pm. Students must design and build a problem-solving website around the theme of 'inclusion'. This could be an imaginary company or service, an educational website or a social activist/volunteer site. Suggested themes are (but not limited to) accessibility, ability, race, gender, sexuality, age, wealth, education, or vulnerability. The period between notification of participation and the event itself, should be spent researching, collating content and building brand. Entrants are permitted to start building their website before arriving to AIB. Entrants can use any tool they wish to take part (including template sites like Wix and Wordpress), but bonus points will be awarded for original design and coding. Points are primarily awarded on the quality of idea presented. Ideas should be innovative with some technology focus. Students must bring at least one laptop per team to work on their website during the competition.

5. Participation Criteria AIB Webathon submissions must include only ideas and materials created by the participating team or that are otherwise publicly and freely available and must not infringe on the intellectual property rights of any other person or entity. Submissions should not contain brand names, trademarks or company logos and personal information about another individual. Only one submission per team will be accepted. AIB does not permit the infringement of others’ rights and use of materials not original to the participant is grounds for disqualification. AIB Webathon submissions must not have been submitted previously in any competition or contest of any kind, or exhibited or displayed publicly, (i.e. beyond your immediate family and circle of friends) through any means previously. All final submissions must be received on the day of the AIB DataHack and Webathon. Those who do not follow all of the instructions or abide by these Competition Rules or other instructions issued by AIB may be disqualified. Each participant team represents and warrants that their entry:- is wholly original and is not a copy or imitation of any other material/ideas, or the participant has obtained all necessary rights; will not infringe or violate any third party rights whatsoever or violate any agreement binding upon the participant; and is not subject to any threatened or pending litigation, claim or dispute that might give rise to litigation, which adversely affects or in any way prejudices, impairs or diminishes the rights granted to AIB in connection with the AIB DataHack and Webathon. Each participant agrees to indemnify AIB against any third party claim arising from any breach of any representations, warranties and agreements made by the participant in entering the AIB Webathon.

6. Intellectual Property Rights Each participant upon submission of their entry to the AIB Webathon hereby confirms that he/she understands that they are entering this AIB Webathon and that his/her entry is made during the course of the AIB Webathon run by AIB. AIB does not claim ownership of the copyright or any other intellectual property in the entry, which shall remain owned by the participant. However, by submitting an entry to the AIB Webathon, the participant grants AIB a licence to use the intellectual property in any submitted entry solely for the purpose of running the AIB Webathon competition, including for judging, promotional and publicity purposes in all media. Participants agree that AIB shall have the sole discretion in determining the extent and manner of use of entries and shall be not obliged to use any entry. Each participant acknowledges that other participants or AIB may have created, or may already be developing, ideas and concepts that are similar to those contained in the participant's own entry and participants will have no recourse against other participants or AIB because of such similarities. This does not affect participants' rights in any intellectual property that they own in their entry.

7. Prizes The winning team will receive 2 iPads. The winning team’s school will also receive €1000 towards technology equipment. There will also be spot prizes available throughout the day.

8. Determining the Winners The winners of both the Webathon will be determined by a panel of judges made up of representatives of AIB and/or industry experts. The AIB Webathon entries will be evaluated based on criteria determined by AIB. The decisions of the Judging Panel are final and binding on all matters relating to the AIB Webathon, including the winning entries and interpretation and application of these Competition Rules.

9. Winner Notification and Prize Award The winners will be notified on the day of the AIB DataHack and Webathon. Notwithstanding that a winner has been declared, if AIB discovers before the distribution of the prizes that for any reason under these rules a winner should not have been eligible to enter the AIB Webathon or if the entry should have been declared invalid, AIB reserves the right to determine that a winner is disqualified.

10. Use of Information The personal information you provide to AIB through registration and throughout this competition will be held and used solely for the purpose of the AIB Webathon. We will take photos and film footage at the competition event which will be used on the AIB DataHack website (www.aibdatahack.com), social media websites, in local or national newspapers and for marketing purposes. If you are a winner you will be required to take part in further publicity (photographs, videos, interviews, quotations) and your name and image will be used in relation to this. This may include use of your personal information (including photos and film footage of you) on the AIB Data Hack website, social media websites, in local or national newspapers and for marketing purposes. The personal information you provide to AIB through email registration will be retained for 6 months after the completion of the competition and any photography and film footage of you will be retained for 18 months after the completion of the competition. For further information on data protection at AIB (including your rights) visit our website at aib.ie/dataprotection

11. AIB Webathon Submissions All submissions become the property of AIB on submission and will not be returned and therefore AIB will not be responsible for the return or preservation of entries. All entries may be published in any manner or medium. By participating each participant consents to the use and disclosure of their name and image as a winner, (if successful) and he/she may be required to take part in publicity events. The names of the winners may be published by AIB’s through any media, including its website and social media channels.