Greetings MechWarriors,





We will be rolling out a hot-fix, currently scheduled for Thursday, June 22nd at 4:00 PM PDT (11 PM UTC), to issue the following fixes:







• Clan ER Large Laser: Fixed an issue where Heat was turned up to 11. It has been returned to 10.







• Competitive Play: Team members can now be manually distributed across all Lances in the pre-drop stage. ( Image





• Competitive Play: Team Names and Team Tags now support the use of hyphens, soft brackets, and apostrophes.







• Floating Chat: Fixed an issue where your own messages could disappear.







• Floating Chat: Fixed an issue where multiple Competitive Team Chat tabs could appear.







• Crab CRB-FL: Fixed an issue where the default Loadout did not come with Double Heat Sinks. Players who spent C-Bills to perform a DHS upgrade on this 'Mech will be reimbursed with this hot-fix.







• Enforcer ENF-GH: Fixed an issue where the default Loadout did not come with Double Heat Sinks. Players who spent C-Bills to perform a DHS upgrade on this 'Mech will be reimbursed with this hot-fix.







• King Crab KGC-KJ: Fixed an issue where the KGC had Lower Arm and Hand Actuators.







• Quickdraw QKD-IV4: Fixed an issue where the IV4 Armor Quirks were converted to Structure Quirks in the May patch. Previous Armor Quirks have been restored.







• UrbanMech UM-K9: Fixed an issue where the police siren and cockpit light would be removed when performing a Strip All Cockpit Items command. If you encountered this error, your K9 has been repaired.







• UrbanMech (all variants): Fixed an issue where AC/10, AC/20, and Ultra AC/5 weaponry could appear separated from the Hardpoint. A piece of connecting geometry was missing.





• Skill Tree: Fixed an issue where the UAC Jam Chance Node name and description were conveying information related to new tech/RACs releasing in July.



