Hello! We’ve just patched the server with an updated Testing Grounds, rebalancing, and bug fixes, and various other minor changes. Read on below for the full changelog.

Scrolls

Return To Nature (Decay): Now targets a 7 tile area instead of one side of the board.

Harvester (Decay): 4 Health (down from 6).

Ilmire Tribesman (Decay): 2 Attack (down from 3).

Focus (Order): Only works on creatures.

Knight Scholar (Order): 5 Health (down from 6), cost 4 (down from 5).

Wings Captain (Order): 4 Attack (up from 3). No longer reduces Countdown of others, but now gives Move buff to self as well as adjacent Soldiers.

Scout Automaton (Energy): 3 Health (up from 2).

Gravelock Outcast (Energy) 3 Attack (up from 2).

Miscellaneous

Testing Grounds have been updated. Idols now have 6/8/10/8/6 HP. The timer remains at 60 seconds.

The Just for You section of the store now has a 50% chance of giving you a scroll you’re missing in each slot (and 50% chance of picking an entirely random scroll).

Removed Herobrine.

Reverted holiday unit art.

Changed two of the default chat rooms from “Decks” and “Strategy” to “Scrolls” and “Game modes”.

Bug Fixes

Sacrifice should now always work after rejoining a game in progress.

Fixed a bug where picking rewards after Judgement could sometimes fail.

Friends should no longer show up as online when they’re actually offline.

See you on the battlefield!

Måns – @MansOlson