Originally Posted by Cesco Originally Posted by

Good work. Do you know if there are other "hidden" differences between Rome 2 and Attila's battle systems? In Attila there must be some value that makes pulling units out of combat in Attila much inconvenient since they get a pretty high percentage of casualties...by now the only way i found to reduce this problem is to low the hit rate value in kv rules, but this can't be the heart of the matter, since the value is the same both in vanilla Rome 2 and Attila.