If you just want to get to the printing and scrying download the attached .stl and hop to the next step. If you want to know more about how I got to the stl file read on.

I picked up this project because I wanted to teach my self some of the tools for doing more organic modeling. Up to this point I've been pretty much just using Autodesk Fusion 360. However through my work I have access to the full Autodesk suite of software and I figured now is a good time to broaden my horizons. I knew I wanted a raven skull so I turned to an image search to find the reference images. Armed with a top down and side view of the Skull. I ended up using Maya to make the basic shape of the skull following this tutorial. From there I loaded that .obj file into Mudbox and got to sculpting following this tutorial. The end result is the above .stl file. I am very much a novice digital sculptor so if you have any guides or tutorials you recommend please feel free to let me know in the comments.