I’m playing on PC, with a Q9400 and a GTX 750Ti on Medium with High textures. Performance is erratic, but the framerate has never become unbearable or harmed play so far. This is a mid-game review, so I could end up completely changing my opinion by the time I’ve finished the game.

The pros-

It’s very atmospheric. There’s a real sense of care and attention to detail in the environments.

The combat feels good. It’s like Crysis 3’s combat, but refined. The pistol feels weighty and powerful, and there’s a very interesting audio pitch drop that occurs when you kill enemies. The guns aren’t hitscan, which is very welcome in a genre where hitscan tends to be common.

The game is beautiful visually.

There is some interesting writing, especially in terms of world building diary entries and such.

The gun modification system is awesome. It manages to effectively pack an entire armory into a two weapon system.

It feels like a hybrid of Crysis 2/3 and Half Life 2, with a splash of “Ubisoft Formula” for the open world design.

The PC version is overall excellent, despite being quite demanding on performance. I assume the PC version was lead. The controls feel tailored for mouse and keyboard, and the mobile phone is operated with the mouse cursor, which is nice.

The music is pretty good. The pause music is especially nice, and brings back memories of the pause music in Rareware FPS games.

The problems-

Occasional bugs.

The compressed urban space makes the repetition of the “save civilian, tune radio, sabotage loudspeaker, capture zone” more obvious because these things happen within brief walking distance of each other. I don’t think it’s a serious problem, but it is a flaw.

The AI is generally good, but can be a little bit dense when chasing you in close quarters.

The storytelling isn’t bad, but could be better. The acting is good, but so far there haven’t been any truly “wow, so amazing” story moments.

In short, I think it’s a good game. 7.5–8\10 territory. Although there is a chance the game falls apart somewhere along the line. There is definitely room for improvement in terms of general framerate and bug fixing, but I’m enjoying it a lot more than Ubisoft’s Far Cry games, and it calls to mind Stalker sometimes when you’re fighting in ruined buildings in the pouring rain in the middle of the night. (This game’s weather system is fantastic.)