TFMV: Loadout & Items

LOADOUT and ITEMS panels

Selecting items and loading into the model viewer

Adding and removing items from the loadout

Creating a new loadout or modifying it

Loading an item as the main model instead of a player model

Saving or Loading loadouts from file

-The loadout panel shows the character and lists the items that will be loaded into the model viewer.-The items panel lists the in-game items that we can pick from and add to the loadout.1-Select a class.2-Select an item category.3-Add items to the loadout by double clicking the icons in the items list.4-Click "Loadout to HLMV" to view the loadout in HLMV.The model viewer (HLMV) should open with your loadout and TFMV will switch to the Skins panel where the team color, paints of the items can be modfied as well as the character material.See thesection of the guide to learn how to move the camera in HLMV.You can double click an item in the Items or the Loadout list to remove it:Click [reset loadout] or [reset] (depending on which panel you are) to clear the current loadout.If you already have a loadout in HLMV and you are in the SKINS panel click [Edit loadout], it will take you back to the loadout panel where you can add or remove items and then click [Loadout to HLMV] to restart HLMV with the new set of items.By default TFMV loads a player model (such as the Scout) as the "main model", hats and weapons are secondary models that are attached to the main model.However if you wish to load an item or weapon alone you can do this by selecting the item in the LOADOUT list and clicking the arrow button on the left:Loadouts can be saved by clicking the icon and loaded from file by clicking the icon.