As we continue working through restructuring our underlying repository structure for Immerse, we’ve decided to hold off on testing and prototyping UI implementation concepts.

In the meantime, we’ve continued thinking through the ‘first minute’ experience, we’re ranging beyond Immerse Creator, and thinking more about how the design decisions we’re making might be integrated at a deeper level in our base Immerse platform — with the goal of achieving visual consistency across all of Arch Virtual’s projects.

2D and VR version for an entry point:

In app is a module?

Trade show, or operator driven

Solve VR on show floor

Standalone input module for mouse input

Mouse pointer input in scene or not

Makes sense for birds eyes view — if that scope was needed

Additional Render Camera for this view?

Learning Module

Setup in 2D for VR

Operator — 2D, What things will immerse include

Different levels of detail —

Event issues — workaround already in place

For this workaround all inputs in 2D goes into VR space.

Reset Location

Teleport

VR Asymmetrical View

Audit

What have we done with immerse and what we would like to do.

Intro experience

Wow factor that is not tied to medical, architecture, etc

Simple stuff for now — version 1.

Icons under logo

Intro sequence (Client Logo, Archvirtual, Immerse Creator, [Immerse stand alone])

Maybe Immerse is something that’s firing up.. Getting ready to support you.. It’s powering up..

Immerse Tutorial Module / Framework

(touch intro?, in envision?, arch virtual HQ?)

Different sub components (Touch, Teleport, etc)

Tutorial Event

Probably doesn’t need networking

Content entry when a new feature is activated

Start-Process-Exit, like a state machine

Expose access to go back to tutorials/ turn off tutorials

Journal, Question Mark (Goes away when tutorials are turned off)

Question Mark Arrow when tutorials are on

Video Clip, Audio Clip, Web source data for updates

Youtube channel,

Interact Tutorial

Call appropriate hardware’s video

What high level ideas do we need to talk about with the first minute