An great combination of strategy and RPG elements

Warning: this game can take easily over 3 hours and almost always over 2. You essentially walk around, exploring the land and defeating orcs, dragons or even invading and conquering cities, alone or with an army of a few units you can recruit along the way. The game has an interesting combination of deck building mechanics in the form of a progression system and has quite a strategic depth. The rules, while may seem a lot at first glance, are comprehensive and "make sense". I would not recommend it as a casual game and I would suggest at least one player should be into games like this. Some of the strong points: - minimal setup time - many different game modes (co-op, solo, team vs team, competitive and not-so-competitive-yet-not-co-op) - huge replayability due to the random generation of the map and the variant rules - good start for gamers who want to explore less casual board games - reference cards for most things you can come across - there are many times during a scenario where you can easily pause the game and come back to it at some later time. Things you might want to consider: - if you don't like rule books longer than 10 pages, you might want to skip it - this is a game that requires time and thinking. - you will need a big table to play - only for up to 4 playersRead full review

Verified purchase: Yes | Condition: New