Heya,

Yeah, I tried to keep the game a bit on the easy side so people could get to the end (after 500+ meters). In terms of enemy variety, there are 5 types overall, the last two (buggy and checkpoint) appear when you are 300 and less... it's also where the difficulty ramps up. I should have probably made it so that it ramped up a bit earlier though, as many people found it on the easy side :).

In terms of ability limitations, when the difficulty picks up, it becomes suitable with the "limitless" nature of the abilities. Note that there are some limitations (only one supply drop at a time, only one explosion at a time, etc).

Thanks for playing it! I hope you'l enjoy my other stuff more if you decide to try it :)