What the developers have to say:

Why Early Access? “Undead Development is a one person project and I think I can make a much better game with a community helping me. Early Access will allow me to better support the community’s favorite features as I add content and polish the game.” Approximately how long will this game be in Early Access? “Development time will be mostly determined by how the game is received during Early Access. I would estimate between 3 months to a year.” How is the full version planned to differ from the Early Access version? “I have ideas for more content I want to produce but I will be prioritizing where to work based on feedback. I also expect more usability features to be added or improved based on requests. I want to make sure users can experience the game on their chosen headset or with their preferred locomotion. I expect the game to be more polished and bug free when it exits Early Access. I plan to work on a new trap system that would allow for a lot of creativity in creating player made zombie traps.” What is the current state of the Early Access version? “I waited to enter Early Access until I felt confident I was delivering enough content to warrant a purchase. The game has 4 open ended maps to explore and strategize in addition to a home base map. Each map has a night version with increased difficulty. Wandering zombies now haunt the levels providing a threat as you scavenge for supplies. A progression system has been added that lets you unlock tons of new loot to find. There are over 70 pieces of loot to find, most of which being unique guns and weapons. The game has initial support for Oculus and various movement / locomotion options. The game is likely to have bugs or performance issues. The game’s difficulty and progression system may not be balanced. I will be working dilligently to make initial improvements to any major issues discovored by users directly after release.” Will the game be priced differently during and after Early Access? “The price will increase once the game becomes more polished and more content is added.” How are you planning on involving the Community in your development process? “I will be actively listening and engaging anyone who wants to share their feedback on Undead Development. Community feedback will help determine what areas I improve and what content I add to the game.”