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Glowstone 2018.2.0

6th March 2018

Hello everyone, we've released a new monthly update for Glowstone. We are a few days late, but technically if February was just a normal month instead of having 28 days, we wouldn't be that late.

For this release, we had mostly bug fixes with some fine tuning here and there, including some by a few new contributors: Kiulras, jtomlin12 and smcconke!

You can see all the commits and changes on GitHub, but here's a summary:

Additions and changes

Attributes now support a minimum value (needed for luck)

GlowSession is now thread safe

Updated to Netty 4.1.21.Final

KQueue support added for macOS and BSD native transport

Improved network buffer management

Fine tuned ender pearl behavior

Migrated most unit tests to JUnit Jupiter

Started fishing implementation

Improved egg and snowball behavior

Bug fixes

Client is now properly updated when an InventoryClickEvent is cancelled

Fixed a case of jline disabling not working

Fixed entities being able to pass through blocks that did not fully block light (by first time contributor Kuilras!)

Fixed a memory leak with the chunk deflater stream

Fixed some issues with CircleCI builds

Fixed snow stacking placement (by first time contributor jtomlin!)

Fire ticks are now reset after death (by first time contributor smcconke!)

Fixed Glowstone crashing on startup for ARM devices

A download for this release can be found on our website. For those of you interested, the LTS release will be coming soon.

Thanks and we hope you enjoy all the changes that went into this release!