Disclaimer: For transparencies sake, please be aware that I received a copy of Interstellar Marines directly from Zero Point when they came to Reddit offering codes in exchange for YouTube coverage.

Interstellar Marines is a game that we have not mentioned for almost two years and a game that has been floundering in Early Access for...a lot longer. In fact, it was in Early Access before it was even a thing. But now, that's starting to change. I mean, well, it's still in Early Access, but a lot of content is, finally, being added to it. Damn fine content too I might add. With a strong emphasis on co-operative play, which is what was always intended to be the main focus of the game to begin with. And its lack of inclusion until more recent months significantly hurt its appeal. But that, now that part, is certainly changing. Welcome to Update 14.

Along with the usual array of bugfixes and tweaks, this one brings three new game modes, which are presented as a series of training levels, and all have a strong co-op focus. Though I can confirm they are all playable offline, in single player, as well. Coupled with the recent NeuroGen Incident, which is also single player and/or co-op, things are really starting to hot up. Which is great, because the game is already showing itself to be amazing. Hopefully it will not, finally, start getting the recognition it deserves.