I'd like to clear some stuff up about the update...

New Features:

Three new guns

Two new tilesets

New levels

A levelling system

Toys

Vincent

All classes public

New music



In the pause menu, there is a "level skip" button (to skip broken / hated maps)



Updated particles (most notably smoke)



Updated SFX for some weapons



Updated graphics for the TV



Improved system for choosing levels

Improved lighting system



Ropes + wires etc synchronized online



AFK hosts disconnect after a while, so no dead lobbies



Brand new random level generation



Profiles / levels sync online (not 100% sure about this, but I think that it happened to me...)



Bug fixes



NEW HATS BOYS



Probably a couple more things that I've missed lol

What's not in the new update:

Licking

Arcade levels

New achievements

Extra stuff:

Duck Game is coming to PS4



There is a picture going around on Reddit that Duck Game is going to be on Xbox One

Hi all,So in light of some people on Reddit talking about the new update (because they have access to it), I figured that I should try to talk about it, without giving much away (though if you really want to, you will be able to find stuff on it.) I also have a little bit of an advantage over some of the other people regarding the new update as I have talked to Landon (aka superjoebob, the developer), regarding the update, but also about Duck Game in general (where he wants to take the game etc.)Without further ado, let's go!These don't change the Duck Game formula, rather, they complement it (though one gun will definitely change how team play works...) i.e. they don't vary the game a whole heap (you don't really need to learn lots of new strategies for the existing levels)A snow + ice and Egyptian theme.There are a couple on the existing tilesets, however there are a whole heap on the new tilesets. Now, this is going to sound weird, but the people who have played the new update will probably agree with me - these new levels I feel are (whether intentionally or not) a bit more competitive focused - there is still a lot of silliness to them, but they feel a little more varied, and play a lot more on all the skills of Duck Game (aiming and movement, rather than just one of the two). I guess you could say that they feel a little more "grown up." If you've played the game a lot, you will know what I mean.On a side note, there are a few levels that aren't in the map rotation that are absolutely brilliant, though I don't think they'll be put into the rotation.Basically after every game, and after you go back into the lobby (I don't know about multiplayer), you will earn XP to level up your player. I don't really want to go any further than that.I really don't wanna go into this, as it will ruin the surprise WAAAAY too much.Tied into the toys. Again, don't wanna go into this.Mostly for programmers / modders. Landon has said to me that by the release, all the classes will be open to modders, meaning that we can expand the game / add in new features a lot more easily, and add new stuff before him (perhaps a campaign, AI etc.)i.e. Normal maps, Random maps, Custom maps, Workshop maps (I think these are correct…)Technically it was in the game, but he removed it because he felt it was too... "Wrong" or "adult" or "inappropriate", if you know what I mean. Landon has said to me that it may be re-added as a console command, if you feel... adventurous.Probably because of possible breakage between hats (ie if you have the Captain hat, and then new arcade levels come along.) Probably also because the toys take over most of the rewards.Dunno if anyone was holding out for those, but if you were, sorry to burst your bubbleI have talked to Landon about this (before the picture was released), and because Duck Game for PS4 is being made in Unity, it is really easy to bring it to other platforms (namely Xbox, though he did specifically say that there are no plans to bring it to other platforms (i.e. Android TV, Wii U etc.))So there you have it! The update has been a long time coming (and will probably still take a couple of months, but no confirmation ATM), but I recon it'll have been worth it!