Frontier Developments has rolled out a new update for the alpha version of Elite: Dangerous that adds support for Oculus Rift and stereoscopic 3D. Not only that, but this update comes with support for anaglyph rendering – old school Red/Cyan rendering for those without Oculus Rift or a 3D TV but with some vintage red/cyan glasses – as well as support for TrackIR. You can view below the complete changelog for this new update of Elite: Dangerous.

Elite: Dangerous – Update 1.1 Changelog:

• A selection of stereoscopic 3D support options added

-Oculus Rift

-Side-by-side 3D rendering for use with 3D TVs / monitors

-Anaglyph rendering: old school Red/Cyan rendering for those without Oculus Rift or a 3D TV but with some vintage red/cyan glasses

• Track IR Support added

• Dashboard brightness option added

• Improved build stability

• Assorted improvements from Alpha feedback