Few of your points answered here:

The W not being available when alone is definitely the most risky change. I can totally understand how this ability being very situational for the solo laner can feel a bit weird. On the other hand, there is so much new power in things like Q, Passive, and E that his solo lane will probably stay viable from those buffs alone.

If it turns out that most players are still favoring solo morde and that this version of W has too much of a feel cost, we would consider shifting some of his power out of P, Q and E to make room for some sort of "weaker but castable solo" version of W

His power is so much more melee focused now that I honestly barely noticed it when playing. If he's underpowered, range is an easy number to buff.

Similarly, numbers are an easy fix. We will see what needs adjusting after he goes live.

Waveclear has still seemed pretty strong, and we've employed the "merciless pushing wave into enemy turret" strat for bot lane wins many times internally. Granted, this may be a nerf from a full AP morde on live, but I think he should still have enough waveclear to feel good."

Scruffy

"We haven't been planning any alternatives to the dragon ghost yet, I'm pretty confident that it'll be a positive addition.



The dragon ult brings a few key things that we like:

New interaction with a known objective, game feels different with morde in it If morde is filling an ADC slot, the dragon is GREAT at pushing turrets and siege situations (morde isn't great at this alone) Reliable but risky source of ghost, like you said above"

Meddler

"Dragon Ghost's damage is a combination of flat damage that scales with game time and % current health damage that remains constant. Neither component is affected by any of Morde's stats."

Wrekz is the designer of next champion

Wrekz

"I'm not going to give away anything (promo team should be the ones offering the best exposure to what the new champion is). Just be ready to be surprised."

Wrekz

"yes!"

"Appreciate all the hype and kind words about Braum. Not ready to tease anything quite yet. When we are, I will be here to answer anything!"

Mirross on level 6 & 7 Champion Mastery

Riot_Mirross

"We have emotes and loading screen badges already done for levels 6 and 7. We're looking now at what rewards would be cool and would make leveling your champs really rewarding."

Mirross

"Quote:

I've 356k mastery points as Ryze, do I instantly get the new mastery rewards unlocked?

Yes you will. If you have enough points.

(spoiler - you have enough points.)"

Note : These are not necessarily final.]

[Current level 4 and 5 mastery emotes in-game plus future 6 and 7 emotes from game files.]

Mirross on Promo matches Mirross also

"Quote: Once you go through your placements though, if they do come out inaccurate you will have to go through more promos in order to climb to where you otherwise would be if your placements were more accurate. I thing the frustrating nature of promos in general creates a desire for having more accurate placements. Promos have some pain around them, i totally agree. We have some plans to address that for next season." For reference, Riot Socrates has also



For those interested, level 6 and 7 champion mastery assets were included in the March PBE update that originally introduced the champion mastery system. [also briefly commented they have changes planned for next season:For reference,has also commented on tentative future changes to division and tier promos earlier this year after a survey was sent around.

As fornew dragon control,As for what Ghost Dragon's damage scales off of,In a recent thread about the next champion,champion designer - added When asked on Twitter if this boards comment means he is the designer for the next champion,He continued , denying any teasers! DRAT!Over on reddit,briefly commented on the future level 6 and 7 champion mastery levels:When asked if players who have been earning points after level 5 will have that go to the future new levels,