Class Status – We’ve made many iterations based on feedback and testing. Here are some highlights:

– We’ve made many iterations based on feedback and testing. Here are some highlights: General – Tuning has started! A very rough pass has been made over all classes to get them into the same ballpark. Note that we have not yet finished a first tuning pass on artifacts yet; some specs are still significantly under- or over-powered with full artifacts. At this point, class mechanics are firm, but not necessarily set in stone yet.

Protection Paladins – Revisions to Judgment, Avenger’s Shield, Consecration, and Shield of the Righteous, and Hammer of the Righteous, to create better gameplay. Seraphim readded as a talent.

Brewmaster Monks – Gift of the Ox changed to trigger more reliably, and not trigger more often at low health. This effect has been moved to a talent, replacing Secret Ingredients. Expel Harm readded as a baseline ability.

Retribution Paladins – Holy Wrath talent replaced with a new version of Sanctified Wrath.

Marksmanship Hunters – Vulnerable revised to not snare the target.

Artifact Trait Status – Mechanics are firm at this point, but not necessarily set in stone. An initial tuning pass is still ongoing. Some noteworthy changes include:

– Mechanics are firm at this point, but not necessarily set in stone. An initial tuning pass is still ongoing. Some noteworthy changes include: Retribution Paladins – Divine Tempest and Echo of the Highlord tweaked.

Brewmaster Monk – Active ability revised to grant a defensive benefit.

Unholy Death Knight – Active ability revised to not overlap with Army of the Dead.

Arcane Mages – Active ability revised to be attached to a target, instead of the ground.

Broken Shore – Now ready for testing by Horde!

– Now ready for testing by Horde! Order Hall Campaigns – We’re ready to test the campaigns (including Missions) for a few additional classes:

– We’re ready to test the campaigns (including Missions) for a few additional classes: Druid

Priest

Warrior

The new park is pretty.

Hey all,We have another alpha build going up today, primarily focused on bugfixes.Notable changes focused on classes:Thanks, and we look forward to your feedback!Also, check out the design notes from the previous build, if you haven't already as well: http://us.battle.net/wow/en/forum/topic/20743754371 EDIT: Added one additional change to Mark of Aluneth.There will not be raid testing tomorrow.But Mythic dungeon fans are in for a treat.