For today’s update we added the “Hammer - CornKing 6000” seeder.

“Hammer” is our new home brand. Until now, objects like the weight have been entitled as “self made brand”. In order to test the new machine in an appropriate manner we have included a seeding mission in which you can see your plants’ process of growth.

As always, we have listed all other improvements, changes and bug fixes from the areas of performance, modding and usability in the changelog.

Changelog:

NEW: Seeder Hammer - CornKing 6000

NEW: Seeding mission for the CornKing 6000

NEW: Filling of the seeding tank

NEW: Seeding mission can be fast forwarded extremely fast. That way the new seeded area can be treated quickly with the sprayer

NEW: Mission command “setFruitGrowth”: The alignments and positions of the sowed plants are maintained and only the stages of growth are set

NEW: Extension of the vehicle spawn: Multiple spawn areas can be targeted (e.g. Trader and farmyard). The vehicle shop menu has been enhanced by the options “collect at trader” and “deliver”. Costs incurred with delivery.

NEW: AgroFields can be imported via Wavefront OBJ

NEW: The Claas Arion 530 has received a 4WD toggle option

BUG FIX: Tank controller for sowing controller has been implemented

BUG FIX: FinanceLog table has been added

BUG FIX: Radio isn’t turned on automatically when the UI is hidden. The option “only in vehicles” is working again

BUG FIX: The parking light symbol is now illuminated when activated