Seeing as how nobody else seems to have done this, here's Yarlen's description of his hotfix patch mod:

...

I've uploaded a fix as a mod that resolves several reported issues:



+ Energetic Pulse Charging tech now includes FlashBeams.

+ Enemy ships now properly lose the Destabilize buff when a Vasari starbase phase jumps away.

+ Advent culture techs now properly give a phase block bonus.

+ Fixes changed weapon types for Destabilization ability.



Grab it from: https://www.stardock.cachefly.net/brian/103_Fixes.zip



You'll want to unzip this into:



C:\Users\username\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion v1.03



And then activate the mod in-game. As this is a holiday week here, it's the best I can do on short notice. Sorry gang!

I take absolutely no credit for this. I'm simply making a thread to attempt to distribute his work.