---Combos et mechanics---

flashed tornado

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Q --> flash

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Steel wall

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W + Q

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Flashed airstrike

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E --> Q + flash

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AirBlade

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Quote : having 1.33 cd on q spell isn't necessary, but then you have to execute it in order to be able to EQ fast enough to link it with your ultimate

3Q --> E+Q+R --> Q --> 3Q

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Vision Wall fillerfillerfillerfillerfillerfillerfillerfillerfillerfillerfillerfillerfillerfillerfillerfillerfillerfi Difficulty : ⭐

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If you don't have ward to Use the Sweeping blade trick , you can still get vision by casting your Wind Wall



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Sweeping Blade Tricks fillerfillerfillerfillerfillerfillerfillerfillerfillerfillerfillerfillerfillerfillerfillerfillerfillerfillerfifiller Difficulty : ⭐⭐⭐

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Gromp Gromp





In the other way.

You can use a ward to get vision and be able to use Sweeping Blade





In the other way.You can use a ward to get vision and be able to use



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wraiths wraiths

You can basically use Sweeping Blade







In the other way



You can basically useon any wraiths, this is just a pic to show the orientation needed to dash through the wallIn the other way



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Red / Blue Buff Red / Blue Buff

This works on blue and red buff since they almost have the same hitbox and area.







This works on blue and red buff since they almost have the same hitbox and area.



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wolfes wolfes









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golems golems



works in the other way but is harder works in the other way but is harder

This trick is useful when you want to surprise your opponent, and you know he has the possibility to dodge your tornado (flash, dash...) the time to react is way shorter and you can gain from this.there is a casting time when you throw your tornado, just like lee sin kick flash, instead of flash and then throw your tornado.simply cast your q spell as if you want to throw your tornado into a direction, but during the animation, you use flash to get closer and the tornado will be send from the position you now are after flash.This is a simple trick, useful to gain 0.5 sec during a fight. If you have to cast yourto dodge an incoming projectile but also want to attack, simply use W then Q fast. The q spell animation will be cancelled by the casting animation of windwall instead of losing time with casting both.this is a hard one, took me a while to learn how to use it. Imagine you have a low opponent in front of you, and you want to quickly engage and surprise without letting him any chance to react.Yasuo's airstrike works with the E linked with the 3rd q spell + ultimate.So this one is a bit different in the execution, and way harder.You have minions in front of you, and your opponent is behind them, but you can't directly E on him, your 3rd q spell is ready. You will dash on a minion but while half way, you will cast your q spell and at the same time flash to your opponent and then use your ultime on the knockup.here is a short video that shows it.the video's credit does not belong to meThis trick consists in having a tornado ready after having cast your ultimate on a first tornado. This is the best optimisation for Q spell, and allows you to link 2 bumps in a short time.To do so, you will need to be at your Q spell cooldown cap, (let me remind you that this cd, depends on yasuo's attack speed) that is 1.33 sec.So, imagine you send a first tornado to your opponents, you hit, you will (if you can) E on them instantly, and use the E+Q, so that means you already are at 1 stack, then you can ultimate on your knockup, and once you go back on the floor, cast another q spell, means you are at 2 stacks and can send another tornado in 1.33 sec.BUT, the secret of this technique, is that you don't have to EQ on them directly, there is an exploitation of animation that allows you to EQ on whatever you want, and then instantly R, the dmg provided from your EQ, will be dealt where your ultimate is right away before you start your ultimate animation. This is kinda complicate to understand so i will show you a video from the one who created this trick.the video's credit does not belong to me.