The Luck Domain focuses on the randomness of life, and how that randomness can affect the living in ways both fortuitous and ruinous. Gods of luck and fortune love placing a divine thumb on the cosmic scales, sometimes to help those in need, often simply as a source of amusement. Clerics of this domain teach lessons of taking chances, rolling with the punches and never growing too attached to anything, lest one's luck change unexpectedly.

Luck Domain Spells Cleric Level Spells 1st bane, bless 3rd blur, enhance ability 5th haste, slow 7th death ward, freedom of movement 9th circle of power, skill empowerment

Luck of the Draw When you select this domain at 1st level, you gain proficiency with a gaming set of your choice. Additionally, when you roll a check for this gaming set, you can choose to do so with advantage. Once you use this ability, you cannot use it again until you finish a long or short rest.

Long Range Luck Also at 1st level, if you choose the Guidance or Resistance cantrip, you can cast it at a range of 30 feet. If you choose both of these cantrips, you must choose which one can be cast at a distance.



























































Channel Divinity: Fortune's Favor Starting at 2nd level, when you make an attack roll, a saving throw or an ability check, you can use your channel divinity to reroll it. You make this decision after seeing the original roll. You choose whether to use the original roll or the reroll.

Channel Divinity: Arbiter of Chance At 6th level, you gain the ability to affect the fortunes of those around you. Whenever a creature you can see within 30 feet of you makes an attack roll, a saving throw or an ability check, you can use your reaction to make the creature roll again, using your channel divinity. You make this decision after seeing the original roll, but before the DM says whether it is successful or not. The creature must use the new roll. Luck points cannot be spent on this reroll.

Potent Cantrip Starting at 8th level, you add your Wisdom modifier to the damage you deal with any cleric cantrip.