Greetings and welcome to WoW Classic!

Below is a list of known issues for the WoW Classic 1.13.2 launch. Please note that this list is not comprehensive and is not a complete depiction of what we’re aware of, but a sampling of issues we believe players may encounter with some regularity. We hope to have fixes to these issues in place soon, but we cannot promise when or if any individual bug will be fixed.

Art, Animation, and Sound

The Warlock’s Imp pet is using an incorrect spell casting animation

Some belts are displaying extra textures on non-belt areas of the body

There are multiple display issues with the Egan’s Blaster quest item

The quiver model is not displaying on the Hunter’s back if you have an ammo pouch in your bags

The player character’s upper torso/head is locked forward while strafing left and right with something targeted

Players can become stuck in a ready animation when activating Shoot or Auto Shot more than once in rapid succession

Characters will rotate their lower body too responsively while in the combat ready stance

Food and drink objects do not fade correctly when a stealthed character is eating or drinking

Casting Shoot immediately after casting another spell can cause the wand animation to become delayed

Noggenfogger Elixir does not retain the skeleton model on a shapeshifted Druid

A Hunter’s Auto-Shot does not animate, display a missile, or play a sound when it fires immediately after Aimed Shot or Multi-Shot

Several spell visuals for Hunter, Warlock, and Paladin abilities will incorrectly continue to loop after the initial spell cast or impact

A Hunter’s Freezing Trap is missing a ring visual above the trap

The Warrior skill Recklessness has a persistent visual throughout its duration, which did not occur in Original WoW

Several player spells and abilities can occasionally play additional overlapping sound effects when used

Sheathing and unsheathing weapons does not play a sound.

Combat

Hunter Pets may occasionally get stuck on Follow if the command is issued during Feign Death

Extra attacks stored by Reckoning do not expire when the player mounts

A Hunter’s Multi-Shot ability can chain more than 10 yards from the primary target

A Warlock’s Drain Soul spell does not appropriately deal damage when the channel time is shortened via spell pushback

Creatures and NPCs

Loot sparkles do not scale up with creature size

Creatures that are affected by a Rogue’s Distract ability do not turn quickly enough

Creatures that are affected by a Rogue’s Gouge ability will occasionally turn to face a different direction

Battle Companions such as the Battle Chicken may occasionally become frozen after combat and fail to follow the player

Gordo may occasionally wander through the side of a bridge and get stuck inside of a tree in Tirisfal Glades

The dragon Gyth has multiple animation issues during the Rend Blackhand encounter in Blackrock Spire

Taking a flight path from Nethergarde Keep to Morgan’s Vigil will cause the taxi to clip through a building shortly after taking off

Engine and User Interface

When within detection range of a friendly stealthed unit, the stealthed unit’s name is incorrectly visible

SSAO does not render correctly in Windows 10

Macro tooltips do not load in when you first load into the client

Some area of effect debuffs like Explosive Trap do not display a duration

Several ranks of Warlock and Shaman spells do not display damage variance in their tooltips

If Dual Wield is known, One-Hand weapons may be erroneously equipped to the Off-Hand slot if dragged into the Main Hand slot while a Main Hand weapon is equipped

The default raid frames do not hide long-term buffs like Power Word: Fortitude while in combat

Macros that cast Pet abilities without specifying the rank do not update when the Pet learns a new rank of the ability

There is a conflict with some overlays such as Discord and Shadowplay that causes the client to crash when some video settings are adjusted

The chat messages that indicate a player’s inebriation level are incorrect

Spells, Buffs, and Talents

Find Herbs is not learned by herbalists until level 3 Note: Upon reaching level 3, Find Herbs will properly appear in your spellbook

Players can mount on transports

Cleansed Songflower, Cleansed Whipper Root, and Cleansed Night Dragon cannot be simultaneously looted by multiple players

Players are not forced to re-purchase ranks of talented abilities that they have bought at least once before

Thank you!