Entrani

Entrani are a race of Feywild descendant entertainers and explorers. Their attitude is sunny and their festivities grand. Many of the incredible holidays and festivities present in cities across the realms were inspired by these magnificent beings.

Lithe and Goofy Entrani are an antithesis to Eladrin, beings of similar composure, yet of entirely different stature. Their race has a wide berth of heights, between 4 and 8 feet. Their arms are especially long, with large hands hanging from them. They weigh little and claim to be far more graceful than elves, though that is debatable. The full bodies of entrani follow the range of humanoid colors, shades of tan going from pale to thick brown, but their faces are different. The coloration and reflectivity of their cheeks match up more with thick makeup than skin, and birth markings of color or black denote their kind and clan. Originally of the Feywild, these creatures left en masse millennia ago, all to the Prime Material Plane, where they made new homes in the pastures and fields. Due to their lax keeping of history, nobody truly knows why this happened. Historians Theorize there was a great war between eladrin and entrani, leading to an exodus. Though it is entirely still up to who you believe.

Life of the Party Entrani live longer than elves, reaching up to 1,000 years. Unlike elves, their life does not give them a more subdued attitude, yet each year brings them more excitement and wonder, their spontaneous attitude never waning. In the face of conflict, an entrani can be the first to violence or the first to parley, rarely is this distinction a permanent fixture. Combat and conversation is a similar thing among entrani as their action oriented nature brings a physicality to everything they do. In their culture, to grab and hug and hold tight is as normal as waving, and their friends receive equal measure of physical affection. In combat, an entrani will make use of their bodily power, preferring action over thought. entrani prefer parties and jovial jolly occasions over fisticuffs, but will never disregard a scuffle.

Clowny Clans Entrani live in large clans, an interwoven family of intermingling residents. These clans will either live in fairly mundane villages or under an array of tents all forming one large big top. Their government is simplistic, choosing two elders who they deem the "funnest" to lead. These Elders will bring their proclamations to the people after debating with each other, and take a general consensus among the clan for if the movement should pass. Rarely will entrani find reason to disagree with each other on these matters, as most would rather not worry about the Elders' decisions and live relaxed. Entrani children are raised in groups by den mothers and fathers, taught the ways of the clan and taken care of until they reach the age of 20, when they can start taking care of themselves and actively participate in the clan's activities and structure. Entrani clans will take home on large plains and pastures, where their livestock can graze. This land was originally less common in the Feywild, so their ancestors have passed on festivals and parades celebrations that travel through towns to gain trade and more food, as well as the common commodity of money. Despite the lack of need for such pilgrimages anymore they are still made and celebrated as holidays by the towns entrani visit.

Innate Magic and Distinctions Magic persists in the entrani, though it's origins differentiate and create subraces of their kind. Entrani have not made names for any of these subraces, as one would be hard pressed to find any difference between itself and an orc, let alone another entrani. Those with magic of the Feywild, who travel and perform, keeping their origins alive are called Parade. Those who have less magic, beings homegrown on the Prime Material Plane entrani are called Jester. Those with strange tinges of the Shadowfell and an ineptitude at speech are called Mime.

Entrani Names Entrani receive a first name at birth, and are labeled with their clan name on top of it. First names are short and sylvan, while Clan names are longer yet still rhythmic and "funny". During their adulthood, an entrani will give itself a third name based on something they enjoy, how they see themselves, or someone they love (much like how a human will change their last name when they are wedded) though when it is a person or a concept, they will usually choose a series of fun sounds that remind them of it. This personal name is theoretically permanent by the ancient laws of entrani kind, and is one of the only decisions not taken lightly by their kind. Usually, this name will be in Common. Male Names: Alii, Alo, Ary, Bobo, Clo, Fai, Fis, Flah, Fol, Hori, Kio, Kioz, Klo, Nyi, Nyoa, Pio, Quan, Ureh, Vila, Zooz Female First Names: Ala, Alsa, Boo, Brie, Cia, Cloe, Coco, Filli, Flan, Fura, Hoa, Lasi, Loa, Loe, Loo, Nia, Sin, Urah, Zaz Clan Names: Bigoltop, Buffurdan, Cuzuzklah, Jojokaz, Jokieokie, Kizzikukuz, Lololfu, Luluvu, Urnurnfurnfurn, Yusuntuhl Personal Names: Baggy, Bashful, Berry, Bingo, Clarabell, Cupcake, Curly, Dimple, Doodles, Dumbo, Flopsy, Flower, Fluffy, Goofy, Jumbo, Junior, Kicker, Loopy, Pockets, Sunshine, Tickle, Trixy, Velvet, Wally, Wiggles