I still think the zoom is a brilliant idea, and TWI was very clever in implementing it. Although it seems to zoom in for you, it really brings the perspective to the same point for all guns. Whether it's a pistol or a rifle, you should be able to see the same distance in real life, so I think it's quite realistic. The larger field of view on the pistol is for use in closer quarters where peripheral sight is more important whereas the view on the rifle is narrowed because it's meant to be used at longer ranges anyways. They zoom in to the same point when holding Lshift and ironsighted. I really don't understand the fuss about this mechanic.



I'm happy with the changes they made to weapon balance; there are much fewer semi autos in games now and I don't feel as defenseless for playing a bolt.



I would like to see some more consistent bullet penetration. Sometimes it seems to pierce brick walls and other times it can't go through a wooden board. Even more peculiarly it will penetrate some walls in only one direction.



The latch on cover system is still a bit finicky at points, but is usually fixed by just re-covering.



Demo recording is something I'd love to see implemented in a better fashion. I know they're working on it, though.



Besides all these points, I still play and absolutely adore this game. It's better paced and more satisfying then any other fps I currently play.