Playtest 20130818 served it's purpose. This release fixes many obvious crashes introduced lately.

Posted by Milanium on Aug 23rd, 2013

Thanks for testing and the many bug reports. We squashed as many as we could.

Changelog

Engine

Made buildings being captured flash the colour of the captor's owner.

Fixed a rare crash in the color picker.

Simplified the logic around cloak crates.

Introduced per-player cloak detection.

Fixed units chasing cloaked units around the map.

Fixed observer stats displaying the wrong production icons.

Fixed division through zero in moveFractionTotal.

Don't display GPS dots for dead actors which crashes the game.

Remove hardcoded alpha-blend from Cg shaders.

Renovated the Diplomacy panel (shows teams and got scrollbars):

Red Alert

Fixed the map Bomber John.

Fixed sonar pulse and parachute bombs icons crashing the game.

Command & Conquer

Added the missile launch woosh sound effect.

Fixed "Nuke Launched" EVA announcement

Set up "Enemy Planes Approaching" and "Nuke Detected" EVA announcements

Fixed C17 icon crashing the game.

Dune 2000

Fixed building placement square overlay offsets.

Fixed unbuildable Atreides units in the Dune 2000 tech tree

Added the original muzzle flashes. Thanks to reaperrr!

Fixed AI not teching up properly

Fixed selection boxes for silo and starport.

Tiberian Sun

Still unreleased. Thanks to reaperrr again: