To kick off the 5.17 PBE cycle, we have FIVE newskins for, and, a new ward skin, a set ofthemed minions, and oodles of balance changes!Continue reading for more information!

(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

Table of Contents

New Skins

PROJECT: Yi 1820 RP



PROJECT: Yi also has a unique voiceover:





KateyKhaos with a PROJECT: Yi: Here'swith a bugs & feedback thread for "PROJECT: Yi // ACTIVATE PBE TESTING //:Data Monarch SR armor equipped. “Alpha” blade compatible at maximum range // 99.9% Please review portfolio before engaging. //:Augments

New armor equipped, featuring orange emissions.

Orange particle light amplification system for utilization in combat and movement

Updated sound pack with version 2.0 processing for all movement and combat

Implemented new voice interaction system - all new VO - and voice processing. (Version 2.0)

Equipped with new movement set for several movement and combat commands // including spawn and recall. //1820 RP // price subject to change //:Thank you for expressing interest in PROJECT: Yi. As part of the required protocol, we would appreciate your initial thoughts and feedback. This may help us improve in the future."



PROJECT: Fiora

1350 RP

KateyKhaos

"PROJECT: Fiora // ACTIVATE PBE TESTING

//:Data Monarch SR armor equipped. “Scarlet” blade compatible at maximum range // 99.9%

Please review subject portfolio before continuing.

//:Augments

Monarch SR armor, featuring pink emissions.

Combat and movement particles utilize pink light amplification.

Processing sound pack for all movement and combat.

Implemented voice processing.

Utilizes movement set 1.2 // contains new recall and spawn.

//1350 RP // price subject to change

//:Thank you for expressing interest in PROJECT: Fiora. As part of the required protocol, we would appreciate your initial thoughts and feedback. This may help us improve in the future."





PROJECT: Leona

1350 RP





PROJECT: Lucian 1350 RP





PROJECT: Zed 1350 RP

New Ward Skin

Riot LoveStrut

"...scanning for hostile subjects. Scan complete. Zero threats detected.

Optic Enhancer Ward // ACTIVATE PBE TESTING

//:Data

Version 5.0.

Wavelength-Augmentation Refraction Device.

Enhanced 3350-V Light-Core Catalyst equipped.

//:Augments

Orange Light-Core scanning effects enhanced.

Auditory signals and feedback frequency improved.

Optimized animation formations deployed.

//640 RP // price subject to change

//:Thank you for expressing interest in the Optic Enhancer Ward. As part of the required protocol, we would appreciate your initial thoughts and feedback. This may help us improve in the future."

PROJECT: Minions













"Fusion-forged and ready for deploy...

PROJECT MINIONS// ACTIVATE PBE TESTING

//:Data

Available as extra functionality to the new PROJECT skins during patch 5.17.

Please review portfolio before engaging.

//:Augments

PROJECT modified minions //

Melee minions Caster minions Cannon minions Super minions

//:Extras

Assemble two members of the PROJECT team to initialize deployment of Melee and Caster minions.

Assemble three members of the PROJECT team to initialize deployment of Cannon and Super minions.

//:Thank you for expressing interest in PROJECT minions. As part of the required protocol, we would appreciate your initial thoughts and feedback. This may help us improve in the future.

//:Known Issues

We currently have a debug string appearing in the chat. This will be eliminated shortly."









PROJECT: Start of Game Effect

There is also a special effect at the start of the game when you load in with a PROJECT skin on your team. The start of game effects plays for everyone on the team, not just the PROJECT skin. No details yet on how long this will be staying around - like PROJECT: Minions, may only be 5.17





Miscellaneous

The HUD health / mana bar animations are back.

Balance Changes * Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.



* Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These areofficial notes.

Champions Azir

Movement speed reduced to 325 from 335

reduced to 325 from 335 Conquering Sands (Q) [added to tooltip: Enemies hit by multiple Sand Soldiers will have the slow duration refreshed, but will not take additional damage."]

Caretaker's Shrine (W) mana cost lowered to 90 at all ranks from 100/105/110/115/120

[ NOTE : Tooltip not updated but only takes 90 per cast.]

Magical Journey (E) cooldown lowered to 18/17/16/15/14 from 20/19/18/17/16

Draven

League of Draven (Passive) now gets a bonus when catching an axe while another one is still in the air and when killing 6 minions in a row without dropping an axe.

[ NOTE : You get 1 bonus stack when catching an axe while another is in the air. You get (2?) extra stacks when killing 6 minions in a row without dropping an axe]

[NOTE: Starting with 200 stacks, there is now a chat callout every time you gain 100 stacks + an announcement when you cash in stacks with a kill.]





Seastone Trident (W ) active's damage changed to 10/15/20/25/30 (+.3 AP) from 10/20/30/40/50 (+.25 AP)

) active's damage changed to 10/15/20/25/30 (+.3 AP) from 10/20/30/40/50 (+.25 AP) Chum The Waters (R) now only amplifies magic damage.

Powder Keg (E) armor ignore reduced to 45% from 60%

Drunken Rage (W) maximum health % bonus damage to 8% down from 8/9/10/11/12%

Howling Gale (Q) base distance decreased *

base distance decreased Howling Gale (Q) now travels up to 35% further from 20%

[ NOTE : With this travel distance increase, Max range now roughly the same as before the base distance nerf]

Monsoon (R) AP ratio lowered to .4 AP from .6 AP

Counter Strike (E) mana cost reduced to 50/60/70/80/90 from 70/75/80/85/90

Sentinel (W) passive damage lowered to 10/12.5/15/17.5/20 from 12/14/16/18/20%

passive damage lowered to 10/12.5/15/17.5/20 from 12/14/16/18/20% Sentinel (W) passive effect cooldown on specific target up to 10 seconds from 6 seconds

passive effect cooldown on specific target up to 10 seconds from 6 seconds Fate's Call (R) cooldown increased to 120/90/60 seconds from 90/75/60.

Focused Resolve (W) cooldown lowered to 12 at all ranks from 16/15/14/13/12

Vengeful Maelstrom (R) cooldown increased to 60/50/40 from 40/30/20

Double Up (Q) TOOLTIP CHANGE [tooltip notes the second hit will "the second hit will critically strike and deal 150% damage instead."]

Base attack speed increase to 0.644 from 0.625

[ NOTE : attack delay lowered to -0.03 from 0]

Fury of the Xer'Sai (Passive) effect removed : next attack or ability while burrowed no longer generates 15 bonus fury.

Vorpal Blade (Q) heal lowered to 3/6/9/12/15 from 6/10/14/18/22





Syndra

Transcendent (Passive)

Dark Sphere now deals 15% bonus TRUE damage to champions instead just increasing damage to champions by 15%

now deals 15% bonus damage to champions instead just increasing damage to champions by 15%

Scatter the Weak width increased up to 100% from 50%

width increased up to 100% from 50%

[Screen shot]

Shadow Slash (E) damage increased to 80/130/180/230/280 from 60/90/120/150/180

[ Context : Calm it down. Exgeniar confirmed this was a bug. ]

Items Abyssal Scepter

[The tentative Abyssal Scepter rework is back on testing for the PBE, although we've been told that this is currently on ice and not actively being worked on.]

The five newskins are here -, andHere'swith a bugs & feedback thread forTo go with the new PROJECT skins we have a newskin!Here'swith a bugs & feedback thread for the newA set ofthemed minions have been added!These minions pop up when usingskins in-game - using twoskins will spawnminions and using threeskins will spawnminions. As far as we know, these are only planned for 5.17