We are pleased to announce that the patch notes for Patch 4.3─Under the Moonlight have been released in their entirety. Be sure to check them out for a comprehensive list of additions and refinements to the realm, including the second installment of the Return to Ivalice saga, cross-world linkshells, and more!



* The following quests and duties are scheduled to be released after patch 4.3:

The Weapon's Refrain (Ultimate) (patch 4.31)

Deep Dungeon - Heaven-on-High (patch 4.35)

Even Further Hildibrand Adventures (patch 4.35)

The Forbidden Land, Eureka Pagos (patch 4.36)



* Updated Tuesday, May 29 at 8:00 (GMT)

FINAL FANTASY XIV Patch 4.3

Patch 4.3 contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following notations will be used throughout the patch notes:

These additions and adjustments only require the purchase of FINAL FANTASY XIV: A Realm Reborn. These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Heavensward. These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Stormblood. These additions and adjustments contain elements that may require the purchase and registration of the expansion packs noted above.

Playable Content

Quests

New main scenario quests have been added.

Gosetsu and Tsuyu Disciple of War or Magic level 70 Ruby Bazaar Offices (X:6.0 Y:6.1) Alphinaud Players must first complete the main scenario quest "Rise of a New Sun."

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the main scenario quest "Gosetsu and Tsuyu."

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the main scenario quest "???"

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the main scenario quest "???"

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the main scenario quest "???"

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the main scenario quest "???"

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the main scenario quest "???"

Chronicles of a New Era quests have been added.

The Four Lords

Tortoise in Time Disciple of War or Magic level 70 The Ruby Sea (X:27.8 Y:16.4) Bunchin Players must first complete the Chronicles of a New Era quest "An Auspicious Encounter."

Return to Ivalice

Uninvited Disciple of War or Magic level 70 Kugane (X:10.3 Y:12.0) Lina Mewrilah Players must first complete the Chronicles of a New Era quest "A City Fallen."

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the Chronicles of a New Era quest "Uninvited."

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the Chronicles of a New Era quest "???"

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the Chronicles of a New Era quest "???"

??? Level 1 ??? ??? Players must first complete the Chronicles of a New Era quest "???"

New side story quests have been added.

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the main scenario quest "???"

* This quest will become available after progressing through the 4.3 main scenario.

Doman Enclave

It Takes an Enclave Disciple of War or Magic level 70 Doman Enclave (X:5.5 Y:5.7) Kozakura Players must first complete the quest "A Thousand and One Farewells."

Custom Deliveries

The Seaweed Is Always Greener Disciple of the Hand or Land level 62 Kugane (X:10.1 Y:9.9) Kojin Hireling Players must first complete the quests "None Forgotten, None Forsaken" and "The Two Princesses of Sui-no-Sato."

Up Where They Trade All Day in the Sun Disciple of the Hand or Land level 62 The Ruby Sea (X:28.3 Y:15.3) Kurenai Players must first complete the quest "The Seaweed Is Always Greener."

Namazu beast tribe quests have been added.

Please note that only Disciples of the Hand and Land will be allowed to progress through the Namazu beast tribe storyline.

Their beast tribe settlement can be found at the location below. There, players will be able to purchase unique items from the local vendor.

* The vendor will become available upon completing the beast tribe quest "One Size Fits All."

The Azim Steppe (X:6.1 Y:23.3)

* An aetheryte has been added at this location.

* Following the addition of this new settlement, the location of the chest found via gazelleskin treasure maps near this location has been adjusted.

Any experience received upon the completion of these quests will be adjusted accordingly.

Beast Tribe Main Quests

Something Fishy This Way Comes Disciple of the Hand or Land level 60 The Azim Steppe (X:17.4 Y:37.5) Floundering Namazu Players must first complete the quests "In Crimson They Walked" and "Kurobana vs. Gyorin."

* The quest "Kurobana vs. Gyorin" is unlocked by completing two series of quests, one beginning with the quest "Perchance to Hanami" and the other beginning with the quest "Courage the Cowardly Lupin."

One Size Fits All Disciple of the Hand or Land level 60 The Azim Steppe (X:6.1 Y:23.3) ??? Players must first complete the beast tribe quest "Something Fishy This Way Comes."

??? Disciple of the Hand or Land level 60 The Azim Steppe (X:6.1 Y:23.3) ??? Players must first complete the beast tribe quest "One Size Fits All."

??? Disciple of the Hand or Land level 60 The Azim Steppe (X:6.1 Y:23.3) ??? Players must first complete the beast tribe quest "???"

??? Disciple of the Hand or Land level 60 The Azim Steppe (X:6.1 Y:23.3) ??? Players must first complete the beast tribe quest "???"

??? Disciple of the Hand or Land level 60 The Azim Steppe (X:6.1 Y:23.3) ??? Players must first complete the beast tribe quest "???"

??? Disciple of the Hand or Land level 60 The Azim Steppe (X:6.1 Y:23.3) ??? Players must first complete the beast tribe quest "???"

Beast Tribe Daily Quests

To unlock Namazu daily quests, players must first complete the beast tribe quest "One Size Fits All."



When undertaking Namazu daily quests, the objective will change depending on your current crafting or gathering class.



All necessary materials will be provided to crafters with every quest. The required recipes can be found under the Special Recipes tab of the Crafting Log.

* Players will, however, be required to provide their own catalysts.



Materials requested when playing as a gatherer can only be collected while undertaking each quest. Furthermore, these materials will not be listed in the Gathering Log, but will appear in the Duty List.

* Bait required to complete quests as a fisher can be purchased from vendors at the Azim Steppe. An additional vendor will appear at the beast tribe settlement upon completing the beast tribe quest "One Size Fits All."

Beast Tribe Currency

Players can earn Namazu koban by completing Namazu beast tribe daily quests. The amount of Namazu koban currently held is displayed in the Currency window.

The Doman enclave reconstruction effort has begun.

Players can now donate unneeded items to help supply and finance the reconstruction of the Doman Enclave.



* In exchange for items donated, players will receive a gratuity that amounts to slightly more than what would normally be received when selling said items to a vendor. Please note, however, the enclave has a limited weekly budget to pay gratuity for donations.

* The budget will reset every week on Tuesday at 8:00 (GMT).



As players continue to make contributions, the enclave will grow and change over time.

If for any reason an item is donated by mistake, any of the last 100 donated items can be reclaimed, incurring a small transaction fee. Please note, however, reclaimed items will no longer contribute to the Enclave's reconstruction.

* If you wish to reclaim an item, we strongly advise you do so immediately, as any items in the reclamation box will be removed and rendered irretrievable upon logging out or changing areas.

Requirements

It Takes an Enclave Disciple of War or Magic level 70 Doman Enclave (X:5.5 Y:5.7) Kozakura Players must first complete the quest "A Thousand and One Farewells."

Treasure Hunt

Additions and adjustments have been made to the rewards available in the Lost Canals of Uznair and Hidden Canals of Uznair.

Grand and Free Companies

The following additions and adjustments have been made to adventurer squadrons:

The number of dungeons available for command missions has been increased.

The Aurum Vale

Brayflox's Longstop (Hard)

Sohm Al

A glamour dresser and armoire have been added to the Grand Company barracks.









Squadron member gear can now be dyed.

The confirmation prompt when applying glamours has been adjusted.

Players can now craft items and repair gear in the Grand Company barracks.

The display of the limit break gauge when depleted after using the command Execute Limit Break has been adjusted.

Locking the Order hotbar will now disable the close button at the top right of the hotbar.

New craftable items have been added to the company workshop.

The following additions and adjustments have been made to subaquatic voyages:

New voyage destinations have been added.

New items have been added, obtainable through subaquatic voyages.

The maximum rank for submersibles has been increased from 20 to 30.

The maximum number of vessels allowed has been increased from 2 to 3.

Housing

A new estate vendor NPC, the journeyman salvager, has been added. This NPC shares some of the functions of a Calamity salvager.

The following items that allow players to employ material suppliers, junkmongers, armor menders, and stewards with new appearances have been added:

Namazu Material Supplier Permit Namazu Junkmonger Permit Namazu Mender Permit Namazu Manservant Permit



Furnishings from the FFXIV Furnishing Design Contest have been added.

Learn more about the Furnishing Design Contest.

New furnishings have been added.

The message book furnishing has been added.

Message books allow visitors to leave messages for estate owners, as well as "like" estates to show their appreciation for the décor.

Setting a Message Book

A message book can be placed in a free company estate, private estate, or an apartment. In the case of estates, there are two versions of the message book─one for indoor and one for outdoor use. Please note you may only set one of each at any given time.

* Message books cannot be set in the company workshop.

While the message book is primarily for visitors to leave messages, the estate owner can also set a greeting message for visitors.



Moreover, notifications will be sent to the owner each time a message is written in the message book.

* Notifications will be enabled by default, but can be disabled from the Character Configuration menu's Log Window Settings by selecting a log under Log Filters, choosing the Announcements tab, and unchecking the Message Book Alert box.

Message Privacy Settings

Entries left in the message book are set to public by default, allowing anyone to view them. However, they can be set to private at the owner's discretion.

Writing in the Message Book

Players may leave one message in an estate's book per day per character.

* Permission to leave messages will reset every day at 15:00 (GMT)



Messages can also be deleted by the player who penned them, as well as by the estate owner and those with authorization.

Liking a Message Book

Before leaving an estate, visitors can show their love of the house and its décor by leaving a "like" in the message book.



Characters are granted ten likes to distribute upon first viewing a message book, and accumulate an additional five likes per day at 15:00 (GMT) up to a maximum of fifty.

You cannot "like" your own estate.

The following category has been added to the Free Company Hierarchy Settings:

Housing II

Message Book

The following category has been added under Shared Estate Settings:

Message Book

New orchestrion rolls have been added.

The number of aquariums that can be placed in an apartment or estate has been increased.

Estate Type Aquariums Private Chamber / Apartment 1 4 Cottage 1 6 House 1 8 Mansion 1 10

* This update will be included in Patch 4.3, but due a critical issue, the number of aquariums will temporarily be limited to four per estate. Players will be informed when the issue has been resolved. Details are included in the Known Issues section. We thank you for your understanding and cooperation.

New aquarium fish have been added.

A new seed for flowerpots has been added.

Dahlia Bulbs



Dahlia bulbs can be purchased from the following NPCs:

Dahlia bulbs can be purchased from the following NPCs: Mist (X:11.0 Y:11.4) – Material Supplier



The Lavender Beds (X:11.9 Y:8.3) – Material Supplier



The Goblet (X:10.9 Y:8.9) – Material Supplier



Shirogane (X:10.5 Y:12.1) - Material Supplier



Apartments - Apartment Merchant

The music for housing districts can now be switched to that of their respective city-states.

System Configuration

Sound

Enable city-state BGM in residential areas.

* Once selected, this setting will take effect upon changing areas.

* This setting is disabled by default.

The Manderville Gold Saucer

New Triple Triad cards have been added.

The scoring system for the Fashion Report has been adjusted, making it easier to earn marks.

The following additions and adjustments have been made to chocobo races:

Players can now register for chocobo races via the Duty Finder, matching with any players within the same data center.

* Following this change, players will be unable to use party chat during a chocobo race. However, we plan to restore this functionality in a future update.



When registering for a race alone, players will be assigned to a race class based on their chocobo's rating. When registering as a party, players will be assigned based on the lowest-rated chocobo in the party. Attributes of all other chocobos will be synced to the lowest-rated chocobo.

* Abandoning the duty, selecting Withdraw, or allowing the timer to run out will count toward the cooldown penalty for the Duty Finder.



In accordance with these changes, speaking with the race chocobo registrar in Chocobo Square (X:6.1 Y:4.7) will now open the Duty Finder. Please note, however, the chocobo race tutorial and challenge races can only be undertaken by speaking with the race chocobo registrar.

* The chocobo race tutorial has a 15 minute time limit.

When registering for a race alone, players will be assigned to a race class based on their chocobo's rating. When registering as a party, players will be assigned based on the lowest-rated chocobo in the party. Attributes of all other chocobos will be synced to the lowest-rated chocobo. In accordance with these changes, speaking with the race chocobo registrar in Chocobo Square (X:6.1 Y:4.7) will now open the Duty Finder. Please note, however, the chocobo race tutorial and challenge races can only be undertaken by speaking with the race chocobo registrar. A new category of races, Chocobo Races (Party Member), has been added.



The race class will be determined by the lowest-rated chocobo in the party. Attributes of all other chocobos will be synced to the lowest-rated chocobo.

* When registering without a full party, remaining party slots will be filled by NPCs.

* No experience or prizes will be rewarded for races in this category.

* In accordance with these changes, the Open class has been removed.

The race class will be determined by the lowest-rated chocobo in the party. Attributes of all other chocobos will be synced to the lowest-rated chocobo. Race classes have been adjusted as follows:



As of patch 4.3, chocobos with a rating of 30 can no longer participate in R-60 races. Eligible races can now be confirmed under the Chocobo tab of the Gold Saucer window. Rating Race Class 1 - 20 Maiden 21 - 40 R-40 41 - 60 R-60 61 - 80 R-80 81 - 100 R-100 101 - 120 R-120 121 - 140 R-140 141 - 160 R-160 161 - 180 R-180 181 - 200 R-200 201 - 220 R-220 221 - 240 R-240 241 - 300 R-300

The entrance fee for all chocobo races has been removed.

The position of the race chocobo trainer has been adjusted.

The following additions and adjustments have been made to Lord of Verminion:

NPC opponents have been added to tournaments, allowing for participation without battling other players.

NPC Opponents

The difficulty of these opponents will scale with the number of victories a player has.

* Advanced rules will not be applied to battles with NPC opponents.

* RP will not be affected by the outcome of battles with NPC opponents.

When battling player opponents, both combatants will earn tournament points at the end of the match, the winner being granted a greater number of points.

The maximum number of matches during a tournament has been reduced. Before After 30 15

The number of MGP earned for participating in tournaments has been increased.

The following matches have been added to the Duty Finder: Before After LoVM: Player Battle (Non-RP)

LoVM: Player Battle (RP)

LoVM: Tournament LoVM: Player Battle (Non-RP)

LoVM: Player Battle (RP)

LoVM: Tournament

LoVM: Master Battle

LoVM: Master Battle (Hard)

LoVM: Master Battle (Extreme)

LoVM: Master Tournament

The following additions and adjustments have been made to Performance actions:

Sounds for the following instruments are now available:

Flute



Oboe



Clarinet



Fife



Panpipes



It is possible to hold notes with these instruments by holding the associated keybinds.

It is possible to hold notes with these instruments by holding the associated keybinds. Adjustments have been made to latency and sound quality for the following instrument sounds:

Harp



Piano



Lute



Fiddle

Performance actions can now be used in the following areas:

The Gold Saucer



The Ivory Chapel



Grand Company barracks

All musical notes can now be set to individual keybinds when using a keyboard.

New challenge log objectives have been added.

Objective/Requirements Rewards Forbidden Ice, Forbidden Lightning I

Defeat 30 ice- or lightning-aspected enemies no more than two elemental levels below your own. Elemental Experience Points

1,000 gil Forbidden Ice, Forbidden Lightning II

Defeat 60 ice- or lightning-aspected enemies no more than two elemental levels below your own. Elemental Experience Points

1,000 gil Forbidden Fire, Forbidden Earth I

Defeat 30 fire- or earth-aspected enemies no more than two elemental levels below your own. Elemental Experience Points

1,000 gil Forbidden Fire, Forbidden Earth II

Defeat 60 fire- or earth-aspected enemies no more than two elemental levels below your own. Elemental Experience Points

1,000 gil Forbidden Water, Forbidden Wind I

Defeat 30 water- or wind-aspected enemies no more than two elemental levels below your own. Elemental Experience Points

1,000 gil Forbidden Water, Forbidden Wind II

Defeat 60 water- or wind-aspected enemies no more than two elemental levels below your own. Elemental Experience Points

1,000 gil Forbidden Bone, Forbidden Ash I

Defeat 20 ashkin in Eureka with an elemental level equal to, or higher than your own. Elemental Experience Points

1,000 gil Forbidden Bone, Forbidden Ash II

Defeat 40 ashkin in Eureka with an elemental level equal to, or higher than your own. Elemental Experience Points

1,000 gil Forbidden Elements I

Defeat 10 elementals in Eureka with an elemental level equal to, or higher than your own. Elemental Experience Points

1,000 gil Forbidden Elements II

Defeat 20 elementals in Eureka with an elemental level equal to, or higher than your own. Elemental Experience Points

1,000 gil Come Play Lord I

Play Lord of Verminion 1 time. 5,000 MGP Come Play Lord III

Play Lord of Verminion 5 times. 12,000 MGP

* Elemental experience point gain is affected by your own elemental level.

The following additions and adjustments have been made to Wondrous Tails:

The rewards available for exchange using Khloe's gold certificate of commendation and Khloe's silver certificate of commendation have been changed.

Wondrous Tails objectives now include all areas of Omega: Deltascape.

New emotes have been added.

New hairstyles have been added.

Battle System

Actions have been adjusted as follows:

Dark Knight

Action Adjustment Power Slash Dark Arts potency of 240 has been added.

Dark Arts combo potency of 440 has been added. Grit MP cost has been reduced. Dark Passenger Potency has been increased from 100 to 140.

Dark Arts potency has been increased from 240 to 280.

Additional effect of increased enmity has been added.

Recast time has been increased from 30 to 60 seconds. Dark Mind Reduction to magic vulnerability has been changed from 15% to 30%.

The Dark Arts effect has been removed. Darkside Effect no longer ends upon being incapacitated. Shadow Wall Recast time reduced from 180 to 120 seconds. Plunge Dark Arts potency of 340 has been added.

Dark Arts effect of increased enmity has been added.

Delay before using a skill after this action has been reduced. Sole Survivor HP and MP gained when defeating a target marked with Another Victim has been increased from 20% to 30%.

Now restores 20% of maximum HP and MP if the Another Victim status expires before the target is defeated.

Monk

Action Adjustment Purification The additional effect "Reduces enmity by half" has been added. Brotherhood Now grants the effects Brotherhood and Meditative Brotherhood to all nearby party members.

Players can now receive multiple stacks of Meditative Brotherhood.

Samurai

Action Adjustment Jinpu Combo potency has been increased from 280 to 300. Third Eye Damage reduction has been changed from 5% to 10%. Shifu Combo potency has been increased from 280 to 300. Gekko Combo potency has been increased from 400 to 420. Kasha Combo potency has been increased from 400 to 420. Yukikaze Combo potency has been increased from 340 to 360. Merciful Eyes The additional effect "Reduces enmity by 20%" has been added.

Rogue / Ninja

Action Adjustment Hide The effect will no longer be dispelled when using Sprint.

Thaumaturge / Black Mage

Action Adjustment Aetherial Manipulation The delay before character movement has been reduced. Between the Lines The delay before character movement has been reduced.

Scholar

Action Adjustment Whispering Dawn Action category has been changed from Spell to Ability.

Cast time has been made instant.

Healing potency has been increased from 100 to 120. Aetherpact Recast time has been reduced from 5 to 3 seconds. Fey Union Fey Union can now be interrupted to order faeries to use another action. Dissolve Union Recast time has been reduced from 5 seconds to 1 second.

Astrologian

Action Adjustment Malefic Cast time reduced from 2.5 to 1.5 seconds. Malefic II Cast time reduced from 2.5 to 1.5 seconds. Malefic III Cast time reduced from 2.5 to 1.5 seconds. Lightspeed MP cost reduction changed from 25% to 50%.

Reduction to attack magic potency has been removed.

Recast time has been reduced from 150 to 120 seconds. Aspected Helios Cast time reduced from 3 to 2.5 seconds.

Scholar pet actions with cast times can now be canceled when ordered to use a different pet action.

* Information previously published stated that changes were made to arcanist, summoner, and scholar pet actions. However, this change only applies to scholars, not arcanists or summoners. This information has now been amended.

* Casting cannot be canceled with an action that is on cooldown.

In accordance with this change, the cast time of the pet action Downburst has been made instant.

Players can no longer change role actions while the system is checking member status prior to entering an instance.

* Players may still change role actions after entering an instance when not engaged with an enemy.

A new dungeon, the Swallow's Compass, has been added.

Level Requirement Disciple of War or Magic level 70 Item Level Requirement Average item level 330 or above Party Size Four players Time Limit 90 minutes

Requirements

Tortoise in Time Disciple of War or Magic level 70 The Ruby Sea (X:27.8 Y:16.4) Bunchin Players must first complete the Chronicles of a New Era quest "An Auspicious Encounter."

New trials have been added.

???

Level Requirement Disciple of War or Magic level 70 Item Level Requirement Average item level 335 or above Party Size Eight players Time Limit 60 minutes

Requirements

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the main scenario quest "???"

???

This trial can only be accessed via the Raid Finder.

* Item level restrictions do not apply when registering as a full party.

Level Requirement Disciple of War or Magic level 70 Item Level Requirement Average item level 350 or above Party Size Eight players Time Limit 60 minutes

Requirements

??? Disciple of War or Magic level 70 Kugane (X:11.6 Y:12.6) Wandering Minstrel Players must first complete "???"

Players will now receive the power of the Echo in the event all party members are incapacitated during the following trials:

The Jade Stoa



Each stack of the Echo will raise attributes by 10% up to a maximum of 50%. Players must have battled their foe for at least three minutes in order to receive the power of the Echo.

The Jade Stoa (Extreme)



Each stack of the Echo will raise attributes by 5% up to a maximum of 25%. Players must have battled their foe for at least three minutes in order to receive the power of the Echo.

Requirement

Players are incapacitated after having battled enemies for a certain period of time.

Echo Effect

Increased HP, damage dealt, and healing potency.

The effect will be granted in five stackable stages.

The alliance raid dungeon the Ridorana Lighthouse has been added.

The story for this exciting new raid was written by guest creator Yasumi Matsuno, director and writer of titles such as FINAL FANTASY TACTICS and FINAL FANTASY XII. The boss designs are courtesy of guest creator Keita Amemiya, creator and director of the GARO series. Prepare for a new chapter in this grand adventure!

Level Requirement Disciple of War or Magic level 70 Item Level Requirement Average item level 335 or above Party Size Eight players, or an alliance of 24 players Time Limit 120 minutes

Requirements

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the quest "???"

Role Requirements

Parties matched automatically via the Duty Finder will be comprised of 1 tank, 2 healers, and 5 DPS.

Rewards

You can receive only one gear reward per week for completing duties in the Ridorana Lighthouse. In the event you are awarded an item from the loot list, you will automatically Pass on any remaining items.

* Reward eligibility is reset every Tuesday at 8:00 (GMT)



Each party in the alliance will receive its own treasure chest, the contents of which will be identical regardless of the route taken.

* Players cannot open a treasure chest belonging to another party.



Completion Reward

Upon completing the Ridorana Lighthouse, players can also earn a separate reward once per week. This reward can be exchanged with Eschina in Rhalgr's Reach (X:13.8 Y:11.8) for items used to enhance equipment purchased with Allagan tomestones of mendacity.



In addition, players will also receive two cracked clusters once per week upon completing this duty.

Players outside the sealed area during a boss battle now have the option to move directly to the area and enter the fight.

When an area containing a boss battle is sealed, a prompt will appear. Accepting this prompt will allow you to enter the sealed area.

* If the area is sealed while you are watching a cutscene, the prompt will appear once the cutscene has ended.

* If the timer in the prompt expires, you will automatically be transported to the sealed area.

* In some cases, you may be attacked immediately upon entering the sealed area.

* In accordance with this change, the countdown for sealed areas in alliance raids is reduced from 30 to 15 seconds.

The following additions and adjustments have been made to the Palace of the Dead:

Changes have been made to obtaining and strengthening aetherpool equipment.

Aetherpool Grips

If you have strengthened your aetherpool arm and aetherpool armor to +10 in addition to clearing floor 50 of the Palace of the Dead, you can forge an aetherpool grip, which can be used to exchange for a weapon of your choosing by speaking with the NPC E-Una-Kotor in the South Shroud. Please note that creating an aetherpool grip will reduce the strength of your aetherpool arm and armor used inside the ruins by 10.

Obtaining Aetherpool Weapons

To obtain an aetherpool weapon to use outside of the Palace of the Dead, speak with the NPC E-Una-Kotor in the South Shroud.

Item Obtained Item Required Padjali Blade / Padjali Shield Aetherpool Grip x 3 Padjali Axe Aetherpool Grip x 3 Padjali Greatsword Aetherpool Grip x 3 Padjali Knuckles Aetherpool Grip x 3 Padjali Spear Aetherpool Grip x 3 Padjali Katana Aetherpool Grip x 3 Padjali Daggers Aetherpool Grip x 3 Padjali Longbow Aetherpool Grip x 3 Padjali Revolver Aetherpool Grip x 3 Padjali Rod Aetherpool Grip x 3 Padjali Grimoire Aetherpool Grip x 3 Padjali Rapier Aetherpool Grip x 3 Padjali Cane Aetherpool Grip x 3 Padjali Codex Aetherpool Grip x 3 Padjali Astrometer Aetherpool Grip x 3

Strengthening Aetherpool Weapons

Upon clearing floor 100, a previously acquired aetherpool weapon may be enhanced further by trading in additional aetherpool grips.

Item Obtained Item Required Kinna Blade/Kinna Shield Padjali Blade x 1, Padjali Shield x 1

Aetherpool Grip x 6 Kinna Axe Padjali Axe x 1

Aetherpool Grip x 6 Kinna Greatsword Padjali Greatsword x 1

Aetherpool Grip x 6 Kinna Claws Padjali Knuckles x 1

Aetherpool Grip x 6 Kinna Trident Padjali Spear x 1

Aetherpool Grip x 6 Kinna Katana Padjali Katana x 1

Aetherpool Grip x 6 Kinna Daggers Padjali Daggers x 1

Aetherpool Grip x 6 Kinna Longbow Padjali Longbow x 1

Aetherpool Grip x 6 Kinna Musketoon Padjali Revolver x 1

Aetherpool Grip x 6 Kinna Rod Padjali Rod x 1

Aetherpool Grip x 6 Kinna Grimoire Padjali Grimoire x 1

Aetherpool Grip x 6 Kinna Smallsword Padjali Rapier x 1

Aetherpool Grip x 6 Kinna Cane Padjali Cane x 1

Aetherpool Grip x 6 Kinna Codex Padjali Codex x 1

Aetherpool Grip x 6 Kinna Astrometer Padjali Astrometer x 1

Aetherpool Grip x 6

While a pomander of intuition is in effect, an icon on the map will indicate whether your current floor holds any pieces of the Accursed Hoard.

The name "Palace of the Dead" will be displayed on the rankings page.

The music that plays when receiving a reward for completing floor 200 will no longer be looped.

The following additions and adjustments have been made to the Forbidden Land, Eureka Anemos:



The location of magia melders will be displayed on the map and minimap.

The player list can now be sorted by expedition length and elemental level.

The option to prioritize players looking for parties in the player list has been added.

The animations associated with opening lockboxes and exchanging Anemos crystals will now display only once.

* Updated Tuesday, May 29 at 8:00 (GMT)

The weekly reward limit for Omega: Sigmascape has been removed.

* The weekly limit on Sigmascape crystalloids earned for completing Sigmascape V4.0 is still in effect.

A message will appear if you are applying to join a raid which will cause you to forfeit one or more weekly rewards.

The drop rate for legendary kamuy fifes in the Minstrel's Ballad: Shinryu's Domain has been increased.

Moreover, players can now obtain this item in exchange for totems by speaking with Eschina in Rhalgr's Reach (X:13.8 Y:11.8).

Item Obtained Item Required Legendary Kamuy Fife Shinryu Totem x 99

The loot rule for alliance raids is now locked to Greed Only.

The following additions and adjustments have been made to the Raid Finder:

??? has been added to the Raid Finder.

The Jade Stoa (Extreme) has been moved to the Regular Duty section of the Duty Finder.

Duty Roulette: Normal Raids has been added.

Available Duties

Alexander: Gordias

Alexander: Midas

Alexander: The Creator

Omega: Deltascape

Omega: Sigmascape

* This category can be unlocked by completing two or more floors within the above duties.

Roulette Bonus

80 Allagan tomestones of poetics

60 Allagan tomestones of creation

15 Allagan tomestones of mendacity

The duties listed within Duty Roulette: Expert have been changed as follows:

Before After Hells' Lid

The Fractal Continuum (Hard) Hells' Lid

The Fractal Continuum (Hard)

The Swallow's Compass

The following duty has been added to Duty Roulette: Trials:

???

The following duties have been added to Duty Roulette: Mentor:

The Swallow's Compass

???

The Ridorana Lighthouse

The required average item level to register for Duty Roulette: Mentor has been increased from 325 to 335.

The number and type of Allagan tomestones received for completion of Duty Roulette: Main Scenario have been adjusted.

Before After 200 Allagan tomestones of poetics 300 Allagan tomestones of poetics

100 Allagan tomestones of creation

50 Allagan tomestones of mendacity

??? has been added to the list of challenges in Stone, Sky, Sea.

Adjustments have been made to the content and drop rates of treasure coffers in the following dungeons:

The Drowned City of Skalla

Hells' Lid

The Fractal Continuum (Hard)

The following item is now available for exchange from Billebaut in Rhalgr's Reach (X:13.0 Y:11.7) and Satsuya in Kugane (X:10.4 Y:10.2):

Item Obtained Item Required Doyen's Clan Mark Log Centurio Seal x 500

Players can now exchange Rabanastran coins and one other currency for ryumyaku weave and ryumyaku polish by speaking with Eschina in Rhalgr's Reach (X:13.8 Y:11.8).

The new currency can be obtained from the new alliance raid, the Ridorana Lighthouse.

PvP

New PvP actions have been added.

Black Mage

Action Effect Night Wing Puts target and all enemies nearby it to sleep.

Duration: 3s

Summoner

Action Effect Wither Deals unaspected damage to all enemies in a cone before you with a potency of 1,000 for the first enemy, 25% less for the second, 50% less for the third, and 75% less for all remaining enemies.

Additional Effect: If the enemy is suffering from a Bio III or Miasma III effect inflicted by you, the effect timer is reset.

Additional Effect: Increases target's damage taken by 5%.

Duration: 5s

Red Mage

Action Effect Monomachy Increases damage dealt to target by 10% while lowering damage taken from target by 10%.

Effect ends upon executing action on a different target.

PvP actions have been adjusted as follows:

Paladin

Action Adjustment HP HP is reduced from 15,000 to 14,500.

Warrior

Action Adjustment Inner Release Effect changed from "halves Beast Gauge costs" to "allows the use of Beast Gauge actions without cost."

Duration reduced from 10 to 6 seconds. Inner Beast Damage reduction effect duration increased from 4 to 5 seconds.

Ninja

Action Adjustment Katon Potency increased from 1,000 to 1,250. Hyoton Potency increased from 1,000 to 1,250.

Bind duration reduced from 4 to 2 seconds. Bhavacakra Recast time reduced from 40 to 30 seconds.

Samurai

Action Adjustment Higanbana Damage over time potency increased from 250 to 300. Tenka Goken Potency increased from 1,500 to 2,000.

Knockback distance increased from 6 to 10 yalms.

Black Mage

Action Adjustment Flare Potency reduced from 3,000 to 2,500. Freeze Potency reduced from 2,000 to 1,500.

Bind duration reduced from 4 to 2 seconds. Convert The additional effect "resets Swiftcast and Aetherial Manipulation recast timers" has been added. Aetherial Manipulation The delay before character movement has been reduced.

Red Mage

Action Adjustment Corps-a-corps The additional effect "inflicts target with Heavy for 3 seconds if suffering from a Monomachy effect inflicted by you" has been added. Displacement The additional effect "binds target for 2 seconds if suffering from a Monomachy effect inflicted by you" has been added.

Bard

Action Adjustment Repelling Shot Bind duration has been reduced from 3 to 2 seconds.

White Mage

Action Adjustment Cure II Healing potency reduced from 5,000 to 4,500. Regen Healing over time potency increased from 1,250 to 1,500.

Duration reduced from 18 to 15 seconds. Fluid Aura Bind duration reduced from 3 to 2 seconds.

Scholar

Action Adjustment Adloquium Healing potency increased from 2,500 to 3,000.

Barrier effect changed from "nullifies damage equaling the amount of HP restored" to "nullifies damage equaling half the amount of HP restored." Eye for an Eye Barrier duration reduced from 6 to 5 seconds.

Barrier effect "striker will deal 10% less damage" duration reduced from 6 to 5 seconds.

Astrologian

Action Adjustment Malefic III Bind duration reduced from 3 to 2 seconds. Benefic II Healing potency reduced from 5,000 to 4,500. Disable Duration reduced from 6 to 5 seconds.

The following PvP actions have been removed:

Black Mage

Sleep

Summoner

Tri-bind

Red Mage

Flunge

When the bind effect is applied by a PvP action, it will no longer be removed when receiving damage from an enemy.

The following adjustments have been made to PvP traits:

Trait Adjustment Decreased Damage Taken Damage decrease changed from 5% to 3%.

The following adjustments have been made to additional actions:

Additional Action Adjustment Recuperate Recast time increased from 30 to 45 seconds.

The following adjustments and additions have been made to PvP teams:

Party and PvP Team chat can now be used in the Feast (Team Ranked Match).

It is no longer possible for players to join a PvP team once a season has started.

Please ensure that any new members are fully registered before the season begins.

Please ensure that any new members are fully registered before the season begins. Automatic disbandment has been introduced for PvP teams.

If the PvP team leader does not log in for 90 days, the subleader will be automatically promoted to leader. If the subleader is ineligible for any reason, the longest-serving member will be promoted to leader.



Any team members who have not logged in for 90 days will be ineligible for promotion to leader. In the event that there are no members who have logged in for the last 90 days, that PvP team will be automatically disbanded.

* The 90 day period is counted from the day the team was formed.

The available Frontline campaign now changes daily.

One of these three campaigns will be available each day, and will open in order as follows: The Borderland Ruins (Secure) Seal Rock (Seize) The Fields of Glory (Shatter)



* The available campaign changes at 15:00 (GMT). Only the currently available campaign can be accessed in the Duty Finder.

* If you are waiting for a match via duty finder when the campaign changes, your registration will automatically be withdrawn.

* Frontline campaigns cannot be selected with other duties in the Duty Finder.

* The Frontline campaigns Seal Rock (Seize) and Fields of Glory (Shatter) require a product key for FINAL FANTASY XIV: Heavensward.

The following adjustments and additions have been made to the Borderland Ruins (Secure).

The map has been adjusted.

The time limit has been reduced from 30 to 20 minutes.

Battle High has been added to this campaign.

Tactical rating changes resulting from a KO have been adjusted.

Monster placement has been adjusted.

Tactical rating changes from defeating monsters have been adjusted.

Defeating monsters now increases each attacking team's tactical rating based on how much damage each team dealt, rather than only increasing the tactical rating of the team that dealt the most damage.

Adjustments have been made to the amount of time between monsters spawning and despawning.

Duty Roulette: Frontline has been changed to Daily Challenge: Frontline.

Only the currently available campaign can be accessed via Daily Challenge: Frontline in the Duty Finder.



A product key for FINAL FANTASY XIV: Heavensward is required to enter Daily Challenge: Frontline.

The Feast

The following match types have been added.

The Feast (Team Custom Match - Crystal Tower)

It is now possible to invite players to spectate PvP team battles. It is also possible to create a custom match as a spectator.

The following adjustments and additions have been made to the Crystal Tower Training Grounds.

Graphical adjustments have been made to the map.

Object placement is now the same in each match.

The following adjustments have been made to the Feast:

Players now return to their team's starting point when KO'd.

Adrenaline supply HP increased from 2,500 to 4,000.

Wolf's heart HP increased from 5,000 to 6,000.

The music played during Culling Time has been changed.

Sudden Death's weather effects are now mode-specific.

Time remaining and medals held are now displayed in the HUD.

* In accordance with this change, the HUD for spectating custom matches has also been adjusted.

The color used to display the number of medals for each participant will change according to their current status.

Status Color Light Medal Blue 0 or 100 White Heavy Medal Red Maximum Medals Held Orange

Team names and crests are now displayed when entering the Feast (Team Ranked Match).

In accordance with the above changes, the number of medals held is no longer displayed in the Feast window or the Duty List.

Adjustments have been made to the party list.

* The party list that appears when spectating a custom match has also been adjusted accordingly.

Displayed information now includes the Adrenaline Rush status, selected additional actions, signs, and up to ten enhancement and enfeeblement icons.

The enemy party list is also displayed. Gamepad users can select specific enemy party members with L1/LB + down directional button.

The requirement for the Feast (Training) has been changed from "One player" to "One or two players."

Following the end of Season Seven, the Feast is now in pre-season.

Player ratings at the end of Season Seven will carry over to the pre-season. Learn more about player ratings.

* The current season is scheduled to end and Season 8 to begin on 5/29.

Items

New items have been added.

Gear based on the grand prize winner of the Gear Design Contest (Ranged Magic DPS Edition) has been implemented, together with gear for other roles based on this design.



View design contest details.



View the new items.

New recipes have been added.

View the new recipes.

The following adjustments have been made to crafting recipes:

The difficulty of certain recipes has been reduced.

The number of items created for the following recipes has been increased from one to two:

Carpenter

Black Willow Lumber

Blacksmith

Nightsteel Ingot

Goldsmith

Silvergrace Ingot

Leatherworker

Ground Sloth Leather

Weaver

True Linen

A new shop has been added, allowing players to further enhance the craftable item level 350 gear introduced in patch 4.2.

Players can trade their craftable item level 350 gear with J'tandhaa in Rhalgr's Reach (X:9.6 Y:11.6) in exchange for Resistance tokens. These tokens, along with a specific enhancement item, can be exchanged for item level 360 gear.

Certain items released in or after patch 4.1, such as gear from the Royal City of Rabanastre, can now be sold, desynthesized, or submitted for expert delivery missions.

The following item can now be painted:

Imitation Square Window

The following items can now be equipped by male characters:

Bunny Crown Bunny Bustier Bunny Loops Bunny Tights Bunny Pumps Bunny Chief Crown Bunny Chief Bustier Bunny Chief Loops Bunny Chief Tights Bunny Chief Pumps



The sale price of certain materia has been reduced.

"Craftsmanship Recommended" values will now be displayed for recipes in the crafting log.

* These values will not be displayed on recipes that already have a "Craftsmanship Required" value.

Quick Synthesis success rates have been increased.

New items are available from the Rowena's House of Splendors scrip exchange.

New miner and botanist gathering points have been added.

Locations of unspoiled mineral deposits on the Azim Steppe have been adjusted.

New fish have been added.

New items have been added to gathering points.

All fishing locations on the Azim Steppe are now level 60.

* The levels of spearfishing locations have not been adjusted.



The following adjustments have also been made to accommodate this change:

Salmon roe can now be used as bait at Azim Steppe fishing locations.

Timeworn maps can no longer be obtained from Azim Steppe fishing locations.

A log message will now display upon commencing fishing or spearfishing at locations where quest-related creatures can be caught.

The number of fish that must be caught before swimming shadows appear has been reduced.

Players can now speak with Kurenai to complete custom deliveries.

By completing these custom deliveries, players can receive gil, experience points, red and yellow crafters' scrips, or red and yellow gatherers' scrips.

* A total of 12 custom deliveries can be made per week, but only 6 to a single client.

Requirements

The Seaweed Is Always Greener Disciple of the Hand or Land level 62 Kugane (X:10.1 Y:9.9) Kojin Hireling Players must first complete the quests "None Forgotten, None Forsaken" and "The Two Princesses of Sui-no-Sato."

Players can gain the ability to cast glamours on Kurenai by raising her satisfaction level to the maximum.

* The player must have glamours unlocked to acquire this ability.

* Glamour prisms are required as catalysts for the glamouring process.

* Items used to cast glamours will be bound to you, and can no longer be traded or sold on the market.

New mounts have been added.

New chocobo barding has been added.

New minions have been added.

System

New achievements and titles have been added.

The following functions have been added for achievements:

A list of achievements nearing completion will now display upon login.

When entering an area, a list of achievements that can be earned there will now be displayed.

Following the addition of these new functions, the "Current Area" and "Approaching Completion" categories have been added under Relevant in the Achievements window.

Players are now able to perform the following actions while in inn rooms:

Synthesize

Repair

Dye

Cast Glamour

Materia Assimilating

Retrieve Materia

Cross-world linkshells (CWLS) have been implemented to enable communication between players on different servers.

Players will be able to form cross-world linkshells of up to 64 players from different worlds on the same data center. Players in a CWLS will be able to see other members' online status, and invite them to parties via subcommand.

Additionally, "Cross-world Linkshell" has been added to the chat window. Log filters, text color, and notification sounds can be adjusted.

Creating a Cross-world Linkshell

New cross-world linkshells can be formed by selecting "Cross-world Linkshell" under Social in the main menu.

* It is not possible to create a CWLS with a name already in use on the same data center.

* Free Trial players may become a member of a CWLS, but cannot create one.

* Any CWLS that has less than 2 members for 24 hours will be automatically disbanded.

* Players can only be a member of one CWLS at a time. If you create your own, you will not be able to join another.

Inviting Players to a Cross-world Linkshell

Use one of the methods below to invite players to your CWLS:

Invite via subcommand from a list of players, such as the Friend List or Contacts.

Invite via subcommand while targeting a player character.

Cross-world Linkshell Invitees

Upon being invited to join a CWLS, a player will be added as an invitee and receive an on-screen notification. If they accept, they will become a member.

* If an invitee logs out without accepting or declining, the notification will appear again when they next log in.

* Invitees will appear as such in the member list, but cannot send or receive messages in the CWLS chat before becoming a full member.

Authority in a Cross-world Linkshell

The creator of a cross-world linkshell will automatically be assigned the rank of Master with the following privileges:

Member Invitation

Member Dismissal

CWLS Disbandment

CWLS Renaming

Leader Promotion

Leader Demotion

Those assigned the rank of Leader have the following privileges:

Member Invitation

Member Dismissal

If the Master withdraws from the CWLS, the Leader─or, if there are no Leaders, the member─who has been a member of the CWLS longest will be automatically promoted to Master.

* Invitees cannot be promoted.

Withdrawing and Disbandment

Players can choose to withdraw from a CWLS at any time. If a player transfers to a world on a different data center than the CWLS, they will be automatically removed.

* If a player transfers to a different world on the same data center, they can remain a member.



Any CWLS that has less than 2 members─including the Master, but not invitees─for a full 24 hours will be automatically disbanded.

The glamour dresser has been adjusted as follows:

Additional items can now be converted to glamours.

Glamours in the dresser can now be restored to their original form as items.

* Signatures, spiritbond, materia, and most aetherial bonuses will not be restored.

Items that can be placed in the Armoire can now be converted to glamours.

* The glamour dresser is recommended for storing dyed items whose color you wish to retain.

Individual glamours stored in the glamour dresser can now be directly applied to currently equipped gear.

* This does not require glamour prisms.

Glamours in the dresser can now be searched using the Search for Item subcommand or the /itemsearch text command.

Items converted to glamours will now be bound to you.

Stored glamours can no longer be deleted.

* To delete a glamour, it must first be restored to item form.

Gear with durability less than 100% can no longer be converted to glamours.

High-quality items will now be preserved as such when converted to glamours.

* All items with both normal- and high-quality versions that were converted prior to patch 4.3 will be automatically designated high-quality.

Glamour plates have been adjusted as follows:

All glamours on a plate can now be dispelled at once.

Using the "Dispel Glamour" function in the glamour plate window, players can select which specific pieces they would like to restore to their original appearance, and dispel all their glamours at the same time.

* Players must possess enough glamour dispellers to remove the number of glamours they select.

Using the "Dispel Glamour" function in the glamour plate window, players can select which specific pieces they would like to restore to their original appearance, and dispel all their glamours at the same time. Glamour plates can now be linked to gear sets.

Select a gear set and use the Link to Glamour Plate subcommand to choose a plate.



* Glamours applied directly to pieces of gear will be overwritten once a plate is applied to that same gear.

* This function can be used while within cities, the Gold Saucer, residential areas, inns, and the Ivory Chapel. Current glamours will not be overwritten by plate glamours when you change to a gear set with a linked glamour plate outside of these areas.

* Glamours of gear for which you do not meet the requirements, or which cannot be equipped with other selected pieces of gear, will also not be applied.

Icons indicating the following are now visible in the item help window: