The V1 it isnÂ´t in the original form, and thefile was reuploaded because I solved a ChangeLog spelling problem.- New blood makeup with a very dirty version. You can view the images in the description post (Up). If you want to see the older, check the spoiler.- Fixed some scripting things, with improvements. Now the makeup appears in the supernatural sims.- This update it isnÂ´t a game-mod update. I.e., it does not mean that this update has been released to be compatible with a new version. It only adds improvements.FILE:- Fixed some things in the String Tables- Changed the method to restrict the interactions. Some users have problems with restricted human sims. Fixed it in this update- Added buffs- Added a "Kill" Interaction.- Now the uninstalling must be realised with a new Command: "VampireTweaker_Uninstall". This command uninstall all the information of the mod.- Fixed the bite Mark Problem- Fixed a problem when sometimes the vampire donÂ´t drink in neck- Fixed some things in the ballons when the vampires are thirsty.- Fixed a problem when a converted vampire to an human or supernatural form has the thirsty eyes.- Added new buffs- Added the Resurrect interaction (only for sim, early in urnstones too), the Convert interaction (Force the conversion of the human sim. In the next versions, the mod will have a new effect(makeup) with a bloody body).- Potential fixes- Now the script works perfectly.- Fixes in the motive decay-Unified the uninstallation. Now the uninstallation is done by a single command instead of 3. The new uninstall command is "VampireTweaker_Uninstall"-Added a command to explain the uninstallation is done. It is highly recommended to run it before you begin: "VampireTweaker_UninstallHelp"-Added blood in the body when you kill or turn a sim. The blood is added to the vampire and the target sim.-Added animation to "Resurrect" interaction for the conversion of ghost sim.-Increased values of decline. This means that now will fall faster needs than older versions, in a way that is perceptible.-Optimized the code for make more faster the script.-Decreased the value of the "Hunted" moodlet. It goes from being - 16000 to - 890-Decreased the value of the "Madly thirsty" moodlet. It goes from being - 45000 to - 1000-Decreased the value of the "Very thirsty" moodlet. It moves from - 2000 to - 400-New moodlet when sim is thirsty.-New moodlet when sim is bitten.-New moodlet when bloody face-Reduced the negative mood value in custom buffs.- Fixed the interactions bug. Now the interactions appears in every game. IN SOME GAMES, ONLY APPEARS ONE INTERACTIONS OF TWO. THE OTHERS INTERACTIONS WORKS WELL.TRYING TO SOLVE THIS, I DO THE MAXIMUM TO SOLVE THAT. SOME INTERACTIONS ARE RESTRICTED TO HUMANS ONLY ANND OTHERS TO SUPERNATURAL SIMS. VERIFY IF YOUR TARGET SIMIS A HUMAN OR A GHOST. THE GHOSTS ONLY HAVE THE INTERACTION RESURRECT.- Added a interaction "Get Blood" in Hospital. For 75 simoleans, you can get blood to satisfy your thirst.- Now, the bladder motive is disabled and disappear in the motives panel. Sometimes cannot disappear, only still blank. Wait for disappear or use the City Hallinteraction to refresh them. Applied to all ages- Added interactions in the city hall to control the mod. With these interactions you can deactivate the interactions or activate the bladder motive.- Now, the children always have a red eyes. I think the children aren't very wild, so i decide to do this. In next versions, I will include interactions for them.When a teen have a bithday and get to the young adult age stage, the red eyes still apearing, but they will disappear when they satisfy for first time.- Now, you can resurrect sims clicking in urnstones- New bloody makeup with minor blood. 3D Effect- Now, the interactions appears under "Powers..." menu, except City Hall, Urnstone and Hospital interactions.This version can be tagged as beta. Anyway, as I could test, is completely safe. Use at your own risk. Give me as much feedback as possible-Removed the fruit of plasma and plasma juice completely-Added the "Vampiric skills" ability. The ability does not affect the gameplay, is decorative.-Now the interaction "To get blood" can be performed by children.-The code has been rewritten from scratch.-The same effects as adults, receive him receive children and adolescents to complete various interactions such as obtaining blood. Basically, in situations that are needed-Revision to the code by which children receive red eyes. Now there is more performance to loading the game.-Now the uninstall command removes the pictures and banishes the interactions-Now, eyes are accessories, i.e., they serve the same function as always, but this time no will disappearthe color of the original eyes YEAH!. Put the colors that you want your eyes, will not be lost. If you have updated oneprevious version, use the command testingcheatsenabled true and click by pressing the Shift key to edit your sim and put the color that you want.-Now added new options of customization of the mod in the Town Hall. Some are more useful than it seems...-Interactions and other things is now available in Russian (thanks to Nihilluss)-Interactions and other things is now available in German (thanks to Armilus)-Eye more bright and colorful-Now the need for bladder back to normal (non-slip) because the change that made the mod in V4 was useless and overloading in excess play. In summary,the same functionality as the normal game will have.-More realistically has become the interaction kill.-Interactions have been made faster-Has been created a command "VampireTweaker_Reset" that helps diagnose errors that sometimes can be that they are not caused by the mod, if not by theconfiguration of the game or the user.-Now you can keep guarded the mod at all times with the interaction in the town hall "Debug"-Optimized the code of children and red eyes.-Replaced the bite marks that vampires had to a much more realistic.-Fixed the bug that the thirst not declined normally. It was a feature of the mod, but a lot of people didn't like it, so I returned it to its valuesoriginal.-The code has been mixed in two instances (before there was 5 instances). This means that now the game will consumeless memory, you will have less problems with the mod and certain actions will run faster.-Fixed the problem that the game crash.-Added Debug option in the Town Hall. Displays information about the mod advanced.-Fixed some unresponsive uninstallation commands.



For problems in the MTS server, I canÂ´t post the images here. But you can see them above, in the images before the description text.

