I don't exactly see why "military experience" has to be a currency? Why not just make it a simple bar in military traditions tab that gradually fills up monthly depending on the same factors as the currency already does, and then when it fills up completely you can select a new military tradition? With an ahead of time penalty if you have too many too quickly?



Currently, is "Military Experience" really any different from red "mana", other than the method of its generation being different? It's predominantly spent on traditions still, and the little uses it has outside of it don't really warrant it being its own separate currency. That said, I don't know the full picture, so I don't know really, but replacing mana with repainted mana seems like a bad idea.