Hello!

I know a lot of you are eager to know what the development team are up to, so I snuck across the office and observed them from a safe distance. It was a fruitful journey that resulted in the following post.

You might notice that a lot of the upcoming tweaks are concerned with easing new players into the game. The first few hours of Scrolls can be intimidating, so we’re making steps to flatten the learning curve.

Read on for the info!

New starter decks, and ways to earn them

We’re changing the starter decks, and the way you unlock them. Now, all players start with a Growth deck and gradually unlock the other factions’ starter decks by playing matches. We’ve also changed the contents of said decks – they’ll still be as balanced as possible, but will keep things simple for Scrolls newbies. You’ll be able to upgrade your starter decks scrolls once the patch hits.

Tweaks to the test server

The test server has been an invaluable resource for the development of Scrolls. For that reason, we’ve decided to open it up to all players on Mondays (CEST). Players will no longer require an invite to play, giving everyone the opportunity to aid development.

A revamped launcher

We’re overhauling the Scrolls launcher. Though it might not seem like the most dramatic of updates, it’s actually very important. Mans went into more detail in this reddit post, but it basically lets us update Scrolls quicker and easier, is less intimidating for first-time installers, and allows players to save their login details. You’re going to love it!

New deck building features

We’re introducing an import and export feature to the deck builder. This means that you’ll be able to easily share your custom decks with other players outside the game. Whether you’re doing it to aid their progression or just for bragging rights is up to you.

There are a few other tweaks to the deck builder: the way stats are displayed on scrolls has been improved for visibility, and we’ve added a way to search for a deck by name – thanks to bluej100 for suggesting that feature. 🙂

More match data

We’re exposing some limited match data so great sites like Scrolls Guide and the ESL can verify the results of matches during their tournaments. Thanks for the support, guys. We hope this helps!

New sounds

We’re adding around 40 new sounds to Scrolls, including buff and debuff sounds and a bunch of new attack sounds to make the battles more intense.

The next set

As you’ve probably guessed, we’re also working on our new set. I’m not able to share specific details yet, but it will be called Waypoints, and it’s going to be awesome! It’s a little further off than the other changes in this post, though.

That’s it for now, scrolldiers. Have a good day!

Owen – @bopogamel