Tuesday Toot – G+ is closing closed. When it was alive things happened. Things unexpected. Great things. Whilst my creative output is only modest, I thought I’d hold something up into the living light, something that came about purely because G+ existed … This is a toot to G+.

Background:

On a four hour train journey I decided to try something new. Rather amazingly, the idea worked first time. Since then H’Excel has had a bunch of iterative tweaks, like staggering the cells in Excel.

H’Excel can do a bunch of things (see features below), but at its core it is a random Hex Crawl terrain generator and editor.

Here’s a demo video:

The key features are explained in the below demo video:

Download: Link

Features:

Randomly generates a ‘Hex’ map (i.e. squares in a hexagonal array)

Global settings – raise or lower the terrain of the whole map

Regional settings – raise or lower the terrain in a portion of the map

Screen capture mode (‘Snap Map’)

Edit mode – generate a map and tweak it, or build the map from scratch

Customisable random encounter tables

Refresh encounter (but keep the map the same)

In Hex locations, for encounter locations etc.

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Me on DriveThruDriveThru; at the moment I’m mainly pimping my procedural High Seas ‘Hex Crawl’ – In the Heart of the Sea.