Shifter Monkey

Shifter monkeys are nimble primates with blue hair that seem quite harmless at first glance, but when cornered in a fight they can shapeshift into a force to be reckoned with. They are normally quite playful creatures, and will not attack unless threatened.

Dual Nature. Shifter monkeys have two physical forms that they can shift between at will: their monkey form, and their ape form. Typically, shifter monkeys live out their lives in their monkey form, but if their movement is ever restricted, if they feel trapped, or if they see a member of their tribe get killed, they transform into a large ape. Their ape form is significantly more dangerous than their monkey form.

Tribal Primates. Shifter monkeys live in large groups called tribes, and are rarely seen alone. While individual monkeys' hair color can vary from a light cyan to a deep ultramarine, monkeys within the same tribe tend to share the same shade of blue hair.

Shifter Monkey Tiny monstrosity (shapechanger), lawful neutral Armor Class 13

13 Hit Points 3 (1d4 + 1)

3 (1d4 + 1) Speed 30 ft., climb 30 ft. STR DEX CON INT WIS CHA 6 (-2) 16 (+3) 12 (+1) 9 (-1) 12 (+1) 8 (-1) Saving Throws Dex +5

Dex +5 Skills Acrobatics +5

Acrobatics +5 Senses passive Perception 11

passive Perception 11 Languages None, but can be spoken to as if it were a beast.

None, but can be spoken to as if it were a beast. Challenge 0 (10 XP) Last Resort. If the monkey's speed is reduced to 0, if it runs out of paths to escape from an enemy, or if it sees a member of its tribe get killed, it can use its reaction to transform into a shifter ape. Actions Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 piercing damage. Poop Fling. Ranged Weapon Attack: +5 to hit, range 30/60 ft., one target. Hit: The target is blinded until it takes an action to wipe the feces from its eyes. Smoke Trail. The monkey begins producing blue smoke from its hair folicles, causing creatures to have disadvantage on attack rolls against it. The smoke does not offer this benefit in a strong wind. The monkey can end the effect on its turn with a bonus action.