Quote This is a mistake.



1) Once again, you're locking exotic mats behind content that not everyone enjoys doing which goes against your goal of letting us play the way we want. I PVP casually; don't really do ops at all. I'm not grinding that content for mats, it would drive me nuts. I realise that the most difficult content should give the best rewards but crating mats should be available in all types of content, including difficult solo content. This was a mistake in 4.0 and it's a mistake now.



2) You're not letting us craft at the same rating as whatever we just RE'd which means eventually all alts will have to do the CXP grind to get to whatever gear goal the player wants for their characters.



3) Assuming we take this route to gear alts, the only way to speed the process up is to craft the left side (assuming you share amour sets, MH/OH in legacy gear) which means taking at least a cybertech, artificer and biochem through the slow way so that can get the high level gear to RE and craft (by grinding one of two types of content whether you enjoy it or not or by spending a fortune on the GTN) and only once you have these three crafters at a high command level and then they have been lucky enough to get the right piece at least twice (one to wear the other to RE) can your other alts start disintegrating their crates to speed through the GC levels.



If you want to gear up disciplines other than DPS or want a separate PVP set (and you should if you play it seriously), you'll have to open twice or three times as many crates to get all the different pieces you want and farm or purchase three times as many units of exotic mats to craft everything.



My suggestion would be make crates BoL or add them to the item stash so low GC level crafters can RE the left side and also make exotic mats obtainable in many different ways as long as the content is difficult. You said that Master level story content was going to be really hard, beating the 10th boss in the EC is hard if you're still in tier 0 gear. It's definitely more difficult than storymode EV/KP with bolster which DOES drop the mats so add it to either of them or Veteran level Uprisings or HMFPs.



Secondly I suggest that the RE'd mods and schematics are at the exact same rating as the gear that dropped from the crates. Some of us have 20+ characters and this all too much. I'm fine grinding up say one shadow and one mara to kit out 80% of my characters and having the rest in non-bonus gear supplemented with crafting but as it stands I'll probably just leave them on the shelf which is a shame because I liked a lot of those characters. Thinking about signing up or coming back?



Click here to make the most of it with in-game rewards. I look forward to seeing you around the galaxy