Low Mem Sky: L A S T

You awake to find yourself on an alien planet, with the desire to achieve one thing... reach the centre of the galaxy!

Made in PICO-8 for #DemakeJam 2018, where the original build came 3rd Place.

FEATURES:

Around 180,383,121,450 unique star systems... (I think!)

Each system with... Up to 8 procedurally-generated planets (NEW) Space Station for trading resources, components and ship upgrades (all at system-varying prices)

Each planet with unique... Continuous procedural terrain generation Climate-specific resources and collectables (NEW) Seven base alien species (land, water and air-based) + Sentinels

(NEW) Five different ship classes - all with different specs (speed, capacity, warp range)

Five different ship classes - all with different specs (speed, capacity, warp range) (NEW) Auto-save & Restore of progress

Auto-save & Restore of progress ...all within a single PICO-8 cart!

Planned Features: NONE (No more room!)

CONTROLS:

On Foot:

ARROWS = Walk around

= Walk around Z = Run (Hold)

= Run (Hold) X = Collect Item / Take-off (when close enough)

= Collect Item / Take-off (when close enough) ENTER = Quick Menu, with options to "Call Ship" to current location (Also an option to delete save/progress - use with caution !)

= Quick Menu, with options to

Space Flight:

LEFT / RIGHT = Rotate

= Rotate UP = <Unmapped>

= <Unmapped> DOWN = Open Galactic Map

= Open Galactic Map Z = Engage Pulse Engine boost (Hold)

= Engage Pulse Engine boost (Hold) X = Land / Dock (when close to planet / station)

CREDITS & THANKS:

Code , Art: Paul Nicholas (@Liquidream) https://www.liquidream.co.uk/

Music: Chris Donnelly (@Gruber_Music) http://www.grubermusic.com/



Additional code snippets that I used/adapted:

RELEASE HISTORY: