What is Lenovo Mirage AR? Lenovo Mirage AR’s smartphone-powered augmented reality lets you become iconic heroes and engage in epic battles right in your living room. Lower your headset, raise your controllers, and transform into powerful champions facing down nefarious villains. Defend Your Reality in MARVEL Dimension of Heroes. Awaken your inner Jedi in STAR WARS™: Jedi Challenges. Available now on Lenovo Mirage AR. Lenovo Mirage AR’s smartphone-powered augmented reality lets you become iconic heroes and engage in epic battles right in your living room. Lower your headset, raise your controllers, and transform into powerful champions facing down nefarious villains. Defend Your Reality in MARVEL Dimension of Heroes. Awaken your inner Jedi in STAR WARS™: Jedi Challenges. Available now on Lenovo Mirage AR.

How old do I need to be to use the headset? The Lenovo Mirage AR headset is designed to fit comfortably for individuals over the age of 13. This product is an AR headset that uses complex technology that is not recommend for use by children under 13 years of age. Children aged 13 or older using the product should be supervised and guided by adults to avoid potential hazards. In addition, this product contains electrical components, and precautions should be taken by all users during its use and handling to reduce the risk of electric shock. Parents or adult supervisors should also periodically inspect the phone being used with the product for damage (including its charging equipment and other small parts and accessories) to ensure that it is safe and working properly.

Can I wear glasses and still use the Lenovo Mirage AR headset? Yes. The Lenovo Mirage AR headset is designed to fit most commonly sized prescription glasses. The headset’s dimensions (where the glasses would fit) are 154mm x 45mm (6 inches x 1.78 inches).

How do you use the universal controllers? In MARVEL Dimension of Heroes: the controllers have an elastic strap which can fit comfortably in the palm of your hand, allowing for open and closed hand gestures. The universal controllers are flexible enough to allow for a wide variety of functions depending on the gameplay. In addition to motion tracking, open and closed hand gestures, each controller also includes a thumbstick, and two buttons that can function on hold-release or press. The Controllers allow complex hand and wrist motions to combine offensive and defensive moves, with different ways of controlling the six playable characters –helping bring to life the feeling of becoming these six very different Super Heroes.

In STAR WARS : Jedi Challenges: any of the two universal controllers can be used to act as the Lightsaber controller. Through the experience of augmented reality, players will see an overlay of the Lightsaber on top of their controller, and move it as if they were holding the Lightsaber in their hand. Buttons 1 and 2 are mapped to emulate the Activation Matrix and the Control buttons of the original Lightsaber controller.The Lenovo Mirage AR universal controllers provide an empowering sense of control over weapons and other abilities.

: Jedi Challenges: any of the two universal controllers can be used to act as the Lightsaber controller. Through the experience of augmented reality, players will see an overlay of the Lightsaber on top of their controller, and move it as if they were holding the Lightsaber in their hand. Buttons 1 and 2 are mapped to emulate the Activation Matrix and the Control buttons of the original Lightsaber controller.The Lenovo Mirage AR universal controllers provide an empowering sense of control over weapons and other abilities. In MARVEL Dimension of Heroes: the controllers have an elastic strap which can fit comfortably in the palm of your hand, allowing for open and closed hand gestures. The universal controllers are flexible enough to allow for a wide variety of functions depending on the gameplay. In addition to motion tracking, open and closed hand gestures, each controller also includes a thumbstick, and two buttons that can function on hold-release or press. The Controllers allow complex hand and wrist motions to combine offensive and defensive moves, with different ways of controlling the six playable characters –helping bring to life the feeling of becoming these six very different Super Heroes.

In STAR WARS: Jedi Challenges: any of the two universal controllers can be used to act as the Lightsaber controller. Through the experience of augmented reality, players will see an overlay of the Lightsaber on top of their controller, and move it as if they were holding the Lightsaber in their hand. Buttons 1 and 2 are mapped to emulate the Activation Matrix and the Control buttons of the original Lightsaber controller. The Lenovo Mirage AR universal controllers provide an empowering sense of control over weapons and other abilities.

Do the controllers have haptic feedback? Yes, the controllers do have haptic feedback.

How much physical movement and space is required to play MARVEL Dimension of Heroes or STAR WARS: Jedi Challenges? MARVEL Dimension of Heroes and STAR WARS: Jedi Challenges are designed to be played standing and in motion, within a recommended circular play area space of at least 6 feet of diameter. For the best experience, we recommend being able to move freely when playing.

How is the Lenovo Mirage AR headset powered? The Lenovo Mirage AR Headset contains and is powered by a 2200 mAh lithium polymer battery. There is a Micro USB port on the headset, and a Micro USB charger provided in the package, to enable recharging.

How are the universal controllers powered? The Lenovo Mirage AR universal controllers each require two AA batteries for up to eight hours of gameplay.

What is the tracking beacon and what is it for? The tracking beacon is a tracking marker, placed on the ground to enable image positional tracking.

Are there other available games to play? Currently, STAR WARS: Jedi Challenges and MARVEL Dimension of Heroes are the available experiences offering countless hours of replayability. STAR WARS: Jedi Challenges offers Lightsaber Battles, Strategic Combat, Holochess, local PvP, and the Dark Side Expansion, while MARVEL Dimension of Heroes offers Story Mode, Co-op, and Survival Mode.

How do the universal controllers interact with the headset? Cameras in the Lenovo Mirage AR headset track the position of the light on the universal controllers, while the universal controllers are paired with the activated smartphone via Bluetooth. The phone combines sensor and positional information to enable accurate tracking and optics.

How heavy is this product? The Lenovo Mirage AR headset is 477g (without head strap), the universal controllers are 130g each and the tracking beacon is 117g.

What's the field of view of the Lenovo Mirage AR headset? The Lenovo Mirage AR headset provides a vertical field of view (FOV) that is 33°, with a horizontal FOV of 60°. We believe this is a best-in-class augmented reality experience in the consumer space.

What is the image quality seen inside the headset? Images seen through the headset are projected from the inserted smartphone, optimized through the device's optical components, onto the real world. The exact pixel density of what each player sees will vary based on the smartphone used to power the experience.

Why doesn't the headset have an audio jack to enable headphone use? The sound in the Lenovo Mirage AR experiences comes from the smartphone inside the Lenovo Mirage AR headset. Audio is amplified as a result of the headset design to aid in providing users with an immersive audio experience. Users have the option of using their preferred wired or Bluetooth headphones with their compatible smartphone. However, we have found that most users prefer the experience without using headphones. One of the unique benefits of augmented reality is its blend of real and virtual worlds. Not needing to rely on headphones lets the player experience both the in-game and real-life sounds without completely disconnecting the player from their environment.

Why is there a second (blue) color on the tracking beacon? The second color of the beacon is used for other game modes such as same room multiplayer.

What technologies does Lenovo Mirage AR use? The AR technology in Lenovo Mirage AR is proprietary to Lenovo and its partners. The headset is equipped with two built-in fisheye sensors to provide inside-out positional tracking, allowing free and natural motion for the player to move around as they duel opponents or engage in the other available games and experiences. With its two tracking sensors, the Lenovo Mirage AR headset uses visible light tracking technology to offer players a boundary-less room-scale (six degrees of freedom) gaming experience. Placed on the floor, the tracking beacon acts as a stable base for the headset’s sensors to detect the user movement during gameplay. The controllers pair with the phone inside the Lenovo Mirage AR headset via Bluetooth to control gameplay and act as input for navigation inside the menus.

Will my compatible phone get warm when playing MARVEL Dimension of Heroes or STAR WARS: Jedi Challenges?? Some mobile devices, including smartphones, may become warmer when running graphics found in apps such as MARVEL Dimension of Heroes, especially if you use the devices to play games for an extended period of time. Our application is designed to manage game performance within the established parameters of your supported phone to deliver a safe, high quality gameplay experience. We suggest players take breaks during longer play sessions to ensure the best game play experience. However, each person and device is different, so it’s up to the user to take more frequent and longer breaks as they see fit.