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# Interface Improvements

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# General

- Can now change province capital names

- Can now toggle whether you want others to be able to attach to your units or not

- Added alert_high_liberty_desire

- Terra Incognita is now shown when loading save games

- Possible to right-click through on map combat interface

- Tutorial selection: Display chapter title and description correctly if going back after selection

- Fixed army size tooltip

- City sprawl now visible again in the lobby (base size on base tax)

- Added some interface information about Republics in Regencies getting randomly generated rulers on game start

- Added missing GFX_combat_terrain_coastline

- Added missing GFX_combat_terrain_woods

- Fixed missing combat terrain GFX_combat_terrain_forest

- Minimap: Generate based on topology

- Minimap: Hide areas that are in TI

- The player names are now updated properly on map in player mapmode in game setup.

- Incompatible savegames now has a icon.

- The correct tooltip for build cost are now shown for mercenaries.

- The Fort Defense value in the siege interface are now correctly updated when sieging back provinces from rebels.

- The log is now cleared when loading savegame ingame.

- Countries may now have a separate mapcolor (political mapmode etc) and countrycolor

- Alert for troops in foreign territory is no longer shown for any type of subject provinces.

- Over diplomatic relations alert now lists all relations in the delayed tooltip.

- Changed order which relations are checked for the purpose of coloring the on-map unitinterfaces

- DIPLO_HAS_SUBJECTS will no longer be shown if the country isn't independent

- Trade interface: Disabled trade node connection buttons for undiscovered locations



# Tabs

- It is now clearer that Religious Unity also includes modifiers and not only provinces.

- Updated local income tooltip to include yearly income from provinces

- Fixed mismatch between the War Exhaustion value in defender of the faith-tooltip and the value in stability view.

- Extended the box that shows accepted cultures.

- Added AI personality icon in the diplomacy view.

- Better explanation for yearly increase in tooltip for advisor-cost in economy view.



# Mapmodes

- Opinion and coalition mapmode no longe gives tooltips for sea provinces.

- Fixed better tooltips in HRE mapmode.

- Occupied provinces no longer gets stripes in trade mapmode.

- Added a color to continents

- Changed the hideous color of Germany



# Diplomacy

- Enemy of Enemy opinion modifier tooltip displays monthly ticks

- Fixed a bunch of missing cancel descriptions for diplomatic actions

- Updated tooltip for Excommunication to reflect the actual CB

- Added country name to annexation/integration tooltip

- Display prestige loss in summary text when conceding defeat

- It is now clearer which country becomes vassal or protectorate

- Added estimated completion date to Improve Relation tooltip

- Leader and "war leader may not demand peace" icon tooltips no longer overlaps.



# Province

- Fixed better tooltip for tax in province view. (It's now explained that it's the yearly income)

- Terrain picture now shown in province view if the resolution is high enough.

- Rebel-controlled provinces will no longer say "noreligion of rebels" as state religion

- The province history view are now properly updated when changing province while looking at it.



# Ledger

- Added a ledger page for possible colonies.

- Added a ledger page for income type comparisons between countries.

- Culture piecharts in ledger now shows the same values as being used to determine when cultures become accepted or not



# Messages

- Can now see personality of another country's new ruler in new monarch message

- Added go to button to 20+ messages

- Shields in popups now work again

- End of Combat message: Fixed misaligned OK button

- End of Combat message: Siege icon no longer visible for naval combat

- End of Combat message: Fixed missing maneuver tooltip

- We guarantee other is no longer a message pop-up by default.