With help from EDHPanda, I simplified this decklist a bit by removing the creature thieving and deathtouch equipment. Check out his take on Nin here: Tiny Leaders: Nin Counterburn

This is not the typical Nin Combo deck. The intent is to control the game with counterspells and to burn threats off the battlefield, which in turn should gas out my opponent's hand while cards like Nin, the Pain Artist, Jace Beleren, Arcane Denial and Rhystic Study keep mine filled. It should be able to win without Nin, and therefore must contain multiple mid to late game finishers and win cons.

Alternate win cons are:

1: Filling the graveyard with instants and sorceries, then clocking your opponent with a massive flying Spellheart Chimera

2: Exiling 2-4+ dinks created by Young Pyromancer or Chasm Skulker to Hour of Need to create a small army of 4/4 flyers

3: Casting multiple cheap instants/sorceries to pump up a massive Nivix Cyclops. Arcane Denial can be used to counter your own instant pumping the cyclops and allowing you to draw 3 cards.

4: Mindswipe can be a major late game swinger. Leave all your mana open, counter a spell and do huge damage to the face.

5: Runechanter's Pike + True-Name Nemesis is pretty much game over.

Thanks for looking and feel free to suggest any improvements. I really appreciate your input!