View this email in your browser #8 – A HARD LIFE AMONGST THE STARS A Closer Look at Spaceships in the ALIEN RPG and the Schematics by John R. Mullaney "This is Ripley, last survivor of the Nostromo, signing off."

ALIEN tabletop RPG by Free League Publishing and Twentieth Century Fox.



The pre-order at ALIEN-RPG.COM has now been running for over three weeks, and many of you have now had the chance to check out the Cinematic Starter Kit PDF in detail, and even play the included scenario Chariot of the Gods by Andrew E.C. Gaska. It's great to hear your comments and feedback, such as Adam Koebel's massively in-depth video review.



Behind the scenes, we're working very hard on the full rulebook, and we expect to be able to share a Beta PDF of whole thing with you in a few weeks. The full game contains lots of material beyond the Cinematic Starter Kit, mostly focused on fleshing out the ALIEN universe for Campaign play.



One really meaty chapter of the full rulebook deals with life in space in 2183 AD, and a big part of that chapter is focused on something every self-respecting sci-fi RPG needs – spaceships. The rulebook will include comprehensive rules for starships, how to modify and upgrade them – and how to fight fast and brutal battles with them.



Several now iconic starships known from the ALIEN films, such as the Nostromo and the Sulaco. To bring these to life, artist John R. Mullaney has created amazing schematic illustratons of these and other space (and ground) vessels. Check out his designs below – in the printed game you'll see them in full size and detailed glory! John's own thoughts on the process:



“I’m thrilled to have been asked to collaborate with Free League and contribute these new artworks to their Alien RPG. My background is in producing full perspective & cross-section artworks of ships from various franchises, and this latest project has enabled me to apply those same 3D techniques to 2D elevations - an illustrative approach which has yet to be applied to the ships from the ALIEN universe. Thanks to the help of the fan community, I was able to acquire and closely study photos of the original miniatures as my primary reference. By then employing a hybrid style of watercolour and Photoshop, I have strived to make each artwork as screen-accurate as the reference allows. I hope the fanbase enjoys these artworks as much as I’ve enjoyed creating them."



Not pre-ordered the game yet? Hurry over to ALIEN-RPG.COM right now and get the Cinematic Starter Kit PDF shortly after purchase! Hello! This is the eighth official newsletter for the upcomingby Free League Publishing and Twentieth Century Fox.Theathas now been running for over three weeks, and many of you have now had the chance to check out the Cinematic Starter Kit PDF in detail, and even play the included scenario Chariot of the Gods by Andrew E.C. Gaska. It's great to hear your comments and feedback, such as Adam Koebel's massively in-depthBehind the scenes, we're working very hard on the full rulebook, and we expect to be able to share aof whole thing with you in a few weeks. The full game containsof material beyond the Cinematic Starter Kit, mostly focused on fleshing out the ALIEN universe for Campaign play.One really meaty chapter of the full rulebook deals with, and a big part of that chapter is focused on something every self-respecting sci-fi RPG needs –. The rulebook will include comprehensive rules for starships, how to modify and upgrade them – and how to fight fast and brutal battles with them.Several now iconic starships known from the ALIEN films, such as the Nostromo and the Sulaco. To bring these to life, artisthas created amazing schematic illustratons of these and other space (and ground) vessels. Check out his designs below – in the printed game you'll see them in full size and detailed glory! John's own thoughts on the process:“I’m thrilled to have been asked to collaborate with Free League and contribute these new artworks to their Alien RPG. My background is in producing full perspective & cross-section artworks of ships from various franchises, and this latest project has enabled me to apply those same 3D techniques to 2D elevations - an illustrative approach which has yet to be applied to the ships from the ALIEN universe. Thanks to the help of the fan community, I was able to acquire and closely study photos of the original miniatures as my primary reference. By then employing a hybrid style of watercolour and Photoshop, I have strived to make each artwork as screen-accurate as the reference allows. I hope the fanbase enjoys these artworks as much as I’ve enjoyed creating them."Hurry over to THE FEEDBACK FORM

feedback on the game before the core rulebook goes to print, and thereby help us making the game even more awesome – and be credited as an official playtester.



There is a link to a feedback form inside the Starter Kit PDF itself, but it seems many of are having trouble accessing the link. If so, please try



Missed the previous newsletters? If you missed our previous newsletters about the ALIEN RPG, you can find them here – and don't forget to sign up for future issues! If you have questions or thoughts on the ALIEN RPG, don't hesitate to visit our forums on the Free League



/Free League Publishing Remember, by taking part in the pre-order you can also provideon the game before the core rulebook goes to print, and thereby help us making the game even more awesome – and be credited as an official playtester.There is ainside the Starter Kit PDF itself, but it seems many of are havingthe link. If so, please try this direct link instead.If you missed our previous newsletters about the ALIEN RPG, you can find them– and don't forget tofor future issues! If you haveor thoughts on the, don't hesitate to visit ouron the Free League website or follow us on Facebook