The Massive v1.2 Update is Here

Newly Enhanced Campaign, New Units, Substantial UI and AI improvements,

Global Chat, and much more!

The v1.2 update contains a slew of changes and improvements to the base game. We have been reading and listening to all of the user feedback that our community has been giving us and have used it to continue to make Ashes of the Singularity an even better game since its release. For a complete list of all of what's new in v1.2, see the change log at the bottom of the post.

Here are some highlights from the update:

New Enhanced Campaign

We've really beefed up the campaign with this update. Since release, we have added 3 missions to this mode, and v1.2 brings fully voiced dialogue and new cut scenes. New Unit: The Eradicator

This new long-range Substrate cruiser may be slow moving and a little expensive, but its attack power is devastating. In addition to its heavy weaponry, the Eradicator is extremely difficult to kill. New Unit: The Athena

This new short-range PHC cruiser is small, fast, and armed with high energy laser bolts, thermal lasers, and a plasma bolt cannon. New Global Chat

The new Global Chat channel makes it possible for gamers around the world to see who's playing at all times. Finding opponents to play against has never been easier. Substantial UI and AI Improvements

We have made some adjustments to the late-game AI strategies and now allow players to choose the AI's "personality" in Skirmish mode. v1.2 also brings skirmish map sorting, the ability to add friends from the multiplayer lobby, more informative tool tips within the Army Unit panel, and more.

If you've been playing Ashes, we want to hear from you! Join the conversation over at Steam.

For more information on v1.2, see the full change log below

v1.2 CHANGELOG:

HIGHLIGHTS

Deluxe Campaign: All dialog now voiced, 3 new missions, 2 new cut-scenes, dialogs no longer modal

New Units!

Hall of Fame

Lots of UI improvements

Substantial AI improvements

UI

Health bars and more informative tool tips for unit within an Army in the Army unit panel

Unit panels can be data driven such that new units can be added by modders and hooked into the UI

Skirmish map sorting

Select air hot key (F2)

Add someone as a friend from the MP lobby

UI will display boosts/etc on a given region

Clear production queue button

NEW UNITS:

Substrate Eradicator: Strong long-range Cruiser

PHC Athena: Strong, short range Cruiser



NEW FEATURES:

CPU Benchmark

Global Chat

AI:

AI late game strategies improved

Massive AI updates

Choose AI personality in Skirmish

MISC:

General performance optimization pass across the entire project

Gravity effects applied to units in their own phase

Streaming audio support for campaigns & scenarios

Map disk space usage optimized

Optimization for better scaling on multi-core CPUs

Voice audio now on its own channel

Voice volume slider

Modeless dialogs

Fix netural player colors

Tooltip text improved for techs

Cosmetic improvements

Dawn of the Singularity button update



