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Welcome to the demo of Asterism! A few things to note:

The demo skips around days to better give a idea for what the plot of the full game will be- specifically, you start at the opening of the full game and then jump to day 9 and then day 11.

Kotachi received a pair of white revolvers after his grandfather died, forged from the constellation Perseus. His weapons target specters, shadow monsters that invisibly attack people... and the Zodiac. As one of the few who can, it's up to Kotachi to both protect these constellations and use their powers in battle to keep everyone safe.





Asterism at its heart is a story-heavy turn based RPG inspired by astronomy elements, namely the constellations that make up our sky- especially the Zodiac. It can be played in either the base game, an RPG with battles and visual novel style dialogue, or as a pure visual novel with battle cut-ins rather than turn-based fighting. Choices accompany many of the dialogue menus in both play styles, and can determine how side characters end up by the end of the story- including an optional male love interest.









Full Game Features:

6-10+ hours of gameplay depending on the playmode

2 playmodes- pure visual novel and RPG + visual novel dialogue

Branching dialogue trees

Optional male love interest

Several art galleries





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