The studio head of Project Cars

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Speaking to Nintendo Life , Ian Bell explained that a Wii U version was never guaranteed, and the team would much rather wait for Nintendo's next console rather than compromise on their vision and deliver a product that doesn't live up to expectations."Project Cars/Weapons of Mass Development opened funding initially as a free-to-play PC only racing game," Bell explained. "This is when the bulk of the funding arrived. Funding was closed late 2013. By vote of the members, it changed to a boxed product PC/Xbox 360/PS3 and 'maybe Wii U' game. It was always 'maybe' as we had no knowledge of the system."It was again changed, by vote of the members, to a PC/Xbox One/PS4 next-gen game with still 'maybe Wii U' and Steam OS. The funding, as I said above, was closed long before this. We still haven't given up on Wii U 100 per cent but if we can't make it work we will move to the next Nintendo machine."Earlier this week, Bell admitted the developer is struggling with the Wii U version , before saying it may instead come to the next generation Nintendo console the company announced in March. Released May 12 on PC, PS4, and Xbox One, IGN gave Project Cars an 8.9 , calling it deep and demanding but incredibly user friendly.

Luke Karmali is IGN's UK News Editor. You too can revel in mediocrity by following him on Twitter