Dev Q&A for Update 4.3

– Theme of the Update: Social Interactions

Complete chat revamp to correct problems with aging chat system.

To foster and encourage community unity and lessen chat toxicity.

– Chat System Revamp

Complete rework of chat system, although it will behave at its core like chat now.

Easier to correct bugs with chat system in the future.

Chat required the full rebuild after many ports of the old chat system.

Full screen chat now possible.

Chat no longer shrinks when typing long messages.

Titles and Portraits available for chat messages (a defined set in game to be unlocked)

Emoji integration into chat. New emojis unlockable weekly.

Alternating colors between messages to assist in differentiating messages in chat.

There is a “Chat Lite” (Classic?) mode, that is similar to chat mode pre-4.3.

Emojis, titles, and portraits are unlocked by meeting various criteria in-game.

These can be earned via weekly events, as well (expect new ones every week). If missed, these can be purchased after in-game for a small gem fee after a 2-month exclusive window.

Title awards given weekly, requires full guild clear. Otherwise, will be available after a 2-month exclusive window for a small fee.

Portraits unlocked by leveling up, or via other completing various criteria in-game.

No custom portraits because of potential copyright or obscenity issues.

Portraits and titles are cosmetic themed only.

Devs are open to feedback for new titles and portraits.

“Small gem fee” not set in stone yet. Considering ~25 gems-ish range.

– Chat Moderation

The community can now report players with offensive chat directly from the chat window (player’s profile window) and report them for potential moderation to the support team.

Abuse of the report button will result in players’ reports being treated as less reliable in the future.

Blocking player chat is still in the game.

– Honor System

Players gain 2 Honor per day, (max capacity is 5)

Players can honor players in chat (global or guild), or after PvP matches.

Being honored can be increase a player’s Honor rank.

A player’s Honor badge can seen in the profile.

A special version of the Dragonkitty is available if Honor is maxed out.

Other minor bonuses may be available as Honor increases, such as special chat frames.

– Tribute Screen Rework

Tribute is now broken down by kingdoms that awarded each type of tribute.

Obtained Honor since last tribute collection is shown on the tribute screen.

– Potions

All scheduled events (not random pet events) will offer potions in shops.

Added to weekly events shops. One potion per Tier of purchase.

Adds unique bonuses, lasts to the end of the weekly event.

Thought process: assist new players who get stuck early in events get farther.

Some potions: explode at start of battle, skull resistance, regeneration, and so on.

Tier 7 potion purchase: adds 7 to all stats, can be purchased repeatedly and stacks cumulatively.

** Potions are NOT applicable to Guild Wars.

– Delve Difficulty Issues

Potions are not the fix to delve difficulty.

Will require a future quarterly update (aka. 4.4 or later) to release. New system in development.

– Transform Issues

Bless will render immunity to Transform.

Other solutions may come in future updates.

– Filters

Banner filter being added. Can suggest banner choices. Text search possible.

NOT ‘color’ filters being added.

– MVP Screen

Appears after PvP matches. Replaces old “PvP Score” screen.

Does NOT take any longer than previous PvP screen to cycle through.

Shows stats of match and best performing unit on player’s team (even in losses).

Can issue Honor to a player from the MVP Screen.

– Screenshot Mode

Appears as a camera button on various screens.

Places the game into a screenshot mode to take high quality screenshots.

Appears on the MVP screen and various troop screens.

– Event Chest Changes

Commons and Rares will begin to appear in Event chests. (These appear as multiples).

There is NO CHANGE to draw rates for Epics/Legendaries/Mythics from Event keys.

– Guild Wars Changes

Enemy guilds will NOT be known until the beginning of each day’s guild war.

There may be scoring changes in the near future???

– Shop Changes

Multi-purchase for items in the shop have been implemented.

Spoils of War pack will be limited to 10 per week per player starting with 4.3.

– Free for All

Pan’s Vale rework will happen either next week or the week after 4.3.

No major changes/additions to the Soulforge for 4.3.

Soul sink? Perhaps later this year…

GW Bracket movement at low brackets… can now move up to 10 brackets per month. Will be potentially re-examined.

No Skeleton Key nerf planned.

Old weapons… new system being designed, requiring a Soulforge update. Solution needs to handle the problem of past AND future event weapons. Probably at least a quarterly update away.

Old Hero Class trait updates? Likely in the future.

Hero talent tree updates? Probably for the future.

Return of weekly lore? Likely for key units (not for common troops).

Higher level delves yielding higher rewards? Slight tweak maybe in the future, but otherwise no.

A new Dawnbringer-like weapon? Requires a Soulforge update before happening. Likely requires a quarterly update.

– END OF STREAM

Edits are complete. Please feel free to call out errors still present in the notes for correction.