After already being delayed from the original beta announcement, Media Molecule teased the beta for Dreams Monday on Twitter.

Media Molecule announced a "Totally normal dreams stream" Tuesday, Dec. 18 at 5:00 pm GMT / 9:00 am PT.

PS4's Dreams was originally announced in 2015 at E3, with a beta announced at Sony's Paris Games Week keynote that same year, for the beta to come in 2016.

In December 2016 Media Molecule stated that Dreams would be delayed to 2017 so they could stay true to their vision.

"Dreams is Big. Really big. I mean, we always knew we were a bit crazy, but the enormity of it has taken even us by surprise," the statement read. "And rather than cutting corners we are staying true to our vision – that Dreams isn’t just about drawing, or sculpting, but also game creation, storytelling, animation, music and sound, all rolled into one whole beautiful PlayStation game."

Dreams lets players create whatever they want to create, in their own worlds. IGN recently played a demo at PAX Australia and said Dreams is, "something that has never been done. The potential for creators and players is almost limitless."

We also talked about how much impact the audio has on the game – just as much as the visuals, saying "There’s a library of sounds right down to the individual note plucks of a violin string."

Stay tuned to IGN for what comes from Media Molecules stream on Tuesday, and in the meantime watch all the footage we have so far of Dreams.

Jessie Wade is a news writer at IGN and wants to get lost in the world of Dreams. Follow her on Twitter @jessieannwade.