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Skyrim Revisited: Legendary Edition

A STEP hosted mod guide created and maintained by Neovalen.

Last Update: 13:24:04 23 May 2017 (UTC)





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- Visit the Skyrim Revisited section of the STEP forums to provide feedback or submit support questions related to this guide.

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Notice: This guide changes several times a week. Check for updates using PAGE TOOLS > HISTORY or by clicking here (Requires wiki log in).

Introduction and Summary

Skyrim Revisited: Legendary Edition is a mod guide designed to keep up with the ever changing Skyrim mod landscape. Key tenets of this mod guide include:

Increased Immersion and Realism including but not limited to blood/gore, intense combat, nudity/sex, realistic needs, and survival.

including but not limited to blood/gore, intense combat, nudity/sex, realistic needs, and survival. Maintained Lore Friendliness meaning remaining true to the majority of The Elder Scrolls lore - but not in a purist sense - some liberties will be taken.

meaning remaining true to the majority of lore - but not in a purist sense - some liberties will be taken. Maintained Stability with Maximum Functionality including conflict resolution, mod cleaning, mod ordering, and more.

Author's Development System

The system used for the creation of this guide is as follows:



Processor: Intel Core i5 3570k @ 4.4 Ghz

Motherboard: Gigabyte G1 Sniper 3

Memory: Corsair Vengeance 16GB (2x8GB) DDR3 1600

Video Card: Gigabyte GTX 980 G1 Gaming 4GB

Hard Drive (OS): Samsung 840 PRO 256GB SSD

Hard Drive (Games): Samsung 840 PRO 256GB SSD

Hard Drive (Data Backup): Western Digital Black 500GB 7200RPM

Prerequisites

Spectacular achievement is always preceded by unspectacular preparation. --Robert H. Schuller

To use this guide to it's fullest extent, the following software must be installed and configured as specified.

Official Bethesda Content

Script Extenders

Download the "7z Archive" version. Install only the following files to the main Skyrim folder:

skse_1_9_32.dll

skse_loader.exe

skse_steam_loader.dll

Notice: Do NOT install the script files at this time. These will be installed later as part of the Create The Skyrim Revisited Profile section.

SKSE Plugin Preloader v3

Download the archive manually. Install only the following files to the main Skyrim folder:

d3dx9_42.dll

The function of this tool is to open archives manually when not using other tools as it handles most modern compression schemes and is free to use.

The function of thid tool is to decompile pex scripts to source code. This is a prerequisite for Merge Plugins Standalone.

DDSOpt v0.8.0 Pre-Release Update 4 ([1])

The function of this tool is to optimize and re-mip textures.

The function of this tool is to allow the user to quickly and easily switch between ENB configurations.

The function of this tool is to provide a default ESM/ESP file ordering between various mods, help identify mods that require cleaning with TES5Edit, and provide bash tags.

The function of this tool is to merge plugin files.

In the installer, check "Handle NXM Links". This allows direct downloading of mods using the "Download With Manager" button on Nexus mod pages.

The function of this tool is to manage mods and is the mod manager of choice for this guide. The reasons for this are listed below:



Profiles allow multiple configurations set up per character and/or playthrough.

Mod Downloads via NXM allows downloading of mods directly using the "Download With Manager" button on the Nexus site.

Mod Version Tracking uses the power of the Nexus site to track major mod updates. However, this is not a replacement for the track file option on the actual Nexus site for optional downloads!

BAIN Installer Compatibility allows the use of BAIN packages.

NMM Installer Compatibility allows the use of Nexus Mod Manager installers.

Manual Installation Option allows modification and selection of the data folder in an archive manually, allowing fixes of path problems at install time.

Virtual File System allows a clean base Skyrim installation without the mess of moving files. Additionally extends this file system to other tools such as LOOT, TES5Edit, and Wrye Bash.



TES5Edit v3.1.3 - 285d440 (Guide) (Video)

This is a Fallout 4 download site, however, this tool also works for Skyrim when the executable is named TES5Edit.exe (Currently Default).

The function of this tool is to remove Identical To Master(ITM) records, Undelete Deleted Records(UDR), and clean dirty edits as specified by the guide the ESMs and ESPs that Skyrim will be loading.

The function of this tool is to manage mods and create Bashed Patches. Bashed Patches merge the leveled lists from the installed mods and has some limited functionality to merge mods and tweak game values. For the purposes of this guide, only the Bashed Patch functionality will be used.

All Journeys Begin With The First Step...

The first step, my son, which one makes in the world, is the one on which depends the rest of our days. --Voltaire

The road of the Dovahkiin begins slowly and with purposeful resolve.

Configure Skyrim

Upon downloading Skyrim from Steam there are no ini files pre-generated. Thus, it is imperative to run the launcher and generate the initial set of ini files and do basic setup.

Start The Elder Scrolls V: Skyrim through the Steam context menu to open the launcher. Click "Options". Click the [Ultra] push-button. Set "Aspect Ratio" and "Resolution" through the drop down box. This should be set to the monitors optimal resolution. Set "Antialiasing Level" to Off through the drop down box. Set "Anisotropic Filtering" to Off through the drop down box. Click [Close]. Click the [OK] push-button to close the dialogue and save.

Next, run the game so that a set of basic in game options can be properly added to the ini files.

Click "Play" on the launcher to start Skyrim. On the main menu, select "New Game". Allow the game to run until the SKYRIM logo has faded away and access the menu by pressing [ESC] on the keyboard. In the menu, select "Settings" then "Display". Scroll down the display menu and mark an X next to "Dialogue Subtitles" and "General Subtitles". Press [ESC] to go back to the category selection menu and select "Gameplay". Scroll down the "Gameplay" menu and remove the X next to "Save on Rest", "Save on Wait", and "Save on Travel". Click the right arrow on the selection bar next to "Save on Character Menu" until "Disabled" is selected. Press [ESC] until back at the main menu and exit the game.

These settings have now been saved into the ini files. These settings have accomplished the following:

Setup the ini files with a high performance baseline.

Enabled subtitles so text is visible for characters that do not have voice over.

Disabled autosaves as they are not generally safe and may cause additional CTDs. Manual saves are highly recommended on a periodic basis.

Configure The Creation Kit

The Creation Kit is a valuable tool for Skyrim as it allows users to create and/or edit mods. It can be used to fix and change things not possible with the other 3rd party tools. Similar to Skyrim, the Creation Kit does not have default ini files until it is started for the first time and requires some basic setup to work properly for the purpose of this guide.

Start the Creation Kit through the Steam context menu. Once the Creation Kit is loaded, exit the program. Navigate to the Skyrim folder (where CreationKit.exe is located) and open SkyrimEditor.ini. At the bottom of the [General] section, add the line "bAllowMultipleMasterLoads=1". Locate the line starting with "SArchiveList=" and after Update.bsa add ", Dawnguard.bsa, Hearthfires.bsa, Dragonborn.bsa". Locate the line starting with "SResourceArchiveList2=" and after Update.bsa add ", Dawnguard.bsa, Hearthfires.bsa, Dragonborn.bsa". Save and close the file.

These settings will remain set for each subsequent run. These settings have accomplished the following:

Setup the ini files for multiple master loads and to properly load DLC content.

Extract Dialogue Views and Script Source

With the latest Creation Kit version, Skyrim dialogue views and script sources are no longer extracted in the games data folder by default. To fix this, perform the following:

Open Scripts.rar found in the Skyrim/Data folder and extract all files in place.

Papyrus Compiler Fix For 64-bit Systems

The following fix is only required for user with a 64-bit operating system. The PapyrusCompiler.exe used by the Creation Kit is compiled as an "AnyCPU" executable which means that it can be run in both 64-bit and 32 bit modes depending on the users OS. However, Mod Organizer is exclusively written in 32-bit and cannot hook into 64-bit applications. Due to this, compiling Papyrus scripts in the Creation Kit will fail. Fortunately, there is a workaround to force the compiler to always run in 32-bit mode.

Download this tool and place it in the Skyrim/Papyrus Compiler folder. Run the executable and click [Start].





Notice: A backup of the original file will be created with a .bak extension for easy restoration of the vanilla file if desired.

Configure Mod Organizer

With Skyrim and the Creation Kit properly configured, the next step is to initially set up our mod management utility and create a "Vanilla Skyrim" profile.

Start Mod Organizer. If this is the first run, Mod Organizer will prompt to select which game to manage, select Skyrim. Mod Organizer will then prompt to show a tutorial. It is highly recommended to click [Yes] if not familiar with the tool. Click the [Configure Profiles] button at the top of the window. The icon looks like an id card. Verify "Automatic Archive Invalidation" and "Local Savegames" are unchecked. Click [Create] and type "Vanilla Skyrim" in the text box. Verify that "Default Game Settings" is unchecked then click [OK]. The "Vanilla Skyrim" profile will appear in the list. Select the "Default" profile and click [Remove]. Select [Yes] when prompted. Close the dialogue by clicking [Close]. Verify that "Vanilla Skyrim" is the currently selected profile in the "Profile" drop-down above the left-pane of the Mod Organizer window.

Notice: Mod Organizer has created a local copy of the current Skyrim.ini and SkyrimPrefs.ini to be used when running this profile. Throughout the guide, these copies will be modified with the various changes leaving the default ini files untouched.

Now, final preparations must be made to use our mod manager and other tools to their fullest extent.

Click the [Settings] button at the top of the main Mod Organizer window. The icon looks like a screwdriver and wrench. In the "Settings" dialogue, click the [General] tab and in the "Style" drop down select "Dark.qss". In the "Settings" dialogue, click the [Nexus] tab. Check "Automatically Log-In to Nexus" and input a valid nexus username and password. In the "Settings" dialogue, click the [Plugins] tab. Select "Basic Diagnosis Plugin" in the left pane. In the right pane, double click on the value to the right of "check_modorder" and select "false". Select "BSA Extractor" in the left pane. In the right pane, double click the value to the right of "enabled" and select "true". In the "Settings" dialogue, click the [Workarounds] tab. Verify that NMM Version is at least 0.52.2, if it is not then update it to this value. Close the window by clicking [OK]. Click the [Executables] button at the top of the main Mod Organizer window. The icon looks like a pair of cogs.

If all prerequisites were installed correctly, some software such as SKSE, Skyrim, and the Creation Kit should appear already configured in the list. To configure the remaining tools, perform the following:

In the "Title" text box type "LOOT". In the "Binary" text box type <LOOT Path>\LOOT.exe or select it using windows explorer by pressing the [...] button. Do not select any of the optional check boxes. Click the [Add] button. LOOT should appear in the list. Repeat this process for both TES5Edit and Wrye Bash replacing the appropriate fields then close the dialogue by clicking [OK].

Notice: The game and related tool programs must be run through Mod Organizer which allows them to see the virtual data folder. Desktop shortcuts can be created for this function by clicking the [Shortcut] button on the far right of the display below the [Run] button.

By default the install and plugin load order in Mod Organizer is slightly scrambled. To fix the install order, perform the following steps:

In the left pane of Mod Organizer drag and drop the "Non-MO" category mods that represent the DLCs to the following order: * Dawnguard * HearthFires * Dragonborn * HRDLC1 * HRDLC2 * HRDLC3

The plugin order can be fixed by running LOOT to do a quick sort. Perform the following steps:

Select "LOOT" from the drop-down above the right pane of the Mod Organizer window. Click the [Run] push button. Find the icon that looks like a horizontal bar graph (mouse over text should state "Sort Plugins") and click it. After some processing, the calculated load order is displayed in the right pane of LOOT. Click the [Apply] button to apply the load order. Click the [X] on the title bar to close LOOT.

This process loads LOOT through the Mod Organizer interface to sort the current ESMs/ESPs in the virtual data folder. For now this only consists of the base game and DLC ESM/ESP files. Note in the Mod Organizer window the load order has been corrected to match the output from LOOT. "Skyrim.esm" and "Update.esm" are at the top of the load order, greyed and checked. To load all the DLC content along with the base game for the "Vanilla Skyrim" profile:

Check the box next to the DLC ESMs but leave the HRDLC ESPs unchecked in the "Plugins" tab of the Mod Organizer right pane.

This has enabled the Dawnguard, Hearthfires, and Dragonborn DLCs for use in the game. The High Resolution DLC is not currently enabled. A powerful feature of MO is that it can load and manage BSA files without their corresponding ESP files by use of the "Archives" tab in the right pane. To enable the HRDLC without their corresponding ESPs active, perform the following:

Open the "Archives" tab in the right pane of Mod Organizer. Verify the box adjacent to "Have MO manage archives" is checked. Verify the boxes adjacent to HighResTexturePack01.bsa, HighResTexturePack02.bsa, and HighResTexturePack03.bsa are checked.

Notice: Note that the High Resolution DLC ESPs are dummies and are only there to load their associated BSA files. If a dummy ESP is enabled by Mod Organizer a broom icon is posted next to the ESP file in the "Plugins" tab. Using this method, we have bypassed the need for those dummy ESPs and saved 3 slots. The maximum number of plugins that can be loaded by Skyrim is 256 including the base Skyrim.esm.

Create The Skyrim Revisited Profile

Now that an established clean "Vanilla Skyrim" profile has been created an unmodified Skyrim may be run at any time with the click of a button. However, the goal of the guide is to mod Skyrim and so a new profile must be established to contain "Skyrim Revisited" and its collection of ini tweaks and mods. Perform the following:

Click the [Configure Profiles] icon at the top of the main Mod Organizer window. The icon looks like an id card. Select "Vanilla Skyrim" then click [Copy]. Type "Skyrim Revisited" in the text box and hit [OK].

During the above process, Mod Organizer created an exact copy of the "Vanilla Skyrim" profile into a new profile named "Skyrim Revisited". In the Prerequisites section, SKSE was installed without the required script files. This preserved a pristine vanilla Skyrim/Data folder but SKSE will not function properly without the supplied scripts. They will now be used to showcase how to add a mod to Mod Organizer. Perform the following steps:

Click the small screwdriver and wrench icon adjacent to the "Profile" drop-down and select "Install Mod...". Navigate to the downloaded SKSE archive and click [Open]. Replace the default text, if any, in the "Name" text box with "Skyrim Script Extender". This is the name that will be displayed in the left pane post-installation. In the file tree, navigate to the "Data" folder inside the archive, right-click and select "Set Data Directory". Only the Scripts folder should be visible and checked. Click [OK].

The mod will now be displayed with an empty check box in the mod window. This mod is now installed but not yet enabled for use by the game. Also, note that Mod Organizer does not have a version number or category set for this mod. To resolve this, perform the following:

Right-click the mod and select "Information...". (Alternatively, double click the mod name.) In the "Categories" tab, check the box next to "Patches" to add that category to this mod. In the "Nexus Info" tab, set the version number to the installed SKSE version number but set the Mod ID to -1.

This has set the proper version number and category for this mod. The color of the text also indicates that SKSE is not available on the Nexus. Look at the [File Tree] tab to see the contents of the folder that will be virtually placed inside the Skyrim/Data folder. Note the meta.ini file is shown which Mod Organizer uses to store all the related data for the mod and it will not be visible to the game when executed.

Notice: Any mods downloaded directly into Mod Organizer from the Nexus will have one or more of the data fields automatically filled based on Nexus server provided information.

Click [Close] to save and exit the window.

Mods version numbers that can be verified by the Nexus will be either Green(Current+) or Red(Out Of Date). To make the mod visible to the game:

Check the box adjacent to the mod name.

The files located inside this mod folder will now be visible to any programs executed through Mod Organizer as if they were placed inside of the Skyrim/Data folder. Any conflicts are handled by Mod Organizer in priority order (higher priority overwrites lower priority). Give this a try now:

Select "SKSE" in the drop down above the right pane then click [Run].

This will execute the game through Mod Organizer using the SKSE_Loader.exe. The Mod Organizer window will close as SKSE is automatically configured to do so. At this point, SKSE is now properly installed with all included script functionality.

Exit the game.

With the current setup, Mod Organizer may swap between an SKSE-only enabled profile "Skyrim Revisited" and a non-SKSE enabled "Vanilla Skyrim" profile. If it is desired to play the game in a pristine vanilla form at any time simply select the "Vanilla Skyrim" profile then select and run "Skyrim" in the drop-down above the right pane. Alternatively, the game may be run directly through Steam as the vanilla data files are not changed.

Clean The Bethesda ESMs

With profiles now set up properly, it is time to begin modding some vanilla game files. To increase stability, TES5Edit will be used to clean ITMs and UDRs from Bethesda 's ESMs. This improves compatibility between the various DLCs and lessens the chance of instability in Skyrim. Perform the following:

Start Mod Organizer. Select "TES5Edit" from the drop down above the right pane and click [Run]. Right-click inside the file listing and select "None". Check the box adjacent to Update.esm and click [OK]. Wait for the message "Background Loader: finished" to appear in the right pane. Right-click Update.esm and select "Apply Filter For Cleaning". Wait for the message "[Filtering Done]" to appear in the right pane. Right-click Update.esm and select "Remove Identical To Master Records". Wait for the message "[Removing Identical to Master records done]". Right-click Update.esm and select "Undelete and Disable References". Wait for the message "[Undeleting and Disabling References done]". Click the [X] on the title bar to close TES5Edit. Verify the box adjacent to Update.esm is checked and also that "Backup Plugins" is checked then click [OK].

Update.esm has now been cleaned, meaning that any improperly removed records or edited records that were identical to the base Skyrim.esm file have been fixed.

Repeat the process above for all of the DLC ESMs in order selecting only one at a time. Do NOT attempt to clean Skyrim.esm itself. Dawnguard.esm must also be cleaned twice to remove all duplicate records.



Normally, when a file is cleaned through TES5Edit using Mod Organizer it is automatically moved back to it's original mod folder and any generated files are moved to <Mod Organizer Path>/overwrite. In the case of the base Bethesda ESM files there is no source mod and so post cleaning the cleaned ESMs are left in the Skyrim/Data folder while the backups are moved to the overwrite folder. The cleaned files should be moved to their own mod folder to preserve a clean Skyrim/Data folder and the backups restored from the TES5Edit Backup folder in overwrite. To resolve this problem, perform the following:

Close Mod Organizer. Navigate to Skyrim/Data and move the newly cleaned Bethesda ESM files to <Mod Organizer Path>/Mods/Cleaned Vanilla ESMs. Navigate to <Mod Organizer Path>/overwrite/TES5Edit Backups and move all of the backup files to the Skyrim/Data folder. Rename the .backup* files to their original name such as Update.esm, Dawnguard.esm and so on. Remove the TES5Edit Backups folder from <Mod Organizer Path>/overwrite.

This process has restored the original game files to allow the game to run in a pristine vanilla state via Steam. When Mod Organizer is started again, a new mod will be added to the left pane called "Cleaned Vanilla ESMs", it must be activated for Mod Organizer to use them.

Start Mod Organizer. Verify Skyrim Revisited is the currently selected profile. Drag the newly created mod "Cleaned Vanilla ESMs" between the "HighResTexturePack03" and "Skyrim Script Extender" mods in the left pane and activate it by checking the box.

To recap the current set up:

Running Skyrim through Steam results in a completely vanilla experience.

through results in a completely vanilla experience. Running the "Vanilla Skyrim" profile through Mod Organizer with "Skyrim" selected in the drop-down results in a completely vanilla experience.

with "Skyrim" selected in the drop-down results in a completely vanilla experience. Running the "Skyrim Revisited" profile through Mod Organizer with "SKSE" selected in the drop-down results in a SKSE enabled experience using the cleaned base ESM files.

Optimizing The Bethesda Textures

Notice: DDSOpt is configured per the Important! Make sureis configured per the Prerequisites section before following these steps.

DDSopt performs optimization of texture files by eliminating redundancies, ensuring proper compression format, and recalculating scale-corrected mipmaps using a variety of custom algorithms. Several different types of texture files are used in object modeling in Skyrim, and DDSopt can recognize most types and be told how to treat unknowns using its ini configuration file.



Both vanilla and modded texture packs are often composed of textures saved in an inefficient compression format in relation to the texture function. This translates into textures often being 2x larger than necessary or worse due to inclusion of redundancies that add no useful information. Like unnecessary white space in this guide, the net effect is that more memory(both RAM and VRAM) is required to render these 'bloated' textures, which in turn costs valuable resources and hampers performance.



In addition to bloat, improperly-formatted textures may also lack important information in the form of mipmap levels required for scaling the texture in game. What are mipmaps? They are smaller copies of a texture that are used for rescaling object details in game as one moves away from them and they get smaller (i.e., rather than dynamically resizing, which would create aliasing artifacts and require more resources).



To obtain optimized vanilla textures, either perform the steps and use the batch files located here or, alternatively, perform the following steps:

Download High Definition Base Game Textures for Everyone (Part 1_2).7z and High Definition DLC for ModOrganizer Users (Part 2_2 - Extract Me).7z from here. Install High Definition Base Game Textures for Everyone (Part 1_2).7z in Mod Organizer. Extract the three 7z files from High Definition DLC for ModOrganizer Users (Part 2_2 - Extract Me).7z to a temporary directory. Install the extracted Dawnguard.7z, Hearthfires.7z, and Dragonborn.7z in Mod Organizer.

Once either process is completed, perform the following:

Start Mod Organizer. Check the box adjacent to all of the newly created folders in the left pane mod list to activate them. Drag and drop the mods into the order specified below based on the method used to install: For DDSOpt Method: * Unmanaged: Dawnguard * Unmanaged: Hearthfire * Unmanaged: Dragonborn * STD * Unmanaged: HighResTexturePack01 * HRDLC1 Optimized * Unmanaged: HighResTexturePack02 * HRDLC2 Optimized * Unmanaged: HighResTexturePack03 * HRDLC3 Optimized * Cleaned Vanilla ESMs * Skyrim Script Extender For Optimized Vanilla Textures Mod: * Optimized Vanilla Textures - HD * Unmanaged: Dawnguard * Optimized Dawnguard Textures - HD * Unmanaged: Hearthfire * Optimized Hearthfire Textures - HD * Unmanaged: Dragonborn * Optimized Dragonborn Textures - HD * Unmanaged: HighResTexturePack01 (Uncheck BSA In Archive Tab - These Files Are Already Included In The Mod) * Unmanaged: HighResTexturePack02 (Uncheck BSA In Archive Tab - These Files Are Already Included In The Mod) * Unmanaged: HighResTexturePack03 (Uncheck BSA In Archive Tab - These Files Are Already Included In The Mod) * Cleaned Vanilla ESMs * Skyrim Script Extender Close Mod Organizer.

This process has completed the final step to create a stable base upon which to begin adding new content to the game, congratulations!

Notice: If on an SSD and drive space is a concern, deleting HighResTexturePack01.bsa/.esp, HighResTexturePack02.bsa/esp, and HighResTexturePack03.bsa/.esp will not negatively affect the game unless running fully vanilla. To reacquire them at any time use the [Verify integrity of game cache] function from the Steam library options. This will remove the Unmanaged: HighResTexturePack entries in Mod Organizer.

ENB Series Graphics Modification

ENB Series Graphic Modification is a graphic enhancement project for multiple games by Boris Vorontsov which can be used to bring much needed post-processing to the world of Skyrim. Effects added by the tool include:

Screen Space Ambient Occlusion (SSAO)

Screen Space Indirect Lighting (SSIL)

Depth Of Field (DOF)

Anti-Aliasing

Lense FX

Bloom

High Dynamic Range (HDR)

Tone Mapping

Sharpening

Vignette

Sun Rays

Detailed Shadows

Reflection

Memory Reduction and more.

These effects are injected into Skyrim by means of a modified d3d9.dll wrapper or alternatively through an injector program supplied in the archive and are controlled by an enbseries.ini, enblocal.ini, and a series of .fx files containing shader code. For the purposes of the guide, the Wrapper Version will be used. Download the 0.308 version from here. To install, perform the following:

Open enbseries_skyrim_vXXX.zip using 7-zip and extract the d3d9.dll and enbhost.exe files from the WrapperVersion folder to a temporary folder. For reference, this will be called ENBTemp. Open ENB Organizer. *Note: Do NOT run this through Mod Organizer.* Skyrim should already be listed on the starting screen. If it is not found, add it by clicking the [+] symbol and filling in the form. Click the icon in the top left corner that looks like three horizontal bars and select Binaries. Click the [+] symbol to bring up the "Add Binary" window. Under name, type "Skyrim " and the current ENB version number then select [Browse] > [Browse for Folder]. Navigate to the ENBTemp folder created in the previous steps and click [Ok]. Click [Save] then drag the switch to the left of Skyrim <version> to the right to activate it. The icon should turn blue. Delete the ENBTemp folder as it is now saved in ENB Organizer.

Installing the d3d9.dll and enbhost.exe files is the first step to enabling an ENB. The next step is to tailor an enblocal.ini for the users system. Recommended starter settings are provided below:

Click the icon in the top left corner that looks like three horizontal bars and select Presets. Click the [Global ENBlocal] button. In the left "Skyrim enblocal.ini Generator pane, set the following: Set Binary Version to match the installed version. Check Vsync. Set Reserved Memory Size (MB) to X. Where X = 64, 128, 256, 512, or 1024. This setting is highly dependent on the user system. If stuttering is experienced when turning 360 degrees in game, increase this value. Set Video Memory Size (MB) to X. Where X = the value found doing this calculation. Click the blue arrow. In the right "Raw enblocal.ini File" pane, set the following: Under [MEMORY], set DisableDriverMemoryManager=true if using an AMD based video card. Under [ANTIALIASING], set EnableEdgeAA=true, This will smooth edges with only a small performance loss. Under [ANTIALIASING], set EnableSubPixelAA=true. This will increase picture quality with almost no performance loss. Click [Save] then close ENB Organizer.

This tailored enblocal.ini should be used with any ENB graphical preset to be installed. The last step to installing ENB is to select a preset and install it. This is the meat of the graphical experience and will determine what is seen on screen as far as colors, effects, etc. The currently recommended preset is Vividian ENB and will be installed as part of mod installation.

Initial INI Tweaks

The following INI tweaks aim to increase gameplay and visuals in Skyrim by tweaking the game engine to provide a better than vanilla experience.

SKSE.ini

The first step to editing the SKSE.ini is to create it. Perform the following:

Right-click Skyrim Script Extender in the Mod Organizer mod list. Select "Open In Explorer". Create and enter a folder named SKSE. Create and open a text file named SKSE.ini.

Once this file is open to be edited, paste in the following:

[General]

ClearInvalidRegistrations=1

This enables self-healing of rogue updating scripts in saves.

Save and close SKSE.ini then exit explorer.

Skyrim.ini

Skyrim.ini controls half of the configuration for the Skyrim game. Each of the following ini changes have been confirmed working in game. If a section exists, simply add the tweak to the bottom of that section or update existing parameter if present. If a section does not exist, add it at the bottom of the file. Perform the following:

Open Mod Organizer. Click [Tools]>[Edit Ini] at the top of the window. Verify skyrim.ini is selected and input the tweaks in the following subsections. Click [Save] and close the window.

Arrow and Bolt Aiming Tweak

This tweak shifts the point of aim to the center of the aiming reticule for arrows and crossbows (with this setting targets will be hit where the cursor is placed at approximately 100 feet from the target).

[Combat]

f1PArrowTiltUpAngle=0.7

f3PArrowTiltUpAngle=0.7

f1PBoltTiltUpAngle=0.7

f3PBoltTiltUpAngle=0.7

Disable Bethesda Splash Video Tweak

This tweak will allow loading directly into the main menu without the annoying Bethesda splash screen video.

[General]

sIntroSequence=

Field of View (FOV) Tweak

This tweak increases the horizontal area visible on the screen. Adjust the angle as desired, recommended setting is below.

[Display]

fDefault1stPersonFOV=85.0

fDefaultWorldFOV=85.0

Light Pop-In Tweak

This tweak helps prevent lighting “pop-in” by pushing back the distance at which the flicker/pulse animation loops begin.

[General]

fFlickeringLightDistance=8192

Papyrus Load Time Tweak

This tweak allows more time for Papyrus scripts to execute when loading a new area. This minimizes errors caused by scripts not finishing before the allotted time has expired.

[Papyrus]

fPostLoadUpdateTimeMS=2000.0

Shadow Flicker Tweak

This tweak fixes the shadow flickering caused by updating sun shadows.

[Display]

fSunShadowUpdateTime=0

fSunUpdateThreshold=2.0

SkyrimPrefs.ini

SkyrimPrefs.ini controls the other half of the configuration for the Skyrim game. Each of the following ini changes have been confirmed working in game. If a section exists, simply add the tweak to the bottom of that section or update existing parameter if present. If a section does not exist, add it at the bottom of the file. Perform the following:

Open Mod Organizer. Click [Tools]>[Edit Ini] at the top of the window. Select skyrimprefs.ini is selected and input the tweaks in the following subsections. Click [Save] and close the window.

Fade Distance Tweak

This tweak pushes back the distance for grass and shadows to fade. Minor performance hit.

[Display]

fShadowLODStartFade=400.0000



[Grass]

fGrassStartFadeDistance=18000

Floating Point Rendering Tweak

This tweak allows Skyrim to use floating point rendering, enabling better light rendering. This is required for ENB Series Graphics Modification to function.

[Display]

bFloatPointRenderTarget=1



Mouse Acceleration Tweak

This tweak disables mouse acceleration.

[Controls]

bMouseAcceleration=0

Shadow Map Resolution Tweak

This tweak decreases ultra shadow resolution with minor visual degradation, however the jump in framerate and general stability is large.

[Display]

iShadowMapResolution=2048



Shadows Tweaks

This tweak allows ground self shadowing and shadows on trees.

[Display]

bDrawLandShadows=1

bTreesReceiveShadows=1



The Dovahkiin Comes

Dragonborn, huh? Was it your ma or your pa that was the dragon? --Hadvar

With the grueling start of the journey complete, the Dovahkiin strides strongly into the main quest of their journey. In the previous section a profile named "Skyrim Revisisted" was created. This is the profile that will be used for the remainder of the guide. The important points to remember when installing mods are as follows:

Mods are sorted into categories and should be installed in the order presented for proper overwrites. Any deviation from a standard installation such as the unofficial patches in the next section will be clearly marked.

The recommended option/texture size will be specified next to the version number.

If installing optional files for a mod, it should be installed as a separate mod in Mod Organizer rather than merged into the main mod.

rather than merged into the main mod. If installing a mod with compatibility patches for a mod found later in the guide, be sure to disable those esps until after the mod being made compatible is installed.

Run LOOT after each mod with an ESM or ESP file to ensure the load order is correct.

after each mod with an ESM or ESP file to ensure the load order is correct. If a mod is not marked for cleaning in the guide, do not clean it! Some selected ITMs are necessary to ensure proper functionality.

Backup a copy of the original mod archives in case a mod is ever taken down from the Nexus.

DDSOpt recommendation will be specified for any mod that should be optimized along with the method to do so. (i.e. Regular, Half Normals, or Resize)

Notice: Critically Important! The first time a mod is installed that contains .bsa file Mod Organizer will prompt to extract it. Respond [Yes] and check the box labeled "Remember Selection" to prevent future prompts. If the prompt is needed again in the future simply click "Reset Dialogs" in Mod Organizers settings menu.

Unofficial Patches

The unofficial patch project is a comprehensive bug fixing mod for The Elder Scrolls V: Skyrim, the goal of which is to eventually fix every bug with Skyrim and its DLCs not officially resolved by the developers to the limits of the Creation Kit and other community-developed tools in one easy-to-install package. The features of the unofficial patches include:

Hundreds of gameplay, quest, NPC, object, item, text and placement bugs fixed already, and plenty more on the way.

Created by the authors of the Unofficial Oblivion Patch.

No unsafe changes (such as deletions of stock objects).

Designed to be compatible with as many other mods as possible.

Beta-tested with over fifteen thousand downloads.

The unofficial patches are flagged as "False ESMs". This means that the extension of the files is ESP but they are flagged in the header as ESM files to overcome Skyrim engine limitations. Unfortunately, some mod authors have not adopted using the unofficial patches as a base for their mod changes and thus some mods may overwrite records that contain fixes in them. Resolution of these conflicts using TES5Edit will be covered after mod installation has completed.

Author: Unofficial Patch Project Team

Version: 3.0.5

Special Installation: Do not install the following file(s) and/or folder(s):

Docs folder

folder Unofficial Skyrim Legendary Edition Patch.bsl

Author: Unofficial Patch Project Team

Version: 1.2.0

Special Installation: Do not install the following file(s) and/or folder(s):

Docs folder

folder Unofficial High Resolution Patch.esp ( Dummy ESP )

( ) Unofficial High Resolution Patch.bsl

Overrides: Unofficial Skyrim Legendary Edition Patch

Other Fixes

Author: Alek

Version: 5.0

Mod Notes: This mod will activate when weapon is equipped or unequipped and deal with the ammo respectively. Goal is not to have ammo equipped unless you're using ranged weapons. If enabled, equip sets are created automatically when ammo is manually equipped to be used with currently equipped ranged weapon. Mod is basically learning which ammo is preferred to be used with each weapon so less manual ammo swapping is needed each time a different bow or crossbow is used. Up to 50 equip sets can exist at one time and if limit is breached the list with cycle itself by replacing the oldest entry with newest one. Equip sets can be manually cleared at any time.

Mod Dependencies(As Configured):

Author: meh321

Version: 1.3

Mod Notes: This mod can allows sprint jumping, double jump, changing jump height multipliers (compatible with other mods that change jump height) and some other things. None of this works with horses. By default only sprint jump is enabled.

Mod Dependencies(As Configured):

Author: meh321

Version: 1.0

Mod Notes: This mod fixes the issue in Skyrim where an item is marked stolen even if no-one saw you take it. Items of value will still be marked stolen as they would be reported as such and more recognizable than common clutter.

Mod Dependencies(As Configured):

Author: meh321

Version: 1

Mod Notes: This mod is an SKSE plugin that fixes some engine related bugs in game.

Mod Dependencies(As Configured):

Author: meh321

Version: 11

Special Installation: After installation, open SKSE/Plugins/CrashFixPlugin.ini in a text editor and make the following changes:

[Patch]

UseOSAllocators=1

AlignHeapAllocate=1

Mod Notes: This plugin is meant to fix some common crashes AFTER you have followed STEP guides and sensible modding rules! It does not fix problems that come from modding irresponsibly or conflicts between mods. You can turn each individual fix on / off in the SKSE/Plugins/CrashFixPlugin.ini, default settings recommended but if you have problems with something and you know what you're doing you can change. If you want to see exactly what crashes are fixed (with addresses) and a small explanation of my best understanding of the crash then check the INI file or readme on the nexus mod page.

Mod Dependencies(As Configured):

Author: Sevencardz

Version: 1.2



FOMOD Instructions

Main File Introduction Introduction

Click next to proceed with installation. Click next to proceed with installation.

Install Dragon Stalking Fix Next Installation Method Installation Method

Choose an installation method. Choose an installation method.

Loose Files Only (Advanced) Next Mod Edition Mod Edition

Choose an edition of the mod to install. Choose an edition of the mod to install.

Loose files for Dragonborn Install

Overrides: Unofficial Skyrim Legendary Edition Patch

Mod Notes: This mod fixes the vanilla issue of dragon corpses sometimes randomly spawning near the player when changing cells post absorption.

Author: egocarib

Version: 1.2

Mod Notes: There is a game engine bug that causes weapon enchantments to drain more charges after the player saves and reload the game. The price of enchanted weapons also jumps significantly higher. These problems become worse as enchanting skill increases. Once the player character has reached a high level and begins placing more than one enchantment on a weapon, the charges can drain extremely quickly after game reload. This mod fixes those issues.

Mod Dependencies(As Configured):

Author: Alek

Version: 1.3

Mod Notes: This mod changes a few base scripts and as a result followers and summoned creatures should no longer trigger traps. Unfortunately, the game AI does not allow followers to avoid traps.

Author: Chilean Wolf

Version: 1.0

Special Installation: Do not install the following file(s) and/or folder(s):

hornsareforever.esp

Mod Notes: Horns on Argonians will always show, except on headgear that covers the entire head.

Author: Arthmoor

Version: 1.0.8

Special Installation: Do not install the following file(s) and/or folder(s):

Point The Way.bsl

Point The Way.txt

Mod Notes: This mod places road signs at several major intersections that were either lacking signs, or didn't have enough signs to indicate the full extent of possible travel on a road. In some cases, the smaller towns and villages aren't even mentioned - despite Bethesda having created signs for them! Others that were pointed the wrong way or had the wrong city being represented have been fixed as well.

Author: LogicDragon

Version: 1.4

Special Installation: Do not install the following file(s) and/or folder(s):

SKSE_EnhancedCamera_readme.txt

Mod Notes: This is a skse plugin that enables a visible body when in first person using a hybrid mode (vanilla 1st person arms with 3rd person body). Also, any points where the game force switches to 3rd person (sitting, crafting, riding, werewolf, knockout/death, etc.) are now in 1st person.

Mod Dependencies(As Configured):

Author: rgabriel15

Version: 1.6 (Full Version)

BAIN Installer:

Main File

Data

Mod Notes: This mod improves the performance in interiors without changing anything visually in the game by utilizing Occlusion Culling.

Author: ShadeMe

Version: 9.0

Special Installation: Do not install the following file(s) and/or folder(s):

Smart Souls_readme.rtf

Mod Notes: This mod knocks some sense into the souls of the various denizens of Skyrim, keeping them from entering soul gems that aren't of the same level/quality as they are. Also displays the quality of the soul being captured. And prevents black soul gems from providing refuge to white souls.

Mod Dependencies(As Configured):

Author: wiseman303

Version: 1.06



FOMOD Instructions

Main File Introduction Introduction

Introduction Introduction

None Next Install Install

Options Options

Monarch Wing Fix Pondfish and Salmon Replacer Install

Special Installation: After Installation, remove the following file(s) and/or folder(s):



Docs folder

Overrides: Unofficial Skyrim Legendary Edition Patch

Mod Notes: In Skyrim walking into a butterfly or similar critter will stop you like hitting a solid wall. The Unofficial Patch Project Team fixed that problem in the Unofficial Skyrim patches, but the way they fixed it made the critters immune to projectiles. This mod redoes the collision data in the .nif files so now the player can pass through the critters while still allowing them to be hit by projectiles and melee attacks. The same edits were also made to the fish meshes, so the player no longer get shoved around by pond fish or salmon while swimming or wading but can still do some bow or fireball fishing if the mood strikes. The dead fish even bob to the surface for easy collecting. This mod also fixes the backwards wings on monarch butterflies by flipping the mesh data instead of using a custom transparent texture so it does not have transparency issues with the butterfly in a jar.

Mod Dependencies(As Configured):

Resources

This section is dedicated to mods that are used only as base resources for other mods.

Author: gekkou1992

Version: N/A (Animations Package Optional)

Mod Notes: This mod contains an animation package that can be used by Bathing in Skyrim.

Mod Dependencies(As Configured):

User Interface

General User Interface Improvement

Author: towawot

Version: 1.5

Optionals: All vannila miscItem basket text by White Shadow

Special Installlation: For the optional file, create directory SKSE/Plugins and move PreventsAccidentPickUp.basket into it during installation.

Mod Notes: This mod prevents accidental pick up of items marked as stealing. Additionally, other items can be configured to not be picked up on activation such as plates, silverware, etc.

Mod Dependencies(As Configured):

Author: Kesta

Version: 4.2

Mod Notes: This mod allow you to choose a hotkey to bring up a wheel menu or multiple wheel menus each with their own hotkey. Available functions in each wheel are fully customizable through the MCM menu, as well as their layout.

Mod Dependencies(As Configured):

Author: MrJack

Version: 1.2.0d

Special Installlation: Do not install the following file(s) and/or folder(s):

Readme - Extended UI.txt

Mod Notes: This mod attempts to fix parts of the user interface. The intent is for it to be a complementary mod to SkyUI rather than to replace it.

Mod Dependencies(As Configured):

Author: Arndas

Version: 2.0 (Main File + HDR Nebula Update)



FOMOD Instructions

Main File Introduction Introduction

Introduction Introduction

Please Read Next Background Background

Mesh Fixes Mesh Fixes

Mesh Fixes Background Background

Background - Irradiant Stars - HDR Nebula Next Perk Lines Perk Lines

Perk Lines Perk Lines

Perk Lines - Option 3 Next Perk Line Colours Perk Line Colours

Perk Line Colours Perk Line Colours

Perk Line Colour - Yellow Next Constellations Constellations

Constellations Constellations

Constellations - Option 2 + Dawnguard Next Perk Stars Perk Stars

Perk Stars Perk Stars

Perk Stars - Option 2 Next Dawnguard Dawnguard

Dawnguard HD Moon Dawnguard HD Moon

HD Werewolf Moon More Background Stars More Background Stars

More Stars for DAWNGUARD Perk Trees Next Thanks Thanks

Thanks Thanks

Thank You Install

Mod Notes: This mod retextures the skill interface used when leveling up and selecting perks.

Author: The SkyUI Team

Version: 5.1

Mod Notes: This mod replaces the console based UI with a more comprehensive and functional one suitable to a PC environment.

Mod Dependencies(As Configured):

Heads Up Display

Author: SkyAmigo

Version: 2.0.7

Special Installation: Do not install the following file(s) and/or folder(s):

fomod folder

folder AMatterOfTime_Readme.txt

Mod Notes: The mod adds a widget to the HUD which displays the current in game time in two ways: As a picture showing the current time of day and a clock.

Mod Dependencies(As Configured):

Author: ecirbaf

Version: 1.2

Mod Notes: This mod lets the player navigate the message boxes with the keyboard. Use Left/Right controls, and Activate to select options (typically A,D and E but it should work if these keys have been remapped). Also fixes the click area of buttons so they are easier to click.

Mod Dependencies(As Configured):

Author: Gopher

Version: 3.0.03

Mod Notes: This mod increases immersion by hiding non-essential HUD elements until needed.

Mod Dependencies(As Configured):

Author: DarkWolfModding

Version: 1.0

Mod Notes: This mod provides a more immersive and cleaner way to wait and sleep.

Author: Valistar

Version: 2.0 (Centaur Font)

Mod Notes: This mod fixes the ugly modern font that does not befit a fantasy game.

Author: Ahzaab

Version: 2.1.3

Mod Notes: This mod displays information about an object that the player is targeting such as alchemy effects, weight, and complete armor/weapon stats without having to pick them up.

Mod Dependencies(As Configured):

Author: Mardoxx

Version: 1.0

Mod Notes: Removes the annoying dialog to confirm weapon poisoning.

Mod Dependencies(As Configured):

Author: Lywald

Version: 1.0

Mod Notes: This mod shrinks the cursor so the player can actually see what they are clicking on.

Character Creation

Author: Expired

Version: 3.4.5

Optionals: Overlays Plugin v2-5-0

Mod Notes: This mod increases the functionality of the character creation menu and prevents a crash that can occur when using various character modifications.

Mod Dependencies(As Configured):

Dialogue and Follower Control

Author: ecirbaf

Version: 1.2

Mod Notes: This mod fixes a vanilla user interface issue where selecting dialogue options would behave erratically between the keyboard and mouse.

Author: Expired

Version: 4.0.2

Special Installation: After installation, install this replacement script to disable automatic inventory sorting for followers. This improves compatibility with other mods that place items in follower inventory.

Mod Notes: This mod expands and improves the follower system and interface.

Mod Dependencies(As Configured):

Author: towawot

Version: 3.2

Special Installation: Do not install the following file(s) and/or folder(s):

towConversation.bsl

Mod Notes: This mod changes conversations so that it will zoom in on the character to whom the player is speaking with, similar to The Elder Scrolls IV: Oblivion.

Mod Dependencies(As Configured):

World Map

Author: Kronixx

Version: 1.7



FOMOD Instructions

Main File Page 1 Page 1

1.. Core 1.. Core

Atlas Legendary Next Page 2 Page 2

2.. Optional World Maps 2.. Optional World Maps

Modified SkyUI 3.. Optional Support Files 3.. Optional Support Files

None Install

Overrides: SkyUI

Mod Notes: Exploration is a huge part of Skyrim and there are many locations that can be hard to find and easy to lose or miss. These mods help by adding map markers to hundreds of locations.

Mod Dependencies(As Configured):

Author: Kronixx and kryptopyr

Version: 2.0

Overrides: Atlas Map Markers for Skyrim Blackreach Dawnguard and Dragonborn

Mod Notes: This is an update to Kronixx's great mod, Atlas Map Markers. It adds MCM options with full control over not only the new map markers, but all of the vanilla map markers as well.

Mod Dependencies(As Configured):

The World Of Skyrim

Dynamic LOD

Author: Sheson

Version: 2.18 (Main File + Resources)



FOMOD Instructions

Resources Main Main

DynDOLOD - Resources DynDOLOD - Resources

Core Files Next Options Options

Visual Options Visual Options

Whiterun Exterior Solitude Exterior High Hrothgar Window Glow DLC2 Vvardenfell 3D Plume Performance Options Performance Options

None Misc Options Misc Options

Desync Birds of Prey Install

Special Installation: Manually install the contents of the main file to its own directory as any other program.

Mod Notes: This mod is a set of tools based on TES5Edit and TES5LODGen to dynamically create a mod based on a load order which adds distant LOD for objects to Skyrim.

Mod Dependencies(As Configured):

Notice: This mod is not completely installed until the executables are run in the final section of the guide.

Author: Ehamloptiran, Sheson, and the TES5Edit Team

Version: 1.0 (Vanilla Skyrim LOD Billboards)

Mod Notes: This mod is a tool used to create LODs for objects and trees. It is included with TES5Edit, therefore the tool itself does not need to be downloaded here - only the vanilla tree billboards.

Mod Dependencies(As Configured):

World Expansions

This category is for unofficial expansions and quests that create new worldspaces and add to the richness and story of Skyrim.

Author: Alexander J Velicky

Version: 1.2.1final

Special Installation: Do not install the following file(s) and/or folder(s):

Main File

Falskaar1.2.1ReadMe.txt

Mod Notes: Falskaar is a new lands mod that adds an entirely new worldspace to the world. It's accessed by a dungeon the first time, then by boat from then on out. Falskaar's goal was to act as a DLC, adding content in almost every area. There is a new land, places, people, quests, dungeons and more for the player to experience. It adds roughly 20+ hours of content, and favors all types of characters.



DDSOpt Processing Required: (Guide)



All: 8192x8192 (default)

Modified and Expanded Quests

Author: Arthmoor

Version: 3.1.4

Special Installation: Do not install the following file(s) and/or folder(s):

Alternate Start - Live Another Life Dungeon Compatibility.txt

Alternate Start - Live Another Life Extension Documentation.txt

Alternate Start - Live Another Life.bsl

Alternate Start - Live Another Life.txt

Mod Notes: Misery and despair have haunted the player all their life. Just when they thought it could not get any worse, they've been arrested and thrown in the dungeons. Their trial was supposed to be weeks ago, only nobody has come for them. It's been so long since seeing daylight they no longer know what month it is anymore. The dungeon is cold, damp, and worse still, they are running out of food. At least there is that leak in the wall for water. It seems as though they have been forgotten, soon to rot away and die. The eight have forsaken them... or have they?



Live Another Life provides an alternative means to start the game for those who do not wish to go through the lengthy intro sequence at Helgen. The player will be given the opportunity to choose a race and then a new life to lead. A wide variety of choices will be available. What is choosen will have a lasting impact, so choose carefully or the gods may forsake them again!

Author: Arthmoor

Version: 2.0.2

Optionals: RSC - CRF Patch

Special Installation: Do not install the following file(s) and/or folder(s):

Main File:

Cutting Room Floor.bsl

Cutting Room Floor.txt

Overrides: Unofficial Skyrim Legendary Edition Patch

Mod Notes: From the depths of the ether, or just the cutting room floor, comes forth several NPCs, some quests, and other miscellaneous content which was created but never implemented in the game. If ever it felt as if Skyrim was missing something, it was! This mod should relieve a bit of that. This mod contains mostly generic NPCs with no purpose, quests that were complete but cut for some reason, random bits of stuff to be found, and even a town.

Author: Whickus and William Imm

Version: 1.5.7a



FOMOD Instructions

Main File Options for this mod Options for this mod

Main Main

Main Plugin Optional Files Optional Files

Dark Brotherhood Forever to Miscellaneous Quests Compatible Mods Compatible Mods

Alternate Start - Live Another Life by Arthmoor Cutting Room Floor by Arthmoor Extensible Follower Framework by Expired The Paarthurnax Dilemma by Arthmoor Install

Overrides: Unofficial Skyrim Legendary Edition Patch

Mod Notes: This mod enhances the quest descriptions in the vanilla game so that the player has a clear sense of where they are supposed to go and what they are supposed to do besides looking at the quest markers.

Mod Dependencies(As Configured):

Author: Arthmoor

Version: 1.2.6

Special Installation: Do not install the following file(s) and/or folder(s):

Gildergreen Regrown.txt

Mod Notes: Danica asked for sap from the Eldergleam to revive the dead Gildergreen in Whiterun. Instead, Maurice convinced the Dovahkiin to bring back a sapling. All is now well in Whiterun, except for one small thing. That sapling deserves to grow into a nice big healthy proper replacement for the dead tree.

Author: Arthmoor

Version: 2.0.0

Special Installation: Do not install the following file(s) and/or folder(s):

Provincial Courier Service.bsl

Provincial Courier Service.txt

Mod Notes: Skyrim's courier is an industrious young lad who can be seen all over the province, yet doesn't seem to have anywhere to live and/or work. He seems able to find the Dovahkiin at will, but what if the player wanted to find HIM? Even if it would be a meaningless encounter, one should still expect a living breathing NPC that takes part in the world to have some place to work at and call home. No longer will the poor courier simply be dragged from his mystery cell and dropped in front of the player to make his deliveries. Thus is born the Provincial Courier Service.

Mod Dependencies(As Configured):

Author: kryptopyr

Version: 1.6

Special Installation: Do not install the following file(s) and/or folder(s):



readmes folder

Overrides: Unofficial Skyrim Legendary Edition Patch

Mod Notes: Stop random greetings, comments, and rumors from triggering quests, as well as having forced encounters with NPCs automatically trigger the start of a quest. Now those quests won't be activated unless the player decides to pursue them. Rumors and gossip are just that... rumors and gossip. Some are worth investigating further, others are not.

Author: MannyGT

Version: 2.2

Optionals: The Notice Board - Dragonborn Patch

Special Installation: Do not install the following file(s) and/or folder(s):

Main File:

notice board - readme.txt

Mod Notes: This mod is a radiant quest overhaul and framework. It adds notice boards to each city and town in Skyrim offering both single time quests and repeatable/randomized (radiant) quests.

Author: AndrealphusVIII

Version: 2.5a

Mod Notes: This mod extends The Notice Board by adding a notice board to Amber Creek in Falskaar.

Author: Arthmoor

Version: 1.2.9

Special Installation: Do not install the following file(s) and/or folder(s):

The Paarthurnax Dilemma.bsl

The Paarthurnax Dilemma.txt

Mod Notes: Disappointed with how ruthless and unforgiving the Blades were at the end of the main quest? Felt like the Dovahkiin should have been able to put their foot down and make them see reason? Well now they can!

Author: kryptopyr

Version: 3.0

Special Installation: Do not install the following file(s) and/or folder(s):

readmes folder

Overrides: The Choice Is Yours, Unofficial Skyrim Legendary Edition Patch

Mod Notes: The Thieves Guild is now for thieves only. The player will no longer be approached by Brynjolf immediately upon entering Riften. Brynjolf is now a much better judge of character. He won't consider the Dovahkiin a potential recruit for the Guild until actually doing a bit of dirty work. If the player has never stolen anything, the Thieves Guild quest line will never be activated. Additional requirements can also be set that must be met before allowing progress in the Thieves Guild quest line.

Author: kryptopyr

Version: 2.02

Special Installation: Do not install the following file(s) and/or folder(s):

Readmes folder

Mod Notes: The primary function of this mod is to adjust the starting requirements for quests that are only triggered once the player reaches a certain level. Earlier or later, whatever the reasons, it's entirely up to the player. Change the requirements for all 17 included quests, or just change one of them. All of the default settings used by this mod are the vanilla defaults, so none of the quest requirements will change until the player decides to change them.

Weather Systems

Author: Mangaclub

Version: 1.39



FOMOD Instructions

Main File Options Options

Vivid Weathers Vivid Weathers

Base Files Vivid Weathers Texture Resolution Vivid Weathers Texture Resolution

Highres 2k Alternative Addons Alternative Addons

Extended Rain Sounds Star and Galaxy Textures Compatibility Patches Compatibility Patches

AOS2 Falskaar Lightning during Thunderstorms Install

Mod Notes: Vivid Weathers is the latest and biggest Weather and Visual Overhaul for Skyrim. It overhauls all the Skyrim Weathers and imagespaces as well as add a whole bunch of new Weathers (500+) and effects (Snowstorms, blizzards, thick fog, distant fogs, distant rain, particle snowflakes...) and much more! It includes all features of Real skyrim Snowflakes, Vivid Clouds & Fogs, COT, ESS and SS. It is especially tweaked to look stunning without a ENB in use - so also weaker Rigs get immersive weathers.

Mod Dependencies(As Configured):

ENB Related Data Files

Author: Mangaclub

Version: 7.50



FOMOD Instructions

Main File Welcome Welcome

Install Options Install Options

Vividian - Vivid Weathers ENB Next Vividian ENB Vividian ENB

ENB Performance Options ENB Performance Options

Default Version ENB Sharpening Options ENB Sharpening Options

Default Next Interior Lighting Mods Interior Lighting Mods

ELE Lite 0.95b ELE Lite 0.95b

None ELE OLD Fallback ELE OLD Fallback

None Next ENB Optional Files ENB Optional Files

ENB Optional Files ENB Optional Files

None Depth of Field Options Depth of Field Options

Depth of Field: Normal (No change) Next Textures and Fixes Textures and Fixes

Skyrim Fixes Skyrim Fixes

Dim Torches Remove Sunglare (required/recommended) Compatibility patches for Third Party Mods Compatibility patches for Third Party Mods

Wearable Lanterns Preset Mindflux - Particle patch (recommended) Mindflux - Particle patch (recommended)

Mindflux - Particle patch and Fixes Mindflux - Subsurface scattering patch Next IMPORTANT IMPORTANT

Read the description to know what to do! Read the description to know what to do!

YES! I have read the description and know now what to do! Install

Special Installation: After installation, perform the following steps to finish installing ENB and the Vividian ENB preset using ENB Organizer:

Open ENB Organizer. *Note: Do NOT run this through Mod Organizer.* Click the icon in the top left corner that looks like three horizontal bars and select Presets. Click [+] Add > Import Folder Or Archive. In the "Add Preset" window, set the name to Vividian ENB then click [Browse] > [Browse For Folder]. Navigate to <Mod Organizer Path>/mods/Vividian ENB/Vividian ENB Install Files then click [Ok]. Check the "Use Global enblocal.ini" checkbox and select the currently installed binary. Click [Save] then drag the switch to the left of Skyrim <version> to the right to activate it. The icon should turn blue. Close ENB Organizer.

Mod Notes: This installs the required data files for Vividian ENB. Additionally, it constructs a directory with the files to be installed with ENB Organizer.

Author: Hein84

Version: 1.0 (Terrain Parallax Fix - for Vivid Landscapes Users)

Mod Notes: Fixes some meshes not yet covered by Vivid Landscapes for ENBs terrain parallax.

Mod Dependencies(As Configured):

Author: -JawZ--

Version: 0.95b (Only IL)



FOMOD Instructions

Main File First Screen First Screen

Install Options Install Options

Legendary Next Optionals` Optionals`

Optional Patches Optional Patches

Falskaar Patch Install

Mod Notes: This mod intends to adjust every type of lighting inside the Skyrim game so it will both look better with ENB and make it a lot easier to customize an ENB preset without ruining some parts of the games look. Which is the case with the vanilla Skyrim lighting in some parts depending on the ENB settings used.

Manual TES5Edit Cleaning Required:

Problem: Wild worldspace edit, a commonly occuring problem with the Creation Kit. Loading any worldspace causes it to be marked as "edited".

Solution: Delete the wild worldspace edit.

Open TES5Edit then select ELE_Legendary_Lite.esp and click [OK]. Navigate to ELE_Legendary_Lite.esp > Worldspace > 00020DCB BlindCliffCaveWorld and edit Object Bounds > NAM0 - Min > X to -37.000000 and Object Bounds > NAM9 - Max > Y to 8.000000. Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

General World Improvement

Author: SparrowPrince

Version: 4.3.0 (Misc File Section)

Optionals: The Ruffled Feather - Enhanced Distant Terrain v1.1 (Misc File Section)



FOMOD Instructions

Main File Select Option(s) Select Option(s)

Install Options Install Options

Custom Install Next Select Option(s) Select Option(s)

Do you or will you have SMIM installed? Do you or will you have SMIM installed?

Yes, I have SMIM installed. Next Select Option(s) Select Option(s)

Vanilla Females: Booty Band-Aid Vanilla Females: Booty Band-Aid

None Next Select Option(s) Select Option(s)

3D-2D Fence 3D-2D Fence

None Next Select Option(s) Select Option(s)

Argonian Access Argonian Access

None Next Select Option(s) Select Option(s)

Better Dynamic Snow MAIN Files Better Dynamic Snow MAIN Files

Better Dynamic Snow + SMIM Better Dynamic Snow Better Dynamic Snow

Dawnguard + Dragonborn (Legendary) Next Select Option(s) Select Option(s)

Decrease Those Plants Decrease Those Plants

None Lush Trees Lush Trees

None Next Select Option(s) Select Option(s)

Hairy Furry Pelts Main Files Hairy Furry Pelts Main Files

None Hairy Furry Pelts Options Hairy Furry Pelts Options

None Next Select Option(s) Select Option(s)

I Hold Silver I Hold Silver

None Next Select Option(s) Select Option(s)

Just-Ice Just-Ice

None Next Select Option(s) Select Option(s)

Moss Rocks Moss Rocks

None Moss Rocks - Legendary Moss Rocks - Legendary

Moss Rocks - Legendary Next Select Option(s) Select Option(s)

Smoking Hot Load FX Smoking Hot Load FX

None Next Select Option(s) Select Option(s)

Sweetnuts Sweetnuts

None Next Select Option(s) Select Option(s)

Vibrant Auroras Vibrant Auroras

None Next Select Option(s) Select Option(s)

Sparrows Mountain and Rocks Sparrows Mountain and Rocks

None Next Select Option(s) Select Option(s)

Fixacity Meshes Fixacity Meshes

None Fixacity Textures Fixacity Textures

None Next Select Option(s) Select Option(s)

Suped-Up Stalhrim Suped-Up Stalhrim

Suped-Up Stalhrim 2K Next Select Option(s) Select Option(s)

Red Mountain Particle Plume Red Mountain Particle Plume

None Install

FOMOD Instructions

Enhanced Distant Terrain v1.1 Select Option(s) Select Option(s)

Enhanced Distant Terrain Enhanced Distant Terrain

EDT-A Quality World Map Compatibility Enhanced Distant Terrain - Dragonborn Enhanced Distant Terrain - Dragonborn

EDT Dragonborn - A Quality World Map Compatibility Install

Overrides: Unofficial Skyrim Legendary Edition Patch

Mod Notes: This mod is a compilation pack consisting of SparrowPrinces mod projects. As configured, it A) changes the ugly, pure-white dynamic snow effect to actually use the default snow texture, B) adds moss in appropriate locations on certain mountain and stream rocks, C) fixes the ugly stretched meshes for the Stalhrim deposits in Dragonborn and also provides an excellent texture, and D) Takes 6000+ LOD textures and applies the most amount of noise possible without making the landscape look too dark making the terrain look more detailed than it actually is in the distance.

Author: Langley

Version: 2.2 (USKP Compatible)

Special Installation: Do not install the following file(s) and/or folder(s):

No_Stretching.esp (Empty ESP.)

Overrides: Unofficial Skyrim Legendary Edition Patch

Mod Notes: This mod corrects meshes of floors in caves and mines, rubble piles in imperial forts and dwemer ruins, mountains, cliffs, rocks to not stretch textures oddly.

Author: Brumbek

Version: 1.94



FOMOD Instructions

Main File Options Options

Options Options

Install Everything With Dragonborn DLC Next

Overrides: No Stretching, Unofficial Skyrim Legendary Edition Patch, Vivid Weathers

Mod Notes: This mod modifies many 3D models and textures to improve their appearance , fix many ugly seams, and to fix other oddities found in Skyrim.

Mod Dependencies(As Configured):

Author: Shutt3r

Version: 4.0.2 (Full)

Optionals: NSM - SMIM Patch

Overrides: Dynamic Distant Objects LOD - DynDOLOD, Static Mesh Improvement Mod, Unofficial High Resolution Patch, Unofficial Skyrim Legendary Edition Patch

Mod Notes: This mod is a texture overhaul of all Skyrim architecture and many other things to match the theme.

Mod Dependencies(As Configured):

Author: anamorfus

Version: 3.01



FOMOD Instructions

Main File Main Main

Main Main

Enhanced Lights and FX Main - Ambience Main - Ambience

None Main - Exterior Main - Exterior

ELFX - Exteriors Next Patches Patches

SMIM SMIM

SMIM Meshes, SMIM Lantern Patches Patches

None Next Optionals Optionals

Optionals Optionals

None Install

Special Installation: After installation, remove the following file(s) and/or folder(s):

meshes/architecture/windhelm/whlanddead2.nif (The Ruffled Feather - Mod Collection already includes these changes and more.)

Overrides: No Stretching, Noble Skyrim, Static Mesh Improvement Mod, The Ruffled Feather - Mod Collection, Unofficial Skyrim Legendary Edition Patch, Vivid Weathers

Mod Notes: This mod create a more dramatic and realistic mood to the Skyrim lights by adding lights to all light sources and removing any light without a source, as well as the addition many more effects like smoke, volumic lights, driples, etc.

Mod Dependencies(As Configured):

Manual TES5Edit Cleaning Required:

Problem: Wild worldspace edit, a commonly occuring problem with the Creation Kit. Loading any worldspace causes it to be marked as "edited".

Solution: Delete the wild worldspace edit.

Open TES5Edit then select ELFX - Exteriors.esp and click [OK]. Navigate to ELFX - Exteriors.esp > Worldspace > 00016BB4 RiftenWorld and edit Object Bounds > NAM9 - Max > X to 45.000000. Navigate to ELFX - Exteriors.esp > Worldspace > 00037EDF SolitudeWorld and edit Object Bounds > NAM9 - Max > Y to 30.000000. Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Author: steveowashere

Version: 1.3 (Noble Skyrim HD)

Special Installation: Do not install the following file(s) and/or folder(s):

meshes/architecture/solitude/sbluepalaceentrance.nif ( Mesh issue causing see-through walls and odd effects. )

( ) meshes/architecture/windhelm/whdockdoortrim.nif ( Mesh issue causing see-through walls and odd effects. )

( ) meshes/architecture/windhelm/whshorttower.nif ( Mesh issue causing see-through walls and odd effects. )

( ) meshes/architecture/windhelm/whstatuetalos02.nif (Mesh issue causing black statue in Windhelm's temple of Talos.)

Overrides: Dynamic Distant Objects LOD - DynDOLOD, Enhanced Lights and FX, Static Mesh Improvement Mod, Unofficial Skyrim Legendary Edition Patch, Vividian ENB

Mod Notes: This mod is a group of parallax patches put together for various texture packs not currently support by the original Project Parallax Remastered mod.

Mod Dependencies(As Configured):

Author: NovakDalton

Version: 3.6a (Download Here)

Mod Notes: This mod aims to make all light come straight from a light source and to have all light sources make light. For the purposes of this guide, only a subset of this mod is used to be compatible with ELFX and thus the alternate download location. Please endorse the original mod as it is really good work!

Clutter and Miscellaneous

Author: JackMorris

Version: 1.9



FOMOD Instructions

Main File First Page First Page

Introduction Introduction

Readme Next Second Page Second Page

Choose One Choose One

Custom Next Third Page Third Page

Animal Related Containers Animal Related Containers

Beehive Spider sack Spider sack Albino Spider Coffins Coffins

Coffin Common Coffin Dwemer Coffin Noble and Poor Coffin Riften Coffin Whiterun Doors Doors

Orc longhouse shack door Solitude palace inner door Whiterun Underforge inside door Whiterun Underforge outside door Windhelm Grey Quarter door Falmer Chests Falmer Chests

Falmer Chests Misc Containers Misc Containers

Burial Urn Common barrel Dwemer convector Dwemer dresser Elder scroll chest Knapsack Noble chest Orc end table Sacks closed Sacks opened Satchel Sovngarde mead barrels Strongbox Thieves guild cache Wall cage Winterhold bookcase Wrapped draugr Sewers and Wells Sewers and Wells

Imperial sewer entrance Imperial well entrance Riften sewer entrance Ships Ships

Ships trap doors Trap Doors Trap Doors

Farmhouse trap door Hearthfire basement home trap door Imperial trap doors Winterhold trap door Next Fourth Page Fourth Page

Fixes Fixes

Fort Dawnguard wall fix Wall Button Next Last Page Last Page

Thanks Thanks

Readme Install

Overrides: Unofficial Skyrim Legendary Edition Patch

Mod Notes: This mod adds opening/closing animations to several objects that should be animated for the sake of greater realism.

Author: Saerileth

Version: 2.1



FOMOD Instructions

Main File Optional Textures Optional Textures

Crown Texture Options Crown Texture Options

Gamwich Crown Texture - 2k Jewelrybox Texture Options Jewelrybox Texture Options

Gamwich Jewelrynbox Texture - 2k Gem Texture Options Gem Texture Options

Original Next

Overrides: Unofficial Skyrim Legendary Edition Patch

Mod Notes: This mod replaces the Stones and Crown of Barenziah with something worthy of an ancient treasure. No longer will the Dovahkiins display room be disfigured by opaque monstrosities posing as gemstones.

Author: LeanWolf

Version: 1.2a

Optionals: LeanWolfs Better-Shaped Talos with Greatsword - NSUtR Patch



FOMOD Instructions

Main File Options Options

Talos Statue Talos Statue

High-Poly Statue Sword Sword

Nord Hero Greatsword Next

BAIN Installer:

NSUtR Patch

33 NSUtR HP + NordHero

Mod Notes: A simple mesh replacer that gives the statue of Talos a Greatsword rather than that toothpick he was holding - for a more warrior-like Talos statue.

Author: Gamwich and Nazenn

Version: 1.1 (2k)

Mod Notes: This mod is a complete overhaul of the original vampire quest item. All new meshes and textures were created to fix the ugly distorted eyesore that was the original.

Author: Were

Version: 1.1 (2k)

Mod Notes: This mod makes it so that when a dragon is killed and a soul absorbed there are bloody dragon bones. All hanging skeletons and old bones are unaffected.

Author: DanielCoffey and doccdr

Version: 3.5 (Legendary - Desaturated)

Mod Notes: This mod is a high quality retexture of all the readable books, journals, and notes in Skyrim. It gives each book and journal its own unique cover and adds many additional paper styles to the notes.



LOOT Metadata Update Required: (Updating Guide)

Book Covers Skyrim.esp - Load After Complete Crafting Overhaul_Remade.esp (Add To Existing List)

Author: DanielCoffey

Version: 1.7 (Desaturated)

Mod Notes: This mod is a high quality addition of all the readable books from Daggerfall, Morrowind, and Oblivion.

Author: uni_SL

Version: 2.0



FOMOD Instructions

Main File Choose install files Choose install files

Select Face Type Select Face Type

Default Next Install the doll body files Install the doll body files

Select a doll body Select a doll body

0 (human) Next Install the one piece files Install the one piece files

Select color of the doll's dress Select color of the doll's dress

Red Install

Mod Notes: She was naked in the cold of Skyrim for a long time. Now she has a red one piece dress and new face for this old cloth doll.

Author: Gamwich

Version: 1.2

Mod Notes: This mod retextures the locks in Skyrim to be more scratched and weathered looking as would be expected. This gives more visual reference points to remember lockpick placement. When a pick breaks, it's easier to find the spot to try again.

Author: LeanWolf

Version: 1.1

Mod Notes: This mod fixes the candles on enchanting work surfaces.

Author: Were

Version: 1.6a (2k)



FOMOD Instructions

Main File Main Interface Main Interface

Please choose one Please choose one

Option 4 - No Flesh Next

Mod Notes: This mod provides a high quality dragon bone retexture.

Author: Saerileth

Version: 3.0 (Solid)

Mod Notes: This small mod is a replacer for the hideous gemstone dragon claws (diamond, emerald, glass, ruby, saphire). It adds a proper texture and normal map to the talons and slightly tweaks the meshes to bring out the sparkly nature of gems in a realistic, lore-friendly fashion.

Author: Thicketford

Version: 1.0

Overrides: Noble Skyrim

Mod Notes: This mod adds banners along roadsides at the boundaries of two holds. The banner will show which hold is being entered. If unsure which hold the banner represents, simply target it and the name of the hold will appear.

Author: Anarin

Version: 2.3

Mod Notes: This mod adds new paper to various objects in the world of Skyrim. The items included are: Books, notes, business ledgers, rolls of paper, scrolls, battle maps and the corresponding world objects (such as open books, notes on the wall, etc).

Author: Gamwich

Version: 1.2 (Full)

Overrides: Noble Skyrim

Mod Notes: This mod increases the number of pelts used by the game from the default 3 to 9 and adds new higher quality textures.

Author: Gandaganza

Version: 2.4.8



FOMOD Instructions

Main File Realistic Boat Bobbing Realistic Boat Bobbing

Select an option: Select an option:

Merged Versions Next Patches Patches

Patches Patches

Better Fast Travel Falskaar NSutR - No Snow under the Roof Next Merged Patches Merged Patches

Select Any Patches Select Any Patches

None Next Extras Extras

Select any extras Select any extras

SMIM Next SMIM SMIM

Select Barrels Select Barrels

SMIM Barrels - Animated Select Crates Select Crates

Crates Install

Mod Notes: Ever wondered why boats don't bob while in water? Bethesda made a great job adding idle animations to boats but unfortunately never added them to the game due to clipping issues. This mod fixes it.

Mod Dependencies(As Configured):

Author: HalkHogan

Version: 0.22 (High Quality)

Overrides: Static Mesh Improvement Mod, Unofficial Skyrim Legendary Edition Patch

Mod Notes: This mod is a high quality retexture for a variety of food items in Skyrim.

Author: sialivi

Version: 1.0a



FOMOD Instructions

Main File Options Options



None Options Options

Realistic HD Food Install

Mod Notes: This mod fixes a few physics bugs effecting some of the bottles in HalkHogan's excellent Realistic HD Food & Realistic HD Beverages mods.

Overrides: Realistic HD Food, Unofficial Skyrim Legendary Edition Patch

Mod Dependencies(As Configured):

Author: Rengel

Version: 2.0



FOMOD Instructions

Main File Choices Choices

Akatosh Akatosh

Sands of Time Arkay Arkay

Red Heart Dibella Dibella

Spring of Love Julianos Julianos

Magic Circles Kynareth Kynareth

Heavenly Air Mara Mara

Gilded Saint Stendarr Stendarr

Tusk of Mercy Talos Talos

Rusted Copper Zenithar Zenithar

Chrome Next

Overrides: Unofficial Skyrim Legendary Edition Patch

Mod Notes: This mod is a high quality lore friendly retexture of the divine shrines.

Author: quilb

Version: 1.3 (For SMIM Mesh - Poor Version)

Mod Notes: This mod is a high quality retexture of the various soups in Skyrim. Mod Dependencies(As Configured):

Author: jeclxohko

Version: 0.31 (High)



FOMOD Instructions

Main File Install Revamped Assets Skyrim Install Revamped Assets Skyrim

Installation Installation

Custom Install Next Custom Install Custom Install

Architecture Architecture

None Armor Armor

None Clothes Clothes

None Clutter Clutter

None Furniture Furniture

Install All Traps Traps

None Install

Special Installation: After installation, remove the following file(s) and/or folder(s):

meshes/furniture/workbenches/disenchantworkbench01.nif

meshes/furniture/workbenches/enchanting*.nif

meshes/furniture/enchanting*.nif

meshes/loadscreenart/loadscreenenchantingworkbench.nif

textures/jiffymm/ras folder

Mod Notes: This mod gives new form, design and definition to the vanilla assets of Skyrim whilst still respecting the original design scheme.

Author: Gamwich

Version: 1.5 (2K)

Special Installation: Do not install the following file(s) and/or folder(s):

textures/architecture/whiterun/Thumbs.db ( Mistakenly packed file. )

( ) textures/architecture/windhelm/Thumbs.db ( Mistakenly packed file. )

( ) textures/clutter/common/Thumbs.db (Mistakenly packed file.)

Overrides: Enhanced Lights and FX, Noble Skyrim, Unofficial Skyrim Legendary Edition Patch

Mod Notes: This mod is a high quality mesh and texture for all the rugs found throughout the game.

Author: Gamwich

Version: 1.0 (2k)

Optionals: Retex of Revamped Alchemy Lab HD - 2K

Overrides: Noble Skyrim, Revamped Assets Skyrim, Static Mesh Improvement Mod

Mod Notes: This mod is a rustic overhaul of the alchemy and enchanting tables of Skyrim. The aim is to bring real antiquity to these arcane crafting tables as is fitting of their ancient origin.

Author: Gamwich

Version: 2.3.1 (2k)

Overrides: Noble Skyrim, Static Mesh Improvement Mod

Mod Notes: This mod is a hi-res and lore-friendly retexture of Skyrim dinnerware, pottery, silverware/goldware, and wine bottles. The original color scheme was preserved for the most part. The pots, plates, and cups have the greens and golds of the Whiterun interiors, and the larger flowerpots and urns have the blue hues of Solitude and the Blue Palace, where those items are prominently featured.

Author: Gamwich

Version: 1.1 (2k)

Special Installation: Do not install the following file(s) and/or folder(s):

textures/architecture/whiterun/Thumbs.db (Mistakenly packed file.)

Overrides: Noble Skyrim

Mod Notes: This mod is a retexture of the cooking apparatus in its three versions: fire spit, stand, and pedestal. It includes retextures for the stew, cooked beef, cooked venison, and cooked goat.

Author: Gamwich

Version: 1.0 (2k)

Mod Notes: This mod is a high quality retexture of the ancient Elderscroll that features prominently as a quest item in both the main story and Dawnguard DLC.

Author: Gamwich

Version: 1.1 (SparrowDome Edition - 2k)

Mod Notes: This mod is a retexture of the Hearthfires DLC oven. The revised mesh allows the dome of the oven to have it's own separate texture which helps alleviate some of the blurriness that afflicted the regular version.

Author: Gamwich

Version: 1.1 (2k)

Mod Notes: This mod is a lore-friendly retexture of the potions and poisons found throughout Skyrim.

Author: Gamwich

Version: 2.0 (2k - Unsorted)

Mod Notes: This mod features hi-res textures and modified meshes. The soul gems now have transparency and a subtle animated color-shifting effect. Each soul gem has it's own diffuse texture, rather than sharing textures as in the default version. The soul gem holders have also been retextured.

Author: Crypton

Version: 1.0

Special Installation: Install only the contents of Alternates/Default BBP/Mipmaps.

Mod Notes: This mod is a HD replacement for the default Septim without breaking default design.

Author: steveowashere

Version: 1.07 (Both Main Files)



FOMOD Instructions

Spice Of Life - Barrels Custom Custom

Core Files Core Files

Barrels with animations Next Black Briar Barrel Black Briar Barrel

With or Without Text With or Without Text

With Text Next Common Ingredient Barrel Common Ingredient Barrel

With or Without Symbol With or Without Symbol

With Symbol Next Honningbrew Mead Barrel Honningbrew Mead Barrel

With or Without Logo Text With or Without Logo Text

With Logo Next Meat Barrel Meat Barrel

With or Without Meat Text With or Without Meat Text

With Text Next UnCommon Ingredient Barrel UnCommon Ingredient Barrel

With or Without Meat Text With or Without Meat Text

With Symbol Next Mead Barrel Mead Barrel

With or Without Mead Symbol With or Without Mead Symbol

With Symbol Next Dynamic Things Patch Dynamic Things Patch

Vanilla or Dynamic Things Vanilla or Dynamic Things

Vanilla Install

FOMOD Instructions

Spice Of Life - Fences Custom Custom

Core Files Core Files

Install Fences for vanilla cities Install

Overrides: Animated Clutter, Noble Skyrim, Static Mesh Improvement Mod

Mod Notes: This is a series of mods that will give Skyrim a less repetitive nature by introducing many unique and varied items to the game.

Author: AnTiWoMaAgNoT

Version: 1.3



FOMOD Instructions

Main File How to use flags How to use flags

Choose your statues Choose your statues

Bella Dibella Neat Nocturnal Astonich Azura Terrific Talos Ysterical Ysgramor Melancholic Meridia Madness Malacath Wakened Winterhold Clever Clavicus Bucolic Boethiah Necrotic Namira Magnetic Mara Malefic Mehrunes Vehement Vaermina Spicy Skyforge Fancy Falmer Sweet Sovngarde Next Bella Dibella Bella Dibella

Dibella Meshe Dibella Meshe

HD Meshe Dibella Textures Dibella Textures

Dibella 2k Next Neat Nocturnal Neat Nocturnal

Nocturnal Meshe Nocturnal Meshe

HD Meshe Nocturnal Textures Nocturnal Textures

Nocturnal 2k Next Astonich Azura Astonich Azura

Azura Meshe Azura Meshe

HD Meshe Azura Textures Azura Textures

Azura 2k Next Terrific Talos Terrific Talos

Talos Meshe Talos Meshe

None Talos Textures Talos Textures

Talos 2k Next Ysterical Ysgramor Ysterical Ysgramor

Ysgramor Meshe Ysgramor Meshe

HD Meshe Ysgramor Textures Ysgramor Textures

Ysgramor 2k Next Melancholic Meridia Melancholic Meridia

Meridia Meshe Meridia Meshe

HD Meshe Meridia Textures Meridia Textures

Meridia black 2k Next Madness Malacath Madness Malacath

Malacath Meshe Malacath Meshe

HD Meshe No Glow (for stone texture) Malacath Textures Malacath Textures

Malacath Stone 2k Next Wakened Winterhold Wakened Winterhold

Winterhold Meshe Winterhold Meshe

ENB HD Meshe Default Cape (reduced glow) Winterhold Textures Winterhold Textures

Winterhold 4k Next Clever Clavicus Clever Clavicus

Clavicus Meshe Clavicus Meshe

HD Meshe Default Mask Clavicus Textures Clavicus Textures

Clavicus 2k Next Bucolic Boethiah Bucolic Boethiah

Boethiah Meshe Boethiah Meshe

HD Meshe Boethiah Textures Boethiah Textures

Boethiah 4k Next Necrotic Namira Necrotic Namira

Namira Meshe Namira Meshe

HD Meshe Namira Textures Namira Textures

Namira 2k Next Magnetic Mara Magnetic Mara

Mara Meshe Mara Meshe

HD Meshe Mara Textures Mara Textures

Mara 2k Next Malefic Mehrunes Malefic Mehrunes

Mehrunes Meshe Mehrunes Meshe

HD Meshe Mehrunes Textures Mehrunes Textures

Mehrunes Green 2k Next Vehement Vaermina Vehement Vaermina

Vaermina Meshe Vaermina Meshe

HD Meshe Vaermina Textures Vaermina Textures

Vaermina 4k Next Spicy Skyforge Spicy Skyforge

Skyforge Textures Skyforge Textures

Skyforge 4k Next Fancy Falmer Fancy Falmer

Falmer Meshe Falmer Meshe

HD Meshe Falmer Textures Falmer Textures

Falmer Rusty Copper 4k Next Sweet Sovngarde Sweet Sovngarde

Sovngarde Meshe Sovngarde Meshe

HD Meshe Sovngarde Textures Sovngarde Textures

Sovngarde 4k Install

Special Installation: After installation, copy and rename the following files as indicated:

meshes/architecture/winterhold/magestatue.nif -> meshes/prometheus/architecture/statuessnow/magestatuesnow.nif

-> meshes/clutter/Mehrunes/shrinemehrunes01.nif -> meshes/prometheus/architecture/statuessnow/mehrunesdagonsnow.nif

-> meshes/clutter/statues/malacathstatue01.nif -> meshes/prometheus/architecture/statuessnow/malacathstatuesnow.nif

-> meshes/clutter/statues/shrineofazura01.nif -> meshes/prometheus/architecture/statuessnow/azurastatuesnow.nif

-> meshes/clutter/statues/statuedibella.nif -> meshes/prometheus/architecture/statuessnow/statuedibellasnow.nif

-> meshes/clutter/statues/statueofmeridia01.nif -> meshes/prometheus/architecture/statuessnow/statueofmeridiasnow.nif

This will provide these meshes for use by the No Snow Under The Roof mod to be installed later in the guide.

Overrides: Unofficial High Resolution Patch

Mod Notes: This mod is high quality meshes and texture for the statues of Skyrim.

Author: Mr Dave

Version: 2.1 + Sovngarde Edition



FOMOD Instructions

Main File First page First page

Introduction Introduction

Readme Next Second page Second page

Pressure Plates Pressure Plates

None Next Third page Third page

Tripwires Tripwires

RLO Version Next Last page Last page

Thanks Thanks

Readme Install

Mod Notes: This mod makes traps much harder to detect prior to setting them off. Gone are the easily found pressure plates and tripwires... a keen eye is needed to watch for those traps now!

Author: fadingsignal

Version: 1.0 (4K)

Overrides: The Notice Board

Mod Notes: Adds real 3D paper and nail meshes, with all new hi-res notes and wood textures to The Notice Board.

Mod Dependencies(As Configured): The Notice Board

Author: Nimbli Bimbli

Version: 1.5

Special Installation: Do not install the following file(s) and/or folder(s):

textures/tos_* folders

folders Weathered Road Signs Readme.txt

Weathered Road Signs.esp (Prefer Point the Way)

Overrides: Noble Skyrim

Mod Notes: This mod provides new worn and weathered road signs that remain legible for the player.

Author: Saerileth

Version: 1.2



FOMOD Instructions

Main File Version Selection Version Selection

Version Selection Version Selection

Dawnguard Edition (recommended) Next Options - Dawnguard Edition Options - Dawnguard Edition

Texture Resolution Texture Resolution

1024 Bottle Size Bottle Size

80% (recommended) Next

Mod Notes: This replacer features a brand new, unique shape for both the broken and repaired White Phial bottles.

Landscape and Environment

Author: IcePenguin

Version: 8.4



FOMOD Instructions

Main File A Quality World Map - With Roads A Quality World Map - With Roads

Quality Map (for vanilla meshes) Quality Map (for vanilla meshes)

None Quality Map (for hi-res meshes) Quality Map (for hi-res meshes)

Install All Roads Solstheim Map (DLC) Solstheim Map (DLC)

Install! Clear Map Add-on Clear Map Add-on

Do not install! Install

Special Installation: After installation, remove the following file(s) and/or folder(s):



Readmes folder

Overrides: The Ruffled Feather - Mod Collection

Mod Notes: This mod increases the world map texture quality and adds roads which should be documented on any good map.

Mod Dependencies(As Configured):

Author: CaBaL120

Version: 3 (2k)

Overrides: Noble Skyrim, Static Mesh Improvement Mod, Unofficial High Resolution Patch, Unofficial Skyrim Legendary Edition Patch

Mod Notes: This mod is a high quality retexture of all the caves and mine interiors.

Author: CaBaL120

Version: 1.0 (2k)

Special Installation: Do not install the following file(s) and/or folder(s):

textures/dlc02/landscape/dlc2basaltcolumnsingle*.dds ( High Resolution DLC is superior. )

( ) textures/dlc02/landscape/dlc2basaltside*.dds ( High Resolution DLC is superior. )

( ) textures/dlc02/landscape/dlc2road01ash01_n.dds ( High Resolution DLC is superior. )

( ) textures/dlc02/landscape/volcanic_ash_tundra_01_n.dds (High Resolution DLC is superior.)

Mod Notes: This mod is a high quality retexture of the Solsteim landscape.

Author: michaelrw

Version: 1.2.1 Ash Rocks + 0.3.BETA Sulfur Rocks



FOMOD Instructions

Main File Mesh Detail Selection Mesh Detail Selection

Mesh Detail Selection Mesh Detail Selection

SMIM - Less Ash Next Textures - Colour and Bump Maps Textures - Colour and Bump Maps

Textures - Colour and Bump Maps Textures - Colour and Bump Maps

New (Dense) 2k Next Final Stage Final Stage

Final Stage Final Stage

Finalise Install

Special Installation: After installation, remove the following file(s) and/or folder(s):

Main File:

AshRocks_1.2.0_readme.txt

Do not install the following file(s) and/or folder(s):

Sulfer Rocks:

Screenshots folder

folder SulfurRocks v0.3 readme.txt

Mod Notes: This mod adds proper ash in appropriate locations on certain mountains and rocks in the Dragonborn DLC.

Author: dastrokes

Version: 1.1 (Falskaar Optional)

Overrides: Falskaar

Mod Notes: This mod improves the quality and add main roads to the maps of Falskaar.

Mod Dependencies(As Configured):

Author: fadingsignal

Version: 1.1 (2k)

Mod Notes: This mod is a high quality retexture of the Deathbell plants in Skyrim.

Author: ramccoid

Version: 1.0 (Optional File)



FOMOD Instructions

Main File x x

Main File Main File

DROPS - x512 Next x x

DROPS - Alternative Textures DROPS - Alternative Textures

DROPS - Alternative Texture for x512 Install

Overrides: Vivid Weathers

Mod Notes: This mod retextures the blurry drops which are seen dripping in dungeons and caves.

Author: Hritik Vaishnav -SkyrimENB

Version: V8 (Type 2)

Mod Notes: This mod improves the look of the dynamic snow on the world map.

Author: mindflux

Version: 1.32



FOMOD Instructions

Main File Embers HD Embers HD

Select One Select One

Embers HD 2k Next Embers HD Add-Ons Embers HD Add-Ons

Select Add-Ons Select Add-Ons

Fireplaces Add-On Forges Add-On Lava Crater Add-On Next Embers HD Patches Embers HD Patches

Select Patches Select Patches

Ultimate HD Fire Effects Patch Install

Special Installation: After installation, remove the following file(s) and/or folder(s):

meshes/furniture/workbenches/alchemyworkstation01.nif ( Preserve Revamped Assets Skyrim version. )

( ) meshes/furniture/alchemyworkstation.nif ( Preserve Revamped Assets Skyrim version. )

( ) meshes/furniture/alchemyworkbench.nif (Preserve Revamped Assets Skyrim version.)

Overrides: Static Mesh Improvement Mod, Unofficial Skyrim Legendary Edition Patch, Vivid Weathers

Mod Notes: This is a small mod that makes embers found in various fire sources around the game world more aesthetically pleasing.

Author: Hritik Vaishnav

Version: PRO (Blended)

Overrides: The Ruffled Feather - Mod Collection

Mod Notes: This mod gives a more detailed "grass-like" effect to terrain at long-distance.

Author: Abendaron

Version: fullV2.0 (512)

Mod Notes: This mod is a high quality retexture of building LODs in Solitude, Riften, Whiterun, Windhelm, and Dwemer ruins to match the textures of Noble Skyrim.

Mod Dependencies(As Configured):

Author: skyrimaguas

Version: 1.0 (2K)

Special Installation: Do not install the following file(s) and/or folder(s):

Readme HD StoneQuarry&ClayDep.txt

Mod Notes: High definition texture and mesh replacers for the Stone Quarry and Clay Deposit resources added by the Hearthfire DLC which until now has very few replacers available (none for the clay deposit yet). These are hand-made, high-quality textures done from scratch. Meshes are also modified to reduce the stretching (obvious in vanilla) and to enable Parallax effect.

Author: Ethatron

Version: 2.0 (Meshes Hi-Res and Normals Original)

Optionals(Normals Original): 04 - Ultra 2048x2048

Special Installation: Do not install the following file(s) and/or folder(s) in Meshes Hi-Res:



Docs folder

folder HQ3DMap.txt

Mod Notes: This mod increases the accuracy of the world map terrain.

Author: Ethatron

Version: 2.1 (Meshes Hi-Res + Normals Original)

Optionals(In Archive):

Normals Original:

03 - High 256x256

Special Installation: Do not install the following file(s) and/or folder(s):

Docs folder

folder HQLODs.txt

Mod Notes: This mod is a replacer for all of the landscape LOD meshes and normals.

Author: Minty

Version: 23.0

Special Installation: Do not install the following file(s) and/or folder(s):

readmes folder

Mod Notes: This mod adds lightning effects to snow and thunder storms.

Author: isoku

Version: 1.01

Special Installation: Do not install the following file(s) and/or folder(s):

MoonGlow.txt

Mod Notes: Masser and Secunda now glow. The fuller the moon, the brighter the glow. Glow is more apparent behind clouds and/or near the horizon.

Author: Prometheus

Version: 2.3

Optionals: Realistic Room Rental Enhanced Compatibility Patch by CJ2311/Neovalen



FOMOD Instructions

Main File No Snow Under The Roof 2.3 No Snow Under The Roof 2.3

BSA Type BSA Type

BSA - Static Mesh Improvement Mod Plugin Type Plugin Type

Vanilla + Dawnguard + Dragonborn Compatibility Patches Compatibility Patches

Better Dynamic Snow Falskaar - Dawnstar Dock Install

Special Installation: After installation, remove the following file(s) and/or folder(s):

meshes\prometheus\architecture\statuessnow folder (Better-Shaped Talos Statue with Greatsword and Stunning Statues of Skyrim will provide these meshes.)

Mod Notes: This mod adds new 3d anow on structures in snowy areas as well as improves the snow in several wilderness areas. Mod Dependencies(As Configured):

Author: SgtPetterzon

Version: 1.0

Optionals: Northfire's Dragons Footprint 2K

Mod Notes: This mod is not a texture replacer for someones dirty underwear but a texture replacer for the ditch dragons make when they crash and their footprints.

Author: Kotep

Version: 1.1 (Zul Do Dov)

Special Installation: Do not install the following file(s) and/or folder(s):

Readme.txt

Mod Notes: How sad it must be for the poor pilgrims to the shrines on the Throat of the World to have to spend all that time squinting at muddy, illegible textures on those plaques. Well, praise be Talos because the Imperial Heritage Society has just commissioned a renovation of the plaques, now in freshly-carved runes!

Author: Yuril

Version: 3 (All-In-One Installer)



FOMOD Instructions

Main File Real Ice Main Real Ice Main

Parallax Parallax

With Parallax Next Real Ice Parallax Real Ice Parallax

Choose Ice Type Choose Ice Type

Half-Icecube, Half-Dull Next

Overrides: Noble Skyrim

Mod Notes: This mod retextures the vanilla glaciers and ice formations into a more realistic combination of snow with ice.

Author: dukefx

Version: 1.01 (Loose Files) + Fixed Mesh by MrTroublemaker

Optionals: Real Roads for Skyrim (Dawnguard and Dragonborn)

Mod Notes: This mod adds real 3d roads to Skyrim.

Author: AceeQ

Version: 3.4

Optionals: RAT 3.4 Billboards for TES5LodGen



FOMOD Instructions

Main File Main Files Main Files

Resolution Resolution

2048x2048 Next LOD Textures LOD Textures

Vanilla or SFO Tree LOD Vanilla or SFO Tree LOD

Skyrim Flora Overhaul Install

Mod Notes: Why have the aspen trees in Skyirm all the same color? This simple modification recolors the aspen trees in yellow-green, red, and orange colors.

Mod Dependencies(As Configured):

Author: isoku

Version: 1.4 (Medium)

Special Installation: Do not install the following file(s) and/or folder(s):

textures/effects/smokeparticles01.dds (Vivid Weathers is superior.)

Mod Notes: Higher detailed, new textures related to embers and smoke.

Author: Isoku

Version: 1.11

Optionals: Realistic Water Two - ENB Textures



FOMOD Instructions

Main File Options Options

0. Core 0. Core

Core Files 1. Resolution 1. Resolution

High 2. Compatibility 2. Compatibility

Default Next Options Options

3. Combination 3. Combination

Legendary 4. New Lands 4. New Lands

Falskaar 5. Waves 5. Waves

Falskaar 6. Other 6. Other

None Next

FOMOD Instructions

ENB Textures Options Options

Resolution Resolution

High Next

Overrides: Drops, No Stretching, Static Mesh Improvement Mod, Vivid Weathers

Mod Notes: This is Realistic Water Textures revived and remade from scratch. New water surface textures were carefully crafted in an attempt to imitate the fluid motion of water. Lake, pond, river and ocean water are now visually and aurally distinct from each other. Various water effects have also been modified.



LOOT Metadata Update Required: (Updating Guide)

RealisticWaterTwo.esp - Load After BFT Ships and Carriages.esp, Realistic Boat Bobbing.esp (Add To Existing List)

Author: SparrowPrince and Gamwich

Version: 2.6



FOMOD Instructions

Main File Select Files Select Files

1. Monument Textures 1. Monument Textures

2k 2. Tomb Textures 2. Tomb Textures

2k 3. Meshes 3. Meshes

ELFX Install

Overrides: Enhanced Lights and FX, Noble Skyrim, Project Parallax Revived, Static Mesh Improvement Mod, Unofficial Skyrim Legendary Edition Patch

Mod Notes: This mod is a retexture of the Windhelm monument wall, kings stones, and tombstones including an improved collision mesh for the wall.

Author: Gamwich

Version: 1.0 (2K)

Mod Notes: This mod is a retexture of the carved stone murals found in Nordic ruins. They are commonly seen in the inner sanctum areas where the puzzle doors are found. The vanil