Spoiler (click to show/hide) TWBT: version 5.57

TWBT: data/art/Vanilla DF - 24x - Items.png not found

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TWBT: invalid override specification OVERRIDE:47:I:AMMO:AMMO:0:2:0

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TWBT: invalid override specification OVERRIDE:91:I:SHOES:SHOES:1:2:46

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TWBT: invalid override specification OVERRIDE:228:I:TRAPCOMP:TRAPCOMP:0:2:51

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TWBT: invalid override specification OVERRIDE:47:I:WEAPON:WEAPON:0:2:56

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TWBT: invalid override specification OVERRIDE:47:I:WEAPON:WEAPON:1:2:57

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TWBT: invalid override specification OVERRIDE:47:I:WEAPON:WEAPON:7:2:63

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TWBT: invalid override specification OVERRIDE:47:I:WEAPON:WEAPON:10:2:66

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TWBT: invalid override specification OVERRIDE:47:I:WEAPON:WEAPON:11:2:67

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TWBT: invalid override specification OVERRIDE:47:I:WEAPON:WEAPON:12:2:68

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TWBT: invalid override specification OVERRIDE:47:I:WEAPON:WEAPON:14:2:70

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TWBT: invalid override specification OVERRIDE:47:I:WEAPON:WEAPON:15:2:71

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TWBT: invalid override specification OVERRIDE:47:I:WEAPON:WEAPON:16:2:72

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TWBT: invalid override specification OVERRIDE:47:I:WEAPON:WEAPON:17:2:73

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TWBT: invalid override specification OVERRIDE:47:I:WEAPON:WEAPON:18:2:74

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TWBT: invalid override specification OVERRIDE:47:I:WEAPON:WEAPON:19:2:75

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TWBT: invalid override specification OVERRIDE:47:I:WEAPON:WEAPON:20:2:76

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TWBT: invalid override specification OVERRIDE:47:I:WEAPON:WEAPON:21:2:77

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TWBT: invalid override specification OVERRIDE:47:I:WEAPON:WEAPON:22:2:78

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TWBT: invalid override specification OVERRIDE:47:I:WEAPON:WEAPON:23:2:79

TWBT: shadows.png not found in data/art folder

reshape_graphics

reshape_graphics

reshape_graphics

DFHack is ready. Have a nice day!

DFHack version 0.42.06-alpha1 (release)

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[DFHack]#





Spoiler (click to show/hide) Unhandled exception at 0x00452ec0 in Dwarf Fortress.exe: 0xC0000005: Access violation reading location 0x000013cc the numbers in the error code were not always the same but it was always access violation error normal world generator and used settings medium medium high high high high frequent I use microsoft visual studio as the debugger to allow me to see this

TLDR: gui launcher is screwing my save when I try to change graphics pack. Solution make sure you have preferred graphics pack selected when genning world, however may have missing content. For this reason I suggest phoebus or spacefox b/c loss of one glossable rock less significant than loss of creature(s) or scroll roller items for libraries.I'm having issues with this build and, I suspect, its because of the graphics sets and how the lnp launcher changes the raws to use them. They are as followsDefault ASCII launcher throws error on updating savegames "would have broken raws"CLA will install and update savegames when I tried to load my game df will launch I select continue and it says "missing item ITEM_TOOL_SCROLL_ROLLERS"Ironhand dark ages same as CLAMayday dark ages same except "missing TOAD_GIANT_CAVE" (of note this is thrown before it gets to inorganics or item types so could be errors there too that I don't know aboutphoebus dark ages same except "missing inorganic gloss quicklime"spacefox exactly the same as phoebusAlso of note when I launch the game I getI'm sorry I don't know what else to do. I downloaded the zip from dropbox, unzipped and started up a fort. I personally rely on the "u" "l" dfhack profession assignment utility a lot and it is unreadable in the tileset that is set as default, 90% sure its phoebus I know it also doesn't work on normal df so thats just a tileset issue and not your fault. So I set the launcher to laptop controls turn on autosave, turn off compression, turn on dfhack and all but job assignment utilities launch and start a fort. I had a lot of issues genning a world because I kept on getting an errorbetween 20-50 or so years, which I sometimes get with normal df so I didn't think about it much, finally got a world that was 66 years and stopped it and started playing. Realized what tileset it was on and dealt with it for a while then saved changed the tileset and shutdown the comp for the night. Got it out today tried to play and started getting these errors. For the hell of it I tried to gen a new world while in spacefox, got a new world with a couple more of the previously mention access violation error. I was able to embark but on the embark screen I was totally unable to get quicklime for my party, it is possible my chosen civ had no access to it but I suspect that there is simply no quicklime in that genned world. I was then able save and load as normal