Our first tech talk of the year will be all about audio! As of Unreal Engine 4.24, the new Audio Mixer is on by default, allowing any new project to take advantage of Unreal's powerful new audio engine. What you might not know is that Unreal also ships with a few optional plugins for real-time synthesis, audio visualization, MIDI input/output, and more.



Nick Pfisterer will demonstrate some examples of real-time synthesis and audio visualization created entirely in Unreal Engine 4, and how you can control all of this with a MIDI keyboard. Nick will also discuss project setup and scripting the Blueprints that drive everything. The presentation will be followed by Q&A and networking.



Snacks and refreshments will be provided.



FIND US ON DISCORD AND TWITTER

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If you want to reach out to us or connect with other attendees before the event, join us on Discord (https://discord.gg/zBRVrgz)! You can also follow us on Twitter for the latest updates and community news (https://twitter.com/unrealpdx).



AGENDA

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→ 6:00 PM: Networking

Enjoy some refreshments and chat with other developers before the presentation starts



→ 6:15 PM: Unreal News

Get a look at what's new with Unreal and what's on the horizon



→ 6:30 PM: Presentation

Feature presentation followed by Q&A



→ 7:30 PM: Networking

Stick around after the presentation for more networking and refreshments



SPEAKER

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Nick Pfisterer is a game designer and musician. As a game designer, Nick has been making games for 18 years, including 10 years with Unreal Engine. During that time he shipped several well-received game jam entries, and co-founded Blue Void Studios where he is currently working on Ionia, an atmospheric first-person puzzle platformer for PC. Nick also taught level design with Unreal Engine 3 at iD Tech Camps and iD Gaming Academy.



As a musician, Nick has been making music for 15 years. During that time he has shipped 4 video game soundtracks, signed 2 remixes, won 2 remix contests, and independently released several singles.



Nick is also the co-organizer of UnrealPDX and the founder of Unreal Slackers, a Discord server for Unreal developers with over 32,000 members.