FOR USE IN UNREAL ENGINE 4!



Support has been discontinued for this product it is being sold "as is"





This template was used to build Super Powered Battle Friends



Get your own platform fighter up and running ASAP! This template is for indie devs looking to create fighting games using 2D Sprites.



Includes Hitboxes with a large number of parameters to change their size, damage, socket etc.



Frame Events function that lets you decide which frames of animation to call on hitboxes and other gameplay related events.



This kit will be updated over time please join the discord to get in touch with myself and other users!



Current Features:

Character with Knockback calculations

Display Player number or name above head

Different colour materials for alternate appearances

Directional input based normal attacks

Directional input based special attacks

Directional input based chargeable heavy attacks

Shields, Shield breaks

RollDodge

Airdodge

Frame Events to handle different abilities based on paper2d Flipbook animations

Wall slide mechanic

FreezeFrames (ImpactStall)

HitStun (time you can't act besides Directional Influence after being hit)

Basic 2D projectile

Shared Camera System

Hitbox actor for combat

Tracks which frame of animation it is active and not active

Can collide with other hitboxes

Basic Map with platforms you can fall through

Blast zones on all sides and corners of map

In-game UI featuring Percent based damage on characters

1-4 Local Players in a match

Number of Blueprints: 25

Input: Gamepad, Keyboard, Mouse

Network Replicated: No

Supported Development Platforms: Windows/Desktop

Supported Target Build Platforms: Windows/Desktop







