Thank you! That was my main focus with this map, to get it as accurate to the original as possible. I spent so long in custom matches flying around as Pharah to make sure I got the scale and perspective as close as I could.



As for the amount of detail, that's one of the things I really did differently with this map compare to my others. Normally I'll focus on the buildings, putting the detail into them and ignoring the environment. But with this one I wanted to put the focus on little details such as the edges of the gravel and how the shadows drop.



I completely agree with you on the bridge at the right. It's the one point of the map I'll probably go back to and change the shading on, as I don't think it pops in the way that the rest of the map does.



As for the size, that's something I can't really help, as depending on what browser and resolution you're using it'll either display well or appear blurry. For instance, on Safari which I use I've had to install an extension to override the default image rendering as it badly blurs pixel art, but on Chrome and Firefox it usually displays correctly by default. I decided to just leave it as the original resolution so that people who do run into problems can at least have the original to download and view like you did if they have to.



Thank you again for the detailed critique! I'm definitely going to be doing more Overwatch themed maps like this, and I also have another couple popular games in mind for after I've finished those off.