Well the new (at the time of this post) Monthly Bushiroad has spoiled a whole slew of new cards including the announced “Honorary Professor” support and it’s….already confusing the crap out of people.

So back in my Effect Resolution Post I explained how skills trigger, standby, and resolve. However because of the mechanics surrounding Break Riding and Striding, people are confused by how the new Honorary Professor G3 works. If you didn’t already know when you break ride a new G3 and then stride the effects of the break ride do not carry over to the Stride. BUT! The new G3 strides in such a way that the break ride skill would still be on standby when you would stride therefore you may choose to resolve the break ride skill on the Stride unit instead of the new G3.

But let’s break this down.

so the new G3 Honorary Professor, Chat Sauvage’s skill is this: Auto: [Choose 1 “Honorary Professor” Grade 3 card from your hand, discard it] When this card is placed on (VC) Rides on “Honorary Professor, Chatnoir”, you can pay the cost. If you pay it, choose 1 face-down “Omniscience Dragon, Cath Palug” or “Eternal Professor, Brahmananda” from your G Zone, [Stride] it to (VC). If you [Stride], during that turn, you cannot [Stride].

And Chatnoir’s break ride skill is this: [AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a «Great Nature» rides this unit, choose your vanguard, and until end of turn, that unit gets [Power]+10000 and “[AUTO](VC):When your «Great Nature» rear-guards attacks a vanguard, choose one of your «Great Nature» rear-guards, until end of turn, that unit gets [Power]+4000, and at the end of that turn, draw a card, and retire that unit.”.

Now both of these cards essentially have the same timing. The wording is different but in practice they both trigger when Chat Sauvage is placed on V circle. If you remember how effect resolution works, then you know that both skills would be placed on standby since they triggered at the same time. From this point you may choose which of your 2 standby skills to resolve. So let’s say you do Sauvage’s skill first. You discard your G3 and then stride one of the 2 g-units available to the effect. THEN Chatnoir’s skill would still be on standby.

Now before we continue you might think “But Chatnoir says to ride how does it pass the skill onto a stride?” If you read the skill again you’ll notice there is a comma separating the ride clause from the skill clause. This denotes the riding clause as the trigger condition for the skill. This does NOT mean you can only give the skill to the ridden unit, BECAUSE the skill following says to Choose your Vanguard. So whatever unit is currently on the V circle, when the skill is being resolved, would be considered the Vanguard and can be chosen by the break ride.

SO continuing on, Chatnoir’s skill would still be on standby because the trigger condition When a «Great Nature» rides this unit was met when Chat Sauvage was placed on V. Since the BR skill says to choose your Vanguard, and you strode using Sauvage, the Stride unit would now be the unit currently on the V circle. This means you would be giving 10k and the skill to the Stride you chose with Sauvage. And thus Break Riding a Stride has been achieved.

While we’re on the subject of confusing break ride resolution though let’s cover another thing that eludes people. The Good-Bad End double break ride.

So you can see in Good End’s skill you may choose up to 2 G3 units, call 1 to an open R, and ride the rest of them rested. So clearly the superior ride is meant to set off Bad End’s Break ride skill.

HOWEVER let’s create a little scenario here. Let’s say you already have Rear Guards on all 5 of your R circles, and thus have no open R to call the new G3 onto. Because it has nowhere to no that G3 would ALSO go onto the V circle along with the other G3 you searched. Because you are superior riding by a skill the game interprets both G3 as being placed on V simultaneously. So because 2 units are riding the heart Bad End at the same time his skill would trigger and go into standby twice. Thus whatever G3 ends up on your V circle when Good End is finished resolving would get 20k power and 2 skills. So when your Rear-Guard attacks it will gain 20k power instead of 10k.

Hope this helps people understand the new Great Nature support as well as the Good-Bad End double break ride combo.