Puddin Poppin ᵖʳᵒ ᵐᵉᵐᵉʳ



Join Date: Jan 2015 Location: Land of the Trump Posts: 1,800 Reputation: 21106

Rep Power: 178

Points: 105,156, Level: 46 Level up: 87%, 644 Points needed Activity: 0%

Internal/External Customizable Multi-Hack PLEASE READ THIS ENTIRE PAGE BEFORE ATTEMPTING TO USE THIS HACK. PLEASE READ THIS ENTIRE PAGE BEFORE ATTEMPTING TO USE THIS HACK.







VAC STATUS: UNDETECTED



Hey everyone, here is my new multihack. It is a combination of my aimbot, esp, and triggerbot. Each aspect of the hack has a few new features based off what people have suggested. below is a list of settings and their description/appropriate values:





Aimbot:

ActivationKey(int) - VirtualKey code of button that activates the aimbot

EnableFire(1 or 0) - Enable/disable auto firing when the aimbot is active(only full auto weapons).

EnableRandomPitchRecoilReductionFactor(1 or 0) - Enable/disable a random value to be generated and used as recoil reduction for recoil on the pitch axis

EnableRandomYawRecoilReductionFactor(1 or 0) - Enable/disable a random value to be generated and used as recoil reduction for recoil on the yawaxis

EnableTimeout(1 or 0) - Enable/disable a timeout in milliseconds for the aimbot

Enabled(1 or 0) - Enable/disable the aimbot entirely

IgnoreShotCount(int) - The number of shots before the aimbot is activated

MaxRandomPitch(float, 2.0 for perfect compensation) - The maximum value for randomly generated pitch axis recoil reduction

MaxRandomYaw(float, 2.0 for perfect compensation) - The maximum value for randomly generated yaw axis recoil reduction

MinRandomPitch(float, 2.0 for perfect compensation) - The minimum value for randomly generated pitch axis recoil reduction

MinRandomYaw(float, 2.0 for perfect compensation) - The minimum value for randomly generated yaw axis recoil reduction

TargetJumpingPlayers(1 or 0) - Enable/disable the targeting of jumping players

SmoothPercent(float, 1 to 99) - The percentage of how smooth the aimbot should aim

StaticPitch(float, 2.0 for perfect compensation) - A static value for pitch axis recoil reduction

StaticYaw(float, 2.0 for perfect compensation) - A static value for yaw axis recoil reduction

TargetBone(int) - The index of which bone of the playermodel the aimbot should aim at

Timeout(int) - The time in milliseconds that the aimbot is active for before timing out



Triggerbot:

ActivationKey(int) - VirtualKey code of button that activates the triggerbot

EnableTimeout(1 or 0) - Enable/disable a timeout in milliseconds for the triggerbot

Enabled (1 or 0) - Enable/disable the triggerbot entirely

FirstShotDelay(int) - The delay in milliseconds before the first shot is fired

FollowUpDelay(int) - The delay in milliseconds between each shot

Timeout(int) - The time in milliseconds that the triggerbot is active for before timing out



Esp:

DrawEnemyBones(1 or 0, NOT YET IMPLEMENTED) - Enable/disable the drawing of enemy skeleton

DrawEnemyBox(1 or 0) - Enable/disable the drawing of enemy box

DrawEnemyHealthBar(1 or 0) - Enable/disable the drawing of enemy healthbar

DrawEnemyNameText(1 or 0) - Enable/disable the drawing of enemy name

DrawEnemySnapLines (1 or 0) - Enable/disable the drawing of enemy snaplines

DrawFriendlyBones(1 or 0, NOT YET IMPLEMENTED) - Enable/disable the drawing of friendly skeleton

DrawFriendlyBox(1 or 0) - Enable/disable the drawing of friendly box

DrawFriendlyHealthBar(1 or 0) - Enable/disable the drawing of friendly healthbar

DrawFriendlyNameText(1 or 0) - Enable/disable the drawing of friendly name

DrawFriendlySnapLines(1 or 0) - Enable/disable the drawing of friendly snaplines

DrawRecoilMarker(1 or 0) - Enable/disable the drawing of recoil crosshair

EnableTargetBoneHighlight(1 or 0, NOT YET IMPLEMENTED) - Enable/disable the highlight of the currently targeted enemy skeleton

EnableTargetBoxHighlight(1 or 0) - Enable/disable the highlight of currently targeted enemy box

EnableTargetSnapLineHighlight(1 or 0) - Enable/disable the highlight of currently targeted enemy snapline

Enabled (1 or 0) - Enable/disable the esp entirely

EnemyBoxColor(ARGB Color) - The color of enemy box

EnemyBoxLineWidth(float) - The width of enemy box lines

EnemyBoxOutlineColor(ARGB Color) - The color of the enemy box outline

EnemyBoxOutlineWidth(float) - The width of enemy box outline

EnemyHealthBarBackColor(ARGB Color) - The back color of the enemy healthbar

EnemyHealthBarFrontColor(ARGB Color) - The front color of the enemy healthbar

EnemyHealthBarOutlineColor(ARGB Color) - The color of the enemy healthbar outline

EnemyHealthBarOutlineWidth(float) - the width of enemy healthbar outline

EnemyHealthBarWidth(float) - the width of enemy healthbar

EnemyNameOutlineTextColor(ARGB Color) - The color of the enemy name outline

EnemyNameTextColor(ARGB Color) - The color of the enemy name

EnemySnapLineColor(ARGB Color) - The color of the enemy snapline

EnemySnapLineOutlineColor(ARGB Color) - The color of the enemy snapline outline

EnemySnapLineOutlineWidth(float) - the width of enemy snapline outline

EnemySnapLineWidth(float) - the width of enemy snapline

FriendlyBoxColor(ARGB Color) - The color of the friendly box

FriendlyBoxLineWidth(float) - the width of friendly box lines

FriendlyBoxOutlineColor(ARGB Color) - The color of the friendly box outline

FriendlyBoxOutlineWidth(float) - the width of friendly box outline

FriendlyHealthBarBackColor(ARGB Color) - The back color of the friendly healthbar

FriendlyHealthBarFrontColor(ARGB Color) - The front color of the friendly healthbar

FriendlyHealthBarOutlineColor(ARGB Color) - The color of the friendly healthbar outline

FriendlyHealthBarOutlineWidth(float) - the width of friendly healthbar outline

FriendlyHealthBarWidth(float) - the width of friendly healthbar

FriendlyNameOutlineTextColor(ARGB Color) - The color of the friendly name outline

FriendlyNameTextColor(ARGB Color) - The color of the friendly name

FriendlySnapLineColor(ARGB Color) - The color of the friendly snapline

FriendlySnapLineOutlineColor(ARGB Color) - The color of the friendly snapline outline

FriendlySnapLineOutlineWidth(float) - the width of friendly snapline outline

FriendlySnapLineWidth(float) - the width of friendly snapline

RecoilMarkerColor(ARGB Color) - The color of the recoil crosshair

RecoilMarkerLineWidth(float) - the width of recoil crosshair lines

RecoilMarkerOutlineColor(ARGB Color) - The color of the recoil crosshair outline

RecoilMarkerOutlineWidth(float) - the width of recoil crosshair outline

RecoilMarkerSize(float) - the size of the recoil crosshair

RecoilMarkerType(1 = circle, or 2 = crosshair) - the type of recoil crosshair

TargetEnemyBoxColor(ARGB Color) - The color of the currently targeted enemy box

TargetEnemyBoxLineWidth(float) - the width of currently targeted enemy box lines

TargetEnemyBoxOutlineColor(ARGB Color) - The color of the currently targeted enemy box outline

TargetEnemyBoxOutlineWidth(float) - the width of currently targeted enemy box outline

TargetEnemySnapLineColor(ARGB Color) - The color of the currently targeted enemy snapline

TargetEnemySnapLineOutlineColor(ARGB Color) - The color of the currently targeted enemy snapline

TargetEnemySnapLineOutlineWidth(float) - the width of currently targeted enemy snapline outline

TargetEnemySnapLineWidth(float) - the width of currently targeted enemy snapline



Bhop:

BhopSettings.Enabled(1 or 0) - Enable/disable bhop

BhopSettings.ActivationKey(int) - VirtualKey code of button that activates the bhop





Controls:

Control+F1 to reload the settings

Control+F2 to close the hack

Control+F1 to reload the settingsControl+F2 to close the hack



Special thanks to @klurosu for the amazing video tutorial on how to inject!



Instructions:

1.) Make sure you have the correct offsets in your settings file and the path to the settings file is "C:\PP-Multi\Settings.txt". Make sure you do not include the extention ".txt" in the file name as the path would be "C:\PP-Multi\Settings.txt.txt".

2.) Exit steam completely.

3.) Start your injector.

4.) Find/Open any 32-bit application that is not a steam process. Preferably an application that is not likely used by many people.

5.) Inject the hack into the 32-bit application.

6.) Close injector.

7.) Start steam/csgo

8.) Enjoy

1.) Make sure you have the correct offsets in your settings file and the path to the settings file is "C:\PP-Multi\Settings.txt".2.) Exit steam completely.3.) Start your injector.4.) Find/Open any 32-bit application that isa steam process. Preferably an application that is not likely used by many people.5.) Inject the hack into the 32-bit application.6.) Close injector.7.) Start steam/csgo8.) Enjoy



I realize that a settings file this length is quite ridiculous but it works for now. I am going to be frequently updating this hack with improvements such as bone esp, hack menu, etc. Please keep in mind that this hack uses line count to determine which string value setting is stored where in memory. If your process you injected into crashes, automatically assume if was the settings file. You do not need to worry about spaces after the equal sign or names before the equal sign, as they are removed programmatically.



ESP supports full-screen windowed mode ONLY; The aimbot DOES NOT work on faceit. ESP supports full-screen windowed mode; The aimbotwork on faceit.



for a list of virtual-key codes, go here:



Settings format:



Code: Offsets.m_iCompetitiveRanking = 0x00001A3C Offsets.m_iKills = 0x00000BE0 Offsets.m_iDeaths = 0x00000DE8 Offsets.m_bHasDefuser = 0x000017B0 Offsets.m_iPlayerC4 = 0x00001614 Offsets.CSPlayerResource = 0x02EC4938 Offsets.m_dwViewMatrix = 0x04A4C4A4 Offsets.m_dwEntityList = 0x04A5A8E4 Offsets.m_dwLocalPlayer = 0x00A6C49C Offsets.m_iHealth = 0x000000FC Offsets.m_vecOrigin = 0x00000134 Offsets.m_iTeamNum = 0x000000F0 Offsets.m_lifeState = 0x0000025B Offsets.m_fFlags = 0x00000100 Offsets.m_dwBoneMatrix = 0x000042A8 Offsets.m_vecPunch = 0x00004C28 Offsets.m_bDormant = 0x000000E9 Offsets.m_dwClientState = 0x006062B4 Offsets.m_dwLocalPlayerIndex = 0x00000178 Offsets.m_iCrossHairID = 0x0000C550 Offsets.m_dwViewAngle = 0x00004D0C Offsets.m_iShotsFired = 0x0000BEB0 Offsets.m_vecVelocity = 0x00000110 Offsets.m_vecViewOffset = 0x00000104 Offsets.m_dwRadarBase = 0x04A8F58C Offsets.m_dwRadarBasePointer = 0x00000050 Offsets.RadarName1 = 0x000001E0 Offsets.RadarName2 = 0x00000024 Offsets.EntitySize = 0x00000010 AimbotSettings.Enabled = 1 AimbotSettings.ActivationKey = 1 AimbotSettings.EnableFire = 0 AimbotSettings.EnableRandomPitchRecoilReductionFactor = 1 AimbotSettings.EnableRandomYawRecoilReductionFactor = 1 AimbotSettings.EnableTimeout = 1 AimbotSettings.IgnoreShotCount = 1 AimbotSettings.MaxRandomPitch = 2 AimbotSettings.MaxRandomYaw = 1.8 AimbotSettings.MinRandomPitch = 1.8 AimbotSettings.MinRandomYaw = 2 AimbotSettings.TargetJumpingPlayers = 1 AimbotSettings.SmoothPercent = 95 AimbotSettings.StaticPitch = 2 AimbotSettings.StaticYaw = 2 AimbotSettings.TargetBone = 6 AimbotSettings.Timeout = 800 EspSettings.Enabled = 1 EspSettings.DrawEnemyBox = 1 EspSettings.EnemyBoxColor = (255,000,255,000) EspSettings.EnemyBoxLineWidth = 1 EspSettings.EnemyBoxOutlineColor = (255,000,000,000) EspSettings.EnemyBoxOutlineWidth = 1 EspSettings.DrawFriendlyBox = 1 EspSettings.FriendlyBoxColor = (255,000,255,255) EspSettings.FriendlyBoxLineWidth = 1 EspSettings.FriendlyBoxOutlineColor = (255,000,000,000) EspSettings.FriendlyBoxOutlineWidth = 1 EspSettings.DrawTargetBoxHighlight = 1 EspSettings.TargetEnemyBoxColor = (255,255,255,255) EspSettings.TargetEnemyBoxLineWidth = 1 EspSettings.TargetEnemyBoxOutlineColor = (255,000,000,000) EspSettings.TargetEnemyBoxOutlineWidth = 1 EspSettings.DrawEnemySnapLines = 1 EspSettings.EnemySnapLineColor = (255,000,255,000) EspSettings.EnemySnapLineOutlineColor = (255,000,000,000) EspSettings.EnemySnapLineOutlineWidth = 1 EspSettings.EnemySnapLineWidth = 1 EspSettings.DrawFriendlySnapLines = 1 EspSettings.FriendlySnapLineColor = (255,000,255,255) EspSettings.FriendlySnapLineOutlineColor = (255,000,000,000) EspSettings.FriendlySnapLineOutlineWidth = 1 EspSettings.FriendlySnapLineWidth = 1 EspSettings.DrawTargetSnapLineHighlight = 1 EspSettings.TargetEnemySnapLineColor = (255,255,255,255) EspSettings.TargetEnemySnapLineOutlineColor = (255,000,000,000) EspSettings.TargetEnemySnapLineOutlineWidth = 1 EspSettings.TargetEnemySnapLineWidth = 1 EspSettings.DrawEnemyHealthBar = 1 EspSettings.EnemyHealthBarBackColor = (255,255,000,000) EspSettings.EnemyHealthBarFrontColor = (255,000,255,000) EspSettings.EnemyHealthBarOutlineColor = (255,000,000,000) EspSettings.EnemyHealthBarOutlineWidth = 1 EspSettings.EnemyHealthBarWidth = 1 EspSettings.DrawFriendlyHealthBar = 1 EspSettings.FriendlyHealthBarBackColor = (255,255,000,000) EspSettings.FriendlyHealthBarFrontColor = (255,000,255,255) EspSettings.FriendlyHealthBarOutlineColor = (255,000,000,000) EspSettings.FriendlyHealthBarOutlineWidth = 1 EspSettings.FriendlyHealthBarWidth = 1 EspSettings.DrawEnemyNameText = 1 EspSettings.DrawEnemyHealthText = 1 EspSettings.DrawEnemyKillsText = 1 EspSettings.DrawEnemyDeathsText = 1 EspSettings.DrawEnemyKDRatioText = 1 EspSettings.DrawEnemyRankText = 1 EspSettings.DrawEnemyBombCarrierText = 1 EspSettings.DrawEnemyDefuseKitCarrierText = 1 EspSettings.EnemyInfoTextColor = (255,000,255,000) EspSettings.EnemyInfoTextOutlineColor = (255,000,000,000) EspSettings.DrawFriendlyNameText = 1 EspSettings.DrawFriendlyHealthText = 1 EspSettings.DrawFriendlyKillsText = 1 EspSettings.DrawFriendlyDeathsText = 1 EspSettings.DrawFriendlyKDRatioText = 1 EspSettings.DrawFriendlyRankText = 1 EspSettings.DrawFriendlyBombCarrierText = 1 EspSettings.DrawFriendlyDefuseKitCarrierText = 1 EspSettings.FriendlyInfoTextColor = (255,000,255,255) EspSettings.FriendlyInfoTextOutlineColor = (255,000,000,000) EspSettings.DrawEnemyTargetBoneMarker = 1 EspSettings.EnemyTargetBoneMarkerColor = (255,000,255,000) EspSettings.EnemyTargetBoneMarkerLineWidth = 1 EspSettings.EnemyTargetBoneMarkerSize = 15 EspSettings.EnemyTargetBoneMarkerType = 2 EspSettings.EnemyTargetBoneMarkerOutlineColor = (255,000,000,000) EspSettings.EnemyTargetBoneMarkerOutlineWidth = 1 EspSettings.DrawFriendlyTargetBoneMarker = 1 EspSettings.FriendlyTargetBoneMarkerColor = (255,000,255,255) EspSettings.FriendlyTargetBoneMarkerLineWidth = 1 EspSettings.FriendlyTargetBoneMarkerSize = 15 EspSettings.FriendlyTargetBoneMarkerType = 2 EspSettings.FriendlyTargetBoneMarkerOutlineColor = (255,000,000,000) EspSettings.FriendlyTargetBoneMarkerOutlineWidth = 1 EspSettings.DrawRecoilMarker = 1 EspSettings.RecoilMarkerColor = (255,255,255,255) EspSettings.RecoilMarkerLineWidth = 1 EspSettings.RecoilMarkerOutlineColor = (255,000,000,000) EspSettings.RecoilMarkerOutlineWidth = 1 EspSettings.RecoilMarkerSize = 15 EspSettings.RecoilMarkerType = 2 TriggerbotSettings.Enabled = 1 TriggerbotSettings.ActivationKey = 4 TriggerbotSettings.EnableTimeout = 1 TriggerbotSettings.EnableRecoilLimit = 1 TriggerbotSettings.YawRecoilLimit = 0.1 TriggerbotSettings.PitchRecoilLimit = 0.1 TriggerbotSettings.FirstShotDelay = 1 TriggerbotSettings.FollowUpDelay = 20 TriggerbotSettings.Timeout = 1000 BhopSettings.Enabled = 1 BhopSettings.ActivationKey = 18



Changelog:



V: 1.0 - initial release



V: 1.0 HotFix #1 - fixed performance issues, changed controls, and resolved an issue where subsequent injections in the same process prevented the overlay from being created



V: 1.0 HotFix #2 - fixed more performance issues with the esp, further optimization, new method of aim smoothing/velocity compensation, aimbot autofire will continue shooting until the button is released, other small fixes/changes.



V: 1.1 - Fixed some shit, added bhop, text is now centered



V: 1.2 - Added more visuals, redid settings file format, fixed crashing



Download: Download:



V: 1.0 -



V: 1.0 HotFix #1 -



V: 1.0 HotFix #1 Source -



V: 1.0 Hotfix #2 -



V: 1.1 -



V: 1.2 -



V: 1.2 Source - Hey everyone, here is my new multihack. It is a combination of my aimbot, esp, and triggerbot. Each aspect of the hack has a few new features based off what people have suggested. below is a list of settings and their description/appropriate values:I realize that a settings file this length is quite ridiculous but it works for now. I am going to be frequently updating this hack with improvements such as bone esp, hack menu, etc.for a list of virtual-key codes, go here: http://cherrytree.at/misc/vk.htm V: 1.0 - initial releaseV: 1.0 HotFix #1 - fixed performance issues, changed controls, and resolved an issue where subsequent injections in the same process prevented the overlay from being createdV: 1.0 HotFix #2 - fixed more performance issues with the esp, further optimization, new method of aim smoothing/velocity compensation, aimbot autofire will continue shooting until the button is released, other small fixes/changes.V: 1.1 - Fixed some shit, added bhop, text is now centeredV: 1.2 - Added more visuals, redid settings file format, fixed crashingV: 1.0 - http://www.unknowncheats.me/forum/do...=file&id=15756 V: 1.0 HotFix #1 - http://www.unknowncheats.me/forum/do...=file&id=15762 V: 1.0 HotFix #1 Source - http://www.unknowncheats.me/forum/do...=file&id=15763 V: 1.0 Hotfix #2 - http://www.unknowncheats.me/forum/do...=file&id=15775 V: 1.1 - http://www.unknowncheats.me/forum/do...=file&id=15780 V: 1.2 - http://www.unknowncheats.me/forum/do...=file&id=16326 V: 1.2 Source - http://www.unknowncheats.me/forum/do...=file&id=16332

Quote: Originally Posted by Daax If you dare tell me not to spam again I swear I will bake you the best fucking birthday cake and put hot fudge on top to top it off. I'll even throw in a god damn fudge brownie sundae and make sure that you suffer from diabetes after I make you breakfast in bed. It'll include and is not limited to eggs, bacon, sausage ( ͡~ ͜ʖ ͡°), pancakes, chicken, and waffles.

You just watch your back, mate; I'm not afraid to treat you right. And if you sig this, I swear I will paint your face with cupcake frosting.



Take care,

Daax <3 __________________ Last edited by Puddin Poppin; 19th March 2016 at 10:53 PM .