micaelisx asked: If you could change the past, would you diversify which colors had access to counterspells as long as they had color pie restrictions i.e. Black gets creature counterspells, Blue gets non-creature, and maybe White get tertiary permanent-only counterspells? This would amplify certain color's weaknesses while also giving them access to reactive strategies and some stack control. Multicolored counterspells would also be more unique.

I’m not interested in diversifying mechanics that we already have to rein in because too many of them cause unfun gameplay for the majority of players.