Orc Bone-Breaker

Medium humanoid (orc), chaotic evil

Armor Class 14 (hide armor)

14 (hide armor) Hit Points 76 (9d8 + 36)

76 (9d8 + 36) Speed 30 ft.

STR DEX CON INT WIS CHA 18 (+4) 14 (+2) 18 (+4) 10 (0) 14 (+2) 8 (-1)

Skills Athletics +7, Survival +5

Athletics +7, Survival +5 Senses darkvision 60 ft., passive Perception 12

darkvision 60 ft., passive Perception 12 Languges Common, Orc

Common, Orc Challenge 5 (1,800 XP)

Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Dual Wielder. The orc can use two one-handed weapons for two-weapon fighting even when the two weapons aren't light weapons.

Actions

Multiattack. The orc makes three melee attacks, two with its battleaxe and one with its warhammer.

Battleaxe. Melee Weapon Attack: +7 to hit, reach 5ft., one target. Hit: 8 (1d8 + 4) slashing damage.

Warhammer. Melee Weapon Attack: +7 to hit, reach 5ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage.

Amputate (Recharge 5-6). The orc makes a battleaxe attack against a creature with at least one limb. On a hit, the orc makes three additional battleaxe attacks against the target, striking the back of the battleaxe with its warhammer. Each of these attacks deals an additional 1d8 slashing damage on a hit. If the target loses at least half of its maximum hit points from these attacks, it loses one limb of the orc's choice.