The Gearbox panel consisted of writer Anthony Birsch, creative director Paul Helguist, community manager Chris Valer, CEO and preisdent of Gearbox Randy Pitchford. Mikey Neumann was emceeing towards the beginning, but he joined in with the panel following the introductions.

"We've got some really cool things to talk about, and we're really excited. Let's uh, let's get started." Pitchford began at the panel. "Before they've had to turn people away because there wasn't enough room, and this is our first time in the Main theater, and I think everybody who wanted to get in got in which is great."

Before delving into the proper panel, Pitchford urged users to tweet their questions, since presenting in such a large theater is hard for Q&A.

Immediately Pitchford addressed the level cap incrase.

"So we're going to get right into that, we're going to talk about that and tell you what's coming for that. Should I do the joke about that?" Everyone in the panel urged to the contrary. "Hey, who got one of these caps? So you notice on the back it says 'level cap?' Watch this!" He then raised the cap slowly into the air with his hand.

"Show some fucking class!" Anthony yelled. "You have no idea how much that upsets Anthony," Pitchford smirked, before getting back to business.

"So here's the deal. The level cap's going up, it's going to be 11, so it's going to be 61."

"I want to mention it was a lot of work, because it wasn't just the numbers. You want more than just the level cap to go up, you want a third playthrough perhaps that allows the game to scale to level 61, right? And, we want the level cap increase to work with all of the original content. Any part of the game we want, whether you're level 55 or level 61, we want all of that to work. So we basically had to balance all of the QA and all of the DLC, and it was a lot of work.

"In addition to the new logic and rules that allow you to increase to level 61, there's a whole new tier of gear. So there's a whole new tier of gear that stars at level 51 and goes up to 61, the Pearlescent Gear tier. We did not want to limit the third playthrough, called the Ultimate Vault Hunter Mode, to just people who got the level cap raise, so we're putting it out for everyone. But third party, and first party developers too don't like to put things out for free, so the DLC will be five dollars. But we thank 2K for this, if you have the Season Pass, it's free."

So here's the breakdown of the new DLC. It comes with the Ultimate Vault Hunter playthrough, includes a level cap raise of 11 levels, reveals the pearlescent tier of gear, costs five bucks, and will laucn on April 2.

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