Each of the different ribbon variations.Seems Red is for Honorable Opponent and Green is for Teamwork.

Lyte

Now that the Honor system has been implemented and, from my personal experiences, is making people a lot friendlier, I figured it would be a good time to elaborate on the only "reward" ( so far ) from the system.These things, which I've previously referred to "doohickeys" , are officially referred to as Ribbons ! After certain milestones ( which we are still hazy about ), you will be awarded one that will be proudly displayed next to your name during both champion select and the load in screen.Continue reading for a more in depth look at how you can pick them up and what they look like in game.So after you hit a certain number ( which I'll talk about at the bottom of the post ) of honors in a specific category, a snappy animation of a Crest of Honor will play for you.After one of these announcements, you will display the appropriate ribbon during the loading screen and during champion select.The first three ribbons, the ones you would receive from your team mates, are only visible to you and you allies.The Honorable Opponent ribbon, however, is only visible to your enemies.Additionally, all medals are visible to spectators.Returning to how you actually get the darn things, the best I can do is that we aren't 100% sure.Crs Elementz was the first player, that I know of at least, to get Honorable Opponent ribbon and he got it after a being honored for "Honorable Opponent" 10 times. Other people are reporting they got the animation for Honorable Opponent, which seems to be the easiest to obtain, after 13 or 14 specific honors. Estimations for the Teamwork badge have varied from 13 to 17 appropriate honors, so there is definitely some variance.The whole thing is still cloaked in a nice thick cloud of mystery. From the above, we know they don't come after a flat number. A straight percentage of games player to games honored doesn't really make TOO much sense either. I think the safest bet is to assume Honor just has a fancy formula working behind the scenes, something that gives a weighted value to Honor received based on who you got it from ( referencing talking about friend's honor being less valuable than strangers ) and maybe other factors like how much honor that person dishes out, how much you give, how many games you've played since the honor system started, etc.If I find out some more concrete info, I'll certainly update you guys on it though.P.S: <3 to redditors Waynechaw and Rionku for allowing me to use their images.