Includes our three best books for Unity developers:

The world of augmented and virtual reality has grown so much in just a few years. There are lots of options available to game developers, including the HTC Vive, Oculus Rift, HoloLens, ARKit, ARCore, Windows Mixed Reality, and more!

But documentation on all these technologies can be spread far and wide and difficult to understand. That's where Unity AR & VR by Tutorials comes in!

This book is for both beginner and intermediate Unity developers interested in AR and VR, who already have some experience working inside Unity with C##.

In this book, you’ll create 4 complete Unity games from scratch: a twin-stick shooter, a first-person shooter, a tower defense game (with VR support!), and a 2D platfomer. By the end of this book, you’ll be ready to make your own games for Windows, macOS, iOS, and more!

This book is for complete beginners to Unity, or for those who’d like to bring their Unity skills to a professional level. The book assumes you have some prior programming experience (in a language of your choice). The games in the book are made with C#. If you have prior programming experience but are new to C#, don’t worry – the book includes an appendix to give you a crash course on C# syntax.

What could possibly be a more amusing way to burn time than slaughtering a horde of bad guys with trusty right and left hooks? Creating your very own beat ‘em up game, of course!

Beat ‘em up games have been around since the inception of 8-bit games and experienced their glory days when early console gaming and arcade gaming were all the rage — long before the world turned to pixels in the early part of the 21st century.

With Unity’s great suite of 2D tools, it’s easy to build a game once and make it available to multiple platforms. The dark days of building for one platform, then painstakingly building your ingenious game on another engine for a different platform are over!

More than a book, this starter kit equips you with the tools, assets, fresh starter projects for each chapter, and step-by-step instructions to create an addictive beat ‘em up game for Android and iOS.