Before we announce the winners of the BLOXtober Costume Contest, let’s step back and look at just how it shook out. In total, we received 17,000 costume submissions over the course of a roughly three-day entry window. We then launched into the weekend voting period, where you all worked incredibly hard on the forums and social media – just look at the #BLOXtober tweet stream for evidence – to get your entry noticed. Based on the more than 200,000 votes cast, your efforts made a big difference.

Now, entrants, take a deep breath. You’re about to find out whether you made the cut.

The top 500

The top 500 were determined strictly by the number of votes received. Everyone on this list will receive the Evil Alien Genius hat (coming soon)!

Pro-tip: use Ctrl+F to search for your username.

wangman22

andrei012

Galaxseeds9007

jeafree

SHANKSstr8up

DetoxS

Alphadeath

giganticedgar

Nukem2Death

bradendennis9149

Linkmon99

dulexo

Pichupowerd

villar2534

DeltaEC

EpicEdgeHead619

Blackwingblueflame

robotmega

Kensai666

Trail39rulez

THECRUSHER6

duncanwinstda

javlon12

Ravenshield

The13thHippie

iMecha

pbjms

EcoPhantom

MadamSapient

Firecat516

Burnouts

Evelio95

Hawk70077008Hacked

mufasamoo123

MrConstructer

rbblox777

DerangedBloxx

Muscus32

Robloxianfan12345678

alexnewtron

TercesRettel

himan123123

Michael123499

ThePikminMaster

NowDoTheHarlemShake

Reelis

imadethisacc

sk8ter1266

rayblon

KingTorrhenStark

ridgecat

vioka

XxXDrCaz721XxX

rtardbob123

MuPower

SaRj

robotkiller1st

tacochikin

Iluvchezcake

shanesorocks

kmaheynoway

draven0531

3OOORobo

nived130

Aaron6000

HanSolo996

ANTHONYISGREAT

Bonnie279

Kittymeow1233

prattmatt

Danerocks99

NonstopEpic

khalilah

Orcery

Drakarn

Superpooper8000

Quenty

solong66

sqaunson

PhoLover

nickbrasilli

MysteryMan85

LemonPower6

Psybot

IBarrageI

droppop

mach9

CrazyGuy2

CHRIZTAPHOR

johnny2001c

AeroAviator

aronkra

Brightminisoilder2

rockinghotguy

dj08257

macdoo99

cookiedude42

briest

lolman123801

harrybob122

jeffreydog1

curtis92751

Momomarshmallow

bob104810

FiR3WaFFle

Zaquiou

NerfAngelos

metalsonic102

Ninjaking3737

ShaunAnthony

SharpShooterKZ

EquableManax

Nazgrim

co0x2

NobsForLife

deadlySonicxx

WithYourDestiny

steffanno

Gigazic

firearm2112

COBE777

BloxaBrick

cooldude816

Gijs230real

corpral77

wardudeweather

KodakKid3

Coordination

lleague

Guest48010

redneckcreek

XGenesisX

jt93

levidead

rockstar7734

shadowartistic7

Wilson3456789

JoseARodriguez

Fangblade1994

sammyboy1044

MightyWanderer

purplepiefan321

rexter1234

sideffect

USArockssoccer15

imnotaguestimagirl

shinypikachu1234

krisa328

BobafrigginFeet

Havasu

shortPinman

helperman95

robbieNEC

Bennyhill44

BlueJuiciee

jacobegg22

fallout68

green737man

darklord347639

Telyak

QuillDrill

Ovy99

Broboring

DeusMalum

ssbome6

Friztzyfreeze

SUBWAYMASTER UnknownRobloxBuilder

Kizalo

Centurians

Blizzaria

Inveiglement

Starmarine614

DigitalBoy96

Juice141623

Willz217

aznguyitran

RRuS

Greeksoldier11

Epicnamebro707

Rukiryo

Undue

Longbloodymassacre

mcbob431

TheFurryFox

Flosky

henry1232123

guineayoshi88

boys1998

yanz12

KarateMaster642

Nathen78906

gnac001

GPR3

owGodsLorenzo

Caramelle101

13bigboycold

peyquinn

DarkGenex

superdudeA

webspace

MARIOCRUSHER

shockingZiGzAg99

gruntmaster1217

7bit

Wondermage

BobCowMan

trick555

MechaWaffle

josh1159

Moneybags14

L2000

Fourmman

Godsend

AwesomeFace555

Keiisahobo1

bouncer2014

inova000

kuttlauri109

MarioKartAddict

skyrimgang

roblogonzo

Tripane

thekevonster

Jazzyforcefield

Jojods1125

ShadowOblivionX

Powmonkey

Errorless

d4rk886

LukeRules12345

reptoslicerguy

Lovaticz

Tripleknockout

IceFang307

deathginx

TheDynamiteKid

iipartyhat

Erikrickyytm

Derek64

fresh11121

WattieAwesome

Tanner416

IcyTea

HellSlayer

OmegaPowerful

culinario0

junmare1999

arcues1998

unicornrainbowz

armored2000

ninjagofan200

streetx

feattypicalnut

Rainpuff

paulshadow

SiIencedSong

novaender1190

SplashJuice

SwordxGamer

Solstafir

Gunsting

druton

chowchow1

Sk84brknbones

RQdlQx

madilulu

LordPicto

Epiclzer35

Romyman5025

meny2312

BrianRudolph

barbapagga

ottobot25

Mandaka

CPU500

zaxzacnv1

OozyGamer123

Roberto200015

AdvancedGame

gmasterpacer

choosy88

freaked

LMQ

delwsdad

Taffymon

Malcolt3

Dale9

Amura

Seph1111

robloxman3654

Petrovolt

07murphyj96

ymnik99

Standingmeme

MicBlang

mygame43

cooldude2970

CloneTrooper1019

asismanwashacked

REDALERT2

billnyetherobloxguy7

FROLOFF

stormfront765

marioman228

LimitReached

Liamsloveshismommy

Demjot

Keyrut

tennisboy555

Muddash

Luckymaxer

nacker

BestEgg

GeckoGuy456

machoX5

highcyndaquil

shadow4ever03

APenguinHippo1998

hiya437767

arbirator

TelabuildIII

JordanRaptor

carl164

hunte922

niftylecoo

mender43

Pieperson50

goldstars

dimondmine45

aqous5

scarface123456

vobot41

Simoon68 collie2343

yoda9801

mugge47

masmusk

sam8985

FantasyFreeze

DaviJonesLocker0

Sitted

LuckyChampo

yaradji

Voicelessroblox123

Tictacs123

Tiptop3000

Richturtle7

bryandesan

shysun

poker123456789

ROBLOXTHEMOVIEs

Maggie2715

dawgra

UpgradedEllis

dragonbreath56

Aru550

BIGHAIRYDUDE

Detrox

Videogame424

twitch19

TheCrostist

David6006

Blakeinator6000

Ancor

SuddenRush12G

asuperluigifan

jamiyjamie

MrLisawsome

Zeekerss

Youshin

Pistoffgoth

bloody1

skrillex261

ScarXD

Awesomemushy123

tron7890

FileSaved

spikker1234

Shockey09

Kingchilly

elliotisdapwnzer2

Himelanthony10

tiraner300

jaredisnotanoob

ToxicMints

WhiteDude101

Shotokin

darkavenger78

Cyclops7747

Frized

Jeppy

spookygengar

zeepleaf

DarkAssassin487

LegitJays

ryugarulz

meandragon

Danielmc12

TERMONATORKILLER

djckec

Jokerkid5898

PhantomElement

pirate2015

SLEND3ERMAN

ahead007

dylanbuider

Coinman001

daisyrules406

Hanibowl

blubaby

DE4NO

DarkMoon224

puppylove0011

AvastDAVIDD

jezuz3rock

EpicTeacup

Minispeedy

MockingjayShooter

bayray555bro

F3S

ZBobbyBoucher

DeathSkater202

Pwnz0r102

crunchoball

nick795070

captainpilothong

biocommand

turtlepoop77

car9

shadow888888880

IlIll

ari462

tylergrim135

BlackLuigi7

dwm001

TheMostNoobGuy

Joey18916

Robloxdevil09

TheKJWINNERS

hotrider567

TheLaxsnore

cody6765435

daltonwooo

Bakgan01

sseggs

splozojames50

EL1TEN1NJA

Mannytheraichu

cptpricepwns

FieryPhoenixLOL

Klaeb3

Poloboy567

Duesknor

ann510287

DCman1001

DarkClockwork00

the2halowarrior

TheRealClue

friedchicken009

Robot5679

Duakin

MissClone

greymonx12345678910

AgentNo34

aliii8

lookatmenow56

BriBri14

ihasaderp

asomedude27

HappyRocketwheel

AgentC4

Blackflower09

Antvenomn

lordumbri

wesleysheltonrocks

manny323

Raressmbx

Bravo6whisky

SuperBananaNinja

raymondx

AquaticNanno

snowy616

andreiu15

BooksMusicCamera98

CuddlyCool99

57kirby

joey09999

PrimroseEveerdeen

coollime5

OBSIDEON13

Dom2d2

iCalicoKitties

Pizzaman46

jamie1113

evilbob301

Skinnybeast20

igeuryts

supertissuebox

killday1

The top five

The top five, on the other hand, were selected from the most highly-voted submissions by a panel of ROBLOX judges. We looked for creativity and something that we believe captures the Halloween spirit. Everyone in the top five will receive a Halloween prize pack, consisting of Vlad the Impaler, V, Halloween Harbinger, Mummy Package, IT, and Jack o the Mist!

Fifth place Last month, we talked with ROBLOX Engineer Yunpeng Zhu about prototyping and testing our new streaming parts system in our test environment. After gathering a ton of useful feedback we’re proud to announce that this new feature has been implemented on ROBLOX, and you can enable it in any one of your places or games starting today. This means other players will be able to enter your game at lighting-fast speeds, and will allow players with older hardware to run large games more smoothly. To start, we thought we’d walk you through how to implement this exciting new feature in ROBLOX Studio. We also got the chance to talk to a pair of builders about their experiences with part streaming and how it’s changed their mentalities. Enabling streaming parts in Studio

To begin, open your place in Studio. Select your Workspace from the Explorer panel (View > Explorer), and you’ll notice a brand new checkbox in the Properties (View > Properties) called “StreamingEnabled”. For most games, enabling this feature is as easy as checking that box. If you have a game that depends heavily on LocalScripts, you might need to make some adjustments to those scripts in order to make them work properly. You can find out how to do this, as well as a ton of other useful information and tips, at the ROBLOX Wiki. We’ve also given you the tools you need to immediately test part streaming in your game to ensure that everything is working properly before you upload it back to ROBLOX.

To test this feature in Studio, start a server and a player instance (Tools > Test > Start Server/Player), then on the player, click Tools > Settings > Networks and you’ll notice yet another brand new checkbox titled “RenderStreamRegions”. Checking that box will cause a dramatic change, as your level will become encompassed in a red grid, each square representing regions that are streamed to the client.

We’ve also provided a plug-in that’s accessible from the toolbar called the “Streaming Memory Multiplier”. This will allow you to simulate the amount of extra dedicated memory (RAM) the application takes into consideration when calculating how much free memory is in your system. So if you’ve got a machine that has, say, 4GB of RAM, it’s safe to say that the operating system you’re running and other processes are taking up about three of those four gigs, leaving one gig for ROBLOX. So you can move the slider to “1 GB” to simulate how your place will handle streaming parts, and what the minimum play-area will be.

Once you’re happy with the look of your game with the streaming feature enabled, save it in Studio and upload it back to ROBLOX. Congratulations, you are now streaming your game. For a more technical description of how this feature works, please take a look at our in-depth article we did in September when we were still testing. If you’re having technical difficulties, consult our ROBLOX Wiki page, which has useful info on troubleshooting and best practices. Please don’t wait–enable this feature in your game now and show us the results!

We gathered lots of feedback during our testing phase, and thought we’d sure some of the conversations we had with builders who got the chance to try this feature early. These may be names you recognize–make sure and hit the links to their places to experience the difference part streaming makes!

Dom2d2, creator of Explore the Mountains

Dom2d2 has one of the largest functional places on ROBLOX. I’d like to think my computer–which sports an i5 and four gigs of RAM–is fairly representative of the average machine that runs ROBLOX. Even still, Explore the Mountains took upwards of four minutes to load. We wanted to see how streaming affected this place–dom2d2 explains:

Explore the Mountains contains over 86,400 parts. It’s a massive level. Loading it takes anywhere between 15 to 60 seconds on state of the art computers, and up to five minutes on older hardware! I have to say, waiting to play a game isn’t fun. When I found out about the streaming feature, I was instantly intrigued. I wondered if it could really make a difference. I was really surprised.

Streaming lets you get into places while they’re loading, meaning your character can immediately begin exploring a place while the game wraps up the load. I was blown away by how fast I was able to get into Explore the Mountains. Because the parts are streaming, some parts are not immediately visible the moment you enter. Parts near your player load first, then the load moves outward. I think this feature will really improve the ROBLOX experience for players and developers, and will help builders who have massive places gain even more traffic. Exciting!

Starmarine614, creator of ROBLOX Point

You may recognize Starmarine614 from a previous Spotlight post, where we took an in-depth look at ROBLOX Point, the largest amusement park on ROBLOX. We asked him to try the new streaming feature on his massive and highly-detailed place. His thoughts?

ROBLOX Point is a fairly large park constructed of over 45,000 bricks. Thanks to this feature, there will be many more to come. One of the biggest complaints I constantly hear is that my game is laggy or that it takes way too much time to load. I understand that’s a hassle and can ruin the experience of the game. I was skeptical when I put ROBLOX Point on gametest3, until it loaded in under three seconds. Wow.

I’ve been planning some huge ROBLOX projects since I heard that this update was coming out. I’m making a massive expansion to ROBLOX Point that will include new coasters, rides and attractions. I think this update will help improve the overall experience across ROBLOX, and I can’t wait to see how this changes the entire platform moving forward.



“The Harbringer of Death” by Centurians

Fourth place Last month, we talked with ROBLOX Engineer Yunpeng Zhu about prototyping and testing our new streaming parts system in our test environment. After gathering a ton of useful feedback we’re proud to announce that this new feature has been implemented on ROBLOX, and you can enable it in any one of your places or games starting today. This means other players will be able to enter your game at lighting-fast speeds, and will allow players with older hardware to run large games more smoothly. To start, we thought we’d walk you through how to implement this exciting new feature in ROBLOX Studio. We also got the chance to talk to a pair of builders about their experiences with part streaming and how it’s changed their mentalities. Enabling streaming parts in Studio

To begin, open your place in Studio. Select your Workspace from the Explorer panel (View > Explorer), and you’ll notice a brand new checkbox in the Properties (View > Properties) called “StreamingEnabled”. For most games, enabling this feature is as easy as checking that box. If you have a game that depends heavily on LocalScripts, you might need to make some adjustments to those scripts in order to make them work properly. You can find out how to do this, as well as a ton of other useful information and tips, at the ROBLOX Wiki. We’ve also given you the tools you need to immediately test part streaming in your game to ensure that everything is working properly before you upload it back to ROBLOX.

To test this feature in Studio, start a server and a player instance (Tools > Test > Start Server/Player), then on the player, click Tools > Settings > Networks and you’ll notice yet another brand new checkbox titled “RenderStreamRegions”. Checking that box will cause a dramatic change, as your level will become encompassed in a red grid, each square representing regions that are streamed to the client.

We’ve also provided a plug-in that’s accessible from the toolbar called the “Streaming Memory Multiplier”. This will allow you to simulate the amount of extra dedicated memory (RAM) the application takes into consideration when calculating how much free memory is in your system. So if you’ve got a machine that has, say, 4GB of RAM, it’s safe to say that the operating system you’re running and other processes are taking up about three of those four gigs, leaving one gig for ROBLOX. So you can move the slider to “1 GB” to simulate how your place will handle streaming parts, and what the minimum play-area will be.

Once you’re happy with the look of your game with the streaming feature enabled, save it in Studio and upload it back to ROBLOX. Congratulations, you are now streaming your game. For a more technical description of how this feature works, please take a look at our in-depth article we did in September when we were still testing. If you’re having technical difficulties, consult our ROBLOX Wiki page, which has useful info on troubleshooting and best practices. Please don’t wait–enable this feature in your game now and show us the results!

We gathered lots of feedback during our testing phase, and thought we’d sure some of the conversations we had with builders who got the chance to try this feature early. These may be names you recognize–make sure and hit the links to their places to experience the difference part streaming makes!

Dom2d2, creator of Explore the Mountains

Dom2d2 has one of the largest functional places on ROBLOX. I’d like to think my computer–which sports an i5 and four gigs of RAM–is fairly representative of the average machine that runs ROBLOX. Even still, Explore the Mountains took upwards of four minutes to load. We wanted to see how streaming affected this place–dom2d2 explains:

Explore the Mountains contains over 86,400 parts. It’s a massive level. Loading it takes anywhere between 15 to 60 seconds on state of the art computers, and up to five minutes on older hardware! I have to say, waiting to play a game isn’t fun. When I found out about the streaming feature, I was instantly intrigued. I wondered if it could really make a difference. I was really surprised.

Streaming lets you get into places while they’re loading, meaning your character can immediately begin exploring a place while the game wraps up the load. I was blown away by how fast I was able to get into Explore the Mountains. Because the parts are streaming, some parts are not immediately visible the moment you enter. Parts near your player load first, then the load moves outward. I think this feature will really improve the ROBLOX experience for players and developers, and will help builders who have massive places gain even more traffic. Exciting!

Starmarine614, creator of ROBLOX Point

You may recognize Starmarine614 from a previous Spotlight post, where we took an in-depth look at ROBLOX Point, the largest amusement park on ROBLOX. We asked him to try the new streaming feature on his massive and highly-detailed place. His thoughts?

ROBLOX Point is a fairly large park constructed of over 45,000 bricks. Thanks to this feature, there will be many more to come. One of the biggest complaints I constantly hear is that my game is laggy or that it takes way too much time to load. I understand that’s a hassle and can ruin the experience of the game. I was skeptical when I put ROBLOX Point on gametest3, until it loaded in under three seconds. Wow.

I’ve been planning some huge ROBLOX projects since I heard that this update was coming out. I’m making a massive expansion to ROBLOX Point that will include new coasters, rides and attractions. I think this update will help improve the overall experience across ROBLOX, and I can’t wait to see how this changes the entire platform moving forward.



“The Stranger” by willz217

The top three entrants will also have their costumes integrated into the recently released Halloween 2013: The Witching Hour game in the near future! Wearing the winning costume into the game will grant you a special benefit. For this reason, the top three had to follow our original recommendation that they ultimately consist of items that are still readily available (i.e., no off-sale and/or limited items) and not prohibitively expensive. These costumes made great use of existing items.

Third place Last month, we talked with ROBLOX Engineer Yunpeng Zhu about prototyping and testing our new streaming parts system in our test environment. After gathering a ton of useful feedback we’re proud to announce that this new feature has been implemented on ROBLOX, and you can enable it in any one of your places or games starting today. This means other players will be able to enter your game at lighting-fast speeds, and will allow players with older hardware to run large games more smoothly. To start, we thought we’d walk you through how to implement this exciting new feature in ROBLOX Studio. We also got the chance to talk to a pair of builders about their experiences with part streaming and how it’s changed their mentalities. Enabling streaming parts in Studio

To begin, open your place in Studio. Select your Workspace from the Explorer panel (View > Explorer), and you’ll notice a brand new checkbox in the Properties (View > Properties) called “StreamingEnabled”. For most games, enabling this feature is as easy as checking that box. If you have a game that depends heavily on LocalScripts, you might need to make some adjustments to those scripts in order to make them work properly. You can find out how to do this, as well as a ton of other useful information and tips, at the ROBLOX Wiki. We’ve also given you the tools you need to immediately test part streaming in your game to ensure that everything is working properly before you upload it back to ROBLOX.

To test this feature in Studio, start a server and a player instance (Tools > Test > Start Server/Player), then on the player, click Tools > Settings > Networks and you’ll notice yet another brand new checkbox titled “RenderStreamRegions”. Checking that box will cause a dramatic change, as your level will become encompassed in a red grid, each square representing regions that are streamed to the client.

We’ve also provided a plug-in that’s accessible from the toolbar called the “Streaming Memory Multiplier”. This will allow you to simulate the amount of extra dedicated memory (RAM) the application takes into consideration when calculating how much free memory is in your system. So if you’ve got a machine that has, say, 4GB of RAM, it’s safe to say that the operating system you’re running and other processes are taking up about three of those four gigs, leaving one gig for ROBLOX. So you can move the slider to “1 GB” to simulate how your place will handle streaming parts, and what the minimum play-area will be.

Once you’re happy with the look of your game with the streaming feature enabled, save it in Studio and upload it back to ROBLOX. Congratulations, you are now streaming your game. For a more technical description of how this feature works, please take a look at our in-depth article we did in September when we were still testing. If you’re having technical difficulties, consult our ROBLOX Wiki page, which has useful info on troubleshooting and best practices. Please don’t wait–enable this feature in your game now and show us the results!

We gathered lots of feedback during our testing phase, and thought we’d sure some of the conversations we had with builders who got the chance to try this feature early. These may be names you recognize–make sure and hit the links to their places to experience the difference part streaming makes!

Dom2d2, creator of Explore the Mountains

Dom2d2 has one of the largest functional places on ROBLOX. I’d like to think my computer–which sports an i5 and four gigs of RAM–is fairly representative of the average machine that runs ROBLOX. Even still, Explore the Mountains took upwards of four minutes to load. We wanted to see how streaming affected this place–dom2d2 explains:

Explore the Mountains contains over 86,400 parts. It’s a massive level. Loading it takes anywhere between 15 to 60 seconds on state of the art computers, and up to five minutes on older hardware! I have to say, waiting to play a game isn’t fun. When I found out about the streaming feature, I was instantly intrigued. I wondered if it could really make a difference. I was really surprised.

Streaming lets you get into places while they’re loading, meaning your character can immediately begin exploring a place while the game wraps up the load. I was blown away by how fast I was able to get into Explore the Mountains. Because the parts are streaming, some parts are not immediately visible the moment you enter. Parts near your player load first, then the load moves outward. I think this feature will really improve the ROBLOX experience for players and developers, and will help builders who have massive places gain even more traffic. Exciting!

Starmarine614, creator of ROBLOX Point

You may recognize Starmarine614 from a previous Spotlight post, where we took an in-depth look at ROBLOX Point, the largest amusement park on ROBLOX. We asked him to try the new streaming feature on his massive and highly-detailed place. His thoughts?

ROBLOX Point is a fairly large park constructed of over 45,000 bricks. Thanks to this feature, there will be many more to come. One of the biggest complaints I constantly hear is that my game is laggy or that it takes way too much time to load. I understand that’s a hassle and can ruin the experience of the game. I was skeptical when I put ROBLOX Point on gametest3, until it loaded in under three seconds. Wow.

I’ve been planning some huge ROBLOX projects since I heard that this update was coming out. I’m making a massive expansion to ROBLOX Point that will include new coasters, rides and attractions. I think this update will help improve the overall experience across ROBLOX, and I can’t wait to see how this changes the entire platform moving forward.



“Spacebot” by DigitalBoy96

Mr. Robot by 1blox pants / Mr. Robot by 1blox shirt / Space Trooper package / Tee Vee / Thinking Cap

Second place Last month, we talked with ROBLOX Engineer Yunpeng Zhu about prototyping and testing our new streaming parts system in our test environment. After gathering a ton of useful feedback we’re proud to announce that this new feature has been implemented on ROBLOX, and you can enable it in any one of your places or games starting today. This means other players will be able to enter your game at lighting-fast speeds, and will allow players with older hardware to run large games more smoothly. To start, we thought we’d walk you through how to implement this exciting new feature in ROBLOX Studio. We also got the chance to talk to a pair of builders about their experiences with part streaming and how it’s changed their mentalities. Enabling streaming parts in Studio

To begin, open your place in Studio. Select your Workspace from the Explorer panel (View > Explorer), and you’ll notice a brand new checkbox in the Properties (View > Properties) called “StreamingEnabled”. For most games, enabling this feature is as easy as checking that box. If you have a game that depends heavily on LocalScripts, you might need to make some adjustments to those scripts in order to make them work properly. You can find out how to do this, as well as a ton of other useful information and tips, at the ROBLOX Wiki. We’ve also given you the tools you need to immediately test part streaming in your game to ensure that everything is working properly before you upload it back to ROBLOX.

To test this feature in Studio, start a server and a player instance (Tools > Test > Start Server/Player), then on the player, click Tools > Settings > Networks and you’ll notice yet another brand new checkbox titled “RenderStreamRegions”. Checking that box will cause a dramatic change, as your level will become encompassed in a red grid, each square representing regions that are streamed to the client.

We’ve also provided a plug-in that’s accessible from the toolbar called the “Streaming Memory Multiplier”. This will allow you to simulate the amount of extra dedicated memory (RAM) the application takes into consideration when calculating how much free memory is in your system. So if you’ve got a machine that has, say, 4GB of RAM, it’s safe to say that the operating system you’re running and other processes are taking up about three of those four gigs, leaving one gig for ROBLOX. So you can move the slider to “1 GB” to simulate how your place will handle streaming parts, and what the minimum play-area will be.

Once you’re happy with the look of your game with the streaming feature enabled, save it in Studio and upload it back to ROBLOX. Congratulations, you are now streaming your game. For a more technical description of how this feature works, please take a look at our in-depth article we did in September when we were still testing. If you’re having technical difficulties, consult our ROBLOX Wiki page, which has useful info on troubleshooting and best practices. Please don’t wait–enable this feature in your game now and show us the results!

We gathered lots of feedback during our testing phase, and thought we’d sure some of the conversations we had with builders who got the chance to try this feature early. These may be names you recognize–make sure and hit the links to their places to experience the difference part streaming makes!

Dom2d2, creator of Explore the Mountains

Dom2d2 has one of the largest functional places on ROBLOX. I’d like to think my computer–which sports an i5 and four gigs of RAM–is fairly representative of the average machine that runs ROBLOX. Even still, Explore the Mountains took upwards of four minutes to load. We wanted to see how streaming affected this place–dom2d2 explains:

Explore the Mountains contains over 86,400 parts. It’s a massive level. Loading it takes anywhere between 15 to 60 seconds on state of the art computers, and up to five minutes on older hardware! I have to say, waiting to play a game isn’t fun. When I found out about the streaming feature, I was instantly intrigued. I wondered if it could really make a difference. I was really surprised.

Streaming lets you get into places while they’re loading, meaning your character can immediately begin exploring a place while the game wraps up the load. I was blown away by how fast I was able to get into Explore the Mountains. Because the parts are streaming, some parts are not immediately visible the moment you enter. Parts near your player load first, then the load moves outward. I think this feature will really improve the ROBLOX experience for players and developers, and will help builders who have massive places gain even more traffic. Exciting!

Starmarine614, creator of ROBLOX Point

You may recognize Starmarine614 from a previous Spotlight post, where we took an in-depth look at ROBLOX Point, the largest amusement park on ROBLOX. We asked him to try the new streaming feature on his massive and highly-detailed place. His thoughts?

ROBLOX Point is a fairly large park constructed of over 45,000 bricks. Thanks to this feature, there will be many more to come. One of the biggest complaints I constantly hear is that my game is laggy or that it takes way too much time to load. I understand that’s a hassle and can ruin the experience of the game. I was skeptical when I put ROBLOX Point on gametest3, until it loaded in under three seconds. Wow.

I’ve been planning some huge ROBLOX projects since I heard that this update was coming out. I’m making a massive expansion to ROBLOX Point that will include new coasters, rides and attractions. I think this update will help improve the overall experience across ROBLOX, and I can’t wait to see how this changes the entire platform moving forward.



“HobCoglin the Steampunk Goblin” by webspace

Blood-stained t-shirt / Druid Hood / Nomadic Steampunk Headband / Scary Larry / Transparent Vash The Stampede Pants / Transparent Vash The Stampede Shirt

First place Last month, we talked with ROBLOX Engineer Yunpeng Zhu about prototyping and testing our new streaming parts system in our test environment. After gathering a ton of useful feedback we’re proud to announce that this new feature has been implemented on ROBLOX, and you can enable it in any one of your places or games starting today. This means other players will be able to enter your game at lighting-fast speeds, and will allow players with older hardware to run large games more smoothly. To start, we thought we’d walk you through how to implement this exciting new feature in ROBLOX Studio. We also got the chance to talk to a pair of builders about their experiences with part streaming and how it’s changed their mentalities. Enabling streaming parts in Studio

To begin, open your place in Studio. Select your Workspace from the Explorer panel (View > Explorer), and you’ll notice a brand new checkbox in the Properties (View > Properties) called “StreamingEnabled”. For most games, enabling this feature is as easy as checking that box. If you have a game that depends heavily on LocalScripts, you might need to make some adjustments to those scripts in order to make them work properly. You can find out how to do this, as well as a ton of other useful information and tips, at the ROBLOX Wiki. We’ve also given you the tools you need to immediately test part streaming in your game to ensure that everything is working properly before you upload it back to ROBLOX.

To test this feature in Studio, start a server and a player instance (Tools > Test > Start Server/Player), then on the player, click Tools > Settings > Networks and you’ll notice yet another brand new checkbox titled “RenderStreamRegions”. Checking that box will cause a dramatic change, as your level will become encompassed in a red grid, each square representing regions that are streamed to the client.

We’ve also provided a plug-in that’s accessible from the toolbar called the “Streaming Memory Multiplier”. This will allow you to simulate the amount of extra dedicated memory (RAM) the application takes into consideration when calculating how much free memory is in your system. So if you’ve got a machine that has, say, 4GB of RAM, it’s safe to say that the operating system you’re running and other processes are taking up about three of those four gigs, leaving one gig for ROBLOX. So you can move the slider to “1 GB” to simulate how your place will handle streaming parts, and what the minimum play-area will be.

Once you’re happy with the look of your game with the streaming feature enabled, save it in Studio and upload it back to ROBLOX. Congratulations, you are now streaming your game. For a more technical description of how this feature works, please take a look at our in-depth article we did in September when we were still testing. If you’re having technical difficulties, consult our ROBLOX Wiki page, which has useful info on troubleshooting and best practices. Please don’t wait–enable this feature in your game now and show us the results!

We gathered lots of feedback during our testing phase, and thought we’d sure some of the conversations we had with builders who got the chance to try this feature early. These may be names you recognize–make sure and hit the links to their places to experience the difference part streaming makes!

Dom2d2, creator of Explore the Mountains

Dom2d2 has one of the largest functional places on ROBLOX. I’d like to think my computer–which sports an i5 and four gigs of RAM–is fairly representative of the average machine that runs ROBLOX. Even still, Explore the Mountains took upwards of four minutes to load. We wanted to see how streaming affected this place–dom2d2 explains:

Explore the Mountains contains over 86,400 parts. It’s a massive level. Loading it takes anywhere between 15 to 60 seconds on state of the art computers, and up to five minutes on older hardware! I have to say, waiting to play a game isn’t fun. When I found out about the streaming feature, I was instantly intrigued. I wondered if it could really make a difference. I was really surprised.

Streaming lets you get into places while they’re loading, meaning your character can immediately begin exploring a place while the game wraps up the load. I was blown away by how fast I was able to get into Explore the Mountains. Because the parts are streaming, some parts are not immediately visible the moment you enter. Parts near your player load first, then the load moves outward. I think this feature will really improve the ROBLOX experience for players and developers, and will help builders who have massive places gain even more traffic. Exciting!

Starmarine614, creator of ROBLOX Point

You may recognize Starmarine614 from a previous Spotlight post, where we took an in-depth look at ROBLOX Point, the largest amusement park on ROBLOX. We asked him to try the new streaming feature on his massive and highly-detailed place. His thoughts?

ROBLOX Point is a fairly large park constructed of over 45,000 bricks. Thanks to this feature, there will be many more to come. One of the biggest complaints I constantly hear is that my game is laggy or that it takes way too much time to load. I understand that’s a hassle and can ruin the experience of the game. I was skeptical when I put ROBLOX Point on gametest3, until it loaded in under three seconds. Wow.

I’ve been planning some huge ROBLOX projects since I heard that this update was coming out. I’m making a massive expansion to ROBLOX Point that will include new coasters, rides and attractions. I think this update will help improve the overall experience across ROBLOX, and I can’t wait to see how this changes the entire platform moving forward.



“Zebalien” by 13bigboycold

ROBLOXian 2.0 / Zebalien pants / Zebalien shirt / Zebalien hat

Again, thank you to everyone who participated and congratulations to our many winners!