Way of the Brawler

All of the monastic traditions emphasize a particular balance between the spiritual and physical aspects of the practitioner. For monks that walk the Way of the Brawler, physical and martial training are paramount. Looking inward and focusing on the ki is done not for its own sake, but for the strength and power it can help to draw out of the martial artist.

Heavy Blows

At 3rd level, you have learned to combine your swift strikes with your incredible strength. Whenever you hit a target with an attack made using a bonus action, it deals bonus damage equal to your Strength modifier.

Block and Counter

At 3rd level, your defensive reflexes are honed to help you hold your own in melee. Whenever you are hit by a melee attack, you may spend 1 ki point and use your reaction to attempt to block the strike. When you do so, the damage you take from the attack is reduced by 1d10 + your Strength modifier + your Monk level. You then deal bludgeoning damage to the attacking creature equal to your Martial Arts die + your Strength modifier.

Titan's Forms

At 6th level, the Ki coursing through your body has unlocked additional benefits to your Ki abilities.

Rattling Blows - When you hit a creature with the first attack granted by your Flurry of Blows, it must make a Strength saving throw. On a failed save, that creature has vulnerability to the damage dealt by your next attack before the end of this turn.

Brace Up - When you use your Patient Defense ability, you also gain temporary HP equal to your Monk level plus your Strength modifier.

Surefooted Charge - When you use your Step of the Wind ability, you are unaffected by difficult terrain during your movement, and the first attack you make after moving at least 10 feet this turn deals additional damage equal to your Martial Arts die.

Boundless Endurance

At 11th level, flavor flavor flavor (it's early and I like this idea flavorfully but don't know how to write it). As a bonus action, you may convert Ki points into Hit points, or vice versa. You may spend as much Ki as you want to gain HP at a rate of 5 HP per Ki point, or you may spend as much HP as you want to gain Ki at a rate of 10 HP per Ki point. You cannot gain Ki points over the maximum number granted by your Monk level, and you cannot gain HP beyond your Hit Point Maximum. You may use this ability a number of times equal to your Strength modifier, and you regain expended uses when you take a short or long rest.

Unstoppable Force

At 17th level, your connection to your Ki allows you to temporarily exceed your usual physical limitations. As a bonus action, you may spend ki points to gain access to the following benefits

You gain a bonus to your AC equal to your Strength modifier (3 ki)

You gain resistance to Bludgeoning, Piercing, and Slashing Damage (3 ki)

Your unarmed and monk weapon attacks deal an additional 1d6 damage and ignore all resistances (3 ki)

You can choose from one to three of these benefits, spending Ki for each that you choose. These benefits last for 1 minute. Once you use this feature, you cannot use it again until you finish a short or long rest.