Shadowrun Mystic Adepts and Power Points:

With the errata increasing the cost of Power Points for Mystic Adepts from 2 to 5 per point it would make sense to allow a Mystic Adept at character creation to apply their allocated spells, rituals, and preparations towards power points. In other words an ‘A priority’ Mystic Adept receives 10 Spells as part of their package. They could then have 6 spells, a ritual, and 3 Power Points of Adept Powers and if they wanted to they could also spend their karma for more Power Points just like they can for spells.

In gameplay a Mystic Adept may purchase more Power Points just like they would purchase a spell or preparation. They spend 5 Karma per Power Point up to their limit of their Magic Rating. So, a Mystic Adept who only purchased one power point in character generation to represent that the PC had just discovered their Adept abilities but had a Magic Rating of 5 could then purchase 4 more Power Points for 20 Karma during gameplay.

Use the rules on SR5 for learning new spells. Increasing Power Points requires a teacher or experimentation. Each day the Mystic Adept must spend 8 hours practicing or studying or start over.

With Teacher: Arcana + Intuition [Magical Lodge] Test. The time is equal to 12 days divided by the number of hits. Teacher can add extra dice (SR5 p 141.)

Without Teacher using experimentation: Arcana + Logic [Magical Lodge] Test. The time is equal to 28 days divided by the number of hits.