Monastic Tradition

Way of the Eternal Mountain

Resolute. Determined. Unwavering.

These are the traits that define a Way of the Eternal Mountain monk. Practitioners of this discipline are often considered the rock upon which many temples are built. They value the lives of others so highly that they become a bulwark on the battlefield, placing themselves between their allies and the enemy.

Famed for their mountain-like resilience, to be the enemy of an Eternal Mountain monk is to know a tireless foe. Fists that daze giants, legs as unmoving as stone. Legends even tell of monks who embodied the mountains so perfectly, that they turned away blade and arrow alike with the strength of their conviction.

To see an Eternal Mountain monk is to see the difference between life and death.

Eternal Mountain Stance

When you choose this tradition at 3rd level, you have trained your body to emulate the unflinching form of the mountain to outlast your foes.

As a bonus action, you may assume the Eternal Mountain Stance, which lasts for a minute, and ends early if you are incapacitated, or use your Step of the Wind Monk ability. You may drop the stance at any time (no action required).

While in Mountain Stance you gain the following traits:

• You no longer gain any bonuses from your Unarmored Movement feature.

• You gain temporary hit points equal to 2 x your monk level.

• You gain a bonus to your AC equal to your Constitution modifier (minimum of 1).

• You have advantage on Strength (Athletics) checks.

You can use this feature twice, and regain all expended uses when you finish a short or long rest.

Strength of Stone

At 6th level, your hardened attacks have become battering rams against your enemy’s defenses.

When you attempt a stunning strike against a creature that you have hit, you may spend 1 additional ki point to deal damage equal to your Martial Arts die and give that creature disadvantage on their Constitution saving throw.

You must declare this before the creature rolls.

Roots of the World

Beginning at 11th level, your training discipline has given you insights into the unmovable nature of the mountains.

You are immune to being knocked prone, and have advantage against any effects that would attempt to move you.

If you successfully save against any effects that would attempt to move you, you may use your reaction to make an attack against an enemy 5ft from you.

Water Upon Rock

Once you reach 17th level, you have learned how to show your enemies the futility of their aggression.

When you are hit by a melee weapon or ranged weapon attack, you may spend 5 ki points to ignore the damage of that attack.

Also, while your Eternal Mountain Stance is active you gain resistance to fire, lightning, cold, thunder, and poison damage.