In this new video tutorial (12 minutes), we look at how we can use scripting and rigid bodies to create a simple grenade launcher that follows the player and creates explosions on impact. After completing this tutorial, you should be able to:

Instantiate objects from a script

Understand how to craete and instantiate prefabs

Add rigidbody physics properties to an object

Apply forces to an objects

Create explosions on impact

Combine these skills to create a challenging “parkour” game



