Siegecraft Commander for PSVR Confirmed and Delayed, but PS4, PC, XBO Versions Still Coming Jan 17

Exciting upcoming indie strategy game Siegecraft Commander by Blowfish Studios hitting PS4 without PSVR support, for now.

You’d be forgiven for thinking that strategy titles aren’t such a great fit for the visceral experience of virtual reality, but our hands-on session with Siegecraft Commander at PAX AUS proved otherwise. The premise of the game is to take down your opponent’s caste while defending your own. And the way you expand your empire unfolds by hurling new towers out from existing towers into the environment. Doing this automatically forms a wall, adding to your defence. However, strategic placement of towers and the choice of tower – as they each hold different attack and defence units/moves – are key.

As a result the game straddles the divide between more traditional strategy games and tower defence, and has been well received by critics during its run on mobiles.

The game works in both traditional form – controller or mouse and keyboard – and via virtual reality, with the game set to release on January 17 for Xbox One, PC, Oculus Rift, HTC Vive and PS4. The latter was hoped to have PSVR support, but it was only confirmed with us this morning. Unfortunately we’ve been informed by developer Blowfish Studios that it won't be available for launch. PSVR support will be patched in post-release, but a representative for the company was unable to confirm a release window at this stage.

While no doubt disappointing for those with a PSVR setup, what we’ve experienced so far suggest the gameplay will hold up in the interim with the Dualshock. And obviously owners of other formats have nothing to worry about. Reviews should land in a couple of weeks, and you can read up on how the experience plays in VR with our hands-on preview.

Those who simply cannot wait to try it out, can dive into the original iOS game, Siegecraft, or can opt for its first iOS sequel, Siegecraft Defender.

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