User Info: hexacoto hexacoto 3 years ago #1



Move names are translated from Japanese where I forget the global names. + indicates buff, - indicates nerf, 0 indicates a change that is neither. Did a quick translate (I always seem to be busy when new info comes out -__-) would appreciate someone double checking it, but in any case should have gotten most of it right.



Warrior of Light



Radiant Blade:

+ Projectile angle increased to 20 degrees from 10 degrees.



Bright Saber:

- The powered up version has its range shortened.



End All:

+ Attack occurs faster (by 4 frames)



Garland



Soul of Chaos (buff):

+ Effect extended to 25 sec from 20 sec



Round Edge, Chain Impact, Twin Swords, Chain Cast, Soul of Chaos (EX):

+ Able to dash cancel earlier by 5 frames.



Blaze:

+ AoE increased by 1m, gains vacuum effect

- Cannot move during attack

0 Part of the attack now cannot be interrupted



Firion



Master of Arms:

+ Able to Guard and Dodge Cancel earlier by 20 frames.



Revenge of Arms:

+ Each of the following counters are hastened: Ruler of Arms (10 frames), Lord of Arms (5 frames), Master of Arms (7 frames)



Blood Weapon:

+ Gains Movement Speed up (x1.075)



Onion Knight



Quick Dash:

+ Able to cancel various movements earlier by 1 frame

Ultra Multi Hit:

- Occurs slower by 3 frames



Tornado Slash:

+ Attack adjusts its own angle towards the enemy

+ Rush timing shortened by 25 frames

- Attack occurs slower by 4 frames



Wind Shear:

0 Attack has been changed to a strong upwards intercepting attack



Ultra Turbo Hit:

- Occurs slower by 3 frames



Shuriken:

0 Attack has been changed to a mid-range attack capable of knockback



Wheeling Thrust:

+ Attack adjusts its own angle towards the enemy

+ Rush timing shortened by 25 frames

- Attack occurs slower by 4 frames



Sword & Magic:

0 An effect to show which level of charge has been added



Blade Torrent:

- (Both Ninja and Sage) Ability to turn before attack lowered

- (Ninja) Attack power lowered to 304 from 400 (Ability to break summon core unaffected)



Meteor:

+ (Both Sage and Ninja) Able to Guard and Dodge Cancel faster by 9 frames

- (Both Sage and Ninja) Other movement cancel timing slower by 11 frames

+ (Onion Knight and Ninja): Meteor size is made bigger

- (Sage) Meteor size is made smaller

* Meteor sizes are now the same no matter the job





MORE TO COME... https://www.youtube.com/watch?v=pswPU-zgCMMMove names are translated from Japanese where I forget the global names. + indicates buff, - indicates nerf, 0 indicates a change that is neither. Did a quick translate (I always seem to be busy when new info comes out -__-) would appreciate someone double checking it, but in any case should have gotten most of it right.Radiant Blade:+ Projectile angle increased to 20 degrees from 10 degrees.Bright Saber:- The powered up version has its range shortened.End All:+ Attack occurs faster (by 4 frames)Soul of Chaos (buff):+ Effect extended to 25 sec from 20 secRound Edge, Chain Impact, Twin Swords, Chain Cast, Soul of Chaos (EX):+ Able to dash cancel earlier by 5 frames.Blaze:+ AoE increased by 1m, gains vacuum effect- Cannot move during attack0 Part of the attack now cannot be interruptedMaster of Arms:+ Able to Guard and Dodge Cancel earlier by 20 frames.Revenge of Arms:+ Each of the following counters are hastened: Ruler of Arms (10 frames), Lord of Arms (5 frames), Master of Arms (7 frames)Blood Weapon:+ Gains Movement Speed up (x1.075)Quick Dash:+ Able to cancel various movements earlier by 1 frameUltra Multi Hit:- Occurs slower by 3 framesTornado Slash:+ Attack adjusts its own angle towards the enemy+ Rush timing shortened by 25 frames- Attack occurs slower by 4 framesWind Shear:0 Attack has been changed to a strong upwards intercepting attackUltra Turbo Hit:- Occurs slower by 3 framesShuriken:0 Attack has been changed to a mid-range attack capable of knockbackWheeling Thrust:+ Attack adjusts its own angle towards the enemy+ Rush timing shortened by 25 frames- Attack occurs slower by 4 framesSword & Magic:0 An effect to show which level of charge has been addedBlade Torrent:- (Both Ninja and Sage) Ability to turn before attack lowered- (Ninja) Attack power lowered to 304 from 400 (Ability to break summon core unaffected)Meteor:+ (Both Sage and Ninja) Able to Guard and Dodge Cancel faster by 9 frames- (Both Sage and Ninja) Other movement cancel timing slower by 11 frames+ (Onion Knight and Ninja): Meteor size is made bigger- (Sage) Meteor size is made smaller* Meteor sizes are now the same no matter the jobMORE TO COME...

User Info: hexacoto hexacoto (Topic Creator) 3 years ago #2 Continued...



Cecil



Sacred Cross:

+ Knockback distance increased



Saint Dive:

+ Knockback distance increased

+ Knockback angle made shallower



Paladin Force:

+ Attack occurs faster by 4 frames

+ When using as Dark Knight, attack occurs at the same pace as when using as Paladin



Soul Eater:

+ (Midair version) Angle improved to 15 degrees from 10 degrees

+ When using as Paladin, attack occurs at the same pace as when using as Dark Knight

- (Ground version) Range is shortened by 2m (midair version unaffected)



Holy Flame:

+ Able to Guard and Dodge cancel earlier

- Attack occurs slower



Kain



Tornado (normal version):

- Size of tornado reduced

- Attack occurs slower by 5 frames

- Speed of tornado reduced

- Range of tornado reduced by 3m

- Homing ability reduced

- Slowed down cancel dash timing



Tornado (held down):

+ Tornado speed increased

+ Able to cancel dash earlier

- Attack occurs slower by 5 frames

- Range of tornado reduced by 5m

0 Hits adjusted to 3 hits instead of 4, damage will be redistributed accordingly



Cyclone (normal version):

- Attack occurs slower by 5 frames

- Projectile speed reduced

- Range reduced by 3m

- Homing ability reduced

- Slowed down cancel dash timing



Cyclone (held down):

+ Projectile speed increased

+ Able to cancel dash earlier

+ Attack can now adjust up to 10 degrees angle

- Attack occurs slower by 5 frames

- Range reduced by 7m



Pride of Dragoon (Buff):

+ Effect now lasts 30 seconds up from 15 seconds



MORE TO COME...

User Info: hexacoto hexacoto (Topic Creator) 3 years ago #3 Continued...



Bartz



Job Master:

0 Points that are accumulated that contribute to mastering a job are now added at the end of the combo.



Dancer:

- (Non-mastered) Ability to turn before attack has been reduced by 2 frames

- (Sword Dance) Power reduced to 320 from 496 (Ability to shatter summoning core unaffected)



Lucky Charm:

+ Effects of buff to the self are extended



Terra



Fira (normal):

+ Shoot angle improved to 20 degrees from 15 degrees

+ Ability to turn before attacking improved



Holy (normal):

+ Attack occurs faster by 4 frames

+ Projectiles now can travel at a 15 degree angle

- Ability to turn before attack decreased



Holy (charged):

+ Projectiles now can travel at a 20 degree angle

+ Projectile speed increased

0 The slight vertical shifting effect of the projectile when it is first cast is now removed



Thundara (normal):

- Ability to turn before attack decreased



Flare (normal):

0 The backward skip when casting is now removed



Flare (charged):

0 The backward skip when casting is now removed



Meltdown:

+ (normal) Projectile's deceleration is eased up

+ (normal) Ability to turn before attack improved

- (normal) Angle of projectile decreased by 10 degrees

+ (charged) Homing ability improved

- (both) Duration of tracking reduced



Meteor:

+ Size of meteor increased

- Area of effect decreased to 3m from 5m

- Number of rocks reduced to 10 from 16

- Ability to Guard and Dodge cancel slowed down by 30 frames

- Ability for other movement cancel slowed down by 50 frames

0 Intervals between rocks dropping is now fixed



Riot Blade:

+ Attack now occurs faster by 11 frames

+ Angle of counterattack improved to 40 degrees from 11 degrees



Chaos Wave:

+ (midair) Movement speed while attacking increased

- (Both) Duration of attack reduced by 5 frames

+ (both) Ability to Guard and Dodge cancel made earlier by 5 frames

+ (both) Ability to Guard and Dodge cancel made earlier by 5 frames





Gonna take a break, will return to this a couple of hours later... >.<

User Info: Raiden_white Raiden_white 3 years ago #4 thank you

User Info: umbrawitch umbrawitch 3 years ago #5 Jeez, they really applied some serious nerfs to Terra's Meteor. Maybe now less people will purely stick to dashing around and looking for opportunities to use it.

User Info: Havic101 Havic101 3 years ago #7 http://i2.kym-cdn.com/photos/images/newsfeed/001/063/994/97c.jpg Terra's Holy always seemed like it was intended to be one of her Bread 'n Butter attacks, alongside Fira, so I always found it jarring how it was so rarely used. Probably why it got these buffs. Wanna see if people will use it in their gameplans more often now.

User Info: hexacoto hexacoto (Topic Creator) 3 years ago #8 Kefka



Held-down attacks:

0 For various attacks, an indicator for which level of charge is added

+ Various attacks have their charging times shortened

All BRV attacks except for Swelling Thundaga, 1st stage -10 frames, 2nd stage -20 frames

All HP attacks except for Havoc Wing, 1st stage unchanged, 2nd stage -30 frames



Swelling Thundaga:

+ Movement speed while attacking increased

+ Biggest charge's required charging time reduced by 100 frames

+ When charged to the max level, lightning immediately shoots out

+ Homing duration increased



Throbbing Ultima:

+ Gains vacuum effect



Missing:

+ (normal) Projectile's slowdown is reduced

+ Homing ability increased

- Homing duration decreased



Cloud



Charged Attacks:

0 When attack is charged to the max, it immediately activates

0 Various attacks have their charge times changed



Finishing Touch:

+ Able to Guard and Dodge cancel earlier by 15 frames



Spin Drive:

- When attack hits or is guarded, Guard or Dodge cancel is slower by 5 frames



Cross Slash:

- Ability to track downwards reduced to 15 degrees from 20 degrees



Meteorain

+ Range increased by 5m



Omnislash:

+ (normal version) Attack occurs faster by 4 frames

- Range of attack reduced by 0.7m



Squall



Beat Fang:

+ Able to Dash Cancel earlier by 10 frames



Fated Circle:

- Duration of attack reduced by 5 frames

+ Able to Guard and Dodge cancel earlier by 5 frames

+ Other movement cancel now earlier by 5 frames



Rough Divide:

+ BRV damage changed to 1x160

- Ability to turn before attack reduced by 1 frame



Blasting Zone:

+ Speed of turning before attack increased

+ Duration of turning before attack increased by 2 frames



Zidane



Tidal Flame:

+ Attack occurs earlier by 21 frames

+ Initial speed increased

+ Homing ability strengthened

+ Even if released on the ground, attack can travel towards the air

- Height of hitbox reduced

- Can only have 1 on the field instead of maximum 2



Shift Break:

0 Attack warning occurs earlier, attack warning duration reduced

+ Able to Guard and Dodge cancel earlier by 20 frames

+ Maximum range increased. Horizontal range +5m, vertical range +5m





MORE TO COME...

User Info: I eat food I eat food 3 years ago #9 Looks like they made Blasting Zone more viable again.