Quote For some reason I think we'd be more likely to see a rotating selection like the upcoming change to ops in group finder instead of having it randomized in the way you describe.



It's still a nice idea though. But like I've said before in another topic that touched on this same subject, it seems like it would have to be restricted to instanced missions and instanced sections of mixed format missions. Any heroic that has any content taking place in the open world setting will not mix well with any lower level players that may be trying to work through the regular versions of those same missions. (Imagine if they tweaked them to use the same solution as Bounty Contract Week and Rakghoul Resurgence where a group of enemies at your level spawns when you attack the one weak placeholder enemy. We'd have the same issue as those events where lower level players can get dragged into fights with the higher level player's spawns.)



So it's either 1) they only create scaled up versions of the mission instances (by tweaking the spawns generated in them and also by adding bolster) and they leave the open world elements alone, or 2) they take the extra time to model new self-contained instanced maps wherever appropriate so they can treat all of these scaled missions the same as flashpoints and just warp you to these separate maps instead of to the planet that contains the original mission.



It would be great if they could work something out one way or another to draw from this often overlooked pool of content to provide more variety in end-game activities though. And the macrobinocular / seeker droid heroics definitely need to be made repeatable and they need to be included on the list as well.