“ Dodge to avoid danger by pressing the V key or by double-tapping a movement key. While dodging, you're temporarily invulnerable. The yellow endurance bar above your health drains with each dodge, but it will recover over time. — In-game description

Dodging is a movement technique used to evade incoming attacks by quickly moving out of the way. A dodge consumes 50 endurance and players have a maximum of 100 endurance. You dodge 300 units over 0.75 seconds and can dodge in any direction. This speed is fixed and doesn't change in combat like movement speed. If you are not moving, you will dodge backwards. Some mechanics prevent you from dodging, including being immobilized, immediately after being knocked back, or while under the effects of fear. In addition to its utility to avoiding attacks, several traits and some foods offer special benefits to characters after they dodge.

Controls [ edit ]

Dodging can be achieved in a number of ways:

Clicking on the upper half of the health orb.

Clicking on the endurance meter above the health orb.

Pressing the key that is bound to dodge (default hotkey: V

Double-tapping any movement key, with the exception of Swim Up and Swim Down. This can be disabled in General Options of the Settings panel.

Related traits [ edit ]

Traits which activate on dodge [ edit ]

Traits which alter dodge [ edit ]

Related equipment [ edit ]

Related consumables [ edit ]

Foods that restore endurance [ edit ]

See Foods which apply Might on Dodge.

Notes [ edit ]

Some keyboards react to key presses more easily, sometimes resulting in unintentionally dodging. It is advisable to disable double tapping when precise movement is required, such as attempting jumping puzzles.

The Revenant and Thief have a special animation for dodging, unlike the other professions.

Revenant, Thief and Mirage have unique sound effects when dodging.

Dodge jump (or jump roll ) will allow you to jump a distance not normally possible. This is accomplished by pressing dodge and jump at the same time. This can be particularly useful for jumping puzzles and PvP.

(or ) will allow you to jump a distance not normally possible. This is accomplished by pressing and at the same time. This can be particularly useful for jumping puzzles and PvP. Dodging can be useful to cancel certain skills, including interrupting a channeled auto-attack or preventing oneself from wasting a skill with an accidental button press.

When your character has insufficient endurance, they will shout out one of the following lines when commanded to dodge, depending on their race and gender:

Race Gender Male Female Asura "My energy...is diminished."

"Not enough endurance!"

"Lacking endurance!"

"I haven't...the energy." "I require more energy."

"Endurance deficiency."

"Energy level too low."

"Lacking endurance!" Charr "Endurance drained."

"I don't have enough energy."

"Not enough energy."

"Need more endurance!" "Out...of...endurance!"

"Need more energy."

"That takes more energy."

"Need more endurance!" Human "I'm out of endurance!"

"Not enough energy."

"Low on endurance."

"I don't have enough energy." "Not enough endurance."

"Not enough energy."

"Endurance running low."

"I don't have enough energy." Norn "I need energy."

"I'm lacking the will."

"Not enough endurance."

"Give me energy." "Need to rest."

"Not enough energy."

"I'll be all right. Soon."

"I need a moment." Sylvari "I'm wilting... Need more endurance!"

"I don't have enough energy."

"I don't have the endurance!"

"I'm out of endurance!" "I don't have enough energy."

"I will need more endurance."

"Not enough energy."

"Not enough endurance!"

Related achievements [ edit ]

Trivia [ edit ]

A Guild Wars skill bear the same name as this technique.

Dodging used to not actually make characters evade attacks in early test builds, but simply to make them retreat in desired direction.