SBURB: The Board Game is the result of over a year of development and testing, the product of an attempt to alchemize the ultimate representation of SBURB in physical form. Woven into the very fiber of the game is a distilled sense of the original game’s majesty, wonder, and magnitude - all designed to give its players a taste for adventure.

About

SBURB: The Board Game is a fan-produced board game based on Andrew Hussie’s webcomic Homestuck. It is a cooperative adventure game, designed in the same vein as Pandemic and Talisman, with a healthy dose of Race for the Galaxy’s economic design.

In SBURB: The Board Game, players must work together to slay monsters, level up, create wonderful items, and build their houses until they reach the very sky - all before the forces of Derse destroy the last hope for rebuilding humanity.

In development for over a year, SBURB: The Board Game aims to bring a polished, expandible, and dynamic representation of the Homestuck franchise to the living room.

Setting

In Homestuck, the four main characters - a group of 13-year old kids - sit down at their computers to play a game together. This has dire consequences.

SBURB is that game.

Like a round of Jumanji gone bad, the players of SBURB find their houses pulled into the game’s world, narrowly avoiding a meteor shower that destroys the rest of the world. They must come to grips with the destruction of civilization and work to complete the game on its own terms to have any chance of rebuilding what was lost.

At the center of the game’s world, there is a dormant crucible with unlimited creative potential. This crucible, known as Skaia, sits at the center of a battle between light and darkness. The forces of light, hailing from the kingdom of Prospit, work to defend Skaia. The forces of darkness, hailing from Derse, work towards Skaia’s destruction.

This war was at a stalemate until the players’ arrivals. Now the battle tips in favor of Derse and all that stands in the way of Skaia’s destruction are the players themselves.