I have played and completed games I consider mediocre. Some games took as little as five hours to complete, others took as much as 60 hours to complete. In the end, I think it is maddening to measure quality based on game length. Different games require different lengths and I think people are doing themselves a disservice by dismissing games that fall below their threshold of what constitutes a long enough game to be enjoyed.



What matters most to me in single player campaigns is the ability to replay and have just as much fun, or close to as much fun, during a second and third run as compared to the first. A perfect example is Resident Evil 4, which can be completed in under 10 hours quite easily and casually. Sure, the game has a mercenaries mode for extra content, but I am specifically referring to the campaign, which I have played through dozens of times and still have as much fun as I did the first time.



Simply being very fun to play should justify any game length. Attaching such an arbitrary number is useless. REmake just re-released and people are ecstatic about it. Guess what? That game can be completed in five hours with minimal effort. Why aren't people complaining about it? Oh right, because it can be just as much fun to replay.