The PBE has been updated!now has a festive holiday hat to keep him warm,champion select "quote" has been added, and we have several tentative balance changes for, items, and the jungle monsters onandContinue reading for more information!

(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

Baron's New Hat

Rek'Sai champion select quote

"*Terrifying Noises*..."

Balance Changes * Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.



* Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These areofficial notes.

Champions Jayce

Hyper Charge (Cannon W) cooldown decreased to 13/11/9/7/5 from 14/12/10/8/6

cooldown decreased to 13/11/9/7/5 from 14/12/10/8/6 Hyper Charge (Cannon W) cooldown now starts after the shots are fired rather than as soon as ability is activated

Lucian

Lightslinger (Passive) damage of second shot reduced to 30/40/50% (at 1/7/13) from 50%

damage of second shot reduced to 30/40/50% (at 1/7/13) from 50% Lightslinger (Passive) duration down to 2 seconds from 6.

Rek'Sai

Prey Seeker (Burrowed Q) AP ratio increased to 1.0 from .5

Warwick

Hunter's Call (W) duration reduced to 6 seconds from 10 seconds. Infinite Duress (R) total damage reduced to 200/275/350 damage from 250/335/420

total damage reduced to 200/275/350 damage from 250/335/420 Infinite Duress (R) lifesteal gained during duration increased to 35% from 30%



Items Hunter's Machete

Now grant +10 bonus gold per large monster kill. [Context: Gold Values on SR Jungle camps also reduced slightly.]

Now grant +20 bonus gold per large monster kill

[Context: Gold Values on SR Jungle camps also reduced slightly.]





Jungle





Summoner's Rift

Due to the jungle item changes above, the gold values for all of the Summoner's Rift jungle monsters has been reduced slightly due to the bonus gold per large monster kill changes on the new jungle items.

Gromp gold on kill reduced to 62 from 72. Ancient Krug gold on kill reduced to 60 from 66. Krug gold on kill reduced to 14 from 18 Greater Murk wolf gold on kill reduced to42 from 48 Murk Wolf gold on kill reduced to 12 from 14 Crimson Raptor gold on kill reduced to 41 from 42 Raptor gold on kill reduced to 9 from 12 Blue Sentinel gold on kill reduced to 36 from 42 Sentry gold on kill reduced to 20 from 22 Red Brambleback gold on kill reduced to 36 from 42 Cinderling gold on kill reduced to 20 from 22

Twisted Treeline

All of the jungle monsters on the Twisted Treeline map have received significant changes to their stats, rewards, and spawn times. Each camp also now has a smite bonus!

Now has a smite bonus. "Grants the Gift of Heavy Hands"

Respawn increased to 80 seconds from 50 seconds

Base HP: 1440 from 1250

Base Damage: 73 from 60

GoldGivenOnDeath: 66.0 from 48.0

Respawn increased to 80 seconds from 50 seconds

Base HP: 540 from 500

Base Damage: 35 from 30

ExpGivenOnDeath: 50.0 from 42.0

GoldGivenOnDeath: 18.0 from 38.0





Now has a smite bonus. "Grants Poison armor that damages an enemy that attacks the owner"

Respawn increased to 80 seconds from 50 seconds

Base HP: 1320 from 1150

Base Movement Speed: 430 from 330

Base Attack Range: 175 from 100

Base Damage: 42 from 40.0

ExpGivenOnDeath: 142.0 from 144.0

GoldGivenOnDeath: 48.0 from 28.0

Respawn increased to 80 seconds from 50 seconds

Base HP: 420 from 400

Base Movement Speed: 420 from 320

Base Attack Range: 175 from 100

Base Damage: 16.0 from 20.0

ExpGivenOnDeath: 30.0 from 12.0





Now has a smite bonus "Restores a large amount of health"

Respawn increased to 80 seconds from 50 seconds

Base HP: 1200 from 1000

Base Movement Speed: 350 from 320

Base Attack Range: 550 from 650

Base Damage: 55 from 28

ExpGivenOnDeath: 140.0 from 120.0

GoldGivenOnDeath: 42.0 from 33.0

Respawn increased to 80 seconds from 50 seconds

Base HP: 250 from 350

Base Movement Speed: 350 from 330

Base Attack Range: 125 from 100

Base Damage: 20 from 12

Base Armor: 5 from 8

ExpGivenOnDeath: 30.0 from 48.0

GoldGivenOnDeath: 12.0 from 18.0



Vilemaw

HP increased to 3500 from 3200.



is now sporting a festive hat and ear muffs to keep him warm during the holidays!now has her .. erm... "quote" when selected during Champion Select.Miss out on previous updates from this PBE cycle? Check outfor acatch up with the links below !