This is my version of the Sentinel Reanimation deck, that's been around at the beginning of 2018. I played close to 50 games with it with a 65% win rate and most of all: I had tons of fun with it. I think it's very well positioned right now, since the meta seems quite slow and there's almost no void-hate around. The origins of this deck seem to go back to TheSkeeJay, though ManuS also had it running on stream sometime this year. Also Lombar had a version last year with Shadow instead of Fire. Thanks for the inspiration you guys!The main idea of the deck is to play huge dudes like Great-Kiln Titan Lavablood Goliath or Novaquake Titan way too early. Like on turn 4. And that happens quite often. Here is how it works:: Put a huge dude into the void with Nocturnal Observer Blind Storyteller or Herald's Song : Cheat them into play with Stirring Sand : Enjoy the pause while your opponent is regretting wasting his Annihilate on your Nocturnal Observer Naturally your first Titan gets removed often enough, but hey. Don't worry. Just get your Stirring Sand back with an Excavate and put your Titan back in play. And when you're at six power and you have one of your many explorers on the field, you can always get back 2 titans. That's GG in most cases. Sweet.The perfect starting hand consists of:a) One of our titans (except SST. He's great, but since we can hardcast him on turn 4, he's not the one we wanna see in our starting hand)b) One of our discard dudes ( Nocturnal Observer Blind Storyteller or Herald's Song c) Stirring Sand If only one of the pieces is missing, great. With our 12 crests you'll eventually scout into it along the way. If two of the pieces are missing: Mulligan. Immediately. But even without any of the combo pieces in our hand we have a good fighting chance. With Reliquary Raider for card draw, SST for those early beats and Mysterium Orb as a chance to ramp into one of our titans with the help of our explorers. Orb also helps with getting Permafrost ed titans back on track and kills the downside of titans coming into play exhausted when being cheated in with Stirring Sands.Edit: After playing tons of more games and trying out suggestions from you guys, I changed the set-up quite a bit. Namely Reliquary Raider had to go, I replaced him with two Trail Makers, who sometimes nicely ramp into an early SST, but also help with color fixing and thus make a turn 4 KFT more likely (you need that blue power!). And with the 4th Strategize to find the combo pieces we need. Also I cut one NQT and put in 2 Lavablood Goliaths. It's a beast in this kind of deck. The power base also adapted slightly.Lots of love,Shackleton