Fight Club Tournament Team Tryouts!!!!! 9/24/2015

Fight Club Tournament Team Tryouts.



Next week will be tryouts for The Chivalry 3rd Year Anniversary Grand Tournament. The qualifiers for the tournament begin October 3rd and 4th. There are 12 slots available for the team, which includes both the primary team and backups. The team of judges consists of original F|C administrators and competitive Chivalry players, who will be scrutinizing the field based upon a variety of predetermined and objective factors. There are 14 slots on the A team roster: 6 Knights, 4 Vanguards, 2 MAA and 2 Archers.



The first part of the tryout will be a Round Robin class-based duel tournament, where everyone will get the chance to compete against one another. The duels from this portion of the tryouts will determine the seeding for the following LTS matches. The duel portion will aim at determining the player value in 1v1 situations, while the LTS section will show teamwork and cooperation, or lack thereof.



Situational Awareness - Most successful teams share one aspect in common: a sparsity of team kills. Strong Chivalry competitors know the situation or circumstance, and they act accordingly. Model players group up when they are down in terms of manpower, they avoid trickling into battles alone, they target switch elude the enemy, and they engage in successful 2v1 scenarios. How does the player utilize teammates to accomplish an objective?



Temperament - Great communication is another facet of successful Chivalry competitive teams. Negativity and ad hominem attacks tend to drag down the demeanor of other players. F|C encourages players to never give up, never rage and always prevail. A cyberathlete shows respect not only to his own team, but to his adversaries as well. Whenever the team faces difficult odds, adroit players rouse and encourage teammates to continue to fight, regardless of the score or time limit. How well do you take orders, as well as make tactical calls during the match?



Predictability and Versatility - Versatility and the lack of predictability forges a worthy opponent. Do you attack using a variety of combinations, feints, movement fakes, jumps, kicks and swing styles? Can you play multiple weapons within one class, or are you able to fight proficiently as a variety of class types? Predictable players tend to run into unbalanced crowds of enemies, force the same combinations in situations where they might be irrelevant, and circle away from the enemy in the same direction every time. Does your playstyle consist of multifarious approaches?



Clutch Factor - How do you perform under high pressure situations? The team is dead, and you are the only one left against three people. Can you pull the sweep in an LTS, or can you push in the cart to extend the map? Will you fold under pressure in the last engagement to win? Kills and deaths are not the main determiner of personal player worth, rather the situations that produce those kills and deaths reflects choice and perseverance.



Even the status quo will have to perform to earn their tournament team spot. Remember, have fun, be humble, respectable and chivalrous. This is your chance to shine. One love.



*****IMPORTANT*****



Comment with the class that you will try out with and the main weapon and class combination you use in this thread. Let us know that you will be there in the comment or if you cannot.



Make sure you come warmed up!

