Phawx said: Hypothetically if you had the wizards at MS do the emulation layer, an OG X1 is all you'd need.



PS3 was a bit weaker than 360 hardware wise. Click to expand... Click to shrink...

Depends on what hardware support the PS5 has for previous generations. The Xbox One has support for the texture and audio formats of the 360, which makes the emulation possible. It seems like these were the most tasking parts to emulate (they can be very bandwidth heavy from what I understand) so since there is hardware support for these parts of the system everything else can be done in software. I imagine for something like PS3, the hardest parts would be similar parts of the Nvidia GPU and probably the SPE’s. Sony put their own spin on the AMD hardware in the PS4/pro so they might add some hardware support for these kind of operations to make backwards compatibility possible. So if there is a decent amount of hardware specific to the more unique parts of old consoles then the system as a whole doesn’t need to be a beast of a computer.All the other consoles might be able to be brute forced in code only, with PS4 support coming probably for free (since I imagine PS5 will be more like a PS4 Pro++ from a system level / architecture standpoint), a port of their old PS1 emulator on PS3/PSP for PS1 games, and making their PS2 emulator a little more generic and capable from the PS2 classics for full support of that console. There is really little in the way of them making the ultimate PlayStation console in my eyes.Edit: This is the article I was thinking about where they say XBO has special hardware to support 360 emulation.