Level: 1

1 Olaf the Stout Passive: Olaf gains 20% bonus maximum Health. Every 5 seconds, Olaf gains 75 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 75%. Stores up to 2 charges. 404 31.4% 61.1%

1 Spy Games After standing still for 3 seconds, Erik gains Stealth and his Sight Radius is increased by 75%. The Stealth persists for 3 seconds after moving and once removed, Erik gains 75% bonus Basic Attack damage for 6 seconds. 209 16.3% 57.9%

1 Explosive Attacks Increases Baleog's splash damage against non-Heroes to 100%. 244 19.0% 62.3%

1 Viking Bribery Enemy Minions or captured Mercenaries killed near The Lost Vikings grant stacks of Bribe. Use 40 stacks to bribe target Mercenary, instantly defeating them. Does not work on Elite Mercenaries. Maximum stacks available: 200. Current number of Bribe stacks: ??? 428 33.3% 56.3%

Level: 4

4 Pain Don't Hurt Baleog's Basic Attacks and splash damage heal for 20% of the damage dealt. Healing is doubled against Heroes. 293 22.8% 57.7%

4 Erik the Swift Permanently increases Erik's base Movement Speed by 10%, and as long as Erik is moving he heals 34 Health per second. 543 42.3% 62.1%

4 It's a Sabotage! Erik's Basic Attacks against Structures light them on fire for 5 seconds, causing 250 damage. 51 4.0% 52.9%

4 Mercenary Lord Friendly non-Boss Mercenaries near your Hero deal 50% more damage. Gain 50 Armor against Minions and Mercenaries, reducing the damage taken by 50%. 397 30.9% 57.4%

Level: 7

7 Baleog the Fierce Increase Baleog's attack range by 2.5. While near Olaf and Erik, he becomes inspired by the power of teamwork and his Attack Speed is increased by 50%. 463 36.1% 60.7%

7 Spin To Win! Activate to have each Viking deal 85 damage to nearby enemies. Deals 100% bonus damage to enemy Heroes. 667 52.0% 60.3%

7 Norse Force! All Vikings gain a 130 to 260 point Shield, increasing in strength for each Viking alive. Lasts 4 seconds. 152 11.9% 50.7%

Level: 10

10 Longboat Raid! Hop into an Unstoppable Longboat that fires at nearby enemies for 112 damage per second and can fire a mortar that deals 228 damage in an area. The boat has increased Health for each Viking inside. If the boat is destroyed by enemies, all Vikings are Stunned for 1 second. Lasts 15 seconds. Requires all surviving Vikings to be nearby. 196 15.3% 59.7%

10 Play Again! Summon, fully heal, and revive all Lost Vikings at target location after a Viking channels for 2 seconds. Only one Viking may attempt to summon at a time. 1084 84.7% 59.3%

Level: 13

13 Hunka' Burning Olaf Olaf deals 34 damage every second to nearby enemies. 116 9.2% 60.3%

13 Jump! Makes all Vikings Invulnerable and able to pass over enemies for 1.5 seconds. 509 40.3% 58.4%

13 Nordic Attack Squad While Olaf, Baleog, and Erik are near each of the other two Vikings, their Basic Attacks deal bonus damage equal to 1.25% maximum Health to enemy Heroes. 638 50.5% 61.8%

Level: 16

16 Large and In Charge When Olaf charges enemies, they are stunned for 1 second. 888 74.0% 63.4%

16 Impatience Is a Virtue Enemies damaged by a Viking's Basic Attack reduce the cooldown of all Viking Abilities by 0.25 seconds. 84 7.0% 58.3%

16 64 KB Marathon Gain an additional 40% Movement Speed when activating Go Go Go! that decays over 4 seconds. Additionally, the Vikings will break out of Roots and Slows. 54 4.5% 68.5%

16 Executioner Attacking a Hero that is slowed, rooted, or stunned increases your Basic Attack damage by 30% for 3 seconds. 174 14.5% 58.0%

Level: 20

20 Ragnarok 'n' Roll! The Longboat can attack two targets at once and the range of its Mortar is increased by 100%. 43 4.9% 72.1%

20 Checkpoint Reached 10 seconds after using Play Again!, any dead Vikings are revived and summoned again, and all are healed to full. 125 14.1% 67.2%

20 The Sequel! Reduces the Lost Vikings's death timer by 50%. 87 9.8% 60.9%