Introduction

During this series we will cover the basics of creating an Isometric game using C++. As this series is meant to cover the design aspects of creating an Isometric game we will be using a premade graphics engine. The series will be split into multiple segments, at the end of each segment you, if you have followed along during the tutorial, then at the end of each segment you will have a runnable program. There will be uploaded versions of my compiled executable if you just want to see what it looks like on your own machine.

What are the requirements?

Basic understanding of C++

Very basic understanding of mathematics

Windows development machine (Linux/Mac will not be covered in this tutorial)

Desire to learn

What is the target audience?

You want to build a game using an Isometric map

You want to create a 2D game in C++

Learners who want to enhance their knowledge

When are the streaming sessions (streaming schedule)?

Weekly 01 pm EST on Tuesday, Thursday