The 20 operators included at launch can be unlocked relatively quickly with Renown – the first one you unlock in each counter-terrorist unit costs 500 Renown, the second is 1,000, and so on. Operators added after launch will be available for 25,000 Renown each, reflective of around 25 hours of gameplay. Data collected by the development team suggests that FPS players tend to spend around 8-10 hours per week playing their favorite game, meaning it should take between two and three weeks of regular play to unlock a post-launch operator. Alternately, new operators can be unlocked for 600 R6 Credits ($4.99 USD). Click to expand...

You are definitely at a disadvantage if you haven't been playing since launch in order to unlock *all* DLC operators in a timely manner, whatever that is defined as.But...100+ hours and only ONE DLC operator unlocked...that's pretty, uh, weird. Not saying anything of your skill.IIRC, you can unlock all base game operators with 25k renown. Ubi used weekly numbers for the average player to help inform DLC operator unlock speed: 1000 renown an hour isn't that unreasonable, although the amount of time you play each week may not hit their estimate model.Still, if you played 100+ hours, it's not unreasonable to think you should have accrued something close to 100,000 renown total. If you only unlocked ONE DLC operator in that period...maybe you spent a shit ton of renown on weapons, attachments, skins, etc? Esp considering halfway through Season 1, Ubi bumped up the amount of renown gained via boosters (even if only a teammate has one active and you don't) and challenges.Again: if you haven't played since launch, I agree that you start in a "hole" in terms of unlocking DLC operators at the same time as people who have played since launch. You're definitely at a disadvantage in that regard--but youhave more than one DLC operator unlocked if you played 100+ hours.