“

I know I'm not Andy, nor do I post here very often. But I'll give my 2 cents...



As a gamer, I see this come up for a lot of games. I hope that someday there is a more universal solution to it, rather than each game having to come up with a different way of solving it.



When I was working on the red dot sights, a big part of it was trying to help color blind players. I think we accomplished that. But as OP said, there are many different kinds. So it's trickier than just adding an option to change the colors, because what might help one color blind person, may not help another.



The best solution would definitely be to allow players to change specific HUD elements to fit their needs. Problem solved. But the big problem is that none of this was done from the start. So going through and adding support for it is like adding plumbing to a house that's already built. It's definitely not impossible, but it's definitely a whole lot more work. Also, keep in mind that anything we do on PC will then need to be done again on the PS4.



That being said, our current UI guys are very talented and could definitely give you more details than I ever could. But maybe a good in between would be changing the icons of the explosives, since those seem to be universally hard to read. The ESF chasers were recently updated (within the last 6 months or so) because they were hard to see for everybody, are they worse now than they were? slightly better? But changing the color of a HUD element is way different than a bullet tracer, which is also way different than a reticle.



Sorry my post isn't more helpful, but I just want to let you know that we're not deaf to the issue and it is something we talk about. It just doesn't have an easy/fast solution.



TL;DR - It really is a tough thing to solve and we're sorry that we can't fix it sooner. Hopefully we can fix the explosive icons in the short term since those seem to be frustrating across the board.

”