Any plans to make this episodic / constantly patched and changed? Or will this product mostly stay as-is once shipped?

Any kind of Multiplayer thrown around? Local Co-Op?

I enjoy the idea that Skullgirls gets so much support and growth, but there's also a negative side to that; it often feels daunting to return to the game, when so much shifts about constantly. Not just character balances, but basic building blocks of the gameplay and match flow. Should be expect similar modding and meddling with this game too?It'd be pretty cool to be able to assign characters in your party to another player, and try to sync up attacks. I enjoyed the bit that Child of Light had (with a second player able to control Igniculus), and the idea of being able to share an adventure with a friend is one that's great whenever it occurs (from Multi-player SoM, to the ability to use 2 or more controllers in Final Fantasy VI, Wild Arms, Lunar, and Arc the Lad...)