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This town ain’t big enough for TWO Savage Worlds Podcasts, so the Mommy and Bull faced off with Jaime and Eric from The Wild Die Podcast to lay claim to this dusty outpost on the podcast frontier. Or maybe we were just being neighborly and sat down to break bread with our broadcasting neighbors. Or maybe we got all 1% as the White Collar answer to their Blue Collar appeal. Or maybe we lost a bet. Or they won one. Or something.

Since their listeners actually send them questions, we answered a few of them over the course of two episodes, one on their podcast and the second one right here. We covered topics like “What one rule would you add to the rules,” “does Savage Worlds work with Theater of the Mind,” and “what dirty tricks do you use against your players?”

Catch Wild Die Podcast Episode 7: The SavageCast Crossover right here.

In the second half we talk about the Bennie Economy, a fast and dirty guide to Combat, and WTF is a plot point campaign anyway.

Eric Lamoureux’s A Cauldron Full of Mischief from Fabled Environments $3

Eric Lamoureux’s Fuhgeddaboudit! from Just Insert Imagination Pay What You Want

Interface Zero 2.0: The New York Reclamation Zone $6

Ultima Forsan: Macabre Ruthenia from GG Studio $9.90

The 6th Gun RPG is on sale at Pinnacle in celebration of the comic coming to an end. There are fewer than 100 limited edition hardcovers left.

Cackler Graphic Novel Available for Preorders

Kickstarter: Mystix Mapping System – Static Cling Maps for Tabletop RPGs

Kickstarter: Savage Drakonheim – City of Bones for the Savage Worlds RPG

Kickstarter: Gorilla Deck Bicycle Playing

28mm Miniatures of Apes in Boiler Suits with RPGs and Automatic Weapons