In Dungeons & Dragons, only rangers are typically allowed to have a beast companion. These Falconry rules make it possible for characters of all classes to form a bond with impressive birds of prey like falcons, hawks, eagles, owls, and vultures. Together, you and your raptor can scout, hunt, and fight like never before.

At fist glance, the noble lord and steppe horserider don't seem to share much in common. But they do, in fact, share something very important - falconry. An ancient hunting practice in which falconer and raptor bond and through much training, and ultimately become a capable hunting team through the unison of their efforts.

Using this Supplement

Written for both players and Dungeon Masters, this supplement proposes Falconry as an option to enhance your campaigns and adventures in any world.

The options here explores not only how a new, or pre-existing character, can become a Falconer, but also deals with Falconry's place in various types of cultures Dungeon Master's can adapt for their worlds and games. It also suggests rules on how a player might train their companion into the terrifying predator it can be and offers falconer enemies for adventuring parties to encounter.

Chapter 1 explores the concept of Falconry and its place in both the wider world and a character's life and backstory.

Chapter 2 presents simple rules and thoughts on how a player can acquire a raptor companion.

Chapter 3 has rules on how a player an use their companion in combat and offers suggestions on how to integrate raptors into the other pillars of play (Exploration & Roleplaying).

Chapter 4 deals with the process of training a raptor and how a falconer character can teach their companions to follow more precise commands.

Chapter 5 deals with a raptor's growth over time and allows players to strengthen their avaian companions as their own character levels up and progresses throughout a campaign.

Appendix A lists the starting stat blocs for common raptor companions for easy accessibility.

Appendix B lists 5 falconer adversaries to provide new, dangerous challenges to players including the famous Eagle Riders and the living omens of doom - the Scourge Heralds.

Don't feel any pressure to read this from cover to cover. You can skip around and read through at your leisure! I hope you enjoy this supplement!

If you have any questions you can find me on Twitter @JeremyMelloul or on YouTube @ImaginaryJeremy where I make videos about my writing projects, roleplaying games, and other nerdy things. I'd love to hear from you.