Clippy's been retired as the default helper in Microsoft programs since Office 2007. Nowadays, Atteberry's living in Seattle and illustrating and writing children's books, a job he said is much less stressful than doing contract work for Microsoft. Nostalgia culture, however, has not let Clippy die.

Atteberry laughed, to my relief. I had not yet offended the maker of one of the deepest-ingrained digital characters of my own childhood. "It's important to me that people remember Clippy because as long as they do, I have cachet," he said.

The tone properly set to "as weird as it gets," we talked about what it's like to be the man behind the most annoying assistant in the history of computing, and why people insist on getting freaky about it. (The following interview has been lightly condensed and edited for clarity.)

[Pause for several seconds of laughter] But you know, I am not put off by people hating him. The fact that people know who he is is the important thing to me. That he's still part of our culture, even though he hasn't been an active part of our culture, even though he hasn't been part of the software in decades. The fact that people despise him or hold him in disdain is probably what keeps him in the forefront of our memory.

It's interesting that the psychologists found that Clippy was the most endearing, because people fucking hate Clippy. They fucking hate him! And you know what, that's fine. Any press is good press. But to be honest, not everybody hates him. I get a dozen pieces of fan mail from people that just loved Clippy. Even some of the responses on Twitter you can see with the pregnant Clippy, there are some people that want to bring him back. And uh... you know.... People hate him. At one point he was annoying hundreds of millions of people a day, which was kind of funny. As much as people hate Clippy, when I meet [fans], they say, "Oh god I HATED THAT! That's so cool!" But I totally understand the annoyance factor there. I didn't really experience it myself, because I'm a Mac guy. In fact, I designed Clippy on a Mac.

Motherboard: Tell me about how you designed Clippy. Kevan Atteberry: I originally worked on a project called Microsoft Bob , which was probably their biggest failure ever. When Bob crashed, we took the character help over to Word. We designed about 250 characters, and I had about 15 or 20 of 'em in there. Through working with some social psychologists out of Stanford, we spent six months going through them all, whittling them down with focus groups and stuff like that, and [Clippy] came out to be the number one most trustful and engaging and endearing character of them all. So he became the default.

What is so endearingly hateable about this character?

How the developers and programmers chose to make him act or react? I have no claim to that. But the reason I think people hate him is not because of what Clippy is, but how Clippy acts. No matter which character became the default character, they'd be doing the same things, and they would probably be hated.

What do you think of all the different ways people have made this character their own?

I'm totally kind of honored. To me, like I said, as long as people know who he is and make fun of him, I've got cachet. Even Microsoft, when Windows XP came out, they used Clippy in promotions, and called it the Ex-Paperclip version of Windows. They animated Clippy and used him in online ads, and there were flash games where you could shoot rubber bands at him as he went across the screen. People tell me when you're on the Microsoft campus, Clippy t-shirts are still one of the hot sellers in their stores.

Do you get royalties for all of that stuff?

Man oh man, I wish I did. A penny for every computer that's on, I'd be set for life. No. I was paid nicely and fairly at the time.... They pay you a fair enough fee for it.