BlueJackal said:

A few things

Appreciate the feedback! I'll be the first to admit that my art/animation are both strictly amateur, and I credit pretty much 100% of this game's success to the interactivity of it. It was pretty much my first dabbling into... well, art. Future stuff should show some improvement. :D

Agree with almost all of your specific points. Just to hit on a few of them:

- Knots/sheaths are supported and used by a handful of the commissions. I personally prefer humanoid, so most of the default characters that I make for free will be humanoid, but I'm not opposed to doing them for other people by request/commission.

- Yeah, I'd like to improve the ability to use female toys on males a bit. At first I kinda felt bad because the guy already have so many more things to play with, but fuck it. That's life. No sense holding the guys back.

- Custom art importing is on the "probably eventually" list. I kinda wanna keep it restricted to commissions for a little while, so I can try to recover my investment building the game, but once I start to tail off I'll probably release the source files and let people go crazy.

- Glowy effects can be turned off from the options menu. I think that option was still semi-buggy as of 0.7.0, but it's improved / completely functional in the latest build over on FA (0.7.4), and I'm sure an updated build will make its way here soon.

- Portals are coming in the next build, which should be a good first step towards getting characters to interact with each other and using cum creatively.