About this mod Adds a classic plasma gun from Fallout 1/2. Some modifications are available. Requirements This mod does not have any known dependencies other than the base game. Mods requiring this file Mod name Notes Glock 86 - Plasma Pistol -FRENCH- Glock 86 by 3nikhey - TRAD FR Vous devez impérativement installer le mod original en premier. Lisez la page d'accueil de ma traduction pour plus d'informations. LOST AWKCR VIS-G Patches ﻿﻿AWKCR and VIS-G patches for multiple mods! Unofficial Horizon Patches - 3nikhey Weapons - Chinese Permissions and credits Credits and distribution permission Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources

Upload permission You can upload this file to other sites but you must credit me as the creator of the file

Modification permission You must get permission from me before you are allowed to modify my files to improve it

Conversion permission You are not allowed to convert this file to work on other games under any circumstances

Asset use permission You must get permission from me before you are allowed to use any of the assets in this file

Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms

Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets

Console modding permission The author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however Author notes This author has not provided any additional notes regarding file permissions File credits This author has not credited anyone else in this file Donation Points system This mod is not opted-in to receive Donation Points Translations French Translations available on the Nexus Language Name French Author: from 3nikhey and translated by Sternjager Glock 86 - Plasma Pistol -FRENCH- French Author: DescapesEtDeupets Glock 86 by 3nikhey - TRAD FR

As in Fallout 1/2, the gun uses small energy cells, so it is in fact just a small rework of the default laser gun with the same animations.



This does not replace the default plasma weapon, but simply adds new guns to LL.



I did not have enough time to test it in the game, so if you find bugs and other nonsense - write, I will try to fix it.



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UPD 2.0 :

At first, I didn’t want to make the weapon too powerful because it was not an imba in the original game. But people complained about the inability to use it in progress. Therefore, I have added several high-level modifications that should make it more useful in the later stages of the game.

There are 2 new barrels: "Stingray" with automatic type of fire and "Hammerhead" - long-range barrel with incendiary shells.

I also added 2 more unique trunks that can be found in the wasteland.

Next, I tried to fix the balance, craft errors and firing range. I think this should work better now. Oh yes, and the scissors now also work like a bayonet (surprisingly, I had not thought about this before).



If you are too lazy to look for unique weapons, the location of all the guns under the spoiler:

"Magic gun of friendship" is in the shopping cart at the checkout, in Super-Duper Mart.

"Dignity" is in a safe, in an "Ticker Tape Lounge".

"Rookie" is in a safe, in an Overseer's office, Vault 75.

"Old Boy" is in a floor safe, Jalbert Brothers Disposal.



UPD 1.5 :

Removed a few more random changes affecting the vanilla game.

Reduced the range of fire muzzles.

Made the collimator glass almost transparent.



UPD 1.4 :

Fixed a bug with infinite ammunition when using a magnetic coil.

Reduced glow and increased transparency of the collimator glass.

Increased the range of the default barrel.

Minor balance changes.



UPD 1.3 :

When you try to change it on the workbench, it no longer crashes to old versions of games.

Fixed bug with duplicate options in the crafting menu.

Fixed muzzle flash anchor points.

Fixed default sight zoom.

Thanks to everyone who pointed out the bugs and suggested a way to fix them.