Here we have a (very) rough mock-up of my vision of the Unholy Bulwark, a shield that could be given to you upon faithfully serving all 17 of the Daedric Princes of Tamriel. The symbols on the shield (from ESO) represent each of the Daedric Princes, and each symbol is placed in such a way that it COULD be considered a “lore-friendly” artefact, which is a big deal. For those wondering the order and the reasoning, wonder no longer!

At the top, we have MEHRUNES DAGON , one of the four corners of the Dunmer House of Troubles.

Below him, from left to right, we have MERIDIA , enemy of (and placed as far away from) Molag Bal, and NAMIRA , who doesn’t really have any stated allies or enemies (save for Ebonarm, who is excluded here due to not actually being stated to be a Daedric Prince) and pretty much fits in nicely in any available space.

Below them, from left to right, we have BOETHIAH , one of the three Daedra considered “good” by the Dunmer as well as being placed far their enemies Molag Bal as possible and Peryite on the other side of the shield, CLAVICUS VILE who, like Namira, is unallied and unopposed, and PERYITE , placed as far as possible from their enemies Vaermina and Mephala.

In the central row, from left to right, witness MALACATH , another of the four corners of the Dunmer House of Troubles and an ally of MEPHALA , another of the three “good’ daedra, enemy of Molag Bal and Peryite, and sibling to HERMAEUS MORA , who has the enemy of Vaermina and takes rightful place in the centre of the shield, JYGGALAG , who has no stated enemies or allies, but hated SHEOGORATH , who is placed next to him as they are, in fact, one and the same being, as well as being yet another of the four corners of the Dunmer House of Troubles.

Coming under those five, from left to right, we’ve got AZURA , last of the three “good” Daedra and enemy of Nocturnal on the other side of the shield, HIRCINE with the same traits as Namira and Clavicus Vile, and NOCTURNAL who, as stated before, is an enemy of Azura on the other side of the shield.

Below these three (nearly done), we have SANGUINE, the ally of VAERMINA , who is an enemy of Boethiah, Peryite and Hermaeus Mora and is accordingly placed as far away from them as possible.

Finally, feast your eyes on MOLAG BAL , arch-enemy of Boethiah, enemy of Meridia and Mephala, ally of Azura and the last of the four corners of the Dunmer House of Troubles.

Have you got all that? Good. Have you got ways to improve the shield? Good! Are you having a nice day? I hope so.