This to put it lightly has been a big one. Some smaller releases after this are definitely called for, still I hope you all enjoy it! I’m sure there will be at least one hotfix needed as there usually is and due to the large amount of overhaul that has been done using an old save is not at all reccomended.

A download link can be found on the No Haven page, along with a link to a list of all the new reputations. Patch notes can be found under the break.



-Biomancy rework and rebalance with better display of chances for success, and a bunch of new options some of which have more than one stage of improvement.

-Five new assignments including Sudden Betrayal with a new way to dispense of your slavers, and two including commissioned artwork for the game in Draki Maid and Savage Hunt. There is also new commissioned artwork for A Lesson in Futility, and thank you to one of my patrons who has contributed male/female art which replaces the old draenei male/female art..

-New Slave training assignment options in Advanced Dominance Training, Slaver Training (yes that does allow conversion into a slaver!), Heal Slut Training, and Endurance Training.

-Along with the potential effects of Endurance Training slave recovery now takes into account some traits and regeneration.

-Due to the addition of Heal Slut Training the old Expert Cumslut Training is now Exquisite Fellatrix Training.

-The slave training tree has been redesigned with the major change being that Orc Cum Addict Training doesn’t lock out as much as it used to.

-Slavers now have and can gain various reputations which have various effects from providing bonuses/penalties to assignments, allow them to be dismissed and/or enslaved, and affecting the morale penalties for them being lost/wounded.

-As implied by the last one you now have the option to try dismissing and enslaving your slavers.

-The criteria for who can be sold at Whore Makers now takes into effect reputations.

-You can now view the slave value of your slavers as well as your slaves.

-Slavers under the control of another slaver have been reworked with their own specific reputation in Owned. This effects a potential result from Nest of Vipers, Mistress of Torments, and one of the new assignments. Now when one is assigned the other will automatically assigned including on one slaver assignments. If one is wounded/removed the owned slaver will always be wounded/removed instead. They also lose options like talking to and using traits like Healing or Biomancy.

-Assignment removal has been started and is available currently for Great Plains only. -Description is now more modular to account for things like the new Biomancy lips, QAYL changes, sissification and for many other such changes.

-Added a couple of new starting titles and you can now generate a new one without losing your generated name.

-Added Creative, Heroic, and Leader to the possible level up traits.

-Corrupters can now take Practitioner/Arch-Practitioner.

-Rebalanced crafting outfits and armour so that more modest/sluttier items should be better reflected. Finding gear for larger races was also having issues which should now be fixed. Goblin and Dwarven items should have been cross-compatible in wearability and hadn’t been working right.

-Cutprice Roses for you now shows the rating for the various clothing, armour and restraints available to purchase.

-Rather than a mix of ‘Traveller’ (UK) and ‘Traveler’ (US) it’s now consistently ‘Traveller’.

-Fix for Scavenging creating a blank slaver by selecting the Slavers option to cancel it.

-Scour Dockside crit no longer incorrectly gives a new Coast assignment on the day you pick it.

-Sorting the assignment overview by type wasn’t working. I’ve also had a crack at the formatting so RAGS has less problems with it when there’s lots of rare assignments available. You can also now sort it by the number of slavers required.

-Made some changes to race odds including reflecting slave quality based on assignment. This should also finally put a nail in the random ogres attempting to pose as succubi as this has been heavily reworked.

-In general success wounding/removals should be less harsh and disasters on riskier assignments will be a bit more so. Nest of Vipers success has also been seriously toned down.

-New art for succubus slavers and slaves, and added one for succubus futa slaves and one for futa slavers. Also updated the art for Scout the Plains.

-Expanded the lore page for human nobles.

-No more lore breaking demi-angel lamia for the futanari persuasion. Succubi lamia futa carry on regardless.

-Updated the fail wounding/removal avoidances on Halt Cathayan Caravan.

-Fix for not being able to de-petrify slaves and not being able to use slaves for stuff like selling off when they’re still petrified.

-Fix for some oddness with respect checking on Pillow Talk and Word in your Ear.

-Fix for Elanya Loreborn CT error when doing personal assignments.

-Fix for CT error on slave recaptures.

-Fix for the Bimboborn weirdness on return.

-Fix for bimbo being listed twice on the fourth spot of Wedding Crashers.

-Fix for getting a random crushing it message out of nowhere due to your slavers automatically starting a slave recapture assignment.

-Sissy was being counted twice under ‘really like’ for fulfil opportunities.

-Fix for some level up issues.

-Added some new lady draenei names.

-I’ve changed the way how assignment numbering is handled and tracked which should prevent the misaligned assignment issues with any luck.



-Fix for the rare instance where you could have a Leader Troll, Fallen, or Nethemir with Follower.



-Fix for random races turning up as slaves from Cheap and Cheerful.



-Fix for the wrong slaver wearing the necklace from Into the Depths.

-Fix for some issues with the second stage biomancy lips.

-Attempted fix for the chastity oddness at end of day.

-Attempted fix for swapping gear leading to loss of rating and for returning gear leading to it disappearing.

-Massive amount of backend reworks which hopefully should not be noticeable. To give you an idea the number of RAGS timers which I use as callable functions from the last update to this one has increased from 137 to 334.

