Most "game over" screens are pretty self-explanatory. They generally say the word "game" and then indicate to you that it is, in fact, "over." That is all that is needed to communicate your failure without being a total dick about it. But that's not enough for some games. When a simple handwritten "Fuck you, player" would have sufficed, these jerks built a laser, carved the letters into the moon, then bombed NASA so nobody could ever erase it.

5 Capcom Ends 90 Percent of Arcade Games With Absolute Murder

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Arcade games have to strike a fine line with their "game over" screens. They need to get the message of defeat across while still convincing gamers that they should put in another quarter and try again instead of giving up and going to a rival machine. Lots of games accomplished this with an encouraging message, but apparently it used to be official Capcom policy that kids should be confronted with the grim specter of death whenever possible.

For example, in the beat-'em-up game Cadillacs and Dinosaurs (weren't the '90s great?), defeated players literally had a gun shoved in their face as the countdown blared.

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"Are ... are you mugging me?"

Fail to ante up and you get shot right in the face. You thought this was a fun-filled romp through a land of big reptiles and even bigger cars? This is serious, life or death shit, kid.