Well retailers finally got Convergence in (THIS IS REALLY HAPPENING, PEOPLE) and that means hundreds of packs were cracked and the scramble was on to post the last 50 or so cards that were missing from the previously given spoilers.

Today I want to look at the “best of the rest” of the cards, and give some quick-hit takes! Be sure to hit me up in the comments about which cards you liked, especially if I didn’t include them!

The LITERALLY Broken Shit

Burn it down! Burn it down with lightning!! This card is literally broken, and Rules Jesus TheGandork has stated that this card will drop with an immediate errata to include the word THEN between the first and second sentences. As is, the “do as much as you can rule” means that you draw your whole deck in the first round while your favorite player only draws one, because you only resolve the first sentence that first time. The “then” in the text will make it so you have to exhaust to get the benefit. Also, they could’ve just made this a power action.

There are a few ways to skin this cat, but the idea is that you get this into play with Kes Dameron – Kes has a 2 Focus side, so you get one of the Kes dice on 2Focus, and then focus Kes’s other die to 2 Focus and the LAAT Gunship to special. Use LAAT Gunship to roll that first Kes die out, and reroll the LAAT Gunship die. Did you roll free damage + free special? No?! do it again!!! You can do this infinitely, so as long as you are not behind on damage when time gets called you will win the game. And you can take infinite tries to roll the damage it takes to get a head. It will literally come down to how fast you can roll, and how long you can do it for without tearing your triceps.

LOL WTF LUKAS Tier

We’re Snoke Watto, we get to 5 resources because of course we do, EZ game. Play our Entourage, pull a second Entourage. Use Snoke to get this thing on 2 Resrouces, play your second Entourage, pull Hired Muscle, play it. WTF.

Tutoring has been used very sparingly in Star Wars Destiny, but we’re getting quite a bit of it in Convergence. It’s pretty scary. What’s even more tilting is that this card can only pull itself, Hired Muscle, and Fickle Mercenaries, all of which are probably too strong to be tutored for. While the indirect sides on this thing are kind of meh, because it creates an engine where you can get three out very easily, in addition to Watto, means that special does 4. Not bad.

Cool New Mill Stuff

Leia based mill decks have needed some 1-cost upgrades to really further their plan, and while this die isn’t amazing, especially when you pair her with Yoda, it does auto-mill a card and it lets you recur your events be it dice mitigation, healing, or events that discard from hand. The Focus and shield side are very fine in a mill deck, especially when you’re trying to get that Yoda special chain going or turn Lando’s dice to 4R/1 to mill them for four with Leia’s power action.

The naming committee is killing the card names in Convergence. Unscrupulous is a great word (and we get it in the same set as Skulduggery), and this card is a solid include if you can find a scoundrel for your mill deck. There really isn’t one at the moment that I think works especially well, but should one get printed this card would go great in a Yoda mill deck with Clandestine Operation.

Snoke Toys

While these cards don’t just fit in Snoke decks, he’s so damn good you might as well chuck them all in!

Ever tilt because you just can’t find a focus side on Snoke? Never worry about it again! Once Theed Palace gets nerfed I think this is a strong contender for the new Snoke battlefield depending on how prevalent Leaders are in the meta. I don’t expect a ton of Aggro in the Convergence meta, but if there are aggro decks with Leaders you’d obviously want to leave this one under your wine glass.

This is another Leader for the Salt Flats, but really this card shines with MegaBlaster Troopers as when you activate this badass she auto-focuses whichever of those three dice you have rolled a blank (she also obviously lets you roll the second FO Stormtrooper die too). She’s pretty meh on her own, but what she unlocks for the MBTs or any other list you have that might include a FOST is pretty strong.

Red Force Illusion

This is the Force Illusion we always needed. Give it to the absolute worst faction, and make it better than an Armored Plating when on a certain subtype. I hope we see a lot more of these cards, and we kind of already have between Knighthood, Modular Frame and Jedi Power Armor. Force Illusion was obviously way too strong, so much so that it warped the power creep over the last few sets to a point where we desperately need it back. Red can thrive a little bit with some of these new cards, as Jeremy and his team have clearly tried to push the envelope with Red moreso than normal (just not nearly as much as they have with Yellow).

Aggressive

I kind of love this card. It’s a card that I feel in any other set would have made you control the battlefield or spotted six troopers. Here we just put our opponent in a tough spot, do they remove their damage or do they take a bunch of damage. This is a card that might be easy to play around in a support meta where dice can be resolved one at a time, but it could eat up an opponent that is trying to maximize their focus dice or setting up a huge turn with Megablaster Troopers.

That’s it for today, I just wanted to hit on some of the cards I really liked from the last drop of cards. I’m sure everyone is excited to play with Convergence tomorrow, and I hope everyone rips well. Be sure to check out the rest of the spoilers on SWDestinyDB.com and thanks to I Rebel for having these all on their facebook page!

Thanks for reading,

BobbySapphire

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