Funtime Foxy In-Game Information Occupation Entertainer Affiliation Circus Baby's Entertainment and Rental Voice Provider Joe Gaudet (Ultimate Custom Night) In-Game Description Species Animatronic Fox Skin Color White and Pink Eye Color Yellow Animatronic Set Funtimes

Funtime Foxy is one of the seven animatronics (twelve if the Custom Night animatronics are counted) and an antagonist in Five Nights at Freddy's: Sister Location. It is a circus-themed version of Foxy.

It is also one of the entertainers of the Funtime Auditorium (which is located to the east of Circus Baby's Entertainment and Rental), the other being Funtime Freddy (although he isn't seen in the auditorium).

Physical Appearance

“Funtime Foxy has a similar color scheme to Funtime Freddy. The burnt-red fur has given way to a gleaming white and pink, with no eyepatch or pirates hook hand, just orange eyes.”

— "The Freddy Files", page 127,

Funtime Foxy appears to be another model for the intact version of Mangle, who (based on its appearance in FNaF World) was also named Funtime Foxy. This is apparent from its pink-and-white color scheme and the fact that it is a fox animatronic. However, unlike Mangle, it is in a completely repaired form (prior to the ending in which it gets scooped). Funtime Foxy's entire body is covered of segmented lines, of which some parts are colored in gray. It also possesses a long bushy tail, similar to an average fox. Like many of Foxy's counterparts, it has yellowish-orange eyes.

It also has three tufts of fur on its head. It has a pink snout with three small purple freckles on each side and a black nose. There is pink inside its ears, around its eyes, and at the tip of its tail. It has a red bow tie, much like Mangle and Bonnie, and long, sharp pink nails. Unlike Foxy's other known counterparts (excluding the Nightmare counterparts), Funtime Foxy has five fingers. It has three black buttons on each of its shins.

Funtime Foxy's face splits into five parts, all of which capable of movement; the first split runs directly down the center of its face, with the second running through the center of its eyes, segmenting its face into four different parts in addition to its immobile lower jaw. Its facial features greatly resemble both Foxy and Mangle, most notably in its lipstick and its yellowish-orange eyes. Funtime Foxy, however, has pink circles on its cheeks, as opposed to the red of Mangle's.

Like all the animatronics in game (minus Minireena), its endoskeleton is very detailed and resembles muscle tissue. The endoskeleton also has its own nose.

Similarly to Funtime Freddy, Funtime Foxy has a large speaker in the middle of its chest.

Personality

Funtime Foxy's personality is self-contradictory. Its behavior in-game shows Funtime Foxy as a silent, introverted animatronic who prefers to remain alone unlike the other animatronics from Sister Location. Its lines in Ultimate Custom Night show that Funtime Foxy has a larger than life persona onstage, being the circus ringmaster.

Funtime Foxy's bluprints show that it, much like Ballora, was intended to lure children away so that either Funtime Freddy or Circus Baby can encapsulate and murder them.

Main Appearances

Five Nights at Freddy's: Sister Location

Funtime Foxy will always be seen in Funtime Auditorium whenever the character checks in the Primary Control Module. In Night 1, it will have to be shocked twice before returning back to its stage.

In Night 3, the player must enter and exit through the Funtime Auditorium. If the player flashes the Flash Beacon at Funtime Foxy too much or too little, it will jumpscare the player, resulting in a Game Over.

At the end of Night 3, Funtime Foxy will jumpscare the player regardless of the player's routine, and instantly start Night 4. The only other time Funtime Foxy will be seen is at the Real Ending of Night 5. Like all the other animatronics, it is scooped and used to create Ennard.

Other Appearances

Freddy Fazbear's Pizzeria Simulator

It is revealed that Funtime Foxy, along with Ballora and Funtime Freddy, is still active within what remains of Ennard's systems in Freddy Fazbear's Pizzeria Simulator. It is finally killed off along with the other remaining animatronics of Sister Location.

Ultimate Custom Night

Funtime Foxy returns in the game mashup Ultimate Custom Night as one of the many selectable characters.

Funtime Foxy hides behind its curtain waiting for the show to begin. The player needs to check its stage and read the sign to see when the showtime is; it will always be on the hour, but the hour will be random. For instance, showtime may be 1 am, 2 am, 3 am, etc.. They need to remember that time, because "showtime" is the exact moment that the player gets jumpscared. There is only one way to prevent showtime, and that's by viewing its stage the moment the hour changes. If the player is watching it on camera when showtime arrives, then the show will be delayed by several hours (and the sign will change as well). Each hour in-game lasts exactly 45 seconds, and there is a timer visible while playing; use this to calculate exactly when the player needs to be viewing Funtime Foxy's curtain to ensure that showtime never happens. Alternatively, Funtime Foxy can be removed from the night by using the Death Coin.

The challenges where Funtime Foxy is present are as follows:

Pay Attention 1

Pay Attention 2

Ladies Night 3

Five Nights at Freddy's VR: Help Wanted

Funtime Foxy returns in Five Nights at Freddy's VR: Help Wanted in the fourth Dark Rooms level. Its level is a recreation of Night 3 from Sister Location, in which the player must navigate Funtime Auditorium, whilst using the Flash Beacon to make sure they don't come across Funtime Foxy. If the player sees Funtime Foxy, they must not run into it or stay still for too long, or else they will get jumpscared.

Multiple clones of Funtime Foxy also appear in the Blacklight version of this level, as Funtime Foxy's role as the main enemy is usurped by Lolbit. Bumping into any of these clones will result in a jumpscare.

Funtime Foxy also appears in the Night Terrors level Pizza Party, in a room resembling the one from his Dark Rooms level. He produces the light from the Flash Beacon to alert the player to his location, take too long to leave the room and he jumpscares the player.

Non-Canonical Appearances

" I assure you, I am very real. "

The contents of this section are from a non-canon source, and thus, have no bearing on the official lore of the series.

Custom Night (Sister Location)

“Funtime Foxy will gradually emerge from his curtain, then charge to your room. Check on him frequently to slow his progress.”

— Description from the Custom Night.,

Phases

Initially, Funtime Foxy is completely hidden behind the curtain. Funtime Foxy peeks out of the curtain with its mouth wide open, revealing its head and part of its chest. Funtime Foxy steps out of the curtain and looks at the camera, with its whole body now visible except for part of its chest. Funtime Foxy is now directly in front of the camera and stares directly at it, with part of its body covered in shadow. Funtime Foxy leaves the curtain wide open and rushes toward the player. If the player succeeds in blocking it, it will reset to behind the curtain (however, it can reset directly to Phase 2 on higher difficulty settings). If the player fails to close the door in time, it will appear from the right in front of the player's face and screech, resulting in a Game Over.

Funtime Foxy will hide behind the curtains in CAM 07. Like Foxy from the first game , the player must carefully watch for Funtime Foxy. If it escapes, they must close the right door quickly, or else they'll be jumpscared, sending them back to the Custom Night screen. Footsteps will be heard when Funtime Foxy is moving towards the Office, and the player will hear it knocking on the door if they have successfully prevented it from entering, similar to Foxy.

Night modes where Funtime Foxy is active are listed as follows: