EXPEDITIONARY ROUTE & ITINERARY

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​ AN INSIGHT INTO PLANNING DW2

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​ ORIGINAL EXPEDITION & CG PROPOSAL

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The Road to Launch (archived news updates):

Spoiler 2017 - October : Erimus Kamzel meets DW1 participants at Frontier EXPO. Ideas for a DW2 are discussed.

2017 - October : DW2 Announcement (Link).

2018 - January : Original Expedition Proposal and Community Feedback Discussion (Link).

2018 - January : Partial Distant Worlds 3302 Organisation team reassembled (~12 members).

2018 - January : Geology, Science Project, Trans-Galactic Metallicity Survey, MediCorp, and Fleet Logistics Projects added to DW2.

2018 - February : Fleet Roster Sign-Ups open (Link).

2018 - February : 1,000 Commanders signed up.

2018 - March : The Tour Guide Project added

2018 - April : DW2 Route Scouting Event opens (Link).

2018 - April : 2,000 Commanders signed up.

2018 - August : The Glowing Green Giant Survey added.

2018 - September : DW2 Route Scouting Event ends.

2018 - September : DW2 Website Launched (Link).

2018 - September : Organisation team expands to 30 members.

2018 - October : Distant Worlds Starfleet is officially commissioned to construct the Galactic Core Starport during DW2 (as outlined in January's CG proposals).

2018 - October : Industrial-based Projects added to DW2 (via Mining-based Community Goals).

2018 - October : 3,000 Commanders signed up.

2018 - October : DW2 ED:RPG Campaign added.

2018 - October : Fleet Mechanics Role added.

2018 - October : Expeditionary Route scouted to Beagle Point, and Waypoints selected.

2018 - October : Expedition Overview Thread posted (Link).

2018 - November : DW2 Promotional Video released (Link).

2018 - November : Distant Radio 3305 launched (Link).

2018 - November : Organisation team expands to 42 members (Link).

2018 - December : Community Goal Introduction Thread posted (Link).

2018 - December : Discoveries Submission Framework Thread posted (Link).

2018 - December : Launch Date announced (Link).

2018 - December : 4,000 Commanders signed up.

2018 - December : Preparation Week Thread posted (Link).

2018 - December : FleetComm Discord DW2 channels opened.

2018 - December : Outbound route reduced to 12 Waypoints (Link).

2018 - December : 5,000 Commanders signed up.

2019 - January : Expedition Squadron applications open.

2019 - January : 6,000 Commanders signed up.

2019 - January : 7,000 Commanders signed up.

2019 - January : 8,000 Commanders signed up.

2019 - January : 9,000 Commanders signed up.

2019 - January : 10,000 Commanders signed up.

2019 - January : 11,000 Commanders signed up.

2019 - January : 12,000 Commanders signed up.

2019 - January : 13,600 Commanders signed up.

2019 - January : Expedition Launch from Pallaeni ( Link ).



DISTANT WORLDS 2 - A JOURNEY OF DISCOVERY

EXPEDITION OVERVIEW AND PROJECT SYNOPSIS







Logo by Qohen Leth (original concept by Hi-Ban) with assets borrowed from Frontier Developments PLC

Animated by Placyde ​

Introduction

(updated June 2019 with post-event emphasis)

12 waypoints

Expedition Ethos

Stage 1: Laying the foundations for Galactic Core scientific studies, revisiting mysteries of the past, and trailblazing the new age of discovery.

Spoiler This will take the fleet from the bubble, out to the near edge of the Conflux where our first mining-based community goal will take place. Once complete, we'll continue to explore the mysteries of the Conflux and visit some of the locations of lore. We'll be relatively close to some outposts so those new to long distance events will have ample opportunity to regularly cash in their exploration data, stop for repairs, and have a chance to refit or rethink their ships and loadouts before the expedition turns coreward and leaves all remnants of human infrastructure far behind.

Stage 2: Building the Galactic Core Starport and discovering secrets at the heart of the galaxy.

Spoiler Stage 2 will offer new challenges as we begin to leave the last human outposts far behind, in addition some of the optional points of interest along the Stage 2 route may be in locations requiring large jump ranges, and/or the use of neutron boosts if you want to visit them!



The main goal of this stage though will be to complete the 2nd phase of the community goal at the very heart of the galaxy, after which the fleet will continue to explore the core, and gradually make its way out toward the far side, visiting at least three more waypoints beyond Sag-A* before we begin stage 3.



Fleet attrition will most likely begin to bite during this stage, as was the case with DW1, many commanders see Sagittarius A* as an adequate goal in which to call it a day - and this is perfectly fine - DW2 will be no different!

Stage 3: Mapping the Aphelion.

Spoiler This stage will test the endurance of even the most die hard explorers in the fleet. The Aphelion regions are a vast stretch of the galaxy that little is known about, with few points of interest to break up the monotony of the hyperspace grind. It is here were fleet attrition will be at its highest. The mapping event is designed to give participants goals to achieve, as well as providing a wealth of new information and interesting POIs for the Galactic Mapping Project - a goal that will benefit explorers and expeditions that traverse this region long after DW2 is over. A successful mapping event of the Aphelion will be one of DW2's lasting legacies.



Stage 3 will be one of the longest stretches between waypoints, in excess of 12,000 LYs between meetups, but players will have a longer time period to travel the distances required... 2 weeks between the scheduled waypoint meetups.

Stage 4: A journey across the Abyss... and beyond.

Spoiler The final stage of DW2 will begin around 13,000 LYs from our final goal (similar to how the final leg was structured on DW1), and it will include our journey out of the Aphelion, across the Abyss, and on to the far outer rim where Beagle Point is located.



As was the case on DW1, stage 4 is the longest and loneliest stretch by design, as unlike the earlier part of the journey that encouraged social interaction and meetups along the way, this final part is something we try to encourage commanders to do at their own pace, often alone, and with no pressure to rush to meet a WP deadline. This is to try and recapture the feelings of solitude and remoteness that the first lone pioneers out here experienced during the early days of deep space exploration. The expedition officially ends for you, the participant, the moment you reach Beagle Point and post your arrival date, roster number, to the arrivals thread (that thread will be published around the last week of April).



It is expected that the remaining fleet members will be stretched out across tens of thousand of light years by the time the trailblazers reach the Abyss, and for this reason we will set a very flexible timescale for participants to reach the final waypoint system (Beagle Point) in order to be officially recognized as completing the expedition. The preliminary cut off date for participants to post their arrival information to the arrivals thread will be around mid-June - possibly the 6 month anniversary from our departure from Pallaeni.

Project Synopsis

Discovery & Exploration - the heart of the expedition

- the heart of the expedition Industry - the construction of a science station in the galactic core region

- the construction of a science station in the galactic core region Mining - spearheading Deep Space Mining through the procurement of metals and minerals

- spearheading Deep Space Mining through the procurement of metals and minerals Science - studying the galaxy and its mysteries

- studying the galaxy and its mysteries Tourism - share the experience, offering a seat in your cockpits to pilots in the Bubble

- share the experience, offering a seat in your cockpits to pilots in the Bubble Cartography - the ongoing project to map the galaxy

- the ongoing project to map the galaxy Logistics - offering a mixture of roleplay and practical gameplay

- offering a mixture of roleplay and practical gameplay Roleplay & Events - a chance to take part in an evolving story as well as blow off steam with some basecamp shenanigans

DISCOVERY & EXPLORATION

"We shall not cease from exploration, and the end of all our exploring will be to arrive where we started and know the place for the first time." ― T.S. Eliot

Distant Worlds 2 will pioneer the new mechanics of discovery via the new scanner mechanics and the codex.

The theme of the expedition, and goal of the role of the Exploration role, is to discover as much as we can while journeying to Beagle Point, and this will require exploring the space in between.

Explorers will be contributing to the expedition in many ways, from finding the mysteries of the galaxy for thousands of CMDRs to see, gather at, and study, to increasing the knowledge of humanity via the Codex, as follows:

The Codex has ‘Rumoured’, ‘Reported’ and ‘Discovered’ states;

Rumoured - If an item is listed as rumoured that means there is a possibility of finding it within that region.

Reported - When a Commander finds the rumoured item in question and scans it, it then shows up as ‘reported’ in the Codex, and update everyone’s Codex along with their name.

If you then find it, and scan it, that will then become ‘Discovered’ in your Codex.

The Codex has been filled with ‘rumoured’ discoveries in each region to give you an initial breadcrumb trail to follow.

Explorers will also be able to specialise, and receive missions and goals from many other departments such as the Science and Geology departments

Starting out from each basecamp launch event, A Journey of Discovery will be led by the Exploration Team as the fleet traverses the route to the next waypoint gathering.

The Exploration Team’s goals are to: Help the exploration and discoveries flourish with structure Provide ways of submitting discoveries and publicising them along with the discoverer Organise events, such as creating missions to look for certain things or in certain locations Help everyone with everything exploration related - you name it Connect the findings and discoveries to all other roles and departments in the fleet.

Discussion and Coordination : FleetComm Discord [ #dw2-discoveries-submission ]

INDUSTRY

"Sagittarius A* at the heart of the Milky Way is the only supermassive black hole the human race has access to. Situated approximately 23,000 light years away, these days it is well within commute range of the scientific community. Close up scientific study of the supermassive black hole is an opportunity that humanity is about to embrace.



The deployment of a science station in a system close to Sagittarius-A* will be an endeavor that the Distant Worlds fleet is proud to be at the forefront of. A new Age of Discovery out in the depths is about to begin, and this is your chance to be a part of this historical chapter of human endeavor and tenacity at pushing back the boundaries. The station will further science and act as a relay station for the discoveries dawning with the Age of Discovery."

This will come in the form of two mining-based Community Goals. One at Waypoint 2, and one in the Galactic Core itself at Waypoint 7.

Successful completion of the second stage will see the deployment of a new Starport in a system neighboring Sagittarius A*.

Upon completion of the station, the DW2 fleet will depart the galactic core and continue its journey along the expeditionary route.

Discussion and Coordination : FleetComm Discord [ #dw2-community-goals ]

[ ] More details can be viewed here : Link

MINING

“Wherever he saw a hole he always wanted to know the depth of it. To him this was important.” ― Jules Verne, Journey to the Center of the Earth

Encouragement and organisation of wing mining

Providing help and direction through our own knowledge and experience

Utilise resources for obtaining accurate Pristine locations and Resource Extraction Sites etc.

In the spirit of Discovery, if there's anything to be found in the rings, we'll find 'em!

Any systems discovered that include Rocky/Icy/Metal Rich/Metallic Asteroid Belts

Any systems that include Icy/Metallic Belt Clusters

Limpets

SRV; Refuel, Repair, Rearm

AFM Refill

SCIENCE

"No great discovery was ever made without a bold guess." ― Isaac Newton

Joining the Trans-Galactic Metallicity Survey provides an opportunity for participants to perform real science during the expedition, advancing our understanding of how the Stellar Forge works and how the map of the galaxy it produces matches or differs from real world observation.

The method of data collection has been tweaked to eliminate needless procedure and minimize the amount of manual record keeping required.

This project will be headed up by Satsuma.

Discussion and Coordination : FleetComm Discord [ #dw2-scientists ]

[ ] Project Details : Link

The Geology department is devoted to the study of all unique features that can be found on the surface of airless worlds.

Working hand-in-hand with the Explorers, we seek out volcanic activity, organic life forms, unusual terrain formations, and other mysterious things for further investigation.

By signing up as a Geologist, you will be helping to locate and survey sites of interest on planet surfaces (Horizons required). Duties include gathering scan data, images, and notes about geological features and organic life forms, for input into a catalog of DW2 discoveries.

Working with the Resource Acquisition Team and Scientists, our data will be analyzed for the purposes of material gathering and enhancing the scientific understanding of our galaxy. Scenic views will be featured in DW2 publications, and events and games will be planned at some of the most unique locations found.

This project will be headed up by MadRaptor.

Discussion and Coordination : FleetComm Discord [ #dw2-geology-and-organics ]

[ ] Project Details : Link

This will be in association with Sapyx’s project to locate and catalogue Gas Giants that display glowing or fluorescent atmospheres.

These worlds are particularly rare and will offer exploration wings within the fleet an opportunity to set up field trips to seek out these mysterious worlds for the GGG Project.

Discussion and Coordination : FleetComm Discord [ #dw2-discoveries-submission ]

[ ] Project Details : Link

TOURISM

“Space is big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space” - Douglas Adams

On Distant Worlds 2 we’re yet again pushing the boundaries of human expansion, and diving even further into unexplored space – but this time everyone can be a part of this push.

To make this historic event as attainable as possible to as many people as possible, we at the Galactic Travel Agency have committed to opening our ships to all who wishes to come aboard. Our goal is simple and precise; to democratize exploration!

Sign up to become a Galactic Travel Agent, providing a service to the CMDRs in the Bubble for whom the act of spending months out in the black, away from responsibilities, family, friends and civilization is simply too big a sacrifice to make.

This project will be headed up by Kolato.

Discussion and Coordination : FleetComm Discord [ #galactic-travel-agency ]

[ ] Project Details : Link

CARTOGRAPHY

“Maps codify the miracle of existence.” ― Nicholas Crane

This will be held in conjunction with the Galactic Mapping Project .

. The Boreas Expanse is a region beyond the Perseus Stem; vast, but of which little is known in terms of community-submitted points of interest.

The GMP would like to add more POIs to the community maps for this region, and as such the DW2 fleet will pass through its heart en-route to the Abyss.

This is an opportunity for explorers to seek out interesting places and submit them to the mapping project as candidate POI locations.

This project will be headed up by The Galactic Mapping Team.

Discussion and Coordination : FleetComm Discord [ #galactic-mapping ]

[ ] Project Details : Will be posted once the Fleet reaches Waypoint 10 (circa April 2019).

During the expedition, the best screenshot submissions will be highlighted in the weekly DW2 newsletter.

Photo Sharing : FleetComm Discord

Submission Thread : Link

LOGISTICS

“The line between disorder and order lies in logistics.” – Sun Tzu

Fleet Logistics is a semi-roleplayed / semi-practical project.

There are two aspects to this idea. Supply and Trade. Supply will carry food equivalent to the amount required to support a fleet of this size as it journeys into the black. Traders will carry various rare commodities for use in celebrations, or to trade with non-human settlements we may encounter.

The Logistics Department and role will handle other logistical matters such as winging people in to instances and more.

This project will be organized by Olivia Vespera and the Fleet Logistics Team.

Discussion and Coordination : DW2 Logistics Discord

Project Details : Link

Introducing an all new role for DW2: Discovery - the Fleet Mechanic Arm will be on hand to repair ships after mishaps.

The original expedition in 3302 saw pilots taking damage from collisions, asteroid impacts, landing damage and an abundance of enthusiasm with high-gravity planets. And now the risks are even greater with explosive mining, a larger fleet, and more.

Before, pilots with hull and canopy damage were doomed to spend the rest of the expedition flying cautiously; this time around, the Fleet Mechanic Arm will be there as the pilots to hold the fleet together.

Find us amongst the fleet, at basecamps, or if things are desperate, via our emergency channel.

Organised Fleet Mechanic assignments will be coordinated by Alex Brentnall.

Discussion and Coordination : FleetComm Discord [ #dw2-fleet-mechanics ]

[ ] Project Details : Link

ROLEPLAY AND EVENTS

"All work and no play makes Jack a dull boy." – James Howell's proverbs

DW2 ED:RPG is a role playing game based in the Elite Dangerous universe. Join us as the players work on the Puzzle of the Crystalline Keys and make a shocking discovery during the expeditions journey across the galaxy. (Emma Storm story arc - Outbound).

The DW2 Role Play team will also help coordinate and facilitate, as well as act as a hub for any and all role play events associated with Distant Worlds. Please be in touch if you have any proposals.

This project will be headed up by Wishblend.

Discussion and Coordination : FleetComm Discord [ #dw2-roleplay ]

[ ] Project Details : Link

Basecamp Events

SRV Tag Extreme

Whack-a-Rat

SRV Canyon Races

Fighter Races

Sanctioned Fighter Dog-Fighting Events

SRV Mountain Climbing

SRV Destruction Derby (reserved for journey's end)

Skeet Shooting

Sanctioned Basecamp Air Shows

Buckyball Races (between designated galactic POIs)

Much more!

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Expeditions, what are they and how do they work?

- for those new to Elite Dangerous and/or Deep Space Events

Key Aspects

Objectives

Pacing

Trust

PG vs Open Play

Why not create defensive roles?





Erimus Kamzel Primary contact:

Distant Worlds on Wiki

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