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Want to build your own settlers? Workshop Synth Production is just what your factory needs!

Version 1.4 allows the component extractor and object extractor to pull items from linked workshops, among other general improvements. You will need to access the extractor's settings from a terminal.

Version 1.3 adds a generic object extractor and a workaround for Recycler-related lag.

Version 1.2 adds a conveyor intersection, adds an auto-loom to produce faction armor, and allows the explosives mill to produce Nuka Grenades and nuke mines.



New Devices





Component Extractor



Object Extractor



Recycler



Conveyor Workshop Storage



Conveyor Intersection



Vault-Tec Auto-Loom



Faction Auto-Loom



Power Armor Forge



Melee Weapon Forge



Fist Weapon Forge



Distillery



Auto-Butcher



Robot Disassembler



Inventory Management Brain



Far Harbor Ammunition Plant (Requires optional patch)



Modified Devices







Armor Forge



Ammunition Plant



Explosives Mill



Weapon Forge



Energy Weapon Forge



Add-Ons





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The manufacturing mechanics introduced in Contraptions Workshop are frankly underwhelming; they require too much manual intervention and tend to be incomplete (ammo types) or annoyingly random (armor manufacturing). This mod aims to fix that.Breaks down junk from the workshop's inventory, then outputs components onto its conveyor belt. You can specify which components to extract by placing them in its inventory. It can also pull items from workshops linked by supply lines.Pulls items from the workshop. You can specify which items to extract by placing them in its inventory. It can also pull items from workshops linked by supply lines.Junk items passed into it are broken down into components.Deposits items into the workshop's inventory.Allows joining belts at a 90-degree angle.Builds jumpsuits and other Vault-related outfits.Builds Brotherhood, Institute, Railroad, Minutemen, and Atom Cats clothing.Builds power armor pieces, fusion cores, and frame kits. With a kit in your inventory, go to the Special workshop category to build a frame.Builds melee weapons.Builds unarmed weapons.Produces alcohol and Nuka Cola products.Breaks down corpses into meat, bone, leather, or other resources depending on the type of creature. And yes, it works on people too...Breaks down destroyed robots into junk and components.When power to this device is toggled, components, ammo, and aid items stored in the workbench are consolidated into a single object reference. This can relieve lag caused by how FO4 handles in-world objects.Produces Far Harbor ammunition.Now allows you to choose which piece is produced. Also can now produce synth armor.Now produces fusion cells, plasma cartridges, gamma cells, flamer fuel, cryo cells, and railroad spikes.Now produces cannonballs, missiles, mini-nukes, nuka grenades, and nuke mines.Now produces syringers and railway rifles.Now produces Institute laser weapons.************************************Other modders have taken Manufacturing Extended and... extended it. Please message me if you'd like your mod featured here.************************************