Player 1 Movement: Arrow Keys

Player 1 Action: Left CTRL Key

Player 2 Movement: R, F, D, G

Player 2 Action: A

Pair Match is a tabletop electronic matching game for one or two players originally produced and marketed in 1984 by Bandai for the Japanese market. The game played like an audio version of Concentration – you need to match pairs of sound effects hidden behind squares on the display.





The game was used as a display piece in the Ten Forward lounge aboard the USS Enterprise-D (much like the Terrace board game), but not primarily as a game unit. Rather, it was possibly meant to be a "wait call" device to signal a server over to your table.