Hey buddy, your mid feeds? Your supports are 200 bucks running around? Your offlane died 5 times in 10 minutes? Dont worry this lady have your back.

First of all take a deep breath, than another one. Did you hear about comeback gold? And about that Spectre is one of the strongest lategame heroes? Well you know now, and I will try to help you to get sweet +25.

First of all lets discuss mentality. When you chose to play Spectre there is no way you will give up. Longer game will be, better for you. Your supporst feed? Lets take a look on some game mechanics:

Every time a Hero kills an enemy Hero, the killer is awarded reliable gold using the following formula:

100 + streak value + (killed Hero level * 9)

and

All allied Heroes that are in a 1300 radius of a killed enemy, including the killer, will be granted a certain amount of reliable gold and exp, depending on the amount of allied Heroes in that area. Note that the assist counter on the scoreboard only counts assists that you dealt damage to, but gold and experience are awarded independently of your “assist” counter.

For one hero it goes like this:

[150 + (8 × dying hero’s level) + (0.0375 × dying hero’s NW × NW factor) + (100 × team NW disadvantage / 4000)] × [1.2 – 0.1 × (dying hero’s NW ranking -1)] × [NW ranking factor]

NW factor is defined as (enemy team net worth / allied team net worth) - 1 and has a minimum of zero and a maximum of 1.

Now you are like “Da fuck?? how is this supposed to help me play Spectre?”. I know this is bunch of shit, but lets get example: Your teammate, lets say Lion fed 10 kills to enemy CM. Whole map is warded now, and CM have Tranquil boots and dagger. Enemy team have like at least 4k gold lead, because your offlane died as well. Somewhere on the map your teammate died again, CM run out with 400 hp. You will press “R” button and make her way to fountain little bit shorter. (lets say CM is lvl 12)

100 + 480 + (12 * 9)=688

yeah thats kill bounty but there is still AoE gold

[150 + (8 × 12) + (0.0375 × 8000 × 0.9) + (100 × 6000 / 4000)] × [1.2 – 0.1 × (5 -1)] × [0.9]=479.52

688+479=1167 (you will not lose this when you die!)

TL,DR: 1167 gold from one kill means you can get rich very fast. And you will not lose your attitude because of this. So you are farming well, or you will start farming heroes in one point. And those are BIG MONEY.

Laning Stage:

Oh I almost forgot, you just picked melee creep. Lets get thru some thoughts. What we want? –> get farm. How much we need? –> AMAP (as much as possible). [before we will continue I want to clear that you can lose gold on death so AMAP include “not dying”]

We dont want to be brainless idiots so we will thing about draft in a begining. And we will itemize and buy items so we can survive. If you are stupid enought to go in lane with than you probably dont deserve to win. If enemy will have solo offlaner wich will be overmotivated than you will run out of regen before 2min. You will send yourself another tangoes, and your mid will tilt because he have safelane idiot wich is taking his chick so he cant send himself a bottle.

But ask yourself a simple questions: Can I buy this shit in lane? Do I know wich heroes I will be facing in lane? On those answers you can make decision to bring less regen. But I usually go like this: Well, now your thoughts might be like “Why the fuck I am reading this, this guy is fucking stupid he buys mango on Spectre”. Yeah I do, Its cheap regen. 4x tango will restore 460hp, salve will restore 400. So if you will hold it and regenerate more than 5 min than its cheaper than tango.

If you expect to be hitted by dual offlane many time than get ASAP. If you expect kind of free lane change this for this . Than you can get and fuck up their tower. Get some brown boots and than upgrade them to . Dont forget to get this shit if someone is anoying. In case you got RoP than you are aiming for . Doesnt matter if you get RoA or not. You want this shit for real, because it gives you HP, MS, Stats. Exactly everything you need. You can upgrade stick to if needed. And if noone in your team is getting than get it yourself. You might want because you will hit creeps a lot. And if you want to ask about I think we already run out of slots. So you just got 17min or whatever and you inventory should be like this . Yeah you should sell something unvaluable (something wich will not be used now a lot if you are fighting sell QB if you are farming sell Wand). And get a fucking TP if you did not get one before!

Fun fact, you can fight, then TP out and use ulty to get back in to fight wit full HP. Or you can just pussy out like most of carry players.

Core Items:

I did some testing stuff in lobby so you dont have to. But just in case you want to be able do 180 pure dmg every hit, you will get . Like there are many good items for this hero, but this shit is broken. Even if you dont know how to dodge spells with it. (I mean get Manta every time, because illusions have Desolate as well wich means 180 dmg every time you and your illusions hit ) Now there are two options.

You are doing very well (it means your main income are creeps). In this case you should have manta around 23 mins wtih some side kills. You want to keep up your farm and make some pressure. You will get . Did you play Naga? I know you did, but most likely you lost becasue you did it wrong. So we got radiance for some reasons.

a.) To push out lanes with manta ilusions (you will farm lane with hero, and than you will send Manta illusions to do same job on enemy territory). This shit have some consequences. I mean, someone from the enemy team have to came and push out lane. And in that time you are farming in the jungle or something RIGHT??(by pushing lanes like that you gave yourself knowledge about enemy so you are controling map without puting yourself in danger)

b.) To get more dmg from ultymate. Yeah simple 6 sec illusions will do 300 more dmg. (you can see a.) reson is longer and that means its more important) You are not doing very well (it means most of your gold is from ganks – pressing R button) In this case we are skipping Radiance and we are getting but you can consider (I dont recomend it if you dont want to be glass cannon). So you have Manta and Skadi, you are about illusions so you want so Illusions will get DMG as well, and you will force enemy to get . Most of ppl will go for , yeah its strong but if you are facing full invetory Anti Mage as Full invetory Spectre you want to have (its better ultra late option – tested in lobby).

Summary:

And consider on situation.

(AC against lot of physical dmg, Monkey agains heores with evasion, Diffuz against Ghost scepter/euls, Abyssal if you need disable, Moonshard if you have too much money)

Skillbuild:

1. priority should be Spectral Dagger: slow is scaling, and dmg from spells have higher impact in early and midgame

For exapmle: if enemy mid Lina in 10min have like 800HP than your Spectral Dagger will hit for 18,75% of her HP after reduction. But if you will max Desolate, and you will max Spectral Dagger 5min later, she will start going towards Aghanims and she will have around 1200HP which means you will hit for 12%. Slow and MS bonus are also scaling well.



2. priority should be Desolate: this is pure dmg and you need to hit ppl to deal dmg with it. This skill have scale really well it gave you: 34% 30% 23% per skillpoint.

3. Dispersion (but it is good to get 1-1-1 at lvl 3): you need to have some HP to get value of this, dont forget its returning DMG before reductions, you are returning kind of dmg you received and you are not receiving % of dmg. On the other side this skill scale like shit. You will get 10% in 1. lvl but then it goes +4% every next point so its better to skill other things first. (other thing is, this skill become better when your HP will be higher)

4. Ulty when possible

Why not:



I know Wagamama gets it, its not like bad item on her, but I think Drums are better.

Vanguard cost 2225 gold VS Drums for 1850 gold which is 17% cheaper.

Vanguard 250HP VS Drums 171HP should be like 32% less.

Vanguard 6HP/s VS Drums +9int +9agi +3dmg

+ Drum get you MS and AS bonus wich means you killpotential will be higher. Consider that your illusions will not benefit from Vanguard as much as they do from Drums.