Dear friends,



Axis & Allies 1942 Online just celebrated six months in Early Access! We’ve heard from Axis & Allies fans all around the globe: your cheers, your woes, your bug reports, and your feedback. We’re hugely grateful to everyone helping us make this game the best way to play Axis & Allies (beyond the tabletop).

Thank you!



Of course, our launch wasn’t without challenges. Since July, our valiant dev team launched an aggressive assault on bugs, and bolstered server infrastructure to defend against crashes. They also added major features to the core game, including competitive gameplay, a new starting variant, and overall polish.



The work is far from over, but we’re proud of our progress to date. Check out Patch #8 Notes here, and read on for highlights from six months of Early Access!



Sincerely,



Cody Ouimet

Producer, Axis & Allies 1942 Online



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Features at Launch: July 31, 2019

Digital adaptation of Axis & Allies 1942 Second Edition

Learn-to-Play Tutorials

Online Multiplayer

Offline Single Player

AI players for single and multiplayer

Hotseat



Features Added During Early Access (So Far)



Server Stability & Speed

After a bumpy start, we've vastly improved the servers

Gameplay is now stable and speedy 🐢🐇



Bugs Squashed

1,012 bugs squashed and counting! 🐛💥

New Visuals

Updated designs for all buttons and in-game windows

Adjusted appearance of North & South America

Arrow Design : No more spaghetti arrows!

: No more spaghetti arrows! Clean, smooth arrows display your planned movements

Check out our new trailer for a preview:

Ranking & Matchmaking

We added ranked games— practice up, because the competition is fierce! 🔥

Rankings include: 👑 Platinum 🥇 Gold 🥈 Silver 🥉 Bronze 🌳 Wood (this one was controversial )



Play five ranked games to get an initial ranking, then work your way to the top or (defend your title 👑 )

Matchmaking pairs you with players of similar skill



Player Profiles

Check out your stats: 📊

Allies Ranking

Allies Win/Loss Ratio

Axis Ranking

Axis Win/Loss Ratio

Custom Games Statistics



The Rules

They matter! 📗⚖️

We listened to the community and made some tweaks to align with official rules as written. For example:

No more refunds for non-mobilized units 💸

Choose to ignore unaccompanied enemy submarines / transports ⚓

Starting Variant

Axis & Allies creator, Larry Harris, designed a variant starting condition for the 1942 Second Edition, granting Allies a bit more strength at the outset of the game

We've added Larry's variant (...Larriant? 🗺️ ) as an optional starting condition



AI Improvements

Smarter robot players! 🤖

*Note: AI players present a decent challenge for newcomers who want to learn the game. Our robots aren't yet a threat to expert strategists, but we're working on it!

Notifications

Get notifications in-game!📢

Directly load into the game from the notification

Update to Controls

Added New Left + Right Click controls🖱️

Move stacks of units with Shift + Right-Click

Combat: assign all hits with Shift + Left Click

Bonus: Old vs. New Arrow Design