Loch'dron and the Depth Blade

Lost to time the legendary dagger known as Loch'dron has laid for untold centuries within the forgotten city of Mtzar ahd. Believed to contain the soul of a powerful primordial banished by the Sovereign heroes in the reclamation of the world from the forces of Chaos.

Loch'dron the Dagger of the Deep

Weapon (dagger),Legendary (requires attunment)

This curved dagger resembles the ceremonial daggers of ancient rituals and tortures, with a oxidized blue green patina and elegant bronze decorations of cephalopodic tentacles which crawl across the spine of the blade. It's handle a work of master craftsmanship depicts a Kraken's beak which protrudes from the subhilt as well as engravings of an unknown runic language along the pommel.

Upon attunment the soothing chill of the Primordial Kraken's voice begins to echo through your ear. Should you be deemed worthy of the powers of the great Leviathan your attunement is lost and instead the sword becomes soul bound to you requiring a DC 19 Wisdom saving throw to remove this weapon from your grasp. You immediately gain a level in Warlock if you do not already and the Kraken becomes your Otherworldly Patron.

You have +1 to attack and damage rolls with this magical dagger and it bestows upon you the following benefits:

Chilling Presence. Your Charisma score increases to 13 and you radiate an aura similar to that of a colossal beast of the sea granting you proficiency on persuasion or intimidation rolls against creatures smaller than you.

Creature of the Deep. You have a swim speed equal of 30 ft, you gain water breathing as long as you are conscious.

Augur of the Nautilus. You gain the knowledge of the Cantrip Augur of the Nautilus.

On top of the benefits which Loch'dron bestows upon the wielder this dagger also has the following additional properties:

Frigid Edge. Loch'dron deals an additional 1d4 Cold damage.

Flaying knife. When an attack is made on an opponent wearing light armor or no armor at all the dagger does an additional 2d4 slashing damage as it cuts into armor and flesh easily.

Sentience. Loch'dron is a sentient chaotic neutral dagger with an intelligence of 26, a wisdom of 18 and a Charisma of 22. It has hearing and darkvision out to a range of 120 feet.

The weapon can speak, read, and understand Common and Primordial, it communicates with its wielder telepathically. Its voice is soothing and deep though charismatic and chilling. While you are attuned to it, Loch'dron also understands every language you know.

Personality. Loch'dron is cordial and gentlmanly in its mannerisms preferring to ply and coax its wielder into security and trust through compliments and abundant gifts. Loch'dron however does not care for the successes of its wielder's goals or aspirations and sees these things as inconveniences as long as they can be used and manipulated to further Loch'dron's own goal: recovering his lost name, memories, body and true power.

Awoken Loch'dronei

When Loch'dron achieves significant pieces of his own goals and regains part of his name his power grows allowing him to bestow further boons and gifts onto the wielder. Becoming Loch'dronei the blade gains the following traits:

You have +2 to attack and damage rolls with this magical dagger.

The trait Chilling Presence now increases your Charisma to 16.

The trait Creature of the Deep now grants you a swim speed of 45ft.

The trait Frigid Edge now increases to 2d4 cold damage.

The trait Flaying Knife now increases to 2d6 slashing damage.

Fulfilled Loch'Droneiket

Successfully reclaiming the last of his name and memories the ancient Kraken becomes powerful enough to begin his plans for separating from his shell and into the corporeal as a Primordial reborn. Becoming Loch'droneiket the blade increases in power and gains the following benefits:

You have +3 to attack and damage rolls with this magical dagger.

The trait Chilling Presence now increases your Charisma to 19.

The trait Creature of the Deep now grants you a swim speed of 60ft.

The trait Frigid Edge is increased to 4d4 cold damage.

The trait Flaying Knife is increased to 2d8 slashing damage.

You can cast the spell Evard's Black Tentacles once per long rest without using a spell slot.

Augur of the Nautilus

Evocation Cantrip

Casting Time: 1 bonus action

1 bonus action Range: 40 feet

40 feet Components: S

S Duration: Instantaneous

Tentacles erupt from your palm to attack one creature. Make a ranged spell attack against the creature to strike it with the power of the deep. On a hit. the target takes 1d10 cold damage.

This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th (3d10), and 17th level (4d10).