The mechanics won't change much. As on computers, you're using motion controllers (in this case PS Move wands) to slice blocks that represent cruical notes in a piece of dance music. It's considerably more involved than hitting a button -- you need to cut or stab in the direction the block indicates, requiring coordinated movements that make it look like you're directing a symphony. While it requires ample skill to master the game at its hardest difficulty levels, the concept is obvious enough that it's accessible to everyone, not just die-hard VR enthusiasts.

Follow all the latest news from E3 2018 here!