With the right optimization, it should be alright. I think an effort to get clever with rendering distance will probably be apparent, and probably the right move. Raising details for close in stuff, while further away is a bit 'artistic' looking may not be perfect, it's probably the best choice. We're dealing with a good bit less GPU than even OG X1, so we can't expect miracles, but I think smart priorities can make it ok.



A pure 1:1 port would probably run like absolute garbage with long draw distances and LOD. So I'm ok with turning that down to maintain the general look of what your immediate surroundings are, and hopefully a 30fps feel.