The PBE has been updated! We have a new voidling spawningitem, a texture rebalance forand all of his skins, a new loading screen for, and several tentative balance changes!Continue reading for more information!

(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

New Item - Void Gate

As briefly mentioned when the preseason itemization changes started a few months ago, a new voidling spawning VOID GATE item has been added to the game!

"Void Gate

+40 Armor

+50 Magic Resist

+100% Base Health Regen

UNIQUE Passive - Point Runner: Builds up to +30% Movement Speed over 2 seconds while near turrets or void gates

UNIQUE Active: Spawns a gate at target location for 150 seconds (150 second cooldown, can't be placed near turrets). Every 4 seconds the gate spawns a volatile voidling that travels down the nearest lane. These voidlings explode when attacking structures and will ignore champions.

Voidlings and Void Gates get stronger based on champion level."

While it is not noted in the item description, these voidlings will grant you gold if they kill a minion.





Malzahar Texture Rebalance

Malzahar

Vizier Malzahar

Shadow Prince Malzahar

Djinn Malzahar

Overlord Malzahar





and here's a video comparison for each of his updated skins.

Legend of the Poro King

Loading Screen Assets





Balance Changes * Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.



* Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These areofficial notes.

Champions

Cassiopeia

Twin Fang (E) increased poison damage buff reduced to 20% from 25% [Context: Remember that Cassiopeia has several changes currently testing on the PBE, one of which is her E applying a debuff to enemies that increases poison damage taken.]

Kalista

Sentinel (W) minimum damage to minions now 75-125/100-150/125-175/150-200/175-225 based on missing health from 100/125/150/175/200 Rend (E) several changes:

Tooltip has been changed up a bit - instead of % damage increase per spear, it now displays the actual number the damage is increased by. Now restores 20 mana ( up to twice per cast ) if Rend kills target.

Damage increase per extra spear increased to 10/14/19/25/32 (.2/.225/.25/.275/.3 AD) from 5/9/14/20/27 (.15/.18/.21/.24/.27 AD)

Base attack speed lowered to 0.644 from 0.679

Fury of the Xer'Sai (Passive) tooltip now reads "While Rek'Sai is un-burrowed, Basic attacks and spells generate fury" instead of "Dealing damage while un-burrowed generates fury"

tooltip now reads "While Rek'Sai is un-burrowed, Basic attacks and spells generate fury" instead of "Dealing damage while un-burrowed generates fury" Fury of the Xer'Sai (Passive) tooltip now reads "Rek'Sai's next attack or ability that generates fury will grant 15 bonus fury" from "Rek'Sai's next attack that generates fury will grant 15 bonus fury"

[Context: I believe these are just tool tip updates]

Void Rush (R) cooldown reduced to 150/110/80 from 180/150/120





Sejuani

Base Health increased to 600 from 599.6

increased to 600 from 599.6 Base mana increased to 400 from 287.2

increased to 400 from 287.2 Flail of the Northern Winds (W) mana cost reduced to 40/35/30/25/20 from 40 at all ranks [Context: Remember that Sejuani received significant changes to her Q/W/E in an earlier patch]



Soraka

Astral Infusion (W) the AP ratio of the passive effect that heals Soraka when she lands a Starcall on an enemy champion has been increased. Minimum AP ratio increased to .4 from .3 Maximum AP ratio increased to .8 from .6 [Context: Remember, Soraka has recevied base regen nerfs in an earlier patch this cycle. Current live values are .2 AP min and .4 AP max.]



Warwick

Infinite Duress (R) damage lowered to 150/250/350 from 200/275/350

damage lowered to 150/250/350 from 200/275/350 Infinite Duress (R) lifesteal during duration reverted back to 30% from 35% [Context: Both of these are follow up changes to changes in an earlier PBE patch. His current R damage on live is 250/335/420.]

Items

Enchantment: Devourer

Damage reverted back to dealing 40 damage on hit from 25. [Note: Seems to still be doing 25 on hit in-game despite the tool tip change. Hold off on this one.]

Now grants "Unique Passive - Weapon Specialist: +10% physical damage to champions"

No longer grants 10 armor penetration.

See above for more information!

Summoner Spells

Now lists that it can hold two charges and regains a charge every 60 seconds.

[NOTE: NO IN-GAME CHANGE YET, ONLY TOOL TIP ]

The new item has a total cost ofand builds out of+ 780g and has the following stats:Here's a video preview of, including spawning, voidling attacks, and voidling explosions.*:is currentlyin this PBE build and has no cooldown instead of the 150 second cooldown... which leads to some pretty interesting situations Joining, andfrom an earlier patch,has received a texture rebalance - updates to his textures aimed at bringing him closer to today's art style. Remember, these do NOT replace future visual updates!is now available for testing in custom games and has it's own unique loading screen background!To better match the new team colors, the loading screen frames for Summoner's Rift have been updated to red vs blue instead of purple vs blue.Miss out on previous updates from this PBE cycle? Check outfor acatch up with the links below !