Not Good. Not Even for 10 Minutes. Bland. Tepid FPS

Not good. Unfinished, headache making, frustration simulator in a passionless glossy graphics package. Maybe it's the demo copy, but whatever this is trying to be is bad at it. Everything is off, from the dizzy graphical structure to the music and sound which don't synch up well, and feel muddy and mushy. The AI could care less, with charachers that move around wherever, and hardly feel part of the world. Enemies glowing to take them out close range gets old fast, ammo runs out way too quickly, the guns sound muffled, and it's very easy to get turned around and lost while looking for doors, all with little to do but kill a tiny amount of standard monster characters. It's a shame people get so hyped about this. Doom lacks depth, creativity, story, lore, and most of all, game. This is no more than a demo of a game engine coupled with oddly mashed and out of synch sound design. Shooting demons is a chore, exploration is flat with little to no reason to do so, and good luck finding keys.