School of Missile Mastery

Missile Savant

At 2nd level, you add the Magic Missile spell to your spellbook if it is not there already. When you cast it, you create additional darts based on your level, as shown on the table below:

Wizard Level Extra Darts 2nd 1 5th 2 8th 3 11th 4 14th 5 17th 6

Exploding Missile

Starting at 6th level, you learn to modify the behaviour of your Magic Missiles, when you cast the spell, you can choose to concentrate all darts into a single missile and launch at target within range, after it hits, every creature of your choice within 10 feet of the original target suffer damage equal to that of one dart (1d4+1 force damage), plus an additional 1d4+1 per spell level spent to cast the initial Missile.

You can use this feature a number of times equal to your Intelligence modifier (a minimum of once). You regain all expended uses when you finish a long rest.

Force Mastery

Beginning at 10th level, your mastery of Force energy grants you resistance to that type of damage.

Additionally your Magic Missile ignores resistance to force and magical damage.

Interposing Missiles

At 14th level, your mastery over the spell allows you to use it even for your own defense. When you cast Magic Missile, you can forgo the roll of a number of darts equal to your Intelligence modifier (minimum of 1), when you do so, a number of darts equal to the amount forgone start encircling you. For the next minute, when you are subjected to an attack that targets only you, you can spend one the darts to cause the attack to be made at disadvantage. If the attack is a melee attack and still hits you, the attacker suffers damage as if it was hit by one dart.

After using this ability, you may not use it again until you complete a short or long rest.

Missile Archon

Also at 14th level, you can empower yourself with raw arcane energy. For the next minute you gain the following benefits:

The damage die of your Magic Missiles change to d8.

You may launch 3 Magic Missile darts as a bonus action.

Your Magic Missile cannot be counterspelled and it cannot be reflected

Once you use this feature, you cannot use it again until you finish a long rest.









Credit: Richard Thomas

@https://rjthomas55.artstation.com