While 2 v 2 is more accessible for most countries, I find it restrictive when it comes to player selection if the map pool is also accessible for most players.This might lead to just 2 - 3 players from most countries spearheading the games coming forward, in which makes the outcome predictable for the most part due to consistent performance by those 2 - 3 players.Usually the exciting parts that makes a tournament work would be the room for error, else it becomes predictable and feels like a long drawn movie cliché- The choice for additional players comes at a price of average lower performance, this adds on a lot more when you have to choose more and more players, in which makes the room for error much bigger. However, if it's only 2, there isn't really much room for debate as you would just send in the "usual good players" from the team.- It's kind of the same problem with a relatively weaker country facing a stronger team, where they know that they have a high chance to lose. However, the room for error is where they are able to make calculated choices in order to win, even if the chance is small. However, due to the small room for error, the opportunity is much lower and it's most definite that they are going to lose (so why bother?).- While I do understand that the participation rate would be lower than 4K, and this rule can be used to encourage signing up, I think the repercussion will be more fatal than that of benefits.Making the pools more diverse and increasing the deviation of difficulty in all poolsMore Gimmick choices, inclusive of "BPM-Abuse" maps*More rules in place to prevent spearheading of players (eg. only allowed to use players for a certain amount of rounds)- I think you could play around with rules, but I'd understand if you want this to be as "standard" as can benote the weaker players and brutal/odd choice of map in the pool itself