The contest results are releasing this weekend as we are finally ready to make that announcement. Regarding the map 'Orxgen', all of the judges took the lighting issue into account when judging this map. While 'performance' is something that we factor into the judging, it is not equally quantifiable with the rest of the judging categories such as 'gameplay', 'originality', etc. We didn't break this down into a percentage scheme where each category is worth 20%. We made our decisions on maps as a whole and factored all of the categories into our decisions. This makes the judging process less rigid and provides enough flexibility to let incredible work obtain the recognition it deserves without being held back by technical triviality.



- Lighting was fixed on that map by deleting them, no other treatment was made to fix performance. (done in less than 5 minutes)



- No weapons set ups were altered at all. As an experiment, we tested the map by placing powerups on pads towards the end of our judging session. That's the only alteration we made to the map and it doesn't affect our judgment of the original submission of the map.



If you guys feel that this map should not be a part of the top 5 winning maps because of this minor lighting issue please let me know and I will speak with the rest of the judges on this again. The contest was created to celebrate forge and the revival of our community. I thought this would be a great way to provide some healthy competition and want this to be as fair as possible.

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