[quote]Found this in the community forums: [quote] http://m.imgur.com/fd9QSbi Okay, so I was helping a buddy this morning. He had a quest from Eris Morn to collect an item from an enemy inside the War-4 Bunker (I believe this quest is generated after collecting 15 Calcified Fragments). It was going pretty normally, I was checking everything that was scannable on the way down to the last room. -And then something [i]very[/i] strange happened. As the Ghost and Cayde were reciting their normal end-of-mission banter, I exited the room through the door we entered from. And then Cayde cut himself off in the middle of a line to ask us where we were going. As the ghost said to not blame him, that we were the ones in control of walking around, I got chills. The radio went to static. And then a new objective appeared, the one in the image. -Search the most protected area of the Warmind Bunker for HIDDEN TREASURE.- After a couple days of reading theorieticals and, quite frankly, garbage posts across reddit and the Destiny forums about possible locations for the Sleeper Simulant line, I immediately went into LOOK AT EVERY INANIMATE OBJECT IN THE AREA mode. We spent nearly 2 hours checking every nook and cranny in the area, went to the entrance of the S.A.B.E.R 2 strike (the door remained solidly closed), punching, grenading, rocketing, swording and dancing on every possible object; sadly, to no avail. The grating across every room was still sealed tight, and there was no way to access Omnigul's room or the S.A.B.E.R. fight room without glitching or exploiting your way in (which also, did nothing). All of the scannable items in the area remained the same- no new dialogue, nothing new to report. We were not able to try this with a full fireteam of 3, but our closest guesses were the terminals in the room with the glass window overlooking the S.A.B.E.R. arena possibly needed 3 people to stand at, or the other room in between hallways where the ghost recognizes that the terminal needs "four pairs of eyes", with one screen turned off. We eventually gave in and slid down through the final room, and ended up killing a Taken Bracus for his quest item, but as the mission timer was winding down from :30, I also noticed that the additional vandals were standing on scaffolding ramps that ran up either side of the walls... Unfortunately, I only ended up getting about half way up one of them before the mission came to an end, botching any chance we had for further exploration. Unfortunately, I also wasn't quick enough on my feet to think ahead and begin recording any of this, but the screenshot I captured should be irrefutable enough proof that there is more to Promethean Code than previously thought.[/quote] Could this be something?[/quote] Trying it out next daily

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