ZOMBIΞALI

RE2!





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Answering some commonly asked questions about RE2 Modding. ToCool74 EvilLord , and 12 more like this Quote Select Post

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Member Back to Top Post by ZOMBIΞALI on



Can we mod base game files and not DLC stuff?

No we cant. Hopefully soon we will be able too. The reason we cant is because we can only mod files by taking away the games .PAK File and make it load from raw extracted files. And we dont have a full file list for names that the QuickBMS script uses. This may take a while to get (RE7's Was only completed a few weeks ago...)



Can we fix facial animations from model swaps?

This also links back to the first question. The animation files for this stuff is within the games base .PAK File Which we can not edit yet.



Can we Model import yet?

Not just yet. But progress has been made by Zealot Tormunds



Can we edit textures yet?

Kind of. A few people have figured it out. One of these people is Crazy Potato

Can we change Mr x's theme to "X gone give it to ya" yet? Or just audio files in general?

Actually, As of the 5th of February 2018. This MR X music mod has been made! Get it here!



Can we fix Softlocks that we get when using FluffyQuack

As explained by Fluffyquack himself, Some of these softlocks just can't be fixed. The only solution is to switch back to the normal character before a section where the game will lock, then switch back after.















Rightyo Peeps, I'm here to clear up a few questions about RE2 mods that I've been seeing everywhere. So sit back, relax and learn.No we cant. Hopefully soon we will be able too. The reason we cant is because we can only mod files by taking away the games .PAK File and make it load from raw extracted files. And we dont have a full file list for names that the QuickBMS script uses. This may take a while to get (RE7's Was only completed a few weeks ago...)Not just yet. But progress has been made by Here We are hoping he can fully fix up his tool and release it to us all soon! (Huge thanks my dude!)Kind of. A few people have figured it out. One of these people iswho has a tutorial Here

Actually, As of the 5th of February 2018. This MR X music mod has been made! Get it here! steamcommunity.com/sharedfiles/filedetails/?id=1645817030 As explained by Fluffyquack himself, Some of these softlocks just can't be fixed. The only solution is to switch back to the normal character before a section where the game will lock, then switch back after.

JTeghius Kittius

First of my name, Goddess of Moddess, Queen of Joke Mods, Protector of the realm



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Answering some commonly asked questions about RE2 Modding. via mobile Scott Kennedy likes this Quote Select Post

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Member Back to Top Post by JTeghius Kittius on motherofass said: Thanks for clearing this up. I'm curious why RE7 took so long and hoping it's not the case for this game



The whole game is in a big 20+GB .pak file. To properly extract (which we need to do to mod the files within) it requires a list that maps out all the files inside this thing. This list is built by a .dll plugin that maps files out that are loaded by the game while playing.



So basically we somehow need to make the game load EVERY SINGLE FILE before this list can be completed.



Without all these files properly extracted the game won't even correctly start. Because you can't load the game from the extracted files which are needed to mod and from the .pak at the same time.



Edit: ZOMBIΞALI The whole game is in a big 20+GB .pak file. To properly extract (which we need to do to mod the files within) it requires a list that maps out all the files inside this thing. This list is built by a .dll plugin that maps files out that are loaded by the game while playing.So basically we somehow need to make the game load EVERY SINGLE FILE before this list can be completed.Without all these files properly extracted the game won't even correctly start. Because you can't load the game from the extracted files which are needed to mod and from the .pak at the same time.Edit:maybe clean this explanation up and add it as a "why can't we mod the base game (yet)?"

jokerman



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Answering some commonly asked questions about RE2 Modding. Quote Select Post

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Member Back to Top Post by jokerman on ZOMBIΞALI said:



Can we mod base game files and not DLC stuff?

No we cant. Hopefully soon we will be able too. The reason we cant is because we can only mod files by taking away the games .PAK File and make it load from raw extracted files. And we dont have a full file list for names that the QuickBMS script uses. This may take a while to get (RE7's Was only completed a few weeks ago...)



Can we fix facial animations from model swaps?

This also links back to the first question. The animation files for this stuff is within the games base .PAK File Which we can not edit yet.



Can we Model import yet?

Not just yet. But progress has been made by Zealot Tormunds



Can we edit textures yet?

Kind of. A few people have figured it out. One of these people is Crazy Potato

Can we change Mr x's theme to "X gone give it to ya" yet? Or just audio files in general?

Actually, As of the 5th of February 2018. This MR X music mod has been made! Get it here!



Can we fix Softlocks that we get when using FluffyQuack

As explained by Fluffyquack himself, Some of these softlocks just can't be fixed. The only solution is to switch back to the normal character before a section where the game will lock, then switch back after.















Rightyo Peeps, I'm here to clear up a few questions about RE2 mods that I've been seeing everywhere. So sit back, relax and learn.No we cant. Hopefully soon we will be able too. The reason we cant is because we can only mod files by taking away the games .PAK File and make it load from raw extracted files. And we dont have a full file list for names that the QuickBMS script uses. This may take a while to get (RE7's Was only completed a few weeks ago...)Not just yet. But progress has been made by Here We are hoping he can fully fix up his tool and release it to us all soon! (Huge thanks my dude!)Kind of. A few people have figured it out. One of these people iswho has a tutorial Here

Actually, As of the 5th of February 2018. This MR X music mod has been made! Get it here! steamcommunity.com/sharedfiles/filedetails/?id=1645817030 As explained by Fluffyquack himself, Some of these softlocks just can't be fixed. The only solution is to switch back to the normal character before a section where the game will lock, then switch back after.

Hello! Resident Evil 2 Remake PC! please help! Where is the English subtitle file? How I can edit? (English subtitle)

Hello! Resident Evil 2 Remake PC! please help! Where is the English subtitle file? How I can edit? (English subtitle)