Reflex Block’s visual effect now stays up for its full duration

Item effects are more attached to heroes

Fixed a bug where certain abilities that fire multiple shots in a single direction could incorrectly fire them in different directions

Fixed some cases where lane minions would stand on top of each other

Baron’s Porcupine Mortars (A) now correctly deal reduced damage to minions

Ringo’s Spiked Brew talent now properly affects the damage of Hellfire Brew’s burn

Heroes whose basic attacks were intended to be crystal damage no longer have base 10 WP. That 10 extra damage has moved into the crystal damage of their basic attack. This affects: Celeste

Malene

Lyra

Varya

Lorelai

Fixed a bug where Inara could use her perk to jump to treants and marked heroes while immobilized

Fixed a bug where Lorelai’s empowered Water Wall (Ult) granted more barrier than intended

Fixed a bug where Churnwalker wasn’t resetting Hook & Chain (A) properly

Blackfeather’s Feint of Heart no longer incorrectly claims to have a 150% weapon ratio.

5V5 role selection has been updated

Healing Treants have been renamed to Barrier Treant

Barrier Treants are now colored white instead of green

Fixed an issue where the backdoor barrier on turrets didn’t disable when minions were in range

Boomerang shots tweaked slightly to end when they reach the same distance from their target actor that they were when they started

Added a build path selector back to the ARAL lobby