To most, Willows look like ghosts, typically mirroring the look of a certain race or person. They are not ghosts, however. Their bodies have a unique trait; they are not completely solid, but not completely liquid, not completely transparent but also not completely opaque. Rather, they are a happy medium between the two. They have a variety of body types, heights, and visual/ physical features.

Willows are embodiments of the enhanced magic of the Feywild. Despite them having no 'body' they are still very much physical beings that can be touched and held. Such a phenomenon has baffled researchers since their discovery. They aren't inherently dangerous, but they are very curious, and even more mischievous, constantly causing shenanigans.

"'I'm getting a strong magical aura here.' 'Good. Hopefully we don't have to wait long for one.' 'Hopefully it sees us. We'll be able to experience it's trickery firsthand! It might even let us talk to it!' 'Talk about what?' The pair yelled in surprise. Right behind them, without warning, a young, pale, elvish-looking figure loomed over them, an expression of amusement and curiosity on her face. 'Talk to me about... this?' She snapped her fingers, and a loud roar sounded right behind the pair, and as they turned around, they saw the giant figure of an Oni. They screamed, scrambled to their feet, and took off, all the while the little girl was laughing like a madman, making her 'Oni' chase after them."









Place in the World

Willows are wandering spirits. They manifest near portals to the Feywild, be they natural or man-made. They rarely stay in the same place for very long, and have an intense fascination with everything and everyone. As such, they almost never travel alone, and rarely with the same group for very long. They often are completely unknown to the traveler(s) until the last minute. During their travels, however, they can develop an affinity for a particular person, and be less likely to leave their side.





Willow Society

Willows, being literal drifters, have a next to nonexistent society. However, when Willows meet each other, it's customary for them to converse, and exchange information on whatever experiences they've had with their groups. Often, they'll end up switching groups so they can experience new people and places.

Relations with other races Willows judge others by how interesting they perceive them. Their interest is very arbitrary and impossible to decipher, even to them. Humans. "Humans are cool! Short lives, but thousands of traditions! And they just keep making them up!" Elves. "Blah, blah, boring, boring, traditions and heavy souls. Loosen up, you fleshy twigs!" Dwarves. "Short, fat, drunken elves. Do you get whiplash from those flips-flops between Serious Sam and Party Pat?"





























Willows as Adventurers

It takes next to nothing for a Willow, any Willow, to get the adventuring bug. They have an adventuring soul from the moment they're born.

Willow Names

Willows don't have very many original names. They borrow names from other races. Often, they'll mix names from other races, making some very... interesting sounds.

Male Names: Phanto, Dynn, Abbern,Zawordo

Female Names: Enya, Ellis, Ora, Umber

Willow Traits

Your Willow character shares the following traits with all other varieties of Race.

Ability Score Increase. Your Dexterity and Charisma ability scores increase by 1 each.

Age. As a being of colloidal magic, your age is very abstract. You don't seem to be affected by old age, and it's also very difficult to tell how old you are, given your magical nature.

Alignment. You are, by nature, very mischievous, aiming to create as much chaos as you can. Your alignment typically shifts to Chaotic Neutral, or in extreme cases, Neutral Evil.

Size. It takes a lot of magic to make a Willow, as such, your size is medium. You're height caps at 7’ and is rarely shorter than 5’. You are extremely light, having a mainly hollow, purely magical body. Your weight ranges from 50-90 lbs.

Speed. Your base walking speed is 25ft. and you have a flying speed is 5ft.

Magical Mischief. Being made of magic, and being a creature of pranks, you have a few spells naturally at your disposal. You get your choice of Minor Illusion or Prestidigitation at first level. At second level, you get your choice of Invisibility or Blink to cast 1/day. For all of these spells, you use your Charisma.

Malleable Body. Your body is hollow, lightweight, and malleable. Any damage you would take from getting flung around (thunderwave, telekinesis, falling) is reduced by 1d6.

Unarmored Defense Your unarmoured defense is also 12 + Dex mod.

Trance. You don’t need to sleep. Instead, you meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After Resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

Wispvision. You can see any and all Willows, even if they are invisible. You can only see invisible Willows with this trait.

Languages. You can speak, read, and write Common, and Wispish. Wispish is a very airy-sounding mashup of several languages. It changes constantly, but somehow, Willows always seem to subconsciously know any and all changes that are made.

Subraces. Depending on the type of magic mixed in with the Feywild magic, different subraces of Willow are produced. These include: Purefey, Darkfey, Divinefey, and Wizfey