November 28th 2011

Gnomeshad 3D





Deadlines are fast approaching, so I had to rush a bit in completing the texturing and rigging of my gnome character. Unfortunately, there was a bit of a mishap involving his elbows, or lack there of. Oh well, at least I know better for next time.



Alternate image contains some wireframe shots (facial expressions, orthographics) and texture maps.