As if a new Box Set, models, and rules wasn’t enough for the Eldar, GW just revealed how the Ynnari will still work with all these new goodies.

Warhammer Community dropped a post reminding us that the Ynnari are still totally viable as an army taking the units found in the Blood of the Phoenix box set. Just remember that your keywording will change, unlocking the Ynnari support found in the White Dwarf from a few months back.

Ynnari Can Still Use Everything in Blood of the Phoenix

The Phoenix Rising campaign book includes all of the rules for this hybrid Aeldari faction, including the datasheets of their foremost leaders – Yvraine, the Visarch and the Yncarne.

As part of a cool surprise, the Ynnari characters like Yvrain and the Yncarne got datasheets printed inside the campaign book. Overall, these characters usually add a potent aspect to armies that no other characters can do.

Remember that if you include a character from the Triumverate of Ynnead, you gain the Ynnari Keyword as your detachment.

Doing this will give you the Strength from Death rule. Now, all those melee-centric units out of the Blood of the Phoenix box hit on a 2+.

Remember, we’ve also seen a Banshee with Ynnari-themed wargear previewed earlier on as well! As for everything else, it looks like players still have the 17 Ynnari White Dwarf Stratagems at their disposal as well as a full table of Warlord Traits, Psychic Powers, etc.

Ynnari Stratagems

Ynnari got two full pages of stratagems in their White Dwarf codex. Because there’s so many, we’ll be talking about a couple and breaking them down. Be sure to read all 17 of them and see what fits your lists the best! These Starts appear to be unchanged at first glance in Phoenix Rises.



Souls of the Strongest 1CP: This can be incredibly useful if you’re going to be running a head-hunting build. As soon as you kill the enemy Warlord, you pop this and everyone in your army benefits from the Soulburst actions for the rest of the game. It’s definitely useful, but we don’t think you should get distracted by only trying to kill the Warlord in the first few turns of the game.

United in Death 1CP: For one CP, you can pick a unit from all three other Eldar factions (Asuryani, Harlequin, and Drukhari) and they add one to their attacks while they are benefiting from Soulburst. A blob squad of Wytches getting an extra attack isn’t half bad for 1CP!

If you’ve already popped United in Death and need to pack a bit more punch, you can always use Inevitable Fate as well. For 2CP, you can re-roll all wound rolls for any Ynnari units that target a selected unit. That’s a great way of scooping something off the board.

Ynnari Warlord Traits

WD Ynnari Warlord Traits- These appear unchanged in Phoenix Rises.

The Ynnari have six whole Warlord Traits to choose from. Keeping with competitive play, they’ll probably be choosing Walker of Many Paths as you’re able to get your CP back on a 5+.

Lord of Rebirth isn’t half bad either. You get a 5+++ FNP and can heal a wound each turn.

Ynnari Psychic Powers

Just added to the Revenant Discipline are the Storm of Whispers, Unbind Souls, and Shield of Ynnead powers to bump their Psychic count up to 6!

WD Ynnari Psychic Powers- These also appear unchanged in Phoenix Rises.

Gaze of Ynnead is basically a low-costed smite that can give you D6 mortal wounds if you roll right.

Meanwhile, Unbind Souls isn’t too shabby for melee-focused armies. If you need to hack up a unit, just cast this power and pick up all you failed dice and try again!

Lastly, the Ancestor’s Grace has more value potential for bigger blob units. It only goes off on a 5 which is nice, and you give an entire unit within 18″ to reroll 1s for all of their attacks.

Ynnari Relic Table

WD Ynnari Relics- These also appear unchanged in Phoenix Rises.

Along with all their psychic powers and stratagems, six relics are also part of their rules now. Depending on your list, you’ve got a few options.

The Lost Shroud isn’t a bad option for some added survivability. Meanwhile, the Hungering Blade can really keep away Elites and light armor.

Soulsnare can be a game-changer on its own. If you roll a 6+ with this thing, you dish out D6 mortal wounds and regain all the wounds you might have suffered earlier. That’s solid.

Ynnari Datasheets:

Besides minor grammatical changes, the datasheets in the book, appear to be the same as their White Dwarf codex.

Old points values from WD Codex

The big three have all had their points reduced from the White Dwarf codex as follows:

Yvraine Dropped From 132 pts to 115 pts

The Visarch dropped from 120 pts to 80 pts

The Yncarne finally dropped from 337 to 280 pts

With all this covered, how will you use these units in your list? Have you spotted any combos that might change the meta?

Let us know in the comments of our Facebook Hobby Group, and sign up to get your free hobby updates newsletter (with discount coupon codes) each morning as well!