This is a sub-page of Fire Emblem: Radiant Dawn.

This list has the additions to the US/EU versions.

Stats

Edward and Leonardo's starting levels were raised from 1 to 4, and their stats were raised accordingly.

Edward, Leonardo and Nolan received an unique weapon each (Caladbolg, Lughnasadh and Tarvos).

Two skills had their activation rates altered to make them much easier and safer to trigger:

Wrath's activation changed from requiring 20% HP or less to 30% HP or less, and the activation rate was changed from Skill% to 100%.

Resolve's activation changed from requiring 20% HP or less to 50% HP or less, and the activation rate was changed from Strength% to 100%.

Three items had their stats altered:

Tempest Blade’s critical rate was raised from 0 to 5.

Tomahawk’s critical rate was raised from 0 to 5.

Nosferatu’s Hit rate was raised from 65 to 85.

Gameplay

Master Crowns are no longer needed for characters to go from 2nd Tier to 3rd Tier (they could promote by gaining 100 EXP at Level 21). As part of this change, the number of obtainable Master Crowns was reduced because there was less need for them, reduced from 13 in the Japanese version to just 5 in localized versions. The Master Crowns that were removed from localized versions were replaced with other items, such as Arms Scrolls. Similarly, Mist can now promote to Valkyrie by maximizing her level and does not need to use a Holy Crown.

Forging points are no longer required to forge weapons. Points were originally obtained from selling unwanted weapons. However, some of the game's text, such as the dialog for when the merchants first join, still refers to forging points. The European version removes a direct reference to forging points, but it is still alluded to.

In the Japanese version there is a glitch involving Micaiah and treasure spots. If Micaiah is waiting on one, she can repeatedly try for the treasure by issuing Order and Direct commands. This has been fixed in localization.

Plot

Four new base conversations were added: three conversations in Part 3 Chapter 6 to obtain the three new weapons above, and a fourth in Part 3 Chapter 12 where Nico re-appears.

In the first cutscene, Micaiah speaks something that resembles Latin, as opposed to gallean, when casting her spell.

Preview movies were added in between Parts.

Graphics

The European version had some graphical changes made:

The banners announcing phase changes had their animations changed. While the Japanese and US announcements had the words quickly rush in, the European release has a simple, static fade-in and fade-out. Also, the "Ally Phase" was re-labeled "Partner Phase", presumably to match Path of Radiance.

Japan/US Europe

Japan/US Europe

The capitalization of the "Miss" and "No Damage" pop-ups was changed, going from all-caps in the Japanese and US versions to only capitalizing the first letter of each word in the European version. The European version even removed the exclamation marks for "Miss" and "No Damage".

The Level Up screen was changed in the European version to capitalize the "P" in "HP".

Text Changes

Character Names

Like Path of Radiance, the English version changed many character names from the Japanese version. The returning characters from Path of Radiance had their names retained in the Japanese and international versions.

Japanese Translation English エディ Eddie Edward ノイス Noyce Nolan ブラッド Brad Aran オルグ Orugh Volug フリーダ Frieda Fiona トパック Topuck Tormod ビーゼ Vize Vika ニケ Nike Nailah ルキノ Luchino Lucia アムリタ Amrita Almedha

The US English and European English revisions have several name differences.

United States EU Kyza Kysha Sentinel Lancer Astra Astrum Hatari Hatary Order Incarnate Goddess of Order Dheginsea Deghinsea

In Path of Radiance the Black Dragon King’s name was Deghinsea in all versions, but in Radiant Dawn the US version incorrectly spells it as Dheginsea. Also in the US version the glossary claims that “Heart of Fire” is another name for Lehran’s Medallion, when it should be the “Fire Emblem”. The European version has these errors fixed.

Errors

All English Localizations

Ike's conversation with the Black Knight in Part 3 Chapter 7 was edited to change the reason for the Black Knight's survival. In the Japanese version, he claims he survived due to problems with his warp powder which prevented him from properly manifesting in Castle Nados. In the localization, he instead claims that he deliberately let Ike win so that Ike could mature and become an opponent worthy of Greil's legacy.

In the closing of the second part of the Part 4 Endgame, Yune's closing monologue about Zelgius is slightly longer in the Japanese version as a result of a bug in the localization: "Micaiah. You’re sad, too, aren’t you? You wished that the Black Knight could have stayed by your side." The line still exists in the localizations, but a programming error prevents it from being displayed, and Yune instead skips to her last line.

In the closing of the fourth part of the Part 4 Endgame, Sephiran's flashback to the night of the Serenes Massacre is significantly longer in the Japanese version. The localization cuts a segment where he remembers the words of Dheginsea, Ashera, Misaha, and Altina, and a second segment where three Begnion citizens revel in the suffering of the herons.

Other

Similar to Path of Radience, "Normal", "Hard" and "Maniac" modes were renamed to "Easy", "Normal" and "Hard" mode. However, unlike Path of Radiance, the contents of the difficulty modes were not edited at all beyond their names.

Enemies in the final chapter had their stats increased.

In-game permanent saves were added for Easy and Normal modes.

Support for 16:9 widescreen was added.

In the Japanese version, an extended script is played instead of the game's regular script when the game is played on Hard and Maniac Modes. The extended script goes into greater depth on the game's story and lore than the regular script did. The localizations only use the regular script regardless of what difficulty you play on, with the extended script being cut entirely, amounting to a loss of roughly 5% of the game's story content.

A character illustration gallery was added, featuring many new character illustrations.

Oddities

While the forging point system was removed in the international versions, the US localization team forgot to remove references to forging points. One example of this is in the Info Conversation "More Merchants" where Jorge gives the player 50 Tome forge points, which serve no purpose in the international versions. This error was fixed in the European version by altering Jorge's line and not giving the player any forging points.