Tribal Vampire Token Deck I've been playing for the past weeks.

First Week (2-2) - Learned that Dusk needs to be a 4 of. Went 2-0 after side-boarding both in against very similar decks to first two rounds.

Second Week (3-0-1* didn't feel like playing round 4, had tested against opponent before tournament and won 2 games) - Very consistent, good resiliency against board wipes and general removal. Importance of Sacrifice Outlets (Yahenni and Stockpile) heavily noticed. Switched to 4 ofs for Yahenni, Mavren, and Stockpile. Only game losses were on mana issues (mostly flood or only getting to 4 lands).

Local Meta Consists of (Weekly):

Ramunap Red ~3 decks

Dinosaurs ~3 decks

Temur Energy ~2 decks

UB Control ~2 decks

Homebrew Jank (i.e. Revel in Riches) ~2-3 decks

UW Approach ~1 deck

Currently testing out Anointed Procession over Vanquisher's Banner. Banner's been great in late game, but after discussion, AP seems like it could win out. Will return after testing.

Findings thus far:- Yahenni, Stockpile, and Dusk are MUST HAVE 4 ofs. Allow too many options when dealing with other people's creatures/removal. Sacrifice Outlets allow us to dodge a large amount of removal. Dusk//Dawn is amazing against almost every matchup in Standard right now. Dinos/Temur/UB creatures all get wrecked by Dusk. Dawn also allows us to empty the graveyard if Scarab God hits the field. Ideal scenario goes: UB Taps out for Scarab God, we play Dusk, next turn they tap out again and we get to Dawn.