Path of the Giants

For some Barbarians, the strength of their rage is not enough. Those Barbarians choose to emulate the Giants.

Giant's Stature Starting when you choose this path at 3rd level, when you start raging, you gain temporary hit points equal to your twice your Barbarian level and your size doubles in all dimensions and your weight is multiplied by eight. This growth increases your size by one category - from Medium to Large, for example. If there isn't enough room for you to double its size, you attain the maximum possible size in the space available. Your Weapons also grow to match your new size. While these Weapons are enlarged, they have Reach 10ft and your Attacks with them deal 1d4 extra damage.

Collateral Damage Starting at the 6th level whenever you hit an object, deal the maximum damage on the Weapon's damage roll.

Improved Giant's Stature Starting at the 10th level, your size quadruples in all dimensions and your weight is multiplied by sixty four. This growth increases your size by two categories - from Medium to Huge, for example. If there isn't enough room for you to quadruple its size, you attain the maximum possible size in the space available. If your size becomes Huge, your Weapons also grow to match your new size. While you are Huge and these Weapons are enlarged, they have Reach 15ft your Attacks with them deal 2d4 extra damage.

Giant's Strength. At the 14th level you add +4 to your Strength while raging. You may take an attack action to attempt to throw a Small or Medium creature within 10 feet of you. The target must succeed on a DC 17 Dexterity saving throw or be hurled up to 60 feet horizontally in a direction of your choice and land prone, taking 1d6 bludgeoning damage for every 10 feet it was thrown.