Using global state in software programs, is handy for development, but evil to maintain.

It can easily become source of bugs that are triggered by edge cases which are hard to track down.

Let’s see why, and how we can mitigate the problem.

An Example Of The Problem

For instance, in Hanami code base we need to test how the framework configures itself according to certain env variables.

We used to test like this:

RSpec . describe Hanami :: Environment do before do ENV [ 'HANAMI_ENV' ] = nil ENV [ 'RACK_ENV' ] = nil ENV [ 'HANAMI_HOST' ] = nil ENV [ 'HANAMI_PORT' ] = nil # ... end context "when HANAMI_ENV is set" do before do ENV [ 'HANAMI_ENV' ] = 'production' @env = described_class . new end # ... end end

We used to reset all the env vars before of each test, and setup only the one that we needed for a specific context.

The problem with this approach is that it pollutes the global state of the Ruby process. When we run that spec file alone, it works because of the reset in the before block.

But when it comes to run the entire test suite, the specs are shuffled and the env vars cleanup doesn’t work all the times.

If a spec alters the ENV state and it doesn’t cleanup, the next one that is ran will inherit the ENV changes and it may not work as expected.

Sometimes the alteration is explicit like in the example above, so we can cleanup with an after block. But some other times the mutation it’s a side effect triggered by something else far away from our eyes.

This is the source of bugs, and hairy edge cases which are hard to debug.

For long time, the combination of multiple global states led Hanami to have brittle CI builds and bugs.

In my experience of developer, I can tell you that the only way to mitigate this kind of problems is to isolate global state, or avoid it at all. We’re moving Hanami internal implementation to reduce global state as much as possible.

A Solution For Our Problem

For this specific case we introduced a new object to isolate ENV , it’s called Hanami::Env .

module Hanami class Env def initialize ( env : ENV ) @env = env end def [] ( key ) @env [ key ] end def []= ( key , value ) @env [ key ] = value end # ... end end

The implementation is trivial: it encapsulates ENV access.

We define our own interface to manage env vars. We depend upon this abstraction ( Hanami::Env ), rather than the concrete implementation ( ENV ) (see Dependency Inversion Principle).

From Hanami::Environment , which is responsible of setup the env vars for a project, we use it like this:

module Hanami class Environment def initialize ( options ) opts = options . to_h . dup @env = Hanami :: Env . new ( env : opts . delete ( :env ) || ENV ) # ... end end end

When we use our Hanami project, the :env option is not set. This causes @env to reference ENV and it read/write from/to the real env variables of the Ruby process.

But during the test of Hanami::Environment , we can simplify a lot the code and avoid shared mutable state (aka ENV ). We pass as :env option an object that behaves like ENV , but it isn’t ENV : a Hash .

RSpec . describe Hanami :: Environment do context "when HANAMI_ENV is set" do let ( :env ) { Hash [ "HANAMI_ENV" => "production" ] } it "tests something interesting" @env = described_class . new ( env : env ) end # ... end end

Conclusion

With the proper usage of Encapsulation and Dependency Injection, the mutations that happen during each single test aren’t visible to the rest of the process. This results in a reliable test suite and a solid design of the Hanami internals.