Rayme said: Never asked for it! If only there were people who's job it was to play, observe, question, test, iterate, and adjust balance as the game needed it. Click to expand...

Rayme said: You never answered what the adjustment was that you found so offensive. Click to expand...

is a problem and counter to that philosophy.

Rayme said: Afaik this was the first adjustment.



(Fakest of edits: Yup. I see it in the Angel City's Most Wanted patch notes, but I think that was an error. Could be wrong, I'll ask. But this is almost for sure the first adjustment to it since release.) Click to expand...

Rayme said: There was. There is! It's not seen as a PC-only issue, despite your insistence. Click to expand...

Izuna said: Wait a second...



If the Volt nerf didn't make Most Wanted like Film Grain slider... that makes SwolBro's posts full of nocebo Click to expand...

I don't even understand what that means. Those same people didn't realize the sentry-turret was broken, the hemlok was the most fucking OP thing ever seen in Titanfall (1 or 2), the devotion, and an invincible A-wall. That argument is not convincing to say the least.My initial outburst was based on what i heard, and not what i was experiencing. On normal terms that's grounds for dismissing my rant as a ill informed knee-jerk reaction. However, i was already complaining about the Flatlines ability to spray prior to any buff. In general i did not want to see yet another AR weapon buffed to be made stronger on console considering how ridiculous the aim-assist/snap to target is on console.No, you need to understand where I, and people like me are coming from. We want console play to be like PC play, or at least attempt to be like PC play which means MOBILITY at the forefront.When there are weapons that are incredibly effective on console because of aim-assist/snap to target functionalities it's going to zap any little mobility there was to begin with. Having yet ANOTHER AR that is effective from almost all rangesOh, now this is rich. So, this ENTIRE TIME you failed to realize the Volt was never patched previously? Hmm......you're opening the door up for conspiracy theories now lol.Even if the Volt wasn't previously adjusted, it still makes absolutely no sense to nerf it now. Your back-end numbers should still show the volt under utilized on console.If you go back and read some of my posts you'll notice Volt nerf talk coincided with the increase in FOV. That could have thrown my aim off with the volt but it still wouldn't explain why i can perform with the CAR like i used to with the Volt pre FOV change unless the CAR is that much more accurate, which it could be.i also find it a bit of a stretch that NOBODY at Respawn noticed the Volt nerf talk during Angel City patch or subsequently afterwards. Not to mention i wasn't the only one talking about this, Gamesager also felt the effects, but he also increased his FOV to 90.I should take this to reddit and see if any of the PC guys concur.