Posted 10 February 2017 - 12:41 AM

In the new skill tree system, one of the mobility categories is dedicated to Jump Jets.As many of us know, JJ class I and II are the most under performing among different JJ classes.I wanted to see how full set of JJ skills could affect a max JJ assault mech like a highlander heavy metal.Here is a side by side comparison:To better show the differences, here is an approximation of the jump trajectory, with and without vectoring:

Also, JJ lift speed skill does not work at all:

The extra height is coming from JJ Vent Calibration skill.

what is JJ lift speed supposed to do?

The JJ skills does almost nothing to address the main drawback of JJ class I and II which is lift and boost... !!!!!!

What is PGI's obsession with 1% skill steps?!

Percentage buffs is not a good approach in this case. This way higher values will receive more (e.g. smaller JJs) and smaller values receive less (Class I and II JJs).

Buffs should be an absolute number increase. Not percentage!

The JJ vectoring skill (while useless) does have an effect though!

Edited by Navid A1, 10 February 2017 - 08:06 PM.