Hey, long time no post! Heres an update on what I’m working on:

1) Day Job: Just made it through another release cycle. Our contract is being rebid, so I expect some spare time in the next few months.

2) Fracture: Partnering with InstantCarnage again, this is a 2D scroller shooter with a bit of a twist. We scoped this to be super small, so should be the first to be released. No timeline yet, though. Doing this in Unity5.

3) Necropolis: Again with InstantCarnage, We finished work package 1 and then put this on the backburner. The scope of the project requires a lot more time then we both expected. Plus, we need an artist. Will come back to this eventually.

4) Starships: Yes, I am back at starships! This is actually th 4th or 5th incarnation, and hopefully the final one. Back to Unity5 with this after trying Torque. Progress is much faster this time around. I work on this when not working on Fracture. Also, the name will need to change, since Sid Meyer’s version took the name first :(

Thats that for now! I’ll post a Starships update when I get the air pressure sim back in place.

-LS