Upcoming PBE Application Approvals

Riot Chesties

"Summoners,

The Public Beta Environment (PBE) continues to be a great place for players to work with Riot by providing content feedback and identifying critical bugs. In order to maintain a steady flow of these contributions, in the coming weeks we'll be approving a large number of preexisting applications (subject to Player Behavior review). If you've applied previously, keep an eye out for an approval email heading your way.

On a long-term note, we're looking to make good on some of our past ideas and implement various improvements to the PBE. A robust tester population is essential for thorough coverage, so we'll keep an eye on the PBE's numbers after the coming approval wave and take additional measures if necessary. Ensuring a positive testing environment is another priority, so expect more Player Behavior measures down the line.

Thanks for contributing to the PBE!

Riot Chesties"

"This current approval wave will review players that have previously applied and won't be affecting existing accounts."

[Riot API] Current Game and Featured Games AP Released

Riot Sargonas

"TL;DR - Sites like OP.GG, LoLNexus, etc will behave more or less the same, but using official data from us through an approved method... and not via a janky workaround they have been using up until now that puts extra strain on the LoL servers because they are simulated hundreds to thousands of fake client sessions."

"The only thing commonly available on these sites that is not in the API (to the best of my knowledge without digging around at 11pm on a sunday, lol) is DuoQueue info, which all of the legit sites should have removed back in the fall at our request. Moving forward that info is being intentionally hidden in the API as the cons outweigh the pros. The vast majority of the sites, especially the ones who already were working with our APIs, already removed that in October, and so should not change much in the immediate future.



We also hope to give more info than was available before if possible, as we dig around under the hood and see what we can easily surface, as time goes on.



One current "hiccup" is that right now the data is not available in the API until the moment the game begins. It SHOULD be available during game load. This is just a bug though that is on target to be fixed in the next patch hopefully. In the meantime the only real impact however is that these sites won't have the data for your game available until the game finished loading. Not idea, but definitely not the end of the world. :)"

Sargonas

"This is one of our top requests, however due to the unique ways in which eSports secures and runs the tournament systems it makes it far more difficult than it is with the production systems. We want it, they want it, you guys all want it.. no argument there. We just need to figure out the full scope of the work needed to make it happen, keep it secure, and then slot that into all the other work we have going on as well. Definitely on our roadmap though!"

Here'swith a heads up that oodles of PBE applications will soon be approved:He continued Following the recen t Riot API announcement regarding the launch of an API for current and featured game info, dove in to offer a quick explanation of the what the change means for third party sites:When asked if any features will be lost in the transition, he continued As for the likely hood of being able to use the API to check out competitive/LCS matches,When asked how the team gets out data so quickly for the purposes of Fantasy Leagues and what not, he noted