Introduction

Table of Contents

This one will be a narrative Lets Play, in the vein of GuavaMoments classic X-Com and X-Com Apocalypse Lets Plays. No one's tried to do that yet with THIS game, and it gives me so much to work with!Hold your horses. Unlike classic X-Coms, the modern XCOM (note the lack of hyphen) is not meant to be a meatgrinder where you chew through a hundred soldiers. If Im lucky Ill lose and use much, much less than that. Well be doing things a little bit differently here. Ill have a few surprises in store that I wouldnt quite be able to pull off with an entirely-submitted cast of goons. That said, feel free to have submissions to the thread if you like--I love 'em!Itll be on Classic Difficulty, because I like a challenge without being kicked in the crotch repeatedly, and the two Second Wave options that slightly randomize soldiers stats. Thats it. No mods (mods are finicky on my computer regarding XCOM anyway sorry, no Long War!)Try not to mention anything that I havent already covered in the thread. Im also going to be tying in, and for those of you who played THAT, dont spoil it either, please. THANKS. That means no spoilers about plot missions, DLC missions or EXALT. The Definitive XCOM Commanders Guide! by the incomparable Guava Moment and Jade Star!So: let the adventure of a lifetime begin!