CURRENT STATUS: TECH DEMO FINALLY RELEASED HOLY CRAPLINK RIGHT HERE:PLEASE NOTE:- This is a PROOF OF CONCEPT. Merely for you to have a little play with, understand the beta, etc. It's not entirely accurate (I'm not a Ruby Programmer, this was hard af to work with ;-;)- This is probably really buggy and I think I screwed up on the last part.- Instructions on what to do are in the text files in "Stuff you should look at!". Just read all that, and you'll understand what went into this.- It took more than 2 weeks to release due to my medical circumstances, detailed further in the READ ME I AM VERY IMPORTANT Text File.- To run the game, click "Game.exe" or "Game" with the dragon on it with "Application" by it depending on your OS. Runs on Windows just fine, any others I'd suggest looking into a Virtual Machine that can run Windows 7 or Windows 10.- YES THOSE ARE CUSTOM ICONS FOR ITEMS, TONS ARE UNUSED RN TOO. WILL NEED NEW ONES CREATED FOR THE LATER UPDATES.- I really need Tilesets to make this game look better. If you want to make any, DM me on here, Facebook (see below) or wherever you can.- Every picture you see for the characters were taken from 2U or BloodCovered. I made none of these myself, see credits. Yes Satsuki's expressions are, in fact, real. Love em.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~So I've seen threads and information about this abandoned game floating around for a long time now. As a guy who loves betas and whatnot, this has got my interest. The thing is, it's a unique beta. It's been seen, probably been obtained by some lucky guy in the middle of nowhere, but never uploaded. It's been talked about, but never had footage or anything.So what do we know?Good Theory from someone here too (this was actually a major lead);We only know a little info, but there are some important things. Hell, we even have some assets. But ironically, no beta. This is what gets me: we get assets but no ROM. So what are we meant to do? Well, the obvious: make it ourselves. We have plotholes because of this, as well as 3 characters nobody knows about (see the Corpse Party Wiki).The Story? From the vague information, I have no idea. I mean, it's like Satsuki killed Yuka or something, but she's meant to be the main character. So many contradictions, so little information. However, knowing the fans around here I'm pretty sure this could be cleared up and made into a good story. We do get some plot, as well as a mansion. It's like a whole different universe. The mansion in particular is unusual. I mean, it's not Heavenly Host. This, if revisited by Team GrisGris, could have breathed new life into the series. Like, what even is Incantation?! So many little details that need looking at!==MAJOR UPDATES==I do have a story going on, as well as a ton of ideas. Here's my thought process, copy-pasted from the file I used to write it all down;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~- Given the demo description, it seems Satsuki kills Yuka pretty much right at the start.- It seems Group Quests are a thing, given Yuka follows Satoshi at a slower rate in the corridors.- The demo showed the characters in a sepia tone. Maybe have a mode which makes characters appear like this? Not hard to do at all.- Masami and Rina appear to be core characters, given they are with Yuka and Satsuki at the start (cue Corpse Party logic).- Sugimura appears to be...just...there. He's apparently convinced by Yuka and co. along with Satoshi and Naomi. 3rd wheel friend of Satoshi's, I assume.- The coffin line, “At midnight, the coffin of your heart will open and be offered up.”, gets me. Given the timer system, I assume this is a major part of the game.- Incantation instead of Magic is also unusual. There is no explanation, which makes it anyone's guess. The word makes it sound occult-ish, but I don't know who or what was meant to use it this time.- The Naomi x Satoshi thing DID happen in Corpse Party 2: Satsuki's Heart. This will be significant in the plot regarding the 2. More Group Quests?- Looking at the Coffin Quote more carefully, given how this was a sequel, maybe Satsuki's Heart was literally removed from her chest.- This could make her like the Dead Patients in the new Corpse Party 2.=====A good link here;Shows Satsuki's past.- A statement regarding an archbishop is a good tell.- The links to Magari also tell us a few things.- May be beneficial to have Magari in the game.- Also recycles the idea of Satsuki having monster tendencies.=====- Maybe more paranormal things exist in the town Satoshi & Co. live in? Maybe this is just another one?- In Corpse Party Blood Drive's Prologue, Ayumi considers visiting Makina's Manor. Possible link?- Gonna have to delve deep into Blood Drive's lore to make this game work. Well, fuck.- I never even got to Satsuki being a monster part. Need pictures and stuff, man.- *surfs the net a bit*- Satsuki's Monster Form actually feels vital now. Given the canon, it shouldn't change anything given Satsuki changed when she was a mere child.- Where the pictures at tho. Apparently similar to Parasyte -The Maxim-, however, so I have an idea about what she looks like.- Issue here is that Satsuki eats hearts in this game, not heads. Maybe have her a little less/more controllable so she goes for hearts over heads? Maybe this means the appetite shows through?- Given she was made when she was a kid, this actually fits nicely. Blood-thirst and appetite, so she needs smaller meals.- Yeah this'll work.=====This post here gave some good ideas:So I'll use that for some things ^However, it is clouded by a bunch of things;- This theory was based on BLOODCOVERED, which came LATER.- Sachiko wasn't named in PC-98- Hell she barely even existed at all.- Satsuki =/= The Satsuki we know, actually. We will use the new one, however.- The part about the spiritual power thing, etc, however, is interesting.- Satsuki becoming Sachiko's Vessel was a great idea, as well as the spiritual power part. Defo picking up on it.- The Coffin Quote being taken in this way, however, doesn't seem right: especially with Satsuki asking to eat Yuka's Heart.=====- Yuka had been able to be possessed by Sachi in Blood Drive. Perhaps this was meant to happen with Satsuki? Sachiko could fit in this way.- Valid idea, but personally I think using Satsuki's Monster tendencies to drive the motive to eat Yuka's heart is a good idea.- Also, Sachiko was appeased so this wouldn't work.- Maybe leave Sachiko Shinozaki out of the picture? She barely even exists in Blood Drive, and this game takes place in a mansion.- If we decide on Makina Shinozaki's Manor being the Mansion, then maybe Sachiko should appear. In fact, it makes perfect sense if this is the case.- Sachiko being in the game, to conclude, is debatable. It depends on the situation.- Issue here is that, well, the focus should be on Satsuki and as a result Magari as well. Sachiko would have to be demoted to either Anti-Hero or Secondary Antagonist.- Given Sachiko resents Magari, and the two clash, I'm not sure whether she would be a friend or foe in this plot.- Magari's very existence actually throws a giant spanner into the canon. I would have to have her hidden entirely, as she MEETS Ayumi in Blood Drive.- Given Ayumi isn't present in the plot of this game, it may actually be just fine. Would still need Magari to be hidden from view, however.- As a result, Sachiko could become an Anti-Hero, Hero or Antagonist in this game. Given she was appeased, I'd say make her an ally.- Or just a way to accelerate the plot but let's not ruin everyone's day again.- Know what? Let's make this a "What if?" in the Corpse Party Canon, as an alternate outcome from the Heavenly Host Time Loop.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Yeah, you'll notice how a lot of stuff from Blood Drive comes into play here. Given the canon and how difficult it would be to add Magari despite her being necessary, I'll make this a "What if?" in the Corpse Party Canon, as an alternate outcome from the Heavenly Host Time Loop. This would fix every single issue in the canon, and thus this recreation can be added and removed in the timeline according to the fanbase's wishes. Blood Drive and Satsuki's Heart interlink a LOT, and it's really important when considering this game's path.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~I have been doing some intense research into Dead Patient's canon as well. The Masami in that game is of utmost interest, as I've managed to calculate how old he would have been during the Heavenly Host Incident: 18 Years Old. Dead Patient is a 5 year skip (as evidenced by Ayumi's age), so I can place Masami in nicely. Rina and Sugimura are set to be around the same age.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Yes, I am aware of this Fan Fiction. However, it only vaguely follows the Beta. Satsuki, if you recall, was implied to have actually killed Yuka in it. However, in the Fan Fiction, this doesn't happen and she in fact recieves the letter rather than Yuka.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~My current idea on the plot stems from the beta info. I extracted a ton of information, every scrap I could find: even rumors. Thus, I have come up with a small story, which will be expanded on as the game progresses in development.So this game will be set at the same time where Satsuki became a monster in Blood Drive. I was thinking about having Satsuki be snatched away prior to the "death" of Yuka in the beta testimony. When she's snatched away, Satsuki, well, becomes Satsuki, just as the Blood Drive Chapter does it. This isn't seen in this game until later. So obviously the whole thing that happened in the beta testimony happens. Yuka's fate, however, is undecided. It's difficult, as nobody really knows what happened. When the screen flashes red in Corpse Party it either means you're dying or are dead. 99.9% of the time it means you're dead. However, there are exceptions: note that 0.0000000000000001% of the time you're not dead, just hurt. Badly. I THINK I'll go with putting Yuka into some kind of state where she has a limited time to be saved. Given the Time Limit in the Beta Demo, I think this would make a lot of sense and probably explain everything. Note that given it's a beta, not many ideas branch out: this explanation would actually fix everything. Corpse Party Games rarely last over 24 hours too, so I'm more than willing to make this a timed game.Given the RPG Elements, I'm gonna be putting that in. Expect some enemies in relation to the Nirvana. Not much else to say.Makina Shinozaki's Manor will definitely be the centerpiece of this game. It's connected to the Nirvana, and it's the only possible place in the series where it'll fit. Mansion? Manor is close enough :3. Magari will also be hiding out there. Expect a lot of things from her. Makina? Possibly. Not entirely sure since every time she appears she dies. However, this is definitely the setting for this title. I'm not sure about whether or not making the fleshy side of the Nirvana is gonna happen. It'll definitely be difficult to program. I do have an idea in regards to copying the maps, changing them, and basically making the player be switched to the edited nirvana side, etc. It seems unnecessary given it's Makina's Manor, so it'll most likely be dropped for good.Overall, expect familiar characters to appear. It'll be a VERY interesting thing to see develop, so watch out!~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~DMing me on the Facebook Page for The Chippy Cooperation (see sig) instead of on here is recommended, but I will be on here as well.