Unfortunatlely, the interactive curios sheet that was available on this page (and on the trinkets page) broke down by changing the new website design. The curios list is still here, but the interactive features and effects are gone!

Alchemy table

Use the medicinal herbs or the torch

You find gold or gems x2 or receive +100 light!

Otherwise...

50% blight

25% gold or gems x1

25% nothing

Ancient coffin

Nothing to use

You find...

50% gold or heirlooms x2

33% nothing

16% positive quirk

Altar of light

Use the holy water

Your hero receives a +30% DMG buff until next camp!

Otherwise...

+20% DMG buff until next camp

Barnacle crusted chest

Use the shovel

You find any loot x3!

Otherwise...

50% any loot x2

25% bleed

25% nothing

Bas-relief

Skip!

Or use the shovel if you'd like to give a hero +100 stress.

Otherwise...

67% positive quirk

22% negative quirk

11% disease

Beast carcass

Use the medicinal herbs

You find food x2!

Otherwise...

43% food x1

29% disease

14% negative quirk

14% nothing

Bloodflowers

Use the shovel

You find...

67% gems or heirlooms x2

33% any loot x1

Otherwise...

39% stress +15

23% scouting

15% any loot x2

15% nothing

8% disease

Bone altar

Nothing to use

Your hero receives a +15% DMG, +10 ACC and +5% CRT buff until next camp!

Bookshelf

Skip! Otherwise...

20% scouting

20% stress +15

20% journal entry

20% nothing

13% positive quirk

7% negative quirk

Brackish tide pool

Use the antivenom

Your hero recovers 5 HP or 5 stress!

Otherwise...

75% blight, bleed, disease and debuff +33% resistance

25% disease

Confession booth

Use the holy water

Your hero recovers 30 stress!

Otherwise...

50% stress +15

25% gold or trinket x6 + journal entry

25% remove a negative quirk

Corrupted harvest

Nothing to use

All heroes in the party recover 60 stress!

Damned fountain

Use the holy water

Your hero recovers 30 stress!

Otherwise...

60% bleed

20% disease

20% any loot x2

Decorative urn

Use the holy water

You find gems or trinkets x2 + gems x2!

Otherwise...

44% gems or trinket x1 + gems x2

22% blight

22% nothing

11% disease

Dinner cart

Use the medicinal herbs

You find food x3 and gold or trinket x1!

Otherwise...

38% food x1 and gold or trinket x1

25% blight

25% nothing

13% disease

Eerie coral

Use the medicinal herbs

Your hero gets rid of a negative quirk!

Otherwise...

50% stress -10

25% stress +50

25% nothing

Eerie spiderweb

Use the bandage

You find gold or gems x2 + gems or trinket x1!

Otherwise...

40% gold or gems x1 + gems or trinket x1

40% nothing

20% negative quirk

Fish carcass

Use the medicinal herbs

You find gems or trinkets x2 + gems or gold x1!

Otherwise...

50% nothing

17% gems or trinkets x1 + gems or gold x1

17% disease

11% blight

6% bleed

Fish idol

Use the holy water

Your hero has 50% chance to receive +18% DMG until next camp!

Otherwise...

50% debuff -25% DMG and -10 ACC until next camp

50% debuff -12 dodge until next camp

Forgotten delicacies

Use the medicinal herbs

You find food x2 + gold or supplies x1!

Otherwise...

20% gold or supplies x4 + supplies x1

20% negative quirk

20% blight

20% disease

20% nothing

Fresh harvest

Nothing to use

Your hero recovers 90% HP!

Giant oyster

Use the shovel

You find gold or trinkets x3!

Otherwise...

40% gold or trinkets x2

40% bleed

20% nothing

Gleaming shards

Nothing to use

You find 5 to 15 comet shards!

Holy fountain

Use the holy water

Your hero recovers 20 stress and 12 HP!

Otherwise...

50% recover 10 stress and 5 HP

50% gold or gems x2

Hooded shrew

Use the blood

You find trinkets x2!

Otherwise...

43% stress +15

29% any loot x1

14% nothing

8% disease

Iron maiden

Use the medicinal herbs

You find any loot x2!

Otherwise...

40% any loot x2

20% negative quirk

20% disease

20% nothing

Left luggage

Use the skeleton key or the antivenom

You find any loot x3!

Otherwise...

50% any loot x4 and journal entry

50% blight

Locked display cabinet

Use the skeleton key or the shovel

You find gold, gems or heirlooms x5 (key) or x4 (shovel)!

Otherwise...

50% blight

50% bleed

Locked sarcophagus

Use the skeleton key or the shovel

You find gold, trinkets or heirlooms x3 (key) or x2 (shovel)!

Otherwise...

50% blight

50% bleed

Makeshift dining table

Use the medicinal herbs

You find food x2 and gold or supplies x1!

Otherwise...

25% food x1 and gold or supplies x1

25% blight

25% disease

25% nothing

Mildred

Nothing to use

You find a trinket or comet shards!

Miller's hearth

Nothing to use

Your party is able to set up camp!

Moonshine barrel

Use the medicinal herbs

Your hero receives a +30% DMG buff until next camp!

Otherwise...

33% food x1 and gold or supplies x1

33% blight

22% nothing

11% negative quirk

Mummified remains

Use the bandage

You find gold or trinkets x2!

Otherwise...

40% gold or trinket x1

40% blight

20% nothing

Occult scrawlings

Skip! Otherwise...

33% positive quirk

25% stress +25

25% nothing

17% negative quirk

Old tree

Use the antivenom

You find any loot x3!

Otherwise...

50% any loot x2

25% blight

25% nothing

Plentiful bounty

Nothing to use

All heroes in the party recover 65% HP!

Pile of bones

Use the holy water

You find any loot x2!

Otherwise...

25% any loot x2

25% disease

25% negative quirk

25% nothing

Pile of scrolls

Use the torch

Your hero gets rid of a negative quirk!

Otherwise...

29% scouting

29% nothing

14% stress +15

10% positive quirk

5% negative quirk

Pile of strange bones

Use the bandage

You have a 50% chance to find any loot x1!

Otherwise...

50% bleed

20% any loot x2

20% disease

20% nothing

Pristine fountain

Use the holy water

Your hero recovers 30 stress!

Otherwise...

The hero recovers 20 stress

Rack of blades

Use the bandage

You find gold or gems x2 and food x1!

Otherwise...

40% gold or gems x1 and food x1

40% bleed

20% nothing

Rotted fare

Nothing to use

Your hero recovers 100 stress!

Sacrificial stone

Skip! Otherwise...

50% stress +50

25% remove a negative quirk

25% positive quirk

Sarcophagus

Skip! Otherwise...

60% gold or heirlooms x2

20% negative quirk

20% nothing

Suit of armor

Nothing to use

Your hero receives...

75% buff +15% PROT and +10 dodge until next camp

25% positive quirk

Ship's figurehead

Nothing to use

Your hero receives...

67% stress -25

33% buff +20% DMG and +4 SPD

Shallow grave

Use the shovel

You find gems or heirlooms x3!

Otherwise...

50% blight

50% disease

Stockpile

Use the skeleton key

You find food x6 to x12, supplies and a trinket!

Otherwise...

You find food x1, laudanum x1 and medicinal herbs x1

Traveler's tent

Skip! Otherwise...

38% loot x8 and journal entry

38% scouting

13% stress +25

13% nothing

Troubling effigy

Use the holy water

Your hero receives a random positive quirk!

Otherwise...

25% nothing

19% positive quirk

19% negative quirk

19% bleed

9% blight

9% stress +15

Thronging hive

Use the torch

You find any loot x3!

Otherwise...

75% loot x2

25% bleed

Wine crate

Use the shovel or the antivenom

You find firewood or your hero recovers 30 stress!

Otherwise...

42% loot x5

17% disease

17% negative quirk

8% bleed

8% scouting

8% nothing

Wizened shrew

Use the blood

You find any loot x3!

Otherwise...

50% scouting

42% nothing

8% disease

Crate

Nothing to use

You find...

75% heirloom x1

25% nothing

Discarded pack

Nothing to use

You find...

60% gold or gems x2, supplies x1 and a journal entry

20% scouting

20% nothing

Eldritch altar

Use the holy water

Your hero gets rid of a negative quirk!

Otherwise...

40% stress +25

10% negative quirk

50% nothing

Heirloom chest

Use the skeleton key

You find heirlooms x4!

Otherwise...

75% heirlooms x2

13% bleed

13% blight

Sack

Nothing to use

You find...

75% gold x1

25% nothing

Sconce

Nothing to use

You find a torch!

Shambler altar

Skip! Otherwise...

You can summon the shambler boss by using a torch!

Stack of books

Skip! Otherwise...

22% stress +25

22% positive quirk

17% journal entry

17% nothing

11% negative quirk

11% lower light

Unlocked strongbox

Skip! Otherwise...