I've come to learn a lot about the history of this medium, both from direct experience, and my own interests, which led to me seek it out. It shouldn't come as a surprise that like other art mediums, the quality of a video game isn't determined by its release date. Some mediums, or even genres within, gain more from technological advances than others, but even then, matters design hold more value than those technological. Why is it then that so many people seem so reluctant to try older games?Take Fallout for instance. If Fallout 3 was your first entry into the series, or perhaps even the recent Fallout 4, why not try the original game? Are you not interested in the origins of everything that makes that setting? It's readily available on Steam and GOG, it's a short game, and is considered one of the best RPGs of all time. What is stopping you?Similarly,of people seem to enjoy The Elder Scrolls, but not many seem to keen to take a look at Morrowind or Daggerfall. Why?A lot of people seem to really enjoy open-world games. Why not look into some examples before they were largely bland landscapes with filler content, such as Gothic or S.T.A.L.K.E.R.?When a new entry in a beloved, but old IP gets announced, there is often excitement from people who have never played it. Why not just try one of the older entries?I played through Pool of Radiance again last year. It's a fantastic RPG. It does a lot to convey the feeling of going on an adventure that most RPGs don't fully grasp. There are many things you can do from parlaying with monsters to translating languages that are quite novel in the current RPG landscape. Dungeons and temples are actually challenging, and require proper navigation and mapping. I could really go on about this game. Here are some screenshots, and one of my maps:Does the game interest you? Why or why not?* A lot of these observations are based off of my own anecdotal experience and that of others, but I believe them to be fairly accurate.