Game Info: Qubit’s Quest

Developed by: Two Oaks Entertainment Ltd.

Published by: Performance Designed Products LLC

Release Date: November 1, 2019

Available on: PS4, Xbox One

Genre: Arcade

Number of Players: Up to four (additional LIGHTCONs required)

ESRB Rating: E10+ for fantasy violence

Price: $19.99 for the game only, $99.99 for the MARS base station and LIGHTCON bundle

(Amazon Affiliate Link) Thank you PDP for sending us 3 LIGHTCONs, a MARS base station, and this title to review! Like many kids growing up in the 80s I had the NES system with a light gun and enjoyed shooting down virtual ducks (and dog that laughed at me for missing) in Duck Hunt. Other video game gun accessories have come and gone, but nothing has dethroned that setup yet. PDP makes some awesome gaming gear and I was excited to see this MARS system in action. It’s available for both the PS4 and Xbox One. As of this review, there are three games available for it and this is the first one I’ve played so far. I must admit that so far I’m not impressed. We’re blessed to have a projector and a 125” game screen to work with. I’m not sure if that complicates the IR base’s calibration process, but it shouldn’t take over thirty minutes to calibrate every time we want to launch the game. More often than not, we spent more time calibrating (before and mid-game) than playing! The IR base’s ten-foot cable wasn’t long enough to do the calibration so we connected a USB extension cable to make it reach.

Highlights: Strong Points: Fun collection of arcade games to be enjoyed with up to four players

Weak Points: Camera calibration can take a half an hour or more to setup and then lose calibration several times during gameplay; unpredictable physics; annoying levels in the story mode

Moral Warnings: Robotic violence The next hurdle was getting all of the guns recognized. After going through the hassle of calibrating the camera, it was a slap in the face to only have one of the three LIGHTCONs recognized in the game. The other guns were paired by holding down the trigger and pressing in the back button simultaneously, and then pressing the power button. If all goes well, the power button should change to a color other than white. You can change the gun’s color in the game menu if desired. One the IR Base is calibrated and the LIGHTCONs are paired, it’s time to play Quibit’s Quest. In the adventure mode, Qubit is a rover blaster tactical robot that has to safely deliver information back to the Resistance. Their goal is to stop Kwantum from taking over the world with their tactical military AI robots. The story is broken down into missions that have main and secondary objectives to complete. Some of the optional goals could be destroying a certain number of drones, trees, waste cans, etc. Most of the environment is destructible so have fun shooting at anything your heart desires.

You’ll get points for destroying stuff and completing the objectives. Many of the levels end with a boss battle so be prepared for anything! Many of the levels are in a third-person platformer style where you have to have Qubit jump by pressing the back button on the LIGHTCON while shooting down malicious robots. There is a space level where Qubit is inside of a giant bubble and you have to shoot the bubble in the desired direction while avoiding drones and mines. After that challenge, Qubit has to hop between asteroids by landing into their gravitational pull. The physics for this section is horrible and I’m thankful that there are checkpoints in the level so we didn’t have to do the bubble portion all over again.