“Good men and true will fight for Joffrey, wrongly believing him the true king. A northman might even say the same of Robb Stark. But these lords who flocked to my brother's banners knew him for a usurper. They turned their backs on their rightful king for no better reason than dreams of power and glory, and I have marked them for what they are.”

–Stannis Baratheon, A Clash of Kings

Pre-order your own copy of Fury of the Storm at your local retailer or online through our website today!



In the War of the Five Kings, Stannis Baratheon defied the rule of King Joffrey, claiming that the boy was not, in fact, his brother’s son and therefore the Seven Kingdoms were his by right. But more claimants arose across the Seven Kingdoms as his younger brother Renly aligned with the Tyrells, and in the North, both Robb Stark and Balon Greyjoy attempted to secede their lands. Their rivalry threw the realm into chaos and reshaped the Seven Kingdoms into an almost unrecognizable land ruled by fear and fanaticism.

Now, in A Game of Thrones: The Card Game, you have the chance to take control of Westeros’ greatest armies and determine the victor of these titanic clashes to ultimately win glory for your House and ensure that your name lives on in the annals of Westerosi history. But with so many rivals making claims to the throne, who will you support?

Today, we take a closer look at the enemies of House Baratheon in this week’s preview of the Fury of the Storm deluxe expansion for A Game of Thrones: The Card Game—now available for pre-order at your local retailer or online through our website!

Kings of the South

While Fury of the Storm focuses on the Stags of Storm’s End, every House in A Game of Thrones: The Card Game is represented in this expansion with two new non-loyal cards, as well as a collection of neutral cards that any player can make use of. This deluxe expansion includes three copies each of 52 new cards that explore the King and R’hllor traits and introduce new versions of beloved characters, while also focusing on themes of power with new cards to help any House race to victory.

After the death of Robert Baratheon in A Game of Thrones, the crown fell to his son Joffrey and the Lannisters, who most of the smallfolk in King’s Landing believe to be the rightful rulers. To deal with any who may disagree, the Lannisters gain a new version of the warrior Ser Gregor Clegane (Fury of the Storm, 27). This Knight is difficult for any to control, and his loyalty comes with a cost. After you win a challenge in which Ser Gregor Clegane is participating, you must kill a character you control. While you may simply choose to lose low-cost characters to the Mountain’s wrath, you can actually turn this price into an advantage. The sacrifice can be used to help you lay an ambush with Black Ears (Journey to Oldtown, 29) or to accumulate power with cards like Joffrey Baratheon (Core Set, 86) or The Boy King (Called to Arms, 30).

House Lannister is further backed by House Tyrell as the War of the Five Kings continues. At the start of the conflict, Renly Baratheon used the full power of the Reach to make his claim. However, after the Young Stag’s death at the command of his brother, the ambitious Tyrells shifted their alliances. Their willingness to forge alliances the moment it suits them is reflected in cards like Hightower Knight (Fury of the Storm, 37), who can negate his marshalling cost if you kneel another Knight who does not belong to House Tyrell. As the Lannisters and Tyrells feature the most knights in the game, an alliance between the two families is sure to prove profitable for both sides.

Kings of the North

The fractured House Baratheon is not the only family at war with itself in A Song of Ice and Fire. Far to the north, House Greyjoy is torn asunder when Balon Greyjoy mysteriously falls to his death after declaring himself the King of the Isles and the North. Now, for the first time since the Greyjoys first became the ruling family of the Iron Islands, a Kingsmoot will determine the ruler of the Ironborn. This practice is based in the belief that Every Captain is a King (Fury of the Storm, 26) on their own ship. For the cost of only two gold, you may play this Event to make each Captain under your control a King as well, giving them access to cards like King's Blood (The Brotherhood Without Banners, 108) and allowing you to force your enemies to Bend the Knee (House of Thorns, 26) if you forge an alliance with House Baratheon.

While this is not the first card in A Game of Thrones: The Card Game with the power to bestow the King trait, it is the first with the possibility to give you a fleet of them. Asha Greyjoy (Kingsmoot, 51) along with her uncles and rivals Victarion Greyjoy (Lions of Casterly Rock, 27) and Euron Crow's Eye (Kings of the Isles, 2) all stand to benefit from this card, able to remain standing when they are declared as attackers in power challenges. If you are ready to launch a Relentless Assault (Tyrion’s Chain, 118) with these newfound Kings, you can collect an incredible amount of power in a single turn and give yourself a lead any enemy will struggle to catch.

As the noble families of Westeros tear themselves apart, you will find that loyalty holds few bonds and even those who fight in their wars often do so in the name of ambition rather than honor. For example, Lyn Corbray (Fury of the Storm, 39) desires power as much as any of the lords or ladies of Westeros, seeking to marry Lysa Arryn to gain control over the Vale. In addition to bearing the stealth keyword, this rash Knight also stands whenever an opponent initiates a power challenge against you. While he does not bear a power icon himself, if you equip him with his family’s Valyrian Steel blade, Lady Forlorn (Fury of the Storm, 43), he will be able to defend you against the challenger, with additional strength if you control any neutral locations. When the realm falls into chaos, any may rise to power, and even family names do not matter. All that matters is the Iron Throne.

The Rightful King

A king has no friends, only subjects and enemies. And with enemies cropping up on all sides, it is up to you to decide who you will side your forces with and who you will face on the field of battle. Be careful where you place your trust—even families can be treacherous, and Westeros is unforgiving of mistakes. Forge your alliances, break from the past, and claim the Seven Kingdoms as your own!