Understanding the Editor

Acceleration: This adjusts the velocity of the camera movements. If you want softer movement lower the acceleration.





This adjusts the velocity of the camera movements. If you want softer movement lower the acceleration. Speed: This setting adjusts how fast the camera moves.





This setting adjusts how fast the camera moves. Fov: This will adjust the camera's Field of View and determine how much of the clip is viewable. It's very similar to a camera zoom. You can also adjust the FoV with your mouse scroller if you have one.





This will adjust the camera's Field of View and determine how much of the clip is viewable. It's very similar to a camera zoom. You can also adjust the FoV with your mouse scroller if you have one. Rotation Filter: This setting will change how your camera movements will look. Increasing the filter will make the movements smoother, and decreasing the filter will make them more stiff.





This setting will change how your camera movements will look. Increasing the filter will make the movements smoother, and decreasing the filter will make them more stiff. Shake Amount: This setting will add a shake to the camera. Setting this to Earthquake will make the camera violently shake.





This setting will add a shake to the camera. Setting this to Earthquake will make the camera violently shake. Shake Speed: If you don't have any shake added this setting will not do anything. The Shake Speed adjusts how fast the camera shakes.





If you don't have any shake added this setting will not do anything. The Shake Speed adjusts how fast the camera shakes. Shake Direction: If you don't have any shake added this setting will not do anything. Moving this bar all the way to the right will make the camera shake up and down, and all the way to the left will make it shake from side to side. If you set it in the middle the camera will do a mix of both.

Once you have the replay you want to use downloaded, you can begin to edit it using the Replay Editor. From the Team Fortress 2 main menu click on the button which saysOnce you're on the Replays page you'll see a list of replays which you've saved from the game. They will be placed within a black box labelled. If the next game update causes a discrepancy between the replay contents and the new game version your replay will be automatically deleted. This can be avoided by rendering your replay, but before we do that we want to edit it.Find the clip that you want to use and click on the thumbnail. On the page that appears you'll have a list of information about what happened in the replay. In my example you can see that I killed three people in this replay, two were snipers and one was a Demoman. You can also see the length of the clip and what map it was filmed on.If you're sure that this is the clip you want to edit, click on thebutton located on the bottom bar of this page. From this same screen you can also render your unedited replay, delete it and return to the previous page.When you click onyour game will begin to load the replay editor. When it's done loading the replay will begin to play.Before the replay finishes running its course, click theon your keyboard, which is the default key to bring up the editor. If you don't interrupt the replay before it finishes it will return you back to replay info screen.When you click theyou'll get a screen which looks like this.Within the editor there are four different sections of controls.At the bottom left of the editor you'll see a set of class icons arranged by Red and Blu. Clicking on each icon will allow you to change perspective to anybody in the map. If the icon is grayed out it means they were dead at the current time in the replay.In the middle of the screen you have playback controls.There are seven different buttons you can click on in this section.Clicking this button will tell the editor that this is where you want your clip to begin. This allows you to trim the start of the take so it gets straight to the action.Clicking this button will tell the editor that this is where you want your clip end. This allows you to trim the end of the take so you don't have excess footage.This will fast forward to the end of the replay or the Out Point if you've already set one up.If you hold down the left mouse button on this icon it will fast forward the clip. If you hold the button down and click ALT on your keyboard it will fast forward quickly. If you hold down the button and click Shift it will fast forward slowly.This will rewind to the beginning of the replay or the In Point if you've already set one up.This button will rewind the clip 10 seconds from your current point. If you have an In Point set it will not rewind past that point.This button will begin to play the replay. You can also toggle the Play by hitting the Space Bar on your keyboard. If you'd like to pause the clip you can hit the Space Bar again.At the bottom right of the editor there are four different icons. These buttons control camera effects and positions.This will speed or slow down time in your clip. When you click on this button you'll receive a popup with an adjustable bar. Moving the bar more to the left will slow it down, and moving it more to the right will speed it up. Clicking onwill set time back to normal.This will show the first person perspective of the selected player. This is the same perspective you'll have if you were playing. This is the default mode the editor selects.This will follow the player in an out-of-body perspective. This is similar to what the in-game kill cam looks like, but you'll be able to manipulate the angles.With the Free Camera selected you can place the camera anywhere in the map. This will allow you to give your replay a cinematic look.With the Free Camera selected you can hover over the icon to pull up a list of camera settings. Here you can lessen and increase the amount of the desired effect. You can also choose Reset to set the value back to default.While you're in theoryou can adjust the position and angle with your mouse. In theyou can move the camera as if you were playing using your movement keys. By defaultwill move the camera up, andwill move it down. It's almost identical to the spectator camera.If you're adjusting the camera position and your mouse icon goes away, you can get it back byonce. Click again to go back to adjusting the camera angles.