Dev Diary #2 – Squad Combat

Welcome to this week’s Dev Diary! Today we’ll be taking a look at squad combat.

When you head into battle to fight the mighty armies that stand in your way, squad combat will be paramount to include in your strategy and tactics. Your success will depend on the arrangement and array of units you send into battle. These units will be arranged into groups of a single type, which you control.

Each of the general units, which you can take a look at here, will be set up into their own individual squads when you build them. These can then be arranged into a strategic formation entirely of your choosing. You can order your long range archers to give support to the pikemen holding the line, or send knights on horseback to flank the enemy as you watch their army fall.

Squad based arrangements give you superior control over your army in battle, as well as allowing you to execute more commands on a larger battle field. Units are deployed in column formation by default, but you can utilize the various different formations that come with each type of squad. Plan your attacks carefully, and become the greatest strategic mastermind Avalon has ever seen!

As always we welcome your comments and questions, so please add them below or check out our forums.

I’ll be back next week to bring you more insight into the world of Avalon Lords!

Hail to Avalon,

Frank Cefalu, CEO

Animus Interactive

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