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Hackers worked out how to one-shot kill everything in the game, then tried to do literally that. They were walking around a world of epic swords and wonderful magic carrying shotguns. Player Jadd strolled into the Baradin Hold, prison of the demon Alizabal, Mistress of Hate, raid boss of 25 million hit points, and killed her with one click. He killed her before she even finished her evil monologue, meaning Jadd had just done exactly what everyone has ever yelled at James Bond villains to do, and also proved why they don't do that. Because it's boring.

It's the hacking dichotomy. Actually hacking something, studying the code to discover exploits, is an incredible puzzle and enormous fun. But using the hacks is boring. The whole point of a game boss is having a hard time beating it. If you're prepared to just make the enemy dead, you might as well write "Horrible Big Scary Monster!" on a piece of paper and then put a line through it.



And with one bold stroke, I defeated the mighty dragon! Truly, the pen is mightier than the sword.

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When the trial accounts used for the hack started getting banned, the remaining hackers knew they only had minutes to live. And then we learned that their bucket list was a giant funeral urn with the word "EVERYONE" written on it. They headed for the major trade cities and massacred far beyond the reach of sanity. They killed and they killed and they killed, and in these neutral zones the victims couldn't fight back.