According to an announcement and teaser by publisher D3 Go!, the interactive Alien experience will continue on the mobile platform.



Alien: Isolation released in 2014 to critical acclaim. The tension of being hunted by the fast and lethal Xenomorphs easily pushed it onto my own list of great horror games, even if there were a few too many androids.

Fans were eager to see what Alien: Blackout would be after seeing the trademark pop up back in November. Now, we know Amanda Ripley’s adventure will continue on your smartphone.

Based on the announcement and brief teaser trailer, Alien: Blackout will be a piece of a larger narrative focusing on Amanda, encouraging players to ‘Read. Play. Watch.’ From what I gather from the trailer and the description that players will use ‘only the space station’s limited power supply to operate a holographic map, surveillance cameras, and motion tracker’, I’m guessing this will be Five Night’s At Freddy’s with an Aliens makeover.

None of that is necessarily bad. The FNAF formula is simply but effective, and we can have a mobile spin-off and still get a future mainline release for consoles and PC. But when will publishers realize that passionate fans, the ones most likely to actively seek out this kind of news, don’t care for mobile games? The mobile game landscape has been growing by leaps and bounds, but many gamers still regard it as a limited platform and cesspool of predatory business practices. If you want to use a mobile tie-in as part of a marketing campaign, don’t lead with it.

Alien: Blackout will be ‘coming soon’ for iOS and Android.