(6502) Assembly in One Step Leo Scanlon A resource guide to 6502 assembly. A good reference tool. Assembly NES N/A 1.0 Int

20 Levels of NSF ripping Gil Galad A very large and inclusive NSF ripping document translated and re-worked. It includes 20 steps, seven of which have yet to be completed. Assembly NES N/A 0.8 Adv

4BPP Demo TFG A Visual Basic program that reads/displays graphics in 4BPP (SNES format) graphics with a simple palette animation. Source Code SNES N/A 1.0 Int

6502 ASM Codes Bongo` A nice reference list of opcodes and mnemonics for the 6502 processor. Assembly NES N/A 1.0 Beg

6502 Instruction Summary CricketNE Complete and detailed list of opcodes and mnemonics for the 6502 processor. Assembly NES N/A 1.0 Beg

6502 Palette Changing Tutorial windwalker101 This is a straightforward tutorial on how to change the palette on screen using 6502 assembly. Graphics Hacking NES N/A 1.0 Adv

65816 ASM Tutorial Sukasa Well, you’re here to learn ASM, right? You can’t find a good tutorial on google right? Or, you just needed some clarification, right? Good. Time to learn about ASM, how it works, and all that. Now, you’ve heard about ASM and HDMA an…. Assembly N/A N/A 1.0 Adv

65816 Programming Primer Brett Tabke An in depth look at the 65816 processor. This document is intended to aid those programming the 65816 Processor from The Western Design Center. This chip is the basis for the Apple IIGS, the Creative Micro Designs SuperCPU addon cartridge for the Com…. Assembly SNES N/A 1.0 Int

65xx Processor Data MeMSO This document describes in (almost) full detail exactly how the 65xx processors work. The document contains information for the following CPUs: 6502 (6507, 6510, etc), 65c02, Rockwell 65c02, 65cs02, 65ce02 (4510), HuC6280 and 65c816. Assembly Multiple N/A 2.0 Beg

68000 Instruction Set Damaged Cybernetics This is a documentation of the 68k instruction set. Might be a good document to check out if you want to know all the op-codes. Assembly X68K N/A 1.0 Adv

A Beginner's Guide to NES ROM Hacking Sliver X An easy to follow guide to NES text replacement. Text Hacking NES N/A 2.1 Beg

Addendum to ZSNES Savestate Format creaothceann This addendum contains information on variables added to the ZSNES savestate format since the time the original format document was written by ZsKnight. Save State Hacking SNES N/A 1.0 Beg

Adding an SNES Intro (with a few clicks) DQ Translations This document explains a quick way to go about the process of adding an intro to a game. Assembly SNES N/A 1.0 Int

Addrem Killa B A portable C library for adding and removing SNES headers. Source Code SNES N/A 1.0.0 Beg

Adventure Disassembly Joel Park Unknown which disassembler was used and which assembler to compile. Source Code 2600 Adventure 1.0 Adv

Air Fortress Embedded Source Code GSX Suga Source code chunks and other assembler information was found in the Japanese version of Air Fortress and documented in this text file. Source Code NES Air Fortress LC 3.0 Int

Air Sea Battle Dennis Debro Possibly compiled using vcs.h in DASM. Source Code 2600 Air Sea Battle 1.0 Adv

Alien 3 Music Source Code Jeroen Tel This is the music source code donated by Jeroen Tel, the musician and audio programmer of the game. The source code is for the PAL version of the game. Also, the assembler was lost long ago and so it requires a conversion to another public domain ass…. Assembly NES Alien 3 1.0 Adv

Altering Objects in SM64 Jensthecomposer This document will explain how to move or change objects in Super Mario 64 Levels with a hex editor. Game Specific N64 Super Mario 64 1.0 Beg