Townhall Level Max Reduced Collectors + Weaker Defenses + Reduced Barracks 1 0.1 0.1 0.1 0.1 2 1.1 1.1 0.9 0.8 3 6.6 6.6 6.3 5.9 4 29.1 21.1 18.6 16.4 5 107.0 47.0 33.8 30.4 6 173.1 101.1 67.6 61.6 7 367.5 247.5 146.5 134.5 8 693.0 552.0 322.0 310.0 9 1,165.5 1016.5 613.5 601.5 10 1,666.8 1497.8 913.8 901.8

Build to support your strategy. Assuming that you are going to follow my raiding strategy, that means you will need to prioritize getting your army camps built and fully upgraded as quickly as possible and making sure your laboratory is upgraded if doing so will allow you to upgrade your raiding army. Dont waste time with mines and elixir collectors. Note, I said dont waste time, not dont build them. If you can raid enough, you can earn FAR more attacking than the collectors will get for you. This is a valuable place to cut corners. Nearly half the time to achieve a maxed out TH6 is spent on mines and collectors. If you have enough income from raiding, you are better off moving up to TH7 than you are waiting for those things to build. Mines and collectors are great fillers though. If you are trying to save up for that next hidden tesla upgrade, putting your spare builder on a mine upgrade will avoid wasting time. All in all, I recommend you aim to get your collectors to level 6 or 7. This way, you dont lose resources when they prematurely fill up, but you also avoid pushing into the day long builds of 8 and above. Generally, keep all buildings and walls within 1 level of the highest level of the same type. Usually, the incremental advantage of a building upgrade is about the same for each level; however, the cost of the higher level upgrades is considerably higher. So, better to have two level three archer towers than one level four and one level two. Barracks are a notable exception. Only upgrade your barracks to the highest convenient level. Usually, this will mean that at least one barracks is very high (perhaps maxed out), so that you can get the newest toy. The rest of the barracks need to be set up to build your armies efficiently. You dont need all your barracks able to make wizards if you only use a few for wars and the rest of the time you use low level troops. For convenience, I like having my barracks high enough that I can queue my entire regular army at one time. Also, if I use a lot of a unit, I want to make sure that multiple barracks can produce it (example, you may want multiple wizard barracks if you plan to donate a lot of them for clan wars). Finally, before upgrading a barracks, consider how inconvenient it will be not having it. If it is your highest level barracks, you may want to get two at the same level so that you can still produce that healer when you go for dragons (as an example). Try to time your builders so that you have a constant stream of builders completing work. That can mean delaying a particular project because it would finish up the same time as two other upgrades. It is most important to make sure multiday projects dont leave you without builders for several days. I also pick projects to try and get builders available at good times. For example, I might avoid a two hour upgrade right before going to sleep, but instead do an eight hour project and then do the two hour project first thing the next day. Now faced with mostly multiday upgrades, I save some of the minor projects (upgrading elixir storage) to get my builders to the beginning of the day (when it is convenient for me) instead of midafternoon (where they end up after I cannot get to them because of real world responsibilities). Build every building a level has to offer before moving forward. I do this mostly so that I can plan for my layouts. Honestly, this is not entirely consistent with my overall message; however, if you never build the building, it is hard to assess how useful it is. There is an exception to my guidance, while I really like the barbarian king, you may not have enough dark elixir while at level 7 to build him. Feel free to wait until TH8.

There are a lot of ways to be smart about building. I wont pretend to know what is exactly the best order to build everything, but there are still some general rules that can help.First, if you have ever wondered how long it will take to build everything, here is what it takes to max out the various town halls in builder days (i.e. 1 builder for 1 day). I have excluded upgrading the archer queen, the barbarian king, and all the various trap upgrades from this count.There is a lot to build, but there is some good news in the chart as well. First, the lower levels simply do not take that long (for example, if you had three builders, you could be a fully upgrade level five in a little over one month). Second, a lot of this is simply not necessary to advance forward in the game.I have met a number of people that advise to max out everything before upgrading to the next town hall. I think this is very poor advice. In my view, you need to do what maximizes your income and enjoyment of the game. Players should find it much easier to get 100,000 gold for whatever reason at town hall 7 than they will find it at town hall four. With proper care, they can make sure that is true.Assume you have only three builders you could maximize town hall 6 (and presumably ready to seven) in 51 days. If you limited your collectors to level 7, that would drop to 34 days. If you only upgrade your defenses to two less than the maximum, now only a 23 days. If you only upgrade a few of your barracks to maximum and leave the others one or two levels down, 21 days. If that reduced base can work well for you, it has taken you only half the time to upgrade to TH7 and get access to a really strong army.The balance will depend on how often and how long you play. If you raid a lot and stay online, you may find that you depend on your defenses a lot less than someone who attacks occasionally and spread out throughout the day.Assuming you can attack several times in a relatively short period, I recommend you rush all the way to town hall 7. Fundamentally, you should be able to generate enough resources from raiding and use them immediately for building, so that your primary defense is simply that you are generating enough income you can afford for other people to attack you occasionally and that when they do, you dont have that much on hand. That said, dont blast through town hall 7. Eventually, you are going to need to save for things and giving people an open door to your resource storage is not going to help. Also remember that as your town hall goes up, the game penalizes you if you attack lower levels. TH7 is a particularly attractive place to catch up because you can still take out relatively wealthy TH6s while having access to armies that can attack stronger players.With this in mind, here is the building strategy I use.