In the niche internet wilderness, once upon a time, I discovered a Princess Trainer. A kinky little title that in the early days could only be found in a handful of places. Out of the pervy depths of dungeon dwelling, I bring you a sexy game dev.

Welcome ladies, gentlemen, and everybody else. Today’s guest is a seasoned admirer of jiggly tits and a prolific creator of naughty things:

~~~~

-Hello, bros. I am that guy who created that princess trainer game. And that is probably the only thing I will ever be remembered for.

Sexy_KG: What were your inspirations for Princess Trainer?

Akabur: Tits. No seriously, isn’t it like the main inspiration behind 98% or stuff that men create ever. Tits aside though, I took some inspiration from an old Russian game called “Jack-o-nine-tails” and some Japanese games including Persona 4 GOLDEN.

Sexy_KG: What are some of your favorite games, they don’t have to be adult ones?

Akabur: It’s hard to pinpoint only a few. I’ve played a lot of good games in my day. I usually tend to enjoy Japanese games the most. As for western/european ones, well let’s go with “Jak and Daxter” and Tomb Raider.

Sexy_KG: How rough was it getting started until you finally had momentum and a few complete projects under your belt?

Akabur: Well I “got started” well before I even knew what the internet was. I used to draw naughty pics and just show them to my friends. The net gave me a much broader audience and it sort of picked up from there. But, I never was able to make a proper living out of what I do until Patreon came along.

Sexy_KG: Did you have any big hassle with technology?

Akabur: Most definitely! To this day I know very little about coding in particular and technology, in general, to be honest. I mean I am one of the very few guys who still does his drawings by hand. There is a reason for that 🙂

Sexy_KG: How much time did it take you before launching the first release to the public?

Akabur: Honestly I don’t remember. My memory is crap, sorry. Original Princess Trainer took 4, maybe 6 months. I think. And Witch Trainer 6-8 months maybe. Yes, definitely maybe… -_-

Sexy_KG: Did you experiment with other game ideas/prototypes before you committed to Princess Trainer?

Akabur: Well, Princess Trainer was originally a part of another game called “Magic Shop”. To be honest I didn’t do much planning for Princess Trainer. Half of the time I had no idea what I am doing. Mostly I was just trying to trust my dick… *kehm!* I mean my gut. Some of the story events were written directly inside the game engine itself. All I knew was: I wanted to create some sort of interactive experience with fapping potential.

Sexy_KG: What is the biggest challenge you’ve had so far?

Akabur: Containing my own ambitions. It is hard to stay grounded and have a realistic outlook on your project instead of creating “a game of your dreams”.

Sexy_KG: How did you come up with the first theme?

Akabur: For Princess Trainer you mean? What theme? I grew up jerking off to princess Jasmine – that’s my theme. ^^

Sexy_KG: If you could feature any character or real person in your games without anybody bothering you about it, who would it be, and what role would they have?

Akabur: Angelina Jolie!!! Yes, the things I would do to that woman… Wait, what was the question again? 🙂 Right, so I guess I would just go with some popular character I personally have interest in. Some sort of public figure. Maybe a princess, a superhero or a news reporter 🙂 As for the role, she would be a fuckable character. Come to think of it I am already doing just that. I AM LIVING A DREAM! (At least when it comes to my work 🙂

(Sexy: I’d venture a guess that he’d like a younger Jolie to play Wonder Woman or Cleopatra in one of his universes)

Sexy_KG: Were you flying solo or did you have a team when you started?

Akabur: I had an artist friend (DAHR) who helped me out every now and then and a professional programmer friend who I bombarded with coding related questions constantly. Other than that my projects are usually a one-man operation. I do plan to change that eventually though… Eventually…

Sexy_KG: What is your impression of how frowned upon adult content is in your country?

Akabur: In my country? Isn’t it frowned upon in ANY country? I dunno… I find it weird (and sad) how grown men sometimes can’t act like adults when it comes to sex in any type of fiction. Even in every-day conversations on forums and such, people who play my games often address themselves as “pervs”. They say: “Hey, Akabur, I love your games! Yes, I’m a perv! Ha-ha!”. I could never understand that kind of mentality. I simply don’t see why a dude would think of his interest in the opposite sex as some sort of perversion. I dunno… Society is weird.

Sexy_KG: How skeptical were people to the idea of the first game, (there always are naysayers)?

Akabur: Well, it’s not like I have to please a board of directors or something. But when it comes down to it I doubted my own work the most probably. I was really surprised how much support my silly games have gotten. Even now I sometimes still can’t believe it. Thank you for playing my games, dudes. ^_^

Sexy_KG: How many people of outside your team know you work on Adult Games?

Akabur: In real life? All of my close friends do. And my family sort of has a vague idea.

Sexy_KG: Do you have a scripted story you tell new people to hide that you are doing adult games?

Akabur: Actually yes. I usually say that I am just an illustrator or (lol) an I.T. specialist. If they dig deeper I just make stuff up. For example, my hair stylist thinks I work at an I.T. company. Sometimes we even talk about work. I’m am really good at avoiding social awkwardness through lies. I make stuff up for a living dammit! ^_^

Sexy_KG: If you had unlimited money, what game would you make?

Akabur: An RTS! No, an RPG! No, wait… A holy grail of every true gamer: a AAA porn game. ^_^ Jokes aside though, I think I actually would lunch several smaller projects that I would guide and oversee.

Sexy_KG: What is the most absurd thing you’ve been told about your games?

Akabur: That I am a lazy bum. Or that my games take no effort to make. And my favorite by far: that I just scam and rip people through Patreon. The absurdity of the situation is that everyone who knows me personally knows how I dedicated (obsessive) I am when it comes to my work. I often even skip birthday parties and other important social things simply because I am too busy working. (Seriously how my friends still tolerate me I have no clue).

Sexy_KG: How long did your most elusive bug take to fix?

Akabur: Thirty-something years. My entire life is one big bug! Still working on fixing it! 🙂 But if we are talking about my games… Well, Sometimes people report a bug but don’t say exactly what caused it so I may have to play the game for myself for an hour or so to trigger it, and that’s about it really.

Sexy_KG: How you think adult games belong in the larger game industry?

Akabur: Not unlike prostitution belongs in corporate business I would say. With the way things are developing lately, I will be surprised if we still have adult games 5 or 10 years in the future.

Sexy_KG: How much hope do you have that large platforms like Steam would consider publishing adult games in the foreseeable future? (It’s still a bumpy road on Steam)

Akabur: Adult games will never be allowed on steam. (I know I sound like one of those “the end is neigh” nuts when I say this, but) PEOPLE, WAKE UP: adult games will NEVER be allowed on Steam. Whatever “positive” change is happening right is just a fluke. Mark my words!

Sexy_KG: If you could erase one game from the world, which one would it be?

Akabur: Mass Effect Andromeda. That game burned me hard 🙁

(For those that dodged the bullet, that game was ruined by exceptionally bad writing, loads of technical issues, some of the newly fashionable self-loathing/racism for the rotten cherry on top)

Sexy_KG: (Whatever comes to mind, you don’t have to analyze) – What is the most essential thing about making video games?

Akabur: Sacrifices. And not the exciting, black magic kind, but the usual, day to day, mundane stuff. Doing what you supposed to instead of what you want to. Skipping your favorite shows, not spending the weekend with your significant other and whole lot of other things, simply because you need to get some work done.

Sexy_KG: What would you say is the least expected thing that happened to you while doing Princess Trainer?

Akabur: DAHR contacting me and offering help with the project. Before that, he was just some artist I admired but through working on PT we became friends^^

Sexy_KG: Do you have a favorite character in your project, (it doesn’t have to be a protagonist)?

Akabur: My favorite character is not professor Snape and not Lola and definitely not Iris. It’s Mudder the city guard actually. I know he is a super side-character in Princess Trainer and that is all there is to him, but he is my favorite character in that game. Sorry 🙂

Sexy_KG: What is your favorite fetish?

Akabur: I don’t have one. My sexual preferences are vanilla as fuck. Of course society would disagree but honestly, I think of myself as just a normal dude. I like to have sex with girls.

Sexy_KG: If you made a collectors edition, what would one physical item ideally be?

Akabur: An Iris figurine – fully naked, with little bells on her nipples, sneering savagely, covered in blood and holding a dagger in each hand.

Sexy_KG: Given everything you know now. If you had to start developing Princess Trainer today, what would you do differently?

Akabur: EVERYTHING! ^_^

Sexy_KG: Given that you have multiple games now, can we safely say it’s turning into a stable career?

Akabur: Ha-ha-ha. It’s damn better. I am in my mid-thirties and it’s the only thing I am even remotely good at.

Sexy_KG: Do your parents know about any of this :)?

Akabur: They know that I make “some hentai shit”. ^^

Sexy_KG: Thank you Akabur for dropping by to spill the dirt also kudos for the cool games.

Akabur: Thank you for your support bros. kinkygaming.com is the best site ever!

~~~~

Akabur would like you to believe he is an adult dev, but really in Soviet Russia –

The princess trainers make the Akaburs, not the other way around…

And since he is politely flattering the site, let’s flatter him some back…

Not only did he not promote any of his stuff at the end of the interview, but all his games are available to the public for free. Pledging to his patreon is just an optional step and in no way prevents people from enjoying his work. If that’s not a role model guy, I don’t know who is.

You can find Akabur and his sexy stuff over at:

~~~~

If any of you fine folk think we should continue this conversation with Akabur over some interesting topics you have in mind or you are one of those elusive wild elf developers and want to talk – drop an email. (to be found in the contact page – on the top of the page)