Awakened Spider

“I am a spider. I want to sing you a wonderful song. And if you see me. Please don’t squish me. I want to be your friend all day long! HEE!!" —Lucas the Spider, Musical Spider

Imparted with heightened intelligence beyond it’s kin, the Awakened Spider is similar to normal arachnids in most regards but some spellcaster has provided it an intelligence not common to arachnids and the ability to speak.

All Legs and Eyes

Born as normal spiders, Awakened Spiders have had an Awaken spell cast upon them by some spellcaster, whatever their reasoning. This has given the spider an enhanced intellegence and in most cases the spider if it were to become an adventurer was exceptional already, only lacking such intellegence that it could think like most humanoids.

Awakened Spider Names

Awakened Spider's names cary as they have none prior to their awakening. Thus they normally adopt formal names or nicknames given to them by the spellcaster that awakened them. Depending on the race of the spellcaster the Awakened Spider could have a multitude different names.

Awakened Spider Traits

Your Awakened Spider character has a number of of traits, due to their nature.

Ability Score Increase. Your Dexterity score increases by 2 and your Strength score is reduced by 2.

Your Dexterity score increases by 2 and your Strength score is reduced by 2. Age. Spiders are adults in a matter of months and live at longest to be 20 years of age.

Spiders are adults in a matter of months and live at longest to be 20 years of age. Alignment. Neutral. Spiders commonly hunt for food and rely on basic instincts. Awakened Spiders will continue along the patterns of their lives prior to being awakened but will show more cunning in how they survive

Neutral. Spiders commonly hunt for food and rely on basic instincts. Awakened Spiders will continue along the patterns of their lives prior to being awakened but will show more cunning in how they survive Spider Climb. Awakened Spiders can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. They also ignore Movement restrictions caused by webbing.

Awakened Spiders can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. They also ignore Movement restrictions caused by webbing. Extra Eyes. Having so many eyes gives you better than normal eyes sight and you gain proficiency in Perception.

Having so many eyes gives you better than normal eyes sight and you gain proficiency in Perception. Darkvision. Awakened Spiders have darkvision out to 60 feet.

Awakened Spiders have darkvision out to 60 feet. Languages. You can speak, read, and write Common.

You can speak, read, and write Common. Subrace. There are two subraces of Awakened Spiders, Weaver and Wandering. Choose one of these subraces.

Weaver

The Weaver Spiders are know for the webs.

Ability Score Increase. Your Wisdom score increases by 1.

Your Wisdom score increases by 1. Size. Small. Weaver Spiders will grow slightly larger than normal and will can, at its oldest, be almost 22 inches long and 18 inches tall.

Small. Weaver Spiders will grow slightly larger than normal and will can, at its oldest, be almost 22 inches long and 18 inches tall. Speed. Your base walking speed is 20 feet.

Your base walking speed is 20 feet. Spider’s Web. You can cast the Web spell once per long rest without any components. Wisdom is your spellcasting ability for this spell.

You can cast the Web spell once per long rest without any components. Wisdom is your spellcasting ability for this spell. Websense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.

Wandering

Wandering Spiders are larger then other Awakened Spiders and may be a more aggressive.

Ability Score Increase. Your Constitution score increases by 1.

Your Constitution score increases by 1. Size. Medium. Wandering Spiders are larger than most spiders and can be as long as 3 feet in length and 2 feet tall.

Medium. Wandering Spiders are larger than most spiders and can be as long as 3 feet in length and 2 feet tall. Speed. Your base walking speed is 25 feet.

Your base walking speed is 25 feet. Spider Bite. Your bite is dangerous to most foes and may be used as a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal piercing damage equal to 1d4+ your Strength modifier, instead of bludgeoning damage normal for an unarmed strike.

Your bite is dangerous to most foes and may be used as a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal piercing damage equal to 1d4+ your Strength modifier, instead of bludgeoning damage normal for an unarmed strike. Venom. You may make a special attack with your bite. When you hit with your bite attack you may poison the target, the target must make a Constitution saving throw, causing it to take 1d6 poison damage and become poisoned for 1 minute on a failed save. The DC for your Venom is 10 + your Constitution Modifier. You can't use this trait again until you finish a short rest.

Crediting

Homebrewery for the excellent formatting tool. u/TheSpoonyBard13 for the idea of sub-races instead of just one type of spider, there are many of them out there and more may be added. Youtube.com/user/joshuaslice for the picture of Lucas the Spider and Quote.