Originally Posted by Diavolo Originally Posted by

On the contrary, it's very relevant. Player A joins FFXI at a time where every trust is available, so when people on his/her server advise him to collect Trust A, B, C, D and E to help him/her knock out some older content that's no longer popular with the masses they have a goal to shoot for. Player B joins FFXI at a time where Trust A and D aren't currently available and wonders to themselves, why did Player A have an easier time obtaining these trusts and defeating this content when I only joined the game a day later? Player A has reachable goals, is happy with the way things play out. Player B is frustrated and needs extra help clearing the same objectives. Player A is far more likely to stick around and keep playing than Player B and the only difference between them is a trust or two that those of us already at end game take completely for granted.



Why do we need to have time-limited trusts - trusts that do indeed provide a great deal of help to more casual players - when those of us that already have them don't even think very highly of them? I think it's a fair question to ask.