Warhammer has long been a beloved series for many. Starting off as a board game, the game has branched out into the video game world with many titles. The latest title to come from the series is Warhammer: Odyssey, a mobile MMORPG taking place in the Old World.

We managed to have a chat with James York, one of the co-founders of Virtual Realms, the company developing the game. The games studio is an independent development studio based in Thailand with vast experience in developing free-to-play mobile MMORPGs.

When asked, York mentions that his favourite role in the MMORPG so far is the Engineer. As he says, “In true engineer fashion things work most of the time…”

In an email interview with us, York shared some interesting bits about the upcoming game with us. He stated that the game will be completely free-to-play and this includes all future content as well. However, there will be a subscription option for players but it will purely be for cosmetic and quality of life features.

In addition, there will also be an in-game store for those who would like to spend some real world money on items that make the game more convenient and non-essential for gameplay. No items that would be game-breaking or negatively impact the game will be available there.

For those who are familiar with other mobile RPGs and MMOs out on the market, Warhammer: Odyssey will be having a similar combat mechanic in general. This is so that casual players can easily learn and master the combat mechanics while giving something more technical and strategy based for the veterans to dive into.

As mentioned before, the game takes place in the Old World. It is a fascinating universe filled with many iconic locations, characters and lore. York explains that the world will be large with many places to explore. Each main zone is around a square kilometer each so players will definitely find that there will be a lot to discover.

To make traversing through the map faster and easier, the game will feature fast travel points. Players will have to make their way to new areas by foot. However, once they’ve reached these areas, new travel points will be unlocked, allowing players to fast travel to these locations at will.

There will be six classes in the game which players will be able to choose at the beginning of the game. Despite having to look a certain way to these classes and races, players will still be able to customize their characters according to their preferences.

Players will not be able to switch classes at will but it is possible to own multiple characters on a single account. Each account will be given a number of character slots so players can experiment and create multiple characters and see which play style fits them best.

The most interesting bit about Odyssey’s character creation is when players hit level ten. There, players will be prompted to choose between two specialization paths. This is a major decision for players to make as certain abilities and skills won’t be available on the other path. However, if players do not enjoy that particular specialization, they are free to reset and choose once more.

So why the Old World? According to York, “The Old World was our first introduction into that Warhammer world and was something that we grew up with.” That said, it doesn’t come as a surprise for the company to choose the Old World as the perfect setting for the mobile MMORPG.

Players will be able to expect regular, free updates for all players with a content update schedule which will be revealed soon. As of right now, the developers are hard at work making sure the game is solid and performing well before committing the game into beta phase.

For those worried if their devices would be able to run the game, the team is optimizing the game to ensure that the game will be available to the widest range of devices possible.