So let's get one thing clear before I rip into this. EA sucks, they haven't released a solid game sense they decided that games like dead space were not profitable anymore. The line up they cultivated has turned to trash and they are too busy trying to chase the easy buck. So who cares what they release where.

As far as their data goes. How many full versions of their sports franchises have they released so far in full versions up to this point? 2 ? Maybe 3? Switch owners talk about how they will buy something even if it isn't as good as the core product so long as it plays well. Clearly they didn't for EA. To be quite honest, they aren't wrong. Every game I've shown interest in has played better else where and hasn't had to make compromises to work either. Bloodstained being the most recent title. MK11 runs very well on switch, but those little details make the difference. You know those little details devs always go on about, whether it's wind blowing through a room or zoo animals walking across a deserted city during a post apocalyptic scenario, those compromises hurt the game if they are missing. The switch is a cool machine and with dedicated experiences like fire emblem 3 houses, arms, Mario maker 2, Mario rabbids kingdom battle, and so much more, you start to see where your money should go.

The numbers I've seen back up the fact that 3rd parties should keep their games on other platforms. The cost financially and the reduction in product quality that adversely impacts the developers original vision isn't worth the compromise. Ubisoft titles in particular sing true to this. South Park's worst version is on switch and it's the least stable version. Star Link again same issue, least stable, it also happens to be a huge visual reduction for the game and feels clunky as hell compared to the other platforms. Not I do feel star Link could be retooled into a starfox game, but again that would be an experience tailored explicitly for the switch. Ultimately the compromises aren't worth it for a port. Mario kingdom battle runs great, looks great, and has no compromises. Many people have shown an interest in playing the higher quality version of a title. Those technical issues are too high a price. To be perfectly honest when EA was in it's prime I'd still have purchased Mass effect and dead space on ps4 or PC. I have no interest in playing watered down versions of those games had they been made for this generation. Though those games could find a fit with remasters on switch, which ones have stated they are tired of those types of releases.

Occasionally you'll see a doom game come about, but owners fail to realize is that Doom is the exception not the rule. Bethesda intentionally underspecs their games. I'd be surprised if doom didn't run as well as it did when it released. Honestly more than a few games rely on this fact for their own porting. Then you have the advantage some developers put out there, that the extra performance allows developers to release games fast. In other words cut more corners and take the hit so they can focus on more important aspects of the game. Then you have developers who push the absolute limits. The latter we see with a lot of EA titles. We see it with CoD from Activision. We see it from ubisoft with AC, Watch Dogs, and anything with Tom Clancy slapped on the box, we even see it with square enix. Not every 3rd party is willing to give Nintendo a good will release by making them target platform.

EA is struggling with it's identity right now, they don't have the means to play with the switch right now. Their current catalog just has no home on switch and they refuse to release remasters of their games to any platform. A good will release is also put of the question.

As the switch lags behind your going to find 3rd party support slip back to bite sized versions for switch, especially next year. This is a rocky road you invested in as switch owners, you knew this was a thing and we're warned by your peers. I agree the trade off has been good if you hadn't played some of these older games or were fans enough to play them again. That games like Mario Odyssey, fire emblem, are great reasons to own. Let's be fair here , you knew you'd still be buying certain games for PS4 at the end of the day. You'd take what was within reason on switch till a title like Bloodstained, Crash Team Racing, or some other compromise that went to far came along. EA is not wrong when they say, you likely own one of the other platforms already if you were playing their games. Because you had been doing it for over 3 years already. If you traded in your PS4 or Xbox for a switch, you sir are one of the rare ones.