Okay, so I’ve had to figure out what format to post Comic-Con articles, because there’s going to be a hell of a lot of them. First up, SOE!

After setting up an appointment, we got one-on-one demos of DC Universe Online and Magic: The Gathering Tactics. First on our list was DC Universe Online. This game looks like a more action-intense version of City of Heroes, complete with the ability to use the environment to beat the living daylights out of your opponents. The above image is not of the “main” game, but is instead an instanced “versus mode” that allows players to play as iconic characters, complete with their unique powers and abilities.

Players can also remember what tactics work against these iconic characters when taking them down as their heroes (or villains) in the main game. “If you want to be a legend, you have to learn from the legends,” producer Wes Yanagi says as he flies through the air as a jetpack-wearing Joker, firing dual pistols at anybody within range. Players begin with access to only Harley Quinn and Robin, but as they progress through this mode and rise through the ranks, more characters become available.

After a brief look at the new Clone Wars Adventures game (it actually looks decent, surprisingly enough) while waiting for a kiosk of Magic: The Gathering Tactics to open up, we were treated to a hands-on demo of the new turn-based strategy.

That right there is the Serra Angel, getting ready to kick some serious ass. And believe me, she does. Speaking of, while the content is indeed drawn from the popular trading card game, the grid-based gameplay is almost nothing like what Magic fans are used to. It’s turn-based, creature-summoning, spellcasting strategy at its best, with players building a set list of creatures and spells rather than drawing cards from a deck.

While Magic fans have been generally supportive, the particularly rabid ones may be turned off. Still, SOE doesn’t seem to be worried. “The diehard fans have a game,” Blaine Loder, the QA lead for SOE Denver says. “It’s called Magic.” It seems that this game is definitely charting its own course, and to me, that looks like a good thing.

Look for both of these titles to hopefully come out before the end of 2010.