Launch Server Issues - Updated Thread

Thank you to everyone that got the game. We're truly blown away by your support.



We wanted to apologize for the server issues. It's really frustrating. We can't even play ourselves.



We're a 2-man indie team. We spent $70 total on marketing. We really had no idea what to expect. Our goal before launch was to break our alpha record of 400 concurrent players. We should have been asking ourselves "how do we scale the servers to support 10,000 players logging in simultaneously?" The number of login attempts was 2000 times more than during alpha testing, which we didn't anticipate.



With that said, it's still our fault for not expecting this. We're hard at work on fixes. Rest assured the game will be playable. There isn't some evil conspiracy plan to keep the servers off forever.



If anyone feels more comfortable refunding the game and getting it again when things are more stable, please do that. It's your money and you have a right to feel secure.



We'll be updating you guys as soon as we have good news to share.



- Lisk & Jules