ArmPrime Registered User



Join Date: 3 May 2017 Location: USA Age: 28 Posts: 29

I'm very happy to announce Total Annihilation Lazarus News & Status



┌─── First Public Patch Notes - v0.6

│As of right now, Lazarus is incomplete and not open for public use.

│ArmPrime Lazarus v0.6.0 is the next major milestone which contains many

│core modifications to the entire application stack. I've completed a solid HPI Dependency Scanner,

│AKA SuperHPI which is responsible for scanning the dump of a user uploaded HPI/UFO file

│that allows the modern ArmPrime Linux/Python3/DjangoREST stack to work with and organize game

│data made for TA's Win9.x/C++ stack from 1997. SuperHPI has a much more reliable testing

│module designed to be fed an HPI dump consisting of hundreds of units, allowing for a more progressive

│flow of updates and tweaks to increase the rate of compatibility with the diverse ocean of user generated content.

│

│In v0.6 Lazarus had it's data model and RESTful interface refactored and prepped for the next development phase

│which will integrate SuperHPI with the newly refactored backend.

└──── Nov 27th, 2017







a powerful web app that will allow you to create large TA mods right in the browser. It's a conflict crusher, unit editor and social network for creating and sharing epic mods all rolled into one web interface.





Lazarus Editor Main Menu screenshot:











Key Features



UFO/HPI Uploader

This was probably the most challenging part about this project. TA Lazarus will allow you to upload any unit or unit packs in their original HPI/UFO format. Lazarus will then handle the rest and automatically extract all contents of the UFO file, analyze them, and finally organize them as assets with dependencies that can be reused by any member of the community.



Here's the uploader analyzing the TAPower spider pack:

http://armprime.co/static/demo/ufoAnalyzer3.png

http://armprime.co/static/demo/ufoAnalyzer2.png

http://armprime.co/static/demo/ufoAnalyzer.png





Tech Tree Editor

I want to make it easy for Lazarus to allow users to build many tech levels, so I made sure to give the DownloadTDF data editor a more graphical interface to see everything in one screen.



Below is a preview of the DownloadTDF editor:

http://armprime.co/static/LazarusScr...arus-tdf-1.png





Unit FBI Editor

http://armprime.co/static/demo/screenL1.png





Weapon TDF Editor

The backend for this portion is finished, the frontend GUI is about %50 complete.





Mod Compiler and Publisher

http://armprime.co/static/LazarusScr...-nanolathe.png



The mod will be hosted at:

http://armprime.co

You can find more info and screenshots about Lazarus there.



I'll be keeping everyone posted with updates here on this thread. The project is about 90% complete, stay tuned! ┌───│As of right now, Lazarus is incomplete and not open for public use.│ArmPrime Lazarus v0.6.0 is the next major milestone which contains many│core modifications to the entire application stack. I've completed a solid HPI Dependency Scanner,│AKAwhich is responsible for scanning the dump of a user uploaded HPI/UFO file│that allows the modern ArmPrime Linux/Python3/DjangoREST stack to work with and organize game│data made for TA's Win9.x/C++ stack from 1997.has a much more reliable testing│module designed to be fed an HPI dump consisting of hundreds of units, allowing for a more progressive│flow of updates and tweaks to increase the rate of compatibility with the diverse ocean of user generated content.│In v0.6 Lazarus had it's data model and RESTful interface refactored and prepped for the next development phase│which will integrate SuperHPI with the newly refactored backend.└────a powerful web app that will allow you to create large TA mods right in the browser. It's a conflict crusher, unit editor and social network for creating and sharing epic mods all rolled into one web interface.Lazarus Editor Main Menu screenshot:This was probably the most challenging part about this project. TA Lazarus will allow you to upload any unit or unit packs in their original HPI/UFO format. Lazarus will then handle the rest and automatically extract all contents of the UFO file, analyze them, and finally organize them as assets with dependencies that can be reused by any member of the community.Here's the uploader analyzing the TAPower spider pack:I want to make it easy for Lazarus to allow users to build many tech levels, so I made sure to give the DownloadTDF data editor a more graphical interface to see everything in one screen.Below is a preview of the DownloadTDF editor:The backend for this portion is finished, the frontend GUI is about %50 complete.The mod will be hosted at:You can find more info and screenshots about Lazarus there.I'll be keeping everyone posted with updates here on this thread. The project is about 90% complete, stay tuned! Last edited by ArmPrime; 28 Nov 2017 at 6:21 AM .