Hey guys,First time Marauder here. Normally I just play Shadow builds, but since I saw the Ascendancy changes and the fact that I'm missing a level 80 Marauder for my achievement,I decided to theory craft a build that uses the not often used Vigilant Strike. Please don't hate since it can easly changed to EQ with some minor adjustments ;)Ok I changed quiete a bit and made some "improvements". This will the build I run towmorrow and yeah... first time marauder xD If any1 has something to add feel free to do so :DGeneric Version w/o Weapon choiceGeneric Blood Magic Version w/o Weapon choiceOak - Oak/Skill Point - OakThanks for helping a fellow Exile out!02.06.2016- added/changed a lot of stuff- formatting a lot of stuff- generic skilltrees added (bloodmagic and normal)=> basic concept done

2H-Weapon: Marohi Erqi -> imo best in slot? Hiltless -> imo BiS as a Unique sword for crit build? Hehemonys Era -> Staff version for crit! Armor: Kingsguard -> perma 100 life "regen" from vifilant strike OR nice interaction with wyrmsign => more deffensive Ambu's Charge -> allres + auto full endu charges when critted! + conduit for party play? => more deffensive/party Koams Heart -> Life Deluxe if the Damage should be enough! Death's Oath -> attack speed + all res + A LOT of attribute points! DELETED =>Daresso's Defiance -> onslaught + life leech => more offense Gloves: Wyrmsign -> no downside since easy way of getting full endu charges! Rare Gloves -> Life + Attack Speed + Flat Phys Dmg + Res Boots: Rare Boots -> Movement + Res + Life Socket Skills: CWDT + IC/Molten Shell + Increased Duration + Stone/Flame Golem/War Cry Helm: Abyssus if the increased Dmg taken is manageable! Rare Helm -> Res + Life Belt: Rare Rustic/Leather Belt -> Life + Res Ring(s): Essence Worm -> Herald of Ash => IF you run blood magic! Rare Ring -> Life + Res + Flat Phys Dmg Amulet: Rare Amulet -> Life + Res + Flat Phys Dmg + increased Armor Flasks: MUST HAVE: Divine Life Flask - Instant recovery aka. Oh Sh*t/Panic Flask Eternal Life Flask - Increased Duration / Faster Recovery Utility: Granite Flask - +3000 Armor Basalt Flask - 20% additional Physical Damage Reduction Atzris Promise - Additional Damage + Extra Leech! => Choose on which slot you will have at least: 1 remove bleeding 1 remove freeze

6L Socket Skills: Vigilant Strike + Melee Physical Damage + Melee Splash + Multistrike + added Fire Damage / Weapon Elemental Damage => interchangebal with WED depending on which auras you are using! + Stun / Faster Attacks / Inc AoE / Conc Effect => depending on how the build works! => Main Attack! Depending on how the build turns out Multistrike isnt needed maybe! 6L Socket Skills: Ancestral Protector + Melee Physical Damage + Melee Splash + Mutlistrike? + added Fire Damage / Weapon Elemental Damage => interchangebal with WED depending on which auras you are using! + Stun / Inc AoE / Conc Effect => depending on how the build works! OR Heavy Strike + Melee Physical Damage + Melee Splash + Weapon Elemental Damage + added Fire Damage => interchangebal with WED depending on which auras you are using! + Stun / Faster Attacks / Inc AoE / Conc Effect => depending on how the build works! IF Kaoms reduce to 4L Slot! => Bosskill Helper/Trash Clearer since they buffed the Totem Placement Speed! 4L Socket Skills: leap slam + endu charge on stun + faster attacks + stun => Utility Movement Skill! 4L Socket Skills: Vengeance + Melee Physical Damage + endu charge on stun + Weapon Elemental Damage OR - if the Charge generation isnt that reliable use Stun otherwise WED/Added Fire depending if you are running an aura or not! IF KAOMS drop that for the otherwise 6L choice => Backup charge generation! Could be dropped if the Charge generation is sufficient! 4L Socket Skills: Blasphemy + Warlords Mark + Hatred + Endlighten => Aura Setup for non Blood Magic!

Yeah I know I can go crit! Its just theory crafting in general! The main goal is to have almost max Endu Charges all the time except when i use vigilant strike! Since I havent really played Marauder at all this is a more def choice for me since I dont know how the left side of the tree turns out. Please note that the Gems + Links can change depending on how the mechanics will work out!