Evasion is a brand new PlayStation VR title that implements unique movement options for all players and a fun co-op experience in a first-person shooter bullet hell scenario.

Evasion takes place on a mining planet that is attacked by mechanized aliens called Optera. You must defend the mining colony alone or with a co-op partner.

Evasion PSVR: Locomotion is Key

The biggest draw of Evasion is its use of motion. Evasion PSVR requires you to constantly sway and dodge out of incoming attacks. I found that some of the full motion movement controls made me a bit queasy and I had to switch to the more modified stop motion controls instead of full locomotion. It’s great that Evasion supports movement for a variety of playstyles.

Evasion allows you to select one of four classes. The Warden, Striker, Surgeon, and Engineer. Each one provides a different gameplay experience from healing others in a support role to being a bullet sponging tank.

Evasion PSVR: Co-op Bullet Hell

I took control of the Warden which gave me some heavy weapons to take on my enemies. One cool aspect of Evasion is the shield my gun has. Deflecting enemy attacks with my guns shield sent their shots back at them and allowed me at one point to hunker down and deflect shots from a crazy boss battle encounter.

Evasion has a unique Tether Lash which allowed me to grab enemies from a distance and use them as a shield or hurl them at other enemies. It’s a great way to brake through some defensive armors. The Tether is also used to pull in power cores that build up a super attack that you can pull off by holding down a charging attack button. I could also use the Tether to heal my partner or give them some of my power core.

I faced off against a great deal of enemies as I made my way through the surface of the mining colony from flying droids to a rolling droid that resembled Destroyer Droid from Star Wars. Towards the final stretch my partner and I encountered the boss. A giant flying bee like robot with a giant shield surround it.

Staying true to the bullet hell idea, the amount of enemies that came flying at my screen became incredibly overwhelming. Dozens and dozens of enemies began to overwhelm us as we tried to fight them off, but also get as many shots at the boss as we could. It probably would have gone over much better if we communicated better but at the end of the day we did manage to stand victorious.

Evasion requires a lot of room to play. Standing still will get you killed rather quickly so those looking to play sitting down or standing in one spot may not find Evasion for them. I was sweating heavily by the time my demo was over, so be for warned.

The Evasion release date has been penned for this Fall and should be something players who love to move around while playing their VR – and those looking for a serious challenge from their VR experience – should enjoy.