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e have selected a set of questions, and today we'll share with you the developers' answers. We appreciate your feedback, as it keeps us motivated to improve the game and match your expectations. Hence, we made it our goal to always enhance the players' experience! 💪 🎮 Player: Star system from old server and new star system on the new zones (29+) make PVP very unbalanced. 👨‍💻 Developer: Thank you for your notice commander. Initially the officers' upgrade system had no such restriction. Therefore, most of the players that participated in the early servers had already upgraded their officers without restrictions. However, we believe that this is unfair to the players that started on newer servers, so we are working on a solution for this issue. Then we added the function of transferring servers, as SvS will be opened soon, which we think is unfair to many players of the new server. We are aware that adding this limit will be a bit confusing to some players, but we still decide to Unify the rule of the game. 👉 So we will remove the previous setting of unlimited upgrades without stars in the next version. Big changes are happening, but at the end of the day we will do what is more desires by the community, as you are our main focus. Recently, we have been busy adjusting the SvS test run, as we have been receiving very constructive feedback from our community. For example, we added level 5 steel behemoths in the Biozone based on the players’ requests, increased resource fields spawn rate, and reduced the construction cost of frontline towers. In the future, we will be adding tournaments and champions to make the game more competitive and enjoyable.

Dear Commanders: After collecting your enquires to the developers, w