What a slugfest! Stephen Curry (23 points on 6-20) and Klay Thompson (6 points on 1-9) had bad shooting nights, and last year that would have resulted in a loss. But this year, Kevin Durant is there to take up the slack, and he came through with by far his best game since joining the Warriors. Golden State has not even needed him this postseason, or for the last twenty games or so, since Klay signed that toaster ... until tonight.

Let’s look at some plays down the stretch, in the fourth quarter, when the game was decided.

Q4.6:25. UTA 79, GSW 78

Here’s what turned out to be when the Warriors took the lead for good. JaVale McGee was in, so they ran one of the four plays they have for him: the Motion Strong wing pick-and-roll. In case you forgot this play, here’s a memorable example:

The Motion Strong starts with passes across the top, and the screener always dribble-pitches away from Curry, then backtracks quickly cross-court to screen for Curry.

Here’s tonight’s version with McGee screening. The Jazz have to cover it a little differently than most teams. But these are the two main defenses teams use on Curry pick-and-rolls.

Double-team Curry. I think this is a mistake, but I welcome it, since it usually turns into a 4-on-3. Also, the Motion Strong start means the big defender is usually trailing the screener, so Curry can just run through the double team. Curry’s defender chases him over the top while the big sinks back to try to force Curry into a tough mid-range shot. Curry is good at mid-range shots, so this isn’t great either. If you cover the mid-range shot, that means the screener can roll to the basket. Here, that means McGee can jump up for an alley-oop dunk.

So, the Jazz don’t blitz. Instead, they sink Rudy Gobert back and instead of challenging Curry, he sticks with the rolling McGee!

They have Boris Diaw leaving Draymond Green to serve as a goalie against Curry’s drive. Green could have faded to the corner for a very open three, but instead he cuts to the basket. Curry, of course, finds him and Green makes a tough layup. Curry’s court vision and passing are outstanding and underrated. (Where he gets into trouble is his overly ambitious, careless, or irresponsible passes.)

Notice, again, how McGee’s threat of the alley-oop (“vertical spacing”) created space for Curry’s drive.

(In case you’re wondering what the primary four plays are that they run for McGee, there’s the Motion Strong PNR, Motion Weak PNR, the straight high pick-and-roll to a lob, and the straight high pick-and-roll with big-big passing.)

Kevin Durant vs. Rudy Gobert in the pick-and-roll

Okay, for many of the rest of the plays in the game, the Warriors would run very simple high pick-and-rolls for Durant, with the screener being whoever Gobert is guarding. The Jazz were not double-teaming Durant, so there was no need to be artful about the action, such as using the Motion pick-and-rolls. In contrast, in the past, the W’s would double-team Durant in the fourth quarters. I am expecting teams to start doing this to Durant.

Q4.5:49. GSW 80, UTA 79

Here is a simple high pick-and-roll. The screen from McGee is not solid, so the defender gets partly through, enough to contest a three ...

Durant drives right at the back-pedaling Gobert, getting into his body (preventing him from winding up for a block) and powers in the layup.

Q4.4:11. GSW 84, UTA 79

Another high pick-and-roll with a more solid screen from McGee. Gobert has sunk back a step to prevent Durant from blowing by him again. So ...

Durant enjoys the extra space and pulls up around the elbow for an open jumper.

Q4.3:09. GSW 89, UTA 84

Now, Gobert guards Andre Iguodala. But that previous play worked so well, so why not try it again, but from above the three-point line? So Iguodala comes up and sets a good screen on Gordon Hayward (you know it’s the playoffs when Iguodala makes solid contact on his screens). Gobert is still sagging back to prevent Durant from running by, so ...

Durant again pulls up and this time the jumper is worth three points.

Q4.2:14. GSW 95, UTA 86

Tired of getting torched by these pull-up jumpers, Gobert plays up closer on this pick-and-roll, up over the three-point line. So ...

Durant crosses over, gives Gobert a loving nudge, and has an open right elbow jumper. He is good at bounce ball.

Game tweets

I CAN'T BELIEVE THIS WAS ONLY THREE YEARS AGO. Kerr's hire got me to start blogging at GSOM. My first article: https://t.co/Bn7jVniP28 https://t.co/SW48iyBl7n — Eric Apricot (@EricApricot) May 6, 2017

Good stuff from CJ. Compare Barkley & Co rants v switching. https://t.co/n8at3ZVbWE https://t.co/9Zyyp7K3xO — Eric Apricot (@EricApricot) May 6, 2017

JaVale McGee has taken over the title of God of Chaos from Leandro Barbosa. — Eric Apricot (@EricApricot) May 7, 2017

Seems a tad unfair that KD got a T and flagrant for this and Gobert got nothing. https://t.co/4LOS8iadP5 — Eric Apricot (@EricApricot) May 7, 2017

Explain One Play Glossary Basic Terms pick (or screen) : To stand in the way of a defender.

To stand in the way of a defender. pop : After setting a pick, run to open space, ready to catch a pass to shoot.

After setting a pick, run to open space, ready to catch a pass to shoot. roll : After setting a pick, run towards the basket

After setting a pick, run towards the basket slip (the screen) : Begin to set a pick, but roll or pop early

: Begin to set a pick, but roll or pop early drive : move towards the basket with the ball

: move towards the basket with the ball cut : move without the ball

: move without the ball dive : cut to the basket

: cut to the basket kick out: pass to the perimeter from the paint. Kinds of Screens back : screen for a player to cut to the basket

: screen for a player to cut to the basket down : screen for a player cutting away from the baseline

screen for a player cutting away from the baseline flare : screen for a player to pop out for a jumper.

screen for a player to pop out for a jumper. ram (pre-screen) : screen for a player who then sets a screen.

screen for a player who then sets a screen. dribble-pitch : dribble towards a player and hand the ball off while setting a screen for them.

: dribble towards a player and hand the ball off while setting a screen for them. drag: a high screen set early in offense as the screener arrives Defense switch : When a defender is screened, they switch assignments to the screener, and the screener’s defender guards their previous assignment.

When a defender is screened, they switch assignments to the screener, and the screener’s defender guards their previous assignment. trap/blitz/double : Two players closely guard one.

Two players closely guard one. goalie/shadow/overload : A secondary defender is positioned to backup a player’s primary defender.

A secondary defender is positioned to backup a player’s primary defender. show, hedge : a screener’s defender jumps out to slow the ballhandler, then recovers to their assignment

: a screener’s defender jumps out to slow the ballhandler, then recovers to their assignment go over a screen : go around the screen on the side farther from the basket (so the ball is open to drive rather than shoot)

: go around the screen on the side farther from the basket (so the ball is open to drive rather than shoot) go under a screen : go around the screen on the side closer to the basket (so the ball is open to shoot rather than drive)

: go around the screen on the side closer to the basket (so the ball is open to shoot rather than drive) close out: get close to a shooter to intimidate the shot. Locations high/low: Closer to the baseline is “low”, farther from the basket is “high”

Closer to the baseline is “low”, farther from the basket is “high” weak/strong side: The side of the court with the ball is the strong side, the other side is the weak side. Plays Floppy: Ball at the top, a screen is set at each side of the lane, 1+ shooters starts under basket and curl around a screen. More.

Ball at the top, a screen is set at each side of the lane, 1+ shooters starts under basket and curl around a screen. More. HORNS: Two bigs at elbows, two smalls at corners, ball up high. More.

Two bigs at elbows, two smalls at corners, ball up high. More. High HORNS : Like HORNS, but two bigs set screens above the free throw circle.

Like HORNS, but two bigs set screens above the free throw circle. Motion Strong pick - and - roll : Ball goes from right to the top. The top dribble-pitches away to the left, then backtracks quickly cross-court to screen for the original handler. (example)

Ball goes from right to the top. The top dribble-pitches away to the left, then backtracks quickly cross-court to screen for the original handler. (example) Motion Weak Zipper : Explain One Play: Durant and Thompson (finally) execute to close out Blazers

Explain One Play: Durant and Thompson (finally) execute to close out Blazers Split cuts, dive-pop: Passer holds ball in post or up high. Two players converge, then one pops out to the arc, one dives to the basket. If you want to read more video breakdowns — one for well-nigh every Warriors’ win since 2015 — check out the Explain One Play Mega-Index, searchable and sortable by player, play, team and date.