The Mordekaiser update is now on the PBE for testing! Check out these links for more details on his abilities, lore, and more:

After 3 basic spells or attacks against champions, Mordekaiser deals 10 - 36 (+30% AP) + (1/2/3/4/5/6% at 1/3/6/10/13/16) max health damage per second around himself and gains (5/10% at 1/6) movement speed.

Mordekaiser's basic attacks also deal 40% AP bonus magic damage.

Darkness Rise can activate on Epic monsters.

Aura/speed has a 5s duration and is refreshed with each champion attack or spell hit.

No Cost

9/7.75/6.5/5.25/4 sec Cooldown

Mordekaiser smashes the ground with Nightfall dealing 75/95/115/135/155 (+60% AP) (+5-139) magic damage to all enemies in the area, increased by 20/25/30/35/40% if it hits only a single enemy.

No Cost

14/13/12/11/10 sec Cooldown

Mordekaiser stores 30%/15% of all damage he deals/takes as a potential shield.

Indestructible grants him the shield and may be cast a second time to consume it, healing for 40/42.5/45/47.5/50%% of the remaining value.

Shield value decays over time.

Damage stored by non-champion sources reduced by 75%.

Minimum Shield: 5% maximum health // Maximum Shield: 30% maximum health.

No Cost

24/21/18/15/12 sec Cooldown

Passive: Mordekaiser gains 5/10/15/20/25% Magic Penetration.

Active: Mordekaiser pulls enemies in the chosen area towards him dealing 80/95/110/125/140 (+60% AP) magic damage.

No Cost

140/120/100 sec Cooldown

Mordekaiser banishes a target to the Death Realm with him for 7s, stealing 10% of their core stats for the duration.

If Mordekaiser kills his target in the Death Realm he consumes their soul, keeping the stats he stole until the target respawns.

Core stats stolen include: AP, AD, AS, Armor, Magic Resist, Maximum Health.

Voiceover

Brazilian Portuguese

Czech

French

German

Greek

Hungarian

Italian

Japanese

Polish

Romanian

Russian

Spanish

Turkish





Lore

"Twice slain and thrice born, Mordekaiser is a brutal warlord from a foregone epoch who uses his necromantic sorcery to bind souls into an eternity of servitude. Few now remain who remember his earlier conquests, or know the true extent of his powers-- but there are some ancient souls that do, and they fear the day when he may return to claim dominion over both the living and the dead."

Updated Skins





Infernal Mordekaiser





Lord Mordekaiser "Some of Mordekaiser's party complain that the Dark Paladin class is horribly overpowered and should be banned, despite its official inclusion in the latest Riftquest expansion. The rest of them are still waiting to discover the Dark Paladin's secret, redeeming, tragic backstory... but all they've been getting is a lot of murder instead." Loading Screen]







Champion Skins

Dark Cosmic Jhin

1820 RP (Legendary)

"Jhin was an interstellar entity, consumed by the Dark Star and given new purpose. Now, his ageless mind is infected by visions of omnipotence, and consumed by an insatiable hunger. He scours entire regions of space seemingly on a whim, using the remnants to create bizarre, silent objets d'art."

Riot LoveStrut

"Jhin was an interstellar entity, consumed by the Dark Star and given new purpose. Now, his ageless mind is infected by visions of omnipotence, and consumed by an insatiable hunger. He scours entire regions of space seemingly on a whim, using the remnants to create bizarre, silent objets d’art.

"Art...should devour us all."

New model and textures: Dark Cosmic Jhin's model and textures contain elements of both his previous life and his new one devoted to the Dark Star.

New VFX: Fling stars and nebulae at opponents, and look into the deep interstellar landscape on Dark Cosmic Jhin's mind when using Curtain Call (R). (Note: allies, enemies, and spectators will see a more subdued version of Curtain Call (R) to reduce visual noise)

New SFX and VO lines: Peer into the mind of a twisted galactic artist with his new voice lines, while the new SFX capture the essence of both Dark Star and Cosmic.

New animations and rig: Every animation has been changed, including some beautiful four-armed cape action that happens during Curtain Call (R) and other animations. There's even a slight chance of some special guest appearances on his Taunt.

Dark Cosmic Jhin is slated as a Legendary skin priced at 1820 RP (subject to change) is now available on PBE! We always love hearing your feedback and feelings! All bug reports and thoughts help us make these skins even more awesome, so please keep 'em coming!

Thanks, cuties! <3"

Dark Star Karma

1350 RP

"Karma was a galaxy-spanning civilization dedicated to pacifism and personal enlightenment, unceremoniously erased from reality and reborn as a star-consuming horror. Devouring entire galactic systems, she enforces a dread order upon the cosmos, meditating in the vast oceans of emptiness where once there were stars."

KateyKhaos

"We must all make our choices.

Dark Star Karma includes:

New model and textures!

All-new Dark Star VFX!

All-new SFX!

New VO processing!

All-new recall animation!

Dark Star Karma is set to be available for 1350 RP.

*Prices are subject to change.

Dark Star Karma is available to play soon on the PBE! As always, we’d love to hear your feedback, so drop it in the thread below! If you have questions, feel free to ask ‘em here, and we’ll do our best to answer them! GLHF! :)"

Dark Star Shaco

1350 RP

"Shaco was once a region of space known for raucous celebration, wiped clean by the Dark Star and reborn into the mocking visage of a jester. His twisted cackling reaches inhabited systems long before he does, provoking visions of destruction, and societal breakdowns that will soon feed his endless hunger."

KateyKhaos

"How about a magic trick?

Dark Star Shaco includes:

New model and textures for Shaco, his clone and his jack in the boxes!

All-new Dark Star VFX!

All-new SFX!

New VO processing!

All-new recall animation! Dark Star Shaco is set to be available for 1350 RP.

*Prices are subject to change.

Dark Star Shaco is available to play soon on the PBE! As always, we’d love to hear your feedback, so drop it in the thread below! If you have questions, feel free to ask ‘em here, and we’ll do our best to answer them! GLHF! :)"

Chromas





Dark Star Karma

[8 Chroma]

Dark Star Shaco

[5 + LPP Exclusive]





Dragonslayer Braum

[4 Chroma]

Details on each chroma:

"Obtained by completing missions via the purchasable Fan Pass. Only available in BR, LATAM, OC, TR, and JP regions." [Red and Blue]

"Obtained by completing missions via the purchasable Team Pass. Only available in LCS and LEC regions." [Orange Shield - LEC, Blue Shield - LCS]

This chroma is only available in LPL regions. [Red]





Summoner Icons

Dark Cosmic Jhin Icon, Dark Star Shaco Icon, Dark Star Karma Icon

2019 Bilibili Gaming Level 1 Icon, 2019 Bilibili Gaming Level 2 Icon, ETC.

Emotes

2019 Bilibili Gaming, 2019 Dominus Esports, ETC.

Ward Skins

Team logo texture examples:

VFX Updates for Amumu, Lulu, Tryndamere and Ziggs

Riot Sirhaian

"Hello everyone!

Similar to the previous VFX updates we’ve made in the past (Kennen, Olaf, Wukong, etc), we're working on updates to the Visual Effects (VFX) of more champions whose spell effects are in need of some love. Our aim is to get their FX to current League standards and improve gameplay clarity. In Patch 9.12, we'll be releasing VFX updates for Amumu, Lulu, Tryndamere and Ziggs.

Just like the previous ones, and since these are smaller updates geared toward sprucing up some of the oldest members of the roster, they aren't in the same prioritization conversation as to how we decide who gets a VGU (where we take model, gameplay, and thematic into account too!): they do not affect any other timeline, and are more of a side project.

We're looking for feedback on those changes, which should be up on the PBE now. Please try them out there —especially if you're a main— and leave us your feedback!

AMUMU

VFX Update aimed at reinforcing his Shuriman thematic and improving his gameplay clarity. Also tried to get as close as possible to his music video’s style.

Kit:

BA - New impacts

- New impacts Q - Added a subtle effect to show the width of the missile. The tip of the missile is now brighter, too.

- Added a subtle effect to show the width of the missile. The tip of the missile is now brighter, too. W - Subtle clarity change, now displaying a reflection. Better representation of the hitbox. Also has a hit effect, now.

- Subtle clarity change, now displaying a reflection. Better representation of the hitbox. Also has a hit effect, now. E - New AOE, now with sand! Better representation of the hitbox. New and more condensed impact effect.

- New AOE, now with sand! Better representation of the hitbox. New and more condensed impact effect. R - Entirely new AOE effect, now with actual Shuriman runes, sand and flair!

- Entirely new AOE effect, now with actual Shuriman runes, sand and flair! P - Just cleaned up a bit. Skin changes:

All Skins : Cleaned up to match base.

: Cleaned up to match base. Sad Robot Amumu received new spell effects across the board.

LULU

VFX Update aimed at making her magic feel a bit more unique and improving her gameplay clarity.

Kit:

BA - New missiles and hit effects.

- New missiles and hit effects. Q - New missiles and cleaned up hit effects.

- New missiles and cleaned up hit effects. W - Ally - Improved and cleaned up buff effect.

- Ally - Improved and cleaned up buff effect. W - Enemy - Cleaned up missile, with new hit effect.

- Enemy - Cleaned up missile, with new hit effect. E - Ally - Improved and cleaned up shield.

Ally - Improved and cleaned up shield. E - Enemy - Improved Pix teleport and hit effects.

- Enemy - Improved Pix teleport and hit effects. R - Entirely new AOE effect. Cleaned up enemy hit effect, and new slow effect. Leaves a subtle trail of fairy dust behind.

- Entirely new AOE effect. Cleaned up enemy hit effect, and new slow effect. Leaves a subtle trail of fairy dust behind. P - Pix bolts have been cleaned up a bit, while keeping that fairy magic feel. Skin changes:

All Skins : Cleaned up to match base.

: Cleaned up to match base. Dragon Trainer: Pix now shoots small pink fireballs.

TRYNDAMERE

Mostly a clean up to reduce all the noise from his old VFXs, while adding a little bit of Freljord flair.

Kit:

BA - New hit effects and adjusted weapon trails.

- New hit effects and adjusted weapon trails. Q - More visible heal effect with reduced noise.

- More visible heal effect with reduced noise. W - Added a cast effect that shows the range of the ability.

- Added a cast effect that shows the range of the ability. E - New effect, showing the actual width of the AOE (yes, his weapon is bigger than the AOE size).

- New effect, showing the actual width of the AOE (yes, his weapon is bigger than the AOE size). R - New activation effect and buff.

- New activation effect and buff. P - New rage indicator effect.

Skin changes:

All Skins: Cleaned up to match base.

Cleaned up to match base. Demonblade: New fiery spell effects.

ZIGGS

Complete VFX overhaul, focused on showing the actual size of his AOEs and bringing him up to today’s quality standards.

Kit:

BA - New missiles and impacts. Sparks!

- New missiles and impacts. Sparks! Q - New missile, but especially new explosion, leaving a crater that shows the AOE size. Sparks too!

- New missile, but especially new explosion, leaving a crater that shows the AOE size. Sparks too! W - New explosion, with crater. Has an upward movement to reinforce the knock-up feel. Now has a hit effect. Adjusted AOE indicators to match the hitbox. Also sparks!

New explosion, with crater. Has an upward movement to reinforce the knock-up feel. Now has a hit effect. Adjusted AOE indicators to match the hitbox. Also sparks! E - Added a subtle trail to the missiles. Added a subtle range indicator on the mines. They also leave a small crater on impact. More sparks!

- Added a subtle trail to the missiles. Added a subtle range indicator on the mines. They also leave a small crater on impact. More sparks! R - New cast, indicators, missile, AOE and hit effect. Finally an actual mushroom cloud! And guess what? Yes, sparks!

- New cast, indicators, missile, AOE and hit effect. Finally an actual mushroom cloud! And guess what? Yes, sparks! P - Empowered hit is more explodey and the missile has more sparks!

- Empowered hit is more explodey and the missile has more sparks! Emotes - Changed the various explosions to look closer to the rest of his kit. Skin changes:

Mad Scientist: Added bubbles and goo here and there. Green explodey stuff!

Added bubbles and goo here and there. Green explodey stuff! Pool Party : Cleaned up the noise and brought him closer to the rest of the skin line.

: Cleaned up the noise and brought him closer to the rest of the skin line. Snow Day: Cleaned up the noise and added some warmer accents in the missiles and explosions.

Cleaned up the noise and added some warmer accents in the missiles and explosions. Arcanist: Added the crater in the ult and updated the indicator to match base.

Added the crater in the ult and updated the indicator to match base. Odyssey: Added the crater in the ult. Please test those changes on the PBE and let us know if you have any feedback!"

Dark Cosmic Jhin Login Theme

A new login theme featuring Dark Cosmic Jhin is now on the PBE!

Miscellaneous

New loot assets added:

4800 BE Champion Capsule: "Need a boost to break the League lull? This capsule contains a free unowned champion worth 4800 BE and a skin for that champion."



3150 BE Champion Capsule: "Need a boost to break the League lull? This capsule contains a free unowned champion worth 3150 BE."



Watermelon Orb: "For Turkey only! From this juicy and delicious orb, you can get one guaranteed skin shard with a 15% chance for bonus Orange essence equivalent to the upgrade cost, and 1.5x gemstone and mythic skin drops." Files for LPL summoner icons added, images later this cycle! Name examples:

"2019 Bilibili Gaming Level 1 Icon"



"2019 Bilibili Gaming Level 2 Icon"



etc.

Special Interactions:Full VO: Pick VO : "Destiny. Domination. Deceit." Ban VO : "None can escape me."Non-English VO [none yet!] full bio is available on his Universe page In-client bio:Each ofskins have also been updated:Three new skins are now testing on the PBE for, andspecial interactions:Full VO:Here'swith a bugs & feedback thread forHere'swith a bugs & feedback thread forHere'swith a bugs & feedback thread forNew sets of chroma for, andwere added to the PBE:Three new summoner icons are now on the PBE:LPL summoner icons also added:LPL emotes added to the PBE:Forty-seven ward skins were added, and look to be for the Team/Fan pass , with a few blank placeholder wards and the rest with team logos Here's with a thread on VFX updates for this cycle:Check out these VFX update spotlights: