Post by brantlew » Fri Mar 29, 2013 12:49 pm

brantlew wrote: Just a short comment to say that sensor fusion is incorporated into the SDK and is not something that we are asking developers to solve.

I just want to follow up on this now that everything is nailed down with the SDK release. I know there has been some hand-wringing and theorizing about reported yaw drift in Hawken and I want to clarify that. Magnetometer fused drift correction did not quite make it into this release, so no drift correction was being demonstrated at GDC, but I can tell you that generally magnetometer fusion does a very good job of stabilizing yaw. It's currently listed as an Upcoming Feature of the SDK and is a high priority. If you have more questions about it you should head over to the Oculus Dev Center.