Posted 25 April 2018 - 05:21 PM

I like the idea of being able to see a full detailed loadout from the perspective of training new players. Assuming they used it and actually copied and understood what they saw.But as a comp player I know how much of a difference knowing your enemies loadout can make. It can tip the scales in an otherwise 'balanced' matchup.I'm kinda split on this.ideas on restricting who can view your loadouts via elo.a ) either put a cap so that the best of the best can hide from the other best of the best? hmmm not sure i like that. OR allow it so that it also becomes an extra layer of metagame that you have to know each others loadouts, and experimental changes away from the predicted build become a guessing game meta.b ) restrict mech build full viewing only to Significantly lower elo players, so that they can learn from their betters.BUT once you are close to or above another players elo you can no longer see them. (interesting idea, values would need tuning). Once you are close to the other players Elo or above it, you can only see the general loadout tab as you should be able to build it better anyway. - the 'close to' aspect of this idea would be to prevent you playing a match, and then afterwards directly going to that player on your friends list (assuming you have them) and looking up the exact details of the build you just fought.

Edited by Kamikaze Viking, 25 April 2018 - 05:22 PM.