Oath of the Outsider

The Oath of the Outsider is rarely taken by choice. Paladins of this oath take it of necessity - their minds can no longer adhere to the world they once knew, their mental horizons forever expanded by the knowledge of horrors behind the stars.

Paladins of this oath come to it in a variety of ways. Perhaps their loved ones were attacked by aberrant monsters, and they could no longer hide from the reality of these horrors. Perhaps they dreamt of the Far Realm, and its alien influence infected their thoughts; or perhaps they encountered a Great Old One, and narrowly avoided raving insanity.

Tenets of the Outsider The tenets that these Paladins follow focus entirely on expanding others' knowledge of forbidden things - whether to drive others similarly insane, or to raise awareness of their threat. Reject Ignorance. Embrace all forms of knowledge, especially knowledge forbidden by others. Free yourself from the placid island of ignorance. Expand Horizons. Most people live unaware of what lurks in the black seas of infinity. Open their minds to the possibilities. Whether they become enlightened or go mad at the revelation, they will be better off for it. Never Falter. The machinations of the Old Ones render the petty laws and squabbles of mortals meaningless. Whether fighting them or aiding them, this duty takes priority over all others. Paladins of the Outsider interpret these tenets in different ways. Some, resigned to nihilism, use their powers to benefit only themselves. Others serve the Old Ones, hoping to gain a fraction of their power, or to be spared their wrath. Still others focus on alerting the world to threat they pose and fighting their influence.