System Shock remake development put on hold - briefly

(hx) 08:11 AM CET - Feb,17 2018 - Post a comment / read (5)

The System Shock remake that was successfully funded on Kickstarter back in June 2016 is â€œtaking a break,â€ but is not being cancelled, Nightdive Studios CEO Stephen Kick said in a Kickstarter update.



According to Kick, what was initially planned as a remaster developed in Unity became an entirely new game developed in Unreal Engine 4. The concept continued to grow, as did the scope and budget of the game, and things got â€œout of control.â€



â€œIt has become clear to me that we took the wrong path, that we turned our backs on the very people who made this possible, our Kickstarter backers,â€ Kick said. â€œI have put the team on a hiatus while we reassess our path so that we can return to our vision. We are taking a break, but NOT ending the project. Please accept my personal assurance that we will be back and stronger than ever. System Shock is going to be completed and all of our promises fulfilled. "