Microsoft went into this year's E3 with something to prove. Since the launch of the Xbox One, the company has been dogged with criticism from players that the system isn't powerful enough, with its rival Sony enjoying smooth 1080p performance on the PlayStation 4 instead of the 900p Microsoft was often lumbered with. That's not to mention that, while beauty is in the eye of the beholder, the Xbox One is simply too big and bulky for many people, particularly with that large external power brick.

The new Xbox One S and the upcoming Project Scorpio address both of these issues. The former is a shrunken version of the existing Xbox One that ditches the power brick and includes a vertical stand, making it easier to slot into an entertainment centre. The latter promises to become the fastest console available—although we have yet to see what Sony has in store with the PlayStation Neo—thanks to a new GPU and CPU with 6 teraflops of processing power. With that kind of hardware under the hood, Scorpio should handle 4K games and VR with little trouble.

In light of Scorpio, some thought Sony might go back on its earlier statements and reveal the PlayStation Neo at E3. It didn't. Instead, it revealed a slew of games across PlayStation 4 and PlayStation VR, including Death Stranding from famed games director Hideo Kojima. But was it enough, or did Sony need to do more to keep up with Microsoft? We (that's the always excellent Kyle Orland and I) slipped our debating hats on after the Sony press conference to find out. Check out how we got on in the video above.