Semmo Profile Joined June 2011 Korea (South) 623 Posts Last Edited: 2014-10-08 12:47:18 #1



Hello, this is Semmo, here with a few maps. The maps are now published under CruX Bridgehead, CruX Road Kill ME and Crux Road Kill SE.











CruX Bridgehead







- Texturing is inspired by Brood War Jungle Tileset.

- Features an outer path that can be used for counterattacks

- Bridges provide strategic points

- Features a backdoor expansion























CruX Road Kill Hello, this is Semmo, here with a few maps. The maps are now published under CruX Bridgehead, CruX Road Kill ME and Crux Road Kill SE. Mineral-Wall Edition







- Mineral walls can be used for strategic value, and can also enable all spawn positions

- Center contains LOS Blockers and bridges to allow positional play

- Textures inspired by Brood War Desert Tileset



















CruX Road Kill Standard Edition







- Horizontal positions are disabled

- Standard 4p map

- Center contains LOS Blockers and bridges to allow positional play

- Textures inspired by Brood War Desert Tileset



Mapmaker of Frost, Fruitland and Breeze | Team Crux | teamcrux.tistory.com | https://twitter.com/CruxSemmo

starslayer Profile Joined August 2011 United States 659 Posts #2 wow just love these maps, love the BW feel/looks. very sick will have to try these once there out. good job keep it up i came here to kickass and chew bubblegum and i'm all out of bubble gum

OtherWorld Profile Blog Joined October 2013 France 17332 Posts #3 Road Kill really looks like a very cool map. Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com

Rescawen Profile Joined April 2010 Finland 1025 Posts #4 bridgeedge could be rly fun, road kill looks like terran will win very easily

Musicus Profile Joined August 2011 Germany 23392 Posts #5 Wow, those maps look really cool. They have a completely different feel to them compared to what we have now. Maru and Serral are probably top 5.

Semmo Profile Joined June 2011 Korea (South) 623 Posts #6 On October 08 2014 21:28 starslayer wrote:

wow just love these maps, love the BW feel/looks. very sick will have to try these once there out. good job keep it up



Hello, they are now published! Hello, they are now published! Mapmaker of Frost, Fruitland and Breeze | Team Crux | teamcrux.tistory.com | https://twitter.com/CruxSemmo

Meavis Profile Blog Joined September 2011 Netherlands 1296 Posts #7 authors aren't mentioned? or are both by you semmo? Ex organizer of Starcraft Mapmaking Association, currently retired.

Semmo Profile Joined June 2011 Korea (South) 623 Posts #8 On October 08 2014 21:50 Meavis wrote:

authors aren't mentioned? or are both by you semmo?



They are both by me.. Why would I post maps by other people... They are both by me.. Why would I post maps by other people... Mapmaker of Frost, Fruitland and Breeze | Team Crux | teamcrux.tistory.com | https://twitter.com/CruxSemmo

FrozenProbe Profile Joined March 2012 Italy 237 Posts #9 Sick maps, well done Semmo!

IeZaeL Profile Joined July 2012 Italy 967 Posts #10 Bridgehead is gorgeous from a first look , really dig the textures. Its like 10x times better than Mereel's tileset.

Second map however i would try to blend the 2 sand textures just a little , so you dont see the rectangular shapes but you still get that feel. Author of Coda and Eastwatch.

gophario Profile Joined July 2011 United States 169 Posts #11 Bridgehead looks really awesome, road kill looks like it could go either way.



I really dig the tilesets for both especially bridge and the mineral walls could potentially be really cool

ScorpSCII Profile Joined April 2012 Denmark 499 Posts #12 The texturing of Bridgehead is just superb. Good job on that. Mapmaker | Author of Atlas, Rao Mesa & Paralda

TheFish7 Profile Blog Joined February 2012 United States 2814 Posts #13 Very nice, great to have that bw feel.



And interesting main wall off on bridgehead. I guess thats viable now since gaining top of the ramp vision in pvp is no longer the primary concern for holding a blink all in. ~ ~ <°)))><~ ~ ~

[PkF] Wire Profile Joined March 2013 France 22019 Posts #14 I must be stupid, but... where do you spawn on Bridgehead ? I can't seem to figure it out.

OtherWorld Profile Blog Joined October 2013 France 17332 Posts #15 On October 09 2014 00:43 [PkF] Wire wrote:

I must be stupid, but... where do you spawn on Bridgehead ? I can't seem to figure it out.

I believe you spawn at the (almost) 3/9 o'clock bases, since these spawns would allow for a backdoor expansion and reasonably sized ramp. I believe you spawn at the (almost) 3/9 o'clock bases, since these spawns would allow for a backdoor expansion and reasonably sized ramp. Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com

Ej_ Profile Blog Joined January 2013 47288 Posts #16 Bridgehead kind of reminds me of HBR. "Technically the dictionary has zero authority on the meaning or words" - Rodya

Arceus Profile Blog Joined February 2008 Vietnam 8290 Posts #17

hope both of them make to the 2015 pool. gj both layout and tileset definitely have some BW feel to them, not to mention that they look way more interesting than all of the current map poolhope both of them make to the 2015 pool. gj

sTYleZerG-eX Profile Joined January 2010 France 427 Posts #18 So BW and sooo cooool!! 10% luck, 20% skill, 15% concentrated power of will, 5% pleasure, 50% pain, And 100% reason to remember the name!

OtherWorld Profile Blog Joined October 2013 France 17332 Posts #19 Also looking at it more closely Bridgehead looks like a really interesting map with innovative but not broken features. Would love to see it in a tournament map pool Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com

MasterSmurf Profile Joined January 2013 Germany 30 Posts #20 pretty maps! but i dont like the gold minerals wall follow me @MasterSmurfSc2

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