TRACKS

Opening

Track played during the opening sequence.

Sheet Music

Audio

Musescore

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Pallet Town Theme

Background music in:

▪ Pallet Town.

Sheet Music

Audio

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Professor Oak

Track played while Professor Oak prevents the player from going into the tall grass without a pokémon.

Sheet Music

Audio

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Oak Research Lab

Background music in:

▪ Professor Oak’s Research Lab.

Sheet Music

Audio

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A Rival Appears

Track played during meetings with the rival.

Sheet Music

Audio

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Road from Pallet Town to Viridian City

Background music in:

▪ Route 1: Pallet Town - Viridian City;

▪ Route 2: Viridian City - Pewter City;

▪ Underground Paths.

Sheet Music

Audio

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Battle (vs Wild Pokémon)

Track played during battles versus wild pokémon.

Sheet Music

Audio

Musescore

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Victory (vs Wild Pokémon)

Track played after victory versus wild pokémon. Swapped in the official soundtrack CD with Victory (vs Trainer).

Sheet Music

Audio

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Viridian City Theme

Background music in:

▪ Viridian City;

▪ Pweter City;

▪ Saffron City;

▪ Gates;

▪ Pokémon Day Care.

Track played, slowed down, during Professor Oak’s speech after the player defeats the League Champion.

Sheet Music

Audio

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Pokémon Center

Background music in:

▪ Pokémon Centers;

▪ Pokémon Marts.

Sheet Music

Audio

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Pokémon Recovery

Track played while the nurse cures the pokémon in your party.

Sheet Music

Audio

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Viridian Forest

Background music in:

▪ Viridian Forest;

▪ Diglett’s Cave;

▪ Seafoam Island;

▪ Pokémon League Front Gate.

Sheet Music

Audio

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A Trainer Appears (Boy Version)

Track played when confronted by a male trainer.

Sheet Music

Audio

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A Trainer Appears (Girl Version)

Track played when confronted by a female trainer.

Sheet Music

Audio

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A Trainer Appears (Bad Guy Version)

Track played when confronted by an enemy trainer.

Sheet Music

Audio

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Battle (vs Trainer)

Track played during battles versus a trainer.

Sheet Music

Audio

Musescore

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Victory (vs Trainer)

Track played after victory versus a trainer. Swapped in the official soundtrack CD with Victory (vs Wild Pokémon).

Sheet Music

Audio

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Jigglypuff’s Song

Track sung by the Jigglypuff inside the Pewter City pokémon center.

Sheet Music

Audio

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Guide

Track played while following an NPC.

Sheet Music

Audio

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Pokémon Gym

Background music in:

▪ Pokémon gyms;

▪ Lorelei’s room.

Sheet Music

Audio

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Battle (vs Gym Leader)

Track played during battles versus a gym leader and Lance.



Yet to be transcribed.



Victory (vs Gym Leader)

Track played after victory versus a gym leader or versus the League Champion.



Yet to be transcribed.



Evolution

Track played during evolution and trades between cartridges.

Background music in:

▪ Safari Zone.



Yet to be transcribed.



Mt. Moon Caves

Background music in:

▪ Mt. Moon caves;

▪ Rock Tunnel;

▪ Victory Road.



Yet to be transcribed.



Road from Mt. Moon to Cerulean City

Background music in:

▪ Route 3: Pewter City - Mt. Moon;

▪ Route 4: Mt. Moon - Cerulean City;

▪ Route 5: Cerulean City - Saffron City;

▪ Route 6: Vermilion City - Saffron City;

▪ Route 8: Lavander Town - Saffron City;

▪ Route 9: Cerulan City - Route 10;

▪ Route 10: Route 9 - Lavander Town;

▪ Route 16: Celadon City - Route 17(Cycling Road);

▪ Route 18: Route 17(Cycling Road) - Fuchsia City;

▪ Route 19: Fuchsia City - Route 20;

▪ Route 20: Route 19 - Cinnabar Island;

▪ Route 21: Cinnabar Island - Pallet Town;

▪ Route 22: Viridian City - Pokémon League Front Gate.



Yet to be transcribed.



Cerulean City Theme

Background music in:

▪ Cerulean City;

▪ Fuchsia City;

▪ Bill’s Place;

▪ Vermilion City’s Fishing Guru’s Place;

▪ Name Rater’s Place.



Yet to be transcribed.



Road from Cerulean City to Bill’s Place

Track played during Professor Oak’s introduction after pressing “New Game”.

Background music in:

▪ Route 24: Cerulean City - Route 25;

▪ Route 25: Route 24 - Bill’s place.



Yet to be transcribed.



Vermilion City Theme

Background music in:

▪ Vermilion City.



Yet to be transcribed.



S.S. Anne

Background music in:

▪ S.S. Anne.



Yet to be transcribed.



Cycling

Track played while cycling.

Background music in:

▪ Route 17 (Cycling Road): Route 16 - Route 18.



Yet to be transcribed.



Road from Vermilion City to Lavander Town

Background music in:

▪ Route 11: Vermillion City—Route 12;

▪ Route 12: Route 12 - Lanvander Town - Route 13;

▪ Route 13: Route 12 - Route 14;

▪ Route 14: Route 13 - Fuchsia City.



Yet to be transcribed.



Lavander Town Theme

Background music in:

▪ Lavander Town.



Yet to be uploaded on tumblr. Uploaded on Musescore.



Pokémon Tower

Background music in:

▪ Pokémon Tower;

▪ Agatha’s Room.



Yet to be transcribed.



Celadon City Theme

Background music in:

▪ Celadon City;

▪ Route 12’s Fishing Guru’s Place;

▪ Secret hause in Route 16.



Yet to be transcribed.



Game Corner

Background music in:

▪ Celadon Game Corner.



Yet to be transcribed.



Rocket Hideout

Background music in:

▪ Team Rocket Hideout;

▪ Power Plant;

▪ Bruno’s Room.

▪ Cerulean Cave.



Yet to be transcribed.



Poké Flute

Track played while using the Poké Flute inside and outside battle.



Yet to be uploaded.



Silph Co.

Background music in:

▪ Silph Co.’s headquarters.



Yet to be transcribed.



The Sea

Track played while surfing.



Yet to be transcribed.



Cinnabar Island

Background music in:

▪ Cinnabar Island.



Yet to be transcribed.



Pokémon Mansion

Background music in:

▪ Pokémon Mansion.



Yet to be transcribed.



The Final Road

Background music in:

▪ Route 23: Pokémon League Front Gate - Indigo plateau;

▪ Lance’s room;

▪ Champion’s room.



Yet to be transcribed.



Last Battle (vs Rival)

Track played during the last battle versus the rival.



Yet to be transcribed.



Hall of Fame

Track played during the Hall of Fame presentation.



Yet to be transcribed.



Ending

Track played during credit titles.



Yet to be transcribed.





YELLOW VERSION’S ADDITIONAL TRACKS



Opening (Pikachu Version)

Track played during the opening sequence in Pokémon Yellow Version.



Yet to be transcribed.



Battle (vs James and Jessie)

Track played during battles versus James and Jessie.



Yet to be transcribed.



Pikachu’s Beach Minigame

Track played during the Pikachu’s Beach Minigame.



Yet to be transcribed.







THE GAMES AND THE MUSIC

Pokémon Red Version and Pokémon Green Version were released in 1996 as the first couple of Pokémon games ever. They were eventually followed by a slightly improved Blue Version.In the worldwide release, Red Versione and Blue Version were instead commercialized as a couple; although the content mirrored that of Red and Green Japanese Versions, their engine derived from the Blue Version.This collection contains the transcription from the released soundtrack of the Japanese games “Game Boy: Entire Pokémon Sounds Collection CD”. Game sounds remained unchanged in the worldwide release.A forth Yellow Version was released in 1998, based on the anime, in which three additional tracks composed by Gō Ichinose where added.All the tracks were rearranged by Gō Ichinose for the Firered and Leafgreen remakes in 2004.





JUNICHI MASUDA

Junichi Masuda (born January 12, 1968 in Yokohama) is one of the founding members of Game Freak and as served as the main composer for the Pokémon games, among his other responsabilities in the company.He also developed “Sound Driver”, a program to play the audio in the Pokémon games.





THE ARRANGEMENT

This arrangement aims to represent as faithfully as possible the melodies in the games’ soundtrack. Reporting the exact notes has been a priority and as a result I’ve tried not to add any of my own, even when some of the parts could be filled with armonizing tunes. In order to stay close to the original tracks, I double checked rhytm and melodies by slowing down the tempo of the song with appropriate software, though I still might have missed some notes, due to their volume being very low or to there being many notes played simultaneously.As for the given tempo, I wrote down the ingame pieces actual bmp, for accuracy purposes. That doesn’t mean it is the best sounding tempo considering the chosen instruments and the fact that they may not marry the speed as well as synthetic music, so you are encouraged to play at leisure.The pieces are usually composed by three tracks, of which one acts as the lead track. For a personal prefence, I decided assign the lead track to the violin and the two accompainement tracks to the piano, except when the mood of the song strongly required a different disposition. Eventual additional tracks have been assigned to the most similar sounding instrument.



