Ypp Senior Guild Member



Join Date: 22nd Aug, 2011 Posts: 336

Re: Spring Challenge Path: Gelatinous Noob Quote: pyroxgame Originally Posted by

Spoiler: Okay, you're in luck, because I found a quest that's perfect for an adventurer of your... stature. We need you to go out to the marshy part of the Spooky Forest, and bring us back a mosquito larva. I bet you get mosquitoes trying to breed in you all the time, so this should be really easy for you. In case you aren't actually from the Spooky Forest, I'll mark it on your map -- it's in the Distant Woods. Hand on, let me find a real long pencil that I don't care about.





Okay, you're in luck, because I found a quest that's perfect for an adventurer of your... stature. We need you to go out to the marshy part of the Spooky Forest, and bring us back a mosquito larva. I bet you get mosquitoes trying to breed in you all the time, so this should be really easy for you. In case you aren't actually from the Spooky Forest, I'll mark it on your map -- it's in the Distant Woods. Hand on, let me find a real long pencil that I don't care about.



New Area Unlocked

The Spooky Forest, in the Distant Woods.







Okay, Adventurer... you know, if feels a little weird, calling you that? I mean, I guess you are adventuring, but you certainly aren't like most of the adventurers we get around here, even the ones with really exceptionally bad hygeine. I'll have to think of something else to call you. Like "Blobventurer" or something.



Anyway, we need someone (or something) to kill the Boss Bat. He can be found in the deepest part of the Bat Hole, in the Nearby Plains. Slay him, and return to us with undigested proof of your conquest.





Okay, this is kind of a big one. Ordinarily we wouldn't entrust this sort of mission to an undifferentiated all-purpose blob, but you've proven yourself fairly capable so far and we pride ourselves on being inclusive. We've just gotten word that the Knob Goblins, who normally keep to themselves over at Cobb's Knob, are planning a major military action against Seaside Town. We need for you to get into the Knob, and neutralize the Goblin King. Like, permanently. Like... digest him, or whatever you do.



Our spies have determined that there is a secret entrance that will allow you to access the inside of the Knob. They recovered this map, but nobody knows how to read it.



You'll need to figure out how to decrypt the symbols on it if you're going to find that entrance. I have no idea if you can read or even properly see? This is probably a terrible idea.

The council text is different too. The quest unlocks up to level 5 provided below. Haha, the council is hilarious ("this is probably a terrible idea" You've done worse guys, don't worry !). I can't wait to dive into this path, it looks really awesome.

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