Hey y’all I’m back with more Bermooda posts. Pacifica’s support was among the last of the reveals for the set. Since I was on a trip at the time I never really got around to covering it while reveals were still happening. Now that the set has properly released in English let’s dive into things shall we.

Skill: [AUTO](VC):[Counter Blast (1) & Choose three cards from your hand with “Pacifica” in their different card names, and reveal them] When this unit attacks, you may pay the cost. If you do, return all of your rear-guards to your hand, choose up to five cards with “Pacifica” in their card names, call them to separate (RC), and until end of turn, they get [Power] +5000, and “[CONT](RC) Generation Break 2:This unit can attack a vanguard from the back row.”.

First off we have the 2nd GR of the set after Ange. Fantastic Passion functions similarly to Hyakki Zora Asougi. This card is nuts to say the least. For a single CB you can get, at minimum, 3 extra attacks maxing out at 5 extra attacks. These attacks are also for 15/16k so you’re hitting good multi attacking numbers. In addition to that this skill is an auto on attack, so you can go in with Spica and other combos before bursting down with your extra attacks. This analysis is a bit short but I’m really not that sure what else to say about this card. It’s a really strong finisher and if you play your cards right you can have a ridiculous number of attacks, for pretty strong numbers too.

Skill: [AUTO]:[Counter Blast (1)] When this unit is placed on (RC), if you have a vanguard with “Pacifica” in its card name, you may pay the cost. If you do, choose up to one card with “Pacifica” in its card name from your hand, call it to (RC), choose up to two of your units with “Pacifica” in their card names, and they get [Power] +3000 until end of turn. If you chose two units with “Pacifica” in their card names, draw a card.

Coming off our powerful new finisher stride we have Pacifica’s powerful new fangirl support unit. Marina is incredibly versatile and gives Pacifica a lot of added flexibility.

Here’s a few examples of things you can do with this card:

Play her with Citron or Vita to gain 3k and draw on your opponent’s turn.

or to gain 3k and draw on your opponent’s turn. Call her off Kruk’s skill to make a new column, which can chain into further combos with Spica

Call her off Olyvia to get an extra attack in during that turn

Aside from the potential for extra attacks, and defensive capabilities this card also reduces the reliance on Fantastic Passion alone. If your opponent is still at lower damage, or you only have the bare minimum 3 Pacificas, Fantastic Passion may not be the correct choice. In those cases you can make use of Marina to enhance an Olyvia turn and gather resources to build up to a killer Fantastic Passion. If you feel comfortable dropping an extra Pacifica early you can also throw Marina out against gradestall to maintain your hand and make some pressure. Overall just an incredibly solid card.

Skill: [AUTO]:[Counter Blast (1)] When this unit is returned to your hand from (RC), you may pay the cost. If you do, reveal seven cards from the top of your deck, put up to three cards with “Pacifica” in their different card names from among them into your hand, and shuffle your deck. (You may put it into your hand even if there is only one card)

This card is deceptively bad. Don’t get me wrong I can see why this card would look appealing. The potential to search up to 3 Pacificas with one bounce is great and all but there’s a couple factors that hold this card back. First is that we already have Shizuku, Marlkka, and Twinkle Happiness to search for G3s. All 3 of those methods are generally more efficient since they either search passively for free, or have additional benefits to using them. The second factor is that there’s not a whole lot in terms of efficient bounce mechanisms early game. There’s Perla who’s probably the most considerable option. But Perla loses a lot of value once you get into stride turns and running a sub-optimal to make another mediocre card viable isn’t really all that great. There’s Slaney or Mona but in this case you’re spending 2 CBs to maybe find some Pacificas. Not only is this highly inefficient you’re still running sub-optimal cards to prop up another mediocre card. So in the end this card is redundant, inconsistent, and inefficient. I would just play Akari to bounce Marlkka or Shizuku.

Gonna be honest here I think Pacifica is lowkey one of if not the best Bermuda deck at the moment. Prisms unfortunately got some deceptively bad support in this set. All of the new cards for Prisms are super awkward in execution and they’re stuck using a lot of their old tricks. Comparatively Pacifica got an extremely powerful finisher, as well as a flexible G1 that helps to enhance existing cards and give the deck variety. This deck is incredibly solid and I’m quite happy with how things turned out for Pacifica.

Next time I’ll put up a sample deck list since I’m sure people will ask. I might also do a quick list of how I personally rank BT archetypes at the moment just for funsies. As for that chouchou discussion I kept promising, I kinda stopped giving a shit sorry. If you want my quick opinion the deck has really poor sustainability and I didn’t like it. They have very few actual plusses with everything else breaking even. Combined with a inherently inconsistent mechanic it’s just not that good. If you like it great, I hope you enjoy the deck, I’m not gonna stop you from having fun.

As for me here’s all the shits I give:

As always I hope y’all enjoyed. Comments and criticism are always welcome. Thanks for reading.