As a major Star Wars fan for most of my live, I was particularly excited when I heard that the characters from a galaxy far far away would be joining Disney Infinity, something that almost seemed inevitable since the Walt Disney Company purchased Lucasfilm in 2012. Needless to say, they managed to get it right, making it feel much like a Star Wars game equivalent to that of Battlefront. Every single aspect was worth playing, especially the "Twilight of the Republic" playset, because it managed to capture the feel (and voices) of a classic episode of the hit animated series, "Star Wars: The Clone Wars". Since I purchased the full bundle, I received the "Rise Against the Empire" playset much earlier, as well as Boba Fett, who's quickly supplanted Iron Man as my favorite Disney Infinity figure. The new playset, which recreates the classic Star Wars trilogy that started it all, managed to prove to be just as entertaining, even though it omitted certain elements for time purposes (i.e. Cloud City, Han in Carbonite) or changed certain events (namely Vader's big reveal) from how they happened in the film. However, considering the amount of effort put into the game, changes to the plot were just nitpicks. The gameplay is also much more improved over 2.0 in terms of missions and combat. When playing each mission, whether its with Luke Skywalker or Obi-Wan Kenobi, each mission, especially the combat scenarios, feel much more like Battlefront, and when upgrades are given, the skill tree makes it much easier to level up rather than the complex mess in 2.0. Not only that, but with each task, it would fit right into any Star Wars scenario no matter how crazy it seemed. The detail is extravagant in every world, the characters are well made, and the stories fit with the media they're based off of (though I can't say much about the Force Awakens, since it hasn't come out yet) If I did have any complaints, it would be minor ones at that, since they don't really don't effect the game's overall experience. First off, Jar Jar Binks. Why include him? He's the most hated character in all of the franchise, and Disney has made it plenty clear that the infamous Gugan doesn't sit well with them either. He's not playable, but still, Jar Jar is not only unnecessary, but his inclusion only gives hardcore fans bad memories of a disappointing film when they stepped in the theaters to see "The Phantom Menace". He's much better here since now you can seek revenge on him, but that's practically his only purpose. My second complaint is a general lack of true-blue "Disney" figures from their classic animated features. I know that Peter Pan is next on the list, but after counting all figures from 1.0., 2.0., and 3.0., 61 figures are of Disney's other properties, and not Disney themselves. I know Disney is trying to incorporate all of their characters, but their own people have a slim minority. Not only that, but popular characters like Baloo, Ariel, Darkwing Duck, Beast, and even the Genie haven't made it to figure form. Perhaps in the future, Disney might make them, but I hope its sooner rather than later. Considering that the majority of LEGO Dimension's figures are Warner Brother's properties (even though they're not classical figures like the Looney Tunes), Disney should consider stepping up their number of home-grown figures to keep up with the brick-built giant. Overall. 3.0 is a solid entry into the Disney Infinity franchise, and is worth the price for any Star Wars fan, or someone looking for a new game to play.