Bohemia adopts a Hussite state church and permanently breaks with Rome

The Hussites and Catholics reconcile, causing the remaining Hussites in Bohemia to revert to Catholicism. This is the path the AI will usually pursue.

Bohemia pursues an aggressive policy of Catholic orthodoxy and strives to convert the remaining Hussites to win the favour of the Pope.

Spoiler Code: clerical_poverty_aspect = { cost = 100 modifier = { church_influence_modifier = -0.1 stability_cost_modifier = -0.15 } } punishment_of_sins_aspect = { cost = 100 modifier = { nobles_influence_modifier = -0.1 yearly_corruption = -0.05 } } orphan_hetmans_aspect = { cost = 100 modifier = { shock_damage_received = -0.1 } } bread_and_wine_aspect = { cost = 100 modifier = { tolerance_own = 1 global_trade_goods_size_modifier = 0.05 } } sola_scriptura_aspect = { cost = 100 modifier = { warscore_cost_vs_other_religion = -0.1 } } adamite_services_aspect = { cost = 100 modifier = { culture_conversion_cost = -0.2 } } pacifism_aspect = { cost = 100 modifier = { stability_cost_to_declare_war = 1 improve_relation_modifier = 0.3 } ai_will_do = { factor = 0 } } regular_defenestrations_aspect = { cost = 100 modifier = { harsh_treatment_cost = -0.33 } } taborite_resurgence_aspect = { cost = 100 modifier = { global_manpower_modifier = 0.2 } } freedom_to_preach_aspect = { cost = 100 modifier = { religious_unity = 0.1 tolerance_heretic = 1 } }

Good morning! Those of you who have been watching the dev clash with a keen eye will have noticed that a new religion has appeared on the map, emanating from the Kingdom of Bohemia. Today I’ll talk about the Hussite faith and its associated content, as well as the new mission tree for Bohemia coming with the Emperor expansion.The Hussites were in many ways a precursor to the Protestant Reformation. It was a very broad movement encompassing both moderates who merely wished to reform the Catholic Church and radicals who denounced the Church entirely in favour of strictly Biblical authority. Jan Hus, the leader of the movement and its namesake, was executed as a heretic in 1415, sparking a series of conflicts known as the Hussite Wars which lasted until 1434. This was not the end of the Hussites however, as the wars ended in an uneasy agreement between the Church and the moderate Hussite faction, and many people in Bohemia still believed that Jan Hus knew the truth.In our 1444 start date, Bohemia begins with several Hussite provinces, but retains its Catholic state religion. Early in the game the Return of the Hussites event will fire, which gives Bohemia the opportunity to elect Jiri z Podebrad, a Hussite noble, as King. This event chain has been reworked to allow for three outcomes:When the Protestant Reformation begins, Hussite nations will be given the choice of whether to retain their unique Hussite faith or convert the nation and all Hussite provinces to Protestant instead. Hussites are only eligible to become Emperor under the Religious Peace.The Hussite faith uses the Church Aspects mechanic, much like Protestant nations. Hussites get an entirely unique list of Church Aspects to distinguish them from Protestants. We’ve aimed to make these Aspects, as well as the base bonuses of the religion, relatively powerful to offset their diplomatic isolation. And of course no rework of Bohemian content would be complete without a button to enact Regular Defenestrations. Here’s the full list in script for those curious:This is the new Bohemia mission tree, available to owners of the Emperor expansion after the release of 1.30. The upper left branch concerns the matter of the Hussites in Bohemia. The requirements and rewards change depending on which path the nation takes through the event chain. One notable reward is that if Bohemia becomes Hussite and breaks with Rome, a Hussite Center of Reformation will spawn in Prague upon completion of the Hussite Resurgence mission. To avoid an overwhelmingly non-Catholic Europe (as we’ve seen in dev clash), we’ve decided to make this CoR last only 100 years rather than until the end of the Age of Reformation.At various points in the not-so-distant past, the Kings of Bohemia held prestigious titles such as Holy Roman Emperor, King of Poland, and King of Hungary. The majority of the Bohemian mission tree is aimed at regaining these titles and cementing a dominant position in Central Europe and the Empire, and rewards include powerful Restoration of Union CB’son Poland and Hungary. With Hungary under the Bohemian heel, they must contend with the greatest threat to Christendom: the Ottoman Turks. Bohemia is able to subjugate both Brandenburg and Saxony, keeping them as subjects without the usual penalties for subjugating electors if they are able to first Humiliate Austria. The Reformatio Sigismundi mission requires Bohemia to become the Emperor and pass the Perpetual Diet reform, which then rewards you with a 20% bonus to Imperial Authority Growth. The final mission in the Imperial branch, Peace in Europe, requires you to expand the borders of the HRE to 250 provinces while being at peace, and rewards +1 Monarch Diplomatic Skill as well as -5 Years of Separatism for the rest of the game.That’s all for this week! The dev diary schedule for the next few weeks is content-focused, with next week’s dev diary being about the Burgundian Inheritance and their shiny new mission tree. So stay tuned for more mission trees and other associated content. And remember to catch the weekly Dev Clash every Wednesday at 15:00 CEST at https://www.twitch.tv/paradoxinteractive . If you can’t watch the stream, the vods are posted on youtube later. Go Milan!