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The Soulbound

You have made your pact with a mysterious entity of dark power—a force that seeks to cover the world under the dark veil shadow. Forging items imbued with a portion of their own soul, these patrons use these items both to grant power and keep control of those that make a pact with them. Soulbound warlocks use the dark powers of their patron to curse their foes, and soe decay.

The Raven Queen is the most renown manipulater of this negative energy. Many sages speculates that she is responsible for the spread of this dark magic, and that these warlocks are tools she uses to manipulate events on the Material Plane to her inscrutable ends.

Expanded Spell List

The Soulbound lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Soulbound Expanded Spells

Spell Level Spells 1st shield, wrathful smite 2nd blindness/deafness, blur 3rd blink, feign death 4th confusion, phantasmal killer 5th cone of cold, dominate person

Soulbound Curse

Starting at 1st level, you gain the ability to place a baleful curse on an enemy. As a bonus action, choose one creature you can see within 30 feet of you. The target is cursed for 1 minute. Until the curse ends, you gain the following benefits:

You gain a bonus to damage rolls against the cursed target. The bonus equals your proficiency bonus.

Any attack roll you make against the cursed target is a critical hit on a roll of 19 or 20 on the d20.

If the cursed target dies, you regain hit points equal to your warlock level + your Charisma modifier.

You can’t use this feature again until you finish a short or long rest.

As part of this pact, you have bound your very soul to an item through which your patron grants your power, as well as keeps an eye on you as needed. You find the very idea of losing this item unsettling, and quickly lose trust in anyone who suggests you part with it for even a moment.

d6 Soulbound Item 1 A wicked looking curved dagger. 2 A small, unassuming ring. 3 An amulet in the shape of an eye. 4 A metal diadem that hurts to remove. 5 A diary that absorbs ink 6 A very large sword with a black blade

Accursed Specter

Starting at 6th level, you can curse the soul of a person you slay much as your patron has, temporarily binding it to your service. When you slay a humanoid, you can cause its Spirit to rise from its corpse as a specter, the statistics for which are in the Monster Manual. When the specter appears, it gains temporary hit points equal to half your warlock level. Roll initiative for the specter, which has its own turns. It obeys your verbal commands, and it gains a special bonus to its attack rolls equal to your Charisma modifier.

The specter remains in your service until the end of your next long rest, at which point it vanishes to the afterlife.

Once you bind a specter with this feature, you can’t use the feature again until you finish a long rest.