For those who are unaware, I have been swamped with other projects (one of them being Turok2 EX) and has left me with little to no time to update Doom64EX. However since the most recent release, I have gotten help from a few contributors. For the time being, dotfloat, MP2E and Quasar will be assisting me in maintaining Doom64EX.

The following is a list of goals that dotfloat hopes to accomplish:

GitHub repo: https://github.com/svkaiser/Doom64EX

New Stuff:

* SDL2 support

* Wadgen integration

* Various bugfixes

* 64-bit support on Windows and Linux

What needs to be done before a full release can be considered:

* New UI for Wadgen

* Fix save/load-related crashes

What won’t be considered for the next release:

* Multiplayer

* Doom Builder 64

Plan for the future:

* Full controller support

* Support for multiple image and audio formats

* Scripting

While nothing is set in stone yet, since I have the tenancy to drop off the face of the earth, I do have plans on migrating the Kex3 codebase with Doom64EX as I start wrapping up other things. This will introduce a ton of new features and improvements (hopefully) from my other projects. Anyways, thanks for keeping interest in this project wish the guys the best of luck!