The Vita has been a flop from the beginning. The hardware itself has sold pitifully. But for a "dead" system, it sure gets a lot of games - even in the West.



Even though Sony dropped earnest support some time ago, lots of third party devs, especially the small niche ones, and indies still release games pretty regularly. It seems to have found its market and the genres that proliferate the system are apparently profitable enough that we keep getting new games and localizations.



Seriously, I don't know of any other hardware to have sold that poorly and still gotten this much support this far along. The only explanation I can think of is that the lower-budget niche games are worth putting out because Vita owners will buy them faithfully.



I love my Vita, more than my 3DS, and I have a pretty big library for both. It's clearly the superior hardware in just about every way. Sony has added a lot of value that Nintendo hasn't with features like cross-buy/save/play, remote play and PS Now. Owning a Vita also make PS Plus a far better value, too. It's a fantastic accessory to the PS4, that's for sure.



I think a lot of us who still own a Vita really adore it, and that's probably because of our tastes. I love having portable indies and I like playing the weird japanese stuff like EDF and niche J/DRPGs. But we also get random stuff like XCOM! I'm still amazed that even released.



Truly, the worse thing about the Vita was that it didn't play Nintendo games. Mario, Zelda, Fire Emblem and Animal Crossing are really tough to comepete with. Sony's 1st Party IP just didn't compare. EDIT: Oh, and memory cards. That was a huge misstep. 64gb or bust. Expensive but worth it.



I guess I went off on a tangent, but it's amazing to me that it gets more regular releases than the Wii U. Actually, I think it gets more regular (non-shovelware) releases than the 3DS now! How is that possible!?



July 26th: Shiren the Wanderer 5. The Vita has my most anticipated game of the month, on any system.



I'm gonna be sad when it's finally over. Handhelds are pretty much dunzo, certainly for Sony.



Edit: I should note that this seems to be largely possible due to digital distribution. I've noticed that local chain stores have eliminated Vita shelf space. Physical releases are both uncommon and limited. So it must not be worth printing, but apparently it's just worth it to make it for PSN. In the West, anyway. I know in Japan it has done a lot better.



I also assume a lot of indie devs make a Vita version just because they like the hardware.