We have had everything running smoothly for a while now! With all the activity on the server we have decided to take steps to bring the economy into the game more, to allow better fairer trading, But we wanted to keep it clean and make it feel very vanilla. Due to this we have settle on a system that allows you to have villagers man you shops and trade for you (in emeralds) This will reduce the amount of plugins we need, keep things simple, and provide a real, valuable currency. The area of citadel valley will be home to shops, and the central bank. However there will be one other marketplace in order to provide the best access for all players.

To have a shop built, please contact deep_leviathan in game or via email (@ deep_leviathan@live.com)

There will be a few rules governing shops:

1) Please consult with an admin before creating your shop, as there will not be any duplicate shops on the server in the immediate future.

2) The materials for a shop are available from the Keeper store.

3) All trades made are considered final unless a prior arrangement is made with the seller.

4) Currency can be earned at a premium if you are unable to find any emeralds.

With that in mind, here is an explanation on how to set up a shop! 😀

To create a player shopkeeper, you will need a villager spawn egg. You must not be in creative mode when creating a shopkeeper. First, you can right-click in air (not on a block) to cycle through the different shopkeeper types (normal, book, buying, and trading). Then, right click on a chest to select it, then right click on another block to place the shopkeeper at that location.

Shop keepers will be immune to all damage, and will teleport back to their standing/spawn location if pushed around. Following creating your shopkeeper (which can be purchased from the keeper store) you must set up the prices and costs for your store, as well as manage the inventory.

First, the player will need to place items they wish to sell in the chest. In order to sell written books you must use the special book shopkeeper (in this case, you must put the written books you want to sell in the chest, then stock it with book & quill items). Then, right-click on the villager while sneaking. This will open up the shopkeeper editor. The top row will show the various item types for sale from the chest. The bottom row will show the costs of those items. If no cost has been specified yet, there will be a slimeball. To modify the cost, left-click the emerald (or slimeball) to increase the cost, and right-click to decrease the cost. You can also hold shift while clicking to modify the cost by 10 at a time. You can adjust the item quantity in the same way, with left and right clicks. Once the costs are all set up, click the emerald block to save. You can also click the wool block to cycle through the villager professions, and click the fire to delete the shopkeeper. When a player purchases an item from a player shopkeeper, the item in the chest will be removed and the emeralds used to purchase will be added. Due to limitations in the game, the trades will not update even when a player purchases the final stack of a certain item. However, if a player attempts to make a purchase when the chest is out, the trade will fail and the trade inventory window will close automatically. For the special “buying” shopkeepers, you must place at least one of each type of item you want to sell in the chest, as well as plenty of currency. Then when you open the editor interface, it works the same except the items are on bottom and the currency is on top. A buying shopkeeper can only buy basic items, not enchanted items, books, or maps.

Thats it! (Seems complicated, however in practice it is actually very simple, and this tutorial covers alot of different areas)

Any questions should be directed to admin staff, either in game or in response to this post! The final preparations for this are nearing completion, however this post is being published in advance of them in order to familiarize everyone with the concept.

Happy crafting folks!

-deep_leviathan & the staff