

The work being done by @BungieHelp today will deploy 1.2.0 but not activate it. Changes will go live at a later date to be announced. — Bungie (@Bungie) May 6, 2015

The spawn locking issue currently affecting Iron Banner will be fixed

Legendary items will be added to post-game reward tables for all Crucible activities

Your first match in the daily featured Crucible activity will earn you a new reward package each day

Reputation and Mark gains will double for each completed Crucible match

Etheric Light has a chance of being included in Iron Banner reward packages for Rank 3 and Rank 5

Three maps from The Dark Below DLC will be available to all Crucible players in select playlists (Pantheon, Skyshock and The Cauldron)

Fixed a bug where the Hive Disruptor perk on the Black Hammer would interrupt with White Nail

Fixed a bug where a player leaving a game or an occurrence of host migration would result in players being unable to respawn

Fixed a rare bug where if a player were to use a consumable it would reset their ammo

Increased the percent chance to obtain rewards when playing crucible

Players who preform at the top of their team in crucible have a greater chance of rewards as to those at the bottom

Fixed a bug where the time between shots of the Black Hammer to activate White Nail was reduced

Fixed a rare bug where a locked item could not be unlocked

Reduced the amount of total ammo of the perk Double Down when combined with Field Scout

Increased the percent chance of activating the perk Mulligan upon missing a shot

Fixed a bug where players were able to obtain Iron Banner weapons according to the rank of their previous Iron Banner

Changed the description of certain perks to be more fitting with their abilities

Fixed a bug where a player would lose all ammo upon switching special weapons in the crucible

Added reward packages for players who participate in the daily featured crucible activity for their first game

Added Crucible maps from The Dark Below to the normal Crucible rotation for Control, Clash, Skirmish and Rumble. (Pantheon, Skyshock and The Cauldron)

Fixed a bug where the perks on the Vex Mythoclast would occasionally fail to load

Fixed a bug which allowed players to manipulate ammo when equipping an Icebreaker and switching weapons

Fixed a rare bug which would prevent players wearing the Light Beyond Nemesis from being revived

Fixed a rare bug where the Flawless Raider achievement would not show after completing it on Xbox One

Fixed a rare bug where players would not be able to purchase the Urn of Sacrifice from Xur

Despite being deployed yesterday, all the changes apparently reside behind-the-scenes and won't actually be activated until a later date. With the House of Wolves content going live on May 19, the smart money is on sometime next week.One Redditor has decided to do a little digging, however, to try and figure out what we should all expect. Please note, this information hasn't been sanctioned by Bungie so some of it may be out of date or may still be changed when it's pushed live.Still, for a good idea of what to expect in Patch 1.2.0, read on:Destiny currently boasts 20 million players The House of Wolves expansion is coming to PS3/PS4, Xbox 360 and Xbox One on May 19. For those hoping for a new raid, Bungie already said a new raid won't be part of the House of Wolves expansion

Luke Karmali is IGN's UK News Editor. You too can revel in mediocrity by following him on Twitter