If only there was a way to sip a refreshing cup of soda at the beach, in a park or in space without all the risk. Now you can, with Soda Drinker Pro, an exciting indie game poised to take the FPS (First-Person Soda) genre by storm.

The mission, should you choose to accept it, is to drink all the soda from your giant cup. Click the left mouse button to hold the straw to your mouth, click the right mouse button to sip soda. If you're really good, you can acquire bonus sodas hidden in each level. And by "hidden," we mean floating in plain sight. It's the kind of realism and verisimilitude that's hard to come by in today's flashy, first-person action titles.

"One day, about six or seven years ago, I woke up at four in the morning with a spark of inspiration and feeling very, very thirsty," says the game's Massachusetts-based developer Will Brierly. He built the game in a 19-hour coding binge and put it online as a free download. "Since then, it's floated around the Internet here and there."

Fast forward to 2012, where Brierly had another game featured at a Rhode Island arts festival. "At the event I met a nice fellow who is a huge fan of soda in general and runs the Providence Soda Club. I told him about Soda Drinker Pro and he asked if it could be featured at their soda drinking festival," Brierly explains. "I was super psyched!"

After a search for the original files, Brierly decided to rebuild everything in Unity, a more modern game engine. "Once this was done it was ready for the festival. The next day I launched the website sodadrinkerpro.com, so it's only been officially re-released for a few days. I'm really psyched how much it's taken off."

The free download has garnered some tongue-in-cheek attention in Reddit's indie gaming community r/IndieGaming, including a hilarious walkthrough by "Indie Impressions" reviewer RockLeeSmiles (video below).

"We'll be launching an online version of it in the next couple of weeks," says Brierly. "We have joked about a possible MMO. You never know, it might happen."