Rocket Engine is a new game development library and IDE for the web. It is designed to make developing games that work cross browser and on mobile devices a cinch, and with its drag and drop IDE, Rocket Builder, “you can easily edit your game on-the-fly, wherever you are, no coding required”. Rocket Engine supports many advanced features found in game engines, including:

Animated sprites

Orthographic and isometric tile rendering

Audio playback

Collision detection

Pathfinding

AI state machines

…and many many more

While currently the rendering engine uses pure HTML and DOM manipulation, it could easily change to rendering in canvas or WebGL when those technologies are supported across all of its target platforms.

Rather than try to describe Rocket Builder, the web based IDE, you can watch the video demo below.

This post was submitted by Harri Manninen. You can submit a post, too!