The medium tank revision should cement their role as active MTs with strong turret armor through significant increases in frontal armor thickness. It will allow Soviet tanks to soak up damage with their turret while hiding the hull behind cover.

T-44, T-54 first prototype and the T-44-100

The T-44’s top turret received 200mm of effective armor on the turret front (previously 120–140mm) and up to 300mm of effective side armor, so it should no longer shy away from same-tier opponents and can march on after a duel with enemies of higher tiers. The T-54 first prototype and Т-44-100 had their top turrets bolstered in just the same way. In addition, the gun choices didn’t really give you a sense of diverse gameplay. So we went on to tweak the 100mm LB-1 and the122mm D-25-44 guns. The 122mm got a boost in fire rate and is now the alpha-brawling gun of choice. The 100mm now has a better chance at making successful shots when firing on the move and while standing, thanks to improved stabilization and aiming time. It’ll shine in more careful mid-range engagements.

T-54

The intimidating Tier IX T-54 can put virtually any medium tank to shame. However, its tough and angular turret lost some of its value with time, and the T-54 doesn’t feel as good as it used to in mid- and long-distance engagements. We strengthened its turret armor (the area by the gun mantlet) to restore its confidence.

Also, the T-54’s top guns were revised to stress the difference in advancing from the T-54 to the T-62A or to the Object 140. The T-62A with its better aim and gun handling is unlocked with the 100mm D-54, which suits mid to long-range gameplay. The Object 140 is more mid- to close-range and thus is unlocked with the close-quarter combat style D-10T2S. We also took the opportunity to buff the turret to allow the T-54 to up its competitive ability.

Object 140

The blend of decent speed, easy gun handling, and solid protection make the Tier X Object 140 extremely versatile—it can do anything from scouting to flanking. However, its weak turret roof is way too easy to overmatch and spoils an otherwise great picture. To fix it, we increased its turret roof armor thickness to the level of the T-62A. Note though, that vulnerable hatches remain. Be careful when you take the rebalanced Object140 for a stroll, or you may end up with a face full of AP real quick.