Better New Vegas

Features

- Extended version:

Note:

Installation

Standard version

Extended version

Requirements: Fallout 3 with Broken Steel DLC and Point Lookout DLC.

Compatibility patches

Bugs

Release date and version

- New Primm, Novac, Boulder City and Nipton. More streets with houses, buildings.- New towns: Callville Bay and El Dorado Village.- New Vegas changed: Complete suburb, encampments, train yards/stations, crowded highways, more buildings and houses, alleys, more sidewalks etc.- More wrecked and nuclear vehicles on the roads.- More traffic signs, traffic lights, street lights, electric poles and guardrails.- New locations with map markers.- New unused soundtracks, like "Fallout 2 Worldmap 2".- Reworked some locations or fixed locations, like 188 Trading Outpost (Highways Junction).- More Fiends, Robots, Super Mutants, Molerats, Vipers and Jackals.- Fiends can use the beds, chairs, wallmarkers, sitmarkers, fire barrel markers and other idle markers.- Fixed Nuka-Cola Victory and Nuka-Cola Quartz drinking sounds.- Added some Nuka-Cola Quantum.- Raiders return from Fallout 3.Vehicles (interact Bus and Military Fuel Truck), buildings, parking meter, phone kiosk, street signs, traffic light, battle musics and more from Fallout 3.If you have a copy of Fallout New Vegas RU (or enplczru) version, unused musics doesn't work anymore, because removed from the Music directory.- Open Fallout Mod Manager and select Fallout New Vegas.- Open the Meshes.bsa (Tools -> BSA Browser)- Extract this file:wastelandhomeext05.nifto here: Data/meshes/architecture/wasteland- Open the Textures2.bsa- Extract these files:bus01.ddsbus01_n.ddsbus02.ddsbus02_n.ddscar03.ddscar03_n.ddscar04.ddscar05.ddscar06.ddscarhulk03.ddsnv_firetruck01_n.ddsto here: Data/textures/vehicles- And copy the textures folder and Better New Vegas.esm to your Data folder.- Activate Better New Vegas.esm in Fallout Mod Manager or in launcher.- Open Fallout Mod Manager and select Fallout 3.- Open the Meshes.bsa (Tools -> BSA Browser)- Extract these files:rowhouse01.nifrowhouse02.nifrowhouse03.nifrowhouse04.nifrowhousebasebblue01.nifrowhousebasebred01.nifrowhousebasecyellow01.nifrowhousetowerared01.nifrowhousetowerbblue01.nifrowhousetowerbyellow01.nifto here: meshesarchitectureurbanoldtown- Extract these files:parkingmeter01.nifphonekioskdouble01.nifphonekiosksingle01.niftrafficlight02.nifto here: meshesarchitectureurbanstreetdressing- Extract these files:overpasscurve01.nifoverpassramp01.nifoverpasssection01.nifto here: meshesarchitecturewastelandhighway- Extract these files:signnoleftturn01.nifsignnorightturn01.nifsignnostanding01.nifsuperdupermartsign01.nifsuperdupermartsign02.nifto here: meshescluttersigns- Extract these files:bus01.nifbushulk01.niftruckarmy01.niftruckarmyhulk.nifto here: meshesvehicles- Open the BrokenSteel - Main.bsa- Extract these files:dlc03airbasefueltruck01.nifdlc03airbasefueltruck01hulk.nifdlc03airbasefueltrucktank01.nifto here: meshesvehicles- Open the PointLookout - Main.bsa- Extract these files:dlc04lightmansionext01.nifdlc04lightmansionext02top.nifto here: meshesdlc04clutterlights- Extract this file:dlc04buoy01.nifto here: meshesdlc04clutter- Extract these files:dlc04buoy.ddsdlc04buoy_n.ddsto here: texturesdlc04cluttertexturesdlc04clutter- Open the Textures.bsa- Extract these files:parkingmeter01.ddsparkingmeter01_n.ddsphonekioskglass.ddsphonekioskglass_m.ddsphonekioskglass_n.ddsphonekioskhardware.ddsphonekioskhardware_n.ddsto here: texturesarchitectureurban- Extract this file:superdupermart.ddsto here: texturescluttersigns- Now change game in Fallout Mod Manager. Select Fallout New Vegas.- Open the Meshes.bsa- Extract this file:wastelandhomeext05.nifto here: meshesarchitecturewasteland- Open the Textures2.bsa- Extract these files:bus01.ddsbus01_n.ddsbus02.ddsbus02_n.ddscar03.ddscar03_n.ddscar04.ddscar05.ddscar06.ddscarhulk03.ddsnv_firetruck01_n.ddsto here: texturesvehicles- Make copy and rename this file: nv_firetruck01_n.dds -> truckfuel01_n.ddsDrop here: texturesvehicles- Copy the Base_01.mp3 from Fallout 3 folder (DataMusicBase) to Fallout New Vegas folder. (DataMusicOLDFO3)- Copy the Battle_01.mp3 and Battle_06.mp3 from Fallout 3 folder (DataMusicBattle) to Fallout New Vegas folder (DataMusicBTTL)- And copy the textures folder and Better New Vegas.esm to your Data folder.- Activate Better New Vegas.esm in Fallout Mod Manager or in launcher.If you are using other major mods, you must download the compatibility patch file(s).Just drop to Data folder and activate in Fallout Mod Manager or in launcher.Supported mods:New Vegas Uncut - Freeside OpenA World Of PainNV Interiors (Combo Edition)- Sometimes the NPCs will spawn in one point.- Too many CTDs.21.10.20121.0