Popular visual computing company Nvidia is betting big on virtual reality (VR) in the future, preparing its upcoming product range to support high-fidelity titles for head-mounted displays (HMDs) such as the Oculus Rift and HTC Vive. At the 2015 Game Developers Conference (GDC), for example, the company introduced its advanced GeForce GTX TITAN X GPU by having it power a new Unreal Engine 4 VR experience, A Thief in the Shadows. In fact, Nvidia CEO Jen-Hsun Huang has even gone as far as to crown VR as ‘the future of gaming’.

As reported by GamesIndustry.biz, Haung recently said as much in an investor’s call following the publication of the company’s Q1 results, in which revenue increased by 25 percent. “In order to enjoy great VR, you need 90 frames per second in stereo and two eyes,” he said. “And so unless you have something along the lines of a GTX 980 or a TITAN at the moment, it’s hard to enjoy great VR.

“You know how excited everybody is about VR. There’s good reason for that. From John Carmack and Tim Sweeney and the leaders of the gaming industry, we all now recognize that VR is going to be the future of gaming.”

VRFocus has in the past been told that Nvidia is even working on its own VR HMD, possibly named Titan VR. The kit is yet to surface, having missed its expected GDC reveal, but is in the works from the team behind the company’s SHIELD tablet. It’s not yet clear when the company might reveal the device in full. Either way, the company is clearly committed to the future of VR and will likely play a key role once the HTC Vive launches for holiday 2015 and the Oculus Rift has released in Q1 2016.

VRFocus will continue to follow Nvidia’s work in VR, reporting back with the latest updates from the company.