Prototype developer Radical Entertainment saw a "significant reduction" in staff today and will no longer develop its own games.

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The news was confirmed today on Twitter by senior audio designer Rob Bridgett, who formerly worked for the studio. "RIP Radical Entertainment 1991-2012," Bridgett wrote.We received the following statement from an Activision spokesperson:

"Although we made a substantial investment in the Prototype IP, it did not find a broad commercial audience. Radical is a very talented team of developers, however, we have explored various options for the studio, including a potential sale of the business, and have made a difficult conclusion through the consultation process that the only remaining option is a significant reduction in staff. As such, some employees will remain working for Radical Entertainment supporting other existing Activision Publishing projects, but the studio will cease development of its own games going forward."

Separately, Radical posted the following statement on its Facebook page:

"Hi everyone. Yes, there's some unfortunate news to share today. This morning Radical Entertainment went through a significant reduction in staff. We're very proud of what we achieved with the Prototype franchise, but unfortunately, the Blacklight virus didn't spread as far as it could. For PC gamers, rest assured that the PC version of Prototype 2

NPD Group's monthly sales chart when it was released in April. In addition to Prototype and its sequel, Radical previously developed The Simpsons: Hit & Run, Crash Tag Team Racing and even SNES educational game Mario is Missing. A full list of the studio's library of titles can be seen here We wish the best of luck to anyone affected by today's news.

Andrew Goldfarb is IGN’s associate news editor. Keep up with pictures of the latest food he’s been eating by following him on Twitter or IGN