Monster Hunter World Nintendo Switch Port Would Be “Difficult” According to Capcom’s President

Giuseppe Nelva February 13, 2018 6:31 PM EST

Since the announcement of Monster Hunter World, many requested a port for Nintendo Switch, but according to Capcom President and Chief Operating Officer Haruhiro Tsujimoto, it would be problematic, as he explained in an interview published this morning by Toyo Keizai Online.

Tsujimoto-san explains that the game was developed for home consoles and PC because there are limits to what portable consoles can display, and the developers desired to create a game that went back to the drawing board with state-of-the-art tech, answering to the expectations of gamers.

This allowed developers to showcase a realistic ecology, and it’s an element that has been welcomed favorably by players.

Asked about the possibility of developing for Nintendo Switch, Tsujimoto-san acknowledged that there is such a demand, which is why the publisher already launched Monster Hunter XX on the Switch. However, considering “various conditions,” it would be difficult to port Monster Hunter World to Nintendo Switch. The Switch is different from other home console both in features and user base.

Each console has its own characteristics, and Tsujimoto-san argues that Capcom’s developers need to create software that fits them. How to do adapt Capcom’s franchises to the Switch, including Monster Hunter, is a question that will be studied for the future.

Interestingly, Tsujimoto-san was also asked about the technology and budget gap against major western developers. He explained that Capcom must make an effort to catch up with state-of-the-art tech in the future. However, the most important factor isn’t the technology itself, but creating interesting games that make the most of it. Monster Hunter World and Resident Evil 7 Biohazard had unique worldviews that led to widespread support from gamers. The intention is to make a planning effort to develop games that aren’t found in other publishers’ lineups.

In addition to that, Capcom also plans to utilize data gathered from customers. In the era in which sales of packaged games in the stores were the focus, means of listening to the users were limited, but now the internet allows to pick up a lot of information.

Monster Hunter World is currently available for PS4 and Xbox One, with a PC version coming later this year in the fall.

If you want to learn more about the game, you can read our review. Earlier last week, we learned that the game’s shipments have now passed six million worldwide, and we got an updated schedule for event and challenge quests.