Attributes:

Strength: 18 +2.3

Intelligence: 19 +2.2

Agility: 22 +2.6 (primary)

Movement Speed: 300

Turn Rate: 0.8

Vision: 1800/800

Base Attack Time: 1.7

Armor without Agility: -2

Damage without Agility: 25-29 (550 Range; 1100 Projectile Speed)

Abilities:

Bloodbath (Innate)

While attacking enemies with less than 20% health, all Forsaken's attacks restore 6/7/8/9/10% of his maximum health.

Godforsaken Strike

Strikes a target with a deadly dagger, damaging it, stunning it for a short 0.6 second duration and applying a 3 second curse. This curse damages the target every second, and when it ends it stuns and damages the target and all other enemies in 300 radius around it.

Cooldown: 19/16/13/10

Manacost: 80/100/120/140

Cast Range: 350/400/450/500 (Target Unit, Enemy Creep or Hero)

Initial/End Damage: 40/80/120/160 (Magical)

Damage per Second: 10/20/30/40 (Magical, Original target takes 110/220/330/440 damage)

End Stun Duration: 0.9/1.6/2.3/3

Unholy Flight

Forsaken gains flying movement but becomes disarmed for 2.25 seconds. After that, he silences, disarms and damages all enemies in 350 radius area.

Cooldown: 12/11/10/9

Manacost: 85/90/95/100

Damage: 80/155/230/305 (Magical)

Debuff Duration: 2.75/3/3.25/3.5

Ruthless

Gain bonus attack speed based on target's missing health. Gain bonus movement speed upon attacking a new target. Bonus movement speed lasts 9 seconds, and the duration resets upon attacking a new target. Can have bonus movement speed from up to 3/4/5/6 targets.

Movement Speed Bonus/Target: 9%

100-80% Attack Speed: 20/25/35/40

80-60% Attack Speed: 25/30/45/60

60-40% Attack Speed: 30/40/60/80

40-20% Attack Speed: 35/50/75/100

20-0% Attack Speed: 40/60/90/120

Annihilation

Fires a 4000 speed projectile in a targeted direction, this projectile flies across the whole map and damages any unit it hits. The damage also scales with distance. Provides 550 vision around the projectile. Has 2 second cast point.

Cooldown: 100/70/40

Manacost: 280/360/420

Damage (Base): 250/350/450 (Magical)

Damage per 100 Units: 20/35/50 (Magical)

Damage Cap: 1000/1250/1500

Talents: