

From the cover to Detective Comics #5. Art by Tony S. Daniel.

The second major public exhibition of Infinite Crisis took place this past weekend at the MLG Spring Championships in Anaheim, California. During the event, Creative Director Cardell “Annuvin” Kerr sat down for a lengthy interview with Travis Gafford of Gamespot and State of the League. Gafford focused his questions on Turbine’s future plans for eSports and new game modes, and Kerr took the opportunity to blow the lid off a third map that will be added to the game soon:

Our third map is called Gotham Divided. It is a tri-lane map. It will bear some similarities to tri-lane maps that I think you’ve seen in other games, but it will be done uniquely as only Infinite Crisis can do it. And it will be very similar in the sense of—we are going to build out more things that allow us to emphasize the superhero aspect of what it is to have a bunch of people fighting in a city, as opposed to maybe something that is a little more static.

When pressed for more hints, Kerr offered this cryptic preview:

One of the things we’ve done is—for this game, we’ve tried to reevaluate what all the roles are for a standard MOBA-style game. And that means that our support characters and our jungle characters, they’re undergoing a pretty significant changeover, just in terms of the options that they have available to them.



I think you can see it, in terms of—[on Coast City] there’s a Doomsday Device. You capture it, it gives you another ability that you can then use to blow up large portions of the map. That changes what it is to jungle. It inherently modifies how you can interact with your team, how you can set up teamfights, how you can save people—things along those lines. So our next map, Gotham Divided, it’s built around that as a function.

If that doesn’t get your adrenaline flowing, please consult the nearest defibrillator. And after you regain consciousness, keep your browser pointed to Justice League Infinite for the latest news on this exciting new map.