This was my first game in the Yakuza series and I now know what I've been missing. This game is a ton of fun and I'm glad I got it. The combat is satisfying and I like that you can switch between four different combat styles to mix it up a bit. There's the brawler style, which is a mix of fast and powerful attacks. Then there's the slow and powerful beast style. Next up is my personal favorite, the rush style, that is great for quick punches and still packs a powerful punch. Lastly, there's the dragon style; dragon style is similar to brawler, but it's more powerful and a little slower, but not quite as slow as beast. The mini games in Yakuza Kiwami are arguably its strongest (and, at times, quirkiest) feature. The mini games are a blast to play and there is a great variety, from bowling and billiards to more obscure things like pocket car racing with little kids and rock paper scissors in the form of bikini clad women dressed as bugs. No matter what you like, Yakuza Kiwami probably has a mini game that suits you. Great features aside, Yakuza Kiwami isn't perfect. First, there's the Majima Everywhere system; at first it's kind of fun and it's quirky enough to give the game some extra life, but after a while it gets annoying having to fight Majima, your rival, so often. Another weak point of this game is the way that most missions and sub stories end up feeling like fetch quests, where you find yourself running all over the map from point A to point B and back to point A again. The in-game city of Kamurocho isn't all that big when you compare it to other games such as Grand Theft Auto V's Los Santos, but it can take a while to get from one end of the map to the other. Overall, I highly recommend this game. While it isn't perfect, it brings some charm to the table and has an interesting story that's rifled with betrayal and plot twists. The mini games can keep you busy for hours if you get interested in them and they offer a fun, light hearted escape from the serious story.