The Last of Us: Part 2 co-director Kurt Margenau is hard at work finishing the PS4 exclusive, but he already has his sights on the PlayStation 5. According to the developer, its SSD will make for a massive jump in game design possibilities.

Writing on Twitter, Margenau said the leap between PS4 and PS5 is the biggest of his career, and first-party developers who can work solely on the PS5 will experience the most benefits. He also stressed that he was not teasing any particular PS5 project from Naughty Dog, as The Last of Us: Part 2 is the only upcoming game the studio has announced.

Still tripping about this #PS5 SSD spec. Like, people don’t even know how big of a leap in terms of game design can be made, especially for 1st party that doesn’t have to design to lowest common denominator. By far the biggest leap in my career. Can’t wait. — Kurt Margenau (@kurtmargenau) March 19, 2020

Obligatory: no I’m not hinting at anything ND is working on, just speculating based on those numbers. — Kurt Margenau (@kurtmargenau) March 19, 2020

The PS5 uses a custom 825 GB SSD, and it can be expanded with the NVMe SSD slot on the console. The internal storage is significantly faster than the PS4's HDD, offering loading times a fraction as long as the older system. With a larger push toward seamless worlds and immersion, that could be very important for Naughty Dog's games.

The Last of Us launched for PS3 back in 2013 and released for PS4 the following year as The Last of Us: Remastered. Nothing like this has been announced for its sequel, but we wouldn't be surprised if an enhanced port came to PS5 once the system launches. The PS5 was fully detailed on March 18 in a video presentation that focused on its technical specifications.

The PS5 will launch this holiday season, and its launch lineup isn't clear yet. We'll likely learn more as we get closer to its release date, as Sony tends to have at least one or two first-party games release alongside its new consoles.