After a new ballot, SAG-AFTRA has voted "overwhelmingly" to end the year-long video game voice actor's strike.

Beginning in October 2016 , members of the Screen Actor's Guild - American Federation of Television and Radio Artists refused to work with the likes of Disney, Activision and Take 2, citing the lack of a fair payment deal for voiceover artists working for video game companies.In September, a tentative agreement was made with all 11 affected publishers to bring the strike to an end after publishers agreed to bonus payments, more transparent contracts and means to combat vocal stress.Keythe Farley, chair of the SAG-AFTRA Interactive Negotiating Committee, said: “The bonus payments we asked for are now part of the video game industry and are a base from which to build upon. I’m excited for all that we have achieved.”The new agreement becomes effective today, and will expire on November 7, 2020. The strike has resulted in many non-union voice actors taking on roles - perhaps most notably, Ashly Burch did not reprise her starring role as Chloe in the Life Is Strange prequel, Before the Storm. Today marks the end of the longest actor's strike in US history.

Joe Skrebels is IGN's UK News Editor, and his dream of voice acting for a game by just sneaking in and going "anyone need a scream?" is over. Follow him on Twitter