Check out Sheriff's Omni details below!

Name: Lonely Apex Sheriff

Element: Thunder

Rarity: Omni

Cost: 60



Lord-type Stats

Max HP: 8932 (1250)

Max Atk: 3412 (400)

Max Def: 3750 (800)

Max Rec: 3000 (500)



Normal Attack

Number of hits: 6

Max BC generated: 42 (7 BC/hit)



Leader Skill - Mighty Wanderer

100% boost to max HP, 150% boost to Def and 30% boost to critical hit rate of Thunder types, hugely boosts critical damage [150%], hugely boosts Thunder elemental damage [225%], 15% damage reduction from Water, Thunder types & 50% Spark damage reduction



Brave Burst - Protector of Innocents

BC required: 25

Max BC Generated: 12 (1 BC/hit)

12 combo powerful Thunder attack [500%] on all foes, hugely boosts Def [210%] for 3 turns, enormously boosts critical hit rate [60%] for 3 turns, enormously boosts BB gauge [14 BC], 50% damage reduction for 2 turns, adds low probability [10%] of resistance against 1 KO attack & greatly boosts max HP [25%]



Super Brave Burst - Pure Heart Eradicator

BC required: 24

Max BC Generated: 15 (1 BC/hit)

15 combo powerful Thunder attack [200-900%] on all foes (damage relative to remaining HP), hugely boosts Def [210%] for 3 turns, enormously boosts critical hit rate [60%] for 3 turns, hugely boosts critical damage [125%] for 3 turns, 50% damage reduction for 2 turns, hugely boosts Def relative to Atk [100%] for 3 turns & boosts critical damage [50%] of Thunder types for 3 turns



Ultimate Brave Burst - Timely Reinforcements

BC required: 25

Max BC Generated: 18 (1 BC/hit)

18 combo massive Thunder attack [1500-3000%] on all foes (damage relative to remaining HP), enormously boosts Def [500%] and critical hit rate [60%] for 5 turns, enormously boosts critical damage [450%] for 3 turns, 100% damage reduction from Water, Thunder types for 5 turns, enormously boosts BB gauge [100 BC] for 3 turns & enormously boosts max HP [45%]



Extra Skill - Last Survivor

250% boost to Atk and 30% boost to critical hit rate when Critical Sphere is equipped, 35% boost to Atk, Def of Thunder types for all allies, probable [40%] resistance against 2 KO attacks & adds Thunder barrier [5000 HP] effect to BB/SBB



SP Options

SP Cost SP Option Description 10 80% boost to Def, Rec, max HP 10 50% boost to Def, max HP 10 Greatly boosts critical damage [100%] 15 Enormously boosts elemental damage [300%] 15 Enhances LS's damage reduction [+5%] from Water, Thunder types 25 Enhances LS's critical damage [+100%] boost effect 25 Adds elemental and critical damage negation for 2 turns effect to BB/SBB 20 Adds great HP restoration [4500 - 5000 HP] for 3 turns effect to BB/SBB 20 Enhances BB/UBB's max HP [+5%] boost effect 25 Adds Water, Thunder damage reduction [15%] for 2 turns effect to BB/SBB 30 Adds fills own BB gauge to max effect to BB/UBB 30 Allows SBB's base effects to last for additional turn

[Omni Lore]



Among the numerous villages that are found in the Bad Lands, certain ones refuse protection from Warlords. The presence of rebels led by a charismatic leader and his group of close-knit friends gave the inhabitants hope. These powerful individuals will face a tragic end in their fight for freedom. Although the Warlords will be defeated, numerous innocent souls will be victims of collateral damage. Among them -- a young, ordinary man who wanted to fight for his beliefs but wasn't brave enough. If some event had prevented this disastrous fate, he could've waited in the shadows in order to train, learn, and create equipment to make himself invincible. The shame of fleeing followed him throughout the years and he never fully recovered from the consequences of his actions. He had learned that all the heroes who he believed in had fallen due to his cowardice. Only chaos had reigned in a world where even the Warlords fought for power among themselves. One day, an unshakable desire to protect the weak made him step out of the shadows. He decided to abandon his name that had been soiled by cowardice and become the Sheriff.