0.1 Client Mini Updates

You may have noticed that several updates have been issued to the client over the last day. These are small updates (< 30MB each) that fix critical issues including server browsing. We never expected to be hosting so many servers, which is why we're working pretty quickly now to improve the experience of finding servers. We'll be keeping this post updated with update changelists.



Update #1 (build 15508)

- Enlarged server browser window that shows more servers at once

- Servers are now sorted by name in the server browser

- Vastly increased chances of all servers being found on both the Server Browser and Campaign screens

- Position in server join queue no longer resets during poor network conditions



Update #2 (build 15509)

- Servers are now joinable even before the entire server list has finished refreshing



Update #3 (build 15510)

- Optimize server refresh logic



Update #4 (build 15526)

- Fixed one common case of "Fatal Error" crash

- Added "Join Last War" button to server browser screen that automatically connects to your previously played server

- Text chat defaults to team channel instead of all

- "Victor" servers should now appear in the server list more frequently when refreshing servers

- Improved visual clarity of mouse cursor so it's easier to see over top snow

- Updated visuals of some UI elements on the main menu screen



Update #5 (build 15531)

- Drastically improved server refresh time



Update #6 (build 15547)

- Separated map and server name for improved clarity on server browser screen

- Added option to mute voice chat



Update #7 (build 15552)

- Added support message and button to pause screen

- Changes to slightly decrease the chances of long join queues



Update #8 (build 15559)

- UI bug fixes