Craftsmen is still awful. I don't see any reason to pick it, even if i have Marble, Stone, and Jade monopoly, i can think of at least several pantheons that will to better than that.The reason for that is that:1) Quarries and Stoneworks are unlocked with a technology that has VERY low priority;2) Improving Quarry takes very long time;3) You need a Worker for that.4) Non-faith yields are way too low to justify taking it as a non-founding patheonEven in theoretical ideal situation you can get Quarries as your 3rd tech, which means you take it around turn 35 (). By that time you need to have at least 2 workers to start improving resources fast enough, so around turn 45 you get 2 Quarries and a Stonework and get ... 3per turn. With God of Commerce you get the same from 1 Market without Workers AND you get a better tech. And