Today we head to pastures new and explore a relatively unseen area in Dying Light: the Old Town. In the video above, lead game designer Maciej Binkowski guides through this distinctive new area of Dying Light's world.

The architecture's very different from the slums, the area we've so far seen the most of, and this affects how you navigate your environment. It's much more vertical, providing greater protection but also a greater challenge to scale. By the time you reach this area, you'll have hours of gameplay under your belt, so the area is designed to pose a new challenge.We also head to the poorest area of the city, where you'll face some of the toughest enemies in the game. You might not want to swing by here after dark.For everything on Dying Light, check out our IGN First hub collecting together all of this month's exclusive reveals.