Make sure to bring the Monstermon toy, Remote Control and Laser Bomb for this mission.

Before School

Start off by talking to Monty and buying a battery off of him.

Head over to Penny and use the remote on her. Place the battery in the remote.

She’ll shoot Nugget out of his crawl space.

Head into the crawl space and squeak the toy near the box.

Talk to Billy and Lily. Give Billy the remote to Penny.

Leave the crawl space.

Talk to the principal to get the lunch pass to be with her.

Bell will ring.

Morning Time

Billy will be hanging down from the ceiling, go talk to spiderman.

He’ll need you to recruit friends.

Talk to Buggs and use the remote to summon Penny. Press the Green button to summon her.

She’ll come over like ‘wtf’ and press the blue button.

Give Buggs his knife back.

Proceed to talk to Cindy. Tell her you need help to kill the teacher.

Continue dialog with her, she’ll want you to stick gum in someones hair.

Press the green button and put the gum in Pennys hair.

Press the Yellow button as she tries to send you to the principals office.

Dum dum. Lunch time.

Lunch Time

Billy will call you over to talk to him.

She’s gonna give you the listening device.

Give Carla the spare bomb in trade for the listening device.

Go talk to Nugget, give him the Jackhammer to dig his Nugget cave.

Time to go into the nugget tunnel. Tunnel, not a cave.

This leads into the teacher’s lounge.

Place the listening device under the desk while Mr. Forehead is busy.

He’ll kick you out after Nugget gets his nuggets.

Tell Billy you placed the bomb.

Use the lunch pass to see the principal.

She’ll leave the room and you’ll take your move. Lily will come get you, Go to the woman’s bathroom.

Grab the knife and stab Ms. Applegate.

Bell will ring.

Recess

Go talk to Nugget to get into the Nugget cave.

Lily and Billy are both waiting for you. It’s time to bring out your ultimate weapon.

Leave the nugget cave, go see Penny’s who’s guarding the school doors.

Use the remote on her and she’ll cave in to the nugget cave. *Ba dum tss*

Head to the dumpster behind the school, and you’ll see Carla trying to get inside.

Tell her no one’s in the school, and that Penny’s gone. She’ll go blow up a hole in the teacher’s lounge.

Make your way in the janitor’s closet.

Go snap Bob out of his trance. He’ll grab the axe to go protect the kids from the monster.

Go back outside into the Nugget Cave and talk to friendos.

Realize you could’ve grabbed the doll from Ms. Applegate’s classroom before jumping down but you didn’t. So go do that.

Return back outside to the Nugget cave and give the doll to Penny.

This will end your turns.

Secret Lab

Principal’s being a royal meanie and will transform the trapped kids.

Head behind you to the coloured switches. Use the green one and press the button.

Grab Penny’s head and press the red button.

Use the blue switch to move the claw left, and then press the button.

Use the red switch and press the button to grab the principal.

Continue with the dialog, this will refresh your turns.

Round 2. Fight.

Use the green lever to move it left, and then press the button.

Move over to the red lever, move it left twice, then press the button.

Everyone will leave happily with Bob guarding the door. He was successful. #BobforSmash

Everyone will begin to leave, Ozzy will have Madison back and you’ll say goodbye to new friends. Billy and Lily will give you a monstermon card, and A Guide for all Cards and Outfits.

Monstermon Cards

Quite a few of these cards require battling other students, there’s no specific cards you’ll need in order to defeat them. If you fail, just retry. They’ll normally give you the win anyways.

You do not need to complete the day in order to keep the Monstermon cards. You need at least 10 cards before you can battle other students.

Blue Cards

#1: Celestial Slug – Go through the mission “The Hitman’s Potty Guard,” Instead of going to science class, go to gym and get Ms. Applegate to leave the class. Return outside to get the card from Monty who’s on the ground still.

#2: Hard Boogar – No particular mission need, Just pay Monty to use the Handicap ramp and get the card on the side of the building.

#3: Bucket o’ Water – Easiest way I found was to do the mission “Tale of Two Janitors,”, and grabbing the Monstermon card in the cleaning cart while grabbing the chainsaw.

#4: Pale Tuna – Go through the mission “If you can dodge a Nugget,” instead of giving Nugget the nuggets, go to the dumpster to give them to Agnes. Obtain her cat, Tenders, and give the cat to Nugget instead. He’ll still hate you though.

#5: Ultralodon – Go through the mission “if you can dodge a Nugget,” Grab the leg and grab the change from the skeleton’s wallet. Instead of going to gym, go to science and match the leg with the one in the science classroom.

#6: Carnivorous Nimbis – Do this any way you want, Just make sure to get a soda from the teacher’s lounge and give it to Buggs during Gym near the water fountain.

#7: Tiny Squid – Do this any way you want, Just get into the science class. Pick up a slide, and get a sample from the fish tank, observe it under the microscope. This will only work if the teacher is in the room.

#8: Coral That Looks Like A Hand – Defeat Carla in a Monstermon Battle.

#9: Hermit Frog – Easiest way was to do the mission “If you can dodge a Nugget,” and get Ms. Applegate to leave the classroom. Proceed to take Monstermon Card from the cubby.

#10: Castle of Sand – Do this any way, just get to recess and climb up the rock-climbing wall. Don’t touch any of the gray rocks as you will fall. Won’t die, but it’s just annoying.

Red Cards

#1: Man On Fire – Obtained by completed the mission “Breaking Sad.”

#2: Chair of Spikes – Do this any way you want, just sneak into the girls’ bathroom and touch the couch. There’s a Monstermon card in there.

#3: Cigaretmon – Do the mission “Creature Feature,” while the school is on lockdown, the two hall monitors are in the boys bathroom. Hook them up with the lighter you obtained from Penny while getting Buggs’ knife back.

#4: Dune Worm – Obtained by completing the mission “If you can dodge a Nugget.”

#5: Stressed Llama – Obtained by completing the mission “The Hitman’s Potty Guard.”

#6: Cyclops Duckling – Get to the playground and complete the swing puzzle. The order for the swings are: Yellow, Blue, Blue, Red, Blue, Red.

#7: Teenage Mutant Zombie – Defeat Nugget in a Monstermon Battle.

#8: Lonely Dragon – Get to recess while holding a burger and unused pass, Give the burger to Agnes in trade for her cat. Use the pass for the bathroom and give the cat to the hall monitor in the boys bathroom.

#9: Million-Head Hydra – Defeat Ozzy in a Monstermon Battle.

#10: Dab Hero – Get to Gym, help Jerome get the ball from Carla.

Green Cards

#1: Monstrous Flytrap – Obtained for completing the mission “Flowers for Diana.”

#2: The Tallest Tree – Do the mission “Flowers for Diana,” up till recess, shake the beehive on top of Pennys head and grab the card from the hive after she runs away.

#3: Chill Stump – Normal run, Just get to science to get a slide, get a sample from the plant and put it under the microscope. Can only be done while the teacher is in the room.

#4: Gnome of Garden – Do the mission “Flowers for Diana,” grab the blue flower and continue up till lunch. Get into the teachers lounge and replace the yellow flower with the blue.

#5: Ofaka Tornado – Obtained by completing the mission “Things That Go Boom.”

#6: Literally Grass – Do the mission “Flowers for Diana,” up till recess. When selling the weed to Monty, argue that the weed is worth more than $5 and he’ll throw in a Monstermon Card.

#7: Doodoo Bug – Bring the A+ card, skip before school and go straight to morning time in the smart class. Do the assessment and get the toilet paper as a reward. Leave the class and head downstairs. Use 2 turns and head into Ms. Applegate’s class. Do anything to use up that last turn and get the pass. During lunch, buy a burger and leave the mess hall to get into the bathroom. Use a few turns till Ozzy runs into the bathroom. Talk to him and give him the toilet paper. He’ll hook you up with the card.

#8: Mystical Tomato – Easiest way is most likely “If you can dodge a Nugget,” get behind the counter and the Monstermon card is in the corner with the nuggets. (I believe)

#9: Hissing Fauna – Defeat Monty in a Monstermon Battle.

#10: Legendary Sword – Get to the handicap ramp any way you like, there’s a forest on the other side of the ramp with a message out front on some wood. Read it and follow the directions. The Monstermon Card will be at the end of that maze.

Yellow Cards

#1: Golden Dewdrop – Defeat Jerome in a Monstermon Battle.

#2: Zen Octopus – Take the Fidget Spinner before Nugget gets into class. Give it to him after he sees there’s no toys left for him. Poor Nugget. :c

#3: Forbidden Book – Do the mission “Opposites Attract,” or “Creature Feature.” Just get into the principal’s office. There’s a red book in her bookcase. Interact with it for a Monstermon Card.

#4: Marshmallow – Defeat Cindy in a Monstermon Battle.

#5: Pot of Grease – Do the “Flowers for Diana,” mission. Instead of giving the salad to Felix, keep it and proceed to recess. Take the food to Agnes and trade it for her cat Gravy. Go talk to Cindy who’s sad about Felix not getting her something vegan and give her the cat instead.

#6: Lamb With Cleaver – Obtained by completing the mission “A Tale of Two Janitors.”

#7: Treasure Chest – Obtained by completing the mission “Cain’s not Able.”

#8: Mr. Nice Guy – Do the mission “A Tale of Two Janitors.” up to the point of getting the elevator key for the Janitor. Head into the girls’ bathroom and tell Bob what’s going on. You rock Bob.

#9: The Slurper – Do the mission “Creature Feature” up to the Secret Lab. Get the mutants off you and friends before grabbing the card in the bottom left corner.

#10: Rare Jewel – Defeat Felix in a Monstermon Battle.

Purple Cards

#1: Onion – Get to lunch, wait for Ozzy to leave and take the card out of his bag on the table.

#2: Killer Eye – Obtained by completing the mission “Opposites Attract.”

#3: Purple Plush – Find a way to leave gym (I say hit Ms. Jiggletits in the head with the basketball) and head to her classroom. Check the Toy chest for the card.

#4: Spiky Flim Flam – Defeat Buggs in a Monstermon Battle.

#5: Monster Ghost – Bring the laser module to school and A+ card. Give the module to Monty during morning time.

#6: Knight Who Turned Evil – Do the Mission “The Hitman’s Potty Guard,” Instead of following Felix’s plans, Show Ted the contract and go along with his mission.

#7: Evil Twarter – Defeat Agnes in a Monstermon Battle.

#8: Mysterious Package – Head down to the crawlspace with Monty’s elevator Key. Talk to Billy and then check his box.

#9: Oglebop Orge – Do the “Opposites Attract,” mission. Get the toilet paper from the assessment and just clog the boy’s toilet before getting the doll.

#10: Dank Magician – Obtained after completing the mission “Creature Feature.”