0: Uhhh... Guys. I summoned a succubus last night and... Yeah. There's something growing down there. What should I do?

1: Wow, you didn't even use protection? You summoned a creature from the Infernal Planes and you didn't bother to wrap it?

2: Are you seriously bragging about having sex on /adv/?

3: NORMIES GET OUT.

0: Paying good money for a map of the third floor of Versia's megadungeon. We're kinda lost down here.

1: Look at this arsehole, going into a megadungeon without buying up to date maps.

2: Yeah, we fucked up, can you just get me one and I'll wire you some gp?

0: What's the best method for getting rid of a buttered up ham golem without seriously damaging it?

1: FINALLY. Something that isn't just murderhoboing. You need to provide the mortal enemy of both ham and butter to drive it out. A fresh leaf of lettuce would do best.

2: Thanks, anon. That did the trick. Your Mum was really taking her time leaving there.

3: elves-laughing.jpg

You used to work a normal job. You might've been an office worker, you might've been a labourer, you might've even been some sort of scientist. It doesn't matter what you were before, though, after the recession hit you were driven out of your workplace and forced to live on the scraps of money you'd saved over the years.

But now you've ran out. You're all out of cash, the landlord is knocking (literally, you've been holding your breath hoping he can't hear you) and, whilst you've managed to choke down a few tins of cat food, your food situation is looking truly dire.

Luckily, there's an out (NO NOT THAT ONE, PUT DOWN THE ROPE). You live in Versia, City of Adventure (a title it gave to itself and shares with twenty-two other cities world wide). It's called one of the lands of opportunity for a reason and it's not for the bustling job market.

You can become an... Adventurer. Someone desperate and stupid enough to risk life and limb so that they never have to do anything productive with that life or those limbs ever again.

So you boot up your computer, you go on /adv/ and you find yourself a party. You're pretty certain they're all as green as you are. You've arranged to meet at one of the local taverns and from there head to the adventuring guild to all sign up.

You hope at least one of these guys knows what they're doing.

This will be a campaign set in a modern world very much like our own. People work in offices, they drive cars and they use computers to shitpost about the newest fads in adventuring. The industrial revolution a few centuries ago pushed magic to the edges of society and, ever since, the world has become, to some, a much more boring place.

The formerly glamorous profession of adventurer has become something more akin to a combination of sewer cleaner and self-employed vigilante. People who adventure are considered either desperate or stupid (usually both) by people who've never tried it.

It doesn't help that a few years back adventuring as a concept was completely outlawed by the Unified Union. Now it's required that all adventurers join the Adventuring Guild in order to take on contracts.

But that's life, and all you have to do is deal with the hand you are dealt.

We will be using the RuneQuest 6 game system using the Firearms supplement and significant character creation and magic alterations. RuneQuest 6 is relatively lethal so expect to have to retreat from combat if you don't prepare properly and try to talk your way out of situations instead of fighting them. Downtime between adventures is also relatively large so don't expect to be exploring dungeons every day of the week.

The game will be a mix between dungeoncrawling murderhoboing and roleplay to start with, with more or less depending on what you guys seem interested in. I've got some solid ideas on where the progression on this will go, but players always derail plans so it's best to keep those rails flexible.

Expect more information on what sort of character concepts you will be able to play as in the near future. For the time being, assume anything stereotypically fantasy is applicable along with a dash of any sort of more modern concepts. Paladin wielding a rifle? Sounds good to me etc.

The game start time will be 7pm GMT on Wednesdays and we will hopefully run for between 3 to 5 hours. I require that all players have a good grasp of English, a decent set of headphones, a microphone and Skype. Please do NOT apply unless you have all these things.