TURN 1: Delver of Secrets TURN 2: flip delver, Armed / Dangerous for 8 damage TURN 3: Nivix Cyclops , casting another Armed / Dangerous activates his 3+ ability and use burn spells to kill blockers, activating the cyclops's ability 1-2 more times and swing for 16-22 damage by turn 4.If this isn't enough hopefully Guttersnipe or Talrand, Sky Summoner can finish the job late game. Snapcaster Mage at any time to increase instant/sorcery output and augment creature abilities.

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