College of Quarrel

The College of Quarrel is open to those bards who break the stereotypes of your dainty, instrument-touting men in gaudy outfits singing for the praises of those around them. It is popular with more physically inlcined races like Orcs, but men and women of all persuasions line its ranks.

Students of this school are taught the art of the showman's bout. One's personality and charm, as well as their fists, can decide a battle before it even begins. It is all about manipulation, deceiving an audience, or even a combat partner into making the match go exactly how they want it to. Bards from this college are excellent fighters, but seem much better with the addition of their magical abilities.

Bonus Proficiencies

You recieve proficiency in the performance skill if you do not already have it, doubling it if you do.

Face or Heel

Create an identity to perform under. It can be under a name of your choice, and you may create a full history and alias that you can go by when dealing with NPCs. They have advantage on Wisdom (Insight) checks regarding your performing identity.

Face: Your likeable personality gives you proficiency in Persuasion, or doubles it if you have it.

Heel: Your fiery attitude and rebellious nature grant you proficiency to Intimidation checks, or doubles it.

Wrestler

Starting at 3rd level, you may persuade or intimidate a target as a bonus action, depending on whether you chose Face or Heel respectively. On a successful attempt, you have advantage on your next attempt to grapple that enemy.

While grappling a target, you may perform an unarmed strike as a bonus action.

Body Slam

Also at at 3rd level, if you have a creature grappled, you may perform a special melee attack to throw them to the ground. The creature takes 2d6 damage, and you can choose to throw them up to 5 feet away provided you are strong enough to lift them. The damage increases to 3d6 at 7th level, 4d6 at 14th level, and 5d6 at 20th.

After one of these attacks, you may roll a bardic inspiration die. You can use the resulting number as extra damage to your target, or as a bonus to your AC until the next round.

Extra Attack

Starting at 6th level, you may attack twice whenever you take the attack action.

Suplex City, Bitch

Starting at 14th level, you may roll a 1d6 instead of your inspiration die when you perform a Body Slam attack.















Legend of the Ring

As you advance in levels and experience, word may begin to spread of your boisterous and impressive performances. You may be approached by fans or rivals at your DM's discretion.

Bonus Trait

d6 Trait 1 I pose after every successful attack. 2 I trash-talk my opponents incessantly. 3 I'm a glory hound, I live for the attention a good fight will get me! 4 I have a signature phrase I shout in the midst of combat. 5 I have a custom mask that I never get into a fight without. 6 I HAVE A TENDENCY TO YELL. ALL THE TIME. WOO!!! 7 I will refuse help if I think it'll impact my display- I can do this alone. 8 I have a song that I like to play when I prepare to fight someone.











