Shuttering the Defense

The Convenience Store has undergone numerous changes since its inception, but none have been more game-changing than the addition of Shutters. In the beginning, the open Store Front section of the map acted as a sort of no-mans-land. With its huge floor-to-ceiling windows providing long sight lines to both teams, defenders would rarely take cover within, while Attackers avoided moving near the windows out of fear of being sniped. We saw an opportunity to create another soft objective and make these maps more interesting.