Blade Dancer

A blade dancer follows an elven tradition of fighting that involves agile pirouettes, flowing movements, and precise strikes rather than brute strength and heavy armor. Blade Dancers are among the few front-line warriors the wood elves employ in battle, cutting to pieces enemy stragglers that get past their keen archers.

Blade Dancer Features

Fighter Level Feature 3rd Bonus Proficiency, Unarmored Defense, Blade Dance 7th Graceful Movements 10th Improved Blade Dance 15th Battlefield Cadence 18th Master Blade Dance

Bonus Proficiency

When you choose this archetype at 3rd level, you gain proficiency in either the Acrobatics or Performance skills.

Elegant Defense

At 3rd level, while you are not wearing any armor, your AC equals 10 + your Dexterity modifier + your Charisma modifier. You can use a shield and still gain this benefit. You may also gain the benefits of the Defense Fighting Style while wearing no armor.

Blade Dance

Starting at 3rd level, you can use a bonus action* to alter your dance to better follow the rhythm of the battle. This dance lasts until the start of your next turn.

Leaf on the Wind. You evade the clumsy strikes of your attackers, becoming almost impossible to hit. The first melee attack against you this round has disadvantage. If the attack misses you, you may, as a reaction, move 10 feet without incurring an attack of opportunity.

Storm of Blades. You rain blow after blow on your opponents, striking faster than the eye can follow. Once per turn, when you take the Attack action to make an attack with a weapon and the attack roll misses, you can immediately make another weapon attack against the same target.

The Viper Strikes. Your attacks become like that of a snake, lunging at your foes and recoiling back in the blink of an eye. When a creature takes melee weapon damage from you, you can move up to 10 feet. This movement does not provoke opportunity attacks.

You cannot maintain your Blade Dance if your movement speed is reduced to 0, if you are knocked prone, or if you are incapacitated.



Credits Art from the game Might & Magic X: Legacy

*Fighting with Two Weapons by Stygian Emperor





Graceful Movements

At 7th level, your dancing skill allows you to better keep your balance and achieve greater feats of agility. Whenever you make a Dexterity (Acrobatics) check, you gain a bonus to the check equal to your Charisma modifier.

Your elegance also causes you to gain proficiency in Dexterity saving throws. If you already have this proficiency, you instead gain proficiency in Charisma saving throws.

Improved Blade Dance

At 10th level, your skill with the blade dance improves, and you gain increased effectiveness with each dance.

Leaf on the Wind. The second melee attack against you this round also has disadvantage.

Storm of Blades. You can make an additional weapon attack against a target up to twice per turn, once each time you miss.

The Viper Strikes. If you hit with a melee attack, you gain advantage on your next attack against a different creature.

Battlefield Cadence

Starting at 15th level, your unpredictable dance makes you almost impossible to pin down. When you make a saving throw or ability check to avoid being knocked prone, pushed, grappled, or restrained, you add your Charisma modifier to the check.

Additionally, your movement is no longer affected by difficult terrain.

Master Blade Dance

At 18th level, your mastery of the blade dance is such that you can combine any two dances into one, gaining the benefits of both on that turn.



