I know everyone is really anxious about CW2… and so am I. It’ll be a great day when I get to release it onto the masses. So, I thought it might be time for a bit of a status update:

– Currently, the game mechanics (units, constants, techs, etc) are 99.99% complete. I may tweak a thing here and there, but they are pretty much done.

– I am working on the final two story missions currently. They have some important things for the story and for game play so they get lots of attention.

– There are currently no major or critical bugs. There are a few cosmetic issues, but nothing major. The game works, and is playable for hours and hours and hours.

– I would like to include some special post-story elements and a fancy in game high score chart… as well as some facebook posting capability. I’ll do what I can, but I may have to add some of these things after the first release…. which of course means I plan to keep the game updated with more capabilities and special missions after the initial release (just like I did with CW1).

So, I’m moving as fast as possible and putting as much TLC as I can muster into the game and its missions. I think it’s cool, a blast to play (yes, pun intended), and a worthy successor to CW1. But you guys will be the final judge… just a little longer!

Oh yeah, here’s a screenshot of a more advanced mission mid game.