Die you quickscoping SOB.

Last week Treyarch detailed a handful of the tweaks it's making to the Call of Duty: Black Ops multiplayer. Today, courtesy of a quick Q&A on Twitter, we get one more: quickscoping is getting eighty-sixed.Sleight-of-Hand, in conjunction with Auto Aim, is a perfectly legal way for Call of Duty gamers to become Quick Draw McGraw with a sniper rifle and rack up kills with uncanny (read: skill-free) precision. But quickscoping, as it's known, will be no more in Black ops, says Treyarch Community Manager Josh Olin.When one CoD fan tweeted the Black Ops quickscoping question to Olin, Olin replied with a tweet of his own in less than an hour:"No. Quickscoping is a cheap way to play. We're specifically going to gimp Quickscoping, sorry. Play straight-up!" Last week Treyarch also announced that Killstreak kills will not count toward Killstreaks, all Killstreaks will include some form of interactivity, Perks will change the way your character looks (so players can easily ID opponents with the Juggernaut's heavy armor, for example), and a diving-to-prone mechanic will all be added to the Black Ops multiplayer.Call of Duty: Black Ops is set to ship for the Xbox 360, PlayStation 3, Windows PCs, and Nintendo Wii on November 9.Using Sleight-of-Hand for faster reloads is one thing, quickscoping is another, and I for one will be thankful when it's gone in Black Ops. I'd also like to see 'nade spam (both launcher and hand grenade) get the axe, and a console game mode where Auto Aim is off for everyone. Any tweaks you'd like to see in Black Ops multi?