Method I

Method II

Priority 499

PackedFile uimod/*.package

26 August 2017 - Added a new image to the main menu, uploaded as a new version (file name: "grayUI_v2.3.7z").12 July 2016 - Fixed problem with selecting tabs in buy/build mode.7 July 2016 - More fixes. NRaas mods should function properly now.3 July 2016 - Added some more recolors and fixed reported mistakes. Reduced file size.I was sick tired of the blue UI for Sims 3. Wanted something different to look at and at the same time neutral for when I play during the night. After a little digging I found a thread started by dino_rex on modthe sims feedback forums. Thread contains some simple tutorials on how to replace the colors of the default UI. I gave it a shot and here it is, a gray UI.GrayUI mod changes the default blue color of Sims 3 UI. It replaces most elements with some exceptions (background of trait icons for instance).(should work in most cases)Like all other mods put it inside "Documents\Electronic Arts\The Sims 3\Mods\Packages" folder.If you have any mods replacing part of the default UI, you have to prioritize the mods load order. "grayUI_org_trait_icons.package" should be your lowest priority file. To do so create a folder inside "Documents\Electronic Arts\The Sims 3\Mods" folder. Name if "uimod" for instance and put the mod file inside the new folder. The path should look like this: "Documents\Electronic Arts\The Sims 3\Mods\uimodNow edit file Resource.cfg and add following lines at the end:save and close the file. Priority number must be lower then the one for Packages folder.The mod uses just recolored, original textures. It should be compatible with any game version but I've tested it only on complete version of the game (all EPs and SPs with enormous ammount of CC).PhotoshopAll credit goes towho provided source files as well as short tutorials how to quickly replace colors for over 4k files. Also thanks go tofor inspiration with the new background of main menu and for providing the texture file.