• Type C and D Affinity Generator Mods are now available from the Affinity Generator Mod Vendor in the headquarters or from the R&D Vendor Base Amenity.

• Gorilla Island

o Reduced number of times that Ultra-Humanite will call for Ops help Gorilla Island.

o Added a shield when Ultra-Humanite calls for help, this is to help message to players that they need to stop attacking him and focus on the new adds.

• Trigon's Prison

o Players pulled into the final cutscene will remain in the final boss room and not get placed back at their old location.

o The Sons of Trigon can no longer escape the room before the doors close.

o Villain Only - Fixed an issue where Villain players would sometimes see the wrong color FX when securing the pedestals in the Trigon Boss fight.

• League of Assassins Stronghold

o The blades in the first room will no longer activate after wiping on the first encounter.

• Fixed various art bugs with the Eastern and Dojo style Base items.

• Halls of Power Part II

o Extended relevancy for New Genesis Now and League Hall: Malfunction to 143.

o Extended relevancy for New Genesis Assault/Defense and Fatal Exams to 147.

• Fixed a bug where Feats that require a role would not be visible prior to earning the role.

• Fixed a bug where new Feats would not auto complete after a respec.

• The following Utility Belts now have the proper Prestige vales:

o Empowered Initiate's Utility Belt

o Soothing Initiate's Utility Belt

o Steadfast Initiate's Utility Belt

o Focused Initiate's Utility Belt