Game Settings:

Stock and time are set to 3 stock and 7 minutes for Singles

Final Smash Meter: Off

Spirits: Off

Damage Handicap: Off

Stage Selection: Anyone

Items: Off and None

First to: 1 Win

Stage Morph: Off

Stage Hazards: Off

Team Attack: On

Launch Rate: 1.0x

Underdog Boost: Off

Pausing: Off

Score Display: Off

% Show Damage: Yes

Custom Balance: Off

Echo Fighters: Separate

Radar: Small

Teammate Highlight: On

Mii Fighters: All moveset combinations are legal (must use default mii)

Stage Selection:

Starter Stages:

Battlefield*

Final Destination*

Lylat Cruise

Pokémon Stadium 2

Smashville

Counterpick Stages:

Castle Siege

Kalos Pokémon League

Town & City

Unova Pokémon League

Yoshi’s Island (Brawl)

Yoshi’s Story

Midgar

Battlefield and Omega variations of the stages are allowed when a player counterpicks either Battlefield or Final Destination respectively.

At the beginning of the set competitors play Rock-Paper-Scissors FT1, winner decides if they want to strike stages first or second. They may strike from the legal starter stages (listed above), the order of striking goes P1-P2-P2-P1

Player who won the first match strikes two stages from the all the legal stages (these strikes only last for the upcoming stage choice), then the loser of the match chooses what stage they play on from all the legal stages

Misc. Rules:

All sets are best of 3 until finals which are best of 5.

TO’s have final say in match disputes

Players have a first game grace period (per set) to exit the match and fix setting mistakes without taking a game loss (i.e. wrong control configuration, wrong match settings, etc.)

No pausing or hitting the home button in the middle of a match, if either of these happen while neutral is even or a player is coming back from a stock loss no punishment will occur. If the match interruption results in a stock loss the player that violated the rule will take a game loss.

Winner must stay on the character they won with, loser may swap characters if they want.