Goblins of the Multiverse: Dominaria - Pt. 2





Last week, we talked about Dominaria’s goblin population. For part one, go here. For all previous Goblins of the Multiverse, go here.

Dominara is a vast plane, seen far more often than any other in in the Multiverse. It has countless goblin tribes, and many goblin subspecies. Here, we’ll take a closer look at a few of them.





Marsh Goblins by Quinton Hoover



Though most goblins live in mountains, some subspecies are noteworthy for inhabiting elsewhere. Marsh Goblins live in wetlands areas in order to avoid the other goblin races. Though the specific reasons are unknown, most goblins consider the Marsh Goblins to be evil. Unlike other goblin species, Marsh Goblins have tails, though they are too small to be useful.





Scarwood Goblins by Ron Spencer

The Scarwood Forest, on the continent of Terisiare, holds its own tribe of goblins.These goblins are larger and stronger than most other goblin tribes, and tend to have paler coloration to help camouflage them in their forest homes. While the Scarwood goblins are considered particularly cunning, they’ve never displayed a talent for artifice.





Goblin General by Keith Parkinson



Goblins from the island of Calimani are particularly adept at tool use. These goblins regularly repurposes weapons and armor, often using just a few pieces of a human’s suit due to their smaller size. Their ears, noses, and chins are particularly sharp and long for Dominarian goblins. They are also the only known goblins to have firearms. You can learn more about the Calimani goblins here.





Mogg War Marshal by Wayne England



Moggs are a carefully bred offshoot of Dominaria’s goblins, designed to be stronger, tougher, less intelligent, less willfull, and more capable of battle. Though the species evolved its differences on the plane of Rath, a number of Moggs found themselves abandoned on Dominaria after the Phyrexian Invasion was defeated. These Moggs have integrated themselves into other goblin tribes. You can learn more about Moggs here.





Razorfin Hunter by Jeff Easley



Razorfin Goblins are both unusual enough and discovered late enough for the Dominarian populace to question the nature of their existence. Fully aquatic goblins with fishlike tails instead of legs, sightings are rare enough that it’s entirely possible they were always there, but also likely they were created as magical mutations during the Rathi overlay. Whichever the truth is, the Razorfins continue to lurk beneath the waves.





Okk by Peter Bollinger



Okks are massive goblins, standing about fifteen feet tall, but otherwise very similar. There is no known explanation for the Okks, but it may have something to do with their home. Okks are only found on the volcanic island Shiv, the strongest source of red mana in all of Dominaria.





Siege-Gang Commander by Christopher Moeller



On the island of Otaria, the goblins of Skirk Ridge are among the smartest, strongest, and most capable goblins on Dominaria. They possessed powerful magic, advanced weaponry, and significant engineering skills, and that was before the Mirari empowered them. The powerful magic of the Mirari infused Otaria’s goblins with red mana, making many of them larger and more muscular and infusing some of them with the ability to wield elemental lightning and fire.







Stingscourger by Wayne Reynolds



In more recent years, the general disarray of Dominaria following multiple apocalyptic events has taken a toll on the majority of the goblin population. Though they still have significant numbers all over the planet, a lack of food has caused them to evolve into gaunt, thin creatures. Many present-day Dominarian goblins lack lips and noses and have sunken, skeletal faces, but due to the general destruction of time during the Mending, just as many present goblins are drawn from Dominaria’s past and future, such that the current population of goblins could grow in any direction.