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New infantry predictor code is in! You should expect tremendous improvements in close quarters combat and rendering other infantry characters. We are making some more changes to it to further improve rendering and animations, but this will be noticeably better. You'll have new balancing mechanisms in place for the Campaign and AO availability, and some general fixes. Read inside for full details.

Download the full installer on PC here.

Download the full installer on the Mac here.

PROGRAMMER NOTES

Known issues:

There will be a bit of jitter/rubber-banding. This isn't too bad except when viewing someone with a really bad internet connection.

There's a noticeable delay when walking off a ledge where you'll see someone appear to kind of walk in the air.

There are some rare collision oddities when players run around like crazy. One example I saw was someone running back and forth upstairs a destroyed depot capture building, and occasionally they'd appear on the roof for a few frames. Their connection wasn't really horrible, but it was a little on the poor side.