Four weeks ago I gave an estimate that Scraps might be about 3 months from release, which would put it at two months away now. However in something of a departure from the norm, things seem to be going better than I anticipated. I won’t go so far as to announce an official release date just yet but I wouldn’t be surprised if it’s around end-of-June for the Windows version.

The Mac and Linux versions have a few issues which need to be ironed out (particularly the Linux version, which randomly crashes). Since it’s mostly just me handling everything here, it will be best to stagger the release (sorry Mac/Linux people, I know this happens to you a lot) so I can handle anything that goes wrong in a timely manner once the whole world is suddenly playing the game. Then the Mac and Linux release can come a little later and include any updates that were done in the meantime for the Windows version.

And yes, multiplayer is fully cross-platform compatible. Windows, Mac and Linux machines can all play in the same game at the same time.

The game is pretty much ready for release now (to Early Access – I’ll still be adding more content later) – it’s mostly testing and fixing and some marketing work from here on.

Thanks for listening!

P.S. Some new screenshots here.