After three years of working in my weekends, Gunpoint is out! Try it first, then if it works OK and you like it, buy it below!





What are these fancy editions?

They’re fancy! You can get all three from Steam or from here, and you can upgrade to any of them later. Here are the details!

Gunpoint: Special Edition

Gunpoint: a 2D stealth game about rewiring things and punching people.

a 2D stealth game about rewiring things and punching people. The Soundtrack : includes all of the game’s noir-inspired spy music in high quality MP3 format.

includes all of the game’s noir-inspired spy music in high quality MP3 format. Developer Commentary :

when enabled, you’ll find little sprites of Gunpoint’s developers on

every mission. Talk to us to hear a little about our thinking behind the

design (Tom), the art (John), and the music (Ryan). Caution: shooting a

developer while he’s talking ends his current commentary track. This

kills the developer.

Gunpoint: Exclusive Edition

Gunpoint: a 2D stealth game about rewiring things and punching people.

a 2D stealth game about rewiring things and punching people. The Soundtrack : includes all of the game’s noir-inspired spy music in high quality MP3 format.

includes all of the game’s noir-inspired spy music in high quality MP3 format. Developer Commentary :

when enabled, you’ll find little sprites of Gunpoint’s developers on

every mission. Talk to us to hear a little about our thinking behind the

design (Tom), the art (John), and the music (Ryan). Caution: shooting a

developer while he’s talking ends his current commentary track. This

kills the developer.

when enabled, you’ll find little sprites of Gunpoint’s developers on every mission. Talk to us to hear a little about our thinking behind the design (Tom), the art (John), and the music (Ryan). Caution: shooting a developer while he’s talking ends his current commentary track. This kills the developer. The Making Of Gunpoint: a

40-minute video feature taking you through how Gunpoint developed from a

one-room test game to what you play today. Featuring Gunpoint’s

designer playing his earliest prototypes for the first time since they

were made, to great personal embarrassment and shame.

a 40-minute video feature taking you through how Gunpoint developed from a one-room test game to what you play today. Featuring Gunpoint’s designer playing his earliest prototypes for the first time since they were made, to great personal embarrassment and shame. The Prototype Pack (Windows only): play

snapshots of Gunpoint’s development at 9 different stages, including

cartoony programmer art, the first conception of the hacking system,

many scrapped levels, and overpowered gadgets we later cut. For

hopefully obvious reasons, we can’t give technical support for these.

play snapshots of Gunpoint’s development at 9 different stages, including cartoony programmer art, the first conception of the hacking system, many scrapped levels, and overpowered gadgets we later cut. For hopefully obvious reasons, we can’t give technical support for these. 4 Exclusive Tracks: bonus

pieces produced specially by Gunpoint’s composers for this edition,

mixing the game’s noir style with electronic influences. Since they’re

not used as background music in the game, our composers took the chance

to be more adventurous with these tracks.

bonus pieces produced specially by Gunpoint’s composers for this edition, mixing the game’s noir style with electronic influences. Since they’re not used as background music in the game, our composers took the chance to be more adventurous with these tracks. The Secret Beta Access List (Windows only):

adds an option in the game menu to sign up to our Secret Beta Access

List. If and when future Suspicious Developments games are developed,

we’ll sometimes give secret beta versions only to the members of this

list.

Special Edition Extras

If you already have the base game, you can buy the extras from these editions separately:







Exclusive Edition Extras

Note! The Exclusive Extras don’t include the Special Extras, they’re separate.

Have some facts!

The main story takes most people about 3 hours to play through once.

You can replay any mission you’ve already completed with whatever

gadgets you currently have, to try to earn different ratings for

avoiding violence, kills, noise, witnesses, etc.

gadgets you currently have, to try to earn different ratings for avoiding violence, kills, noise, witnesses, etc. All editions come with the level editor, which is now integrated with the Steam Workshop if you’re playing on Steam.

Thanks so much to everyone who’s already bought it. I have been hurled across the room by your generosity, crushed against the wall by your enthusiasm, and stamped into a broken heap by your support. It’s the good kind of heap.