Oh yeah. I loved doing it manually. There’s much more of a sense of achievement for all of us. ‘Man, it worked!’, you know? It was wonderful. It was sort of a team effort, with much more of a sense of accomplishment when you were able to pull it off. However, the last time where we really tried to do really elaborate prosthetic effects was Land of the Dead, with Greg Nicotero, who worked on that. And there were several effects that were carefully planned, and we were doing them the way we did them in the old days, and we did have enough time in Land of the Dead to go back and try it again. There were some that we just couldn’t do, effectively enough. All of a sudden it started to look funky. There’s so much to forgive, particularly in Dawn. Day of the Dead [1985], some of them look really look terrific. But in Dawn, some of them are hard to forgive. Now, you can’t get away with that.