CONSOLE UPDATE! ​

Spoiler: Bugs Addressed



The 'Arctic Diving Gear' is not visible

Rich presence information is not localized for all supported languages.

The sorting order of the entries in the leaderboard for all categories is improper

Silk stacks max out at 99.



Jellyfish Jars appear to cycle too quickly and in sync with each other.



Waterleaf not blooming in rain.



Sticky Grenade description is not localized.



Molotov Cocktail description is not localized.



The Staves descriptions of summons is not localized.



Placed 'Crimson Axe Banner' graphics appear incorrect.



Activating the "Slimy Saddle" generates an incorrect SFX.

Activating the certain Staves generates an incorrect SFX



Slimy Saddle summon sinks in water



Cape graphics appear with wings when standing and flying



Weapon Racks do not drop their held item when destroyed.



The Pirate NPC appears to not sell the 'Sail' item.



The firefly in the 'Firefly in a Bottle' item appears green and cycles too quickly.



The 'Lightning Bug in a Bottle' item appears to cycle too quickly.



The hand of 'Ancient Shadow Scalemail' appears on user's character after equipping 'Spider Breastplate' in the 'Equip' section.



The paintings appear to be floating in the air and fail to fall on the ground if the user destroys the background walls.



Uninvited players joining world



Vita - Shop does not work correctly with touchscreen

Different walls types do not blend at the seams



Duke Fishron's eyes appear red instead of yellow when in his 2nd form



Players can pass through the locked Jungle/Lihzahrd Temple door without the key



Boreal trees color appears too light

Gemspark Blocks are not as bright as they should be



Tiles do not have priority over Walls when torches are placed



Acorns will not grow on sand when planted



Rapid Fire Projectile Weapons audio is too slow for the fire rate



The wire cutters only cut the wires in front of the character when in smart cursor.



The projectiles from the Chlorophyte armor do not spawn from the Leaf Crystal when in PVP.



PS3 - The message displayed upon receiving an invitation appears cutoff in French.

The Dye Trader does not sell team Dye in a multiplayer game.



PS3 - The title asks for 17 MB when there is not enough space for a new save data even though its maximum size is 20 MB on the Fishing update.

360 - The title displays a connection error message when a profile without Xbox Live Gold attempts to upload data

360 - The title crashes when the user signs in at the title screen after signing out during an upload.

PS3 - The system crashes when quitting the game while downloading or uploading a world from the cloud.

360 - The title crashes when the host of a local multiplayer game signs out after failing to join an online multiplayer game.

The Nurse fails to spawn if the client meets the requirements for the NPC to appear.



PS4 - The 1.84 version of the publishing tools is used instead of version 2.11

Vita - The version 2.21 of the publishing tools is used instead of using version 2.25.

Vita - The inventory prompts are overlapping with the Quick Stack option.

Players from different teams remain visible on the map when activating PVP.



When shopping with merch. you are unable to see your currency.



The music randomly stops.



Other players' health do not show the proper amount of health in PVP.



The Golem can be spawned before killing Plantera.



The Spelunker potion fails to show the ores in a gold color and still emits light.



The mini minotaur from the tartar sauce does not de-spawn when cancelling the buff.



The wobbling trees appear in the background.



The Flower of Frost does not give the Frostburn debuff in PVP.



Spectre Mask is missing from the game.



Activating the King's statue teleports the Party Girl.



Activating the King's statue does not teleport the Traveling Merchant.



Items such as 'Flare Gun' and 'Umbrella' appear as floating textures when held in a minecart.



The flames from the Flame Trap extend 46 blocks instead of 23 blocks.



The "Wall Of Flesh" will be invisible to the client if the host summons the boss while the client is at a moderate distance.



Actuators leave areas deactivated after the actuator is removed and the blocks are replaced.



'Switches, Levers, etc' power the spaces surrounding them.



The "bomb", the "dynamite" and the "land mine" deal almost twice the damage to players.



Platforms do not consider spaces diagonal to valid surfaces to be legal locations for placement.



Trees do not act as a surface for placing platforms



The Ocean Biome is mixed with the Desert.



Auto Aim does not function with any form of minecart tracks.



The mining potion does not apply the buff like on the PC version.



Lamps cannot be turned on/off with levers.



Wings will not prevent fall damage if the user is in a minecart.



The water falling SFX only starts playing after 2 minutes.



The dresser cannot be used to change the player's clothes.



On the Host's screen, 'Blocks' and 'Doors' placed by Host at default spawn point follow the Client's character if Client joins the Host's game.



The love potion and stink potion does not apply the buff or the visual effect on the client when thrown.



Upside down slopes are not restored properly after loading



All bushes appear neon pink or purple on the map.



Players are unable to see other users on the map if they are situated in unrevealed parts of the map.



The Host is unable to see the explosion of the fireworks launched by the client.



PS - The activity feed post doesn't have an icon.

The client remains in an online game where the host crashed leading to various issues and potential exploits



The invitation button is not present in game when the a profile has chat/messaging restriction turned on.



The player can get an infinite loading screen if they suspend the game while creating an online session.



360 - The title crashes if a guest profile with the same name as a previously added guest tries to join the game session.

PS3 - The application does not terminate correctly when quitting the game immediately after boot.

Necro Armor item descriptions state they enhance ranged damage by 4% instead of 5%



'Up' and 'Down' switch functionality with featherfall while the world is flipped.



Wires dropped into the world won't stack themselves



In some conditions, levers only power one of multiple wires.



Depressing the use button causes seeds to be planted twice.



The cursor becomes detached from the user when flipping gravity from falling into the sky.



Auto-aim does not function while upside down.



Cogs may not be placed as blocks.



Many equipped accessories are invisible on the user's avatar.



PS - TUS size needs to be increased to allow cross save to work for all worlds

Vita - switch category button prompt missing in crafting (in tutorial)

The "Beetle Endurance" buff requires idle play to activate in multiplayer.



Auto placing walls should not overshoot solid tiles. Hard to make a wall inside a house without making a mess.



Tiles should save hits.



The user continues into an Online world when a disconnection occurs in the loading, leading to a freeze when sending an invite.



Subsequent waves after the first one are not localized when summoning the Frost Moon Event.



Suspending the title during an online enabled world while having a splitscreen user results in an error.



When two teams of 4 users are in-game simultaneously, the client's team will lose connection to the game after a while.



PS4 - When idling in the world selection screen, the Web API calls exceed the rate limit, are infinitely retried, and prevent the user from joining online sessions.

Misspelled tooltip when user kills The Twins.



XOne - The title does not display the user's Display Name when leaving a game.

XOne - The title enters an infinite loading upon suspending the title during the loading of an online session.

The honey appears pink on the map during day time.



XOne - When a host quits an online game, a message stating "has left." appears at the bottom-left of the screen.



Summoning the maximum amount of one type of minion when another type is active will dismiss all the minions at once.



Debuffs in PVP do not affect other players



Some mobs/bosses may be invisible or partially invisible for client players



Specific combinations of walls, blocks and objects cause corrupt or missing textures for client users



Demon Altar shows in crafting menu instead of Crimson Altar while highlighting on the Demon altar item. *Note* This list contains bugs that have been addressed, not the fix/change. For example, "Acorns will not grow on sand when planted" is the bug, so Acorns will now grow on sand, since it has been fixed.

Spoiler: New Content

Stylist New Mechanics:

Wearable Accessories

Chest Naming

Infinite Wiring

Ability to change Hair Style in-game

Ability to change your default clothing at a dresser

Vanity Wings (dyable)

Dyeable accesories

Ability to place Switches and levers on a wall

Quick Stack

Restock

Wall Auto-Fill Mechanics changes:

Reintroduce Re-Spawn timer

Reintroduce Coin Gun (loot – pirate invasion)

Overwrite console auto-dig code with PC auto-dig code Balance changes:

Reduce ore sparkles brightness

Don't show enemies names when they are in darkness.

Only autoplace 1 torch per press

Heart crystal plays shatter sounds every hit, instead of when it breaks

Remember hits for tiles Art changes:





Update splash screen

Fix minion sacrificing code (bug: The Tempest Staff fails to summon Sharknado if another minion is already present.) Additional new items:

Firefly in a Bottle

Lightning Bug in a Bottle

Mallard Duck Cage

Monarch Butterfly Jar

Purple Emperor Butterfly Jar

Red Admiral Butterfly Jar

Ulysses Butterfly Jar

Sulphur Butterfly Jar

Tree Nymph Butterfly Jar

Zebra Swallowtail Butterfly Jar

Julia Butterfly Jar

Spectre Mask

Diamond Ring

Crimson Cloak

Mysterious Cape

Red Cape

Winter Cape

Bee Headgear

Bee Breastplate

Bee Greaves

Hornet Staff

Imp Staff

Queen Spider Staff

Spider Mask

Spider Breastplate

Spider Greaves

Slimy Saddle

Bee Wax

Sail

Honeyed Goggles

Optic Staff

Spider Staff

Pirate Staff

Slime Hook

Sticky Grenade

Molotov Cocktail

Spider Fang

Slime Gun

Seashell

Starfish

Weapon Rack

Fireworks Box

Firework Fountain

Music Box Pumpkin Moon

Music Box Alt Underground

Music Box Frost Moon

Life Hair Dye

Mana Hair Dye

Depth Hair Dye

Money Hair Dye

Time Hair Dye

Team Hair Dye

Biome Hair Dye

Party Hair Dye

Rainbow Hair Dye

Speed Hair Dye

Hair Dye Remover

Ducky Wallpaper

Confetti Block

Confetti Wall

Confetti Block Black

Confetti Wall Black

Living Fire Block

Music Box Underground Crimson New NPC:New Mechanics:Mechanics changes:Balance changes:Art changes:Additional new items:

Hello Terrarians!The Terraria Wii U digital version is available starting today in EU, with the US version to launch digitally on June 16th.As you may have seen previously, we expect the retail copies to be available on June 24th in Europe and June 28th in North America (if you are interested in picking up a physical copy).We hope that everyone really enjoys the Terraria experience on Wii U - we think it is pretty awesome ourselves!In addition to the Wii U news, we are also pleased to announce that the long-awaited latest console update is live today for Playstation devices (PS3, PS4, and Vita)! You should be seeing it soon, if you haven't already. Below you will find the new content and a list of bugs that were fixed. Some of the bugs are specific to Xbox One and 360, those will take affect within the next couple of weeks.The Xbox One and 360 updates (with the same content and fixes) are still in submission with Microsoft and we will update you here, as soon as we are made aware of an approval/launch date.Remember, you can report bugs here Thanks!