Throughout all three days of the WCS Season 2 Finals, there were many impressive and exciting plays that had the Canadian crowd going wild. Here are the top 10 from the event in order of when they took place.

Group B: FireCake vs MarineLorD - Game 2

In this clip, FireCake's improvised wall-off blocked MarineLorD's Blue Flame Hellion's from reaching his Drone line. Although he still ended up losing six workers, he retained the majority while producing 13 more Drones which resulted in a massive economy for the French Zerg.

Group B: MarineLorD vs Polt - Game 2

Game 2 between MarineLorD and Polt was possibly the best out of all the games played on Day 1. Polt's unique approach to dealing with his opponent's mech composition included transitioning from bio into Battle Cruisers. In this clip, he manages to take out all of his opponent's anti-air while barely keeping his last Battle Cruiser alive.

Group D: Petraeus vs Jaedong - Game 1

In the opening match of Group D, Jaedong landed a perfect Fungle Growth that was crucial in defending Petraeus's massive attack. Despite have a smaller army supply, the Korean Zerg was able to push back his opponent while also dealing economic damage with a small Burrowed Roach counterattack.

Group D: Ret vs Petraeus - Game 3

During Game 3 of Group D's loser's match, Ret sneaked a group of Banelings into his opponent's third base - the result was devastating. Although Ret took a significant Drone lead, Petraeus would eventually take the game with a brilliant Nydus Worm strategy.

Ro8: Bunny vs StarDust - Game 1

During the opening match of Day 3 of the WCS Premier League Season 2 Finals, Bunny landed a deadly Widow Mine shot that helped him secure a massive economic advantage against StarDust. Although his initial small group of Marines seemed to be throwing their lives away for nothing, it was all a distraction to allow his follow-up Medivac to fly in and drop the Widow Mines. The splash damage from the second mine shot also managed to take out Stardust's Observer.

Ro8: Bunny vs StarDust - Game 3

This clip highlights Bunny's killer instinct in Game 3 of his quarterfinal match against StarDust. Attacking before StarDust could research Psionic Storm, Bunny's SCV pull along with his massive army decimated the Protoss death ball. His Viking's focus fired down the Colossi which left StarDust with absolutely zero splash damage in his army.

Ro4: Polt vs Hydra - Game 1

In this clip, we can see that despite Hydra's army supply disadvantage, he was able to take a favorable engagement off creep and ruined Polt's army in the first game of their semifinal match. After catching Polt's sectioned off army, Hydra was able to use the mobility of another squad of Zerglings and Banelings to cut off the Terran player's reinforcements and secured the win.

Ro4: Polt vs Hydra - Game 2

During Game 2 of the WCS Season 2 Semifinals between Polt and Hydra, Captain America showed off excellent micro by saving his Reaper with some clutch jukes.

Grand Finals: Lilbow vs Hydra - Game 1

During the opening game of the WCS Season 1 Grand Finals, Lilbow managed to section out several Roaches and trapped them in-between two Force Fields, removing them from the battle for a long period of time. After dealing with the rest of the army, Lilbow was able to push back Hydra.

Grand Finals: Lilbow vs Hydra - Game 5

When all hope seemed lost for the French Protoss player, he managed to recover and calm down his nerves in the fifth game of the Grand Finals. His Gateway all-in would allow him to survive for one more game, but it was the way he did it that was so impressive. As always, his Force Fields were on point and his Time Warps were effective, but the brilliant part was how he purposefully allowed his opponent's Hatchery to stay alive to act as a large Force Field against Hydra's units.

Connor Dunn is a staff writer for theScore eSports. You can follow him on Twitter.