Early Access Patch 044: The BLOOD PRICE Update - June 23, 2020

Highlights

Engine & Tech

General Gameplay

Infernal Arms, Aspects, & Abilities

Boons & Blessings

Daedalus Hammer Upgrades

Foes & Encounters

Mirror of Night

Keepsakes

Well of Charon & Other Items

Pact of Punishment

House Contractor

Fated List of Minor Prophecies

Permanent Record & Security Log

Level Design & Environments

Art & Visual FX

Menus & UI

Music & SFX

Voice & Narrative

New Settings

Miscellaneous

Bug Fixes

Bug Additions

Quote of the Patch

is in Early Access, which means we're actively working on it based on our plans and your feedback. We expect to keep adding features, characters, weapons, foes, powers, environments, and more, while expanding the story and fine-tuning all aspects of the experience. Here are our latest patch note!· Early Access Patch 047 (Jul 2)· Early Access Patch 046 (Jun 30)· Early Access Patch 045 (Jun 26)Our thirdof the year has officially arrived, and it's our biggest, chock-full of new content across the board!! Thank you for playing, and special thanks to our beta testers for helping us get here. Expect a follow-up patch soon to address any lingering issues, and then... onward to our📢 indicates a change inspired by community feedback!: see if you can find this dangerous new encounter, and reap the rewards: discover the hidden forms of the, and: face the, and more: gain dozens of new powers, includingfor each Olympian pairing: look for many new items fromand the: bask in the atmosphere, with newly added character models and animations: experience new narrative events for nearly every single character in the game: our newly optimized game engine offers smoother performance for many players• Updated our code base for improved performance and compatibility. The game should now run on more PCs above the minimum system requirement, and run faster for most players.: Pleaseto the latest version to take advantage of these improvements! If you cannot start the game, or experience worsened performance relative to past versions, please reach out to us at discord.gg/Supergiant and we will work with you to get it resolved.📢 Upgradedrewards granteven while usingno longer forces you to play at escalatinglevels• Slightly reduced base chance Olympians offeringSeekto reveal itSeekto reveal itSeekto reveal it: improved hit box on second swing in the Attack sequence: slightly reduced Throw special width and damage• Each Olympian now offers a new, alternate Castwhile you haveDash just before being hit to counter-attack with a lightning boltYourcharges up automatically, but caps at 25%Makeslast longer and pull foes inYour Attack and Special are briefly stronger at the start of EncountersYou can't be stunned, and resist damage from bossesYour Cast is a pulse that deals damage to foes around youYour {$Keywords.Cast} deals backstab damage and gains related bonuses: now from, calledWhile you have no, your health regeneratesAfter using, deal more damage in that Encounter: increased power level: reduced duration; increased damage to compensateYoureffects deal damage fasterYour Cast inflicts, but is smaller and slowerYour Cast shoots farther and is stronger against undamaged foesYour Cast beam fires at your position, dealing more damage: increased damage: now a, called: reduced scaling from: reduced bonus Cast ammo; adjusted requirements for this to be offered-afflicted foes more likely to take Critical damageUsing Fountains restores all your health and gives you bonus damageYour Cast fires for a longer duration and inflictsafter taking damage, damage and completelyyour foe: reduced effectiveness: adjusted requirements for this to be offeredYourslowly charges up automaticallyGain some money each time you enter a chamberDeal bonus damage based on any bonus move speedYour Dash has reduced rangeAny Gemstones you find are worth moreDeal bonus damage striking undamaged foesDeal bonus damage striking foes from behindTraps deal bonus damage to foesYour Attack deals more damage the more money you haveYou lunge forward when you use your Special; use again to lunge backYour Special aura is larger and makes foes slowerYour Special deals bonus damage for each consecutive hit to a foe: Added back to the game; your Attack deals bonus damage to nearby foesYour Attack creates a Blast Wave that knocks foes awayWhile charging your Spin Attack, you pulse damage and cannot be stunnedYour Attack strikes 3 times in a spread patternYour Serpent Slash ability travels longer: cut from gameAfter your Special hits, your next 3 attacks deal bonus damageAfter blocking a foe, briefly gain bonus damage and move speedWhile you Dash, your Throw special is faster and deals more damageAfter using your Cast, you briefly can't be stunnedYour Cutter special becomes a charged ranged attackYour Attack becomes a stronger, slower 3-hit sequenceYou cannot be stunned while using your Attack or Special: cut from game: now has a penalty to max. ammo again; reduced damage and area of effect: now also causes foes to take more damage; now calledYour Attack seeks the nearest foe and deals bonus damageSuccessive shots against the same foe deal more damage• ...Plusnewunique to the's new: increased rate of attack for his single-target Death Sentence: increased frequency and tracking ofattacks; increased frequency and quantity ofattacksThisfoe grabs and briefly stuns youThismini-boss is elusive and deadlyThismini-boss is whatwant to be when they grow up, andno longer appear asmini-bosses: ground blast attacks detonate slightly faster: increased health and attack speed under: improved leaping behavior for all varieties: reduced Elite health and armorThisfoe attacks with consecutive swipesThisfoe burrows and uses ranged attacksThismini-boss encounter pits you against elite: increased Elite armor and firing sequence: slightly increased the duration the Elite version stays on the groundthe main head now hasyou may encounter instead of the original, each with their own attacks: now link their attacks whenever one is activated: increased damage for, and: slightly reduced turn speed on Bull Rush attack; updated various other attacks: reduced damage of explosive attack under📢 Fixedeffects sometimes not clearing after an Encounter: slightly reduced effectiveness; you now can see your current bonus from it in: moved to be the counterpart to; now called; reduced the max. benefit this could provide: slightly reduced max. benefitSummonsto skewer your foes: summoned companion no longer auto-locked using; your basic moves are stronger while not empowered by BoonsRemoves one random Daedalus Hammer enchantment, then gives you twoGives you afrom a random Olympian; costs less than a BoonGives a random• 1 Lv.; costs less than PomProvides someRaises life totalProvides some money, in exchange for some life.Your Special deals more damage.You gain a random item from theYou deal more damage striking foes from behind.You deal more damage to undamaged foes.You deal more damage against armor.You start Encounters with your God Gauge partly full.Traps deal significantly more damage to your foes.Guarantee aat the next possible locationGain • 1 use of yourGuaranteewill not appear: now only offered if you are missing achargesometimes sells: no longer prevents gettingcharges during an escape attempt: added foe-specific limitations in cases where this was particularly unfair...: reduced how much bonus Armor could be provided by thePerk• Addedof new jobs to order with your hard-earned Gemstones and Diamonds, such as...: survey the entirewith these specially-trained reconnaissance bats: since all those river-denizens you're procuring out there do need a place to live...: surely this will settle the mystery of whether it is day or night at any given point..., and: revamped gallery space with bigger, bolder images: speaking of hard-earned Gemstones, this new upgrade lets you hard-earn them fasterthe poor's work desk, even after all thatHelp settle a difficult matter between Achilles and the Fallen WarriorBring the Aspect of Rama to the surfaceBring the Aspect of Beowulf to the surfaceBring the Aspect of L------ to the surfaceVanquish the Final Boss bearing the Cosmic EggVanquish Theseus usingfor PoseidonSlayfoes for Ares?Purchase each of's goodsPrevail in a certain battle twice without failing for Hermes• Updated requirements to fulfill several other📢 Thenow shows yourandconfiguration per escape attempt• Added new chambers to, and the• Updated the layout of's shops to make room for a certain item that appears from time to time...• Other minor fixes and improvements to various chambers• Updated main menu based on new Major Update• Added new portrait and character model for• Added new portrait variant for the• Added new portrait variant for• Added new character models for, and• Added new animations for, and more• Updatedlook and animations; each type of head is more distinct• Updated artwork and visual effects in various chambers• Updated visual presentation making contact with• Updated visual presentation initiating• Updated thein the• Updated various other assets in the, such as the Prince's Wall-Scrolls• Added visual effects dashing from thein the• Added a unique chamber preview icon for the transitional chambers between regions• Added visual effect for the appearance ofand• Added new look variations for some types of information panels• Updated visual effect for enhanced rewards• Updated's animations using• Updated visual effects for equippablein the• Updated the look of theobject in the Prince's• Updated the look of the• Updated the look of• Updated the look of• Updated the look of selection indicator in some menu screens• Improved visual effects when striking armored foes• Improved some visual effects on the• Improved presentation fulfillingabout bringingto the surface• Improved presentation buying outfrom the• Improved look of going through chamber exits in the• Many other visual fixes and improvements📢 Improved messaging and feedback in themenu when choosing betweenand• Updated some formatting on the📢 Some powers with range-specific bonuses show an indicator on their aim previews• Fixedshowing mystery rewards after clearing the highestlevel for rewards• Improved feedback on successfulattacks• Updated feedback activating• Addedbutton on thescreen for a reminder about how it works• Updated presentation when newand other powers are added to the sidebar• Updated some tooltips on the• Added improved error messaging if auto-save fails for any reason• Other minor fixes, changes, and improvements• Added a new music track for a certain new encounter...• Added many new sound effects to various contexts• Updated sound effects forand• Updated sound effects for the• Updated sound effects using the barges in• Updated impact sounds on foes• Updated interact sounds for each Olympianand some other rewards• Updated some sound effects while using the• Updated audio presentation foreffects• Fixed someobstacles missing impact sounds• Minor improvements tosong scripting after completing her subplot with• Other minor changes, fixes, and mix improvements• Added many new narrative events, some for nearly every character• Extendedfor, and the• Addedinteractions for all Olympian pairings that didn't already have them• Added many, many new Zagreus voice lines to various contexts for additional variety• Addedentries for various newand, plus a new• Added a number of newto new chambers and someitems• Updated dozens of older Zagreus voice lines for performance consistency• Updatedentries forand the📢 Added still another newvariant• Spurned Olympians will speak over the death presentation if you perish during awill speak over the death presentation if you perish after taking damage from a curse• Added emote animations and other minor improvements to various narrative events• Updated requirements and other minor changes to various narrative events• Fixes and tuning to various contextual voice events📢 Addedsetting tomenu; it can make the mouse cursor easier to spot• Addedsetting tomenu; toggling can help improve performance in some cases• Updatedto reflect our plans for our next, slated for later this year• Added more translated text content in supported languages• Added Community Translators to• Added more Community Contributors to• Reduced minimum system requirement to DirectX 10📢 Afterencounters, he will sometimes teleport toward the chamber exit to get there fasternow shows an invulnerable effect when struck• Reduced requirements to unlockentries in thepedestals should interact with projectile attacks more consistentlygives more📢 Added more contextual tips when learning to use the📢 The gameplay timer now stops duringencounters📢 You now can petwithout having to give him📢 Thehas unique messages for each character with whom you forge a bond• The crowd has more dynamic reactions in the final chamber in• Thein thenow cuts onions ceaselessly• You now can interact with thein the; more characters eligible• You now can interact with thein the• You now can irritate caged shades in• Tuned interact distances on some characters andobjects• Removed the shimmering halo on the portrait of• Shades in thehave more to say• Improved presentation confronting thein the• Improved presentation exiting thein the• Updated flavor text on various screens• Updated boss nameplates in some encounters📢 Various text fixes, updates, and clarifications📢 Fixed'ssometimes not unlocking as intended• Fixed an issue wherewould sometimes not apply its damage bonus• Fixed unintended interactions usingwith• Fixed an issue whereicons could remain stuck onscreen• Fixed incorrect icon for• Fixed presentation issues withupgrade feedback while using• Fixed an issue preventing situationalvoice lines from playing• Fixed minor animation issues withand📢 Many, many,other minor fixes• Hopefully not too many, thanks to our diligent Beta Testers!(Homer; R. Fagles translation)