biomes enabled in demo mode

terrain data download from cloud servers (US east and EU) in full mode¹

Y4M raw video capture + webm video converter, automatically launched upon exiting OT to convert captured raw videos²

adjusted ufo speed profile to handle high elevation better

sandbox camera movement sync with ufo

vertical movement of objects in builder scaled by the distance

fixed vehicle physics, separated & adjusted dampening of falling and emerging objects

extra damping on vehicle when wheels are underground

fixed directory selection in otx export

fixed ocean waves not moving, adjusted default ocean parameters, larger sun reflection, fixed boats rocking

fixed auto fullscreen when Rift is detected & enabled

fixed HUD horizon rendering (orientation), working now in Rift mode

distance & elevation HUD entries hidden when in vehicles

fixed laser range checking in stereoscopic mode

fixed material shaders transparency reflections etc

added ambient BRDF

fixed materials in OT packages c172, t813, mig29 (not finished but usable)

Version 0.8.0.4269¹ Terrain data (elevation and biome) are now downloaded from faster servers, and the downloader selects the one with the minimum latency. Currently there are two servers, located in US East and in EU.² We changed the built-in raw video capture from YOG to the better known Y4M format. These raw video files are slightly bigger, but can be open by several programs directly, for example VLC or Mplayer. However, you actually don't have to use the raw files at all - after you quit the application, a dialog box offering automatic conversion of previously captured videos will appear. It will convert raw video files into compressed Webm ( http://www.webmproject.org/users/ ) format, suitable for direct upload to YouTube. Note that the input files (*.y4m, *.wav) will be deleted after a successful conversion.If you want to use the raw files instead, just press cancel in the initial dialog.