Thoughts about Skirmish Series / TwitchCon.

So after Summer Skirmish i was already hoping for Epic Games to announced something different for the next months. In the end i was a bit disappointed when they announced the Fall Skirmsish, the continuation of Summer Skirmish.



• So yes more people might have been involved with FSS than with SSS, thanks to the clubs concept. But let’s be real it was mostly people with numbers on youtube, twitch or « coNTeNt cReaTorS ».

Oh by the way, I think it’s more than time for Epic to define what they mean by « content creators ». As far as I know what is required is to be partnered on Twitch right? Or have a X number of subscribers on YouTube ?

I think Epic need to clearly define this term especially for the players that might not be partnered on Twitch, not for me because I think this term is senseless and an insult to creative minds.



On several topics, Epic is the first to experiment with rules that should never exist, or formats that are so wrong. There is reasons why it had never been done before and it need to change asap.



• First off would be having controller players (let’s just call them console players for the sake of understanding) and PC players. This has never been done before. On COD4 it was two different scenes, almost two different games. On PUBG the game was launched after on console, and the esport scene is only focusing on PC.

Why they should be separated? Well for obvious reasons. Epic has done great things to improve the FN experience and gameplay on console to make it more pleasant with a controller. That’s great, but the aim assist will be here forever, so while the console players are now in better conditions regarding building/editing, they still have this ”edge” that is aim assist. Its fine in itself if console players are playing against each other, but when you pair them with PC players its wrong, and it should not happen if one day Epic decides to build towards real esport/competitive scene for FN.

I know it’s great for the show aspect to have Aydan/Nickmercs, but from a competitive pov it’s not.

Watching controller players thirst kills with double barrel (hitbox btw) and aim assist is a joke.



• Second thing before talking about format, it’s the forced peripherals by Epic during LAN events.

This is the second thing that has never been done, and this time again for very good reasons.

Players should always be put in the best conditions possible.

No gentlemen’s at Epic, you argument is not valid. You are not putting “every player on the same level” by forcing them on certain type of gear/setup. You are putting every player on the same level when you allow them to be in the best conditions as possible, and let them be able to use the gear/setup they are comfortable with.

This should never happen again, and I hope players will speak out more on this topic and rise against one of the dumbest rule I have ever seen in an offline tournament.



Now regarding format, points system,etc



• From what I understand, BR games and in that case Fortnite, are not about the “clutch” moment and the one game comeback but are more about being consistent in a BoX series of games.

When you see that in 2 Heats the duos finishing first overall had 1 good game on 4, that allowed them to take first, it’s not hard to see something is terribly wrong with the points system.



All those format such as King Pin, Make it Rain and Big Bonus needs to go. Most players would agree on that and its their opinion that matter the most, not the average viewer.



I have been following Fortnite since the beginning of the year, and watched a lot of tournaments in Europe with people experimenting on points system, trying to find the right balance between placements/kills, etc.

It seems like so far, Epic don’t really care about finding the most competitive points system, and just want to keep pushing the narrative of the “clutch moment”. In the end what they are doing is making the results meaningless and more random.



A kill should always count as something. Most placements if not all should always count as something.

We should NEVER EVER AGAIN see tournaments, with half of the players sometimes, siting at 0 points after a series of 4 or 6 games. You can’t judge how players/teams rank or how they have been performing with such stupid rules.



• Now this is for me the most important part above everything else.

Stop saying the beautiful thing about FN is that “everybody get a chance to play and compete”. This is a false statement. There has been so many returning players from Summer to Fall, and especially streamers/youtubers over players all the time during the online events.

Sure you sent some randoms invite for your biggest tournament so yes those one had a chance, but how fair is that? It’s just like forced peripheral, they just want it to be as random as possible.



If you really want to make it open for everybody start having REGIONAL QUALIFIERS like any other game is doing. Give a each to players across the world not just 90% NA and 10% EU.

Instead of throwing money during 5 weeks of Skirmish, use this time to have different open qualifications rounds week after week and broadcast each round "finals" leading to global offline finals such as PAX/twitchcon.



So far, all we have seen can only be considered as showmatchs. No global/regional qualifiers, no seeding, no competitive rules, format or points system.

I understand relying on streamers/big names to help the game grow, attract investors and such. But its time to stop with it. The game has been at his peak for some time in some many ways.

Its time to build towards a real competitive scene and start to let the best players in the game shine and not just the most popular ones.



• Last point, let’s maybe start to have professional casters or try to grow your own talents. Have people who are doing a solid background search on teams and players, and not just people that are here to tell you their latest funny streaming story, self-advertise or advertise the new item in the shop.

Start to have people with knowledge about the scene, who are trying to talk about as much players as they can because they did their homework and not the 10/20 players that everybody already know because on top of being competitors they are also big on twitch/social medias.

It was nice to see Sundown talk a little bit about European players that are unknown to the majority of the viewers, but it was such a small portion of the entire broadcast, with the rest being exaggerated statements and casual talks.



That’s it for now. Thanks for reading it if you actually read it.

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