“I Hate Running Backwards is a much needed and refreshing tribute to the classic arcade shoot 'em up, that, in spite of a few odd difficulty spikes, is highly addictive and absolutely worth the time spent—and at times lost—to it.” 8/10 – CGMagazine “Bright, chaotic in all the best ways, and always surprising.” 8/10 – PCPowerPlay “Playing it brings nothing but joy, even when you're dying time and time again. It's fast-paced, frantic and fun, just how a shooter should be. And it's got the brilliant sense of humour that runs though all Serious Sam games. While it's enjoyable when played alone, it's best enjoyed in co-op. So, grab a friend, get them sat on the couch next to you, and run backwards like a maniac. You'll both have a blast.” 8/10 – Game Spew

UPDATE 1.1.1 - HIGH STAKES New Features - Added all the assault rifle, pistol, shotgun and knife type tier 3 weapons bringing the primary weapon count to 67 up from 50

- Achievements have been added to NETRICSA

- The score is now visible throughout the game

- The combo counter was added to the HUD

- Reworked the models and animations for Rocketeers, Kamikazes, Bombers, and Firecrackers Tweaks and adjustments - Bull won't spawn while near shortcuts

- The boat is now more agile, also, fewer mines ;)

- Loading screen now requires player's input to start the game (so you guys can read the tips in peace)

- Arrows near the lockers now stay visible

- Fixed the error which would appear on taking a shortcut when the tutorial is active

- Fixed a bug where the helicopter would not be visible if it was destroyed in the first loop

- Collider height around the helicopter area was raised to make jumping off the platform with the broken jetpack impossible

- Added tier stars to weapons to make it easier to identify what rank all the weapons are

- Gunslinger perk now affects BonePistol weapon and Colt45 weapon

- Final Assault no longer works with BonePistol and Colt45 as they are now categorized as pistol weapons

- CrossBone weapon now consumes the amount of ammo it fires

- Rocket launcher tier 3 ammo increased to 15 up from 12

- Increased tier 2 and tier 3 Omicron laser damage to 12 up from 8 - Added all the assault rifle, pistol, shotgun and knife type tier 3 weapons bringing the primary weapon count to 67 up from 50- Achievements have been added to NETRICSA- The score is now visible throughout the game- The combo counter was added to the HUD- Reworked the models and animations for Rocketeers, Kamikazes, Bombers, and Firecrackers- Bull won't spawn while near shortcuts- The boat is now more agile, also, fewer mines ;)- Loading screen now requires player's input to start the game (so you guys can read the tips in peace)- Arrows near the lockers now stay visible- Fixed the error which would appear on taking a shortcut when the tutorial is active- Fixed a bug where the helicopter would not be visible if it was destroyed in the first loop- Collider height around the helicopter area was raised to make jumping off the platform with the broken jetpack impossible- Added tier stars to weapons to make it easier to identify what rank all the weapons are- Gunslinger perk now affects BonePistol weapon and Colt45 weapon- Final Assault no longer works with BonePistol and Colt45 as they are now categorized as pistol weapons- CrossBone weapon now consumes the amount of ammo it fires- Rocket launcher tier 3 ammo increased to 15 up from 12- Increased tier 2 and tier 3 Omicron laser damage to 12 up from 8

I Hate Running Backwards on Linux! Have you not heard? It was our understanding that everyone had heard.







We are happy to announce that the Linux version of I Hate Running Backwards is now available to download on Steam!



So fire up those machines and get to runnin' and gunnin'! Those bad boys ain't gonna kill themselves, you know?

Well, except for the Kamikazes. But that's just what they do.

UPDATE 1.1.0 - MEGA UPDATE New Features - More than 30 new primary weapons!

- Added weapon locker, players can now change their primary weapons

- All primary weapons got more powerful versions (mk2 and mk3)

- New Perk: Stormchaser - enables shooting while spinning

- New Perk: Bomberman - increases the radius of explosions

- New Perk: Skewer - primary weapon bullet pierce

- Added new character models for Serious Sam, Dancing Denzell, Fast Finger Freddie, Lo Wang, Chux, Rambro, Richard, Zombie Zed

- At the start of each environment, the game will slow down and give you the chance to switch your primary weapons with the weapons in the weapon lockers

- Added the option to browse daily by date Tweaks and adjustments - Deeper Pockets perk now grants 50% more ammo (up from 20%)

- Mouthful Of Lead now grants 50% more ammo (up from 20%)

- Improved the tutorials so that they don't stop the game and give them a more organic feel

- Lady Death's ultimate ability now destroys mojo barrels and enemy projectiles

- Bloater health was reduced and their explosions now to damage to other enemies

- Blasphemy (The Bullets weapon) damage increased

- New ultimate ready sound added

- Fixed an issue where the mojo bucket would stop a vehicle

- Mine explosion sfx updated

- Velcro weapon projectile explosion speed increased

- Updated the user experience of the traps in the environment, now it's a lot easier to spot traps in the environments

- Players now start with full ammo on all weapons

- Added a new mojo bar

- New ultimate bars

- Added a new effect for the boss health bars to make it more clear when the bosses take damage

- Updated the visuals for the loading screens - More than 30 new primary weapons!- Added weapon locker, players can now change their primary weapons- All primary weapons got more powerful versions (mk2 and mk3)- New Perk: Stormchaser - enables shooting while spinning- New Perk: Bomberman - increases the radius of explosions- New Perk: Skewer - primary weapon bullet pierce- Added new character models for Serious Sam, Dancing Denzell, Fast Finger Freddie, Lo Wang, Chux, Rambro, Richard, Zombie Zed- At the start of each environment, the game will slow down and give you the chance to switch your primary weapons with the weapons in the weapon lockers- Added the option to browse daily by date- Deeper Pockets perk now grants 50% more ammo (up from 20%)- Mouthful Of Lead now grants 50% more ammo (up from 20%)- Improved the tutorials so that they don't stop the game and give them a more organic feel- Lady Death's ultimate ability now destroys mojo barrels and enemy projectiles- Bloater health was reduced and their explosions now to damage to other enemies- Blasphemy (The Bullets weapon) damage increased- New ultimate ready sound added- Fixed an issue where the mojo bucket would stop a vehicle- Mine explosion sfx updated- Velcro weapon projectile explosion speed increased- Updated the user experience of the traps in the environment, now it's a lot easier to spot traps in the environments- Players now start with full ammo on all weapons- Added a new mojo bar- New ultimate bars- Added a new effect for the boss health bars to make it more clear when the bosses take damage- Updated the visuals for the loading screens

UPDATE 1.0.3 - RE-ARMED!

-Character rebalance and updates - we changed the stats on some characters and fine-tuned some of their abilities

-Added Mojo buckets to vehicle events to make them more interesting and give you the chance to get even more Mojo

-Hardcore mode is unlocked for all the characters once you finish a loop with any character

-New mojo collection effect

-Fixed achievements - the issues with the achievements have been fixed, especially "Winter is coming"

-Improved game save - it won't reset now when the game is started from another PC

-Jackslayer achievement now unlocks the character Bullet

-Backhand achievement now unlocks the gravity gun weapon

-Trasher achievement now unlocks the orbital strike weapon

-Dumpster Dave location moved to Molty Python level

-Added tooltips to locked curses

-Added tooltips to projectiles

-Added tutorials for new player

-New loading screens with hints

-UghZan and UghZanTank have been made easier for normal mode

-New night and day lights on environments

-Added more training ballz to the lobby

-Lava Golem curse now locks-in before shooting

-Difficulty scaling on baby mode is reduced a bit

-Added character stats