Hi all,

I was trying to figure out the requirements for using the warp accelerator and in general trying to understand the software stack[*] C++ AMP is built upon when I ran across http://msdn.microsoft.com/en-us/library/gg615082.aspx:

What is WARP?



WARP is a high speed, fully conformant software rasterizer. It is a component of the DirectX graphics technology that was introduced by the Direct3D 11 runtime.

From information on http://www.danielmoth.com/Blog/Running-C-AMP-Kernels-On-The-CPU.aspx and this forum I assumed WARP was integrated in the OS and thus not (easily) upgradable, which would explain why the warp accelerator was only to be available on Windows 8. The above instead indicates that it is part of DirectX? Windows 8 will be released with DirectX 11.1 while Windows 7 currently only supports DirectX 11.0. I guess (?) you are not at liberty to answer if DirectX 11.1 will be available in the future for Windows 7, so let me ask a slightly modified question:

If DirectX 11.1 was to be released for Windows 7, would that mean that the warp accelerator would be available?

Cheers,

T

*Is there a diagram of the Windows/Visual C++/DirectX software stack below/around C++ AMP available somewhere?