Thanks to the feedback of many of our players (Special thanks to Gareth Lazelle!) there’s been a lot of revisions made to PATROL in preparation for a final print draft.

This version represents a tentative version of that final form, with many sweeping balance and gameplay changes in effect to make the game smoother, easier to understand, and more straightforward to play. A full changelog would be gigantic, but in short…

Completely rewritten attack actions. Precision and Suppressive Fire are finally balanced against each other; Precision Fire for accurate fire eliminating single targets, and Suppressive Fire for destroying squads at close range or keeping the enemy pinned down at range.



Total overhaul of the Bombardment rules. Spotting and shooting are now separate actions and the new bombardment dynamic allows for different fire orders to be made by spotters for different situations.

The entire Action section has been completely revised for clarity. The skills for each Action are incorporated into their profiles directly. Almost every Action has small changes for gamefeel, balance or clarity.



Greatly diversified weapon profiles! The choice between an assault rifle, an SMG and a shotgun is now more than just small dice values. Pistols have utility in melee!

2 new shell/bomb types, Dummy (which reduced scattering from the target) and Cluster (complete with dud shells left in the target area!)



Balance changes made to medical elements, including transfusions and stemming bleeding.

Rewrites to much of the basic rule section to increase clarity.



Reordering of pages for the emphasis of NPC rules.

Rewritten Shock Check rules prevent the “strong characters bleed more” paradox from before.

Observation actions, and a variety of other actions that were previously Regular Actions, are now Minor Actions.

Completely redone Roundel (Thanks again Gareth!) which is much more useful for your games.

Revised cover art!



Many examples rewritten to match new rules.

Download the 1.07 patch and check it out for yourself. As usual, any feedback is greatly appreciated, especially ratings and reviews. The more feedback I get, the faster I can get a print version to everyone.