Taptitude is a game of games, if you will. The title sports numerous mini-games that each offer hours of entertainment. We've covered the popular Windows Phone game in the past, including the report of the two developers (who are brothers) making $1,000 a month from advertisement revenue. Now the team has published a rather in-depth report that details the last two years of supporting Windows Phone and where there are still areas of improvement.

The team has ported Taptitude to Windows 8, Android and iOS, but the entire article focuses solely on Windows Phone, since the other titles have not been available long enough to collect meaningful data. We'll not repost everything the team has published, but we'll lightly delve into some of the highlights and points listed. Best VPN providers 2020: Learn about ExpressVPN, NordVPN & more Here are three observations the studio has made while developing for Windows Phone: The platform continues to be a great market for indie developers The mini-game collection model continues to resonate with users There is significant headroom for future growth