You would spawn, probably in orbit around a planet, in a fairly weak ship (A (mostly) stock Sidewinder would probably be ideal.) with no weapons.

The tutorial instructs you to select an in-system destination, and jump to supercruise. High waking is disabled at this point.

As you are travelling to this destination, you are interdicted by a significantly more powerful ship.

The tutorial here explains the interdiction mechanic, how to fight an interdiction, how to submit, and the consequences of both.

The pilot may or may not succeed in escaping the interdiction.

If the pilot does succeed, they are shortly interdicted a second time. This repeats until they fail (or submit to) an interdiction.

On entering normal space, the pilot must now re-establish control while the other ship opens fire with heavy weapons. If the pilot does nothing, they will be destroyed in 10 to 15 seconds.

The tutorial explains the benefits of submitting to the interdiction, and guides the pilot into boosting and high waking to a nearby system.

If the pilot decides to (and succeeds in) low waking, the scenario repeats until they high wake.

grnbrg

Lot's of heated discussion this week on PvP, combat logging and "Git Gud". (For once, I am on the side of the PvP crowd on this one -- pulling the plug to escape a fight is bad, as is the disconnect between what FD has said vs what they appeared to be doing with submitted reports.)One common theme to these discussions is that even weak ships have an excellent chance to escape, but new players (or even experienced players who have not pursued combat) simply don't know how to escape. And given the option when surprised by a PvP combat encounter of logging or dying, logging gets really attractive. There is a third option, (Submit, boost, high-wake) but you won't find out about it unless you spend a lot of time on the forums.I'd like to suggest a new mission for the training tutorials: Evade and escape.This would give pilots needed practice with the interdiction minigame, explain the mechanics of how the FSD deals with failing and submitting to the interdiction and the mechanics of mass lock on high and low wakes. And being a training mission, there is no risk.CMDR