Well I was dormant for a while. At this time, it’s been two weeks since my last post, and it’s good to see I’ve been getting a couple views here and there since then. Of course, it wasn’t at the spike there was then. But it’s reassuring to know you have a few people checking here and there to see your content. But now, onto the content itself!

The new Silver Thorn Dragon Tamer, Venus Lequier (the new one is the booster coming out this year), is now a stride bonus card, basically stating that if you you have a Silver Thorn G-Unit that your striding, counter blast 1, and it gets the ability that every Silver Thorn unit called out from soul to rear gets +3000 power. Since my Legion post, I’ve looked it over, and if Silver Thorn gets dat support, then we may be in for something bigger. Be that got the creative juices flowing, and here we are.

TOP 10 CARDS I’D LIKE TO SEE GET A STRIDE BONUS

Long title, I know, but it will work.

Rules:

Limited spot in Top 10 to one clan. This way, we cover more ground.

These spots are for cards that exist. The only thing I modify is abilities, and maybe power (it depends).

Let’s go.

10: Alfred Early

I said in my Royal Paladin Clan Analysis that I like Alfred. His support is amazing, while he is mediocre himself. This was Mr. Bland Alfred choice, being very unuseful (not a word). Let’s give guy a makeover. Seriously, how long is your hair dude?

Alfred Early (Stride Bonus)

Power = 11000

[AUTO]:[Soul blast 1] When this unit is placed on (VC), you may pay the cost. If you do, search your deck for one unit with “Swordsman of Light” or “Blaster”, call it to (RC), then shuffle your deck.

[AUTO] (VC):[Counter Blast 1 card with “Blaster”/”Swordsman of Light” in it’s name] When your G-Unit strides, you may pay the cost. If you do, you may pay the cost. If you do, call up to two units with “Swordsman of Light” or “Blaster” in it’s name that add up to grade 3 or less.

This is more Swordsman of Light support that seems to be more prevalent for Alfred these days. It’s meant to compliment Royal Paladin in the way Alfred does. Without seekers. I like this idea, but I’m not huge on it, and that’s why it’s ten. Oh yeah, hype for new Royal Paladin units. (Yay!)

9: Blue Storm Supreme Dragon, Glory Maelstrom

Oh, hey Maelstrom. It’s been a while, hasn’t it? Yeah, everybody is so caught up with Thavas and Blue Wave in the meta, it feels like nobody else in Aqua Force gets the love. Well, let’s give some love to you you big ol’ Tear Dragon!

Blue Storm Supreme Dragon, Glory Maelstrom (Stride Bonus)

Power = 11000

[AUTO] (VC) Limit Break 5:[Discard a copy of “Blue Storm Supreme Dragon, Glory Maelstrom” and one other card from your hand] When this unit attacks a vanguard, you may the cost. If you do, until end of battle, this unit gets +5000/+1 Critical, and your opponent cannot call grade 1 or greater units from the hand to (GC).

[AUTO] (VC):[Counter Blast 1 & Soul Blast 1] When your G-Unit strides, you may pay the cost. If you do, until the end of turn, your G-unit gets,”[AUTO] Wave – 4th or more :At the end of this battle, if the attack did not hit, draw a card, and retire one of the opponents rear-guards.”

Glory Maelstrom is your finisher if you’ve ran out of Wailing Thavases or something. His stride skill is meant to wipe out fields, especially if paired with Wailing Thavas. And it lets you draw, so yeah. Maybe not the best justice for Maelstrom, but I like it. But his spot is just for being him. He deserves more.

8: Strongest Beast Deity, Ethics Buster Extreme

I like the Beast Deities. A nice early game with no GB limitations, and being able to stand your rear-guards pretty easily. But dear god, it uses counter blasts like no one’s tomorrow. Except for this one. A special exception! Since I like the deities and I especially love their G-unit, let’s give this guy some special treatment. I have a question. What do you use soul blast in this subclan for? Horned Hulk is the answer, but he’s stupid. (DP just called. They want their unit back.) So, let’s go in the direction of Exxcessive Battler, Victor & give this guy a soul blast.

Strongest Beast Deity, Ethics Buster Extreme (Stride Bonus)

Power = 11000

[AUTO] (VC) Limit Break 4:When this units drive check reveals a grade 1 or greater card with “Beast Deity” in its card name, choose one of your <Nova Grappler> rear-guards, stand it and it gets +5000.

[AUTO] (VC):[Soul Blast 1] When your G-unit with “Beast Deity” in it’s original name strides, you may pay the cost. If you do, the G-unit gets “[AUTO] (VC):When this units drive check reveals a grade 0 that does not have STAND, stand one of your rear-guards.”

Here we are. The more I’m looking at this list, I’m seeing how using the later game effects of limit break isn’t that bad. Or you get the limit break remover, but that’s a waste of space. This is looked towards striding Ethic Buster Catastrophe, maybe 2-3 times. I like it. Along with that ability, that’s a 3 stand up for Beast Deities. Fun. I wonder if Beast Deities will get support? For now we’ll focus on Victor I guess. (Where’s my rush support Bushiroad?)

7: Ancient Dragon, Tyrannolegend

Well, the Ancient Dragons got more support. Let’s put a spot here for them! The Ancient are a little older in times, although they were the ones that had legion. This subclan is like any other thing in Tachikaze, except the units they retire, they usually call back to rear, for more attacks. However, much like Beast Deities, it has much counter blast. Unlike them, they do not have great options for counter charging. So, I’ll give Tyrannolegend here a special treatment.

Ancient Dragon, Tyrannolegend

[AUTO] (VC) GB2:[Choose two of your rear-guards with “Ancient Dragon” in its card name, and retire them] When this unit attacks a vanguard, you may pay the cost. If you do, this unit gets +10000/+ 1 Critical until end of the battle.

[AUTO] (VC):[Soul blast 1] When your G-unit strides, you may pay the cost. If you do, choose two of your rear-guards with “Ancient Dragon” it it’s name, and their abilities cost (0) until end of turn.

Fun. Call back rear-guards if they have abilities to do so, and it’s Ancient Dragons so they probably do, and if they don’t, you just activate abilities for free. I love it.

6: Dragonic Overlord the End

Chronojet Dudley Machining Dimensional Robo Seven Seas Nightmare Doll Battle Sister Dragonic Overlord the Legend Seeker Chatnoir Vanquisher the End Raindeer Celestial Revenger Musketeer Liberator Fenrir Shura Stealth Dragon Gaia Hyakki Raizer Messiah Thavas Bigbelly of Nightmareland is the greatest card of all time. Nothing is better.

Now I finally made that Overlord joke! I feel proud. 🙂

Point being, there are much Overlords. Here’s a list! Noticeably, the End, recently reprinted in the Revival Collection! I see something missing there. Oh yeah, that’s the limit break. But whatever, I won’t go in depth on the card. Point is, I like this guy. Let’s do something.

Dragonic Overlord the End (Stride Bonus)

P – 11000

[AUTO] (VC) GB2 {1/Turn}:[Counter blast 1 & discard a card from your hand named “Dragonic Overlord”] When this units attack did not hit, you may pay the cost. If you do, stand all units on (VC).

[AUTO] (VC):[Soul Blast 1] When your G-Unit strides, you may pay the cost. If you do, retire one of your opponents rear-guards, and give +5000 to one of your vanguards.

If you haven’t realized it by now, then I’ll tell you. The benefit of this card is that it’s still the End. Which means it can still legion with “The X”. Oh yes. A masterful combination. Why soul blast you may ask? Look at the meta and now back to me. There’s a reason people play General Conroe. Oh yeah, that also means you can use conroe in a deck like this because they’re overlords. Overlord support for the win. I would like to note two things right here.

Notice I just made him have Blademaster’s ability except better. This would be the first overlord to have a stride bonus.

5: Chronofang Tiger G

I am not ashamed. For the past year, the only thing in meta is time leap, quite figuratively “leaping” to the tippy tops of the tier. It’s good to have the new clan have quite the reputation amongst the tier, but Chronojet is taking up all the fun. What happened to Chronofang? Does anybody remember Demiurge? If you don’t know what Chronofang does (I don’t blame you, I blame the meta), the sub-clan revolves around using the bind zone to it’s advantage, superior calling, counter charging, exchanging, and of course, Demiurge. Demiurge may be the best finisher I’ve ever seen, so click that link and check out those abilities. His ability basically guarantees 3 triggers, and your opponent gets played. It is dangerous. And even if they did use those G-Guardians and somehow survived, don’t fear. If you placed your cards right, then you’ll get heals. Trolling your opponent, offensively and defensively. Oh yeah, he looks cool. So why am I giving this d00d a stride bonus? Because if they did it with Chronojet, they can certainly do this!

Chronofang Tiger G (Stride Bonus)

Power = 11000

[AUTO] (VC)/(RC) GB1:[Soul Blast 1 & Bind one of your other rear-guards] At the end of this battle that this unit attacked, you may pay the cost. If you do, choose one of your opponents rear-guards, and bind it.

[AUTO] (VC):[Counter Blast 1] When your G-unit strides, you may pay the cost. If you do, look for up to one <Zodiac Time Beast> from your deck, bind it face up and shuffle your deck. Then, choose one of your opponent’s rear-guards, and put on the bottom of their deck.

This is what they deserve. Actually, no, they deserve more. They deserve love.

#SaveTheTigers

4: Covert Demonic Dragon, Hyakki Vogue “Яeverse”

Hyakki? Don’t you know that dabbing is outdated? And you’d probably say this guy is outdated to. “Silly Sam, nobody uses reverse units. At least not since 2013! They’re so outdated! They’re dead. The internet told me so!” The internet is right for the most part, I mean, most units compared to the Limit Break era are virtually useless, but this Abyss Dragon has gotten support in the last month. A card that has two names, one being his and another Hyakki, a sweet forerunner, and one G-unit. The G-unit that requires GB3 to activate the snowballing parade. Hyakki Zora Asogi can call out five Hyakki’s from the deck, and they get the ability “[AUTO] (RC) Generation Break 3:This unit can attack from the back row.” This is snowball heaven. Murakumo is a defensive clan, but that G-unit right here, has called out five Hyakki’s with 11000 power each, during main phase, that will guarantee you six attacks. This is defensive snowballing at it’s finest. Instead of just having defense, this makes your opponent magically lose a minimum of 7 cards to guard (including intercepts unless they use a special one), assuming they use 5000’s to guard the Hyakki’s snowballs, and then a perfect guard for Mr. Asogi. And that’s not even counting if you get triggers. If you spread them among the Hyakki’s, all of a sudden, your opponent has to have a 10000 guard. Of course they could take some damage and get a defensive trigger, which would stop your dead in tracks which is the downside. However, if timed right with a little luck, you pull it off and it’s great to see how much you’ve whiddled your opponents hand.

Covert Demonic Dragon, Hyakki Vogue “Reverse” (Stride Bonus)

Power = 11000

[ACT] (VC) Limit Break 4:[Choose one of your <Murakumo> rear-guards, and lock it] Choose up to 3 of your units that have “Covert Demonic Dragon, Hyakki Vogue “Reverse”” and those units get +10000 power of until the end of turn.

[AUTO] (VC):When your G-unit with “Hyakki” in it’s original name strides, it gets “[CONT] (VC) {1/Turn}:[Counter Blast 1 & discard one card from your hand] When your opponent performs a drive check when he/she got attacked with [Power]16000 or less, you may pay the cost. If you do, until end of battle, your opponent’s trigger effects are nullified.”

I think this complements Hyakki most excellently. The trigger nullify is meant to make sure your opponent does pull that defensive trigger, it won’t get in the way of snowball. Man, I’m going to look forward to more Hyakki support. 🙂

3: Waving Deletor, Greidhol

Fun fact: My first trial deck I ever bought was the Fateful Messiah deck. My friend hated it until I decked out. Then he was very happy. Well, deletors has been hiding in the shadows. But this is time. Look at the title of my site. Oskizz is my mascot. I have to do something!

Waving Deletor, Greidhol (Stride Bonus)

P – 11000

[ACT] (VC) GB1:[Discard a card from your hand on (VC) from & retire one of your rear-guards with “Deletor” in it’s card name] Delete all of your opponents vanguards. Your opponent chooses a card from their drop zone and binds it face up.

[AUTO] (VC):[Counter blast 1 & Soul Blast 1] When your G-unit with strides, you may pay the cost. If you do, your opponent binds a card for his/her drop zone face down. Then, choose one of the opponents rear-guards, and lock it.

I do like Greion, but he’s not up to it. Greidhol does better at deleting (and even vanish deleting, but I added that). I put Counter Blast 1 and Soul Blast 1 specifically because deletors already have tons of option for counter charging and putting cards in the soul. Well, a few is more realistic.

2: Galactic Beast, Zeal

I absolutely love Zeal. I love the units, I love design, I love everything about them. Why won’t you give them support Bushiroad? These guys only have two G-units. Two! I thought Nubatama had bad support. This guy gets nothing! I bet Bushi could care less if these guys got attention. This is the bottom of the support barrel. I will give this guy a place on the list not because I love them, not because I think it will make them better, it’s because they deserve it.

Galactic Beast, Zeal (Stride Bonus)

[ACT] (VC) GB2 {1/Turn}:[Counter Blast 1] Choose one of your opponents rear-guards and it gets -[P]2000 for every card on your (RC).

[AUTO] (VC):[Discard one card from your hand] When your G-unit strides, you may pay the cost if you do, choose up to two of your opponents vanguards, and their power is reduced to zero until end of turn. Then, your opponents vanguard gets “[CONT] (VC):If this unit is given power, the power it gets is +[P]2000,” until end of turn.

Nuff’ said.

AND NUMBER 1 IS…

1: MACHINING SPARK HERCULES

This guy. The machinings have been very relevant ever since the G-unit, Carapace. It rests the vanguard. Which would be completely irrelevant if they had made the rules saying that you always stride standing. But according to the rules, if the vanguard is resting, you must stride as rest. This can and will stop people dead in their tracks. And Machining Spark Hercules has been the go to unit for Carapace. Well, I have always loved Megacolony. It’s time. Number 1 spot will not go to waste.

Machining Spark Hercules (Stride Bonus)

[AUTO] (VC) GB2:[Discard a card from your hand on (VC)] When this unit is attacking the vanguard, and their units are at rest, you may pay the cost. If you do, this unit gets +10000/+1 Critical until end of battle. Then, choose two of your opponents rear-guards, and they cannot stand during their next stand phase

[AUTO] (VC):[Soul Blast 1] When your G-unit with “Machining” in it’s original card name strides, you may pay the cost. If you do, your vanguard gets “[CONT] (VC):When this unit attacks, choose up to 1 of your opponent’s rear-guards, and they cannot during their next stand phase, and they get the ability “[CONT] (RC):During this stand phase, if this unit is at rest, your opponent may draw a card.” until the end of the opponents turn.”

Zero to Hero, Hercules.

Thank you for reading my list! I appreciate it. Feel free to leave a comment here or reddit if you came from there, and I hope you will see more of my content in the future. Thank You!

Special Thanks to: Different Fight, Nexus Corps, and Team Absolution.

I think I need to do another analysis. Excuse me. 😉