Kampfheld said:



If you have to describe your Crackdown experience in one single word - what would that be?



Thanks in advance agents and have a great weekend! Guys, I could need a little help over hereIf you have to describeCrackdown experience in- what would that be?Thanks in advance agents and have a great weekend! Click to expand...

MMaRsu said: So you are defending always online games?





Wuergh Click to expand...

One word ? Not possible, but It'd probably be "jumps", or "freedom". (Freedom being very inclusive of jumps).And of course, RAGDOLLS, but this one is so implied I don't have to say it.Freedom = no scripted missions, all bosses available from start as you discover them, play anyway you want, complete objectives in any order or don't even complete them, do whatever the fuck you like and get upgrades for it. Jump over everything. Throw everything. Let met have fun however I want in the sandbox and give me upgrades for it, don't bother me with your designs, structures or story. What many consider a weakness in Crackdown was a definite strength for me.Without the huge jumps I'd notice this isn't Crackdown in 2 seconds of gameplay. (Orbs are obviously a part of that of course. Jump + orbs, the glorious micro-loop of Crackdown).Without the freedom I'd take a few more minutes to notice it, but not much.For years I've played multiplayer-only games, and when my internet is down I can't play them. MMOs are the same. Networks problem rarely happen and when they do I always have something else to play.