Random treasure and trader inventories are generated via treasure tables.

Each treasure table consists of a number of subtables. Each subtable consists of the following:

A discrete distribution of numbers of entries to pick. For example, 90% chance to pick 0 entries and 10% chance to pick 1 entry.

A list of entries. Each entry consists of a weight for it to be chosen and:

Another treasure table.

An object category.

A specific item.

Treasure tables

AirSkillTrainer

1 ST_Skillbook_AirTrainer

2-4 (mean 2.70) of the following:

Animals_Boar

1 of the following:

LOOT_Hide_Animal_A (20.0%)

CON_Food_Meat_Raw_A (60.0%)

TOOL_Intestines_A (20.0%)

0-1 (mean 0.50) of the following:

LOOT_Tusk_A (33.3%)

LOOT_Sinew_A (33.3%)

LOOT_Hair_A (33.3%)

Animals_Bull

1 of the following:

LOOT_Hide_Animal_A (50.0%)

CON_Food_Meat_Raw_A (50.0%)

0-1 (mean 0.50) of the following:

LOOT_Sinew_A (50.0%)

TOOL_Intestines_A (50.0%)

Animals_Cat

1 of the following:

LOOT_Hair_A (25.0%)

LOOT_Claw_A (25.0%)

LOOT_Tooth_A (50.0%)

Animals_Chicken

0-2 (mean 0.70) of the following:

LOOT_Foot_Chicken_A (40.0%)

LOOT_Feather_A (60.0%)

1 CON_Food_Meat_Raw_A

Animals_Cow

1 of the following:

LOOT_Hide_Animal_A (50.0%)

CON_Food_Meat_Raw_A (50.0%)

0-1 (mean 0.50) of the following:

LOOT_Sinew_A (33.3%)

LOOT_Bone_A (33.3%)

TOOL_Intestines_A (33.3%)

Animals_Crab

1 LOOT_Claw_Crab_A

Animals_Deer

1 of the following:

LOOT_Hide_Animal_A (50.0%)

CON_Food_Meat_Raw_A (50.0%)

1 LOOT_Antler_A

0-1 (mean 0.50) of the following:

LOOT_Sinew_A (50.0%)

TOOL_Intestines_A (50.0%)

Animals_Dog

0-2 (mean 0.70) of the following:

LOOT_Hair_A (20.0%)

LOOT_Tooth_A (30.0%)

LOOT_Bone_A (30.0%)

TOOL_Intestines_A (20.0%)

Animals_Pig

1 of the following:

LOOT_Hide_Animal_A (37.5%)

CON_Food_Meat_Raw_A (37.5%)

TOOL_Intestines_A (25.0%)

0-2 (mean 0.70) of the following:

LOOT_Bone_A (50.0%)

LOOT_Tooth_A (50.0%)

Animals_Rabbit

0-2 (mean 0.70) of the following:

LOOT_Hide_Animal_A (33.3%)

LOOT_Paw_A_Rabbit_A (66.7%)

1 CON_Food_Meat_Raw_A

Animals_Rat

0-1 (mean 0.40) of the following:

LOOT_Tail_A_Rat_A (33.3%)

LOOT_Hair_A (66.7%)

1 CON_Food_Meat_Raw_A

Animals_Sheep

1 LOOT_Wool_A

1 CON_Food_Meat_Raw_A

0-1 (mean 0.30) TOOL_Intestines_A

Animals_Wolf

0-1 (mean 0.70) LOOT_Hide_Animal_A

1 of the following:

LOOT_Hair_A (40.0%)

LOOT_Tooth_A (20.0%)

TOOL_Intestines_A (40.0%)

BlackrockTrader

1 ST_BlackrockWeaponTrader

1 Trader Gold (100.0% -> 100.0% normal)

2-3 (mean 2.50) BlackrockShield (100.0% -> 80.0% normal, 10.0% magic, 10.0% rare)

BurriedCorpseArmour

1 ARM_Metal_A_Torso_BuriedOrc_A

1 ARM_Metal_A_Helmet_BuriedOrc_A

CYS_Apples

6 FOOD_Apple

CYS_Arhu

1 ST_Skillbook_EarthTrainer

1 FireSkillTrainer

1 ST_AllPotions

4 SCROLL_Resurrect_1

1 LAB_MortarPestle_A

1 TOOL_IdentifyingGlass

1 TOOL_RepairHammer

1 GoldBig (100.0% -> 100.0% normal)

CYS_ArrowSeller

1 RangerTrainer

1 ST_ArrowArcherTrader

CYS_Aureus

1 WarriorTrainer

CYS_BathingLady

1 ITEM_Soap

CYS_Beggar

1 FUR_Cutlery_Knife_A

0-3 (mean 1.50) Junk (100.0% -> 100.0% normal)

CYS_BellegarDemonAirSpecific

1 LOOT_Essence_Air_A

CYS_BellegarDemonEarthSpecific

1 LOOT_Essence_Earth_A

CYS_BellegarDemonFireSpecific

1 LOOT_Essence_Fire_A

CYS_BellegarDemonWaterSpecific

1 LOOT_Essence_Water_A

CYS_Cathedral_Guardian_A

1 LOOT_Ore_A_Iron_A

1 Gold (100.0% -> 100.0% normal)

CYS_Cathedral_Guardian_A_Boss

1 WPN_CYS_UNI_Cathedral_Guardian_Sword

1 GoldBig (100.0% -> 100.0% normal)

CYS_Cathedral_Guardian_B

1 SCROLL_RemovePetrification

1 LOOT_Ore_A_Iron_A

1 Gold (100.0% -> 100.0% normal)

CYS_CheeseSeller

15-20 (mean 17.50) of the following:

FOOD_Cheese (75.0%)

Food (25.0% -> 100.0% normal)

1 Trader Gold (100.0% -> 100.0% normal)

CYS_Cook

1 TavernTrader

CYS_Dietmar

1 Dagger (100.0% -> 100.0% rare)

1 Gold (100.0% -> 100.0% normal)

CYS_DukeOfFerrol

1 GenericNpc

1 GoldBig (100.0% -> 100.0% normal)

CYS_Elemental_Rock_Fire

1 LOOT_Ore_A_Iron_A

0-1 (mean 0.50) LOOT_Essence_Fire_A

CYS_Evelyn

4-5 (mean 4.50) of the following:

HealingPotion (75.0% -> 100.0% normal)

Ingredient (25.0% -> 100.0% normal)

1 SCROLL_Regenerate_1

1 SCROLL_Resurrect_1

1 CON_Herb_Drudanae

1 Gold (100.0% -> 100.0% normal)

CYS_EvelynsPouch

1 Gold (100.0% -> 100.0% normal)

CYS_FishMonger

1-4 (mean 2.50) of the following:

FOOD_FishA (20.0%)

FOOD_FishB (20.0%)

FOOD_FishC (20.0%)

FOOD_FishD (20.0%)

FOOD_FishE (20.0%)

1 Trader Gold (100.0% -> 100.0% normal)

CYS_FishSeller

1 Trader Gold (100.0% -> 100.0% normal)

10-16 (mean 13.00) of the following:

FOOD_FishA (20.0%)

FOOD_FishB (20.0%)

FOOD_FishC (20.0%)

FOOD_FishD (20.0%)

FOOD_FishE (20.0%)

CYS_FoodSeller

1 FoodTrader

1 FOOD_Pumpkin

4 CON_Food_Carrot_A

5 CON_Food_Potato_A

3 FOOD_Apple

3 CON_Food_Tomato_A

2 FOOD_Bread

CYS_GeneralSeller

1 TraderEquipment

CYS_GiantCrabSpecific

1 HAR_Pearl_A

1 LOOT_Claw_Crab_A

CYS_Healer

1-3 (mean 2.00) of the following:

Gold (-1.0% -> 100.0% normal)

HealingPotion (100.0% -> 100.0% normal)

CYS_Level2Crate

1 Sword (100.0% -> 100.0% normal)

1 Bow (100.0% -> 100.0% normal)

CYS_Level2CrateDagger

1 Dagger (100.0% -> 100.0% normal)

CYS_Level2CrateStaff

1 Staff (100.0% -> 100.0% normal)

CYS_Librarian

3 Gold (100.0% -> 100.0% normal)

2-5 (mean 3.50) Book (100.0% -> 100.0% normal)

CYS_LightHouseHorror

1 WPN_UNIQUE_ClobberingTime

1 LOOT_Bone_A

1 LOOT_Eye_A

CYS_MagicSeller

1 ST_Skillbook_AirTrainer

1 ST_Skillbook_WaterTrainer

5-6 (mean 5.50) Scroll (100.0% -> 100.0% normal)

1 ST_IngredientsTrader

1 ST_PotionsTrader

1 SCROLL_Resurrect_1

1 LAB_MortarPestle_A

1 TOOL_IdentifyingGlass

1 TOOL_RepairHammer

1-3 (mean 2.17) of the following:

1-2 (mean 1.50) Robe (100.0% -> 80.0% normal, 20.0% magic)

CYS_Mortician

1 TOOL_Hammer

1 ITEM_Nails

1 GenericNpc

CYS_Painter

1 BOOK_TreasureMap1

1 BOOK_TreasureMap2

1 BOOK_TreasureMap3

1 BOOK_TreasureMap4

1 BOOK_TreasureMap5

1 BOOK_TreasureMap6

1 Trader Gold (100.0% -> 100.0% normal)

CYS_PotionSeller

1 TraderPotions

CYS_Shambling_Mound_Lava

1 LOOT_Ore_A_Iron_A

CYS_ShellChest

1 GoldBig (100.0% -> 100.0% normal)

1 of the following:

CYS_Shereth

1 ST_Skillbook_WitchcraftTrainer

1 RogueTrainer

CYS_TavernKeeper

1 Trader Gold (100.0% -> 100.0% normal)

9-16 (mean 12.50) of the following:

Food (20.0% -> 100.0% normal)

Drink (80.0% -> 100.0% normal)

CYS_Thelyron

1 TraderMagic

1 SCROLL_Regenerate_1

1 SCROLL_Resurrect_1

1 CON_Herb_Drudanae

CYS_VegetableSeller

1 FoodTrader

CYS_Victoria

5-6 (mean 5.50) ST_PaperWork

1 BOOK_Quest_HiberheimDictionary

1 Gold (100.0% -> 100.0% normal)

CYS_WaterArrows

2 WPN_Arrow_Water_A

CYS_WishingWell

CYS_WishingWellBad

CYS_WishingWellGood

1 ST_WeaponMagic

1 ST_ArmorMagic

1 of the following:

CYS_WishingWellMeh

CYS_ZixZax

1 Trader Gold (100.0% -> 100.0% normal)

2 SCROLL_Resurrect_1

1 TraderMagic

Cleric

1 Warrior

Cont_Barrel

Cont_Basket

Cont_BasketVeggies

0-1 (mean 0.50) Food (100.0% -> 100.0% normal)

Cont_Beehive

Cont_BirdNest

Cont_BoarNest

Cont_BonePile

0-2 (mean 0.30) of the following:

LOOT_Bone_A (75.0%)

LOOT_Skull_Human_A (25.0%)

Cont_Bookcase

Cont_BottleRack

Cont_Crate

Cont_CupboardCloset

1 of the following:

Cont_Desk

0-2 (mean 0.30) of the following:

0-1 (mean 0.25) Gold (100.0% -> 100.0% normal)

Cont_Fishpile

0-2 (mean 0.75) of the following:

FOOD_FishA (20.0%)

FOOD_FishB (20.0%)

FOOD_FishC (20.0%)

FOOD_FishD (20.0%)

FOOD_FishE (20.0%)

Cont_PotatoSack

0-4 (mean 1.33) CON_Food_Potato_A

Cont_RabbitHole

Cont_Straw

Cont_TreeTrunk

Cont_TrollDroppings

Cont_Vase

Cont_WheatSack

0-2 (mean 0.70) LOOT_Wheat_A

Cont_Woodpile

0-1 (mean 0.40) Wood (100.0% -> 100.0% normal)

0-1 (mean 0.10) Gold (100.0% -> 100.0% normal)

Corpse

0-1 (mean 0.10) of the following:

0-2 (mean 0.30) of the following:

LOOT_Hair_A (40.0%)

LOOT_Tooth_A (30.0%)

LOOT_Bone_A (30.0%)

CysealBellegarSillyChest

1 Staff (100.0% -> 100.0% magic)

CysealMayorCecil

1 GenericNpc

1 ST_SecGearNormal

1 ST_RingOrAmuletMagic

Cyseal_Bellegar

1 WizardTrader

Cyseal_BellegarWoman

1 of the following:

GoldBig (50.0% -> 100.0% normal)

Precious (50.0% -> 100.0% normal)

Cyseal_Corpse_GreavingBrother

1 TwoHandedAxe (100.0% -> 100.0% magic)

1 LOOT_Orc_Tusk

Cyseal_Corpse_Orc

1 Corpse

1 LOOT_Orc_Tusk

DAF_AnguishDemon

1 WPN_UNIQUE_HacksawDecapitator

DAF_CassandraMonster

1 WPN_UNIQUE_Coffinfeeder

DAF_EquipmentTrader

4-7 (mean 5.50) of the following:

1 Trader Gold (100.0% -> 100.0% normal)

DAF_MagicTrader

4-7 (mean 5.50) of the following:

1 Robe (100.0% -> 80.0% magic, 20.0% rare)

1 Staff (100.0% -> 80.0% magic, 20.0% rare)

4-7 (mean 5.50) Scroll (100.0% -> 100.0% normal)

2 SCROLL_Resurrect_1

4-7 (mean 5.50) ST_Skillbook

1 Trader Gold (100.0% -> 100.0% normal)

DAF_MaradinoStat

1 SKILLBOOK_AbilityPoint

DAF_Norok

1 TOOL_Figurine_Wood_A

DAF_Skeleton_Trader

1 IngredientTrader

1 ST_RareIngredient

10 TOOL_Lockpick

10 TOOL_Trap_DisarmToolkit

1 ST_AllPotions

8 HealingPotion (100.0% -> 100.0% normal)

12-14 (mean 13.00) of the following:

6-7 (mean 6.50) of the following:

4-6 (mean 5.00) of the following:

DFD_Druid_Alchemist

DeathKnight

1 of the following:

LOOT_Scraps_Metal_A (25.0%)

LOOT_Scraps_Plate_A (25.0%)

LOOT_Scraps_Scale_A (25.0%)

MetalArmor (16.0% -> 80.0% normal, 15.0% magic, 4.0% rare, 1.0% legendary)

BlackrockShield (9.0% -> 80.0% normal, 10.0% magic, 9.0% rare, 1.0% legendary)

0-1 (mean 0.30) of the following:

0-1 (mean 0.15) of the following:

1 LOOT_OreBar_A_BlackRock_A

Demon

1-3 (mean 2.00) ST_RandomLootSuper

0-1 (mean 0.30) of the following:

0-1 (mean 0.60) of the following:

LOOT_Scraps_Metal_A (33.3%)

LOOT_Scraps_Plate_A (33.3%)

LOOT_Scraps_Scale_A (33.3%)

EarthSkillTrainer

1 ST_Skillbook_EarthTrainer

2-4 (mean 2.70) of the following:

ElementalAir

0-1 (mean 0.50) LOOT_Essence_Air_A

0-1 (mean 0.50) Gold (100.0% -> 100.0% normal)

ElementalEarth

0-1 (mean 0.50) LOOT_Essence_Earth_A

0-1 (mean 0.50) Gold (100.0% -> 100.0% normal)

0-1 (mean 0.80) of the following:

Wood (50.0% -> 100.0% normal)

LOOT_Ore_A_Iron_A (50.0%)

ElementalFire

0-1 (mean 0.50) LOOT_Essence_Fire_A

0-1 (mean 0.50) Gold (100.0% -> 100.0% normal)

0-1 (mean 0.50) of the following:

LOOT_OreBar_A_Iron_A (33.3%)

LOOT_OreBar_A_Steel_A (33.3%)

LOOT_Scraps_Metal_A (33.3%)

ElementalWater

0-1 (mean 0.50) LOOT_Essence_Water_A

0-1 (mean 0.50) Gold (100.0% -> 100.0% normal)

Empty

Equip

8 ST_WeaponNormal

8 ST_WeaponMagic

4 ST_ArmorNormal

4 ST_ArmorMagic

4 ST_SecGearNormal

4 ST_SecGearMagic

1 TOOL_IdentifyingGlass

1 TOOL_RepairHammer

1 LAB_MortarPestle_A

2 ST_RingOrAmuletMagic

2 ST_RingOrAmuletRare

FireSkillTrainer

1 ST_Skillbook_FireTrainer

2-4 (mean 2.70) of the following:

Food

0-2 (mean 0.40) Food (100.0% -> 100.0% normal)

FoodTrader

12 Food (100.0% -> 100.0% normal)

1 Trader Gold (100.0% -> 100.0% normal)

GenericNpc

1-4 (mean 1.90) ST_RandomLootJunk

0-3 (mean 1.10) Gold (100.0% -> 100.0% normal)

0-2 (mean 0.30) of the following:

GiantCrab

1 HAR_Pearl_A

HIB_IceKingBoreas

1 MegaBoss

1 CON_Food_Carrot_A

HIB_SnowImmaculates

0-1 (mean 0.40) ARM_Snowboots

HIB_SnowWarden

1 CON_Food_Carrot

1 of the following:

1 Wood (100.0% -> 100.0% normal)

1 Gold (100.0% -> 100.0% normal)

HIB_TreasureRoom_ScriptureChest

1 of the following:

1 GoldBig (100.0% -> 100.0% normal)

1 ST_Skillbook

HOM_CraftingAltar

8 CON_Potion_Air_Res_Huge_A

8 CON_Potion_Poison_Res_Huge_A

8 CON_Potion_Earth_Res_Huge_A

8 CON_Potion_Water_Res_Huge_A

8 CON_Potion_Fire_Res_Huge_A

HOM_Earth_Skill_Trainer

1 SKILLBOOK_Quake_Earthquake

1 SKILLBOOK_PetrifyingTouch

1 SKILLBOOK_FingerOfDeath

1 LOOT_Essence_Earth_A

1 ST_Skillbook_EarthTrainer

1 ST_Skillbook_WitchcraftTrainer

1 BOOK_Skill_Earth_Blank_A

1 BOOK_Skill_Witchcraft_Blank_A

1 WPN_Arrow_Poison_A

1 Trader Gold (100.0% -> 100.0% normal)

HOM_Fire_Skill_Trainer

1 SKILLBOOK_MeteorStrike

1 SKILLBOOK_Immolate

1 SKILLBOOK_Jump_PhoenixDive

1 LOOT_Essence_Fire_A

1 ST_Skillbook_FireTrainer

1 ST_Skillbook_WarriorTrainer

1 BOOK_Skill_Fire_Blank_A

1 WPN_Arrow_Fire_A

1 Trader Gold (100.0% -> 100.0% normal)

HOM_Icara

1 MegaBoss

HOM_Ice_Skill_Trainer

1 SKILLBOOK_Ranger_SplittingArrow

1 SKILLBOOK_HailAttack

1 SKILLBOOK_SlowMass

1 LOOT_Essence_Water_A

1 ST_Skillbook_WaterTrainer

1 ST_Skillbook_RangerTrainer

1 BOOK_Skill_Water_Blank_A

1 WPN_Arrow_Freezing_A

1 Trader Gold (100.0% -> 100.0% normal)

HOM_InterdimensionalTrader

4-6 (mean 5.00) of the following:

2-3 (mean 2.50) BlackrockShield (100.0% -> 70.0% normal, 20.0% magic, 5.0% rare, 5.0% legendary)

1-2 (mean 1.20) Dagger (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)

1-2 (mean 1.20) Sword (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)

1-2 (mean 1.20) Axe (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)

1-2 (mean 1.20) Club (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)

1-2 (mean 1.15) TwoHandedAxe (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)

1-2 (mean 1.15) TwoHandedSword (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)

1-2 (mean 1.20) Spear (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)

1-2 (mean 1.20) Bow (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)

1-2 (mean 1.15) Crossbow (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)

1-2 (mean 1.20) Staff (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)

1-2 (mean 1.20) LeatherArmor (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)

1-2 (mean 1.20) ChainArmor (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)

1-2 (mean 1.20) MetalArmor (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)

1-2 (mean 1.20) Robe (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)

1-2 (mean 1.20) Garment (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)

1-2 (mean 1.20) Shoe (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)

1-2 (mean 1.20) Belt (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)

1-2 (mean 1.20) Glove (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)

1-2 (mean 1.20) Helmet (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)

1-2 (mean 1.20) HelmetMetal (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)

1-2 (mean 1.20) Shield (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)

4-5 (mean 4.50) of the following:

4-6 (mean 5.00) ST_RareIngredient

1 LOOT_Needle_Thread_A_Magic

1 TOOL_Dye_Black

1 TOOL_Dye_Blue

1 TOOL_Dye_Green

1 TOOL_Dye_Purple

1 TOOL_Dye_Red

1 TOOL_Dye_White

1 TOOL_Dye_Yellow

1 CONT_Backpack_A

1-3 (mean 2.00) of the following:

CON_Potion_Telekinesis_Large_A (50.0%)

CON_Potion_Invisible_Large_A (50.0%)

2-3 (mean 2.50) of the following:

CON_Food_Pie_Cyseal_A (10.0%)

CON_Drink_Cup_A_MilkHoney (10.0%)

CON_Food_Stew_Dwarven_A (10.0%)

CON_Food_Soup_Pumpkin_A (10.0%)

CON_Food_Stew_Elven_A (10.0%)

CON_Porridge_Potato_A (10.0%)

CON_Food_Potato_Mash_A (10.0%)

CON_Food_Bread_Cheese_A (10.0%)

CON_Food_Pizza_A (10.0%)

CON_Food_Pie_Apple_A (10.0%)

1 Trader Gold (100.0% -> 100.0% normal)

HOM_LastChest

1 SKILLBOOK_StatPoint

1 SKILLBOOK_AbilityPoint

1 of the following:

HOM_Leandra

1 MegaBoss

HOM_TellerOfSecrets

1 SKILLBOOK_StatPoint_Teller

1 SKILLBOOK_AbilityPoint_Teller

1 BOOK_TellerSecret1

1 BOOK_TellerSecret2

1 BOOK_TellerSecret3

1 BOOK_TellerSecret4

1 BOOK_TellerSecret5

1 BOOK_TellerMundane1

1 BOOK_TellerMundane2

1 BOOK_TellerMundane3

1 BOOK_TellerMundane4

1 BOOK_TellerMundane5

1 BOOK_TellerMundane6

1 BOOK_TellerSkill1

1 BOOK_TellerSkill2

1 BOOK_TellerSkill3

1 BOOK_TellerSkill4

1 BOOK_TellerSkill5

1 BOOK_TellerSkill6

1 BOOK_TellerSkill7

1 BOOK_TellerSkill8

1 BOOK_TellerSkill9

1 BOOK_TellerSkill10

1 BOOK_TellerSkill11

HOM_Weaver

1 LOOT_Needle_A

8 LOOT_Thread_A

4 TOOL_Pouch_Dust_Pixie_A

HOM_Wind_Skill_Trainer

1 SKILLBOOK_Storm_Lightning

1 SKILLBOOK_InvisibilityTarget

1 SKILLBOOK_Rogue_Shout_InvisibilitySelfRogue

1 LOOT_Essence_Air_A

1 ST_Skillbook_AirTrainer

1 ST_Skillbook_RogueTrainer

1 BOOK_Skill_Water_Blank_A

1 WPN_Arrow_Stunning_A

1 Trader Gold (100.0% -> 100.0% normal)

HOM_Zandalor

1 MegaBoss

Hellhound

0-1 (mean 0.40) LOOT_Essence_Fire_A

0-1 (mean 0.70) of the following:

0-2 (mean 0.80) of the following:

LOOT_Bone_A (33.3%)

LOOT_Tooth_A (33.3%)

LOOT_Claw_A (33.3%)

IceSkillTrainer

1 ST_Skillbook_WaterTrainer

2-4 (mean 2.70) of the following:

Ingredient

0-2 (mean 0.40) Ingredient (100.0% -> 100.0% normal)

IngredientTrader

1 ST_IngredientsTrader

1 Trader Gold (100.0% -> 100.0% normal)

Junk

LUC_Artillery_Flower

1 of the following:

1 LOOT_Hide_Animal_A

1 LOOT_Eye_A

LUC_Bjorn

2-3 (mean 2.50) Gold (100.0% -> 100.0% normal)

1 TOOL_Hammer

1 LOOT_Stone_A_Whet_A

LUC_BjornMount

1 Gold (100.0% -> 100.0% normal)

2 of the following:

1 TOOL_Hammer

1 LOOT_Stone_A_Whet_A

LUC_BjornMount_SmithTreasure

LUC_Blacksmith_Bjorn

5-10 (mean 7.50) of the following:

1 Trader Gold (100.0% -> 100.0% normal)

LUC_Blacksmith_Bjorn_Mount

15-20 (mean 17.50) of the following:

2 Trader Gold (100.0% -> 100.0% normal)

LUC_Blacksmith_Mara

2-5 (mean 3.50) of the following:

1 Trader Gold (100.0% -> 100.0% normal)

LUC_Blacksmith_Mara_Mount

10-15 (mean 12.50) of the following:

1 Trader Gold (100.0% -> 100.0% normal)

LUC_Fanged_Butterfly

1-3 (mean 2.00) of the following:

CON_Food_Meat_Raw_A (25.0%)

CON_Herb_Drudanae_A (25.0%)

Gold (50.0% -> 100.0% normal)

LUC_FireEarthSkill

1 ST_Skillbook_FireTrainer

1 EarthSkillTrainer

1 LAB_MortarPestle_A

3 SCROLL_Resurrect_1

LUC_GV_EquipmentTrader

2-5 (mean 3.50) of the following:

1 Trader Gold (100.0% -> 100.0% normal)

LUC_GV_JunkChest

LUC_GV_MagicSeller

4 Scroll (100.0% -> 100.0% normal)

2 ST_Skillbook

8 Ingredient (100.0% -> 100.0% normal)

1 ST_WeaponMagic

1 Staff (100.0% -> 80.0% magic, 20.0% rare)

1 of the following:

1 Trader Gold (100.0% -> 100.0% normal)

1 SCROLL_Resurrect_1

LUC_GV_PotionSeller

1 POTION_Large_Perception_Potion

LUC_HighImmaculate

1 Quest_ImmaculatesAmulet

LUC_IV_Attenbarah

2-5 (mean 3.50) of the following:

2-5 (mean 3.50) of the following:

4-6 (mean 5.00) of the following:

1 of the following:

4 ST_Skillbook

1 Trader Gold (100.0% -> 100.0% normal)

1 of the following:

BOOK_ImmaculateBible1 (33.3%)

BOOK_ImmaculateBible2 (33.3%)

BOOK_ImmaculateBible3 (33.3%)

LUC_IV_Blacksmith

1 GenericNpc

LUC_IV_BlacksmithApprentice

1 TraderEquipment

LUC_IV_BlacksmithChest

2 of the following:

1 BlackrockShield (100.0% -> 80.0% normal, 10.0% magic, 10.0% rare)

LUC_IV_Student

LUC_IV_Teacher

2 ST_PaperWork

1 Scroll (100.0% -> 100.0% normal)

2 ST_RandomLoot

LUC_Innkeeper

1 TavernTrader

LUC_InnkeeperPaul

8-12 (mean 10.00) CON_Drink_Mug_Beer_A

2 GoldBig (100.0% -> 100.0% normal)

LUC_Kadraskaz

7-10 (mean 8.67) of the following:

6-11 (mean 8.20) of the following:

1 Trader Gold (100.0% -> 100.0% normal)

LUC_Loenestra_Chest

6 Ingredient (100.0% -> 100.0% normal)

1 Garment (100.0% -> 100.0% rare)

LUC_Mangoth

1 WPN_UNIQUE_Snakebite

LUC_Mangoth_DemonGuard

LUC_Mara

1-2 (mean 1.50) of the following:

Gold (50.0% -> 100.0% normal)

Ring (25.0% -> 100.0% magic)

Amulet (25.0% -> 100.0% magic)

LUC_Nadia

4-7 (mean 5.50) of the following:

1 Trader Gold (100.0% -> 100.0% normal)

LUC_Prostitute

1 ITEM_Soap

1 ITEM_Nails

1 GoldBig (100.0% -> 100.0% normal)

LUC_RangerSkill

1 RangerTrainer

0-2 (mean 1.00) of the following:

Bow (60.0% -> 90.0% normal, 10.0% magic)

Crossbow (40.0% -> 90.0% normal, 10.0% magic)

LUC_Sebi

LUC_Shadows_Creature

0-1 (mean 0.50) of the following:

0-1 (mean 0.50) of the following:

LOOT_Essence_Fire_A (25.0%)

LOOT_Essence_Water_A (25.0%)

LOOT_Essence_Earth_A (25.0%)

LOOT_Essence_Air_A (25.0%)

1 Gold (100.0% -> 100.0% normal)

LUC_SourcerySkill

1 WitchCraftSkillTrainer

4 SCROLL_Resurrect_1

1 ST_Skillbook_RogueTrainer

1 ST_WeaponRogueTrader

1 TOOL_IdentifyingGlass

10 TOOL_Lockpick

10 TOOL_Trap_DisarmToolkit

LUC_Troll_King_Gungir

1 ST_WeaponRare

1 ST_ArmorRare

1 CON_Food_Meat_Raw_A

1 LOOT_Hide_Animal_A

1 Club (100.0% -> 100.0% legendary)

LUC_Undead_Miner

LUC_Vaelanna

1 WPN_UNIQUE_Impaler

LUC_WarriorSkill

1 WarriorTrainer

1 TOOL_RepairHammer

0-2 (mean 1.00) of the following:

LUC_WindWaterSkill

1 AirSkillTrainer

1 ST_Skillbook_WaterTrainer

2 SCROLL_Resurrect_1

Luck1

0-1 (mean 0.02) of the following:

Scroll (25.0% -> 100.0% normal)

Arrow (30.0% -> 100.0% normal)

Gold (30.0% -> 100.0% normal)

Precious (15.0% -> 100.0% normal)

Luck2

0-1 (mean 0.03) of the following:

Scroll (25.0% -> 100.0% normal)

Arrow (25.0% -> 100.0% normal)

ST_SecGearNormal (25.0%)

Precious (25.0% -> 100.0% normal)

Luck3

0-1 (mean 0.04) of the following:

Scroll (20.0% -> 100.0% normal)

Arrow (20.0% -> 100.0% normal)

ST_SecGearNormal (20.0%)

ST_ArmorNormal (20.0%)

Precious (20.0% -> 100.0% normal)

Luck4

0-1 (mean 0.06) of the following:

Luck5

0-1 (mean 0.07) of the following:

Luck6

0-1 (mean 0.08) of the following:

MegaBoss

1 of the following:

1 ST_Skillbook

1 of the following:

Precious (33.3% -> 100.0% normal)

Arrow (33.3% -> 100.0% normal)

Scroll (33.3% -> 100.0% normal)

MiniBoss

3-4 (mean 3.50) of the following:

1 of the following:

OnlyGold

1 GoldBig (100.0% -> 100.0% normal)

Ranger

0-1 (mean 0.25) of the following:

0-1 (mean 0.25) Gold (100.0% -> 100.0% normal)

RangerSpecialArrow

1 Arrow (100.0% -> 100.0% normal)

RangerTrainer

1 ST_Skillbook_RangerTrainer

2-4 (mean 2.70) of the following:

RewardBig

1-2 (mean 1.20) of the following:

RewardCombat

1 of the following:

1 of the following:

HealingPotion (40.0% -> 100.0% normal)

VariousPotion (10.0% -> 100.0% normal)

Scroll (25.0% -> 100.0% normal)

Arrow (25.0% -> 100.0% normal)

RewardMedium

1 of the following:

1 of the following:

RewardSmall

1 of the following:

RewardTiny

1 of the following:

GoldBig (33.3% -> 100.0% normal)

Scroll (33.3% -> 100.0% normal)

Arrow (33.3% -> 100.0% normal)

Robot

1 LOOT_Scraps_Metal_A

0-1 (mean 0.25) of the following:

Precious (50.0% -> 100.0% normal)

GoldBig (50.0% -> 100.0% normal)

RogueTrader

1 ST_WeaponRogueTrader

1 ST_ArmorRogueTrader

1 ST_SecGearRogueTrader

1 Trader Gold (100.0% -> 100.0% normal)

RogueTrainer

1 ST_Skillbook_RogueTrainer

2-4 (mean 2.70) of the following:

ST_AllPotions

1 of the following:

HealingPotion (60.0% -> 100.0% normal)

StatPotion (20.0% -> 100.0% normal)

VariousPotion (20.0% -> 100.0% normal)

ST_ArmorArcherTrader

5-7 (mean 5.70) LeatherArmor (100.0% -> 70.0% normal, 30.0% magic)

1-3 (mean 1.75) ClothArmor (100.0% -> 70.0% normal, 30.0% magic)

ST_ArmorFighterRangerLegendary

1 of the following:

LeatherArmor (40.0% -> 100.0% legendary)

ChainArmor (40.0% -> 100.0% legendary)

MetalArmor (20.0% -> 100.0% legendary)

ST_ArmorFighterRangerMagic

1 of the following:

LeatherArmor (40.0% -> 80.0% magic, 20.0% rare)

ChainArmor (40.0% -> 80.0% magic, 20.0% rare)

MetalArmor (20.0% -> 80.0% magic, 20.0% rare)

ST_ArmorFighterRangerNormal

1 of the following:

LeatherArmor (35.0% -> 95.0% normal, 5.0% magic)

ChainArmor (35.0% -> 95.0% normal, 5.0% magic)

MetalArmor (30.0% -> 95.0% normal, 5.0% magic)

ST_ArmorFighterRangerRare

1 of the following:

LeatherArmor (40.0% -> 100.0% rare)

ChainArmor (40.0% -> 100.0% rare)

MetalArmor (20.0% -> 100.0% rare)

ST_ArmorFighterTrader

5-7 (mean 5.70) of the following:

ChainArmor (50.0% -> 70.0% normal, 30.0% magic)

MetalArmor (50.0% -> 70.0% normal, 30.0% magic)

ST_ArmorGenTrader

ST_ArmorLegendary

1 of the following:

LeatherArmor (30.0% -> 100.0% legendary)

ChainArmor (30.0% -> 100.0% legendary)

MetalArmor (20.0% -> 100.0% legendary)

Robe (20.0% -> 100.0% legendary)

ST_ArmorMagic

1 of the following:

LeatherArmor (30.0% -> 80.0% magic, 20.0% rare)

ChainArmor (30.0% -> 80.0% magic, 20.0% rare)

MetalArmor (20.0% -> 80.0% magic, 20.0% rare)

Robe (20.0% -> 80.0% magic, 20.0% rare)

ST_ArmorMagicTrader

3-6 (mean 4.85) of the following:

ST_ArmorNormal

1 of the following:

LeatherArmor (30.0% -> 100.0% normal)

ChainArmor (30.0% -> 100.0% normal)

MetalArmor (20.0% -> 100.0% normal)

Robe (20.0% -> 100.0% normal)

ST_ArmorRare

1 of the following:

LeatherArmor (30.0% -> 100.0% rare)

ChainArmor (30.0% -> 100.0% rare)

MetalArmor (20.0% -> 100.0% rare)

Robe (20.0% -> 100.0% rare)

ST_ArmorRogueTrader

5-7 (mean 5.70) of the following:

LeatherArmor (80.0% -> 70.0% normal, 30.0% magic)

ClothArmor (20.0% -> 70.0% normal, 30.0% magic)

ST_ArmorWizardLegendary

1 Robe (100.0% -> 100.0% legendary)

ST_ArmorWizardMagic

1 Robe (100.0% -> 80.0% magic, 20.0% rare)

ST_ArmorWizardNormal

1 Robe (100.0% -> 95.0% normal, 5.0% magic)

ST_ArmorWizardRare

1 Robe (100.0% -> 100.0% rare)

ST_ArrowArcherTrader

15-17 (mean 15.70) Arrow (100.0% -> 100.0% normal)

16-21 (mean 17.70) ArrowIngredient (100.0% -> 100.0% normal)

20 WPN_ArrowShaft_A

18 WPN_ArrowHead_A

ST_BlackrockWeaponTrader

1-2 (mean 1.20) BlackrockWeaponDagger (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare)

1-2 (mean 1.20) BlackrockWeaponSword (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare)

1-2 (mean 1.20) BlackrockWeaponAxe (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare)

1-2 (mean 1.20) BlackrockWeaponClub (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare)

1-2 (mean 1.20) BlackrockWeaponTwoHandedAxe (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare)

1-2 (mean 1.20) BlackrockWeaponTwoHandedHammer (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare)

1-2 (mean 1.20) BlackrockWeaponTwoHandedSword (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare)

1-2 (mean 1.20) BlackrockWeaponSpear (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare)

1-2 (mean 1.20) BlackrockWeaponBow (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare)

1-2 (mean 1.20) BlackrockWeaponCrossbow (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare)

1 LOOT_OreBar_A_BlackRock_A

2-3 (mean 2.50) BlackrockShield (100.0% -> 80.0% normal, 10.0% magic, 10.0% rare)

ST_IngredientsTrader

19-24 (mean 21.33) Ingredient (100.0% -> 100.0% normal)

5-9 (mean 7.00) WPN_ArrowShaft_A

6-11 (mean 8.33) WPN_ArrowHead_A

3-4 (mean 3.50) of the following:

LOOT_Copper_Ring (25.0%)

LOOT_Silver_Ring (25.0%)

LOOT_Gold_Ring (25.0%)

LOOT_Gold_Ring_Heavy (25.0%)

12 CON_Potion_Empty_A

2 LOOT_Rope_A

1 LOOT_Needle_A

5 LOOT_Thread_A

2 TOOL_Figurine_Wood_A

1 TOOL_Pouch_Dust_Pixie_A

1 ITEM_CookingPot

10 TOOL_Lockpick

1 WPN_Undead_Pickaxe_A

3 TOOL_Trap_DisarmToolkit

1 LAB_MortarPestle_A

1 TOOL_IdentifyingGlass

1 TOOL_RepairHammer

ST_PaperWork

1 of the following:

Book (16.0% -> 100.0% normal)

Scroll (16.0% -> 100.0% normal)

BOOK_Paper_Sheet_A (8.0%)

BOOK_Skill_Air_Blank_A (5.0%)

Scroll_Skill_Air_Blank_A (10.0%)

BOOK_Skill_Earth_Blank_A (5.0%)

Scroll_Skill_Earth_Blank_A (10.0%)

BOOK_Skill_Fire_Blank_A (5.0%)

Scroll_Skill_Fire_Blank_A (10.0%)

BOOK_Skill_Water_Blank_A (5.0%)

Scroll_Skill_Water_Blank_A (10.0%)

ST_PotionsTrader

11-13 (mean 12.00) HealingPotion (100.0% -> 100.0% normal)

12-15 (mean 13.33) StatPotion (100.0% -> 100.0% normal)

18-21 (mean 19.33) VariousPotion (100.0% -> 100.0% normal)

4 CON_Potion_Antidote_Poison_A

ST_RandomLoot

1 of the following:

Precious (3.3% -> 100.0% normal)

Junk (10.0% -> 100.0% normal)

Wood (6.7% -> 100.0% normal)

Ingredient (13.3% -> 100.0% normal)

Food (13.3% -> 100.0% normal)

Drink (13.3% -> 100.0% normal)

Gold (13.3% -> 100.0% normal)

Book (6.7% -> 100.0% normal)

Arrow (6.7% -> 100.0% normal)

Scroll (6.7% -> 100.0% normal)

ArrowIngredient (6.7% -> 100.0% normal)

ST_RandomLootJunk

1 of the following:

Junk (10.0% -> 100.0% normal)

Wood (10.0% -> 100.0% normal)

Ingredient (12.0% -> 100.0% normal)

Food (13.0% -> 100.0% normal)

Drink (13.0% -> 100.0% normal)

Gold (12.0% -> 100.0% normal)

ArrowIngredient (10.0% -> 100.0% normal)

Book (9.0% -> 100.0% normal)

HealingPotion (11.0% -> 100.0% normal)

ST_RandomLootSuper

1 of the following:

Precious (25.0% -> 100.0% normal)

GoldBig (25.0% -> 100.0% normal)

Arrow (25.0% -> 100.0% normal)

Scroll (25.0% -> 100.0% normal)

ST_RareIngredient

1 of the following:

CON_Herb_Augmentor_A (5.9%)

CON_Herb_Mushroom_Jellyfish_A (5.9%)

CON_Herb_FannyBlossom_A (5.9%)

CON_Herb_Farhangite_A (5.9%)

CON_Herb_Whisperwood_A (5.9%)

BOOK_Skill_Witchcraft_Blank_A (5.9%)

BOOK_Skill_Air_Blank_A (5.9%)

BOOK_Skill_Earth_Blank_A (5.9%)

BOOK_Skill_Fire_Blank_A (5.9%)

BOOK_Skill_Water_Blank_A (5.9%)

LOOT_Essence_Air_A (5.9%)

LOOT_Essence_Earth_A (5.9%)

LOOT_Essence_Fire_A (5.9%)

LOOT_Essence_Water_A (5.9%)

LOOT_Essence_Shadow_A (5.9%)

LOOT_Soul_Tormented_A (5.9%)

CON_Herb_Drudanae (5.9%)

ST_RingOrAmuletLegendary

1 of the following:

Ring (40.0% -> 100.0% legendary)

Amulet (60.0% -> 100.0% legendary)

ST_RingOrAmuletMagic

1 of the following:

Ring (40.0% -> 80.0% magic, 20.0% rare)

Amulet (60.0% -> 80.0% magic, 20.0% rare)

ST_RingOrAmuletRare

1 of the following:

Ring (40.0% -> 100.0% rare)

Amulet (60.0% -> 100.0% rare)

ST_SecGearArcherTrader

2-4 (mean 3.00) Shoe (100.0% -> 70.0% normal, 30.0% magic)

2-4 (mean 3.00) Belt (100.0% -> 70.0% normal, 30.0% magic)

2-4 (mean 3.00) Glove (100.0% -> 70.0% normal, 30.0% magic)

2-4 (mean 3.00) Helmet (100.0% -> 70.0% normal, 30.0% magic)

ST_SecGearFighterNormal

1 of the following:

Shoe (15.0% -> 95.0% normal, 5.0% magic)

Belt (15.0% -> 95.0% normal, 5.0% magic)

Glove (15.0% -> 95.0% normal, 5.0% magic)

Helmet (15.0% -> 95.0% normal, 5.0% magic)

HelmetMetal (20.0% -> 95.0% normal, 5.0% magic)

Shield (20.0% -> 95.0% normal, 5.0% magic)

ST_SecGearFighterTrader

2-4 (mean 3.00) Shoe (100.0% -> 70.0% normal, 30.0% magic)

2-4 (mean 3.00) Belt (100.0% -> 70.0% normal, 30.0% magic)

2-4 (mean 3.00) Glove (100.0% -> 70.0% normal, 30.0% magic)

2-4 (mean 3.00) HelmetMetal (100.0% -> 70.0% normal, 30.0% magic)

2-4 (mean 3.00) Shield (100.0% -> 70.0% normal, 30.0% magic)

ST_SecGearGenTrader

ST_SecGearLegendary

1 of the following:

Garment (12.0% -> 100.0% legendary)

Shoe (15.0% -> 100.0% legendary)

Belt (15.0% -> 100.0% legendary)

Glove (15.0% -> 100.0% legendary)

Helmet (15.0% -> 100.0% legendary)

HelmetMetal (13.0% -> 100.0% legendary)

Shield (15.0% -> 100.0% legendary)

ST_SecGearMagic

1 of the following:

Garment (12.0% -> 80.0% magic, 20.0% rare)

Shoe (15.0% -> 80.0% magic, 20.0% rare)

Belt (15.0% -> 80.0% magic, 20.0% rare)

Glove (15.0% -> 80.0% magic, 20.0% rare)

Helmet (15.0% -> 80.0% magic, 20.0% rare)

HelmetMetal (13.0% -> 80.0% magic, 20.0% rare)

Shield (15.0% -> 80.0% magic, 20.0% rare)

ST_SecGearMagicTrader

ST_SecGearNormal

1 of the following:

Garment (12.0% -> 100.0% normal)

Shoe (15.0% -> 100.0% normal)

Belt (15.0% -> 100.0% normal)

Glove (15.0% -> 100.0% normal)

Helmet (15.0% -> 100.0% normal)

HelmetMetal (13.0% -> 100.0% normal)

Shield (15.0% -> 100.0% normal)

ST_SecGearRangerNormal

1 of the following:

Shoe (28.0% -> 95.0% normal, 5.0% magic)

Belt (25.0% -> 95.0% normal, 5.0% magic)

Glove (27.0% -> 95.0% normal, 5.0% magic)

Helmet (20.0% -> 95.0% normal, 5.0% magic)

ST_SecGearRare

1 of the following:

Garment (12.0% -> 100.0% rare)

Shoe (15.0% -> 100.0% rare)

Belt (15.0% -> 100.0% rare)

Glove (15.0% -> 100.0% rare)

Helmet (15.0% -> 100.0% rare)

HelmetMetal (13.0% -> 100.0% rare)

Shield (15.0% -> 100.0% rare)

ST_SecGearRogueTrader

2-4 (mean 3.00) Shoe (100.0% -> 70.0% normal, 30.0% magic)

2-4 (mean 3.00) Belt (100.0% -> 70.0% normal, 30.0% magic)

2-4 (mean 3.00) Glove (100.0% -> 70.0% normal, 30.0% magic)

2-4 (mean 3.00) Helmet (100.0% -> 70.0% normal, 30.0% magic)

10 TOOL_Lockpick

10 TOOL_Trap_DisarmToolkit

ST_SecGearWizardNormal

1 of the following:

Garment (40.0% -> 95.0% normal, 5.0% magic)

Belt (20.0% -> 95.0% normal, 5.0% magic)

Glove (20.0% -> 95.0% normal, 5.0% magic)

Shoe (20.0% -> 95.0% normal, 5.0% magic)

ST_Skillbook

1 of the following:

SkillbookWarrior (10.0% -> 100.0% normal)

SkillbookRogue (10.0% -> 100.0% normal)

SkillbookRanger (10.0% -> 100.0% normal)

SkillbookFire (14.0% -> 100.0% normal)

SkillbookWater (14.0% -> 100.0% normal)

SkillbookAir (14.0% -> 100.0% normal)

SkillbookEarth (14.0% -> 100.0% normal)

SkillbookWitchcraft (14.0% -> 100.0% normal)

ST_Skillbook_AirTrainer

9-13 (mean 11.00) SkillbookAir (100.0% -> 100.0% normal)

ST_Skillbook_EarthTrainer

9-13 (mean 11.00) SkillbookEarth (100.0% -> 100.0% normal)

ST_Skillbook_FireTrainer

9-13 (mean 11.00) SkillbookFire (100.0% -> 100.0% normal)

ST_Skillbook_RangerTrainer

9-13 (mean 11.00) SkillbookRanger (100.0% -> 100.0% normal)

ST_Skillbook_RogueTrainer

9-13 (mean 11.00) SkillbookRogue (100.0% -> 100.0% normal)

ST_Skillbook_WarriorTrainer

9-13 (mean 11.00) SkillbookWarrior (100.0% -> 100.0% normal)

ST_Skillbook_WaterTrainer

9-13 (mean 11.00) SkillbookWater (100.0% -> 100.0% normal)

ST_Skillbook_WitchcraftTrainer

9-13 (mean 11.00) SkillbookWitchcraft (100.0% -> 100.0% normal)

ST_TavernKeepNPC

10-14 (mean 12.00) Drink (100.0% -> 100.0% normal)

10-13 (mean 11.67) CON_Drink_Mug_Beer_A

8-11 (mean 9.33) CON_Drink_Mug_Wine_A

8-10 (mean 9.00) Food (100.0% -> 100.0% normal)

ST_WeaponArcherTrader

3-6 (mean 4.70) of the following:

Bow (60.0% -> 70.0% normal, 30.0% magic)

Crossbow (40.0% -> 70.0% normal, 30.0% magic)

2-5 (mean 3.70) Dagger (100.0% -> 70.0% normal, 30.0% magic)

ST_WeaponFighterLegendary

1 of the following:

Dagger (14.0% -> 100.0% legendary)

Sword (16.1% -> 100.0% legendary)

Axe (16.1% -> 100.0% legendary)

Club (16.1% -> 100.0% legendary)

TwoHandedAxe (10.8% -> 100.0% legendary)

TwoHandedSword (16.1% -> 100.0% legendary)

Spear (10.8% -> 100.0% legendary)

ST_WeaponFighterMagic

1 of the following:

Dagger (14.0% -> 80.0% magic, 20.0% rare)

Sword (16.1% -> 80.0% magic, 20.0% rare)

Axe (16.1% -> 80.0% magic, 20.0% rare)

Club (16.1% -> 80.0% magic, 20.0% rare)

TwoHandedAxe (10.8% -> 80.0% magic, 20.0% rare)

TwoHandedSword (16.1% -> 80.0% magic, 20.0% rare)

Spear (10.8% -> 80.0% magic, 20.0% rare)

ST_WeaponFighterNormal

1 of the following:

Dagger (13.7% -> 95.0% normal, 5.0% magic)

Sword (15.8% -> 95.0% normal, 5.0% magic)

Axe (15.8% -> 95.0% normal, 5.0% magic)

Club (15.8% -> 95.0% normal, 5.0% magic)

TwoHandedAxe (12.6% -> 95.0% normal, 5.0% magic)

TwoHandedSword (15.8% -> 95.0% normal, 5.0% magic)

Spear (10.5% -> 95.0% normal, 5.0% magic)

ST_WeaponFighterRare

1 of the following:

Dagger (14.0% -> 100.0% rare)

Sword (16.1% -> 100.0% rare)

Axe (16.1% -> 100.0% rare)

Club (16.1% -> 100.0% rare)

TwoHandedAxe (10.8% -> 100.0% rare)

TwoHandedSword (16.1% -> 100.0% rare)

Spear (10.8% -> 100.0% rare)

ST_WeaponFighterTrader

3-6 (mean 4.70) of the following:

Sword (18.2% -> 70.0% normal, 30.0% magic)

Axe (18.2% -> 70.0% normal, 30.0% magic)

Club (18.2% -> 70.0% normal, 30.0% magic)

TwoHandedAxe (15.9% -> 70.0% normal, 30.0% magic)

TwoHandedSword (15.9% -> 70.0% normal, 30.0% magic)

Spear (13.6% -> 70.0% normal, 30.0% magic)

ST_WeaponGenTrader

1-2 (mean 1.20) Dagger (100.0% -> 95.0% normal, 5.0% magic)

1-2 (mean 1.20) Sword (100.0% -> 95.0% normal, 5.0% magic)

1-2 (mean 1.20) Axe (100.0% -> 95.0% normal, 5.0% magic)

1-2 (mean 1.20) Club (100.0% -> 95.0% normal, 5.0% magic)

1-2 (mean 1.20) TwoHandedAxe (100.0% -> 95.0% normal, 5.0% magic)

1-2 (mean 1.20) TwoHandedSword (100.0% -> 95.0% normal, 5.0% magic)

1-2 (mean 1.20) Spear (100.0% -> 95.0% normal, 5.0% magic)

1-2 (mean 1.20) Staff (100.0% -> 95.0% normal, 5.0% magic)

1-2 (mean 1.20) Bow (100.0% -> 95.0% normal, 5.0% magic)

1-2 (mean 1.20) Crossbow (100.0% -> 95.0% normal, 5.0% magic)

ST_WeaponLegendary

1 of the following:

Dagger (10.0% -> 100.0% legendary)

Sword (10.0% -> 100.0% legendary)

Axe (10.0% -> 100.0% legendary)

Club (10.0% -> 100.0% legendary)

TwoHandedAxe (10.0% -> 100.0% legendary)

TwoHandedSword (10.0% -> 100.0% legendary)

Spear (10.0% -> 100.0% legendary)

Staff (10.0% -> 100.0% legendary)

Bow (10.0% -> 100.0% legendary)

Crossbow (10.0% -> 100.0% legendary)

ST_WeaponLegendary_Blackrock

1 of the following:

BlackrockWeaponDagger (10.0% -> 100.0% legendary)

BlackrockWeaponSword (10.0% -> 100.0% legendary)

BlackrockWeaponAxe (10.0% -> 100.0% legendary)

BlackrockWeaponClub (10.0% -> 100.0% legendary)

BlackrockWeaponTwoHandedAxe (10.0% -> 100.0% legendary)

BlackrockWeaponTwoHandedHammer (10.0% -> 100.0% legendary)

BlackrockWeaponTwoHandedSword (10.0% -> 100.0% legendary)

BlackrockWeaponSpear (10.0% -> 100.0% legendary)

BlackrockWeaponBow (10.0% -> 100.0% legendary)

BlackrockWeaponCrossbow (10.0% -> 100.0% legendary)

ST_WeaponMagic

1 of the following:

Dagger (10.0% -> 80.0% magic, 20.0% rare)

Sword (10.0% -> 80.0% magic, 20.0% rare)

Axe (10.0% -> 80.0% magic, 20.0% rare)

Club (10.0% -> 80.0% magic, 20.0% rare)

TwoHandedAxe (10.0% -> 80.0% magic, 20.0% rare)

TwoHandedSword (10.0% -> 80.0% magic, 20.0% rare)

Spear (10.0% -> 80.0% magic, 20.0% rare)

Staff (10.0% -> 80.0% magic, 20.0% rare)

Bow (10.0% -> 80.0% magic, 20.0% rare)

Crossbow (10.0% -> 80.0% magic, 20.0% rare)

ST_WeaponMagicTrader

4-6 (mean 5.10) of the following:

ST_WeaponMagic_Blackrock

1 of the following:

BlackrockWeaponDagger (10.0% -> 100.0% magic)

BlackrockWeaponSword (10.0% -> 100.0% magic)

BlackrockWeaponAxe (10.0% -> 100.0% magic)

BlackrockWeaponClub (10.0% -> 100.0% magic)

BlackrockWeaponTwoHandedAxe (10.0% -> 100.0% magic)

BlackrockWeaponTwoHandedHammer (10.0% -> 100.0% magic)

BlackrockWeaponTwoHandedSword (10.0% -> 100.0% magic)

BlackrockWeaponSpear (10.0% -> 100.0% magic)

BlackrockWeaponBow (10.0% -> 100.0% magic)

BlackrockWeaponCrossbow (10.0% -> 100.0% magic)

ST_WeaponNormal

1 of the following:

Dagger (10.0% -> 95.0% normal, 5.0% magic)

Sword (10.0% -> 95.0% normal, 5.0% magic)

Axe (10.0% -> 95.0% normal, 5.0% magic)

Club (10.0% -> 95.0% normal, 5.0% magic)

TwoHandedAxe (10.0% -> 95.0% normal, 5.0% magic)

TwoHandedSword (10.0% -> 95.0% normal, 5.0% magic)

Spear (10.0% -> 95.0% normal, 5.0% magic)

Staff (10.0% -> 95.0% normal, 5.0% magic)

Bow (10.0% -> 95.0% normal, 5.0% magic)

Crossbow (10.0% -> 95.0% normal, 5.0% magic)

ST_WeaponNormal_Blackrock

1 of the following:

BlackrockWeaponDagger (10.0% -> 100.0% normal)

BlackrockWeaponSword (10.0% -> 100.0% normal)

BlackrockWeaponAxe (10.0% -> 100.0% normal)

BlackrockWeaponClub (10.0% -> 100.0% normal)

BlackrockWeaponTwoHandedAxe (10.0% -> 100.0% normal)

BlackrockWeaponTwoHandedHammer (10.0% -> 100.0% normal)

BlackrockWeaponTwoHandedSword (10.0% -> 100.0% normal)

BlackrockWeaponSpear (10.0% -> 100.0% normal)

BlackrockWeaponBow (10.0% -> 100.0% normal)

BlackrockWeaponCrossbow (10.0% -> 100.0% normal)

ST_WeaponRangerLegendary

1 of the following:

Dagger (30.0% -> 100.0% legendary)

Bow (40.0% -> 100.0% legendary)

Crossbow (30.0% -> 100.0% legendary)

ST_WeaponRangerMagic

1 of the following:

Dagger (30.0% -> 80.0% magic, 20.0% rare)

Bow (40.0% -> 80.0% magic, 20.0% rare)

Crossbow (30.0% -> 80.0% magic, 20.0% rare)

ST_WeaponRangerNormal

1 of the following:

Dagger (30.0% -> 95.0% normal, 5.0% magic)

Bow (40.0% -> 95.0% normal, 5.0% magic)

Crossbow (30.0% -> 95.0% normal, 5.0% magic)

ST_WeaponRangerRare

1 of the following:

Dagger (30.0% -> 100.0% rare)

Bow (40.0% -> 100.0% rare)

Crossbow (30.0% -> 100.0% rare)

ST_WeaponRare

1 of the following:

Dagger (10.0% -> 100.0% rare)

Sword (10.0% -> 100.0% rare)

Axe (10.0% -> 100.0% rare)

Club (10.0% -> 100.0% rare)

TwoHandedAxe (10.0% -> 100.0% rare)

TwoHandedSword (10.0% -> 100.0% rare)

Spear (10.0% -> 100.0% rare)

Staff (10.0% -> 100.0% rare)

Bow (10.0% -> 100.0% rare)

Crossbow (10.0% -> 100.0% rare)

ST_WeaponRare_Blackrock

1 of the following:

BlackrockWeaponDagger (10.0% -> 100.0% rare)

BlackrockWeaponSword (10.0% -> 100.0% rare)

BlackrockWeaponAxe (10.0% -> 100.0% rare)

BlackrockWeaponClub (10.0% -> 100.0% rare)

BlackrockWeaponTwoHandedAxe (10.0% -> 100.0% rare)

BlackrockWeaponTwoHandedHammer (10.0% -> 100.0% rare)

BlackrockWeaponTwoHandedSword (10.0% -> 100.0% rare)

BlackrockWeaponSpear (10.0% -> 100.0% rare)

BlackrockWeaponBow (10.0% -> 100.0% rare)

BlackrockWeaponCrossbow (10.0% -> 100.0% rare)

ST_WeaponRogueTrader

3-6 (mean 4.70) Dagger (100.0% -> 70.0% normal, 30.0% magic)

ST_WeaponWizardLegendary

1 Staff (100.0% -> 100.0% legendary)

ST_WeaponWizardMagic

1 Staff (100.0% -> 80.0% magic, 20.0% rare)

ST_WeaponWizardNormal

1 Staff (100.0% -> 95.0% normal, 5.0% magic)

ST_WeaponWizardRare

1 Staff (100.0% -> 100.0% rare)

Specific_IdentifyingGlass

1 TOOL_IdentifyingGlass

Specific_MagicRingOrAmulet

1 of the following:

Specific_RepairHammer

1 TOOL_RepairHammer

Specific_ResurrectScroll

1 SCROLL_Resurrect_1

TavernTrader

1 ST_TavernKeepNPC

1 Trader Gold (100.0% -> 100.0% normal)

TinyBoss

1 of the following:

TraderAlchemy

1 IngredientTrader

TraderArrows

1 ST_WeaponArcherTrader

1 ST_ArmorArcherTrader

1 ST_SecGearArcherTrader

1 Trader Gold (100.0% -> 100.0% normal)

1 ST_ArrowArcherTrader

TraderEquipment

1 ST_WeaponGenTrader

1 ST_ArmorGenTrader

1 ST_SecGearGenTrader

8 ST_AllPotions

6 of the following:

Ingredient (33.3% -> 100.0% normal)

Food (33.3% -> 100.0% normal)

Drink (33.3% -> 100.0% normal)

4 of the following:

Arrow (50.0% -> 100.0% normal)

Scroll (50.0% -> 100.0% normal)

1 Trader Gold (100.0% -> 100.0% normal)

TraderMagic

16 Scroll (100.0% -> 100.0% normal)

4 ST_Skillbook

8 Ingredient (100.0% -> 100.0% normal)

4 ST_AllPotions

1 ST_WeaponMagicTrader

1 ST_ArmorMagicTrader

1 ST_SecGearMagicTrader

2 Trader Gold (100.0% -> 100.0% normal)

1 SCROLL_Resurrect_1

1 LAB_MortarPestle_A

1 TOOL_IdentifyingGlass

1 TOOL_RepairHammer

TraderPotions

1 ST_PotionsTrader

1 Trader Gold (100.0% -> 100.0% normal)

TraderSkill

8 ST_Skillbook

6 Scroll (100.0% -> 100.0% normal)

1 Trader Gold (100.0% -> 100.0% normal)

UnarmedMonster

0-1 (mean 0.30) Gold (100.0% -> 100.0% normal)

Undead_Braccus

1 WPN_Undead_2H_Axe_Braccus_A

1 MegaBoss

Warrior

0-1 (mean 0.25) of the following:

0-1 (mean 0.25) Gold (100.0% -> 100.0% normal)

WarriorTrader

1 ST_WeaponFighterTrader

1 ST_ArmorFighterTrader

1 ST_SecGearFighterTrader

1 Trader Gold (100.0% -> 100.0% normal)

WarriorTrainer

1 ST_Skillbook_WarriorTrainer

2-4 (mean 2.70) of the following:

WitchCraftSkillTrainer

1 ST_Skillbook_WitchcraftTrainer

2-4 (mean 2.70) of the following:

Wizard

0-1 (mean 0.25) of the following:

0-1 (mean 0.25) Gold (100.0% -> 100.0% normal)

WizardScroll

1 Scroll (100.0% -> 100.0% normal)

WizardSkillbook

WizardTrader