The Tulpa

Your patron is an autonomous entity found within the fantastic machinations of your own mind. These beings may be mental constructs formed by rigourous and mystical discipline, friends spawned from an unbridled and powerful imagination, the manifestations of dark madness in the deluded, or even outsiders taking up residence in the willing. In all cases, the creature whose mind this entity resides in has no control over its motives and ambitions; though often its goals align with those of the host's deepest subconscious desires, it may encourage its host's self destructive behaviours as well.

Masters of the power of the mind's eye, this patron might reveal the potential of imagination and pure will to their host as an incentive to better themselves, or to further their own goals.

Expanded Spell List The Tulpa lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you. Tulpa Expanded Spells Spell Level Spells 1st color spray, sleep 2nd phantasmal force, silence 3rd phantom steed, sending 4th greater invisibility, phantasmal killer 5th Bigby's hand, mislead

Manifest Imagination Beginning at 1st level, you know the minor illusion and prestidigitation cantrips, which do not count against your known warlock cantrips. You can ignore any verbal and material components when casting these spells.

Mind Over Matter Also starting at 1st level, you can use your action to treat any chosen illusory images you can see as solid until the end of your next turn. The illusion is solid only to you, and you can't exert force on an illusion to move it. In addition, you can use your bonus action to change the nature of any illusion spell you have cast (using the spell's normal parameters for that illusion), provided you can see the illusory effect. Once you change an illusion this way, you can't do so again until you finish a short or long rest.

Manifest Denial Starting at 6th level, if you are conscious at the start of your turn, you can choose to suspend any number of lasting magical effects or other conditions currently affecting you until the beginning of your next turn. When you do so, you can also repeat a single saving throw for an ongoing effect of your choice, ending it on a success. Once you use this feature, you can't do so again until you finish a short or long rest.

Arbiter of Reality Starting at 10th level, when you see another creature create an illusory image, sound or sensation, you automatically disbelieve the illusion without needing to make any ability checks or saving throws. Additionally, you can see invisible creatures and objects within 30 feet, and you can't be moved or have your form altered by spells or magical effects, unless you allow it.