Description

Temple Gates Games creates award-winning mobile, PC and VR experiences for all major headsets digital platforms. Our team is focused on delivering seamless UX with impeccable performance. Working with our custom C++ engine has given us the performance advantage to create flexible solutions for the challenges of delivering games both on mobile and high end PC and console VR systems.

History

Temple Gates Games released its debut VR title, Bazaar, in 2015 to critical acclaim. This flying carpet game was a featured launch title on Oculus Gear VR and has been celebrated for its innovations in user experience. After creating Ascension VR, an adaptation of the physical deckbuilding game, Temple Gates has pushed ahead bringing more tabletop games like Race for the Galaxy digital. Up next is Roll for the Galaxy.

The Temple Gates team is composed of five gaming tech industry vets. Having worked at heavy hitting companies including Blizzard, Valve, Maxis, and Zynga, we’ve taken the quality standards from big business and brought them into our small team here in San Mateo, CA. In the epicenter of VR RnD, we’re keeping up with local HMD manufacturers to deliver the top content for VR devices. Our team of rockstars includes Tod Semple, co-creator of Plants Vs. Zombies, who brings quirky character and style with wide appeal. Jeff Gates, programmer on Diablo 3 and Spore, brings creativity to optimization, a tricky problem for VR especially on mobile devices. Patrick Benjamin, who tackled animation of Spore characters without knowing what they would look like, brings innovation from the 3D perspective. B Rosaschi is a pixel master and polish wizard with impeccable style chops, who joined us from Zynga. Theresa Duringer is a UX nut, tackling the difficult problems of intuition in an unstandardized field. Her debut indie game was Cannon Brawl after working at Maxis on Spore, the Sims, and other titles. Together we’re leading the field in innovative game content.

Projects