Words by Inés Rodriguez

If you can read this, thank a teacher.

Education is a powerful weapon that can change the world. Becoming a teacher is one of the most rewarding career decisions one can make. Not only are teachers sharing their knowledge and experiences with others, they’re responsible for building future generations. If you’re a teacher and you’re reading this I would like to thank you for everything you do.

Becoming a teacher is one of the most challenging careers, most students don’t appreciate the countless hours teachers go through preparing for a class, creating study guides, correcting tests. Not only do students not appreciate the long hours of prep, they’re barely paying attention in class because they’re all on their phones!

This graph demonstrates what we already know, millennials are glued to their phones 24/7. The amount of information kids are exposed to these days is absurd, whether it be social media or the next app, kids have a hard time taking their eyes away from their cell phones.

Teachers are focused on creative ways to keep students engaged, but they miss the mark completely — the generation in school today is the first mobile-first generation, Generation Z. Why fight the use of smartphones when they have the potential to be the future of education.

But are teachers ready to break the Cardinal sin and allow phones in class?

Let me introduce you to a new app called Metaverse, think PokemonGO but anyone can create augmented reality experiences and place them anywhere in the world.

PokemonGO was an overnight sensation, fueled by a train of nostalgia, millennial’s and their Gen. Z counterparts went absolutely bonkers. Players were so lost in the world of Pokemon that they narrowly avoided walking into lamposts or falling off cliffs. Metaverse uses the same tech as PokemonGO but let’s you, the teacher, create educational experiences, just as captivating as a Charizard or a Pikachu.

5 Ways you can use Augmented Reality in the Classroom.

Teach a foreign language.

Rosetta Stone often uses images with attached word pairings to teach foreign languages. Here’s how cool it this simple concept looks in AR.

Scavenger Hunt (fun for classmate team building).

AR experiences are scattered throughout school (think riddles, or the story of Hamlet told throughout the school etc.)

Multiple Choice For Math.

Teach math using personalized “experiences” through classroom, or even the city. Use ‘hip’ characters that students associate with to increase retention.

Gym Class.

Create an augmented reality fitness circuit. Example, Complete fitness circuit before 5min and whoever completes it first, wins!

Pop Quiz:

Want to make sure your students are reading the assigned book? Create an augmented reality Pop Quiz!

There you go! If that was not convincing enough I highly suggest you downloading the app and trying it out for yourself.

If you would like to create your own experiences, sign up for a beta of our mobile builder. Let us know what you created: create@gometa.io