Oh God, I just lost 5 years of life expectancy in 20 minutes. I hate you.

The 250 points medal was the hardest to get, mainly because of two "flaxs" in the game: unwanted slides when I just wanted to crouch (maybe a different button for sliding could be appreciated, and/or a way to cancel it), and randomness being a complete bitch (a procedural approach may be better, especially as there is a possibility of creating several "marathon" play modes, especially one where you have to keep your combo at all costs, or one where, instead of taking everything into account for the combo, the only important thing would be not dropping any ball?).

These are just ideas. The game is very funny and interesting "as is", good music, I love the graphics, and the gameplay is very intuitive. Which is why I got ideas of how it could be made longer to finish: I wish I could play longer while having "real" objectives, not just "go get the highscore" :) Kudos.