Compile Heart has updated the official website for Super Neptunia RPG with information and screenshots on the game’s skill and ability systems.

Get the details below.

■ Skills

Skills

Skills are attack techniques that can be used by characters for each formation. You can use skills by equipping items that grant skills or learning a skill itself.

By equipping an item that grants a skill, you will be able to use that skill. The more you battle and win, the more experience points that equipped item will gain, and when you meet a certain value, you will be able to learn that skill and set it without having the item equipped.

Skills granted by the “Wooden Sword” include:

Area Edge – Deals physical damage to all enemies.

– Deals physical damage to all enemies. Mytra – Deals unattributed magic damage to all enemies.

– Deals unattributed magic damage to all enemies. Drain Edge – Deals physical damage to one enemies and recovers five percent of maximum HP.

Skill Set

In order to use skills in battle, it is necessary to set them in advance. The skills you can set vary depending on the formation.

(1) Selected Character (the character whose skills you wish to modify) – You can switch between characters with the L1 and R1 buttons.

(2) Formation

(3) Skills set for the chosen character

(4) Skills that can be used in each formation

(5) Skill details

The skills that can be set for each formation have already been decided.

—Strike Formation

The skills that can be set for the Strike Formation are those that appear in this list.

—Magic Formation

The skills that can be set for the Magic Formation are those that appear in this list.

—A Rundown of the Formation Icons

Skills that can be used in the Strike Formation.

Skills that can be used in the Magic Formation.

Skills that can be used in the Heal Formation.

Skills that can be used in the Support Formation.

Skills that can be used in the Mix Formation.

■ Abilities

Abilities

Abilities can be used to power-up and support characters. Abilities are attached to equipment (weapons, armor, and accessories), and can be set by mastering that equipment or learning the ability.

—Some Examples of Abilities

HP Bonus – Increases maximum HP by 10 percent.

– Increases maximum HP by 10 percent. Darkness Prevention – Prevents darkness (which lowers your accuracy rate).

– Prevents darkness (which lowers your accuracy rate). Auto-Wall – Produces a wall at the start of battle (increases defense against physical attacks).

Ability Set

By spending “Ability Points,” you can set abilities. Ability Points will return to you when you remove an ability. Your Ability Points will increase as you level up.

By equipping an item that grants an ability, you can set that ability. The more you battle and win, the more experience points that equipped item will gain, and when you meet a certain value, you will be able to learn that ability and set it without having the item equipped.