With the Resident Evil remake out the door, and an upcoming remake of Resident Evil 0 on the horizon — both games based on the earlier GameCube releases — Capcom is finally acknowledging the huge amount of interest in a remake of Resident Evil 2. In a post on the Resident Evil Facebook page, shared with over six million fans, developers for the series had this to say:

Hello Resident Evil fans! This is Capcom R&D Division 1! First off, we would like to express our deepest appreciation to all Resident Evil fans, for your passion, enthusiasm and continued support for the Resident Evil brand. Enthusiasm for a Resident Evil 2 Remake is something we've been hearing from you over the years, and has drawn some recent attention in the media. However, as the team owns the RE brand, we're not certain how we feel about this approach, and would like to ask your honest and frank opinion about the "Resident Evil 2 Remake" and what the brand identity is supposed to be about?

A Resident Evil 2 remake has been a topic of notable interest amongst the game's fans. A Facebook page created by fans in September 2012 is called, simply, "Remake Resident Evil 2." Greeted with Capcom's post, they write, "Well you guys, here is the moment we've been waiting for." An actual fan-created remake called Resident Evil Reborn is in development currently, using Unreal Engine 4. This video was released earlier this month:

Here's another video, by developer Rod Lima, who extracted assets from Resident Evil 2 and placed them into Unreal's free UDK environment.

Over 7,000 comments on the Facebook thread share some variant of "yes" including, but not limited to, this picture of Shia LaBeouf wearing a Just Do It shirt. Is this marketing, introducing some degree of hesitation, as if asking the audience that's been pleading for the project if they think the idea has merit would return any other result? Or is Capcom R&D Division 1 honestly curious about why people are so interested in an updated version of the classic game? The Resident Evil 0 remake was announced roughly four months after the release of the Resident Evil remake, so following the same logic we might be able to expect an announcement some four months after RE0's "early 2016" release window.