Overall

Vision Vision

Originality Originality

Technique Technique

Impact Impact

"... nope. Too lazy to put a quote sorry... uhhh RE~D LI~KE RO~SES."...Anyways, right off the bat very nice and smooth with the frames, it connects together rather well, but there are issues that jump out to me.First of all, if her torso is facing to the right like that and Crescent rose is in her right hand, the only way Crescent rose can look behind her the entire time is if it's angled into the animation (into the screen), but there's no angling on the Crescent, so that's one thing.When running, I get that you want the hand holding crescent rose to be stable, but it has to match the shaking/vibration/oscillation/whatever word you want to use of the torso since that's the root of the body: her right hand is a little too steady. Also, her hand slides back and forth with crescent rose, and I'm pretty sure that's not intentional: crescent rose, if gripped, should pretty much stay fixated relative to her hand. If you wanted it to slip, that's fine, but it shouldn't slip back and forth unless you show her hand purposely moving it like that, but that sort of secondary movement is absent.There may also be some consistency issues in the frames like I think in her left arm, the frills on her sleeve disappear in later frames, but that could just be me.Those are really the only issues I found: everything else is well done. Look forward to seeing more like this soon!