In Anoxemia for Xbox One, everything is going bad, but you still have a mission to do.

It started out as a simple mission. Just head to the seafloor to collect some contaminated plant samples. Things started going bad almost immediately, and they haven't exactly stopped. First, communications from the tower topside went out, then your submarine crashed leaving you more or less stranded. With no way to communicate and a mission that needs completing, you head out into the ocean to finish the job you were sent here to do. But you don't know why your sub crashed, and the dark water and obstacles down here make you think something more is going on. That's Anoxemia. See at Microsoft Store

Dark and gloomy

This is a world filled with dark blues, shadows, and an overall gloomy outlook. That's pretty much to be expected too, considering that you're down at the bottom of the ocean. The boundaries of each level show up as the black outline of caves, and while you aren't running and jumping around it plays like a platformer. There are a variety of items, and they all pop from the background, generally by using bright, pale colors that look almost otherworldly against the darkness of the scene. Best VPN providers 2020: Learn about ExpressVPN, NordVPN & more While there are plenty of obstacles floating through the water around you, you might not see all of them until you deploy your sonar. You'll see floating mines, turrets, and even nasties that will float at you if they detect movement. All of these obstacles are black, with turrets and mechanized weapons glowing red. You'll also see red halos around them when you deploy your sonar, to show you precisely where they are. For the most part the graphics are simple, but quite evocative. The dark colors and shifting obstacles add to the feel of tension in the air. The dark colors make anything bright seem alien. It all adds to the atmosphere and feel that may remind old-school gamers of Ecco the Dolphin on Sega Genesis. It only goes downhill from here