Capcom has released the first details and screenshots of The Great Ace Attorney 2, its upcoming, 19th century-set sequel for 3DS.

Get the details below.

■ Introduction

Late 19th century. At the end of this century, the largest world fair was held at the great imperial capital of London. However. In the shadows of the world fair that symbolizes the pinnacle of prosperity, a dark series of events set a new case in motion.

From the Empire of Japan to the British Empire, a grand story that spans across two worlds will again set in motion. The second part of Ryunosouke Naruhodo’s full court action drama begins now!

■ Main Characters

Ryunosuke Naruhodo

The protagonist of The Great Ace Attorney 2. A college student at Teito Yuumei University in the Empire of Japan. As the result of a certain incident, he travels to the British Empire and becomes an attorney. In the foreign land, he comes across the great detective Sherlock Holmes and, together with him and his colleagues, frequently takes on mysterious cases.

Sherlock Holmes

The world’s greatest detective. His reasoning, based on observational skills that surpasses human intellect, is worthy of the name, logical acrobatics.

Susato Mikotoba

A girl who once supported Ryunosuke as his “judicial assistant.” Now, a certain case has brought her back home to Japan. As Ryunosuke is a lawyer in pursuit of knowledge in a foreign country, she worries about him.

Iris Watson

A girl who lives with Holmes. She is the author of “Sherlock Holmes’ Adventures,” a novel of immense popularity in London. At 10 years old, she is a miracle child with a PhD in medical science.

■ A Certain Case…

Susato is seen standing alone atop a small hill with a view. There, next to a single pine tree, she offers flowers to someone’s grave.

Speaking of the person whose grave Susato is visiting… what comes to mind while she thinks of that person…?

Then, a letter reaches Ryunosuke. Which sets into motion the awakening of a certain, hidden case…

■ A Certain Place Connected to the Hidden Case

This seems to be one of the places connected to the new case. It is covered in patchwork, with has worn-out walls and decorations. There is a wig-like item on the floor to the right of the room, and some sort of backdrop to the left of the room.

Seeing the dried clothes and such, it doesn’t seem to be a room of very good use. Just what is it that happened here?

It seems that some sort of incident occurred at this new location. In the screenshots, London police headquarters’ Detective Gregson of Scotland Yard can be seen. What is the meaning of this “cursed lodging,” as Gregson puts it? It seems that Homles’ super reasoning will be on full display again this time.

■ An Overview of the Ace Attorney Series’ Basic Systems

The Great Ace Attorney 2 uses the traditional, “point out lies and contradictions to expose the truth” systems that the Ace Attorney series is known for. The basics of these systems are the same. You’ll advance the story by playing through “Detective Parts” and “Courtroom Parts.”

When an incident occurs, you’ll investigate the crime scene and collect testimonies and evidence in “Detective Parts,” then use the testimonies and evidence you gathered in that part as ammunition in your “Courtroom Part” battle to expose the truth behind the case. The “Joint Reasoning” and “Jury Battle” systems unique to The Great Ace Attorney also appear in each part.

Detective Parts

Investigate the crime scene, gather evidence and testimonies from those connected to the incident, and collect the things that will become the ingredients for battle in the courtroom. Be sure to not overlook any evidence or testimony!

Detective Parts consists of four main actions to investigate the case: “Examine,” “Talk,” “Move,” and “Press.” “Move” to and from places connected to the incident, and “Examine” the crime scene and related places. Then, “Talk” to and “Press” those connected to the incident to get information.

Courtroom Parts

Use the testimonies and evidence gathered during the Detective Part to battle against witnesses and prosecutors who tell lies and contradictions. Expose the truth to attain a turnabout innocence!

■ The Great Ace Attorney-Exclusive Systems

Joint Reasoning (During Detective Parts)

During Detective Parts, there are times when—if Holmes is present—a “Joint Reasoning” will occur. With Holmes’ sharp observing eye and unrestricted reasoning ability, you’ll go to a domain of unexpected and unbelievable reasoning. The player, as Ryunosuke, rebuts the strange parts of his reasoning and leads him to the truth.

Holmes’ super reasoning and Ryunosuke’s rebuttals make up “Joint Reasoning.” Cooperate with Holmes to reveal the truth!

Jury Battle (During Courtroom Parts)

In the London courtroom, in addition to the presiding judge, a random jury of six London citizens have influence over the final judgment. If the case is judged as “guilty” after hearing the testimonies of the prosecutors and witnesses, you can persuade the jury, which passes the judgment, and have them re-examine their verdict. If your persuasion is a success, you can get the verdict turned-about to “innocent!”

Expose the truth by hitting the jury with evidence of the lies and contradictions of the witness testimonies, point out the contradicting opinions among jurors, and attain a turnabout innocence!

The Flow of the London Courtroom

An outline of the events –> witness cross examination –> a decision from the jury and the closing arguments –> jury battle –> ongoing deliberation, if successful, and your chance for a turnabout decision.

—Witness Cross-Examination

“Cross-Examination” is when you verify the witness’ testimony. Shake up and press the witness to find contradictions in their testimony and put them on display as evidence.

—Jury Battle

During a “Jury Battle,” the six jurors make up your opponents. After witnessing the cross-examinations, the jury will make a decision on whether the accused is “guilty” or “innocent.” If they’re convinced the accused is guilty, you can persuade the jury and try to attain a turnabout innocence.