Your ability to channel magic through the application of make-up is an uncommon source of power in the world, replicating effects from both the study of the arcane and the divine. When you cast spells, the somatic and material components of the spell are replaced with the act of applying make-up to you or your target. See chapter 10 for the general rules of spellcasting.

At 1st level, you know three cantrips of your choice from the rouge spell list. You learn additional rouge cantrips of your choice at higher levels, as shown in the Cantrips Known column of the rouge table.

Preparing and Casting Spells

The rouge table shows how many spell slots you have to cast your spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell's level or higher. You regain all expended spell slots when you finish a long rest.

You prepare the list of rouge spells that are available for you to cast, choosing from the rouge spell list. When you do so, choose a number of rouge spells equal to your Charisma modifier + your rouge level (minimum of one spell). The spells must be of a level for which you have spell slots.

For example, if you are a 3rd-level rouge, you have four 1st-level and two 2nd-level spell slots. With a Charisma of 16, your list of prepared spells can include six spells of 1st or 2nd level, in any combination. If you prepare the 1st-level spell cure wounds, you can cast it using a 1st-level or 2nd-level slot. Casting the spell doesn't remove it from your list of prepared spells.

You can change your list of prepared spells when you finish a long rest. Preparing a new list of rouge spells requires time spent arranging your make-up kit in the correct configuration: at least 1 minute per spell level for each spell on your list.