Hey Guys,



I believe that this game is gorgeous. It looks stunning, sounds amazing and feels like Star Wars. It immerses you in one of the 3 Hey Guys,



I believe that this game is gorgeous. It looks stunning, sounds amazing and feels like Star Wars. It immerses you in one of the 3 epic ages of Star Wars history: Clone Wars, Rise and Fall of the Empire and the New Order vs. the Resistance.



In order to understand this game let us compare it with the last installment of the series and take a look at how much DICE (&EA) listened to our hopes for this game:



Lets look at what STAR WARS BATTLEFRONT 2 does better:



- offers a by far wider variety in planets and locations (from all 3 Ages)

- includes 6 unique Star Wars Factions (with their own vehicles etc.)

- has a class system that was wished for from the community --> gives a true feeling of Star Wars IMO

- maps seem to have a little more variety to them and the small cutscenes actually make me feel like im

in the battles themselves

- has a single player campaign (average but OK I guess (would give it a 6.5/10 for solo campaigns) -->

also gives you a lot of rewards for multiplayer)

- allows for more customization in classes with guns / attachments

- has on paper the better star card system than the last one (if you leave aside the p2w aspect)

- has NO season pass!!!



But what does this game do worse than the last one?



- Microtransactions = EA`s greed for the Star Wars license

- From a point onwards slow progression (they want to make us buy Crystals)



In terms of graphics, soundtrack and map design this game is on par with the first installment if not maybe better.



Let us talk about unlocks: DICE already decreased the price of the heroes. After 6h story and 6h multiplayer I am currently sitting on 43.000 Credits and 300 Parts. This is enough to unlock Darth Vader + Luke + Leia / or open almost 11 Trooper-Crates and uprgade some star cards.

In my opinion this is more than enough for a good start into multiplayer.



Don´t get me wrong. I think that the grind starts after you spend your first credits. In order to unlock something afterwards it takes hours in game. This is something that needs to be addressed ASAP!



--- NOW: Why do I believe this game is better than the last one? ---



In my opinion we got half a game for $60 for the first Star Wars Battlefront (2015). The game was lackluster and was not fun after 50 hours of gameplay. After you sink your teeth into that game you feel like there was nothing to unlock, nothing more to do, nothing to play it for anymore. It was fun for around 40 hourse before realizing it was just a hull of what is was intended to be.

This game at least let`s you grind for something and makes you stay longer playing and wanting that new hero, unlockable and so on.



The soul of the first game`s experience was ripped out and was sold to us for $50 more -- SEASON PASS.



Star Wars BATTLEFRONT 2 gives you practically all the content from the last game + season pass + 2 completely untouched factions in the last game from day one as well as a Single player Campaign.



I therefore would rather choose the microtransactions than the season pass because you can still grind for all items in game but not for a season pass unlock in the first installment of the series.



In my opinion SWBF2 is a far superior game to the 2015 version of SW Battlefront.



DO NOT MISUNDERSTAND:



I completely understand the hate this game got from the community. I agree that a game that is full price should neither include a season pass, nor microtransactions of any kind. For a completely fair user experience their should be no shortcuts allowed for any player.

Everything should be unlocked through an achievement system of some kind that is fun and enjoyable to play through.



Let`s see what happens next.

I would rate this game after around 12h of gameplay a 7/10. Maybe even higher if they fix the microtransactions p2w aspect. … Expand