Jason Hidalgo

jhidalgo@rgj.com

Hello, love.

Overwatch mascot Tracer is heading to Heroes of the Storm this month, complete with her own set of unique abilities and talents to show off in the Nexus.

Curious to see what those abilities and talents are? Here’s a sneak peek of Tracer’s launch kit to help get you pumped and primed for her release. Folks who pre-purchase a digital copy of “Overwatch: Origins Edition” can get Tracer early starting April 19. Otherwise, the first Overwatch character to hit the Nexus will be available for purchase by everyone on April 26.

In the meantime, here’s the quick lowdown on Tracer, straight from the folks at Blizzard. Cheers!

Overview

The world of Overwatch is coming to the Nexus for the first time! Tracer will be a highly mobile ranged damage dealer with the ability to manipulate time.

Strengths: Mobility, Escape, Sustained Damage

Trait [D]: Reload

Tracer is able to execute Basic Attacks while in motion. Activate to reload all Ammo over 0.75 seconds. This trait activates automatically when player ammo reaches 0. Basic Attacks consume Ammo and add pulse bomb charges. You can attack 10 times over 1.25 seconds, draining Ammo with every shot. Reload sets your Ammo to full.

Blink [Q]: Quickly dash toward target location. Includes 3 charges. 6 second cooldown per charge

Melee [W]: Deal damage to an enemy, prioritizing the nearest enemy Hero. Hitting non-Heroes grants 5 Pulse Bomb charges. Hitting Heroes grants 10 Pulse Bomb charges. 8 second cooldown

Recall [E]: Returns player to the position they were 3 seconds ago. Also refills Ammo and cleanses negative status effects. Comes with 1 second of invulnerability while it casts. 24 second cooldown.

Heroic

Pulse Bomb [R]: Tracer’s only Heroic! Attaches a bomb to the first target hit, dealing damage in an area, or 2x damage to the primary target. Dealing damage charges this ability. Costs 100 charges to cast. Holds maximum of 100 charges.

Pulse Bomb is available to cast from Level 1. Instead of a second heroic at Level 10, Tracer can pick talents to modify Pulse Bomb in the following ways:

[R1] Sticky Bomb: Increase the radius by 50%, and enemies hit are slowed by 60% for 3 seconds

Increase the radius by 50%, and enemies hit are slowed by 60% for 3 seconds [R1] Quantum Spike: Pulse Bomb no longer does damage in an area, but deals additional damage to a single target equal to 10% of their Maximum Health

Pulse Bomb no longer does damage in an area, but deals additional damage to a single target equal to 10% of their Maximum Health [R1] Pulse Rounds: The range of Pulse Bomb is doubled, and Basic Attacks versus Heroes give 50% more charges to Pulse Bomb

Talents by level

LEVEL 1

Pulse Strike: Increases Melee’s Pulse Bomb charges from 10% to 15% against Heroes.

Increases Melee’s Pulse Bomb charges from 10% to 15% against Heroes. Slipstream: Reduces Recall’s cooldown by 4 seconds and increases the amount of time Recalled by 1 second.

Reduces Recall’s cooldown by 4 seconds and increases the amount of time Recalled by 1 second. Tracer Rounds: Your Basic Attacks reveal enemies for 4 seconds.

LEVEL 4

Parting Gift: Recall leaves behind 3 bombs that deal 250 damage each to different targets.

Recall leaves behind 3 bombs that deal 250 damage each to different targets. Is That a Health Pack?!: Increases Regeneration Globe and Healing Fountain healing by 100%.

Increases Regeneration Globe and Healing Fountain healing by 100%. Untouchable: Takedowns increase your Basic Attack damage by 2% up to 30%. These bonuses are lost on death.

LEVEL 7

Jumper: Increases Blink’s charges by 1.

Increases Blink’s charges by 1. Bullet Time: Basic Attacks lower the cooldown of Blink by 0.1 seconds.

Basic Attacks lower the cooldown of Blink by 0.1 seconds. Spatial Echo: Using Recall grants 2 charges of Blink.

LEVEL 10 (Heroic Upgrades)

Sticky Bomb: Increases Pulse Bomb’s radius by 50% and enemies hit are slowed by 60% for 3 seconds.

Increases Pulse Bomb’s radius by 50% and enemies hit are slowed by 60% for 3 seconds. Quantum Spike: Pulse Bomb deals an additional 10% of the primary target’s maximum Health.

Pulse Bomb deals an additional 10% of the primary target’s maximum Health. Pulse Rounds: Increases Pulse Bomb’s range and charge rate from Basic Attacks against Heroes by 100%.

LEVEL 13

Bullet Spray: Increases Melee’s radius by 50%, and causes it to damage all enemies in range.

Increases Melee’s radius by 50%, and causes it to damage all enemies in range. Ricochet: Your Basic Attacks have a 50% chance to hit another nearby enemy, prioritizing Heroes.

Your Basic Attacks have a 50% chance to hit another nearby enemy, prioritizing Heroes. Leeching Rounds: Your Basic Attacks against Heroes heal you for 20% of their damage dealt.

LEVEL 16

Sleight of Hand: Reduces Reload time by 50%. This equals 20% more damage per second.

Reduces Reload time by 50%. This equals 20% more damage per second. Focus Fire: If an entire ammo magazine is unloaded on an enemy, the last bullet will deal 90 bonus damage. This is equal to 30% of the total magazine.

If an entire ammo magazine is unloaded on an enemy, the last bullet will deal 90 bonus damage. This is equal to 30% of the total magazine. Locked and Loaded: Reactivate Reload within the last 50% of its cast time to increase your Basic Attack damage by 35% for that magazine.

LEVEL 20

Get Stuffed!: Reduces Melee’s cooldown by 3 seconds. Hitting an enemy with Melee who is stuck with a Pulse Bomb causes the bomb to instantly explode and knocks the target away from you.

Reduces Melee’s cooldown by 3 seconds. Hitting an enemy with Melee who is stuck with a Pulse Bomb causes the bomb to instantly explode and knocks the target away from you. Total Recall: Recall also heals you equal to the amount of Health lost during that time.

Recall also heals you equal to the amount of Health lost during that time. Composition B: If you successfully stick a Pulse bomb to an enemy Hero, you also drop another one at their feet that deals 50% damage and explodes slightly earlier.

Technobubble covers games, gadgets, technology and all things geek. Follow Technobubble poobah Jason Hidalgo’s shenanigans on Twitter @jasonhidalgo

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