Went 3-1 and 4-0 with this deck at my local standard events. Ideally you're playing either Stromkirk Noble or Rakdos Cackler turn 1 with a mountain, follow it up with rootbound crag into one or multiple burning tree emissaries followed up by either Madcap skills onto your one-drop, flinthoof boar or firefist striker. On turn 3 ideally you're dropping a reckoner and swinging in with the rest of your creatures, to drop a hellrider on turn 4 and usually win the game.

Ghor-clan rampager for his bloodrush to either kill their creature and have yours survive, or get the last bit of uncounterable damage out.

Any feedback is welcome, but help with sideboard is probably most needed!