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Localisation producer Scott Strichart talks us through two upcoming Yakuza games, Yakuza: Kiwami which is the first game in the series remade, and Yakuza 6 that is set to arrive next year.

Speaking of Yakuza: Kiwami, which is not a simple HD remaster of the 2005 PS2 title, but instead a re-imagening using the Yakuza 0 engine, Strichart had this to say about the localisation work:

"We've re-localised it from scratch. We didn't use the dub as the base, only because that was just a different time... We've used the same style as Yakuza 0, we've been really meticulous about what we're looking at."

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With Yakuza: Kiwami getting its Western release this August on PS4, we can expect Yakuza 6: The Song of Life early next year.

"Yakuza 6 is built in an all-new engine called The Dragon Engine", says Strichart. "This is kind of the team's first effort on PS4 exclusively, so there's no more PS3 technology that's kind of holding back the systems, so they've really made it shine."

What this means in terms of the game apart from improved visuals is quality of life improvements such as auto-saves, waypoints on the map, the game is fully seamless (no load times).