Just in time for 2015 AARP… new version is on and is a great game changer! rooms are no longer safe as monsters will now follow you or assault you from other rooms if you make a lot of noise! There’s also a bunch of new spells including panic and charm, and effects on all enemies in the room.

Take a look! Current version is only available online, will be deployed soon on Android and Desktop.

Gameplay

Make monsters notice the player based on the noise he makes and chase him from other rooms.

Dungeon Sound: Alert nearby monsters when parrying or blocking.

Dungeon Sound: Make explosion spells generate a lot of noise alerting enemies in all the dungeon.

Add spells to cause blindness, panic, confusion and charm to one or all enemies.

Add spells to detect items and monsters in all the level,

Panic: Some enemies will flee from player (and into other rooms) when low on HP or under the influence of fear spells.

Player Panic: Fear skill may cause you to lose control and try to flee in panic.

Make some monster inmune to blindness (no eyes).

Make some monsters yell to call for nearby support.

Telepathy skill for monsters: Allows feeling the presence of the player and chasing him.

Make friendly monsters follow player on safe rooms.

Changes on ranged attacks AI to retreat into attacking range.

User Experience

Added different languages and make enemies yell when attacking or fleeing

Remove music from first level

Animation for floating enemies

Don’t unequip ranged weapon if spent to allow quicker reloading

Fix status ailments cluttering the inventory panel

Technical

Save statues collection on online account

Sort monster sprites by depth.