Originally Posted by HorTyS Go to original post Originally Posted by

You didn't like the weapon jamming? I think most people didn't, which is why it got removed, but there is a contingent of fans (myself included) who thought it added something to the game. It's a cool idea, i just don't think it was executed as well as it could've been, and so it kinda got annoying. For one thing the weapons degraded a bit too quickly, by the 3rd or 4th time you were using it it was already jamming, the degradation should have been a more drawn out and subtle process. Secondly, the only way to fix the degraded/ jamming weapon was to go all the way to a gun shop and get a replacement from the armory. Something they could've done would be the ability to buy a field cleaning kit, which could be something in your inventory you can access at anytime (obviously you wouldn't wanna do it mid-gunfight!!) that you could use to clean your weapon and repair it. There should be a cool animation and maybe a simple mini-game to cleaning the weapons. This maybe shouldn't repair it back to 100% integrity, but maybe back to 90% and weapons shouldn't start jamming until about 50%. I'd also say that the way weapons degrade should be based more upon how many bullets fired rather than time/ number of times switched to it.