Introduction

I’m a freelance character artist currently based in the UK. Previously I’ve worked for Frontier Developments and Playground Games where I’ve been able to contribute to a variety of console and mobile titles, as well as work with some awesome people. The last project I worked on was Forza Horizon 2. In my spare time I like to make stylised characters.

Persona Project

I’m a big fan of JRPGs and I’ve always loved Shigenori Soejima‘s unique artstyle seen in the Persona series. Aigis was one of my favourites from Persona 3 and his illustrations of her really stuck out in my memory. The idea of making a 3d version was in my backlog for a while as I felt like I needed to level up my art skills before trying to attempt a character that involved the full spectrum of things like cloth, hard surface, skin and hair, as well as trying to create something that still had a sense of anime aesthetic while avoiding an awkward in-between look. I really like characters who combine cuteness with an unsettling/inhuman factor, the clash of these two themes is really interesting to me.