Gigantus

Trees branches snapped and plummeted to the forest floor, the howling and growls of the beast echoing each of my strides. For days I had wondered through the endless green of the Tyvakir̃th forest, desperately searching for any signs of civilization, only to be met by a snarling tangle of brown, matted fur. My stomach began to burn and my legs grew weak, yet I knew that if I stop for even a moment to ctch my breath, the beast would be upon me.

I pressed myself through a thicket of brambles only to find myself on the edge of a small town, drawing the attention of farmer in their fields. I called out for them to flee, only to be met with laughter. I turned to see the beast now looming over me. To my shock, however, it did not pounce but extended a hand down to me.

"Orum sorry," The large form said with a smile. "Human looked lost. Orum scare human towards other humans. Orum help. Safe now."

-- Tales of Nor̃akar̃, by Irina Rae Redbaen



Despite their uncultured appearance, the first of the gigantus were among the first high races of material realm, creating intricate, complex societies while humanity was still in their infancy. Whether in the form of the large cities of ice or bustling towns made from the interconnected vines, branches, and roots, gigantus societies are always a sight to behold.

Noble Heritage

Shaped and brought into being by the gods, the first of the gigantus,the Gauove, were charged as the celestial gaudians of the holy ice city of Achuar̃o. There they guarded the sacred burning Pool of Gaik, the source of all creation. Over time, however, members of the Gauove become envious and sought the power of creation for themselves. After years of war, the factions were cast out of the holy city to become to the gigantus that are commonly seen roaming alpine forests and mountains.

Born for Survival

All gigantus are born incredibly hardy and able to adapt to new environments with relative ease. Because of this, the exact physicality and appearances of a gigantus can vary greatly in relation to its environment. They all share a muscular build, thick fur, distinctly large feet, and irises that glow in the dark. Their faces are distinctly ape-like, with flat noses and distended brows.

Gigantus Names

Documented Gigantus Names

Male: Mar̃evtth, Sholac, Mook, Orum, Gapove

Famale: Ramam, Stel, Tevor̃en, Hufi

Gigantus Traits

The following traits are shared by player characters who are gigantus.





Ability Score Increase. Your Strength and Constitution increases by 1.

Age. Gigantus are long-lived, maturing at around 50 and usually die at around age 200.

Size. Your size is Medium, yet you tower over most other humanoids.

Speed. Your base walking speed is 30 feet.

Born the the Wild You have proficiency on (Wisdom) Survival ability checks.

Languages. You can speak Common and one other language. Many can only communicate in monosyllables.

Gauove

The first of the gigantus, all Gauove originally come from the frozen city of Achuaȑo. The Gauove are guardians of the city and will fight bravely to protect both its walls and its secrets. They are an intelligent, stern, and secretive people with an unbreakable resolve towards their divine edict. They are not as large as other gigantus, have thick brown fur, and piercing white eyes.

Ability Score Increase. Your Intelligence score increases by 1.

Frigid Ancestry. You have resistance to cold damage.

Divine Defender. When you hit a creature with a melee weapon attack, you can deal additional cold or radiant damage (your choice) to the weapon damage equal to your proficiency modifier. If you use this feature a number of times equal to your Constitution modifier, you cannot use it until you finish a long rest.

Yeti

After being excommunicated from Achuaȑo, one of the gigantus factions moved north to the mountains, where many exist to this day. After generations of exile, the descendents of this faction became larger, bestial, and well adapted to high altitudes. Their fur became thicker and white, they gained ram-like horns, and the pure white eyes of the Gauove have turned an ice blue. Their snow-white fur lets them move like ghosts against the frozen landscape.

Ability Score Increase. Your Strength score increases by 1.

Frigid Ancestry. You have resistance to cold damage.

Chilling Gaze. You can use your action to choose 1 creature within 30 feet of you that you can see and let out a bellowing roar. If the target is able to hear you, it must succeed a DC 13 Constitution saving throw or become frightened of you for 1 minute. If you use this feature, you cannot do it again until you finish a long or short rest.

Sasquatch

Further north, another faction of gigantus made their way into the more hospitable terrains of densely wood forests. Cryptic and elusive, sasquatches prefer to stay on the outside of societies, darting from tree to tree and into thickets to evade observation. They bear thick, dark brown fur, long, shaggy beards and head hair, and piercing yellow eyes. These gigantus have the wisdom as the shepherds of the forests, often tending to the wounded, lost, or helpless who wander into the forest.

Ability Score Increase. Your Wisdom score increases by 1.

Mask of the Wild You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.

Cryptic Nature. You can cast Blur, targeting yourself, at will. If you do so, you cannot do so until you finish a long or short rest.