Pre Alpha

As you might have known by reading the post named 'Development' on the forums, Adventure Forge is still in Pre-Alpha mode. I plan to launch both the "mechanics", or the functions that make up the base of the game, and allow anyone else to come up with "clients". This could open a whole new door to a brighter future, but I am not entirely sure of cooperation and/or interest. So if you can, spread the word!

The game is still, currently, unplayable, but it already contains items that make up the base of a RPG game, so please do bear with me if the builds are launched albeit slowly. You could, and it would make me very happy, submit code snippets or tips to my email address, packwolf58@gmail.com .

You might be wondering why I haven't used the Files section of the project page, but it's mostly because I want to reserve it for future, playable builds and such. So developmental "snapshots" would utilize SkyDrive but stable versions would be hosted on the Files section.