I'm expecting it not to matter in PvP, either because opposing player 'mon happiness can counteract yours (so unhappy pokemon are at a disadvantage, but if both sides are equally happy it looks the same as previous gen) or if it's just not factored in at all. Game Freak would not have failed to notice that AFAIK evasion and critical hits are not liked in any competitive scene, including Japanese.







So? Probably a different reviewer, maybe they've changed editorial policy since then. I really don't care about ".x" part of a rating outside of on metacritic (where it seems to actually be pretty useful, since it's aggregating.) The substance text of the review is what's important after the broad strokes. Frankly, I think most ratings need to go back to a 5 or 4 point system.