But given everything else NVIDIA's Turing architecture can do, including real-time ray tracing and AI acceleration, you can expect the 2080 Ti to be capable of much more. During its press conference, the company showed off a hybrid graphics pipeline, which uses Turing's ray-tracing capabilities together with traditional rendering. You can expect things like shadows and reflections to look more detailed and realistic. In Battlefield V, the RTX ray tracing tech allowed blasts from a tank to be reflected across every object in a scene, from the side of a car to a character's eyes. And another bonus, the Turing cards will be among the first GPUs that can process 8K video.

Just like the GTX 1080, the GeForce 2080 Ti will first debut with a "Founders Edition" card that's overclocked from the stock version. It'll run between 1.35GHz and 1.63GHz, while the normal card tops out at 1.54GHz. All of the Turing-based GPUs feature an RT Core, which handles real-time ray tracing, and a Tensor Core to help with neural network processing. The RX 2080 Ti can process 10 GigaRays a second and 78T RTX operations, while the other cards in the family are progressively slower. You'll also need two 8-pin power connectors to run the card, and NVIDIA recommends a 650-watt power supply.

While we certainly expect the RTX 2080 Ti to be faster than its predecessors, the real question is by just how much. From what we've seen on stage, it appears that games will have to be optimized to take advantage of the RTX capabilities. So far, that includes titles like Shadow of the Tomb Raider, PlayerUnknown's Battlegrounds and Final Fantaxy XV. That's really the reason you'd shell out for a card like this. For this price range, you'd want a bigger upgrade than just a slightly higher frame rate.

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