















The Space Between by Christoph Frey is a surreal short narrative experience in three acts about the walls we build for us.







The architect Martin Melanson, commissioned to build a theater, meets a woman named Clara, outside of his apartment complex at night. Attracted to each other, they visit the theater's building site.

While they explore the unfinished stage, surrounded by scaffolds and lost in thoughts, reality slowly fades, where the curtain opens and a dark play about closeness and separation begins.





The game's drawn-out, static nature, embedded in blurred PS1 visuals, supports its surreal plot and dialogues to create a dreamlike 40 - 50 minute experience, that should be played in one sitting.







Controls:

W,A,S,D to move

Mouse to look

E to interact







"Overall, these stylistic choices come together in a thoroughly cohesive aesthetic whole, amplifying cinematic qualities similar to those of an Ingmar Bergman or Nicolas Winding Refn film." RE:BIND



"The Space Between is deliriously uneasy in its final moments, thanks, in large part, to a skin-crawlingly stellar score." Wireframe



"The Space Between's Martin is afraid of intimacy, which is a lot like being terrified of death. Fearing intimacy is almost always about fearing loss." Wired





There is an excellent three part dissection of The Space Betwee written by @cathroon for RE:BIND, which I highly recommend you to read AFTER playing it.

Part 1 | Part 2 | Part 3





If you liked the game and want to support me, you can do it on my Patreon.