Ten members of Naughty Dog’s art team will be gathering at the Gnomon School of Visual Effects, Games, and Animation tomorrow to discuss their craft. The event will be held in Los Angeles, but if you can’t attend, you won’t need to miss out.

The event isn’t specifically to discuss the upcoming Uncharted 4: A Thief’s End (though it will no doubt be mentioned). Rather the artists will discuss their daily work, the types of projects they’ve participated in, and the skills required to succeed in the field.

Participating artists include:

Ana Cho, Texture Artist

Christophe Desse, Technical Artist

Alice Gionchetta, Texture Artist

Hans Godard, Character Technical Director

Yibing Jiang, Character Shading Artist

Aaron Limonick, Concept Artist

Adam Littledale, Environment Modeler

Andrew Maximov, Artist

Neilan Naicker, Dynamics Artist

Adam Scott, Character Artist

The event begins at 7 p.m. Pacific and is scheduled to last until 11 p.m. Pacific.

7:00 – 8:00 pm: Game Character Creation Panel: Hans Godard, Yibing Jiang, Adam Scott

8:10 – 9:10 pm: Video Game Environments: Ana Cho, Alice Gionchetta, Aaron Limonick, Adam Littledale

9:20 – 10:20 pm: Technical Art: Christophe Desse, Andrew Maximov, Neilan Naicker

10:30 – 11:00 pm: Q&A Session

You can register to attend for free on Gnomon’s website. A live stream will also be available tomorrow. Archives will be made available at a later date.

Our Take

Whether you are interested in a career in video game art or are just interested in seeing how game aesthetics come together, this a neat opportunity. The three panel topics cover different disciplines that all must mesh together for a cohesive visual experience. I'm looking forward to learning more.