I have put about 20+ hours in to this game between the open beta and the preorder, and these are my thoughts. Firstly, if you played the open beta, then you have played the full game. If you were hoping for something extra to put you over the top, then you might want to look elsewhere. If you enjoyed the beta, as I did, then be free in the knowledge that nothing much has changed. There is so much to like about what Overwatch is. It is a fun, frantic firefight with a glorious array of different characters, none of which feels the same as any of the others. There are 4 main classes (Offense, Defense, Support and Tank), but these are more of guidelines then set in stone. Every character is unique, with special weapons, skills and abilities that change the way you play and how the other team has to respond to you. And if you and your friend both want to play as the giant ape scientist with the chain lightning gun, or the samurai archer, or the robot that turns into a sentry gun, you totally can. There is no limit on your team makeup, which is nice if you happen to have the same play style as one of your teammates. There are several maps at launch that are fun and thought out, with various vantage points for sniping and winding passages for close combat. The graphics are beautiful with vibrant colors, and the world is surprisingly detailed. From Japan to Hollywood, Greece to Nepal, each location feels special. The maps themselves also have some degree of interaction. I spent more time that i should have trying to shoot a basketball with my rocket launcher into a hoop in my starting base. There are only three different modes for MP. In Escort, one team tries to deliver a vehicle to the other side of the map while the other team's job is to slow them down until time runs out. Moving the vehicle requires close proximity by at least one member of the attacking team. In Assault, one team is trying to capture two command areas before time runs out, while the defending team is trying once again to stop them. And in Control, both teams are trying to capture a command area for a designated amount of time. Players used to FPS's may find themselves frustrated at first, as winning usually calls for more than just shooting everything that you see. Cooperation is key, and poorly made teams can find themselves pushed back frustratingly quick. However, in my experience matches are usually tense and rarely one sided, but there does seem to be a lack of diversity in the gameplay. Matches follow a similar structure-rush your forces towards one area and try to take it over, then move to the next. Death causes a short break from the action, and then you are respawned back at your base. Very standard, and though the various maps and modes somewhat make up for this, the game does start to feel stale. One thing that is most jarring when first playing Overwatch is that there is no leveling system. Like, at all. Each player has access to the same group of 21 characters that everyone else has, with the same set of skills for each individual character. For people used to FPS's like Call of Duty or Destiny, having static characters may seem a little odd at first. There is also no Aiming Down Sights, with the exception of one or two characters. This may also be difficult at first. Overwatch's main failure is in the lack of a story campaign. With so many characters with vibrant, colorful personalities it seems a shame that we don't ever get to really learn anything about them. There is no narrative that ties the characters together, or gives you really any reason at all to explain why a Eskimo wielding a freeze gun would be fighting alongside some dude that looks like he got ripped out of a Mad Max film. This may not bug you, but $60 is a little too much for me for what is essentially a 3 mode MP. Overall, Overwatch is a very fun game that would be much better with a story or campaign of some kind. There are a limited number of game modes, but apparently Blizzard is intent on adding more characters and maps later on down the road via free DLC, similar to what Splatoon has done. This makes me happy and is enough to garner my support. Overwatch is a fun to play game that offers large amounts of strategy and replayability, but the lack of content at launch is noticeably disappointing. But dangit, it is fun to play.