I now introduce to you my new format for FighterZ moveset concepts.

First up, Chi-Chi … the first female fighter and “strongest woman in the world”

Stats

Power: B Speed: S Reach: A Technique: A Energy: B

Ease of Use: A

Normals

Chi-Chi is the traditional ‘fast and agile’ character. She can jump twice in the air, wall jump, and has fast jabs with good reach overall but has relatively low damage output.

Signature Move (S Button)

Chi-Chi uses the powerful bansho fan create a stationary (as in, barely moving) mini-tornado that slowly gravitates the opponent towards it if they get close. Up to 3 can be activated at once and they fade out after awhile

Special Attacks

Flying Knee Lariant (QCF + L/M/H) (Performable In Air) – Chi-Chi jumps forward then spins in the air to deliver a powerful knee strike. This is a short-to-long ranged move and she can’t be touched in certain frames. Automatically a spinning knee in the air.

Dragon Swirl (QCB + L/M/H, L/M/H (after)) (In The Air) – Chi-Chi does a powerful spin that while descends her slightly takes her a considerable distance forward (backwards with the L variation). Can be followed up with a falling axe kick.

Kamehameha (QCF + S) – A signature move of Goku and many others. It is not as powerful or have special properties as the others, however.

Super Moves

Super Power Slugger (QCB + L+M or H+S) – As an homage to Ultraman’s Eye Slugger, Chi-Chi charges up to unleash an energy blade at the opponent similar to the helmet blade she used as a kid only this blade is made of ki. It will retract like a boomerang if it misses and reaches the screen boundary. The blast is somewhat slow but it’s also unblockable.

Feng Shui (QCF + L+M or H+S) *Uses 3 Ki Gauges* – Chi-Chi jumps back slightly and uses the Bansho Fan to create an even more powerful tornado. It also gravitates the opponent towards it if they get close