I think like a lot of things in this game, whether you view something as "light" or "dark" all depends on which side of the fence you are on. The sith are assumed to be the evil ones, but the things the jedi do can be pretty darn creepy in their own way. The game often leaves grey areas and I like that.



I think the Killiks are technically neutral. They are often portrayed as enemies by both factions though because they are so very very alien in their thinking and in the looks department. One of our highest values is individuality and the Killiks don't value that at all, instead they value community. The thought of being Joined is really horrific to most of us - I mean we are talking about a major loss of free will! I don't think the Killiks are sitting around Mwhahahaha-ing like sith when they Join someone though. I'm willing to bet that they either are indifferent to the whole thing, or that they even view themselves as being downright generous. I also think that like every race there are "good" nests and "bad" nests - some are peaceful, some are violent, etc.



I think the game purposefully gives you seemingly conflicting info about this race because they aren't black and white. And of course if you play an agent, you see a very different and more in depth side of them altogether. They don't attach emotional meaning to things like we do, but they also see the world in a really strange and fascinating way. I think they are way more in-tune with the natural order of things than most races are.



"Rescuing" that noble's daughter from the Killiks is dark side because it only hurts all the parties involved. She can't be unJoined, her family will probably never accept her, she would rather stay with the nest now, etc.