On finishing Bastion the first time, my first thought was, “I’m playing this over again, right now, and not just because I’m still missing a couple of Xbox Achievements.” And I did. When I finished it a second time, my first thought was, “Okay, I’m ready for a sequel, and it’s not just because I have all the Xbox Achievements now.”

So it is with great sorrow in my heart and great tears in my eyes that I must tell you all that there won’t be a Bastion sequel.

“We always intended for Bastion to be a stand-alone game though we did aim to create a rich world for it that could potentially support other stories,” Supergiant‘s Greg Kasavin told Eurogamer.

“I don’t know if we’ll ever go back to the world of that game, though if we do it will be at a time when the team wants to do that more than anything else. It can’t just be a financially motivated decision because that’s not how Bastion was created in the first place.”

Sometime over the last week, Bastion passed the half million sales mark, investing Supergiant with “the resources to create another game on our own terms, meaning we can self-fund the project and take the time we need to get it right,” as Kasavin put it.

He wouldn’t reveal what the company is working on next, however, saying only that “We’re a long way away from being able to talk about that next project in any kind of detail, though, except to say that our core team will be sticking together to create whatever it is.”