Here is a first look at our “old” player face and our new sunsets, which I’ve worked on unifying. They all get dark at the same time now, so no more WTF moments where it still looks light outside but the zombies are running. The second shot is exactly what it looked like when the stinger went off and night begins. We also have a new smoothing algorithm for Navezgane which makes the terrain much smoother.



And yes this is Alpha 14 stuff but we haven’t forgotten about you guys playing 13. We are working on one last patch, no map resets will be required either.

