Plans

We will add lava in the Unreal version, although we are not sure in what form. The construction of such an advanced spline system would take a lot of time. Support would also be difficult. I think that we will solve this problem or we will release the parcel in such a way that it will complement those existing in the Unreal store. So that the user buy ours and several others and could have more elements to submit. In the end, it’s about providing opportunities for the user and not wild competitions with existing assets – at least that’s our policy. We always think that when a user is taking up a topic, he buys several packages in order to build something bigger and not limit himself to the puzzle from 1 person. That is why we often promote, help other publishers by placing their packages in our videos, descriptions or tutorials.

By directly referring to this type of business model, we would like to announce that the HD package is ready for the well-known and popular EasyRoad3d system. We co-operated as we had many times before. Basically, the project contains 25 road materials and over 160 intersections where roads can be combined in any configuration and we do not have to worry about the sandy or asphalt road connecting with the paved – the worst case. In addition, each road can be covered with sand, dirt, or you can set the amount of damage on the slider. I think it’s a topic for the whole extensive separate conversation, and here are some examples: