Q: The Crusader is a mid-ranged character; will it have the innate 30% damage reduction of the melee classes, something in the middle, or none at all?

That's a really good question that I don't know the answer to. One of things that was important for us with the Crusader, and it kind of touches on the answer, is his shield. We really have to solve the question: if you have the shield you're not dual-wielding and you're not using two-handed weapons. Are players going to be happy having to sacrifice that one slot for the shield? So, two things we've done is: we actually factor in your Block percentage, in terms of your overall damage output. And the Crusader also has a really cool passive skill that allows him to single-handedly use two-handed weapons. So do they get the extra damage resistance that Barbarians and Monks get? That's a really good question... we'll follow up.