Stability & Optimization

This update includes many changes in an ongoing effort to alleviate performance issues on Xbox and Steam. Since automatic terrain deformation during base building was part of the problem, we decided to get rid of it. This was a difficult call for us, but we're committed to delivering an optimized 1.0 at launch this year. We're quietly hopeful that you might even enjoy the new location-specific challenges this new restriction brings to late game base building. We’ve also made lots of usability and stability improvements to base-building in the meantime.