Hi! me and my friend who are both 3D artists were looking at this picture of yoursand we both agree its a very nice model and concept, over all its super cool. however there is 1 thing that could be good feedback for the future model you texture, and that is the fact that you have almost even weathering everywere. if you want to make it more realistic looking you need to put more controll in to were you have areas of heavy weathering and not. weather it more in areas that are exposed protuding or sharp and almost no weathering in protected areas and craveses. did you photobash texture it or some kinda modo/material based texture program?also i want to say that i have more experience with heavely stylised and low noise/detail level models and i am not a pro in Realistic style models. But i thought this was a good point that you could get a lot of benefit from doing!have a great day