Shelly Mazzanoble (@shellymoo) and Greg Tito (@gregtito) open up this week’s Dragon Talk podcast with a musical number before calling Kevin Wilson (@KevinWilson42), designer of the Tomb of Annihilation adventure system board game. Kevin shares the story of how his campaign world for Isles of Treachery got him started in game design, adapting the Tomb of Annihilation adventure to a board game, and our favorite bad guy, Bob Acererak. Lore You Should Know – Matt Sernett (@Sernett) takes us on a magical journey through the astral plane where we learn about psychic winds, color pools, and why we should be avoiding astral dreadnoughts. Watch Dragon Talk recordings live on twitch.tv/dnd Mondays at 2pm PT!

Here’s a guide to when each segment on the podcast begins:

00:00 – Intro with Shelly Mazzanoble (@shellymoo) and Greg Tito (@gregtito)

6:23 – Lore You Should Know - Matt Sernett (@Sernett) – The Astral Plane

30:38 – Interview with Kevin Wilson on Tomb of Annihilation Adventure System Board Game

01:01:55 – Outro with Greg & Shelly

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Here’s video of the interview segment from today’s podcast:

Lore You Should Know – The Astral Plane –

Interview with Kevin Wilson on Tomb of Annihilation Adventure System Board Game

Guest Bio

Kevin Wilson Kevin Wilson lives in the Twin Cities and has been making games for about twenty years. His credits include the 7th Sea and Spycraft RPGs, as well as designing a number of board games, such as Arkham Horror (with Richard Launius), Descent: Journeys in the Dark, TMNT: Shadows of the Past, and Android.

Host Bios

Greg Tito Greg Tito has had weird and long career as an Off Broadway stage manager, a playwright, a theater carpenter, a secretary, an RPG designer, a games journalist, and now a PR/Marketing person. He has loved Dungeons & Dragons ever since 1985 when he found an old copy of the AD&D Dungeon Master’s Guide on his brother’s bookshelf and he honed that love of fantasy storytelling in the dark streets of Sasserine by way of the Upper West Side gaming group he joined in 2004. He moved his family (wife + two young kids) to Seattle in 2015 to work on D&D and he’s never looked back. You can find Greg on Twitter.