ISSUE 26

Greetings! It’s a hot-dropping holiday around these parts as Halo 3: ODST is now available as part of Halo: The Master Chief Collection. It’s particularly cool for me as I remember extremely vividly waiting in line back in 2009 with GrimBrothers III & IV (the latter of which is the biggest helljumper fan I know), eager to get our hands on a brand new type of Halo experience. The Halo 3: ODST campaign is a particularly special experience for Halo fans – especially story lovers – as the game primarily is centered around its campaign, which in and of itself was a new experiment in the way that a Halo game story was told. Rather than being a completely linear “level-to-level” romp, the Halo 3: ODST campaign featured a bit more of a modular approach, with players getting to experience much of New Mombasa in a hub-style fashion, unlocking new areas to explore as they chose new missions to undertake. Even the order in which many of the missions were tackled was left largely up to the player. Another interesting aspect of the campaign was that the player got to take on the role of multiple different characters, depending on the mission chosen.

From a character standpoint, Halo 3: ODST was a veritable highlight reel of roles to both play as and alongside. Headlining the crew was Gunnery Sergeant Edward Buck (Nathan Fillion), who led his squad – Alpha Nine – into the heart of a Covenant-held New Mombasa at the behest of the Office of Naval Intelligence and Captain Veronica Dare (Trisha Helfer). Under Buck’s command was Dutch (Adam Baldwin), Mickey (Alan Tudyk), Romeo (Nolan North), and the primary player-character, a still-green ODST known lovingly as “the Rookie.”

What begins as already a less-than-routine engagement for the team as they drop in from the UNSC Say My Name, goes even further awry as the Prophet of Regret suddenly decides that making a slipspace jump in-atmosphere is a good idea (spoilers: it’s a bad idea). While the Master Chief, Sgt. Johnson, Commander Miranda Keyes, and the rest of the crew of the UNSC In Amber Clad goes chasing after Regret, the ODSTs of Alpha-Nine as thrown off course and scattered across the streets of New Mombasa; streets that become more dangerous with each passing moment thanks to the increasing occupation of the Prophet of Truth’s Jiralhanae-led forces. Unrelated, “Chasing after Regret” sounds like a good name for a post-hardcore side project band. Anyway, it’s on these harrowing and dimly lit streets of new Mombasa that you begin your adventure as the Rookie, who now must try and piece together what has happened in the six hours since their pods came crashing down to Earth. Throughout the campaign, fans take the role of multiple characters as they try to not only survive, but recover a vital intelligence asset along the way. Just in case you’ve never been able to experience the campaign of Halo 3: ODST before, I’ll leave things at that. Needless to say, fans both old and new are in for a treat as they plow through the beloved campaign with a crisp new clarity.

If I can leave you with any last advice, in the wise words of the great 26th century philosophizer Avery Johnson: “Bip. Bap. Bam.”