Keep in mind the list is not final! For example some vehicles are still missing.

- added the Firefly line (it’s incomplete in the patchnotes, some vehicles still missing from the supertest)

- added several vehicles for supertesters (AMX CdC, AMX-13/57, STA-2, ISU-130)

- fixed some visual issues with the models of Maus, Fury, Jagdpanther, KV-1S

- fixed the armor bugs in following models: Hetzer, SU-14, WT Pz.IV

- added new maps: Winter Ruinberg, Mittengard, Ghost Town

- removed Severogorsk and Ruinberg on Fire from the game

- fixed some landscape irregularities on the maps Moutain Pass, Fisherman Village and Windstorm

- fixed some game issues on the map Stalingrad

- fixed some visual model issues of certain environmental objects

- a player will now recieve 10 percent extra XP for scouting damage for each level of difference between his tank and the target (but no more than 30 percent) (SS: as in, if a tier 8 LT lights up a tier 10 and recieves spotting damage, he’ll get 20 percent extra XP)

- added following functions to the minimap: viewrange indicator, gun traverse sector (only for arty), tank names and displaying the last place where a tank was spotted

- added interface fixes in the “special battles” window

- fixed the visual camouflage in improved graphics (new render)

- fixed some UI and game issues in the Stronghold mode

- the AFK punishment warning will now display only after 3 AFK battles in a row (instead of the current punishment), punishment will come roughly after 4th AFK battle

- fixed some freezes and crashes of the client

- changed the condition text description for several medals

- fixed the “jumping” of tank icons on minimap

- fixed the lags caused by display of some special effects

- fixed the “flickering” of leaves and bushes in sniper mode

- fixed the bug where the tank “sinks” into the floor of the hangar

- fixed some small UI bugs