But it’s broken. Seriously. READ THIS FIRST.

YOU ASKED NICELY TO PLAY STRAFE®.

WE SAID HAHA NOT A CHANCE IN HELL.

YOU DEMANDED TO PLAY STRAFE®, OR ELSE.

WE SAID REALLY, IT’S NOT READY.

YOU KIDNAPPED OUR LEAD PROGRAMMER AND HELD HIM AT GUNPOINT UNTIL HE RELEASED A BROKEN STRAFE® BUILD.

WE PULLED OUT A RAILGUN AND EXPLODED YOUR SKULL IN SELF DEFENSE.

AND THEN RELEASED A BROKEN STRAFE® BUILD AFTER JUST TO SPITE YOU.

So here it is, world. A small sign of things to come for STRAFE®. The SPEED RUN with high score tracking!

That means it’s pre-Alpha, BROKEN and not representative of the final game. It was custom built in days to get into the hands of streamers. The overwhelming positive response encouraged us to release it to the public. BUT this is A TINY FRACTION and modified version of STRAFE® that lacks most final features likes:

Custom options (inverted mouse, FOV/visor/gun sliders, etc)

Procedural level generation

Finished enemy AI and pathfinding

Secrets

A ton of things, you get the idea

We love what we’ve seen. But unfortunately it might not run on your particular computer right now. It might have major bugs, like enemies literally dancing for death. It might begin WWIII after your computer is mistaken on radar for a nuclear warhead. And if you don’t remember Doom’s elevator lifts, you might get stuck and not know how to move forward. Press E toward the ground, damn it.

If it works, great, see if you can beat the streamers’ speed run times! Just don’t be an asshole and cheat.

Enjoy. Get excited, but please realize we initially didn’t want people to play it until it was perfect. Remember this is just the beginning. We’re excited to build on this and complete STRAFE® in the most amazing way.

Here’s the download:

PC / MAC

Share it with anyone who was on the fence for pledging! And check back early tomorrow morning for our final update we think everyone will enjoy. We’re close, we think we’ll can pull it off, but not without you sharing these updates!

AND GIVE US YOUR MONEY SO WE CAN MAKE OUR GOAL!





Thanks again.

Thom