KTEST Patch 10/18

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Unique Raid

1. Added new Unique Raid [Lepidoptera Junction: Unique].

-You can enter [Lepidoptera Junction: Unique] through the Chronomancer Master NPC.

-[Lepidoptera Junction: Unique] is available starting at level 420.

-In [Lepidoptera Junction: Unique], you can obtain the following items:

Spirit Fragment: Moringponia, Recipe: Level 400 Unique Accessory, Special Costume, Special Hair Costume

-Entry to the raid requires Raid Portal Stone x6. The items are consumed upon receiving rewards from the raid.

2. Added new Casual Raid [Lepidoptera Junction: Casual].

-You can enter [Lepidoptera Junction: Casual] through the Chronomancer Master NPC.

-[Lepidoptera Junction: Casual] is available starting at level 420.

-In [Lepidoptera Junction: Casual], you can obtain Spirit Fragment: Moringponia.

-After collecting Spirit Fragment: Moringponia x50, you obtain exchange them for one Unique Accessory Recipe from the raid of your choice.

-Entry to the raid requires Raid Portal Stone x3. The items are consumed upon receiving rewards from the raid.

※ You will not earn silver or experience in these new raid dungeons.

※ Dungeon multipliers and resets have no effect on these new raid dungeons.

Maximum Field of View Increased

The maximum field of view has been increased. (Approximately 42% larger)

※ If you play with a large field of view, vision of your character may be blocked by structures in some areas.

※ There has been no changes to the field of view in PVP areas such as Gemstone Feud and Guild Territory Wars.

Resurrection Skill Position Change

The respawn point of characters brought back to life through the Resurrection skill has changed.

Before: Position where the character died

After: Position of the caster of Resurrection

Loading Screen Help

1. Loading screen help messages have been added and updated.

2. Help will now show on all loading screens.

Skill Balance: Summons

The Skill Factor of summons will be affected by the summoner’s SPR stat.

The max HP of summons will now be affected by the summoner’s SPR stat in non-PVP areas.

[Summoner Stats]

Level: 420

SPR: 1600

Max HP: 110,000

[Summon Stats based on mastered Summoning skill]

Increased Skill Factor: 0% -> 292%

Max HP: 110,000 -> 627,000

Summons have always had a final damage increase that scales from at least 100% up to 400% based on the summoner’s SPR stat. The development team decided that this buff to damage was too high when considering that summons attack automatically compared to other classes. Instead of reducing the effectiveness of Summoner despite how powerful this automatic combat is, the development team has changed its combat capability to be stronger when the summoner is in direct control. These elements include Gather Corpse’s damage increase, Bokor’s ease of summoning many zombies, and Damballa’s increased combat capability.

However, looking at the situation after doing the last summon patch, it wasn’t enough to simply buff these elements of summoners, and even when playing in a similar way to before the patch, the buffs were not sufficient and summoners felt weaker than before. The development team did a review of the changes they have made and have made further changes to reflect the weak base Skill Factors of summoned creatures, given the fact that most damage buffs that other classes benefit from don’t function for summons. With these new changes, we’ll roll back some of the changes we made to SPR modifiers and increase the Skill Factor of Necromancer summons, while still preserving the damage increase mechanics we added in the last set of changes.

Necromancer

Skeleton Soldier - Skill 1

Skill Factor: 73% -> 108%

Skeleton Archer - Skill 1

Skill Factor: 126% -> 180%

Skeleton Mage - Skill 1

Skill Factor: 100% -> 174%

Skeleton Mage - Skill 2

Skill Factor: 387% -> 510%

Sorcerer

Gorkas - Basic Attack

Skill Factor: 143% -> 853%

Gorkas - Skill 1

Skill Factor: 179% -> 1135%

Gorkas - Skill 2

Skill Factor: 91% -> 1705%

Ignas - Basic Attack

Skill Factor: 187% -> 512%

Ignas - Skill 1

Skill Factor: 373% -> 1220%

Ignas - Skill 2

Skill Factor: 215% -> 3410%

Crevox Note: When the previous KTEST patch was pushed to the live version, they also included summon buffs for Marnox, Froster Lord, Netherbovine, Zaura, and Templeshooter. These summons, along with the two listed above, are now significantly stronger than all other Sorcerer summons by a wide margin.

Kabbalist

Tree of Sepiroth

-Reductions to HP healing now apply to this skill in PVP areas.

Crevox Note: I assume this skill was exempt in from healing reductions in PVP areas due to its past incarnation being a % of max HP heal, and this change is just to ensure that it does not bypass the healing reduction mechanic recently added for TBL. Not really a nerf, but a bug fix.

Matador

Faena

-Added a note to the description that states that the skill deals critical damage to enemies under the influence of the debuff [SeeRed].

Bug Fixes

Many bugs were fixed.

One notable bug fix:

-Fixed an issue where Hunter’s duration of defense debuffs were incorrect for Coursing and Retrieve.