User Info: sesshomaru_55 sesshomaru_55 7 years ago #1





Around the turn of the millennium, regular series writer Noboru Sugimura created a scenario for the title, based on Kamiya's idea to make a "cool" and "stylish" action game. The story was based on unraveling the mystery surrounding the body of protagonist Tony, an invincible man with skills and an intellect exceeding that of normal people, with his superhuman abilities explained with biotechnology. As Kamiya felt the playable character did not look brave and heroic enough in battles from a fixed angle, he decided to drop the prerendered backgrounds from previous installments and instead opted for a dynamic camera system. This new direction required the team to make a trip to Europe, where they spent eleven days in the United Kingdom and Spain, photographing things like Gothic statues, bricks, and stone pavements for use in textures. Though the developers tried to make the "coolness" theme fit into the world of Resident Evil, Mikami felt it strayed too far from the series' survival horror roots and gradually convinced all of the staff members to make the game independent from it. Kamiya eventually rewrote the story to be set in a world full of demons and changed the hero's name to Dante.The cast of characters remained largely identical to that in Sugimura's scenario, although the hero's mother and his father, the latter an early version of Umbrella founder Lord Spencer, were written out of the story. The game's new title was revealed as Devil May Cry in November 2000, and development on Resident Evil 4 started over at the end of 2001 This blew my mind.Around the turn of the millennium, regular series writer Noboru Sugimura created a scenario for the title, based on Kamiya's idea to make a "cool" and "stylish" action game. The story was based on unraveling the mystery surrounding the body of protagonist Tony, an invincible man with skills and an intellect exceeding that of normal people, with his superhuman abilities explained with biotechnology. As Kamiya felt the playable character did not look brave and heroic enough in battles from a fixed angle, he decided to drop the prerendered backgrounds from previous installments and instead opted for a dynamic camera system. This new direction required the team to make a trip to Europe, where they spent eleven days in the United Kingdom and Spain, photographing things like Gothic statues, bricks, and stone pavements for use in textures. Though the developers tried to make the "coolness" theme fit into the world of Resident Evil, Mikami felt it strayed too far from the series' survival horror roots and gradually convinced all of the staff members to make the game independent from it. Kamiya eventually rewrote the story to be set in a world full of demons and changed the hero's name to Dante.The cast of characters remained largely identical to that in Sugimura's scenario, although the hero's mother and his father, the latter an early version of Umbrella founder Lord Spencer, were written out of the story. The game's new title was revealed as Devil May Cry in November 2000, and development on Resident Evil 4 started over at the end of 2001