Quote EricMusco Quote: Originally Posted by Hey folks,



One of the topics we have seen quite a bit of feedback about is the viability of tanks in PvP. There are a few reasons for this which we would still like to address down the line, but we have one change planned for 5.9.2 which we hope will help their survivability in PvP. This will also help incentivize tanks to wear tanking gear in PvP.

Critical hits are now affected by Shield / Absorb. Currently, only regular hits from players can be impacted by shield procs. By including crits, this gives the potential for much more damage mitigation for tanks when being targeted by DPS classes. Here is a very basic example. Let’s say a normal hit would do 1,000 damage and a critical hit would do 2,000 damage. You are a tank and when your shield procs, you reduce damage by 25%. Previously you could reduce the normal hit to 750 damage, but would always take the 2,000 from a crit. After 5.9.2 you can also reduce the critical hit damage down to 1,500. This allows shield and absorb to be a direct counter-stat to Crit Rating for DPS classes.



Let us know your thoughts.



-eric

On Tulak Hord you have some major problems in pvp. Far too many tanks in regular warzones. far too many guards in regular warzones.

the result is that even skilled teams need way to long to kill tanks and guarded targets.



So my advice is to limit tansk and healers as planed and leave those tank stats as it is now.

You guys should thinking of doing one step after another and not just do one changed and undo it with another change. Their was a reason for limiting tanks for regular warzones up to two? Buffing them now would have the opposite effect.On Tulak Hord you have some major problems in pvp. Far too many tanks in regular warzones. far too many guards in regular warzones.the result is that even skilled teams need way to long to kill tanks and guarded targets.So my advice is to limit tansk and healers as planed and leave those tank stats as it is now.You guys should thinking of doing one step after another and not just do one changed and undo it with another change.