Nvidia Speaks about Mantle - They won't support it.

Nvidia won't support Mantle

| Source: Youtube Author: Mark Campbell

Nvidia finally speaks about Mantle

Nvidia has finally spoken about AMDs Mantle openly, saying that they will not support it. This has came to light in MaximumPCMag's latest Podcast, with special guests from Nvidia, Distinguished Engineer Tom Peterson and Senior Director of Engineering Rev Lebaradian.

They say that Nvidia has had no part in AMD Mantle and will not support it and, from the way they see it, AMD's Mantle API has no "obvious benefits" compared to Direct X.

Here is the full Podcast below, skip to 16.00 to hear what Nvidia have to say about Mantle.

Remember guys that this is Nvidia speaking here, who have not seen Mantle code or have a real opportunity to assess AMD Mantle. Most of what Nvidia have said should be considered as PR and nothing more.

With that being said Nvidia do have a point, as far as the lower level side of Mantle goes, Direct X 12 will cover that basis to an extent and Nvidia's work in optimizing their Direct X 11 drivers have achieved a reduced CPU overhead, though not to the same extent as AMD's Mantle.

Here are some of the most important quotes from Nvidia regarding Mantle;

“We don’t know much about Mantle, we are not part of Mantle. And clearly if they see value there they should go for it. And if they can convince game developers to go for it, go for it. It’s not an Nvidia thing. The key thing is to develop great technologies that deliver benefits to gamers. Now in the case of Mantle it’s not so clear to me that there is a lot of obvious benefits there.”

“It’s possible to pull performance out of DirectX, we’re approving that, and so you can argue that maybe it’s not a good idea to put extra effort into yet another API that does the same thing essentially. Feature wise there is nothing more.”

“DX12 is coming and a lot of the features, the benefits of having a lower level API (the extra calls and stuff), it’s going to be in DX12.”

The Future of AMD Mantle

Some of you will remember when we reported on Intel's interest in AMD's Mantle API earlier this month. Even with DX12 coming, Mantle will be launched a full year earlier than DX12, releasing as Mantle 1.0 later this year. This will make all mantle code public, making Nvidia and Intel's support of Mantle only one driver iteration away, if they want to support the API of course.

Mantle is also planned to be ported over to Linux, and by extension SteamOS, meaning that Mantle has a whole extra platform to be used on than Direct X, then again DX 12 will be able to be used on the mobile market, after all Qualcomm is a DX partner now.



At present what Nvidia are saying about Mantle Support is a firm NO! In the future this may change, but I will not put any money on that, as Nvidia said "It's not an Nvidia thing".

Join the Discussion on Nvidia's opinions of Mantle on the OC3D forum.

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