New hotfix, mainly to try and address reported performance issues.



1.11.4:

- Major optimization work done to AI and gamestate, should hopefully help for users that are reporting performance issues

- Fixed a bug where you would be counted as being an ally in war with another country despite not being at war at all

- Seven Cities: Fixed Quivira ultimate end event not working correctly due to bad scope scripting

- Fixed CTD occuring on integration caused by integrated country having 'empty' armies and navies

- AI: Now picks exploration ideas more frequently in random setup

- Fixed bug where date could be changed after loading a save game.

- Fixed another case where occupying just the coalition leader could lead to 100% warscore

- Fixed an issue where religious AI would 'freeze', ceasing all conversions until save was reloaded

- Fixed an issue where the AI would make suicidal declarations of war due to miscalculating on whether enemy allies would join

- Better default adjectives for Custom and Dynamic Random nations

- Improved tooltips for liberty desire

- It is no longer possible to add Custom Nations to Ironman save games.



1.11.3:

- More fixes to dynasties for Women in History events

- Coalition leader no longer gets increased War Enthusiasm if enemy warscore is 50% or more

- Being defeated by rebels no longer always gives +5 army tradition.

- Fixed an issue where users without El Dorado would constantly receive messages about treasure fleets arriving with 0 gold

- Fixed CTD in rebel factions caused by loading several saves after each other

- Fixed a bug where explorers would get stuck after reloading an ironman save while they were on an exploration mission

- Custom nation ships should no longer have rebel flags

- Maya collapsing should no longer release UPCA under ANY circumstances

- Terrain modifiers for fort defense now work correctly

- Marches now count less towards total power of vassals for the purpose of calculating Liberty Desire.

- Nations supporting independence now only increases liberty desire for vassals they are supporting and their allies.



1.11.2:

- Fixed revolutionary tricolors being all-white

- Splitting off a siege stack no longer puts general in the wrong stack

- Another fix to try and force clients who could not see Women in History to download the files



1.11.1:

- Doubled horde gold & tradition gain from looting.

- The Women in History DLC should now show up correctly in the launcher for everyone.

- Fixed various minor issues with dynasties, triggers and duplicate characters in the Women in History events.

- Ships no longer show manpower needed in reinforcement tooltip when not modded to cost manpower.

- remove_opinion and reverse_remove_opinion effects now work again.

- Random New World no longer crashes on start.

- Naval exploration slowed down. There's a new define SEA_EXPLORE_SPEED to control this.

- Treasure fleet tooltip will be immediately updated on tag change rather than at month's end, to prevent confusion.

- Fixed wrong custom colors for units after loading save game.

- Fixed male heirs sometimes getting female names in Custom Nations.

- Fixed Colonial nations of custom nations ruled by a succession of regency councils.

- Fixed CTD when creating client states from Custom or Dynamic Nations.

- Fixed assigning merchant to main trading port removes caravan trade power.

- Fixed Detach Siege can remove general if detaching army was too small.

- Fixed wrong custom colors for units after loading save game.

- Fixed Dynamic nations losing all flag colors after save (colors will be randomized if loading a save created before the fix).

- Natives can no longer rise up in uncolonized provinces taken by custom nation.

- Fixed a bug that was preventing the AI from exploring ocean provinces.

- Fixed a bug where female advisors would not be correctly saved as female on saving & reloading.

- Fixed meso/south american theologians having Western portraits

- Added missing localization for colonial nation names.

- Tweaked army tradition gain so that you gain some tradition even from crushing victories (you still get more for more even battles though)

- Fixed some cases where liberty desire still did not show on topbar for subjects.

- Fixed some missing localisations for colonial nations.



Furthermore, Tunis must be destroyed.