LunisequiouS

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It tries to match the textures that are visually identical by scanning the actual pixels, and if any matches are found, it can run specific operations on the set. Might be useful to any of you guys, so give it a shot and play with it if you're interested. Basically any use-case where you want to rename/copy X to Y if X matches Y visually or remove duplicates you should be good.



I included a test set of textures from the original Paper Mario game with the program so you can try it out too, but feel free to use it on your own dumps. It's not terribly optimized yet so I don't recommend running it on hundreds of thousands of textures just yet unless you got some time to kill



I might release the source code once it's a bit more tidy and commented, if there's interest. For now it's a public Alpha release, so bugs are to be expected. If you find any let me know with steps to reproduce so I can fix.



Here's a couple screenshots:











And here's the download link:



Let me know if the link goes down, but kindly do not redistribute since it's not yet finalized. Just link to this thread instead, so I can keep the link updated.



Thanks! So I wrote a tool to automatically convert textures from one emulator format to another. It was meant originally to convert between Glide64 and Dolphin textures for Nelde's New Paper Mario HD retexturing project , but it works on raw PNGs, so it should be able to do a lot more than that.It tries to match the textures that are visually identical by scanning the actual pixels, and if any matches are found, it can run specific operations on the set. Might be useful to any of you guys, so give it a shot and play with it if you're interested. Basically any use-case where you want to rename/copy X to Y if X matches Y visually or remove duplicates you should be good.I included a test set of textures from the original Paper Mario game with the program so you can try it out too, but feel free to use it on your own dumps. It's not terribly optimized yet so I don't recommend running it on hundreds of thousands of textures just yet unless you got some time to killI might release the source code once it's a bit more tidy and commented, if there's interest. For now it's a public Alpha release, so bugs are to be expected. If you find any let me know with steps to reproduce so I can fix.Here's a couple screenshots:And here's the download link: DOWNLOAD Let me know if the link goes down, but kindly do not redistribute since it's not yet finalized. Just link to this thread instead, so I can keep the link updated.Thanks! Reply Shonumi





Linux User/Tester Posts: 6,337

Threads: 52

Joined: Dec 2011 Moving to the HD Texture forum because it's a very relevant tool. Marked Unofficial as well (sorry, had to change some words in the title, titles are limited to 75 chars) Website Find Reply e2zippo





Senior Member Posts: 270

Threads: 14

Joined: Jul 2016 Was just looking to convert some dolphin textures to GlideN64, will this support .dds files and GlideN64 new format of .htc files?



Cheers! Find Reply