You hurl an energy sphere shaped blast that brutaly strikes foes causing unexpected damage. When you cast this spell for the first time, choose a damage type (you can't choose slashing, bludgeoning or piercing as a damage type for this spell), once chosen, the damage type can't be changed unless you use the Wish spell to change it. Make a ranged spell attack against any target. On a hit, the target takes 1d6+your spellcasting ability modifier of the choosen damage type.

The visual effect shape of the blast and the color the sphere takes depends on the damage type choosen: flaming red for fire, gaseous cian for cold, sunbright yellow for radiant, iridiscent orange for force, dirty green for acid, foggy purple for poisson, waving gray for thunder, sparky blue for lightning, kaleidoprismatic pink for psychic and deep black for necrotic.

At Higher Levels: This spell's damage increases by 1d8 when you reach 5th level (1d6+1d8+your spellcasting ability modifier), 11th level (1d6+2d8+your spellcasting ability modifier), 17th level (1d6+3d8+your spellcasting ability modifier) and 20th level (1d6+4d8+your spellcasting ability modifier).

* - ( A ring with a personal emblem engraved in from which emanates the spell's energy.)