This jam is now over. It ran from to . View results

Optional Themes:

Here are the multiple OPTIONAL themes, you can use one, two, all of them or none of them, it's just to help along those of you who like the extra challenge or need some inspiration!



Only in the dark

Illogical solution

Growing pains

Aftermath

Western

Feed the world

Unplayable

Transformation

Text only

Factory

Who?

The LOWREZJAM was originally devised and hosted by Devi Ever. I, Jack Oatley, have only been hosting it since 2017 (2019 will be the 3rd for me), the show must go on! LOWREZJAM 2016 was my first jam on itch.io, and I met a lot of cool people and it was fun to enter. My hope is that this can be the case for many others!

When?

The jam this year will be taking place at the same time as 2017's LowRezJam.

Jam: August 1st (start of day) - August 17th (end of day)

Voting: August 18th (start of day) - August 24th (end of day)

Where?

You're already there! The jam will be hosted here on Itch.io. Though it is highly recommended you also share on Twitter using the hashtag: #LOWREZJAM. And join in on the community chat in the jam forums here (See Community link near top of page), it is also good to keep a devlog of your game's progress here. And you can join our Discord server! AND you can find a team on the jam's CrowdForge page.

What?

The goal of the jam is to create a game with a resolution of 64x64 pixels or less. You can use whatever programming language or tools that you wish. With no other restrictions on graphics, sound, 2D or 3D, nor a theme. The world is your oyster, as long as you stay in your 64x64 cage, of course! The game can be scaled up to fit in a bigger window, but the view in game must remain 64x64! More can be found out in the FAQ below.

How?

Creating something in such a small space is certainly a challenge, but far from impossible. You only have to check out 2016's 387 submissions, 2017's 233 submissions, and 2018's 169 submissions to see so many possibilities. Here's straight up examples:





So, what do I win?

There are no prizes for this jam. Only the enjoyment of friendly competition within a great community, the experience of challenging oneself in news ways and to gain learning and inspiration! You are however welcome to make friendly wagers with your personal friends on who orders the next take out.

Extra Resources:

Graphical Ideas - Need ideas for a graphical style? Check out this Pinterest board by Seba: https://pin.it/pe76ygrxbhaebv

DragonRuby - DragonRuby is a cross platform 2D game engine, with tons of sample projects (including LowRezJam starter projects!) Check out the topic in the comunity to get yourself a free lifetime license: https://itch.io/jam/lowrezjam-2019/topic/512286/free-dragonruby-gtk-license-to-jam-with

Quadplay - The Quadplay fantasy console by CasualEffects is now in public beta. Designed to be easier than Nano (listed below) and other fantasy consoles such as Pico-8. https://github.com/morgan3d/quadplay

Pixel Vision 8 - is a fantasy console and has several templates designed for #LOWREZJAM to help you overcome and embrace the graphical challenges of the jam. You can find the templates here: https://www.pixelvision8.com/low-rez-jame-systems. And you can follow PV8 on Twitter: https://twitter.com/pixelvision8

Nano - A nifty fantasy console whose native resolution is 64x64. It seems you have to run the game on the site, but you can generate a link directly to your project. https://morgan3d.github.io/nano/

FAQ: