icing on the cake" and because of that I think it needs extra attention. Couple more things about cubes;

for lack of a better word,

Really cool! Nicely done impact frames, I think you've really figured out how to make them and use them effectively; I especially like the last ones, there is that nice " kaboom " effect that I feel even without sound and what is also good is that you put that little camera shake (not too much, but not too little, just the right amount), I think it ads even more to that feelingOn other parts, camera movement was a nice touch, but (a very small nitpick) I think it's feel a bit mechanical, a bit moreoron places would probably fix that and give more natural feeling, well that is how I like it haha; I'm a huge fan of Mitsuo Iso's camera movement in this scene (from start to 9 sec), though it doesn't need to be that strong here, all depends what you want to convey. You can go really deep on what camera lenses there are and which gives that "little shaky camera" feeling, but I've not really looked into it so I can't say how valid my points really are haha. Again, this wasn't anything that breaks your animation (and can be just an opinion), I thought I mention it so you know its existence ^^There is really nice flow to this whole animation, with rising excitement and the peak of it being ice pillar breaking into cubes. I would've added even more cubes since everything flows reeeally nicely to that moment which makes it that "theafter explosion and when they start moving, movement is,a bit too random (hard to explain what I mean) and volume chances, using line tool helps reduce this and if you want thatlook you can trace those lines again by hand ^^ I know animating all those cubes is very time consuming and I don't know if you had that time, so I'm sorry if I just repeated things that you were already aware of. Anyway, awesome jobI think this is your best one so far, really great to see how fast you are improving! Again, can't wait to see the next one!