“Prolonged pressure occurs when players take risks.”

In the last episode, the creators of the “Think, Don’t Mash!” education series explained how to formulate a game-plan as a new fighting game player. Now that we have that plan, we have to apply it. To do that, it is vital to finally start talking about the very basics of frame data and footsies.

Once you understand how “turns” work in fighting games, you’ll find yourself taking control of more situations than your flailing, erratic opponents at lower ranks. For further reading to accompany today’s episode, check out PBW’s excellent blog post here for a detailed breakdown on “turns” and pressure.

Source: Press Button Win