HEX Update – E3 2014

Hey HEXers! It’s been a busy week. E3 wrapped up yesterday, and our Level Up Latin America friends just dropped by the office with press to take a close look at HEX.

The Future



We announced our second set’s name, Shattered Destiny, on Tuesday and handed out some preview cards to press at E3. You can see the first one here on Game Informer. Many thanks to Dan Tack for getting that up during his very busy week! We’ll link the rest as they come up, and if we miss any we’ll be posting them at a future date.

Many of you asked why we would release information about Set 2 before releasing PVE. Simply, TCGs require reliable, scheduled new cards in order to keep the game going. We first let players give HEX a spin at Gen Con 2013. Alpha launched in November 2013. So, people have been playing with Shards of Fate cards for the last 7 or so months. Countless TCGs died because new content wasn’t available to keep the game fresh, provide new experiences. We must deliver new content to keep people engaged and playing. Set 1 is a very broad set with key tools for any deckbuilder. You’ll be using those cards for years to come. And remember that all Kickstarter backers, from Squire to Producer, will receive HEX Set 2 booster packs for free as part of the crowdfunding stretch goals!

As for PVE, we’ve spent a good amount of this extended time improving the game. We have hundreds of PVE-exclusive cards and we’ve only added to that number over the last few months. Our artists have been working on improving Entrath locations. We are committed to PVE and delivering the amazing free aspect of the game to you. TCGs are typically for hardcore gamers, and PVE is the key for us to teach new players and to entertain those who want an amazing loot collecting, dungeon clearing experience. We apologize that it’s taking so long. We are trying to create an entirely new genre of game, and there have been some delays as we forge ahead into a place where no game has gone before. We thank you deeply for your patience as we continue to develop PVE. We’ll continue to show PVE progress as it develops and becomes polished enough for public display.

E3

Our second E3 was a great time, helping us spread the word of HEX to new players. Thank you to all the press who came to visit us. If you missed the live GameSpot HEX segment, you can catch it on their website and we also made it onto their list of most impressive games for the expo. MMOHuts made us one of their most anticipated games of the year as well. Thanks everyone! We’ll be linking more reviews next week as they hit the ‘net.

YouTube

If you missed them earlier in the week, you can see our updated location art on our new YouTube page. You can also check out our new How to Play video. We’ll have Deck Building and How to Draft coming up real soon to the page, and we plan to post new videos regularly. Please subscribe so you don’t miss a single update!

Next Patch

We’ve been testing the Auction House, Starter Deck Trials, bug fixes, and quality of life improvements for our next patch. Based on our QA results, we’re going reschedule the patch date from the original June 18th date. Keep an eye on HEXTCG.com and our Twitter account for updates on our future patch date and time.

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