Fact Sheet



Developer

Untame

Chicago, IL



Website

mushroom11.com



Release Date

Oct. 15 2015



Platforms

Desktop:

PC/Mac/Linux



Regular Desktop Price

$14.99



Steam Page

Steam page link



Mobile Release Date

March 9 2017



Mobile Platforms

iOS/Android



Mobile Price

$4.99 Chicago, ILOct. 15 2015Desktop:PC/Mac/Linux$14.99March 9 2017iOS/Android$4.99

Game Description

Destroy it and it will grow.

Mold an amorphous organism into any shape by pruning its cells. New cells will immediately grow, allowing you to traverse a mysterious world across brain-twisting obstacles, overcome swarms of bizarre mutated creatures, and understand the true nature of the devastation from which you emerged.



History

Mushroom 11 was started at the 2012 Global Game Jam event in New-York City by Itay Keren with his wife, Julia Keren-Detar, and the Game Jam’s Ouroboros theme helped inspire the project’s unusual mechanic of continual destruction and growth. The team soon joined forces with artist Simon Kono and producer Kara Kono. The expanded team has been focusing on creating the full game experience, visuals and narrative leading up to the upcoming release. Mushroom 11’s back story has been inspired in part by a



Desktop Features

• Unique Puzzle-Platformer where players remove cells to allow growth, and prune themselves to traverse the landscape and solve its challenges

• A wide variety of novel puzzle techniques, based on the mushroom’s motion

• 7 vast worlds to explore, each comes with a unique boss to defeat

• Mushroom 11 has teamed up with Electronica supergroup



Mobile Features

• Touch brings a tactile nature to the game

• Multi-touch provides a new approach to puzzles

• Left handed mode mirrors the game and provides optimal experience for all players

• Force touch (on iOS) magically adjusts the eraser size by pressure

• Localized to 5 languages with more on the way

• Dozens of achievements via Game Center or Google Play Destroy it and it will grow.Mold an amorphous organism into any shape by pruning its cells. New cells will immediately grow, allowing you to traverse a mysterious world across brain-twisting obstacles, overcome swarms of bizarre mutated creatures, and understand the true nature of the devastation from which you emerged.Mushroom 11 was started at the 2012 Global Game Jam event in New-York City by Itay Keren with his wife, Julia Keren-Detar, and the Game Jam’s Ouroboros theme helped inspire the project’s unusual mechanic of continual destruction and growth. The team soon joined forces with artist Simon Kono and producer Kara Kono. The expanded team has been focusing on creating the full game experience, visuals and narrative leading up to the upcoming release. Mushroom 11’s back story has been inspired in part by a Ted Talk from Paul Stamets as well as Itay’s view on environment, technology and human nature. Mushroom 11 is backed by Indie Fund.• Unique Puzzle-Platformer where players remove cells to allow growth, and prune themselves to traverse the landscape and solve its challenges• A wide variety of novel puzzle techniques, based on the mushroom’s motion• 7 vast worlds to explore, each comes with a unique boss to defeat• Mushroom 11 has teamed up with Electronica supergroup the Future Sound of London for the game’s background music• Touch brings a tactile nature to the game• Multi-touch provides a new approach to puzzles• Left handed mode mirrors the game and provides optimal experience for all players• Force touch (on iOS) magically adjusts the eraser size by pressure• Localized to 5 languages with more on the way• Dozens of achievements via Game Center or Google Play