2014-02-25 10:22 , edited 2014-02-25 10:29 by Vincent0K

We’ve started rolling out a new Battlefield 4 game update on Xbox One. You may experience some downtime during this rollout, as we are also updating the game servers. As usual, it will take a few hours before the majority of servers are updated.



Feb 25 Xbox One Game update notes

-Fix for an issue where spawning into, or switching to, a gunner seat in an IFV/MBT sometimes could cause the game to crash

-Fix for a crash that could occur when signing out as an active user

-Fix for missing sound in Team/Squad Deathmatch

-Fix for an issue in the Defuse game mode, where a bomb carrier would be permanently spotted

-Decreased the rate at which the kill card would incorrectly display 0 health, while the enemy was clearly alive

-Fix for an invisible wall that was incorrectly present in one of the fallen concrete pipes on Zavod 311

-Fix for an issue where bullet impact sounds weren’t properly matching the actual number of impacts, causing the players to feel that they died too quickly.

-Fix for an issue where the “Draw” message would not display on-screen once a Conquest round ended with both teams having the same amount of tickets

-Fix for an issue where long IDs wouldn’t scroll on dog tags

-Fix for missing grass physics in terrain

-Fix for an issue that would appear if a 10 users party would join a game with 8 available slots, leaving 2 of the players stuck on the loading screen

-Fix for an issue where the player camera would be positioned inside of the soldier when parachute spawning

-Fix for a MAV exploit that let players reach various out-of-map locations