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This is a list of all Pocket slot items that contribute to combat without any other location where they can be placed.

Notes:



Superior scrimshaws are untradeable, so GP/h uses price from selling inferior version.



Icons to designate flaws of the pocket items:

- item becomes significantly weaker the lower your damage. - item becomes significantly weaker the lower your hit chance. - item requires you to receive hits to take effect.



template=Combat Pocket Items form=CMBPocketin result=CMBPocketout param = DPM|DPM|100000|number| param = acc|Hit Chance (%)|95|number| param = dmg|Base damage|2100|number| param = lvl|Level|99|number| param = boss|Boss KPH|15|number| param = monster|Non-boss KPH|200|number| param = mhp|Non-boss HP|30000|number| param = rate|Hit rate per min|33 revo/manual|select|33 revo/manual,42 4taa,50 c4taa