- Added drag & drop to move items around. Item positions are maintained on the backend. - Added multi-select, allowing you to delete multiple items at once. - Added a new key to the key binding page that opens your inventory directly to your backpack. - Fixed mouseover panel being incorrectly position when the backpack first appears.

Update PLR_Pipeline

- Increased the starting advantage in the third round if a team has won the first two rounds.

- Fixed carts not continuing to the second round if they're capped at the same time in the first round.

- Fixed being able to shoot pipebombs over the starting gates in the first round.

- Fixed being able to open the doors in the first round before the setup time was finished.

- Fixed players getting stuck in some doors.

- Fixed players being able to get onto rooftops and out of the map boundaries.

- Fixed other minor bugs and exploits.



Update Arena_Sawmill

- Fixed DirectX8 bug where some models would not be visible.

- Fixed exploit with building teleporters outside of the map.



Updated CP_Granary

- Made a few changes to improve balance based on competitive community feedback.

