After 20 years of service, it is sad to see GameFront will be ceasing operations in 2 weeks on April 30th. We must unite as a community and preserve the mods that GameFront hosts which might otherwise be lost forever.

Posted by XanT on Apr 17th, 2016

UPDATE: So that no one misses this news I have bumped it to the top. THANKS GREATLY to our community for uploading some mods. Please continue to do so. We continue to try and get in touch with Defy Media (GF owners), but no luck so far.





It has just been announced that long running gaming hub GameFront will be closing it's doors on April 30th. The Mod DB team would like to sincerely thank the GameFront crew for doing an outstanding job supporting modding and helping host the public's creations over 20 years.

We are very worried that many amazing mods and addons shared only on Gamefront will be lost in 2 weeks time after the closure. So we are calling on our entire community to help us preserve these files and make them available forever. If you have downloaded a mod, addon or know of files on GameFront that are not currently hosted on Mod DB, please share them. You can submit content to Mod DB via the following links:



After April 30th no files will be able to be recovered so if you have files or know of others that do please spread the word, so we can all do our bit in making sure all mods are added to the archives and not the history books. Finally Mod DB would like to wish the team at GameFront the very best with their future endeavors and once again thank them for their contribution to the modding community.

Thanks for helping us preserve modding history



A few people have asked where to submit files. To help answer that: it really depends on the project. If it has a trailer, multiple images or news you should make a mod profile www.moddb.com/mods/add and submit the file to the mod profile. If it is just an individual file (map, model etc) with not many details, a download will do: www.moddb.com/downloads/add (just make sure you pick the right category for the file (map, model etc) and our system will automatically determine if it is an addon or not)