All these made-up triplets that don't even follow any sort of musical patterning smh. If you want to overmap triplets, you can do it in a way that follows the musical pattern of the song itself, (And that's a bit more complex than "Put a triplet before every big white tick during the chorus). The thing is, parts of this song are rhythmically very simple and you did it right a good chunk of the time, but those just make the random triplets even more confusing. But then you just seem to forget you did it!



Compare 00:54:645 (1,2,3,4,5,6,7,1,2,3) - with 00:58:930 (1,2,3,4) - . They're actually duplicate phrases in the song but they're mapped completely differently. If you want to have additional noises, they have to be consistent so that they are aligned with the music. Let me say that in the first phrase of this section, e.g, 00:54:644 - to 00:58:930 - , you did a good job.



Bonsai tried to go over this with you but you were having none of it, but I'm trying to be polite here. I just find it really weird that you want to have a rhythmically more interesting map by adding triplets and 3/4 sliders and other changes from boring 1/2 spam but then you do that very same boring 1/2 spam for the other half of the map. It's just not following its own rules.





If it's too hard or complex to do it right, you probably shouldn't do it for ranking. Simply following the music and scrapping the idea of additional triplets would (have) increase(d) the quality of the 6* diff at least threefold. Right now, this map is in a very thin area between "Creatively using additional notes to impart rhythm to an otherwise surprisingly beat-empty song" and "Filling empty space with random notes". You want to be in the first category. 02:46:877 (3,4,5,6) - Is in the second.





01:46:609 (3,3,3) - These are still here? Why? You got a better mp3 and everything so you can actually tell that the synth has two distinct beats but you have single 1/8 buzz sliders anyway?



01:49:287 (1,2,3,4) - This especially becomes a problem with these. They're all theoretically following the same instrument, but the first note is just a plain note while the rest are half-length buzzes. ( also do mine ears deceive me or is the drum roll for 2 a 1/6 quad? You don't necessarily need to map it, i'm just again shocked that an mp3 upgrade can still be so badly warped) ).



02:05:694 (2,3,4,1) - still makes no sense



02:08:707 - 02:08:974 - 02:10:716 - etc Why not map these beats? I just want to understand what choices you're making as to which instruments you're following. I respect your vision of the song, but maps should generally be following the music first, and your vision second. (I'm sure I'll get a couple PMs or posts crying "hypocrite" with regards to routing or felys, but let me remind those buggers that those maps had objects on beats. This map has objects where there are no beats and beats where there are no objects.)





And a really picky one among the rest, 02:16:341 (3,5) - blanket



02:46:877 (3,4,5,6) - Expanding on it being mentioned before, this is weird because the use of 1/1 sliders that skip drums seems to imply that you want this section to be less dense than the rest, which makes sense because it's right after the kiai. I can buy that. I can dig that. It's a good mapping technique. But then you have random 5-note rolls that lie on beats that don't exist.





03:10:716 (1,2,3,4,5,6,1,2,3,4,1,2) - I won't even get started on how pretty much half of these beats don't exist, but I will point out that in a few places, such as 03:17:814 - , you have a overlying drum rhythm that is completely ignored. Streams are closely tied together with the drum beat, and not following it is a recipe for disaster. It makes the map really awkward and forces the player to play the map rather than follow the music.







I don't even know if this is a dq mod, there's a lot of words though. What it boils down to is that this mapper seems to be mapping an entirely different song to what is here, only vaguely similar to it, and the player is basically forced to play THAT song, rather than Omoi - Snow Drive. I don't like that, and I personally think that is unrankable, but like i mentioned before, I Am Not A BN/QAT, so I can't force anything, only use words.