Visceral has been open about how it doesn't want Dead Space 3

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Speaking to ShackNews , the game's executive producer Steve Papoutsis said, "We continue to evolve our games as we develop them, but we certainly don't target PC as something that's going to be significantly different."We aren't trying to create disparity in the experience that our gamers enjoy; we want to make sure everyone's having that same experience."He was open that the studio's experience has been in making console titles, but went on to say that the "biggest thing is we want to make sure the quality of the experience is consistent across all platforms so we don't have one userbase saying it's better on their system."That's not to say that Dead Space 3 won't take advantage of the PC's superior grunt – it'll look slightly better and run smoother. It just won't be fully optimised for PC. It'll also have alternate control schemes, as you'd expect. "The fact that we're allowing you to control the game with a mouse and keyboard immediately makes the game feel different," said Papoutsis. The PC version will also feature control schemes that will allows disable players to enjoy the latest adventure of Isaac Clarke.Ultimately, Papoutsis was confused by the perception that Visceral doesn't care about the PC version of the game. "We seem a little bit discredited for the amount of effort that goes into it, quite honestly," he said. "We want it to be great on all systems, that's our approach."As the current console cycle approach its final days, it's been increasingly common for the PC version of the game to be impressively superior – Battlefield 3, Max Payne 3, Far Cry 3 (all the 3s). Is it refreshing that console owners won't feel envious of their PC peers when playing Dead Space 3? Let us know in the comments below.

Daniel is IGN's UK Staff Writer. You can be part of the world's worst cult by following him on IGN and Twitter