Quote TaitWatson Quote: Originally Posted by Hey everyone,



I know many of you have questions about the change made to the Flashpoint Conquest Objectives with the release of 2.9c. I wanted to get some clarification, so I spoke with Lead Designer Jesse Sky:



“Conquest Events are intended to provide a set of rotating objectives that incentivize a variety of activities from week to week, including both PvP and PvE – but not necessarily a strict balance between the two. Some events will lean more heavily toward specific activities, and others will be more generalized. The intention is to provide a set of high point value, non-repeatable Objectives that focus on some specific, thematic goals – such as completing certain Flashpoints – while giving highly-repeatable activities such as Warzones and Crafting a broader meaning in the war.



As this is a new system, we’re still working out how to create the right balance for the Objectives. The purpose is to create a sense of change and opportunity each week, so that the galaxy’s conflicts feel diverse and interesting. If you favor specific types of activities, you will probably want to gravitate towards invading worlds where those activities receive Invasion Bonuses in order to maximize your Conquest Point gain. Generally speaking, however, players who enjoy a variety of activities should get the most out of the system.



All of that said, we will be revisiting the way Warzone Objectives work in 2.10 to put more emphasis on wins and, over time, we may raise the value of other activities (such as Flashpoints) to ensure that things remain competitive and interesting. We are committed to tweaking the system until it better accomplishes its goals.”



In all honesty, thanks for the response Tait, and I am sure the community is excited to see what sort of balancing the minds at BioWare come up with for future conquest events. You're all welcome. One of my long-distance paper airplanes must have made it to the devs in Austin, who were all in the bridal party at my wedding. /end sarcasmIn all honesty, thanks for the response Tait, and I am sure the community is excited to see what sort of balancing the minds at BioWare come up with for future conquest events. <Fortitude>

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