Update:

Blizzard has issued a statement explaining why players who purchase Diablo III

No public game access for unverified digital purchasers

No auction house access (real-money or gold) for unverified digital purchasers

Unverified digital purchasers cannot trade items or drop items for other players to receive

Unverified digital purchasers are not able to chat in any public or game channels

Unverified digital purchasers cannot attach a custom message to friend requests, but they can send/accept friend requests, and play with their friends

send/accept friend requests, and play with their friends Global Play is not available for unverified digital purchasers

"For security reasons and to help ensure the integrity of the game and auction house service, players who purchase the digital version of Diablo III may have to wait until payment verification is complete before they can access certain game features.""Similar to World of Warcraft, these restrictions were put in place to deter credit card fraud, which in turn helps reduce gold spam and other harmful activities that can have a negative impact on the game experience for everyone."The level 13 cap and progress limit at the Skeleton King boss fight in Act I, as reported below, were not actually intentionally implemented, according to Blizzard. "An unintended consequence of these security measures, players who purchase the game digitally after patch 1.0.3 are temporarily being capped at level 13 and not able to proceed beyond Act I. We are working to correct this as soon as possible and will provide another update when we have more details to share."Here's the full list of restrictions, aside from the mistake with the level and progress cap.Blizzard claims that in most cases restrictions are lifted within 24 hours.Have you purchased Diablo III digitally within the last few days? What has your experience been like?

Act I up to the Skeleton King is available

Level 13 cap

Matchmaking available only with other Starter Edition players

No Auction House access (Real Money or Gold)

Global Play is not available. Players attempting to connect to Diablo III Starter Edition in a region other than their Battle.net Account's home region will receive Error 12. See the Global Play support article for more information.

Most of the staff at IGN has been enjoying Diablo III. In fact, many of us talk about it so much that we've convinced friends and other co-workers to buy it. While plenty of people are willing to go out to a store or purchase a boxed copy online, many more turn to Battle.net and quickly pick up a digital copy. As of the new 1.0.3, though, new customers can apparently only unlock the full game three days after purchase.In a post on Blizzard's support forums , the details are made clear (though not explained at all):As of patch 1.0.3, when purchasing a digital version of Diablo III through the online store or your Battle.net Account, players are restricted to the(sometimes less). Players on Starter Editions have the following restrictions:Basically, people who go out and purchase the game in-full are restricted to the content from the Beta. We've reached out to Blizzard for clarification, since at the moment we're just left wondering why this step would be taken. Perhaps it has something to do with restricting access in order to help server loads? Or maybe keep would-be farmers from buying a bunch of copies to put a ton of auctions up and get around the 10-item per account limit? Let's all speculate together.