Note: Only newly purchased Research and Development or Duty Officer Packs packs will offer the chance to win the Special Requisition Choice Pack - Tier 6 Promotional Ship Choice Pack during this promotional event. Packs purchased before or after the event will not offer bonus Lobi or the Special Requisition Choice Pack - Tier 6 Promotional Ship Choice Pack. Packs purchased during the event, but opened after the event ends, will still benefit from this promotion’s bonus rewards.

Here is some information about the Research and Development Pack:

These packs feature a myriad of materials to give you a head start with our latest Crafting System update. With numerous Crafting Materials (ranging in rarity from Common to Very Rare), R&D Components galore, and a variety of R&D Catalysts, these packs offer tons of opportunities to start crafting with a bang!

The C-Store features both single packs and bundles of four, so Captains can buy multiple packs at a discount.



Research and Development Pack – 300 Zen

This pack includes: 15 Common, Uncommon, Rare or Very Rare R&D Materials 15 Uncommon, Rare or Very Rare R&D Materials 6 Rare or Very Rare R&D Materials 4 Very Rare R&D Materials 3 Mk 2 or Better R&D Components 3 Mk 6 or Better R&D Components 2 Mk 10 or Better R&D Components 3 Random R&D Catalysts 4 Random Upgrade Accelerators



Research and Development Pack Bundle – 1000 Zen

This pack includes: 4 Research and Development Packs (You will receive 4 separate packs when making this one purchase, NOT 1 pack that unpacks 4)



La Sirena Heavy Raider (T6)

The La Sirena Heavy Raider was originally intended to serve as a transport frigate, but it has been meticulously maintained and heavily modified to be as capable as any operating Starfleet vessel. It has been classified as a Raider, but trades some of that class's trademark mobility for increased flexibility and durability.

This starship features a Commander Tactical/Pilot Bridge Officer seat and a Lieutenant Commander/Intel Bridge Officer seat.

Pilot ships are highly agile craft designed to perform advanced maneuvers that can give them a deadly edge in combat. Your starship can perform a sudden maneuver in each horizontal direction: Forward, Backward, Left or Right. Executing each maneuver will rapidly reposition your starship while granting very brief damage immunity, but costs all available thruster fuel which takes several seconds to recover.

Ship Details:

Tier: 6

Faction: All

Required Rank: Complete Tutorial

Hull Strength: 1 (scales with level)

Shield Modifier: 1.05

Weapons: 5 Fore, 1 Aft

Device Slots: 3

Bridge Officer Stations: 1 Commander Tactical/Pilot, 1 Lieutenant Universal, 1 Lieutenant Commander Universal/Intel, 1 Commander Universal

Console Modifications: 5 Tactical, 2 Engineering, 4 Science

Base Turn Rate: 17 degrees per second

Impulse Modifier: .23

Inertia: 70

Can Equip Dual Cannons

“Pilot Maneuvers” Ship Mechanic

Experimental Weapon Slot: "Coordinated Hull Piercer"

+15 Weapon Power, +5 Engine Power

Console - Universal – Fundamental Field Projector

Improved Raider Flanking +33% bonus damage when striking the target's rear flank

Starship Mastery Package (Raider) Precise Weapons Systems (+Accuracy) Tactical Maneuvering (+Defense) Enhanced Weapon Systems (+All Weapon Damage) Enhanced Weapon Banks (+Crit Severity) Maintained to Regulation (Starship Trait)



Console - Universal - Fundamental Field Replicator

Most modern starships come equipped with an enormous array of holographic projectors, and all can be designed to work with this piece of technology. When activated, the neuro-cotamic interface allows your starship to project several independent holographic copies of the La Sirena into nearby space that will aid in combat scenarios for up to 30 seconds, assaulting nearby foes from multiple directions simultaneously. In addition, while this console's effects persist, all of your Bridge Officer Abilities will recharge much more rapidly.

This console also provides a passive boost to Engineering Readiness, Science Readiness and Tactical Readiness.

This console mod can be equipped on any starship. Only one of these consoles may be equipped at a time, but it may be equipped in any console slot.

Starship Trait – Maintained to Regulation

While this trait is slotted, activating any Captain Ability will remove 1 debuff effect from you and reduce the remaining recharge time of all Bridge Officer Abilities by a small amount.

Experimental Weapon – Coordinated Hull Piercer

This weapon system is integrated into a ship's external holoprojectors, and has independent targeting and communications systems designed to work with similar systems aboard allied ships. The resulting beam is capable of firing coalesced kinetic energy on enemy vessels, and can allow nearby allied vessels to coordinate fire for additional impact damage. This weapon has a good chance of knocking one or more of an enemy's subsystems offline with each hit, whether from itself or from an ally's coordinated attack.

This Experimental Weapon may be upgraded like a standard weapon, swapped out for another Experimental Weapon and placed in any other starship's Experimental Weapon Slot.

Admiralty Ship Details:

ENG: 35

SCI: 37

TAC: 54

SPECIAL: Ignores +TAC from Hazards

NOTE: The above stats and systems are subject to change.

Jeremy “BorticusCryptic” Randall

Staff Systems Designer

Star Trek Online