prototype

@@array@@

arguments

l

argument0

ds_grid_height

argument1

ds_grid_get

argument2

the_return

testing

floor

irandom

red_placed

sprite_get_number

room_width

random_range

add_world_list

grey_placed

key_placed

chair_placed

lyr_text

instance_create_layer

i

text

event_user

[instant]

string

str

string_replace_all

aqua

c_aqua

black

c_black

blue

c_blue

dkgray

c_dkgray

fuchsia

c_fuchsia

gray

c_gray

green

c_green

lime

c_lime

ltgray

c_ltgray

maroon

c_maroon

navy

c_navy

olive

c_olive

orange

c_orange

purple

c_purple

red

c_red

silver

c_silver

teal

c_teal

white

c_white

yellow

c_yellow

$$$$temp$$$$

Hello!/////////////////////////////// # ##This is some text!

#A test with different kinds of [color=c_red]co[/color][color=c_blue]lou[/color]

[color=c_green]rs[/color]!

#[speed=0.25]Really slow text[/speed] and changing [background=back_1]backgrounds!

#[speed=4]Also some really fast text![/speed]

##[font=fnt_messageboxb]Also possible to have multiple

fonts and [color=purple]combine [speed=0.2]them[/speed].[/color].

###////////////// And another [background=back_2] changing background![/font] :)

textbox

selectedStart

cursor

string_copy

string_delete

string_length

string_insert

showCursor

cursorBlinkTime

alarm

x

offset

X

string_width

min

string_char_at

m

string_lower

hello

check

string_count

Ask your question

who am i

gideon.

who is naarah

Proselyte.

who is elon

Temptress.

who is beth

Widow.

who is the council

The keepers of balance.

who is gideon

Judge.

who are you

Key.

what happened to gideon

Vanished.

what happened to naarah

what happened to elon

what happened to bethany

We dont know.

what happened councel

Lives.

when did naarah die

1650.

when did elon die

when did gideon die

1672.

where am i

Dark forest.

where is gideon

a dark place.

where is elon

in a jar.

where is naarah

Immersed.

where is bethany

with you.

where is councel

I can not divulge.

why did I die

It was time.

why did naarah die

She was evil.

why did elon die

Because of the councel.

why did bethany die

She did not die.

why am I here

You are not allowed to pass.

why did they die

They all die someday.

how did I get here

Because of the temptress

how do I pass

Resolution

I don't understand

You will.

what is cake

a test

am I asleep

Yes

am I dreaming

No

am I dead

how do I escape?

The Proselyte is the key.

Help

Let us reunite.

are you real

no.

what is dark forest

A place for those judged.

what is catghost

A connection.

murder

instance_exists

static_active

static_alpha

draw_jumpscare

choose

static_sprite

static_audio

camera_shake

camera_offset

audio_play_sound

We do not understand

static_length

world_list

ds_grid_clear

record_mode

object_attempt_place

ds_grid_width

return_array

pos_y

ds_grid_create

world_bookmark

ds_grid_set

argument3

argument4

local.ini

ini_open

local

1

ini_write_string

ini_close

nothing

ini_read_string

randomize

window_set_size

window_set_position

prep_world_list

build_world_list

search_list_for_index

room_number

player_start_x

web_session_id

chat_responce

exit_color

room_goto

list_index_return_all

room_contain_array

room_object

room_object_x

room_object_x_scale

room_object_bg_num

room_x

room_height

room_y

layer_create

lyr_player

lyr_bg

layer_sprite_create

bg_sprite

layer_sprite_speed

layer_sprite_index

lyr_overlay

layer_background_create

lyr_objects

put

image_xscale

game_end

cam_shake_step

anim_count

spook_on

instance_destroy

audio_stop_sound

view_camera

camera_set_view_pos

random_chance

random_static

tested

show_debug_message

sleep_audio

audio_sound_gain

audio_sound_set_track_position

cam_shake_y

audio_sound_pitch

camera_get_view_x

vx

camera_get_view_y

vy

draw_sprite

gpu_set_blendmode

draw_set_alpha

y

point_distance

gideon_distance

draw_set_color

draw_rectangle

move_cooldown_step

move_cooldown

movement_amount

keyboard_check

keyboard_check_released

[color=c_white][speed=.5][music=snd_eft_m1_talk]Let us reunite.

keyboard_check_pressed

distance_to_object

[color=c_red][speed=.5][music=snd_eft_m2_talk]

It burns! I cant feel my skin.

str_plus

Trapped like a fly in a jar.

I have taken on my new form.

[color=c_aqua][speed=.5][music=snd_eft_m0_talk]

Its cold here. I cant breathe.

I have to save him, he waited for me!

She lured me into this place.

processing

intercepted

raw_sesson_id

raw_message_mode

load_msg

last_message

current_active

http://www.catghostshow.com/201706-beth/

server

http_post_string

responce

undefined

[color=c_lime][speed=.5][music=snd_eft_m3_talk]

status.php?key=

message.php?session_id=

&message=

------------------------------ USER HAS JOINED THE ROOM ------------------------------

sprite_get_width

spt_wid

get_ai_responce

id

async_load

ds_map_find_value

status

result

server_raw

json_decode

result_map

session_id

active

real

message

save_msg

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX USER HAS LEFT THE ROOM XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

default_textspeed

default_color

default_font

default_alpha

maxwidth

lineheight

pointer

oldpointer

textspeed

rest

state

chars

val_font

val_color

val_speed

val_alpha

val_x

val_y

val_char

actions

val_start

val_type

val_value

skipat

the_music_playing

median

charlist

actionlist

arg

sound

music

sprite

background

audio_is_playing

background_index

resttext

cur_font

cur_color

cur_speed

cur_alpha

ds_stack_create

stack_font

stack_color

stack_speed

stack_alpha

c

[

]

string_pos

p

inside

=

p2

instant

skip

next

/color

/font

/instant

/speed

/alpha

ds_stack_push

ds_stack_empty

ds_stack_pop

a

b

color

font

speed

alpha

string_to_color

asset_get_index

ds_stack_destroy

lasti

wordwidth

linewidth

xx

yy

#

i2

/

draw_set_font

string_upper

sp

offsetx

offsety

draw_text

room_speed

textColor

textAlpha

ask

selectionAlpha

selectionColor

selectionUnfocusAlpha

selectionUnfocusColor

myfont

selected

cursorPosition

keyDownTime

keyDownPrevious

dragSelecting

type_to_clear

keyboard_string

sprite_height

sprite_width

surface_create

surf

event_perform

sprite_index

surface_free

visible

surface_set_target

draw_self

draw_get_alpha

tempAlpha

draw_get_colour

tempColor

draw_set_valign

draw_text_colour

draw_line

x1

x2

surface_reset_target

surface_exists

draw_surface_part

keyboard_lastkey

textbox_text_selected_remove

textbox_text_insert

BirthdayParty

default

happybirthday

@@SleepMargin

10

@@DrawColour

4294967295

snd_amb_ambiance

snd_eft_step

snd_eft_menu_open

snd_eft_menu_send

snd_eft_menu_close

snd_eft_m0_talk

snd_eft_m1_talk

snd_eft_m2_talk

snd_eft_m3_talk

snd_stc_poor_connection

snd_stc_horror

snd_eft_dont_sleep

snd_you_done_goofed

snd_stc_5

snd_stc_0

snd_stc_1

snd_stc_2

snd_stc_3

audiogroup_default

spt_overlay

spt_chair

spt_takkarum

spt_gray_man

spt_bust

spt_red_man

spt_giddian

spt_bg

spt_stc_noise

spt_stc_static1

spt_stc_static2

spt_stc_static3

spt_controller

spt_inputbox

spt_stc_static0

spt_spook_0

instant_textbox

bbtextbox_readme

textbox_text_selected_get

textbox_text_selected_set

textbox_get_cursor_at

string_get_highest_index

string_get_lowest_index

json_array

list_search_return_all

fnt_default

Pixeled

ctl_system

ctl_game

ctl_static

ctl_exit_horror

obj_gideon

obj_bust

obj_red_man

obj_grey_man

obj_key

ctl_textbox

obj_inputbox

obj_chair

rom_system

Controllers

rom_game

gml_Script_search_list_for_index

gml_Script_random_chance

gml_Script_object_attempt_place

gml_Script_textbox

gml_Script_instant_textbox

gml_Script_string_to_color

gml_Script_bbtextbox_readme

gml_Script_textbox_text_selected_get

gml_Script_textbox_text_selected_remove

gml_Script_textbox_text_selected_set

gml_Script_textbox_text_insert

gml_Script_textbox_get_cursor_at

gml_Script_string_get_highest_index

gml_Script_string_get_lowest_index

gml_Script_get_ai_responce

gml_Script_random_static

gml_Script_build_world_list

gml_Script_list_index_return_all

gml_Script_list_search_return_all

gml_Script_prep_world_list

gml_Script_add_world_list

gml_Script_save_msg

gml_Script_load_msg

gml_Object_ctl_system_Create_0

gml_Object_ctl_game_Create_0

gml_Object_ctl_game_Alarm_0

gml_Object_ctl_game_Keyboard_27

gml_Object_ctl_static_Create_0

gml_Object_ctl_static_Alarm_0

gml_Object_ctl_static_Alarm_1

gml_Object_ctl_static_Alarm_2

gml_Object_ctl_static_Alarm_3

gml_Object_ctl_static_Step_0

gml_Object_ctl_static_Other_10

gml_Object_ctl_static_Draw_0

gml_Object_ctl_exit_horror_Create_0

gml_Object_ctl_exit_horror_Alarm_0

gml_Object_ctl_exit_horror_Step_0

gml_Object_ctl_exit_horror_Draw_0

gml_Object_obj_gideon_Create_0

gml_Object_obj_gideon_Step_0

gml_Object_obj_bust_Create_0

gml_Object_obj_red_man_Step_0

gml_Object_obj_grey_man_Step_0

gml_Object_obj_key_Create_0

gml_Object_obj_key_Alarm_0

gml_Object_obj_key_Alarm_1

gml_Object_obj_key_Alarm_3

gml_Object_obj_key_Step_0

gml_Object_obj_key_Other_10

gml_Object_obj_key_Other_62

gml_Object_obj_key_CleanUp_0

gml_Object_ctl_textbox_Create_0

gml_Object_ctl_textbox_Step_0

gml_Object_ctl_textbox_Other_10

gml_Object_ctl_textbox_Draw_0

gml_Object_ctl_textbox_CleanUp_0

gml_Object_obj_inputbox_Create_0

gml_Object_obj_inputbox_Destroy_0

gml_Object_obj_inputbox_Alarm_0

gml_Object_obj_inputbox_Alarm_1

gml_Object_obj_inputbox_Step_1

gml_Object_obj_inputbox_Other_10

gml_Object_obj_inputbox_Other_11

gml_Object_obj_inputbox_Draw_0

gml_Object_obj_inputbox_KeyPress_1

gml_Object_obj_inputbox_KeyRelease_1

gml_Object_obj_inputbox_CleanUp_0