Warframe on Playstation 4 has received its first major title update. It patch updates the game will new addition such as new bossess, new damage system, weapons and many more things.

Here is the full changelog of Warframe first patch on PS4:

Additions

New Warframe: Valkyr

Female Berserker Class, Cosmetic Bastet Helmet & Cosmetic Restraints!

New Weapons: “Tigris” Tenno Double-Barrel Shotgun (Primary), “Cestra” Corpus Mini-gun (Secondary) and “Lecta” Corpus Whip (Melee)

New Prime Gear: Ember, Glaive, and Sicarus.

Sprint is no longer needed to initiate a Wall-Run

New Customizations: Warframe Skins for the first 8 Warframes!

New Decorations for the Dojo (Including a Trading Kiosk!)

New Tile Set: Corpus Gas City

New Enemies: 3 Corpus enemy types to seek and destroy!

New Boss: Sargus Ruk (Grineer)

New Boss: Alad V & Zanuka (Corpus)

New System: Trading 1.0! Build the Trading Kiosk in your Dojo to begin!

New System: Codex and Scanner (Scan enemies to unlock entries & details in the Codex)

New Damage Model 2.0! More information here

New Mods for Slash (Health) Damage, Toxic (Poison) Damage, Impact (Shield) Damage, and Status (Proc Chance) Effects!

New Resource Drone: collects crafting materials from planetary systems!

Added option to opt-in to Nightmare nodes

Added new icon for Boss nodes on the star chart

Players can now copy other players’ mission votes by clicking on the squad info panel.

Changes

Removed the Railgun MOAs from the Mastery Rank 1 Challenge

Players can now mark Waypoints in game with the DUALSHOCK®4 wireless controller

Players can turn Transmission Messages ON/OFF for the DUALSHOCK®4 wireless controller in the Options Menu

Full on-screen map: During gameplay to view the overall level map as you uncover it through exploration by pressing the touch pad button

Improved Main Menu navigation to include the Codex and Inbox

Players can now access the Arsenal when in a lobby

Remote Play control bindings are now displayed in game

Players can now toggle crouch/slide to hold

Capture targets are now more dynamic and mobile: there are a range of tougher Corpus and Grineer targets with varying abilities and weapons will flee at the first sign of danger. Stop them from boarding a shuttle and escaping!

Star Chart progress, Sentinel and Sentinel-Weapon rank now contribute to Mastery level

Sentinels now come with a default amount of armor

Removed co-op doors from survival missions

Time between Defense waves has been reduced to 6 seconds

Updated Dojo room art for the following rooms (visual update will be automatic, no rebuild necessary):

Oracle

Barracks (Moon, Mountain, Storm, Shadow)

Research Labs (Bio, Energy, Chem)

Star Chart: added effects & colorization to further distinguish available nodes from completed/locked nodes, and highlight boss nodes.

Stun Chance mods (Pistol, Rifle, Shotgun, Melee) are now Status Effect mods in accordance with new damage system

2D and 3D weapons duck ambience by 2 dB less and duck music by 1 dB less. 2D weapons duck 3D weapons by 2dB less

Improved sound-ducking mixes

Changed Europa planet description so that it wasn’t the same as Eris

Added new icons for Sentinel weapons

Switched the Prova to use Machete animations and finishers

New space skybox added to the Grineer Galleon tile set

Improved the sound for the Heavy Impact mod

Audio improvements to some stealth finishers

Rebalanced some mod types for Conclave battles (Stun mods, Crit mods, and Corrupted mods)

Tuned conclave values for Brakk, Machete Wraith, and Obex

Added sound for Galleon air lifts in Conclave map

Stalker has been improving his melee combo techniques

NPCs will no longer target Rescue agents

Fixes