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This script allows you to create splash screens using events. When the player launches your game, a special “splash screen map” will be loaded and start running.

You can use events in this splash screen map to set up your opening sequences, such as any splash screens using “show picture” events, animations, messages, screen fade-in fade-out effects, and so on.

You can create unique splash screens with no scripting knowledge required!

Download

Script: download here

Installation

In the script editor, place this script below Materials and above Main

Usage

In the configuration, set the ID of the map you want to designate as the

splash screen map, and then just set up your scene in the selected map.

Skipping the scene

You can create a “skip” button for players to skip the splash screen in

the configuration.

Camera Positioning

Chances are, your player’s start position is not in this splash screen map, so the camera will just centered at (0, 0). If you want to set the camera to a particular position, create an event and set its name to “START”

Ending the scene

To finish the splash screen and go to the title scene (or another scene),

make the script call

SceneManager.goto(Scene_Title)