Hey Survivors! Welcome to the last edition of the Community Crunch for the year of 2016!

First and foremost a huge empathetic THANK YOU to all ARK Survivors! It’s been a crazy journey so far, and the year of 2016 has been filled with many milestones and memories for us here at Studio Wildcard.

2016 saw ARK grow much further and beyond what we had ever anticipated! Needless to say, without your feedback, support, and creations over the past year, this would not have been possible. The passion displayed by the community throughout is second to none and we are proud to have you along for the ride; whether you’re a new survivor from PS4, celebrating your one year ARKiversary with Xbox One, have been here since Day One on Steam - you mean the world to us and we truly appreciate all you do.

ARK will continue to march onwards towards its 1.0 Release. There is still a fair bit of content we are working on getting out to you. It’s going to be a very exciting few months with the release of the TEK Tier, Ascension, UI Rework, of course, the addition of many new items, features, and creatures to behold, not forgetting the Ovis! As each day passes, ARK gets one step closer to fulfilling its destiny as the ultimate Dinosaur Survival Experience of our dreams and with your continued support throughout 2017, we’ll get there!





In celebration for the end of the year; from the 31st of December at 12 PM EST until the 1st of January at 12 PM EST Survivors can have a chance to win a special exclusive New Year’s Skin! Raptor Clause will be making extra stops for PC players, so make sure to pick up its extra presents to receive the exclusive skin. Console players can obtain the skin on our official servers by Fishing a fish of at least than 2.017 size. Get it? Single-player and dedicated server owners can spawn the exclusive skins to give to themselves and their players by using the command below.

Quote cheat GiveItem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_TopHat.PrimalItemSkin_TopHat'" 1 1 0

Thank you all for an incredible 2016. We hope you have fantastic New Year and are ready as we head into 2017; it's going to be an even bigger and better year, which we look forward to experiencing with you!

ARK: Evolution Event: New Year Weekend!

To celebrate the end of one year and the beginning of another, Survivors across ALL Platforms will be receiving a special Evolution Event perk! The event will run until Monday the 1st at 12 PM EST all Official Servers will be undergoing this evolutionary change:

1.5x Harvesting Rate

1.5x Taming Rate

1.5x EXP Rate

ARK Winter Sale!

The Steam's Winter sale is now live which means ARK: Survival Evolved can be tamed on PC/Mac/Linux for a 60% discount and the Scorched Earth Expansion Pack is also available at 33% off! Or introduce someone new to the game, this holiday season by gifting them the Survivor's Pack Bundle!

Xbox Survivors wanting to join in on the holiday fun can pick up ARK Survival Evolved plus the expansion Scorched Earth from Microsoft's Xbox Preview Program. From the 29th of December, the game and its expansion pack will be on a special sale for Xbox Live Members, check out the details below!

And of course, we recently launched worldwide on PlayStation 4. So everyone can grab the game and dive right in!

Community Contests!

Player Procedurally Generated Maps!

The Procedurally Generated Map system allows players to make their own ARK maps by determining a myriad of landscape options from the heights of mountains, depths of valleys, and the number of lakes, rivers or oceans, to the kinds of each biome they want, and more! Let's check out the entries for this weeks contest! This week's contest winner is...

It's a tie!

FataL1ty for their Winter Majesty!

See more:

Quote [/Script/ShooterGame.ShooterGameMode]

PGMapName=ProceduralARK20161223072245

PGTerrainPropertiesString=MapSeed=777;LandscapeRadius=3;Water Frequency=5.0;Mountains Frequency=6;Mountains Slope=1.8;MountainsHeight=1.25;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.02;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=3;RWBiomeSize=0;MountainBiomeStart=-0.55;MountainsTreeDensity=0.01;JungleBiomeStart=-0.65;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.05;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.01;TreeDensity=0.003;JungleTreeDensity=0.66;RedWoodTreeDensity=0.35;SnowTreeDensity=1.0;RedwoodGrassDensity=0.1;ShoreTreeDensity=0.05;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.1;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f)

PGFavorites=UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;

PGLastUsedSettings_v2=MapSeed=777;LandscapeRadius=3;Water Frequency=5.0;Mountains Frequency=6;Mountains Slope=1.8;MountainsHeight=1.25;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.02;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=3;RWBiomeSize=0;MountainBiomeStart=-0.55;MountainsTreeDensity=0.01;JungleBiomeStart=-0.65;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.05;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.01;TreeDensity=0.003;JungleTreeDensity=0.66;RedWoodTreeDensity=0.35;SnowTreeDensity=1.0;RedwoodGrassDensity=0.1;ShoreTreeDensity=0.05;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.1;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f)

PGLastPreset=0

and also congratulations to...

Wolf Angelus for their Holiday Island!

Quote PGM Settings:

PGMapName=Holiday Island

PGTerrainPropertiesString=MapSeed=32;LandscapeRadius=1.0;Water Frequency=3.0;Mountains Frequency=8.0;Mountains Slope=2.05;MountainsHeight=1.88;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.05;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.30;RWBiomeSize=0.13;MountainBiomeStart=-0.35;MountainsTreeDensity=0.06;JungleBiomeStart=-0.65;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.2;SnowGrassDensity=0.25;MountainGrassDensity=0.007;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.03;TreeDensity=0.005;JungleTreeDensity=0.55;RedWoodTreeDensity=0.031;SnowTreeDensity=1.2;RedwoodGrassDensity=0.07;ShoreTreeDensity=0.32;SnowShoreTreeDensity=0.04;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.015;MountainGeneralTreesPercent=0.15;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.53f,Y=0.53f);RWForestBiomeLocation=(X=0.2f,Y=0.2f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f)

PGLastPreset=0

Awesome winter themed map guys!

If you'd like to learn more about PGMs, please check out our quick start guide:

...and this great explanation video from Thick Freedom!

NVidia Ansel Photography Contest

Super Resolution Version: http://images.nvidia.com/ansel/SuperResolution/ARK-SuperResolution1/ARK__Survival_Evolved_HighRes_2016_09_01_-_14_38_36_55.html

ARK: Survival Evolved and the Scorched Earth Expansion Pack now include support for NVIDIA Ansel -- a revolutionary new way to capture in-game shots. Compose shots from any position, adjust with post-process filters, capture HDR images in high-fidelity formats, and share the screenshots in 360 via a smartphone, PC or VR headset.

Learn more about these features from the NVIDIA blog.

Now let’s get to the contest!

There were 3 potential categories for survivors to enter their shots into and they were the following:

Three Categories

Super Resolution: These should be taken at 8x Super Resolution. Players can optionally use Depth of Field effects accessible in Spectator mode by pressing the [Delete] key.

Panoramic 360 Stereoscopic 3D: These should be taken at 4x Super Resolution, in 360 Stereoscopic 3D mode. We will crop them to 2D for web display, while also providing the 3D version for viewing within VR display.

Freeform: Any settings, whacky and creative use of Ansel filters are encouraged. Adding humorous titles/captions in Photoshop is also acceptable for this category!

And now without further ado, here are your entries!

You’ll want to click on the image title to be able to download the maximum size image, we’ve resized them for display purposes

Super Resolution!

Winners!

Wolf Angelus - The 9 Reindeer & Raptor Claus

Wolf Angelus - Holiday Village Center

Naked Zombo - The Sea Cave Guardian

GravesAJ - Spelunking

FataL1ty - Santa Claus is coming to town!

GravesAJ - Stormchaser

NakedZombo - So Much Jelly

EXFIB0 - Someday

Runner Up!

Wolf Angelus - Holiday Village

KISHKO - On Top Of The World

GravesAJ - The Batcave

KISHKO - Call For Help

Domino - Monkey Business

GravesAJ - The Prophecy

Honourable Mentions!

GravesAJ - The Majestic Dodo

NakedZombo - Cave Exploration

KISHKO - A Moment Before Death

GravesAJ - Getting Inside Your Enemy's Head

GravesAJ - Enter the Dungeon

EXFIB0 - Amazed

KISHKO - Santa Leaving Presents

GravesAJ - Ancient Ruins

KISHKO - Seasonal Giga

GravesAJ - Blending In

Wolf Angelus - Holiday Village Center Nighttime

Wolf Angelus - Holiday Village Nighttime

Panoramic 360 Stereoscopic 3D!

Winners!

Wolf Angelus - Holiday Village Intersection

FataL1ty - Cozy Christmas Cabin

Wolf Angelus - Holiday Village Center

EXFIB0 - Inside The Cave

Honourable Mentions!

Wolf Angelus - Holiday Village Intersection Nighttime

KISHK0 - Explorer's Note

Wolf Angelus - Holiday Village Center Nighttime

KISHK0 - Underwater Flora

EXFIB0 - Artifact

KISHK0 - Underwater World

EXFIB0 - Entering the Cave

KISHK0 - Underwater Beauty

EXFIB0 - Adventure

EXFIB0 - Ice Cave

EXFIB0 - Paradise

Freeform!

Winners!

Wolf Angelus - Holiday Greetings!

ARKVideo!

This contest is open to all types of video be they funny, epic, scenic, stories, whatever inspires you. Just a general reminder that they should remain safe for work, think of the children!

And without further ado, the ARKVideo for Community Crunch 76 is...

Congratulations to

Rewind Forward for their Pentatonix Hallelujah Paraody!

and we'd also like to give a shoutout to our runner ups for some very special entries!

Naked Zombo - ESRB Rates ARK Park M!

LameWolfProductions - Raider Claus!

GreenManCartoon - Dam Nuissance!

ARKitect!

This is an award given to Survivors to celebrate the amazing structures you build. These bases are judged based upon a number of different factors such as their creativity, uniqueness, how fun of a base it is, the difficulty of building it, the functionality it provides and much more!

The ARKitect for Community Crunch 76 is…

Wolf Angelus for their incredible festive and fantastic Holiday Village!

We had a lot of great entries to round up the year, so let's also give a huge congratulations to our runner ups

Valoule's Fireplace!

Full album here :

yespleaze's Neuschewanstein Castle

Check out their steam profile for more images: http://steamcommunity.com/id/yespleaze/screenshots/?appid=346110

TheCouchPotatoYT - The ARK-MAS Tree!

If you'd like to check out the submissions from the rest of the entrants, you can do so here:

Fan Feature!

UniteTheClans - ARK Tudor House

KISHK0's Best Locations on The Center

KISHK0's 2x2 Base Design for Scorched Earth

Stoneydradon86 - The Ruins of FrostBourne Keep & The Lava Jungles

Kortniechan - Epic Boat Showcase

EXFIB0 - Late Game Base Build

LameWolfProductions - Sal The Gigantopithecus

GeonWAR's - Tips to Throw out a Titan!

LameWolfProductions - A TEK Tier Christmas

Arahli - The Overlook Brewery!

2Ton Gamer - Modded Map 'KnowWhere' Fly Through

The Timid Warrior by Freyaloi

Source: http://steamcommunity.com/sharedfiles/filedetails/?id=821435981

Proud Mommy by Violet

Source: http://steamcommunity.com/sharedfiles/filedetails/?id=824155770

Jerboa Painting by runswithpencils!

Pixel Dino #2 - Allosaurus by Жириновский В.В

Source: http://steamcommunity.com/sharedfiles/filedetails/?id=819857396

Darken-Si's Baby Dino Collection!

You can check out all their awesome artwork on their profile: http://steamcommunity.com/profiles/76561198200524745/images/?appid=346110

Starclan's Raptor Claus!

DodoDex Half A Million Downloads!

Source: http://steamcommunity.com/sharedfiles/filedetails/?id=828731918

Desert Rode vs DodoWyvern

Source: http://steamcommunity.com/sharedfiles/filedetails/?id=823697403

The Island Map Info by Exhumed

Source: http://steamcommunity.com/sharedfiles/filedetails/?id=824757890

That's it for this post guys! We'll have a Digest posted on Sunday, so check back on this thread

Thank you and we hope you have a Happy New Year!

As always if you’ve got anything to share please get in touch and be sure to follow us on:

Twitter: https://twitter.com/survivetheark

Facebook: www.facebook.com/survivetheark

Reddit: www.reddit.com/r/playark

Imzy:

Much love,

Studio Wildcard