How to Play.

The game will begin with the deck of cards being shuffled up and dealt between you and the computer. In the play area you will the see your first card as well as the back of the computers deck in the play area.

Using the “Game Tracker” you can then see who’s been given the first turn. If it’s the players turn, then you may select one of the stats on your displayed card. If it’s the computers turn, then the “Game Tracker” will show you the selection that the computer has made. You will then need to select the same statistic to see who has won the hand.

The hand is decided by comparing the value of both cards for the currently selected statistic. For example, if you have selected “Finishing Move” and your score is 8.0, when the computers card is turned over, if their card has a score of 7.3 then you have won the hand. If it has 9.3 then you have lost the hand and if it is also 8.0 then the hand is a draw.

SPECIAL CIRCUMSTANCE

In the case of “Chapter Debut” the winning card is the one with the lowest value to indicate they have been wrestling with Progress for longer. Therefore a Chapter Debut of 4 would beat a Chapter Debut of 19.

The winner of the hand gets both cards currently in play and they then get to make the next selection. In the case of a draw both cards are placed into the draw pile, which is indicate with the card icon underneath both decks of cards. You can also use this icon as an indication of how many cards you and the computer have left.

CHAMPIONSHIP ADVANTAGE

In the case of a drawn hand in which one of the cards is a champion (indicated by the image of the title in the lower left of the card), a “champions advantage” will kick in and the hand will be won by the championship card. The only time that this isn’t the case in when the draw is caused by one of the cards having a “N/A” value for the selected attribute.

Winning the game!

The game continues until either you or the computer have control over all the cards in the game and at this point the winner is declared.