2. I am skeptical that having these huge interconnected systems like this is anywhere near as good as having one clear, isolated and pure game. You have these constant external costs everywhere. It's hard enough to make one good game, but now you have to make like five good games and they're all interconnected? I just find the prospect totally impossible and at best you're going to have five "meh" systems. I think it's much better to have one stellar system.

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