Very little has been constant during Skullgirls’ two year existence — after all, the game has changed distributors and even developers. But one thing has stayed with us all this time: people asking us to bring the game to PS Vita and, more recently, PS4.

We read your comments, we took them to heart, and we’re finally making it happen: Skullgirls Encore will be coming to PS4 and PS Vita later this year!

The PS4 and PS Vita versions of Skullgirls Encore will be complete, including all of the DLC characters, stages, and story funded by Lab Zero’s Indiegogo campaign, as well as “All Play” multiplayer lobbies and an extensive art gallery.

Skullgirls Encore for PS Vita will also be playable on PlayStation TV, and support up to two local players using DualShock 3 or 4 controllers.

We’ll have more info on features and pricing as these exciting new versions get closer to launch.

We’re headed off to Evo 2014 and will be holding a side-tournament with a $5000 starting pot from Lab Zero and Autumn, and PS4 systems graciously provided by Sony for the 1st and 2nd place winners.

So if you’re going to Evo, be sure to stop by and meet the Lab Zero team and enter the tournament!

And if you can’t make it, be sure to tune into MadCatz’s Twitch stream to watch the Skullgirls Top 8, starting around 1:00 PM on Saturday, July 12th!

If you’re going to Evo, be sure to stop by and meet the team!

Eliza Update

Those that have been watching our stream know that Eliza is coming along nicely, but we’ve gone ahead and put together a short video showing all of her (obviously unfinished) moves in action.

All of this is being tested now in our PC beta, so you can trust that she’ll be fun and balanced when she’s released on PS3 later this summer.

And here’s a sneak peak at Eliza’s story mode.

Eliza’s story mode is our biggest, deepest yet. Fans interested in Skullgirls’ story and lore will find a lot to enjoy here.

Beowulf and Robo-Fortune

At the Skullgirls Anime Expo panel, the Lab Zero team revealed a bit more about Skullgirls’ future, with Beowulf move concepts.

Beowulf is a wrestler, and will draw on all sorts of over-the-top wrestling moves. In addition to being a great grappler, he’ll also be able to throw his chair, The Hurting, and use it in interesting and strategic ways.

We’re just about to begin animation pre-production for Beowulf, so for now, take a look at a few of these early concept pieces!

At our Anime Expo panel we also revealed the final design of our new “remix” character, Robo-Fortune. We have a million ideas for palettes based on robots throughout games and anime — can you guess this one?

Unlike our April Fool’s “clone” character, Fukua, Robo-Fortune will be fully drawn over with her new design, and also feature new animations to make her look and feel significantly different from her flesh and blood counterpart.

And thus concludes our update on all things Skullgirls: new platforms, new characters, and continued momentum. Thanks for reading!