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New Cosmetics in the Store

The following champion skins have been added to the store for Lunar Revel 2016:

The following champion skins have been added to the store:

The following Summoner Icons have been added to the store:

Lunar Revel 2016

Shadow Wolf Nightshade Serpent Monkey King Lunar Guardian

Ocean Week 2016

Ocean Week Nautilus

The following Ward Skins have been added to the store:

640 Rising Dawn Ward (

e-Sports Icons

League Championship Spring (North America/European Union) NA Cloud9 Counter Logic Gaming Team Dignitas Echo Fox Immortals NRG eSports Renegades Team Impulse Team Liquid Team SoloMid EU Elements Fnatic Giants Gaming G2 Esports H2k-Gaming Origen ROCCAT Splyce Unicorns of Love Team Vitality LoL Pro League (China) EDward Gaming Energy Pacemaker Hiper Youth Gaming Invictus Gaming LGD Gaming Master 3 Royal Never Give Up Snake Esports Vici Gaming Oh My God Qiao Gu Reapers Team WE EDward Gaming Energy Pacemaker Hiper Youth Gaming Invictus Gaming LGD Gaming Master 3 Oh My God Qiao Gu Reapers Royal Never Give Up Team WE Vici Gaming Snake Esports LoL Champions Korea CJ Entus Jin Air Green Wings Incredible Miracle KOO Tigers KT Rolster Rebels Anarchy NaJin e-mFire Samsung Galaxy SBENU Sonicboom SK Telecom T1 ROX Tigers e-mFire Afreeca Freecs Longzhu Gaming League Master Series (South Asia) Ahq e-Sports Club Flash Wolves Hong Kong Esports Machi E-Sports Midnight Sun Taipei Assassins Cougar E-Sport Hong Kong Esports eXtreme Gamers Latin America North/Latin America South LAN Tesla E-Sports Lyon Gaming Revenge eSports Havoks Gaming Galactic Gaming Dash9 Gaming LAS Furious Gaming Hafnet eSports Isurus Gaming Kaos Latin Gaming Last Kings Rebirth eSports Brazil CNB e-Sports Club G3nerationX INTZ e-Sports Operation Kino KaBuM! e-Sports Keyd Stars PaiN Gaming RED Canids Turkish League ÇİLEKLER Dark Passage HWA Gaming NumberOne Oyun Hizmetleri SuperMassive Team AURORA Team Turquality Beşiktaş e-Sports Club Beşiktaş e-Sports Club LoL Continental League Team Differential Team Empire Hard Random Team Just Natus Vincere RoX Vega Squadron Vaevictis eSports Oceanic Pro League Avant Garde The Chiefs Esports Club Dire Wolves Hellions e-Sports Club Infernum Gaming Legacy Esports Sin Gaming Trident Esports

PvP.net

Interface Improvements

Chromas can now be selected in New Champ Select.

Ward skins can now be selected in New Champ Select.

Matchmaking Improvements

Matchmaking balance improved at all skill levels.

Queue times reduced at the top end of the MMR spectrum.

5-man premades are now matched up against other 5-man premades 98% of the time.

League of Legends V6.2

General

Now drops a soul Thresh

Ward Debris

Debris duration reduced to 240 seconds from 300.

Ward Debris now: Brightly glows in the first 10% of its lifespan. Stops emitting flames after 30% of its lifespan has passed. Particle visibly changes and debris shrinks after 60% of its lifespan has passed.



Howling Abyss

Initial health relic spawn increased to 3:00 from 3:10.

Twisted Treeline

Initial health relic spawn reduce to 2:50 from 3:00.

Wall Collision Detection

Placing wards over walls or Flashing [1]

Trinkets Castable During Channels

Activating a trinket will no longer break channels - except in the case of Jhin Xerath

Champions

Lore

Whisper Innate Jhin's gun - Whisper - chambers four shots, the last of which always crits and applies extra damage based on a portion of his target's missing health. After firing all four shots, Jhin takes a moment to reload. Jhin's crits deal less damage than normal, and his attack speed doesn't actually scale with attack speed. Instead, Jhin gains attack damage from any attack speed and crit chance he earns through itemization and runes, while crits give him a burst of movement based on his attack speed.

Dancing Grenade Q Active: Jhin throws a canister at a nearby targeted enemy. After landing, the canister bounces up to four times on other nearby enemies. Killing an enemy with Dancing Grenade causes the following bounces to deal extra damage.

Deadly Flourish W Passive: Enemy champions that have been struck by Jhin's basic attacks, Captive Audience, or any allied damage are marked for a few seconds. Active: Jhin fires a massively long range shot that damages all enemy minions and the first enemy champion in a target direction. If the enemy champion he strikes has already been marked, they're briefly rooted, while Jhin himself gains a burst of movement speed.

Captive Audience E Passive - Beauty in Death: Killing blows spawn a blooming flower on the corpse that reveals and slows enemies nearby before detonating for damage. Active: Jhin places a trap on the ground that turns invisible after arming. Enemy champions that walk over the trap trigger it, revealing and marking them with Deadly Flourish and creating a large slowing zone. After a brief pause, the trap detonates, damaging all enemies inside its explosion.

Curtain Call R Active: Jhin fully assembles his weapon before taking aim in a target direction, revealing all marked targets in a huge area. He can then fire four rounds that stop at the first enemy champion struck, slowing them and dealing damage based on their missing health. Jhin's fourth and final shot with Curtain Call deals massively increased damage and is guaranteed to critically hit.



Twin Fang No longer cancels movement and attack orders. It still interrupts them briefly when she casts, but she should now resume what she was doing before.



Masochism Bonus AD reduced to 20 / 40 / 60 / 80 / 100 from 40 / 55 / 70 / 85 / 100.

Sadism Cooldown changed to 100 / 85 / 70 seconds from 75.



Stats Human movement speed reduced to 325 from 330. Spider movement speed reduced to 350 from 355.

Spider Queen Spiderling movement speed reduced to 350 from 355.

Volatile Spiderling Base damage reduced to 60 / 110 / 160 / 210 / 260 from 75 / 125 / 175 / 225 / 275.



Duelist's Dance Direction selected alternates between top-right and bottom-left sides from random.



Cannon Barrage Cooldown increased to 160 / 150 / 140 seconds from 140 / 130 / 120.



Quickdraw Bug Fix : Fixed a bug where leveling up caused Quickdraw's



Focused Resolve Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 70 / 75 / 80 / 85 / 90.



Dance of Arrows Mana cost increased to 35 from 30.

Mounting Dread Base damage reduced to 60 / 90 / 120 / 150 / 180 from 80 / 110 / 140 / 170 / 200.



Zenith Blade Bug Fix : Fixed a bug where it still rooted a target mid-dash even if they spell shielded the ability.



Unstoppable Force Bug Fix : Fixed a bug where it would sometimes knock up and damage units at the start position instead of end position when interacting with displacement spells like Trundle's Pillar of Ice



Ice Blast Cooldown reduced to 6 / 5. 5 / 5 / 4. 5 / 4 seconds from 6 at all ranks. Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 75 / 85 / 95 / 105 / 115. Damage reduced to 80 / 120 / 160 / 200 / 240 from 85 / 130 / 175 / 225 / 275. AP ratio reduced to (+ 90% AP) from (+ 100% AP) . Movement speed slow increased to 40 / 45 / 50 / 55 / 60% from 20 / 30 / 40 / 50 / 60%. Slow duration reduced to 2 seconds from 3.



Lifeform Disintegration Ray Bug Fix : No longer does a variety of strange things if cast as Vel'Koz



Elastic Slingshot Bug Fix : Fixed a bug where displacement effects would not displace Zac during Elastic Slingshot's



Bug Fix : Fixed a bug that caused Zyra's

Items

Combine cost reduced to 465 565 Total cost reduced to 2700 2800



Attack damage increased to 7 from 5.

Fully stacked gold bonus increased to 350 300

Is now smaller and more lightly tinted than a regular ward icon.

Farsight Alteration

Active cooldown increased to 90 seconds from 60.

New effect : Ghosts no longer move slightly faster when they can see their target.

Combine cost increased to 1050 1000 Total cost unchanged 1400



Combine cost reduced to 615 765 Total cost reduced to 2400 2550



Bug Fix : Fixed a bug where champions would run into normal attack range, even when they had an empowered attack range from Rapid Firecannon

Cost reduced to 350 400

Masteries

Damage amplifier increased to 2% from 1. 5 %.

%. Amplifier no longer affects non-champions.

Cooldown changed to 25 − 15 (based on level) seconds from 20 seconds.

seconds from 20 seconds. Mark duration reduced to 3 seconds from 5.

Bug Fix : Fixed a bug where Warlord's Bloodlust

February 1st Hotfix

Fixed a bug where Mounting Dread

Fixed a bug where Flamespitter

Trinkets

Fixed a bug where Baron Nashor was spawning at 19:50, rather than 20:00"