Here's something cool. Runescape, the venerable (and hideous) MMO that's now over ten years old, is getting a graphical overhaul later this year.


Before the new models take their place in the game, though, concept artists had a tricky challenge. How to maintain the identity of such ancient characters but update them for 2012? And do so to keep them looking cool despite the challenges of playing on basic hardware?

Art Director Pascal Blanché and his team gave it a shot, as you'll see in his work for the game here.


Runescape was first released in July 2001, a pioneering title in many respects since it was one of the first major 3D games to be played in a browser. It's still very much around today.

You can see more of Pascal's work at his personal site.

Fine Art is a celebration of the work of video game artists. If you're in the business and have some concept, environment or character art you'd like to share, drop us a line!






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