



a) This morning we found and resolved a problem that was leading to a lot of users being disconnected between around 5am and 10am NZ time each day. This contributed to 90% of the stability problems that have occurred since The Awakening launched.



b) This afternoon we found and fixed a problem that would cause users to get disconnected/freeze/crash during combat, especially in busy areas like maps. This was not common, but was the second highest stability problem in The Awakening. The fix for that should be deployed in an hour or so.



We'll keep an eye on stuff over the weekend and will fix more problems as we notice them. Thanks for your ongoing patience and Just a quick note to let you know:a) This morning we found and resolved a problem that was leading to a lot of users being disconnected between around 5am and 10am NZ time each day. This contributed to 90% of the stability problems that have occurred since The Awakening launched.b) This afternoon we found and fixed a problem that would cause users to get disconnected/freeze/crash during combat, especially in busy areas like maps. This was not common, but was the second highest stability problem in The Awakening. The fix for that should be deployed in an hour or so.We'll keep an eye on stuff over the weekend and will fix more problems as we notice them. Thanks for your ongoing patience and support YouTube |

Lead Developer. Follow us on: Twitter Facebook | Contact Support if you need help! Last edited by Chris on Jul 17, 2015, 6:42:45 AM