Just as Nintendo is challenging the conventions of The Legend of Zelda with Breath of the Wild , the company is similarly looking to shake up what players have come to expect with Mario

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"We're always challenging ourselves to create something new, so hopefully you'll see a new kind of Mario in about a year or two," Shigeru Miyamoto said in an interview with IGN."Maybe next E3 we'll be able to share something."Miyamoto explained that the challenges Nintendo faces in tweaking the Mario formula are unique from those dealt with in producing Breath of the Wild because of how wide an audience Mario games reach."It's kind of difficult with Mario because some of the more important conventions of Mario are based on the approachability and accessibility of those games," Miyamoto said, noting that having new people join Nintendo has allowed them to look "at the conventions with fresh eyes." Super Mario Maker was the last Mario title released, but as opposed to other Mario games, Maker's core feature focused on allowing players to design their own levels for others to play rather than playing through a full Mario adventure, though the game did come with pre-made levels. The last Mario title with a more traditional focus was 2013's Super Mario 3D World for the Wii U.For more on how Breath of the Wild is upending the Zelda formula, read IGN's in-depth E3 2016 preview of the game and check out IGN's Breath of the Wild wiki to catch up on everything Nintendo revealed about the game during E3 ahead of its planned 2017 release.

Jonathon Dornbush is an Associate Editor and Jose Otero is an Editor for IGN. Find them both talking Zelda, Mario, and more on Twitter @ jmdornbush and @jose_otero