Orc Bouncer

Large humanoid (orc), lawful evil

Armor Class 12 (leather armor)

12 (leather armor) Hit Points 204 (24d10 + 72)

204 (24d10 + 72) Speed 30 ft.

STR DEX CON INT WIS CHA 20 (+5) 10 (+0) 16 (+3) 8 (-1) 10 (+0) 12 (+1)

Saving Throws Str +8, Con +6, Wis +3

Str +8, Con +6, Wis +3 Skills Athletics +8, Intimidate +7, Persuasion +4

Athletics +8, Intimidate +7, Persuasion +4 Senses darkvision 60 ft, passive Perception 10

darkvision 60 ft, passive Perception 10 Languages Common, Orc

Common, Orc Challenge 8 (3,900 XP)

Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Gruumsh's Fury. The orc deals an extra 4 (1d8) damage when it hits with a weapon attack (included in the attacks).

Grappler. The orc has advantage on attack rolls against any creature grappled by it.

Actions

Multiattack. The orc makes three melee attacks.

Brass Knuckles. Melee Weapon Attack +8 to hit, reach 5 ft., one creature. Hit: 14 (2d4 + 5 plus 1d8) bludgeoning damage.

Garrote. Melee Weapon Attack +8 to hit, one creature that is grappled with the garrote by the orc. Hit: 16 (2d6 + 5 plus 1d8) bludgeoning damage.