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This is the world map that was used in Season 1 of Nations at War . This does not include any of the structures built during Season 1 - it is simply a blank slate for your own constructions. I created this map by utilizing the Biome Terrain Mod (now known as Phoenix Terrain Mod ), MCEdit to composite terrain together, and WorldEdit to manually brush terrain as required. It was created back in March of 2011 - as such, it lacks a few of the newer blocks like tall grass.The map is roughly 2,100 x 2,100. It is surrounded by a low adminium wall and lava moat. It does not include any of the plugins we ran during Season 1, as almost all of them are outdated by this point. During Season 1, we were blocking fire spread with a plugin. Accordingly, it'sthat I overlooked something on the map that might catch fire. However, I think I've managed to eliminate any of those hazards from the version that we're releasing.Additionally, some of the things you might see on the server won't really make sense without our plugins. For example, the Nation of Fire had virtually no trees. This was by design. Their primary method of obtaining wood for use in tools was to punch cactii, which had a small percent chance of dropping sticks. Pumpkins dot the Nation of Water because one of our plugins allowed them to be used as diving helmets for prolonged underwater breathing.There are a number of features to be discovered on the map beyond even those pictured in the image rotation above. Some of them are just neat little surprises. Some of them are traps that may kill you. I regret nothing.The texture pack was created for use on our server and may be downloaded here . It is a 32x pack, so you'll need to use the patcher. Do not ask me for assistance in installing the texture pack - try the minecraft forums.You may use this map on your Server or SSP game on one condition: If you build anything particularly cool on it, let us know . :D