QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.

Installation under Linux here

Discord eng and rus

Support via paypal.me

Featuries:

Real time per-pixel lighting and shadowing (like DooM3) with hi quality parallax mapping (relief mapping technology) with self-shadowing

Oren-Nayar Diffuse with GGX Specular BRDF, Phong, Lambert and Sub-Surface Scattering lighting models

SLI friendly

Cubemaps and caustic light filters

Light coronas

Editable GLSL shaders

2d lighting for hud digits, console background and menu tags

In-game light editor

Advanced decal and particle system (infinity decals and soft particles)

Md3 model format support (with out tags, no q3 player models support!!!)

Reflection (screen space local reflection) and refraction surfaces

Radiosity normal mapping with high resolution lightmaps

sRGB render buffer

Antialiasing - MSAA and FXAA 3.11

Postrocessing effects -Bloom, Depth of Field, Radial Blur, Thermal Vision, Film Grain, Gamma/Brightness/Contrast/Saturation/Vibration, Motion Blur, SSAO, Scanline and mediam cinematic filters

Raw mouse input (windows only)

xBox360 controller support (windows only)

OpenAL 3d audio engine with EFX (high-quality environmental audio sound effects both win and linux)

Playing OGG and WAV music tracks from the hdd

Native support for the Reckoning mp. All other addons and mods supported in compatibility mode

Minimum System Requirements:

Windows 7 or higher, ubuntu 10 or higher, freeBSD (experemental)

2 core cpu with sse2 1.8ghz

4Gb system RAM

5Gb on Hdd with The Reckoning mission pack

Installed Quake2 v3.20

Full openGL 4.5 compatible 2GB video card AMD RX series or NVIDIA GF 6XX.

Integrated sound card with openAL drivers

Installation:

Install quake2 from Steam , GOG or from original CD-ROM .

, or from . For cd version install 3.20 patch.

Unzip q2xp in to quake2 folder.

Install openAL drivers for your audio card.

Remove previous version of xpconfig.cfg and CACHEXP folder.

and folder. Play it.

About compatibility with the original game (original multiplayer servers, old demos) and mods:

By default, the engine uses gamex86xp.dll (q2xp net protocol)

If engine can't find gamex86xp.dll it try load original q2 game dll and set original net protocol version

If you have booth game dlls you can use +set net_compatibility 1 for select net protocol version (like dm game on original q2 servers)

Recommended System Requirements:

windows 7 or higher, ubuntu 10 or higher, freeBSD (experemental)

4 core cpu with sse2 3.4ghz

8Gb system RAM

5Gb on Hdd with The Reckoning mission pack

Full openGL 4.5 compatible geforce 980ti or better

Creative X-Fi sound card or better

Supported integrated cards:

visit on Opengl.gpuinfo.org site

How to run any other mods - mission packs:

Install mod

Run quake2xp as - quake2xp.exe +set net_compatibility 1 +set game MyModFolder

Crash? How to create log file:

quake2xp.exe +set developer 1 +set logfile 2

Find qconsole.log in baseq2 folder

in folder Place content of the file to www.pastebin.com

Be sure to read - The original game has long been tested and works without problems. Departures game glitches shaders - it is a problem with your computer, not a port. If you have a prehistoric garbage - it's your problem. I have no desire to maintain the old system.