60 frames per second on PS4 and PC, 30 frames on Switch, and no visual alterations between versions.

Arc System Works has updated the official website for Kill la Kill: IF with a chart detailing the differences between the PlayStation 4, Switch, and PC versions.

The company also released a gameplay video showcasing the first chapter of the game’s story mode in Japanese. Since we already posted the same footage in English, we have added the video as an update to our previous coverage.

Here is the table of differences:

PS4 Switch Steam Display Resolution 1080p TV Mode: 1080p.

Tabletop Mode / Handheld Mode: 720p 1080p Frame Rate 60fps 30fps 60fps Players One to two players TV Node / Tabletop Mode: One to two players

Handheld Mode: One player One to two players Online Multiplayer Requires an active PlayStation Plus subscription. Requires an active Nintendo Switch Online subscription. – Voice Languages English, Japanese (Switchable in-game.) Text Languages English, Japanese, Chinese (Simplified and Traditional), Korean, French at launch.

Italian, German and Spanish planned as update near the game’s release date.

(Switchable via console / system settings.) Others – Local communication multiplayer is not supported. Minimum system requirements: OS: Windows 7 / 8 / 10

CPU: (TBC)

RAM: (TBC)

GPU: (TBC)

HDD Disk space: (TBC) Recommended system requirements: OS: Windows 7 / 8 / 10

CPU: (TBC)

RAM: (TBC)

GPU: (TBC)

HDD Disk space: (TBC) Note There are no alterations to the game’s visuals (costumes and etc.) between the regions and platforms.

Kill la Kill: IF is due out for PlayStation 4, Switch, and PC on July 25 in Japan, and July 26 in North America and Europe.