What the developers have to say:

Why Early Access? “All members of our team are fans of the Gothic game series and we always wanted to create a game that is inspired by it - with interesting characters and dialogues, with a constant sense of danger and that very unique atmosphere. But in order to fully recreate the spirit of the first “Gothic” games in SpellMaster: The Saga, combined with the fact that we are an indie sized team, we need feedback from you, our gaming community. We want Gothic fans like ourselves to play our game and feel the same excitement as we did when playing Gothic!” Approximately how long will this game be in Early Access? “We do not have a set period, but we are planning to keep the game in Early Access and continue the development for several months until we reach the point that all the planned content has been added and the majority of the players’ feedback has been implemented in the game.” How is the full version planned to differ from the Early Access version? “Most of the game mechanics have already been implemented in the game, so every player can find something to their liking in SpellMaster: The Saga. In the future, we plan to implement more features for the Academy and its impact on the daily activities of the player. The passage time for all quests in the game at the moment is 15 hours. There will be several updates for the game where plenty of content will be added later on in addition to many new quests. Also, the influence of quests on each other and the non-linearity of their passage will increase. Thus, with each passage of SpellMaster, players will be able to learn and discover something new. In addition, along with the new content, the combat system will be significantly improved and finalized. We will carefully listen to our players and develop the game further, taking into account the feedback from our community.” What is the current state of the Early Access version? “The current version of the game includes the majority of the game mechanics such as combat, construction, the management of the Academy, etc. The game also features an open world with many locations already in place and a set of quests with a total duration of 15 hours.” Will the game be priced differently during and after Early Access? “Yes, we are planning to increase the price before the game exits Early Access. We will share an announcement in our Steam forums a month before this happens to notify everyone regarding the price change.” How are you planning on involving the Community in your development process? “Regular collection of feedback and suggestions via the Steam forums and the game’s social media pages, conducting surveys as well as close communication with players will allow our community to actively participate in the development of the game.”