that's really good to hear, and am happy to find out about your passion for MK. I have that same connection with MK. I have played like 8 characters in PM since I started in 3.0, and MK was actually the first one. The problem was I knew next to nothing about tech skill at the time, and my movement was super poor. I ended dropping MK and picked up Roy because his introduction to the game was what got me into PM. Roy never sat well with me though. I do not know what it is, but I hit a major plateau with him. I have also played fox, falco, yoshi, pit, ness, link, marth, and dabbled in a few more, but I felt stuck with just about all of them.



Roy was my main while i played around with those other characters, but I decided to drop him and try to find a new character. The timing of this was around the middle of 3.5. I just went into a game against a computer and played random. After like 4 matches I got MK and remembered how he was my first main. This time, however, I had the tech skill to see his potential. Something clicked with MK that none of the characters had done with me before. MKs movement felt so natural to me, and I felt a really strong connection with him. Once I discovered this connection, I grinded and grinded MK in the lab through the rest of 3.5 and tons more in 3.6. I have not had fun breaking a character down like I did with MK, especially exploiting his IDC to the best of my ability. I found out quickly that this was my favorite move in MKs kit.



I guess I am somewhat fortunate that you did not finish this guide. By the time I rediscovered MK, I also found your newly released post about an upcoming MK guide. At the time, I thought this was perfect timing. Right when I found my new main I would have this massive guide to help me take this character to a whole new level. When you announced that it would be delayed until the end of 2015 (in May at this point in time), I basically gave up on this guide, and this tiny hope I had inside that you would somehow release it was the only reason why I kept coming back to this post every couple of weeks. After that announcement though, I decided to actually break down all of MKs kit by looking at his frame data and how his moves connected with each other since I did not want to wait for a guide that could possibly never be released. During this time, I discovered more about MK in just a month than I did with any other character throughout the duration of my entire smash career. It was because of this guide never getting released that I did this much work to discover so much about him. I have honestly never done this much research or practice with anything in my life than I did with MK. The best part was, I didn't even view it as working or tedious, for I found this whole process to be so interesting and exciting.



Like I said in my earlier post, at this point I will not be learning anything huge about my MK game, for at this point it is the finer details I need to polish up before I can become a dominant force in the SoCal community. I am so close to breaking out in one of these locals. Tournament after tournament I am putting up good fights against the PR players, and I get closer and closer to making an upset. With your guide, I am hoping to find just the smallest of information that I can incorporate into my gameplay. My goal with PM is to first become the best MK in SoCal, which I believe I only have 1, maybe 2 more people to pass in order to succeed in that. I still think Aero's MK is better than mine, and Babaganoush's MK might be better, but I am not sure about that. I think I am the best MK main though (those 2 players have secondary MKs). After that goal, I want to hit the SoCal PR, preferably above 15. The last goal is to become the best MK player in PM, which I believe to be is Plup right now. I feel like I am so close to achieving these goals! The main thing I have to work on is my movement and spacing. A few too many times I barely misspace and it costs me sets against the PR. If I can clean it up, I am sure I will be on the next PR.



I sort of ranted a ton in this, haha. the TL;DR would be if it wasnt for you not releasing the MK guide, I do not think I would've fallen in love with MK as much as I am now. Would still love to see your guide though so I can improve upon my MK!