What do I want in a horse?

Early Game

Red Chestnut Arabian

Norfolk Roadster

Criollo

[jeanropke.github.io]

Horse Specialty Speed Accel Stamina Health Handling Cost Red Chestnut Arabian Handling C A C D Elite $250 Norfolk Roadster (tier 1) Speed B B C F Standard $150 + Moonshiner 1 (40g) Criollo (Tier 1) Budget B C C D Standard $150 + Collector 1 (15g)

Late Game

Black Arabian

Norfolk Roadster

Turkoman

Horse Specialty Speed Accel Stamina Health Handling Cost Black Arabian Overall Stats

& Handling A A+ A A Elite 42 gold Norfolk Roadster (tier 3) Speed A+ A+ A C Standard $950 + Moonshiner 20 Turkoman Health A A B A+ Standard $925, $950, or 38 gold

Do I need more horses for different roles?

Prioritizeand. Acceleration is nice too but go ahead and totally ignore Health. Your goal is to be able to cover distance without running out of energy. Don't bother spending a bunch of money buying the next slightly better horse every time one is available. Find a good horse early and hang onto it for a while. Cash is a huge bottleneck in this game. The following three horses are all available at Rank 1.($250)Solid choice available immediately. Of the three horses listed in this section, it doesn't have a gold requirement.($150 + 40 gold)Tier 1. Black or Speckled Grey. I'd say the best choice at this point for the stats. But it requires Moonshiner 1 which itself requires Trader 5. That's a 15 gold investment in Trader, then a lot of Trader XP grinding, and then another 25 gold investment for Moonshiner before getting access to this horse.($150 + 15 gold)Tier 1. Dun or Blue Roan Overo. Requires Collector 1 which costs 15 gold. It would be the budget choice compared to the Norfolk Roadster. Collector is an excellent role to take first because it has a lot of cash generation potential. Here's a link to a collectibles map if you go this route. For comparison, your starter horse's stats were graded D or F across the board.Don't waste your money getting the mid-game Tier 2 role horses or anything else in that area, instead pick what you want out of the:Cash is no longer a concern. You want the best of the best. You're going to want a(rank 32, $512) as soon as you can afford it. You can use it on your crap horse and move it to a top-tier horse as soon as you get one. This saddle makes stamina near meaningless to minmax because you'll VERY RARELY run that low on it.Thus, your focus for stats is everything else., and(42 gold)Requires Rank 70. Great all-around pick. Highest possible Acceleration. Speed/Stamina/Health all tied at second highest possible for each stat. It's overall stats are higher than any other horse. Elite handling which you will feel the positive effects from all of the time. Making tight turns is easier and your max acceleration compliments it. Has a black coloring which may provide you a semblance of visual stealth in PVP situations, especially at night. Bonus that it's a small horse and will be better hidden in brush cover if the situation calls for it and you won't get caught between a rock and a hard place as often, particularly around Saint Denis. This horse doesn't have the very best speed or the very best health. You're choosing it because it comes damn close in both without any other drawbacks elsewhere and adds utility and handling on top of that.($950)Tier 3. Requires Moonshiner 20. Has the highest Speed and Acceleration at a significant hit to health. Stamina is second highest it can be. Again, Stamina isn't as important at this point and you may wish you had the health instead. If you're choosing this horse, it's because you want the very best Speed and Acceleration.($925-950, or 38g, depending on color)Requires Rank 56 or 60, depending on color. Highest possible Health for a horse. Second highest possible Speed and Acceleration. Third highest possible Stamina. Okay choice! Sacrifices SOME mobility for that top tier health. If you're choosing a Turkoman, you want your horse to be able to absorb an extra sniper hit which can make the difference in wasting enough of your opponents time to secure you a kill.I didn't include popular favorites Missouri Fox Trotter or Criollo because there's no situation I would pick them over a Norfolk Roadster if mobility is your concern. If you're going to sacrifice your health for mobility, you might as well get the most mobility you can out of it. Missouri Fox Trotter and Criollo are half measures. If you want one of them over a Norfolk Roadster, you're making the wrong choice between prioritizing maximum possible Acceleration or third-best possible Health. As a quick thought experiment, I wondered that if I could build the perfect horse, where would I allocate the stats and still keep it in line with the other top tier horses. The stat I'd sacrifice to still be at 360 overall points would be Stamina. Max everything else. You really won't find situations where you wished you had that extra stamina nearly as often as any other stat.Speed: 100 (9)Accel: 100 (8)Stamina: 60Health: 100Handling: EliteTotal: 360 (same as other top tier horses)Speed is standardized for structured competitive races so you won't need anything but your top tier horse for races. I've yet to find a niche that can be filled by having more than one horse.If anything, I'd grab another listed Late-Game horse as a backup horse for when your primary horse is temp killed and you'd be waiting on a cooldown to bring it back. But you honestly don't need more than that other than for fun.