Daniel Fortesque said:

Maybe the number of runes could be reduced I'm happy about everything... except the Pharaoh OkyrisMaybe the number of runes could be reduced Click to expand...

Same - I love this fight.A few years ago, there used to be a light rune that spawned only under the melee (under the aggro holder?). Maybe it was unfair to melee, but it made the fight interesting as people had to keep moving.Maybe it could be reduced to only spawn under the top 5 damage dealers and/or threat holders?[I do recognize when there is a large (15+) group, it becomes very difficult for several reasons (targeting Okyris automatically nearly impossible since light runes could be targetted, avoiding the runes (too many), as well as the 'frozen in time' (Seemed to be server response rather than frame rate for me - others would appear frozen, but I could move) - so love that something was done about it regardless of the solution.]