Hey, I’m Alan Zucconi and for the past few years I have been working on a game called Still Time with Fabio Consorti and Gavin Harrison.

Still Time is a puzzle game about time travel and temporal physics, set in a unique environment which blends pixel art with 3D graphics. Playing as the main character, you will have full control over the flow of time. This power allows you to rewind time, interacting with the younger selves from previous timelines. With this unique ability, you can solve puzzles and overcome obstacles that would otherwise be impossible. Still Time is a single player game in which you play with (and against) yourself.

The story of how Still Time came to life starts in 2012, with a short prototype I made in Flash. Not long after that, I was visiting SIEE’s headquarters in London, where I had the chance to pitch my idea for a much bigger game. Still Time now features more than 40 levels, each one challenging your understanding of time and space in a different way. The story itself spawns over different timelines, making the entire game the ultimate level that you will have to solve.

The game is planned for release on 29th August. Cross Buy is included: players will receive copies for both PS4 and PS Vita.