This past January we were pleasantly surprised with the quirky and fun Dungelot ($0.99), a casual dungeon crawler with some very light RPG and roguelike influences, as well as Minesweeper-esque tile-based game mechanics. It sounds like a strange hodgepodge, but it totally worked as a mobile game, and we liked Dungelot quite a bit in our review. Well it didn’t take long, but developer Red Winter Software is anxious to expand upon their idea, and earlier this month announced on the Dungelot Facebook page that a sequel was in the works. Here’s the first screens from the upcoming Dungelot 2.

As you can see, the visuals in Dungelot 2 have a much cleaner, more “grown up" look which I really like. The core ideas will remain the same, as if something ain’t broke you shouldn’t fix it, but there are a few key changes to the formula coming in the sequel. New floor tiles like grates and levers, as well as a more customized approach to your characters and how they engage in combat should add some nice variety to the action in Dungelot 2. Red Winter is shooting for finishing the game by May, though that’s still up in the air, but at any rate it’s looking really nice so far and you can follow along with the development progress in our forums.