The game follows Takuru Miyashiro and the rest of his friends in the Newspaper Club, as they investigate a series of murders that are occuring in Shibuya and bear a striking resemblance to a another serial murder case from six years ago. However, Takuru soon realizes that he may be in too deep—the murder mystery that he was chasing is now beginning to chase him.

Despite its status as a sequel to Chaos;Head, one does not need to read Chaos;Head prior to reading Chaos;Child. Checking out Chaos;Head beforehand is highly recommended, but Chaos;Child is a self-contained story for the most part, with very few returning characters from Chaos;Head. The game does a good job of recapping essential elements of the previous game’s story through flashbacks and the in-game tips list.

Chaos;Child has multiple endings that can be reached by means of the “Delusional Trigger” system. The player can decide if the protagonist will experience a positive delusion, a negative delusion, or no delusion at all. While this won’t affect the story in the player’s first playthrough, the route which the story takes in subsequent playthroughs can and will be influenced by the choice of certain delusions. In order to reach the true ending, players must first complete each heroine route.

To anyone that typically plays with a guide, we highly recommend using this one.