[Mercenary Contract] I, II, III, IV

Now makes you a Fugitive. Description updated to warn players that their Halo will be lost if Mercenaries steal points.

Charges: [5, 5, 5, 5]

[5, 5, 5, 5] On Use: Costs [5, 10, 15, 20] gold to use. Marks you as a Fugitive, and hires [1, 2, 3, 4] Mercenaries that work for you for 60 seconds, allowing you to steal points if the Dog leaves. Caution: Stealing points will remove your Halo. Adds 1 stack of Corruption per Fugitive hired.