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The Tribal Villages are the updated goody huts and one of the Game Concepts in Civilization VI.

Keep a look out for Tribal Villages, as are less civilized than other civilizations, but are friendly nonetheless. Visiting Tribal Villages provide a random benefit to the Civilization when the Unit first enters their Tile. The village disappears after its gifts have been claimed.

Village Benefits [ edit | edit source ]

The village provides you with a Builder or Trader in your nearest city, or increases the Population of your nearest city.

The village provides your Civilization with a free Technology (for example, Bronze Working or Masonry usually limited in earlier Eras), a Technology Eureka! boost (50% of the needed research towards a technology), or even multiple Technology Eureka! boosts.

If discovered by a wounded military Unit, your unit receives a health bonus. This village may also provide a free Scout or XP to the discovering unit.

Depending on your Era, the village provides a small, medium, or large amount of Faith.

The village provides Gold to your civilization!

The village provides a free Relic, or one or two free Civics Inspiration! boosts (50% of the needed culture towards a civic).

Tribal Village Bonus Table [ edit | edit source ]

Tribal Village Bonuses Bonus Type Minimum Turn Chance Requires Settled City? 1 Relic Culture 0 2.5% Yes 2 Civic Boosts Culture 30 5% No 1 Civic Boost Culture 0 2.5% No 120 Gold Gold 40 2.5% Yes 75 Gold Gold 20 5.0% Yes 40 Gold Gold 0 9.2% Yes 100 Faith Faith 60 2.5% Yes 60 Faith Faith 40 5.0% Yes 20 Faith Faith 20 9.2% Yes Scout Military 0 6.7% Yes Free Upgrade Military 0 0.0% No 20 XP Military 0 5.0% No 100 HP Military 0 5.0% No 1 Free Tech Science 50 2.5% Yes 2 Tech Boosts Science 30 5.0% Yes 1 Tech Boost Science 0 9.2% Yes +1 Pop Survivor 0 6.7% Yes Builder Survivor 0 5.8% Yes Trader Survivor 0 4.2% Yes Settler Survivor 0 0.0% Yes

Note: 0% Chance bonuses are listed as they appear in game files, despite not being obtainable in-game