



Awesomium windowless web framework and engine has been ported to Linux. Awesomium can be used for web page capture, site scrapping, in-app advertising, in-app browsing, web automation, rendering custom in-game web browser and creating HTML UIs for 3D games.

windowless web framework and engine has been ported to Linux. Awesomium can be used for web page capture, site scrapping, in-app advertising, in-app browsing, web automation, rendering custom in-game web browser and creating HTML UIs for 3D games.





What is Awesomium?





Awesomium is a software library that makes it easy to put the web in applications. Whether that means embedded web browsing, rendering pages as images, streaming pages over the net, or manipulating web content live for some other purpose.





used to render UI for upcoming Linux game Overgrowth. Awesomium supports latest web standards: HTML5 semantics, JavaScript, and CSS3, as well as Flash and Silverlight plugins and is a branch of Chromium. The project is already beingto render UI for upcoming Linux game





Awesomium Features

Ability to render web-pages to any graphics surface, 3D texture, or otherwise. Perfect for use in games, multi-touch simulations, and more.

Custom web-pages can be created that integrate with applications and games. Pass data to/from a page via JavaScript, register callbacks, or send custom HTTP headers to your web-server.

Uses a multi-process architecture for crash isolation, security sandboxing, and premium load-balancing across multiple CPU cores.

Flexible resource Interceptor system makes it easy to monitor HTTP requests and/or use your own custom resource-loader.

Clean API (C, C++, .Net and C#) with proper documentation

The Linux porting work is done by Adam Simmons from Awesomium development team. Users have requested for Linux port for quite some time and the developers have been quick in responding.





reported that Linux port has come a long way and a new experimental build will be posted soon enough. One week back Adam Simmonsthat Linux port has come a long way and a new experimental build will be posted soon enough.





I've finished porting Awesomium to Linux-- still a couple smaller glitches to work out but the majority is complete.Thank you all for your patience and your well-written rationales concerning Linux support in Awesomium; we hear you loud and clear. I'll be posting an experimental build for you guys to test out next week.



UPDATE: Experimental build for Linux SDk is already available, thanks to Adam Simmons. You can download the SDK from here (32bit pre-compiled binary). It also includes a pre-compiled copy of the WebFlow sample. Experimental build for Linux SDk is, thanks to Adam Simmons. You can download the SDK from(32bit pre-compiled binary). It also includes a pre-compiled copy of the WebFlow sample.





This is great news as this brings in new possibilities, specially for Games. Check out some awesome Awesomium videos:



