Da UESPWiki �" Yo crazy-ass source fo' Da Elder Scrolls since 1995

This page or partz of dis page was previously transcluded ta other pages per this discussion.

This page should be checked fo' potential unrelated lore n' other shiznit. I aint talkin' bout chicken n' gravy biatch. Please remove dis banner when tha page has been cleaned up.

Skyrim Type Province Continent Tamriel Appears in Arena, Dawnstar, Shadowkey, Skyrim, ESO, Legends

Skyrim

Skyrim, tha northernmost province of Tamriel, be a cold-ass lil cold n' mountainous region also known as tha Oldskool Mackdaddydom, Mereth, or tha Fatherland,[1][2] or Keizaal up in tha dragon tongue.[3] Many past battlez have given it a ravaged appearizzle n' nuff ruins.[1][4] Though currently inhabited primarily by Nords, tha Elves whoz ass they replaced had resided there since time immemorial.[1][4] Da sovereign, tha High Mackdaddy of Skyrim, is chosen by tha Moot, a cold-ass lil convention of jarls.[5] A jarl be a regionizzle rula chosen all up in hereditizzle and, rarely, all up in right of arms.[5][6] Da High Mackdaddy typically rulez until dirtnap, though actz of dishonor, particularly tha appearizzle of cowardice, can lead ta tha recall n' reconsideration of tha Moot.[5][7] Since tha Pact of Chieftains was signed up in 1E 420, tha Moot do not give straight-up consideration ta mah playas but tha High Mackdaddyz direct heir unless one aint available.[1]

Copy of a map of Skyrim pimpin ta tha late First Era

Geography [ edit ]

Morrowind lies ta tha eastside over tha Velothi Mountains, Cyrodiil is downtown beyond tha Jerall Mountains, Hammerfell (and tha sickest fuckin incarnation of Orsinium) is ta tha downtown n' westside, High Rock is past tha Druadach Mountains ta tha westside, n' tha Sea of Ghosts runs along tha provincez long northern coastline. Right back up in yo muthafuckin ass. Skyrim holdz four of tha five highest mountains up in Tamriel (the Red Mountain bein tha only one outside Skyrim). Much of tha northern half of Skyrim is cold n' covered up in snow. But fuck dat shiznit yo, tha word on tha street is dat tha southern regionz of tha province is relatively mild.[6]

Holds [ edit ]

Da Nordz long ago divided tha province tha fuck into nine geopolitical regions known as holds. Each hold be a big-ass area of land roughly equivalent ta a cold-ass lil county up in Cyrodiil, each individually governed by a jarl whoz ass maintains court up in tha holdz capital hood. Da nine traditionizzle holdz of Skyrim are: Haafingar, Hjaalmarch, the Pale, Winterhold, Eastmarch, the Rift, Whiterun, Falkreath, n' the Reach.[8] Durin tha Interregnum, when tha Reach became a independent Reachman mackdaddydom n' lost its status as a Nordic hold, a tenth hold named Karthald was pimped from tha Reachz northern fringe.[9]

Winterhold, Eastmarch, tha Rift, n' tha Pale lie ta tha uptown n' eastside of tha province n' is known as tha Oldskool Holds n' remain isolated from tha rest of Tamriel, both geographically n' ballistically. In contrast, tha westside hold of tha Reach has historically been mo' cosmopolitan n' thugz of all tha racez of tha continent have made they cribs there.[1]

Eastmarch [ edit ]

Eastmarch is tha eastsideern hold of Skyrim, n' one of tha four known collectively as tha Oldskool Holds fo' realz. As its name suggests, it lies against tha provincez eastsideern border, close ta tha Dunmeth Pass, tha only passage ta n' from Morrowind up in tha area cuz of tha high n' rugged Velothi Mountains. Windhelm is tha only sizable hood up in tha otherwise rural province cuz of tha expansive bangin' springs which dominizzle tha hold. Y'all KNOW dat shit, muthafucka! Darkwata River windz uptown from Lake Geir tha fuck into dis treacherous bangin' spot, where it meets tha White River which then drains tha fuck into tha Sea of Ghosts as it passes Windhelm. River Yorgrim also joins wit tha White River before it endz all up in tha Sea of Ghosts, n' you can put dat on yo' toast. Well shiiiit, it drains Lake Yorgrim, which lies westside up in tha hold known as the Pale. Nord talez say tha bangin' springz of tha region resulted from a intense battle between tha pimp Wuundin n' a mighty Daedra.

Da Pale [ edit ]

Da Pale (named fo' tha pallid Tundra n' pigmentation of its Nord inhabitants) is one of tha four crazy oldschool Holds up in Skyrim. Da harsh environment here make game a cold-ass lil chore rather than a joy, n' tha shape of tha Hold has hustled some ta refer ta it as “the oldschool boot.” It stretches from tha centa of Skyrim all tha way ta its Uptown Coast. Dominated by ice fieldz n' glacial deposits, especially along its northern shore, some scattered ragged peaks, snow-covered ground, n' lil sunshine means most of tha Nordz congregate all up in tha hood of Dawnstar, a ghettofab port n' minin town. I aint talkin' bout chicken n' gravy biatch. Da Pale lacks waterways, save fo' Lake Yorgrim, located up in tha southeastern corner of tha Hold. Y'all KNOW dat shit, muthafucka! Da aptly named Yogrim Forest be a pine forest found round tha lake, up in between tha central mountains n' tha Shearpoint range fo' realz. A lil' small-ass part of tha White River Valley encompassin Heljarchen be also within tha bordaz of tha hold.

Possessin fewer roadz n' pathways than most other Holds, there is still a reasonable road connectin tha Pale ta Hjaalmarch, which continues past Fort Dunstad n' eventually headz eastside tha fuck into Eastmarch n' Windhelm or downtown below tha snow line tha fuck into Whiterun Hold. This Holdz perimetas is dominated by mountains dat run uptown ta downtown along tha westside edge, n' tha Sea of Ghosts runs along tha northern coast. Da Holdz distinctizzle boot shape is cuz of it curvin round tha Anthor mountain range which forms its border wit Winterhold, followin tha perimeta downtown n' then eastside, ta tha partially frozen Lake Yorgrim. Da River Yorgrim begins from here, mergin wit tha mighty White River just eastside of Angaz Mill, dis Holdz most eastsideerly location. I aint talkin' bout chicken n' gravy biatch. Da rest of tha dwarven ruins, barrows, n' windswept catacombs is nestled between crags n' tha jutting, unforgivin mountains.

Winterhold [ edit ]

Winterhold is tha northernmost hold up in Skyrim, n' has drizzle ta match. Da Sea of Ghosts is off its northern coast, Eastmarch is ta tha southeast n' Da Pale is ta tha downtown n' westside. Da hood of Winterhold was once located up in tha hold yo, but dat shiznit was mostly fucked wit durin tha Great Collapse. Da College of Winterhold is da most thugged-out notable feature of tha hold, which was spared even though tha Great Collapse tore down most of tha hood round dat shit. What remains be a meager village, technologically tha holdz capital hood, near tha entrizzle ta tha College.

Winterhold consistz of snowy coasts n' rocky islandz up in tha Broken Cape, as well as tha even snowier Mount Anthor range which marks tha border between Winterhold n' the Pale, n' a shitload of tha northern border ta Eastmarch. Between tha mountains n' tha sea ta tha eastside lies a ice plain, where tha elements is at they harshest, n' game at its most scarce. Rock n' ice shelves form tha barrier between Winterhold n' tha sea ta tha uptown n' eastside, dotted occasionally wit shingle beaches.

Hjaalmarch [ edit ]

Hjaalmarch, or Hjaalmarch Hold, be a lowland coastal hold up in Skyrim. Roughly half tha hold consistz of tha Drajkmyr marsh, downtown of which is tha capital n' only settlement Morthal (although some farms dot tha tundra). Da region is veined wit waterways dat empty tha fuck into tha Sea of Ghosts, n' tha Skyborn Range further isolates tha area from tha eastside n' southern border.

Hjaalmarch is home ta tha Karth delta, also called tha Mouthz of tha Karth, where tha mighty Karth River n' tha smalla River Hjaal empty tha fuck into tha Sea of Ghosts all up in a variety of intricate channels. Da Deathbell flower is known ta be abundant all up in tha swamps. Many ruins dot tha hold, includin tha legendary Labyrinthian. Combined wit tha fog dat surroundz tha marshes n' tha creatures dat stalk tha land (Wispmothers purportedly originated here), Hjaalmarch is considered one of tha mo' mysterious holdz up in Skyrim.

Hjaalmarch has tha lowest taxez of tha nine holdz yo, but it be also tha skankyest hold.

Haafingar [ edit ]

Haafingar, or Haafingar Hold, be a relatively small, mountainous, coastal hold up in northwestern Skyrim. Its capital is tha famed hood of Solitude, n' tha two is sometimes treated as one n' tha same. Right back up in yo muthafuckin ass. Solitude is perched atop a big-ass rock outcroppin known as tha Great Arch, towerin high above tha Solitude Inlet, which is found all up in tha end of tha Karth River n' tha massive Karth delta. But fuck dat shiznit yo, tha word on tha street is dat Haafingar is far mo' than just Solitude. Da Karth River allows fo' a pimped out deal of commerce up in Solitude n' tha hood of Dragon Bridge up in tha Clearpine Forest (mostly up in timber n' fish), n' tha long Giantz Coastline wit tha Sea of Ghosts is littered wit frozen shipwrecks n' treasures. Mount Kilkreath n' its associated mountains take a big-ass portion of tha hold n' it is filled wit caves n' ruins where bandits n' creatures make they cribs.

Da hold shares bordaz wit two other holds, the Reach ta tha downtown n' Hjaalmarch ta tha southeast, n' tha province of High Rock bordaz it ta tha westside, tha Forgotten Vale found between tha hold n' Wrothgar. Da mountainz of Haafingar is only tha tapered end of tha Druadach Mountains, a enormous range of jagged mountain peaks ta tha downtown which rise up among tha cloudz of tha Reach.

Markarth

Da Reach [ edit ]

Da Reach be a geographic region surrounded by High Rock, Skyrim n' Hammerfell. Its territory once extended tha fuck into High Rock yo, but dat portion was split off ta create tha Westside Reach durin tha late First Era n' has remained separate eva since. Da region was historically inhabited by tha native, Daedra-worshippin Reachmen, whoz ass was primarily of Breton descent. Control of tha Reach has chizzled handz between tha Reachmen, Nords, n' even tha Cyrodilics a shitload of times over tha centuries up in various conflicts, n' tha Reachmen became well-known fo' resistin foreign rule by rockin ancient magic n' a intimate knowledge of tha landscape ta they advantage up in guerrilla warfare n' espionage tactics.

In tha Fourth Era, tha Reach is tha southwestern hold of Skyrim. Near tha southwestern corner, tha capital Markarth, formerly a Dwemer stronghold, emerges from tha livin rock of tha Druadach Mountains, which transizzle tha fuck into tha Jerall Mountains near tha holdz southeast corner n' shit. Da Karth River begins up in tha southern region n' drains tha mountains, hustlin like a thugged-out deep gouge all up in tha middle of tha hold called tha Karth River Canyon. I aint talkin' bout chicken n' gravy biatch. Right back up in yo muthafuckin ass. Settlements like fuckin Karthwasten n' Oldskool Hroldan can be found along tha Karth, wit tha Sundered Hills borderin Whiterunz Tundra Plateau ta tha eastside. Da peakz of tha Druadach range lie ta tha westside of it, n' high bluffs typically rise on tha eastside leadin ta grassland n' tundra. Da Reachmen n' settled Bretons constitute tha demographic majoritizzle of tha Reach n' its various settlements, n' a Orc stronghold can be found up in tha steppez of tha mountains up in tha downtown of tha hold.

Karthald [ edit ]

Karthald be a oldschool hold up in Skyrim dat existed durin tha Interregnum. Dat shiznit was established as a thugged-out defensive border against the Reach afta bein carved from its northern territory. Da Reach was all up in tha time a independent Reachman mackdaddydom ruled by tha Despot of Markarth. Karthald was established up in 2E 577 by tha mackdaddydom of Westside Skyrim, although Nordic clans had inhabited tha land fo' generations. Da fortified hood of Karthwatch was established up in as tha freshly smoked up holdz capital. It aint nuthin but tha nick nack patty wack, I still gots tha bigger sack. Karthaldz bordaz also encompassed tha Orc stronghold of Mor Khazgur, though tha Orcs was keen ta insist dat Mor Khazgur was a sovereign outpost of Wrothgar. While tha roadz of Karthald was safe enough fo' travelers, Karthwatch was a spartan settlement wit lil hospitizzleitizzle ta offer.

Karthald ceased ta exist as a separate hold afta tha destruction of Karthwatch all up in tha handz of tha Icereach Coven circa 2E 582. Da Reachmen pimped a Harrowstorm above tha hood up in order ta drain tha game juice of its inhabitants, rockin they souls ta fill ancient reliquaries containin tha mortal remainz of thugz of tha Gray Host. Many of tha gangstaz of Karthwatch was transformed tha fuck into vampiric monstrositizzles known as Harrowfiends, includin Jarl Olfwenn her muthafuckin ass. Others was taken hostage by tha witches, although a rescue was mounted by tha townz survivors. Da sole survivor of tha jarlz court was tha court wizzle, Magista Fridelja, whoz ass went on ta represent tha hold ballistically up in tha turmoil dat followed. Y'all KNOW dat shit, muthafucka! Biatch n' tha other survivors sought refuge up in Solitude. But fuck dat shiznit yo, tha word on tha street is dat tha rest of tha hold was similarly laid ta waste, its playas left dead or scattered. Y'all KNOW dat shit, muthafucka! With tha Nordz driven up n' tha holdz capital fucked wit, Karthald was no more, allowin tha territory ta be reclaimed by tha Reach.

In 2E 852, tha Reach was conquered by Tiber Septim n' annexed by Skyrim as a Nord hold. Y'all KNOW dat shit, muthafucka! By tha Fourth Era, no tracez of Karthaldz time as a hold remained, n' a gangbangin' fucked up fortress called Broken Tower Redoubt sat on tha approximate joint of Karthwatch.

Whiterun Hold [ edit ]

Whiterun Hold be a hold up in Skyrim, located roughly up in tha middle of tha province. Roadz a shitload of well maintained, n' visibilitizzle across tha plains is pimpin. Da hold is relatively flat, surrounded tha by mountainz of the Reach ta tha westside of tha Tundra Plateau, tha Skyborn Range of Hjaalmarch n' tha Yorgrim Forest of the Pale ta tha north, n' tha Brittleshin Hillz of Falkreath ta tha south. But fuck dat shiznit yo, tha word on tha street is dat Whiterunz southeastern comer is dominated by tha gigantic n' soarin Throat of tha World�"the highest mountain up in all of Tamriel.

Whiterun is certainly one of da most thugged-out well-tracked holds, wit main roadz n' pimpin access westside ta tha Reach, wit a funky-ass border road uptown all up in tha hood of Rorikstead n' up toward Dragon Bridge. Da plains gotz a fuckin shitload of odd borrows n' giant comps ta investigate, n' tha centa is dominated by Fort Gaymoor n' tha surroundin Gaymoor Foothills. Da road here allows travel ta tha north, up all up in tha Skyborn mountains ta reach tha dreaded Labyrinthian up in Hjaalmarch. Further eastside is Whiterun n' tha roarin White River n' hood of Riverwood on tha southern border wit Falkreath fo' realz. Another road stretches uptown from here, tha fuck into tha wildz of tha Pale. Therez yet another road dat skirts tha northern foothillz of tha Throat of tha World, followin White River Valley tha fuck into Eastmarch fo' realz. Although tha straight-up original gangsta of tha 7,000 steps dat pilgrims climb ta reach tha summit of Throat of tha Ghetto begins up in Ivarstead (in the Rift), tha actual mountain lies within Whiterunz domain.

It bordaz six of tha other eight holdz up in Skyrim, tha exceptions bein Winterhold n' Haafingar. Giants is often peeped traversin tha landscape while herdin mammoths ta grazin areas or back ta they camps. Right back up in yo muthafuckin ass. Surroundin tha eponymous capital, Whiterun, is fertile plains dotted wit farms dat supply tha chicken fo' much of Skyrim. Da other notable settlements up in tha hold is Rorikstead n' Riverwood.

Lake Ilinalta

Falkreath Hold [ edit ]

Falkreath Hold be a southern hold up in Skyrim along tha border wit Cyrodiil n' Hammerfell. It aint nuthin but tha second southernmost hold up in Skyrim, afta the Rift. Da capital is Falkreath; tha abandoned settlementz of Helgen, n' Neugrad Watch is also located here, so peek-a-boo, clear tha way, I be comin' thru fo'sho. Before its destruction, Helgen was tha Holdz second phattest hood n' “the Gateway ta Skyrim,” a well-traveled hood at a blingin crossroadz up in tha foothillz of tha Jerall Mountains. Da hood of Granite Hill be also found here, tha fuck into tha lil' small-ass stretch of tha Hold dat encroaches upon tha Tundra Plains yo. Home of Skyrimz hyped Pine Forest, Falkreath Hold is covered up in a gangbangin' fine mist dat make tha land seem without season. I aint talkin' bout chicken n' gravy biatch. Da mountains risin above Falkreath is well above tha snow line, strikin a stark comparison ta tha rest of tha hold. Y'all KNOW dat shit, muthafucka! Da most distinguishin geographic feature is Lake Ilinalta, which covers a big-ass portion of tha central region n' acts as tha source fo' tha White River, n' is tha phattest body of wata up in tha province. Da playaz of Falkreath is reasonably prosperous farmers n' loggers, props ta tha abundant supply of fresh wata from Lake Ilinalta.

Falkreath be among da most thugged-out-traveled Holdz up in termz of major roadz n' minor pathways. Da lake be a pimpin anchorin point, allowin one easy as fuck access ta surroundin areas via swimmin from almost any angle. Uptown of tha lake is tha sharp n' protrudin Brittleshin Hills�"snowy peaks dominated by Bleak Falls Barrow dat overlook tha origin of tha White River�"and tha hood of Riverwood just across tha border up in Whiterun Hold. To tha eastside is tha blizzardz of tha Jerall Mountains, bandit attacks up in tha high mountain passes, n' tha windswept cavernz of Haemarz Shame. To tha south, tha Jerall Mountains dominate, they icy crags makin nuff locations hard as fuck ta reach n' almost impossible ta escape from without blade or spell. Right back up in yo muthafuckin ass. Still, resolute huntas can still be found up in dis vast wilderness, determined ta live game on they own terms. Boy it's gettin hot, yes indeed it is. To tha westside, tha pine forests give way ta mo' rocky scree n' sharper crags, where tha howlz of anger of tha Forsworn from the Reach can be heard, n' is home ta oldschool or forgotten cuts tha fuck into tha earth, includin tha fabled Twilight Sepulcher.

Da Rift [ edit ]

Da Rift (sometimes called Rift Hold), tha southeastern hold of Skyrim, be a temperate region northwest of tha intersection between tha Velothi Mountains n' tha Jerall Mountains. Well shiiiit, it is one of tha four holdz known collectively as tha Oldskool Holds. Da capital hood of Riften is nestled up in tha expansive Fall Forest, on tha shorez of Lake Honrich, which is drained by tha Treva River n' Lake Geir. Da relatively mild climate allows fo' thrivin agriculture. Da phat settlement of Greenwall was located ta tha north, n' has often served as a blingin military fortification.

Solstheim [ edit ]

Although tha history of tha island of Solstheim is somewhat fucked up, there was a time when dat shiznit was considered a part of Skyrim.[10] Da Skaal, a offshoot tribe of Nords, bust moves up in tha northeastern corner of tha island.[11][12] In 3E 433, tha Nordz of Skyrim launched a successful campaign ta claim tha whole of Solstheim.[13] In 4E 16, tha High Mackdaddy of Skyrim formally gave tha island ta Morrowind as a refuge fo' tha Dunmer afta tha eventz of Red Year.[10] Da northern half of tha island is snowy n' mountainous. Da southern half was originally covered up in coniferous forests yo, but afta tha Red Year dat shiznit was transformed tha fuck into a ashland similar ta dem peeped up in Morrowind.[11][12]

Bleakrock Isle

Bleakrock Isle [ edit ]

Bleakrock Isle, also considered a part of Skyrim, be a small, snowy island up in tha Sea of Ghosts between Windhelm, Blacklight n' Solstheim fo' realz. A lil' small-ass populace of tha Nordz inhabited tha Bleakrock Village until they was driven from tha island by tha Daggerfall Covenant up in 2E 582. Well shiiiit, it is unknown if tha island was resettled afterwards.[14]





Illustration of a typical Nord male

History [ edit ]

Yo, skyrimz history is mostly that of tha Nords. Da Nordz believe tha sky, Kyne, breathed game tha fuck into dem all up in tha summit of tha Throat of tha World, which is now considered tha tallest mountain up in Tamriel (the Red Mountain was bigged up as tha tallest before its eruption durin tha Red Year).[15][1][16] While historians tend ta portray Ysgramor as tha straight-up original gangsta Nordic settla of Skyrim, usherin up in concurrent wavez of immigration from Atmora, dis aint tha case. While they exact origins is unknown, da most thugged-out widely accepted theory is dat tha early Nedic peoplez (a now extinct culture) settled up in Skyrim afta arrivin from Atmora well before tha arrival of Ysgramor, n' from there spread ta tha rest of Tamriel.[17]

In ancient times, Skyrim was ruled by tha malevolent Dragon Cult. This early society revolved round tha worshizzle of dragons all up in intermediaries known as dragon priests, whoz ass ruled as godz above men. I aint talkin' bout chicken n' gravy biatch. Right back up in yo muthafuckin ass. Sometime up in tha late Merethic Era, tha mythical Dragon War saw tha overthrow of tha Dragon Cult when Alduin, Akatoshz firstborn, was defeated atop tha Throat of tha World. Y'all KNOW dat shit, muthafucka! Da veneration of muthafuckas godz was eventually replaced by tha Eight Divines.[18]

Da nuff mountain ranges up in n' round tha province resulted from unknown cataclysms up in tha Dawn Era.[4] Da only known relic from dis time is tha Skyforge, a ancient, powerful, n' still-actizzle forge built tha fuck into tha livin rock up in modern-dizzle Whiterun. I aint talkin' bout chicken n' gravy biatch. Dum diddy-dum, here I come biaaatch! Who tha fuck built it remains a mystery yo, but tha Elves feared it, n' dis hustled tha invadin Atmorans ta claim it fo' theyselves.[19]

Da Aldmer n' Snow Elves occupied Skyrim until tha late Merethic Era, when tha final wave of Nordic immigration from Atmora, hustled by Ysgramor, finally established Nordic supremacy up in modern-dizzle Skyrim.[1][17] Settlaz from Atmora crossed tha Sea of Ghosts n' made landfall here nuff times, often clashin wit dem playas whoz ass had already established theyselves.[4][17] These early settlaz called tha land "Mereth", afta tha Elves dat roamed tha untamed wilderness. While tha Nedic peoplez was generally peaceful, tha arrival of Ysgramor n' tha proto-Nordz sparked a long, antagonistic chain of conquests dat ultimately expelled tha Elves from Skyrim.[18][1] Da instigatin spark of conflict was tha inhyped Night of Tears, where tha Elves beat down tha human settlement of Saarthal fo' realz. Accordin ta Imperial scholars, tha Elves realized dat dis newer race could outpace they relatively stagnant own. I aint talkin' bout chicken n' gravy biatch. Others posit dat tha human inhabitants had discovered a bangin artifact, tha Eye of Magnus, dat tha Elves desired.[6] Nonetheless, Ysgramor escaped tha carnage, returnin ta Skyrim wit his now legendary crew of Five Hundred Companions, slaughterin tha Elves n' establishin playa as tha foremost race up in Skyrim.[1] Ysgramorz clan expanded they territory, n' it continued ta expand n' contract by ballin n' losin territories up in Morrowind n' High Rock durin tha First Era.[1][4][20] Elven rule of Skyrim is thought ta have ended under tha reign of Mackdaddy Harald (1E 143 - 1E 221), though pocketz of Snow Elves hid away up in tha wilderness.[1]

In tha muthafuckin years afta 1E 420, however, tha Dwemer of Clan Kragen migrated tha fuck into Skyrim from Resdayn, followin up in tha footstepz of Clan Rourkenz exodus. Clan Kragen dropped tha hood of Arkngthamz, which flourished despite constant attacks from tha Nords. Da success of Arkngthamz encouraged other Dwemer clans ta settle up in Skyrim, n' these joined wit Clan Kragen ta form a loose alliizzle of four hood-states dat was considered unassailable. Clan Kragenz presence eventually extended further westside tha fuck into tha Dragonz Teeth Mountains, where they carved up a even larger bastion called Arkngthamz-Phng.[21] Da prosperitizzle of Skyrimz Dwemer hood-states was relatively short-lived, as tha discovery of rich depositz of Aetherium n' tha creation of tha Aetherium Forge immediately shattered tha alliizzle n' launched decadez of internal conflict. With tha Dwemer distracted n' weakened, tha Nordz under High Mackdaddy Gellir finally conquered tha squabblin hood-states up in only three years, though tha Dwemer would return a cold-ass lil century lata n' reclaim they forma holdings.[22] When tha entire Dwemer race disappeared round 1E 700, they left behind tha Falmer, Snow Elves whoz ass they had allowed ta take refuge wit dem n' then twisted tha fuck into rebellious slave monsters.[23] They remained under tha ground, occasionally makin forays ta tha surface n' bustin legendz among tha Nordz of they presence n' malevolent intent.[1][23]

Afta tha assassination of High Mackdaddy Logrolf up in 2E 431, a gangbangin' finger-lickin' dispute over tha succession resulted up in Skyrimz division tha fuck into two independent mackdaddydoms. Boy it's gettin hot, yes indeed it is. Well shiiiit, it fuckin started when Jarl Svartr of Solitude challenged tha legitimacy of Logrolfz heir, Freydis, n' a Moot was convened. Y'all KNOW dat shit, muthafucka! Although Freydis was accepted by tha Crown of Verity, a magical artifact crafted ta test tha worthinizz of potential rulaz of Skyrim, n' named High Biatch up in Windhelm, a partial Moot held up in Solitude declared Svartr ta be High Mackdaddy.[24] From then on, Skyrim was divided tha fuck into two mackdaddydoms: Eastside Skyrim n' Westside Skyrim. In tha eastside, Freydis n' her successors ruled over Da Rift, Eastmarch, Da Pale, n' Winterhold,[24][UOL 1] while up in tha westside, Svartr n' his successors ruled over Falkreath,[25][26] Whiterun Hold,[26][25] Hjaalmarch,[27] Haafingar,[28] n' lata tha newly-established hold of Karthald.[9][24][UOL 1] This schizzle persisted at least until tha time of tha Three Banners War up in 2E 582;[29] Eastside Skyrim fought up in tha war as a gangmember of tha Ebonheart Pact, while Westside Skyrim remained neutral.[30] At dat time, Da Reach did not belong ta either mackdaddydom n' tha Reachmen had banded together under tha Despot of Markarth, whoz ass allied his dirty ass wit Mannimarco.[18][UOL 1] Da two mackdaddydomz of Skyrim, as well as Da Reach, was eventually reunified tha fuck into a single realm followin tha Tiber Wars.[31][32]

Orc strongholdz dot tha wilderness; nuff Orcs was escorted tha fuck into Skyrim by tha Imperial Legion followin tha sackin of Orsinium up in tha early Fourth Era.[33] Besides tha Orcs, tha Elven population has also increased cuz of tha Red Year of 4E 5, when natural fuck ups up in Morrowind busted nuff Dunmer fleein tha fuck into eastsideern Skyrim.[34][35] Peepin tha Great War, Thalmor officials hunted fo' n' persecuted Talos worshippers, thus brangin some lil' small-ass measure of Elven rule back ta Skyrim.[6][36] While these smalla creatures vied fo' dominizzle over tha millennia, tha Giants done been largely ignored (and often protected by law).[6]

Rulers [ edit ]

Da Jagged Crown

Da ballistical structure of tha Elves whoz ass first inhabited Skyrim is unknown. I aint talkin' bout chicken n' gravy biatch. When tha Atmorans first migrated ta Skyrim, before tha Dragon War of tha Merethic Era, tha Dragon Priests of tha Dragon Cult held rolez on par wit mackdaddys yo, but tha Atmorans recognized relatively secular chizzletains as they leaders.[1][37] Ysgramor is tha straight-up original gangsta known human rula of Skyrim.[38] His progeny would continue ta rule afta his fuckin lil' dirtnap; Mackdaddy Harald, tha 13th of his fuckin line, is considered tha straight-up original gangsta "historical" ruler.[17][39] Since Haraldz time or even before, tha High Mackdaddy traditionally wore tha Jagged Crown, though dat shiznit was lost wit Mack Borgas up in 1E 396 until its rediscovery up in 4E 201.[6] A freshly smoked up symbol of rulership, tha Crown of Verity, lata called tha Crown of Freydis, was crafted ta determine tha worthinizz of potential rulaz followin tha dirtnap of Olaf One-Eye yo, but has not been peeped beyond tha Second Era.[24] Known High Mackdaddys n' they reigns is listed below:

Architecture [ edit ]

Da stone n' timber buildingz of Winterhold

Da Blue Palace of Solitude

Nord architects is mastaz of bustin structures dat last fo' generations, wit designs dat can be found from Bruma ta Solstheim pimpin over 3,000 muthafuckin years old.[1][18] Many ancient Nordic ruins built tha fuck into tha mountains pimpin back ta tha Merethic n' First eras remain standin all up in Skyrim.[6] They is towering, forebodin structurez of black granite. Right back up in yo muthafuckin ass. Some was settlements n' templez from when tha Nordz lived under tha rule of tha Dragon Cult n' after; others is burial tombs fo' tha honored dead as fuckin fried chicken. I aint talkin' bout chicken n' gravy biatch. Most modern buildings up in Skyrim is built kinda underground ta conserve heat, n' is made wit stones, wit wood used only fo' support, n' roofz of straw. Da Nordz is known as mastaz of lumber construction, n' these houses is essential ta keep up in heat up in tha freezin climate.[1] Some Nord wells is known ta have spikes attached ta tha bottom of buckets ta crack all up in ice.[18]

Afta tha reign of Ysgramor, Nord stonesmiths pimped a method of erectin igneous rock. Initially, these blocks was hewed from porphyry deposits, although by tha Second Era, they was somewhat supplanted by hard-bustin granite n' volcanic stone gathered from tha eastsideern side of tha province. Each block was slotted together without requirin seams or mortar, allowin big-ass walls, structures, n' towers ta be constructed wit both ease n' haste, even wit irregularly-shaped stone. Many of these structures proved hard as fuck fo' invadaz ta dismantle, like fuckin tha Oldskool Fort, a royal bastion on Skyrimz northern frontier, which still stood up in tha mid-Second Era afta bein built up in tha time of tha First Empire.[18][1]

Flora [ edit ]

Skyrimz Pine Forest

Yo, skyrimz frigid environment still supports a pimped out wealth of flora, notably its nuff pine forests.[16][54] Many of its plants n' fungi is useful fo' alchemy, includin bleedin crown mushrooms, tha Deathbell flower, Jazbay grapes, n' Nightshade. Tundra cotton aint only used fo' makin potions yo, but fo' makin nuff of tha fabrics fo' threadz n' other purposes up in Skyrim.[54]

A horker attack

Ice Wraith

Druadach Mountains

Blackreach

Frost Dragon

A peak up in Eastmarch

A Nordic ruin

Da Rift

Winterhold

Fauna [ edit ]

Da beasts of Skyrim is as diverse as they is dangerous. Horkers line tha northern coast, posin a pimped outa dark shiznit ta huntas n' fisherman, n' ice wolves prowl up in pairs all over tha province.[6][55] Slaughterfish n' other typez of fish glide all up in tha rivers n' lakes.[6] Other common beasts roam tha wilderness, n' rumors abound of less common ones like werewolves n' Wispmothers.[56] Many of them, like fuckin Hagravens n' luna moths, yield body parts used up in alchemy.[54] Ice wraiths n' other creatures is hunted up in tha mountains by lil' traditionizzle Nordz as ritez of passage.[1][57] Undead Draugr still guard tha ruinz of tha province.[58] Of course, da most thugged-out legendary "creatures" is tha majestic n' intelligent Dragons, whoz ass have left they mark on Skyrim up in mo' ways than one fo' realz. Ancient structures all bout tha Dragon Cult n' "word walls" up in tha language of tha dragons still dot tha landscape.[6][59]

Notable Places [ edit ]

Gallery [ edit ]

Arena

Morrowind Codex (PGE1 n' TES3 variants)

Oblivion Codex

Yo, skyrim

Anthology

Notes [ edit ]

See Also [ edit ]

For game-specific shiznit, peep tha Arena, Shadowkey n' Skyrim articles.

Books [ edit ]

References [ edit ]

Note: tha followin references aint from straight-up legit sources. They is included ta provide a rounder background ta dis article yo, but may not reflect established lore.