release notes

Added support for custom rail assets (press Q to toggle between them) requested by @meinroman

Added some missing UI sounds here and there

Added hotkeys information for the most of the tools

Added some optimizations in attempt to reduce CPU workload caused by vehicles outside of the screen

Increased default capacity of resource deposits

Changed rail station placing behavior to match the experience of placing other buildings

Fixed time controls not invalidating their state properly

Eliminated some more unnecessary memory allocations

Fixed recipe indicators stay after device was removed

Fixed an issue where loading broken save will prevent loading working saves until game restart

Fixed tracks can be built on water

Fixed player gets charged for fake terraforming in locked regions