KTEST Patch 2/4/20

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Dimensional Collapse

1. Stage 11 has been added.

-Monster stats are 1.5x higher than stage 10.

-The mechanics that occur on the map appear more frequently than lower stages.

-The damage dealt by the map mechanics rises with each stage.

2. “Skill Gem Cube” has been added as a reward.

-You will receive one random skill gem out of all possible types upon use.

-You will have a higher chance to obtain a Skill Gem Cube by completing a higher stage.

-Weekly Boss Raid Tickets no longer gain increased drop chance with higher stage clears.

Clearing stage 11 grants a 4x bonus chance to obtain better stage clear rewards.

※When the live server is updated, the team entry counts for Dimensional Collapse will be reset.

Legend Raids

You can now enter a Legend Raid additional times beyond your weekly clear limit without use of Legend Raid Portal Stones.

-If you have exhausted your weekly entry count for a given Legend Raid, you will be able to enter again, but will not receive any rewards, and will not be able to re-open the cube.

※ You may still use Legend Raid Portal Stones in order to receive rewards, and the reset time for the raids has not been changed.

Weekly Boss Raid

A new cumulative damage reward has been added for Weekly Boss Raids.

Damage Target: 150,000,000

Reward: Shining Demon Lord Cube x1

-You will earn these rewards even if you have already completed your Weekly Boss Raid entries for the week and have accumulated enough damage.

-Season 1, Season 2

Improved the damage UI for Weekly Boss Raids.

-Damage inflicted to bosses by a pet will now be labeled as their attack.

-Damage dealt by set skills granted by equipment will now be displayed separately.

-Atagal, Ataka, Proverbs, Smugis

New / Returning Savior Buff

The New / Returning Savior buff has been adjusted.

Current

HP + 5000, SP + 2000, Movement Speed +3

Physical / Magic Attack +5000

Physical / Magic Defense +5000

After Change

HP + ( Level * 10), SP + ( Level * 4), Movement Speed +3

Physical / Magic Attack + ( Level * 10)

Physical / Magic Defense + ( Level * 10)

-You can now right-click the buff to remove it.

-The buff will be reapplied to your character after changing maps.

Mercenary Badge Shop

Added 2 new items to the Mercenary Badge Shop.

7 Star Gem Abrasive: 2000 Mercenary Badges, Team Storage Only, No Daily Purchase Limit

Dimensional Collapse Entry Ticket: 2000 Mercenary Badges, Team Storage Only, 1 Purchase Daily

Attack against Large-sized Targets

An issue has been fixed that caused the stat “Attack against Large-sized Targets” to apply to boss monsters.

-After the 12/27 maintenance, we announced that there were cases where the stat “Attack against Large-sized Targets” would incorrectly apply to extra large monsters as well (bosses).

-As we mentioned at that time, the stat should only apply to large monsters.

Current: Stat applies to large monsters and, in some cases, extra large sized boss enemies

After Change: Stat only applies to large monsters

Vaivora Pike’s stat bonuses have been changed.

-The bonuses will be modified to match the design intent of the weapon.

Current: Attack against Large-sized Targets +1450

After Change: Attack against Boss Targets +1450

The following two monster cards will no longer apply to boss monsters.

-Mallet Wyvern Card

-Deathweaver Card

Monster Gems

Monster Gems have been renamed to Skill Gems.

-The name of skill gems will now correspond to the name of the skill the gem is boosting rather than the monster it dropped from.

The item icon of Monster Gems has been changed.

-It will now be an icon based on the class it applies to.

167 new Monster Gems have been added which boost skills that did not previously have a gem.

-New Monster Gems can only be obtained from Skill Gem Cubes that are obtained from Dimensional Collapse.

-You cannot obtain these new Monster Gems as drops or from the Geraldas siblings NPCs.

Combat Formula Changes

The “Defense against Armor-type Attack” stats and “Defense against Medium-sized Attack” stat will now apply in PVE.

-For example, if you are wearing a Leather body armor, you will gain a damage reduction effect from the “Defense against Leather Attack” stat. (Your armor type is determined by your body armor in the “Top” slot)

-The damage reduction rate is inversely proportional to the level of the monster attacking you, up to a maximum of 50%.

-These damage reductions are applied multiplicatively.

System Changes

1. A graphics option has been added to toggle the “Daylight” effect.

-The daylight effect is a red light effect that is applied in stages within Dimensional Collapse.

-If the option is set to Off, some quest effects and Dimensional Collapse daylight effects will not display.

2. Internal changes to the game’s systems are being made.

-Some addons may be adversely affected or begin to affect your ability to play the game.

-Addons can cause unexpected problems or damage to your client, and there will be no compensation or assistance in dealing with problems that arise as a result.

Skill Balance

Hit Delay

The delay that occurs to your character when striking an enemy will now be reduced in proportion to your character’s [DEX] stat.

-DEX / (Character Max Level * 5) is the amount of reduced delay.

Skill Delay Changes

We decided that the excessive amount of time your character is unable to act after using many different skills in the game can make it difficult to deal with dangers in combat due to the risk they impose. The development team wants skills that have long delays to be rewarding to use, or improve the usability of the skills if it is decided that their delay is too long.

Crevox Note: Very many skills have had their skill delays reduced. It would take me a very long time to list them out, so please check the notes to see the full list. I will only list out the other changes to classes.

Blossom Blader

Flowering: Gust

The reduction to One-Handed Sword skill damage has been changed.

Current: 50% fixed

After Change: 50% - [Attribute Level-1] * 5%

Elementalist

Meteor: Concentration

If the targeted location is farther than Meteor’s maximum range, the target location for the Meteor will be changed to its maximum range and it will be cast.

Warlock

Mastema

Evil Sacrifice will now be cast every 1 second for 6 seconds after using Mastema.

The damage bonus against Blinded enemies has been removed.

The Skill Factor has been changed.

Current: 1647 + [Skill Level-1] * 427 (Total 5490)

After Change: 2141 + [Skill Level-1] * 555.1 (Total 7136)

Ghastly Trail

The maximum level of the skill has been changed.

Level 15 → Level 5

The increase to spirit damage has been changed.

Current: 40% + (Skill Level) * 4%

After Change: 50% + (Skill Level) * 10%

The buff’s duration has been increased from 3 seconds to 6 seconds.

Demon Scratch

The skill’s Overheat has been decreased from 2 to 1.

The Skill Factor has been changed.

Current: 270 + [Skill Level-1] * 270.8 (Total 1353)

After Change: 541 + [Skill Level-1] * 541.3 (Total 2706)

Featherfoot

Ngadhundi

The skill’s Overheat has been decreased from 5 to 2.

The Skill Factor has been changed.

Current: 807 + [Skill Level -1] * 134.6 (Total 2691)

After Change: 1796 + [Skill Level -1] * 299.4 (Total 5987)

The skill’s range and width has been changed.

Width: 30 → 40

Range: 70 → 100

The skill’s graphic effect has been changed.

Kundela Slash

The skill’s range and width has been changed.

Width: 30 → 40

Range: 70 → 100

The skill’s graphic effect has been changed.

Dievdirbys

Statue of Goddess Ausrine

The duration of the Zemyna and Laima buffs has been changed.

Current: [Skill Level] * 1 minutes

After Change: [Skill Level] * 3 minutes