One is a medium that seems age-old to its youthful players, set in its ways, rarely fresh and dominated by people who think that the old games are the best. The other one is board games.

The trend is mature now, but board games over the last few years have been a much more interesting space to watch than video games. The spread of geek culture has made high-quality, complex board games desirable, compared to the cheap, badly-designed rule-systems we grew up with (Monopoly, Snakes and Ladders, Ludo and the rest). Globalisation and technology advances have made small, high-quality board game print runs viable. Kickstarter meant that once designed, board game developers don’t have to fund the costs of creation and shipping – and they might even make a profit before they’ve even shipped.