Originally we studied Void occurrences from afar, observing and cataloguing the distribution of galaxies and refining cosmological evolution models. We are in a new age of cosmic exploration. Advancements in space travel partnered with determined curiosity have brought us closer to our object of study, and with it, revelation. —Void Fragment

For the damage type, see here.

The Void is a mysterious realm of extradimensional space, where the laws of physics hold little sway. It is the source of many mysterious phenomena, such as Void storms, and the origin of the Tenno's powers.

As a Star Chart location, the Void is characterized by the presence of Orokin Towers, gleaming white, and gold structures built by the Orokin for unknown purposes. These towers are of immense interest to the major factions of the Origin System, who desire the vast treasures and Orokin technology hidden within. It is the primary source of Argon Crystals. Missions in the Void are also guaranteed to reward a Void Relic.

It can be accessed via connections from Europa, Neptune, Phobos, and Sedna.

Lore Edit

During the Orokin Era, Orokin scientist Albrecht Entrati made the first discovery of an alternate dimension after years of research into unknown traces of Void energy, also known as Untime.[1] He was responsible for the creation of the Heart, a device used to "pumps the arteries of 'the here' and the Void" according to Mother.[2] The Heart is responsible for channeling Void-related phenomenon to the current reality, keeping the "Wall of Lohk" open between the Void and the physical world.[3] The Entrati family has maintained this Heart for generations, preserving the functionality of what remains of the Orokin Empire, from Solar Rails to the Warframes themselves.

It is known that exposure to the Void may result in insanity and being out of touch with reality.[4][5][6] The children aboard the Zariman Ten Zero were an exception, retaining their sanity during the Zariman Ten Zero Incident albeit gaining uncontrollable Void-related powers.

The Void is known to be responsible for (or at least connected to) phenomenon such as time travel[7], parallel universes[8], pocket dimensions[9], teleportation[10][11], entanglement[12], resurrection[13], supernatural powers such as Warframe or Operator Abilities, Void Fissures, and The Man in The Wall.





Enemies Edit

Main article: Corrupted

These units have been taken over by the Neural Sentry to protect the Towers from outside forces. Note that the Void missions accessible from Sedna junction are considered to be "Tier 4" (T4) difficulty. Enemies will deal +200% bonus damage compared to their actual levels.

The Stalker and Syndicate Kill Squads may also appear to hunt down Tenno during Tower missions.

Missions Edit

Unlike other planets whose entirety can be accessed from a single entry node, the Void is divided into four different set of nodes, each set separate from each other that must be accessed from four different planets (Phobos, Europa, Neptune, & Sedna). Note that once the Void is unlocked, completing missions on branches from a different planet will permanently unlock the mission. This can allow a player to access other planets without unlocking their junction. For example, completing Aten will grant access to the planet Sedna.

Trivia Edit

Patch History Edit

Update 25.7 Fixed broken water effects and reflections in the Void Tileset. Hotfix 25.3.2 Fixed inability to mark Mods dropped from containers in the Void for the "Mark a Resource or Mod" Nightwave Act.

Fixed Void Crate waypoint sunken into the ground leading to unpickable goodies, as reported here.

Fixed unwallrunnable walls in the Void tileset as reported here. Update 22.20 Opened even more previously locked treasure walls in the Void! Update 18.5 Void missions like Exterminate now start un-alert, allowing them to be stealthable. Enemies are un-alert until something happens (e.g they see you, you start the Mobile Defense task), which is now a temporary level-wide alert.

Void Exterminate Missions will now only activate a temporary alarm when the player is discovered, instead of a level-wide alert. Hotfix 18.4.3 Ferrite has replaced Alloy Plate as a Resource Drop in Void missions. Update 14.1 Altered the layout of certain Void extraction tiles so as to allow more Warframes to properly traverse designated wall run stretches.

Increased the tileset complexity of Void Survival tilesets so as to allow for more instances of multi-door tiles spawning. Update 11.1 Added the new capture objective rooms to Orokin Void and Derelicts. Update 8.3 Void now has some new tile sets, more traps and lasers, also turrets in locker rooms. Update 8.0 Introduced.

References Edit



