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Kidou Gekidan Haro Ichiza: Haro no Puyo Puyo

Title Screen Developer Arowana Publisher Bandai Platform Game Boy Advance Modes Single Player, Multi Player Players 1-2 players Release date July 21, 2005



Kidou Gekidan Haro Ichiza: Haro no Puyo Puyo (機動劇団はろ一座 ハロのぷよぷよ, Mobile Theatrical Company Haro: Haro's Puyo Puyo) is a Puyo Puyo game published by Bandai (with a license granted by Sega) for the Game Boy Advance. It is based on Mobile Suit Gundam, the inaugural entry of Sunrise's Gundam mecha anime franchise, and utilizes art and storytelling akin to the satirical SD Gundam OVAs.

Gameplay

Haro no Puyo Puyo uses a five-color variation of Tsu rule. There are slight changes to the overall game flow; namely, lateral movement speed is constant when the D-Pad is held left or right (most Puyo Puyo games increase movement speed when the joystick/D-Pad is held), and there is also a notable delay when the player fully offsets Nuisance Puyo. Visually, the game replaces Puyo with the Gundam franchise's iconic mascot, Haro.

The game features single-player, multiplayer, and Endless modes. The single-player mode is an AI gauntlet akin to most Puyo Puyo games, with cutscenes featuring Mobile Suit Gundam's most iconic characters. In Endless mode, players attempt to match Puyo until they are defeated while fending off periodic Nuisance attacks.

The game places a heavy emphasis on "chain phrases," the vocal clips that play when characters make chains. In Haro no Puyo Puyo, each character's phrases are fully customizable, with several phrases unlocking whenever the player clears the single-player mode. The player can also choose to either make the character restart their chain phrases with each new chain sequence (as in most other Puyo Puyo games), or loop. (For example, if the player made a 5-chain, the next chain sequence would start with the 6-chain phrase.)

Characters

The characters are listed by their appearance in the introduction demo.

Main Characters

Amuro Ray - A teenage boy from Side 7 who falls into the Earth Federation's experimental "Gundam" and finds himself thrust into the One Year War.

Char Aznable - A charismatic, masked pilot from the Principality of Zeon nicknamed "The Red Comet."

Sayla Mass - A young woman thrust into the Federation army, who is actually Char's long-lost sister.

Lalah Sune - A mysterious girl with powerful "Newtype" psychic abilities who assists Char but also takes a liking to Amuro.

Bright Noa - The young, stern captain of the Federation battleship White Base .

. Ramba Ral - A determined middle-aged Zeon soldier who Amuro battles in the desert after having met on friendly terms.

Sleggar Law - A flirtatious, carefree Federation ace.

M'Quve - A Zeon colonel with an unusual fascination with vases.

Final Bosses

Gihren Zabi - The fascist leader of Zeon in everything but name. (Final Boss, becomes playable after defeated)

Shibo - A sentient vase. (True Final Boss that challenges you at the end of story mode if you don't use any continues. Becomes playable in multiplayer/endless mode after being defeated in story mode.)

Trivia