2020 Forge Bowl Event

14 Jan 2020 - 2 Feb 2020





....HE’S GONE ALL THE WAY....

TOUCHDOWN!!!

"Welcome to the Commerzbank-Arena, as your Sea Devils in Red, take on the Galaxy in Blue, in what promises to be one of the best Finals ever. Both teams come to the match with identical records.Our half time entertainment this year promises to be one for the ages.Galaxy to kick-off.... the ball is caught in the Sea Devils End Zone, is he going to take a knee and bring it out to the 20 yard line like he normally does? NO...he is running across the End Zone...he sees a space and is running towards it....he’s through to the 20, the 30, the 40....he’s at the halfway line and running straight towards the Kicker. The rest of his team mates and the Galaxy players are trying to keep up with him. He hurdles the Kicker at the Galaxy 35 yard line and he’s down to the 30, 20, 10, 5Straight from the opening kick-off... I need to take a breath, that was an amazing run by the Sea Devils return man...OH NO there’s a flag down back at the Sea Devils 20 yard line.Who is it against????"

The 2020 Forge Bowl Event is a special event that will run from 14th January to 2nd February 2020. Complete the Quests to collect Footballs . Then select the Player for Cal to pass to and advance down the Grid to score a Touchdown. Receiving rewards on every play and Touchdown.

This year there is a new coaches feature to help you as well, as you aim to win BIG.

Contents show]

Milestone Rewards







Event Window

As you can see, the window contains the following elements:

This is your Coach. Choice wisely as each coach enhances different outcomes on each play. This indicates your League. The more active you are, the better League you will get and the more prizes will be yours at the end. The current Daily Special is displayed here. It will change every day. This is the Football Counter which indicates the total number of Footballs that you have to use. These are the Players. Each Player needs to be paid with Footballs. Once you select a Player, he will reward you with a random reward from his pool of available prizes. There are of four tiers of Players, Gold, Silver, Bronze and Others. This is the Touchdown Reward. It indicates the Grand Prize you will get upon scoring a Touchdown, as well as showing the next two Grand Prizes.

Players & Coaches

Players & Coaches are the key method of progressing and scoring Touchdowns as well as collecting rewards.

For every 80 yards the ball is advanced in total, a Touchdown is scored which will reward a grand prize.

Each type of player advances the ball a certain distance:

Gold players: 7 yards

Silver players: 6 yards

Bronze players: 5 yards

Other players: 4 yards

If the Progress Coach or the Ultimate Coach is selected, the Players gain an extra yard for the play.

While the full distance of the field from staring point to the goal line is 80 yards, all yards advanced in excess are carried over to shorten the next field.

As can be seen above, the Gold Players advance the ball the furthest, while the Other Players advance the least. However, simply on the basis of how far a player advances the ball we cannot completely formulate how efficient he is. Thus, the cost ratio can be seen in the Players table, which provides a clearer picture of how efficient each player is.

As a new feature this year, coaches were introduced that alter different aspects of the rewards system. They may give a chance to double the won prize, heighten the chances for the Daily Special, increase the distance the players advance per play, double the league progress or do all of the before.

Leagues

There are 5 leagues in this event, in ascending order:

Rookie League

Amateur League

Bronze League

Silver League

Gold League

The thing to be kept in mind is that the League system is not like the Top Gamester or Casanova (in Carnival events), or something like that, which offer rewards to the best player of the neighbourhood. There are 2 main differences:

In Leagues, you are not competing with your neighbourhood, you are competing with the entire World, and the scale of competition is huge here. Also, prizes are not awarded at the end of each week. Instead, you have the entire event to make it to the Gold League! Use the days of the event to the fullest potential to reach the top, and prizes are awarded at the end of the event.

The prizes can be found below, in the Prize Systems section.

The yards required to make it into a League (or get relegated from one) differ according to the status of the World.

A few of points to be kept in mind. Firstly, you cannot be in more than one League at any particular time. Secondly, inactivity can even relegate you, that means push you to lower leagues. And finally, Leagues reward activity, i.e. more number of yards, so make sure to play this event and score as many Touchdowns as you can.

You start the event with 200 Footballs and can get more in different ways:- Firstly, by completing the quests. Secondly, By collecting the reward for logging in daily. Thirdly by finding them in Incidents in and around your City. And Finally by buying them with diamonds:

100 Footballs = 200 Diamonds (2.00 diamonds per 1 football)

100 Footballs = 200 Diamonds (2.00 diamonds per 1 football) 400 Footballs = 700 Diamonds (1.75 diamonds per 1 football)

400 Footballs = 700 Diamonds (1.75 diamonds per 1 football) 1200 Footballs = 1995 Diamonds (1.6625 diamonds per 1 football)

Expected Footballs to receive during the Forge Bowl Event :

Start of the Event : 200 Footballs

200 Footballs Daily Login : 2,100 Footballs

2,100 Footballs Completing Quests : 6,600 Footballs

6,600 Footballs Milestone Bonus : 1,400 Footballs

Total (Excluding Incidents) : 10,300 Footballs

Quests

The event features two questlines presented by the. The Main Questline and the Daily Questline. Every solved quest grants the player some Footballs. The quests have to be solved in the order they are presented and no quests are abortable.

The Daily Questline will give you one quest per day, for the 20 days of the event. These Quests will stack until you have completed the Main Questline. So you will not miss any if you do not complete the Main Questline on the first day. After completing the Main Questline, you will be able to complete stacked Daily Quests without any delay and after that, one quest per day.

Note: Where the word "some" appears in the quest text, the amount differs depending on the Age the player is at. The first number in brackets is for Bronze Age (BA). The second number in brackets is for Space Age Mars (SAM), unless stated otherwise using [...].

Main Questline

Show/Hide Quests

Quest 1: Cal Rogers: "Spend some (5 - 17) Forge Points"

Reward: 120 Footballs ✔ Done Quest 2: Cal Rogers: "Gather some (400 - 400,000) supplies"

Reward: 120 Footballs ✔ Done Quest 3: Cal Rogers: "Build 2 decorations from your age OR Build 3 decorations from the previous age" and "Pay some (2,000 - 1,867,200) coins"

Reward: 120 Footballs ✔ Done Quest 4: Cal Rogers: "Defeat this very small army OR Solve this simple negotiation" and "Make people enthusiastic"

Reward: 120 Footballs ✔ Done Quest 5: Cal Rogers: "Motivate or polish 25 buildings of other players" and "In a production building, finish a 5-minute production some (3 - 17) times"

Reward: 120 Footballs ✔ Done Quest 6: Cal Rogers: "Recruit 3 Units from your age OR Recruit 4 Units from the previous age" and "Buy 5 Forge Points"

Reward: 120 Footballs ✔ Done Quest 7: Cal Rogers: "Collect 3 incidents OR Exchange 2 items in the Antiques Dealer building" and "Pay some (1,400 - 960,000) supplies"

Reward: 120 Footballs ✔ Done Quest 8: Cal Rogers: "Donate some (30 - 240) goods to the guild treasury OR Spend some (18 - 63) Forge Points" and "Gather some (2,000 - 1,700,000) coins"

Reward: 120 Footballs ✔ Done Quest 9: Cal Rogers: "Infiltrate 3 sectors OR Solve this simple negotiation" and "Finish a 4-hour production some (1 - 8) times in a production building"

Reward: 120 Footballs ✔ Done Quest 10: Cal Rogers: "Collect 750 Tavern Silver OR Win some (3 - 6) battles without losing"

Reward: 120 Footballs ✔ Done Quest 11: Cal Rogers: "Exchange 3 items in the Antiques Dealer building OR Defeat this small army" and "Pay some (2,400 - 2,240,600) coins"

Reward: 120 Footballs ✔ Done Quest 12: Cal Rogers: "Win some (2 - 8) battles OR Spend some (12 - 42) Forge Points" and "Gather some (800 - 750,000) supplies"

Reward: 120 Footballs ✔ Done Quest 13: Cal Rogers: "Pay some (5 - 35) selected[1] goods from your age OR Pay some (7 - 46) selected[2] goods from the previous age"

Reward: 120 Footballs ✔ Done Quest 14: Cal Rogers: "Defeat this medium sized army OR Solve this moderate negotiation" and "Spend some (12 - 42) Forge Points"

Reward: 120 Footballs ✔ Done Quest 15: Cal Rogers: "Gather some (24 -240) goods, e.g. from goods production buildings or by trading OR Donate some (40 - 290) goods to the guild treasury" and "Gain some (30 - 12,000) total population"

Reward: 120 Footballs ✔ Done Quest 16: Cal Rogers: "Motivate or polish 25 buildings of other players OR Solve this simple negotiation" and "In a production building, finish a 5-minute production some (2 - 12) times"

Reward: 120 Footballs ✔ Done Quest 17: Cal Rogers: "Acquire some (1 - 2) sectors OR Finish a 24-hour production some (2 - 12) times in a production building"

Reward: 120 Footballs ✔ Done Quest 18: Cal Rogers: "Build 1 cultural building from your age OR Build 2 cultural buildings from the previous age" and "Pay some (1,700 - 1,152,000) supplies"

Reward: 120 Footballs ✔ Done Quest 19: Cal Rogers: "Collect 5 incidents OR Finish 10 productions in production buildings from the previous age" and "Gain some (230 - 25,000) happiness"

Reward: 120 Footballs ✔ Done Quest 20: Cal Rogers: "Visit 15 Friends Tavern OR Defeat some (10 - 42) units" and "Gather some (1,000 - 1,000,000) supplies"

Reward: 120 Footballs ✔ Done Quest 21: Cal Rogers: "Build 7 decorations" and "In a production building, finish a 15-minute production some (3 - 18) times"

Reward: 120 Footballs ✔ Done Quest 22: Cal Rogers: "Pay some (6 - 42) selected[1] goods from your age OR Pay some (8 - 53) selected[2] goods from the previous age" and "Pay some (2,400 - 2,240,600) coins"

Reward: 120 Footballs ✔ Done Quest 23: Cal Rogers: "Activate 2 boosts in Friends Tavern OR Win some (2 - 10) battles" and "Gather some (500 - 500,000) supplies"

Reward: 120 Footballs ✔ Done Quest 24: Cal Rogers: "Solve 5 encounters in the Guild Expeditions OR Solve this moderate negotiation" and "In a production building, finish a 1-hour production some (2 - 13) times"

Reward: 120 Footballs ✔ Done Quest 25: Cal Rogers: "Exchange 4 items in the Antiques Dealer building OR In a production building, finish a 4-hour production some (2 - 12) times" and "Gather some (1,000 - 850,000) coins"

Reward: 120 Footballs ✔ Done Quest 26: Cal Rogers: "Build 1 production building from your age OR Build 2 production buildings from the previous age" and "Buy 5 Forge Points"

Reward: 120 Footballs ✔ Done Quest 27: Cal Rogers: "Gather some (24 -240) goods, e.g. from goods production buildings or by trading OR Donate some (40 - 160) goods to the guild treasury"

Reward: 120 Footballs ✔ Done Quest 28: Cal Rogers: "Spend 400 Tavern Silver in the Friends Tavern OR Infiltrate 4 sectors" and "Pay some (2,100 - 1,440,000) supplies"

Reward: 120 Footballs ✔ Done Quest 29: Cal Rogers: "Defeat this medium sized army OR Solve this moderate negotiation" and "In a production building, finish a 5-minute production some (3 - 17) times"

Reward: 120 Footballs ✔ Done Quest 30: Cal Rogers: "Collect 3 incidents OR Contribute some (30 - 105) Forge Points to Great Buildings" and "Gather some (1,000 - 850,000) coins"

Reward: 120 Footballs ✔ Done Quest 31: Cal Rogers: "Pay some (5 - 35) selected[1] goods from your age OR Pay some (7 - 46) selected[2] goods from the previous age" and "Spend some (16 - 55) Forge Points"

Reward: 120 Footballs ✔ Done Quest 32: Cal Rogers: "Visit 20 Friends Tavern OR Defeat some (10 - 42) units" and "Pay some (2,400 - 2,240,600) coins"

Reward: 120 Footballs ✔ Done Quest 33: Cal Rogers: "Build 2 residential buildings from your age OR Build 3 residential buildings from the previous age"

Reward: 120 Footballs ✔ Done Quest 34: Cal Rogers: "Finish 15 productions in production buildings from your age OR Finish 18 productions in production buildings from the previous age" and "Spend some (14 - 50) Forge Points"

Reward: 120 Footballs and a Portrait of Faye ✔ Done [3] Quest 35: Cal Rogers: "Gather some (18 - 180) goods, e.g. from goods production buildings or by trading OR Donate some (30 - 240) goods to the guild treasury" and "Gather some (800 - 800,000) supplies"

Reward: 120 Footballs and a Portrait of Warren ✔ Done [3]

Daily Questline

Show/Hide Quests

Quest 36 - 14th January: Cal Rogers: "Exchange 2 items in the Antiques Dealer building OR In a production building, finish a 4-hour production some (4 - 24) times" and "Pay some (1,700 - 1,152,000) supplies"

Reward: 120 Footballs ✔ Done Quest 37 - 15th January: Cal Rogers: "Win some (3 - 12) battles OR Solve this moderate negotiation" and "Gain some (30 - 12,000) total population"

Reward: 120 Footballs ✔ Done Quest 38 - 16th January: Cal Rogers: "Motivate or polish 25 buildings of other players OR Pay some (5 - 35) selected[1] goods from your age" and "Build 5 decorations from your age OR Build 6 decorations from the previous age"

Reward: 120 Footballs ✔ Done Quest 39 - 17th January: Cal Rogers: "Defeat this small army OR Solve this moderate negotiation" and "In a production building, finish a 1-hour production some (2 - 14) times"

Reward: 120 Footballs ✔ Done Quest 40 - 18th January: Cal Rogers: "Win some (3 - 6) battles without losing OR Gain some (460 - 50,000) happiness"

Reward: 120 Footballs ✔ Done Quest 41 - 19th January: Cal Rogers: "Gather some (40 - 400) goods, e.g. from goods production buildings or by trading OR Donate some (50 - 400) goods to the guild treasury" and "In a production building, finish a 5-minute production some (3 - 18) times"

Reward: 120 Footballs ✔ Done Quest 42 - 20th January: Cal Rogers: "Activate 2 boosts in Friends Tavern OR Solve this moderate negotiation"

Reward: 120 Footballs ✔ Done Quest 43 - 21st January: Cal Rogers: "Collect 3 incidents OR Motivate or polish 20 buildings of other players" and "Pay some (5,000 - 4,668,000) coins"

Reward: 120 Footballs ✔ Done Quest 44 - 22nd January: Cal Rogers: "Have the first difficulty in the Guild Expedition solved OR Defeat this large army"

Reward: 120 Footballs ✔ Done Quest 45 - 23rd January: Cal Rogers: "Build 2 cultural buildings from your age OR Build 3 cultural buildings from the previous age" and "Buy 5 Forge Points"

Reward: 120 Footballs ✔ Done Quest 46 - 24th January: Cal Rogers: "Exchange 4 items in the Antiques Dealer building OR In a production building, finish an 8-hour production some (3 - 17) times" and "Pay some (2,100 - 1,440,000) supplies"

Reward: 120 Footballs ✔ Done Quest 47 - 25th January: Cal Rogers: "Recruit 5 Units from your age OR Pay some (10 - 70) selected[1] goods from your age" and "Gather some (900 - 850,000) supplies"

Reward: 120 Footballs ✔ Done Quest 48 - 26th January: Cal Rogers: "Win some (2 - 5) battles without losing OR Collect 1,800 Tavern Silver" and "In a production building, finish an 8-hour production some (2 - 12) times"

Reward: 120 Footballs ✔ Done Quest 49 - 27th January: Cal Rogers: "Defeat this medium sized army OR Solve this moderate negotiation" and "Spend some (18 - 63) Forge Points"

Reward: 120 Footballs ✔ Done Quest 50 - 28th January: Cal Rogers: "Gather some (36 - 360) goods, e.g. from goods production buildings or by trading OR Donate some (40 - 350) goods to the guild treasury"

Reward: 120 Footballs ✔ Done Quest 51 - 29th January: Cal Rogers: "Spend 450 Tavern Silver in the Friends Tavern OR In a production building, finish a 15-minute production some (4 - 22) times" and "Pay some (2,800 - 2,614,100) coins"

Reward: 120 Footballs ✔ Done Quest 52 - 30th January: Cal Rogers: "Defeat some (15 - 63) units OR Solve this complex negotiation" and "Spend some (10 - 34) Forge Points"

Reward: 120 Footballs ✔ Done Quest 53 - 31st January: Cal Rogers: "Collect 3 incidents OR Visit 15 Friends Tavern" and "Pay some (2,200 - 1,536,000) supplies"

Reward: 120 Footballs ✔ Done Quest 54 - 1st February: Cal Rogers: "Pay some (5 - 35) selected[1] goods from your age OR Pay some (7 - 46) selected[2] goods from the previous age" and "Gather some (2,000 - 1,700,000) coins"

Reward: 120 Footballs ✔ Done Quest 55 - 2nd February: Cal Rogers: "Build 2 goods buildings from your age OR Gather some (20 - 200) goods, e.g. from goods production buildings or by trading" and "In a production building, finish a 1-hour production some (2 - 14) times"

Reward: 120 Footballs ✔ Done

↑ 1.0 1.1 1.2 1.3 1.4 1.5 One of the players five current age goods is selected randomly. The selection is independent of the players current stock of those goods. ↑ 2.0 2.1 2.2 2.3 One of the players five previous age goods is selected randomly. Should the player be in Bronze Age, the second option will be one of the four goods not selected in the current age option. The selection is independent of the players current stock of those goods. ↑ 3.0 3.1 Due to a bug during testing Beta Players who completed Quests 34 & 35 within the first week of the Event did not get the Portraits, instead they got an extra 120 Footballs for these quests.

Prize Systems

Players

Each player has to be paid with Footballs, then he will advance and give you a random reward based on what he offers.



Gold Players





Silver Players





Bronze Players





Other Players





Sortable Cost ratio Players Summary

Name of Player Cost Yards Cost

per Yard Cost

per Yard

boosted [1] % Daily

Special Cost

per DS Cost

per DS

boosted [2] Brian "Rush" Nelson 105 7 15.00 13.13 12% 875 618 Justin "Forge Points" Garcia 101 7 14.43 12.63 12% 842 594 Ryan "Special Buildings" Thompson 104 7 14.86 13.00 12% 867 612 Issac "Military Boost" Jackson 78 6 13.00 11.14 10% 780 520 Brad "Boost" Johnson 76 6 12.67 10.86 10% 760 507 Noah "Buildings" Wilson 74 6 12.33 10.57 10% 740 493 Greg "Special Units" Simmons 62 5 12.40 10.33 8% 775 477 Carlos "Blueprints" Ramirez 64 5 12.80 10.67 8% 800 492 Samuel "Fragments" Campbell 60 5 12.00 10.00 8% 750 462 Anthony "Resources" Perez 41 4 10.25 8.20 5% 820 410 Scott "Medals" Davis 48 4 12.00 9.60 5% 960 480 Kyle "Units" Washington 49 4 12.25 9.80 5% 980 490

↑ if boosted by the Progress Coach or the Ultimate Coach ↑ if boosted by the Special Coach or the Ultimate Coach



Coaches

The Coaches can be changed at any time during the Event. With the exception of the Default Coach, there are time limits and/or Diamond costs for doing so. If you do change them they will automatically revert to the Default Coach when their time is up. If you wish to use a coach before their Cooldown time expires Diamonds are needed.



Image Title Attribute Cost

to Use Time

in Play Cooldown

Time Cooldown

Cost Default Coach Gives a 3% chance to double the rewards won on a play Free Event 00:00 Free Progress Coach Grants +1 yard for each play Free up to 24:00 24:00 50 Diamonds Special Coach Grants +5% chance to win the Daily Special Free up to 24:00 24:00 50 Diamonds League Coach Grants double the points earned towards the League Tables Free up to 24:00 24:00 50 Diamonds Ultimate Coach Provides ALL the Attributes of the other Coaches combined 150 Diamonds up to 24:00 00:00 Free

Daily Specials

Daily Special Prizes can be won with each pass to a player.

You can find a list of Daily Specials as they appeared on Beta here





Touchdown Rewards

Touchdown Rewards/Grand Prizes are awarded every time you get the ball into the Endzone.

After receiving 18 prizes, the list starts over again from the beginning.





League Rewards

This is a list of the League Rewards. You will win all of the rewards of your current league at the time the event ends, in the form of a kit which will be put in your inventory. The rewards will become available after opening this kit. The player's League depends on the total number of yards crossed during the event. All the players with the lowest 50% distance score join the Rookie league. The Amateur League is reached by the top 50%, the Bronze League by the top 25%, the Silver League by the top 5% and the golden League by the top 1%.

New Buildings



