It’s always nice hearing developers talk about how they develop games, and we have some interesting information from Johan Andersson, who works at DICE.

He mentions that while they do not consider other studios as their competitors, most of them would be hesitant to discuss about tech, or share tech, which is little understandable.

He also revealed that Frostbite and Unreal Engine 3 are quite similar tech wise. They do not compete with each other but these studios have different business models and goals.

“Unreal is more similar to Frostbite tech wise, but are not business competitors as we have different business models/goals,” Andersson said.

He also wanted a knowledge exchange with Unity and Frostbite and said that both of them are not really competitors.

DICE really is a forward thinking studio, as not only they innovate when it comes to technology, they don’t really try hard to outdo other studios.

He also expressed disappointment when someone pointed out that some studios don’t want to disclose their hard-earned work to others.

“That’s too bad, very few of us are actual competitors,” he revealed.

We also have an impressive image of Battlefield 3 running on a 360 inches screen. Yes, that is almost 30 foot long. It must be a joy to play the game on such a screen. Check it out.

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