Well, I’ll give credit that Microsoft’s people, and AoE Media Sites are showing interest in Age of Mythology again.

But seriously, stop diddling around, and please give us actual substantial fixes, beyond these obvious cheap, and basic fixes that you are only making to act as if things are being fixed, despite it only being done slightly so.

Fix the ambient sounds, makes the game world sound dead, they were in the original game, so it’s a downgrade! NEVER TAKE OUT (deliberately or accidentally) FEATURES FROM THE ORIGINAL GAME!

Same goes with Alpha transparency, Water Lillies look ugly and blocky, fish can clearly be seen floating above the water in EE, when in the original, the alpha transparency helped hide the trickery going on. All units that used Alpha Transparency have been butchered, one way or another, especially the Phoenix! (RenderAfterWater isn’t a fix! It’s a cheap work around!)

I’m not sure if Pathfinding can be fixed (considering unit selections have gone up), but if Skybox changed it, you ought to revert it back to how ES’ had it.

Same goes for performance, whoever in Skybox played with the renderers, adding those fancy shaders, and that dogturd .mrtl system obviously had no idea what they were doing, and managed to screw up the performance. Not to mention water ripples looks worse! It was beautiful in vanilla/aomtt!

AoMEE needs more than just cruddy balance changes, workarounds and cheap bug fixes, after AoE2DE drops there shouldn’t be an excuse, heck you could pitch an Aztecs DLC if you really need the budget to fix the game!