How did it feel revisiting the first Disgaea game again from a game development point of view? Were you excited or nervous to revisit it? Niikawa-San: The first thing was realizing that this series has been around for fifteen years and thinking about the legacy it now has. I also felt a sense of gratitude towards the fans for their continuous support of the series. To be honest, I didn’t really feel a sense of nostalgia, because if you look at all the other Disgaea games, Laharl and other characters have shown up in some way or form, so it’s very hard to say I would feel such a way.

Is there anything that got cut out of the original Disgaea that you’ve been able to implement in Disgaea 1 Complete ? Niikawa-San: So the thing about Disgaea 1 is that it came out on PlayStation 2, PSP, and Steam and every time it’s been released there was essentially something added to it. So all the things that were cut, if you want to use that word, from the original game have been added with every re-release that came out. So what makes this one Complete is that now rather than having to dig around through the other games, everything will come included in Disgaea 1 Complete .