As I’ve mentioned in previous posts and around the community, one of the core missions of SyncRPG is to work with talented artists to continuously expand the library of freely available content available through our services. Today, we’re proud to announce that we have struck a deal with Gabriel Pickard, a talented cartographer with a mind for designing maps specifically for virtual tabletops.

Gabriel’s maps are gorgeous by any standard, with a style that mixes realism and playfulness that we really enjoy. He’s also known for his “dynamic map effects.” These are image overlays that allow a GM to change the background of a map to represent changes such as a tree collapsing, or a concealed trap popping out when the PCs stumble into it.

We’ll eventually be hosting a lot of his work on SyncRPG, but to start off there are twelve new maps ready to drop right into your games tonight. Four are from his “lairs” pack, ready to use with vision blocking, dynamic lighting, and one-click map effects. Spice up your session with an encounter on a collapsing bridge in a watery cave, or force your players to deal with overflowing lava in an active volcano that a dragon calls her home!

The remaining eight are various mountain encounter maps, rocky terrain with narrow passes and steep elevation climbs. These maps fill a much needed hole in our collection, as now GMs will have some maps to use for random encounters while players explore the Orange Mountains while looking for orcs in The Rescue of Doniert Ironvale. Toss in some orcs, or find something else that lives in the mountains, and you’ve got yourself a fun fight in the mountains!

If you like our mission and our suite of tools and would like to see the art collection expanded, consider becoming a SyncRPG Supporter. Half of your monthly donation will go directly into the commissioning of new art for the community to use. Your regular monthly support will allow SyncRPG to work with artists to expand the breadth of tokens and maps available to everyone!

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