[14:25:51]Matthew_Cole: God, no wonder the CW is falling. Matthew Cole, prophet of

the CW collapse.

[14:26:01]stillsnowedin: how is it falling?

[14:26:10]Matthew_Cole: Most of our population has left.

[14:38:52]Matthew_Cole: The thing is: This place has more issues than you can fix.

[14:39:12]stillsnowedin: like what? what's something that can't be fixed?

[14:39:32]Peter5930: What are you butthurt about today, matthew?

[14:39:33]Matthew_Cole: You can't repair our damaged reputation.

[14:40:04]Matthew_Cole: O hai, gerfer.

[14:40:09]stillsnowedin: I disagree with that. Our reputation hasn't been damaged

that much, and it can always be repaired.

[14:40:11]Peter5930: What did I gerf?

[14:40:19]Matthew_Cole: The CW.

[14:40:44]Peter5930: You mean the doors I added to protect it from gerfers?

[14:41:02]Matthew_Cole: Doesn't protect shit.

[14:41:30]Matthew_Cole: You can slap DRM on a game to stop pirates but pirates will

still fuckin' play the game without the

[14:41:32]Matthew_Cole: DRM.

[14:41:50]Peter5930: Thanks for your helpful input

[14:42:14]Matthew_Cole: I know. Glad I could say shit others don't want to say.

[14:42:24]stillsnowedin: That's a good analogy. I'm curious what your alternative

would be, Matthew.

[14:42:49]Matthew_Cole: Remove doors, stop acting like it does shit when it doesn't,

and stop being paranoid of what happens

[14:42:54]Matthew_Cole: on every MC server in existence.

[14:43:31]stillsnowedin: Well, we have a right to try to defend ourselves. Maybe the

doors don't help, so something else?

[14:43:41]Matthew_Cole: Lrn2fight.

[14:43:48]stillsnowedin: we're working on that

[14:43:54]Peter5930: Says the guy who never fights

[14:44:13]Matthew_Cole: I'm a pacifist. I have my reasons.

[14:44:27]Peter5930: Then stop bitching about our efforts when you make none of

your own

[14:44:41]Matthew_Cole: Peter, my efforts started before you even came to this

place.

[14:45:00]stillsnowedin: But you've given up now, while we still try.

[14:45:53]Matthew_Cole: Well the population will keep decling.

[14:45:55]Matthew_Cole: declining*

[14:46:09]Matthew_Cole: And soon enough it'll just be some newfriends and proably

God running the place.

[14:46:14]stillsnowedin: What was the peak popoulation back in the prime you

witnessed?

[14:46:51]Matthew_Cole: Don't remember excatly but at least 30 or more active daily.

[14:47:09]Matthew_Cole: That's including visitors.

[14:47:13]stillsnowedin: was that during summer vacation?

[14:47:32]Matthew_Cole: Close to the end, yes....

[14:47:50]stillsnowedin: all right, well we won't reach that again

[14:48:05]stillsnowedin: but we've still got a decent number of active members

[14:48:09]dcmay: Come to think of it, is it numbers that it all comes down to for a

measure of 'sucess'?

[14:48:25]Matthew_Cole: Population determines success of a place in Civcraft.

[14:48:34]Matthew_Cole: The more you have, the more you can get done.

[14:48:52]stillsnowedin: That depends on how we define success, as dc pointed out.

[14:48:53]Peter5930: We could lose you and just as much would get done

[14:50:03]Matthew_Cole: You need someone with common sense to say stuff that

others wouldn't dare say without

[14:50:21]Matthew_Cole: risking all they have.

[14:50:25]Peter5930: All you are is a fount of negativity that bitches all the time

[14:50:26]stillsnowedin: We're not trying to conquer the entire map or anything. We

just need to organize the city so

[14:50:28]stillsnowedin: it makes sense.

[14:50:50]Matthew_Cole: And you're miss "everythings fine. Move along" mcgee.

[14:50:50]stillsnowedin: and we can do that with the population that we have, if

people work together.

[14:51:56]Matthew_Cole: We've always been dysfunctional. So you can't fix that

either.

[14:52:04]stillsnowedin: anything's possible

[14:52:08]stillsnowedin: if you think it's so bad here, why do you stay?