A so-called mage of rather questionable character claims to have mastered an outlandish form of spellcasting that resembles neither black nor white magic during his voyage to the New World. Allegedly, anyone who purchases one of his soul crystals can learn to mimic the aetherial magicks of wild creatures. But can he be trusted, or is he merely a con artist looking to make a quick gil?

Blue mages can learn blue magic from various enemies, making them incredibly versatile in battle.

How to Unlock Complete the quest below to unlock the blue mage limited job. Out of the Blue Disciple of War or Magic level 50

Limsa Lominsa Lower Decks (X:9.9 Y:11.0)

Zealous Yellowjacket

Complete the main scenario quest "The Ultimate Weapon."

Limited Job Blue mage is known as a limited job. There are several key points that distinguish it from other jobs. Blue mage functions independently of other classes and jobs, starting at level 1 with a maximum level of 60.

When playing as a blue mage, it is possible to participate in duties with other players in preformed or undersized parties. However, the following duties will remain inaccessible: Duty Roulettes The Forbidden Land, Eureka

* It is not possible to change to blue mage after entering the instance. Squadron Missions Deep Dungeons PvP, including duels

* It is possible, however, to enter the Wolves' Den as a blue mage. Stone, Sky, Sea Hall of the Novice

Blue mages gain greater experience from battling enemies in the open world than other jobs do.

* No bonuses are granted to experience gained from FATE or guildleve enemies.

Blue mage cannot be used to progress through the main scenario.

Retainers cannot be assigned the blue mage job.

Learning Spells Rather than gaining new actions by increasing in level, blue mages learn them from enemies. In order to do so, you must first witness an enemy perform a special attack in battle. Once it is defeated, you have a chance of acquiring the ability.



* Job level has no influence on when an action can be learned.

Blue Magic Spellbook All spells you have learned are recorded in the Blue Magic Spellbook. The book also contains hints on how to acquire other spells.

Active Actions Before spells can be set to your hotbar, they must first be selected as active actions. You can have up to 24 active actions at any given time.

* Active actions cannot be changed during combat or during certain duties. Active Sets Active actions can also be saved together as a set. Up to five active sets can be saved.

* The presently selected active set will not affect the layout of your hotbar. Whalaqee Totems Certain blue magic spells can be acquired via Whalaqee Totems.



To obtain these items, complete the blue mage quest "Blue Leading the Blue" and certain achievements, then speak to Wayward Gaheel Ja in Ul'dah - Steps of Thal (X:12.5 Y:12.9).

Masked Carnivale The Masked Carnivale gives blue mages a chance to test their skills against a range of opponents. Entry Requirements The Real Folk Blues Blue Mage level 50

Ul'dah - Steps of Thal (X:12.5 Y:13.0)

Maudlin Latool Ja

Complete the blue mage quest "Blue Gold" and learn the blue magic spell "Glower." How to Participate Speak with the Celestium attendant in Ul'dah - Steps of Thal (X:11.5 Y:13.2). Blue Mage level 50

Ul'dah - Steps of Thal (X:11.5 Y:13.2)

Celestium attendant

Complete the blue mage quest "The Real Folk Blues." Stages The Masked Carnivale is comprised of 30 stages in total. You can view a list of all available stages by speaking with the Celestium attendant. Be advised that once you begin a stage, you cannot register or remove active actions. Enemy Weaknesses Many enemies that appear in the Masked Carnivale are weak to a particular element, which can be confirmed when viewing the list of stages. Use this to your advantage and set your actions accordingly.



The elemental weakness of enemies is also indicated by an icon above their display names. Results After completing a performance, your clear time, bonuses, and score are displayed.



Bonuses are awarded for fulfilling certain conditions and affect the score. Weekly Targets Weekly targets are available for certain performances, indicated with an icon.



There are three levels of difficulty for weekly targets: novice, moderate, and advanced.



To view the conditions, select a performance with a weekly target, marked with an icon. This information can also be viewed in the Timers menu.

* The additional rewards for a weekly target can only be earned once per week.

* Weekly targets are reset every Tuesday at 12:00 a.m. (PST).