Way of the Patient Soul

Monks of the Patient Soul live a life of quiet meditation. They learn the value self-control and patience. They avoid resorting to violence, but when they do it is mostly to defend themselves or others. During their training, they learn to leverage patience and restraint to gain a tactical advantage over their enemies. The mantra of this monastic tradision is Never Act First.

"Everything comes to those who wait" -- Sen Toral, Be Patient, fragment

Patient Action

Starting when you choose this tradition at 3rd level, you learn the importance of patience and self-control. Whenever you take the Ready action, you gain the following benefits:

You can Ready your Bonus action together with your Action and use it as part of the same Reaction. The trigger must be the same.

Your Extra Attack feature can be used as part of your Ready action.

You gain an additional Reaction for that round. Different reactions cannot be triggered by the same event.

Improved Deflection

Starting at 6th level, your ability to deflect incoming attacks is improved. Your Deflect Missile feature is upgraded to Deflect Attack.

When you use your Deflect Attack feature, the damage you take from the attack is reduced by 1d10 + your Dexterity modifier + your Wisdom modifier + your monk level. When you reach level 11, the die improves from 1d10 do 1d20.

Additionally, your Deflect Attack feature can also be used to reduce the damage of melee attacks. If you reduce the damage of a melee attack to 0 and you have at least one hand free, you can spend 1 ki point to make a melee Attack with the deflected weapon as part of the same Reaction. You make this Attack with proficiency, regardless of your weapon proficiencies, and the weapon counts as a monk weapon for the Attack.

Improved Reaction

Starting at 11th level, you get an additional Reaction each round. This reaction cannot be used to cast spells. Different Reactions cannot be triggered by the same event.

Supernatural Composure

Starting at 17th level, your extreme composure gives you an edge in stressful situations. As long as you are not incapacitated, you have advantage on all saving throws.