Death rules won't be the same, either. You can't choose to spawn in a position where you'd seek revenge (only at camp or Vault 76), and you'll receive both more currency and more valuable loot items if you kill a player. These details could change during the beta, Bethesda said, so you might not want to get too comfortable. The developer also warned that progress in the regular mode (Adventure) carries over to Survival and vice versa, so you'll want to create another character if you don't want to lose gear to someone's lucky shot.

Bethesda aims to launch the beta in March. This won't make up for broader issues with Fallout 76, such as its lack of non-player characters or its server woes, but it could give you a reason to come back if you thought the basic game needed an added level of danger.