Base durability increased. Ornn's items upgrade at lv13 (2 max); he can upgrade one ally's item per lv at lv14+. More upgrades added. Q cost, damage, slow decreased. W doesn't shield but makes Ornn unstoppable. R slow, knockup decreased.

While Ornn doesn't have as lengthy a track record of competitive problems as Kalista, he's similarly shown much stronger results in pro play. He wins basically every top lane matchup, making him a safe choice in any comp, and his ult locks enemies down from a distance so allies can clean up the kill without Ornn actually having to do his job as a tank. We're reducing these strengths and investing that power into Ornn's passive. Switching to a free upgrade system gives Ornn a unique ability to jump-start the item scaling of both himself and his team: rather than delaying progress toward full builds, upgrading an item is now pure upside.

Base Stats

HEALTH GROWTH 90 ⇒ 95

BASE HEALTH REGEN 1.4 ⇒ 1.8

HEALTH REGEN GROWTH 0.14 ⇒ 0.18

ARMOR GROWTH 3 ⇒ 4

BASE ATTACK DAMAGE 67 ⇒ 69

Passive - Living Forge

new CALLOUSED HANDS Ornn now gains 10% additional armor and magic resist from items

new TRADE KNOWLEDGE At level 13, any upgradable item Ornn owns or purchases for the rest of the game is upgraded for free (Ornn can have up to two upgraded items)

new BENEFACTOR At each level from 14 onward, Ornn can upgrade one of his ally's upgradable items by getting within 600 range of them and clicking on them (allies can only have one upgraded item)

removed PURCHASE ORDER Ornn and his allies can no longer pay to upgrade their items

new ITEMS Ornn can upgrade new items! Bonuses listed below:

ARMOR 65 ⇒ 95

MANA 500 ⇒ 700

ATTACK DAMAGE 55 ⇒ 75

LETHALITY 18 ⇒ 25

ATTACK DAMAGE 40 ⇒ 55

ATTACK SPEED 25% ⇒ 40%

ABILITY POWER 90 ⇒ 120

MANA 600 ⇒ 850

Q - Volcanic Rupture

COST 55 mana ⇒ 45 mana

BASE DAMAGE 20/50/80/110/140 ⇒ 20/45/70/95/120

SLOW 40/45/50/55/60% ⇒ 40% at all ranks

$Frozen Fist$Youmuu's Wraithblade$Might of the Ruined King$Luden's Pulse

W - Bellows' Breath

removed SHIELD No longer shields Ornn for 80/125/170/215/260 (+0.4 bonus armor)(+0.4 bonus magic resist)

new UNSTOPPABLE Ornn is now unstoppable during W

COOLDOWN 14 seconds ⇒ 12 seconds

DURATION 1 second (ticks every 0.2 seconds ) ⇒ 0.75 seconds (ticks every 0.15 seconds)

SELF-SLOW 50% ⇒ 35%

BRITTLE PROC DAMAGE 7%-12% target's maximum health (levels 1-18) ⇒ 12%-20.5% target's maximum health (levels 1-18)

E - Searing Charge

COST 50 mana at all ranks ⇒ 35/40/45/50/55 mana

new JUST A LITTLE LONGER If a Q pillar is about to expire when Ornn casts E, it now lasts until Ornn's dash completes

R - Call of the Forge God

FIRST CAST SLOW 40/60/80% ⇒ 10% scaling up to 40/60/80% based on distance traveled