About this mod Allows You to host coop sessions in areas where boss is already defeated. Permissions and credits Credits and distribution permission Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources

Upload permission You are not allowed to upload this file to other sites under any circumstances

Modification permission You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator

Conversion permission You are not allowed to convert this file to work on other games under any circumstances

Asset use permission You are allowed to use the assets in this file without permission as long as you credit me

Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms

Asset use permission in mods/files that earn donation points You are allowed to earn Donation Points for your mods if they use my assets Author notes This author has not provided any additional notes regarding file permissions File credits This author has not credited anyone else in this file Donation Points system This mod is opted-in to receive Donation Points Changelogs Version 1.4 Updated for 24.03.20 patch

Version 1.3 Updated for 25.02.20 Patch

Version 1.2 Updated for 28.01.20 patch

Version 1.1 Updated for 19.11.19 Patch

Donations Both straight donations and premium membership donations accepted



This is a simple mod that removes the restriction on hosting coop sessions in areas where the main boss is already dead.

If you just want to have fun with a friend and run through area or farm in it with someone then this mod is for you.

It does NOT change ANY of the other multiplayer mechanics, partner still gets kicked when the boss is defeated, you cannot move outside given area and mistle use is blocked.



Installation:

Drop the pakchunk0-WindowsNoEditor_1_P.pak file from archive to steamapps\common\CODE VEIN\CodeVein\Content\Paks

IF you already have pakchunk0-WindowsNoEditor_1_P.pak in that folder then rename the mod .pak to next available number, for example : pakchunk0-WindowsNoEditor_2_P.pak



Once the mod is installed you will be able to send a distress signal in all of the main game areas (excluding base/hot spring) regardless of boss state.