I liked:

- open world - it's simply amazing

- views - they are really, really cool. Climbing Anansi and Shard is exciting and brings up fear I liked:

- open world - it's simply amazing

- views - they are really, really cool. Climbing Anansi and Shard is exciting and brings up fear of height even through the screen!

- visuals

- rebellious but peaceful philosophy of runners

- parkour - somewhat more smooth and intuitive than in original

I did not like:

- much things seemed more genuine and atmospheric in original.

You are just a runner girl. In original, you are really more encouraged to run, not to mess up with everyone, especially in hard difficulty mode. You have low chances surviving more than 1 armed enemy at a time. And you have no chances eliminating trained acrobats from "Icarus" with bare hands. And this is right, because you are just a runner girl.

But here... you are basically a superhero, who has no problem beating up whole squads of enemies.

Also you have some cool magnetic hook. Why would you have needed all these jumps and wall-runs, if you could simply cling to anything with it and pull yourself up?

These things are fun though, but they're somewhat ruining the anti-utopia.

And also the fact that the plot is not linked to original game is a sad to me. I'd more like it be a sequel or prequel … Expand