With the PlayStation 4's North American launch taking place last Friday, you can imagine Warframe developer Digital Extremes has been kept pretty busy.

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“ I think if the owner of the company was here he’d be doing that neck thing with his hand, like, ‘say nothing!’

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Despite this, creative director Stephen Sinclair managed to find time to sit down and talk with IGN. While the full interview later this week will focus on how Sony wooed the developer into bringing Warframe to PS4, part of our chat also touched on the studio's last project: the critically-panned Star Trek: The Game While Sinclair acknowledges there were a range of problems with the game that perhaps justified the low review scores , he admitted he was shaken by Star Trek movie director J.J. Abrams' recent decision to slam the game In case you missed it at the time, Abrams said that Digital Extremes' game "without question didn't help the movie, and arguably hurt it" despite having worked with the development studio on the project."I don’t mean to speak cryptically, and I’m not trying to diffuse blame, but the game we did just before that was The Darkness 2 and it was the same crew working on that game as it was on Star Trek. That game came out with an 80-plus Metacritic rating. The ambitions were high for Star Trek and there’s some awesome co-op stuff there."I was kind of surprised, personally, to see one of the most awesome, popular and successful film directors working today slagging on that project. It kind of shook me, actually."For the full interview with Sinclair where we dive into how Sony approached the studio as part of its indie revolution, keep your eyes on IGN later this week.

Luke Karmali is IGN's UK Junior Editor. You too can revel in mediocrity by following him on IGN and on Twitter