No-one agrees. Do you know why LFR is so easy? Because it’s queuable. Ilvl restrictions don’t do anything. You get 440 item level from doing world quests. If they made normal/heroic/mythic queable, then everyone would complain about it being too hard, because guess what, unlike in LFR, you actually need to know something on those difficulties.

This is probably one of the worst ideas I’ve heard in a long time, and even suggesting something like this points to a weak game knowledge. If they did make it like this, it’d be funny to look at the massive clown fiesta for about 1-2 weeks, and then see how the quality of everything would go down (aka blizzard nerfs normal/heroic/mythic).

Just to completely prove that this idea is inherently bad, let me give you the following scenario. Your suggestion becomes a reality, and Blizzard doesn’t nerf any of the higher difficulty content, despite the massive complaining that would ensue. Okay, so what happens? All the good players would stay 1000 feet away from this tool, and still make their own premade groups. All the players who are not that good would be the only ones queuing, and they wouldn’t get anything done at the end of the day. Just look at LFR n’zoth. Those are the people you would be playing with. And so the tool would be completely pointless: you would be stuck in bad groups that can’t kill bosses, and you’d just effectively waste your time. Maybe once a blue moon you’d get into a group that could kill a couple of bosses, but that’s it.

If you still think this idea would work, make a counter point and I will seriously consider the idea, although my response probably won’t change.