I have seen, this idea posted in here, but I wanted to give my point of view my idea of CAD+VR setup.



At the moment VR is just launching at the consumer level, and the hardware that is good enough is here.



I think that fusion 360 and Inventor both should have VR intergration, because it opens up new ways to work and collaborate



At the moment the best hardware to start implementing would be HTC Vive, and later Oculus Rift.

why?

Because roomscale and motion controllers.

For example look at the program called tilt brush, and if any chance try it.

https://www.youtube.com/watch?v=91J8pLHdDB0





VR for the abilty to get sense of scale of the things you are modeling.

Motion controllers for modeling and interacting with parts.

Roomscale for walking around your model.

at the moment game engines like Unreal Engine 4 and Unity will have VR editor

https://www.youtube.com/watch?v=JKO9fEjNiio

and valve had awesome collection of demos, called the lab, and one of them is Human Body Scan where you can view 3D model of skeleton and the feeling i got, is the ability to slice the scan and look inside, and this would be awesome to to with inventor assembles, the function to do that in inventor is there.

https://www.youtube.com/watch?v=-PVAcLlYUpg



and for the last thing



http://www.engineering.com/DesignSoftware/DesignSoftwareArticles/ArticleID/11985/Dassault-Systemes-T...





