Warning: This is going to be a long post.

If you've followed my twitter for the past year, you might have seen me grumble about a Kickstarter that I backed in 2017 and still haven't received yet. I've posted about how frustrated I am with the creator and his attitude towards giving updates and his responsibility on the project. All of those times, I did not name said creator or Kickstarter because said creator is a big persona in the tabletop RPG industry and I was worried that naming him would result in nothing but me looking petty. However, at this point, I feel like I have a responsibility to be transparent and warn other people about this person in case he runs any more Kickstarters in the future.

The Kickstarter is called Satanic Panic, and the creator is Jim McClure.

Some background on Jim: he runs Third Act Publishing, the company that produces all of his games. He is also the host of "Talking Tabletop", a podcast talking with various RPG creators. The show used to be on the One Shot Network, but I am not sure of its current status as episodes are now very sparse. Jim has also made various appearances on other podcasts such as One Shot, Campaign, and The RPG Academy. I even had him on Boards & Swords back in the "interview style" days of the show. At the time of the Satanic Panic Kickstarter, I had been following all of his work and even backed his first Kickstarter, Reflections (which we also played on the Dirtbags of Holding). the show.

At the end of 2016\beginning of 2017, Jim began to promote his upcoming project Satanic Panic. The idea behind the game was that it was set in the 80's during the "Satanic Panic" when the original editions of Dungeons and Dragons were out and people lost their minds thinking that kids were summoning demons. In Jim's game, the twist was that the kids were *actually* summoning demons, and players were federal agents charged with finding RPG groups and interrupting their rituals. There was a 14 episode actual play on his Talking Tabletop podcast where we ran a small campaign of the game. The Kickstarter campaign ran from February 28th, 2017 to March 30th, 2017. Jim raised a total of $30,469 with the original estimated delivery date of March 2018.

It's now November 2019 and I haven't seen a completed PDF, much less a printed version of the game. How did it get this far? And where is the game at now? What little information I have is through Jim's Kickstarter updates, which I will share with you for now. Some of them I will paraphrase if there wasn't much in the update, others I've screenshot so you know I am not making this up.

End of Campaign – Rest of 2017: About a handful of updates, all the kinds of stuff you'd expect to hear (working on the book text, here's some pics, etc.). In November 2017, he publishes an update saying he is finalizing the book text and is expecting to get books shipped by the end of February 2018.