theoreticalspace asked: Can you explain to someone who doesn't play modern what's so innovative and exciting about modern horizons? Not trying to be adversary, just curious as a non modern player;

I think the best way to explain why this set is applicable to more than just Modern players is to go back to where the set began. When Ethan and I first pitched this set in the Hackathon, here’s what we said, “One of the cool things about a supplemental set is that we can focus on ideas that we’re unwilling to do in a Standard-legal set. What if we took off the shackles and just made a set full of cards that we know players would love, but are hard to do with all the limitations that come with a normal Magic set. What if we dove deep into the creative and mechanical elements of Magic’s twenty-five year history and just had a blast designing cards? We could make something really awesome.” It took us the week of the Hackathon to put together our proof of concept, but once everyone saw it, we were given the green light. And then we had a lot of fun making a very interesting set. You don’t have to be a Modern player to love Modern Horizons just a Magic player.