Commander Clash 15: Planar Chaos Dragons

Commander Clash edh Planar Chaos Dragons Numot Vorosh Teneb Intet

Hello and welcome to another Commander Clash, a video series where several MTGGoldfish contributors battle in a four player Commander game for fun and bragging rights. This week we're showing off the color wedges represented by the legendary dragon cycle from Planar Chaos. Let's see what we've got:

Seth immediately draws all the pre-game hate by threatening to blow up lands with Numot, the Devastator.

immediately draws all the pre-game hate by threatening to blow up lands with Numot, the Devastator. Richard tries out the Voltron archetype with Vorosh, the Hunter.

tries out the Voltron archetype with Vorosh, the Hunter. Jake grinds out value and inevitability from the graveyard with Teneb, the Harvest.

grinds out value and inevitability from the graveyard with Teneb, the Harvest. Tomer jams every expensive dragon and huge spell he can think of with Intet, the Dreamer.

Each deck ended up going in very different directions and (minor spoiler) things got very interesting! Hope you guys enjoy it! A quick reminder: if you enjoy Commander Clash and other video content here on MTGGoldfish, make sure to subscribe to the MTGGoldfish Youtube Channel to keep up with the latest and greatest.

Seth's Deck (Numot)

Richard's Deck (Vorosh)

Jake's Deck (Teneb)

Tomer's Deck (Intet)

Richard: "Aren't you going to cast your commander?"

Seth: "My what?"

And shortly after ...

Seth: "I'd rather loot (active Desolate Lighthouse) than cast my 6-mana commander."

So if you were wondering how low Seth values playing his commander, well, there you go! He'd rather pay 4-mana to cycle a card. Ouch.

This may have been my favorite game so far — though I'm obviously biased here, because my deck got to do really cool things. Yeah, I went over budget with that Omniscience, but I have no regrets; I finally got to do something I've wanted to do in Commander for years! I'll try harder to keep my lists under the 20 tix budget for future decks.

Going forward, I'm going to be adding a bit more graveyard hate to my deck. In Commander, the graveyard is just as big of a threat as any creature / enchantment / artifact, and so it warrants removal just like the others. This game was a prime example of that. Relic of Progenitus is your friend.

Next Week: 2v2! Phyrexia vs. Eldrazi!

Next week we're doing a variant of Commander: 2v2! Jake and I will be representing Eldrazi, while Richard and Seth will be Phyrexia. Magic Online doesn't support Two Headed Giant format anymore, so we're playing with slightly different rules. Since our teammates are technically "opponents," we've agreed not to abuse cards like Fact or Fiction or Skullwinder targeting our teammate for maximum value. Other than that, anything goes!

What strategies do you think each team will employ? You can reach out to us with your predictions in the comments section below or tweet me @BudgetCommander . As always, your feedback is greatly appreciated, be it thoughts on the game, ideas on how to improve the series, or suggestions for future themes; we read all of them and bring them up in discussions. Thanks for watching!