2.0

- Compatched some events for 2.6.1.1

- Updated spell system, changed it to targeted decision

- Fixed Redguard portraits

- Removed some unused traits

- Remove cost of same trait opinion

- Lifestyle traits now all cost 10 years

- Magistrate now provides global tax income

- Player dragonborns are now much more likely

- New scripted check for immortal characters

- Readded Tiber Septim Events

- Readded interracial marriage fertility event

- Did some 2.6.2 compatch stuff

- Increased the penalty of daedric summoning

- Increased the stat requirements of greater daedric summoning by 10 learning

- Removed obsolete triggered modifier for Argonians and the Knahaten flu

- Spell targets will now react to having spells casted on them

- Construct Building Spell added

- Combat Rating spell added

- Charm spell added

- Trade routes removed due to balance and inflation issues

- Nuke/Heal army spells added

- Most personal buff spells now have debuff versions added

- New spell to remove curses to both provinces and people

- Spell ward to protect against hostile mages

- Necromancers now get a new spell to summon plagues

- Physicians can be summoned by mages (The Khajiit is just a placeholder)

- Argonian transformation has a new option

- Artifact backend re-implimented into the mod

- Give Artifact minor title decision changed to targetted decision

- Updated artifact system to cover new artifacts

- Quicken spell can now cure sickly and add Fortitude traits

- Decisions now properly checks for submenu flags

- Auto-divorce readded and organized

- Re-implimented a bunch of events and decisions from the old SVN

- Converted submenu system to using scripted triggers

- Added additional weights to battle_events

- Combat rating is now checked for many spymaster events, should reduce chance of death

- Added additional weights to all job actions

- Removed some female checks in CBs

- Holy war CB now costs 500 Prestige, and requires 1,000 prestige, 500 piety, and the Zealous trait

- Your Magister now has to be consulting grimoires for non-mages to gain magicka and cast spells

- Old Alchemist Job Action exported to a series of events and decisions for alchemy

- Ported over non-mer fertility reduction events and menopause event, merged Argonians with non-mer

- Lover pregnancy event ported over

- Default gender law now set to true cognatic

- Deepscorn, Blackwood, and Topal are now Marsh instead of Black Marsh

- Sabercats are back, unfortunately unplayable, as a vassal of the Gold Coast

- Can no longer convert to a spouse's religion if you already have it

- New personality traits now have removal events if the character has too many personality traits

- Age is no longer a factor in Merchant republic elections

- Merchant Republics may now move their capital, for a steep price of ten years of income

- Updated character modifier icons for Reapers Due

- Updated Tamriel to now support 7 holdings per province (due to Reclaim event)

- Fixed bug with Land Reclaim event that could potentially cause the holding's maximum slots to exceed 7

- Added functions of Build Legend with Research Economic Tech

- Added functions of Build Zeal with Research Cultural Tech

- Replaced Incite Revolt job action with Organize Raid

- Adjusted education weights of AI, Mages will be rarer

- New settlement decisions to convert castles, cities, and temples between eachother

- Converted future ruins system into using province modifiers instead of hospitals

- Nerfed disease resistance spell due to hospitals being buildable again

- Tiber Septim is now true nord (Blame CHIM)

- Reduced all 7-slot provinces and Pyrrahn by 1 slot, Imperial Isle is exempted

- Reduced Ascadian Isles, Pontu, and Abbarbas by 2 slots

- Doubled the amount of time raiders stick around before disbanding

- Taxes now increased by 10% across the board, to provide more money for liege lords

- Due to greater stat inflation, more stewardship is needed for regular prosperity increases

- Readded Bubonic plague as an extremely localized disease, reorganized some icons

NOTE TO KORBA: 9 is Dancing Plague, 10 is Pyrite's Plague

- Nerfed heresies. Again.

- Updated samesex marriage decision to be a targeted decision

- Removed samesex trait

- Homosexual characters can now seduce members of the opposite sex, on extremely rare occasions

- Heterosexual characters can now seduce members of the same sex, on extremely rare occasions

- Cure Symptom spell added

- Polymorph Chicken spell added

- Compatch for 2.6.3

- Readded hospital events and enabled them

Spells to write

- force friend/lover?

- Turn undead

- New transformations?

Todo

- birth_events

- court_events

- feast_events (Fertility stuff)

- health_events (Elder Kings Diseases)

- plot_events (compatability issues?)

- New conclave events (Not properly made compatable?)

- New Reapers Due events

Pilgrimage System. Minor title decisions (Surveys, chronicles), White-Gold Coronation, Artifact system, Daedric System (unique events, artifacts), Edicts, Empire creation decisions, Religious offering decisions

Employ adventurers/bandits/Nafaalilargus, Special objectives and decisions (Amulet of Kings, Sora's refute claim, escape prison, etc.), EK CBs (Warlord, Liberate Countrymen, etc.), Adventure System for Amulet of Kings, Story events (Orgnum, Ayrenn, Durcorach, etc.), Mer causes of death, incapable and Argonia health, Automatic break of incompatible unions

Lich and undead events (as well as undead war events), Blackreach system, Redguard holidays, Events to remove warlord, Familiar system, Friends/Rivals system, Various financial events including Republics, Maintanence events, Notification events, On_birth events, Regency events, Hagravens and Briarhearts stay forsworn heresy, Necromancer events, EK childhood events (Idun's reworked childhood events, adventurous child, EK trait acquisition), Events for very rich characters, Other adventure system

Suggestions

- Likes/Dislikes X Race traits?

Notes

'primary = yes' - Impossible to claim or inherit claims