<div class="quote-container" data-huddler-embed="/t/1226856/vortez-asrock-introduces-amd-mb-supporting-lucid-virtu-advantage-of-mvp-start-to-surface#post_16670863" data-huddler-embed-placeholder="false"><span>Quote:</span>

<div class="quote-block">Originally Posted by <strong>Sin0822</strong> <a href="/t/1226856/vortez-asrock-introduces-amd-mb-supporting-lucid-virtu-advantage-of-mvp-start-to-surface#post_16670863"><img alt="View Post" class="inlineimg" src="/img/forum/go_quote.gif"></a><br><br>

MVP takes your iGPU and makes it do the output buffering for your GPU, so your GPU doesn't have to produce the final image output, so you plug into the board an the iGPU handles it.<br>

Next it does some advanced Z-Culling which is removing frames/parts of frames that the user will never see but that usually get processed.<br>

It also works in responsiveness of your input devices somehow, but it isn't very clear as to how it does this, but it probably has to do with the elimination discretion.<br>

Benchmarks for GPUs calculate the amount of time to process all frames, however when you play a game the experience is determine by the speed of the scenes Independent of the fact that not all frames or not all parts of the frame are processed.<br>

Example if frames that get thrown out of the que:<br>

Duplicates basically are about it.<br>

Example of eliminated pixels by z-culling that is already part of your GPU= image behind a tree.<br>

The issue is that you can only view so many frames per second, so MVP eliminates frames you will never be able to see, however it has to be designed very well to not reduce image quality. From what I saw at IDF in 2011 i couldn't tell the difference while they were benching.<br>

However it is hard to determine exactly how well things are done, I will have a nice analysis upon release, this is all I can say right now.<br>

However you can goto lucid's site and read their whitepaper.<br>

I think this will be good for online gaming and GPU limited systems. If speed is what you want this is what you can get.</div>

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Thanks for the explanation. +Rep.