I have a few beefs with this game but they're pretty big "beefs". One of them is that this game really shouldn't be 40 dollars, or even 60 just because you get a few skins. I believe Team Fortress 2 was 20 dollars by itself when it came out and it was 50 in the orange box bundle that came with Half Life 2 and Portal 2, but you actually owned those games and didn't need to connect to any I have a few beefs with this game but they're pretty big "beefs". One of them is that this game really shouldn't be 40 dollars, or even 60 just because you get a few skins. I believe Team Fortress 2 was 20 dollars by itself when it came out and it was 50 in the orange box bundle that came with Half Life 2 and Portal 2, but you actually owned those games and didn't need to connect to any servers to play the game. You can't even access your settings if you're not connected to the internet. I don't see what justifies Overwatch's price. It hardly has any content at all and the content that it has is flawed. It should honestly be about 20 dollars like Team Fortress 2 was. The add special gamemodes like Lucio ball(basically soccer) and Junkensteins Revenge(AN ACTUAL HORDE MODE THAT PEOPLE WANTED) which were actually unique gamemodes....for a few weeks...and they're never seen again. Why do this? They also have a feature where you can buy loot boxes to unlock cosmetic items, while including the feature to find them via leveling up, which is a total grind fest and you get sprays and voice lines out of them 90% of the time. The feature to find cosmetics via leveling is completely redundant when it takes about an hour to level up once if you're doing decent, and not all of us have the time to sit and play for longer than two hours every single day.



Ranked is very poorly designed. The way ranked works is if your team wins, you go up in rank. If you lose, you go down. And win streaks and loss streaks effect how much you earn and lose. This seems well designed, but then you realize you need to rely on 5 other people to cooperate with you. This doesn't happen very often and people just want to argue or not cooperate at all. Players also like to blame each other and refuse to switch heroes when they aren't working out well. A bastion player will die because he's completely immobile and blame his team, or a Widow/Hanzo will never kill anybody because of a massive rein shield or their Winston keeps jumping them, and then they blame their healers or even the whole team when they were the ones in a bad position as bad heroes for the situation. These players end up leaving eventually in the middle of the game, and then the enemy team ends up with a man advantage and the game becomes even more one sided because backfilling isn't allowed in ranked.



Quickplay is almost exactly identical, but doesn't involve ranks. There's also the added benefit of being roasted by your team whenever you ask them to switch or to simply stand behind your Reinhardt shield(so they don't die) because "bruh it's just quickplay", which is just excuse to perform poorly.



And then there's arcade mode which is horridly unbalanced and only exists to make it look like there's more content, but it's literally just quickplay with randomizer, except for the 3v3 mode. I'll admit that 3v3 is pretty fun at times, but that's only when you have a friend or land with somebody who cooperates, which isn't often because arcade mode is a barren wasteland and it takes 5 minutes just to find a game. The special capture the flag game mode right now is absolutely broken and ends in a draw about 90% of the time it seems unless the enemy team is stacked with people in a group, which is honestly the only way to really have fun or win consistently in this game.



The only good thing I really like about the game is some of the characters themselves. The characters have a lot of personality and different skills to make each one unique, but some, while not broken, are not enjoyable to play against. Mei and Symmetra are the biggest offenders of this(And D.va before the January patch). Mei is capable of placing down an ice wall which can separate players from their team so they get singled out by the team. It's very hard to overcome this on certain maps without a cooperating team, which you usually won't have. On top of that, her gun slows and freezes enemies which sets up for an instant kill on most heroes. She's typically called one of the best one on one heroes in the game just because of this, only really beaten by Mccree. On top of that, you have Symmetra who can easily 1v1 most flanking characters that could potentially deal with Mei, as Symmetra has a lock on weapon that melts most heroes like ice cream and has a surprisingly long range that can reach you while you're on the other side of a truck after it's already locked onto you. You have to severely outplay the Symmetra if you get caught by surprise as most of the heroes in the game. These characters aren't necessarily overpowered. Symmetra isn't that good in fact, but they're still not fun to play against and they'll win a 1v1 fight in most cases just because you didn't see them first.



The game lacks content, has bad matchmaking flaws, and toxic players. The game can be fun with friends, but it's just very bare bones and below average for a 40 dollar price, or $60 for some reskins. GG Blizzard. … Expand