The sandbox-style gameplay is pretty straightforward. During the day, you get your "Peeps" to work chopping wood and doing other chores to build up the "Heavenly Archipelago" settlement. At night, you have to beat back waves of worm-like scavengers using clubs, crossbows and other weapons. "With a simple premise at its core –- gather and prepare by day, survive by night –- our goal is to strike balance between comfort, simplicity, beauty and challenge," says the team.

Secret Sorcery Towers launched in April 2015 specifically as a VR-focused company and says that "comfort and fun gameplay are paramount" for the title. "During a typical play session, you can expect to spend around 30 to 40 minutes building up your village, gathering Spirit Energy, discovering ancient artefacts and learning new skills for your Peeps, not to mention fighting off the denizens of the night." From what we've seen of virtual reality headsets so far, anything beyond that might get tiring, given eyestrain and headset weight. Hopefully, we'll get a better idea if that applies to the PlayStation VR at Sony's E3 presentation on June 13th.