K-poptosis Profile Joined April 2013 United States 106 Posts Last Edited: 2013-08-06 05:54:48 #1





The International 2013's Group Stages have come to a close. It was a great three day slate of games, 113 total, with a lot of interesting data and interesting points. Let's dive right in!



The International 2013's Group Stages have come to a close. It was a great three day slate of games, 113 total, with a lot of interesting data and interesting points. Let's dive right in! Total Heroes Picked: 78



This already unbelievable number just keeps rising and as some teams have inevitably saving strategies for the playoffs, it should continue to rise. It seems very few heroes are off limits to draft and with MUFC banning Meepo against Fnatic there are only 17 heroes that remain unpicked or unbanned.



Batrider Most Relevant Hero:Batrider

This already unbelievable number just keeps rising and as some teams have inevitably saving strategies for the playoffs, it should continue to rise. It seems very few heroes are off limits to draft and with MUFC banning Meepo against Fnatic there are only 17 heroes that remain unpicked or unbanned. 100% Pick/Ban - Picked or banned in all 113 games



This hasn't changed since after day 1 nor has it for the last year of DotA. Despite several tweaks, the Bat is still in every single competitive DotA 2 draft.



Visage Most Picked Hero:Visage

This hasn't changed since after day 1 nor has it for the last year of DotA. Despite several tweaks, the Bat is still in every single competitive DotA 2 draft. Picked in 65 matches



The trend from the first day continues. Visage is dominating every draft due to resting at a pretty sweet spot of balance. His record is a relatively humble 35-30 so many teams don't feel like he deserves a ban, leaving him open to be picked by teams who feel he upgrades whatever trilane he's placed in.



Io Most Banned Hero:Io

The trend from the first day continues. Visage is dominating every draft due to resting at a pretty sweet spot of balance. His record is a relatively humble 35-30 so many teams don't feel like he deserves a ban, leaving him open to be picked by teams who feel he upgrades whatever trilane he's placed in. Banned in 82 matches



At the largest stage for DotA 2 teams simply don't want to have to deal with the plasma ball formerly known as Wisp. He's performed well enough in the 16 games he's been allowed through as well, going 9-7.



Chen Most Successful Hero:Chen

At the largest stage for DotA 2 teams simply don't want to have to deal with the plasma ball formerly known as Wisp. He's performed well enough in the 16 games he's been allowed through as well, going 9-7. With a record of 28-15 (65%)



I made a bit of an executive decision here, as Earthshaker, Mirana, and Ursa all have winrates higher than Chen's, but I find it hard to label a hero "successful" when it's picked in less than 10% of matches. The day 1 holder of this title, Weaver, is still going strong however, winning 58% of his games.



I made a bit of an executive decision here, as Earthshaker, Mirana, and Ursa all have winrates higher than Chen's, but I find it hard to label a hero "successful" when it's picked in less than 10% of matches. The day 1 holder of this title, Weaver, is still going strong however, winning 58% of his games. Player



Most Kills: Loda

7.7 per game



Alliance has torn through the group stages, and one facet to that success has been Loda's outstanding play. If the high kill numbers don't impress you, let this sink in: Loda also has the lowest deaths of any player, with 1.4



Alliance has torn through the group stages, and one facet to that success has been Loda's outstanding play. If the high kill numbers don't impress you, let this sink in: Loda also has the lowest deaths of any player, with 1.4 Most GPM: Sylar

575 GPM



LGD.cn recovered from less than stellar start to finish in the top four for their group, with Sylar leading the charge. He farms so efficiently that almost no lead is safe; for evidence, see the tiebreaker match against Dignitas.



LGD.cn recovered from less than stellar start to finish in the top four for their group, with Sylar leading the charge. He farms so efficiently that almost no lead is safe; for evidence, see the tiebreaker match against Dignitas. Fantasy Leader: Sylar

63.4 points



Sylar has a bit of an unfair advantage here as he played an extra game than 14 other teams but his play has been outstanding. With the highest GPM score, second lowest deaths, and solid kill rate, Sylar's one of the better all-around carries in the game.



Sylar has a bit of an unfair advantage here as he played an extra game than 14 other teams but his play has been outstanding. With the highest GPM score, second lowest deaths, and solid kill rate, Sylar's one of the better all-around carries in the game. Best Fantasy Single Match Performance: XBOCT

9.8 points



Wielding the Bug that has loomed over Seattle like a Kaiju, XBOCT netted 23 kills and died only thrice en route to a stomp of MUFC.



Wielding the Bug that has loomed over Seattle like a Kaiju, XBOCT netted 23 kills and died only thrice en route to a stomp of MUFC. Team



Most Kills: Alliance



This simply makes sense. Alliance is 14-0 and that's largely due to killing the other team a lot. Who knew?



This simply makes sense. Alliance is 14-0 and that's largely due to killing the other team a lot. Who knew? Fastest Pushers: Fnatic.EU

11113 Building Damage per 35 minutes



Fnatic has focused heavily on push strategies in their games, picking Dragon Knight more than any other hero other than Weaver as well as picking Chen several times.



Fnatic has focused heavily on push strategies in their games, picking Dragon Knight more than any other hero other than Weaver as well as picking Chen several times. Biggest Antagonists: Na`Vi

46826 Damage Dealt per 35 minutes



This is just Na'Vi DotA. Lots of aggression with heroes that deal high levels of damage. Many question the aggressive style when it backfires, but that's been happening less and less over the last month and Na'Vi are poised to put on a great showing in the Playoffs.



This is just Na'Vi DotA. Lots of aggression with heroes that deal high levels of damage. Many question the aggressive style when it backfires, but that's been happening less and less over the last month and Na'Vi are poised to put on a great showing in the Playoffs. Fun Facts



Second pick holds a 60 - 53 (53%) record



As more samples rolled in, this formerly alarmingly disparate statistic has trended more back towards the average, but 2nd pick still appears to have a small advantage. Some teams seem to be picking up on it as well as I overheard many a team win the coin toss and chose 2nd pick across the groups,



As more samples rolled in, this formerly alarmingly disparate statistic has trended more back towards the average, but 2nd pick still appears to have a small advantage. Some teams seem to be picking up on it as well as I overheard many a team win the coin toss and chose 2nd pick across the groups, Bloodstone and Heaven's Halberd purchase rates have increased by 300%



Formerly two of the least popular items in Dota, Bloodstone and Heaven's Halberd, have been picked up 17 and 16 times respectively. Bloodstone's rise is largely attributed to Timbersaw's rise, and Heaven's Halberd has been a trendy pick for one of the most popular heroes in the Prelims, Dragon Knight.



Formerly two of the least popular items in Dota, Bloodstone and Heaven's Halberd, have been picked up 17 and 16 times respectively. Bloodstone's rise is largely attributed to Timbersaw's rise, and Heaven's Halberd has been a trendy pick for one of the most popular heroes in the Prelims, Dragon Knight. 8 heroes this year were picked/banned more than 80% of time, as compared to 11 from last year



Alongside the large number of individual hero picks, the game also has fewer "must draft" heroes than it did last year. That's partially due to the increased player pool as well as some nice balance changes.







Onward to Benaroya! Alongside the large number of individual hero picks, the game also has fewer "must draft" heroes than it did last year. That's partially due to the increased player pool as well as some nice balance changes.Onward to Benaroya! @Kpoptosis