Quote NRN_Hawk Quote: Originally Posted by



Also there is no real ELO in team sports, there's leagues (or tiers).



This would work in SWTOR as well, but BW has told me for my Huttball league that it won't happen in the near future.



Maybe my ideas need some tweaks tho, but the ELO system is definately ruining my erm... playtime or experience.



Ima put my solo ranked experience for S1 in the spoiler below in for those who would like to see my detailed reasons behind my ideas.



Spoiler First off, I'm a german playing on an US EAST server because of friends / personal reasons such as night shift.



Now at the start of S1 many people were playing and I had no problems getting pobs. For ranked arena play in general I was still inexperienced, but could still play my class well and win or lose like 50% / 50%. After like max 7 days most people stopped playing and I got to play vs. the same Repubs (I'm imp mainly) over and over and lost and lost many games with the few imps left playing.



So when they announced the shiny rancor reward my rating was at 1kish maybe 1100 max.



I'm mainly playing my Tank / hybrid tank jugg.



Then I ended up in groups with like 3 Sorcs and no healers which sucked pre 2.7.

It's a bit better on hybrid tank Jugg now bc of the buffed enraged defense.



Or what we all know is when you end up with the 26k hp guys in RANKED arena and everyone knows it will be very rare that you win those games. Also we've had certain people throw our games over and over for their friends... BW told such people won't get rewards, yet I'm sure they did as always.



My rating went down to 850 and when I managed to get it up to 950 (which is like 1100 - 1500 in that range believe me) hardly people were playing anymore so the "new" ranked teammates drained it to 900 again, ofc it's my fault too sometimes when frustration is added or I do mistakes, we all do and that's fine in sport.



The good thing is my interface and playing skill improved, but I've played like the whole season, there were months when I wouldn't get a single pop to work on my rating at all...





Now for the short version:



You could think of special timeframes for teams to queue up or a max games per week. Like Football games in Germany are on Weekends only, so they HAVE TO play. ^^ Just a thought.



For solo ranked we really need to work something new out, but I fear BW wouldn't care at all, like they completely ignored my Huttball League thread up to this day...



I always feel like working stuff out which could make the PVP experience or schedule stuff better, with those of the community who feel like it and not have the devs just tell us how to play or what not, as they have shown they don't know much about their PVP systems....



TL/DR: Solo Rating needs to be calculated on something else than just ELO, I've seen too many people throwing games and what not to get their friends rating up. Also ELO will always cause people to just play few games. So this wouldn't even count as a "season". The problem with ELO in general is that if you have a good team all you need is to win a certain number of games and then stop and whine that it's all too easy.Also there is no real ELO in team sports, there's leagues (or tiers).This would work in SWTOR as well, but BW has told me for my Huttball league that it won't happen in the near future.Maybe my ideas need some tweaks tho, but the ELO system is definately ruining my erm... playtime or experience.Ima put my solo ranked experience for S1 in the spoiler below in for those who would like to see my detailed reasons behind my ideas.Now for the short version:You could think of special timeframes for teams to queue up or a max games per week. Like Football games in Germany are on Weekends only, so they HAVE TO play. ^^ Just a thought.For solo ranked we really need to work something new out, but I fear BW wouldn't care at all, like they completely ignored my Huttball League thread up to this day...I always feel like working stuff out which could make the PVP experience or schedule stuff better, with those of the community who feel like it and not have the devs just tell us how to play or what not, as they have shown they don't know much about their PVP systems....TL/DR: Solo Rating needs to be calculated on something else than just ELO, I've seen too many people throwing games and what not to get their friends rating up. Also ELO will always cause people to just play few games. So this wouldn't even count as a "season". I would really love a huttball league, but I doubt that most servers could get enough teams together to make that viable. So, we would need cross server queues and maybe a few more huttball maps, but that will take time (especially since BioWare is still not working on cross server tech in the first place).



On a league in general, my server (the german PvP server) has almost no guilds that can provide teams for arena, man even solo ranked takes forever to get a game. And this is on a PvP server, I don't wanna know how much more terrible the situation must be on most PvE or RP servers.



Also I like it when there is a chance for a team that forms later in the season to still have a chance to get going. Otherwise you won't see even less games at the end of the season, since when a guild has missed a few games they probaby just drop out altogether.



Sure, most sports don't use ELO, but that doesn't mean ELO is a bad system, Chess often uses it, since it is good for a more open structure outside of a league format, which we have here regarding the arena PvP.



Like I said, my only complaint is that si solo performance in solo ranked is not really taken into account, and that people get punished there for things outside there control. My Old Republic Warring is Magic

Lana Everhope - The Drudenfusz Legacy, Shadow Tank on The Red Eclipse

When you play the game of PvP, you win or you die.

English version <- SWTOR Wiki -> German version