After over a month of waiting, watching console players get their mitts on everything Destiny 2 has to offer, PC players have finally got their hands on Destiny 2. It's up to play now, after unlocking earlier today. To find out all about it, we spoke to two of the team members from who have been working to bring Destiny 2 to the PC: David Shaw, PC project lead at Bungie, and Thomas Gawrys, lead engineer at Vicarious Visions. In a short Q&A, we went over everything from cheating in Destiny 2, to whether PC players will ever see Destiny's story coming to the platform.

What was the biggest challenge in bringing Destiny 2 to PC?

Shaw - I think the biggest challenge, the thing we really had to make sure we landed super well, was the gameplay experience. Destiny was a fairly mature game on the console, with the controller as its primary control mechanism, and so really one of the biggest efforts we made was in making sure that the game felt like a great PC shooter, but also felt like Destiny, and so that was absolutely one of our biggest challenges.

What sort of things did you learn from the beta earlier this year, and what have you changed with regards to that?