Heya and welcome to yet another PARPG news update! This is a just a mini update to yesterday’s release announcement.

My permanent departure

I’m sorry to say so but it turned out that I won’t have more free time on my hands in April. There have been changes in real life and I simply don’t have the time and the energy to continue my job in project management. That’s why I’ve decided to ship this first techdemo release of PARPG and retire after that.

The reason why I’m announcing my departure now, is that the increased public interest due the recent release hopefully helps to find a new maintainer for the project. I do still strongly believe in the concept of an old school isometric 2d RPG but unfortunately time for me has run out.

Unfortunately not many of the formerly involved devs are still active at this point. But I’m sure that a new project manager can find a new interested developers for such a project.

Lessons learned articles

In case I got some free time on my hands in the next weeks, I’ll start to post a couple of personal lessons learned articles at a new blog. The articles will cover my experiences working on PARPG: what turned out to be working well, what didn’t work out at all, what could have been done better or tackled from a different angle. Hopefully these articles are useful for everyone who works in a similar field in a software project. They hopefully turn out to be even more useful for everyone who considers to pick up and revive this project.

PARPG infrastructure

To increase the chances that somebody actually picks up the project, I’ll leave the entire infrastructure (blog, forums, wiki, trac, svn, etc.) in place for at least another full year. I’ll pay for the hosting and will be around and do my best to support anyone willing to take over.

Maintainer / project manager tasks

In case you wondered what kind of tasks a maintainer / project manager would have to take care of, take a look at this list at the wiki.

Ways to contact me

In case you want to discuss becoming the new maintainer of the project, feel free to contact me via IRC or email.

That’s all concerning PARPG for today.

Not sure who will post the next update at this blog. In case we can’t find a new maintainer for the project soon, the next update will be prolly the first lessons learned article mentioned above.