I hack C++ at work. When it comes to collections, this means using the Standard Template Library, which can be frustrating, because STL was designed with efficiency in mind, and convenience decidedly not in mind. For instance, many of STL's collection operations are defined not on collections but on pairs of iterators, which are to arbitrary collections as pointers are to arrays. That's so STL can handle arrays in the familiar, efficient way, but the extra abstraction makes them even more inconvenient than pointers. Iterator code is full of things like if (find(collection.begin(), collection.end(), x) != collection.end()) ... , but there are no versions that simply take collections instead, even though they're easy to define and they make for much clearer code. That's just not considered important in C++ culture.

Sometimes the obsession with efficiency makes for some strange omissions. STL includes a stack class, but it doesn't support pop . It has a pop method, but that just removes the top element; it doesn't actually return it, which is almost always what you want. What's going on? The STL documentation explains:

One might wonder why pop() returns void , instead of value_type . That is, why must one use top() and pop() to examine and remove the top element, instead of combining the two in a single member function? In fact, there is a good reason for this design. If pop() returned the top element, it would have to return by value rather than by reference: return by reference would create a dangling pointer. Return by value, however, is inefficient: it involves at least one redundant copy constructor call. Since it is impossible for pop() to return a value in such a way as to be both efficient and correct, it is more sensible for it to return no value at all and to require clients to use top() to inspect the value at the top of the stack.

This is a peculiar inversion: stack doesn't have the most useful form of pop , not because the language is too weak to express it, but because it's too powerful. Since C++ has types with copy constructors, which might be inefficient to return from pop , nothing can be returned - not even the primitive types which can be returned efficiently, and which (especially pointers) are most common in collections anyway.