The first details for FIFA 12 have been revealed.

EA Canada has told Official PlayStation Magazine (via CVG) that it has an "enormous shopping list" of improvements planned for the game, including better team AI.

"I think we did a great job with the Personality Plus feature [in FIFA 11], but the team's [AI] doesn't support that quite as much as it should," said producer David Rutter.

"As an example, a team doesn't spot that if Peter Crouch is in the area they can lay a load of high balls onto his head."

It is hoped that in-game loading screens will be reduced, and that set pieces will become more fluid and natural.

"Set-pieces are still a bit lame. I get frustrated by not being able to do quick throw-ins, not being able to quickly select my free-kick takers: on the fly stuff. We're somewhat last-gen in the way the game cuts [before those things]."

Rutter has also teased that loyalties will come into play, with both the team and crowd reacting to their former players.

"Those moments where you take one [player] to his old club and the boo boys come out, or his old team are more aggressive in the tackle towards him," he said.

"So you think: 'Wow! FIFA understands not just the game of football, but the sport and passion behind it'."

FIFA 12 is expected to be released this October.

This content is created and maintained by a third party, and imported onto this page to help users provide their email addresses. You may be able to find more information about this and similar content at piano.io