*** NOTE - I will not be making any more, updating / changing these ***Check out SURFACE PAINTER instead :)FEEL FREE TO DO WHAT YOU WISH WITH THEM - EDIT / FIX / REUPLOAD / ETCAs an initial idea, they kind of worked.. but are they really worth it?Farm fields, maybe... other bits... not so muchIf only CO would add something like Cities XL had :(This is a collection of ploppable area fillers, last updated 27/09/2015Note: Thie video is out of date in that it shows the white overlay and the items in the water menu (which is no longer the case)* You can plop them almost anywhere* Each 'brush' has a custom icon showing its size / style and grouped in an appropriate order.* These will appear under the parks category* All stats are zero apart from a low cost to build* No maintenance and no production / consumption etc.* No seagulls & no overlay when placing (so you can see)* They conduct electricity - perfect for rural areasScreenshots:Updates:--------------------------------------------------------------------------------11/04/2015* Enabled auto bulldozing when placing something over the tiles..* I can't disable the bulldoze dialog, but this makes it so you don't have to spend ages bulldozing and confirming each tile just to draw a road or plop something else where they are in use.* Added a 1x4 concrete brush, which can be handy for filling spaces between buildings.27/09/2015* Moved to parks category* Changed building UI so no seaguls spawn* White overlay no longer shows when plopping* Organised display order so they should be grouped appropriately.With thanks to the following mods by Snow_Cat, which allowed me to make the changes that I had always wanted to since first creating them:Asset AI Changer: http://steamcommunity.com/sharedfiles/filedetails/?id=474652684 Priority Changer: http://steamcommunity.com/sharedfiles/filedetails/?id=466485089 Category Changer: http://steamcommunity.com/sharedfiles/filedetails/?id=458396767 Tips:----------------------------------------------* When filling an area, its advisable to overlap the pieces slightly for best results, concrete shouldn't require any overlap.* Quite a large overlap area is allowed for the round 1x1 versions, which helps when filling tight spaces.The NoPillars mod has a no-collisions mode, this can be very handy for filling between roads / roundabouts etc since it allows you to use less 'brush' tiles (the larger ones) rather than lots of small ones.. worth a try.. I could have sworn I saw a mod which catered for just this but can't find it :(NoPillars: http://steamcommunity.com/sharedfiles/filedetails/?id=409073164