Garr Pulverizer

By: Figures

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Introduction

Hey folks, just thought I'd share a deck I threw together for the Garr encounter. It crushed normal and heroic on my first tries with it, so I thought it might help somebody that may be struggling with the encounter.

The Gist

Mulligan Strategy

Strategy

You probably already get the idea by now, but just in case... The problem with this fight is that Garr starts with a board full of Firesworn and a masochistic hero power that essentially puts you on a 5-turn timer if you choose not to do anything about it. Fortunately for you, you choose to do things. Many things.

Start the game by feverishly drawing for your Circle of Healing and Mass Dispel if you weren't lucky enough to start with them. Best case scenario, you have them both in your opening hand and you essentially have won the game if you play correctly.

Basically, you want to try to keep his board full of Firesworn for as long as possible so he can't play any more of his more powerful minions. Just go face with any cards you manage to get out, and when the bulk of his Firesworn get to 1 health, use Circle of Healing (along with any combo you may have with it) to top them back off, buying you 4 more turns. If you don't have Circle of Healing yet, your next best bet is to Mass Dispel them to prevent their deathrattle from pow powing your pooper. If you have neither of those cards by the time most of the Firesworn are at 2 health, you'll want to consider healing one of them and killing another in order to stagger out the turns at which they die so that you don't take too much damage.

As long as the board remains full, this fight is mostly a joke. Garr does have several buff cards that will allow him to attack with his Firesworn, but your minions should be more than enough to handle it. If you get unlucky and can't draw your key cards, you might still be ok so long as you are able to properly stagger the turns at which the Firesworn die, which isn't too difficult to pull off in most cases with a little preparation.

It can't be understated how easily Grim Patron can wreck this encounter. Get 1 on the board, and as long as you don't completely blow the Firesworn staggering, you practically can't lose.

Substitutions

Most of the minions, so long as you stick with big, sticky ones

Sneed's Old Shredder can be dropped if you aren't feeling very sexy at the moment

Conclusion

Hopefully this helped a few of you fellas and ladies out, or at least gave you another fun option to try while playing through this new content. Any feedback would be greatly appreciated, so let me know if you enjoyed this mini-guide, how the deck worked for you, and if you would like to see more content like this in the future.

Thanks!

-Figures