Trading

Welcome to Warframe's Trading system! Here you can trade in-game items and Platinum with other Tenno. The first rule of trading in Warframe is to only trade in-game items that are available in the trade window. Attempting to trade items outside of the game is considered a violation of the Terms of Service/EULA. To learn more about safe trading practices, hover over the tips icon in the trade window. Hitting "Accept" means you have read and understood the above. Happy safe trading, Tenno! —Trading Policy that appears when Trading for the first time

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The Trading System allows players to trade any tradables (see below) at the Clan Dojo (excluding Railjack), or at the dedicated trading relay - Maroo's Bazaar. There is a minimum Mastery requirement of Rank 2 in order to trade, and and up to 6 items can be traded per transaction by each partner (thus for a maximum total of 12).





Prerequisites Edit

"- Trading is done within the Dojo at a Trading Post or in Maroo's Bazaar.

- You can invite non-members of your clan to your Dojo to trade.

- Not all items can be Traded. Set up shop in Maroo's Bazaar to see what you can offer and buy!

- You must have a Mastery Rank of 2 or higher and Two-Factor Authentication enabled in order to trade.

Note: We do not enforce trades for promises, clan membership, and other favors. Trade for items only. " —Trading Channel Introductory Message

See also Troubleshooting below.

There is a minimum Mastery requirement of Rank 2 in order to trade.

As of Update 25.0, players need to enable 2-Factor Authentication on the official Warframe site in order to gain access to trade. Follow these steps to enable 2FA:

Go to the Official Warframe website's Account Management page and log into your PC account if needed. Click on “USER INFORMATION” side tab if it is not active already. You should see there

“Enable Two-Factor Authentication (2FA) and receive a free in-game cosmetic: Enable” - click on "Enable". A popup message will appear at the top of the webpage saying “PLEASE CHECK YOUR EMAIL FOR FINAL CONFIRMATION. IF YOU DO NOT RECEIVE WITHIN THE NEXT HOUR PLEASE CONTACT SUPPORT AT SUPPORT.WARFRAME.COM FOR ASSISTANCE.” You should receive an email within an hour with a link to confirm. Click the link, and wait for the Official Warframe's website to open with a popup message at the top saying

“TWO-FACTOR AUTHENTICATION HAS BEEN ENABLED FOR YOUR ACCOUNT.”

Tradables Edit

Trades are charged for a trade tax which amount in Credits based on the rarity of the commodity. Players will need to pay the respective ‍ tax for the item they receive in the trade. Additionally, a hub tax may be payable in addition to baseline game tax:

Maroo's Bazaar has a fixed additional 10% hub tax.

Clan Dojo tax can be set by the Clan that owns the Dojo and can range an additional 0-100% of baseline game tax (this can be altered at any time by any clan member with Treasurer privilege at any Trading Post in the Dojo).

Not all items can be Traded. Set up shop in Maroo's Bazaar or your Clan's Dojo to see the full list of items that you currently own that are eligible to be sold (hold the Gear key (Q ) and select "SET UP SHOP").

All tradables are split into the following categories in game:

1) The table above shows only baseline game tax. This will be higher by the hub tax: either additional 10% if trading in Maroo's Bazar, or additional 0-100% if trading in a Clan Dojo - specific surplus tax will be different in every Dojo and will be the tax rate that was last set by any of the Clan's Treasurers.

2) Each Ayatan Star slotted into a Sculpture increases the trade tax by 2,000 ‍2,000.

3) Special Weapons must be unaltered by any Affinity, Forma, Lens, or Orokin Catalysts to be tradeable.

4) Players cannot trade away the initial amount of platinum that all accounts start off with. This is to prevent players from creating new accounts to farm platinum. Players cannot trade platinum that has been gifted to them either.

Limitations Edit

Matchmaking Edit

There are several means to find buyers and sellers.

In-Game Trade Chat Edit

In general, players post both WTB, WTS, and WTT offers in the in-game global trading Chat channel. If you cannot see this channel, then please check if it may have been disabled in the settings: default Esc > OPTIONS > CHAT > Trade Chat.

When you want to contact the sender of an offer in the trading channel, click on their name and select "Talk". As the number of messages in trading channel can be overwhelming especially at peak times with most of them not being relevant, the game allows you to apply per-channel filtering rules to only show the relevant trading messages.

Terminology Edit

People who use the Trade chat have their own acronyms to summarize their offers. Below is a short list of the most commonly used acronyms in Trade chat. A more comprehensive guide can be found here.

WTB - Want to buy

WTS - Want to sell

WTT(F) - Want to trade (for)

blitzer - player who quickly completes the mission in solo mode only to obtain a tradable end-of-mission reward item (such as a mod) and immediately trade it to the client

WTH - Want to hire (note the game does not recommend trading for favors/services, e.g. if you hire a blitzer - it is recommended to do so on a "no win - no fee" basis, i.e. not to pay an advance fee, and instead only trade afterwards for the actual tradable end-of-mission reward item)

PC - Price check

PMO - Private Message Offer

OBO - "or best offer"

[...]p - "p" is simply short for Platinum and is normally prefixed by a numerical value, e.g. "100p" means '100 Platinum'.

Maroo's Bazaar Edit

You can also visit Maroo's Bazaar on Mars and meet other players willing to trade, inspecting offers displayed above a seller's head. Approaching a seller and using the context action key (X ) will initiate a trade. To offer items for trade hold the Gear key (Q ) and select "SET UP SHOP".

Trading Boards Edit

Trading Board - on this wiki

Official Warframe Forums - official game website

Process Edit

One first needs to find a willing trading partner for whatever it is they are willing to either buy or sell, see Matchmaking section above on this page.

Once a trading partner is found, both trading partners have to be present in either Clan Dojo (excluding Railjack of either trading partner (they do not have to be in the same Clan), or in the same instance of Maroo's Bazaar on Mars.

The universal way to trade in either location is for one of the partners to hold the Gear key (default Q ), click "SET UP SHOP" and add any random mods/items, while the other player may physically approach the shopkeeper and hit "Use" key (default X ) to start the actual trade, which will remove the mod/items displayed in the shop and present both parties with a new blank trade.

), click "SET UP SHOP" and add any random mods/items, while the other player may physically approach the shopkeeper and hit "Use" key (default ) to start the actual trade, which will remove the mod/items displayed in the shop and present both parties with a new blank trade. In Clan Dojo only there is another, easier way to trade. This is done by using a Trading Post - provided at least one has been placed earlier by a Clan Architect. Either partner may physically approach a Trading Post (these are marked with a special icon shown in the icon legend on the Clan Dojo minimap, (default M ). Trading Post itself has 4 cyan consoles around it, and once a player is close enough to one of the consoles - " X | ACTIVATE" text will be displayed, at which point they need to hit "Use" key (default X ). This will show how many daily trades you have left, and also the list of players currently in Clan Dojo and eligible to trade today. Double-click on the entry with the avatar + name of your prospective trading partner to initiate the actual trade.

Note that any players currently in Clan Dojo, but not eligible to trade will not be shown on the list - this includes players who have exhausted their daily trades, who have not reached Mastery Rank of 2, have not enabled 2FA on their account, or are inside the Railjack in the Dojo. As new players arrive or depart the Dojo - the list will also not be refreshed automatically, but instead needs to be closed and reopened again.

Once the actual trade is initiated, each partner will be presented with their own modifiable list of 6 slots (i.e. 12 slots total for a trade). They can freely edit each of their respective 6 slots at will before the trade is concluded by adding/removing items, and these modifications will be immediately shown to both trading parties. Only 1 of the 12 slots may be used to offer Platinum at any given time, however any amount of platinum may be offered in that slot. Any tradable items other than Platinum will occupy a separate slot for each unit offered, even if these are duplicate copies of the same item type (e.g. not more 6 Cyan Ayatan Stars may be offered by a partner in a single trade, since each will occupy a separate trade slot).

Once a trading partner is satisfied with what is shown in the 12 trade slots - they may check "READY TO TRADE" tickbox. Altering any of the 12 trade slots will uncheck these for both partners. Once both partners have checked these tickboxes, "ACCEPT BUTTON" will be enabled. Clicking this will show the final confirmation the full names of all tradeables offered by both parties, and "OK" and "CANCEL" buttons below.

Confirmation Edit

Clicking "OK" is perhaps the single most important step, as it will commit the trade and make it irreversible, so please only click it if you are absolutely satisfied with the trade. Each player is personally responsible for not being scammed, and the publisher's policy is to not unwind any trades, even where a player believes they have been scammed. The following tips should help:

If a trade is cancelled and reopened - this is a red flag, thoroughly check everything again before accepting!

Always double, triple check that you will be receiving what you and the other player decided upon. It never hurts to be extra cautious, Tenno!

Trading UI Changes: if a player changes something you will notified instantly. You will then need to re-check to accept the changes before proceeding with the trade.

Baro Ki'Teer arrivals may cause sharp price drops for his items.

Recent game patches may cause Void Relics to be vaulted/unvaulted, and/or result in other changes to droptables, including rare/legendary items. Announcements should be consulted before confirming a trade, especially for a large amount of platinum.

Full set vs blueprint only. For all tradable warframes and companions full set is more than just a blueprint, and includes exactly 4 pieces: main blueprint, Neuroptics/Cerebrum, Chassis and Systems (all 4 pieces being uncrafted blueprints in case of warframes). Tradable Archwing sets likewise consist of 4 parts (albeit named differently). For the vast majority of tradable weapons the set consists of at least 2 items - most often main blueprint + an extra part. In some cases the set includes duplicate parts, as is the case for e.g. Dual Kamas Prime. Exceptions: Single-item sets do exist however, and at the moment these are: Ignis Wraith Mara Detron Pennant Quellor Syndicate and Prisma weapons. Multi-item sets that do not include the main blueprint: Broken War set, Shedu set, Landing Craft sets and most Arch-gun sets (exception is Imperator Vandal that in fact does have the main blueprint as a part of the set).

Names of all items, including variations, or similarly-looking/named items (e.g. Chassis vs Systems or Neuroptics, Arcane Velocity vs. Arcane Victory etc.)

Ranks of any Mods or Arcane Enhancements traded (e.g. is the seller offering a rank 0 mod, instead of the agreed rank 10?)

Platinum amount - pay attention to this, including the number of repeating digits, especially after restarting the trade (e.g. the number of zeroes a buyer is offering, 1000 or 100?)

“Platinum Glitches”: A player might offer to host a “Platinum Glitch” with the promise that it will double your Platinum. They will ask you to enter the desired amount of Platinum you wish to double in the Trade UI. Since “Platinum Glitches” do not exist, the player may complete the trade and leave with your platinum. Take extra care of checking the platinum amount before moving forward with the trade. The amount you confirm in the trading UI will be the amount you give/receive (even if told otherwise).

“Founders Codes”: Codes to unlock Founders' content in Warframe do not exist. Refrain from trading with players that are offering items/codes that have not been announced or made available by Digital Extremes.

“Ancient Cores” vs. “Legendary Cores”: Unlike Legendary Cores, Ancient Cores do NOT have the ability to maximize the rank of a mod. Keep this in mind as players will attempt to trade “Ancient Cores” as “Legendary.”

When trading at the Dojo, make sure Dojo hub tax is acceptable, as it may be as high as additional 100% of baseline game tax (thus doubling the credit tax paid). You can always insist to go to Maroo's Bazaar, where hub tax is always fixed at an additional 10%.

Psa: Tenno Safe Trading Tips forum post by [DE]Danielle

Personal Trading/Chat History Edit

PC users have a way to partially obtain personal trading and chat history, as long as they have not yet restarted their game session.



There is a partial access to private chat and trading history, with the following observations:

Only PC users are able to access the history.

The history is only available until the game is restarted.

The history is not accessible via the game, other applications have to be used (e.g. Windows Notepad).

Only certain information is recorded, including: The names of players with whom you were in a squad. The names of players with whom you had private conversations. Your outgoing private messages. The names of players you traded with. Names and quantities of items (including Platinum) that you both bought and sold when trading . Names of items that you bought from the Market. Names of items that you attempted building in the Foundry.

No messages in public chat channels, such as Clan, Recruiting or Trading, nor any incoming private messages are recorded.

Accessing History Edit

The history can be accessed in C:\Users\WINDOWSUSERNAME\AppData\Local\Warframe\EE.log, but note that this file is automatically overwritten every time you start the game. Using a text editor, such as Windows Notepad, you can do a text search in this file for the following:

ChatRedux::AddTab: Adding tab with channel name: F

This will find names of players with whom you had private conversations. E.g. 1743.266 Script [Info]: ChatRedux::AddTab: Adding tab with channel name: FPrivateMessengerPlayer to index 6

PRIVMSG

This will find your outgoing private messages, including the name of the recipient player. E.g. 1847.978 Net [Info]: IRC out: PRIVMSG RecipientPlayer :Outgoing message

MatchingServiceWeb::ProcessSquadMessage received JOIN message

This will find names of any players that were in a squad with you (self included), e.g. those you did a mission with, or those you teamed up with in order to trade. E.g. 2531.781 Net [Info]: MatchingServiceWeb::ProcessSquadMessage received JOIN message from SquadMemberPlayer

wants to trade with you

This will find names of any players that tried to trade with you. Note that this will not include players that you attempted to trade with, but it will include players that attempted to trade with you, but you declined and so no trade actually happened. E.g. 2617.190 Script [Info]: Dialog::CreateOkCancel(description=TradingCandidatePlayer wants to trade with you. Would you like to join their trading session?, leftItem=/Menu/Confirm_Item_Ok, rightItem=/Menu/Confirm_Item_Cancel)

Are you sure you want to accept this trade?

This will find any trade details you have attempted, including the name of the trading partner, both bought and sold items and Platinum. E.g. 2640.533 Script [Info]: Dialog::CreateOkCancel(description=Are you sure you want to accept this trade? You are offering: IGNIS WRAITH BLUEPRINT and will receive from TradingPartnerPlayer the following: PLATINUM x 100, leftItem=/Menu/Confirm_Item_Ok, rightItem=/Menu/Confirm_Item_Cancel) If the trade was completed successfully, a few lines below you should find the following, albeit without the name of the trading partner: 2646.343 Script [Info]: Dialog::CreateOk(description=The trade was successful!, leftItem=/Menu/Confirm_Item_Ok)

PurchaseCelebration.swf

This will find records of any purchases you made from the Market. Once this record is found, you will need to do a reverse search for PopulateInfo-> to recover the name of the purchased item. E.g. 3239.730 Script [Info]: PopulateInfo->/Lotus/StoreItems/Weapons/Tenno/LongGuns/DoubleBarrelShotgun/TennoDoubleBarrelShotgun ... 3248.563 Sys [Info]: Created /Lotus/Interface/PurchaseCelebration.swf

Are you sure you want to build

This will find the names of any items that you attempted building in the Foundry (but note that the record will still still remain even if the build is subsequently cancelled). E.g. 3487.620 Script [Info]: Dialog::CreateOkCancel(description=Are you sure you want to build 'CIPHER'?, leftItem=/Menu/Confirm_Item_Ok, rightItem=/Menu/Confirm_Item_Cancel)





Troubleshooting Edit

Unable to see trading partner on the list in Trading Terminal console. Check that partner is already inside Dojo, slower computers may take a few minutes to load larger Dojos. Check that partner is at least Mastery Rank 2, has enabled their 2FA, and has not yet used all of their daily trades for today. Each player has a limited number of daily trades equal to their Mastery Rank, and these refresh every day at 0000 UTC. If partner is in Railjack section of Dojo - they will not be shown on the list until they move out. ESC > FAST TRAVEL > ENERGY LAB will fix this. An individual Trade Ban may be in effect.

After attempting to load the Dojo, I unexpectedly see the trade partner quitting squad and go offline before they arrive at the Dojo. Game may crash for some players with weaker computers attempting to load a larger Dojo. Make a squad and go to Maroo's Bazaar in this case.

Just after I was invited to another Dojo, but before the trade I was kicked from the Dojo with a message saying that all Clan members have left. If the host's computer is much slower than the guest's computer - this may be an issue. Make a squad and go to Maroo's Bazaar in this case.

I cannot enter platinum into the trade. Players cannot trade away the initial amount of platinum that all accounts start off with. This is to prevent players from creating new accounts to farm platinum. Players cannot trade platinum that has been gifted to them either.

Cannot sell item, it shows "Partner Locked". Check that the buyer has sufficient Mastery Rank. If they have a sufficient MR, they must be located within affinity proximity (no further than about 50 meters) within the Dojo. Being too far away is a known bug that causes the game to assume the buyer has MR 0. Please ensure you can see your buyer and try to trade again. Thoroughly check trade details again after the trade is restarted.

Seller gets an error "Unique copies of abilities cannot be traded" . This is by design, last copy of any Mod with Precept ( ) polarity cannot be traded away. The seller must own at least 2 copies of this mod is trying to sell one.

. The credits of one of the partners are shown in red preventing the partners from accepting the trade. This means at least one of the partners does not have enough credits to pay the game tax + hub tax. If trading in Dojo - verify that the hub tax rate is acceptable, as it may be as high as 100% more than the base tax. In this case go to Maroo's Bazaar to trade, where hub tax is fixed at 10%. You can sell duplicate mods and blueprints without leaving the Dojo/Maroo's Bazaar. ESC > EQUIPMENT > INVENTORY/MODS > sell sufficient duplicate mods or blueprints. Most players have multiple component blueprints for Harrow, Nyx, Oberon. Thoroughly check trade details again after the trade is restarted.

When trading a weapon or riven mod, I get an error that there buyer does not have enough space in the inventory. The weapon buyer may increase weapon inventory without leaving Dojo/Maroo's Bazaar by ESC > EQUIPMENT > INVENTORY > WEAPONS. They may either sell unneeded weapons, or buy 2 extra slots for 12 immediately while in Dojo/Maroo's Bazaar. The Riven mod buyer cannot increase riven mod capacity while in Dojo/Maroo's Bazaar unless they are prepared to sell any riven mods. Increasing riven mod capacity without selling Riven mods is only possible in the Market: go to Orbiter > ESC > MARKET > search for "slot", and buy Riven slots which costs 60 for a bundle of 3 Riven slots. Thoroughly check trade details again after the trade is restarted.



Trade Ban Edit

Manual trade bans can be enacted by chat moderators if the player breaks the EULA by offering to trade in-game items for non-game items (including cash) outside of the game.[1]

In addition, players may get automatically tagged by the game's anti-cheat system if they acquire—what the game deems as—an 'unrealistic' amount of loot in a mission, resulting in a two-week trade suspension until the developers review the player's case. These players will receive an in-game inbox message from Warframe's Support Team saying the following:

Hello (Player name), A recent mission that you completed was flagged for having abnormal results and this has resulted in a two week moratorium on trades being placed on your account. After this auditing period concludes favorably your trading privileges will be restored to your account. Thank you for understanding. Warframe Support Team

After the player has been cleared for cheating, the trade ban will be lifted, allowing them to continue trading normally.

Tips Edit

Manage your trading inventory with a PowerShell script.

References Edit

Psa: Tenno Safe Trading Tips forum post by [DE]Danielle

Patch History Edit