Cards

The Spirit of Giving is played with a regular deck of 52 playing cards. The various types of cards have different roles in the game:

Present cards

equal or consecutive numbers on them. (For instance, 5s are Equal in Value to 4s, 5s, and 6s). Aces Each Ace is a Homemade Present. You can't tell if it is the most thoughtful, heartfelt present of all time or the cheapest and laziest. As such, whoever gifts an Ace can declare whether it is worth 1 or 11 when it is paired with an unequal present. An Ace is always Equal in Value to 2s and 10s as well as other Aces. — (Regardless of whether it is played as a 1 or 11!) Number cards represent a Present. The number on them is their value as a present — higher values are better than lower values. The suits are meaningless. A pair of two Presents is considered Equal in Value if they havenumbers on them.

Naughty cards

(In the case of a dispute, resolve it peacefully. It's the holidays!) Naughty cards are discarded when used and ignored for the rest of the game. Draw another card from the deck after playing a Naughty card. Jack — "Peek at the List" You may look at another player's hand. Queen — "The Ol' Switcheroo" Swap the Gift Tags on any two wrapped Presents under the Tree. You cannot swap the Tags on a pair of Presents that are matched with each other. King — "Best Frenemies Forever" Declare that you and another player are Frenemies for the rest of the game. Playing another King on your Frenemy will not reverse the effect — once Frenemies, always Frenemies. Naughty cards can be played at any time during the Discussion, Goodwill, and Wrapping phases and resolve in the order in which they are played.Naughty cards are discarded when used and ignored for the rest of the game. Draw another card from the deck after playing a Naughty card.

Gift Tags

The sticky notes are Gift Tags. You will use these to address Presents when you wrap them. Take them back when your gifts are unwrapped and use them to keep track of which players you have already given Presents to.