Random Gen 3.0 is here! This is one of the big surprises for Alpha 12 we have been waiting to show. No longer do rivers separate biomes or are biomes a big defined area, but they are based on altitude, temperature and humidity. This produces a lot more natural landscape and we have taller mountains and much more believable terrain. You can see plains blending in next to desert, and if a pine forest is high enough it becomes a snow biome.



Roads now have gravel shoulders on them and all wildneness POIs will be found via a dirt path that leads from a main road. So if you find a dirt road and you are lost, it will either lead you to a POI or the main road depending which way you take. Roads curve and look better now too, and always go somewhere.



The desert has small ponds in it now. They are rare but exist, making for a handy place to fill your jars with that murky good stuff.

