Good day all and welcome to another Development diary for our upcoming Immersion Pack Third Rome. As covered in our previous diary we're spicing up the Russian region with cool new mechanics and flavour. Today we're going to be covering a couple of new options available to the Tsardom.A Tsardom government form is gained automatically when forming Russia and brings one up to Empire rank. You are granted some hefty bonuses to available States and Absolutism but you also gain access to claim entire Areas.For 50% more Spynetwork cost, the Tsar may lay claim to an entire area, rather than settle for claiming individual provinces.As part of the revamped Russian Ideas set granted for forming Russia, Siberian Frontiers may now be established too. Any uncolonized province bordering a city of yours which is connected by land to your capital is suitable for the establishment of such a Frontier at a cost of 20 DIP.Upon establishing a Siberian Frontier, the province becomes colonized and begins to grow without need of a colonist. Growth is between 5 and 15 settlers per month and the colony will not cost any colonial maintenance. If captured by a hostile power, the colony will lose its status at a Siberian Frontier and revert to being a regular colony.Due to these additions in Third Rome, the Russian Nation will have a lot more flexibility with how it wants to tackle the wastes of the East, as they are not obliged to acquire colonists nor are they confined to claiming the nomads province by province. It has also been heartwarming to watch Russia in hands-off observation games as they stride Eastwards. As a little spoiler, there will be an Achievement for reaching the East coast in a time limit when Third Rome goes live.So we've talked a fair bit about Russia in these dev diaries. Makes a lot of sense since they are the star of the show in Third Rome, but next week we are going to talk about something available for them and their brothers-in-faith. We'll see you then!