In today’s “does that really count as functional” news, I’ve printed replacement legs for our Cootie game. You can’t buy replacement parts for Cootie, so the retail value of these legs is literally priceless.

These legs are low-polygon because I’m not yet experienced enough in OpenSCAD to replicate organic shapes. I generated these legs by intersecting the extruded x, y, and z profiles of an original leg, seen here:

The OpenSCAD script and STL file are available on GitHub.