Kirby Planet Robobot follows very closely to Triple Deluxe and many parallels can be drawn between the two games. Planet Robobot takes on a Kirby Planet Robobot follows very closely to Triple Deluxe and many parallels can be drawn between the two games. Planet Robobot takes on a similar visual style and we see the return of the duel plain level layout that Triple Deluxe had. But while Planet Robobot takes a lot from Triple Deluxe, it also throws in a few new ideas. The biggest one being the new Robobot Armor that Kirby can ride, which essentially replaces the Hypernova from Triple Deluxe. The Robobot Armor is capable of heavy damage on both enemies and even the environment in some cases and can also copy certain abilities of enemies. And I think it's an awesome feature. On top of normal puzzle rooms that the Kirby series is good with, the Robobot Armor opens up new ideas for new puzzles. However the Robobot Armor can only have a certain amount of abilities and they aren't as diverse as Kirby with said powers, but they are capable of solving unique puzzles. On the topic of copy abilities, the line up in this game is really great, mixing in the series staples such as Fire, Ice, Sword and Beam, adding in new ones such as ESP, Doctor and Poison and reviving some old abilities not seen in a long time, such as Jet, a revamped Smash ability and my personal second favorite of all time, Mirror. The world themes were pretty awesome as well and the added robotic appearance each world had made the areas look really nice. While the main game won't take that long (if you're really dedicated to it), the amount of stuff to do afterwards still makes up for it. The game still isn't that hard either, but the Kirby gameplay itself more than makes up for it in my opinion. So overall, I really loved this game. While generally easy, it's still a fantastic Kirby game with an awesome new feature, an amazing set of copy abilities and classic fun stuff to do when the story is all said and done. … Expand