Quote EricMusco Quote: Originally Posted by For tonight's stream, we really want to focus in on what is coming in the future (content especially). With that in mind I want to try to address the questions you raised since they may not come up on the stream.



1- Right now we are not planning on changing Bolster back as it was an intended change. I posted our reasoning here.

2 - We are definitely looking at all of the GC gearing changes we made yesterday to see where our next steps are. The rate of components earned from PvP is one of those areas we are investigating.

3 - The intent of using this method to purchase the upgrade is that it would work almost identically to how it worked before with Warzone -> Ranked upgrades. Again, we are keeping our eyes on costs and the rates of earning Components to see where changes need to be made.

4 - Shae being able to wear armor was a bug, which is why we changed/fixed it. We do know that there is a desire for characters like Shae, Lana, etc to be able to be customized like other Companions and we are always looking at when/if we could implement this.

5 - Components can be most easily compared to WZ Comms and although WZ comms weren't legacy, you could move them around through the BoL consumable. We are talking about Components and the possibility of making a similar change in the future. No promises, but it is definitely a part of the discussion!

6 - Command Rank being Legacy wide creates some problems at the same time that it is solving some. We know that we need to help out players Legacies in Galactic Command and are looking at a lot of different options. I am hoping to have some information really soon (I was trying to avoid saying that word). Potentially on the stream today, but more likely next week.



-eric





I mean really, you have no end game content. None. I give you some credit for the fact you have tricked some players into thinking they need gear but the truth is outside of pvp, gear does not matter because you have added zero new content that needs the gear.



This has been the long term problem of Star Wars from the start. It has failed to provide any real end game content and suffered for it. This game when it came out was suppose to be the WoW killer. When it came it it appeared that it may indeed be true but then SWTOR seemed to fail to grasp that a mmo needs constant end game content updates. This problem is still in place.



Your expansions are a joke at this point. Nothing more then what any other real mmo would call a patch. You label it a expansion and think good enough. It's not good enough. It does not have the staying power to keep players active. It's little more then what should be thought of as dlc content for a single player game which at this point is what SWToR has become. A single player game with online elements.



You and your staff need to do some research into how a mmo is suppose to work because it is clear that no one in your company understands it. My question for you is: Does your staff understand this game is suppose to be a mmo?I mean really, you have no end game content. None. I give you some credit for the fact you have tricked some players into thinking they need gear but the truth is outside of pvp, gear does not matter because you have added zero new content that needs the gear.This has been the long term problem of Star Wars from the start. It has failed to provide any real end game content and suffered for it. This game when it came out was suppose to be the WoW killer. When it came it it appeared that it may indeed be true but then SWTOR seemed to fail to grasp that a mmo needs constant end game content updates. This problem is still in place.Your expansions are a joke at this point. Nothing more then what any other real mmo would call a patch. You label it a expansion and think good enough. It's not good enough. It does not have the staying power to keep players active. It's little more then what should be thought of as dlc content for a single player game which at this point is what SWToR has become. A single player game with online elements.You and your staff need to do some research into how a mmo is suppose to work because it is clear that no one in your company understands it.