LockeProposal's Big Day Out

+ Wonderful iteration of a classic top-down dungeon crawler+ Fantastic and engaging soundtrack; really keeps you in the game and sets the mood+ Boasts an art-style that strikes one as being both creepy and cute+ Hilariously strange stage-to-stage intermissions+ Wholly satisfying variety of enemies and boss creatures+ Tons and tons of stat-altering item pickups+ Controls are simple, intuitive and responsive+ Contains an additional cast of unlockable characters, each with a differing playstyle+ No matter where you are or what items you pick up, the gameplay is entirely skill-based; this, I think, is one of the game's biggest selling points+ Gameplay is challenging in many ways, yet the lack of pandering to the player increases the sense of reward and accomplishment on completion+ Between the unlockables and the randomly generated playthroughs, this game has quite a bit of replay value+ Dungeon-map is easy to use and makes navigation easy; works well to help one backtrack to items that one might have passed over in other areas+ Multiple endings- Game is intensely unforgiving of mistakes; personally, I appreciate the challenge, but I recognize that many will be turned away as a result, and therefore this game is not for everyone- Each boss creature has a static move-set, making them predictable over successive playthroughs