About this mod Simple mod that makes lightboxes not require power. Requirements This mod does not have any known dependencies other than the base game. Mods requiring this file Mod name Notes FO4 Architecture - Red Rocket Player Home Permissions and credits Author's instructions I'm releasing this under the WTFPL 2 licence because it took like 10 seconds to make and actually enforcing any sort of licence or restrictions on it is silly and should be discouraged. File credits Bethesda and the team behind TES5Edit: Former because they made the game, latter so I wouldn't have to wait for the former to mod it. Donation Points system This mod is not opted-in to receive Donation Points

This mod simply makes lightboxes not require power to function, so that people don't have to either use cheat generator mods or have vast warehouses of generators to power signs. You still have to link them to a grid with power, but they don't actually consume any.



Just making this clearer: These now use the same 'amount' of power as any other light in the game (like the hanging lightbulb): 0. As in they don't consume any. But if you don't have enough to power what you have, like if you have a terminal and 2 powered speakers, just like how it turns off every non-essential light, it also turns off the lightboxes. There's no way I can find to make it so you can link them but them be on all the time, and just placing the lightbox without having to link them at all isn't what this mod is about: It's for making massive arrays of lightboxes for signs easier to make, because they really shouldn't have consumed an entire power unit each anyways.