

Hey y’all. Today was supposed to be an awesome announcement day, as I’m excited to announce that the gameplay trailer will be live tomorrow! But as I’ve been working extremely hard over the last couple of months, I’ve started to realize that I just need more time to make the game the best game ever. So unfortunately I’m going to be missing my original 2016 estimate, and the game will now launch in 2017 (I’m targeting early 2017).



Some of you who have been following this Tumblr know the terrible issues I’ve had in building a new office earlier this year, which took months off of my productivity, but now that I’m in it I’ve never been more productive, or happier, in my life. But that came at a cost, and while I thought I could “catch up” and still make the 2016 date ultimately I don’t want to rush out something that isn’t the best it could possibly be.



Once the gameplay trailer goes live tomorrow (which will also include the Steam Page) you’ll see just how far the game has come since the first. I’m really excited to get some feedback and see what y’all think!



I’m really, really sorry for the delay. It will be worth it for sure though.

