2013-09-28 22:10

Definitely not running on PC unless DICE was lying and Microsoft had PC's hidden inside Xbox one cases and had faked out a guide and dice had added in tons of stuff about kinect and the controller!



I fully believe it was running on final hardware as it was clearly a step above 360 (higher player count and slightly higher resolution) but still slightly soft looking and textures so-so. Still a great experience though.



Didn't notice any Levolution stuff big or small but a very short game obviously.



As I said about the controller I'm a fan of e 360 controller anyway and have never liked the dualshock. I'm sure it's a matter of preference and your mileage will vary. The PS4 controller did feel very well made and solid (more so than the one controller) but for me it was still somewhat uncomfortable. However, if you already like the DS3 I'm sure you'll love the DS4 as it's a more refined version. I was hoping to really like it so I could buy a PS4 instead and save £80 and still get a more powerful console.



Still too much HUD for my liking same as BF3, if not more so. Perhaps not as bad as the HUD was nice and sharp and probably rendered at a higher res than the game itself but the screen is still over cluttered compared to something like BFBC2.



Audio seemed slightly better to me but that may have been the loudness of the triton headsets compared to my more polite PC360 setup at home. Audio was being piped out via to slink into an old style astro mix amp and squad speech was being done hard wired together (not via controller)



I'm hopeful we see higher resolutions and graphic bumps by launch but the build we were playing felt mature and stable compared to the crash fest of other games like Killzone and Titanfall. Perhaps Killzone was an older build but the one they were showing seemed a long way from finished with massive frame rate spikes, terrible aliasing and constant crashes on all machines. Looked pretty good though and very next gen lighting.