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We are happy to announce Unity 5.6.5p2. The release notes and the corresponding issue tracker link for issues fixed in this release are as shown below.

As always, patch releases are recommended only for users affected by those bugs fixed in that patch.

Fixes

(943435) - Build Pipeline: Fixed scene passed to OnProcessScene when entering Play Mode is not being loaded.

(940608) - iOS: Fixed an issue where fullscreen movies could no longer be dismissed with a tap on iOS 11.

(994961) (953524)- iOS: Fixed black frame flickering when changing screen orientation via script.

(900969) - OSX: Fixed changing Input Manager entries causing the player to become unresponsive.

(980818) (980806) - Performance Reporting: Report device model field for Managed Exceptions.

(992056) - Scripting: Fixed crash when calling UnityEngine.Object.Instantiate on non-main thread.

(937594) - WebGL: Added indexedDB caching mechanism for XMLHttpRequest in WebGL.

Revision 02430129007d