Update: CI Games has responded to our request for more information about its recent announcements regarding the Lords of the Fallen franchise. The iOS/Android announcement has been clarified.

"I'd like to offer some new information - we're currently working on a mobile game that takes place in the Lords of the Fallen universe, which we're aiming to launch on iOS and Android in 2015," a representative told us via email. "It will not be a straight port of the game though, but rather a brand new Lords of the Fallen experience. More details on that are still to come."

As for the sequel that we reported on recently, that has been confirmed to us. "I can confirm that the statements made recently to the local Polish media at a press conference earlier this week in Warsaw, and mentioned on Facebook by Executive Producer Tomasz Gop, are true: a Lords of the Fallen sequel is currently in development for PC, PS4 and Xbox One," the representative added. "The reaction from fans to the news has been tremendous so far, and we're eager to take on the challenge of improving upon the solid experience that has been created with Lords of The Fallen."

Original Story:

Deck13 Interactive and CI Games are bringing its Dark Souls-inspired dark fantasy action RPG to iOS and Android next year.

News of the iOS and android port comes from Lords of the Fallen's official twitter account seen below.

UPDATE: Console and PC RPG #LordsoftheFallen will be released on iOS and Android devices in 2015! pic.twitter.com/DECccNzLVd — LORDS of the FALLEN (@lotfgame) December 17, 2014

Other than the wide 2015 window for release, and promise of release on iOS and Android, no other details were offered. This morning, we learned a sequel to the game is already in development.

For our positive review of Lords of the Fallen, head here.

[Source: @lotfgame]

Our Take

I enjoyed my time with Lords of the Fallen, but I don't know how well the game would translate to a touchscreen. As you can probably imagine (if you haven't played the game) it requires a lot of precision, something touch screens are simply not capable of. I'm curious to see how the game looks and plays on iOS and Android next year.