Lighting

The scene contains 26 different emissive illumination elements. Key lighting comes from one primary area light focused over the logo text. Five additional textured area lights are placed around the scene for variable color fill. Twelve more area lights are placed within and beneath the background pipes to boost rim lighting in key areas. Textured area lights were also used for the electricity arcing between the pipes. Illumination elements were also used in the eyes to create the scene light for the 2D eyes that would be added in post. Many of the light sources are hidden from the camera to create a very stylized but impossible lighting solution.