Table of Contents

Character Tier 4

DBL12-01S

Character Stats

Level ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ Soul Boost 0% 100% 200% 300% 400% 500% 600% 698% Advanced Soul Boost HP Strike Atk Blast Atk Strike Def Blast Def Crit

Power Level HP 2,437,132 Strike ATK 229,811 Blast ATK 215,727 Strike DEF 159,020 Blast DEF 155,895

Critical 1,437 Ki Restore Speed 2,428

Character Info

Battle Style Defense Arts Cards Held Strike Blast Tags

Overview

This is an old school Broly variant, hailing from the Broly: Second Coming Movie. This time, he comes with a couple interesting combat tricks.

It takes a lot to bring him down and his toolkit will make Enemies think twice before initiating an Attack. While he's a troublesome Fighter to play against, his Damage is middling outside of very specific circumstances, and his overall Team offerings aren't enough to secure him a Core spot on any Tag Team.

Strengths Incredible Tank SP LSSJ Broly GRN is an extremely effective Tank through his Cover-like Unique Ability and Barrier Extra Move that can be drawn the first two times he is switched in. Even if he doesn't counter an enemy Strike Arts, which he is designed to do, he still reduces his Sustained Damage, significantly slowing down his foes. Couple this with his already high Health and Defensive stats, and he essentially becomes a brick wall that hits back. Extra Special Combo SP LSSJ Broly GRN has the ability to counter everything but Rising Rushes with his Extra Arts Card barrier, and chain a Special Arts Card to it, guaranteeing high Damage.

Weaknesses Slow on the Draw While SP LSSJ Broly GRN is generally an incredible Tank, he's got some problems. For one, while his barrier does knock foes back even if it's not activated, that knockback can be dodged, and if it is, Broly is open for a Combo.



This unfortunate aspect of Broly's kit ultimately means that he has to be incredibly careful when he activates his barrier. Inconsistent Offense Despite his Special Move being a great nuke, this Fighter’s Offense is really underwhelming due to his below average Strike and Blast Attack stats, and also due to him not having any Offensive Unique Abilities. His Main Ability is the silver lining, but it’s not enough to make him consistent overall.

Equippable Items

Main Ability

It's Pointless! Draw a Special Move Arts Card next.

-15 to own Special Move Arts cost for 25 timer counts.

+40% to Strike damage inflicted for 25 timer counts. Requirements: 20 timer counts must elapse.

Unique Ability It's Futile! Draw a Special Arts Card next when this character enters the battlefield (activates 2 times). Gigantic Throw Reduces damage received by 50% until combo ends when changing cover.

Knocks back enemy to long range if a cover change is performed against their Strike Arts attack (Available during assists).

Inflicts all enemies with Attribute Downgrade "-80% to Ki Recovery" for 10 timer counts when activated.

+5 to own substitution count when activated. [Arts with Pursuit]

Special Move Arts

Z Ability 1 +19% to "Episode: Sagas From the Movies" base Strike Defense during battle. Character(s) Affected 2 +22% to "Episode: Sagas From the Movies" base Strike Defense during battle. Character(s) Affected 3 +23% to "Episode: Sagas From the Movies" base Strike & Blast Defense during battle. Character(s) Affected 4 +25% to "Episode: Sagas From the Movies" base Strike & Blast Defense during battle. Character(s) Affected

Special

Eraser Cannon Can Teach Deals massive Explode damage.

+15% to damage inflicted for 15 timer counts upon activation. Cost 50

Extra

Barrier Nullifies enemy attacks, excluding certain moves like Rising Rush.

Shock wave released when Barrier ends knocks back enemy to long range on hit. Applies the following Attribute Upgrades to self when this character uses a Special Arts. Reduces next damage sustained by 20% (cannot be cancelled, cannot be stacked).

+50% to next Special Move Arts damage (cannot be cancelled, cannot be stacked). [Arts with Pursuit]

Special Move Arts Cost 15

Resistance

Slice 100 Pierce 96 Impact 100 Explode 104

Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600% 698% Health 21428 44376 78348 120920 174612 243720 323492 Strike Attack 1849 3829 6766 10447 15087 21063 27959 Blast Attack 1807 3741 6605 10194 14722 20550 27277 Strike Defense 1532 3173 5605 8654 12501 17452 23168 Blast Defense 1500 3109 5494 8483 12256 17112 22716 Critical 142 314 572 858 1174 1504 1842 Strike Art Level 2 3 4 5 5 5 5 Blast Art Level 2 3 4 5 5 5 5 Special Art Level 1 1 2 2 2 2 2 Extra Art Level 1 1 2 2 2 2 2 Equipment Slots 1 2 2 2 3 3 3

Recommended Soul Boosts