Arcane Tradition: The Conclave

Expanded Spell List

When your Spellcasting feature lets you add a wizard spell to your spellbook, you can choose the new spell from the ranger spell list or the wizard spell list. You must otherwise obey all the restrictions for selecting the spell, and it becomes a wizard spell for you.

Nimble

Starting at 6th level, you can use the disengage action as a bonus action on your turn. Also, when you take the disengage action you are unaffected by difficult terrain.

Improved Communion

At 10th level the spell Commune with Nature is added to your spellbook if you did not already know it. When you cast this spell its range is increased to 10 miles above ground and 1 mile below ground. Additionally, instead of learning 3 facts about the location you instead learn a number equal to 3 + your Intelligence modifier.

Effortless Spellcasting

Beginning at 14th level, when you cast a spell that is on the ranger spell list using a spell slot, you regain one expended spell slot. The slot you regain must be of a level lower than the minimum required for the spell you cast.

Way of the Oath

Passion and Discipline

When you choose this tradition at 3rd level, you learn how to express your commitment to your oath through martial arts. You can cast the spells Searing Smite and Wrathful Smite by spending 1 Ki point. Your unarmed attacks count as melee weapon attacks for spells cast in this way.

At 6th level you can cast Branding Smite in this way, at 11th level you can cast Divine Favor and at 17th level you can cast Blinding Smite. Each spell costs 1 Ki point to cast, your spellcasting ability is Wisdom.

Protection through Practice

At 6th level you learn to adopt a martial stance to defend yourself and your allies. When you take the dodge action or patient defense bonus action, creatures of your choice within 5 feet of you (excluding yourself) gain the benefits of half cover.

Island of Calm

Starting at 11th level, your mastery of your Ki and convinction to the well being of others allows you to steady those around you. You can use your Stillness of Mind feature to end an effect causing any number of creatures within 15 feet of you to be frightened or charmed.

Ki Aura

At 17th level, in times of need your Ki can intervene directly in aid of others. You can cast Holy Aura by spending half your current Ki points or 3 Ki points, whichever is higher. Once you use this feature you cannot use it again until you have completed a long rest. You do not require material components to cast the spell in this way.