CLIMB FALL REPEAT

"Climb Fall Repeat" was the September 2015 Unreal Game Jam submission I headed up. I wanted to learn more about Blueprints, development using Unreal Engine 4, and my ability to lead a team creatively so I decided to head up a team and submit a game. The goal of "Climb Fall Repeat" is to avoid the rocks and get to the top of the mountain. After the game jam, I worked with one of the team members to polish up the mechanics, art, and add proper branding and a UI.

WHAT I DID

Project / Creative Lead

Perforce Admin

Scheduling / Management

Environment & Level Artist / Blueprints

Branding / UI / FX