From Team Fortress Wiki

“

— The Soldier on the correct usage of the Escape Plan If you know what's good for ya, you will run! ”

The Escape Plan is a melee weapon for the Soldier. It is a weathered and well-used pickaxe.

Once this weapon is equipped, it has the unique ability to increase the movement speed of the player as their health is diminished. However, the player receives 90% less healing from all Medic weapons while it is being wielded (healing from health kits and Dispensers is unaffected). While this weapon is deployed, players are marked for death, and remain so for a short period after holstering.

Its critical hit animation is a backhanded swing, striking the enemy with the pick end of the weapon.

Taunting with the Escape Plan out will perform the Kamikaze kill taunt. A variation of the taunt is available to players who equip the Lumbricus Lid.

The Escape Plan was originally added to the Team Fortress 2 Beta as the Beta Split Equalizer 1, and was consequently added to the game in the June 27, 2012 Patch.

The Escape Plan is automatically given to any player who owned an Equalizer prior to the June 27, 2012 Patch, with the same quality as the aforementioned Equalizer. In addition, if the Equalizer was customized with a Name Tag or Description Tag, the Escape Plan will inherit that customization.

Damage and function times

Identical to: Shovel

Damage and function times Damage type Melee Ranged or Melee damage? Melee Damage Base damage 100% 65 Critical 195 Mini-crit 88 Function times Attack interval 0.8 s Values are approximate and determined by community testing.

Speed

Escape Plan speed and comparisons

Speed values are based on player's current health. For reference, the standard movement speed is 100%, which is 300 units per second—the speed of the Sniper, Engineer, and Pyro—whilst the Scout moves at 400 units per second, 33% above the standard movement speed.

Health range Speed (units per second) Relative speed increase Notes 330-161 240 0% 160-121 264 10% 120-81 288 20% Faster than Demoman 80-41 336 40% Faster than Medic 40-1 384 60% 96% as fast as Scout

Healing

Healing sources Healing rate In combat Out of combat While Equalizer or Escape Plan is not being used While Equalizer or Escape Plan is being used While Equalizer or Escape Plan is not being used While Equalizer or Escape Plan is being used Crusader's Crossbow Point blank 75 8 75 8 Medium range 113 11 113 11 Long range 150 15 150 15 Medi Gun / Kritzkrieg 24 / s 2.4 / s 72 / s 7.2 / s Quick-Fix Healing 33.6 / s 3.4 / s 100.8 / s 10.1 / s ÜberCharge 100.8 / s 10.1 / s 302.4 / s 30.2 / s Vaccinator Healing 24 / s 2.4 / s 72 / s 7.2 / s Overheal 8 / s 0.8 / s 24 / s 2.4 / s Amputator 105 / 4 ticks 11 / 4 ticks 315 / 4 ticks 32 / 4 ticks

Demonstration

Crafting

Blueprint

Strange variant





Related achievements

Trench Warfare

Kill your nemesis with a shovel. Spray of Defeat

Use a grenade to gib a player.

Gallery