must have for collection

For all of Square's explosive growth over the last few years, Final Fantasy Chronicles proves that the company hasn't forgotten its roots. Like 1999's Final Fantasy Anthology, which saw the release of Final Fantasies V and VI, Chronicles is a repackaging of two of Square's greatest triumphs from the golden 16-bit era--here, Final Fantasy IV and Chrono Trigger make their return. But in the 21st century, when games are as often based on polygons as plot, can a couple of good old 2D epics make a new mark? The answer depends largely on your perspective. Informed gamers will know Final Fantasy IV was originally released in the United States in 1991 as a scaled back and poorly translated Final Fantasy II. In addition to realigning the title of the game with subsequent releases, Square has remade Final Fantasy IV into the game it should have been 10 years ago. To begin with, the game's text has been retranslated; gone is the simplistic and sometimes broken English of the Super NES version. The new translation also gives us vastly deeper insight into the characters and plot than we ever got before--Cecil's struggle with the nature of his dark knighthood is much more fully developed, for instance. This translation has thankfully been applied to the original Japanese edition of Final Fantasy IV instead of the dumbed-down "Easy Type" version that was originally released in the States. American gamers finally have a chance to see, in English, all the missing items, battle commands, and other removed features that they missed out on the first time. This is surely the version of FFIV that will endure for years to come.Read full review