Retroman schrieb: This time we will probably do another combat balance patch shortly after Kay hits the live server. So we can react to spells / weapons, which are too strong or still too weak. Just to make sure we don't end up with another Grudge situation.



Cheers,

Retro



Fire Bolt :

Cast time: 1.5s -> 1s

Energy cost: 5 -> 4

Instant damage: 120.83 -> 89.51

First burn damage after: 1s -> 0s

Base DoT damage: 10.29 -> 5.72

Number of ticks: 3 -> 5

The DoT now stacks up to 5 times



:

Can you expand a little bit on the Fire Q changes?Why are you pushing the weapon into the realm of DoT play, and leveling the base dmg to be exactly the same as the more useful(now nerfed) Frost Q? Wouldn't a cast time of 1.25/1.3 and a slight dmg BUFF line up better against the Frost's aggressive caster spam? That was always the problem with the comparison, with Frost cast speed making it a clear winner over the Fire's slower cast, allowing it to constantly push the castbar back.After nearly 2 years with the various Fire weapons, the play style change is super strange to me, and I cannot imagine people with 10+mil Fame in the line would be too happy either. Leave the dots to curse IMO, and give us that high burst base we are used to. @Retroman Thanks for the consideration.