This article is about Stitch as he appears in the Lilo & Stitch franchise. For the version of him as he appears in the Kingdom Hearts games, see Stitch (Kingdom Hearts).

Stitch, A.K.A. Experiment 626, is an illegal genetic experiment created by Jumba Jookiba, and one of the two primary characters of the Lilo & Stitch franchise. Originally created to cause chaos across the galaxy by destroying everything he touches, he is marked by his short temper and mischievous behavior, traits that endear him to his friend Lilo, who adopted him as her "puppy". He is designed to be abnormally strong, virtually indestructible, super-intelligent, and very mischievous. His one true place is with Lilo and her ʻohana.

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Bio

Experiment 626 was the 626th genetic experiment created by Jumba, and the first to be made without Hämsterviel's funding. He was designed to be virtually indestructible, fireproof, bulletproof, shockproof, think faster than a supercomputer, have super sight and hearing, and lift objects 3,000 times his own weight (but not an ounce more). He was created by Dr. Jumba Jookiba from six or more of the galaxy's deadliest predators, though instead of him appearing vicious, he appeared to be cute and fluffy. Shortly after his creation, the intergalactic police arrived to arrest 626 and Jumba, preventing 626's molecules from being fully charged in the process.

Jumba and 626 were taken to the planet Turo to stand trial. When 626 replied to the Grand Councilwoman's attempts to reason with him with an obscene phrase, he and Jumba were declared guilty, and 626 was escorted by Captain Gantu to be exiled on a desert asteroid.

However, 626 was able to escape his detention cell (thanks to the incompetence of the lieutenant left to guard him) and steal a federal police cruiser. 626's cruiser was soon fired upon by a fleet of police cruisers, and, in an attempt to escape, 626 activated his cruiser's hyperdrive, but the damage inflicted on the police cruiser by the fleet caused it to exit hyperspace over Earth and crash on the island of Kauai.

Shortly after landing, 626 was run over by a convoy of trucks, knocking him out, and taken to the local dog shelter.

When 626 awoke, he attempted to escape the shelter but was forced to retreat back inside by an attack from his own creator.

When 626 soon after saw Lilo looking for a pet dog, he saw her as an unaware hostage and altered his appearance to look less otherworldly and pose as a dog in order for her to adopt him. The plan worked and Lilo adopted 626 and named him Stitch.

Using Lilo as an unsuspecting hostage and Pleakley's concern for humans, Jumba was unable to try and capture Stitch when he was near Lilo.

At first, Lilo only mattered to Stitch as a hostage, but over time, Lilo taught Stitch how to love others as his ʻohana.

As a result, Stitch eventually left to find his ʻohana when he saw the damage he was causing Lilo's. But instead, Stitch discovered the evil behind his origins from Jumba.

Thus, Stitch engaged Jumba in a standoff to protect Lilo, which ended in a tie when Jumba's plasma cannon exploded.

Stitch then revealed his alien origins to Lilo and later helped rescue her using a tanker truck when she was mistakenly captured by Gantu.

Afterward, Stitch was captured by the Galactic Police but then allowed to stay on Earth as exile due to his change of heart and Lilo's legal ownership of him.

About a year after the events of the previous film, Stitch was fearing that he would revert to his destructive programming.

Though all seemed well for Stitch at first, he began to suffer from glitches (caused by his molecules not being fully charged during his creation before his capture), during which he would experience seizures and temporarily revert to his original, destructive programming.

The damage Stitch's glitches caused began to drive a wedge between him and Lilo and was ruining the latter's chances of winning the hula competition. Because Lilo was so concerned with winning the hula competition, she failed to notice Stitch's glitches or that he had no control over it. Thus, Lilo blamed Stitch for the destruction his glitches were causing and neglected to help him.

Eventually, the two devised a hula based on the legend of Hiʻiaka, but as Stitch's glitches ruined their practice sessions, Lilo became increasingly mad with him.

Just before the competition, Stitch attempted to make up with Lilo, but he suffered another glitch during which he accidentally scratched Lilo. Visibly upset by this, Stitch stole Jumba's ship to banish himself to an uninhabited planet where his glitches could not cause any harm. But before he could activate the hyperdrive to send him to one, he suffered another glitch which caused him to crash the ship into the Hawaiian mountains.

Lilo then arrived and dragged a near-death Stitch from the wreckage and into Jumba's fusion chamber, praying that he would be okay. Unfortunately, Lilo was too late, and Stitch temporarily died. However, Lilo and her ʻohana's love for Stitch successfully revived him.

Sometime later, Lilo tried, with little success, to get Stitch accepted by the rest of the community.

Later, when Jumba was kidnapped by Gantu, Lilo and Stitch discovered the other 625 experiments, and, against Pleakley's warnings, activated Experiment 221 to recharge the ship, only for 221 to escape.

After Lilo and Stitch later heard that Hämsterviel demanded a ransom of Jumba's first 624 experiments (Experiment 625 had already been captured by them) for Jumba, they hunted down and recaptured 221.

Stitch managed to quickly teach 221 how to love others as ʻohana as Lilo had taught Stitch, and thus, Stitch refused to allow 221 to be given to Hämsterviel, as he was now ʻohana.

Lilo and Stitch, and 221 (named Sparky) arrived at the rendezvous for the ransom exchange in time to prevent Gantu from killing Jumba due to one of the 624 experiments (Sparky) being missing.

When Hämsterviel forced Lilo to choose between Jumba and Sparky, Stitch was on Sparky's side.

When Lilo made her choice of neither of them, Stitch rescued Jumba from Gantu and stowed away on his leaving ship with Lilo and Sparky.

Lilo and Stitch battled Gantu for the other 623 experiments, and managed to release them on Kauai, but were captured after.

Hämsterviel attempted to clone Stitch into an army to replace the other experiments in a process which involved cutting Stitch in half, but he was saved by Sparky and went to Lilo's rescue.

The three lured Gantu and 625 into Gantu's ship and caused it to crash on Earth, and then used Hämsterviel's ship to return to Earth.

There, the Grand Councilwoman assigned Lilo and Stitch with the duty of capturing and rehabilitating the experiments scattered across Kauai.

In Lilo & Stitch: The Series, Stitch and Lilo have to capture Jumba's experiments, turn them from bad to good, and find them each a home before Gantu, 625 and Hämsterviel capture them and use them for evil. Along the way, Stitch meets his match 627 (who is tougher than him), and he eventually defeats him.

He is also affected by 14 experiment powers: Amnesio wipes out his memory; Babyfier turns him into a baby; Spike makes him goofy; Bugby turns him into an insect; Spooky turns into water and nearly drowns him; Lax makes him lazy; Dupe duplicates him into four, weakening his strength; Frenchfry serves him non-nutritious meals (along with Lilo and Pleakley) and fattens him up into a giant bowling ball; Swapper switches Stitch and Lilo's minds; Yaarp blasts his loud megaphone, deafening Stitch; Snooty sucks out his mucus, putting him out of commission; Swirly hypnotizes him; Drowsy (in the episode "PJ") puts him to sleep; and Houdini makes him invisible. He also meets Experiment 624 (Angel), who is introduced as a love interest for Stitch.

Over the course of the series, he and Lilo have also had adventures with Kim Possible, Penny Proud, Jake Long, and the kids from Recess.

After all of the first 624 experiments were captured and rehabilitated, Stitch was assigned to replace Captain Gantu by the Grand Councilwoman as a reward, but found himself missing Lilo and his ʻohana.

He was soon assigned to recapturing Hämsterviel, but got in a fight with the newly-created Leroy, his red evil twin. Though Stitch had the upper hand for most of the battle, Pleakley's untimely arrival caused Stitch to drop his guard, enabling Leroy to strike the final blow and get Stitch locked in a capsule.

Hämsterviel attempted to dispose of Stitch, Jumba and Pleakley by sending them into a black hole, but Stitch broke free and was able to use a rock to cause the black hole to instead transport them to Turo in time to save Lilo, Gantu and Reuben from a group of Leroys.

They then returned to Earth in time to save the other experiments from Hämsterviel and the Leroys, and Stitch led the experiments in a battle against the Leroy army.

Stitch, Lilo and Reuben eventually defeated the winning Leroy army with the song, "Aloha ʻOe", and Stitch willingly resigned and returned to Earth, to his ʻohana.

In the anime spin-off, Lilo left for college and Stitch felt enough of a void in his life that he chose to leave Kauai and go back into space.

He started reverting to his destructive programming and escaped while Jumba and Pleakley tried to locate and rescue him, but years later, he would land back on Earth on Izayoi Island, off the coast of Okinawa. Soon joined by Jumba and Pleakley, they make a new life with a young girl named Yuna, and Stitch seeks the magic powers of the Spiritual Stone, an object that can grant any wish he wants, in this case, wanting power. But the magic only works by doing good deeds, and Stitch now faces the return of Hämsterviel and a once-again disgraced Captain Gantu, along with various experiment threats.

Eventually, Stitch reunites with Lilo again when she, now fully grown, visits Okinawa with her identical looking daughter, Ani, though things get tricky when Gantu and Hämsterviel use Morpholomew to take advantage of the situation. Stitch decides to stay with Yuna in her hometown instead for the time being.

Also, it is revealed that a special power cell was hidden inside Stitch during his creation. This immense power is latent, but it can be used in times of dire situation. For instance, increased love and support from his friends activated this boost of power inside of Stitch, which he then used to defeat Dark End.

This Chinese spin-off series is set chronologically after the events of Leroy & Stitch but before the events of the anime, although it was produced without any consideration towards the latter. In this series, it is revealed that Stitch has additional programming which causes him to under go a metamorphosis when activated. This transforms him into a large monster capable of destroying not only cities, but star systems as well. The information about Stitch's programming is hacked and spreads throughout the galaxy. This causes Stitch to be kidnapped by the Jaboodies, who had failed in their own attempts at re-creating Jumba's Experiment 626 research and wish to use Stitch to end their space war against the Woolagongs. When their ship is raided by the Woolagongs, Stitch uses the confusion to escape and falls back to Earth. After surviving re-entry, he ends up landing in the Huangshan Mountains in China and befriends a young girl named Wang Ai Ling. In order to help contain Stitch and stop the Jaboodies and Woolagongs, the Galactic Federation sends Jumba and Pleakley to monitor Stitch in China.

Personality

Before Stitch was rehabilitated, he was a vicious, hyperactive, selfish, and extremely aggressive and mischievous creature. After Stitch was rehabilitated by Lilo, although his mischievous, destructive, and aggressive tendencies remained, he possessed a heart of gold.

He also seems to like turtles, being there is a picture of Stitch shading two sea turtles in the credits of the original Lilo & Stitch movie and snuggling a stuffed turtle after a nightmare in Lilo & Stitch 2: Stitch Has a Glitch. As well as having a soft spot for turtles, he also seems to like frogs. He gently moves frogs out of harm's way constantly and seems to talk to them as if they are his friends. These likes may be a sign that Stitch may be growing fond of Earth creatures.

Starting off bad when he was programmed by Jumba Jookiba, Stitch was originally designed to create pandemonium and chaos wherever he was. He was drawn to large cities where he would uproot buildings, change street signs, and steal people's left shoe, but Lilo changed his ways a while after adopting him at an animal shelter.

Stitch is still prone to having temper tantrums when things don't go his way, or he sees that he's been squirted by a water bottle for something that he thought was good. So he isn't good all of the time. Or more accurately, he isn't well-behaved all of the time. He also gets easily angered by inanimate objects, especially the toaster. The toaster has popped toast in his face once, and since then, he has beaten up the toaster and juiced it at least twice.

Stitch has a huge appetite and gets very irritable if he doesn't get what he wants to eat. Also, despite his temper tantrums, Stitch can sometimes have a little common sense and be more mature than Lilo. Such an example is when Lilo wanted to use Sprout to win an orchid competition, Stitch wasn't so sure it was wise, and he straight out told Lilo that it was her fault that Sprout had gone out of control.

Biology

Appearance

Stitch is a blue, koala-like experiment with light blue patches around his eyes, and a light blue patch running from under his chin down to his stomach, two dark blue markings; one on the back of his head, and the other on his back, large rabbit-like ears with pink insides and dark blue tips on the back, a wide mouth with a pink inside, white teeth, a navy round nose, navy claws and toes, large black, tear-shaped, pupil-less eyes, a small, short, stumpy tail, stubby legs, two nose wrinkles, one chin wrinkle, three tuffs of sharp hair on top of his head and on his chest, as well as two extra, retractable arms, sharp navy retractable claws on his front and back paws, three thick, long, sharp, retractable porcupine-like spines tipped with white and a very dark navy that run down his back and two long dark blue-tipped retractable bug-like antennae on his head.

In his disguised "dog form", he wears a red flea collar with a gold name tag.

In his true alien form, he wears a red spacesuit with an upside-down triangle consisting of a red border and yellow center on his chest, and each of his sleeves and patches consisting of a dark red border and orange center on each of his legs, black belt with a dark red square buckle, both black collar, cuffs, and anklets.

Covered in blue fur and having exceptionally large ears for his body, Stitch is an unusual thing to see wandering the streets. Usually, his smile scares people, as his gums are lined with nothing but sharp teeth.

Stitch's ears both have a little notch missing, though both in different places (although in Lilo & Stitch 2: Stitch Has a Glitch, it was shown that he initially had pierced ears); his lower left ear and upper right ear have a triangular piece of flesh that is missing from them. He has got large black eyes that turn green when using his night vision, red when infrared vision, bright green when x-ray vision, purple when ultraviolet vision, and white when binocular vision.

His front legs differ from his hind legs, as his front paws look more like little hands and his back feet have flat pads. They are tipped with sharp claws that help Stitch to attack his enemies. He has also got some darker blue markings on his back, but nowhere else.

There have been a few instances in the franchise in which several creatures' DNA from which Stitch's genetic template was created are discussed. In the Disney Adventures comic titled: "Experiment 626!", we see four fearsome creatures whose DNA Stitch possesses in addition to a domesticated dog from Earth. In The Origin of Stitch, we learn that Stitch has had some of his DNA sampled from the following creatures:

Fearsome Manglyoid of Upmoridian Four

Goo-Gobbling Booger-Beast

People-Eating Puss Monkey

Deadly Disemboweler

Boiling Tongue-Boid

Bottom Feeding Scum Sucker

Special Abilities

While explaining his creation to the Galactic Council early on in Lilo & Stitch, Dr. Jumba gives the following rundown of Stitch's powers: "He is bulletproof, fireproof, shockproof, and can think faster than [a] supercomputer. He can see in the dark and can move objects 3,000 times his size. His only instinct: to destroy everything he touches!"

Feral mind (temporarily) : In the original Lilo & Stitch movie, Jumba claimed that Stitch's "destructive tendency was taking effect" and that he would be irresistibly drawn to large cities to "back up sewers, reverse street signs and steal everybody's left shoe."

(temporarily) In the original movie, Jumba claimed that Stitch's "destructive tendency was taking effect" and that he would be irresistibly drawn to large cities to "back up sewers, reverse street signs and steal everybody's left shoe." Dense body tissue: Although we rarely see Stitch shot at with a bullet, he does survive the crash of his spaceship with not even a scratch, is only briefly stunned by a fall of several thousand feet, and has to be run over by three tractor trailers in succession to be knocked out.

Although we rarely see Stitch shot at with a bullet, he does survive the crash of his spaceship with not even a scratch, is only briefly stunned by a fall of several thousand feet, and has to be run over by three tractor trailers in succession to be knocked out. Fireproof skin: He drives a tanker truck of gasoline into a volcano and ends up only a little singed from the explosion.

He drives a tanker truck of gasoline into a volcano and ends up only a little singed from the explosion. Bulletproof skin: Weapons fired from plasma guns seem to cause him discomfort, although he can hold it in his hands long enough to throw the plasma back at his enemies.

Weapons fired from plasma guns seem to cause him discomfort, although he can hold it in his hands long enough to throw the plasma back at his enemies. Shockproof: He also has some resistance to electricity; he was able to take an electrical attack from Sparky and he quickly recovered from it. However, he can still feel pain from such shocking, despite his immunity to electricity.

He also has some resistance to electricity; he was able to take an electrical attack from Sparky and he quickly recovered from it. However, he can still feel pain from such shocking, despite his immunity to electricity. Hypercognition: Thinking faster than a supercomputer is harder to quantify, but he does escape from captivity fairly ingeniously; builds a model of San Francisco after only glancing at a post card; grabs a crossword puzzle from the table and finishes it in about seven seconds; builds a bomb out of a plasma bolt, a doll and a roller skate; builds a "bucking bronco" out of a toaster, a vacuum cleaner, and a lamp; reads aloud a description of a local museum's display he is able to understand at a remarkable speed; uses a human being as a shield from Jumba near Pleakley's presence; and generally picks up quickly on what is happening around him.

Thinking faster than a supercomputer is harder to quantify, but he does escape from captivity fairly ingeniously; builds a model of San Francisco after only glancing at a post card; grabs a crossword puzzle from the table and finishes it in about seven seconds; builds a bomb out of a plasma bolt, a doll and a roller skate; builds a "bucking bronco" out of a toaster, a vacuum cleaner, and a lamp; reads aloud a description of a local museum's display he is able to understand at a remarkable speed; uses a human being as a shield from Jumba near Pleakley's presence; and generally picks up quickly on what is happening around him. Lingual intuition: Stitch can converse fluently in over 20 different languages, but prefers Tantalog (his native language).

Stitch can converse fluently in over 20 different languages, but prefers Tantalog (his native language). Cooking intuition: He can cook 372 recipes, but prefers Chinese food most of all.

He can cook 372 recipes, but prefers Chinese food most of all. Parallel computing: He is an information repository, with a dictionary, thesaurus, encyclopedia, and experiment catalog, and records every moment of his life in a reserved portion of his brain that can theoretically store up to 300 PB.

He is an information repository, with a dictionary, thesaurus, encyclopedia, and experiment catalog, and records every moment of his life in a reserved portion of his brain that can theoretically store up to 300 PB. Instrument player: He is also skilled at playing musical instruments, most notably the ukulele, thanks to his quick learning.

He is also skilled at playing musical instruments, most notably the ukulele, thanks to his quick learning. Vehicle intuition: Stitch can drive any sort of vehicle, from coming as simple as a tricycle to as complex as intergalactic spaceships.

Stitch can drive any sort of vehicle, from coming as simple as a tricycle to as complex as intergalactic spaceships. Enhanced strength: His ability to lift objects 3,000 times his own size and weight is seen several times throughout the franchise, including incidents where he picks up a descending blast door, hits Dr. Jumba with a thrown Volkswagen Beetle (shouting gleefully, "Blue punch buggy! No punch back!"), and stops an 18-wheeled tanker of gasoline dead in its tracks. The reason why Stitch can lift 3,000 times his own weight, even though he has small arms, is because his muscles contain excessively compressed amounts of myofibril in one muscle cell. This muscular arrangement makes Stitch's muscles contract 1,000 times faster than a human's muscle can and makes them much much more powerful. The ability is sometimes joked about in the later series; for example, in Stitch! The Movie , when Hämsterviel had Stitch physically restrained for a cloning experiment, countering his strength with restraints that were equal in strength themselves, as Hämsterviel loudly declared, to "three thousand and one!" times Stitch's own weight, though he later admitted it was only a joke. This was further accompanied in the Lilo & Stitch: The Series episode "Swirly", when Gantu correctly guessed that Stitch cannot lift even an ounce more than 3,000 times his size and weight by adding a small ticket to the load.

His ability to lift objects 3,000 times his own size and weight is seen several times throughout the franchise, including incidents where he picks up a descending blast door, hits Dr. Jumba with a thrown Volkswagen Beetle (shouting gleefully, "Blue punch buggy! No punch back!"), and stops an 18-wheeled tanker of gasoline dead in its tracks. The reason why Stitch can lift 3,000 times his own weight, even though he has small arms, is because his muscles contain excessively compressed amounts of myofibril in one muscle cell. This muscular arrangement makes Stitch's muscles contract 1,000 times faster than a human's muscle can and makes them much much more powerful. The ability is sometimes joked about in the later series; for example, in , when Hämsterviel had Stitch physically restrained for a cloning experiment, countering his strength with restraints that were equal in strength themselves, as Hämsterviel loudly declared, to "three thousand and one!" times Stitch's own weight, though he later admitted it only a joke. This was further accompanied in the episode "Swirly", when Gantu correctly guessed that Stitch cannot lift even an ounce more than 3,000 times his size and weight by adding a small ticket to the load. Wall crawling: The pads on Stitch's hands and feet can secrete a sticky substance, allowing him to scale and adhere to almost any surface, such as buildings and walls.

The pads on Stitch's hands and feet can secrete a sticky substance, allowing him to scale and adhere to almost any surface, such as buildings and walls. Spherical form: His skeletal system is very flexible, allowing him to put his feet into his mouth and become a rolling ball, allowing him to squeeze through tight spaces.

His skeletal system is very flexible, allowing him to put his feet into his mouth and become a rolling ball, allowing him to squeeze through tight spaces. Enhanced speed: Stitch was shown at super speed while carrying Jumba, during a bet made with Lilo to catch Experiments 501 (Yin) and 502 (Yang), and Lilo, while hurrying from Gantu's ship back to the fundraiser. His speed is also usually used when he's in his spherical form.

Stitch was shown at super speed while carrying Jumba, during a bet made with Lilo to catch Experiments 501 (Yin) and 502 (Yang), and Lilo, while hurrying from Gantu's ship back to the fundraiser. His speed is also usually used when he's in his spherical form. Enhanced jump: Stitch's legs are small but, thanks to the muscle advancements mentioned above, powerful enough to enable him to jump several feet into the air.

Stitch's legs are small but, thanks to the muscle advancements mentioned above, powerful enough to enable him to jump several feet into the air. Electromagnetic vision: His eyes can pick up various forms of light and he can filter out one or the other if necessary. Stitch can see in normal vision; during this mode, his eyes are a glossy, solid black. Furthermore, he can also magnify his vision. Night vision: Where his eyes turn green. Infrared vision: Where his eyes turn red. X-ray vision: Where his eyes turn bright green.

His eyes can pick up various forms of light and he can filter out one or the other if necessary. Stitch can see in normal vision; during this mode, his eyes are a glossy, solid black. Furthermore, he can also magnify his vision. Audio amplifier: He also can act as an audio amplifier, radio, and/or microphone, illustrated when he uses his claw as the needle on a record player, and the music comes out of his open mouth.

He also can act as an audio amplifier, radio, and/or microphone, illustrated when he uses his claw as the needle on a record player, and the music comes out of his open mouth. Enhanced hearing & smell: He has an acute sense of smell and hearing. Concept designs detailing Stitch's anatomy describe the sensory filaments of his nose being so dense and extensive that if unraveled, they could blanket the Earth.

He has an acute sense of smell and hearing. Concept designs detailing Stitch's anatomy describe the sensory filaments of his nose being so dense and extensive that if unraveled, they could blanket the Earth. Skilled hand-to-hand combat: He is also dexterously skilled in hand-to-hand combat, using all four arms or just his main two.

He is also dexterously skilled in hand-to-hand combat, using all four arms or just his main two. Venomous spines: In anatomy drawings of Stitch from the film's production, his spines are described as being poisonous and connected to venom sacs in his spinal cord.

In anatomy drawings of Stitch from the film's production, his spines are described as being poisonous and connected to venom sacs in his spinal cord. Alien form: In his alien form, he has three spines on his back, two antennae on his head, and can grow an extra pair of arms.

In his alien form, he has three spines on his back, two antennae on his head, and can grow an extra pair of arms. Dog form: Stitch can hide his spines, antennae and extra pair of arms in his body, taking the form of an ordinary Earth dog; he used this to become Lilo's dog.

Stitch can hide his spines, antennae and extra pair of arms in his body, taking the form of an ordinary Earth dog; he used this to become Lilo's dog. Semi-immortality: Stitch cannot age; when Skip flashed ten years ahead, he did not age whatsoever, but for some reason, Babyfier's powder reversed him into an infant, meaning he is immune to aging older.

Stitch cannot age; when Skip flashed ten years ahead, he did not age whatsoever, but for some reason, Babyfier's powder reversed him into an infant, meaning he is immune to aging older. Vacuum adaptation: Along with the rest of his "cousins", Stitch can survive in the vacuum of space due to being a genetic alien.

Though mistaken for a dog, Stitch actually has the smelling capabilities of a normal dog and also has sharp hearing that allows him to hear people or things within a thirty-foot radius. Stitch is resistant to poisons, though not immune to them. His infrared vision permits him to locate targets by their body heat, and his night vision permits him to see clearly at night/in dark places.

Though he still primarily speaks Tantalog, Stitch is capable of comprehending other languages quickly, as he has become fairly fluent in English along with some Hawaiian, Japanese, and Chinese sayings.

Stitch is mostly physical, but also has four basic plasma guns on hand that he can use at will.

Both of the two East Asian animated spin-offs add additional abilities to Stitch not shown in the original Western continuity.

The third season of the Stitch! anime shows that he also has a natural battery in his body that can supercharge his powers.

anime shows that he also has a natural battery in his body that can supercharge his powers. Stitch & Ai shows that Stitch has a metamorphosis code in his DNA to assist him in carrying out his primary function. When the metamorphosis programming is activated, he transforms into a gigantic and unstoppable monstrosity with four tentacle-like blasters capable of destroying not just cities, but planets and potentially entire star systems. He is also seen sprouting quills around his neck. It is also revealed that Stitch has a retractable patagium, a parachute-like membrane found in bats, birds, and other animals that assists in gliding or flight, granting Stitch the ability to glide.

Whether the original Western animated version of Stitch has the two above extra abilities revealed in the East Asian spin-offs is unknown. Likewise, it is unknown if either new ability also applies to the other spin-off's version of Stitch, although it is unlikely, as both shows had different production staffs. Complicating matters is that Disney does not acknowledge either show in the United States—apart from having given them brief runs in the country for only a short period of time with little advertising—and that Stitch's real-life creator and original voice actor, Chris Sanders, had no involvement with either of those shows.

Weaknesses

Water: Stitch's greatest weakness is his inability to float, let alone swim in water due to his molecular structure being much denser than the average human or animal, which causes him to instantly sink like a stone is he so much as falls in. Stitch originally had an instinctive aquaphobia (which was even used against him by Spooky), but was able to overcome it thanks to Lilo's influence over him.

Stitch's greatest weakness is his inability to float, let alone swim in water due to his molecular structure being much denser than the average human or animal, which causes him to instantly sink like a stone is he so much as falls in. Stitch originally had an instinctive aquaphobia (which was even used against him by Spooky), but was able to overcome it thanks to Lilo's influence over him. Memory erase: It is also shown in "Kixx" that if Stitch consumes two different elements that form to create a particular chemical compound, all of his physical training will be wiped. It will result from eating a left shoe and macadamia nuts.

It is also shown in "Kixx" that if Stitch consumes two different elements that form to create a particular chemical compound, all of his physical training will be wiped. It will result from eating a left shoe and macadamia nuts. Mucus drain: Stitch is 62.7% mucus, which is similar in composition to Snootonium, and if this is drained from his body, he will become temporarily exhausted from dehydration (evidenced when Snooty siphoned Stitch's mucus).

Stitch is 62.7% mucus, which is similar in composition to Snootonium, and if this is drained from his body, he will become temporarily exhausted from dehydration (evidenced when Snooty siphoned Stitch's mucus). Sonic blasts: Another weakness is the fact that his super-sensitive hearing can lead to temporary deafness when exposed to sonic blasts, such as Yaarp's destructive sound blast.

Another weakness is the fact that his super-sensitive hearing can lead to temporary deafness when exposed to sonic blasts, such as Yaarp's destructive sound blast. Strength limit: As stated above, he cannot lift even an ounce past the 3,000 time limit.

As stated above, he cannot lift even an ounce past the 3,000 time limit. Trash ingestion: If Stitch consumes vast amounts of trash, he will become incredibly sick as shown in "Ploot". He first gets sick to his stomach and sneezes as his fur turns yellow, his tongue becomes orange, and his nose turns red. Another symptom is that with each sneeze, an arm grows from random areas of his body. Stitch's garbage-eating illness was theorized as a rare space disease by Jumba. Stitch was cured when he drank a barrel of orange juice and took medicine from an eyedropper, though it was only for a few seconds. When he sneezed again, he developed yellow stripes and grew legs instead. The only permanent cure is inhaling steam from a vaporizer.

If Stitch consumes vast amounts of trash, he will become incredibly sick as shown in "Ploot". He first gets sick to his stomach and sneezes as his fur turns yellow, his tongue becomes orange, and his nose turns red. Another symptom is that with each sneeze, an arm grows from random areas of his body. Stitch's garbage-eating illness was theorized as a rare space disease by Jumba. Stitch was cured when he drank a barrel of orange juice and took medicine from an eyedropper, though it was only for a few seconds. When he sneezed again, he developed yellow stripes and grew legs instead. The only permanent cure is inhaling steam from a vaporizer. Sauerkraut: Stitch is allergic to sauerkraut.

Trivia

Gallery