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All continents are capable of entering a Charging state now. For testing purposes, players will see a Directive Waypoint marker toward the center of the map when warpgates are charging.

Ikanam Motorpool and Ikanam Triage are no longer connected by a lattice link.

Ikanam Triage and Ikanam Garrison are no longer connected by a lattice link.

Ikanam Garrison and Ikanam Motorpool are no longer connected by a lattice link.

The Auger now has a lattice link connecting to Ikanam Motorpool.

Construction

Fixed an issue with its floating terminal.

Rampart Walls should be capable of placing closer to one another.

Cortium and Nanite costs should once against show on all vehicles.

Spitfire Turret no longer shoots at players through construction objects.

Infantry

Cooldown delay after each shot from 0.25sec. to 0.4sec.

Safety Override and Manual Calibration attachments should now work correctly.

Flash Suppressor renamed "Emission Sleeve"

Recoil recovery delay from -50 to -175

Removed first shot recoil multiplier.

Single-Fire Barrel and Forward Grip attachments will no longer unequip each other.

Now has access to the "Heavy Magazine," which increases magazine size by 2 and increases hipfire cone of fire by 20%.

Forward Grip replaced with Comfort Grip.

Comfort Grip increases weapon swap speed by 20%, reduces horizontal recoil (and not recoil angle) by 20%, and increases cone of fire bloom by 20%.

Polished some code related to piercing projectiles. Please report any issues.

Flash Suppressor renamed "Emission Sleeve"

Hybrid Suppressor/Emission Condenser attachment velocity reduction from 50% to 20%.

--All of the infantry changes below are very, very work in progress and incomplete--

Maximum ADS cone of fire while walking, crouching, standing, and crouchwalking from 3 to 0.3

Minimum ADS cone of fire while walking from 0.25 to 0.15

ADS CoF recovery rate from 20 to 100

Dev Note: These changes should make these battle rifles feel a bit more snappy and less punishing when maximizing their rate of fire.

Maximum ADS cone of fire while standing or crouching from 2 to 0.15

ADS Cone of Fire recovery rate while standing or crouching from 20 to 100

ADS cone of fire bloom from 0.8 to 0.15

Maximum damage range from 10m to 50m

Minimum damage range from 80m to 150m

Maximum ADS cone of fire while standing or crouching from 2 to 0.15

ADS Cone of Fire recovery rate while standing or crouching from 20 to 100

Maximum damage range from 8m to 50m

ADS cone of fire bloom from 0.8 to 0.15

Updated the C4 detonator model.

ARX-C4 now has a new detonator model.

C-4 is also currently broken. So, surprise.

Vehicles

Max damage range from 20m to 40m (Magrider)

Min damage range from 50m to 80m (Magrider)

Max damage range from 10m to 25m (Harasser)

Min damage range from 50m to 75m (Harasser)

Min damage from 125 to 143 (Harasser)

Aphelion crescent beams now pierce through vehicles and infantry, passing through up to 2 targets total.

Crescent wave no longer has damage fall-off, and now deals 800 damage at all ranges. (The previous damage model was 800@20m to 680@50m.)

Crescent wave projectile lifespan from 7sec. to 1sec., this limits the crescent's range to 300m.

Max damage range from 10m to 25m (Harasser)

Min damage range from 25 to 100m (Harasser)

Max damage range from 10m to 40m (Prowler)

Min damage range from 25 to 100m (Prowler)

Maximum refire rate from 100ms to 80ms after 1sec.

Direct damage from 300 to 325 (Vanguard)

Direct damage from 250 to 325 (Harasser)

Projectile max velocity from 300 to 250 (Harasser)

Projectile gravity from 5 to 6 (Harasser)

Magazine size from 8 to 7.

Ammo capacity from 80 to 77.

Projectile velocity from 250 to 200

Bug Fixes and Misc.