Though the closing of Irrational back in March was a sad event, the bright side of it all was that the mass of talent that helped bring the world of BioShock to life could be scattered across the industry and help create a bunch of new and creative experiences. This is exactly why we're excited for The Black Glove, and upcoming indie game from a wealth of talented, former-Irrational developers, including Joe Fielder, who helped write BioShock Infinite and Burial at Sea. We got a chance to speak with him about the game, as well as his new studio Day for Night Games.

The Black Glove is a narrative-driven, first-person adventure game. Fielder cited The Stanley Parable and Gone Home as inspirations, the latter of which was also developed by a team of former BioShock developers. The Black Glove takes place in the Equinox Theater, vaudevillian venue that seems to exist outside the confines of space and time.

The theater houses a musician, a filmmaker, and an artist. Your task in the game is to travel back and forth through time, manipulating events in the theater and their lives, and surveying the artistic outcomes that arise from your meddling. You'll need to pay attention to the artists, the audience, and the environment itself in order to mold time to your liking. Fielder was quick to point out that there would be no wrong answers in The Black Glove, and that he wants players to treat the world of the Equinox as a playground.

Fielder gave us a taste of the writing with the following quote that one of the characters says in the game: “There are certain games of skill and chance that allow us to interact with what you might call ‘fourth-dimensional space.’” He went on to continue to pique our interest, elaborating that the team is interested in telling stories in a compelling setting without having to rely on the tropes of guns and violence.

Currently, The Black Glove is being worked on by a team composed purely of former Irrational developers, including Chad King, who was the environmental artist on the original BioShock and Infinite, as well as Robb Waters, the artist who came up with the look for Songbird, Andrew Ryan, and System Shock’s Shodan.

Despite the relatively small amount we know about The Black Glove, the game’s concept, pedigree, and inspirations have us incredibly excited. We’ll know more once the game’s Kickstarter launches in July.

Marty Sliva is an Editor at IGN. He can't wait to find out more about The Black Glove. Follow him on Twitter @McBiggitty