In Part 1 we came up with an idea and roughed it out. In Part 2 we edited an animatic and got more specific with our structure. Now, we have to get to the business of modeling, texturing, lighting, and you know… making this piece look nice. This video deals with the creation of the desert environment in Cinema 4D. We’ll talk about color choice, layout, modeling, texturing, and lighting…plus we’ll hit on the role Compositing will end up playing in the end so you can get a sense of how all these pieces will fit together.