Updated the Steam Controller config so +attack3 (special attack) can be bound for items like the Medic shield



Fixed not being able to run a dedicated server and connect to it as a client on the same machine



Fixed Killstreak icon alignment in the targetID panel when using cl_hud_minmode



Fixed an exploit related to the Steam Controller and the turn rate for charging Demomen



Updated the models/materials for The Medicine Manpurse, The Air Raider, and Pin Pals



host_writeconfig now writes only bindings and convar values that are not default values. If you want a full config, use 'host_writeconfig full'.

Mannpower update Supernova Reduced charge up time

Increased the amount that damage contributes to charge

Fixed a bug where outline effect showed on invisible Spies Fixed a bug where crit melee attacks were multiplying on top of a base damage increase. Crit melee attacks now do the same damage

Demomen equipped with shields are now excluded from the across the board 30% melee damage increase

Added highlight effects to active revenge powerups

Reduced points for a flag capture now that the enemy cannot return a dropped flag by touching it



An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: