IMPROVE DEBUGGING TOOLS

Developers have little to no ability to track down information leading to the cause of various bugs and crashes, both in the local testing client and especially in the live servers. The types of crashes are wide in range, from some being as simple as a function being renamed by Valve, to others as complicated as an order crashing the server because the order ended up being invalid with the given parameters. This often leads to months of wasted time for developers to track down these bugs. Simple tools, such as the option to forward the server Lua output to a separate site or workshop page, enabling the specate button or re-enabling replays of custom games would help greatly.