Episode 11, July 17, 2015

Today we talk with Krystian Babilinski, a game developer who’s been working for me on a number of VR projects. This is a technical episode. Krystian, Jarrett and I talk about technical issues encountered building and optimizing a VR app in Unity for Google Cardboard; the app is a simulation of the New Hampshire State Park “Old Man Of The Mountain” plaza.