Standalone, player only high poly 3d teeth

While Alpha, it is not harmful to your game. Just to tell you it needs more to be done and fixed.



Screen is slighly out of date, will do new ones. But it shows vampire morphs nicely.





Feel free to give your input. Report problems and so on :-D

If someone want to create custom vampire morphs, I can write a short tutorial.

First alpha release:

- 3 different textures

- did all morphs - females have vampire teeth now

- humanoid only - beasts have bad 3D teeth, but I don't want to do them as well.

- morphs are based on what "Realistic Teeth" did, as I used theirs as reference. Meaning some can be missing or look weird.

I did the males with a new 3d model to have less clipping. Females are going to be overhauled with this model as well, but takes some time.

This is the perfect time to tell me if something looks weird or clips. I am aware of the female mouthshapes. Part of the problem is that RaceMenu adds new ones, while I didn't do the morphs. But these additional non-vanilla morphs are last on my list.

Next Version will probably be Beta Status.

Performance impact:

- Realistic teeth: 4022 Triangles, 3440 Vertices

- My HighPoly: 12944 Tri, 8376 Vert.

- My HighPoly Redone: 12272 Tri, 7994 Vert.

- UUNP body: 13080 Tri, 6850 Vert.

So about as taxing as one nude NPC. Not that crazy as it is standalone.

Custom Races:

Open up the replacements.ini file and add in the races custom FormID. Should be easy.

Existing Saves:

"Mouth Part" Slider to select "AkzyraHP(Fe)maleMouthHuman". If it looks weird save and exit RaceMenu and open it again.

Read this too:

I will not make this a Replacer! You would need to patch all NPCs to use the new Teeth. See Realistic Teeth Mod.

And it would impact performance. Every NPC would about twice as taxing.

New mouth shapes may look weird, as I only did vanilla.

Textures are simple, I hate creating them. But I will try to improve them.

Permissions:

Do not re-upload elsewhere. If I want it somewhere, I would upload it myself.

You can include my files in your mod provided you give the proper credits.

Feel free to create alternative vampire morphs, as this was the reason I started this.

NEEDS RACEMENU!!!

This works the same way as CITRUS heads (nexus).

Tools:

3dsMax 2016 + 3ds Max Nif Importer-Exporter

Morphs Tool

CreationKit

tes5edit

NP++

N2 Animation Tool - Edit TRI files by Anton0028

Credits:

apenov - Morphs Tool (your tool allowed me to finally finish this, thanks)

gundalf, tazpn, sacarrow, figment, blabba, Ehamloptiran - 3ds Max Nif Importer-Exporter

Expired - Racemenu

Blabba - For CITRUS Heads which helped to make this standalone, and his desciptin