An ancient monastery housed an elite order of monks who embodied the study of martial skill such that it could be considered an art. In fact, the term "Martial Arts" was coined to describe the abilities developed by these monks. Legend tells that one of the monastery's grandmasters was permanently polymorphed in a battle with an opponent. In order to seek revenge, he assembled a team of four special tortle monks, who trained at the monastery under his tutelage. The grandmaster used the last of his power to forge four magic weapons that capitalizing on each monk's specific talents. They are the Artist's Tools.

Monk Weapons

All of the Artist's Tools were developed specifcally to enhance the Martial Arts disciplines of their user. A monk can use any of the Artist's Tools as if they had proficiency with that weapon type. As the monk's Martial Arts skill develops, their ability to wield the weapon increases commensurately.

Weapon Statistics Name Type Rarity Damage Weight Properties Lodo & Vico Nunchaku Rare 2d4 bludgeoning 2 lbs. Light, finesse, special Niccolò Bō Uncommon 1d6 bludgeoning 2 lbs. Versatile (1d8), special Sanzio Sai Rare 1d6 piercing 2 lbs. Light, finesse, thrown (range 20/30), special Vinci Katana Very Rare 1d8 slashing 3 lbs. Versatile (1d10), special

Lodo & Vico - Nunchaku

Weapon (nunchaku), rare (requires attunement)

Quick Grip

As long as Lodo & Vico are on your person, you do not need to use an object interaction to equip the nunchaku. The nunchaku flies to your empty hand when you begin your attack action.

You may equip Lodo & Vico as part of your attack action.

Quick Impact

The extraordinary speed of Lodo & Vico's whirl allows the user to make a quick strike against an overextended opponent. When an opponent makes a melee attack against you that misses, you may capitalize on the opportunity.

When you are targeted with a melee attack that misses, you may use a reaction to deal 1d4 damage to the attacker.

Niccolò - Bo

Weapon (quarterstaff), uncommon (requires attunement)

Thrust

The monk's thrust is channeled through the length of the staff, allowing the monk to reach targets which are not immediately adjacent.

10' reach when wielding Niccolò with both hands.

Donatello Does Machines

When attuned to the staff, it irradiates an aura that bestows its user with technical skill.

You gain Tinker Tools proficiency when wielding Niccolò.

Sanzio - Sai

Weapon (shortsword), very rare (requires attunement)

Affinity for Wielder

Sanzio has an affinity for its user and will return when thrown short distances.

When you throw Sanzio to attack a creature within 20', you may use your reaction to catch the returning sai.

Arm Guard

A monk who is attuned to Sanzio becomes proficient with the defensive capability that a sai can offer, allowing the monk to block and deflect blows.

+1 Armor Class (AC) when wielding Sanzio.

Vinci - Katana

Weapon (longsword), rare (requires attunement)

Swift as the Wind

The incredible balance of the razor-sharp blade allows the user to attack quickly. When Vinci is the only weapon the user wields, the monk is able to meld its attacks into the monk's natural movements, granting the monk an opportunity for an additional attack. The monk is able to make a second attack with Vinci as if it were a light weapon held in each hand.

You may use your bonus action to make an extra attack when wielding Vinci with both hands. You do not add your ability modifier to the damage of the second attack.