I'm surprised that nobody's written a review for this game. It's definitely good, but it could be great with a few tweaks. First, the good stuff.



The character, Miku, is very cute and girly. The voice acting is great and Miku's emotions will change depending on what you do to her. You can also give her a 'baseline' mood or personality in the menu. The graphics are dream-like by default and can be cranked down without really losing any quality. I have a GTX 1070 and supersampling is turned up to 500%. The FPS doesn't dip below 90 FPS with the higher effects turned off.



One of the unmentioned features of Cat Girl Playroom is the ability to attach the controller to a sex doll or onahole and have Miku's position perfectly tracked in VR. This is a feature that I haven't seen in any other VR sex game. The closest that I've seen is Waifu Sex Simulator, but it doesn't work properly and there's no control over the characters' XYZ offsets.



In the tracked mode, Miku's sex animation plays in a loop with no interaction besides her breasts jiggling. Not as immersive as it could be. It would be easy to implement a setting so that the sex animation only plays when the VR controller is moving.



A button on the other controller will cause Miku to orgasm. This could be integrated into the movement detection feature that I mentioned earlier and would add immersion to the game. A slider could control Miku's orgasm sensitivity.



Another issue is the scale setting. You can scale the world, but this causes EVERYTHING to be scaled. An independent slider for Miku would be appreciated. This isn't really a big deal to me, though.



I don't know if the Japanese developers will see this, but it would be awesome if these ideas were implemented. Thanks for reading my novel. 8 users found this helpful. [ Report Abuse ]