I did not manage to RSVP in time, I always seem to be working on shipping a project at the end of August. I was checking the forums occasionally but I forgot to check Twitter, next year I'll remember to set the Twitter app to send me notifications from the @frailgesture account. Thankfully it mostly worked out for me anyways. I wasn't anticipating the waitlist / everyone else line to be as long as it was. I was there about 45 minutes early and it was already snaking around the corner and most of the way to the next corner. It did not take too terribly long to get in once that line was moving though. I was able to get into the Theatre room, all the seats were taken and a lot of the standing room was full in certain sections but I was able to find a spot to stand on the right side behind some chairs that was out of the way of foot traffic.

The pre-pax event was great, a bit crowded but fine, it was a good way to end my PAX Dev experience and get into the mindset for PAX Prime. The venue location was really great, more convenient than a bunch of the official PAX theaters. The Indie Minibooth stuff was cool, good selection of games. I caught up with some of the devs I knew from Vancouver BC, they were happy to talk to people about their games but they were a bit confused about how long they should be tending their booths, they also could not stay as late as the event since they needed to set up for their main booth in the Expo Hall the next day. Rich came by while I was talking to Brad, I didn't want to interrupt him but I snuck in a high five. Caught up with Rich on the showfloor a couple days later where I was able to talk with him for a bit and exchange business cards, he was surprised I was old enough to have watched him on Gamespot since I look maybe 18 despite being 29.

I attended the Beastcast Live on Saturday morning, foregoing Kim Swift's keynote because that was being recorded. The Beastcast was fun and I had a seat that time since I got there early. I swung by later to watch a bit of Mario Party Party, I intended to stay for 15 minutes and ended up hanging out for nearly an hour.