The different colored cards represent different factions in Ascension. Each of the four factions has some general themes about what mechanics its cards trend toward.









Void (purple) is heavy on banishing. This is a great way to reduce bloat and remove the least powerful cards from your deck so your most powerful ones are drawn more frequently. Banishing a card sends it to into a nexxus called the Void. One example is the Void Initiate. With its bargain price of only one rune, if you luck into it early game you can start whittling down right away.





This is a great way to reduce bloat and remove the least powerful cards from your deck so your most powerful ones are drawn more frequently. Banishing a card sends it to into a nexxus called the Void. One example is the Void Initiate. With its bargain price of only one rune, if you luck into it early game you can start whittling down right away.





Enlightened (blue) often grants card draw. By increasing your hand size you improve the chance of hitting a combination of cards that work well together. For example, Temple Librarian allows you to discard a weak card, then play Shade of the Black Watch which allows banishing from your discard pile. Using card draw will improve your chance of having both of these cards available to use together.





By increasing your hand size you improve the chance of hitting a combination of cards that work well together. For example, Temple Librarian allows you to discard a weak card, then play Shade of the Black Watch which allows banishing from your discard pile. Using card draw will improve your chance of having both of these cards available to use together.





Mechana (brown) cards stack well together. Some of these cards will allow n power gain, or n rune gain, where n is the number of mechana cards in play. Mechana constructs in particular have a very high honor to cost ratio.





Some of these cards will allow n power gain, or n rune gain, where n is the number of mechana cards in play. Mechana constructs in particular have a very high honor to cost ratio.





Lifebound (green) often grants direct honor gain. Determining when to focus on honor is a big part of the strategy in Ascension VR. The game is over when the honor pool has been exhausted, but how fast this happens is up to the players. Players can expedite the game by killing more monsters and gaining more direct honor with cards like the Lifebound Flytrap Witch.







For today's Developer Showcase update, we've asked Temple Gate Games for some tips and tricks to help new players jump in and get the most out of their sessions. This will help you know what kinds of cards are available at a glance, and help you develop your own strategies around them as they appear in the center row.If you've not had a chance to pick up Ascension VR, it can be purchases for both Rift and Gear VR ! We hope this is helpful! If you have any other tips or tricks, be sure to let us know in the comments below!