The test is scheduled to begin on the evening of 08 July.

How the Public Test Works

New to testing? Check out our handy guide to public tests.

Eligibility: players who registered their account before 22 June 2015.

Feedback: please post your general feedback about the test version and bug reports in the appropriate threads on our forum.

Test client download

Download the test client installer. Make sure you pick a save location that is different to your regular World of Tanks game files. Save and run the installer. (9.2 MB) Run the new copy of the game. The launcher will download all the additional data (4.5 GB). Log in and start playing. Remember to post your feedback to this forum thread.

Please be aware of the following:

The test server will be restarted regularly, according to the following schedule:

First Periphery: 06:00 CEST (UTC+2) every EVEN day of the month. Average duration will be around 25 minutes.

every EVEN day of the month. Average duration will be around 25 minutes. Second Periphery: 07:00 CEST (UTC+2) every ODD day of the month. Average duration will be around 25 minutes.

every ODD day of the month. Average duration will be around 25 minutes. Central Database: 11:00 CEST (UTC+2) every day. Average duration will be around 2 or 3 minutes.

The test server may be subject to unscheduled restarts and maintenance.

Changes in Version 9.9 Public Test 2 vs. 9.9 PublicTest 1

Vehicles:

Replacement of the VK 45.02 (P) Ausf. B by the Mäuschen was put on hold

Added the ability to purchase the Japanese Tiger I Premium Heavy Tank and Kanonenjagdpanzer vehicles during the test.

Increased the view range of the Spähpanzer from 380 to 400 m.

Fixed some issues with the damage and armor models of the following vehicles: T-62A (front of the turret), M6A2E1 (front and sides of the turret), T110E3 (front of the superstructure and hull).

Fixed some issues with the visual models of the following vehicles: Object 777, M6A2E1, Jagdpanther, Ferdinand, Caernarvon, Spähpanzer, Т-62А, JagdPz E 100, Maus.

Graphics and Maps:

Removed the test version of the Fiery Salient map.

Fixed many visual issues with maps.

Fixed the incorrect display of water on certain maps when using the standard renderer.

Fixed the insufficient brightness of Camouflage on some vehicles.

Fixed the incorrect display of shadows for integrated Intel HD Graphics video adapters.

Fixed the display of semi-transparent foliage with the TSSAA-LQ or TSSAA-HQ enabled.

Improved the performance of effects in the Sniper Mode.

Fixed the excessive brightness of vehicle track traces.

Other:

Fixed many issues with the Steel Hunt event.

Significantly reworked the economy of the Steel Hunt event.

Fixed many hang-ups and crashes of the game client.

Fixed the issue with battle level exceptions not working properly for some vehicles.

Fixed the display of post-battle statistics when playing in a Platoon.

Fixed the functionality of the Command Menu and the "Attention to sector...!" command.

Fixed some issues with the Team Battle mode.

Fixed some minor issues with interface.