Hey guys! Steve here. After seeing how quickly the community and player base has grown, all of us at RedLynx are absolutely blown out of the water by the response weve gotten for Phone Destroyer! Phone Destroyers community is by far the most amazing Ive had the privilege to work with and its easy to see were just getting started! So first and foremost, Id like to thank all of you for the feedback, and for playing! The team is fired up to make this something special  theyve heard your praises and concerns (Im endlessly poking them with your feedback to the point of brainwash 😂 ), and in this regard, I have some good news for all of you! Another update is coming in a few days! Weve been working hard on quite a few things, and Im stoked to say youre going to get to check em out soon.



This update is BIG  its bringing us closer to what well be unveiling at worldwide release. Were hoping to make Phone Destroyer the best battle card game youve ever played, and were getting closer every day! Itll take a lot of hard work and a bit of time to get us there, but were pumped up for the challenge and privilege of making an awesome game! This time around there are a ton of changes across a few different areas  there are Optimizations and Stability Improvements, Balance Changes and Card Fixes, Bug Fixes, and New Features. Ill detail a bunch of the changes, upgrades, and additions below, and youll be able to check em out for yourself next week! So heres whats been up.

