Trying to break the trio of Ultra-value cards of Blast of Genius, Morgue Burst and Deadbridge Chant.

Looking for help to tighten up the deck and sideboard

Breaking / Entering feels like super-secret-ultra-good-sideboard-tech vs Junk Rites.

Against Sphinx's Revelation decks you have both the maindeck Izzet Charms, and the sideboard brings in Negates and Slaughter Games. Pithing Needle hits planeswalkers and Flames of the Firebrand hits the various forms of aggro decks that exist, which I think would be the bane of this deck to be honest. It basically does nothing until Turn 6 and then wins rather rapidly and it has very little way of ensuring you get there