LONDON - (Bywire News) Ultra.io is building a blockchain-based games distribution platform using EOSIO technology. As Ultra progresses towards its Mainnet launch, potentially later this year, it has now partnered with EOS block producers Bitfinex, EOS Rio, and EOS New York.

The EOS Public Blockchain (EPB) has 21 block producers, who govern and verify transactions on the network. Bitfinex is one of EPBs top 21 block producers. EOS Rio, according to reporting by European Gaming is recognised in the EOS community as one of its top technical teams and EOS New York is another reputed node with an excellent reputation for governance.

Michal Dunn, CTO at Ultra explains:

“When considering how best to launch and support Ultra Mainnet, we sought out a mix of trusted technical partners from within the EOSIO community and established corporate partners from the technology and video-games industries to work with us as block producers.”

Fairness, transparency, and new functionality for the gaming industry

Ultra’s new technical partners and block producers are helping it to develop a blockchain to bring fairness and transparency to the gaming industry. Ultra’s planned platform features include programmable and instant money, micro-transaction functionality, game trading, and in-game assets in the form of non-fungible tokens (NFTs). The blockchain company plans to announce its corporate block producers later this year and which are expected to include key players from the gaming industry.

Bitfinex are supporting Ultra’s goals with Paolo Ardoino, Bitfinex CTO, saying Ultra’s choice of both corporate and technical block producers is “convincing” adding:

“Ultra is not only building a competitive games distribution platform, but also a very unique kind of blockchain with a lot of potential for mainstream adoption.”

Thiago Canellas, Head of Strategy at EOS Rio, is proud to be a part of what he describes as a “fair ecosystem” for gaming distribution and adds that the EOS Rio team “was able to draw from our experience on EOS Main Net and other chains to create an innovative, scalable and robust implementation of EOSIO.” Kevin Rose, EOS New York co-founder, is also excited about Ultra’s work to develop a “more efficient value exchange between the developer and the gamer.”

A trigger for mainstream adoption?

Blockchain-based gaming is one of several developments which could propel blockchain’s mainstream adoption. If a blockchain-gaming platform could permeate the market share of some of the big game companies like Epic Games or Ubisoft or the game distribution platforms like Google Play Store or Amazon Appstore its success could be made. Such success could only benefit the blockchain protocol behind its build. In-game assets which can be ported, via smart contracts, from one game to another could be particularly attractive to gamers.

Ultra’s performance, once launched, could impact the future development and use of EOSIO. The Block.one created blockchain software has other irons in the fire too. It has just updated the EOS Public Blockchain to v1.8, partly in readiness for the launch of its social platform Voice.com. Voice garnered attention this week as ex-Cambridge Analytica’s Brittany Kaiser talked up the platform and its benefits to data privacy at Korea Blockchain Week (KBW).

Former director of biz dev at Cambridge Analytica turned #whistleblower, Brittany Kaiser, on stage at #KBW.



She discussed #OwnYourData, digital ID, and how https://t.co/1CAy7RGath could revolutionize the social media landscape. #GoEOS pic.twitter.com/ho2FgrpE8Y — Everything EOS (@EverythingEOSio) October 1, 2019

(Written by Melanie Kramer, edited by Michael O'Sullivan)

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