Improved connection logic to help servers that aren't automatically reconnecting to Steam, and added extra logging to track it



Added extra data gathering to help us understand and improve Linux performance



Changed cl_flipviewmodels so it can no longer be set while connected to a server



Fixed problem with Loadout Menu "Back" button not preserving the currently equipped weapon



Fixed a case where an observer could set the observed player's view models



Fixed the Heavy's punches not matching mouse button presses when the view models are flipped



Fixed Bonk! ammo count exploit after using a regeneration locker



Fixed Dead Ringer damage reduction exploit involving Spy taunting



Reverted Force-A-Nature and airblast knockback on disguised Spies, so that they can once again be knocked back



The Ambassador no longer penetrates buildings



Removed the movement speed penalty on The Razorback



Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: