*** OFFICIAL PATCH NOTES ***

http://www.eveonline.com/updates/patchnotes.asp

Some people expressed an interest in a big list of the new changes, including images where possible.

Last updated 15/11/2011 with Release date, Prerequisite training time.

Expansion is to be called EVE Onlne: Crucible, initially guessed based off this on the “about” page on the Singularity test client.

The expansion has been given a release date of November 29th here!

New Tier 3 BattleCruisers

These new Battlecruisers come with the unique ability to fit Battleship guns, but come at the cost of effective tanking and ability to deal with smaller ships. (Note: these are NOW TEXTURED on the test server)

Note: The Talos has since gained a 25m3 Drone Bay.

NOTE: As of the current Sisi build, the Naga has lost it’s ability to fit Torpedos, and the ship bonuses for Torps has been replace by a +5% damage to Hybrid turrets per BC level.

NOTE: The Tornado’s +10% Falloff bonus has been changed to +5%.

New Nebulae

An overhaul of all non WH-space, these new Nebulae don’t just serve as pretty backgrounds. Their size and position is relative to your current system. You can see the “Cloud Ring” (an actual ring, as seen in images below) from Syndicate, and the” Gallente nebulae” from Syndicate as well.

Want more Nebulae? Check out this post at Interstellar Privateer!

New Font

As announced in a dev blog here, there is a new font coming to EVE!

New Fitting Window

Showing Turret, Missile and Drone DPS, moving some information about, loading faster and showing remaining CPU and Powergrid rather than total used, the new window is truly an improvement.

The Oneiros buff

+ 200 Powergrid, increased speed, lower sig radius and a Med-slot moved to a low-slot.

Increased “Saved Fit” limit

50 was too little, so it’s been doubled to 100!

Implants on Pod killmails

New Captains Quarters!

The new Caldari, Gallante and Amarr CQs are in this expansion!

Gallente and Caldari ships “V3’d”

The subcap ships have been re-textured, making them shinier and including Faction logos on T1 ships, and NPC Developer logos on T2 hulls!

I have some images of the new “V3” hulls here. If you would like to see a particular hull, leave a comment saying so. It is currently unknown if the Amarr and Minmatar hulls will recieve a similar treatment in the first build of Crucible.

UI Scaling

See this dev blog for details and images

New Tech 2 modules

Siege, Triage, Bomb Launchers, Scan Probe Launchers, Warfare Links, Drone Links and more receive new T2 variants! Gang links (+10% cpu, +5% grid need, 25% more boost) MAPC (12 grid, less cpu use (18) than meta 4) Probe launchers (+5% bonus for ~10% more cpu) Siege modules (+10% cpu, +5% grid but 840% damage mod and max 3 locked targets) Triage modules (more locked targets, more targeting range and more scan res) Warp disruption field generator (more range, 19.2km base – meaning 24km with HIC V or 36km with a focused script) Remote hull reps (whatever) Drone Link Augmenter (20% more range) Drone nav computer (30% instead of 25%) Omnidirectional Tracking Link (25% instead of 20%) Bomb launchers (15% faster reload) Tractor beams (20% more range, 20% faster speed boo yah) (List courtesy of SerpentineLogic on Reddit)



Destroyer Buff

Removal of the Rate of Fire penalty



Increase Armour, Shield



Decreased Sig Radius



Increased Capacitor

Hybrid Buff

Decreased power need for all hybrid turrets



Reduced CPU need for all hybrid turrets except 75mm Railguns



-30% Capacitor usage for all hybrid turrets.



Blasters gain +20% tracking



Blasters gain +5% damage



Railguns gain +10% damage



Railgun tracking +5%



Hybrid reload time changed to 5 seconds



Hybrid ammo size reduced by 50% (gun capacity changed to compensate)

Supercapital Nerf:

See Dev Blog



NEW : More balance info here!

Player owned customs officers

Current customs offices in lowsec, nulsec and WH space will be pulled down



New customs offices can be used by corps to tax people using it



Access can be limited via standings



Customs offices can be reinforced and destroyed



Dev blog.

New Starbase Fuel “Pellets”

Intended to simplify starbase fuelling



Dev blog



NOTE: Possible changes mentioned here.

Loot All button

Corp Bookmarks

Click and Drag in hangers

Clicking on someones portait again allows you to view their whole avatar.

New Doomsday Animations

I’ve only seen the Erebus’, but was unable to screencap it.

New Cyno Effect!





New Autopilot UI and System Display

Missed shots now really miss!

There is no longer an Insurance payout in the event of being killed by CONCORD.

Old Turret Icons

Most Gallente and some Caldari ships are getting a Speed/Agility Buff

This is part of the Hybrid buff



Dev blog with stats here

Shadow Texture upgrade

Dev blog

Changes to Autopilot and the Jump command

Autopilot can now take you to a station



Pressing jump approaches or warps to a gate, then jumps when in range

NEW : Stargates now point towards their actual destination.

: Stargates now point towards their actual destination. The positions appear to match those in the Star Map



Live on Singularity.

Time dilation

Slows down time in high lag battles



Dev blog

New EWAR Drones

No Details

Assault Frigate 4th bonus

Delayed till after the initial expansion. Source.

Increase Anomaly value in Nulsec

No Details

Engine trails to return

Now on Singularity!

NEW : Corp/Alliance/Fleet chat tabs get the ability to set a Message Of The Day

: Corp/Alliance/Fleet chat tabs get the ability to set a Message Of The Day NEW : New Warp Tunnel

: New Warp Tunnel Now on Sisi!

NEW: The “Prerequisites” tab of items and ships now displays a training ETA to be able to use the item/ship.

A counter for ship spinning

Wait what?

New Raven Model

From here.



Live on Sisi.

The map screen is a lot smoother to navigate.

You can drag ship fittings to the market window to add the fits to the quickbar, allowing easy purchasing of mods!

You can see a ships insurance by clicking “show info”

Note: This currently applies to other pilots ships on Sisi as well.





That’s all I have notes on right now.

Did I miss anything? Is there a change you’d like to see screencap’d? Let me know!