This week has been slower than others, but we still have something to show. We’ve tested different ways of making textures and materials for the game models, they haven’t been implemented yet but at least you can see the results of this testing down below.

There’s also a concept for how relationships between species would work according to their organelles and we also spread the word about Thrive on a couple of subreddits.

Programming

Nothing Substantial

Graphics

Species relationships concept

Tileable materials prototype

Testing textures on blender

Gameplay

Nothing Substantial

Sound

Nothing Substantial

Theory

Nothing Substantial

Outreach

Posting about Thrive on r/IndieGaming and r/playmygame

Other

Spike Viper plays Thrive