This page describes how to install, or boot, the Super Smash Bros. Brawl mod Project M on a Wii or a Wii U.

**Please note that this is a free modification created by Smash Bros fans, and it is not supported by Nintendo. Download and install Project M at your own risk.**

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Video: Project M 3.0 Trailer (Read Full Update Notes Here)

Installing Project M



Since the Project M BackRoom (PMBR) does not support piracy, they have found a way to let Wii users play their game without modding their Wii. Project M exploits a security breach in Super Smash Bros. Brawl’s stage builder to allow the mod to boot directly from a 2 GB SD card without anything needing to be installed on the Wii.The mod will be inactive as long as the user does not access the stage builder and its effect is temporary. In other words, the mod does not corrupt your Brawl data and if you want to play Brawl, you just need to remove your SD card that contains the Project M files. The entire process leaves absolutely no trace, is 100% brick-safe and is completely reversible. The most you could ever experience is a freeze if the game files are not in the proper directories. Of course, installing Project M correctly should not cause freeze issues. Here is a step-by-step guide on how to install Project M. Follow these steps, and you should be set:

Materials needed



A 2GB (non-micro) or less non-HDHC SD card. If you are using a micro SD, it may be used with a normal-sized SD adapter. Super Smash Bros. Brawl came out before the Wii has been updated to accept SD cards over 2GB. The gameitself is incapable of detecting anything that goes beyond that. Your SD card must have this shape:

A working, legal NTSC-U (North American) copy of Super Smash Bros.Brawl.

A working, legal NTSC-U (North American) Nintendo Wii.

1. Delete any custom Brawl stage files on your Wii and SD Card! Reformating it is even easier (FAT or FAT32).

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2. Make sure that you are not receiving stages from Nintendo via Wi-Fi connection. Deactivate this feature from Brawl if you do (Play online -> Options -> Smash service set to Decline). You can forcefully delete any remaining ones by changing the time of your Wii, loading brawl once, and then setting it back to normal.

3. Download the latest Project M zip. Since the Project M team shut down, you can no longer obtain this on the official site, however there are numerous mirrors available, such as Project Mirror. Make sure you download the hackless zip, not the homebrew one.

4. Unzip the file to the root of your SD card. Your SD card should now look something like this:

5. Boot up Brawl and go to the Stage Builder and make sure that the SD card is selected.

6. The Project M launcher will launch. Just select 'Play' and the game should launch. Now go ahead and play and enjoy Project M!

Wii U installation:



The method is virtually the same except that you must first go into the Wii mode. It has the obvious advantage of letting you play on a Wii U, but there are some things to watch out for.

1. The Wii U mode will attempt delete key Project M files. Putting the SD card in after booting Wii mode will prevent this deletion.

2. If your Project M files are somehow deleted, you can always just put them back. There are no consequences.

3. You will obviously lack Gamecube controller support. This will make Wii U consoles illegal in official tournament rules. Adapters do however exist, such as the Mayflash GC Controller Adapter for Wii/Wii U (Project M is not associated with Mayflash).

How to Install Project: M on a Hackless Wii





Project: M 3.0 Running on a Wii U

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This video comes from a fan of the Project (Jordo). This briefly explains how to install the game from the zip rather than the installer.

Troubleshooting:



Please check every of these before asking for help:

1. If unzipping the files asks if you want to overwrite anything, make sure to choose to overwrite.

2. Make sure your SD card is not locked. This will prevent reading the files. The Read-Only toggle switch is on the side.

3. Make sure that the metalic portion of your SD card is clean and unobstructed.

4. Make sure that gameconfig.txt is on the root of your SD card.

5. Do not attempt to reorganize the files. The directories are important.

6. Any attempt to play Project M online without the appropriate codeset or users who do not have Project will desynchronize the game.

7. Please remember that, Project M only supports the NTSC-U and the NTSC-J version. Also note that the NTSC-J version of project M is outdated (3.0 vs 3.6 for NTSC-U).

PAL players may hop on the official IRC for customized assistance.

8. PAL Wii users who have a homebrewed Wii can load an NTSC version of the game through Gecko OS.

9. If either FAT or FAT32 does not work, try the other.

Note: Loading Project M through Hackless/Stage builder method will sometimes freeze your Wii prior to reaching Gecko. If this happens hold your power button for 5 seconds to power your wii off and try again (no damage has occured).

10. If you have a custom stage you cannot delete, you are most likely subscribed to Nintendo's "Smash service" which gives you a random custom stage every day. To remove that stage, boot Brawl without a Project M SD card inserted, then go to the Wifi mode:

Then click on "options", which will get you to this screen: