Intro

My name is Grigoriy Karmatskiy and I’m a 3d artist currently living in Saint-Petersburg, Russia.

I’ve been working professionally in the video game industry for about 6 years in various outsourcing companies and I specialize in hard-surface modeling and environment art.

Currently, I’m working on my own projects and portfolio. Tram Depot is my latest work I developed during Clinton Crumpler’s course on CGMA.

The project

My main goals were to create a scene in late 19th-century setting which could be interesting to make and challenging at the same time. Also, I wanted to learn more about Unreal Engine 4 and the lighting and I decided that Clinton’s class fits the best for that.