IN THE GAME

The ARGO MPUV was developed for two purposes. The first was a co-starring role in Squadron 42, Star Citizen’s single player adventure. As seen in the ‘Morrow Tour’ displayed at CItizenCon 2015, the Argo Personnel will transport your character to his first assignment in the game. The second purpose of the Argo was part of Star Citizen’s raison d’être: immersion. We believe strongly that the galaxy should not consist only of ‘hero’ ships, but should instead be a complex patchwork of ‘working’ ships that explain how and why our universe functions. The Argo, which helps makes commerce happen and moves people from place to place, helps us speak directly to that immersive complexity!

We would like to pay special attention to the backers who asked that we offer the Argo as a pledge ship. The Argo has been completed because of its role in Squadron 42, and backers have asked that they be allowed to fly it in the current game. Since the ship is fully functional, we had no objection to this and have included the first two Argo variants in Alpha 2.5. The ship is available now in the persistent universe. Backers who have already pledged for the Idris or Javelin in the past will already have an ARGO in their inventory (Personnel for the Idris, Cargo for the Javelin.)

To learn more about the ARGO, check out the brochure linked above or the holoviewer model below. The team building the ARGO did not cut any corners; it is just as detailed as any of Star Citizen’s other ships or locations! We hope you enjoy exploring it and are confident that even before cargo transport is added to the game that backers will find interesting things to do with this ship around Port Olisar.