Escape from Carleon

The summery of ULA escaping Carleon and returning to Baldur's Gate.

Previously

ULA had taken the information given to them by Gandalf and Gimli and made contact with Locke, who helped them break into the prison. Once they made it to the bottom Locke revealed his betrayal and ULA were put to sleep and imprisoned. Each person awaoke in a locked cell, manacled to a chair with a bag over their head. They had all of their belongings taken from them and were un-armed and dressed only in shifs. The members managed to escape their cells and Yod snapped Glotka's neck while Dusk knocked out the guards and Zook stole a master key.

The Prison

The game begins in the bottom level of the Carleon military prison with ULA trying to escape after Locke's sudden but inevitable betrayal.

The party plan their escape from the military prison they fought their way into in the hopes of freeing innocent men wrongly imprisoned.

Inquisitors Room

The room that Glotka uses as his office. A sparsely decorated room with little of worth in it; it has tools of torture lining the walls and a desk for writing. Dusk searched the room and found a recent letter sent by Bethod to Glotka as well as a bag of gems. However the item that caught Dusk's eye, was a large red ruby with a swirling centre that emits a strange aura. When Dusk touched it he began to hear whispering in his head which did not stop after leting go of the gem. An inspection by Zook revealed the ruby has the trapped souls of people Glotka killed and if smashed their spectres will attack. Dusk is still cursed and still hears the voices of the stone.

Black Dow searched the room after ULA and found a secret passageway they had missed which leads outside of the prison.

The Letter

Bethod sent Glotka a letter explaining his plan to use Gandalf and Gimli to lure ULA into the prison. It was important they did it this way because the King had said Bethod couldn't harm ULA without reason. This was why it was important ULA make their own way into the prison. It also stated that Glotka was to find information out on Threetrees whereabouts or kill Ninefinger's friends. Bethod is very eagar to find Threetrees and which is why Ninefinger's crew are locked up. The letter said Temple's work to forge evidence of Kaladin's betrayal was now complete and they would replace Kaladin with Scale, thus solidifying their hold over the Kingdom's military.

Freeing The Prisoners

Using the master key Zook stole, ULA freed Ninefingers' friends who quickly helped the party as way of thanks. Black Dow told them they were imprisoned because they were helping Threetrees raise a coup to put Samat Porunga in power. He told them Threetrees was currently in the mountains trying to garner the support of other heroes and soldiers so they can build an army to take down Bethod. The freed prisoners armed themselves before using the secret exit that Dow found.

Heading to Greenest

Black Dow, Forely the Weakest, Tul Duru The Thunderhead, Harding Grimm and The Dogman thanked ULA for their help and told them they were heading to Greenest in the hopes they could meet up with Threetrees. They told ULA to contact them once they'd managed to convince the King that Bethod needed to be removed. Diarra told them to get in contact with Irwin Cork who would help them keep in touch and make sure they had all they needed while in Greenest.

Temple's arrival

As the party were seeing Dow and his friends off the lift began to rattle down to their level. Four guards came into the cell area for inspections and seeing the prisoners out of their cells one of the guards knocked the others out with sleeping gas. This turned out the be Temple who, in a first showing of real courage, had taken it on himself to try and rescue ULA in way of thanks for them saving him. Twice.

The guards were locked into cells and gagged to stop them calling for help while ULA formed a plan to get back their belongings.

Retrieving Their Things

Temple informed the party the weapons and armour taken from them when they were knocked out was stored on the floor above in the password protected room. The plan devised was for Dusk, Diarra and Temple to go up a floor and convince the guards there was a bomb in the storage room so they could get entry to 'difuse the bomb', before taking back their items and fleeing through the secret passageway.

The three members arrived on the second level and began trying to convince guards the there was a bomb, which the guards baught so well they insited they get the warden, much to the dismay of Diarra. The party managed to convince the guard to let them in to the protected room where Dusk knocked him out while they gathered up the parties belongings. As they were bundling their goods into the bag of holding the lift began to shake again as the warden and his guards came down. Dusk used his magic to make it seem like a bomb was about to go off and they used the distraction to make it to the lower floor and flee through the trap door.