Can we exspect them soon? :D Last bumped on Feb 26, 2018, 9:25:37 PM Posted by

Anubis2108

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Back of my mind has been whispering necro necro necro since the first rework teaser. Show us!!! "It's all clearer now

And I hear her now

And I'm nearer to

The Salvation Code" Last edited by PleiadesBlackstar on Feb 26, 2018, 11:29:19 AM Posted by

PleiadesBlackstar

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i have a very bad feeling about this, rip necro as we know it :/ You Only Level Once d:-D* Posted by

PyleWarlord

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they won't rip necro its one of the most popular and the other populars haven't really been gutted at all, slayer got a very fair change but it really won't break it at all, pathfinder is the same, raider got buffed.



Should be fine judging by the examples we have atm of the power level they are going for, zombies or srs might even get a buff. Posted by

Draegnarrr

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Honestly, i dont think they will do much to the necro. But i hope they will change the way scion works.



EDIT: its 6am in new zealand. Lets give them 4 hours.



Last edited by Anubis2108 on Feb 26, 2018, 5:46:31 PM Posted by

Anubis2108

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" Anubis2108

Honestly, i dont think they will do much to the necro. But i hope they will change the way scion works.

I second that hope as it would be much funnier making builds for a Scion with her own identity and focus than choosing which two butchered baby-ascendancies out of 18, each a pale shadow of what a half ascendancy (two major and two minor nodes) in any other ascendancy class would bring, carefully leaving out any mechanic that is build-defining for the parent class, can nevertheless be used to create something that is fun and almost as powerful if seen through beer goggles...



...but I don't expect it.



More likely it'll be more of the same that has largely failed ever since 2.2 was released, with most baby-ascendancies seeing little play due to general awfulness.... and boy, do I hope that I'll be eating my words on this when the Scion's ascendancy is revealed. Prove me wrong, GGG! I second that hope as it would be much funnier making builds for a Scion with her own identity and focus than choosing which two butchered baby-ascendancies out of 18, each a pale shadow of what a half ascendancy (two major and two minor nodes) in any other ascendancy class would bring, carefully leaving out any mechanic that is build-defining for the parent class, can nevertheless be used to create something that is fun and almost as powerful if seen through beer goggles......but I don't expect it.More likely it'll be more of the same that has largely failed ever since 2.2 was released, with most baby-ascendancies seeing little play due to general awfulness.... and boy, do I hope that I'll be eating my words on this when the Scion's ascendancy is revealed. Prove me wrong, GGG! Scionic Flametank 3.2: The classic ES-CI-ZO-GR regeneration tank is back in business, stronger than ever before with 50-60% ES/s recovery during most fights due to creative use of regeneration, leech, and recovery mechanics

https://www.pathofexile.com/forum/view-thread/1271604 Posted by

Pi2rEpsilon

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Personally i think theylle have had them planned out in a certain order, to make the last of them an actual "announcement" rather than just some mediocre change thatll be largely unnoticed, the scion ascendant strikes me as that class, and i also think the gladiator due to its links with shield, being the main class linked with spectral shield throw.



I have a feeling scion will be the final announcement with some pretty huge changes to it, which it needed to bring it up to par with the others as far as usage/balance goes...



as far as necromancer goes, i think it needs a bit more distinction for it, maybe separate arms towards specialization towards spectres, another towards zombies etc, hopefully they dont fuck with gladiator too much but thats personal pref as its the class ive been using :P Posted by

awright

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" PyleWarlord i have a very bad feeling about this, rip necro as we know it :/



Like others said, I doubt rip necro, but probably rip necro support characters. Necro nodes are meant to make minions badass, not your group. I'm expecting similar things to the Femurs of the Saints for a node or two at least. Or stuff flat out like the Spectre node we already have. Like others said, I doubt rip necro, but probably rip necro support characters. Necro nodes are meant to make minions badass, not your group. I'm expecting similar things to the Femurs of the Saints for a node or two at least. Or stuff flat out like the Spectre node we already have. "It's all clearer now

And I hear her now

And I'm nearer to

The Salvation Code" Posted by

PleiadesBlackstar

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" PyleWarlord i have a very bad feeling about this, rip necro as we know it :/



Necromancer isn't nominated for a rework, so chances are pretty high, necromancer will stay untouched for now. the ascendant however, given the "elementalist rework" might be in deep shit. Necromancer isn't nominated for a rework, so chances are pretty high, necromancer will stay untouched for now. the ascendant however, given the "elementalist rework" might be in deep shit. Posted by

schlachtergeselle

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