Atlas Rises Patch 1.33

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Hello Travellers!

Today we’re releasing Patch 1.33 on both PS4 and PC. It addresses a number of reported issues – here’s a full run down of what to expect:

Fixed issue where player bases were given the name “Unknown Base” rather than a generated name

Fixed S-class ships having incorrect pricing and numbers of slots

Added rockets to starting ship in creative default save game

Added new icon for solo difficulty AI ships

Fixed Albumen Pearl plants using the wrong name on their interaction labels

Fixed the landing marker being visible in some fighter cockpits

Fixed texturing issue seen with some combinations of AMD GPU and drivers

Added and improved audio at the ending of the Atlas path

Added and improved audio for terrain editing

Improved audio for missions

Improvement to vehicle boost timings

Made marker for rare graves stay up for the same time as other object markers

Prevented trees in frozen biomes spawning close to or intersecting buildings

Fixed issue where travelling through the centre of the galaxy could sometimes take you back to the same galaxy

Fixed issue where mission waypoints on the galactic map would not be for your current mission

Improved UI error messages relating to missions on the galactic map

Improved ship speed output on ship HUD

Increased guidance for finding Convergence Cubes as part of the scientist mission

Prevented some tutorials (for example for life support) from being shown in your log

Prevented Artemis being visible in the holohub after they should have left

Protected against some cases where missions can send you to depot which has already been destroyed

Improved binocular scanning for background objects

Prevented binocular scanning flicking between multiple objects

Added ability to scan all building types and fixed their displayed names

Added ability to scan ships

Fixed text truncation on binocular HUD

Added the option to display temperatures in Celcius, Fahrenheit or Kelvin regardless of locale

Fixed display of longer planet names on the discovery page UI

Added ability to cancel in progress missions

Added faction icons on the galactic map

Improved ship handling when booster upgrades are installed

Fixed mission notifications showing an incorrect icon for Electron Vapour

Fixed an issue where portals you’ve returned through could not be updated to a different address

Improved visuals around icons for different inventories

Added joypad and keyboard controls for switching between inventories

Fixed galactic map showing joypad prompts for changing filters when playing on mouse and keyboard

Fixed issue where players could lose the teleport destination they needed to complete the Mind Arc mission

Fixed players getting stuck in an interaction with the armourer if they hadn’t yet built a terminal

Fix for visual artifacts from transparent objects showing through the warp effect

Reduced cases where terrain editing changes are lost when reloading a save

Reduced difficulty of the final armourer mission

Improved low flight mode handling

Fixed crash in string translation when loading certain saves

Added missing scan event icon to the Antimatter tutorial

Fixed terrain editor being built with full charge

Fixed occasional hang in displaying some multi-byte characters

Improved saving and loading of terrain edits

Fixed issue where upgrading from a previous save would cause player bases to be floating or underground

Fixed very occasional crash in rendering

Fixed occasional crash relating to destructible objects

Prevented the interaction camera occasionally triggering at inappropriate times

Fixed the Farmer displaying the wrong text for their final mission

Prevented pinned missions occasionally being deselected on warp

Fixed issue where players could become stuck in the final atlas station

Improved automatically selecting missions from NPCs in your base when they begin

Improved pricing of base building parts in normal mode

Thanks so much for your continued feedback and support. As always, let us know if you’re experiencing any further issues by reporting them to us.

Enjoy!