Introduction

Hello, my name is Arthur Hernandes and I am a 3D character artist, 31 years old, from São Paulo, the largest Brazilian city. I have been working in CG for almost 16 years. Most recently, I participated in a CG Brazilian feature film and its platform game, and during this year I had the opportunity to work as a 3D character artist on the game Skydome.

I have always liked video games and their art, so this was a natural path for me. Initially, I started my career as a 3D animator who liked to model the characters as a hobby. Eventually, I noticed that my passion for 3D modeling was bigger and decided to change my focus.

Idea & References

At first, I planned to conduct a study. I have always liked the realism that the big companies like Blizzard and Blur were capable to exhibit in their cinematics, so I wanted to try something similar. The original challenge was to create a complete 3D character posed in a certain way that would be able to transmit its own history. The Cabal Patriarch has always been one of my favorite “Magic: The Gathering” cards, so I thought that character would fit my task perfectly.