On the cover with James Churchill You know those box covers that just seem to not only capture the atmosphere of some distant place – but also are soo well balanced it is the perfect board game cover? That is how I feel about James Churchill’s illustrations. I hope you can be inspired by this interview about his art. Welcome back. Tell us a little about your artistic background?

I studied Graphic Design and Fine Art for 6 years at University from 1985 to 1991, which included life drawing, illustration, painting, photography and sculpture. For the past 30 years, I’ve been working in Theme Parks, Feature Films and other areas. I’ve only been working in the game industry for the past five years. Read the rest of this entry »

Illustrations on the border to board games – by Evgeny Viitman Is a digital board game a board game? Where do you look for artists for your game? I find inspiration on behance.net among other places – and that was where I found Evgeny. I immediately fell in love with his strong expressive comic characters – and several of his works looked like digital games playing with analog references. I hope that he will be working on a board game project soon – his art rocks! Hi Evgeny – where are you from? Heyo! I was born in sunny Alma-ata in Kazakhstan which is right on the border with China, surrounded by beautiful Tyan Shan mountains. When I was a teenager my family moved to Siberia (still a big mystery for me, why), at the age of 23 I moved to Europe, to Prague, where I spent good 6 years of my life, then moved to Berlin, now me and my family are based in Barcelona. Tell us a little about your artistic background and how did you end up working with art for games? I am coming from a family of theatrical artists (my parents are scenographers and character designers working for theatre and also teaching painting, drawing and sculpting at the Art Academy, so I was exposed to art since I was born. Nevertheless, because of my teenage rebel feelings I wanted to become everything else but an artist, I chose to study physics, but life has directed me to follow the path of my parents and with time I switched to art anyway. My first experience as a game artist was in 2006 when I was working for Unigine.corp as a 3D artist/animator. Then it all started – I tasted the gamedev and dived under it’s muddy waters.

Have you ever worked on any board games or card games? Read the rest of this entry »

Vibrating lines from Cam Kendell Illustration by Cam Kendell from the game 5-Minute Mystery Some of my favorite game art is polished yet expressive and distinct at the same time. When I came across the board game 5-Minute Mystery I knew that we needed to feature the vibrating lines from the illustrator here on GHG. The name is Cam Kendell and he is from Utah, USA. Tell us a little about your artistic background?

I grew up drawing countless Ninja turtles, He-Man characters, and an endless supply of Jim Davis-esque animal characters. Comic Strips were my main form of artistic outlet. I drew a lot up until High School when I slowed down to focus on Music and learn to play the accordion.

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