Dragonborn

Let's face it, the standard dragonborn are weak and boring. Their defining feature is their breath weapon, inferior even to first level spells and barely used. This reimagining slightly strengthens the breath weapon and adds five subraces representing common categories of dragon, each with new features. Additionally, there is a large amount of meaningless new color choices.

Dragonborn Traits

As a dragonborn you gain the following racial traits:

Ability Score Increase. Your Strength score increases by 2.

Draconic Ancestry. You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table specific to your chosen subrace. Your breath weapon and damage resistance are determined by the dragon type.

Breath Weapon. You can use your action to exhale destructive energy in a 20-foot cone. Your draconic ancestry determines the damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d8 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d8 at 5th level, 4d8 at 10th level, 5d8 at 15th level, and 6d8 at 20th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.

Damage Resistance. You have resistance to the damage type associated with your draconic ancestry.

Subraces. Dragonborn can originate from any type of dragon. Choose one of the five dragonborn subraces before selecting a Draconic Ancestry from within it.

Dragonborn Subraces

Chromatic Dragonborn

Simply colored dragonborn that tend to be evil and worship Tiamat the Five-Headed Dragon.

Powerful Breath. Your breath weapon deals an extra 1d8 damage.

Chromatic Dragon Ancestry