Update 9/15: Workaround to various issues

Save data corruption

Audio issue

Update 9/15:Dev team was able to identify the source of the corrupt issue. It appears to be a form of memory leak when taking and storing too many photos.Keep the number photos taken and stored below 30; possibly less depending on the complexity of the scene/imagery.A patch is being worked on and prepped for release in the next few days. We'll release the patch as soon as the fix is verified and without breaking any other parts of the game. You can also try out the opt-in beta patch stickied in a separate thread which addresses this issue.Sorry, no new update at the moment. Investigation continues. Temporary workaround---------------------------------------Hi everyone,The development team has been reviewing the issues that have been reported thus far and have found workarounds for theand crash on boot issue after being able to reproduce them.The above two issues happen on Windows 7 if you do not have all Windows OS updates.In particular, this one: https://download.microsoft.com/download/1/4/9/14936FE9-4D16-4019-A093-5E00182609EB/Windows6.1-KB2670838-x64.msu This is a Microsoft DirectX issue, and customers must have this update installed to resolve the problem. Please make sure to reboot after installing the required Windows Update.Also during QA our teams have encountered an issue where FRAPS was causing the to game crash on one of the machines.The team is currently investing the low audio issue that some users are experiencing but no luck in reproducing it at the moment. This could be a hardware-specific issue. For those with low audio or no audio at all, please provide additional information on your audio setup, including:A) Audio card brand and model. If using onboard audio, the name and brand of the audio chip.B) Is it in 2.0 / 2.1 stereo or 5.1 / 7.1 surround output?C) is the audio outputted via Toslink SPDIF, HDMI, or stereo analog?D) are you listening through speakers or headphones? If headphones, what model?Please provide the above information in the stickied post so devs can further investigate.This is a puzzling one since the issue only affects a small portion of users and it doesn't occur consistently.Team is currently unable to reproduce the issue, but they will continue monitoring customer reports here to identify any trends. We'll keep you posted.