Conclusion

Based on the same game engine as the original Tom Clancy's The Division, this sequel assumes all of that title's attributes, good and bad. For example, it is optimized well for host processors with many cores. It has a tendency to favor AMD's Radeon family. And the game seems to prefer cards with lots of on-board memory. However, some shortcomings remain, particularly in the way Snowdrop manages logical cores. As a result, simultaneous multi-threading technologies have an adverse effect on performance, so it may be helpful to turn them off for better frame rates.

We also observed generally better performance under DirectX 12, though in a few rare cases the older API yielded higher frame rates. Especially on lower-end graphics cards, you may want to switch between the two versions to determine which one runs better.

Fortunately, The Division 2 is loaded with configurable graphics options. You'll have no problem coarsely adjusting the load applied to your GPU with the game's presets, and then fine-tuning through the individual settings. Everyone should be able to play this game smoothly, so long as they satisfy its minimum requirements.

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