Way of the Soul Knife

The intense mental and physical disciplines required of the Monk's martial arts training allows one to perform amazing feats of the body. With only a slight change of focus, one can channel this incredible focus into different pathways. A Monk of the Soul Knife hones in their mind as much as their body into a weapon. They learn to harness their mental energies to create a small blade made of pure Ki, which allows them to use their mind like no other Monk.

Way of the Soul Knife Features

Monk Level Feature 3rd level Soul Knife, Psychic Blows 6th level Ki Drain 11th level Soul Sacrifice 17th level Soul Explosion, Ki Drain improvement

Soul Knife

Starting when you choose this tradition at 3rd level, you can use your Bonus Action to use your Ki energy to manifest or pick an already exsiting dagger that will now look like anything you desire, and grants the following benefits:

The Dagger can not be broken by any means.

The dagger deals your choice of psychic, piercing, or slashing damage each time you hit.

The damage die starts at 1D6, and will match your Martial Arts die once it reaches beyond the knives own damage.

If you throw the dagger, you may then command it back to your hand as a bonus action.

You may now use one Soul Knife attack for your Flurry of Blows.

Your Soul Knife disappears or unbonds if it is more than 5 feet away from you for 1 minute or more. It also disappears or unbonds if you dismiss the weapon (no action required), or if you fall unconscious or die.

After the end of each battle, the Soul Knife will disappear or unbond to take the load off the summoner, since it is no longer needed.

Psychic Blows

At 3rd level, when you channel your Ki into your attack using the Soul Knife, you deliever a plethora of effects. Whenever you hit a creature with your Soul Knife that's granted by Flurry of Blows, you can impose one of the following effects on the target:

Life Drain: You gain temporary hit points equal to the damage your attack deals.

Invoke Terror: The target must succeed on a Wisdom saving throw or become frightened of you until the end of your next turn.

Invoke Wrath: The target suffers disadvantage on all attack rolls against targets other than you until the end of your next turn.

Synaptic Overload: The target gains vulnerability to psychic damage until the end of your next turn.

Ki Drain

At 6th level, you have gained the ability to channel and drain your enemy's Ki.

For every 2 enemies you kill with your Soul Knife, you are granted 1 Ki point.

At your 17th level, you will only have to kill one enemy with the Soul Knife, which will now grant you 2 Ki points for every kill.

Soul Sacrifice

Beginning at 11th level, when you are reduced to 0 hit points, you can sacrifice your soul knife to have 1 hit point instead. If you proceed with this ability, your Soul Knife will disappear out of your hand or unbound. If you do this when you don't have your Soul Knife summoned or bonded you may not summon or bond to it until the end of your next turn.

Soul Explosion

At 17th level you reach the pinnacle of your control over your Soul Knife. When your Dagger is summoned or bonded, As an action, you can shatter your dagger into several pieces and make a single attack against each enemy within 60 feet of you. Once you perform this attack you can not resummon or bond your dagger again until you complete a short or long rest.