Yorick summons the Maiden of the Mist (at higher ranks, she'll bring some Mist Walkers with her). The Maiden moves and attacks on her own. When Yorick attacks the Maiden's target, he'll deal bonus magic damage based on the enemy's maximum health.

Yorick's next basic attack deals bonus damage and restores some health. If Last Rites kills a target, it creates a grave . If there are at least three graves nearby and Last Rites is on cooldown, Yorick can instead cast Awakening to raise Mist Walkers from the graves.

Yorick can have up to four Mist Walkers in his service at once. Mist Walkers instantly die if they move too far from either Yorick or the Maiden of the Mist. A grave is occasionally created when enemy minions or neutral monsters die near Yorick, and all enemy champions that die near him leave a grave .

Laning and mid-game

Yorick has lived longer than most men, and he's built up a hell of a lot of patience over the years. The Shepherd of Lost Souls is never happier than when he's able to quietly farm in lane, shovelling out a whole necropolis of graves as he prepares to lay siege to any structures or unlucky souls in his path.

Mist Walkers are great for sieges, but they're just not that smart. Once yanked from the relative safety of the spirit-goop cape on Yorick's back, they mostly want to hurl themselves (screaming and clawing all the way) straight down lanes. They're fragile, so Yorick has a short window to enter a skirmish at full strength after he's summoned a pile of Walkers. With his ghoulish army in tow, The Shepherd can encircle his lane opponent with a Dark Procession, then splatter them with some Mourning Mist as he closes the gap to deliver the trapped opponents their Last Rites.

Yorick's true potential as a splitpushing demon emerges when he gains access to his ult, Eulogy of the Isles. Even without a decent-sized minion wave, Yorick and the Maiden can form a nigh-unstoppable army of Mist Walkers that'll keep turrets occupied for ages while the Shepherd-Maiden duo pick apart the structure. Each Mist Walker can tank a tower shot, and the Maiden takes more than a few blasts of her own before giving up the ghost. Leave Yorick alone in lane for too long, and pretty soon you'll have an army swarming your Nexus.

Yorick's passive and ult give his team a unique way to press kill advantages in the midgame—with defeated opponents reborn as Mist Walkers, Yorick's team will have a massive pile of friends to help quickly push down turrets.