Time to move out of S Tier and mosey on down to A Tier! This tier consists of Cybernetic, Protector, Blaster, Infiltrator, Brawler, Mystic, Mech-Pilot, and Star Guardian! A Tier synergies do well in the meta and usually make the top four consistently. They aren’t as dominant as S Tier but are still a key aspect of the meta.









At the top of A Tier we have Cybernetic! Cybernetic is quite a strong trait when you’re able to find all of the champions but that is also part of their weakness as you need all six of them to play this trait effectively. 3 Cybernetic is one of the better opening traits you can play but if you truly want this synergy to do well you will need to find those late game champions Irelia and Ekko. Ekko, much like other legendary champions, is an insanely powerful late game but requires items to truly shine.

At the top of A Tier we have Cybernetic! Cybernetic is quite a strong trait when you’re able to find all of the champions but that is also part of their weakness as you need all six of them to play this trait effectively. 3 Cybernetic is one of the better opening traits you can play but if you truly want this synergy to do well you will need to find those late game championsand, much like other legendary champions, is an insanely powerful late game but requires items to truly shine.









Moving on we’ve got Protectors! Protectors have started to really show prominence in the meta but the tricky part of these champions is you definitely need to three star Xin’Zhao and Rakan. If you do that they are going to be great at dealing with other meta traits and when paired with Mystic these champions become insanely hard to kill. One of the main issues of Protectors is the lack of strong late game champions so to shine they rely heavily on being three-starred.









Next up is Blasters! Blasters are doing well in the meta with a specific build of Brawler/Blaster being the most common but the champions are flexible enough you’re likely to see two Blasters in a lot of different builds. A big reason for this is how strong Miss Fortune is so it’s easy to slot in a second Blaster to pair with her in the late game. Outside of MF this trait has a fantastic carry champion, Jinx! Jinx has returned to TFT in set three and is poised to be a staple carry once again just like she was in set one. Lucian is another unit coming back with similar results from set one as he is an essential early and mid game carry champion.









Infiltrators are next on the A Tier list! This trait has a few builds that really showcase its potential as the new Assassin for set three with Mech/Infiltrator being the most common. Kai’sa is a decent carry and Fizz is necessary for Mech-Pilot while Ekko, as mentioned previously, is one of the top champions in the game currently. Shaco is really what makes this trait shine as he does a ton of damage when given AD items like Bloodthirster and Infinity Edge. Look to three-star Shaco for maximum damage output and watch as he one shots the enemies champions every time he casts his ultimate.









Onto the lower half of A Tier with Brawler! Brawler is another one of the options for front-line in set three and it does quite well in that regard. Often seen in a Brawler/Blaster composition it’s still viable to run the champions outside of that situation with Vi being necessary in Cybernetic and Cho’gath having a strong AoE stun ultimate. What really holds back Brawlers is the lack of champion variety this synergy has as there are only four champions total.









Next is a classic splash trait from set two, Mystic! Mystic is in a weird spot for set three. It feels necessary against all of the magic damage of the current meta but two Mystic isn’t powerful enough to make a difference and four Mystic can be hard to fit in properly. But it’s still providing a team wide magic resistance buff and because of that it’s a must in the current meta even though it’s feeling a bit lackluster. The real saving grace for Mystic is how great Lulu is and how easy it is to slot her in with another Mystic at levels 8 and 9.









Nearing the end of A Tier we have Mech-Pilot! Mech-Pilot is a staple part of the meta as you’re likely to see at least one person playing them each game but it’s just not overall dominant enough to beat the S Tier synergies. As mentioned previously it’s paired mostly with Infiltrator though it also does well with Sorcerer. Basically this trait is great if you’re looking for a top four but isn’t likely to do much better than that unless you’re able to get most of your champions three stars. That said the Super-Mech is a beast with defensive items like Warmogs, Dragon’s Claw and Guardian’s Angel.









And the last synergy in A tier is Star Guardian! Much like Mech-Pilot, this synergy is going to mostly only seen in top fours and not so much top twos. It’s a bit of an insular trait as it’s going to want to be run with mostly itself and you’ll naturally get Sorcerer with it. Because of that lack of flexibility it is definitely not easy to play every game if anyone else is contesting the champions. That said when you’re able to play it effectively and get Neeko, Syndra and Ahri three-starred it can be super effective especially with Guardian’s Angel and Ionic Spark on Neeko as she can hard carry fights with her ultimate.