huge

I think that's a reasonable response phu5ion. And I can respect it.I took exception to the terms "pollution" and "crapware", which is why I described it as violent opposition. If you disagree with DRM on principal, that's fine. But SecuROM resides on many, many, many systems without a single problem, operating invisibly to the user, with no system slowdown or security risks. So I felt your description was a bit harsh and inaccurate. (In contrast, I think Starforce deserved such harsh words---and much more.)As for piracy being unstoppable, if that is the case then kiss all gaming goodbye. Because piracy is getting worse every year. I find it difficult to blame publishers and developers for at least trying to protect their livelihood.I believe BioShock, which had incredible buzz upon release, lasted the longest of any game before being cracked. Most games are cracked withinin 24 hours or less. BioShock lasted roughly 2 weeks. That may not sound like much, but it is an increase of over 1000%. That is. Imagine if they can increase effectiveness by that magnitude with each iteration of DRM. If games start taking a month, two months, three months, etc before being cracked, that will discourage many illegal downloaders. (A miniscule percentage of pirates are actual crackers, the rest are just unscrupulous gamers who want free downloads and want them.)I don't want to clutter this thread with griping and arguing, so I'll try to give it a rest.Doing away with activations is a huge gesture, and we all should be grateful. It doesn't motivate anyone (companies or individuals) to complain when they've just done something right.