Deus Ex: Mankind Divided Will Feature Ghostable Boss-Fights

Deus Ex: Mankind Divided Will Feature Ghostable Boss-Fights

| Source: WCCFTech Author: Daan van Monsjou

Deus Ex: Mankind Divided Will Feature Ghostable Boss-Fights

Last Wednesday, the announcement of the next installment in the Deus Ex-franchise: Deus Ex: Mankind Divided caught us all by surprise. Developer Eidos revealed the game in the form of a trailer which got the entire gaming community on the internet all hyped up. In honor of the newly announced game, Game Director Jean-François Dugas held a Twitter Q&A, answering questions about Mankind Divided.

When a fan asked about the stealth-aspect of Mankind Divided, and mainly if the game would be ghostable (meaning it's possible to never be seen), Dugas responded that the entire game will be ghostable, including boss-fights.

As always and even on boss side, finally! “@DuBrowny: @Jeffachoo Will Mankind Divided by ghostable?"” — Jean-François Dugas (@Jeffachoo) 11 april 2015



A hefty promise for sure, but if this is true, Mankind Divided will be a stealth-gamers' dream. To another fan, Dugas confirms that the conversation boss battles will return in Mankind Divided.

Alongside these, a lot more questions were answered. When asked about the development team, Dugas stated that the team is mostly the same as the development team of Mankind Divided's predecessor: Human Revolution. He also announced that the 'Give me Deus Ex' mode will return, and that it will be quite a challenge, except not as hard as the 1999 mode.

Deus Ex: Mankind Divided is currently in development and a release date hasn't been announced so far. The game will run on the new Dawn Engine and support DirextX 12 and AMD's new API, TressFX 3.0. Are you excited for Mankind Divided? Let us know.

Join the discussion on Deus Ex: Mankind Divided's stealth-aspect on the OC3D Forums.

Deus Ex: Mankind Divided will be entirely ghostable, including boss-fights. http://t.co/J0NEwVTxTc pic.twitter.com/ibEfZLoO9K — OC3D (@OC3D) April 13, 2015



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