We recently deployed a new patch on the public test server and have opened it up for testing. You can download the test server lobby by following this link here.

These are preliminary patch notes and will change before the patch reaches the live server:

Current changes on PTS:

Equipping armor

Bags/sacks now have a menu option "Equip Armor". Selecting this will cycle through the bag and equip any armor pieces you have in it (top layer only)

Popup warning when disabling hit protection (can be disabled)

Weapon disparity

Starting with rank 70, all weapons below have had their damage increased to differentiate by 2 points of damage per tier

All races start with 20 in all stats

Stat boosting skills (Ingenious, Muscular, Clever, Nimble, Fleet and Sturdy) have all been removed. Players can now naturally achieve a max of 100 in all stats

The mechanics behind sprinting have been changed. Rather than pausing natural regeneration and reducing stamina, it now alters the natural regeneration rate. Currently stamina will cease to regenerate while sprinting and will gain if food is used

Pressing shift no longer stops auto sprint

Single attribute potions now take the player up to 100 in their respective stat

Skills that are earned naturally have been removed from vendors

Skills that were previously unable to gain XP through use have been re-added and will gain XP at a 75% reduced rate

Remote crafting has been added to non mastery crafts

There is a new "Crafting" button in the main menu that will open the craft selection window

A crafting queue has been added

Crafted gear has been added to the "Grade" system like mob dropped gear. Standard crafted items will all share the same stats. Metal armor and weapons crafted by Dwarves will have 10% more durability and prefixed with "Steelmaster " in the title. Alfar staves will have 10% more durability and prefixed with "Oakmaster " in the title



Known issues:

If a player is buffed or has a title/wonder increasing their stat past 100 the new stat potions will not work

The crafting queue window does not scroll and there is currently no limit to the number of items you can queue up (this will change)

Base durability has not been adjusted yet and will be prior to patch going live

P.S. This post's title image is a sneak peak at the upcoming PvP heat map that will be coming along with the leaderboards being worked on. Stay tuned for more information!