That's fine. Human Revolution is a prequel after all, the augmented reality is just warming up. But it should be noted the broad scale of choice isn't as prevalent in Human Revoution. The journey is tighter, more focussed. It does lose a little of that experimental sheen, but not too much, as long as you are willing to ask "what if I tried this?", using every aug, mine and weapon at your disposal. Approaching tasks in varying ways from the city hubs of Detroit and Shanghai remains one of Deus Ex's primary thrills. An early infiltration into a Police Station morgue offers a number of choices. You can charm your old buddy on the front desk, convincing him to let you wander freely around the station; you can hack your way in through a back door located in the sewers, sneaking through air vents and tapping into computers to locate door codes or, if you were feeling particularly violent, you could shoot everyone in the station and Mad Max your way through. Good luck with that last one, though, reckless gun-toting tends to lead to the game over screen. Another scenario tasked me with breaking into a gang hideout, heavily guarded against a frontal assault. I could have ventured into the sewers and snuck my way in, but I was angry, so I positioned myself on a rooftop across from the entrance and sniped the guards before dropping down and gutting any stragglers with my in-built arm blades. Ok, so maybe I didn't mind the odd bit of bloodshed.