Hello all, I was bored today and this was rattling around in my head so I decided to go through and try and get a visual guide to stage sizes and blast-zones to better help the community.

INTERACTIVE STAGE GUIDE v1.1

Simply put, I've been hearing a lot of talk about stage lists and this and that and how X stage has a higher ceiling than Y and so on. To put those talks to rest and help us all better understand the stages I've made easy to see visuals of each stage and their boundaries.To keep things accurate I took the points of D0 and D1, the corners of the death boundaries in BrawlBox, and used those to figure out the exact units Up/Down/Left/Right each border is from the center of each stage's floor. Once I had those measurements, I created a grid using a 10x10 unit square, and went on to scale and align each stage. All the stages you'll see are accurate, aligned and to scale for when your character stands on their main floors.Below are 16 stages ordered Smallest to Largest. Size is determined by overall Blast Zone distances by calculating the area between the top, bottom and sides. For example, WarioWare actually has marginally smaller Side Blast Zones than Yoshi's Story, but a much deeper floor to the point of influencing meteor survival and making it "bigger" than YS area wise.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~The stage guide is now interactive! Download the Zip file from the link below, place the file on your desktop, double-click the "StageWeb.html" file, and it will open up in your browser!~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~To Do:Implement charts in this main thread.