Thoughts on Balance Patch

Hello, Happy here





Here's changes i'd like to see:



Dreadlord's swarm change is good, but is still outmatched by Panda's breath of fire. Because Swarm has limitations for number of targets & maximum damage. Also cant hit buildings.



Blademaster should be nerfed more. I think critical strike damage multiplier should be x1.75-2.25-3.00 instead of x2-3-4. Also, any bonus damage should be added after this calculation.



Regarding a huge problem with a basetrade (mass raider, mass towers, base exchange etc). This is related to all matchups, but mostly affects only undead.



Fortified Defenses upgrade should be removed - it will not affect any other matchups except ORCvsUD. So it will give UD an option to punish ORC (right now, there's simply no option, because even big UD army would take alot of time to destroy even few of fortified burrows).



To compensate, Spiked Barricades upgrade should give +50-75 hp to buildings for each upgrade.



Sappers ... There are 2 options - make them immune to speedscroll/any aura that gives speed boost. Or add +50-100 hp to ziggurats (so they wont be getting destroyed with a single sapper).



Tanks - must be 4 supply, a bit more expensive in lumber. Make it so that any ranged attack on tanks would be "projectile". Means, any siege units usually attack ground - for tanks, it should always be hitting the tank, rather than the ground (so there's an actual way to stop 10-15 tanks for eradicating UD base, even with alot of catapults, that costs 4 supply each).



UD main should be reworked. Ideally, Necropolis should work out the same way as Tree of Life (except having an ability to uproot and move). Goldmine would need to be "haunted", acolytes would be protected inside + repairs will be free.



Regarding Fountains of Life - Either they should be removed from all maps, or regeneration should not be %-based, but rather have fixed amount like 2-3hp/sec.



Regarding items - some items (lighting shield, book of the dead) should be removed altogether, or they should be placed in hardest creep spots on the map as secondary drop.



Finally, War Drums item should provide Kodo Aura (War/Battle Drums), rather than Command Aura. Because of that, orcs are the only race that can benefit from both auras that are no supposed to be stacking.



Those are my thoughts for the most part.

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