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4 585 pts. 2 years ago Many people know this but the Auto Turret can be baited. Once the Auto Turret locks onto an unauthorized player it will shoot at the player until they're dead, this of course can be exploited if someone baits the Auto Turret to shoot at them where the Auto Turret can not hit them.

Auto Turrets can shoot players from 20 - 30 meters away from all angles, this is roughly 10 foundations or 10 storeys high. While the Auto Turret can be baited to shoot, most raiders will destroy it by using explosives. Fortunately Auto Turrets can be protected through many ways, such as being enclosed behind a Prison Cell Wall or peak over a Low Wall (e.g. Stone Low Wall).

The Auto Turret has a 360° shooting angle when targeting someone, although has a 90° viewing angle when idled. That being said, the Auto Turret can not see a player if the player is behind it, only once the player has damaged the Auto Turret in any way will it react and target the player.

Auto Turrets can be a viable option for offense and defense. They can be used as protection when raiding, being set up around the breach making sure no 'outsiders' sneak up on the raiders. Conversely, they can be used as defense for a base, guarding loot rooms while the base owner is offline or away from their computer.

The Auto Turret can hold a maximum of 1,536 5.56 Rifle Ammo, unfortunately it can not use Explosive 5.56 Rifle Ammo, HV 5.56 Rifle Ammo, or Incendiary 5.56 Rifle Ammo.

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3 154 pts. 2 years ago It can shoot through gate fences and prision gates

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3 26 pts. 10 months ago For turret automation "Low Ammo" is considered less than or equal to 50 ammo in the turret. Also when the turret has no ammo both the "Low Ammo" and "No Ammo" lines get powered at the same time.

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3 21 pts. 6 months ago If you want to use the (low ammo, no ammo, has target) outputs of the turret it needs to have more than 10 units of power, the recommended amount of power is 11 units if you are going to use the outputs since its most likely that only one of the outputs requires power at a time



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3 106 pts. 3 months ago Instead of a weapon, you can put a trumpet inside a auto turret. It will shoot random notes at all your enemy's. You could use this as a audio alarm that someone is near your base. You could also use it as a HBHF with more range. You will have to deliver 13 energy to the turret and connect it to the "has target" output. If instead you want a less obnoxious long range HBHF, replace the turret with a eoka (or any other gun) and just leave the ammo out. It will still aim at people thus powering its "has target" output.

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2 18 pts. 2 months ago Large: 9 (100 power used)

Medium: 4 (45 power used)

Small: 0 (1 without the switch or branch, 10 power used)

If you set the branches to 11 to allow use of the turret's outputs, these are the numbers: Large: 8 (95 power used)

Medium: 4 (48 power used)

Small: 0 This is how many auto turrets (with electrical branches set to 10) you can power (with a switch beforehand) for each battery:If you set the branches to 11 to allow use of the turret's outputs, these are the numbers:

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1 29 pts. year ago Perfect to have in a compound to protect your large furnaces from people laddering in!

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1 16 pts. 3 months ago You can actually use incin ammo in auto turrets not sure about any other ammo.