We’ve redone the spider zombie in HD. He creeps me out. Also we’re getting heavier into testing and balancing, here are some random screens I took while playing. The game is harder than ever. Zombies don’t get stunned easily like before, so they are attacking you as much as you are attacking them. I added a mocap zombie attack so them attacking you is a lot cooler looking too. And with reduced quality level weapons early game it’s much more difficult those first few days.



We had a blast mining and exploring huge caves and caverns. If a slope is too steep you can literally lose your footing and slide down out of control and often die. Robert found that out first hand taking the wrong turn in our cave a few times lol.



As always this is hands down the best build ever. The caves are just so cool, the zombie combat is really more dangerous now and the world is a lot more organic feeling with curved roads on hills and a lot of other random gen improvements.

