While the patent is explicitly for gloves, Sony mentions that the haptic feedback tech could be used in "a hat, footwear, pants or shirt." The company is considering variety of systems to make the haptic feedback work, such as heating and cooling elements, a motor, compressed gas and liquid. The systems would of course work in concert with PSVR to give you the right kinds of touch feedback at the right time, though it's unclear whether the current headset would be compatible.

According to the patent, you'd be able to feel the texture and shape of a virtual object, the pressure you place on it, movement from the item and how close it is to another object. The tech would also be able to provide touch feedback when things happen to your character, including being held, moved, crushed, tossed, dropped, felt, rubbed, squeezed or pressed, which seems only slightly terrifying.

It's not the first time Sony has experimented with a haptic feedback suit, having demoed one a couple of years ago for Rez Infinite. The only information we have about the gloves for now is the patent, which is no guarantee by itself that Sony will actually make them, or indeed clothing with haptic feedback. However, when Sony demoed some PS5 tech at a strategy meeting last week, it said the next-gen console (which is at least a year away from being revealed) would offer "immersive" gameplay. And what could be more immersive than a VR headset, gloves and body suit?