Tips for "Max Input Delay" setting

When you press a button in a game, your button press is registered immediately and the game does what you told it to do. But when playing online this is not often the case.

Online, when you press a button, that information is sent to the opponent's computer/console as well. Then your opponent sends back a message that says "I saw that button you pressed". Only after this message comes back does it actually happen on your screen. If you've ever played a game online you know how sometimes the game feels stuttery and your input delay is not consistent. This is because of the time it takes for the opponent's computer to respond.

THIS IS EXACTLY WHY THE "MAX INPUT DELAY" SETTING IN KOF 98UMFE/2002UM IS AMAZING.

This setting lets you give your opponent more time to respond by purposely delaying your inputs by a certain number of frames.

If you set the value to 20, this means that when you press a button in an online match your game will not stutter or be choppy *unless it takes longer than 20 frames to get the message back from your opponent*. Also, be aware that this is a MAX input delay and not a static one. In other words, if you have a good connection to someone (say, under 100 ping) and you both have your max input delay set to 20, your input delay is very likely to be much lower than 20.

Mathematically, 1 frame = about 16.6ms of ping. 30 frames is exactly 500ms (half a second). We have an in-game tool that allows us to compensate for lag for pings up to 500ms! However, many players who are used to fighting games or are interested in competition will not want their inputs to be delayed by that much.

So what does all of this mean?

1) Set your Max Input Delay according to what kind of pings you want to allow. If you don't want your inputs to be delayed any more than 20 frames, make that the setting. If you're OK with a little more input delay, set it higher. REMEMBER THAT THIS IS A -MAX- SETTING SO AGAINST OPPONENTS WITH GOOD PINGS YOUR INPUTS WILL STILL BE RESPONSIVE AND CRISP!!

(I set mine to 15, so that matches up to about 250ms will be smooth)