

Meyanda, the first villain of Pathfinder's Iron Gods campaign, with some hapless PC in her tummy. Just for fun, I modified her stats to give her a swallow whole attack:



Meyanda CR 5

XP 1,600

Female cleric of Hellion 5/Ranger 1

CN Medium humanoid (android)

Init +6; Senses darkvision 60 ft., low-light vision; Perception +14





AC 19, touch 14, flat-footed 17 (+5 armor, +2 deflection, +2 Dex)

hp 49 (6 HD; 5d8+1d10+17)

Fort +8, Ref +5, Will +7

Defensive Abilities constructed; Immune disease, emotion-

based effects, exhaustion, fatigue, fear, sleep





Speed 30 ft.

Melee mwk spiked gauntlet +6 (1d4+1 plus grab)

Ranged +1 inferno pistol +7 touch (1d6+1 fire)

Special Attacks channel negative energy 3/day (DC 12, 3d6),

favored enemy (humans +2), nanite surge, swallow whole (2d6+2 acid damage, AC 12, hp 4)

Domain Spell-Like Abilities (CL 5th; concentration +8)

6/day—vision of madness

Cleric Spells Prepared (CL 5th; concentration +8)

3rd—dispel magic, magic vestment, searing light

2nd—bull’s strength, cure moderate wounds, sound burst

(DC 15), touch of idiocy

1st—cure light wounds (2), divine favor, lesser confusion

(DC 14), shield of faith

0 (at will)—create water, light, purify food and drink, stabilize

Domains Entropy, Madness





Str 12, Dex 15, Con 14, Int 12, Wis 16, Cha 10

Base Atk +4; CMB +5 (+9 grapple); CMD 19

Feats Craft Magic Arms and Armor, Deadly Aim, Exotic Weapon

Proficiency (firearms), Technologist

Skills Knowledge (engineering) +6, Knowledge (religion) +7,

Linguistics +6, Perception +13, Sense Motive –1, Spellcraft +6,

Survival +11

Languages Androffan, Common, Orc, Undercommon

SQ emotionless, track +1, wild empathy +1

Combat Gear black nanite hypogun (5 charges); Other Gear

chain shirt, mwk spiked gauntlet, +1 inferno pistol, nanite canisters (2), white access card, bedroll, cold-weather outfit, flint and steel, mwk backpack, rations (5 days), traveler’s outfit, waterskin, winter blanket, 11 silverdisks, 62 gp





Constructed (Ex) For the purposes of effects targeting

creatures by type (such as a ranger’s favored enemy and bane weapons), Meyanda counts as a humanoid and a construct. She gains a +4 racial bonus on all saving throws against mind-affecting effects, paralysis, poison, and stun effects; she is not subject to fatigue or exhaustion, and is immune to disease, emotion-based effects, fear, and sleep effects. She can never gain morale bonuses.

Emotionless (Ex) Meyanda has problems processing emotions properly and suffers a –4 penalty on Sense Motive checks.

Nanite Surge (Ex) Meyanda’s body is infused with nanites. Once per day as an immediate action, she can cause her nanites to surge, granting a +8 bonus on any one d20 roll; this ability must be activated before the roll is made. When Meyanda uses this power, her circuitry-tattoos glow with light equivalent to that of a torch for 1 round.

Swallow Whole (Ex) Meyanda can swallow creatures of up to medium size. Her stomach can hold one medium creature, two small creatures, eight tiny creatures, or 16 diminutive or fine creatures.



