The Basics Of Sacred Geometry is a game about interactive 3D graphics and Unreal Engine 4 made by using engine content and engine tools only. No have own 3D-models, audio, no textures and there is no way to work with other software. The main idea for the project is to make a kind of introduction to interactive 3D graphics for beginners. But it isn't an interactive tutorial.

You play as a beginner in the Sacred Geometry. Explore mysterious chapters, scroll the magic wheel and read the sacred texts from engine's documentation.

The first 7 chapters are available now in the demo version. The full release will suppose to contain up to 20 chapters and a large sandbox-level.









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Updated 29.06.18 ver. 0.2.0.2