Interface

You can translate the interface such as the menu, game and editor by copying the English folder found in the Localization folder and renaming it to your language. This contains many .dat files, each with several keys representing various values.By replacing these values with the equivalent in your language the game will display them instead. Any keys not provided will be replaced with #KEY_NAME when displayed. Cases of "{#}" should be preserved in your translation, as these represent a replacement. For example, in the line Ammo: {0} the "{0}" represents the current ammo counter. The "Ammo:" text can be translated, but the "{0}" should be kept so that the value can be shown.