Runes

PRIMARY:

TACTICAL INT

deeply complex, intricate plan

TACTICAL INT

Death Leap

Death Leap

Since we're buildingin a role he is in no way suited for (jungling) we will need runes that work towards that end. That is,(don't worry, there's lots of them!)Now as APJungle, we're here to dominate. And you can only DOMINATE if you take the DOMINATION treeremember when Riot removed Thunderlords and renamed it? That's this rune, except the name sucks and like everything in Season 8 it does too much damage. Except this is, where it will do no damage at all because it scales off of damage and you don't have any (0 times 0 is still 0). But all the other keystones (i.e., the rune that turnedinto the only being faster than Sonic) somehow suck even harder, so we take this insteadnowis a champion with a lot of CC. CROWD. CONTROL. Do any of the bronze idiots currently playing him land any of this CC? No. But if you are a ONE MILLION MASTERY Threshmain such as myself you will be able to proc all of the 8 true damage this rune gives you when you take one of the many trades you'll be losing.Speaking of losing trades, I've developed a clever name for them. It's called ''. OK? Tactical. INT. This name was inspired by Cloud 9's performance in the semifinals vs. Fnatic. In the first game, their jungler, Svensomethingsomethingsomething (let's call him Sven) gave first blood attempting to solo-towerdive a tank Viktor top lvl 4.Was this a good decision?No. It was, in fact, an incredibly stupid decision. But that's only on the surface. Indeed, for all we know Sven had abehind his inting, which we mortals in silver can only guess at. It is for this reason that I call any seemingly random acts of int by junglers,Now suppose you attempt to gank as APJungle and are counterjungled by the tryhard playing an actual jungler. Since you're 100% useless and 200% dead, be likeandto your death (get it? It's called- because you died).this dumb rune is buy 1, get 1 free for wards. This will help you see the enemy jungler when they're taking all the camps you're not farming.reduces the LOOOOOOOOOONG cooldown of your ultimateby a little. So instead of dealing damage every 140 seconds you can do it every 135. Poggers!!!another silly rune that gives infinite cooldown reduction and mana for 'takedowns'. Takedowns are just another name for kills (or assists). But since you're a glorified int machine you won't be getting too many kills. Thankfully,can farm SO MANY F*CKING ASSISTS, by throwing his (100% broken)at allies who yknow...actually do stuffULT COOLDOWN BOIIIIIIIIIIIIIIIIIII's base stats may suck more **** than dancers in a stripclub, but his attack speed scaling (0.625 to 1.000 lvl 1-18) is (amazingly) one of the highest in the game. But his early clear is so mind blowingly awful that this rune becomes necessary so you're not STILL CLEARING YOUR F*CKING WOLVES AT 5 F*CKING MINUTESF*CK