Finally, after years in the making, the Goldeneye fan-made mod Goldfinger 64 has been released!There's a preview video at:Download the patch from:and use the Goldeneye Setup Editor:to patch a clean rom, it must be the 'GoldenEye (U) [!].z64' (google forGoldenEye (U) [!].z64it's easy to find.To run this game you MUST:A) Have an expansion pak in your N64 (it plugs into the front of the top of the N64, under that little hatch), or the game won't work (you also need an expansion pak to play Donkey Kong 64 or Legend of Zelda: Majora's Mask, so if you can play those two games on your N64, then you already have an expansion pak),B) Tell the Everdrive 64 to use the 4kb EEPROM/EEP save format for the game. To do this, you must open the file 'save_db.txt' that is in the 'ED64' folder on the Everdrive's SD card, and add the line:GF=1to the end of the 'save_db.txt' file. Save the updated 'save_db.txt' file back into the 'ED64' folder, overwriting the original file, and now Goldfinger 64 will save correctly on your Everdrive 64.For anyone unfamiliar with patching Goldeneye (and Perfect Dark) roms, I've written a quick 'how to'. It might seem complicated, but it's really not.You will need a Windows based PC to use the patch file on the Goldneye rom. I don't know how to do this on Linux or an Apple Mac.Find and download a clean (i.e. unaltered) rom file of the USA version of the Goldeneye rom file. This will usually be called:GoldenEye (U) [!].z64You might already have this rom for use on your Everdrive 64. If not, then google for "GoldenEye (U) [!].z64" (minus the quotes of course). It's easy to find (but do NOT download an .EXE file, that will be malware and will harm you PC). emuparadise is a good site to download the rom from.Go to:and download and then install the Goldeneye Editor v3.0Download the Goldfinger 64 patch from:Create a folder on your hard drive, call it anything you like (i.e. GF64) and unzip the patch file into it. Then copy the:GoldenEye (U) [!].z64file into it (that's the file that you downloaded in step 1, of course).Your folder should now contain two files:GoldenEye (U) [!].z64Goldfinger64_1_0.xdeltaStart the GOldeneye Setup Editor (usually from Windows' Start menu)In the Goldeneye Setup Editor, go toTools > XDelta Patching > Apply Goldeneye XDelta Patch(i.e. click on Tools in the "File Edit Setup Tools Help" menu, then go down to 'XDelta Patching', then select "Apply Goldeneye XDelta Patch")In the file locator window that opens up, go to your fold and load the file:GoldenEye (U) [!].z64The file locator will open again. This time load:Goldfinger64_1_0.xdeltaThe file locator will open for a third time. This time, do NOT select a file, as it is really asking you what to name a new file (thepatched Goldfinger 64 file that it will create for you to use to play Goldfinger 64). So in the file name box, type:Goldfinger 64 v1.z64and then click 'Save'.Note: At NO time during any of these steps will you need to overwrite a file. If you are asked if you wish to overwrite a file, then you have done something wrong.If the receive no error message, then you can use the created file:Goldfinger 64 v1.z64(or whatever you chose to call it) to play Goldfinger 64.If there is an error message, then start again, and ensure that the file:GoldenEye (U) [!].z64that you downloaded does actually work, and if not, re-download it. Or try downloading it from a different web-site.Note: Even though the original Goldeneye rom is 12MB, Goldfinger 64 is 24MB. Don't be worried by the larger size of the Goldfinger 64 rom, that's normal.Also note: I chose to add the 'v1' to the file name in case a bug fix patch is released in the future. Hopefully there are no bugs in the game, but it's impossible for any developers, however careful, to be 100% sure that they've found and fixed any bug,so if a bug-fix patch is released, then we'll know that our file:Goldfinger 64 v1.z64is the old version of the game and can be deleted when we have a later version.