This is what new world gaming looks like: Double Fine, the widely-admired game studio founded by Tim Schafer, launched a crowdfunder on Kickstarter to raise funds for an independenty-produced and distributed adventure game. To make it, they just wanted $400,000, and set themselves over a month to raise that amount. Instead, donors invested over $700,000 in under 24 hours. Over 9000 pledged $15, which gets them the game and some extras, and an impressive 1500+ kicked in $100 for a poster and other goodies. Now Double Fine will make a game free from a publisher's (often irksome) involvement, create it with the knowledge they have a fanbase already eager for it, won't go broke making it... while about 18,000 Double Fine fans will get themselves a high-quality game for $15.

The coolest thing? This: