Hi trainer! Poke Assistant is a collection of tools, tips and information for Pokemon Go Trainers to help them play, evolve and battle. We aim to provide the most useful Pokemon Go strategy and tips. See below of an introduction to all of the tools.

Get all the details on the new weather effects in Pokemon Go.

Track your progression in Pokemon Go and team up with friends to catch 'em all.

Frustrate yourself by knowing the chance of hatching the Pokemon you still haven't got.

Plan ahead and see which Pokemon you want to save candy for in the future.

Get all the information you need to select the best buddy for you.

Can your Pokemon be the best? Find out its IV's and view the maximum Attack, Defence and HP for any Pokemon you have.

There's more to maximising XP/hour than spamming Pidgey, check out XP Batching and other tips/misc items here.

Is your 500CP Pidgey going to evolve into something higher than your 700 Pidgeotto? Calculate Evolutions here.

Want to hold your local gym as best you can? Find out the best Pokemon for defence.

Every move in the game sorted by Damage per Second (DPS). Discover which moves are the best to have.

All details for the XP required for each level, prestige required for gyms and items awarded upon level-up.

We are now translating more of Poke Assistant into your language! Comment on the PA Localisation sheet to improve the translations.

You can select a language other than English below. You need to be logged in in order for your preference to save. If you'd like to add your own language, simply copy and complete Add a Language sheet, then submit a link to your filled out sheet via Feedback .

@Poke_Assistant and stay up to date with site/tool updates. You can now follow Poke Assistant on Twitterand stay up to date with site/tool updates.

03.02.19 Updated movesets and move stats in line with the latest Niantic changes

26.12.18 Reworked the Ultra League CP table into a full PvP Team Builder tool for all three leages. Added a discussion on PvP Strategy and will continue expanding on it.

Newfor planning your PvP teams in all leagues and read up onand why lower IVs can be better.

15.12.18 Updated Move List to show all PvP related stats. Top moves by energy per turn (EPT) in PvP or damage per energy (DPE) dynamic and sortable.

02.12.18 Added the Ultra League CPs and early thoughts on the initial teaser details provided by Niantic concerning Pokemon Go PvP.

16.10.18 I hope you're all having fun hinting the first wave of Gen4. PA has been updated with the latest stats for Gen4 Pokemon so that IV calcs work and your personal progress on the new sinnoh medal can now be track in Trainer Stats. I'm surprised there are no new moves in the game_master yet so haven't pushed movesets up yet on assumption that they may change. I'm seeing changes coming through the game_master and we still haven't seen the re-introduction of the stat refresh so Gen4 Pokemon currentlz have a different stat Ebase than Gen1-3. everything is in a state of flux at the moment but we'll push updates as Niantic finalizes its own.

6.10.18 The Best Attackers now also includes all legacy movesets in its calculations. Additionally, we've added a Legacy moves page to summarise legacy moves and when they were removed.

21.05.18 All 18 Alola forms added. Fixed the slider on the IV calculator to max at level 40 instead of 40.5.

19.05.18 Blast burn added for Charizard. It's a fantastic move but still not enough to make up for his stat shortfall compared to Flareon, Moltres or Entei. Check out the best attacker tools and battle simulator to se ehow it stacks up.

02.04.18 Hey all, I hope you are having fun working through your first mythical quest. The new questing feature is a fantastic addition to the game. You can now track your progression with the questing medal at Trainer Stats. Fixed a bug in the Move List page so that Pokemon forms are now correctly displayed eg. clicking on Fire Weatherball now correctly shows Fire Castform as having that move.

18.02.18 Forms now acounted for site-wide, including eventual mega-evolutions, Mega Mewtwo Y might get a nerf with almost 7000 CP. View a full list of all forms here. Individual Pokedex pages have been set up for all forms that are more than just a cosmetic change. For forms already in the game, e.g. Castform - Sunny, all tools now handle them correctly. Much form collecting to be done now and in the future.

15.12.17 Total re-write of the Best Attackers tool. Two primary goals of the re-write:

1. Make it much more dynamic and useful for users. Rather than just providing the top 25 counters, the tool now provides the top 120 then generates a top 30 from this list based on what you select for (i) weather and (ii) Glass cannon factor (GCF). The GCF lets the user decide how much they care about taking damage: got a raid? set it to zero and just list Pokemon on the ability to DPS; low on potions? set it to 1 and get a balanced attacker that doesn't take heavy hits.

2. Make it more accurate. The best attacker tool was the very first tool PA built way back during Pokemon Go beta. Back then we really only knew Pokemon types and their base stats. Formulas for actual in-game damage were not yet known. We've updated the best counter with the latest formulas. The differences are slight but helpful. Zapdos was always shown as a good attacker against Vaporean, but now Zap Cannon movesets are rightly listed above Thunder movesets, more in-line with the Battle Sim.

It's easy to get stuck into battle simulation math and lose sight of what is actually useful information. The focus on the rebuild of this tool was to ignore the noise and put what the user needs to know right infront of them: "what are good counters to Pokemon X?". I'm really happy with how the new best counter tool came out. If you have any suggestions while the code is fresh in my mind, please leave some feedback.

14.12.17 Updates made to the Battle Sim. Fixed a bug where special moves were ignoring the cooldown set by having cast a normal move. Fixed a bug where changing the weather was causing the selected Pokmon to reset to defaults. Added a readout of the average EPS and DPS over the fight for each participant. Sped up the battling script by a factor of 10. Updated the tool desciption slightly. Detailed math is shown at the bottom of the tool.

13.12.17 Large under-the-hood change to the internationalization of the site. Two biggest effects are: (1) users no longer need to sign in to change the language as this preference is now stored in a cookie and (2) the language can be changed easily from the top nav bar. These changes were implemented to reduce friction for users. In addition we fixed a bug where the drop down menu's would cache a language when you first arrived at the site, then not clear that cache even after you changed the language. If you have any issues or surprises with the website's treatment of languages, please lodge descriptive feedback and will crush any remaining bugs asap.

12.12.17 We have opened the website up to Reddit authentication in addtion to Google. When we first launched PA it was in the early days of beta and the entire site was locked out to anyone except those who logged in with the same Google account as that which had been invited into the Pokemon Go beta. This was done to stay within the terms of the beta test, not leak information publically and to keep users safe from angering Niantic. That was a long time ago now, and since public launch of the game, 90% of the site is entirely open to users without even logging in.

For those who want to log in and use Trainer Stats and store preferences for battle, we understand not everyone uses Google so we've added Reddit as an alternate path. We've also tidied up the top bar a little, adding some quick-access log in/out functionality for users with multiple accounts.

11.12.17 Catch chance updated to give a dynamic chart read-out of your cummulative chance to have caught a Pokemon after multiple throws (I had some really bad luck with Ho-Ho today and couldn't beleive it :P).

10.12.17 Best defenders updated so you can see all Pokemon instead of just the top 100 defenders, added clicky boxes to filter out by generation.

9.12.17 Battle sim updated so you can see the significant effects of weather on battle.

8.12.17 Added a summary analysis of the newly annouced weather effects

3.11.17 Bumped up the max Pokemon level from 39 to 39.5 in line with game changes.

22.10.17 New medlas added to Trainer Stats (Hoenn and Battle Legend). Ho-oh nerfed: Atk263->239, Def301->274, Stam212->193. Gen 3 base stats updated. Moves added for the holloween pokemon ghost Pokemon. Work and real life hasn't left a lot of time for development lately but I've got a long list of fun ideas and 7 weeks off over Christmas; I can not wait. Have fun doubling your candy through Halloween guys.

14.08.17 Added a display of all Pokemon caught by Trainer Stats users by pokemon type (over half a billion Pokemon as I write this). Updated the data base inline with the nerfs to Mewtwo's stats Atk330->300, Def200->182, Stam212->193 and updated Bellossom's buddy distance from 1km to 3km. Also took the time to rewire the Maximum Pokemon level site-wide. Previously maximum CP etc was calculated at level 40.5, now its shown at level 39; the actual current in-game maximum achievable. While doing this the site has been tweaked so that when Niantic decides to lift this maximum, it'll be a one-line instant change for PA and its users.

DPE) site-wide for charge moves. This statistic is often more valuable than DPS for charge moves. Updated the 30.07.17 After a great point from a user (credit trainer falloutb0y), we've added Damage per Energy () site-wide for charge moves. This statistic is often more valuable than DPS for charge moves. Updated the Battle Sim to show where your Pokemon earns its energy and deals its damage. Updated the Catch Chance to feature the legendaries, golden razzberries, premiere balls and updated the interface a little. Fixed a coupe of bugs: (i) Generations are properly filtered on a the Pokedex (ii) Log in issues after Google updated its protocol (iii) Fixed an issue for where if users left one of the new medals blank in trainerstats, the record wouldn't save.

2.07.17 Quick little quality of life change to the Pokedex that I didn't realise I wanted until a user I met at a raid asked for it. You can now filter by type on the main Pokedex List. You can now also search for Pokemon directly using the field at the top of the page and at the top of every individual Pokedex entry

24.06.17 First round of Global Stats are live. Added the new medals to Trainer Stats . Medals that were added after the game launch now have their launch date used as a minimum date for calculating your progression over time. E.g. previously a trainer on started when the game launched would be getting pessimistic forecasts on their Johto medal since the medal wasn't progressable for months after they started playing. This has been fixed for the following medals (Johto, Unown, Delinquent, Berrymaster, Gymleader). Trainerstats personal stats chart now defaults to only showing a couple medals for cleanliness, users can still click to show/hide which ever they wish. Handling infinities better for when a trainer hasn't progressed a medal at all (damn you unown).

20.06.17 Bug fix for some users where "creating new trainer stat" was just editting their first record. Nerfed STAB from 1.25 to 1.20. Boosted effective attacks from 1.25 to 1.40. Resists from 0.8 to 0.714 and "immunity" from 0.8 to 0.51.

03.06.17 Added in the latest Egg Chart and cross linking to Pokedex pages.

14.05.17 Minor update, got rid of that annoying auto-zoom that Safari has been doing on input boxes. iPhone users should have more consistent experience and no longer need to force zoom out all the time. Change implemented as a part of the iPhone App Alpha testing we're doing at the moment.

PA's Android App is up for beta testing. I'm thoroughly impressed in how easy it was to use Turbolinks as a simple plug to a "native" android app. Effectivley we instantly got an app with 100% of the website's functionality with 0.001% of the effort, and now where we want, we can chose to go in and pick-n-choose things to code nativley in Java. Currently I'm very interested in machine learning and artificial neural networks. I have some fun ideas for their application to possible services for PA to provide. This will take some time though, and I'm sure Niantic will drop a major update bomb before then that will require attention on our core toolset. In the mean time, test out the Android app, drop us a request if you'd like the iPhone app and generally keep the feedback rolling in. Cheers. 10.05.17 Well that was much easier than I anticipated.is up for beta testing. I'm thoroughly impressed in how easy it was to use Turbolinks as a simple plug to a "native" android app. Effectivley we instantly got an app with 100% of the website's functionality with 0.001% of the effort, and now where we want, we can chose to go in and pick-n-choose things to code nativley in Java. Currently I'm very interested in machine learning and artificial neural networks. I have some fun ideas for their application to possible services for PA to provide. This will take some time though, and I'm sure Niantic will drop a major update bomb before then that will require attention on our core toolset. In the mean time, test out the Android app, drop us a request if you'd like the iPhone app and generally keep the feedback rolling in. Cheers.

07.05.17 Hi guys. Big under the hood changes have been pushed through. In theory, you shouldn't noticed anything except perhaps a slight increase in site speed. Poke Assistant has just been bumped up to Rails 5 and Turbolinks 5. Server side I'm noticing some nice performance improvements from Rails 5, and Turbolinks 5 brings some interesting opportunities in the form of potential Android+iPhone apps in the future. Definitely something I'm interested in tinkering with. These 'back-end' changes are my main focus for now. There are things I want to do with the Battle Sim and Best Counters tools, but I'm reluctant to pour in effort ahead of what may well be a pretty big shakeup in battle mechanics. Keep the feedback and suggestions rolling in and we'll keep making Poke Assistant better for us all.

25.04.17 New Evolutions items for looking at all the evolutions that require items for now and up to Gen 6. Added the evolution items to the Evolver and Pokedex Pages pages as well. Tweaked the Catch Chance so that Razz Berries now affect the colour of the ring, in-line with the change in the game. A lot of under the hood changes including a switch from disk to memory caching for the server. Site speed even tighter. One bad cache left the IV Calculator out of action for a few hours. Thank you to the torrents of users who's messages I woke up to. Sorry about that error, won't happen again.

19.04.17 New Inter-generation Evolutions for looking at all the intergenerational evolutions in the Pokemon series complete with their calculated stats. Much better linking throughout the site now using the new Pokedex Pages for each species as a hub. We've had a few requests to have the legacy moves displayed on the IV calculator and the battle simulator and this has been updated. Also patched an error when users were battle simmulating the same species against iteself. Many thanks to all those that take the time to provide feedback. In addition, if you have been enjoying Poke Assistant and want to give back it is now possible to Donate to the team and help keep us fueled with coffee for future updates.

Evolution Calcs. 15.04.17 Big update batch today. All future gen Pokemon have been added to the site up to Gen 6. Big thanks to all the artists at Smogon for putting together the Gen 6 Pokemon icons in Gen 5 sprite style. I like to keep the site lean and these little 96x96 icons are beautiful. For sanity, the main Pokedex page now has checkboxes allowing you to filter by Generation. Where possible, all tools in the website have been updated to included the new Pokemon, e.g. for Stunky , you can already view Best counters

A big structural change is that all Pokemon names and images will now be linking back to the new individual Pokedex pages for each mon, e.g Bulbasaur . Here you can find all the details on a Pokemon and then use the relevant links out if you want to find a counter for it or battle simulate it. Site linking has been inconsistent and now its nice and predicatable. If you click on a Pokemon you now get a single page with every detail?link on it you might desire. Please provide feedback if you think we could make some changes to this new page.

A bunch of typos and smaller bits fixed around the site. Probably some more bigger changes coming in the next few days with Easter Holidays offering some relax time for coding. Happy hunting during double XP.

21.02.17 Updated database to include the new move data in game, generally increased the speed of fast attack moves.

17.02.17 Well it happened. Gen 2 dropped. Site wide update is mostly complete and all the new move data, movesets and pokemon stats are flowing through. Only one Pokemon had a stat change (Lapras nerf), all gen 1 catch chances went up. Huge changes to move DPS and optimal movesets so have a look at Move Sets and Attacker tier list to see where you want to spend your Dust. Check out the PA Localisation if you'd like to contribute the new move names for Gen 2 in Dutch, Polish, Portugues, Russian or Traditional Chinese. If you find any bugs let us know here