Source: http://world-of-ru.livejournal.com/3537548.html

Hello everyone,

somewhat lengthy Q&A from yet another meeting of players with developers (or, in this case, community people).

- developers are collecting and analyzing shell accuracy and damage statistics (SS: related to accuracy nerf apparently)

- LTTB is in some ways similiar to the old T-50-2, gameplay is different however

- no new info on FV4202 fate

- future plans for Stronghold mode: special shop, consumables. A part of the consumables will be also usable in random battles (no ETA for now)

- British LT, Japanese TD branch? No comment.

- the reactions on new large amount of obtained medals is mixed, some get many, some can’t get even the simpliest ones

- your low winrate vehicles do not have higher chance of appearing on the top of the team (SS: reacting on such a conspiracy)

- hiding your statistics is not planned

- gold ammo for credits: “statistics are being collected and analyzed. Apparently there are some plans to nerf their damage and/or a hardcap (SS: this is most likely wrong, Storm specifically said this variant was scrapped)

- developers are “reviewing the role of armor in battle and the penetration inflation”

- Super Pershing is fine statistically, won’t be buffed

- there will be new perks and the old ones will be rebalanced, Sixth Sense will be tied to the radioman and everyone, who has it on their commander as a perk will get a free skill reset



- SU-5 shell amount will not be buffed

- the new anti-bot system is working effectively: on RU forums, 10k people were already banned “and that’s just a start”. Some developers really hate botters, the punishments will get only stiffer and the bot detection will improve

- insults in WoT? “Use the profanity filter”

- statistics of camouflage and spotting are being collected, there will be changes to LT’s and TD’s in this respect (“when it’s done it’s done”)

- no more strict arty hardcap will be implemented

- there are plans to make the game more newbie-friendly (accessible), at the same time the system of education (tutorial) will improve

- T57 Heavy nerf was justified

- roaming was basically shelved, as during its development, it was discovered that it puts a lot of strain on main internet lines. It would cause high latency for all the players and some players would really be hurt by that.

- NPC’s (bots) will appear in the game, they will have a functional AI, “when it’s done it’s done”

- “many are fed up with Clanwars”, developers are working in improving the mode

- soon, there will be a CW event where tier 10 medium tanks are needed

- regarding optimization, the developers are working in two directions: building the HD client and optimizing the SD one. The main problem with optimization is that the computers the players have are extremely diverse, from “calculators” with Windows XP to cutting edge gaming PC’s

- 9.3 or 9.4 brought/will bring the removal of the last remnants of the original Bigworld code. From now on, the engine counts as Wargaming’s own engine (and not a Bigworld version).

- you can get an automatic ban (apparently for unsportsmanlike behavior), if you “randomly” shoot other teammate’s tracks a lot

- new gift tanks are not planned for now

- BL-10 shells being eaten by tracks too much? “They work normally. If you don’t like it and want realism, go play War Thunder or join the army.”

- WoT 2.0? “There will be no modern tanks”

- there will NEVER be transfers of credits between accounts, this includes credit transfers within a clan

- it’s possible there will be a Wargaming version of “noobmeter”, but “the current one demotivates some people a lot.” Currently, developers are considering the XVM noobmeter to be more of a problem than a good thing

- XVM-style minimap will be added to the game

- regarding premium tanks: IS-6 use doesn’t depend much on skill, FCM does

- developers are planning new “historical maps”, based on real life places, they will not be totally accurate, they have to be balanced by map designers for gameplay purposes

- old premium tanks’ (Matilda, Ram) rebalance? “If needed”

- the developers are aware of the bug, where MM puts you over and over again on the same map. It’s being fixed.

- in the game, the shell is modelled as a single point, everything else is graphics

- apparently, economy of WoT is working correctly

- Dragon Ridge is apparently doing fine, but only on Chinese server. If it ever returns, it will be after an overhaul

- regarding the removal of the gold shells altogether – won’t happen: “Some of the tanks are unplayable without gold shells, for example T69 in tier 10 battles”

- loading gold shells has no effect on your matchmaking

- team battles for tier 6 and 10? “When it’s done it’s done”

- the bug where you can’t invite people in your friendlist for a platoon is known, it will be fixed

- historical battles: “when it’s done it’s done”