Why did you make a battle royale game?!

TABG is an April Fools joke, we’ve done one every year since 2016. We've previously combined one of our games with another genre or game. The first year we made Supertruck, a mix between the game Superhot and Clustertruck. Last year we made TABZ which is a mix between TABS and DAY-Z. We spend an enormous amount of lunch breaks and nights playing battle royale games, this is an homage to a genre we love!

Why aren’t you updating the game?

TABG was made as an April Fool’s joke and initially not meant to be updated, when it gained a big following in the first week we decided to update it anyways. Our main project Totally Accurate Battle Simulator is currently in Early Access and our priority. We hope get the time to do a final TABG update - going F2P with a new game-mode and some performance fixes once TABS is out of Early Access.

Is there going to be a mac/console version of the game?

No, we are unlikely to do a Mac version and we do not plan on doing a console port of TABG.

Where can I get the game?

Here.

Control list?

Movement: WASD

Look: Mouse

Jump: Space

Jump from truck: F

Crouch: C or CTRL

Prone: Z

Shoot: LMB

Aim: RMB

Interact/pick up items: F

Switch weapons: 1,2,3

Throw: 4

Reload: R

Holster: X

Gangsta Mode: G

Map: M

Inventory: TAB

Menu: Escape

Inverted mouse?

You can go into options and change the Y-sensitivity slider to a negative number.