Welcome to our first VS. System 2PCG preview for the third Issue in the Utopia Arc – H.A.M.M.E.R.! Today we are going to actually look at the neutral plot twist and special location in the set.

Way back in the Cosmic Avengers Issue, we started a six-card cycle of plot twists and special locations that required power symbols to activate – one for each power symbol in the game.

Let’s look at the locations first. Here are the previous five:

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Note the powers on these locations are technically keywords, not super powers.

Which power symbol is missing? Oh, the Humanity ( )!



Note that when the character “in prison” turns face up, the player who used Alcatraz decides which row on its original side it goes back to.

And here are the five previous plot twists in the cycle:



Again, the Humanity ( ) one is missing. We must complete the cycle!



Wow. Humans, huh? Well, there is good in them, I can feel it! Maybe we’ll see it next time when we look at more…H.A.M.M.E.R. characters? Oh no…