Nydus Worms can now be placed globally so long as the player has vision of the area.

Movement Speed boost on Creep increased from 20% to 40%

Now removes Creep Tumor’s Mana cost and reduces the charge cooldown from 15 to 10 seconds

Bonus Health Regeneration effect while on Creep increased from 100% to 200%

Periodic damage reduced from 1.5 to 1 per level

Return

Please note, that Bug Fixes listed in RED below were added with a follow-up patch, released on Tuesday, September 16.

General

A desync should no longer occur while using the 32-bit Heroes client and playing with others using a Mac or the 64-bit Heroes client.

A desync should no longer occur while using the 32-bit Heroes client and playing with others using a Mac or the 64-bit Heroes client.

Fixed an issue which could cause some Heroes to momentarily enter a locked state when attempting to cast several abilities in quick succession.

Fixed an issue which could cause some Heroes to momentarily enter a locked state when attempting to cast several abilities in quick succession.

Download progress should no longer hang while updating to the latest version of Heroes of the Storm.

Download progress should no longer hang while updating to the latest version of Heroes of the Storm.

Corrected a number of issues with the Ability Auto-Queuing system.

Corrected a number of issues with the Ability Auto-Queuing system.

Heroes

Fixed an issue which could prevent Chen from turning in additional Doubloons on subsequent turn-in attempts after successfully bribing Blackheart.

Fixed an issue which could prevent Chen from turning in additional Doubloons on subsequent turn-in attempts after successfully bribing Blackheart.

Corrected an exploit in which Abathur could use Ultimate Evolution to duplicate Doubloons.

Corrected an exploit in which Abathur could use Ultimate Evolution to duplicate Doubloons.

Abathur can now properly turn in Doubloons that were collected while using Ultimate Evolution after the ability expires.

Abathur can now properly turn in Doubloons that were collected while using Ultimate Evolution after the ability expires.

User Interface

Fixed a crash that could sometimes occur after closing the end-of-game Score Screen while in a full party.

Fixed a crash that could sometimes occur after closing the end-of-game Score Screen while in a full party.

Completing games in Versus mode now correctly award 30 Gold per win and 20 Gold per loss.

Completing games in Versus mode now correctly award 30 Gold per win and 20 Gold per loss.

General

Team colors have been added for Brightwing’s Arcane Flare and Malfurion’s Entangling Roots Abilities.

Hero Abilities in which the Hero turns to follow the mouse cursor have been optimized and should now use significantly less network bandwidth.

Elapsed game time on the end-of-game Score Screen now appropriately matches the in-game timer.

Attack-move commands are no longer stopped when an Ability is cast while issuing Basic Attacks on an enemy target.

Please note that this is not limited to Alt + Tabbing. Locking the computer or giving Fullscreen access to another application while recording with Fraps will also cause this error message to display, whether or not the Heroes client is set to Fullscreen.

Alt + tabbing out of, and back into, a Heroes client that is set to Fullscreen while recording with Fraps now causes an error message to display, rather than producing a black screen.

Several typos and tooltip errors have been corrected across various aspects of the game.

Art

The Dragon Knight now performs a dance animation when a /dance chat command is issued by the controlling player, rather than becoming frozen in place for a few seconds.

Physics have been enabled in the Shop for the Prince Arthas Skin and its Skin Variations.

Battlegrounds

Uncaptured Mercenary Camps now appropriately reactivate when a player exits a Dragon Knight or Garden Terror.

Pings issued on Mercenary Camps no longer require the player to target an individual Mercenary in order to request assistance with capturing the Camp.

Mounted Heroes on the Haunted Mines Battleground will no longer automatically dismount and attack enemy minions when exiting the underground mines.

Mercenary Camps that are captured simultaneously by one team with the Mercenary Lord Talent, and one without, no longer causes the Mercenaries from both Camps to gain the Mercenary Lord buff.

Forts and Keeps will no longer expend ammo without firing when a player quickly moves in and out of range.

Corrected an issue in which Towers could unintentionally see through certain Line of Sight blockers.

Abathur can now properly cast all of his Abilities in Try Me mode.

Heroes and Talents

Attempting to cast Abathur’s Ultimate Evolution Heroic Ability on a Hero that is over unpathable terrain no longer causes the Ability to fail.

AI-controlled Heroes that are attempting to cast Hearthstone will now react more appropriately to an attacking Uther ghost.

The Calldown: MULE Talent can no longer be cast at locations in which the player does not have vision.

Channeled Abilities are now appropriately cancelled when a Hero comes under the effects of Zagara’s Devouring Maw Heroic Ability.

Cloaked Heroes no longer become visible when standing on or passing through a Gate.

Corrected an issue that could cause uncloaked objects to appear on a cloaked Hero that was cloned by Abathur’s Ultimate Evolution Heroic Ability.

Heroes are no longer automatically dismounted when attempting to cast Envenom on a target that is out of range.

Illidan will no longer drastically change elevation if he becomes rooted or snared while casting Dive.

Illidan’s Hero model no longer remains visible for the duration of the Spore Queen’s Curse if he is transformed while casting The Hunt.

Kerrigan’s Ultralisk no longer ignores the barrier created by Sonya’s Arreat Crater Heroic Ability.

Murky’s Octo-Grab Heroic Ability now appropriately receives a reduced cooldown timer if it does not cast properly.

Murky will no longer instantly respawn in base if he is killed just before his Egg is destroyed.

Nova no longer becomes stuck for the duration of her Triple Tap Heroic Ability animation if the target is killed by the first shot.

Nova’s Triple Tap Heroic Ability can now properly be blocked by the Dragon Knight, the Garden Terror, and Hero clones created by Abathur’s Ultimate Evolution.

Nova’s Triple Tap damage can no longer be nullified by short and medium ranged teleport effects.

Rehgar’s Feral Lunge Ability range can no longer be extended by clicking additional enemy targets while the Rehgar is mid-Lunge.

Right-clicking an enemy while using Sonya’s Whirlwind or controlling Nazeebo’s Ravenous Spirit now causes them to move toward the target.

Sgt. Hammer can now move appropriately after being transformed by the Garden Terror’s Spore Queen’s Curse Ability while in Siege Mode.

Sgt. Hammer now properly earns experience points when killing Minions that are outside of her normal experience range.

Sonya’s Ancient Spear can no longer strike more than one enemy with a single use when cast within melee range.

Stitches can no longer spit Gorged Heroes into the waters of Blackheart’s Bay when the Ability’s duration expires.

Stitches’ Hook projectile is now appropriately visible to enemy Heroes when the Ability is cast from the Fog of War.

Stitches’ Putrid Bile will no longer continue to cast when that Stitches becomes Gorged by an enemy Stitches.

Tassadar’s Psionic Storm Ability can no longer damage enemy Heroes while they are under the effects of Zagara’s Devouring Maw Heroic Ability.

Tyrande’s Sentinel Ability now receives an appropriate cooldown timer if she becomes stunned just as the Ability cast completes.

A Tyrande cloned by Abathur’s Ultimate Evolution Heroic Ability can now appropriately cast Light of Elune on the original Tyrande.

Uther’s Holy Light Ability is now properly affected by the Rewind Activated Talent.

Uther’s Holy Shock Talent no longer allows his Holy Light Ability to target allied Structures.

Uther’s Protect the Weak Talent can no longer be triggered by casting Holy Shock on enemy Minions or Mercenaries.

Valla’s Vampiric Assault Talent no longer causes healing numbers to display over her while dealing damage with Hungering Strike.

A Zagara clone created by Abathur’s Ultimate Evolution Heroic Ability that is also inside a Nydus Worm will now appropriately appear at the location where her last Nydus Worm is killed.