Fatalfencer ,

I love the idea of this game, brawling action with a cute hamster, rhythm, strategy etc. It is also cheap, no ads, and doesn't beg for your money. However this game feels like an under polished student project. The game is loaded with static imagery, story is told through unanimated frames with no text or audio, but the visual story telling is poor enough that I couldn't tell what it was trying to depict, so they feel like they're wasting my time.



The music and sound design are uninspired, and the sfx gets repetitive fast.



Clickable UI elements line up with phone buttons, and swipes are frequently read by my phone as gestures to minimize the app, so just interacting with menus is frustrating.



The biggest killer for me is the lack of feedback for my actions. There were many times where I thought I was swiping to counter an attack, but the game didn't register it, and provided no feedback to tell me it was even receiving my input. Sometimes I would swipe up to 3 times during the generous telegraph frames, and it would never register.



I write this review because I care enough about this game to be disappointed by it, which is far more than most games these days, but I just can't recommend it as is.