ParanoidDrone said: I think the point is that if Smashville allows early kills via platform that are comparable to the early kills gained by abusing a temporary walkoff, then why are temporary walkoffs looked down on but not Smashville? Click to expand...

*GenericHandle* said: Walkoff-y kills happen all the time, and grabs aren't uncommon. Sheik has fair to fished people off that platform in tournament more times than I can count. Functionally, smashville is a transforming walkoff. Click to expand...

Because it's: (a) not a walkoff; there's still quite a large threshold over the actions characters will have to take to guarantee a kill right next to the blastzone compared to real walkoffs, and (b) a scenario that requires one person to be positioned at the end of a platform and land a grab, notably the back throw for 80% of the cast. Such a scenario only happens when the attacker challenges the one on the edge of the platform and gets punished by hitting a shield. It's not uncommon for this to happen, but it's still pretty rare.Every stage allows "early kills" based on player error, people just look at smashville as some degenerate mess because some characters can capitalize very effectively based on their positioning and the platform's. That's what makes it a good stage; being wary of not just you and your opponent's positioning, but the stage's as well to make effective use of your tools.Define "walkoff-y." Is simply being hit by a high knockback attack while you're on the platform's edge at low percent a "walkoff-y" kill? Sheik can fair-fish on any stage for a kill, smashville doesn't make a difference, it just means that the stage was currently in a position that favored her offense for a few seconds.