Xeph Profile Joined September 2004 Korea (South) 191 Posts Last Edited: 2011-02-06 10:29:26 #1



All those maps are playable on KR, EU, NA, SEA, TW servers. Search 'GSL' to enjoy. I Xeph officially represent LSPrime and JackyPrime outside of Korea. I sent those maps to smileyyy(EU), [SCC]Faust(NA), [wh]_ForAlways(NA), MeLo(SEA). Beta(TW), and they uploaded on the servers.



Official map pool

Shakuras Plateau, Scrap Station, Metalopolis, Lost Temple, Xel'Naga Caverns, Crevass, Crossfire SE, Terminus RE, Tal'Darim Altar





New maps image

1. Crevasse (custom,크레바스, KR EU NA SEA avilable) by JackyPrime







2. Crossfire SE(customized blizzard,KR EU NA SEA available) by JackyPrime







3. Terminus Re(customized Blizzard,터미누스 Re, KR EU NA SEA available) by LSPrime







4. Tal'Darim Altar(custom, 탈다림 제단, KR EU NA SEA available) by LSPrime









Modification on Blizzard maps for the league

GomTV modified Metalopolis, Xel'Naga Caverns, Lost Temple for their league. Bloking the entrance with two bunkers is no longer possible.



Related thread

GSL official map change SOON™



UPDATES

1. All those maps got final update for the league. 19:26 6 Feb 2011 KST

GomTV just announced new maps for GSTL: http://esports.gomtv.com/gsl/community/view.gom?msgid=7167 All those maps are playable on KR, EU, NA, SEA, TW servers. Search 'GSL' to enjoy. I Xeph officially represent LSPrime and JackyPrime outside of Korea. I sent those maps to smileyyy(EU), [SCC]Faust(NA), [wh]_ForAlways(NA), MeLo(SEA). Beta(TW), and they uploaded on the servers.Shakuras Plateau, Scrap Station, Metalopolis, Lost Temple, Xel'Naga Caverns,1. Crevasse (custom,크레바스, KR EU NA SEA avilable) by JackyPrime2. Crossfire SE(customized blizzard,KR EU NA SEA available) by JackyPrime3. Terminus Re(customized Blizzard,터미누스 Re, KR EU NA SEA available) by LSPrime4. Tal'Darim Altar(custom, 탈다림 제단, KR EU NA SEA available) by LSPrimeGomTV modified Metalopolis, Xel'Naga Caverns, Lost Temple for their league. Bloking the entrance with two bunkers is no longer possible. Persistent Pursuit of Perfection

tok Profile Joined April 2010 United States 685 Posts #2 These maps give me tinkly feelings down under.

insaneMicro Profile Blog Joined January 2011 Germany 758 Posts #3 Looking nice, I do have my doubts about crossfire though, so many chokes. Still better than Jungle Basin, looks like you can actually flank there.

Also, I might be wrong here, but isnt that basically Peaks of Baekdu(sp)? "Damn I played some fine Zerg right there". -Fruitdealer

labbe Profile Joined October 2010 Sweden 1442 Posts #4 Just jizzed in my pants.

mierin Profile Joined August 2010 United States 4713 Posts Last Edited: 2011-01-31 14:45:50 #5 Hm, not sure how I like Terminus Re and Tal'Darim Altar...they just seem really big. 16 bases for a 1v1? In SC2, not sure how that's gonna pan out. JD, Stork, Calm, Hyuk Fighting!

Harrow Profile Joined November 2010 United States 212 Posts #6 First three - awesome, I like them.



Tal'darim Altar - I think it's overboard. I'll be okay if this is the only supergigantic map in there, for variety and near-guaranteed macro games, but I think it should be the only one.

Noev Profile Blog Joined January 2010 United States 1105 Posts #7 Good to see an official announcement now, and all the maps are available on all the servers gonna have to give them a try after classes today

SeeDLiNg Profile Joined January 2010 United States 670 Posts #8 So are these maps ever going to be added to ladder?

xza Profile Joined November 2010 Singapore 1598 Posts #9



GomTV modified Metalopolis, Xel'Naga Caverns, Scrap Station for their league. Bloking the entrance with two bunkers are no longer possible.



Thank you idrA. Thank You. Thank you idrA. Thank You. "What a terrible final. This is why BO3s are horrible. Seriously MKP vs Moon in a final and having it BO3 is like having Mila Kunis naked in your bed and all she'll give you is a HJ with her PJs on. Pffffffffffffffftt." -greatZERG

cronican Profile Joined February 2009 Canada 424 Posts #10 I don't care about balance. They are new and shiny, that's all I care about.

Qzy Profile Blog Joined July 2010 Denmark 1121 Posts Last Edited: 2011-01-31 14:47:29 #11 Will these maps be censored? =)



Time will show if they are balanced. TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery

da_head Profile Blog Joined November 2008 Canada 3275 Posts #12 Now all blizzard needs to do is add these maps on ladder.. When they see MC Probe, all the ladies disrobe.

MrCon Profile Blog Joined August 2010 France 23163 Posts #13 I saw some excellent TvZ on Terminus, really pumped about this.

Taldarim is gigantic >< And what's the point of putting rocks in all expansions, it prevents fast double or triple expand, why would you make a 1v1 map with a 4v4 player size if you put rocks everywhere ?

Kyhol Profile Blog Joined October 2008 Canada 2565 Posts #14 Wil these maps be added to ladder?? :O Team GoSu | Terran

Torumfroll Profile Blog Joined January 2011 290 Posts #15 I think it'll be interesting to see these new maps in action. GSTL is gonna be great even if there are no foreigners participating.

Silu Profile Joined June 2010 Finland 165 Posts Last Edited: 2011-01-31 14:50:45 #16 So how exactly is Scrap modified? 2 bunkers in farchoke on right side or wtf?



EDIT: ok they meant LT, that makes a bit more sense...

Xeph Profile Joined September 2004 Korea (South) 191 Posts #17 On January 31 2011 23:50 Silu wrote:

So how exactly is Scrap modified? 2 bunkers in farchoke on right side or wtf?



EDIT: ok they meant LT, that makes a bit more sense...

my bad. sorry my bad. sorry Persistent Pursuit of Perfection

Lonyo Profile Blog Joined December 2009 United Kingdom 3113 Posts #18 Did they modify the positional imbalances on Scrap? I would hope they would do that too (width of second entrance to Nat, creep spread from main, width of main path between bases). HOLY CHECK!

Koshi Profile Blog Joined August 2010 Belgium 33283 Posts Last Edited: 2011-01-31 14:53:06 #19 Played yesterday with my friend on Crossfire, Tal'Darim Altar and Crevasse.



They are MUCH bigger but it sometimes gives you a false sense of security as well. Like Tal'Darim Altar, if you both spawn on bottom location it is a very fast rush from natural to natural.



But overall I love these maps, we played on all the GSL maps and it is a blast. Both players are on

3 bases pretty fast and you just feel so happy playing on these maps. (It was ZvP)



SCII will soon be played as it should be.



Thank You GoM.

Thank You. I had a good night of sleep.

MrCon Profile Blog Joined August 2010 France 23163 Posts #20 Btw, too bad they didn't use Biohazard. It was like shakuras, I like the simple architecture of the map, without a maze like center, without chokes everywhere, I fear Crevasse and Taldarim will produce turtle fest games.

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