Posted 23 October 2014 - 12:43 AM

It does take some cleaning out, i'm looking at you shaders folder. and a lot of stuffing with settings to get dx11 running as smooth as dx9 on a single card. So in short I now can run 2 cards at 60-80% on dx11 with same eye candy. There is some CPU limits in there i think, and from what a mate was saying(with a much more ubber setup than mine(aka 3 months old)) its that steam and upclose particle stuff. Is this being done on the CPU by chance?



On a side note I have a real issue with the water....and for the life of me I can't remember my dx9 settings that got rid of it. I'm talking 1/2 to 1/10 fps when looking at water. I had poked lots into the profile for the dx9 not just the mwo settings.





I mean guys it should not be this hard to run a game....should it? My other games, settings = ultra, then play. done.

If this was not battletech/mechwarrior well you know how the rest goes.

