New Content

Used to build vehicles

Provides resource nodes that can be extracted for Fuel

A near impenetrable wall that is used to fortify large areas

Vehicles consume these when they are in motion

Outposts/Campsites consume these when respawning players

Used to transport soldiers and items

Gameplay Changes

New Feature: Fuel is extracted at the Oil Refinery and is required for vehicle operation

Player starts with the same starter kit, regardless of where they respawned

Starter kit now contains only: Rifle, Rifle Ammo (3), Pistol, Pistol Ammo (3), Hammer

Radio now uses the utility slot, instead of the tertiary equipment slot

Players can now manually set an Outpost or Campsite as their spawn point

Players will respawn at a random remote location if they have not set a spawn point

Players can no longer vault over build sites

Map changes