Hi all,

I've been lurking here for a while - but this is my first post - so I hope I've got the

formatting right!

I thought perhaps this might be of interest to the community here:

ChucK : Strongly-timed, Concurrent, and On-the-fly Audio Programming Language

From the language specification:

"ChucK is a strongly-timed language, meaning that time is fundamentally embedded in the language. ChucK allows the programmer to explicitly reason about time from the code. This gives extremely flexible and precise control over time and (therefore) sound synthesis."

The idea of a programming language providing explicit support for being able to statically reason about how much real time a procedure requires (as opposed to it's O(n) time-complexity) seems new to me, and potentially of significant value in areas well outside ChucK's domain of audio processing i.e. real-time systems in general, and possibly even other application areas.

Your thoughts appreciated!