What the developers have to say:

Why Early Access? “Early Access will allow us to continue working on the game and optimizing it based on player feedback, while still being transparent and honest with players. Feedback and testing is very important to the success of any game and we value anyone who takes the time to play our product and give their sincere opinion. Rest assured, any feedback we receive will not fall on deaf ears.” Approximately how long will this game be in Early Access? “Most of the main groundwork for game logic and play has been laid over the past 8 months of development. What follows now is adding levels, enemies, and other assets to the game. This process will likely take another 5 months at minimum, and it's doubtful that it will take longer than a year.” How is the full version planned to differ from the Early Access version? “The full version will have far more content and polish, with a full suite of levels, enemies, and optional content. Enemy AI and level scripting will be vastly improved as well, and there will be unlock criteria for certain planes.” What is the current state of the Early Access version? “This initial build has three playable levels, with a starting plane and two planes that players can unlock through gameplay. Players can sample the missions to get a feel for how the game will play, and any new levels will be added as they come.” Will the game be priced differently during and after Early Access? “The game will remain free after the Early Access period.” How are you planning on involving the Community in your development process? “We want our community to freely discuss the game and it's features: what they liked, what they didn't, what could be improved, what we did well, and whether the game ran without issues or not. Any and all information provided by our community is sacred, and we will act on it with due diligence. We will have multiple avenues for players to reach us, such as community tools provided through Steam, as well as our own website and email”