Gluttony

The Gaping Maw, the Hungering Mistress, Gluttony is the embodiement of the sinful Hunger. She is the personifcation of mortal's desire to consume, the endless hunger to fill ones emptiness.

The demon lord has the figure of a spindly woman, skeletal appendages on an even thinner upper body. She wears a skeletal mask with the mouth sown shut, craving endlessly for the food she can't consume herself. Instead she devours her meals through the gaping maws of her two demonic hounds Hunger and Feast. These two beats are magically linked to their master and almost never leave her side.

Cults of Gluttony indulge in orgies of excess and see the consumption of piles of expensive and extravagant food as the only joy in life. In death, they join Gluttony at her dreadful banquet, either as guest or as food.

Gluttony's Lair

Gluttony makes her lair in the fortress known as the Slaughterhouse, on the layer of the Abyss called the Living Flesh, which she rules. The layer is a vast plane made up of what seems to be flesh, constantly moving and twitching. There are pools of acid scattered across the fields and rabid beasts roam the plane to feast upon rotting meat. The Slaughterhouse is the only structure found on this plane, a huge complex of jagged obsidian. Its rooms are filled with bone saws, meat hooks, and other tools to butcher the flesh. In the center of the complex is a banquet hall with tables that ache under the weight of piles upon piles of rotting food. The only inhabitants are demons and zombies, who aimlessly wander the complex in search of their soul which has been consumed.

Lair Actions

On initiative count of 20 (losing initiative ties), Gluttony can take a lair action to cause one of the following magical effects; she can't use the same effect two rounds in a row:

Glutony causes a gaping maw to appear on the ground under a creature in her lair that she is aware of. The creature must succeed on a DC 20 Dexterity saving throw or be swallowed by the maw. A swallowed creature is transported to a demiplane that can be entered by no means other than a wish spell. This demiplane resembles the inside of the stomach of a huge beast and is filled with acid. A creature in this demiplane takes 7 (2d6) acid damage every round. If a creature inside of the demiplane deals 20 damage to its walls, the creature breaks free and is transported to the same space it was when it was swallowed.

Gluttony casts the stinking cloud spell four times, targeting different areas with the spell within her lair. Gluttony doesn't need to concentrate on the spells, which end on initiative count 20 of the next round.

Regional Effects

The region containing Gluttony's lair is warped by her magic, creating one or more of the following effects:

The region within 6 miles of the lair is overpopulated with rabid beasts. These beasts look starved and try to feast on every source of food they can find, be it dead or alive, even of their own species.

Within 1 mile of the lair, rations and other consumables, even magical potions, decompose over the course of 1 hour and are then poisonous if they are consumed. A creature that eats the food takes 7 (2d6) poison damage and must succeed on a DC 20 Constitution saving throw or be poisoned until it leaves the region.

If a humanoid spends at least 1 hour within 1 mile of the lair, that creature must succeed on a DC 18 Wisdom saving throw or descend into a madness determined by the Madness of Gluttony table. A creature that succeeds on this saving throw can't be affected by this regional effect again for 24 hours.



If Gluttony dies, these effects fade over the course of 1d10 days.

Madness of Gluttony

If a creature goes mad in Gluttony's lair or within line of sight of the demon lord, roll on the Madness of Gluttony table to determine the nature of the madness, which is a character flaw that lasts until cured. See the Dungeon Master's Guide for more on madness.

Madness of Gluttony