Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.

News and Articles

The Haxe Foundation have released Haxe 4.0.0-preview.5 !

! The next Haxe Summit in Seattle is scheduled for 8th-10th May 2019.

Nicolas has announced that he has started work on Heaps Android project setup.

OpenFL releases HXP, a replacement for HXML & shell scripts.

Upcoming Events & Talks

Show your interest in attending the Bavarian Haxe Meetup this November!

David Mouton will be talking at this years BDX.io about “Haxe 2018 : plus t’en mets plus t’en as”, in Bordeaux, 9th Novemeber 2018.

Add an upcoming event about Haxe.

Past Events Slides

Aleksandr Kuzmenko’s Null Safety slides from last weeks first HaxeUp Session.

Job Offers & Bounties

Product Releases

Anders Nissen has “juiced up” the effects for Stoneset game. You can download the dev version from Google Play.

Limited Edition versions of Defender’s Quest are being made for the PlayStation 4 and PlayStation Vita, which will be available for purchase from October 19th!

Videos

HaxeUp Sessions October 13th videos are available on YouTube as separate vids or you can binge watch the full length Twitch video.

Ian Harrigan, HaxeUI author talks about the current state of HaxeUI for desktop, web and mobile.

Add a video related to Haxe.

Code Examples

Figuring out Signed Distance Field rendering with Kha project by Louis Pearson.

Have an example you want to add? Consider contributing to the code.haxe.org cookbook.

Previews & Demos

Open Source

Closed Source

Touch`em-Up prototype made in less than a day using HaxeFlixel.

Lars Doucet previews Defender’s Quest 2 first boss battle with dev assets.

Some Library Releases

[kha] Kha puts HashLink on Android merged.

People & Projects to support

Current Proposals & Discussions

Core Changes

23~ commits have been made to Haxe compiler in the last week.

Reset static inits in macros when the context is reused pull request.

Rework unification error printing merged.

Intial multithreading API for the eval target commit.

Move JQuery and SWFObject to HaxeLib issue.

Add @:semantics to deal with native semantics merged.

You can get started using the latest features by downloading a nightly build of Haxe.

Take it easy everyone and have a good week!