What the developers have to say:

Why Early Access?

Approximately how long will this game be in Early Access?

How is the full version planned to differ from the Early Access version?

What is the current state of the Early Access version?

Allies - Gnomes, Hedgehogs and maybe more,



Repairing the Defenses,



New Maps,



More Modes,



Additional Cosmetics,



and of course New Enemies.

Will the game be priced differently during and after Early Access?

How are you planning on involving the Community in your development process?

A Giant Problem is for you the players, and so its key that the game is designed, built and tuned for them. It's also a great way for us to build a community with you and offer you the opportunity to have your feedback directly impact the development of the game.”“The game will be in early access for no more than a year.”“Early Access will have all the base assets and abilities of the game. More will be released during Early Access. But the launch version will include more gameplay modes, additional streaming features, achievements, trading cards, etc. that are not in the early access version.”“The game is in a working and playable state, with most characters, abilities, and assets included. But the game is not completely balanced, nor are all of the planned features and modes implemented.Still to come are the following:“Yes. We plan to offer the game at a reduced price during Early Access.”“We plan on doing weekly streams of the game, as well as polls that let the community determine what features, assets or other elements of the game we work on or include. This can be anything from character designers, to multiplayer features, etc. For feedback you can chat with us on our Discord server, see the additional links section to connect. We'll also setup a Feedback and Help email account.”