Optimization

Many new Dreams assets will come from grouping objects that have been copied and pasted quickly. Remember that the original object/element maker will be shown even if the work is a derivative from it. You’ll also find it handy when placing certain objects into the world, they will have a resource usage shown as percentages. So the joints of an object for example at this early part of the stream were shown at 6%. That is to help plan for your Dreams content in regards to the overall thermometer that level has. This also answers the question of what got asked in the Dreams Discord channel if someone were to not know if an object was really buggy or resource heavy. You can now see the toll it takes on the level more clearly like your most hated or loved browser such as Firefox or Chrome in a process manager!