It looks more like a finished product than a prototype and Diakopoulos said the team "nailed" the design. It's unknown, however, whether it'll be for consumers or developers. Both the Oculus Rift and Vive use external motion tracking devices and have pass-through cameras. However neither can track your hands (they both use controllers), and only the Vive has an obstacle detection system that the user must set up. In another tweet, Diakopoulos, added "I predict it'll be rare to buy any HMD in 2018 without additional vision sensors integrated."

The original tweets have since been deleted, so the reveal may have been premature, but we'll apparently hear more about it during the Intel Developer Forum from August 16-18 in San Francisco.