Despite being a 14-year-old game retrofitted to work on the PlayStation VR, Rez Infinite

Loading

“ The head tracking is as far beyond a gamepad as a mouse and keyboard is.

Interestingly, things flip around when you play for score. Rather than taking things out as soon as they come into view, you need to find opportunities to wait as long as possible so you can down enemies simultaneously in large groups. Played this way, Rez reveals a subtle science to how the seemingly straightforward enemy formations are laid out. Boss fights are the ultimate expression of this idea, inviting you to methodically dismantle them piece by piece, milking the clock as long as you can to build as many combos as possible before finishing them off.Area X is the only all-new piece of content in Rez Infinite, as all the rest of the modes and unlocks were part of the HD re-release eight years ago. It’s a very different kind of experience, with the ability to fly freely throughout a 3D space. While beautiful on its own, VR elevates this experience dramatically, creating the sensation of flying through a vibrant fireworks display. With a nice pair of headphones on, the sumptuous soundtrack combines with the continuous onslaught of iridescent spectacle to entrance me, even after multiple playthroughs.