

This is my take on remaking the 1983 Spectrum classic Knot in 3D. Fly a mass-trail propulsion craft through infinite zero-G space, showoff some spiffy flying and shooting skills… umm… or something. I suck at blurbing.

Anyhow, for those of you who cherished the original game this should be like a dream come true. For those who hated it however (count me in) – it’s a dozen of wet dreams unleashed simultaneously. Relax, all the frustrating bits are gone now, replaced with sweetnes and light. Hm, make that smoothness and lazers.

Oh, and if you happen to be of the majority who never heard of the ZX Spectrum or were born just the instant Quake 3 went bargain bin, you’re positively obliged to get Counterclockwise. Playing it will put your gaming ego in touch with it’s roots. It’s an experience as revealing as meeting your biological parents after 20 years of adoption bliss. Only a tad less agonizing because it’s colourfull and, unlike the parents, hardware accelerated. (more)