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Anarchy

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"Next Area will contain %1% Rogue Exiles"

"Next Area will contain %1% additional Rogue Exiles"

"Rogue Exiles in the next Area will have %1%%% more Rarity of Items Dropped"

"Rogue Exiles in the next Area will have %1%%% increased Attack, Cast and Movement Speed"

"Rogue Exiles in the next Area will each drop a Skill Gem with Quality"

"Rogue Exiles in next Area will each have a Rogue Exile ally"

"Rogue Exiles in next Area will deal %1%%% increased Damage"

"Rogue Exiles in next Area will deal %1%%% reduced Damage"

"Rogue Exiles in next Area will drop %1% additional Currency Items"

"Rogue Exiles in next Area will drop %1% additional Jewels"

"Items dropped by Rogue Exiles in next Area will be Corrupted"

"Items dropped by Rogue Exiles in next Area will be Mirrored"

"Items dropped by Rogue Exiles in next Area will be fully Linked"

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Onslaught

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"Monsters in next Area will have Onslaught"

"Players in next Area gain Onslaught for %1% seconds when they Kill a Rare Monster"

"Players in next Area will have %1%%% increased Attack, Cast and Movement Speed while they have Onslaught"

"Players in next Area will have %1%%% reduced Attack, Cast and Movement Speed while they have Onslaught"

"Players in next Area will have a %1%%% chance to gain Onslaught on Kill For 4 seconds"

"Strongboxes in next Area will grant Onslaught for %1% seconds when opened"

"Players in next Area will have Onslaught while using Flasks"

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Domination

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"Next Area will contain up to %1% Shrines"

"Next Area will contain up to %1% additional Shrines"

"Players in next Area will gain %1%%% Dodge Chance while under the Effect of a Shrine"

"Shrines in the next Area will drop a Currency Item when used"

"Shrines in the next Area will drop %1% Currency Items when used"

"Shrines in next Area will grant a random additional Shrine Effect"

"Monsters guarding Shrines in next Area will be Magic"

"Some Monsters guarding Shrines in next Area will be Rare"

"At least one Shine in next Area will be an Acceleration Shrine"

"At least one Shine in next Area will be an Echoing Shrine"

"At least one Shine in next Area will be a Divine Shrine"

"Monsters near Shrines in next Area will be Chilled"

"%1%%% increased Duration of Shrine Effects on Players in next Area"

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Nemesis

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"Rare Monsters in next Area will each have a Nemesis Mod"

"Next Area will contain additional Rare Monsters"

"Next Area will contain %1% Rare Monsters with Inner Treasure"

"Rare Monsters in next Area will have a %1%%% chance to drop a Rare Prismatic Ring"

"Rare Monsters in next Area will drop a Rare Prismatic Ring"

"Rare Monsters in next Area will drop an additional Rare Item"

"Rare Monsters in next Area will drop %1% additional Rare Items"

"Rare Monsters in next Area will be Hindered, with %1%%% increased Movement Speed"

"Rare Monsters in next Area will be Hindered, with %1%%% reduced Movement Speed"

"Rare Monsters in next Area will have Inner Treasure in addition to their other Mods"

"Players in next Area will have a %1%%% chance when they Kill a Rare Monster to gain 1 of its mods for 20 seconds"

"When a Player Kills a Rare Monster in next Area, they will have %1%%% chance to gain its mods for 20 seconds"

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Ambush

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"Next Area will contain %1% Strongboxes"

"Next Area will contain %1% additional Strongboxes"

"Next Area will contain an Arcanist's Strongbox"

"Next Area will contain a Cartographer's Strongbox"

"Next Area will contain a Gemcutter's Strongbox"

"Next Area will contain a Unique Strongbox"

"A Strongbox in next Area will be Corrupted"

"Strongboxes in next Area will each contain %1% additional random Rare Items"

"The first Strongbox Opened in next Area will be guarded by %1% additional Rare Monsters"

"Strongboxes in next Area will be Magic"

"Strongboxes in next Area will be Rare"

"Strongboxes in next Area will have %1%%% chance to contain an additional Vaal Orb"

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Invasion

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"Next Area will contain %1% additional Invasion Bosses"

"Next Area will be inhabited by %1% additional Invasion Bosses"

"Invasion Bosses in next Area will drop an additional Vaal Orb"

"Invasion Bosses in next Area will drop %1% additional Vaal Orbs"

"Items dropped by Invasion Bosses in next Area will be fully Linked"

"Items dropped by Invasion Bosses in next Area will have an additional Socket"

"Items dropped by Invasion Bosses in next Area will have %1% additional Sockets"

"Invasion Bosses in next Area will be guarded by a Magic Pack"

"Invasion Bosses in next Area will be guarded by %1% Magic Packs"

"%1% additional Currency Items will drop when the first Invasion Boss is slain in next Area"

"Invasion Bosses in next Area will have %1%%% more Quantity and Rarity of dropped Items"

"Invasion Bosses in next Area will have %1%%% less Quantity and Rarity of dropped Items"

"Invasion Bosses in next Area will be Duplicated"

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Rampage

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"%1%%% chance for Kills in next Area to count twice for Rampage"

"Players in next Area will have %1%%% increased Rarity of Items Found per 15 Rampage Kills"

"Players in next Area will have %1%%% reduced Rarity of Items Found per 15 Rampage Kills"

"Slaying Enemies in a kill streak in next Area will grant Rampage bonuses"

"%1%%% increased Rampage Streak Duration in next Area"

"%1%%% reduced Rampage Streak Duration in next Area"

"Players in next Area with at least 50 Rampage Kills will take %1%%% increased Damage"

"Players in next Area with at least 50 Rampage Kills will take %1%%% reduced Damage"

"Players in next Area will Regenerate %1%%% of Maximum Life per second per 25 Rampage Kills"

"The first time a Player reaches %1% Rampage Kills in next Area, 6 Currency Items will drop"

"The first time a Player reaches %1% Rampage Kills in next Area, they will encounter a Powerful Monster"

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Beyond

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"Slaying Enemies close together in next Area will attract monsters from Beyond this realm"

"Monsters in next Area have %1%%% increased chance to spawn a Beyond Portal"

"Monsters in next Area have %1%%% reduced chance to spawn a Beyond Portal"

"Players will take %1%%% increased Damage from Monsters from Beyond in next Area"

"Players will take %1%%% reduced Damage from Monsters from Beyond in next Area"

"%1% additional Beyond Unique Items will drop when the first Unique Monster from Beyond is slain in next Area"

"%1% Monsters in next Area will summon Abaxoth, the End of All That Is when Slain"

"%1% Monsters in next Area will summon a Unique Monster from Beyond when Slain"

"Monsters from Beyond in next Area will have %1%%% more Quantity and Rarity of Dropped Items"

"Monsters from Beyond in next Area will have %1%%% less Quantity and Rarity of Dropped Items"

"Unique Monsters from Beyond in next Area have a %1%%% chance to Summon another Unique Monster from Beyond when Slain"

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Torment

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"Next Area will contain %1% Tormented Spirits"

"Next Area will contain %1% additional Tormented Spirits"

"Next Area will contain a Tormented Embezzler"

"Next Area will contain a Tormented Seditionist"

"Next Area will contain a Tormented Vaal Cultist"

"Tormented Spirits in next Area will have %1%%% increased Duration"

"Tormented Spirits in next Area will have %1%%% reduced Duration"

"Tormented Spirits in next Area will have %1%%% increased Movement Speed"

"Tormented Spirits in next Area will have %1%%% reduced Movement Speed"

"Tormented Spirits in next Area will drop %1% additional Rare Items"

"Monsters Possessed by Tormented Spirits in next Area will take %1%%% increased Damage"

"Monsters Possessed by Tormented Spirits in next Area will take %1%%% reduced Damage"

"If the next Area contains any Unique Monsters, one will be Possessed"

"%1%%% more Quantity of Items Dropped by Imprisoned Monsters in next Area"

"%1%%% more Rarity of Items Dropped by Imprisoned Monsters in next Area"

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Bloodlines

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"Magic Monster Packs in next Area will each have a Bloodline Mod"

"Next Area will contain additional Magic Monsters"

"When a Bloodline Pack in next Area is Slain, it will drop %1% Currency Items"

"When a Bloodline Pack in next Area is Slain, it will drop %1% Rare Items"

"Next Area will contain 3 additional Magic Packs which have %1%%% increased Attack, Cast and Movement Speed, and drop %2%%% more Items"

"Next Area will contain 3 additional Magic Packs which have %1%%% reduced Attack, Cast and Movement Speed, and drop %2%%% less Items"

"Next Area will contain an additional Magic Pack of Wealth"

"Magic Monsters in next Area will be Maimed"

"Magic Monsters in next Area will take %1%%% increased Damage"

"Magic Monsters in next Area will take %1%%% reduced Damage"

"Next Area will contain a Keepers of the Trove Bloodline Pack"

"Next Area will contain a Bearers of the Guardian Bloodline Pack"

"Next Area will contain %1% Bearers of the Guardian Bloodline Packs"

"Next Area will contain a Voidspawn of Abaxoth Bloodline Pack"

"Next Area will contain %1% Voidspawn of Abaxoth Bloodline Packs"

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Warbands

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"Next Area will contain at least %1% Warband Packs"

"Next Area will contain %1% additional Warband Packs"

"Next Area will be inhabited by Redblade Warbands"

"Next Area will be inhabited by Mutewind Warbands"

"Next Area will be inhabited by Brinerot Warbands"

"Next Area will be inhabited by Renegade Warbands"

"Warbands in the next Area will have %1% additional Elites Members"

"Warbands in the next Area will have %1% additional Members"

"Warbands in the next Area will have %1% additional Support Members"

"Next Area will be controlled by a Warband Boss"

"Warbands in the next Area will have %1%%% more Quantity of Items Dropped"

"Warbands in the next Area will have %1%%% more Rarity of Items Dropped"

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Tempest

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"Next Area will have a random Tempest, affecting both Monsters and Players"

"Next Area will be affected by an Echoing Tempest"

"Next Area will be affected by a Shining Tempest"

"Next Area will be affected by a Radiating Tempest"

"Next Area will be affected by an Enlarging Tempest"

"Next Area will be affected by a Consuming Tempest"

"Next Area will be affected by a Corrupting Tempest"

"Tempest Effects in next Area will have %1%%% increased Area of Effect"

"Tempest Effects in next Area will have %1%%% reduced Area of Effect"

"%1%%% increased frequency of Tempest effects in next Area"

"%1%%% reduced frequency of Tempest effects in next Area"

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Talisman

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"Next Area will contain %1% Monsters possessed by Ancient Talismans"

"Next Area will contain %1% additional Monsters possessed by Ancient Talismans"

"Next Outdoor Area has %1%%% chance to contain a Stone Circle"

"Talismans found in the next Area will be Rare"

"Talismans found in the next Area will be %1% Tiers higher"

"Next Area will contain a Rare Monster carrying a Tier 2 Talisman"

"Next Area will contain a Unique Monster carrying a Tier 3 Talisman"

"Monsters initially carrying a Talisman in the next Area will drop an additional Rare Item"

"Monsters initially carrying a Talisman in the next Area will drop %1% additional Rare Items"

"Next Area will contain an additional Chrysalis Talisman"

"Next Area will contain an additional Clutching Talisman"

"Next Area will contain an additional Fangjaw Talisman"

"Next Area will contain an additional Mandible Talisman"

"Next Area will contain an additional Three Rat Talisman"

"Next Area will contain an additional Writhing Talisman"

"Next Area will contain an additional Unique Talisman"

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Perandus

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"Next Area will contain %1% Perandus Chests"

"Next Area will contain %1% additional Perandus Chests"

"Next Area will contain Cadiro Perandus"

"Next Area will contain an additional Perandus Treasury"

"Next Area will contain an additional Perandus Jewellery Box"

"Next Area will contain an additional Perandus Archive"

"Next Area will contain an additional Perandus Coffer"

"Next Area will contain an additional Perandus Locker"

"At least one Perandus Chest in next Area will be guarded by a Unique Monster"

"Perandus Chests in the next Area will have %1%%% more Quantity of Items Dropped"

"Perandus Chests in the next Area will have %1%%% more Rarity of Items Dropped"

"Number of Perandus Coins dropped in next Area will be Doubled"

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Prophecy

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"Next Area will contain %1% Silver Coins"

"Next Area will contain %1% additional Silver Coins"

"Next Area will be modified by a random Prophecy"

"Next Area will contain Yama the White"

"Next Area will contain Yama the Generous"

"Monsters with Silver Coins in next Area will have %1%%% increased Quantity of Items Dropped, and be highlighted"

"Monsters with Silver Coins in next Area will drop %1% additional Silver Coins"

"Monsters with Silver Coins in next Area drop %1% additional Currency Items"

"Perandus Chests in the next Area will be guarded by additional Rare monsters"

"Perandus Monsters in the next Area will have a %1%%% chance to drop Perandus Coins"

"Monsters in next Area with Silver Coins drop %1% additional Rare Items"

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Essence

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"Next Area will contain up to %1% Monsters imprisoned by Essences"

"Next Area will contain up to %1% additional Monsters imprisoned by Essences"

"Essences found in the next Area will be Corrupted"

"Imprisoned Monsters in the next Area will have %1% additional Essences"

"Essences found in the next Area will be a higher level"

"Imprisoned Monsters in next Area have %1%%% increased Movement, Cast and Attack Speed"

"Imprisoned Monsters in next Area have %1%%% reduced Movement, Cast and Attack Speed"

"Imprisoned Monsters in next Area will deal %1%%% increased Damage"

"Imprisoned Monsters in next Area will deal %1%%% reduced Damage"

"Imprisoned Monsters in next Area will take %1%%% increased Damage"

"Next Area will contain an Essence of Hysteria"

"Next Area will contain an Essence of Insanity"

"Next Area will contain an Essence of Horror"

"Next Area will contain an Essence of Delirium"

"Next Area will contain a Remnant of Corruption"

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Breach

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"Next Area will contain %1% Breaches"

"Next Area will contain %1% additional Breaches"

"Breaches in the next Area will each contain a Breachlord"

"Breaches in the next Area will contain a Breachlord's Clasped Hand"

"Breaches in the next Area will have %1%%% increased Monster density"

"Next Area will contain an Uul-Netol Breach"

"Next Area will contain a Chayula Breach"

"Rare Monsters from Breaches in the next Area have a %1%%% chance to Drop a Breach Ring"

"Rare Breach Monsters in the next Area will drop %1% additional Splinters"

"Players in next Area will deal %1%%% increased Damage to Breach Monsters"

"Players in next Area will take %1%%% increased Damage from Breach Monsters"

"Players in next Area will take %1%%% reduced Damage from Breach Monsters"

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????

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"Next Area will contain %1% additional Leaguestones"

"Monsters in next Area will grant %1%%% increased Experience"

"Monsters in next Area will grant %1%%% reduced Experience"

"Next Area will contain %1% additional Animated Weapon Packs"

"%1%%% increased Quantity of Items found in next Area"

"%1%%% reduced Quantity of Items found in next Area"

"%1%%% increased Rarity of Items found in next Area"

"%1%%% reduced Rarity of Items found in next Area"

"Players in the next Area will have %1%%% increased Movement Speed"

"Players in the next Area will have %1%%% reduced Movement Speed"

"Players in next Area will have %1%%% chance to Dodge Spell Damage"

"Monsters in next Area will have %1%%% increased Attack, Cast and Movement Speed"