MAJOR:

- Reduced the amount of money the pope gets from bishops ( from 40% of tax to 10% of tax for Popes, 20% to 5% for Anti-Popes )

- Added a whole event system for husbands to find out if their wife/concubine has been unfaithful (after "Doubt besets me...")

- Multithreaded startup of the game

- Fixed crash caused by destroyed settlements by Viking looters

- Fixed probable OOS

- Fixed crash when missing certain Unit Pack DLC's

- Fixed memory leak when calculating subunits monthly cost.



MINOR:

- Winning and losing wars now tends to give more nicknames

- Decadence Revolts: Boosted troop strengths

- Decadence Revolts: Vassals more likely to go independent

- Decadence Revolts: the revolt winner no longer gets any claims on vassals that go independent

- Expanded on the Lunatic gained event (6020). Now more common, and with different texts depending on your situation

- Fixed an issue with gavelkind where, if your primary kingdom or empire was titular, it could cause strangeness

- Fixed a bug with the 'holy_war' acquisition method not showing up in title history

- Added some missing acquisition types to the CBs

- Fixed a bug with elective gavelkind in empires with secondary kingdoms where your de facto capital and kingdom did not go to your primary heir

- Winning claim wars on the liege (or when a liege folds to a claimant demand) will no longer incorrectly try to even out the de jure kingdom borders

- Optimized and fixed many bugs in the health events

- Fixed broken dynasty 8601 "de Cantabria"

- Fixed a bug in Charlemagne event CM.1076 preventing Charlemagne from getting a claim on whoever shelters Carloman's wife and children

- Fixed a bug in event 63100 causing issues when vassals change liege on succession due to being over the vassal limit

- Fixed a rare bug where landless title courts could contain random characters with no culture or religion

- Corrected some event border colors

- Tooltips on dead characters now list their primary tier titles

- Spouses now always only have personal opinions of each other

- All non-Muslims can now legitimize bastards

- All religions can now divorce their spouse if there is currently no religious head

- Added divorce reasons to character opinions and to the divorce interactions

- Tweaked the main bastard conception and lover gained events (450 and 456)

- Optimized the lookup of database files

- History province files will now only be loaded if they have correct name. The name need to be put in to the map definition file.

- The character screen no longer shows the score of the player.

- The character screen now shows how many troops that character can raise.

- It is now possible to cancel your own plot in your character screen.

- Demesne size and vassal limit is now visible in the character screen.

- The loading screen for the most recent dlc is now always shown first when loading the game.

- Tengri no longer get pagan homeland attrition penalty against other pagans.

- Reformed Zunists no longer have pagan defensive homeland attrition.

- Fixed CTD when resigning from games.

- Fixed broken options in events which used the religion = christian trigger.

- Fixed bug where the cost of vassal mercenaries were not calculated properly.

- Fixed bug where ironman saves became broken when creating a new save after loading an old one.

- AI will now prefer using CB's without piety and prestige costs.

- Fixed bug where elective gavelkind in some cases stole provinces from other realms on succession.

- Fixed crash when trying to host a save stored in a sub-directory.

- Viceroyalties can no longer be granted to characters outside your realm.

- Fixed crash when finishing constructions in settlements without a holder.

- Fixed issue where both tribal settlement conversion decisions were avaliable for republics.

- The decisions for forming the kingdom of Leon and Hungary is no longer allowed if the required kingdoms are viceroyalties.

- Fixed bug where the king-tier crown was used for all characters in the lobby regardless of their tier.

- Viceroys becoming unlanded will now hand back their viceroy title to their liege.

- Wars and truces are now visible in the character view.

- Fixed bug where the Assassin Resurface-event did not activate the title.

- Decadence tooltip now uses a consistent amount of decimals.

- Opening the chronicle now pauses the game if not in multiplayer.

- Fixed bug where Empires could be granted as viceroyalties (but did not do anything).

- Fixed bug where the family of Carloman sometimes fled to a revolt.

- Clarified the negative effects for tribal job troops if not used in the job action tooltip.

- Fixed bug where provinces where unselectable after resigning and starting a new game if that province was selected before resigning.

- Fixed issue where De Jure Region modifiers were clamped with Owner Martial Skill in the levy tooltip.

- Fixed history bug where character 30829 (Simone Drengot) had the wrong father.

- Fixed broken allow-trigger in landed_titles.

- Added missing message type GRANT_VICE_ROYALTY_INTERACTION_ACCEPT

- Fixed bug where prepared invasion troops were not properly dismissed when the invader died before declaring war.

- Duchy of Thessalonika is no longer set to be a viceroyalty when held by Latin Empire.

- Tweaked the stats of some early Norse characters.

- Isle of Man is now its own de jure duchy.

- Tweaks to Manx title names.

- Taking the "Become Kshatriya Caste" decision now also gives the Kshatriya caste trait to to any unlanded spouses or children in the ruler's court.

- Muslim rulers now correctly get a negative opinion against Byzantine emperor who renounces iconoclasm.

- Saxon Wars event can no longer trigger for non-feudal rulers.

- Added target list for great holy wars for reformed Zunists.

- Tweaked triggers for unlocking crusades and jihads (France and North Africa).

- Tweaked the chances for some ruler nicknames.

- Fixed the names for Church of Zun and West African Church (was wrong format).

- Fixed a bug where a coincillor could sometimes complain to liege about herself.

- Fixed the localisation for the Seljuk Turks title.

- Melitene province in Armenia is now properly considered mountainous terrain.

- Fixed a crash when selecting a lowborn theocracy at startup.



AI:

- Tweaked release from prison and execution logic

- Added AI choice scripts to the bastard is born event (301)



MODDING:

- Added a new insult and compliment system based on strings scripted into the traits. Used in texts with [GetFromRootInsult], [GetRootFromFromCompliment], etc

- Added 'modifier' fields to effects 'random_list' and 'random'

- The 'is_married' trigger can now take a target as well as a bool (like 'is_lover' and 'is_consort')

- Added many new nicknames

- Added possibility to set a specific discoverer to the 'reveal_plot' effect (reveal_plot = ROOT, etc)

- Added trigger 'plot_is_known_by'

- Added event effect 'usurp_title_plus_barony_if_unlanded_and_vassals_no_adj'

- Added trigger 'any_opinion_modifier_target'

- Added effects 'random_opinion_modifier_target' and 'any_opinion_modifier_target'

- Added combat rating modifier with triggers 'combat_rating' and 'combat_rating_diff'

- Added fromfromfromfrom scope targets

- Added optional 'as_if_liege' parameter to opinion triggers

- Added triggers 'personal_opinion', 'reverse_personal_opinion', 'personal_opinion_diff' and 'reverse_personal_opinion_diff'

(These do not take state diplomacy, laws or any other such state concerns into account)

- Moved to defines: MALE_ATTRACTION_CUTOFF and FEMALE_ATTRACTION_CUTOFF

- Added 'capital' console command

- Added event effect 'log'

- Added trigger 'has_polygamy'

- Added trigger 'has_concubinage'

- Character modifier descriptions now support text variables

- Added is_holy_site trigger

- Fixed a bug with effect scope any_allied_character

- Fixed a bug with effect scope random_allied_character

- All any-triggers now support the use of count = x

- Added variables to titles

- All variable trigger and effects now work with title variables

- Variables can be displayed with localization system

- Variable triggers and effects can compare variables between types of scopes (country/province)

- Fixed problems with the variable triggers check_variable and is_variable_equal

- Added cal_true_if trigger

- Added set_title_flag effect

- Added clr_title_flag effect

- Added has_title_flag trigger

- Added had_title_flag trigger

- Added save_event_target_as effect

- Added save_global_event_target_as effect

- Added clear_event_target effect

- Added clear_global_event_target effect

- Added clear_global_event_targets effect

- Added support for weighted cultural names

- Added support for weighted regnal names

- Added an on_startup on action

- Exported MAX_CROWN_LAW_CHANGES to defines

- Added support for localized nicknames

- Added effects convert_to_temple and convert_to_tribal

- Renamed effects convert_to_feudal and convert_to_republic to convert_to_castle and convert_to_city

- set_allow_free_duchy_revokation no longer only works for viceroyalties when Charlemagne is enabled

- Added a set_allow_free_vice_royalty_revokation effect

- Fixed bug where the any_independent_ruler and random_independent_ruler could target revolts.

- Added ignores_defensive_attrition effect for religions, used for religions that do not have defensive attrition but will still not get the penalty towards such religions.



CONVERTER:

- Made converter province mapping up to date with EU4 patch 1.8

- Fixed missing cultures for converter

- Buffed Jerusalem ideas

- Tweaked Aztec and Incan ideas

- Rebalanced hashashin, jerusalem, jewish, kinghts templar and roman ideas to accomodate new values in eu4

- Version compliance with eu4 1.8 patch in the generated mod file

- Gave cathar, fraticelli and waldensian new modifiers to their religion if you have SoA.

- Tech groups should now be up to date with EU4 patch 1.8

- Fixed crash bug when converting a game that has custom titles

- Fixed now so converter mod's no longer changes checksum

- Switched so Miaphysite is not dependent on SoA to become coptic

- Added Karling ideas