Raised by Monsters Background

You were raised by a member of a monstrous race. Perhaps your caretaker treated you as a child; perhaps you were more of an oddity or a servant. You have learned the culture of your adopted people, and find that you are more comfortable among them than your own kind.

Skill Proficiencies: Survival

Survival Tool Proficiencies: A musical instrument of your choice

A musical instrument of your choice Equipment: A memento from the people who raised you, a musical instrument, a set of common clothes, an item of clothing from the culture of your biological parents, and a belt pouch containing 5 gp

Monstrous Caretaker

Whether by an individual or a tribe, you were raised by a monstrous race that was not your own. Roll a d6 or choose from the table below to determine your monstrous caretaker.

You gain an additional skill proficiency, language, and piece of equipment determined by the race that raised you.

d6 Monstrous Race Additional Skill Proficiency, Language, and Equipment 1 Goblinoid Stealth; Goblin; A dagger carved from bone 2 Giant Athletics; Giant; A dagger chiseled from stone 3 Fey Nature; Sylvan; A wooden dagger grown from a tree 4 Lizardfolk Perception; Draconic; A dagger made from a large fang 5 Orc Intimidation; Orcish; A dagger forged of iron 6 Kuo-Toa Religion; Undercommon; A dagger carved from obsidian

Feature: Tribe Heart

Your understanding of the ways and culture of the race that raised you allows you to be treated as one of their own. When you interact with members of that monstrous race, they can see your comfort with their traditions and react to you as one of their own kind.

Suggested Characteristics

Those raised among the monstrous races experience childhoods filled with confusion and a fight for survival. This is true even when they are reared by a kind adoptive parent. These individuals often feel like they don't really belong anywhere, especially among their own race.

d6 Personality Trait 1 I am fascinated by my true parent's race. 2 I am from the tribe that raised me, and I will not tolerate anyone who insinuates otherwise. 3 I'm a wanderer with no land to call home. 4 All people can become a part of my family. 5 A life of hardship has made me cynical. 6 Material goods mean nothing to me.

d6 Ideal 1 Life. Allow each to live their own life the best they know how. (Neutral) 2 Tradition. I need to carry on the traditions in which I was raised. (Lawful) 3 Exploration. The world is filled with far more than I ever knew, and I want to see it all. (Neutral) 4 Freedom. No person should be subject to a ruler they did not choose. (Chaotic) 5 Strength. The world is harsh. Those with strength, survive; those without, die. (Evil) 6 Tribe. We take care of each other above all else. (Lawful)

d6 Bond 1 The parent that raised me was loving and kind. 2 I owe my life to the person who rescued me from my circumstance. 3 A fellow captive escaped with me. 4 I suspect I know who my birth family was. 5 I would do anything to be accepted by my birth race. 6 I was treated horribly by the people who raised me, and I will never forget.

d6 Flaw 1 My manners are uncouth and strange. 2 I'm used to going without and prone to hoarding food. 3 I won't back down from a threat, real or perceived. 4 I will run if outnumbered. 5 I will stay silent when given an order instead of risk the beating I assume will be coming. 6 I see all relationships as temporary.