"After our early experiments with standing VR gameplay, we were excited by the idea of building an original sport designed for the current generation of VR hardware. We've designed Sparc so that players can express and improve their skill through their physical actions." said Morgan Godat, Executive Producer at CCP Atlanta. "Ultimately, we want players to think of Sparc as a virtual court in their living room where they can meet and compete with other players from around the world."

"At CCP games, our goal is to harness our passion for virtual reality as a new medium and create the killer apps for the first generation of VR technology," said Hilmar Veigar Pétursson, CEO of CCP Games. "We set out to achieve that in mobile VR with Gunjack and in seated VR with EVE: Valkyrie, both released in the first year of VR becoming publicly available. With Sparc, we want to capitalize on the unique strengths of standing VR and deliver a game with all the depth and excitement to keep players returning long into the future."

Today's announcement is only the beginning for Sparc and CCP Games plans to reveal further information about Sparc's gameplay and feature-set ahead of release later this year.

For more details about the game, please visit www.playSparc.com . You can also find Sparc on Facebook via facebook.com/PlaySparc , or follow the game on Twitter via @PlaySparc .

CatsAndVR.com