Goal: Cast cheap blue and red spells to annoy the opponent and beef up your creatures.

Creatures

Pteramander: It starts small, but it has flying and can become a big problem.

Burning Prophet: She has a nice 3 toughness, can get stronger, and has a nice scrying ability.

Fire Urchin: Kinda like the above, but with trample.

Goblin Electromancer: Cost reduction is good. He may or may not be needed in this deck.

Wee Dragonauts: Wee! They fly and get a nice big boost.

Glint-Horn Buccaneer: The utility ability is good, but it is conditional. I can see removing him and adding another Wee Dragonauts.

Murmuring Mystic: Flood the field with some birds!

Spells

Winged Words: Potentially draw two cards for 1U. Nice!

Sift: Needed draw power. Could potentially replace with Divination .

Electrodominance: An easy way to cast two spells at once and deal damage. Maybe add one more somehow.

Opt: Always a good card.

Shock: Get rid of the small creatures.

Unsummon: Get rid of creatures.

Unexplained Disappearance: Same as above, and sift through the top of the deck.

Firemind's Research: It's interesting and has a couple of utility options.