Manipulating savegame files and using the boat motor

So the save games for Stranded Deep are pretty easy to manipulate as it turns out. Each item type in the world has a unique 32-digit GUID referenced in the Save.json in it's "prefab" property. You can either obtain that GUID from the savegame file or, if one were so inclined, they could probably obtain them from the game's .assets files. There is also a "reference" property for any item that has been spawned that provides a unique GUID for that particular instance of the item.Other properties are available for each item type and vary based on the item's nature. Therefore, converting a coconut, let's say, into a speargun, will not work. On the other hand converting an item of a particular type such as a spear into another weapon such as an axe works well. This can be very finicky and extreme failures have resulted in loading the savegame into the middle of the ocean, at night, with no islands in sight. I suggest you backup your save file before messing around with it.By the way, the speargun is not quite refined which explains probably why it is not in the game. I suggest you shoot it at a shark and find out for yourself; it's quite fun.Other things you can easily change at the end of the save file are the time of day (a 24-hour decimal format... ie. 17.50000 = 5:30pm), health, food, and water levels (max 5000), and also whether of not your character possess flippers and/or goggles.Finally, something that I'm sure will interest the community and I haven't completely figured out yet is assembling the boat motor and placing it on a raft. I was able to give myself the parts of the boat motor (engine, fuel tank, carburettor, and propeller) and various other combinations of materials, but was not able to actually craft the boat motor. It is however possible to manipulate the savegame file to give you the completed boat motor and put it into "placement mode". Having done this in the vicinity of a constructed foundation raft, the motor snaps nicely into place on any of the four sides of the raft (I'm ashamed to admit I did become aroused at the sight), HOWEVER, clicking as you would to place any other construction object does not attach the motor to the raft and you are just stuck carrying it around. This either means I have not figured it out yet in which case hopefully someone else will, or, the most likely answer is it is not properly implemented in the game yet, but clearly has been planned for the future.A sidenote discovery is pressing both mouse buttons together gives an object a shove. Enjoy.