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Mario & Sonic at the PyeongChang 2018 Olympic Winter Games Developer SEGA Publisher Nintendo Platform Nintendo Switch

Wii U

Nintendo 3DS Genre Sports Release November 16, 2017 Modes Normal mode (1-4 players)

Online mode (2-8 players)

Festival (1-4 players; Wii U & Switch)

Story mode (1 player; 3DS & Switch)

Party mode (TBA) Series Mario & Sonic Predecessor Mario & Sonic at the Rio 2016 Olympic Games Successor Mario & Sonic at the Olympic Games Tokyo 2020

Mario & Sonic at the PyeongChang 2018 Olympic Winter Games is the sequel to Mario & Sonic at the Rio 2016 Olympic Games released on the Nintendo Switch, Wii U and the 3DS. All three versions have notable differences in gameplay. The Swich version of the game has the most content.

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Events Edit

The 4th column shows how many members there are in a team (up to 4). 1 means individual.

Normal events Edit

Category Sport Event Skiing Alpine skiing Downhill 1 Slalom 1 Team 4 Ski jumping Individual 1 Team 4 Freestyle skiing Ski cross 1 Cross-country skiing Sprint 1 Team sprint 2 50 km 1 Relay 4 Biathlon 1 Nordic combined 1 Snowboarding TBA Skating Figure skating Individual 1 Pair 2 Speed skating 500 m 1 1000 m 1 Team pursuit 4 Ice hockey 4 Sledding Bobsleigh 4 Skeleton 1 Luge 1 Curling 4

Dream events Edit

Event Unlocked with Console PyeonChang race Default All 1 Ringette Cream & Toadette All 4 Snowball fight Toad & Charmy All 4 Curling Larry Koopa All 4 Ice hockey Zavok All 4 Figure skating Wendy O. Koopa Switch & Wii U 1

Playable characters Edit

For more detailed information, see Mario & Sonic at the PyeongChang 2018 Olympic Winter Games/Stats.

The game has a large roster of characters, including all characters from the previous installments. There are 12 default characters from each series, 3 of each returning type. The game also introduces a new Special type. The Koopalings and Zeti are unlocked along with the dream events. The Nintendo Switch version includes DLC packs.

Team Mario Edit

Team Sonic Edit

Character Type Availability Rival Sport (in official art) Sonic the Hedgehog Speed Default Mario Snowboarding, skiing Shadow the Hedgehog Default Wario Speed skating Metal Sonic Default Bowser Jr. Speed skating Jet the Hawk Unlockable Boshi Snowboarding Espio the Chameleon Unlockable Diddy Kong Alpine skiing Amy Rose All-Around Default Peach Figure skating Blaze the Cat Default Daisy Biathlon Rouge the Bat Default Rosalina Figure skating Tikal the Echidna Unlockable Birdo Skiing Egg Pawn Unlockable Dry Bones Ice hockey goalie Knuckles the Echidna Power Default Yoshi Ice hockey Vector the Crocodile Default Donkey Kong Ice hockey E-123 Omega Default Nabbit Speed skating Storm the Albatross Unlockable Petey Snowboarding Big the Cat Unlockable Kamek Bobsleigh Miles "Tails" Prower Skill Default Luigi Ski jumping Dr. Eggman Default Bowser Curling Silver the Hedgehog Default Waluigi Snowboarding Wave the Swallow Unlockable Mona Snowboarding Dr. Eggman Nega Unlockable Dry Bowser Skiing Cream the Rabbit Special Unlockable Toadette Ringette Charmy Bee Unlockable Toad Snowball fight Sticks the Badger Unlockable Dixie Kong Ice hockey Marine the Raccoon Unlockable Ashley Ice hockey Merlina the Wizard Unlockable Green Curling Zavok Zeti Unlockable Larry Dream ice hockey Zomom Unlockable Morton TBA dream event Zeena Unlockable (Switch & Wii U) Wendy TBA dream event Zazz Unlockable (Swicth & Wii U) Iggy TBA dream event Zyrus Unlockable (Switch & Wii U) Roy TBA dream event Zor Unlockable (Swtich & 3DS) Lemmy TBA dream event Master Zik Unlockable (Switch & 3DS) Ludwig TBA dream event Classic Sonic Classic DLC (Switch) Baby Mario None Classic Tails Baby Luigi None Classic Amy Baby Peach None Classic Knuckles Baby Yoshi None Classic Eggman Baby Bowser None Mighty the Armadillo Baby Daisy None Ray the Flying Squirrel Baby Rosalina None Classic Vector Baby DK None Classic Metal Sonic Baby Wario None

Others Edit

Character Type Availability Series Mii Speed/All-Around/Power/Skill Default Princess Zelda Nintendo DLC (Switch) The Legend of Zelda Link Kirby Kirby Samus Aran Metroid Captain Falcon F-Zero Villager Animal Crossing Isabelle Ness EarthBound R.O.B. R.O.B. NiGHTS SEGA DLC (Switch) NiGHTS Reala AiAi Super Monkey Ball Amigo Samba de Amigo Alex Kidd Alex Kidd Billy Hatcher Billy Hatcher Ulala Space Channel 5 Pudding Beat Jet Set Radio

Non-playable characters Edit

Event characters Edit

Noki and Cosmo (Cream and Toadette's teammates in ringette)

Pianta and Emerl (Toad and Charmy's teammates in snowball fight)

Boom Booms (Larry Koopa's teammates in dream curling)

Eggrobos (Zavok's teammates in dream ice hockey)

Referees Edit

Toadsworth

Lakitu

Professor E. Gadd

Penguin

Omochao

Chip

Orbot

Cubot

Audience Edit

Toads Yellow Toads Green Toads Blue Toads Purple Toads

Shy Guys Red Shy Guys Yellow Shy Guys Green Shy Guys Pink Shy Guys Blue Shy Guys

Goombas

Koopa Troopas Green Koopa Troopas Red Koopa Troopas Yellow Koopa Troopas Blue Koopa Troopas

Lumas Yellow Lumas Blue Lumas Apricot Lumas Green Lumas Red Lumas Orange Lumas

Chao Neutral Chao Hero Chao Dark Chao Pink Chao Yellow Chao NiGHTS Chao (after getting the SEGA DLC) Link Chao (after getting the Nintendo DLC)

Animals Flickies Peckies Cuckies Pickies Pockies Rockies Rickies

Wisps White Wisps Gray Wisps Black Wisps Magenta Wisps Pink Wisps Crimson Wisps Red Wisps Orange Wisps Yellow Wisps Ivory Wisps Green Wisps Cyan Wisps Blue Wisps Indigo Wisps Violet Nega-Wisps Purple Nega-Wisps

Snow Spirits Frosty Sparky Pola Cuby Icy Blizza



Notifications Edit

Notifications are similar to the mail in the Wii version of Mario & Sonic at the Olympic Winter Games. Every time something happens, for example, a new character is unlocked, a new notification appears. The notifications are sent by a specific character, usually Omochao.

Sometimes, notifications from certain characters are needed to unlock them. For example, after playing enough, Cream and Toadette send a code for their "online" ringette match, and the same thing happens with Toad and Charmy's snowball fight match.

Online Edit

The online mode appears in all versions of the game. In this mode, people can play against opponents all around the world. However, people are only allowed to play against opponents using the same console due to the different controls. People can play in any sport they've already unlocked using their Mii characters.

People have certain levels in online playing. Players have separate levels in each event. A player's level starts at 0 and increases when playing games online. Each level requires a certain number of points. Playing online games increases the player's level, winning having the biggest effect. Each sport also has global and country leaderboards, which include daily, weekly, monthly and all-time leaderboards. All reset times are UTC.

Public games Edit

In public games, people end up against a random opponent. Depending on the sport, there are 2-8 players. Most sports require all players to play at the same time, but certain sports, such as figure skating, allow people to play at different times. The points are earned as soon as everyone completes the game. Quitting a game before it ends results in getting 0 points and the opponents continuing (in case there's only one opponent, they automatically win if the opponent leaves).

Private games Edit

Private games are similar to public games except that they are created by people and can only be joined by entering a specific code. People can only enter games of sports they have already unlocked and on the console they own. The only exceptions are Toadette and Cream's ringette game and Charmy and Toad's snowball fight match as those are the ways to unlock the sports along with the characters.

Festival Edit

The Festival mode appears in the Wii U and Switch versions of the game. It is similar to the festival in the Wii version of Mario & Sonic at the Olympic Winter Games.

Team Edit

In the festival mode, the player plays as a team of four. In the beginning, the player gets to choose 4 characters, which can be any default or already unlocked characters (or in the Switch version, any owned DLC characters). Classic and Baby characters can't be a in a team alongside their Modern or adult counterparts. A team can include Miis. The first character chosen is the leader. The player also gets to name the team, but there are certain suggestion names based on the characters included. Classic and Baby versions of characters affect names in the same was as their Modern or adult counterparts with certain exceptions. Here's a list of suggested names (if multiple names apply, the one listed first is the suggestion). * means that the suggestions are exclusive to the Swtch version.

Team Mii: The team contains 4 Mii characters.

The team contains 4 Mii characters. Team Baby*: The team contains 4 characters from the Baby DLC pack.

The team contains 4 characters from the Baby DLC pack. Team Classic*: The team contains 4 characters from the Classic DLC pack.

The team contains 4 characters from the Classic DLC pack. Team Generations*: The team contains Classic Sonic and Modern Tails (or vice versa) along with any 2 Sonic characters.

The team contains Classic Sonic and Modern Tails (or vice versa) along with any 2 Sonic characters. Team Partners in Time*: The team contains Baby Mario and adult Luigi (or vice versa) along with any 2 Mario characters.

The team contains Baby Mario and adult Luigi (or vice versa) along with any 2 Mario characters. Team Heroes: The team consists of Mario, Luigi, Sonic and Tails (in any order).

The team consists of Mario, Luigi, Sonic and Tails (in any order). Team Tricksters: The team consists of Wario, Waluigi, Eggman and Metal Sonic (in any order).

The team consists of Wario, Waluigi, Eggman and Metal Sonic (in any order). Team Wild Ones: The team consists of Donkey Kong, Bowser, Knuckles and Vector (in any order).

The team consists of Donkey Kong, Bowser, Knuckles and Vector (in any order). Team Challengers: The team consists of Shadow, Silver, Yoshi and Bowser Jr. (in any order).

The team consists of Shadow, Silver, Yoshi and Bowser Jr. (in any order). Team Original Girls: The team consists of Amy, Blaze, Peach and Daisy (in any order).

The team consists of Amy, Blaze, Peach and Daisy (in any order). Team Original Villains: The team consists of Eggman, Bowser, Metal Sonic and Bowser Jr. (in any order).

The team consists of Eggman, Bowser, Metal Sonic and Bowser Jr. (in any order). Team Competitive: The team consists of Rosalina, Nabbit, Rouge and Omega (in any order).

The team consists of Rosalina, Nabbit, Rouge and Omega (in any order). Team Joy: The team consists of Toad, Toadette, Cream and Charmy (in any order).

The team consists of Toad, Toadette, Cream and Charmy (in any order). Team Zeti: The team consists of any 4 Zeti.

The team consists of any 4 Zeti. Team Koopalings: The team consists of any 4 Koopalings.

The team consists of any 4 Koopalings. Team Hedgehog: The team contains 4 hedgehog (biological or artificial) characters.

The team contains 4 hedgehog (biological or artificial) characters. Team Babylon: The team contains Jet, Wave and Storm, with one of them as the leader.

The team contains Jet, Wave and Storm, with one of them as the leader. Team Dark: The team contains Shadow, Rouge and Omega, with one of them as the leader.

The team contains Shadow, Rouge and Omega, with one of them as the leader. Team Chaotix: The team contains Espio, Vector and Charmy, with one of them as the leader, or 4 of the following in any order: Espio, Charmy, Vector, Mighty, Ray, Knuckles.

The team contains Espio, Vector and Charmy, with one of them as the leader, or 4 of the following in any order: Espio, Charmy, Vector, Mighty, Ray, Knuckles. Team Kong: The team contains Donkey Kong, Diddy Kong and Dixie Kong, with one of the as the leader.

The team contains Donkey Kong, Diddy Kong and Dixie Kong, with one of the as the leader. Team Rose: The team has Amy Rose as its leader and its other include at least 2 of the following: Cream, Sticks, Big, Vector, Silver, Blaze.

The team has Amy Rose as its leader and its other include at least 2 of the following: Cream, Sticks, Big, Vector, Silver, Blaze. Team Sol: The team contains at least 3 of the following: Silver, Blaze, Marine, Eggman Nega, with one of them as the leader.

The team contains at least 3 of the following: Silver, Blaze, Marine, Eggman Nega, with one of them as the leader. Team Moustache: The team contains any 4 of the following: Mario, Luigi, Wario, Waluigi, Eggman, Eggman Nega.

The team contains any 4 of the following: Mario, Luigi, Wario, Waluigi, Eggman, Eggman Nega. Team Adventure: The team contains 4 of the following in any order: Sonic, Tails, Knuckles, Amy, Big, Tikal.

The team contains 4 of the following in any order: Sonic, Tails, Knuckles, Amy, Big, Tikal. Team Adventure 2: The team contains 4 of the following: Sonic, Tails, Knuckles, Shadow, Rouge, Eggman.

The team contains 4 of the following: Sonic, Tails, Knuckles, Shadow, Rouge, Eggman. Team Nintendo*: The team contains 4 non-Mii Nintendo characters, at least one of which is from the Nintendo DLC pack.

The team contains 4 non-Mii Nintendo characters, at least one of which is from the Nintendo DLC pack. Team SEGA*: The team contains 4 SEGA characters, at least one of which is from the SEGA DLC pack.

The team contains 4 SEGA characters, at least one of which is from the SEGA DLC pack. Team Crossover*: The team contains characters from 4 different series (Miis don't count as characters from any series).

The team contains characters from 4 different series (Miis don't count as characters from any series). Team Rivarly: The team contains any 2 of the following pairs (as long as the pairs don't have any characters in common): Yoshi and Boshi, Mario and Wario, Mario and Donkey Kong, Luigi and Waluigi, Sonic and Shadow, Sonic and Silver, Shadow and Silver, Sonic and Metal Sonic, Sonic and Jet, Tails and Wave, Tails and Eggman, Knuckles and Storm, Knuckles and Rouge, any Mario character and their Sonic character rival.

The team contains any 2 of the following pairs (as long as the pairs don't have any characters in common): Yoshi and Boshi, Mario and Wario, Mario and Donkey Kong, Luigi and Waluigi, Sonic and Shadow, Sonic and Silver, Shadow and Silver, Sonic and Metal Sonic, Sonic and Jet, Tails and Wave, Tails and Eggman, Knuckles and Storm, Knuckles and Rouge, any Mario character and their Sonic character rival. Team Animal: The team contains 4 non-human/non-robot characters.

The team contains 4 non-human/non-robot characters. Team Human: The team contains 4 human characters.

The team contains 4 human characters. Team Mechanical: The team contains 3 robot characters (Egg Pawn, Omega, Metal Sonic) along with a Skill type character from the Sonic series.

The team contains 3 robot characters (Egg Pawn, Omega, Metal Sonic) along with a Skill type character from the Sonic series. Team Speed: The team contains 4 characters of the Speed type.

The team contains 4 characters of the Speed type. Team All-Around: The team contains 4 characters of the All-Around type.

The team contains 4 characters of the All-Around type. Team Power: The team contains 4 characters of the Power type.

The team contains 4 characters of the Power type. Team Skill: The team contains 4 characters of the Skill type.

The team contains 4 characters of the Skill type. Team Special: The team contains 4 characters of the Special type.

The team contains 4 characters of the Special type. Team Girls: The team contains 4 female characters.

The team contains 4 female characters. Team Boys: The team contains 4 male characters.

The team contains 4 male characters. Team (LEADER'S NAME): The team doesn't meet any of the requirements listed above.

In team events, all 4 members of the team compete. In individual events, only the leader does. In pair events, the leader gets to choose which member of the team joins them.

Days Edit

The festival mode contains 17 days, starting with the opening ceremony on February 9 and ending with the closing ceremony on February 25. Completing each day requires competing in certain sports events. The progress is saved after each event, meaning that the player can continue the festival.

Rivals Edit

At the end of each day, a rival is encountered. Most of these rivals are Koopalings or Zeti, who face the player in a dream event. Defeating a rival unlocks them as playable characters. If the rival is already on the player's team, they will be replaced with King Boo while, if in a team event, all of their teammates are replaced with Boos. Unlike normal events, rival matches have to be replayed until the player wins and don't affect the score. Rival matches can also be skipped with coins but skipping a rival's encounter won't unlock them.

Score Edit

At the end of the festival, the team gets a certain score based on how well the team places in events. Winning in everything gives the best possible score. The player's high score can be seen when starting a festival.

Story Edit

The story mode appears in the Switch and 3DS versions of the game. It is similar to the story modes of the DS version of Mario & Sonic at the Olympic Winter Games and 3DS version of Mario & Sonic at the Rio 2016 Olympic Games.

Rivals Edit

In the 3DS version, all rivals defeated are unlocked in normal mode as well. In the Switch version, only some are as others are unlocked in the festival mode.

Shopping Edit

In this game, coins are used as a currency. Coins can be earned many ways.

Custom equipment Edit

The custom equipment feature returns from Mario & Sonic at the Olympic Winter Games. However, in this game, each Mii gets separate custom equipment while other characters use their unique equipment that can't be edited.

Custom equipment includes colors, stickers and banners. While colors are already available, stickers and banners have to be bought. Certain stickers and banners are already available to be bought while others have to be first unlocked and then bought. There are also stickers and banners than can only be won in the lottery, something available in another shop.

Stickers Edit

There are several types of stickers.

Character stickers: Official artwork of a certain character. A sticker of a character can be bought as soon as the character is unlocked. Stickers of DLC characters are automatically earned alongside the DLC.

Official artwork of a certain character. A sticker of a character can be bought as soon as the character is unlocked. Stickers of DLC characters are automatically earned alongside the DLC. Special character stickers: Unlike character stickers, special character stickers can only be earned by winning them in the lottery. Special characters contain Fire Mario, Tanooki Mario, Propeller Mario, Super Sonic, Darkspine Sonic, Sonic the Werehog, Pianta and Chaos. Mighty, Ray and the non-playable Koopalings and Zeti appear as special characters in the Wii U and 3DS version.

Unlike character stickers, special character stickers can only be earned by winning them in the lottery. Special characters contain Fire Mario, Tanooki Mario, Propeller Mario, Super Sonic, Darkspine Sonic, Sonic the Werehog, Pianta and Chaos. Mighty, Ray and the non-playable Koopalings and Zeti appear as special characters in the Wii U and 3DS version. NPC stickers: These stickers can be bought after they're unlocked by doing certain tasks in the festival and story modes.

These stickers can be bought after they're unlocked by doing certain tasks in the festival and story modes. Sports stickers: They are available to be bought from the beginning. Each sports sticker can only be used for equipment that's used for the sport.

They are available to be bought from the beginning. Each sports sticker can only be used for equipment that's used for the sport. Soohorang sticker: This sticker of the mascot can be bought as soon as every non-dream event is played at least once.

This sticker of the mascot can be bought as soon as every non-dream event is played at least once. Logo stickers: A Nintendo logo, a SEGA logo and a logo of the console the game is played on can be bought from the beginning. In the Switch version, Wii U and 3DS logo stickers can be unlocked.

Banners Edit

Character banners: Shows the picture of the character as seen in their flag. A banner can be bought as soon as the character is unlocked. Banners of DLC characters are automatically earned alongside the DLC.

Shows the picture of the character as seen in their flag. A banner can be bought as soon as the character is unlocked. Banners of DLC characters are automatically earned alongside the DLC. Sports banners: Like sports stickers, they're already available to be bought and can only be used for equipment that's used for the sport the banner represents.

Like sports stickers, they're already available to be bought and can only be used for equipment that's used for the sport the banner represents. PyeongChang banner: Shows scenery of PyeongChang. Can be bought as soon as every non-dream event is played at least once.

Shows scenery of PyeongChang. Can be bought as soon as every non-dream event is played at least once. Classic Mario banner: This banner can only be won in the lottery. It shows certain sprites from Super Mario Bros. on a background from the game.

This banner can only be won in the lottery. It shows certain sprites from on a background from the game. Classic Sonic banner: In the Switch version, the banner is automatically earned by getting the Classic DLC. In the Wii U and 3DS versions, it can be won in the lottery. It shows classic enemy sprites from Sonic the Hedgehog (1991) on the original version of Green Hill Zone.

In the Switch version, the banner is automatically earned by getting the Classic DLC. In the Wii U and 3DS versions, it can be won in the lottery. It shows classic enemy sprites from on the original version of Green Hill Zone. Baby Mario banner: Contains pictures sprites of Baby Mario and Baby Luigi from Super Mario World 2: Yoshi's Island. The banner comes with the Baby Mario DLC pack, making it Switch exclusive.

Custom stats Edit

While the official characters have certain stats that can't be edited, the Miis start with 75% in everything and the stats can be edited. Editing a Mii's stats costs a certain amount of coins.

The total percentage is 300% and only one stat other than stamina is allowed to exceed 90%. The way stat editing works is that every time one stat is increased By 1%, another stat is decreased by 1%.

Stats that can be edited:

Speed: If it's more than 90%, the Mii is a Speed type character.

If it's more than 90%, the Mii is a Speed type character. Power: If it's more than 90%, the Mii is a Power type character.

If it's more than 90%, the Mii is a Power type character. Skill: If it's more than 90%, the Mii is a Skill type character.

If it's more than 90%, the Mii is a Skill type character. Stamina: Doesn't affect the Mii's type.

If no stat other than stamina exceeds 90%, the Mii is an All-Around type character (this is also the default type).

Music Edit

Like in Mario & Sonic at the Olympic Winter Games, music from the Mario and Sonic series can be bought and then used in events as custom music. The SEGA and Nintendo DLCs also come with music from different SEGA and Nintendo series.

Special shop Edit

The special shop contains items that don't fit any category listed above.

Lottery: Gives any random currently available item that isn't already owned. There are also certain items that can only be bought by winning them in the lottery.

Gives any random currently available item that isn't already owned. There are also certain items that can only be bought by winning them in the lottery. Sonic character information: Contains information of all currently playable Sonic characters.

Contains information of all currently playable Sonic characters. Mario character information: Contains information of all currently playable Mario characters.

Contains information of all currently playable Mario characters. Nintendo character information: Contains information of all playable non-Mario Nintendo characters. Comes with the Nintendo DLC pack.

Contains information of all playable non-Mario Nintendo characters. Comes with the Nintendo DLC pack. SEGA character information: Contains information of all playable non-Sonic SEGA characters. Comes with the SEGA DLC pack.

Contains information of all playable non-Sonic SEGA characters. Comes with the SEGA DLC pack. Pin machine: Allows players to get a random pin. Pins of playable characters can only be earned if the character is unlocked.

Bonus content Edit

For more information, see Mario & Sonic at the PyeongChang 2018 Olympic Winter Games/Content.

Like most games in the series, this game has unlockable bonus content. Bonus content contains stuff such as achievements and pins.

Medals Edit

This feature appears in all versions of the game. It allows players to check what is the best medal they have earned in each event along with their personal best score (if the event has one).

Achievements Edit

Like medals, they appear in all versions of the game, though the achievements differ between versions (the Switch version has the most achievements as it has the most content).

Pins Edit

Pins return from the 3DS version of Mario & Sonic at the London 2012 Olympic Games and are exclusive to the 3DS and Switch versions. All non-achievement pins (excluding the Wenlock pins and pins with a repeated description) from that game return along with other pins. The pin trade feature from that game also returns and trading can be done between both the Switch and the 3DS versions of this game and the 3DS version of London 2012 as long as the pin is available in both versions. However, the rarity/shape of certain pins is different from what it was in London 2012. Most pins appear in both versions of the game, though certain (mostly character) pins are exclusive to the Switch version.

Weather Edit

The weather feature returns from the Wii version of Mario & Sonic at the Olympic Winter Games and appears in all versions of the game. This allows players to choose certain options for the weather of the non-dream events that are held outdoors.

Default weather: This is the default setting. In this setting, it is calm, sunny, daytime and there's no wind.

This is the default setting. In this setting, it is calm, sunny, daytime and there's no wind. Local weather: The weather and time of the day match the current situation in the location where the game is played.

The weather and time of the day match the current situation in the location where the game is played. PyeongChang weather: The weather and time of the day match the current situation in PyeongChang.

The weather and time of the day match the current situation in PyeongChang. Custom weather: This allows players to choose the weather by changing the clouds, wind and time of the day. It should be noted that wind affects performances and scores in ski jumping.

The weather changes only affect normal mode. If the device isn't conected to the internet, only default weather and custom weather are available.

Statues Edit

The statues feature allows players to look at statues of playable characters. Each statue can be unlocked by entering a secret code. Amiibo can also be used to unlock the statues. Unlocked statues can be placed in certain locations in PyeongChang so that they can be seen during events.

Trivia Edit