I've always been fascinated by Privateer Press's Warmachine and Hordes universe. On top of a badass mix of steampunk and fantasy, the miniatures for both games are excellent. I've never been able to decide exactly which faction I'd want to commit to if I were to jump into either game (both games are compatible with one another) although the temptation has always existed, especially after I played through the excellent board game The Undercity. It's especially difficult to decide at this point because Privateer Press has been supporting Warmachine and Hordes for quite a long time now, and there is a mind-boggling array of awesome miniatures available for both games.

If you are like me and you've always wanted to get into Warmachine or Hordes but weren't exactly sure where to start, or if you are seasoned player with a huge miniatures collection and you want to use those minis in new and exciting ways, then you only have until this October for Privateer Press's upcoming skirmish level game Company of Iron.

The Company of Iron box will come with two ready to play armies.

Privateer Press had Company of Iron on display at Gen Con 2017, and we spent some time talking to Will “Oz” Schoonover about not only Company of Iron, but about some of the other exciting things that Privateer Press is working on in the coming months, including their upcoming miniatures subscription service. Check out the video below to get all of the details straight from Oz himself.

https://www.youtube.com/watch?v=Et6G0aN7rkw&feature=youtu.be

Company of Iron is a squad-based skirmish game that focuses on smaller battles between units of troops rather than the larger battles from the base games that focus on clashing armies led by mighty Warcasters and Warlocks. The focus here is to zoom in to the unit vs unit action, keep the number of miniatures on the table smaller, keep the play time shorter, and keep the action frenzied. Company of Iron will feature a "you go, I go" activation scheme, where players will take turns activating individual models rather than their whole army at once.

Company of Iron has many cards that outline unit abilities.

Privateer Press really hopes that Company of Iron will be a great entry point for new players, while allowing long time players to jump straight in with their existing collection of miniatures. In addition to providing everything you need in the core box, the play time of Company of Iron is designed to be much quicker than a game of Warmachine and Hordes in order to give players the opportunity to get in a game when they might not have time to play out a longer match of Warmachine and Hordes.

The miniatures in the box come unpainted, but they are so well detailed, and look so good once they are painted, that it will be hard to resist the urge to paint them immediately.

The core box will come with two ready to play armies, and anyone that is keen to add more to the game simply needs to dip into their existing collection or pick up more units from the already expansive amount of miniatures available in both the Warmachine and Hordes lines. There are a ton of units available already, and for someone like me who was never able to commit to just one faction in order to build an army,Company of Iron is going to fit my needs perfectly. If you are interested in picking it up for yourself, the game is planned to have an MSRP of $74.99, and it will come with two ready to play 20 point armies.

What do you think of Company of Iron? Are you already a Warma-Hordes player looking for another way to use your minis, or are you looking to take the plunge into the setting for the first time? Let us know in the comments below.