Magic Items

Amulet of Recklessness

Wonderous item, uncommon

This amulet looks poorly maintained, but still glimmers in the sun. You may speak the amulets command word, often a battle-cry of sorts, on your turn to gain advantage on attack rolls for your turn. However, all attacks against you have advantage until the start of your next turn.

Cards of the Seer

Wonderous item, uncommon

Oddly decorated cards that don't seem to want to rip. Once per day, you may cast Augury.

Crossbow of the Underdog

Hand Crossbow, uncommon, requires attunement

This crossbow has 1d6+1 notches on the handle, and a handle wrapped in cloth. when scoring a critical hit with this weapon you can chose to deal +10 damage, when you do so 1 notch disappears from the weapon. When all notches are gone, the crossbow loses all magical properties.

Discount Thief

Wonderous item, common

A small, spider-like clockwork machine that fits in the palm of the hand. When placed over a lock, the spider emits a small zone of Silence before exploding, blowing off the lock silently. It takes 1 round to perform this action, and the device is destroyed afterwards.

Escape Plan

Boots, rare, requires attunement

These boots appear to have an odd aparatus built into them. When you attune to these boots, when your Hit Points are less than half, you may take the disengage action as a bonus action, and gain 10 feet to your movement speed.

Evan's Tracking Blade

Sword, uncommon, requires attunement

A crude blade with a small well in the handle. This blade, upon attacking a creature, grants advantage on skill checks to track the creature. This feature can only be active for one creature, and can be used again once the creature is dead or untill the bloodwell in the blades handle is cleaned.

Curse: When you attune to this item, you gain the personality trait "I must hunt the most dangerous game."

Evan's Trap

Hunting trap, uncommon, requires attunement

Belonging to a great hunter, this hunting trap is extremley dangerous in the right hands. When placed, the owner immediatly knows if the trap is triggered. In addition, the owner gains advantage on attempts to track the creature that is caught the trap. This lasts for 3 days.

Curse: When you attune to this item, you gain the personality trait "I must hunt the most dangerous game."

Eyepatch of the Villain

Wonderous item, uncommon, requires attunement

This eyepatch radiates menace. When worn, it grants advantage on Persuasion checks with low-lifes.

Curse: While attuned to the eyepatch, you cannot attune to the Monocle of the Distinguished. In addition, you find the owner of the monocle uptight and self-centered.

Gauntlets of the Beatdown

Gauntlets, uncommon, requires attunement

These crude gauntlets have dried flecks of blood on them, and just holding them makes you feel stronger. When attuned, you become proficient in Unarmed Strikes, your unarmed damage becomes 1d6. If you attack a creature who is up against a wall, they take an additional 1d4 bludgeoning damage.

Glove of the Fearful

Glove, uncommon, requires attunement

A dark leather glove with eldritch symbols on it, just looking at them makes your head hurt. The glove has 3 charges, and regains them every midnight. When you take the attack action, you may spend a charge and force a creature within 30 feet of you to make a DC 13 Wisdom save as a bonus action. If they fail, they become Frightened of you.

Goggles of the Knowing

Goggles, rare, requires attunement

These goggles have pale green lenses, and an odd array of extra lenses in front of them. Once attuned, you may cast See Invisibility 3 times without any components. You regain the uses every morning.

Gravediggers Shovel

Battleaxe, uncommon, requires attunement

The work of a paranoid gravedigger, this shovel has one edge sharpened and a skull carved into the handle. Grants advantage on attacks vs. Undead equal to CR 3 or lower.

Graverobbers Pick

Warpick, uncommon, requires attunement

An old, battered pickaxe that has seen plenty of use. When attuned, the Pickaxe grants its owner a burrowing speed of 15 feet.