Path of the Pact-Branded

While the rage of most Barbarians is superhuman, yours transcends even that, becoming what some would call supernatural. Perhaps your rage and martial prowess has impressed the chaotic demons of the Abyss, who have granted you power. Or, perhaps your rage is the gibbering madness of one who knows things no one should. No matter the case, it has granted you otherworldy power.

Otherworldly Patron

At 3rd level, you have struck a bargain with an otherworldly being of your choice: each of which is detailed in the Warlock class description. Your choice grants you special features.

When choosing spells, you gain access to the expanded spell list granted to the warlock by the patron.

Pact Magic

Your link with an otherworldy being has given you facility with spells.

Cantrips. You know one cantrip of your choice from the warlock spell list. You learn additional warlock cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Pact-Branded table.

Spell Slots. The Pact-Branded table shows how many spell slots you have. The table also shows what the level of those slots is; all of your spell slots are the same level. To cast one of your pact-branded spells of 1st level or higher, you must expend a spell slot. You regain all expended spell slots when you finish a short or long rest.

Spells Known of 1st Level and Higher. At 3rd level, you know two 1st-level spells of your choice from the warlock spell list, one of which must have an attack roll or cause a hostile creature to take damage if they fail a saving throw.

The Spells Known column of the Pact-Branded table shows when you learn more warlock spells of your choice of 1st level and higher. A spell you choose must be of a level no higher than what's shown in the table's Slot Level column for your level. When you reach 13th level, for example, you learn a new pact spell, which can be 1st, 2nd, or 3rd level. Additionally, when you gain a level in this class, you can choose one of the warlock spells you know and replace it with another spell from the warlock spell list, which also must be of a level for which you have spell slots.

The spells you gain at 8th, 14th and 20th level can be any warlock spell of any level for which you have spell slots.

Whenever you gain a level in this class, you can replace one of the warlock spells you know with another spell of your choice from the warlock spell list. The new spell must be of a level for which you have spell slots, unless you’re replacing the spell you gained at 8th, 14th or 20th level.

Spellcasting Ability. Charisma is your spellcasting ability for your warlock spells, so you use your Charisma whenever a spell refers to your spellcasting ability. In addition, you use your Charisma modifier when setting the saving throw DC for a warlock spell you cast and when making an attack roll with one.

Pact-Branded Spell Attack Bonus: Proficiency Modifier + Charisma Modifier

Pact-Branded Spell Save DC: 8 + Proficiency Modifier + Charisma Modifier

Choice of Patron Some patrons make more sense than others in the case of the Pact-Branded. A demonic Fiend or a Hexblade makes a perfect patron as they share many core values with a magical, hulking warrior. A Great Old One may work, as your rage may be a form of madness. An Archfey, Undying, or the Raven Queen are far less likely to have a pact-branded aligned with them, as they usually prefer servants to have more guile. Most Celestials would avoid branding a barbarian like this, usually prefering to inspire Zealots. A Seeker or a Ghost in the Machine would never have a Pact-Branded.

Pact-Branded Spellcasting

Barbarian Level Cantrips Known Spells Known Spell Slots Slot Level Eldritch Invocations 3rd 1 2 1 1st --- 4th 1 2 1 1st --- 5th 1 3 1 1st --- 6th 1 3 1 1st --- 7th 1 3 1 2nd --- 8th 1 4 1 2nd --- 9th 1 4 2 2nd --- 10th 2 4 2 2nd 1 11th 2 5 2 2nd 1 12th 2 5 2 2nd 1 13th 2 5 2 3rd 1 14th 2 6 2 3rd 2 15th 2 6 2 3rd 2 16th 2 6 2 3rd 2 17th 2 7 2 3rd 2 18th 2 7 2 3rd 3 19th 2 7 2 3rd 3 20th 2 8 2 3rd 3

Raging Magic

Starting at 3rd level, you may cast Pact-Branded spells during your rage. Spells that have an attack roll count as attacks for the purpose of extending your rage, and spells that cause a hostile creature to roll a saving throw count if the hostile creature would take damage on a failed save. When you cast a spell that requires concentration while raging, your concentration only lasts until the end of your next turn.

Additionally, at 19th level, choose two 4th-level warlock spells. You may cast this either one of these spells while raging once per long rest.