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End Game Builds

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Coverage

YG vs. RC

Royal Club kicked off the final day very aggressively, walking straight into Young Glory's blue jungle area and warding it up for an early vision advantage. Lucky's Evelynn was sacrificing farm in hopes of obtaining an early lead via ganking, but didn't manage to pop any summoners for the first several minutes. An anticipatory gank from the mid lane would allow Syz's Shyvana to counter gank Eve, forcing her to flash and allowing for a first blood opportunity mid against Wh1t3zZ.

Despite being notoriously unpopular as a ganker, Syz was proving his prowess with Shyvana, acquiring a second kill very early on in the top lane. At this point, Shyvanna was serving as a pretty hard carry for the team. With plenty of pressure mounted onto top and mid lane, Young Glory's duo was able to pull out a kill in the bottom lane, pulling them into a 5-2 kill lead and a 2-0 turret lead 15 minutes into the game.



Shyvana having successful ganks for the second day in a row. ​

Syz would continue to be a large part of the majority of kills and objective control leading into the midgame. 20 minutes in, Young Glory's tower lead extended to 4-0 with Royal Club struggling to find farm and play safe even with their jungle being heavily warded due to the territorial advantage held by YG. Unfortunately, they weren't even safe in their own jungle. Two dragons were the only global objective held by Royal Club.

After a 6-0 tower lead and an attempted steal, Young Glory were able to successfully secure a baron. Young Glory showed up huge today and were able to push straight onto the inhibitors. Young Glory were relentlessly aggressive and were able to close out the game, adding one more Shyvana win to the statistics.

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EP vs. LMQ

The jungler would be the name of the game once again in Energy Pacemaker vs. LMQ. Laning was not in favor of Energy Pacemaker as NoName's Lee Sin found an easy first two kill, giving a rather significant advantage to LMQ's duo lane. LMQ would continue hammering in the dominance with superior grouping and split pushing capabilities off their early lead.

15 minutes in, it was looking to be a stomp. EP was pressuring mid and managed to catch Ryze out, but LMQ was already so rich. With a 5 kill and 2 tower lead, it would seem EP couldn't gather any hope to win a fight. However, after catching out Ryze and bravely engaging onto LMQ, EP had an excellent comeback fight and also pulled out a dragon.



An impressive comeback after a huge deficit. ​

Energy Pacemaker would continue to find their way back into this game and even hoold a gold lead at around 25 minutes into the game after what would otherwise look to be a sure loss. Quick to follow up on their lead, Energy Pacemaker made solid use of their split pushing Shen to be bring an atmosphere of annoyance and frustration to LMQ. EP confidently strutted this with a double Bloodthirster build coming out of Kane.

After a successful yet closely contested baron, EP would pick up several kills and also take out middle inhibitor, still sustaining a 2 tower lead. Their immense comeback has paved to a potential first victory in the LPL at this point. A once lane dominated Draven was now 7-1-7 and assisted by a very powerful frontline, EP was able to find their first win of the LPL.

VOD (click for full-screen)

iG vs. OMG

Two current Chinese legends would face off in a game before the last of LPL, wasting no time and starting off with the aggression right away. After a massive bout with several summoners being blown mid for both teams, iG's Kid and OMG's San both started the game out with AD Carry first bloods. Afterwards, the lanes would be formed into typical 2v1 scenarios. Most noteworthy this game was the support TF pick from OMG.

Both teams would go deep and extremely hard, with OMG knocking at the door of iG's inhibitor turret just five minutes in, taking out the turret while iG attempted a counter attack top. OMG were able to expose an inhibitor in record time while iG only managed to take the outer upper turret. OMG would continue pressing their advantage by swinging top for further map dominance.



Invictus Gaming and OMG weren't afraid to brawl all out at level 1.

10 minutes in, OMG had extremely solid ward coverage, forcing iG to play in the defensive position and desperately play "protect the tower." However, not all was hopeless for iG and they did well to keep the kill score even as the game dragged on, though they were quite behind in global gold. iG was doing a spectacular job at holding off considering the exposed 5 minute inhibitor.

Although Invictus Gaming was doing incredible considering their deficit, the massive global advantage held by OMG would come back to bite them and they'd slowly become too weak to hold them off. OMG took full control of their high damage, long range, and wave clear, bringing a final ending blow to the very stubborn to go down Invictus Gaming.

VOD (click for full-screen)



WE vs. PE

The final game fo the weekend would show ouststanding aggression from the part of Positive Energy. The hard pushing top kept World Elite on their toes as their top tower quickly went down while Canines successfuly held off their side tower for a much longer duration of time. Positive Energy swapped their side lane so it was a duo vs. duo bottom, extending their hold on the tower and keeping it 1-0.

World Elite would find their revenge bottom after an excellent 4 man dive and a perfect Tidal Wave. While they did take the tower, Positive Energy acquired a rebound dragon, still maintaining a gold lead. It was an excellent game for Weixiao and Misaya, who both were 3-1-1 and 2-1-2 respectively 15 minutes into the game. Both teams fought evenly otherwise, with a 2-2 turret score.



World Elite went a little too deep in their turret endeavors. ​

Entering the mid game, the momentum would still stand right in the middle with both teams exactly even on gold. World Elite would try an aggressive approach at taking down PE's towers, but would be overzealous in their approach and would suffer an ace at the hands of Positive Energy. Both teams would continue to engage in battle, and eventually Positive Energy would take baron.

Both teams would pay for their overaggressive approaches , with World Elite wiping out Positive Energy in their attempt to dive the top inhibitor before taking out the turret. However, super minions were pouring in for World Elite in the middle lane. Positive Energy would eventually use this as a driving force to push in World Elite to close out a victory for themselves in the last game of the night.

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STANDINGS