For all of our supporters, who have patiently awaited the Spells of Genesis Mobile Soft Launch, we can now confirm a “tentative” release date. We are hard at work together with our producer, All 4 Games, to a launch for both iOS and Android on Tuesday, December the 13th.



We have had to implement some additional technical requirements to the latest version of SoG approved by the producer. These were minor changes nevertheless necessary to be able to publish the game on the app stores.



We like to add “tentative” to the date because you never know… it will be in the hands of Apple and Google to make it go live. From submission to approval it usually takes a week, however sometimes it does take longer, based on the number of apps they need to approve and if they find issues with our app.



We also had to revisit the number of countries where we will be initially soft launching. Following guidance from All 4 Games, we can confirm they will be Canada and Switzerland. Worry not, we will also release a version for Android and WebGL which will be exactly the same as the one on the app stores but without the in-app purchases screen. So everyone should be able to enjoy the latest game-play.



What’s new?



The Soft Launch release will feature In-App Purchases (IAP) with a dedicated screen which replaces the current “summon” section, a new, colorful and improved map, as well as a more polished UI. Most of the changes we have had to implement are to do with the back-end, analytics, and app stores integration.



We are very excited and look forward to the Soft Launch as much as all of our fans, if not more! We have done our best to produce a solid release in the hope the community will continue to offer their support beyond this hugely important milestone for us, all the way to the eventual full launch.







We are thrilled to have you with us,



The EverdreamSoft Team



