RamboxAnyonomos Profile Joined June 2011 United States 31 Posts Last Edited: 2012-12-17 01:02:34 #1



This is Bob:



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See, Bobby is kind of wiz with mapmaking. So much so, that his new way of creating and designing UI will soon be seen in some of your favorite custom games. Don't believe me? Just take a look...



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Goddamn right Roman... Goddamn right Roman...

Strikers?

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Keep in mind these are works in progress and I hope no one gets mad at me for posting these so early, but it must be done.Strikers?



Thats right. Bob created those. Er, the UI, not the maps.

So. What did Bob do that grasped the attention of some of the most prominent custom game makers in the SC2 community? He created motherfucking Makeshift Combat 3! Makeshift Combat 3 is a totally tits micro game! Makeshift Combat was good, Makeshift Combat 2 was better but still fell a bit short, but Makeshift Combat 3? Bobby really went all out on this one. It feels FUCKING GREAT.







Let's take a look at what I'm talking about. First, let me show you the new UI he designed, what got him such recognition



Dat load screen...



Seamless transition into the game!



Colors change, text fades, menu drops...



INTO THE TITTIEST FUCKING UI YOU'VE EVER SEEN!



Four maps to choose from :O Heroes, pickups, blasters??? What is this sorcery!?



Preloader already preloaded into the game? Fucking smart. Fucking really smart. Fucking Bob smart.



Oh, you want a super sick EXP system in which points are actually lost when you lose? Like a real ladder? Oh, and you want those points to reflect your individual skill?



Just for you kid. Now you can mannerly bitch out teammates after the game when you go less negative.



The game itself as an awesome 3v3 micro game reminiscent to Nexus Destroyers in Broodwar. All you need to do is kill each others nexus. Each player is given 5 zerglings to start with. Zerglings are used to select units. Choose from 24 units. Fight to the death! When all of your units die, you get your zergling selectors back. More kills get you more levels. For every level you get one more unit selector and a hero credit. Hero credits can be used for 17 different heroes, upgrades for basic units, static defense, nukes, another unit selector, or a shield regen on your nexus. Once you reach a certain level, "Tier 2" unlocks, allowing you to choose from 19 more units.



I know it sounds fucking bananas, but this map is actually very balanced. I'm not going to show any screenshots of actual gameplay, because I want you to go and play it for yourself, and if the screenshots of the UI is not tantalizing enough, you sir are a fucking robot.



Don't take my word for it. Go play it! See, thats why I'm here. Not enough people play this amazing game. The people that do try it love it and stick around. So please, log into SC2 and give this game a try. Rate it. Be honest. Write a review. Join the chat channel. There's a good chance themusic is in there right now, waiting for a lobby. Makeshift Combat 3. Help to stop this common occurrence:



no mans balls should have that much power...





>.>



<.<



>.>



^___^

alright, here's a couple screenshots...

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Oh, I forgot to mention the big fucking monsters that periodically spawn. The ones that you need to battle the other team over, that gives your team extra unit selectors if you kill. Oops.

Oh, I forgot to mention the big fucking monsters that periodically spawn. The ones that you need to battle the other team over, that gives your team extra unit selectors if you kill. Oops.







NEW NEWS



The newest of all the new news! On this weeks episode of Wednesday Night Sprites, (hosted by ChanmanV, EG.Machine, LivinPink, and temp0) the hosts are going try out Makeshift Combat 3! Make sure to check out ChanmanV's post here:



ChanmanV is doing great things for the SC2 community, so make sure you stop by and show him some love! The show will be on his usual stream: twitch.tv/chanmanv and you can catch it live this Wednesday at 10:30pm EST



See you all there! Hello everyone! I'm here to tell you about my friend Bob, aka themusic. Right about now, you're probably asking yourself, "Who the hell is Bob, and why do/should I care?" Interesting question! Let's find out...This is Bob:See, Bobby is kind of wiz with mapmaking. So much so, that his new way of creating and designing UI will soon be seen in some of your favorite custom games. Don't believe me? Just take a look...Thats right. Bob created those. Er, the UI, not the maps.So. What did Bob do that grasped the attention of some of the most prominent custom game makers in the SC2 community? He created motherfucking Makeshift Combat 3! Makeshift Combat 3 is a totally tits micro game! Makeshift Combat was good, Makeshift Combat 2 was better but still fell a bit short, but Makeshift Combat 3? Bobby really went all out on this one. It feels FUCKING GREAT.Let's take a look at what I'm talking about. First, let me show you the new UI he designed, what got him such recognitionDat load screen...Seamless transition into the game!Colors change, text fades, menu drops...INTO THE TITTIEST FUCKING UI YOU'VE EVER SEEN!Four maps to choose from :O Heroes, pickups, blasters??? What is this sorcery!?Preloader already preloaded into the game? Fucking smart. Fucking really smart. Fucking Bob smart.Oh, you want a super sick EXP system in which points are actually lost when you lose? Like a real ladder? Oh, and you want those points to reflect your individual skill?Just for you kid. Now you can mannerly bitch out teammates after the game when you go less negative.The game itself as an awesome 3v3 micro game reminiscent to Nexus Destroyers in Broodwar. All you need to do is kill each others nexus. Each player is given 5 zerglings to start with. Zerglings are used to select units. Choose from 24 units. Fight to the death! When all of your units die, you get your zergling selectors back. More kills get you more levels. For every level you get one more unit selector and a hero credit. Hero credits can be used for 17 different heroes, upgrades for basic units, static defense, nukes, another unit selector, or a shield regen on your nexus. Once you reach a certain level, "Tier 2" unlocks, allowing you to choose from 19 more units.I know it sounds fucking bananas, but this map is actually very balanced. I'm not going to show any screenshots of actual gameplay, because I want you to go and play it for yourself, and if the screenshots of the UI is not tantalizing enough, you sir are a fucking robot.Don't take my word for it. Go play it! See, thats why I'm here. Not enough people play this amazing game. The people that do try it love it and stick around. So please, log into SC2 and give this game a try. Rate it. Be honest. Write a review. Join the chat channel. There's a good chance themusic is in there right now, waiting for a lobby. Makeshift Combat 3. Help to stop this common occurrence:no mans balls should have that much power...>.> .>^___^alright, here's a couple screenshots...The newest of all the new news! On this weeks episode of Wednesday Night Sprites, (hosted by ChanmanV, EG.Machine, LivinPink, and temp0) the hosts are going try out Makeshift Combat 3! Make sure to check out ChanmanV's post here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=387323#4 ChanmanV is doing great things for the SC2 community, so make sure you stop by and show him some love! The show will be on his usual stream: twitch.tv/chanmanv and you can catch it live this Wednesday at 10:30pm ESTSee you all there! aSfSteve.188. Its not a team, not a clan, its a fellowship. A goddamn fellowship.