Despite linking my Steam account to this one, I don't see the modding forum. I just see the notification up top to link it. So I'm posting here.





Anyway, a number of people have floated the idea of there being a way to pierce evasion. Like say, some small weapons having 125% or 150% accuracy and such.



Well, tried it, doesn't work.

It is the same as 100%, except, it ruins the tooltip by showing higher damage per day. Like 1.5x at 150% accuracy, since the tooltip is calculated on average-damage/time/accuracy.



I had figured actual accuracy would be something like 1-(evasion/evasion).

So 84% evasion, 96% accuracy, would have been 1-(0.84/0.96) or 12.5% chance to hit.

And I thought if I gave 1.5 accuracy, I'd get 1-(0.84/1.5) or 44% chance to hit. But nope. It's a 16% chance, the same as if it were 1.0 accuracy or 1-(0.84/1).



I don't see why it shouldn't work the other way. At least giving modders something to work with, even if Paradox doesn't go about the route of adding evasion piercing weapons themselves to better balanace things. Should be a really simple change to make it so you can pierce evasion with >100% accuracy and to fix the tooltip by ceiling the accuracy in the calculation.

So that's my request. Thanks!