Data overview The data used here include 120 matches from all five rounds. Data last updated: 04-Jul-2019

Serving Click a column heading to sort the table by that column. Use the boxes at the top of each column to filter the table (e.g. to show only selected teams). See the key at the bottom for an explanation of the columns. Minimum 30 serves included here. Key Statistic Explanation Jump serve % Percentage of serves by this player that were jump serves Serve efficiency (number of aces + number of serves rated positive - number of errors - number of serves rated negative) / (number of serves) Point win % Percentage of points won by the serving team when this player was serving Expected point win % The expected point win percentage based on the server’s serve ratings and the dataset-wide win percentage by rating. For example, ‘negative’ serves might correspond to a dataset-wide point win of 30%, and ‘ace’ to 100%. If a given server had one ‘negative’ serve and one ace, their expected point win % would be 65%

Reception Click a column heading to sort the table by that column. Use the boxes at the top of each column to filter the table (e.g. to show only rows corresponding to ‘libero’ players). See the key at the bottom for an explanation of the columns. Minimum 30 receptions included here. Key Statistic Explanation Reception efficiency (number of receptions rated perfect or positive - number of errors - number of overpasses) / (number of receptions) Sideout % Percentage of points won by the receiving team when this player received the serve Expected sideout % The expected sideout percentage based on the receiver’s pass ratings and the dataset-wide sideout % by rating. For example, ‘perfect’ receptions might correspond to a dataset-wide sideout % of 70%, and ‘poor’ to 40%. If a given receiver had one ‘perfect’ reception and one ‘poor’ one, their expected sideout % would be 55%

Attacking Click a column heading to sort the table by that column. Use the boxes at the top of each column to filter the table (e.g. to show only rows corresponding to ‘opposite’ players). See the key at the bottom for an explanation of the columns. Minimum 30 attacks included here. Key Statistic Explanation Attack efficiency (number of kills - number of blocks - number of errors) / (number of attacks) Point win % Percentage of points won by the attacking team when this player attacked (at any time during the point) First attack kill % Percentage of reception attacks that were kills

Middle blocking Click a column heading to sort the table by that column. Use the boxes at the top of each column to filter the table (e.g. to show only selected teams). See the key at the bottom for an explanation of the columns. Minimum 40 opposition attacks included here. Key Middle blocker statistics include all points where the blocker was front row. Statistic Explanation N opposition attacks Total number of opposition attacks against this blocker Block kill % Block kills by this blocker as a percentage of N opposition attacks Rallies won % Percentage of points won by blocking team while this blocker was front row Opposition attack % Opposition attack percentage against this blocker BP #+ rec Percentage of points won by blocking team while serving, and opposition reception was positive or perfect