War camps addition is a must - there is very few war camps and that´s a big problem.



The way it is right now, queen made gathering in black zone basicly zero risk high reward. Before queen, i had fun gathering and killing gatherers while i was at it. Now ? It is extremely tough to kill gatherers. Before queen, there was only territory ( and castles possibly) where gatherer could hide. That meant that let´s say one corner of a map was safe ( unless of course you bring more people with cc to one shot him or whatever - but that only works if gatherer is blind and wont notice others), but now? Hideouts are in every corner of a map. It´s next to impossible to die as a gatherer as long as you know what you are doing. It is Zero risk. On top of that, you can just deposit resources right into hideout so that´s even less of a risk. Those that have hideouts in the zone have it really easy - and if they see other gatherers or gankers, they can just go to hideout, grab ganking gear, and kill them.



But now ..... what about those people that dont have hideouts or arent in big alliance ? Well, those people have no incentive to go deep into black zone. There is no point to it, as one won´t even be able to profit even if it was rather safe. Why ? Because there is very few war camps in BZ now, and if you go gather resources in let´s say t7/t8 zone, you will soon be full on weight - and you want to deposit the resources. But if war camp is 4-5 map away, it heavily cuts away profit by spending more time travelling - usually it´s safe, since zones are relatively empty, but it´s a god damn chore anyway. Hell, i tried gathering in one t7 zone and i was really annoyed that i have to run like one map and half to deposit my stuff to warcamp. It´s just not fun. And if warcamp is more than 3-4 zones, there is no point for gatherers to even go there - as it just won´t pay off, and it is a chore.



So the situation as it is now is this : Those with hideouts deep in BZ have gathering as a zero risk high reward activity because gankers won´t bother with them ( as hideouts are everywhere) and gatherers outside of guild / alliance wont be there as well, as they don´t have means to effectively deposit resources. And that´s a problem.



Before queen, you had warcamp in t7 / t8 areas - it was great, there were all kinds of people even from far away. But now without a warcamp, those zones are dead. Black zone is now rather empty and safe zone, as people now lurk in red zone, hungrily looking for content - as it´s just not fun running in black zone for hours to barely encounter anyone. There simply is no incentive to go to BZ unless you have means of storing loot / resources. Even people who do solo dungeons want to store items, so unless there is warcamp nearby - they just won´t go there.



More warcamps would only help the game.