Today Gamespot gave us 15 minutes of pure, raw and unedited gameplay with zero commentary. All I can say is...


Not only does this exquisite new gameplay le t us see and hear the cutscenes in crisp HD, but the gameplay showcased answers many, many lingering questions. So let’s get straight into it!


Either this dialogue is newly recorded, or it was cut from the original game due to disc storage limitations and THQ are adding it back in. Going by what they’ve said, the latter is the most likely. We also get a clear look at Focus Lock.



We can fly with the jetpack while using PK, just like in Path of the Furon. The ragdoll is also great and NPCs like the cow are super expressive when being PK’d. I love this! As previously hypothesized, the PK’s envelope does indeed seem to gradually turn red to indicate the strength of the throw once the button is released. I still personally believe the envelope should be reduced to a shimmering outline.


As previously hypothesized the axe in the stump can indeed be picked up with PK. Disappointingly, throwing it at the farmer didn’t leave it stuck in him or kill him, and the killing blow needed to be made with the tire. I’ve very interested to see how much damage we can do by using PK on vehicles and power suit soldiers.


We can use psi abilities like brain extract and hyno simultaneously with our weapons in addition to PK. BFG really have thought of everything and I LOVE them for it!


Here’s a fully loaded one for you! Crypto no longer dies instantly when landing in water. Instead, his shields will act as a life preserver and allow him to safely coast to dry land, though the shields do take damage from water. This is awesome and I have no criticism or feedback, only gratitude and appreciation. Thanks, I love it!



For the first time ever we get a look at HoloBob, and holy hookers of Arkvoodle it is amazing. In my opinion the new HoloBob is the absolute best infiltration mechanic the series has ever had even over bodysnatch.

The NPC shown here is a town crazy, which seem to show up on Turnipseed Farm now. No complaints there to be sure. Holobob is assigned to up on the D-Pad. When taking a disguise the human is frozen while Crypto is disguised. Over time the disguise gets weaker, begins to flicker and break down showing more and more of Crypto’s true identity. Cortex Scan does replensish the disguise despite concentration being removed from the game. 10/10 BFG, good work!


Another example of Crypto using PK on a flaming bale of hay ignited with the Zap-O-Matic. This is honestly such an awesome thing that I never ever thought of or knew I even wanted until now. I love it!


Finally, I leave you all with a gif showing one of the many quality of life improvements of the game; the take off animation for the saucer has been drastically sped up. No need for a skip button, I like it!


I am so very happy and impressed with what we’ve seen here and I can’t wait to see more. I haven’t been this excited for a game since Path of the Furon over a decade ago!

Stay tuned for more news, articles and critical analyses. Happy probing, fellow Furons!

