It’s a little bit late into the night for our weekly Thursday release, but it’s here! This week was a bit slow, but we still managed to get some good bug fixes in. Read below for all the details.

CAUTION

Back-up your game regularly if you care about it, especially with these weekly releases. There’s a Save/Load modification available for this task. Wayward is a still a beta!

Once you go weekly, there’s no going back in your save, it will convert it if you play online.

Play Wayward Weekly

http://www.unlok.ca/weekly

Wayward Beta 1.8.1 Changelog

Bugs

Fixed a bug where:

Monsters could spawn on top of fire of other blocking environmental objects.

Placing a tile on grass was ignoring the proper stack (and not turning the grass to dirt).

Pouring a Pile of Snow was making game and save file completely unplayable.

Some containers were causing many errors. Is this the end of container bugs? Thanks Milo Hoffmann!

Tool-tips and item menus were showing behind dialogs still (hopefully this is fixed for real now).

Digging up cobblestone was not returning the proper item.

Improvements/Changes

Made Iron in rocks and sandstone a bit easier to spot visually.

New

A new crafting hint/help dialog has been added that explains all the depth and intricacies of crafting.

Coal rocks have been added back in as a resource tile.

There is now a drop gathered items on ground option available.

Technical