If nothing else, LucasArts will go into the Nintendo 64 history books as the game with the most well hidden code. Gamers thinking that they had seen the last of the Factor 5-developed action shooter were surprised to come across one last (and of course heavily publicized) Easter egg last Friday -- more than half a year after the game's release.

In our second codes special, IGN64 takes a moment to take a look at the latest code -- and all the other great hidden stuff in the game.

Naboo Starfighter

The interesting story behind the code that opens up the Naboo Starfighter from Episode I: The Phantom Menace is not how it was put into the game, but rather: "how did LucasArts manage to keep it a secret for this long?" The answer is simple: most people had no clue the Naboo fighter was in the game. Developer Factor 5 went to great lengths to come up with a complicated scrambling system that would not only hide the ship from inquisitive gamers, but also armies of hackers armed with GameSharks and ProAction Replays. Even members of the core design team didn't know that the ship was in the game -- and those that did know didn't have the code to unlock it. Well, the secret is now out. Here's how to do it:

The code: Type in HALIFAX? as your Passcode, select "Enter Code", then type in !YNGWIE! (note the exclamation marks). Ignore the "bad code" buzzer -- it's a bogus warning. Select "Enter Code" again, and you will have full access to the Naboo Starfighter. To disable this code, type in HALIFAX? Again, then enter in any word you'd like as your second Passcode.

Team Codes

The Factor 5 team couldn't resist filling what little extra space was left on the 128 megabit cart with a few mug shots. You may have already encountered the "bearded man" code that unlocks technical director Thomas Engel, but there are actually a number of team photos hidden in this cart.

On the Passcodes screen, enter one of the following codes. Next, go back to the screen where Luke is climbing out of his X-Wing. Wait a minute (or through the first demo). When you return, Luke's face will be replaced by one of the Factor 5 mugshots.

Enter: WUTZI to get a shot of Factor 5 President Julian Eggebrecht.

Enter: BERGLOWE to see programmer Holger Schmidt.

Enter: HARDROCK to get a look at Thomas Engel, Technical Director.

Enter: BLAMEUS to see the whole team.

Bonus Levels

Have you ever tried out Rogue Squadron's three hidden missions -- or the secret bonus "chicken walker" stage? Unless you want to miss out on what we think is the game's best stage (Hoth), do the following:

Enter the code: DEADDACK on the passcodes screen. You will now be able to race through Beggar's Canyon in a T-16 Skyhopper, attack the Death Star or fight the Battle of Hoth from The Empire Strikes Back.

For the hidden AT-ST bonus mission, enter: CHICKEN

Hidden Classic Ships

Two of the coolest ships in Rogue Squadron are hidden. To fly Han Solo's Millennium Falcon or the evil Empire's TIE Interceptor.

Enter:

FARMBOY at the password screen to fly the Falcon.

TIEDUP at the password screen to get the TIE Interceptor. Note that it is hidden behind the Millenium Falcon in the hangar. You need to push up on the stick to get to it.

Real Radar

Ever notice how the radar in Rogue Squadron doesn't work like a "real" radar? If you go to the Passwords menu and enter the word "RADAR", it switches to a different mode, where the object with higher altitudes are displayed brighter than low-flying ships. The Rogue Squadron design team was split on whether this system was better than the one currently in place, so it was quickly hidden as a special code for those who care.

1969 Buick Electra 225

Okay, it may not be the real, fully-licensed car -- but that's the actual ride Rogue Squadron's hidden "Koelsch" car is based on. The real-life version of the V8 430-4 engine hooptie (horsepower: 360PS@5000 RPM) actually belongs to Factor 5's sound designer, Rudi Stember. The license plate gives a clue as to the code in the game: Koelsh. As any hard drinking German will know, Koelsh is short for "Koelsch" -- a blonde beer from Cologne.

The code: To fly the Electra, enter KOELSCH at the code screen. You can only pilot the flying car on V-Wing levels.

Cutscene, Ship and Music Gallery

You need to enter these code to really appreciate the work that went into the creation of Rogue Squadron's ships and musical tunes.

Enter:



DIRECTOR at the password screen to watch all of the game's cutscenes.

MAESTRO at the password screen (use it in conjunction with the DIRECTOR code) and you will be able to see most of the game's ships and listen to Chris Huelsbeck's and Rudi Stember's interpretations of John Williams' Star Wars score.

Special Codes

Still looking for more? Try the following cheats (enter them at the password screen):

TOUGHGUY: All powerups

ACE: Increase difficulty

IGIVEUP: Unlimited Lives

CREDITS: See the credits

On that note -- thanks and good bye. Be sure to check out our last code feature by clicking below.