1.e4 d5 (Black wants to play the Centre Counter after 2.exd5 Qxd5) 2.d4 (White proposes the Blackmar Diemer) 2...dxe4 (Black accepts. 2...e6 would be the French Defence) 3.Nc3 Nf6 4.f3 exf3 5.Nxf3 Bg4 6.h3 Bxf3 7.Qxf3 c6 (7...Qxd4 8.Qxb7) 8.Bf4 e6 (8...Qxd4, while obviously risky, might be a better try if only because it inhibits 0–0–0) 9.0–0–0 Bb4 10.Bd2 Nbd7 11.Bd3 Nb6 (11...0–0 12.Qg3 Qe7 13.Rhf1) 12.Qg3 Qe7 13.Rhf1 (13.Qxg7 Rg8 14.Qh6 Rxg2 15.Rhf1 Rxd2! 16.Qxd2? Nbd5!) 13...Rg8 14.Rxf6!! Bxc3 (14...Qxf6 15.Bg5 Qxd4 16.Bxh7) 15.Bxc3 Qxf6 16.d5 Qe7 (16...Qh6+ 17.Bd2 Qh5 18.dxc6 0–0–0 19.cxb7+ Kxb7 20.Be4+ with a huge attack) 17.d6 Qd7 18.Bxh7 0–0–0 (Black has to return all the material. 18...Rh8 19.Bxg7 Rxh7 20.Bf6! wins) 19.Bxg8 Rxg8 20.Bd4 Kb8 21.h4 Nd5 22.h5 g5 23.Kb1 f6 24.c4 Qh7+ 25.Kc1 Nf4 26.Qe3! b6 (26...Qxh5 27.Bxa7+ Ka8 28.Bb6) 27.Bxf6 (White’s passed pawns, supported by his bishop and rook, are too strong) 27...Qf5 28.Be7 e5 29.d7 Ne6 30.Qf3! Qxf3 31.gxf3 Kc7 32.d8Q+ Nxd8 33.Bxd8+ 1-0