The successor to STOTSP has been release: Vvardenfell and Solstheim Worldspace Remaster:

https://www.nexusmods.com/morrowind/mods/46810/

Update 1.2 is out! I suggest everyone updates as soon as possible! Try to remove as much content as possible from the older versions you mayhave installed.Solstheim: Tomb of the Snow Princeaka: Solstheim OverhaulBy WollibeebeeVersion 1.Description:Solstheim: Tomb of the Snow Prince - previously know as Solstheim Overhaul, is ahuge overhaul to the TES3: Morrowind expansion, Bloodmoon. It focusesmostly on landscapes, graphics and bug fixes that do not affectgameplay. The goal of S:TOTSP is to bring the island of Solstheim andall that it contains to a new, more modern standard. This way, the modplays nicely with most modern Morrowind mods.Now the awkward hills of Solstheim are enabled as mountains and the dense forests no longerfeel sloppy. The choas of floating items and in a few case, missingshoes has all been fixed. The blurry, aged textures and models of theoriginal Bloodmoon expansion are all high-rez textures on par with themajority of most Morrowind graphical replacing mods.Content:Fort Frostmoth is now a small Imperial town contained within the fort,complete with public goods and wares to aid the player in their earlydays of the exploration.Each and every region and it's exterior cell in Solstheim have been completely remade from the ground up. Fromthe icy cliffs of the Moesrings Mountains which now force the player tobring a levitation potion or spell with them if they wish to traversethe terrain, to the unfriendly and heavily forest region of theHirstaang Forest. All exterior landmarks vaguely remain in theirpre-positioned locations. This way maps depicting the original expansionstill allow you to find locations easily enough when using 3rd partymaps and walkthroughs.Thanks to the Skyrim: Home of the Nords team the region now has TES5: Skyrim like Nordic Barrows, adding a newtype of location for older players to find and explore. There arecurrently no entrances or interiors for them.Thanks to CGtextures and a few fellow Morrowind modders almost every singletexture and many of the models from the Vanilla expansion have beencompletely redone. This excludes creatures, weapons and armor as Ibelieve that those should be replaced separately by another mod, onethat does not focus so heavily on the game world like this mod does.Windows Glow has been completely integrated into this mod, with new textures byHicks233. Be sure not to use any older versions of Windows Glow thataffect Solstheim.And of course, much, much more. But I'd rather not list each and every single bug fix or small change I've made toSolstheim (although Hirstaang Forest does now have a 5% chance of snow!)Credits:Game Features:Okida – Frostmoth Interiors/some Isinfier Plains exteriors, Yglir – Solstheimplant ingredients, Midgetalien – most the Solstheim bugsGraphical:Chainy – Hircine Statue, Papill6n – Solstheim terrain textures and variousothers, SGMonkey - Solstheim terrain textures, Vurt – Solstheim treesand Holly, Taddeus – rocks, Tarius - better meshes Geonox - icicles,Shannon – flora conversion, Slartibartfast - Solstheim terrain textures,Nebula1 - Solstheim terrain textures, NZdawghus – Thirsk tapestries,S:HOTN – Nordic forts and various textures, Hicks – Various textures,window textures, Alaisiagae – A few icons from her Icon Overhaul, peltsand hide replacer, Windows Glow team – basic windows glow setup andscripts.If I have forgotton you or anyone else, please inform me as soon as possible.Permissions:First and foremost, you are absolutely welcome (and I even encourage) to makemods that require this one as a master file, to increase integrationand compatibility between mods, and to change this mod for yourselfwithout having to get permission from me to edit thewl_solstheimoverhaul.esm file, as I will not be giving anyone permissionto make changes to the .esm.Under no circumstances may you use anything from this mod for none-personal use without first contactingme. Even if I once told you that you can use “anything I make” at onepoint in time or another. It's not that I'm being cruel, it that a lotof this stuff comes from different authors, and I want to ensure theirwishes over their assets are properly respected. And, because I don'twant to sound like I'm blaming anyone for this harshness: I've put 3entire years into this mod, that's the entire life-span of a 3 yearolder child. So, I do not want to see anyone using any of my workwithout my accruing permission first. I know, I sound like a bit of ajerk, but for now it is only fair.Contact:Installing:Don't forget to backup everything (such as saves) up first! I will not replyto any help questions of they begin with “this ruined my game!” Becauseyour game would not be now “ruined” had you not backed up.Copy the WL_SolstheimOverhaul_V?.esm, meshes and textures into the data filesfolder in your morrowind directory. Then open the Morrowind launcher,head to "data files" and select the .esm.Compatibility:Patches for The Neverhalls, Solstheim Castle and the White Wolf ofLokken will be available to download in the same places this file was.Compatible with MSGO (Morrowind Graphics and Sound Overhaul) if installed afterand you uncheck the Bloodmoon specific Windows Glow mods.Enjoy!Version Information:First version out now.