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LOOK WHO CAME:

Kenneth Cummings

Dreamweaver 1

ShadeOfLight 1

Patrick Hancock 1

LukasRocks 1

Luckrequired 1

Murdered: Soul Suspect was a bit of a disappointment to me. I really love the concept of a murder mystery/detective/investigation/whatever the hell you want to call the genre game, which is why I really wanted this one to succeed. Sadly, this was not the case. As a video game, it's painfully average, but as a mystery game, it's a sad failure.A mystery game should have a strong focus on clue-gathering and investigation. Anything else takes away from the heart of the experience, and simply isn't what we came for. At their core, mystery games are essentially an evolved form of the puzzle genre, and most often takes the form of a point and click adventure. The satisfaction doesn't come from a grand sense of adventure or a high skill level, but in the "a-ha" moments when you finally piece together the mystery for yourself. Therefore it's not hard to see that such a game - one that focuses on critical thought over action - might have trouble hitting the mainstream market.Murdered Soul: Suspect is a mediocre game with good ideas that sadly fails as a mystery game. It saddens me that it wasn't enough to save Airtight Games from being shut down because despite some very poor design decisions, it could have been a great game if it's concepts were fleshed out a bit more and maybe if they had some more time and money. As it is, it doesn't challenge the player, it never makes them think, and it certainly doesn't warrant a $50 price tag. It turns out your own murder is actually pretty easy to solve.Perhaps if the developers had some more resources, this would have been a much better value, both for the player's time and money. Development troubles aside however, what ultimately sinks Murdered: Soul Suspect is a lack of competence to back up their ideas.�Murdered Soul Suspect doesn't seem to understand what makes solving a mystery fun, and like many similar games outside of the occasional point and click, it has no idea how to entice the player with thought-provoking gameplay that doesn't involve violence and twitch reflexes. It's a real shame too, because the premise of solving my own murder as a ghost is actually pretty cool. Sadly, we may never get to see what that game would have been like.Oh wait, yes we can. Go play Ghost Trick.