Legend of Zelda series producer Eiji Aonuma has suggested to 4Gamer that the next Zelda game doesn’t have to be traditional like Legend of Zelda games in the past. Aonuma says that the team want to try out new things and they have started doing this with The Legend of Zelda: A Link Between Worlds, which allows users to tackle dungeons in any order.

How’s the development of Legend of Zelda for the Wii U going?

“It’s going well!” exclaims Aonuma. “We’re incorporating HD features we tried in the Wind Waker, and vice-versa, by applying HD features from it to the Wind Waker. Since it’s a remake, we’ve been limited regarding what we can do with the Wii U Gamepad; however, for the new title we’ll have various ways of using [the device].”

Any connection between Wind Waker HD and the new Legend of Zelda?

“I believe so,” answers Aonuma. “For example, traveling while having the map displayed on the Wii U GamePad made it really comfortable [to play], and I believe this can also be done for other areas besides the ocean. Parts that I felt were fun while playing [The Wind Waker HD] will assuredly have an influence on the next title, without a doubt.”

Not tired of making Zelda games, Wii U Zelda won’t be traditional