TheCelticDragon wrote: Naqser wrote: TheCelticDragon wrote: But it's coming to PC?

But yes, a proper Map Editor on PC designed for proper use with K/M would be sweet, especially with importing textures, models and so forth, would be awesome. Yea man, currently in the process of making applications to WETA and other companies in Wellington (New Zealand), love doing modelling on the side, a game where i could design content and have it played would be sweet, 1-up 343s map making ;)



As long as there's a vetting process for what gets in, reach had a community map playlist early in its lifespan, the winners getting in MM, would be amazing.













I love 3D modeling as well, and map making would be nice getting into, again. Back in the day I played around with the War3 editor a lot.Forge was good but I never really liked making maps with a controller. It's not working out on PC either for Forge as the controlls mimic a Controller. Though I haven't looked if there are options to change how they behave. Yes some sort of vetting would be required.They would probably have to skip new DLC maps, however Campaign DLC could work for them then. ( Not a fan of MTs )I'd love to be good enough at modeling to have it be my main job. Currently learning Blueprint in UE4 and trying to recreate an old Commodore 64 game.So far I'm happy. Though I haven't gotten that far.Best of luck to you and your applications.