After three years of development, one of the most anticipated source mods releases!

Posted by violentdev on Mar 17th, 2013

May 2010, the unofficial Orange Box patch development began. For an entire month, 113 files were ported over to Source 2007. More than 250,000 lines of codes. When the port was complete and thoroughly tested by the Zombie Master forums, it didn't stop there. A rag tag team of developers, better identified as ZM fans themselves, got together and wanted to make something out of the patch. So we did. Without further ado:

Zombie Master 2 - 1.0.0 Beta

FAQs

Q: Will there be patches? If so, when?

A: Of course. Either next month or by the end of second quarter.

Q: What content is final in Zombie Master 2? Some of it looks a little wonky...

A: As far as we're concerned, none of it. We still want to replace most of it as well as update our own content.

Q: Will there be new zombie/player models?

A: If we attract the right developers, yes.

Q: When will the linux dedicated server be released?

A: Yes, by the next patch.

Q: There appears to be missing content that was mentioned in a previous news article.

A: I'm afraid some developers were unable to send their work. If we're able to gather up the rest of their work by the next patch, it will be included.

Please report any bugs on the forums!

Happy Zombie Mastering,

The Zombie Master 2 Development Team