

Written by: Nydra

Game 1: Atlas

Kicking off the series was the most standard Innovation and Symbol we know, the former opening with a widow mine drop and the latter defending it perfectly to lose but a handful of drones and some mining time. Knowing there's likely to be a window of tranquility before the next Terran attack, Symbol went full macro and started spreading creep and droning up like every Zerg was designed to do.

Symbol's perfect execution of the above came to greatly aid in his survival and was the only reason he lived for as long as he did. Blood-hungry as usual, Innovation moved out as soon as he had a decently sized bio/mine/medivac army and all hell broke lose. Entranced in a back-and-forth tango of death, Symbol and Innovation traded armies and played the tug-of-war for a good ten minutes before things started going south for the Zerg. Opting to establish a powerful broodlord-centric army which was to win for him in the late game, Symbol was promptly reminded of this said army's biggest flaw - immobility.