Combine the "technoir" metropolises of Brazil and Blade Runner, turn it into a stealth game with graphic novel styled cinematics, and add some glitch puzzles.

That's what you get with Interference: an upcoming stealth puzzle platformer set in a dark sci-fi future.

Interference's most unique design, except the stunning city skylines, is the Glitched Zones. Players hack into a Connector that allow them to manipulate huge chunks of the environment.

The interface is like a 2D Rubik's Cube, as you move rows and columns of tiles around to open up new routes or block deadly lasers.

Outside of these puzzles, Interference is a standard stealth-based platformer in which you dodge patrolling guards (though you can taser them) and traverse the multi-tiered buildings.

Over 30 levels are planned for Interference. It will launch on PC and Mac, but will come to iOS and Android soon after. You can follow the game's progress on the devlog, if that's your thing.