Isoku from Wet & Cold, for the excellent dripping water shader (used with permission) (used in Frostfall 2.0 and newer). OpticShooter, for Get Wet - Water FX dripping water shader (used with permission) (used in Frostfall 1.6b and earlier). Snowberry Extract bottle from Bouteilles de vin transparentes - Transparent wine bottles by Gerauld and Yuril. Small hide tent mesh from Tumbajamba. Fur cloaks by Lorelai. Stone arrows by Hypno88. Bound equipment shaders and textures by Foster Xbl. Survivor's Guide texture by Doccdr. Survivor's Guide book mesh by DanielCoffey.

For the portions of this mod that are my own work, this mod is licensed under the terms found in the link below: https://github.com/chesko256/Campfire/blob/master/LICENSE Portions that would not be my own work include: Most meshes (please send me a message and state which mesh you would like to include in your own work, as it may be possible.) SkyUI flash components PapyrusUtil components Brawl Bug Fix scripts

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Frostfall 3 requires the latest version of Campfire, SKSE 1.7.3+, and SkyUI 4.1+. To use certain advanced features, like the SkyUI Add-On, SkyUI 5.1+ is required.





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A Message from Chesko





TESTERS: Thank you!

TRANSLATORS: Thank you!

EVERYONE: Thank you for your support!

The three main components of Frostfall areThe primary objective of this mod is to add a deep, immersive level of gameplay to Skyrim, while keeping tedium to a minimum. An immersion mod should never get in the way of having fun.Frostfall uses a sophisticated system to track your location, weather, time of day, worn clothing, and more, to determine your current condition, in a seamless and immersive way. Combined with Campfire, it also features a large variety of craftable camping equipment, including craftable torches. It is highly customizable, and very compatible with most other mods, including Real Shelter , Climates of Tamriel, Wet and Cold, worn cloaks, food, timescale, lighting, werewolf, and vampire mods.