It's a little tough to explain these changes so you'll have to read them. Sorry!

Following Nidalee's Gameplay Update, we undershot on her overall power levels so we're giving her some small buffs and game flow improvements as we continue to watch players pick up on her new playstyle. These might look like a lot of changes, but they're really focused on helping Nidalee succeed at her cat games. One big goal here is to help Nidalee trigger her Hunting mechanic more reliably while not always getting her killed when she jumps into the fight.

General

BASE HEALTH 370 ⇒ 390

BASE ARMOR 15 ⇒ 17

Passive - Prowl Passive - Prowl

NEW SPEEDY CAT Nidalee now receives +10% Movement Speed in alldirections while Hunting, which increases to +30% movement speed toward Hunted targets

KITTY SPEED LIMITS At any one time, Nidalee can never receive more than a total of +30% Movement Speed from The Hunt and Brush movement speed bonuses

Q - Javelin Toss Q - Javelin Toss

JAVELIN WIDTH 30 ⇒ 40

W - Bushwhack W - Bushwhack

CLARITY Targets that trigger a trap are now only marked as Hunted if Nidalee is within 3000 units of them

COOLDOWN 17/15/13/11/9 seconds ⇒ 13/12/11/10/9 seconds

DAMAGE 12/14/16/18/20% of target's current health ⇒ 10/12/14/16/18% of target's current health

BUGFIX Fixed a bug where Bushwhack could reveal enemy wards when an enemy unit affected by Bushwhack walked over them

W - Pounce W - Pounce

HUNTED POUNCE RANGE 700 ⇒ 750

HUNTED POUNCE JUMP LOCATION Pouncing on a Hunted target now puts Nidalee 150 units to the opposite side of the target ⇒ 75 units in the direction the target is facing

E - Primal Surge E - Primal Surge

COST 60/80/100/120/140 mana ⇒ 60/75/90/105/120 mana

R - Aspect Of The Cougar R - Aspect Of The Cougar