DICE Wants "Win 10 Plus DX12 As Minimum Specs For Holiday 2016 Frostbite Games"

DICE Wants Windows 10 and DX12 to be Minimun Specs for Frostbyte by holiday 2015

| Source: Johan Andersson Author: Mark Campbell

DICE Wants "Win 10 Plus DX12 As Minimum Specs For Holiday 2016 Frostbite Games"

Johan Andersson, technical director of DICE has revealed via Twitter that he wants all Frostbite games to require Windows 10/DirectX 12 after holiday 2015.

He does say that this move will be very aggressive but the move to the next generation API exclusively will open up a lot of options when creating future games.

Would like to require Win10 & DX12/WDDM2.0 as a minspec for our holiday 2016 games on Frostbite, likely a bit aggressive but major benefits — Johan Andersson (@repi) April 7, 2015

Johan Anderson also says that now is a great time to get rid of a lot of "Windows legacy" code and benefit from Windows new memory management system.

"indeed! get rid of the Windows legacy and reap the benefits of a modern graphics API & memory management (WDDM 2.0)"

"I do think the Win10 adoption within core gamers will be _really_ quite fast, and Microsoft is helping with their upgrade program"

Do you agree with Johan? You can join the discussion on DICE wanting DX12 and Windows 10 to be Minimum Specs for Holiday 2016 Frostbyte games on the OC3D Forums.

DICE Wants "Win 10 Plus DX12 As Minimum Specs For Holiday 2016 Frostbite Games". http://t.co/IfO75Z0GCb pic.twitter.com/xugluZViUu — OC3D (@OC3D) August 31, 2015

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