In Bad Juju, you must run the gauntlet, wasting all in your path. Collect gems to use your mystical Juju abilities to slow time, increase your power and gain the upper hand over your enemies.





Keyboard & Mouse

Mouse cursor - Aim

Arrows or WASD - Move

(Hold or Tap) Left mouse button - Shoot

(Release) Left mouse button - Reload & Attract Juju

(Hold) Right mouse button - Use Juju

1 - Pistol

2 - Shotgun (beta)

3 - Uzi (beta)

R - Restart



Some weapons are marked "(beta)" as they were not a part of the original scope of the game and were added after the fact for fun, and as a result may have some bugs/balance issues.





"this feels great" - Mark Brown, Game Maker's Toolkit

"this is sweet" - Danny O'Dwyer, Noclip



Originally made for the Game Maker's Toolkit game jam with the theme; "dual purpose design". #gmtkjam

Known issues:

On occasion, the shotgun can sometimes make enemies become invincible - there is no known work around and I haven't got to the bottom of why this happens :|

Development time: 48 hours

Engine: Construct 3

Other tools: Adobe Photoshop, LabChrip





Developed by @SeanNoonan for the 2017 Game Maker's Toolkit Jam.

Cyborg Ninja Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 3.0 License

http://creativecommons.org/licenses/by/3.0/

Tools used:

Engine: Construct 3

Art: MS Paint equivalent within engine

Audio: Adobe Audition, LabChirp, BFXR







