Quick info about the progress of the Clone Wars Era Mod Version 2 with updated sides, weapons, sounds, voice overs and game modes.

Posted by Benoz on Apr 20th, 2020



Clone Wars Era Mod Version 2 WIP

Since almost two month I've been working on the Clone Wars Era Mod Version 2. I've made decent progress constantly updating units, weapon specifications, models, skins, sounds, voice overs and game modes while sticking to the movies AOTC and ROTS as much as possible.

Changes began by working on flaws of the first release, input and feedback of the community and some stuff I wasn't happy about myself. I worked on giving every unit a little bit different weapon set to make the playstyle more diverse and fun. Just to name a few examples: The heavy trooper now is not just the same as the normal trooper with an additional rocket launcher. The engineer takes the role of support and is equipped with a much better auto turret or dioxis dispenser and the sniper got specialized tools like personnel mines and - as an assassin droid - the ability to selfdestruct with a devastating explosion. Award equipment got reworked and now survivability gets rewarded. Gain a camo net for the Clone Specialist, a Deflector Shield Generator for the Droid Engineer or the Z-6 Rotary Cannon for the Clone Heavy. Since it's not always easy to get the reward weapons, it's definitely not gamebreaking or less fun to play without them.

I added a ton of new proper movie sound effects for weapons, explosions and force abilities. Heroes received new voice lines and HUD textures were reworked. Localizations were updated with movie accurate weapon and unit names.

After I received enough feedback to eradicate all remaining bugs and unbalanced stuff I will keep you updated on when to expect the first release. Thanks for the yearlong support!