Patch 3.45 brings a number of additions and refinements to the realm, including the continuation of the anima weapon quest line, new floors in the Palace of the Dead, and a deep dungeon scoring system.

Patch 3.45 Notes

As with other patches released after 3.0, patch 3.45 contains content that can only be accessed by registering FINAL FANTASY XIV: Heavensward to your service account. To distinguish between adjustments that are and are not affected by the registration of FINAL FANTASY XIV: Heavensward, the following notations will be used throughout the patch notes:

These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Heavensward.

These additions and adjustments do not require the purchase of FINAL FANTASY XIV: Heavensward.

These additions and adjustments contain elements that may require the purchase and registration of FINAL FANTASY XIV: Heavensward.

Playable Content

Quests

New anima weapon story quests have been added.

Players will be able to enhance the strength of their anima weapons by completing these quests. Please consult and exchange information with other players as you progress to learn how these weapons are enhanced.

Future Proof Job level 60 Azys Lla (X:7.4 Y:11.5) Ardashir Players must first complete the quest "A Dream Fulfilled" and have an anima weapon equipped.

Cut from a Different Cloth Job level 60 Idyllshire (X:7.9 Y:5.8) Angelet Players must first progress through the quest "Future Proof."

Seeking Inspiration Job level 60 Idyllshire (X:7.9 Y:5.8) Amphelice Players must first progress through the quest "Future Proof."

Class/Job-specific Quests

Certain anima weapons quests will employ a system which will require players to proceed using the same class or job with which they accepted the quest.

New side story quests have been added.

What Lies Beneath Disciple of War or Magic level 17 South Shroud (X:25.2 Y:20.6) Wood Wailer Expeditionary Captain Players must first complete the quest "The House that Death Built," and have also cleared floor 50 of the Palace of the Dead.

Dead but Not Gone Disciple of War or Magic level 60 South Shroud (X:25.0 Y:20.5) Wood Wailer Expeditionary Players must first complete the quest "The Nightmare's End," and have also cleared floor 100 of the Palace of the Dead.

Battle System

The dark knight action Unleash will no longer cancel auto-attacks in PvE areas.

The strength of the Echo granted in Alexander: Midas (Savage) has been increased.

The Echo will take effect upon entering Alexander: Midas (Savage), increasing players' maximum HP, damage dealt, and healing magic potency by 15%.

* Unlike other instances, the strength of the Echo will not increase upon total party incapacitation.

* This adjustment will not be applied to the normal version of Alexander: Midas.

Additional floors have been added to the Palace of the Dead.

Level Requirement Disciple of War or Magic Item Level Requirement - Party Size Up to four players Time Limit 60 minutes

Entry Requirements

What Lies Beneath Disciple of War or Magic level 17 South Shroud (X:25.2 Y:20.6) Wood Wailer Expeditionary Captain Players must first complete the quest "The House That Death Built," and have cleared floor 50 of the Palace of the Dead.

Players who have cleared floor 50 of the Palace of the Dead will now be given the option to start from floor 1 or floor 51 when creating a new save file.

When starting from floor 51, players will be set to level 60 and their inventories will be cleared of pomanders.

Rewards

A Gelmorran potsherd will be awarded upon clearing floor 100. In addition, the following rewards will be given based on the player's level and progress.

If your job or class is level 60 upon entering:

Allagan tomestones and gil will be rewarded based on progress.

Floor Reward Floor 60 Allagan tomestones of poetics: 30

Allagan tomestones of lore: 60

Allagan tomestones of scripture: 30

2,000 gil Floor 70 Allagan tomestones of poetics: 30

Allagan tomestones of lore: 60

Allagan tomestones of scripture: 30

2,000 gil Floor 80 Allagan tomestones of poetics: 30

Allagan tomestones of lore: 60

Allagan tomestones of scripture: 30

2,000 gil Floor 90 Allagan tomestones of poetics: 30

Allagan tomestones of lore: 60

Allagan tomestones of scripture: 30

2,000 gil Floor 100 Allagan tomestones of poetics: 50

Allagan tomestones of lore: 100

Allagan tomestones of scripture: 50

3,000 gil Floor 110 and beyond Allagan tomestones of poetics: 30

Allagan tomestones of lore: 60

Allagan tomestones of scripture: 30

2,000 gil

If your job or class is between levels 50 and 60 upon entering:

Experience points, gil, and Allagan tomestones will be rewarded based on progress.

* The Armoury bonus will be applied to these rewards.

Floor Reward Floor 60 Allagan tomestones of poetics: 30

2,000 gil Floor 70 Allagan tomestones of poetics: 30

2,000 gil Floor 80 Allagan tomestones of poetics: 30

2,000 gil Floor 90 Allagan tomestones of poetics: 30

2,000 gil Floor 100 Allagan tomestones of poetics: 50

3,000 gil Floor 110 and beyond Allagan tomestones of poetics: 30

2,000 gil

If your job or class is under level 50 upon entering:

Experience points and gil will be rewarded based on progress.

* The Armoury bonus will be applied to these rewards.

If your job or class is under level 20 upon entering and a new adventurer and mentor are in the party:

The new adventurer/mentor experience bonus will apply.

It is now possible to enhance the strength of Padjali weapons. After clearing floor 100 of the Palace of the Dead and increasing the strength of your aetherpool arm and armor to +60, speak with the NPC E-Una-Kotor to enhance your weapon. Please note that in doing so, the strength of your aetherpool arm and armor will be reduced by 60.

Floor 100 and Beyond

While floors up to 100 are related to the story of the Palace of the Dead, all floors after were created strictly as a challenge for players. For this reason, you cannot enter floors beyond 100 with a matched party.

Furthermore, players must meet the following requirements to challenge these floors:

Start from floor 1 or floor 51 with a fixed party and clear up to floor 100.

Party KO count must be zero.

Please be advised that the Party KO count will also increase in the event your party abandons the duty or logs out while inside the instance.

The following additions and adjustments have been made to the Palace of the Dead:

New pomanders have been added.

The name of the enemy "fire sprite" has been changed to "palace sprite."

The maximum strength of aetherpool gear has been increased from +30 to +99.

The strength of aetherpool gear when synced at certain levels has been increased.

The strength of aetherpool gear will now be synced on every floor.

The maximum strength of aetherpool gear allowed on each floor has been increased.

The strength of boss enemies on floors 30, 40, and 50 has been adjusted.

When exchanging for Padjali weapons, the strength of aetherpool arms and aetherpool armor will no longer reset but instead be reduced by 30.

The items iron-trimmed sack, silver-trimmed sack, and gold-trimmed sack can now be obtained from the Accursed Hoard. These items can be appraised by the Expedition Bishop at Quarrymill in the South Shroud (X:25.1 Y:20.6).

The Dungeon Progression window will no longer remain active after using pomanders with a gamepad or controller.

A scoring system has been added to the Palace of the Dead with an associated rankings page on the Lodestone.

When challenging the Palace of the Dead, players will now receive a score based on a number of factors such as highest floor reached and number of enemies slain.

Separate scores for both solo and party play will be assigned after being defeated or clearing certain floors.

High scores can be confirmed by speaking with the Wood Wailer expeditionary captain at Quarrymill in the South Shroud (X:25.2 Y:20.6).

The scores of players who venture beyond floor 100 may also appear on the rankings page on the Lodestone.

Rankings

To view the rankings page, you may either proceed directly to the Lodestone website, or speak with the Wood Wailer expeditionary captain in the South Shroud (X:25.2 Y:20.6) and select "Access Ranking" under "View your scores."

Season Three of the Feast will begin.

Season Three of the Feast will start with patch 3.45, and is scheduled to end with the maintenance for patch 3.55. When the season has ended, the top combatants for solo rankings and party rankings will receive special rewards such as furnishings and gear. Players will also receive special accessories based on their tier: bronze, silver, gold, platinum, or diamond.

* The number of rewards distributed may differ between data centers in the event players have the same ranking.

* Rankings will be available for viewing one day after the start of Season Three. Should an error occur with calculating results, the day's rankings will not be updated.

The following adjustments have been made to the Feast:

The requisite PvP rating to participate in promotion qualifiers for certain tiers has been adjusted. In accordance with this change, the minimum PvP rating required for certain tiers has also been adjusted.

The decrease in PvP rating upon losing a match has been reduced for bronze, silver, gold, and platinum tiers.

Matching algorithms have been adjusted to ensure players are matched with others of the same or an adjacent tier.

The class and job requirement to participate in the Feast (4 on 4 – Solo) and the Feast (4 on 4 – Light Party) has been changed to jobs only.

Items

New items have been added.

View the new items.

The sale price of the following items has been adjusted: