Death Knight



Unholy



Death Coil damage increased by 20%.

Restoration



Efflorescence healing increased by 15%.

Efflorescence healing increased by 15%. Lifebloom and Wild Growth cost reduced by 7%.

Marksmanship



All damage and pet damage increased by 3%.

All damage and pet damage increased by 3%. Developers' note: Marksmanship damage has been a bit too low when not using Unerring Vision. With the reduction to Unerring Vision's effectiveness, this increase brings Marksmanship up to a more appropriate overall level.

Demonology



Fixed an issue where demons from the Nether Portal talent would sometimes not correctly spawn when spending Soul Shards.

Arms



Mortal Strike, Execute, Slam, Overpower, and Rend damage increased by 8%.

Battle of Dazar'alor



Jadefire Masters



Placing a raid marker while holding the egg for the Hidden Dragon achievement should no longer cause you to drop the egg.

Laminaria health reduced by 10% on Normal and Heroic difficulties.

Energized Storm health reduced by 10% on all non-Mythic difficulties.

Tidal Volley and Jolting Volley damage has been reduced by 10% on all non-Mythic difficulties.

Sea Storm initial damage reduced by 10% on all non-Mythic difficulties.

The interval between spawns of Energized Storms has been increased by 25% on all non-Mythic difficulties.

Storm's Wail now lasts 13 seconds on Raid Finder and Normal difficulties (was 10 seconds).

Fixed a bug that caused some players to see no loot in the Treasure of the Zandalari.

Fixed an issue with Reaping that caused Static-charged Dervish to incorrectly summon many, many, MANY Lost Souls.

Hoodoo Hexxers now continue to cast Rain of Toads as long as they are alive.

The wrapper quest for Assaults can no longer award Azerite Armor Caches.



Developers' notes: We'd like Assaults s to remain a lucrative source of equipment for characters who have recently hit level 120, but this wasn't a good source for Azerite gear, as players will want to obtain newer Azerite gear with 5 powers.

Developers' notes: Based on data observed since Tides of Vengeance launched, we have several tuning changes for Azerite traits. The goal of these changes is to improve the usability of some class traits, as well as rein in the power of some of the newer traits in a way that still preserves their core coolness. Additionally, some Azerite traits changed value dramatically with changes to specs in Tides of Vengeance, so we're taking this opportunity to rebalance those traits as the Mythic Raid opens.

All Classes

Streaking Stars effectiveness increased by 15%.

Wildfire damage reduced by 30%.

Equipoise damage increased by 200%.

Arcane Pummeling damage increased by 50%.

Fury of Xuen chance to spawn Xuen reduced by 33% per stack.

Light's Decree damage reduced by 30%.

Fixed an issue which caused Light's Decree to deal less damage than intended when your Holy Power costs were reduced by effects like Divine Purpose or Fires of Justice.

Searing Dialogue effectiveness reduced by 35%.

The First Dance haste reduced by 40%.

Replicating Shadows shadow damage increased by 30%.

Pandemic Invocation damage increased by 15%.

Explosive Potential effectiveness increased by 100%.

Umbral Blaze effectiveness increased by 100%.

The G.M.O.D. can now fly … on Azerite-powered rocket thrusters.

Fixed a bug that prevented Alliance players from using the Dazar'alor Windreaver.

Against Overwhelming Odds now rewards item-level 385 items and 50 Conquest.

“Call to Arms” quests now reward a piece of Aspirant's gear, 50 Conquest, and 250 Honor.

“The Arena Calls” now rewards a piece of Aspirant's gear, 65 Conquest, and 750 Azerite Power.

Gladiator's Safeguard trinket's absorb amount reduced by 33%.

Gladiator's Emblem trinket's maximum health buff increased by 20%.

The healing absorption from Sinister Gladiator's Maledict will no longer stack. New spell absorption effects will overwrite older applications, even if they are more powerful. Initial damage has been reduced by 33%.

Resolved an issue that prevented some players from earning credit towards the Seasonal Vicious mount (Vicious Black Warsaber, Vicious Black Bonesteed).

Cooking Impossible



The number of Ingredients required has been reduced to 30 (was 40).

Fixed an issue where the PvP-only healing increase to Regrowth was incorrectly increasing Feral, Balance, and Guardian Regrowth healing.

Restoration



All healing increased by 10% when engaged in combat with enemy players.

All healing increased by 10% when engaged in combat with enemy players. Focused Growth (PvP Talent) increases the healing of Lifebloom by 20% (was 15%).

Focused Growth (PvP Talent) reduces mana cost of Lifebloom by 20% (was 15%).

Overgrowth (PvP Talent) mana cost reduced by 25%.

Marksmanship



Aimed Shot, Arcane Shot, and Steady Shot damage increased by 10% when engaged in combat with enemy players.

Fixed an issue where the PvP-only healing increase to Flash of Light was incorrectly increasing Retribution and Protection Flash of Light healing.

Fixed an issue where the PvP-only healing increase to Shadow Mend was incorrectly increasing Shadow Priest's Shadow Mend healing. It is intended to only increase Discipline Priest's Shadow Mend.

Fixed an issue where the PvP-only healing increase to Healing Surge was incorrectly increasing Elemental Healing Surge healing.

Destruction



Grimoire of Supremacy increases Chaos Bolt damage by 4% per Soul Shard spent when engaged in combat with enemy players (was 8%).

Grimoire of Supremacy increases Chaos Bolt damage by 4% per Soul Shard spent when engaged in combat with enemy players (was 8%). Chaos Bolt damage increased by 15% when engaged in combat with enemy players.

Protection



Fixed an issue where Menace could cause Intimidating Shout to disorient targets for longer than 8 seconds when engaged in combat with enemy players.

Fixed an issue where Menace could cause Intimidating Shout to disorient targets for longer than 8 seconds when engaged in combat with enemy players. Morale Killer (PvP Talent) now reduces the cooldown of Demoralizing Shout by 15 seconds (was 30 seconds).

Fixed an issue that prevented the Crest of Pa'ku from being activated by Healing spells.Fixed a bug where some on-use Battle of Dazar'alor trinkets were not properly triggering the on-use cooldowns of other trinkets. Shadowtome can now be upgraded by Ensorcelled Tarot s.