Codiox said:



https://buildbot.libretro.com/nightly/nintendo/switch/libnx/



The main page will get the official link soon:



https://www.retroarch.com/index.php?page=platforms



It got OpenGL Support, shader and even Netplay!



(S)NES, GB(A), and Genesis works flawless, PSX works alright!



And Nintendo is still stuck on their NES games lol.



Some examples I quickly took:



Main Menu:



Some shaders:

GBA:



GBC:



SNES with scalefx for that sweet HD look:



And even PSX:

First buildbot releases are here:The main page will get the official link soon:It got OpenGL Support, shader and even Netplay!(S)NES, GB(A), and Genesis works flawless, PSX works alright!And Nintendo is still stuck on their NES games lol.Some examples I quickly took:Main Menu:Some shaders:GBA:GBC:SNES with scalefx for that sweet HD look:And even PSX: Click to expand... Click to shrink...

Dang these look really cool.Quick question. I used emulators on Pc back in the day like 2 decades ago, but I've never used retroarch or any of the current emulators for consoles.What's the feature set like for this Switch version for example. Can you edit the resolution of the games? Can you increase the resolution of nes/snes/gba games to 720p for handheld/1080p for docked? and would they run great? can you add filters? force anisotropic filters, anti aliasing (obviously talking for N64/ps1 and so on)?