Umbreon said: lylat has a lot of people that dislike it as well, whereas almost no one is against YI



DL64 is only until we get something better since its better than norfair and skyworld



even then using it as a reason to justify YS is horrible, YS isnt getting anywhere close to legal on a standardized list any time soon. Click to expand...

mimgrim said: I still think having both DP and PS2 is redundant because of how similar those stages currently are in terms of stage width and platform layout (leaves don't really make a difference), and heck even blast-zone difference between the two don't really matter).



Other then that it is probably the best we will get without making the community freak out. :L Click to expand...

SunJester said: If your character doesn't want to start on a large stage, good thing you have two stage strikes then. :B





If you dislike the stagelist, or want to change it, please give reasons why.



PS: DL64 is going to be the first stage to go once we have another "starter worthy" stage. Right now it's being used due to familiarity. Click to expand...

InfinityCollision said: Not particularly keen on that stagelist.



I'd plug FLSS, but I'm guessing there's not a whole lot of traction for the idea around here despite PM being ideally suited for it. Click to expand...

I am gonna make a sweep of this thread. Wall of text alert.I for one prefer lylat, I made it known in the other thead and can quote it over hear if anyone is wondering why. Looking back, it wasn't just me having a preference towards Lylat. I agree about Yoshi's Story (not that it never will though), just that I much prefer WarioWare. Can you explain how Norfair and Skyworld are worse than DL64? Looking at Joe's stage tool, Norfair is like FD in that it is just on the edge between big stage/medium stage with a lower ceiling than Smashville. Skyworld has more reasonable blastzones than DL, and a lower top platform height than Battlefield. I think people are just having gut reactions about it.I agree about Distant Planet. In the original thread when it turned into a potential stage changes thread, I suggested a raising of the ceiling. That would make the difference actually matter, because that is a key point of PS2. If we had Distant Planet with a high ceiling (~220), I would be comfortable removing Dreamland from the stage list if deemed too bothersome.I assume this was a response to me/Bazkip, though I apologize if it wasn't.While you may not end up on a large stage, they still have much more freedom in what they want to go to. You could say that it shouldn't matter too much because I don't get taken to a big stage, but they get to decide what medium stage benefits them most. I am still against it, but I think another medium stage (like Yoshi's Island or Lylat), PS2, and GHZ. Sure, floaties might not like there only big stage being PS2 for starters, but they do have GHZ. Basically, PS2 ruins any chance of having a fair starter list of 5.Even with the full list, there are issues. I was just rereading the original thread and on page 11 you posted a stage list. Using your qualifications, you had 2 small stages, 4 medium stages, and 4 large stages (being unsure on what to call FD, which is understandable) with 2 bans. How can you think thats a good stage list? Thats 4 large stages and 2 small, I just can't imagine how that seems fair.I would actually like to try or see people try Full List Stage Striking, it seems like it would be neat. Might add a bit of time, but if you struck in bigger chunks, like by 2's or 3's/1's, it couldn't take too long once people got used to it.Overall, stage list wise, I think something needs to be done with the starter list. I have been rereading the old thread. On page 11 atm. I think overall page 11 has the most good discussion on what should be in a stage list (ratios of s/m/l, does that matter, does classifying stages matter) from what I have read. Reading it, can @ DMG and @ Scatz come in and comment on this proposed list. You had a lot of good stuff on page 11 that didn't seem to get translated into the final product. You both had a lot of insights that would be nice to hear.