If you have any better idea or want to use in your mod, please PM me

This mod does not have any known dependencies other than the base game.







Feel annoyed by the random Mk of Machinegun Turret? Now selectable and SK compatible!





The video is for reference only which may affect my player's level/perks .



Be sure to check my other turrets mods - Advanced Settlement Turret Set , Advanced Portable Turret Set , Custom Mark II-VIII Machinegun Turret





DESCRIPTION

This is a settlement/workshop turret mod that let you select the Mark version of Machinegun Turret (Mk I - VII)





Machinegun Turret

Heavy Machinegun Turret

---Mark VII Turret Only Version Available---



Invulnerable (Cheat) Version of this mod by thingy123 - HERE







And make your turrets cooler with my marking texture mod!! - New Marking Style for Machinegun Turret



Notes:



I have not edited the Damage/Fire rate or any data related to the fire power, the fire power should be consistent with the original. The video is for reference only which may affect my player's level/perks

Feel free to add your own image, especially the cool effect of my turret along with the corpse of those poor enemies...

INSTALLATION

Install it with Nexus Mod Manager (NMM) OR place the esp file in Data\ and enable the esp

After installing/enabling the file, you should be able to use it in the Workshop Menu, Enjoy your new toys!

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Disclaimer

Created with FO4edit

Base model, 5 Safety, NPC Level 4, 20 Dmg Resist, 10 Energy Resist, 70 Health)High Power, 6 Safety, NPC Level 6, 20 Dmg Resist, 10 Energy Resist, 80 Health)- (Incendiary, 7 Safety, NPC Level 8, 30 Dmg Resist, 15 Energy Resist, 90 Health)- (Explosive, 8 Safety, NPC Level 10, 30 Dmg Resist, 15 Energy Resist, 100 Health)Base model, 9 Safety, NPC Level 12, 45 Dmg Resist, 25 Energy Resist, 140 Health)High Power, 10 Safety, NPC Level 14, 45 Dmg Resist, 25 Energy Resist, 150 Health)- (Incendiary, 11 Safety, NPC Level 16, 50 Dmg Resist, 30 Energy Resist, 160 Health)- (Explosive, 12 Safety, NPC Level 18, 50 Dmg Resist, 30 Energy Resist, 170 Health)Mk I - 10 damageMk III - 15 damageMk V - 45 damageMk VII - 50 damage + 25 explosion damage?Fire Rate as 1 as it is in the game for all machinegun turrets Chrome Laser Weapons (Institute included) by mGlushed Fallout 4 Enhanced Color Correction by ChaosWWW (F4ECC 1.2 used) Fallout 4 Seasons Project by GgameDuchess (Summer used) Homemaker - Expanded Settlements by NovaCoru Water Enhanced by Jmane2009 (4K version used)Yes, Many YaoGuai were harmed in the making of this mod, and many of them blow up into pieces or disintegrated in ash