Square Enix's upcoming Final Fantasy VII Remake will feature "dramatic changes" to the game's combat system, director Tetsuya Nomura has confirmed.

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While fans of the original's Active Time Battle system will likely be disappointed by this news, they can rest assured the sweeping changes won't render the remake completely unrecognizable."We’re not going to be changing it into a shooter or something like that," Nomura told Official PlayStation Magazine (via GamesRadar ). "We are going to be bringing dramatic changes, but we want to make sure it’s still recognizable."Nomura also mentioned the FFVII companion movie he directed back in 2005, noting that Final Fantasy VII: Advent Children will serve as a source of inspiration when designing the game's visuals. That said, they "don’t intend on utilizing the 3D models of Advent Children as is because, well, it’s a different technology, and it’s actually been almost ten years since Advent Children was first released."Final Fantasy VII Remake was announced during Sony's E3 press conference for release on PlayStation 4. For more on Square's ambitious project, check out these 7 things we think the game needs

Alex Osborn is a freelance writer for IGN. You can follow him on Twitter