Released Titles Enhanced with PS Pro Support



Game Native Resolution Graphics Options and Enhancements HDR

ABZÛ 2400x1350 Higher render resolution (56% more total pixels), more fish per school and maintained or increased framerate.



Arizona Sunshine VR 1920x1080 MSAA, higher render scales, better LOD, further draw distance



Assassin's Creed: Ezio Collection Native 4K 30fps, Highest quality PC textures from original game used.



Assassin's Creed: Syndicate 2880x1620 Checkerboard @ 30fps



Batman: Return To Arkham 1920x1080 Higher poly count, higher resolution textures, more detail, more stable 30fps framerate



Battleborn 4K* Choice between 4K/30fps, 1080p/60, 1080p/30 w/ enhanced visuals. developers havent stated whether the 4K is native or achieved via checkerboard or other means



Battlefield 1 2880x1620 Dynamic resolution scaling to keep 60fps framerate, higher resolution textures, tesselation, better draw distance



Battlezone (PSVR) 3360x1890 downscaled to 1080p for VR @ 120hz Full-complexity dynamic lighting in the cockpit, increased resolution of screen-space reflections



Bound 4K geometric edges "Rendering edges of geometry in 4K native with multisampling antialiasing and the inner parts of polygons are upscaled from 1080P." Improved PSVR resolution



Bulletstorm: Full Clip Native 4K 60fps, better lighting and texture quality

Call of Duty: Black Ops 3 4K Checkerboard, 60fps



Call of Duty: Modern Warfare Remastered 2880x1620 60fps



Call of Duty: Infinite Warfare 4K 60fps Checkerboard w/ dynamic resolution scaling, though resolution remains at 4K most of the time



Crash Bandicoot: N'sane Trilogy 2560x1440 30fps



Darksiders: Warmastered Edition 2880x1620 60fps, high resolution textures, shadow quality increased 4x, chromatic aborration, sharpen, FXAA



Dark Souls III 1920x1080 Unlocked framerate @ up to 60fps



Deus Ex: Mankind Divided 4K Checkerboard, Improved effects, HDR X



Diablo III 4K* Game seamlessly switches resolution to lock 60fps at all times, ambient occlusion, light bloom, 4K text Dynamic resolution scaling



Dirt 4 1920x1080 60fps, high quality lighting, reflections, textures, AA and shadows



Dishonored 2 2560x1440 Locked 30fps



Dynasty Warriors 9 4K 30fps, 1080/60 option - both framerates locked



Elite: Dangerous 1920x1080 Choice between performance mode, locked at 60fps or quality mode with boosts to ambient occlusion, texture quality and AA with an unlocked framerate between 30 and 60fps



Fallout 4 2560x1440 High resolution textures, better lighting, extended draw distance for foliage, objects, and NPCs, enhanced god rays



Farming Simulator 2017 Native 4K Choice of: 4K/ 30fps, 1440p/ 60 fps, 1080p/ 30 fps w/ higher draw distance all modes support better shadow and texture resolution



Fifa 17 Native 4K 60fps, cutscenes rendered at 30fps



Final Fantasy XII 2560x1440



Final Fantasy XIV 3200x1800* Choice between 1080p/Unlocked or 4K/30



Final Fantasy XV 3200x1800* Choice of Resolution Mode: 4K @ 30fps or Lite Mode: 1080p @ 40-60fps with higher quality lighting and shadows, texture filtering, LOD and draw distance, HDR Checkerboard Coming in June 2017... 1080p mode will lock 60fps and a [[[[[[[[[[[1]]]]]]]]]]]p(developer not sure which yet) will have 40-60fps. Giving the game 3 modes - 1080p/60, [[[[[[[[[[[2]]]]]]]]]]]p/40-60 and 4K/30 locked. X



Firewatch 2560x1440 - 1080p Display: enhanced detail distance, smoother loads, and much higher quality shadows

- 4K Display: the world is now rendered at WQHD (2560x1440p) and the UI renders at 4KUHD (3840x2160) and you will have enhanced level of detail



Flatout 4: Total Insanity 2560x1440 60fps, Higher quality visuals



For Honor 2560x1400 Locked 30fps, more detail, physical based shading, advanced physics, high quality shadows and lighting, 1080p supersampling



Forma8 Native 4K 60fps, 8x MSAA



Futuridium EP Deluxe Native 4K Slightly higher VR rendering resolution, 60fps, 8x MSAA



Ghost Recon: Wildlands 2560x1440 Better temporal AA, lighting, shadows, HDR X



Gravity Rush 2 4K* 30fps Geometry edges rendered at native 4K. Textures, shaders, etc... rendered at 1080p.



Helldivers 4K Checkerboard, 60fps, HDR X



Hellblade’’’ 2560x1440 1440p @ unlocked 30fps(30-40fps), 60fps mode @ 900p-1080p, 1080p supersampling



Here They Lie Native 4K 60fps, Better shadows, post-processing effects, dynamic flashlight shadows, and ambient occlusion, HDR X



Hitman 4K Supports choice between 4K/30fps, 1440p/ unlocked FPS. Higher quality textures, 4K UI, increased resolution and effects. Increased 1080p shading quality. HDR X



Homefront: The Revolution 2560x1440 Higher FPS, increased effects, HDR X



Horizon: Zero Dawn 4K Checkerboard, locked 30fps, 1080p supersampling, upgraded effects, HDR X



Hustle Kings Native 4K HDR, 60fps X



Infamous: First Light 3200x1800 Checkerboard, HDR, Graphics choices: Better Framerate vs. Higher Resolution X



Infamous: Second Son 3200x1800 Checkerboard, HDR, Graphics choices: Better Framerate vs. Higher Resolution X



Infinite Mini Golf 2560x1440 60fps locked



Injustice 2 2560x1440 60fps, High resolution textures, better lighting, motion blur and shadows



Killing Floor 2 3200x1800 Checkerboard, 1080p supersampling, Improved textures.



King Of Fighters XIV Native 4K Higher poly count, high resolution textures, more detail



Kingdom Hearts 1.5 + 2.5 HD Remix Native 4K Locked 60fps



Kingdom Hearts 2.8 Final Chapter Prologue Varied across titles Kingdom Hearts Dream Drop Distance - 4K Kingdom Hearts Birth By Sleep 0.2 - 1080p, 40-60fps



Knack 3200x1728 Choice between higher resolution or higher framerate @ 1080p



Lawbreakers’’’ 2496x1404 60fps



Little Nightmares 2880x1620 60fps



Mafia 3 3200x1800 Dynamic resolution scaling in between 1440 and 1800p. 1080p super-sampling. Overall increases to shadow quality, motion blur and draw distance in all resolutions.



Mantis Burn Racing Native 4K 60fps, super sampling in 1080p, 3- and 4-player split screen drops to 30fps. 4 player split screen on a 4K display gives each player full individual 1080p resolution. HDR X



Mass Effect Andromeda 3200x1800 Checkerboard, HDR X



Middle Earth: Shadow of Mordor Native 4k Dynamic resolution scaling(maintains native 4K 99,9% of the time). Locked 30fps, 1080p supersampling w/ longer draw distance.



MLB: The Show 17 Native 4K 3 User Definable Display Modes: 1080p w/ high framerate

1440p w/ enhanced visuals

Native 4K HDR available in all modes X



Moto GP 17 2560x1440 60fps



NBA 2K17 Native 4K 60fps, HDR, 30fps cutscenes X



Neon Chrome Native 4K 60fps



Nier: Automata 1080p 60fps, better shadows, lighting, AA, texture filtering, per object motion blur Base PS4 system resolution is 1620x900, with framerate ranging from 30-60fps



Nioh 4K* Player choice between 3 modes: Action - 1080p/60

Movie - 4K/ 30

Variable Mixed Mode - up to 1800p/ 30-60fp Dynamic 4K from 1080p to 4K to maintain framerate Game runs at 1280x720 on base PS4 in action mode, 1080p in movie mode, 720p-1080p in mixed mode



No Mans Sky 3200x1800 native High resolution textures, better framerate @ 30-50 fps, better lighting, shadows, AA, HDR X



Outlast 2 2560x1440 60fps, higher quality AF, shadows and reflections



Overwatch

1080p 60fps, UI overlay is displayed at 4K (gameplay/3D still 1080p). Improved texture filtering and Depth of Field.



Paladins Native 4K* 60fps Dynamic resolution scaling to lock 60fps



Paragon 1080p 60fps, Volumetric effects/lightshafts/fog, improved hierarchical level of detail and view distance, screen space reflections, motion blur, contact shadows, procedural grass, and improved light bloom, extra grass/foliage



Prey 1920x1080 Enable Screen-Space Reflections – Higher quality shadows – Improved texture appearance – More texture memory (stable streaming) – Anisotropy 16x (from 4x) – Improved visual fidelity – Less LOD usage – Dynamic lights show up further – Particles are allowed to draw more pixels per effect



Pro Evolution Soccer Native 4K 60fps



Pyre’’’ Native 4K 60fps



Ratchet and Clank 3200x1800 HDR, temporal injection X



Resident Evil 7 2240x1260 HDR, 1080p supersampling X



Resogun Native 4K 60fps, Visual Improvements, HDR X



Rez Infinite Native 4K 60fps, Increased detail in VR



Ride 2 4K 30fps



Rime 1920x1080 60fps, higher quality TAA, better quality lighting and shadows, high quality LOD and extended draw distance, higher quality texture filter, screen space reflections and alpha transparency, HDR X



Rise of the Tomb Raider 4K 3 display modes: - 4K Resolution (4K @ 30fps)

- High Framerate (1080p up to 60fps)

- Enriched Visuals (1080p @ 30fps) Tesselation, extended draw distance, very high LOD, increased foliage, dynamic sun soft shadows, high AF, tressFX hair simulation checkerboard



Rocket League Native 4K Enhanced visual quality, framerates



Skyforge 4K High resolution textures, paralax occlusion mapping, better shadows, reflections, temporal antialising, HDR X



Smite 4K* 60fps dynamic resolution scaling



Snake Pass 2688x1512 Choice between 4K(2688x1512 native)/30 or 1080/60, HDR X



Sniper Elite 4 1920x1080 60fps unlocked, extended draw distance, high resolution textures, lighting and shadows



Super Stardust Ultra Native 4K 60fps



Tekken 7 1920x1080 Locked 60fps, better AF(though its dynamic to keep 60fps)



Tethered Native 4K 60fps, better visuals



The Division Native 4K 30fps, better shadows, lighting, reflections and temporal AA





The Elder Scrolls V: Skyrim Special Edition Native 4K 30fps



The Elder Scrolls Online: Tamriel Unlimited Native 4K Native 4K, improved 1080p graphics



The Last Guardian 3380x1900 HDR, choice of 4K or 1080p w/ supersampling X



The Last Of Us Remastered Native 4K Choice between 4K/30 or 1800p/60, HDR, added detail, better lighting and draw distance X



The Surge 4K* Choice of 4K/ 30 or 1080p/60, HDR Dynamic X



The Witness Native 4K HDR support. Choice of 4K/ 30 or 1440/ 60, 1080p supersampling X



Thumper Native 4K 60fps, VR "super sampling" increase, improved MSAA anti-aliasing in VR



Titanfall 2 2560x1440 Higher resolution, improved effects, more stable frame rate



Trackmania Turbo Native 4K Enhanced Visuals, higher framerate, 120fps in VR



Tumble Native 4K 60fps



Uncharted: The Lost Legacy’’’ 2560x1440 HDR, 30fps X



Uncharted 4: A Thief's End 2560x1440 HDR support. 30fps single-player, 1080p/60fps multiplayer. X



Victor Vran 2880x1620 60fps, high quality AA



Viking Squad Native 4K 60fps



War Thunder Native 4K



Watchdogs 2 3200x1800 Checkerboard. Better shadows, texture filtering, detail



Wheels of Aurelia Native 4K 60fps



Wipeout Omega Collection Native 4K 60fps, high resolution textures, global illumination, realtime reflections, high resolution shadows, heat waves, high quality alpha effects, AF, HDR Motion blur enabled: -4K output: 2160p with checkerboarding -1080p output: 1080p with 4x SSAA Motion Blur disabled: -4K output: Native 4K with 4x8 EQAA -1080p output: 1080p with 4x SSAA X

World of Tanks 3200 x 1800 HDR, 1080p supersampling X

