Project Lambda: Idea

The idea of the project came up to us pretty long ago, we had it for about two years. Since our main business is selling assets in stores, we began making lots of packs for our future project united by a common idea. The assembling itself started in January. It was then when the first screenshots were taken. Our aim was to try our hands at making a full-fledged game, and I believe we succeeded. We did it just for art and didn’t plan to create a complete remake.

When we started thinking about the location, the episode that immediately popped out in our heads was the arriving at Black Mesa. On the one hand, the location is quite big, combines both indoor parts and nature and is full of many interesting details – just what the artists need. On the other hand, this episode doesn’t require broad programming skills since we are moving through the whole location inside a train.