coryalexandert asked: The only thing I don't fully understand on the philosophy of balancing the Color Pie is the idea that white shouldn't draw cards. It's often said "ramp and card draw wins games". Making white the worst at both severely undercuts it's ability to stay balanced. To be faaaairrr... I'm a primary EDH player, so my understanding could be biased due to that. Perhaps white doesn't fall as far behind in typical constructed/limited.

White does just fine in Standard. The issue is that Commander has different requirements that are odd fits with the color pie. We’ve been working to massage red and white, but we want to do so within the constraints of the colors’ identities.