The Tips, Tricks, and Tactics section covers both the basics of Titanfall as well as moderate and advanced tricks that you need to know about. If you're new to Titanfall, you may want to read up a bit in the following sections before jumping blind into a game:

Titanfall has been available to a select few players over the past months and their knowledge of the game, despite being limited, has built the foundation of this page. Feel free to add to or modify the tips, tricks and tactics below based on your experience with Titanfall.

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Keep Moving, Soldier!

Titanfall is a frantic, kinetic game that rewards those who are constantly on the move. Sitting and camping usually isn't a good tactic, so stay mobile and keep wall-running and double jumping. Pilots on foot in particular should remember that they are the only units that can access rooftops and other high vantage points, and should take advantage of map verticality whenever possible.

Switching jump from the A button to LB will allow you to quickly wallride and wall jump without removing your right thumb from the right stick.

Except When You Should Stop Moving

There are a few situations where being a fly on the wall -- literally -- can be helpful. You can stick to walls and surfaces using the left trigger, which means you can jump and hang above unsuspecting victims as they run through choke points. Of course, that tactic only works once, so you'll have to move on and find a new spot if this is a tactic you like to employ.

Wall-Running Makes you Faster

You move a little faster running on walls than you do on the ground, so if you want to close the gap faster, bounce off the walls.

You're Gonna Suck When You Start

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Don't worry, it's not just you -- everyone gets killed a lot when they first start playing Titanfall. Chances are many of the other people you're playing against have unlocked all the Pilot Loadouts, Titan Loadouts, weapons and enhancements. You'll get there too, but it's going to take time and patience -- just keep at it and don't give up!

Take the High Ground

Respawn didn't put all of those high buildings in the game for you to look up at them with your mouth agape. Taking the high ground offers a huge advantage in Titanfall. Not only are rival Pilots less apt to look up thereby giving you the advantage of surprise in combat, it's also difficult for Titans to shoot you if you're on a rooftop. It also gives you a good vantage point for hopping on the backs of enemy Titans so you can blow their brains out.

Enter Through Windows

Rooftops are helpful but there are also dozens of entry points into a building. No longer do you have to funnel everyone through a staircase. If you see the enemy in a building, sneak up on them by coming in through a side window.

The Minimap is Your Friend

The minimap will show you a host of useful information, most notably the location of AI NPCs, your teammates, opponents who are actively shooting or being noisy and enemy Titans. Be sure to look at your minimap often to see if you're being surrounded or if there are any easy AI pickings nearby.

Melee is Powerful

Melee attacks are one kick, one kill. If you're close, don't forget to click the right stick (Default Xbox Melee Button). You'll be satisfied and your opponents will be cursing your name.

There's No "Die" in Team

Given the frantic pace of Titanfall, your first instinct will be to jet off on your own as soon as you jump out of your dropship. However, staying in close proximity to your teammates can offer a huge advantage. If you move en masses you can often catch opposing players all by their lonesome and take them out easily.

Use Your Tactics Packs

Pilot Tactical Abilities like Cloak -- which makes you more difficult to see, especially to rival Titans -- and Stim -- which increases your movement and health regen. Because they regenerate fairly quickly, there's no reason not to use your special tactical abilities whenever you can to give you an advantage on the battlefield.

More Kills = More Metal

You may be tempted to go right for the jugular of the enemy and target human players as quickly as possible, but humans are tough and unpredictable, so the first thing you should do when you drop into a zone is look for easy AI targets and take them out. Why? The more damage you deal and the more kills you get, the faster your countdown to Titanfall runs out. That means you can get a Titan on the field early, and that's a huge advantage to you and your team!

Use Your Burn Cards

At level 7, you'll start collecting Burn Cards. Burn Cards are single-use perks such as better weapons, unlimited grenades or faster movement that are randomly awarded to each player at the end of the match. You can select one of these cards before you respawn. The card will remain active until you are killed, so be careful and avoid getting killed soon after your spawn or the card will be wasted. You can also get the Stryder and Ogre titans using Burn cards to call in. Do not horde your burn cards as they come fast and you will find yourself with a full deck and then you need to discard them or use the more common Burn Cards

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Use specific Burn Cards to your advantage. Some will be best suited in specific Game Modes over others.

Be Yourself

Everyone plays differently and likes different weapons and configurations. Figure out what you like and what is most effective for you and take some time to customize your pilot instead of using the presets. Same goes for your Titan.

David vs. Goliath

It may seem like a Titan is the only way to take out another Titan, but in reality you can cause some serious damage to enemy Titans while on foot. Yes, you have anti-Titan weapons which you can use in a pinch, but the best way to cause maximum damage to a rival Titan is to jump on its back and rodeo it. While it's preferable to drop from an elevated position, you can jump from the ground and get on a Titan just as easily as long as you avoid getting stepped on. A great tactic is to use arc grenades to effectively blind a Titan temporarily. Then just run, jump and rodeo the big boy into oblivion!

Death from Above

Falling Titans cause MASSIVE damage, effectively destroying everything in the drop zone. If you time it just right, you can call your Titan into a hotly contested area and take out a few pilots and even a Titan in the process. This tactic is especially useful if there are multiple Titans patrolling a certain area or an auto-Titan who is in guard mode. Warp fall transmitter ( A Pilot perk) is very helpful for faster Titanfall's it also makes landing titans on enemy's much less of a challenge.

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Red = Dead

As the old video game stereotype goes, if it's red, shoot it dead! Enemy Titans will often glow red when certain areas are particularly vulnerable to damage. This is a great time to launch a few missiles into those areas and score some critical hits on the behemoth. You can also do quite a bit of damage with your regular arsenal when Titans glow red, so don't be shy if you have an easy shot.

If Your Opponent is Using a Vortex Shield (2 methods below)

Once your opponent engages the Titan's vortex shield, stop firing. All of those projectiles are likely going to come right back at you anyway, so you should lessen the potential payload you're giving your enemy. Let your opponent drain his or her vortex shield and then unload on them after the shield goes down -- continuing to fire directly into a vortex shield is just a waste of ammo and usually ends up hurting you more in the end.

The moment you see an enemy Titan activate their vortex shield, unleash your Rocket Salvo then immediately activate your vortex shield. Reason being -- since the Rocket Salvo is unguided and normally all rockets do not hit your desired target, the enemy's vortex will collect all of the rockets in a nice bundle. Now since shields are on a timer the enemy Titan's vortex will run out before yours does. Once he sends the massive payload your way your vortex will then catch them all and you can send it straight back dealing massive damage.

You Don't Have to Pilot Your Titan

It seems counter-intuitive, but you don't have to jump into that nice, shiny Titan you just called down from orbit. It's often advantageous to work in tandem and support you AI auto-Titan as it sweeps across the field taking on opposing Pilots and Titans. Getting up above the action and using your anti-Titan weapons can make short work of a rival piloted Titan since it's two-on-one. And putting your Titan in guard mode is especially useful in Hardpoint mode as your metallic buddy can stand watch over a capture point while you move on to other pressing matters.

Pilots can be incredibly helpful in Last Titan Standing. Once all Titans are destroyed the round will end, but that does not mean you have to pilot a Titan. You can easily jump out or eject and continue fighting with Anti-Titan Weapons from a distance.

Use the Dash Wisely

Titans can't get off the ground like you can, but they can make a dash move while on the ground. This can be especially helpful for getting out of the way of incoming rockets or moving toward your opponent for an unexpected, devastating punch, especially when their shields are down. Be careful, though -- your dash ability is limited to two uses before it needs to regenerate, so be sure to use it wisely. A good dash can mean the difference between a healthy Titan and a pile of nuclear rubble.

Be a Bucking Bronco

Just like a bronco at the rodeo, if someone is riding you, you should use all of your resources to get them the hell off of your back. If you acquire a hostile passenger, the inside of your cockpit will glow and alarms will start sounding. Once you hear that, it's usually best to jump out of your Titan and take care of your pest problem. You can either hop out and shoot them or eject and send them flying high alongside you. This is a great time to start targeting them and go for the elusive and satisfying mid-air kill!

Alternatively, if you have the Electric Smoke countermeasure, it is the perfect time to use them, frying the enemy pilot or forcing him to disengage.

Take out the Enemy Dropship

When the enemy dropship is landing to pick up players focus all fire on it, don't sit around loitering thinking you won't destroy it. Remember if the Dropship dies you'll have killed the entire enemy team and stopped their escape instead of just having killed a few runners. Also when focusing the dropship if you're on foot as a pilot switch to your Anti-Titan weapon, the missile launcher will lock onto it and the machine gun will do a lot more damage than you regular weapon would be capable of, too many times have I seen people focusing the Dropship with the regular weapons not realizing Anti-Titan weapons affect it.

Recruit Enemy Spectres

When in battle approach an enemy Spectre (do not fire at it) and you will be prompted to "Hold use to hack" (On PC "use" is the E button) your character will then plunge the "Data Knife" into the top of the Spectre's head and begin hacking it. Once complete the newly hacked Spectre (along with any others in the immediate area) will follow and fight along side you. Enjoy your new entourage!

Using the Electric Smoke

The electric smoke is the second tactical ability (that can replace the vortex shield when configuring your titan) that creates a charged cloud 360 degrees around your titan. This cloud does several things. First it prevents players/titans from locking missiles while you're in the cloud. Second it does a damage over time (DOT) to both enemy players and titans while in the cloud but does not damage you or your titan. Thirdly it acts as a smokescreen.

There are several situations to use this ability:

When an enemy player rodeo's on your titan use the electric smoke and if the player does not dismount in time he will die giving you an easy kill If your shields are down, you are low on health, and have an enemy lock, activate the cloud to nullify the lock on When you are within melee range of an enemy titan, activate the cloud to impair his sight and cause damage over time giving you a positional tactical advantage while causing damage at the same time.

If you like getting close and personal with your titan in combat, and hate those pesky rodeo attempts, the electric smoke is for you!

Hold off on that Titan!

The first thing most Pilots wish to do is drop their Titan once they're given the clear for Titanfall. In most matches, the majority of the players have Titans ready to fall at the same time, thus leading to a battlefield overrun with giant mechs. Instead, wait on it. Your Titan doesn't last long when the other team has four Titans running around. Try your best to alleviate the playing field with your Anti-Titan Weapons. Once most enemy Titans are destroyed or heavily damaged it's time to call yours in and dominate.

Play to Titan's Strengths

Remember, an Ogre has more offensive and defensive power than all other Titans. Do not try to go toe to toe with an Ogre while you're piloting a Stryder, the weakest of the Titans. Use the Stryder's speed to quickly get behind other Titans and deal major damage.

Silence is Golden

Remember enemy pilots are identified on the mini-map with Large Red Dots, but they do not appear on your map if they are invisible or if they are not firing a weapon. Use this to your advantage! Try your best to stay invisible on your opponent's mini-map. It will help you sneak up and get a surprise execution or jump kick. Try not to shoot your weapon while in cloak as it will become useless for a few seconds and hen you have to wait

Stick to the Edges

The edges of the maps and building rooftops are every Pilots best friend. Sure, you might be able to hold your own out in the middle or the more open areas of the map. The issue here is the NPCs tend to funnel to these area. When you're here, you're likely to be attacked from multiple directions. This can easily discombobulate you and prevent you from knowing where you need to focus your fire. You could turn one direction to kill an enemy only to have the opposite shooter be a Pilot picking you out. Plus, Titans, Titans everywhere.

Learn the Maps' Routes

Obviously you should learn a map's layout, but don't think in terms of regular shooters. Look for different routes up high that you can take while wallrunning or using other Pilot Maneuvers.

Use Top Tier Weapons

The Smart Pistol is great against beginners, but more advanced players will take you out before you can lock-on. Switch up the weapons depending on your play style. The R-101C Carbine is great for medium range engagements, the R-97 Compact SMG is great for close range, and the Snipers are great for long range.