Ubisoft has released an official statement about For Honor's microtransactions. This situation originally came about after an inquisitive Reddit user calculated that you'd need to play For Honor for about 2.5 years if you want to unlock every cosmetic in the game without paying for it. This understandably made players pretty upset that coveted cosmetics are locked behind a long and arduous grind:

If you're a casual player with hope of unlocking everything in-game then just stop now. I'm serious, stop. Casual players who play 1-2 hours 5-7 days a week will never reach this goal. Completing Orders/half-Contracts will get you roughly 1000 Steel, another roughly 200 for the matches you played. So 1200 a day is a good estimated gain for casual players. That's 915 days. Roughly 2.51 years. So, I guess you could get all unlocks. Long after Ubisoft's popped out For Honor 2.

We never had an intention for you to unlock everything in the game. First, that doesn't truly make any sense. We applied RPG mechanics on top of a fighting game, in a PVP environment, but it's like in an RPG, like in World of Warcraft: you would never try to unlock everything for all the characters of the whole game. Same for any MOBA, you're not trying to unlock all the content for all the characters in the game.

That seems a tad dramatic for a full-priced game, even if the content is something as inconsequential as cosmetic DLC. Ubisoft has now officially responded to this situation during their weekly Warriors Den livestream on YouTube. Transcribed by PC Gamer Whether or not this is a good enough justification is up to you.

Quick Take

Having cosmetic microtransactions in your game is fine by me, but at least be honest about it. Just say that you want to use those optional items to fund future updates to the game, and don't give your players some half-sincere explanation about the game not being designed for collecting items.

What's your take on For Honor's microtransactions? Let us know in the comment section down below!