Added animal handler WorkType.

Animal handlers can slaughter tame animals.

Tame animals respect their allowed areas if they have them.

Added nuzzle: Animal approaches colonist and nuzzles him, giving him a happy memory. Different animals do this with different frequencies, and have different “nuzzle powers” which change their mood impact.

Traders carry tame animals and you can purchase them. Exotic traders carry few exotic animals, while bulk goods traders carry many prosaic animals.

You can sell your tame animals.

Appropriate tame female animals are milkable and your colonists will periodically milk them to yield milk, a raw food resource.

Female animals can be pregnant and give birth.

Male animals sometimes approach nearby female animals and mate with them. This can make them pregnant.

Wild animals can be tamed by designating it so. As with prisoners, handler ‘speaks’ with the animal and has a chance of taming it every attempt. This is related to the handler’s social skill, stats, and the animal’s natural wildness. You can only try to tame an animal every so often.

Added a new overview tab to assign animal areas.

Separated animal allowed areas and humanlike allowed areas.

Colonists use food to tame animals..

Some kinds of animals get names upon being tamed

I just felt like making a general thread, if it's even in my power as a Wandering Merchant and ludeon colonist. If you want to post about information for the new animal taming updates but don't want to have a whole new thread for it, put it here. For those that missed out, animal taming is a feature recently shown in the Tynan work logs as of July 6th. Post your opinions and ideas on the changelog updates, and I hope the post is useful. https://docs.google.com/document/d/1Ma3kFSDZHA4aE_7SSw8CyKCccWF4Dfj0KDQ_A8UB-hI/pub July 6thJuly 7thJuly 10thJuly 11thJuly 14thThe list skips out some features that aren't important, as they can still be seen in the logs. It's just more for the animal updates that effect you. I'll update if the thread is used with new features.So essentially, what we have is you can tame animals using food which makes them animal colonists. You can in-prison(Unknown how they would exactly be imprisoned) them and try to tame them (Recruit them), you can slaughter them for resources, you can milk them for raw milk as a resource. There's also a new skill for taming animals, and animals also give different amounts of resources at different ages, along with acting different. Humans are unlikely to have babies and Tynan has addressed us specifically saying no, we cannot milk our colonists. We also control the animals by using the "Allowed Areas", which they will respect and stay in.