"They don’t know how to dress or behave."

- This is referring to all gamers who have been gaming fans since the NES days. Not just "the harassers".

"‘Games culture’ is a petri dish of people who know so little about how human social interaction and professional life works that they can concoct online ‘wars’ about social justice or ‘game journalism ethics,’ straight-faced, and cause genuine human consequences. Because of video games. "

- This her slandering that entire group.

"You don’t want to ‘be divisive?’ Who’s being divided, except for people who are okay with an infantilized cultural desert of shitty behavior and people who aren’t? What is there to ‘debate’? "

- This is her saying that gaming culture -- something that we've grown up with most of our lives -- is filled with nothing but shitty people and that those who participate in it are nothing but babies.

"You know, young white dudes with disposable income who like to Get Stuff. "

- This is her painting all gamers as young white guys with attitude problems. Which is the reason that #NotYourShield started, because anytime a gamer would disagree with them, gaming journalists would simply write that person off as a spoiled white man.

"Suddenly a generation of lonely basement kids had marketers whispering in their ears that they were the most important commercial demographic of all time."

- This is her painting all gamers as people who live in their parents' basements, who have no friends and have nothing in their lives but games.

"By the turn of the millennium those were games’ only main cultural signposts: Have money. Have women. Get a gun and then a bigger gun. Be an outcast. Celebrate that. Defeat anyone who threatens you. You don’t need cultural references. You don’t need anything but gaming."

- This is her saying that basically games have shaped us to be rampant capitalists who care about nothing in life but money and women (which again operates under the assumption that all of us are men -- or at least men and lesbians). It also tries to paint a picture of all gamers as the generic stereotype of dudes who sit at home and play Call of Duty and enjoy nothing but games about shooting and killing people.

"It’s hard for them to hear they don’t own anything, anymore, that they aren’t the world’s most special-est consumer demographic, that they have to share. "

- Now she's saying that we're only upset because we're not "special" anymore, or that we're against things like representation in games or sharing gaming culture with others. When have you *ever* met a male gamer who didn't want his female friends to play games with him? Or his girlfriend? Or his wife?

"We also have to scrutinize, closely, the baffling, stubborn silence of many content creators amid these scandals, or the fact lots of stubborn, myopic internet comments happen on business and industry sites. This is hard for old-school developers who are being made redundant, both culturally and literally, in their unwillingness to address new audiences or reference points outside of blockbuster movies and comic books as their traditional domain falls into the sea around them."

- And as if it weren't bad enough that Leigh has already drawn a huge line and made it an "us vs. them" situation, now she's saying that the game developers who make games that aren't indie are on the way out and that by not agreeing with her side they are in need of being investigated and likely accused of being against her "us" group.

"Developers and writers alike want games about more things, and games by more people. We want -- and we are getting, and will keep getting -- tragicomedy, vignette, musicals, dream worlds, family tales, ethnographies, abstract art. We will get this, because we’re creating culture now. We are refusing to let anyone feel prohibited from participating. "

- Here she paints a picture saying that we have never wanted nor had these things in gaming before. Yes, it is true that games are becoming more unique and we are able to more unique perspectives on things due to the lowered cost to make an entry-level game. But we have always had all of the things that Leigh claims the "us" group wants in games. The problem is that most of "them" have chose to ignore them.

"These obtuse shitslingers, these wailing hyper-consumers, these childish internet-arguers -- they are not my audience. They don’t have to be yours. There is no ‘side’ to be on, there is no ‘debate’ to be had.

There is what’s past and there is what’s now. There is the role you choose to play in what’s ahead. "