Is it complete and polished - nope, Is it driveable and fun - f*yea!

Jump over the crests and power-slide your car through 'S-turns'.

Arrow keys + Space for car control.

Restart game: Enter

Exit: ESC

While developing RollHill [twitter], the urge to upscale one work in progress track and play around with Unity's Standard Assets Car Example became irresistible. We did change the car a little, it's now more buggy/rally than a race car.