Originally Posted by BW022 Originally Posted by

Yorrin,



Thanks for the research. I don't think it is that surprising. However, you may need to be a bit more careful on your conclusion.



a) You do have to factor in how common certain opponents are. This is really hard to determine and could easily be altered by the campaign, setting, the players, levels of the campaign, how long players are at certain levels, etc. For example, PCs are probably likely to run into more NPCs, humanoids, or animals than say devils, demons, or elementals. The later are simply rarer.



b) You have to look at how effective certain spell may be at non-immune creatures. A fireball might not be effective vs. a demon, but it's extremely affective against mobs of most other creatures, while a lightning bolt... let so. Certain spells are also useful objects. Fire spells can still collapse a rope bridge or destroy some scrolls on a table. Cold... probably not.



c) You have to remember that all casters cast spontaneously and that many spells can be cast effectively into higher slots. A caster with magic missile, could specialize in fire spells and fall back on magic missile if they run into some fire elementals. You pay less of a penalty for specializing that say a 3.x wizard.