(Photo : Matt King | Getty Images Entertainment)

Following announcement that James Cameron has decided to delay "Avatar 2" release date comes questions as to why the award winning director had to bumped the highly anticipated 3d film.

The sequel to the scifi fictional movie, which was first released in 2009 was previously scheduled to be released on Dec. 25, 2016 however, Twentieth Century Fox will now release the sequel in 2017 instead.

"There's a layer of complexity in getting the story to work as a saga across three films that you don't get when you're making a standalone film," Cameron explained during New Zealand Screen Advisory Board Meeting of the movie's delay.

And while James Cameron's explanation came as vague, Slash Film was able to quote franchise music director, James Horner, during his interview with "Hey You Guys" where he explained in details what kind of "complexity" the director was actually dealing with.

"Right now Jim has four sequels, script wise, Horner said in his interview. "And he's trying to make it into three. And that is where, I think, his effort is going right now. To keep it to three sequels. Because he's got so much going on how do you keep it from expanding into a fifth movie, total. And he'll get that sorted out."

However, the creator of the famous and controversial "Avatar" franchise promised fans that there's nothing to be worried about as everything is rightfully in place.

"There's nothing I need to say as an artist about the state of the world and human affairs that I can't do through the lens of the Avatar universe, he said in a report by IGN. "We've had a couple of years to think through the story arc of the next three films, and every day that goes by, I believe in the stories I'm telling more and more. We're not coming out of the block fast to capitalize on the last film."

And while "Avatar 2" release date is delayed, Crossmap claimed that the other two sequels will most likely not going to be affected.

"We expect to be able to accelerate the process quite a bit, because we've improved a lot of the software and the computer graphics tools, and we've been working very closely with Weta Digital down here in New Zealand developing a whole new suite of tools to speed up the process," the director explained of the sequels' process.

Adding, "We're writing three simultaneously. And we've done that so that everything tracks throughout the three films. Were' not just going to do one and then make up another one and another one after that and parallel with that, we're doing all the design. So we've designed all the creatures and the environments."