I am glad you enjoyed it, and thanks for the feedback!

When I was just getting started on this game, I made a few bad design decisions that later came back to haunt me, preventing me from implementing restarts or saves. That was really stupid, and I will definitely not make this mistake again, so all my future games will have saves and restarts in them.

The game has a lot of dice rolls! They are just all happening under the hood. For example, if you choose to fight at the beginning, there is a 10% chance to win and 90% chance to lose. The final outcome doesn't depend on luck all that much, though: if you play perfectly, you will win the game no matter what, and if you make several wrong choices, the dice probably won't save you.

Interpersonal relationships - yep, that's the hardest thing for me. But I will try my best to write them better in the next chapter!