A fun fact I have not seen written anywhere before. Did you know that fire (amongst other effects) reduces the camo of your tank to zero?

- some tier 10 vehicles have unlockable guns, because, as SerB explains: “In real life, these vehicles had ‘stock’ guns. The need to unlock the top guns is compensated by lower unlocking price of the vehicle itself.”

- Q: “Why is KV-85 called KV-85 and not KV-100 or KV-122?” (SS: the number obviously means gun caliber, so 122mm KV-1S would be KV-122. The name is not automatic and it’s more complicated than that, but as a demonstration, it’s okay) A: “Because of all those, KV-85 was the only vehicle that was in a way mass produced and fighting.”

- Q: “Remove the 25 percent RNG for the sake of cybersports!” A (SerB): “Stop whining already.”

- it seems the IS-7 model is now alright in the 3rd iteration of the test

- apparently, the top of the hangar UI is final for 9.3 the way it is (the gold, credits, XP part will not be changed)



- the 90mm gun HESH/HEAT/HE ammo setup on T49 is historical, that gun did not fire AP shells

- the reason the clan tags are changed on test server is because of Stronghold mode

- Storm on the new hangar UI being more comfortable than the old one: “Yes, that’s why we made the new version. Based on results of may tests it appears to be better when it comes to being comprehensive and comfortable. What you described is only you being used to the old one and nothing more.”

- allegedly, Evilly said on a meeting with players in Belarus that developers do not want to give out free FV4202 as a premium vehicle, there will be a grinding mission to get it however (the way IS-6/Super Pershing were given out)