Thanks, ByFstugan! I agree with you that a lot of the low level recipes and gear could use a ton of work. I cannot speak for the group, but from my perspective, we have so many things we want to do, that in order to prioritize, I doubt we will ever put in the effort needed to make those changes. It is just much easier to build the game outwards and upwards for endgame level 40 civs than to bother improving the quality of life for pre-40 civs. That's less a statement of disdain for them and more a statement that the original Devs already created a ton of content for civs leveling up. I figure there is more than enough to keep players busy to level 40, but after that, they will always be looking for more.



Plus, the original Devs eventually doubled or tripled the amount of experience points rewarded in an effort to fasttrack people to level 40. So players actually spend a lot less time below level 40 than the game was originally designed. That helps explain the dearth of low level recipes.

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