>Magic Paintbrush - By pressing up and down while holding B, Mickey can switch between paint and thinner. Paint will make foes blue for a few seconds, slowing down their running speed and nerfing theirs jumps (deals no damage). Thinner will harm them. Both liquids have meters that slowly regenerate over time. (endorsing balance)



>Keyblade Swing - Very similar to Shulk's side-b, Mickey will lunge forward swinging he's Keyblade in a downwards slash. The very end of the animation is a sweet spot that meteor opponents. And like Shulk's and Mac's side-b, Mickey's inputs are buffered until he hits something solid.



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Firefighter hose - Similar to F.L.U.D.D, except it can't be charged. It has limited range, but you can very slowly move when its in use. Can still cancel recoveries and nullify certain projectiles. When done in the air, Mickey will shoot the hose downwards giving him a short boost.



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Propeller plant - Mickey grabs a propeller plant and floats upwards for a short distance. By pressing B while in use, Mickey will let go of the plant. Canceling the recovery and the plant harm opponents.



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Sorcerer's Apprentice - Mickey puts on Yen-Sid's hat, causing powerful waves, shooting stars, lighting to appear all over the stage.