Raidou 2 has a really high encounter rate, higher than Nocturne and DDS even (is it the same as Raidou 1?), except you can use Repulse Water in the game and you'll get almost zero encounters for a whole moon cycle. So despite encounters being really high, they are also very manageable. I wish Nocturne and DDS were like this. In those games the repel items only work if you visit an old area. The encounters in DDS really detracted from my enjoyment since the dungeons were long and confusing. Nocturne at least had demon fusion to keep me engaged.



If Raidou 1's encounter rate is the same as Raidou 2's without a viable way to keep encounters away...then holy crap.