Editor overview for scene wallpapers

While creating a scene, the editor will be split up into 4 main panels. The panel on the left side (Scene Graph) lists all object instances that are currently part of your wallpaper, in the example above we've got 4 models: Dome, Car, Grid and Shadow. You can also switch this panel to 'Camera' to edit the camera animation of your scene.The panel on the right will show you various properties that you can configure of the currently selected object. Certain shaders also allow you to tweak the appearance of your model. The panel at the bottom lists all imported model files. Drag them into the Scene Graph to create a new instance of them.Finally, the panel in the center gives you a preview of the scene. Use the left and right mouse button and WASD on your keyboard to navigate around.