New Champions - Xayah and Rakan

BeatPunchBeef

EndlessPillows

Xayah, the Rebel

[Shared recall with Rakan]





Stats & Abilities

Health: 545

Health Growth : 80

Mana: 340

Mana Growth: 40

Attack Speed: ~

Attack Speed Growth: 3.3

Attack Damage: 56

Attack Damage Growth : 2.2

Attack Range: 525

Movement Speed: 325

HP Regen Per Second: 1.2

HP Regen Per Second Growth : 0.15

Mana Regen Per Second: 1.65

Mana Regen Per Second Growth: 0.15

Armor: 24

Armor Growth: 3

Magic Resist: 30

After using an ability, Xayah's next 3 basic attacks will hit all targets along their path and leave a Feather for 6 seconds.

The main target of her empowered attack takes full damage and on-hits while other targets take 50% damage. Xayah can store up to 5 empowered attacks.

Lover's Leap - Xayah and Rakan can recall together.

50/50/50/50/50 Mana

10/9/8/7/6 sec Cooldown

Xayah throws two knives dealing 80/120/160/200/240 (+100% bonus AD) physical damage and leaving two Feathers. Targets hit after the first take 50% damage.

60/55/50/45/40 Mana

16/15/14/13/12 sec Cooldown

Xayah creates a storm of blades for 4 seconds that grant her 30/35/40/45/50% attack speed and cause her basic attacks to strike an additional time for 20% damage.

If Deadly Plumage strikes an enemy champion, Xayah gains 30% movement speed for 1.5 seconds.

If Rakan is nearby he will also gain the effects of Deadly Plumage.

[Marker and effect shared with Rakan]





40/40/40/40/40 Mana

12/11/10/9/8 sec Cooldown

Xayah calls all Feathers back to her, dealing 50/60/70/80/90 (+60% bonus AD) (+0.5% increased to total damage done for each 1% crit strike chance ** ) physical damage to enemies they pass through (Increased by Critical Strike Chance).

Hitting an enemy with 3 Feathers roots them for 1 second.

Minions take 50% damage from Bladecaller.

"Also, each feather past the first deals 10% less damage, with a floor of 10% at 10 feathers (100%, 90%, 80%, 70% ... 10%, 10%, 10%)" -src.

Crit scaling is "0.5% increase to total damage done for each 1% critical strike chance" -src.





100 Mana

140/125/110 sec Cooldown

Xayah leaps into the air becoming untargetable. She then rains down daggers which deal 100/150/200 (+100% bonus AD) physical damage and leave behind a line of Feathers.

Xayah can move while in the air.





Voiceover

"I can never resist an invitation to dance."

"Fine, Ill just be over here... sharpening my feathers."

Lore

Deadly and precise, Xayah is a vastayan revolutionary waging a personal war to save her people. She uses her speed, guile, and razor-sharp feather blades to cut down anyone who stands in her way. Xayah fights alongside her partner and lover, Rakan, to protect their dwindling tribe, and restore their race to her vision of its former glory

“Ever been stabbed by a feather?”

Release Skin

To go with Cosmic Dawn Rakan, Xayah's release skin is Cosmic Dusk Xayah!

Cosmic Dusk Xayah

Riot Time Wizard

""Rakan's light is the only light I'll tolerate."

Cosmic Dusk Xayah and her beloved Cosmic Dawn Rakan bring their star-crossed dance to the Rift.

Cosmic Dusk Xayah is set to be 1350 RP* and includes:

New model and texture - Dark. Nebulous. Mysterious.

Dark. Nebulous. Mysterious. New particles - All shades of the twilight.

- All shades of the twilight. New sound effects - Enchanting, celestial sounds.

- Enchanting, celestial sounds. New recall animation - Xayah commands her crescent daggers into a 4-pointed star, creating an astral portal.

Cosmic Dusk Xayah is now available to play on the PBE! As always, we'd love to hear any thoughts or constructive feedback, so please feel encouraged to share them with us!"







Rakan, the Charmer

[Shared dance with Xayah]





Stats & Abilities





Stats:

Health: 510

Health Growth : 85

Mana: 315

Mana Growth: 50

Attack Speed: --

Attack Speed Growth: 3

Attack Damage: 62

Attack Damage Growth : 3.5

Attack Range: 300

Movement Speed: 335

HP Regen Per Second: 1.0

HP Regen Per Second Growth : 0.1

Mana Regen Per Second: 1.75

Mana Regen Per Second Growth: 0.1

Armor: 24

Armor Growth: 3.9

Magic Resist: 30

Every [40-16] seconds, Rakan gains a [33-254] (+90% AP) health shield. Rakan's basic attacks and spells on enemy champions reduce this cooldown by 1 second.

Lover's Leap - Xayah and Rakan can recall together.

Cooldown: 40/40/37/37/34/34/31/31/28/28/25/25/22/22/19/19/16/16

Shield: 33/46/59/72/85/98/111/124/137/150/163/176/189/202/215/228/241/254

60 Mana

12/10.5/9/7.5/6 sec Cooldown

Flings a magical feather that deals 70/115/160/205/250 (+50% AP) magic damage to the first enemy hit.

If the feather hits a champion or epic monster, Rakan restores [23-150] (+70% AP) health to himself and nearby allies after 3 seconds or when he touches an ally.

Heal: 23/30/38/45/53/60/68/75/83/90/98/105/113/120/128/135/143/150





50/60/70/80/90 Mana

18/16.5/15/13.5/12 sec Cooldown

Dashes to a location. Upon arrival Rakan spirals into the air, dealing 70/110/150/190/230 (+50% AP) magic damage and knocking up enemies for 1 second.

[Marker for using W on Xayah]

60/70/80/90/100 Mana

20/18/16/14/12 sec Cooldown

Flies to an allied champion, granting them a 50/85/120/155/190 (+80% AP) health shield for 3 seconds.

Can be re-cast at no cost once within 5 seconds.

Battle Dance's cast range is increased when cast on Xayah.





Cost: 100 Mana

120/110/100 sec Cooldown

Gain 50% movement speed for 4 seconds.

Touching enemies deals 100/200/300 (+50% AP) magic damage and charms them for 1/1.25/1.5 second(s) the first time they're hit. The first champion charmed grants Rakan 150% decaying movement speed.





Voiceover

"Let's Dance."



"Seriously? Seriously? Lame."

Lore

As mercurial as he is charming, Rakan is an infamous vastayan troublemaker and the greatest battle-dancer in Lhotlan tribal history. To the humans of the Ionian highlands, his name has long been synonymous with wild festivals, uncontrollable parties, and anarchic music. Few would suspect this energetic, traveling showman is also partner to the rebel Xayah, and is dedicated to her cause.

“I got freedom. I got a lady. I got a cause I'd die for.”

Release Skin - Cosmic Dawn Rakan

To go with Cosmic Dusk Xayah, Rakan's release skin is Cosmic Dawn Rakan!

Cosmic Dawn Rakan

Riot KateyKhaos

""Is my... is my hair on fire?!"

Cosmic Dawn Rakan and his darling Cosmic Dusk Xayah bring their star-crossed dance to the Rift!

Cosmic Dawn Rakan is set to be 1350 RP* and includes:

New model and texture - Bright! Radiant! Distracting!

- Bright! Radiant! Distracting! New particles -With all the colors of a perfect sunrise!

-With all the colors of a perfect sunrise! New sound effects - Magical, celestial sounds!

- Magical, celestial sounds! New recall animation - Rakan plays around with the sun before inevitably becoming one with it!

Cosmic Dawn Rakan is now available to play on the PBE! As players who experience this content firsthand, your constructive feedback is appreciated. Feel free to leave it in the comments below! If you have any questions, you can also drop them below and I'll do my best to answer them! ^-^

* Prices subject to change."

New Champion Skins

Conqueror Karma

Here's Riot Katana with a Conqueror Karma including context on the skinline changes and MSI relation:

"Hey there! I’m Riot Katana, a product manager with a focus on esports in-game content. With Conqueror Karma hitting PBE as the first member of a new skin line, I wanted to give a bit of backstory as to how she came about and what changes you can expect to esports skins this year. Last year we mentioned that the Challenger skin would contribute to the 2017 Mid-Season Invitational prize pool [LINK] just like Championship Zed for the World Championship. We were super excited about this new opportunity and when we began exploring the Challenger skin for this year, we discovered some weaknesses that we wanted to level up: The theme was a bit unclear - Many players didn’t realize these skins were connected to esports because they didn’t line up with a major event visually or in timing

A start of season launch didn’t make as much sense as MSI 2017 - When we created the Challenger skin line we had never even held an MSI, so the start of the esports global season seemed like a natural fit. As MSI’s identity developed over the last few years, it made more and more sense for the spirit of our second largest event to shape the skin. We don’t want to significantly overhaul two skins that a lot of players enjoy as-is, so we decided to make the change going forward, but not alter Ahri and Nidalee. All of this is to say that we thought we could do better, and that bringing the skin more in line with our Mid-Season Invitational would create a more meaningful and commemorative esports skin. We took this opportunity to rethink Challenger down to its core thematic. We revisited the color scheme and armor design and lined it up more with what you’ll see year over year during MSI. You’ll also see a darker undertone in the design and new name - “Conqueror,” a nod to the regional clashes and the struggle for one region to rise to the top during MSI 2017. Conqueror Karma will now contribute to the MSI 2017 prize pool instead of its Challenger predecessor, but we hope you’ll be even more excited about the new direction. As we continue to iterate on how to make the best skins possible for esports, expect to see some information on our plan for the 2016 SKT Worlds Winner’s Skins soon! (Hint: Bang’s concept art is spot on) FAQ: Will there be any more Challenger skins following the previous designs?

Currently there are no plans to create more Challenger skins, but the idea is not completely off the table. Will previous Challenger Skins (Ahri and Nidalee) still return during esports events?

Yes, we will still consider the past Challenger skins as esports skins even though we aren’t planning to make more at this time. You’ll still see them hit the store during MSI and Worlds. Why did you choose Karma to be this year’s Conqueror skin?

We consider a lot of factors when we choose esports skins candidates. With our new launch timing, we pick esports-resonant champions by considering play rates from the most recent major international tournament (i.e. Conqueror looked at Worlds play rates, and Championship will look at MSI play rates). We also consider how well the champion will fit the thematic of the skin line (sorry guys, probably no Championship Teemo anytime soon) and their recent or upcoming skins. We consider a lot of factors when we choose esports skins candidates. With our new launch timing, we pick esports-resonant champions by considering play rates from the most recent major international tournament. Using Worlds play rates to choose Conqueror and MSI play rates to choose Championship gives us the best opportunity to capture a moment of esports history while still giving us enough time to develop a high quality skin. We also consider overall champion popularity, how well the champion will fit the thematic of the skin line (sorry guys, probably no Championship Teemo anytime soon), and their recent or upcoming skins." LoL Esports out that Conqueror Karma will contribute to the 2017 Mid-Season Invitational prize pool.



Cosmic Blade Master Yi

Loading Screen] 1350 RP Here's Riot KateyKhaos with a Cosmic Blade Master Yi:

"Cosmic Blade Master Yi channels the power of the stars to fight in the cosmos and on the Rift! Cosmic Blade Master Yi is set to be 1350 RP* and includes: New model and texture - Decked out in white and blue attire, complete with golden armor!

- Decked out in white and blue attire, complete with golden armor! New particles - Astral blues and constellations for all abilities!

- Astral blues and constellations for all abilities! New sound effects - Cosmic VO processing, along with meteoric metal sound effects for all abilities!

- Cosmic VO processing, along with meteoric metal sound effects for all abilities! New recall animation - Master Yi readies himself before blinking through space! Cosmic Blade Master Yi is now available to play on the PBE! As players who experience this content firsthand, your constructive feedback is appreciated. Feel free to leave it in the comments below! If you have any questions, you can also drop them below and I'll do my best to answer them! ^-^ * Prices subject to change."

New Ward Skin Along with the new Karma skin, a new Conqueror Ward skin is also now on the PBE.



Conqueror Ward X RP

New Summoner Icons Three new summoner icons, two themed around Rakan and Xayah and one for Conqueror Karma.



Four new summoner icons were also added, this time with a Cosmic theme:



New MSI Content - Summoner Icons, Emotes, & more In addition to Conqueror Karma, a slew of Mid-Season Invitational cosmetic content has hit the PBE - including summoner icons, in-game emotes, Summoner's Rift Decals, and Base decorations.



A large batch of MSI summoner icons are now on the PBE. With a total of 27 icons, there is a base MSI icon and a set of light and dark icons for each region. No details on availability yet.







There is also another set of MSI related in-game emotes - 13 total and one for each region. The assumption is these are related to the icons (like Worlds). No firm details yet.



We also have in-game regional base banners, which are typically seen on stream:



MSI 2017 Summoner's Rift decals added - as with many esports events, expect these MSI logos to appear a various places on the map during the event.



Finally, a new MSI 2017 login screen theme was also added to the PBE!

Direct link to music / Still Image]

Look for more on



Rakan and Xayah Login Theme A new login theme featuring Xayah and Rakan is now on the PBE!



[MUSIC / BACKGROUND]

Here'swith a feedback thread forincluding context on the skinline changes and MSI relation: tweeted out that Conqueror Karma will contribute to the 2017 Mid-Season Invitational prize pool.Here'swith a bugs & feedback thread forAlong with the new Karma skin, a newskin is also now on the PBE.Three new summoner icons, two themed aroundandand one forFour new summoner icons were also added, this time with a Cosmic theme:In addition to, a slew of Mid-Season Invitational cosmetic content has hit the PBE - including summoner icons, in-game emotes, Summoner's Rift Decals, and Base decorations.A large batch of MSI summoner icons are now on the PBE. With a total of 27 icons, there is a base MSI icon and a set of light and dark icons for each region. No details on availability yet.There is also another set of MSI related in-game emotes - 13 total and one for each region. The assumption is these are related to the icons (like Worlds). No firm details yet.We also have in-game regional base banners, which are typically seen on stream:decals added - as with many esports events, expect these MSI logos to appear a various places on the map during the event.Finally, a newlogin screen theme was also added to the PBE!Look for more on MSI as it kicks off in May!A new login theme featuringandis now on the PBE!

New Hextech Crafting Assets





Miscellaneous Riot Koalifier with New Particle and Rendering System in Testing on PBE now: "Hello Summoners! We’re turning on some exciting new changes to the way the rendering engine for League works. Our goal is for this to have no noticeable change or impact, so hopefully you won’t notice anything has changed at all. If you see any new issues with in-game visuals (e.g. weird square textures, odd blinky graphics, etc.), please comment in this thread and I’ll be sure to look into it. In particular, we’re looking out for visual bugs that are newly caused by these rendering changes, so everything should be looking the same as Live. Please include your machine configuration in any reports (GPU, CPU, RAM, Operating System), as well as the graphics settings your game is on (windowed, low-high quality, 1920x1080, etc.), as it can really help us figure out exactly where the problem is coming from. Feel free to post below with any questions, and please report any issues that you think might be related in this post. Thanks!"

Balance Changes * Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical or experimental changes. Be aware that what you see below may be lacking context or other changes that didn't make it in or were implemented in an earlier patch this cycle! These are not official notes. *: The PBE is a testing grounds for new, tentative, and sometimes radical or experimental changes. Be aware that what you see below may be lacking context or other changes that didn't make it in or were implemented in an earlier patch this cycle! These areofficial notes.





Champions All

[Context]

Every champion (~65) who has no MR/level now has 0.5 per level.

All previous MR adjustments appear to be reverted - expect these to return with Midseason/7.9 PBE.

Aatrox

Blood Thirst / Blood Price (W):

Heal increased to 6.5% missing health from 5%

Blood Well (Passive)

Hellbent now can also refresh on monsters.



Hellbent bonus attack speed incrased from 20/30/40/50% to 30/40/50/60%

Cursed Touch (Passive)

Effect lowered from 15% to 10%



Effect changed - no longer reduced by resistances.

Despair (W)

% max health changed from 1/1.5/2/2.5/3% to 1/1.25/1.5/1.75/2%



AP ratio increased from [1% per 100 AP] to [2% per 100 AP].









Karthus

[context]

"We've got a couple of changes to how Karthus and Ryze buffer their spells on PBE at present that are intended to make them a bit smoother to use, in particular on higher latency connection"



Lissandra

[context via twitter - 1/2/3/4]

Iceborn (Passive)

Cooldown changed from 18 at all ranks to 18/15/12/9



"Fixed a bug that caused Iceborn's cooldown to not be reduced when Ring of Frost killed a unit" Ice Shard (Q) AP ratio increased from 65% to 70%

Base armor lowered from 20 to 18.

Voidling HP lowered from 3 to 2

Voidling bounty lowered from 10g to 5g.



Mana regen growth lowered from 0.14 per sec to 0.10.

lowered from 0.14 per sec to 0.10. Riptide (E) :

: Mana cost increased from 40/50/60/70/80 to 50/60/70/80/90

"We've got a couple of changes to how Karthus and Ryze buffer their spells on PBE at present that are intended to make them a bit smoother to use, in particular on higher latency connection"

Twilight Assault (Q) :

: Empowered attacks now also deal [15/20/25/30/35/40 at levels 1/4/7/10/13/16] base damage.

Empowered attacks bonus damage to non champions (30/50/70/90/110.) removed .

Shadow Dash (E) :

: Energy cost lowered from 180 to 150



[Width increased slightly*]

Stand United (R) :

Base shield value lowered from 250/550/850 to 175/350/525



[ new ] Shield now scales up based on missing health of target, up to 160% of base Value (280/560/840).

] Shield now scales up based on missing health of target, up to 160% of base Value (280/560/840).

[ Meddler noted this value is comparable to live at 40% allied health.]

noted this value is comparable to live at 40% allied health.]

Cooldown increased from 180/150/120 to 200/180/160

The 7.8 PBE cycle includes not one but TWO new champions now up for testing -andFor gameplay designers,worked onandworked onWhile this couple tests on the PBE, you can report to these threads with comments, questions, and concerns of the heart:Stats:Here's the fullvoiceover, including numerous special interaction and unique VO lines when aroundAnd here are her full special interactions:andalso share many interactions:champ select quote:Ban Quote:Here's is the short form entry:The full bio and story can be found on UNIVERSE page.Here'swith a bugs & feedback thread forHere's the fullvoiceover, including numerous special interaction and unique VO lines when aroundHere's his full special interactions:andalso share many interactions:Rakan Pick Quote:Ban Quote:Short form Lore entry:The full bio and story forare now available on his UNIVERSE page.Here'swith a bugs & feedback thread forTwo new champion skins have debuted this cycle, includingfor MSI 2017 and the new 1350 RP tierA new asset for a new type of hextech crafting chest is also on the PBE. This chest would appear to be Esports/MSI related given the crest in the middle.