Ashes of the Singularity v0.94a Changelog

Achievements

Additional Balance

Stability & Bug fixes

Achievements enabled

Ranges rings for building previews

Balance Changes PHC Engineer HP increased from 80 to 90 PHC Engineer build time increased from 20 to 24 seconds Substrate Constructor HP reduced from 90 to 50 Substrate Constructor Shields decreased from 100 to 50 Substrate Constructor build time increased from 20 to 24 Capture time increased from 15 to 25 unit formation change to better handle units with differing speeds shrink orbital jammer range



update hyperion heal fx to be similar to area heal orbital

Some 3rd party streaming-related apps are now blocked by default. They can be re-enabled in the graphics options, but they impact stability

Warn users with integrated GPUs

fix for bad handle in certain modules

Check instance src buffer before submitting for exceptional cases of null

audio crash catch

Move some larger GPU allocations to a more fixed location

Move grouped static assets to startup/shutdown for stategameview

Compressing more UI textures

Adding release for RenderTargets created in ImageControls and unloading 'unload' textures when updated

Move Color system to same location as others for initial static creation

error handling on preview

Crash for building being destroyed that a group of engineers was working on

DumpMomentumOfSelectedMetaUnits crash

reworking UI shutdown procedure to stop leaks w/ RenderTarget images

fix for invalid handle in EnergyRestoreSteeringModuleUpdate and a few related places

Make sure exits from GameView follow proper form

crash fix with EnergyRestoreSteeringModuleUpdate

Lots of other rare late-game crash fixes

Multiplayer Nexus is destroyed in case of player disconnect to avoid ‘zombie’ players in MP matches Fixes for host migration

Gameplay fix another AI econ stall fix for various orbital button cooldowns tutorial fixes deal with early objective purchase fix button highlights fix for case where AI was spending quanta on orbitals but not casting them Improved logic for Engineer assisting metaunit

Graphics New maps for Smarties (to correct compression issues with the base) Made new Curvature and AO as well as a new Normal map

Misc Updated Game Intro to proper VO Fixing double resolution mode entries in options wnd after game in game Fixed bind cursor/windowed mode activate Remove Bad choice of "Exit to Windows" option from skirmish exit panel



The v0.94a update for Ashes of the Singularity is now available. Check out the latest updates: