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[www.specialeffect.org.uk]

April

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November

[www.warchild.org.uk]

December

The Future

We marked launch week with a charity streaming event that raised £10,000 for the gaming charity Special Effect . Meanwhile, the first reviews for- the best reviews we’ve ever had - began to arrive. We watched streamers, scoured forums for feedback and squashed many bugs.The first major update, Wayfarer, was focused on giving players more to see and do on their long voyages through the dark. We completely reworked the geography of Albion, the second of the game’s four regions. The Gods of the Sky made their presence felt, you could visit cosmic spectacles like the still ticking corpse of Big Ben, and leave your Officers at port to make money or cause havoc.The Vagabond update added a hirsute new officer of no fixed abode with his own quest, and three new enemies joined the fray; the fire-belching Tackety Liberator, the snipe-happy Ministry Monitor and the repulsive Colonised Cantankeri. Worlebury Juxta-Mere gained a new spectacle, St Anthony’s Lighthouse, and we added new stories to the existing wonders andhorrors of the sky.Meanwhile, the conceptual entity that is Failbetter Towers shifted location - for the second time in as many years - to a swanky new office in London Bridge, where the elevators move at right angles to reality and the snack jars refill with KitKats overnight.A small update granted a long-requested player feature: horns for locomotives. We’ve had more entertaining mail about this entirely useless item than anything else. Players sent us a chocolate train, a Powerpoint presentation on the importance of tooting and an actual whistle made out of wood.The Chiropterous Hoarder, a winged horror of profound cunning and unreliable manners, joined your crew in search of immortality. Meanwhile, the new Albion-Eleutheria Transit Relay completed the connection loop between the regions, provided you had the resources to build it.The Hoarder update introduced brand new travel mechanics, offering the means to upgrade your engine and engage “Full Steam Mode” for jolts of expensive, dangerous speed. This particular feature was a tricky bit of coding and an even trickier bit of naming. For a while it was “Advanced Cruise Control”, until our Narrative Director drily noted that the name “does not suggest giddying speed and excitement”. We flirted with excitable words like Ultra, Nitro, Injector and even Clockwork before settling on Full Steam. The argument that streamers would *really* enjoy yelling it during moments of crisis was what tipped the scales.Finally, as the year was coming to an end, The Sky Worn Urchin joined the crew. We created this new mascot character in honour of War Child ’s Armistice 2019 fundraiser.In total, Sunless Skies has raised £17000 for charities this year.As is traditional, the Failbetter gang sacked off to visit an educational tourist attraction before our annual Christmas party. This year, we chose the rather spooky Old Operating Theatre Museum. Here we are in a room whose very walls are marinated in screams:We are currently working on features for what will most likely be the game’s final major update: the Sovereign Edition.The Sovereign Edition will launch on Switch, PS4, Xbox One and PC. Featuring massive overhauls to controller support and character progression, new stories, enhanced trading prospects, a radial menu, tragic new options to mitigate starvation, an extremely dangerous exotic engine, and much more, it will be the definitive version ofAnd after that? Something new! Possibly more than one something! We can't say more just yet, but we think you’ll like what we have in store...