Jackpot - A Lovingly crafted and Lore Friendly Unique Anti-Materiel Rifle.

﻿History

﻿Details

﻿Stats

﻿Location Hint

A massive thanks to DarkPopulous for featuring our mod on his Youtube Channel! Check the video out here and make sure to give him a like and subscribe as he has some very high quality tutorials.﻿**Updated to 1.3**-added custom Pipboy Icon with dollar sign eyes-Improved texture contrast and bump map to strengthen filigree details﻿﻿**Updated to 1.2**-Critical hits with Jackpot now have a Unique "DING DING DING" sound effect! This change was based on a suggestion from Doomwolf82002 and made possible with assistance from the Legendary weijiesen -Unique holster sound restored to stock as it was always intended for Critical hits, I just lacked the skill to implement it until now.﻿**Updated to 1.1**-specular map fixed for black areas-revised scope reticle based on feedback (Now less fancy, more militaristic, but still unique)-other small tweaks to some gold areasFor Christmas 2019 my wife Avariella who is a talented texture artist, offered to texture something special for me in a game. I immediately knew I wanted a custom AMR in New Vegas to add a little flavor to my late-game Sniper build. I wanted it to be extravagant and look like the single most valuable object in the game, to hell with practicality. We eventually settled on a Solid gold look, with black Alcantara/Leather details and elegant carved filigree in just the right places. I also wanted it keep in line with the original unique weapons in the game. According to the Dev team, because there were no item descriptions in game, they tried to make the unique weapons tell a story through design alone. Eventually we came up with a Vegas/Slot machine aesthetic and named it Jackpot, then placed the weapon in a hidden location on The Strip.The texture alone took my wife over 100 hours to complete and has exceeded my greatest expectations. Making shiny metal look right in an engine as old as New Vegas' is no easy task, you can't just paint it gold colour and slap a shine map on it. Every individual surface has to be painted with highlights and shading and then the shader maps have to be tweaked just right. I'm sure when you see this weapon in game, catching light from the sun, you will agree that the time spent was well worth it.- A unique hand-painted (from scratch) texture. The weapon is gold-plated with elegant carved filigrees on the barrel, scope, muzzle-break and body-Custom Equip and Critical Hit sounds. When you equip the weapon you hear a classic mechanical slot machine. Score a critical hit and you'll be rewarded with the "DING DING DING" and coin splash of a Jackpot win! Sounds custom mixed and arranged by myself using free SFX off the web.-Custom Scope reticle- A lore-friendly location in game. Hint below and spoilers even lower.- Buffs-﻿Damage and critical damage 130/130 up from 110/110.﻿-Increased rate of fire to the same as the (GRA) Custom Action version﻿-Decreased AP cost to 45 down from 55. This still means you will only get 2 shots off in 95% of scenarios but it's nice to have a few more points left.﻿-Increased Zoom around 15%﻿-Charisma +1 while equipped. Because if you're carrying around a Giant, Golden, .50 Cal Anti-Materiel Rifle, people are going to notice.- Nerfs - The team that developed New Vegas believed every upgrade should come with a compromise of some kind so I've done the same.﻿﻿-Cannot be modded﻿-Weight increased from 20 to 25 because Gold isman.﻿- Sneak skill -20 while equipped - I love this nerf, it's logical and mechanically interesting, while simultaneously quashing complaints from angry nerd types (such as myself) who would otherwise yell "A sniper rifle shouldn't be shiny! It would give away your position!" Well it does, so shut up... me...-Word getting around is one of the families on The Strip hired a dangerous man for some kind of hush hush operation...The weapon can be found in a "Hard" locked safe, hidden behind a cupboard in the suite belonging to "Clanden" in Gomorrah (the same one containing his snuff tapes). I had always thought it was a borderline plot-hole that this crazed arms dealer had no special weapons in his possession. Well he does now, and it's a beast. The location also suits the theme. If you want to summon it the ID is: xx000800DarkPopulousDarkPopulous