Video game leaks website VGLeaks has posted what it claims are specs for Microsoft’s next-generation Xbox, codenamed Durango.

First, the “system block diagram”:

Next, what’s “inside the box”:

CPU x64 Architecture.

8 CPU cores running at 1.6 gigahertz (GHz).

Each CPU thread has its own 32 KB L1 instruction cache and 32 KB L1 data cache.

Each module of four CPU cores has a 2 MB L2 cache resulting in a total of 4 MB of L2 cache.

Each core has one fully independent hardware thread with no shared execution resources.

Each hardware thread can issue two instructions per clock. GPU Custom D3D11.1 class 800-MHz graphics processor.

12 shader cores providing a total of 768 threads.

Each thread can perform one scalar multiplication and addition operation (MADD) per clock cycle.

At peak performance, the GPU can effectively issue 1.2 trillion floating-point operations per second. High-fidelity Natural User Interface (NUI) sensor is always present. Storage and Memory 8 gigabyte (GB) of RAM DDR3 (68 GB/s).

32 MB of fast embedded SRAM (ESRAM) (102 GB/s).

From the GPU’s perspective the bandwidths of system memory and ESRAM are parallel providing combined peak bandwidth of 170 GB/sec.

Hard-drive is always present.

50 GB 6x Blu-ray Disc drive. Networking Gigabit Ethernet.

Wi-Fi and Wi-Fi Direct. Hardware Accelerators Move engines.

Image, video, and audio codecs.

Kinect multi-channel echo cancellation (MEC) hardware.

Cryptography engines for encryption and decryption, and hashing.

These specs seem to comply with previous rumors of the Next Xbox having 8 gigabytes of RAM, with 3 gigabytes reserved for the operating system.

VGLeaks promises a similar reveal for PlayStation 4, codenamed Orbis, soon. Be on the look out for that.