The EU servers will be coming down at 1am (GMT) to perform a brief hotfix. The estimated downtime is approximately 1 hour. The following changes have been made:

Vehicle Weapons now available:

· Spur – Liberator

· Bulldog – Liberator

· Fury - Flash

Additional changes:

· BR100+ increase has been disabled and will be introduced again during the next update. We plan on submitting a new build w/ the increase later this week.

· HE & Smoke GL's for Battle Rifles are in now.

In addition to the changes above, the following has gone live:

Bounty System Changes

· We’ve increased the XP rewards on bounties:

o Bounty Hunter Award XP has been increased from 100 to 250xp per kill.

o Payback Award XP has been increased from 100 to 400 per kill.

Heavy Shield



Nanite Mesh Generator

· Hit points reduced from 750 to 450.

· Drain per second decreased from 50 to 12.5

· Passive regen rate increased:

o Rank 1 - Changed from 12.5 per second to 15

o Rank 2 - Changed from 13.1 per second to 16

o Rank 3 - Changed from 13.75 per second to 17.3

o Rank 4 - Changed from 14.6 per second to 18.75

o Rank 5 - Changed from 15.6 per second to 20.4

o Rank 6 - Changed from 16.6 per second to 22.5



Adrenaline Shield

· Hit points reduced from 750 to 450.

· Drain per second reduced from 50 to 18.

· Shield points received per kill changes:

o Rank 1 increased from 31 to 143.

o Rank 2 increased from 47 to 160.

o Rank 3 increased from 78 to 173.

o Rank 4 increased from 113 to 186.

o Rank 5 decreased from 157 to 200.



Resist Shield

· Resists for Small Arms, Melee, and Anti-Vehicle projectiles decreased from 45% to 40%.

· Increased active duration by 50%.

Weapon Balance



MR11 Gatekeeper

· Projectile velocity decreased from 500 to 450.

· Projectile drop increased from 0.5 to 2.0.

MR11 Gatekeeper-H

· Projectile velocity decreased from 500 to 450.

· Projectile Drop increased from 0.5 to 3.0.

· Recoil increased from 0 to 2.0.

Warden

· Maximum damage range to 15m, from 8m.

· Horizontal recoil to 0.18, from 0.18 to 0.22.

· Horizontal tolerance to 0.4, from 0.5.

· Added Underbarrel Grenade.

· Added Underbarrel Smoke attachments.

· Short reload to 2.5, from 2.15.

· Long reload to 3.4, from 3.05 (This corrects a bug to the reload speed that was on Live.)

AMR-66

· Maximum damage range to 15m, from 8m.

· Horizontal recoil to 0.18, from 0.18 to 0.22.

· Horizontal tolerance to 0.4, from 0.5.

· Added Underbarrel Grenade.

· Added Underbarrel Smoke attachments.

Eidolon

· Maximum damage range to 15m, from 8m.

· Horizontal recoil to 0.18, from 0.18 to 0.22.

· Horizontal tolerance to 0.4, from 0.5.

· Added Underbarrel Grenade.

· Added Underbarrel Smoke attachments.

Guardian

· Maximum damage range to 15m, from 8m.

· Vertical recoil to 0.51, from 0.58.

· Horizontal recoil to 0.135, from 0.14 to 0.17.

· Horizontal tolerance to 0.35, from 0.5.

· Projectile velocity to 680, from 650.

DMR-99

· Maximum damage range to 15m, from 8m.

· Vertical recoil to 0.51, from 0.58.

· Horizontal recoil to 0.135, from 0.14 to 0.17.

· Horizontal tolerance to 0.35, from 0.5.

· Magazine size to 22, from 20.

· Ammunition capacity to 132, from 120.

Revenant

· Maximum damage range to 15m, from 8m.

· Vertical recoil to 0.51, from 0.58.

· Horizontal recoil to 0.135, from 0.14 to 0.17.

· Horizontal tolerance to 0.35, from 0.5.

· Short reload to 2.0, from 2.5.

Pulsar LSW

· ADS Moving CoF to 0.4, from 0.35.

Flash Grenade

· Fuse timer to 1.5 sec., from 3 sec.

Medical Applicator

· Revive range standardized to 6 meters at all ranks.

Flash Suppressor (Attachment)

· Increases minimap detection range by 15m.

· No longer increases CoF bloom.

Misc:

· Lightning tanks may now unlock Engagement Radar.

· Players can now safely drop from a Valkyrie by default.

· Increased distance for spawning into squad vehicles from 600 meters to 1000 meters.

· Reduced cooldowns for offensive/defensive markers from 5 minutes to 2:30 minutes.

Bug Fixes:

· Base capture progression arrow now shows on map screen.

· Fix that should make damage from C4 attached to a moving vehicle much more reliable.

· Fixing erratic blinking of centralized HUD ammo/ability bars when at warning levels.

· Potential fixes for various minimap bugs regarding indicators disappearing or not showing up.

· Fix for some vehicle cosmetics displaying in 1st person that should not have.

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