Bandits! We’ve got the heavy bandit armor done and here are some bandit NPC’s wearing it. We also fixed our character shader to display metal properly so all metal armors will look improved in A15 as well. The really cool thing about this armor is it uses a generic armor texture that can be used to make endless additional armor sets (in this style) without adding more texture memory. As you can see in one screenshot, we’ve improved roads a little bit. They have random cracks in them, and are littered with cinder blocks, random weeds, old tires and more.

