This is a prototype RPG created using the Godot Engine for the purpose of learning the ins and outs of it.

You are an adventurer wandering through a dungeon filled with various creatures, your goal is to defeat as many creatures as you can until you fall. You have a variety of magics and items at your disposal which aid in your survival.

For magic you have access to 3 spells: Fireball, Heal, and Thunder. Each require MP to use, and will be disabled should you not have enough. Fireball creates a firey explosion on the enemy, Heal regains HP, and Thunder zaps the opponent with electricity.

For items, you also have 3 choices: Potion, Bomb, and Ether. Potion provides an additional healing option, Bomb wipes the current enemy off the screen, and Ether restores MP. Be careful though, each of these items can only be used once!

And when all else fails, run! This will end the game so be careful!





This game was created using Benjamin "HeartBeast" Anderson's Mobile RPG Tutorial, check out his youtube: https://www.youtube.com/user/uheartbeast

Battle music by NeXsardIsOnFire: https://www.youtube.com/watch?v=og8rGKaKSsM

Menu Music by Gingerbru: https://www.youtube.com/watch?v=WCNmd2_k7Ug&t=

Game Over music by La Musique de Jeu Video: https://www.youtube.com/watch?v=br3OzOrARh4