A few Days ago, when they showed the first image of the new Mummy/Vampire/Sand-Frame in DevStream,i was a bit disapointed, that we'll get another male creepy, death-based frame, instead of giving nekros a female counterpart -.-I started to think about a new fanconcept and thought i should try a frame based on pain (yea, i know that there are already some concepts based on this)First few days, i've drawn frames wich looks like some weird sm-fantasys...but Valkyr's Kara-helmet already looks like something with an blindfold and gag, so i began to search for other things,wich causes lots of pain and somehow i endet up with jellyfishes... yea... its a jellyfish-frame x)Even her name is based on Jellyfishes:I just tooked the last part of "Cubozoa"(Box jellyfish) wich was the main reason why i thought a Jellyfish could be a fun template for an Warframe.... also, poor Hydroid have a friend now x)Abilitys (still working on it):Passive:Basically a self inflicted DoT and a buff at the same time.Her passive could transform ?% of the taken damage (maybe the dmg wich was avoided by armor) into "Pain", wich can be stored."Pain" falls of slowly, while it damages Zoa (?% of her Health per second, not her shield)The more Pain is stored, the stronger her abilitys, but also the DoT caused by "Pain" will hit her harder.Pain-DoT should work with "Rage" and "Quick thinking"The longer "Pain" lasts, the higher is the damage taken damage over time, while her movement gets slower.Scourge:Zoa's tentacles scourges enemys in a cone in front of her.Inflicted damage will stored as "Pain".If there is no enemy in range, Zoa scourges herself, stores more Pain and lose a bit of Health.Salvation:This is your "Codeword" to end the pain x)Zoa spreads her tentacles, releasing the stored "Pain" and inflict damage (buffed by the amount of stored "Pain")to enemys in range.Sorrow:Zoa's tentacles will drift in the air, grabbing close enemys (Like Trin's "Link") andinflicting the damage-ticks of "Pain" to those enemys instead of Zoa while Sorrow is active.Each time an enemys gets damaged this way, Zoa get healed for ?% of the dealt damage.Rack:Zoa lifts up (just a bit) binding herself with some of her tentacles and becoming immobile.In this time, enemys attention will fall on her.Zoa is now unable to use weapons or to move, but she's still able to use her abilitys without losing "Pain"-Stacks or HP from its DoT.?% of the taken damage will be transformed into energy for mates in your range.Toggle On/Off - Drains Energy.Yea, i want something that can keep up with Trin's o.p. E-Vampire.Damagetypes:Im still thinking about the types of damage she could inflict with her tentacles...i dont want to make her to strong against an specific type of enemy.One option would be a randomly given damage type of impact, slash and puncture orbase-elements like fire, poison, ice or electricity.An other possibility would be Chroma's ability to change his type of damage with his Energy-color.Stats:I dont really want to give exact numbers here.I think there would be much of tests needed, wich im not able to do hereBut i think she would need much armor and health, medium energy and low shields.Mods:Must-have mods would be "Vitality" and "Steel Fibre" to be able to store enough "Pain" and resists its DoT before you die.Rangemods would be fine to max out her tentacles (Maybe tentacles could be longer the more range u got modded? :> )Also Condition-Mods would be needed, to lower the amount of "Pain"'s dot-ticks and the amount of energy drained by Rack."Rage" and "Quick thinking"would help her a lot.So the main idea behind all this is balance with "pain" without killing yourself.And she'll get a whip on this pic, wich looks like one of her tentacles.Dunno a name for it.Just thought we had no new whip for a long time.Sry, for broken english... need to work on this text when the artworks are ready x)Reddit: www.reddit.com/r/Warframe/comm…