Fehyd said: I disagree I totally love the aspect of being part of the Big Boss mythos. The idea that the player is someone who has been with BB and essentially gets tasked with taking over and becoming part of the legend.



I think most of the people who are disappointed are the ones who were dead set on the game being about BB turning into some mustache twirling villain that they could hate. If there's anything MGS has taught it's that very rarely are there people who are truly evil. Click to expand...

I enjoyed the game, but yes I was waiting for that to happen. I liked everything else. The game play made it stand out above the plot, so what they did reveal was well worth the wait. I was expecting some sorta massive takeover and a lot more betrayal. Heck, I was even thinking we'd get to see parts of MGS1. I had my hopes up.I want to say TPP has been one of the best experience I've had in a very long time. There were times when I was taking out an outpost at night, listening to "Only Time Will Tell", the enemy would blast a flare in the sky, and I was just searching for my objective. I want to say it's in my top GOAT. It wasn't linear, so I can't compare to other experiences I've had. It feels great beyond finishing it too. I would have liked to have done more with Eli, but I guess he has a lot to do before MGS1.I think we would need a remake of Metal Gear to fully put things together, but I might be wrong.