Last week, a Dallas-based market research firm published a report about American video-streaming habits, and its numbers told a story that we saw coming for years: Video game consoles have become the leading device category for video streaming app use.

On Tuesday, Parks Associates published its report, which surveyed 10,000 American homes in early 2014, and it found 44 percent of broadband-using respondents considered a game console their "primary connected" device for accessing non-gaming Internet content, particularly video apps like Netflix, Hulu Plus, and Amazon Video. Out of those console owners, "roughly three quarters" log into consoles to watch video apps at least once a week, and 40 percent of them watch over 10 hours of content a week.

The report goes on to rank broadband homes' preferred devices, with game consoles beating, in order, smart TVs (20 percent), streaming media boxes (12 percent), and Blu-ray players (nine percent). "What we find is that not every device has everything somebody wants," Parks Director of Research Barbara Kraus said in an interview with Ars. Kraus clarified that respondents were asked which device they used most. "You are going to continue using multiple devices until you have a platform that has everything you want on it," she said.

Additionally, while 62 percent of broadband homes reported having a gaming console, that percentage jumped to 80 percent of broadband homes with children in the house. "Younger console owners and those with children in the home are heavier users of online, non-gaming content," Kraus said in the report.

The full report, which hides behind a $5,000 paywall, contains even more console use data, including PlayStation Plus and Xbox Live Gold subscription numbers, voice and gesture preferences for Kinect owners, and video content watched by type of console. However, Parks's study seems obsessed with video consumption, meaning it doesn't have any data about downloaded video game sales or other gaming-specific stats.

And since the study was conducted so early this year, it didn't reflect Xbox's giant shift away from requiring Gold subscriptions for video streaming. However, Parks representatives told Ars that they don't believe that shift has changed video usage very much. They said the same for media boxes, even though they admit that recent data shows the devices are selling quite well. "Streaming media player adoption is certainly ramping up because of Chromecast more than anything else," said Parks director of consumer analytics John Barrett. "But it’s an order of magnitude difference compared to the game consoles."