One thing to consider if you're focusing on Solo Play: Considering evening the kill speed between Cloth and Plate wearers while soloing. Right now, the quality of life and feeling of soloing in Leather and Plate is pretty terrible compared to Cloth. You wind up taking as much damage as a cloth wearer does, simply due to the proportional attack/defense ratio... the only difference is you have between a 20-50% slower kill speed to show for it. You're also much less Energy Efficent, as you need to use more abilities to get the job done.



What you could do is add another passive option for Leather and Plate Chests that read: "Monsters do X more damage to you, but you do Y more damage to them" - where X = the Armors damage prevention from Monsters and Y = 50 - X. I feel this would be an elegant solution, as it wouldn't impact PvP.



It also would have cross-appeal for group PvE as the side effect would make getting a fame farm group far less AIDS if you're in anything but Cloth. "Sry Plate Dude, we already have 1 tank... for 20 of us." or "Ur in leather? Sorry. We want DPS."