Runed Items

These magic items are unique throughout the realms. Fortunate are are those adventures that lay their hands on such rare magic items as it is said that the items grow strong the longer they stay with their owners. Nonetheless, an adventurous life is risky and many of these items lay in forgotten tombs while their former owners root and decay.

Storm Blade

This long sword was forged by druids of the talon, who were famous for their lightining spells. Legend says that the arch druid has gone rogue and the druids needed a weapon to stop his blood lust. The weapon was gifted to Ohin Steadfast, a wild elf ranger, who tracked the corrupted arch druid in the thunder peaks where the two battled to death. Legend says that Ohin stroke the blade in the Peaks and from time to time its lightning is absorbed by the blade, making it even stronger.

Number of runes after attunement, the blade glows a number of runes equal to the wielder Dexterity modifier.

after attunement, the blade glows a number of runes equal to the wielder modifier. Magic weapon the blade is a +1 magic weapon. The bonus increase to +2 at the 11th level, and +3 at the 17th level.

the blade is a +1 magic weapon. The bonus increase to +2 at the 11th level, and +3 at the 17th level. Lightning rod as a reaction, whenever someone cast a lighting spell and you are within 90 feet of the spell, you may spend one of the blade runes to automatically counter the spell. The blade glows as the spell misses any of its targets and is sucked by the weapon. Your heart strike faster as you feel the lighting moving through the blade to your body and then, to the ground.

as a reaction, whenever someone cast a lighting spell and you are within 90 feet of the spell, you may spend one of the blade runes to automatically counter the spell. The blade glows as the spell misses any of its targets and is sucked by the weapon. Your heart strike faster as you feel the lighting moving through the blade to your body and then, to the ground. Thunderous rebuke whenever you hit with a melee attack with the blade, you may spend on of your blade runes to deal extra 2d8 thunder damage and the target is pushed 10 feet away from you. The damage increases by 1d8 at the 11th level, and again at the 17th level.

Shield of Courage

During the Sessrendale war, lieutnant Gerey Gray was famous for his inspiring words to his comrades. It is said that he stroke his long sword against his shield every time that he issued an order and brave were those who follow it for they would meet the courage to achieve the most impossible tasks while Gray protectively watched over his comrades. Gray perished in the war and no one knows if the shield had magical powers on its own or if Gray was a bard from one of the many hidden bard colleges over Faerun.

Number of runes after attunement, the shield glows a number of runes equal to the wielder Charisma modifier.

after attunement, the shield glows a number of runes equal to the wielder modifier. Magic shield At the 11th level the shield provides a +1 AC bonus, and +2 at the 17th level.

At the 11th level the shield provides a +1 AC bonus, and +2 at the 17th level. Inspire Courage as a bonus action, you may spend one of the shield runes and remove one charmed or frightened effect from an ally within 60 feet of you.

as a bonus action, you may spend one of the shield runes and remove one charmed or frightened effect from an ally within 60 feet of you. Not on my watch as a reaction, whenever an allay fails a saving throw you may strike the shield and shout words of courage. The target re rolls the failed saving throw.