Linux: Cannot start the game

I'm getting following error in the console:

13:47:53 INFO [main] Graphics - Windowed mode: 1280x720 [monitor '[0] XWAYLAND0 1920x1200']

13:47:53 INFO [Game Render] Game - Mesa DRI Intel(R) UHD Graphics 620 (Kabylake GT2) (4.5 (Core Profile) Mesa 18.3.5)

INFO: root: [...]/.local/share/Steam/steamapps/common/Pathway

13:47:54 INFO [rt-audio] Game - Changed AudioEnvironemnt to DesertOutdoor

13:47:54 INFO [Game Render] Game - Pathway (Linux) version 1.0.1

13:47:54 INFO [Game Render] Game - loaded 2268 class names

13:47:54 INFO [Game Render] GdxSnippets - Starting Async-LoadTask-Pool with 1 threads.

13:47:54 INFO [Game Render] Controllers - controllers are disabled

[Lwjgl3Application] Exception caught in render thread.

java.lang.IllegalStateException: Frame buffer couldn't be constructed: unsupported combination of formats

at com.badlogic.gdx.graphics.glutils.GLFrameBuffer.build(GLFrameBuffer.java:261)

at com.badlogic.gdx.graphics.glutils.GLFrameBuffer.<init>(GLFrameBuffer.java:90)

at com.badlogic.gdx.graphics.glutils.FrameBuffer.<init>(FrameBuffer.java:52)

at com.badlogic.gdx.graphics.glutils.GLFrameBuffer$FrameBufferBuilder.build(GLFrameBuffer.java:535)

at com.badlogic.gdx.graphics.glutils.MultiTargetFrameBuffer.create(MultiTargetFrameBuffer.java:160)

at com.robotality.pulp.graphics.resources.RenderTarget.recreate(RenderTarget.java:58)

at com.robotality.pulp.graphics.resources.RenderTarget.<init>(RenderTarget.java:38)

at com.robotality.pulp.graphics.resources.RenderTargets.lambda$new$1(RenderTargets.java:36)

at com.badlogic.gdx.function.Iterables.forEach(Iterables.java:10)

at com.robotality.pulp.graphics.resources.RenderTargets.<init>(RenderTargets.java:32)

at com.robotality.pulp.graphics.Graphics.bootstrap(Graphics.java:89)

at com.robotality.pulp.game.screens.BootstrapScreen.render(BootstrapScreen.java:44)

at com.robotality.game.screens.GameScreenAdapter.render(GameScreenAdapter.java:159)

at com.robotality.pulp.PulpHeroAdapter.render(PulpHeroAdapter.java:116)

at com.robotality.game.loop.FixedTimeStepGameLoop.render(FixedTimeStepGameLoop.java:55)

at com.robotality.game.adapter.GameApplicationAdapter.render(GameApplicationAdapter.java:144)

at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.update(Lwjgl3Window.java:335)

at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.renderThreadFunction(Lwjgl3Application.java:205)

at java.lang.Thread.run(Thread.java:748)