Follow My Lead!

The back of Rivet’s card has a number of rules that help out her playstyle. While she can hand out a 2” melee zone to friendly models, and make their damage results momentous, she can also help her friendly models move around the pitch AND buff their TAC! Follow My Lead is a unique trait in Guild Ball, it allows friendly models on the pitch to use Rivet’s TAC instead of their own. This rule is completely new, and it changes up her team pretty dramatically. While for most models in the Engineers, this is effectively +1 TAC, it gets real fun on Velocity, where it’s a permanent +2 TAC buff! Couple that with a 2” melee zone, and she gets real incredible at snagging the ball from enemy models and scoring goals.

This buff again really helps to push the fighting aspect of Engineers, but the bonus TAC not only helps them do damage, but also push, dodge, tackle, really just engage with every aspect of the game. Do note that if Rivet gets taken out, the other Engineer models lose access to her TAC, a leader needs to be on the pitch leading! Pretty hard to make sure everyone’s working as efficiently as possible if you’re sleeping off a mild concussion in the dugout!

Rivet’s second character trait is called Tow. It works pretty similarly to a rule like Tag Along on Dirge, only its on the model who’s moving. Whenever Rivet moves within 2” of a model during an advance, when she ends the advance, those friendly models can make a Jog directly towards her. This represents her using that massive chain of hers to pull friendly models around the pitch! It’s most helpful to set up crowd outs and gang ups for herself, but it can also be used as a threat extension for friendly models, or to help pull them out of the fire if things start getting rough!

Rivet’s final rule is her Heroic Play, Protect Those Close. We’ve seen this before on Tower from the Mason’s Guild, and it represents her more protective side. In the background, Rivet seeks harmony within an Engineer’s Guild that’s ousted Ballista and suffering the cruel, harsh leadership of Pin Vice for too long. She gives friendly models nearby Sturdy (including herself), keeping them on their feet and fighting fit!

Her combo of rules really lets her play as a scrumming captain, and gives her team the tools to ensure that the scrum will almost always be in her favour. They also allow models like Velocity and Salvo to ping merrily around, hunting for the ball. Rivet represents a real difference to the main Engineer playstyle, since she herself doesn’t have the control abilities of Ballista or the outright goalscoring threat of Pin Vice. We think she’s super cool!

What do you think? Planning on using this tough woman to keep your Engineers Guild ticking over nicely? Let us know what you think on our social media. Rivet will be pre-released at Salute (Booth TD12) in London on April 6th, and will go up on the SFG webstore on April 8th for pre-order.

Join us next time for a look at the last of the second wave of new releases, Culverin & Cutlass!