Introduction

My name is Vladislav, I’m 22 years old. I grew up in Russia, in a small town near Novosibirsk. Yeah, that’s the place with bears on the streets and people playing balalaika from time to time. Since my childhood I’ve always wanted to paint and create new worlds. I started with art school and continued with university, where I got my Industrial Design Degree. Now I finally got some time to work on my portfolio.

It took me long enough to choose profession: I’ve studied web design, interfaces, then switched to product design and motion graphics, ended up in volume production. All that was really interesting, but I wanted more. I wanted to create characters, some visual shapes, which stuck in my head, but my skills were not advanced enough.

I don’t have much experience when it comes to the industry. I haven’t had a chance to dive into 3d during the first two years at my university since the eduction there was mostly about classical art and painting. I’ve been doing it as something more than just a hobby since the third year at the university, so it’s safe to say that I have about 2 years of experience in serious 3d. I’ve contributed my art to several indie projects and ads. That was cool as I didn’t spend too much time on these projects, managing to find time for the university.

Kitbash

That’s an unusual story. My friend once asked me to design some bags in Marvelous Designer. This task wasn’t too hard and time-consuming since I knew how to work with the software. He sent me some references and I created 25 different designs, which he could use in his project. Then I sent these to my friends for their criticism. They actually liked my work and asked to create more. That’s how I ended up with 100 elements for kitbash and a new extraordinary project.