CD Projekt Red today announced plans to offer new mod tools for The Witcher 3: Wild Hunt on PC. Mods could also make their way to the Xbox One and PS4 versions, but there are technical hurdles that prevent that from being a certainty.

"We are thinking about it but it's a way more complex process to do this on consoles so we can't give you any details now," the developer tells GameSpot when asked about plans to bring mods to consoles. "It's really important for us not to partition The Witcher community and allow access to mods to console gamers, too. We're considering various approaches to solve this and started initial talks with first-parties about this."

Whether those talks have been fruitful is unclear; right now, all CD Projekt Red will commit to is exploring the possibility of mods on consoles. "We can't make any hard promises yet, but you can be sure that we're looking into it," the company says.

The new mod tools "are not an editor. They're meant for people who are somewhat experienced with modding software and are designed to make creating mods easier. They give access to game files and allow for easy extracting, compilation, and decompilation of resources."

In terms of what that will allow modders to do, CD Projekt Red says, "With access to script files, players will be able to change nearly every aspect of gameplay mechanics, including creating new, custom skills for character development, adding new features to the game, modifying aspects of enemy AI, making changes to UI, and so on."

You can find out more about the upcoming mod tools in our conversation with CD Projekt Red.

If mods do end up on consoles, The Witcher 3 won't be the only major 2015 RPG to offer them, although Fallout 4 won't be getting them this year.

Whether or not its mods end up consoles, players on all platforms have a substantial amount of new Witcher 3 content to come, as two major expansions are in the works. Beyond that, don't expect to see a full-on sequel anytime soon.