Posted 08 February 2015 - 11:49 AM

mklink /J "C:\Users\<user>\Saved Games\MechWarrior Online" "D:\MWO"

Some people were not happy with PGI moving the save game data, including the Shader Cache. For people who had their documents directory on an older SSD, moving the shader cache there can actually decrease performance. If you're on Windows Vista, 7 or 8 (or even XP), there's an easy way to move it.Move the directory to the location you want it to actually be on. You have to move it, because the old directory needs to no longer exist for the second step.Example:My save game directory was at C:\Users\ \Saved Games\MechWarrior Online, and I moved it to D:\MWO to get it off my SSD.Start up the command prompt (search and run CMD) and run the following line:This will create a virtual link between those 2 directories. That means that save game directory will point to the D other directory, and the files will actually be on the D drive, but will also appear as if they were on the C drive.For me, I was getting 40 FPS dips occasionally, and that stopped it, moving it to a more write friendly standard HD. For others, it will let you put the save directory wherever you want it.Edit: Note, apparently I've been living in the way, way past and newer SSD drives no longer have write speed issues. I appologize for any confusion. However, the move did help stop almost 40 FPS frame drops on my system, so it can help some people. It's still useful if you just want to move the data.

Edited by Bront, 09 February 2015 - 10:33 AM.