So How Does Battle Racers Benefit from the Loom SDK?

You see, in most blockchain games — like ones that run on Ethereum mainnet — every time a player wants to transfer an item, it costs the player a gas fee. And these transactions can sometimes take more than a few minutes to go through.

I know. Annoying, right?

By using Loom Network’s Basechain, Battle Racers is able to address these problems while allowing you to seamlessly earn or buy car parts. The parts are stored as ERC721 items on Basechain, allowing players to perform transactions such as mixing and matching car parts without having to pay gas costs.

What’s more, Basechain transactions get confirmed almost immediately (around 1–3 seconds), so you won’t have to wait like you would if you were using Ethereum.

With all this extra time, you might as well go write that novel you’ve been putting off (or just play more Battle Racers 😉).

Of course, assets that live on Basechain can be transferred to Ethereum mainnet or other integrated chains by making use of Loom’s Transfer Gateway. So you can transfer your car or car parts to another blockchain to trade on the marketplace of your choosing.

Loom Network and Battle Racers just seem to go together. Like a perfect little puzzle. (Only that puzzle is a badass decentralized race car.)

We hope you enjoy these sneak peeks into the technology that will usher in the future of blockchain games.

At the end of the day, the Loom SDK makes it easy peasy for any developer to build and deploy fully-scalable decentralized apps.

It is the force that will drive the future of blockchain gaming (pun intended).

Want to get started?

Click here to get in on the Battle Racers presale.

And if you’re a developer looking to build a scalable blockchain application, check out our recent roadmap to learn what’s in store for Loom Network, and why it’s the best choice for you to build your next major dapp on.