Minor Update v0.19.2 Released

In today’s minor update for v0.19, a number of problems with AI traffic, vehicles, and physics were addressed. We’re also bringing a few small improvements to UI, multiseat, and props.

Vehicles

Cherrier Vivace/Tograc Fixed incorrect configuration types for Race and Trackday configurations Fixed an instability of rear differentials on certain circumstances

Gavril D-Series Fixed instability when braking with some lighter 5-lug wheels Fixed Kentarch D30 missing tow hitch Slightly increased IFS halfshaft travel

Gavril Roamer Fixed instability when braking with some lighter 5-lug wheels Fixed missing rear 3-link suspension mounts on extended frames Slightly increased IFS halfshaft travel

Gavril H-Series Fixed instability when braking with some lighter 5-lug wheels Fixed interior cameras Fixed missing rear 3-link suspension mounts on upfit frame Fixed roof rigidifiers having collision, preventing items from being placed into the cargo area Slightly increased IFS halfshaft travel

Ibishu Pigeon: Fixed naming of intake part for diesel engine

Wheel Roller: Added more configurations for “multi” setup for better clarity

Common: Fixed missing Texas license plate design

Metal Ramp size is now fully adjustable via the tuning menu



Metal box size and weight are now fully adjustable via the tuning menu



Levels

Small Island: Fixed LODs and vertex colors issues on clutter objects.

UI

Increased range of fog slider in environment menu



Physics

Fixed relative atmospheric air density calculations. One of the users of this is the engine subsystem that calculates power loss due to atmospheric thinning

Fixed game crashing after resetting a burning vehicle

Multiseat

Added indication when a multiseat player has not configured any binding in his controller



Fixed the first non-xbox gamepad being forcefully assigned to the same player as the keyboard/mouse player

Traffic

Fixed vehicles getting permanently stuck at 0 speed after collisions

Tweaked night time values for AI headlights

Telemetry

Fixed uploads failing due to not being able to salt/hash

Input

Fixed trailer decoupling

World Editor

Fixed scenetree scrolling

Cameras

Tuned external camera zoom steps

An up-to-date list of known issues can be found in the dedicated Feedback & Bug Reporting Thread here.

Instructions on how to update the game here.