Stay at home, glued to your phone with these utterly brilliant best iPhone games. Not only do you have the best Apple Arcade games to consider, but the main App Store is awash with brilliant titles to get your screen smudgy. This best of iPhone games will have you playing Love You to Bits one minute, then Telling Lies and then Three the next. It's a maze of top-notch content, that will guarantee you good times in your pocket.Make waiting in line boring no more! So take a look at what's on offer here in our best iPhone games list because chances are your new favourite game is a tap away.

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Each month we review a brand new title in the hopes that it will be added to our best iPhone games list. Sometimes they'll make the cut, other times they won't, but all the games we review will definitely be worth checking out, we can promise you that. For the full list of all 30 best iPhone games, turn to the next page...

March iPhone game of the month: Seven Scrolls

(Image credit: Jesse Venbrux)

Finding my way through a dungeon, picking up the next mysterious scroll in hopes that it can help, moving towards the exit. Each and every floor of Seven Scrolls is just as interesting as the last, packed with enemies appear and most importantly, scrolls. This turn-based, strategic puzzle game changes the rules every single time you pick up a scroll. If you’re lucky, these can help you, but sometimes they might not be very beneficial.

Playing as a monk, you must go through each of these single floor levels, defeating monsters until a key appears. This key will unlock the staircase which can take you one level deeper, but often the key is inside an enemy, so you’ll need to start fighting them. Thankfully, as a monk, you can fight from across the room - shooting out a lightning bolt, but this will also cost you a turn. This means that if they have any remaining lives after the bolt strikes, they will continue to move forward.

There are doors on each side of the room, which you can enter to come out of the other side, unless a scroll gives you an alternative rule relating to the doors, that is.

(Image credit: Jesse Venbrux)

These scrolls are what really makes Seven Scrolls stand out; they give you different rules that happen as the game continues, things like when the monk hits the center tile, they gain life or if a monster dies, another monster gets hit by lightning. Other times, your scrolls might not be useful, like when you take damage if you collect a key or a monster spawns if you pick up a scroll. At the top of the screen, you can see all of the scrolls you have collected, with a max number of seven being held at any time.

At any time, you are able to tap any of these scrolls to see what they're single use is. These single uses can be used at any time and cost one turn, but once they are used, the scroll burns up - removing the rule that once held you captive. This is great when you are in a pinch or have a scroll that you really don’t like, getting rid of it in a useful way that might just keep you going another round.

This system is sort of reminiscent of Baba is You, where what you know of the game can suddenly switch, changing how you play and what actions you want to take. Though you can’t change the scrolls directly, they end up throwing you for a loop when they chain up with other scrolls, making moves that once made sense change completely to something that may be harmful. At one point, gaining a life meant that I also was harmed - so picking up lives no longer mattered.

(Image credit: Jesse Venbrux)

If you do make it through seven floors, which does take a lot of luck, useful eliminations of your scrolls and a lot of tenacity, and you’ll be taken back to the menu screen. The next run will bring out a new monster. This new monster drops a single scroll which can always be predicted - it reverses all of the current scrolls that you have in your inventory. This really changes the entire game, as you’ll suddenly need to kill these enemies in pairs or be careful when it comes to what scroll you do bump into.

To help you on this much more challenging run, you do get an amulet that gives you a positive ability - one that can’t be changed by these new monsters, as well as the ability to keep a scroll of your choosing from your previous run. The downside is, if you die in this run, you start back up from the beginning, all over again.

Seven Scrolls needs you to work with the rules and check to make sure the scrolls you do have benefit you the best, as well as keep track of where you are in position to the stairs to take you deeper in the level. Being close means a quick escape, once you pick up the key, taking you deeper without getting hurt further.

(Image credit: Jesse Venbrux)

Verdict

There’s something fun about picking up and using scrolls depending on what you need or how they are treating you. It feels really clever when you’ve got a few different scrolls that are all playing into each other, combining to do something really powerful whenever you destroy a monster or pick up a key. The difficulty does ramp up really quickly and it’s hard to get through to the next run of floors, and then beyond that - nearly impossible for me. I found this a bit frustrating, as it felt like I was hitting dead ends, but when I did pass through, it was very rewarding.

Price: $2.99 / £2.99

Genre: Roguelike

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Turn to page two for our pick of the 60 best iPhone games to play right now...