Way of a Focused Soul

A skilled practitioner of this monastic tradition has devoted himself or herself to the control of ones ki not just within but without. They uses symbols of each lesson as extensions of one’s self to heal allies and harm enemies from afar.

Ki Projection

At level 3 when you take this monastic tradition, you gain access and proficiency in the use of mala beads. Your unarmed strikes gain 60 foot reach at the cost of one mala bead per attack. You can recover them by using a bonus action to teleport them back to your neck restoring all your lost beads assuming they are on the same plain of existence as yourself. They are extensions of your body meaning they benifit from any abilities that your unarmed strikes would, this includes allowing you to use your ki ablities on them.

At level 3 you can only handle a string of 4 mala beads at a time. You learn to add more to a set as you gain levels. Once added to a set it can't be removed from a set unless destroyed and requires 1 hour of meditation to attune itself to you, meaning you can't have another set in reserve for use mid combat. Lastly an anti-magic zone or dispel magic effect has no impact on their regular use as they use your ki to function though they will likely have an impact on harmony and discord effects.

Harmony and discord

At level 3 as an action or bonus action you can use one bead to place a bead on an ally or enemy within 60 feet. It becomes an incorporeal orb of harmony or discord. These are treated as concentration spells but do not count toward your limit, they can still however be removed by you losing your concentration. You can optionally recover these when you recover your other beads. If forceivly removed, a new harmony orb is placed or the duration ends it falls at the target's feet.

Orb of harmony: If you place this on an ally you can heal them at the cost of a bonus action and 1 Ki, healing for 1d4 + Wisdom mod. This effect lasts one minute and you can only have one harmony orb active at a time.

Orb of Discord: If you place this on an opponent, as a reaction and 1 Ki you can add 1d4 as force damage on any successful attack against this target. It lasts until the target dies or you recover your beads. You can only have one orb of discord active at a time.

If you want to place these on a unwilling targets you must make a successful unarmed attack roll, if unsuccessful the effect fails and the bead falls near the target. You may also move them to a new target at the end of your turn as a free action.

Lesson: Calm Mind

At level 6 your touch can soothe the rage in almost any soul. When you touch a creature you can make them unable to feel anger or rage for an hour. The effect dose not make it obvious that you happen to be the source and can be particularly effective against animals. Note that soothing one's rage will not necessarily make them your ally.

Additionally you can handle 5 mala beads.

Lesson: Balance of ki

At level 11 you can spend your reaction to pass your concentration check but you must do so before you roll the check.

Additionally you can handle 6 mala beads.

Lesson: Extension of the self

At level 14 your orb effects gain in power but now costs 2 Ki. Orb of harmony can heal for 1d10 + wisdom mod. You can also cast lesser restoration for 3 ki on your harmony target. Meanwhile your orb of discord can now deal 1d6 + wisdom mod.

Additionally you can handle 7 mala beads.

Lesson: Transcendence of body

At level 17 you can enter a state of transcendence as an action. You stay in trancendance for 2 rounds after this one. Each round you gain your monk level in trancedance points. You can spend any number of them on any number of targets within 30 feet to heal or damage them. You can only attempt to heal or hurt a single creature once per turn. You can also hold these points for use in the next turn as long as your still trancending. While in the trancendance state you give off bright light, cant take any other actions including speak but can move and can't leave this state early unless rendered unconcous.

Healing or hurting an unwilling target requires them to make a wisdom save against your DC.

Lastly you can handle 8 mala beads.