Witch was a perfectly fine working card that was used in decks because over 3 years for a couple specific reasons:

- is a splasher

- is a skeleton spawner

Removing her splash and reducing the initial spawn rate + the way she spawns skeletons and skeletons on death completely changes the card and puts her into oblivion.

People literally spent years upgrading her, building decks around her and upgrading cards on said decks. It is not okay to completely change mechanics of cards.



This is a precedent that tells me to not upgrade any card ever. There are lots of things that can be changed about a card, but you cannot change her core mechanics. Imagine removing Wizzards area damage, Royal Giant becoming a melee unit or making Lavahound a ground troop. Sounds absurd but I no longer know where is the line with such ballance changes as the one with the Witch.

Please, just bring her back to her original, pre-buff state.

Regards,

The Supercell community.