Zusuk here… I am back! Been extremely busy and sort of out of development for the past 1.5 months. I can not develop as many hours as before, but I am committing to at least 3 hours a week. Huge thanks to all the staff, especially Ornir, for really taking charge in my absence and keeping the development moving forward! Here are some highlights of the changes in the game between the dates [Jan 29 2018 – Apr 05 2018] and below the highlights is a comprehensive list.

Player Owned Shop Adjustments

You can now buy items via index number and you can identify the items for sale for free.

Helpfiles Galore!

Special thanks to Darvin for adding TONS of new helpfiles!

New Developer: Danavan, New Development Process

Already neck-deep in LuminariMUD bugs and development, Danavan is an extremely hard working, patient and kind addition to the staff.

We are currently using Trello to help co-ordinate development between our team of developers.

Website Design Changes

Special thanks to Ornir for re-working the look of our website! He is still working on adding more critical content that the community would like to see on the website.

New In-Game MAIL System!

Huge huge thanks to D20’s developer, Gicker, for adding a new robust in-game mailing system. You know longer have to worry about finding postmasters to deal with mail and it also addressed a dreaded issue with losing mail.

Staff-Run Events!

Special thanks to Thazull for helping run some staff-ran quests which include unique and very wondrous items as rewards.

New Zone – The Depths: Scorching Desert

A very special series of new zones being developed by Treyorn is being introduced to the game via the ‘Sorching Desert.’ The zone has been placed in the wilderness and is accessible for exploring, but we have plans to tie it into the lore and main quest line very soon. A follow up post on this zone will be coming.

New Zone Contribution Program

Yours truly started this program, and therefore, if you participate, I am the person you should bug for your rewards! Details of the program:

We have a community project in-game to help us decide where to place zones

in the wilderness, and where to build quests ideas around. The goal is simple:

go through a zone, take good notes, submit the notes to the public Google Sheet

and receive rewards! Here is the link to the document:

https://docs.google.com/spreadsheets/d/14r8p53pak0W78TSBja1Qsp8DyMDN8yBXq0ZICbsJ68Y/edit?usp=sharing

Monk Gloves!

We now have special monk gloves that add damage to their unarmed attacks!

Thanks everyone for your amazing support, see you in game!

Comprehensive list of updates below:

[Apr 05 2018] – Zusuk

you can now identify player run shop stock via the salesman mobile with the ‘identify’ command… it will accept index numbers

[Apr 04 2018] – Danavan

Don’t give arcane sorcerers 0th level spells they can’t use.

[Apr 04 2018] – Zusuk

you can now shop in player shops (buy) via the index number

added a new photo for facebook page

[Apr 03 2018] – Zusuk

updated the ‘crafting’ helpfile with a link to ellyanor’s tutorial

new idea: link to crafting tutorial by ellyanor!

new idea: explain the (!) coloring/usage

[Apr 03 2018] – Thazull

added player shop for Ellyanor

[Apr 03 2018] – Zusuk

changed level for copyover to greater staff

[Apr 03 2018] – Danavan

Enabled the ‘Two Weapon Defense’ feat for selection, not just randomly on items.

[Apr 03 2018] – Zusuk

playing with a new format for the ‘blog’ or ‘update’ page on the website

added a small media player with the background story to the footer

added roboto as ‘body’ font choice (old choices for header/body was open-sans/open-sans)

added a site icon to the website

uploaded our small square graphics into the website

moved some ‘filler’ content to the right side of the homepage

played with the font on the website, trying out raleway

added an idea based on a bug submission from salinavi: druid and wildshape and followers

[Apr 02 2018] – Zusuk

started moving ibt content to forum and organizing/pruning previous forum submissions

fixed a bug in weapon-spells for off-hand weapon procs

started a project to auto-move our ‘ideas’ and ‘bugs’ to the developer Trello board

[Apr 01 2018] – Ornir

Fixed problem with calculation of Half-Orc stat points (that consequently prevented them from leveling past level 1!)

[Mar 28 2018] – Danavan

Fixed half-orc racial stats when studying

[Mar 27 2018] – Danavan

Updated cleave/great cleave help files to be more MUD-relevant.

Added messaging for cleave, so you can tell when it’s working.

[Mar 26 2018] – Zusuk

added helpfile (also courtesy of gicker and d20) for the new mail system

[Mar 26 2018] – Gicker

Added a more robust mail system

[Mar 24 2018] – Danavan

Feats which require specific weapon types will now check what you’re wielding for prereq purposes.

[Mar 23 2018] – Danavan

Fixed messaging for power attack and related modes, with values >5.

[Mar 23 2018] – Ornir

You are no longer able to memorize spells from restricted schools.

Fixed bad riding message.

Fixed bug with Abundant Step – Now you can not pass through noteleport rooms or player houses.

[Mar 23 2018] – Danavan

You can now refer to an item with multiple words separated by a ‘-‘. (i.e. “take gold-crest-sleeves”)

[Mar 23 2018] – Zusuk

new helpfile: bonus spell

did some cleanup (code re-arranging) in spell_prep.c

[Mar 19 2018] – Ornir

Generalized Item special abilities to allow us to create real wonderous items!

Added new item special ability (it’s a secret 🙂 Join THE GREAT HUNT to find out!)

Altered restring code to allow colors in restrung object names!

[Mar 15 2018] – Treyorn

A mysterious well has been sighted far north of Ashenport. (level 20-22)

[Mar 14 2018] – Ornir

Increased max number of Player IDs to resolve DG-Script issues.

[Mar 13 2018] – Zusuk

NEW: Zone Contribution program, type: help zone contribution

fixed object values on: a spiked battle collar, thanks colla for the bug submission

fixed the draconic wings messages, thanks Ornir for submitting the bug

fixed the battlemaze portal, thanks Colla!

fixed keywords on british scepter, thanks ellyanor!

[Mar 12 2018] – Ornir

Fixed broken lever in the Battlemaze!

Fixed some bad items in the Underdark.

[Mar 12 2018] – Zusuk

added process_armor_abilities() to spec_abilities.h

fixed some compiler warnings

cast_food_drink will not trigger armor-checks

new cast type: cast_food_drink – magic or magic-like affects that come from food/drink sources

power attack will not work with ranged weapons now

modified feat information for power attack

mode messages adjusted when trying to go over your BAB or the mode cap

added a “nothing” check in complete_quest()

checked into bug report about switch script in enterprise zone – crash was a fluke unrelated to any flaw in the script

[Mar 10 2018] – Darvin

Updated helpfile for holy-sword to be less confusing. Merged with holysword.

Enabled usage of gemote while harvesting.

Updated Dwarf info to reflect they are proficient with the Dwarven War Axe by default.

[Mar 06 2018] – Darvin

merged helpfile for “doors” with “open”

[Mar 05 2018] – Ornir

Fixed bug with resets, now you can reset doors to be hidden and locked with varying difficulties

[Mar 05 2018] – Zusuk

added a helpfile: instrument

[Mar 04 2018] – Zusuk

Ornir added a developer trello setup to help co-ordinate development of the MUD

[Mar 02 2018] – Ornir

Added rp command, to toggle the RP flag which indicated that a player would like to Role-play!

[Mar 01 2018] – Ornir

Altered teleporter so it will not teleport or recall in rooms that block the use of teleportation magics.

Fixed problem with Improved Critical feat where the threat range was not getting doubled. Now the threat range is doubled. Thanks Colla.

deleted obsolete improved-critical helpfile.

[Feb 28 2018] – Darvin

added helpfiles for genmap/genriver/deletepath

added helpfile for dracwings

added helpfile for dracclaws

added helpfile for dracbreath

merged helpfile for releasegrapple with freegrapple

added helpfile for turnundead

added helpfile for flurryofblows

added helpfile for powerattack

added helpfile for smitegood

added helpfile for smiteevil

added helpfile for layonhands

added helpfile for quiveringpalm

added helpfile for supriseaccuracy

added helpfile for powerfulblow

added helpfile for renewedvigor

added helpfile for shieldcharge

added helpfile for shieldslam

added helpfile for reneweddefense

merged helpfile for drow faerie fire with faerie fire

added helpfile for eyeofknowledge

added helpfile for defensivestance

added helpfile for massinvis

[Feb 27 2018] – Darvin

added helpfile for firebolt

added helpfile for lightningarc

added helpfile for icicle

added helpfile for reloadimm

added helpfile for healingtouch

added helpfile for manifest

added helpfile for hsedit

added helpfile for findmagic

added helpfile for rapidshot

merged helpfile for prayer with memorization

added helpfile for oconvert

added helpfile for obind

added helpfile for unbind

added helpfile for vanish

added helpfile for goodlance (not yet imp’d)

[Feb 26 2018] – Darvin

added helpfile for psp (not yet imp’d)

added helpfile for goodtouch

added helpfile for imbuearrow

added helpfile for eviltouch

added helpfile for evilscythe (not yet impd)

added helpfile for seekerarrow

[Feb 25 2018] – Darvin

added helpfile for ethshift

added helpfile for emptybody

added helpfile for deatharrow

added helpfile for destructivesmite

added helpfile for destructiveaura

added helpfile for copycat

added helpfile for cursetouch

added helpfile for comeandgetme

added helpfile for battlerage

added helpfile for blessedtouch

added helpfile for arrowswarm

added helpfile for wholenessofbody

added helpfile for armorlist

added helpfile for auraofprotection

[Feb 22 2018] – Darvin

Instant kill abilities such as quivering palm no longer can be used against shopkeepers or mobs flagged NOKILL

[Feb 21 2018] – Ornir

Blindness object special ability complete and tested.

[Feb 19 2018] – Darvin

Attempting to pick a lock will now use a move action

Players can no longer sleep or rest while raging.

Drow now qualify for the ArcaneArcher prestige class.

updated helpfile for polymorph self

[Feb 19 2018] – Ornir

Armor special ability implemented: Blinding

Object special abilities now implemented!

[Feb 18 2018] – Ornir

Quest for The Mosaic Cave now live! See Veralis at thr entrance.

[Feb 18 2018] – Zusuk

updated website plugins

updated website framework

[Feb 17 2018] – Darvin

added helpfile for aciddart

added helpfile for autoreload

added helpfile for animatedead

added helpfile for autofire

added helpfile for attackqueue

[Feb 16 2018] – Darvin

added helpfile for stunningfist

added helpfile for finddoor

added helpfile for abundantstep

[Feb 15 2018] – Darvin

updated helpfile for Aoo – merged with attacks-of-opportunity

updated helpfile teleporters – merged with new helpfil

e for recall

added helpfile for featlisting

deleted helpfile for boobs ><

removed helpfile for attributes – merged with statistics

merged helpfile for saving-throws with fortitude/reflex/will

added helpfile for guimode/mudlet

updated helpfile for wildshape – merged with wildshape return

[Feb 15 2018] – Zusuk

try #2 for reducing pet rescue ;p

[Feb 14 2018] – Darvin

merged helpfiles report/greport

added helpfile for defenses

added helpfile for nosummon

merged helpfiles nochat/nogossip/noauction/nograts

added helpfile for pull/push

[Feb 14 2018] – Thazull

file

[Feb 14 2018] – Zusuk

maps of ashenport for sale with swideth now

[Feb 14 2018] – Darvin

updated helpfiled actions to include smw as keyword

added helpfile for qcopy

added helpfile for rank

added helpfile for moves

[Feb 13 2018] – Darvin

added helpfile for lms

merged helpfiles gsay and gtell

merged helpfiles for open/close/lock/unlock

Removed helpfile for close

added helpfile for close

added helpfile for cmdlev

[Feb 13 2018] – Zusuk

changed the ibt staff commands to be accessible to any staff level

fixed a bug with aborting ibt submissions (bug/typo/idea) still saving

[Feb 12 2018] – Zusuk

added calls to save_char() in crafting tasks to help ensure save in case of a crash

fixed message for ‘already had armor’ going to wrong target

damage xp now requires the victim actually has xp and within a few levels of yourself (or higher)

attacking someone in your group forfeits your position in that group

an attempt to switch feint to AA system, under testing

on respec you lose your followers/group/etc

change race stats mods from manual to race-list determined

when you respec, you no longer keep your DR (damage resistance), sowwy

if you have unarmed strike feat with no weapon and weapon finesse, you can now use your dexterity as your attack bonus if it is higher

fixed prefedit so it matches toggle for autocollect

the alias for say: “‘” should work during crafting

removed ‘success’ message on crafting events (since it is not always a success)

fixed some typos in the code in domain and equipment files

cleric domain’s favored weapon is now considered proficient weapons

[Feb 11 2018] – Darvin

added helpfile for mcopy

updated helpfile for directions – now includes non-cardinals.

updated helpfile for immlist

[Feb 11 2018] – Zusuk

some superficial changes to eliminate compiler warning

some fixes added to turn undead

cloudkill now will accept your divine level for calculating number-of-pulses, if you are a ‘destruction’ cleric

added a ‘combat round event’ check into stop_fighting()

merged raw_kill and raw_kill_npc()

raw_kill_npc(): added check upon death of npc, searches room for anyone fighting the npc, if targetting the npc, stop_fighting()

clean up in do_hit() attempts to patch up issues with being able to spam attacks immediately upon death of foe

clean up in do_kill() attempts to patch up issues with being able to spam attacks immediately upon death of a foe

some clean up in set_fighting() function

changed set_fighting() to return a bool value based on success failure

you can now select stackable feats multiple times

you can now select multiple combat feats

if you select improved familiar multiple times, it will now report properly

duplicated the class feat list from wizards over for sorcerers – this will probably be changed in the future so the class-feats for sorcerer match their bloodline feat-list

moving gicker’s new code: sorcerer arcane bloodline

[Feb 08 2018] – Darvin

added helpfile for hp

updated helpfile for names-policy

updated helpfile epic-races

added helpfile reglist

added helpfile for pathlist

added helpfile for nogossip

added helpfile for noshout

updated helpfile say

added helpfile for rcopy

added helpfile for rent

added helpfile nochat

added helpfile ocopy

added helpfile scopy

udate helpfile get

added helpfile for thaw

added helpfile for tcopy

added helpfile for weaponlist

added helpfile for wizlist

[Feb 07 2018] – Zusuk

fixed parry helpfile

[Feb 07 2018] – Darvin

help file fpr names updated

[Feb 07 2018] – Ornir

New policy for character naming standards. Older characters are exempt, but new characters are expected to comply.

[Feb 07 2018] – Zusuk

fixed crash bug npc studying, thanks fizban for fix and colla for finding

[Feb 06 2018] – Ornir

that was the wrong command, and it is not ready yet 😛

Encounter regions are ready for testing! Contact Ornir to find out how to set them up.

[Feb 05 2018] – Zusuk

created focused ‘cut’ image of the world on ashenport region with zones

marked map image with regions and zones

changed charge ac apply to new version

increased effectiveness of feats: masterwork crafting, dwarven and draconic crafting

checkcraft now shows critical chance bonuses based on essence/feats

checkcraft bug fixed

[Feb 04 2018] – Zusuk

for creating items, if you don’t have high enough skill it now displays how much you need

display command selction for mana to psp

changed the autocollect toggle/prefedit into an event so it can deal with corpseless kills

damage reduction (like shrug damage) gets cleared on RESPEC

okay, stop_follower() now forces group leave if you were affected by charm

sowwy, no more metamagic on epic spells

blindsense will now negate the affects of blind under -most- circumstances

updated feat info about glorious rider to clarify penalty issue

special thanks to friedpotato for helping me find the bug with create strings

create string no longer accepts the ‘ character – conflicts with color code

limited create string to 80 characters

keywords in create are now stripped of colors

[Feb 03 2018] – Zusuk

added another quest fix (because i broke it)

[Feb 02 2018] – Treyorn

Seasoned adventurers! A massive reward sign has been spotted in the dark streets in Ashenport. A man is willing to offer his life savings to have someone from his past eliminated. The sign says to seek out Fensen at his shop in Ashenport for more details.

Seasoned adventurers! A post has been found on an Ashenport billboard of a man seeking revenge on an enemy from his past. Seek out Fensen, a shopkeeper in the city to see if you could be of any help.

[Feb 02 2018] – Zusuk

k updated, thanks shoon 🙂

ornir fixed song of dragons AC issue (we think)

help exp/experience added

i updated the ‘levels’ helpfile too

minor minor adjustment in the direction of easier change in xp-cap, xp cap doesn’t apply to chars below level 6

pets won’t attempt to rescue their master until they are UNDER a 1/3rd of their max hps

replaced references of mana in code to PSP, for no reason

[Feb 02 2018] – Ornir

Some builder commands added – genriver and deletepath. Please talk to Ornir or Zusuk before using these!

[Feb 01 2018] – Zusuk

removed rank birth for now, formula is whack ;p

rank no longer shows actual values unless you are staff

fixed color bleed in hlquest checkapproved

quest turnin that requires you having an object (not giving), will now accept equipped items

fizban fixed an issue with dollhouse tasks getting er-arranged, thanks folks for spotting that quickly

you need more than 1 group member to gain bonus xp for groupping

fixed crash bug with ‘olist ‘ if it created a buffer that is too large

[Jan 31 2018] – Zusuk

new list of special code-side spec procs so builders can request them for their zone

new helpfile: monk gloves

added helpfile: essence

[Jan 30 2018] – Zusuk

added to zone edit commands a lot more info when dealing with dependentent commands

changed wording in zone command if_flags to reduce confusion

removed command-disables in zone_reset() – they conflict with load-chances in our system

zedit success/failure commands now support a digit, example: s7, f2 to reference line numbers in command list

modifications to zedit

new staff command: finddoor – given key name or vnum, find doors it will unlock, thanks to Fizban and Paragon staff

fixed all the ‘coifs’ in the game ;p

new feature: binding items, so far it is a script/staff usage only, thanks to Fizban and ParagonMUD

new helpfiles: player-ran-shop, build-player-shop

new FEATURE: PLAYER RAN SHOPS! – thanks to Fizban and Paragon staff

updated copyover helpfile

[Jan 30 2018] – Wolves

Thazull has most AWESOMELY added every possible crafting mold to the mold vendor in Sanctus!

[Jan 29 2018] – Zusuk

new staff command: hsedit – edit houses via OLC, thanks to Fizban and Paragon staff

added save_char() calls to new todo command so ‘show todo’ is up to date immediately

new staff command: todo – create a personal todo list for staff, thanks to Fizban and Paragon staff

new helpfile: todo

new staff command: cmdlev – temporary set staff command(s) to any level, thanks to fizban and paragon staff

new staff command: findmagic – find all expendables by spell, thanks to fizban and paragon staff

new command: rank – rank all players by key, thanks to fizban and paragon staff

new wizhelp format for staff, thanks to fizban and paragon staff

updated website plugins

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