The Executioner

A thin, wavy blade. Don't be fooled - this weapon inflicts lethal cuts that never stop bleeding.

Damage: +1d10 piercing + dexterity modifier

+1d10 piercing + modifier Range: melee (5ft.)

Execution. This weapon deals 1 bonus necrotic damage for every 4 health that its target is missing.

Blood Hunt. The holder of this weapon can sense wounded enemies through walls up to 30ft. away.

Amara's Brilliance

Helmet of the great goddess Amara. Some have said they are blessed with her guiding hand as they put on the helm.

Armor Class +4 (replaces current helm's AC)

(replaces current helm's AC) +2 Dexterity

+2 Charisma

Heaven's Assistance. Can sacrifice 4 (1d4 + 2) health to cast a spell as if it were two levels higher.