When you take lethal damage, you are sustained preventing all damage for 4 seconds. In addition, you consume minions to heal for 10% of your Life per minion. This effect cannot occur more than once every 60 seconds.

Cooldown: 120 seconds All corpse skills can be used at will for 10 seconds.

Enemies become brittle increasing their chance to be crit by 5% for 5 seconds each time they are hit with Corpse Lance. Corpse Lance's damage turns into Cold.

Target an enemy to summon projectiles from nearby corpses that cause 1750% weapon damage as Physical to the target.

Enemies hit by the scythe have a 15% chance to be inflicted with a random curse. Grim Scythe's damage turns into Poison.

While moving, damage taken is reduced by up to 50%.While standing still, damage dealt is increased by up to 100%.

Each corpse you consume grants you an Empowered Bone Spear charge that increases the damage of your next Bone Spear by 3300%. In addition, Corpse Lance and Corpse Explosion damage is increased by 33*100/2 %.

Each enemy you hit with Bone Spear, Corpse Lance and Corpse Explosion reduces your damage taken by 2%, up to a maximum of 50%. Lasts 15 seconds.

Each corpse you consume grants you an Empowered Bone Spear charge that increases the damage of your next Bone Spear by 3300%. In addition, Corpse Lance and Corpse Explosion damage is increased by 33*100/2 %.

Each enemy you hit with Bone Spear, Corpse Lance and Corpse Explosion reduces your damage taken by 2%, up to a maximum of 50%. Lasts 15 seconds.

Each corpse you consume grants you an Empowered Bone Spear charge that increases the damage of your next Bone Spear by 3300%. In addition, Corpse Lance and Corpse Explosion damage is increased by 33*100/2 %.

Each enemy you hit with Bone Spear, Corpse Lance and Corpse Explosion reduces your damage taken by 2%, up to a maximum of 50%. Lasts 15 seconds.

Each corpse you consume grants you an Empowered Bone Spear charge that increases the damage of your next Bone Spear by 3300%. In addition, Corpse Lance and Corpse Explosion damage is increased by 33*100/2 %.

Each enemy you hit with Bone Spear, Corpse Lance and Corpse Explosion reduces your damage taken by 2%, up to a maximum of 50%. Lasts 15 seconds.

While moving, damage taken is reduced by up to 50%.While standing still, damage dealt is increased by up to 100%.

Each corpse you consume grants you an Empowered Bone Spear charge that increases the damage of your next Bone Spear by 3300%. In addition, Corpse Lance and Corpse Explosion damage is increased by 33*100/2 %.

Each enemy you hit with Bone Spear, Corpse Lance and Corpse Explosion reduces your damage taken by 2%, up to a maximum of 50%. Lasts 15 seconds.

Each corpse you consume grants you an Empowered Bone Spear charge that increases the damage of your next Bone Spear by 3300%. In addition, Corpse Lance and Corpse Explosion damage is increased by 33*100/2 %.

Each enemy you hit with Bone Spear, Corpse Lance and Corpse Explosion reduces your damage taken by 2%, up to a maximum of 50%. Lasts 15 seconds.

You can replece Eternal Torment and Cheat dead pasive with Blood is power and Swift

You dont need Critical Hit Chance, with corpse Lance rune - you get 5% every time when you hit! and you can stack to 100%

For rly good dmg you need max AS - my BP is 2.02 - you can miss only 1%

This bild is not the best fot RG with ads, you gona lose second corpse lance from devour and pestilience set.

I kill RG boss with 2 rotations with full vita and 1.7 paper dmg - GR 120, its rly fun and easy for play build

He also help a lot for trash, all party benefits from corpse lance rune - and all monster in area get 100% cc!

I tray to play with full int paragon points, but you can also tray with full vita in rift, for RG you need to switch to int points.

Build Guide

In second video i show some gameplay - its not the best i play most of the time supports, we have saxtris and he have adss, and i lose 50% dmg from set bonus. If Boss have adss you lose 50% dmg

https://www.youtube.com/watch?v=6wyt9CQ8p2k