We applied our dynamic texture synthesis process to a wide range of textures which were selected from the DynTex database as well as others collected in-the-wild. Here we provide synthesized results of nearly 60 different textures that encapsulate a range of phenomena, such as flowing water, waves, clouds, fire, rippling flags, waving plants, and schools of fish. Unless otherwise stated, both target and synthesized dynamic textures consist of 12 frames.

The top row consists of the target dynamic textures while the bottom row consists of the synthesized dynamic textures. Scroll horizontally to view more.

Inputs which follow the underlying assumption of a dynamic texture, i.e., the appearance and/or dynamics are more-or-less spatially/temporally homogeneous, allow for better synthesized results. Inputs which do not follow the underlying assumption of a dynamic texture may result in perceptually implausible synthesized dynamic textures.

Click on a thumbnail to play the dynamic texture.