For those hoping thatwill be largely similar to the three action-adventure titles that preceded it when it finally hits in 2016 andactor Alan Tudyk has some worrying words for you. Speaking to IGN recently, Tudyk said he got out of a contract to provide a voice role for the upcoming game after new leadership at developer Naughty Dog made "some weird changes" to the project.

Talking about work he had done for "Uncharted, the one that has yet to come out," Tudyk hemmed and hawed a bit over whether he had been fired from the project or quit on his own accord. But he was clear that when he left, he wasn't happy with the way the project was going. "I didn't like it," he said.

"I left because they decided to go a different way with it, and so when they did that, when they changed leadership, it made my contract null and void and I was able to take that opportunity to walk away, which was great because I got the experience of doing it." Tudyk said. "Todd Stashwick was in that as well... and he did the same thing I did, which was, 'Yeah, we're gonna leave now. Y'all are making some weird changes, we're gonna leave.'"

Tudyk seems to be alluding to major changes made to Uncharted 4's senior development team last year, when longtime Uncharted Creative Director Amy Hennig left the company to work on EA's Star Wars games. Some anonymously sourced reports at the time claimed Hennig was "forced out" by The Last of Us scribes Neil Druckmann and Bruce Straley, who took over leadership on Uncharted 4, but Naughty Dog later denied those reports directly. A number of other senior developers at Naughty Dog also left the company in the wake of Hennig's departure, including director Justin Richmond, lead character artist Michael Knowland, and art director Nate Wells.

In a recent interview with the UK's Official PlayStation Magazine (as reported by PlayStation Lifestyle ), Druckmann acknowledged the somewhat drastic changes he and Straley made to the game when they were brought on. "I remember when Bruce and I came onto the project. A few weeks later we pitched a pretty new story to the team, kind of like a new direction for the project. A lot of things were pretty rough and just slotted in, so there was an ending but it wasn’t as well defined, and at some point we defined more of the [plot] thread and a more definitive ending, and we did a second pitch for the team."

In an earlier interview with Eurogamer, though, Naughty Dog co-president Evan Wells said the darker tone of The Last of Us wouldn't carry over to the next Uncharted game. "Uncharted is a completely different franchise and appeals to its audience for completely different reasons," Wells said. "I don't think The Last of Us marks a new direction in tone that all of our future games are going to take on. We'd alienate a lot of our Uncharted fans. We want to keep it a light-hearted romp."

Tudyk's thoughts on the internal changes to Uncharted carry more resonance following remarks from longtime Nathan Drake voice actor Nolan North, who said in June that Naughty Dog threw out eight months worth of recording work after Hennig's departure. North didn't say anything negative about the script changes publicly, but he did say that "the tone, I think, is going to be slightly different," under Druckmann and Straley. "It has to be, you know? You can't have… a Robert Ludlum novel is not going to be the same as Stephen King. It's just that they're different styles. But it's true to the story."

For his part, Tudyk apologized to North through IGN for his departure, saying "Sorry Nolan, we left you, we just walked away, we abandoned him." The rest of us, though, are stuck waiting a few more months to experience a project whose script was apparently too drastically different for at least one voice actor.