Potion brewing chart (most efficient recipes, excludes splash potions). Recipes may differ in Bedrock Edition

Brewing is the process of creating potions, splash potions and lingering potions by adding various ingredients to water bottles in a brewing stand.

Brewing potions [ edit ]

Brewing GUI







By placing at least one or more bottles in the lower three slots of the brewing interface, an ingredient in the upper slot, and blaze powder in the fuel slot, a player can distill the ingredients into each bottle and brew potions that may be consumed to grant an effect to the player.

Every potion starts with a water bottle, made by filling a glass bottle at a water source or filled cauldron. The next step is to add a base ingredient to create a base potion, usually nether wart is used to create an awkward potion, and adding blaze powder to the fuel slot. By brewing an effect ingredient into the awkward potion, in the same manner, the player can create a potion with a working effect. A modifier ingredient (glowstone dust, redstone dust, or fermented spider eye) may be added to make the effect more intense or last longer or change the effect entirely. Gunpowder can be added to a potion at any stage to convert it to a splash potion, which can be thrown (or fired using a dispenser) to affect all players and mobs in a radius. Dragon's breath can be added to a splash potion to convert it to a lingering potion, which can be used to create a cloud that grants an effect as long as it remains. Each brewing step takes 20 seconds.

Each piece of blaze powder used provides fuel for brewing 20 batches of potions. Fuel is consumed when a brewing operation starts; it is not recovered if the operation is halted prematurely by removing the ingredient or potion bottles.

Brewing equipment [ edit ]

Ingredients [ edit ]

Base ingredients and modifiers [ edit ]

Base ingredients are ingredients that can be added directly to a water bottle and are the starting point of all potions. Nether wart is the most fundamental of the base ingredients, as it is required to make the vast majority of potions.

Modifiers are ingredients used to alter the properties of a potion or to change a potion effect into a different one. The fermented spider eye is unique in that it is the only modifier that can convert a water bottle directly into an effective potion.

Corrupting effect: A fermented spider eye changes a potion's base effect, often reversing it or producing a negative potion.

A corrupted potion usually does the opposite of the original potion.

Corrupting an enhanced or extended potion into an effect that supports the modifier results in a potion with the same modifier applied.

Corrupting an enhanced potion of Poison/Healing results in a basic potion of Harming. Enhanced potions of Leaping or Swiftness cannot be corrupted.

A potion of Invisibility is considered a "corrupted" version of a potion of Night Vision.

Splash and lingering potions: Any potion can be turned into a splash potion, and subsequently, a lingering potion. Splash and lingering potions can be used best for affecting other entities.

Splash potions and lingering potions can be modified in the same manner as their normal counterparts. For instance, a splash water bottle can be brewed with any of the base ingredients; the result remains a splash potion.

In Bedrock Edition, splash potions' effects have only three-fourths of the duration of the drinkable form. For example, a drinkable potion effect of 8:00 is reduced to 6:00 as a splash potion. In Java Edition , splash and drinkable forms have the same duration.

, splash and drinkable forms have the same duration. Lingering potions have only one-fourth of the duration of the drinkable form. For instance, a drinkable potion effect of 8:00 is reduced to 2:00 as a lingering potion.

Effect ingredients [ edit ]

Effect ingredients imbue an awkward potion with a particular effect but do not alter potion duration or intensity. When added directly to a water bottle, most of these ingredients produce a mundane potion. The exceptions to this are golden carrot, pufferfish, turtle shell, and phantom membrane, which cannot be added directly to a water bottle.

Elements [ edit ]

In Education Edition, or Bedrock Edition with Education features enabled, certain elements can be used as ingredients to brew medicines that remove specific negative status effects.

Element Icon Effect cured Bismuth Nausea Calcium Blindness Cobalt Weakness Silver Poison

Brewing recipes [ edit ]

Base potions [ edit ]

Base potions are potions without effects, brewed by adding a single base ingredient to a water bottle. Of these, only the awkward potion can be imbued with an effect ingredient to produce a potion effect.

Potion Reagent, base Precursor to

Awkward Potion





Effect potions

Mundane Potion





None

Thick Potion





None

Effect potions [ edit ]

Effect potions are primarily created by adding an effect ingredient to an awkward potion, which is created by adding a nether wart to a water bottle. Certain effects require a potion to be corrupted by a fermented spider eye. The potion of weakness can additionally be created by simply adding a fermented spider eye to a water bottle.

Positive effects [ edit ]

Negative effects [ edit ]

Mixed effects [ edit ]

Potion Reagent, base Extended Enhanced Effects

Potion of the Turtle Master

( 0:20)







Potion of the Turtle Master

( 0:40)

Potion of the Turtle Master

( 0:20) Slowness IV, Resistance III: Slows the player to 40% speed and reduces incoming damage to 40%. Enhanced:

Slowness VI, Resistance IV: Slows the player to 10% speed and reduces incoming damage to 20%.

Cures [ edit ]

Cures are brewed from awkward potions using different elements.‌[Bedrock and Education editions only] These remove the specified bad effect when drunk. They cannot be modified into splash, lingering, extended, or enhanced versions.

Unbrewable potions [ edit ]

The potion of Luck‌[Java Edition only] and the potion of Decay‌[Bedrock Edition only] cannot be brewed, and can be obtained only through commands or the creative inventory. In Bedrock Edition, potions of Decay can be obtained from the cauldron in a witch hut.

Video [ edit ]

History [ edit ]

Potion type history [ edit ]

Potions brewing in cauldrons (1.9 pre2).

[check the code]

Based on information found in minecraft.jar/lang/en_US.lang, the current potion types are listed below:

Potion of Swiftness (Speed)

Potion of Slowness

Potion of Strength

Potion of Weakness

Potion of Healing (Instant Health for players, Instant Damage for undead)

Potion of Harming (Instant Damage for players, Instant Health for undead)

Potion of Regeneration

Potion of Fire Resistance

Potion of Water Breathing

Potion of Poison

Potion of Night Vision

Potion of Invisibility

Potion of Leaping (Jump Boost)

Potion of Slow Falling

Potion of Turtle Master (both Resistance and Slowness)

Due to changes in the brewing system, the following potions are currently not accessible:

Potion of Haste

Potion of Dullness (Mining Fatigue)

Potion of Nausea

Potion of Confusion (Blindness)

Potion of Hunger

Potion of Decay (Wither)

Potion of Resistance

Some potions also do not have a real name in Minecraft, and are currently not accessible:

Potion of potion.healthBoost.postFix (Health Boost)

Potion of potion.absorption.postFix (Absorption)

Potion of potion.saturation.postFix (Saturation)

Trivia [ edit ]

Splash potion brewed using gunpowder

Brewing continues as long as at least one of the three bottom spaces is filled, and additional bottles of water or potions can be added. However, if the ingredient is removed, or the bottom three slots are emptied at any time during the process, the process stops and nothing is brewed.

The three potions do not necessarily have to be the same.

Upgrading the effect of a potion that has no time parameter (e.g. Instant Health) with glowstone dust has no downsides.

Upgrading the time of a potion that has no level II effect (e.g. Fire Resistance) with redstone has no downsides.

Although Jeb said that in Beta 1.9 Prerelease 3 there would be 161 possible different potion combinations with 2,653 in the future, in the actual third pre-release only 22 different potions could be made without the use of external programs. Of those, 19 potions had one of 8 different effects.

Undead mobs take damage from potions of Healing, gain health from potions of Harming, and are unaffected by potions of Poison and Regeneration.

By modifying the item NBT using an editor or commands, it is possible to get a potion that cannot be upgraded into a splash potion.

The potion of Weakness is the only potion with an effect that can be brewed without needing to have a nether wart.

Brewing recipes are one of the few types of crafting that cannot be included in data packs.

Gallery [ edit ]

Texture file for the 1.9 brewing user interface

See also [ edit ]