So if you haven’t been living under a rock you’ve probably been seeing a lot of chatter and discussion about a certain PS4 exclusive called Bloodborne. The game has been on the receiving end of a lot of critical praise from the media, scoring a few perfect 10s in the process.

Bloodborne is the latest hack-and-slash, action-RPG coming out of From Software. Much like the original Demon’s Souls, it’s a PlayStation exclusive.

The game’s methodical design and no-holds-barred difficulty actually, in a very rare instance, managed to resonate well with gamers and critics alike.

The Metacritic average – at the time of the publishing of this article – sits at 93, while the user average sits at 90. The people who paid for the game on their own dime and the people who received a free review copy seem to have aligned their views under the stars in this rare instance.

GamesIndustry.biz does a compilation article about all the auspicious words poured upon Sony’s first-party exclusive by reviewers. They note how the game – from the perspective of the critics – justifies the high numerical count on the 1 through 10 chart.

PlayStation Lifestyle also did an article about how the game is the highest rated exclusive for the PS4. They still take an opportunity to highlight some of the negative user review scores, though.

Speaking of the negative user review scores… why are some gamers giving it a 0 out of 10? Well, darkness2918 writes…

“There is no real reason why this game has to be difficult just for the sake of being difficult. Every game should be able to be enjoyed by everyone regardless of skill level not just those who want to feel “hardcore”. Hopefully FROM takes that into account when they release their next game. Difficulty choices affects no one & everyone can play at a level they feel comfortable with. Because of that I can’t recommend Bloodborne to those that just want to play & enjoy the game. Dying 50 times on the same boss is not fun.”

A few other user reviews with the typical 0 out of 10 score flooded the body of the review with “MANY Bugs!”. I tend to doubt that many people will see that as legitimate criticism when measured against some of the more articulate rundowns of the game’s content and gameplay.

Bloodborne is available right now for the PS4 and appears to be heading toward the way of being one of the most critically acclaimed games of the year, although we still don’t know if the game will be able to pull through on the sales front as well. We’ll be able to tell once the NPD numbers become available.