Post by Hylis » 02 Jul 2013, 15:31

You can read a more complete changelog of the last six weeks, here:

Hello,We will put numbers to updates, starting from the last one . So, now it is the update #2.Valley (release on 4th of July)Car lights in very fast & fast configurationImproved wheel supportMain new blocs: powerpath with Nucleus bunker, wooden rooftops & power grapling hookProgressive micro boost for jump from static positionReload of stamina & weapon 30% faster on red plateforms (mode blocks) like the blue ones (powerpath)Elite: Updated scoreboard & default attacking order by LP in matchmakingReplays improved: pings, nametags, autosave & concatenates roundsEchelon system (0 to 9, nothing, bronze I,II,III, silver I,II,III, gold I,II,III) [first tests on Elite]Improved lobby design [first tests on Elite]Mediatracker undo/redoCustom settings in launcher (save as & quick menu)Callvote commands (enable to callvote operations, like set score, pause etc.)Thank you a lot for your posts in the wishlist. Most of them are into our database of things to do, but I will open a new topic , to know what are your top wishlist, now that the update is done.For example, I know some will look for things like laps & rounds modes cp infos, improved system to place items without bloc constraint (and look at pivots & materials), stylesheets issues for custom titles etc. Do not hesitate to post them again in your wishlist, so we can know better your priorities each time.A 2.1 update is already scheduled to eventually quick fix this one.Edit: update #2.1 main changes, readying up the demoShootmaniaElite: station quick launch interfaceElite: Practice mode 1vs1vs1vs1 ranked by (attack count, hit ratio)Elite: Allied nametags always visibleElite: LP in matchmaking goes to 80K nowEchelons in nametagsPlayer shadow is visibleMinimum jump height (micros still possible in b2 gameplay)Double grapple hook (use left mouse button after right mouse button)#2.1bTitle pack test buttontrouble with introsdouble grapple hook that should go on allElite: Team of same colors with some differenceElite: smaller nametags for alliesElite: practice improvementsElite: king of lobby smoother experienceElite: some text help for new playersUpdate #2.2TM: The 'O' key knows have a new modes: ghost layer (all the cars are ghosted, not one by one)TM: Rollback: Skip intros like beforeTM: Rollback: Click on players to spectate directly in scoreboardSM: Half reload of laser on nucleus denySM: Smaller jumps possible (from 500ms to 350ms time to landing, microjump was 200ms)SM: Elite matchmaking improvementsMP: Smalller trigger size in MediatrackerUpdate #2.3ShootmaniaSM: Laser pass throughSM: Invitation system (under testing)MP: Items edition free from blocks (new importer for it)See you soon in ManiaplanetNadeo