What Is IRONLIGHTS?

Ok so according to a games developer IRONLIGHTS is going to be a new kind of fighting based game with sword fighting at the heart of it. But what is it really? We’ve games like this in VR before, such as SWORDS of GARGANTUA, so what really sets IRONLIGHTS apart from the average sword fighting game?

The developer’s description of the game says that IRONLIGHTS is a game that is specifically built to allow us to feel what’s like to clash steel against steel and hear the roar of the crowd. In other words, the devs want us to experience what it’s like to get in an arena with hundreds in the crowd all of which are roaring for blood!

What Can We Learn From The Trailer?

The trailer opens up to a huge arena with two round platforms, both of which have a flat edge facing one another. You also get a glimpse of some of the skins we’ll have a chance to use, and they do look rather epic in my opinion.

Along with the arena and the skins, we also get to see a few of the weapons we will get to work within IRONLIGHTS. And let me just tell ya, they are absolutely insane looking, and so are the tricks and abilities you can do with them.

The swords we actually get to see are glowing different colors, and the dudes wielding them are spinning them everywhere, slicing the air as they swing; it really looks epic and I can’t wait to try it out! However, you won’t have legs and I’m not entirely sure what’s up with that.

Some of the weapons we get a chance to see are the sword, dual swords, mace, and staff. It seems like each weapon has its own glowing color and possibly its own set of abilities, but don’t quote me on that one.

IRONLIGHTS Features

In this part of the article, I will list out and explain some of what IRONLIGHTS developers claim to be its coolest features. For one, the devs claim that the game has “skillful, fluid combat.” This means that it should be able to provide smooth gameplay while you slice and dice your opponents.

Second, they claim that it won’t just be another game where you spam your weapon around and take your enemies out without any skill; in other words, games that just use luck and spam.

These guys claim to have made a game where you have to actually predict your opponent’s next move. In other words, they could have been lazy but they weren’t, and that extra layer of strategies being added into the game just makes me that much more excited to try it.

The next feature is class, IRONLIGHTS will give you the option to choose your own fighting style. You can build your own class and then hop into a game to try and master the physics of your weapons.

Along with all of that, in IRONLIGHTS you will have many game modes to choose between, including but not limited to fight duels, tournaments, and exhibition matches throughout the campaign. Plus, we also get to go head to head in the multiplayer mode and test just how good we really are against people from all over the world.

My Thoughts and Hopes for IRONLIGHTS

For me, I have always loved a good sword fight in a game and I’ve played the ones currently on Oculus, but they just didn’t give me that feeling that I was looking for, that challenge of having to outsmart my opponent and winning.

With IRONLIGHTS for the first time, I think this may be possible, and I’m really hoping that they can pull it off, and show us what it really feels like to hear the roar of the crowd. To feel what it’s like to have to think two steps ahead, and to experience what it’s like to clash steel against a dude’s shield.

Overall, from what I’ve seen, IRONLIGHTS could be an amazing combat game with crazy weapons that glow and a crapload of game modes available; so, I am very excited, and will definitely be writing about the game once I pick it up!

Like this: Like Loading...

DOWN THE RABBIT HOLE: A New Kind Of Adventure Game