It didn’t take nearly as long as the last time, but the Pet system is implemented. Now you can have an assistant to help you with item finding, people fighting, or, well… both! This post will both talk about the Pet system and how to use it effectively. Lets start off with a screenshot:

There’s a lot going on here. Lets tackle the boxes from top to bottom, left to right.

The top left box is the pet stats box. It shows you their current xp, stats, etc - and it looks like the Adventurer box on the overview page. That’s totally intentional. There are a few things here you can interact with, too:

Feed button - You can feed your pet gold to level it up faster.

Take button - You can take your pets acquired gold.

The next box is your Pets box. It’s also the only box you’ll see if you haven’t yet bought a pet. In this box, you can buy new pets and swap to other pets you already own. At present, I own all of my pets so there is no “buy” button, but if there were, you could click it to name your pet! As you might expect, “Swap To” changes your active pet.

Notes: Pets come in 3 varieties: Combat, Hybrid, and Non-Combat. As you would expect, they have different strengths and weaknesses for each category. This also generally affects the number of and type of equipment slots they get. Non-Combat pets will generally not have any equipment slots, whereas Combat pets have a lot of them.

The next box is the Settings box. It contains miscellaneous settings for your pet, so lets talk about each one in a bit more detail:

Smart Self - If this is checked, your pet will upgrade itself if it has enough gold to do so.

Smart Sell - If this is checked, your pet will always sell the lowest score item when its inventory is full. If it is unchecked, it will simply sell the item that does not fit.

Smart Equip - If this is checked, your pet will try to equip items by replacing items of the same slot with the lowest score, selling the old item in the process. If it is unchecked, the pet will simply not attempt to equip items.

Pet Class - You can toggle your pets class at will. It can be any class that you’ve been.

Pet Attribute - You can earn pet attributes by getting achievements to a high tier. Additionally, there is a small selection to choose from at the start.

Lots of cool options to choose from!

Next up, the Upgrades box. Here’s where a lot of the magic happens. Pets have a lot of upgradeable facets that make them real utilities that fit a few cases. Lets see here what can be upgraded:

Combat Aid Chance - the % chance your pet will join you in combat. Some combat pets get up to 100%, whereas Non-Combat pets are unable to join you in combat.

Gold Storage - the amount of gold this pet can hold before it is considered “full.” To allow it to find more gold, you have to take its gold.

Inventory Size - the maximum number of items this pet can hold before it has to start selling them.

Item Find Bonus - a bonus to the item generator. Much like players’ luk factors in to their finding items, this factors into the pet finding items.

factors in to their finding items, this factors into the pet finding items. Item Find Time - how often the pet finds items. Some pets have as low as a 5 minute time when maxxed, where others might have an hour.

Item Equip Bonus - a bonus to making items more equippable for the pet.

Item Sell Bonus - a bonus to selling items, making a bit more gold in the process.

Max Item Score - a flat boost to the equipping capabilities of the pet.

Max Level - a boost to the maximum level of the pet. Some pets can only get up to level 50, where others can go all the way to 180. In addition to this cap, a pet can not exceed its masters level.

XP / Gold - how much xp a pet gets per gold fed to it. For pets with higher levels, this stat helps immensely with the feeding process.

The next two boxes are pretty similar. One is the Equipment box, and the other is the Inventory box. In the Equipment box we can see what the pet has equipped. In my case, a whole lot of nothing - this is a new pet! You might notice a “soul” though. This is the pets base attributes, which mostly is special stats, but sometimes normal ones too. From here, you can unequip items and send them to the pets inventory.

The Inventory box is where most of the going-ons go on. It’s the gateway to the pets items. In here, you can equip items to your pet, equip items to yourself from your pet (but only if it’s not too strong!), and you can also just flat-out sell bad items.

In addition to this, a stat has been added to the player page to show what your maximum item score you can equip is.

That’s pets in a nutshell! Thanks for flying Air Idle, and after a few rounds of bugfixing and stability fixes, next up is Guilds!