thanks, you're not even the first person to point that out to me (in this thread), that illustrates my slowness quite well.Anyway it's time for a new release. The 2D GPU has gotten a complete optimised rewrite, though like always there are still a few pieces lying around. Whether you can see an speedup and how much depends mostly on if the games uses features which were already optimised in the previous build. For 3D games it makes less of a difference, because everything associated with 3D still eats up a lot of frame time.The affine layer bug in turn has been by the implementation (it affected e.g. the badge case in Pokemon Platinum or sudoku in Dr Kawashimas Brain Training). I haven't encountered bugs with the new implementation, but if you find graphics error, please let me know! Note that mosaic is still only implemented vertically.Other reported bugs have been fixed such as stereo output or keeping or the overclock reset. The GUI now can be controlled with buttons, the controls are explained in the menu.Support for a sample which is played back when pressing down the left stick carried over to this frontent, because the white noise which was available in the last version was not picked up by games as blowing into the microphone. The DS's microphone is incredible easy to overdrive and after too much trying around I figured out that most games seek for exactly this. This file() works in Mario Kart and Mario and Luigi Bowser's Inside Story. I'm curious how well it performs in other games.romlist.bin is btw also included in the zip file, you only need extract the files from zip onto the root of your sd card. The bios and firmware files(named bios9.bin, bios7.bin and firmware.bin) still need to be added into /melonds.The high shipping costs and/or dealing with customs held me back from buying a flip grip. If you want to support me and you're planning to order a flip grip in Europe yourself, consider ordering two and sending one to me (I would also add the option to rotate the GUI then).EDIT: I forgot the file ^^