Star Citizen Leaks - discord.gg/scleaks

After fixing some of our worst crashes, we uncovered new server crashes and are aware this build may not be stable. Rather delaying the publish to tomorrow we will throw this build up for a couple of hours to get the full extent of new crashes from you all. We know crashes are frustrating, but we gain tons of data on what to fix with each and every crash. Thanks for your help!

Testing Focus

Camera and Look ahead mode updates.

Mining and mining laser head components.

General gameplay and traversal.

Known Issues

The 890 rescue mission and the fine kiosks are partially implemented and not cleared for testing.

Ship model previews in the VMA will significantly lower performance.

Approaching Area18 spaceport will result in the death of the character. Work around: Avoid Area18.

Attempting to spawn the 890 Jump or the Reclaimer at Lorville will result in the ship immediately being destroyed.

Ship model previews in the VMA, Arena Commander select screen, and ship rental/purchase screens are slow to load and lower framerate.

Personal transport beacons do not broadcast.

The elevators at CRU-L4 do not function.

The IAE skins for Drake ships is grey box.

There's a chance the elevators at Area18 and Lorville will not function as intended.

Clovus may be missing.

The Pisces spawns without its landing gear lowered.

Commodities can not be purchased at outposts.

Shopping kiosks are blank at all rest stops.

Rest stop shops have no purchasable display items.

Replaceme elements may appear on planetary surfaces.

Players can spawn with blood loss that can't be healed and get stuck in a death loop.

There is no logout prompt for some 890 Jump beds.

Ships can end up oriented sideways when quantum linking.

New Features

Gameplay

Added a timer to headtracking to disable after a customizable number of seconds.

Feature Updates

Characters

Temporarily removed the remove helmet keybind.

Bug Fixes

Fixed the appearance of the QR code.

The debris left behind by the orbital sentries after destruction should now have collision.

Havestables and commodities should now be able to be sold at commodity kiosks.

Players should no longer be able to activate and deactivate the mining laser while using the mobiGlas.

The compensator should now properly reduce recoil on the P6-LR.

The objective counter for the destroy stash mission should now work properly.

The rate at which the mining throttle changes should no longer depend on framerate.

There should no longer be a large framerate reduction after the Defender's wings are destroyed.

A shared PVP bounty should no longer fail upon completion.

Ship computer voice alerts should no longer overlap.

Entering third person camera from a turret seat should no longer cause the camera to clip through the ship.

Fixed an issue that caused the P6-LR's speciality scope to appear in shops.

Fixed missing UI sounds for hailing on comms.

Technical

Fixed 3 client crashes.

Fixed 3 server crashes.