NOT COMPLETE CONCEPT, PLEASE FEEL FREE TO SUGGEST ANYTHING.

Y'shaarj is Old God from Warcraft Universe, he is proposed to be the Strongest Old God that was ever on Azeroth, prior to his ,,death'' when Aman'thul destroyed him.



In Heroes of the Storm Y'Shaarj is ,,Abathur Type Hero''. Y'shaarj is immobile Hero that has huge hitbox and that can move only with his [Z]Dark Roots. He assists his allies or hurts his enemies with his global abilities.



On Level 1, Y'shaarj chooses his Trait Empowerment. There are 7 Options on Level 1, Each option representing one of the Heads, and each head representing one of the Shas.



Each Sha has different set of Abilities and each Sha is good for some situation or team comp, so choose carefully.



Y'shaarj is opposite of Ragnaros, while Ragnaros uses his Trait to Become Immobile and gain certain powers, Y'shaarj uses his to become Mobile (with his Sha Harbinger) and helps his allies in Team Fight, or push Lanes, Capture Mercs...



If Y'shaarj is not in his Sha Form then he is busy pushing lanes or passively assisting his allies.

Don't let yourself think that Y'shaarj is useless outside his Sha Form, he is very powerful outside of it as well.

His [Q] Is great ability for Buffing your Heroes when its time for Objective or Team Fight.

[W] is excellent for lane Pushing, and [E] Has several purposes.



Y'Shaarj has only One Heroic when he is not in his Sha Harbinger. It is automatically Unlocked when he reaches Level 10. Instead of Heroic Ability choice, on Level 10, Y'Shaarj picks ,,Normal'' Talents. It brings some really cool Sha/Tentacle/Eye Visual Effects to Ally Minions and Structures. This would give team that Y'Shaarj is in a feel of Black Empire ( Lorewise Old God Empire) and it would be pretty cool to see something like that IMO.





Any Suggestion or Criticism is Welcome.