July 23rd, 2015

Patch Notes

WHAT’S NEW:

Blink and you might miss it! Providing a new tactical approach to troop deployment, the new Sunderer Cloak is now available for certification points in the Sunderer Loadout screen.

Burst weapons feel a bit underwhelming to you? These have now been upgraded to provide a more rewarding experience. Take a look in the Depot!

New Player Studio items are now available for purchase! Assault in style with a new helmet, armor decal, and more! Look for additional items to release over the next month!

SPAWN BEACONS

Squad Beacons near the majority of squads members will be squad spawn options regardless of range

Beacon spawn range changed from 600 meters to 1,000 meters

VALKYRIE

Small arms do less damage to Valkyries

Valkyrie bottom armor increased to 50%

Increased weapon thermal range from 50 to 200

SUNDERER CLOAK

Sunderer stealth cert line has been expanded, a new fifth cert has been added that when equipped not only provides all the perks of rank 4 stealth but also generates a cloaking bubble when deployed that cloaks all friendly infantry within it.

INFILTRATOR CLOAKING PASS

Infiltrator cloaks now have additional states based on movement. Crouching no change Crouch walking is now much less visible Standing is now less visible Running is slightly less visible Sprinting, no change



STRIKER

Small damage increase to ground vehicles

Increased initial projectile speed from 50 to 60

Increased max projectile speed from 180 to 220

Increased projectile acceleration from 0.75 to 1.25

Vehicle stealth no longer prevents rockets from seeking

BURST CARBINES AND ASSAULT RIFLES

T1B Cylcer Recoil min magnitude increased from 0.27 to .4 Recoil max magnitude increased from 0.27 to .4 Burst recoil first shot modifier decreased from 2.50 to 0.75 Recoil Increase Crouched increased from 0.1 to 0.15 Recoil Increase increased from 0.1 to 0.15 Hipfire cof increased by 0.5

Trac-5 Burst Burst recoil first shot modifier decreased from 2.35 to 0.75 Recoil max magnitude increased from 0.3 to .5 Recoil Increase Crouched increased from 0to 0.2 Recoil Increase increased from 0 to 0.2 Hipfire cof increased by 0.5

Gauss Rifle Burst Horizontal Recoil Min decreased from 0.168 to 0.16 Horizontal Recoil Max decreased from 0.168 to 0.16 Recoil min magnitude decreased from 0.472 to 0.4 Recoil max magnitude increased from 0.472 to 0.5 Burst recoil first shot modifier decreased from 1 to 0.5 Recoil Increase Crouched increased from 1 to 0.1 Recoil Increase decreased from 1 to 0.1 Hipfire cof increased by 0.5

Gauss Compact Burst Recoil max magnitude increased from 0.4 to 0.5 Burst recoil first shot modifier decreased from 1.75 to 0.75 Recoil Increase increased from 0 to 0.1 Hipfire cof increased by 0.5

Equinox VE2 Burst Recoil min magnitude decreased from 0.22 to 0.23 Recoil max magnitude increased from 0.22 to 0.4 Burst recoil first shot modifier decreased from 2.75 to 0.75 Recoil Increase Crouched increased from 0.05 to 0.17 Recoil Increase decreased from 1 to 0.17 Recoil shots at min mag increased from 0 to 1 Recoil Horizontal Min decreased from 0.16 to 0.15 Hipfire cof increased by 0.5

Solstice VE3 Burst Recoil max magnitude increased from 0.25 to 0.35 Burst recoil first shot modifier decreased from 2.8 to 0.75 Recoil Increase Crouched increased from 0to 0.1 Recoil Increase decreased from 0 to 0.1 Hipfire cof increased by 0.5



NEW IN THE DEPOT

Several new Player Studio Cosmetics were added to the store. Additional Player Studio items will become available on the Depot each week over the next month.

Available Immediately: Plague Doctor Armor and Vehicle Decals by DoktorTheAlmighty Serenity Valley Armor and Vehicle Decals by NikkoJT Forward Armor and Vehicle Decals by anadin150 Vanguard Loadout Armor by Neko Zero (NC Only) Harasser Reinforced Hubcaps by MajorStorm Skydiver Helmet by Faven (TR Only) Windrunner Helmet by Faven (VS Only) Bivalvia Helmet by CountPoly (VS Only) Skyhawk Helmet by Steveo (NC Only) Thunderstruck Helmet by Faven (TR Only)



Full release data here.

BUG FIXES

Sticky Grenades no longer apply damage twice

reloading with Aegis Shield active could invalidate following shots

Godsaw moving ADS changed back to 0.4

Small deployables took more than one shot to destroy with the Archer

“A” point at Hurakan Secure Storage is in the wrong Hex

Speculative Fix – Weapon attachments don’t always go into deepcloak

Fix bug with tab screen that made kill tracking unreliable

Simply kicking a player from squad will no-longer prevent them from rejoining

Instant action could take players to a location nowhere near the displayed location

Instant action will now display a conformation box before sending a player to a different continent

Lasher out of ammo clicking heard at excessive ranges

Denmark Flag decal should no longer be emissive at night

Fixed the broken start fire animation for The Butcher

Fixed floating offhand in first person for the Phaseshift

Improved TR muzzle smoke visibility issues when using iron sights

ESF nose guns should now be easier to see even in bright sky conditions

Replaced a Station Cash icon the code redemption flow

Addressed some issues with Darklight Flashlight attachment effect synchronization

Adjusted NC sniper rifles to have longer barrel and adjusted default muzzle break to fix droopy barrel look

Adjusted VS bolt action rechamber to take up less screen space

Adjusted structure interior texture to be lighter with more grime and a slightly brighter emissive

Removed the phantom break lights from the Vanguard since it does not have break lights in the base model

Fixed bad camo seam on a rear housing of T5 AMC and TRS-12

Adjusted the Archer and Rocket Launcher enter scope animation to help with the ‘pop’

Adjusted the length of the Archer Stock to help with penetration with the player

Adjusted the material type on the vehicle barrier to be correct

Adjusted texture seams on Amerish rocks to be better

Fixed many player studio related visual bugs

Removed harsh orange rim light from the character/vehicle/weapon screen

Adjusted Valkyrie cockpit screens to be visible in direct sunlight

Shrike irons sight should now work properly

Various texture size optimization to help reduce overall memory usage.

Unofficial Patch Notes

Via /u/shaql

PARTYYYYEEEEH

Firework particle FX and SFX, including: Chrysantemum, Logo NC/TR/VS, Planet/Smile/Star (Colors: Blue/Green/Magenta/Orange/White)

one of the names used includes “Impact_Grenade”, suggesting those are grenade fireworks (separate item? or limited event replacing normal nades?)

I may try getting some recording to work on my PC, and make a YouTube channel…

IT WORKS!!! [2] (YT link [3] )

LOCALE

in C4 description, in “ Click Aim to throw a brick of C-4″, changed bolded part to “Use”

Aim to throw a brick of C-4″, changed bolded part to “Use” bunch of cosmedics coshanks uh, um… shiny things, but at this point I have no idea which one are known (and I don’t care about these). like, are “Harasser H51 Deflectors” known? (similarly Flash and Sundy versions) or Harasser Excursion Windshield? Harasser Reinforced Hubcaps?

uh, um… shiny things, but at this point I have no idea which one are known (and I don’t care about these). “Burst Weapon Re-Release!”

“Improved Burst Weapons”

“Burst weapons are better than ever after getting some significant upgrades.”

“Certs spent on ESF Afterburner Fuel Tank have been refunded, the highest tier of the item is now default.”, and implemented that change (wasn’t that supposed to be a few patches ago? I be confus. )

EULA

changed ‘”PSN” Account’ to ‘Sony Entertainment Network account’

changed ‘”PSN” Platform’ to ‘”PlayStation Network”‘

changed ‘(e.g. “PSN”, Xbox, Steam, etc.)’ to ‘(e.g. consoles, digital distributors, etc.)’

OTHER

added a Debug Shader

changed the Requirement for targets to heal with the healtool (like, Not Maxes, Hurt Players, stuff like that. can’t see details currently, sadly, but I’d expect something about the SCM)

no idea whether these two [4] (NS RL scope2, TR LMG005) are new things or not

(NS RL scope2, TR LMG005) are new things or not comparing quickly with PTS, seems like SCM cloak/decloak is now silent

Sunderer Cloak Module

Activating

First Person Friendly Effect

First Person Enemy Effect

Enemy Effect

Friendly Effect

Note: Enemy effect is still visible when cloaked.

(Apologies for the mixed media. Still getting the hang of this.)

Infiltrator Cloak Changes

(Thanks to shaql for modeling! :p)

ESF Tracer Inprovements

Cosmetics

Note that some cosmetic items may not be available due to the market release schedule.

Helmets

Terran Republic

Stalnoy

By JerreyRough

Preview

Skydiver

By Faven

Preview

Havoc Cavaly

By Faven

Preview

Havoc Scout

By Faven

Preview

Havoc Striker

By Faven

Preview

Havoc Medic

By Faven

Preview

Havoc Support

By Faven

Preview

Havoc Frontline

By JerreyRough

Preview

Nightcat

By Faven

Preview

Dominion

By Notser

Preview

Monitor

By BeastBuster

Preview

Overwatch

By BeastBuster

Preview

Commando

By Steveo

Preview

Buyce

By binarycoder

Preview

New Conglomerate

Command Beret

By Steveo

Preview

Skyhawk

By Steveo

Preview

Trooper

By BeastBuster

Preview

Sigma Medic

By Faven

Preview

Sigma Light

By Faven

Preview

Sigma Infiltrator

By Faven

Preview

Sigma Engineer

By Faven

Preview

Sigma Heavy

By Faven

Preview

Nightcat

By Faven

Preview

Ronin

By CountPoly

Preview

Commando

By Steveo

Preview

Jaeger

By Faven

Preview

Vanu Sovereignty

Bivalvia

By CountPoly

Preview

Commando

By Steveo

Preview

Darkstar Engineer

By Faven

Preview

Darkstar Heavy

By Faven

Preview

Darkstar Light

By Faven

Preview

Darkstar Medic

By Faven

Preview

Darkstar Infiltrator

By Faven

Preview

Mu

By Steveo

Preview

Nightcat

By Faven

Preview

Telesto

By Giz

Preview

Windrunner

By Faven

Preview

Craymium

By JetSetz

Preview

Lictor

By BeastBuster

Preview

Profile Backgrounds

Vehicle Cosmetics

Reinforced Hubcaps

By MajorStorm

NSH51 Deflectors

By Krilikin

Vanguard Loadout

By NEKO ZERO

Decals

Serenity Valley

By NikkoJT

Forward

By anadin150

Plague Doctor

By DoktorTheAlmighty

Unreleased Content

Fireworks Grenade

via /u/shaql

Decals

Probable work on different attachments for NS rocket launchers.

Scopes

Clips

New/Redone TR LMG005

The above was generated by a pack diff from the 7/10 patch and the 7/23 patch. I’m pretty sure I missed some stuff, so yell at me and I’ll put it up there!