Da logo fo' Project M

Project M be a gameplay modification of Supa Smash Bros. Brawl designed ta make tha gameplay mo' closely resemble dat of Supa Smash Bros. Melee, as well as Supa Smash Bros. ta a lesser extent. Project M's primary chizzle from Brawl is dat tha speed of gameplay has been generally increased n' tha characta landin lag is shorter, alongside tha restoration of nuff Melee mechanics n' elements, like fuckin tha addizzle of Mewtwo n' Roy afta they absence up in Brawl. Project M's pimpment crew was kinda descended from tha original gangsta pimpers fo' Brawl+, lata known as tha PMDT, or Project M Dev Crew (formerly tha PMBR, or Project M Backroom), havin thugz from over ten countries.[1] Development of tha mod officially concluded on December 1st, 2015, wit version 3.6 bein tha last straight-up legit release of Project M.

Project M has been commonly featured at nuff muthafuckin national tournaments, like fuckin tha Zenith series, Da Big Doggy Den series, n' Apex 2014, n' it remains da most thugged-out ghettofab gameplay mod of Brawl up in tournament settings. Right back up in yo muthafuckin ass. Startin up in 2013, Project M saw a rapid rise up in its popularitizzle as mo' charactas became playable n' tha mod became mo' familiar at Smash tournaments, n' you can put dat on yo' toast. By 2014, it fuckin started ta pimp its tournament scene, wit tha number of entrants fo' Apex 2014z PM singlez event notably surpassin tha number of competitors fo' Brawl. Despite tha end of Project M's straight-up legit pimpment, it still has been able ta maintain its tournament presence separate from Brawl, includin tha formation of its Backroom, tha New PMBR, on July 21, 2016.[2]

Project M only supports NTSC versionz of Brawl, n' no PAL build was eva busted out. Y'all KNOW dat shit, muthafucka! As a result, hustlin Project M outside of NTSC regions requires either homebrew as ta allow tha Wii ta run a NTSC version of tha game; or a imported Wii.

Changes from Brawl [ edit ]

Project M's menu up in Version 3.6. s menu up in Version 3.6.

Project M has two different versions: Full Set n' WiFi. Da forma has Stock Control n' Input Assistizzle as freshly smoked up features, which allows newer playas ta use advanced steez betta n' gotz a stock advantage over experienced ones. But fuck dat shiznit yo, tha word on tha street is dat Replays n' online play do not work properly as a result of L n' R button light-presses causin online desynchronization. Replays is now functionin wit tha inclusion of Fracturez replay mod. Y'all KNOW dat shit, muthafucka! Da WiFi version allows these two thangs ta work properly, n' while it keeps tha forma versionz battle features, these aint implemented fo' online play, likely cuz Stock Control would have caused potential griefing within matches (by tha distant opponent always choosin tha maximum amount of stocks). If a Project M replay is up in regular Brawl, it may cause malfunctions when beginnin a match, possibly cuz of tha stage replacement.

Both versions massively alta tha original gangsta Brawl gameplay ta mo' closely resemble dat of Melee, along wit other chizzlez ta make tha game mo' competitizzle up in general. It aint nuthin but tha nick nack patty wack, I still gots tha bigger sack. Well shiiiit, it maintains Brawl steez like fuckin crawl, wall cling, n' DACUS.

Melee based chizzlez [ edit ]

Da followin mechanics done been altered ta match they Melee forms:

Brawl based chizzlez [ edit ]

Aside from Melee restorations, tha followin steez n' mechanics from Brawl have also been chizzled:

Other chizzlez n' gameplay tweaks [ edit ]

Captain Falcon n' Link square off up in two of they freshly smoked up alternate costumes.

Meta Knight (in his freshly smoked up alternate costume) up in tha remastered Hyrule Castle stage.

Characters [ edit ]

Project M. Da character-selection screen up in

In addizzle ta tha nuff universal chizzles, every last muthafuckin characta received nuff muthafuckin individual adjustments up in order ta balizzle tha game properly. Da rosta was largely buffed overall, bustin a extensive collection of viable charactas wit varyin playstyles, strengths, n' weaknesses. But fuck dat shiznit yo, tha word on tha street is dat certain moves was nerfed ta further flesh up some fightas n' break they dependence on repeated use of a single move or lil' small-ass set of moves. Right back up in yo muthafuckin ass. Some Project M charactas is based on they appearances up in Melee (like fuckin Captain Falcon n' Jigglypuff) while others is modified from they Brawl versions or a mixture of they iterations from both games.

Da sourcin of previous versionz of a cold-ass lil characta dependz largely on previous attendizzle n' performance, wit high tier Melee charactas bein mostly reverted ta they past formats (with some adjustments ta add mo' balizzle fo' tha other characters). This includes both aiiight n' special moves, propertizzles like fuckin gravity, weight, run-speed n' air mobility.

Aesthetic chizzlez like fuckin sound effects n' costumes was included up in mo' recent versions like fuckin version 3.0 n' was revamped up in 3.5 n' 3.6.

Da entire cast was overhauled ta match tha physics of Melee. Charactas dat suffered from weak attributes n' movesets up in both Melee n' Brawl (like fuckin Bowser, Kirby, n' Zelda), had they positizzle attributes from each game merged n' is given entirely freshly smoked up n' original gangsta buffs. Right back up in yo muthafuckin ass. Some returnin characters, like Ganondorf, was given a cold-ass lil straight-up revamped moveset ta reference they abilitizzles from they home series further n' ta distizzle theyselves from charactas from which they is cloned. Y'all KNOW dat shit, muthafucka! New characters, like fuckin Sonic n' Snake, is given straight-up original gangsta buffs, nerfs n' even entirely freshly smoked up moves ta increase they variabilitizzle n' versatility.

Giga Bowser, n' Wario-Man is optionizzle playable characters, as they is selected if tha playa holdz tha shield button when selectin Bowser or Wario on tha characta select screen.

Based on tha Brawl rosta of 39 characters, Project M gives Zero Suit Samus, Sheik, Squirtle, Ivysaur n' Charizard they own slots on tha characta selection screen (the latta 3 replacin tha Pokémon Trainer) while includin Mewtwo n' Roy (who was both absent up in Brawl) fo' a total of 41 charactas (43 if tha Final Smash forms Giga Bowser n' Wario-Man is counted). Furthermore, a leaked pimpment build indicated dat pimpment on four freshly smoked up charactas was up in progress all up in tha time of tha projectz cancellation. I aint talkin' bout chicken n' gravy biatch. This shows a planned total of 45 characters; these charactas is Knucklez from tha Sonic universe, Lyn from tha Fire Emblem universe, Isaac from tha Golden Sun universe, n' Sami from tha Advizzle Wars universe.

List of characters [ edit ]

* Charactas not up in Brawl

Stages [ edit ]

Project M 3.6 Da Stage Selection Screen up in3.6

In addizzle ta characters, stages have also been straight-up overhauled: nuff stages was replaced or given tweaks n' revised layouts ta make dem mo' competitizzle bumpin', additionally freshly smoked up Project M original gangsta stages was added in. I aint talkin' bout chicken n' gravy biatch. Right back up in yo muthafuckin ass. Startin wit 3.6 beta, holdin tha L button while selectin a stage will load a alternate stage layout shown up in a lil' small-ass peepshow under tha main stage peepshow, n' fo' Peachz Castle HD n' Hyrule Castle HD, holdin tha Z button will load tha original gangsta N64 version of tha respectizzle stages.

Turbo Mode [ edit ]

An image of tha Turbo item.

In version 3.0, tha Curry effect was replaced wit tha "Turbo" effect. In Turbo mode, playas can quit any successful attack, upon hit or shield, tha fuck into any other action except tha same attack, n' all aerial attacks auto cancel when landin if they hit. Certain moves, like fuckin Farorez Wind, consist of multiple actions n' can thus be canceled tha fuck into theyselves. Turbo Mode has been compared ta tha Marvel vs. Capcom series cuz it enablez skilled playas ta big-ass up extensive combos.

Turbo mode is selectable from tha Special Brawl menu, or temporarily granted by tha "Turbo" item, which replaces Superspicy Curry. While up in Turbo Mode, charactas emit faint purple flame effects (compared ta tha red flame effectz of Curry).

Turnin Input Assist on removes tha same-battle restriction.

Notable Turbo-related resources:

Tier list [ edit ]

Da PMDT did not publish a straight-up legit tier list. On March 26th, 2014, CLASH Tournaments published a preliminary tier list fo' version 3.02, followed by a finalized tier list on November 14th, 2014. Mewtwo notably received a slick score of 10 outta 10, puttin it up in its own tier, tha Dogg Tier n' shit.

No tier list was eva busted out fo' version 3.5, though dat shiznit was a general agreement dat only two charactas could be considered "bottom tier": Olimar, whose recovery was too unreliable, n' tha Ice Climbers, whoz ass suffered from a physics glitch dat often caused Nana ta self-destruct.

Version 3.6 fixed tha Ice Climbers' n' Olimarz issues, n' a second tier list fo' version 3.6 was lata busted out. Y'all KNOW dat shit, muthafucka! Many fightas dat did skankyly up in Melee and/or Brawl saw big-ass improvements up in they tier placings. Examplez include Mewtwo goin from tha low tier up in Melee ta tha top tier up in Project M, n' Captain Falcon notably goin from tha bottom tier up in Brawl ta tha top tier of Project M.

Da Project M Backroom busted out a third tier list fo' version 3.6, which, published September 9th 2017, is da most thugged-out recent n' widely accepted one. Donkey Kong, tha Ice Climbers, n' Sonic rose da most thugged-out on tha tier list, while R.O.B., Roy, n' Fox dropped da most thugged-out. Mewtwo entered tha top three again, while Kirby n' Bowser remained tha second most shitty n' most shitty charactas up in tha game, respectively.

Release history [ edit ]

Demo 1.0 [ edit ]

Logo of Demo 1.0

Released February 8, 2011

Demo 2.0 [ edit ]

Logo of Demo 2.0

Released April 17, 2012

Demo 2.1 [ edit ]

Logo of Demo 2.1

Released May 23, 2012

Da followin yo, but not limited to, chizzles: Carrier shit like fuckin crates n' capsulez no longer explode. Random characta select no longer favors Mario. Re-introduction of Brawl' s footstools, now done wit tha down taunt input. Da unlockable menus up in Brawl is now selectable. Momentum at end of dashes n' moonwalks now preserves properly. AI can now wavedash.

Skyloft, from tha Da Legend of Zelda: Skyward Sword, be added, replacin Hanenbow.

Demo 2.5 [ edit ]

Logo of Demo 2.5

Released December 29, 2012

Da followin is up in tha release yo, but not limited to:

Ledge teching implemented.

Melee' s knockback stacking implemented.

s knockback stacking implemented. Input Assistance n' Stock Control implemented.

n' implemented. Input Lag from Brawl is fixed.

from is fixed. New aesthetic chizzlez which include freshly smoked up palette swaps fo' tha charactas n' freshly smoked up menu designs.

Every characterz AI has gots thugged-out shiznit ta various degrees.

Demo 2.5b [ edit ]

Released January 6, 2013

Various fixes: Enterin a existin name will brang tha playa ta tha name. Demonstration battlez afta tha title screen is less likely ta freeze. It takes 9 minutes fo' tha audio ta fade instead of 3 up in tha WiFi set.



Demo 2.6 [ edit ]

Logo of Demo 2.6

Released July 17, 2013

Added Meta Knight ta tha roster

Da PMDT announced Project M 2.6 along wit they freshly smoked up joint design.

Demo 2.6b [ edit ]

Logo of Demo 2.6b

Released August 15, 2013

Extended tha use of tha footstools ta tha side n' up taunts. Also, footstoolin one of mah thugs whoz ass is under paralyze do not put dem up in tha jumped-off-of animation.

When a cold-ass lil characta is respawning, tha camera refocuses instead of stayin focused on tha charactas dat is currently still kickin it.

All armor has been standardized via knockback as light, medium, or heavy. There is color indicators fo' tha charactas dat have armor durin they moves, like fuckin red fo' Bowser n' blue fo' Squirtle, wit mo' opaque overlays typically indicatin stronger armor.

Da removal of Screen KOs.

All noize tracks is available regardless of bein unlockable.

Logo of version 3.0

Released December 9, 2013

Da mod officially leaves tha "Demo" pimpment n' is now a straight-up legit mod. Y'all KNOW dat shit, muthafucka! 3.0 also marks tha straight-up original gangsta version ta contain tha entire Brawl roster, along wit Roy n' Mewtwo, n' becomes tha final rosta onward.

Released January 11, 2014

A freshly smoked up launcher is busted out wit tha followin features: Support fo' SDHC cardz larger than 2GB (Hackless method still limited ta 2GB, a exception bein Letterbomb). A shizzle ticker will display current shizzle fo' Project M which will update if tha Wii has a cold-ass lil connection ta tha Internet. Da mobilitizzle ta update n' patch both tha Launcher n' tha version of Project M. If 3.0 is present on tha SD card, tha Launcher can automatically downlizzle n' update ta version 3.01. Fasta n' mo' reliable file loading.

Fixed tha lag from tha imported models like fuckin Roy, Mewtwo n' tha alternatizzle costumes.

Salty Runbacks (of 20XX recognition) implemented. Y'all KNOW dat shit, muthafucka! This type'a shiznit happens all tha time yo. Holdin L+R+Y all up in tha end of a match or L+R+A+Y+Start all up in tha pause screen will cause tha match ta restart wit tha same charactas n' stage. This feature aint available on Pokémon Stadium 1 , Lylat Cruise , or Castle Siege . Right back up in yo muthafuckin ass. Similarly, itz possible ta abort a stage loadin by holdin L+R+A, as up in Melee, but fasta loadin times make dis mo' hard as fuck ta perform.

, , or . Right back up in yo muthafuckin ass. Similarly, itz possible ta abort a stage loadin by holdin L+R+A, as up in but fasta loadin times make dis mo' hard as fuck ta perform. Various bug fixes, includin (but not limited to) tha following: Royz Final Smash is reworked n' no longer causes game-breakin glitches. Many of Kirbyz copy abilitizzles updated.



Released January 13, 2014

Various bug fixes: WiFi codeset fixed ta have tha proper codes n' menu descriptions. Nana no longer disappears instantly on Norfair. Jigglypuff, Ness, n' Lucas no longer git stuck up in water. Giga Bowser causin crashes when on tha Chronic Crew has been fixed. Squirtle, Yoshi, n' Olimar now properly attack/roll on-stage when above 100% on Yoshiz Island (Brawl) . Da Random option under "Stage Chizzle" don't crash no mo'. Removed tha color bars n' caution signs from tha characta select portraits.



Logo of version 3.5.

Project M 3.5 Da freshly smoked up Stamina Mode up in3.5

Released November 14, 2014

Various characta chizzlez ta adjust game balance, most especially ta nerf recoveries n' burst movement options dat was peeped as overpowered up in previous versions.

Logo of version 3.6β

Released June 24th, 2015

Logo of version 3.6

Released August 16th, 2015

Kane Jungbluth-Murry replaces Brian Mckeever as tha announcer.

replaces as tha announcer. WarioWare revamped tha fuck into a Wario Land themed stage, wit tha original gangsta Brawl version available as a alternate stage.

revamped tha fuck into a Wario Land themed stage, wit tha original gangsta version available as a alternate stage. Da return of Rainbow Cruise n' Bridge of Eldin as alternate stages fo' Peachz Castle n' Hyrule Castle , respectively. Only applyin ta tha latta two stages, playas have access ta "Hidden Alternate Stages" by holdin tha Z button. I aint talkin' bout chicken n' gravy biatch. This accesses tha N64 versionz of Peachz Castle n' Hyrule Castle .

n' as alternate stages fo' n' , respectively. A competitizzle version of tha Bowserz Castle stage added as a alternate stage ta tha original.

Errors [ edit ]

A graphical glitch dat occurs if tha ballin characta is KOed all up in tha end of a match n' has another characta up in they next stock.

Cuz of Project M's focus on tha competitizzle aspect of tha game, tha mod experiences some errors n' perticularies regardin non-competitizzle aspects:

Downloadin instructions [ edit ]

Da mod can be downloaded here n' requires only a SD card, non-PAL Wii or Wii U, n' a non-PAL Brawl disc.

Hackless Method:

Homebrew Method:

Developers [ edit ]

Da crew has dissolved afta endin tha pimpment of Project M yo, but they iz of course still credited.

Legal issues [ edit ]

Da legalitizzle of Project M be ambiguous: by itself, n' much like any other hack, tha mod be a derivatizzle work, fo' it branches directly off of a cold-ass lil copyrighted product. While derivatizzle works aint inherently breachez of any law or rule, tha patch filez fo' tha mod include various copyrighted assets not present on tha original gangsta disc, like fuckin tha Fountain of Dreams stage. In addition, tha act of launchin PM relies on circumventin some protection on tha console, thereby breakin tha consolez end-user license agreement n' warranty. Likely as a result, Project M has not been featured at any tournaments sponsored by Nintendo, as bustin so would essentially be sponsorin jackin they own consolez n' misappropriatin they assets n' characters.

Though Nintendo has not given a straight-up legit response ta Project M, policies enacted by tha company have suggested dat it do not approve of tha mod. Y'all KNOW dat shit, muthafucka! One of its policies included issuin bans fo' mentionin Project M by name on any of Nintendoz Miiverse channels cuz it allegedly constitutes "criminal activity". This had tha potential ta result up in erroneous bans when poppin' off bout other subjects like fuckin tha pimpment crew of Metroid: Other M, which was also named "Project M"; bans could also be issued fo' rockin tha abbreviation "PM", even if dat shiznit was referrin ta another game or series like fuckin Paper Mario (although dis was allowed on tha Paper Mario hood) or when used fo' miscellaneous purposes (like fuckin denotin tha everyday time-span between noon n' midnight).

In October 2014, dat shiznit was announced dat Project M would be dropped from tha lineup of Apex 2015, wit nuff qualifyin tournaments also suspendin they Project M events, n' you can put dat on yo' toast. While some qualifiers did feature Project M, no straight-up legit online streams was available fo' such events apart from B.E.A.S.T 5, which was streamed on VGBootCamp; commentators on streams provided by VGBootCamp was also reportedly instructed ta not mention Project M while on air. Shiiit, dis aint no joke. These was straight fuckin suspected ta be a result of intervention from Nintendo, which had previously begun involvin itself wit tha competitizzle hood, like fuckin all up in tha Supa Smash Bros. Invitational at E3 n' a vizzle presentation from Nintendo of Americaz prez Reggie Fils-Aimé all up in tha conclusion of EVO 2014 fo' realz. A lata announcement up in January 2015 holla'd dat Apex had officially partnered wit Nintendo fo' Apex 2015, givin credence ta dis theory.

Peepin Apex 2015, Project M saw a noticeable drop up in exposure. Many major tournaments dropped Project M from they rosters; VGBootCamp, which became well-known fo' popularizin tha mod, lata announced dat they would no longer stream Project M, n' subsequently removed all such content on they channel; n' monetized streams on Twitch reportedly also faced bullshit regardin streamin tha mod n' its questionable legal status fo' realz. All of these actions have attribution ta either behind-the-scenes intervention by Nintendo or fearz of encounterin legal thangs fo' featurin tha mod. Y'all KNOW dat shit, muthafucka!

On December 1st, 2015, tha Project M Development Crew ultimately chose ta conclude pimpment of tha mod, shuttin down they straight-up legit page, removin tha downlizzle links from tha site, n' leavin a gangbangin' farewell message on tha main page. Officially, tha pimpers felt they work on tha last version of Project M was complete, n' tha a shitload of crew thugz chose ta follow they original gangsta endeavors. But fuck dat shiznit yo, tha word on tha street is dat dis message was contradicted by tha fact dat various art assets, like fuckin additionizzle alternate costumes, had been posted ta tha crewz Facebizzle page followin tha release of v3.6 wit a planned inclusion up in a gangbangin' future version, as well as by tha fact dat a PAL version was explicitly planned though never busted out. Y'all KNOW dat shit, muthafucka! Although a tweet fronted tha end of pimpment was not tha result of legal issues, a lata statement from a gangbangin' forma gangmember of tha pimpment crew broke off some disrespec dat Project M's pimpment was up in fact shut down as a preemptizzle measure fo' fearz of potential legal action from Nintendo.

Legacy [ edit ]

Despite tha cession of pimpment up in 2015, Project M inspired nuff muthafuckin successors. These successors built off of Project M, then introduced freshly smoked up charactas n' stages.

Legacy TE [ edit ]

Legacy TE be a tourney-viable modification of Project M 3.6 dat aims ta add freshly smoked up content while also keepin core, fundamenstrual gameplay unmodified. Y'all KNOW dat shit, muthafucka! Well shiiiit, it features a variety of tourney-safe alternatizzle stage skins, costumes, n' qualitizzle of game features. This includes shortcuts ta edit a playas' controls without leavin tha characta selection screen, a improvement ta characta filez ta reduce crashin likelihood, n' a improved menu intercourse fo' realz. A debug menu made fo' tha mod allows playas ta train they game fo' professionizzle tournaments, n' you can put dat on yo' toast. For example, there be a option ta show DI lines dat show how tha fuck directionizzle influence affects where a battle sendz a opponent, wit a cold-ass lil clearly defined end point dat either aims ta tha ground or stops up in tha air fo' realz. A variety of tools n' resources have also been made fo' tha mod, allowin tournament organizers ta easily customize they builds, includin changin tha stagelist, replacin costumes, or editin brand assets on menus. Legacy TE has received ghettowide adoption n' is generally considered tha go-to edizzle of Project M by tournament playas. Version 2.11 was busted out up in January 2019. Version 2.5 was busted out on August 26, 2019, n' features 15 costumes per character, stage alt toggle options up in tha code menu, n' nuff other features. On March 13th, 2020 tha Legacy Crew announced dat pimpment of Legacy TE had concluded n' dat Version 2.5 was tha final release.

Legacy XP [ edit ]

Legacy XP be a modification of Project M 3.6 dat includes mo' characters, 700+ additionizzle stages n' freshly smoked up modes. While tha charactas from Project M was mostly unaltered (Yoshi n' Link received some non-PM 3.6 moveset-fixin edits n' Snake gots tha mobilitizzle ta strutt while rockin his box taunt), 10 mo' fightas was added: Young Link, Pichu n' Doctor Mario returned from Melee n' Waluigi, Geno, Metal Sonic n' two charactas whoz ass would debut up in titlez busted out afta Brawl; Ridley n' Lucina, was added up in tha beta build busted out up in September 2016. Shadow n' Mage Ganondorf (inspired by his Ocarina of Time appearance) followed up in version 2.0 Full up in May 2018. Version 2.1 featurin some balizzle chizzlez was busted out up in March 2019 fo' realz. Another minor update, Version 2.11 was busted out up in January 2020. On March 13th, 2020 tha Legacy Crew announced dat pimpment of Legacy XP had concluded n' dat Version 2.11 was tha final release.

Legacy XP Lite be a cold-ass lil combination of Legacy XP wit a shitload of tha mo' competitizzle thugged-out stages from Legacy TE pimped outly reducin tha number of stages n' tha mod size from over 5 GB ta under 2 GB. Version 2.1 was busted out up in March 2019. Version 2.11 was busted out up in January 2020.

Project+ be a modification of Project M 3.6 (based on Legacy TE) wit tha aim ta improve tha balizzle among tha cast by makin lil' small-ass moveset chizzlez ta all or most characters. Project+ is currently tha main mod over Project M up in nuff muthafuckin tournaments, most notably n' recently Blacklisted 5, Low Tier Citizzle 7, n' Da Encore. Project+'s pimpment started up in 2018, wit tha sickest fuckin patch (v2.15) releasin on June 23, 2020. Version 2.0 brought nuff freshly smoked up additions includin a freshly smoked up character, Knuckles. [7]

Trivia [ edit ]

Since 2013, tha Project M main joint has posted fake shizzle announcements ta its shizzle Snoop Bloggy-Blogg on April Fools' Day. In 2013, Turbo mode was introduced, wit its correspondin vizzle frontin dat Pichu would be playable up in a gangbangin' future build. Y'all KNOW dat shit, muthafucka! Turbo Mode lata became a realitizzle up in version 3.0. In 2014, a tagteam character, tha "Ike Climbers", was introduced, featurin two Ikes hustlin together similarly ta tha Ice Climbers. Slippy Toad was also introduced as a playable character, ostensibly as a joke characta dat could not battle n' could be easily KOed. Y'all KNOW dat shit, muthafucka! Da end of tha vizzle also implied dat Ridley would be playable, as a reference ta speculation surroundin tha then-unknown rosta ta Smash 4 . In 2015, tha PMDT claimed dat they would port Project M ta tha Nintendo 64 fo' realz. All models up in tha game was given low-polygon counts as ta simulate tha limited graphics of tha Nintendo 64, wit tha "slick attendizzle crew" rockin they models from Smash 64 . There was replacements fo' all sound effects n' noize wit dem from tha original gangsta game, n' tha vizzle frequently featured rap balloons overlaid wit humorous onomatopoeia as a reference ta Smash 64's straight-up legit artwork. Da end of tha vizzle also implied dat Parasect, Pokémon number 47 up in tha Pokédex, would be added ta tha roster, as a reference ta tha number 47 dat covertly rocked up in past vizzles.

main joint has posted fake shizzle announcements ta its shizzle Snoop Bloggy-Blogg on April Fools' Day. Mentionin Project M by name on any Miiverse hood could trigger a automatic ban fo' discussin "criminal activity". This included rockin tha abbreviation "PM", which could result up in erroneous bans when poppin' off bout other game or series wit tha same abbreviation (like fuckin Paper Mario or Pac-Man .).

V-cancelling is tha only known Melee advanced technique ta not return up in dis mod. Y'all KNOW dat shit, muthafucka! This is cuz all of its thugged-out shiznit was busted out before dis technique was popularised.

References [ edit ]



