Cost: 0 gp

Weight: .2 lbs.

Pocket Sand is sand kept in your pockets. No really though. It's literally sand. What do you want from me? Pocket Sand is a multi-use bit of cleverness that involves throwing. It has a range of 30 feet (Due to its nature, it has no long range, it simply can't be reliably thrown further), and throwing it onto a lit mundane torch or similar fire-based light source snuffs out the fire. In addition, throwing it in a person's face is also possible, and causes them to be blinded and stunned for one round. If used this way, it acts as a ranged attack and only works if AC is met like an ranged attack. A creature proficient in throwing any weapon has proficiency in throwing Pocket Sand. Due to its nature, using any amount of Pocket sand under 0.2 lbs causes disadvantage to any attack, and fails to successfully snuff out a light source unless other factors already make the fire weakened. Pocket Sand also fails to snuff out a light source of magical flames, lights that aren't fire-based, and any fire-based mundane lighting that's larger then the fire light of a standard torch or campfire. Additionally, throwing a handful of pocket sand won't easily blind a creature that is large enough, as both eyes might be to far apart to hit at once, or they may be too durable for a handful of sand to effectively irritate them to the point of blindness. The extent to which Pocket Sand can blind and stun opponents is up to the DM, but should always work on creatures of Medium size or smaller, and possibly most Large size creatures.