Posted by Chris Plush on Oct 17, 2014

In this Blender modeling exercise I’ll teach you a technique for creating the top part of a microphone. To create the cage we’ll start off by making all the wires on a flat surface. We’ll place every other vertex in vertex groups so that later on we can easily scale them to create a wavy pattern to make all the wires interwoven. We’ll use modifiers such as the Cast modifier to help us create the spherical shape with our wire grid and then we’ll model the band around the center of the microphone cage.

Download the project files