This jam is now over. It ran from to . View results

Results!

Best package:

Racket code generator for Vulkan by Sage Gerard

https://zyrolasting.itch.io/racket-vulkan

This is a Racket package that generates Racket bindings for Vulkan. Use this for next-gen game engines, simulations, and research applications. The source code is available on GitHub along with detailed documentation.

Best Retrogame

Two winners because Terminal Phase combined retro shoot-em-up with terminal graphics, but C64 robotfindskitten utilises the Racket asi64 asembler to create a C64 game - that is also a roguelike/zen-simulator. Both are amazing!

Terminal Phase by Christopher Lemmer Webber

https://cwebber.itch.io/terminal-phase

Terminal Phase is a space shooter that runs in your terminal!

C64 robotfindskitten by Ross McKinlay

https://pezi-pink.itch.io/c64-robotfindskitten

An implementation of the classic robotfindskitten “Zen Simulator” and is written in my Racket-based 6502 assembler, asi64 https://docs.racket-lang.org/asi64/index.html

Best Boardgame

Racket-Onitama by Dustin Wagner

https://dcsw.itch.io/onitama

A great Racket implementation of the popular Onitama boardgame.

Best Puzzle Game

Groovee by tjm25225

https://tjm25225.itch.io/groovee

Stay in the groove!

Honorable Mention

RacketTown by Hendrik Boom

https://github.com/hendrikboom3/rackettown

Urban landscape generation library!

Welcome:

Welcome to the 1st Racket Gamejam.

The task is to make a game in a Racket language.

Rules:

Who can enter: anyone, any skill level - beginners welcome.

Help: You are encouraged to ask for help or guidance. (see Discussion/Community below)

Teams: you can enter as an individual or in a team.

Must be written in a Racket language. You may use any #lang you want.

Full games, game components or tools are all acceptable entries. e.g. tile editor, game map editor, procedural content generator, etc.

RacketScript or Urlang acceptable if you want to target javascript. flappy-birds in RacketScript Playground space-invaders in Urlang



Resources:

https://github.com/racket/racket/wiki/Game-Development includes documentation, libraries, example games & assets you can learn from or use as a basis for your own game.

Discussion/Community: