Conquest

In Conquest players are tasked with bringing down a big fortress located in the center of the map.

The gamemode is split up in two different phases;

First phase - Gathering power

Before taking on the big fortress the teams will have to gather a bit more firepower for their ships. Spread over the map are smaller objectives that teams can complete in order to gain rewards. These rewards will come in handy for your team on the way to destroy the main objective.

Completing an objective does not automatically claim the reward for your team. Once the chest has been dropped in the water it’s anyone's game, meaning that the first team to reach the reward will be able to claim it.

For example, a smaller island on the side of the map could have a computer controlled ship docked in its bay.

The ship will shoot at other ships coming too close, but taking the ship down will drop a reward in the water. Once the chest is fished out of the water it can be opened to retrieve the helpful goods inside.

Each game will shuffle the objectives. This means that one game you could have a computer controlled ship docked in the bay, but the next game there could be a fortress located on the shore of the island. This tests teams on their ability to come up with strategies on the fly instead sticking to the same strategy every game.

Second phase - Attacking the fortress

The fortress is a computer controlled structure located in the center of the map. The fortress is armed with many ways to bring down ships coming close enough such as cannons, mortars and naval mines.

The fortress located in the centre of the map can’t be accessed from the start, instead it can only be accessed after all of the smaller objectives have been cleared out or a certain amount of time has passed.

Taking down the fortress requires teams to take down the defensive structures first before taking out the command post. The team that deals the killing blow to the command post will be crowned the victor.