Small Hero:

A Martial Archetype

for 5e

Race Restriction:

This fighter archetype is restricted to: Halflings, Gnomes, Goblins, Kobolds, and any race whose size is small.

Acts of Bravery

When you choose this archetype at 3rd level, you become able to perform great feats of bravery whilst under pressure.

You may gain bravery dice, which are d8s, to spend on 'Acts of Bravery': moments of heroism that show the hidden power of your smaller stature. You gain one bravery dice each time the following conditions are met:

You miss an attack against a hostile creature.

You fail a saving throw forced by a hostile creature.

You have suffered a single instance of damage equal to or higher than your fighter level from a hostile creature. Once this occurs, you may not gain another bravery dice this way until the start of your next turn.

A friendly creature that you can see has been reduced to 0 hit points by a hostile creature.

You may hold an amount of bravery dice equal to your Wisdom modifier (minimum 1) at any one time, and you may only use one Act of Bravery per turn. If you use multiple bravery dice on an act of bravery, you must commit to using them when you perform the act. If ten minutes pass without gaining a new bravery dice, all of your bravery dice vanish. Your Acts of Bravery are listed below.

It's Worth Fighting For. When you hit a creature with a weapon attack, you may roll one or more of your current bravery dice and add the result to the attack's damage roll.

I'll Carry You! When you make a Strength, Dexterity or Constitution ability check, you may spend one or more bravery dice and add them to the result. You must choose do so before you roll.

I Shan't Give Up. As a bonus action, you may roll one or more bravery dice and gain temporary hit points equal to the result. These temporary hit points last for one minute.