Known in Japan as Human Grand Prix and released in 1992, it was a whole 5 years before the game hit the shops in Europe. With almost every part of the car able to be changed, players could customise their ride to suit any track. Strangely, in F1 Pole Position opponent's cars could glide through each other without crashing, it also featured a gap on the Canadian Grand Prix course, allowing drivers to cut the hairpin corner. Optional automatic or manual gear shifting and pit work made this game a leap in the right direction compared to other games of it's day.