Quote Fix for performance issue in kernel 4.9+ with lower core/hyperthread count. Previously this could be worked around with Steam offline mode.

Improved Vulkan performance, particularly in Tyrant's Lash

Added game version and graphics API to benchmark results

AMDGPU-PRO 17.10 is now out and resolves the darker rendering issue

Quote Various crashes with NVIDIA 381.09 Beta on Pascal GPUs

Vulkan New Vulkan Old Camp - Hollow Point, Beta 11/04/17 Antergos Linux, 1080p, i7 5960x, 980ti Normal High Very High Vulkan New 266 Vulkan Old 241 Vulkan Old 171 Vulkan New 164 Vulkan New 142 Vulkan Old 136 266 241 171 164 142 136 0 54 108 162 216 270 Average FPS

Vulkan New Vulkan Old Stronghold – Tyrant’s Lash, Beta 11/04/17 Antergos Linux, 1080p, i7 5960x, 980ti Normal High Very High Vulkan New 94 Vulkan Old 77 Vulkan New 82 Vulkan Old 70 Vulkan New 70 Vulkan Old 60 94 77 82 70 70 60 0 19 38 57 76 95 Average FPS

Vulkan New Vulkan Old Cutscene - Hope, Glory, and Dog is Dead, Beta 11/04/17 Antergos Linux, 1080p, i7 5960x, 980ti Normal High Very High Vulkan New 262 Vulkan Old 253 Vulkan Old 161 Vulkan New 156 Vulkan New 137 Vulkan Old 135 262 253 161 156 137 135 0 53 106 159 212 265 Average FPS

Vulkan New Vulkan Old Cutscene – Landmover, Beta 11/04/17 Antergos Linux, 1080p, i7 5960x, 980ti Normal High Very High Vulkan New 293 Vulkan Old 277 Vulkan Old 180 Vulkan New 175 Vulkan Old 155 Vulkan New 155 293 277 180 175 155 155 0 59 118 177 236 295 Average FPS

Article taken from GamingOnLinux.com.

Feral Interactive have pushed out another Mad Max [ Steam Feral Store ] patch for the Vulkan Beta, they claim to have improved Vulkan further, so I took a look.First up, here's their changelog from the release notes They also note an issue they are keeping an eye on:I did another round of benchmarks, this time focused solely on this beta vs the old beta for Vulkan performance.Just as they said, Tyrant’s Lash has improved for me on every setting quite clearly there. The others are a bit hit and miss, but any that might seem like a regression are quite probably noise at around 5FPS each time, whereas the increases are double that and more.