Blog

Sneak peek of a little VR demo I want to hack on with attendees of @vue_london - using @vuejs and @aframevr ! ð» Inspired by the amazing homepage animation @sarah_edo built. ð pic.twitter.com/8acmffsURH

The multi-user WebVR tool I'm building gets a fun, new UI for a photosphere gallery. Even better, a way for users to add their own persistent photospheres to their worlds. Credit to @hannesdelbeke 's for the gorgeous sky model I found on @Sketchfab . Alpha coming soon! @aframevr pic.twitter.com/FyvGczPMwv

New animation component merged into @aframevr master. On a stress test taking advantage of direct property animations, 45FPS > 15FPS with large memory savings. -1000LOC due to more compact syntax. https://t.co/ol2g9kTanx

I’ve always been pretty proud of the logo for my creative lab, Prime8. But @rolanddubois just blew my mind with this early build of an @aframevr #AR w/ #audio logo! (TURN SOUND ON) Thanks Roland! Links to try it out yourself are in this thread. pic.twitter.com/ZbOYXfBrY1

My first VR game turned out to be "Attack of the Laser-Wand Equipped Arcade Machines", which I believe is more than enough said. Worth noting is the best VR movement style possible - the pidgeon style! #gamedev #indiedev @aframevr https://t.co/3sCNlbvovX

My aframe-dynamic-fov-reduction component for @aframevr in on GitHub! 🎉 If you would like to give it a try, you can find it here: https://t.co/aP5C6qNFWo Feedback from anyone about possible improvements is more than welcome. 😉 #WebVR #a11y #VR #UXofVR #Webdesign pic.twitter.com/7cAJWipHsm

Our team created this experience using @aframevr and #threejs To try it out head over to: https://t.co/rO8pUJwgsf

Who wants to export amazing and complex Blender particle systems to A-Frame? You won't have to wait much more, I'm finishing an exporter and @aframevr component that I hope you may find useful. #Blender3d #webXR #webVR pic.twitter.com/GyrxNPn7Ul

⌨️ A super performant and fully customizable #vr keyboard for @aframevr #webvr in a line of HTML. https://t.co/7h44c21fhk pic.twitter.com/ziPfUBHIIx

@aframevr Loving it! Space Carousel WebVR is my latest attempt with Aframe. It's not perfect at all, but I really hope to evolve it into something fun and educational.#aframe #webVR #RocketVirtual https://t.co/74QOhjLEc7 pic.twitter.com/je9D9I6CHK — Michael McAnally (@Michael_Blade) August 28, 2018

I have just started a new series of animation experiments in @aframevr. 😜#WebVR #VR #UXofVR #Webdesign



I am going to create a few variations and do some final tweaking. 🔧

Then my a-looper component will be available on GitHub. 🎯 pic.twitter.com/rCRdrQhSLl — Danilo Pasquariello (@theDart76) August 17, 2018

Click to enter the world wide weird immersive web. https://t.co/5BPgyGluKR



s/o to @glitch and @aframevr — JonnyX and the Groadies (@groadudes) September 12, 2018

Built a synchronized laser pointer in the collaborative WebVR tool I'm building using @HaydenLee37 's Networked A-Frame component. Avatars are too big relative to the controller size, I know. 😂 @aframevr #webvr #webxr #arvrinedu pic.twitter.com/sIDBPLrzER — Gabriel Baker (@gabrieljbaker) September 13, 2018

@mozillareality @aframevr Check out our new JINI demo powered by 8th Wall Web. It is browser-based 6DoF AR and SLAM in a fun experience built with AFrame.https://t.co/ZpoQQQ1ZqC



Note: there are some AFrame shader issues on Mobile Firefox due to https://t.co/A3whFkBQ2l — 8th Wall (@the8thwall) September 11, 2018

@MarlenaAbraham here's a basic proof of concept "product" using @aframevr (VR disabled). The entity/component nature makes it super easy to add features. Thanks again for talking at @CPUser_Group! https://t.co/K1CAVYiS4z — Gary Ritchie (@garylritchie) September 14, 2018

Here is a preview of my #WebVR entry for the @js13kGames 2018 competition!

I would have never imagined how fun and stimulating coming up with and developing an idea can be when you have a file size limit to respect. 😀https://t.co/2gNcOAeo5qhttps://t.co/pUSUbuNTVq pic.twitter.com/UYhF8xOHms — Danilo Pasquariello (@theDart76) September 14, 2018

Whether you used to play QBASIC Gorillas when you were very young or haven’t ever, you should have a look at this @aframevr re-interpretation by @rolanddubois. Just awesome! 😎👍 #WebVRhttps://t.co/U5FqSAAeWr — Danilo Pasquariello (@theDart76) September 14, 2018

I as a ODDLY Team made Virtual Shopping Mall using A-Frame. Please experience it. I hope it will gives you pleasure! https://t.co/Qclhua3Tbb@aframevr #WebVR @supermediumvr — Falak (@Falak76317679) September 17, 2018

D4: I finally got #PoseNet running within an @AFrameVR instance! I should be able to puppeteer a 3D avatar with PoseNet now, which will enable me to stream myself coding on SeeClarke via mixed reality…it's going to be epic!



Blog post and packaged module soon! #100DaysOfMLCode pic.twitter.com/lDzRv6BOmV — Oz Ramos 🧙 (@LabOfOz) August 11, 2018

Finished A-Frame school and what I got are these shapes on a raft in the ocean. The beautiful 360 ocean photo by user Kaleomokuokanalu Chock from the Equirectangular Flickr Group. Get the full experience here: https://t.co/eQBaYFIu2E @aframevr pic.twitter.com/8BmO6NxPKs — Yelena Kozlova (@kreatyvdesign) August 15, 2018

Friday afternoon demo:

Hacky AR app which tracks a maker on my head to overlay sagittal MRI images, which are scrolled through with the slider at the bottom. Astoundingly, just javascript & html using @aframevr! pic.twitter.com/cSdu99KVPy — 𝐝𝐚𝐧𝐧𝐲 (@walkerdanny) August 31, 2018