Welcome to Icara, Fulcrum of the Elements. A world of wonders, terrors and placeholder text.

The Attribute System in Icara

The Attribute System in Icara works a little differently than in most of D&D. Rather than static racial bonuses, each race gets to distribute its bonuses within some bounds. This is designed to work with some other changes.

Use this slightly modified Standard Array. When creating a Character for campaign in Icara, use the array:

14, 14, 13, 12, 10, 8

Add a +1 bonus to any one of the Primary Attributes of your class.

These changes are aimed at allowing any race class combo to be viable. Even if your favourite race doesn't have the +2 bonus in the Primary Attribute of the class you want to play, you will be able to get a +2 by using the free +1 from your race and the +1 class bonus.

This risks making the Races feel homogenous. The races of Icara combats this through strong, active abilities to make each Race feel like a meaningful choice. As well as your choice of race is designed to have an effect on the way you approach the three pillars of D&D; Combat, Exploration and Social.