3.5 Spell 5e Spell (Unofficial name if not in SRD & not simple) Notes

Acid Arrow see Mervin’s Acid Arrow*

Acid Fog ?

Acid Splash same

Aid same

Air Walk Perhaps use fly instead.

Alarm same

Align Weapon Aligned damage is changed in 5e which uses radiant and necrotic damage.

Alter Self same

Analyze Dweomer Perhaps simply use identify multiple times.

Animal Growth Perhaps create/allow a custom version of giant insect.

Animal Messenger same

Animal Shapes same

Animal Trance ?

Animate Dead same

Animate Objects same

Animate Plants Grasping vine is similar in flavor, but lower level and only creates 1 attacking plant/vine.

Animate Rope ?

Antilife Shell same

Antimagic Field same

Antipathy see Antipathy/Sympathy

Antiplant Shell Use antilife shell instead.

Arcane Eye same

Arcane Lock same

Arcane Mark ?

Arcane Sight It isn’t as quick and requires concentration, but detect magic is closest.

Arcane Sight, Greater ?

Astral Projection same

Atonement ?

Augury same

Awaken same

Baleful Polymorph see Polymorph

Bane same

Banishment same

Barkskin same

Bear’s Endurance see Enhance Ability

Bear’s Endurance, Mass see Enhance Ability +1 spell slot level/extra creature

Bestow Curse same

Binding see Imprisonment

Black Tentacles see Evung’s Black Tentacles*

Blade Barrier same

Blasphemy ?

Bless same

Bless Water A cleric or paladin may use a 1st level spell slot to create holy water as a ritual.

Bless Weapon Consider magic weapon, one spell level higher; but it is not divine.

Blight same

Blindness/Deafness same

Blink same

Blur same

Break Enchantment Greater restoration does many of the same things.

Bull’s Strength see Enhance Ability

Bull’s Strength, Mass see Enhance Ability +1 spell slot level/extra creature

Burning Hands same

Call Lightning same

Call Lightning Storm Perhaps use call lightning‘s “At Higher Levels”+1 spell slot level/+1d10 damage or chain lightning and its “At Higher Levels”

Calm Animals Animal friendship is close. +1 spell slot level/extra creature

Calm Emotions same

Cat’s Grace see Enhance Ability

Cat’s Grace, Mass see Enhance Ability +1 spell slot level/extra creature

Cause Fear See fear, but its spell level is higher and duration is longer.

Chain Lightning same

Changestaff Consider conjure fey, using the “At Higher Levels” option.

Chaos Hammer ?

Charm Animal see Animal Friendship

Charm Monster ?

Charm Monster, Mass ?

Charm Person same

Chill Metal Perhaps use a custom version of heat metal which causes 2d6 cold damage, etc.

Chill Touch same

Circle of Death same

Clairaudience/Clairvoyance see Clairvoyance

Clenched Fist see Biven’s Hand*

Cloak of Chaos ?

Clone same

Cloudkill same

Color Spray same

Command same

Command, Greater +1 spell slot level/extra creature

Command Plants ?

Command Undead ?

Commune same

Commune with Nature same

Comprehend Languages same

Cone of Cold same

Confusion same

Confusion, Lesser Perhaps use vicious mockery instead. It causes 1d4 psychic damage and disadvantage on next attack.

Consecrate Hallow is similar in theme/purpose, but much higher level.

Contact Other Plane same

Contagion same

Contingency same

Continual Flame same

Control Plants ?

Control Undead ?

Control Water same

Control Weather same

Control Winds ?

Create Food and Water same

Create Greater Undead see Create Undead, cast w/higher spell slot

Create Undead same

Create Water see Create of Destroy Water

Creeping Doom ?

Crushing Despair ?

Crushing Hand see Biven’s Hand*

Cure Critical Wounds see Cure Wounds +1 spell slot level/extra 1d8 healing

Cure Critical Wounds, Mass see Mass Cure Wounds or Prayer of Healing +1 spell slot level/extra 1d8 healing

Cure Light Wounds see Cure Wounds

Cure Light Wounds, Mass ?

Cure Minor Wounds see Spare from Death* Cleric Cantrip with similar name.

Cure Moderate Wounds see Cure Wounds +1 spell slot level/extra 1d8 healing

Cure Moderate Wounds, Mass see Prayer of Healing +1 spell slot level/extra 1d8 healing

Cure Serious Wounds see Cure Wounds +1 spell slot level/extra 1d8 healing

Cure Serious Wounds, Mass see Mass Cure Wounds or Prayer of Healing +1 spell slot level/extra 1d8 healing

Curse Water Perhaps an evil cleric or paladin may use a 1st level spell slot to create unholy water as a ritual.

Dancing Lights same

Darkness same

Darkvision same

Daylight same

Daze ?

Daze Monster ?

Death Knell n/a (5e doesn’t track hit points under 0.)

Death Ward same

Deathwatch ?

Deep Slumber Use sleep with a higher level spell slot to affect more/larger creatures.

Deeper Darkness ?

Delay Poison Lesser restoration cures poison and is usually the same level.

Delayed Blast Fireball same

Demand ?

Desecrate ?

Destruction ?

Detect Animals or Plants ?

Detect Chaos ?

Detect Evil see Detect Evil and Good

Detect Good see Detect Evil and Good

Detect Law ?

Detect Magic same

Detect Poison see Detect Poison and Disease

Detect Scrying ?

Detect Secret Doors ?

Detect Snares and Pits Find traps applies in most cases.

Detect Thoughts same

Detect Undead 5e does not have many spells that specifically target undead.

Dictum ?

Dimension Door same

Dimensional Anchor ?

Dimensional Lock ?

Diminish Plants Perhaps use a version of plant growth with the opposite effects.

Discern Lies Zone of truth has a similar effect.

Discern Location ?

Disguise Self same

Disintegrate same

Dismissal Use banishment instead.

Dispel Chaos 5e tends to not use spells against Law and Chaos.

Dispel Evil Dispel Evil and Good

Dispel Good Dispel Evil and Good

Dispel Law 5e tends to not use spells against Law and Chaos.

Dispel Magic same

Dispel Magic, Greater Use dispel magic with a spell slot equal or higher than the spell to be dispelled.

Displacement Blur has a similar effect.

Disrupt Undead 5e tends not to have spells that specifically target undead.

Disrupting Weapon Banishing smite is close but isn’t exact.

Divination same

Divine Favor same

Divine Power ?

Dominate Animal Dominate Beast

Dominate Monster same

Dominate Person same

Doom Fear is close, but higher level and affects multiple creatures.

Dream same

Eagle’s Splendor Enhance Ability

Eagle’s Splendor, Mass Enhance Ability +1 spell slot level/extra creature

Earthquake same

Elemental Swarm Use conjure minor elementals or conjure elementals with higher level spell slots to increase each elemental’s HD. But elemental swarm is still likely more powerful.

Endure Elements See the higher level and more effective protection from energy.

Energy Drain 5e does not use negative levels.

Enervation 5e does not use negative levels.

Enlarge Person Enlarge/Reduce

Enlarge Person, Mass Perhaps add an option to cast enlarge/reduce with a higher level spell slot for each additional target.

Entangle same

Enthrall same

Entropic Shield Blur has a similar effect.

Erase ?

Ethereal Jaunt Etherealness

Etherealness Etherealness +1 spell slot level/3 extra willing creatures.

Expeditious Retreat same

Explosive Runes Glyph of Warding

Eyebite same

Fabricate same

Faerie Fire same

False Life same

False Vision ?

Fear same

Feather Fall same

Feeblemind same

Find the Path same

Find Traps same

Finger of Death same

Fire Seeds ?

Fire Shield ?

Fire Storm same

Fire Trap Use a glyph of warding‘s “spell glyph” to make a powerful fire spell into a trap.

Fireball same

Flame Arrow ?

Flame Blade same

Flame Strike same

Flaming Sphere same

Flare ?

Flesh to Stone same

Fly same

Floating Disk see Termin’s Floating Disc*

Fog Cloud same

Forbiddance same

Forcecage same

Forceful Hand see Biven’s Hand*

Foresight same

Fox’s Cunning Enhance Ability

Fox’s Cunning, Mass Enhance Ability +1 spell slot level/extra creature

Freedom Use dispel magic at a spell level high enough to defeat the spell that bound the creature.

Freedom of Movement same

Freezing Sphere see Ottum’s Freezing Sphere*

Gaseous Form same

Gate same

Geas/Quest Geas There is no 5e way not to allow a save. Duration can be increased with a higher level spell slot.

Geas, Lesser Geas

Gentle Repose same

Ghost Sound Minor Illusion

Ghoul Touch Hold person has the same main effect, although it won’t do something similar to “sicken” those nearby.

Giant Vermin Giant Insect

Glibness same

Glitterdust ?

Globe of Invulnerability same

Globe of Invulnerability, Lesser Globe of invulnerability starts its effects against 5th level spells.

Glyph of Warding same

Glyph of Warding, Greater Use glyph of warding but add +1 spell slot level/extra 1d8 damage or higher level spell stored.

Goodberry same

Good Hope Beacon of belief* is similar, but for Clerics, not Bards.

Grasping Hand see Biven’s Hand*

Grease same

Greater (Spell Name) **************************

Guards and Wards same

Guidance same

Gust of Wind same

Hallow same

Hallucinatory Terrain same

Halt Undead 5e tends not to have spells that specifically target undead. Consider hold person (which can take higher spell slots to affect multiple foes) instead.

Harm same

Haste same

Heal same

Heal, Mass see Mass Heal

Heal Mount Use heal for major wounds or any number of other healing spells.

Heat Metal same

Helping Hand Perhaps use sending to communicate to others. (Sending’s duration is much shorter but its range is unlimited.)

Heroes’ Feast same

Heroism same

Heroism, Greater ?

Hide from Animals Consider invisibility (which can take higher spell slots to affect multiple foes) instead.

Hide from Undead 5e tends not to have spells that specifically target undead. Consider invisibility (which can take higher spell slots to affect multiple foes) instead.

Hideous Laughter see Tamra’s Hideous Laughter*

Hold Animal ?

Hold Monster same

Hold Monster, Mass Hold Monster +1 spell slot level/extra creature

Hold Person same

Hold Person, Mass Hold Person +1 spell slot level/extra creature

Hold Portal Arcane Lock

Holy Aura same

Holy Smite Blinding strike* or staggering strike* are close, but each affects just one creature. Destruction wave* won’t blind, but it will cause damage to several nearby.

Holy Sword Elemental weapon may be closest, but it still doesn’t do radiant damage.

Holy Word Divine Word

Horrid Wilting ?

Hypnotic Pattern same

Hypnotism 5e’s enthrall is similar.

Ice Storm same

Identify same

Illusory Script same

Illusory Wall 5e’s hallucination turf will have the same effect for 24 hours. Use programmed image for a longer duration.

Imbue with Spell Ability 5e doesn’t have spells that grant temporary spell abilities.

Implosion ?

Imprisonment same

Incendiary Cloud same

Inflict Critical Wounds Inflict Wounds +1 spell slot level/extra 1d10 damage.

Inflict Critical Wounds, Mass No area effect, ranged touch version of inflict wounds exists. However, there are similar spells such as fire storm.

Inflict Light Wounds Inflict Wounds

Inflict Light Wounds, Mass No area effect, ranged touch version of inflict wounds exists. However, there are similar spells such as flame strike.

Inflict Minor Wounds Healing word does this but at 1st level. In exchange for being first level it does the healing at range.

Inflict Moderate Wounds Inflict Wounds +1 spell slot level/extra 1d10 damage

Inflict Moderate Wounds, Mass No area effect, ranged touch version of inflict wounds exists. However, there are similar spells such as perhaps flame strike with a higher spell slot.

Inflict Serious Wounds Inflict Wounds +1 spell slot level/extra 1d10 damage

Inflict Serious Wounds, Mass No area effect, ranged touch version of inflict wounds exists. However, there are similar spells such as perhaps flame strike with a higher spell slot.

Insanity 5e doesn’t have the confusion condition. Perhaps eyesting‘s* panicked or sickened effects are close, but it lasts only 1 minute while concentrating. Antipathy/sympathy‘s antipathy is also close, but it is higher level and has a 1 hour casting time.

Insect Plague same

Instant Summons Nothing similar exists in 5e.

Interposing Hand see Biven’s Hand*

Invisibility same

Invisibility, Greater see Greater Invisibility

Invisibility, Mass see Invisibility +1 spell slot level/1 extra creature

Invisibility Purge see See Invisibility

Invisibility Sphere see Invisibility Invisibility doesn’t work as an area of effect, but has a +1 spell slot level/1 extra creature.

Iron Body Perhaps use shapechange for a similar effect.

Ironwood ?

Irresistible Dance see Otuul’s Irresistible Dance*

Jump same

Keen Edge Nothing similar exists in 5e, but to make a weapon more magical use magic weapon or to give it extra elemental damage use elemental weapon.

Knock same

Know Direction ?

Legend Lore same

Lesser (Spell Name) **************

Levitate same

Light same

Lightning Bolt same

Limited Wish No junior version of wish exists in 5e.

Liveoak Perhaps use conjure fey. A treant would require a higher level spell slot however.

Locate Creature same

Locate Object same

Longstrider same

Lullaby Vicious mockery causes disadvantage on a creature’s next attack (and 1d4 psychic damage). But it only affects one creature whereas lullaby affects several.

Mage Armor same

Mage Hand same

Mage’s Disjunction No similar spell exists in 5e. Because disjunction is already 9th level, perhaps a wish could have a similar effect.

Mage’s Faithful Hound see Moltek’s Faithful Hound*

Mage’s Lucubration Spell doesn’t apply as much in 5e with how spell slots are used. (Although this spell could in theory be used to recall a spell from later in the prior day.)

Mage’s Magnificent Mansion see Moltek’s Magnificent Mansion*

Mage’s Private Sanctum see Moltek’s Private Sanctum*

Mage’s Sword see Moltek’s Sword*

Magic Aura see Nyburg’s Magic Aura*

Magic Circle against Chaos see Magic Circle Magic circle in 5e works against a creature type, not an alignment.

Magic Circle against Evil see Magic Circle Magic circle in 5e works against a creature type, not an alignment.

Magic Circle against Good see Magic Circle Magic circle in 5e works against a creature type, not an alignment.

Magic Circle against Law see Magic Circle Magic circle in 5e works against a creature type, not an alignment.

Magic Fang No 5e exact match exists. However, a ranger’s hunter’s target* will deal extra damage. While not a druid or ranger spell (as magic fang) bless will give a bonus to attack for several allies.

Magic Fang, Greater As with magic fang, see hunter’s target or bless which each have options for higher level spell slots.

Magic Jar same

Magic Missile same

Magic Mouth same

Magic Stone 5e’s guiding bolt is also first level and does 4d6 damage at 120 ft range, whereas magic stone enchanted up to 3 pebbles to throw for 1d6+1 damage each (2d6+2 against undead.)

Magic Vestment Warding bond gives a +1 AC bonus to a touched willing creature who remains within 60′.

Magic Weapon same

Magic Weapon, Greater see Magic Weapon Magic weapon allows an extra +1 bonus/higher spell slot level.

Major Creation see Creation

Major Image same

Make Whole Mending comes closest in 5e, but not as powerful.

Mark of Justice

Mass (Spell Name) *********

Maze same

Meld into Stone same

Mending same

Message same

Meteor Swarm same

Mind Blank same

Mind Fog Dream or modify memory aren’t very similar, but do play with a foe’s mind.

Minor Creation 5e only has the creation spell

Minor Image see Minor Illusion

Miracle 5e doesn’t offer a wish-like spell for divine casters.

Mirage Arcana same

Mirror Image same

Misdirection ?

Mislead same

Mnemonic Enhancer This spell doesn’t fit with the 5e spell slot/use system.

Modify Memory same

Moment of Prescience Foresight grants a smaller bonus but over a longer time.

Mount Conjure animals may be similar if the caster has access to the spell, but the duration is shorter as well.

Move Earth same

Neutralize Poison Protection from Poison

Nightmare see Dream The dream spell was expanded to include options similar to nightmare.

Nondetection same

Obscure Object see Nondetection Nondetection was expanded to include objects.

Obscuring Mist see Fog Cloud

Open/Close see Mage Hand

Order’s Wrath 5e tends not to include spells that affect only chaos (or law). Consider any other cantrip that causes damage. Fire bolt or sacred flame for example.

Overland Flight see Fly 5e fly spell is already a movement rate of 60′.

Owl’s Wisdom see Enhance Ability

Owl’s Wisdom, Mass see Enhance Ability +1 spell slot level/extra creature

Passwall same

Pass without Trace same

Permanency Permanent magic in 5e is much more limited.

Permanent Image Permanent magic in 5e is much more limited. Programmed illusion is permanent, but only active 5 minutes every 10 hours.

Persistent Image see Major Image or Programmed Illusion But major image doesn’t include smells, audio, etc. Perhaps programmed illusion will meet the caster’s needs.

Phantasmal Killer same

Phantom Steed same

Phantom Trap see Nyburg’s Magic Aura Adding a magic aura can make an object seem trapped.

Phase Door see Passwall

Planar Ally same

Planar Ally, Greater See planar ally or perhaps conjure elementals with a higher level spell slot.

Planar Ally, Lesser See conjure minor elementals.

Planar Binding same

Planar Binding, Greater see Planar Binding

Planar Binding, Lesser see Planar Binding

Plane Shift same

Plant Growth same

Poison see Contagion

Polar Ray see Cone of Cold

Polymorph same

Polymorph Any Object see True Polymorph

Power Word Blind Blindness/deafness has the same effect, but a much shorter duration (and a much lower spell level).

Power Word Kill same

Power Word Stun same

Prayer see Bless +1 spell slot level/extra creature

Prestidigitation same

Prismatic Sphere see Prismatic Wall Prismatic wall can be shaped into a sphere.

Prismatic Spray same

Prismatic Wall same

Produce Flame same

Programmed Image same

Project Image same

Protection from Arrows Gust of wind doesn’t officially affect arrows, but may be ruled to do something similar.

Protection from Chaos 5e tends not to have spells that affect Chaos (or Law).

Protection from Energy same

Protection from Evil see Protection from Evil and Good

Protection from Good see Protection from Evil and Good

Protection from Law 5e tends not to have spells that affect Law (or Chaos).

Protection from Spells see Anti-agic Field

Prying Eyes Arcane eye is similar, but has some differences. The main differences are it is one eye and it doesn’t need to return to report what it sees.

Prying Eyes, Greater Perhaps use arcane eye with true seeing as the caster directly receives the visual.

Purify Food and Drink same

Pyrotechnics Fireworks effect…? Fog cloud could match the smoke cloud effect.

Quench see Create or Destroy Water The amount of water increases as the spell slot level increases.

Rage Bless or heroism or crusader’s helm* aren’t exact matches, but may have similar desired effects.

Rainbow Pattern ?

Raise Dead same

Ray of Enfeeblement same

Ray of Exhaustion ?

Ray of Frost same

Read Magic Not needed due to 5e rule changes.

Reduce Animal See Enlarge/Reduce

Reduce Person See Enlarge/Reduce

Reduce Person, Mass Multiple enlarge/reduce spells could be used. Or perhaps a GM could house-rule: +1 spell slot level/extra creature

Refuge Perhaps gate or moltek’s magnificent mansion* would match, although neither allows the magic to be stored in ab object.

Regenerate same

Reincarnate same

Remove Blindness/Deafness see Lesser Restoration

Remove Curse same

Remove Disease see Heal However, heal is a much higher spell level.

Remove Fear see Heroism Beacon of faith* is an alternate, but higher level and with other bonuses.

Remove Paralysis see Lesser Restoration

Repel Metal or Stone ?

Repel Vermin ?

Repel Wood ?

Repulsion ?

Resilient Sphere see Otum’s Resilient Sphere*

Resistance same

Resist Energy see Protection from Energy

Restoration 5e only has greater and lesser restoration.

Restoration, Greater see Greater Restoration

Restoration, Lesser see Lesser Restoration

Resurrection same

Reverse Gravity same

Righteous Might see Enlarge/Reduce

Rope Trick same

Rusting Grasp ?

Sanctuary same

Scare see Fear

Scintillating Pattern ?

Scorching Ray same

Screen Perhaps use an illusion and nondetection.

Scrying same

Scrying, Greater Does not exist in 5e.

Sculpt Sound Perhaps use silence to stop sound or minor illusion to create sound.

Searing Light see Guiding Bolt Effect is close, but does not do extra damage to undead.

Secret Chest see Levark’s Secret Chest*

Secret Page see Illusory Script

Secure Shelter see Moltek’s Private Sanctum

See Invisibility same

Seeming same

Sending same

Sepia Snake Sigil See Glyph of Warding Use glyph of warding‘s spell glyph ability with Conjure Animals if possible.

Sequester same

Shades 5e doesn’t have shadow conjuration. Use other illusions instead.

Shadow Conjuration 5e doesn’t have shadow conjuration. Use other illusions instead.

Shadow Conjuration, Greater 5e doesn’t have shadow conjuration. Use other illusions instead.

Shadow Evocation 5e doesn’t have shadow evocation. Use other illusions instead.

Shadow Evocation, Greater 5e doesn’t have shadow evocation. Use other illusions instead.

Shadow Walk No 5e spells transport specifically to/from the plane of shadow. Gate transports across planes, but it higher level.

Shambler No specific shambling mound conjuration exists in 5e. Conjure animal or conjure woodland beings doesn’t allow higher challenge creatures, but they are closest.

Shapechange same

Shatter same

Shield same

Shield of Faith same

Shield of Law see Holy Aura

Shield Other Perhaps shield of belief or warding bond are somewhat close.

Shillelagh same

Shocking Grasp same

Shout see Thunderwave Increased damage if a higher spell slot is used.

Shout, Greater see Thunderwave Increased damage if a higher spell slot is used.

Shrink Item see Enlarge/Reduce

Silence same

Silent Image same

Simulacrum same

Slay Living No divine equivalent exists. Use power word kill if possible.

Sleep same

Sleet Storm same

Slow same

Snare Ensnaring strike or grasping vine may be similar, but neither works as a trap set beforehand.

Soften Earth and Stone ?

Solid Fog Consider fog cloud or cloudkill instead.

Song of Discord see Mass Suggestion Mass suggestion can achieve a similar effect.

Soul Bind Imprisonment is close.

Sound Burst see Shatter

Speak with Animals same

Speak with Dead same

Speak with Plants same

Spectral Hand ?

Spell Immunity see Globe of Invulnerability No similar divine spells.

Spell Immunity, Greater see Globe of Invulnerability No similar divine spells. Increased protection when a higher spell slot is used.

Spell Resistance No 5e spells grant spell resistance.

Spellstaff No 5e spells store spells for later use.

Spell Turning see Counterspell

Spider Climb same

Spike Growth same

Spike Stones see Spike Growth Spike growth has a shorter duration. Hallucinatory terrain can also be made to make travel difficult, while believed.

Spiritual Weapon same

Statue Perhaps flesh to stone is a close fit. It is a lower spell level, but shorter duration too.

Status No similar 5e spell.

Stinking Cloud same

Stone Shape same

Stoneskin same

Stone Tell No 5e spells to speak with stones. Speak with plants or speak with animals are closest, and much lower level.

Stone to Flesh No similar 5e spell exists. Petrification is removed by other spells such as greater restoration.

Storm of Vengeance same

Suggestion same

Suggestion, Mass see Mass Suggestion

Summon Instrument No similar 5e spell.

Summon Monster I

Summon Monster II

Summon Monster III

Summon Monster IV Conjure minor elementals is a 4th level 5e summon spell.

Summon Monster V Conjure elemental is a 5th level 5e summon spell.

Summon Monster VI Perhaps use a higher level spell slot for conjure elemental.

Summon Monster VII Perhaps use a higher level spell slot for conjure elemental.

Summon Monster VIII Perhaps use a higher level spell slot for conjure elemental.

Summon Monster IX Perhaps use a higher level spell slot for conjure elemental.

Summon Nature’s Ally I

Summon Nature’s Ally II

Summon Nature’s Ally III Conjure animals is a 3rd level 5e summon spell.

Summon Nature’s Ally IV Conjure woodland beings is a 5th level 5e summon spell.

Summon Nature’s Ally V Perhaps use a higher level spell slot for conjure animals or conjure woodland beings.

Summon Nature’s Ally VI Conjure fey is a 6th level summon spell.

Summon Nature’s Ally VII Perhaps use a higher level spell slot for conjure fey.

Summon Nature’s Ally VIII Perhaps use a higher level spell slot for conjure fey.

Summon Nature’s Ally IX Perhaps use a higher level spell slot for conjure fey.

Summon Swarm Perhaps conjure animals is a fit?

Sunbeam same

Sunburst same

Symbol of Death see Symbol

Symbol of Fear see Symbol

Symbol of Insanity see Symbol

Symbol of Pain see Symbol

Symbol of Persuasion see Symbol (Discord or Hopelessness)

Symbol of Sleep see Symbol

Symbol of Stunning see Symbol

Symbol of Weakness see Symbol (Discord or Hopelessness)

Sympathetic Vibration ?

Sympathy see Antipathy/Sympathy

Telekinesis same

Telekinetic Sphere Perhaps levitation or fly with otto’s resilient sphere* would be a close match.

Telepathic Bond see Rakki’s Telepathic Bond*

Teleport same

Teleport Object see Teleport Teleport was increased in level and made more powerful in 5e.

Teleport, Greater ?

Teleportation Circle same

Temporal Stasis Imprisonment has some effects which come close, but none stop aging.

Time Stop same

Tiny Hut see Levark’s Tiny Hut

Tongues same

Touch of Fatigue Chill touch has a similar effect to fatigue, plus it does some damage.

Touch of Idiocy 5e tends not to do ability score damage.

Transformation see Enhance Ability No 5e spells come close to enhancing abilities as much as transformation did.

Transmute Metal to Wood ?

Transmute Mud to Rock ?

Transmute Rock to Mud ?

Transport via Plants same

Trap the Soul see Imprisonment (minimus containment)

Tree Shape Meld into stone is similar, but of course a different material.

Tree Stride same

True Resurrection same

True Seeing same

True Strike same

Undeath to Death ?

Undetectable Alignment Use nondetection.

Unhallow see Hallow

Unholy Aura Perhaps create a version of holy aura of evil.

Unholy Blight Blight, or staggering strike* are somewhat close matches.

Unseen Servant same

Vampiric Touch same

Veil see Seeming

Ventriloquism see Minor Illusion

Virtue ?

Vision see Legend Lore 5e doesn’t include a more immediate version of legend lore.

Wail of the Banshee see Power Word Kill Power word kill is already 9th level, so a spell that instant-kills multiple creatures doesn’t fit the scale.

Wall of Fire same

Wall of Force same

Wall of Ice same

Wall of Iron ?

Wall of Stone same

Wall of Thorns same

Warp Wood ?

Water Breathing same

Water Walk same

Waves of Exhaustion Perhaps mass suggestion could make creatures feel they should rest.

Waves of Fatigue

Web same

Weird same

Whirlwind Control weather may be closest.

Whispering Wind Message is similar, but with a much shorter range. Animal messenger is another option.

Wind Walk same

Wind Wall same

Wish same

Wood Shape ?

Word of Chaos 5e tends not to have spells that affect Choas (or Law.)

Word of Recall same

Zone of Silence Silence is closest, but it is lower level and shorter duration.