Hey Ark Hunters,



In the upcoming PTS build, players will have a weekly cap for Arkforge that is gained via events in game, and we wanted to make sure to define why this change is occurring while sharing details about how this change will affect players. The cap will be represented on your stats page, where you can view how much you have obtained towards the cap.



Recently, we have been gathering a lot of data regarding Arkforge income, and we noticed an anomaly at the high end. A small number of players are obtaining Arkforge via events at a significantly higher rate than the average player, and much higher than intended. This influences several factors in game, including decisions on how much Arkforge to charge for new services. Rather than affecting all players in game through higher Arkforge prices or lowering Arkforge event payouts to compensate, we have decided to go the route that affects the least amount of players by instituting this weekly cap.



Some facts that I would like to point out regarding this cap:

The cap does not include Arkforge from lockboxes, daily and weekly rewards, or Arkforge purchased from the store.

This cap will be removed for any player who is a Patron.

The cap is currently set to 250 per week, above what 98% of players gain per week from events.

If you go over the cap, a red display will indicate that you have reached the cap in your chat window and you will no longer gain Arkforge from events.

If you are a patron, and your patron status lapses, the cap will be set to 0/250 when that happens and you will start adding to it. If you become a patron again, the cap will be removed.

Arkforge cap will reset at the same time as weekly contracts.



Balance is always a concern for us and we want to make sure this cap is only limiting Arkforge income from the most problematic cases. We sincerely appreciate any testing and feedback that you can provide for this change on the PTS, so that we can ensure that changes will be balanced and fair when they go live.