Hey everyone!

My name is Bryce Kho, Game Director for Aegis Defenders, and today I’m excited to show off our new trailer and share some more info on what you can expect from its world and gameplay. Aegis Defenders is essentially a “genre-mashup” of our favorite action-platformers and tower defense games. Here’s a quick rundown:

Explore

Our exploration is all about classic platforming and puzzles, but with a twist: Dynamic Character Switching! You’ll be able to switch between up to four unique characters at any time, and you’ll need them to work together if you want to make your way past the puzzles and enemies guarding precious resources and treasure.

Build

Once you find the base at the end of each level, the Build Phase is your last chance to set up buildings and collect resources before enemies come pouring in! But building isn’t just about placing structures strategically, you’ll also need to switch between characters and have them fuse buildings together if you want to stand a chance.

Defend

And then… the enemies come! Let too many enemies through and it’s game over – so defend the base at all costs! If it gets too tough, you can always bring in a friend to help out with our drop-in / drop-out local co-op!

If you haven’t seen the trailer we posted at the top, take a look. If you’ve been following our game for awhile, you might notice something very familiar about it — that’s because it’s basically a shot-for-shot recreation of our original Kickstarter trailer, remade with new, updated art & gameplay. Here are a few side by side examples:



The game’s come a long way since we started the project back in 2014 and nowhere is that more apparent than with the art style. As the sole artist, looking back at some of our old assets can be pretty cringe inducing but for your enjoyment, I’ll show you guys a little bit of what I mean:

See the difference? The images on the left lack a sense of depth and the muted color palettes feel flat. As development has progressed, the underlying goal has been to focus on using expressive shapes that give you a sense of depth and weight rather than adding detail, though we did a bit of that as well. The end result is a meatier, chunkier style. Just look at how sad and pathetic that roly poly on the left is! Now he’s MEAN AND BUFF.

Wish I could share more with you guys but that’s all the time I have for today! For more info about Aegis Defenders, please check out our website or follow us at on Twitter or Facebook. Also, we’re pleased to say that we’ve partnered with Humble Bundle as our publisher! Lastly, come find us at the Indie Megabooth at PAX West or Indie Arena Booth at Gamescom this year to say hi because we’ll have a demo for you to try out!

Thanks for checking out our game. Look forward to seeing Aegis Defenders on PS4 this winter!