The action MMO World of Tanks is available on most major platforms. You can find it on PC and almost all current consoles. However, there’s one system that the game has yet to reach – that being Switch of course.

Wargaming doesn’t seem to be against the possibility of releasing its game on Nintendo’s console. Speaking about the chances of a Switch version with GamesTM, senior designer Darold Hig suggested that it all comes down to the install base. If the install base is high enough, then it will make sense for the team to invest in a Switch version.

As Hig explained:

“Everybody is asking me this question and it’s not like we don’t have a lot of Switches in the office. Because WoT is free-to-play and because we don’t have an ‘in’ on that ecosystem we have to see what the install base is. It has to reach a certain install base before we can include it [in our plans]… the way it works is that, because we aren’t selling a retail product, we do need a large number of players to support the cost of implementing the platform.” “It’s more just a question of… we have to have an economically viable product. That’s why we have to watch the numbers real closely, and the executive team is always keeping track. Our engineers would spend the time to make [the engine] work. But that’s the thing, we have to make sure that we have enough budget to make sure that they can spend the time to make it work.”

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