Old redstones circuits can be exploited with electrical - redstones converters.

Real electrical simulation model (with resistive, inductive and capacitive effects). Behaviour similar to those of real life objects.

Break the cube

Cables, sensors, actuators, alarms, etc. can be placed on each face (outer and inner) of a cube, which allows a significant reduction of the consumed space by electrical installations.

Small and big electricals consumers

From the lamps, electrical furnaces,... to the miners, transporters, ...

Night-lighting revisited

Lamps, switches, captors, ...

Game lifetime/complexity extended

A consequent list of new raw materials and items...