Table of Contents

Character Tier 4

DBL07-08S

Character Stats

Base Goku

Level ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ Soul Boost 0% 100% 200% 300% 400% 500% 600% 698% Advanced Soul Boost HP Strike Atk Blast Atk Strike Def Blast Def Crit

Power Level HP 2,041,412 Strike ATK 225,540 Blast ATK 196,260 Strike DEF 144,127 Blast DEF 137,177 HP Strike ATK Blast ATK Strike DEF Blast DEF

Critical 1,335 Ki Restore Speed 2,183

Character Info

Battle Style Melee Arts Cards Held Strike Strike Tags

Overview

This Goku variant's toolkit does a marvelous job representing the character's anime representation, but aside from looking cool, he can't accomplish much.

He sports a timed Transformation that lasts for 60 timer counts; this seems damning and difficult to play around, though generally, this timer won't come into play, as Goku's Transformation timer does not tick down when he's on standby.

His most notable feature is his Special Move. While it is a regular Kamehameha in his normal state, after he has used an Extra Arts Card in his Kaioken state, it becomes a 4x Kaioken Kamehameha.

This Special Move will instantly knock him out of his Transformation; In return, it will do grotesque amounts of Damage to anyone who dares stand in its way.

Strengths Transform Early While his stats are still serviceable before transforming, they are nothing compared to his stats after transforming. Luckily for him, only a mere 10 timer counts must pass for him to be able to transform via his Main Ability, allowing him to start wreaking havoc very early on. Nuke Special Move After reaching Kaioken 3x by using an Extra Move, he gains access to 4x Kaioken Kamehameha as a Special Move. This is essentially a mini-Rising Rush, and can be used to land the finishing blow on almost any Fighter in the game, or at the very least, severely wound them.

Weaknesses Kaioken’s Toll Now that his stats advantage doesn’t make him special as he once was, his Kaioken downsides have become apparent. In fact, if you use him you’re basically spending a Team spot for a kamikaze Fighter that isn’t even able to hold his own once he's spent his single trick. For this reason, on any of his possible Team Builds there are plenty of better options than him. Exhibitionist While his Kaioken Transformation makes him have some of the strongest stats in the game, his Damage output is not high as expected overall. The reason is that aside from his Main Ability post-Transformation and the first use of his Extra Arts Card when he's in his Kaioken form, he has no way to augment his Damage output.

Team Synergy Son Family A Team centered around Son Family, specifically Goku variants, performs very well on the bench thanks to his Strike Attack and Defense-Buffing Z-Ability. While he's a staple on this Tag Team's bench, he should never see combat.

Equippable Items

3x Kaioken Kamehameha!!! Type Gold Equip Condition Son Family, Blue Sale Price 30000 Slot 1

Slot 2

Slot 3 Base Blast Defense UP 6% - 15% Special Move Damage UP 5% - 12.5% Base Strike Attack UP 6% - 21.5% In a not-so-shocking turn of events, this Equip fits on SP Kaioken Goku BLU very nicely. He’s a Strike-based Fighter and can devastate Enemy Fighters with his Special Move while transformed. The Blast Defense is actually incredibly good here, as it is lagging behind his Strike Defense considerably. You Can't Win! Type Gold Equip Condition Saiyan Sale Price 800 Slot 1

Slot 2

Slot 3 Base Strike Attack UP 6% - 15% Base Strike Defense UP 6% - 15% To Blast Defense for each Tag: Saiyan battle member. Up 2% - 5% Strike Attack and a huge Boost to both Defenses pairs nicely with his Transformation. This is the Kaioken Type Gold Equip Condition Melee Type Sale Price 30000 Slot 1

Slot 2

Slot 3 Base Strike Defense UP 6% - 15% Base Strike Attack UP 5% - 12.5% Base Strike Attack UP 5% - 18% An excellent Equip for any Melee Fighter.

Main Ability

I'll Show You The Kaioken! Transform into "2x Kaioken".

Transformation lasts for 60 timer counts. Requirements: 10 timer counts must elapse.

Body, Don't Let Me Down! Draw a Special Arts Card next. +20% to Strike damage inflicted for 15 timer counts. +50% to own Ki Recovery for 15 timer counts. Reduce own health by 15%. Requirements: 10 timer counts must elapse.

Unique Ability I'm Gettin' Excited...! +15% to Strike damage inflicted for 20 timer counts every time own attack is evaded with a Vanishing Step. 3x Kaioken's Toll If Special Arts are used during transformation, the following effects occur when transformation ends: +30% to damage received by self (cannot be cancelled).

-30% to damage inflicted by self (cannot be cancelled).

-30% to own Ki Recovery (cannot be cancelled).

Unique Ability 2x Kaioken The following effects occur for 20 timer counts after transforming: +35% to own Vanishing Gauge Recovery. -20% to damage received. Gotta Risk It!!! If own remaining health is 50% or lower after enemy attack is over, draw a Special Move Arts card next (activates once).

Z Ability 1 +19% to "Element: BLU" base Strike Attack & Defense during battle. Character(s) Affected 2 +22% to "Element: BLU" base Strike Attack & Defense during battle. Character(s) Affected 3 +30% to "Element: BLU" or "Tag: Son Family" base Strike Attack & Defense during battle. Character(s) Affected 4 +33% to "Element: BLU" or "Tag: Son Family" base Strike Attack & Defense during battle. Character(s) Affected

Z Ability 1 +19% to "Element: BLU" base Strike Attack & Defense during battle. Character(s) Affected 2 +22% to "Element: BLU" base Strike Attack & Defense during battle. Character(s) Affected 3 +30% to "Element: BLU" or "Tag: Son Family" base Strike Attack and Defense during battle. Character(s) Affected +30% to "Element: BLU" or "Tag: Son Family" base Strike Attack and Defense during battle. Character(s) Affected 4 +33% to "Element: BLU" or "Tag: Son Family" base Strike Attack and Defense during battle. Character(s) Affected +33% to "Element: BLU" or "Tag: Son Family" base Strike Attack and Defense during battle. Character(s) Affected

Special

Kaioken Kamehameha Deals major Impact damage.

Inflicts enemy with Attribute Downgrade "+15% to Strike Damage Received" for 15 timer counts on hit. Cost 50

Kaioken Kamehameha [Before using Special Arts] Deals major Impact damage. Inflicts enemy with Attribute Downgrade "+15% to Strike Damage Received" for 15 timer counts on hit. [After using Special Arts] Deals major Impact damage. +100% to Special Move Arts damage inflicted for 5 timer counts upon activation. Reduces own health by 50% and forcibly cancels own transformation on hit. Cost 50

Extra

Unlock Ki: Form of Attack +20% to Strike damage inflicted for 20 timer counts. Cost 15

3x Kaioken!!! The following effects occur until transformation ends: Restores own Vanishing Gauge by 40%. +30% to damage inflicted (activates once, cannot be cancelled). +30% to own Ki Recovery (activates once, cannot be cancelled). Special Move Arts Cards turn into "4x Kaioken Kamehameha". Cost 30

Resistance

Slice 100 Pierce 103 Impact 101 Explode 96

Slice 100 Pierce 103 Impact 101 Explode 96

Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600% 698% Health 21748 45040 79524 122740 177240 247400 328372 Strike Attack 1796 3719 6570 10145 14653 20461 27163 Blast Attack 1743 3610 6378 9847 14223 19855 26356 Strike Defense 1510 3130 5530 8537 12331 17215 22851 Blast Defense 1454 3010 5313 8200 11846 16540 21956 Critical 152 334 606 910 1244 1592 1950 Strike Art Level 2 3 4 5 5 5 5 Blast Art Level 2 3 4 5 5 5 5 Special Art Level 1 1 2 2 2 2 2 Extra Art Level 1 1 2 2 2 2 2 Equipment Slots 1 2 2 2 3 3 3

Recommended Soul Boosts