Custom tilesets, sprites, music, conversation busts, animations, menus, and fonts

Side-view battle system powered by Battle Symphony

Custom battle themes by Auron Silverburgh

Triple Triad minigame

Magic QTE system

Lockpicking minigame

Dungeons with puzzle, stealth, and battle elements

Over 100 lovingly created maps

Over 400 NPCs sharing game tips, lore, and humor

5+ hour main quest, with 10 optional (but highly encouraged) side quests

A script that was at least spell-checked

-Early Reviewer

-Youtube LP'er

-Youtube Commenter

Show This game was written by an adult and is meant for a more mature audience. If it was a movie, it would be PG-13 maybe? No bewbz or anything, but the game does include discussions about depression and suicide, cannibalism, and child murder.

A murderous summoner has emerged and is looking to increase his power, directing his monsters to murder anyone in his way. A young boy stumbles out from the forest, bloody and asking for help. He’s been sent to find a former soldier, disgraced and in self-imposed exile, because she may be the only person who truly understands the danger posed by this new foe and has the capacity to stop him.Ten years have passed since a community of dead villagers seemed to have risen from the grave , and four years have passed since the failed Rescue at Moranthia . The Shatter Teams have disbanded. Calista Strelley has retired to a peaceful, if not particularly fulfilling, life in the rural hinterlands. The boy seeking her help talks of a powerful summoner, gifted with abilities only matched by those spoken about in rumors and battlefield tales. To stop him, Cal will have to rely on her trusty direwolf companion and her old Shatter Team partner, Garrard Dwirisa. They will be joined on their adventure by two orphans with secrets of their own, as well as a former enemy spy who may be more trouble than she is worth.Their journey will take them deep into the wilderness of the Kingdom of Laurentide and beyond, searching for knowledge and ancient technology that may hold the key to defeating the mad summoner. All the while, the kingdom’s newly installed king is preparing for an annual celebration and monitoring the emergence of a new, puzzling religion.This game is the third in a series of At Last Alone adventures. Knowledge of previous events is helpful to fully understand some lore, but is not absolutely necessary.The character writing in particular is stellar, and I am absolutely down to play the next ALA title, I'm just hoping for slightly different mechanics.I would love to return to this series if you ever make any more of them.The writing is superb though btw. Some of the best NPC dialogue out of all RPGs... By god, that ending got me in the feels. The final boss music really amped up like old Final Fantasy Final Boss Themes - starts off slow and almost like a hymn then breaks out into the intense rock! Excellent work, DJBeardo! You are an inspiration!If you'd like to download a RTP-less version to see how some things were done, please click here . Warning: This is version 1.0 and will not be updated. It's stable enough to look at things, but will not be receiving updates based on player input; only the version in the download link above will get all that.