Glacial Fox Small beast, unaligned Armor Class 13 (natural armor)

13 (natural armor) Hit Points 10 (3d6)

10 (3d6) Speed 40 feet. STR DEX CON INT WIS CHA 8 (-1) 15 (+2) 10 (+0) 3 (-4) 12(+1) 7 (-2) Skills Acrobatics +4, Perception +3

Acrobatics +4, Perception +3 Senses passive Perception 13

passive Perception 13 Languages —

— Challenge 1/4 (50 XP)

Keen Smell. The fox has advantage on Wisdom (Perception) checks that rely on smell.

Take Down. If the fox moves at least 20 feet straight toward a creature and then hits it with a tackle attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the fox can make one bite attack against it as a bonus action.

Actions Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Tackle. Melee Weapon Attack: +4 to hit, reach 5 feet., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

Frost Breath (4/day). The fox exhales a blast of freezing wind in a 15-foot cone. Each creature in that area must make a DC 10 Constitution saving throw, taking 5 (2d4) cold damage on a failed save, or half as much damage on a successful one.

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