Now with Blast Processing! Spiral Knights has received a significant performance boost! SEGA has shared with OOO the secret of ‘Blast Processing’ and it has result in faster, smoother gameplay across the board! (Ok, maybe we just introduced a bunch of graphical optimizations.) Many players will find they now have greatly increased framerates in even the most hazardous of levels, such as the Ironclaw Munitions Factory. Please note that this boost will not necessarily be noticeable by every player, though some will see a dramatic change. If you had problems running the game in the past, or know someone who did, now is the time to jump back in and see the action in a whole, new way! Height and Eye Modifiers New items are now available that allow you to change your height and eyes. These items work just like Personal Color items and are consumed once used. Eyes change your eye type across any helm you wear, however not all helms allow you to see your eyes, like the Spiral Pith Helm. Height Modifiers only affect the visual height of your knight and have no gameplay implications of any kind. They do not make you a larger/smaller target, offer greater/reduced reach, etc. [Height Modifiers] Normal Height Modifier

Tall Height Modifier

Extra Tall Height Modifier

Short Height Modifier

Extra Short Height Modifier [Eyes] Normal Eyes

Almond Eyes

Cheeky Eyes

Closed Eyes

Determined Eyes

Dot Eyes

Exed Eyes

Happy Eyes

Jolly Eyes

Pill Eyes

Plus Eyes

Angry Eyes

Sad Eyes

Sultry Eyes

Shifty Eyes

Sleepy Eyes

Spiral Eyes

Squinty Eyes

Vacant Eyes

Starry Eyes

Delicate Eyes These items are available via lockboxes with the exception of the Normal, Short and Tall Height Modifier and Normal, Almond, Determined and Happy Eyes, which are for sale in Vatel’s shop in the Bazaar. Mirrored Lockbox A new lockbox will now randomly drop from the Prize Wheel, the Mirrored Lockbox. The Mirrored Lockbox contains an assortment of character modification items. These include: All Height Modifiers, excluding the Normal Height Modifier

All Eyes, excluding Normal Eyes Mirrored Lockboxes require a Silver Key to open. New Items in Iron Lockboxes New items are available inside Iron Lockboxes. These include: Cool Parrying Blade

Divine Parrying Blade

Regal Parrying Blade

Military Parrying Blade

Heavy Parrying Blade

Fancy Parrying Blade

Dusky Parrying Blade

Toasty Parrying Blade

Volcanic Parrying Blade

Prismatic Parrying Blade Cool Round Shades

Divine Round Shades

Regal Round Shades

Military Round Shades

Heavy Round Shades

Fancy Round Shades

Dusky Round Shades

Toasty Round Shades

Volcanic Round Shades

Prismatic Round Shades Additionally, there is a small chance of it containing one item from the Mirrored Lockbox. Charge Attacks When a charge attack has reached 'max charge,' it can no longer lose charge to damage, only to death. Players who had experienced 'missing' bombs or charge attack misfires will no longer experience these issues. Levels The Prize Wheel has been added to the end of Mission levels

You can now access the Hall of Heroes Missions when your energy total is below 10 Graphics Added a 'Cull Transients' toggle to the Advanced Video Options. This is an experimental toggle which could improve game performance in complicated levels. When enabled, there will likely be some side effects where certain graphical and audio effects will not be played.

Adjusted mipmapping on player eyes to make them slightly sharper at distance. Bugfixes Fixed the incorrect damage values on the Dark Thorn Blade’s charge attack. It will now output less damage, in line with all other swords in its series.