Ubisoft has released the update patch 1.1.2 for Assassin’s Creed Odyssey which brings a ton of new content to the game. Roughly about 4 Gb in size, this new patch fixes a lot of glitches faced by players in the earlier release and also brings a host of new items with support for DLC and a new level scaling option.


AC Odyssey Patch 1.1.2 all New Content & Features

SUMMARY

Added in-game support for Episode 2 Shadow Heritage and upcoming Lost Tales of Greece

Added Level Scaling Option

Added two Mercenary Tiers and benefits

Added Hephaistos’s Workshop

Added new Mastery Levels

Addressed an issue that prevented Home Sweet Home from completing

Myrrine will continue to travel to her destination in A Mother’s Prayer and The Paros Blockade

Players can now interact with Roxana to accept Sparring with Roxana

Players missing their Odyssey arc in the Quest Log after talking to Herodotos during the Serpent’s Lair will now be able to continue their journey

Addressed various issues with Engravings not increasing stats as intended

Addressed an issue where the camera couldn’t be moved in Photo Mode

Also Read: 13 Assassin’s Creed Odyssey Most Powerful Weapons Location

CONTENT

EPISODE 2 SHADOW HERITAGE – LEGACY OF THE FIRST BLADE


Added in-game support for Shadow Heritage

Will be available to download on January 15

LOST TALES OF GREECE

Added support for A Poet’s Legacy

Added support for A Brother’s Seduction

FEATURES & IMPROVEMENTS

NEW! – Level Scaling Option

Players can now customize Enemy Scaling levels (Quests, NPCs):

Default – Content will be set appropriate to selected difficulty level

Heavy – Content remains at the player’s level

Medium – Content can drop up to two levels below the player’s level

Light – Content can drop up to four levels below the player’s level


Warning: Please note that adjusting the Enemy Scaling has an impact on the Loot level, but not the Loot quality.

NEW! – Hephaistos’s Workshop

Added Hephaistos’s Workshop to the game

Learn – Displays all existing Engravings and allows players to buy any perk for a price

Upgrade – You can upgrade your gear to Engravings Tier 6 & 7


Challenges for Engravings up to Tier 5 need to be completed in order to upgrade further

Engrave – You can engrave gear at Hephaistos’s Workshop

Located in the Myson Cave in the Malis region

You can fast travel to The Ruins of Artemis location to access the Workshop more easily

NEW! – Additional Mercenary Tiers and Benefits

Added two Mercenary Tiers (S1 and S2) to the ladder Unlocks once players reach Tier 1 Added tutorial for new ranks



Added two Mercenary benefits

S1: War Contracts and Bounties provide 35% more rewards

S2: Hephaistos reduces the price of his teaching by 20%

NEW! – Additional Mastery Levels

Poison Effect

Damage after Parry

Damage after Dodge

Adrenaline on Parry

Damage and Health while in Conquest Battles

MISCELLANEOUS:

Added achievements/trophies for upcoming Lost Tales of Greece and Shadow Heritage

Lost Tales of Greece Quest giver icons are now displayed on top of fog on the map

Added zoom button indications to the world map

Procedural Quest NPCs can now be recruited

Gameplay icons will now take priority over photos on the map

BALANCING

Improved Legendary set bonuses of the Hades and Nemean gear

The required XP to gain a Master Level has been lowered and all progress through the Master Level has been reset to Master Level 1 30 Ability points will be granted for all players that reached level 70 before this Title Update (more info HERE)



Headshots no longer guarantee critical hit and base headshot damage has been increased

All damage increases from perks are now additive with each other (some were previously multiplicative) to reduce high-damage spikes in specific gear situations

BUG FIXES

HUNTED DLC

Stealth music will no longer play when all soldiers have been defeated in a red zone

Neema/Natakas will keep to her/his word, walking off after saying “See you soon” in Into the Storm

Addressed an issue in Mysterious Malady where the Magistrate would follow the player to anywhere on the map to fight him after performing a save/load action

Addressed an issue that could lead Darius to appear in the hideout even if he shouldn’t

Addressed an issue in More Questions Than Answers that had Neema/Natakas running to the hunting grounds during the cutscene

Addressed various issues in Protector of Persia that caused completion issues or prevented other quests from spawning

MAIN GAME

Gameplay

Addressed an issue causing the Arena to become unresponsive when accepting a Mercenary challenge while using Ikaros

Damage from Assassin ability perks will now work as intended: Ability damage from perks is now correctly added to the ability damage number seen in the Abilities menu

NPCs with shields will be slower to rise when the Shield Break level 3 is used to initiate combat

Fixed an issue where specific Enemies did not reduce damage taken from headshots

World

Addressed various instances that caused players to become stuck or fall through the map

Addressed an issue that prevented players from re-entering the forge

Addressed an issue that prevented players from interacting with the temple door after fast travelling to Medusa’s Temple

Addressed an issue that caused Mercenaries level to be above the level cap (71)

Addressed an issue that prevented the Olouros Fortress location from being completed

Addressed an issue that prevented the Lavrio Silver Mine location from being completed

Quest

Addressed an issue that prevented Home Sweet Home from completing

Myrrine will continue to travel to her destination in A Mother’s Prayer and The Paros Blockade

Players missing their Odyssey arc in the Quest Log after talking to Herodotos during the Serpent’s Lair will now be able to continue their journey

Players will now be able to complete We Will Rise

Addressed an issue that prevented Herodotos from showing up in Perikles’s Symposium

Players can now interact with Roxana to accept Sparring with Roxana

Addressed an issue in Caged and Enraged that caused the quest to fail under certain conditions

Upon looting Pan’s Flute inside the Cave of Pan, the Throw the Dice objective will now update

Addressed an issue in The Test of Faith where a save/load action could lead to issues with the quest progression

Players’ health will no longer be capped at 25% when the Falx of Olympos is equipped before the Pankration fights in The Contender

Addressed an issue in Monger Down that caused the Monger to move towards players while in a defeated state

The Spear will no longer go missing after interacting with doors and meditating in Memories Awoken

Addressed an issue in Test of Faith that caused NPCs not to scale at the recommended quest level

If players acquire the spear by knocking out the Mercenary in Heavy Is the Spear, the objective will now update

[SPOILER] Addressed an issue where players were stuck in the room after defeating Lagos in Judge, Jury, Executioner

Treasure will now be sellable if We’re Treasure Hunters is completed by knocking out the NPC

Obelia’s pirate ship will no longer be destroyed on the high seas by other ships in We’re Treasure Hunters

Although roosters rule the roost, they will now return to their initial positions if players flee like chickens from combat at the farm in Chicken or Egg

The Doctor Will See You Now will now complete after players acquire the forceps

Addressed an issue that caused Ashes to Ashes to fail under certain circumstances

Addressed an issue where the quest Idiot Hunt would not be received

Addressed an issue that prevented players from talking to the girl in Romancing the Stone Garden

Addressed an issue that prevented players from looting the chest to complete Blood and Water

Addressed an issue that prevented quests from appearing after finishing Doing Time

Addressed an issue that caused the Legendary Boar to refuse to give his pelt to players in Daughters of Artemis

If players read the letter while in conflict during Civil Unrest, the objective will now update

Mercenaries will no longer appear smarter than they really are, pinpointing the location and running after players who were previously in combat during To Kill or Not To Kill

Addressed an issue with the Burned Men and Broken Skulls contract that prevented its appearance in the Quest Log

[SPOILER] If Deianeira is killed before The Fall of Damara is accepted, it will now complete

[SPOILER] Addressed an issue creating an untrackable objective when killing Hycranos without his quest

[SPOILER] Addressed an issue that allowed players to kill Lagos before the dialogue and spare option is present in Judge, Jury, Executioner

[SPOILER] Phoibe will no longer scream when hit with arrows after she’s dead in And the Streets Run Red – Must show some respect for the dead!

Character and AI

Addressed multiple instances of incorrect NPC and player spawning

Alektryon will no longer be a chicken hiding in the Arena – henceforth, he will take his true name and position to challenge you – Alektryon the Rooster awaits!

While you may still be wary of hugs, tamed bears have had a change of heart and will now welcome your loving pets

Addressed an issue where Enemy Guards would not be alerted by the player’s arrow if shot while the NPC is currently attempting to wake an unconscious guard – That’s why people get shot in the knee!

Mercenaries throughout the map who were sent to the Underworld will remain with Hades – No coming back anymore!

Brontes will now feel the full force of light and heavy weapon attacks

Hecate decided three torches was a tad excessive – two is just right – and she’ll no longer take torches thrown into puddles

Addressed an issue upon reloading that caused tamed animals to become untamed after dying with players in combat

Steropes’s eye will now detect players standing in all areas of the fight zone

Ikaros will no longer be able to harass knocked-out targets while players are carrying them into caves or otherwise restricted areas

Phobos will no longer try to run away after being called if you run towards her

Photo Mode

Addressed an issue where the camera couldn’t be moved

Addressed several texture issues when activating Photo Mode

Addressed an issue in Photo Mode where NPCs could appear distorted

Camera-shy dolphins will no longer close their mouths when players zoom using Photo Mode

[PC] Addressed an issue with W&S buttons input in Photo Mode that could make it difficult to scroll through the presets

Adrestia and Naval

Crew Skin changes will now remain saved if the player creates and loads a save in the menu

Legendary Lieutenants will no longer be given the option to be dismissed

Resources will remain intact when killing Athenians during Naval boarding

Addressed an issue with the Black Wind Ship skin that could sometimes appear with a wrong texture

The EXP Boost icon will now be seen in the Ship Storage menu

Performance and Stability

Corrected a tablet’s worth of short-term freezing and stuttering instances

Addressed several instances of long loading times

Improved Performance and Stability during battles, in populated areas or on the chicken farm

Graphics, Animations, and Audio

Addressed several Mercenary attack animation issues

Addressed various weapon audio balancing issues

Addressed several visual effect issues with weapons and outfits

Addressed several camera issues while using special abilities

Addressed several weather, water texture, and display issues

Addressed a variety of visual customization and weapon display inconsistencies

Addressed numerous instances of cinematic anomalies

Addressed various instances of corrupted textures on NPCs

Addressed several incorrect animations

Addressed various issues that prevented audio from playing in fights, red zones, etc.

Players will now hear the audio cues in the Visual Customization menu

Addressed a variety of world object graphics anomalies

The Felucca will no longer try to dive under big waves, causing graphical corruptions – Gotta know your limits!

The Poison effect will now be displayed on arrowheads

When upgraded, Rapid Fire now has improved special effects

[PC] Addressed an issue with texture quality on Armor, Weapons, and Spear when changing the environment texture detail

[SPOILER] Addressed a texture display issue with the servers in Layla’s loft

User Interface, Menu, and Subtitles

Addressed various UI/HUD irregularities and display anomalies

Addressed various issues with Engravings not increasing stats as intended

Addressed several instances of incorrect Engraving formula applications

Addressed various display issues in the Detailed Stats page

Addressed several issues that caused Mastery effects to be unapplied

Addressed scrolls of subtitle sync and display issues

Corrected multiple instances of incorrect armor, weapon, and item text

Addressed an issue where players couldn’t apply visuals from items acquired prior to Patch 1.0.5

Addressed an issue where the last Mastery Level seemingly had no effect

Players will no longer be shown a misleading warning message when trying to summon Phobos in restricted areas

Addressed an issue where players could regain adrenaline by using a hunter ability

The Visual Customization system menu can no longer be opened for categories other than gear and weapons

Addressed an issue that led the Tame and Crouch actions not to be customizable with all control schemes

Addressed an issue showing mapped skills as available when players have no adrenaline

Addressed an issue where fast travel was grayed out and players were unable to fast travel outside of a conflict zone

[PC] Addressed an issue where the screen did not adjust after switching from Fullscreen to Windowed and back, using Alt+Enter+Esc

[PC] Addressed several display issues with 21:9 or 16:10 aspect ratios

[PC] M&K players will now find scrolling through menus a smoother experience, much like taming a wolf over a bear

[PC] Addressed an issue where ability assign/unassign using the mouse middle-click wouldn’t work

[PC] The VRAM meter will now display the correct values with different resolutions when using Borderless Mode

Ubisoft Club, Achievements, and Trophies

The Ubisoft Club challenge Window Shopping will now unlock after a player meets the requirements

The achievement Without A Trace will now unlock when a player completes the requirements

Addressed an issue with the Wrath of the Amazons achievement/trophy that could sometimes not unlock when the conditions are met

Abilities Acquired in the Stats page will no longer appear at 1% in the endgame

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Source: Ubisoft