Tomb Raider has reached cultural icon status since the first Lara Croft: Tomb Raider game came out in 1996. For over two decades, a number of games, movies and other productions have been made for the pleasure of a worldwide fanbase.

The latest movie installment in the franchise, Tomb Raider, came out a few months ago. The film relied on an impressive use of visual effects, with the participation of Australia-based VFX studio Rising Sun Pictures.

We had the pleasure of meeting two members of their team, Noah Vice, who will talk about the overall usage of Substance at Rising Sun Pictures, and Christina Rzewucki, who will dive into the texturing of a hero asset with Substance Painter.