Goddammit of course Area updated RIGHT AFTER I made my weekly blubs.

*Sigh* whatever, I’ll just break my rule again and spam post a bit since OTT is close to my heart.

So now that Area has all the Trinity Dragon support I’ve been able to get a good feel for the deck so this post will contain my current decklist and initial thoughts. This series of posts will be sporadic and I’ll pretty much be putting one up every time I think of something new.

The Decklist

Grade 0 Grade 1 Grade 2 Grade 3 G-zone 1x Imperial Shrine Guard, Hahiki 4x Deity Dynasty Defense Official, Amatsu-hikone 4x Deity Spirit Loyalist, Ame-no-oshiho 4x Spiritual Sword of Rough Deity, Susanoo 2x Spiritual Deity of Benevolence, Ame-no-sagume 4x Battle Sister, Muffin 2x Thriving Buisiness, Ebisu 3x Diviner, Kuroikazuchi 2x Supreme Heavenly Battle Deity, Susanoo 4x Dragon Destroyer Battle Deity, Kamususanoo 4x Psychic Bird 2x Precious Ophidian 2x Foredoom Purification Maiden, Sachi 2x War Strike Sword Deity, Toyokuninushi 1x State Affair Subjugation Deity, Kamususanoo 4x Divine Sword Kusanagi 2x Divine Sword, Ame-no-Murakumo 3x Rigid Crane 1x Air Element, Sebreeze 4x Lozenge Magus 3x Deity Spirit Loyalist, Kumano-kusubi 2x Lord of Guidance, Wakahirume 2x Sun of Eternity, Amaterasu 2x Sunrise-on-high Godhawk, Ichibyoshi 2x Sword Deity of the Thunder Break, Takemikazuchi

So this is the decklist I have been testing so far. The first thing you will notice right away is I do not play Silent Toms. There are a couple reasons for this. The first is that I want a higher density of Oracle units to get around 90% hit ratio on Oshiho. I still want Kuroikazuchi for easy draws so Tom has been sacrificed for the sake of Oracle. The second is that either way Tom is a bit outdated. Don’t get me wrong I like Tom and I’m sure he still has uses in the deck, but a lot of decks run 8k Vanillas to help him hit numbers. It’s a drain on creativity and space to always keep 2 slots locked down just for him. I concede that he can still steal games when it’s a close match, or if your opponent drew too many triggers. But overall I think an Oracle focused deck needs a balance of offence and utility since it’s such a crappy keyword. The space that Tom takes up in the deck doesn’t help that and like the Tsukuyomi stack I think clinging to him is not healthy for the clan.

Unpopular OTT opinion #2 out of the way let’s break down the rest of the deck.

I am still running 12 crit instead of making room for Ouka currently. My main plan with this deck is to maintain a balance of drawing cards, and stacking decently sized columns. So for this I mainly stride into Dragon Kamu over Waka or State Affairs. Since my winning image for the deck doesn’t rely on Oracle VGs Ouka is too awkward and I’d rather just keep up the crit pressure. I am sticking with Hahaki as my starter because he’s an easy draw. Ikutsu-hikone is fine, but again I don’t use Oracle VGs often in this build, so he’d mostly just be a CC. I’d rather just keep drawing consistently, especially since I haven’t found this build to be particularly CB heavy yet.

My G1 lineup is a bit of a mess as you can tell. I’m running a lot of 2 ofs to try and make space for everything. The snek hasn’t been giving me as much utility as I might have wanted, and that’s partially due to ratio. I’ve used oracle his skill maybe once in several hours of testing. Usually by the time I’ve drawn into him I’ve used a lot of soul for Susan’s stride skill too. I may just cut him out to use more stride fodders. Ebisu is great for being an easy 10k booster. I think people aren’t seeing all of his potential because they’re still stuck on Tom, but in my Oracle heavy build he’s been putting in work. I really really hope he comes to ENG format because he has been a linchpin in my deck’s success so far. Kumano is sorta just there for the keyword. He does have his uses, I have used his skill to fish out a PG before, but there’s just not much to say about him. He exists and he’s fine. Finally, I am in fact using that shitty Oracle PG. Like many things in this deck he’s here for the keyword. I have hit him several times using Oshiho or Kumano so I feel justified in that choice for now. Again, my build isn’t particularly CB heavy so the CC from Saigiri isn’t too needed right now.

G2 I’m pretty happy with overall and there isn’t much I’d change aside from maybe fiddling with ratios a bit. Oshiho is great, he gains power and can search out a good variety of things. Sachi is my current replacement for Toms. The 10k is relatively easy to achieve and the especial intercept can help balance power and defense. Rigid Crane is an 11k beater. The on hit is nice since it can fuel Oshiho/Ikazuchi and the extra soul helps Susanoo’s cost. I use Kuroikazuchi because he’s a repeatable draw, vs a one off like Akagi. Akagi doesn’t fit with my deck’s image too well since I like steady pressure and drawing, and Akagi only works the one time. Not to mention Akagi takes away soul that Susanoo can use.

G3 wise I’m currently maxed out on New Susan with the old one at 2. The new one is maxed mainly for Oshiho consistency, but I do like the utility he can offer. While I rarely use the GB2 (usually cause I forget) it helps you try to top dek a useful card. He can upkeep is own soul costs, though at the cost of faster deckout. And SB2 helps us save CBs for Oshiho and Ikazuchi (and sometimes State Affairs or Take). I still run old Susan at 2 for a bit of ride consistency, and sometimes I might want to reride into him if I’m in a pinch with no soul. I run Toyokuninushi because this deck needs as much power as possible. That he can intercept is a nice bonus to offset the 10k base. He makes easy columns being a 14k attacker, and I’ve gotten him to pretty nice numbers combined with Dragon Kamu and Ebisu before. I wasn’t a fan of Yasaka when I used her, I found myself preferring Toyo’s columns when I made the switch.

Dragon Destroyer Kamususanoo is the only card I think is a lock in at 4 at the moment. The extra 2k to all your units really helps push the deck into magic columns with all the power gainers I use. Outside of that I think the majority of units can be swapped around to various ratios depending on preference. I run both State affairs and Take because there are situations where I need cards but State Affairs either wouldn’t work (like maybe I am at Oracle but want more cards for safety) or wouldn’t be efficient (I’m sitting on a hand of 4). I’ve only used State Affairs once, and that was because I had misguarded. I did manage to steal that game by proccing Oracle mid-battle, but otherwise Dragon Destroyer’s columns are more efficient for this deck. I’m sticking with only the one to make room for Sebreeze. Sagume is a pretty sweet first stride, CC/SC helps to setup for the next turn and the filtering is nice for removing dead cards. Waka is at 2 because sometimes you just need a guaranteed crit to your opponent’s face. I use both Amaterasu and Ichibiyoshi for G-guards because this deck does run dry pretty quick. I’ve seen the mandatory soul charge bite people in mirrors. Plus needing 4 cards instead of 3 gives Ama slightly less leeway when you’re behind. Ichibiyoshi is still good because that extra card leeway can help make a difference (+5k is better than +0 in the end) and you want to be smart with when you use your Ama’s.

I’m pretty happy with this decklist so far. In my experience, this list has a pretty strong balance of power and drawing, so I can maintain Oracle while still being offensive. I’m having a lot of fun with it, and I hope people will give Oracle a fair shake. This wave of supports was better than people give it credit for.

Thanks for reading. As always comments/criticism is welcome. If you have your own decklists or ideas to share I’d be glad to hear em. I encourage any attempts to stick with this clan.