Born in 2001, Jonas has been working on animated film projects since the second grade. Beginning with Windows Movie Maker animations of his Microsoft Paint drawings, he soon went on to use the open-source program Blender to create his 3D worlds, learning it all by himself as he went along. A student at a Leipzig school, Jonas has continued to build on this and translate new ideas into film realities using different techniques. His various film awards have been a further encouragement and confirmation of his abilities.