Popular FAQs Answered Issue #6

Good evening fellow ARKaholics! Tonight we have some more popular questions from the ARK community that have been answered by the developers. Don’t forget that we will update our main ARK FAQ page on our website which you’ll find a master list of all the FAQs we’ve covered.

General Questions:

Will we be notified if the alpha slots are full?

Yes, they will give out a notification for when all the alpha slots are full. Also note that there will not be a static time you should expect this, so just be patient.

(Source 1)

(Source 2)

Game Related Questions:

Will ARK have a presence at E3?

Yes they will with more details to come.

(Source)

Will There Be Apes?

Yes, the Gigantopithecus being one of them.

(Source)

Will the Gallimimus be in-game?

Yes there will be.

(Source)

Size of the Megalodon?

The sizes vary, but ultimately they run on the relatively small size by comparison to their real-life counterparts. They may increase the size in the future, though, depending on the feedback they get.

(Source)

Dinosaur Collision

Yes there will be collision with dinosaurs.

(Source)

Gore?

There will be gore, but not much of it. If there become plans to offer more gore, there would be an optional toggle for it due to other countries that have strict prohibitions on gore & death. Currently there are small blood decals on things you hit.

(Source)

Eye Blinking and Mouth Movement?

Animals and humans will blink as well as close their eyes upon being knocked out. Voice chat will enable your character to move their mouth.

(Source)

What biomes will we see in ARK?

Mountain, underwater, beach, jungle, plains, & cave. Swamp and snow biomes will come after early access.

(Source)

Cave Temperature?

A benefit to caves is that the temperature does not change.

(Source)

Time to go from one end of ARK to another?

Roughly 30 minutes, depending on the path taken. Since it isn’t all flat, there will be a lot of variance. Plus, with the underground and underwater parts, there is a relatively low chance of running into people even on a high-pop server.

(Source)

Crosshairs?

Crosshairs will be a server-side/local option. It will be defaulted to off on official servers. There will be a special sight that you’ll be able to attach to certain guns which will give them an IFF crosshair.

(Source)

Full Steam Workshop Support?

Early access will launch with full Steam Workshop support for custom maps and mods, via the custom Unreal Engine 4 editor they’ll be shipping out with the game.

(Source)

Height of the map?

It’s extremely high, their clouds are volumetric and real, meaning that you’ll be able to fly through them and the cloud will cover your approach. There is a vertical cap, but you’ll most likely die due to the cold sky biome/other issues before you find out.

(Source)