The animation in the game are done in the same way as the animations in Pronce of Persia. It’s all done by hand and based on the real0life movements. Brothers played the role of the animation models.

.@midi_error @notquitebw Of course we saw the “motion capture” of Prince of Persia. We do the same thing actually: pic.twitter.com/mk2eepPwGz

— Tim Soret (@timsoret) June 2, 2016

We’re not entirely sure, when we’ll be able to see the game, but it won’t happen soon. Soret brothers have mentioned that it took them almost 2 years to actually craft the world (the game was originally announced in 2014), so we’re not likely to see the project anytime soon. It’s still nice to see that the game is still being developed, updates are coming and we hope the development will progress.

The list of game features is pretty amazing:

+ Action & infiltration gameplay in the great tradition of cinematic platformers.

+ Travel between districts using taxis, ferries, or monorail while trying to keep low profile.

+ A diverse, inclusive cast of complex characters to interact with through meaningful, branching dialogue.

+ Varied gameplay such as driving down epic highways, flying drones, hacking droids to do your dirty work and remain undetected.

+ Interactive, in-game multiple-choice events . In tricky situations, run away, argue to gain more time, or try to pull your gun.

+ Living, simulated world with dense crowd of citizens doing their own stuff.