Posted 24 September 2012 - 09:05 AM

Can you release which variants of the already-announced Battlemechs (Cataphract, Stalker, Trebuchet, Cicada, Raven) you plan to implement?So far we have: Cataphract - CTF-1X; CTF-3D; CTF-2X; CTF-3L; CTF-4X. Stalker - STK-5M; STK-3F; STK-3H; STK-4N; STK-5S. Trebuchet - TBT-7M; TBT-3C; TBT-5J; TBT-5N; TBT-7K. Cicada - CDA-3M; CDA-2A; CDA-2B; CDA-3C. Raven - RVN-3L; RVN-2X; RVN-4X.My question is: Do you devs actually read the beta forums often? It seems likewe're posting for no one to read it sometimes.Yes they do! In fact, most of my job is showing people posts and pointing out heated issues.What is the easiest question that may come to your mind and you are willing to answer?Do I like UrbanMechs; and Yes.Is there any possibility that the size of these 'Mechs will be changed at some point in development, or should we consider the appearance of a 'Mech to be final once in-game?At this point assume they are final. They MAY be looked at, but unless there is a major issue it is doubtful.Can we get a picture of Garth playing MWO while wearing pink fluffy bunny slippers?If you supply the slippers, I'll supply the pictures.Do you always answering only on convenient questions?Absolutely!Have you guys considered adding Coolant Pods to increase heat dissipation of a mech's heatsinks when used?Yes, we considered and then dropped the idea. We found it more of a crutch and lead to more issues than it helped with. If you're in a long, multi-targetted single player game, it makes sense. In a player vs. player environment you get a MASSIVE increase in firepower for no cost, or it wouldn't be enough to make a difference (IE. the match would never last long enough for you running out of coolant to matter, because you've already killed two people. Or, it doesn't even last a single fight, then why even have it?) Does that make sense?What is the native resolution MWO is shooting for? 16:9? 4:3? Will the game scale well between formats in regards to field of view?We don't have a specific native res in mind, though most of us use 16:9. We have monitors of each type, so we'll make sure it works on all of themEvery MechWarrior game I've played to this point has had a training mission/map to run you through piloting, reading the minimap, usind the HUD and all the other nitty-gritty of battling in your glorious death-machine. Will MWO have a similar feature available?Yes, a training mode of some sort will be added in the future. It's a lot of work but we'll get to it!MWO needs ridiculously huge maps, something that takes scout mechs at least 10 minutes to cross, that way they can actually be used for scouting, spotting, and/or ambushes can be set (and even better countered-ambushed). Please tell us there are huge maps on the way.We have bigger maps coming, yes. The next one will be larger than any seen thus far.Do you read beta feedback everyday, or from time to time?Yes, and you'll often see devs posting after I point out threads of interest to themThese tend to be well thought out and written ones /winkWhen are we getting LAMBS?I'll ask Paul about that, I'm sure he'd be thrilled to add them.So I reiterate, HOW did you not compromise the unique role of different mechs?The idea is that even Mechs with the same weight and speed, even the same weapons, can be different. Height differences, torso twist differences, inertia and stop-speed differences. Also weapon hardpoint PLACEMENT. The Centurion has CT laser hardpoints and the Hunchback has arm laser hardpoints. This means the HB can cover a greater angle of fire, but the Centurion can 'zombie Mech' with no arms, legs, or side torsos and still fight. So, stuff like that.Is there any chance that you will add the ability to crouch your battlemech while standing still?We're investigating it. Currently it's a maybe.Any plans on adding a 55ton mech?Yes.We know armor values have been doubled. But have internal structure values been doubled (or otherwise adjusted) too?Is it possible to blow off and entire section in one shot or is this prevented?Internal values are not doubled, though we're always looking at balance and seeing what works.Currently you COULD theoretically take a section off in 'one shot' on lights if they are not using maximum armour. It'd almost certainly need to be an AC/20. That said you can cause a lot of damage with single shots, yes.What can you tell us about the plans for the meta game besides soon™ and/or working on it?Not really. SorryThanks for your interest, everyone! Hope you enjoyed the answers, and we'll be back here next weekCheers,The MechWarrior Online Team