On the battlefield Harth is fragile, but still ventures out beyond the safety of his base to passively soak XP; much like Abathur. Harth's gameplay is based around his ability to play a simplified game of Hearthstone against an A.I. opponent, providing benefits for his team based on his performance within these mini-games.



This version of Hearthstone is simplified in the following ways:

- Harth and his opponent start with 3 mana crystals (maximum 5)

- Harth and his opponent have 10hp baseline. Every level Harth gains 1 additional hp, while the opponent receives 1 additional hp every second level.

- If Harth dies in a game of Hearthstone he is killed on the map and receives a normal respawn timer.

- Turns only last 20 seconds.



Your opponent always plays the same deck. Your deck changes based on talents.



The starting deck is comprised of 5 base cards (2 copies each, 10 total):

The "Map" keyword indicates that the cards will have effects on the battlefield outside of the card game.

Harth also has a Hero Power that can be used once per turn:

The main idea behind these changes is to make these mini Hearthstone games quite short. This allows Harth to reposition himself on the battlefield frequently after each game.