Otherwise, it's the same experience. Nintendo says a few onscreen buttons will differ -- inevitable, given the two platforms have different controllers -- but that's about it. In its statement, the house of Mario also revealed that both versions will run at 30 frames per second. That will be a disappointment to some, who were no doubt hoping for a perfect 1080p/60fps performance. It should be stressed, however, that resolution and frame rate doesn't determine a game's overall visual quality. Art direction is far more important, and Breath of the Wild has it in spades.