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Football Manager 2016 headline features

New Game Mode – Create-A-Club

New Game Mode – Fantasy Draft

Manager on the Touchline

Improved Matchday Experience

Multi match highlights

Prozone Match Analysis

Set-Piece Creator

More Realistic Injuries

Expanded Press Interaction

Stats, Stats, Stats

New and Improved Screens

Timeline of all revealed FM16 features

Two new camera angles make their debut in the FM16 match engine: ProZone and Siderail cam.

Contract extension news item revamp.

An alternative light skin will be available to select from the beginning.

Stadium renovations will be seen in 3D match view.

In 2D match view, an icon will show on top of the referee to highlight when he has played an advantage.

Your Director of Football (or Sporting Director) can now be given full selling and buying responsibility.

News items regarding matchday expenses, maintenance costs & commercial summaries have more info.

Press conference question regarding whether a player needs to leave to get international football.

Human non-player contract offer news item revamp.

The calendar has been improved to show more relevant and important information from across the gameworld.

Your backroom staff will pick out your best young players when asking you to concentrate on youth.

Improved 3D stadia.

You'll now find players and agents talking openly to the press about prospect of moving to another club just before transfer windows.

Major improvements to collaborations in situations where one person/one family own multiple clubs.

You can now see the results of past meetings between managers.

AI managers will now re-train promising youth players in positions that match the first team's current formation.

Picked up a big win? The fans will give you more feedback after every match.

Updated range of newgen hairstyles.

In certain circumstances when taking a managers’ job you have the option to move the existing manager to be your Director of Football.

Your backroom staff will now suggest a change of role for a player based on performance analysis.

League tables will now show team form from the last 5 matches.

Players in your squad can urge team-mates to stay if they are considering leaving.

You can now instruct your team to 'Play Much Wider' - effective when you're employing a strong wide attacker.

If you're up against a side who are dangerous through the middle you can also now instruct your team to 'Play Much Narrower'.

Re-added the functionality to sync your Facebook account which will publish achievements to your timeline.

Transfer window opening news item revamp.

Your backroom staff will give you more advice on a player's career progression.

Improved the weekly competition round-up news item.

Backroom staff philosophies in job interviews.

Training Camp squad selection screen revamp.

Upon signing, your new Head of Youth Development will now recommend youth prospects from their former club.

When playing in the MLS you can now speak to players about having to waive them due to Roster Rules and Regulations.

You'll now be asked about the prospect of facing a newly appointed AI manager.

Revamped Player Individual Training Panel.

New finance overview screen.

If an AI manager has been watching one of your players, you'll now be quizzed about it in Press Conferences.

For under a third of the price you can design your own kit (and squad) with the new Create-A-Club feature.

The press in FM16 will ask how you plan to approach a match against a newly appointed manager.

Swap deals have a bit more prominence & are dealt with better in game.

Another one for the streamers - support added for broadcasting while in windowed mode for Steam Broadcasting.

Something that's been very popular in FMO in Korea - Suggested subs.

Your scouts will now suggest scouting certain players who could help you meet squad registration rules.

Revamped Player Instructions screen - The new Player Instructions layout can make that even more precise.

End of season review revamp news item.

Another b-team improvement - if you're managing a club with a b-team you can influence the b-team starting line-up.

The nature of a players injury is now immediately visible when you hover over the injury icon.

Have a b-team & want to ensure that a player is trained towards a role to get them ready for the main club? OK!

Backroom staff questions added to manager job interviews.

Fixture scheduling improvements.

After a job interview, you can now discuss bringing some of your current backroom staff to your new club.

Ever lost a game due to not having auto-save turned on & computer crashing/losing power? Improved auto-save options & usability.

Your Head Physio will inform you of any problems with a players' medical before you agree to sign him.

Revamped award news item - Different layout showcasing the top three and their statistical info.

Signing a player who can't get a work permit? Loan them out until one is granted.

In ARG if a player gets long term injury you can sign a replacement from local club or free agent outside of TW.

The press will now ask you about your feelings when leaving a club.

When there's a shock sacking (e.g. Liverpool sacking Brendan Rodgers), the media may ask you to comment on it at your next press conference.

Lots of extra human/AI responsibilities can be set.

Director of Football can now be given full selling responsibility.

Ahead of a must-win in the 5.30 kick-off, there's now improved competition confidence in FM16 based on performance.

There's now an injury release clause that can be put into contracts.

Loads of new press conference questions - new follow-on questions for when a key player's contract is running out.

Put together an impressive squad? Show it off to your mates with the new team sharer in FM16.

You can now see key battles on the pre-match analysis screen.

Sign a player who doesn't speak your local language on a pre-contract? Ask them to start learning the language!

You can now send new signings on an intensive language course immediately after they join.

Managers can have conversations with players about their injuries when unfortunate enough to get a bad one.

International preferences are now shown for uncapped players who are eligible for multiple countries.

The "targeted allocation money" rule in MLS will be added as option to enable/disable.

Improved manager movements so you'll also see more coaching staff taking up vacant managerial jobs.

You'd be asked questions about other clubs sacking their head coach in press conferences if you are in the same division.

Introducing Staff Shortlists - as part of the wider staff revamp.

Something very useful for those with small staff budgets - staff can have dual roles at the same club.

Ability to see how many players your team & other clubs have used in one season.

When a non-player isn't interested in joining your club, they'll now tell you the reasons why.

New formations introduced, including the 4-2-3-1-0 DM.

Changes to the contract offer news item. In higher resolutions, you can make changes directly in the news item.

Ability to view the future contract of a player who has agreed to join on a future transfer.

New 'Dribble Less' team instruction.

Your Chief Scout/Director of Football will recommend potential signings at the start of each transfer window.

The mouse cursor will now display on the stream on Twitch.

Players condition bar is now also available above players whilst on the pitch.

Revamped team stats overview.

You can now easily see how much a player will cost you per month in fees & salaries for loan players.

Your scout report will indicate how marketable a potential signing may be.

Managers can replay talking-point incidents immediately after they happen in FM16, like 'little flick of the studs'.

Twitch TV support for titling broadcast.

Improved contract offer screen.

Scottish development team loan rules.

New search for player/staff.

Improved scout report summary screen.

Late fitness tests have been added for players that are pre-match injury doubts.

More staff revamp stuff - non playing football staff now split out in staff responsibility instruction.

In FM16 talking point incidents are a new match replay type

Improved handling of unhappy players from opposing (AI) managers.

When approached by another club, managers have an option to have a private chat with players and staff regarding the move.

Improvements to frequency, quality & usability for in season friendlies for reserve, B teams & youth teams.

The commentator will mention a player's birthday in commentary of the match in FM16.

You will receive backroom advice on moving players to and from your B team based on changes to their ability and form.

On Touch mode you can 'create your own son' too.

Both shirts and squares on tactics screen; shirts used when non-interactive, squares where interactive.

Non-players that have been handed a ban in real life will also have to serve that ban in FM16.

English work permit regulation changes have been implemented in FM16.

You will receive backroom advice on moving players to and from your B team based on changes to their ability and form.

There is more advice on what to do with new signings who don't qualify for a work permit.

As part of a wide ranging staff revamp, manager reputation is now on a 20 point star scale rather than a 6 point scale.

Top players will be more likely to retire while they're still in their prime.

Any players who are still active (non-retired) can return for former teammate's testimonials.

Player insurance is in FM16. So when players get injured, their salaries are insured.



Out November 13th on PC, Mac & Linux!



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Sports Interactive have just announced (September 7th). The announcement arrived a month earlier compared to last year (early October), but the pre-order has been significantly delayed this time (started late July for FM15). They had revealed a couple of new features during the previous months though ( Manager Motion Capture and Dynamic Rivalries ).Miles Jacobson insisted that their target for new releases remains the same and it's about having at least a thousand new features in the game every year. So what news exactly does the FM 2016 announce have for us? First off, FM16 will be released in November . What about the key new features though? Read on to find out.7 September27 OctoberFor the first time, Football Manager 2016 allows fans to add their own custom-built club to any league they choose, through the single player ‘Create-a-club’ mode. Create-A-Club allows you to name the club, add yourself and a friend to the line-up, edit the squad to your heart’s content and even choose the colours.Create your dream team and take on your mates in ‘Fantasy Draft’ mode. Starting with a fixed budget, each manager builds a squad from scratch, competing with other managers to sign the best talent before going head-to-head against one another in a mini-league.A little secret regarding Fantasy Draft mode - it's for up to 32 players.Get closer to the action than ever before with your own customisable character to bark out instructions and join the celebrations from the touchline.More than 2,000 new animations, alongside lots of other graphical improvements and improved AI, make the Football Manager 2016 match view the best ever.A highlights package available to easily view other fixtures in your own competition (or others) to keep you up-to-date with everything that’s going on in the world around you.Sports Interactive’s partnership with the leading sports statistics provider, Prozone, has seen a wide reaching revamp of the in-game match analysis tool, adding lots of useful functionality whilst also making it a lot more prominent and easier to use.Football Manager 2016’s powerful, yet easy-to-use set piece creator allows managers to set up multiple set piece routines to be used across multiple tactics; with different set pieces for each set piece taker, new zonal marking options and much, much more.Sports Interactive has worked alongside a number of physiotherapists, doctors and related organisations to ensure that the depiction and treatment of injuries in Football Manager 2016 is more realistic than ever before. This doesn’t mean that fewer injuries will be sustained, but that those which do occur will be treated and develop more realistically. Injuries will now be determined during matches, while new injury types have been added and there is now a tangible distinction between player condition and match sharpness.Press conferences are more varied than ever before, with many new conversations to be had with the press, especially more contextual questions & responses. In addition, unemployed managers can now use media interviews to help get them back into the game.Managers now have access to more detailed statistical information than ever before, with the introduction of a revamped stats screen and an all-new rolling stats panel.Information is now easier to find as a result of a revamp to many of the main screens, including player overview, tactics, the manager’s home screen and the transfer offer screen.Further additions and updates include staff shortlisting, improved manager and staff movement, revised board requests, a revamp of board confidence, more contextual team talks, fully updated competition rules & squad information, an improved financial module, improved AI transfers and team selection, new social media features and many more – all of which combine to make Football Manager 2016 the most complete and immersive simulation of football management ever.