Assassin's Creed Origins - 1.0.5 Patch Notes

Ambush at Sea – The issue that caused for some save games to be corrupted was fixed and the mission is now available to players again

Note: The mission should reappear on the map after a reboot of your system. Be sure to be connected to the online services while starting the game.



Difficulty – Enemies of a lower leven than the playable character are now more challenging in Hard Mode.



Beard/Hair Toggle

Selected preference of beard/hair will remain saved now

Added support for Keyboard and mouse controls

[Shift]+[Z] – Hair

[Ctrl] + [Z] - Beard



Performance and Stability improvements on all platforms

Improved performance and stability



Fixed some infinite loading and black screen hang



[PC] Fixed hardware performance metrics for Radeon R9 2xx series



[PC] Fixed several Ultra HD monitor, multi-monitor mode, and multi GPU mode issues



[PC] Fixed infinite saving occurring in Photo Mode when anti-aliasing option is Off

Improved Sandstorm ending visual



Fixed some level of detail issues in the world and for some NPCs



Fixed an issue that could prevent the call mount whistle from playing



Fixed an issue that could cause music tracks to overlap



[PC] Temporarily deactivated spatial sound support to resolve issues with some USB headsets



[PC] Fixed the functionality of the Field Of View option during the Benchmark session

Improved appearance of the water in caves



Removed some invisible collision in Siwa



Fixed various issues with the spawning of boats



Fixed a lighting issue in the Sunken Temple of Sarapeion



Fixed some floating NPCs, floating rocks, and other floating objects



Fixed various texturing issues

The selected cheat option for Bayek’s hair and beard will now remain saved



Improved various animations on the playable character



Improved the navigation of the playable character



Improved shield stance behavior while on vehicles or mounts



Improved NPCs and animals reactions and navigation



Improved Raging Axe’s boss fight behavior in Arena



Improved spawning delay on loot bags when killing NPCs



Improved shield charge behavior



Improved Follow Road mode



Revised fire damage taken by the playable character



Revised poison propagation



Made enemies of lower level than the player more challenging in Hard Mode



Fixed some loading issues while using Senu



Fixed some issues preventing the playable character from interacting with loot bags



Fixed an issue that allowed thrown torches to inflict poison or bleed effect



Fixed spear fight animation against some enemies



Fixed an issue with loot bag spawning in shallow water



Fixed an issue preventing crocodiles from being damaged while in water



Fixed an issue with the activation of slow-motion



Fixed various issues causing the playable character to be stuck



Fixed some camera clipping issues



Fixed some issues preventing bows to automatically sheathe



Fixed an issue where counterweights could remain stuck on the ceiling in the Tomb of Sneferu



Fixed an issue that could prevent Overpower Chain Throw from being used



Fixed an issue that could prevent Chain Attack from dealing damage when a spear is equipped



Fixed an issue that could prevent the player from interacting with the entrance of “Eesfet Oon-m’Aa Poo”



Fixed issue preventing Senu’s perception range from being taken into account when loading a save game



[PC] Fixed movement issues in Walk mode

Improved various cinematic transitions



Fixed an issue that could corrupt the playable character’s inventory after completing “Ambush at Sea” quest



Fixed an issue that could prevent the player from completing quests after returning to the title screen



Fixed various issues causing Quest objectives to disappear after desynchronization



Fixed various issues with Flavius during ‘’The Final Weighing’’ quest



Fixed an issue where the objective would not update during ‘’The Hungry River’’ quest



Fixed an issue with Theodoros who could stay in midair during ‘’A Rebel Alliance’’ quest



Fixed an issue where leader’s health could be restored during ‘’Plight of the Rebels’’ quest



Fixed various issues with Pothinus’ elephant during ‘’Battle of the Nile’’ quest



Fixed an issue with Hotephres’ ship being sunk in gameplay and cinematic during ‘’The Crocodile’s Scales’’ quest



Fixed an issue where the Planetarium Tunnel could remain closed after performing a save/load action



Fixed an issue where the “Wild Ride” quest would fail when getting on a chariot or a cart



Fixed an issue where objectives in the ‘’The Flea of Cyrene’’ quest would not properly update after performing a leap of faith from the Apollo Temple



Fixed various issues with the fight against the war elephant Herwennefer



Fixed issues preventing the ancient tablets to be interacted with



Fixed an issue which allowed the playable character to keep the “The Battle of the Nile” quest spear



Fixed issue where Apollodorus could remain stuck in a wall during ‘’Egypt’s Medjay’’ quest



Fixed dialogues that would sometime be missing from the cinematics of “Playing with Fire” quest



Fixed an issue that could prevent Hypatos from attacking the playable character in the quest “Homecoming”



Fixed an issue that could make Septimus invisible during “The Final Weighing” quest



Fixed various issues with Thutmose during “Blood in the Water” quest



Fixed an issue preventing the player from completing the quest “Fall of an Empire, Rise of Another” because he spawned as Bayek

Improved the spawning of enemies in the Cyrene Arena



Fixed an issue preventing the unlockables completed as Aya from carrying over to Bayek



Fixed various issues causing the playable character to be pushed out of the chariot while in Hippodrome races



Fixed an issue where the playable character could remain stuck in the Arena ‘’lobby’’

The selected Map filter will now remain saved



Added sound feedback when switching the editing modes during Photo Mode



Added button mapping for petting Senu in the alternate control scheme



mapped to specific keys



Improved image resolution of crafting items



Improved fire visual effects on animals



Changed health gain visual feedback to display in green when hitting enemies



Fixed Senu’s marked location for the Tomb of Khufu



Fixed various issues with icons in the Map



Fixed an issue where the Photo Mode HUD could not appear



Fixed HUD modules that stayed hidden changing HUD Preset to ‘Show All’



Fixed the suggested level of some quests



for some their owners



Fixed multiple typos in the menus



[PC] Added mouse support for rotating the character in the Gear menu



[PC] Added mouse and keyboard support to toggle Bayek’s hair and beard in Gear menu



Hide Arena HUD while in Photo Mode



[PC] Allowed triggering Call Mount and Animus Pulse on button Press when they are

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Hey everyone,Here are the 1.0.5 Patch Notes.Update - Nov 21: The update will be deployed tomorrow!Patch Size: 1.2GBPatch HighlightsSystemGraphics & AudioWorldGameplayQuestsActivitiesUser InterfaceIf you have any issues, please contact customer support for further assistance.