Posted 22 March 2013 - 10:17 AM

Ah the Joys of the Hotfix!So as some of you have noticed the new vision modes are half implemented.What do I mean by half?The Shader that the modes use got compiled for the patch on April 2nd and slipped into the hotfix yesterday. The other half of the Vision modes is in the rendering code that control that shader. so the vision modes you are seeing are not the final product.How did this get past QA?Well the nature of a hot fix is to change very little and only test your changes. We focused solely on the Missile damage changes and no one used Night vision or Thermal during testing. If we had caught this it would not have gone in.How will we avoid this in the future?We are adding better version control on our shaders when creating release builds.What are we going to do about it?We are going to revert the shaders in a minor patch (soonTM) and Implement them properly in the next patch April 2nd. There will be no downtime for this minor patch.IN the mean time enjoy the half implementation Preview.Also there is a sale this weekenda leaderboard event with MC prizesand a cool new videoSee you on the BattlefieldMatt N