I haven’t had the time to complete much of what I wanted this week, getting back to work and readjusting time zones is hard!

Justus got the waterfall particle updated, and some awesome water shaders were prototyped.

Desucrator and VigorouslySalted got our initial brush placement down for us to test, looking forward to doing some sneaky stuff in the future.

Overall, slow week. I hope to have some fun stuff to show next week!