pupilofcod

True Bro





Posts: 92

True Bro Advanced Warfare Recoil Plots Quote Select Post

Select Post Deselect Post

Deselect Post Link to Post

Link to Post Member Give Gift

Member Back to Top Post by pupilofcod on Thanks for doing this Probaddie, you da DOG!



Your plots make it really easy to see why BAL and ASM are fan favorites, the easily accommodating vertical recoil and high fire rates work very well with the movement and pace of the game. Has there ever been a buff or nerf where the recoil pattern itself has changed in COD, or just the magnitude of the pattern? For example the FNG9 nerf from MW3 where they were given recoil. I'm asking because without a recoil pattern change I think the ASM and BAL will continue to be top tier through the next balance pass simply because increasing the vertical recoil alone on them will only cause players to counter by aiming down more. The guns that have non uniform recoil patterns will still be more difficult to aim with despite the damage increases they may get. And by the way your SN6 plots sadden me greatly....sigh SHG.

probaddie

True Bro





You're triggering my intelligence

Posts: 11,043

True Bro Advanced Warfare Recoil Plots Quote Select Post

Select Post Deselect Post

Deselect Post Link to Post

Link to Post Member Give Gift

Member Back to Top Post by probaddie on pupilofcod said:



Your plots make it really easy to see why BAL and ASM are fan favorites, the easily accommodating vertical recoil and high fire rates work very well with the movement and pace of the game. Has there ever been a buff or nerf where the recoil pattern itself has changed in COD, or just the magnitude of the pattern? For example the FNG9 nerf from MW3 where they were given recoil. I'm asking because without a recoil pattern change I think the ASM and BAL will continue to be top tier through the next balance pass simply because increasing the vertical recoil alone on them will only cause players to counter by aiming down more. The guns that have non uniform recoil patterns will still be more difficult to aim with despite the damage increases they may get. And by the way your SN6 plots sadden me greatly....sigh SHG. Thanks for doing this Probaddie, you da DOG!Your plots make it really easy to see why BAL and ASM are fan favorites, the easily accommodating vertical recoil and high fire rates work very well with the movement and pace of the game. Has there ever been a buff or nerf where the recoil pattern itself has changed in COD, or just the magnitude of the pattern? For example the FNG9 nerf from MW3 where they were given recoil. I'm asking because without a recoil pattern change I think the ASM and BAL will continue to be top tier through the next balance pass simply because increasing the vertical recoil alone on them will only cause players to counter by aiming down more. The guns that have non uniform recoil patterns will still be more difficult to aim with despite the damage increases they may get. And by the way your SN6 plots sadden me greatly....sigh SHG.



First, I can't really comment on the FMG9 nerf you're referring to. The only one we have any direct knowledge about is the one where the Akimbo version had its fireTime increased (eventually).



Second, strictly speaking, every recoil change has changed the recoil profile of the weapon in question, at least in some slight way. This is because you have to doctor the numbers

First, I can't really comment on the FMG9 nerf you're referring to. The only one we have any direct knowledge about is the one where the Akimbo version had its fireTime increased (eventually).Second, strictly speaking,recoil change has changed the recoil profile of the weapon in question, at least in some slight way. This is because you have to doctor the numbers in a very specific manner to get the "pattern" to scale linearly. Doing anything else will technically alter the recoil in a way that does not preserve the original pattern, though in a slight way. So to answer your question: I can't come up with an example where just the magnitude was increased/decreased and the overall pattern conserved.

probaddie

True Bro





You're triggering my intelligence

Posts: 11,043

True Bro Advanced Warfare Recoil Plots Quote Select Post

Select Post Deselect Post

Deselect Post Link to Post

Link to Post Member Give Gift

Member Back to Top Post by probaddie on So apparently Heavy Weapons do not receive any recoil reduction in Advanced Warfare, despite the existence of a script in the game (from Modern Warfare 3) that confers a benefit to LMGs. The reason for this is because the game differentiates Heavy Weapons (weapon_heavy) from LMGs (weapon_lmg). I have tweeted Michael Condrey about this in the hopes that it is a bug; meanwhile, the plots showing stance differences will remain until the upcoming patch. If no change is made then, I will re-upload (sigh) the Heavy Weapon plots.

thewhitetestament

True Bro





Posts: 36

True Bro Advanced Warfare Recoil Plots Quote Select Post

Select Post Deselect Post

Deselect Post Link to Post

Link to Post Member Give Gift

Member Back to Top Post by thewhitetestament on probaddie said: So apparently Heavy Weapons do not receive any recoil reduction in Advanced Warfare, despite the existence of a script in the game (from Modern Warfare 3) that confers a benefit to LMGs. The reason for this is because the game differentiates Heavy Weapons (weapon_heavy) from LMGs (weapon_lmg). I have tweeted Michael Condrey about this in the hopes that it is a bug; meanwhile, the plots showing stance differences will remain until the upcoming patch. If no change is made then, I will re-upload (sigh) the Heavy Weapon plots. Can you elaborate on what this means? You say they do not receive any recoil reduction, but in your plots you show that, the Ameli for example, receives a recoil reduction with Grip and/or going prone.

thewhitetestament

True Bro





Posts: 36

True Bro Advanced Warfare Recoil Plots Quote Select Post

Select Post Deselect Post

Deselect Post Link to Post

Link to Post Member Give Gift

Member Back to Top Post by thewhitetestament on Mousey said: I feel like he was only referring to the prone bonus.

Hmm... okay, now that I could attest to. The Ameli is my favored weapon (max prestige now, so ample usage) and I can certainly say I do not ever recall seeing a noticeable decrease in recoil when going prone with the Ameli. I remember the recoil being almost non-existent in prior games when doing this with the LMGs. Hmm... okay, now that I could attest to. The Ameli is my favored weapon (max prestige now, so ample usage) and I can certainly say I do not ever recall seeing a noticeable decrease in recoil when going prone with the Ameli. I remember the recoil being almost non-existent in prior games when doing this with the LMGs.

probaddie

True Bro





You're triggering my intelligence

Posts: 11,043

True Bro Advanced Warfare Recoil Plots Quote Select Post

Select Post Deselect Post

Deselect Post Link to Post

Link to Post Member Give Gift

Member Back to Top Post by probaddie on Mousey said: Is there anything else that differentiates them from lmgs? Maybe they intended to not include the prone bonus but wanted to make it easy to implement if need be.



Not that I know of. It's also possible they reclassified them as heavy weapons because the EM1 and EPM3 can't rightly be called "machine" guns (in the usual sense of the word) but overlooked this consequence. My money is on that theory. Not that I know of. It's also possible they reclassified them as heavy weapons because the EM1 and EPM3 can't rightly be called "machine" guns (in the usual sense of the word) but overlooked this consequence. My money is on that theory.

lllRL

True Bro





Posts: 101

True Bro Advanced Warfare Recoil Plots via mobile Quote Select Post

Select Post Deselect Post

Deselect Post Link to Post

Link to Post Member Give Gift

Member Back to Top Post by lllRL on Oh I almost forgot... does anyone know why the HBRa3 (without grip) has identical recoil + centerspeed numbers to the AN94 from BO2, yet the HBR seems to deviate away from its original firing point faster, despite the two having virtually identical fire rates (ignoring the quirky fire time decrease on the first few shots)? I only ever really use the AN94 when I play BO2, and the nice, controllable recoil is one of the reasons why. Strange, or maybe I'm just missing something :/

ninopettis

True Bro





Posts: 32

True Bro Advanced Warfare Recoil Plots Quote Select Post

Select Post Deselect Post

Deselect Post Link to Post

Link to Post Member Give Gift

Member Back to Top Post by ninopettis on probaddie said: The inaccuracy score stated in each plot is a measure of how far from the origin (in degrees) the weapon will take on average over each simulation, not necessarily the "size" of the plot. Lower is better, with zero being a perfect score.

Would it be possible to generate two different inaccuracy scores; one for degrees of vertical recoil and one for degrees of horizontical recoil? Does that even make sense? Would it be a lot of work? The reason I ask is because I was comparing the base SMGs against each other. The SN6 has a low score, the ASM has a high score, and the KF5 and MP11 are both in the middle. Yet, the ASM's recoil might be preferable due to having more verticality than the others, making it easier to control.

probaddie

True Bro





You're triggering my intelligence

Posts: 11,043

True Bro Advanced Warfare Recoil Plots Quote Select Post

Select Post Deselect Post

Deselect Post Link to Post

Link to Post Member Give Gift

Member Back to Top Post by probaddie on ninopettis said: probaddie said: The inaccuracy score stated in each plot is a measure of how far from the origin (in degrees) the weapon will take on average over each simulation, not necessarily the "size" of the plot. Lower is better, with zero being a perfect score.

Would it be possible to generate two different inaccuracy scores; one for degrees of vertical recoil and one for degrees of horizontical recoil? Does that even make sense? Would it be a lot of work? The reason I ask is because I was comparing the base SMGs against each other. The SN6 has a low score, the ASM has a high score, and the KF5 and MP11 are both in the middle. Yet, the ASM's recoil might be preferable due to having more verticality than the others, making it easier to control.



Doing this for the recoil plots just isn't in the cards; it would require me to re-upload everything.



I may try something you'll like and upload it in a spreadsheet. Back when I did just the recoil scores, I published a set that had a vertical bias in them that reduced the impact that vertical recoil contributed to the final score of each weapon. I'll see what I can rig up tomorrow. Doing this for the recoil plots just isn't in the cards; it would require me to re-upload everything.I may try something you'll like and upload it in a spreadsheet. Back when I did just the recoil scores, I published a set that had a vertical bias in them that reduced the impact that vertical recoil contributed to the final score of each weapon. I'll see what I can rig up tomorrow.