Spoiler: Scoresheet (click to show/hide) Cogmind - Beta 2.1 @@@ ROGUELIKE MODE



Name: nuzcraft



---[ CORE DESTROYED ]---



Performance

-------------

Evolutions (3) 1500

Robots Destroyed (37) 185

Value Destroyed (1143) 1143

Prototype IDs (3) 60

Alien Tech Used (0) 0

Bonus (1345) 1345

TOTAL SCORE: 4233



Cogmind

---------

Core Integrity 0/700

Matter 300/300

Energy 100/100

System Corruption 2%

Temperature Cool (0)

Location -6/Proximity Caves



Parts

-------

Power (2)

(None)

Propulsion (4)

(None)

Utility (4)

Improved Signal Interpreter

Makeshift Terrain Scan Processor

Weapon (3)

Enhanced Flamer

Makeshift Hammer

Makeshift Spear

Inventory (4)

Phasing AFG

Makeshift Laser



Peak State

------------

Power

Angular Momentum Engine

Propulsion

Carbon-fiber Leg

Makeshift Leg

Utility

Improved Signal Interpreter

Makeshift Terrain Scan Processor

Hardened Light Armor Plating

Makeshift Armor Plating

Weapon

Enhanced Flamer

Makeshift Hammer

Makeshift Spear

Inventory

Durable Treads

Medium Treads

Phasing AFG

Makeshift Laser

[Rating: 37]



Favorites

-----------

Power Improved Ion Engine

Engine Improved Ion Engine

Power Core Light Nuclear Core

Propulsion Makeshift Leg

Leg Makeshift Leg

Hover Unit Gravmag System

Flight Unit Cesium-ion Thruster

Utility Improved Signal Interpreter

Device Improved Heat Sink

Storage Medium Storage Unit

Processor Improved Signal Interpreter

Protection Makeshift Armor Plating

Weapon Makeshift Hammer

Energy Gun Medium Laser

Ballistic Gun Shotgun

Launcher Rocket Launcher

Special Weapon Enhanced Flamer

Impact Weapon Makeshift Hammer

Slashing Weapon Makeshift Sword

Piercing Weapon Makeshift Spear



Stats

-------

Bonus Breakdown 1345

High Alert Combat Kills 2

Follower Combat Kills 743

Met Imprinter 300

Was Imprinted 300

Classes Destroyed 10

Worker 1

Hauler 2

Recycler 3

Operator 1

Watcher 1

Swarmer 9

Grunt 13

Duelist 2

Sentry 4

Hunter 1

Major NPCs Destroyed 0

Best Kill Streak 7

Combat Bots Only 6

Best States 0

Heat Dissipation 52

Energy Capacity 525

Matter Capacity 300

Sight Range 16

Terrain Scan Density 135

Additional Mass Support 6

Armor Coverage (%) 49

Evasion (%) 64

Targeting Accuracy 6

Salvage Targeting 4

Matter Collected 1231

Salvage Created 1320

Parts Attached 62

Power 6

Propulsion 14

Utility 15

Weapon 27

Parts Lost 23

Power 4

Propulsion 8

Utility 3

Weapon 8

Average Slot Usage (%) 72

Naked Turns 1

Spaces Moved 4298

Fastest Speed (%) 344

Average Speed (%) 174

Slowest Speed (%) 40

Overloaded Moves 0

Propulsion Burnouts 0

Targets Rammed 0

Targets Kicked 0

Targets Crushed 0

Cave-ins Triggered 0

Heaviest Build 29

Greatest Support 35

Greatest Overweight (x) 8

Average Overweight (x) 0

Largest Inventory 8

Average Capacity 5

Most Carried 8

Average Carried 3

Final Capacity 4

Final Carried 2

Damage Taken 2671

Core 814

Absorbed by Shields 0

Average Core Remaining (%) 94

Depth 11 Exit 100

Depth 10 Exit 100

Depth 9 Exit 92

Depth 8 Exit 86

Volleys Fired 75

Largest 3

Hottest 119

Shots Fired 156

Gun 143

Cannon 0

Launcher 13

Special 0

Kinetic 85

Thermal 41

Explosive 13

Electromagnetic 17

Secondary Targets 0

Shots Hit Robots 115

Core Hits 77

Critical Hits 0

Critical Kills 0

Critical Parts Destroyed 0

Overload Shots 0

Energy Bleed 0

Heat Surge 0

Short Circuit 0

Meltdown 0

Melee Attacks 18

Impact 18

Slashing 0

Piercing 0

Sneak Attacks 2

Follow-up Attacks 0

Damage Inflicted 3012

Projectiles 1250

Explosions 1283

Melee 479

Ramming 0

Kinetic 686

Thermal 393

Explosive 1283

Electromagnetic 171

Impact 479

Slashing 0

Piercing 0

Overflow Damage 31

Projectiles 0

Explosions 12

Melee 19

Self-Inflicted Damage 73

Shots 5

Rammed 0

Highest Temperature 248

Average Temperature 35

Received Heat Transfer 663

Highest Corruption 2

Average Corruption 2

Corruption Purged 0

Message Errors 2

Matter Fused 2

Data loss (database) 3

Misdirections 2

Impact Corruptions 0

Haulers Intercepted 2

Robots Corrupted 0

Parts Fried 0

Impact Corruptions 1

Robots Melted 0

Parts Melted 1

Heat Transferred 1073

Parts Sabotaged 0

Parts Stolen 0

Parts Stripped 0

Parts Self-Destructed 35

Prevented 4

Power Chain Reactions 0

Communications Jammed 0

Times Spotted 72

Peak Tracking Total 9

Tactical Retreats 7

Parts Field Recycled 0

Retrieved Matter 0

Parts Merge Repaired 0

Drone Launches 0

Drone Recoveries 0

Traps Triggered 0

Indirectly 0

Trap Hack Attempts 0

Triggered 0

Disarmed 0

Reprogrammed 0

Reused 2

Traps Extracted 0

Installed 0

Triggered 2

Machines Disabled 2

Machines Sabotaged 0

Data Cores Recovered 1

Used 0

Machines Hacked 8

Terminals 6

Fabricators 0

Repair Stations 0

Recycling Units 0

Scanalyzers 0

Garrison Access 0

Total Hacks 25

Successful 14

Failed 9

Catastrophic 0

Database Lockouts 0

Manual 16

Unauthorized 14

Terminals 16

Fabricators 0

Repair Stations 0

Recycling Units 0

Scanalyzers 0

Garrison Access 0

Terminal Hacks 15

Record 7

Open Door 1

Hacking Detections 5

Full Trace Events 0

Feedback Events 0

Feedback Corruption 0

Feedback Hackware Fried 0

Feedback Blocked 0

Trojans Installed 6

Terminals 6

Fabricators 0

Repair Stations 0

Recycling Units 0

Scanalyzers 0

Garrison Access 0

Fabricators Overloaded 0

Fabricator Schematic DLs 0

Garrisons Disabled 0

Garrisons Compromised 0

Fab Network Shutdowns 0

Robot Schematics Acquired 0

Robots Built 0

Total Robot Build Rating 0

Robot Fabrication Matter 0

Robot Fabrication Time 0

Part Schematics Acquired 0

Parts Built 0

Total Part Build Rating 0

Part Fabrication Matter 0

Part Fabrication Time 0

Parts Repaired 0

Part Repair Time 0

Parts Recycled 0

Recycled Matter 0

Retrieved Matter 0

Retrieved Components 0

Parts Scanalyzed 0

Part Schematics Acquired 0

Parts Damaged 0

Robot Analysis Total 0

Robots Rewired 1

Robots Hacked 0

Non-combat 0

Combat 0

Robot Hack Failures 0

Allies Hacked 0

Hacks Repelled 0

Total Allies 7

Largest Group 6

Highest-Rated Group 342

Highest-Rated Ally 94

Total Orders 0

Terraforming Orders 0

Walls Tunneled 0

Ally Attacks 132

Total Damage 3868

Kills 19

Allies Corrupted 0

Allies Melted 0

Peak Influence 435

Average Influence 95

Final Influence 170

Maximum Alert Level 2

Low Security (%) 79

Level 1 17

Level 2 2

Level 3 0

Level 4 0

Level 5 0

Triggered High Security 0

Turns 0

Squads Dispatched 1

Investigation 0

Extermination 0

Reinforcement 0

Assault 0

Garrison 1

Intercept 0

Derelict Logs Recovered 7

Scrap Searched 6

Exploration Rate (%) 31

Regions Visited 10

Pre-discovered Areas 3

Garrisons Visited 0

Relays Disabled 0

Generators Disabled 0

Network Hubs Disabled 0

Actions Taken 4746

Turns Passed 4231

Depth 11 53

Depth 10 157

Depth 9 524

Depth 8 407

Depth 7 2263

Depth 6 827

Scrapyard 53

Materials 705

Factory 68

Mines 383

Lower Caves 548

Proximity Caves 827

Zion 1647



Prototype IDs

---------------

Improved VTOL Module

Phasing AFG

Advanced EMP Blaster



Fabricated

------------

Nothing



Alien Tech Used

-----------------

None



Route

-------

-11/Scrapyard

-10/Materials

-9/Materials

-9/Mines

-8/Materials (discovered 2 exits: *Fac x2)

-7/Factory

-7/Lower Caves

-7/Lower Caves (discovered 2 exits: Fac / *Zio)

-7/Zion

-6/Proximity Caves (discovered 1 exit: Fac)



Challenges

------------

None



Game

------

Seed: alphabarrageripper

Manual?: 1

Play Time: 66 min

Cumulative: 2542 min

Sessions: 1

Easy Mode: 0

Game No.: 47

Easier: 0

Easiest: 0

Win Type: -

Total: 0

Types: 0/0/0/0/0/0/0

Lore%: 22

Gallery%: 45



Options

---------

ASCII: 0

Keyboard: 0

Movement: Numpad

Fullscreen: 1

Font: 18/SmallcapsGlow

Map View: 76x50

FOV Handling: Fade In





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Woo! Back to Weekly Seeds! Things have been crazy at home, so this is the first time I've gotten to play in a while.I made it through mats pretty quickly, and ended up picking up a couple flight units. I headed into the lower caves (maybe not a good idea), but things went well until I hit the second lower caves...from the start I felt like I was running for my life. I managed to slip into Zion with something like 145 core and no resources. No worries, I'll stock up in Zion. Nope, Zion held no propulsion or power for me to use, so I was force to journey into the proximity caves virtually naked, albeit with some backup. Even then, I ran into a few too many goons and opened a really big door to my demiseAs always, my runs will be uploaded to my youtube channel: https://www.youtube.com/channel/UChfKrCBdatBePGqB1LsAKuw I upload Cogmind vids M, W, F (mostly), and these will probably start going up the first week of October.Unfortunately, I lost the last 6 mins or so of video for the run, so just the audio will be thereHappy Hacking!- Nuzcraft