What the developers have to say:

Why Early Access?

What you like about ControlRoom.

What we can do better.

What features you would like to see in future releases.

And whatever else we can do to make ControlRoom a better experience for you.

Approximately how long will this software be in Early Access?

How is the full version planned to differ from the Early Access version?

New visualizers

Compressor and EQ control

More complete support for Studio One and Logic

Enhancing existing tools with physics

What is the current state of the Early Access version?

Current Features:

Console

3D Spatial Mixer

Virtual Drums

BFF (Big **** Fader)

EQ Tablet

FX Cube

Multiple environments

Full DAW Support:

Pro Tools

Ableton Live

Limited DAW Support:

Logic Pro X

Studio One

Untested DAW Support:

FL Studio

Cubase

Nuendo

Reaper

GarageBand

Reason

Cakewalk

Will this software be priced differently during and after Early Access?

How are you planning on involving the Community in your development process?

Steam forums

Social media channels like Twitter, Instagram, Reddit, and Facebook

Our feedback portal (see our website link on the right sidebar.)

Our Roadmap Trello board

started with a simple idea:However, as we’ve built a solid suite of 3D tools for mixing music in VR, we’ve realized that we have brainstormed enough features within the VR and music production spaces to work on this project for years.We want to make sure we're adding features that our customers want as soon as possible. To do that, we'd love your input to help us move the product forward. Our plan is to periodically poll our ControlRoom community for their latest opinions on the app and translate those requests into new features and tweaks.We care deeply about our users and we want to make sure we are giving you the right product with the right features for the right price. That’s only possible with your feedback.”“Six months to one year.”“Our plan is to continually ask the ControlRoom community what they want out of the app and put the most-requested features at the front of our roadmap.Right now, our roadmap includes:However, if our community asks for other features, we will make those our priority.Ultimately, our community will have a large influence on what we decide to create.”“ControlRoom is a fully functioning VR DAW controller for bothand. It works in conjunction with ControlRoom Hub and AAX/AU/VST3 plugins available from our website (see our website link on the right sidebar).We also have a offlinein which you can try all of these features.“We may experiment with different pricing structures throughout the Early Access process.”“We will be engaging with customers on several channels:After polling the community, we will use their feedback to decide what to work on next. In most cases, we will work on the community's most requested features.”