Quote Hey folks,



Let's talk about what Spoils of War has in store for the Mercenary! Below you will find the Mercenary's new ability, the set bonuses that are planned for them, and a list of their new Tactical items. You may see bonuses which refer to charges. We are introducing new tech in Onslaught which will allow abilities to have multiple charges, meaning you can use them more then once (per charge) and the cooldown will simply add a charge up to the maximum.



Keep in mind that all of this is subject to change



New Ability - In lieu of a new ability, Mercenaries will now have two charges on Rocket Out



Set Bonuses

These bonuses will likely have the high end of piece requirements, such as requiring 4 or 6 pieces. The smaller piece bonuses will be more passive in nature (stat benefits, etc).

Critical Charge - (4) Gaining a stack of Supercharge increases your critical chance by 10% for 10 seconds. This effect can only occur once every 10 seconds. (6) Doing damage or healing an ally has a 5% chance to build a Supercharge and can only happen once per 3 seconds.

Power Step - (4) Activating Power Shot, Tracer Missile or Rapid Scan increases the critical chance of your next Power Shot, Tracer Missile or Rapid Scan by 3%. Stacks up to 5 times. - (6) Power Shot, Tracer Missile and Rapid Scan grant a stack of Power Step, stacking up to 5 times. At 5 stacks, your next Power Shot, Tracer Missile or Rapid Scan is more effective and costs no Heat.

Surging Power - (4) Power Surge grant Precision Targeting, increases armor penetration by 10% for 6 seconds. This effect cannot occur more than once peryh minute. (6) Power Surge gets an additional charge

Technical Medic - (4) Onboard AED becomes instant-cast. (6) Chaff Flare heals all allies around you.

Tactical Items

This a new item slot coming in Onslaught. You can only wear one Tactical Item at a time.



Mercenary Cool Your Jets - Rocket Out vents 20 heat and immobilzes enemies around you for 1 second.

Jettison - Jet Boost increases your movement speed by 50% for 3 seconds. For each enemy you hit with Jet Boost the cooldown of Hydraulic Overrides reduced by 3 seconds.

Missile Back - Missile Blast knocks its target back and refunds some heat.

Power Cycle - When you use an ability with Power Surge, that ability is not put on cooldown.

Arsenal Hot Shot - Fusion Missile spreads Heat Signature. Heatseeker Missiles fire additional missiles to nearby targets affected by Heat Signature.

Priming Bolts - Dealing damage with Blazing Bolts increases the damage of your next Priming Shot, stacking up to 8 times to 100%.

Burning Shot - Priming Shot causes its target to burn. Blazing Bolts, Heatseeker Missiles, and Tracer Missile all tick its damage.

Innovative Ordnance Sweeping Carnage - Sweeping Blasters and Death From Above refresh and tick your Incendiary Missile burn and Serrated Shot bleed. This effect can only occur once every 2.5 seconds.

Magnetic Trigger - Explosive Dart now remains dormant on the target for 12 seconds. Mag Shot detonates it, dealing double its standard damage to the primary target.

Energzier - The duration of Supercharge Gas and Supercharged Burn are doubled.

Bodyguard Supercharged Burst - Kolto Missile grants a stack of Supercharge Gas for each target it hits. Supercharged Gas heals all nearby allies for the same amount as Kolto Missile's initial heal when activated. Kolto Missile's cooldown is extended by 4 seconds.

Alacrity Scan - Rapid Scan can be cast while moving and heals an additional 10%.

Kolto Time - Kolto Shot applies a lingering heal over time effect to its target.

As a note, if you are a Commando player, you can expect to see these set bonuses mirrored for you as well, they are still in process.



Let us know your thoughts! Here are the types of feedback we are looking for. XX seems too strong or too weak. XX Set Bonus combined with XX Tactical seems too strong or too weak. I wish there was a Set Bonus or Tactical that had a specific effect or modified a specific ability not listed. Be as specific as possible in your feedback.



-eric Eric Musco | Community Manager

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