Posted 16 March 2016 - 03:18 AM

I'm dumping a few thoughts I've had lately of types of events that would work well to hold in Verdict day, with some description of the rules for each.

The point of these are that they are easy to understand (1 or 2 simple rules), and easily enforced (you can tell if someone is breaking the rules at a glance.) some are formal tournaments, others are just fun games for free battle.

1. King of the Hill

Type: Exhibition/Tournament 1v1 Players enter a room for 1v1 matches, sitting in a battle royal or team room. As new players join, they are added to a list in order. The first two players fight. Loser goes to the bottom of the light, winner fights the next one in line. Players can come and go as they please in the room, but new players are added to the bottom of the list, and if you aren't in the room when you're up to fight, you move to the bottom of the list automatically.

The tournament ends after a set number of matches or time period, and whoever had the longest streak wins.

2. Race to the Bottom

Type: Battle Royal (minimum 3 players) This is a normal battle royale where the winner is whomever has the lowest AP at the end of the match. However, if you die, you lose. So the goal is to get as close to death as possible but still kill everyone else, or run out the timer.

Each shield equipped counts as 5000 more AP.

3. Race Against the Clock Type: Bracket Tournament, 1v1 Bracket tournament where each bracket is ranked by how fast the previous matches were. Winning fast or losing slowly is rewarded, winning slowly or losing quickly is punished. Winner's bracket: Fastest half of winners, Slowest half of the losers

Loser's bracket: Fastest half of losers, slowest half of winners.

4. No Honor

Type: Bracket tournament, Teams Team tournament where the first half to die goes to the loser's bracket, regardless of what team wins. New teams are formed each round by combining the leftovers.

So in a 3v3, the first 3 players to die go to loser's bracket as a new team, the 3 winners combine into a new team and go on.



This encourages team killing to try and build a better team the closer you get to finals.

5. Draft Tournament

Type: Bracket Tournament, Teams Round 1 is 1v1. Winners first-come-first-serve pick among the losers to add to their team. Round 2 is 2v2. Same process. Final round is 4v4. UNACs are not allowed.

6. New Meta

Type: Exhibition, any type. All frame parts of one defense (KE, CE, or TE) are banned, but all weapons of that type are also banned. Shields are not allowed.

7. No Meta Type: Exhibition, any type. Only frame parts of one defense (KE, CE, or TE) can be used, and only weapons matching that defense are allowed. Shields are not allowed.

8. Ammo Shortage

Type: Exhibition, Teams. UNACs allowed Each AC gets only 1 weapon, period. Weapons with infinite uses (KE/Laser blades) are not allowed. Shields are not allowed. Subcomputers and supportive shoulder type weapons are allowed, but if you use shoulder units, you don't get any arm weapons. Weapon arms are not allowed.



The point is to encourage teamwork to avoid wasting ammo.

9. Kill the King

Type: Exhibition, 2v2+ Teams The "Leader" of each team is not allowed to equip offensive weapons. (Shields, Jammers, turrets, etc. are allowed). Kill the other team's leader to win, but if the leader is the last remaining member of his team, he wins.



UNACs are allowed.



So you have to chase the leader down without killing all of his support.

Personally, my favorites are Race Against the Clock, Race to the Bottom, and King of the Hill.