Patch 1.0.7.0 Coming Next Week + FG details

Just some things from the latest stream:



- 1.0.7.0 Patch is coming sometime NEXT week, their largest changelog yet - devotion search a part of this patch



- 3-4 more skill points given throughout various quests and the shattered realm in FG



- search function added to devotion skill tree



- 2 new Tokens that can be purchased from vendor(s) in FG that unlock Elite or Ultimate difficulties from the beginning, very similar to the tokens for unlocking Crucible difficulties



- you will require at least one character at these difficulties (Elite and/or Ultimate) to be able to purchase these Tokens



- characters that you use these Tokens on are given all Rifts, mission Skill & Attribute points for the difficulties that are skipped



- characters that skip right to Elite/Ultimate at Level 1 will still incur the same resistance debuffs as usual, you can obviously still go back to older difficulties and everything works as it does now including how faction rep and allegiances are treated



- enemies in Ultimate now scale from 1-100



- devotion shrine locations have been altered so that 55 can be found in ultimate difficulty alone (because of being able to start Ultimate at Level 1)



- Items will not save the blacksmith bonuses when they are transmuted. The item will totally reroll, basically creates a whole new item. Can also transmute the same item multiple times.



- level cap not increasing from Level 100



- increasing legendary drop rate proportionally to how many legendaries that are being added



- New Relics: Endurance, Mediation, Honor, Azrakka's Epoch, Yugol's Hunger, Serenity, Absolution (only showed the names)



- aside from new Monster Infequents in FG, also adding new MI's to existing enemies but still exclusive to FG



- about 300 new modifiers added to FG



- over 40,000 words of new lore



- showed 3 new pets; Aldritch Raptor & Spiders from a new set and OathKeeper class's Celestial Guardian pet from its skill tree that scales with player damage bonuses (and had 2 of them summoned at one point)



- Blade Spirit is now a permanent pet



- not raising the devotion limit