Crusader

Crusaders are unbending champions of faith and law. These living fortresses use impenetrable armor to wade through scores of foes, leaving demonic bodies smoldering in their wake. A crusader is built to stand statuesque against endless attacks. Crusaders protect allies while forcing enemies to face them in combat. When surrounded, they grow even more difficult to kill; healing wounds, blocking attacks and reflecting damage back to the foes that break against their iron defenses. The heavens themselves punish the enemies of a crusader. A crusader’s Wrath obliterates the minions of the hells engulfing them in cleansing flames.

The thick of battle is unforgiving, but crusaders rush in without hesitation, relying on holy magic and heavy armor to guarantee victory. Well-trained crusaders are adept at deflecting attacks entirely, often shrugging off massive blows that would fell lesser combatants.

Courage. You must be willing to do what needs to be done for the sake of order, even in the face of overwhelming odds. If you don’t act, then who will?

Responsibility. You must deal with the consequences of your actions, and you are responsible for fulfilling your duties and obligations.

The Crusader Level Features 1st 2nd 3rd 1st Wrath, Crusaders Aegis 2 — — 2nd Divine Allegiance 3 — — 3rd Consecration 4 2 — 4th Ability Score Improvement 4 3 — 5th Condemn 4 3 2

Prerequisites

In order to become a Crusader, you must meet the following prerequisites (in addition to the multiclassing prerequisites for your existing class):

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• Strength 13. Crusade's need the strength to master the force of their weapons and armor, and a course to channel them through.

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• Charisma 13. To dominate battlefields through sheer purpose, and support of the heavenly light and the sanctity of their wrath.

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• Proficiency in Religion skill. Crusaders masteryover the light requires an understanding of their deep religous connection.

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• Character level 5th. Crusaders awakens onlyfor powerful souls, and you must be a 5th-levelcharacter before you can gain levels in the Crusader prestige class.

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• Lawful Allignment. To crusaders your word is your bond. Without loyalty, oaths and laws are meaningless..

Class Features

As a Crusader, you gain the following class features

Hit Points

Hit Dice: 1d8 per Crusader level

1d8 per Crusader level Hit Points at Higher Levels: 1d8 (or 5) + your Constituion modifier per Crusader level after 1st

Proficiencies

Armor: All Armor, Sheilds

All Armor, Sheilds Weapons: Simple Weapons, Martial Weapons

Simple Weapons, Martial Weapons Tools: None

Saving Throws: None

None Skills: None

Equipment

You start with the following equipment:

A holy symbol specfic to your temple

A holy tome of your faith

Wrath

In battle, you fight with unbending zealotry. On your turn, you can enter a state of wrath as a bonus action. While in this state, you gain the following benefits:

You have advantage on Charisma checks and Charisma saving throws.

When you make a melee weapon attack using Strength, you gain a bonus to the damage roll equal to the amount of enemies within a 30 ft radius of you(to a maximum equal to your charism modifier).

Whenever you take elemental damage you may roll 1d6 to reduce damage by that amount, increasing to 1d8 at 3rd level and 1d10 at 5th.

Your wrath lasts for 1 minute. lt ends early if you are knocked unconscious or if your turn ends and you haven't attacked a hostile creature since your last turn or taken damage since then. You can also end your wrath on your turn as a bonus action. You can use this feature once per short or long rest.