“Mother 4 is a highly ambitious fan game looking to be the the closest to a professional sequel to the Mother series a fan game can get, and so far, the task looks like it’s been placed in the hands of highly talented creators.”

Hello, I’m Chaisu, president of the Mother 4 creators team, and game Designer/Director. Some would say I’m the “Itoi” of this project, and as flattered as I am by those compliments, I must work hard to live up to the title. While the elements of gameplay, graphics, music, ect. are being taken care of (By the most talented people we can find), Story writing seems to be the main focal point in a Mother game, what with Shigesato’s deep, dark, yet lighthearted and funny storylines, and I (And a few of my cohorts) am working, day and night, to get this story just perfect, as if the man wrote it himself.

This fan game is my shining gem, and I intend to keep it shining all the way through. For those of you who are not familiar with it as of yet, please join us and experience the thrill of seeing a masterpiece in creation, and I thank all of you who have stuck with us, and please continue to enjoy the ride.

This is an experience like none other, and I have hopes of making this project a fan game like none other.

~Chaisu

Bios hide spoiler

Chase: Chase is an emotionally durable, optimistic boy. Fueled by expectations to live up to his brother’s success, he is unafraid of a challenge, and faces life with a buoyant stride. His occasional stoicism is only due to misadventures in the depths of his own mind or the fear of not being able to display the amount of courage and merit that made his brother the respected person he is. (MORE COMING SOON!)

Enemies hide spoiler

[IMG]http://img238.imageshack.us/img238/8541/chronicpuncheroh3.gif[/IMG]

CHRONIC PUNCHER:

[SIZE=1][I]Here’s a guy you don’t wanna cross paths with. He’s still angry about losing his title bout.[/i][/SIZE] [IMG]http://img238.imageshack.us/img238/457/animatedsprinklerlw4.gif[/IMG]

ANIMATED SPRINKLER:

[SIZE=1][I]Be careful walking around in Belring, or you’re likely to get hosed down by one of these buggers![/i][/SIZE] [IMG]http://img71.imageshack.us/img71/7581/madcandellafp2.gif[/IMG]

MAD CANDELA:

[SIZE=1][I]Gosh, this Candle Stick has one short fuse![/i][/SIZE] [IMG]http://img238.imageshack.us/img238/7214/eyescubesi1.gif[/IMG]

EYESCUBE:

[SIZE=1][I]These things sure do know how to give one cold stare![/i][/SIZE] LAKE GULL:

[SIZE=1][I]It all started when his bread crumbs were stolen… Now he’s a force to be reckoned with![/i][/SIZE] OLD SCHOOL HIPPIE:

[SIZE=1][I]Trained in the arts of toothpaste, this Hippie is back once again![/i][/SIZE] MORE COMING SOON!

Screenshots hide spoiler

[B]ALPHA BATTLE SCREENS:[/B]

Please keep in mind that the items and specials you see in the screenshots will most likely not make it into the final version and are only for testing purposes. Also keep in mind that there are more in-battle poses to be added, and anything you see is not final.

-STAFF OPENINGS OPEN- Hey everyone, Chaisu here. I’m going to discuss with you the terms we have for new staff entries.

You must pretty much audition for entry into the staff, meaning:

You must post what you wish to sign up for along with an example of your work on the thread.

Your example must be something of which I can judge your work on the style of Mother 3. (I.E. show me a custom Mother 3 style sprite you’ve made if you want to make sprites.) Your work must COMPLETELY agree with the guidelines of staff opening. We’re looking for high quality content only.

If your example matches our criteria, we will contact YOU about joining the team. Please don’t PM us “O HAY I MADE THIS CAN I JOIN?”

Also, we’re far too early into the project to be looking for any more beta testers. So please, wait.

Thank you everyone for being so devoted to this fangame, our efforts WILL show in the end.

REMOVED (NEED MORE) DUE TO COMPLICATIONS. SO DO NOT THINK WE DON’T NEED ANYONE ANYMORE. WE NEED EVERYONE.

PM Franz Kafka, and I, Chaisu, for Beta Testing!

Leading Staff hide spoiler

President/Director/Producer:

-Chaisu

Co-Directors:

-Leo the Professional

-Zephys

Leading Scripters:

-The Dave

-Armada

List of Staff hide spoiler

Game Director:

-Chaisu

Scripters:

-Chaisu

-Leo the Professional

Game Designers:

-Chaisu

-The Dave

-Armada

Artists:

-Chaisu

-Leo the Professional

-Flint

-Fobby

Spriters:

-Chaisu

-Pik

-Leo the Professional

-jojora

-LittleMetalDrop

Musical Composers/Sequencers:

-Chaisu

-Pianoman547

-breakman

Main story writers:

-Chaisu

-Zephys

-ZWarner

-Leo the Professional

Minor story writers:

-Chaisu

-Zephys

-Fobby

-ZWarner

Drafters:

-Chaisu

-Zephys

-Franz Kafka

Character/NPC Dialouge writers:

-Chaisu

-Zephys

-AKthawonder

-Leo the Professional

-Lighter

-Redlandsman87

-Fobby

Enemy/NPC creators:

-Chaisu

-ZWarner

-Leo the Professional

-barcode

Tile compilers:

-Chaisu

-Ranger

Beta Testers:

(WE WILL RE-ASSIGN LATER.)

NPC/Character design:

-Chaisu

-ZWarner

-Leo the Professional

-Mystic Pyro Freak

-Fobby

Qualifications/Guidelines hide spoiler

Before reading all of this, I want you to know, don’t go willy-nilly on making stuff for the game just yet. I will be giving you all guidelines to what needs to be done when the time comes. This is just the technical stuff.

Spriting:

The sprites need to perfectly match the style of the rest of the game and Mother 3, I.E. Size, style, colors, ect.(MUST BE A PRO AT SPRITING.)

Music:

The music has to match the style of the rest of the game and make sense to a certain part of the game (Unless you’re doing regular battle music, then for that, have fun!). They also must be sent to me in MIDI format and sound like professional game music. We’re aiming for QUALITY. (MUST HAVE GOOD MIDI WRITING SOFTWARE AND BE GOOD AT IT.)

Enemies/NPCs:

The enemies have to match the rest of the game, and also have to make some sort of sense to the storyline. Please, no “GIYGAS MK II!” or something, make it original (Unless it’s a remake of an enemy from the previous games, in that case I’ll point out which ones I want.). For NPCs, they have to make a little bit of sense to their locations. They can be wacky, don’t get me wrong, but don’t make it too ridiculous. For Bosses, I’ll tell you what I want.(MUST BE CREATIVE AND BE ABLE TO GET YOUR POINT ACROSS.)

Tiles:

The tiles really have to make sense to their locations and be perfectly compatible with game maker. I want them 16×16 and they have to look nice. And please… Make it easy to compile on the level designers such as myself…(MUST BE GOOD AT COMPILING TILESHEETS IN MASS QUANTITIES.)

Artists:

Basically most of the concept art for the places and most important parts of the storyline will be done by me. The other concept artists will be drawing Enemies, NPCs, and other smaller areas for the game. We also might need some promotional artists and graphic designers too.(MUST BE GOOD AT DRAWING.)

Scripters:

The scripts have to be under the specifics that I will need to send you at the time they are needed.(MUST BE GOOD AT SCRIPTING IN GAME MAKER.)

Writers:

For all you writers out there, you’re gonna need my basic plotline once it’s finished. After that it’s basically a free for all with the NPC dialouge and such, but it has to make sense too. (MUST BE GOOD AT WRITING. ’NUFF SAID.)

Beta Testers:

Look out for any boo-boos or mess ups, or anything that needs to be added. You should know how to Beta Test if you want this job. I expect you to at least play through Beta like, 10 times each.

I hope this all helps you! (It took long enough to write…)

Disclaimer: MOTHER and its contents are copyright Nintendo and Shigesato Itoi

Do not steal ANY original content from this fan game.