2.3 Beta Livestream has been released: Youtube link. Awaiting Q&A and Beta

Update 20-February-2017: Discussion topics should focus on the post-Dev-Update information and soon the post-beta information.

We should reaffirm if we the community are still interested in the ability to relinquish helm control. Voice your support or condemnation here.

Edward Lewis said: The ship’s owner always takes the role of helm, piloting the vessel and operating fixed and gimballed weaponry. They also control NPC fighter pilots. There can be up to two additional crewmembers, depending on the vessel, who can perform roles to enhance the ability of the ship. Players can also simply come along for the ride, with the pilot in a mentoring role. The helm also retains control over distribution of power, navigation, and synthesis.



...The ship owner is always the helmsman. Click to expand...

The issue and explanation

Owner shouldn't have the authority to maintain control over their ship

Can't get regain Helm control when they want

There aren't inherent risks from letting someone fly your ship.

Summary of main talking points so far in this thread:

We can't know or trust another player with control of our ship's helm. They might try to self-destruct it. There are probably network or underlying coded reasons for why the owner can't relinquish ship helm control that may have to do with the player being tied to the ship. The Developers probably saw the task as too difficult to implement within the timeframe required for 2.3 release. Explorers would benefit the most from this change.

Notes and expectation

Spoiler Now I trust Frontier... quite a bit more than I think most do, I'm sure Frontier has a good reason for not allowing the owner to be anything other than a Helmsman. But I can't ignore the benefits that would come if one could switch from the Helm position.



I've not seen a thread about this yet but surely I can't be the only one. I'm hoping that enough folks support this, either because it'll benefit shared exploration or allow you to be a captain barking orders, that maybe Frontier might consider changing their mind...



In the end it's their decision and it would be nice to hear all your thoughts about this.

There's a lot to love in 2.3. From have 2 SLFs out at once, to finally having an in-game avatar to of course the well thought out multi-crew mechanic.What I do have issue with is thatThere are 3 positions.. The owner will always be the. They can't switch from that position and kick back and relax and watch the action.If friends want to explore together,Now I'm not saying:I'm saying at least give the Owner the choice to let someone else take the wheel. Let us be willing to take responsibility as a true captain should for the actions of their crew.The replies to these points have been, You should not let someone you don't trust, in the helm position or the self destruct option should be locked only to the owner. Furthermore, Griefers would still be able to exploit multicrew by shooting at stations with turrets or at your ship with your own SLF; and without developer response on the difficulty of coding multicrew to work the way we'd like, we can't assume that it's because it is difficult to code. Hopefully we can ask and find out about this during the Q&A.Let your thoughts on this be heard.Other notable polls:Edit 1: Added extra sentences and cleaned up formatting. Also added a poll.Edit 2: added links to other notable polls for 2.3Edit 3: Thread is unlocked Post-Dev-Update. Poll extended to april.