LETS GET TO IT!

its been 2 weeks and im still digging through your over 5k item suggestions (who am i kidding im only looking at the top 200, so kill me!). i have quite a few that i think are pretty interesting, mostly trinket item ideas but still good none the less.

so i took a vacation from isaac and reddit for a while (aside from AB+ testing) but i took a gander and it seems like a lot of you think Afterbirth+ is just going to be some dev tools for you to play with… well… YOU, ARE, WRONG!

our goal with AB+ was to do a mini dlc + dev tools for you to continue the isaac legacy, beause this is the end of the line folks! here is a rough list of features we are currently working on.

AFTERBIRTH + FEATURES LIST!

-55+ new items (yes im counting trinkets as items you sons a bitches, always have always will!)

-new final chapter, boss and ending (yes i said chapter, not area)

-new playable character

-greed hard mode

-daily greed runs

-5 new challenges

-loads of new achievements

-a few new bosses and other little editions

PLUS DEV TOOLS! so you can design, edit and play and endless number of mods, features and whole new games that the community will no doubt eventually design.. but ill let tyrone go into more detail on that at a later date.

we have no set release date but the goal is before the end of the year.

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other isaac related updates (by Tyrone!):

-Confirmed consoles are: PlayStation 4, Wii U and Xbox One. We’re about three weeks from launching and will have an official announcement VERY soon. Wii U may not release at the same exact date, but will be very shortly behind PS4 and Xbox One

-AB+ WILL come to consoles. More specifically, expect it on PlayStation 4 and Xbox one. It UNLIKELY to release simultaneously with the PC version. The console version will NOT have mod support as most of what we’re doing for mod support will likely not pass certification requirements.

-iOS Isaac: We haven’t given up. I’d like to think Apple would embrace a game like Isaac on iOS, but the final outcome is still TBD

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Bumbo update!

( actual in game footage! kinda )

you guys seem to want more info on this game, so here is a bit more detailed info.

Bumbo is a difficult game to compare to other games but i think the best would be to call it a cross between puzzle quest and isaac mixed a bit with magic the gathering. its probably good to get that basic description set in stone before we go to far into teasing and too many of you think we are doing some wacky JRPG type paper mario game.

it a randomly generated, puzzle based, turn based, combat driven ball of chaos and poo! and its coming together quite nicely..

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Secret game update: