About This Game

Features

Varied and detailed environments



Hand animated 2D characters



Over 15 minutes of fully animated cutscenes



A wordless, mysterious story



Breathtaking orchestral score



Very dynamic and demanding platforming gameplay



Tense stealth mechanics



Easy Mode lets you enjoy the story without worrying too much about the challenge.



Well hidden secrets and unlockables



No HUD or on-screen indications



Speedrun-Friendly (in-game timers...)

Story

Gameplay

Art

Sound

is a short and challenging story driven platformer with hand drawn 2D graphics. Set in a fantastical world, it tells a wordless tale of adventure and mystery.Influenced by theseries,, and, as well asfilms,tells the story of a young boy and his journey to climb a giant tower in the middle of the sea. How and why he got there are questions that will be answered via playable flashbacks during his ascent. The game offers over 15 minutes of fully animated cutscenes and the story is told without any dialogue or written text.mixes old-school,platforming gameplay with some stealth elements. As inand, you have little margin for error; precise movement and timing is required to get through and avoid confrontation, as the character is young, weak, and unable to fight or kill, most of the time...features a detailed art style, with pre-rendered/hand painted backgrounds and hand animated 2D characters. Adopting the style of animated film, it presents an array diverse environments, from lush forest to snow covered tower. With no HUD or any indications displayed on screen, the game aims at immersing you from start to finish.The world ofis brought to life by over two hours of unique, original music by John Robert Matz (Gunpoint, Rodina) and sound design by Gordon McGladdery (Rogue Legacy, Fantastic Contraption). Music and sound work in concert to set the mood and highlight the story and actions during gameplay and cutscenes.Fossil Echo is developed by(Story, Art & Design),(Programming),(Music), and(Sound Design).