Mod where everyone spawns with the 1411 gun.





Warning: Running an Invasion version of this mod causes disconnect errors during map change on some servers. If your server is experiencing this error I would suggest not running the Invasion maps for now. This might not be fixable at the moment.





To change settings for this mod you can add the following lines to your server's Game.ini file:

[ParryThis] BannedPerks=FleshWound,Huntsman BanShields=true BanAllEquipment=false GunAmmoOnKill=0 HealOnGunKill=0 GunStartingAmmo=250 GunMaxAmmo=250 GunRestockAmount=250 GunFireRateMultiplier=1.0 GunFOVOffset=-30.0 GunHeadDamage=400,400,400,400 GunTorsoDamage=400,400,400,400 GunLegsDamage=400,400,400,400 BulletSpeed=17000.0 BulletGravityScale=0.5





Setting descriptions:

BannedPerks - Comma-delimited list of perks to ban.

BanShields - If true, Heater Shields, Kite Shields, and Pavise Shields will be replaced with Turds when players spawn with them.

BanAllEquipment - Bans all equipment except for the gun.

GunAmmoOnKill - When a player scores a kill this amount of gun ammo is restored. Cannot be set higher than 255.

HealOnGunKill - Amount of health restored when scoring a kill with a gun.

GunStartingAmmo - Initial gun ammo. Cannot be set higher than 255.

GunMaxAmmo - Maximum gun ammo. Cannot be set higher than 255.

GunRestockAmount - Amount of ammo restored when using resupply boxes. Cannot be set higher than 255.

GunFireRateMultiplier - Gun fire rate, relative to the unmodded gun's fire rate. Higher = faster rate of fire.

GunFOVOffset - FOV change when aiming the gun. Recommended to set this to 0 if using a high fire rate.

GunHeadDamage - Damage dealt when shooting the head. (To Tier 0, Tier 1, Tier 2, and Tier 3 armor)

GunTorsoDamage - Damage dealt when shooting the torso. (To Tier 0, Tier 1, Tier 2, and Tier 3 armor)

GunLegsDamage - Damage dealt when shooting the legs. (To Tier 0, Tier 1, Tier 2, and Tier 3 armor)

BulletSpeed - Bullet projectile speed.

BulletGravityScale - How much the bullet projectiles are affected by gravity.





Deathmatch Maps:

FFA_ParryThisCamp

FFA_ParryThisCastello

FFA_ParryThisCastello_64

FFA_ParryThisContraband

FFA_ParryThisCrossroads

FFA_ParryThisFeitoria

FFA_ParryThisFeitoria_64

FFA_ParryThisGrad

FFA_ParryThisMountainPeak

FFA_ParryThisTaiga

FFA_ParryThisThePit

FFA_ParryThisTourney





Team Deathmatch Maps:

TDM_ParryThisCamp

TDM_ParryThisCastello

TDM_ParryThisContraband

TDM_ParryThisCrossroads

TDM_ParryThisFeitoria

TDM_ParryThisFeitoria_64

TDM_ParryThisGrad

TDM_ParryThisMountainPeak

TDM_ParryThisTaiga

TDM_ParryThisThePit

TDM_ParryThisTourney





Skirmish Maps:

SKM_ParryThisCamp

SKM_ParryThisCastello

SKM_ParryThisCastello_64

SKM_ParryThisContraband

SKM_ParryThisCrossroads

SKM_ParryThisFeitoria

SKM_ParryThisFeitoria_64

SKM_ParryThisGrad

SKM_ParryThisMountainPeak

SKM_ParryThisTaiga

SKM_ParryThisThePit

SKM_ParryThisTourney





Frontline Maps:

FL_ParryThisCamp

FL_ParryThisCrossroads

FL_ParryThisFeitoria

FL_ParryThisGrad

FL_ParryThisMountainPeak

FL_ParryThisTaiga





Invasion Maps:

INV_ParryThisCastello

INV_ParryThisCrossroads

INV_ParryThisFeitoria

INV_ParryThisGrad

INV_ParryThisTaiga





Horde Maps:

HRD_ParryThisCamp

HRD_ParryThisCastello

HRD_ParryThisFeitoria

HRD_ParryThisGrad

HRD_ParryThisMountainPeak

HRD_ParryThisTaiga