* Reworked how the AoE bonus Gold calculation is done slightly: NWDifference variable is now (EnemyTeamNW/AlliedTeamNW) - 1 [Min 0, Max 1]* Rescaled the AoE Gold constant multipliers (in part to account for the formula tweak) from 0.26/0.22/0.18/0.14/0.1 to 0.06/0.06/0.05/0.04/0.03* Reduced AoE XP bonus factor for 1/2/3/4/5 hero kills from 0.5/0.35/0.25/0.2/0.15 to 0.3/0.3/0.2/0.15/0.126.82b Full details (from initial 6.82 to 6.82b)===========================* Kill Streak Bounty from 100->800 to 60->480 (6.81: 125->1000)* Adjusted bonus area of effect Gold and XP6.82 Gold Formula-----------------------VictimLevel = Level of the VictimVictimNW = The victim's Net WorthEnemyTeamNW = Enemy team's total Net WorthAlliedTeamNW = Your team's total Net WorthNWDifference = ( EnemyTeamNW - AlliedTeamNW ) / ( EnemyTeamNW + AlliedTeamNW ) [Min 0]NWFactor = NWDifference * VictimNW1 Hero: Gold = 40 + 7 * VictimLevel + NWFactor * 0.52 Heroes: Gold = 30 + 6 * VictimLevel + NWFactor * 0.353 Heroes: Gold = 20 + 5 * VictimLevel + NWFactor * 0.254 Heroes: Gold = 10 + 4 * VictimLevel + NWFactor * 0.25 Heroes: Gold = 10 + 4 * VictimLevel + NWFactor * 0.156.82b Gold Formula-------------------------VictimLevel = Level of the VictimVictimNW = The victim's Net WorthEnemyTeamNW = Enemy team's total Net WorthAlliedTeamNW = Your team's total Net WorthNWDifference = ( EnemyTeamNW / AlliedTeamNW ) - 1 [Min 0, Max 1]NWFactor = NWDifference * VictimNW1 Hero: Gold = 40 + 7 * VictimLevel + NWFactor * 0.062 Heroes: Gold = 30 + 6 * VictimLevel + NWFactor * 0.063 Heroes: Gold = 20 + 5 * VictimLevel + NWFactor * 0.054 Heroes: Gold = 10 + 4 * VictimLevel + NWFactor * 0.045 Heroes: Gold = 10 + 4 * VictimLevel + NWFactor * 0.036.82 XP Factors:--------------------1 Hero: XP = 20 * VictimLevel + XPFactor * 0.52 Heroes: XP = 15 * VictimLevel + XPFactor * 0.353 Heroes: XP = 10 * VictimLevel + XPFactor * 0.254 Heroes: XP = 7 * VictimLevel + XPFactor * 0.25 Heroes: XP = 5 * VictimLevel + XPFactor * 0.156.82b XP Factors:----------------------1 Hero: XP = 20 * VictimLevel + XPFactor * 0.32 Heroes: XP = 15 * VictimLevel + XPFactor * 0.33 Heroes: XP = 10 * VictimLevel + XPFactor * 0.24 Heroes: XP = 7 * VictimLevel + XPFactor * 0.155 Heroes: XP = 5 * VictimLevel + XPFactor * 0.12