Okay so I find some of the changes kinda weird so I'll mod it again. This time I'll be a bit more picky with things too, because I am a bit tired of rebubbling this map over and over. I thought it was fine since I first bubbled it, but apparently people find it too unpolished so I'll help polishing it more.00:04:392 (1,2,3,4) - Increase the spacing between these? I feel like there could be more emphasis for these strong sounds.00:31:120 (1,2,3,4) - Stack jumps in between this jump-heavy section feel a bit awkward because the break the constant movement created here. Maybe you could replace these with sliders? It would have the same effect (emphasizing these notes more because they stick out + slowing the player down) but not feel as forced.00:35:620 (6) - Kinda weird angle for this slider aesthetically, it might look a bit better like this: https://osu.ppy.sh/ss/6811110 00:45:574 (2) - Move this a bit down-left to create a perfect triangle? It would make the pattern look more clean and more consistent with other similar patterns in the map: https://osu.ppy.sh/ss/6811125 00:49:051 (16,1) - A stream jump into a low-SV slider is probably not the best idea because the players need to speed up significantly for a small timeframe and then slow down again immediately.00:51:165 (1,2,3,4,1,2,3,4,1,2,1,2) - The strong notes are on the white ticks here, so the repeated sliders and stream sections should start at the white ticks instead of the red ticks.00:55:665 (1,2,3) - Unusually low spacing here. Might be better to move (2) between the two upcoming sliders like this: https://osu.ppy.sh/ss/6812079 01:46:870 (16,1) - Why is this stream jump here exactly? 01:46:938 - isn't a particularly strong beat.01:58:392 (5,6,7,8) - It seems a bit weird to go back into a stream from this 1/4-slider. Maybe you could use another 1/4-slider instead of 01:58:529 (6,7) - ?02:49:483 (3,1,2,3) - This pattern seems rather cluttered now because of the high amount of overlaps. This was definitely better before.02:52:392 (1,2,3) - Same as above.Most of these things are rather minor, all are worth changing though in my opinion. I am still not being too picky when it comes to aesthetics and spacing, simply because a rough aesthetic fits this genre of music very well. Also, for some reason, everything I got is in the first half of the map. Oh well.