E3 2018: Sea of Solitude Explores the Monster Inside Everyone

“When people get lonely, they turn into monsters.” This is the seed from which Sea of Solitude sprouted, putting down deep roots of despair. The trailer follows a young girl turned monstrous, floating through a drowning city. The graphics are somewhere between LIMBO and Miyazaki, a cute abandoned town filled with unsettling faces and forms. The music is haunting, the world so quiet that its solitude becomes desolation. It quickly becomes apparent that there are others here, and no one is truly alone, but their loneliness does not abate in the crowd and they remain monsters. The game is about that feeling of being always alone, of having to adjust one’s own response to unwanted solitude to remain human. It is about the monsters lying in wait within us all, and the battles we face to overcome them.