this pretty much sums up the problems of BFA, there are too many formulas to consider as the expansion progresses, as we increase in ilvl our characters become more powerful, and so do azerite traits. There becomes a point where having 2 scaling factors for damage/healing is a game breaking issue. especially when you have traits that reduce cooldowns on certain abilities, give stat procs and have % based proc chances.

how can they justify reducing damage/healing of azerite traits by a full 50% without considering traits like Chaotic Transformation, the boomkin trait that gives them 10 sec of incarnation or the fury recklesness trait?