PREVIOUSLY: During our first session Roarke met Sola a scout for his circle who had come across a ship that had run aground. The ship named The Watermoore. Roarke drawn by the name Swore an Iron Vow to find out what happened to its passengers. Sola lead the way to the ship, and one of the men, Rhian, watching the ship got tired of waiting and boarded. A few moments later the other two men heard screams and then all fell silent. Roarke and Sola board the ship and found the captains quarters and a hatch leading down where they could hear Rhian yelling for help. They had just figured out what side of the hallway Rhian was on…

[Reached Milestone, Marked 3 Progress for boarding The Watermoore]

Session 2

rolled a d6 to see which door on the right Sola heard Rhian from. 1,2=1st 3,4=2nd 5,6=3rd. D6=3

Sola moves towards the 2nd door on the right. She reaches for the door knob

Ask The Oracle is the door unlocked? 24=almost certain

Sola turns the knob and the door swings open

Rolling action/theme 30=focus, 20=honor. Character descriptor for Rhian=00=ironsworn, Character disposition for Rhian=50=wanting

Rhian looks terrified

“Thank the gods!”

Why are you thanking the gods?

“I was locked inside here.”

Sola rolls her eyes

“The door wasn’t locked”

Rhian scoffs

“On my (honor) it was. I was (focused) on finding what happened to the passengers of this ship.”

Sola looks sternly

“I told you men to stand watch. I told you not to board until Roarke gave us the okay.”

Rhian looks apologetic

“I’m sorry ma’am, the longer I stared at the name of the ship the more I felt it was (wanting) me… I felt so drawn to the ship I swore an Iron vow to find out what happened to its passengers.”

Roake’s eyes go wide another ironsworn

That makes two of us.

Sola looks confused

“The other men said they heard screams and then all went silent… why did you scream?”

Rhian begins to explain

“I was looking for any sign of what may have happened here, when I came into this room I was shuffling through these barrels and saw a shadow come behind me. As I turned to look the shadow darted out and the door slammed shut. I screamed in utter terror. I ran for the door and grabbed the handle but it wouldn’t budge. I began to lose all hope of getting out of this room until I heard your calls.”

Sola seems skeptical

“A shadow…”

Ask The Oracle can Rhian describe the shadow? 21=almost certain. Going with Sodden for relevance.

Rhian begins to describe what he saw

“As I turned to see what was causing the shadow I just remember seeing milky eyes and mottled flesh upon its face as it quickly turned and left the room”

Roarke recalls some of the hunters descriptions of the horrors near the deep wilds. One of them was the same. Mottled flesh and milky eyes. They called them Sodden.

That sounds like a Sodden, do you remember which direction it went once it left the room?

Sola’s mouth drops slightly and her eyes widen in sudden fear

Ask The Oracle did Rhian see which direction it went? 73=50/50

“I was so terrified and it happened so fast, I don’t really know.”

I’m going to assume that thing had something to do with the missing passengers of this ship.

[Reached Milestone, mark 3 progress for likely solution to missing passengers.]

“I’d have to agree, Sir”

Sola still looks frightened

“I think we need to get out of here”

That’s probably a good idea, from the way the hunters talked about the Sodden we definitely don’t want to be around if it comes back.

“Let’s go!”

Sola leads the way, next is Rhian, and Roarke will bring up the rear as they head back up to the deck

Face Danger to see if they make it out without complication. Roll + Edge. [5+1=6]9.9=Miss

Pay The Price = 92 = forces you to act against your best intentions, Pay The Price for doubles = 26 = something of value is lost or destroyed

As the group leaves the room a whoosh of cold air passes swiftly through the hallway and all the torches have went out. (Lost something of value)

That’s defiantly not a good sign.

Sola reaches back for Rhian and joins hands

“Grab Roarke”

Rhian reaches back for Roarke and they join hands as well

“Got him lets head for the ladder”

Keep going I can see a faint light from the hatch we are almost there.

Face danger to see if they make it to the ladder. Roll + Iron [6+3=9]6,3=Strong Hit +1 momentum

The group successfully makes it to the ladder and one by one makes it up to the room and deck above.

The hair on the back of Roarke neck stands up as he reaches the top of the hatch and quickly slams the hatch door down.

Sola heads for the the outside deck and towards the mast

“Let’s go we don’t need to hang around”

Rhian nods in agreement

“Yeah I have a feeling we need to get off this ship NOW!”

Roarke starts heading with them to the mast, but suddenly remembered the Captain’s Log

I have to grab that log maybe it has more details about what happened here. (Forces you to act against your best intentions)

Sola already over the railing and feet planted on the broken mast

“ROARKE NO, we don’t have time that’s not a good idea!”

Rhian reaches for Roarke’s arm to stop him

Ask The Oracle does Rhian successfully grab Roarke’s arm? 68=50/50

Rhian reaches and barely brushed Roarke’s sleeve as Roarke pulls his arm out of reach and continues across to the Captain’s Quarters

I have to get that log!

Roarke rushed up to the door and swings it open, he runs inside and up to the table

Gather Information. Roll + Wits. [2+3=5]10.8=Miss

Pay The Price = 39 = the current situation worsens

Roarke sees the Captian’s Log at the same time he sees mottled flesh and meets the gaze of milky eyes peering at him from the other side of the table

Roarke’s mouth drops in shock

Hi… I just need this book and I’ll be on my way.

Roarke tries to crack a half hearted smile and lightly chuckles trying to make light of the situation

Ask The Oracle does the Sodden respond? 10 = yes.

The sodden responds in a gurgling whisper

“Nnnnooooo”

Face Danger to see if Roarke can get the log, Roll + Iron. [3+3=6]3.8=weak hit

The sodden moves closer to the table as Roarke grabs the book and back up visibility shaken. -1 spirit. Endure Stress Roll + Spirit. [2+4=6]3.5=Strong Hit +1 momentum

The sodden puts its hands on the table and lifts one leg at a time onto the table. It is now crouched on all fours. It tilts its head to the left and gurgles while water drips from its mouth.

“I gurgles said NNnnnOooooo!”

The sodden leaps towards Roarke

Face Danger to try and evade and escape the sodden. Roll + Edge. [2+2]10.8=Miss Pay The Price = 55 = it causes a delay or puts you at a disadvantage

Roarke tries to evade but one of the Soddens arms manages to knock Roarke to the ground

Roarke struggles to regain composure and turns to look back as he slowly stands up

The sodden is standing over him and lifts it arms to strike

Face Danger to again try and evade and escape. Roll + Iron. [3+3=6] 2.3=Strong Hit +1 Momentum

As Roarke regains his footing he stands strong as the Sodden comes down with both arms, he steps slightly to the side and shoves the Soddens arms pushing it to the side and into the wall. Roarke takes this opportunity to run outside and to the mast

I GOT THE BOOK BUT RUN!!!

He scrambles to where the mast crosses the railing and leaps over the railing straddling the mast. He noticed that Rhian and Sola are at the bottom of the mast

Sola and Rhian start to back up slowly

Face Danger to see if Roarke makes it down the mast safely. Roll + Iron. [1+3=4]4.7=Miss. Burn Momentum. [8]4.7=Strong hit. Reset momentum +1 momentum

Roarke aggressively slides down the mast to the bottom

RUN

Sola and Rhian look up just in time to see the Sodden’s milky eyes peering at them before it fade back away from the railing, instantly terrified they turn and start running up the beach toward the other two men

Roarke hits the bottom of the mast with crunch of the sand which gives in under his feet. The hair on the back of his neck stand up, Roarke looks to the others who now have a horrified look on their face as he starts to run toward them

Sola points

Roarke turns his head to look back, seeing the Sodden in ankle deep water, but no longer pursuing him

The Sodden points at the group and starts walking backwards until it is fully submerged and disappears.

Wow, I have never seen a horror before let alone a Sodden at that. I managed to get the book, but I barely escaped.

Sola horrified

“We all barely escaped”

Rhian looks at Roarke

“Shall we look into the log and see if it holds any clues to as to what happened?”

Roarke flips open the book and begins to read the log

Gather Information from the log book. Roll + Wits. [5+2=7]5.9=Weak hit +1 momentum. Complicates the quest or introduces a new danger

*Rolling action/theme 23 = manipulate 72 = power.

The log looks fairly normal for the most part. It appears the ship was out of a port city to the northwest on the Ragged Coast called Mournbrook. They were trying to deliver trade goods to Duskmoor off the southeastern coast of the Flooded Lands. That’s a pretty lengthy journey.

Rhian looks puzzled

“That would have taken a week or more”

Roarke continues to flip through the pages when his eyes grow wide

Wow, it looks like Captain Bevan was having trouble with one of his shipmates, who was trying to gain (power) by trying to (manipulate) the rest of the crew.

Sola looks intently

“I’ve heard stories about how men have been driven mad by their time on the waters. It’s really not that surprising.”

Captain Bevan and the crew decided to toss him overboard for his attempted mutiny. The last entry talks about how the crew and passengers mentioned seeing a person with milky eyes and mottled skin appear all over the ship. Several of the crew members had seemingly disappeared.

Rhian while uneasy seems satisfied

“Well now we know what happened to them. I think we need to get word to Duskmoor about their shipment, and we probably need to let those in Mournbrook know so they can let the families know what happened.”

Roarke nods

[Reached Milestone, Mark 3 progress for finding out what happened to The Watermoore’s passengers.]

Fufill Your Vow to find out what happened to the passengers of The Watermoore. Roll Progress [9]5.8=Strong hit +1 experience

Looks like we both fulfilled our vow to The Watermoore.

Rhian seems releaved

“Yes Sir, I suppose your right. ”

Rhian get with Lestara the “prophet” she is from the Flooded Lands. If she’s heard of Duskmoor send her back by my command.

“Yes sir.”

Roarke begins to look around

yara, Yara, YARA!

The two other men step away from each other

“She’s right here Sir, we called her to us as Rhian and Sola started down the mast.”

Yara stands and jogs quickly over to Roarke who drops to one knee and begins to pet her as she’s licking his face.

Good girl Yara, Good Girl.

Roarke looks up at Rhian who is smiling

Rhian, if Lestara gives you trouble, or if she doesn’t know of Duskmoor would you please take initiative gather some men and make the journey to Duskmoor and let them know of these events.

“Yes Sir, I will right away”

If the Overseer of Duskmoor wants the supplies tell him he’s going to need several good fighters or a mystic to take care of the Sodden.

Rhian nods and turns to the other two men

“Shall we?”

The other two men nods in agreement, one of the men whispers

“I’ll be happy to get away from this ship, and I need to change my trousers.”

Oh and Rhian would you mind telling my father Mattick what happened, also tell him I’ll be borrowing his scout Sola. We are going to head for Mournbrook in the morning.

Rhian turns

“I’ll let him know, Sir”

The three men walk away and out of sight into the distance

Sola looks surprised by her being commandeered

“You sure your father will be okay with you taking away his head scout?”

Frankly I don’t care. It’s going to be a long journey and I’ll need someone with your talents to help me survive.

Sola nods

“I’ll start camp”

Make Camp. Roll + Supply. [6+5=11]1.3=Strong Hit. +1 spirit, +1 supply

You’ve done a great job here Sola. Not just here but all though out the day. I’ve enjoyed your company and look forward to our future travels. I’m sure you’ll prove useful in my survival.

“Thank you Roarke. Its been pretty stressful I think we should relax and hit the bed early. Getting to Mournbrook is going to be dangerous”

Roarke grabs the old iron family relic around his neck and whispers

“I vow to let the families know of what happened to those aboard The Watermoore.”

Swear An Iron Vow. Roll + Heart. [2+2=4]3.6=Weak Hit +1 momentum

Sola catches a small glint from the iron as she stokes the fire, but doesn’t manage to hear the words Roarke spoke.

All we know is that Mournbrook is a port city along the Ragged Coast.

Sola nods

“Yeah, most effective way would be to stay along the coast. Well at least within visual of the water”

That makes sense. Well, let’s get some rest.