Ramp Suite:

Fire Diamond

Sol Ring

Burnished Hart

Caged Sun

Basalt Monolith

Gauntlet of Power

Solemn Simulcram

Palladium Myr

Iron Myr

Worn Powerstone

Pretty simple easy stuff, its just that you want mana to combo off or do things. I could, and maybe should be playing more mana rocks, but I find that hitting one land drop every turn is really good.

Draw Package

Staff of Nin

Reforge the Soul

Wheel of Fortune

Faithless Looting

Ignorant Bliss

Wheel of Fate

A little weak on the draw, I usually impose the rule on myself to always cast a wheel if I draw it. A fun play is copying the wheel to mill yourself and (hopefully) hit a past in flames and try to go off. Hostility is really really good card and it does shuffle back in so don't worry about the discard. Ignorant bliss is fun to save your hand from discard or the wheels.

Storm Crap

Increasing Vengeance

Mana Geyser

Fork

Past in Flames

Pyretic Ritual

Reiterate

Seething Song

Charmbreaker Devils

Mana Geyser

Surreal Memoir

Dualcaster Mage

Howl of the Horde

This is half of the combo, or you just use this to drop your Dong on turn 2 (pyretic -> Seething Song- > Spray 'em in the face with your dong), or just play just inferno titan -> heat shimmer/kiki shenanigans.Rituals are also just some of my favorite cards so I tried to fit as many in as I could. I also just think forking someone else's Kodama's Reach is real fun.

Blinking Stuff

Heat Shimmer

Conjurer's Closet

Blood Clock

Beetleback Chief

Inferno Titan

Twinflame

Oni of Wild Places

I just threw in most of these just recently, trying to make Dong a little bit stronger. Also have some real good ETBs like Inferno Titan or Simulacrum. Blood clock is really quite bad for your considering you are recasting Dong, just remember that if you play it you can bounce the blood clock once your enemies use it to combo out.

Utility

Brittle Effigy

Spine of Ish Sah

Viashino Heretic

Smash

Blasphemous Act

Goblin Welder

Duplicant

Chain Reaction

These cards in my opinion are almost just staples in any mono-red. I always play these in my decks.

Burn

Pulse of the Forge

Earthquake

Fireball

Hostility

Guttersnipe

Flame Slash

Furnace of Rath

Incinerate

Char

Devil's play

Banefire

Sulfiric Vortex

Zo-Zu the Punisher

Sulfuric Vortex

Satyr Firedancer

Some of these cards are bad, some of them are good. Burn cards are surprisingly good at removing various threats that come down onto the board. Pulse of the forge + Hostility is a really good way to win.

Random

Zealous Conscripts

Goblin Sharpshooter

Runechanter's Pike

Lightning Greaves

Tenza, Godo's Maul

These cards are here to bash face. Runechanter's Pike commonly bashes for 5+ which is always nice. Tenza just makes Dong Zhou a much better creature. Conscripts is pretty good stuff, Goblin Sharpshooter is one of my favorite creatures.

In this deck losing is common and I like doing dumb things. Wheels always bring in the groans from everyone, but usual end up accelerating the game state. It always feels bad to slam down Furnace of Rath only to have the person you pass to kill the whole table. I really enjoy the stupid wins.

Current Dong kills: 4

A good playstyle with dong is to make sure you are constantly making dick jokes. Really changes the mood at a more serious table when you show up with the Dick Tyrant to slam some kids.