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I have some relatively simple ideas that would really boost PvP in this game so I want you to please read and take these into consideration. I apologise in advance for any typo's, it's 2am here and I couldn't sleep as I had all this going through my head so wanted to get it out now.



So here is my list or relatively simple ideas to boost pvp. (More details below).



1) 4v4 Warzones using existing maps (maps can be altered or added to in the future after the feature is in the game)



2) Redesigned PvP area on fleet with:

A. All PvP vendors and mission terminals

B. Warzone Training Dummies

C. Dueling Rooms

D. Instant transport to and from Outlaws Den and Ilum PvP Zone



3) 3 New dailies and 3 new weeklies:

A. Daily – 5 Kills in Outlaws Den = 50WZ / 50 RWZ Comms

B. Weekly – 15 Kills in Outlaws Den = 150WZ / 150 RWZ Comms

C. Daily – 5 Kills in Ilum PvP Zone = 50WZ / 50 RWZ Comms

D. Weekly – 15 Kills in Ilum PvP Zone = 150WZ / 150 RWZ Comms

E. Daily – 4v4 Warzones – 2 Wins / 4 Played = 100WZ / 100RWZ Comms

F. Weekly – 4v4 Warzones – 9 Wins = 300WZ / 300RWZ Comms



4) Redesigned warzone adrenal schematic to use new materials only harvestable in Outlaws Den and the Ilum PvP zone.



5) Warzone medpac Schematic introduced (same cost as adrenal schematic currently) again with the materials only harvestable in Outlaws Den and the Ilum PvP zone.



6) Allow Warzone adrenals and medpacs to be used in Outlaws Den and the Ilum PvP zone.



7) Allow group dueling



Explanations:

Spoiler

4v4 Warzones using existing maps.

Pretty simple concept, we use the same pvp warzone maps we have at the moment but also make them 4v4. Yes the maps will be big as they are designed for 8 on each team but this will make the fight ever moving and constant. This is about getting this feature in the game now using existing maps and allowing time for new maps to be created and the 8 man maps modified to be more suitable in the future after the feature is already in the game. If faced with a decision of 4v4 using existing maps and introduced now, with the maps being changed or new ones added in the future vs wait a year or more for the 4v4 feature with it's own tailored maps then I would choose to have it in the game now using existing maps. I would really enjoy this feature and in the future they could also make them ranked and either share the ranked rating or have it's own ranked rating.

Also here are some ideas of how existing maps could be altered for 4v4 in the future -



Redesigned PvP area on fleet.

I really think PvPer's need their own area on the fleet to hang out, but that also shares a general chat with those on the fleet. I would love this area to be instanced separate to the fleet to reduce lag for both. I would love the area to have the following:

All the PvP vendors currently on the fleet for ease to purchase stuff.

An area with Warzone training dummies similar to on the other ships so we can do our own testing etc.

4 to 6 rooms off the main room where dueling is enabled. Similar to the Drummond Kaas hangar that you access from the fleet where we currently duel but they can be smaller with each offering their own unique obstacles and LOS objects.

Instant transport to and from Outlaws Den and Ilum PvP Zone. This involves a shuttle that will take us right to where the priority transport drops us for the Den or where the Gree event vendors are for Ilum. And at these two areas there would also be a shuttle to return you to the pvp area on the fleet. One of the biggest problems with these two areas currently is the time it takes to get too and from these areas. This will make travel to and from there instant and that along with the new dailies and harvesting I suggest will encourage people to go there.

Here is an image of the concept:

- lower deck

- upper deck



3 New dailies and 3 new weeklies.

Pretty self explanatory, the Outlaws Den and Ilum ones are small but give people a reason to go to the areas. The rewards for these two are small so that most people can get them done easily and so that it doesn't really matter if people kill traded (as I know that is a concern). But it does encourage people to go and pvp in these areas which would create more organic pvp. The 4v4 daily and weekly is self explanatory and follows on from what we have in normal warzones at the moment.



Redesigned warzone adrenal schematic to use new materials only harvestable in Outlaws Den and the Ilum PvP zone and Warzone medpac Schematic introduced (same cost as adrenal schematic currently) again with the materials only harvestable in Outlaws Den and the Ilum PvP zone.

Basically what I envisage here is that these two objects are crafted using only PvP materials that can only be harvested from nodes within Outlaws Den and the Ilum PvP zone. Basically this is another reason for PvPer's to visit these two zones and create more organic PvP.



Allow Warzone adrenals and medpacs to be used in Outlaws Den and the Ilum PvP zone.

Basically these two areas are PvP areas so they should be useable in these areas (I am not sure if they are or not in both atm and it's too late here to log on and check). Plus allowing them to be used in these areas means that players use more of them and then need to farm more materials to create them therefore giving them more reason to be in the PvP Zones.



Allow group dueling

This involves being able to use a 'Request Duel Group' feature so that we can duel small groups of up to 4 against each other.

4v4 Warzones using existing maps.Pretty simple concept, we use the same pvp warzone maps we have at the moment but also make them 4v4. Yes the maps will be big as they are designed for 8 on each team but this will make the fight ever moving and constant. This is about getting this feature in the game now using existing maps and allowing time for new maps to be created and the 8 man maps modified to be more suitable in the future after the feature is already in the game. If faced with a decision of 4v4 using existing maps and introduced now, with the maps being changed or new ones added in the future vs wait a year or more for the 4v4 feature with it's own tailored maps then I would choose to have it in the game now using existing maps. I would really enjoy this feature and in the future they could also make them ranked and either share the ranked rating or have it's own ranked rating.Also here are some ideas of how existing maps could be altered for 4v4 in the future - http://imgur.com/PGJdVGl Redesigned PvP area on fleet.I really think PvPer's need their own area on the fleet to hang out, but that also shares a general chat with those on the fleet. I would love this area to be instanced separate to the fleet to reduce lag for both. I would love the area to have the following:All the PvP vendors currently on the fleet for ease to purchase stuff.An area with Warzone training dummies similar to on the other ships so we can do our own testing etc.4 to 6 rooms off the main room where dueling is enabled. Similar to the Drummond Kaas hangar that you access from the fleet where we currently duel but they can be smaller with each offering their own unique obstacles and LOS objects.Instant transport to and from Outlaws Den and Ilum PvP Zone. This involves a shuttle that will take us right to where the priority transport drops us for the Den or where the Gree event vendors are for Ilum. And at these two areas there would also be a shuttle to return you to the pvp area on the fleet. One of the biggest problems with these two areas currently is the time it takes to get too and from these areas. This will make travel to and from there instant and that along with the new dailies and harvesting I suggest will encourage people to go there.Here is an image of the concept:- lower deck http://imgur.com/URZJBIM - upper deck http://imgur.com/72PI3Ga 3 New dailies and 3 new weeklies.Pretty self explanatory, the Outlaws Den and Ilum ones are small but give people a reason to go to the areas. The rewards for these two are small so that most people can get them done easily and so that it doesn't really matter if people kill traded (as I know that is a concern). But it does encourage people to go and pvp in these areas which would create more organic pvp. The 4v4 daily and weekly is self explanatory and follows on from what we have in normal warzones at the moment.Redesigned warzone adrenal schematic to use new materials only harvestable in Outlaws Den and the Ilum PvP zone and Warzone medpac Schematic introduced (same cost as adrenal schematic currently) again with the materials only harvestable in Outlaws Den and the Ilum PvP zone.Basically what I envisage here is that these two objects are crafted using only PvP materials that can only be harvested from nodes within Outlaws Den and the Ilum PvP zone. Basically this is another reason for PvPer's to visit these two zones and create more organic PvP.Allow Warzone adrenals and medpacs to be used in Outlaws Den and the Ilum PvP zone.Basically these two areas are PvP areas so they should be useable in these areas (I am not sure if they are or not in both atm and it's too late here to log on and check). Plus allowing them to be used in these areas means that players use more of them and then need to farm more materials to create them therefore giving them more reason to be in the PvP Zones.Allow group duelingThis involves being able to use a 'Request Duel Group' feature so that we can duel small groups of up to 4 against each other.

So there you have it, my relatively simple ideas that I would love to see introduced which I think would really enhance PvP in this game!! Devs please take note of these and introduce these as they really will enhance PvP in this game using items that we have in game currently without having to introduce much new stuff.





And of course I can't leave without writing what else I would love to see in this game, but these are items that aren't as simple as the earlier ones.



1) Ranked Season 1



2) A Ranked Season for 4v4



3) Cross Server Ranked



4) An 8 player single queue only free for all map where everyone can kill each other and last man standing wins.



5) Another Huttball warzone.



6) A team death match 8v8 Warzone – First to 50 kills wins, one big area with lots of obstacles and fire / acid pits (with fire kills counting as kills).



7) A 16v16 Map – Imagine Outlaws Den but as a warzone with 10 different points to control so the battle is constantly moving.



8) Any future PvP areas such as Outlaws Den or the Ilum Pvp zone to be instanced so that you have to load into like a warzone to reduce lag in these areas.



If this game had all that it would be absolutely amazing!!



Again Devs please take note of those simple features!!



Also, how do the rest of you think these simple ideas would go if introduced? Hey Guys, Gals & Devs,I have some relatively simple ideas that would really boost PvP in this game so I want you to please read and take these into consideration. I apologise in advance for any typo's, it's 2am here and I couldn't sleep as I had all this going through my head so wanted to get it out now.So here is my list or relatively simple ideas to boost pvp. (More details below).1) 4v4 Warzones using existing maps (maps can be altered or added to in the future after the feature is in the game)2) Redesigned PvP area on fleet with:A. All PvP vendors and mission terminalsB. Warzone Training DummiesC. Dueling RoomsD. Instant transport to and from Outlaws Den and Ilum PvP Zone3) 3 New dailies and 3 new weeklies:A. Daily – 5 Kills in Outlaws Den = 50WZ / 50 RWZ CommsB. Weekly – 15 Kills in Outlaws Den = 150WZ / 150 RWZ CommsC. Daily – 5 Kills in Ilum PvP Zone = 50WZ / 50 RWZ CommsD. Weekly – 15 Kills in Ilum PvP Zone = 150WZ / 150 RWZ CommsE. Daily – 4v4 Warzones – 2 Wins / 4 Played = 100WZ / 100RWZ CommsF. Weekly – 4v4 Warzones – 9 Wins = 300WZ / 300RWZ Comms4) Redesigned warzone adrenal schematic to use new materials only harvestable in Outlaws Den and the Ilum PvP zone.5) Warzone medpac Schematic introduced (same cost as adrenal schematic currently) again with the materials only harvestable in Outlaws Den and the Ilum PvP zone.6) Allow Warzone adrenals and medpacs to be used in Outlaws Den and the Ilum PvP zone.7) Allow group duelingExplanations:So there you have it, my relatively simple ideas that I would love to see introduced which I think would really enhance PvP in this game!! Devs please take note of these and introduce these as they really will enhance PvP in this game using items that we have in game currently without having to introduce much new stuff.And of course I can't leave without writing what else I would love to see in this game, but these are items that aren't as simple as the earlier ones.1) Ranked Season 12) A Ranked Season for 4v43) Cross Server Ranked4) An 8 player single queue only free for all map where everyone can kill each other and last man standing wins.5) Another Huttball warzone.6) A team death match 8v8 Warzone – First to 50 kills wins, one big area with lots of obstacles and fire / acid pits (with fire kills counting as kills).7) A 16v16 Map – Imagine Outlaws Den but as a warzone with 10 different points to control so the battle is constantly moving.8) Any future PvP areas such as Outlaws Den or the Ilum Pvp zone to be instanced so that you have to load into like a warzone to reduce lag in these areas.If this game had all that it would be absolutely amazing!!Again Devs please take note of those simple features!!Also, how do the rest of you think these simple ideas would go if introduced?