This particular mod is in Version 1.5 at the moment. It essentially adds a custom portrait set for the Cumans, Pechenegs, and Seljuk Turks in-game to increase the flavor and historical accuracy. Also included are correct COAs based on Tamghas and extant illustrations of flags. This version is compatible with 2.03, including all released Paradox face packs, LoR, The Republic, SoI, and SoA.​

This release comes in two packages: Package 1 has the full Cuman face mask. They went into battle wearing full metal Vaegir masks (Like Baldwin in 'Kingdom of Heaven'). Package 2 has a flipped-up visor so that the face can be seen. In both cases, the female has a modified headgear set without the visor. The Pechenegs, in both sets, have spangenhelm helmets with attached coif. The Turks have the heavy Ghulam-style helmet with a painted pattern. Both of these are contained within the same .rar file. Included is a PB Compatch to replace his altaic.txt file if you are using PB. The Cuman culture has been expanded to include proper naming conventions and increase the number of names in both the mod and the compatch.

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Simply extract into the mod directory for your CK2 installation in Documents/Paradox Interactive/Crusader Kings II/Mod. Features can easily be deleted from the mod if they are not desired (Like the flags).

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I accessed many, many, many books and records and forums in regards to the Cumans/Kipchaks and Pechenegs in order to make them more accurate. I can provide references and citations upon request. In particular, this is aimed at the western turkic branches of peoples in the Ukrainian steppe and north of the Caucasus. In particular, I utilized a Russian specialist in period dress, various historical artworks, museum exhibits, the Codex Cumanicus, and various Russian works. SCA guidelines for representing the Cumans/Pechenegs were also used. Over 1,000 images were used in the creation, from fan recreations to museum photographs, to interpretations of extant paintings and illustrations.​







common/cultures/00_cultures.txt (added 'cumangfx' and 'pecheneggfx' and 'turkishgfx' to 'graphical_culture')

common/graphicalcultures/00_graphicalculturetype.txt (added 'cumangfx,' 'pecheneggfx,' and 'turkishgfx' to the list, all set to skin_tone = 2)

#interface/portrait_properties.txt (added additional slots for hair/beards, and an entry for the Tengri shaman headgear, and two ducal sets since higher tiers are often not utilized, not currently used, as vanilla is appropriate)

portraits.gfx is still vanilla. In their places, portraits_cuman.gfx, portraits_pecheneg.gfx, and portraits_turkish.gfx are added.

More flags are added for the Cumans and Pechenegs (including the merc bands)

Added and fleshed-out the Cuman culture file.​



Requests for integration must be handled via PM. As a rule, I won't allow integration into other mods without a request. If you would like to collaborate on said integration and such, let me know!!! This is done so that I have feedback in my own thread (as others using my work were posting problems in other threads, much to my dismay). If you have any questions, please ask!​ This mod creates a whole new portrait set, but also modifies the following files:Requests for integration must be handled via PM. As a rule, I won't allow integration into other mods without a request. If you would like to collaborate on said integration and such, let me know!!! This is done so that I have feedback in my own thread (as others using my work were posting problems in other threads, much to my dismay). If you have any questions, please ask!​

I used to have some localization changes from the Codex Cumanicus, but lack of time, and textual/time period inconsistencies led me to remove it. If you would like to collaborate, I have a pretty hefty research library/database.​

No known problems currently.​