Originally Posted by Blizzard Entertainment

One thing that I should have stressed more in discussing warlocks in the Q&A is that we haven't done any class/spec numerical-balance hotfixes yet, for anyone. Initial efforts have been focused on fixing bugs (where possible without waiting for a new patch), and gathering data. The basic concern of "our DPS is low" is one that we can and will address. We just need more data from the live environment, from all 24 DPS specs, in order to inform the exact changes we'll be making.But warlocks should absolutely be numerically competitive with other damage-dealers, and we'll make sure that's the case.The Soul Shard change got a lot of attention just because it's something that we can handle via hotfix. Concerns such as artifact trait design, visual issues, and rotational flow could only be tackled via a future patch, and are a topic of discussion among the class team.Your feedback is being read and discussed, and threads like http://us.battle.net/forums/en/wow/topic/20748795049 are excellent. If it sounded like I was saying we were literally unable to find any quality feedback, that certainly wasn't my intent. I understand frustration when it seems like valid concerns are being ignored, but constructive feedback is always more helpful. We both want the same thing here: for you to have fun playing your class. ( Blue Tracker What he said was that while reading feedback and trying to find constructive posts, it doesn't help to see things like "REROLLING" and various petition threads (which are against the forum Code of Conduct, FYI). This is actually a valid point when it comes to the way feedback has been provided.Those kind of statements don't help provide any kind of context or feedback to the developers as to what the state of the complaints are. I've said this in this forum before, but we really have found use in the collated lists of feedback that have been made here. Posts that are made that detract from an orderly discussion doesn't help to push your feedback forward. There's no denying that Warlocks are upset, and the forums have been busy - but the trolling and spamming, the grouping up to downvote any Q&A questions not to do with Warlocks, etc., really isn't the way to promote discussion.As Watcher said, he personally is aware of the complaints that Warlocks have put forth, and the development team is working on making some changes and seeing where Warlocks land after that.I assure you, the threads where players worked to get all their feedback together were sent over.We've had some failing on our part, communications wise, but the conversations we've had over the last couple of weeks has helped to push along the feedback everyone has provided.Most of the spamming and downvote spamming started in the last few days, well after I dropped in even to gather more feedback to send along - so I would go so far as to say it really didn't help much.Again, all of your work and information gathering was sent over. We will continue iterating on Warlock changes, starting with the Soul Shard change, and we will see where Warlocks land after that.If you're asking if they will pop in here and have conversations, we will see what happens. I will try, at least, to gather some of their thoughts and philosophies on the changes (or lack thereof) and share that here.As I've said over and over again here, we are aware of the feedback and I'm still here reading.I think we're going to step back a bit here and let the forum calm down a bit over the weekend.Looking at the changes Ion proposed in the Q&A, let us know what you think about Soul Stones being expanded to sit at 3 out of combat; this is the first change we are looking at making, and any feedback you guys provide on this will help our thinking overall.Thanks again for all your thoughts and feedback so far, and, again, let's keep this forum constructive. Enjoy the rest of the Q&A and have a good weekend everyone! ( Blue Tracker