From Internet Movie Firearms Database - Guns in Movies, TV and Video Games





The Last of Us Release Date: 2013 Developer: Naughty Dog Publisher: Sony Computer Entertainment Series: The Last of Us Platforms: PlayStation 3

PlayStation 4 Genre: Action-adventure

Survival horror



The Last of Us is an action-adventure survival horror game developed by Naughty Dog, creators of the Uncharted series. Though the two series are distinct in terms of tone and overall gameplay, The Last of Us features similar character movement through the environment and some weapons seem partially lifted from the Uncharted series. Set in a post-apocalyptic future with a lush, overgrown environment the characters must often use alternate routes to navigate the environment, evading or fighting the mutated infected and hostile survivors.

Ammunition is scarce and the game places an emphasis on the careful use of firearms. Though handguns are favored by many characters for their portability, The Last of Us accurately depicts the significantly increased effect of long arms. Holsters must be crafted to be able to carry a certain number of weapons and actively swap between them. The title's multiplayer mode, 'Factions,' offers 4v4 gameplay similar to the campaign, with a metagame where the player maintains a survivor colony. Ammunition is limited and a small amount of weaponry can be brought into a game, with a scrap-collecting mechanic for acquiring powerful 'Purchasable' weapons and creating improved armor.

A sequel, The Last of Us Part II, was released in 2020.

The following weapons can be seen in the video game The Last of Us:





Handguns

Beretta 92FS Brigadier

A FEDRA soldier can be seen using a Beretta 92FS Brigadier after Joel, Ellie, and Tess escape the quarantine zone.

Beretta 92FS Brigadier - 9x19mm

A FEDRA soldier holds the 92FS. Note the triangular projection on the slide confirming it as a Brigadier model, and the screw on the grip, distinguishing it from the Model 70.

Beretta Model 70

Ellie (portrayed by Ashley Johnson) is given a Beretta Model 70 after a shootout with hunters. The player can use the weapon as Ellie during the winter levels and it is available in the 'Left Behind' DLC. It cannot be upgraded. As Ellie is younger, physically smaller and less experienced than Joel, the weapon is realistically shown to have a fair bit more recoil shot-to-shot. It has similar punch against enemies to the 9mm pistol, however.

Beretta Model 70 - .32 ACP

Ellie holds the Beretta. Note excellent trigger discipline.

Ellie cocks the Beretta.

Ellie with her Beretta.

"Burst Pistol"

The "Burst Pistol" is unlocked by buying the Tactical Weapons Bundle, but can be used with the Suppression and Support classes. This pistol is a combination of the Heckler & Koch USP and the Glock 17 Pro. The Burst Pistol fires in three round bursts with a magazine capacity of nine shots.

Glock 17 Pro (Gen 3 pistol) - 9x19mm

Heckler & Koch USP with two-tone finish - 9x19mm

The player holds the Burst Pistol.

Colt Defender

Ellie is occasionally seen using a Colt Defender with wooden grips. It is the first weapon available to Joel, and is implied to be his personal sidearm as a smuggler. The Defender is portrayed to be notably less powerful than the .357, taking three to four shots to down most assailants. It can be suppressed, though only in multiplayer. The hammer is never shown to be cocked and the player will always cycle the slide, which does not lock back when the magazine is expended.

The Colt Defender appears to be taken directly from the ".45 Defender" from Uncharted 2, though here it is chambered in 9x19mm and simply called the "9mm Pistol."

Colt Defender (compact M1911) - .45 ACP/9x19mm

Ellie surrenders the Defender. The Defender in this scene is replaced by the above Beretta Model 70 in the final game.

The business end of Joel's Defender in Ellie's hands.

Joel holds his Colt Defender on Henry.

Desert Eagle Mark XIX

The Grounded DLC added a Desert Eagle pistol to the multiplayer mode, called the 'Enforcer.' Its stopping power and rate of fire is between that of the 9mm pistol and Revolver, and it can be suppressed.

Magnum Research (MRI) Desert Eagle Mark XIX, current production model with Picatinny railed barrel and different safety catch - .50 AE

Taurus Model 66

The Taurus Model 66 is one of the most common weapons in The Last of Us. It's implied to be Joel's personal firearm during the prologue, where he uses it briefly before giving it to his brother. An identical weapon is found off a dead soldier outside the quarantine zone as the second firearm the player can use. Simply called the Revolver, it's more powerful than the 9mm pistol and is frequently used by both enemies and allies. It is the standard handgun for moments where Joel is forced to use a firearm for story based reasons and is the only weapon which receives infinite ammo at certain points.

The trigger is always seen to be in the single-action mode, although the gun is always fired double-action. When reloading, careful attention is put into each cartridge being inserted into the cylinder, but empties are never seen ejected. In early footage, the weapon was shown with a longer (likely four-inch) barrel, in contrast to the shorter barrel seen in the campaign as well as factions multiplayer. During the E3 2012 footage, Joel was seen to strip ammunition from revolvers found off dead enemies by opening the cylinder and punching the rounds - while in the final build of the game he simply takes the entire gun.

Taurus Model 66 - .357 Magnum

Promotional photo of Joel with his Model 66.

Joel keeps his Model 66 at the ready.

Joel fires his Model 66 into the head of a clicker.

"El Diablo"

"El Diablo" is a scoped, long-barreled revolver found in the beginning of the fall section. It is very similar to S&W Model 629, but is a top-break revolver like the Webley Revolver, and its size seems to have been exaggerated. It is found on the ground within a small shack and can be easily missed. Outfitted with a low-magnification optic, it can only carry a single shot without upgrades but can usually put down a human target in a single shot. It does not share ammunition with the other revolver and casings indicate a larger caliber. Ammunition for the weapon can commonly be found from its discovery in the fall season. Soldiers at the end of the game also sometimes carry this weapon.

It is a purchasable in multiplayer, distinguished by an instant takedown with headshots.

Smith & Wesson Model 629 Classic - .44 Magnum

Joel with his "El Diablo".

Shotguns

Mossberg 500

The Mossberg 500 is commonly used by Joel, hunters, scavengers, Fireflies, and the military throughout the game. The weapon is given to Joel by another survivor early in the game and is one of the few firearms he is seen to wield in cutscenes. When carried by enemies, it can easily kill Joel if he's caught in the open. The Mossberg is still portrayed as being slightly shorter-ranged than would be realistic; performing moderately at longer than room distances, while at close range it can dramatically dismember enemies. It is also a purchasable in the multiplayer mode.

Mossberg 500AT Shotgun - 12 gauge

Joel keeps the attacking hunter at bay with his newly acquired Mossberg 500.

As Joel receives a bat to the face from another hunter, the Mossberg 500 is seen in his hands.

Joel with the Mossberg on his back. Note the safety switch on top of the receiver identifying the shotgun as a Mossberg.

A hunter holds a Mossberg while searching for Joel and Ellie.

A survivor holds his Mossberg.

FN Tactical Police

The Tactical Weapons Bundle added an FN Tactical Police shotgun in the multiplayer factions. The Tactical Police kills an enemy with two shots to the body at medium distances.

FN Tactical Police Shotgun - 12 gauge

The player aims his shotgun in multiplayer.

"Shorty"

This compact shotgun appears vaguely similar to the 'Pistole' weapon of the Uncharted series. It's similar in size to a Serbu Super Shorty, though semi-automatic and fed by a detachable box magazine similar to that on a Hawk detachable-magazine shotgun. Recoil is realistically extremely harsh and it has an abysmal range. It can only hold two rounds in its stock configuration. Found midway into the game, it is implied to be the personal weapon of 'Ish.' The player has multiple opportunities to retrieve the weapon if missed initially, and it is sporadically seen carried by enemies to the end of the game. It is classified as pistol-type weapon in the game and can replace the standard handguns in multiplayer.

Serbu Super Shorty Shotgun made from a Remington 870 - 12 gauge

Hawk Type 97-2 - 12 gauge

Sawed-off Double Barreled Shotgun

A double-barrel shotgun is available as a purchasable in multiplayer. It's been shortened and the grip is wrapped with electrical tape. It's portrayed as being similar to the Shorty Shotgun, taking two shots to put down a player even at point-blank range.

A Stevens 1960s SBS 12 gauge with the barrels sawed-off.

Remington 870 Witness Protection

A piece of concept art in the game shows Joel with what appears to be the taped up grip of a Remington 870 "Witness Protection" slung across his back.

The grip of the Remington 870 can be seen over his left shoulder.

Rifles

M16A4

The M16A4 is the only assault rifle found in the game. It is seen in the first level as the standard rifle of the FEDRA soldiers and then at the end of the game equipped by the Fireflies. With a collapsible buttstock and fully-automatic capability, it is essentially an M16A4 upper receiver on an M4A1 lower receiver. It is equipped with an underbarrel flashlight and an LMT rear sight. It is the last weapon that Joel acquires in the game and cannot be customized. It is a very accurate and high ROF weapon but as with most of the weapons in The Last of Us ammunition for it is scarce. It serves as a late-game purchasable in MP.

M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.

The rifle lies on the table next to Joel.

Soldiers holding their rifles on infected civilians.

Tommy, on the right, has an M16A4 slung on his back.

Joel with the M16A4.

Winchester Model 70

The Winchester Model 70 is acquired by Joel early on in the game. When first acquired the weapon has a maximum shell capacity of one, forcing the player to rack the bolt back and re inserting a new bullet into the chamber after each shot. However confusingly when the magazine capacity is increased, the number of rounds inside the weapon increases, but the ROF changes from a bolt action sniper rifle to a semi-automatic sniper rifle. A scope can be added onto the weapon for increased zoom (of which the player can choose to use the third person perspective or optical zoom). This is also the first weapon that Ellie is given by Joel and is prominently used by her during the winter section. It's a standard weapon unlocked early on in multiplayer, always scoped.

Pre-1964 Winchester Model 70 - .30-06

Ellie with her Winchester in a promotional photo.

Ellie holds a Winchester Model 70.

Tommy and Maria hold Winchester Model 70s.

Accuracy International Arctic Warfare Magnum

The 'Military Sniper' is a bolt-action rifle used by an antagonistic survivor in the campaign and briefly by Joel in a set-piece event. It appears to be an Accuracy International Arctic Warfare Magnum, but has a pistol grip instead of the AWM's thumbhole stock style, making its shape resemble that of the ORSIS T-5000. It has unlimited ammunition. Its sight has two levels of magnification and it kills with a single shot.

The weapon plays a more prominent role in multiplayer as one of the last purchaseable unlocks. Despite being the exact same rifle seen in the campaign and being reloaded like a bolt-action, it fires semi-automatically in multiplayer. Headshots will dramatically execute enemy players instead of simply dropping them.

Accuracy International AWM - .338 Lapua Magnum

Joel take aim with the Military Sniper.

The player holds the Sniper in "factions".

Ruger Mini-14

The Ruger Mini-14 is used in one cutscene by Firefly soldiers, a stainless model outfitted with a Butler Creek folding stock. It cannot be used by Joel. In multiplayer, it appears as a usable weapon called the 'Semi-Auto Rifle'. It is a very common weapon in multiplayer, where it can also be suppressed and has a scoped version.

Custom Ruger Mini-14 with aftermarket folding stock, sniper scope and muzzle brake - .223 Remington

The player fires his Semi Auto Rifle.

"Variable Rifle"

The 'Variable Rifle' appears to be a .308 AK-type rifle with a thumb-hole stock and wooden furniture. It is similar to Russian AK-based hunting rifles like the Vepr or the Saiga, with front sights and barrel from another variation of Vepr. It was added in the Treacherous Territories DLC, exclusively for multiplayer.

Vepr-308 hunting carbine - 7.62x51mm (.308 Win)

Saiga 308-1 Isp. 21 (САЙГА 308-1 ИСП. 21) - 7.62х51mm NATO

Molot VPO-212-01 - .366TKM

"Burst Rifle"

The "Burst Rifle" is one of the long arms in the 'Factions' multiplayer mode. In terms of basic shape, it resembles a compact AK-type weapon. It seems to be a homemade weapon, as its receiver has an assortment of metal plates crudely bolted to it. It has a magazine release and box magazine somewhat resembling that of a FAL, has a side-folder skeleton stock and a short muzzle. It has a small capacity and fires in bursts, and a scoped version is available.

Converted AKM pistol - 7.62x39mm

The player holds the Burst Rifle.

"Full-Auto Rifle"

The "Full-Auto Rifle" is visually very similar to the "Burst Rifle", and is added in an update to the multiplayer. It has an AR-type carry handle, no stock, AK-styled rear ladder sights, and a larger AK-styled magazine, making it more clearly resemble an AK-type weapon. A scoped version is available.

Converted AKM pistol - 7.62x39mm

Galil SAR

The 'Specter,' a Galil SAR with a suppressor is only available in multiplayer. It has a higher rate of fire than the other automatic weapons. It was added with the 'Grounded' DLC.

IMI Galil SAR - 5.56x45mm NATO

The player open fire with the Specter in multiplayer.

Marlin Model 1894

The "Frontier Rifle" is the only lever action rifle in the game and is unlocked by buying the Tactical Weapons Bundle. It is a compact version of the Marlin Model 1894 with a modern peep hole sight and enlarged lever loops. It can take down an enemy with two shot in the body.

Modern Marlin Model 1894 - .44 Magnum

The player take aim with the Frontier Rifle.

Machine Guns

Browning M2HB

Browning M2HB heavy machine guns can be seen on Humvees.

Browning M2HB on vehicle mount - .50 BMG

An M2-armed Humvee in the Boston QZ.

FN M240C

A number of abandoned Bradley fighting vehicles in various conditions can be seen in Pittsburgh and Salt Lake City. Visible sticking out of the turret is the barrel of a low-detail M240C coaxial machine gun.

M240C vehicle coaxial-mount version - 7.62x51mm NATO

The M240C beside the main gun. Also note that the Bradley seems to have been modeled with a tank gun similar to the 75mm gun of the M4 Sherman, rather than the correct M242 Bushmaster chain gun.