Medabots I might have a look at if it's made available to download (currently have no GBA games on the Nintendo Wii U Virtual Console, due to being uncertain as to how they would feel like in that format), but I already own Altron's so-called "sequel" Pocky & Rocky with Becky in physical format--that game's crap (in comparison to its highly polished and enjoyable Nintendo 16-bit predecessors and out), for imo it plays poorly, is structured poorly, it sounds poor (thanks a lot, tinny GBA sound samples), looks decent but doesn't mean it's pleasant to look at, Becky is a palette-swap of Pocky, after dying you start over from a nearby checkpoint instead of being revived at the exact spot you died like in previous ventures, there's no story progression between stages, it's tedious and mundane, the screen is not square, it lacks the charm and likability of previous installments, and the second much "harder" quest's much more poorly structured setup doesn't make the game any better. Altron had zero understanding of what made the two Pocky & Rocky games (made by Natsume) on the SNES fun and engaging, and the fact that it's the least expensive and more accessible of the three is truly sad.

And now Natsume (the publisher) is planning on releasing this over the games that they actually made and published in the '90s (licensed by Taito) on a downloadable service for current-gen gamers, which only adds more salt in the wound. Fan-freakin'-tastic!

What's next? Quintet license holders releasing ActRaiser on the Nintendo Wii U Virtual Console and then follow by not rereleasing Nintendo 16-bit exclusive classics SoulBlazer, ActRaiser 2, Illusion of Gaia, Robotrek, and Terranigma so that gamers who cannot afford to have the luxury of owning an SFC or SNES console will never be able to experience them? AGAIN?!? Screw. That. Noise.

To each their own