Summoners War patch 2.2.2 was released on July 27, 2016. It updated Summoners War: Sky Arena to version 2.2.2.

Monster Attribute Skill Changes

Fairy King Wind/Light Ventilate Cooldown decreased by 1 turn (5 turns -> 4 turns)

Fairy King Fire Hellfire Damage increased by 20%

Cooldown decreased by 1 turn (6 turns -> 5 turns)

Fairy King Wind Seal Magic Additional Effect: Ignores enemy monster's Effect Resistance

Polar Queen Water/Wind/Dark Storm of Midnight Increases damage proportionate to the enemy's Attack Speed

Polar Queen Fire Touch of Mercy Removes up to 2 harmful effects on the target after the attack -> Puts the target to sleep for 2 turns after the attack

Polar Queen Dark inject Darkness Changed Effect: Applies a Branding Effect for 2 turns when attacking the enemy -> Recovers the ally's HP by the amount that's proportionate to your Attack Power and reflects 30% of the received damage of all allies back to the attacker for 2 turns.

Cooldown increased by 1 turn (5 turns -> 6 turns)"

Kung Fu Girl Water Shadowless Kick -> Twist Kick [Skill Modification]

Previously: [Shadowless Kick] - Attacks the enemy 2 times with swift kicks to remove 1 beneficial effect each time.

After the Change: [Twist Kick] - Attacks the target with a turning kick and decreases its Attack Bar by 50% with an 80% chance and decreases its Attack Speed for 2 turns. If the target's Attack Bar is depleted by this attack, the target will be stunned for 1 turn."

Kung Fu Girl Fire Shadowless Kick -> Twist Kick [Skill Modification]

Previously: [Shadowless Kick] - Attacks the enemy 2 times with swift kicks to remove 1 beneficial effect each time.

After the Change: [Twist Kick] - Attacks the target with a turning kick and decreases its Attack Bar by 50% with an 80% chance and decreases its Attack Speed for 2 turns. If the target's Attack Bar is depleted by this attack, the target will be stunned for 1 turn.

Kung Fu Girl Wind Twist Kick -> Shadowless Kick [Skill Modification]

Previously: [Twist Kick] - Attacks the target with a turning kick and decreases its Attack Bar by 50% with an 80% chance and decreases its Attack Speed for 2 turns. If the target's Attack Bar is depleted by this attack, the target will be stunned for 1 turn.

After the Change: [Shadowless Kick] - Attacks the enemy 2 times with swift kicks to remove 1 beneficial effect each time.

Kung Fu Girl All Energy Ball Additional Effect: Reduces the enemy's Defense for 1 turn with a 50% chance.

Kung Fu Girl Water/Fire/Light Twist Kick Additional Effect: Decreases the enemy's Attack Speed for 2 turns with an 80% chance.

Kung Fu Girl Wind/Dark Shadowless Kick Removes the beneficial effect with a 75% -> 100% chance

Kung Fu Girl Water Water Dragon Attack Stuns the enemy with a 30% chance -> Increases the inflicted damage by 20% for each harmful effect of the enemy

Kung Fu Girl Fire Fire Dragon Attack Silences the enemy for 1 turn -> Elongates the harmful effect on the enemy by 1 turn with a 50% chance.

Kung Fu Girl Wind Wind Dragon Attack Removes the beneficial effect with a 50%-> 100% chance

Dragon Knight Light King's Rage (Passive) Increases the Attack Power by 20% when the ally is under inability effects or defeated. (Accumulates up to 10 limes) -> Increases the Attack Power by 50% (Accumulates up to 5 times)

Pierret Water Freezing Shot Damage increased by 10%

Pierret Fire Flame Shot Damage increased by 10%

Pierret Dark Poison Shot Damage increased by 10%

Pierret Wind/Light Air Slash Damage increased by 10%

Pierret Water Thousand Shots Damage increased by 11%

Pierret Fire Wheel of Fire Stuns with a 20% -> 30% chance

Pierret Wind Spinning Slash Decreases the Defense with a 20% -> 50% chance

Pierret Light Rapid Fire Damage increased by 6%

Phantom Thief All Scene of the Crime Damage increased by 5%

Phantom Thief Fire/Wind/Dark Surprise Visit Damage increased by 9%

Ninja Water/Wind/Light Slicing Winds Changed to damage proportionate to Attack Speed

Ninja Fire/Dark Dragon Attack Stuns with a 25% -> 50% chance

Horus Dark Tip of the Spear (Passive) Attack Bar increased by 15% -> 25% (Activates at the end of your turn)

Imp Champion All Spear Charge Additional Effect: Inflicts continuous damage for 1 turn with a 50% chance

Imp Champion Water/Fire/Dark Spear Pierce Additional Effect: Inflicts continuous damage for 2 turns if you get a Critical Hit.

Imp Champion Water Wipe Out Attacks random enemy targets -> attacks 1 enemy target

Imp Champion Fire Flame Thrower Inflicts continuous damage with a 75% -> 100% chance

Imp Champion Wind Storm Warrior (Passive) Stuns with a 25% -> 35% chance

Imp Champion Light Shining Spear Drains life with a 30% -> 100% chance

Imp Champion Dark Spear Shower Inflicts continuous damage with a 30% -> 50% chance Damage increased by 20%

Mummy Water Frozen Body (Passive) Freezes with a 25% -> 35% chance

Hell Lady Water Eternal Scar Destroys the enemy's MAX HP by 30% -> 75% Damage increased by 10%

Hell Lady Wind Capture Additional Effect: Removes beneficial effects with a 50% chance Attacks 1 time -> 5 times

Yeti Light Silent Rage -> Silent Rage (Passive) Changed to Passive Skill (Counterattacks with a 50% when attacked)