For Honor Legends Valkyrie Guide



Greetings warriors, in this guide I will be teaching you the ways of the spear and shield. So that you may fight for glory and show your chosen few the path to Valhalla.







Who are the Valkyries?

The Valkyries are loyal scouts and trackers, armed with the spear and shield. Chosen by the gods, Valkyries fight with impeccable defense and quick offense to bring honor to their name. Combined with a number of disables, fighting one will have you spending more time on the ground than on your feet.



Valkyries have fun in battle, embracing the challenge so that they may lead others into Valhalla.

Whether their prey want to go or not.







The Versatile Hybrid

Strengths and Weaknesses

Moveset

Basic Attacks

Lunging Top Light

Shield Crush and Spear Sweep

Allblock Stance

Dashing Block

Feats

Tier 1:

Tier 2:

Tier 3:

Tier 4:

General Tips

At this tier I usually take Deadly as it helps to cover one of Valkyrie's weaknesses, being damage. Rush is a movespeed buff for a short duration and Bounty Hunter is health and stamina on kill, stacked with executions, it can give you a nice amount of recovery, especially useful in 1vX scenarios. However, Feats are always personal preference and playstyle, so use what you want and what best fills your teams weaknesses.This tier is probably your worst tier of choices, none appeal to me very much, and I seem to hop between Bloodlust and Bear Trap depending on the gamemode. Juggernaut can be useful if you're holding the back point in Dominion and want to be prepared for 1vX situations, but you can always just trap an entrance and throw them off or what have you.OOOOOOH BABY, you've got some nice choices here. Javelin is probably the strongest of the choices here (probably a little op tbh, who are they kidding with 'moderate' damage?). Fury is really sweet when you want to just go beast mode, paired with revenge makes you one scary spear lady. Sharpen Blade feels a bit underwhelming with it not being a passive, it would probably be op if it were though, but the other two choices are way more fun to use so I don't use this much.Again, a really nice selection of feats here, it all comes down to preference. I prefer Scout as it provides a debuff to the ENTIRE enemy team, which helps me and my teammates alike. Fire Flask is a really potent zoning tool and DoT AoE bomb for those nasty 1vX fights or in Elimination when everyone is grouped. Regenerate is last on the list and it feels a bit underwhelming along with Sharpen Blade. There's not a situation I would want Regenerate over Scout. There are plenty of other healing options in Dominion and Elimination and who has fun being out of combat? Hence, why I usually take one of the other two.