OH YES! FINALLY A TIME TO PUT UP MY WALL OF PAIN TEXT!



I'm one of the few people that is strongly against both the gravity AND hitstun changes. Since I know for a fact the hitstun changes are likely going to be permanent (and there's no place for it), I won't bring up hitstun here. But I am going to go in depth on why the gravity change is not for this game, as I haven't quite gone into this much depth on the subject, instead using quick john responses such as "it made ganon bad".



1. It changes the game.

Wow. Very generic statement. Read me out on this one, this one's gonna be good. The gravity was changed on a global level. This means everybody falls faster. This means every character has been changed without even TOUCHING the characters. Every matchup has been changed because we added 10% more gravity to the game.

2. It affects certain characters more.

Like fastfallers and heavies. Here's an example.

Jigglypuff has a PSA weight of 54 (arbitrary, can't actually look it up), at 1.0x gravity that weight is still 54.

Ganondorf has a PSA weight of 84 (again arbitrary), at 1.0x gravity it's still 84.

The difference between the weights is 30.

Jigglypuff has a PSA weight of 54, at 1.1x gravity that weight is 59.4; a 5.4 unit difference.

Ganondorf has a PSA weight of 84, at 1.1x gravity that weight is 92.4; an 8.4 unit difference.

The difference between the weights is 33.

Ganondorf's weight is affected 64.3% more that Jigglypuff's, with respect to their PSA weights.

The same can be applied to fastfallers as well, since we've increased the global falling speed by 10% as well.

3. This causes all players to have to relearn their characters.

Because of these global changes, all players now have to be re-accustomed to their characters because everybody falls faster. Unless that was intended, that causes a stall and resurgence of the metagame.

4. It feels closer to PM than Brawl.

Now I'm going to offend literally everybody by this statement. Project M has characters that fall obscenely fast. When I play b [4.0b], I get that same obscene fast fall feel. It's not as close to PM as I make it out to be, but it does give that PM feel.

I'm probably not going anywhere with this and I will most definitely not reach my goal (reverting both gravity and hitstun and keeping it set in stone forever).

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Also if Gravity Taunt gets removed I will throw a table at the devteam. Yes even at myself.