Ghost stories warn us to beware of hitch-hiking ghosts. But what do you do when you ARE the hitch-hiking ghost?

A Trip Down Cemetery Lane is a GM-less card-based RPG for 2-4 players. In it, players find themselves all hitching a ride together, and slowly opening up to each other about their hopes and fears, their triumphs and tragedies. That is, until they realize, they've been ghosts all along. Thankfully, one of them is a guide, here to help them find their way and come to grips with their untimely demise.

Created for TropesJam 2019, A Trip Down Cemetery Lane uses a standard deck of playing cards to prompt players to build their characters, and then work through the stories left unresolved by their passing.

As of 3/19/2020, I've also added the "Hopeful Edition." While mostly the same, it makes specific changes to the third phase of the game. In this version, reincarnation is forthcoming, and the conversation is one about hopes, goals, excitement, and feeling relief. It is a moment in time when the troubles facing the world are myriad, and while I feel there is a place for processing and uncertainty, it isn't the right time for that for everyone. Hopefully, these changes can help players shift from trepidation and anxiety about endings and what is to come, to thinking about plans for the future and new ways forward as many of us face massive changes in our lives. Take care and be safe out there.



