Luco said:



I need to sleep though, good stuff to @ I honestly think Halberd needs to go lol. The argument that 'if you get hit by its hazards you're a pleb' should be all but invalidated by now.I need to sleep though, good stuff to @ Dabuz for making top 3, that's really hype. Click to expand...

I don't think Halberd's the problem, but Rosalina & Luma's Uair needs to be changed. Rosie's Uair comes out at frame 8, does 10%, has a base knockback of 40, knockback growth of 98, and sends you almost vertically at 88 degrees. At frame 11, it does 5% and the rest is the same, so a weak hit, and the weakest hit comes out at frame 22 which does 2%, has a BKB of 20, KBG of 30, and still sends you at 88 degrees. Luma's comes out at frame 9, but I think it comes out 1 frame later than that because all of Luma's moves come out 1 frame later than Rosie - makes sense because she's commanding him. Anyway, it does 4%, but has a BKB of 30, KBG of 130, and sends you once again, almost vertically at 80 degrees.Contrast this with Fox whose Uair does two hits, with the final hit coming out at frame 12, does 11%, has a BKB of 30, and KBG of 100, and sends you up at 85 degrees. Also keep in mind that Fox's jump is lower and he falls faster means he has to be at the right moment at the right time to Uair. Fox's Uair also sometimes whiffs the second hit and people can fall out of it. There's Ness too whose Uair comes out at frame 8, does 13%, has a BKB of 13, KBG of 109, and sends you at 85 degrees. Ness's jump is good and he's a floaty, but his Uair's range pales in comparison to Rosalina's which is vertically disjointed and she's tall too. There's Link, Zelda, and Ike too who have strong, disjointed Uairs, but Link and Ike don't have high jumps, Link's is narrow while Ike's is horizontal, and Zelda's not only slow, but it's telegraphed by the sound it makes - you can hear it before it hits you. Ike and Zelda's are also almost twice as slow as Rosalina's, Ike's at 13 frames of startup and Zelda's at 14 while Link's at 11.How the hell does this get ignored? It's been seen countless times, but nobody bats an eye or thinks, "Hey, that might be a bit too much powerful." It's not Diddy's spam-happy Uair pre-pre-patch, but it's a move that can kill heavies at 20% on Halberd and kills at sub-100%. It's like giving someone a Ganodorf Side Smash, but making it much faster and safer. Hi, Roy.Edit: Rosalina has Falco's current Uair, but with 1 more frame of startup, 5 more BKB, and 8 more KBG while doing the same damage, is disjointed, lingers with weaker hits, and a good jump as well. Patch or no patch, Falco was capable of the same thing Rosalina is, but he's slower than her and lacks her Uair's vertical range. Why is this a thing for Rosalina?