View this email in your browser UNIGINE SDK 2.6:

Old Systems Done Right Dear Developer!



The great community of professionals who use UNIGINE Engine is the best inspiration to a lot of changes in our SDK. After introduction of innovative SSRTGI technology in 2.5 release, we gathered feedback from the users and decided to improve important stuff before moving to adding more on top. Let's quickly run through the key improvements in UNIGINE 2.6 release! Editor 2 First, meet the renewed UNIGINE Editor, completely re-written from scratch in C++. It took nearly two years of work for our tools team, and now you’ve got a well-done powerful tool to create amazing 3D worlds. The key goals were more productive assets workflow for 3D content creators and ease of use for new users. Improved Multi-Channel Synchronization We continue working on 3D visualization solutions for professional simulators. In this release we also revamped the multi-channel image generation system in order to achieve more robust synchronization and better CIGI protocol support. Syncker 2 engine plugin (completely re-written in C++ from scratch).

Easy initialization with the minimum code required.

Automatic creation, modification and deletion of entities.

Manipulation of views and view groups.

Customization of processing of any type of CIGI Host packets.

C++ / UnigineScript API. Procedural Generation in Landscape Tool The Landscape Tool becomes more and more advanced with a lot of new features added: Procedural placement of objects.

Roads generation.

Procedural refinement system.

Placement of nodes by vector data. VR Project Template



The last but not least is good news for VR developers: the ready-to-use template for VR application is now at your disposal! It includes a set of basic features and allows any keen VR developer to jump straight in and start creating projects of their own.

Features: Supports Oculus Rift and HTC Vive.

Teleportation around the scene.

Manipulation of physical objects.

Interactive virtual button.

Laser pointer.

Interaction with GUI via controllers. Explore the full list of key changes and features in our development blog.



You can update to UNIGINE 2.6 now via your SDK browser if you are a current customer, or apply for a trial version if you are still not by some reason.

Request a Free Trial Your technology partner,

UNIGINE Team

