Happy Friday Everyone,

Since we will be out of the office for Columbus Day on Monday we are publishing TC1 today. We hope you enjoy our little tricks and treats we have for you this year.

Enjoy!

Treasures of Doom will be available for a limited time during the Halloween season, and recur with various tweaks in successive years.

There are 5 different prophetic manuscript texts, randomly assigned when successfully crafted.

Failure will only consume ancient parchments, wood pulp, and beeswax.

Craftable via the Inscription menu under “Other”

Additional +20 skill bonus applied by double clicking the ring and selecting from the available skills

Reward Title Deeds – Usable deed that will grant the users various titles

Antique Documents Kit – crafting ingredient required for the crating of “Prophetic Manuscripts”

Tincture of Silver – can be applied to weapons, spellbooks, and certain instruments to give a slayer bonus against creatures within Doom, while becoming vulnerable to undead.

Artifacts of Doom can be turned into the NPC at the research camp in exchange for,

Slaying monsters inside Dungeon Doom gives a chance for an Artifact of Doom to drop in the players backpack. The more monsters a player kills, as well as a player’s luck influence the chance at getting and Artifact of Doom.

Visit the Research Camp located outside of the Dungeon Doom in Malas to learn about an archaeological investigation.

Three new monster skulls have been added to Trick or Treating! Trick or Treating will be available during the remainder of the month of October.

All players who are currently flagged as Vice vs Virtue participants will have a one time reprieve and the flag will be removed.

Non Vice vs Virtue players that find themselves in a VvV battle city will have a new option on the warning gump to teleport them to the nearest moongate.

VvV participation flag for non-VvV players will now be removed after 2 hours, or the participant is killed by a VvV player, whichever comes first.

The “Unwieldy” (Items with higher than normal weights) will no longer have a chance to spawn in MIB chests.

The loot in MIB chests will now have a higher base budget for creating magic items.

Some situations where traps and locks were being applied to containers inside of City & Justice regions will no longer happen. ((existing trapped and locked containers will not be affected until their traps and/or locks have been removed)

Trade Quest crates will now be able to hold up to 550 stones and have 75% weight reduction.

Silver points are no longer awarded to VvV players when occupying a city.

VvV Cannon Turret cost has been reduced from 5000 to 3000 silver points.

VvV Trap cost has been reduced from 500 to 250 silver points.

VvV Mana Spike cost has been reduced from 2500 to 1000 points.

VvV Mana Spike effect duration has been increased from 20 to 60 seconds.

Trader Quest participants will no longer be able to sacred journey to a ship rune.

Trade orders should no longer have a chance to include items with duplicate names