The transhumanist video game franchise Deus Ex would be “perfect” for a sequel made for virtual reality, according to Jean-François Dugas, executive game director of Deus Ex: Human Revolution and the upcoming Deus Ex: Mankind Divided.

Dugas, who made the comments in an interview with Factor featured in the newly released gaming issue, said that the level of detail put into each Deus Ex game would make the franchise well-suited for a transition to VR.

“I think it’s a franchise that would be perfect for that because even in the current console generation with PS4, Xbox, that we’re going to ship, and even on the 360 before with Human Revolution, our game, we are always saying that it’s all about details, it’s all about the show-don’t-tell and having those elements to tell your story,” he said.

“We were always going the extra mile, for example to put stickers on all the little objects just like in real life.

“When you have a computer you have the logo of the computer, if you have a speaker for your music then you have a logo on this, on your mouse, on anything, so we were going the extra mile to build all those corporations and put all those little tags on all the objects.”

For Human Revolution, Dugas said that the level of detail the team put into the game was so extreme that it can barely be viewed with the graphical capabilities of the last generation of consoles.

“On the 360 and everywhere else, we went crazy, into a place where you can barely see it,” he explained.

“So you can imagine in a virtual world that would be crazy, our passion for detail and our passion for telling stories through the environments would just be advanced to crazy levels.”

When asked for his thoughts on the future of gaming, Dugas cited virtual reality as one of the most promising areas for the field.

“I strongly believe in virtual reality, I think it’s going to be the next ground-breaking thing in our industry,” he said.

“I had the chance to experience some of the options out there that not released to the public yet, and they’re far away from the virtual reality of the eighties or the nineties where it was just kind of a gimmick, it was not doing anything as valid or anything meaningful to the experience.

“But with what I experienced in the last two years, it’s amazing and it’s always bringing me back to David Cronenberg’s eXistenZ movie, in which the characters have this plug in their spinal cord or something like that; they go in that imaginary world.”

“Virtual reality to me is probably the first real stepping stone in that direction,” he added. “I think it probably reinvents the gaming experience, like wow, it’s so tangible, we’re able to live different emotions.

“I really, really believe in it, I think it’s going to be the next big step in our industry.”