Dead Island: Riptide Creative Producer Alexander Toplansky has explained that Dead Island: Riptide won’t be coming to the Wii U. Toplansky says that in order for the game to come to Wii U the game engine would have to be rewritten and that’s not something they are prepared to do. Toplansky was also asked whether or not the game will come to the Wii U in the future, to which he replied “It’s not something I would categorically rule out, but it’s not something that’s planned.”

“One of the opportunities we had for Riptide was to continue the development of the engine, and really improve it and make a lot of refinements.”

“The things that are required to bring something to a new platform, you need to either really get to be integrating it deep into the engine, or you’ve got to [do] a port.”

“Neither one of those was a satisfactory outcome for us, so we decided to do what we got platform-wise and just make sure that we can deliver the best experience we can.”

Asked whether the franchise could appear on Wii U in future, Toplansky replied: “There are no plans for the moment.”

“It’s not something I would categorically rule out, but it’s not something that’s planned.”