THIS GUIDE IS NOT BEING MAINTAINED AT THE MOMENT. THERE HAVE BEEN REPORTS OF INSTRUCTIONS BEING OUT OF DATE AND THE GAME NOT WORKING. TO BE USED AS A REFERENCE FOR MODS ONLY UNTIL I HAVE TIME TO UPDATE THE GUIDE. USE AT YOUR OWN RISK.

This guide is in transition to TTW version 3.2. It is in a state of heavy development. Please report any problems on the TTWOEE forum post, on the TTWOEE subreddit, or on the TTWOEE GitHub Many mods have not yet been converted for the new version of TTW, therfore they are not included in this guide. It should be playable in it's current state, but no gaurantees are provided.

Tale of Two Wastelands: Over-Encumbered Edition

Introduction Summary This is an attempt to make the ultimate Tale of Two Wastelands experience. Enhancing most parts of both Fallout 3 and Fallout New Vegas. Including graphics, quests, locations,interface, immersion, and gameplay. This guide was created out of a desire to have a stable and heavily modded Fallout game, that once it was installed could take two of my favorite games and make them one story, turning two games into one epic one. It takes many cues from Skyrim Revisited by Neovalen. One of the most thorough modding guides around, and an excellent Skyrim guide. After following TTW:Worlds of Tomorrow by Adonis_IV and some of TTW Core by Hushpiper (also TTW+), it inspired me to make my own version. The original guide for 2.9.4b can be found on the STEP wiki. Any questions or feedback can be posted on the TTW:OEE forum post. This is much the same as the above guides but borrows elements from all of them. If you are uninterested in quests/locations, and UI enhancements you may prefer to try Worlds of Tomorrow as it is a bit more condensed. It features less mods, and is made by a very experienced TTW mod maker. There are other guides that have also been used in creating this guide. Clear and Present Danger by Kelmych, and Fear and Loathing in New Vegas by EssArrBee, are both great modding guides if wanting to mod either game separately. They are both very well written, and provide a great game. This guide will have many similarities to the above guides, and certain elements have been borrowed from them. Viva New Vegas has also been a very valuable resource for the more modern aspects of the guide such as zEdit and xLODGen. Is Tale of Two Wastelands the best option for you? Tale of Two Wastelands brings Fallout 3 into the New Vegas engine, bringing all the feature and engine upgrades (reputations, crafting, iron sights, hardcore, survival skill) from New Vegas to the Capital Wasteland. It provides a bridge to connect the stories in a logical fashion. However it does have its short comings. Fallout 3 voice modulation does not work without the user re-encoding the audio. The Rock-it-Launcher does not work as seamlessly as in Fallout 3. Grass distance is reduced due to a New Vegas engine bug (may be overcome with NVAC). Many Fallout 3 mods need a lot of work to be converted (e.g. Mothership Zeta Crew). Additionally patches need to be made for Fallout New Vegas mods to extend functionality to the Capital Wasteland. Balance is completely different as starting in Goodsprings at level 1 is very different than starting at level 30. Those are a few of the snags of playing Tale of Two Wastelands. If the downsides outweigh the benefits for you, Tale of Two Wastelands may not be for you. Otherwise proceed with the guide, the following will set up the rest of the guide, so follow along closely. Happy modding! Plugin Limit The game engine for Fallout New Vegas has quite a few issues, but instead of working to solve those problems, a limit on the number of plugins was instituted during one of the patches. There is now a ~140 plugin limit, which will cause issues or just not load at all if this number is reached. In addition to that, the stability of New Vegas will decrease as the number of plugins start to approach 140. The goal will always be to have, at most, 135 plugins. If adding mods on top of the guide, be aware of the plugin cap and learn to use the FNVEdit merge script to lower the count. This is also the reason that Wrye Flash NV is so essential, since the Bashed Patch will lower plugin count.

Setup Clean Old Files It is important that the games installation files are as close to vanilla as possible. Follow the steps below to ensure that your game is free from previous modding files and that the ini files are reset to their default state. Reset Game Files If this is not a clean installation of Fallout New Vegas and you have modded prior perform the following: Delete everything in the New Vegas folder except the Data folder. Open the Data folder and delete everything that is not a vanilla ESM or BSA from New Vegas or the DLCs. If you have previously "cleaned" the base game ESMs, delete those as well, as TTW requires them uncleaned. Go to New Vegas in Steam, right click, and select [Properties]. Navigate to [Verify Game Cache] option and Steam will download all the necessary files. Optional Tip: Making a archive of the clean game installation with 7Zip is handy for reinstalling Fallout. Reset Inis To ensure the INI files are the vanilla INI files perform the following: Navigate to My Games/Documents and delete the following files: Fallout.ini FalloutPrefs.ini This will allow the INIs to revert back to vanilla when the game is launched. Steam Settings Steam overlay can cause some visual problems with some mods and ENB. If it is not needed, it is recommended to turn it off. Additionally, it is reccomeneded to disable updates as they can break a modded installation or TTW. Launch Steam, and proceed to Library. Right-click "Fallout: New Vegas", and click [Properties]. In the [General] tab, uncheck the [Enable Steam Overlay...] box. In the [Updates] tab, in the [Automatic Updates] drop down select "Only update this game when I launch it" Click close.

Configure Mod Organizer Now that the base game is properly configured, the next step is to set up our mod management utility. Mod Organizer is the mod manager of choice for the following reasons:



1) Profiles allow multiple configurations set up per character and/or playthrough.



2) Mod Downloads via NXM allows downloading of mods directly using the "Download With Manager" button on the Nexus site.



3) Mod Version Tracking uses the power of the Nexus site to track major mod updates. However, this is not a replacement for the track file option on the actual Nexus site for optional downloads!



4) NMM Installer Compatibility allows the use of Nexus Mod Manager installers.



5) Manual Installation Option allows modification and selection of the data folder in an archive manually, allowing fixes of path problems at install time.



6) Virtual File System allows a clean base Fallout installation without the mess of moving files. Additionally extends this file system to other tools such as LOOT, FNVEdit, and Wrye Flash NV. Setup a Vanilla Fallout: New Vegas Profile Start Mod Organizer, and select [Portable] If you are prompted to clear the read only flag on the fallout.ini select [Yes] If this is the first run, Mod Organizer will prompt to select which game to manage, select Tale of Two Wastelands. Click the [Configure Profiles] button at the top of the window. The icon looks like an ID card. Verify "Automatic Archive Invalidation" is checked. Click [Create] and type "Fallout New Vegas" in the text box. Verify that "Default Game Settings" is unchecked then click [OK]. Select the "Default" profile and click [Remove]. Select [Yes] when prompted. Close the dialogue by clicking [Close]. Verify that "Fallout New Vegas" is the currently selected profile in the "Profile" drop-down above the left-pane of the Mod Organizer window. Mod Organizer Settings Next the ModOrganizer settings will need to be configured. Click the [Settings] button at the top of the main Mod Organizer window. The icon looks like a screwdriver and wrench. In the [General] tab check the box next to "Download Meta Information" In the [Nexus] tab click [Connect to Nexus], a browser will pop up for you to grant Mod Organizer access to your Nexus account Check the box next to "Hide API Request Counter" If you did not associate Mod Organizer with Nexus links, click [Associate with "Download with manager" links] On the [Steam] tab, you may login with your Steam credentials In the [Workarounds] tab, check the box next to "Enable parsing of Archives (Experimental Feature)" This will show if loose files and BSAs have conflicting files Close the window by clicking [OK]. Setup Executables We will now add all of the previously downloaded Tools to the Mod Organizer executable menu. Follow the directions below to access the "Add Executables" menu. Note that NVSE is already listed as an executable, this is because it was installed with Tale of Two Wastelands Click the [Executables] button at the top of the main Mod Organizer window. The icon looks like a pair of cogs. Follow directions below, some of them have specific instructions. FNVEdit, LOOT, FNVLODGen, Merge Plugins Standalone and Wrye Flash NV will be added. In the "Title" text box type the name of the executable being added. In the "Binary" text box select the .exe by using windows explorer by pressing the [...] button. Do not select any of the optional check boxes. Click the [Add] button. The executable should appear in the list. Repeat this process for each one. Add the following executables: * LOOT * FNVEdit * FNVEdit Cleaner (use the FNVEdit executable) * Wrye Flash * zEdit * GECK * xLODGen (use xLODGenx64.exe) * FNVLODGen Select the executables listed below and input the text into the "Arguments" box. Click [Modify] after adding each argument: LOOT: --game=FalloutNV FNVEdit: -FNV -IKnowWhatImDoing FNVEdit Cleaner: -QuickAutoClean Make these paths point to your Mod Organizer mods directory FNVLODGen: -o:"path\to\modorganizer\mods\FNVLODGen Output" xLODGen: -FNV -o:"path\to\modorganizer\mods\xLODGen Output" Then close the dialogue by clicking [OK]. Launch Wrye Flash NV from Mod Organizer and change the following settings: Go to the Mods tab Right click the header on the top bar and make sure Lock Times is UNTICKED. Launch FNVEdit through Mod Organizer and create the cache folder Run FNVEdit Exit once the Module Selection screen pops up In the left pane of Mod Organizer, scroll to the very last mod called "Overwrite" Right click and select [Create mod from] Name the mod FNVEdit Cache Open the mod in explorer and delete everything byt the FNVEdit Cache folder Right click the FNVEdit Cache mod in Mod Organizers left pane Select [Ignore missing data]

Install TTW Create the TTWOEE Profile Now that an established clean "Fallout New Vegas" profile has been created an unmodified New Vegas may be run at any time. However, the goal of the guide is to mod Fallout and so a new profile must be established, perform the following. Click the [Configure Profiles] icon at the top of the main Mod Organizer window. The icon looks like an id card. Select "Fallout New Vegas" then click [Copy]. Type "TTWOEE" in the text box and hit [OK]. Tale of Two Wastelands Creating the TTW install files can take over an hour, ensure you have enough time to finish creating them Next, Tale of Two Wastelands will be installed into this profile. Navigate to the mods download page below, and download the latest version, as well as any hot fixes. Instructions are included as part of this guide so no need to use the ones found on the download page for now, just know that they are there. Tale of Two Wastelands Author:TTW Team Version: 3.2.2 Installation: Download the 3.2 Installer, 3.2.1 Incremental Update, and 3.2.2 Incremental Update. You can follow the video guide by Gamer Poets Create a working folder called "TTW Installer" Extract TTW_Install_v3.2_Full.7z into the "TTW Installer" folder Extract TTW_v3.2_to_v3.2.1_Update.mpi from TTW_Install_v3.2.1_Update.7z into the "TTW Installer" folder Extract TTW_v3.2.1_to_v3.2.2_Update.mpi from TTW_Install_v3.2.2_Update.7z into the "TTW Installer folder" Create an empty folder named TTW Navigate into the "TTW Installer" folder created previously and click TTW Install.exe Highlight TTW_v3.2_Full and click the [Install] button Ensure that both game paths are correctly pointing to the root folder of each game Select the empty TTW folder created previously by clicking [Browse] and selecting the folder Click [Install] The creation of the base TTW files can take upwards of an hour depending on your PC. Repeat the steps above for both updates. But set the path for "Tale of Two Wastelands Install Files" to be the TTW folder that was created and installed to previously Once completed move the TTW folder into the Mod Organizer mods folder Open Mod Organizer, and enable the TTWOEE profile Check the box in the left pane next to TTW Once you have created the TTW install files, you may uninstall Fallout 3 if you want If you would like a clean save file in order to skip the long introduction quest you can use Tale of Two Wastelands Quick Start. You will have the opportunity to customize the character just like normal. Tale of Two Wastelands Quick Start Author:Roy Batty Version: 1.2 Installation: Install TTW Quick Start Mod Notes: Quick start plugin to skip Vault 101 and start in the cave just outside the vault.

Cleaning Bethesda ESMs Tale of Two Wastelands currently does not advise cleaning the Bethesda ESMs. It can cause problems, as the mod requires some of those files to be present. If you have previously cleaned your ESMs it is VERY IMPORTANT that you restore them to their vanilla state.

Initial Ini Tweaks The following INI tweaks tweak the games engine to enhance visuals, stability, and performance. a very good reference for many tweaks can be found at Gamepedia FalloutCustom.ini Tale of Two Wastlands during installation created a FalloutCustom.ini located in Documents\My Games\FalloutNV\FalloutCUstom.ini, these ini settings must be copied into Mod Organizer. Open the FalloutCustom.ini located in Documents\My Games\FalloutNV\FalloutCUstom.ini Open Mod Organizer. Click [Tools]>[Edit Ini] at the top of the window. Verify falloutcustom.ini is selected Paste in the contents of FalloutCustom.ini There are a few more tweaks to improve graphics and performance that should be added to the FalloutCustom.ini. Follow the instructions below to add them. Open Mod Organizer. Click [Tools]>[Edit Ini] at the top of the window. Verify falloutcustom.ini is selected and add the tweaks in the following subsections. Click [Save] and close the window. Light distance fade [Display] fLightLODDefaultStartFade=10240.0 fLightLODRange=10240.0 fLightLODMinStartFade=10240.0 fLightLODMaxStartFade=10240.0 fShadowLODDefaultStartFade=200.0 fShadowLODRange=200.0 fShadowLODMinStartFade=100.0 fShadowLODMaxStartFade=1000.0 fSpecularLODDefaultStartFade=10240.0 fSpecularLODRange=10240.0 fSpecularLODMinStartFade=10240.0 fSpecularLODMaxStartFade=10240.0 Extending LOD [LOD] bDisplayLODBuildings=1 fLODFadeOutMultItems=15 fLODFadeOutMultObjects=15 fLODFadeOutMultActors=15 Increase grass render distance [Grass] fGrassStartFadeDistance=17000 Set resolution [Display] ; Horizontal iSize W=1920 ; Vertical iSize H=1080 Double LOD distance [TerrainManager] fBlockLoadDistanceLow=100000.0000 Mouse acceleration [Controls] fForegroundMouseAccelBase=0 fForegroundMouseAccelTop=0 fForegroundMouseBase=0 fForegroundMouseMult=0

ENB and NVR This section is still being tested 🚧 ENB Series Author: Boris Vorontsov Version: v0.322 Installation: Install enbseries_falloutnv_v0322.zip main file Open the archive and navigate into the "WrapperVersion" folder Copy the following into the root Fallout New Vegas folder: * d3d9.dll * enbhost.exe 🚧 📄 FNV Large Texture Support - ENB Settings Author: DcCharge Version: 1.01 Installation: Install Large Texture Support - Enb Boost - DLL Setup main file Copy the following files into the root Fallout New Vegas directory: * enblocal.ini * enbseries.ini Set VideoMemorySizeMb ; Pick your VideoMemorySizeMb from the following chart: ; Graphics Video Ram VideoMemorySizeMb ; ------------------ ----------------- ; 1 Gb 1024 ; 2 Gb 2048 ; 3 Gb 3072 ; 4 Gb 4096 ; 5 Gb 5120 ; 6 Gb 6144 ; 7 Gb 7168 ; 8 Gb 8192 ; 9 Gb 9216 ; 10 Gb 10240 ; Use the value you selected in place of 8192 [MEMORY]: VideoMemorySizeMb=8192 Disable SpeedHack for NVR [PERFORMANCE] SpeedHack=false 🚧 📄 NVR - New Vegas Reloaded Author: Alenet, Timeslip, Scanti, ShadeMe, Ethatron Version: 1.3.0 Installation: Install NVR v1.3.0 main file Navigate to the Fallout New Vegas root directory Rename: binkw32.dll -> binkw32_backup.dll Copy the binkw32.dll from the archive into the Fallout New Vegas directory Packaged Incorrectly This mod is packaged incorrectly Right click "Data" Right click and select [Set Data Directory] and click [OK] 🚧 📄 NVR Ini Author: Qolore7 Installation: Download NVGE INI.7z Mod Notes: Disables all the effects so it is just the updated shaders and memory management so you can tweak it how you like. This is from the Viva New Vegas guide by Qolore7.

Fixes and Extensions ☢️ 🔗 📄 JIP LN NVSE Plugin Author: Jazzisparis and LuthienAnarion Version: 55.10 Installation: Install JIP LN NVSE Plugin main file Mod Notes: This plugin is an extension of the New Vegas Script Extender (NVSE). It adds 800+ new functions, which can be used in GECK scripting and (in some cases) as conditions. Additionally, this mod includes numerous engine bug fixes/tweaks, and restores several broken game features. JohnnyGuitar NVSE Author: TeamSnig Installation: Install JohnnyGuitarNVSE main file Mod Notes: New NVSE extension that adds more functions. Currently not used by many mods in the guide, but I imagine it becoming more widely used. ☢️ NVAC - New Vegas Anti Crash Author: Queue Version: 7.5.1.0 Installation: Install NVAC - New Vegas Anti Crash main file Mod Notes: This mod extends error handling of New Vegas, leading to fewer crashes. NVTF - New Vegas Tick Fix Author: SCarxt - Tgspy Version: 1.3 Installation: Install New Vegas Tick Fix main file Packaged Incorrectly This mod is packaged incorrectly During install right click and select "Create folder" Name the new folder NVSE Right click the new NVSE folder and create a new folder Name the new folder plugins Move FastExitnTickCountReplace.dll and FastExitnTickCountReplace.ini into the new plugins folder Click [OK] 🚧 One Tweak Author: virusek Version: 2.0.1.1 Installation: Install OneTweak for Fallout New Vegas main file

Quality of Life 🔌 🔗 FOV Slider Author: Roy Batty Version: 2.7 Installation: Install FOV Slider main file Mod Notes: Adds an MCM menu with options for adjusting all types of FOV 🔌 🌀 TTW More Map Markers Author: Xyx0r, Frootzcat, Sessine, LordBishek Version: 1.0 Installation: Install TW - more Map Markers - Main File main file ☢️ 🔌 📄 Universal Item Sorter Author: PushTheWinButton Version: 1.06 Installation: Install Universal Item Sorter main file Right click on Vanilla UI Plus in the left pane of Mod Organizer Select "Open In Explorer" Navigate to menus\prefabs\VUI+\ Open settings.xml in a text editor Change to 1 Save and exit Mod Notes: Adds configurable prefixes before items in the pip-boy menu Charcter Movements and Immersion 🔌 B42 Weapon Inertia Author: Xilandro and JazzIsParis Version: 0.1beta Installation: Install B42 Inertia main file During installation uncheck "readme.txt" ☢️ Enhanced Camera Author: LogicDragon Version: 1.4c Installation: Install Enhanced Camera 1.4c main file Mod Notes: Enables a visible body and player shadows when in 1st person and changes 3rd person animations to 1st person Sortomatic ☢️ 🔌 🔗 Sortomatic Author: tunaisafish and Gribbleshnibit8 Version: 1.3 Installation: Install Sortomatic_v1_3 main file Mod Notes: With the Sortomatic system you will never lose your items, and they will be stored exactly where you want them. The system will also manage the items on your person too; automatically removing the surplus items and restocking your kit to your specifications. ☢️ 🔌 🔗 Sortomatic Ingredient Loader Author: pintocat Version: 1.1 Installation: Install Sortomatic Ingredient Loader 1-1 main file Mod Notes: Dynamically loads the workbench formlists in Sortomatic so that its workbenches can pull in recipe items from mod-added recipes, not just vanilla and DLC. ☢️ 🔌 🔗 TTW DLC Sortomatic Homes Author: pintocat Version: 1.0 Installation: Install TTW DLC Sortomatic Homes 1-0 main file Mod Notes: Adds very minimalist Sortomatic to The Pitt, Point Lookout, Mothership Zeta, Dead Money, Honest Hearts, and Lonesome Road. ☢️ 🔌 🔗 Sortomatic DLC and TTW Fix Author: Tooplex Version: 1.1 Installation: Install Sortomatic DLC and TTW Fix main file Mod Notes: Fixes a few bugs, displays and sorting with the DLC script of Sortomatic and the TTW Script

Cut Content 🔌 Strip Wall Billboards Author: sandbox6 Version: 1.0 Installation: Install Strip Wall Billboards main file Mod Notes: Adds previously unused billboards which were only seen during the intro to The Strip's perimeter wall making it slightly less dull. There are only three images on the billboards used in different orientations, but it's still an improvement over the boring vanilla walls. Outside Bets Author: MorBurma Version: V1.4 Installation: Install Outside Bets V 1-4 main file Optional ESPs Double click Outside Bets in the left pane Go to the [Optional ESPs] tab. Move outsidebets.esp to the "Optional ESPs" box. 🔌 🌀 Outside Bets Author: FiftyTifty Installation: Download outsidebets.esp Create an archive with just the esp Install in Mod Organizer Mod Notes: For more info visit the TTW forum post 🔌 🌀 🔗 Intro Bus Street Alignment Author: bigpete, Roy Batty Version: 1.0a Installation: Install Intro Street Bus main file Mod Notes: Adds the intro street bus to Chevy Chase, aligns Dupont on the map and adds the teaser trailer ruins just outside Springvale. More details on the mods TTW forum post

Quests 🔌 🌀 A Trail of Crumbs Author: Mike Hancho, Roy Batty Version: 1.4 Installation: Install A Trail of Crumbs main file Mod Notes: An exciting, fun and challenging quest to 10 forgotten locations. For more info visit the TTW forum post 🔌 🌀 The Regulators Author: WilliamSea, Roy Batty Version: 1.4 Installation: Install The Regulators main file

Environment 🔌 Gas Pumps of New Vegas Author: EdibleGrenade12, Thaiauxn Version: v1.5 Installation: Install Gas Pumps of NV Ver. 1.0 main file, Gas Pumps of NV Update 1.5 update file Mod Notes: There are gas stations in New Vegas, but where are the gas pumps? This mod puts them where I think they should be. 🔌 Vault 22 Flora Overhaul Author: Macintroll Version: 1.1 Installation: Install Vault 22 FloraOverhaul Alpha 1-1 main file Packaged Incorrectly This mod is packaged incorrectly Expand "Vault22FloraOverhaul-mod" Right click "data" and select [Set Data Directory] and click OK Mod Notes: This mod trys to add realistic flora overgrown in the vault 22. All levels have been modified and cluttered with more flora, ivy, bushes, grasses and some creepy things. Game play should be a little more difficult but main quest is almost untouched.

NPCs 🔌 Authentic Burned Man Author: Rocket Version: 1.0 Installation: Install Better Burned Man main file TO DO - Requires cleaning Mod Notes: This redesigns Joshua Graham, The Burned Man, to much more closely match his appearance in the game art. Now he actually looks burnt! 💎 🔻 Beards Author: Drumber Version: 1.0 Installation: Install HQ Beards 2048x2048 main file Optional ESPs Double click Beards in the left pane Go to the [Optional ESPs] tab. Move Beards.esp to the "Optional ESPs" box. Mod Notes: Nice beards. Ghouls Hires retexture Author: Macintroll Version: 1.1 Installation: Install Ghoul retexture for Breeze Male Body replacer optional file Mod Notes: Retextures non-feral ghouls 💎 High Resolution Male Body Textures Author: alexscorpion, dragbody Version: 1.0 Installation: Install main file main file Mod Notes: HD retexture of the male body and hand textures 💎 🔻 Immersive Mouth and Teeth FO3 Author: ClearanceClarence Version: 1.0 Installation: Install Immersive Mouth and Teeth - F3 Version - 2K - 1.0 main file 💎 🔻 Immersive Mouth and Teeth FNV Author: ClearanceClarence Version: 1.0 Installation: Install Immersive Mouth and Teeth - FNV Version - 2K - 1.0 main file Natural Eyes Author: zzjay Version: 1.1 Installation: Install Eyes Smaller Iris main file

Effects 🔌 🔻 Enhanced Blood Author: dDefinder Version: 2.22c Installation: Install Enhanced Blood Texture main file, Alternate Textures optional file TO DO ☢️ EXE - Effect teXtures Enhanced Author: weijiesen Version: v2 Installation: Install EXE FULL RES V2 -LATEST- main file Mod Notes: Every last visual effect texture in FNV base game remade. This affects all visuals in a great way. 💎 🔻 HD Mist Author: Ramccoid, Adonis VII Version: 1.0 Installation: Install HD Mist 2k main file Mod Notes: This is an HD texture to replace the blocky ambient mists found throughout Fallout. 💎 🔻 Hectrol FX Dustorm Deluxe Author: Hectrol Version: 1.0 Installation: Install Hectrol_FX_Duststorm_Deluxe_HighRes_Retex main file Packaged Incorrectly This mod is packaged incorretly. Expand "Hectrol_FX_Duststorm_Deluxe_HighRes_Retex" Right click "2048" and select [Set data directory] Click [Ok]

Lighting Currently TTW does not have a patched interior lighting mod for the Capital Wasteland. 🚧 🔌 Lucky 38 E3 Lights Restored Author: Faram AKA Biohazard Version: 0.1 Installation: Install Lucky 38 E3 Lights Restored main file Mod Notes: Restores the Lucky 38's lights that were shown at E3 but cut because of console limitations ☢️ 🔌 Old World Blues Path Lighting Author: Sarge198 Version: 1.1 Installation: Install Old World Blues Path Lighting main file Optional ESPs Double click Old World Blues Path Lighting in the left pane Go to the [Optional ESPs] tab. Move "OWB-Path Lights - Darker Nights.esp" to the "Optional ESPs" box. Mod Notes: Turns on all the blue garden lights in the Old World Blues DLC. Also scripted to turn them on at 2000hrs and off at 0700hrs. ☢️ 🔌 🌀 Realistic Wasteland Lighting Author: xCamoLegend, Sal203, RoyBatty Version: v5.542 Installation: Install TTW Realistic Wasteland Lighting main file Mod Notes: A complete weather overhaul for Fallout New Vegas and its DLCs with complete Tale of Two Wastelands support. Designed to make the game look more realistic. Improves lighting, weather, clouds, stars, moon and the overall look and feel of the wasteland. For more details check the TTW forum post 🔌 🌀 TTW Streetlights Author: Kazopert Installation: Download Street Lights TTW.7z Mod Notes: For more info view the forum post