Price? No, no price yet. A new name? Nope, this thing is still called Project Morpheus. Sony's announcements today were all about a new model of Morpheus. Let's dig in on the news then. How about a review of those specs for starters?

First things first, there's a new screen and it's 5.7 inches. It's an OLED, and the specs specifically are 1,920 x RGB x 1,080. Wait, what? The long and short is that the screen has a higher resolution than last year's model. It will help reduce the "screen door" effect that many VR headsets suffer from, in so many words.

The screen is afforded "super-low latency" (sub-18 ms) by way of improvements Sony's made to the software across the past year, and the field of view has been expanded to "nearly" 100 degrees. And the design has changed a bit as well: It's now got nine LED sensors on the outside, making it way more glowy blue than before, but also offering more points of articulation to be measured by the corresponding PlayStation 4 camera.

Sony also showed off a handful of new demos, which we're going to go and try right now. Stay tuned!

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