Items

Conquerer

I cannot express how good this item is on. If you proc anwithit is 2 stacks ofout of the total 6 you need to shred armor by 24%. Armor penetration is amazing onsince literally all of his damage is physical. 20% cooldown reduction is great as's abilities have long cooldowns, the AD is good since all 5 abilities use AD as a scaling, and the health is a great scale with his W shield. The movement speedgives isn't a percentage so it isn't an issue thathas low base movement speed. This item is more important than any other onperiod, always build it.is not what it used to be, this item is very niche now and generally doesn't give the tankiness thatneeds to play the game normally. Even in a 1v9 situation its generally better to just take your teams Red Buff for the slow.This item gets me rock hard. It is hard to express my love for how good 100 armor and 20% cd is all in one package. Combine this withand you've got 40% in 2 items off the bat. A must have against AD teams.Imagine a tank that has 3000 hp and a shield that scales off of said HP. Now double it and give it +80 armor and +80 magic resist. Now focus real hard and imagine it all for 2200 gold since you use your trusty stopwatch to build it. This item exists. It's a real item. Build it and never look back.Get caught and you're crying where is my team? Pop this for double your Hp, press your shield that gives extra from the scaling and start walking towards those bad boys. Tank fights, do whatever, its super efficient.To put this item at no active efficiency while around 3 people, its worth 3040 gold. You buy it for 2200, and that is before you use it to double your health. Why more people don't build this item on every tank ever baffles me, but we know the secret and we are going to use it. So build it.In this day and age everyone and their mother is building crit items. This item is anvs AD champions AND it even comes with a slow. If you couple this item with, not only are you unkillable, but you get to laugh at how stupid the enemy team is for lowering their attack speed by another 15% from your Cold Steel passive. Reducing an attack by another 20% without armor in a way that is irreducible by the enemy team is absolutely insane. Take it versusfor some extra laughs.Honestly not the best item on, it's a good filler for the last few item slots. Only really viable against a full physical damage team, it shouldn't be built early or often. It's a niche item for when you have 40% total cdr and you don't want to be inefficient in going over it. The extra MS is a huge help when traversing the map late game.This is a fine way to cap out 40% cooldown reduction. Some sweet 80 AD, Lifesteal applying on literally all of your damage and a bunch of resistance that when coupled with gargoyles makes you nearly invincible. Good candidate and an item that I buy often.This item is so slept on, by so many people, its almost criminal. This item is infinitely better thanon almost every champion ever, yet no one opts to build it. Doesn't matter how efficient or how useless this item may seem in comparison depending on the enemy team comp, if you aren't building this, you are going into. You have no crucial burst healing soisn't efficient and plenty of champs do the same effect multiple times in magic damage, so lowering damage by 20% is massive. Imaginefiring blanks at you because his auto attacks mostly do magic damage. You are rocking 12% resist fromand another 20% from adaptive? Sounds a lot better than 30% bonus health regen am I right?NOTICE: If you haveoron your team as burst healers, takingover this is viable. Just be aware of who is getting healed and how much you want to rely on it.has really grown on me as an item, previously I wasn't too sold on it, but it has just enough MR to be viable as a resistance item, but enough sustain and AD to be a viable item into teams with only 1 or 2 sources of magic damage. This is a great first item into magic damage top laners that aren't tanks or a great item for later on into a heavy AP team.Solid item in Season 10. This might change if they ever decide to start nerfing sustain and healing, but as everything looks, buying an earlyand turning it into aas a last item is extremely good. I personally build it into champions likewith sustain,, and. Its great versus all the little healing and support burst that we see now a days and it gives really good armor pen. All around great item and should be considered every single game.This item is a classic noob trap. I hate saying the words but after extensive play with both this item and, there is no comparison. Early game getting yourself anis much better than ever buying any piece of this item.I would be flayed if I didn't include this item. I guess it's okay. Solves the problem of you being slow and slows your opponent. Issue is the item is barely 88% efficient without the active. For a champion that likes extended fights and slugging it out an item that can't even hit 100% efficiency with a 90 second cooldown is simply just not enough. So you can try this item if you want to, but its a no from me.A better item now than it was in the past.should be build AFTER. The item is good to buff up your already solid sustain and when used in conjunction withandit is an excellent choice.If you're building other sources of armor, this item got way buffed for you. And we are, so it's great. If, or any other auto attack based champions are, slap on someand continue on your way.Okay these boots have magic resist on them. Do not build them for this explicit reason. Build them for the tenacity because you can only obtain any other tenacity on aon. So choose from these two boots wisely, its very situational and just about 50/50. Sometimes I start withand sell them just because tenacity is that important.