Name

Derived from

Description <center><img src="https://i.warosu.org/data/tg/img/0501/07/1478431353147.png" style="width:450px;"> <br><font size=5>Can stop.</font> <br><font size=6>Won't stop.</font><br></center> First prison deck post-rotation, and holy shit is this easier without Whizzard. Valencia doesn't even begin to scrape his power level vs asset spam, and she's all we have against it in the ID department. And she can be [countered](/en/card/08075) pretty easily. Jumping straight in. <font size=5> The Recursion Engine:</font> The core of any prison deck. The recent banlist did some work, notably killing off [Friends in High Places](/en/card/11090) and restricting [Museum of History](/en/card/10019). While future versions of this deck will likely drop [GFIs](/en/card/09026) in favor of them, for now we're just trying out a fairly recent combo: [Shannon Claire](/en/card/09010) and [Whampoa Reclamation](/en/card/12079). This effectively turns every card in your hand into an [Archived Memories](/en/card/01058), spending 1 click, 1 card, and 0 credits to return a card from Archives to your hand. While this doesn't do a lot for the longevity of the deck, it does allow you to recur things much more precisely than with [Museum](/en/card/10019). And like [Museum](/en/card/10019), it combos well with [Tech Startup](/en/card/08020), savings you the click to draw that spicy [MCAAP](/en/card/12111). Additionally, both pieces of this combo serve to protect and hide agendas, <font size=5> Wincons:</font> - [BOOM!](/en/card/11058): Play to win. Keep it in the trash so it doesn't get Slums'ed. - [Psycho](/en/card/01085)[Beale](/en/card/02115): A classic. Rack up tags, win in 2 clicks. - [MCA Austerity Policy](/en/card/12111): This card either forces runs to enable [HHN](/en/card/11016), or just wins you the game through FA. Also enables double [BOOM!](/en/card/11058) with the Shannon trick described below. Very good asset to have sitting on a few [Prisecs](/en/card/11040). - [Zealous Judge](/en/card/10111): Once you land a tag, sit this guy on some [Prisecs](/en/card/11040) and you'll be golden. Bonus point for scored [AR-Enhanced Security](/en/card/12115). <font size=5> Tagging Cards:</font> - [AR-Enhanced Security](/en/card/12115): Very easy to NA since people fear [HHN](/en/card/11016) from turn one. After it's scored, you're basically a better [CtM](/en/card/11017) on top of already being [NEH](/en/card/06005). - [Hard-Hitting News](/en/card/11016): Many things in the deck force runs, including the threat of an NA'ed [AR-Enhanced Security](/en/card/12115). [Zealous Judge](/en/card/10111) and [MCAAP](/en/card/12111) make sure the runner stays tagged, even if they have more than 8 credits. If Beth is an issue, just trace down to 14 credits. - [MCA Informant](/en/card/12036): Like every other card here, just combo this with [Zealous Judge](/en/card/10111). A future classic. - [Thoth](/en/card/11095) is a surprisingly good tagging ICE, and I generally use it in the same manner I use [Prisecs](/en/card/11040): To compress the runner's clicks through tags if they attempt to kill your wincons. Put it over an [MCAAP](/en/card/12111) or [Judge](/en/card/10111). If the runner is already swimming in tags, toss it on R&D, and use [Sandburg](/en/card/11020) for surprise flatlines. <font size=5> Tech Cards:</font> - [Best Defense](/en/card/11079): Tapwrm/Sac Con, MISDIRECTION, and fracters. Stop them from stopping you and turn [Vanillas](/en/card/10095) into problems. - [Exchange of Information](/en/card/10092): After a certain amount of tags (Generally 9+), the runner just won't clear them anymore without the help of Misdirection. Swap those early [ARs](/en/card/12115) or [QPMs](/en/card/09007) for the probably already stolen [GFI](/en/card/09026). <font size=5>Troublesome Runners, and How to Deal:</font> - Valencia with Slums is really the biggest problem here, but you have some outs. Like I said earlier, [Exposé](/en/card/08075) hurts her, and can be recurred if she's trying to stack BP. Tags naturally hurt Slums, so if you can tag them before they install it you're still fine. Otherwise, you can just drop a [Whampoa](/en/card/12079) for [Elizabeth Mills](/en/card/04037). - Leela Gang sign is a popular runner that loses a lot of threat once [Whampoa Reclamation](/en/card/12079) is on the board. HQ multiaccess altogether is pretty neutered by it. - Sunny is often hard to out-trace, which is why [MCA Informant](/en/card/12036)/[Zealous](/en/card/10111) is an auto-include here. [Closed Accounts](/en/card/01084) will break her lead, and the tags will enable you to destroy her income. If she persists to be a common problem, I could see dropping the [QPMs](/en/card/09007) and a [Beale](/en/card/20110) for 2 [Net Quarantine](/en/card/11114), which could additionally snipe her programs. <font size=5>In Conclusion</font> - Always try to score an [AR-Enhanced Security](/en/card/12115). That is the game winning card. [Exchange](/en/card/10092) for it if you need. Get that online. - If [MCAAP](/en/card/12111)'s 2nd ability will permit you to get the credits to land an [HHN](/en/card/11016), it's worth wasting. You'll get it back soon. - Stack [Prisecs](/en/card/11040) <center><font size=5>GL HF</font></center>

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Placed high in a tournament (Store Championship and better) No 2020 Store Champs 2020 Continentals 2019 World Champs 2019 Store Champs 2019 Regionals 2019 Nationals 2019 Eurogio 2019 Continentals 2018 World Champs 2018 Store Champs 2018 Regionals 2018 Nationals 2017 World Champs 2017 Store Champs 2017 Regionals 2017 Nationals 2017 ANZAC 2016 World Champs 2016 Store Champs 2016 Regionals 2016 Nationals 2016 Euregio 2016 ANRPC 2015 World Champs 2015 Store Champs 2015 Regionals 2015 Nationals 2015 ANRPC 2014 World Champs 2014 Store Champs 2014 Regionals 2014 Nationals

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