Kenshi is finally out after 12 years of development, now it's time to catch up on everything...

Posted by lofi-sam on Jun 4th, 2019

Kenshi - Out Now!

Back at the start of December 2018 Kenshi left early access, finally marked feature complete after 12 years of development. As we said on Steam, most of the time was Chris working alone before expanding to a 6 person team and later shrinking back to a 4 man squad.

Now the studio is growing again we're happy to update the elements that were sadly neglected such as our IndieDB page. Once again we'd like to thank all of our players who have spread the word, supported us along the way and never given up on us during our long development. And of course we want to give a special thank you to all of our moderators and contributors who have given us their time and help to make Kenshi as good as it can be.

For anyone that unfortunately missed the launch day by patiently waiting on the IndieDB page check out our full trailer here:

Current Plans

With the launch of Kenshi out of the way the studio now has three main focal points:

Bug Fixing: There's still a few quirks we're working out in Kenshi, as of writing the current public release is v1.0.27, updates are set to continue as we're keeping a keen eye on user feedback to solve any remaining issues as quickly as possible. If you encounter any issues please let us know, ideally through the forums.

There's still a few quirks we're working out in Kenshi, as of writing the current public release is v1.0.27, updates are set to continue as we're keeping a keen eye on user feedback to solve any remaining issues as quickly as possible. If you encounter any issues please let us know, ideally through the forums. Localisation: Kenshi has a surprisingly wide appeal with users telling us their stories from across the globe. We're working with the game's fans and external partners to give everyone the best experience we can by translating Kenshi into different languages where it makes sense to do so. Trust us in that we're monitoring where our users are and localising accordingly, currently we're focused on finishing up the Japanese translation and providing Chinese language support.

Kenshi has a surprisingly wide appeal with users telling us their stories from across the globe. We're working with the game's fans and external partners to give everyone the best experience we can by translating Kenshi into different languages where it makes sense to do so. Trust us in that we're monitoring where our users are and localising accordingly, currently we're focused on finishing up the Japanese translation and providing Chinese language support. Kenshi 2: We're not willing to share too many details of the project just yet, but laying the groundwork for Kenshi 2 allows us to work on much needed engine upgrades which we plan to include in Kenshi for free as soon as they're ready. This should provide a large boost to performance in addition to several other perks we'll talk about later down the road.

Join the Kenshi Community

As things are somewhat under control we're also taking a more active role in the game's fan communities. If you're new or returning to Kenshi be sure to check out the two main ones at the links below.

Additionally we have a few official channels where you can keep up with the latest news on the game, highlights from the Steam Workshop and any competitions or other fun things we've got planned.