Collaborate with UX designer to determine functionality and usability requirements.

Design and create UI components (ex. menus, stats and inventory screens, in-game HUD elements, etc.) from Visual Comps to completed Features.

Collaborate and communicate with art directors, UX designer, game designers, producers & programmers in the creation and implementation of the game UI.

Test functionality and bug fixing to ensure work is end user ready.

Contribute to the design of UI tools and processes.

Degree in Graphic Design, Human-Computer Interaction, Interactive Media or equivalent work experience as a User Interface artist.

3-5+ years professional experience in Visual/User Interface Art with a strong portfolio.

Experience creating assets and styles for User Interfaces on at least one published game, console preferred.

Strong knowledge of user interface design, interaction design, information architecture, and the ability to generate design ideas.

Extensive experience with 2D art and authoring tools like Flash, Photoshop, and Illustrator, AfterEffects a plus.

Strong interpersonal and team skills.

Experience using Unreal Engine or other game engine a plus.

Experience with 3D a bonus.

Skills in CSS, Actionscript, Javascript and HTML a plus.

Strong traditional art skills a bonus.

Ability to work well in a team environment and redo/iterate work until it's right.

Task driven, self-motivated and proactive.

Quick learner, able to rapidly pick up new software and workflow pipelines.

Must work daily with other designers and communicate effectively.

NetherRealm Studios, a division of WB Games Inc., seeks a UI Designer to work with the Console User Interface team to create and maintain high quality assets for our console titles. The UI Designer is responsible for visual and interaction design that adheres to a cohesive style guide and maintains consistency throughout visual elements and behaviors. The candidate will work with a variety of team members to design, create, implement and optimize UI assets. They are responsible for maintaining high visual fidelity, competitive aesthetics, and presenting game information in a clear and understandable manner. The UI Designer must be able to work with industry standard tool sets and software to ensure a high level of fit and finish to all UI elements.Working with other UI Designers, as well as Art Directors, Producers, Programmers, UX designers, and Game designers, the UI Designer will help design and shape the visual and interactive aspects of the game’s interface needs. This may also include UI workflow optimizations and developing new techniques for visual display and information presentation.