When I began working on this, I knew it would end up being different from everything else in my gallery, since until that moment I had always modeled serious characters. But this time, I based myself on my cartoonish drawing style and inspired from an image of Barbucci.I did this work for Templum on-line Magazine 3D Tutorial --> issuu.com/templumdigital/docs/… Modeled with 3D Max 2011, render with VRay/Mental Ray, and Postproduction with Photoshop CS5.Facebook: www.facebook.com/manuherradorc… artstation: www.artstation.com/artist/manu…