

Durgath Temporal

Heavy Dreadnought Battle Cruiser

(Klingons Only) Durgath TemporalHeavy Dreadnought Battle Cruiser(Klingons Only)



Valkis Temporal

Heavy Dreadnought Warbird

(Romulans Only) Valkis TemporalHeavy Dreadnought Warbird(Romulans Only)

Note: Only newly purchased Research and Development packs will offer the chance to win the Special Requisition Choice Pack - Tier 6 Promotional Ship Choice Pack during this promotional event. Packs purchased before or after the event will not offer bonus Lobi or the Special Requisition Choice Pack - Tier 6 Promotional Ship Choice Pack. Packs purchased during the event, but opened after the event ends, will still benefit from this promotion’s bonus rewards.

Here is some information about the Research and Development Pack:

These packs feature a myriad of materials to give you a head start with our latest Crafting System update. With numerous Crafting Materials (ranging in rarity from Common to Very Rare), R&D Components galore, and a variety of R&D Catalysts, these packs offer tons of opportunities to start crafting with a bang!

The C-Store features both single packs and bundles of four, so Captains can buy multiple packs at a discount.



Research and Development Pack – 300 Zen

This pack includes: 15 Common, Uncommon, Rare or Very Rare R&D Materials 15 Uncommon, Rare or Very Rare R&D Materials 6 Rare or Very Rare R&D Materials 4 Very Rare R&D Materials 3 Mk 2 or Better R&D Components 3 Mk 6 or Better R&D Components 2 Mk 10 or Better R&D Components 3 Random R&D Catalysts 4 Random Upgrade Accelerators



Research and Development Pack Bundle – 1000 Zen

This pack includes: 4 Research and Development Packs (You will receive 4 separate packs when making this one purchase, NOT 1 pack that unpacks 4)



Hur’q Vedcrid Hive Dreadnought Carrier [T6]

Hur'q vessels serve the primary purpose for the insectoid species as mobile hives, housing multiple generations of Hur'q progeny and their Drantzuli attendants. Functionally little more than mobile starbases, these vessels are specialized for the harvesting of resources that keep the two-thousand-year Hur'q cycles intact. Despite a relatively civilian design (when seen through the unique lens of Hur'q society), these vessels are capable of a surprising level of self-defense, and can easily stand toe-to-toe with warships of other species. With minimal retrofitting, their harmonic interfaces can be made to interact with more conventional technology, and can thus be flown by most sentient species.

The Vedcrid Hive is outfitted with Automated Defense Screens. These specialized shield emitters will adapt to incoming fire, stacking up to the point of temporary directional immunity. There is an internal cooldown on this system, making it somewhat unreliable as a primary form of defense, but ultimately grants this starship a large degree of additional survivability when properly used.

This starship features a Commander Engineering/Command specialist seat.

Command ships are impressive vessels designed to inspire those around them. When the Command ship or its teammates activate a Bridge Officer ability, all Command Ships on the team will receive a small amount of the Inspiration resource. Command Bridge Officer abilities generate additional Inspiration. Once a Command ship's Inspiration meter is full they can use one of three powerful abilities that can turn the tide of battle.

Ship Details

Tier: 6

Faction: All

Availability: R&D Promotion

Rank Required: Rear Admiral, Brigadier General or Sub Admiral I (Level 40)

Hull Modifier: 1.7 (51,000 at level 40, 58,650 at level 50 and 68,000 at level 60)

Shield Modifier: 0.8

Fore Weapons: 4

Aft Weapons: 3

Device Slots: 3

Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Ensign Engineering, 1 Commander Engineering/Command, 1 Lieutenant Science, 1 Lieutenant Commander Universal

Console Modifications: 4 Tactical, 5 Engineering, 2 Science

Base Turn Rate: 8 degrees/second

Impulse Modifier: 0.16

Inertia: 30

+10 to Weapon Power, +10 to Auxiliary Power

Console – Universal – Energy Nullifier Disperser

2 Hangar Bays – Equipped with Hur’q Swarmers

Can Equip Dual Cannons

Subsystem Targeting

Inspiration Abilities: Turn the Tide Against All Odds Battle Preparation

Automated Defense Screens (Innate Ability)

Starship Mastery Package (Engineering Carrier) Quick Deployment (+Hangar Launch Recharge Speed) Armored Hull (+Max Hull Capacity) Enhanced Hull Plating (+Energy Damage Resistance Rating) Advanced Shield Systems (+Max Shield Capacity) Repulsive (Starship Trait)



Admiralty Ship Stats

Engineering: 63

Science: 24

Tactical: 39

Special: +5 TAC per Any Ship (not Small Craft)

Automated Defense Screens (Innate Ability)



The Vedcrid Hive is outfitted with Automated Defense Screens. These are active at all times while in Combat. Each directional shield facing has a chance to add a stack of Automated Defense every few seconds when you receive damage from that direction, and each stack grants the starship increased All Damage Resistance Rating to further damage being received from that same direction. Once sufficient stacks are obtained along that quadrant, the ship becomes briefly invulnerable to damage coming from that direction. Once this immunity period expires, there is a lockout period before any additional Automated Defense stacks may be obtained for that directional shield facing.

Each shield facing (front, rear, left, and right) has its own independent stacking resistances, and lockout periods.

Console – Universal – Energy Nullifier Disperser

The Hur'q Vedcrid Hive Dreadnought Carrier comes equipped with the Energy Nullifier Disperser universal console. Upon activation, dozens of tiny energy signatures are ejected into space around the vessel, confusing targeting sensors into firing upon the resilient spheres of barely-contained phased-harmonic energy. These energy signatures nullify nearly all wavelengths of energy directed at them, absorbing stray shots from enemy weapons. They will seek out nearby enemy ships and detonate after a few seconds, dealing Phaser damage in a small area. While each Nullifier's damage is individually small, they follow Hur'q design mentality by making up for this in sheer numbers.

This console provides as passive bonus to Physical Damage Resistance Rating, Kinetic Damage Resistance Rating, Drain Expertise Skill, and Control Expertise Skill.

This console mod can be equipped on any starship, but you may only equip a single one of these consoles at a time.

Repulsive (Starship Trait)

While this trait is slotted, activating any Engineering or Command Bridge Officer Ability will cause your ship to initiate a massive repel wave targeting the nearest enemy starship within 3km. This causes some Physical Damage (ignores shields) and will push that foe and up to 2 other nearby enemy ships a good distance away from your vessel. Once triggered, there is a 10 second lockout. If there are no valid foes within 3km, it will not trigger the lockout.

Jeremy “BorticusCryptic” Randall

Lead Systems Designer

Star Trek Online