"Super Mario" may be an Italian plumber, but that's the last thing you're thinking about while punching question mark blocks. He's just a little cloud of pixels with a tiny brown mustache, right?

But in the next "Super Mario" series entry, there's one bizarre, unmissable piece of art that's clearly human:

Nintendo

You see that giant human hand? How could you not!

In "Super Mario Maker," Nintendo takes the worlds of the original Super Mario Bros. and combines it with the worlds of "Super Mario Bros. 3," "Super Mario World," and "New Super Mario Bros. U." But it's not some compilation of old games – as the title implies, "Super Mario Maker" is a game about creating new Mario levels using the worlds of classic Mario games.

And that's where the giant human hand comes in.

You create new worlds using the Nintendo Wii U gamepad, the tablet-esque gamepad that comes with Nintendo's newest game console. What happens on the gamepad is mirrored on-screen, except your real-life hand is mimicked on-screen using the hand seen above.

During a meeting with Nintendo on Thursday in New York City, I tried the game and was immediately struck by the strangeness of a disembodied human hand – bearing little similarity in looks to my own – acting as a stand-in for my actual hand. Yes, I'm a white guy, but my fingers are far from long and slender (sadly).

What if I were, say, a 10-year-old black girl? Or a 30-year-old Japanese man? Or literally anything other than an adult white woman (which the hand appears to belong to)?

Given the mainstream appeal of the mustachioed hero and his ongoing battle against Bowser, you'd think Nintendo – a company that's repeatedly shown willingness to be inclusive – would have thought of this.

And it apparently did: A Nintendo of America representative tells Business Insider, "We are able to confirm there are more options, including various skin tones."

Correction: This piece originally stated that the hand in "Super Mario Maker" is unchangeable from the white hand seen in the video above. That information came from Nintendo representatives during a meeting in New York City on Thursday, July 16. We reached out to Nintendo after this piece published for further confirmation; we received the quote above on Thursday at 11:15PM, and issued this correction at 9:15AM on July 17.