As part of the process of rolling out the red carpet for Osana, I’m sweeping through the game and improving everything that looks janky / fixing every bug I can find. The latest version of the game is already an improvement over yesterday’s build, so I’ve prepared an update!

But first, I’d like to share some artwork from Kodoku-Hana, who has treated us with three illustrations of Ayano: sweet, bloody, and “beach”!

To see a few other images that I’d like to share, along with a list of everything that was added/changed/fixed in the latest version, click Continue Reading!

Recently, a fan of Yandere Simulator celebrated a birthday – and their birthday party involved a pinata shaped like Osana!

It makes me incredibly happy to know that somewhere in the world, somebody was having a great time whacking Osana in the head to celebrate their birthday!

The next thing I’d like to share is an illustration by MaxusFox23; we’re at the tail-end of summer, so it’s the last opportunity for this beach-themed artwork to be posted while it’s relevant. Enjoy it!

Fixes, Changes, Additions

Fixed bug that caused students with unique faces (such as the Student Council) to lose their unique expressions after the player was sent to the Guidance Counselor.

Fixed bug that would prevent a security camera from noticing a murder if the murder animation started outside of the camera’s cone of vision.

Fixed bug that would cause the game to stop storing information properly after the player chose “Reset Week” at the game over screen.

The game will now remember your preferences (such as having Tutorials disabled) when resetting the day / resetting the week.

Fixed bug that would cause teachers to get stuck when attempting to pathfind to a weapon that was placed on a stairway.

It’s no longer possible to speak to a student who is investigating a weapon/blood pool/limb on the ground.

Cooking Club students should no longer an attempt to give food to a student who has walked out of school.

The “Invert Y Axis” setting will now also invert the Y axis when aiming the camera in first-person mode.

Updated teachers’ clothing textures and adjusted their models slightly.

For gameplay reasons, expanded the size of students’ vision cones.

Updated the text in Horuda Puresu’s profile.