About this mod Don't want to smith? Skyforged adds tiered, pre-improved weapons and armor into blacksmiths' inventories. Requirements Off-site requirements Mod name Notes SKSE Permissions and credits Author's instructions File credits This author has not credited anyone else in this file Donation Points system This mod is not opted-in to receive Donation Points

OVERVIEW:



Skyforged is a simple mod for anyone who finds smithing tedious, or does not want their character to be a smith for role-play reasons, but still wants to take advantage of the massive improvements to weapons and armor that the smithing skill affords. It adds tiered pre-improved weapons and armor into the inventories of selected blacksmiths across Skyrim, up to the level of super-legendary. The value of these items has also been adjusted accordingly. These items cannot be improved further, as they have already been stamped with their maker's mark.



A few observations which inspired this mod:

1) Why is the dragonborn the only person in Skyrim capable of operating a grindstone or workbench? The blacksmiths are always sandboxing on these objects, but it never seems to have any effect!

2) Why is everyone always going on about Eorlund Gray-Mane being the best blacksmith in Skyrim, when he doesn't offer anything better than any other blacksmith?

3) Why can't an immensely wealthy level 1 nobleman buy a bad-ass super-sharp sword if the whim takes him? Do the blacksmiths hide their awesome weapons under the counter and only offer them to seasoned veterans? Nonsense! If you've got the gold, they'd sell it to you!

4) Skyrim as a nation is all about STEEL. In dialogue, the blacksmiths of Skyrim refer exclusively to working steel, thus I have only placed pre-improved steel weapons and armor into the game. Sorry if this bothers you, but it is both lore-friendly and far easier for yours truly.



To determine maximum weapon and armor upgrades, I have referred to the UESP smithing page, which says "With a base skill of 100, the relevant perk, four 29% enchantments, and a 130% potion, one's effective skill equals 874.84, which yields a bonus of +92 to armor and +46 to other items". I have also used the base damage and value of dragonbone weapons as my point of reference to ensure that you can still have "the best weapon in the game" without having to smith it yourself. As you might expect, these items can be enchanted. At the moment, all bladed weapons have 6 tiers of upgrade, but blunt weapons, bows and armor have only the maximum upgrade. (I will probably add tiers for these as well, eventually, but I am less motivated as I don't use them myself.)



I have decided to leave it to you to find the improved weapons and armor, as I personally find it fun to discover new modded items by chance. However, for the avoidance of doubt, I can confirm that Eorlund Gray-Man IS the best blacksmith in Skyrim.



INSTALLATION:



Download with Nexus Mods Manager (NMM) and activate, or download manually and copy the .esp file into your skyrim/data folder.



Requires SKSE.



UNINSTALLATION:



Deactivate and remove with NMM, or delete the .esp file from your skyrim/data folder.