Teknomansir ,

I thoroughly enjoy this app and it is infinitely better than most other apps regarding user friendly UI. It truly caters properly towards new players who have too much confusion about creating a character and what things they can/should choose about characters. I am personally an experienced D&D player so I love this app and commend the creators for their success. However, I noticed a few possible fixes. First off, I think it would be consistent with the ideals of the Main Sheet if Dragonborn racial resistances were naturally added to the resistances container. I noticed this minor detail when creating a white Dragonborn, but did not see a Cold resistance, of which I simply added one, but a newer player may easily gloss over this and never remember it. Also, I believe Dragonborn breath attacks should be moved from the Features section, or at least added, to the equipment section alongside the weapons. However, that seems a little strange, so maybe even consider creating a Combat section and adding weapons, their attacks, and any sort of possible racial features such as breath attacks, bite attacks, or specialized unarmed strikes depending on the player chosen race

Hello Teknomansir, Thank you for the in depth review! I will try to explain a bit of what I think regarding your points below:

1. Resistances : Absolutely agree and something that is easily fixed. One thing that PrismScroll sometimes struggles with is making sure that the content (things you create in the compendium) have the proper "special effects" (the magic juice that makes all the cool automations happen in the app) added to them when we add cool new UI elements to the sheet (in this case the Resistances/Immunities/Vulnerabilities section). In some cases, the cool new UI gets released before the special effects are updated and while those new UI elements can be updated manually, there are no special effects to initially populate them because the content is a step behind. Luckily, we have a great community they points things out for me so I fix them as they get noticed. So thanks for the call out!

2. So this is something that has been on my mind recent and I dont know if have a clear idea of what I want to do yet. So the features page is where all the magic happens for feature special effects but the speed of which you can navigate those may not be as fast as you would like because its in dropdown menus. Since we are dealing with the real estate of a phone screen, the challenge is really there to try to show the most information using the space that you have. I think a combat or action page would be an interesting idea. I think another thing I want to do is really play test a "condensed page" and sorta something that I am testing with the chat bot. Essentially a hub of the most common actions you would take in a D&D game all on one screen (maybe with a single direction scroll). Definitely a challenge but something that I am thinking about. In the mean time, you can create a custom weapon for your Dragon breath if you wanted and then added it to your "weapons" equipment sheet to get that rolling functionality that you would want. Or technically I guess you could create a spell too. There a number of work arounds but obviously it would be nice to have a "right way to do it" rather than a work around so thank you for the thoughts.

Hope that gives you a little insight into behind of scenes of the PrismScroll Operation/Thought process and look forward to hearing any other ideas from ya!