EDIT: I've finally decided to burn the last wild cards I needed for the deck, and I have what I think is my final list. The ratios of cards might need tweaked a little more, but I really like where it's at now.

I don't have a big sample size of matches against actual good decks yet, but I start off 4-0 in the BO1 Standard Event...until I got a few mediocre starts against U/G decks with my outdated list, which is why I decided to just finish the deck instead of using jankier cards hehe.

Any help on the sideboard would be greatly appreciated, though I know the meta hasn't settled yet so it's going to be in flux for a bit anyway.

Some card descriptions are below, but I'll add more when I have time:

Glass Casket and Prison Realm - The crux of the deck, these can function almost like Time Walks later in the game as if your opponent skips playing a permanent to try and pop Doom, you sac one of these bad boys on your turn and give them back something you took earlier in the game - which they then have to sacrifice as soon as you pass the turn, leaving Doom on the table.

God-Eternal Bontu - THIS CHICK...100% mainstay on the deck as far as I'm concerned. The amount of card advantage you can get with her in this deck is absurd...from sacking your Doom fodder to dig one up, sacking Ugin tokens for 2 cards each, sacking a Prison to give your opponent a permanent back if their board is clear when your Doom would otherwise pop once you pass the turn...plus you can wrath the board with no regrets because she just keeps coming back to give you another grip of cards (if you forgive some arrogance, I think this is one of my more clever choices along with the Prison removal effects hehe)

Ugin - Will win you the game if it sticks around...not much more else to say hehe

Castle Ardenvale - this card is an absolute all-star. Seriously, this card has allowed me to win a lot of games I otherwise wouldn't have by providing blockers when I needed them, providing life from Kaya's Wrath occasionally, and as sac fodder for Bontu to draw cards, as well as outright winning me games by attacking the face after a wrath, plus they can't be sacked to Doom Foretold...absolute unit this card is!