LPL Playoffs come to an end, a new king is crowned

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Game 1

Game 2

Game 3

Game 4

Game 5



End of Game Builds & MVP Scores



​Coverage

Game 1 kicked off with Positive Energy standing their ground in a more defensive position in the bottom brush, anticipating OMG's blue side invade. This started the grand finals off with an easy first blood, but OMG's persistence landed them a removal on Jing's passive as well as a kill due to an excellent Thresh hook by ComA. After Ogoing assisted LoveLin in his early jungle clearing, the lanes reset to a standard 2v1 set up, with OMG utilizing an additional AD carry in the mid lane.

In the first 6 levels of laning phase, OMG did a much better job at applying pressure, having shoved all the lanes up and Cool landing a nearly 1v2 kill in the mid lane, taking out JoJo's Kassadin and popping Jing's passive on Aatrox. The death of their mid laner applied a lot of pressure from OMG, allowing them to chunk middle tower down with comA's rotation to nearly 20%. Eventually, with persistence, LoveLin's Crowstorm dive provided enough pressure for Cool to grab middle turret and also continue his domination in a 3-0 lead.





OMG almost threw their lead, falling into the trap of greed when already ahead.

Though OMG were looked as though they were play vastly superior, greed once again showed its ugly face. San's Lucian shoved the wave, opening up a Crowstorm for Lovelin; however, the dive was too deep. Positive Energy embraced this aggression and nearly caught up in kills, but were still behind in towers and at the mercy of an incredibly strong, 5-1 cool. Luckily for Positive Energy, JoJo picked up the killing spree gold after a blundered Arcane Shift.

Positive Energy showed strength in holding on; however, the objective of killing the Nexus was clear in OMG, and they took the subtle steps to make it there. Positive Energy continued to perform okay in fights, but OMG's tower lead was too far ahead for PE to crawl back into the game. With their double AD composition proving its merits, OMG took the first win of the championship.

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Game 2 had OMG rolling with a more traditional approach, using Sivir after her recent rework. Positive Energy took the risky road with the Evelynn pick, otherwise running standard lane setups. OMG aggressively closed in on Positive Energy's ancient golem, grabbing early vision control with a pink ward in the brush, but failing to steal it away. Meanwhile, Canines attempted to steal the blue away from OMG, but Rengar was quick to move and contest him, gimping him the lane and forcing him to use some consumables.

After 5 minutes, Positive Energy still could not find a gank, even with Evelynn as their jungler of choice. The pressure wasn't even enough to set Cool behind. Afterwords, a patient camp top lane would nearly secure a kill for Positive Energy, but the utilization of Thresh's Lantern meant a safe AD carry. Despite Eve staying out of the jungle so long, he was still persistent, but was punished by letting LoveLin catch up who was, otherwise, behind in the jungle.





OMG overstayed their welcome -- Positive Energy was quick to capitalize.

It was over-aggression that would once again secure kills. OMG were dead set on moving aggressively onto the middle outer tower, nearly getting it down, but overstaying their welcome, finally allowing a first blood onto Eve and opening the door for a free dragon. Though suffering some early denials, patience was a virtue for Positive Energy and ended up bringing their lead further and further ahead, despite losing the first tower of the game.

With neither junglers spending much time farming, the pressure was constantly all over the map. Positive Energy attempted to hold their outer bottom tower for what was seemingly a little too long, but JoJo and Namei's mechanics and timing shined through, shoving away the opposition. The superior late game scaling and tower dominance, followed by any attempt of OMG pushing for an an objective getting heavily punished, allowed for Positive Energy to even the odds, tying it to a 1-1.

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Game 3 featured Pantheon emerging on the scene once again after a rather long Hiatus, commanded by JoJo. The pick was also complimenting the hard-engaging nature of OMG's team composition. Anticipating yet another invade allowed OMG to pick up an easy first blood, additionally adding heavy damage to the rest of Positive Energy. Namei greedily overstayed his welcome and ended up giving OMG a second kill, resulting in both solo laners starting with a rather hefty gold lead. Furthermore, Positive Energy's Nunu jungle failed to embrace his forte and didn't have any luck counter-jungling LoveLin's Fiddlesticks.

With the illusory vulnerability of OMG's bottom lane, Positive Energy attempted to hard engage to even the odds; unfortunately for them, it only resulted in another two kills, putting OMG 4-0 up at 5 minutes and Positive Energy's bottom lane at a lackluster 0-2 each. Positive Energy's sole advantage was JoJo's nearly negligible lead over Cool's Kassadin, which would have been a greater lead had Kassadin not acquired a kill from the level 1 fight.





Positive Energy's patience to execute a gank pays off again -- however, Kassadin was quick to punish.

OMG were so far ahead that their aggressive nature could not be adequately punished. OMG were able to rotate middle, shove it, and acquire easy dragons, giving them a tremendous 4,000 gold lead 11 minutes in. Positive Energy's patience did pay off, however, in a gank attempt bottom to slow down OMG's duo lane. Kassadin was too strong at this point, and was able to roam bottom and pick up a kill for OMG. While Positive Energy played from incredibly far behind, they fought their heart outs to not lose any towers too quickly.

There was no opportunity for Positive Energy to come back, though. Even with a complete miss that put LoveLin's crowstorm on cooldown, OMG was able to proxy behind the bottom tower and absolutely demolish Positive Energy in a teamfight. With no options in sight, Positive Energy decided to surrender, bringing OMG to a 2-1 lead.

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Game 4 allowed NaMei to land his first game on Vayne. It immediately began paying dividends as he was able to land a first blood on LoveLin, setting the prestigious jungler behind. Namei showed why his mechanical prowess has brought down many players with his Vayne pick, being well complimented by Sicca's Thresh. After 3 kills and a tower in just 3 minutes, Positive Energy were setting themselves up for success with an already fed hyper-carry.

A bit overzealous with their lead, Positive Energy would allow themselves to slip up a bit and give a window to comeback for OMG. Both bottom laners were able to acquire a kill, but Positive Energy's late game scaling was better as well as their dragon-fighting composition, which allowed for an early dragon to shift the odds back in Positive Energy's favor.





Positive Energy halted any attempt at stalling and farming with a relatively early baron.

Eventually, OMG crawled their way back into the game and tied the gold lead while growing ahead in the tower lead by 15 minutes, but their gold distribution was not as impacting as it was for Positive Energy. Nearly all of the gold acquired from objectives and OMG's champion pool was directly funneled into NaMei. With the protection of his team, Vayne couldn't be touched and became a one man wrecking crew.

To seize OMG's attempts to stall, Positive Energy secured a very early 20 minute baron, extending their already solid lead into an unstoppable one. Due to the bursty nature of OMG's composition, but lacking the gold to end fights quickly, the stats provided by baron as well as the regen meant Positive Energy's sieging could not be halted. Positive Energy tied the score to 2-2 after impressive bottom lane play that made up for their previous dismal performance.

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Despite his monstrous performance in Game 4, The 5th and final game would have NaMei being allowed to play Vayne once again, with Cool pulling out Nidalee for the first time in the set. NaMei served as the sole source of AD on his team, with a Fiddle support and triple AP in the solo lanes and the jungle. As the stakes and tension were high, the early phases of the game were a bit more passive and safe than the previous matches. 8 minutes in, no kills had been secured nor towers and the gold was practically dead even.

To OMG's demise, Positive Energy were on their A-Game, with all 3 lanes winning and PE's jungler providing significantly more pressure than LoveLin. Not only were Positive Energy winning fights, they were doing an excellent job of capitalizing on results. Positive Energy pushed two middle turrets, then swinging top for the inner top turret, grabbing a 4-1 turret lead only 20 minutes in.





Cool getting caught spawned a chain reaction, leading to a devestating AoE fight in favor of Positive Energy.

At this point, OMG's demoralization was definitely showing, while Positive Energy heralded their name by their attitude. With confidence, perfect execution occured. Even on the slippery champion of Nidalee, Cool would find himself caught out at critical times, resulting in the death of his team and three inhibitors down.

After all three inhibitors dropped in a 30 minute timespan, OMG were practically helpless at stopping Positive Energy's offenses. OMG watched their demise as they tried to do anything with the pressure of all three lanes being pushed in by super minions, but suffered through defeat while Positive Energy marched through, smiles on their faces. OMG may have had a fantastic group stage, but Positive Energy closed out the playoffs in an incredibly close 3-2 win.

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​STANDINGS