in the early stages of a game creation the concept must pass the initial prototyping phase

the prototype can confirm or crush down the fancy ideas you had on paper

there are also very few opportunities to look at this process because it is usually made behind closed doors

This series of 3 videos shows us a non-digital prototyping session with game design students from MIT GAMBIT Game Lab

part 2 link : MITTECH TV – Game Design – Prototyping [part 2/3]

part 3 link : MITTECH TV – Game Design – Prototyping [part 3/3]