Translated from japanese Internet Radio

Game no shokutaku # 189 (3 of 5)

Aired : 2011/12/15

Link to Source

http://www.gamers1.jp/colweb/radio/2011/111215/111215.php

Dark Souls Producer : Miyazaki Hidetaka (P)

Host : Isomura Tomomi (I)

Editor in chief / Script : Murohashi (M)

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"Game no Shokutaku" is a casual internet radio talk show that invites game staff

to talk about their game. Presented by Biglobe

This time questions from the listeners submitted by twitter.

*in the first episode Miyazaki appologized about the problem with net play.

I might translate that episode if there is a demand

**Not Direct and Complete translation (interpretted translation), by kaelsmith

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Episode 2 part 2 (3 of 5)

*Episode 2 has two parts

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(I): Moving on the Other category. Does the enemies get stronger up to 8 game cycles this

time too.

(P): I think it was, I don't know for sure but it should be the same as the last game. I

don't remember it off the top of my head

(M): It's around that number

(P): Its around 7 or 8

~ 0:19

(I): Why didn't you include an Opening movie, I wanted to say "Ah Aaaa".

(P): The opening movie as in start. Where it plays on the title screen. It wasn't included

because this time the movie included the story. In the last game where it was a

"slideshow" became the CG movie. So we just didn't make an opening movie, you

probably didn't want to hear that. (laughing)

(IM): I see

(P): I understand the desire to say "Ah, Aaa"

(M): It was impressive

(I): It did leave quite an impression

~ 0:54

(I): What is up with the npcs that attacks you while you are human? Why do they fight with

you when you beat them?

(P): The red invaders

(M): thats it

(P): Various reasons, its treated as an another player. The red invaders are like other

players. For example the red guy who keeps invading

(M): Kirk

(P): The guy with the thorns, Kirk of thorns is a member of the egg princess (chaos

servant) and hes trying rob humanity to offer. If you kill him for the last time

his corpse will be near the eggs and you can loot it.

(M): The armor

(P): Yes, thats the reason why hes dead there

(IM): i see

(P): Each one has an image story.

(I): So is there a reason for the bikini?

(P): ehh, Mildred?

(I): Yes Mildred

(MP): haha

(I): Why is she wearing a bikini

(M): It makes you wonder. She also wear a sack over her head

(P): lol. I don't know if this is the best way to put it but Mildred was created on impulse.

(IM): Ahhh

(P): We liked it. I think somebody was using it. He was invading during debugging and we were shocked. "Who are

you?". We got the data and added some background as the insane lady of the swamp. It was also in the

last with the butcher knife, it's the same idea.

(M): That was such a terrible place

(P): Partial like a cameo.

(MI): That was a girl?

(P): Yes.

(I): It reminds me of those murdering chefs in the B movies

(P): Thats right. Also the enemy cook is a girl too.

(I): I was told it was a lady. I thought it was a man

(M): But she say "Uuuuugh"

(I): Yeah yeah because of the "Uuuugh" I thought it was a man too.

(P): It was set as a she from the beginning

(M): Oh

(P): It was written somewhere

(M): Shocking...

(I): I was told

(P): Its a lady

(M): So when it drops "sack" it good to sniff sniff.

(P): Yes yes yes

(I): You can sniff sniff? But she isn't cute

(P): You don't know her face

(M): She might be cute, who knows

(P): Shes a lady

~ 3:28

(I): During Development was the whole team thinking of how the players will die with a grin?

(P): Thats, not the case. I sometimes get this question from foreign media, and I answered to them. I was asked

why are you so sadistic?

(I): haha

(P): I don't know about the other staff members but I am actually a Masochist. (Sexy WoW~)

(IM): lol

(P): I a huge Masochist. (Sexy WoW~). So when I make games it about how I want to be treated. (happy melody)

(I): lol

(M): oooooh

(P): I want to be killed this way.

(I): AMAZING

(P): I want to be killed like this, that how I make it.

(I): Thats really extreme masochism

(P): Its just that sometimes other people don't understand it, its for my pleasure

(M): Really? You want to be killed deep in the forest by getting punched by a huge mushroom.

(P): Yes yes. And the curse area... When I get cursed.. (holding outbursts)

(I): You want to dash though a barrage of arrows

(P): It's gratifing. (happy Melody) Its like that, I just wanted to emphasize that.

(M): Amazing

(P): I don't know about the other staff members' fantasies but I am not making it from a sadistic stance, its

from a masochistic I want this done to me.

(IM): oooo. Amazing

(P): Its actually like that

(IM): Amazing.

(P): I got some strong response from the foreign media, they said "what the hell are you talking about"

(MP): hahahah

~ 5:09

(I): About the NPCs and Enemy characters. What is your favorite and staff favorite NPC?

(P): My favorite is Solaire. We don't take surveys on favorite characters but from talking to recording

director in London and translators he seems to be popular. The staff seems to like him cause he's a

good guy. I like him the most.

~ 5:42

(I): There are many unique NPCs but is the blue guy, crestfallen guy a tradition? Is it demon's souls

*pure literature (see notes)

(P): I don't understand what he means by demon's souls *pure literature

(IMP): lol

(M): Is it cliche, beauty of form

(P): I want to make it a beauty of form. I believe I will be making more titles but I thinks its okay to have

some quirkiness. I think there is some fun in having expected things and it would be nice if it

become beauty of form or whatever demon's pure literature

(M): I see

(P): Its convinient, its an easy way to tell some hints.

~ 6:23

(I): About Mr. Solaire, isn't it impossible to finish his story if you play normally.

(P): Yes

(I): Yes...

(M): Its impossible to go without hints.

(P): Yes, for Solaire there is a shortage of hints in general. To be able to fight with him at the end was

pretty much like a secret. We expected Solaire to be taken over by the sunlight maggot as the norm.

But this as well as others the conveying of hints is a subject we need to work on. This is an another

reflection but there should be some meaning to achieving goals and tasks, walking to a location and

this includes map as well. There should be more ways to present them, and its my personal theme. I

think there are more ways to do that, but that doesn't mean a simple thing like give out a map.

Instead more skillfully. As for Solaire its a secret, and I think the happiest ending for him is to

die by become the sun.

(IM): fufufu

(P): He is happy. he found his sun.

(M): I haven't gotten to the end so what happens?

(P): If you kill the sunlight maggots I think he can fight with you at the last boss. And after that he links

the fire in his own world.

~ 8:17

(I): Patches

(P): He is not the same Patches

(I): He is not the same Patches from Demon's Souls

(P): Parallel character

(I): Then Gold Y*rt

(M): pfff

(I): Its written as Gold Y*rt

(P): Whats up with Gold Y*rt

(M): hahahah

(P): The name is going to far (copyrights)

(I): Thats not his name...

(MP): Lautarec

(I): This seems obvious but is he a cliche like the blue guy?

(P): It is a easter egg but more like service to Demon's Soul players. He does have an shotel.

(I): He looks suspicious

(P): Indeed, his armor is one of my favorites. Armor that hugs you

(I): I really didn't want this guy near me

(P): He can laugh, "ku ku ku" I like him.

~ 9:15

(I): Quelaana, **** that likes Quelaana. Is Quelaana single? Does she have a boyfriend? Did she go

out with Zalaman?

(P): The hell is this?

(M): HAHHAAHAH

(P): What is this?

(M): Its a question

(P): As for boyfriend, I don't think she has a boyfriend...

(M): HHAHAHAHAHA

(P): Zalaman is not like that, he's an apprentice. There is nothing like that. First of all there are

different species. Quelaana is a daughter of Izalalith and a species like that so it comes

down to if reproductive actions are even possible.

(I): It could be platonic love.

(P): Well it may be. **** that loves Quelaana may very well be that way.

(IMP): lol

(P): Basically they are different species, and she is no doubt a good character. If you go to Romance

possiblities, of all the female characters she quite desirable.

~ 10:42

(I): About Logan. Freke from Demon's Souls was in a place easy to step on, and I step on Logan a lot

too. Is it destiny for sages to be stepped on? Is this part of Demon's Souls Pure

Literature?

(P): hah. Oh, yea. Lets just make it so.

(IM): lol

(M): Its beauty of form

(P): Beauty of form

~ 11:03

(I): Why is Logan naked when he goes hollow? Is it because he got so excited after unravelling the

secrets of the crystals?

(P): This is at the end where you fight him instead of Seath, why is he naked. Why is he nude? I

wonder? He may have achieved enlightenment.

(I): haha

(P): I wanted to show that he "opened" (jp expression of achieving enlightenment. literally open to

understanding).

(M): Something "opened"

(P): Something "opened", I wanted to show that something "opened". There is limitation to expressing

that within the game so... he stripped.

(I): Nude.

(P): He's still wearing a hat so its confusing but something "opened"

(M): There is an openess to it.

(P): There is an openess to it, something unordinary. Liberating, an eye opening. Something like that

(I): We didn't need clothing (Sexy voice)

(P): Exactly. Clothes, um whatever it is. I don't know because I haven't "opened" up yet.

(IM): I see

~ 12:15

--notes

*pure literature - Jp literature style. Emphasis on artistic beauty and form as opposed to targetting