Torqued captain and ex-Overwatch pro, Joshua “steel” Nissan is arguably best known as a member of iBUYPOWER's former CS:GO squad, and he and the rest of his IBP teammates were recently unbanned by ESL, DreamHack and other tournament ogranizers.

RELATED: steel on the possibility of an ex-iBUYPOWER reunion: 'I don’t think that’s what any of us really want'

In the second part of our interview with the Canadian CS:GO player, steel spoke about the stresses of being a full-time streamer and why he’ll never go back to Overwatch.

You've got a successful career as a streamer right now, how do you plan to balance going back into competitive but presumably keeping that streaming going?

It’s going to be a difficult balance obviously — if I’m dedicating more time to practicing then it’s going to be less time that I get to stream — but at the same time it’s going to give me more incentive and motivation to actually do other things which viewers don’t get from other streamers.

Most of the time when you watch a Counter-Strike streamer, they’re doing what, they’re just playing PUGs or Rank S or something completely meaningless. But let’s say I have a match or I have a tournament coming up and I want to prepare against a team or several different teams? Now I’m downloading their demos, I’m watching how they play and I’m studying them. I’m analyzing their gameplay, I’m analyzing my own team’s gameplay. If I’m able to do that on stream, not only is that stream content that people don’t really get from anywhere else but that’s also content I’m able to replicate into YouTube content and that’s going to be able to kill three birds with one stone kind of thing.

So have you had to cut back on streaming much since you jumped back into competitive?

I kind of already willfully downsized my streaming anyways, just because it was becoming very stressful for me. So I willfully downsized it and I stopped going out and negotiating for sponsorships…I cut down on my streaming hours massively. If I would stream for a long session, it would usually be two smaller sessions in a day, like two four-hour streams as opposed to a longer 10-hour stream type of thing. I started playing games I enjoyed and I know that my viewership would drop if I switched to games like PLAYERUNKNOWN’s BATTLEGROUNDS but I did it anyways because I enjoyed it and at the end of the day I just wanted to do something I enjoyed and I wanted people that were watching me stream to be there for me and not for ‘well, he raged today’ or ‘will he start some drama today?’ or ‘who’s he going to get in an argument with today?’

Can you take me through what the stresses of being a full-time streamer are?

I guess it varies from person to person. It depends on the size of your stream, it depends how [easy] a target you are. So, if you’re generally a likeable person and you don’t do anything outlandish on your stream…it’s very hard to sit there and be like ‘I don’t like this guy.’ I’m kind of opinionated, I’m blunt, I’m arrogant, I’m everything so I have polarized a lot of viewers. There’s very few people that are in between—they either strongly like me or they strongly dislike me. And because of that, you’ll have people that just come in with nothing else to do essentially in their lives—they follow me on Twitter, they follow me on Twitch. They wait until I go live to stream and then they come in to say something to harass me and they get permanently banned from my chat and then they make a new Twitch account so they can come in and do it again.

It’s not that it’s insulting me and I feel offended, it’s annoying in the same way you have a bunch of mosquitos — you’re putting on mosquito repellent and they keep coming back and biting you. It’s just annoying, it’s not really doing anything, it’s just super annoying.

You’ve been playing PUBG recently. That game’s scene seems to be blowing up right now, and they just had their first esports event. Where do you see the future of PUBG as a competitive game?

I think that PUBG can have tournaments and I think that tournaments would be really fun to watch, especially when the game is more polished and spectator tools are more friendly.

However, I think there’s going to be some massive roadblocks in determining who gets invited to these tournaments. How do you run a qualifier? If you look at CS:GO or League of Legends or Dota, you have these leagues—in CS:GO for example there’s ESL Pro League, there’s ECS Development League, there’s ELEAGUE—but all these events have different qualifiers.

How are you going to select players or teams to go to the Battlegrounds Invitational? You can’t have a league where 80 people have to be on every night basically at the same time. So how do you do the qualifiers for events?

You’re going to have to start direct inviting people. So how do you do the invites? Do [you] invite people based off their leaderboard performances or do you do it based off [of] their profile as players streamers, maybe they’re on a big organization. There’s going to be a lot of politics and favoritism involved, where you might have 10 players consistently on the Top 10 leaderboard but because they’re not playing for a big organizations, they don’t get invited to tournaments. And because they don’t get invited to tournaments, the big organizations won’t sign them as players. They're stuck in a catch-22.

You mentioned community-driven narratives and storylines earlier. If there's one such narrative you would love to see dispelled, or go away, or changed, what would it be?

Off the top of my head I can’t really recall all of them because there’s just so many.

One that really irritates me the most is that… so Richard Lewis has been friends with me for a really long time and he was the one who initially broke the story on iBUYPOWER. When he broke the initial story, DaZeD went on to [summit1g’s stream] and had a little interview with summit, where he was essentially saying that Richard Lewis was a liar and this is all bullshit and just completely denying everything that happened.

But because I was also a streamer, people would come to my stream and ask us ‘did you do it’, ‘did you guys throw’ and I would just say ‘no’ and and try to avoid it and just deny it but not go out of my way to insult or discredit Richard Lewis. People think that they banned steel or steel went to do this after Richard Lewis gave him a couch to sleep on when he had nowhere to go when he was in the UK.

But I didn’t do that. That didn’t happen at all. There’s a clear interview, a 20-minute long video with DaZeD and summit talking and steel is nowhere to be found. But the narrative that gets painted…is [that] steel slandered Richard Lewis. Like, what?

With the Overwatch League looming and the scene about to pick up steam again, would you ever consider going back to OW?

No. No. I think that when I first started playing Overwatch I was kind of optimistic because I saw a new FPS genre coming out...and I was optimistic because there was a lot of potential for it to be a rival to Counter-Strike, the next big FPS. But as I got more involved in the scene and I got more involved in the pro scene specifically, I was…understanding what Blizzard’s plan and overall view and direction they were going [in] and I realized that they didn’t have an overall plan or direction, or if they did, they didn’t tell anyone.

As far as competitive esport goes, I don’t see it really taking off. I think they’re going to be inflating artificially. They're trying to get money and trying to get get all these big brands to come into the game but I don’t think it’s going to be genuine and I think people are going to probably lose interest pretty quickly as a competitive title.

Colin McNeil is a supervising editor for theScore esports. You can follow him on Twitter.