Not that long, compared to some of my works! The hardest part of making these (and most time consuming) is actually building the structure, usually.



I made this in Apophysis, and doing that in there took... two or three hours. I knew the basic structures, but this involves something we call container transforms, which some people like Tatasz and BoxTail are really good at and don't have to sit here and think about, but I'm not very smart and therefore have to sit here and think about it. As for rendering, this piece isn't 3D and it doesn't have very complicated xaos, nor does it have a ton of transforms, so rendering it in Chaotica was fairly quick - plus, it only needed to go to a sample level of 8 before it was clean enough. The most time consuming part of *that* was doing a bit of postwork, which Chaotica lets you do - curves, brightness, gamma, etc. as well as selector randomization (they randomize your Xaos values, and can lend to a different appearance; I like to give them a quick look, usually, and sometimes pick one) and shaders (the ways colours are distributed- this changes your palette location on your transforms, and creates different colours variants). I use a third program called Chaos Helper which allows me to easily change out gradient palettes in Chaotica, which by default does not make this an easy task.