Gameplay Basics

Movement Tips

Locked Doors

Stats

Damage



Mag Capacity



Accuracy



Fire Rate

Secret Rooms

Misc Tips

Shoot the panel at the exit door to instantly open it and bypass the long door opening sequence.



If you have full health and you collect a health pack, you'll fill up a small bar under your HP and above your armor. Collect 5 packs (4 to fill each bar then one more) and you'll get +10 to your max HP!

Levels in STRAFE are pseudo-random - there's a list of premade rooms, and every time you play the game strings the rooms together in new combinations to make it different each time. This can get confusing if you're poor at navigation - the ingame map isn't very useful due to a strange orientation, and rooms in the Icarus specifically are very similar. This means that one of the best ways to figure out if you've been somewhere is to see how much gore is splattered across the room - if you see a doorway that looks relatively clean, it's a safe bet you need to go there.Airstrafing and bunnyhopping is very useful to dodge crowds of enemies and projectiles - if you hold foward and left/right (whichever direction you want to go), and turn your mouse in that direction, you'll VERY quickly pick up speed. (This differs from how airstrafing works in QUake/etc. but it's very easy to learn in STRAFE).Sometimes, you won't be able to progress because of a locked door. I've seen two types of doors so far - keycard doors, and retinal scanners. Keycard doors are relatively simple - if you see a coloured door, find the keycard that matches it, and when you come back the door will be open. It can be tricky to find the keycards, as they don't stick out too much - look around for other scrapper corpses (the blue suited dudes with large helmets), as they usually have keycards. You can see the keycards you have at the top of the screen.Retinal scanners require you to find the matching head and scan it at the door. These work similar to keycards, but you need to find the correct head for the door. It's difficult to pick out the bodies - sometimes they'll just be lying on the ground, and sometimes you'll find the head on a pike.- if you can't progress and need to find an item, keep an eye out for that.In zone 3, you'll find locked gates that require powercells to open. You can find powercells in small carts with a bloody corpse lying on top. Press E to slot the cells in, then push the button on the counter - the door will open.The small grey boxes that launch out a cylinder when shot are stat upgrades. If you press and hold Z you can see your weapon's current stats. Each pickup is a notch. You can see which type of pickup you've grabbed at the top left of the screen for a short time. I believe (but haven't confirmed) that sometimes, a pickup will give you a small amount of health.From top to bottom the different stats on the inventory screen are:There are various secret rooms you can find in each level - if you spot a small panel up high on various walls, shooting it will open a nearby secret room that often has ammo or armor pickups. Super useful, so keep an eye out for these.The panels can be difficult to spot - they're a small square with some green/blue/yellow lights on them. The secret rooms aren't hard to find - they have a bright white floor and red walls.In zone 2, secrets are opened by shooting blue stalagmites. (