Now that the dust from the First Access launch has settled, the team has taken a week off to meet friends and family over the holidays.

Julian (Mjeno)

Hi, everybody,

It’s just me this week, letting you know that we’re closed until next year. However, that’s not an excuse to break our ongoing 163 weeks long devlog streak!

It’s not like we’ve done nothing at all: The Twitter giveaway of supporter packs has concluded (congratulations again to the winners), the Weekly eXchange gave us a shoutout (thanks again to eXplorminate), and I evaluated most of the feedback from our Twitch stream to hand it to Alex in a neat little list (thanks again to you guys). Average concurrent players have expectedly dropped somewhat over the holidays, but I’m certain that the numbers will go back up in a few days when people return to their daily routine and I go back to yelling about the game on the Internet. (:

Until then, I wish you guys a lovely New Year’s Eve and a good start into 2019!

As always: we’d love to hear what you think: join us on the forums!

Happy holidays!