Otherworldly Patron: The Cosmic Guardian

You have made a pact a cosmic guardian - some powerful and benevolent entity that travels the cosmos to protect life from the forces that seek to destroy it. Warlocks of this pact are called Magica, and are symbols of hope throughout the multiverse. Cosmic guardians tend to make pacts with individuals that share their ideals of compassion and hope, which is why they favor young girls, who tend to be more compassionate and optimistic than anyone else. However, anyone who shows a kind heart has the potential to become a Magica.

Cosmic Guardian Expanded Spells

Spell Level Spells 1st color spray, zephyr strike° 2nd moonbeam, spiritual weapon 3rd daylight, life transference° 4th death ward, Otiluke's resilient sphere 5th dawn°, steel wind strike°

°These spells appear in Xanathar's Guide to Everything

Magica Transformation

Starting at 1st level, you can call upon the magical powers of the cosmic guardian to undergo a transformation. As a bonus action, you transform into your Magica form, changing the appearance of your clothes, armor, and hair to assume an otherworldly beautiful and powerful appearance, and you gain the following benefits:

You can use your Charisma modifier, instead of Strength or Dexterity, for attack rolls, damage rolls, ability checks, and saving throws.

You gain temporary hit points at the start of each of your turns equal to your Charisma modifier + half your warlock level (minimum 1).

You have advantage on Persuasion and Intimidation checks.

This form lasts for 1 minute or until you fall unconscious or dismiss it (no action required), and you can use this feature once per short rest or long rest.

Hopeful Presence

Also at 1st level, you gain advantage on saving throws to resist being charmed or frightened. Additionally, your presence can fill your friends with hope. Allies within 30 feet of you that can see you, or are otherwise aware of your presence, have advantage on saving throws to resist being charmed or frightened as long as you are not unconscious, or charmed or frightened yourself.

Extended Transformation

At 6th level, you can use an action, rather than a bonus action, to transform into your Magica form. When you do, the form lasts for 10 minutes or until you fall unconscious or dismiss it (no action required).

Strength of the Stars

At 10th level, your magical pact makes your body and mind supernaturally durable. You gain immunity to poison and disease. You also gain immunity to being frightened and charmed.

Improved Magica Form

At 14th level, your Magica form becomes more powerful. While in your Magica form, you gain the following additional benefits:

You have advantage on all saving throws

Your speed increases by 30 ft.

Additionally, you can use Magica Transformation twice between rests, rather than once.

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