[Maverick] Veteran



Join Date: Dec 2010 Location: Scotland Posts: 3,227

104th Phoenix - Operation Longbow - Dynamic PvP Mission



104th Phoenix

Proudly Presents

Operation Longbow



A dynamic Multiplayer Mission set in the Caucasus Map.



www.104thphoenix.com









Featuring

6 Airbases to capture and hold in the battle-zone.

Ability to recapture lost bases.



Spawnable aircraft at newly captured airbases.

Airbase Defence Upgrade rewards using heavy transport aircraft.

Simple Radio.

Helicopter Transport Operations using CTLD.



AWACS.

Aerial Refuelling.



Locked GCI slots that are open for sign up.

AFAC.

JTAC.

Anti-Ship Missions. ( W.I.P )



Deep Strike Missions. ( W.I.P )

Weapon Restrictions





Introduction

Operation Longbow is a large scale dynamic multiplayer mission that allows clients to capture any airfield in the Battle Area,

clients can then spawn in aircraft from their newly captured bases.

Starting at opposite ends of the map, both coalitions are aiming to capture all ten airbases within the Battle Area

located along the Black Sea Coastline while preventing their opponent from doing the same.





The Target Airbases are Kutaisi , Senaki , Kobuleti , Sukhumi , Gudauta , Sochi

Min Vody, Nalchik, Mozdok and Beslan

(Click the links for more info on coalition ground unit positions at the start of each round!)



All ten Target Airbases are NEUTRAL the start of the mission however ground forces from each side



are locked in a stand-off against each other at opposing sides of the airfields.



Click on the links above in red to see the approximate location of each coalitions units.











The victor is the first side to successfully deploy troops on all ten Target Airbases

after eliminating the enemy guarding the position.









Inter asset cooperation is key as airbases can only be captured by the landing of ground troops by a friendly Helicopter .









Each coalition will require transport helicopter pilots standing by to land troops on the target airbases

once the enemy has been cleared. Helicopter pilots will also be required to deploy JTACS , MANPAD Teams and EWR Systems to the front lines!









Communications











SRS Server IP - 208.94.240.34:5002



Simple Radio ( SRS ) is to be used as the primary mission communications tool while in the server,



however we request that clients also use the 104th Teamspeak server for mission planning and networking purposes.



Any client using a GCI slot MUST be on the 104th Teamspeak server.











TS3 Server IP - ts50.gameservers.com:9132 - Password = phoenix









We have set up a HELP CHANNEL to assist users in the set up of SRS on our Teamspeak server.

The channel is called "Help setting up Simple Radio" and it's channel description



has a step by step guide of how to install and set up SRS for use on the 104th.









Coalitions









The mission features an East vs West set up and is based on a fictional scenario that involves NATO Allies taking on Russia, Iran and China (Taiwan) .





NATO Pact

USA, UK, Sweden





Fighters : F-15C



Strikers : A-10A, A-10C, AJS-37, AV-8B



Helicopters : UH-1H, SA-342 Gazelle





Russian Pact

Russia, Iran, Republic of China (Taiwan)



Fighters : F-5E, Mig-21, Mig-29A, Mig-29S, Mirage 2000, SU-27, SU-33



Strikers : SU-25A, SU-25T



Helicopters : Mi-8, KA-50







Fighter Control Operators









Fighter Control services will be available to clients through the use of LotATC . To sign up to become a 104th Server Fighter Controller you need to post an application HERE









LotATC is now the only tool for Fighter Control, Combined Arms is no longer available on the server.







Airbase Assault Batteries



Each coalition has Assault Batteries for each Target Airbase.

At the start of the round both coalitions have an Assault Battery at EACH airbase! To capture an airbase you must eliminate the enemy Assault Battery and then land friendly troops on the airfield. Once this has been complete the friendly Airbase Assault Battery will move on to the airfield to protect it!





Red Assault Battery

8x T-90, 8x BMP3, 2x SA-15, 4x SA-13, 4x Shilka AAA





Blue Assault Battery

5x M1A1, 6x IFV, 1x Roland ADS, 4x Chaparel, 4x Vulcan AAA













Airbase Defence Upgrades



Once a coalition captures an airfield a heavy transport aircraft will be despatched with an Airbase Defence Upgrade package.

The package will arrive in two stages.

First is the Surface to Air Missile system followed by an Early Warning Radar system brought in on another aircraft after the first has safely landed.



If a coalition looses their first transport aircraft with the SAM package to the enemy a second aircraft will be despatched with another SAM system to try again. In this scenario the EWR system would NOT follow if the second aircraft makes it safely.

A coalition only receives the EWR upgrade if the FIRST transport aircraft makes it safely to the airbase!



Red Airbase Defence Upgrade Package

SA-11 & EWR









Blue Airbase Defence Upgrade Package

Hawk & EWR











Helicopter Operations



Helicopter pilots are the key to a coalitions success in the mission. Transport pilots are required to land friendly troops on to the Target Airbases once the enemy troops have been cleared.



Once the pilot has offloaded his troops the airbase will be secured for his coalition.



FARPS can also be captured along with airbases. See the below pictures for FARP locations and details.

FARPS in YELLOW are capturable by the enemy!

FARPS in BLACK are not capturable.





Bulleye EAST Layout









Bullseye WEST Layout





FARP Details



BULLSEYE WEST

FARP Eagle : 43.30.57N - 40.38.38E : Grid FJ31 : 127.5

FARP Zemo : 43.06.21N - 41.49.17E : Grid GH27 : 130.0

FARP Gagra : 43.15.37N - 40.16.37E : Grid FH09 : 128.0

FARP Kuty : 43.00.53N - 40.56.10E : Grid FH56 : 129.5

FARP Gali : 42.38.31N - 41.40.32E : Grid GH22 : 128.5



BULLSEYE EAST

FARP Ambro : 42.32.03N - 43.06.34E : Grid LN41 : 125.0

FARP Phoenix : 42.14.51N - 42.37.36E : Grid LM07 : 126.0

FARP Mustang : 42.06.01N - 42.14.45E : Grid GG66 : 126.5

FARP Kobuleti : 41.50.35N - 41.47.45E : Grid GG33 : 124.5



BULLSEYE NORTH

FARP Forest : 42.37.32N - 42.37.32E : Grid MN61 : 124.0

FARP Spade : 43.29.49N - 44.38.05E : Grid MP71 : 123.5

FARP Bison : 43.51.10N - 43.49.49E : Grid MP06 : 123.0

FARP Kavkaz : 44.15.37N - 42.13.28E : Grid KQ70 - 122.5





Rearming, Loading Troops and Crates



All helicopters spawn on the ground at FARPS not on them. To rearm your helicopter you must fly over and land on the helipad then make your request to the ground crew!



Cargo loading is done through the fantastic CTLD script by Ciribob in the RADIO MENU .







All troops and crates are loaded when at a friendly FARP , loading crates and troops will NOT work at an airbase.

You must consult the map and fly to your nearest FARP to pickup cargo.

Once you have troops on board you can drop them when it is safe to do so at the target airbase and it will be secured for your coalition.



DESPITE WHAT THE IN GAME MESSAGES SAYS, IT ONLY TAKES 3 SMALL CRATES TO BUILD A FOB, NOT 9 SMALL CRATES!









Air to Air Weapon Restrictions





The AIM120C AMRAAM is now available.







Getting Started and Useful Information.



We are running Ciribob's excellent slot blocking script on the server. Available here



This means you cannot spawn at any airbase or FARP that your coalition does not control.



Aircraft at home bases start with the Number 1 , eg " 1 Tbilisi F-15C A1" aircraft at Capturable bases start with the Number 2 , eg " 2 B Kutaisi F-15C A1".

If your coalition has not captured any bases in the mission you will only be able to spawn at a Home Base and select aircraft starting with 1 .



Once your coalition has cleared the enemy troops from a base then captured it you can spawn in at that airbase by selecting the aircraft based there in the aircraft list.



FARP Phoenix activates for the BLUE side when KUTAISI has been captured and secured!



FARP Gali starts as a RED FARP at the start of the mission however RED cannot spawn there until they capture SUKHUMI !





All fixed wing aircraft start with 0% fuel at all capturable bases.

Fixed wing aircraft starting at Home Bases load with 100% fuel.







USE THE F-10 MAP



We do not have a website with a live mission map, clients must use the F-10 map to see what airbases belong to which coalition.



Press F-10 and click on the airbase you want the status of and it will tell you if it is RED, BLUE or NEUTRAL.



You can only spawn on an airbase that belongs to your coalition AND has had the enemy cleared from around it!









104th Phoenix Wing Commander / Total Poser / Elitist / Hero / Chad

www.104thPhoenix.com

www.facebook.com/104thPhoenix

My YouTube Channel

__________________ Last edited by [Maverick]; 01-12-2019 at 05:33 AM .