Design and implement fun, engaging levels

A passion for making and playing games

At least 2 years of industry experience and experience working on 1 AAA current gen or last gen (PS3 / Xbox 360) console or PC title

The ability to work collaboratively with other disciplines

The ability to work independently without close supervision

A good ability to articulate and communicate level designs

Experience in creating first or third person shooters

Excellent verbal and written communication skills

A passion for environment design and architectural concepts

Experience of level-building using 3D level editing tools (UnrealEd, Hammer, Radiant, CryEngine Sandbox etc.)

Experience of prototyping maps and environmental mechanics using UE4, UE3, Unity, or similar

Experience writing and maintaining high quality and thorough design documentation

Experience with source-control applications (SVN, Perforce, AlienBrain, etc.)

Experience in multiplayer level design

Presentation skills and experience with PowerPoint

Knowledge of gameplay event scripting and entity setup

Experience with UnrealEd/UDK Blueprints or Kismet

Experience with 3DSMax, Maya, or other professional 3D modelling software

Experience with Adobe Photoshop or similar

Experience with scripting or programming language

Experience with wiki-based design documentation

Undergraduate degree in Video Game Design, Computer Science, Architecture, Entertainment or a form of technical training

Private medical insurance that will covers you, your partner, and children

Private dental insurance that significantly reduces cost of dentistry for you, your partner, and children

Pension scheme where the company matches your contribution

Complimentary gym membership

Free eye tests + discounted glasses

Quarterly revenue share after 1 year of service

Brand new state of the art office

Life drawing classes, and massage allowance

Free fruit juices and soft drinks + Beer and pastries on a Friday.

Childcare voucher scheme

Employee assistance programme

Referral fee

About Splash DamageSplash Damage is an independently-owned studio on the outskirts of London, and we're all about crafting engaging multiplayer experiences. In the last year, we've launched our multiplayer shooter Dirty Bomb on PC and Gears of War: Ultimate Edition on Xbox One. We’re now working on several high-profile projects on PC and console and are looking for talented designers to help make them great.The RoleAs a Level Designer at Splash Damage you will work closely with Artists, Gameplay Programmers and Game Designers to design and implement fun, playable levels. You will participate in playtests and feedback sessions to gather feedback and for you and your team to provide positive feedback to other members of the wider team. You will collect and analyse playtest data, and iterate on layouts accordingly in collaboration with environment artists.Essential Skills and ExperienceDesirable Skills and ExperiencePerks & BenefitsAlongside our brand-new headquarters, stocked up drinks fridge and a never-ending supply of coffee, all of our roles come complete with the following perks and benefits:Find out more on our Perks & Benefits ( http://www.splashdamage.com/perks ) page.Studio CultureSplash Damage offers a fun, friendly and relaxed working environment. Everyone here shares a passion for video games and that shows in daily office life. We also regularly get together for social events like pub quizzes, cinema nights, football, and company parties.Find out more on our Culture ( http://www.splashdamage.com/culture ) page.