Metal Gear Rising was a Platinum Games-developed hack n' slash set in the Metal Gear universe. Players took control of Raiden, the series' famed cybernetic ninja, as he hunts down a band of rogue cyborgs.

Metal Gear Rising is a personal Xbox 360 highlight of mine, with its dynamic blade cutting, reactive parry combat and insane boss fights. Hideo Kojima consulted on the title to ensure it retained that Kojima-feel, and Platinum produced what is, in my opinion, one of the best games in the series.

I caught up with Platinum Games to discuss Scalebound, which you can read over here, but I snuck in a question about whether or not they had a say in the game hitting Xbox One via backwards compatibility.

"Totally up to Konami. Personally, I loved Metal Gear Rising, it was so cool to see my name in the credits of a Metal Gear game. So, if it's backward compatible? I think that would be awesome. But you know, Metal Gear is in an interesting place, but I hope that Konami kinda sees it to bring it out, and let a whole new generation experience that game."

Metal Gear as a franchise is in flux at present, with Konami and series creator Hideo Kojima suffering a major and rather public falling out. Hopefully, Konami will consider backwards compatibility for Xbox One, and give the title a new lease of life. Metal Gear Rising is sitting at over 12,000 votes as of writing on the Xbox Uservoice site, which allows players to request backwards compatible games.