Guerilla Games' debut PlayStation 4 launch game, Killzone: Shadow Fall

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"I think it's cracking on for 50GB," Gara told Eurogamer . "It looks it, too, when you see it." Gara continued to explain that downloading massive games "is still a relatively tedious process. We've done a lot of work on pre-delivering files. It's not perfect. It's not seamless." This, perhaps, further explains a little more why Shadow Fall won't have a locked frame rate of 60 Gara also said that digital distribution on PS4 "is definitely going to grow as a means of consumption. And there are big innovations in the PS4 to make it more attractive and more easy gamer wise to want to download. The Play as you Download functionality, for example, means you don't need the whole file before you go."Mercy.

Mitch Dyer is an Associate Editor at IGN. He’s currently reading Greg Sestero and Tom Bissell's The Disaster Artist. Follow him on Twitter follow him on IGN , and listen to him on Podcast Unlocked