The shutdown wasn't exactly unexpected. Asheron's Call support has been limited to maintenance for over two years, so it wasn't about to experience a revival. And just a day before the closure announcement, Turbine revealed that it was spinning off the Dungeons & Dragons Online and Lord of the Rings Online teams into a separate company, Standing Stone Games. Given that those are Turbine's only active projects, it's not hard to see what's likely happening -- Turbine may still own Asheron's Call, but it doesn't have the staff needed to keep the lights on.

Don't expect a revival like the series saw in 2012. There is a crowdfunding effort from fans hoping to buy the franchise and keep it alive, but that's contingent on both sufficient support and Turbine being willing to sell. Turbine had talked about shifting to privately-run servers, but that didn't happen. As it stands, massively multiplayer online games aren't as red hot as they used to be. Even World of Warcraft is nowhere near the subscriber count of its heyday. It's sad to see Asheron's Call go, but the MMO world has changed a lot since it arrived 17 years ago.