Hey guys, 0 time legend player here to talk to you about the crazy new op meta deck to get your ass up to rank 25 legend ezpz. Before we go any further let's address the King's Elek in the room, "Oh its just another midrange shaman everyone knows it's op and this deck list has been copied a bazillion gadrillion suptillion times." Now trust me, I don't like it any more than you guys, but I play to win so, ipso facto, I play mid shammy and get the stars. "Then why upload a deck list you copied off some top streamer and enjoy all the money and babes us legend players drown ourselves in on a secondly basis?" well i got some little tweaks and some cardstone tips for you guys to improve your decks, especially this one.

Mulligan Guide: Drop everything that isn't Magma Rager but in some circumstances you may want to keep Crazed Alchemist and Am'gam Rager combo.

Now lets jump right into card explanations, I understand most top tier players have gone over most of these but in case you've been living under a mountain giant all your life I will go over them again.

Magma Rager First up is the king of hearthcards himself, the mad man magma. This guy has been getting a lot of crap since his rather recent release in 2014 but as with all new cards there is a lot of area for exploration and I believe to have found a home for this guy to shine. With 6 stats all loaded up into attack this MAN is here to deliver. Most rinky dinky 3 drops try to trade with a few 1 drops maybe a couple 2's and go back to the corner to sip on jaina's teet before they shit themselves at the pure god power of magma man. 5 attack doesn't look to trade with trash tier 1's and 2's, it looks for the big game (yeah im looking at you Core Hound) this guy will often win you games single-handedly as NO deck can compete with 5 attack on turn 3.

Am'gam Rager Now this guy may seem a little backwards but with a bit of care he is actually a Magma Rager in disguise. This is of course the reason we run 2x Crazed Alchemist so that we can have 4x Magma Rager so we have 4x the chance to win, do the math.

The Boogeymonster Here is a card that's long been waiting right meta to be the OP Beast that pussies like Ragnaros the Firelord check under their bed at night for. With all the 1/1s in the meta this guy often has some easy pickin's before he becomes the Beasteymonster he was meant to be. Combine this with your healing totem hero power and this guy will reach infinity/infinity stats, and last I checked that's higher than most trash cards people put in their decks.

Everyfin is Awesome This is a secondary win condition in case your Magma Rager or The Boogeymonster plans don't work out as planned. This card is also the reason we don't include any 5 or 6 drops because the combo that follows is so game shattering that including any other cards in these slots is absolutely worthless and if you don't get this combo by turn 5 then maybe you're bad at hearthstone. The game plan here is to horde up both Murloc Tinyfins then on turn 5 (or turn 6 if you're bad) slam those cute fuckers down and buff em to bajessus. "But is a 5 mana 3 card combo really worth 2 3/3s?" The answer here is obviously no that's a shit combo, but these aren't just 2 3/3s, these are Murloc Tinyfins their cuteness is so far beyond the limits of human comprehension that it had to be murloc. So, in actuality these are 2 3/3s that are invincible because anyone with a heart can't kill them and anyone without a heart is fucking dead already because hearts are important. Moving on.

Duskboar Pretty self-explanatory, this guy is a wanna-be Magma Rager and we can't blame him for that. for one mana cheaper this guy will be a appetizer to the 3 mana one-man doom squad of Magma Rager.

Al'Akir the Windlord Your opponents are insects, Al'Akir swats insects, think about it.

Lorewalker Cho With most of the deck slots dedicated to op minions this is how we get most of our spells. Basically the idea is your opponents would love to put all these op minions in their deck but they pussy out and say "Oh shit I need to do what mummy told me and put some removal and board clears in and eat my spinach and broccoli." I am here to say NO. While you're off at the kiddie table throwing up everywhere with your lima bean babble seeping from your face, I'm eating like a motherfucking king because your spells are my spells and my minions kill your minions. EZ.

Charged Hammer Standard stuff, pound asses and shock faces.

Far Sight Best card draw in the game.

Windfury Here is where that little thing called "synergy" comes in, as keep in mind this is also why we run Ancestral Spirit and to a lesser extent Rumbling Elemental. When you put in hard hitting death squads like Magma Rager and Duskboar that already win the game by themselves, you can make your opponents shit themselves further by making them attack TWICE each turn, and never die with Ancestral Spirit

Dust Devil For consistency.

Nozdormu My great grandfather gave me some advice for this one. He looked at me and said "Son," I wasn't his son really but he's old so please try to understand "Son, only play Nozdormu if you got skills to pay the bills." I looked in his eyes and knew that was the face of a man who knew how to Nozdormu. So I put this in all my decks because it only takes me 0.2 seconds for any given turn while my opponents are wanking about with their dicks out roping every turn.

The rest I feel is pretty self explanatory so feel free to try out the deck and if you like don't forget to like and leave a comment. Be sure to tell your friends so you can both be legend bros and may rngeesus be with you. Also keep in mind I won't be accepting any new card suggestions as this is already perfect.