Procedural wood

Procedural wood shader with multiple parameters, among which: stains, procedural dust with grooves taken into account, colors, bumps, clearcoat normal... For blender cycles. Made for the students of Cergy Pontoise University, and available as a CC-0 file below.



New version 1.1.0:

Roughness and bump are no longer affected by color inputs

More sensible value for groove bump input

Mapping node has been integrated in the node group

Several example settings in the file

Outputs now displat the correct type (RGB, B&W, Vector)

'How to use' quick guide in the file



Download blend file

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