-Intro-

From ‘Out of Con’Trolls’ to the ‘Smash Ain’t Dead’ series, OOC are proud to present ‘Smash Ain’t Dead 3’. With our growing number of members to the SmashUK Facebook group, this is expected to be one of the UK’s largest Super Smash Bros tournaments.

-Date-

Saturday 15th March 2014

-Location-

Croydon (South London)

Fairfield Halls, Park Lane

CR91DG

East Croydon Station is the venues closest overground train station (3-5 minute walk). This is easily accessible via fast trains from stations such as London Victoria , London Bridge , and Clapham Junction .

Once you have arrived at East Croydon station, Exit and turn RIGHT. At the bottom of that road cross the street where you will see Sainsburys Local. TURN THE CORNER and keep walking and you will see a large building with FAIRFIELD HALLS on the side of it. This is the venue where Smash Ain’t Dead 3 will take place.

Smash Ain’t Dead 3 will take place on the 1st floor in the ‘Fairfield Room’ (Previously held on the 2nd floor in the ‘Maple Room’. On the day there will be signs guiding you to the correct room.

-Schedule-

This will be a 1 day event with Melee, Brawl and Project M - singles and doubles, so we will be very strict on organisation. We will need to start as early as possible so people NEED to be there on time. Tournament games MUST be prioritised over friendlies at all times.

10:00 AM - Venue opens

10:30 AM - Signups begin

11:30 AM - Signups end, Singles Pools begins

1.30 PM - 30 Minute Break

2:00 PM - Melee/Brawl Top 16 Singles Bracket begins (Top 32 if everything is running smoothly)

4:00 PM - Project M Singles Bracket begins (Melee/Brawl Bracket Matches must be played first)

5:00 PM - 30 Minute Break (If necessary)

6:00 PM - Melee/Brawl Doubles Bracket begins (Possibly Project M Doubles depending on time)

9:00 PM - Clearup

10:00 PM - Venue Closes





-Cost-

Venue Fee: £5

Melee Singles: £5

Melee Doubles: £6 Per Team (£3 each)

Brawl Singles: £5

Brawl Doubles: £6 Per Team (£3 each)

Project M Singles: £5





-Prizes-

This may change depending on number of entrants

Option 1

1st: 50%

2nd: 25%

3rd: 15%

4th: 5%

5th: 2.5%

5th: 2.5%

or

Option 2

1st: 60%

2nd: 30%

3rd: 10%





-Ruleset-

General Melee Rules:



4 stocks and 8 Minute Time Limit

Items set to OFF

Pause set to OFF

Team attack set to ON

Stalling is banned

Wobbling is legal. Wobbling past 300% will be considered stalling which is not allowed.



Melee Singles Stage List:



Starters/Neutrals

Yoshi’s Story

Fountain of Dreams

Battlefield

Final Destination

Dreamland



Counterpicks

Pokemon Stadium





Melee Doubles Stage List:



Starters/Neutrals

Yoshi’s Story

Pokemon Stadium

Battlefield

Final Destination

Dreamland



Counterpicks

Kongo Jungle 64

Click to expand...







General Brawl Rules:



3 stocks and 8 Minute Time Limit

Items set to OFF and NONE

Pause set to OFF

Team attack is set to ON

Stalling is banned

Metaknight’s infinite dimensional cape tactic is banned

35 ledge grab limit for all characters. If a game goes to time and one player goes over the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.

Stalling is banned.

Double Metaknight is banned in Doubles



Brawl Singles/Doubles Stage List:



Starters/Neutrals

Battlefield

Final Destination

Lylat Cruise

Smashville

Yoshi’s Island



Counterpicks

Pokemon Stadium 1

Halberd

Delfino Plaza

Frigate Orpheon

Click to expand...







General Project M Rules:



Games must be played on Project M version 3.0

4 stocks and 8 Minute Time Limit

Items set to OFF and NONE

Pause set to OFF

Team attack set to ON

Stalling is banned

Custom music is allowed as long as it’s not too distracting, but any textures or vertex hacks outside of the official team color textures are not.

In the event that the game crashes or the TV/Wii loses power in the middle of a match, that match will be restarted from the beginning with the same characters and stage. If a player uses a known glitch to intentionally crash the game or otherwise make it unfinishable, that player may be forced to forfeit the match or be DQed at the TO’s discretion.



Project M Singles Stage List:



Starters/Neutrals

Yoshi’s Story

Battlefield

Pokemon Stadium 2

Final Destination

Smashville

Dreamland

Fountain of Dreams



Counterpicks

Yoshi's Island

Lylat Cruise

Pokemon Stadium 1

WarioWare, Inc.

Green Hill Zone

Skyworld

Skyloft



(If Played) Project M Doubles Stage List:



Starters/Neutrals

Distant Planet

Battlefield

Pokemon Stadium 2

Final Destination

Smashville

Dreamland

Fountain of Dreams



Counterpicks

Yoshi's Island

Lylat Cruise

Pokemon Stadium 1

WarioWare, Inc.

Green Hill Zone

Skyworld



Skyloft

Dracula's Castle

Norfair

Rumble Falls

Yoshi's Story Click to expand...















-Tournament Rules-

BYOC (Bring Your Own Controller) - All players are expected to bring their own controllers and be prepared for every tournament set. You are responsible for your own controller. Any malfunctions or errors that occur are your responsibility (including battery issues with a Wii Remote), so bring an extra controller if possible and always check to make sure you’re using the correct settings BEFORE a match is played. Custom controls are allowed, but controllers modified to enhance performance are not. No turbo buttons, etc. However, removing the springs from shoulder buttons or replacing a thumbstick with a different thumbstick are ok.

Character Select - Players must select characters before Stage Striking. Either player may declare double blind. (In this case both players declare their character choice for the first game of the set to a third party. Both players will select characters. The third party will then confirm that the characters selected were the ones declared).

Stage Striking Melee/Brawl - The winner of 'Rock, Paper, Scissors' must strike 1 neutral stage, the losing player will then strike 2 stages, the winner then decides from the 2 remaining stages on which the first game will be played.







Stage Striking Project M - The winner of 'Rock, Paper, Scissors' must strike 2 neutral stages, the losing player will then strike 3, the winner then decides from the 2 remaining stages where the first game will be played on.





Stage Banning (Best of 3) - Each player is allowed to Ban 1 Stage (3 stage bans for Project M), after the 1st game of the set, from the Tournament Stage List that they wish not to play on before the loser picks their stage. The losing player of the 1st Match is allowed to reserve their ban until that player wins a game.

Stage Banning (Best of 5) - There are no stage bans in a best of 5 set for Melee and Brawl. Project M is an exception due to the amount of legal stages so will continue to have 3 stage bans in a best of 5 set.

Advanced Slob Picks - The losing player of a game ALWAYS chooses next stage from the legal Stage List, then winning player chooses character, then losing player chooses character.

Dave’s Stupid Rule - You may not choose a stage you have already won on unless mutually agreed to.

-Contact Us-

For information and general queries regarding the tournament, further directions, housing etc. Do not hesitate to ask questions.

Alpha Dash

Number - 07956585596

Professor Pro