Maxwell Trial No.3 Assistant / Counter V2 - Enhanced with tips.

Start counting from 1st turn with Juggernaut. Click NEXT TURN after each cycle of your turn + enemy's turn..

Use the NEW HP Marker Tool if you need indicators on Enemy HP.

× Close Juggernaut (Thunder) - Mitigate DMG every 4 turns with Oulu or Darvanshel. Water units on guard.

Abaddon (Dark) - Mitigate DMG and ensure high/full HP approaching 50% and 30% health. Esp @ 30%, mitigate and defend all except for 1 or 2 units to bring him < 30% for best survival. Heal up in final turn killing Abaddon, and use mitigation if needed.

Maxwell (Light) - Mitigate DMG and ensure high/full HP approaching 20% health where Maxwell will use Endless. Defend all but 1-2 dmg dealer > 7.5k HP.

Tips about Ailments - Make sure to check weakness ailments on your units when fighting Maxwell. It is the reason why units get killed off with high HP. Remove Ailments and heal up is better than going through a tough round (Sacred Song or Destiny) with ailments.

- Now indicates the optimal turn you should be killing Maxwell to break the Sacred Song Loop.