Hello Hurtworlders,

Very busy week of bug squishing… as always, post feedback and bugs on the subreddit! Bases on the EU server have been looking good ^ … enjoy it while you can, building just got a lot more expensive.

Spencer

Welcome to all our new players in the Alpha, we sent out 3 waves of keys early this week. You guys revealed some new issues we think we have under control now.

Unable to Connect

This was mainly around downloading structures from the server. A few weeks ago I said this was one of the last areas that need some love, yesterday I got the chance to refactor things to what I had in mind. We put out a patch last night and this looks to have solved the problems. If you’re still having connection issues please get in touch.

Server Rollbacks

These suck, we appreciate your patience on this one. There was an issue causing the save game thread to break and never come back, we lost about a day on the EU #1 server and possibly some time on other servers. I put out another patch this morning which should guard against this happening again.

Earlier this week I had some time to start working on some exciting new content involving vehicles. More details on this soon.

Cow_Trix

Sean is working hard on bug squashing, level work and localization code (the latter is pretty much done). He also posted a really informative piece on optimizing occlusion in the level, which you can read here.

Mils

Mils is back from exploring Japan and is working on something secretive.

Gavku

Gav is still chipping away at the old block… here are some nice sub-shards of ore.

Dazzler

Chris is working on yet more animation silliness…