Team Deathmatch mode?

This game really needs it. For the players who came here to actually fight and have a bit of fun, because Quick Match is the complete opposite of that. In fact it's easily one of the most broken pieces of trash I've seen in this game. Laggers and backdooring everywhere, you can't really play for fun anymore. Every game is a race to see who can backdoor first, and the fact that you get paired with randoms vs a party, the game is pretty much set before it even starts.



A party vs party option in Quick Match needs to be implemented, so that solo players get matched up with other solo players, and parties vs other parties instead of just beating the crap out of randoms who aren't organized at all. However, with the ridiculously low player count that keeps decreasing, I don't think there will be enough players to do that anyway.



Thanks Toylogic, for killing your own game with the lack of care you put into it. Basically one big money grab before it dies so you can fund your next game Happy Dungeons, which I hope is a complete failure, cause this company doesn't deserve it. The only one who tried to help was the community manager, Marie Morita. But being a messanger she unfortunetly doesn't have the power to do very much, and the company doesn't like to listen as we've seen with the community from the many times they've tried to communicate with them.



After 3 ♥♥♥♥ing years you'd expect to see an improvement in a game like this, where people spend their own money and try to enjoy, but nope. No servers to help counter the lag, lack of gamemodes to keep the majority of players interested. All they keep doing is throwing out limited editions and other stuff that's already out on the Xbox edition, which by the way, is WORSE than the Steam version. Sure people can argue that Xbox has way more content, but that doesn't excuse the fact that laggers are way more apparent in that version, plus the big spenders are getting screwed out of their money there too.



It's a real shame, cause this game has easily become of the most addictive games I've generally ever played. In fact it's the only game I've put over 1k hours into and if improvements were made, I'd be willing to start spending money again, but as it stands I'll just be spending on League of Legends and other games, since player purchases in-game clearly mean more to them than it does to Toylogic.



The combat is fun when you're against people with connections worth a ♥♥♥♥, and the game flows nicely and feels responsive most of the time. It's kinda sad that there's also a 30 FPS lock. To me personally it's not the biggest issue, but to others and some youtubers, it's a big deal, and I can see why. An un-capped FPS should be standard for PC. In fact servers should be standard for online multiplayer games that rely this heavily on proper connections and hit detection.



30 player lobbies? The game can barely handle more than 15, so I think it's time to bring the limit down, don't ya think? The biggest lobbies you'll be seeing is in Skirmish mode, where it's a guarenteed 15 vs 15 since the bots don't lag (but they're bots, so it's not as fun since they're always undergeared).



The bots in quick match are RIDICULOUS. Yes, they're dumb, cause they're bots, but they can do things players can't, that and the fact that the bots on each team are heavily unbalanced. One team gets bots that are extremely aggressive and that are loaded with premiums and sometimes super premiums with good buffs (Doom Bots), the other team gets bots that are about as harmless as a dispelled mage running around with a target on his face, with basically newcomer gear, maybe a premium if you're lucky. The Doom Bots can pull off some insane combos that even most players can't pull off. Given certain circumstances this unbalancement in the bots could control the game. Sometimes I get bots that crash work towers while running away from me. I swear these ♥♥♥♥ers learn overtime, it's ♥♥♥♥♥♥♥♥ and ruins the game. Not to mention they always travel around in packs, usually 3 or more. They are always there to save players lives and then end up killing you, or giving said player an easy kill since you're focused on killing the Max HP 4235 and tri-anti aid bots that have way more HP than players for some reason. The most we need is 1 or 2 bots per team that are balanced, and then add more if players drop out.



Not to mention the various disconnection errors that occur out of nowhere most of the time. Too few players? What? You have bots, USE THEM. I don't care if I have to have a full team of bots and lose, at least I get something from that match instead of an error, making that match a complete waste of time. Along with the other DC errors, then it has the cheek to hand you a League point penalty? Seriously? The game just hates players at random and just gives you the finger whenever it pleases.



Congrats Toylogic, you ♥♥♥♥ed up. Can't really expect anything more from a money hungry company.