Here’s the latest sales data reports from Media Create and Dengeki!

Media Create (Week 11)

Today, Media Create shared their weekly report on video games sales in Japan. It reveals that Software sales topped 434 000 units, which is 107.35% of Week 10 sales.

Quite a lot of games were released during Week 11, including some big games on PlayStation 4, and so sales of new releases actually grew to 124.67% of Week 10 sales. In the mean time, sales of previously released games were stable (99.28% of Week 10 sales), which is why total Software sales are slightly up for the second week in a row.

Source: Media Create

Media Create – Day 1 Sell-through (Week 12)

This week, we have the Day 1 sell-through for a few Nintendo Switch games (platforms and games are listed based on sales, from most successful to least successful):

[PS4] [NSW] Super Robot Wars T # <SLG> (Bandai Namco Games) (¥8.600) – 60%. Solid debut, but it’s selling a little less than previous entries in the series;

[PS4] [NSW] Chocobo’s Mystery Dungeon: Every Buddy! <RPG> (Square Enix) (¥4.800) – 70%. Another solid debut, and the game is selling more than retailers expected;

[PS4] [NSW] Atelier Lulua: The Scion of Arland # <RPG> (Koei Tecmo) (¥7.800) – 60%. It’s the week of solid debuts, it seems! This one seems to be selling better than the previous entry so far;

[PS4] [NSW] Dead or Alive Xtreme 3: Scarlet # <SPT> (Koei Tecmo) (¥7.800) – 50%. Sell-through is a bit on the low side, but nothing too worrying at this point.

Source: Media Create

Via: hiska-kun (ResetERA)

Dengeki (Week 11)

Dengeki report that Samurai Warriors 4 DX sold about 11 000 units on the two platforms it was released on, with 4 859 units on Nintendo Switch. Here’s some more sales data for new releases not found in the Top 20 from Media Create:

[NSW] Harukanaru Toki no Naka de – 2 720 units

[NSW] YU-NO: A Girl Who Chants Love at the Bound of this World – 2 408 units

[NSW] Destiny Connet – 1 578 units

[NSW] Blade Arcus Rebellion from Shining – 1 522 units

[NSW] The Caligula Effect: Overdose – 1 444 units

As you can see for yourself, most new releases on Nintendo Switch didn’t sell all that great (understatement), though unfortunately, it’s hardly a surprise for any of them. In today’s market, it’s certainly tough for late ports of niche games and undesirable games to find a sizeable audience.

And this week, Super Smash Bros. Ultimate became the very first game to reach 3 million units according to Dengeki data. It beat Splatoon 2 to the punch, with about 50 000 units more than its squiddy rival. Of course, this only takes into account retail sales; if you add digital sales to the total, not only did Splatoon 2 reach the 3 million units milestone first, but Super Smash Bros. Ultimate also reached it several weeks ago.

Famitsu’s data is slightly different, as earlier this week, they reported that Splatoon 2 was the one to reach that milestone first. For Nintendo, it obviously doesn’t matter which game reached it first, all they care is that they now have two 3 million-sellers on Nintendo Switch, with another one coming later this year (Pokémon Sword and Shield), and yet another one that will get there eventually (Mario Kart 8 Deluxe).

This week, Dengeki also share data about the visible shift from handheld devices to home consoles in the past few years.

Nowadays, the Nintendo Switch and PlayStation 4, two home consoles (yes, all trackers consider Nintendo’s hybrid a home console), largely dominate the market, leaving only scraps to the other ones. Of course, that’s no big surprise: they are the only two remaining current platforms; the PlayStation Vita has been discontinued, and the Nintendo 3DS should be later this or next year.

But just a few years ago, it was a completely different story. Here’s the market share of Home Consoles vs Handheld devices over the past decade or so:

Hardware

Fiscal Year 2011 to Fiscal Year 2014: about 70% market share for Handhelds

Fiscal Year 2016: 50.5% market share for Home Consoles

Fiscal Year 2017: 76.3% market share for Home Consoles

Fiscal Year 2018: 90.7% market share for Home Consoles

Software

until Fiscal Year 2016: 60% to 70% market share for Handhelds;

Fiscal Year 2017 (release of the Nintendo Switch): 64.7% market share for Home Consoles

Fiscal Year 2018: 88.8% market share for Home Consoles

For Fiscal Year 2018 (current one), Home Consoles account for about 90% of total sales, Software and Hardware combined.

Of course, one of the reasons the market as a whole shifted towards home consoles is because of the success of the Nintendo Switch. But it’s pretty clear the main reason is actually the rise and fast expansion of the mobile game market, which actually surpassed the “consummer market” (ie: game consoles) back in 2013. It caused the Handheld market to collapse, allowing Home Consoles to increase their market share in a significant (and somewhat spectacular) fashion.

Next, here’s Software sales for each platform:

Platforms This week This week (%) Fiscal Year Fiscal Year (%) PS4 247,324 59.7％ 9,290,976 35.7％ PSV 7,305 1.8％ 782,738 3.0％ Switch 140,206 33.8％ 13,738,392 52.8％ 3DS 18,290 4.4％ 2,099,270 8.1％ ETC 1,479 0.4％ 91,562 0.4％ Total 414,604 100.0％ 26,002,938 100.0％

And here’s Hardware sales:

Platforms This week This week (%) Fiscal Year Fiscal Year (%) PS4 25,188 29.7％ 1,401,686 24.3％ PSV 1,241 1.5％ 122,111 2.1％ Switch 54,092 63.9％ 3,828,803 66.3％ 3DS 4,060 4.8％ 415,043 7.2％ ETC 130 0.2％ 9,008 0.2％ Total 84,711 100.0％ 5,776,651 100.0％

Finally, here’s the Top 50 Software:

01./00. [PS4] Tom Clancy’s The Division 2 (Ubisoft) {2019.03.15} – 61,162 / NEW

02./00. [PS4] One Piece: World Seeker (Bandai Namco Games) {2019.03.14} – 49,463 / NEW

03./01. [PS4] Devil May Cry 5 (Capcom) {2019.03.08} – 30,894 / 159,157

04./02. [NSW] Super Smash Bros. Ultimate (Nintendo) {2018.12.07} – 21,711 / 3,008,534

05./03. [NSW] New Super Mario Bros. U Deluxe (Nintendo) {2019.01.11} – 16,217 / 526,491

06./00. [PS4] LoveR (Kadokawa Games) {2019.03.14} – 10,225 / NEW

07./74. [PS4] Judgment (Sega) {2018.12.13} – 9,606 / 264,335

08./04. [NSW] Minecraft (Microsoft Game Studios) {2018.06.21} – 9,433 / 714,880

09./06. [NSW] Mario Kart 8 Deluxe (Nintendo) {2017.04.28} – 8,625 / 2,085,802

10./07. [NSW] Splatoon 2 (Nintendo) {2017.07.21} – 7,500 / 2,952,035

11./08. [NSW] Super Mario Party (Nintendo) {2018.10.05} – 6,472 / 978,435

12./00. [PS4] 13 Sentinels: Aegis Rim – Prologue (Atlus) {2019.03.14} – 6,460 / NEW

13./00. [PS4] Samurai Warriors 4 DX (Koei Tecmo) {2019.03.14} – 5,759 / NEW

14./13. [PS4] Kingdom Hearts III (Square Enix) {2019.01.25} – 5,520 / 721,595

15./09. [NSW] The Legend of Zelda: Breath of the Wild (Nintendo) {2017.03.03} – 5,061 / 974,183

16./11. [NSW] Pokemon: Let’s Go, Pikachu! (Pokemon Co.) {2018.11.16} – 4,950 / 804,709

17./00. [NSW] Samurai Warriors 4 DX (Koei Tecmo) {2019.03.14} – 4,859 / NEW

18./15. [NSW] Pokemon: Let’s Go, Eevee! (Pokemon Co.) {2018.11.16} – 4,161 / 643,781

19./00. [PS4] Blade Arcus Rebellion from Shining (Sega) {2019.03.14} – 3,282 / NEW

20./05. [3DS] Kirby’s Extra Epic Yarn (Nintendo) {2019.03.07} – 3,044 / 12,377

21./00. [PSV] Kenka Bancho Otome: 2nd Rumble!! (Spike Chunsoft) {2019.03.14} – 2,956 / NEW

22./00. [NSW] Harukanaru Toki no Naka de 6 DX (Koei Tecmo) {2019.03.14} – 2,720 / NEW

23./14. [PS4] Jump Force (Bandai Namco Games) {2019.02.14} – 2,712 / 109,728

24./00. [PS4] Odin Sphere: Leifthrasir [New Price Edition Campaign Pack with 13 Sentinels: Aegis Rim – Prologue] (Atlus) {2019.03.14} – 2,413 / NEW

25./00. [NSW] Konoyo no Hate de Koi o Utau Shoujo: Yu-No (5pb.) {2019.03.14} – 2,408 / NEW

26./17. [PS4] Resident Evil 2 (Capcom) {2019.01.25} – 2,317 / 355,041

27./21. [NSW] Taiko no Tatsujin: Drum ‘n’ Fun! (Bandai Namco Games) {2018.07.19} – 2,133 / 327,226

28./18. [PS4] NieR: Automata – Game of the YoRHa Edition (Square Enix) {2019.02.21} – 2,050 / 26,373

29./24. [NSW] Kirby Star Allies (Nintendo) {2018.03.16} – 1,978 / 735,524

30./10. [PS4] Dead or Alive 6 (Koei Tecmo) {2019.03.01} – 1,788 / 32,759

31./26. [NSW] Super Mario Odyssey (Nintendo) {2017.10.27} – 1,767 / 1,816,181

32./21. [PS4] Kingdom Hearts HD I.5 + II.5 ReMIX (Square Enix) {2017.03.09} – 1,653 / 267,736

33./12. [PS4] Anthem (Electronic Arts) {2019.02.22} – 1,644 / 118,171

34./00. [NSW] Destiny Connect: Tick-Tock Travelers (Nippon Ichi Software) {2019.03.14} – 1,578 / NEW

35./31. [PS4] Winning Eleven 2019 (Konami) {2018.08.30} – 1,522 / 167,773

36./00. [NSW] Blade Arcus Rebellion from Shining (Sega) {2019.03.14} – 1,522 / NEW

37./23. [NSW] Dragon Quest Builders 2 (Square Enix) {2018.12.20} – 1,465 / 231,923

38./00. [NSW] The Caligula Effect: Overdose (FuRyu) {2019.03.14} – 1,444 / NEW

39./19. [NSW] Zoids Wild: King of Blast (Takara Tomy) {2019.02.28} – 1,428 / 14,879

40./20. [PS4] Far Cry: New Dawn (Ubisoft) {2019.02.15} – 1,412 / 48,446

41./25. [NSW] Doraemon: Nobita no Getsumen Tansaki (FuRyu) {2019.02.28} – 1,389 / 7,612

42./37. [NSW] Mario Tennis Aces (Nintendo) {2018.06.22} – 1,300 / 421,036

43./29. [PS4] Minecraft: Playstation 4 Edition (Sony Interactive Entertainment) {2015.12.03} – 1,289 / 365,992

44./16. [PS4] Left Alive (Square Enix) {2019.02.28} – 1,231 / 22,394

45./30. [PS4] Call of Duty: Black Ops IIII (Sony Interactive Entertainment) {2018.10.12} – 1,161 / 527,395

46./50. [PS4] Monster Hunter: World [Best Price] (Capcom) {2018.08.02} – 1,144 / 32,369

47./00. [PS4] Destiny Connect: Tick-Tock Travelers (Nippon Ichi Software) {2019.03.14} – 1,105 / NEW

48./32. [PS4] Ace Combat 7: Skies Unknown (Bandai Namco Games) {2019.01.17} – 1,006 / 246,238

49./49. [NSW] Dragon Ball FighterZ (Bandai Namco Games) {2018.09.27} – 988 / 87,546

50./43. [3DS] Animal Crossing: New Leaf – Welcome amiibo (Nintendo) {2016.11.23} – 950 / 415,044

Source: Dengeki

Data compiled by: ZSaberLink (ResetERA)

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