Hey Folks! NEO Scavenger mobile has just been updated to v1.2.2 (build 4400). Builds are available immediately on Android, and should be available soon on iOS pending Apple approval.

The following updates are included in the patch:

Changed the sleeping bag makeshift sack recipe to be reversible.

Fixed degrading items leaving stuck conditions on player. (E.g. shopping cart "cannot run")

Fixed bug that caused items to be lost when inside container-style crafting ingredients. (E.g. ammo in rifle lost)

Fixed skill selection causing stuck conditions.

Fixed DMC map and wound sprite alignment on certain screen sizes.

Fixed missing IAP on Android when there is no internet connection.

Fixed Android crashes when app loses focus.

Removed Autosave button from demo, since it has no effect, and was confusing.

One of the big fixes here involves Android, since the app was crashing when losing focus, and would forget the Full Version IAP if internet was lost. Thanks to all who helped in debugging this issue! It should be usable on plane trips now, and generally more stable.

There were also some screen alignment issues on certain devices. Namely, the DMC and wounds could get messed-up on certain large-screen/high-dpi devices. We think we've got this fixed now, but if you have a device showing this problem, let me know!

There were a number of minor crafting, item degradation, and other game bugs, too, and these should be fixed now.

Finally, the "Autosave" toggle button was showing on the demo, which was (unsurprisingly) confusing a lot of folks. That button has no effect in the demo, since there is no save/load code in the demo version. Only the full version has save/load, and this button toggles whether autosave periodically saves progress or not. It was removed in this patch. Sorry for the confusion!

As usual, if you notice any bugs after this patch, let me know! I still have quite a few to fix, but hopefully each patch is an improvement. Thanks again, all!