The Xbox was the first home gaming console to offer 720p support.

An additional High Definition AV Pack is required for progressive video output.

The following is a list of Xbox games with support for high definition or enhanced definition output. The Xbox supports enhanced definition 480p output and high-definition output in 720p and 1080i with the addition of an official (High Definition AV Pack) or third-party component AV cable. Some games that lack support of the 480p resolution and 16:9 mode can be patched to force these features through by modding the xbe launch file and playing on a modded console.[1]

PAL systems have the ED and HD modes removed from their dashboard; it is possible to use these modes by means of a modchip or softmod even with PAL region games.

Games

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See also

Notes

^1 Uses the vert- method, meaning the top and bottom of the 4:3 image are actually cropped, meaning less visible viewing area than when played in 4:3.

Uses the vert- method, meaning the top and bottom of the 4:3 image are actually cropped, meaning less visible viewing area than when played in 4:3. ^2 Uses a "zoomed-in" widescreen(vert- and hor-), meaning less vertical and horizontal viewing area than in 4:3 mode.

Uses a "zoomed-in" widescreen(vert- and hor-), meaning less vertical and horizontal viewing area than in 4:3 mode. ^3 Outrun Arcade is displayed in 4:3.

Outrun Arcade is displayed in 4:3. ^4 The box art has an error that lists its max resolution as 720p, when it is really 480p.

The box art has an error that lists its max resolution as 720p, when it is really 480p. ^5 Supports widescreen in 480p but not in 720p (720p has to be disabled in the system to allow 480p only).

Supports widescreen in 480p but not in 720p (720p has to be disabled in the system to allow 480p only). ^6 Due to their low resolution and the lack of proper screen adjustment options (i.e. zoom) or their absence, these may look correct in 16:9, although their actual aspect ratio is 4:3.

Due to their low resolution and the lack of proper screen adjustment options (i.e. zoom) or their absence, these may look correct in 16:9, although their actual aspect ratio is 4:3. ^7 When this game is played in widescreen, the title demo, cinematics and menus are presented in a 4:3 fashion although the game is actually presented in 16:9, this is normal.

When this game is played in widescreen, the title demo, cinematics and menus are presented in a 4:3 fashion although the game is actually presented in 16:9, this is normal. ^8 Although the game is presented in widescreen and even videos are adjusted to display properly, the menus are not. The menus' real aspect ratio is always 4:3.

Although the game is presented in widescreen and even videos are adjusted to display properly, the menus are not. The menus' real aspect ratio is always 4:3. ^9 When 720p and widescreen are enabled, menus and movies are displayed at 720p, 4:3, while the main game is switched to be displayed at 480p, 16:9.

When 720p and widescreen are enabled, menus and movies are displayed at 720p, 4:3, while the main game is switched to be displayed at 480p, 16:9. ^10 Most of the game is automatically adjusted to appear in an aspect ratio of 4:3 while the monitor is set to 16:9. Sometimes, this adjustment seems to fail.

Most of the game is automatically adjusted to appear in an aspect ratio of 4:3 while the monitor is set to 16:9. Sometimes, this adjustment seems to fail. ^11 Certain modes are always widescreen.

Certain modes are always widescreen. ^12 Certain graphics may look distorted at 480p.

Certain graphics may look distorted at 480p. ^13 Most 2D graphics (text, icons and fighter's pictures) are not adjusted for 4:3, they have the same measures in both 4:3 and 16:9.

Most 2D graphics (text, icons and fighter's pictures) are not adjusted for 4:3, they have the same measures in both 4:3 and 16:9. ^14 Only Dead or Alive 2 Ultimate is capable of displaying widescreen.

Only Dead or Alive 2 Ultimate is capable of displaying widescreen. ^15 PAL version lacks proper PAL60 support, causing judder when this option is selected in the dashboard.

PAL version lacks proper PAL60 support, causing judder when this option is selected in the dashboard. ^16 The game does not support both widescreen and 480p at the same time; in fact with both options enabled, it will display a 4:3 480i image. Choose either to play in 480p or to play in 16:9. Selecting widescreen will result in 480i output.

References