When I created this concept, I set out not to make Maiev a Zeratul clone. I did so by giving her abilities different applications than Zeratul's and making her better at sustaining and controlling the battlefield than to burst damage.Her AoE is sustained and mobile, centered on her. She has a weaker version of the void prison; it doesn't immoblize the target, they can still move, but only at a set distance from Maiev and vice versa. When combined these abilities create a backpedaling effect. To counter the effectiveness, Maiev is slowed while using Fan of Knives and Warden's Clutch, but she can catch up by using Blink.She lies in wait with her Shadowmeld ability, which resists initial burst AoE, allowing her to get a second chance to sneak up on an Assassin hero (like Illidan).