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Joined: Fri Oct 25, 2013

Posts: 910

In-game name: Squiddy Fri Oct 25, 2013Squiddy

Quote: Resonant Helm (Order): Now triggers on both players' spells and enchantments. Castable on both players' units.



This is almost a roasted bean potion level of buff, if only healing wasn't so sub-par.

Though that it can be casted on both players' units is interesting, why would you want your opponent units to be healed?



Perhaps, there's a unit coming next set that turn healing into damage and vice versa?



Regarding Metal Wonder



I cannot agree with this change, as it is unintuitive based on how units are expected to behave. A spell is instant, and so the effect shouldn't trigger as the unit that triggers the effect would be removed when the spell has been played.



It also has terrible implications if a similar change was applied to the Echomaton, who would essentially become a free +1 energy creature. This is almost a roasted bean potion level of buff, if only healing wasn't so sub-par.Though that it can be casted on both players' units is interesting, why would you want your opponent units to be healed?Perhaps, there's a unit coming next set that turn healing into damage and vice versa?I cannot agree with this change, as it is unintuitive based on how units are expected to behave. A spell is instant, and so the effect shouldn't trigger as the unit that triggers the effect would be removed when the spell has been played.It also has terrible implications if a similar change was applied to the Echomaton, who would essentially become a free +1 energy creature.

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