Consume [ R ] Cast Time: 0.25 / 0.25 seconds Target Unit Enemy Units Type - Magic Dampeer takes a massive bite of an enemy's flesh, inflicting damage and healing himself for the damage dealt. An Essence charge will be added to himself on every use. If it is used to kill an enemy hero, Dampeer gains 3 Essence charges. Range: 150

Mana Cost: 100

Cooldown: 30 seconds

Target an enemy to deal 200/300/400 Magic Damage to them while Dampeer is healed for the damage done. Deals 30/50/70 more damage for each Essence Dampeer possesses and kills creeps instantly. Adds an Essence whenever Consume is used, or 3 Essence if Consume kills an enemy hero. You may hold up to 3 (6) Essence at a time, which dissipate (lose 3) upon death. To nom, or not to nom? That is the question.