IT'S TIME

Pros

FLIPPING, PLATFORMS

Uthrow

able to draw first blood easily

Cons

-Gyro has less power

-You will constantly be in close quarters

The verdict

Should I ban it?

MAH STAGE BOTS, MAH STAGEthis stage seems to have a divide between ROBs I've noticed, some ROBs love it to death, others...ehh not so muchbut anyway, pros and cons time in my opinion~feel free to agree disagree, ectthe platforms are what makes this stage so awesome, the way they are arranged makes you able to fair larger opponents across the stage and allow for other combos to link up super well, allow for utilt pokes, sneaky usmashes to punish bad landings, and the top platform can net you some stupid early kills with uthrow. Besides that, it also helps to make out landings a bit easier as theres plenty of places to land and your opponent cannot chase you as much on it. This also eliminates campy opponents or projectile users since you have platforms to assist with approaches. There's tons of other things platforms can do, but platforms and their nice arrangements make this mah stage.aww yeh, uthrow is GODLY on this stage, you can go through the platform netting you some earlier kills and as stated above, a top platform uthrow can kill at early %s, and with the two lower platforms taking up most the stage, 9/10 times you'll be able to land on a platform when you uthrowwhat I love the most about this stage is that at the start of a match, most of the time the opponent will instantly drop to the lower field, you can fire a gyro off the stage the instant the match begins to instantly get some damage and stage control right at the start if they drop down.as stated above, projectile users cannot be as campy here, so if you play ROB rather zoney, this is not the stage for you, as gyro has very little stage control power with the platforms, laser also loses out on some power here, if you go bf, alot of your fighting will be close ranged. Dropping gyros on opponents is also a bit more difficult. However, on the bright side, a gyro in the middle of the stage can be an annoyance to characters like sonic who already struggle enough running around, as it takes up a bit of space, just be aware, gyros generally dont control as much.with bf's small size, you will be doing alot of fighting up close and personal. Also, other characters with high combo power can mess you up using the platforms to their advantage.As more on an up close ROB player, this is mah stage, combos link well, platforms give you a nice advantage and being able to get over that "who will hit first" anxiety is great...this stage is probably one of the best ones for those who play aggressive ROBbut it's not without it's flaws, high combo characters can seriously do the hurt if you arent careful.While this is a dream for the brawler ROB, it can be a nightmare for the zoner ROB players against faster characters, as your projectile game has alot less effectiveness and constant close fighting can put you at a high disadvantage.As I said, it's split, if you are more the aggressive ROB type, this your stage booIt also shuts down characters like sonic, and projectile users who rely on having lots of space to assist them, if you are versing one of those, no matter what ROB you are, this is one of the best stages to go imoIf you are more of a zoner, while this stage has many benefits for ROB, those benefits can be used against you against faster combo heavy characters who get in your face often and mess you up. If you are a zoner and are up against one of those faster characters, I recommend banning this stage.In my opinion tho-> has bf been banned-yesD:-no