To kick off the 5.13 PBE cycle we have a deliciously HUGE patch! Today's update includes our newest championand his release skin, a dapper newskin, lots of itemization changes, and more!Continue reading for more information!

(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

Table of Contents

New Champion: Tahm Kench

Tahm Kench, the River King, is now on the PBE for testing!



Tahm Kench, the River King ZenonTheStoic with aTahm Kench's PBE debut:

"Calling all riverboat captains and friends of nautical adventures! Tahm Kench, the River King, is about to hit PBE! I am the champion designer who worked on him and I'll be here to field your questions. First off, a little context: We initially designed Tahm Kench as a top lane tank and we believe he still functions well in this role, but his support play probably eclipses all other roles. Because ally devour is so particularly powerful when used on a strong but fragile ally, playing him in the role where he can do that from level 1 just makes the most sense. That said, a top Tahm who gets ahead can affect other lanes in a unique way: waddle down into river to "ward", pick up your jungler, teleport mid--and suddenly the enemy mid laner finds himself in a 1v3 tower dive. Fun times! We're still fixing bugs, but anything you report now will be massively valuable to us. As always, videos are best; screenshots (preferably also a screenshot with the scoreboard open) are also great, and a description of exactly what happened in which order is super useful as well. One bug I'm aware of that'll be fixed with our next deploy is that Devour sometimes doesn't cost mana. Oopsie. There are also some animation issues caused by a faulty export that'll be fixed in the next deploy. That said, have at it! As soon as the PBE comes back up, Tahm should be available. If you're streaming your gameplay, feel free to drop a link in here as well. I'll be looking to watch as much first time gameplay as I can. The whole Tahm team is so very excited to bring you our very own take on the Southern Devil / gentleman / scuttlegromp. Let us know how you like him!"



Stats &Abilities Base HP: 590

HP Per Level: 90

Base Mana: 325

Mana Per Level: 40

Base Attack Range: 200

Base Movement Speed: 330

Base Damage: 56

Damage Per Level: 3.2

Base Attack Speed: --

Attack Speed Per Level: 3

Base HP Regen Per Second: 1.3

HP Regen Per Second Per Level: 0.11

Base Mana Regen Per Second: 1.1

Mana Regen Per Second Per Level: 0.2

Base Armor: 25

Armor Per Level: 3

Base Magic Resist: 32.1

Magic Resist Per Level: 1.25





Acquired Taste (Passive) Following his champion reveal , is now on the PBE for testing!Here'swith a PBE feedback thread followingPBE debut:

Basic attacks and damaging spells apply stacks of An Acquired Taste to enemy champions. At three stacks, Tongue Lash and Devour become empowered against that champion.



Tongue Lash (Q)

6 sec Cooldown

50/55/60/65/70 Mana [Range: 800] Damage the first enemy hit for 80/120/160/200/240 (+0.8 AP) magic damage and slow them by 20/30/40/50/60% for 2s. Champions with 3 stacks of An Acquired Taste will additionally be stunned for 1.1/1.2/1.3/1.4/1.5 seconds. Activate Devour while your tongue is in mid-air to devour monsters/minions from a distance.

Devour (W)

90 Mana

20/18/16/14/12 sec Cooldown [Range: 250] Devour a target for 4/4.5/5/5.5/6s (half that for enemy champions.) Enemies are dealt 20/24/28/32/36% ( +0.04 of AP) of their maximum health as magic damage. Enemy Champions:Requires 3 stacks of An Acquired Tasteto be devoured. Tahm Kench is slowed by 95% while holding an enemy champion. Allied Champions:Tahm Kench gains 10/20/30/40/50 % Movement Speed toward enemy champions while holding an allied champion. Minions and monsters:Reactivate to spit, dealing 100/150/200/250/300 (+0.6 AP) magic damage to targets hit. [Red = Enemy inside] [Blue = Ally inside]





Thick Skin (E)

50 Mana

10/9/8/7/6 sec Cooldown Passive:Damage taken while this spell is not cooling down is converted to grey health. If allowed to decay, 20/26/32/38/44% of grey health will turn back into health. Active:Convert all of your grey health into a shield that lasts 6 seconds, but falls off gradually over that time."



Abyssal Voyage (R)

100 Mana

190/145/100 sec Cooldown Range: 4000/5000/6000 Passive: Basic attacks and damaging spells deal an additional X (10 + 6/7/8% of Tahm Kench's bonus health) magic damage Active:Begin to channel for up to 15 seconds. During this time, one ally champion can right click Tahm Kench to join in. Alternatively, reactivate this ability to travel alone. Incoming champion damage breaks the channel. 'Boy, the world's one river, and I'm its king. Ain't no place I ain't been; ain't no place I can't go again.'

Here's a video preview of Tahm Kench's abilities in action:





Voiceover Tahm Kench's voiceover clocks in at just over 13 minutes.





As you may have noticed, Tahm Kench has quite the variety of unique champion interactions.



Riot Utora explains:

":) Tahm has a ridiculous amount of VO. He also has 46 (i think) enemy specific taunts and 46 ally specific taunts. You're going to want to spam taunt in game to find out who has them! Also, Tahm has an unique aggressive mode where he'll play special lines - more aggressive lines when he has at least 2 stacks of his passive on someone or an enemy has been devoured. He has aggressive move, attack, and basic attack efforts for when he's in this frequent, but short lived mode. He'll also have some lovely critiques on the flavor of enemies he spits out ;)" The good folks over on the LoL Wiki have a





Release Skin Master Chef Tahm Kench 975 RP

Here's Galetta with aMaster Chef Tahm Kench: Here'swith a PBE bugs and feedback thread for "Now we shall gluttonize, Out of the frying pan and into the fire, Master Chef Tahm Kench is here to cook up some trouble! This skin includes:

New model and texture!

New Recall animation! With the addition of some eating utensils on his angry idle, angry run, and his taunt animations!

All new particles on his (E) and (R)! This skin will be 975rp. (pricing on PBE is subject to change) Your feedback and bug reports are extremely helpful to us, so please check out Master Chef Tahm Kench and let us know what you think! Feel free to drop any bugs you find in this thread as well! See you on the Rift!"

Here's a video preview ofabilities in action:voiceover clocks in at just over 13 minutes.As you may have noticed, Tahm Kench has quite the variety of unique champion interactions.The good folks over on the LoL Wiki have a sorted list of the specific interactions for those interested.

New Skins

Gentleman Gnar

975 RP

Nurse Flan

"The world's most interesting Yordle enters the Rift - announcing Gentleman Gnar! Don't be fooled by his new high-class look though, he doesn't carry around his cane for show!

Check out all his new stuff!

Fancy, fluffy white cat with a monocle!

Brand new, hand-tailored suit! (pls don't touch, it's designer)

Some sophisticated new particles (cane, pocketwatch, and a clocktower!)

New recall animation, for Little and Big Gnar!

Some new audio! (*audio may not be complete at this time)

975 RP* (price subject to change) As players who get the first look at this in-progress skin, it would be wonderful to hear your thoughts and feelings on the new Gnar skin! The constructive feedback and bugs you leave here will help us get a better idea of things we may still have to take a look at. :]

See you on the Rift!"

Miscellaneous

Riot Exgeniar has posted up a PBE thread regarding a fix candidate for Syndra's E(Q) bug.

has posted up a PBE thread regarding a fix candidate for E(Q) bug. The end of tutorial background has been updated to use the "Pantheon Smite" art







Balance Changes * Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.



* Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These areofficial notes.

Champions Zilean

[No actual changes in today's PBE update.] [ NOTE : The AIR client notes that Zilean's W mana cost has been lowered to0 from 35. This is not reflected in-game at the moment, which could be something we see in a future patch or could be nothing at all.]

Items Abyssal Scepter [Rework is back. Last we heard this is shelved for the time being despite being on PBE]

Hunter's Machete Tooltip now reads "gain 7 health and 3 mana per second while under attack from neutral monsters" from " gain 7 health and 3 mana per second while in combat with monsters (no regeneration is gained while in combat with cowardly monsters.)" [Note: This is just a tooltip change not a functionality change.] Righteous Glory Health reduced to 500 from 600

to 500 from 600 Active Cooldown increased to 90s from 60s



Core AP itemization changes

[Lots and lots of AP item changes this patch. Xypherous for more info!] [Lots and lots of AP item changes this patch. Check out this post byfor more info!]

Archangel's Staff (SR)

Total Cost increased to 3000g from 2700g

Recipe now NLR + Tear of the Goddess + 1030g

AP increased to 80 from 60

Athene's Unholy Grail

Recipe now Codex + Chalice + Amp Tome

Blasting Wand

Total cost lowered to 850g from 860g

Haunting Guise

Total cost increased to 1500g from 1480g

Liandry's Torment

Total cost increased to 3000g from 2900g

Recipe now Haunting Guise + Blasting Wand

AP increased to 80 from 50

Luden's Echo (Summoner's Rift)

Total Cost lowered to 3000g from 3100g

AP lowered to 100 from 120

Movement speed increased to 10% from 7%

Morellonomicon

Recipe now: Codex + Idol + Amp Tome

Nashor's Tooth

Total cost increased to 3000g from 2920g

Attack speed lowered to 40% from 50%

AP increased to 80 from 60

Needlessly Large Rod

Total cost lowered to 1250g from 1600g

AP lowered to 60 from 80.

Rabadon's Death Cap

Total cost increased to 3500g from 3300g

Recipe now NLR + Blasting Wand + Amp Tome

Unique Passive increased to 35% ability power amp from 30%

Rod of Ages (Summoner's Rift)

Total cost reduced to 2700g from 2800g

Health reduced to 300 from 450

Mana reduced to 400 from 450

Passive Health growth unchanged Mana growth increased to 40 growth / 400 maximum from 20 growth, 200 maximum AP growth increased to 4 growth / 40 maximum from 2 growth, 20 maximum

Rylai's Crystal Scepter

Recipe now NLR + Amp Tome + Giant's Belt

Total cost increased to 3000g from 2900g.

Passive Updated Single Target: 35% Slow for 1.5 seconds --> 40% Single Target Slow for 1.5 seconds Instant AoE: 15% Slow for 1.5 seconds --> 40% Slow for 1 second DoT or Multi-hit: 15% slow for 1.5 seconds --> 20% Slow for 1 second Summoned Minions (NEW): 20% Slow for 1 second. New self-only freeze particles on slowed enemies.

Seraph's Embrace

AP increased to 80 from 60

Zhonya's Hourglass

Total cost lowered to 3000g from 3300g

AP lowered to 100 from 120

Void Staff

Total cost increased to 2500g from 2295g

AP increased to 80 from 70

Will of the Ancients

Spell Vamp reduced to 0% from 20%

New Unique Passive: Your spells and abilities heal you for 15% of damage dealt, calculated before your opponent's resistances. 33% effect for AoE spells

As for skins, this patch also includes a proper and civilized new skin for: Missed the Mega Gnar recall - second video here !]Here'swith the PBE bugs & feedback thread for