TC McQueen said: Not sure if Gundam Versus would do well on PC, mostly because fighting games seem to be a lot more variable in their success rate on PC vs consoles. Click to expand... Click to shrink...

Doesn't help when PC gets late FG ports of 2D anime arcade games all the time. T7 has had one PC outing, was day and date and gets 1,000+ players a day. I'm between Vindicator and Vanquisher with my 2 mains and don't have a problem finding a game every 1-2 minutes on a week night in CST NA.SFIV was very popular, SFV is popular despite all of its problems.DBFZ has blown away all expectations and despite its month long problems gets 6k dailly.In terms of 2v2/3v3, PC had Rise of Incarnates and Gunslinger Stratos: Reloaded. ROI had a lot of problems (the biggest being it was VS but dumbed down) and was F2P and was shut down within a year. GSS:R was Japan only and had a lot of networking issues, even in japan. It shut down before leaving beta (it had a cosmetic F2P shop too, lol).TK/SE expressed interest in porting Dissidia to PC later like over a year ago. It is apparently having sales problems on PS4 due to people not getting the combat (despite a pretty long, really fun beta), an anemic singleplayer experience compared to previous entries, and polarizing changes to the combat.The market for a 2v2/3v3 is ripe for the taking (people love team play games on PC), but devs/publishers keep on messing up with platform choices, licensing junk, refusing to localize fan favorite entries, or skimping on the content of their titles (the most recent 2 VS games on Vita and PS4 are big examples of this last part. Lots of suits from Full Boost/Maxi Boost/MB On didn't make it in).