Hey everyone!

With our concurrent players peaking at 62,000 on Steam over the weekend, I think it’s safe to say Starbound’s launch out of Early Access was a success! There are always going to be a few kinks to work out after a big update, though, so since Friday night we’ve been scanning the forums/subreddit/social media to figure out what issues people have been having and how we might fix them.

We’re still looking into some issues and will continue to push fixes as we fix things, but for now we’ve fixed these things:

Devalue material items to fix exploits crafting materials from other materials

Fix a couple of mislabeled key bindings

Make Erchius Ghosts immune to lava

Replace ropes in intro mission with healing items

Fix a bug which caused certain parts of the Glitch mission to reset in multiplayer

Fix a bug in server /ban command

Fix a case of undefined server behavior in transferring players between worlds

Fix several bugs with quest manager stagehands

Fix mossy packed dirt block recipe unlock

Fix a couple of item categories and descriptions

Fix physics effect abilities being able to move story NPCs, Erchius Ghosts, and certain bosses

Update window title

Add more Lua API documentation

If you’re still finding yourself unable to launch the game at all, please check this thread. So far, we’ve found that those solutions seem to work for most people!

If you’re still unable to play Starbound, please send an email to [email protected] with information about your computer’s specs, an error log, and what is happening when you try to launch.

<3

‘Til next time!