What’s New?

Trigger an explosion off of a coin, drop a barrier when a player strikes a target and so much more! This is just the beginning as many more options and devices will be enabled over the next few updates.

Storm Device

Now you can release the power of the Storm to challenge your players to their limits. Expect more ways to channel the Storm in later releases.

Pueblo Theme

Build a desert town with the new Pueblo prefabs and galleries. Pairs great with the new Canyon Island.

Islands

New Canyon Island: A desert themed canyon with a river cutting through.

Sprays will now only be saved if the player has been granted edit permission on the island.

Gameplay

Updated My Island settings: Added “Building Resource Style” option: Specifies which mode to use when calculating how many resources are gained from destroying the environment. Creative, Battle Royale, and Save the World (Default: Creative) Added “Harvest Rate” option: Specifies a multiplier to be applied to the number of resources gained from destroying the environment. 0x, 0.1x, 0.5x, 1x, 2x, 3x, 4x, 5x, 10x (Default: 1x) Added “Allow Item Drop” option: Specifies whether items can be dropped by players. Yes, No (Default: Yes) Added “Allow Item Pick Up” option: Specifies whether items can be picked up by players. Yes, No (Default: Yes) Added “Destroy Props on Building Placement” option: Specifies whether player building destroys props or allows players to build through them. Yes, No (Default: Yes) Renamed “Block Building in Game” option to “Allow Building”: Specifies whether players are allowed to build while playing a game. Renamed “Building Damage in Game” option to “Environment Damage”: Specifies whether players are allowed to destroy the environment while playing a game. Renamed “Drop Items on Elimination” option to “Keep Items when Eliminated”: Specifies whether players keep their items when eliminated during the game. Renamed “Infinite Resources in Game” to “Infinite Resources”: Specifies whether players have infinite building resources while playing a game.



Fixed an issue where players were occasionally disconnected after winning a game.

Fixed auto-sprint not disengaging between game rounds.

The “After Last Spawn Go To” setting now works with all teams.

The correct team will be granted victory now in “Score to Win” games.

Weapons + Items

Added a Flag item to the Consumables inventory: Equips on pick up. While equipped, disables building and equipping of other inventory items. Can be swung as a melee weapon, used to harvest materials, or tossed to teammates. When spawned from a Capture Item Spawner Device, the Flag will inherit the Device’s Accent Color.



Flint-Knock Pistol now reliably pushes players the correct amount.

Creative Tools + Phone

Settings for Flight Speed, Phasing, Grid Snap, Drops, and Collision now save and persist through game sessions.

Improved performance of Multi-Select when copying many objects at once.

Fixed Phase mode being activated unexpectedly when the Left Stick was configured as Jump on controllers.

Fixed an issue where the copied objects could appear offset from the camera.

Fixed the Phone not being able to copy and paste the Arctic Base Hangar Door.

Fixed an issue where the controls help text would disappear at certain times.

Fixed an issue where cosmetics could occasionally block the Phone’s line of sight, preventing objects from being interacted with.

Fixed an issue where the Phone could display a power level from Save the World.

Fixed an issue with controls help text displaying the wrong button binding when copying an asset.

Improved Multi-Select to allow it to work more consistently with walls, floors, stairs, and roof assets when copying and cutting.

Fixed a crash that could occur when copying and pasting the maximum allowable number of assets when using Multi-Select.

Prefabs & Galleries

Added 6 New Pueblo Prefabs. Pueblo Trio Pueblo Duo Pueblo Residential A Pueblo Residential B Pueblo Front Gate Pueblo Bell Tower

Added 8 New Galleries. Pueblo Gallery Pueblo Prop Gallery Desert Nature Gallery Outdoor Residential Prop Gallery Container Prop Gallery Indoor Residential Prop Gallery No Collision Gallery - props that allow players to walk through Block Party Prop Gallery - featuring new block party signs and team flags

Added the Rusted Car and Rusted Truck to the Car Gallery.

Added White Brick Walls to the Factory Walls Gallery.

Added Desert Rocks and more Ground Floors to the Indestructible Gallery.

Added Gnomes to General Props Gallery B.

Renamed the Grass Floor Gallery to Grass X Dirt Gallery A.