1. Increase base damage and health of the intially purchased protector sentinel. Leave the states of the upgraded version largely the same. Right now the unit does Zero damage early game and is a wet noodle. And it's still very fragile until the shield is upgraded but that's fine.

But this should open up more viablity for Anders early game to survive pushes and to gain a little map control (hopefully)

2. Buff Protector sentinels ability by making it's start up 1 second fastee, currently it's often hard to justify using it. A 1 second faster charge up should make it slightly more noticable.

3. Her two offensive leader powers need a buff (Ark Defense and sentinel network) compared to the rest of the leaders, her aggressive abilities are really poor.



4. Increase Kodiak attack speed back to what it was. Lure beacon nerf should be enough but this would open up different playstyles. Either that or they should do more damage/be around 50 supply cheaper (Right now kodiaks aren't great and against banished are invalidated by shrouds. Even more so since the one second shot speed decrease)



Overall Anders is bad because she lacks any control early game and lacks any good aggressive leader power, this should help targer some of those areas while still maintaing them as a sort of weak point.

She'll still lack a good leader power for engaging armies, her early game won't become amazing if her protector sentinel is buffed in the early game, but it's still steps in the right direction, as well as more buffs to unsc in general will benefit her greatly (Because of her ability to tech quickly)