



Highlights:



Currently lvl 88 at 4.2k life (242% multiplier) & 2.4k free mana for MoM, Arctic Armour at lvl 20 when it gets there.



-Elemental equilibrium

-Close to max AoE

-Shock proliferation

-Ignite proliferation

-Arctic Breath for defense, life leech and EE switching

-Quad permacurse (triple on firestorm curse on hit, and one with CWDT or without it)

-Very versatile for map mods & proficient against nemesis modded rares (that being said, fighting an elementally resistant soul eater fire golem that regens life in a map with enfeeble, fire resistancy and curse immunity did give me trouble)





Gameplay:



1. throw warp trap

2. throw fire trap

3. arctic breath

4. rain some curses on folks if you feel like it



Synergy:



-Everything gains from the AoE & damage nodes I get

-High mana pool is used by Arctic Armour, Mind over Matter and high cost of skills

-While Firestorm is not nice for triggering EE against Fire Trap, Warp Trap is great for lining em up again for it

-Every skill gains from Temporal Chains

-Spam of Arctic Breath is great for defense while Fire Trap is working its magic









Passive tree:

Spoiler

Current:





http://www.pathofexile.com/passive-skill-tree/AAAAAgUBBVuLjOFz7SBG15_fPAXvfIM4FE2iAASzAnHwH4FvnjxN2Ix2Xca1BEVHMtG4k6cIj0bQ0M9lVcYWb5uhZ73ub_fXrJgUsDowOVK8N05tWAcA_XRVfM7r5F8qF1BMLYIe2wvB820ZLR-PplJTPV9Eq1WuLJzr7nqqmuBFnSj6mK2Cx_noQYe3Pv4K52OI8axZNZL-j03jplc64fJFtfJuqkrIPycqTRUgg9v8Syzp3Q1br_zFZ6CHdkp9TioppRjbdPGFMqlueA1YrzboAeefy6cwFCBQRw==





Optimal in my taste (lvl 89):



http://www.pathofexile.com/passive-skill-tree/AAAAAgUABVuLjJ_f4XM8Be0g73xG14M4FE0Es6IAgW8CcZ48TdiMdjrY7DgpTxo45CKnhBpskFWdrhmFpwgkqo9GuJM26dDQ6-7japuhz2Uo-nqqZ73311XGmK2Cx5rg7m-smPnoRZ0UsEGHAP06MLc-F1B0VTlS_gpMLXzOvDfnY4Ie6-RObYjx2wvB818qWAesWW0ZNZItH7Xyj6ZuqqluUlNEq0rIeA09X1WuPydYryycKk026BUgAecs6acwn8vdDRQg_MVbr1BHZ6BOKhjbh3YppXTxSn2FMoKb



Max life (290%) without Unwavering Stance:



http://www.pathofexile.com/passive-skill-tree/AAAAAgUABVuLjJ_f4XM8Be0g73xG14M4FE0Es6IA8B-BbwJxnjxN2Ix2OtjsOClPGjjkIqeEGmyQVZ2uGYWnCCSqj0a4kzbp0NDr7uNqm6HPZSj6eqpnvffXVcaYrYLHmuDub6yYFm_56EWdFLBBhwD9OjC3PhdQdFU5Uv4KTC18zrw38kXnY4Ie6-RObTrhiPHbC8HzXypYB6ZXrFltGU3jNZItH_6PtfKPpm6qUlNEq0rIPV9Vrj8nLJwqTRUgLOmD290N_Ev8xVuvznFnoE4qGNtsFod2KaV08Up9hTI=













Bandit rewards:

Normal: help Oak

Cruel: kill kill kill

Merciless: kill slay maim play

Current:http://www.pathofexile.com/passive-skill-tree/AAAAAgUBBVuLjOFz7SBG15_fPAXvfIM4FE2iAASzAnHwH4FvnjxN2Ix2Xca1BEVHMtG4k6cIj0bQ0M9lVcYWb5uhZ73ub_fXrJgUsDowOVK8N05tWAcA_XRVfM7r5F8qF1BMLYIe2wvB820ZLR-PplJTPV9Eq1WuLJzr7nqqmuBFnSj6mK2Cx_noQYe3Pv4K52OI8axZNZL-j03jplc64fJFtfJuqkrIPycqTRUgg9v8Syzp3Q1br_zFZ6CHdkp9TioppRjbdPGFMqlueA1YrzboAeefy6cwFCBQRw==Optimal in my taste (lvl 89):Max life (290%) without Unwavering Stance:Bandit rewards:Normal: help OakCruel: kill kill killMerciless: kill slay maim play





Gear and gem links:

Spoiler









Consider jade & granite flasks when facing heavy hitters. Never used them myself though.

Consider jade & granite flasks when facing heavy hitters. Never used them myself though.



Notable gems that I lug around:

Spoiler

Shock Nova 20q instead of Lightning warp for party play when you're not primary damage dealer. It's clunky, worse for EE & single targets, but better for shock proliferation.



Searing Bond for I don't really know what yet. Possibilities with it yet to be unlocked.



Freeze Mine for proliferating freeze on some bosses (instead of warp trap, use FM + incr aoe + prolif + cold pen).



Arc to use instead of Fire Storm when scared of lightning thorns.



Frost Wall for luls & defense at times.



Also I could maybe use some kind of spectre in that reverse 5L Carcass Jack.



Enduring Cry to replace reduced mana next to CWDT.



Summon Skeletons for CWDT in curse immune maps.



Firestorm + Faster Casting + Concentrated Effect + Culling Strike + Item Rarity for curse immune maps. There's probably something better for this though.



Purity of Elements for Elemental Weakness maps.







Leveling:

Spoiler

I leveled with the stuff I do except for curses, and so my passive tree was a little different. I used Lightning Trap for a long time before switching to Warp Trap because of mana cost. Had a 5-link chest I used Fire Trap in before either Carcass Jack or Searing Touch, and so I played with sceptres and shields.



Here's what I think of leveling this now:





Curse on Hit is not worth it with less than three curses on it, so I would skip that and for leveling get a second curse either with Whispers of Doom or either of the uniques, and just use the curses as they are.



If I were to level this again (which I very well might for next league), I would go for branching notables & keystones in this order:



1. Discipline and Training

2. Purity of Flesh, life & mana node cluster, Shaper

3. Static Blows, Hex Master, Eldritch Battery

4. Elemental equilibrium



and after this in whatever order I think I need the stuff, be it mana, life, Iron Reflexes & Mind over Matter or damage.



Some things to consider:



You may want to look into getting MoM with Cloak of Defiance before going for the keynode.



If you want to get Unwavering Stance at all, I suggest you leave it for absolute last in the spec which would be sometime after lvl 80.



Rime Gaze could be great for Fire Trap before going for Searing Touch. If you get a 5L chest while using this, look into going for triple curse on hit before 5L Warp Trap. I didn't find 5L for Warp Trap much better than 4L.



Maybe level Freeze Pulse with +10q from the start. You will like the projectile speed if you need to use FP instead of AB at some point because of peasants' toasters.











Videos:

Spoiler



Fire resistant 74 Maze map



http://youtu.be/oDbVkTzPbvQ





Deadly 72 Mine map (boss fight from 4:00)



http://youtu.be/LrprBPQSLSg





72 Torture Chamber map boss kill



http://youtu.be/yBQpoyrnY-k





71 Poorjoy's Asylum unique map (150% incr monster dmg & life)

(Sevvie is tanking with some kind of BoR Aegis crit claw build)



http://www.youtube.com/watch?v=TnsjWX5wbHI















Random comments on build:

Spoiler

"is lightning warp your main skill? it's sofa king annoying"

"is that guy really spamming arctic breath?"

"i feel so safe playing with this guy"

"omg gg build"

"your build, it's beautiful"

"you hit like 400% more buttons"





Any ideas on how to integrate searing bond, a good weapon switch, synergetic spectre, boss killer setups and general leftfield play very much appreciated. How do I even begin describing this contrived bullshit build.. dumpster diver because who even uses Lightning Warp for anything but mobility, Arctic Breath at all or Curse On Hit (in a 5L to boot).Currently lvl 88 at 4.2k life (242% multiplier) & 2.4k free mana for MoM, Arctic Armour at lvl 20 when it gets there.-Elemental equilibrium-Close to max AoE-Shock proliferation-Ignite proliferation-Arctic Breath for defense, life leech and EE switching-Quad permacurse (triple on firestorm curse on hit, and one with CWDT or without it)-Very versatile for map mods & proficient against nemesis modded rares (that being said, fighting an elementally resistant soul eater fire golem that regens life in a map with enfeeble, fire resistancy and curse immunity did give me trouble)1. throw warp trap2. throw fire trap3. arctic breath4. rain some curses on folks if you feel like it-Everything gains from the AoE & damage nodes I get-High mana pool is used by Arctic Armour, Mind over Matter and high cost of skills-While Firestorm is not nice for triggering EE against Fire Trap, Warp Trap is great for lining em up again for it-Every skill gains from Temporal Chains-Spam of Arctic Breath is great for defense while Fire Trap is working its magicAny ideas on how to integrate searing bond, a good weapon switch, synergetic spectre, boss killer setups and general leftfield play very much appreciated. IGN: Dweeblebum Last edited by dweeblebum on Feb 28, 2014, 2:45:18 PM