What the developers have to say:

Why Early Access?

Approximately how long will this game be in Early Access?

How is the full version planned to differ from the Early Access version?

What is the current state of the Early Access version?

Will the game be priced differently during and after Early Access?

How are you planning on involving the Community in your development process?

“I've been working on Project Hedra since 2016, I believe the game is currently in a state that can be shared with a bigger audience. This will help me continue development with your support and feedback in mind.”“Project Hedra will be in early access for approximately 1 year.”“Plans for the full version of the game are to have multiplayer support, a refined version of the core gameplay, an expansion on the amount of content the game currently has, a full fledged modding & workshop support and some other features depending on the success of the game.”“The current version has all of the core mechanics already in place, these are:- Quests- Crafting- Procedural worlds- 4 different classes- 80+ different skills.- 8 class specializations- 100+ Items- Modding”“Price may increase moderately depending of the amount of content added during Early Access.”“The community is an essential part of the development process. I take and ask for feedback (usually on the discord https://discord.gg/wgwkH2F & subreddit https://www.reddit.com/r/projecthedra ) whilst developing the game which helps me incorporate different view points.At the moment a significant part of the game is moddable (items, mobs, recipes) but as we get closer to release I want to continue expanding this aspect in order to allow for a full modding experience (biomes, quest types, weapons, classes)”