like common let's stop trashing sprint! It was in Halo Reach and everyone loved it! In Halo 4 it was practical and it made sense cause people were just picking sprint as default in halo reach without a second thought, no one complained about it being there! So it only made perfect sense to have it as default for Halo 4. The down sides were that your Spartan didn't slow down when shot and people didn't like it that Spartans could run away if they had to (apparently it was unfair that John Doe Spartan ducked behind cover). Now in halo 5 not only do you practically stop when shot wile you are sprinting, but you can also turn the sprint feature off. YOU CAN TURN SPRINT OFF.



You

Can

Turn

Sprint

Off.



But in the end let's face it, it's a new thing that isn't going away no matter how much you bang that old forgotten gong. 343I did in fact keep nostalgia players in mind and allowed all you who desire to play classic games on a new halo game to do so. The fact is that 343 has basically made allot of their features that they've added over the years, to be turned off or altered to some reasonable degree.



The fact that banging the old gong in hopes of a permanent change for Halo 6 actually only robs all the new players of something that they (who if you didn't know are the majority of the player base) of something that they've come to love and enjoy. Personally I love both the ability to sprint and the ability to turn it off. Hey I know that if you did a poll or proposed enough for classic slayer with out Spartan abilities and with out sprint, 343 surely will hear you and they'll surely add it as an arena game type. But seeking out to remove it entirely is not only a spit in the face to the developers but also to the fans that enjoy having that feature.



Maybe the argument can be made that those who oppose Sprint, oppose it because of lack of skill, or the simple fact that they can't shoot moving targets. Or that they can't compensate for it. Typically I've seen players sprint away but then it's not normally very far, and a good gernade bounced around the corner will make that simple sprinter into an exploder (he dead).



Put into consideration that things like the needler, Bolt Shot, Suppresor, track targets to some extent and mainly stop sprinters and kill them or slow them down enough for someone else to polish them off. Also consider the fact that those who do choose to sprint away from an encounter, do so without being able to charge their shields or reload a weapon, or ability to make into cover fast enough. Sure running around the bend might be annoying cause that guy you were shooting at didn't just sit there like "oh shoot me, I'm a noob", but hey like I said before "toss a gernade".



The fact remains that sprint was and is the next step for halo. Personally I think that 343 needs to decide between Armor Abilities and Spartan Abilities. I don't think or feel the Spartan Abilities effect the game enough, and take quite a bit skill or timing. Were as Armor Abilities seemed to have too much of an impact on gameplay.



Well I've spoken enough, so I'll hand this back. I'm curious as to your response, it has taken me quite a bit of typing on my iPad. Thanks for reading this I hope it's constructive and it stays on topic.