We have very much enjoyed working with Starbreeze on System Shock 3. They’ve been a great partner. As developers themselves they understand the challenges of game development and that’s been refreshing. However, in light of Starbreeze’s current situation, we decided together that it would be best for us to go our separate ways for now. We wish them the best of luck.

OtherSide is rolling forward with System Shock 3. Warren Spector has built a great team and the game is more than halfway completed. At its core, it already feels like a System Shock game, while at the same time introducing new elements to the franchise. As the original creators of the game, we want to see this game made as much as our fans do.

From Warren himself: “We parted ways with Starbreeze (amicably), which means we are in the process of lining up a new publishing partner. Happily, given the pedigree of System Shock and the progress we’ve made so far there’s already a lot of interest. Has the situation affected development? Not really. The team is still, as we say, ‘psyched and cranking’ – in other words, continuing as normal. I’m confident we can bring System Shock 3 to market and have it take its place as a leading title in the immersive simulation genre.”

Look for more information about System Shock 3 soon.

Cheers,

The OtherSide Team