Table of Contents

Character Tier 5

DBL08-14S

Character Stats

Level ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ Soul Boost 0% 100% 200% 300% 400% 500% 600% 698% Advanced Soul Boost HP Strike Atk Blast Atk Strike Def Blast Def Crit

Power Level HP 2,461,386 Strike ATK 211,487 Blast ATK 213,608 Strike DEF 147,025 Blast DEF 149,219

Critical 1,422 Ki Restore Speed 2,403

Character Info

Battle Style Defense Arts Cards Held Strike Blast Tags

Overview

SP Zamasu RED wasn't too hyped upon release, but that quickly changed and he became an absolute must-have in Future and Regeneration Teams due to his near inability to die.

It's hard to convey with words how hard SP Zamasu RED was to kill. His "Immortal Body" Ability provided him with an abundance of survivability--including being able to Restore his Health by 20% when it reaches 0 the first time.

Despite being a brick wall Defensively, he still has nice Damage Buffs in his toolkit allowing him to be serviceable on the Offensive side of things.

While he was a revolutionary Fighter on release, he's been subject to power creep and many Fighters that either directly counter Regeneration or can nullify his Endurance, making him less effective and sometimes borderline dangerous to bring along.

Strengths Utopia's Beginning Understandably similar to the toolkit of SP Goku Black YEL, SP Zamasu RED is especially harsh against Saiyans and Hybrid Saiyans with 30% more Damage inflicted against them. This allows him to pack a surprising punch against two of the more popular Tags in the game, which will no doubt remain relevant for quite some time. Immortal Body It’s still going to be pretty hard to kill this Fighter due to his high Defensive stats and Healing Abilities. His Main Ability Team Heals for 25% and removes all Debuffs and abnormal conditions—this is especially overwhelming to play against when his usual Teams also have other Fighters capable of Team Healing, making him that much harder to take down. But it’s his Immortal Body Unique Ability that truly makes him a nuisance. He Restores 10% Health after every Enemy Combo, reduces Combo Damage received by 40% when cover-switching, and jumps back to 20% Health the first time it drops to zero. Excellent Equips SP Zamasu RED's stats alone do enough to cover a Team's Defense, but all of his recommended Equips give him an additional Boost to Strike and Blast Defense on top of it all.

Weaknesses Low Damage Output SP Zamasu RED has a lot of Damage Boosters, but his base Attack stats aren’t very high. Most of those Buffs aren’t picky between Strike or Blast Attack, but his Extra Move inflicts a +10% Slice Damage received Debuff—which in this Fighter’s case only increases the Damage of his Special Move and Strike Attacks. While his "Utopia's Beginning" Ability allows him to do well against certain Tags, he will almost certainly struggle on Offense against any other Tag. Weak to current Meta SP SSJ Goten PUR, SP Angry Goku BLU, SP Super Vegito PUR, and SP SSB Vegeta PUR are all relatively newer Fighters that can tear through SP Zamasu RED. They are very popular in the Meta and all four have one thing in common: they nullify SP Zamasu RED’s Ability to restore his Health after he’s killed. This coupled with power creep has seen SP Zamasu RED have quite a fall from grace. Although he’s still a relatively serviceable Fighter, he must be sheltered quite often.

Teams Featured In

Equippable Items

I'll Send It Back! Type Gold Equip Condition Regeneration Sale Price 30000 Slot 1

Slot 2

Slot 3 Base Strike Defense UP 6% - 15% Base Health UP 4% - 10% Blast Defense UP for each Element: Yellow battle member. 6% - 15% SP Zamasu RED is a Defense Fighter with an obnoxious amount of Healing, so anything that can Boost Health and Defenses is excellent. You stay here! Type Gold Equip Condition Future Sale Price 30000 Slot 1

Slot 2

Slot 3 Base Strike Defense UP 6% - 15% Base Blast Defense UP 6% - 15% Base Strike Attack UP 8% - 20% The 15% Boost to both Defenses makes this the best choice here. SP Zamasu RED also does a respectable amount of Damage due to his Unique Ability, so the 20% Strike Attack is a very welcome addition. Master Korin Type Gold Equip Condition God Ki Sale Price 30000 Slot 1

Slot 2

Slot 3 Base Strike Attack UP 6% - 15% Base Strike Defense UP 6% - 13% Base Blast Defense UP 8% - 20% As if SP Zamasu RED wasn’t enough of a nuisance to kill, he got another excellent addition to his Equip arsenal with “Master Korin”. It’s more or less the same as “You stay here!”, except the Blast Defense can get up to a whopping 20%.

Awakened Master Korin is an option if he’s used in a God Ki Team.

Main Ability

Traitorous God Restores ally health by 25%.

Cancels own Attribute Downgrades and Abnormal Conditions. Requirements: 15 timer counts must elapse.

Unique Ability Immortal Body Restores 10% of damage received after enemy attack is over.

(Restores up to 10% of own health.)

Reduces damage received by 40% until combo ends when changing cover.

Restores own health by 20% only once when it reaches 0. Utopia's Beginning +30% to damage inflicted against the following tags (cannot be cancelled): "Tag: Saiyan"

"Tag: Hybrid Saiyan" Character(s) Affected

Z Ability 1 +24% to "Tag: Future" base Strike Attack during battle. Character(s) Affected 2 +26% to "Tag: Future" base Strike Attack during battle. Character(s) Affected 3 +31% to "Tag: Future" or "Tag: Regeneration" base Strike Attack during battle. Character(s) Affected 4 +33% to "Tag: Future" or "Tag: Regeneration" base Strike Attack during battle. Character(s) Affected

Special

Fierce God Slicer Can Teach Deals major Slice damage.

Inflicts enemy with Attribute Downgrade "+20% to Damage Received" for 15 timer counts on hit.

Inflicts Bleed on hit. Cost 50

Extra

Torrential Ki: Lower Defense +15% to damage inflicted for 15 timer counts.

Inflicts all enemies with Attribute Downgrade "+10% to Slice Damage Received" for 15 timer counts. Cost 15

Resistance

Slice 98 Pierce 102 Impact 99 Explode 101

Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600% 698% Health 21644 44820 79128 122124 176352 246160 326728 Strike Attack 1807 3741 6605 10194 14722 20550 27280 Blast Attack 1807 3741 6605 10194 14722 20550 27280 Strike Defense 1486 3077 5436 8397 12131 16938 22490 Blast Defense 1510 3126 5526 8533 12327 17208 22844 Critical 108 238 432 648 886 1134 1388 Strike Art Level 2 3 4 5 5 5 5 Blast Art Level 2 3 4 5 5 5 5 Special Art Level 1 1 2 2 2 2 2 Extra Art Level 1 1 2 2 2 2 2 Equipment Slots 1 2 2 2 3 3 3

Recommended Soul Boosts