Quote DamionSchubert Quote: Originally Posted by During development of the Collections system, a couple of problems became apparent in terms of how things are architected on the back end of SWTOR. The short form is that making all items in a collection separate items had a lot of nasty side effects. It increased the amount of data storage per character considerably, it increased login times to handle versioning up your character, and it also quintupled the number of things in the collections GUI, making that GUI an unreadable mess. The team working on this feature looked at these problems and decided that the best possible solution to these issues was to consolidate these items into sets.



However, can you explain why the Covert Energy "set" is broken up into three subsets, two of which contain only one item? Why do you treat that "set" special when other "sets" like Revan's have to be complete in order to unlock? If anything, this is annoying in the opposite way, because I have to pay three set unlock charges which are probably more than what I should legitimately pay to unlock the Covert Energy "set" if it was treated all as one "set."



The bottom line here is that if you just made Revan's set an exception to this rule, like the Eradicator's set is, put the mask in one "set" and the rest of it in another "set," you would clear up 95% of all the legitimate gripes you would ever have on this feature. Most of the real pain you're seeing in here is from people seeing silly things like the Covert set that show you "can" do this on a limited number of items, but you have chosen not to do it on one particular set that people who play this game get overly wound up about.



None of the sets other than Revan's are either rare enough or expensive enough for the whining about completeness to deserve much weight. And there aren't any other sets where people so peculiarly and stridently insist on using and wanting only one piece of it, while the rest is widely despised and forgotten. I understand this reasoning and can't actually see any good way around it, which is why I don't expect what people are asking for here ever to happen.However, can you explain why the Covert Energy "set" is broken up into three subsets, two of which contain only one item? Why do you treat that "set" special when other "sets" like Revan's have to be complete in order to unlock? If anything, this is annoying in the opposite way, because I have to pay three set unlock charges which are probably more than what I should legitimately pay to unlock the Covert Energy "set" if it was treated all as one "set."The bottom line here is that if you just made Revan's set an exception to this rule, like the Eradicator's set is, put the mask in one "set" and the rest of it in another "set," you would clear up 95% of all the legitimate gripes you would ever have on this feature. Most of the real pain you're seeing in here is from people seeing silly things like the Covert set that show you "can" do this on a limited number of items, but you have chosen not to do it on one particular set that people who play this game get overly wound up about.None of the sets other than Revan's are either rare enough or expensive enough for the whining about completeness to deserve much weight. And there aren't any other sets where people so peculiarly and stridently insist on using and wanting only one piece of it, while the rest is widely despised and forgotten.