Fallout 4 VR | Update 1.1.31.0 [UPDATED]

[bethesda.net]

Added the following options to VR Settings:

--->Adjust overall world scale to improve issues relating to height

--->Invert Pip-Boy map scrolling

--->“Minimal Power Armor HUD

--->“Fixed Pip-Boy Size”



--->Adjust overall world scale to improve issues relating to height --->Invert Pip-Boy map scrolling --->“Minimal Power Armor HUD --->“Fixed Pip-Boy Size” Added various performance and quality options. Some options will require a game restart.

Scope support has been added



Improved V.A.T.S. targeting



Fixed crash occurring when transferring lots of items (e.g. “Transfer Junk” in Workshop)



Fixed rendering issues with stars and other sky objects



Fixed rendering issues that resulted in flickering lighting



Fixed rendering issue with the SteamVR controller models



Fixed notes sometimes having invisible text or being upside down



Fixed rendering issue with blurry hands and weapons when moving in Direct Movement mode



Fixed precipitation occlusion



Adjusted Pip-Boy and Power Armor HUD visuals



Menus that pause the game will no longer move with the HMD



Fixed issue with scrolling through crafting requirements when there were more than 5 requirements



Fixed an issue where log Holotapes wouldn’t play in Projected Pip-Boy mode



Fixed Pip-Boy and HUD color settings not saving after restart



Fixed the Blitz perk sometimes putting the player in unintended locations



Fixed the orientation of the player model when using the Barber or Facial Reconstruction NPCs.



Fixed the player occasionally not being in the right location when starting a new game



Fixed occasional crash fix when saving and loading



Add minimum distance requirement to enter scope mode with scoped weapons



Fixed occasional crash when doing "take all" from bodies



Reverted previous patch behavior regarding trigger pull sensitivity, except in scope view



Fixed shadows cast by parabolic lights



Fixed crash with some spawned particles while looking through scopes



Fixed issue with stars sometimes rendering in just the left eye



Fixed issue with some lights rendering in just the left eye



Fixed scale of recon markers while in scopes



Fixed scopes lagging behind when comfort sneaking



Fixed an issue with targeting heads in VATS



Fixed compass orientation while in Power Armor



Various other minor fixes and improvements



Deprecated Fallout4VRCustom.ini. Custom options should be placed in Fallout4Custom.ini

Fallout 4 VR's latest update (version 1.1.31.0) is now available for everyone.If you run into any issues or have further feedback, let us know by commenting here, or by posting in our official forums A full list of fixes and features can be viewed at the bottom of this post in our Patch Notes.Thank you for your continued feedback!