Revenant Cave Rewards: Revisited & Content Changes Poll (02-Jul-2018 16:27:28)

We announced back in February that we were open to replacing the Statuette drops from the Revenants. We've been through your suggestions and ideas for new Revenant Caves rewards and we're now ready to show off the most popular and suitable ones to you!In addition to this, we'd also like put forward some poll questions tackling a number of the quality of life and content changes you've raised.This poll will close on Friday 6th July.

Total Number of Votes: 41923

Question 1 Should Revenant NPC's have a chance to drop a new tradeable 1-handed flail, Viggorra's chainmace? The chainmace requies 60 Attack to equip and is charged with Revenant ether to activate an additional 50% Melee accuracy and 50% Melee damage boost against Wilderness NPCs. 1 Revenant ether is used per hit, even if a hit misses. Any Revenant ether stored within the chainmace is always dropped on death when inside the Wilderness. Yes 77.7% (32539 votes) No 15.3% (6388 votes) Skip question 7.2% (2996 votes)

Question 2 Should Revenant NPC's have a chance to drop a new tradeable 2-handed bow, Craw's bow? The bow requires 60 Ranged to equip and is charged with Revenant ether to activate an additional 50% Ranged accuracy and 50% Ranged damage boost against Wilderness NPCs. The bow does not use any ammo, much like the Crystal bow. 1 Revenant ether is used per hit, even if a hit misses. Any Revenant ether stored within the bow is always dropped on death when inside the Wilderness. Yes 76.8% (32159 votes) No 16.1% (6722 votes) Skip question 7.3% (3042 votes)

Question 3 Should Revenant NPC's have a chance to drop a new tradeable 1-handed magic weapon, Thammarons sceptre? The sceptre requires 60 Magic to equip and is charged with Revenant ether to activate an additional 100% Magic accuracy and 25% Magic damage boost against Wilderness NPCs. Each spell that is cast using the sceptre uses 1 Revenant ether, regardless of the spell hitting or not, alongside the standard runes required. Any Revenant ether stored within the sceptre is always dropped on death when inside the Wilderness. Yes 75.9% (31787 votes) No 16.8% (7006 votes) Skip question 7.5% (3130 votes)

Question 4 Should Revenant NPC's have a chance to drop the tradeable Amulet of avarice? The Amulet of avarice has the same stats as an Amulet of glory, with the added ability of causing all drops within the Revenant Caves to be noted whilst it's worn, including the non-Revenant NPCs also in the cave. The player is constantly skulled while wearing the amulet. If removed, a normal 20-minute skull will remain. Yes 69.9% (29286 votes) No 22.5% (9422 votes) Skip question 7.7% (3215 votes)

Question 5 Should Revenant NPC's have a chance to drop the tradeable Ferocious ring? The Ferocious ring offers stats similar to that of the unimbued Fremennik rings combined, with the added effect of increasing your Accuracy and Damage for all combat styles the deeper you venture into the Wilderness. The player is constantly skulled while wearing the ring. If removed, a normal 20-minute skull will remain. Yes 66.0% (27660 votes) No 26.2% (10943 votes) Skip question 8.0% (3320 votes)

Question 6 Should Revenant NPC's have a chance to drop a spell scroll that would unlock a new spell called Restraint? Requiring 89 Magic and costing 5 Wrath, 10 Fire and 10 Earth runes per cast, Restraint can bind enemies not using Protect from Magic for 20 seconds. With Protect from Magic the bind duration is reduced to 15 seconds. Yes 60.2% (25212 votes) No 32.1% (13452 votes) Skip question 7.8% (3259 votes)

Question 7 Should Revenant NPC's have a chance to drop the Teleblock scroll? This scroll would allow players to cast Teleblock on another player in both members and free-to-play. This requires 85 Magic and being on the Standard Spellbook. The Teleblock would last for 1-minute, regardless of Protect from Magic being active or not. A player that has been Tele Blocked via the Tele Block scroll would be immune from the effects of another Tele Block scroll for 1-minute. Yes 54.3% (22760 votes) No 38.0% (15907 votes) Skip question 7.8% (3256 votes)

Question 8 If the Teleblock scroll is added to the game, should the Revenant Caves be accessible to free-to-play? The caves would only contain NPC's that are available to non-members, apart from Revenants. The only drop from the Revenants would be the Teleblock scroll. Yes 54.3% (22759 votes) No 38.2% (15980 votes) Skip question 7.6% (3184 votes)

Question 9 Should Revenant NPC's have a chance to drop a new tradeable offhand, the Barbed rete? The rete is charged with Revenant ether to activate its special effect, "It's a trap!", which prevents your opponent from moving for 20 seconds and poisoning them. This has a 15 second cooldown and costs 10 Revenant ether per use. The duration of the rete's hold can be reduced by attacking the opponent that hit you with it. Any Revenant ether stored within the rete is always dropped on death when inside the Wilderness. Yes 53.4% (22368 votes) No 37.1% (15514 votes) Skip question 9.7% (4041 votes)

Question 10 Should the number of Cactus spines rewarded from picking a fully-grown Cactus be increased based on your farming level? Yes 87.3% (36595 votes) No 6.7% (2799 votes) Skip question 6.1% (2529 votes)

Question 11 Should the number of Seaweed spores dropped by NPCs on Fossil Island, such as the Lobstrosity, be increased? Yes 74.9% (31415 votes) No 10.7% (4453 votes) Skip question 14.5% (6055 votes)

Question 12 Should random Seaweed spores appear whilst underwater on Fossil Island? Yes 71.0% (29757 votes) No 13.9% (5787 votes) Skip question 15.3% (6379 votes)

Question 13 Should the Xeric's talisman be changed to have its own unique teleport animation? Yes 85.1% (35674 votes) No 8.1% (3391 votes) Skip question 6.9% (2858 votes)

Question 14 Should we tweak the mapping of the Tar monsters found within the Tar Swamp area of Fossil Island so that they no longer cause so much trouble near the 3rd Sulliuscep mushroom? Yes 72.1% (30199 votes) No 9.2% (3849 votes) Skip question 18.8% (7875 votes)

Question 15 Should the amount of experience granted for handing in the stick at the Werewolf Agility Course be increased to 2 times the current amount? This would increase the Agility experienced gained from 190 to 380. Yes 84.2% (35274 votes) No 7.5% (3107 votes) Skip question 8.5% (3542 votes)

Question 16 Should the delay when picking up Zygomites be reduced? Yes 77.3% (32389 votes) No 9.0% (3755 votes) Skip question 13.8% (5779 votes)

Question 17 Should it be possible to left-click to cook on all ranges? The options on the range would be limited to the first 10 types of cookable items in your inventory at the time. This would not increase the maximum experience gained per hour compared to currently existing cooking methods. Yes 82.9% (34730 votes) No 11.2% (4695 votes) Skip question 6.0% (2498 votes)

Question 18 Should we reduce the HP of the Grotesque Guardians by 25%? Yes 72.9% (30558 votes) No 13.6% (5672 votes) Skip question 13.6% (5693 votes)

Question 19 Should a new Slayer reward unlock be added, giving players the ability to toggle when killing the Grotesque Guardians, they count as two Slayer kills rather than just one? Yes 76.6% (32100 votes) No 12.8% (5335 votes) Skip question 10.8% (4488 votes)

Question 20 Should the Kourend statue be changed slightly so that you can left-click to enter the Kourend Catacombs rather than having to right-click and select "Investigate"? Yes 85.0% (35628 votes) No 7.8% (3248 votes) Skip question 7.3% (3047 votes)

Question 21 Should deposit boxes be added to bank locations that do not currently have one. These would be the Motherlode Mine, Lunar Isle, Barbarian Assault, Mage Arena, Arceuus, Lovakengj, Shayzien, Hosidius, TzHaar and Etceteria. Yes 81.7% (34225 votes) No 10.2% (4239 votes) Skip question 8.3% (3459 votes)

Question 22 Should it be possible to right-click Askeladden to obtain a new Pet rock? Yes 83.1% (34805 votes) No 7.8% (3260 votes) Skip question 9.3% (3858 votes)

Question 23 Should the left click of Spirit trees be changed to "Travel" rather than the current "Talk to" after completion of the Tree Gnome Village? Yes 87.7% (36741 votes) No 8.4% (3489 votes) Skip question 4.1% (1693 votes)

Question 24 Should it be possible for players to check the age of their kitten and display how long is left until it turns into a cat? Yes 89.9% (37657 votes) No 6.8% (2812 votes) Skip question 3.5% (1454 votes)

Question 25 Should the House teleport be changed so that you can select either inside or outside your POH with a right-click? This would also apply to the House teleport tablet. Yes 84.5% (35420 votes) No 10.1% (4203 votes) Skip question 5.5% (2300 votes)

Question 26 Should the Wise Old Man be updated so he is able to remove any unnecessary quest items for members from the bank? Yes 93.7% (39257 votes) No 3.5% (1453 votes) Skip question 2.9% (1213 votes)