Alright, it’s Goku but back to his roots…

Stats

Power: A Speed: B Reach: A Technique: S Energy: A

Ease of Use: SS

Normals

Goku (Normal) is a very balanced character in terms of normals much less like his Super Saiyan version though the range and properties of certain attacks are different.

Signature Move (S Button) (1) – Goku (Normal) focuses all his energy into one punch, the force of which that creates a shockwave-like effect that could send the opponent flying before they have a chance to dodge it.

Special Skills

Drop Kick (D + L or M) (In the Air) (1)- Goku (Normal) delivers a devastating drop kick from above.

Spirit Shot (D + S) – Goku (Normal) does a Kiai that shoot out from both left and right. The radius is bigger but the range is shorter than the shockwave fist.

Special Attacks

Hurricane Kick (QCF + L/M/H )(Performable In Air) – Goku (Normal) spins around while in a kick position. He moves upward (he just moves foreward in the air) while doing this attack.

Kaio-ken Attack (QCF + L/M/H) (In The Air) – Goku (Normal) momentarily uses Kaio-ken to dash at high speed downwards to ram the opponent down and if this attack lands with the opponent in the air, Goku will catch the opponent with one hand and toss ’em.

Kamehameha (QCF + S, S (after)) (Performable In Air) – The signature move of Goku and various others. This one is not as powerful as others but he can change it by holding U or D and bend it (aiming towards the opponent) by pressing S again.

Kaio-Ken (QCB + S, U or F or B or L or M or H (after)) (Performable In Air) (3) – Goku (Normal) uses the technique taught by King Kai which increases his power and speed for a brief moment. The property of certain moves are affected (1) such as pressing U will make him dash super high into the air, pressing L will allow him to dash in with a powerful left hook that stuns the opponent if it lands, pressing M will make him appear behind them and attempt to send them flying with a dashing knee drive (curving down and trying knocking them up with a double kick while in the air), and pressing H will simply have him body the opponent with a tackle (he has super armor).

Goku (Normal) can increase the effectiveness of this move but be careful as [Kaio-Ken] 3x and beyond does damage to Goku himself.

Super Attacks

Super Kamehameha (QCF + L+M or H+S) (Performable In Air)(1) – A more powerful version of [Kamehameha]. Can change it by holding U or D.

Spirit Bomb (QCB + L+M or H+ S) *Uses 3 Ki Gauges* – Another technique from King Kai. Goku (Normal) extends his arms into the air to gather energy from other lifeforms. (2) Goku can gather energy throughout battle to make the move even more powerful. (3)

Spirit Bomb Launch (QCB + L+M or H+ S) (2) – Goku (Normal) unleashes the [Spirit Bomb] which is a large energy sphere.

Ultra Instinct (activated when near-K.O) *Uses 5 Ki Gauges* – At the brick of defeat, Goku (Normal) will transform into Ultra Instinct which allows him to automatically dodge normal attacks while in a neutral state (making them think twice before they attack) and dodge special/super attacks while standing idly at the cost of some meter, but the properties of all his special/super attacks are completely different being more defense-oriented.