Battlefield 1's Beta supports DirectX 12 on PC

Battlefield 1's Beta supports DirectX 12 on PC

| Source: Battlefield 1 Author: Mark Campbell

Battlefield 1's Beta supports DirectX 12 on PC

We have been given the opportunity to give Battlefield 1's Open Beta an early look before it officially releases tomorrow, giving us the opportunity to show you the PC graphical options menu of the PC beta version confirm that the Battlefield 1 Open Beta supports DirectX 12 on PC.

The game has a large variety of graphical options, containing separate FOV sliders for On-Foot and In-Vehicle combat as well as options to apply your FOV options when aiming down your weapons sights and even a large variety of colour blind options.

Moving onto the games advanced graphical options (pictured below) we can see that the game supports DirectX 12 on PC, which Dice say can give some players significantly better performance but admits that it is currently more buggy than the DirectX 11 version and is still under active development.

The open beta will have Low, Medium, High and Ultra options for texture quality, texture filtering, lighting quality, effects quality, post-process quality, mesh quality, terrain quality and undergrowth quality. Below this the game also has options for FXAA and TAA as well as SSAO and HBAO. At this time there are no graphical options for MSAA.

Please remember that these options may not be representative of the final game, but at least for now they will offer PC gamers with a large variety of tweaking options while the Open Beta is active.

You can join the discussion on Battlefield 1's Open Beta on the OC3D Forums.

Battlefield 1's PC Open Beta supports DirectX 12. Want to see the graphical options menu?https://t.co/nEQhRrGLgE pic.twitter.com/e63vFpcBVm — OC3D (@OC3D) August 30, 2016

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