Fallout 4 will allow players to create and customize their houses in a way that is much more involved and creative than what was allowed in Skyrim.

Speaking with GameSpot at Quakecon, Bethesda Marketing Vice President Pete Hines explained the main differences between building a house in Fallout 4 and building a house in Skyrim, going so far as to compare Fallout 4 to Minecraft.

It’s not just, ‘Hey, here’s Breezehome [one of the houses in Skyrim],’ where we just picked a house, and you can buy it, and you can go to somebody and say, ‘Here’s this much gold, and put this thing into my house.’ [In Fallout 4] it’s, ‘Now I’m building it, I’m actually building the house, I’m building the wall, I’m placing the door, I made the table, I made the mattress.’ It’s that sense of making your own way in the world and defining, ‘Who am I and where do I live and what’s my story in this world?’ There are preset locations around the world where you can [build]. You can definitely build up… [In one demo] there’s a radio tower, and the developer that built it just kept going up and incorporating the tower into their structure. Much like a game like Minecraft, you can be a noob and just build a simple little thing. And you can also get the guys who go crazy and [can say], ‘I rebuilt the spaceship from this game… [or] I rebuilt the Tardis from Doctor Who using the lights and stuff and it looks exactly like it.’ Like, holy s**t that’s incredible.

And speaking of Skyrim, it was also just revealed that Fallout 4′s Boston setting had been picked out before Bethesda even started working on Skyrim. Also in the interview with GameSpot, Hines mentioned that “The ideas for Fallout 4 started right after Fallout 3,” and before development on Skyrim began.

Fallout 4 is due out November 10 for the PlayStation 4, Xbox One, and PC.

[Source: GameSpot 1, 2]