While we are getting closer to our MVP (Minimum Viable Product), or from here on out called Blocktix Alpha, we want to start making our first partnership announcements. First up is of course the development side of things, as that is the most important part of Blocktix at the moment. As all of you know Ryno ‘rynomster’ Mathee is our CTO and Lead Developer.

Since 2014 Ryno has been, besides developing in the cryptospace, working on building his own development company, Lunatech (Pty) LTD. With currently a team of seven, it’s one of the main reasons behind the quick progress we are currently making with Blocktix.

Another big reason is our partnership with Iterate. A development company with years of experience and many high-profile clients in the past. Companies like DreamWorks, Riot Games and Izea are amongst those that have apps and systems developed by Iterate. Iterate has been instrumental in the past few months with the progress we’ve made on Blocktix Alpha and we’ll be continuing working with them in the near future as Phase 2 of Development starts.

Testnet Release

In the past two weeks we’ve been quite busy setting up the Blocktix Testnet, and we almost ready to show it to the public. As we don’t want to overflow our server we’ll currently limit the amount of Testnet invites to 50 people, slowly adding these over time.

The Testnet will be released this coming Thursday, the 16th of November. If you are looking for an invite please join #testnet in our Discord. Spots are limited so just join the channel and leave -one- message that you’d like an invite. We’ll randomly pick from the list there and you’ll receive a private message with instructions starting this Thursday.

Phase 2

As you might have noticed we have been slowly talking about Phase 2 of Development. As we never spoke about ‘phases’ publicly we thought an explanation might be in order. Internally, in an effort to keep our focus in the right direction, we have divided the coming Blocktix system in several phases:

Phase 1 = Blocktix Alpha (MVP)

Phase 2 = Advertising system

Phase 3 = Fiat / Credit Card Integration

Phase 4 = — —

Phase 5 = — —

etc

As you can see they are quite literally the building blocks that will together make the ticketing system of the future that Blocktix aims to be. Our initial expectation was to start Phase 2 somewhere around the start of Q1 2018, right after we release our Blocktix Alpha. We are happy to announce we expect work to start quite a bit earlier, as we expect development on Phase 2 to start in the beginning of December. This is very much thanks to the fast work both Iterate and Lunatech have been delivering over the past weeks.

Development of Blocktix

Since the last update we’ve been working on setting up the testnet infrastructure and getting that all in place. We’ve successfully got it setup, and are in the process of internal testing as well as some basic documentation for usage. Currently we have deployed the New Event creation flow, the My Events page as well as Ticket listing.

The event creation flow was revised after working a bit with the previous flow, to allow for a better experience.