While versions of manygames have come to the PC over the years, the series has always seemed console-focused. Mortal Kombat publisher Warner Bros. has shown just how extreme that console focus is this week, confirming that PC players will not be able to buy future DLC for last year's

PC players began to suspect the worst earlier this week when sign-ups for an "Enhanced Online Beta" version of the game didn't list the PC as a platform option. Then, yesterday, WB announced that Mortal Kombat XL—an expanded edition of the game that includes all current DLC and the upcoming "Kombat Pack 2"—would only be coming to the Xbox One and PS4.

NetherRealm Community Manager Tyler Lansdown confirmed later in the day that PC players wouldn't even be able to buy that DLC à la carte. "Mortal Kombat XL and 'Kombat Pack 2' will [be] available on PlayStation 4 and Xbox One only," he wrote on the TestYourMight forums.

This isn't the first sign of trouble for Mortal Kombat X's PC port. The Windows version was so buggy at launch that some critics referred to it as unplayable. A number of fixes followed in the months ahead, but some of those patches added insult to injury by causing many PC players to lose their save data. Warner Bros. pushed out the last balancing and bug-fix update for all versions of the game in September.

Mortal Kombat X's PC woes came alongside a bungled launch for the Windows version of Warner Bros. Batman: Arkham Knight, which was so technically troubled that it had to be pulled from sale on Steam for a number of months while fixes were implemented. When the game was finally re-released in October, WB was forced to recommend that players have a whopping 12GB of RAM to get acceptable performance.

The one-two punch of these poor PC ports, along with other poor conversions such as Injustice, have many PC players justifiably ignoring Warner Bros. releases on their favored platform. With this week's DLC announcement, Warner Bros. is showing that the feeling is mutual.