Toy Fair is almost upon us, which makes this week basically Christmas Eve for Nerf fans. Here are three blasters you can unwrap early: the Raptorstrike, which uses Nerf’s most accurate darts yet; the Twinshock, the first blaster to shoot two Mega darts at once, and the Modulus Regulator, which... well, it’s dope.

While these three aren’t the full extent of Nerf’s 2017 arsenal expansion, each adds a new dimension to what blasters can do. The only downside? You have to wait until this fall to get your hands on them.

N-Strike Elite Accustrike Raptorstrike

The longest-named new blaster is also the most accurate of the three. It features a pop-up sight, fully adjustable bi-pod and bolt-action, and serves as a worthy vessel for the recently released line of Accustrike darts, which the company claims is over 50 percent more precise than its predecessors.

At $50, it’s an upscale option for the Nerf aesthetes, and the name manages to squeeze the word “strike” in three times in short succession. Don’t worry, though. There’s plenty here for the brute force crowd as well.

Nerf

Mega Twinshock

Nerf’s biggest darts. Ten barrels. One giant blaster. What the Twinshock lacks in elegance it makes up for in boom-boom, enabling you for the first time to fire two Mega projectiles simultaneously. But you also have options! Want to shoot one dart at a time? Pull the trigger halfway. Prefer to rip through your ammunition in a foam of glory? Pump the grip, hold the trigger down, and fire five double-blasts in rapid succession.

The Twinshock is also the most affordable of the trio; it’ll cost $40. And while it may come with the fewest darts (10 Mega whistlers), it certainly makes the most out of them.

Nerf

Modulus Regulator

Also making the most out of things is the latest entrant in the Nerf Modulus line of, well, modular blasters. The Modulus line has expanded rapidly since its introduction in 2015; as of this fall, it’ll comprise eight blasters and 20 swappable accessories.

The Modulus Regulator blaster’s rose in that menagerie is to let Nerf-heads micromanage their dart output. You choose to fire either one at a time, three at a time, or continuous burst mode for when you’ve really just had it, you know? Fitting all three options in one was trickier than it might sound.

“Continuous-fire was easy, simply hold the trigger down as long as you wish. The challenge was how to control single and burst modes,” the Nerf design team said in an email. “We needed to find a way to count the darts as they passed out of the clip.” They landed on an IR beam, which counts the darts as they go, cutting off the stream after the selected number of projectiles have flown.

The team also added an electronic “braking” feature, which lets the Regulator fire bursts of darts quickly without spitting out more than requested.

It’s a modicum more control than you’ve had before, but hey. There are so many variables on the Nerf battlefield, every extra ounce of adaptability counts. Unless you’re up against a Twinshock. Then you’re probably toast.