The Vortex

So finally we come to the most interesting part of the Guide: The Vortex.If you aren't that familiar and don't know what that means (you probably shouldn't be reading this by that point anyways, but if so i hope you understand anything), a Vortex means that at the end of your combo you put your opponent into a neutral standing situation with you having a high frame advantage, best example of this in mkx would be the enhanced throw.The reason why you should do that is because it leaves your opponent in a 50/50 situation, they can either block low, or high. You will start a new combo with an overhead or low, if they blocked it you should hope not to get punished, if you hit you can just full combo them again, if your opponent keeps guessing wrong they will be put into an infinite circle of damage until you won the match.To use this technik use the enhanced portal grab, like explained in the bnb combo section of this guide, after that do a low or overhead starter into full combo again and see what happens. Also a possibility is to do a throw, the opponent will probably not be able to react to that so it is confirmed damage, but it will also end your vortex. WARNING: the throw option was taken away from quan in the Jason patch but will be patched in again with the predator patch that is already out on console. Here is a showcase of what a vortex can look like done by P44083