Intro

Hey! My name is Tim Paauwe, I am from the Netherlands, working in Spain at Elite3D. I am currently working as a prop/environment artist but currently making my way into characters.

My latest project, The Allure, was made for the contest, beyond human on Artstation.

Artstation contest

My main goal was to start creating characters again, as this was always a dream of mine. I saw that Artstation was having a contest back in July 2017. It was the “beyond human” contest.

This was a fantastic way to force myself to get started again. The character I chose to do was the Allure by Khoa Việt. The reason why I picked this one is that it had some of the most difficult aspects, full body human anatomy, and fire hair. Who doesn’t want to make fire hair?

As the contest progressed. I decided to opt out of the contest as I wanted to explore all the other possibilities of character creation and learn as much along the way. This way I got the most out of the project at my own pace.

Sculpting

My main inspirations for the project were Overwatch and Heroes of the storm. However, it is good to look at other games, just not to limit yourself. To create more diversity, I created a style brief during the contest.