Quote (*) Changed which entity moves to which sites, mainly so elf pops don't live in fortresses and vice versa without acclimating to a city first

Does this mean Elves need to move to a Human City and get used to life there before they can stand living in a Dwarf Fortress?



Quote from: Toady One on February 28, 2012, 10:37:14 am (*) Stopped historical figures from starving



This is a typo, right?



This is all about the entity populations in world gen, but yeah, there was too much direct movement between fortresses and fortress retreats... it made the final populations pretty silly, but we still wanted mixing in the human cities. So it can happen that an elf pop comes to a city, and then moves on to a fort, but the diffusion is lower. If you are in a small world and run it for many years, it will still mix a whole lot, but overall it's a bit more controlled.I might be missing something basic, but that's what it is. The starvation was causing the vast majority of the deaths in world gen and making the memory/speed situation impossible (since they'd be replaced quickly by children and elevated pop figs over and over as the famine continued etc.). In addition, it was starving historical figures at the same rate as the entity population, but we could reason that the reason these guys are historical is that they are the ones that didn't starve at random.