[HAPPY HALLOWEEN]

– In Casual, Demolition, and Flying Scoutsman game modes, players now haunt the world as ghosts when they die until the end of the round. Spoooooky!

– Ghosts can:

— Only be seen by other ghosts and observers.

— Apply Graffiti in the world.

— Affect interact-able props (soccer balls, glass, potted plants, etc).

— Turn chickens into zombie chickens.

— Possess Bots by using them.

– Two pumpkin soccer balls now spawn in a random places on the map during Halloween.

– Improved chickens ability to avoid walking straight into walls.

– Chickens now spawn in all non-competitive matches during Halloween.

– Chickens have gotten into the spooky Halloween spirit.

– Who put all this candy corn in my gun?!

[MAPS]

Biome:

– Fixed out of map exploit

– Fixed several stuck spots

– Fixed several incorrect collisions

– Updated radar to new style

Subzero:

– Minor optimizations

– Minor readability improvements

– Fixed several deathmatch spawns

– Fixed clipping texture playing wrong sound at A Pit

– T-Water no longer kills players

– Updated radar overview

Cbble:

Halloween is here, so why not try out some super scary layout changes?

– Removed connector between Long A and Underpass

– Blocked long view angle from Long A CT side towards courtyard

– Decreased height of doors in Underpass

– Added window in Underpass

– Removed slanted door leading into Underpass

– Removed a large section of old Bombsite A courtyard

– Moved up Bombsite A zone towards ramp

– Removed access to most of T spawn area

– Moved up T spawn positions

– Added climbable props in dropdown

– Added cover in corridor leading to Bombsite B platform

– Added spooky Halloween theme

[UI]

– Added fallback image for unknown workshop maps.

– Fixed a case of incorrect player alive record keeping.

– Fixed regression in map vote random shuffle.

– Fixed voting tab not having initial focus.

– Fixed issue with early votes being ignored in some cases.

– Fixed case where end of match would flicker on future consecutive matches.

– Fixed mouse cursor appearing immediately on end of match.

– Fix for a case of bad perf with high maxrounds.

[MISC]

– Timeouts are now saved and restored in round backups.