Posted By Kartik Mudgal | On 07th, Mar. 2012 Under News | Follow This Author @KartikMdgl

The Witcher 2 was a critically hit game, and it’s considered as one of the best looking games on the PC. In an interview with MCV, Mateusz Tomaszkiewicz, lead quest designer on Witcher 2, revealed a bit more about their approach to DLC, and how they like to create games.

“I think all of the smaller DLCs should be free,” he said. “In my opinion, you shouldn’t pay for such small packs for to the game.”

“I have no problem with buying an add-on to a game which adds a lot of hours of gameplay and a lot of new content, like expansions used to be in the past.

“But small DLCs, such as individual items – a customer shouldn’t be forced to pay for that.”

Agnieszka Szostak, Marketing Specialist for CD Projekt Red mentioned that they create games that they would love to play themselves.

“The goal we had was to create a game we’d actually like to play ourselves,” he said.

“We love RPGs, so we’d look at the game and say ‘It’s missing this and this and that’, and ‘We don’t like this’ and we’d just keep tinkering and doing things differently.

“From there, we start to think about whether it’s going to be AAA or AA or whatever,” he added.

The developers at CD Projekt always have the right attitude, and it’s good to know that they’re so pro-consumers.

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