I just finished watching both parts. This was an incredible interview doc and Archipel did an amazing job presenting it. It's so professional and well done!



I do wish that they were able to get interviews with other third-parties, particularly Capcom since they made a lot of games for the Dreamcast.



But just seeing Hiroaki Yotoriyama from Namco for SoulCalibur talk about how much effort he and his team put in to the game to make it the best it can be, and hoping that SoulCalibur would be for the Dreamcast like Tekken was for the PlayStation, was amazing in and of itself. It made me imagine if Sega stayed in the hardware business, then how would the SoulCalibur series have turned out?



It also made me really sad that a few of the developers we're sorry and kind of ashamed for what they felt weren't good enough games for the Dreamcast. The games were amazing; it's just that the Dreamcast had way too many things going against it, the main one being that the PlayStation 2 was the juggernaut that it eventually became.