The PBE has been updated! As we continue the, today's patch includes tentative Teamfight Tactics balance changes!Continue reading for more information!

: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Balance Changes * NOTE *: The PBE is a testing grounds for new, tentative, & experimental changes. Be aware that what you see below may be relative to other changes earlier this cycle! These are not official notes may be incomplete!





Teamfight Tactics Changes



Assassin

6 champ critical strike increased from 150% to 200%

Desert

2 champ armor reduction lowered from 50% to 40%

4 unit armor reduction increased from 90% to 100%

Mage

6 champions also now adds +30 spell power



Shadow

Increased damage duration increased from 5s to 6s

6 champ damage increased from 150% to 175%

Summoner

3 champ health and duration lowered from 30% to 25%

6 champ health and duration lowered from 120% to 100%

Warden

6 champ armor increased from 450% to 999%

Ezreal

Damage increased from 200/400/800 to 250/450/900

Malzahar

Shadow Swarm health increased from 250 to 250/300/400

Renekton

Damage changed from 200/325/450 to 150/275/475

Veigar

Damage increased from 300/600/900 to 400/700/1000

Vladimir

Damage increased from 200/325/450 to 200/325/500

Yorick

Minion health lowered from 600/1000/2000 to 500/800/2000

Minion damage lowered from 100/200/300 to 100/175/250



Context & Notes

WIP / still in dev

Riot Scruffy

1) When selecting, A new UI element for banning a rune now pops up at the start of the game. [2) tweeted out a first look at upcoming patch 10.2 changes:Check outfor aor catch up with the individual update links below !