The PTS server will be updated this morning with these changes.

UI

/sitrep now uses a more accurate message when defending a facility when you do not control the majority of capture points.

Fixed an issue where /sitrep would sometimes show negative capture time values.

Fireteam leaders show a star icon in the squad pane. (This icon will likely be updated to be visually distinct in the future.)

Fireteam leaders can now be promoted and demoted similar to squad and platoon leaders.

Players can now leave or rejoin voice channels (but not chat channels) using /leavechannel or /joinchannel commands. You will automatically rejoin a voice channel if your voice privileges change by, for example, joining a squad, being promoted to squad leader, relogging.

/leavechannel squad

/leavechannel platoon

/leavechannel fireteam

/leavechannel leader

/leavechannel proximity

Vehicles

This weapon has been updated and represents a close-to-finished product. Please give feedback for both versions on PTS.

The Siegebreaker fires a sequence of rockets meant for medium range combat, and makes use of some limited laser guidance capabilities.

The Aurora is a charge-up weapon that fires a singular projectile capable of piercing through enemy vehicles and infantry without limit.

This weapon is still a work in progress and needs a proper reticle and additional art/statistical polish.

Blast inner radius from 0.5m to 1m

Blast damage from 150 to 175

Max damage range from 25m to 10m (Harasser)

Min damage range from 100m to 50m (Harasser)

Max damage range from 40m to 15m (Prowler)

Min damage range from 100m to 60m (Prowler)

Cone of fire bloom from 0.5 to 0.35 (Magrider)

Cone of fire bloom from 0.75 to 0.5 (Harasser)

Direct damage from 200 to 175

Blast inner damage from 50 to 100

Blast outer radius from 3m to 2m

Projectiles now pass through infantry, but do not pass through vehicles.

Direct damage from 25 to 30.

Burning duration from 2sec. to 3.5sec.

Projectile lifespan from 0.75sec. to 1sec.

Projectile drag reduced.

Cooldown delay from 10sec. to 5sec.

Small arms resistance (type 2) from 75 to 90.

Player Studio

Fuzzbuket's Rift Knight VS armor set has been added.

Misc. Changes and Fixes