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Originally, I had this set during the day, but the color palette obviously didn't work for that at all, so I caved in and spent an entire day going through Elemental Magic again, and watching slow motion videos of water. I even thought of creating a physics model in SVG, but... you know. That is kinda silly even for me. At least I figured a way to simplify the rain animation, even though I can see a slight framerate mismatch on it due to the nature of discrete calculation mode. Next time, I'll just use linear - it'll work well enough for export, and should smooth out the details.The Chrome memory leak bug is still a huge pain. But I think it's something they did, not me, because I tested both older versions of SVGRender, and old version of Chrome, and guess what? Works well enough on old Chrome. Although the memory management is horrendous, at least it doesn't just eat five gigs of RAM and die. Firefox chugs along pretty well, but the rendering speed on that is... I don't know, ten times worse?