The Ramona, the middle blacksmith sister, is here to build herself up as the new top Flame DPS, as well as a stellar defensive support Adventurer. Ramona offers a hard-hitting S1 that encourages frantic hammering on your screen to get the most out of it, but can deliver a series of devastating blows if timed properly. Her second Skill is a team wide 25% defensive buff, that also triggers her Strength Doublebuff passive, granting her 13% Strength whenever it is used. Best of all though is her Primed Strength Ability, which increases the Strength of the Adventurer the player is controlling whenever their is charged by 8% for 10 seconds. However, this has a 15-second cooldown, so you can’t frantically switch around your team to give everyone the buff.

With all this going for her, surely Ramona is a flawless piece of master craftsmanship! Unfortunately, this isn’t the case. The first flaw is that she has Sleep resistance, not Stun, which is what is needed for HMS. Fortunately HMS is essentially a loot pinata at this point, and that doesn’t hold her back too much, especially with the right combo of Wyrmprints. Plus, Mercurcial Gauntlet doesn’t really care what resistance you have, and that’s certainly the hardest piece of Wind Content at the moment.

Which brings us to her final flaw, though it is at best a minor one: Ramona has no truly challenging content in which she may shine. Ramona is possibly the strongest Adventurer released to date, with powerful team support and damage, but she has no place where such power is really needed to find success. Plus, this banner isn’t limited, and players may take their time in acquiring Ramona. As such, it is only recommended to pull for Ramona if you either cannot clear level 40 Wind Gauntlet, or if your flame stable lacks powerful Adventurers such as G!Mym, Marth, or Mikoto.