Jelly Blocks - Squishy Match-3 Game

Try the browser based demo. No Unity3D plugin required.

Jelly blocks is a squishy match-3 game you create matches by bouncing and smooshing blocks together. The bouncy soft pieces pile up, creating a unique play field that you stack your pieces on. Think of it as squishy Tetris.



The game has a chill paced zen-mode that goes infinitely long as long as you don't fill the board too full. The other mode, challenge mode, starts going faster as you match pieces and has a timer you have to constantly increase by matching pieces.

Controls:

Gamepad:

Left thumb stick: move pieces around

Right thumb stick: rotate pieces

A: create a new game piece right now, if able

Keyboard:

W, A, S, D: Move game piece

Left,Right and Q, E: Rotate game piece

Left,Right and Q, E: Rotate game piece Space: create a new game piece right now, if able

Touch:

Top buttons - Rotate your game piece.

Bottom buttons - Move your game piece left and right.

Change Log

Jelly Blocks v1.0.5

New features:



Watermarks added to game block to further distinguish them

HTML5 UI slightly improved

Sound and music turned on for HTML5 build

Bugs fixed:



Fixed a bug where input was being polled twice per frame

Fixed blurry text in piece preview widget

Irrelevant settings turned off in HTML5 build

Jelly Blocks v1.0

New features:

Gameplay UI improvements

Controls screen added for keyboard and gamepad

New sound effects

Bugs fixed:

Fixed a crash bug that can happen when you have no current game piece

Jelly Blocks v0.65

New features:



Greater color contrast in blocks

Detects controller disconnect during gameplay

Escape key now closes pause and settings menus

High score now default to 2000 instead of 0

Bugs fixed:

Fixed a crash bug when there's no controlled game piece

Serious entire physics engine blows up bug fixed

Fixed occasional crash during save operation

Jelly Blocks v0.60

New features:

Multiple game modes, Zen mode never gets harder while Challenge mode does

Time limit feature added to challenge mode

Windows version now has fullscreen mode

Exit button added to main menu screen

Configuration settings are now saved between game sessions

High scores saved between sessions

Bugs fixed:

HTML5 rendering greatly improved in mobile Safari

Crash bug when restarting a game fixed

Jelly Blocks v0.55

New features:

Game camera now tracks the controlled game piece

Minor implovements to desktop UI

Mouse cursor goes away when it's not being used

New icon and logo

Eliminated funky timer bar on the left, now your current piece flashes to show your about to lose control

Bugs fixed:

Safari audio crash fixed

Render code streamlined, HTML5 frame rate is a little more consistent

Jelly Blocks v0.50

New features:

Game over condition added

Scoring added

New text particle effects

UI tweaks

Bugs fixed:

Crash bug that happens after restarting the game

Jelly Blocks v0.45

New features:

Improved title screen

Gamepad support in HTML5 and Windows

Vastly improved match detection

Sound fx manager and placeholder sounds

Music player and placeholder music track

Bugs fixed:

Touchscreen input bug in HTML5 and Android

Jelly Blocks v0.40

New features:

Gamepad support in HTML5 and Windows

Bugs fixed:

The glitch where sometimes matches aren't detected and cleared

Minor physics optimizations

Resolution scaling in Android and Windows

Jelly Blocks v0.35

Improved graphic for the unfreeze meter

Tweeked physics should reduce the number of times three blocks look like they touch but don't register in physics

Jelly Blocks v0.30

Mobile browser performance dramatically improved

New block pop meter that ticks up when you match blocks, when this meter fills the color pallet shifts and all frozen blocks unfreeze.

New block pop meter that ticks up when you match blocks, when this meter fills the color pallet shifts and all frozen blocks unfreeze. The pieces you control get a dark black outline

Popping blocks are translucent.

Jelly Blocks v0.20

Initial version show to outside world

Known issues:

Keyboard controls in IE don't work.



Performance still isn't very good at high body counts.

[Twitter]( https://twitter.com/apfelbeck)

Email: michael AT creativecoggames DOT com