Continue to play The Beginning to the end of the fourth generation!



Learn how to use CAOS and produce a City Norn .agents file for easier usage and distribution.



Use my 30 generation strong world to learn about Creatures 3 genetics! I will post most of the detail here but will also likely create a Genetics Megathread on Creatures Caves to seek help when needed (which I suspect will be a lot!).



Create and follow a new world in Creatures 3 with a scenario focus.



Make neat stuff for Creatures 3!

Well, it's been about a month since the beta release of the City Norns so I figured it was more than about time for me to get back to updating! I've really been enjoying hearing people's feedback and criticisms on the City Norn project and I've actually been testing out an updated beta of them, the changes being altered lifestages (updated so that norns who haven't fed themselves will pass away before being able to breed as suggested by Grendel_Man ) and updating some genes to work from birth rather than from childhood. These were inspired by the Gizmo genome - thanks to Malkin for pointing me to the list of Gizmo edits!In case you're wondering why these edits have taken a month, well, honestly they haven't! But I've been busy planning my wedding next month and learning to look after four lovely young hens so it's been a busy time. :)The changes were made last week and this weekend I held a wolfing run test to ensure everything was working smoothly. I think they worked a little too smoothly because before I knew it the Docking Station-only world was up to around generation 30 of version 2 City Norns!My current plans for Creatures are:There's a lot to try my hand at and I'm looking forward to having a go. But first... time to close up my chicken coop. :)