Mass Effect: Andromeda – maybe it’ll get better?

Future patches for the new Mass Effect might not only fix the animation problems, but also the character creator.

The one thing you can always guarantee from BioWare is that they do listen to their fans. Some would say they’re actually too reactionary, when it comes to things like the infamous Mass Effect 3 ending.

We don’t think anyone will be complaining if they improve the animation in Mass Effect: Andromeda though, and that’s what they’re now hinting might happen.

You can see the full patch notes below, for when the game is released on Thursday, and it includes mention of fixing ‘cinematics, conversations, and other character interactions’.




This isn’t expected to change any of the more infamous scenes, but on Twitter lead designer Ian S. Frazer has implied that that may come later.

@BlazinSB We're looking at patching lots of issues and want to strongly support the game moving forward. I can't say more just yet. — Ian S. Frazier (@tibermoon) March 21, 2017

He also suggested that the curiously limited character customisation tool might be improved in a new patch.

@Porcelyn Can't promise anything yet, but we're currently evaluating various options for making it better. — Ian S. Frazier (@tibermoon) March 22, 2017

Although we weren’t very impressed by the game in our review, many of the issues – particularly the bugs and animation problems – seem to be a result of the game being rushed. Likely so that it comes out before the end of EA’s financial year.

There’s every reason to expect BioWare will try to fix these issues with updates and that there’ll be a steady stream of DLC, to help patch the game’s questionable reputation.

Patch 1.04

Single-player

Fixed an issue whereby players were unable to land on Ark Natanus

Fixed an issue whereby the game loaded to a black screen or ran as a background process when Corsair Utility Engine or similar programs were running

Multiplayer

Fixed an issue causing players to stop hearing their character’s audio and start hearing another player’s instead

Fixed an issue causing the game to crash when using the Human Male Soldier and F key

Early Access Patch

General

Overall performance improvements

Fixed an issue with the title only accepting input from the last controller synced when two controllers are assigned to the same profile

Fixed various collision issues

Fixed a few rare audio issues

Single-player

Improvements to many cinematics, conversations, and other character interactions

Improved quest rewards

Fixed an issue whereby a door could become jammed in mission 5

Fixed issues with objective markers not appearing correctly

Minor performance improvements after some Tempest transitions

Fixed an issue whereby the combat music was not functioning as designed

Fixed some minor quest-related issues

Fixed a small cinematic issue during the Drack loyalty quest

Minor balancing change to the Remove the Heart quest

Improvements to quest tracking and waypoints

Multiplayer

Improvements to Strike Teams UI screens

Additional multiplayer tutorials implemented

Balance changes to guns, reward packs, and objectives scoring

Improved appearance of character portraits

Added new artwork for MP characters, armor, and challenges in menus and codex entries

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