











A much longer intermission so you have time to check everything you want to check

A button to skip the intermission if you want and go straight to matchmaking (Fireteam leader would override teammates)

















































"Is it long enough to do what you want between matches? Like, look at packs and / or read through the PGCR?We see people back out and re-search instead of waiting for it to finish. Is that because the intermission is too long?Would you prefer this:Or do you like it fine as it is, backing out and re-searching is fine, so a “skip” button would be redundant?"With increased search times I think the intermission timer is sufficient because you can buy req packs or change settings/armor during the search. Also, the work around of backing and researching is so easy I don't think its necessary to fix at this point.A small change will go in, probably later this week, that makes it so this doesn't work anymore. Playing with low ranked players will result in very little progress. The only way to Rank up effectively will be to party with people around your skill.The best players may eventually hit a wall where they are getting +1 win, -30 for a loss. This is just poor messaging that means, "Your performance these last few games has been the same, so no need to increase your CSR." Basically, their CSR has been found, so it doesn't need to go up any farther unless they start displaying significantly improved performances.This may rank lock the champ in the scenario of a champ/gold searching in doubles but it doesn't fix the issue of a silver/gold/plat matching a champ/gold combo. I think the majority of smurf accounts that do this do so to play against low ranks because its fun to just own lower level players. While a smurf account does continue to rank up they can just purposely derank and place silver/gold each season.Smurfing undermines the matchmaking system and gives lower skilled players a bad experience.If my understanding is correct you currently average each teams skill (Gold/Champ) and end up with a diamond average that faces diamond averages or lower.What can be done to fix the smurfing problem? You could just use the rank of the highest party member for searching, but that would lean towards unenjoyable games for the lower ranking party members. You could prevent a gold from searching with an onyx but this stops friends from playing together (Not sure how often this happens anyways aside from smurfing teams).Maybe there is another option to prevent this from happening that we haven't thought of.