

A brand-new update is now available for the PC version of Brink, containing a huge stack of improvements and fixes. End game chat, a new Stopwatch results screen, VoIP sliders, a fix for invisible players, networking optimizations, and a massive amount of weapon tweaks are all among the things you’ll be getting in this one, and we’ve assembled the complete changelog for your perusal below. All you need to do to get the update is sign into Steam.

For the dedicated server admins among you, there’s a new server available, too, and it’s freshly optimized to cut the filesize down to a third. If you haven’t already, we recommend updating your server as soon as possible – as before, players with the new update will not be able to connect to servers running the old version of Brink.

With all that out of the way, here’s the full changelog for this update:

General

Fixed invisible players sometimes (dis)appearing

Combat Intuition no longer gets triggered by disguised players

Flash Bangs no longer affect spectators

Fixed being able to collide with grenades as a spectator

Fixed drag-to still applying when enemies respawned

Enabling cheats now disables character saving and stats reporting for that session

Team switch delays now get reset on map restart

Vsync is now enabled by default

Fixed 3rd person animation when hacking as an Operative

Fixed server/client aim issues

Fixed dark shadow-band on narrow FOVs

Fixed potential crash during map load on client if heavily lagged right before a map change

Fixed potential crash if disguising on a dedicated server

Fixed odd line appearing during some cinematics

Levels

Fixed overtime when repairing the crane on Shipyard

Fixed overtime not ending when Hackbox is removed on Reactor

Fixed Container City lab door sometimes appearing closed for clients

User Interface

Added better chat support for match results and during midtro/outros

Added improved Stopwatch mode end-game review screen

Added options for VOIP volume in settings menu

Fixed navigation issues on menus with password fields

Disabled chatting when in solo mode

Added support for up to 4 deployable icons

Fixed being able to click invisible filter buttons when the filters panel is collapsed

Balance

Tweaked several weapons (full details here)

Added body type health to Netvars for future tweaking

Added map spawn timers to Netvars for future tweaking

Optimizations

Optimized networking to reduce snapshot sizes

Optimised light-rendering

Minor performance improvement to static AO rendering

Added conditional to sun-rendering to speed it up slightly in case of all shadow

Fixed sunlight when indoors in Security Tower

Added support for dummy files to improve loading times

Dedicated Servers