SL Go is the first official mobile app for Second Life which offers the full high-end 3D experience on mobile tablets (both iOS and for Android and eventually iOS), and I'm proud to disclose I did some consulting on its development and launch. Created with Linden Lab's authorization by OnLive, the cloud-based streaming service, this is a Second Life that's as graphically rich as pretty much anything you'd experience on most high-end desktops -- except now, you can literally hold the world in your hands. That's why I love how the promo video above depicts two people sharing their Second Life experience with each other: On tablets, sharing content with the people around you is far easier than it is on other form factors, and it's my hope that SL Go will make Second Life far more shareable than it’s ever been before.

Since I sporadically consulted with the OnLive team on this app over the past few months, I can say they’ve made a thorough, concerted effort to create a new mobile experience that’s appealing to the SL user community. And since I am clearly biased, I want to be open about some caveats with the service before I go any further: