After revealing that the PC version of Battlefield 1943 would release over two months after the XBLArelease, DICE is attempting to cool the heads of angry PC fans on the EA forums. Producer Gordon Van Dyke explains that Battlefield 1943 will be the first game to use DICE’s Frostbite Engine, which was already used to create the console exclusive Battlefield: Bad Company.

Van Dyke states that the PC’s open nature requires more features and support and adds that the game “can’t just be thrown out there using copy/paste.” DICE was aware that there might be backlash from PC gamers, but Van Dyke notes, “We feel once you play the first Frostbite PC game ever from DICE you’ll see why we put this extra time and care in on the development making all right again in the universe.”

His full statement:

“PCs are an open platform requiring additional features, support, technical consideration, and can’t just be thrown out there using copy/paste. We have thought very carefully about this decision and in the long run felt it was the right choice.” He added that they knew the decision would not be popular with fans but added, “ . . . we feel once you play the first Frostbite PC game ever from DICE you’ll see why we put this extra time and care in on the development making all right again in the universe.”

We’ll find out in September.

[via Joystiq]