Just when you thought you'd seen the worst out of control AI could do, Fallen World kicks it up a notch. The former antihero Bloodshot now completely overtaken by Father's tyrannical programming and a legion of cyborg jihadist goons by his side, well the bad guys have the deck pretty heavily stacked in their favor. When Bloodfather launches a massive strike on the last standing city of New Japan it goes from bad to worse, a flying fortress overshadows the small settlement raining down death from above as Bloodfather's forces are joined by traitors from within.

Rai arrives with the most awesome animalistic cavalry one could want but the question is, will their efforts make a dent in the unruly holocaust unfolding around them. Elsewhere as the world above shakes with war, the mysterious War Mother reveals her role: she intends to make a weapon of war out of the pacifist Karana the Geomancer, who might be the planet's last hope for survival if she can learn to turn her vast yet peaceful powers into an equally vast destructive force. Karana is given the choice to take this option or be forced to stand down as Geomancer in order to give rise to another who has no qualms about ending life, AI or otherwise. Seems pretty cut and dry until you remember in order to pass on the mantle of the Geomancer the previous host is dead or dying.