I think it's a good sign that I was able to pick the project back up after almost two months long break. Though, to be fair, I am the one who wrote the code in the first place. Still, one can hope it's not going to be an unreadable mess once released into open-source.

So last time in the "I'm not dead" post I showed you the first steps with the resource manager. It's grown since then. Sprites, sounds, and music, oh my. Parallel with that, I started working on game states, and made a faux-town screen to show. See for yourself: