TheAntZ Profile Blog Joined January 2009 Israel 6110 Posts Last Edited: 2010-10-25 05:16:03 #2

edit: your name means book in russian, is that deliberate? Your analysis of why the build works and your description of everything is amazing. Awesome read, thank you!edit: your name means book in russian, is that deliberate? 43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."

No0n Profile Joined March 2010 United States 348 Posts #3 I've also been working on this and it seems if you add some tanks into the mix (Bw style :D) it is quite good. The main thing you MUST look out for are infestors. Infestor Bling will totally kill this style of play, so the main thing is you have to deny the zerg a 4th gas (like BW) so they can't get many infestors with a good sized ling count. Later I usually add medivacs. Park Sang Woo(Sea.Really) Fighting! E-STRO forever.

TurtlePerson2 Profile Joined October 2010 United States 218 Posts #4 What about adding hellions into the mix? They're minerals only and they'll destroy the blings better than marines can.



My concerns with this build are Brood Lords and Infestors. I saw fungal growth in one game and it was effective, but NP is a bigger concern. If he uses an HSM against you then you'd be in trouble. torturis exuvias eunt

link0 Profile Joined March 2010 United States 1071 Posts #5



User was warned for this post The problem of this build is roach/hydra. http://www.justin.tv/link0 - Gosu.Linko - http://www.facebook.com/link0

Happy Frog Profile Joined May 2010 Australia 434 Posts #6 Cheers, been looking for different ideas for TvZ. Good read, watching reps now.

evanthebouncy! Profile Blog Joined June 2006 United States 10882 Posts #7 On October 25 2010 14:33 TurtlePerson2 wrote:

What about adding hellions into the mix? They're minerals only and they'll destroy the blings better than marines can.



My concerns with this build are Brood Lords and Infestors. I saw fungal growth in one game and it was effective, but NP is a bigger concern. If he uses an HSM against you then you'd be in trouble.



haha as in he mind control all the raven and blow themselves up? xD sounds pretty potent. haha as in he mind control all the raven and blow themselves up? xD sounds pretty potent. Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!

Hyren Profile Blog Joined June 2010 United States 653 Posts #8 <3 <3 <3 I've been having a lot of trouble with mid-late game TvZ so I'll definitely try this out ^^ Power-tripping mod for Trump's stream

n3mo Profile Joined May 2010 United States 297 Posts #9 good read, and i'd love to bring SK terran back =]

question - do you combine this with drop play too?



btw, don't think roach hydra would do much - if you see that you can easily swap out for extra marauders, and marines/HSM/PDD should do fine against hydras if you position nicely. actually, you might even be able to flank the slower hydras and force them to run from a HSM into a marine ball. My hatred for [banelings] is way greater than my compassion

aNx Profile Joined June 2010 Australia 12 Posts #10 On October 25 2010 14:34 link0 wrote:

The problem of this build is roach/hydra.



Actually I have been using this build with pretty decent success against roach hydra.



The reason is with that many ravens you can just throw down 5-6 PDDs (roaches have TWO SECOND attack which means that the point defence drones stop everything they throw at you) and so your marines literally do not take hits, and since marine dps is so potent they can just rip through huge amounts of roach hydra without getting taking many hits at all. Actually I have been using this build with pretty decent success against roach hydra.The reason is with that many ravens you can just throw down 5-6 PDDs (roaches have TWO SECOND attack which means that the point defence drones stop everything they throw at you) and so your marines literally do not take hits, and since marine dps is so potent they can just rip through huge amounts of roach hydra without getting taking many hits at all.

Meapak_Ziphh Profile Blog Joined June 2010 United States 5987 Posts #11 Wow really nice job <3, the quality of this made my night. I'm just a bit curious, would ultras stop this or do you plan to HSM them before they can do damage? Forti et Fideli ~ TL Mafia Forum: Come play with us! ~ Go Samsung KHAN, Stork, JangBi , Shine, Grape, and TurN Fighting!~ wat

drdovetalk Profile Joined September 2010 Singapore 27 Posts #12



Rather than re-type my views and potential counters on this build, I will just paste the link to my earlier post on this issue:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=162532¤tpage=7#123 As a (non-mutabling) zerg who got pwned by this build about 2-3 weeks back, I certainly think it is a useful trick for Terran to have up their sleeve.Rather than re-type my views and potential counters on this build, I will just paste the link to my earlier post on this issue:

KiLL_ORdeR Profile Blog Joined June 2009 United States 1483 Posts #13 Chill needs to sticky this. Not only is the strategy good, with supplemental builds, but it's also a very organized, well thought out post. I definitely want to try this strategy out in practice and maybe take it to the ladder if it works out. In order to move forward, we must rid ourselves of that which holds us back. Check out my stream and give me tips! twitch.tv/intotheskyy

Zecias Profile Joined September 2010 United States 116 Posts #14 On October 25 2010 14:28 NiTrOuS wrote:

I've also been working on this and it seems if you add some tanks into the mix (Bw style :D) it is quite good. The main thing you MUST look out for are infestors. Infestor Bling will totally kill this style of play, so the main thing is you have to deny the zerg a 4th gas (like BW) so they can't get many infestors with a good sized ling count. Later I usually add medivacs.



with proper micro, u can use auto turrets to soak up the baneling damage.

with proper micro, u can use auto turrets to soak up the baneling damage.

KiLL_ORdeR Profile Blog Joined June 2009 United States 1483 Posts #15 On October 25 2010 14:34 link0 wrote:

The problem of this build is roach/hydra.



Wait, really? You should be warned for this post, maybe banned. Also, since pdd stop hydra shots, and you're going to constantly be removing zergs creep, I would imagine that Hydra's are the worst thing to counter this style of play, but that's just theorycrafting, since I haven't tried this yet.



As for roaches, you can easily get marauders quickly if need be, and then abuse his base with banshees, which i'm assuming you will need to get late-game anyway since that's the best counter to infestors Terran has. Wait, really? You should be warned for this post, maybe banned. Also, since pdd stop hydra shots, and you're going to constantly be removing zergs creep, I would imagine that Hydra's are the worst thing to counter this style of play, but that's just theorycrafting, since I haven't tried this yet.As for roaches, you can easily get marauders quickly if need be, and then abuse his base with banshees, which i'm assuming you will need to get late-game anyway since that's the best counter to infestors Terran has. In order to move forward, we must rid ourselves of that which holds us back. Check out my stream and give me tips! twitch.tv/intotheskyy

shakenbake Profile Joined August 2010 United States 207 Posts Last Edited: 2010-10-25 06:46:20 #16 not gonna lie, was extremely skeptical about this strategy because i just assumed bane lings absolutely rape marines. In the reps u lost quite a bit of marines but u made great use the the auto turret and especially HSM. Very nice play. I also like that this isn't the typical terran play of gimmicky harass that hasn't worked since 1.1.2 making this a much needed change-up to the TvZ matchup. edit : also lol at the zerg tears from the last reps against hasua or whatever.

Kyobi Profile Joined October 2010 United States 38 Posts #17 I generally go infestor heavy if I scout terran going bio that late in the game. Still it would be interesting seeing this build being used as opposed to the standard hellion rush into banshee into expansion + thors.

Azzur Profile Blog Joined July 2010 Australia 6083 Posts #18 Nice guide! I'm inspired to try it.



I've done my own raven build where I go mass mass ravens/banshee off 2 bases. If they zerg gets mutas, I defend a little and pump vikings as well.

P00RKID Profile Joined December 2009 United States 424 Posts #19 I've been meaning to try to go baneling + infestor + queen (and a handfull of roach) when I see this type of play. Baneling infestor easily counterys heavy marine, infestor + queen fights off raven packs (and roach to clean up auto-turrets) and extra queens also help to re-spread lost creep tumors. If played defensively while expanding, you would be at minimal risk of raven harassment, just fungal growth and kill with queens.



Raven marine is harder to stop than you would think, but with practice it becomes less scary I think. If terran adds in a few vikings to hunt overlords it makes it harder for Z to expo and drone as freely without having enough scouting info to do so safely. "Does your butt hurt? 'cause you fell from heaven once the cast was over?" Artosis

rauk Profile Blog Joined February 2009 United States 2215 Posts Last Edited: 2010-10-25 06:52:29 #20



http://www.teamliquid.net/forum/viewmessage.php?topic_id=148558



I've modified the build since the two months I've been using it (I don't cut marine/scv anymore so the CC is around 22-23 food) but I like the ability to harass zerg with hellions better than going only rax CC, and it doesn't have problems with baneling bust or roach rush because there aren't any supply depots in my wall.



I also favor getting 2 rax with techlabs so I can make a couple of marauders, it's a lot more reliable to tank banelings with 4-5 marauders in front rather than trying to micro against them with pure marine. Hi I have another build order for this exact same strategy for you to check out ^^I've modified the build since the two months I've been using it (I don't cut marine/scv anymore so the CC is around 22-23 food) but I like the ability to harass zerg with hellions better than going only rax CC, and it doesn't have problems with baneling bust or roach rush because there aren't any supply depots in my wall.I also favor getting 2 rax with techlabs so I can make a couple of marauders, it's a lot more reliable to tank banelings with 4-5 marauders in front rather than trying to micro against them with pure marine.

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