Dryhad said: The mod is not, and has never been, trying to be realistic. If your sole argument is that it would be realistic if it worked this way, then you need a different argument. Please note that this doesn't mean there's no place for narrative justification, just that it doesn't by itself justify a new or altered mechanic. Click to expand...

can_retire_to_monastery = yes​

As I've said, it's not the only reason. Currently the single mechanic of Sedevacantism is this:Which relegates the heresy to filler.As you said, something about this heresy sparks the imagination: Pretty much anyone with any knowledge of the reason there's a pope knows that there could not be a legitimate pope ordained in St. Louis. This gives Sedevacantism an interesting legitimacy, and thus a possibility for a playthrough. Also, heresies have the possibility to add interesting angles of play, as they do in the base game. The fact that its current state is so bland as to be pretty much entirely useless is unfortunate for this reason. It's not just a reskin of Catholicism, it's actually a complete lack of any features besides graphics and monks.The reason I thought of this was because I was going to play as a Catholic ruler and noticed the Sedevacantists in Alberta. I thought, "Hey, that could be an interesting game," and started. However, I was disappointed to find that they have absolutely no gameplay potential.This was a simple fix for myself. "What would this heresy look like based on how its described, the world its in, and actual Catholicism?" "The bishops would be the highest magisterial authority, and would hold previous Magisterium and Tradition as true." "What would that look like in-game?" "Autocephalous bishops with otherwise Catholic mechanics." I also did a quick search to verify that bishops or diocesan groups including/subordinate to them have the power to grand annulment and excommunicate. They do.Took about five seconds to put it in myself. The only issues to iron out are that two of the patriarchates are in the wrong places (because of Evangelicalism) and one of them is slightly off the display. I'll have to look into that.I would say that there is a reason people keep proposing content for Sedevacantism, largely because it has none, but the potential for some.Edit: By the way, I don't want to come across as pushy or rude. I would drop it now if I didn't think there was a legitimately good case to be made for some improvement here. I'll not argue if it doesn't go anywhere. I've made my suggestion, and the only reason I'm continuing to talk is because I felt it was unfairly shot down at first. The reaction makes more sense given the history on the topic.Edit 2: Speaking of history, I got the event about Rome before posting here. It was more disappointing than anything, because it raised my hopes that something interesting might happen with this heresy I thought had previously been pushed into the gutter, but nothing ever came of it. It was a reminder that stuff was missing, more than anything else.