If you've donned a VR headset and immersed yourself in a proper virtual reality 'experience,' you might have seen chills, thrills, and...not too many people at once. Today, Intel released a demo showcasing a software solution to the crowd problem the company created with The Glimpse Group. The demo part of the Intel Arena Project, as it's named, situates the viewer in the middle of a big basketball stadium with 2,500 fans in the seats, most of which are individually rendered. Functionally it's a proof-of-concept to show such a population can be rendered in a VR experience, but the collaboration is also publicly releasing the software and process documentation to help creators build their own large-scale virtual reality scenes.