Flame Husk

"The husk I have aqcuired appears passive enough, content to stand about, but if provoked it flies into a reckless frenzy of assaults. Most disconcerting is the sound it makes in these moments. A sort of high, child-like giggling seems to emenate from it in an incredibly unsettling way.

"It is the recomendation of this professor that all attempts to create these 'flame husks' be terminated. They have proven to be wild and untameable, and a danger to all about them. Also to those who enjoy wooden furniture. Consider this my formal request for a new desk, Archchancellor."

- Trillian Wembley, Dean of Necromancy

Flame Husk Medium undead, neutral evil Armor Class 13 (natural armour)

13 (natural armour) Hit Points 11 (2d8 + 2)

11 (2d8 + 2) Speed 30 ft. STR DEX CON INT WIS CHA 8 (-1) 15 (+2) 13 (+1) 7 (-2) 14 (+2) 11 (+0) Saving Throws Wis +4

Wis +4 Damage Immunities poison

poison Damage Resistance fire

fire Damage Vulnerabilities bludgeoning

bludgeoning Condition Immunities poisoned

poisoned Senses darkvision 60 ft., passive Perception 12

darkvision 60 ft., passive Perception 12 Languages understands the languages it knew in life but can't speak

understands the languages it knew in life but can't speak Challenge 1/4 (50 XP) Death Burst When the flames husk drops to 0 hit points, it explodes in a 5 foot radius sphere centered on itself. Each creature in the sphere's area must succeed a DC 12 Dexterity saving throw or take 7 (2d6) fire damage. Illumination. The flame husk sheds bright light in a 10-foot radius and dim light for an additional 10 feet. Actions Claw. Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit 5 (1d6 + 2) slashing damage. Fire Breath (Recharge 4-6). The flame husk breathes fire in a 15 foot cone. Each creature in the area must succeed a DC 12 or take 7 (2d6) fire damage.

Ashes to Ashes

Flame husks are similar in many ways to a other undead, specifically having a tendency to move in hoards, and being rather dull. They posses one key difference, however. They are born from the chared, dead shells of those who burned to death.

Wherever fire leaves its mark upon the world, so does it often leave burnt and blackened corpses. If reanimated, the corpses sometimes remember their manner of death, and a flame ignites within them. Brittle though their skin and bones might be, it still manages to hold together long enough to wreak havoc.

Fueled Frenzy

The fire that burns at the core of a flame husk is not merely for show. Whatever the fuel source of the fire may be, it seems to empower the husk. Most husks are faster than other undead, and often have the ability to unleash their flames on their victims.

When a husk dies, the fire erupts, the explosion filling the air around it. Those lucky enough to have seen a husk swarm perish from a distance tell of the chain reaction that occurs when one husk dies. When each perishes, its flames pass onto the next. With enough husks clustered together, entire hoards have been known to detonate with catastrophic results.

Undead Nature

The fire husk doesn't need air, food, drink or sleep.