September 24, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:



Added LBTF2 Highlander Season 2 and LBTF2 6v6 Season 11 tournament medals

Added an "Unusual Effect" checkbox for the Steam Workshop import tool

Fixed a client crash related to the material system

Fixed seeing [unknown] for player names in item descriptions

Fixed a lighting bug with static props

Fixed custom item_teamflag models not drawing properly

Fixed a case where the Stat Clock model would float in the air while the player was taunting

Fixed a case where the Sniper zoom could get stuck after picking up a weapon

Fixed a push bug with The Scorch Shot and giant robots in Mann vs. Machine mode

Fixed the Spy Sapper not drawing on robots in Mann vs. Machine mode

Updated the slosh sounds used for footsteps

Updated the localization files

Updated the vote system so player can extend the current map using the “Extend Current Map” vote in the Vote Setup menu Server admin can configure this new feature using the convars sv_vote_issue_extendlevel_allowed and sv_vote_issue_extendlevel_quorum

PASS Time update Rounds will continue after the timer expires until the jack becomes neutral or someone scores The jack will heal its carrier to full health Added tf_passtime_unstable for testing unstable features Unstable features Attack, defense, and support classes have different throwing arcs (tf_passtime_throwspeed, tf_passtime_throwarc) The jack inherits some of the thrower's velocity (tf_passtime_throwspeed_velocity) Added an alternate version of pass_warehouse: pass_warehouse_goal2 Instead of scoring by throwing the jack into the goal, players need to carry the jack into the goal



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