Today's the official release date of Dishonored here in North America, and to celebrate, the developers from Arkane Studios held a launch party at a GameStop near their Austin, TX studio. On hand were some of the coding and level design team behind the game and co-creators Harvey Smith and Raphael Colantonio. Right before the official midnight release, I pulled them aside for a quick interview about Dishonored, some of the game design choices they made, and got their thoughts on how people play their game.