Trax is a two-player strategy game which was invented in New Zealand by David Smith. The game is played with a set of identical square tiles. One side of the tile has red and white straight lines and the other red and white curves. The board has the size of 8*8 tiles. Players place tiles adjacent to those already in play such that the colors of the tracks match. The objective is to get: 1) a loop of your color; 2) a continues line of any length that joins outermost edges of the tiles in play. If a tile played in any turn forms an adjacent space or spaces into which same colored track enters from two edges, that same player must play a further tile into each such space so as to join up the same colored track, be it white or red. It is called a forced play and it is made automatically as part of the current player's turn. A forced play may itself require further forced plays to be made.