MrGreencastle said: Played some ODST Firefight earlier. I love that lighting, those night explosions are so great. Can't wait for Halo 4: ODST! Click to expand...

Ragnarok Flames said: Am i the only one that doesnt like Halo 4's OST? Click to expand...

If you like the Halo 3 engine lighting model, Halo 4 isn't exactly going to provide it. Thatthe game has is graphically, and is the primary reason that Halo 3 pushes so little detail and runs at a low resolution (compared with, say, Reach).It's almost comical how bad the Halo 4 approach to HDR is compared with Halo 3's. The game presumably has poor range, or else they (hopefully) wouldn't be blooming up everything that's barely at white level with a heavy. Halo 3's engine lets you be selective, which allows brightnesses to be differentiated and makes sure things look shiny rather than foggy. Details also get preserved reasonably well. Like, this:Individually, tracks are pretty good. There's also sometimes pretty good resonance between music/sound and visual style, perhaps most notably on the level Forerunner.The big issue is that there doesn't seem to be a strong, unique central style to it. I know what Halo 1 music feels like, I know what Halo 2 music feels like, I know what Halo 3 music feels like, I know what bizarre amazing Marty sax feels like, and I know what Reach music feels like. Heck, I even know what CEA music feels like. What does Halo 4 music feel like?