Patch 4.1 brings a multitude of additions and refinements to the realm. Band together with your friends in search of the legendary land of Ivalice, explore the ancient city of Skalla, or face an old foe in a reimagining of your battle with the legendary dragon Shinryu. Whether you’re relaxing in the new residential area, Shirogane, or testing your mettle in PvP, there’s something for everyone in this exciting new update!



* The Unending Coil of Bahamut (Ultimate) is scheduled to be released in Patch 4.11.

* The Bard action Performance and the new PvP encounter Rival Wings are scheduled to be released in patch 4.15.



* Updated on 10/17/2017 at 1:00 a.m. (PDT)

FINAL FANTASY XIV Patch 4.1

Patch 4.1 contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following notations will be used throughout the patch notes:

These additions and adjustments only require the purchase of FINAL FANTASY XIV: A Realm Reborn. These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Heavensward. These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Stormblood. These additions and adjustments contain elements that may require the purchase and registration of the expansion packs noted above.

Playable Content

Quests

New main scenario quests have been added.

Arenvald's Adventure Disciple of War or Magic level 70 Rhalgr's Reach (X:14.6 Y:9.4) Lyse Players must first complete the main scenario quest "Stormblood."

The Darkness Below Disciple of War or Magic level 70 Rhalgr's Reach (X: 12.1 Y: 12.4) Alphinaud Players must first complete the main scenario quest "Arenvald's Adventure."

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the main scenario quest "The Darkness Below."

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the main scenario quest "???"

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the main scenario quest "???"

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the main scenario quest "???"

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the main scenario quest "???"

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the main scenario quest "???"

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the main scenario quest "???"

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the main scenario quest "???"

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the main scenario quest "???"

New Chronicles of a New Era quests have been added.

Return to Ivalice

Dramatis Personae Disciple of War or Magic level 70 Kugane (X:12.2 Y:12.3) Keiten Players must first complete the main scenario quest "Stormblood."

A City Fallen Disciple of War or Magic level 70 ??? ??? Players must first complete the quest "Dramatis Personae."

Players can move to the Royal Menagerie by speaking with the Royal Menagerie attendant in the Ala Mhigan Quarter (X:36.4 Y:32.1) after completing a certain main scenario quest.

Players can move between Onokoro and Sakazuki by speaking with the NPCs at the locations below after completing the main scenario quest "Tide Goes in, Imperials Go Out."

Onokoro to Sakazuki

The Ruby Sea (X:23.5 Y:10.4)



Confederate Skipper

Sakazuki to Onokoro

The Ruby Sea (X:32.4 Y:38.1)



Confederate Skipper

New side story quests have been added.

A Hingan Tale: Nashu Goes East Disciple of War or Magic level 70 Kugane (X:10.6 Y:9.8) Conspicuously Inconspicuous Man Players must first complete the main scenario quest "Stormblood" and the quest "If I Could Turn Back Time."

The following adjustments have been made to anima weapons.

The rate at which weapons gain aetheric condensation has been increased for certain duties.

More duties will contribute to aetheric condensation.

Lux replica anima weapons can be purchased from the restoration node in Azys Lla (X:7.1 Y:11.2).

Kojin beast tribe quests have been added.

A vendor has been added to the Kojin beast tribe settlement, with new items available for purchase.

* This vendor is unlocked upon completing the quest "Heaven-sent."

The Ruby Sea ─ Tamamizu (X:29.3 Y:16.8)

Quest Sync

The Kojin main quests and daily quests will employ an automatic level adjustment system known as quest sync, which will match the difficulty of the battles to the player's current job and class levels. Any experience received upon the completion of these quests will be adjusted accordingly. Furthermore, players will not be allowed to proceed with a class or job that is different than when they accepted any of these quests.

Beast Tribe Main Quests

Heaven-sent Disciple of War or Magic level 60 The Ruby Sea (X:6.8 Y:13.3) Vexed Villager Players must first complete the main scenario quest "Tide Goes in, Imperials Go Out."

??? Disciple of War or Magic level 60 The Ruby Sea (X:29.4 Y:16.5) ??? Players must first complete the main scenario quest "A Silence in Three Parts" and the beast tribe quest "Heaven-sent."

??? Disciple of War or Magic level 60 The Ruby Sea (X:29.4 Y:16.5) ??? Players must first complete the main scenario quest "Here There Be Xaela" and the beast tribe quest "???"

??? Disciple of War or Magic level 60 The Ruby Sea (X:29.4 Y:16.5) ??? Players must first complete the beast tribe quest "???"

??? Disciple of War or Magic level 60 The Ruby Sea (X:29.4 Y:16.5) ??? Players must first complete the beast tribe quest "???"

??? Disciple of War or Magic level 60 The Ruby Sea (X:29.4 Y:16.5) ??? Players must first complete the beast tribe quest "???"

Beast Tribe Daily Quests

To unlock Kojin daily quests, players must first complete the beast tribe quest "Heaven-sent."

Beast Tribe Currency

Players can earn Kojin sango by completing Kojin beast tribe daily quests. The amount of Kojin sango currently held is displayed in the Currency window.

* All other previously earned beast tribe currency will also be displayed in the Currency window. See the Items section below for more details.

Players level 50 or above will now receive Allagan tomestones of poetics upon completing Gnath and Vanu Vanu beast tribe daily quests.

The strength of enemies in the level 30 gladiator quest "The Rematch" has been reduced.

Guildleves

EXP awarded upon completing level 50-58 tradecraft leves has been increased.

Treasure Hunt

A new area within the Lost Canals of Uznair, the Hidden Canals of Uznair, has been added.

Entering the Hidden Canals of Uznair

Treasure coffers in the Lost Canals of Uznair will, on occasion, yield a timeworn thief's map which will reveal a new location on your map. Players can then use the general action "Dig" at the location shown to find a teleportation ward that leads to the Hidden Canals of Uznair.

Progression

Treasure chests located within are armed with traps, which, when triggered, will release enemies from their cages. Upon defeating them, the player who caused the teleportation ward to appear will be able to open the treasure chest and retrieve the reward and a Vault Key within.



The Vault Key can be used to open one of the three available doors. Should your party be lucky enough to choose the correct one, you will be allowed to progress through six subsequent chambers, and eventually fight your way to the final chamber.

* If an incorrect door is chosen, players will be removed from the Hidden Canals of Uznair.

* In the event the party is defeated, all players will be removed from the Hidden Canals of Uznair and cannot re-enter the instance.

Several additions and adjustments have been made to the rewards available in the Lost Canals of Uznair.

Grand and Free Companies

The following additions and adjustments have been made to adventurer squadrons:

The amount of EXP gained in missions by unit members has been increased.

The difficulty of Flagged Mission: Voidsent Elimination, which grants Squadron Rank 2 upon completion, has been reduced.

The level cap for squadron members has been raised to 60.

* Squadron members cannot exceed the level of the player's highest class or job.

"Change Classes" and "Confirm Chemistry" can now be accessed by speaking with each squadron member. These features were previously only available via the regimen board.

Command missions have been added, allowing players to enter instanced dungeons alongside three unit members.

While unit members have their own free will, responding as the situation demands, they can be given orders to guide their actions.

Requirements

Squadron Rank 2 or above

Listen to the squadron sergeant's explanation about new missions

Eligible Dungeons

* Players must have unlocked these dungeons prior to entering on command missions.

Halatali The Thousand Maws of Toto-Rak Brayflox's Longstop The Stone Vigil The Wanderer's Palace



Forming a Party

To start a command mission, a party of one tank, one healer, and two DPS is required. This includes the player's role.



1. Select "Command missions" after speaking with the squadron sergeant.

2. Select a command mission from the list.

3. Choose the unit members you wish to take, and select "Deploy."

4. You will now enter the command mission with the selected unit members.

Giving Orders

The Orders hotbar will appear upon entering a command mission, and includes the various Order actions.

The available Orders are as follows:

Engage

Tells your unit to attack the targeted enemy.

Disengage

Disengage tells your unit to break off combat and regroup near you. While Disengage is in effect, it will be replaced with the order Re-engage. The Disengage status can be lifted by issuing either the Engage or Re-engage order.

Re-engage

Lifts the Disengage status.

Execute Limit Break

Selecting Execute Limit Break causes all unit members to perform the Ungarmax limit break when the casting time has ended.

This costs one level of the limit gauge.

Ungarmax deals single-target damage and grants a buff that increases damage dealt by each party member.



Orders can be set to your other hotbars by selecting them from the Orders interface found within Actions & Traits. There is also an action for toggling the Orders hotbar, which can be set to hotbars.

Battle Tactics

Battle tactics govern unit members' behavior during a command mission. New battle tactics may be acquired by completing command missions. One battle tactic can be assigned to each unit member.



Speak with a unit member and select Display Orders from the enlistment papers.

Selecting Display Orders opens the Specify Battle Tactics

* Initially, only the Independent battle tactic is available.

Glamours can be applied to the gear of squadron members whose level is 51 or above.

This requires a glamour prism.

* Glamours must first be unlocked by the player before this action can be used.

Casting Glamours

Providing you have the necessary gear and glamour prism, speak with a squadron member and select Outfit from the enlistment papers. The glamour prism will be consumed upon use, but no gear will be lost in the process.

* It is not required to dispel existing glamours from a piece of gear before casting a different glamour.

* Gear used to cast glamours will be bound upon use of a glamour prism.

Selecting Apply Glamours after speaking with the Squadron Outfitter will start the process.

Select the gear to which the glamour will be applied, then the gear used to cast the glamour. Finally, select Confirm to consume the glamour prism and apply the glamour.

The following items can now be purchased in exchange for Grand Company seals:

Maelstrom Rank: Chief Storm Sergeant

Item Required Seals Glamour Dispeller 200 Glamour Prism (Woodworking) 200 Glamour Prism (Smithing) 200 Glamour Prism (Armorcraft) 200 Glamour Prism (Goldsmithing) 200 Glamour Prism (Leatherworking) 200 Glamour Prism (Clothcraft) 200 Glamour Prism (Alchemy) 200

Maelstrom Rank: Second Storm Lieutenant

Item Required Seals Cockatrice Meatballs 600 Sesame Cookie 550 Hot Chocolate 900 Kaiser Roll 550 Marron Glace 700 Morel Salad 800 Fish Soup 500 Trapper's Quiche 500 Battlefield Etiquette - Attention 40,000 Battlefield Etiquette - At Ease 40,000 Artisan's Chocobotail Saw 7,500 Artisan's Cross-pein Hammer 7,500 Artisan's Raising Hammer 7,500 Artisan's Mallet 7,500 Artisan's Round Knife 7,500 Artisan's Needle 7,500 Artisan's Alembic 7,500 Artisan's Frypan 7,500 Forager's Dolabra 7,500 Forager's Hatchet 7,500 Forager's Fishing Rod 7,500 Forager's Hat 5,000 Artisan's Spectacles 5,000 Artisan's Fingerstalls 5,000 Artisan's Chausses 5,000 Artisan's Gown 6,500 Artisan's Pattens 5,000

Maelstrom Rank: First Storm Lieutenant

Item Required Seals High-grade Company-issue Tonic 500 Maelstrom Aetheryte Ticket 2,000

Order of the Twin Adders Rank: Chief Serpent Sergeant

Item Required Seals Glamour Dispeller 200 Glamour Prism (Woodworking) 200 Glamour Prism (Smithing) 200 Glamour Prism (Armorcraft) 200 Glamour Prism (Goldsmithing) 200 Glamour Prism (Leatherworking) 200 Glamour Prism (Clothcraft) 200 Glamour Prism (Alchemy) 200

Order of the Twin Adders Rank: Second Serpent Lieutenant

Item Required Seals Cockatrice Meatballs 600 Sesame Cookie 550 Hot Chocolate 900 Kaiser Roll 550 Marron Glace 700 Morel Salad 800 Fish Soup 500 Trapper's Quiche 500 Battlefield Etiquette - Attention 40,000 Battlefield Etiquette - At Ease 40,000 Artisan's Chocobotail Saw 7,500 Artisan's Cross-pein Hammer 7,500 Artisan's Raising Hammer 7,500 Artisan's Mallet 7,500 Artisan's Round Knife 7,500 Artisan's Needle 7,500 Artisan's Alembic 7,500 Artisan's Frypan 7,500 Forager's Dolabra 7,500 Forager's Hatchet 7,500 Forager's Fishing Rod 7,500 Forager's Hat 5,000 Artisan's Spectacles 5,000 Artisan's Fingerstalls 5,000 Artisan's Chausses 5,000 Artisan's Gown 6,500 Artisan's Pattens 5,000

Order of the Twin Adders Rank: First Serpent Lieutenant

Item Required Seals High-grade Company-issue Tonic 500 Twin Adder Aetheryte Ticket 2,000

Immortal Flames Rank: Chief Flame Sergeant

Item Required Seals Glamour Dispeller 200 Glamour Prism (Woodworking) 200 Glamour Prism (Smithing) 200 Glamour Prism (Armorcraft) 200 Glamour Prism (Goldsmithing) 200 Glamour Prism (Leatherworking) 200 Glamour Prism (Clothcraft) 200 Glamour Prism (Alchemy) 200

Immortal Flames Rank: Second Flame Lieutenant

Item Required Seals Cockatrice Meatballs 600 Sesame Cookie 550 Hot Chocolate 900 Kaiser Roll 550 Marron Glace 700 Morel Salad 800 Fish Soup 500 Trapper's Quiche 500 Battlefield Etiquette - Attention 40,000 Battlefield Etiquette - At Ease 40,000 Artisan's Chocobotail Saw 7,500 Artisan's Cross-pein Hammer 7,500 Artisan's Raising Hammer 7,500 Artisan's Mallet 7,500 Artisan's Round Knife 7,500 Artisan's Needle 7,500 Artisan's Alembic 7,500 Artisan's Frypan 7,500 Forager's Dolabra 7,500 Forager's Hatchet 7,500 Forager's Fishing Rod 7,500 Forager's Hat 5,000 Artisan's Spectacles 5,000 Artisan's Fingerstalls 5,000 Artisan's Chausses 5,000 Artisan's Gown 6,500 Artisan's Pattens 5,000

Immortal Flames Rank: First Flame Lieutenant

Item Required Seals High-grade Company-issue Tonic 500 Immortal Flames Aetheryte Ticket 2,000

New craftable items have been added to the Company Workshop.

New rewards have been added to Exploratory Voyages.

Because alliances can now be formed through the Party Finder, entrance to the Diadem with an alliance via company workshops has been temporarily suspended.

Housing

* In light of the recent hurricanes in the North American region, house demolition has been temporarily suspended.

Plots can be purchased in Shirogane.

As with the three residential districts of Eorzea, Shirogane is divided into 12 wards, each with its own subdivision. Estates in the Shirogane district have a Far-Eastern aesthetic by default.

Purchasing Land

Interacting with a placard in a residential district and selecting Purchase Land will bring up an option to buy the plot as either an individual or free company purchase. Only one individual plot or free company plot may be purchased.

Free Company Plots

A plot may only be purchased if the requirements below are met. Plot prices are governed by a devaluation timer. Plots in each residential district are available for purchase, regardless of Grand Company allegiance or plot size.

Requirements

Free company rank must be 6 or higher.



Must be a free company member with authority to purchase and relinquish plots.



Must have completed the main scenario quest "Not without Incident."

Individual Plots

A plot may only be purchased if the requirements below are met. Plot prices are governed by a devaluation timer. Plots in each residential district are available for purchase, regardless of plot size.

Requirements

Must be level 50 with any class or job.



Must have the rank of second lieutenant in the Maelstrom, the Order of the Twin Adder, or the Immortal Flames.



Must have completed the main scenario quest "Not without Incident."

Plot Pricing

The prices for plots are the same across all Worlds. The designated prices for all plots will be reduced every six hours, dropping to half of the original price over the course of thirty days.

Initial Pricing

Small

Plot Class Price Fifth-class Plot 3,000,000 Fourth-class Plot 3,187,500 Third-class Plot 3,375,000 Second-class Plot 3,562,500 First-class Plot 3,750,000

Medium

Plot Class Price Fifth-class Plot 16,000,000 Fourth-class Plot 17,000,000 Third-class Plot 18,000,000 Second-class Plot 19,000,000 First-class Plot 20,000,000

Large

Plot Class Price Fifth-class Plot 40,000,000 Fourth-class Plot 42,500,000 Third-class Plot 45,000,000 Second-class Plot 47,500,000 First-class Plot 50,000,000

Minimum Price

Small

Plot Class Price Fifth-class Plot 1,488,000 Fourth-class Plot 1,581,060 Third-class Plot 1,674,000 Second-class Plot 1,767,060 First-class Plot 1,860,000

Medium

Plot Class Price Fifth-class Plot 7,936,000 Fourth-class Plot 8,432,000 Third-class Plot 8,928,000 Second-class Plot 9,424,000 First-class Plot 9,920,000

Large

Plot Class Price Fifth-class Plot 19,840,000 Fourth-class Plot 21,080,000 Third-class Plot 22,320,000 Second-class Plot 23,560,000 First-class Plot 24,800,000

* Pricing is the same for both free company and private estates.

* Purchasing land or housing using gil obtained from RMT (real money trading) or other illicit means is strictly prohibited. Any land or estate hall deemed to have been purchased through such means is subject to seizure.

Building an Estate

In order to build an estate hall on a plot of land, players must first acquire a construction permit. A construction permit can be purchased from the Housing window while on your property. Use the construction permit item while on your property to build an estate hall.



The purchase of construction permits and the building of estate halls are available via the Housing interface under Social in the main menu.

Apartments can be purchased in Shirogane's Kobai Goten building.

Purchasing an Apartment

Once the requirements below have been met, speak with the apartment caretaker. Each character may purchase one apartment. Players who already own a free company or individual estate hall, or private chambers are still allowed to purchase an apartment. An apartment building may contain a maximum of ninety apartments.

* Players who already own an apartment must vacate before purchasing another.

Requirements

Must be level 50 with any class or job.



Must have the rank of second lieutenant in the Maelstrom, the Order of the Twin Adder, or the Immortal Flames.



Must have completed the main scenario quest "Not without Incident."

Apartment Pricing

500,000 gil

The relocation feature has been added for housing.

Relocation allows players to move their estate hall and accompanying furnishings to a new plot. The destination can be situated in any residential area and be of any size.

* When a free company estate hall is relocated, any private chambers present will be relocated automatically.

* It is not possible to use the relocation feature to change from an individual to a free company estate hall, or vice versa.

* Apartments cannot be relocated.

* An explanation of the relocation feature has been added to the resident caretaker in each residential district.

* After relocation the plot is locked for 5 minutes, during which time no relocations can be performed involving that plot.

Eligibility for Relocation

Estate Type Eligible Player Free company Authorized to purchase/relinquish plots Individual Estate owner (does not include tenants)

Relocating to a New Plot

To begin the process, inspect the placard located at the entrance of the destination plot and select Purchase Land. A prompt for relocation will appear, allowing you to move your estate immediately after the purchase is complete. You are not required to relinquish ownership of your old plot prior to relocation. In the case of company estates and estate sharing, all players with access to the estate will receive a notification when the process is complete.

* Only free company members who have been granted authority to purchase and relinquish land can relocate company estates.

* Players who are inside an estate at the time of relocation will be automatically moved outside.

Interact with the placard and select Purchase Land.

Choose Private Residence Relocation or Free Company Estate Relocation.

Once the relocation fee has been accepted, the process is complete.

Cost of Relocation

When purchasing a plot for relocation, 30% of the minimum value of your old plot will be applied towards the price of the new one.



(Cost of Relocation) = (Destination Plot Price) – (30% of Old Plot Price)



* In the event reimbursement for the old plot exceeds the price of the destination plot, the cost of relocation will be waived. Please note, however, you will not receive gil for the amount that exceeds the cost of the destination plot.

Furnishings

Upon relocation, placed furnishings including those normally discarded after removal will be put in a storeroom at the destination plot. See below for further details about storerooms.



While the limit of storerooms is normally dependent on plot size, the limit for all plots will temporarily increase as follows to accommodate relocation:

Indoor Furnishings: 400 Items

Outdoor Furnishings: 40 Items

Provided that the numbers of furnishings is within these limits, the relocation can be completed even if they exceed the storage limits of the new location. The furnishings will be temporarily kept in the storeroom of the new plot. The furnishing storage limits when relocating are the same as the placement limits for a large estate hall. Therefore, if a player relocates immediately after patch 4.1 and does not use the storeroom prior to the relocation being completed, it is not possible to exceed the limits, regardless of the size of the estate hall.



Please note that chocobo stables and miniature aetherytes will not count toward this limit, as they will be automatically placed in the garden of the destination plot.

* The teleport destination for miniature aetherytes will be automatically changed to that of destination plots.

* Private chambers and company workshops will be moved in their entirety and retain their state.

* Additional items cannot be placed in the storeroom after relocation while exceeding the normal storage limit.

Exterior Fixtures

Default exterior fixtures will be altered to match the new residential area and plot size, in the event that they are different. Unique exterior fixtures (e.g. Paissa House Wall) will be carried over to the new plot.



"Example:Moving from a cottage in Mist to a house in the Goblet."

Old Plot Exterior: Riviera Cottage Wall (Composite)

Destination Plot Exterior: Oasis House Wall (Composite)

Old Plot Exterior: Paissa Cottage Walls

Destination Plot Exterior: Paissa House Walls

Interior Fixtures

Interior fixtures will remain intact, unless the relocation results in an estate hall with fewer floors. In this case, the fixtures will be lost alongside the floor.

Miscellaneous

The following will be carried over in their entirety when relocating to a new plot:

Private Chambers Workshops Airships Stabled Chocobos Shared Estate Settings



Sale of Old Plots

Once relocation is complete, old plots will be made available for purchase to other players.

Notes

Relocation will not be available for estates that have not been entered by free company members or the estate owner for 30 days.

Relocation resets the auto-demolition counter, in the same way as a free company member or estate owner entering the estate.

To confirm whether relocation is possible with the current number of placed interior and exterior furnishings, please check Storeroom Status in the Estate Settings, under Housing.

A storeroom for furnishings has been added to estates, apartments, and private chambers.

The storeroom is a new inventory space designed specifically for housing-related items, including those that cannot be returned to your regular inventory once placed.



Outdoor and indoor furnishings have separate storeroom spaces.

Furnishings will be placed in the storeroom upon relocating an estate.

Furnishings must be removed from the storeroom before an estate can be removed.

* Relocation of an estate is not required to access storerooms.

* Furnishings that are normally irretrievable can be placed in the storeroom. However, they will be discarded if you attempt to move them to your inventory.

* Culinarian furnishings that grant attribute bonuses can be placed in the storeroom even if they have been used. They may only be returned to a player’s inventory if they have never been used.

* Plants will not grow when a garden patch or flowering pot has been placed in the storeroom. Furthermore, aetherial stands cannot gain a charge while placed in the storeroom.

Storeroom Limits

The number of items allowed in a storeroom is equal to the number of furnishings that can be placed in the estate.

Private Chambers/Apartments

Furnishing Type Item Limit Indoor 100 Outdoor -

Cottage

Furnishing Type Item Limit Indoor 200 Outdoor 20

House

Furnishing Type Item Limit Indoor 300 Outdoor 30

Mansion

Furnishing Type Item Limit Indoor 400 Outdoor 40

Accessing the Storeroom

Access to the storeroom may vary depending on the type of estate.

Estate Type Eligible Player Free company Members with furnishing placement privileges Individual Owner or tenant with furnishing placement privileges Private Chambers Owner Apartment Owner

Using the Storeroom

Indoor Furnishings

Open the Indoor Furnishings window via the Housing menu under Social in the main menu, then select the Storeroom tab.

Outdoor Furnishings

Open the Outdoor Furnishings window via the Housing menu under Social in the main menu, then select the Storeroom tab.

In addition to this new tab, a storage mode option has been added to layout mode. Using this option will allow you to move furnishings directly to the storeroom rather than your inventory.

Display Preview

It is also possible to preview storeroom furnishings while set to storage mode. Selecting an item from the storeroom list will set the furnishing in front of your character. You can then select the move and rotate modes to adjust their positioning to your liking.

* An option to disable the display preview is available.

Furnishing Contents Preview

Certain furnishings which contain other items may also be placed in the storeroom. When selecting said furnishings, a window will appear displaying their contents.

Furnishings

Aquariums



Paintings



Blank Partitions



Flower Vases



Flowerpots



Garden Patches



Aetherial Wheel Stands



Retainers

Unstorable Furnishings

The following furnishings cannot be placed in the storeroom:

Miniature Aetherytes



Chocobo Stables

Storerooms and Relocation

When relocating an estate, the storehouse limit is increased to 400 indoor furnishings and 40 outdoor furnishings regardless of estate size. This will, for example, allow players to store all placed furnishings from a mansion before relocating to a cottage. Please be advised, however, that relocating to a smaller estate will reduce your storeroom limit. In such cases, additional items cannot be added to the storeroom while exceeding the newly reduced limit.

The Store subcommand is now available when selecting furnishings.

Explanations for the storeroom and relocation have been added to the residential caretaker NPC in each residential area.

Players can now swim in all residential areas.

In accordance with this change the maps for certain areas have been adjusted. This will not affect the position of estates.

The number of NPCs in each residential area and their positions have been adjusted.

New furnishings have been added.

New paintings have been added.

New window furnishings have been added.

Light will pour in based on the time of day in Eorzea Time.

* This furnishing can only be placed indoors.

New blank partition furnishings have been added, which can be decorated with several wallpaper designs.

There are four types of blank partitions available, which can be used in free company estates, private estates, apartments, and private chambers. Moreover, there is no limit to the number of these furnishings allowed in an estate.

Blank Riviera Partition Blank Glade Partition Blank Oasis Partition Blank Hingan Partition



Selecting a blank partition will give players the option to apply wallpaper designs.

To remove wallpaper designs, select the partition and select Remove Design.

* Wallpapers removed from a blank partition will be lost.

The following items, which allow players to employ material suppliers, junkmongers, and armor menders with new appearances, have been added:

Material Supplier Permit A-3 Junkmonger Permit A-3 Mender Permit A-3



The following furnishings will no longer be destroyed when removed:

Woodworking Bench Smithing Bench Armorcraft Forge Goldsmithing Bench Leatherworking Bench Clothcraft Loom Alchemy Furnace Cooking Stove Armoire Crystal Bell The Unending Journey Material Supplier Permit Junkmonger Permit Materia Melder Permit Mender Permit Steward Permit Material Supplier Permit A-2 Junkmonger Permit A-2 Mender Permit A-2 Expansion of Duties Permit Moogle Letter Box Regal Letter Box



Culinarian furnishings that grant attribute bonuses can now be returned to a player's inventory if they have never been used.

* Culinarian furnishings that have been used at least once will be destroyed when removed.

* In the event your estate or private chambers have been automatically relinquished, culinarian furnishings will be lost even if they have never been used.

New orchestrion rolls have been added.

New harvestable crops have been added.

A new seed for flowerpots has been added.

Brightlily Seeds



Brightlily seeds can be purchased from the following NPCs:

Brightlily seeds can be purchased from the following NPCs: Mist (X:11.0 Y:11.4) – Material Supplier



The Lavender Beds (X:11.9 Y:8.3) – Material Supplier



The Goblet (X:10.9 Y:8.9) – Material Supplier



Shirogane (X:10.5 Y:12.1) - Material Supplier



Apartments - Apartment Merchant

Estate-related items have been added to the following NPC shops:

Mist (X:10.8 Y:11.5) – Housing Merchant

The Lavender Beds (X:11.8 Y:8.4) – Housing Merchant

The Goblet (X:11.4 Y:9.4) – Housing Merchant

Shirogane (X:10.0 Y:11.8) - Housing Merchant

Apartments - Apartment Merchant

Estate Manservant and Maidservant

New aquarium fish have been added.

Name (Size) Water Type Grip Killifish

(small) Freshwater Kissing Fish

(medium) Freshwater Judgment Staff

(medium) Freshwater Yellow Prismfish

(medium) Freshwater Cherubfish

(medium) Freshwater Dusk Herald

(medium) Freshwater Emperor Fish

(large) Freshwater Tiger Cod

(small) Saltwater Hanatatsu

(large) Saltwater Megalodon

(extra large) Saltwater

* The item help text for the fishes listed above has been adjusted.

New aquarium interior items have been added.

Sunken Treasure Tank Trimmings



Players can now purchase this aquarium interior from the following NPCs:

Players can now purchase this aquarium interior from the following NPCs: Mist (X:11.0 Y:11.4) – Material Supplier



The Lavender Beds (X:11.9 Y:8.3) – Material Supplier



The Goblet (X:10.9 Y:8.9) – Material Supplier



Shirogane (X:10.5 Y:12.1) - Material Supplier



Apartments - Apartment Merchant

Additional Updates

New prizes are available for purchase using MGP.

New Triple Triad cards have been added.

The following Triple Triad battle area has been changed:

The Greengrub Mudplots area has been changed to the Snail.

The following additions have been made to the Challenge Log:

A new challenge log entry has been added.

Objective/Requirements Rewards The Customer Is Always Right

Complete 6 custom deliveries. 1,000 gil

Additional completion requirements have been added to pre-existing challenge log entries.

Challenge Log Entry/Requirements Additional Requirement Feeling Lucky

Complete 3 dungeons via the Duty Roulette. Duty Roulette: Alliance Raid Aqua Gleam Hunter Force I

Open 5 treasure coffers in the Aquapolis or Lost Canals of Uznair vaults. The Hidden Canals of Uznair

New vistas have been added to the Stormblood sightseeing log.

The location of ninth entry in the sightseeing log has been adjusted.

New emotes have been added.

New aesthetician hairstyles have been added.

Among the new hairstyles added is one of the winning styles from the FFXIV Hairstyle Design Contest.

The entrance to Shisui of the Violet Tides in the Ruby Sea (X:2.2 Y:36.6) has been changed.

Kugane airship landing will be added to the aethernet in Kugane after attuning to all locations.

Battle System

The following actions and traits have been adjusted:

Warrior

Action Adjustment Steel Cyclone HP absorption has been increased. Fell Cleave

Decimate

Inner Release Inner Beast, Steel Cyclone, and Unchained will now be replaced by these actions when using Deliverance. As such, they can no longer be set to the hotbar. Shake it Off The effect "removes most all detrimental effects" has been changed to "creates a barrier around self and all nearby party members that absorbs damage totaling 8% of maximum HP." Dispels Thrill of Battle, Inner Beast, Vengeance, and Raw Intuition, increasing damage absorbed by 4% for each effect removed. Duration: 15s

Recast time increased from 60 to 90 seconds.

Lancer / Dragoon

Action Adjustment True Thrust Potency increased from 150 to 160. Vorpal Thrust Combo potency increased from 240 to 250. Impulse Drive Potency increased from 190 to 200. Heavy Thrust Potency increased from 140 to 150.

Potency when executed from a target's flank increased from 180 to 190.

Increased damage effect reduced from 15% to 10%. Full Thrust Combo potency increased from 440 to 450. Dragon's Eye Dragon Gauge maximum reduced from 4 to 3 units. Jump Potency increased from 250 to 260. Disembowel Combo potency increased from 230 to 240. Doom Spike Potency increased from 130 to 140.

Area of effect has been increased. Spineshatter Dive Potency increased from 200 to 210. Chaos Thrust Combo potency increased from 230 to 240.

Combo potency when executed from a target's rear increased from 270 to 280. Dragonfire Dive Potency increased from 300 to 320. Blood of the Dragon Can no longer be executed while under the effect of Life of the Dragon. Fang and Claw Potency increased from 250 to 260.

Potency when executed from a target's flank increased from 290 to 300. Wheeling Thrust Potency increased from 250 to 260.

Potency when executed from a target's rear increased from 290 to 300. Geirskogul Potency increased from 220 to 230.

Recast time reduced from 35 to 30.

Requirement for the additional effect has been changed from 4 Dragon Eye units to 3 Dragon Eye units. Sonic Thrust Combo potency increased from 170 to 180.

Area of effect has been increased. Mirage Dive Potency increased from 200 to 210. Nastrond Potency increased from 320 to 330. Life of the Dragon Now states the Dragon Gauge only requires 3 units to receive the Life of the Dragon status after using Geirskogul.

Ninja

Action Adjustment Doton An issue wherein the trait Dripping Blades II increased the damage of this action has been addressed. In accordance with this change, the potency of this action been increased from 40 to 45. Shukuchi The time required to execute this action has been reduced.

Machinist

Action Adjustment Rook Autoturret Hypercharge effect increasing target's damage taken increased from 5% to 6%. Bishop Autoturret Hypercharge effect increasing target's damage taken increased from 5% to 6%.

Arcanist / Summoner

Action Adjustment Summon Cast time reduced from 6 to 3 seconds.

MP cost reduced. Summon II Cast time reduced from 6 to 3 seconds.

MP cost reduced. Summon III Cast time reduced from 6 to 3 seconds.

MP cost reduced. Tri-bind The Dreadwyrm Trance effect "removes bind effect, increases potency by 70, and reduces MP cost" has been added.

Cast time reduced from 3 to 2.5 seconds. Ruin III Potency reduced from 150 to 130.

MP cost reduced.

The additional effect "No cast time while in Dreadwyrm Trance" has been added. Ruin IV Cast time has been made instant. Aetherpact Recast time increased from 90 to 120 seconds.

No longer requires a party member within 30 yalms. Devotion The effect "increases attack potency and healing magic potency of the closest party member within a 30-yalm radius by 5%. Also reduces damage taken by that party member by 5%" has been changed to "increases damage dealt and reduces damage taken by all party members within a 30-yalm radius by 2%. Also increases healing magic potency of all party members by 5%." Ruin Mastery Now acquired at level 54 (previously level 62).

The effect "grants a 15% chance that Ruin and Ruin III are upgraded to Ruin IV after a pet uses an action" has been changed to "changes Ruin to Ruin III."

The activation requirement has been removed.

The icon has been changed.

Arcanist / Scholar

Action Adjustment Summon Cast time reduced from 6 to 3 seconds.

MP cost reduced. Summon II Cast time reduced from 6 to 3 seconds.

MP cost reduced. Adloquium MP cost reduced. Succor MP cost reduced.

Barrier effect increased from 100% to 150% the amount of HP restored. Fey Caress When in Sic mode, Selene will now activate Fey Caress when inflicted with an enfeeblement that can be removed with this skill.

Magic Ranged DPS Role Actions

Action Adjustment Addle Recast time reduced from 120 to 90 seconds. Mana Shift Recast time reduced from 150 to 120 seconds. Apocatastasis Recast time reduced from 150 to 90 seconds.

Magic Ranged DPS/Healer Role Action

Action Adjustment Surecast The effect "next spell is cast without interruption" has been changed to "Spells can be cast without interruption."

The additional effect "nullifies knockback and draw-in effects" has been changed to "nullifies most knockback and draw-in effects."

Duration reduced from 10 to 5 seconds.

New actions have been added.

Arcanist / Summoner / Scholar

Level Action 18 Sustain

A new trait has been added.

Summoner

Level Trait 62 Enhanced Ruin II



Grants a 15% chance that a pet action will trigger Further Ruin, upgrading Ruin II to Ruin IV.

Ranged physical DPS and ranged magic DPS classes will now be able to see their own targeting indicators when using a limit break action.

Effects for the following actions will now always display regardless of graphics settings:

Provoke

Ultimatum

Shirk

The paladin action Sword Oath will no longer end when logging out.

The help text for certain actions and traits has been adjusted.

The icons of certain traits have been changed.

The following effects will now display as status icons when their associated actions are used:

Action

Aetherflow

Draw

Royal Road

Spread

UI Location

Party List

Status Effects

Focus Target Bar

Target Info (Status)

A text command to adjust the size of Demi Bahamut has been added.

Further details can be found under System.

A new dungeon, the Drowned City of Skalla, has been added.

Level Requirement Disciple of War or Magic level 70 Item Level Requirement Average item level 300 or above Party Size Four players Time Limit 90 minutes

Requirements

??? Disciple of War or Magic level 70 ??? ??? Players must first complete the main scenario quest "???"

The HP of enemies in level 15 to 49 and level 51 to 59 dungeons has been adjusted.

A new trial, the Minstrel's Ballad: Shinryu's Domain, has been added.

Level Requirement Disciple of War or Magic level 70 Item Level Requirement Average item level 320 or above Party Size Eight players Time Limit 60 minutes

Requirements

Disciple of War or Magic level 70 Kugane (X:11.6 Y:12.6) Wandering Minstrel Players must first complete the main scenario quest "Stormblood" and the quest "Songs in the Key of Kugane."

The Minstrel's Ballad: Shinryu's Domain can only be accessed via the Raid Finder.

* Item level restrictions do not apply when registering as a full party.

Items that dropped directly from boss enemies will now drop from treasure boxes in the following trials:

Trial Item The Limitless Blue (Extreme) Expanse Baleen Thok ast Thok (Extreme) Hive Forewing Containment Bay S1T7 (Extreme) Fiend Sap

The alliance raid dungeon The Royal City of Rabanastre has been added.

The story for this exciting new raid was written by guest creator Yasumi Matsuno, director and writer of titles such as FINAL FANTASY TACTICS and FINAL FANTASY XII. The boss designs are courtesy of guest creator Keita Amemiya, creator and director of the GARO series. Prepare yourselves for a grand adventure the likes of which you've never seen before!

Level Requirement Disciple of War or Magic level 70 Item Level Requirement Average item level 305 or above Party Size Eight players, or an alliance of 24 players Time Limit 120 minutes

Requirements

A City Fallen Disciple of War or Magic level 70 ??? ??? Players must first complete the quest "Dramatis Personae."

Role Requirements

Parties matched automatically via the Duty Finder will comprise of 1 tank, 2 healers, and 5 DPS.

Rewards

You can receive only one reward item per week for completing duties in the Royal City of Rabanastre.

In the event you are awarded an item from the loot list, you relinquish your right to vie for all remaining items regardless of whether you selected Need or Greed.

If time expires and a reward item is obtained automatically, this will also count toward the weekly limit.

* Reward eligibility is reset every Tuesday at 1:00 a.m. (PDT)



Each party in the alliance will receive its own treasure chest, the contents of which will be identical regardless of the route taken.

* Players cannot open a treasure chest belonging to another party.

Completion Reward

Upon completing the Royal City of Rabanastre, players can also earn a separate reward once per week. This reward can be exchanged with Eschina in Rhalgr's Reach (X:13.8 Y:11.7) for items used to enhance equipment purchased with Allagan tomestones of creation.



In addition, players will also receive one cracked cluster per week upon completing this duty.

Weekly restrictions on Mhachi matter from Dun Scaith have been removed.

Entry requirements for the Labyrinth of the Ancients has been changed.

Before After Three parties consisting of 2 tanks, 2 healers, and 4 DPS Three parties consisting of 1 tank, 2 healers, and 5 DPS

Time until the boss area in alliance raid dungeons is sealed has been increased from 15 to 30 seconds.

Players will now receive the power of the Echo in the event all party members are incapacitated during the following trials:

Requirement

Players are incapacitated after having battled enemies for a certain period of time.

Echo Effect

Increased HP, damage dealt, and healing potency.

The effect will be granted in five stackable stages

Emanation / The Pool of Tribute / The Royal Menagerie



Each time players restart the aforementioned trials, they will be granted a 10% Echo effect boost, which increases each restart up to a maximum of 50%. If a player restarts after battling for less than three minutes, they will not be granted this effect.

Emanation (Extreme) / The Pool of Tribute (Extreme)



Each time players restart the aforementioned trials, they will be granted a 5% Echo effect boost, which increases each restart up to a maximum of 25%. If a player restarts after battling for less than three minutes, they will not be granted this effect.

The weekly restriction on rewards in Omega: Deltascape has been removed.

* This change does not apply to the Deltascape Crystalloid obtained in Deltascape V4.0.

The duties listed within Duty Roulette: Expert have been reorganized as follows:

Before After Ala Mhigo

Kugane Castle

The Temple of the Fist Ala Mhigo

Kugane Castle

The Temple of the Fist

The Drowned City of Skalla

Duty Roulette: Alliance Raids has been added to the Duty Finder.

The Labyrinth of The Ancients

Syrcus Tower

The World of Darkness

The Void Ark

The Weeping City of Mhach

Dun Scaith

* This category can be unlocked by completing two or more of the above duties.

The following duties have been added to Duty Roulette: Mentor:

The Drowned City of Skalla

The Royal City of Rabanastre

The following additions and adjustments have been made to the Raid Finder:

The Minstrel's Ballad: Shinryu's Domain has been added.

Players can now queue to enter the following trials via the Duty Finder.

The Pool of Tribute (Extreme)



Emanation (Extreme)

The Minstrel's Ballad: Shinryu's Domain has been added to the list of challenges in Stone, Sky, Sea.

Following the reimplementation of the arcanist action Sustain, it cannot be used in conjunction with the Sustaining Potion item in the Palace of the Dead. Moreover, the effects of one will overwrite the other when used.

Players will now receive the Brilliant Conviction effect when entering quest battles introduced prior to patch 4.1.

PvP

New PvP actions have been added.

Warrior

Action Description Thrill of War Increases maximum HP of self and nearby party members by 10% and restores HP by 10%.

Duration: 10s

Dragoon

Action Description Dragon Sight Grants Right Eye to self and Left Eye to target party member, increasing your damage dealt by 10% and the target party member's damage dealt by 10%, as long as target remains within 15 yalms.

Duration: 10s

Bard

Action Description Troubadour Adds an additional effect to the song currently being sung.

Army's Paeon Effect: Reduces damage taken by 5%

The Wanderer's Minuet Effect: Increases damage dealt by 5%

Duration: 10s

Can only be executed while singing Army's Paeon or the Wanderer's Minuet.

Machinist

Action Flamethrower Delivers damage over time to all enemies in a cone before you.

Potency: 250

Duration: 10s

Gauss Barrel Effect: Heat Gauge gradually increases by 10 while Flamethrower is active. Heat Gauge not affected when used outside battle.

Additional Effect: Fire damage over time, stacking up to 10 times.

Potency: 250

Duration: 6s

Effect ends upon using another action or moving (including facing a different direction).

Red Mage

Action Description Vercure Restores target's HP.

Cure Potency: 1,500

Additional Effect: Grants Dualcast, allowing next spell to be cast immediately

Duration: 10s

Action will not grant Dualcast while already under its effect.

Astrologian

Action Description Sleeve Draw Executes Draw and Minor Arcana in succession.

Execute command again to use the arcanum drawn. Only one arcanum can be drawn at a time.

Duration: 30s

Additional Effect: Restores 1,000 MP

Will not overwrite currently saved arcanum. Minor Arcana Converts currently drawn arcanum into the Lord of Crowns when Balance or Spire, or the Lady of Crowns when Bole or Ewer.

Execute command again to use the arcanum drawn. Lord of Crowns Deals unaspected damage with a potency of 1,000.

"Can only execute while Lord of Crowns is drawn.Additional Effect: Reduces target's HP recovered by healing magic by 10%Additional Effect: Unaspected damage over time"

"Potency: 250Duration: 15s"

* This action cannot be assigned to a hotbar. Lady of Crowns Restores target party member's HP.

Cure Potency: 2,500

Can only execute while Lady of Crowns is drawn.

"Additional Effect: RegenCure Potency: 1,000Duration: 15s"

* This action cannot be assigned to a hotbar.

PvP actions have been adjusted as follows:

Paladin

Action Adjustment Holy Spirit The additional effect "increases Oath Gauge by 5" has been added. Requiescat Duration reduced from 10 to 6 seconds.

The additional effect "reduces MP cost of all spells to 0" has been added.

Dragoon

Action Adjustment Skewer The additional effect "reduces target's attack magic and healing magic potency by 20%" has been changed to "reduces target's attack potency and healing magic potency by 10%." Dragon's Eye Dragon Gauge maximum reduced from 4 to 3 units. Blood of the Dragon Recast time reduced from 10 to 5 seconds. Geirskogul Potency reduced from 2,000 to 1,500.

Recast time reduced from 10 to 5 seconds.

Dragon Gauge cost reduced from 4 to 3. Nastrond Potency reduced from 3,000 to 2,500.

Recast time reduced from 10 to 5 seconds.

Dragon Gauge cost reduced from 4 to 3. Life of the Dragon Now states the Dragon Gauge only requires 3 units to receive the Life of the Dragon status after using Geirskogul.

Samurai

Action Adjustment Tenka Goken Action now requires a target.

Ninja

Action Adjustment Shukuchi The time required to execute this action has been reduced.

Bard

Action Adjustment Repelling Shot The additional effect "bind" has been added.

Summoner

Action Adjustment Energy Drain Recast time increased from 1 to 3 seconds.

Red Mage

Action Adjustment Verstone Increase to White Mana changed from 10 to 15. Veraero Increase to White Mana changed from 10 to 15. Verfire Increase to Black Mana changed from 10 to 15. Verthunder Increase to Black Mana changed from 10 to 15. Verholy The additional effect "restores 1,500 MP" has been added. Verflare The additional effect "restores 250 TP" has been added. Flunge TP cost reduced from 300 to 250. Monomachy Duration changed to 10 seconds.

Recast time increased from 10 to 45 seconds. Corps-a-corps The additional effect "reduces recast time by 5s if used on target suffering from a Monomachy effect inflicted by you" has been added. Displacement The additional effect "reduces recast time by 5s if used on target suffering from a Monomachy effect inflicted by you" has been added.

The following PvP job actions have been removed:

Warrior

Inner Release

Dragoon

Battle Litany

Bard

Battlefield March

Machinist

Report

Red Mage

Manafication

Astrologian

Draw

Deorbit

The amount of PvP experience received from PvP duties has been increased.

The Feast (4 on 4 - Training Match) has been added, and is available via the Duty Finder.

Matching algorithms have been adjusted for the Feast (4 on 4 - Ranked Match) to ensure players are matched with others of the same or an adjacent tier.

The Match Progress window will no longer become active when entering a PvP area, or returning to a home point after being incapacitated in the Feast.

The sound effect played when using the Quick Chat option "Retreat" has been changed.

The job requirement to spectate custom matches has been changed to any class or job at level 30 or above.

Items

New items have been added.

View the new items.

New recipes have been added.

View the new recipes.

New dyes have been added.

General-purpose Metallic Orange Dye

General-purpose Metallic Yellow Dye

The following items have been changed from "unique / untradable" to "untradable."

Hero's Belt of Fending

Hero's Belt of Maiming

Hero's Belt of Striking

Hero's Belt of Aiming

Hero's Belt of Casting

Hero's Belt of Healing

Ardent Belt of Fending

Ardent Belt of Maiming

Ardent Belt of Striking

Ardent Belt of Aiming

Ardent Belt of Scouting

Ardent Belt of Healing

Ardent Belt of Casting

The following items no longer share a cooldown timer with medicine items such as potions:

Company-issue Engineering Manual

Company-issue Engineering Manual II

Squadron Engineering Manual

Commercial Engineering Manual

Company-issue Survival Manual

Company-issue Survival Manual II

Squadron Survival Manual

Commercial Survival Manual

Squadron Enlistment Manual

Priority Seal Allowance

Squadron Battle Manual

Squadron Spiritbonding Manual

Squadron Rationing Manual

Squadron Gear Maintenance Manual

Priority Aetheryte Pass

Gold Saucer VIP Card

The sale price of certain items has been adjusted.

The order of certain items as they appear in the market board or when using the sort function has been changed.

The Retrieve Materia subcommand has been added.

When using this command, the materia in an item's bottom slot will be removed and returned to your inventory.



Pleased be advised, however, there is a chance the retrieval will fail and the materia will be lost.

* Chance of failure increases with materia grade.



The Retrieve Materia subcommand can be used by any class or job upon completing the quest "Forging the Spirit."

* There is no fee required to retrieve materia.

* This command can also be used on materia affixed via advanced materia melding.



Following the implementation of this subcommand, the Materia Removal option has been removed from Mutamix in Central Thanalan (X:23.7 Y:13.6).

The following items will now appear in the Currency window:

Steel Amalj'ok

Sylphic Goldleaf

Titan Cobaltpiece

Rainbowtide Psashp

Ixali Oaknot

Vanu Whitebone

Black Copper Gil

Carved Kupo Nut

Venture

Any of the above items currently in your inventory will be converted into promissory notes.

Before After Ixali Oaknot Ixali Oaknot Promissory Note

Promissory notes in your inventory can be traded to the following NPCs to add them to the Currency window:

Beast Tribe Currency Promissory Notes

Calamity Salvager

Beast Tribe Vendors

* Beast tribe currency can only be traded to the vendors of their respective tribes.

Venture Promissory Notes

Calamity Salvager

Retainers in your employ

From patch 4.1 onward, newly acquired beast tribe currency and ventures will be added directly to the Currency window.

Ventures can no longer be obtained via leather, goatskin, toadskin, boarskin, peisteskin treasure maps or desynthesis.

* Other methods of acquiring ventures have not been changed.

Coffers containing item sets such as the Valor Armor Coffer can now be used outside large settlements.

* They cannot be used in instanced areas such as dungeons, PvP areas, or raids.

The success rate of desynthesis for items obtained in dungeons introduced after Heavensward and Stormblood has been adjusted.

The optimal skill rating for desynthesis will now be displayed when selecting items in the Desynthesis window or viewing item descriptions.

A desynthesis level lower than the optimal skill rating will result in a reduced success rate. When the success rate is 0%, desynthesis cannot be performed on the item.

The Display Only Recent Recipes option has been added to Filter Conditions in the Crafting Log interface.

The following crafter and gatherer actions can no longer be repeated while already under their effects:

Carpenter

Name of the Wind

Whistle While You Work

Heart of the Carpenter

Blacksmith

Name of Fire

Whistle While You Work

Heart of the Blacksmith

Armorer

Name of Ice

Whistle While You Work

Heart of the Armorer

Goldsmith

Whistle While You Work

Heart of the Goldsmith

Leatherworker

Name of Earth

Whistle While You Work

Heart of the Leatherworker

Weaver

Name of Lightning

Whistle While You Work

Heart of the Weaver

Alchemist

Name of Water

Whistle While You Work

Heart of the Alchemist

Culinarian

Reclaim

Whistle While You Work

Miner / Botanist

Discerning Eye

Utmost Caution

Single Mind

The fisher skill Fathom is no longer required to activate Truth of Oceans.

New miner and botanist gathering points have been added.

New items have been added to gathering points.

The location of gathering points in the Peaks have been adjusted.

The time at which the following gathering points appear has been switched:

Lv 70 ephemeral lush vegetation patch in Yanxia

Lv 70 ephemeral rocky outcrop in Yanxia

New fish have been added to level 61-70 fishing locations.

New spearfishing locations have been added to the Ruby Sea.

The location of swimming shadows in the Ruby Sea and Yanxia have been adjusted.

The success rate for reeling in certain fish in Stormblood areas has been increased.

The vitality attribute has been added to gatherer gear at level 60 and above.

The number of yellow crafter's scrips received in exchange for collectables at the Splendors Exchange has been increased.

Players can now speak with M'Naago to complete custom deliveries.

By completing these custom deliveries, players can receive gil, experience points, red and yellow crafter's scrips, or red and yellow gatherer's scrips.

Requirements

None Forgotten, None Forsaken Disciple of War or Magic level 60 Rhalgr's Reach (X:9.8 Y:12.5) Galiena Players must first complete the main scenario quest "???" and the quest "Reach Long and Prosper."

Experience points have been added to the list of rewards for custom deliveries for Zhloe Aliapoh.

Players must be a Disciple of the Hand or Land between level 55 and 69.

The weekly reset for custom deliveries has been changed from Thursdays at 1:00 a.m. (PDT) to Tuesdays at 1:00 a.m. (PDT).

* This change applies to both Zhloe Aliapoh and M'Naago.

The display of error and warning prompts when purchasing items from shops has been adjusted.

The following additions and adjustments have been made to retainer ventures:

New items have been added to quick exploration ventures.

New categories have been added to exploration ventures.

Field Exploration XXII



Highland Exploration XXII



Woodland Exploration XXII



Waterside Exploration XXII

Lumythrite ore has been added to Lv 56-60 mining ventures.

New mounts have been added.

Players can now use a special action when riding the witch's broom mount.

The Sleipnir mount can now fly.

New minions have been added.

New Chocobo Barding has been added.

System

New achievements and titles have been added.

Achievement Requirements Oh, the Sights We'll See II Complete entries 46-62 in your Stormblood sightseeing log. Dear Leader I Lead your squadron on 10 successful command missions. Dear Leader II Lead your squadron on 30 successful command missions. Dear Leader III Lead your squadron on 100 successful command missions. Satisfaction Guaranteed: M'naago I Achieve a satisfaction level of 1 with M'naago. Satisfaction Guaranteed: M'naago II Achieve a satisfaction level of 2 with M'naago. Satisfaction Guaranteed: M'naago III Achieve a satisfaction level of 3 with M'naago. Satisfaction Guaranteed: M'naago IV Achieve a satisfaction level of 4 with M'naago. Satisfaction Guaranteed: M'naago V Achieve a satisfaction level of 5 with M'naago. The Customer Is Always Right: M'naago I Deliver 36 collectables to M'naago. The Customer Is Always Right: M'naago II Deliver 48 collectables to M'naago. The Customer Is Always Right: M'naago III Deliver 60 collectables to M'naago. The Customer Is Always Right: M'naago IV Deliver 90 collectables to M'naago. The Customer Is Always Right: M'naago V Deliver 120 collectables to M'naago. The Customer Is Always Right: M'naago VI Deliver 150 collectables to M'naago. Raider of the Hidden Canals I Raid the Hidden Canals of Uznair. Raider of the Hidden Canals II Raid the Hidden Canals of Uznair 5 times. Raider of the Hidden Canals III Raid the Hidden Canals of Uznair 10 times. Raider of the Hidden Canals IV Raid the Hidden Canals of Uznair 20 times. The Deeper End I Raid the deepest sluice in the Hidden Canals of Uznair. The Deeper End II Raid the deepest sluice in the Hidden Canals of Uznair 5 times. The Deeper End III Raid the deepest sluice in the Hidden Canals of Uznair 10 times. The Deeper End IV Raid the deepest sluice in the Hidden Canals of Uznair 20 times. Mapping the Realm: Skalla Discover every location within the Drowned City of Skalla. How to Slay Your Dragon 2 Defeat Shinryu in the Minstrel's Ballad: Shinryu's Domain. Mapping the Realm: Rabanastre Discover every location within the Royal City of Rabanastre. Zodiac Thriller Complete the Royal City of Rabanastre. To Kojin Is Divine I Attain rank 3 reputation (friendly) with the Divine Circle. To Kojin Is Divine II Attain rank 4 reputation (trusted) with the Divine Circle. To Kojin Is Divine III Attain rank 6 reputation (honored) with the Divine Circle. Divinity: Original Kojin Attain rank 7 reputation (sworn) with the Divine Circle.

Certain duties and trials will now count toward the completion of achievements.

Achievement Duty A Tankless Job I (Paladin)

A Tankless Job II (Paladin)

But Somebody's Gotta Do It (Paladin)

A Tankless Job I (Warrior)

A Tankless Job II (Warrior)

But Somebody's Gotta Do It (Warrior)

A Tankless Job I (Dark Knight)

A Tankless Job II (Dark Knight)

But Somebody's Gotta Do It (Dark Knight) The Minstrel's Ballad: Shinryu's Domain Tank You, Paladin I

Tank You, Paladin II

Tank You, Paladin III

Tank You, Warrior I

Tank You, Warrior II

Tank You, Warrior III

Tank You, Dark Knight I

Tank You, Dark Knight II

Tank You, Dark Knight III The Drowned City of Skalla

The Minstrel's Ballad: Shinryu's Domain

The Royal City of Rabanastre

Glamours can now be unlocked at level 15.

The following adjustments have been made in accordance with this change:

The quest "A Self-improving Man" can now be accepted at level 15.

The quest "Submission Impossible" can now be accepted at level 15.

The following master recipe books can be acquired at level 15. Moreover, their price has been reduced from 3,000 gil to 300 gil:

Master Carpenter: Glamours



Master Blacksmith: Glamours



Master Armorer: Glamours



Master Goldsmith: Glamours



Master Leatherworker: Glamours



Master Weaver: Glamours



Master Alchemist: Glamours

The required level for the following recipes has been lowered from 30 to 15:

Glamour Prism (Woodworking)



Glamour Prism (Smithing)



Glamour Prism (Armorcraft)



Glamour Prism (Goldsmithing)



Glamour Prism (Leatherworking)



Glamour Prism (Clothcraft)



Glamour Prism (Alchemy)

A new quest to unlock glamours has been added in Vesper Bay in Western Thanalan.

If I Had a Glamour Level 15 Western Thanalan ─ Vesper Bay (X:12.6 Y:14.3) Swyrgeim

A new quest to unlock glamour recipes has been added in Vesper Bay in Western Thanalan.

Absolutely Glamourous Level 15 Western Thanalan ─ Vesper Bay (X:12.6 Y:14.3) Swyrgeim Players must first complete the quest "If I Had a Glamour."

* The quests "If I Had a Glamour" and "Absolutely Glamourous" cannot be accepted if you have already completed the quests "A Self-improving Man" and "Submission Impossible." Conversely, the quests "A Self-improving Man" and "Submission Impossible" cannot be accepted if you have already completed the quests "If I Had a Glamour" and "Absolutely Glamourous."

When receiving a friend request from a player on another World, their information will now appear in the Contact List window.

Players can now add other players form different Worlds within the same data center to their friends list.

To add players from another World to your friends list, open the Contact List window under Social, select the player you wish to add, then select Send Friend Request.

* Friend requests cannot be sent to players who are offline.

* If the request has not be accepted within one week of sending, it will be removed from the sender's Contact List upon logging in or changing areas. It will also be canceled when the recipient attempts to view the request after one week.

Players can now send /tell messages to players from different Worlds on their friends list.

To send a /tell message to a friend from another World, you must also include the World name after their character name.



Example

/tell Character Name@Aegis [message]

* Messages cannot be sent to players from another World if they are not on your friends list.

* Messages can only be sent if the recipient's status is Online.

A new icon has been added to the friend list to indicate whether a friend is online.

If the online status of a friend in another World cannot be verified, a specific icon will be displayed.

Accessing this icon will update that friend's status.

* This is performed on a per-character basis.

Online

Offline

Players can now use the Party Finder to recruit for cross-World alliance raids and custom matches.

Recruitment for all alliance raids and custom matches will be handled in the same manner as cross-World parties.

* You may select "Recruit Members Across World Server" or "Recruit Members Across Data Center" in the search area, but alliance raids and custom matches will be treated as cross-World regardless of this selection. If recruitment begins with the "Recruit Members Across Data Center" selected, it cannot be changed to "Recruit Members Across World Server."

When first joining an alliance raid or custom match, only alliance chat will be available. Party chat can be used once the duty or match has begun.

It is now possible to register and join alliance raids and custom matches via the Duty Finder directly. As a result of this change, the previous functions for applying for alliance raids and custom matches have been removed from the Duty Finder.

When recruiting for an alliance, Undersized Party and Minimum IL can be selected for the following duties:

* When selecting Undersized Party for an alliance raid, a minimum of one player is required for each of the three parties.

The Labyrinth of The Ancients



Syrcus Tower



The World of Darkness



The Void Ark



The Weeping City of Mhach



Dun Scaith

Alliance Raids

Recruiting

To begin, select the Alliance tab in the Recruitment Criteria window.



You may recruit as an individual player, or as a preformed party. The three parties of eight players are recruited simultaneously. The player recruiting for the alliance raid will always enter as a member of Alliance A.

While recruiting, you can check the status of the other members from the Party Members menu, under Party.

Participating

When searching for an alliance raid to join, the roles of each member will not be displayed in the Party Finder. The number of players in each of the three parties will be displayed instead.

Selecting an alliance raid from the Party Finder will display a list of participating parties which you may choose to join.

Custom Matches

Recruiting

To begin, select the Custom Match tab in the Recruitment Criteria window.



The Claws, Fangs, and spectators are recruited simultaneously. The player recruiting for the custom match will always be a member of the Claws. It is possible to recruit for a custom match without any spectators.

While recruiting, you can check the status of the other members from the Party Members menu, under Party.

Participating

When searching for a custom match to join, the roles of each member will not be displayed in the Party Finder. The number of Claws, Fangs, and spectators will be displayed instead.

Selecting an alliance raid from the Party Finder will display a list of participating parties which you may choose to join.

The following additions and adjustments have been made to the Party Finder:

Party Finder Display Settings has been added to the Party Finder. Locked duties can be hidden, and the interval between notifications can be changed.

A new button enabling a simplified display of the Party Finder list has been added.

Unlocked duties can be sorted to the top of the list.

High-end Duty has been added as a duty category under Recruitment Criteria.

The condition Duty Incomplete has been added to Recruitment Criteria. The same condition can also be selected in Search Criteria when using Advanced Search.

Party Finder Display Settings allows you to change the interval between advanced search result log messages from between 1 and 10 minutes.

Tell messages can be sent directly to the recruiter of a cross-World party. Selecting Send Tell from the party details screen will allow you to send a Tell message even if you are not friends with that person. The party recruiter can then reply directly to the sender of that Tell by pressing Alt+R. However, this form of replying will not be available if the party has been dissolved.

Adjustments have been made to the log messages displayed when forming a cross-World party.

New color filters and screen effect patterns have been added for group pose and idling camera.

Selecting a quest marker on the region map will switch to the corresponding area map.

When using a gamepad or controller to scroll around a map, holding RT (R2) will reduce the scroll speed.

Companions and minions can be summoned at the same time.

The time remaining after summoning a companion is now shown in the party list.

If a minion disappears as a result of a character being KO'd, the minion will reappear when the character is revived.

Display resolution for the character model shown in the Character, Try On, Dye, and other windows has been increased. (DirectX 11 and PlayStation® 4 only)

The resizing of UI elements such as Character and similar menus now includes 160%, 180%, and 200% options.

The following have been added to the Currency menu:

Ventures have been added to the Common tab.

The Tribal tab has been added, showing beastman currencies.

The following additions and adjustments have been made to the Actions & Traits menu:

The position of the General tab has been changed.

Class and job actions are combined under Actions. As such, Job has been removed.

Actions found under the Actions tab can be assigned to hotbars even if they are not yet available.

To better distinguish between actions that can and cannot be assigned to the hotbar, the design of their icons has been changed.

Duty actions have been moved to the General tab.

The Companion tab has been changed to the Orders tab, which contains both companion actions and orders given to squadron members.

An option has been added to disable duty action inputs performed on gamepad/controller with LT/RT + right analog stick button (L2/R2 + R3).

* This will prevent duty actions from being performed directly via gamepad/controller input. They can still be performed by assigning the duty action to a hotbar.

Target Type: Target Closest Enemies options have been added to the Character Configuration interface.

Targeting

Device Keys/Buttons Keyboard Tab/Shift+Tab (default setting) Gamepad/Controller LT/RT+LB/RB (L2/R2+L1/R1)

Target Type

Type 1 (standard)

Targets enemy closest to the player without considering depth in terms of the camera position.

Targets enemy closest to the player without considering depth in terms of the camera position. Type 2 (new)

Targets enemies based on a cone shape originating from the position of the camera.

Stormblood beast tribes added to the Reputation tab of the Character window.

When using a mouse, right-clicking on a hotbar's number cycles through hotbar layouts.

* This function is disabled if the hotbars are locked or the hotbar numbers are not displayed.

The party list can now display up to 10 status effects.

The number of status effects displayed in the party list can be changed via UI Settings in the Character Configuration interface.

UI Element Settings has been added to HUD Layout.

Each UI element can be configured separately.

The following additions and adjustments have been made to HUD Layout:

Adjustments have been made to the default positions of certain parts of the HUD.

The party list has been adjusted so that up to eight players, one pet, and one companion can be displayed simultaneously.

The Duty option has been added to the HUD layout filters.

This includes PvP UI elements not selectable when using All.

160%, 180%, and 200% sizes are now available for UI elements.

The target bar can now be divided into HP, Progress Bar, and Status.

To enable this function, select Target Bar from HUD Layout, then select Display Target Info Independently.

The Status Info UI element has been divided into Enhancements, Enfeeblements, and Other.

The Job Gauge has been adjusted as follows:

Dragoon

The number of units required for the full gaze of the first brood has been reduced from 4 to 3.

Bard

A gauge indicating the duration of Straight Shot's increased critical hit rate effect has been added.

Machinist

A gauge indicating the duration of Hot Shot's increased physical damage effect has been added.

A simple mode has been added to the Job Gauge under UI Element Settings.

A warning message will now appear when attempting to join a duty via the Duty Finder if gear condition is 30% or lower.

Following adjustments to the main scenario guide, changes have been made to the timing with which the sidequest "My Feisty Little Chocobo" and job unlock quests are displayed.

The numbers shown on the EXP bar now include commas.

When cycling through inventory tabs with a gamepad or controller, the active tab will now loop back to the first tab of your inventory.

The most recently used chat mode will be saved when logging out, and will be retained upon logging back in.

The icons for the Wave and Goodbye emotes have been redesigned.

Wave

Goodbye

The following additions have been made to the Character Configuration interface:

Control Settings

Target Tab

Target Type: Target Closest Enemies

Type 1: Ignore Depth

Type 2: Cone

UI Settings

Party List Tab

Party List

Status Effect Icon Display Maximum

Hotbar Settings

Cross Tab

Enable cross hotbar

Enable Duty Action Input

The following have been removed from the Character Configuration interface:

* They can now be found under UI Element Settings in HUD Layout.

UI Settings

HUD Tab

Display enhancements & enfeeblements

Status Icon Display Type

Display target information

When viewing the credits, 2 on the numeric keypad adjusts the speed, and 0 pauses.

The following text commands have been added:

Command Description /title USAGE:

/title [subcommand]



→Change your currently selected title.



>>Subcommands:

set "title"

Change your current title to "title."

clear

Display no title.



A random title will be set when none is specified.



>>Example:

/title set "The Heart of the Party"

(Set title as "The Heart of the Party.") /bahamutsize USAGE:

/bahamutsize [subcommand]



→Changes your Demi-Bahamut display settings. These settings will not apply to other players.



>>Subcommands:

large

Set Demi-Bahamut size to large.

medium

Set Demi-Bahamut size to medium.

small

Set Demi-Bahamut size to small.



Toggles between small, medium, and large when no subcommand is specified. /roleplaying Usage:

/roleplaying [subcommand]



→Set your online status to Role-playing.



>>Subcommands:

on Set your status to Role-playing.

off Set your status to Online.



Toggle between Role-playing and Online when no subcommand is specified. /emotelog USAGE:

/emotelog [subcommand]



→Toggle the display of log messages when using emotes.



>>Subcommands:

on

Enable the display of log messages when using emotes.

off

Disable the display of log messages when using emotes.



Toggles the display of log messages on and off when no subcommand is specified. /jobhudmode USAGE:

/jobhudmode [subcommand]



→Toggle job gauges between normal and simple mode.



>>Subcommands:

1

Toggle first job gauge between normal and simple mode.

2

Toggle second job gauge between normal and simple mode.



Toggles all active job gauges when no subcommand is specified. /mastervolume USAGE:

/mastervolume [subcommand]



→Adjust master volume settings.



>>Subcommands:

[volume number]

Set master volume to the specified volume level.

Levels available: 1-100.



Toggles mute on and off when no subcommand specified. /bgm USAGE:

/bgm [subcommand]



→Adjust BGM volume settings.



>>Subcommands:

[volume number]

Set BGM to the specified volume level.

Levels available: 1-100.



Toggles BGM on and off when no subcommand specified. /soundeffects USAGE:

/soundeffects [subcommand]



→Adjust sound effects volume settings.



>>Subcommands:

[volume number]

Set sound effects to the specified volume level.

Levels available: 1-100.



Toggles sound effects on and off when no subcommand specified. /voice USAGE:

/voice [subcommand]



→Adjust voice volume settings.



>>Subcommands:

[volume number]

Set voice to the specified volume level.

Levels available: 1-100.



Toggles voice on and off when no subcommand specified. /systemsounds USAGE:

/systemsounds [subcommand]



→Adjust system sounds volume settings.



>>Subcommands:

[volume number]

Set system sounds to the specified volume level.

Levels available: 1-100.



Toggles system sounds on and off when no subcommand specified. /ambientsounds USAGE:

/ambientsounds [subcommand]



→Adjust ambient sounds volume settings.



>>Subcommands:

[volume number]

Set ambient sounds to the specified volume level.

Levels available: 1-100.



Toggles ambient sounds on and off when no subcommand specified. /soundeffectsself USAGE:

/soundeffectsself [subcommand]



→Adjust player effects volume settings for self.



>>Subcommands:

[volume number]

Set player effects for self to the specified volume level.

Levels available: 1-100.



Toggles player effects volume for self on and off when no subcommand specified. /soundeffectsparty USAGE:

/soundeffectsparty [subcommand]



→Adjust player effects volume settings for your party.



>>Subcommands:

[volume number]

Set player effects for your party to the specified volume level.

Levels available: 1-100.



Toggles player effects volume for your party on and off when no subcommand specified. /soundeffectsother USAGE:

/soundeffectsother [subcommand]



→Adjust player effects volume settings for other PCs.



>>Subcommands:

[volume number]

Set player effects for other PCs to the specified volume level.

Levels available: 1-100.



Toggles player effects volume for other PCs on and off when no subcommand specified. /systemsoundsspeaker USAGE:

/systemsoundsspeaker [subcommand]



→Adjust system volume settings for speakers.



>>Subcommands:

[volume number]

Set system sound volume for speakers to the specified volume level.

Levels available: 1-100.



Toggles system sound on and off when no subcommand specified. /tiltcamera USAGE:

/tiltcamera [subcommand]



→Adjust 3rd person camera angle settings.



>>Subcommands:

[angle number]

Set 3rd person camera angle to the specified setting.

Settings available: 1-100 /groundsit USAGE:

/groundsit



→Assume a sitting position.



Certain emotes have special sitting equivalents. Does not sit your character in a chair even if the chair is nearby. /squats USAGE:

/squats [subcommand]



→Do a set of squats.



>>Subcommands:

motion Perform motion only.



Both text and motion will be displayed when no subcommand is specified. /pushups USAGE:

/pushups [subcommand]



→Do a set of push-ups.



>>Subcommands:

motion Perform motion only.



Both text and motion will be displayed when no subcommand is specified. /situps USAGE:

/situps [subcommand]



→Do a set of sit-ups.



>>Subcommands:

motion Perform motion only.



Both text and motion will be displayed when no subcommand is specified. /breathcontrol USAGE:

/breathcontrol [subcommand]



→Take a breath and relax.



>>Subcommands:

motion Perform motion only.



Both text and motion will be displayed when no subcommand is specified. /converse USAGE:

/converse [subcommand]



→Strike up a conversation.



>>Subcommands:

motion Perform motion only.



Both text and motion will be displayed when no subcommand is specified. /concentrate USAGE:

/concentrate [subcommand]



→Knit your brows in thought.



>>Subcommands:

motion Perform motion only.



Both text and motion will be displayed when no subcommand is specified. /disturbed USAGE:

/disturbed [subcommand]



→Twist your face in confusion.



>>Subcommands:

motion Perform motion only.



Both text and motion will be displayed when no subcommand is specified. /simper USAGE:

/simper [subcommand]



→Give a lazy smile.



>>Subcommands:

motion Perform motion only.



Both text and motion will be displayed when no subcommand is specified. /beam USAGE:

/beam [subcommand]



→Grin from ear to ear.



>>Subcommands:

motion Perform motion only.



Both text and motion will be displayed when no subcommand is specified. /attention USAGE:

/attention [subcommand]



→Stand at attention.



>>Subcommands:

motion Perform motion only.



Both text and motion will be displayed when no subcommand is specified. /atease USAGE:

/atease [subcommand]



→Stand relaxed with your feet apart.



>>Subcommands:

motion Perform motion only.



Both text and motion will be displayed when no subcommand is specified. /box USAGE:

/box [subcommand]



→Put up your dukes.



>>Subcommands:

motion Perform motion only.



Both text and motion will be displayed when no subcommand is specified. /ritualprayer USAGE:

/ritualprayer [subcommand]



→Offer a prayer to the gods.



>>Subcommands:

motion Perform motion only.



Both text and motion will be displayed when no subcommand is specified.

New phrases have been added to the auto-translation dictionary.

Adjustments have been made to certain terms in the auto-translation dictionary.

New music has been added.

Adjustments have been made to veteran rewards.

The required total number of subscription days has been reduced to make it easier for newer players to acquire veteran rewards. In addition, it is now possible to obtain most veteran rewards in-game.

Learn more about changes to veteran rewards.

The following optional items are now available for purchase from the FINAL FANTASY XIV: Mog Station:

Tales of Adventure: One Retainer's Journey I Metallic Orange Dye Metallic Yellow Dye Gold Leaf Interior Wall Gold Leaf Flooring Vampire's Vest Continental Eye Piping Hot Pumpkin Stew All Saints' Wake Orchestrion Roll Up at Dawn Orchestrion Roll Far Eastern Noble's Attire



Resolved Issues

The following issues have been addressed.

An issue wherein players could not obtain the Quicksand orchestrion roll upon using the scenario skip item Tales of Adventure: Heavensward.

* Those affected by the issue will receive the item upon logging in after patch 4.1 goes live.



An issue wherein the quest "Child's Play" could not be advanced under certain conditions.



An issue wherein the location of the clan mark frost grenade was incorrect.



An issue wherein the description for the warrior action Upheaval stated "Ignores the damage penalty inflicted by Defiance."

* The above sentence has been removed, and the action's effects remain unchanged.



An issue wherein the dark knight action Blood Price would grant excessive MP recovery when dealt certain attacks.



An issue wherein the trait Dripping Blades II was benefiting the ninja action Doton.



An issue wherein the description for the arcanist action Bane implied that its effects extended to Miasma II.



An issue wherein the white mage action Largesse was benefiting the action Plenary Indulgence.



An issue wherein the scholar action Excogitation would not trigger as a critical.



An issue wherein certain Astrologian actions would not fill the limit break gauge under certain conditions.



An issue wherein having a certain Direct Hit value would increase the damage over time effect spread by the arcanist action Bane.



An issue wherein the warrior PvP action Butcher's Block was benefiting adrenaline rush damage.



An issue wherein the warrior PvP action Defiance was not increasing HP recovery via healing magic to the correct value.



An issue wherein the dragoon PvP actions Geirskogul and Nastrond would sometimes miss the target.



An issue wherein the PvP trait Increased Healing Potency was benefiting the white mage PvP action Assize.



An issue wherein the adrenaline rush Terminal Velocity would sometimes miss targets at the outer edges of the area of effect.



An issue wherein area of effect actions would miss the enemy under certain conditions.



An issue with the Great Gubal Library wherein certain treasure coffers were not displaying correctly.



An issue with the Aetherochemical Research Facility wherein certain enemies were not behaving as intended.



An issue with Castrum Abania wherein, under certain conditions, the restraints would not be lifted in the battle against Inferno.



An issue with the Second Coil of Bahamut - Turn 4 wherein, if the party is KO'd where the Ragnarok appears, players may remain KO'd even after restart.



An issue with Deltascape V4.0 (Savage) where certain boss enemy actions did not function as intended.



An issue with the Lost Canals of Uznair wherein certain enemy attacks may send players outside the map and prevent raising.



An issue with the Lost Canals of Uznair wherein, under certain conditions, enemies may move outside the map and prevent further progress.



An issue with company projects wherein the delivery level for certain recipes did not match those of crafting/gathering.



An issue wherein the fisher status Truth of Oceans could not be cancelled under certain conditions.



An issue wherein it was possible to discard the unicorn whistle.



An issue wherein the dynasty crown was not available for collection from Calamity salvagers.



An issue wherein parts of characters may not display correctly when equipped with a Blackbosom dress.



An issue with the item buyback window wherein a dyeable item sold through a retainer would appear snow white in color.



An issue wherein the price of certain accessories sold by the Ishgard vendor NPC Seghuie was incorrect.



An issue wherein the magitek avenger F1 minion was assigned the incorrect behavior.



An issue wherein the behavior of the minion wind-up red mage was incorrect.



An issue with the Party Finder wherein mousing over a player's job icon may show the incorrect job name.



An issue when registered for Duty Roulette wherein the waiting list may not be displayed under certain conditions.



An issue with the Party Finder wherein, under certain conditions, the party recruitment number may cease to be displayed in the log.



An issue wherein the incorrect weather may display when viewing cutscenes at the Bokairo Inn.

Other various issues have also been addressed.

Known Issues

An issue wherein the destination marker may not display on the map during the Chronicles of a New Era quest "Dramatis Personae."

An issue wherein the cleanliness of a chocobo stable will appear to become normal after relocation.

* Cleaning the stable will restore it to its actual state.

An issue wherein adding a megalodon to the aquarium may cause certain graphics to display incorrectly.

An issue wherein using an orchestrion roll released in patch 4.1 will trigger a recast timer.

An issue wherein the descriptions for augmented Ala Mhigan crafting and gathering gear are missing "Advanced Melding Forbidden."

An issue with the Party Finder wherein sorting for locked and unlocked duty is applied only to the page displayed.

An issue with the HUD layout mode wherein resizing repeatedly with Ctrl + Home may cause the HUD components to slowly shift out of place.

An issue wherein gamepad users cannot access certain gathering points under certain conditions.

An issue with the UI element Status Info (Enhancements) wherein use of the layout setting "Split Element into 3 Groups" causes the display of enhancement effects from other players to take priority over one's own, even when "Prioritize Own Enhancements" is enabled.

An issue with free company estates in Shirogane wherein exploratory voyages will play a cutscene of the airship departing from the Goblet for everyone in the company workshop except the player who initiated the voyage.

An issue when viewing the Party Members tab of the Social window wherein the number displayed at the bottom right indicating party size is incorrect.

An issue wherein the help text for the dragoon action Geirskogul incorrectly states the potency is 220 rather than 230.

An issue wherein the help text for the summoner action Devotion incorrectly states the radius is 30 yalms rather than 15 yalms.

New Items

Item Category Aettir Lux Replica

Gladiator's Arm Item Level: 150 / Equipment Level: 60 Blade of the Fiend

Gladiator's Arm Item Level: 180 / Equipment Level: 60 Shinryu's Longsword

Gladiator's Arm Item Level: 335 / Equipment Level: 70 Minos Lux Replica

Marauder's Arm Item Level: 150 / Equipment Level: 60 Axe of the Fiend

Marauder's Arm Item Level: 180 / Equipment Level: 60 Shinryu's War Axe

Marauder's Arm Item Level: 335 / Equipment Level: 70 Cronus Lux Replica

Dark Knight's Arm Item Level: 150 / Equipment Level: 60 Edge of the Fiend

Dark Knight's Arm Item Level: 180 / Equipment Level: 60 Shinryu's Greatsword

Dark Knight's Arm Item Level: 335 / Equipment Level: 70 Replica Nyepels Lux

Pugilist's Arm Item Level: 150 / Equipment Level: 60 Fists of the Fiend

Pugilist's Arm Item Level: 180 / Equipment Level: 60 Shinryu's Claws

Pugilist's Arm Item Level: 335 / Equipment Level: 70 Areadbhar Lux Replica

Lancer's Arm Item Level: 150 / Equipment Level: 60 Pike of the Fiend

Lancer's Arm Item Level: 180 / Equipment Level: 60 Shinryu's Lance

Lancer's Arm Item Level: 335 / Equipment Level: 70 Dreadwyrm Katana

Samurai's Arm Item Level: 135 / Equipment Level: 50 Katana of the Fiend

Samurai's Arm Item Level: 180 / Equipment Level: 60 Shinryu's Katana

Samurai's Arm Item Level: 335 / Equipment Level: 70 Replica Sandungs Lux

Rogue's Arm Item Level: 150 / Equipment Level: 60 Points of the Fiend

Rogue's Arm Item Level: 180 / Equipment Level: 60 Shinryu's Daggers

Rogue's Arm Item Level: 335 / Equipment Level: 70 Terpander Lux Replica

Archer's Arm Item Level: 150 / Equipment Level: 60 Bow of the Fiend

Archer's Arm Item Level: 180 / Equipment Level: 60 Shinryu's Greatbow

Archer's Arm Item Level: 335 / Equipment Level: 70 Deathlocke Lux Replica

Machinist's Arm Item Level: 150 / Equipment Level: 60 Fire of the Fiend

Machinist's Arm Item Level: 180 / Equipment Level: 60 Shinryu's Revolver

Machinist's Arm Item Level: 335 / Equipment Level: 70 Kaladanda Lux Replica

Two-handed Thaumaturge's Arm Item Level: 150 / Equipment Level: 60 Staff of the Fiend

Two-handed Thaumaturge's Arm Item Level: 180 / Equipment Level: 60 Shinryu's Rod

Two-handed Thaumaturge's Arm Item Level: 335 / Equipment Level: 70 Mimesis Lux Replica

Arcanist's Grimoire Item Level: 150 / Equipment Level: 60 Word of the Fiend

Arcanist's Grimoire Item Level: 180 / Equipment Level: 60 Shinryu's Grimoire

Arcanist's Grimoire Item Level: 335 / Equipment Level: 70 Dreadwyrm Rapier

Red Mage's Arm Item Level: 135 / Equipment Level: 50 Rapier of the Fiend

Red Mage's Arm Item Level: 180 / Equipment Level: 60 Shinryu's Rapier

Red Mage's Arm Item Level: 335 / Equipment Level: 70 Sindri Lux Replica

Two-handed Conjurer's Arm Item Level: 150 / Equipment Level: 60 Cane of the Fiend

Two-handed Conjurer's Arm Item Level: 180 / Equipment Level: 60 Shinryu's Cane

Two-handed Conjurer's Arm Item Level: 335 / Equipment Level: 70 Anabasis Lux Replica

Scholar's Arm Item Level: 150 / Equipment Level: 60 Song of the Fiend

Scholar's Arm Item Level: 180 / Equipment Level: 60 Shinryu's Codex

Scholar's Arm Item Level: 335 / Equipment Level: 70 Canopus Lux Replica

Astrologian's Arm Item Level: 150 / Equipment Level: 60 Star of the Fiend

Astrologian's Arm Item Level: 180 / Equipment Level: 60 Shinryu's Ephemeris

Astrologian's Arm Item Level: 335 / Equipment Level: 70 Priwen Lux Replica

Shield Item Level: 150 / Equipment Level: 60 Shield of the Fiend

Shield Item Level: 180 / Equipment Level: 60 Shinryu's Shield

Shield Item Level: 335 / Equipment Level: 70 Ala Mhigan Saw

Carpenter's Primary Tool Item Level: 325 / Equipment Level: 70 Ala Mhigan Cross-pein Hammer

Blacksmith's Primary Tool Item Level: 325 / Equipment Level: 70 Ala Mhigan Raising Hammer

Armorer's Primary Tool Item Level: 325 / Equipment Level: 70 Ala Mhigan Lapidary Hammer

Goldsmith's Primary Tool Item Level: 325 / Equipment Level: 70 Ala Mhigan Round Knife

Leatherworker's Primary Tool Item Level: 325 / Equipment Level: 70 Ala Mhigan Needle

Weaver's Primary Tool Item Level: 325 / Equipment Level: 70 Ala Mhigan Alembic

Alchemist's Primary Tool Item Level: 325 / Equipment Level: 70 Ala Mhigan Frypan

Culinarian's Primary Tool Item Level: 325 / Equipment Level: 70 Ala Mhigan Pickaxe

Miner's Primary Tool Item Level: 325 / Equipment Level: 70 Ala Mhigan Hatchet

Botanist's Primary Tool Item Level: 325 / Equipment Level: 70 Ala Mhigan Fishing Rod

Fisher's Primary Tool Item Level: 325 / Equipment Level: 70 Red Brightlily Corsage

Head Item Level: 1 / Equipment Level: 1 Blue Brightlily Corsage

Head Item Level: 1 / Equipment Level: 1 Yellow Brightlily Corsage

Head Item Level: 1 / Equipment Level: 1 Green Brightlily Corsage

Head Item Level: 1 / Equipment Level: 1 Orange Brightlily Corsage

Head Item Level: 1 / Equipment Level: 1 Purple Brightlily Corsage

Head Item Level: 1 / Equipment Level: 1 White Brightlily Corsage

Head Item Level: 1 / Equipment Level: 1 Black Brightlily Corsage

Head Item Level: 1 / Equipment Level: 1 Rainbow Brightlily Corsage

Head Item Level: 1 / Equipment Level: 1 Kabuto of the Blue

Head Item Level: 1 / Equipment Level: 1 Skallic Goggles of Fending

Head Item Level: 315 / Equipment Level: 70 Skallic Headgear of Maiming

Head Item Level: 315 / Equipment Level: 70 Skallic Cap of Striking

Head Item Level: 315 / Equipment Level: 70 Skallic Cap of Aiming

Head Item Level: 315 / Equipment Level: 70 Skallic Cap of Scouting

Head Item Level: 315 / Equipment Level: 70 Skallic Cap of Healing

Head Item Level: 315 / Equipment Level: 70 Skallic Cap of Casting

Head Item Level: 315 / Equipment Level: 70 Ivalician Squire's Headgear

Head Item Level: 330 / Equipment Level: 70 Ivalician Lancer's Headgear

Head Item Level: 330 / Equipment Level: 70 Ivalician Samurai's Hachimaki

Head Item Level: 330 / Equipment Level: 70 Ivalician Fusilier's Mask

Head Item Level: 330 / Equipment Level: 70 Ivalician Martialist's Hachimaki

Head Item Level: 330 / Equipment Level: 70 Ivalician Astrologer's Eyeglasses

Head Item Level: 330 / Equipment Level: 70 Ivalician Enchanter's Eyeglasses

Head Item Level: 330 / Equipment Level: 70 Ala Mhigan Turban of Crafting

Head Item Level: 320 / Equipment Level: 70 Ala Mhigan Turban of Gathering

Head Item Level: 320 / Equipment Level: 70 Augmented Ala Mhigan Turban of Crafting

Head Item Level: 320 / Equipment Level: 70 Augmented Ala Mhigan Turban of Gathering

Head Item Level: 320 / Equipment Level: 70 Thavnairian Wool Autumn Shirt

Body Fits: All ♂

Item Level: 1 / Equipment Level: 1 Thavnairian Wool Autumn Dress

Body Fits: All ♀

Item Level: 1 / Equipment Level: 1 Hannish Wool Autumn Shirt

Body Item Level: 1 / Equipment Level: 1 Oyoroi of the Blue

Body Item Level: 1 / Equipment Level: 1 Skallic Coat of Fending

Body Item Level: 315 / Equipment Level: 70 Skallic Coat of Maiming

Body Item Level: 315 / Equipment Level: 70 Skallic Jacket of Striking

Body Item Level: 315 / Equipment Level: 70 Skallic Jacket of Aiming

Body Item Level: 315 / Equipment Level: 70 Skallic Jacket of Scouting

Body Item Level: 315 / Equipment Level: 70 Skallic Jacket of Casting

Body Item Level: 315 / Equipment Level: 70 Skallic Jacket of Healing

Body Item Level: 315 / Equipment Level: 70 Ivalician Squire's Tunic

Body Item Level: 330 / Equipment Level: 70 Ivalician Lancer's Tunic

Body Item Level: 330 / Equipment Level: 70 Ivalician Samurai's Dogi

Body Item Level: 330 / Equipment Level: 70 Ivalician Fusilier's Jacket

Body Item Level: 330 / Equipment Level: 70 Ivalician Martialist's Dogi

Body Item Level: 330 / Equipment Level: 70 Ivalician Enchanter's Tunic

Body Item Level: 330 / Equipment Level: 70 Ivalician Astrologer's Tunic

Body Item Level: 330 / Equipment Level: 70 Ala Mhigan Doublet of Crafting

Body Item Level: 320 / Equipment Level: 70 Ala Mhigan Coat of Gathering

Body Item Level: 320 / Equipment Level: 70 Augmented Ala Mhigan Doublet of Crafting

Body Item Level: 320 / Equipment Level: 70 Augmented Ala Mhigan Coat of Gathering

Body Item Level: 320 / Equipment Level: 70 Kote of the Blue

Hands Item Level: 1 / Equipment Level: 1 Skallic Armguards of Fending

Hands Item Level: 315 / Equipment Level: 70 Skallic Armguards of Maiming

Hands Item Level: 315 / Equipment Level: 70 Skallic Gloves of Striking

Hands Item Level: 315 / Equipment Level: 70 Skallic Gloves of Aiming

Hands Item Level: 315 / Equipment Level: 70 Skallic Armguards of Scouting

Hands Item Level: 315 / Equipment Level: 70 Skallic Armguards of Casting

Hands Item Level: 315 / Equipment Level: 70 Skallic Gloves of Healing

Hands Item Level: 315 / Equipment Level: 70 Ivalician Squire's Gauntlets

Hands Item Level: 330 / Equipment Level: 70 Ivalician Lancer's Gauntlets

Hands Item Level: 330 / Equipment Level: 70 Ivalician Samurai's Kote

Hands Item Level: 330 / Equipment Level: 70 Ivalician Fusilier's Gloves

Hands Item Level: 330 / Equipment Level: 70 Ivalician Martialist's Kote

Hands Item Level: 330 / Equipment Level: 70 Ivalician Enchanter's Gloves

Hands Item Level: 330 / Equipment Level: 70 Ivalician Astrologer's Gloves

Hands Item Level: 330 / Equipment Level: 70 Ala Mhigan Gloves of Crafting

Hands Item Level: 320 / Equipment Level: 70 Ala Mhigan Gloves of Gathering

Hands Item Level: 320 / Equipment Level: 70 Augmented Ala Mhigan Gloves of Crafting

Hands Item Level: 320 / Equipment Level: 70 Augmented Ala Mhigan Gloves of Gathering

Hands Item Level: 320 / Equipment Level: 70 Skallic Belt of Fending

Waist Item Level: 315 / Equipment Level: 70 Skallic Belt of Maiming

Waist Item Level: 315 / Equipment Level: 70 Skallic Belt of Striking

Waist Item Level: 315 / Equipment Level: 70 Skallic Belt of Aiming

Waist Item Level: 315 / Equipment Level: 70 Skallic Belt of Scouting

Waist Item Level: 315 / Equipment Level: 70 Skallic Belt of Casting

Waist Item Level: 315 / Equipment Level: 70 Skallic Belt of Healing

Waist Item Level: 315 / Equipment Level: 70 Ivalician Squire's Belt

Waist Item Level: 330 / Equipment Level: 70 Ivalician Lancer's Belt

Waist Item Level: 330 / Equipment Level: 70 Ivalician Samurai's Obi

Waist Item Level: 330 / Equipment Level: 70 Ivalician Fusilier's Belt

Waist Item Level: 330 / Equipment Level: 70 Ivalician Martialist's Obi

Waist Item Level: 330 / Equipment Level: 70 Ivalician Enchanter's Belt

Waist Item Level: 330 / Equipment Level: 70 Ivalician Astrologer's Belt

Waist Item Level: 330 / Equipment Level: 70 Tsutsu-hakama of the Blue

Legs Item Level: 1 / Equipment Level: 1 Skallic Trousers of Fending

Legs Item Level: 315 / Equipment Level: 70 Skallic Trousers of Maiming

Legs Item Level: 315 / Equipment Level: 70 Skallic Bottoms of Striking

Legs Item Level: 315 / Equipment Level: 70 Skallic Bottoms of Aiming

Legs Item Level: 315 / Equipment Level: 70 Skallic Sarouel of Scouting

Legs Item Level: 315 / Equipment Level: 70 Skallic Sarouels of Casting

Legs Item Level: 315 / Equipment Level: 70 Skallic Bottoms of Healing

Legs Item Level: 315 / Equipment Level: 70 Ivalician Squire's Trousers

Legs Item Level: 330 / Equipment Level: 70 Ivalician Lancer's Trousers

Legs Item Level: 330 / Equipment Level: 70 Ivalician Samurai's Tsutsu-hakama
