We've replied to a few threads about this, but since it's taking more time than we expected to clear up I wanted to reply here with some additional information. * The bug causing this was fixed as soon as we found it and hasn't impacted any worlds since over a week ago. If your world isn't in this state, feel free to ignore the rest of this post. * With this week's patch we added an additional fail safe so no future worlds will get in this state. * The symptoms include a club world name of 'Default', an 'alpha' looking map, lost and other weird world behavior. * What happened is that the 'metadata' (i.e., the information about the world) was reset due to some of the capacity related database issues we were seeing. This means the map and information at a high level about the zones themselves was reset. * The fix we are working on is to take the current world information and use it to restore the metadata for these worlds. This does mean that the objects in your club chests will remain lost, since we're rebuilding the metadata, not restoring it, as a copy doesn't exist. * Our goal is to get a fix out for this this week. * We will also be compensating you for those losses, please have your club leader contact us via the information in this thread: http://forums.trovegame.com/showthre...ub-Chest-Items * If you have a world in this state that you aren't very attached to (small, not very developed) I'd actually recommend just starting over. We are committed to club worlds and have actually spent a great deal of time writing one-use code to restore these worlds, but if at the end of the day we need to do more manual work to restore these worlds it's going to be faster going if we only operate on the worlds that truly need it. If you were wondering why it has taken so many updates and why we're not yet back to normal, this is why. We have two of our top engineers on this and we're writing unique code to fix this, but that takes time and testing, good news is on the way.