Starting Colony

Optimizing Sectors

At population 4, 8, 12, and 16, your colony can annex a sector next to an already claimed sector.



You can only claim sectors 2 away, or a sector neighboring one adjacent to the center.



This means one center sector and 4 annexed "exploitable" sectors.

All of This Means Each Colony Should Specialize in Two Resources

DISCLAIMER - I actually suck at strategy games. Most of this is just an explanation of how the mechanics work that are not readily apparent until you've lost a few games. Any tips are what I've seen on forums and Reddit that have worked for me. That is all.I am not going to tell you build orders as they are faction specific and everyone is still learning the game anyway. However, to make the most of each colony you need to focus each colony's production.Annexed sectors can then be "Exploited" to focus their production of one resource, under the Sector Building tab seen below. This is done through the build queue like any building.Finally, each sector can further add ONLY one of two or three buildings to further maximize output. These buildings provide an additional bonus if you have two of them (meaning two sectors of the same Exploited resource, each having one of the buildings).Look at your starting colony and see what is available within 2 sectors and decide which 2 resources are best represented, based on what we already know about evaluating sectors. One of your early bases needs to be food focused, as it will be constantly pumping out colonists as soon as it can. Optimally, I like Food/Production for my capital since it can quickly produce new colonies and capital specific buildings or units between more colonists. My next colonies will focus on Energy/Research to drive my economy, but that is a very general strategy and again, I suck.