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Welcome to the Vox Populi Wikia Edit

Started in 2014, Vox Populi (formerly known as the "Community Balance Patch") is a collaborative effort to improve Civilization V's AI and gameplay. It consists of a collection of mods (see below) that are designed to work together seamlessly.

The core of the project, the Community Patch, is a DLL-based mod that can be used independently of all other mods in the Project in order to improve your Civilization V experience. It does not modify any of the core game's content (such as leaders or buildings), but improves AI performance and addresses a number of bugs that remained after the final Civilization V patch.

The Community Balance Overhaul (and all other elements of the Project), however, expands and changes the core mechanics of the game, offering an entirely new Civilization V experience that feels and plays like an evolution of the series.

For balance or strategy discussions, go to CivFanatics forums.

Bugs reports are welcome on the Github page.

More details on how to install Vox Populi.

More details on how to create a modpack for multiplayer or singleplayer with achievements.

What are the requirements? Edit

Download components of Vox Populi, including the Automatic Installer, here. A changelog of the complete package can be seen here.

(If you don't have Gods and Kings and are not willing to buy it, this post may help. You can get the mod to basically work with only Brave New World and no other DLC, although some units may look weird and running it this way is not officially supported.)

What is it? What is included? Edit

The single largest AI, bugfix and API DLL for Civilization V .

. Is the base DLL for most Civilization 5 mods that require a DLL.

mods that require a DLL. Contains bugfixes, AI improvements, and API enhancements for modders.

No balance changes, and minimal gameplay changes are included.

New DLL tables, functions and LUA events are included, however they are not used by the mod.

Created by the Community Patch Project Team.

Community Balance Overhaul Edit

This mod completely overhauls the game by rebalancing or creating new:

Includes new systems and concepts, such as Monopolies, Corporations, and Events!

Created by the Community Patch Project Team.

Adds new or different ways to interact with City States:

Adds diplomatic features from Civilization IV, such as:

Vassal States

Map and Technology Trading

Requesting Help

Asking Opinions

... and more!

Enhances gameplay as part of the CBO experience. Includes additional luxuries, with custom graphics and artwork, that expand the diversity of available resources in the game.

CBO - Compatibility Mod (EUI Version) Edit

This mod makes the CBO and all mods listed after it (above) compatible. Use this version if you have installed the CBO version of EUI.

CBO - Compatibility Mod (No-EUI Version) Edit

This mod makes the CBO and all mods listed after it (above) compatible. Use this version if you are not using the CBO version of EUI.

Enhanced User Interface Edit

Enhanced User Interface offers a complete rework of Civilization V's user interface. This mod is not required by Vox Populi but most users prefer it. It is included with the Automatic Installer, but will have to be installed manually if you wish to use it with just the Community Patch. Please note that your decision to use (or not use) EUI changes what Project files you should install, and may include additional steps (such as the deletion of lua files).

How can I contribute? Edit

Anyone can contribute by editing an existing page or creating a new one with the "Contribute" button at the top right of each page. If you don't know where to start, a list of all existing pages can be found here.

Navigation Edit

Civilizations: Civilizations | Unique Units | Unique Buildings | City States

Buildings: Buildings | National Wonders | World Wonders

Units: Military Units | Civilian Units | Promotions | Unit Supply

Other: Beliefs | Policies | Ideologies | Technologies | Extra Science Bonuses

Terrain: Terrain | Resources | Improvements | Monopolies

Mechanics: Happiness | Corporations | Specialists and Great People | World Congress | War Weariness