Hi I'm from ProjectComment Group



I'd like to start my critique with some things that I really like:

1: Composition: I like how you put as much focus as you can on the God's Hand, and whether was it intentional or not it really sells the idea that it's literally God

2: Colours: I'm a hudge fan of pastel, unsaturated colours, I tend to make my images too dark and oversaturated, just to sell the depth and pump up the contrast, but with works like yours i se that it's not that needed to make a great impact!

3: Perspective: I love the curves that uoi used insead of straight lines on some of those cubes, they look very dynamic and interesting that way



I also hope I can point some things to improve, which you don't know already:

1: There is something odd about the hand, and becouse it is the centre of attention in this piece it bogs me a bit. I can't quite pin it down but it's kinda odd.

2: Rendering of character: I can't quite tell where the light sources are, especially the main one. Hand is clearly a source of light but it fades off quite fast (even not touching the brow ridge on a face). I see a bit of light coming from the back of the character, but this looks like a fill light. There is also some light on the side of the face, but it dopes not match with the rest of the character. By the look of the cubes I could presume that the lith is coming from top left, but as I said - this would not match the character rendering



All in all I really like what you did here and this is a great piece! Keep up the good work!