[[ Note: Added in info on Sunfire Cape's VFX changes ! ]The PBE has been updated! New stuff includes two new sweets theme summer icons, an update to the WIPrework, and more tentative balance changes for, andContinue reading for more information!

(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

Updated Sunfire Cape VFX

Frame by Frame









New summoner Icons





[[ No details yet on how to obtain, icons #683 and #684 ]]

Sona PBE Update

Fearless

"Hey all,

Thanks to everyone who played some Sona games, and special thanks to everyone who posted their feedback.

The major issues we have heard and addressed in this patch:

Players were having a hard time applying their auras to allies We’ve increased the range of the auras to 350 units from 300 units

Sona was exceptionally frail in early laning We’ve increased Sona’s base armor to 15 from 12

Sona’s VFX were too loud We've toned down the brightness of her aura VFX and made updates to some of her ability casts

Sona could gain power chord stacks by clicking item slots with no active Awesome find! We've fixed this bug.

We also continue to improve the ways that Sona communicates her effects

We've added clearer effects to Sona's power chord impacts.

We are currently working on a number of improvements, but haven't made changes yet on the following:

Sona's power chord ready state is harder to see with the new aura effects. We are working on new effects for power chord ready to work better with the rest of Sona's new effects.

Sona's longer cooldowns have dramatic impacts on her entire kit and gameplay experience. This was always a known issue, but we do hear you all that many of you aren't happy with this change We are discussing what shorter cooldowns would have to mean for Sona, and what she'd have to give up to have shorter cooldowns again.

As before, all feedback is welcome, but there are a few questions that are of greatest interest to us:

How many games have you played on the Sona Update?

What sort of game was this? (Doom bots, Summoners Rift 5v5, Standard Bots, Howling Abyss, etc.)

Did you feel in danger when granting allies aura tags?

What was your laning experience like?

What was your team fight experience like?

What items felt powerful?

What items felt weak?

Thanks to everyone who has given feedback so far and everyone who gives feedback here!"

Mecha Ward Shop Image

Balance Changes * Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.



Click here to check out the 4.12 Live Gameplay Patch Forecast, featuring context on many of the changes we can expect to hit the PBE in the 4.12 cycle! ] * Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These areofficial notes.



Champions

Kassadin

Null Sphere ( Q ) damage REVERTED to 80/105/130/155/180 from 60/90/120/150/180 [Context: Revert to a change from the 7/7 PBE update, value now the same as live.] Nether Blade ( W ) cooldown increased to 9 seconds at all ranks from 6

cooldown increased to 9 seconds at all ranks from 6 Force Pulse ( E ) slow strength increased to 50/60/70/80/90% from 40/45/50/55/60% [Context: Remember the slow duration was lowered to 1 second from 3 seconds vs live in yesterday's patch. The current live slow % is 30/35/40/45/50% ]

Relentless Pursuit ( E ) mana cost has been reduced to 0 from 40/30/20/10/0 [ for reference, the current mana cost for E on Live is 60/45/30/15/0 ]

[ Context: In line with the 4.12 patch forecast, Lucian has received a few changes in this PBE cycle. His basic attack range is down in return for buffs to his mobility, including his E cooling down faster when his passive hit's an enemy ( double for champions ). ]

Fearless's full post on the changes to Sona's in this patch , including Aura range & base armor incease and bug fixes! ] [ See above forfull post on the changes to WIP rework in this patch , including Aura range & base armor incease and bug fixes! ]

In an earlier update this PBE cycle,received a few changes to it's visual effects! The it is now much more vivid compared to the live counterpart.Today's patch includes two new summoner icons, one of Lulu's happy cupcake and the other that looks like a piece of Ziggs Bomb candy.has posted up a round up of the latest changes to update that were included in this patch![[ Be sure to read up on the original rework thread for context on the current changes as a whole ]]A shop image for the upcomingskin has also been added, not very exciting but it's new!