*Please note that this mod is in its early stage.*

This mod gives Fallout 4 players the ability to craft ammunition. As of right now, almost every type of ammunition has been added. If anyone has any recommendations for a different crafting recipe that makes sense with the materials given in-game, let me know. This mod was made to capitalize on something Bethesda left out of the game and that was needed in my eyes. Thank you for downloading and keep your eye on this mod, updates may be coming soon!



x10 / x25 / x50 / x100 ammo per recipe

* Added perk restrictions depending on ammo type *







Example recipe for ballistic ammo:

1 copper +

1 lead +

x steel +

x cloth +

x acid

x - base ammo price value ( .308 round base price is 3 )







Install





Download default or "no perk restrictions" version.

Use Nexus Mod Manager to install









Manual installation:





Extract CraftableAmmo.esp and CraftableAmmo_plus.esp into your \Data folder



Edit file C:\Users\<username>\AppData\Local\Fallout4\plugins.txt

add CraftableAmmo.esp and CraftableAmmo_plus.esp to the list.

set this file to read-only



You'll find recipes on Chemistry station under Utility section.

























Update 0.55:

Re-balanced recipes.

Added x25, x50, x100 versions.

Fixed buffjet override bug.



Update 0.9:

Added Fusion cell

Added Flamer fuel

Added Plasma cartridge

Added Gamma round

Added Missile

Added

Mini nuke

Added 2mm EC

Added Cryo cell

Added perk restrictions

Added x10 version







Tool used: figment's TESsnip Fork (Fallout Edition)