by Graf Zahl » Sun Apr 07, 2019 3:44 am

On smaller resolutions the new font will indeed be larger because it is twice as tall. This is only an issue when originally the font was already using a scaling factor of 1.



For the console, using a better font was long, long overdue. The old font just had far too many issues for a text log and simply was too small. The issues with localization just amplified the problems of the old font even more because all those accented characters looked bad - and trying to extend the character set clearly showed that it couldn't be done in any satisfying manner - especially characters with some diacritical mark at the bottom didn't look good at all.



For the menus the change was made to fix the layout issues the menu has been suffering from since its inception. Especially in the compatibility menu some texts had to be shortened and all the previous attempts at fixing the layout didn't help with some of the localized texts. With the new one most of these hacks could be removed again