Street Fighter V: Arcade Edition brought with it plenty of new additions for us to analyze and play around with. Some of them have been very useful for everyone, but some have major flaws which has immediately and universally found them discarded on the competitive scene.

With the new V-Triggers — much like the Ultra IIs introduced in Super Street Fighter IV — some have found uses, while others have been found to be significantly weaker. In this video, VesperArcade chronicles three of the worst, being Zeku, Ken and Juri’s V-Triggers IIs, and suggests what Capcom could do to make them useful.

Source: VesperArcade