We’ve just released a new Heroes of the Storm patch to apply a number of balance changes and bug fixes.

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Assassin

Gall

Abilities

Runic Blast (E) Damage from 233 to 210



Talents

Level 1 Taskmaster (Z) No longer reduces the cooldown of Shove by 10 seconds

Level 4 Bomb’s Away (E) Bonus damage now caps at 200

Level 7 Double Trouble (Q) Quest unlock cooldown reduction decreased from 1 to .5 seconds



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Orphea

Stats

Maximum Health reduced from 1662 to 1525

Health Regen reduced from 3.46 to 3.18

Abilities

Crushing Jaws (R) Damage reduced from 275 to 250 Stun duration reduced from .75 to .5 seconds



Talents

Level 1 Ancestral Strength (Trait) Damage bonus reduced from 25 to 20%

Level 4 Fright (E) The slow effects no longer stack Backbiter (W) Added functionality: Passively increase your maximum Health by 10%



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Samuro

Abilities

Illusion Master (R) Cooldown increased from 8 to 10 seconds No longer grants Samuro bonus Basic Attack damage



Talents

Level 1 Way of Illusion (Q) Bonus Attack Damage per quest stack reduced from .5 to .25



Developer Comment: Samuro has become a bit of a nuisance for many players to deal with, particularly when playing against people who are competent in using Illusion Master. We’re reducing the power of Way of Illusion and Illusion Master, which should generally reduce the overall damage that Samuro can deal throughout the game.

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Specialist

Sylvanas

Stats

Maximum Health increased from 1550 to 1650

Health Regeneration increased from 3.23 to 3.44

Abilities

Shadow Dagger (W) Damage increased from 29 to 32



Developer Comment: We are still gathering and evaluating data on Sylvanas, but her win rate is looking a little low, so we are giving her some small preliminary buffs while people figure out how to play with her updated kit and talents.

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Zagara

Stats

Basic Attack Damage reduced from 80 to 76

Abilities

Hunter Killer (W) Cooldown increased from 14 to 16 seconds Damage increased from 65 to 71 Health increased from 420 to 450 Mana cost increased from 60 to 75

Nydus Network (R) Cooldown reduction per Basic Attack reduced from .5 to .4 seconds



Talents

Level 13 Hydralisk Transfusion (W) Life Leech reduced from 75 to 60% of damage dealt



Support

Auriel

Talents

Level 1 Increasing Clarity (Q) Damage bonus upon quest completion increased from 150 to 180



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Deckard

Talents

Level 1 Field Study (E) Spell Power bonus increased from 15 to 20% per stack

Level 4 Ruby (Active) Healing increased from 205 to 220

Level 13 Potion of Revival (Q) Healing increased from 35 to 45% Super Healing Potion (Q) Healing increased from 80 to 100%

Level 16 Safety in Numbers (Trait) Armor bonus increased from 10 to 15



Developer Comment: After the last round of changes, Deckard’s win rate has fallen more than we would like. Rather than put more power back into his base kit, we are buffing some of his talents on various tiers to make his talent choices more impactful and to increase his power growth throughout the game.

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Lt. Morales

Talents

Level 7 Physical Therapy (W) No longer grants cooldown reduction when removing Slows with Safeguard Additional functionality: Reduce the cooldown of Safeguard by 2 seconds



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Uther

Talents

Level 7 Armor of Faith (Q) Now has a 20-second cooldown Additional functionality: Now also restores 90 Mana when Uther is Stunned, Rooted, or Silenced



Developer Comment: There was a large disparity of the value that Uther could receive when taking Armor of Faith against various heroes who have small stuns that proc often against enemies (such as Johanna.) While we still like the idea of this talent turning crowd control against Uther into a boon for him, we want to be able to control its frequency so that his output isn’t drastically different when facing off against certain heroes. To compensate for the loss of uptime in these situations, we are giving him a fairly significant Mana return, which should offset the cooldown reduction that he receives on Holy Light when this talent activates.

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Warrior

Cho Stats Maximum Health reduced from 2950 to 2750

Health regeneration reduced from 6.15 to 5.73 Return

D.Va Stats Mech Basic Attack damage increased from 24 to 26 Return

Mal'Ganis

Talents

Level 4 Fueled by Torment (W) Healing reduced from 12 to 11



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Stitches Stats Base Maximum Health increased from 3000 to 3060

Health Regen increased from 6.25 to 6.38 Talents Level 4 Chop Chop (W) Attack Speed increased from 4 to 5 seconds

Level 13 Digestive Juices (E) Damage reduction bonus increased from 40 to 50% Duration increased from 4 to 5 seconds

Developer Comment: Overall, Stitches is faring well with his new toys. There are a few places we think could stand some numerical changes, but we’d like to give him a bit more time to settle in with all the other changes that went out with this patch. We will continue to monitor the large lad, but felt there were some easy wins on talents that were obviously underperforming. Return

Bug Fixes

General

Fixed a number of tooltip issues across the game.

Heroes

Sylvanas: Fixed an issue preventing Banshee’s Curse from working against Battleground event monsters.

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