



Each image begins as a series of black and white stripes. They are sonified -- imported into an audio editor. Sound effects are added to individual color channels, as if they were sound, transforming the image. Because the tool is used in an unconventional way, there is no immediate way to monitor the effect. The image manipulator has a sense of what each effect does, but no precise control over the result. Although the process is very similar to Glitchometry, the look of the Stripes series is more heavily influenced by Op Art works, such as those of Bridget Riley and Victor Vasarely. By using simpler sound effects more sparingly (delay and flanger), the output is less noisy, and more crisply graphic. My piece for nooart explains more about this take on the glitch style