MAKING MONEY THROUGH SWAPPING ON THE DMM SEASONAL

By IntensePancakes

i. Intro and General DMM Tips

ia. Rules of Deadman Mode

ib. Escaping Pkers

ic. Timetable- when you play matters

id. How Many Accounts to Play

ie. How to Safely Swap Gold

ii. Money Making Methods

iia. Agility Pyramid

iib. Fishing/Cooking

iic. Collecting Bones/Other Good Drops

iid. Slayer

iie. PKing

i. Intro and General DMM Tips

Playing Seasonal Deadman for the purpose of swapping gold is a lucrative and fun way to make money on OSRS. With proper planning, you can make, without exaggeration, 100-200M+ with a week or two.

ia. Rules of Deadman Mode

Know all of the rules/changes for Deadman Mode. They change every season. This can be found under the "Deadman Mode" link on the left sidebar of the OSRS homepage. Know these changes inside and out, because knowledge of these rules will help you understand the game better and most importantly, escape PKers. Which brings me to the next tip.

ib. Escaping PKers

It is a lot easier than you think to escape pkers. In DMM you can teleport when out of combat for longer than 3 seconds. This means whenever possible you should have a teleport with you on all your accounts, preferably a one-click teleport. If a pker is chasing you, take advantage of things such as stairs, doors, or other obstacles in order to lose them for that 3 second window where you can teleport. Another strategy is to simply tele the moment you see a pker, before they have time to aggro you. Always be on the lookout for pkers, and don't assume they won't attack you because you "have nothing" or are low level. Most pkers will attack anyone.

ic. Timetable- when you play matters

To make the most out of DMM swapping, it is imperative that you immediately start playing when the season opens. Keep an eye on the Final Hour of the tournament stream and right when it ends, start trying to access the seasonal worlds. If you do not start right away, you risk falling behind and many moneymaking methods become more difficult and/or less profitable. The first 2-3 days are the most important, the swap rate will be very high (in the first few hours, rates are well over 100:1). After that, the swap rate tends to drop fast as bots pump a lot of gold into the DMM economy.

id. How Many Accounts to Play

To make the most out of DMM swapping, for the vast majority of methods you want at least two accounts playing the seasonal. Some it is optimal to have at least three accounts (this will be discussed in the section for each method). In some situations your second account will function as merely a "mule" to hold your valuables as you collect them on your main account, so if you die you do not lose them. (Note: Jagex has stated that mules are against the rules, but you'd be hard pressed to find anyone that has ever been banned for muling in the seasonal). If you truly cannot or do not want to play two accounts, it is still possible to make a lot of money, but you will have to be very careful.

ie. How to Safely Swap Gold

Players get scammed every season trying to swap their gold, but it truly is very simple to avoid by only trading with trusted players. One option for swapping is to find a good clan chat in game. The best one currently is "Prop Swap" run by streamer/well known player Zulu. The ranks in his CC are trustworthy and will not scam your gold. Another good option is to use Oakdice.com. People may have mixed opinions about Oakdice, but his swapping service is legit and almost always available. It is also a good place to find out about current swap rates.

On that note, the swapping rate is CONSTANTLY changing. Before swapping your gold you should always make sure you know roughly what the current rate is. You can get this by asking around in Prop Swap cc, or asking other clans in the community that are involved in swapping. Clans will always charge you a higher rate to use their services, but you are paying for is their trustworthiness and the speed of the transaction.

You can often get a better rate swapping with individuals that you may find, but you should do that at your own risk. You may see people advertising at the GE to swap- NEVER go first to these people. Some may be legit, but others may be scamming. Don't risk it. One strategy people use is to go with "increments"- trading a small portion of the gold to each other back and forth a few times. I still personally never go first even if it is increments, but if you trust the person, it is an alternative to trading the full amount.

Another way to trade with individuals for better rates than clans besides finding random people in game is to use websites such as sythe.org. This is a runescape "black market" of sorts, so never use your in-game name there, but it can be a fast and easy place to find legit trades for good rates. Most people negotiate over skype chat, so if you plan to use the site you may want to get a skype name. As a rule with trading with people from third party sites, never go first to someone who does not have many vouches in gold selling or swapping. Any trustworthy player will have a vouch thread on the site, so look at that and if they don't have at least 5-10+ vouches, don't go first. This is also a good way to find reliable buyers that you can sell to over and over again throughout the season, so when you have more gold to swap you can just message them and quickly trade instead of going to a clan. Just remember that you can haggle the rate with these people as well.

ii. Money Making Methods

Without further ado, here are some money-making methods for seasonal DMM.

iia. Agility Pyramid

This is one of the premier money making methods for seasonal DMM. You can do it with one account, but ideally you'd want at least two, with three being even better. I will explain methods for all of stated options.

Two accounts: Have account 1 spawn in Ardougne. Thieve the man above the pet shop to 5 thieving and then thieve cakes until you get 100-200. Then run to Gnome Stronghold. Run the agility course to 30 agility. Then, home teleport and run to Draynor and get the event rpg to start kicking goblins/chickens/cows to level up your combat stats in order to get a high HP level. Have account 2 spawn in Varrock and rush the stronghold of security for 5k (you can try for 10k if you want, but the 3rd level is camped and may be hard to escape). Get account 3 back to Varrock with the 5k, being careful to avoid pkers on the way there. Walk account 1 to varrock after it gets 25-30 hp. Using 4k, get enough runes for Accounts 1 and 2 to get 25 mage for varrock tele. Then run the varrock agil course on account 1 to 40 agility. If you can find any law runes, those will save time later. Once the mage training is done, pass out a few cakes to account 2 and get both accounts to the Agility Pyramid. Buy desert robes and at least 100 waterskins and pass 5 skins to accounts 2, with account 1 keeping most of them. Account 1 will be running the pyramid. Load the inventory with 2/3 cakes and 1/3 waterskins, since at first you will be failing the pyramid a lot. As you level up agility, you will need less cakes and more waterskins. Account 2 will be logged out always, until account 1 gets a pyramid top and exchanges it for cash. Then you log into account 2 and trade it over, making sure no pkers are in the area. Every so often account 2 should tele out to swap the cash.

Three accounts: The same method as above, except you have a third account that is always logged in at the base of the pyramid right by the entrance to the first level, so you can scout for pkers. Keep this account with desert robes and waterskins. it may be dying a lot, but it will prevent your other accounts from dying.

One account: Spawn in Varrock and immediately run to the Stronghold of security. Stop at Varrock West Bank and bank all items except the bread and shrimp in order to save run energy. Get 5k from the stronghold (or 10k if you want, but people camp the 3rd level and 10k is more than enough to start the Pyramid). Once you have the 5k immediately run to the Edgeville Wildy lever and teleport to Ardougne. Be ready to click the lever immediately once you get to 55 wildy as there may be someone camping there.

Once at Ardougne, get thieving to 5 by robbing the man upstairs of the Pet shop, and then thieve cakes until you have about 100. Then run to the Gnome agility course and get 30 agility. Now home-teleport to Lumbridge and run to Varrock and buy enough runes to get you 25 magic. Train around varrock (preferably outside the safe zone so you can get 15x combat exp) until you have 20-25 HP. Now return to varrock and run the agility course until you have 40 agility. Now head to the agility pyramid. When running through al kharid make sure you run on the sides to avoid pkers in multi. When you are running the pyramid and getting tops, don't trade them in, but keep all the tops and then trade them in all at once when you get a full inventory. This is because the tops are untradeable, so if you die, you can go pick up the tops afterwards.

iib. Fishing/Cooking

This is a simple method but you still need to be very vigilant, especially if you are only playing one account.

One account: Spawn in lumbridge and fish and cook shrimp/anchovies until about 20-25 fishing/cooking. Fish in lumby swamps and cook on the range near the graveyard to burn less than you would using a fire. Once you get 20-25 fishing/cooking, run to port sarim to get a fly fishing rod, lobser pot, and harpoon. Grab the event RPG on your way. Buy feathers if you want, but you may die and lose them. Home teleport and fish at the fly fishing spot on the Lumbridge river for trout/salmon. You can either chop a tree and make a fire to cook them to save time, or you can cook them at the lumbridge range and bank them in order to sell them to the ge later (people pay a decent amount for trout/salmon early on). I would recommend the fire option to get to lobsters as fast as possible. Once you get 50ish fishing/cooking, you can move on to lobsters. Go to Port Sarim and take the ship to Karamja and get to Ardougne and finally to Catherby in order to start fishing lobsters. This is where you start making a lot of money, but also where it becomes very good to have a second account. It is helpful to have 45 magic asap, so you can teleport between varrock and camelot easily in order to sell your fish. If you have only 1 account, you will want to liquidate your fish as much as possible and swap the gold or invest it in something you can put in your deposit box.

Two accounts: Have the first account do all of the above, and have the second account run the stronghold for 5-10k. You can use the second account's gold to buy feathers to speed up account 1's fly fishing process. Once account 1 is onto lobsters in Catherby, account 2 should sit in the bank (behind the right door where pkers can't farcast you) and just collect account 1's cooked fish. This way if account 1 dies (which will happ It is very helpful for both accounts to eventually have 45 magic, in order to teleport back and forth between varrock and camelot to sell and swap.

iic. Collecting Bones/other drops

This method, unlike the above two, is quite possible to do very successfully with just one account. Though as always, a second one helps. For this account you want start in Varrock and run the stronghold for 5-10k, then go back to varrock and buy runes to train up your magic a bit. You can do this by training on things in the immediate area (but do it outside of safe zone to gain 15x exp) or you can go straight to hill giants and start killing them for their big bone drops. You want to get at least 25 magic to be able to teleport to varrock and sell your loot to the ge to swap it off or buy something that can go in your deposit box. Now that you have some mage levels you can start training the skill you actually want to make money with.

You want to either go range or melee, and there are pros and cons to both. With range, you can immediately start killing high level, high profit monsters such as fire giants or dragons through safespots. However, as you get stronger, your options become limited in comparison to melee, since the gear you are wearing won't have as high of a defense bonus so you any strong monster that doesn't rely on a safespot will be almost out of the question. With melee, you won't be able to kill as profitable of creatures at the beginning of the season, but when you get 70+ melee stats, you'll have a lot more options than someone who is range-based. So in deciding which build to go with I urge you to consider this- how much time will you be investing into deadman swapping? If you want to play for a few days and get out, you'll make more money with range. If you want to stay on the game mode for 1-2+ weeks to swap, a melee build would be a better choice. Also, you can always start out with range and get melee later if you decide you want to keep playing the seasonal for an extended period of time.

Either way, you want to kill monsters that will drop good loot. Big bones and dragon bones will be the most profitable loot at the beginning of the season. Most people would think that dragon bones are the most profitable, but killing hill giants for big bones is actually just about as profitable if you do it efficiently and can sometimes be less risky than fighting dragons. A good method for getting dragon bones is to safespot blue dragons in the Taverly dungeon. Having 70 agility helps immensely with this, since you can use the shortcut (70 agility can be gained in 2-3 hours in DMM). Another option would be to safespot green dragons in the wilderness or kill them with melee once your stats are high enough (look up youtube videos for green dragon safe spots). What all these methods dragon bone methods have in common is that they are a bit risky and far from a safe zone. Some precautions you can take to avoid being pked are:

-Invest in getting 43 prayer as soon as possible. An easy way to do this is complete priest in peril and use the ectofungus. It only takes 10-15 dragon bones using it.

-Invest in good gear. Though most of your money will be swapped off, it is worth it to use some of it to buy good gear so you can not only kill monsters faster but protect yourself from pkers. For melee-based accounts, a few days into the season you should get at least 50 range to wear the blue dhide body. This can help a lot for tanking mage pkers.

-Have your second account with you at the training site and trade it your loot every few kills (make sure your alt can teleport out). This way if you get pked you won't be losing many dbones.

-Always be on the lookout for pkers. Don't afk. Remember that you can teleport on sight if you see one. Always err on the side of caution.

iid. Slayer

Slayer is only profitable as a long-term strategy for seasonal DMM. If you're looking to get in and out within a couple days of the season, slayer may not be the best moneymaker. For making money with slayer you want to train your melee stats as high as possible. You can make money on the side using the methods above, but your focus should be training rather than profit until you hit 65/65/60 melee stats. At this point you should go to get a dragon defender. To do this you should get 65 atk/def first and leave def at 40-50 and train it while in the guild. The reason is because you want to get to the warriors guild as fast as possible, since it is a popular pk spot by day 2 or 3. You are also going to want to complete monkey madness as fast as possible, for similar reasons. Once you have a dragon scim and dragon defender, you are in a great position to start slaying and making tons of money. Specific milestones would be 75 for granite mauls and 85 for whips. If you reach those levels, you will be rolling in gold to swap. Obviously though this method requires a lot more time invested than the previous methods.

iie. PKing

Contrary to popular belief, you don't have to be an amazing tribrid pker like you see on Twitch in order to make money pking in deadman. All it is about is finding the right people in the right place. Now in order to make a pking build, you're going to need a lot of cash to aid you along the way. You can either get this by swapping TO deadman, or by using any of the methods above. But either way you should end up with something similar to one of these 3 builds:

The Tribrid- This is the "strongest" build, the one you see the popular twitch streamers using, and the one that will give you the most DPS and kill potential. You can kill anyone anywhere. This will usually be combination of a melee spec weapon, range for DPS, and magic for freezing and/or damage. However, I will say that I would not recommend this build to people who are not seasoned pkers. It very expensive to make, since you blow through a lot of runes, and costly to die with, since you have mage robes. It is also probably the easiest to die on since you have less inventory space for food with so many switches. However, if you are a good brid in normal OSRS, you will rake in the gold on this build.

The Tank Ranger- This is the build I would recommend to someone new to pking or not seasoned. This means you have very high range and defense, with some investment in magic for the magic defense boost. Tank rangers are very hard to kill because of the high defense, more inventory space for food, and less concentration needed for switches. Basically you just keep firing that rune crossbow or mage bow until you wear the opponent down, and it is surprisingly effective. This build is all about catching people in the right place at the right time. If you catch people far from a safe zone doing a quest, training, or in another vulnerable position, you can take them down. However, your KO potential is nowhere near that of a brid. A lot of people will get away from you. But, you will almost die.

The DDS Troll- This is a fun build that almost anyone can use, and maybe the best one if you don't have a lot of time to invest but still want to make some money. All you need is a DDS and really high melee stats (a dragon defender also helps a lot). You're going to be completely relying on your dds specs to kill people here. You will be trying to catch people off guard, afk, or just hoping for huge hits. You'll get a lot of kills, but you'll also have to do a lot of running, because any of the above builds will beat you 1v1. Some people in this build will also use snare, but others will just be in full or dhide armor with a dds to make things as simple as possible.

Whatever build you choose to use, you should always make sure that if you die you lose as little as possible. This means either transferring the valuables you aren't using to pk to another account, or liquidating them all and then buying something you can put in your deposit box with the gold (a lot of people use dragon scimitars).

One important thing to consider when pking in deadman is escape routes. These are techniques that people use to get away from pkers chasing them down. Some common ones are entering quest-locked areas, using runecrafting talismans, entering areas that take an uncommon item to enter, or if it is just one pker following you, snaring them, standing under them, and then teleporting or logging out.

Teleport jewelry will be your best friend as a pker. It will not only allow you to access banks easily to restock such as castle wars, but will also just get you to new areas of the map to look for people to kill.