*** Updated - 11.08.2017 ***



BUILD IS OFFICIALLY DEAD - SORRY BOYS.

SWITCH TO ELE SRS!



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UPDATED FAQS (22.03.2017)



UPDATED 2.6 SKILL TREE 115 POINTS:



" https://www.pathofexile.com/passive-skill-tree/AAAABAMDAAPuDXwN4g5cEHsRUBUnFdcXLxhWGYoajxslHNwdFB2qHb4fGCLqIvQksCj6LL8vbzOHNblFfkZxSI5JUUmxS65Ms025UftSKVXWVeBWY1fJWFpakVxrX7BgQ2TnZlRmnmh0aqxq-mvbbAttGW49b55wu3IPfRh_xoCkgseDCYRIhMWFYIaujHaMsY8aj0aP-pMnlG-bipuhm7WhL6cIpyuofarEtAy3MbiTvjq-T76AvorBxcM6w23KSsrTzLzNFtAf04_T-9fP2RPZW9pi2xrfiuGI6QLquuvu7Bjsg-yK74jv6_DV9tr3wffX-Tf56PrS-wn-SQ==



The build saves 2 points from the new Zealoth's Oath location and utilizes the new enegryshield wheel near vaal pact - free all res and some nice ES.

If you want to drop vaal clarity and use Vaal haste skill 4 points in MOM and the 3 points behind it and get 50% mana reg rings with flat mana reg and legacy rainbow strides with 100 mana roll. Enjoy.



The build is better then last league due to the skill tree rework.



The build saves 2 points from the new Zealoth's Oath location and utilizes the new enegryshield wheel near vaal pact - free all res and some nice ES.If you want to drop vaal clarity and use Vaal haste skill 4 points in MOM and the 3 points behind it and get 50% mana reg rings with flat mana reg and legacy rainbow strides with 100 mana roll. Enjoy.The build is better then last league due to the skill tree rework.









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Since so many people asked for a full list of gems, gear and level builds, I gathered all the information and experience with this build.



As I play only Hardcore, this build is Hardcore approved (Level 94 Breach HC). I reached top 100 in the Ladder, soloed Uber Lab, killed Atziri, did T15 twinned Challange and cleared all Breach Lord Domains using this build and setup.



Some easy rules in this thread:

- Keep it Summon Raging Spirits only.

- Suggestions/critics are welcome.

- Pm me, if you want something added.



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My current Stats and Gear

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Spoiler



Gear:









Energy Shield:

12k+







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Summon Raging Spirits, Toxic Spirits

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"

Revision: 1.0



1 Summary

.. Introduction

.. Abbreviations

.. Pros

.. Cons



2 Build

.. Passive distribution (10, 20, 30, 40, 60, 70, 80, 90, 116 Points)

.. Core Passives

.. Endgame Build

.. Energy Shield / CI

.. Attributes



3 Gear

.. Weapon

.. Armor

.. Jewels

.. Flasks



4 Skill Set

.. Combat behavior

.. Auras

.. Full Gem List

.. Skill Support List



5 Quests & Ascendany

.. Bandit Quest

.. Ascendancy Nodes



6 Stream

.. Stream Link

.. Stream Info



7 Videos

.. Build Introduction

.. Level Guide

.. Maps



8 Theory Crafting



9 External Information

.. SRS Elemental Calculator



10 FAQS



Revision: 1.0.. Introduction.. Abbreviations.. Pros.. Cons.. Passive distribution (10, 20, 30, 40, 60, 70, 80, 90, 116 Points).. Core Passives.. Endgame Build.. Energy Shield / CI.. Attributes.. Weapon.. Armor.. Jewels.. Flasks.. Combat behavior.. Auras.. Full Gem List.. Skill Support List.. Bandit Quest.. Ascendancy Nodes.. Stream Link.. Stream Info.. Build Introduction.. Level Guide.. Maps.. SRS Elemental Calculator

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1 Summary:

" Introduction:

As you approach end game content, reliable effective hit points become important to avoid one shots especially in hardcore leagues. While the main goal should be to be able to do as many map mods as possible it should also be possible to achieve end game boss kills like Guardians, Shaper and Breach Lords. After a lot of theory crafting and testing I am finally able to present a build that can do most of the end game content in a comfortable and save way while it can also do any map mods in the game. In this approach uses a one hand / shield and the CI keystone.



It is important to add that this build can also be played low life using Shavronne's Wrapping and the new upgraded Chayula version. This version is less tanky with only small gains while it is incredible expensive (Shavronnes 400 chaos / Chayula Upgrade 250 chaos)



This build can only be played as a Witch (Necromancer)



Abbreviations:

To overcome confusion for newer players or to make sure we have the same thing in mind here is a list of abbreviations I might use during the write up:



ATTRB = Attributes

ES = Energy Shield

MS = Minion Speed

MD = Minion Damage

SRS = Summon Raging Spirits

Int = Intelligence

CI = Chaos Inoculation

ZO = Zealot's Oath

inc. = increased

SKE = Skill Effect Duration

RES = Resistances

EHP = Effective Hit points



Pros:

+ High EHP pool compared to normal SRS builds.

+ Absurd amount of single target damage.

+ Insane Movement Speed

+ Double dipping Poison.

+ Can overcome any map mode.

+ Can do damage from save distance, if the situation is tricky.

+ Ultra cheap to start with (good league starter).

+ Utilizes end game gear well (Scales well with better gear).

+ Excellent party build.



Cons:

- Minion AI.

- Mana issues without Vaal Clarity.

- Endgame version is expensive.

- No brain dead play style - Requires you to press a lot of buttons! As you approach end game content, reliable effective hit points become important to avoid one shots especially in hardcore leagues. While the main goal should be to be able to do as many map mods as possible it should also be possible to achieve end game boss kills like Guardians, Shaper and Breach Lords. After a lot of theory crafting and testing I am finally able to present a build that can do most of the end game content in a comfortable and save way while it can also do any map mods in the game. In this approach uses a one hand / shield and the CI keystone.It is important to add that this build can also be played low life using Shavronne's Wrapping and the new upgraded Chayula version. This version is less tanky with only small gains while it is incredible expensive (Shavronnes 400 chaos / Chayula Upgrade 250 chaos)This build can only be played as a Witch (Necromancer)To overcome confusion for newer players or to make sure we have the same thing in mind here is a list of abbreviations I might use during the write up:ATTRB = AttributesES = Energy ShieldMS = Minion SpeedMD = Minion DamageSRS = Summon Raging SpiritsInt = IntelligenceCI = Chaos InoculationZO = Zealot's Oathinc. = increasedSKE = Skill Effect DurationRES = ResistancesEHP = Effective Hit points+ High EHP pool compared to normal SRS builds.+ Absurd amount of single target damage.+ Insane Movement Speed+ Double dipping Poison.+ Can overcome any map mode.+ Can do damage from save distance, if the situation is tricky.+ Ultra cheap to start with (good league starter).+ Utilizes end game gear well (Scales well with better gear).+ Excellent party build.- Minion AI.- Mana issues without Vaal Clarity.- Endgame version is expensive.- No brain dead play style - Requires you to press a lot of buttons!



2 Build:

" Endgame Build:

116 Points:



Passive progress:

Video about passive tree progression and skill pick ups:



10 Points:

20 Points:

30 Points:

40 Points:

60 Points:

70 Points:

80 Points:

100 Points:



The point distributions are just a guide line. Adjust them to your needs.



You will progress the tree to the middle where you garb the MD nodes and the ISE nodes.

After that you want to move to the CI section grabbing the hybrid nodes.

Then you move forward to the top left grabbing more minion damage.

Your next stop will be the left side near the Templer area.

Now you progress to the Ranger area.

After you reached these points you start investing into the Aura reserve nodes to get more auras running.



CI transition is recommended around level 60. During the later stages you skill 2 points %ES, refund them and grab a jewel. You repeat this process until you reach level 100.



Core passives:

+ Chaos Inoculation

+ Zealot' s Oath

+ Potency of Will

+ Minion Damage / Attack Speed Nodes

+ Jewels



Attributes:

+ 24 to Strength

+ 74 Dexterity

+ 352 to Intelligence



You will need additional Strength and Dexterity on your gear and or jewels to use all the suggested skill gems.



Energy Shield / CI:

206%~ Increased energy shield from passives

70%~ Increased energy shield from Intelligence.

64%~ Increased energy shield from 8 Jewels

21%~ Increased Energy shield from Energy from Within

= 361% from tree + CI on top (15% more ES)!



Possible %ES enchants on rings and Intellect on gear to scale even more!



116 Points: Click me! Video about passive tree progression and skill pick ups: Click me! 10 Points: Click me! 20 Points: Click me! 30 Points: Click me! 40 Points: Click Me! 60 Points: Click me! 70 Points: Click me! 80 Points: Click Me! 100 Points: Click Me! The point distributions are just a guide line. Adjust them to your needs.You will progress the tree to the middle where you garb the MD nodes and the ISE nodes.After that you want to move to the CI section grabbing the hybrid nodes.Then you move forward to the top left grabbing more minion damage.Your next stop will be the left side near the Templer area.Now you progress to the Ranger area.After you reached these points you start investing into the Aura reserve nodes to get more auras running.CI transition is recommended around level 60. During the later stages you skill 2 points %ES, refund them and grab a jewel. You repeat this process until you reach level 100.+ Chaos Inoculation+ Zealot' s Oath+ Potency of Will+ Minion Damage / Attack Speed Nodes+ Jewels+ 24 to Strength+ 74 Dexterity+ 352 to IntelligenceYou will need additional Strength and Dexterity on your gear and or jewels to use all the suggested skill gems.206%~ Increased energy shield from passives70%~ Increased energy shield from Intelligence.64%~ Increased energy shield from 8 Jewels21%~ Increased Energy shield from Energy from Within= 361% from tree + CI on top (15% more ES)!Possible %ES enchants on rings and Intellect on gear to scale even more!



3 Gear (Weapon / Armor / Jewels / Flask):

" Weapon:

A big component of this build is its Breach Unique Weapon (Drops in Chayulas Domain) Severed in Sleep or its upgraded version United in Dream



Why this weapon?:

Allows you to gain access to a 7. link effectively. This will result in poisoning minions which is insane because Minion Damage double dips on the Poison!

This will also allow you to use a Shield instead of a quiver(or just adds a shield if you use a staff) which will boost your Energy Shield pool into new heights!

The drawback is that you have to drop your +3 Staff / Bow in exchange to gain the 7. link which can be overcome by adding Empower to your core link.



Armor:

Aim for high Energy Shield on all pieces. A Nice addition can be Intellect since it will increased your energy shield by 1% per 5 Intelligence.

It is important to note that high energy shield pieces usually require 3 prefixes in form of % increased ES, flat ES and hybrid %ES / block,stun recovery. This means there can not be Mana rolls which make stacking high Mana values for easier sustain of SRS not possible or can only be achieved on rings without greater drawbacks.



The following list also contains the best crafting bases behind the item [Item (Base Type)].

Items should have an internal item level of 84 to roll the highest possible ES mods.



Suggested armor Stats:

Spoiler

Shield (Titanium Spirit Shield)

- High ES

Adds:

- Resistances

- Attributes

- Cast Speed (Master craft)



Helm (Hubris Circlets):

- High ES

- Lab Enchant, chance to gain additional SRS or SRS damage.

Adds:

- Attributes

- Resistances



Chest (Vaal Regalia):

- High ES

Adds:

- Resistances

- Attributes



Gloves (Sorcerer Gloves) / Optional Unique Grip of the Council

- High ES

Adds:

- Resistances

- Attributes



Grip of the council proves a nice MD increase with the additional cold damage while losing a bit of ES and MS.



Boots (Sorcerer Boots) / Optional Unique Rainbow Strides

- High ES

Adds:

- Resistances

- Attributes

- Movement Speed (30% if possible)



Belt (Crystal Belt):

- High ES

Adds:

- Resistances

- Attributes

- Flask Mods (Reduces charges used I.E)



Rings:

- High ES

- Inc. % ES (Master crafted)

Adds:

- Attributes

- Minion Speed (Essence of Fear craft)

- Cast Speed

- Resistances



Unique Eye of Chayula / Optional Rare Amulet:

- % Increase ES

- High ES

Adds:

- Cast Speed

- Attributes



You can also aim for a corrupted version with inc. MD !







Necessary / Optional Unique Items :

Spoiler - Necessary: Severed in Sleep



- Optional: Eye of Chayula



- Optional: Grip of the Council



- Optional: Rainbowstride







Flasks:



I use a Basalt, a Silver, a Quicksilver, a Mana and a Granite.

The entire idea behind my flask setup is full immunity to dangerous status effects, as well as curse and bleed immunity. So you want one flask for each status alignment: Shock, Freeze and also bleed and shock immunity. The Mana flask is used when Vaal Clarity is down. For mobility purpose, a quicksilver is highly recommended.



Basalt Flask

- Reduced charges used or Increased Duration



Silver Flask

- Reduced charges used or Increased Duration



Quicksilver Flask

- Movement Speed

- Charge Recovery



Mana Flask

- Slower Mana regen



Granite

- Charge Recovery



Jewels:



SRS can only be scaled with Minion Damage so you want to have Minion Damage on every possible jewel! Look for the following Stats:

+ Increased Minion Damage

+ Increased % Maximum Energy shield

- Add: Cast Speed

- Add: Attributes



In addition you can add Energy from Within next to the Melding note for additional ES. Later on you can refund the melding cluster and use a MD/ES jewel and grab more 6% ES nodes instead.



A big component of this build is its Breach Unique Weapon (Drops in Chayulas Domain) Severed in Sleep or its upgraded version United in DreamAllows you to gain access to a 7. link effectively. This will result in poisoning minions which is insane because Minion Damage double dips on the Poison!This will also allow you to use a Shield instead of a quiver(or just adds a shield if you use a staff) which will boost your Energy Shield pool into new heights!The drawback is that you have to drop your +3 Staff / Bow in exchange to gain the 7. link which can be overcome by adding Empower to your core link.Aim for high Energy Shield on all pieces. A Nice addition can be Intellect since it will increased your energy shield by 1% per 5 Intelligence.It is important to note that high energy shield pieces usually require 3 prefixes in form of % increased ES, flat ES and hybrid %ES / block,stun recovery. This means there can not be Mana rolls which make stacking high Mana values for easier sustain of SRS not possible or can only be achieved on rings without greater drawbacks.The following list also contains the best crafting bases behind the item [Item (Base Type)].Items should have an internal item level of 84 to roll the highest possible ES mods.I use a Basalt, a Silver, a Quicksilver, a Mana and a Granite.The entire idea behind my flask setup is full immunity to dangerous status effects, as well as curse and bleed immunity. So you want one flask for each status alignment: Shock, Freeze and also bleed and shock immunity. The Mana flask is used when Vaal Clarity is down. For mobility purpose, a quicksilver is highly recommended.- Reduced charges used or Increased Duration- Reduced charges used or Increased Duration- Movement Speed- Charge Recovery- Slower Mana regen- Charge RecoverySRS can only be scaled with Minion Damage so you want to have Minion Damage on every possible jewel! Look for the following Stats:+ Increased Minion Damage+ Increased % Maximum Energy shield- Add: Cast Speed- Add: AttributesIn addition you can add Energy from Within next to the Melding note for additional ES. Later on you can refund the melding cluster and use a MD/ES jewel and grab more 6% ES nodes instead.



4 Skill Set (Skills, Auras, Combat behavior):

" Combat behavior :

Our main attack is Summon Raging Spirits (SRS). The goal is to have a maximum SRS stack of 20 up at all time, only dropping to a lower stack while moving. The general idea is to move, cast a few SRS, move, cast a few SRS, move ... . The second thing you want to achieve is 100% up time of your offering spell (Flesh or Spirit Offering). This will greatly increase your clear speed.

If you run out of corpses, use Desecrate to create corpses you can consume with your offering.

It is also important to note that you want to use desecrate if possible every 4 seconds to maximize your ascendancy Node Spirit Eater. To reduce the chance enemies target you, always use phase run while moving.



When it comes to movement, the build is insanely fast paced if played to its maximum potential but this requires you to press the buttons in the right order, always:

1. Cast Flesh Offering

2. Use Quicksilver

3. Use Phase run

4. Profit: Insane Movement Speed!



For Lab purposes and other movement obstacles keep a Flame Dash in your inventory and use it situational.



Auras:

When it comes to auras, there is several information you want to consider.

At first, you are able to run 4 Auras with this build. To achieve that, you need to invest into reduced mana reservation passives. Before you do not have all reduced mana reservation nodes from the skill tree, you will need to run less auras.



There is only one Aura setup that we consider:

Discipline / Haste / Hatred / Level 1 Clarity



+ Discipline

Used to boost your ES pool which results in more EHP.



+ Hatred

SRS is based on physical Damage. Scaling it with Hatred gives a nice damage boost. It is important to note that this damage will not double dip on the poison component.

The effect hatred provides is not beneficial for you, but your minions so link it with Generosity!



+ Haste

Insane damage inc. on your SRS. Movement speed is also nice for better clear speed while the cast speed is nice to get more SRS out.



+ Level 1 Clarity

Only used to get one more Aura up for Commander of Darkness Ascendancy Node.



There is still the option to go low life using Shavronne's Wrapping which would allow more Auras.



Full Gem List (Skill and Support):



Skill Gems:

Summon Raging Spirits Level 21(Quality Recommended)

Phase Run (Quality Recommended)

Summon Zombie (Quality Recommended)

Summon Lightning Golem or Summon Chaos Golem (Quality Recommended)

Flesh Offering or Spirit Offering (Quality Recommended)

Desecrate (Quality Recommended)

Immortal Call

Discipline

Hatred (Quality Recommended)

Haste (Quality Recommended)

Clarity

Vaal Clarity

Vaal Haste



Support Gems:

Faster Casting (Quality Recommended)

Increased Duration (Quality Recommended)

Generosity (Quality Recommended)

Cast when Damage Taken

Melee Physical Damage (Quality Recommended)

Melee Splash / Added Fire (Quality Recommended)

Minion Damage (Quality Recommended)

Added Chaos / Void Manipulation (Quality Recommended)

Empower



Skill Support List:



Clarity

Haste

Discpline

Desecrate

Summon Zombie

Summon Lightning Golem



These gems do not require to be linked to anything in particular. There are certain options you can go for. Your gem slots are very limited so choose wisely. For longer single target boss fights use multiple Vaal Clarities. For Mapping I recommend Culling Strike / Item Rarity on Zombies or for hard maps Vaal Haste if you need more damage.



Summon Raging Spirits

1. Minion Damage

2. Melee Splash / Swap for Added fire (Single Target)

3. Melee Physical Damage

4. Empower

5. Added Chaos / Void Manipulation



When you have a level 21 SRS and a level 3 Empower switch Added Chaos for Void Manipulation since the base chaos damage due to the physical portion will out scale Added Chaos.

You also need to understand that coloring a Vaal Regalia to 4 off-colots (2B3R1G) is not the easiest task and can be if unlucky quite expensive (we talk about thousands of Chromatics) so Added Chaos can still be an option even if you have the mentioned SRS/Empower setup.



Aura links:

Hatred

+ Generosity



Link Hatred always with a Generosity to increase its effect.



Support link 1

Vaal Clarity

+ Increased Duration



This setup is mandatory to maximize your up time on Vaal Clarity.



Support link 2

Immortal Call

+ Cast when damage taken



Standard CDWT IC setup.



Utility Link

Phase Rune

Flesh Offering / Spirit Offering

+ Increased Duration

+ Faster Casting



Increased Duration is mandatory for more uptime, lesser casts needed which allows you to cast more SRS. Faster Casting follows the same logic: Faster cast animation will result in faster movement due to shorter animation locks and also more SRS casts. Our main attack is Summon Raging Spirits (SRS). The goal is to have a maximum SRS stack of 20 up at all time, only dropping to a lower stack while moving. The general idea is to move, cast a few SRS, move, cast a few SRS, move ... . The second thing you want to achieve is 100% up time of your offering spell (Flesh or Spirit Offering). This will greatly increase your clear speed.If you run out of corpses, use Desecrate to create corpses you can consume with your offering.It is also important to note that you want to use desecrate if possible every 4 seconds to maximize your ascendancy Node Spirit Eater. To reduce the chance enemies target you, always use phase run while moving.When it comes to movement, the build is insanely fast paced if played to its maximum potential but this requires you to press the buttons in the right order, always:1. Cast Flesh Offering2. Use Quicksilver3. Use Phase run4. Profit: Insane Movement Speed!For Lab purposes and other movement obstacles keep a Flame Dash in your inventory and use it situational.When it comes to auras, there is several information you want to consider.At first, you are able to run 4 Auras with this build. To achieve that, you need to invest into reduced mana reservation passives. Before you do not have all reduced mana reservation nodes from the skill tree, you will need to run less auras.There is only one Aura setup that we consider:Discipline / Haste / Hatred / Level 1 ClarityUsed to boost your ES pool which results in more EHP.SRS is based on physical Damage. Scaling it with Hatred gives a nice damage boost. It is important to note that this damage will not double dip on the poison component.The effect hatred provides is not beneficial for you, but your minions so link it with Generosity!Insane damage inc. on your SRS. Movement speed is also nice for better clear speed while the cast speed is nice to get more SRS out.Only used to get one more Aura up for Commander of Darkness Ascendancy Node.There is still the option to go low life using Shavronne's Wrapping which would allow more Auras.Summon Raging Spirits Level 21(Quality Recommended)Phase Run (Quality Recommended)Summon Zombie (Quality Recommended)Summon Lightning Golem or Summon Chaos Golem (Quality Recommended)Flesh Offering or Spirit Offering (Quality Recommended)Desecrate (Quality Recommended)Immortal CallDisciplineHatred (Quality Recommended)Haste (Quality Recommended)ClarityVaal ClarityVaal HasteFaster Casting (Quality Recommended)Increased Duration (Quality Recommended)Generosity (Quality Recommended)Cast when Damage TakenMelee Physical Damage (Quality Recommended)Melee Splash / Added Fire (Quality Recommended)Minion Damage (Quality Recommended)Added Chaos / Void Manipulation (Quality Recommended)EmpowerThese gems do not require to be linked to anything in particular. There are certain options you can go for. Your gem slots are very limited so choose wisely. For longer single target boss fights use multiple Vaal Clarities. For Mapping I recommend Culling Strike / Item Rarity on Zombies or for hard maps Vaal Haste if you need more damage.1. Minion Damage2. Melee Splash / Swap for Added fire (Single Target)3. Melee Physical Damage4. Empower5. Added Chaos / Void ManipulationWhen you have a level 21 SRS and a level 3 Empower switch Added Chaos for Void Manipulation since the base chaos damage due to the physical portion will out scale Added Chaos.You also need to understand that coloring a Vaal Regalia to 4 off-colots (2B3R1G) is not the easiest task and can be if unlucky quite expensive (we talk about thousands of Chromatics) so Added Chaos can still be an option even if you have the mentioned SRS/Empower setup.Hatred+ GenerosityLink Hatred always with a Generosity to increase its effect.Vaal Clarity+ Increased DurationThis setup is mandatory to maximize your up time on Vaal Clarity.Immortal Call+ Cast when damage takenStandard CDWT IC setup.Phase RuneFlesh Offering / Spirit Offering+ Increased Duration+ Faster CastingIncreased Duration is mandatory for more uptime, lesser casts needed which allows you to cast more SRS. Faster Casting follows the same logic: Faster cast animation will result in faster movement due to shorter animation locks and also more SRS casts.





5 Quests & Ascendancy Nodes:

"

Bandits Quest:



Normal

- Skill Point (Kill all Bandits)



Cruel

- 5% cast Speed, Help Alira (kill Krayton / Oak)



Merciless

- Skill Point (Kill all Bandits)



Ascendancy Nodes:



Normal Lab

- Mistress of Sacrifice



Cruel Lab

- Commander of Darkness



Merciless Lab

- Spirit Eater



Merciless Lab

- Beacon of Corruption

- Skill Point (Kill all Bandits)- 5% cast Speed, Help Alira (kill Krayton / Oak)- Skill Point (Kill all Bandits)- Mistress of Sacrifice- Commander of Darkness- Spirit Eater- Beacon of Corruption



6 Game play Stream (Party and Solo / Hardcore):

" www.twitch.tv/gg_nore



Streaming every day. If you have any questions, or need help, feel free to join me and ask in the stream's chat.

Streaming every day. If you have any questions, or need help, feel free to join me and ask in the stream's chat.



7 Videos:

"

Build Introduction:

Click me!



Level Guide:

Click me!



Maps:

Click me! (T15, Courtyard)







8 Theory Crafting:

"

One day here might be something. SOON TM

One day here might be something. SOON TM



9 External Information:



" My SRS Calculator (Elemental Version): Click Me



10 FAQS:

"

Do I need Severed in Sleep immediately?

- No you do not! However it will increase your damage output significantly, especially vs single target!



Do I need to upgrade into United in Dreams?

- No you do not. Only upgrade to "United in Dreams" if you are super rich OR you go low life with Shavronnes. Use Envy then as additional aura.



Do I run Envy if I have "United in Dreams"?

- No you do not run Envy. Only run Envy as an additional Aura if you are Low Life using Shavronnes ELSE ITS NOT WORTH IT!



When do I transition into CI?

- Around level 60. A good value of ES would be 4,5-5k after your transition.



What do I do before CI?

- You play hybrid (ES / Life) until your gear is good enough to make the CI transition.



Can I level with SRS / this build?

- Yes, you can! Start using SRS from the beginning with Zombies!



I can not afford a 6 link, what to do?

- No problem! Use a +2 Minion helmet with your SRS 4 link in it. This will basically give you a 5 link with a level 2 empower. After that you get Severed in Sleep which will give you a 6 link effectively. After you Empower reached level 2 you upgrade from a 4 to a 6 link without a 5 link in between!



How to sustain Mana?

- You do not. Use Vaal Clarity!

- If you are low life using Shavronnes run a high level clarity on your life.

- Invest heavily into Mana nodes (MOM / Deepthoughts / .... ) and get heavy mana regen on gear as well as flat mana on every possible slot without dropping ES prefixes.



Why not Low Life (Shavronnes)?

- If you are rich as fuck, go ahead.

- If you go life run a high level clarity + Envy if you have United in Dreams. If you do not have United in Dreams you can run Grace for defence or Wrath for offense.



Can this build do Shaper and Guardians?

- I am quite certain it can.



How do you EE( Elemental Equilibrium)?

- I am lazy as fuck, but if you wish to do so grab it for 1 point and EE on lighting with Arc.



Where are your curses?

- Again, I am lazy as fuck. If you wish to curse use Vulnerability.



Can I Dual Curse?

- Yes no problem. Just spec the additional Curse, use Ball Lightning / Arc to apply your desired curses. Might force you to drop a faster casting on other skills to gain an additional gem slot. Unset rings make it also possible.



Where is your Vaal Haste?

- Vaal Haste is nice to have but not mandatory. Feel free to use it if you like.



Do I need Severed in Sleep immediately?- No you do not! However it will increase your damage output significantly, especially vs single target!Do I need to upgrade into United in Dreams?- No you do not. Only upgrade to "United in Dreams" if you are super rich OR you go low life with Shavronnes. Use Envy then as additional aura.Do I run Envy if I have "United in Dreams"?- No you do not run Envy. Only run Envy as an additional Aura if you are Low Life using Shavronnes ELSE ITS NOT WORTH IT!When do I transition into CI?- Around level 60. A good value of ES would be 4,5-5k after your transition.What do I do before CI?- You play hybrid (ES / Life) until your gear is good enough to make the CI transition.Can I level with SRS / this build?- Yes, you can! Start using SRS from the beginning with Zombies!I can not afford a 6 link, what to do?- No problem! Use a +2 Minion helmet with your SRS 4 link in it. This will basically give you a 5 link with a level 2 empower. After that you get Severed in Sleep which will give you a 6 link effectively. After you Empower reached level 2 you upgrade from a 4 to a 6 link without a 5 link in between!How to sustain Mana?- You do not. Use Vaal Clarity!- If you are low life using Shavronnes run a high level clarity on your life.- Invest heavily into Mana nodes (MOM / Deepthoughts / .... ) and get heavy mana regen on gear as well as flat mana on every possible slot without dropping ES prefixes.Why not Low Life (Shavronnes)?- If you are rich as fuck, go ahead.- If you go life run a high level clarity + Envy if you have United in Dreams. If you do not have United in Dreams you can run Grace for defence or Wrath for offense.Can this build do Shaper and Guardians?- I am quite certain it can.How do you EE( Elemental Equilibrium)?- I am lazy as fuck, but if you wish to do so grab it for 1 point and EE on lighting with Arc.Where are your curses?- Again, I am lazy as fuck. If you wish to curse use Vulnerability.Can I Dual Curse?- Yes no problem. Just spec the additional Curse, use Ball Lightning / Arc to apply your desired curses. Might force you to drop a faster casting on other skills to gain an additional gem slot. Unset rings make it also possible.Where is your Vaal Haste?- Vaal Haste is nice to have but not mandatory. Feel free to use it if you like.





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Latest change:

Spoiler

1.2

UPDATED FAQS





Full Change log:

Spoiler



1.2

- Added new FAQs.



1.1

- Added new optimized 2.6 Skilltree



1.0

- Build release.





Since so many people asked for a full list of gems, gear and level builds, I gathered all the information and experience with this build.As I play only Hardcore,. I reached top 100 in the Ladder, soloed Uber Lab, killed Atziri, did T15 twinned Challange and cleared all Breach Lord Domains using this build and setup.- Keep it Summon Raging Spirits only.- Suggestions/critics are welcome.- Pm me, if you want something added.------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Twitch: twitch.tv/gg_nore | Twitter: @Ler_GG

#3 Hardcore Duelist |

IGN: LerLoLGEE Last edited by Ler on Aug 11, 2017, 1:21:45 AM Last bumped on Aug 11, 2017, 1:13:26 AM