What the developers have to say:

Why Early Access?

Approximately how long will this game be in Early Access?

How is the full version planned to differ from the Early Access version?

The rest of the campaign missions



All complete cinematic cut-scenes for the story



Larger battlefields with a lot more units engaged



Building several siege weapons and fortifications



Full skills and abilities tree for the two characters



More unique units and bosses with special abilities



Tribes and villages system with shifting alliances



Different side quests with additional NPCs



Survival mechanics in the vast desert dunes



Ancient Sassanian landmarks and ruins to explore



Several side activities like hunting and exploring

What is the current state of the Early Access version?

Will the game be priced differently during and after Early Access?

How are you planning on involving the Community in your development process?

“Being a game development studio in Egypt and in the Middle East is a huge challenge.The game industry in the region is quite limited and primitive.We have been developing the game for three years now.But finishing and completing the whole project is quite challenging on our own.So we decided to let gamers judge the potential of our project.Our mindset is to focus on quality over quantity (visuals / animations / cinematic / optimizations) with an indie spirit for the budget limitations.”“We plan to finish the full game content in two years.So the game will enter the beta stage after two years from now.After that we will polish it up to have the final release within several months later.”“During early access we will polish and add depth to the battle events.This includes expanding on the fortifications and resources systems.This will provide replay value beside the campaign missions.After that the following will be added:“The core mechanics are implemented and requires more polish.The system can be easily expanded with more features without issues.Characters abilities and skills are limited right now.Some of the story missions are available for play.Map is divided into several regions for the player to control.A few fortifications and siege weapons can be built with resources.Random battle events will be available for the player to encounter.The game is playable and fairly optimized for smooth experience.No major or critical bugs are present to break the game flow.However any discovered issues will be addressed immediately.”“Naturally the game price will increase with more content being added.However we will try to keep the price increase at a lower scale to accommodate everyone.”“Steam discussion boards will be used to receive the feedback.We do not take the early access tag as an excuse.We want to receive the community's feedback and criticism as well.Earning the community's trust in our potential is the key for success.Any constructive criticism will be taken to heart.”