What the developers have to say:

Why Early Access? “Core parts of the game are done but there's a lot of functions that could be improved or added based on the community feedback. There is few roads this game can take: casual rhythm game, clicker, multiplayer with esports focus. I like the latest option the most.” Approximately how long will this game be in Early Access? “Depends on how well game is going to be perceived and supported but don't worry I like the game and the concept behind it so much that I'm going to work on it forever :). With that being said BeatAim will be getting better infinitely but I plan to release it out of Early Access after progression system being fully done (1-3 months) or multiplayer (~5 months).” How is the full version planned to differ from the Early Access version? “Few features that I can think of right now: better progression system with guns and maps skins, multiplayer, spectator, battle passes, more in-game songs, different game modes, Steam Community Market support, limiting rng to be esports ready.” What is the current state of the Early Access version? “Currently done features: several maps that can be unlocked by playing the game with in-game currency, leaderboards, maps generator that can open any songs.



As an ex-esports players I hate bugs so you can be sure all of them are quickly fixed. As of writing this text there's almost no bugs in the game, you can check it yourself by reading #bugs-report channel on the discord.” Will the game be priced differently during and after Early Access? “As this game will be getting better infinitely price may increase but who knows... Maybe limited free to play version will also be released at some point.” How are you planning on involving the Community in your development process? “I'm open to new ideas. Community's favorite generated maps created by players are going to be added to the main game. Steam workshop support is also planned and I can't wait to see what players will create. The best way to contact me and send feedback is our discord channel (link on our website). I will also be active on Steam Discussion board.”