Namissi the Dead

Namissi was once an ancient blue dragon and an exarch of Tiamat, projecting her will across the planes and serving as her consort, emissary, and enforcer. In one of her many bids for power, she sent Namissi as a diplomat to the City of Brass on the Elemental Plane of Fire to parley an alliance with the efreet. Namissi was betrayed by a rival faction within the city and slain by adventurers allied with Bahamut, but forces loyal to Tiamat dragged his corpse beneath the city and entombed him in the catacombs there.

The Mummified Dragon. The dry heat and howling winds of the Keening Delve dessicated the dragon's body, and the latent elemental power there invested the dragon with unnatural life. Namissi awoke as an undead creature, filled with hatred. Unlike most mummies, the process that transformed Namissi toughened him against heat and he knows no fear of fire.

Cult of Dragonflame. When the efreeti noble Estumishu defeated Tiamat's puppet and assumed control of the City of Brass, her loyalist forces were driven underground. The Cult of Dragonflame consists of veteran war dragons, dragonborn disciples, and escaped genasi, salamander, and azer slaves promised vengeance against their old masters. The cult and various noble houses within the City have secret agreements of mutual support in the common goal of overthrowing the current leadership.

Smoldering Vengeance. Namissi's continued existence is unknown to the City at large, and the dragon keeps a low profile. He plots to retake the City of Brass, rejoin his mistress, and renew his vendetta against Bahamut, but all in due time. Namissi and his allies have gathered many of the great treasures lost beneath the City of Brass into his hoard, possibly including primordial artifacts and magic capable of slaying gods. Namissi has no love for the other monsters that dwell in his lair but tolerates them as long as they keep away intruders.

Namissi's Lair

On the Plane of Fire, not far from the City of Brass, a shrieking wind howls along a network of tunnels cut through a great mass of blood-red rock. The maddening sound is audible for miles around. It can even be heard on quiet evenings in the City of Brass, faint but clear, like a mourning wail.

This is the Keening Delve, an apparently permanent feature of the Elemental Chaos. According to legend, the elemental rock is the ancient stronghold of a slain primordial, Haemnathuun the Blood Lord. Bahamut and his allies killed the primordial lord during an ancient war, and thousands of years of raging wind— the echoes of his dying screams, it is said—have worn his old citadel into a shapeless mass.

Now croaking slaads, howling demons, and rampaging elementals infest the twisting tunnels, all driven to madness by the constant blaring of the wind. Here Namissi lurks and bides his time, searching all the while for the perfect weapon.

Lair Actions

On initiative count 20 (losing initiative ties), Namissi takes a lair action to cause one of the following effects; the dragon can't use the same effect two rounds in a row: