Dungeon World Alternative Playbooks

This set of playbooks exists as an alternative to some of the classes presented in the Dungeon World core rulebook. The playbooks in this packet are replacement classes for the Cleric, Paladin, and Wizard, replacing them with the Priest, Templar, and Mage, respectively. These three classes were specifically chosen to be replaced because of a common flaw they all share: they all carry over baggage... [ click here for more ] Liberi Gothica Games $3.99





The Cultist - A Dungeon World Playbook

Cultist Preview Available Here Ia, Ia! The dark gods of Dungeon World are beholden to you. You know their ways, and you speak their secrets. Those who would listen will find themselves trapped in your spell, brought to linger upon your every word. There is this power you have over the common people, this power that twists their hearts and minds. If you observe the rites and manipulate the whims of... [ click here for more ] Liberi Gothica Games $2.49





The Dashing Hero - A Dungeon World Playbook

Dashing Hero Preview Available Here There are monsters afoot in Dungeon World. Dragons about, demons a-lurking, and giants a-smashing. Alas! What brave hero dares to challenge such impossible beasts? Who would dare to fight evil and also look absolutely fabulous doing it? You would, of course. Be it atop a noble steed or hanging from a rope or chandelier, you always charge into battle to save the... [ click here for more ] Liberi Gothica Games $2.49





The Witch - A Dungeon World Playbook

The Witch Preview Edition: Available Here Double double toil and trouble, cauldron's brew and potion's bubble. A dash of newt's tail and a bag of dragon's feathers and your newest concoction will be completed. What's it do? Well. You tell us, you're The Witch. The Witch is a playbook for the Dungeon World roleplaying game. She is a potion brewing spellcaster with dark and forbidden magicks... [ click here for more ] Liberi Gothica Games $2.49





The Medic - A Dungeon World Playbook

The Medic: Available for free here! Another hard day in Dungeon World. The Wizard blew his toes off, the Thief lost an eye, the Fighter took yet another ax to the shoulder. And then you had to perform that emergency operation on the attack zombie going for The Bard's squishy little arms, slicing off its jaw off before it could get a bite in. You sigh to yourself. You're The Medic, and these fools... [ click here for more ] Liberi Gothica Games $2.49





The Clock Mage - A Dungeon World Playbook

The Clock Mage Preview Edition: Available Here An eternity passes in the blink of an eye. A moment lasts as long as you need it to. Time is something for other people to deal with. You are the Clock, and time is your tool. The Clock Mage is a playbook for the Dungeon World roleplaying game, and the first of my Mage Revised series. The Mage is one of the most popular playbooks I have ever... [ click here for more ] Liberi Gothica Games $2.49





The Dragon Mage - A Dungeon World Playbook

The Dragon Mage Preview Edition: Available Here Another burnt ruins is all that remains of your passing. Another who doubted your pride, your power, has been left in the ashes. You are the Dragon, and none shall doubt you. The Dragon Mage is a playbook for the Dungeon World roleplaying game, and the second of my Mage Revised series. The Mage is one of the most popular playbooks I have... [ click here for more ] Liberi Gothica Games $2.49





The Winter Mage - A Dungeon World Playbook

The Winter Mage Preview Edition: Available Here Another one came up today, to the top of your mountain. Another seeking to best december, to defy the bite of ice. Another who received it, in full. You are Winter - cold, uncaring, and untouchable. The Winter Mage is a playbook for the Dungeon World roleplaying game, and the third of my Mage Revised series. The Mage is one of the most popular... [ click here for more ] Liberi Gothica Games $2.49





The Masked Mage - A Dungeon World Playbook

The Masked Mage Preview Edition: Available Here The Masked Mage is a playbook for the Dungeon World roleplaying game, and the fourth of my Mage Revised series. The Mage is one of the most popular playbooks I have ever written, but it has its flaws - the class is too open ended, and is generally capable of solving problems on a larger scope than any other class can really confront. My solution was... [ click here for more ] Liberi Gothica Games $2.49





The Star Mage - A Dungeon World Playbook

The Star Mage Preview Edition: Available Here The Star Mage is a playbook for the Dungeon World roleplaying game, and the fifth of my Mage Revised series. The Mage is one of the most popular playbooks I have ever written, but it has its flaws - the class is too open ended, and is generally capable of solving problems on a larger scope than any other class can really confront. My solution was to pare... [ click here for more ] Liberi Gothica Games $2.49





Inverse World - A Dungeon World Supplement

The Inverse World – so named by outsiders, who came from beyond the world’s crust. Inside, they found a massive, windy void, with a glowing star shining in the center. A ring of islands orbits this star, and far above lies a ceiling of stone. The Inverse World is on the inside of a planet, and could even be inside of an already existing campaign world, if you dig deep enough. The... [ click here for more ] Liberi Gothica Games $15.00





The Pirate - A Dungeon World Playbook

The smell of the sea and the wind in your face, the freedom to go where you want and take what you can: that’s what being a pirate is all about. Unfortunately, the stories of legendary pirates and buried treasure fail to mention all of the old, dry food, watered-down ale, harsh environments, and ferocious monsters. Yeah, it is not the life for everyone, but some are drawn to the tales and thrill... [ click here for more ] Awful Good Games $2.50





The Witch - A Dungeon World Playbook

It is a little known secret that there is magic in everything, from plants to stones, to metals and animals. Names carry power, and in certain times and places it swells and coils upon itself, forming a wellspring of raw, untapped magical energy. Some learn these secrets after ceremonial induction, others through extensive instruction and trial, while the more desperate or greedy find that there... [ click here for more ] Awful Good Games $2.50





Creature Decks: Dungeon World RPG Aberrations & Magical Beasts

54 creatures on 54 cards! Plus a cover/checklist card and license info cards. The front of each has amazing art, while the back has Dungeon World statistics. Note: The print-it-yourself PDF file is set up to print duplex on a printer. The upper right card front on page one is matches the upper left card back on page two and so on. The corners of each card have lines on the edges to help you trim... [ click here for more ] Inkwell Ideas $1.95





Creature Decks: Dungeon World RPG Animals

54 creatures on 54 cards! Plus a cover/checklist card and license info cards. Note: The print-it-yourself PDF file is set up to print duplex on a printer. The upper right card front on page one is matches the upper left card back on page two and so on. The corners of each card have lines on the edges to help you trim them down to standard 2.5'x3.5' cards. Checklist 01. Ant, Giant 02.... [ click here for more ] Inkwell Ideas $1.95





Creature Decks: Dungeon World RPG Dragons, Undead & Outsiders

54 creatures on 54 cards! Plus a cover/checklist card and license info cards. The front of each has amazing art, while the back has Dungeon World statistics. Note: The print-it-yourself PDF file is set up to print duplex on a printer. The upper right card front on page one is matches the upper left card back on page two and so on. The corners of each card have lines on the edges to help you trim... [ click here for more ] Inkwell Ideas $1.95





Creature Decks: Dungeon World RPG Fey, Constructs & Wildlife

54 creatures on 54 cards! Plus a cover/checklist card and license info cards. The front of each has amazing art, while the back has Dungeon World statistics. Note: The print-it-yourself PDF file is set up to print duplex on a printer. The upper right card front on page one is matches the upper left card back on page two and so on. The corners of each card have lines on the edges to help you trim... [ click here for more ] Inkwell Ideas $1.95





Creature Decks: Dungeon World RPG Humanoids & Monstrous Humanoids

54 creatures on 54 cards! Plus a cover/checklist card and license info cards. The front of each has amazing art, while the back has Dungeon World statistics. Note: The print-it-yourself PDF file is set up to print duplex on a printer. The upper right card front on page one is matches the upper left card back on page two and so on. The corners of each card have lines on the edges to help you trim... [ click here for more ] Inkwell Ideas $1.95





The Living Star - A Dungeon World Playbook

You might look like a human, but you are something much, much more, though neither you nor anyone else is quite sure what. Your body burns with a mysterious power, a power that lets you shine as brightly as the sun itself, soar through the sky, and melt through steel with your bare hands. Some might mistake you for a mere wizard, but you need no books, words, or instruments to draw forth... [ click here for more ] Awful Good Games $2.25





The Model (Dungeon World)

Some adventure for wealth, some for power, and some to vanquish evil. Others see adventure as a way to express themselves. The bard may do this through story or song. The model does it through her physical appearance, poise, manner of dress, and pure attitude. She is the nonverbal to the bard’s verbal. The Model is a compendium class for Dungeon World.... [ click here for more ] Nothing Ventured Games $0.50





The Orc - A Dungeon World Playbook

Your people long since learned that the world is cruel and harsh. Every day of your life, you have seen this reflected in their behaviour, a breed of cruelty that - in a fair light - is sometimes the greatest fairness. In the regions your people claim as their own, all are equal: survivors, scroungers, grasping for whatever advantage to survive the seasons. And among them arise the thrivers, the... [ click here for more ] Liberi Gothica Games $2.49





Dungeon World Hireling Cards

Print-and-play hireling cards for use in Dungeon World. There are four letter-sized sheets, each featuring nine cards (including reference cards with the Order Hirelings move, and making a hireling). Two pages have a textured background, and two are blank to save on ink (or if you prefer a white background). You can use the preview links to see them in their entirely before buying. ... [ click here for more ] Awful Good Games $1.00





The Dark Lands: A Dark Fantasy Dungeon World Campaign

THE DARK LANDS A Dark Fantasy Dungeon World Campaign Since time immemorial, a war was fought and the Light lost to the Darkness. In the Dark Lands, the Lands of Eternal Night, the light continues to fade as its brave denizens fight to survive against corruption and fell taint. Magic is scarce and all but gone, and yet otherworldly creatures and politics threaten... [ click here for more ] PG Games Pay What You Want





The Spellsword - A Dungeon World Playbook

The Spellsword Preview Edition: Available Here Magic has many forms and many purposes, but only one such purpose suits you needs - the hunt. A mercenary, trained in sword and magic, you are the perfect hunter. Nothing can get in your way. Nothing can stop you. Nothing, but a high price. You sell your sword and you sell your spells, and your demands will always be met. You are the Spellsword,... [ click here for more ] Liberi Gothica Games $2.49





The Rakshasa - A Dungeon World Playbook

Hideous to behold and labeled as maneaters, your kind have a long and involved history that predates the kingdoms of man, possibly even elves and dwarves. Your families are now scattered, but due to your divine origin and powers no less threatening. Some lurk in the forests, tormenting and consuming the flesh of those unfortunate to cross their path. Others are powerful warriors,... [ click here for more ] Awful Good Games $2.50





The Swordmage - A Dungeon World Playbook

Warriors stand toe to claw with their enemies, hacking at them with heavy metal blades and counting on layers of steel to keep them safe. While it works, they’re still vulnerable to the immaterial forces of magic. Wizards are better suited to dealing with that sort of thing, whether it means unleashing elemental forces upon their foes, resisting it, or knowing what’s about... [ click here for more ] Awful Good Games $2.50





The Monk - A Dungeon World Playbook

This is a largely unarmed martial artist that can shift between various fighting styles. I say "largely" because some styles don't affect your unarmed attack, meaning that you can fully benefit from them even with a weapon (and there's a pair of optional extra moves in the back that lets you treat weapons as an unarmed strike). How the core of the class works, is you choose... [ click here for more ] Awful Good Games $2.75





Creatures of the Night: Advanced Playbooks for Dungeon World

This product is a set of Advanced Playbooks for the Dungeon World system. An Advanced Playbooks is essentially a second playbook you apply on top of your basic playbook to create a more complicated character. Unlike a basic playbook, you cannot play as these playbooks by themselves. Unlike a Compendium Class, you can start the game as one of these playbooks, and you don't need... [ click here for more ] Liberi Gothica Games $3.99





The Gunner - A Dungeon World Playbook

This flexible class not only lets you outfit a gunslinger-type character, but also lets you roll out something more akin to a gunner from Tera, or the heavy and sniper from Team Fortress 2. You choose how your gun was built (magic, flesh, or some sort of pseudo-science), how big it is (a pistol, rifle, or big-ass cannon, which you can change over time), and then let the bullets—or... [ click here for more ] Awful Good Games $2.25





The Beastmaster - A Dungeon World Playbook

A big part of this class is your animal companion, not just because you both work well together, but because it's essentially a pseudo-character: similar to the eldritch horrors The Cultist can summon, it's got stats, hit points, Armor, a damage die, makes its own moves, and you build it from a list of options (it's just initially tougher and more competent, but you only get one).... [ click here for more ] Awful Good Games $2.50





Strongholds - A Dungeon World Guidebook

What do you think of when you imagine a stronghold? Typically, a stronghold is a fortified structure such as a castle or a keep but it can basically be anything you want; a temple or monastery, a tower, a cave complex, a mansion, an island, or even a giant hollowed tree. In Dungeon World terms, a stronghold is not a steading, it does not have its own economy nor a thriving population (although it could... [ click here for more ] Dwarfare Games $3.25





The Paladin - A Dungeon World Playbook

This class presents a complete alternative to the paladin class found in Dungeon World. While it's still a capable melee warrior (moreso against the denizens of evil), most of its abilities are built around the seven-heavenly virtues: you choose three at the start of the game, and can choose more using advanced moves. Each virtue grants you an ability and forbids you from doing... [ click here for more ] Awful Good Games $2.75





Drought in Sulindal - A Dungeon World Adventure

The small region of Sulindal has been in relative peace for over three centuries. The steadings of the region all worked with each other, one in particular, the dwarves of Smitheim defended the region from the horrors that creep from the depths of the Grytfell mountains. One of such horrors is Ugothos, it appeared long ago emerging from a meteorite that fell on the mountain near the area now known... [ click here for more ] Dwarfare Games $4.25





The Hellion - A Dungeon World Playbook

“Ring-a-ring-a-roses, A pocket full of posies; Ashes! Ashes! You all... Burn... Down!” Hellions are as adorable as a child could ever be but there is a dark twist about them, something sinister, an evil shadow always following them around. The dark forces behind a hellion’s power manifests at different times depending on the child in question. Some children are born with this darkness,... [ click here for more ] Dwarfare Games $2.00





Grim Hunt: A Dungeon World Adventure

Welcome to the Grim Hunt! Lead your adventuring party into an intriguing chase through the streets of a distant port city, where the greatest challenge will be to tell your allies from your enemies. Grim Hunt is an adventure for Dungeon World in which the heroes hunt for a spy, before they can flee the kingdom with secrets that will start a great and terrible... [ click here for more ] Porcupine Publishing $5.99





Dungeon World Alternative Character Sheet

An alternative character sheet for Dungeon World, that you can use for whatever, including commerical projects (you just have to credit us and can't simply sell the sheet as-is). We've included a zip file with a variety of images to make it easier to modify, including sets with no shading, no icons, and just the linework and text with a transparent background. If you're just looking for... [ click here for more ] Awful Good Games Pay What You Want





The Sunpriest - A Dungeon World Playbook

Sunpriests are the servants of Ayash, the Shining Healer, the Radiant Shield. She blesses you with her grace and power, giving you the ability to heal and protect others, and the strength to confront and banish the forces of darkness. The sunpriest is conceptually similar to the cleric, except you must worship and serve a sun deity (if you don't want to use Ayash, you can easily swap her... [ click here for more ] Awful Good Games $2.50





The Druid - A Dungeon World Playbook

You can feel the pulse of the world as it beats through the ground, and hear its sibilant whispers carried by the winds. You can channel this energy to heal those deserving few, or unleash it upon any who would defy the forces of nature. Blurring the line between man and beast, you can also shed your own flesh, assuming the shape of one of nature’s myriad children. Your... [ click here for more ] Awful Good Games $2.75





The Scoundrel - A Dungeon World Playbook

In a world full of adventures, it is vital to know where, who, and how to get the information you need. Pulling favors from contacts, greasing palms, securing information, and gambling are all parts of your repertoire of skills but it doesn’t stop there. All that time spent in the underbelly of cities dealing with all the scum and villainy has taught you that in order to survive the urban jungle,... [ click here for more ] Dwarfare Games $2.25





The Vancomancer: A Dungeon World Playbook

In ages gone a thousand spells were known to sorcery, and the wizards effected their wills. Today, as Earth dies, a hundred spell remain to man’s knowledge, and these have come to us through the ancient books. -The Dying Earth, Chapter 1 The Vancomancer is a variant of the wizard that is more in line with what you would expect from Jack Vance's The Dying Earth;... [ click here for more ] Awful Good Games $2.25



