Greetings Adventurers!



We have a lot of games that need players especially new characters. If you are new to Adventurers League, you’ll start at level one. Look for a table of APL 1 to 3, or a table that says levels 1–4 only.

Wednesday (3/15)

(6:00p, CCG) Lost Mines of Phandelver, DM Nick( APL 3 , newbie-friendly) This is also known as the Starter Set.

, newbie-friendly) This is also known as the Starter Set. (6:30, CCG) DDAL05–12 Bad Business in Parnast, DM Zac (levels 1–4 only, newbie-friendly)

Saturday (3/18)

(Noon, CCG) DDAL 05–16 Parnast Under Siege, DM Robert ( levels 1–4 only , newbie-friendly)

, newbie-friendly) (1p, CCG) DDIA05: A Great Upheaval, DM Philip (APL 4) New players are welcome to try playing at this table, but will be severely disadvantaged because of level disparity.

Sunday (3/19)

(Noon, CCG) Storm King’s Thunder, DM Liam ( APL 7 ) Experienced players only please.

) Experienced players only please. (12:45p, CCG2) Rise of Tiamat, DM Beardie ( APL 7 ) Experienced players only please.

) Experienced players only please. (5p, CCG) Storm King’s Thunder, DM Liam (APL 5) Experienced players only please.

Looking for DMs

We are looking for DMs to launch the new season. Tales from the Yawning Portal will be available at brick & mortar stores on March 24th, and online stores starting April 4th.



D&D Adventurers League will provide us with a free PDF of exclusive content for the launch of the new storyline. As a store-supported League club, this is one of our exclusive perks.



If you promise to run the entire Introductory Adventure, the club will be happy to waive your dues for the entire season. (Dues are $10/year, after the trial month.)



Fill out this form if you’re interested.

Terms

By filling out this application, you agree to:

Run the Introductory Adventure, to completion. (You’ll be provided with a PDF, you’re expected to run the entire PDF)

Read the entire Adventurer’s League documentation, including the ALPG, ALDMG, and ALFAQ.

Understand the basic restrictions upon League DMs:

never reward non-combat XP, unless the content says otherwise (non-combat solution to a combat encounter is an exception)

never award gold or magic items that are not listed in the content

only use appropriately-themed monsters when adjusting encounters or adding additional XP moments

Remember Rule Zero: DMs are empowered to do what they must to keep the game fun.

The Orlando D&D Adventurers League agrees to: