Dan_Tsukasa





Member Posts: 141

Threads: 6

Joined: Nov 2014



NOTICE: This texture pack is Back online! I've removed the character textures however, if those ever get remade it'll be a download pack of its own.



My apologies but I respect the company who made the game and their wishes.







Introduction

I started this texture pack a few months back and have been doing it alone 99% of the time. I wanted to retexture this game because, I'm a big MGS fan, and to me, Twin Snakes looks entirely different from the PS1 MGS and MGS4 Shadow Moses, I wanted to retexture things to look older and more used, Twin Snakes looks far too much like MGS2 for my liking, its very 'techy'. It looks very 'video-gamey'. For many areas it simply means editing things to create the same look and feel, but for the snowy areas, I've completely overhauled them. Areas such as the Heliport look very different, it takes place during a snowstorm, its supposed to be night time, none of this is reflected in areas like the Heliport at all, and so I've fixed that to keep it true to MGS1 and MGS4.



Screenshots







Comparison Images Comparison Images









Information



- This pack works with all versions of Dolphin since 4.0, I haven't tested with previous versions so I cannot confirm

- This pack works with both OpenGL and Direct 3D.

- The slider in Dolphin > Graphics > Hacks > Texture Cache needs to be set to Fast.

- Due to the lazy way in which the original game was UV Mapped, there are a few objects that have a lot of stretching, I am unable to fix this, I've made it look a lot better but it cannot be fixed without editing the games files.



Downloads

The texture pack is compressed with WinRar , unzipping it with software compatible with .rar files should not cause issues, however I recommend using Winrar or 7zip as I've tested these.

The texture size of the pack will change with every update, once it reaches a certain size I will begin to break it up in order to accommodate people with slower internet connections, or people who're only after a specific texture set. For the time being the pack is bundled together, in time I will split it by character, Environment and User Interface.



USA Pack (GGSEA4) - (43.4mb)



Download Links: NTSC









Download Link Dolphin New Texture Format, Region Free





Changelogs



Version 1.1 USER'S PACK - July 17th 2015[/b]

Code:

- Heliport 99% Completed

- Dock 99.9% Completed

- Solid Snake face replacement Complete

- Liquid Snake Face replacement Complete

- Item and weapon Icon replacement completed.

- Opening Credits replacement completed

- Title replaced

- Camera, Scope, Stinger and Nikita GUI replaced

- Dolphin New Texture Format version added





Dolphin Wiki for additional information: Wiki Page for Metal Gear Solid Twin Snakes



Credits



Code:

[b]rusty0027 [/b] - Weapon and Item HD Replacements

[b]Asacolips [/b] Nikita, Stinger, Scope, Fonts and Credits I started this texture pack a few months back and have been doing it alone 99% of the time. I wanted to retexture this game because, I'm a big MGS fan, and to me, Twin Snakes looks entirely different from the PS1 MGS and MGS4 Shadow Moses, I wanted to retexture things to look older and more used, Twin Snakes looks far too much like MGS2 for my liking, its very 'techy'. It looks very 'video-gamey'. For many areas it simply means editing things to create the same look and feel, but for the snowy areas, I've completely overhauled them. Areas such as the Heliport look very different, it takes place during a snowstorm, its supposed to be night time, none of this is reflected in areas like the Heliport at all, and so I've fixed that to keep it true to MGS1 and MGS4.- This pack works with all versions of Dolphin since 4.0, I haven't tested with previous versions so I cannot confirm- This pack works with both OpenGL and Direct 3D.- The slider in Dolphin > Graphics > Hacks > Texture Cache needs to be set to Fast.- Due to the lazy way in which the original game was UV Mapped, there are a few objects that have a lot of stretching, I am unable to fix this, I've made it look a lot better but it cannot be fixed without editing the games files.The texture pack is compressed with, unzipping it with software compatible with .rar files should not cause issues, however I recommend using Winrar or 7zip as I've tested these.The texture size of the pack will change with every update, once it reaches a certain size I will begin to break it up in order to accommodate people with slower internet connections, or people who're only after a specific texture set. For the time being the pack is bundled together, in time I will split it by character, Environment and User Interface.Version 1.1 USER'S PACK - July 17th 2015[/b] Find Reply Dan_Tsukasa





Member Posts: 141

Threads: 6

Joined: Nov 2014 Added European Texture Pack in initial post along with providing several comparison screenshots between the original Twin Snakes and the texture pack.

Will upload videos within the next day or 2 also. Find Reply Stevoisiak





Junior Member Posts: 9

Threads: 2

Joined: Sep 2014 That actually looks really nice. The differences subtle, but definitely seem to bring the game more in line thematically with MGS1. Adding the snow piles to the helipad is a nice touch as well. Find Reply Dan_Tsukasa





Member Posts: 141

Threads: 6

Joined: Nov 2014 Thank you. One of the main things I want to fix is a High res version of snakes sneaking suit Find Reply schiaritijc





Junior Member Posts: 23

Threads: 0

Joined: Oct 2014 Really nice work so far, looks great. Find Reply jldelr

Unregistered

i am new to add textures and Nose dolphin well as insert. I'm playing the part of the heliport and in the other and I load the textures in half. Might I could say or how to load textures well and would have to do ?.



Sorry for my English Reply Dan_Tsukasa





Member Posts: 141

Threads: 6

Joined: Nov 2014 (12-18-2014, 07:54 AM) Stevoisiak Wrote: That actually looks really nice. The differences subtle, but definitely seem to bring the game more in line thematically with MGS1. Adding the snow piles to the helipad is a nice touch as well. Thank you, the originals lack of snowmobiles rather bothered me.

(12-25-2014, 03:18 AM) jldelr Wrote: i am new to add textures and Nose dolphin well as insert. I'm playing the part of the heliport and in the other and I load the textures in half. Might I could say or how to load textures well and would have to do ?.



Sorry for my English

If you copy the textures into your 'my documents/dolphin/load/textures' folder, provided you've downloaded the correct country pack you should simply be able to tick 'load textures' in dolphins graphics hack window and that's it.



Whilst it's generally frowned upon, it might be a good idea to post your problem in your original language and we will see if anyone else in the forums might be able to help you better than me. Thank you, the originals lack of snowmobiles rather bothered me.If you copy the textures into your 'my documents/dolphin/load/textures' folder, provided you've downloaded the correct country pack you should simply be able to tick 'load textures' in dolphins graphics hack window and that's it.Whilst it's generally frowned upon, it might be a good idea to post your problem in your original language and we will see if anyone else in the forums might be able to help you better than me. Find Reply jldelr

Unregistered

Hola de nuevo Dan_tsukasa. Muchas gracias por contestar. Las texturas las copie en ese directorio. Uso la version dolphin 4.0.2 oficial, MGSTS PAL y tengo marcada cargar texturas personalizadas en la configuración gráfica de Dolphin. Me baje el archivo europeo Pero por lo que veo cuando marco la opción, se cargan esas texturas pero no en su totalidad. Por ejemplo en el helipuerto, las texturas del ascensor donde sube snake si cargan bien, pero las demás ( cara de snake y la nieve etc.) no cargan. No entiendo muy bien porque pasa esto. Alguna solución? Los que sepan español me podrían ayudar?



Hello again Dan_tsukasa. Thank you very much for answering. Textures copy them to that directory. Using version 4.0.2 dolphin officer, PAL and I marked MGSTS upload custom graphic settings Dolphin textures. I lower the European archive But from what I see when under the option, these textures are loaded but not in its entirety. For example at the heliport, textures elevator which goes snake if loaded fine, but the other (face snake and snow etc.) not loaded. Do not quite understand why this happens. Any solution? Thanks Reply Dan_Tsukasa





Member Posts: 141

Threads: 6

Joined: Nov 2014 (12-25-2014, 06:12 AM) jldelr Wrote: Hola de nuevo Dan_tsukasa. Muchas gracias por contestar. Las texturas las copie en ese directorio. Uso la version dolphin 4.0.2 oficial, MGSTS PAL y tengo marcada cargar texturas personalizadas en la configuración gráfica de Dolphin. Me baje el archivo europeo Pero por lo que veo cuando marco la opción, se cargan esas texturas pero no en su totalidad. Por ejemplo en el helipuerto, las texturas del ascensor donde sube snake si cargan bien, pero las demás ( cara de snake y la nieve etc.) no cargan. No entiendo muy bien porque pasa esto. Alguna solución? Los que sepan español me podrían ayudar?



Hello again Dan_tsukasa. Thank you very much for answering. Textures copy them to that directory. Using version 4.0.2 dolphin officer, PAL and I marked MGSTS upload custom graphic settings Dolphin textures. I lower the European archive But from what I see when under the option, these textures are loaded but not in its entirety. For example at the heliport, textures elevator which goes snake if loaded fine, but the other (face snake and snow etc.) not loaded. Do not quite understand why this happens. Any solution? Thanks So long as all the textures are in the same structure as what I uploaded it should all work fine.

If one loads they all should.

Only snake and liquid have edited face textures though, nobody else.

Could you upload a picture of your problem please. So long as all the textures are in the same structure as what I uploaded it should all work fine.If one loads they all should.Only snake and liquid have edited face textures though, nobody else.Could you upload a picture of your problem please. Find Reply jldelr

Unregistered

(12-25-2014, 08:15 PM) Dan_Tsukasa Wrote: (12-25-2014, 06:12 AM) jldelr Wrote: Hola de nuevo Dan_tsukasa. Muchas gracias por contestar. Las texturas las copie en ese directorio. Uso la version dolphin 4.0.2 oficial, MGSTS PAL y tengo marcada cargar texturas personalizadas en la configuración gráfica de Dolphin. Me baje el archivo europeo Pero por lo que veo cuando marco la opción, se cargan esas texturas pero no en su totalidad. Por ejemplo en el helipuerto, las texturas del ascensor donde sube snake si cargan bien, pero las demás ( cara de snake y la nieve etc.) no cargan. No entiendo muy bien porque pasa esto. Alguna solución? Los que sepan español me podrían ayudar?



Hello again Dan_tsukasa. Thank you very much for answering. Textures copy them to that directory. Using version 4.0.2 dolphin officer, PAL and I marked MGSTS upload custom graphic settings Dolphin textures. I lower the European archive But from what I see when under the option, these textures are loaded but not in its entirety. For example at the heliport, textures elevator which goes snake if loaded fine, but the other (face snake and snow etc.) not loaded. Do not quite understand why this happens. Any solution? Thanks So long as all the textures are in the same structure as what I uploaded it should all work fine.

If one loads they all should.

Only snake and liquid have edited face textures though, nobody else.

Could you upload a picture of your problem please.

I've already got solved. Apparently no official Dolphin 4.0.2 works fine but yesterday I downloaded the latest svn Dolphin 4.0-4808 and it works well in both OPGL and D3D. The textures are very well although snow does not convince me. Equally good job. You plan to do more faces or textures? Improve Snake beard?



Thank You I've already got solved. Apparently no official Dolphin 4.0.2 works fine but yesterday I downloaded the latest svn Dolphin 4.0-4808 and it works well in both OPGL and D3D. The textures are very well although snow does not convince me. Equally good job. You plan to do more faces or textures? Improve Snake beard?Thank You Reply