Atlus has released new Etrian Odyssey V: The End of the Long Myth information and screenshots, introducing the game’s skill types.

Get the information below.

■ Skills

In Etrian Odyssey V, skills consist of Race Skills and Character Skills, and within some Race Skills there are also powerful “Union Skills.” Master these skills to take on difficult enemies.

■ Race Skills

In addition to the skills that can be acquired for each class, there are skills known as “Race Skills” that can be acquired for each race. These are special somethings you acquire based on your race and different races acquire them at different times.

Earthrun

Acquirable Race Skills include:

Fishing – Makes it possible to fish at the fishing spots within the forest.

– Makes it possible to fish at the fishing spots within the forest. Taijutsu – A skill that increases resistance with regard to each of your seals.

– A skill that increases resistance with regard to each of your seals. etc.

Lunaria

Acquirable Race Skills include:

Magical Perception – Detects if there are those that can use magic nearby. It further increases INT by a small amount.

– Detects if there are those that can use magic nearby. It further increases INT by a small amount. Magical Endowment – A skill that increases the damage of battle-use attack items. It further increases LUC by a small amount.

– A skill that increases the damage of battle-use attack items. It further increases LUC by a small amount. etc.

Therian

Acquirable Race Skills include:

Hunting Art – Makes it possible to obtain edible beasts in the forest. It further increases STR by a small amount.

– Makes it possible to obtain edible beasts in the forest. It further increases STR by a small amount. Vigilance – Depending on the amount of skill owners, this skill increases the rate of a preemptive attack. It further increases WIS by a small amount.

– Depending on the amount of skill owners, this skill increases the rate of a preemptive attack. It further increases WIS by a small amount. etc.

Bronie

Acquirable Race Skills include:

Align Art – For each person with this skill, it increases the maximum number of items you can carry by five. It further increases VIT by a small amount.

– For each person with this skill, it increases the maximum number of items you can carry by five. It further increases VIT by a small amount. Herbalism – A skill that increases the HP recovery effects of recovery items when used in battle.

– A skill that increases the HP recovery effects of recovery items when used in battle. etc.

■ Union Skills

Within the above-introduced Race Skills are special skills that can be activated by several adventurers during battle called “Union Skills.” While these skills have very strong effects, a “Union Gauge” must be accumulated to trigger them.

■ Character Skills

Fencer

The Fencer is a front row, evasion-type attacker. It is a swordsman class that fends off enemy attacks with quick movements and links together various attacks.

Its typical Character Skills include:

Vision Thrust – A skill that aims at the enemy’s eyes to take away its vision. Performs a close stab attack to one enemy and has a fixed chance of blinding the enemy.

– A skill that aims at the enemy’s eyes to take away its vision. Performs a close stab attack to one enemy and has a fixed chance of blinding the enemy. Chain Fire – Performs a follow-up attack if the enemy you select takes a stab or fire attack during that turn.

– Performs a follow-up attack if the enemy you select takes a stab or fire attack during that turn. Silpheed – When you avoid an enemy attacke, there is a fixed chance you’ll perform a counter attack.

Dragoon

The Dragon is a front row, defense specialization-type that wears hard armor for dragon-esque high defense. Not only can it defend, but when the chance presents itself, it triumphs in attacking by bombarding the enemy.

Its typical Character Skills include:

Line Guard – A skill that reduces the effects of physical attacks on one row of allies during the turn it is cast.

– A skill that reduces the effects of physical attacks on one row of allies during the turn it is cast. Gun Mount – Maintains the effect of the guard skill used the previous turn and performs a ranged strike attack. This skill unifies both offense and defense.

– Maintains the effect of the guard skill used the previous turn and performs a ranged strike attack. This skill unifies both offense and defense. Barrage Wall – A skill that fires a blind barrage of special bullets while also lowering the physical attack power of the enemy. It performs a ranged strike attack on all enemies and reduces the enemy’s physical attack power for three turns.

Warlock

The Warlock is a back-row attacker-type, and user of ancient magic handed down from olden times. It can manipulate the attributes of fire, ice, and lightning to attack enemies.

Its typical Character Skills include:

Fireball – A magic skill that hits the enemy with a fireball. It is a ranged fire attribute attack that will diffuse left and right of the enemy it hits.

– A magic skill that hits the enemy with a fireball. It is a ranged fire attribute attack that will diffuse left and right of the enemy it hits. High-Speed Casting – A skill that lets you use casting skills without consuming a turn, but increases the amount of TP the skill consumes.

– A skill that lets you use casting skills without consuming a turn, but increases the amount of TP the skill consumes. Casting: Compression Art – In exchange for only hitting one enemy, the power of the magic skill you use the following turn increases.

Masurao

The Masurao is a front-row attack specialist warrior-type that freely wields a sharp sword to cut its enemies in two. Masters are said to wield multiple swords.

Its typical Character Skills include:

Oni Musou – A skill with a great number of hits to increase the given damage.

– A skill with a great number of hits to increase the given damage. Parry – A quick, close, single-enemy slash attack. After the target’s action, it delivers one more close slash attack.

– A quick, close, single-enemy slash attack. After the target’s action, it delivers one more close slash attack. New Formidable Foe – Summons an enemy to battle. The rare individual rate is raised and there is a fixed chance that continuous battles will occur.

Herbalist

The Herbalist is a back-row recovery specialist who uses various medicinal plants known as herbs. And they’re not only to heal wounds—they can also be used for poisonous attacks.

Its typical Character Skills include:

Cure Herb – A skill that heals one ally’s HP using herbal cure arts.

– A skill that heals one ally’s HP using herbal cure arts. Poison Smoke – Throws a smoke ball that contains toxins, and has a fixed chance of poisoning a row of enemies. It also reduces resistance to poison for three turns.

– Throws a smoke ball that contains toxins, and has a fixed chance of poisoning a row of enemies. It also reduces resistance to poison for three turns. Dark Smoke – Throws a smoke ball that keeps the tears flowing, and has a fixed chance of blinding a row of enemies. It also reduces resistance to blindness for three turns.

■ Adventurer’s Guild

At the Adventurer’s Guild, you can manage your adventurer and party. This includes registering new adventurers, changing your appearance, and organizing your party. It is headed by Edgar (voiced by Tomohiro Tsuboi).