State of the Program for October 9th 2016

Pete’s Back

Hi, I’m back. The break helped. And many thanks to the people who filled in while I was gone. I like what many of you did with the column, and I am looking at stealing adopting many of your ideas. SotP looked really good in the last couple weeks.

That said, I can’t steal all of them. PureMTGO has a premade interface for uploading articles. I am limited to the tools in that toolbar. I love what Procrastination did with the Judge Question, but the toolbar does not appear to support that sort of toggle. I believe he coded that directly. In theory, I could do that sort of thing, but I don’t have the skill to tweak it, nor the time. I know I could make SotP a lot better if I relearned coding, but I just don’t have time. (I’m already about 15 hours into this article – SotP eats time faster than MTGO.) My co-worker used to call not having time to do those things that would save time in the long run “being too busy cutting to sharpen the saw.” Definitely what this is, but the time pressure is real.

PureMTGO also has a decklist converter, which formats and inserts links for cards – some of them. It does not always identify the most recent cards. In the maindeck, it puts anything it does not recognize into the spells section. If it does not recognize sideboard cards, it just deletes them. If the decklist editor does not identify the card, then I have to manually insert the link to the MTGOTraders.com website. I have not yet learned the code for the pop-outs.

I write in MS Word, because I own it and have been using word processing software since I typed the machine code for one into my Commodore 64 back in 1982. I am far more comfortable in a word processor than in the article editor online. More importantly, the autosave in MS Word works. I live in the country, so Internet can be shaky. After the first couple times I almost finished an article only to have the connection crash and the article disappear, I vowed to never again work in an online editor without autosave. I always write in Word, then upload, but this does have limitations. The article interface has some idiosyncrasies when digesting text from Word, and those idiosyncrasies vary by browser. Annoying.

But I digress. I really just wanted to thank Josh, Kumagoro42, Xger, TheWolf, and Procrastination for filling in while I was away. Now, let’s see what I can steal, starting with the full width banner headers. I think that I can do what using a single cell table. We will see.

In the News

Quick note: I may repeat some of last week’s stories. I started writing this before reading last Friday’s SotP.

Prereleases up Now!: Wizards is starting the prerelease events early – they began with the downtime on Wednesday. This is a trial, but if it goes well, expect this sort of start time going forward. We likes it.

Draft and Sealed Deck Price Changes: Wizards will be cutting the prices on most current Draft and Sealed deck events, beginning with Kaladesh and moving forward. Drafts will cost 12 TIX or 120 Play points, and sealed events will cost 24 TIX or 240 play points. The pricing of flashback drafts won’t change. These changes are discussed in articles by Worth Wollpert ( Wizards will be cutting the prices on most current Draft and Sealed deck events, beginning with Kaladesh and moving forward. Drafts will cost 12 TIX or 120 Play points, and sealed events will cost 24 TIX or 240 play points. The pricing of flashback drafts won’t change. These changes are discussed in articles by Worth Wollpert ( here ) and Lee Sharpe ( here ).

MTGO Treasure Chests: Wizards has announced that constructed events will now be paying out Treasure Chests in addition to, or as a replacement for, prize packs. This was announced late last week (kudos to Chris for getting it in). The announcement was Wizards has announced that constructed events will now be paying out Treasure Chests in addition to, or as a replacement for, prize packs. This was announced late last week (kudos to Chris for getting it in). The announcement was here . Player reaction was strong. Partly in response, Wizards has provided more info on what is in the Treasure Chests. That article is here . I crunch the numbers below.

Changes to Function Keys: Wizards is duplicating the functionality of the function keys (e.g. F6, F8) with on screen tabs, and alternative keys. The traditional function keys still work, but Wizards has also mapped the functions to other keys, including those on the number pad. Onscreen, the functions will also appear on the bottom of your hand, where you can click on them with the mouse. That function bar toggles on and off. This may be good, especially for those players who don’t know about many of these functions. Alli Medwin’s article on the enhancements is Wizards is duplicating the functionality of the function keys (e.g. F6, F8) with on screen tabs, and alternative keys. The traditional function keys still work, but Wizards has also mapped the functions to other keys, including those on the number pad. Onscreen, the functions will also appear on the bottom of your hand, where you can click on them with the mouse. That function bar toggles on and off. This may be good, especially for those players who don’t know about many of these functions. Alli Medwin’s article on the enhancements is here

Standard Rotation: When Kaladesh became legal, older sets (Origins, Dragons of Tarkir) rotated out of Standard. Standard now includes Battle for Zendikar , Oath of the Gatewatch, Shadows over Innistrad (including Welcome 2016), Eldritch Moon and Kaladesh. This includes the cards contained in the Nissa and Chandra paper Planeswalkers decks.

Pack-per-Win Draft Leagues Ending: Wizards is ending the pack-per-win draft leagues. At present, the vast majority of players are playing in the 6-2-2 leagues, which are also Swiss format. The low numbers of players in the pack-per-win league has resulted in long waits for matches, and those long waits meant the pack-per-win leagues were doomed, sooner or later.

Older Draft Formats Ending: In the past, Wizards offered drafts in all Standard-legal formats. Going forward, they will only offer drafts in the current block and prior block. This means, for now, Kaladesh and ROI/EMN. If you ever sat in an older draft queue waiting for it to fire, you understand why Wizards is making this change. I spent an hour and 45 minutes waiting for a Khans draft that never fired a while back, then gave up on ever using up those packs.

Twitch.TV Boosts: Amazon owns Twitch.tv, and now it is adding some bonuses for Twitch viewers and streamers. Amazon Prime members will now automatically get Twitch Prime. Amazon Prime members will also be able to subscribe to a channel for free – saving viewers some cash and helping out streamers. Amazon also promises free skins, exclusive emoticons and so forth to Prime members. Official announcement Amazon owns Twitch.tv, and now it is adding some bonuses for Twitch viewers and streamers. Amazon Prime members will now automatically get Twitch Prime. Amazon Prime members will also be able to subscribe to a channel for free – saving viewers some cash and helping out streamers. Amazon also promises free skins, exclusive emoticons and so forth to Prime members. Official announcement here

Windows Vista Not Supported: The most recent MTGO updates are not compatible with Windows Vista SP2. If you are running Vista, you will need to update to at least Windows 7. Rough, but Vista is almost a decade old.

Randy Buehler and Magic Broadcasting: Wizards posted a tribute article that recaps Randy Buehler’s influence on Magic broadcasting. You can view it here. I highly recommend the video of the Davis/Maher match, about two-thirds of the way through. The article is : Wizards posted a tribute article that recaps Randy Buehler’s influence on Magic broadcasting. You can view it here. I highly recommend the video of the Davis/Maher match, about two-thirds of the way through. The article is here

The Timeline

This is a list of things we have been promised, or we just want to see coming back. Another good source for dates and times is the weekly blog, while the best source for known bugs is the Known Issues List . For quick reference, here are some major upcoming events. In addition, there are either one or two online PTQs each weekend, with qualifiers running the three days prior to the PTQ.

Item: date and notes

Power Nine Challenge: Last Saturday of the month, at 11am Pacific. Next one October 29th.

Last Saturday of the month, at 11am Pacific. Next one October 29th. Legacy Challenge: Second Saturday of the month, at 11am Pacific. Next one this weekend.

Second Saturday of the month, at 11am Pacific. Next one this weekend. “You Make the Cube” Voting: October 17-24th

October 17-24th No Downtime on these Dates : October 12 th , November 2 nd , 9 th and 30 th and December 14 th .

: October 12 , November 2 , 9 and 30 and December 14 . League End Dates : all current leagues ended October 5th. New leagues end in January.

: all current leagues ended October 5th. New leagues end in January. Kaladesh Prerelease : happening now, on sale Monday. Product code KLD.

: happening now, on sale Monday. Product code KLD. From the Vault Lore : releases online October 10, 2016.

: releases online October 10, 2016. Commander 2016 : paper release November 2016. No MTGO release, but key cards will be released online in Treasure Chests.

: paper release November 2016. No MTGO release, but key cards will be released online in Treasure Chests. Aether Revolt : MTGO prerelease January 27-30, 2017, on sale January 30. Product code: AER

: MTGO prerelease January 27-30, 2017, on sale January 30. Product code: AER Modern Masters 2017 Edition : MTGO release March 23, 2017. Product code: MM3.

: MTGO release March 23, 2017. Product code: MM3. Amonkhet : Spring 2017 release

: Spring 2017 release Kaladesh Sealed MOCS events : October 29 th , December 4 th , 11 th , 18 th and 30 th . Details here.

: October 29 , December 4 , 11 , 18 and 30 . Details here. Standard MOCS events : November 6 th and25 th . Details here.

: November 6 and25 . Details here. Modern MOCS events: January 7th and 21st. Details here.

Flashback Schedule:

Flashback drafts are 10Tix / 100 Play Points / 2 Tix plus product, not Phantom, single elim and pay out in play points: 200 for first, 100 for second, 50 for third and fourth.

(pause for Kaladesh release events)

Triple Innistrad : October 26 to November 2

: October 26 to November 2 Dark Ascension, 2 Innistrad : November 2 to November 9

: November 2 to November 9 Triple Magic 2012 : November 9 to November 16

: November 9 to November 16 Triple Avacyn Restored : November 16 to November 23

: November 16 to November 23 Triple Magic 2013 : November 23 to November 30

: November 23 to November 30 Triple Return to Ravnica : November 30 to December 7

: November 30 to December 7 Triple Gatecrash : December 7 to December 14

: December 7 to December 14 Dragon’s Maze, Gatecrash, Return to Ravnica: December 14 to December 21

Flashback This Week: Flashback drafts are in hiatus, since everyone will be drafting Kaladesh. That set is great, so go to it.

Opinion Section: Wow, Kaladesh is Sweet!

I had been, over the last year or so, turning into one of those Magic commentators who don’t actually play the game. Part of it was a frustration with the Standard format, part of that was the annoyance of sitting around waiting for events to fire and rounds to start, and part of that was being really sick of story lines about how something horrible was destroying the world and the population was dying. Eldrazi Moon was the capper – the store promo poster was a giant Emrakul, all dark and drab grays with streaks of purple, and you put gray zombie tokens all over it as a “reward.” So depressing and bland.

Kaladesh reverses all that. The colors are bright. The world is interesting, and the people in it are doing things (things other than dying in pain.) The storyline is about invention and creativity. It is an incredibly welcome relief. I just hope that the next set’s theme is not “all the inventors get Alzheimer’s disease and everything rusts, because Emrakul.” Enough, Wizards. Leave us one nice world we could actually come back to.

I could also rave about draft queues, but I’m saving that for some future opinion section.

Doing the Math: Treasure Chests

On to the meat of the article. Wizards has given us some additional information on the Treasure Chests. We can crunch the numbers.

Let’s start with the basics. Wizards is changing the prize payout for constructed events. Let’s look at a few. (I pirated these numbers from MTGOGoldfish.)

Friendly Constructed Leagues (entry 8 TIX or 80 play points) Finish Old Payout New Payout 5 wins 2 boosters plus 150 play points 8 Treasure Chests plus 80 play points 4 wins 1 booster plus 120 play points 3 Treasure Chests plus 80 play points 3 wins 80 play points 1 Treasure Chest plus 80 play points 2 wins 40 play points 40 play points 1 win 20 play points 20 play points 0 wins 10 play points 10 play points

Competitive Constructed Leagues (entry 12 TIX or 120 play points) Finish Old Payout New Payout 5 wins 10 boosters, 120 Play Points, 3 QP 6 boosters, 8 Treasure Chests, 180 play points, and 3 QP 4 wins 6 boosters, 120 Play Points, 1 QP 3 boosters, 2 Treasure Chests, 180 Play Points, and 1QP 3 wins 120 Play Points 1 Treasure Chest plus 120 Play Points

The Vintage Daily Events have a similar change. Those events still pay out the same number of boosters, but fewer play points in return for Treasure Chests.

Let’s look at the Friendly constructed leagues, and at first place. The change is prize payout in that league is a loss of 2 booster packs and 70 play points in return for 8 Treasure Chests. The question is whether players are better or worse off.

First of all, let’s value those boosters. The old prize payout paid one SOI and one EMN booster. A month or so ago, before this news hit, SOI boosters were selling for $2.60, while EMN boosters were retailing for $4.04. Call the combination $6.60, which is reasonably typical. Booster prices fluctuate and vary depending on what is being paid out in prizes, but let’s use an average an average retail value of $3.30 per booster. That would be reduced a bit under the new system, since it will actually cost more to draft with boosters (3 packs plus 2 TIX) than straight TIX (12 TIX), so we should probably round down a smidge but never mind. Call the value of the reduction in prizes $6.60 plus 70 play points.

So what is the value of the Treasure Chests? Wizards has given us more information on the odds. Treasure Chests – let’s call them TCs, because my fingers are getting tired of typing Treasure Chest – contain three slots. Each slot can contain several different things. Here’s the breakdown Wizards has given us:

Slot Curated Card Modern Rare/Mythic Play Points Commons Slot 1 19% 51% 30% 0% Slot 2 5% 16% 0% 79% Slot 3 1% 1% 0% 98%

Curated Cards are cards off a list chosen by Wizards. The list is 635 cards long. I’ll talk about curated cards later, but let’s look at play points first. Wizards has given us a frequency table for play points in the TC. If the TC contains play points, it will contain some multiple of ten, from 10 to 1000. The frequency table gives use the odds of each prize payout as a percentage. Multiplying each possible prize payout by the odds of that prize appearing, and then again by the 30% odds of play points being in the TC shows that the average TC is going to contain about 7.5 play points. Here’s the frequency table and odds.

Play Pts Frequency Odds Play Point EV 10 500 22.72% 2.27 15 500 22.72% 3.41 20 500 22.72% 4.54 30 300 13.63% 4.09 40 300 13.63% 5.45 80 50 2.27% 1.82 120 50 2.27% 2.73 1000 1 0.05% 0.45

Summing the play point EV gives a total of about 25, or 7.5 when multiplied by the 30% chance of getting a parcel of play points in the Treasure Chest. This means that the eight TCs in the new prize payout will almost completely erase the reduction in prize play points. On average, 8 TCS will produce 60 play points. With a reduction of 70 play points in prizes, we are short 10 play points, or roughly $1. That was the easy part. Let’s move on to compare the $6.50 value of the lost boosters with the value of the non-play point contents of eight TCs.

I could calculate the average value of a modern rare or Mythic, but since the vast, vast majority of all rares cost under a nickel, the handful of Liliana of the Veils get lost in the numbers. Let’s just assume that the value of a Modern-legal Mythic or rare is $0.05, and the value of the commons or uncommons at just $0.01. That seems safe enough. A lot of BOTS buy commons for less than that. While you could get super lucky and get a Tarmogoyf in the Modern Rare/Mythic slot, it seems safe enough to assume that the average TC gains at most about $0.05 from the non-curated cards in the TCs.

Which brings us to the curated cards. Each slot has a chance to be a curated card. I went through the list of 635 curated cards. I have some observations.

First, Wizards was thinking about Pauper. A number of scarce Pauper staples are on the list – cards like Crypt Rats and Flame Rift . Wizards also added a few cards that are popular with the Commander crowd and so forth.

It looks like Wizards chose cards from all the cards on MTGO, except those in Standard and those just rotating out of Standard. Excluding Standard, along with Khan’s Block and Origins makes sense. We have those cards. We have opened many of them, and are still opening them (except maybe Khan’s block and Origins.) We don’t need TCs to get Standard cards into the system. As for Khan’s block and Origins, those cards are dropping in price right now due to rotation. They would make terrible prizes. I think that Wizards is using the TCs to get cards that are in short supply into the card pool. From that perspective, it makes perfect sense to me to include only cards from older sets in the Treasure Chests.

It looks like Wizards went through the entire list of cards on MTGO and added pretty much everything that had any value. I found a handful of exceptions, like Pendelhaven, that missed out, but only a handful. I know. I entered the prices for every card on the list. While doing so, I scrolled through the entire list of cards available on MTGO. That is over 22,000 cards, not including foils, promos and specials. That is a lot of cards, and I only found a half dozen cards with real value that are not on the list. Which makes sense – Wizards will want a little wiggle room. If they find that some cards crash in value or just don’t work, they can swap those out and swap in Pendelhaven and friends.

But I digress. Back to calculating the EV of Treasure Chests and curated cards. As I said, I created a spreadsheet with all 635 cards in the base list. I then entered the prices, and did the same weighting for the cards that I did for the play points, above. The result: the average values of a curated card will be about $5.06, and that is using the list as printed in the article. If I am right about Eidolon of the Great Revel and so forth, that number would increase slightly, but let’s use $5.06. Multiplying that by the odds of opening a curated card (19% for slot one, 5% for slot two, and 1% for slot three), the average value of curated cards per Treasure Chest is $1.26. Add in the nickel or so from the other cards, and we get an average value of a Treasure Chest of about $1.30, plus 7.25 play points.

So, the value of prizes under the old price payout for Friendly Constructed leagues was $6.60 plus 150 play points. If we equate 10 play points to 1 TIX to $1, that’s a total payout for first place of $21.60 The value of the prizes under the new system is 8 * $1.30 plus 8 * 7.25 play points, plus 80 play points. That total is $10.40 + 60 PP + 80 PP or $24.40.

Wow, Treasure Chests are worth MORE that the boosters. The new prize payout is BETTER than the old one. At least for first place in a friendly league. Time for more math, using the same sort of assumptions: booster pack worth $3.30, 10 play points worth $1. Note that I am ignoring QPs, since those do not change at all. I am also not retyping the prize payout for lower finishes, since those are also unchanged.

Finish Friendly Old Friendly New Comp. Old Comp. New 5-0 $21.60 $24.40 $45.00 $44.20 4-1 $15.30 $13.05 $31.80 $28.00 3-2 $8.00 $10.05 $12.00 $14.05

Or if you don’t equate play points to cash (since PPs are not tradeable?), then you get this table. Remember that the Treasure Chests also include play points.

Finish Friendly Old Friendly New Comp. Old Comp. New 5-0 $6.60 +150 PP $10.40 + 140 PP $33.00 + 120 PP $30.10 + 240 PP 4-1 $3.30 + 120 PP $3.90 + 101 PP $19.80 + 120 PP $12.50 + 196 PP 3-2 80 PP $1.30 + 87 PP 120 PP $1.30 + 127 PP

A whole lot of math later, I don’t see a huge difference. Players going 5-0 will get more prizes. Players going 4-1 will be slightly worse off, but anyone finishing 3-2 will make more. Treasure Chests are now tradeable, and nearly all of the cards inside them should be fairly easy to sell. The cards should hold their prices fairly well. We don’t have much data about how many people finish leagues every day, and certainly not how many finish at each level every day, but with 600+ cards, the market should not saturate quickly. However, if the demand for Food Chains does prove to be really small, Wizards can always swap out Food Chain for Pendelhaven, and so forth.

Overall, I think this is a really good change.

Cutting Edge Tech

Standard: In the paper world, Kaladesh is legal. Last weekend, SCG ran the first large event to feature Kaladesh. We saw a brief appearance of a combo deck, but the deck that sped to the front is one built around vehicles. The vehicles deck won, and with two more copies in the Top 8. This is one archetype Wizards built for us - it is even available in the Chandra precon paper deck.



Modern: I ran a Modern PPTQ last weekend. Most of the usual suspects were there, but one interesting archetype made it to the finals. The finals players split, so there was no winner, but this deck is at least interesting.



Legacy: SCG also ran a Legacy Classic event. It was not huge (80 or so), and did not feature many new cards, but it was what we had. Here’s my favorite archetype from those in the Top 8.

Card Prices

Note: all my prices come from the fine folks at MTGOTraders.com . These are retail prices, and generally the price of the lowest priced, actively traded version. (Prices for some rare promo versions are not updated when not in stock, so I skip those.) You can get these cards at MTGOTraders.com web store, or from their bots: MTGOTradersBot(#) (they have bots 1-10), CardCaddy and CardWareHouse, or sell cards to MTGOTradersBuyBot(#) (they have buybots 1-4). I have bought cards from MTGOTraders for over a decade now, and have never been overcharged or disappointed.

Okay, I am going to use the price tables with the cards that were on them in September. I am going to add Kaladesh, cull these tables, and move cards into more appropriate tables – but next week. I spent way too much time on the Treasure Chest analysis. No time this week.

Standard staples: We see what rotation does to card values. Also, we have some new deck archetypes in the paper world, and those decks are having an impact.

Modern staples: Modern has dropped a lot since I ran the numbers in late September.

Legacy and Vintage: Legacy and Vintage are also generally down. Power prices have fallen a lot. It will be interesting to see if Vintage picks up after the changeover, since Vintage is still paying out mainly in boosters.

Set Redemption: You can redeem complete sets on MTGO. You need to purchase a redemption voucher from the store for $25. During the next downtime, Wizards removes a complete set from your account and sends you the same set in paper. Also, one last shot for Khan’s block and Origins.

Complete Set Price Last Week Change % Change Battle for Zendikar $52.57 $56.84 ($4.27) -8% Dragons of Tarkir $53.41 $57.38 ($3.97) -7% Eldritch Moon $94.23 $87.26 $6.97 8% Magic Origins $51.74 $76.30 ($24.56) -32% Oath of the Gatewatch $85.37 $95.60 ($10.23) -11% Shadows over Innistrad $62.23 $66.26 ($4.03) -6%

The Good Stuff

The Good Stuff:

The following is a list of all the non-promo, non-foil cards on MTGO that retail for more than $25 per card. These are the big ticket items in the world of MTGO. The list has shrink since I posted this a month ago. Back then we had 65 cards on the list. Now we have about 50 cards.

Name Set Rarity Price Rishadan Port MM Rare $ 257.11 Black Lotus VMA Bonus $ 101.40 Liliana of the Veil ISD Mythic Rare $ 92.47 Misdirection MM Rare $ 80.87 Engineered Explosives 5DN Rare $ 54.27 Tangle Wire NE Rare $ 53.15 Show and Tell UZ Rare $ 50.72 Mox Sapphire VMA Bonus $ 48.57 Food Chain MM Rare $ 46.22 Exploration UZ Rare $ 44.73 Tarmogoyf FUT Rare $ 44.60 Tarmogoyf MM2 Mythic Rare $ 43.73 Tarmogoyf MMA Mythic Rare $ 42.82 Engineered Explosives MMA Rare $ 42.09 Cavern of Souls AVR Rare $ 39.31 Gaea's Cradle UZ Rare $ 39.15 Blood Moon 9ED Rare $ 38.56 Containment Priest PZ1 Rare $ 38.19 Wasteland TE Uncommon $ 38.17 Blood Moon MMA Rare $ 38.01 Wasteland TPR Rare $ 36.61 Blood Moon 8ED Rare $ 36.14 Wasteland EMA Rare $ 36.10 Back to Basics UZ Rare $ 35.59 Infernal Tutor DIS Rare $ 34.82 Containment Priest C14 Rare $ 34.46 Unmask MM Rare $ 32.23 Ensnaring Bridge 7E Rare $ 32.01 Moat MED Rare $ 31.62 Lion's Eye Diamond MI Rare $ 30.83 Force of Will MED Rare $ 30.82 True-Name Nemesis PZ1 Mythic Rare $ 30.58 Ensnaring Bridge 8ED Rare $ 29.80 Volcanic Island ME4 Rare $ 28.99 Ensnaring Bridge ST Rare $ 28.82 Horizon Canopy FUT Rare $ 28.10 Volcanic Island ME3 Rare $ 27.80 Scapeshift MOR Rare $ 27.65 Chalice of the Void MMA Rare $ 27.62 Ancestral Recall VMA Bonus $ 27.43 Liliana& the Last Hope EMN Mythic Rare $ 27.13 Voice of Resurgence DGM Mythic Rare $ 26.80 Undiscovered Paradise VI Rare $ 26.79 Grove of the Burnwillows FUT Rare $ 26.61 Doomsday WL Rare $ 26.58 Mox Opal MM2 Mythic Rare $ 26.29 Chalice of the Void MRD Rare $ 26.06 Twilight Mire EVE Rare $ 25.77 Golgari Grave-Troll DDJ Rare $ 25.09 Mox Opal SOM Mythic Rare $ 25.01

The big number is the retail price of a playset (4 copies) of every card available on MTGO. Assuming you bought the least expensive versions available, the cost of owning a playset of every card on MTGO is $ 24,040. (Kaladesh not included.) In September, that number was $25,900. Prices always drop just before rotation, and people always panic sell whenever Wizards announces anything. It would make a lot more sense to crunch the numbers, first. Or maybe not sell into a down market. Or whatever – but I am applying logic to impulsive behavior. Time to move on.

Weekly Highlights



The month “off” helped. Work got a bit less incessant, and most of the garden and fields have been harvested. More importantly, draft leagues are fantastic. I can squeeze drafts in any time I have some spare time. I think I drafted online a half dozen times between January 1st and mid-September, when draft leagues were launched. Since then, I have done at least a dozen, and probably more, SOI/EMN drafts. I knew draft leagues would fit my schedule better – I just had no idea how much better.

PRJ

“One Million Words” and “3MWords” on MTGO

This series is an ongoing tribute to Erik “Hamtastic” Friborg.