MNCCritic 8

This game is good, an A- to and A, but it does get old a little too fast.



There are a lot of very interesting decisions made in the design This game is good, an A- to and A, but it does get old a little too fast.



There are a lot of very interesting decisions made in the design of this game. Not all of them work, but the designers are obviously experienced gamers.



The biggest strike I would call attention to is that it plays a bit like a card or board game. These are casual experiences, designed to be completed in a couple of hours, so high risk game play works well. Not so well for computer games. In Battle Brothers, the risk to your crew is always very high and the time investment to develop your crew members is also very high (many, many hours of play). I think these two elements are not compatible. Being forced to recruit inexperienced cripples is a design idea that really does not work.



Beyond the German setting, the structure of the game is reminiscent of an old classic called Darklands. Other people have noticed this as well. My opinion is that they should study this older game to help influence the evolution of this title a) because they are closely related in concept, b) because this game needs much more depth to reach its (lofty!) potential, and c) because Darklands was fantastic for its time and needs to be revisited.



I really wish Overhype Studios well on this fine foundation. Triple A could be in their future.



As a final note: Although the writer is talented, and I don't wish to insult him, his sense of humor needs to be weaned out the game. Monty Python-esque humor is very hard to do well. It is PhD level comedy ... not for the amateurs. I feel that the weak humor detracts from the play experience. The writer also ventures into inappropriate and obscene humor. This is not as widely acceptable as the current media would have you think. I feel this should be avoided. … Expand