Hey BlenderArtists!

I’m releasing a project that I’ve been working on for quite some time. It’s a complete remake of Valve’s Counter-Strike level; Dust2. It makes for an interesting level to test things on.

The level and props were created and textured by me (for the most part; see credits). Nothing was ripped from Valve’s game, and game screenshot as a modeling reference.

I’ve been working on this for a couple of months, as practice. It’s not perfect and there is much room for improvement, thus I’m passing it onto you. Feel free to modify it. I get decent framerates on my low-end laptop so I’m hoping fps wont be a problem for most people.

I would also like to point out that the scene is compatible with non-GLSL graphics cards (I know a few of you still exist out there), it just takes a little bit of tweaking.

You are encouraged to modify and redistribute, just make sure you give me some credit:yes:



http://www.turbosquid.com/Search/Artists/eCstatic

Here are some screens, enjoy!

I’m using a Noise, overdraw, edge blur, and retinex filters in the screens.

I’l upload in a short bit, sit tight.



http://www.turbosquid.com/Search/Artists/eCstatic

Credits are as follows:

-The rifle was downloaded for free from Commander566 - Turbosquid

-Martinsh for the Shader FX, and the sexy palm tree. Thanks man!

-Riyuzakisan for the Player camera script

-Valve for the distinct FPS hands which were downloaded from Turbosquid