The world management sim that thinks it’s a roguelike, Dwarf Fortress, has had an update brewing for almost a year now, and while other games brag about replay-ability and openness, Dwarf Fortress has quietly released that update which expands its already robust list of roleplaying features.

Detailed in Bay 12 Games’ latest website post, the new version introduces the ability to build libraries, temples, and get your Dwarves drunk…something that was long overdue. What’s even better is the taverns and libraries exist in adventure and world generation modes as well, so there’s no getting away from indulgence, which could be bad considering that death by alcohol poisoning is apparently a real threat now.

The posting on the website has a full run-down of all the changes and additions besides those three, and a discussion of these new features is already taking place on the official forums.