



The subject of this article is from the Abyss update.

The information from this article is up-to-date as of 21 November, 2018.

The information from this article is up-to-date as of 21 November, 2018.

Interloper's Handbook - Guide to the Galactic Hub is a guide about the Galactic Hub Project.

"We are a way for the cosmos to know itself." - Carl Sagan

To the players, the Travellers, the Interlopers, this universe exists in a peculiar state; it's not truly real until we witness it. Although the native races are everywhere, they don't upload their knowledge to any accessible data banks. The "known" of Euclid, Hilbert, and beyond comes solely from the players: untold numbers of systems and planets discovered, magnificent fauna, powerful multitools, shared bases, and more. The "unknown," on the other hand, is mostly just that: a vague, dark concept full of potential.

The Galactic Hub exists, above all else, to tap into the potential of "unknown" space and add it to the ever-growing library of the "known." Close proximity to hundreds of other players allow you to quickly and easily access these discoveries, as well as the other benefits listed on the Galactic Hub Project page.

This guide exists to help Lone Travelers adapt to life as Interlopers, citizens of the Galactic Hub. As likely the largest civilization in No Man's Sky, there are many levels to, tips for, and ideal practices for life within Galactic Hub space.

See Interloper's Guide to the Galaxy - Complete Guide to NMS for a similar guide with a focus on all of No Man's Sky.

General Information [ edit | edit source ]

For general information - in-game content, explanation of the basic concept, "best of the Hub," and more - see the Galactic Hub Project page. This guide is not to explain the Hub, as much as a guide on "How to Hub."

Pilgrim Star Path - Navigate to the Galactic Hub or any other coordinates. See "Warp Engine Travel" section for more detailed information.

System Tag Generator - Select from the options on this site, and it will tell you how to name your system! You can also feel free to add additional info to secondary tags.

Discord - Chat with other Interlopers.

Wiki Creation Script - This software asks you questions, you answer, and then it gives you the script for a Wiki page. All you do is copy, paste, and upload any images.

NMS Lore Vault - Break the limits of Communications Stations; use this website to leave long messages, lore stories, images, videos, or more on Comm Stations. Click "Become an Author" to sign up.

See Third-Party Tools for more detailed information.

The Galactic Hub has a small number of customs which keep the community together and relatively peaceful.

We call each other "Interloper."

Multiple players may inhabit the same planet/system, known as a "colony". Players can start and promote their own colonies within the Hub. Colonies may have themes like farming colonies or racing colonies, or just general residential colonies.

Always follow Galactic Hub Naming Guidelines in the 11 regions. In "Huburb" regions, you don't need to follow naming guidelines, but it's still appreciated. You can use "HUBx" while in the Huburbs.

When visiting a base, if you're leaving a Communications Station, you should put it far enough that it won't constantly pop up for the base owner while they're home. If possible, nearby caves or mountain peaks are popular choices.

If you, as a base owner, would prefer no Comms on your planet, you need to put your own Comm near your base saying so (some people don't like all the icons). However, people might not see it - keep in mind they're just being space-neighborly.

To help prevent unintentional overwrites we have created a generic Comm message, that you can use by your home worlds portal entrance:

https://nmslore.space/ Code:6ORB

This will lead players to a nmslore page with an explanation on how to confirm that a system is empty, Hub best practices and a link to the wiki. Whilst this is not mandatory, it is highly advised.

Navigating to the Hub [ edit | edit source ]

The 11 regions of the Galactic Hub. Regions connected to these 11 Hub regions are the Huburbs.

The Galactic Hub occupies 11 regions including and surrounding The Arm of Vezitinen in the center. The regions connected to the regions immediately above and below the Arm of Vezitinen are not considered part of the Hub civilization proper (though they are often referred to in the local vernacular as the "Huburbs.")

The most commonly asked question about the Galactic Hub is, "How do I reach the Galactic Hub?"

Currently, there are two ways.

Warp Engine Travel [ edit | edit source ]

This section applies to warp engine travel using either standard Starship warp engines or Freighter warp engines. The technique is the same for both.

Quick Guide [ edit | edit source ]

) Check coordinates by building a Signal Booster. ) Input them into Pilgrim Star Path, and follow the directions given (especially "Degrees from Center"). ) Click on 6th tab (? tab) if you need help. ) Stop and check your coordinates every 5-10 jumps to make sure your path is accurate. ) Use Pilgrim Path's Local Mode, XYZ coordinates, and/or the in-game "Scan for Discoveries" feature to locate the Hub once you're within 1 or 2 jumps.

Detailed Guide [ edit | edit source ]

This is the classic means of traveling to the Hub, and how most people have reached us.

1) Build a Signal Booster by pressing up on the D-Pad, or PC equivalent, and opening the Build Menu.

2) Walk up to / hover over your Signal Booster, or interact with it. You will see a four-or-five-letter "word" followed by a string of coordinates, which will look something like

0469 : 0081 : 0D6D : 0211

3) The four-or-five-letter "word" is useless; ignore it. Enter the coordinates into Pilgrim Star Path.

Pilgrim Path is a 2D map, but provides info for 3D navigation.

"Pos" tab displays your current position in X, Y, and Z coordinates.

"Dest" displays your current destination (can be changed in 3rd and 4th tab; set to Pilgrim Star by default, which is NOT the Galactic Hub!)

the Galactic Hub!) "To center" displays your coordinate's current Distance to Center.

"To dest" displays your current linear distance from your destination.

"Estimated jumps" displays the approximate number of jumps it will take you to reach your destination. This assumes a perfectly straight path. Make sure to set your proper Warp Engine Range in the 5th tab, or this value will be inaccurate.

"Degrees from center" is the most important tool for long-range navigation, and the closest thing we have to a compass. It tells you how many degrees you must turn after facing the center in order to reach your target. In other words: Look through your current star like a "scope" directly at the giant bright light on the Galactic Map, and then approximate the number of degrees you have to turn.

the number of degrees you have to turn. You can check that you have turned the right number of degrees by using trigonometry to calculate the expected change in distance from the core based on your hyperdrive range and degrees from the center. Use the formula Δ = H * cos(x) where Δ is the change in distance from the core (new distance - old distance) in 1000s of LY, H is the length of your jump in 1000s of LY (approximately your hyperdrive range, but you may not jump your maximum distance), and x is your degrees from the center. For example, if you are going to jump 2500 LY, and your degrees from the center is 220, then you would expect your target system to be 1915 LY further away from the core than your starting system. See the Trigonometry Table below if you don't want to do the maths yourself.

There is no way to 100% confirm that you turned the correct number of degrees before jumping. Interlopers new to long-distance navigation should stop and check their coordinates every 5 jumps to make sure they're on an accurate course, while more experienced navigators might stop every 10+ jumps.

"Hint" section just tells you what the best approach to your current situation is. "Travel directly" means use your warp engine. ! WARNING ! Since the update of 3 Oct 2017 (Atlas Rises Patch 1.38). You need to manual saving at save points or beacons.

Click "Draw B. Hole Ring" to mark the map with a red ellipse / oval - this is the radius where a Black Hole might spit you out from your current location.

A "WARNING" may pop up notifying you that you are either above or below your target region. Ignore this until you get within 10-15 jumps, then start trying to correct it. Region names are displayed on the Galaxy Map, so it's easy to tell if you've gone up or down one region or more.

4) Use Pilgrim Path to navigate to the Galactic Hub based on the directions given, explained in the step above.

5) Once you get within 1 jump away, you may be able to use the in-game "Scan for Discoveries" feature on the Galactic Map to locate the Hub.

If not, try opening Pilgrim Star Path in a new tab as well as your current tab.

Input your "current location" on the new tab as the Galactic Hub's coordinates (available on the fourth tab).

Compare your actual position's XYZ coordinates with the Galactic Hub's XYZ coordinates. The X and Z axes are displayed on Pilgrim Path in the upper left corner, while Y axis is just up and down.

This information may help you determine exactly where to go.

6) You can also try using "Local Mode" on Pilgrim Star Path by clicking the button on the upper right-hand side of the Map tab. In Local Mode, you can judge differences within a very small area of space. If you're still too far from the Hub though, it won't show up on the Local Mode map.

Trigonometry Table [ edit | edit source ]

The table below shows how many thousand light years towards the core you should expect to move for every thousand light years of jump distance, based on your "Degrees from center". Simply multiply the Change in Distance Towards Core by your jump distance to calculate the actual change in distance towards the core.

Angle from Core Change in Distance Towards Core 0 1 5 0.9962 10 0.9848 15 0.9659 20 0.9397 25 0.9063 30 0.866 35 0.8192 40 0.766 45 0.7071 50 0.6428 55 0.5736 60 0.5 65 0.4226 70 0.342 75 0.2588 80 0.1736 85 0.0872 90 0 95 -0.0872 100 -0.1736 105 -0.2588 110 -0.342 115 -0.4226 120 -0.5 125 -0.5736 130 -0.6428 135 -0.7071 140 -0.766 145 -0.8192 150 -0.866 155 -0.9063 160 -0.9397 165 -0.9659 170 -0.9848 175 -0.9962 180 -1 185 -0.9962 190 -0.9848 195 -0.9659 200 -0.9397 205 -0.9063 210 -0.866 215 -0.8192 220 -0.766 225 -0.7071 230 -0.6428 235 -0.5736 240 -0.5 245 -0.4226 250 -0.342 255 -0.2588 260 -0.1736 265 -0.0872 270 0 275 0.0872 280 0.1736 285 0.2588 290 0.342 295 0.4226 300 0.5 305 0.5736 310 0.6428 315 0.7071 320 0.766 325 0.8192 330 0.866 335 0.9063 340 0.9397 345 0.9659 350 0.9848 355 0.9962 360 1

Black Hole Suns DARC [ edit | edit source ]

The Distance and Route Calculator (DARC) by huskerbsg can significantly reduce the number of warps for journeys not heading directly towards or away from the Center. It is used similarly to Pilgrim Star Path, the primary difference being the DARC is focused more on the available Black Holes while Pilgrim Star Path is focused more on how to reach them. The DARC website also includes a guide.

Black Holes release players at fixed outputs, meaning they can essentially be used as one-way wormholes all around the Galaxy. The only restriction is that Black Holes take you in a circular/elliptical pattern around the Center. For example, if you're 600,000 light-years from the Center in the Beta Quadrant, you could reach 595,000 light-years from the Center in the Gamma Quadrant with a single Black Hole. You only moved 5,000 light-years closer to the Center, but you moved vast distances around the Center.

With the addition of multiplayer and the party system with the NEXT update, players can reach a location just by joining on another player.

After joining on the other player, you can permanently set your new location by creating both an autosave and manual save, or establishing a teleporter connection somewhere in the system (at the space station by exiting the system via warp engine, by visiting another player's base, or by claiming a base of your own).

The popular HUber service allows players to effectively catch a ride to the Hub. HUber rides can be requested in the #trades-and-services section of the Galactic Hub Discord. See Galactic Hub Project - Services for more information.

Navigating within the Hub [ edit | edit source ]

In addition to being provided with clear directions from another player as outlined in Providing Useful Directions section, the easiest way to travel within the Hub is using Portals. If you need to build a base or otherwise avoid Portal Interference, you can still use a Portal to travel quickly - step through, set a waypoint, return through the Portal, and warp there without any problem finding it on the Galaxy Map. The game has no problem setting a system as a waypoint even when you are already in that system.

For this purpose, it's important to know how to convert primary Hub tags ([HUBn-###]) into actual coordinates. You can then use Pilgrim Star Path to convert the coordinates into Portal Addresses.

) Reference the general coordinates for the region (see list below these instructions). ) Replace the "0000" portion with a Solar Index Value. For example with HUB1-21 TopOfTheTree3, you would replace "0000" with "0021" (or "21," removing left-padded zeros). With HUB10-6A Quetzalcoatl's Sun, you would replace "0000" with "006A" or "6A".

The Galactic Hub officially occupies the following 11 regions, as well as a number of "Huburb" regions in an unofficial capacity.

Also see How to Convert Primary Hub Tags to Coordinates / Portal Addresses.

What to Do Once You Reach the Hub [ edit | edit source ]

If you've followed the techniques above to reach the Hub: welcome to the Galactic Hub, Interloper! Hopefully it will be your new home, a valuable trading stop, an entertaining tourist trek, or whatever you came here hoping it would be.

Before you begin exploring, naming systems, and generally utilizing the Hub, there are a few things you should do.

IMPORTANT: Register on the Interloper Census! [ edit | edit source ]

The Interloper Census is our only way of knowing how large the Galactic Hub's population is, and can be very helpful to other players. In the past, only an estimated 30% or less of Hub residents signed up for the Census. The new Hub can do better! Please sign up as soon as you enter Galactic Hub space; if you wait until later, it's a very easy thing to forget.

You do not need a base in the Galactic Hub to register, you only need to have reached Galactic Hub space. However, if you do have a base or multiple bases within the Hub, please include them!

Census Benefits:

Allows people to know what platform you play on without needing to ask (important for Reddit posts).

Allows players to locate your base-containing system(s) more easily, especially if you create a Wiki page for it. Bases listed on the Census will get far more visitors! (If you prefer fewer visitors, you can omit your base information, but please still sign up.)

Helps people seeking exocraft racetracks.

Directions on how to sign up for the Interloper Census are available on the census page. If you are on mobile and have difficulty editing the page to add yourself, just send your information to any Galactic Hub Subreddit Moderator. (See "Staff" section of main Galactic Hub Project page, or sidebar of subreddit.)

Optional: Add a "Hub Badge" to Your User Flair (Subreddit) [ edit | edit source ]

Galactic Hub Flairs allow players to showcase accomplishments, status, and other facts about their "career" as a Galactic Hub Interloper next to their username on the subreddit. One of these is the "Hub Badge," which simply signifies that a player has reached the Hub.

If you qualify for this flair or any others, please message subreddit moderator DesignationG to have them assigned.

Optional: Share Your Arrival on the Subreddit [ edit | edit source ]

Post a new "Personal Log" post on the subreddit sharing your arrival. Consider including things like how long the journey took you,

Day-to-Day Hub Life [ edit | edit source ]

Providing Useful Directions [ edit | edit source ]

Sharing useful directions is important if you want other people to be able to benefit from your discoveries. Good practices include:

Galactograph Example of a

Noting what region the system is in (if not visible in screenshot).

Including coordinates and/or Portal glyphs. (Please do not use "Portal converter", it adds an unnecessary middleman. Just coordinates or an image of the glyphs.)

Noting its position within the region (upper, middle, lower, core, outer fringe, etc).

If a screenshot can't be provided, include: star colour, distance from Center, number of planets/moons, economy type, and region name.

Create a galactograph, an image of the Galactic Map augmented with graphic aids to help players recognize star clusters, sub-regions, and other interstellar landmarks to guide them to a specific system.

Locating a Solar System [ edit | edit source ]

There are a number of useful tips for locating a solar system within Hub space.

Navigating without a screenshot or a very accurate description is difficult. Regions are very large. Try to at least find out if it's in the upper or lower half of a region before attempting to find the system. Navigating without knowing which region the system is in is basically impossible, unless you have a Hub Tag to convert to coordinates.

If you know what type of Economy the system is, use the Economy Scanner to split stars into 7 possible colours instead of 4. This should nearly double your chances of locating the system.

If you have a screenshot of the galaxy map which shows the system, place your marker in the same region, at the same distance from Center. This is especially useful if the image has a reference point, like the Center or a Black Hole.

Red square shows where you can see the Distance to Center.

If you have coordinates available, you can use Pilgrim Star Path to convert them into a Portal Glyph Sequence, use the Portal to warp to the planet, then set a marker from the Discovery menu.

Locating a Multitool [ edit | edit source ]

See the Locating Multitools section of the Guide to the Galaxy.

Let's say someone followed the directions above and shared a system with a powerful multitool. How would you find it? There are two scenarios.

Marked with Comm Station [ edit | edit source ]

If there is a specific "multitool box" marked with a Communications Station, it can make the multitool much easier to find. Some boxes appear to always give the same model - very good news if it gives an S-Class Alien or Experimental multitool.

Other boxes will give a small pool of multitools. Leaving and re-entering the planet's atmosphere should cause the multitool to "re-roll" in this scenario, but sometimes they may get stuck.

Unmarked - Finding It On Your Own [ edit | edit source ]

If there is no specific multitool box marked by a Comm Station, you still have a decent shot at finding it.

Planetary Latitude/Longitude coordinates may allow you to locate the multitool.

Nada & Polo's Space Anomaly will always have a multitool.

Vy'keen at space stations or in buildings may give you multitools.

Multitool boxes can be found on the walls of Outposts, which can in turn be located by accepting "Missing Person" missions from the Mission Board in a space station.

On highly populated planets, you can try flying at low orbit (especially sideways or upside-down for a better view) and landing at any buildings with a Landing Pad. If it has a Landing Pad, it should have a multitool box. Other buildings will as well, especially in Vy'keen systems, but these are harder to quickly identify from the air.

Locating a Starship [ edit | edit source ]

Perhaps someone has posted a Starship you would like to purchase or salvage. Unlike multitools, this process is pretty straightforward: once you find the system, the best place to shop for a new ship is a Trading Post on a planet.

There are two primary ways to locate a Trade Post

) Visit a space station, and accept a "Deliver the Goods" mission. This will lead you to a trade post. ) Follow the vapor trails in space onto a planet; these will almost always lead you to a trade post. Putting the sun behind the planet can help see these lines more easily.

If the desired ship is a Crashed Ship marked with a Communications Station, simply fly around and check Comm Station markers until you locate your target.

Some ships may reliably fly into space stations after reloading a save - in these cases, space stations are preferable to trade posts.

Colonies are organized settlements of multiple players within the Galactic Hub. Some colonies may have themes, while others are just collections of multiple users.

New Lennon [ edit | edit source ]

The Galactic Hub's capital colony, New Lennon, is its first colony and most populated.

Interloper Island [ edit | edit source ]

Mount Loper [ edit | edit source ]

See the Mount Loper colony page.

The Galactic Hub Subreddit, r/NMSGalacticHub, is our main social platform, as well as a means of sharing discoveries, personal logs / lore, screenshots, information, wiki articles, and more. Although you don't need to participate in or even read the Subreddit to be a member of the Galactic Hub, that's our primary official outlet besides the Wiki.

Browsing the subreddit on default mobile will significantly limit its functionality, and not all of the information below will apply. It's recommended you either select "Request Desktop Version" (or similar option) in your mobile browser's settings, or download a Reddit browsing app that allows you to see flairs and user flairs. One recommended app is the Boost Reddit app, which will allow user and link flairs to be seen.

Making a New Post [ edit | edit source ]

To create a new post, click "Submit Link" or "Submit Text" on the right-hand side of the subreddit, under the sidebar image. Detailed posting rules are included on the submission page, but essential points are:

Posts must be related to No Man's Sky, and ideally the Galactic Hub.

Posts about other civilizations (except Huburb civilizations) should be posted on r/NMS_Federation.

Note platform-specific content (Communications Stations, Bases). Mention PS4 or PC.

Flair your post after posting it (if possible).

Check Information Central's FAQ before asking a frequently asked question.

Don't use the "IMPORTANT" flair.

Link / Post Flairs - Sorting Content [ edit | edit source ]

Under the "Filter" section of the drop-down menu, you can select galaxy-based filters for Hilbert, Calypso, Budullangr, and Eissentam Galactic Hubs, or "Flair Search".

After selecting "Flair Search," replace the "REPLACE WITH DESIRED FLAIR" text with the flair you want to search, like "Starship" if you want to see all posts tagged with "Starship".

User Flairs - Badges, Awards, & More [ edit | edit source ]

User flairs on the Galactic Hub subreddit represent many different things.

Badges & Awards [ edit | edit source ]

If you qualify for any badge or award, just ask a moderator to include it in your user title. You can add your Hub Badge without asking a mod.

◙ Hub Badge - This Interloper has reached the Galactic Hub.

- This Interloper has reached the Galactic Hub. Δ Hub Award - This Interloper has made significant contributions to the Galactic Hub (ie, contributing many wiki articles).

- This Interloper has made significant contributions to the Galactic Hub (ie, contributing many wiki articles). φ Diplo Badge - This Interloper has discovered a previously-undiscovered diplo within Galactic Hub space.

- This Interloper has discovered a previously-undiscovered diplo within Galactic Hub space. Ψ Science Officer Badge - This Interloper has joined the Galactic Hub Science Corps.

- This Interloper has joined the Galactic Hub Science Corps. ║ Racetrack Badge - This Interloper has created, uploaded, and shared the location of an exocraft racetrack at their home base.

- This Interloper has created, uploaded, and shared the location of an exocraft racetrack at their home base. ✪ Council Badge - This Interloper has joined the Galactic Hub Council.

Other Information [ edit | edit source ]

Resource Farm Tag - If you have created a community farm, it can be added to your user flair. A Living Glass farm would be marked as {LG}, and a Nip Nip farm would be marked as {Nip}.

Home System & Platform - You can include your home system in your user flair. Please include only the primary tag and which platform you play on, like [HUB1-1D] PS4 , omitting the system's full name.

, omitting the system's full name. Emblem Flairs - Candidates for the Galactic Hub emblem contest which weren't selected were repurposed as Emblems. These are similar to mission patches for astronauts, but unfortunately (due to Reddit limitations), you can only select one. Click here for a full list in high-resolution, and a brief summary of what each emblem represents.

Starship Flairs - You may be able to get your own starship as a user flair if you post it in this thread, but there's a large backlog.

General Guide [ edit | edit source ]

For a general guide to No Man's Sky, see Interloper's Guide to the Galaxy - Complete Guide to NMS.