The reveal!

...is Civilized.It's funny when something that's made to be jack-of-all trades, master of none, actually turns out to be master of ALL.I mean, look at this!This trait, by itself, boosts your Mechanical and Medical stats by a woppin' THREE POINTS. E-a-c-h. We're not even done yet! This trait also straight-up MAXES out ALL of your personality stats! Holy Bob Ross ripoff, Batman!Do you even know what this means? Starting off with a Civilized character means you've just obliterated a large majority of text events. This trait wouldn't be so strong if the stats it boosted weren't so useful.Mechanical helps fix and maintain the VEHICLE that is GETTING you to Canada in the first place, and it can save your butt in quite a few text events. Medical may not seem much to some players, but a nice insta-boost of three points in Medical means more efficient healing which is much more desirable on harder difficulties.On top of those two handy stats, it also makes your character loyal, super chill, and also gets the charming personality trait combo which you get from high Wits & Attitude. So this trait already blows the Charming trait out of the freaking water, it's a direct upgrade by a long shot."No it's not!!!" I hear you screaming as you're reading this text on your screen. "What about the HUGEEEE moral penalty!?!?!?!!??!?!!?!?"well. to be honest... if you use it for long enough...it completely stops being an issue.A lot of new players always make Morale out to be the huge run killer when in reality, it's easy to improve at Morale management and it's not very hard to master. As long as you're getting enough food (already touched on that topic in my last guide) and carefully picking the right choices in the text events, your Civilized character is gonna be fine.Hell if anything, Civilized characters are actually not bad at taking care of grump work. Their high Attitude, Composure, and Loyalty already nullifies a lot of the morale penalties from text events that they're used for. Another thing about the Attitude stat, if you didn't know, is that it increases the character's Morale regen which occurs whenever they eat a decent meal.So yeah, instead of having to pick out a certain area, stat or playstyle to specialize in, this trait will just let you pass through everything that blocks you on the road. Can you see how broken that is? If not, I can show you a comparison between Civilized and the most popular support trait in the community.