Quote TheWookiee Quote: Originally Posted by My deal with power surge is it has a 15 second cool down reduction in talent points. Another 5 off of that is very lackluster compared to a TSO reduciton of say 10 or 15 seconds. In AOE heavy fights on arsenal, I use TSO on cool down (Commanders, Malaphor, Sparky, Torque). Or any AOE heavy instance. I also look at the benefit for IO in getting an extra heat ramping phase in a 5 minute fight.



I am talking PvE btw. PvP set bonuses should remain separate from PvE.



With PS having an even shorter CD your going to see much more of a DPS increase from the instance FMs and instant TMs with their procs since most fights end up being single target fights anyway and that is really where you want to see the increase.



However, as I said before, I can see the appeal of having a shorter TSO for IO since they have a much harder heat management system than arsenal.



Also, I agree, PvE and PvP set bonuses should be different. You actually burn the targets down faster is you hit them as a single target and just use your AOE for the trash. If a merc/mando's AOE was as large as a sorc's or sniper's then the cost to benefit would tip the other way. But as it is, using your AOE to overheating, or near over heating, is just a waste on arsenal.With PS having an even shorter CD your going to see much more of a DPS increase from the instance FMs and instant TMs with their procs since most fights end up being single target fights anyway and that is really where you want to see the increase.However, as I said before, I can see the appeal of having a shorter TSO for IO since they have a much harder heat management system than arsenal.Also, I agree, PvE and PvP set bonuses should be different.