TOURNAMENT FORMAT AND RULES:

A double elimination bracket will be used for all games with 8 or more players. Round robin will be used for games with fewer than 8 players if we feel there are enough setups and time to run RR.

Primary seeding will be done by skill/performance. Top seeds will be granted to recognized top players and the highest-placing players from previous Gwinnett Brawls.

Secondary seeding will be done by crew/region. If you are a member of a specific team/crew, then fill that in the "Prefix" field of your Smash.gg registration, or let us know your crew name when you sign up at the door. We will do our best to not match people from the same crew or region against each other in the first round.

The remainder of the bracket will be seeded randomly.

Competitors should not leave the tournament area without first asking permission from their bracket runners. You will be disqualified if you do not report to your matches in a timely manner.

The winner of each match must report their victories to a bracket runner so that they can be recorded in the bracket.

Please do what you can to keep the tournament moving along quickly. Keep button checks as brief as possible; they're not the place for you to show off your movement in Smash or to practice your TACs in Marvel. Once the tournament starts, do not play any casuals on the tournament stations until we clear a setup for casuals. We want to pack-up by midnight when possible and will not permit casuals or money matches to be played after this time at all.

Do not bring setups for games that are not being played in the tournament without getting permission from us first. Unless we have extra room for it and you have paid the venue fee, we will ask you to remove any consoles or TVs that are running non-tournament games.

UNIVERSAL GAME RULES:

Game options are generally set to their default values unless otherwise specified below.

Unless players can agree on the stage to play, stage selection is random (except for games which have their own stage rules, like Smash Bros).

Most tournament matches are best 2-out-of-3 games per set (unless otherwise specified in individual game rules below). Winners final, losers final, and grand final are commonly run 3-out-of-5 games per set (if time permits). This can change on a per-tournament basis depending on how much time we have to run the event; check with your bracket runner if you are unsure of the set length.

The winner of a game usually has to keep the same selections (character, assist, team, etc.) for the next game of the set except in instances specified below.

Glitches that halt gameplay entirely (e.g. anything that causes the game to freeze) and exploits that are only possible via hacking are banned. Other glitches will be judged at the tournament organizers' discretion.

A draw game counts as a win for both players, and the next game of the set (if required) must be played with identical settings (same characters, stage, etc). If a draw causes both players to reach set point, then an extra tiebreaker game will be played.

Pausing a game in progress will allow your opponent to take the current round (in traditional fighters) or your current stock (in Smash). Exceptions will be made in instances of "inevitability" (e.g. pausing in the middle of a cinematic super attack that is guaranteed to KO the opponent anyway).

All in-game button config options (e.g. 3-punches, one-button dash) are allowed.

Turbo fire and other hardware-assisted mechanisms are forbidden.

Wired controllers are strongly encouraged in order to avoid syncing issues and to keep the tournament running smoothly. Wireless controllers are permitted, but you risk disqualification if you fail to prevent your controller from causing any mishaps in another player's match. (See the console-specific rules below for more details.)

Cronus brand converters are banned. The legality of all other controllers, sticks, and converters will be decided at the tournament organizers' discretion.

You are responsible for your own controller/stick/converter. We cannot provide them for you.

CONSOLE-SPECIFIC CONTROLLER RULES:

Playstation 4: When you sit down for your match, it is YOUR responsibility to delete the old controller pairings from the previous matches, NOT the responsibility of the players who were previously on that station. THIS APPLIES TO ALL PLAYERS, NO MATTER WHAT TYPE OF CONTROLLER THAT YOU USE (stick, wired pad, wireless pad, etc). Make sure to delete all unused bluetooth devices from the system menu whenever you get ready to play a tournament match. If a non-competitor's controller disrupts your match, then you and your opponent must ignore the disruption and continue playing as if there was no interference. If a disruption turns off the game entirely, then you must replay the game that was interrupted, using the same settings (characters, stage, etc) and maintaining the current win count.

Wii U: If you use a Wii Remote, then you must remove the batteries from the controller whenever you are not playing. If you use a Wii U Pro Controller, then you must keep the battery removed at ALL times and use a USB cable to power the controller instead. The Wii U Gamepad (tablet controller) is not permitted for tournament use.

Nintendo Switch: ALL players are expected to have their own Switch console on hand, whether you're bringing a full tournament setup or not. If the tournament for the game in question can only be run in docked mode, then all tournament-legal content for that game (unlockables/DLC) must also be made available on every system. If you do provide a full setup for a Switch game (monitor, console, & dock), then you can remove your Switch console whenever you leave the station and take it with you, but you need to leave the dock connected so that other players can use it.

POKKEN TOURNAMENT DX RULES:

Round Points: 2

Stage: Fixed Battle Arena

Skill Level: Off

Winner of a game is character-locked for the next game of the set but is allowed to change support and/or cheer skill.

SUPER SMASH BROS. FOR WII U RULES:

Check this document for our current SSB4 rule set: http://docs.google.com/document/d/1w1gZjt2xY7ARo1kA47h-rq-5b9p-IK7ROkg-sNt5wU0

Smash 4 Redemption Bracket: Any player who enters Smash 4 Singles and goes 0-2 in bracket will be eligible to compete in an extra, free-to-enter Redemption Bracket to be played at the end of Smash 4 Singles. This bracket will be single elimination, randomly seeded, and winner-takes-all with a cash prize equal to the number of participants. The prize for the Redemption Bracket is taken from the main pot for the Smash 4 Singles bracket. (Ex: If the total pot for Smash 4 Singles is $600, and 20 players enter the Redemption Bracket, then the main Singles Bracket will have a $580 prize pool to be split between the top 6 players, and the Redemption Bracket will have a $20 prize for the winner of that bracket.) A redemption bracket will only be run if the main Singles bracket has at least 64 players.

To enter the Redemption Bracket, you must go to the registration desk and sign-up for it after you go 0-2 in Singles; we will not enter you into the bracket unless you actually sign-up for it. Anyone who wins a Redemption Bracket at GB is unable to compete in another Redemption Bracket at GB until further notice (in order to prevent players from abusing the system and intentionally sandbagging in Singles so that they can win an easy Redemption Bracket). Redemption Bracket results at other tournaments have no bearing on who can compete in GB's Redemption Brackets. In the case that we're unable to complete the Redemption Bracket before the end of the event, then every remaining player in the bracket will split the prize pool evenly.

PUYO PUYO TETRIS RULES:

Swap Mode

FT3 rounds per game

FT1 game per set for early rounds, FT2 games for WF/LF/GF

PS4 will be the primary console, but some Switch set-ups may also be available on the side. Bring a controller for both systems if you can.

A more colorblind-friendly Puyo skin from the following list can be enforced upon the request of any player, with the first skin(s) listed taking precedence if there is a disagreement over which skin to use: Sonic Puyos, Flat, Metallic.

STREET FIGHTER V RULES:

PS3 legacy controllers are allowed. However, you must provide your own PS4 controller for syncing purposes, as we are not able to provide loaner controllers for you. You WILL be disqualified if you do not have your controller ready when your match is called.

Neither Kanzuki Beach nor Skies of Honor may be used unless both players agree.

MARVEL VS. CAPCOM INFINITE RULES: