Star Citizen Leaks - discord.gg/scleaks

Star Citizen Patch 3.9.0l

Alpha Patch 3.9.0l has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.9.0-PTU.4991603.

It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU.

Database Reset: NO

Long Term Persistence: Enabled

The current build is under NDA

Please message Baior with videos showing client to client desync (where one player sees one thing and another sees something completely different) with r_displaySessioninfo=1 active.

Please monitor etf-megachat in spectrum for updates and testing instructions.

USER.cfg settings:

r_displaySessionInfo = 1

Testing Focus

Esperia Prowler

Contact and Party System Update

Caterpillar Prison Ship Mission

New Babbage and microTech's Moons

Personal Interaction System

Mining: Volatile cargo and mining consumables

Prison Systems

Actor Status System

Known Issues

The Cutlass can't be entered.

Players may experience infinite loading screens when entering or exiting prison. W/A: Shutdown and relaunch to retry.

Ruto is not reacting to the player.

NPCs and mission givers may appear to fail to interact with their environment properly.

If a client crash occurs at the same time as ship destruction, the player will be unable to interact with multiple prompts across various ships.

Changes to the character customizer do not persist into the persistent universe.

Its possible to get the contact notification window stuck behind the main menu.

Players can set a direct route to any location, skipping the points in between and resulting in an "out of range" warning appearing sometimes.

Being in a large party causes markers to not display correctly while inside a ship.

The elevator from Centermass to the ArcCorp building can not be called at Area18.

Players are unable to purchase multiple food items using the mobiGlas.

Players lose oxygen in multiple points around the Carrack.

Feature Updates

Locations

Lowered volume of greeter and spaceport PA at New Babbage.

Gameplay

New notifications for the contact list should now appear at the top of the list instead of the bottom on the front menu.

Comm Array Hack missions should now only be offered for the jurisdictions the player is in.

Rebalance on merit rewards for mineables while in prison.

After release from prison, your last used ship (if applicable and valid) will be placed at the rest stop above Hurston.

On the menu, players now click their own name to leave the party rather than the chat window.

Ships and Vehicles

Disabled pass through damage on exterior countermeasure launchers as a temporary work around to shield holes.

Further audio polish on mining consumables.

Bug Fixes

The UI alert for weapons not available in an armistice zone should no longer be debug text.

Extra duplicate, static trains should no longer appear at Lorville, New Babbage, and Area 18.

The Prowler should no longer spawn into Arena Commander unable to see through cockpit.

Prowler landing gear should no longer pop up the ship on the landing pad when the player gets close to it.

Free hacking chip for the Comm Array Hack missions around microTech should no longer be placed on far away planets.

Fixed areas around microTech not triggering cinematic music to play.

There should no longer be a small area of outside temperature when exiting the transit system at the spaceport at New Babbage.

Technical

Fixed a server crash.

Fixed 4 client crashes.

Fixed a server deadlock.