Posted 07 May 2018 - 02:32 PM

Part of me wants to see the map pool consist of only unusual maps (Bog, Caustic, Rubellite, Frozen, Forest, Terra Therma) so that teams will have to be creative, and so that the picks and bans might be widely varied for once. Or maybe I just want to see the world burn a little.









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Opinion-vomit:



HPG is interesting (though annoying) from a competitive perspective. I would expect it to be an auto-ban for most teams due to its unpredictable nature, so there's almost no point in keeping it in. Plus it doesn't look good from a spectator perspective.





Canyon and Tourmaline are still the best from a spectator perspective, and are still the best competitive maps in the game. But they're becoming a bit old-hat. Both of them could be removed, but I wouldn't mind Tourmaline staying in.





Mining Collective... personally I'm tired of that map. It didn't get picked much anyways.





Polar... does Polar really work? I just don't like the distribution of cap points on the map. It's rather boring to watch, and the subtle terrain undulations are impossible to see as a spectator. It's also unpredictable in terms of strategy, so a lot of teams will avoid it. I would rather see Frozen or Alpine, but both of those maps are imbalanced.





Solaris City ... I wouldn't count it out. I would like to see a city map, but both River City and Crimson Strait seem to be imbalanced messes that are best avoided.





Similarly, Terra Therma and Forest Colony are a bit imbalanced. They're some of my favourites, but I don't imagine them being popular picks. They're just too asymmetric.





Rubellite could be interesting. I'd kinda like to see it, but I don't have a good feel yet for how it plays out in 2/2/2/2.





Caustic could be good - I feel like it's one of the most unique.





Viridian Bog is just weird and awkward.





Grim Plexus could be good. Might be worth putting this on in. Though I think it's the ugliest map by far and I hate looking at it.

