Originally Posted by elpete Originally Posted by

I have played SWG since beta. I recall the long queues of launch and the background music playing for what seemed like hours trying to connect to the galaxy. That music is still haunting when I log in. I quit soon after the hologrind hit live.









Some friends from a gaming community, that originated on Bria, had talked about the game. I didn't think there was any way that someone could write their own server and have it worth playing. I was bored one day and ran across my CDs. I installed, logged in and was amazed at how functional it was.









Once I got high level enough, I came across a couple things that were not implemented yet. Things like combat spam messages, faction missions, and I realized that faction bases were not implemented yet. Most of my play time was spent with the GCW fighting at bases and GTEFFing around the planets. Naturally, I was drawn toward implementing features I used back in live. Unfortunately, that was about 10 years ago and it seems I have forgotten about as much as I remember. Some of the bugs and missing features got me wondering if I could start contributing. I got the development environment up and running and started digging through the code.









I started off fixing some easier bugs. Fixing the simple bugs sparked some interest into how more of the game mechanics worked. I did a couple bug fixes for cities, and implemented armor and weapon faction perks. This exposed me to a lot of the game mechanics.





Once I felt comfortable enough, I gave GCW bases a shot. It has been a lot more grueling and time consuming than I could have imagined. I've made a good bit of progress but it's been pretty time consuming. I was able to use functionality from other game mechanics for most of the work.





Most of my time has been spent on faction, GCW, and cities.





I am amazed at how much was done to get the game into this form. I couldn't imagine the effort that it took to get all the low level functionality in there. From what I can tell, most of the core functionality is in game and it's just a matter of connecting the dots to get a lot of the low hanging fruit working.









Thanks to all the staff that have been helpful in coming up to speed (although there is a still ton to figure out) and thanks to the community for keeping this alive for so long.











TLDR: I've been doing a little work on cities by fixing some election stuff, tax stuff, and structure stuff. I've also been workign on GCW bases and hopefully they'll be done soon.

