Quirky shooter Screencheat

Not familiar with the title? A first-person shooter wherein all other characters are invisible, you can only pick up clues on where your enemies are by peeking at their screens and deducing where they are courtesy of "bright colored and iconic areas of the level"."Screencheating is made fun and easy through our maps and weapons, which are designed to maximise the joy of destroying your enemies," says Nicholas McDonnell from Samurai Punk on today's PS Blog . "Maps are colour-coded to break the space into quadrants then using distinct structural elements and smaller landmarks you can triangulate your opponents’ position. Weapons give off trails and visual tells which also reveal your position, so if your enemy misses, you get an easy shot at revenge."There are ten guns in all, including a Blunderbuss (an all-rounder that works best at close range), the Sörgeån (which fires a "rocket propelled yo-yo mace") the Hobby Horse (a sword you can ride and skewer opponents with) and the Candelabra (as seen in Clue).All are one-shot kills but they also alert others to your whereabouts, which means you have to fight tactically and carefully across the ten maps, which include a Museum, Garden, and Loop (a tea house in space, apparently).While there's nine game modes, including classics like Deathmatch, the developer promises further tweaks and variations courtesy of game mode customisation for local and online multiplayer for up to eight players.There's no confirmation of release date just yet, but Xbox Wire hints that it'll be later this year.In IGN's PC preview of Screencheat, we felt that it delivered "an entertaining and welcoming shooter that goes beyond its unique premise."

Vikki Blake is a games writer and bonafide - albeit slightly jumpy - survival horror survivalist. You can find her twittering over at @_vixx