I'm sure plenty were worried about the break Nightdive Studios were taking with the new System Shock reboot, however this latest Kickstarter update sounds promising.

In the update, Stephen Kick, CEO of Nightdive Studios notes how they've let go a few developers while keeping a "concentrated team" full of people who worked on the original Unity demo. Kick himself has even taken over as game director, so hopefully he can get everyone to stick to their vision of the original System Shock.

They also shared some new shots:

They clearly state that it will have "more reliable performance and higher fidelity visuals" thanks to the switch to Unreal Engine. They also state that they haven't started over completely, as they're re-using a majority of the work that was already done and it sounds like progress has been good. So good in fact, that they will be sharing a private test build with the highest tier backers in September.

In regards to funding, they said they have all they need to finish the game. It's an ambitious project and reboots can easily end up nothing like the original for better or worse, let's hope it's good.