On the 22nd of December 2015, starting from 08:00 AM CET (EU server) and 00:00 AM PST (midnight) (NA server), the Open Beta servers will not be available for five hours (until approximately 13:00 CET - 05:00 AM PST) due to the application of Update 0.12.1693, bringing corrections to some of the critical issues in Armored Warfare.

List of Update 0.12.1693 Changes

Temporarily removed the PvE mission "Cavalry" from the mission pool due to a critical issue

Fixed the issues with vehicle textures (certain non-ICE vehicle model textures were influencenced by the ICE tank implementation and their textures displayed incorrectly)

Fixed the critical performance drops on multiple maps that appeared in Update 0.12

Fixed the bug where the composition modifiers of ERA were significantly increasing effective armor thickness vs. kinetic rounds

Fixed the issue where AI artillery in PvE was shooting even at players who were not spotted yet by the enemy

Fixed a bug that prevented the mini-client from launching

Fixed the bug where a player who left the battle prematurely was not properly penalized

Fixed the bug where incorrect resolutions would sometimes appear in the resolution window

Adjusted some of the camouflage changes introduced by Update 0.12: the excessive camouflage penalty for firing ATGM's was reduced by 50 percent for gun-launched missiles and for 75 percent for missiles launched by other means

Each class now has specific penalty multipliers - as a result, the penalties for tank destroyers will be smaller than for (for example) main battle tanks

Fixed several UI issues (Battalion window, loader name on the XM800T AFV not displaying correctly, certain Battle-Hardened status messages)

Fixed the bug where the 3VOF81 shell was not displayed as "best ammunition" on the Gvozdika ammunition loading screen

Removed the telephone number from the pipeline textures in the Quarterback PvE mission

Fixed the Maximum Kill database number (for Dossier Userbar purposes)

Fixed the bug where it is impossible to leave custom battle if the player reconnects to it after a crash

Fixed the bug where the Mission (PvE) button did not work after finishing the Tutorial mission (Royalty)

Please note that the maintenance can be extended beyond the abovementioned timeframe. We apologize for the inconvenience.