The PBE has been updated! Following the MASSIVE 4/19 update , today's update includes new icons for, One for All: SR returning for rotating game mode testing, additional balance changes, and more!Continue reading for more information!

(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

(

REMINDER

: There is an extremely large set of mid season changes currently testing on the PBE! )





Table of Contents

New Champion Ability Icons Anivia ability icons!



In addition to the other sets in the 4/19 update , we also have a new set ofability icons! Anivia

Rotating Game Mode Queue Testing: One For All: SR One for All: SR is

"Getting in to a rhythm with these game modes now. :) Next up for PBE testing is One For All: SR! Updates:

New champs to test in OFA (try not to ban these ones so players can try them out! ^_-):

Aurelion Sol

Ekko

Fiora

Gangplank

Illaoi

Jhin

Kindred

Poppy

Shen

Most marksmen (the marksmen update happened after our last release of OFA)

Mages from Mid-season mage update Known bugs

Taric is temporarily disabled while we fix some extra bugs, but will be available by the time OFA goes live. He's pretty fresh so.. comin' in HOT! :3 As always, thanks for helping us test these iterations. We know some of you are connect to PBE from far across the sea, making for a terrible ping and there's often bugs that give games unsatisfying endings. :/ You guys are always super helpful though for us to deliver the best possible experience to everyone once it goes live. We couldn't do it without you. <3 -- L4T3NCY"

Miscellaneous Here's a short video showing off Zyra's gameplay updates in-game now that her skins have been fixed and everything is available for testing on the PBE. See this post for more details.



One for All: SR is now on the PBE for testing to get ready for it's return in the rotating game mode queue (due to go live on May 5th!)

Balance Changes * Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.



*: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These areofficial notes.

Champions

Cassiopeia

[Cassiopeia has a large set of changes on PBE already. These are relative to that!] Miasma (W) cloud duration increased to 5 seconds from 4 seconds.

Nevermove (W) mana cost reduced to 80/85/90/95/100 from 80/90/100/110/120

Noxious Trap (R) [duration reverted to 5 minutes from 7 minutes.]

Siphon Power (Q):

Cooldown lowered to 8/7/6/5/4 from 10/8.5/7/5.5/4



Missile damage increased to 60/85/110/135/160 from 40/60/80/100/120



AP ratio increased to .4 from .2



Attack damage changed to 20/35/50/65/80 from 20-210 (based on level)



Shield changed to [8% max mana + (.15 AP)] from [30/50/70/90/110 + (.20 AP)]

Death Ray (E):

Laser Damage AP ratio reduced to .5 from .7



[Augment] Explosion damage changed to 40/70/100/130/160 (+ .6 AP) from 100% of Laser Damage



[Augment] REMOVED No longer reduces explosion damage by 60% against targets damaged by Death Ray.

No longer reduces explosion damage by 60% against targets damaged by Death Ray.

[Augment] Explosion delay increased to 1.25 seconds from .6 seconds

Chaos Storm (R):

Initial damage lowered to 100/175/250 (+.5 AP) from 150/250/350 (+.55 AP)



Tick interval increased to 2 seconds from .5 seconds



Tick damage changed to 150/250/350 (.6 AP) from 15/30/45 (.10 AP)



Duration reduced to 6 seconds from 7

Rite of the Arcane (R) now zooms out slightly while firing.