Modern architecture that is made more complex with the huge gulf between handheld and console mode.



If any developer has to port their game to Switch, they will have to optimize it for two different hardware profiles on top of there being PS4Pro and Scorpio.



I love how you think that just on the basis in modern architecture, Switch should be able to get ports easily. Have you seen the state of some of the most recent Vita ports with heavier focus on PS4?



I also don't understand why you want ports on Switch when it will be more interesting because of Nintendo exclusives and some other third party games from Japan that never target a high profile hardware.



Keep in mind that in my discussion, we were talking about Western third party support, which is always tricky to get on a low spec hardware unless your hardware sells like hotcakes.