Patch 3.55b brings a host of additions and refinements to the realm, including newly redesigned exploratory missions in the Diadem.

FINAL FANTASY XIV

Patch 3.55b

As with other patches released after 3.0, patch 3.55b contains content that can only be accessed by registering FINAL FANTASY XIV: Heavensward to your service account. To distinguish between adjustments that are and are not affected by the registration of FINAL FANTASY XIV: Heavensward, the following notations will be used throughout the patch notes:

These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Heavensward.

These additions and adjustments do not require the purchase of FINAL FANTASY XIV: Heavensward.

These additions and adjustments contain elements that may require the purchase and registration of FINAL FANTASY XIV: Heavensward.

Battle System

New exploratory missions are now available.

At the behest of House Haillenarte, players can undertake new missions to explore the Diadem, completing various objectives across the floating isles.



Below is a list of revisions and adjustments to the design of the Diadem.

Entry Requirements

Required Level Disciple of War or Magic level 60 * Item Level Requirement Average item level 179 or above Party Size Entering via company workshops:Up to 24 (three parties of eight) *

Entering via Ishgard's airship landing:Up to eight Time Limit 60 minutes Prerequisites Players must first complete the main scenario quest "Heavensward."

* There are two types of exploratory missions, which will affect your ability to change jobs or classes upon entering the Diadem. However, players must meet the above requirements regardless of the mission selected. See below for further details.

* Please note that while players may enter the Diadem as an alliance, upon entering, the group will not be treated as an alliance, but as three separate parties.

Players must first complete the main scenario quest "Heavensward." To undertake exploratory missions with a free company, players can access them via the company workshop.



To undertake exploratory missions without a free company, players must first speak with the NPC Aurvael in the Pillars (X:14.5 Y:10.9).

* The Diadem will already be unlocked for players who complete the above steps prior to patch 3.5.

The Diadem

Players can explore the Diadem to complete mission objectives and participate in special FATEs that occur randomly in the field. Up to nine parties (72 players) can explore in a single instance.

Participating

Players can undertake exploratory missions via free company workshops or from the airship landing in Ishgard.

Free Company Exploratory Missions

When undertaking exploratory missions using a free company airship, players must form a party of at least two people. Players can also form an alliance of up to twenty-four players. There are no role requirements for entering the Diadem as an alliance. Each party or alliance member must have a tank of mission ceruleum in their possession, which can be purchased in exchange for company credits. One tank is required for each mission.

* When entering as a single party, the party leader must be a member of the free company whose airship will be used.

* All participating players must be inside the free company workshop when undertaking exploratory missions. When entering as an alliance, the leader of each party must be a member of the free company whose airship will be used. Furthermore, an airship for each party of the alliance is required.

* Upon undertaking an exploratory mission, the airship used must wait five minutes from the time you began before it can be used for exploratory voyages.

* Players cannot add members while undertaking exploratory missions.

Ishgardian Exploratory Missions

Players can also journey to the Diadem via Ishgardian airships. Players can register to undertake Isghardian exploratory missions solo or in a party of up to eight people. Each player of the party must have a mission ceruleum voucher in their possession, which can be purchased from the NPC Jaquoinie in the Pillars (X:14.5 Y:10.9) for gil. One voucher is required for each mission. There are no role requirements when entering as a full party.

* Depending on the type of exploratory mission undertaken, there may be role restrictions for parties with less than eight players. See below for details.

* Players cannot dismiss or add members while undertaking exploratory missions.

Entry Limitations

Before undertaking an exploratory mission, whether via company workshops or the airship landing in Ishgard, at least thirty minutes must have elapsed since last entering the Diadem. This timer is shared between both types of exploratory missions.

Entering the Diadem

The difficulty levels for exploratory missions have been removed. Instead, players may now choose from two types of missions: Trials of the Fury, designed for Disciples of War and Magic, or Trials of the Matron, designed for Disciples of the Land.



Trials of the Fury requires an average item level of 220 or higher, while Trials of the Matron requires an average item level of 179 or higher.

The Diadem - Trials of the Fury

Entry Requirement Disciple of War or Magic level 60 Item Level Requirement Average item level 220 or above

Entering via company workshops There are no role requirements.



Entering the Diadem via Ishgardian airships Parties with less than eight players must adhere to the composition of 1 tank, 2 healers, 5 DPS.

There are no role requirements when entering as a full party.



* Players can change to gathering classes after completing all mission objectives.

The Diadem - Trials of the Matron

Entry Requirement Disciple of War or Magic level 60 Item Level Requirement Average item level 179 or above

Entering via company workshops There are no role requirements.



Entering via Ishgardian airships There are no role requirements.



* Players can change to gathering classes immediately after entering the Diadem.

Loot Rules

When undertaking exploratory missions via a free company workshop, or with a full party via Ishgard, parties may set loot rules to Normal, Greed Only, or Loot Master.

When undertaking exploratory missions via Ishgard with less than eight players, the loot rules will be set to Greed Only.

Flying Mounts

Flying mounts can be used as soon as you enter the Diadem.

Rewards

Players will obtain different items in the Trials of the Fury and Trials of the Matron.

Rewards for Trials of the Fury

Mission Objective Rewards

Players can obtain lockboxes and other rewards by completing the objectives displayed when they enter the Diadem. Players can open their lockboxes by handing them over to the picker of locks NPC found in one of the settlements of the Diadem.



* Mission objectives are set randomly upon entering the Diadem.

* The picker of locks NPC can also be found in the Pillars in Ishgard (X:14.6 Y:10.9) and each city's residential district.

* Lockboxes awarded upon completing all objectives are obtained from treasure coffers carrying personal rewards.

Missions are comprised of three phases, each with a primary objective and secondary objective.

Primary Objectives Proceed to the location displayed on the map and complete the indicated mission.

Secondary Objectives Complete FATEs that spawn randomly throughout the map to fill the mission evaluation gauge.

By completing FATEs, players will also be able to obtain damaged lockboxes. Players must first collect forty damaged lockboxes and deliver them to the picker of locks NPC in order retrieve their contents.



Upon completing a mission, an aetherial gap will appear and allow you passage into previously inaccessible areas. These areas will contain stronger enemies, new fishing locations, and unspoiled gathering locations.

Rewards for Trials of the Matron

After entering the Diadem, players must explore the area and fulfill any assigned mission objectives. By doing so, they will be able to obtain steel sky pirate spoils, which can be redeemed for a variety of goods by speaking with the Spoils Collector at one of the settlements found in the Diadem.

* Spoils Collectors can also be found in the Pillars (X:14.6 Y:10.9), as well as in each city's residential district.

* Steel sky pirate spoils awarded upon completing all objectives are obtained from treasure sacks carrying personal rewards.

Missions are comprised of three phases, which must be completed as players explore the area.

Exploring the Diadem Players must fill the evaluation gauge by completing FATEs or gathering with Disciples of the Land as they explore the area.

By completing FATEs, players will also be able to obtain damaged lockboxes. Players must first collect forty damaged lockboxes and deliver them to the picker of locks NPC in order retrieve their contents.

Upon completing a mission, an aetherial gap will appear and allow you passage into previously inaccessible areas. These areas will contain stronger enemies, new fishing locations, and unspoiled gathering locations.

Treasure Coffers

Treasure coffers obtained by defeating monsters will occasionally contain damaged lockboxes.

* If there are sixteen unopened treasure coffers on the field and a seventeenth treasure coffer is discovered, the oldest coffer of the lowest available tier will be replaced.

* Please note that if the coffer that is replaced has already been opened, regardless of the loot rules that have been selected, the items it contained will automatically be distributed among party members when it vanishes.

Emergency Missions

Occasionally, emergency missions will occur during exploratory missions.

These missions will unlock special areas wherein players will be thrown into large-scale battles. Exclusive rewards await those who successfully clear these missions, so be sure to help each other out and win the day!

* Players who fail to contribute to battle will not receive a reward.

* Emergency missions will end after 15 minutes.

* In the event an emergency mission occurs, the time limit for exploratory missions will be extended by 15 minutes.

Enemies

Level 60 enemies, as well as enemies that have an icon and number indicating their relative strength, will appear within the Diadem. The higher the number the more powerful the enemy. Among them are also exceptionally powerful enemies known as notorious monsters, which are denoted by a unique icon.

Field Objects

As you explore the Diadem, you may encounter constructs with various effects. Proper use of these constructs is essential to a successful mission.

Shops and NPCs

Within the Diadem are small settlements with merchants who offer the following services:

Opening lockboxes

Gear repair

Exchange of unwanted aetherial gear for brass sky pirate spoils

Sale of goods for brass and steel sky pirate spoils

Weather forecasts for islands in the Diadem

Spiritbonding

Gear will gain spiritbonding at an increased rate in the Diadem in comparison to other duties.

* The increased spiritbond gain does not apply to crafting or gathering.

Finishing Exploratory Missions

When time has expired, or you choose to end the exploratory mission early, you can view a list of completed objectives.

Items

New items have been added.

View the new items.

New recipes have been added.

View the new recipes.

Company credits can now be traded for mission ceruleum.

The Spoils Collectors have been adjusted as follows:

New items have been added to their shops.

Exchange rates have been adjusted.

Players can now trade in the following items at Rowena's House of Splendors:

Crownbrush * Please note that due to this addition, there is a possibility the collectibles requested on the day Patch 3.55b is released may change.

The following adjustments have been made to Spoils Traders:

New items are available for exchange. Sunburst Gear (Item Level 265)



The exchange rate for Brass Sky Pirate Spoils when exchanging the following items has been adjusted: Mistbreak Gear (Item Level 210) Before After Brass Sky Pirate Spoil x 2 Brass Sky Pirate Spoil x 1 Sunstreak Gear (Item Level 235) Before After Brass Sky Pirate Spoil x 3 Brass Sky Pirate Spoil x 2

The filter categories of the exchange window have been adjusted. Before After Show Only Items IL 210 and Below

Show only Items IL 180 and Below Show Only Items IL 235 and Below

Show Only Items IL 210 and Below

System

The following achievements have been added:

Achievement Requirements Have a Haillenarte I Complete a Haillenarte exploratory operation in the Diadem. Have a Haillenarte II Complete 10 Haillenarte exploratory operations in the Diadem. Have a Haillenarte III Complete 30 Haillenarte exploratory operations in the Diadem. Have a Haillenarte IV Complete 100 Haillenarte exploratory operations in the Diadem. Crowning Achievement I Successfully complete 30 FATEs in the Diadem. Crowning Achievement II Successfully complete 100 FATEs in the Diadem. Crowning Achievement III Successfully complete 300 FATEs in the Diadem. Gem and the Hallowed Lands Successfully complete a Haillenarte exploratory operation on the Missing Gem.

Following the renewal of the Diadem, the requirements for achievements associated with its duties have been changed.

Achievement Requirements Foot in the Clouds I Receive an evaluation of 200 or better on an exploratory mission to the Diadem. Foot in the Clouds II Receive an evaluation of 200 or better on a total of 10 exploratory missions to the Diadem. Foot in the Clouds III Receive an evaluation of 200 or better on a total of 100 exploratory missions to the Diadem. Hand in the Clouds I Receive an evaluation of 400 or better on an exploratory mission to the Diadem. Hand in the Clouds II Receive an evaluation of 400 or better on a total of 10 exploratory missions to the Diadem. Hand in the Clouds III Receive an evaluation of 400 or better on a total of 100 exploratory missions to the Diadem. Head in the Clouds I Receive an evaluation of 600 or better on an exploratory mission to the Diadem. Head in the Clouds II Receive an evaluation of 600 or better on a total of 10 exploratory missions to the Diadem. Head in the Clouds III Receive an evaluation of 600 or better on a total of 100 exploratory missions to the Diadem.

* Players who have earned the above-mentioned achievements prior to patch 3.5 do not need to fulfill these new requirements.

Resolved Issues

The following issues have been addressed. An issue when readying an airship for exploratory missions from the company workshop flight control panel wherein the party leader would be unable to untarget the flight control panel and the game froze. An issue when readying an airship for exploratory missions from the company workshop flight control panel wherein, under certain conditions, the free company airship's exploratory mission status did not appear correctly. An issue with custom deliveries wherein the cutscene played after raising your client’s satisfaction level indicated the incorrect player's character name. An issue wherein speaking to the NPC “Royal Seneschal” may not initiate an event. (Windows DirectX 9 version only) An issue wherein characters that do not have access to "FINAL FANTASY XIV: Heavensward" were unable to register for Duty Roulette: Frontline.



* Updated 03/13/2017



Known Issues

The following issues have been confirmed. An issue wherein certain mechanics that can be used within the Diadem may not appear available.



New Items

Item Category Sunburst Helm of Fending

Head Item Level: 265 / Equipment Level: 60 Sunburst Headgear of Maiming

Head Item Level: 265 / Equipment Level: 60 Sunburst Headgear of Striking

Head Item Level: 265 / Equipment Level: 60 Sunburst Hat of Aiming

Head Item Level: 265 / Equipment Level: 60 Sunburst Hat of Scouting

Head Item Level: 265 / Equipment Level: 60 Sunburst Hat of Healing

Head Item Level: 265 / Equipment Level: 60 Sunburst Headgear of Casting

Head Item Level: 265 / Equipment Level: 60 Sky Rat Mask of Fending

Head Item Level: 255 / Equipment Level: 60 Sky Rat Mask of Maiming

Head Item Level: 255 / Equipment Level: 60 Sky Rat Mask of Striking

Head Item Level: 255 / Equipment Level: 60 Sky Rat Mask of Aiming

Head Item Level: 255 / Equipment Level: 60 Sky Rat Mask of Scouting

Head Item Level: 255 / Equipment Level: 60 Sky Rat Mask of Healing

Head Item Level: 255 / Equipment Level: 60 Sky Rat Mask of Casting

Head Item Level: 255 / Equipment Level: 60 Sunburst Cuirass of Fending

Body Item Level: 265 / Equipment Level: 60 Sunburst Corselet of Maiming

Body Item Level: 265 / Equipment Level: 60 Sunburst Corselet of Striking

Body Item Level: 265 / Equipment Level: 60 Sunburst Acton of Aiming

Body Item Level: 265 / Equipment Level: 60 Sunburst Acton of Scouting

Body Item Level: 265 / Equipment Level: 60 Sunburst Acton of Healing

Body Item Level: 265 / Equipment Level: 60 Sunburst Corselet of Casting

Body Item Level: 265 / Equipment Level: 60 Sky Rat Harness of Fending

Body Item Level: 255 / Equipment Level: 60 Sky Rat Harness of Maiming

Body Item Level: 255 / Equipment Level: 60 Sky Rat Harness of Striking

Body Item Level: 255 / Equipment Level: 60 Sky Rat Harness of Aiming

Body Item Level: 255 / Equipment Level: 60 Sky Rat Harness of Scouting

Body Item Level: 255 / Equipment Level: 60 Sky Rat Harness of Healing

Body Item Level: 255 / Equipment Level: 60 Sky Rat Harness of Casting

Body Item Level: 255 / Equipment Level: 60 Sunburst Gauntlets of Fending

Hands Item Level: 265 / Equipment Level: 60 Sunburst Armguard of Maiming

Hands Item Level: 265 / Equipment Level: 60 Sunburst Armguards of Striking

Hands Item Level: 265 / Equipment Level: 60 Sunburst Sleeves of Aiming

Hands Item Level: 265 / Equipment Level: 60 Sunburst Sleeves of Scouting

Hands Item Level: 265 / Equipment Level: 60 Sunburst Sleeves of Healing

Hands Item Level: 265 / Equipment Level: 60 Sunburst Armguards of Casting

Hands Item Level: 265 / Equipment Level: 60 Sky Rat Hook of Fending

Hands Item Level: 255 / Equipment Level: 60 Sky Rat Hook of Maiming

Hands Item Level: 255 / Equipment Level: 60 Sky Rat Fingerless Gloves of Striking

Hands Item Level: 255 / Equipment Level: 60 Sky Rat Fingerless Gloves of Aiming

Hands Item Level: 255 / Equipment Level: 60 Sky Rat Hook of Scouting

Hands Item Level: 255 / Equipment Level: 60 Sky Rat Hook of Healing

Hands Item Level: 255 / Equipment Level: 60 Sky Rat Fingerless Gloves of Casting

Hands Item Level: 255 / Equipment Level: 60 Sunburst Plate Belt of Fending

Waist Item Level: 265 / Equipment Level: 60 Sunburst Tassets of Maiming

Waist Item Level: 265 / Equipment Level: 60 Sunburst Tassets of Striking

Waist Item Level: 265 / Equipment Level: 60 Sunburst Ringbelt of Aiming

Waist Item Level: 265 / Equipment Level: 60 Sunburst Ringbelt of Scouting

Waist Item Level: 265 / Equipment Level: 60 Sunburst Corset of Healing

Waist Item Level: 265 / Equipment Level: 60 Sunburst Corset of Casting

Waist Item Level: 265 / Equipment Level: 60 Sunburst Breeches of Fending

Legs Item Level: 265 / Equipment Level: 60 Sunburst Brais of Maiming

Legs Item Level: 265 / Equipment Level: 60 Sunburst Brais of Striking

Legs Item Level: 265 / Equipment Level: 60 Sunburst Culottes of Aiming

Legs Item Level: 265 / Equipment Level: 60 Sunburst Culottes of Scouting

Legs Item Level: 265 / Equipment Level: 60 Sunburst Skirt of Healing

Legs Item Level: 265 / Equipment Level: 60 Sunburst Skirt of Casting

Legs Item Level: 265 / Equipment Level: 60 Sky Rat Breeches of Fending

Legs Item Level: 255 / Equipment Level: 60 Sky Rat Breeches of Maiming

Legs Item Level: 255 / Equipment Level: 60 Sky Rat Breeches of Striking

Legs Item Level: 255 / Equipment Level: 60 Sky Rat Breeches of Aiming

Legs Item Level: 255 / Equipment Level: 60 Sky Rat Breeches of Scouting

Legs Item Level: 255 / Equipment Level: 60 Sky Rat Breeches of Healing

Legs Item Level: 255 / Equipment Level: 60 Sky Rat Breeches of Casting

Legs Item Level: 255 / Equipment Level: 60 Sunburst Sabatons of Fending

Feet Item Level: 265 / Equipment Level: 60 Sunburst Leg Guards of Maiming

Feet Item Level: 265 / Equipment Level: 60 Sunburst Leg Guards of Striking

Feet Item Level: 265 / Equipment Level: 60 Sunburst Thighboots of Aiming

Feet Item Level: 265 / Equipment Level: 60 Sunburst Thighboots of Scouting

Feet Item Level: 265 / Equipment Level: 60 Sunburst Boots of Healing

Feet Item Level: 265 / Equipment Level: 60 Sunburst Boots of Casting

Feet Item Level: 265 / Equipment Level: 60 Sky Rat Hookboots of Fending

Feet Item Level: 255 / Equipment Level: 60 Sky Rat Hookboots of Maiming

Feet Item Level: 255 / Equipment Level: 60 Sky Rat Ironclad Boots of Striking

Feet Item Level: 255 / Equipment Level: 60 Sky Rat Ironclad Boots of Aiming

Feet Item Level: 255 / Equipment Level: 60 Sky Rat Hookboots of Scouting

Feet Item Level: 255 / Equipment Level: 60 Sky Rat Hookboots of Healing

Feet Item Level: 255 / Equipment Level: 60 Sky Rat Ironclad Boots of Casting

Feet Item Level: 255 / Equipment Level: 60 Sunburst Necklace of Fending

Necklace Item Level: 265 / Equipment Level: 60 Sunburst Necklace of Slaying

Necklace Item Level: 265 / Equipment Level: 60 Sunburst Necklace of Aiming

Necklace Item Level: 265 / Equipment Level: 60 Sunburst Necklace of Healing

Necklace Item Level: 265 / Equipment Level: 60 Sunburst Necklace of Casting

Necklace Item Level: 265 / Equipment Level: 60 Sunburst Earring of Fending

Earrings Item Level: 265 / Equipment Level: 60 Sunburst Earring of Slaying

Earrings Item Level: 265 / Equipment Level: 60 Sunburst Earring of Aiming

Earrings Item Level: 265 / Equipment Level: 60 Sunburst Earring of Healing

Earrings Item Level: 265 / Equipment Level: 60 Sunburst Earring of Casting

Earrings Item Level: 265 / Equipment Level: 60 Sunburst Armillae of Fending

Bracelets Item Level: 265 / Equipment Level: 60 Sunburst Armillae of Slaying

Bracelets Item Level: 265 / Equipment Level: 60 Sunburst Armillae of Aiming

Bracelets Item Level: 265 / Equipment Level: 60 Sunburst Armillae of Healing

Bracelets Item Level: 265 / Equipment Level: 60 Sunburst Armillae of Casting

Bracelets Item Level: 265 / Equipment Level: 60 Sunburst Ring of Fending

Ring Item Level: 265 / Equipment Level: 60 Sunburst Ring of Slaying

Ring Item Level: 265 / Equipment Level: 60 Sunburst Ring of Aiming

Ring Item Level: 265 / Equipment Level: 60 Sunburst Ring of Healing

Ring Item Level: 265 / Equipment Level: 60 Sunburst Ring of Casting

Ring Item Level: 265 / Equipment Level: 60 Crownbrush

Ingredient A fragrant herb most commonly found on the floating islands of the Diadem. Uses include the removal of unpleasant odors from boots, the removal of unpleasant odors from gauntlets, and the removal of unpleasant odors from codpieces. Peteinosaur

Seafood A winged scalekin recently discovered in the skies near the Diadem. Cloud Mythril Ore

Stone Extended exposure to the extreme aetherial currents found on and near the Diadem have somehow altered the mythril contained in this piece of rock. Cloud Mythril Ingot

Metal An ingot of smelted cloud mythril. Stormcloud Cotton Cloth

Cloth Several yalms of undyed stormcloud cotton cloth wrapped around a short wooden distaff. Stormcloud Cotton Boll

Cloth Extended exposure to the extreme aetherial currents found on and near the Diadem have somehow altered the fibers of this otherwise ordinary cloud cotton. Peteinosaur Leather

Leather A large piece of cured peteinosaur skin. Lockbox

Miscellany Oft employed by sky pirates and other unsavory individuals to protect their hard-earned plunder, these small containers are nigh impossible to open by all but the most skilled lockpicks. Damaged Lockbox

Miscellany This lockbox is so badly damaged that the chances whatever lies within remains undamaged are slim. Most lockpicks (who oft claim as part of their fee a certain portion of a box's contents) will not even attempt to open one. Bring them several, however, and they may be more amenable to the task. Baby Brachiosaur

Minion The greatest adventure ever born.



Use item to acquire the baby brachiosaur minion. Pegasus Colt

Minion Unfortunately does not emit rainbows from any of its orifices.



Use item to acquire the pegasus colt minion. Jewel Orchestrion Roll

Orchestrion Roll Music roll for Jewel. Use to add to your orchestrion list.

New Recipes

Blacksmith

Item Material / Crystal Cloud Mythril Ingot Cloud Mythril Ore x2

Lumythrite Sand

Fire Cluster x3

Earth Cluster x2

Armorer

Item Material / Crystal Sky Rat Hook of Fending Peteinosaur Leather

Cloud Mythril Ingot

Chimerical Felt

High Mythrite Nugget

Dawnborne Aethersand

Grade 2 Vitality Dissolvent

Ice Cluster x3

Earth Cluster x3 Sky Rat Hook of Maiming Peteinosaur Leather

Cloud Mythril Ingot

Chimerical Felt

High Mythrite Nugget

Dawnborne Aethersand

Grade 2 Strength Dissolvent

Ice Cluster x3

Earth Cluster x3 Sky Rat Mask of Striking Cloud Mythril Ingot x2

High Mythrite Nugget

Griffin Leather Strap

Dawnborne Aethersand

Grade 2 Strength Dissolvent

Ice Cluster x3

Earth Cluster x3 Sky Rat Ironclad Boots of Striking Peteinosaur Leather

Cloud Mythril Ingot

Griffin Leather Strap

High Mythrite Nugget

Dawnborne Aethersand

Grade 2 Strength Dissolvent

Ice Cluster x3

Earth Cluster x3 Sky Rat Ironclad Boots of Aiming Peteinosaur Leather

Cloud Mythril Ingot

Griffin Leather Strap

High Mythrite Nugget

Dawnborne Aethersand

Grade 2 Dexterity Dissolvent

Ice Cluster x3

Earth Cluster x3 Sky Rat Mask of Scouting Cloud Mythril Ingot x2

High Mythrite Nugget

Griffin Leather Strap

Dawnborne Aethersand

Grade 2 Dexterity Dissolvent

Ice Cluster x3

Earth Cluster x3 Sky Rat Hook of Scouting Peteinosaur Leather

Cloud Mythril Ingot

Chimerical Felt

High Mythrite Nugget

Dawnborne Aethersand

Grade 2 Dexterity Dissolvent

Ice Cluster x3

Earth Cluster x3 Sky Rat Hook of Healing Peteinosaur Leather

Cloud Mythril Ingot

Chimerical Felt

High Mythrite Nugget

Dawnborne Aethersand

Grade 2 Mind Dissolvent

Ice Cluster x3

Earth Cluster x3 Sky Rat Ironclad Boots of Casting Peteinosaur Leather

Cloud Mythril Ingot

Griffin Leather Strap

High Mythrite Nugget

Dawnborne Aethersand

Grade 2 Intelligence Dissolvent

Ice Cluster x3

Earth Cluster x3 Cloud Mythril Ingot Cloud Mythril Ore x2

Lumythrite Sand

Ice Cluster x3

Earth Cluster x2

Goldsmith

Item Material / Crystal Sky Rat Mask of Fending Cloud Mythril Ingot x2

Polarized Glass

Griffin Leather Strap

Dawnborne Aethersand

Grade 2 Vitality Dissolvent

Wind Cluster x3

Fire Cluster x3 Sky Rat Mask of Maiming Cloud Mythril Ingot x2

Polarized Glass

Griffin Leather Strap

Dawnborne Aethersand

Grade 2 Strength Dissolvent

Wind Cluster x3

Fire Cluster x3 Sky Rat Mask of Aiming Cloud Mythril Ingot x2

Polarized Glass

High Mythrite Nugget

Dawnborne Aethersand

Grade 2 Dexterity Dissolvent

Wind Cluster x3

Fire Cluster x3 Sky Rat Mask of Healing Cloud Mythril Ingot x2

Polarized Glass

Griffin Leather Strap

Dawnborne Aethersand

Grade 2 Mind Dissolvent

Wind Cluster x3

Fire Cluster x3 Sky Rat Mask of Casting Cloud Mythril Ingot x2

Polarized Glass

High Mythrite Nugget

Dawnborne Aethersand

Grade 2 Intelligence Dissolvent

Wind Cluster x3

Fire Cluster x3 Cloud Mythril Ingot Cloud Mythril Ore x2

Lumythrite Sand

Wind Cluster x3

Fire Cluster x2

Leatherworker

Item Material / Crystal Sky Rat Harness of Fending Peteinosaur Leather x2

Cloud Mythril Ingot

Chimerical Felt

High Mythrite Nugget

Dawnborne Aethersand x2

Grade 2 Vitality Dissolvent x2

Earth Cluster x3

Wind Cluster x3 Sky Rat Hookboots of Fending Peteinosaur Leather

Cloud Mythril Ingot

Chimerical Felt

High Mythrite Nugget

Dawnborne Aethersand

Grade 2 Vitality Dissolvent

Earth Cluster x3

Wind Cluster x3 Sky Rat Harness of Maiming Peteinosaur Leather x2

Cloud Mythril Ingot

Chimerical Felt

High Mythrite Nugget

Dawnborne Aethersand x2

Grade 2 Strength Dissolvent x2

Earth Cluster x3

Wind Cluster x3 Sky Rat Hookboots of Maiming Peteinosaur Leather

Cloud Mythril Ingot

Chimerical Felt

High Mythrite Nugget

Dawnborne Aethersand

Grade 2 Strength Dissolvent

Earth Cluster x3

Wind Cluster x3 Sky Rat Harness of Striking Peteinosaur Leather x2

Stormcloud Cotton Cloth

High Mythrite Nugget

Griffin Leather Strap

Dawnborne Aethersand x2

Grade 2 Strength Dissolvent x2

Earth Cluster x3

Wind Cluster x3 Sky Rat Fingerless Gloves of Striking Peteinosaur Leather

Stormcloud Cotton Cloth

Chimerical Felt

High Mythrite Nugget

Dawnborne Aethersand

Grade 2 Strength Dissolvent

Earth Cluster x3

Wind Cluster x3 Sky Rat Harness of Aiming Peteinosaur Leather x2

Stormcloud Cotton Cloth

High Mythrite Nugget

Griffin Leather Strap

Dawnborne Aethersand x2

Grade 2 Dexterity Dissolvent x2

Earth Cluster x3

Wind Cluster x3 Sky Rat Fingerless Gloves of Aiming Peteinosaur Leather

Stormcloud Cotton Cloth

Chimerical Felt

High Mythrite Nugget

Dawnborne Aethersand

Grade 2 Dexterity Dissolvent

Earth Cluster x3

Wind Cluster x3 Sky Rat Harness of Scouting Peteinosaur Leather x2

Cloud Mythril Ingot

Chimerical Felt

High Mythrite Nugget

Dawnborne Aethersand x2

Grade 2 Dexterity Dissolvent x2

Earth Cluster x3

Wind Cluster x3 Sky Rat Hookboots of Scouting Peteinosaur Leather

Cloud Mythril Ingot

Chimerical Felt

High Mythrite Nugget

Dawnborne Aethersand

Grade 2 Dexterity Dissolvent

Earth Cluster x3

Wind Cluster x3 Sky Rat Harness of Healing Peteinosaur Leather x2

Cloud Mythril Ingot

Chimerical Felt

High Mythrite Nugget

Dawnborne Aethersand x2

Grade 2 Mind Dissolvent x2

Earth Cluster x3

Wind Cluster x3 Sky Rat Hookboots of Healing Peteinosaur Leather

Cloud Mythril Ingot

Chimerical Felt

High Mythrite Nugget

Dawnborne Aethersand

Grade 2 Mind Dissolvent

Earth Cluster x3

Wind Cluster x3 Sky Rat Harness of Casting Peteinosaur Leather x2

Stormcloud Cotton Cloth

High Mythrite Nugget

Griffin Leather Strap

Dawnborne Aethersand x2

Grade 2 Intelligence Dissolvent x2

Earth Cluster x3

Wind Cluster x3 Sky Rat Fingerless Gloves of Casting Peteinosaur Leather

Stormcloud Cotton Cloth

Chimerical Felt

High Mythrite Nugget

Dawnborne Aethersand

Grade 2 Intelligence Dissolvent

Earth Cluster x3

Wind Cluster x3 Peteinosaur Leather Peteinosaur

Camphor

Earth Cluster x3

Wind Cluster x2

Weaver