Devs READ PLS : REAL FIX WORKING for people with base not loading, not harvesting, who can't play!

Hi everyone,First off, i m a system and network engineer, so you know i m not just a kid in his basement saying ♥♥♥♥♥♥♥t. Excuse my english since it's not my first language, i'll try to do my best.Long story short, USING A VPN FIX ALL THE ISSUES, it's a network problem. (Of course it's a workaround, but it's better than nothing)I m based in new caledonia so our WAN adress have a pool set, like every other country in the world.Since 2 days, the game has become totally unplayable, you know the problems, base isn't loading, rock / tree popping where they shouldn't, rubberbanding like hell, harvested things stay there invincible, buildings despawn as soon as you are far away from them etc... and you need to reload them again (2 minutes again!), so the game is totally unplayable.Using a VPN software we made some test with a friend (link to it if you want, of course it's just here to HELP YOU, if you want to use your own software, use windows vpn, whatever solution you got, you are free to do so, i m not here to make you install anything on your computer, it's just the one we used http://download.cnet.com/VPN-Gate-Client-Plug-in-with-SoftEther-VPN-Client/3000-2144_4-75886069.html or the official website https://www.softether.org/ This software allows you to connect to some free vpn gateway around the world, we used one in japan just to check since it's the closest we get with that (it was just for a simple try, we will need to find a good vpn provider, free if possible in australia) exemple : https://gyazo.com/e55554921d7ded26ddaf994c7001e871 Basically what it does, is give me another adress from my traffic, conan server see me coming from japan now, not from new caledonia, and my information are encapsulated in that vpn, they don't know i come from new caledonia.And? EVERYTHING WORKS!Base load in a second, you can harvest things etc, the only problem you get is depending on the distance of the server you use, you get the added lag (ms) because your connection is doing "where you are" -> "the vpn" -> the server instead of "where you are" -> "the server"But it fixes EVERYTHINGTo anyone who has the issue test it.To the devs, i m not sure what's the issue, but i have a few idea :- your region lock is ♥♥♥♥ed up, take a look around here- conan is throttled cause it's detected as a virus or somethingI called my ISP (i know them personnally, i worked for them 2 years, and i had the boss, not just a tech support who can't check anything or will answer to me nicely), and he told me he wasn't throttling me, but i had a ♥♥♥♥♥♥♥♥ of problem on my connection when i was playing, i have the pcap file if you want guys. I have no virus or anything, it's only when i launch conan, and i even got auto blacklisted for an hour by their system because i was making too many spam request on the 6666 port (the server i was connecting to was on that port). So take a look around here too maybeFor people who will say my connection to the server is bad i have an average of 30 ms to the server and 0 packet loss : http://imgur.com/a/Wka2B (beside on the server himself, who doesn't allow ping)And concerning packet loss on my WAN connection itself : http://imgur.com/a/dLfeB For those who want a "small" explanation, graphically : http://imgur.com/a/7TmSj It's not a VPN course online, i m not here to explain you how it works, just that, it works. ThanksTo everyone who try that, please give us a feedback and upvote so the devs can see it !TO THE DEVS : i would gladly help you make all the test you want, and even allow you to connect on my router or provide you any kind of information you may need, if it can help you troubleshoot this issue a lot of people are having :)ZarkisThanks to Dimethyl sulfoxide for all the test!Edit :Little summary of the conversations in the post :As far as we know :The problem isn't server related, why ?Not everyone on the server has the issue, even when at the same location in the gameSo mostly it's client related.What did we learn ?- The issue is completly fixed in some case, using a VPN (hiding behind another wan adress, hence changing your geographical location, and encapsultating your traffic)- It's not hardware related, nor a problem of packet loss, as you can see in the screenshot of the post. The pppoe connection has 0 issue, 0 packet loss etc. Same goes for the LAN interfaces.- It doesn't look like routing is a problem either, on a traceroute made to the server, we have 0 packet loss on the waySo mostly, it looks like a region locking problem, netcode, or something related to the IP of the WAN interface behind which the user is NATedUser feedback on the testUser Baraz - Siriel :Tests results / situation :* Starting situation: playing from Quebec City (Canada) on a guild server in California: 140 ping and a lot of buildings!, but game **totally unplayable**. Buildings take *over* 5 minutes to load and often trap me, objects harvested remain on the ground visually, can't really fight mobs, etc. Nothing can be done.* VPN in the USA near-by (8 ping) gives me 140 ping also, but game suddenly is **playable**! Buildings load between 3 to 30 seconds, some objects harvested are removed from ground, mobs are synced, etc. A bit of lag, but playable!* VPN in Nevada (50 ping) near California gives me a whopping 240 ping! Load lag issues of course, but normal as ping too high, but still not as bad as my initial situation (!?). Something is not normal indeed.* Official server with 30 ping (*no VPN*, 37 players) : lag/some rubberbanding (a bit), but works normally overall.Ps: BattlEye uninstalled, no FPS or graphics issue (GTX 960 4Gb).User : DanogaWorks epicly thanks