Z SOULS

OP

You can be my first victim

Effect 1 (positive) : reduces damage taken

Effect 2 (positive) : Start battle with full ki

Might as well…

Effect 1 (positive) : increases movement speed

Effect 2 (positive) : charge more ki (when taking damage, and when meleeing(not a auto ki regen))

Effect 3 (positive) : stamina regen slightly increased

Note: used to give extremely high stamina regen before it got balanced

Guess we should fuse into vegito

Effect 1 (positive) : while reinforcement skill is active, a great increase to ALL stats.

Effect 2 (positive) : while transformation skill is active, a great increase to ALL stats.

Note: the two effects stack with eachother.

S-Stoooooop!!!!

Effect 1 (positive) : 20% chance to paralyze foe when damaging them. Lasts 3 seconds. Can be evasion moved out of. Work even when blocking, dropping their guard.

Glitch: if used with "burst kamehameha" will insta kill anyone with health super armor/no stagger stamina broken apes, pose k, super buu armor, quest soul 009, etcetera

I’m not gonna be that easy!

Effect 1 (positive) : When damaging foe, 20% chance to decrease their stamina by 1 bar.

Effect 2 (negative) : Decreases own stamina recovery speed to 1/3

Note: good idea to have “rise to action” equipped or “super drain” with this build.

Let me show you my evolved self.

Effect 1 (positive) : Ki auto regenerates through whole battle

Effect 2 (positive) : when health below 50%, health slowly recovers (1 hp per second)

Effect 3 (positive) : When Health below 50%, a great increase to all stats.

Builds: super vegeta 1 spam build.

It’s like a super saiyan bargain sale…

Effect 1 (positive) : When transformation skill active, transformation lasts longer

Effect 2 (positive) : When Transformation skill active, stamina recovery increased (doesn't work on kaioken, since it overwrites stamina regen)

Note: used to give extremely high stamina regen before it got balanced

I am the prince of all saiyans!

Effect 1 (negative) : When health above 20%, a great decrease to all stats

Effect 2 (positive) : When health below 20%, a very large increase to all stats

Effect 3 (positive) : when health below 20%, cannot be staggered.

Aren’t I nice?!

Effect 1 (positive) : Doubles length of reinforcement skills

Effect 2 (positive) : when Reinforcement skill active, stamina recovery rate slightly increased

Effect 3 (positive) : when Reinforcement skill active, charge more ki (from meleeing and taking damage, not auto regen)

Note: used to give extremely high stamina regen before it got balanced

My ki is building… overflowing…

Effect 1 (positive) : When ki at max, damage taken Halved.

Effect 2 (negative) : stamina recovery is rate 1/3

Whis, you’re stepping in poo.

Effect 1 (positive) : at battle start, set all foe stamina to 30%.

Maybe you’re just plain stupid.

Effect 1 (positive) : Empties all enemy ki (counters "you can be my first victim" and "i'll take you down!"

Effect 2 (positive) : Enemy ki cannot be above 0 for 5 seconds in start of battle.

What a handy miscalculation

Effect 1 (positive) : When KO'd, Auto-Revive with Half Health (works once)

Effect 2 (positive) : When z-soul revives you, gain a hit of super armor every 15 seconds. (the hit of super armor has a 20% damage increase)

I’m an earthling with saiyan pride!

Effect 1 (positive) : When KO'd, Auto-Revive with Full Health (works once)

Effect 2 (negative) : When z-soul Auto Revives you, health starts to deplete fastly (10 hp per second)

Let’s just enjoy the game right now.

Effect 1 (positive) : Immunity to stuns (paralyze, blind, frost, burn)

Effect 2 (positive) : Immunity to slowing effects

Effect 3 (positive) : Immunity to poison

Haaaaaaaaaaaah!!

Effect 1 (positive) : All "Kamehameha" moves pass right through you.

Works against: burst kamehameha, perfect kamehameha, super kamehameha, kamehameha, majin kamehameha, big bang kamehameha, kamehamehaX10, warp kamehameha, big bang kamehameha X100, scatter kamehameha, father-son kamehameha.

Doesn’t work against: bluff kamehameha, kamehameha boost(even if you hit them with the beam part), kameKameha,

I feel it… a powerful energy!

Effect 1 (positive) : When health below 50%, a great increase to all stats

Effect 2 (positive) : when health below 50%, ki auto regenerates rapidly.

You’re insanely annoying!

Effect 1 (positive) : when taking damage, 20% chance to get a VERY high auto regen rate for ki and stamina (1 bar of ki and stamina per second). Lasts 5 seconds.

Effect 2 (positive) : Increases movement speed

Note: It’s a good idea to backpedal when it’s active, to gain the stamina when it’s there.

That offer expired…

Effect 1 (positive) : a Large increase to all stats

Effect 2 (negative) : Cannot use any skills (including evasives) until health below 50%

Note: considering most other pinch moves, moves that disable you from using your skills in particular, requires you to go below 25% or 10% health, this is a very good deal. Additionally, if you’re a good melee character, it shouldn’t even be a problem.

I’ll turn your planet into space dust!

Effect 1 (positive) : When this soul is equipped, Galick gun does X10 damage (uncharged takes 0,5 second, and does as much damage as spirit bomb, charged takes 2 seconds, and does more damage than super vanishing ball)

Effect 2 (negative) : Each time you use Galick Gun, Lose 10% of your max health. (cannot be killed by it, can only be taken down to 1 hp, like holstein shock.)

I’ll never forgive you, scum!

Effect 1 (positive) : When KO'd, Auto revive with 25% hp (works once)

Effect 2 (positive) : When z-soul revives you, movement speed increases

Good:

You can’t win.

Effect 1 (positive) : When Hp at max, Auto-Perfect guard activates.

Effect 2 (positive) : When ki at max, a large increase to basic attack.

Note: there’s lots of ways to counter this, so be careful, an attack from the back, a clash, a throw or being attacked mid move means you no longer are at full hp, and won’t have auto perfect block.

Kakaroooot!!

Effect 1 (positive) : You cannot be staggered until health is below 90%

Ugya-gya-gyaou!

Effect 1 (positive) : Damage recieved decreased

Effect 2 (positive) : when health below 25%, stamina/vanishing/evasives can be used for free for 15 seconds. (though you should still be careful to not get guard broken, since that overwrites infinite stamina)

Now you’ve made me mad!

Effect 1 (positive) : 10% chance to activate when taking damage. Can't be staggered for 1 second.

You don’t understand girls!!

Effect 1 (positive) : a great increase to stamina recovery rate

Here comes payback!

Effect 1 (positive) : when "sphere of destruction" is used, damage increased 35%

Effect 2 (positive) : when sphere of destruction is used, a great increase to all stats (permanent, only activates once)

Okay… Here’s one from me!

Effect 1 (positive) : when "super kamehameha" is used, increase damage 36%

Effect 2 (positive) : when "super kamehameha" is used, a great increase to all stats (permanent, only activates once)

Vanish forever!

Effect 1 (positive) : 30% increase in damage to "heat dome attack"

Effect 2 (positive) : when "heat dome attack" is used, a great increase to all stats (permanent, only applies stat up once)

Note: (disappear! For good!)

I’m…only a Saiyan…

Effect 1 (positive) : increases "saiyan spirit" power 35%

Effect 2 (positive) : when "saiyan spirit" is used, a great increase to all stats (permanent, only applies stat up once.)

Quit enjoying the destruction!

Effect 1 (positive) : 10% chance to activate taking damage, Stamina and ki can be used for free for 5 seconds.

Bwa ha ha… Thanks for the energy.

Effect 1 (positive) : Ki auto regenerates through whole battle

Effect 2 (positive) : 90% chance to heal 1 hp when dealing damage to opponent

Note: used to be glitched and gave full hp each hit

Note 2: works better with moves that has a lot of consecutive hits in it.

I won’t let you harm Father!

Effect 1 (positive) : increases movement speed

Effect 2 (positive) : When health below 50%, gain 3% hp hits of super armor every 15 seconds. (the hit of super armor has a 20% damage increase)

Dragon Fist Explosion!

Effect 1 (positive) : Increase basic attack power.

Effect 2 (positive) : When health below 50%, gain 3% hp hits of super armor every 15 seconds. (the hit of super armor has a 20% damage increase)

I can’t get serious here.

Effect 1 (negative) : Can't use any skills (stamina or ki) until health below 25%

Effect 2 (positive) : When health below 25%, Ki skills can be used for free.

Note : used to also have free stamina skills, but got balanced.

Wow! Look at you! How cool!

Effect 1 (positive) : During reinforcement skill, auto guard activates

Effect 2 (positive) : When ki is at max, increase to basic attack

Time to go Super Saiyan

Effect 1 (positive) : Reduces damage taken

Effect 2 (positive) : Auto guard activates during transformation

Note: good on builds with unlock potential.

Can I be just like you?

Effect 1 (positive) : Increases movement speed

Effect 1 (positive) : Auto guard activates during transformation

Note: good on builds with unlock potential.

I’m neither Kami nor Piccolo now…

Effect 1 (positive) : an increase to all stats (3 up arrows out of 5 possible, in every stat.)

Effect 2 (positive) : health slowly recovers when ki is at max (3 hp per second)

Effect 3 (positive) : Auto guard activates when stamina is at max (can take about 3 hits to the autoguard before stamina decreases and it drops the guard)

You’ll never beat an android

Effect 1 (positive) : Reduces damage recieved

Effect 2 (positive) : 10% chance to charge 1/3rd of a stamina bar when taking damage (works when blocking too)

Note: used to be 90% chance to charge 1 stamina bar before the balance

I’m doing fine

Effect 1 (positive) : When health below 25%, recovers to 30%

Effect 2 (positive) : When z-soul activates, gain 3% hp hits of super armor every 25 seconds. (the hit of super armor has a 20% damage increase)

Effect 3 (positive) : When soul is active, increase to Strike supers

That’s how I fight

Effect 1 (positive) : When health below 25%, recovers to 30%

Effect 2 (positive) : When z-soul activates, gain 3% hp hits of super armor every 25 seconds. (the hit of super armor has a 20% damage increase)

Effect 3 (positive) : When soul is active, increase to Basic Attack

This is the true form of the shadow dragon leader!

Effect 1 (positive) : When health below 25%, recovers to 30%

Effect 2 (positive) : When z-soul activates, gain 3% hp hits of super armor every 25 seconds. (the hit of super armor has a 20% damage increase)

Effect 3 (positive) : When soul is active, increase to Blast Supers

Now I’m fighting for real

Effect 1 (positive) : When health below 50%, ki auto charges

Effect 2 (positive) : When health below 50%, damage taken decreased

Transforming doesn’t fix everything.

Effect 1 (positive) : When ki at max, Basic attack increases

Effect 2 (positive) : When stamina at max, reduces damage taken

Feel the wrath of a Namekian!

Effect 1 (positive) : When ki at max, Health slowly recovers (2 hp per second)

Effect 2 (positive) : when stamina at max, decreases damage taken

I’m your brother

Effect 1 (positive) : Ki auto regenerates

Effect 2 (positive) : when health below 50%, health slowly recovers (2 hp per second)

You’re not 17!

Effect 1 (positive) : When dealing damage, 20% chance to decrease enemies ki by 1 bar.

Effect 1 (negative) : Ki charged when meleeing/taking damage is 1/3

Don’t you see the strength difference here?

Effect 1 (positive) : 20% chance to charge 1 bar of ki when taking damage

Effect 2 (positive) : When ki at max, a large increase to basic attack.

I’m the strongest on earth!!

Effect 1 (positive) : when health below 50%, ki skills can be used for free for 15 seconds.

Don’t underestimate earth!

Effect 1 (positive) : When health below 50%, Ki blast power increases

Effect 2 (positive) : When health below 50%, basic ki power increases (the mini kis on circle button)

Oh, well done!

Effect 1 (positive) : When health below 50%, ki auto charges

Effect 2 (positive) : When health below 50%, basic attack power increases largely.

Now…I’m FURIOUS!

Effect 1 (positive) : When health below 25%, a great increase to all stats.

You must die by my hand!

Effect 1 (positive) : When KO'd, Auto-revive with 25% hp.

Note: used to give infinite ki before it got fixed

I’ll take you down!

Effect 1 (positive) : Start battle with Max ki

Waaagh! Noooo, not that!

Effect 1 (positive) : Damage recieved decreased

Effect 2 (positive) : when health below 25%, stamina/vanishing/evasives can be used for free for 15 seconds. (though you should still be careful to not get guard broken, since that overwrites infinite stamina)

Note: like a weaker version of “Ugya-gya-gyaou!”

Get serious, would you?

Effect 1 (positive) : When reinforcement skill active, Great increase to all stats

Effect 2 (positive) : When transformation skill active, Great increase to all stats

Note: stacks. Like a weaker version of “Guess we should fuse into vegito”

I’m a saiyan, raised on earth!

Effect 1 (positive) : When ki at max, stamina recovers very fastly.

I’ll use all my strength to kill you.

Effect 1 (positive) : Ki auto charges

Effect 2 (positive) : When ki is at max, a large increase to basic attack power

Getting beat up makes me cranky…

Effect 1 (positive) : Ki auto charges

Effect 2 (positive) : When ki at max, a large decrease to damage taken

Okay z-souls:

Can you keep up?

Effect 1 (positive) : When ki at max, a very large movement speed increase.

I’m still not used to this change…

Effect 1 (positive) : During transformation, a great increase to all stats.

Effect 2 (negative) : during transformation, ki depletes fastly (nullifies human ki regen) (no penalty for ki running out)

Don’t saiyans ever work?

Effect 1 (positive) : Immunity to stuns (paralyze, blind, frost, burn)

Note: like a weaker version of “Let’s just enjoy the game right now.”

The fight starts now!

Effect 1 (positive) : When health below 25%, no stagger for 15 seconds

I’m not done yet!

Effect 1 (positive) : when health below 25%, health recovers quickly (4 hp per second)

Never give up!

Effect 1 (positive) : When KO'd, auto-revive with 25% hp (works once)

A god isn’t what this world needs.

Effect 1 (positive) : Raises all stats slightly.

Effect 2 (positive) : When reinforcement skill active, health recovers slowly (1 hp per second)

Let me awaken your power

Effect 1 (positive) : When health below 50%, health recovers slowly (2 hp per second)

Who are you calling twerp?!

Effect 1 (positive) : 20% chance of activating when taking damage. An increase to all stats for 7 seconds

This is my true power!

Effect 1 (positive) : when health below 25%, increases blast super powers

Wha-?! Wha?! Wha?!

Effect 1 (positive) : Decreases damage recieved

Effect 2 (positive) : When stamina at max, increases power of blast supers

That looks fun!

Effect 1 (positive) : Increases movement speed

Effect 1 (positive) : When stamina at max, Increases the power of strike supers

As if I’d lose

Effect 1 (positive) : Increases movement speed

Effect 2 (positive) : When health below 10%, a great increase to blast supers (one of the few pinch/crisis/health souls that stay even when healing)

I must protect grand elder guru!

Effect 1 (positive) : When ki at max, Health slowly recovers (1 hp per second)

This is Super Vegito…

Effect 1 (positive) : When health is full, perfect guard activates

Effect 2 (negative) : When health is full, a large decrease to movement speed.

Note: like a weaker version of “You can’t win.“

Bwa ha ha! Got you!

Effect 1 (positive) : Decreases damage taken

Effect 2 (positive) : Ki charges faster when recieving damage

No way I’ll give up…

Effect 1 (positive) : When health below 25%, gain a large increase to movement speed

Effect 2 (positive) : When health below 25%, stamina/vanishing/evasives can be used for free for 15 seconds. (though you should still be careful to not get guard broken, since that overwrites infinite stamina)

I am… Super Vegeta!!

Effect 1 (positive) : during transformation, blast supers power increase

I’m Super Saiyan Goku!

Effect 1 (positive) : during transformation, strike supers power increase

This isn’t a game, you know.

Effect 1 (positive) : When ki at max, a great increase to blast supers

Now I’m REALLY mad!

Effect 1 (positive) : When taking damage, 20% chance to gain a great increase to all stats for 10 seconds

I’ll never forgive you!!

Effect 1 (positive) : When ki at max, increase to basic attack

Niche:

I…I’m okay

Effect 1 (positive) : 100% times more effectivity/amount from capsules

Effect 2 (positive) : when revived by ally, gain 2/3rd of your max hp instead of 1/3rd

I can’t believe I shielded the brat…

Effect 1 (positive) : Reduces damage taken

Effect 2 (positive) : Time to revive allies takes 1/4th the time

Kieee!!

Effect 1 (positive) : When ko'd, 30% chance to reduce all foes ki/stamina from between 10%-100%

Saiyans are a warrior race!!

Effect 1 (positive) : When revived from ko, increase to all stats

Go to the limit! The limit, I say!

Effect 1 (positive) : halves time needed to revive allies

Effect 2 (positive) : When reinforcement skill active, all ally (and own) health auto regenerates slowly (1 hp per second)

Effect 2 (positive) : When Transformation skill active, all ally (and own) health auto regenerates slowly (1 hp per second)

Note: the two hp regen effects stack, though it’s not exactly a lot.

Why is it always ME?!

Effect 1 (positive) : 90% hp recovered when revived by ally (as opposed to 30%, which is the normal) (only works when revived by ally, not senzu bean)

Tien, please don’t die!

Effect 1 (positive) : when you are KO'd, charge all ally ki to max

Revival of the demon realm is at hand

Effect 1 (positive) : time required to revive allys is 1/3rd

Effect 1 (positive) : Charges 2 ki bars to all allys (and self) on battle start

Why yoooou!!!

Effect 1 (positive) : When you KO an enemy, get a random amount of ki from 33% to 100%

Note/build: Good for grinding with ssj spam. This was always 100% when ko’ing foe before the gravity impact patch.

M-My Bulma…! How DARE you…

Effect 1 (positive) : when ally is ko'd 90% to activate. A large increase to all stats and invincibility/no stagger for 5 seconds

Popporunga pupirittparo

Effect 1 (positive) : capsule effectivity increased 1/3(33%)

Effect 2 (positive) : time required to revive allys is 1/3rd

NOW I’m mad!!!!!

Effect 1 (positive) : When Ally is KO'd, ki can be used for free for 15 seconds.

You are… our last… hope!!

Effect 1 (positive) : When you are KO'd, all ally health and Ki recovers to max (only activates once)

Dieeee!!!

Effect 1 (positive) : when you KO and enemy, insta heal 10% of your max health

Note: only good in horde missions, with loads of low health runt enemies.

Don’t pick on my daddy!

Effect 1 (positive) : when an ally is ko'd, increase to all stats for 15 seconds. (mislabeled originally)

That’s 4 Saiyans at full power…

Effect 1 (positive) : When revived, a great increase to all stats (only first time)

Effect 2 (positive) : When revived, gain 2 hits of super armor every 15 seconds. (the hit of super armor has a 20% damage increase)

I hate you. Don’t bully hercule.

Effect 1 (positive) : when an ally is ko'd, all evasives/stamina can be used for free for 15 seconds (can still be guard broken)

Set your rage free…

Effect 1 (positive) : halves the time needed to revive allys

Effect 2 (positive) : When you get KO'd, charge all ally ki to max.

I wanted to kill you with my own hands.

Effect 1 (negative) : slightly decreases all stats

Effect 2 (positive) : when enemy revives, all stats gain a large increase instead

Effect 3 (positive) : when enemy revives, ki auto charges rest of battle

Note: only works once. (missing descriptions/mislabeled)

I’ll never forgive you now…

Effect 1 (positive) : When an ally is KO'd, all stats increase

Effect 2 (positive) : When an ally is KO'd, your ki charges to max (can be used repeatedly)

This fight…is truly pointless…

Effect 1 (negative) : from start of battle, all stats are decreased alot

Effect 2 (positive) : an ally is KO'd, gain a large increase to all stats.

I won’t forgive you, scum!

Effect 1 (positive) : Each time an ally is KO'd, gain a small increase to basic attack (can be used repeatedly, stacks)

Heh! What dirty fireworks.

Effect 1 (positive) : Each time you KO an enemy, gain a small increase to basic attack (can be used repeatedly, stacks)

I hope that you get reborn as someone good someday…

Effect 1 (positive) : 10% chance of activating when you KO an opponent. Revive all allies to 1/3rd health

(Mislabeled originally)

That’s enough of a warmup

Effect 1 (negative) : Decreases all stats slightly

Effect 2 (positive) : gains 2 levels of stats each minute the first 2 minutes.

Cut it out!

Effect 1 (positive) : after 2 minutes 30 seconds, a great increase to all stats.

Effect 2 (positive) : after 2 minutes 30 seconds, auto guard activates.

Hmm hmm hmmm! Hm hmmm! Hmmm!

Effect 1 (positive) : Halves time needed to revive allies

Effect 2 (positive) : After 2 minutes 42 seconds, a very large increase to all stats

Effect 3 (positive) : After 2 minutes 42 seconds, ki automatically charges.

The futon flew…and so can you!

Effect 1 (positive) : 33% chance of charging self and all allies 1 ki bar upon battle start.

Note: labeled as gohans soul, but it’s goku’s

useless

I will not lose!

Effect 1 (positive) : when health below 10%, a great increase to strike supers for 15 seconds. (originally mislabeled)

Why you little…!

Effect 1 (positive) : When health below 25%, increases basic attack power

Summon all your power!

Effect 1 (positive) : When health below 25%, decreases damage taken

Yahooo! Fwee-fwee!

Effect 1 (positive) : 20% chance of activating when taking damage. Increases speed alot for 5 seconds)

I’m the one who’s gonna take you down!

Effect 1 (positive) : a great increase to all stats for the first 30 seconds. After 30 seconds, stats return to normal.

Fine. I’ll go first

Effect 1 (positive) : 20% chance to activate at battle start. Fastly charges ki (15 per second) for 30 seconds)

I’ll finish up here

Effect 1 (positive) : 20% chance to activate at battle start. Fastly charges ki (15 per second) for 30 seconds)

I’ll show you the results of my training!!

Effect 1 (positive) : 20% chance to activate at battle start. Fastly charges ki (15 per second) for 30 seconds)

Papparapah! Barrier!

Effect 1 (positive) : 5% chance to activate when taking damage. No stagger/stamina super armor for 2 seconds.

BAD

I’m an android

Effect 1 (positive) : has auto guard

Effect 2 (negative) : highly increases damage taken.

A power-biased transformation…

Effect 1 (positive) : when ki at max, large increase to basic attack

Effect 2 (negative) : When ki at max, speed highly decreased

Effect 3 (negative) : When ki at max, cannot block.

Note: "a Power Weighted Transformation" as cells form is called

…If I can just reach my perfect form…!

Effect 1 (positive) : Ki auto charges

Effect 2 (positive) : When health above 80%, a great increase to all stats

Effect 3 (negative) : When health below 80%, a very large decrease to all stats

Okay! Turn into candy!

Effect 1 (positive) : 5% chance to turn foe into invulnerable candy for 3 seconds when dealing damage to them. Staggers foe when it wear off. (original description mislabeled)

Note: even works on foes that has no stagger or are immune to paralyzation. Though not invincibility.??

I’ll send you to Hell!!

Effect 1 (positive) : a great reduction to damage recieved(description is mislabeled)

Effect 2 (negative) : The first 60 seconds, all other stats are extremely reduced

I can’t… It’s all over… *sob*…

Effect 1 (positive) : When health above 80%, a great increase to all stats

Effect 2 (negative) : When health below 80%, a very large decrease to all stats

Effect 4 (negative) : When health below 80%, can’t use any skills (evasion, super or ultimate, none.)

Welcome to the end of the line

Effect 1 (positive) : when health below 25%, a very large increase to basic attack

Effect 2 (negative) : when health below 25%, no skills can be used (neither ki nor stamina skills)

Get lost before I send you flying.

Effect 1 (positive) : At battle start, all stats increase

Effect 2 (negative) After 30 seconds, all stats decrease heavily.

Over here!

Effect 1 (positive) : when using the skill “taunt”, a great increase to basic attack for 15 seconds.

Effect 2 (negative) : when using the skill “taunt”, speed is largely decreased for 15 seconds.

Your body is mine!

Effect 1 (positive) : if you succeed in doing a body change, a great decrease to every stat to opponent.

Effect 2 (negative) : If you miss it just once, you might as well forfeit, since it decreases all stats (including ki charge, stamina, speed, defence, damage) to the degree of hopelessness.

Who will surpass me?!

Effect 1 (positive) : When using "taunt", movement speed will increase for 15 seconds.

Effect 2 (negative) : When using "taunt", damage taken will increase significantly for 15 seconds.

double it, but go no higher!

Effect 1 (positive) : During reinforcement skill, basic attack power very largely increased.

Effect 2 (negative) :During Reinforcement skill, Health depletes fastly (10hp per second)

Eek! Waaaah! What’ll I do?!

Effect 1 (positive) : when you use "miracle kneel", become invincible/no stagger for 3 seconds.

Effect 2 (negative) :when you use "miracle kneel", you deal 0 damage for 3 seconds.

Gohan never forgives evil!

Effect 1 (“positive”) : Gives "justice pose" stamina super armor. No more need to be said.

Arrrgh!... kidding

Effect 1 (negative) : decreases all stats to the point of hopelessness

Effect 2 (positive) : Auto revives with full health.

Note: Too bad the decreases gives you 1/3rd health anyways, and shit attack and speed and ki/stamina recovery…

Pan-paka-paaan!

Effect 1 (positive/negative) : 100% chance to activate on battle startup. 20% chance for a big increase in all stats.

80% chance to get a big Decrease in all stats.

Here I am! The Grim Reaper of Justice!

Effect 1 (positive/negative) : 100% chance to activate on battle startup. 20% chance for a VERY large increase in all stats.

80% chance to get a VERY Large Decrease in all stats.

Others:

No more games…

Effect 1 (positive) : Increases the power of "perfect kamehameha" 30%

Effect 2 (positive) : invincible during "perfect kamehameha", and a second after it.

Dumped agaaaain!

Effect 1 (positive) : increases the power of "Maiden blast" 30%

Effect 2 (positive) : Invincible during "Maiden blast".

Citizens of the universe, lend me your energy!

Effect 1 (positive) : Increases the power of "super spirit bomb" 30%

Effect 2 (positive) : Invincible during "super spirit bomb"

Pointless… Here, I’ll end it all

Effect 1 (positive) : Increases the power of "gigantic meteor" 30%

Effect 2 (positive) : Invincible during "gigantic meteor"

You won’t get away with that!

Effect 1 (positive) : 5% chance of activating when using a goku related skill (spirit bomb, super dragon fist, super god fist, kamehameha, super kamehameha), invincible for 3 seconds, and no stagger.

You…are going down!

Effect 1 (positive) : 5% chance of activating when bardock related skill is used (riot javelin, rebellion spear, saiyan spirit, tyrant lancher), can't be staggered for 2 seconds.

Before creation…comes destruction…

Effect 1 (positive) : 5% chance of activating when Beerus skills are used (sphere of destruction, god of destructions anger, god of destructions wrath, god of destructions rampage), invincibility/no stagger for 2 seconds.

This is my best move!

Effect 1 (positive) : 5% chance to activate when using a pan related move (feint shot, maiden blast, maiden burst), increases all stats for 15 seconds.

Increase souls:

You won’t get away with this!

Effect 1 (positive) : 20% increase to Ginyu related supers (milky cannon)

Effect 2 (positive) : when ally is KO'd, a slight increase to all stats (can be used repeatedly, stacks)

Purple Spiral Flash!

Effect 1 (positive) : 20% increase to Burter related supers (mach punch, mach kick), 30% increase to Burter related ultimates (blue hurricane)

Effect 2 (positive) : 20% increase to Jeice related supers (crusher ball, Sauzer blade), 30% increase to Jeice related ultimates (crusher volcano)

Effect 3 (positive) : Increases movement speed

Effect 4 (positive) : Increases blast supers

We’re the one and only Ginyu Force!

Effect 1 (positive) : 20% increase to Jeice related supers (crusher ball, Sauzer blade), 30% increase to Jeice related ultimates (crusher volcano)

Effect 2 (positive) : during reinforcement skill, ki blast supers power increase

Burter is the fastest in the universe

Effect 1 (positive) : 20% increase to Burter related supers (mach punch, mach kick), 30% increase to Burter related ultimates (blue hurricane)

Effect 2 (positive) : during reinforcement skill, a great increase to movement speed

Your life is mine!

Effect 1 (positive) : 20% increase to Recoome related supers (recoome eraser gun, recoome kick), 30% increase to Recoome related ultimates (ultra fighting bomber)

Effect 2 (positive) : During reinforcement skill, damage taken decreased (defense up)

This could be fun

Effect 1 (positive) : 20% increase to Ginyu related supers (milky cannon)

Effect 2 (positive) : during reinforcement skill, an increase to all stats

Your power level is 5?... scum.

Effect 1 (positive) : 20% increase to Raditz related supers (Saturday crash, shining Friday, double Sunday), 30% increase to Raditz related ultimates (vacation delete, Weekend)

Effect 2 (positive) : slightly Increases movement speed

Allright, who’s first?

Effect 1 (positive) : 20% increase to Nappa related supers (Bomber DX, Genocide shell), 30% increase to nappa related ultimates (giant storm, break cannon)

Effect 2 (positive) : Slightly increases defence

I’ll beat you hollow!

increases gotenks related supers 20% (super ghost kamikaze attack(super), galactic donut) and gotenks related ultimates 30% (super ghost kamikaze attack(ultimate))

Let me show you how it’s done…

Effect 1 (positive) : increases ginyu related powers (milky canon) 20%

I’m all psyched up now!

Effect 1 (positive) : Increases goku related supers 20% (spirit bomb, super dragon fist, super god fist, kamehameha) and goku related ultimates 30% (super kamehameha)

Note: lots of the goku variations moves will not activate this, not even super spirit bomb.

It’s curtains for you

Effect 1 (positive) : increases power of future trunks related supers 20% (finish buster, god breaker, change the future, shining slash, burning slash) and future trunks related ultimates 30% (heat dome attack)

No fair using your left hand!

Effect 1 (positive) : increases the power of goten related supers 20% (kameKameha, charge)

*silence* ignored…

Effect 1 (positive) : increases the power of kid trunks related supers 20% (double buster, final cannon.)

I will change the future!

Effect 1 (positive) : increases the damage of Bardock related supers 20% (riot javelin, rebellion spear, tyrant lancher) and bardock related ultimates 30% (saiyan spirit)

Here, have something good!

Effect 1 (positive) : Increases the power of vegito related supers 20% (split finger shot, pressure sign) and vegito related ultimates 30% (spirit sword)

You mustn’t do that!

Effect 1 (positive) : Increases the power of Whis related supers 20% (prelude to destruction) and increases the power of whis related ultimates 30% (symphonic destruction)

I’ll make you a fine demon!

Effect 1 (positive) : Increases the power of piccolo related supers 20% (evil explosion, light grenade, evil flight strike, evil eyes) and piccolo related ultimates 30% (special beam canon, hellzone grenade)

Release your Ki!

Effect 1 (positive) : increases the power of krillin related supers 20% (destructo disc, orin combo, kamehameha) and krillin related ultimates 30% (disc barrage, scatter kamehameha)

I…I’m a super Elite…!!

Effect 1 (positive) : increases the power of Vegita related supers 20% (Galick gun, finish breaker, shine shot, big bang attack, flash strike) and vegeta related ultimates 30% (final flash)

That’s it! That’s Ki!

Effect 1 (positive) : increases the power of adult gohan related supers 20% (ki blast cannon, masenko, kamehameha, Burst rush) and adult gohan related ultimates 30% (super kamehameha)

My power is 530,000.

Effect 1 (positive) : increases the power of frieza related supers 20% (death beam, death slash, death slicer, death psycho bomb (not unlockable), death crasher) and frieza related ultimates 30% (supernova, death ball)

17 and I are twins!

Effect 1 (positive) : increases the power of 18 related supers 20% (endless shoot, deadly dance, power blitz) and android 18 related ultimates 30% (super electric strike, dual destructo disc)

Get mad and show your true power!

Effect 1 (positive) : increases the power of Cell related supers 20% (all clear, perfect shot, gravity impact) and cell related ultimates 30% (perfect kamehameha)

That was just as fierce as I expected!

Effect 1 (positive) : increases the power of Hercule related skills 20% (present, rolling hercule punch(always 1 damage), dynamite kick)

Maybe I’ll just destroy you…

Effect 1 (positive) : increases the power of Beerus related supers 20% (god of destructions anger, god of destructions rampage, god of destructions wrath) and ultimates 30% (sphere of destruction)

An ally of justice in Hercule City!

Effect 1 (positive) : Increases the damage of Videl related supers 20% (justice rush, hawk charge, eagle kick) and videl related ultimates 30% (justice combination)

I don’t want to be a killer…

Effect 1 (positive) : increases the power of Tien related supers 20% (volleyball fist, tri beam, dodon ray) and tien related ultimates 30% (neo tri beam)

I’ll show you something special!

Effect 1 (positive) : increases the power of Yamcha related supers 20% (fake death, wolf fang fist, kamehameha, Ki blast thrust) and yamcha related ultimates 30% (spirit ball)

Go! Go! Rocket! Rocket! Go!

Effect 1 (positive) : increases the power of Jaco related supers 20% (elite shooting, elite beam) and jaco related ultimates 30% (super elite combo)

Sidenote: hp regen souls comparison:

Go beyond the limit i say! 1 level hp regen + 1 level hp regen

Let me awaken your power. 2 level hp

I must protect grand elder guru. 1 level hp regen

Feel the wrath of namekian: level 2 hp regen

Namekian race: 3 level hp regen

Neither kami nor piccolo: level 3 hp regen

I’m your brother: level 2 hp regen

I’ not done yet! Level 4 hp regen

A god isn’t what this world needs: level 1 hp regen

Let me show you my evolved self: level 1 hp regen