magicjudge:

Sure. Banding allows players to change how combat damage is assigned when one or more of their creatures that’s attacking or blocking has banding.

Banding does different things when you attack or block.

Let’s start with blocking, since it’s easier to explain.

When I block an attacking creature with multiple creatures and at least one of the blocking creatures has banding, I get to choose how your attacker assigns its damage, and I get to ignore damage assignment order while doing so. (e.g. I block your 5/5 with a 0/3 with banding, a 2/2, and a 3/3. You choose damage assignment order as 3/3, then 2/2, then 0/3. I choose to assign your attacker’s damage with 2 dealt to the 0/3, 1 to the 2/2, and 2 to the 3/3.)

Onto attacking.

When I attack, I can put any number of creatures with banding, and up to one creature without banding in a band. I can make as many bands as I have creatures with banding, but each must contain at least two creatures to be a band. A band attacks together, so any creature that can legally block any one creature in the band can block the whole band. A creature that blocks the band is blocking each creature in that band.

Damage assignment for creatures blocking the band works the same as I laid out above in the blocking section. (For example, if I band together a 2/2 creature with flying protection from red and a 4/1 with flying and banding, you can block that band with a 5/5 flying red creature. If you do, I choose how your blocker assigns damage, which means I’ll be assigning all 5 damage to my creature with protection from red. *cue sad trombone*)

If an attacking band is blocked by multiple creatures and one of those creatures has banding, then each player basically decides how the other player’s creatures will assign damage.

That’s banding in a nutshell. And no, I won’t explain Bands with Other. :P