Hi.... Okay, I just wanted to point this fact out: this is a deck I have begun to build, but I'll need help to finish, so feel free to post comments on ideas on this page or the reddit page I have linked to this page - I'll check them both regularly.

So what is the "goal" of this deck?

To make it fun and competitive in the Ranked Ladder.

So I had this crazy idea of having a weapon, which potentially never breaks. Essentially it is all about using Gorehowl to control the board and then have the combo ready with Alexstrasza, Grommash Hellscream and an enabler.

The way "Never Ending Gorehowl" should work out - is by using the Orgrimmar Aspirant, Hero Power and stack up the damage since the weapon only lose attack damage when used on minions. The Health Points can be an issue using this method and not to mention Mage's freeze effects can be a bump on the road to victory... buuuuuut that is why you'll need Armor Points and lots of it, and removals... and sometimes minions. Justicar Trueheart does help out a lot since you bang your head into a lot of minions and there are 2 Gorehowls in case you need to use Death's Bite for enabler or something.

So here is what I need your help with:

Which cards does this deck need?

Why is your choice of card needed?

Which cards are not fitting in this deck? Why does it not fit?

Test the deck and give your feedback on what you experienced and what you think could have helped you out in your games. (It would maybe be a good idea to test the cards you would like to submit on this page first.)

Spread the link to this page to friends of yours who you think could help out and bring good ideas and feedback.

And as a final note I just want to point out that any ideas of deck type for this deck is welcome.

I personally think it is a Control Deck, but maybe you see other possibilities with it. Give me your feedback all is welcome.

- Animated Death