It’s every game developer’s dream to see their creation on a store shelf, right alongside the Marios, GTAs, and Calls of Duty of the world. The retail launch of Axiom Verge represents a huge milestone for me personally, and I’m grateful for all of the support my fans, friends, and family have given me during this journey. I’m really looking forward to being able to walk into my local Target, GameStop, Walmart, or Best Buy and see Axiom Verge on the shelf TODAY! (Apologies, Europeans. The launch in Europe will be coming a bit later…)

Even though I’ve been working with BadLand Games to publish this, it was still a significant amount of work to get this out. Murphy’s Law was in effect every step of the way, from the timing of getting age ratings (because why use the age ratings for the digital version? That would be too easy!), to re-certification by the platform owners, scheduling production, tracking the shipments of the cartridges and discs often across continents and multiple time zones, etc. So it was not without a little emotion that I watched these videos that the packaging company sent me: