BARK! The game is getting a minor update! These updates contain bug fixes and small improvements to the game.

This post will be updated with all minor updates for v0.91b

v0.91b.3 (5/7/19)

Bug Fixes

Fixed a bug where the event display could get stuck after a Fugitive Raid upgraded to the next level.

v0.91b.2 (5/5/19)

Balance

Demons now add 60 Jail Health when imprisoned (Down from 100).

Bug Fixes

Fixed a bug where Demons would not add more Jail Health than normal Fugitives when imprisoned.

Fixed an issue with actor despawning that would destabilize the game.

v0.91b.1 (5/2/19)

Balance

Jail Health now decays at a rate of 1 per 10 seconds.

UI

Modifiers that have a duration now visualize how much time has elapsed. (Jail Health, Digging Frenzy, Golden Pet)

Jail Health now displays even at 0 health, to indicate that RIOT will work immediately.

Bug Fixes

Fixed an issue where Modifier feedback would appear even when it had no effect (e.g. removing Pledges when there are no Pledges via Gold Mine).

Fixed an issue where (Inactive) would appear on inspected items if your item was inactive.

Fixed an issue where the Golden Dog summary would display the total amount of earned Friendship, rather than the Friendship earned during Golden Dog.

Fixed a typo on [Corrupted Pledge].

9264 Views