Code:

Bugfixes and performance improvements Improvements to AI selection logic for buildings in many situations Other enhancements and fixes Github issue fixes Aztec Can no longer construct the Well 150% Gold/Faith from kills (was 100%) Floating Garden gains +10% Food/Production during GAs Byzantium TtGoG- none before industrial now applies to Byz as wells Basilica - reduced faith to 1 per 3 citizens Babylon Wall - now provides +2g per Scientist in the city (was +1 culture) Works a bit better with the UA synergy on hurrying TR Scaling gold with era on plunder. Pillage Values refactored based on new formula and values in thread Coups City-state coups refactored, chance of success hovers closer to 40% at start, but increases the longer you leave your spy in the CS. Other bonuses can change this (or penalize other players, etc.). Requires more planning than before. Units ICBMs now invulnerable to nuclear strikes (does not apply to atomic bombs) Chariot/War Chariot now the same production cost as an archer, Chariot moved to Animal Husbandry (War Chariot remains at Wheel) Promotions Glory Hounds - gains 20% city damage reduction (so 80% total reuction with 3 prior promotions) Slipstream - renamed indomitable, unit gains +25 maximum HP (so 125 HP total) and +25% defense from attacks Pincer - gains 'ignores ZOC' Naval Range gone - replaced with Shrapnel Rounds (+50% damage to land units) Reformation Sacred Sites - World and Natural Wonders gain +4 Tourism each Happiness Reworked luxury happiness method to scale more evenly, wide empire penalty dramatically reduced Crime now 'Distress' (from lack of Basic Needs) scales off of the city's average of food and production, instead of city defense - city defense as a happiness yield is gone Happiness curve for pop in cities is now much smoother, flattens out at higher pops, and tech is integrated much more cleanly (should result in fewer per turn swings from unhappiness) Theming Bonus Changes [INDENT]Amphitheater/Acropolis global theme: 4:tourism: --> 2:tourism: (so 2:tourism: on all theming bonuses, no difference between foreign GWs and your own GWs) Broadcast tower: 12:tourism: --> 8:tourism: Globe Theater: 4:tourism: --> 6:tourism: Royal Library: 2:tourism:--> 4:tourism: Uffizi: 6:tourism: --> 10:tourism:[/INDENT] Theming Yield Changes [INDENT]Museum: 5:c5culture: --> 4:c5culture: Broadcast Tower: 15:c5gold: --> 10:c5gold: Oxford University: 3:c5science: --> 4:c5science: Royal Library: 3:c5production: --> 3:c5production:3:c5science: Hermitage: 5:c5gold: --> 4:c5culture:4:c5gold: Notre Dame: 3:c5faith: --> 3:c5faith:3:c5goldenage: Sistine Chapel: 5:c5faith: --> 3:c5faith:3:c5culture: Broadway: 15:c5gold: --> 20:c5gold:[/INDENT]