'Docking' is a proof of concept for a game mechanic we're planning to add to Space Station Designer, which is currently under development and freely available to the members of our mailing list. We wanted to put this proof of concept out there for people to play and give us their feedback.

The game is very simple: you need to control a resupply spacecraft and perform a successful docking to the space station. The spacecraft can be rotated and translated across 3 axis, so you'll need to use 12 keys! There's also a key for killing the velocity across all axis, but it consumes a significant amount of fuel!

We'd really appreciate if you can take the time to complete a survey after playing the game and let us know what you think!

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