Days 6-9 (Now with 3x the pictures!)

Hi again! I've made a lot of progress since last time.

Added sound effects for player attack

Added sound effect for player hit enemy

Fixed camera bug. Should be a lot smoother!

Added new enemy: Slime. It has 4 HP, which means the player can kill it in one combo attack. Be careful though... It does have an attack, and when it dies you might want to step back!







Added new enemy: Stinger. It has 1 HP, but is pretty fast and can attack from above. Maybe the player will get some kind of move to deal with these in the future...?

Expanded the cave level. I'd say it's about half done right now. And it's definitely a hard level! In the final game, this will probably be level 2.

You might notice holes in the terrain. I do only what the player can collide with first, and that way I can change it easily if I have to.







You might notice holes in the terrain. I do only what the player can collide with first, and that way I can change it easily if I have to. Finished quick and dirty tileset for the forest level. The terrain filling in this mockup image is a little messy because it's using the Retro Pixel Cave tileset layout.

In the final game, this environment will appear in the first level!









That's all for now... See you next time!