What are the Phoenix Point classes and their skills? If you’re stuck on what soldiers to pick in Phoenix Point and the best skills in each class, we’ve created a guide to all the Phoenix Point classes, their skills, and how to recruit new soldiers from haven factions across the Geoscape.

Soldiers are an integral part of Phoenix Point and previous XCOM games, not only do they all have their own unique abilities and individual voices, they also earn nicknames in the battlefield based on their pithy and dynamic kills. It’s hard not to get attached, so when they are unjustly killed off by an alien (or a poorly calculated move) you better have a new recruit lined up ready to take their place.

It’s always worth rotating soldiers in and out, so you have back ups that at least have a little experience under their belt. In this guide you’ll find the complete Phoenix Point class skill trees, as well as how to recruit soldiers in Phoenix Point, including specialist classes in certain faction havens.

How to recruit soldiers in Phoenix Point

To be able to recruit soldiers in Phoenix Point, you’ll first need to research Haven Recruitment Protocols. Don’t worry, this will be available pretty early on in the research process. It doesn’t take long to research and it should be made a top priority so you can recruit more soldiers for battle, especially if you’ve lost a few trying to get the hang of combat.

Once you’ve discovered faction havens on the Geoscape, small icons will appear next to it, alerting you to a new recruit available at that haven’s training center. Simply look at the ‘haven info’ to see what type of soldier it is and how much it will set you back to bring them onboard. If a haven has an elite training center, you’ll be able to recruit specialist soldiers, that have unique skills and abilities. Check out all the available classes in Phoenix Point and their skill trees.

Phoenix Point classes: skills

Here are all the Phoenix Point classes and their skill trees. Soldiers will also have the chance to unlock random skills as they become available, which you can use skill points to purchase once available.

Assault

Level 1 – Assault training: proficiency with assault rifles and shotguns

Level 2 – Dash: move to a target position within half of the normal movement range

Level 3 – Return fire: shoot back at an enemy

Level 4 – New class: train in a secondary class

Level 5 – Ready for action: reloading and inventory actions do not cost an action point

Level 6 – Rally the troops: each ally recovers one actions point (can only be used once per turn

Level 7 – Rapid clearance: recover two action points for each enemy killed, until the end of turn

Sniper

Level 1 – Sniper training: proficiency with sniper rifles and handguns

Level 2 – Extreme focus: overwatch costs one less action point

Level 3 – Quick aim: the action point of the next shot costs one less, accuracy is increased by 25%

Level 4 – New class: train in a secondary class

Level 5 – Master marksman: accuracy is increased by 50%, if there are no enemies within 10 tiles

Level 6 – Weak spot: disabling a body part also removes the armour

Level 7 – Mark for death: mark enemy and until end of turn, all shots deal 50% more damage

Heavy

Level 1 – Heavy training: proficiency with jet pack, heavy and mounted weapons

Level 2 – Brawler: melee attacks deal 50% more damage

Level 3 – Action cry: all enemies within ten tiles have a reduced action point on their next turn

Level 4 – New class: train in a secondary class

Level 5 – Boom blast: action point of grenade is reduced by 1 and their radius increases by 50%

Level 6 – Inspire: killing enemies gives allies and additional will point

Level 7 – Rage burst: use all ammo in a heavy weapons magazine on a target

Specialist Phoenix Point classes skills

Berserker

Level 1 – Berserker training: proficiency with melee weapons and handguns

Level 2 – Armor break: the next attack does 50% more shred damage

Level 3 – Close quarters evade: attack from enemies within ten tiles deals 25% less damage

Level 4 – New class: train in a secondary class

Level 5 – Blood lust: damage and speed increase from health loss

Level 6 – Ignore pain: disabled body parts are functional and cannot panic or be mind controlled

Level 7 – Adrenaline rush: all abilities cost one action point until end of turn

Priest

Level 1 – Priest training: proficiency with viral weapons and psionic abilities

Level 2 – Mind control: gain control of an enemy, will power costs the same as target enemy and two will power to maintain each turn

Level 3 – Induce panic: inflict panic on an enemy if the target’s will power is less than the Priest

Level 4 – New class: train in a secondary class

Level 5 – Mind sense: reveal all organic enemies within 15 tiles

Level 6 – Psychic ward: allies within ten tiles are immune to psychic attacks

Level 7 – Mind crush: deal 100 damage to all enemy entities within ten tiles

Technician

Level 1 – Technician training: proficiency with PDWs, robotic arms, and turret deployment

Level 2 – Fast use: medkits, stimpacks, and robotic arm abilities is reduced by one action point

Level 3 – Manual control: take control of a vehicle weapon or turret to fire

Level 4 – New class: train in a secondary class

Level 5 – Field medic: restore ten health and ten armour to ally target, and restore all disabled body parts

Level 6 – Remote deployment: turrets can be thrown and deployed for one action point

Level 7 – Electric reinforcement: allies gain an additional 20 armour for one turn

Infiltrator

Level 1 – Infiltrator training: proficiency with crossbows and spider drone deployment

Level 2 – Surprise attack: attacks from behind gain shock, equal to three times the damage dealt

Level 3 – Deploy decoy: deploy holographic decoy

Level 4 – New class: train in a secondary class

Level 5 – Spider drone pack: deploy three spider drones

Level 6 – Vanish: move within five tiles and hide from view

Level 7 – Sneak attack: damage dealt while hidden is increased by 100%

These are all the Phoenix Point classes and soldier abilities. Other than waiting for a specialist soldier to become available, you can also improve your reputation among factions. If you like what a certain faction brings to the table, by completing faction missions and aiding havens, you can increase your faction relationship to ‘aligned’ – meaning all their technology, weapons, and soldier skills can be taught, instead of having to seek out specialist recruits. It is time consuming, but worth it to have a variation of soldier abilities to tackle any situation and enemy mutation.