Path of the Bloodrager

Most barbarians rely on shear strength to carry themselves in battle. Some however can use ancient magics lurking deep within their blood to entreat the power of arcane magic to bolster themselves and their allies.

Blood Casting

Starting at 3rd level, you gain access to a wide array of spells. At higher levels, the Bloodrager can augment their rage with spells and vice versa.

Cantrips. You learn two cantrips of your choice from the sorcerer spell list. You learn an additional cantrip at level 10th level.

Spell Slots. The Bloodrager Spellcasting table shows how many spell slots you have to cast your spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell's level or higher. You regain all expended spell slots when you finish a long rest. For example, if you know the 1st-level spell Jump and have a 1st-level and a 2nd--level spell slot available, you may cast Jump using either slot.

Spells Known of 1st-Level and Higher You know three 1st-level sorcerer spells of you choice, two of which must be from the evocation and transmutation spell list.

The Spells Known column of the Bloodrager Spellcasting table shown when you learn more sorcerer spells of 1st level or higher. Each of these spells must be an evocation or transmuation spell of your choice, and must be of a level for which you have spell slots. For instance, when you reach 7th level in this class, you can learn one new spell of 1st or 2nd level.

The spells you learn at 8th, 14th, and 20th level can come from any school of magic. Whenver you gain a level in this class, you can replace one of the sorcer spells you known with another spell of you choice from the sorcerer spell list. The new spell must of a level for which you have spell slots, and it must be an evocation or transmuation spell, unless you're replacing the spell you gained at 3rd, 8th, 14th, or 20th level from any school of magic.

Spellcasting Ability. Charisma is your spellcasting ability for your sorcerer spells, since you know your spells through the innate magic coursing through your blood. You use you charisma whenever a spell refers to your spellcasting ability. In addition, you use your Charisma modifier when setting the saving throw DC for a sorcerer spell you cast and when making an attack roll with one.

Spell save DC = 8 + your proficiency bonus + your Chariasma modifier

Spell attack modifier = your proficiency bonus + your Charisma modifier

Bloodrage

At 3rd level, you learn to modify your barbarian rage to accomodate your newfound arcane abilities. You can cast spells learned through your Blood Casting feature while raging, and can concentrate on them while raging if they require it.

Bloodrager Spellcasting

Barbarian level Cantrips Known Spells Known 1st 2nd 3rd 4th 3rd 2 3 2 - - - 4th 2 4 3 - - - 5th 2 4 3 - - - 6th 2 4 3 - - - 7th 2 5 3 2 - - 8th 2 6 4 2 - - 9th 2 6 4 2 - - 10th 3 7 4 3 - - 11th 3 8 4 3 - - 12th 3 8 4 3 - - 13th 3 9 4 3 2 - 14th 3 10 4 3 2 - 15th 3 10 4 3 2 - 16th 3 11 4 3 3 - 17th 3 11 4 3 3 - 18th 3 11 4 3 3 - 19th 3 12 4 3 3 1 20th 3 13 4 3 3 1

Bloodline Inheritance

At 6th level the specific nature of your arcane bloodline manifests. Choose one of the following options that best represents your sorcerous ancestor.