With server maintenance wrapping up on both platforms, Rainbow Six Siege update 2.1 is now rolling out for PlayStation 4 and Xbox One, following its release on PC last week.

Listed as update 1.07 on PS4, and Ubisoft saying it will take up 1.2GB, the new Rainbow Six Siege update adds Custom Games and Spectator Camera on dedicated servers, makes balancing tweaks, and brings a ton of fixes, as you can see in the patch notes:

New Features Custom Games and Spectator Camera on dedicated servers 10 player Custom Games can now be hosted on dedicated servers, which offers a fair gameplay environment that better suits competition. Dedicated servers means no host advantage, better stability, and makes it harder to cheat. We also are making the Spectator Camera feature available on dedicated servers, allowing an 11th person to observe matches held on those servers. There are currently limitations on using said feature. We do plan on making it more accessible and improving the feature over time, but wanted to share it today with you. Current limitations: There must be 10 players for a Custom Game on dedicated servers to start.

In order to create a game with a Spectator, the spectator has to be the one creating said game as Spectator. In that case, there will be 10 players and 1 spectator in a match.

Only one spectator can be present in a Custom Match hosted on dedicated servers.

Even though it is on dedicated servers, if the match creator quits, the lobby is disbanded.

These matches are invite only.

You will have 10 minutes to fill the lobby and start to game to keep the match on a dedicated server.

There is currently no way to return to an already started match if you leave or disconnect.

As the creator, you won’t be able to create a new Custom Game on dedicated servers for 10 minutes if you shut down your previous Custom Game hosted on dedicated servers. Data Centers can be selected for Custom Games hosted on dedicated servers If players or spectators do not wish for the game to be hosted in their default region’s data center, they will be able to change when creating the game, by changing the selection from the Data Center category. General Tweaks & Improvements Balancing Tweaked Blitz’s head model and hitbox to have the same amount of exposure as the other shield-wielding Operators and Recruits.

Blitz’s opponents were able to headshot him with ease over his shield due to his big head model. We have reduced the size of his head model and made his shield taller. Tweaked recoil on certain weapons in order to make them more controllable. PKP Pecheneg

(PC only) AUG Player Comfort Added HUD presets in Custom Games to accommodate different needs Added ESL Pro League S1 HUD, which is the preset chosen by ESL for their tournaments.

Altered Hardcore HUD, which is our first iteration leading to the Hardcore Mode. It is not final and is just a first step we can share as we work on completing the Game Mode. Daily Challenges now accumulate daily without needing to log in Players no longer need to log in at least once every 24 hours to get a new challenge. Instead, one challenge is granted every day to every player that has at least one free challenge slot, even if they don’t log in.

Fairfight cheating kick message updated to make it clearer

When a player is banned, an unclear message was broadcasted to all players playing in public matchmaking ‘[PLAYER] has removed from the match by FairFight™.’ From now on, the message ‘[PLAYER] has been banned from the game by FairFight™.’ will be broadcasted instead. Main Bug Fixes Please be aware that this is not an exhaustive list and that we are only highlighting fixes that were done about the most commonly raised bugs. Gameplay fixes Operators sometimes are displayed in T-Pose, slide around the maps and don’t have any textures. – FIXED

Headshot hits do not register properly. – FIXED (We will keep looking for additional improvement opportunities.)

Exploit: Kapkan’s trap can have an invisible laser if specific steps are followed. – FIXED

Exploit: Bandit could duplicate the batteries in his inventory by doing a certain behavior. – FIXED

Exploit: Players able to clip inside walls using Deployable Shields. – FIXED

Collar collision on Frost and Buck, make headshots register as upper body damage. – FIXED

Glaz is able to take down Castle Barricades with only 4 shots. – FIXED

Player able to clip inside walls by using Deployable Shields. – FIXED

Nitro Cells stick to the edges of tiny leaves on plants. – FIXED .

Switching weapons takes Buck out of the Skeleton Key mode. – FIXED

Blitz’s gadget blinds players who were not facing it. – FIXED

Frost’s Welcome Mat is not destroyed when placed on a trap door which is then reinforced. – FIXED

Sometimes, players get an infinite reload animation. – FIXED

Sometimes, players cannot reload their weapon. – FIXED

Player has a jammed screen if holding the drone in his or her hand near a Signal Disrupter. – FIXED

If an attacker is killed at the same time as they finish placing the defuser, the defender won’t be able to disable it. – FIXED

Armored barricades placed by Castle appear as intact when Castle is looking at them, while they are displayed as destroyed for other players. – FIXED

PVE: Inconsistency between the number of AI displayed to be killed at the start of the session on Yacht and the one displayed for the rest of the maps on all difficulty levels. The amount of AI spawning was not the same as the amount of AI displayed. It was 20 on all difficulty levels while it should have been 22 (normal), 26 (hard) and 30 (realistic). – FIXED

(PC) Cannot HOLD Sprint when Walk is set to TOGGLE. – FIXED

Yacht: when playing during daytime with Montagne, broken glass decals are completely dark. – TENTATIVE FIX (We will be tracking for it once Patch 2.1 goes live, currently cannot reproduce the bug anymore internally. Please reach out to customer support if you experience it after the patch is live, thank you!) Level design fixes Yacht ceiling glitch exploit: player is able to vault near the roof of the front end of the boat inside the map’s ceiling, gaining a tactical advantage. – FIXED

Presidential Plane glitch exploit: Drone can jump through a wall in the Cargo and get inside the Plane’s textures. – FIXED

Oregon glitch: an exterior brick wall could be shot through from EXT Farmlands. – FIXED

Yacht slot machine glitch: after shooting the slot machine, it creates a vault detection that makes the player vault. – FIXED

Yacht: exterior cameras are missing their location names. – FIXED

Yacht: drones can go out of world at the EXT East Glacier. – FIXED

Yacht: drones can fall in the water and out of map at the King of the World location. – FIXED

Yacht: asset left floating after destroying wall in the Infirmary. – FIXED

Club House: players can fall out of world when installing a booby trap in the Basement. – FIXED

Chalet: Invisible collision present on the table located in the Dining Room at 1F. – FIXED

Bank: light issue present on the South wall of the CEO Office. – FIXED Online fixes Players sometimes join a Ranked match that is already in progress. – FIXED

Cannot Vote Kick a second player from a PVP session and Team Kill Auto-Kick and Hostage Kill Auto-Kick become unavailable. – FIXED

Error code 0-0x00000602 is received when returning from a matchmaking game to looking for players step. – FIXED

PVE: Broken friendly fire kick system. – FIXED

Custom Game: After being kicked from a Custom Game session, the player is able to join through the Open to Friends option. – FIXED UI fixes In Custom Games, the Hardcore HUD features the old Simplified HUD settings. – FIXED

There is no timer present during the lobby screen. – FIXED

Platinum Rank appears misspelled in the End of Round Screen. – FIXED

Gun icon is displayed in the Round Log instead of the fall icon when bleeding out from fall damage in the game. – FIXED Miscellaneous fixes Players playing Lone Wolf receive Situations’ Renown and XP. – FIXED

Yacht: Missing weapon textures during PVP matches. – FIXED

The lower part of Blitz’s character model is flickering. – FIXED

Weapons show black texture after playing several Custom sessions in a row. – FIXED

When reloading L85A2, ammo magazine clips through weapon. – FIXED

MP7’s attachments conflict with the default iron sight. – FIXED

There is no sound for the Season 1 Operators when reloading their weapons. – FIXED

Frost’s Welcome Mat gadget has no sound effects when deployed or picked up. – FIXED

Minor bugs present in Spectator Camera. – FIXED

PVE: First person gun models and players are invisible occasionally. – FIXED

(PC) It is possible to see through walls using NVidia SLI. – FIXED

(PS4) ‘Recently met players’ feature now functional (was already working on XB1). – FIXED

Ubisoft also revealed that an unlisted feature in the previous patch 2.0 would see all players in public matchmaking getting a notification in the combat log when players are banned.

The next Season of Rainbow Six Siege is expected to begin in April when the next expansion pack launches.

[Source: Ubisoft Forums, Rainbow Six Siege (Twitter)]

Rainbow Six Siege Update 2.1 Is Live on PS4 & Xbox One, Contains New Features & Many Fixes WATCH GALLERY

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