Monster Hunter Collab makes a long awaited return with fancy new toys and tweaks to old tools. While the collab itself didn’t get significantly better, the equips and farmable hunters already made this collab pretty great. Definitely an event worth rolling in, especially if you missed the last few times.

REM Additions

Black Dragon Fatalis

Stat Lv.99 (+297) Lv.110 (+297) HP 4300 (5290) 5375 (6365) ATK 4000 (4495) 5000 (5495) RCV 60 (357) 75 (372) Black Dragon Fatalis

黒龍 ミラボレアス

Dragon / Attacker [5185]

Active Skill: Unlock all orbs; Create L shape of Dark orbs with center at top row and far right column; Create L shape of Dark orbs with center at bottom row and far left column

(15 ➧ 10) Leader Skill: 5x ATK and 2x HP for Dark Att.; Increase orb movement time by 2 seconds; 3x ATK and reduce damage taken by 25% when matching 5 Dark orbs in L shape

[4/225/1, 43.75%]

Fatalis has a new leader skill type that requires matching specific shapes, a “L” of 5 dark orbs specifically. In practice the lead skill isn’t much different than 5o1e style leads as both require a match of exactly 5 orbs. Due to orb and shape constraints, doing a VDP is difficult and more so when combos or resolve kill is required. That said, a VDP/FUA arragement can be guaranteed with two actives like so and combining a board change with Fatalis’ active is a reasonably consistent way to get an VDP FUA board. Esoteric activation aside, Fatalis has amazing 4x HP + 43.75% bulk, a solid offensive multiplier of 225x, and the 1x RCV is easily resolved with Eir . Overall, Fatalis is an interesting lead even if slightly hampered by the mechanics of activation.

The awakenings serve Fatalis’ own leader skill very well, and while other leads are unlikely to do both L and VDP at the same time, Fatalis’ massive attack means L attack isn’t necessarily needed for damage. The active skill creates two L shapes for a total of 10 dark orbs while also unlocking the board. It’s very practical for fixing bad board changes or just spawning enough orbs for your purposes.

Fatalis Blade

Lv.99 HP 4300 ATK 4000 RCV 60 (1250 weighted)

Fatalis Blade provides a wide rage of utility. Stacking resists is useful in all endgame dungeons as spawning hazards is one of the main ways an enemy mess with your board. A single L Attack provides some extra damage but more importantly it counters locked skyfall effects from spawns like Azathoth and Byuto , making those spawns a lot easier to deal with. The only complaint I have about this equip is the active which worked great as a base active but feels weak as an assist, especially when compared to Wooden Sword of +3c.

Which Fatalis do I make?

The equip is strong but not useful without having a good team able to tackle the difficult dungeons where those resists are relevent in, and Fatalis can be that good team.

Akantor

Stat Lv.99 (+297) Lv.110 (+297) HP 5410 (6400) 6763 (7753) ATK 3137 (3632) 3921 (4416) RCV 245 (542) 306 (603) Akantor

アカムトルム

Dragon / Attacker [5187]

Active Skill: Unlock all orbs; Change all orbs to Fire, Wood, Light, and Dark orbs

(12 ➧ 7) Leader Skill: 4x ATK and reduce damage taken by 25% when matching 6 or more connected Fire or Dark orbs; 4x ATK and increase combo by 1 when matching 4 or more colors

[1/256/1, 43.75%]

Akantor’s leader skill has interesting ideas, but falls flat due to being orb hungry without a worthwhile multiplier. As a hybrid row + rainbow leader, the +1c (+2c with 2 leads) on color match is likely meant to overcome row’s struggles with high combo shields but having color requirements at all adds a layer of complexity and prevents the use of bicolor boards. However, the leader skill does make doing VDP and high combos at the same time much easier. Despite the elaborate activation, Akantor does not boast particularly high bulk or offense and requires having 6 darks or reds to activate his shield at all, leaving him in an awkward place as a leader.

Akantor is a decent but not exceptional combo sub. His active is a low CD board that unlocks but lacks hearts and since it has 4 colors, it’s unfocused. Overall, Akantor is generic but usable enough.

Akantor Ancient Bow

Lv.99 HP 5410 ATK 3137 RCV 245 (1250 weighted)

While triple blind resist is useful for fighting various full board sticky blind spawns , there are few other equips with less blind resist but provide other awakes and relevent actives. Akantor’s advantage is the extra stats which can be the difference that prevents you from dying horribly to a preempt.

Which Akantor do I make?

Although the equip is nice, full board sticky blinds don’t appear until A4/A5/AA2 and can be worked around with heart board changers as well. Thus I’d keep Akantor at base form but unskilled, in case you want the equip in the future.

Yama Tsukami

Stat Lv.99 (+297) Lv.110 (+297) HP 8824 (9814) 11030 (12020) ATK 1726 (2221) 2158 (2653) RCV 68 (365) 85 (382) Yama Tsukami

ヤマツカミ

Dragon / Physical [5186]

Active Skill: For 1 turn, no skyfall; Change all orbs to Wood, and Light orbs

(16 ➧ 11) Leader Skill: 2x ATK and increase combo by 2 when matching 6 or more connected Wood, Light orbs at once; 6x ATK and 1.5x HP for Wood Att.

[2.25/144/1]

Yama Tsukami is the other +combo leader introduced this time. Compared to Akantor, Yama Tsukami has +2c (+4c with 2 leads) and is more row focused, though there’s still a color requirement in that one needs to match 6+ green and lights, so swiping a full green board will not activate the + combo. This isn’t neccesarily a bad thing, as Yama’s 6x unconditional for green att may be enough to kill a floor without triggering extra combo animation. Some applications of Yama Tsukami’s lead skill based +2c includes using Dios + Kaoru to create a 0 move 5+2c board that easily becomes 5+2c VDP as well as making a 5+2c VDP SFUA board using Raphael + Khonsu + Shinpachi. While Yama is a cool lead for farm purposes, as a content clearing leader needing 6 greens and 6 light for full activation means you will be stalling for orbs constantly, and a mere 1.5x HP for wood isn’t exactly great tankiness.

Sub wise, Yama Tsukami is notable for massive HP and 11CD bicolor active. No skyfall effect can be used to avoid color absorbs and a bicolor with no skyfall is especially good for that purpose since it limits your attacking attributes too. Although Yama is a VDP card as well, the farmable Quetzacoatl has same amount of rows and sb but more VDP damage and more latent options.

Ancient Dragonwood Cannon

Lv.99 HP 8824 ATK 1726 RCV 68 (1250 weighted)

This cannon is the first skill boost equip that brings rows , both highly desired awakeninigs in swipe farming. That said there are skill boost equips with longer CD as well as a wood row equip with more rows and better active, so it can be hard to justify using the cannon over other options.

Which Yama Tsukami do I make?

The base version is a really unique farming tool, though the actual applications are unproven. As for the equip, consider it only if you are sure that it’s irreplaceable for your needs.

Seregios

Stat Lv.99 (+297) Lv.110 (+297) HP 4189 (5179) 5236 (6226) ATK 2870 (3365) 3588 (4083) RCV 475 (772) 594 (891) Seregios

セルレギオス

Dragon / Attacker [5189]

Active Skill: For 5 turns, increase combo count by 1

(18 ➧ 13) Leader Skill: 2x HP & ATK for Light Att.; 5x ATK when 7 or more combos; 50x ATK additional damage when matching orbs

[4/100/1]

Multiplier wise, Seregios is an average 4x HP and 7c based leader skill, but the additional attack component allows the team to trivialize resolves and make VDP + resolve spawns a lot easier to handle. However, the 7c activation means that for any leader that did not originally require 7c, pairing with Seregios raises activation difficulty. Thus, Seregios works best with leads who already have a combo requirement of their own.

Seregios is a light TPA stick who can bring FUA . The active skill is the first 5 turn +combo active, but scenarios where you need +combo across multiple turns and can make do with just 1 extra combo is rather rare, making this active a bit of a dead weight for it’s cooldown.

Baraq Rebellion

Lv.99 HP 4189 ATK 2870 RCV 475 (1151 weighted)

Assist Seregios has a longer cooldown than other scroll res equips and as the orb skin card, Seregios is easier to obtain (if you IAP). Triple autoheal may or may not be relevent for the team, but the only situation where 3000 free health every turn can be considered bad is when trying to stay under 50% for damage awakes .

Which Seregios do I make?

Seregios is an interesting lead with built-in FUA, while the equip has scroll res if you need it.

Gore Magala

Stat Lv.99 (+297) Lv.110 (+297) HP 5569 (6559) 6961 (7951) ATK 2528 (3023) 3160 (3655) RCV 413 (710) 516 (813) Gore Magala

ゴア・マガラ

Dragon / Devil [5188]

Active Skill: Remove all binds and awoken skill binds; Change Jammer, Poison, Mortal Poison, Bomb orbs to Dark orbs

(13 ➧ 8) Leader Skill: 8x ATK and reduce damage taken by 25% when matching 4 or more colors; 2x ATK & RCV for Dark Att.; Increase orb movement time by 2 seconds

[1/256/4, 43.75%]

Gore Magala is an fairly average rainbow leader with a decent attack multiplier and shield, RCV, but no HP for defense. Being restricted to an attribute makes team building harder, especially with Gore Magala not covering a second attribute. Consider pairing with other rainbow leads to ease attribute requirements.

As a sub, Gore Magala can clear all awoken binds for the team and contribute a bit of VDP damage, but overall there are better awoken bind clearing bases.

Ächtungsblick

Lv.99 HP 5569 ATK 2528 RCV 413 (1200 weighted)

Ächtungsblick is the second healer killer equip in the game and essentially does whatever assist Shotel did. Having an actually relevent active is good though, as it means you do not necessarily need to keep the skill from coming up.

Which Gore Magala do I make?

The equip is excellent if you lack Shotel as chances to roll non-pantheon/GFE cards are rare, but if you do have Shotel, this equip doesn’t bring much more.

Farmable Hunters

Auroros Gear

Stat Lv.99 (+297) Lv.110 (+297) HP 3683 (4673) 4604 (5594) ATK 1543 (2038) 1929 (2424) RCV 243 (540) 304 (601) Male Hunter, Auroros Gear

ハンター♂・暁丸装備

Balanced / Dragon [5199]

Active Skill: Change top row to Fire orbs and change 2nd row from bottom to Wood orbs

(16 ➧ 11) Leader Skill: 3.5x ATK and reduce damage taken by 25% when matching 6 or more connected Fire or Wood orbs; 3x ATK and 1.5x HP for all Att. when in multiplayer mode

[2.25/110.25/1, 43.75%]

Auroros Hunter has a unique double row spawning active, where the lower row is 2nd from bottom. Aside from the usual combo making uses, this particular position allows for an easier 7c VDP with row solve. In addition, Auroros Hunter has lower cooldown than other farmable double row makers . Aside from the active, he has potential use as a coop farming leader able to use red or green boards and row makers.

Glyph Hunter

Stat Lv.99 (+297) Lv.110 (+297) HP 3423 (4413) 4279 (5269) ATK 1420 (1915) 1775 (2270) RCV 395 (692) 494 (791) Female Hunter, Glyph Gear

ハンター♀・艶装備

Balanced / Dragon [5201]

Active Skill: Reduce HP by 50%; Deal 150x Fire damage to all enemies; For 1 turn, Fire orbs are more likely to appear by 25%

(14 ➧ 9) Leader Skill: 2x HP & ATK for all Att. when all cards are from Monster Hunter Collab; 6x ATK when below 50% HP

[4/144/1]

Glyph Hunter is a stronger red dragon killer than Tsubaki in coop, if you are able to activate all of her offensive awakenings . The inheritable 150x red nuke active is nice if you don’t have the nukes from Shinrabansho .

Zeus Giga Hunter

Stat Lv.99 (+297) Lv.110 (+297) HP 3010 (4000) 3763 (4753) ATK 1960 (2455) 2450 (2945) RCV 348 (645) 435 (732) Male Hunter, Zeus Giga Gear

ハンター♂・ゼウスGIGA装備

God / Attacker [5200]

Active Skill: Reduce enemies’ HP by 35%; For 1 turn, void att. absorb shield effects

(27 ➧ 22) Leader Skill: 7.5x ATK when HP is full; 2x ATK when 2 or more combos; 10x RCV additional heal when matching orbs

[1/225/1]

Exchange with 3 of

Zeus Hunter has a leader skill is similar to Zeus Verse with the key difference being the 2c requirement which makes him unable to run the kind of 1c farm builds Verse is known for. The 10x auto heal is intended to help you stay at full HP, but Zeus Hunter doesn’t have a especially high base RCV stat to make the heal significant and autoheal cannot save you from preemptive attacks, as those would apply after the healing.

Zeus Hunter’s 35% gravity has a unique effect of removing attribute absorb. Unlike damage absorb, attribute absorb doesn’t prevent the use of gravities in the first place, so this effect isn’t relevent for full gravs. Regardless of the specifics, Zeus Hunter is a farmable inheritable 35% gravity so pick one up if you don’t have something like non-awoken Hades. Running Zeus Hunter directly grants 60% jammer resist and an assortment of killers . Even if you need a card with these specific awakenings I wouldn’t run Zeus Hunter if you have no need for his gravity.

Valkyrie Ciel Hunter

Stat Lv.99 (+297) Lv.110 (+297) HP 3203 (4193) 4004 (4994) ATK 1363 (1858) 1704 (2199) RCV 648 (945) 810 (1107) Female Hunter, Valkyrie Ciel Gear

ハンター♀・ヴァルキリーCIEL装備

Healer / Attacker [5202]

Active Skill: Change Heal orbs to Light orbs; Reduce awoken skill binds by 5 turns

(13 ➧ 8) Leader Skill: 2.5x ATK & RCV for Healer type; 2x ATK when 4 or more combos up to 5x at 7 combos

[1/156.25/6.25]

Exchange with 3 of

Valk Hunter’s leader skill isn’t all that strong and restricted to healer types, but the triple poison resist gives her a niche as a sub, especially if you weren’t able to obtain Rathian or any other triple poison resist equip. Unlike other farmable resist sticks , Valk Hunter has decent offensive awakenings and an useful awoken bind clear active, making her fairly well rounded overall.

Which Hunters do I make?

. You get 3 free hunters this time, each extra hunter costs 200k

This section is even more subjective than the rest of the post, please keep your own box and needs in mind.

Male Hunters: 2 free hunters from this event, up to 5 overall

Card Make? Reason ? Rathalos hunter has application for making a VDP, but if you happen to have Klein ✗ Blue hunter as a leader is fairly weak by current standards and at best you can use him for low CD inheritable +1c. ✗ Diablos Hunter has a unique dragon killer ✗ If you find yourself needing a light dragon killer, trade him for Valk Hunter instead. ✓ Nergigante Hunter is an excellent multi-target button that can stack to high damage via Alastair multi-boost equips ✓ As stated above, his active is unique and his leader skill is usable.

Female Hunters: 1 free hunter from this event, up to 3 overall

Card Make? Reason ✗ Once again, if you really need a light dragon killer sub get Valk Hunter instead. ? Narga Hunter has a 99 true damage all target button which is needed to kill certain damage void spawns, but there are a few alternatives ✗ While Glavenus Hunter was really good for farming at one point, she’s rather underpowered for newer descends. Consider making her only if you really need a small gravity and/or 2 turn delay. ✗ Barioth Hunter is a usable combo sub but doesn’t provide much else. Make her if you really need a small self heal active. ✗ Legiana Hunter’s 75% shield and 100k x3 true damage might have some niche use in button farming but given her slow animation she’s unlikely to be the best option. ? As stated above, she’s a strong dragon killer and small red AOE nuke. Whether that’s something you need depends on your box.

Notable Buffs



Please consult the These are not the only buffs from this run of the collab, just the ones I chose to highlight.Please consult the news post for full list

Heaven Render

Lv.99 HP 9046 ATK 1622 RCV 62 (1250 weighted)

Amatsu Hammer now grants the useful L Attack which allows the team to remove locked skyfall effects in addition to the HP padding utility it had before. That said, I recommend against turning your only Amatsu into equip.

Thunderlord Shocker

Lv.99 HP 6507 ATK 3155 RCV 204 (1350 weighted)

The addition of two poison resist made Zinogre equip significantly more worthwhile than before, and having poison resist attached to a damage absorb void active can ease up team composition significantly.

Brachydios Lv.110 HP 5628 ATK 4253 RCV 450 (1563 weighted)

Nergigante Hunter Lv.110 HP 3615 ATK 2553 RCV 213 (943 weighted)



Although all cards in this collab got limit break, Brachydios and Nergigante Hunter benefits from additional stats more than others due to having ATK based nuke actives. In particular, Brachydios with a multi-boost equip is the strongest single button in the game, beating out Athena Another(Balrog) .

Verdict

Do I roll?

If you are missing any triple resist equips , I would recommend trying for them here. Rathian assist stands out even among other triple poison resist equips for having a delay + poison active that’s useful for most teams.

Do I trade?

The collab 7★ requires 5 seasonal 8★ or 7★ GFE to exchange. Given this high price and the usefulness of 5★ equips, I recommend rolling instead of trading.

Do I get the orb skin?