Overall

Vision Vision

Originality Originality

Technique Technique

Impact Impact

Hi, great render.So since I'm also working on a scaley creature i've been studying the hell out of turtle/tortoise scales.So here are some suggestions for the scales and detail in general.I like how you have the scales on the forehead nice and big. I think the sacles on the cheek should be bigger. Generaly the less mobile areas have bigger scales. right now on th cheek I feel that the scales might be too small. They also might be to rough, turtles, which are aquatic, tend to have softer skin, and if they have scales like the sea turtle, softer scales.I think the scales on his chin area are probably too small, though they should be smaller then the scales on the rest of his face. the chin and neck area should have more of a thick leathery feel to it.I'll also venture to say that the "beak" doesn't need to have such deep details. a tortoise beak will end up with quite a bit of wear and tear, but generaly they start smooth. Since this creature is aquatic, it would probably have a smoother beak.Lastly, for the texturing, i'd reccomed having a lighter color between his blue scales, which would make them pop more.To finish this critique I'd just like to repeat that it looks great.