dead sticks

'dead sticks' is an abstract and minimalistic puzzle game with physics based on verlet integration.

'dead sticks' comes from 'dead stick landing' which means landing an aircraft when the engine broke down.

The sticks are connected through three types of joints represented by circles:

fixed + clickable

fixed + not clickable

not fixed + not clickable

When you click the first type, it comes loose and the stick starts swinging. The second type can only become unfixed by touching it with another circle.

The goal is to let all the sticks fall off the screen. Only then you can proceed to the next puzzle.