Spoiler: Screenshot View attachment 399652

Is there a setting (or way) to enable multiple bounces for reflections. I am looking at more non-real-time art stuff so not too concerned with the performance. See screenshot of what I see in my game view-port currently. The small reflection of the sphere should show the gray floor. I was using the Unreal RTX earlier this week and they have this feature exposed and working. Just curious if this is possible now.