OpenMW 0.33.0 Released! 2014-10-29 - raevol

The OpenMW team is proud to announce the release of version 0.33.0! Grab it from our Downloads Page for all operating systems. We are moving closer and closer to our vaunted “1.0” release, and as such, the list of unimplemented features has run excitingly low. This release brings almost 100 fixes, as well as many exciting advancements for OpenCS. Stay tuned!

Known Issues:

Switching from fullscreen to windowed mode on Windows 7 or 8.1 while using the D3D9 renderer causes a crash

Changelog:

Implemented font colors importing from fallback settings

Implemented Death and LevelUp music

Implemented console targetting on player

Implemented red pain effect when hit

Implemented spellcasting for non-biped creatures

Implemented the RA (Reset Actors) console command

Fixed extraneous characters from keypresses showing in console when console is bound to a character key

Fixed issues with book and scroll content display

Fixed NPCs reacting from too far away

Fixed PC spawning on top of followers when going through doors

Fixed tall PCs getting stuck in staircases

Fixed how the spawn point is determined for certain problematic doors and areas

Fixed executable icon in Windows

Fixed third person Eeyore rain effect

Fixed thunder and lightning still playing while the game is paused

Fixed jump behavior to better match vanilla

Fixed being able to rest on water while water walking

Fixed Cancel button consistency issues

Fixed compile error in Less Generic Nerevarine mod

Fixed unhandled ffmpeg sample formats

Fixed resizing the map not staying centered

Fixed attacking NPCs already in combat being reported as a crime

Fixed a crash on load with Morrowind Acoustic Overhaul

Fixed knocked out actors still colliding and speaking

Fixed soul trap success sound not playing

Fixed missing sound effect for enchanted items with an empty charge

Fixed handling the “MagicItems” vendor category

Fixed Launcher not starting if a file listed in launcher.cfg has the wrong case

Fixed goblins killed while knocked down remaining in the knocked down pose

Fixed CellChanged events triggering when crossing an exterior cell border

Fixed Spriggans being killed instantly if hit while regenerating

Fixed Magic Menu text not dimming when going from a spell to item as the active magic

Fixed unlit torches procuding a burning sound

Fixed being able to type text into the price field in the barter window

Fixed equipped items not emitting sounds

Fixed Draugr Lord Aesliip remaining non-hostile when attacking

Fixed bounty and crime not resetting immediately when going to jail

Fixed getdistance behavior for targets in an inactive cell

Fixed potential infinite recursion when an area effect spell is reflected

Fixed bound gear equipping behavior

Fixed followers on the Establish The Mine quest

Fixed exceptions with adding local scripts

Fixed a crash caused by teleportation spells

Fixed bound item checks not using GMSTs

Fixed NPCs moving load doors

Fixed Attacked flag being set when the actor is already in combat with the attacker

Fixed AiTravel accepting destinations further than 7168 units away, to match vanilla

Fixed world map arrow not adjusting to interior player facing

Fixed Ulyne Henim disappearing when game is loaded inside Vas

Fixed alchemy not correctly handling effects with zero magnitude/duration

Fixed levitation permissions not being saved in save games

Fixed NPCs not using magic

Fixed named cells that overlap with Morrowind.esm not showing, for Tamriel Rebuilt

Fixed magic effects not being overwritten by mods that change magic effects

Fixed stacks of items being worth more when sold individually

Fixed Launcher not listing addon files if the base game file is renamed to a different case

Fixed incorrect reading of global map state in some cases when the map size changed

Fixed Mercantile skill gain

Fixed OnPcHitMe triggering for friendly hits

Fixed considering actors as followers if they are also in combat with the follow target

Fixed Journal scrolling indefinitely with the mouse wheel

Fixed followers not leaving the party when a quest ends

Fixed unbound input action behavior

Fixed spell merchants selling racial bonus spells

Fixed a segfault when loading saves

Fixed jump sound to be controlled by footstep volume slider

Fixed player suffering silently when taking damage from lava

Fixed Dwarven Sceptre collision area not being removed after being killed

Fixed indirect followers not being teleported when using a door

Fixed East Empire Company faction rank after completing the questline

Fixed zero strength causing the player to be permanently overencumbered, even with no weight

Fixed shrine blessings in Maar Gan

Fixed enchanted items not recharging

Fixed Dagoth Ur dying from Ash Vampire deaths

Fixed a dialog loop in The Code Book quest for the Fighter’s Guild

Fixed “root bone” to be treated as the animation root if it exists

Fixed number of Alchemy ingredients not removing from potion window

Fixed mouse-over text not showing for spells the player can’t afford

Fixed crash when entering Ruinous Keep, Great Hall in Tamriel Rebuilt

Fixed extra string arguments to ShowMap breaking script compilation

OpenCS: Implemented a special case for top-level windows with a single sub-window

OpenCS: Implemented sub-windows reusing settings

OpenCS: Implemented opening sub-views in a new top-level window

OpenCS: Implemented magic effect table

OpenCS: Implemented path grid table

OpenCS: Implemented sound gen table

OpenCS: Implemented requesting UniversalId editing from table columns

OpenCS: Implemented terrain rendering

OpenCS: Implemented CellRef global variable column

OpenCS: Implemented using ESM::Cell’s RefNum counter

OpenCS: Implemented running OpenMW with the currently edited content list

OpenCS: Fixed subviews being deleted on shutdown instead of when they are closed

OpenCS: Fixed ReferenceableID behavior when dragging to references record filter

OpenCS: Fixed content files being able to be opened multiple times from the same dialog

OpenCS: Fixed “Edit Record” context menu button not opening subview for journal infos

OpenCS: Fixed record edits resulting in duplicate entries

OpenCS: Fixed some characters not being able to be used in addon names

OpenCS: Fixed preferences window appearing off screen

OpenCS: Fixed record filter title position

OpenCS: Fixed region field for cell record in dialogue subview not working

OpenCS: Fixed label “Musics” to be “Music”

OpenCS: Fixed status bar not updating when record filter is changed

OpenCS: Fixed documents not being removed when closing the last view

OpenCS: Fixed File->Exit only checking the document it was issued from

OpenCS: Fixed script compiler member variable access

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