I recently played a fun match vs RebelSpy with my FN/Snoke deck while he was playing Dooku/Ciena. You can check it out right below.

6:10 – I could use the 2focus to do one of the following: 1) flip the two FN dice to a resource each or 2) flip one to a resource and the Snoke die to either a resource or to a 2focus side. I decide to take the medium greed route and only flip one FN die to a resource and Snoke to a resource. My thinking is if he has a Doubt or hidden motive I can still take the Snoke resource to play the Canto Bight Pistol. Later on I decide not to reroll the Canto Bight Pistol and I’m still not sure if it was right. I decided to doubt the two melee and even though it worked out brilliantly it might be better to take the 2 to FN and use the Doubt as reroll fodder in order to get more from the Canto Bight. Taking the 2 melee on FN is like taking 1 damage because he will be able to claim to remove a shield anyway. Thinking that the upside to doubting isn’t as high as I thought.

15:22 – “I don’t think he can kill me” are some famous last words. My confidence got the best of me as I played my Rocket Launcher with bravado. I kind of forgot about the whole one overwrite per round that made FN much worse. Playing the Z6 in my hand was the right play by a mile and It’s important to note how bad the Rocket play was here. I had been considering Leadership the previous round but lost my mind here. He obviously had it for max punishment and I probably missed out and at least 2 damage from future turn Baton usage.

30:23 – I tanked pretty hard on this turn because I had to think about Dooku’s expected damage and decide what my line of play was going to be for at least the next two actions. I decided to resolve the indirect because I was pretty pumped to roll 6 damage but I forgot about Dooku’s blanking ability. I’m not 100% sure if it would have been better to resolve the 4 melee but in hindsight it probably would have been better. He ended up rolling well below expected from Dooku and I had another action to reroll with FN. However, had he rolled about average me not using the 2 melee would have been huge. He ends up killing Snoke after I used his ability to gain resources and I get to play Dagger of Mortis on FN but I probably shouldn’t have been in at the position in the first place.

He ends up winning when Dooku rolls hot and flips one of my melee down but even if he rolls normally I’m not in a good spot. Those SHoto Lightsabers did a lot of work for him and perhaps FN could try using them. I made one huge mistake that may have cost me the match but its not 100% clear. Since I started testing WOTF I’ve been playing sub optimally and I really hope its an unfamiliarity with the cards and not some slow burning neurological decline that will have me drooling by the time GenCon rolls around. My record with FN/Snoke has been pretty atrocious and I’m hanging up FN for now. I was impressed with Dagger of Mortis/FN interation but the issue with FN is that his die sucks and using snoke on anything that isn’t resources feels under powered. The 1 damage to FN seems like a lot when they will certainly be going for him.

The video does do a good job of highlighting some of the new cards and how they play off each other. Dooku in particular seems very strong, although I have no idea where he will land, I’m pretty confident he will be part of an at least tier 1.5 deck. Kylo2 might still be better than Dooku but it’s a lot closer than I thought. RebelSpy does exactly what his deck wants to do in this video – he plays a couple of The Best Defense using Ciena and uses her once to ready Dooku. Dooku is particularly good with those ready effects because of his ability to fix his dice. I’ve had a lot of experience readying Vader, Sith Lord and I think Dooku is probably better value for the points.

Moving forward I want to try something like this if I were to be playing this. I want to also try. Force Speed and re-try Honed Skill but that’s only going to be good if we want to go very wide with redeploys. This one goes harder on Shoto Lightsaber synergy and forgoes Rocket Launcher because its much worse with the current overwrite rule. FN is generally going to be there first target which makes things more awkward.

Thanks for reading and thanks to RebelSpy for a game well played. Let me know what you think of this deck in comments or on social media. Take care and as always…

May the rolls be with you!

-NJCuenca

For those looking to be ahead of the competitive curve, do consider signing up for our Patreon. We’ve got a 200+ person discord channel that boasts a near constant discussion of competitive Star Wars Destiny playing. In addition to that we release dozens of extra videos to our $10 tournament prep tier, as well as exclusive articles, deck lists, and primers. It’s a wealth of information, and I challenge you to ask around among our subscribers to see if they think it’s worth it. I have an idea of what they’ll say. Not only do you get all of that, but you also get this dope playmat after 2 months of being on the Tournament Prep Tier OR instead you can receive a set of our OVERWRITE and POWER ACTION tokens (pictured below the mat).