Important!!

Important!!

The now-standard Inferno builds have trouble converting retail pilots. You might experience crashes. Post logs.

See the list of Fix for next release bugs - mark a bug as an elevated priority (high, urgent, immediate) to get it included in that filter.

Here is the filter for Target 3.6.14 bugs.

Shaders

WINDOWS Builds

Inferno Builds

If you don't know what SSE means, read this: http://en.wikipedia.org/wiki/Streaming_SIMD_Extensions

MD5:

MD5:

MD5:

OS X Builds

Inferno Build

MD5:

LINUX Builds

Inferno Build

MD5:

Source Code Export

MD5:

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r7903 | Zacam | 2011-10-12 14:49:12 -0500 (Wed, 12 Oct 2011) | 1 line



RC1 BUILD STAGE: Take 2. Corrects modelinterp issue by replacing the "SCP_" vectors with "std::" vectors. Corrects 2008 Speech compilation. Increases internal Revision to 7903.

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r7940 | chief1983 | 2011-11-02 16:04:30 -0500 (Wed, 02 Nov 2011) | 1 line



Backport of Trunk r7939: From niffiwan: Fix our linking order to work with --as-needed

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r7948 | niffiwan | 2011-11-05 05:03:38 -0500 (Sat, 05 Nov 2011) | 1 line



Linux: include version in output binary names

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r7998 | The_E | 2011-11-16 12:13:25 -0600 (Wed, 16 Nov 2011) | 1 line



Backport of trunk 7995: Fix for Mantis 2543

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r7999 | The_E | 2011-11-16 12:14:21 -0600 (Wed, 16 Nov 2011) | 1 line



Backport of Trunk 7996: Fix for Mantis 2544

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r8000 | The_E | 2011-11-16 12:15:22 -0600 (Wed, 16 Nov 2011) | 1 line



Backport of trunk 7997: Extended patch for Mantis 2391

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r8018 | Zacam | 2011-11-19 15:47:07 -0600 (Sat, 19 Nov 2011) | 2 lines



Backport: Trunk 7847; From Eli2: Patch for Mantis 2489: adjust-audio-volume doesn't affect subspace



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r8019 | Zacam | 2011-11-19 15:48:31 -0600 (Sat, 19 Nov 2011) | 2 lines



Backport: Trunk 7879; Adds Success/Average/Fail music selections to the Debriefing Editor.



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r8020 | Zacam | 2011-11-19 15:50:16 -0600 (Sat, 19 Nov 2011) | 1 line



Backport: Trunk 7882; found by Valathil; in "int obj_in_view_cone( object * objp )", codes=g3_rotate_vector(&tmp,&pt); works out better than running the check, then discarding it since g3_code_vector calls to run g3_rotate_vector anyway.

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r8021 | Zacam | 2011-11-19 15:51:32 -0600 (Sat, 19 Nov 2011) | 1 line



Backport: Trunk 7884; Testing Assert() to track down a series of bugs reported by QuantumDelta

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r8022 | Zacam | 2011-11-19 15:52:25 -0600 (Sat, 19 Nov 2011) | 1 line



Backport: Trunk 7885; From Eli2: fix for mantis 2517: loop sounds are always at 100% volume locked and afterburner fade out sound not work

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r8023 | Zacam | 2011-11-19 15:53:14 -0600 (Sat, 19 Nov 2011) | 1 line



Backport: Trunk 7887; Change the log message here to better explain what's happening.

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r8024 | Zacam | 2011-11-19 15:54:09 -0600 (Sat, 19 Nov 2011) | 1 line



Backport: Trunk 7889; From m\!m: access to the Viewer_mode as I need to know if the view is currently in the cockpit or not

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r8025 | Zacam | 2011-11-19 15:55:38 -0600 (Sat, 19 Nov 2011) | 1 line



Backport: Trunk 7890; Remove unneeded warnings

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r8026 | Zacam | 2011-11-19 15:56:44 -0600 (Sat, 19 Nov 2011) | 1 line



Backport: Trunk 7902; Wrong EOL type on these two.

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r8029 | Zacam | 2011-11-22 12:56:21 -0600 (Tue, 22 Nov 2011) | 1 line



Backport: Trunk 7918; From ni1s: -Wreorder warnings clean up for GCC output.

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r8030 | Zacam | 2011-11-22 12:58:36 -0600 (Tue, 22 Nov 2011) | 1 line



Backport: Trunk 7957; Linux: remove -g (debug symbols) flag from release builds & switch optimisations from -Os -to -O2

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r8031 | Zacam | 2011-11-22 13:03:23 -0600 (Tue, 22 Nov 2011) | 1 line



Backport: Trunk 7985; fix compilation on MSVC 6

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r8032 | Zacam | 2011-11-22 15:28:46 -0600 (Tue, 22 Nov 2011) | 1 line



Backport: Trunk 7962, 7963, 7974, 7976; Fix for Mantis 2533 from Eli2: Integer overflow in mission-time-msecs (with fixes from The E and inclusion of stdint.h and inttypes.h)

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r8033 | Zacam | 2011-11-22 15:32:14 -0600 (Tue, 22 Nov 2011) | 1 line



Backport: Trunk 7920; Fix Mantis 2525: Valgrind: Conditional jump or move depends on uninitialized value(s) - parse_ship_values()

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r8034 | Zacam | 2011-11-22 15:33:10 -0600 (Tue, 22 Nov 2011) | 1 line



Backport: Trunk 7921; Fix Mantis 2526: Valgrind: Conditional jump or move depends on uninitialized value(s) - init_anim_instance()

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r8035 | Zacam | 2011-11-22 15:34:03 -0600 (Tue, 22 Nov 2011) | 1 line



Backport: Trunk 7966; Fix Mantis 2539: Valgrind: Memory leak - parse_ship_values(ship_info*, bool, bool, bool)

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r8036 | Zacam | 2011-11-22 15:35:17 -0600 (Tue, 22 Nov 2011) | 1 line



Backport: Trunk 7967; Mantis 2537: Help track down a memory leak problem

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r8037 | Zacam | 2011-11-22 15:36:15 -0600 (Tue, 22 Nov 2011) | 1 line



Backport: Trunk 7971; Fix Mantis 2343: Assert on arriving from destroyed ship

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r8038 | Zacam | 2011-11-22 17:55:02 -0600 (Tue, 22 Nov 2011) | 1 line



Backport: Trunk 7907/7908; Geometry and Distortion map batcher adjustments.

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r8042 | Zacam | 2011-11-22 21:39:48 -0600 (Tue, 22 Nov 2011) | 1 line



Backport: Trunk 8040; LOL and DERP, whoever coded this didn't even read his own comment

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r8046 | Zacam | 2011-11-22 23:13:22 -0600 (Tue, 22 Nov 2011) | 1 line



Fix to Backport of 7971: when adding more lines to an if, braces are your friend.

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r8060 | Zacam | 2011-12-03 08:44:29 -0600 (Sat, 03 Dec 2011) | 1 line



Backport: Trunk 8052/8053; From CommanderDJ: Nebula distance check for set-object-position's regeneration of local nebula. Since "neb2_eye_changed()" contains "Neb2_regen" why not use it instead?

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r8061 | Zacam | 2011-12-03 08:45:14 -0600 (Sat, 03 Dec 2011) | 1 line



Backport: Trunk 8054; make weapon parsing more robust for Mantis #2369

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r8062 | Zacam | 2011-12-03 09:15:41 -0600 (Sat, 03 Dec 2011) | 1 line



RC2 BUILD STAGE COMMIT; Version information bumped to match this commit revision.

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r8071 | Zacam | 2011-12-08 17:05:42 -0600 (Thu, 08 Dec 2011) | 1 line



Backport: Trunk r8065; Fix r8054: Const char* to char* conversion was causing GCC compile errors

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r8073 | Zacam | 2011-12-08 17:06:28 -0600 (Thu, 08 Dec 2011) | 1 line



Backport: Trunk r8070; Fix crash when framebuffer shockwaves are enabled but no weapon loads the standard shockwave animation

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r8074 | Zacam | 2011-12-08 17:07:34 -0600 (Thu, 08 Dec 2011) | 1 line



Backport: Trunk r8072; Fix stdint's existence breaking OS X compiling.

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r8075 | Zacam | 2011-12-08 17:10:35 -0600 (Thu, 08 Dec 2011) | 1 line



RC2 BUILD STAGE COMMIT (Take 2); Version information bumped to match this commit revision.

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r8076 | Zacam | 2011-12-08 17:15:52 -0600 (Thu, 08 Dec 2011) | 1 line



RC2 BUILD STAGE COMMIT (Take 3); Bump OS X build output names to 3.6.14-RC2 (no formulative revision change to logging however, will still identify as 8075)

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r8084 | The_E | 2011-12-13 10:15:11 -0600 (Tue, 13 Dec 2011) | 1 line



Backport of trunk 8083: Fix for trunkated command briefings with custom fonts.

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r8087 | Zacam | 2011-12-13 10:34:02 -0600 (Tue, 13 Dec 2011) | 1 line



Backport: Trunk r8086; Fix to the sexp_ship_effect causing an assert when used against ships that get destroyed before the event triggering it fires off. (From The E)

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r8088 | Zacam | 2011-12-13 10:35:55 -0600 (Tue, 13 Dec 2011) | 1 line



Backport: Trunk r7986; add is-in-mission sexp

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r8089 | Zacam | 2011-12-13 10:37:33 -0600 (Tue, 13 Dec 2011) | 1 line



Backport: Trunk r8066+8068; Adds a sexp to switch the thrusters on a given ship or list of ships on and off. (Includes fix to infinite loops)

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r8092 | Zacam | 2011-12-13 12:07:25 -0600 (Tue, 13 Dec 2011) | 1 line



RC2 BUILD STAGE COMMIT (For Reals this time). Updates version information for logging to sync to this commit.

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Thanks to bug reporting during the RC1 release, we're ready to release 3.6.14 RC2!As always, you need OpenAL installed. Linux and OS X come with it but Windows users will need to get Creative's OpenAL installer Also, since the internal code linking for TrackIR was revised, an external DLL is now required for FSO to use TrackIR functions.The following DLL is simply unpacked in to you main FreeSpace2 root dir.TrackIR is only supported on Windows.Launchers, if you don't have one already:Windows: Launcher 5.5g OS X: Soulstorm's OS X Launcher 3.0 Linux: YAL or by hand or whatever you can figure out.All platforms: wxLauncher (ongoing project for a unified launcher)Known issues:In order to leverage changes in the shader code since 3.6.12, these are to be used to over-ride the MediaVPs shaders or in use for any mods.Includes the Animated/Cloakmap shaders as well as optimized pixel lighting fragment shaders.MD5: 4DC66A4114B6075B686797D381606144If you don't know which one to get, get the third one (no SSE).You can use freely available tools like CPU-Z to check which SSE capabilities your CPU has.This one is based on the SSE2 Optimizations from the MSVC Compiler.3716b97bdf9140da3ce2841645a66c23c21b6a045792e1e8ba8507a7ee2607977c15a301e09dd5f1342ed7dd425df67af7590083302986718e7a12f5462791f345e1988ad488afee6f103a847b8384d43a070e501a81f4dfa1999aa09b7c3a5fChangelog since the last RC:( Additionally, see here: 3.6.13 Changelog (since 3.6.12)