Reva is now playable in the free Demo:

Reva is a shield focused character, using it for defense as well as offense. Her kit revolves around balancing and managing her shield as a resource! To conserve her shield, she also has the ability to reflect attacks. Instead of an auto-attack, pressing the weapon button brings up a short duration reflector that will send enemies attacks flying right back at them!

The first goal for Reva was for her to be fun to play. The second was to give her a unique playstyle that clearly differentiates her from Saffron. This has to be achieved through just the sprites, starting spells and items. I wanted her kit to show off the strength of shields, and their offensive power. OSFE is in large about the little mini-games you’ll be playing. For Reva, one of them is moving as much as possible to gain shield through her item (Gain 1 shield whenever you move). Each of her spells also has a little game including diag beam trying to figure out the best angles to hit all the enemies, and Shield beam holds you in place while you try to line up as many enemies as possible, so there is a bit of timing involved in that. One of the main differences though is the Reflector instead of Saffron’s 2 dmg auto-attack. With some enemies it almost turns into a rhythm game where you have a short window to press E to reflect to the beat of the enemies attacks.





I hope you have fun with Reva’s different play style. Both characters are still unfinished and will be different in the final game.

We also just reached 300% on our Kickstarter with 10 days left!

https://www.kickstarter.com/projects/tmkang/one-step-from-eden

Play as Reva: https://tmkang.itch.io/osfe