One day, purely by accident, she discovers that she can somehow bring people into a strange virtual reality world of her own design, patching into their subconscious memory and affecting them in ways she doesn’t really understand at first. She soon finds herself embroiled in the shady dealings of The Committee, a secret organisation who may or may not have been responsible for her father’s death.

The show is inevitably dated by today’s standards, of course. Technology has come along in such leaps and bounds that you often find yourself chuckling away at how quaint it all is. A scene in the pilot shows some ‘top of the range’ virtual reality footage (with an engineer played by a surprising Robert Picardo, cooing about how brilliant it is). In this world of Kinect and PlayStation Move, it’s impossible to keep a straight face. It’s like watching a Tomorrow’s World rerun.

The sequences set in subconscious cyberland look, well, there’s no beating about the bush. They look fairly awful. Even by 90s standards, they’re just horrible. You can definitely see what they tried to accomplish, and they succeeded, in that it does look otherworldly, if somehow garish and washed out at the same time. It just looks so hackneyed and cheesy.

It’s definitely not the standout portion of the show, which is a real problem, as it’s the portion that the show’s entire premise hangs on. I remember being impressed back in the day, but I was 11 at the time, and hardly difficult to impress.

The over-arcing plot and character development were much better, especially in the case of Anthony Head’s Oliver, who goes from reliable Committee agent to a conflicted man whose loyalties are in question. It’s quite a good performance from Head, who never fails to please.