Dear Morrowind modding community,

It is not easy for me to write this message, after so long. I do not know how many of you were around at the time I was active on the forums and know who I am, but I am very happy to recognize quite a few nicknames. I am writing this message because I really feel like I need to explain a couple of things about how things went with MGSO.

I started working on Morrowind Overhaul in 2007, at the age of 14. Back then it was just a version in Italian, but then quickly became an international English version until the last release in 2012. At that point, as many other 18 year-old kids, I started university and my personal life changed completely. I began having way less free time and be way more stressed than I was used to. Therefore, the Morrowind Overhaul project was put on hold to concentrate more on those aspects of my life. Unfortunately, in the following years the situation was not improving so much, and at the end I almost forgot about Morrowind, and gaming in general. The reason I am writing you this message is because I promised, back then, that I would keep the mod compilation up to date and respected all the modders' wishes. Indeed, in 2012 I was working on an auto-update software that would have made this so much easier. Sadly, I was not able to finish it in time.

I failed to keep my promise and I am really sorry for that.

Being now a almost graduated computer scientist, I am perfectly aware about how flawed MGSO v3 is, especially in the software side. I had really not su much experience in programming and far less artistic talent than the modders, but I tried to publish the best product I could. Because I was rushing the completion of the mod compilation towards the end, I also failed to keep enough options to make it look and sound faithful to the vanilla MW version. My objective was not to give people a messy compilation just for the glory, but really to attract as many people as possible to Morrowind and the modding community in general, emphasizing the talent of all the content creators that partecipated in the project. I hope that I at least partially succeeded in this.

In one month I will have my thesis defense. After that point, I will decide if I should take the project down completely because it is really too flawed, or work on it. In any case, if the compilation is not taken down, I will for sure rebuild it from the ground up. I am quite confident that with my knowledge at this point, the result would be miles better, but we will see.

Thanks for reading!