Man, I'm no game developer, but every time I see a game that takes after the Smash formula... it always looks a bit off? It by no means makes the game look BAD, but it seems noticeably stiffer/less fluid in movement, at least comparatively. The feeling of the attacks and how they seem to connect is also offputting. Hm.

Perhaps that's just more of a kudos to Sakurai and his team(s) for polishing and fine-tuning the Smash games as well as they do. Maybe balancing isn't their strongest suit, but mechanically all the games are near-perfect. I have yet to see any game do Smash better than Smash. Rolling with this opinion of mine, I think Rivals of Aether has come the closest.

Regardless of all this nitpicking, I'm probably gonna buy this anyway. The more platform fighters, the better.