

MasterClass - Will Wright Teaches Game Design and Theory

.MP4, AVC, 2600 kbps, 1920x1080 | English, AAC, 128 kbps, 2 Ch | 3.8h | 4.87 GB .MP4, AVC, 2600 kbps, 1920x1080 | English, AAC, 128 kbps, 2 Ch | 3.8h | 4.87 GB

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Explore the Possibility SpaceLearn the art and science of game design with Will Wright, the mind behind some of the most popular simulation games of all time-SimCity and The Sims.Will teaches you how to design games that empower players and unleash their creativity. You’ll develop a toolset for understanding player psychology, as well as learn Will's approach to generating and pitching ideas, prototyping, playtesting, and building a community.Lesson Plan01. The Fundamentals of Game Design02. Generating Game Concepts03. Early Prototyping04. The Relationship Between Story and Games05. Exploring Player Psychology06. Design Player-Centered Experiences07. Develop a Game Language08. Designing a Visual Aesthetic09. Game Mechanics10. Game Demo: Morey11. Iteration and Scoping12. Prototyping Case Study: Proxi13. Playtesting14. Designing a Sound Aesthetic15. Pitching Ideas16. Game Demo: Flooded Market17. Choosing and Understanding Your Platform18. System Design19. Leadership and Collaboration20. The Future of Game Design21. Final ThoughtsExtract files with WinRar 5 or Latest !