Dawn of Glory is a TOTAL modification aiming to give Dawn Of War a brand-new cosmetic & gameplay overhaul:

+ Space Marines (a.k.a. Adeptus Astartes):

They will be separated into distinct Codex Chapters, each with its own visual flair & unique units & Different-looking Structures:

-1) Dark Angels: Reclusive Monk-Knights with zero sense of humor & an unmatched hatred for traitors & Chaos Astartes. Medieval-Gothic Theme.

-2) Space Wolves: Fierce & mettlesome warriors one & all, ever eager to carve their battle-deeds into illustrious sagas. Nordic/Celtic Theme.

-3) Blood Angels: Noble in both appearance & demeanor, a chapter of living legends renown for their highly-decorated/gilded Wargear & paraphernalia. Angelic/Biblical-Gothic Theme.

-4) Imperial Fists: Stoic, laconic & uncompromising siege/attrition experts. Greek/Spartan Theme. (Minotaur chapter included, despite all canon evidence stating otherwise)

-5) Raven Guard: Single-minded, resourceful & grimly pragmatic shadowy space-ninjas specializing in covert operations, surprise tactics & guerrilla warfare. GrimDark/Noir Theme.

-6) Ultramarines ; Proud & staunch-headed scions of Gulliman, noted for their overtly monomaniacal dedication to the tenets & maxims of the Codex Astartes. Roman Theme.

+ Orks (a.k.a Greenskins)

+ NEW models for ALL Ork units (Gretchin Builders, slugga boyz, shoota boyz, storm boyz, bomma boyz, loota boyz); & custom NEW MODELS for the FlashGitz (& their Kaptin leader), The MegaNobz (& their squad leaders), also for the Warboss, MekBoy, & Mad Dok/PainBoy.

+NEW models for ALL Ork vehicles: WarTrukk, DeffKopta, Kill-Blasta, Kill Bursta, Deff Dredd.

+ NEW super units: Gorkanaut, Morkanaut, BattleWagon.

+ NEW models for all Ork Structures.

+ No more Waaagh Banner or Ork population mechanics nerfing the Orks.

+ Further gameplay changes are currently in the planning.

+ Imperial Guard (a.k.a Astra Militarum):

They will have varying regiments of renown to choose from: Cadians, Catachans, Death Korps of Krieg, Valhallan Ice Warriors... With new models for all of them!

+ Tyranids (a.k.a the Great Devourer):

+ NEW bug-free & fully working models for ALL Tyranid units : Hormagaunts, Termagaunts, Rippers, Genestealers, Warrior Broods, Venom Broods, Raveners, Zoanthropes, Tyrant Guards, Carnifexes, Lictor Alpha, Brood Lord, Hive Tyrant, SwarmLord, Trygon.

+ Chaos (a.k.a. Traitor Legions):

+ NEW models for all Chaos units, with branching tech/builds depending on chosen Chaos Mark: Undivided, Khorne, Tzeench, Nurgle.

For those wondering about The Tau Empire, Necrons, Dark Eldar & Sisters of Battle: they will also be subject to a MAJOR REVAMP, but not right now.

There is so much more in store for you, my dear fellow gamers. If you are interested, you can keep track of this mod and stay up to speed with its progress!

N.B.: Due to the LARGE scope of this mod, it will be released in multiple parts:

1st Part will introduce: Dark Angels, Orks, Eldar. 2nd Part will add: Blood Angels, Imperial Guard, Tyranids 3rd,4th, 5th parts & etc., will incrementally add all the remaining Chapters & Races.

Love you all!

yours faithfully,

Ziani_FromSpess.