If you read between the lines, you can be laying on a blanket with your Oculus Rift in the middle of a park, checking in on your car’s sentry mode data because, maybe you should not have parked in that dark alleyway in the shifty neighborhood...and on second thought, maybe I should not be wearing an Oculus Rift where potential thieves could see me in this robbery-prone state... Ok, so, this is not a perfect analogy, but you get the drift.

The future: Gaming on the go

It is easy to think about how the enhancements offered by 5g could enhance the current gaming environment, and those are largely mentioned above. All these things are going to be very, very important for when your roll out your hardcore singing bard in Diablo Immortal. Rumor has it that 5G was created for the explicit purpose of being able to play Diablo in hardcore-mode while on mobile. This was done with the safety of the public in mind. Can you imagine the outcome of gaming on your phone in the depths of hell fighting The Butcher or doing Baal runs when the bus you are riding in goes into a tunnel. Your phone starts to lag, and at that very same moment you see the white glistening beam of light of the last piece of the ancient legendary set you’ve been grinding to get for the last 100 hours. CONNECTION LOST! Raaaaaage as *the phone flies across the bus*. Desktop quality gaming brought to your daily commute. Stoked.

The straight performance boosts are enough to make a gamer salivate, but what is not yet fully understood is the impact that will come through the synergy of all the upgrades.

There are some estimates that suggest the number of connected devices is going to be near 10 billion by 2020. With the internet of things, augmented reality, and an increased ability to acquire/generate data the possibilities for a great application to gaming right at your fingertips. Imagine Pokemon Go with great real-time high definition graphics and better connectivity to the real and smart world around you. A digital, real world adventure awaits you… Just don’t let Jon the Non-Gamer catch you at the park with an Oculus on your head.

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