Sign up to FREE email alerts from Daily Star - Gaming Subscribe Thank you for subscribing See our privacy notice Invalid Email

(Image: ACTIVISION)

Call of Duty's Uplink mode is being replaced by Gridiron in the new game, Call of Duty: WW2.

In previous titles, Uplink relied on the hyper-mobility of players - aided by boost jumps - to move a ball around an arena and get it to certain zones to score points.

In the new game, however, that changes up quite a bit.

World War 2 doesn't have any rocket-aided jumps or boost slides, so it relies much more on standard movement - and the game's boss and SlegdehaSledgehammer co-founder Michael Condrey believes this makes it a better game.

In a recent tweet, the developer stated "Gridiron > Uplink. There, I said it. Come at me. #CODWWII".

Looking for clarity on that, we asked Condrey what prompted that tweet.

"I thought I had the liberty to make that claim because we brought Uplink to Advanced Warfare," Condrey laughed.

"I do think Gridiron is more strategic, it’s more competitive, it’s more intuitive.

"It’s based loosely on American Football from the 40s. You have a ball, you can pass it, run it, shoot it. You throw it in you get 3 points, you run it in, you get 7."

*** Take a look at some new Call of Duty WW2 screenshots in the gallery below ***

"Thanks to the boots on the ground experience we’ve worked on for WW2, the game feels more strategic," Condrey further explained.

"You understand map flow, you understand lanes, you understand threats.

"It’s ironic because we bought boost jump to the franchise, but it was just all too fast for me - I’m old!

"I love the simplification we’ve brought to it, this time around."

This leads on from comments Condrey made earlier in our interview where he explained the eSports scene 'will be the most competitive ever'.

"I think the most interesting thing about the season ahead is watching the younger players - for whom perhaps this is their first boots on the ground game - picking up the game and be challenged by the returning, lapsed players," explains Condrey in an exclusive interview with Daily Star Online.

"We hear that [these players are coming back to the game] already, via social media. It’s ironic to call some of these veterans ‘retired’ though, because these kids are 23 years old when they ‘retire’, but we’ll be seeing retired or lapsed players getting back into the ring, so to speak.

"You know, the true veterans - the people that played competitively back when CoD was boots on the ground - they’re going to be going up against younger rookie teams.

"That mix, globally, I think will make for the most competitive eSports season we’ve ever seen."

Call of Duty: World War 2 aims to bring lapsed fans back to the game by dropping a lot of the sci-fi futuristic elements of the previous games and returning the gunplay that made the series the success it is today.

Aside from a robust multiplayer mode, the game will ship with a (now classic) Zombies mode, as well as a sizeable single-player offering, too.

The game will also be introducing a Headquarters mode into the game: a social space where players can collect all the loot they've earned, take place in Prestige ceremonies, engage in 1v1 game modes, collect daily/weekly challenges and more besides.

This is Sledgehammer Games' first Call of Duty game since the release of Advanced Warfare back in 2014.

*** Take a look at some new Call of Duty WW2 Zombie screenshots in the gallery below ***

You can read more from our interview with Michael Condrey below:

• Call of Duty WW2 HQ “just a springboard”, more 'World of Warcraft features' in the future?

• Call of Duty WW2 is a 'complete creative reset' for Sledgehammer

• Call of Duty WW2's eSports season "will be the most competitive yet" says Michael Condrey

Call of Duty WW2 releases for PS4, Xbox One and PC on November 3.