Satiana

Satiana the Siren was once tricked by a powerful storm sorcerer into believing that he was the personification of the ocean itself. She fell in love with him, and as he grew old and died, she believed his life essence was returned to the sea. Unfortunately, in her grief and madness after a hundred lifetimes looking in vain for the next avatar of the sea, she has grown to believe that all civilised ships in the waters are seeking to take the ocean from her. To her, they are all wretched mistresses and whores.

Personality

I go out of my way to do romantic things for the ocean. I sing to it. I wash my hair in its waves. I take its generous offerings of fish, and I cook lovely dinners for us to partake in. I have practiced my wedding vows one hundred thousand times.

Ideal

The greatness of the ocean deserves nothing less than pure-hearted devotion of the highest degree. I will touch no other man, and I will see that the ocean is tempted by no other woman, for no other woman could love it as I do.

Bond

To discover that the avatar I loved was nothing more than a ruse for my affections would destroy me more fully than any mortal weapon.

Flaw

I am easily deceived, especially in matters of romance. I am blinded by my love of the sea.

Minions

Satiana makes use of magical swarms of quippers and reef sharks to defend her coral reef, a coral reef which has been cultivated over generations to take the structure of a grand underwater wedding hall. She has a water elemental outlined in seaweed that she considers her "flower girl".



Siren by carolinegariba



































Satiana Medium monstrosity, neutral evil Armor Class 13 (natural armor)

13 (natural armor) Hit Points 110 (20d8 + 20)

110 (20d8 + 20) Speed 10 ft., swim 60 ft. STR DEX CON INT WIS CHA 12 (+1) 13 (+1) 12 (+1) 8 (-1) 8 (-1) 19 (+4) Saving Throws Dex +4, Wis +2

Dex +4, Wis +2 Senses passive Perception 9

passive Perception 9 Languages Aquan, Common

Aquan, Common Challenge 5 (1,800 XP)

Amphibious. Satiana can breathe air and water. Nimble Escape. Satiana can take the Disengage or Hide actions as a bonus action on each of her turns. Slippery. Satiana has advantage on ability checks made to escape a grapple.





