Xbox has teased us with the Xbox Project Scorpio for 2017 and Sony dropped a bomb when it announced the PS4 Pro – and that it'll be out THIS YEAR.

There are suddenly a lot more consoles jostling for that coveted space underneath your TV.

So before both consoles hit shelves, let's take a look at everything we know so far about the two big 4K consoles.

Related: Everything we know so far about Project Scorpio

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PROJECT SCORPIO VS PS4 PRO – RELEASE DATE

Microsoft has already revealed that the Xbox Project Scorpio will be available "holiday 2017", so expect to see a release date landing somewhere around October-November next year.

The PS4 Pro is coming a lot sooner than that though, with Sony confirming that the PS4 Pro release date is set for November 15, 2016.

Related: Everything we know about the PS4 Pro

PROJECT SCORPIO VS PS4 PRO – SPECS

Microsoft

In terms of hard tech specs, Microsoft hasn't given much away about Project Scorpio. We know it's going to have an eight-core processor but we're unsure of a clock speed at present. It's also going to have a six teraflop graphics card from AMD and 320GBps of memory bandwidth.

The PS4 Pro on the other hand will have an eight-core x86-64 AMD "Jaguar" CPU with unknown clock speed, 4.2 teraflops AMD Radeon-based graphics card and 8GB GDDR5 RAM and 1TB storage.

Related: PS4 vs PS4 Pro – Which PS4 is best?

In non-techie terms that means that the Project Scorpio will be much better for 4K and VR gaming because of its better graphics card and higher bandwidth.

That extra year of developer the Project Scorpio has may give it that extra technical edge.

There's also one other point to consider when it comes to specs – the 4K Blu-Ray player.

The PS4 Pro does not have a 4K Blu-Ray player, but can steam 4K content from services like Amazon Video and Netflix.

Sony touts its reasoning as the fact that consumers just aren't watching physical Blu-Rays anymore; they're using streaming services instead.

"Our feeling is that while physical media continues to be a big part of the games business, we see a trend on video towards streaming," explained Sony boss Andrew House. "Certainly with our user base, it's the second biggest use case for people's time on the system so we place more emphasis on that area."

The Project Scorpio will most likely come with a 4K Blu-Ray player, as Microsoft has already equipped this year's Xbox One S with one.

PROJECT SCORPIO VS PS4 PRO – GAMES & 4K

The PS4 Pro will support 4K and HDR output for games, but it's not quite as native as you'd hope.

According to Sony's Andrew House, speaking to Digital Spy, the "majority" of PS4 Pro games will upscaled rather than native 4K".

"I would say the majority will be upscaled - at least based on the game portfolio I have seen to date," said House.

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When pressed further on whether saying PS4 Pro games would run in 4K was misleading, House stated: "No, I don't think so.

"I think that whatever the term is, it's a question of whether people see a demonstrable difference in the game experience or not, rather than the term we use to apply to it.

"I think that's what people are looking for and they'll make their judgement as to whether that's working for them or not."

The PS4 Pro is compatible with all existing PS4 games, as well as PlayStation VR games.

Of course, the Xbox Project Scorpio is all about the games too. Microsoft is already touting it as the "most powerful console ever made".

Microsoft is claiming that Project Scorpio will deliver "the highest res, the best framerate, with no compromises".

And when comparing the Project Scorpio to the PS4 Pro, Microsoft's Albert Penello said the PS4 Pro's 4.2 teraflops of power just isn't enough to run games in native 4K.

"I think there are a lot of caveats they're giving customers right now about 4K," said Penello to Eurogamer. "They're talking about checkerboard rendering and up-scaling and things like that.

"There are just a lot of asterisks in their marketing around 4K, which is interesting because when we thought about what spec we wanted for Scorpio, we were very clear we wanted developers to take their Xbox One engines and render them in native, true 4K.

"That was why we picked the number, that's why we have the memory bandwidth we have, that's why we have the teraflops we have, because it's what we heard from game developers was required to achieve native 4K."

All your existing and future Xbox One games will work with the Project Scorpio and there won't be any Scorpio exclusives either.

PROJECT SCORPIO VS PS4 PRO – VIRTUAL REALITY

The biggest focus for the PS4 Pro, aside from the super tasty graphics of course, will be making sure gamers get the best virtual reality experience possible.

Sony's PlayStation VR (or PS VR) is due to launch on October 13 and although it's very much compatible with the current PS4, with better internal hardware power the aim of the Pro is to make sure you get no nausea-inducing lag, the best resolution and the most comfortable experience.

Related: 5 reasons PS VR will be the winning virtual reality headset

The Xbox Project Scorpio on the other hand technically doesn't have a VR partner yet. But we're putting our money on Microsoft announcing a VR partnership with Oculus for Project Scorpio.

Not only is it the best fit for a console VR experience, but seeing as every Oculus Rift already comes with an Xbox One controller, they're basically halfway there.

Related: How to get ready for PlayStation VR

PROJECT SCORPIO VS PS4 PRO – PRICE

The big question for both the PS4 Pro and the Project Scorpio is how much they'll cost. But thankfully, we already have the answer for one of those questions.

Sony has confirmed that the PS4 Pro will cost £349.99 – exactly the same price as the original PS4 at launch – with the new PS4 Slim providing the lower-end option at just £249.99.

The Project Scorpio on the other hand is expected to be a little more expensive, especially with those snazzy internal specs. Its price is expected to be around £600 come launch, putting it on par with the lower end VR-compatible PC rigs.

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