*vo\announcer_dlc_bastion\announcer_welcome_01.mp3

{

Why hello, hello.

}

*vo\announcer_dlc_bastion\announcer_welcome_02.mp3

{

Crack your knuckles and get comfortable.

}

*vo\announcer_dlc_bastion\announcer_welcome_03.mp3

{

Hrm, must have taken a wrong turn…

}

*vo\announcer_dlc_bastion\announcer_welcome_04.mp3

{

Well look who's back.

}

*vo\announcer_dlc_bastion\announcer_welcome_05.mp3

{

Good to have you back.

}

*vo\announcer_dlc_bastion\announcer_welcome_06.mp3

{

Ready for some more of this Doter thing?

}

*vo\announcer_dlc_bastion\announcer_welcome_07.mp3

{

Welcome to Doter.

}

*vo\announcer_dlc_bastion\announcer_choose_hero.mp3

{

Who's it going to be?

}

*vo\announcer_dlc_bastion\announcer_now_select.mp3

{

Time to pick some of these folks.

}

*vo\announcer_dlc_bastion\announcer_pick_yr.mp3

{

Your pick.

}

*vo\announcer_dlc_bastion\announcer_pick_enm.mp3

{

Their pick.

}

*vo\announcer_dlc_bastion\announcer_pick_dire.mp3

{

Dire's pick.

}

*vo\announcer_dlc_bastion\announcer_pick_rad.mp3

{

Radiant's pick.

}

*vo\announcer_dlc_bastion\announcer_ban_yr_01.mp3

{

Ban somebody.

}

*vo\announcer_dlc_bastion\announcer_ban_yr_02.mp3

{

Time to ban.

}

*vo\announcer_dlc_bastion\announcer_ban_yr_03.mp3

{

Last ban.

}

*vo\announcer_dlc_bastion\announcer_ban_enm_01.mp3

{

Their ban.

}

*vo\announcer_dlc_bastion\announcer_ban_enm_02.mp3

{

They get to ban now.

}

*vo\announcer_dlc_bastion\announcer_ban_enm_03.mp3

{

Their last ban.

}

*vo\announcer_dlc_bastion\announcer_ban_dire.mp3

{

Dire's ban.

}

*vo\announcer_dlc_bastion\announcer_ban_rad.mp3

{

Radiant's ban.

}

*vo\announcer_dlc_bastion\announcer_team_complete_rad.mp3

{

Radiant's ready.

}

*vo\announcer_dlc_bastion\announcer_team_complete_yr.mp3

{

Team's all set.

}

*vo\announcer_dlc_bastion\announcer_team_complete_our.mp3

{

Now that's a team.

}

*vo\announcer_dlc_bastion\announcer_team_complete_dire.mp3

{

Dire's done.

}

*vo\announcer_dlc_bastion\announcer_team_complete_follow_01.mp3

{

Well it's something.

}

*vo\announcer_dlc_bastion\announcer_team_complete_follow_02.mp3

{

Let's see what they can do.

}

*vo\announcer_dlc_bastion\announcer_count_battle_30_01.mp3

{

Thirty seconds to go.

}

*vo\announcer_dlc_bastion\announcer_count_battle_30_02.mp3

{

Thirty seconds to showtime.

}

*vo\announcer_dlc_bastion\announcer_count_battle_10_01.mp3

{

Ten seconds to go.

}

*vo\announcer_dlc_bastion\announcer_count_battle_10_02.mp3

{

Ten seconds.

}

*vo\announcer_dlc_bastion\announcer_spectat_01.mp3

{

Might want to take a deep breath right about now.

}

*vo\announcer_dlc_bastion\announcer_spectat_02.mp3

{

Waiting's a drag ain't it?

}

*vo\announcer_dlc_bastion\announcer_battle_prepare_01.mp3

{

Better get ready.

}

*vo\announcer_dlc_bastion\announcer_battle_prepare_02.mp3

{

Places everyone.

}

*vo\announcer_dlc_bastion\announcer_battle_prepare_03.mp3

{

Everybody get set.

}

*vo\announcer_dlc_bastion\announcer_battle_begin_01.mp3

{

And away we go.

}

*vo\announcer_dlc_bastion\announcer_battle_begin_02.mp3

{

The game is on.

}

*vo\announcer_dlc_bastion\announcer_battle_begin_03.mp3

{

And, here we go.

}

*vo\announcer_dlc_bastion\announcer_battle_begin_04.mp3

{

And they're off.

}

*vo\announcer_dlc_bastion\announcer_start_01.mp3

{

Radiant on one side, Dire on the other.

}

*vo\announcer_dlc_bastion\announcer_start_02.mp3

{

No more bets please.

}

*vo\announcer_dlc_bastion\announcer_start_03.mp3

{

Look at them run.

}

*vo\announcer_dlc_bastion\announcer_start_04.mp3

{

High hopes for this one.

}

*vo\announcer_dlc_bastion\announcer_start_05.mp3

{

Got a feeling this is going to be good.

}

*vo\announcer_dlc_bastion\announcer_anc_attack_yr_01.mp3

{

Best mind your Ancient.

}

*vo\announcer_dlc_bastion\announcer_anc_attack_yr_02.mp3

{

Erm, about your Ancient…

}

*vo\announcer_dlc_bastion\announcer_anc_attack_yr_03.mp3

{

They're taking it out on your Ancient.

}

*vo\announcer_dlc_bastion\announcer_anc_attack_yr_04.mp3

{

Your Ancient's in trouble.

}

*vo\announcer_dlc_bastion\announcer_anc_attack_yr_05.mp3

{

Hey uh your Ancient? Yeah...

}

*vo\announcer_dlc_bastion\announcer_anc_attack_yr_06.mp3

{

Your Ancient's seen better days.

}

*vo\announcer_dlc_bastion\announcer_anc_attack_yr_07.mp3

{

Such a shame what they're doing to your Ancient.

}

*vo\announcer_dlc_bastion\announcer_anc_attack_yr_follow_01.mp3

{

Might want to get on that.

}

*vo\announcer_dlc_bastion\announcer_anc_attack_yr_follow_02.mp3

{

What a day.

}

*vo\announcer_dlc_bastion\announcer_anc_attack_yr_follow_03.mp3

{

Good luck shooing them off.

}

*vo\announcer_dlc_bastion\announcer_anc_attack_rad_01.mp3

{

Radiant's Ancient is under pressure.

}

*vo\announcer_dlc_bastion\announcer_anc_attack_rad_02.mp3

{

Radiant's Ancient is taking a beating.

}

*vo\announcer_dlc_bastion\announcer_anc_attack_rad_03.mp3

{

Looks like Radiant's Ancient's getting stomped.

}

*vo\announcer_dlc_bastion\announcer_anc_attack_rad_04.mp3

{

This might be over for the Radiant.

}

*vo\announcer_dlc_bastion\announcer_anc_attack_rad_05.mp3

{

Things ain't looking bright for Radiant's Ancient.

}

*vo\announcer_dlc_bastion\announcer_anc_attack_rad_06.mp3

{

Get a load of the Ancient over on the Radiant side.

}

*vo\announcer_dlc_bastion\announcer_anc_attack_dire_01.mp3

{

The Dire's Ancient is getting whooped.

}

*vo\announcer_dlc_bastion\announcer_anc_attack_dire_02.mp3

{

The Dire's Ancient is in trouble.

}

*vo\announcer_dlc_bastion\announcer_anc_attack_dire_03.mp3

{

The Dire's Ancient ain't going to last.

}

*vo\announcer_dlc_bastion\announcer_anc_attack_dire_04.mp3

{

It's sundown for the Dire's Ancient.

}

*vo\announcer_dlc_bastion\announcer_anc_attack_dire_05.mp3

{

It's heating up at the Dire side Ancient.

}

*vo\announcer_dlc_bastion\announcer_anc_attack_dire_06.mp3

{

Might be over for the Dire's Ancient.

}

*vo\announcer_dlc_bastion\announcer_anc_attack_rad_follow_01.mp3

{

Is this it?

}

*vo\announcer_dlc_bastion\announcer_anc_attack_rad_follow_02.mp3

{

They're going to need a miracle.

}

*vo\announcer_dlc_bastion\announcer_anc_attack_dire_follow_01.mp3

{

Hate to be in their shoes.

}

*vo\announcer_dlc_bastion\announcer_anc_attack_dire_follow_02.mp3

{

Too bad for them.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_rad_top_01.mp3

{

Radiant's top tower is taking hits.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_rad_top_02.mp3

{

Radiant's top tower is hurting.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_rad_top_03.mp3

{

Radiant's top tower's in bad shape.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_rad_mid_01.mp3

{

Radiant's mid tower could use a hand.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_rad_mid_02.mp3

{

Radiant's mid tower's coming apart.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_rad_mid_03.mp3

{

Radiant's mid tower's getting banged up.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_rad_bot_01.mp3

{

Radiant's bottom tower's seen better days.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_rad_bot_02.mp3

{

Radiant's bottom tower ain't a pretty sight right now.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_rad_bot_03.mp3

{

Trouble brewing at Radiant's bottom tower.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_dire_top_01.mp3

{

The Dire might want to mind their top tower.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_dire_top_02.mp3

{

Dire's top tower is getting beat down.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_dire_top_03.mp3

{

Dire's top tower… you know the drill.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_dire_mid_01.mp3

{

Dire's mid tower could use a little help.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_dire_mid_02.mp3

{

Dire's mid tower's having technical difficulties.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_dire_mid_03.mp3

{

Dire's mid tower won't last much longer.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_dire_bot_01.mp3

{

The Dire best do something about their bottom tower.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_dire_bot_02.mp3

{

Guess what's happening to Dire's bottom tower.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_dire_bot_03.mp3

{

Dire's bottom tower's getting the business.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_yr_top_01.mp3

{

Your top tower's in trouble.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_yr_top_02.mp3

{

Your top tower's hurting.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_yr_top_03.mp3

{

Your top tower's getting all banged up.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_yr_top_04.mp3

{

That top tower of yours ain't doing so good.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_yr_top_05.mp3

{

Almost feel bad for your top tower.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_yr_mid_01.mp3

{

Your mid tower needs a little help.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_yr_mid_02.mp3

{

Your mid tower ain't doing too well.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_yr_mid_03.mp3

{

Your mid tower's coming apart.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_yr_mid_04.mp3

{

Your mid tower's in a bit of a bind.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_yr_mid_05.mp3

{

Hate to be your mid tower right about now.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_yr_bot_01.mp3

{

Your bottom tower's in a tight spot.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_yr_bot_02.mp3

{

Your bottom tower ain't long for this world.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_yr_bot_03.mp3

{

Might want to check your bottom tower.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_yr_bot_04.mp3

{

The other fellas aiming to wreck your bottom tower.

}

*vo\announcer_dlc_bastion\announcer_twr_attack_yr_bot_05.mp3

{

They're meaning to smash that bottom tower of yours.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_yr_top_01.mp3

{

There goes your top tower.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_yr_top_02.mp3

{

Too bad about your top tower.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_yr_top_03.mp3

{

So much for your top tower.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_yr_mid_01.mp3

{

Your mid tower's done for.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_yr_mid_02.mp3

{

Your mid tower's gone.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_yr_mid_03.mp3

{

Bad news about your mid tower.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_yr_bot_01.mp3

{

Your bottom tower's toast.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_yr_bot_02.mp3

{

A fond farewell to your bottom tower.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_yr_bot_03.mp3

{

Hope you weren't partial to your bottom tower.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_enm_top_01.mp3

{

The other fellas' top tower had a little accident.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_enm_top_02.mp3

{

The other fellas' top tower won't be making trouble no more.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_enm_top_03.mp3

{

The other fellas couldn't save their top tower.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_enm_mid_01.mp3

{

The other fellas lost a mid tower.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_enm_mid_02.mp3

{

Nothing left of the other fellas' mid tower.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_enm_mid_03.mp3

{

There goes one of the other fellas' mid towers.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_enm_bot_01.mp3

{

The other fellas' bottom tower's gone for good.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_enm_bot_02.mp3

{

The other fellas' bottom tower's done for.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_enm_bot_03.mp3

{

The other fellas' bottom tower, nothing but fragments now.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_rad_top_01.mp3

{

The Radiant got one less top tower.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_rad_top_02.mp3

{

The Radiant lost a top tower.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_rad_top_03.mp3

{

One less top tower for the Radiant.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_rad_mid_01.mp3

{

Radiant's mid tower is getting the what-for.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_rad_mid_02.mp3

{

Radiant's mid tower ain't doing so good.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_rad_mid_03.mp3

{

Radiant's mid tower's in trouble.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_rad_bot_01.mp3

{

There goes Radiant's bottom tower.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_rad_bot_02.mp3

{

Radiant's bottom tower's done for.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_rad_bot_03.mp3

{

Radiant lost one of them bottom towers.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_dire_top_01.mp3

{

Dire's top tower is gone.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_dire_top_02.mp3

{

Dire's lost a top tower.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_dire_top_03.mp3

{

Dire's got one less top tower.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_dire_mid_01.mp3

{

Dire's mid tower is nothing now.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_dire_mid_02.mp3

{

Hope the Dire weren't partial to that mid tower.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_dire_mid_03.mp3

{

The Dire couldn't hang onto that mid tower.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_dire_bot_01.mp3

{

The Dire gave up a bottom tower.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_dire_bot_02.mp3

{

Dire just couldn't save that bottom tower.

}

*vo\announcer_dlc_bastion\announcer_twr_fall_dire_bot_03.mp3

{

Dire's bottom tower got blown to bits.

}

*vo\announcer_dlc_bastion\announcer_rax_attack_yr_top_01.mp3

{

Might want to do something about your top rax.

}

*vo\announcer_dlc_bastion\announcer_rax_attack_yr_top_02.mp3

{

Your top rax is in serious trouble.

}

*vo\announcer_dlc_bastion\announcer_rax_attack_yr_top_03.mp3

{

Your top rax is hurting bad.

}

*vo\announcer_dlc_bastion\announcer_rax_attack_yr_mid_01.mp3

{

Best mind your mid rax.

}

*vo\announcer_dlc_bastion\announcer_rax_attack_yr_mid_02.mp3

{

Your mid rax is getting smashed to splinters.

}

*vo\announcer_dlc_bastion\announcer_rax_attack_yr_mid_03.mp3

{

Other fellas are after your mid rax.

}

*vo\announcer_dlc_bastion\announcer_rax_attack_yr_bot_01.mp3

{

Your bottom rax is in bad shape.

}

*vo\announcer_dlc_bastion\announcer_rax_attack_yr_bot_02.mp3

{

Your bottom rax is getting shook up.

}

*vo\announcer_dlc_bastion\announcer_rax_attack_yr_bot_03.mp3

{

Ain't a good time for your bottom rax.

}

*vo\announcer_dlc_bastion\announcer_rax_attack_rad_top_01.mp3

{

Radiant's top rax is running out of time.

}

*vo\announcer_dlc_bastion\announcer_rax_attack_rad_top_02.mp3

{

Radiant's top rax ain't going to last long.

}

*vo\announcer_dlc_bastion\announcer_rax_attack_rad_top_03.mp3

{

The fur's flying at Radiant's top rax.

}

*vo\announcer_dlc_bastion\announcer_rax_attack_rad_mid_01.mp3

{

Radiant's mid rax is taking a licking.

}

*vo\announcer_dlc_bastion\announcer_rax_attack_rad_mid_02.mp3

{

Radiant's mid rax ain't looking so hot.

}

*vo\announcer_dlc_bastion\announcer_rax_attack_rad_mid_03.mp3

{

Radiant's mid rax taking some punishment.

}

*vo\announcer_dlc_bastion\announcer_rax_attack_rad_bot_01.mp3

{

Radiant's bottom rax is getting hammered.

}

*vo\announcer_dlc_bastion\announcer_rax_attack_rad_bot_02.mp3

{

Radiant's bottom rax, it's hurting.

}

*vo\announcer_dlc_bastion\announcer_rax_attack_rad_bot_03.mp3

{

Get a load of Radiant's bottom rax.

}

*vo\announcer_dlc_bastion\announcer_rax_attack_dire_top_01.mp3

{

Dire's top rax is taking hits.

}

*vo\announcer_dlc_bastion\announcer_rax_attack_dire_top_02.mp3

{

Dire's top rax is in trouble.

}

*vo\announcer_dlc_bastion\announcer_rax_attack_dire_top_03.mp3

{

Trouble brewing at Dire's top rax.

}

*vo\announcer_dlc_bastion\announcer_rax_attack_dire_mid_01.mp3

{

Dire's mid rax is getting swamped.

}

*vo\announcer_dlc_bastion\announcer_rax_attack_dire_mid_02.mp3

{

Dire's mid rax ain't doing so hot.

}

*vo\announcer_dlc_bastion\announcer_rax_attack_dire_mid_03.mp3

{

Ain't looking good for the Dire's mid rax.

}

*vo\announcer_dlc_bastion\announcer_rax_attack_dire_bot_01.mp3

{

Dire's bottom rax ain't in a happy place.

}

*vo\announcer_dlc_bastion\announcer_rax_attack_dire_bot_02.mp3

{

Rough day for Dire's bottom rax.

}

*vo\announcer_dlc_bastion\announcer_rax_attack_dire_bot_03.mp3

{

The Dire's bottom rax got problems.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_yr_top_01.mp3

{

Your top rax didn't make it.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_yr_top_02.mp3

{

There goes your top rax.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_yr_top_03.mp3

{

So much for your top rax.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_yr_mid_01.mp3

{

Your mid rax didn't make it.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_yr_mid_02.mp3

{

Sorry about your mid rax.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_yr_mid_03.mp3

{

That does it for your mid rax.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_yr_bot_01.mp3

{

Your bottom rax didn't make it.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_yr_bot_02.mp3

{

Your bottom rax is gone.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_yr_bot_03.mp3

{

They got your bottom rax.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_enm_top_01.mp3

{

The other fellas' top rax is done for.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_enm_top_02.mp3

{

The other fellas' top rax ain't going to be a problem now.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_enm_top_03.mp3

{

That did it for the other fellas' top rax.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_enm_mid_01.mp3

{

The other fellas' mid rax is done.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_enm_mid_02.mp3

{

The other fellas' mid rax won't be making trouble no more.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_enm_mid_03.mp3

{

There goes the other fellas' mid rax.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_enm_bot_01.mp3

{

The other fellas' bottom rax is finished.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_enm_bot_02.mp3

{

The other fellas' bottom rax is gone for good.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_enm_bot_03.mp3

{

The other fellas will have to do without their bottom rax.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_rad_top_01.mp3

{

The Radiant's top rax didn't make it.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_rad_top_02.mp3

{

So long to the Radiant's top rax.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_rad_top_03.mp3

{

The Radiant's top rax is gone now.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_rad_mid_01.mp3

{

Radiant's mid rax didn't make it.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_rad_mid_02.mp3

{

Radiant's mid rax is out of the picture.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_rad_mid_03.mp3

{

There goes the Radiant's mid rax.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_rad_bot_01.mp3

{

Radiant's bottom rax didn't make it.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_rad_bot_02.mp3

{

Radiant's bottom rax ain't no longer with us.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_rad_bot_03.mp3

{

Radiant's bottom rax, it's done.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_dire_top_01.mp3

{

Dire's top rax didn't make it.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_dire_top_02.mp3

{

The Dire's top rax is all to pieces.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_dire_top_03.mp3

{

Nothing left of Dire's top rax.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_dire_mid_01.mp3

{

Dire's mid rax didn't make it.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_dire_mid_02.mp3

{

The Dire's mid rax, it's gone.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_dire_mid_03.mp3

{

Dire's mid rax ain't around no more.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_dire_bot_01.mp3

{

Dire's bottom rax didn't make it.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_dire_bot_02.mp3

{

The Dire's bottom rax is done for.

}

*vo\announcer_dlc_bastion\announcer_rax_fall_dire_bot_03.mp3

{

A fond farewell to the Dire's bottom barracks.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_yr_top_01.mp3

{

Your top tower's been disowned.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_yr_top_02.mp3

{

They won't get the satisfaction of taking your top tower.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_yr_top_03.mp3

{

Way to disown your top tower.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_yr_mid_01.mp3

{

Your mid tower's been disowned.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_yr_mid_02.mp3

{

They won't be taking your mid tower.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_yr_mid_03.mp3

{

Least you disowned that mid tower.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_yr_bot_01.mp3

{

Your bottom tower's been disowned.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_yr_bot_02.mp3

{

Disowned that bottom tower just now.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_yr_bot_03.mp3

{

Good on you for disowning that bottom tower.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_enm_top_01.mp3

{

The other fellas disowned their top tower.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_enm_top_02.mp3

{

Well they disowned their top tower.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_enm_top_03.mp3

{

The other fellas' top tower's been disowned.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_enm_mid_01.mp3

{

The other fellas disowned their mid tower.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_enm_mid_02.mp3

{

Eh they disowned their mid tower.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_enm_mid_03.mp3

{

The other fellas' mid tower's been disowned.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_enm_bot_01.mp3

{

The other fellas disowned their bottom tower.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_enm_bot_02.mp3

{

The other fellas' bottom tower's been disowned.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_enm_bot_03.mp3

{

Hrm they disowned their bottom tower.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_rad_top_01.mp3

{

Radiant's top tower's been disowned.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_rad_top_02.mp3

{

Radiant disowned their top tower.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_rad_top_03.mp3

{

Radiant swooped in and disowned their top tower.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_rad_mid_01.mp3

{

Radiant's mid tower's been disowned.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_rad_mid_02.mp3

{

Radiant disowned their mid tower.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_rad_mid_03.mp3

{

Just then the Radiant disowned their mid tower.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_rad_bot_01.mp3

{

Radiant's bottom tower's been disowned.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_rad_bot_02.mp3

{

The Radiant disowned their bottom tower.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_rad_bot_03.mp3

{

Guess the Radiant disowned their bottom tower.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_dire_top_01.mp3

{

Dire's top tower's been disowned.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_dire_top_02.mp3

{

The Dire disowned their top tower.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_dire_top_03.mp3

{

The Dire just disowned their top tower.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_dire_mid_01.mp3

{

Dire's mid tower's been disowned.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_dire_mid_02.mp3

{

The Dire disowned their mid tower.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_dire_mid_03.mp3

{

Seems the Dire's mid tower's been disowned.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_dire_bot_01.mp3

{

Dire's bottom tower's been disowned.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_dire_bot_02.mp3

{

The Dire disowned their bottom tower.

}

*vo\announcer_dlc_bastion\announcer_twr_deny_dire_bot_03.mp3

{

Looks like Dire's bottom tower got disowned.

}

*vo\announcer_dlc_bastion\announcer_fort_dire_01.mp3

{

Dire's structures must have been fortified.

}

*vo\announcer_dlc_bastion\announcer_fort_dire_02.mp3

{

No breaking through the Dire's structures for now.

}

*vo\announcer_dlc_bastion\announcer_fort_dire_03.mp3

{

The Dire went and fortified their structures.

}

*vo\announcer_dlc_bastion\announcer_fort_dire_04.mp3

{

Them Dire buildings are tough as nails, for now.

}

*vo\announcer_dlc_bastion\announcer_fort_dire_05.mp3

{

Can't do nothing about Dire's structures right now.

}

*vo\announcer_dlc_bastion\announcer_fort_rad_01.mp3

{

Radiant's structures must have been fortified.

}

*vo\announcer_dlc_bastion\announcer_fort_rad_02.mp3

{

No breaking down the Radiant's structures like this.

}

*vo\announcer_dlc_bastion\announcer_fort_rad_03.mp3

{

Radiant's gone and fortified their structures.

}

*vo\announcer_dlc_bastion\announcer_fort_rad_04.mp3

{

Have fun trying to bust down Radiant's structures now.

}

*vo\announcer_dlc_bastion\announcer_fort_rad_05.mp3

{

Radiant's toughened up their structures.

}

*vo\announcer_dlc_bastion\announcer_cour_kill_dire_01.mp3

{

Dire's courier didn't make it.

}

*vo\announcer_dlc_bastion\announcer_cour_kill_dire_02.mp3

{

Dire's courier has made its final delivery.

}

*vo\announcer_dlc_bastion\announcer_cour_kill_dire_03.mp3

{

Somebody iced the Dire's courier.

}

*vo\announcer_dlc_bastion\announcer_cour_kill_dire_04.mp3

{

A moment of silence for the Dire's courier.

}

*vo\announcer_dlc_bastion\announcer_cour_kill_dire_05.mp3

{

The Dire's courier took a trip to the old family farm.

}

*vo\announcer_dlc_bastion\announcer_cour_kill_rad_01.mp3

{

The Radiant's courier didn't make it.

}

*vo\announcer_dlc_bastion\announcer_cour_kill_rad_02.mp3

{

The Radiant's courier's a goner.

}

*vo\announcer_dlc_bastion\announcer_cour_kill_rad_03.mp3

{

Someone took out the Radiant's courier.

}

*vo\announcer_dlc_bastion\announcer_cour_kill_rad_04.mp3

{

Something bad's happened to the Radiant's courier.

}

*vo\announcer_dlc_bastion\announcer_cour_kill_rad_05.mp3

{

So much for the Radiant's courier, poor little fella.

}

*vo\announcer_dlc_bastion\announcer_mega_now_you.mp3

{

Looks like you got a case of the megacreeps.

}

*vo\announcer_dlc_bastion\announcer_mega_now_we_01.mp3

{

Looks like we got a case of the megacreeps.

}

*vo\announcer_dlc_bastion\announcer_mega_now_we_02.mp3

{

Now we got a serious case of the megacreeps.

}

*vo\announcer_dlc_bastion\announcer_mega_now_we_03.mp3

{

Hey we've got a case of the megacreeps.

}

*vo\announcer_dlc_bastion\announcer_mega_now_enm_01.mp3

{

The other fellas got a bad case of the megacreeps.

}

*vo\announcer_dlc_bastion\announcer_mega_now_enm_02.mp3

{

Great, they got a case of the megacreeps.

}

*vo\announcer_dlc_bastion\announcer_mega_now_enm_03.mp3

{

Fraid the other fellas caught a case of the megacreeps.

}

*vo\announcer_dlc_bastion\announcer_mega_now_dire.mp3

{

Dire's got a case of the megacreeps.

}

*vo\announcer_dlc_bastion\announcer_mega_now_rad.mp3

{

Radiant's got a case of the megacreeps.

}

*vo\announcer_dlc_bastion\announcer_roshan_fallen_dire_01.mp3

{

Rosh won't be stomping around no more thanks to the Dire.

}

*vo\announcer_dlc_bastion\announcer_roshan_fallen_dire_02.mp3

{

Rosh is done for thanks to the Dire.

}

*vo\announcer_dlc_bastion\announcer_roshan_fallen_dire_03.mp3

{

The Dire took down old Rosh.

}

*vo\announcer_dlc_bastion\announcer_roshan_fallen_dire_04.mp3

{

Old Rosh won't be coming back for a while.

}

*vo\announcer_dlc_bastion\announcer_roshan_fallen_dire_05.mp3

{

Rosh is tough but the Dire's tougher still.

}

*vo\announcer_dlc_bastion\announcer_roshan_fallen_rad_01.mp3

{

Rosh is gone, courtesy of the Radiant.

}

*vo\announcer_dlc_bastion\announcer_roshan_fallen_rad_02.mp3

{

Rosh just got stomped by the Radiant.

}

*vo\announcer_dlc_bastion\announcer_roshan_fallen_rad_03.mp3

{

Rosh had it coming and the Radiant done the deed.

}

*vo\announcer_dlc_bastion\announcer_roshan_fallen_rad_04.mp3

{

The Radiant took old Rosh out back and let him have it.

}

*vo\announcer_dlc_bastion\announcer_roshan_fallen_rad_05.mp3

{

The Radiant put old Rosh down quick and clean.

}

*vo\announcer_dlc_bastion\announcer_roshan_fallen_3x_dire_01.mp3

{

Poor Rosh, the Radiant got him again.

}

*vo\announcer_dlc_bastion\announcer_roshan_fallen_3x_rad_01.mp3

{

Rosh got beaten by the Dire for the umpteenth time.

}

*vo\announcer_dlc_bastion\announcer_victory_dire_01.mp3

{

Dire's done it again…!

}

*vo\announcer_dlc_bastion\announcer_victory_dire_02.mp3

{

The Dire won this time.

}

*vo\announcer_dlc_bastion\announcer_victory_dire_03.mp3

{

Chalk it up for the Dire!

}

*vo\announcer_dlc_bastion\announcer_victory_rad_01.mp3

{

That's a win for the Radiant…!

}

*vo\announcer_dlc_bastion\announcer_victory_rad_02.mp3

{

The Radiant done it!

}

*vo\announcer_dlc_bastion\announcer_victory_01.mp3

{

You done good.

}

*vo\announcer_dlc_bastion\announcer_victory_02.mp3

{

That was some fine work.

}

*vo\announcer_dlc_bastion\announcer_defeat_01.mp3

{

Well you can't win them all.

}

*vo\announcer_dlc_bastion\announcer_defeat_02.mp3

{

Better luck in the next one.

}

*vo\announcer_dlc_bastion\announcer_welcome_morning.mp3

{

Morning, Sunshine!

}

*vo\announcer_dlc_bastion\announcer_welcome_afternoon.mp3

{

Why good afternoon there.

}

*vo\announcer_dlc_bastion\announcer_welcome_evening.mp3

{

Well good evening to you.

}

*vo\announcer_dlc_bastion\announcer_welcome_night.mp3

{

Good gracious, you know how late it is?

}

*vo\announcer_dlc_bastion\announcer_type_all_pick.mp3

{

Pick any of these fellas.

}

*vo\announcer_dlc_bastion\announcer_type_capt_mode.mp3

{

Captains Mode.

}

*vo\announcer_dlc_bastion\announcer_type_single_draft_01.mp3

{

Single Draft.

}

*vo\announcer_dlc_bastion\announcer_type_single_draft_02.mp3

{

Single Draft. I like a good single draft.

}

*vo\announcer_dlc_bastion\announcer_type_all_random.mp3

{

Sometimes you don't get to choose.

}

*vo\announcer_dlc_bastion\announcer_type_capt_draft_01.mp3

{

Captain's Draft.

}

*vo\announcer_dlc_bastion\announcer_type_capt_draft_02.mp3

{

Captain's Draft...? Think we got that in the Distillery.

}

*vo\announcer_dlc_bastion\announcer_type_random_draft_01.mp3

{

Random Draft.

}

*vo\announcer_dlc_bastion\announcer_type_random_draft_02.mp3

{

Random Draft. For the adventurous type.

}

*vo\announcer_dlc_bastion\announcer_type_death_match_01.mp3

{

Death Match. That don't sound nice.

}

*vo\announcer_dlc_bastion\announcer_type_death_match_02.mp3

{

Death Match. Don't sound nice at all.

}

*vo\announcer_dlc_bastion\announcer_type_easy_mode_01.mp3

{

Easy mode.

}

*vo\announcer_dlc_bastion\announcer_type_easy_mode_02.mp3

{

Easy mode? Ain't no such thing.

}

*vo\announcer_dlc_bastion\announcer_count_pick_10.mp3

{

Ten seconds to go.

}

*vo\announcer_dlc_bastion\announcer_count_pick_5.mp3

{

Five seconds.

}

*vo\announcer_dlc_bastion\announcer_time_reserve.mp3

{

Reserve time.

}

*vo\announcer_dlc_bastion\announcer_time_extra.mp3

{

Extra time.

}

*vo\announcer_dlc_bastion\announcer_time_reserve_using.mp3

{

You're using Reserve Time.

}

*vo\announcer_dlc_bastion\announcer_time_extra_using.mp3

{

You're using Extra Time.

}

*vo\announcer_dlc_bastion\announcer_spectat_05.mp3

{

First blood…! Ah I'm just fooling.

}

*vo\announcer_dlc_bastion\announcer_spectat_07.mp3

{

Both teams biding their time…

}

*vo\announcer_dlc_bastion\announcer_spectat_06.mp3

{

Ain't seen this many trees in a long time.

}

*vo\announcer_dlc_bastion\announcer_spectat_08.mp3

{

Got a feeling things are going to pick up real soon.

}

*vo\announcer_dlc_bastion\announcer_spectat_13.mp3

{

Things getting serious ain't they.

}

*vo\announcer_dlc_bastion\announcer_spectat_14.mp3

{

This'll make for quite a story someday.

}

*vo\announcer_dlc_bastion\announcer_spectat_15.mp3

{

Enjoying the show so far?

}

*vo\announcer_dlc_bastion\announcer_ally_neg_01.mp3

{

Tough luck.

}

*vo\announcer_dlc_bastion\announcer_ally_neg_02.mp3

{

Eh keep your chin up.

}

*vo\announcer_dlc_bastion\announcer_ally_neg_03.mp3

{

Well shoot.

}

*vo\announcer_dlc_bastion\announcer_ally_neg_04.mp3

{

Damnation.

}

*vo\announcer_dlc_bastion\announcer_ally_neg_05.mp3

{

Don't let it get to you.

}

*vo\announcer_dlc_bastion\announcer_ally_neg_06.mp3

{

What can you do.

}

*vo\announcer_dlc_bastion\announcer_ally_neg_07.mp3

{

Ah well.

}

*vo\announcer_dlc_bastion\announcer_ally_neg_08.mp3

{

Can't win them all.

}

*vo\announcer_dlc_bastion\announcer_ally_neg_09.mp3

{

There's always next time.

}

*vo\announcer_dlc_bastion\announcer_ally_neg_10.mp3

{

That was bad.

}

*vo\announcer_dlc_bastion\announcer_ally_neg_11.mp3

{

Sorry folks.

}

*vo\announcer_dlc_bastion\announcer_ally_neg_12.mp3

{

Just ain't your day.

}

*vo\announcer_dlc_bastion\announcer_ally_neg_13.mp3

{

Suppose they just got lucky?

}

*vo\announcer_dlc_bastion\announcer_ally_neg_14.mp3

{

Well that's unfortunate.

}

*vo\announcer_dlc_bastion\announcer_ally_neg_15.mp3

{

Let's forget that ever happened.

}

*vo\announcer_dlc_bastion\announcer_ally_neg_16.mp3

{

Wish there was better news.

}

*vo\announcer_dlc_bastion\announcer_event_neg_01.mp3

{

Ah well…

}

*vo\announcer_dlc_bastion\announcer_event_neg_02.mp3

{

Oh Mother.

}

*vo\announcer_dlc_bastion\announcer_event_neg_03.mp3

{

Tarnation.

}

*vo\announcer_dlc_bastion\announcer_event_neg_04.mp3

{

Think the Gods are going to help?

}

*vo\announcer_dlc_bastion\announcer_event_neg_05.mp3

{

This ought to be good.

}

*vo\announcer_dlc_bastion\announcer_event_neg_06.mp3

{

Let's just say things are getting a little uncomfortable.

}

*vo\announcer_dlc_bastion\announcer_event_neg_07.mp3

{

Well ain't this a treat.

}

*vo\announcer_dlc_bastion\announcer_event_neg_08.mp3

{

A fine mess we got here.

}

*vo\announcer_dlc_bastion\announcer_event_neg_09.mp3

{

Good luck getting out of this.

}

*vo\announcer_dlc_bastion\announcer_event_neg_10.mp3

{

It's a troublesome scene to be sure.

}

*vo\announcer_dlc_bastion\announcer_event_neg_11.mp3

{

Well good luck.

}

*vo\announcer_dlc_bastion\announcer_event_neg_12.mp3

{

Hate to say it.

}

*vo\announcer_dlc_bastion\announcer_event_neg_13.mp3

{

Heavy ain't it?

}

*vo\announcer_dlc_bastion\announcer_event_neg_14.mp3

{

This ain't going to end well will it?

}

*vo\announcer_dlc_bastion\announcer_event_neg_15.mp3

{

Just hang on tight.

}

*vo\announcer_dlc_bastion\announcer_event_neg_16.mp3

{

Ain't this a treat.

}

*vo\announcer_dlc_bastion\announcer_ally_pos_01.mp3

{

That's the way.

}

*vo\announcer_dlc_bastion\announcer_ally_pos_02.mp3

{

Now that was something.

}

*vo\announcer_dlc_bastion\announcer_ally_pos_03.mp3

{

That'll show them.

}

*vo\announcer_dlc_bastion\announcer_ally_pos_04.mp3

{

That ought to put a scare in them.

}

*vo\announcer_dlc_bastion\announcer_ally_pos_05.mp3

{

Well that could have gone worse.

}

*vo\announcer_dlc_bastion\announcer_ally_pos_06.mp3

{

They won't soon forget this.

}

*vo\announcer_dlc_bastion\announcer_ally_pos_07.mp3

{

They must be plenty sore.

}

*vo\announcer_dlc_bastion\announcer_ally_pos_08.mp3

{

Way to stick it to them.

}

*vo\announcer_dlc_bastion\announcer_ally_pos_09.mp3

{

They'll feel that in the morning.

}

*vo\announcer_dlc_bastion\announcer_ally_pos_10.mp3

{

Showed them but good.

}

*vo\announcer_dlc_bastion\announcer_ally_pos_11.mp3

{

Think they get the picture?

}

*vo\announcer_dlc_bastion\announcer_ally_pos_12.mp3

{

Ain't that a sight.

}

*vo\announcer_dlc_bastion\announcer_ally_pos_13.mp3

{

Just like that.

}

*vo\announcer_dlc_bastion\announcer_ally_pos_14.mp3

{

Hah.

}

*vo\announcer_dlc_bastion\announcer_ally_pos_15.mp3

{

No punches pulled.

}

*vo\announcer_dlc_bastion\announcer_ally_pos_16.mp3

{

Real nice.

}

*vo\announcer_dlc_bastion\announcer_text_cursing_01.mp3

{

Proper story don't contain that sort of language.

}

*vo\announcer_dlc_bastion\announcer_text_cursing_02.mp3

{

Come on now.

}

*vo\announcer_dlc_bastion\announcer_text_cursing_03.mp3

{

Kids these days.

}

*vo\announcer_dlc_bastion\announcer_text_cursing_04.mp3

{

You kiss your mama with that mouth?

}

*vo\announcer_dlc_bastion\announcer_text_glhf_01.mp3

{

That's the spirit.

}

*vo\announcer_dlc_bastion\announcer_text_glhf_02.mp3

{

Let's keep it clean folks.

}

*vo\announcer_dlc_bastion\announcer_text_gg.mp3

{

Come on this ain't over.

}

*vo\announcer_dlc_bastion\announcer_text_bastion_01.mp3

{

Wouldn't know a thing about no Bastion.

}

*vo\announcer_dlc_bastion\announcer_text_bastion_02.mp3

{

Eh don't remind me.

}

*vo\announcer_dlc_bastion\announcer_text_noob_01.mp3

{

We all got to start somewhere.

}

*vo\announcer_dlc_bastion\announcer_text_noob_02.mp3

{

We all could stand to learn a thing or two.

}

*vo\announcer_dlc_bastion\announcer_text_jungle.mp3

{

Jungle huh… the Wild Unknown.

}

*vo\announcer_dlc_bastion\announcer_text_b.mp3

{

B as in Back.

}

*vo\announcer_dlc_bastion\announcer_allmia.mp3

{

It's gone awful quiet…

}

*vo\announcer_dlc_bastion\announcer_mia_all_01.mp3

{

They're all missing.

}

*vo\announcer_dlc_bastion\announcer_mia_all_02.mp3

{

Gone awful quiet.

}

*vo\announcer_dlc_bastion\announcer_mia_all_03.mp3

{

Hey, where'd everybody go?

}

*vo\announcer_dlc_bastion\announcer_mia_all_04.mp3

{

Care now. They're all missing.

}

*vo\announcer_dlc_bastion\announcer_mia_all_05.mp3

{

All of em gone missing.

}

*vo\announcer_dlc_bastion\announcer_mia_bot_01.mp3

{

Bottom's missing.

}

*vo\announcer_dlc_bastion\announcer_mia_bot_02.mp3

{

Bottom lane's emptied out.

}

*vo\announcer_dlc_bastion\announcer_mia_bot_03.mp3

{

Missing. Bottom lane.

}

*vo\announcer_dlc_bastion\announcer_mia_bot_04.mp3

{

Bottom lane's gone quiet.

}

*vo\announcer_dlc_bastion\announcer_mia_bot_05.mp3

{

Bottom lane's missing.

}

*vo\announcer_dlc_bastion\announcer_mia_mid_01.mp3

{

Mid's missing.

}

*vo\announcer_dlc_bastion\announcer_mia_mid_02.mp3

{

Care now. Middle's missing.

}

*vo\announcer_dlc_bastion\announcer_mia_mid_03.mp3

{

Take care. Mid's missing.

}

*vo\announcer_dlc_bastion\announcer_mia_mid_04.mp3

{

Mid's gone off somewhere.

}

*vo\announcer_dlc_bastion\announcer_mia_mid_05.mp3

{

Middle is missing.

}

*vo\announcer_dlc_bastion\announcer_mia_top_01.mp3

{

Top's gone missing.

}

*vo\announcer_dlc_bastion\announcer_mia_top_02.mp3

{

Top's missing.

}

*vo\announcer_dlc_bastion\announcer_mia_top_03.mp3

{

They gone missing up top.

}

*vo\announcer_dlc_bastion\announcer_mia_top_04.mp3

{

Top lane's missing.

}

*vo\announcer_dlc_bastion\announcer_mia_top_05.mp3

{

They're missing up top.

}

*vo\announcer_dlc_bastion\announcer_disconnect_disconnected.mp3

{

Someone's dropped out like a Kid in school.

}

*vo\announcer_dlc_bastion\announcer_disconnect_reconnected.mp3

{

Bout time.

}

*vo\announcer_dlc_bastion\announcer_pause_playerpaused.mp3

{

Time out.

}

*vo\announcer_dlc_bastion\announcer_pause_playerunpaused.mp3

{

All right carry on.

}

*vo\announcer_dlc_bastion\announcer_followup_respawn_1.mp3

{

Just a little setback.

}

*vo\announcer_dlc_bastion\announcer_followup_respawn_2.mp3

{

You ain't done.

}

*vo\announcer_dlc_bastion\announcer_followup_respawn_3.mp3

{

Go on Kid.

}

*vo\announcer_dlc_bastion\announcer_event_firstnight_nightstalker01.mp3

{

It's Nightstalker o'clock.

}

*vo\announcer_dlc_bastion\announcer_event_firstnight_nightstalker02.mp3

{

Nightstalker, just saying.

}

*vo\announcer_dlc_bastion\announcer_victory_03.mp3

{

Way to turn it around.

}

*vo\announcer_dlc_bastion\announcer_victory_04.mp3

{

Wasn't even close.

}

*vo\announcer_dlc_bastion\announcer_victory_05.mp3

{

That's one for the history books.

}

*vo\announcer_dlc_bastion\announcer_victory_06.mp3

{

Close call.

}

*vo\announcer_dlc_bastion\announcer_defeat_03.mp3

{

Thought you had them there for a while.

}

*vo\announcer_dlc_bastion\announcer_defeat_04.mp3

{

That must have hurt.

}

*vo\announcer_dlc_bastion\announcer_defeat_05.mp3

{

Almost had them too.

}

*vo\announcer_dlc_bastion\announcer_event_deathbyneutral.mp3

{

What a way to go…

}

*vo\announcer_dlc_bastion\announcer_event_runebottled.mp3

{

Best save them glowy things for a special occasion.

}

*vo\announcer_dlc_bastion\announcer_event_earlyrosh.mp3

{

Good luck with that…

}

*vo\announcer_dlc_bastion\announcer_event_store_courier_01.mp3

{

Special delivery.

}

*vo\announcer_dlc_bastion\announcer_event_store_courier_02.mp3

{

That's a fine looking animal.

}

*vo\announcer_dlc_bastion\announcer_event_store_wards_01.mp3

{

That'll help you keep an eye on things.

}

*vo\announcer_dlc_bastion\announcer_event_store_wards_02.mp3

{

Can't get enough of those things.

}

*vo\announcer_dlc_bastion\announcer_event_store_gem.mp3

{

Let's see them try those parlor tricks now.

}

*vo\announcer_dlc_bastion\announcer_event_store_bottle.mp3

{

Sometimes you just need a drink.

}

*vo\announcer_dlc_bastion\announcer_event_store_rapier.mp3

{

Better not drop that thing.

}

*vo\announcer_dlc_bastion\announcer_event_store_dust.mp3

{

That ought to help with those sneaks.

}

*vo\announcer_dlc_bastion\announcer_event_store_smoke.mp3

{

Time for a little snooping around.

}

*vo\announcer_dlc_bastion\announcer_event_fullteamfight_01.mp3

{

Now it's on.

}

*vo\announcer_dlc_bastion\announcer_event_fullteamfight_02.mp3

{

What a commotion.

}

*vo\announcer_dlc_bastion\announcer_event_fullteamfight_03.mp3

{

Now we're talking.

}

*vo\announcer_dlc_bastion\announcer_event_fountainkill.mp3

{

Now that was cold.

}

*vo\announcer_dlc_bastion\announcer_event_mapdrawing.mp3

{

What's with all the scribbling.

}

*vo\announcer_dlc_bastion\announcer_event_plantit_01.mp3

{

Find an Iron Branch? Plant it.

}

*vo\announcer_dlc_bastion\announcer_event_plantit_02.mp3

{

Find a Poor Man's Shield? Plant it.

}

*vo\announcer_dlc_bastion\announcer_event_plantit_03.mp3

{

Find a Bracer? Plant it.

}

*vo\announcer_dlc_bastion\announcer_event_plantit_04.mp3

{

Find a Monkey King Bar? Plant it.

}

*vo\announcer_dlc_bastion\announcer_event_60dollars.mp3

{

That good-for-nothing Cave Johnson put me up to this. Again.

}

*vo\announcer_dlc_bastion\announcer_event_feeding.mp3

{

Mid or I feed. I got no idea what any of this means.

}

*vo\announcer_dlc_bastion\announcer_team_complete_our_carry.mp3

{

You can't all be the star player but ya'll can try.

}

*vo\announcer_dlc_bastion\announcer_team_complete_our_nosupport.mp3

{

Nobody likes to play support, yet everybody likes to win.

}

*vo\announcer_dlc_bastion\announcer_disconnect_disconnected_player.mp3

{

We all have our reasons.

}

*vo\announcer_dlc_bastion\announcer_exitgame.mp3

{

Some other time then.

}

*vo\announcer_dlc_bastion\announcer_event_announcerenabled.mp3

{

Much obliged.

}

*vo\announcer_dlc_bastion\announcer_pick_aa.mp3

{

Ancient Apparition

}

*vo\announcer_dlc_bastion\announcer_pick_aa_follow.mp3

{

Even I ain't as old as this fella.

}

*vo\announcer_dlc_bastion\announcer_pick_abaddon.mp3

{

Abaddon.

}

*vo\announcer_dlc_bastion\announcer_pick_abaddon_follow.mp3

{

We're all living on borrowed time. Guess who's the lender.

}

*vo\announcer_dlc_bastion\announcer_pick_alchemist.mp3

{

Alchemist

}

*vo\announcer_dlc_bastion\announcer_pick_alchemist_follow.mp3

{

You know punching folks ain't necessary to turn lead into gold….

}

*vo\announcer_dlc_bastion\announcer_pick_am.mp3

{

Anti-Mage

}

*vo\announcer_dlc_bastion\announcer_pick_am_follow.mp3

{

Me, I happen to be pro-mage.

}

*vo\announcer_dlc_bastion\announcer_pick_arcwarden.mp3

{

Zet.

}

*vo\announcer_dlc_bastion\announcer_pick_arcwarden_02.mp3

{

Arc Warden.

}

*vo\announcer_dlc_bastion\announcer_pick_arcwarden_follow.mp3

{

They'll be seeing double once this fella's through with them.

}

*vo\announcer_dlc_bastion\announcer_pick_auroth_02.mp3

{

Auroth.

}

*vo\announcer_dlc_bastion\announcer_pick_auroth_follow.mp3

{

Hope they remembered to bring warm clothes…

}

*vo\announcer_dlc_bastion\announcer_pick_axe.mp3

{

Axe

}

*vo\announcer_dlc_bastion\announcer_pick_axe_follow.mp3

{

Got to admire a fella who cuts straight to the point.

}

*vo\announcer_dlc_bastion\announcer_pick_bane.mp3

{

Bane

}

*vo\announcer_dlc_bastion\announcer_pick_bane_follow.mp3

{

Who Knows Where this fella comes from…

}

*vo\announcer_dlc_bastion\announcer_pick_batrider.mp3

{

Batrider

}

*vo\announcer_dlc_bastion\announcer_pick_batrider_follow.mp3

{

Can't fault a man for riding a bat.

}

*vo\announcer_dlc_bastion\announcer_pick_beastmaster.mp3

{

Beastmaster

}

*vo\announcer_dlc_bastion\announcer_pick_beastmaster_follow.mp3

{

Looks like a man come straight from the Wilds.

}

*vo\announcer_dlc_bastion\announcer_pick_bloodseeker.mp3

{

Bloodseeker

}

*vo\announcer_dlc_bastion\announcer_pick_bloodseeker_follow.mp3

{

No use playing hide-and-seek with this one.

}

*vo\announcer_dlc_bastion\announcer_pick_bountyhunter.mp3

{

Bounty Hunter

}

*vo\announcer_dlc_bastion\announcer_pick_bountyhunter_follow.mp3

{

Wonder how much I'm worth to this fella…

}

*vo\announcer_dlc_bastion\announcer_pick_brewmaster.mp3

{

Brewmaster

}

*vo\announcer_dlc_bastion\announcer_pick_brewmaster_follow.mp3

{

Fresh from the Distillery no doubt.

}

*vo\announcer_dlc_bastion\announcer_pick_bristleback.mp3

{

Bristleback

}

*vo\announcer_dlc_bastion\announcer_pick_bristleback_follow.mp3

{

This fella's about as huggable as a stabweed.

}

*vo\announcer_dlc_bastion\announcer_pick_broodmother.mp3

{

Broodmother

}

*vo\announcer_dlc_bastion\announcer_pick_broodmother_follow.mp3

{

Nice set of legs on that mama.

}

*vo\announcer_dlc_bastion\announcer_pick_centaur.mp3

{

Centaur

}

*vo\announcer_dlc_bastion\announcer_pick_centaur_02.mp3

{

Centaur Warrunner.

}

*vo\announcer_dlc_bastion\announcer_pick_centaur_follow.mp3

{

Half man, half beast, all trouble.

}

*vo\announcer_dlc_bastion\announcer_pick_chaosknight.mp3

{

Chaos Knight

}

*vo\announcer_dlc_bastion\announcer_pick_chaosknight_follow.mp3

{

Why beat a dead horse when you could ride one?

}

*vo\announcer_dlc_bastion\announcer_pick_chen.mp3

{

Chen

}

*vo\announcer_dlc_bastion\announcer_pick_chen_follow.mp3

{

Want to attract a bunch of creeps, here's your man.

}

*vo\announcer_dlc_bastion\announcer_pick_chieftain.mp3

{

Chieftain

}

*vo\announcer_dlc_bastion\announcer_pick_chieftain_02.mp3

{

Tribal Chieftain.

}

*vo\announcer_dlc_bastion\announcer_pick_chieftain_03.mp3

{

Tribal Chief.

}

*vo\announcer_dlc_bastion\announcer_pick_chieftain_follow.mp3

{

Get the feeling his ain't the friendliest tribe.

}

*vo\announcer_dlc_bastion\announcer_pick_clinkz.mp3

{

Clinkz

}

*vo\announcer_dlc_bastion\announcer_pick_clinkz_follow.mp3

{

Don't blink or those old bones will get you.

}

*vo\announcer_dlc_bastion\announcer_pick_clockwerk.mp3

{

Clockwerk

}

*vo\announcer_dlc_bastion\announcer_pick_clockwerk_follow.mp3

{

Best not trifle with a man made of metal.

}

*vo\announcer_dlc_bastion\announcer_pick_cm.mp3

{

Crystal Maiden

}

*vo\announcer_dlc_bastion\announcer_pick_cm_follow.mp3

{

Gal could break your heart in a thousand pieces.

}

*vo\announcer_dlc_bastion\announcer_pick_darkseer.mp3

{

Dark Seer

}

*vo\announcer_dlc_bastion\announcer_pick_darkseer_follow.mp3

{

Don't advise challenging this fella to a foot race.

}

*vo\announcer_dlc_bastion\announcer_pick_dazzle.mp3

{

Dazzle

}

*vo\announcer_dlc_bastion\announcer_pick_dazzle_follow.mp3

{

Who's pink and has the cure for death? This fella.

}

*vo\announcer_dlc_bastion\announcer_pick_disruptor.mp3

{

Disruptor

}

*vo\announcer_dlc_bastion\announcer_pick_disruptor_follow.mp3

{

Hope the other fellas remembered to pack umbrellas.

}

*vo\announcer_dlc_bastion\announcer_pick_dk.mp3

{

Dragon Knight

}

*vo\announcer_dlc_bastion\announcer_pick_dk_follow.mp3

{

Never trust a man who can turn into a lizard.

}

*vo\announcer_dlc_bastion\announcer_pick_doombringer.mp3

{

Doom Bringer

}

*vo\announcer_dlc_bastion\announcer_pick_doombringer_follow.mp3

{

Wait did anyone remember to bring the doom? Oh good.

}

*vo\announcer_dlc_bastion\announcer_pick_dp.mp3

{

Death Prophet

}

*vo\announcer_dlc_bastion\announcer_pick_dp_follow.mp3

{

Think she's a handful, wait til you meet her sisters.

}

*vo\announcer_dlc_bastion\announcer_pick_drow.mp3

{

Drow Ranger

}

*vo\announcer_dlc_bastion\announcer_pick_drow_follow.mp3

{

This one's the very definition of a straight shooter.

}

*vo\announcer_dlc_bastion\announcer_pick_emberspirit.mp3

{

Ember Spirit.

}

*vo\announcer_dlc_bastion\announcer_pick_emberspirit_follow.mp3

{

Ain't nothing can't be burned. Just ask this fella.

}

*vo\announcer_dlc_bastion\announcer_pick_enchantress.mp3

{

Enchantress

}

*vo\announcer_dlc_bastion\announcer_pick_enchantress_follow.mp3

{

Oh this gal ain't as dainty as she looks.

}

*vo\announcer_dlc_bastion\announcer_pick_enigma.mp3

{

Enigma

}

*vo\announcer_dlc_bastion\announcer_pick_enigma_follow_01.mp3

{

Watch this fella long enough, it's like watching the stars.

}

*vo\announcer_dlc_bastion\announcer_pick_enigma_follow_02.mp3

{

Seen a lot of Wingbags but this one's something else.

}

*vo\announcer_dlc_bastion\announcer_pick_es.mp3

{

Earthshaker

}

*vo\announcer_dlc_bastion\announcer_pick_es_follow.mp3

{

Always wondered where mountains come from. Thanks fella.

}

*vo\announcer_dlc_bastion\announcer_pick_facelessvoid.mp3

{

Faceless Void

}

*vo\announcer_dlc_bastion\announcer_pick_facelessvoid_follow.mp3

{

Good thing this ain't a staring contest.

}

*vo\announcer_dlc_bastion\announcer_pick_goblinshredder.mp3

{

Goblin Shredder

}

*vo\announcer_dlc_bastion\announcer_pick_goblinshredder_02.mp3

{

Timbersaw

}

*vo\announcer_dlc_bastion\announcer_pick_goblinshredder_follow.mp3

{

Think he's certified to use all them tools?

}

*vo\announcer_dlc_bastion\announcer_pick_goblinshredder_follow_02.mp3

{

Think he's certified to use all that gear?

}

*vo\announcer_dlc_bastion\announcer_pick_goblinshredder_follow_03.mp3

{

Know any weeds need whackin'? That's your fella.

}

*vo\announcer_dlc_bastion\announcer_pick_gyrocopter.mp3

{

Gyrocopter

}

*vo\announcer_dlc_bastion\announcer_pick_gyrocopter_follow.mp3

{

Wait they let you bring flying machines to this thing?

}

*vo\announcer_dlc_bastion\announcer_pick_huskar.mp3

{

Huskar

}

*vo\announcer_dlc_bastion\announcer_pick_huskar_follow.mp3

{

Some fellas just don't know the meaning of pain.

}

*vo\announcer_dlc_bastion\announcer_pick_invoker.mp3

{

Invoker

}

*vo\announcer_dlc_bastion\announcer_pick_invoker_follow.mp3

{

Fancy-looking fella's got a parlor trick for every occasion.

}

*vo\announcer_dlc_bastion\announcer_pick_jakiro.mp3

{

Jakiro

}

*vo\announcer_dlc_bastion\announcer_pick_jakiro_follow.mp3

{

What's worse than a flying lizard with one head...? You got it.

}

*vo\announcer_dlc_bastion\announcer_pick_juggernaut.mp3

{

Juggernaut

}

*vo\announcer_dlc_bastion\announcer_pick_juggernaut_follow.mp3

{

Fella knows his way around a blade all right.

}

*vo\announcer_dlc_bastion\announcer_pick_kotl.mp3

{

Keeper of the Light

}

*vo\announcer_dlc_bastion\announcer_pick_kotl_follow.mp3

{

Keep on keeping on, Old Timer.

}

*vo\announcer_dlc_bastion\announcer_pick_kunkka.mp3

{

Kunkka

}

*vo\announcer_dlc_bastion\announcer_pick_kunkka_follow.mp3

{

What's a sea captain doing on land? Making trouble that's what.

}

*vo\announcer_dlc_bastion\announcer_pick_legioncommander.mp3

{

Legion Commander.

}

*vo\announcer_dlc_bastion\announcer_pick_legioncommander_follow.mp3

{

Nothing like an old fashioned duel to settle one's differences.

}

*vo\announcer_dlc_bastion\announcer_pick_leshrac.mp3

{

Leshrac

}

*vo\announcer_dlc_bastion\announcer_pick_leshrac_follow.mp3

{

And all the towers cross the land cried out in unison.

}

*vo\announcer_dlc_bastion\announcer_pick_lich.mp3

{

Lich

}

*vo\announcer_dlc_bastion\announcer_pick_lich_follow.mp3

{

Deep down he feels bad for sacrificing all them creeps I bet.

}

*vo\announcer_dlc_bastion\announcer_pick_lifestealer.mp3

{

Lifestealer

}

*vo\announcer_dlc_bastion\announcer_pick_lifestealer_follow.mp3

{

Now here's a face only a mother could love.

}

*vo\announcer_dlc_bastion\announcer_pick_lina.mp3

{

Lina

}

*vo\announcer_dlc_bastion\announcer_pick_lina_follow.mp3

{

No need to be modest if you can shoot flames from your fingertips.

}

*vo\announcer_dlc_bastion\announcer_pick_lion.mp3

{

Lion

}

*vo\announcer_dlc_bastion\announcer_pick_lion_follow.mp3

{

Any fella knows the old Finger of Death is all right by me.

}

*vo\announcer_dlc_bastion\announcer_pick_lonedruid.mp3

{

Lone Druid

}

*vo\announcer_dlc_bastion\announcer_pick_lonedruid_follow.mp3

{

Leaving this fella lone for too long can be a costly mistake.

}

*vo\announcer_dlc_bastion\announcer_pick_luna.mp3

{

Luna

}

*vo\announcer_dlc_bastion\announcer_pick_luna_follow.mp3

{

Wouldn't go taking any moonlit strolls with this gal lurking about.

}

*vo\announcer_dlc_bastion\announcer_pick_lycan.mp3

{

Lycan

}

*vo\announcer_dlc_bastion\announcer_pick_lycan_follow.mp3

{

Don't you wish you could be your own best friend like this fella?

}

*vo\announcer_dlc_bastion\announcer_pick_magnataur.mp3

{

Magnus

}

*vo\announcer_dlc_bastion\announcer_pick_magnataur_follow.mp3

{

He'll be hoofing it all the way to the other fellas' Ancient.

}

*vo\announcer_dlc_bastion\announcer_pick_medusa.mp3

{

Medusa

}

*vo\announcer_dlc_bastion\announcer_pick_medusa_follow.mp3

{

Next time you're having a bad hair day, remember this gal.

}

*vo\announcer_dlc_bastion\announcer_pick_meepo.mp3

{

Meepo

}

*vo\announcer_dlc_bastion\announcer_pick_meepo_follow.mp3

{

Where there's one of these little fellas, there's always more.

}

*vo\announcer_dlc_bastion\announcer_pick_mirana.mp3

{

Mirana

}

*vo\announcer_dlc_bastion\announcer_pick_mirana_follow.mp3

{

Shooting straight's hard enough, much less from the back of a cat.

}

*vo\announcer_dlc_bastion\announcer_pick_morphling.mp3

{

Morphling

}

*vo\announcer_dlc_bastion\announcer_pick_morphling_follow.mp3

{

Next time you want a cool drink of water, you better think twice.

}

*vo\announcer_dlc_bastion\announcer_pick_naga.mp3

{

Naga Siren

}

*vo\announcer_dlc_bastion\announcer_pick_naga_follow.mp3

{

This gal sure knows how to carry a tune.

}

*vo\announcer_dlc_bastion\announcer_pick_necrolyte.mp3

{

Necrolyte

}

*vo\announcer_dlc_bastion\announcer_pick_necrolyte_follow.mp3

{

Can't stand being around this fella for too long.

}

*vo\announcer_dlc_bastion\announcer_pick_np.mp3

{

Nature's Prophet

}

*vo\announcer_dlc_bastion\announcer_pick_np_follow.mp3

{

I count myself a tree-fearing man thanks to this fella.

}

*vo\announcer_dlc_bastion\announcer_pick_ns.mp3

{

Night Stalker

}

*vo\announcer_dlc_bastion\announcer_pick_ns_follow.mp3

{

The night life around here's about to take a turn for the worse.

}

*vo\announcer_dlc_bastion\announcer_pick_nyx.mp3

{

Nyx Assassin

}

*vo\announcer_dlc_bastion\announcer_pick_nyx_follow.mp3

{

You know what they say, can't squash a bug wearing armor.

}

*vo\announcer_dlc_bastion\announcer_pick_od.mp3

{

Outworld Destroyer

}

*vo\announcer_dlc_bastion\announcer_pick_od_follow.mp3

{

We all wish we could fly on wings of stone.

}

*vo\announcer_dlc_bastion\announcer_pick_ogremagi.mp3

{

Ogre Magi

}

*vo\announcer_dlc_bastion\announcer_pick_ogremagi_follow.mp3

{

Two half-wits make a full wit, don't they?

}

*vo\announcer_dlc_bastion\announcer_pick_omni.mp3

{

Omniknight

}

*vo\announcer_dlc_bastion\announcer_pick_omni_follow.mp3

{

You can always count on a fella with an oversized hammer.

}

*vo\announcer_dlc_bastion\announcer_pick_pa.mp3

{

Phantom Assassin

}

*vo\announcer_dlc_bastion\announcer_pick_pa_follow.mp3

{

Now you see her, now she's split you open like a ripe vineapple.

}

*vo\announcer_dlc_bastion\announcer_pick_phoenix.mp3

{

Phoenix

}

*vo\announcer_dlc_bastion\announcer_pick_phoenix_follow.mp3

{

Takes a special bird what won't cook no matter how it burns.

}

*vo\announcer_dlc_bastion\announcer_pick_pitlord.mp3

{

Pit Lord

}

*vo\announcer_dlc_bastion\announcer_pick_pitlord_02.mp3

{

Pyre Lord.

}

*vo\announcer_dlc_bastion\announcer_pick_pitlord_follow.mp3

{

Seems playing with fire ain't taboo wherever he's from.

}

*vo\announcer_dlc_bastion\announcer_pick_pitlord_follow_02.mp3

{

You will address him as Mister Lord, or else.

}

*vo\announcer_dlc_bastion\announcer_pick_pl.mp3

{

Phantom Lancer

}

*vo\announcer_dlc_bastion\announcer_pick_pl_follow.mp3

{

Nothing can't be solved with an army of pike-wielding cat-folks.

}

*vo\announcer_dlc_bastion\announcer_pick_puck.mp3

{

Puck

}

*vo\announcer_dlc_bastion\announcer_pick_puck_follow.mp3

{

Cute little fella ain't he…? She. Whatever.

}

*vo\announcer_dlc_bastion\announcer_pick_pudge.mp3

{

Pudge

}

*vo\announcer_dlc_bastion\announcer_pick_pudge_follow.mp3

{

If he invites you over for dinner, trust me, don't do it.

}

*vo\announcer_dlc_bastion\announcer_pick_pugna.mp3

{

Pugna

}

*vo\announcer_dlc_bastion\announcer_pick_pugna_follow.mp3

{

Bad idea spouting off spells all willy-nilly round this fella.

}

*vo\announcer_dlc_bastion\announcer_pick_qop.mp3

{

Queen of Pain

}

*vo\announcer_dlc_bastion\announcer_pick_qop_follow.mp3

{

You don't want to get on her bad side. Do you…?

}

*vo\announcer_dlc_bastion\announcer_pick_razor.mp3

{

Razor

}

*vo\announcer_dlc_bastion\announcer_pick_razor_follow.mp3

{

Like lightning in a bottle. Now to break it open…

}

*vo\announcer_dlc_bastion\announcer_pick_riki.mp3

{

Riki

}

*vo\announcer_dlc_bastion\announcer_pick_riki_follow.mp3

{

Everybody's got to watch their backs with him around.

}

*vo\announcer_dlc_bastion\announcer_pick_rubick.mp3

{

Rubick

}

*vo\announcer_dlc_bastion\announcer_pick_rubick_follow.mp3

{

Well that's a nice trick, think I'll take it, he says.

}

*vo\announcer_dlc_bastion\announcer_pick_sandking.mp3

{

Sand King

}

*vo\announcer_dlc_bastion\announcer_pick_sandking_follow.mp3

{

You don't need a crown if you rule underground.

}

*vo\announcer_dlc_bastion\announcer_pick_shadowdemon.mp3

{

Shadow Demon

}

*vo\announcer_dlc_bastion\announcer_pick_shadowdemon_follow.mp3

{

Why settle for some two-bit lesser demon when there's this fella?

}

*vo\announcer_dlc_bastion\announcer_pick_shadowfiend.mp3

{

Shadow Fiend

}

*vo\announcer_dlc_bastion\announcer_pick_shadowfiend_follow.mp3

{

Hankering for some mortal souls? Well so is this fella.

}

*vo\announcer_dlc_bastion\announcer_pick_shadowshaman.mp3

{

Shadow Shaman

}

*vo\announcer_dlc_bastion\announcer_pick_shadowshaman_follow.mp3

{

Hold on, I got to change into a harmless critter for a second.

}

*vo\announcer_dlc_bastion\announcer_pick_silencer.mp3

{

Silencer

}

*vo\announcer_dlc_bastion\announcer_pick_silencer_follow.mp3

{

When things are getting boisterous, you know who to call.

}

*vo\announcer_dlc_bastion\announcer_pick_skeletonking.mp3

{

Skeleton King

}

*vo\announcer_dlc_bastion\announcer_pick_skeletonking_follow.mp3

{

Ain't that the biggest baddest bag of bones you ever seen.

}

*vo\announcer_dlc_bastion\announcer_pick_skywrath.mp3

{

Skywrath

}

*vo\announcer_dlc_bastion\announcer_pick_skywrath_02.mp3

{

Skywrath Mage.

}

*vo\announcer_dlc_bastion\announcer_pick_skywrath_follow.mp3

{

Suppose we'd all be flying on giant beasts if only we could.

}

*vo\announcer_dlc_bastion\announcer_pick_slardar.mp3

{

Slardar

}

*vo\announcer_dlc_bastion\announcer_pick_slardar_follow.mp3

{

Fella swam all the way up from the bottom of the sea for this.

}

*vo\announcer_dlc_bastion\announcer_pick_slark.mp3

{

Slark.

}

*vo\announcer_dlc_bastion\announcer_pick_slark_follow.mp3

{

One more reason I won't be ordering seafood these days…

}

*vo\announcer_dlc_bastion\announcer_pick_slark_follow_02.mp3

{

If a man can swim in the sea, only fair a fish can walk on the land.

}

*vo\announcer_dlc_bastion\announcer_pick_sniper.mp3

{

Sniper

}

*vo\announcer_dlc_bastion\announcer_pick_sniper_follow.mp3

{

Don't suppose he's got registration for that genuine Army Carbine?

}

*vo\announcer_dlc_bastion\announcer_pick_soulkeeper.mp3

{

Soul Keeper

}

*vo\announcer_dlc_bastion\announcer_pick_soulkeeper_02.mp3

{

Terrorblade.

}

*vo\announcer_dlc_bastion\announcer_pick_soulkeeper_follow.mp3

{

We've all got our demons, but he knows how to let them loose.

}

*vo\announcer_dlc_bastion\announcer_pick_spectre.mp3

{

Spectre

}

*vo\announcer_dlc_bastion\announcer_pick_spectre_follow.mp3

{

We all have ghosts we can't forget. This gal makes sure of it.

}

*vo\announcer_dlc_bastion\announcer_pick_spiritbreaker.mp3

{

Spirit Breaker

}

*vo\announcer_dlc_bastion\announcer_pick_spiritbreaker_follow.mp3

{

As mean old godlike bulls go, this one ain't bad.

}

*vo\announcer_dlc_bastion\announcer_pick_stormspirit.mp3

{

Storm Spirit

}

*vo\announcer_dlc_bastion\announcer_pick_stormspirit_follow.mp3

{

Thunder and lightning got nothing on this crazy fella.

}

*vo\announcer_dlc_bastion\announcer_pick_sven.mp3

{

Sven

}

*vo\announcer_dlc_bastion\announcer_pick_sven_follow.mp3

{

Don't underestimate a man what can shoot his fist like a pistol.

}

*vo\announcer_dlc_bastion\announcer_pick_ta.mp3

{

Templar Assassin

}

*vo\announcer_dlc_bastion\announcer_pick_ta_follow.mp3

{

Traps may not be the most sporting thing, but whatever works.

}

*vo\announcer_dlc_bastion\announcer_pick_techies.mp3

{

Techies

}

*vo\announcer_dlc_bastion\announcer_pick_techies_follow.mp3

{

Time to blow some stuff up to Mother on high.

}

*vo\announcer_dlc_bastion\announcer_pick_tide.mp3

{

Tidehunter

}

*vo\announcer_dlc_bastion\announcer_pick_tide_follow.mp3

{

There's always a bigger fish out there, unless you're this fella.

}

*vo\announcer_dlc_bastion\announcer_pick_tinker.mp3

{

Tinker

}

*vo\announcer_dlc_bastion\announcer_pick_tinker_follow.mp3

{

Nothing like a fancy suit for a special occasion.

}

*vo\announcer_dlc_bastion\announcer_pick_tiny.mp3

{

Tiny

}

*vo\announcer_dlc_bastion\announcer_pick_tiny_follow.mp3

{

You do know why they call him Tiny don't you?

}

*vo\announcer_dlc_bastion\announcer_pick_treant.mp3

{

Treant Protector

}

*vo\announcer_dlc_bastion\announcer_pick_treant_follow.mp3

{

You just keep right on telling that invisible tree what to do.

}

*vo\announcer_dlc_bastion\announcer_pick_trollwarlord.mp3

{

Troll Warlord.

}

*vo\announcer_dlc_bastion\announcer_pick_trollwarlord_follow.mp3

{

There's more than one way to swing an axe.

}

*vo\announcer_dlc_bastion\announcer_pick_tuskarr.mp3

{

Tuskarr

}

*vo\announcer_dlc_bastion\announcer_pick_tuskkar_02.mp3

{

Tusk

}

*vo\announcer_dlc_bastion\announcer_pick_tuskkar_follow.mp3

{

Ever get punched by an aquatic mammal? Terrible feeling.

}

*vo\announcer_dlc_bastion\announcer_pick_tuskkar_follow_02.mp3

{

Want someone to knock you into next week, here's your fella.

}

*vo\announcer_dlc_bastion\announcer_pick_undying.mp3

{

Undying

}

*vo\announcer_dlc_bastion\announcer_pick_undying_follow.mp3

{

The dead ain't got to worry about this fella. Everybody else does.

}

*vo\announcer_dlc_bastion\announcer_pick_ursa.mp3

{

Ursa

}

*vo\announcer_dlc_bastion\announcer_pick_ursa_follow.mp3

{

Ain't a beast more savage than this in all the Wild Unknown.

}

*vo\announcer_dlc_bastion\announcer_pick_veno.mp3

{

Venomancer

}

*vo\announcer_dlc_bastion\announcer_pick_veno_follow.mp3

{

Now that's the strangest Mancer I ever seen.

}

*vo\announcer_dlc_bastion\announcer_pick_viper.mp3

{

Viper

}

*vo\announcer_dlc_bastion\announcer_pick_viper_follow.mp3

{

What's got four eyes, wings, and a gut full of poison? Bingo.

}

*vo\announcer_dlc_bastion\announcer_pick_visage.mp3

{

Visage

}

*vo\announcer_dlc_bastion\announcer_pick_visage_follow.mp3

{

There a word for fear of gargoyles? Well there ought to be.

}

*vo\announcer_dlc_bastion\announcer_pick_vs.mp3

{

Vengeful Spirit

}

*vo\announcer_dlc_bastion\announcer_pick_vs_follow.mp3

{

Well if you were a spirit you'd be pretty sore about it too.

}

*vo\announcer_dlc_bastion\announcer_pick_warlock.mp3

{

Warlock

}

*vo\announcer_dlc_bastion\announcer_pick_warlock_follow.mp3

{

He's smart, literate, well dressed… what's not to like?

}

*vo\announcer_dlc_bastion\announcer_pick_wd.mp3

{

Witch Doctor

}

*vo\announcer_dlc_bastion\announcer_pick_wd_follow.mp3

{

They're gonna need a real doctor after this fella's through.

}

*vo\announcer_dlc_bastion\announcer_pick_weaver.mp3

{

Weaver

}

*vo\announcer_dlc_bastion\announcer_pick_weaver_follow.mp3

{

This little fella gives new meaning to the term pest problem.

}

*vo\announcer_dlc_bastion\announcer_pick_wisp.mp3

{

Wisp

}

*vo\announcer_dlc_bastion\announcer_pick_wisp_follow.mp3

{

Hey what's that little glowy ball? Famous last words.

}

*vo\announcer_dlc_bastion\announcer_pick_wr.mp3

{

Windrunner

}

*vo\announcer_dlc_bastion\announcer_pick_wr_follow.mp3

{

All the good ones are hard to catch ain't they.

}

*vo\announcer_dlc_bastion\announcer_pick_zeus.mp3

{

Zeus

}

*vo\announcer_dlc_bastion\announcer_pick_zeus_follow.mp3

{

Oh that ain't yours truly. Honest mistake, happens all the time.

}

*vo\announcer_dlc_bastion\announcer_pick_unknown_01.mp3

{

Now who's this.

}

*vo\announcer_dlc_bastion\announcer_pick_unknown_02.mp3

{

Ain't so good with names.

}

*vo\announcer_dlc_bastion\announcer_pick_unknown_03.mp3

{

Some old Windbag.

}

*vo\announcer_dlc_bastion\announcer_pick_unknown_04.mp3

{

Ain't familiar with this one.

}

*vo\announcer_dlc_bastion\announcer_pick_unknown_follow.mp3

{

Looks like a Windbag to me.

}

*vo\announcer_dlc_bastion\announcer_pick_yr_swap.mp3

{

Tit for tat.

}

*vo\announcer_dlc_bastion\announcer_pick_yr_double.mp3

{

Stick to what works, I always say.

}

*vo\announcer_dlc_bastion\announcer_pick_yr_triple.mp3

{

Practice makes perfect.