A noticeable change between the PS2 and PC versions is the pause menu.

In the Grand Theft Auto series, there are changes made between the console versions and PC version when the console versions are ported to the PC. Sometimes the changes can be dramatic. The major difference is the ability to use the mouse and keyboard instead of a controller to play the games. The PC has a great advantage of being able to be easily modified that is supported by an active online community. This is a list of all noticeable changes.

Changes that are caused by specific PC configurations are not listed here.

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Many of these changes, especially the fixed glitches, carried over to the updated PS2 and Xbox versions.

A plethora of custom settings, including: Custom view distance. Custom resolution. Reflection quality. Texture quality. Traffic density. Shadow density. Windowed mode.

First proper support of various widescreen resolutions.

The Video Editor: the ability to view, edit, and publish videos created within the game.

A custom radio station called Independence FM, which includes a DJ who always criticizes the music.

Manual aiming with the mouse by default; guns have pinpoint accuracy with manual aiming (only for mouse and keyboard, if using a gamepad, the accuracy remains the same as the console version).

The player limit in multiplayer was expanded from 16 to 32 players.

Certain suits at Perseus were remade.

Vehicles have a "dirt" attribute so poor and run-down cars no longer look as shiny as sports cars.

The ability to toggle the "blur filter" with the press of a button.

The glitch involving the phone stopping cars was fixed.

Before The Lost and Damned was released, bikes exclusive to the Lost and Damned were hidden within the game files.

In the latest patch, the shadows are no longer dimply; they are much more sharp and clear.

Latest patch also introduces car's headlight shadows. [1]

The Combat Pistol has a different firing animation. It looks like it has more recoil than in the console version.

The animation for the closing of car doors was changed.

The reload animations for the Combat Shotgun and SMG are different, and so is the idle & firing animation of the Micro SMG.

Modding prevention mechanisms were added, particularly for multiplayer functionality.

Multiplayer was removed for the Steam update due to the removal of Games For Windows Live feature for PC.

Custom graphics settings added: Included is the feature of shadows casted from vehicles, NPCs, props and fixed land features (buildings, hills, etc), not present on console versions.

Support for 4K resolution displays.

Support for panoramic triple monitor setups.

Native frame-rate raised to 60 FPS.

The countdown glitch in Bearing the Truth was fixed.

A custom radio station was added.

The Rockstar Editor was originally included as a PC-exclusive feature, though it has since been brought to the PS4 and Xbox One versions of the game.