ILikeBoys-11613: ILikeBoys-11613: That’s because it’s not meant to be an escape ability, also Sombra’s translocator only benefits herself, unlike Symmetra’s which can be used by her whole team, they both have Pros and Cons, they can’t and shouldn’t work the same.

they are different, but the issue is tp being a team only ability as you want doesn’t make sense with sym’s kit esp when comparing it to the standard of other dps heroes. her effective range is approx 15m (including orbs yes because of how slow they are), her survivability is at least as bad as zen’s, and now her mobility option to even get in effective range to actually do things is now to be taken away and reserved “for the team”.

i.e. sym needs tp to actually engage the enemy and get out of engagements like how the rest of the dps can freely and independently get targets in effective range for them. and this is way more often than the team needing some respawn tp, or some tp to highground, or some tp to skip a choke. putting it on such a long down time to enforce only using it “for the team” leaves a massive hole in sym’s kit which the rest of the dps have and take for granted (even sombra).

like old 3.0 tp’s cd achieved that in a balanced way (not really frequent but not having massive down times either), there’s a year of data justifying that. something close to that is what many sym main wants and what sym needs. otherwise she’s basically pre-3.0.