jnkw Profile Joined November 2010 Canada 333 Posts #1



http://us.battle.net/sc2/en/blog/4103100/Title_Season_5_Ladder_Map_Pool_Update-12_14_2011



Notable changes:



Removed:



- (4) Abyssal Caverns

- (4) Nerazim Crypt



Added:



- (2) Arid Plateau





- (4) Entombed Valley





Plus a little section regarding the maps from the TL Mapmaking contest:



Looks like the Season 5 ladder map pool was just unveiled.Notable changes:- (4) Abyssal Caverns- (4) Nerazim Crypt- (2) Arid Plateau- (4) Entombed ValleyPlus a little section regarding the maps from the TL Mapmaking contest: TL Open

On the subject of new maps, TeamLiquid.net recently hosted a map contest to offer map makers a chance to show off their skills. This past weekend, the top contenders in the TL Open battled it out on the top maps that emerged from that contest. The TL Open tournament has now concluded, but you can still see these new maps in action by checking out the replays and VoDs. We’re carefully reviewing the maps that were featured in the tournament, and those which meet our standards have a chance to be included in future ladder seasons.

sotaporo Profile Joined June 2011 Finland 195 Posts #2 imo looks cool and promising

1nst1nct Profile Joined October 2011 Australia 43 Posts #3 Looks pretty good. The 2 player map looks like easy to take nats + 3rd's but hard to defend. The 4 player map, looks pretty nice.

Dexington Profile Blog Joined January 2011 Canada 6519 Posts #4 Hmm they definitely look more interesting. I'm curious which base is the starting one for the first map. Probably the ones without the back door. "Man you guys are missing out waving your stats dicks about instead of watching this pvp" - bbm

LovE- Profile Blog Joined September 2010 United States 1961 Posts #5 Wow awesome! LovE.311 (NA) || @LovE_Sc2

battyone Profile Blog Joined June 2011 United States 180 Posts #6 Great post, Arid Plateau looks...interesting? Let's Go Mets!

Thewildfish Profile Joined September 2010 United States 111 Posts #7 i like that they removed those maps

Venerac Profile Joined December 2010 United States 196 Posts #8 Yay for them considering TL maps! Proud listener of "Starcast: The Starcraft Podcast". SlayerS_BoxeR//White-Ra//djWHEAT <3<3

mYiKane Profile Blog Joined March 2011 Canada 1772 Posts #9 nice removal of abyssal/nerazim! makes me happy

BirdKiller Profile Joined January 2011 United States 428 Posts #10 Glad to see TL Mapmaking contest is getting some recognition by Blizzard. Should encourage TL to host it again in the future

Recoil Profile Blog Joined December 2010 United States 261 Posts #11 The removals are fine and I'd love to see a community map in the pool ASAP. Preferably an ESV map (I'm biased).



But I am sad no Daybreak it is one of the best maps and its a 2 player map. And only XNC is left as a 2P map.

hunts Profile Joined September 2010 United States 1956 Posts #12 The maps look pretty interesting. Not sure how I feel about all the ramps on entombed valley. Seems like it could be easy to abuse forcefields/tannks vs zerg with all those ramps, but we'll see. Both maps certainly look better than the 2 that are being removed in my opinion. twitch.tv/huntstv 7x legend streamer

Diamond Profile Blog Joined May 2009 United States 9882 Posts #13



On first glanced Entombed looks to be actually not bad.



Major T_T tho that the maps form the TLMC can't make it in until S6. Actually both maps look not bad. I think Arid will end up not being anything remote to tournament quality but it's one of the most interesting design's I have seen from a Blizz map.On first glanced Entombed looks to be actually not bad.Major T_T tho that the maps form the TLMC can't make it in until S6. Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond

BiG Profile Joined June 2010 Germany 153 Posts Last Edited: 2011-12-15 02:12:33 #14 the 2 player map seems to be hard for any protoss, while the 4 player map really seems to be fine as longs its crossed positions & up/down only

Suddenly Profile Joined January 2011 United States 181 Posts #15 They look pretty cool and I'm glad they took out Abyssal Caverns and Nerazim Crypt. I have no problem with theseThey look pretty cool and I'm glad they took out Abyssal Caverns and Nerazim Crypt.

blade55555 Profile Blog Joined March 2009 United States 17375 Posts Last Edited: 2011-12-15 02:13:28 #16 The 2 player map looks bad imo, the 4 player map doesn't look bad though.



2 ways for the opponent to attack and marine/tank pushes just look like a pain if they go that other direction xD When I think of something else, something will go here

Spray Profile Blog Joined July 2011 United States 402 Posts #17 The first one has back rocks HuK Fighting~~!

phodacbiet Profile Joined August 2010 United States 1666 Posts #18 Why is xel naga caverns and shattered temple still in the map pool?

Encrypto Profile Joined August 2010 United States 442 Posts Last Edited: 2011-12-15 02:14:15 #19 I like the removed maps, but wtf is that arid one? It looks bad as shit.

floatingbee Profile Joined June 2011 Singapore 61 Posts #20 Removed 2 of my most dislike maps! Great! New maps seems really nice!

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