UPDATE 5: HUGE update today! Added lots of new effects, retuned the hitstop, and added new moves, including a branching combo system for Azumi! Test out pausing in between sword slashes for a second to trigger different combos!



UPDATE 4: 99% sure the random freezing bug is finally fixed. Had something to do with how cutscenes were controlled. Will be using a different method in the full game to avoid this issue cropping up again. Also added a seperate damage effect for sword strikes versus shurikens.

As of today, I'm entering production on the full game, so this will be the final update on the vertical slice. Thanks for all your feedback!

UPDATE 3: Tweaked the character sprites a bit,, adding an outline to separate them from the background a bit more.

UPDATE 2: Still trying to squish the intermittent freeze bug. Uploaded a new build that I think might have fixed it, but since I can't replicate it I'm just kinda guessing atm. I suppose you guys will have to let me know if you stumble upon it again ^_^;;

UPDATE: Squashed some bugs, and fixed it so the arrow keys no longer scroll the page!

Azumi and the Vertical Slice is a proof of concept for a 2D action platformer that attempts to bring modern indie speed and catharsis to the classic days of the Sega Mega Drive and Blast Processing. Fight through a wave of enemies and escape the room you're trapped in!

This is the first game I've ever tried to build, so I'm sure there's lots of room for growth, which is why I'm posting here! Still a demo, or vertical slice, my goal here was to try and get good feeling movement, and juicy, cathartic combat.

Depending on reception, I'll either continue to make tweaks, or move on to building a full game with levels and bosses!

I recommend playing with a gamepad, since arrow keys seem to still scroll the window up and down when pressed. If I can figure out how to stop that I'll update the game file xD

If you wanna follow further development, check out my Twitter.

Thank you for playing!

Controls:

Keyboard-

Z = Dash

X = Attack/Select

C = Jump

Arrow keys = Move

Esc = Pause/skip cutscenes

Gamepad (assuming Xbox layout)-

B = Dash

A = Jump

X = Attack/Select

D-Pad = Move

Start = Pause/skip cutscenes.