Everyone needs to rest from time to time, and that includes your Gloomhaven mercenary band too. Short resting lets you keep your momentum and keep fighting but at the cost of losing cards unpredictably. Long resting extends your exhaustion timer by 1 round, provides a small heal, lets you strategically choose cards to lose and refreshes your items.Long resting is obviously preferable if you can afford to spend the turn doing so. But is the loss of momentum worth it? And with such dangerous enemies around you, how can you afford to long rest?When can you rest?You can only rest once you have at least 2 cards in your discard pile. Pg 17 of the rulebook:The rest action can only be taken if a player has two or more cards in his or her discard pile, and a rest action always results in losing one of the discarded cards.This means you can't simply rest, then immediately rest again to try exhaust yourself (for battle goals or personal quests). You need to play some cards and start filling …