GameXplain has shared a new round of details about Super Mario Maker 2 after having recently gone hands-on with the game.

Here’s the full roundup of information:

– No amiibo support unlike the first game

– Mystery mushroom costumes are also gone as a result

– Almost everything unlocked from the start

– Mario, Luigi, Toad, Toadette handle the exact same

– Every stage technically supports multiplayer

– Can play Super Mario Maker 2 with whatever combination of controllers you want

– Can adjust controls in the settings

– When using the editor when docked, use the control pad to quickly access any of the toolbars by pressing it in that direction

– Story Mode is open-ended

– This means it changes depending on your choices

– Ex: choose what part of the castle to rebuild next

– Can replay stages in Story Mode, but can’t earn a completion award more than once

– Full control over Mario while exploring the castle

– Yamamura is back, will teach you how to use tools and game theory topics

– Wind in the moon desert courses vary in direction and intensity

– Checkpoints apparently customizable to give different items

– New kart can break apart by hitting things, and objects will pop out while it’s breaking apart

– Meowser can have different attacks such as being winged, flying into the background, and spit fire from a distance

Source

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