Posted 21 March 2013 - 02:50 PM

POLL ENDS MARCH 26TH, 10AM PST

Catapult Builds

Dragon Builds

Cataphract Builds

Wow, what a response! The community posted over seven-hundred builds to theI know we said we were going to narrow it down to five for you to vote on but it was too hard. Instead we decided to assign Dev. team members one variant each, and let them pick their favorite build! That’s eleven different Builds for you guys to vote on.So here are the builds and the logic behind their choice. Check them out and vote for your favourites. Remember this is going to be made into a trial ‘Mech, so new players will be using this loadout to learn the tradecraft of MechWarrior. CPLT-A1 – Paul Inouye : “Darth Mech's build is a well balanced version of the A1 which takes a creative look at expanding it's role from a long range LRM Mech to a more rounded support Mech. CPLT-C1 – Gary Ginn : “I chose Yami Keros build because of its balance between its ability to deal heavy damage while supporting the team with tag and LRM cover. Enemies will underestimate you by assuming you are just another LRM Boat. They'll be in for a big surprise!” CPLT-C4 – Ricky : “After going through the numerous CPLT-C4 builds submitted, I decided to go with "Cygolinos"' loadout. I feel that this is a fairly balanced loadout for the C4 in terms of the weapons, speed, and armor. New users out there will have a chance to test out the Artemis upgrade on both the SRM and LRM.” CPLT-K2 – Thad Jantzi : “I chose DoctorVishnevski's CPLT-K2. It has an XL-280 which gives it enough mobility to navigate the maps capably, while still leaving room for powerful weapons. It has four medium lasers so it can pack a powerful punch at short and medium ranges, as well as twin AC-5s for taking potshots at distance. There are enough heat sinks to deploy the weapons frequently, and enough variety between energy and ballistics to easily handle what heat does get generated." DRG-1C - TheGarth : ”Although many, many people posted builds almost exactly identical to Thragen's Dragon 1C here, I chose this one because of the rear armour - I am a strict proponent of at least 2-1 (two front, one rear) armour ratios, and this one was the closest I saw. I really, really, really like the 4x ML 1x Gauss 1x SRM6 Dragon - especially with an XL 300. Quick to sniping positions, quick out of them, and a demon at close range (that alpha is 35 damage, not including the gauss!) - I always felt I had a chance against opponents when I ran a build like this.” DRG-1N - Kyle “The Law” Lawrence : “Balance is the key here. 2 LRM5's are a smart substitute for the LRM 10 in the torso. A large laser is a good weapon all around and compliments the UAC5's range. Dragons are the fastest heavy and they should be made to be as fast as possible, hence the XL 360. An excellent amount of armour and the use of almost all the slots ended with a thumbs up from me. Way to go Sigmund Floyd on thinking outside the box on this one. I'd be proud to run this Dragon!” DRG-5N - Mike Forst : “I had a few really good choices, but I ended up picking this one as it’s good for teaching about different ranged weapon types. You have two large lasers for long, medium, and close-up punch, and a gauss rifle for a nice ranged hit. It runs cool, and moves quick with excellent armour coverage.” CTF-1X Mike Forst : “Not too heat efficient, but a lot of fun due to weapon variety. AC/10, dual large lasers, and dual medium lasers make this mech great at all ranges. I really like Omigirs Cataphract 1X.” CTF-2X – Dennis De Koning : “I picked Apostal's cuz it's good for medium to close range, has a good punch when needed and can strafe those quick, pesky, light mechs that nip at your ankles like a couple of hunting dogs on a bear. It also can move along a t a respectable pace and keep cool when the last thing you need is a shutdown.” CTF-3D – Alex Iglesias : “After looking at the entire thread, it was a tough choice, and there were a number of very good builds, and some built around the same overall theme but Aginato's one I really like: a jumping AC/20 based brawler. Lasers for backup, enough ammo for a protracted fight, well armoured, weapons evenly distributed as much as possible to avoid one locations destruction taking it out of the fight." CTF-4X - Matt Newman : “I have a 4X in my Mech lab that I play regularly. The issue with the 4x is Speed so it practically requires you put the Max Engine. I have tried similar dual AC 10 builds but usually I would run and XL engine. Selfish's build actually improved my survivability.I like the extra range from the AC10 and the two medium lasers with an SRM 4 finish the job as you close the gap on your enemy. It’s fun to play and I scored some satisfying kills.”