Hello everyone!

Per the title of this article v10 vanilla is scheduled for release! Our deadline (which we are sticking to, honestly), is 2PM BST, or 9AM EDT/EST on Saturday 14th April. NOTE: Some servers may come online slightly before this time.

Lets get started with some specifics.

We’re excited to share a bunch of new things with you, as we hope, you are to find out about them.

Content wise, v10 features include an updated progression system, rewards, prices, and new vehicles from the recently released Tanks DLC and a whole lot more. Everyone will start from fresh with a new profile, stored in our central database so the old problems with regards to lost progress so be no more.

As a small remedy due to the wipe and to help you kickstart your progress, we have chosen to offer everyone for an unlimited time one free unlock aka a (permanent purchase of ANY weapon). You will however be required to reach the level needed to unlock a higher end rifle for example.

Some words of advice, use your perm unlock wisely as it will not be refunded once used. That could be for a high end launcher or rifle, its ultimately up to you as a player, to choose according to your own play style.

More free stuff!

We will be hosting double XP events for everyone, starting this weekend! From Saturday 14th April, to the 22nd, the entire week. After next weeks double XP event expires — we’ll also be offering double XP randomly just like we have done with RHS and 1944 promotional codes.

Additionally there will be some rewards for those of you that played v9 and achieved high levels, expect these in coming weeks. We have also removed all profile cheater bans, those that were banned, take heed and do not break anymore rules.

Finally, lets touch on our newly released Battlestats site. As of yet we don’t want to spoil what achievements will be granted to v9 players (if you meet the criteria). Furthermore v10 allows us to track far more metrics than v9 EVER did. We are now able to track player kills, assists, deaths, vehicle kills, assists, and even tactical insertions to name but a few.

We hope this somewhat further explains why we had to wipe for the better, and for the future, together with player feedback we hope to build a better overall framework.

All previous v9 versions will start to be phased out almost immediately, we will be working with Game Service Providers over the weekend to get them upgraded too.

Thank you.