►Groups with chat (text only is enough) with support for around 50 people or more

◄Ability to remove passives (or swap them from one hero to another (with some limitations such as genji's climbing or double jump))

►Removing (as well as adding?) headshots/changing headshot multiplier (separate critical received/dealt)

◄Sniper scope/zoom in for all heroes; ability to charge up shots (e.g. hanzo/widowmaker)

►Charges for abilities (e.g. symmetra has 15 for turrets, tracer 5 for blinking (but high cd)) - for starters 2-20 charges

◄Health/armor/shields auto regeneration (with delay) (percentage based as well as fixed value)

►Ultimates available from start;possibilility to extend/reduce duration

◄Custom accuracy/spread for weapons (and abilities?) (bonus: spread for projectile weapons)

►Separate healing/damage for abilities/attacks

◄Respawn timers separate per team/heroes (both combined as well)

►More than 2 teams or FFA available (also separate per humans/AI and with higher caps)

◄Toggle to remove kicking for innactivity and instead simply remove exp gain

►Symmetric/proper distribution within teams of joining players

◄Temporary Sensitivity modifier/multiplier (can be toggled) (for fast paced games)

►Rules for winning based on counters for more stuff (deathmatch/teamkills/deaths etc)

◄Time scaling (doubtful though) (25-200% normal speed)

►Multiple custom hero slots (e.g for 5 versions of symmetra and 3 of mccree)

◄Custom triggers for automatically changing the hero outside/inside the spawn room

►Temporary speedboost modifier after leaving spawn

◄Custom hero limits per teams (max 2 mccrees, 3 torbs, or 5 zen)

►Separate health/armor/shields setup for each hero

◄Ability to give away lobby(+title) ownership (+Pause/Vote for pause)

►Custom setup/assembly time