The move will unfortunately lead to job losses, although Sony is promising that it will try to place employees in other companies when it can. Evolution had already lost 55 people almost exactly one year earlier as it tried to refocus on Driveclub as a service.

The closure represents a classic instance of betting the farm on a single project and failing spectacularly. Both Evolution and Sony hyped Driveclub to the extreme, portraying the social racing game as if it was the next Gran Turismo. It was supposed to be a highlight of the PlayStation 4 launch lineup, in fact. Numerous delays pushed it out by nearly a year, however, and the initial release was a total mess. Its staple online features just didn't work properly, and the core game was nothing to write home about even when things ran perfectly. Combine those problems with the massively delayed free PS Plus Edition and having to give away add-ons as a peace offering, and you can see why Sony wasn't so enthusiastic -- a studio that had promised the Moon only ended up delivering a few broken rocks.