RUHAN DO NOT KNOW TACT. RUHAN DO WHAT HE WANTS AND SMASH.

This is a Ruhan control deck. The goal is to make everyone interact using Goblin Diplomat type abilities, and to play interesting creatures.

This deck is mainly used for multiplayer, but it still does well against most 1v1 decks. If it were 1v1, I would replace many of the Goblin Diplomat affect creatures with pure counterspells and removal.

Play the table, negotiate and let your enemies duke it out, play creatures no one cares about until you are throwing their generals at bigger monsters.

Ruhan is amazing because you can just cast him to save a card and everyone loses their mind. He can be finisher if need be, but realistically you will be using some of your bigger creatures for that. He sucks up removal, and no one can blame you because he attacks randomly.