The WING’s ALT inputs are a life saver. For example, say you have stereo tracks playing from a computer, but you also have a redundant hardware track player that’s synced to the computer. If the computer fails, the hardware tracks can take over with either a command or automatically. On a traditional console, that would take four channels. On the WING, it’s just one. Simply route the computer’s stereo Source to a single channel. Then specify the ALT input as the hardware player stereo signal. Other applications could be a redundant vocal mic. If the battery in a wireless transmitter unexpectedly goes out, the vocalist grabs a backup a microphone, and the signal immediately switches to the second mic. Again, this uses just one channel. Virtual sound checks have never been more straightforward. Just assign your 48 USB playback tracks or 64 XLive playback tracks to ALT inputs, hit play, and everything can automatically switch and be ready to go for your virtual soundcheck.ext

The implementation is carefully thought out, as well. Let’s face it, labeling and gain-staging 374 Sources can take some time. The workload can be easily split between two people as the WING is ready for dual operators. One person can be in charge of labeling the channels, including name, icon, color, tags, multiple mute groups, mono/stereo/mid-side configuration, and more. Using the 4-channel area of the WING as a separate work area, a second person can be in charge of gain-staging and determining phantom power for each source. To make things easier still, this can also be done from the WING Co-Pilot tablet app to label or set any of the parameters while patching from the stage. The beauty of this is whether you are looking at a channel, SD recorder, or any other output, you will always see and be able to refer to the Source.

The WING is jam-packed with I/O — 374 inputs and outputs, to be exact. And if you include its internal signals, the WING includes 400 inputs and outputs. Faced with this much I/O, Behringer’s engineering team reimagined the flow of a traditional mixer, putting the emphasis on your source audio, using what Behringer calls — quite fittingly — Sources. In the WING, inputs are much more than historical inputs, because they contain metadata on what the Source is — tags, input icon, input color, gain, phantom power, and if the Source is mono, stereo, or mid-side. All of that information follows the Source to any channel. With one simple button, that information can be copied to the channel, and the tags, icon, color, and other metadata show up on the channel immediately. If you move a Source to another channel, the information goes with it, no need for old fashioned copying and pasting.

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