Joined: Wed Apr 11, 2012 9:03 am Rank: Natural PSN: SAMMYT93

kingbitty wrote: whoozwah wrote: Neat! Being as you wouldn't put the time and effort and money into developing new tech just for the coolness of one drop I have to ask if you've got plans for how to further implement such a feature in possible future tracks.



Yeah Whooz we hope so. It was something we really wanted to do in the first place but just didn't get finished in time. Now that we can end drops earlier it opens up a lot more drop possibilities for us. This will be the first test run for us. Yeah Whooz we hope so. It was something we really wanted to do in the first place but just didn't get finished in time. Now that we can end drops earlier it opens up a lot more drop possibilities for us. This will be the first test run for us.



so am i right in understanding that to put it in terms of the tracks we've already got it would be like having trickypedia end at the beginning of fast forward, whilst leaving serenity going all the way down the mountain? so am i right in understanding that to put it in terms of the tracks we've already got it would be like having trickypedia end at the beginning of fast forward, whilst leaving serenity going all the way down the mountain?

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If you having Death Zone problems I feel bad for you son, I got 99 Assassins but Alex Moreau ain't one.



_________________If you having Death Zone problems I feel bad for you son, I got 99 Assassins but Alex Moreau ain't one.



