Fans of Konami's now-dead Silent Hills teaser P.T. were given fresh hope when a new horror game called Allison Road

Allison Road Forest Reveal 4 IMAGES

“ When you are in the house all you want is to get out, when you are out all you want is to get back into the 'safety' of the house

Loading

Gameplay we've already seen shows players exploring a house, examining objects and trying to uncover the mystery of what happened there - all of which may feel familiar if you've already walked P.T.'s corridors, too. But it's not just the setting that Allison Road shares with P.T.; there's also a Lisa, a ghost-like girl, and its photorealistic style courtesy of Unreal Engine 4.But while the sad demise of P.T. means gamers will never know what twisted horrors Guillermo del Toro and Hideo Kojima dreamed of lurking beyond the walls of the house you got to explore, Allison Road is hopeful it'll get to explore a variety of twisted environments beyond the confines of the building. To that end, developer Lilith Studios has unveiled the second location you'll be traversing in your fright-filled exploration - a dark, twisted forest surrounded by marshland."The exterior environments (for example the forest) actually have a very intricate connection to Allison Road's story that we think will be really fun to piece together," says project lead Chris Kesler. "The story just really lends itself to be told in contrasting settings and what better way to perceptually open up the quite confined space of the house, than to set it in a proper outdoor environment? While you are in them you'll encounter a quite different type of horror/terror of course, since these environments allow for a different kind of game design."Anyone who was ever lost in - or for whatever reason spent a night in - a forest will certainly agree that it's scary at hell. There are just so many uncanny shapes and sounds all around you. You can't see anything, but you know you're not alone out there. All things considered it's obviously only in your head for the most part, but we really want to play with audio / visual queues, your imagination, and primal fears like threat to your life, isolation, abandonment, etc. to make it a truly memorable experience."Horror's been making quite the resurgence of late, particularly a return to the more atmosphere-driven offerings we used to see. It's partly this that makes the decision to cancel P.T. so heartbreaking for horror fans; and partly why the Kickstarter campaign for Allison Road is so important."When Allison Road was in development there was no telling that PT/Silent Hills was going to be canned," says Kesler. "All we set out to do was to make a horror game that we would like to play and news of SH's cancellation broke eight or so months into development."I'm not too sure about the state of the genre in general. There are a lot of games that have nothing new to offer and where it seems literally no time whatsoever is spent on story (which personally I think is very important), but then every now and then you get like a really good game, which is great! So overall I think it's actually not in a bad shape. Soma is a good example."Allison Road isn't about excessive gore or jumpscare horror. It's more the type of horror that leaves you deeply unsettled, but equally you just want to continue to find out what exactly is going on. Peaking around every corner carefully, listening to every sound. Of course it'll get your heart pounding on occasion and hopefully you'll be terrified in the end, but it'll leave you with a really memorable experience."We really want this to do its little part to help horror back to where it used to be 15 years ago. More story/atmosphere driven games with less focus on action, jump scares and gore."For that to happen of course, the game needs to hit its Kickstarter goal . If there's still a P.T.-shaped hole in your life, there are still 12 days left to help the horror title reach its target.

Luke Karmali is IGN's UK News Editor. You too can revel in mediocrity by following him on Twitter