From Team Fortress Wiki

“

You've seen what he's done to our colleagues!

And worst of all:

He could be any one of us. — The BLU Spy on the RED Spy This Spy has already breached our defenses...You've seen what he's done to our colleagues!And worst of all:He could be ”

Hailing from an indeterminate region of France, the Spy is an enthusiast of sharp suits and even sharper knives. Using a unique array of cloaking watches, he can render himself invisible or even fake his own death, leaving unaware opponents off-guard. His Disguise Kit lets him take on the form of any class on either team, allowing him to blend in while behind enemy lines before stabbing his unsuspecting "teammates" in the back. In fact, a swift backstab with any of the Spy's knives will kill most foes in a single hit - provided they aren't under the effects of any type of invulnerability, or some other form of immense damage reduction.

In addition to being able to swiftly assassinate key enemies, the Spy possesses the ability to disable and destroy Engineer-constructed buildings with his Sapper. Once attached to an enemy building, the Sapper disables and slowly drains health from the building. However, a Sapper can be removed by an Engineer, or Pyro wielding the Homewrecker, Maul, or Neon Annihilator.

The Spy, while disguised, has access to enemy Dispensers and Teleporters. This enables him to replenish his health and ammo behind enemy lines and navigate while blending in. Despite being disguised, the Spy will still collide with enemy buildings.

Enemy Medics can both heal and apply ÜberCharge effects to disguised enemy Spies.

Whereas most players can only see the names and health of their teammates, the Spy can observe the names and health of the enemy team as well, allowing him to relay useful intelligence. This ability is unique to only the Spy and a Medic carrying the Solemn Vow.

The Spy is voiced by Dennis Bateman.

Bio

Name: Unknown Location of origin: France Job: Uncloak & Dagger[1] Motto: "..." [1] Contraptions: Disguise Kit / Cloaking Watch Emblems: Description: He is a puzzle, wrapped in an enigma, shrouded in riddles, lovingly sprinkled with intrigue, express mailed to Mystery, Alaska, and LOOK OUT BEHIND YOU! but it is too late. You're dead. For he is the Spy - globetrotting rogue, lady killer (metaphorically) and mankiller (for real).

Health

Class Health Overheal Quick-Fix Overheal Spy 125 185 158 With the Big Earner equipped 100 150 126 With Conniver's Kunai equipped 70 105 89 Maximum overheal from Conniver's Kunai Backstabs N/A 210 N/A





Speed

Condition Normal Backward Crouched Swimming Spy 107 % 96 % 36 % 85 % Disguised as a Scout 107 % 96 % 36 % 85 % Disguised as a Soldier 80 % 72 % 27 % 64 % Disguised as a Pyro 100 % 90 % 33 % 80 % Disguised as a Demoman 93 % 84 % 31 % 75 % Disguised as a Heavy 77 % 69 % 26 % 61 % Disguised as a Engineer 100 % 90 % 33 % 80 % Disguised as a Sniper 100 % 90 % 33 % 80 % Disguised as a Medic 107 % 96 % 36 % 85 %

Basic strategy

Use your knife to backstab enemies from behind, killing them instantly.

Disguise yourself as an enemy with your Disguise Kit. Beware; attacking will remove your disguise.

Hit MOUSE2 to cloak and become fully invisible for a short period of time.

to cloak and become fully invisible for a short period of time. Use your Cloak to get behind enemy lines, and your disguise to move around amongst them.

Try to act like an enemy while disguised. Observe where enemy team members are, and disguise as one of them.

Place your Electro Sappers on enemy Sentry Guns in order to destroy them. Note that disguises aren't lost when placing Sappers.

Your Electro Sappers disable Sentry Guns before destroying them. Sap a Sentry Gun before attacking the Engineer.

Call for enemy Medics by hitting E while disguised.

Weapons

Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.





Secondary

Weapon Kill Icon Ammo

Loaded Ammo

Carried Damage Range Notes / Special Abilities

Stock

Revolver 6 24 Base: 40

Crit: 120

Promotional

Big Kill

Unlock

Ambassador 6 24 Base: 34

Crit: 54-102 Crits on accurate headshot.

Accuracy decreases after initial shot. Has a short cooldown during which it never crits.

–15% damage penalty.

20% slower firing speed.

No random critical hits.

Critical damage is affected by range.



Craft

L'Etranger 6 24 Base: 32

Crit: 96 +40% cloak duration On hit: adds 15% charge to cloak.

–20% damage penalty.



Craft

Enforcer 6 24 Base: 40

Crit: 120 +20% damage bonus while disguised.

Attacks pierce damage resistance effects and bonuses.

20% slower firing speed.

No random critical hits.



Promotional

Diamondback 6 24 Base: 34

Crit: 102 Earns 1 crit shot for each backstab kill and each building destroyed with a Sapper attached (can hold up to 35).

–15% damage penalty.

No random critical hits.







Melee

Taunt Attack

Primary PDA

Weapon Kill Icon Ammo

Loaded Ammo

Carried Damage Range Notes / Special Abilities

Stock

Primary PDA

Disguise Kit N/A N/A N/A N/A Allows the Spy to disguise himself as an enemy or a friendly player.





Secondary PDA

Weapon Kill Icon Ammo

Loaded Ammo

Carried Damage Range Notes / Special Abilities

Stock

Secondary PDA

Invis Watch N/A N/A N/A N/A Cloak type: Timed

Cloaks Spy for 9 seconds.

Cloak meter can be refilled from ammo sources.



Promotional

Secondary PDA

Enthusiast's Timepiece

Promotional

Secondary PDA

Quäckenbirdt

Unlock

Secondary PDA

Cloak and Dagger N/A N/A N/A N/A Cloak type: Motion sensitive

While standing still, cloaks Spy indefinitely and slowly refills cloak meter .

Has +100 % cloak recharge rate.

Cloak meter can not be refilled by ammo boxes while invisible.

-35% cloak meter from ammo boxes.

Cloak consumption rate varies depending on the type of movement you use (see Function Times for more information).

User can still stay partially cloaked once the cloak meter runs out.



Unlock

Secondary PDA

Dead Ringer N/A N/A N/A N/A Cloak type: Feign death

Cloaks Spy for 7 seconds upon receiving damage, dropping a fake corpse.

Reduces initial damage by 75%, then upcoming damage by 65% to 20% after 3 seconds.

50% faster cloak recharge rate.

+40% cloak duration.

Grants a 3 second speed boost upon receiving damage.

Feign Death stealth has no bump shimmer for 3 seconds.

Ammo kits and dispensers do not refill the Spy's cloak meter.

Has a loud, distinctive decloak sound.

Triggering feign death will lower the cloak meter to 50%.

Cloak meter must be fully charged to use.





Building





Item sets

Cosmetic items

Official class avatars

Official class avatars Original set RED ÜberCharged set BLU ÜberCharged set

Achievements

Bugs

Image of a Spy disguised as an Engineer, holding an Ambassador

Sometimes, the class the Spy is disguised as will appear to be carrying invisible or transparent weapons to the enemy team. This also includes weapons worn on the player, such as the Gunboats or Ali Baba's Wee Booties.

Sometimes but rarely, and especially if the Spy is disguised as Engineer, the enemy will still see the disguised Spy holding one of his weapons.

Sometimes, when the Spy is disguised as a Scout holding the Scattergun, the handle of the Scattergun will be a revolver handle. A similar occurrence appears with the Shortstop.

When exiting out of the current disguise in third person, the cosmetic items of the player the Spy is disguised as will appear on the Spy for a split second.

Rarely, disguised spies show up with a decapitated model. Also, sometimes players will show without their respective hats or styles.

Sometimes, when disguised as Sniper, arrows from the Huntsman will show up on their back regardless if the target has it equipped or not.

Sometimes, the Spy's left hand moving animation can animate faster than its default speed while the player is moving. This issue can be fixed by recording a demo and quickly stopping it.

Sometimes, when the Spy dies, the playermodel will go into a reference pose when ragdolling.

Disguising and removing the disguise while wearing any item that goes the bip_head bone (i.e. most items that goes to the Hat equip region), will cause Spy's equipped hat to get slightly out of sync with the player's movement, occasionally clipping on the character's player model.

Trivia

The character has made some game crossovers: The Spy makes an appearance in Worms: Reloaded as one of the forts; the rest of the fort is composed of Gravel Pit. In addition, the Spy's red balaclava is a selectable hat for the player's worms. The Assassin class of Monday Night Combat has a promotional item with the Spy's disguise mask and the Scout's headset named "Bonk! Slash!". The Spy, along with the Heavy and the Pyro, is a playable character as one character named "Team Fortress" in the PC version of Sonic & All-Stars Racing Transformed. Spy flies the airplane. In Poker Night at the Inventory , an image of the Spy makes a cameo as the Jack of Diamonds in the "Poker Night" and "Poker Night Alternative" decks.



The Spy is known to speak phrases in French, Spanish and Italian.

The Spy has an English accent in his French voice lines.





Gallery

Related merchandise

See also