Devnote Tuesdays: The “It Might Be Wednesday” Edition

Felipe (HarvesteR): Not much to tell this week development-wise, as me and Chad are taking a (much needed) break after the ARM patch crunch.

Alex (aLeXmOrA): Still working on the in-game achievements stats page (internal use only), almost there. Also I started doing some tests for the new version of vBulletin 5.1.0, so we can have our KSP Forums up to date. It will take a couple days to make sure everything will work fine and that we don’t lose information.

Mike (Mu): It’s been another fun filled week working on contracts with further expansion and fleshing out of the contract system and it’s interactions with the various NPC organizations represented in KSP.

Daniel (danRosas): I’m re-rendering the background of the animation. The first attempt looked totally different from what was intended. Finishing that, it’s all full speed ahead for the final render, layers are ready, lens flares are all set, maybe it would miss some grading and color toning for the final product. And probably you have noticed that there’s a new member on the team, we’re going to be collaborating on future animations, graphics, art - so we can have more boosters in the animations!!

Jim (Romfarer): I had a nice Easter vacation and i also managed to get the winning logos into the game today.

Miguel (Maxmaps): Had a lovely vacation in Ottawa, now back at the office, setting up all the media stuff again. Making sure youtubers get the proper attention and planning some shaking up for KSPTV.

Ted (Ted): This past week we’ve continued testing Contracts with further revisions and expansions from Mike added into the mix. Additionally, I enjoyed a good couple of days of Easter holiday.

Anthony (Rowsdower): Had a nice, lengthy meeting today that added some nice work on my plate. Among other things, I’m going to be looking for ways in which we can better utilize Google+ and build a strong identifier for it within our social channels.



Eduardo (Lalo): Defining and developing KPIs in order to improve our processes.

Rogelio (Roger): HI guys, I’m Roger, the new member of KSP team. I’m here to help out with the 3D stuff, character animation, animation, rendering, etc. Right now I’m preparing new printable stuff and doing some content for the NASA campaign global selfie. I joined the team yesterday so that’s all till now, I will keep you informed about the things I’ll do here. I’m sure you will be surprised with the future animations so stay tuned.