Build cities with tens of thousands of individuals, fight off enemies in huge battles, scheme and conquer your way from a tiny settlement to an empire.

This is an early access game, meaning it is not finished and while it is playable and enjoyable, it will be quite some time before the final vision is implemented.

Vision

Living World Full of different races, cultures, old and new gods and strange creatures. Night turns to day, climate and weather change, and migrations of animals and people flow. Droughts and pestilence, pirates and bandits, and new discoveries will ensure kingdoms and empires come and go with or without your intervention. No game will ever be the same, as all content, background stories, and easter-eggs are generated uniquely each iteration, while still sticking to a rich background story that you will unfold piece by piece.

Base Building on a Huge Scale Take your settlement further that you ever have by winning the hearts of your subjects or by whipping them into submission. Have their number swell your insignificant colony into a metropolis of tens of thousands. Be careful not to overreach, as everything you build requires upkeep and a slight disruption of your production, or a dip in your standing, could quickly spiral out of control and your people will not hesitate to depose a thoughtless king. GRAND

Take your settlement further that you ever have by winning the hearts of your subjects or by whipping them into submission. Have their number swell your insignificant colony into a metropolis of tens of thousands. Be careful not to overreach, as everything you build requires upkeep and a slight disruption of your production, or a dip in your standing, could quickly spiral out of control and your people will not hesitate to depose a thoughtless king. GRAND Grand Strategy As your capital grows, it must be sustained by the villages, towns, lumber camps, castles and ports that constitute your kingdom. But you're not alone in. Other kingdoms and despots are eager to forge an alliance or expand their borders, so tend to your relations and try not to stand culturally. To grow your might, you must engage in global trade, where there are no fixed prices, no currency to mint, but based on supply and demand, turning you rich one day, and your goods worthless on the next, if you're not paying attention.

As your capital grows, it must be sustained by the villages, towns, lumber camps, castles and ports that constitute your kingdom. But you're not alone in. Other kingdoms and despots are eager to forge an alliance or expand their borders, so tend to your relations and try not to stand culturally. To grow your might, you must engage in global trade, where there are no fixed prices, no currency to mint, but based on supply and demand, turning you rich one day, and your goods worthless on the next, if you're not paying attention. Massive Tactical Battles Gather forces from allies and vassals and conscript traveling mercenaries and heroes to bolster your ranks with up to 20k individual units. Use tactics and skill to encircle your enemy, or let your reputation demoralize them before clashes of up to 40k units, which outcomes dictate the rise and fall of empires.

Gather forces from allies and vassals and conscript traveling mercenaries and heroes to bolster your ranks with up to 20k individual units. Use tactics and skill to encircle your enemy, or let your reputation demoralize them before clashes of up to 40k units, which outcomes dictate the rise and fall of empires. Nobility & Slaves Break the backs of slaves as they make your beds and swab your floors. Just throw them a bone from time to time to keep them from rising up in revolt. Appoint nobles, or import them from other kingdoms and have them manage different aspects of your kingdom to boosts your production and standing, but be careful with whom to trust, and reward them accordingly as some might get the idea to usurp you or join your enemies.





Keep an eye on these channels for more information:

Official Site, Twitter, YouTube, Discord, Reddit





Early impressions:





FAQ

Saves, screenshots & logs

Local files are stored in a platform specific folder that allows you to access your saves and stuff regardless of where and how you've installed your game. You can access the, through the following:

Windows

Press Windows + R to show a 'run' dialogue box. Paste this exact text: %appdata%\songsofsyx . Click 'OK' to open the folder.

Mac

From Finder, click Go » Go to Folder. Enter this exact text: ~/.config/songsofsyx . Submit to open the folder.

Linux

From Files, click Go » Enter Location. Enter this exact text: ~/.config/songsofsyx Submit to open the folder.

Keys to other stores

Steam release is planned for September 21st. Everyone that has purchases the game can claim a steam key through itch.

DRM Free?

Yes, the itch version is completely DRM free!

Is there a roadmap?

Yes, it's over at: https://trello.com/b/wF5RYqdF/songs-of-syx

How often is the game updated?

It's being worked on every day and a typical mayor update is between 1.5 - 3 month. An update is first put out on itch.io as a separate "beta" version. It will be fixed and patched for a few weeks before going live.