Hey all,

While the team is working toward the release of Episode 6 and the future of Guild Wars 2 development, a few of us are building out a stable of bonus events. You’ve already seen the World vs. World weeklong bonus event with no down state, and the Queen’s Jubilee Boss Blitz weekend, but soon we’ll release other bonus events. The first iterations of two of the planned events are complete, and we have two more in active development. Our intention is to run these during times when there are no major releases, and reward players for participating.

The first of these events, World Boss Week, starts May 6 and will run until May 13. During this week, all world boss kills in core Tyria zones will reward a Bonus Box of Goods in addition to normal loot drops.

The second event, Meta-Event Rush, will start a few weeks after the World Boss Week. During this week, our intention is to remove the daily cap on all world meta event completion rewards and to reward additional loot for some of our Meta-Events to pair with some improvements to the Path of Fire map meta events. More info will come closer to the event.

While I can’t talk too much about what we have planned beyond that, we aren’t restricting ourselves to “inside the box” design for future events. Some of them may make significant shakeups to their game modes during the time they run. Future iterations we’re thinking about are:

No daily limit on world boss loot

Rare harvesting nodes spawn after world boss kill

Community goals and rewards

Collections and meta achievements with titles

This is where our community comes in! We want to make events that leverage existing content and resources, while being fun and rewarding for you to play. We welcome your ideas for additional events and would love to hear your feedback on the events you’ve heard about so far, including their rewards.