What the developers have to say:

Why Early Access?

Approximately how long will this game be in Early Access?

How is the full version planned to differ from the Early Access version?

campaign (story mode)



more production chains



more statistics(production, consumption, trade etc.)



improved trading: trade by sea and by river, negotiations, discounts, reputation



education, religion, entertainment



crime, justice and security



more types of housing(row houses etc.)



more types of bridges, paved roads



orchards, more crop types



improved graphics and optimized performance for bigger cities



Linux (and maybe Mac) support



more weather effects



cats and dogs



more believable behaviors, social activities, animations



products quality, spoilage



worker experience, sharing experience, manager skills



private businesses



more town hall functionality : advisors, policies, personnel management



more maps with different landscape types



more languages



complete game manual and in-game tips



customizable building colors and forms, ornamentation



modding support (level editor, building editor)

What is the current state of the Early Access version?

Will the game be priced differently during and after Early Access?

How are you planning on involving the Community in your development process?

“Ostriv has been a community-driven project since its first playable alpha back in 2017. Having thousands of players providing tons of useful feedback have proven to be the only good approach in achieving the ambitious goals of this game.”“I won't lie, it may take years to make this game what it deserves to be. There may be long delays between updates when development meets major design challenges. But that's what it takes to create a masterpiece.”“The current roadmap is as follows.“The current alpha contains 31 basic buildings, 4 maps, advanced farming with crop rotation and ploughing, organic dirt roads modeling, dynamically changing seasons, basic trading by land and some other things you would expect (and some you wouldn't) from a city-building game. It is playable and can even be enjoyable if you can deal with occasional crashes to desktop or even sometimes needing to start over.”“No plans for price change currently.”“Writing me directly onis the best way to provide bug reports along with corresponding logs and saved games. Other feedback and comments that don't require direct answer, are acceptable anywhere including Steam forum, twitter, facebook, /r/OstrivGame or even comments on news feed. Please avoid writing bug reports where I can not get back to you directly.”