The FIA World Rallycross Championship has joined forces with top motorsport games developer Codemasters to give fans of both Rallying and Rallycross a chance to sample WorldRX machinery in the new Dirt Rally game.

The new Codemasters title features cars and tracks from the FIA’s fastest growing form of motorsport, beginning with the iconic tracks at Lydden Hill and Holjes being part of the games already. Another Iconic circuit, Hell in Norway, will be added to the game at a later date. This oppurtunity now gives the fans a chance to sample the flame spitting, 2 litre turbocharged 600bhp monsters in the comfort of their own home as well as sampling some of the best tracks in the WorldRX calendar.

This release is also something that many of the fans on Social Media have been calling out for since the start of the World Championship and Lead Designer Paul Coleman explains how the game will challenge the players.

“From the outset we wanted DiRT Rally™ to be the ultimate off-road racer and to fulfil that vision we knew we had to include World RX. Since the launch in Early Access back in April we have continued to add new, diverse content to the game and World RX will add another dimension that will challenge even the most experienced players.”

Some of the WorldRX drivers had a taste of the game at Holjes last weekend and they were impressed with the product.

“Codemasters have done a brilliant job – the detail is very realistic and not far from real life,” explained Team Volkswagen Sweden’s Johan Kristoffersson, who is currently second in the overall World RX drivers’ standings. “As drivers we are always wanting to change the smallest things with our cars, but this version is very good. There are just a couple of tweaks that need to be made and then I think it will be just like driving the real thing. It’s by far the best rallycross game I have played.”

Martin Anayi, World RX Managing Director for IMG, is very excited about the new partnership.

“It was great to have the Codemasters team with us in Holjes over the weekend, which allowed us to showcase our new joint game venture to over 40,000 fans. Codemasters has worked exceptionally hard to get this project off the ground and it’s been encouraging to hear such positive feedback from our drivers after they had test-driven the game. We are very excited about our new collaboration with Codemasters and look forward to working with the team more closely to help develop the game further.”