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What makes a dungeon? Edit

Each dungeon has a unique effect, and four distinct boss monsters per type of dungeon. These bosses appear on Floor 9 , Floor 10 , Floor 25 , and Floor 100 respectively.

Once you have defeated an enemy you will see them repeated in the same order (Floor 10, Floor 20 etc. for the floor 10 boss.) The Floor 9 boss is an exception, appearing every 10 floors after floor 9, on floors 19, 29, 39 and so on.

How do I unlock each? Edit

New players begin only being able to play the "Labyrinth". This is the only dungeon with no "effect".

Upon clearing Labyrinth up to floor 25 you will gain access to all tier 2 dungeons.

From there when you complete a dungeon's floor 25 it unlocks the dungeon directly above it.

Where are the event dungeons? Edit

Event dungeons are only open for a certain duration of time, and you access them by swiping right from the main dungeon screen. Events do not repeat (as of yet...) so if you don't see an event dungeon there isn't one going on right now.

What do each room's colors and the symbols on them mean? Edit

As of now the color of each room does nothing but help you complete daily quests. OhNussy has said in his development plan that he wants these to affect what happens in each room but that feature is not yet implemented.

-Update 5/3/2019-

Color Effects are as follows:

Red = Damage + 15%

Blue = Shield + 15%

Light Blue = CD + 1

Green = CD - 1

Light Gray = Effectiveness of fixed skills + 15%

Dark Gray = No effect

Yellow = Healing effectiveness + 15%

Pink = Barrier activation chance + 25%

The symbols that appear next to each room are Room Effects and drastically change how fights occur, and what you may encounter within each room.

Tier 1 Dungeons Edit

Score capped at 9,999,999.

Tier 2 Dungeons Edit

Score capped at 99,999,999.

Tier 3 Dungeons Edit

Score capped at 999,999,999.

Tier 4 Dungeons Edit

Score capped at 9,999,999,999, except for Universe and Ominous.