Hello, friends! It has now been a year since IndieRPGs.com went on hiatus.

Part of me regrets having gone on hiatus, but I cannot deny that it has proved very fruitful for me as a developer. All of that reclaimed time has been put to good use, producing a successful Kickstarter for my strategy board game and loads of work done on my next (as-yet-unannounced) RPG.

Even so, I’ve started to get increasing numbers of people emailing me asking me if and when posts will resume, and I’ve been feeling the urge to post an update. One year in the world of indie games is a very long time, after all–surely I can post a big run-down of titles that released since last October, yeah?

So that, then, is what this post is for: a giant summary of indie RPG releases from this past year (one that will necessarily be incomplete by virtue of that fact that titles release pretty much every single weekday). Hit the jump for the list!

Honorable mention to Soul Saga. Developer Disastercake (Michael Gale) is totally still at it more than 5 years after its successful Kickstarter; he recently delayed putting it into Early Access until he can polish it some more, which I super respect. I know how hard holding something back for more coats of polish can be after so many years of work. Here’s hoping it’s ready soon!

Second honorable mention: Wandersong. This new game by Greg Lobanov is absolutely not an RPG, but it contains all manner of references to his earlier work (as well as a number of moments that I can only interpret as tongue-in-cheek self-critique). I found it to be pretty awesome to play as someone familiar with his old RPGs. Also, it’s just a lovely, charming game overall (and not too difficult for people who suck at platformers, as evidenced by my success in playing it).