Gregangel wrote: Vroengard wrote: With PvE and multiplayer being out of their plans, I know a bunch of players will leave (including most of the people I tried to introduce in the game) and I don't know how long I'll stay myself. I wanted to play with my friends.



you are amazing : where did you read that in Coach report ??

• PVE in general not viewed as a mean to grow the player base but rather as a mean to improve retention by providing a "sandbox" type environment to explore

• Will be releasing some amount of small "stand alone" PVE features and updates while moving towards the big AZ3 release

• AZ3: the hope is to get a release in 2018 (no commitment on it yet)

• AZ3: Keeps and Crafting should be part of the release (both systems interact with each other)



Multiplayer

• multiplayer is the least priority for Hex development at this time



First point: I understand perfectly and agree to some extent. Although I think the PvE promise brought a lot of players at start, it doesn't attract many players right now. Kinda logical if there is no new stuff coming out for PvE though... PvP wouldn't bring many new players if no new sets came out.

Second point: small PvE updates can be considered anything: kismet packs, new mercs from chests can be seen as small stand alone updates. Yet with no new PvE encounters, there is little incentive to try them out on a dungeon you cleared 100x already.

Third point: This did it for me. they HOPE it will come out in 2018. It feels like a punch in the face after waiting for so long. What about the pipelines they supposedly created that should speed up the development? What did they even work on since AZ2? If they created AZ2 in ±9 months, why couldn't they create another in another 9 months.

Fourth point: Very interested in this features, yet cba to wait a year to see it not coming out. Giving HexE's track record, it won't come out in 2018, or perhaps in december just to say it came out 'on time'.

Fifth point: as I feared, the plans for multiplayer in any shape or form are gone. If AZ3 only might come out in 2018, raids/guilds etc are not happening for at least after that.



I really don't care about the excuses anymore that are in the podcast. I've read too many different ones by now. Vague answers and some art spoilers (the art is freaking awesome, but it would be nice to see it in-game) isn't enough to keep me excited and hyped. Cory's personality and enthusiasm are great, but his replies to question are too vague and full of excuses that have no follow-up.



I'll see if the new set feels interesting enough, but doubting atm if I should just sell my acc now and jump to other card games with cool PvE features. Thankfully more developers realise PvE/multiplayer is a key selling point and are heavily investing in it (Faeria, Minion Masters, Gwent), so I don't have to desperately cling to this possibly sinking PvE/multiplayer ship.

I feel the same way as Vroengard, and its because of these bullet points: