AppCoins News Update, or ANU for short, is a regular bi-weekly update by the AppCoins team. As usual, we are going to cover dev updates, market reports, team members and upcoming events. This week’s focus is on the new onboarding and checkout flow of the AppCoins Wallet, as well as the APK Migrator and how its used to migrate with Unity’s verification tool.

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It’s that time again, where we update you on the developments made by the AppCoins team! In the last two weeks, we have been working on the AppCoins Wallet and the APK Migrator.

New wallet onboarding

As we mentioned in ANU#34, we’ve been working on our wallet onboarding. We will have it ready for the next release!

Our main goal with this new onboarding is to make new user’s lives as easy as possible. To do so, we have removed the blockchain reference so users don’t get confused with it. We also explain what can the user do with the AppCoins Wallet app and, because we like to maintain our users informed, we have added this information to our Terms and Conditions.

Wallet checkout flow

The most important flow for the AppCoins Wallet is where users make the actual purchase; the checkout flow.

In the current version of the AppCoins wallet, the wallet setup needs to run before the purchase starts. In the past two weeks we have been working on making this setup under the hood so users can make the purchase without the extra effort of opening the AppCoins Wallet, going through the setup, returning to the app to make the purchase and then restarting the purchase flow.

We believe that with these enhancements we are able to reduce the friction in the first payment conducted by a user. For that reason, the checkout flow is one of our goals for this quarter.

Migrator support for Mono

The APK Migrator has been around for some months now, and it has been a very good tool to convince developers to come onboard the AppCoins project.

In the Unity ecosystem, there are two scripting backends available to build an APK, .NET (using Mono) and IL2CPP. Both these backends allow you to implement receipt validation obfuscation. Last week, we put in motion a new development that will enable us to migrate Unity games, using this purchase verification, with the Mono scripting backend. We are 100% compliant with this type of verification.