AMD is further strengthening their support for Blender by working on a Blender plugin for their Radeon ProRender suite.

Along with the Maya plug-in for Windows and Linux we are also announcing today that we are planning to release a Radeon ProRender plug-in for Blender™.

Like our other plug-ins, Radeon ProRender for Blender is planned to be a physically-accurate and easy to use renderer that’s integrated into Blender’s viewport so you can work with Radeon ProRender in real-time and see your changes as you make them. Like the other plug-ins, it will come with an extensive material library which artists can use as is, easily adjust within Blender, or even quickly learn to make their own.