Thanks mate! So firstly, I'm kind of amazed that I recognize every location from the game on the map. Great work with that.But the actual in game map only has a black background (what I'm talking about: i.ytimg.com/vi/VH7InOnTk60/max… ). Is there any special reason why you or developers decided that this map shouldn't have any similar sort of background like worldmap? In my opinion, it creates an odd disconnect between the rich worldmap and these sort of isolated tunnels.If nothing else, they could have used the actual in game art assets. I bet you could find some cool ways of mapping the dungeon together using the artwork and made the game map as rich and artful as the worldmap.