What the developers have to say:

Why Early Access? “We've gotten to a vital point in development where Early access and the input of the Steam community will enable us to create the most enjoyable and refined game experience possible. It’s very important for us to have the ability to communicate proposed changes and additions and be sure whatever we’re doing benefits the experience of our player-base.” Approximately how long will this game be in Early Access? “We plan on releasing the full and complete version of Babel within roughly the space of 2-4 months.” How is the full version planned to differ from the Early Access version? “The complete version of Babel will include a range of exciting features we can’t wait to implement and see what you, the community, think. Here’s a small list of the tasks and inclusions we will be dedicating our time to up to release:

- A level editor with steam workshop sharing support allowing players to create their own abstract and challenging puzzles to try and outwit their friends with.

- More block types, to help diversify puzzles and player experience.

- More game modes and level types such as an insane upcoming ‘Defend the tower’ mode.

- Ensuring a high level of polish is applied to all of Babel’s content.” What is the current state of the Early Access version? “While there is a lot we can’t wait to add to the world of Babel, in its current state the title is functional, playable and hugely enjoyable. We've had some great feedback from our local community & other developers who've played the game, and we hope you find it just as fun as they did!



Babel’s current build features dozens of perplexing and entertaining stages, smooth gameplay & mechanics that make full use of room-scale VR and physical interaction, making a very immersive experience, topped off with a vast range of dialogue from the hilarious and very talented Mark Whitten.” Will the game be priced differently during and after Early Access? “No, once Babel is complete and leaves Early Access the price will remain the same.” How are you planning on involving the Community in your development process? “A vital aspect that will help Babel grow and develop into the best it could possibly be is the direction of development we take from the feedback of you, the community. We will be fully utilising Steam Discussions and soaking up suggestion & keeping every comment in mind when implementing future updates all while maintaining constant contact with our playerbase.

We would particularly be looking for and appreciate feedback on:

-If you believe something should be done to make puzzles more engaging and enjoyable.

Babel’s art style.

- Achievement ideas.

- Mechanic tweaks & polish.

- If you have any particularly unique or crazy ideas for block pieces?

- If you have any general graphical or audio issues.

- Any bugs you encounter.”