Years later compLexity gaming are back on the legendary stages of Counter-Strike.

After earning themselves a spot on the New Legends Stage, they continued to surprise everyone who watched the major by qualifying to the play-offs with an impeccable 3-0 record.

So I’ve decided to make a small analysis on one of the maps where they got most of their success.

Inferno

CT- Side:

Pistol

The setups for the pistols switch between a more default round and stacks between A or B.

On a more standard round, you will get 3 players A between pit, inside the bombsite and Arch/Library . On the B site they will most likely play passive from inside the site.

The other 2 pistol setups rely around a stack ( indicates previous studying), with 4 man slow push on banana with the 5th player spotting on A apps or a 4 man stack between boiler and balcony and the 5th player playing passive on B.

Gunrounds

The usual setup for the default gun round is:

On B stanislaw and dephh with a good amount of grenades will work out their sequence of: 1 flash, 1 smoke to close bottom of banana and after some seconds a double HE Grenade to the logs position. After this the duo might shoot through the smoke but will back off to the site.

On A Shahzam tries to get a frag on mid and falls back to arch while yay and android play short/apps position.

Early in the round yay will play somewhat close to boiler and closes top mid with a smoke while android also smokes inside the apps. After these 2 smokes are gone yay will stay in this position, if he gets support from arch otherwise he will back out to the site while Android plays from pit.

But there are some variations to these setups mostly because how ShahZam roams through the map.

Pretty often complexity’s awper will go towards the B site and If so he likes to play close o the wall of top banana to get an entry, supported by his teammates for a few seconds, after that they leave him and rotate to the A site.

Note: You will find ShahZam pretty often boosted on this wall.

This is how it might look

Note: Instead of the 3 man start at B if ShahZam goes to B. They dephh might fill his position on A if the enemy team starts to exploit this hole.

Note2: Stanislaw can be left alone aswell with an auto-sniper on B site.

T-Side:

Pistol

complexity throw a bit of everything between B splits or just a default B rush.

Gunrounds.

They barely do anything else than defaults, although they do fast pushes usually through mid, but the most likely thing to happen is a big amount of fake executions between A and B until they barely run out of grenades.

The default start with Android and stanislaw getting control of apps while yay dephh and ShahZam win banana. They try to push the enemies back to the sites to give them space to throw fake executions and expect to enter a site that has less manpower.

Most of the gunrounds from complexity will end up on B site.

Force buys.

The force buys of CompLexity are somewhat different from the gunrounds.

Same start with getting map control usually they end up on A site with 2 variations:

1- Smoke cross and creep up short A with upgraded pistols.

2- Smoke Cross and they run through that smoke and wrap around A through long.