I think that competitions are great: for the community to interact with each other, for a greater challenge, for a PvP that does not involve classic PvP, for a great achievement, for showing off, for whatever you may consider.



Ankama did a great job introducing Goultarminator (the power competition), Miss & Mister (the beauty competition). I think everyone agrees they deserve a round of applause, both they and those who won or participated in those.



I consider that is great to keep them once a year only otherwise, it would kill all the hype, and they would become just mere events with no importance. But also in some way the community needs more of these.



I see Ankama struggling to give veterans some challenges (new dungeons, new DTs, idols, achievements, soon Lvl 200+ ...). And their biggest concern (from what I can see) is to make the community interact (trading Dofus & Map Fragments only allowed through interaction, inter-server stuff, that attempt with team search, KotHs, Alliances & much more), but that is hard to really accomplish with multi-accounting allowed (which must not be removed, don't get me wrong, it has its purpose).



A lot of players(including me and my friends) want to get the chance to play this complex and interesting game like it should be (like it had been at the very beginning), with ALL dungeons still representing a threat that make you fell better when you succeed, without "LF leech at snowfox 508", without having to trade all my 10th generation DTs for scrolls(because everyone already has any DT the need), without seeing that all the houses & private paddocks are already bought, and all these that spoil the fun of new players, and make old players bored.

All these guys seem to agree with me in some way Ironman challenge.



And there could be even more reasons, but I want to get to the interesting part.



SKIP UNTIL HERE IF YOU WANT



What I would like to suggest is this:

Make a competition named however you like that works like this:



1. A fresh new server. Once a year (I guess you are better at picking a good starting date) there will be a server that begins, it will be a regular server (heroic and epic are a bit too harsh and will discourage players).



2. International. Judging from the past experience with heroic and epic servers that were overwhelmed by the french-speaking community, give your best at making this one international. I don't mind to play with someone from Spain or with someone from America or with someone from France, I just want everyone to understand what everybody else is saying.



3. No transfers. Transferring from or to another server is impossible.



4. No Ogrine market. This is supposed to be a fair competition, not pay-to-win, so no Ogrines. Subscribing will still be necessary, and you would still be able to subscribe with the Ogrines from another server.



5. Professions XP x2 or even x3. As you will find out soon this is supposed to be a short-term server, so professions should be easy to Level Up.



6. Multi-accounting forbidden. This competition is focused on collaboration (guilds and alliances exist for a reason), experience, knowledge, some maths & a lot of work. Not on 7 intel Cras and 1 Enutrof + 24/7 grinding. Oh and that means no bots



7. XX-RamboPL-Xx style. Yea, you guessed, this competition is about 1st to get to 200. For those who don't know The Legend of XX-RamboPL-Xx, here are some words: Click here.



8. Updated leaderboard. There will be an updated leaderboard so everyone can see how things are going out there. After thinking about this I realized that there will be discouraged players when they will see too many other players ahead of them. Also, I like how rumors and whispers work in the Dofus community, so I would go for it this way. Imagine logging in and everyone in the alliance speaking "Someone just unlocked Otomai Island and he got all the 10 stars fights, and all the good stuff and he is Lvl 85 now" (when everyone else is Lvl 60) or "OMG I saw an Iop today on an Emerald and Ginger Dragoturkey, hype" or "Someone just hit Lvl 80 Tailor in the other guild, you can go craft Royal Blop Set, gl at wisdom stats". I consider we should discuss this one.



9. Character remains, server resets. After the 1st one reaches 200, the first few receive some prizes and all the good stuff, then the server closes & resets until next year. But you can not brutally just delete so many characters, players had worked hard to get them so far and great adventures & memories bind the player and his character together. So they are all awarded with a free inter-server transfer to move to whatever server they like.



10. Rewards:

1. Unique game experience, in a Dofus world that will reveal the true complexity, and all the secrets of this game.



2. Player xp oriented:

First to 200 -

Second and third as xp when the first hits 200 -

4th - 10th as xp -

11th - 50th as xp -

Everyone with 190+ - A special shield with a special title associated to it (The shield has the no. of the competition on it(I, II, III, IV, etc.) and the title represents in some way in which range of xp the character was. Those are liked to account.)

Everyone from 180-190 - A special shield with a special title associated to it, different than the 190+ one.

Everyone from 160-180 - A special shield with a special title associated to it.

Everyone from 140-160 - A special shield with a special title associated to it.

Everyone from 120-140 - A special shield with a special title associated to it.

Everyone from 100-120 - A special shield with a special title associated to it.



3. Guild xp oriented:



4. PvP Honor oriented:



5. Professions oriented:



6. Achievements oriented:

Breeding one mount from each generation - A special saddle



7. Kollosium ranking oriented:



8. Main story oriented:



What do you think about this competition?