the plan for 2017 :

getting my laptop back (repair shop says they still need 2 or 3 more weeks to get the part delivered, what the fuck. dear god, never again)



finishing a playable alpha release of Legacy, that idle-ish browser-based Civ-like i’ve been making; expect scavenging and hunting, building, scouting, crafting, maybe barbarians/wild beast attacks and agriculture, but no interaction with other civs just yet

getting back into Cookie Clicker, i’d really like to add at least a couple of the minigames i’ve been hinting at

procrastination targets when i don’t feel like working on those 2 big things : Nested 2, Idle Game Maker, some evolution WebGL game i started last year and more NodeJS experiments

not promising any of this for sure, but i know i’ll be disappointed in myself if i don’t accomplish most of it. have a nice 2017, everyone