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We here at Archon Entertainment have been very inspired by the recent developments in the gaming industry and have decided to replace the entirety of the dragon combat encounters with a QTE or Quick Time Event based system.You must now acquire licenses to legally use a type of weapon in each hold. So for example if you want to use warhammers in the Rift then you must go to Riften and wait in line to be interviewed by guards. Watch out for shakedowns. Tip: Speechcraft helps!Skyrim is for the Nords, not for turtles! No need to worry about cowering behind a shield, we have designed our combat to not include shields at all. All shields are removed from the game in Immersive Immersion. Stop being such a wimp!-Swords are now held by the pointy end.-Ice spike model size has been doubled.-Red headed NPCs and players now take sun damage like vampires do (we felt they were so similar).-Using shouts now has a 10% chance to start an argument with the NPC you are shouting at.-Deciding not cutting your fingernails (cutting nails is a survival feature in immersive immersion) will improve hand to hand combat.-Quills can now be wielded as weapons to tickle your opponent. They apply a paralyzing effect when used effectively.Have you ever wondered who keeps the candles and braziers lit in Nordic dungeons? Of course you have. To address this glaring issue, we have added additional Draugr Flamekeepers throughout many of Skyrim’s Nordic ruins. These dedicated individuals spend their unlife patrolling the halls of their ancient homes, keeping the darkness forever at bay.How many dungeons have you adventured through that have gigantic holes in the ceiling, only to explore the surface nearby and find nothing? No longer! With our immersive skyhole feature, you can now (literally) stumble into a dungeon as you fall through the ceiling into a horde of enemies! What better way to explore the Skyrim subterrain than by falling through the ceiling?-Gave bandits with sight issues glasses so that they can more easily discern the player against dark backgrounds.-Upgraded the steam engine within Dwemer Centurions to increase their steam exhaust rate by 11%.-Renamed the stalwart Frostbite Spider to Frostbite Spooder to better convey the terrifying might of the arachnids.-Added an ‘escape rope’ item to the end of all dungeons that will immediately return the player to the entrance. No more conveniently circular dungeons!You see that mountain over there? Now you really can climb it! Immersive Immersion Redux introduces all new horseshoes that let your trusty mounts climb even the most treacherously vertical of mountain faces!Have you ever been wandering the empty vastness of Skyrim and thought to yourself “this is much too cheerful”? Us too! Immersive Immersion Redux adjusts to the lighting in Skyrim to make it even more colourless and desaturated.Have you ever thought that the seas in Skyrim are far too static? Not anymore! With our new lunar physics overhaul, Masser now has gravity equivalent to 1/12th of Nirn. Secunda, being marginally larger, has gravity equal to 1/13th of Nirn. Witness the true terror of the seas as these two moons play havoc with the tide, frequently flooding Dawnstar. We were unable to verify the existence of the Mane as a lunar body and so could not establish its own effect on the tides.-Added between 10 and 25% more branches to each individual tree model.-Forced a strict training regimen upon Lydia to increase her ability to carry your burdens by 23% to better represent a Nord in peak physical condition.-Increased ambient atmosphere in Skyrim by 10%.-Raised the temperature of fire spells to475 (sorry, our bad) Kelvin.-Added two new rocks to the vicinity of Whiterun.-Water now flows over cliff edges at a slightly increased rate.-Staring directly at the sun will now blind you for 2.5 seconds and disorientate the player.-Increased density of rocks by3.4kg/m3 (as evidenced by a recent geographic survey of Svalbard - we have injected our rocks with tungsten to achieve a more realistic effect).-Player dialogue is now voice activated but our system is only able to understand a thick Jamaican accent.There are many other features that did not quite fit into our other sections:-Added an fov slider to the options menu, allowing you to set your field of view to anything from 1-65.-Increased the alcohol percentage of Black-Briar Mead by 1.2%-The player may now build up a new resource called Dawnguard authority. When he has 100 authority, he can pass a vampire hunting reform. Each reform passed will make all characters leave the Dawnguard, reduce the castle’s stability by 1 and cause a vampire assault, but if the player can pass all five reforms he will truly Reform the Dawnguard.-It is now mandatory to escort Esbern and Delphine when they travel across Skyrim - on the way they will be periodically attacked by increasingly large bands of enemies that appear out of nowhere.-Re-wrote the algorithm that makes banners sway in the wind.-Reduced the radiance of raiments from Radiant Raiments.-Whilst wandering the wastes of Skyrim, there is now a small chance for a pebble to get lodged firmly within your boot. You must immediately un-equip and re-equip your footwear or suffer a crippling debuff in combat, and a minor chance of instant death whenever jumping.-Let your friends keep track of your accomplishments across Skyrim with our new twitter and facebook integration! Every time you complete a quest or slay a dragon, all of your friends will be kept in the loop with automatic updates on all of your social media platforms. Now even that quiet person you never really spoke to at school 5 years ago will know that you beat Sam Guevenne in a drinking contest!