Devil May Cry

Unlock all trophies.

Earn all other trophies in Devil May Cry 5 – DmC5 to unlock Platinum (DLC not required).

Let’s Rock!

Complete the game on Human mode.

See trophy “Highway to Hell”.

Showtime!

Complete the game on Devil Hunter mode.

See trophy “Highway to Hell”.

Doing Daddy Proud

Complete the game on Son of Sparda mode.

See trophy “Highway to Hell”.

Dance with the Devil

Complete the game on Dante Must Die mode.

See trophy “Highway to Hell”.

Stairway to Heaven

Complete the game on Heaven or Hell mode.

See trophy “Highway to Hell”.

Highway to Hell

Complete the game on Hell and Hell mode.

Hell and Hell is the highest difficulty in the game. Here’s an overview of all difficulties: Human = Enemies have 100% health and 100% damage

Devil Hunter = Enemies have 200% health and 200% damage = Unlocks Son of Sparda

Son of Sparda = Enemies have 400% health and 400% damage. Enemies attack much quicker. New enemies spawn. = Unlocks Dante Must Die and “Irregular Full Custom” skill for Dante.

Dante Must Die = Enemies have 800% health and 800% damage. Enemies are most aggressive and the enemy groups are same as Son of Sparda. = Unlocks Heaven and Hell, Hell and Hell, and Infinite Devil Trigger costumes

Heaven or Hell = You and enemies die instantly in 1 hit

Hell and Hell = You die in 1 hit. Checkpoints are disabled. Only 3 revives per mission. Enemies are based on Son of Sparda (400% health, same attack speed and enemy spawns as Son of Sparda). What makes Hell and Hell so tricky is that you die in a single hit but enemies have full health how they did on Son of Sparda. You only have 3 revives and if you die you have to replay the entire mission, there are no checkpoints. To make things easier you can use the “Super” costumes that give you Infinite Devil Trigger. Those are unlocked from beating Dante Must Die difficulty. However, be warned that using Infinite Devil Trigger voids S-Ranks. You’re still going to have to S-Rank all missions on Hell and Hell for trophy “Worthy of Legend”. Another tip for Nero’s missions is to stock up 8 “Ragtime” Devil Breakers before every mission, then hold to freeze all enemies around you for a few seconds. This is helpful for tricky situations and by far the best Devil Breaker. You’re going to die a lot. It’s best to prepare in Son of Sparda. Play through the longer levels multiple times in Son of Sparda before attempting the same level in Hell and Hell. This will give you good practice, especially for bosses. Study their attack patterns and learn to do them perfectly without taking a hit. When you’re ready, play through the mission on Hell and Hell. With enough practice it’s possible but requires quite a bit of dedication.

Fall from Grace

Clear the Prologue Mission.

Automatic story-related trophy, cannot be missed.

Protect the People

Defeat all enemies in Mission 01.

There’s only 1 “hidden” enemy in Mission 01. After you drop down the broken bridge (after cutscene midway through the level) turn around immediately. There’s a red mantis guarding a blue orb fragment. Make sure you kill it. The rest of the enemies are in plain sight. The level is just one long bridge with enemies on it, you can only go in one direction and the enemies are easy to see. Just kill all of them.

Where the Red Orbs Grow

Collected Red Orbs from an unexpected spot in Mission 02.

After the very first enemy encounter in Mission 02 the street will split up between left and right (there’s a yellow ambulance on the street here). Take the right path. On the right side of the road jump up to a hole in a building, behind it you find the red orbs that unlock this trophy. Punch the orbs to destroy them.

Reunion

Clear Mission 03.

Automatic story-related trophy, cannot be missed.

Backroad

Destroy a certain wall in Mission 04.

In Mission 04 after passing the train bridge, you’ll go through a warehouse building and then enter a street. A huge fight takes place on this street and you get a tutorial how to use Devil Trigger Buffs for Shadow and Griffon. At this point charge up 3 bars on the purple Devil Trigger Gauge (by killing enemies). Then press to summon the Nightmare (big colossus that fights for you). The Nightmare will come jumping through a wall of a building which unlocks this trophy.

Break a Leg

Fend off a menace from above in Mission 05.

The “Menace from Above” is a big tentacle that comes through the ceiling to attack you. There are multiple of these in Mission 05. The first one is at the start of the warehouse where you must destroy the 2nd Blood Clot of this mission. It’s unmissable because you have to destroy the Blood Clot to advance. However, killing the Menace from Above is optional. Just attack it with everything you’ve got. You can focus on it with to see the health bar. If you take too long or walk away the Menace from Above will retreat. Play on the lowest difficulty if you have trouble with this.

End of the Line

Clear Mission 06.

Automatic story-related trophy, cannot be missed.

Share the Pain

Clear Mission 07 with both Nero and V.

Self-explanatory. In Mission 07 you can decide which character to play (Nero or V). Pick either one and then replay the mission with the other character to pop this trophy.

Light in the Darkness

Clear Mission 08.

Automatic story-related trophy, cannot be missed.

Eagle-Eyed

Destroy a certain wall in Mission 09.

After the first enemy encounter in Mission 09 (where you fight a huge frog-like enemy), head straight to the end of the area and jump up the rocks. You will reach a dead end. A wall is blocking the path, if you look carefully you can see a gold orb glimmering behind the wall. Press to summon the Nightmare. It will break through the wall and unlock the trophy. You must have 3 bars of the purple Devil Trigger Gauge to summon the Nightmare (fill it up by defeating enemies).

This Ain’t Over

Clear Mission 10.

Automatic story-related trophy, cannot be missed.

Don’t Mess with the Best

Use proper timing to get a leg up in a close-quarters battle against the boss in Mission 11.

Equip the Devil Sword Sparda and use the Swordmaster stance . At the endboss of the mission just spam + to spin the sword. It will stagger him and unlock the trophy.

The Qliphoth

Clear Mission 12.

Automatic story-related trophy, cannot be missed.

Each In His Own Way

Clear Mission 13 with Nero, V, and Dante.

Before mission 13 you can pick one of three characters. Nero, V, Dante. Pick whoever you like and then replay the mission with the other two from the Main Menu.

Gotta Hurry

Clear Mission 14.

Automatic story-related trophy, cannot be missed.

Slick Moves

Proceed with caution and avoid unneeded damage in Mission 15.

During Mission 15 there are two paths you can take. Regardless of which one you take they will always cross at the Divinity Statues (shops where you buy skills). There are 3 sections in total where the path splits up and you must navigate some traps to get ahead. For this trophy you just can’t take any damage from traps during the free-roam sections. Taking damage from enemies is okay and doesn’t void the trophy. Taking damage from the endboss is fine too. To make things easier though, run past all enemies in free-roam. Recommended Paths: Path 1: At the start go straight down the hill and take the Gerbera jumping path (don’t take the path with the spikes). On the Gerbera path you simply use double-jump skill and with Gerbera Devil Breaker equipped press to jump across the chasms. Do this quickly to avoid the flying enemies on the way.

to jump across the chasms. Do this quickly to avoid the flying enemies on the way. Path 2 (1st Divinity Statue): Take the path left of the Divinity Statue that leads downward. It’s the path with shielded enemies. You can double-jump over all of them. They are slow and don’t really attack you.

Path 3 (2nd Divinity Statue): Run past all the enemies and go straight ahead. Don’t use the grapple on the right side, take the obvious path straight ahead. There are actually no traps here.

Obedience Training

Go on the offensive without relying on brute force in the Mission 16 boss battle.

This takes place during the Mission 16 boss fight at the end of the level. Don’t use your Devil Trigger gauge during this fight (don’t press ). While in your normal human form, keep attacking and this trophy should pop randomly during the fight. It will unlock right away during the boss battle, not after it. If you don’t have it by the time the boss is nearly dead, pause the game and restart the checkpoint then repeat. For me it popped when the boss was trying to charge up an areal attack and I attacked its head in human form, without having activated devil form during the fight.

Back to Life

Clear Mission 17.

Automatic story-related trophy, cannot be missed.

Man on a Mission

Clear Mission 18.

Automatic story-related trophy, cannot be missed.

Battle for the Ages

Clear Missions 19 and 20 without using continues (any difficulty except Heaven or Hell).

Self-explanatory. This is best done on the lowest difficulty “Human”. Just don’t let your health bar deplete. If you go down, retry the mission. You must complete both Mission 19 & Mission 20 without your health getting depleted. You can retry this as often as you want.

Not Too Shabby

Perform a Stylish Rank S combo.

See trophy “Seriously Stylish Slaying!”.

Steppin’ up the Style

Perform a Stylish Rank SS combo.

See trophy “Seriously Stylish Slaying!”.

Seriously Stylish Slaying!

Perform a Stylish Rank SSS combo.

Most likely, this will come naturally during one of V’s levels on higher difficulties where enemies have more health. To get SSS combos you must attack with different moves and kill enemies quickly. The character “V” is by far the easiest. He doesn’t fight himself but lets his pets do the work. Buy V’s “Promotion” skill so you can mount the Nightmare (big colossus). Enemies can’t hit you while mounted. Attack enemies with Colossus while also attacking with Griffon and Shadow . A great place to do this is in the first enemy encounter of Mission 05. Even on Devil Hunter it’s doable here. On higher difficulties it gets easier since enemies stay alive longer and you can do more combos on them. Just attack with Griffon and Shadow without getting hit (no need to summon Nightmare here). Other good places are in Mission 07, playing as V in the Train Station. There are some big encounters here. The last checkpoint of Mission 13 also works well because there are lots of enemies that keep respawning.

Secrets Exposed

Clear all secret missions.

There are 12 secret missions in the game. They are indicated by red patterns on certain walls (like a graffiti). When you see such a pattern, there’s a red glowing dot nearby on the floor. The dot only lights up when you’re walking over it. Then you need to stand above the red dot and look at the pattern / graffiti to start the secret mission. They are like little challenges, each one with different tasks. If you are just looking for the Secret Mission specifically refer to this guide: » Devil May Cry 5 – All Secret Mission Locations & Solutions They are also included in the Collectble Guide along with all other items if you prefer that: » Devil May Cry 5 – All Collectible Locations (Blue Orb Fragments, Purple Orb Fragments, Secret Missions)

The Quick and the Dead

Defeat 5 enemies in 1 second.

You can get this early on in the first enemy encounter of Mission 02. Play on “Human” or “Heaven or Hell” difficulty and make sure you have the “Helter Skelter” devil breaker equipped before starting the mission. It can be bought from the shop. Kill the first 3 enemies. Then 5 more enemies spawn. Let them get close to you and hold with the Helter Skelter to kill them all simultaneously. On Heaven or Hell all enemies die in 1 hit. On Human you may have to weaken them a little bit first. If it doesn’t work on first try, restart the checkpoint to retry. An alternative method is to use Super Nero’s “Maximum Bet” skill. You unlock Super Nero by beating Dante Must Die difficulty. It’s a huge shockwave move that kills everything in its path. On Heaven or Hell difficulty it’s easiest because enemies die in a single hit. This difficulty is also unlocked after beating “Dante Must Die”.

Well I’ll Be Damned

Wield overwhelming power to exact an unexpected conclusion.

You earn this trophy for seeing the secret ending in the Prologue. To trigger the secret ending you must beat Urizen, the boss in the Prologue. This will automatically happen in “Heaven or Hell” difficulty. In that mode all enemies die in 1 single hit, including this boss. You can also do it on Human difficulty but that’s much harder. If you’d rather do it the hard way, you have to shoot the red crystal of the boss and evade his attacks. When the red crystal is gone you can attack him for a few seconds on his throne but he will repair the red crystal within a few seconds. Then you have to repeat the process until he’s dead. Just do it in Heaven or Hell difficulty because it’s a guaranteed unlock in that mode and takes no effort whatsoever.

Hell of a Hunter

Clear all missions with S rank.

For this you must beat all 20 Missions + Prologue with S-Rank. It counts this across all difficulties. For example, you can S-Rank Mission 1-5 on Human difficulty, Mission 6-10 on Devil Hunter and 11-20 on Heaven or Hell. You do NOT have to get all S-Ranks on the same difficulty. Combining it between all difficulties is fine. Furthermore, in the missions where you can play as different characters, only 1 S-Rank with one character is needed (the S-Rank with 2nd or 3rd character are not needed). The easiest way by far is to do this on Heaven or Hell. On this difficulty all enemies die in 1 hit. Just use your revolver / pistols to kill everything instantly. This makes it super easy to not die. By not dying you get a x2.20 multiplier + x1.20 multiplier for no checkpoint restarts. This guarantees an S-Rank in all missions. Heaven or Hell is also the quickest mode to complete. Just be sure you’re not equipping the “Super” costumes that give you infinite Devil Trigger. Those reduce the score by -80% and make it impossible to earn S-Ranks. Stick with the normal costumes.

Worthy of Legend

Clear all missions with S rank on all difficulties except Heaven or Hell.

You must get an S-Rank in every mission across every difficulty setting. There are 20 missions and a Prologue on each difficulty. There are 6 difficulties but Heaven or Hell is not needed (because it’s the easiest). That leaves you with 5 difficulties x 21 Missions = 105 S-Ranks. Human Difficulty (Prologue + 20 Missions)

Devil Hunter Difficulty (Prologue + 20 Missions)

Son of Sparda Difficulty (Prologue + 20 Missions)

Dante Must Die Difficulty (Prologue + 20 Missions)

Hell and Hell Difficulty (Prologue + 20 Missions) The Prologue is the hardest mission to S-Rank. It requires you to beat the Prologue boss which is a long and tedious battle. A surefire way to get an S-Rank in every mission 100% of the time is to do the mission without taking a single hit. Not taking a hit gives a x2.20 Multiplier and on top of that another x1.20 Multiplier for not using checkpoint restart / not dying. Even if you do horrible combos it will still give a guaranteed S-Rank due to the multipliers. Getting S-Ranks on Hell and Hell difficulty is particularly hard and will be the platinum blocker for most players. Because you die instantly on this difficulty, taking just one hit will void all bonuses and make the S-Rank basically impossible. So what it comes down to is that you have to beat the hardest difficulty without taking a single hit. The only way to survive this madness is to practice a lot on other difficulties until you know all attack patterns of mobs and bosses and can evade them perfectly every time. Focus more on not taking a hit than trying to score crazy combos and the S-Rank will be a sure thing. You also earn lots of points from so called “Extra Bonuses”. These are special combat bonuses that you can do to beef up your final score. There are also negative penalties that reduce the score. Possible Penalties: Using Super costumes (Infinite Devil Trigger) = -80%, completely voids chance at S-Ranks

Using Auto-Assist (automatic combos) = -20%

Using Orbs to revive yourself = the more often you revive the more penalty you get

Using checkpoint restarts voids the x1.20 Multiplier

Getting hit voids the x2.20 Multiplier Possible Extra Bonuses: Whiff King – 100

Storm of Swords – 100

Consistent Style – 100

Max Vitality Victory – 300

Near-Death Experience – 500

From Death to Life – 100

Drawn-out Devil – 800

Double Death – 100

Triple Takedown – 300

Combo Damage – 100

Get Some Air – 300

Sandbagged – 100

Slow Scrapper – 100

Earthbound – 300

Brutal Blow – 100

Fast Fighter – 150

Devil Trigger Junkie – 100

Good Teamwork (Coop) – 500

Gun Enthusiast – 100

Master Swordsman – 100

All Weapon Change – 100

All Style Change – 100

No Style Change – 100

Ignition Enabled – 100

Shift Into Top Gear – 100

Instant Dispatch – 300

Fiendish Friendly Fire – 100

Explosive Mistake – 100

Pop Fly Hitter – 100

Sniper – 100

Break Away Finish – 100

Armless Victory – 200

Feeble Resistance – 2000

No Stalemate – 500

Demon Reprieve – 100

Wave Rider – 100

Finishing Blow Blowout – 300

Wave Rider – 100

Instant Dispatch – 300

Bomber Man – 100

Exceed Excellence – 100

Parry Prince – 100

Parry King – 500

Newbie Deflector – 100

Guard Break Beginner – 100

Guard Break Ace – 500

Risk Taker – 500

Legendary Finish – 500

Red Empusa hunter – 100

Speed Clear S – 1000

Speed Clear A – 500

Speed Clear B – 100

Veggie Roast – 100

Sinful Finish – 500

Terminator – 200

Environment Wrecker – 100

Just Passing Through – 500

Penny Pincher – 100

Blood Clot Conservationist – 500

Wall Crusher – 200

Coffin Breaker – 100

Major Losses – 100

Get Wet – 50

Hotel Tour – 100

Balloon Popper – 500

Explosion Junkie – 100

Wall Crusher – 200

Leg Wallop – 100

Hail to the King – 100

Against All Odds – 500

Demon Catcher – 300 *Unconfirmed Note: given that “Hell of a Hunter” only requires you to get S-Rank with one character in the missions that can be played with two or three characters, it can be presumed that the same applies to this trophy (e.g. in Mission 13 you only need 1 S-Rank with 1 character, not 3 S-Ranks with each of the 3 characters). Until someone has the trophy it can’t be said for sure. There’s a good chance you can manage the duplicate S-Ranks in multi-character missions. If you manage to get this trophy, leave a comment so we can have confirmation on this.

I Believe I Can Fly

Rack up a total of 60 minutes in the air by jumping or other means.

You will be getting this naturally on your first playthrough. It counts airtime whenever you jump or do air-juggle combos (press + + ). Don’t even worry about this, it will unlock automatically along the way.

Nothing’s Impossible

Acquire all of Nero’s skills.

To buy all skills for Nero you will need around 4-5 Million Red Orbs. » Devil May Cry 5 Infinite Red Orb Farming Exploit (5 Million Orbs per Hour) Once you have 4-5 Million Red Orbs don’t spend them right away! Instead, back up your save game first. Then buy all skills for one character. When you’re out of orbs, copy back the save to have your orbs back. Buy the skills for the next character and repeat. PS4 Backup: Go to PS4 Settings > Application Saved Data Management > Saved Data in System Storage > Copy to USB Storage (if you back up to PS+ Cloud be sure to disable Auto-Upload or else it will overwrite your save). Xbox One Backup: Quit the game after getting 4 Million Orbs to trigger the automatic cloud upload > (double-check that it really uploaded to the cloud) > buy all skills for a character WITHOUT EXITING THE GAME (exiting the game overwrites cloud save!) > as soon as achievement pops, press Home-Button > scroll down to Devil May Cry 5 > press Options > Manage Game > Saved Data > click Gamertag > Delete Saved Data > Delete from Console > if it still shows the save, delete it again until it’s gone > press Home-Button and restart the game > it will now sync/download your save from cloud! If in doubt about any step please test it on a secondary dummy account first where you don’t run risk losing much progress. Below are all Nero skills. Abilities: Speed

Table Hopper

Table Hopper 2

Table Hopper 3

Wire Snatch 2

Wire Snatch 3

Air Hike

Trigger Heart

Enemy Step

Get More Orbs

Ex Provocation Blue Rose: Color Up 2

Color Up 3

Charge Shot

Charge Shot 2

Charge Shot 3 Red Queen: Streak

Streak 2

Split

Red Queen Combo B

Red Queen Combo C

Red Queen Combo D

Roulette Spin

Shuffle

Payline

Hard Way

Calibur Exceed: Exceed 2

Exceed 3

Max-Act Devil Bringer: Showdown

Maximum Bet

Flap Top Devil Breaker: Breaker Plus

Breaker Plus 2

Breaker Plus 3

Breaker Plus 4

Breaker Plus 5

Be the Legend

Acquire all of Dante’s skills.

To buy all skills for Dante you will need around 4-5 Million Red Orbs and have finished Son of Sparda difficulty first! After beating Son of Sparda you unlock the last skill “Irregular Full Custom”. You must also find the “Kalina Ann” weapon in Mission 11 because it’s needed to get the Double Kalina Ann weapon which has skills tied to it. All other weapons unlock automatically from story progression. » Devil May Cry 5 All Collectible Locations (with Weapons) » Devil May Cry 5 Infinite Red Orb Farming Exploit (5 Million Orbs per Hour) Once you have 4-5 Million Red Orbs don’t spend them right away! Instead, back up your save game first. Then buy all skills for one character. When you’re out of orbs, copy back the save to have your orbs back. Buy the skills for the next character and repeat. PS4 Backup: Go to PS4 Settings > Application Saved Data Management > Saved Data in System Storage > Copy to USB Storage (if you back up to PS+ Cloud be sure to disable Auto-Upload or else it will overwrite your save). Xbox One Backup: Quit the game after getting 4 Million Orbs to trigger the automatic cloud upload > (double-check that it really uploaded to the cloud) > buy all skills for a character WITHOUT EXITING THE GAME (exiting the game overwrites cloud save!) > as soon as achievement pops, press Home-Button > scroll down to Devil May Cry 5 > press Options > Manage Game > Saved Data > click Gamertag > Delete Saved Data > Delete from Console > if it still shows the save, delete it again until it’s gone > press Home-Button and restart the game > it will now sync/download your save from cloud! If in doubt about any step please test it on a secondary dummy account first where you don’t run risk losing much progress. Below are all Dante skills. Abilities: Speed

Air Hike

Trigger Heart

Enemy Step

Get More Orbs

Ex Provocation

Irregular Full Custom (unlocked by beating “Son of Sparda” difficulty) Rebellion: Stinger

Stinger 2

Million Stab Devil Sword Sparda: Stinger

Stinger 2

Million Stab Devil Sword Dante (unlocked in Mission 12): Stinger

Stinger 2

Million Stab

Drive

Over Drive

Swords Formation

Swords Formation 2

Swords Formation 3 Balrog: Bantam Revenge

Fly Dragon

Updraft

Rolling Blaze

Ignition 2

Ignition 3 Cavaliere (unlocked in Mission 11): Cross Line

Slipstream

Slipstream 2

Highside

Braking

Idling King Cerberus (unlocked in Mission 16): Revolver

Revolver 2

Crystal

Ice Age

Long Revolver

Thunder Clap Ebony & Ivory: Charge Shot

Charge Shot 2

Charge Shot 3 Coyote-A: Charge Shell

Charge Shell 2

Charge Shell 3 Kalina Ann (found in Mission 11 at the entrance of the Ruins after destroying the 3 Blood Clots): High Explosive Double Kalina Ann (unlocks in Mission 18 if you found Kalina Ann in Mission 11. If not you must go back to collect Kalina Ann in Mission 11): Cascade Dr. Faust (unlocked in Mission 13): Man in the Red

Hat Trick

Dr. Faust 2

Dr. Faust 3

Dr. Faust 4 Trickster: TS Style Level 2

TS Style Level 3

TS Style Level 4 Swordmaster: SM Style Level 2

SM Style Level 3

SM Style Level 4 Gunslinger: GS Style Level 2

GS Style Level 3

GS Style Level 4 Royal Guard: RG Style Level 2

RG Style Level 3

RG Style Level 4 Sin Devil Trigger: Sin Stinger

Sin Inferno

Demolition

The Luce

Quadruple S

Demon Breeder

Acquire all of V’s skills.

To buy all skills for V you will need around 4-5 Million Red Orbs. » Devil May Cry 5 Infinite Red Orb Farming Exploit (5 Million Orbs per Hour) Once you have 4-5 Million Red Orbs don’t spend them right away! Instead, back up your save game first. Then buy all skills for one character. When you’re out of orbs, copy back the save to have your orbs back. Buy the skills for the next character and repeat. PS4 Backup: Go to PS4 Settings > Application Saved Data Management > Saved Data in System Storage > Copy to USB Storage (if you back up to PS+ Cloud be sure to disable Auto-Upload or else it will overwrite your save). Xbox One Backup: Quit the game after getting 4 Million Orbs to trigger the automatic cloud upload > (double-check that it really uploaded to the cloud) > buy all skills for a character WITHOUT EXITING THE GAME (exiting the game overwrites cloud save!) > as soon as achievement pops, press Home-Button > scroll down to Devil May Cry 5 > press Options > Manage Game > Saved Data > click Gamertag > Delete Saved Data > Delete from Console > if it still shows the save, delete it again until it’s gone > press Home-Button and restart the game > it will now sync/download your save from cloud! If in doubt about any step please test it on a secondary dummy account first where you don’t run risk losing much progress. Below are all V skills. Abilities: Quickplay

Promotion

Enemy Step

Trigger Heart

Green Gainer

White Gainer

Get More Orbs

Ex Provocation Cane: Royal Fork Griffon: Blockade 2

Blockade 3

Round Robin 2

Round Robin 3

Flank Attack

Double Check

Double Check 2

Double Check 3

Griffon Vim

Griffon Vigor

Griffon Vigor 2 Shadow: Shadow Combo B

Shadow Combo C

Breakthrough

Hedgehog

Hedgehog 2

Guillotine

Skewer

Shadow Vim

Shadow Vigor

Shadow Vigor 2 Nightmare: Nightmare Combo B

Domination

Physical Perfection

Upgrade your vitality gauge to max.

For this you must find all 32 Blue Orb Fragments and buy the 6 Blue Orbs from the Shop to obtain a total of 20 Health Gauge segments. See the Collectible Guide for more info and their locations: » Devil May Cry 5 – All Collectible Locations (Blue Orbs, Purple Orbs, Secret Missions)

The Devil’s Own

Upgrade your Devil Trigger Gauge to max.

For this you must find all 8 Purple Orb Fragments and buy the 5 Purple Orbs from the Shop to obtain a total of 10 Devil Trigger Gauge segments. See the Collectible Guide for more info and their locations: » Devil May Cry 5 – All Collectible Locations (Blue Orbs, Purple Orbs, Secret Missions)

A New Job

Accept a new job from Morrison after the Red Grave incident.

During the Epilogue / Credits, you can kill enemies while the credits are rolling. Kill a lot of enemies to trigger two bonus cutscenes at the end which unlocks this trophy. The difficulty doesn’t matter for it, can be unlocked on any difficulty setting. If you didn’t get it you need to replay Mission 20 to try again. It should come naturally in one of your 6 playthroughs.

Jackpot!

Collect more than 1,000,000 Red Orbs total.

You will get over 1 Million Red Orbs automatically within 2 playthroughs of the game. If you want to farm it, see the method below. » Devil May Cry 5 Infinite Red Orb Farming Exploit (5 Million Orbs per Hour)

Demon Destroyer

Defeat 1,000 enemies total.

You will kill over 1,000 enemies automatically within 2 playthroughs of the game. If you want to farm it, see the method below that can be combined with infinite orb farming: » Devil May Cry 5 Infinite Red Orb Farming Exploit (5 Million Orbs per Hour)

Rearm and Repeat

Collect more than 100 Devil Breakers during missions.

This can be farmed via Checkpoint Restart. The fastest place to farm it is in Mission 15. Play through the trap section until you reach the first Divinity Statue in the mission. Go behind the Divinity Statue and you’ll see a short cutscene of a blue orb fragment on top of a mountain. In this area there are 7 Punch Line Devil Breakers sitting close together. They only take 30 seconds to collect. Immediately destroy them by pressing then restart the checkpoint and collect them again until the trophy unlocks. It keeps counting them on checkpoint restart.

Dante The Gambler

Use more than 500,000 Red Orbs total with Dr. Faust.

First you’ll have to amass 500,000 Red Orbs. This will happen naturally as you play if you don’t spend them on skills, but for a quick farming method see the guide below: » Devil May Cry 5 Infinite Red Orb Farming Exploit (5 Million Orbs per Hour) Once you have 500,000 Red Orbs, equip the Dr. Faust Weapon with Dante. This is unlocked in Mission 13 automatically. It’s a ranged weapon. Equip it and hold to shoot off all the red orbs until the trophy pops. Since this is a complete waste of Red Orbs, it’s best to back up the save game first and copy it back afterward to regain the Red Orbs. PS4 Backup: Go to PS4 Settings > Application Saved Data Management > Saved Data in System Storage > Copy to USB Storage (if you back up to PS+ Cloud be sure to disable Auto-Upload or else it will overwrite your save). Xbox One Backup: Quit the game after getting 4 Million Orbs to trigger the automatic cloud upload > (double-check that it really uploaded to the cloud) > buy all skills for a character WITHOUT EXITING THE GAME (exiting the game overwrites cloud save!) > as soon as achievement pops, press Home-Button > scroll down to Devil May Cry 5 > press Options > Manage Game > Saved Data > click Gamertag > Delete Saved Data > Delete from Console > if it still shows the save, delete it again until it’s gone > press Home-Button and restart the game > it will now sync/download your save from cloud! If in doubt about any step please test it on a secondary dummy account first where you don’t run risk losing much progress.

Who Needs Weapons Anyway?

Clear Mission 11 without equipping a weapon set for Dante (any difficulty except Heaven or Hell).

First you must beat the game on Son of Sparda difficulty and then again on Dante Must Die difficulty. Beating the game on Son of Sparda unlocks Dante’s skill “Irregular Full Custom”. It can then be bought for 100 Red Orbs from the shop. It lets you completely unequip all weapons. However, the problem is you can’t attack with bare fists. So we must beat the game again on Dante Must Die to unlock the “Super Dante” Costume which gives you Infinite Devil Trigger. Then you can use your 2nd Devil Transformation to spawn powerful weapons. After you have beaten the game on Dante Must Die, do the following: Load up Mission 11 on Human Difficulty Choose “Super Dante” Costume Buy skill “Irregular Full Custom” Unequip all Swords and Guns in the Shop In the Mission Screen press / to switch to the empty weapon preset Start the mission. Hold to activate Devil Form. Use it to destroy all Blood Clots and kill all enemies on your path. That’s it! After beating the Mission 11 boss the trophy will unlock. Just be sure there are no weapons in your inventory at all (also not your sword and not Ebony & Ivory pistols).

Unarmed and Dangerous

Beat Mission 07 without any starting Devil Breakers equipped (any difficulty except Heaven or Hell).

This is best done on the difficulty “Human”. For Mission 07 select Nero. In the Mission Menu (before mission) press / to switch to an empty set of Devil Breakers. Then simply complete the mission as Nero. Devil Breakers are the special gear on your left hand. You still start with the sword and revolver and you can also find and use Devil Breakers during this mission. Using the ones that you found during the mission is okay for the trophy.

Pet Protection

Clear Mission 05 without V’s demons getting stalemated (any difficulty except Heaven or Hell).