Olympia is a bit of a mess. The code structure is a bit thrown-about, and it could really do with some reorganization. I’ve also started thinking about how I want to expand olympia beyond simple Blocks & Items. For example, I’m thinking of adding in a lot of RPG elements – like combat skills, mana, spells, all sorts of things like that. But I’d rather make it so that people don’t have to get everything and have pieces that they don’t want. Maybe someone doesn’t want to fuss about with the RPG aspects, you know?

So I’m probably going to spend some time organizing my codebase, and making some modular expansions for the Olympia system. A couple come to mind already: RPG, Vehicles & Siege Weapons, NPC/Mobs, and a Quest System. Technically, I can also separate the crafting system into another module, too.