Just tried it out for the first time.



Having tried out the Google cardboard before, I had my expectations pretty adequately tempered. When I first put it on it was pretty much what I expected, not as high fidelity as real life, but despite the limitations, I ended up pretty impressed.



I tried Valkyrie since I figure flying games and driving games would give me the best idea of the tech and the best experience.



It really began to immerse me as soon as it took off. Flying around and being able to look around you to find ships is a revelation and feels great and intuitive! It's something I have wanted to be able to do in a game ever since 3D became a thing.



It might be enough to make me buy one just off that experience alone if it was like at least $200 cheaper. Not exactly convinced on the games and the tech still isn't perfect, but the experience is certainly cool and has it's place.



Finding that perfect blend of tech, content, and price feels a ways off though. $400 isn't exactly an impulse buy when there are no killer apps and the software library will be a slow burn. I can say I'm converted from more indifferent to excited it hasn't changed my mind on how much of an uphill climb VR will be.



Btw, the PlayStation demo guy was great. He was genuinely passionate about the tech which was cool and helpful answering questions, but also realistic about explaining to people what PSVR is and what it isn't. There was no hyperbole talking up the potential of VR, especially beyond what the PSVR can offer, but I could tell he was genuinely excited about what he saw at E3 and what it coming out soon. It made me optimistic about how Sony is planning on marketing the device because they were just letting the experience speak for itself so hopefully VR can actually stick around long enough for when I decide I want to jump in rather than being a guinea pig for something that I think is cool but undercooked and overpriced at the moment.