From Bulbapedia, the community-driven Pokémon encyclopedia.

For the English game known as Pokémon Stadium (and Pokémon Stadium 2 in Japan), see Pokémon Stadium (English).

Pokémon Stadium (Japanese: ポケモンスタジアム Pokémon Stadium, subtitled in English as Pocket Monsters' Stadium) is the first game of the Pokémon Stadium series. It was released exclusively in Japan on August 1, 1998.

Gameplay

All modes except Battle require a Game Boy game saved at a Pokémon Center and connected via Transfer Pak.[2] If a Game Boy game is connected but not saved at a Pokémon Center, the game displays an error message.

Battle ( バトル ): Players can battle against other humans or computer-controlled opponents.

( ): Players can battle against other humans or computer-controlled opponents. Organize ( せいとん ): Players can transfer Pokémon and items between their party, PC boxes, and storage boxes in the game.

( ): Players can transfer Pokémon and items between their party, PC boxes, and storage boxes in the game. List ( いちらん ): A list of a player's Pokémon and their stats can be examined.

( ): A list of a player's Pokémon and their stats can be examined. Pokédex ( ずかん , or Encyclopedia ): Players can view their Pokédex in 3D.

( , or ): Players can view their Pokédex in 3D. Register ( とうろく ): A team can be registered.

( ): A team can be registered. Party ( てもち ): The player can examine their current party.

( ): The player can examine their current party. GB (Game Boy Tower in international versions): A Generation I game can be played on the Nintendo 64.

Many of these features were integrated into Oak's Lab in future Pokémon Stadium games.

Title screen.

The main menu. An error message that tells the player that the game has not/cannot access game data from a Generation I game cartridge.

Transfer Pak compatibility.

Battle Mode

Battle Mode features two modes: Free Battle (フリーバトル) and Tournament (トーナメント).

Free Battle

In Free Battle, a player can battle against another human or a computer-controlled player under one of three rulesets: the L1-30 Division, the L50-55 Division, or Free Battle, where Pokémon of any level may be used.

Aside from battling with their own Game Boy Pokémon, there are eight pre-configured Trainers that players may use, with Pokémon ranging from level 20 to 100.

Tournament

This mode features two tournaments based upon official Pokémon tournaments.

L1-30 Division: This tournament is based on the Nintendo Cup '98. There are four divisions: the Monster Ball , Super Ball , Hyper Ball , and Master Ball.

, , , and Master Ball. L50-55 Division: This tournament is based on the Nintendo Cup '97. The total levels of the three Pokémon selected cannot exceed 155. The opponents in this mode are based on actual competitors in the 1997 tournament.

Unlike future Pokémon Stadium games, there are no Continues.

The credits roll after a tournament is cleared.

After one of the tournaments is cleared, the player obtains a Doduo Game Boy upgrade that allows the Game Boy games to be played with frame skip at double speed. When both tournaments are cleared, the Dodrio Game Boy is obtained, allowing the games to be played with frame skip at triple speed.

Available Pokémon

There are only 42 Pokémon available for battles. Most of these Pokémon were used in official tournaments, with a few Pokémon added for type balance.[3] Below is a list of the Pokémon that were included in the game.

# Pokémon Type 003 Venusaur Grass Poison 006 Charizard Fire Flying 009 Blastoise Water 015 Beedrill Bug Poison 022 Fearow Normal Flying 025 Pikachu Electric 031 Nidoqueen Poison Ground 034 Nidoking Poison Ground 051 Dugtrio Ground 057 Primeape Fighting 059 Arcanine Fire 065 Alakazam Psychic 068 Machamp Fighting 076 Golem Rock Ground 082 Magneton Electric 091 Cloyster Water Ice 094 Gengar Ghost Poison 095 Onix Rock Ground 097 Hypno Psychic 101 Electrode Electric 103 Exeggutor Grass Psychic 113 Chansey Normal 115 Kangaskhan Normal 121 Starmie Water Psychic 123 Scyther Bug Flying 124 Jynx Ice Psychic 127 Pinsir Bug 128 Tauros Normal 130 Gyarados Water Flying 131 Lapras Water Ice 132 Ditto Normal 134 Vaporeon Water 135 Jolteon Electric 136 Flareon Fire 142 Aerodactyl Rock Flying 143 Snorlax Normal 144 Articuno Ice Flying 145 Zapdos Electric Flying 146 Moltres Fire Flying 149 Dragonite Dragon Flying 150 Mewtwo Psychic 151 Mew Psychic

While the other 109 Pokémon cannot be used in battle, their 3D models can still be viewed in the other modes.

Most, if not all, of the 109 remaining Pokémon were intended to be accessible via the Nintendo 64DD, using a special expansion disk. Due to heavy delays of the 64DD console, this disk was never released. This is also why during the credits, Caterpie, Weedle, Hitmonchan, Hitmonlee, Clefairy, and Jigglypuff are shown battling, even though these Pokémon cannot be used in the game. The final game is still compatible with the 64DD in a technical sense, and even has a floppy disk drive 3D-modeled in the game terminal, but no disk can actually work with it.[4]

Move Tutor

If the player clears the Master Ball division of the L1-30 Division with a Pikachu in their party, that Pikachu can learn Surf.

Since this game was only released in Japan, Pikachu can be taught Surf in the international Pokémon Stadium, whereas it cannot in the Japanese version of that same game.

Staff

Trivia

Nintendo's flyer for the retail release of Pokémon Blue

References

See also







