I like it when people take off the headset and have to adjust to the earth again.

With VR it’s really hard to tell a story in the traditional sense. You visualize it in your mind in the traditional way, different shots, controlling the frame. But in VR when a character walks away they are still in the world, so you have to think about it in a much different way than films. So something like Apex is more of a pure atmosphere. And that’s what I’m interested in doing now, putting people in worlds more than telling traditional stories in those worlds. I like it when people take off the headset and have to adjust to the earth again."



-Arjan van Meerten, Creator