Rift Rivals takes the week with some cross-continental League of Legends, while the Russian-language stream of ESL One Cologne keeps some eyes off of Facebook.

Every week, TEO releases a list of the top 10 Twitch esports channels, ranked by total number of hours watched, from Monday through Sunday, with data compiled using TEO Audience Insights.

League of Legends



The top League of Legends competitions in NA, EU, Korea and, well, all 14 regions actually, took a break last week for Rift Rivals. This annual competition sees each region’s top teams, fight amongst themselves in five separate international LAN tournaments.

The official Riot Games Twitch channel usually only broadcasts games from the Europe and North America. This week, however, the channel not only showcased the NA vs. EU matchups, but also those of the LCK vs. LPL vs. LMS. Dividing up the individual broadcasts, we can see how the two separate tournaments performed:

NA vs. EU



Total Hours Watched: 1.4M

Max CCV: 127.2K

Avg CCV: 68.9K

LCK vs. LPL vs. LMS



Total Hours Watched: 990.4K

Max CCV: 62.1K

Avg CCV: 36.0K

Korea, China, and the LMS (which represents Taiwan, Hong Kong, and Macao) are considered the three most competitive regions in League of Legends . Despite this, it appears the English-native language regions were the winners when it comes viewership. The reasons for this range from the obvious (low local social media support for the East Asian teams), to more subtle (less post-game content from the English casting talent in China).

Counter-Strike: Global Offensive



ESL One Cologne, often referred to as the “Cathedral of Counter-Strike ,” is one of the principle esports events for Valve’s FPS. However, this was the first year in which the events did not make their way to Twitch. Due to the exclusive agreement between ESL and Facebook (for the English and Portuguese broadcasts for ESL One and the ESL Pro League), only the Russian language stream from the RuHub studio made it to our Top 10. Nevertheless, it was a strong performance, accruing 1.7M total hours watched and a Max CCV of 108.1K.

Heroes of the Storm



After regular appearances in our Top 10, Blizzard Entertainment’s all-star MOBA breaks into third place. The game runs a multi-regional league competition not unlike Riot Games’ multitude of regional tournaments, except that all English language broadcasts go out through Blizzard’s central Twitch channel. In a particularly strong seven days of viewership, the Heroes of the Storm Global Championship (HGC) peaked at 30.2K max CCV during the match between popular squads Tempo Storm and Team Octalysis.

The data in this article was collected from TEO Audience Insights. You can learn more about the platform and discover more streaming stats yourself by clicking here.