Tournament Format

The Grand Dance itself will take place on Saturday 28th June at TIME TBA. The top ten players on the PAStats 1v1 ladder as of 12:00 UTC on 20th June will be invited to attend. If any can't make it, we'll work down the ladder until we have the top ten available players.

On Saturday 21st June at TIME TBA, there will be an open double-elimination-style qualifier to fill the remaining two slots. The winner of this qualifier will occupy slot number 11 in the dance, and the runner-up will be in slot number 12.

Round '0' in the Grand Dance will be a 10 player FFA to seed the 10 invited players into the 10 top slots for the dance schedule. The first to die will occupy slot 10, the second to die will occupy slot 9, etc. No points are awarded in this round.

For each subsequent round, players will be awarded 2 points for a win, 1 for a 'draw', 0 for a loss.

Round 1 will be a 1v1. Round 2 will be a 2v2. Round 3 will be a 3v3. Round 4 will be a 5v5 (the two lowest-scoring players will be eliminated). Players will know in advance who their teammates and enemies will be as the Dance is pre-prepared.

Round 5 will be a play-off between any players that have emerged tied for the top score.

More info

What I need from you

Casters

Organisers - particularly for the qualifier

Planets and systems

Expressions of interest and suggestions

Questions

If you don't know what a do-si-do is, go and watch this video.

Hello forums, I hope you have your dancing shoes to hand!I think it's fair to say that we've had a fairly healthy portion of 1v1 tournaments of late. But you know what they say about "too much of a good thing", so I've cooked up something of a variety show for you.As the title implies, the theme of this tournament is partner-swapping. I'm still working to finalise the technical details of the 'dance' itself, but we'll be pitting some of PA's top players against one another in a variety of team game formats in hope of winning the grand prize.Given the complexity of managing the dance partners, I've decided to keep this to a relatively small size. 12 is a lovely number because it divides so easily. Unfortunately, I've also had to work within the 10 player limit per game.However, given how coveted I imagine the prize will be, I've tried to open it up to as many people as possible to give them a chance at entering - hence the introduction of both the open qualifier and the chance for people to try and work their way up the PAStats ladder in the meantime.. I will post in this thread and amend the OP when we open it up.