Games company Ouya, which originally raised over $8 million dollars on Kickstarter for its Android-based microconsole, is looking for a buyer amid mounting debts. According to a confidential investor memo leaked to Fortune, CEO Julie Uhrman explained that following unsuccessful debt restructuring, “[Ouya's] focus now is trying to recover as much investor capital as possible... given our debtholder’s timeline, the process will be quick. We are looking for expressions of interest by the end of this month."

Ouya's financial troubles aren't entirely surprising given the amount of funding it's had to secure over the years. In addition to the $8 million originally raised from Kickstarter, Ouya added a further $15 million from investors and later scored further investment from TriplePoint Capital. Just recently, the company acquired yet another $10 million from the Chinese online merchant Alibaba.

Interest in Ouya's microconsole has dropped considerably since its launch back in 2013, where it had to offer store credit to dissatisfied Kickstarter backers for failing to deliver devices on time. Following disappointing sales figures for early games, the company has tried several times to turn its fortunes around. This has included offering its games out to Mad Catz's rival microconsole M.O.J.O., a $60 subscription service, and a heavily critiqued plan to match Kickstarter donations for indie games that promised the company six-month exclusivity.

Despite Ouya's troubles, Uhrman remains characteristically bullish about the company's fortunes. "We believe we’ve built something real and valuable," wrote Uhrman in the leaked memo. "I continue to read the tweets and emails of our fans who play OUYA every day, and our catalog is now over 1,000 apps and 40,000 developers. We have the largest library of Android content for the TV (still more than Amazon) — hells ya!"

The Android microconsole market has expanded considerably since the launch of the Ouya, although few have captured large consumer interest. Most recently, Nvidia announced its Shield microconsole in the US, which focuses on streaming games from the company's Grid cloud gaming service. Valve also announced its Steam Link microconsole, which also focuses on streaming games, this time locally from a user's gaming PC.