27/04/2017 - KTOS Live Maintenance

※ Please Read!

1. The 3 different kinds of Goddess' Blessed Gem's have now been fused into 1 type of Blessed Gem. To compensate this change, players will receive refunds of previously invested Blessed Gems.

- Goddess Gems have been delivered to each character's Market Sale/Item Retrieve tab.

2. The sale of common tier equipment from general equipment NPC (Previously announced via a developers blog) has been changed so that these items are now only sold on the Kupole Server.

3. Changed Skills, Attributes and Equipment Information has been updated on the official site.

4. Compensation has been given out due to the long downtime during the server maintenance.

- 1x Instanced Dungeon Reset Voucher

- 2x Instanced Dungeon Multiply Token (14 Days)

- Token Duration + 3 Hours

▣ 2017 Ulim Project Battle Forumula Update

Combat Formula:

The combat calculations will be changed from [ATK - DEF] to the [Log Scale Down] forumula, the calculation is done as follows;

Damage = (%Increase Factor) x ATK x min{1, Log10((ATK / (DEF + 1))^0.9 + 1)} + (+Increase)

Please refer to the development team blogs for further elaboration on the intentions an d explanations regarding the changed combat formula.

Skills

1. Skills Damage Calculation have been revised.

Please refer to the Class Information pages for further information, as they have been updated to reflect the changes. [http://tos.nexon.com/gameinfo/joblist.aspx]

2. The following Masteries have been adjusted.

[Leather Mastery: Dexterity] Accuracy +30 is added to the [3 Set Equip Bonus], and Accuracy + 50 is added to the [4 Set Equip Bonus]

Items

1. Item balance has been adjusted.

- Top, Bottoms, Gloves and Shoes now give the user both Physical and Magical Defense as their primary stats.

- Dependant upon the changes to combat formula, the values of atk/defense on equipment will also be altered.

Further information about this can be seen in our Item section page on the site. [http://tos.nexon.com/data/item.aspx]

2. Item Grades have been changed and added to.

- [Legendary] Item Grade has been added.

- Lolopanther & Solmiki equipment that are obtained from Earth Tower have been changed to this new grade.

3. Enhancing Gear costs have been reduced greatly, and the value of increased bonuses have been increased. The cost of enhancing will now also increase depending on the equipment type being enhanced.

Magic - +120% enhancement values, +133% enhancement cost

Rare - +150% enhancement values, +167% enhancement cost

Unique - +200% enhancement values, +200% enhancement cost

Legendary - +250% enhancement values, +233% enhancement cost

4. 2 New Rapiers have been added.

- Black Horn & Elgar Rapiers.

5. HP/SP Potions effectiveness has been changed.

- HP Recovery from potions has been increasd by 20%

- SP's efficiency has been increased by 50% due to character's level & stats.

- The ratio of HP/SP Instantly restored and the 'regen over time' has been changed from a 3:7 Ratio to 5:5 Ratio.

6. Shop Potions,and potions made via Alchemist's [Tincturing] now have separate cool-down timers and can be used simultaneously without affecting each other's cool-down.

- Potions that can be consumed without affecting cooldown at the same time follow these categories;

1) Potions sold/obtained from the TP Store or the Recycle Shop. (20s Cooldown)

2) Potions created via Alchemist's [Tincturing] Skill . (30s Cooldown)

3) Potions obtained from Item Merchants, Found as a Material or an Event consumable. (45s Cooldown)

- Potions that can restore both HP and SP(I.e: [Keista Restoration Potion Lv1])'s cooldown is between 120 to 10 Seconds.

7. The following items will be adjusted.

- [ManaMana]'s Enhancement efficiency is changed from 180% to 120%

- [Power Staff] When attacking with the C Key, deal additional magic damage equal to 2x your Magic Attack.

8. 2 new types of HP/SP Potions have been added to item merchants.

- [Large HP Potion], [XL HP Potion], [Large SP Potion], [XL SP Potion]이 have been added. These can be purchased from Item Merchants in each town.

- A Large potions is around 80% effective compared to a potion crafted with a Level 8 Tincturing Skill.

- An XL Potion is around 80% as effective compared to a potion created via a Level 15 Tincturing Skill.

9. Potions created by Alchemists have been changed.

- Alchemist made Concentrated SP Boost Potions have had their SP Boosting effects reduced by 80% and SP Recovery reduced by 90%.

- Alchemist made Concentrated HP Boost Potions have had their HP boosting effect and defense increase effects reduced by 50%.

- Concentrated Boost Potions can now be Traded, Sold Via Market, Stored in Team Storage & Regular Storage.

10. Transcendence System.

- The 3 different Goddess' Blessed Gems have been merged together into 1 New kind of Blessed Gem.

- The number of Gems required for transcendence has been adjusted.

- The amount of gems refunded to players will be in proportion to how many were used in successful transcendence attempts. ( around 90% back)

11. The rates of getting high-potential items when Appraising Equipment has been adjusted.

12. Item Effects and Tooltips will change.

* Reminder that these changes mean that the bonus is NOT to the total damage forumula of the skill, but instead increasing the damage factor of the skills themselves.

[Geras Spear]

OLD: Increases Damage by 50% when using Spear Throw

NEW: Adds +50% Attack Power when using Spear Throw

[Agny Necklace]

OLD: Amplifies the damage of certain fire property attacks

NEW: Deal +50% Extra ATK when using the following skills; Fireball,Firewall,Flare, Fire Pillar,Hell Breath, Flame Ground, Meteor, Incinieration

[Karacha Set]

OLD:When attacking from Behind damage is tripled. - 188 Evasion

NEW: When attacking an enemy from behind, the ATK of the skill is increased by 150%. -188 Evasion

13. Additional Property Attacks will now be changed to be noted as 'Additional Property Damage'

14. Item Transcendence Values incremenetal values have changed to the following:

Stage 1 = + 20%

Stage 2 = + 20%(40%)

Stage 3 = + 20%(60%)

Stage 4 = + 20%(80%)

Stage 5 = + 20%(100%)

Stage 6 = + 20%(120%)

Stage 7 = + 20%(140%)

Stage 8 = + 20%(160%)

Stage 9 = + 20%(180%)

Stage 10 = + 20%(200%)

15. Earth Tower Armor Swapping

- We are wanting to develop a sustainable form of armor progression, beyond the 'One Time Exchange' system we currently have allowing users to exchange their Gear for a different kind, for further information please contact us under the Test Server: Kupole ,category.

16. Repair costs now increase or decrease depending on the Equipment Level, Transcendent Values and Enhancement Values of the equipment.

17. when using equipment items to enhance the power of a Gem, the EXP granted will now increase or decrease depending on the level of the equipment sacrificed.

MONSTER

1. Monsters Lv 15~100 now give 1.8x more experience.

2.. Monster Group Types now are in the following categories

- Common Monsters : Most Monsters that appear on field maps.

- Special Monsters : Stronger monsters that appear in Hunting Grounds & Instanced Dungeon Maps

- Elite Monsters : Monsters that appear in either general maps or Hunting Ground locations, they are large and use unique skills and can summon allied monsters.

* Monsters spawned via Elite Monsters give half XP of a normal monster, and their attack-power is also half of that of a normal monster, these summoned slave monsters cannot drop items either.

3. The Silver dropped from Red Lavenzard in Castle Dungeon has been reduced.

- The common monsters in Castle Dungeon have had their silver drop value increased.

4. Difficulty of Monsters has been adjusted.

5. Some of the monster's abilities have been weakened.

As an example, the Hogma Warrior that had a huge chance to block attacks (and wasn't factoring in block penetration at all) has had that property removed.

In addition to this, the values of Magic Defense & Physical defense have been adjusted based upon the race of the enemy. For example, Plant-Type Monsters will have stronger Magic Defense, Mutant Type Monsters will have stronger Physical Defense, Etc.

6. Berserk Monsters - Instead of doubling the ATK, the Damage dealt is doubled from the effects of Berserk.

7. The HP and EXP of all monsters and bosses will be changed. (This includes mobs from hunting grounds,field boss etc.)

8. Common Monsters on field maps will no longer use status ailment afflicting abilities such as knockback/knockdown/freeze/stun

9. Elite Monsters above Lv100 now drop 10x more silver.

1. All Appraisal Items have been changed so that they can now be obtained via an Appraisal Cube which drops in the Hunting Ground maps.

You cannot open an Appraisal cube more than once. ( The [Open Again] feature will not work for it.)

2. 3 New Hunting Ground Locations have been added.

Lv 280 Rancid Labyrinth ※※※ The entry point to Rancid Labyrinth(Lv 280) can be found on the Grynas Hills(Lv 253) Map & The Lv270 Appraisal Equipment Cube can be obtained from this map.

Lv 300 Balaam Campsite ※※※ The entry point to Balaam Campsite(Lv 300) can be accessed by going through Rancid Labyrinth & The Lv270 Appraisal Equipment Cube can be obtained from this map.

Lv 320 Michmas Temple ※※※ The entry point to Michmas Temple(Lv 320) can be accessed by going through Balaam Campsite & The Lv315 Appraisal Equipment Cube can be obtained from this map.

3. Minimum Damage has been changed so that it cannot be higher than the Maximum Damage value.

4. If there is a 10 level difference or more, an additional factor is applied to status resist calculations.

5. Armor Type and Attack Type damage bonuses have bee altered.

- Depending on the type of attack, the damage bonus to armor types has changed to the following;

※ Missile Type Attacks have been subdivided into Pistol/Cannon/Bow Categories

For ease of viewing, I've attached a URL for comfortable viewing. ( Yes, these haven't changed since kTEST)

[ Armor/Wepon Property Table = https://docs.google.com/spreadsheets/d/1Tk0fqEuy5Z4AiAOICtUDRLbByaVqtSJYw4gC7WuF7_4/edit?usp=sharing ]

6. Weapon Attack range has been changed slightly.

- 1 Handed Swords = +/-5%

- 2 Handed Swords = +/-10%

- Rods = 0%

- Staff = 0%

- Crossbow = +/-10%

- Bow = +/- 20%

- Pistol = +/-10%

- Cannon = +/-20%

- Musket = +/-25%

- 1 Handed Blunt = +/-5%

- Dagger = +/-5%

- Rapier = +/-5%

7. The attribute system has been updated.

- Attributes have been reset, All previously invested silver has been refunded as Attribute Points.

- Attribute Points can be purchased from Class Masters and you may spend Attribute Points to Learn Attributes. In addition to this, a few attributes have been removed/changed or fused into skills.

- Rank 8 Attribute costs have been reduced by 20%

- Rank 4 and lower attribute costs have been reduced to be below 1000 Silver.

8. The cost of re-rolling cubes have been reduced and changed to the following prices:

- Molich Cube - [ 60k -> 20k ]

- Rafene Cube - [ 50k -> 20k ]

- Armaos' Cube - [ 50k -> 30k ]

- Red Lavenzard's Cube - [ 75k -> 30k ]

- Kalejimas Cube - [ 75k -> 20k ]

- Sicarius Cube - [ 50k -> 30k ]

- Attok Suspicious Box - [ 60k -> 10k ]

- Forest Cube - [ 50k -> 20k ]

- Sausys Cube - [ 300k -> 250k ]

- Violent Cerberus Cube - [ 50k -> 10k ]

- Noisy Mineloader Cube - [ 50k -> 10k ]

- Forest Keeper Ferret Marauder Cube - [ 50k -> 10k ]

- Kubas Cube - [ 50k -> 10k ]

- Burning Fire Lord Cube - [ 100k -> 30k ]

- Wrathful Harpeia Cube - [ 100k -> 30k ]

- Necroventer Cube - [ 100k -> 30k ]

- Glackuman Cube - [ 100k -> 30k ]

- Ellaganos Cube - [ 200k -> 50k ]

- Marionette Cube - [ 200k -> 50k ]

- Dullahan Cube - [ 200k -> 50k ]

- Prison Manager Prison Cutter Cube - [ 200k -> 50k ]

- Mirtis Cube - [ 500k -> 60k ]

- Helgasercle Cube - [ 500k -> 60k ]

- Rexipher Cube - [ 500k -> 60k ]

- Marnox Cube - [ 500k -> 60k ]

- Nuaele Cube - [ 600k -> 70k ]

- Blut Cube - [ 600k -> 70k ]

- Zaura Cube - [ 600k -> 70k ]

9. Rank Reset Vouchers

When you now use these Rest Vouchers they will return you to the same EXP values you had at the time the reset was used. Please read the Reset Voucher Guide Blog Posted in a previous announcement if necesary.

10. Team Warehouse has been revamped.

- 5 Spaces will be available as storage by default

- The Team Warehouse is accessible even if you don't have a Token.

※ Items can be claimed/stored freely, however Silver Deposit/Withdrawal require Token access.

- Token users get a bonus 10 spaces, resulting in +15 Free Slots in total.

11. World Map & Exploration percentages are now shared across your Team.

12. Vaivora Exploration Rewards - EXP Card Rewards have been reduced to 2 as opposed to its original state.

13. When creating a new character, you will automatically be made to start in Klaipeda's city side.

- You can now travel between Orsha/Klaipeda via the Statue of Vakarine

- The Fedimian Missions Mercenary NPC has been relocated to Klaipeda.

- Appraisal can now be done via the Blacksmith NPCS in Orsha & Klaipeda

14. Quest Information Displayed has been changed.

Current : - The quest will be shown if the character has completed a sub-quest of the quest, or is on the same map where the quest is.

New : - When the character is within the range of -5 to +10 levels of the quest, it will be shown in the quest info window

15. Some Quest conditions on maps have been changed.

- Depending on the amount of monsters spawned and the rank of the monsters, the amount required to kill has been adjusted.

- The success rate on collecting certain items via gathering quests has been increased too.

16. The experience penalty conditions have been altered.

- EXP Penalty: If the level difference is 30 or less between the player and the monster, there is no EXP Penalty. Every level after 30, a 5% Reduction Penalty Applies.

17.Game Help has been improved.

- Tips/Help Given for Stats/Skill/Missions/Dungeons/Hunting Ground have been improved.

Job Quests:

Since there has been a change to monster behavior regarding status ailments, the Plague Doctor's quest requirements have been changed.

【Events】

Daily Reset Reinforcements - (27/04/2017 ~11/05/2017) Laima's Kupoles have gathered in the main cities, they will hand out Skill/Stat/Rank reset items every day for the duration of the event. [Event Page = http://tos.nexon.com/events/20170427/reset.aspx]

Goddesses' Blessed Tree - (27/04/2017 ~04/05/2017)Once a day per account, a gift with the goddesses blessings will be delivered to player's lodges. [Event Page =http://tos.nexon.com/events/20170427/godtree.aspx]

A Girl's Resonance - (27/04/2017 ~25/05/2017)Visit the Girl NPC in Klaipeda/Orsha/Fedimian to get rewards every day. The rewards vary from Costume Boxes, Rank Reset Tickets and other various items.

Burning on Weekend - (27/04/2017 ~08/05/2017)Every weekend, EXP will be amplified up to a maximum of 3x for the duration of the event. [EventPage = http://tos.nexon.com/events/20170427/weekend.aspx]

Another Adventure - (27/04/2017 ~31/08/2017) Commander Uska will give players a level-up box for new accounts and also new characters (new and returning players), these boxes will grant rewards once the character reaches a certain level. [EventPage = http://tos.nexon.com/events/20170427/levelup.aspx]

Growing Trees & Survival Instincs - These events have ended !

【TP Items】

※ Uniform Costumes will give 1 of 5 random costumes when opening the box.

※ For certain uniforms, you can obtain an armband in addition to acquiring the costume.

※ The Costume Box itself is not tradable. the costume/armbands contained inside can be traded and moved in the team warehouse, however.

(There is no class restrictions for any of these costumes)

Bolt School Gang Uniform Costume Package - 149TP

Skull School Gang Uniform Costume Package - 149TP

Red School Gang Uniform Costume - 149TP

Black School Gang Uniform Costume - 149TP

Cherry Romance Sailor Costume - 149TP

※※※ These Items will NOT be going to the recycling shop once their sale period ends (11/05/2017), Please grab them whilst they are available! ※※※

▣ Bug Fixes

Archer:

Kneeling Shot:

- Fixed abnormal attack speed gains when in the kneeling shot stance

Quarrel Shooter:

Scatter Caltrops:

- Fixed awkward animation that would play when casting [Scatter Caltrops].

Oracle:

Switch Gender:

- Fixed issue with the head in the reflection of the mirror looked wrong when using this skill.

Sadhu:

Out of Body:

- Fixed issue where when using this skill, the hide hair costume functions were not working correctly.

【Quests】

Lunatic Wizard (1) - Fixed issue with quest progression

Training Camp Owl (3) - Fixed typos that appeared in the chat dialogue.

【Monster】

Blue Elet - Fixed issue with the strange knockdown effects the monster had.

Liverwort & Black Liverwort - fixed issue with getting caught in their sleep ailment, the effect wouldn't be removed even if the hit count had been reached for the skill.

【Items】

The Great Pirate and Hirevan Vol. 2 - The name of the NPC Hirevan has been adjusted. (KR typing differences)

Graphic/Sound/ UI:

Fixed visual error with the hoglan icon in the companion store.

Fixed visual error where you couldn't see your hair costumes when equipped with the Cockatrice costume.

Fixed visual error where you couldn't see the White Flower Hairpin when also were wearing a Gilt Helmet

fixed visual errors with Cleric's Alice Costume (M) that would appear when using gestures.

Fixed visual error with Cleric's Simple Color costume (f) that occurred after using certain gestures

Fixed visual error with Cleric's Simple Color costume (M), and some hair clipping issues.

Fixed visual error when attacking after using Finestra whilst equipped with the Natural Ponytail.

Fixed visual error where the Archer C3 Costume would vanish when using 'Call' Skill.

Fixed Visual errors with the Prince Wave Hair when wearing the Mirtis Helmet.

Fixed issue where sometimes the additional EXP ui were not displaying properly.

Fixed issue where whenever the character's stats are updated, the F1 Window's position would reset and scroll back up to the top of the window.

Other Changes:

Fixed issue where you were able to retain the Stamina + defense bonuses when swapping equipped items.

Fixed issue that occurred with trading item stacks whilst not using a token.

Fixed issue with the number of pages in Market Search not displaying the actual amount of pages from results.

Fixed issue where if you use a skill and item at the same time, the character would temporarily get stuck.

Fixed issue where you could not use keyboard arrow keys with other functions.

Fixed issue where you could not read the entire contents of someone's party information window if it was quite long.

Fixed issue with lens previewing not working in the TP Shop.

Fixed issue where you could not put companions in a passive state.

Fixed issue where right-clicking the companion buff would cause shared buffs between the companion and player to end.

Fixed bug where it was possible to instantly attack immedietly after the next round had started in TBL.

Source Post: http://tos.nexon.com/community/tosnotice/view.aspx?n4ArticleSN=697