At GDC today, Sony announced that its Project Morpheus VR headset will be available to consumers in the first half of 2016.

President of Worldwide Studios Shuhei Yoshida also revealed a new prototype that will be closer to the final version than the one we've seen previously. This new prototype has an OLED display running at 1920 x RGB x 1080, which removes motion blur, and all pixels now have RGB sub-pixels.

Project Morpheus has a 120 hz refresh rate, double that of the previous version, and a low latency of less than 18 milliseconds. The new prototype has a 5.7 inch screen offering a 100 degree field of vision, and includes 9 tracking LEDS; 3 more than the previous version.The new Project Morpheus has also been designed to be more comfortable, with a single band to relieve pressure on the face and a quick release button.“Increased consumer exposure to VR” and “passionate feedback from good VR experiences” have lead to the current prototype, according to Yoshida.

"We are one step closer to realizing our vision of making virtual reality a reality in games".Keep an eye on the site as more info drops on Project Morpheus at GDC.

Lucy O'Brien is Entertainment Editor at IGN’s AU office. Follow her ramblings on Twitter.