Version Balance Changes

Base Strength reduced from 24 to 22

Base Strength reduced from 24 to 22 Time Lock damage reduced from 25/30/35/40 to 20/25/30/35

Time Lock damage reduced from 25/30/35/40 to 20/25/30/35 Level 25 Backtrack Talent can now be disabled with Break

Time Walk scepter AoE increased from 250 to 350

Time Walk scepter AoE increased from 250 to 350 Level 15 Talent changed from -1.2s Time Walk to +275 Time Walk Cast Range

Level 15 Talent changed from -1.2s Time Walk to +275 Time Walk Cast Range Level 20 Talent changed from +350 Time Walk Cast Range to -1.75s Time Walk

Level 20 Talent increased from +35 Attack Speed to +40

All talents are now about 20% weaker

Time Lock stun duration reduced from 0.75 to 0.65

Time Lock stun duration reduced from 0.75 to 0.65 Chronosphere cooldown increased from 140 to 160

Chronosphere cooldown increased from 140 to 160 Level 10 Talent reduced from +12 Strength to +10

Level 10 Talent reduced from +12 Strength to +10 Level 20 Talent reduced from +500 Time Walk Cast Range to +450

Level 20 Talent reduced from +500 Time Walk Cast Range to +450 Time Lock now deals damage through Spell Immunity

Time Lock now deals damage through Spell Immunity Scepter has been reworked: Now applies a Time Lock proc on units at the destination of the Time Walk within 250 AoE Does not pierce Spell Immunity

Scepter has been reworked: Reworked how Time Dilation works mechanically: Causes spells to progress their cooldown more slowly while under this effect (This affects the cooldown progression rate, unlike before which added a fixed duration to spells that were on cooldown) Slows down cooldowns by 75% Duration is 8/10/12/14 Movement slow per ability in cooldown is 10%

Reworked how Time Dilation works mechanically:

Agility gain reduced from 3.2 to 3

Agility gain reduced from 3.2 to 3 Chronosphere cooldown increased from 140/130/120 to 140

Chronosphere radius increased from 425 to 450

Chronosphere radius increased from 425 to 450 Time Lock chance increased from 10/14/18/22% to 12/16/20/24%

Strength gain increased from 2.1 to 2.4

Strength gain increased from 2.1 to 2.4 Level 10 Talent improved from +10 Strength to +12

Level 10 Talent improved from +10 Strength to +12 Level 15 Talent improved from -1 Time Walk Cooldown to -1.5

Level 15 Talent improved from -1 Time Walk Cooldown to -1.5 Level 20 Talent improved from +40 Attack Speed to +45

Time Dilation AoE increased from 725 to 775

Time Dilation AoE increased from 725 to 775 Level 10 Talent increased from +8 Strength to +10

Level 10 Talent increased from +8 Strength to +10 Level 15 Talent changed from +300 Health to -1s Time Walk Cooldown

Time Lock chance reduced from 10/15/20/25% to 10/14/18/22%

Time Lock chance reduced from 10/15/20/25% to 10/14/18/22% Level 10 Talent reduced from +20 Damage to +15

Time Lock damage reduced from 30/40/50/60 to 25/30/35/40

Time Lock now causes Faceless Void to land a free second attack while the target is locked in place Deals bonus 30/40/50/60 damage and bashes for 0.75 seconds

Time Lock now causes Faceless Void to land a free second attack while the target is locked in place Level 15 Talent from +100 Time Lock Damage to +70

Chronosphere cooldown increased from 140/125/110 to 140/130/120

Base movement speed reduced from 300 to 295

Base movement speed reduced from 300 to 295 Base HP regen increased from 0.5 to 2

Base HP regen increased from 0.5 to 2 Reworked Talent Tree

Time Dilation slow per affected cooldown increased from 10% to 14%

Agility gain increased from 2.65 to 2.8

Level 10 Talent from +7 Strength to +8

Level 10 Talent from +5 Strength to +7

Added Talent Tree

Base armor reduced by 1

Time Dilation now only freezes abilities that are on cooldown (Rather than also affecting abilities cast afterward)

Time Dilation now only freezes abilities that are on cooldown Time Dilation slow per frozen ability increased from 8% to 10%

Base damage reduced by 4

Chronosphere cooldown increased from 130/115/100 to 140/125/110

Time Dilation mana cost increased from 50 to 75

Time Walk cast range increased from 625 to 675

Time Walk cast range increased from 625 to 675 Time Walk cast point increased from 0.2 to 0.3

Time Walk cast point increased from 0.2 to 0.3 Time Dilation cooldown increased from 36/30/24/18 to 40/34/28/22

Time Dilation cooldown increased from 36/30/24/18 to 40/34/28/22 Time Dilation slow rescaled from 7/8/9/10 to 8

Time Dilation slow rescaled from 7/8/9/10 to 8 Time Lock no longer deals double damage inside Chronosphere

Time Lock no longer deals double damage inside Chronosphere Time Lock damage increased from 40/50/60/70 damage to 50/75/100/125

Time Lock damage increased from 40/50/60/70 damage to 50/75/100/125 Scepter no longer increases Chronosphere's duration

Time Walk cast range increased from 550 to 625

Time Walk cast range increased from 550 to 625 Faceless Void strength gain increased from 1.6 to 1.8

Faceless Void strength gain increased from 1.6 to 1.8 Time Dilation duration increased from 5.5/7/8.5/10 to 6/8/10/12

Time Dilation duration increased from 5.5/7/8.5/10 to 6/8/10/12 Time Dilation cooldown increased from 34/28/22/16 to 36/30/24/18

Enabled in Captains Mode

Enabled in Captains Mode Time Dilation AoE increased from 650 to 725

Time Dilation AoE increased from 650 to 725 Time Dilation slow rescaled from 4/6/8/10% to 7/8/9/10%

Time Dilation slow rescaled from 4/6/8/10% to 7/8/9/10% Time Dilation duration rescaled from 6/7/8/9 to 5.5/7/8.5/10 seconds

Temporarily removed from Captains Mode

Temporarily removed from Captains Mode Replaced Backtrack with a new ability, Time Dilation

Replaced Backtrack with a new ability, Time Dilation Time Walk no longer slows units

Time Walk no longer slows units Time Walk now undoes any damage taken in the last 2 seconds

Time Walk now undoes any damage taken in the last 2 seconds Time Walk cooldown rescaled from 19/17/15/13 to 24/18/12/6

Time Walk cooldown rescaled from 19/17/15/13 to 24/18/12/6 Time Walk mana cost reduced from 90 to 40

Time Walk mana cost reduced from 90 to 40 Time Walk range reduced from 700/900/1100/1300 to 550

Time Walk range reduced from 700/900/1100/1300 to 550 Time Walk cast point reduced from 0.35 to 0.2

Chronosphere mana cost increased from 150/175/200 to 150/225/300

Time Walk no longer slows attack speed

Time Walk no longer slows attack speed Chronosphere cooldown increased from 130/110/90 to 130/115/100

Chronosphere cooldown increased from 130/110/90 to 130/115/100 Ward unit types are no longer able to attack while inside the Chronosphere

Chronosphere cooldown increased from 120/100/80 to 130/110/90

Chronosphere area of effect reduced from 450 to 425

Chronosphere area of effect reduced from 450 to 425 Chronosphere flying vision area reduced from 1000 to 425

Chronosphere flying vision area reduced from 1000 to 425 Chronosphere no longer disables passives

Chronosphere no longer disables passives Chronosphere effects no longer linger for an extra 0.5 seconds

Base agility increased from 21 to 23

Base agility increased from 21 to 23 Turn rate improved from 0.5 to 1

Chronosphere cooldown reduced from 120/110/100 to 120/100/80

Chronosphere cooldown reduced from 120/110/100 to 120/100/80 You now have 1000 movement speed and phase while you are in Chronosphere

You now have 1000 movement speed and phase while you are in Chronosphere Time Walk mana cost reduced from 120 to 90

Time Walk slow rescaled from 25/30/35/40% to 20/30/40/50%

Time Walk slow rescaled from 25/30/35/40% to 20/30/40/50% Chronosphere AoE increased from 400 to 450

Time Lock deals twice as much damage when it procs on a target in Chronosphere

Time Lock deals twice as much damage when it procs on a target in Chronosphere Faceless Void can no longer be frozen by any Chronosphere!!

Force Staff can no longer push units out of Chronosphere

Force Staff can no longer push units out of Chronosphere Base HP regeneration increased from 0.25 to 0.75

Base HP regeneration increased from 0.25 to 0.75 Aghanim's upgraded Chronosphere cooldown decreased from 75 to 60

Aghanim's upgraded Chronosphere cooldown decreased from 75 to 60 Chronosphere now reveals Invisible units

Chronosphere now reveals Invisible units Chronosphere cast range improved from 500/550/600 to 600

Chronosphere cast range improved from 500/550/600 to 600 Time Walk slow affects all units along his path, instead of just at the destination

Chronosphere duration rescaled from 3/4/5 to 4/4.5/5

Strength growth increased from 1.4 to 1.6

Time Walk slow increased from 10/20/30/40% to 25/30/35/40%

Time Walk slow increased from 10/20/30/40% to 25/30/35/40% Time Walk cooldown rebalanced from 13 to 19/17/15/13

Improved base Strength (17➜23)

Added Faceless Void to Aghanim's Scepter

Reduced Chronosphere cooldown

Rewrote Time Walk to keep constant speed (So it's not slow motion when you click nearby)

Rewrote Time Walk to keep constant speed Lowered Faceless Void's strength gain

Lowered Faceless Void's strength gain Improved Faceless Void's cast animation time