First it was a distant dream of a sparkling, zombie infested future, then it was a game on the XBLA, then a staggering demand for a PC port brought it to our eager, hungry hands and eyes. We recently had the pleasure of talking to Sanya Weathers of Undead Labs, the people behind the increasingly successful State of Decay. We talked about how the game came to be, what the plans are for its future, and what Undead Labs are planning to do next. Oh yeah, and we also found the time to talk about some work stuff in there as well.