So, looking for another VR FPS are you? Oh, you’re not? Well, you’re getting one anyway! So read about it and weep. For Ground Runner: Trials – a game that’s been in development by Astrofish Games for Rift with Touch and Vive – places you on a hoverbike with a gun in your hand and kicks you out of the proverbial nest to go and scavenge some parts in a barren wasteland.

Ground Runner: Trials is about one company having a monopoly on all the resources in the world and the scavengers that live on the fringe trying to egg out an existence. You are one of these scavengers, well a rookie scavenger to be exact – out to prove yourself by finding loot and treasure while hunting down drones and cargo ships.

Take a look at some of the gameplay footage below (no sound though):



When first starting the game, you’ll wake up on a shabby ship where the captain (who is also the mechanic on board) sets you quickly off on a hoverbike he crafted to go scrounge up some loot. It’s not entirely clear what the story will entail, yet, but the developers did say that there is a sort of Robin Hood theme going on where you take from the rich and give to the poor.

A Shooter Where You Get To Zoom Around On Hoverbikes

So the main gameplay looks like it will take place on this hoverbike with you shooting at various enemies while zooming around the desert-like environment on this planet you’re on. Ground Runner: Trials looks like a seated experience for the most part, with you controlling the bike with your one hand and your weapon with the other. There will also, apparently, be lots of weapons to collect during your scavenging jaunts.

As for the style and design of Ground Runner: Trials, it looks very polished to me and get the sense that the developing team put a lot of effort into the design. They told VRFocus that they used inspiration from various books and movie sources for their game in order to get a nostalgic effect with some pop-culture references as well as older tech like floppy disks and CRT monitors.

Ground Runner: Trials is currently still in development but the developers said that the game should release for Rift and Vive within the next couple of months. No news on a price tag yet or the gameplay time either, however, they also said that they will be adding regular updates to the game after release. Which according to the developers should add anything from forty minutes to an hour of gameplay time onto the game.