Demon Hunter

You have pledged your life to the cause of hunting all things evil. You may be a devout servant of a god, or part of a religious order or organization that raised you into this lifestyle. Your purpose is to hunt down and punish those who have committed a grievous sin, and to ultimately rid the world of the foul taint of evil.

When evil forces slaughter helpless villagers, when an entire people turns against the will of the gods, when a thieves’ guild grows too violent and powerful, when a dragon rampages through the countryside — at times like these, demon hunters are called to hunt down those responsible. To demon hunters their own purity is often not as important as delivering justice.

Choose a god, a pantheon of gods, or some other quasi-divine being from among those listed in appendix B or those specified by your DM, and work with your DM to detail the nature of your commitment. Were you a lesser functionary in a temple, raised from childhood to assist the priests in the sacred rites, who suddenly experienced a call to serve your god in a different way? Perhaps you were the leader of a small cult outside of any established temple structure, or even an occult group that served a fiendish master that you now deny, vowing not to let anyone else fall into a similar trap.

Skill Proficiencies: Survival, Religion

Survival, Religion Languages: One of your choice

One of your choice Tool Proficiencies: One type of artisan's tools

One type of artisan's tools Equipment: A holy symbol, a note with the tenents you live by, a sharp wooden stake, a set of dark common clothes including a hood, and a belt pouch containing 15 gp

Feature: Discovery

Your lengthy contemplation over the best way to punish evil has given you access to a unique and powerful discovery.

You might have found out about a unique weapon or a powerful enemy, or maybe you know of a location with a hidden powerful artifact. It could be a long forgotten site of holy power that no one else has ever seen. You might have uncovered a fact that has long been forgotten, or unearthed some relic infused with fiendish powers that could rewrite history. It might be information that would result in catastophic consequences in the wrong hands, so you have deicded to make sure you get to it first.

Work with your DM to determine the details of your discovery and its impact on the campaign.

Suggested Characteristics

Demon hunters often spend all their time and energy on honing their skills or hunting their prey to the detriment of other aspects of their life.

They also easily fall into a viscious cycle where they slowly become the thing they hate the most. They can without a second thought kill anyone they deem guilty, but is murder not wrong when they are the ones doing it?

Demon hunters are often of neutral or lawful neutral alignment.

d6 Personality Trait 1 I am always calm, no matter what the situation. I never let my emotions control me. 2 I idolize a particular hero of my faith and try to live up to his example. 3 Swift justice for all evildoers. 4 If my foes wreak ruin on the world, it's because I failed to stop them. I must help those harmed by them. 5 Ordinary foes might win my mercy, but my sworn enemies do not. 6 My qualms can’t get in the way of exterminating my foes.

d6 Ideal 1 Retribution. I will do whatever it takes to punish those that deserve it. 2 Justice. Everyone must take responsibility for their own actions. (Lawful) 3 Might. If I become strong enough, I can rid the world of evil once and for all. (Neutral) 4 Destiny. No one can steer me away from my higher calling. 5 Logic. Emotions must not cloud our sense of what is right and true, or our logical thinking. (Lawful) 6 Independence. I must prove I can handle myself against the forces of evil without the help of others.

d6 Bond 1 I will do my best to serve my god by punishing those that break the tenents of my religion. 2 I have done bad things in the past, and the only way I can make up for it is to help rid the world of evil. 3 Everything I do is to make the world a better place for my loved ones. They likely think I am dead. 4 I wanted to become a paladin, but was turned down by the order. I aim to show them I am better than them. 5 I protect the weak by killing the threat before it gets to them. 6 Should my discovery come to light, it might bring ruin to the world. Only I can prevent this.