



As announced couple of days ago in



You can find the Spell Damage Planner at this



To try it out you have to download it as .ods or .xlsx and run it on your computer or you can duplicate it to your own google docs account.



It includes a very detailed Damage Conversion and Damage Adding part which should cover all in PoE possible types of Conversions.



From the first thread:



"



Motivation

I spend more time planning for PoE than playing. Recently while planning a build I was very



Later on I felt like it is a shame that other people would have to go through the same effort and usually end up bothering streamers in a typical way: "Hi is x better than y provided that I give no additional information?"



How to use

While planning your skill tree with an online/offline planner you can decide which stats give you more damage by entering your full character numbers and adding the stats that the nodes would give you. You can duplicate the sheet and keep different sheets for different types of the build you are trying to do.



While trading, for example with poe.trade, you can alter the weapon properties (top left) and compare the outcomes. Check white weapon damage from PoE Wiki.



Additional Information

This calc will probably never get outdated as base PoE mechanics are being used.



I do have a spell damage equivalent that needs to be heavily updated and is not polished. (Part 2)



I do have a mana/mana regen calculator that needs to be heavily updated because it considers old EB. Also not polished. (Part 3)



I am considering making a defensive mechanics calculator to be able to represent among others the ingame armor and evasion % reductions (which apply to an average hit of a monster of your level) but also to be able to input a large hit value and see how well you do. That is a long term goal however. (Part 4?)



If you find errors please inform me. Otherwise let me know what you think.





EDIT:

Fixed colors as literally everybody was complaining!

Fixed the added +% lightning damage sum accidently being replaced with a 0.

EDIT2:

Overhauled looks, fixed 2 errors in the code, added full damage conversion , added full accuracy table support . You can download it as ods or xlsx but you can also duplicate it to your own google docs.MotivationI spend more time planning for PoE than playing. Recently while planning a build I was very frustrated with knowing how the math works but not being able to compare it in a rapid manner.Later on I felt like it is a shame that other people would have to go through the same effort and usually end up bothering streamers in a typical way: "Hi is x better than y provided that I give no additional information?"How to useWhile planning your skill tree with an online/offline planner you can decide which stats give you more damage by entering your full character numbers and adding the stats that the nodes would give you. You can duplicate the sheet and keep different sheets for different types of the build you are trying to do.While trading, for example with poe.trade, you can alter the weapon properties (top left) and compare the outcomes. Check white weapon damage from PoE Wiki.Additional InformationThis calc will probably never get outdated as base PoE mechanics are being used.I do have a spell damage equivalent that needs to be heavily updated and is not polished. (Part 2)I do have a mana/mana regen calculator that needs to be heavily updated because it considers old EB. Also not polished. (Part 3)I am considering making a defensive mechanics calculator to be able to represent among others the ingame armor and evasion % reductions (which apply to an average hit of a monster of your level) but also to be able to input a large hit value and see how well you do. That is agoal however. (Part 4?)If you find errors please inform me. Otherwise let me know what you think.EDIT:Fixed colors as literally everybody was complaining!Fixed the added +% lightning damage sum accidently being replaced with a 0.EDIT2:Overhauled looks, fixed 2 errors in the code, added, added



I hope you enjoy both versions of my much more polished project. Input is welcome.



EDIT: Added Spell Effectiveness input+calculation. Hello!As announced couple of days ago in this thread, I would like to introduce part 2 of my project.You can find the Spell Damage Planner at this link To try it out you have to download it as .ods or .xlsx and run it on your computer or you can duplicate it to your own google docs account.It includes a very detailed Damage Conversion and Damage Adding part which should cover all in PoE possible types of Conversions.From the first thread:I hope you enjoy both versions of my much more polished project. Input is welcome.EDIT: Added Spell Effectiveness input+calculation. Last edited by Samirhage on Jun 24, 2015, 2:05:56 PM