Fbh said: I don't notice it much during gameplay but look at screenshot comparisons it does look quite ugly.



I wonder why it's never in Ps4 games. From what I've heard it generally doesn't demand much extra power from the hardware Click to expand...

Generally it doesn't need a lot of power, but on PC you can adjust other settings as needed to maintain frame rate. On console that 'small' amount of power might be enough to reduce the framerate or have other impacts and so the developer chooses to lower AF to avoid that.But then why do some Ps4 games not have AF when the Xbox versions does? If it is just power then it'd affect both?the Ps4 has more memory bandwidth than Xbox one so that shouldn't be the issue. But it is usually running at a higher resolution. While it should have enough GPU power to compensate for the difference in resolution, maybe that is enough to take it over the edge? Or maybe the increased resolution outs more stress on the memory bandwidth to the point where AF has to be sacrificed?