Dmented said: I have to agree. I get that people tend to trust them, and for good reason IMO, but that does not justify their silence on certain big issues. Valve was way more community friendly some years ago, it seems they've really taken the "let's not say anything at all about Half-Life 3" on to general Valve/Steam issues as well. Click to expand...

Their community and workload was much smaller back then, so it seems natural for them to have had an easier time handling it.Nowadays, they control the largest digital distribution storefront with Steam, they are making inroads to a console-like, Linux-based hardware business, they are developing a handful of games, and they are also working on new ways to monetize their users (remember Valve has an economist, their decisions on cap-based economies, cards, and crates are no mistake.)Steam has also exploded in size and popularity, and there's no way Valve's growth has kept up. That said, Valve actually seems to have a plan, but it has nothing to do with them.To me, Valve's end-goal has been to off-load their workload to the end-user. Even right now, they are working to make everything community-based; They have created Steam Greenlight, Steam Workshop, and Steam Marketplace as a starting point. In the future, it seems they will offload almost all aspects of game creation, marketing, and selling to their customers. Everything will go through Valve (for their standard fee) but will be handled by the community Valve has curated since Steam's inception.Valve seems to want to become the ultimate middleman, taking a cut for creating an ecosystem that they started, but now do not fully own. Their Steambox enterprise is the final goal in achieving a userbase large enough to accomplish this, and basing it on Linux will give them the freedom to control everything they wish.So, Valve will resist having PR people because it does not suit their end-goals. It would be wasteful and fruitless for them, when their entire being is working towards a single point.(Unfortunately I've gotta right now, so hopefully I'm not making any huge oversights or mistakes.)