Quick note from the developer:

You would like to play a turn based strategy game without experience any world war scenario again and again? Say no more! Timbertales should be your choice!



Timbertales is a fantasy turn based strategy game combined with an unique nature theme, which features forest animals and insects. More races will follow soon. Explore the beautiful nature of Timbertales and prepare for epic battles in the forest!









If you are thinking about buying Timbertales please keep in mind that I am a very passionate strategy gamer myself, but a solo indie game developer. This means the campaign is quite short and the game quality itself is far away from triple A games with hours of content. What I like to offer you is a solid turn based strategy game with a very different approach theme and mechanics wise. Best of all you can get it at the price, where I tend to spend more on a coffee to go.



Make sure to contact me or participate in the community hub if you have any comments, questions or feedback. I appreciate your feedback a lot and I love to implement new features based on community responses. There is a lot of development ongoing at the moment make sure to follow the progress in the latest announcements.







Fractions

There are different fractions: Vermin and sylvans. Each fraction consists of multiple heroes, which are very unique in look and feel. They provide unique abilities and fit their own role like range damage dealer, melee damage dealer, support, healer etc.



Campaign

There is a short story mode, which tells the story of the sylvan. This done with a short tutorial, a prolog and the sylvan campaign it self. Every campaign contains of multiple missions. Vermin campaign will follow soon!

Enjoy the exciting story of Timbertales

Innovative mission objectives and challenges

Master all missions, special achievements





Challenges

Very unique game mode, draft an army of limited options and climb up a special ranking! You will have to defeat an AI opponent with an increasing skill level. With each win your challenge level will be raised and the opponent will get even stronger as your rewards will!

Unique game mode, draft an army of limited options and climb a special ranking!

Increase your chance of epic rewards with each victory

Special ranking

Spheres

A defeated Unit has a special drop chance of an unique type of a sphere. There are heal spheres which can heal your units, critical strike spheres which increases the critical strike chance for several rounds and acorn point sphere which increases your acorn points. Acorn points are the in game currency to unlock features.



Maps

In challenge and multiplayer mode there will be special maps to play on. These maps provide special optional map objectives. If those objectives are completed different events can happen and will grant you an advantage.



Timbertales is inspired by the following games:

Battle Isle

Battle World Kronos

Advanced Wars

Battle of Wesnoth

Jagged Alliance

I wanted to create a game, which has the feeling of classical games I played in my childhood, but with a very unique nature theme and challenging content. Unlike 4x turn based strategy games - You will not have to produce units in Timbertales. It is more focused on a table top strategy game approach, where you have to prepare your army before starting the battle.

Every character offer his own abilities and style. You will have the choice for just normal attacking or using very special abilities, like healing, cursing or heavy attacks. More diversity coming soon!

If you would like to read more about the combat system deep dived make sure to check out my devblog post: https://rainware-gamedev.org/deep-dive-into-the-combat-system-of-timbertales/



For more information please visit Twitter / Facebook and my website :)

I am looking forward for your support, feedback and comments.