To accomplish those tasks you’ll be given a few tools, including a handy laptop, which you’ll use to type out commands. "You have to actually learn the syntax of this miniature operating system — somewhat along the lines of DOS or Linux," says Chung. "But it’s pretty easy to pick up and there’s a pretty low learning curve." You may need to open a door or shut off a security camera, or program a small robot to move through the level. And as the game progresses you’ll even learn how to string actions together — for instance, a camera might need to be turned off for a certain period of time, and you can link that action up to a door opening on the other side of the room, letting you get through it without being detected.

It may sound like a daunting premise to those who don’t know how to code, but Chung says that he was surprised by how easily non-programmers were able to pick the game up during a recent showing at the Penny Arcade Expo in Seattle. He’s hoping that Quadrilateral Cowboy will help those players become more tech literate. "I think that as the world gets more tech oriented and as people get more tech savvy, having that knowledge kind of gives you a bit of an edge," says Chung. "I’m pretty excited to see people play it and learn this stuff. The game is fun, but at the same time you’re getting something out of it, and that’s something that I try to strive for."