Version 0.1.0-2018-03-10 is now avaialble for download from the usual location. Changes are as follows:

– HE ammo type has been added to guns, also ammo tracking

– Minor changes to interface

– Additional enemy units added: tankettes and armoured cars

– Major fix to a crash when resolving FP on infantry units

– Infantry and guns can now see 6 hexes away

– Added a check for units to regain concealment (unknown status) at the start of their turn

– Objectives will no longer be placed adjacent to a map edge

– Added a rarity rating for enemy units, rare units will be selected less frequently for enemy spawns

– Added alt+arrow keys for selecting crewman and changing action in Crew Action phase

– Critical hits with HE on infantry and guns now apply 2x effective firepower

– MG attacks within 2 hexes have a chance to penetrate armour

– Slightly reduced bonuses for firing at an acquired target