CK2Plus for Crusader Kings 2

Author: Martin "Wiz" Anward

Contact: m(dot)anward(at)live(dot)se

Credits: Nexoid (misc icon graphics), Glassmage (Cultural cities 1.091 integration), Necroskowitz (Jewish ruler titles), Hoodinski (Eastern European dynasty names), Werther, River, Faelron, Duc Toto du Haricot (French Translation), Arko (ARKO Pack), zeek40 (Scripting and event writing), idib816 (Jewish Cultures), Sleight of Hand (Breton Names), Slim Jim Pickens (Culture Buildings), Maestro Ugo (Lupus Agnum), Elryck and Arko (Mercator Mod), zeress (Flavorful Titular Titles, German Localisation, Divided Muslims scenario), Viscardus (Cornish Characters, Anglo-Norse Culture), Cetan (Expanded Character Tooltips), Crackdtoothgrin (Crackdtoothgrin's Graphical Goodies), Spartan_One (Mod File Hosting), Peuri (Little Portait Mod), Trovador and thrashing mad (Enhanced Portraits Mod), EmperorTojo (Icelandic Culture Mod), Ijtzoi (All the Way to Timbuktu), Syren (Syren's Nicknames Mod), mate0815 (Better Looking Characters integration), Shaytana (Better Looking Characters), EOOQE (German Localisation), Keanon (Patrum Scuta), Wappenwiki and Solo_Adhémar (Patrum Scuta Graphics), Zaldax (An Offer You Can't Refuse), Velho e Bom Joe (Culturally Different Cities), Icecream Jones (flags, new countries), Strudel Man (many tweaks and additions), NoNotTheMindProbe (russian kingdoms), pothkan (CK2 heraldy mod), The_Chancellor (Council Reshuffling mod), avee (Family Relations Mod, Better Rebels mod, Death Causes mod), Sniper4625 (misc graphics), Van Diemen (HRE Revised Mod, Youth traits), riso (Treaty of Nymphaeum scenario), Six Gun South (PMM)



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* Installation *

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1) If you have an older version of the mod installed, delete those older versions first.

2) Unzip to your Crusader Kings II game folder OR the Crusader Kings II my documents folder.

3) Make sure the mod was extracted to the correct folder. Inside the 'mod' folder, there should be a CK2Plus.mod file. If there is not, and instead another 'mod' folder, you extracted the mod incorrectly.

4) Unzip any Hotfixes to your Crusader Kings II folder (same place you installed the mod in step 2).

5) Start the CK2 launcher and check 'CK2+ X.XX' in the list of mods.

6) Check any optional modules you want to use along with CK2Plus.

7) Hit play.



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* Disclaimer *

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CK2Plus is a collaborative effort. While most of the work is done by me personally, it also includes parts of many other mods (see credits for full list). You are free to use any part of this mod in your own mods as long as you give due credit to the creator of said part.



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* Features *

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- 'Shattered World' scenario with the world divided into independent counts, featuring over 500 new playable characters.

- New faction system where vassals are members of permanent factions with multiple goals and moods, making factions into an exciting aspect of internal politics that can be both good and bad, instead of just being glorified plots.

- Rebalanced levies and laws that reduce the military capabilities of large kingdoms with weak authority (like France or the HRE).

- Reworked difficulty system: Instead of giving flat economy bonuses to the AI, higher difficulties means slower expansion, slower and costlier warfare and more dangerous plots and revolts for the player.

- Reduced fertility/health and altered attributes for old characters: 80-year olds will no longer have a new child every year while leading their armies from the front, and characters that live to very old ages are suitably rare.

- New tyranny system that assigns reasonable but noticeable penalties for imprisoning, banishing and executing characters and allows for more leeway in dealing with traitors.

- Crusades can result in independent Crusader states with a special truce that makes them able to survive their first few years. A Crusade for Jerusalem will now much more closely mirror the historical First Crusade with an independent Jerusalem being created.

- Holy Wars have a cooldown timer so that the general rate of expansion in Iberia and the Middle East is slowed.

- More lethal diseases and battles, making medieval life the violent and uncertain existance it should be.

- It is now more difficult but also more rewarding to raise your crown authority.

- Tweaked succession laws to make it possible for non-Basques to use Absolute Cognatic. Authority requirements for other succession laws have also been eased.

- Women of your dynasty can hold some council positions under Cognatic or Agnatic-Cognatic laws.

- Many more ambitions and plots.

- More provinces and sea zones.

- Many minor and major balancing tweaks for a more challenging and enjoyable experience.

- Many more Kingdoms and (Titular) Empires to create.

- More mercenaries and holy orders.

- More cultures.

- German and French localisation.



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* Future Plans *

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- Non-Christian versions of personality traits with different piety (for chaste lustful etc).

- Grand Banquet event where you can invite neighbours, friends and allies instead of just vassals.

- Rework child education events to be more restricted by your traits, and more balanced between the options instead of there always being one 'best' option.

- Executing characters gives landed relatives of theirs the option to ask for blood money - if you refuse, they can send assassins or launch a blood feud war against you.



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* Optional Modules *

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Use any combination of the following:

- 'Vanilla Hordes' will make the Aztecs and Mongols appear in every game instead of 20%/50% of games as is CK2+ default.

- 'Gender Equality' makes women eligible for any position on the council and allows them to inherit on the same grounds as men.

- 'Hardcore Mode' decreases demesne size and income, makes breaking treaties more costly and in general slows down the pace of expansion for the player.



Use only ONE of the following:

- 'Shattered World' divides the world into either independent counts or small independent states, depending on the start you choose.



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* FAQ *

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Q: Can I play CK2+ multiplayer?

A: Yes, but you must ensure that all players are using the same set of optional modules. You can't have one player playing with No Assaults and another without, or someone playing with Shattered World and someone else playing without, and so on.



Q: I have claims/de jure claims/other CBs on a character but declare war says I have no valid casus belli?

A: Check if either you or the character has the 'truce' modifier, which prevents war declarations on newly formed rebel counties and crusader states.



Q: Is there supposed to only be two de jure Empires?

A: Yes. There are dozens of different titular empires to form instead.



Q: Is the Catholic world supposed to start at 0 tech?

A: Yes, starting tech was lowered across the board to give Pagans, Armenians, Ethiopians etc more of a fighting chance against Catholics/Muslims.



Q: Why isn't the option to fabricate claims available?

A: You need to have at least 0 prestige to fabricate claims.



Q: Why don't get I get Kingdom de jure claims?

A: You need Medium or higher CA to press Kingdom de jure claims.



Q: Why can't I declare Holy Wars?

A: Holy Wars can only be declared every 5 years by the same character. If you have recently declared one, your character will have a modifier that blocks further Holy Wars until it expires.



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* Changelog *

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2.01.4:

- Fixed a bug where Unreformed Pagans could switch away from Gavelkind by taking over titles with a different succession

- Concubines will no longer be married to random characters by event

- Amalfi's capital is now actually Amalfi

- Fixed a bug that was preventing contagions from appearing before 1066

- Venice is now playable in 867

- Pagans can now properly have female priests on the council

- Fixed some bad straits leading to portals between Russia and West Africa

- Each character can now only use Pogrom once, to prevent excessive abuse of a weird glitch in MP where it doesn't remove the jewish buildings



2.01.3:

- Now compatible with 1.103



2.01.2:

- Minor database fixes.

- Added Gallawa melting pot for north germanic rulers in Scotland and Ireland

- Fixed icon for hellenic pagans

- Added a few more holdings to West Africa

- Bafour culture now has some scripted dynasties

- Added Jewish holy sites



2.01.1:

- Increased starting troops for Ivar the Boneless.

- Hardcore mode should now work again.

- Pagans can now properly get separatist and pretender factions.



2.01:

- Updated to patch 1.101.

- Added in missing Podlasia flag.

- Fixed a bug where the Malta Channel was inaccessible due to being defined as a major river.

- Buildings should now work correctly in Shattered World.