I have brought this deck to a tournament and had 100% winrate with it. That said though, it's not good.

All you have to do is survive to turn 10, get Emperor to trigger on most of the combo, and hope you've weaved enough steady shots in to kill them with everyone's favourite card.

For clarity, the main combo is:

It won't get you to legend, but you can win a few games with it...

Above isn't the full combo (only one Crate, this version didn't play Timber Wolf), but it's a victory, and that's all I can ask for.

Your main tools to survive are wild pyromancers (which can also trigger your acolytes for even more draw). These work great with Hunter's mark and you can set up a good explosive trap with them as well, but mostly, you will need to get a little bit lucky.

Reno mage gets memed (also displays the full OTK):

Good luck!