mapday:

In-progress shot of a Mapday I’m working on! It’s tough reinterpreting game maps, as they’re usually laid out pretty well in the first place (especially in the case of Blizzard), so I have to spend an extra amount of time re-fleshing it out, and really getting to know the landscape of the thing.

Hopefully I’ll have this weekend free to work up a little queue of Mapdays, and keep them posted before like 11pm! I’ve got a wicked cool backlog of ideas, I’ll just see what I can do!