What is Project TUSSLE?

Project TUSSLE is an in-development open-source fighting engine meant to emulate platform fighting games, such as Super Smash Bros. The game itself is a series of frameworks and editors to allow users to create their own stages, fighters, and modes. TUSSLE is meant to be accessible to non-programmers to quickly make their favorite characters, while still allowing experienced creators to make characters that push the engine to its absolute limit.

As the game goes further in development, and the player base grows, TUSSLE will become more than just an engine, it will serve as a community hub of creative works, to build a game where anything can happen. Future endeavors include an online module repository, a community-driven character rating and balancing system, and tournament support.

Features

- Simple tools for building any character you can imagine! Take sprites from video game classics or draw up your own, then get to creating!

- Customize your game however you see fit, the entire physics engine is at your control! Enable wavedashing, change shield stun, tweak gravity, then save and share your presets with others!

- Use your own collection of music in-game, with options to adjust song frequency, and even set up playlists instead of loops for stages or game sessions!

- Fully Compatible with any input device your computer recognizes as an input device!

- And to top it all off, TUSSLE is, and will always be, FREE!

Media

Discord - https://projecttussle.com/discord

Subreddit - https://www.reddit.com/r/ProjectTUSSLE/

Weekly Blog Posts - http://projecttussle.com/

Twitter - https://twitter.com/TUSSLEdev

Youtube - https://www.youtube.com/channel/UC416SW5rkbsc6zuJc...

The fastest way to report bugs or contact the dev team is to post on our Discord. We are always accepting contributions and team members, send me a message and let me know what you want to contribute.

Project TUSSLE: Your Game, Your Fight, Your Rules.