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GGG staff discusses the content coming in patch 2.4.0 and the Atlas of Worlds expansion

Interview with GGG about patch 2.4.0

00:00 - 00:05 Patch 2.4.0 will answer a number of player requests

00:05 - 00:07 People were saying "Come on, GGG!"

00:07 - 00:10 "Cast on Crit has been OP for years now."

00:11 - 00:16 "Fix melee already", and so we did

00:17 - 00:21 We've increased the damage of most melee skills by 5-20%

00:21 - 00:24 This is a buff!

00:26 - 00:28 5%!

00:29 - 00:31 This is a buff!

00:31 - 00:34 And we've nerfed Earthquake in every way possible

00:38 - 00:40 This is a buff!

00:41 - 00:47 We didn't want to overdo it though

00:47 - 00:50 And risk melee becoming FotM

00:50 - 00:56 So we buffed Fireball's damage by 50%

00:58 - 00:59 Blade Vortex's clear speed went up by 63%

00:59 - 01:01 And we even gave 70% to Ice Spear

01:04 - 01:06 Namelocking isn't fixed either

01:06 - 01:08 And Fortify is still better on casters

01:13 - 01:14 And Cast on Crit

01:14 - 01:16 There were too many CoC builds

01:16 - 01:20 So we nerfed all trigger builds that aren't CoC Discharge

01:21 - 01:27 And introduced a new Cast on Cast mechanic for yet more Discharges

01:35 - 01:36 Now, it's easier for us to balance high tier maps

01:36 - 01:39 We only have to consider the one build that can do them

01:41 - 01:44 I mean, seriously, fixing the endgame was hard

01:44 - 01:47 No matter how hard we buffed red maps

01:47 - 01:49 People would keep spamming Gorges

01:50 - 01:53 So we turned Gorge into a red map

01:54 - 01:56 And gave players a way to turn all T13 map drops

01:56 - 01:58 Into yet more Gorges to spam

01:58 - 02:02 The Atlas wasn't even out that people were already min-maxing theirs

02:05 - 02:07 And the Essence league

02:10 - 02:11 Since Prophecy, we're testing a new league design

02:11 - 02:13 A three month race event played on Standard

02:15 - 02:17 With OP legacy items as race rewards

02:17 - 02:20 Essence will bring new T0 legacy rares

02:21 - 02:28 We have to keep the economy abusable, otherwise Lightwoods would go bankrupt, see?

02:29 - 02:30 And Bladefall Mine?

02:30 - 02:32 Bladefall Mine is still broken!

02:36 - 02:39 We did a couple changes that do nothing

02:40 - 02:42 And kept the massive double-dipping scaling

02:50 - 02:55 The ascendancy classes aren't fixed either

02:56 - 02:58 Indeed, you left the Scion in the gutter where it was

02:58 - 03:04 And fixed the Juggernaut, the Slayer and the Elementalist

03:04 - 03:09 By making their signature abilities too clunky to properly use

03:09 - 03:11 It's like we're Riot Games!

03:16 - 03:20 We even have the spaghetti code

03:23 - 03:26 Half the patch is about ways to shore up our burning servers