Introduction

Magic has been a science being studied for thousands of years and different magical processes have been well studied. Through hundreds of experiments every spell and its effects has been meticulously analyzed. If a spellcaster wants to create a fireball that will travel 150 feet he has to tap into the weave and grasp the right strings and cause them to vibrate in a certain way by way of speaking the specific formula, providing the necessary signs and a tiny ball of bat guano and sulfur. The fireball will then be unleashed and travel 150 feet forward after which it fizzles out.

If the fireball should hit something along the way it will explode in a violent explosion that has the form of a sphere with a 20 feet radius.



Spells such as these do always function because they have been studied for such a long time and even newer spells have been around for decades.

But what happens if a wizard were to divert from this accustomed path and were to just change one small part of this exact science and add just a bit more vibration to the weave?

Or what if they were to try to create a completely new spell; something that has never seen the light of day before?



Such experiments are risky especially if they are taken without ample preparation, caution or under stress. The spells of old have been studied in safe environments that were shielded from the outside world by powerful abjuration magic warding out demons, devils and entities from the far realms that would use the disruption and singularities caused by the unstable magic to enter the prime material plane and wreak havoc amongst its inhabitants.

Multiple wizards would usually work together in a long and careful ritual in which they would ensure that they could stop the magic they were summoning any time they wished and even so many powerful and wise spellcasters were lost in these experiments when the unstable magic caused dimensional rifts to appear and suck them into other planes, the ones conducting the rituals were driven mad by visions of eldritch horrors or they simply disintegrated themselves.

To attempt - no to even think about attempting to create a new form of magic without the required rituals and wards is madness.

But sometimes an adventurer might stand at the precipice of universal annihilation and with his back against a wall decide to engage in this volatile form of magic.