Posting Guidelines v3.5

/r/gamedev is a game development community for developer-oriented content. We hope to promote discussion and a sense of community among game developers on reddit.

Off Topic

Feedback requests / "Play my game"

Post an article about your game or use the weekly threads to trade feedback

Job Offers, Recruiting, and related activities

Use /r/gamedevclassifieds and /r/INAT for that

Promotion

Once-per-game feedback requests or release threads are OK, but a considerable history of participation on /r/gamedev is required. Must be a Text Post.

Devlogs that do not have a focus on being useful to other developers. Do not talk about what advancements occurred on your game this week. That is what Feedback Friday, Screenshot Saturday, /r/devblogs, and /r/gamedevscreens are for.

Memes

Explicitly On Topic

Gamedev-relevant Articles, Videos, and Announcements

Free Assets (please specify license)

09/2017: Posting on-sale assets is no longer allowed

Language/Framework discussions

Be sure to check the FAQ.

AMAs If you have a unique perspective on something, we'd love to hear it. This is not a way to promote your game/kickstarter/etc, please see above. The focus should be on providing info to the community, not promoting yourself. Be sure to include your education and years of experience to provide some context.

Restrictions

Do not use [tags], assign flair to your post after it's created.

Question posts...

should include what you've already tried and why it was inadequate. Be sure to check the FAQ.

Minimum Text Submission Length

40 words or so. That's about two tweets.

Surveys and polls...

should have their results shared with us.

Shared Assets...

should have a proper license included in the post itself.

Please include images/samples in your post!

"Share Your Stuff" threads...

should have the OP posting in the comments alongside everyone else, if they post.