Fey-Touched I HAD BEEN SENT TO INVESTIGATE RUMOURS OF AN unnatural child born in the village of Tarrin and what I found was not the usual fabrication or gossip. The child had been born with strange eyes and they seemed to always be watching people or occasionally be watching an unseen presence in the room. As per my training I performed the identification rituals on the youth which revealed to me the cause of these abnormalities, the child was fey-touched. What I had to do next was both my duty to the order and a harrowing act that made me question my faith in the order. ---Garic Retsk, From A Witch Hunter's Journal

Fey-Touched are descended from humans with the influence of the magic of the fey in their blood. They are not normally born for a purpose but on the unpredictable whims of the fey. Fey-Touched almost always have unique features that show the type of fey magic in their blood this can be odd eyes, feathers or leaves in place of hair, colourful skin or hair, or rarely they can be born with Elf-like features. Fey-Touched can have features that represent the fey that exerted their influence on them or features that more represent the type of magic or curse that was used.

Lost Children Sometimes children are born with physical, psychological or magical abnormalities that are caused by a fey's influence. These are the Fey-Touched, they may have been the result of

a fey curse because of the actions of their parents, or sometimes they can be the result of a harsh fey prank. On occasion children are born with deformities or

differences not caused by fey and their parents

have abandoned them in shock or

dejection believing that they were

Fey-Touched. These abandonments

are the reason Fey-Touched

are sometimes called the

lost children even if

they grew up in a

family that

accepted

them. Outcasts and Black Sheep Fey-Touched themselves can be abandoned and often are leading them to live on the streets or in the wilderness doing whatever they can to survive. Abandoned as outcasts they have been known to often resort to lives of crime stealing and lying for everything they need and want. They are not always abandoned as sometimes they are accepted by their families or the differences are subtle enough that they can be hidden from the prying eyes of others. Even if they are accepted by those around them they can never avoid the feeling that they are different from those around them and it is that feeling that leads them to a life of travelling or adventuring.

Blood's Influence The fey magic that flows in their blood causes internal strife for all it inhabits. Fey-Touched often find themselves at impasses when the chaotic influences of their blood call to them. This also persuades Fey-Touched to be constantly moving as they either act upon their blood's influence and are eventually driven away or they force themselves to leave as they risk losing anything they are attached to if they fail to resist their bloods powers.



Art Credit: Paweł Zych / Bestiariusz Słowiański

Natural Spellcasters Fey-Touched have a natural talent for magic of any kind since it is literally in their blood. Whether they learn to tap into the fey magic that inhabits them, learn new magic or gain magical power from an external source they naturally adapt to spellcasting like they were born able to do it. Almost all Fey-Touched end up learning some form of magic one way or another. But some individuals choose to avoid magic completely to reject the fey influence that threatens to control them.

Fey-Touched Names Most Fey-Touched are born to human parents, and they use the same naming conventions as their native culture. If they were abandoned or rejected they have been known to rename themselves to cut their remaining ties to the lives they could never have.



Fey-Touched Traits Your Fey-Touched character has the following racial traits.

Ability Score Increase. Your Charisma score increase by 1. Age. Fey-Touched mature at the same rate as humans, but their full lifespan is unpredictable it could be slightly shorter to over twice as long. Though it is rare for a Fey-Touched to reach the end of their natural lifespan.

Alignment. Influenced by fey magic, Fey-Touched are most often chaotic but those that fight their blood's influence can be neutral or in rare cases even lawful.

Size. Fey-Touched have the same range of height and weight as humans.

Speed. Your base walking speed is 30 feet.

Darkvision. The fey magic in your blood has improved your natural senses allowing your vision to pierce through darkness. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern colour in darkness, only shades of gray.

Fair Folk's Charm. You are proficient in persuasion and have advantage on saves on saving throws against being charmed.

Fey Blood's Magic. You know one cantrip out of dancing lights, druidcraft, friends, minor illusion or Prestidigitation. Charisma is your spellcasting ability for it.

Languages. You can speak, read, and write Common and Sylvan.

Subraces. The Fey-Touched can be divided by the type of fey that influenced them or by the kind of magic that was used to influence them. There are five subraces of Fey-Touched: Biesy Blood, Latawce Blood, Likho Blood, Południce Blood, and Rusalka Blood. Art Credit: Even Amundsen Bies Blood Bies Blood Fey-Touched are influenced by fey magic of nature, this can be because of a curse on the parents ruining a natural area that a fey was fond of or it in some cases the magic is passed down and activates rarely in a family if an ancestor was a dryad. They often have leaves or other plant matter sprouting from their body, and sometimes have animal like features such as small antlers or horns. Biesy tend to prefer to spend their time in the wilds of the world as their blood is averse to the creations of man, and they are normally inclined to protect nature. Some stronger Biesy have been known to be able to control individuals completely with charm magic and drive them to insanity if they threaten the natural order.

Ability Score Increase. Your Wisdom score increases by 2. Woodland Magic. Starting at 3rd level you can use your action to channel the natural energies that lie dormant in your blood. This lasts for 1 minute or until you end it as a bonus action.

During this you are under the effect of the spell barkskin, and you can cast the cantrip thorn whip as an action with Wisdom as the spell casting ability you may also add your Wisdom modifier to the damage of thorn whip when cast through this ability.

Once you use this trait, you can't use it again until you finish a long rest.

Forest's Tongue. You can speak simple messages to plants and small beasts of which they can understand the meaning of your words, though you have no special ability to understand them in return.

Latawce Blood Latawce Blood Fey-Touched are influenced by the fey magic of storms, it is often caused by a curse or an especially cruel prank. They often have eyes like a bird or feathers in place of hair, on rarer occasions they can be born with what looks more like malformed wings than arms. Latawce normally roam the world as free as the winds but if they find a place they like they may stay. Their blood makes them quick to anger though, a small slight could set them off on a rage with the full force of a storm. Latawce are one of the more charismatic of the Fey-Touched with one common temptation of their blood being to control others and sometimes an inert ability to magically charm people. The strongest Latawce have been known to fully represent storms and be able to at least somewhat control lightning.

Ability Score Increase. Your Charisma score increases by 1 and your Dexterity score increases by 1.

Kites Form. Starting at 3rd level you can use your action to shapeshift into the form of a humanoid-bird hybrid. This lasts for 1 minute or until you end it as a bonus action.

While transformed you have a flying speed of 30ft, and you can use your action to cast charm person at 1st level with Charisma as the spellcasting ability when using this ability you must mantain concentration to keep the charm active. If a humanoid is still charmed when this ability ends they are instead frightened of you until it makes a successful Wisdom saving throw which it attempts each turn, your concentration ends or until a minute has passed.

Once you use this trait, you can't use it again until you finish a long rest.

Talons. Your long and sharp nails can be used as natural weapons, which you can use to make unarmed strikes, and they count as a finesse weapon. If you hit with them, you deal Piercing damage equal to ld4 + your Strength or Dexterity modifier, instead of the bludgeoning damage normal for an unarmed strike.





Art Credit: karoja-j.deviantart.com Likho Blood Likho Blood Fey-Touched are influenced by the fey magic of the earth, this can be caused by the pranks or influence of earth attuned fey like korreds. They tend to be short compared to normal humans, they have thick hair that is infused with some of the fey magic and always seem to look like they are covered in dirt, they may also be born with their eyes two different colours or with just one eye. Likho like keeping their feet on the ground or sometimes underground as they feel most secure in contact with rock or dirt. They can often find company and appreciation working in mines as they sometimes seem to have a sixth sense for finding their way underground and also for finding veins of metal ore or gems. Their blood makes them quick to anger if cheated or double-crossed and pushes them towards enacting vengeance on anyone who tries to take advantage of them.

Ability Score Increase. Your Strength score increases by 2.

Earths Strength. Starting at 3rd level you can use your action to release the stone magic that flows within your blood to strengthen your body. This lasts for 1 minute or until you end it as a bonus action.

As you activate this ability your hair grows long and tough, you can use your reaction when you are attacked by a creature you can see to increase your armour class by 2 against the attack. Also if you are stood on solid ground you have advantage on strength (athletics) checks to grapple a creature and once per turn when you hit a creature with a melee attack, you can deal extra bludgeoning damage equal to your level as part of the attack. This extra damage is magical.

Once you use this trait, you can't use it again until you finish a long rest.

Stone Camouflage. You have advantage on Dexterity (stealth) checks to hide in rocky terrain.



Południce Blood Południce Blood Fey-Touched are normally the result of a powerful curse often if the parents have gained the ire of a coven of hags or an archfey. The curse itself is subtle and it may not even be possible to tell that the child has been Fey-Touched until the power activates. When the curse does fully take hold the Fey-Touched has no control over it and without proper inner strength they will never learn to fully control it. Południce are sometimes called noonwraithes or midday ladies as the curse hides a hideous form and a fiery strength behind an illusionary form. If a Południce fully loses control of the curse then they may wander the world forever in their cursed form killing those who wonder alone under the suns light, some say they only kill those who deserve it but the truth is that they normally just kill on the whims of whatever fey caused the curse.

Ability Score Increase. Your Intelligence score increases by 2.

