Basics - 3

Feints

Chase Mechanic

Shields

Defending against multiple opponents at once



Worry less about timing your parries or reading feints



Passive & active defense against projectiles; a shield on your arm or back will block arrows/bolts, javelins, throwing axes and throwing knives



Slightly speed up the release phase of your attack



May change the animations of your attacks

No ripostes makes it harder to punish attackers and regain initiative (control of the fight)



Makes you vulnerable to being stunned with a heavy kick (Hold down F to Heavy Kick)



Occupies a portion of your field of view



Holding a shield up prevents stamina regeneration



Slightly decrease the speed of your windup

Perspective

Field of View

Ranks

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an attack is also part of the game. It's most basic use is covered in the tutorial, so don't be surprised or upset if someone uses it against you. Successfully blocking a feinted attack at the right time is called "reading feints" in the community and it takes a lot of practice to learn. By practice, I mean "getting smashed in the face after a feint and feeling like an idiot for falling for it."Sometimes you will get used to a particular player's attack style and you can predict that their next attack will be feinted. If you attack while you're predicting an opponent will feint or if you're simply not sure if an attack is a feint or real attack and you just choose to attack you are "gambling" and hoping to hit them and interrupt whatever they are doing. This is also called "gambles."Many people consider feints to be bad form, so try to figure out if your region or server favours feinting before using them. I've witnessed votekicks started against "dirty feinters." This isn't right, but it can happen if there is no in-game moderator present.Some other uses for feints are to cancel an attack to avoid hitting a teammate or to stop your attack when the opponent is out of your weapon range.An advanced use for feints is to cancel an attack so you can parry. This is called "Feint to Parry" (FtP) and is useful for when you are low on health or do not wish to trade hits with the opponent. It costs a significant amount of stamina, but is useful. You can perform this in the middle of a combo attack; this is called "Combo Feint to Parry" or CFtP. You can perform a Feint to Parry by quickly double-clicking the Right Mouse Button while your attack is still in the windup phase.There is a balance mechanic built into the game that prevents opponents from running away endlessly from you, meaning a knight can catch up to an archer or man at arms. This is to encourage you to stand and fight and prevents people from breaking the Duels game mode.To activate the Chase Mechanic, sprint forward and hold your cursor over the opponent who is running. As long as the opponent is just running (not swinging, parrying, dodging, etc.), you will accelerate and eventually overtake them.have benefits and limitations. A shield can boost your defense by;Drawbacks of a shield are;I find that most shield users tend not turn far enough to defend against an attack, giving them a false sense of safety.I recommend picking up a shield later on in your Chivalry career, or simply not using one; Feint to Heavy Kick is a well-known tactic for most players and you really do need to learn when to parry properly.You can switch between 1st person perspective or three different viewpoints for 3rd person. The default key to switch between 1st Person and the Default 3rd Person iswhile in-game. Alternately, you can switch between all three external viewpoints and 1st Person using. Both perspectives offer advantages and disadvantages concerning situational awareness and attack/defense accuracy.offers a much more immersive view of the action the game offers and makes it easier to aim attacks and parries by putting you into your character model's head. You can more easily judge distance and accurately see your attacks and incoming attacks at the cost of possibly not seeing someone come up behind or beside you. You can broaden your situational awareness with practice (look around more, use your ears to hear people behind you, etc.) and by widening your Field of View (see below).1st Person is the only perspective allowed in North American Competitive Play; all scrims are played with 3rd Person disabled on the server. Other regions may vary.offers an external view with a viewpoint camera locked to your crosshairs. This allows you to view more of your immediate surroundings to your sides and back while making it a little harder to accurately judge distances, aim your attacks or parries, and read feints.My personal preference is to use 1st person, but you should play in whichever mode makes you feel comfortable.Your field of view is defaulted to 105 degrees. You can widen or narrow this FOV by using the Configuration > Video Panel and adjusting the FOV slider up or down, then clicking Save. I recommend that you play with a minimum of 105, but you must find your personal preference.If you adjust your FOV in-game, you must either respawn or switch weapons for it to lock onto the new FOV.A good demonstration of FOV can be found in this video (the user interface has been updated since this video was made, and the defalt FOV is now 105).Advancing your rank doesn't give you more health or damage. You don't get upgrades in this game. Ranks are earned only by kills and assists. Ranks typically mean only time spent in the game and higher ranks have spent more time learning how the game works. You earn some helmets when you reach certain ranks (silver, black, and gold). You will be killed many times by these players, so be cautious around them; the helmets are like the patterns on a snake to tell you that they're dangerous.Weapon, helmet or character skins don't provide any bonuses; they are purely cosmetic. Check out all the various cosmetics in the Customization menu (see below for more info).There are archers in this game. This means you will be shot from halfway across the map with little chance for retaliation. You will also be accidentally shot in the back by an archer on your team, probably just when you are about to win a fight. This is frustrating. Please understand that your teammate was trying to help you; again,Sometimes, a teammate might choose to stand in a narrow chokepoint or doorway, blocking your path. You can try pressing Z 2 to shout "Keep Moving!" If they don't move within a couple seconds, tap the F key to kick them out of the way. Do not use your weapons or try to kill them.Please review Chivalry's Official Server Rules prior to joining a match. The short version is "Don't be a jerk."