Predators are one of the best base compositions since set 2 first came out. They are versatile because it only requires three units meaning you can fill in the rest of your composition with several different traits. Predator also plays well with Poison because ofso pairing those traits together is quite good. On top of their versatility they are also one of the strongest for hyper-rolling. I won't be going over hyper-roll in this article but you can check out my previous article about the how-to's of hyper-rolling here There aren't hard set items that you absolutelyto run Predators as they are one of the least item dependent builds but we'll go over a few you may want to look for.First carousel it's best to look for generally good items and not specific ones so Needlessly Large Rod, Tear and Recurve Bow are all good to try to get. I'd wait to make early game items unless you can make an universally good item such as Morellonomicon which works in a lot of compositions.On-hit damage items such as Static Shiv are great onbecause those items work with the 25% execute. Other good items to look for onare Runaan's Hurricane, Ionic Spark and Guinsoo's Rageblade. Luden's Echo can also work well early game but it can fall off later. Generally my recommendation is two damage items and one defensive item. Two good defensive items in this meta for a ranged back-line unit are Dragon's Claw or Phantom Dancer.Front-line items can vary and it depends what unit you're using.is a great front-liner in Crystal/Predator so items like Warmogs and Thornmail (Thornmail can also proc Predator) can work to keep him alive while Crystal does the bulk of the damage reduction.orcan use more traditional front-line items like Redemption or if it's Cloud map, Iceborn Gauntlet. Lastly, much like a back-line carry, giving a front-liner Phantom Dancer is quite good.Since most Predator compositions run Poison with it the last items to go over will be forworks well with magic items and defensive items so he can be fairly flexible. Morellonomicon is an amazing item for him as it applies the burn effect wherever he walks. Deathcap and Jeweled Gauntlet are also good for increasing his damage but be wary of Jeweled Gauntlet as Phantom Dancer can negate it (yes it works against spell crits). The best defensive item is Warmogs but Iceborn can work on Cloud map.Quick note about itemization on; certain items do nothing for him. He is already considered unstoppable which means he can't be crowd controlled so an item like Quicksilver does nothing for him. Making him an Assassin or Berserker also does nothing as he won't jump forward at the start of a fight. One last important thing to touch on isso use that to your advantage to waste another players Zephyr.The strategy for Predators is simple as you only need three units to get the trait bonus.andare the two units you will find the easiest since they are one cost. Getting them two-star early on is crucial to Predators and if you manage to find aearly enough that can set you on the path to win-streaking early.Early game is when you need to decide whether you should go for Predators. Is there anyone else contesting the units? It's easy to scout at that point in the game and you'll know who is contesting it by 2-5. If anyone did not level to 5 between 2-5 and Krugs and they have a lot of gold and Predators they are most likely going Predators (hyper-roll usually in that case).What that means for you is deciding whether it's worth it or not to continue going Predators. If you've hit several two-star units at this point and have a comfortable board you can easily continue going Predator, just level and play it normal from there and look for whichever transition you want later on. If your plan was to hyper-roll it may be best not to do that if there's one or more people contesting you. Basically, scout. Scouting gives you information to work with and decide what to do as you go into the mid-game.When you get to 2-5 and 2-6 and you haven't found many Predator units, especially if you haven't hit any upgrades on them, it's a good time to abandon them and pivot towards something else. Predators are some of the strongest early game units when upgraded but they quickly fall off without those upgrades so I recommend ditching them if you aren't finding them. It's possible to continue with those units but unless your goal is to hyper-roll (which I don't recommend without a good Predator start) and you aren't finding the units you will have a rough game if you continue to force them.Mid-game and late game is when you're looking to solidify what you want to supplement with your Predators. The most common trait is Poison but with that you can also run Berserker/Glacial, Electric or Crystal. I'll go over all of these below but the best trait to go for will be Poison.is your win condition with a Predator composition as, even without items, can hard carry you late game. It's easy to throw inorat level 7/8 if you have aso honestly any other traits you get are mostly playing what you find.Early game PredatorsVery typical early game for Predators. You can run it as early as 2-5 unless you hyper-rolled in which case it'll be at 3-2.andare easily replaced by other units.andare both fine to play early game as well it just depends what you get two-starred.andare very important to get two-starred as early as possible since they provide the most damage for Predators.Mid game PredatorsAt this point in the game, around 4-1 if you didn't hyper-roll, you can begin running Poison by playingand. Again,andare easily replaced by other units (is good) it just depends what units you hit upgrades for. You can also run early Crystal withandat level 7.Late game Predator/Poison/ElectricGoing into late game you have a lot of options but there's three main routes you'll likely transition into. Electric works quite well if you've been runningandso it's a natural transition.is the single most important unit late game of any Predator composition so make sure you try to find him as soon as possible.You're going to try to stack items onfor late game Electric. Defensive items are useful for his clones so they stay alive long enough for Electric to proc. If you find an Electricyou can replacewith her for four Electric.Late game Predator/Poison/Berserker/GlacialGlacial and Berserker are also easy to transition into late game withandas they are both Glacial.can be a placeholder until you findas it'll bufftoo. Getting a Spatula to make a unit Glacial can free up a slot instead of running. Glacialwill also free up slots for other units or you can play her at level 9 for six Glacial.can be given carry items -- Rageblade, Bloodthirster and defensive items.Late game Predator/Poison/CrystalCrystal/Predator is a good transition but is still heavily reliant on findingis easily replaced by. You can put items on(on-hit like Red Buff) but it's best to stack items onandandare just there to provide their traits.Positioning for all Predator compositions is simple;in the back (mid-back) and a front-liner with defensive items at the very front. You want to keep units off to the side to catch any Assassins jumping in so yourcan be free to do damage.goes towards the front-line off to the side so he walks through the enemy team at a diagonal. Positioning will change depending on the elemental hexes but don't get baited into putting yourin a risky place.Predator works well on all of the elemental maps but Mountain map is one of the best since you're picking up the Predators early game you can begin stacking them right away. Cloud opens up running Iceborn Gauntlet for your front-line and Inferno/Ocean are great for