Captain Khan - Project Manager - who is responsible for the order and subordination on the ship and has final say on all things. Navigator JoeBanks - Game Designer - only he knows which mysterious lands we will visit next, guided by your feedback and the stars. Leader of the Siege Team Siserg - Lead Artist - the author of magnificent beauties and extraordinary landscapes. Also, he have patron with comics about Innocent Witches and more! Check it now! Clerk Pfmx - Translator - whose knowledge allows for the calmer voyage. Parasitius - Animator - our necromancer who turns the dead into the living. Animation artist. And his workshop with his work is

Onboard wizard -- our necromancer who turns the dead into the living. Animation artist. And his workshop with his work is >>here<< Boatswain Andy - Lead Developer - who has built this ship. Deckhand Benq666 - Developer - who helps keep the ship seaworthy. PictureAnna - Artist - a new artist who you have already seen, with the cloud background for memories, their help is truly wonderful XII - Artist - who without his quick hands, we would not have a lot of the additional art JuggerDown - Artist - another apprentice who has just joined, but trust us, their work is also a blessing on the eyes another apprentice who has just joined, but trust us, their work is also a blessing on the eyes

Ahoy, ye ground-dwelling crab! Do ye want to take part in Team Sad Crab’s adventures? Then you came to the right place!Kick up your feet and enjoy a bottle of rum with the team:Now that you know their names, let’s raise the next round to their health!________________________________________________________________________What tale will shall we tell you today? Come closer and, by Davy Jones' locker, shut that damn pianist up already!Have ye ever heard of witches? Maybe you've seen them? Or even gott'n your hands on one? This guy we will be telling ye about, he did it all - harder to find one who did more than him! So let us tell ye his tale…Arrrr! I haven’t had rum this good in a while and cannot recall the whole story so easily. But if'n ye buy another round, I'm sure my memory will improve!Our team, Sad Crab, has a monthly release schedule. That means that release versions of the game have ca. 1 month between each other (if everything goes according to plan). We value quality over quantity, but thanks to your support we will try to push as much content as possible. We love to constantly polish and grow the game in all directions with each release, but perfection can be the enemy of good intentions. It's due to this that both the Beta and Final Releases can sometimes be postponed by an additional 1-2 weeks to ensure quality. Alpha Releases on the other hand are released "ASIS" and present the most treacherous waters for ye land lovers. Therefore, hot fixes may be sent after these releases to fix critical bugs, while other bugs may be left untouched, so they can be fixed in one of the future versions.