Guten Morgen Survivalists,

Alpha 8.7 is out with many new additions, improvements and requested fixes including: New anti-cheat strategies with VAC enabled anti cheat integration, our new standalone Dedicated Server, new upgradable wood fort spikes, a heap of loot tuning, a ton of the most annoying player requested bug fixes and much, much more.

Note: If you want to try 8.7 make sure not to load your 8.6 save game as it might get corrupted. It might be fine but always back up your save. For best results start a new game with 8.7.

We’ve decided from now on to always make the last stable build available to re download so here’s how you do it.

1. Open your steam client.

2. Click on Games/View Games Library

3. Right click ‘7 Days to Die’ and select properties

4. From the new popup dialogue box select the ‘BETAS’ Tab

5. Under ‘Select the beta you would like to opt into’ – select ‘Alpha 8.6 Stable’

6. The game will then update and download Alpha 8.6

7. Switching back to the latest version is as easy as repeating steps 1-4 and on step 5 choose the option ‘None – Opt out of all Beta Programs’ and you’ll revert to the latest version

And for your detailed oriented folks here is a complete list of new Alpha 8.7 Release Notes. So check it out now funk soul brother!

Official Alpha 8.7 Release Notes

Added

Added several new measures to deter cheaters including turning on Valve Anti Cheat and have begun processing cheaters. Servers have the option to run VAC true or false.

Added a new standalone Dedicated server software accessible to anyone who has purchased the game. You can find it in your steam client under Library/Tools/7 Days to Die Dedicated Server. Note: Client run coop will always be supported but Client run Dedicated servers will only be supported for a few weeks.. Server providers should run, test and migrate over to the new standalone server as soon as possible.

Added integrated NGUI 3 to the game in preparation for vector fonts in the next release.

Added new southwest adobe wall blocks and wedges in white, peach and tan wall. They also include variants with interior walls and trims

Added: Loot group “seeds” so as we add more plantable crops to the game it’s easy to implement them into the loot system

Added upgradable trunk tips and trunks

Added Drop Ceiling02 black ceiling for clubs and theaters

Added Ban now allows using steam ID to ban, does not require them to be on the server

Added If banned steam id is on the server it will kick them when banned

Added VAC Warning when joining a server with VAC Enabled

Changes

Changed: Removed ‘Suicide’ button

Changed: Chainsaws and augers are easier to find

Changed removed the suicide button in the normal game mode. It’s now a debug mode option only

Changed distribution of “low probability” ores like lead and potassium nitrate to occur more often in the ground

Changed the terrain textures now use the asset bundles

Changed moved some textures into external bundles. The dedi only build doesn’t include these textures now

Changed removed old block cacti

Changed stability glue of cloth so it’s more stable

Changed improved performance on dropped items (simpler collision checks)

Changed English.txt updating all new items

Changed Bush1 the green bush that yields sticks in the plains is now a bit bigger to allow it to be seen better

Changed removed old redundant “lit campfire” block id 856

Changed femur has durability and breaks

Changed increased durability of all wooden clubs

Changed increased chance of finding garbage in houses instead of hero loot containers

Changed increased chance to find empty jars than food in cupboards

Changed greater chance to find garbage on roads instead of backpacks

Changed added more deer and rabbits to the biomes but slowed the re-spawn delay significantly

Changed: Improved water art

Changed: over 96 blocks now drop scrap Iron when destroyed

Changed: Decreased lower cupboard and stove loot from 1-2 to 0 to 2 items

Changed: Increased spawn time for deer to re-spawn to approximately 8 days

Changed Sped up daytime zombie alerted approach speed

Bug Fixes

Fixed height collision on cacti

Fixed zombies descending on hills don’t pirouette anymore

Fixed Dogs should not clip through player

Fixed cactuses don’t do damage

Fixed can’t pick up some small rocks

Fixed Window01 white and window02 collision

Fixed bird nests and small trash being hard to loot

Fixed bug where ammo and gasoline get consumed from your inventory by other people in MP

Fixed bug when player is dehydrated and eats an item that lowers hydration further the stamina drain sound loops forever

Fixed sound fade in on planes

Fixed Can’t walk up a player placed dirt slope

Fixed bug where TNT explodes twices

Fixed placing a sleeping bag at some rotations allows half of it to be picked up

Fixed trigger radius of landmines we’re too small

Fixed in SP the DropOnQuit option was taken from the last MP game

Fixed a lot of sounds issues when joining dedicated server

Fixed Lumber Jack Digging, was broken

Fixed bug that trunk blocks were not destroyable

Fixed crash when flying in and out of police station

Fixed players and crates are not affected by View Distance

Fixed Terrain decoration on dead shrub so it doesn’t float on hills sometimes

Fixed Terrain decoration on trash so it doesn’t float on hills sometimes

Fixed pole blocks can now be burned for firewood

Fixed other player names render on top of the crafting tarp

Fixed bug where using water buckets you can break doors

Fixed BannedUntil wasn’t being properly checked against server time

ServerConfig.xml