



No BattleMech can match the SDR-5V when it comes to Speed and agility. But while it possesses incredible maneuverability, it has very little offensive capability.





Stock Loadout [ edit | edit source ]

The SDR-5V sacrifices offensive capability for the ability to effectively scout, harass, and generally sow chaos amongst enemy formations. Two Medium Lasers provide reliable striking ability and ammunition independence. Impressive speed allows the Spider to quickly close in on enemy targets. However, the unparallelled jumping capability is what truly allows the 'Mech to hit and fade quickly.

The SDR-5V can mount up to 12 Jump Jets, a full 50% more than its nearest rival, the Spider SDR-5D. A 110° torso twist means the firing arc isn't too limited by the lack of arm mounted weapons.

The -5V has very limited space to mount weapons. It is limited to only two energy Hardpoints which share a maximum of two critical spaces in its center torso.

Design Quirks [ edit | edit source ]

The fact that all of its weapons are mounted in the center torso means the 'Mech can possible survive the loss of both arms and side torsos and not lose any of it's offensive ability, assuming a Standard Engine is equipped.

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

Mech Build Guides [ edit source ]

Get help, discuss, or show off your custom 'Mechs on the forums:





BattleMech Hardpoint List [ edit source ]

Chassis Attributes Table [ edit source ]



