Quote A few weeks back Remi wrote up a blog called “Enter the Roadmap” and today we take the first step down that road with the release of Build 308. One of our biggest hopes is to finally take NS2 to 64bit but there are many hurdles along the way, a big one being LuaJIT. FSFOD and the other programmers have been hard at work on an upgrade to the newest version of LuaJIT and testing, testing and more testing. The upgraded JIT allows for more of the overall NS2 code to be jitted, and additional trace stitching which provides more opportunity for improving existing performance logging.

Article taken from GamingOnLinux.com.

Natural Selection 2 [ Official Site Steam ] has been patched today and the game developers noted they are finally making steps towards 64bit.From the announcement New stuff:- Upgraded LuaJIT to Version 2.1- More code is jittable now (runs slightly faster on average)- String operations have been improved which helps with GUI code- Switched to JIT specialized table functions- Crash dump always saved before showing report dialogue and command line switch to enable a full dump if requested- Add icon which will flash on screen when a client encounters a script error- Usual bug fixesIt's a pretty damn fun game and they have made some really quite amazing optimizations in the past year or so.