TM & HM Attacks

TM/HM # Attack Name Type Cat. Att. Acc. PP Effect %

TM01 Hone Claws -- -- 15 --

The user sharpens its claws to boost its Attack stat and accuracy.

TM02 Dragon Claw 80 100 15 --

The user slashes the target with huge, sharp claws.

TM05 Roar -- 100 20 --

The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.

TM06 Toxic -- 90 10 --

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10 Hidden Power ?? 100 15 --

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11 Sunny Day -- -- 5 --

The user intensifies the sun for five turns, powering up Fire-type moves.

TM15 Hyper Beam 150 90 5 --

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17 Protect -- -- 10 --

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18 Rain Dance -- -- 5 --

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21 Frustration ?? 100 20 --

A full-power attack that grows more powerful the less the user likes its Trainer.

TM26 Earthquake 100 100 10 --

The user sets off an earthquake that strikes those around it.

TM27 Return ?? 100 20 --

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28 Dig 80 100 10 --

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM31 Brick Break 75 100 15 --

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

TM32 Double Team -- -- 15 --

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM35 Flamethrower 95 100 15 10

The target is scorched with an intense blast of fire. It may also leave the target with a burn.

TM37 Sandstorm -- -- 10 --

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM38 Fire Blast 120 85 5 10

The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

TM39 Rock Tomb 50 80 10 --

Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.

TM40 Aerial Ace 60 -- 20 --

The user confounds the target with speed, then slashes. The attack lands without fail.

TM42 Facade 70 100 20 --

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44 Rest -- -- 10 --

The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.

TM45 Attract -- 100 15 --

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48 Round 60 100 15 --

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM54 False Swipe 40 100 40 --

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

TM56 Fling ?? 100 10 --

The user flings its held item at the target to attack. Its power and effects depend on the item.

TM59 Incinerate 30 100 15 --

The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.

TM65 Shadow Claw 70 100 15 --

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

TM68 Giga Impact 150 90 5 --

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM71 Stone Edge 100 80 5 --

The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

TM75 Swords Dance -- -- 30 --

A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.

TM78 Bulldoze 60 100 20 --

The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.

TM80 Rock Slide 75 90 10 --

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM82 Dragon Tail 60 90 10 --

The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.

TM84 Poison Jab 80 100 20 30

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

TM87 Swagger -- 90 15 --

The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.

TM90 Substitute -- -- 10 --

The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.

TM94 Rock Smash 40 100 15 --

The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.

HM01 Cut 50 95 30 --

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

HM03 Surf 95 100 15 --

It swamps the area around the user with a giant wave. It can also be used for crossing water.

HM04 Strength 80 100 15 --