Today, we are going to cover the new upcoming Class Specialization due to be released with the Blade & Soul: Legacy of the Hongmoon Clan update. Each of the 11 Blade & Soul classes will receive a major skill overhaul thanks to this new system. This article will focus on four classes: Force Master, Soul Fighter, Gunslinger, and Warden. To catch up on the other classes, click here to read the first article covering Blade Master, Destroyer, and Summoner. Click here to read about Kung Fu Master, Assassin, Blade Dancer, and Warlock.

As a reminder of how the new talent system works: To awaken your class and gain access to the new Talent system, you must be level 55 – HM 7 and complete the Awakening quest, “Legacy of the Hongmoon Clan.” Once awakened, you can choose between two Specializations and five Talents within that Specialization out of the 15 Talents available. You can switch between Specializations and change your Talents at any time you aren’t engaged in combat.

Force Master

Way of the Frost – Control the tide of battle with defensive abilities and freezing your enemies in place.

Cryogenics Death Grip Ice Comet Increases the HP Recovery of Frost Armor (Tab) from 15% to 30%.. Enemies inflicted with Phantom Grip (4) will take additional damage for 5 seconds and all damage taken will be absorbed as HP. Choosing this Talent will replace Snowball (X) with Ice Comet. Ice Comet can be cast 5 consecutive times and will deal additional damage with each consecutive hit.

Way of the Flame – Rain fire upon your opponents to deal cataclysmic damage to your enemies.

Phoenix Fire Asteroid Phantom Save Replaces Fire Up (Tab); The Force Master embraces their inner fire and transforms into giant ball of flame. In this state, movement is increased, HP and Focus recovers, and all debuffs are removed. For 2 seconds, the Force Master conjures an Asteroid (Z) from the skies that inflicts massive damage on the enemy. Upon hitting the ground, a massive Meteor Wave inflicts AoE damage across a large area and dazes the afflicted targets for 2 seconds. Phantom Save (4) is available in both Frost and Flame Specializations and allows the Force Master to pull a party member that is Near Death or Recovering Chi to their location. From there, the Force Master places a 10 second shield around the saved party members and decreases their Chi Recovery time by 6 sec.

Soul Fighter

Way of Enduring Strength – Harness the power of Chi and Anima to strengthen yourself and your allies and overpower the enemy with hard hitting punches.

Laser Focus Sacrificial Spirit Abiding Strength Unleash a burst of five powerful attacks with Beam Torrent (F) after the Focus Chi (Z) effect has ended. Additionally, one Anima will be generated upon the first hit. Instead of recovering the Soul Fighter’s HP by 20% when using Chi Burst (X), the Soul Fighter will risk their life and sacrifice 90% of their HP to fully recover a party member’s HP and restore 40% HP to all other party members. Enhances various skills to provide alternative forms of survivability and provides various ways to cripple your opponents with debuffs. Changes Self Defense Chi (C) from a Resistance skill to a Damage Reduction skill. Gives Lightning Fist (2) a Stun effect. Howling Blast (X) now knocks down opponents and Ground Ripple (4) knocks them back.

Way of the Eternal Soul – Shift between Kung Fu stance and Elemental stance to quickly generate Chi and Anima that will unleash a non-stop barrage of attacks upon the enemy.

Glacial Affinity Twin Dragon Unity Storm Solidarity Bombard your opponents with ice by unleashing the Glacial Beam (F) skill up to five times in a row following a hit with Astral Beam (V). Whenever one of your skills triggers the Twin Dragon effect, each of your hits reduces the cooldowns of all skills during the effect’s duration, allowing you to cycle through your most powerful abilities more rapidly while remaining flexible and efficient in battle with more skill options ready to use. Allows the Soul Fighter to be one with the storm. The Ice Helix (F) and Frost Storm (V) skills change from ranged AOE blasts to being centered on the Soul Fighter, allowing the Soul Fighter to run into battle with the ferocity of a raging storm, cutting through enemies and doing continual damage to anyone within range.

Gunslinger

Way of the Undertaker – Embrace the shadows to weaken enemies with bullets infused with darkness.

Full Moon Lunatic Vendetta A Talent that enhances the Moonshine (C) skill by making the new skill Corruption (C) available while Moonshine is on cooldown. Corruption decreases the attack power of a PvP target by 10% and their movement speed by 30%. Tombstone (Tab) will now immediately generate 100 Dark Light, provide unlimited focus, and last for 10 seconds, but at a cost of changing from instant cast to 2.5 seconds that can be cast while on the move. Darkshot (RMB) will now apply the Vendetta effect upon the enemy for 3 seconds, causing the inflicted to take increased damage.

Way of Destruction – Unload a barrage of explosive gunfire at a distance to quickly take down your opponents.

Lock & Load Reaper Carpet Bomb A passive Talent that provides a chance to generate two Explosive Rounds after using Unload. A passive Talent that increases the critical hit damage during the Tombstone (Tab) effect and generates 5 Explosive Rounds after the Tombstone effect ends. Activates the new skill, Carpet Bomb (V). Upon use, Carpet Bomb will coat the ground with bullets in front of the caster to inflict damage over time that pierces through defense and parry skills and will generate +15 Gunpowder upon each hit.

Warden

Way of the Guardian – The Divine Sword draws upon the power of the sun and the moon to abolish enemies and protect allies.

Mercy Dominate Sunrise Safeguard (E) will now also recover 10% HP for all party members, but at the cost of sacrificing more of the Warden’s own HP. Shear Storm (C) now pulls enemies when the first and last attacks land, decreases damage taken by 70% and resists status effects during use. Juggernaut (F) will decrease the cooldown of Blade Ward (V) by 6 seconds. Stormblade (2) and Flash Strike (2) stun the target for 2 seconds and share the same cooldown. Sword Salvo (Tab) now requires only one Sunspark to use, but the Warden can no longer enter the Sentry stance.

Way of Madness – Embrace the madness to protect your allies and devastate all who stand in your way.

Frenzy Bloodlust Blood Furor Primary Frenzy skills will have their damage increased when taking this Talent. In addition, Hot Blooded will be in effect and will provide the Warden with 5 Blood Rage when being hit by an enemy. Increases the critical hit damage during Frenzy (Tab) by 25% and generates 10 Blood Rage when Frenzy ends. After using Blood Ire (LMB) and entering the Frenzy state, the Blood Furor (LMB) skill can be used, which inflicts damage to the enemy, 50% of which is absorbed as HP for the Warden and recovers an additional 10% HP upon use.

This article concludes our Class Specialization article series. Prepare to transcend your limits and awaken your true power when the Blade & Soul: Legacy of the Hongmoon Clan update arrives on March 13!