Award-winning ZombiU writers Gabrielle Shrager (story design director, Ubisoft Montpellier) and Antony Johnston (New York Times best-selling graphic novelist and games writer) retrace the steps that led from ‘just another zombie shooter’ to a game rich with mythology, backstory, and narrative. They will explain how narrative ideas and concepts influenced gameplay, visual design, and even marketing in ways that helped ZombiU become one of the most anticipated launch titles for the Wii U. As a double act, fluent in one-and-a-half languages, Gabrielle and Antony guarantee to entertain.