I have added a number of different types of events but there are much, much more on the way. I’ve pretty much just added the framework for now. The first type of events are dynamic events. They require a lot of work but these events can be triggered by any slave at the end of the week. Depending on a slave’s stats the event they get will be different, but the theme will be the same.

The second type of event I have added is regular events. These events only apply to slaves that meet a specific requirement (such as have high fear or low obedience) but the options are static and don’t change. However there are two different outcomes for most of the options, so its better to choose which option is more likely to affect your slave in a positive way.

With the events framework finish I’ll be adding a few events per update.

Changes

events added 2 dynamic events added 6 regular events added

miscellaneous if sex partner 0% stamina impregnation chance raised to 100% character creation continue at bottom of the screen

Bug Fixes player now starts with chosen pregnancy option player doesn’t have pregnancies when “None” pregnancy option chosen gynemimetophilia now properly working



Download Link

Version 0.5.2.0 [Patreon]

Version 0.5.1.0 [Public]

When Does This Version Go Public?

This version will go public when the next major update is released.