Shuhei Yoshida, Sony's head of worldwide studios, has addressed the sparse showing of Project Morpheus during PlayStation's E3 2015 press conference, and explained that key details remain undecided.

Asked during the GameSpot x Kinda Funny stream on why Sony only took two minutes during its media briefing to promote its VR headset, Yoshida replied: "When we spend more than two minutes on anything other than core gamers games, [people] hate it."

He nevertheless assured that the Morpheus project was "going very, very well."

"We have 20 games that are playable at E3. We had to turn down more submissions from both third-parties and first-parties to prioritise what we wanted to show."

He added: "The hardware is on schedule. Lots of games are being created. Some we are showing will hit the launch date that we haven't decided as of yet. So it's going really well."

Sony has said a consumer Morpheus model launches in the first half of 2016, though a specific release date has not been announced.

Concerning the RRP, Yoshida previously said Sony's aim was to go "as low as possibly can be done."

"We are not talking about any specific number, but this is a console business. We try to provide the hardware at the lowest possible cost so that more people can come in. And so that developers can make games on to create the market. So we'll have the same approach."

The full video interview with Yoshida can be found below.