Thouhastmail Profile Joined March 2015 Korea (North) 876 Posts Last Edited: 2015-12-29 16:12:37 #1 http://live.afreeca.com:8079/app/index.cgi?szType=read_bbs&szBjId=afgsl&nStationNo=9521573&nBbsNo=&nTitleNo=59225803&nRowNum=3&szSkin=business&szOnlyNotice=Y







1: Orbital Shipyard

2: Dusk Towers

3: Prion Terraces

4: Lerilak Crest

5: Ruins of Seras

6: GSL Sky Shield

7: GSL Rak'Shir



Sky Shield







▶Map name: Sky shield

▶Map editor: Jacky

▶Size: 140 x 140

▶players: 2



▶Concept

‘Sky shield’ is named after a campaign mission of Legacy of the void, which players should secure all five stabilizers in time, defending it from any attempt to repair it. Inspired by progamers` struggle to achieve victory against their opponents, we chose this new map`s name and concept.





▶Features

1) You can take your third optionally; the place where you decided to take the third could change your whole midgame strategy.

2) You can harass third`s outside with your ranged units.

3) In the early-mid game, it is designed to use narrow passages located in the centre of the map. After mid-game, players could use wide passages on the side.



Rak'Shir







▶Map name: Rak’Shir

▶Map editor: Ovalient

▶Size: 132 x 132

▶players: 2





▶Concept

‘Rak’Shir’ stands for a formalized duel system used by the Tal'darim.



We named it Rak’Shir hoping the winner player could ascend to the higher place.



▶Features

1) Taking third is quite hard; however, it`ll be much easier to defend it if you use the rock located in the centre.



2) It`d be better to play active, because bases are located in midst of avenue for attack. 1: Orbital Shipyard2: Dusk Towers3: Prion Terraces4: Lerilak Crest5: Ruins of Seras6: GSL Sky Shield7: GSL Rak'Shir▶Map name: Sky shield▶Map editor: Jacky▶Size: 140 x 140▶players: 2‘Sky shield’ is named after a campaign mission of Legacy of the void, which players should secure all five stabilizers in time, defending it from any attempt to repair it. Inspired by progamers` struggle to achieve victory against their opponents, we chose this new map`s name and concept.1) You can take your third optionally; the place where you decided to take the third could change your whole midgame strategy.2) You can harass third`s outside with your ranged units.3) In the early-mid game, it is designed to use narrow passages located in the centre of the map. After mid-game, players could use wide passages on the side.▶Map name: Rak’Shir▶Map editor: Ovalient▶Size: 132 x 132▶players: 2‘Rak’Shir’ stands for a formalized duel system used by the Tal'darim.We named it Rak’Shir hoping the winner player could ascend to the higher place.1) Taking third is quite hard; however, it`ll be much easier to defend it if you use the rock located in the centre.2) It`d be better to play active, because bases are located in midst of avenue for attack. "Morality is simply the attitude we adopt towards people we personally dislike"

SetGuitarsToKill Profile Blog Joined December 2013 Canada 28391 Posts Last Edited: 2015-12-27 06:05:41 #2 So are these new maps ladder maps or are they GSL-exclusive? Community News "As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill

Thouhastmail Profile Joined March 2015 Korea (North) 876 Posts Last Edited: 2015-12-27 06:52:28 #3 On December 27 2015 15:05 SetGuitarsToKill wrote:

So are these new maps ladder maps or are they GSL-exclusive?



The latter.



Edit: seems GSL guys know that Protocol sucks. The latter.Edit: seems GSL guys know that Protocol sucks. "Morality is simply the attitude we adopt towards people we personally dislike"

ZigguratOfUr Profile Blog Joined April 2012 Iraq 16057 Posts #4 The new maps look nice. Maps I made recently: Nevermore: https://i.imgur.com/NiqR0Rj.jpg | Rubaiyat: https://i.imgur.com/XD3E3vd.jpg | Grand Canal: https://i.imgur.com/kNgyOCo.jpg

unit Profile Blog Joined March 2009 United States 2603 Posts #5 The new maps look great, hopefully they end up in the ladder pool



I can see a lot of great games coming out of rak'shir "It's not trying to be perfect; it's being yourself."-Liquid'NonY

claybones Profile Blog Joined September 2011 United States 243 Posts #6 Does Sky Shield seriously have that much dead space on the edges? Interested to see how that plays out.

HellHound Profile Joined September 2014 Bulgaria 5962 Posts #7 GSL maps look so solid lol Classic GosoO |sOs| Everyone has to give in, let Life win | Zest Is The Best | Roach Cultist | I recognize the might and wisdom of my Otherworldly overlord | Air vs Air 200/200 SC2 is best SC2 | PRIME has been robbed | Fuck prime go ST | ROACH ROACH ROACH

Luck_Shott Profile Joined December 2015 Canada 15 Posts #8 On December 27 2015 15:56 claybones wrote:

Does Sky Shield seriously have that much dead space on the edges? Interested to see how that plays out.

If it really does then it's pretty insane. If it really does then it's pretty insane. Give Respect, Get Respect. Rest In Paradise Day9,HD and Husky.

EatingBomber Profile Joined August 2015 1017 Posts #9 Lol Central Protocol and Ulrena replaced... Pity Lerlak didn't follow

The_Templar Profile Blog Joined January 2011 your Country 52595 Posts Last Edited: 2015-12-27 07:19:43 #10



Nice, solid maps. Glad that Ulrena got replaced. On December 27 2015 15:56 claybones wrote:

Does Sky Shield seriously have that much dead space on the edges? Interested to see how that plays out.

99% no. 99% no. Moderator Starcraft 3 when

smOOthMayDie Profile Blog Joined June 2012 United States 699 Posts #11 Rak'Shir looks awesome.



Hope they add it to the ladder pool next season twitch.tv/TKSaga twitter.com/TKSagaTV YT: Tinyurl.com/TKSaga

SetGuitarsToKill Profile Blog Joined December 2013 Canada 28391 Posts #12 On December 27 2015 16:19 The_Templar wrote:

Nice, solid maps. Glad that Ulrena got replaced.



Show nested quote +

On December 27 2015 15:56 claybones wrote:

Does Sky Shield seriously have that much dead space on the edges? Interested to see how that plays out.

99% no. Nice, solid maps. Glad that Ulrena got replaced.99% no.

I actually didn't hate Ulrena. It was funny sometimes I actually didn't hate Ulrena. It was funny sometimes Community News "As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill

Plexa Profile Blog Joined October 2005 Aotearoa 38208 Posts #13 Kinda conservative map picks, but I suppose this is the kind of season that warrants some standard stuff so we can figure out the game. Administrator ~ Spirit will set you free ~

A_Scarecrow Profile Joined March 2013 Australia 721 Posts #14 i really want to play these gsl maps looks a lot more balanced.

WhaleOFaTale Profile Joined June 2014 46 Posts #15 RAK SHIR looks aweful, you have to play aggressive or your enemy will just pick you apart...defend your third and they hit natural, defend natural and they hit third...reminds me of overwatch...I hate maps that make you play a certain style. Sky shield is a little better. Hope these aren't making it to the ladder though

redloser Profile Joined May 2011 Korea (South) 1712 Posts #16 Do they actually use Prion Terraces and Lerilak Crest? I thought those two maps were... uh... not refined?

Edpayasugo Profile Joined April 2013 United Kingdom 1772 Posts #17 Looking good, certainly better than the ladder maps. FlaSh MMA INnoVation FanTaSy MKP TY Ryung | soO Dark Rogue | HuK PartinG Stork State

Dingodile Profile Joined December 2011 4035 Posts #18 why do we have so many super dark maps? Grubby | ToD | Moon | Lyn | Sky

Circumstance Profile Blog Joined March 2014 United States 11134 Posts #19 I have a hard time not saying Rak'Shir with a Scottish accent. The world is better when every background has a chance.

Thouhastmail Profile Joined March 2015 Korea (North) 876 Posts #20 On December 27 2015 17:46 Circumstance wrote:

I have a hard time not saying Rak'Shir with a Scottish accent.



Lok`shyre Lok`shyre "Morality is simply the attitude we adopt towards people we personally dislike"

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