It's worth noting that the previously available translation patch for FE5 had broken cavespeak menus in many places and also had lots of arbitrary changes, and was generally less faithful to the original script's spirit than this patch (such as an infamous Yu-Gi-Oh Abridged meme in one stage... IN AMERICA!).



Cirosan, the lead on Project Exile, was very honest about what liberties were taken in the provided PDFs of the script (the largest liberties were on generic villager text), and the fact that they were going something largely in the spirit of what an official localization would probably look like.



As far as name changes: this patch adheres to the official Nintendo localized names where available, sourced from Heroes and Awakening's DLC (with precedence given to the former where conflicts exist, and only using Heroes material implemented in the actual game). When no official localization was available, if the name appeared in FE4, the name used by bookofholsety's Project Naga patch was used in almost all cases.