Frostheart Patch Notes

Here are patch notes for our Set 7, Frostheart patch.

Frostheart (v1.0.6.036) is now available!

Over 300 new cards to collect!

20 New Champions

Spin and open Frostheart chests to find new sleeves, cards, equipment, mercenaries, and more

Introducing Core Commons Each Frostheart booster pack contains 4 Frostheart Core Commons and 8 Frostheart Commons 75 Core Commons in the Frostheart Chapter



The Frost Ring Arena has been updated!

The icy champions of the Frost Ring have thawed and now boast new decks and powers

Face off against over 25 new champions that have that have been added

Many previous Frost Ring Arena champions have had minor gameplay tweaks

Test your skill against more powerful Elite champions

Win 32 new cards, more than 200 new equipment, new sleeves and more!

General

Account Leveling rewards have been changed to Frostheart packs and chests

Draft and Sealed formats now use Frostheart booster packs for entry and rewards

Participate in three Evo Gauntlets to unlock and earn the new Frostheart sleeve

Minor UI tweaks throughout the game

Practice mode now correctly respects selected deckbuilding format

Reset filters button now correctly respects selected deckbuilding format Copies of Standard-legal cards from non-Standard-legal sets now display in Standard tab of card collection

Card interface has been improved Cards with excessive text now have a scroll bar instead of shrinking the text

When selecting attackers, clicking a troop will now consistently select it, even if the cursor is no longer over the troop when the mouse button is released

Fixed a layering issue that would cause a targeting reticle to be shown over the victory animation

Clicking “Send Mail” several times no longer sends extra copies of the composed mail

Inventory stash has been repositioned to the right on the top navigation bar

Gameplay

Troop text can now be examined no matter how many troops are in play

Fixed an issue that would leave played cards stuck on the chain

Static powers on copies now work correctly

Clicking Default settings on the phase wheel will now apply changes

Eternal Guardian , Eternal Drifter , Eternal Sage , Twin Eternities , Eternal Mender , Eternal Scholar , Eternal Invoker , and Eternal Bastion now all have the Eternal trait

, , , , , , , and now all have the Eternal trait Abomination now has a cost of 2

now has a cost of 2 PvP Bug Fixes: Heart of Embers now correctly triggers from Ruby’s Favor The game no longer freezes if you attempt to pass priority before resolving Webscribe’s trigger ability Webscribe’s power no longer ends at the wrong time if it changes controllers Graven Geist no longer incorrectly adds a buff when it is destroyed in response to the scrounge power Copies created by Duplicitous Duke’s power will now void at end of combat even when no troops attack Valorous Ayotochi Cavalry can now correctly only be blocked by other valorous troops Copied troops no longer receive extra bonuses from shifted powers Socketed cards that are transformed and reverted no longer incorrectly lose their gem

PvE Bug Fixes: Mercenaries with invalid decks in the party will no longer prevent dungeon progress Form ranks , when used in tandem with the mercenary Augustine , will now trigger Bold Determination Professor Sporzin’s equipment Hookah of Enlightenment now works correctly VB1311 is now properly modified by Propagation Helm Old Man of the Sea no longer prevents the game from progressing if you have to discard multiple cards at the end of your turn Alternate Art Ghostblade Duelist is now properly modified by Leather Dueler’s Duds Sample Greaves equipment was renamed Sample Gauntlet Tealwing’s upgraded passive power now properly effects constants Sekki’s party passive now works correctly Entrath Settlement’s deploy power now functions correctly Updated the description of Bulky Bisporous’s equipment Mallet of Miracles

PvE card and equipment changes The Crowd Roars! has been changed from a Quick Action to a Basic Action The Crowd Roars! now reads: “When a troop you control deals combat damage to a champion, if this is in your hand, this gets cost -(1) this turn. Draw three cards. Those cards get “At end of turn, if this is in your hand, discard this” this turn.” Slaughtergear’s Advanced Technology now reads: “This has +3/+3 for each other troop with Slaughtergear in its name.” Slaughtergear’s Crossbow now reads: “This has +2/+2 for each other troop with Slaughtergear in its name.” Slaughtergear’s Electric Gauntlet now reads: “This has +1/+1 for each other troop with Slaughtergear in its name.” Rending Hammer now reads: “Each of your cards named The Crowd Roars! instead have, “Draw three cards. Those cards get cost -(1) for each troop you control and “At end of turn, if this is in your hand, discard this” this turn.” Slaughtergear’s Replicator now reads: “This has cost -(1) in all your zones for each [RUBY] and [SAPPHIRE] you have. At the start of your turn, summon a replica of another target troop. It gets Speed and “At the end of your turn, sacrifice this.” Voice of the Tomb now reads: “At the start of your turn, if this is in your crypt, Necrotic you control get +1[ATK]/+1[DEF] until the start of your next turn.”



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