It has happened!

Version 0.9.24.1 is here!



Minigun

Rework of training missions

Rework of themes (esp. im Sudden Death)

Schemes are now saved in separate files

Many improvements for styles

There are many other smaller changes as well!

See the Download page to obtain Hedgewars.

IMPORTANT NOTICE: If you downloaded 0.9.24, please download 0.9.24.1 to fix a bug that would cause crashes when joining active games, and a Qt5 crasher that was impacting fullscreened frontends.

Follow this link to read more about the awesome new features in this version!

Here are the highlights:

The minigun is a new super weapon in your hedgehog's armory.It shoots loads of bullets, deals massive damage and pushes your targets quite a bit.But it is very inaccurate at large distances.In the Default weapon scheme , this weapon must be picked up from a weapon crate first.

Hedgewars becomes more friendly to complete beginners!

The training missions have been very basic for a long time and didn't explain much. But now they have been completely reworked!

They are now designed like actual tutorials, which will be helpful to players who are completely new to this.

But there's a chance even seasoned players might learn a few new tricks here.

There's a new basic movement training which teaches the basic controls, how to move and how to switch hogs.

The basic rope, grenade and bazooka training have been replaced entirely and contain proper step-by-step explanations.

If you start Hedgewars the very first time, there will be a simple one-time notification which leads you to the training menu.







Feedback on the tutorials, especially from beginners, is appreciated!

More tutorial missions might be added in later versions.

If you played all training missions and still find some aspects of Hedgewars confusing, please complain!

The theme s have seen various improvements. Especially the theme styling in Sudden Death has been reworked.

Here are some examples:





There's a new game modifier which enables switch hedgehog for free at the beginning of a turn.

This change is useful for those who use a ton of schemes.

Schemes are no longer stored in those obscure files weapons.ini and schemes.ini. Instead, schemes are now stored in separate scheme per file. They can be found in the new Schemes folder. This makes it a bit easier to share schemes with your friends.

Existing schemes from 0.9.23 or older versions will be migrated automatically on the first start. The .ini files will be ignored in later starts and will not be deleted or changed automatically.

New voices: Default_pl, Russian_pl

New scenarios: Bazooka Battlefield, Tentacle Terror

Rubber duck appears in fewer schemes and styles now (including Balanced Random Weapon).

In many styles like Mutant, the team score (or another important number) is now visible next to the team bar.

Capture the Flag can now be played with any number of clans

Overhaul of Construction Mode, mostly graphical

Map complexity of ShoppaMap style can now be changed

Many other small improvements and bugfixes for most styles and both campaigns

New or changed controls for team chat, changing hedgehog tags and toggling team bars

The default directory name for drawn maps is now DrawnMaps

There are many more changes in this version!

A detailed list is written down in ChangeLog.txt.