It’s been far too long since the last release, but I’m happy to announce the wait is over! We’ve got a slew of new features for you, including the first iteration of the campaign mode. Here’s a list of the new high-level features in this release:

Campaign mode – fight your way up in the war-torn Corvus system

Start out with a single frigate, buy (or capture) more ships to grow your fleet

Customize your ship’s loadout before battle

Level up your crew

Ship weapons and engines can be disabled by damage, adding a new layer of tactics

Tons of balance changes, UI improvements, AI improvements, and several new ships and weapons

For a full list of the additions and changes in this release, take a look at this thread.

You can download the new version using the buttons below. You’ll have to reinstall the game, but shouldn’t need to enter the activation code again. Thank you all for your support!

Tags: 0.5a, campaign, crew, module damage, refit, release