Aww yee. Raw MMD, baby.My silly rope-water "effect" doesn't look half bad when I manually deform it, but... in a video, I can't manually deform it constantly... x)Also, the bubbles in the bottom are a modified version of Beamman's Particle_EX effect. ^^Out of curiosity, does Azura look better with only NCHL2 Basic, or is it still (much) better to use NCHL2 material shaders too?