MPC created all of the visual effects for Alien: Covenant, and that would prove essential to the consistency of the VR extension – meaning users experiencing Alien: Covenant In Utero would encounter the same look and feel as the film. So, not only did it enable as much visual and artistic continuity as possible with the film – a must for fans of the Alien franchise – but it accelerated the production timeline so that the VR experience could be released ahead of the movie’s premiere. VFX film production assets were readily available and leveraged during the making of the VR experience, and the same artists who worked on those visual effects were on hand as the parallel projects progressed in tandem. The Alien franchise is a global phenomenon, so localization and platform delivery were also key components – requiring availability in 12 languages and multiple platforms for tethered and mobile headsets.