We continue our review of the spoilers! Yesterday we covered heroes and neutrals but today we are going to get truly sinister with the villains.

BobbySapphire – This card is easily compared to Darth Vader, Apprentice who has a bunch of damage sides, but no resource side, and is 2 points cheaper; but The Quiz seems worse. His special is situational and that pay side is really killer. However, his health and 2Focus side are primo. This guy is definitely good, my main issue with him is that he has no amazing partner. I love that they left a 12 health character at 19 points, meaning we can get some 4-dice starts with him, but neither Ciena Ree or Bala-Tik fit too well with him. If someone comes out that works, you’ll see this guy in play.

NJCuenca: His partner is the real concern. I could see him being paired with FN but that still seems worse than other decks. Perhaps one die Dooku with him could be sweet but that wasn’t too succesful with grievous although to be fair 12 hp is an upgrade compared to Grieves’ 10. All of his sides are solid with the special being conditional but powerful.

BobbySapphire – This thing is gross, but for 4 cost it should be. The Triple 3 sides are gross, and the fact that your special gives you an automatic reroll since you’re almost always going to be able to turn a die to a blank is incredible. You could roll that special three times in a row and still get a ton of value out of it. A weapon like this is even better in a deck with some focus (think about the DL-44 in a Maz deck, you almost never have to use the pay-side), and doing three is often well worth having to pay the extra resource.

NJCuenca: The card is powerful but it costs too much. The special isn’t anything…great. Big issue is that anyone with this card will have a huge target on their head and with no redeploy spending all your resources on this seems worse than other things you could be doing. If there is some way to cheat this out then we might have something but at retail its not going to slice it.

BobbySapphire – Quinlan Vos as a villain card gives me nerd rage, but I’ll deal. There really aren’t that many villain force users and the world isn’t ready for Mother Talzin. I think it’s cute that you can pair him elite with elite Ventress <3, but his dice is pretty miserable – compounded by the fact that his special is an incredible build-around. When you have a special that strong, that you can build a whole deck around, I’d like to see the character have two special sides. Maybe it’s too strong (can you imagine Poe with two special sides?) but at least you have to be a lot more all-in on getting a giant hand and trying to pare down your opponents. I think that this guy will lead to some really cool decks, and some of the more creative deckbuilders in the game will have a field day breaking this guy.

NJCuenca: Well hello Dooku, it seems like you’ve gotten a better partner. Part of the issue of Ventress/Dooku was that Ventress was very squishy and Kylo didn’t make sense anymore because Anikan is better than Dooku. Here we get a partner for Dooku who also has insane synergy with Boundless Ambition and if you really want to go deep you can consider Emperor’s Favor. Quinlan can also pair with other characters but as a mono blue fanboy I’m going to be trying that out first. With three damage sides and not needing to play bad cards in order to make his special good I think he’s going to be excellent.

BobbySapphire – This card is dope! It just takes wayyy too much to set up, BUT it seems like each set they are just adding to the Blanks Package and it could reach a tipping point, allowing you to Voltron into a completely busted deck. It’s kind of annoying that At Peace is a hero card and this is villain, because you could save up to do some really broken shit, but alas. I don’t think this will ever see serious play, but if anyone ever pulls it off it’ll be freaking amazing and I hope it gets recorded.

NJCuenca: This is what Feel Your Anger looks like on steroids. The big issue with this card is the randomness and that many cards have pay sides so even if you happen to catch, for example, a rocket launcher and another blank you’ll either have to have extra resources or use the other dice for resources and then use the pay sides. I’m somewhat curious as to how these effects work with focus, I’m assuming I can only focus my own dice but regardless of whatever way it works it’s still going to feel weird.

Big issue with this compared to FYA is that when only 1 blank shows up you’re not going to get a great rate. The upside of this card might too high for you not to play at least 1 of it for the end game 1v1 showdown. If your opponent ever rolls two blanks and you have 3 resources you’re probably going to crush them. That’s a lot of its and buts. And if its and buts were candy and nuts Christmas would be everyday.

BobbySapphire – This card is cute. Redeploy on a non-weapon is cute. You could come up with some really silly 4-character deck with a bunch of endless ranks to continually do one damage to your opponent, but barring something on par with Jedi Robes to combine it with I don’t see this breaking the game. Without steady shielding I just don’t think it’s worth the cost or the damage or the upgrade slot.

NJCuenca: LOOOOOOVE this card. Great flavor and potential for abuse in large HP slow decks. Whether or not that deck is good is different story. In the current format it seems like it might be a tad bit too slow but I could be wrong. The clause is a may so you can always keep your guy at 1 hp after you’ve done some damage forcing your opponent to do something or risk having a bunch of dice getting resolved. I see this being great with endless ranks in some kind of 3 or 4 character deck. I’m going to have a bunch of fun figuring out if that’s good or not.

BobbySapphire – It’s possible FFG is worried about 4-wide following a Poe rotation/nerf, if so this card could keep them in check a little, but only because 7 and 8 point characters have such a low health total. Even casting this twice a game will barely put a dent in that deck, but I suppose every little bit helps if a deck is dominating a format. This card is absolutely busted in any kind of multiplayer draft format where each player only gets one unique character though — I could see it being crazy in a giant game like that.

NJCuenca: This card just seems only playable in a specific metagame and even there its not exciting. I would have loved to have seen this be two for two. That would at least had more upside and had the ability to keep the 3 and 4 character decks in check. This is probably just going to be a meta card for a metagame that probably won’t exist. And even if that meta exists it will be because that deck is really strong it probably won’t fold to a Baze Malbus special.

Thanks for reading and have fun this weekend!

TheHyperloops

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