R91 5.56mm Assault Rifle



"The R Series of combat assault rifles was used reliably following the discontinuation of the M series in the early 21st century. The R series, produced by civilian manufacturer Stent Security Solutions, was made in many models and variations. This rifle was standard issue for the National Guard during urban pacification operations."

Bugs

Credits

Special Thanks to Haru for 1st Person Anims.

NavaroBL for the sounds, DrLazlo for helping me fix sound edits.

Dogtoothcg, who's work inspired me to get into 3D modelling and Texturing. Thanks for all the help bby.

DeadPool2099, with his invaluable help during the modeling/texture phase, and for the sweet renders!

Kung Fu Man, who assisted with weapon stats and bugs.

Vicyorus for initial bugs

A_Blind_Man for his LL Inject script

TGPomy for the awesome screens.

F4NV Team for letting me show off the R91 in its full Anchorage glory with their Combat Armor.

Rumors are the Gunners found their R91s amongst the scattered National Guard checkpoints, with a few possibly scattered amongst the ruins of the National Guard Training Yard.It's finally here, my long laboured work on this firearm is finally being released. I've finally felt content with the quality of this project, going through numerous model and texture redos and constantly fighting with FO4's texture implementation. Unfortunately I've gone through cuts to the actual design so a few mods are out, but you have every thing you need to recreate your own Infiltrator.Should spawn past lv24 on said Gunners. This is a complimentary weapon to the Combat Rifle and Assault Rifle. I will not be making a replacer version, it's ultimately your choice to use this or not, I like to keep variety.Unfortunately requires NW for the 3rd person anims. If someone wants pain their way to create these, be my guest and I'll update the mod.PA 3rd Person anims are currently impossible to do, so until then this will be stuck to NW, sorry guys. If only a certain Dog would make a rig for it ;)Chance the full auto sound will get stuck on a ghost loop, so far no one has complained about this issue, however I have been able to get it to happen during testing, so hopefully that's just down to that, restarting game fixes it.That small pipboy vault interfacer clips into the magazine, nothing can be done about this.Also features in the Capital Wasteland Project!