Information about: Crit Heals (How to heal faster) & why the contract is so hard to do

So the medi-gun heals 24 health per second for players who were recently damaged and if you didn’t know the amputator has the same healing rate as the medi-gun meaning that they both heal 24 health per second for recently damaged players. If a player hasn’t been taking damage for 10 seconds, you will be able to heal him/her at 48 health per second and if he/she hasn’t been taking damage for 15 seconds you will be able to heal him/her at 78 health per second. These are called crit heals. This is where the problem takes place. Your team will either be taking damage or has found a health kit before you can gain crit heals. You’re going to need at least 11 people to heal for 1 second (and may I remind you that there are 12 people per team) to able to do this contract or at least 3-4 people who hasn’t been taking damage and is on a red-colored-health for 15 seconds making it extremely hard since either you or your team die while healing them or there are not enough players to heal. I think valve was thinking that players would use this in medieval mode at the last point since their whole team is there capturing/defending.