February Update!

February was an exciting month for this project! 6 updates drastically improved the look and feel of the game and added a significant amount of content to it! The new cover system introduced hit probabilities to the game. I completely reworked the content generator and this enabled me to create quests where the player gets ambushed.

I created a weapon system that enabled me to introduce weapons like the shotgun into the game. New animations like grenade tossing, revive, kick, melee attack were introduced into the game.

The new weapons and animations enabled me to create new enemy types. I additionally changed the color grading of the game to make the colors more vibrant.





This months last update includes and a new damage system, new abilities and a new health balancing.