- damage, “eaten” by detracked shells that didn’t however penetrate will count towards “damage blocked by armor” it seems, but ONLY if the trajectory of the shell would otherwise intersect with the hull, were the tracks not there

- two vehicles will have their engines changed in the 9.1 test – Hellcat and Jackson

- it is possible to balance tanks based on their winrate, compared to the average winrate of various accounts (SS: the “new method”)

- +/-1 MM spread will not be implemented

- there are no plans to return 8.11 graphics and make the HD optional via settings

- there will not be a patch 8.11 rollback either



- there are no plans to make a special server without x2/x5 events

- there will be measures taken to bring back 8.11 game performance, client will be optimized

- developers will think about (consider) nerfing the FV215b (183) oneshot capability

- in new motion physics, large tanks will still not be able to “run over” small tanks, crushing them

- developers will make the historical battles tanks more closer to their historical capabilities (SS: by adding special set of characteristics for them)

- there might be a possibility to use lower quality models (not old 8.11 pre-HD models, but HD models with lower resolution)

- there will not be two separate (HD and not HD) clients

- apparently, WT E-100 will be “reworked” (SS: as in nerfed)

- Storm confirms that British hightier HT/MT will be “fixed/replaced” – how exactly will be told when the change becomes actual

- the “shell fires outside of client aim circle” bug cannot be fixed. It is caused by desynchronization between client and server, can be influenced by connection quality. Some players claim that this started happening a lot after 8.11, Storm said he cannot confirm that information.

- Veider explains that situation, where an arty is on top of the team, is allowed – developers took measures to reduce this, but they never said it would disappear completely or that it’s a MM bug