Judging from early impressions, Deus Ex: Mankind Divided PC performs very good running on a GTX 770. Additionally, the game's PC graphics options have been revealed.

The first impressions were posted by Neogaf user ‘DeathSpark’, who also posted screenshots of the game’s graphical options. These images were later pulled due to the game’s embargo date. Luckily, the internet doesn’t forget and you can find the graphical settings down below.

In the Neogaf post, the Neogaf user states to work for OpenCritic and managed to obtain a review code. Mankind Divided seems to be pretty good with 40-45FPS on Ultra settings using a NVIDIA Geforce GTX 770 with 2GB of VRAM and an i5 CPU.

On High settings, he reports that the game runs at approximately 45-50 FPS. On Medium settings, Mankind Divided runs at 55-60 FPS with “little to no drops”.

Yesterday we already reported that DX12 support will release a few weeks after the game’s launch, but judging from these early impressions, the game seems to runs pretty good without DX12 as well.

Regarding the game’s graphical settings: PC players will be able to toggle Contact Hardening Shadows, Depth of Field, Volumetric Lighting, Parallax Occlusion Reflections, and Screenspace Reflections.







Additionally, the game supports Subsurface Scattering, Cloth Physics, Sharpening, Chromatic Aberration, Temporal Anti-Aliasing, and Bloom can be put on or off. Furthermore, the quality of Textures, Texture Filtering and Shadows is adjustable.

Deus Ex: Mankind Divided is to be released later this month on August 23 for PC, PS4, and Xbox One. As said, the game won’t support DX12 directly at launch, but support is expected to be added in the week of September 5.