We had our usual 20'x10' booth setup with 4 stations. I'm still blown away by how awesome our wall art is! On Saturday and Sunday we were so flooded with repeat visitors that for the first time in a long while we had to come up with a line system to keep the stations moving along.

The reception to Fantasy Strike was as great as ever; the number one word we hear at these shows is that our game looks very "polished", especially from those who've been following the game since our unveiling in December of 2016. Not only were new fans taking the time to bring friends back to our booth during the weekend, but parents, children, and total non-fighting game players were having a blast with our game.

I'm still amazed at how quickly new players can grasp the basics and start having fun with a fighting game in their first match. It's so unlike any other fighting game experience I've ever had (barring Divekick, of course ;)) that it's still unreal to see players doing max damage combos and learning new tech on the fly.



So what was new in the PAX South build?