The Peeve

"Have you met my Pet Peeve? Oh, you will..." - /u/Petraliten

Whilst Assassins can deal with a problem quickly and in a more permanent way, sometimes you just want to annoy someone, that is where the Peeve comes in. A prankster for hire the Peeve was the class clown when younger and swore to defy various figures of authority that told him there was no future in pranks. You use various skills which could doubtlessly be turned to grander things to bother your target to the point of madness. When caught in the act you are not without the means to defend yourself; you can turn your talents to more confrontational arts and use a constant tirade of insults, trickery and humiliation to defeat an enemy in spirit before ending their life.

Schoolyard prankster

When you choose this archetype at 3rd level you turn the skills you learned in your youth to earn a bit of coin as a prankster for hire. You gain proficiency in Charisma (Performance). When you use your bonus action to mimic the actions and behaviour of a target creature you can impose disadvantage to the target's saving throw against the spell, Vicious Mimicry.

Deniability

A perfect prankster does not get caught in the set up of the prank, but even the best get foiled from time to time. It's the mark of a Peeve to not get the blame. At 3rd level you gain advantage to Charisma (Deception) checks when attempting to avoid getting caught setting up a prank and further checks, if caught, to deny responsibility.

Arcane Prankster

Starting at 3rd level, you gain the ability to cast a variety of spells as part of your irritating. You learn the cantrips Vicious Mimicry, Prestidigitation, and Minor Illusion. You also learn three of the following spells: Hunter's Mark, Illusory script, Unseen Servant, Alarm, Bane, and Create or Destroy Water. You may cast the spells that you know from this feature once each per short or long rest, as if you had used a 1st level spell slot.

Charisma is your spellcasting ability for any spell you receive from this archetype, and you use your Charisma modifier when setting the saving throw DC for a spell you cast with this archetype and when making an attack roll with a spell granted to you by this archetype.

Spell save DC = 8 + your proficiency bonus + your Charisma modifier

Spell attack modifier = your proficiency bonus + your Charisma modifier

Upping the Ante

Starting at 9th level your pranks start taking on a more sinister and elaborate nature. You can cast Detect Thoughts once per short rest and Scrying once per long rest, allowing you to identify a target's destination and intention so as to set up the prank.

In combat your mimicry is so insightful and cruel that the target is shaken by your words or actions. Any creature that fails its save against Vicious Mimicry must make a second saving throw or have its movement speed halved and have disadvantage imposed on checks and saves for a turn reflecting a newfound insecurity.

Learned My Lesson

You have been caught out once or twice during your now illustrious career and have learnt from these lessons. You gain access to the Misty Step and Invisibility spells which you may cast once per long rest starting at level 13, and then once more per long rest every two levels thereafter. (Twice at 15, 3 times at 17 etc)

Maddening Prankster

At level 17 your skill has become such that you can deeply affect the mind and confidence of your target. You can cause any creature affected by Vicous Mimicry to make a third and final Charisma save or be driven insane. The effects are as per the Feeblemind spell. This effect can also be enduced by 1 week of prolonged pranks outwith battle. If done in this fashion the final save is at disadvantage.

Vicious Mimicry When you choose this archetype at 3rd level you gain access to the cantrip Vicious Mimicry. Like Vicious Mockery but instead of insults you mimic the actions and words of your target in a cruel fashion, striking at the target creature's insecurities. The save changes from Wisdom to Charisma. The creature must be able to see or hear you.

Credits

Created by /u/TheMadWizardSpeaks

Special thanks to /u/Petraliten for the inspiration/editing

Big thanks to The Homebrewery for making this template so awesome.