1.7.2 public release [see note]

- quick update to add morrowind compatibility, more updates on the way



1.7.1 public release [see note]

- removed dependency on having an ingame primary prior to install



[dev note]

this should change very little besides fixing an uncommon bug that destroys functionality

thanks silvereyes for bringing it to my attention and providing generous debug information ^^

if any bugs please report, development will probably slow down but I will occasionally work on it





1.7 public release [see note]

- rewrote code and optimized further

- created automatic owned home finding

- removed manual add home because moot

- added roaming (visit random homes) (alpha)

- created update tool instead of changing savevar



[dev note]

writing the updater and ensuring nothing catches fire took longer than the rest of the update

if there are any bugs please report them (chat message is normal when updater is ran once)

thanks silvereyes for recommending an updater not resetting user savevars

thanks manavortex for being an awesome bug tester ^^





1.6.1 public release

- simplified keybind code

- added 5 more keybinds





1.6 public release

- added /home2 (thanks manavortex and Jackarunda ^^)

- addressed the first of two bugs caused by using multiple @accounts (ty silvereyes ^^')

- reworked some stuff (please continue to report bugs if found)

- merged 1.5.2 to main branch





1.5.2 unreleased

- updated strings

- reworked add home menu

- cleaned up some code





1.5.1 public release

- hotfix to patch lua error (otherwise same as 1.5)





1.5 [removed download] [see note]

- upgraded keybind code, allows for home table

- can assign personal homes to keybinds now ;)

- added a delete home sub (will rearrange later)

- fixed preferences being deleted on update, 1.4.1 and above should retain your save data

- did some other stuff that I immediately forgot about I did most of this build earlier today



[dev note]

sorry about saves deleted on update, the dev responsible has been fired immediately (not really) (if its still not fixed tell me)





1.4.1 public release

- as promised id + string is not longer required, just do one or the other (or both I don't care what you do, I added error handling)





1.4 public release [see note]

- rewrote for a 3rd time now

- real house names not primary / apartment

- lots of shrunk code and stability improvements

- when adding a custom /home, automatically set to secondary

- when user primary is 1,2,or 3 do not create new primary table

- enabled nicknames, merged friends and anyone, added personals

- if bugs please report I test before release (but I can't test everything) thank you ^^



[dev note]

requiring string and id in submenu personals is temporary and will be removed, had to pair them temporarily so I can ship the addon out





1.3.2 public release [see note]

- added a check for /home [id] to prevent lua errors

- further fixed keybind 4 my ctrlv really messed it up

- polished some strings and UI elements



[dev note]

as usual nothing should be broken but please report any bugs

I took a break to work on my other addon and copied its color feature to here too

theres another rewrite planned that will bring in a lot of new features, am just lazy





1.3.1 public release

- fixed keybind 4 accidentally being overwrote, am soz is fix now





1.3 public release

- added a check so if your appt = your primary /home doesnt take you to the same place

- enabled slash command switching (didnt have time to write the function until now)





1.2 public release

- added LAM dependencies to .txt (whoops)

- polished some strings to make them nicer





1.1 public release [see note]

- out of alpha! yay

- added 5 custom keybinds

- simplified addon settings panel

- removed /friends + /guild (they were redundant)

- fixed customization of primary and secondary /home jumps

- custom names and custom slash command disabled

(former is broken and latter will be made soon)



[dev note]

If someone is really ass blasted over me removing /friend and /guild let me know and I will do something about it. I had taken them before we had a settings panel running and everything was chat dependent. We are long past that and now keeping them stands to a) make Roam Home more confusing b) make Roam Home incompatible with other addons who also used them c) they were made redundant by /home customs and keybinds. Spent a lot of time rebuilding 0.7 and then 1.0. I hope someone gets use out of my addon (and thank you for reading my ramblings). :)





1.0 complete rewrite





0.8 alpha release

- updated settings panel

- added a second house to friend and guild (temporary)

- added a sweet debug mode to make mutinys life easier



[dev note]

EVERYTHING was rewrote to make it easier to read and for mutiny to develop. Please report any bugs if found





0.7 complete rewrite





0.6 alpha release

- made more settings

- made said settings work





0.5 alpha release

- added /friend command

- added customizable keybinds (more to come)





0.4 alpha release [see note]

- reworked some functions

- added settings to settings panel

- "learned" LAM2 (trial and error, baby)



[dev note]

Lots changed behind the scenes (you should only see new settings and some string fixes). Remember: if something is broken pls tell me. ty





0.3 alpha release [see note]

- completely reworked jump function to allow house ids

- updated description strings per request

(my fault for forgetting to change them)



[dev note]

Please remember to report any bugs you might find (my tests showed none), that ensures they are patched quickly. Thank you :)





0.2 alpha release

- added intelligent house strings

- fixed default apartments out of AD

- ty Ayantir for documenting houseids





0.1 alpha release [see note]



[dev note]

everything works so I want to get it out there, default jumping doesn't work outside AD since nothing is documented