Time Golem

Large construct, unaligned

Armor Class 21 (natural armor)

21 (natural armor) Hit Points 240 (24d10 + 120)

240 (24d10 + 120) Speed 30ft, fly 30ft. (hover)

STR DEX CON INT WIS CHA 25 (+7) 12 (+1) 20 (+5) 16 (+3) 11 (+0) 10 (0)

Damage Vulnerabilities Force

Force Damage Immunities acid, poison, bludgeoning, piercing, and slashing from nonmagical attacks

acid, poison, bludgeoning, piercing, and slashing from nonmagical attacks Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned

charmed, exhaustion, frightened, paralyzed, petrified, poisoned Senses truesight 120ft, passive Perception 10

truesight 120ft, passive Perception 10 Languages understands the languages of its creator but can't speak

understands the languages of its creator but can't speak Challenge 21 (30,000 XP)

Legendary Resistance (3/Day). If the golem fails a saving throw, it can choose to succeed instead.

Immutable Form. The golem is immune to any spell or effect that would alter its form.

Living Abstraction. The golem can move through objects, as well as creatures affected by its Temporal Deadlock ability. Objects entered this way are frozen in time, becoming locked in place and immune to all damage and effects.

Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons. The golem's weapons attacks are magical.

Actions Multiattack. The Golem makes two attacks, each of which can be a Temporal Deadlock or Touch of Eons. Temporal Deadlock Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 51 (8d10 + 7) force damage, and the target is grappled (escape DC 20). While grappled, the target is frozen in time, becoming incapacitated and immune to all damage and effects. Touch of Eons. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 51 (8d10 + 7) necrotic damage. The target's age either increases or decreases (golem's choice) by an amount equal to half the damage dealt.