Adding Species Flavor.History,traits and creating a homeworld.

Make a Species name,adjective and plural.

Pick a Species name list

And Fill out your species biography

Look at your traits and incorporate those.For instance: If your species has weak consider adding that as a reason why your species has turned to machines-a race that can do all the tasks yours can not.

Try to stay in line with your ethics. For instance if you pick Fanatical Militarist try to include in your bio why your society is so militarist.It could be anything from a near extinction even that led them to believe a strong offense is the best defense or perhaps a Warlord conquered all of your planet and united them into a militarist society.

Consider incorporating your civics as well.For instance if you pick Police State and Exhalted Priesthood the Police state could be an attempt to make sure everyone follows the state religion and pays their tithes to their government.

After selecting a portrait from the wide variety of portraits available to you the next 2 steps are quite simple and quick to do.You must:For filling out a species bio i tend to leave it to the end for afteri select my Government,Ethics,Civics and traits so that i can buildout my species bio with those in mind as it generally makes the bioeasier to write and more believable.When writing your species bio considerthese pointers:Traits:Traits are fairly straightforward as you can just pick what you like and build your bio around it or build a bio and pick your traits around it.For instance say you pick a Horse Portrait.Picking Agrarian and Nomadic will let you build a bio around how your early civilization travelled long distances in search of grazing land on their homeworld.Now add in how since grazing land was so scarce on their homeworld due to their large population that they became very terrirtorial.This would be a good time to pick Solitary as a trait pick.This will leave you 0 Trait points left alongside 2 trait picks.Say that your horse race also is quarrelsome because of their constant feuds for more grazing land.This leaves you one trait point and one trait pick.Because of how far and how often their species run your species also has developed higher than average strength.Pick strong for 1 trait point and 1 trait pick.All of this combines for quite of bit of lore you can add to your bio.Homeworld:Picking a homeworld type is typically not important but whilst roleplaying what planet type you pick can make making a full bio much easier or much harder.For the purpose of this guide we will continue to use our Horse race. From the traits above we gathered that our Horse race relies on vegatation to survive and grow along with the fact their are wide open areas where the nomadic horses can travel across.From this info we can rule out Alpine worlds(too mountainous), Arctic Worlds(Too little vegetation,too cold),Ocean Worlds(Too much water), and Jungle Worlds(wouldnt be a vegatation issue here). This leaves Continental,Savanna,Arid,Desert and tundra. Tundra worlds are perhaps a tad too cold for my Horse race so i am going to elimanate those as well. Continental worlds have perhaps just a little too much vegetation for there to be a crisis of vegetation so i am going to elimate those as well. This leaves Savanna,Arid and Desert Worlds.I believe Arid Worlds are the best choice here. They have more vegetation than Deserts but less than Savannas. They are also relatievely flat which makes long distance travel much easier.We can now include in our bio that water is also relatively scarce and that regions with a large supply of water and vegetation gave birth to the first civilizations on our homeworld.