A Wild Status Update Appeared!

18 July, 2014 - Tornik

Hi there folks, we realise we've not posted an update in quite some time and we'd like to apologise for that up front. Rest assured that everyone at Hunted Cow Studios is working incredibly hard on Eldevin, and we wanted to let you know what's been happening with the game.



At the moment, we’re on course for a Q3 Steam launch. Before we can launch on Steam though, we need to finish the hardware rendering engine, which we plan to release in the next few weeks.



However, we haven’t just been working on the hardware client, we’ve also released two major patches for the game recently. Patch 1.17 was released yesterday (Thursday) and added mounts to the game. We’ve added 12 mounts to the game, including a wing suit, flying carpets, a rocketship and a gyrocopter.



Patch 1.16, which we released last week, brought even bigger changes to the game as we released the desktop client for the game. Previously, Eldevin was only playable in your browser. The desktop client not only brings performance improvements for the game, but also paves the way for the hardware rendering engine.



We’ll be keeping you up-to-date with developments from here on out, but remember that Eldevin is free to play, so if you want to check the game out for yourself or get a head-start on the Steam release, you can download the client from our website today.