FACEIT Client Private Beta, Notifications and more

Release Notes 24 November 2016

Hi everyone!

Last week, as we announced the FACEIT Behavioural Index, we mentioned that there were quite a few things coming regarding user behaviour. Today we are happy to start the first release that will be leading to what is one of the most expected ones, our Client Anti-Cheat!

Client Anti-Cheat Private Beta

It is no secret by now that over the last months we have focused a lot of our resources working on developing a client anti-cheat, with the goal of building something that not only could become a standard, but that could improve significantly over time. As of today this client is in private beta.

How Does It Work?

We won’t go yet (if ever) into the specifics of how the client works, but in general we can say that we decided to approach it in two ways:

1) By relying on typical client side detections. This is going to have a large impact in the short term as it adds a significant layer of protection;

2) By building the client with an integrated approach and combine all information we gather from different sources (i.e. the client anti-cheat, the server side anti-cheat, the FBI system, etc. etc.) to identify cheating. This means that starting today our Data Science team can process and analyse all this data in real time to keep improving and automating cheating detections. This is a long term effort which we believe will eventually lead to detections that would not be possible with an approach limited to client side detections.

Is It Ready?

As of today, we are starting the private beta of our Client Anti-Cheat. This first version will only be available to selected users as we are still testing the software itself. If you are interested in being part of this set of users you can apply here.

We expect this phase to be short and last 7 to 10 days. We will be updating you on the next step, who will be forced to use it, and many other things as soon as this phase is closed!

The first versions of the client will only support Windows 7, Windows 8 and Windows 10. Prior Windows versions and other operating systems won’t be supported. This doesn’t mean that you won’t be able to play FACEIT if you are an Apple user — we will give more details on this once the private beta is over.

Notifications System

Until today we made it really hard to remain in touch with what happened on FACEIT when you were not at your PC with FACEIT open. A friend is online and wants you to join his team? Your match is ready and your team is spamming your chat to get you on the server? Good luck knowing it. I found this issue very annoying myself. As many of you told us in the past, if you write something to someone you need to know that it is delivered to him and that you can count on that player’s reaction to your message/invite etcetera.

To solve this problem in the last release we introduced a system that notifies you when certain things happen to your account on FACEIT.

This first version is limited to email notifications and only to three types of notifications: i) when a friend sends you a friend request, ii) when someone accepts a friend request from you and iii) when someone invites you to join his team.

You can select and customize what notifications you want to receive and when here.

In the Notifications settings you can custoimize the frequency of each notification for email channels.

In the coming weeks we will be adding additional notification channels (first in line is Chrome, to allow you to get these notifications while you are browsing) and new notification types to the selection (i.e. when your FACEIT Behavioural Index gets you a new benefit, when you win a prize and we need your delivery info, etc.). If you have any suggestions on what you would like to see let us know here!

Enjoy it, click here to go back to FACEIT