The titular protagonist of 2D Metroidvania platformer Dandara is glued to the floor. Admittedly, I don't know if it's actually glue, but I'll be damned if it doesn't look like it. That might sound like a pretty big problem for the protagonist of a platformer, but two-man Brazil-based developer Long Hat House has worked out a clever solution: bouncing.

In lieu of traditional jumps, Dandara bounces between specific surfaces using a billiards-like shot system. "Defy gravity as you jump across floors, walls and ceilings alike," its Steam page reads. Judging from an impressive thread of GIFs publisher Raw Fury shared on Twitter, Dandara can also string bounces together to get around the game's world—the "directionless" world of Salt, that is—more quickly.

Dandara will release on Tuesday, February 6, 2018. In the meantime, have a gander at a few of the best GIFs from that Twitter thread:

Gravity has no hold on Dandara, thus allowing for boundless movement through the world of Salt #dandaragame pic.twitter.com/C7vnrsvjmnJanuary 10, 2018

You can move swiftly throughout the levels of Dandara, which comes in handy when you eventually find yourself doing some backtracking. #dandaragame pic.twitter.com/FTYkfFlDBOJanuary 11, 2018

Epic boss fights? ☑️ #dandaragame #screenshotsaturday https://t.co/1Xxz22S9EQ pic.twitter.com/2RjODmrNTGJanuary 13, 2018