Yesterday, Slashdot linked to my Age of Conan: How a MMORPG Dies article as part of a roundup news clip on the state of the Age of Conan union. Six-thousand hits later, it’s come to my attention that not everyone agrees with that post-mortem of the game. In fact, some of you think the game has alot to offer, even if it came running off the starting line like a special olympics hopeful dressed up in Jesse Owens’s track suit. I’m told that quite a bit of progress has been made in patching the bugs that plague the game and with the server merges, players will one again be able to work together in ways that don’t involve a slow, wary dance with knives out.

I must admit, my discussion of Age of Conan was based on the game that shipped at release, not the one that exists now, since I was concerned mostly with how Funcom managed to shed half their subscriber base once the first billing month ran out. And you’re right, there are some good things that are unique to the game, and I would be remiss in my duties as a blood-sucking leech on the game industry’s jugular if I didn’t share the details of a particularly savory vein.

So in that spirit, I would like to show you the best features in Age of Conan, starting with —

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