Hoody 4kb procedural image, 2020





4096 bytes executable, GLSL, instant rendering, procedural content creation, raymarching, demoscene, sdf



Related tutorials: 3, 4, 5

Download (3 mb): pouet 4kb procedural image, 20204096 bytes executable, GLSL, instant rendering, procedural content creation, raymarching, demoscene, sdfRelated tutorials: 2 Download (3 mb): iquilezles

Forest 24kb demo, 2012





A 24 kilobytes realtime demo (code and data) showing some procedural content and OpenGL rendering.



Related tutorials: 2, 3

Video:

24kb demo, 2012A 24 kilobytes realtime demo (code and data) showing some procedural content and OpenGL rendering.Related tutorials: 1 Video: youtube

Fruxis 4kb procedural image, 2012





4096 bytes executable, pathtracing, GLSL, global illumination, instant rendering, deferred texturing, procedural content creation, motion blur, demoscene



Related tutorials: 2, 3, 4, 5

Download (255 kb): pouet 4kb procedural image, 20124096 bytes executable, pathtracing, GLSL, global illumination, instant rendering, deferred texturing, procedural content creation, motion blur, demosceneRelated tutorials: 1 Download (255 kb): iquilezles

Photosphere demo, 2011





Realtime rendering of music reactive for my VJ nights.



Video:

demo, 2011Realtime rendering of music reactive for my VJ nights.Video: youtube

Hammer demo, 2011





Realtime and reactive rendering in OpenGL. This was a realtime rendering test with music and keyboard reactive visuals. It was used during a set I performed, but never released as a finished demo.



Video: demo, 2011Realtime and reactive rendering in OpenGL. This was a realtime rendering test with music and keyboard reactive visuals. It was used during a set I performed, but never released as a finished demo.Video: youtube

Elevated 4kb demo, 2009





A 4096 bytes executable containing all data, sound and playback engine. It uses forward rendering with deferred texturing and lighting. It was a collaboration between



Related tutorials: 2, 3

Download (27 kb): pouet

Download video (110 mb): scene.org

Video: capped 4kb demo, 2009A 4096 bytes executable containing all data, sound and playback engine. It uses forward rendering with deferred texturing and lighting. It was a collaboration between rgba and TBC, and got 1st position at the Breakpoint demoparty.Related tutorials: 1 Download (27 kb): iquilezles Download video (110 mb): iquilezles Video: youtube

Pack 4kb procedural image, 2008





13 kb image pack: 13 kilobyte executable, instant rendering, procedural content creation, raymarching in distance fields, postprocessing, procedural texturing and modeling, demoscene

Download (27 kb):

Related tutorials: 2, 3, 4 4kb procedural image, 200813 kb image pack: 13 kilobyte executable, instant rendering, procedural content creation, raymarching in distance fields, postprocessing, procedural texturing and modeling, demosceneDownload (27 kb): iquilezles Related tutorials: 1

Leizex 4kb procedural image, 2008





A 4096 bytes executable rendering a procerural image by raymarching an SDF.



Related tutorials: 2, 3, 4

Download (255 kb): pouet

Download video (12 mb):

Stream video: 4kb procedural image, 2008A 4096 bytes executable rendering a procerural image by raymarching an SDF.Related tutorials: 1 Download (255 kb): iquilezles Download video (12 mb): iquilezles Stream video: youtube

Organix 4kb procedural image, 2008





4096 bytes executable rendering a procedural image through raymarching. Made 1st position at Function 2008.



Related tutorials: 2, 3, 4

Download (229 kb): pouet 4kb procedural image, 20084096 bytes executable rendering a procedural image through raymarching. Made 1st position at Function 2008.Related tutorials: 1 Download (229 kb): iquilezles

Slisesix 4kb procedural image, 2008





A 4096 bytes procedural image that uses raymarching of distance fields. It got 1st position at Euskal Encounter demoparty.



Related tutorials: 2, 3, 4

Download (189 kb): pouet

Download video (110 mb):

Video: 4kb procedural image, 2008A 4096 bytes procedural image that uses raymarching of distance fields. It got 1st position at Euskal Encounter demoparty.Related tutorials: 1 Download (189 kb): iquilezles Download video (110 mb): iquilezles Video: youtube

Kindercrasher 4kb demo, 2008





A 4096 bytes executable showing realtime rendering in OpenGL. It got 1st position at Inspire demoaprty.



Related tutorials: 2, 3

Download (5 mb): pouet

Download video (61 mb):

Video: 4kb demo, 2008A 4096 bytes executable showing realtime rendering in OpenGL. It got 1st position at Inspire demoaprty.Related tutorials: 1 Download (5 mb): iquilezles Download video (61 mb): iquilezles Video: youtube

Eleixane 4kb procedural image, 2008





A 4096 bytes executable rendering a procedural image. It uses some catmul-clark subdivision, mesh compression and raytracing.



Related tutorials: 2, 3, 4

Download (2 mb): pouet 4kb procedural image, 2008A 4096 bytes executable rendering a procedural image. It uses some catmul-clark subdivision, mesh compression and raytracing.Related tutorials: 1 Download (2 mb): iquilezles

Ixaleno 4kb procedural image, 2008





A 4096 bytes executable rendering a procedural image through raymarching. It got 1st position at Breakpoint 2008 (Bingen, Germany)



Related tutorials: 2, 3, 4

Download (251 kb): pouet

Download video (15 mb):

Video: 4kb procedural image, 2008A 4096 bytes executable rendering a procedural image through raymarching. It got 1st position at Breakpoint 2008 (Bingen, Germany)Related tutorials: 1 Download (251 kb): iquilezles Download video (15 mb): iquilezles Video: youtube

Inslexia 4kb procedural image, 2007





A 4096 bytes executable rendering an image compressed through my own wavelet system and some procedural decoration on top. It was 4th position at TUM 2007 demoparty.



Related tutorials: 2

Download (313 kb): pouet 4kb procedural image, 2007A 4096 bytes executable rendering an image compressed through my own wavelet system and some procedural decoration on top. It was 4th position at TUM 2007 demoparty.Related tutorials: 1 Download (313 kb): iquilezles

FFT Cubes demo, 2007





A realtime demo showing motion blur in OpenGL and reactive visuals. I never finished it.



Video: demo, 2007A realtime demo showing motion blur in OpenGL and reactive visuals. I never finished it.Video: youtube

January in Cubeland demo, 2007





A realtime demo showing analytical ambient occlusion though SDFs (CPU computed), and true motion blur. I never finished it. Music by Khrome.



Related tutorials:

Video: demo, 2007A realtime demo showing analytical ambient occlusion though SDFs (CPU computed), and true motion blur. I never finished it. Music by Khrome.Related tutorials: 1 Video: youtube

Luxo 4k 4kb demo, 2007





A 4096 bytes executable showing realtime rendering of a compressed animation and some real synthetized music. It was a collaboration between



Related tutorials: 2, 3

Download (2 mb): pouet

Download video (3 mb):

Video: 4kb demo, 2007A 4096 bytes executable showing realtime rendering of a compressed animation and some real synthetized music. It was a collaboration between rgba and Conspiracy Related tutorials: 1 Download (2 mb): iquilezles Download video (3 mb): iquilezles Video: youtube

Kindernoiser 4kb demo, 2007





A 4096 bytes executable showing realtime raymarching of a julia fractal SDF in the GPU. I wrote my own music again for this one. It got 1st position at BCN Party 2007.



Related tutorials: 2, 3, 4

Download (2 mb): pouet

Download video (145 mb):

Stream video: capped 4kb demo, 2007A 4096 bytes executable showing realtime raymarching of a julia fractal SDF in the GPU. I wrote my own music again for this one. It got 1st position at BCN Party 2007.Related tutorials: 1 Download (2 mb): iquilezles Download video (145 mb): iquilezles , 3Stream video: youtube

Stiletto 4kb demo, 2007





A 4096 bytes executable realtime rendering a walking cycle. It implements automatic vertex skinning, mesh compression, mesh smoothing, procedural walk cycle and sound generation. It was 2nd at Assembly 2007.



Related tutorials: 2, 3, 4

Download (2 mb): pouet

Download video (13 mb):

Video: 4kb demo, 2007A 4096 bytes executable realtime rendering a walking cycle. It implements automatic vertex skinning, mesh compression, mesh smoothing, procedural walk cycle and sound generation. It was 2nd at Assembly 2007.Related tutorials: 1 Download (2 mb): iquilezles Download video (13 mb): iquilezles Video: youtube

Kinderplomber 4kb demo, 2007





A 4096 bytes executable rendering in realtime a compressed mesh with dynamic radiosity. It also implements Catmull-Clark subdivision, and my own music track. It was 4th at Breakpoint 2007.



Related tutorials: 2, 3, 4, 5

Download (2 mb): pouet

Download video (13 mb):

Video: 4kb demo, 2007A 4096 bytes executable rendering in realtime a compressed mesh with dynamic radiosity. It also implements Catmull-Clark subdivision, and my own music track. It was 4th at Breakpoint 2007.Related tutorials: 1 Download (2 mb): iquilezles Download video (13 mb): iquilezles Video: youtube

Kinderpainter 4kb demo, 2006





A 4096 bytes executable, implementin realtime raytracing in the GPU of a few conic sections, and my own music track. It was 1st position at BCN Party 2006.



Related tutorials: 2

Download (5 kb): pouet

Download video (13 mb):

Video: 4kb demo, 2006A 4096 bytes executable, implementin realtime raytracing in the GPU of a few conic sections, and my own music track. It was 1st position at BCN Party 2006.Related tutorials: 1 Download (5 kb): iquilezles Download video (13 mb): iquilezles Video: youtube

4 Verts 4kb demo, 2005





A realtime rendering demo using only GLSL fragment shaders and rendering only two triangles. It was the begginnings of what would become Shadertoy some years later, but I never finished it. Music by Wizard.

Related tutorials:

Video: 4kb demo, 2005A realtime rendering demo using only GLSL fragment shaders and rendering only two triangles. It was the begginnings of what would become Shadertoy some years later, but I never finished it. Music by Wizard.Related tutorials: 1 Video: youtube

Enmperaltta 4kb procedural image, 2005





A procedural image generated from a 4096 bytes executable.

4kb procedural image, 2005A procedural image generated from a 4096 bytes executable.

Transfiguracion 4kb procedural image, 2005





A procedural image based on SDF raymarching of a fractal (a 4D Julia set). It run on the CPU, but was almost realtime.



Related tutorials: 2

Download video (46 mb):

Video: 4kb procedural image, 2005A procedural image based on SDF raymarching of a fractal (a 4D Julia set). It run on the CPU, but was almost realtime.Related tutorials: 1 Download video (46 mb): iquilezles Video: youtube

Variaciones 4kb procedural image, 2005





A 4096 bytes executable rendering some pointcloud generated form trigonometric iterations. Commercial music (Robert Insfiesta).



Related tutorials: 2

Download video (228 mb):

Video: 4kb procedural image, 2005A 4096 bytes executable rendering some pointcloud generated form trigonometric iterations. Commercial music (Robert Insfiesta).Related tutorials: 1 Download video (228 mb): iquilezles Video: youtube

195/95/256 64kb demo, 2005





A 64 kilobyte executable demo, featuring realtime rendering of HDR lighting and compressed and Catmull-Clarck subdivided meshes. Procedural textures and animations, and realtime sound synthesis. It got 1st position at Euskal Encounter 2005.



Related tutorials: 2, 3, 4, 5

Download (232 kb): pouet

Download video (66 mb):

Video: 64kb demo, 2005A 64 kilobyte executable demo, featuring realtime rendering of HDR lighting and compressed and Catmull-Clarck subdivided meshes. Procedural textures and animations, and realtime sound synthesis. It got 1st position at Euskal Encounter 2005.Related tutorials: 1 Download (232 kb): iquilezles Download video (66 mb): iquilezles Video: youtube

Xenomorphic demo, 2005





Realtime rendering through Opengl with shaders, made together with my colleagues. It got 1st position at IFParty 2005 (Valencia, Spain).



Download (8 mb): pouet

Download video (71 mb):

Video: demo, 2005Realtime rendering through Opengl with shaders, made together with my colleagues. It got 1st position at IFParty 2005 (Valencia, Spain).Download (8 mb): iquilezles Download video (71 mb): iquilezles Video: youtube

Paradise 64 kb demo, 2004





A 64 kilobyte executable showcasing, realtime rendering in opengl, shaders, sound synthesis, mesh compression, catmul clark subdivision, procedural modeling, procedural texturing, procedural animation, and other skills. It got 1st position at Euskal Encounter 2004.



Related tutorials: 2, 3, 4

Download (67 kb): pouet

Download video (13 mb):

Video: 64 kb demo, 2004A 64 kilobyte executable showcasing, realtime rendering in opengl, shaders, sound synthesis, mesh compression, catmul clark subdivision, procedural modeling, procedural texturing, procedural animation, and other skills. It got 1st position at Euskal Encounter 2004.Related tutorials: 1 Download (67 kb): iquilezles Download video (13 mb): iquilezles Video: youtube

Euskal 12 Invitation demo, 2004





A realtime rendering demo in OpenGL with shaders, made as a team effort with my friends.



Download (6 mb): pouet

Download video (38 mb):

Video: demo, 2004A realtime rendering demo in OpenGL with shaders, made as a team effort with my friends.Download (6 mb): iquilezles Download video (38 mb): iquilezles Video: youtube

Still too early demo, 2004





A very simple and corny software rendering I made. Music from the movie "Le fabuleux destin d'Am�lie Poulain"



Download (5 mb): scene.sp, pouet

Download video (7 mb):

Video: demo, 2004A very simple and corny software rendering I made. Music from the movie "Le fabuleux destin d'Am�lie Poulain"Download (5 mb): iquilezles Download video (7 mb): iquilezles Video: youtube

Baile de energia 4kb procedural image, 2004





A software rendered procedural image in 4096 bytes of code and data, showing an IFS fractal.

4kb procedural image, 2004A software rendered procedural image in 4096 bytes of code and data, showing an IFS fractal.

R.E.D demo, 2003





A realtime rendering demo in OpenGL with shaders, made with my friends. Ww won the BCN Party with it.



Download (9 mb): pouet demo, 2003A realtime rendering demo in OpenGL with shaders, made with my friends. Ww won the BCN Party with it.Download (9 mb): iquilezles

Dp4inv demo, 2003





A realtime OpenGL demo with shaders, made together with friends.



Download (3 mb): scene.org pouet

Download video (46 mb):

Video: demo, 2003A realtime OpenGL demo with shaders, made together with friends.Download (3 mb): iquilezles Download video (46 mb): iquilezles Video: youtube

Zoom 4kb procedural image, 2002





A pricedural animation made in 4096 bytes of code and data. Offline rendered in the CPU, it shows a zoom into the Mandelbrot set, with motion blur, antialiasing and using an orbit traps coloring algorithm. I composed the music myself.



Related tutorials:

Download Video (14 mb):

Video: 4kb procedural image, 2002A pricedural animation made in 4096 bytes of code and data. Offline rendered in the CPU, it shows a zoom into the Mandelbrot set, with motion blur, antialiasing and using an orbit traps coloring algorithm. I composed the music myself.Related tutorials: 1 Download Video (14 mb): iquilezles Video: youtube

Navmo demo, 2002





A realtime rendering demo in OpenGL, before shaders existed. Made together with my friends.



Download (3 mb): pouet demo, 2002A realtime rendering demo in OpenGL, before shaders existed. Made together with my friends.Download (3 mb): iquilezles

Pesadilla 4kb procedural image, 2002





A procedural image made in 4096 bytes of code and data. It's a Julia set with an orbit trap algorithm for coloring.



Related tutorials: 4kb procedural image, 2002A procedural image made in 4096 bytes of code and data. It's a Julia set with an orbit trap algorithm for coloring.Related tutorials: 1

Resplandor 4kb procedural image, 2002





A executable computing a procedural image from 4096 byte of code and data. The terrain was rendered by using raymarching noise based procedural function. It implemented some volumetric lighting.

4kb procedural image, 2002A executable computing a procedural image from 4096 byte of code and data. The terrain was rendered by using raymarching noise based procedural function. It implemented some volumetric lighting.

Pixel Coding 256b demo, 2002





A 240 bytes realtime rendering demo for MsDOS. It's a tunnel effect with a procedural texture. It's so small that it can be "coded" in Photoshop by placing colorizing pixels in the right order and saving the picture into an executable file.



Video: youtube 256b demo, 2002A 240 bytes realtime rendering demo for MsDOS. It's a tunnel effect with a procedural texture. It's so small that it can be "coded" in Photoshop by placing colorizing pixels in the right order and saving the picture into an executable file.Video: youtube

Paradise is Coming 40kb demo, 2002





A 40 kilobyte executable containing all the code and data needed to play a realtime rendered OpenGL demo (before shders existed), with some procedural terrain. It got the 1st position at the BCN Party.



Related tutorials:

Download (37 kb): pouet

Download video (13 mb):

Video: 40kb demo, 2002A 40 kilobyte executable containing all the code and data needed to play a realtime rendered OpenGL demo (before shders existed), with some procedural terrain. It got the 1st position at the BCN Party.Related tutorials: 1 Download (37 kb): iquilezles Download video (13 mb): iquilezles Video: youtube

Gravity of Love demo, 2002





A realtime rendering for MsDos doing software rendering of some effects, and it run on a 486 computer (predecesor to the Pentium computers). Made for my girlfriend. It contains comercial music of Enigma.



Download video (50 mb):

Video: demo, 2002A realtime rendering for MsDos doing software rendering of some effects, and it run on a 486 computer (predecesor to the Pentium computers). Made for my girlfriend. It contains comercial music of Enigma.Download video (50 mb): iquilezles Video: youtube

Life 64kb demo, 2001





A 64 kilobyte executable for MsDos and Windows, doing some realtime rendering of simple meshes, wich were compressed. I wrote the music for it. It got 1st position at BCN Party 2002 (Barcelona)



Related tutorials: 2, 3

Download (185 kb): pouet

Download video (25 mb):

Video: capped 64kb demo, 2001A 64 kilobyte executable for MsDos and Windows, doing some realtime rendering of simple meshes, wich were compressed. I wrote the music for it. It got 1st position at BCN Party 2002 (Barcelona)Related tutorials: 1 Download (185 kb): iquilezles Download video (25 mb): iquilezles Video: youtube

Kindergarden 4kb demo, 2001





A 4096 bytes demo featuring software rendering raytracing of conic sections for single core Pentium computers, with some procedural texturing. It got 1st position at Euskal Party 2001.



Related tutorials: 2

Download (12 kb): pouet

Download video (65 mb):

Video: 4kb demo, 2001A 4096 bytes demo featuring software rendering raytracing of conic sections for single core Pentium computers, with some procedural texturing. It got 1st position at Euskal Party 2001.Related tutorials: 1 Download (12 kb): iquilezles Download video (65 mb): iquilezles Video: youtube

JSlide 4kb demo, 2001





A 4096 bytes executable demo showing software rendered Julia sets with orbit traps coloring algorithms. It got 1st position at Durango Party 2001.



Download (14 kb):

Download video (34 mb):

Video: 4kb demo, 2001A 4096 bytes executable demo showing software rendered Julia sets with orbit traps coloring algorithms. It got 1st position at Durango Party 2001.Download (14 kb): iquilezles Download video (34 mb): iquilezles Video: youtube

Pigs 48kb demo, 2001





A 48 kilobyte executable for MsDOs doing some software rendering of funny compressed images and background effects. I made it with my friends, including super coder Geiger, but we never finished it. The fonts were procedural too.



Video: 48kb demo, 2001A 48 kilobyte executable for MsDOs doing some software rendering of funny compressed images and background effects. I made it with my friends, including super coder Geiger, but we never finished it. The fonts were procedural too.Video: youtube

Tfbaas demo, 2000





A realtime rendering demo for MsDos, with software rendering of fractals, zoom effects, tunnels, etc. It features comercial music (Ayla). It was part of an international exhibition of fractals that toured the world.



Related tutorials:

Download (9 mb):

Download video (89 mb):

Video: demo, 2000A realtime rendering demo for MsDos, with software rendering of fractals, zoom effects, tunnels, etc. It features comercial music (Ayla). It was part of an international exhibition of fractals that toured the world.Related tutorials: 1 Download (9 mb): iquilezles Download video (89 mb): iquilezles Video: youtube

Fake 2 64kb demo, 2000





A 64 kb demo featuring software rendering, raytracing, procedural textures, demoscene. It got 1st position at Arroutada 8 demoparty.



Download (14 kb): pouet 64kb demo, 2000A 64 kb demo featuring software rendering, raytracing, procedural textures, demoscene. It got 1st position at Arroutada 8 demoparty.Download (14 kb): iquilezles

Rare 2 64kb demo, 2000





A 64 kilobyte executable featuring realtime software rendering in MsDos/Windows, procedural modeling, mesh generation, procedural textures and procedural animation. It got 2nd position at the Xuntas Party 2000 demoaprty.



Related tutorials: pouet

Download video (43 mb):

Video: 64kb demo, 2000A 64 kilobyte executable featuring realtime software rendering in MsDos/Windows, procedural modeling, mesh generation, procedural textures and procedural animation. It got 2nd position at the Xuntas Party 2000 demoaprty.Related tutorials: 1 Download (154 kb): iquilezles Download video (43 mb): iquilezles Video: youtube

Xmas 64kb demo, 1999





A 64 kb demo showing off realtime rendering and some procedural meshes, made for MsDos, made with my friends.



Download (61 kb): pouet

Download video (32 mb):

Video: 64kb demo, 1999A 64 kb demo showing off realtime rendering and some procedural meshes, made for MsDos, made with my friends.Download (61 kb): iquilezles Download video (32 mb): iquilezles Video: youtube

Fake 64kb demo, 1999





A 64 kb demo showing some realtime software rendering for MsDos/Windows, procedural modeling, mesh generation, and procedural textures. It got the 1st position at the Arroutada 7 demoparty.



Download (62 kb): pouet

Download video (18 mb):

Video: 64kb demo, 1999A 64 kb demo showing some realtime software rendering for MsDos/Windows, procedural modeling, mesh generation, and procedural textures. It got the 1st position at the Arroutada 7 demoparty.Download (62 kb): iquilezles Download video (18 mb): iquilezles Video: youtube

Rare 64kb demo, 1999





A 64 kilobyte realtime software rendering demo for MsDos, featuring procedural modeling, textures and animation. It got the 1st position at Euskal Encounter 1999 (Bilbao, Spain)



Download (154 kb): 64kb demo, 1999A 64 kilobyte realtime software rendering demo for MsDos, featuring procedural modeling, textures and animation. It got the 1st position at Euskal Encounter 1999 (Bilbao, Spain)Download (154 kb): iquilezles pouet Download video (46 mb): iquilezles , Video: youtube

Storm demo, 1999





A realtime software rendering demo made for MsDos together with my friends. It got the 4th position at the Euskal Encounter 1999 demoparty.



Download (2 mb): pouet demo, 1999A realtime software rendering demo made for MsDos together with my friends. It got the 4th position at the Euskal Encounter 1999 demoparty.Download (2 mb): iquilezles

Euskal 7 Invitation demo, 1999





A realtime software rendering demo made for MsDos together with my friends.



Download (765 kb): pouet demo, 1999A realtime software rendering demo made for MsDos together with my friends.Download (765 kb): iquilezles

C.Y.S.P demo, 1998





A realtime software rendering demo made for MsDos together with my friends. It got the 1st position at the Arroutada 6 demoparty.

Download (2 mb): pouet demo, 1998A realtime software rendering demo made for MsDos together with my friends. It got the 1st position at the Arroutada 6 demoparty.Download (2 mb): iquilezles

Weektro 64kb demo, 1998





A 64 kb demo I maade with software rendering in MsDos based on a depth buffer. It featued some procedural meshes. It got the 1st position at the Arroutada 6 demoparty.



Download (53 kb): pouet

Download video (30 mb):

Video: 64kb demo, 1998A 64 kb demo I maade with software rendering in MsDos based on a depth buffer. It featued some procedural meshes. It got the 1st position at the Arroutada 6 demoparty.Download (53 kb): iquilezles Download video (30 mb): iquilezles Video: youtube

Synthesis demo, 1998





A realtime software rendering demo for MsDos that I made witih my friends. It got the 5th position at the Euskal Encounter demoparty.



Download (2 mb): pouet demo, 1998A realtime software rendering demo for MsDos that I made witih my friends. It got the 5th position at the Euskal Encounter demoparty.Download (2 mb): iquilezles

Fractal Chaos 64kb demo, 1998





A 64 kb demo I made for MsDos showing software realtime rendering with a depth-buffer and smooth shading and some fractals. It crashed in the big screen in front of a couple thousand people... and got the last position at the Euskal Encounter demoparty.



Download (50 kb): pouet

Download video (110 mb):

Video: 64kb demo, 1998A 64 kb demo I made for MsDos showing software realtime rendering with a depth-buffer and smooth shading and some fractals. It crashed in the big screen in front of a couple thousand people... and got the last position at the Euskal Encounter demoparty.Download (50 kb): iquilezles Download video (110 mb): iquilezles Video: youtube