The Clockwork Hand Crossbow

Ranged Weapon (Martial, Hand Crossbow), Custom built.

Category: Items

Damage: 1d6

Damage Type: Piercing

Item Rarity: Custom Built

Properties: Light, Loading, Special, Ammunition, Reload (4 shots)

Range: 30/120

Weight: 3 lbs

A clockwork crossbow operated with either both hands or finger movements, with a magazine (Bolt belt) strapped around the wrist/arm of the user. This weapon is ideal for stealth as it can be easily hidden under clothes, unlike it's Light Crossbow counterpart. The weapon can ignore the Loading Property if the magazine is used; you can spend an action to load the crossbow or switch the magazine.

Two Handed. Your shot is rolled with advantage at the cost of your action and bonus action, as well as a Multi-Attack/Extra Attack if applicable, as you attempt a very precise shot.

Finger Movement. An attack with the Clockwork Crossbow that can ignore the loading property if the magazine is used. Using the magazine allows anyone with any form of multi-attacks (like the Fighter's Extra Attack) to use this weapon as long as there are bolts in the belt.

For Example: A fighter with 4 Extra Attacks, can use the crossbow for all 4 of those attacks as long as the magazine has enough bolts.

The CLockwork Light Crossbow

Ranged Weapon (Martial, Light Crossbow), Custom built.

Category: Items

Damage: 1d8

Damage Type: Piercing

Item Rarity: Custom Built

Properties: Light, Loading, Special, Ammunition, Reload (8 shots)

Range: 80/320

Weight: 5 lbs

A clockwork crossbow operated with either both hands or finger movements, with a magazine (Bolt belt) strapped around the wrist/arm of the user. This weapon isn't ideal for stealth due to it's bulkiness, unlike it's Hand Crossbow counterpart. The weapon can ignore the Loading Property if the magazine is used; you can spend an action to load the crossbow or switch the magazine.

Two Handed. Your shot is rolled with advantage at the cost of your action and bonus action, as well as a Multi-Attack/Extra Attack if applicable, as you attempt a very precise shot.

Finger Movement. An attack with the Clockwork Crossbow that can ignore the loading property if the magazine is used. Using the magazine allows anyone with any form of multi-attacks (like the Fighter's Extra Attack) to use this weapon as long as there are bolts in the belt.

For Example: A fighter with 4 Extra Attacks, can use the crossbow for all 4 of those attacks as long as the magazine has enough bolts.

Image Used: Steef Crossbow by Oddworld Inhabitants, inc.