COMMUNICATION [ edit ]

So to begin with Communication having a mic and calling out information is really useful. Most of it is a given but it gives the player more knowledge about his surroundings. Not feeling talkative? You can always tag enemies or ping them objectives making yourself useful and keeping to yourself at the same time. This falls for both sides of the game defense and offense can run smoothly through communication.

** note: Tagging can cause the enemy to know that they've been tagged and make them look for a camera or a drone to shoot out (especially when players have died they know that drones can't move). You can discreetly tag people by calling out locations to your team. Ubisoft released this game with communication in mind so using it increases your chances of winning and possibly a ranked play team. BUT I have rolled with teams that can work silently but we had great drone scouting and camera pings.

CAMERAS // DRONES [ edit ]

OFFENSE [ edit ]

Keep in mind that cameras are available to the defense to scout out your location and strategy. Even though I don't where every single camera is I'm usually looking out for the red glow one gives off when ones in use. RED LIGHTS TEND TO BE BAD LIGHTS I.E. C4. I'm not going to make you learn every single camera location or the nooks and crannies of the map but just be aware of someone watching you.

So now that you know whose watching you. When you're scouting with drones you might want to be aware of where your teammates are. If you have more than 2 drones searching a floor you are not covering enough ground. Use this to search other floors or buildings. If you see enemies but no objective try tagging them so your teammates know or call them out over your mic so they don't know you know. Once you spot the objective try hiding your drone so you can keep and eye on enemy locations, weak spots, or what bombs they forgot about.

**note: Try and leave your drone so your dead teammate have something to contribute in when dead. **ADVANCE DRONE TECHNIQUES: This is just a list of what you can do to annoy your enemy if your drone has been spotted or you're just feeling pesky.

Jump/Circle/sit on the hostage or another enemy to get the enemy to shoot the hostage or their teammate

Jump on tables or on the objectives its the last place they look because of the glowing nature of the objective and clutter of the table or go under objects for the same reason

Place your drone in their fortified area such as behind their barrier or razor wire

You can jump over disruptors by getting a running jump when you get your signal jammed, momentum should keep you going out of the disruptors range (to counter this double up on you disruptors and pick them up after scouting is over to refortify your position)

hiding your drone in a vent is also pretty good

DEFENSE (besides use cameras) [ edit ]

Its a nice day and you're working on your home defense skills by figuring out how you're going to barricade 10 doors in about 30 seconds and you notice a drone zoom between your feet. You think to yourself "I'll mow it down in a second" or "This Mute sucks" Suddenly 4 other go right by and overwatch is on the your readout spamming you, "Everything your were trying to protect is being spotted and your identity is being stolen, plan accordingly." Okay before you blame your Mute, don't go and blow a hole in every surface looking for the drones. You can wait until the time ends and players are forced out of their drones then go on the hunt, also they probably know what they need know so no use wasting bullets if they are not getting more info.

When you are surveying the area through cameras know that when you are in a camera, alive or dead, the camera with give off a red light showing the enemies where to shoot.

**note: most of the drone hunting know how comes from know the frequent spots people tend to place drones you kinda get this know how by playing a few rounds. The ideas behind hiding drone also works for finding drones.

OBJECTIVES [ edit ]

Know what your current objective is at all times. The game can change from protect the bomb to destroy the defuser or protect the hostage to prevent the other team from reviving the hostage. This is just a list of things that can change during the course of the match.

When the other team injures the hostage its up to them to revive. Check what your objective is before you act

Place your defuser where you can defend it. Usually a doorway you can camp or a wall you breached

You have to be in the area to prevent securing and area usually the enemies are there to

When defending you can c4 through walls to quickly get through them for improvised entrances when objectives change

Make sure your are holding the right button to disable the diffuser. I've watched 3 people lose matches because the animation is melee so people think to melee the diffuser first

You have to disable the diffuser when its placed killing everyone doesn't stop the match

Keep a clear path to both bombs. Both are just as vulnerable to attack and getting to both in the event of a the other team grabbing, one you want to be there ASAP.

YOU DON"T HAVE TO GO RAMBO, THE OBJECTIVES ARE JUST AS IMPORTANT

TIPS [ edit ]

Here are some things I found work with certain operators or against them.

OFFENSE [ edit ]

IQ [ edit ]

Her sensor can scout out objectives

You can shoot through thin walls while using the sensor to get traps or disruptors

If you don't know where cameras are you can use her sensor to shot them (only when camera is in use)

Fuze [ edit ]

YOU CAN KILL A HOSTAGE WITH HIS BOMBS. EVERY PLAYER HAS DONE THIS AT LEAST ONCE. THERE IS NO SHAME

His bomb can create a small peep hole you can use to see if anyone is on the other side (its narrow and the other side can notice the change in color when you stick your head in)

Ash [ edit ]

She can create holes in the defense, not only wall but some destructible ceilings (ranged breaching charge)

Sledge [ edit ]

Similar to Ash, he can create holes but even bigger peaking holes for you and your teammates to shoot through.

His hammer also doesn't make as much noise as a breaching charge so you can catch some defenders off guard note: You can't hit people with your hammer. Its just hard to get the timing right without dying.



Thermite [ edit ]

Always a must his Special Charge is one of the most useful tools in the game

The roof access is going to be your best friend. Open up the fortified hatch and rain frag grenades

Thatcher [ edit ]

Use his EMP grenades to to make your time breaching easier they follow the same properties as regular grenades and can be rolled under doors

Glaz [ edit ]

You are usually going to be the last one alive use choke points and your long range to your advantage (Unless you can quick scope/ 360 no scope people)

Twitch [ edit ]

Your drone can disable Entry Denial Devices and kill Injured Defenders

SHIELD CLASSES= [ edit ]

Attach a laser sight to your pistols it will help aiming at close ranges, your crosshairs still apply to the kick of your weapon

Utilizing Map presence and chokepoints can win you matches with shield Operators

Look out for door traps when you melee a barricade the laser can be hard to see with your shield up

With your shield up you can survey a room safely from a window

Blitz [ edit ]

Flash/Melee or Flash/Shoot is one of your best tools

Montange [ edit ]

He can move a little quicker while shielded and still be fully protected

Don't expect a lot of kills, your job is to keep everyone safe and make a human shield

DEFENSE [ edit ]

Smoke [ edit ]

Gas can double up as Smoke grenade.

You can walk through your own gas

Rook [ edit ]

Try to drop you armor ASAP wait 2 seconds and everyone is gone fortifying the position

Let everyone know you drop armor packs not everyones paying attention

Pulse [ edit ]

Nine times out of he's going to be a roamer, nothing against Pulse but usually your going to find him out of position tracking you with his sensor.

His sensor can allow to create ambush situations or avoid ambushes

Castle [ edit ]

Wall are replenished if taken down by a friendly

Don't lock out your teammates at the start of the round. They will make you waste time reapplying barricades.

People can melee your walls down with enough determination

Razor wires behind Castle walls will get blown up when breached

Kapkan [ edit ]

Don't put traps next to teammates or hostages the blast will kill them

Don't put traps on Castle Barricades they have to breach charge them and it will destroy them

Bright rooms can visually hide you laser sometimes to unwary attackers

You can catch multiple units with one trap

Shield units cant see floor trap with their shield up if they are not careful

Mute [ edit ]

Double up your Disruptors so drones can't jump over them you can pick them up and reuse them after scouting

Disruptors can cover 2 fortified walls so enemies can't breach them

Team up with Bandit to cover most or all walls forcing the enemies to breach doors

place your disruptor off to the side when putting it behind a door so enemies can't easily shoot them

you can cover both walls in a corner with a well placed disruptor note: Mute works best when fortifying chokepoints, bomb maps tend to be his weakness



Bandit [ edit ]

Team up with Mute to really fortify a room

You can electrify wires, castle doors, and reenforced walls

Electrifying a barrier in a door way can make solid obstacle for attackers

Doc [ edit ]

You can revive yourself or your teammates when injured

DOUBLE TAP HE CAN GET HIMSELF UP FROM INJURY

Jager [ edit ]

Tachanka [ edit ]

Use him to hold of choke points or hide out in a well barricaded room. He's not the best in multiple objectives but he can hold down one.

His Machine gun can look over Deployable barriers

Note: Credit to the initial guide goes to LIKEitgoinoutofSTYLE from reddit.