Spoiler: Bair comparison

Spoiler: Uptilt comparison

Wow, thanks a ton Furil, everything seems about right! The only thing missing is UpB's grab hitbox, but it's not a huge deal, I imagine it's similar to the Brawl one. Most of these looked way too good for Brawl Falcon to me, but they're surprisingly the same, in many cases:I imagined dash grab to be a bit disjointed, so maybe it's slightly off, or maybe it's just me. I might somehow be grabbing people inbetween their jabs, I just don't know how I can do it consistently.As for Raptor Boost, that explains why getting the spike is so difficult. The detector hitbox is at the same spot as the tiny hitbox with priority, so that's what connects most of the time, I'd imagine. The only way to get the spike in these conditions would be if the opponent is moving in the same direction as Falcon, I guess. If they get away from the tiny hitbox in the 5 frames it takes for the attack to come out, and end up only touching the big hitbox. I'll do a few tests, this seems interesting. Maybe it could be used as an edgeguarding tool more often, if that's how it works, since you'd be following the opponent on their way back to the stage.Again, thanks a lot for your hard work! It might not seem like it given the crude, excessively huge hitboxes Falcon has, but he takes a lot of precision and subtlety to play at high level, so those visuals are really gonna help a lot. ^^