Clarifications/Changes:

Rush distance for Rush maps has been changed from "about 35-50 seconds" to "about 35 seconds".



The definition of Macro map has been changed to: "A map that favors defensive play and encourages players to reach end game unit compositions."



New Rule: You may use permanent neutral abilities onto all maps such as Force Field or Blinding Cloud. However, note that if these features cause performance issues on lower end computers, these maps may be edited or not considered for ladder.

StraKo Profile Joined February 2017 Germany 96 Posts Last Edited: 2017-02-17 04:46:24 #162 Wow i just submitted my map... puh, that was a lot of work. I hope it wasn't too late.



GLHF to everyone. Those maps just look amazing, i hope they will be fun to play and we'll see some good games soon.

-NegativeZero- Profile Joined August 2011 United States 2101 Posts Last Edited: 2017-02-17 05:00:20 #163



Sequencer (macro/experimental)





Interloper (rush)





Exosphere (rush)

only 3 submissions for me(macro/experimental)(rush)(rush) i maek map

insitelol Profile Joined August 2012 836 Posts #165 Aurora is my absolu(e)te favourite. Reminds me of blue storm for a bit. Less is more.

Monster8SC Profile Joined January 2017 2 Posts Last Edited: 2017-02-17 15:40:27 #166 Oasis Mining Field (Mar Sara) by Monster8SC







Info:

+ Pocket natural and 3rd are connected with a narrow bridge, protected by 2k rocks.

+ Gold base option as 4th with 7200 minerals (the other 4th behind the rocks has 9600).

+ Narrow pathways behind the bases at 3,4 and 5 (9, 10 and 11), pathways vision-blocked at both ends.

+ Two additional gold bases near the centre of the map, semi-vision-blocked.

+ Xel'Naga Watchtower at the centre of the map (a couple of units can still slide by at the edges of the middle part)

+ 2k rocks blocking the ramps between the centre and the base at 3 and 9. + Pocket natural and 3rd are connected with a narrow bridge, protected by 2k rocks.+ Gold base option as 4th with 7200 minerals (the other 4th behind the rocks has 9600).+ Narrow pathways behind the bases at 3,4 and 5 (9, 10 and 11), pathways vision-blocked at both ends.+ Two additional gold bases near the centre of the map, semi-vision-blocked.+ Xel'Naga Watchtower at the centre of the map (a couple of units can still slide by at the edges of the middle part)+ 2k rocks blocking the ramps between the centre and the base at 3 and 9.

Zweck Profile Joined February 2015 Germany 207 Posts #167



Fridge





Lost Rehab





gl 2 everyone





My 2 Submissions:FridgeLost Rehabgl 2 everyone https://www.instagram.com/instazweck/ ____ behance.net/brachert _____ https://zweckthings.tumblr.com/

Zweck Profile Joined February 2015 Germany 207 Posts #168

-NegativeZero- Sequencer And my Favorite so far:-NegativeZero- Sequencer https://www.instagram.com/instazweck/ ____ behance.net/brachert _____ https://zweckthings.tumblr.com/

IIEclipseII Profile Joined February 2016 Germany 128 Posts Last Edited: 2017-02-17 10:13:01 #169 [M] (2) Chilly Glance (Rush)





[M] (2) Cursed Badlands (Macro)





[M] (2) Dark Origin (Rush)





[M] (2) Demise on the Temple (New Map / Experimental resource)

(Rush)(Macro)(Rush)(New Map / Experimental resource)

Zaros Profile Blog Joined September 2010 United Kingdom 3464 Posts #170 I like Ophilia quite a lot the only thing that worries me is the big ramp at your start location.

IMTB Profile Joined March 2014 Taiwan 37 Posts Last Edited: 2017-02-17 10:50:31 #171



Elsecaro Beach





Endion Space Station





Shakuras vestige





Endion Reserch Station

My 4 Submissions:

Broodie Profile Blog Joined May 2008 Canada 831 Posts Last Edited: 2017-02-18 01:11:33 #172 On February 17 2017 19:23 Zaros wrote:

I like Ophilia quite a lot the only thing that worries me is the big ramp at your start location.

+ Show Spoiler + Thanks Zaros, It worked fine throughout playtesting, and it initially does worry everybody when they haven't had experience on it. Trust me though, it worries me too that people can't take to it, but its a part of the new feature I want to try and introduce, I have a semi good feeling about it. As WinterSC said though, it could see vetos from people who dont understand it right away, Winter also mentioned reapers and cannons possibly being an issue, though I tried abusing reapers to a standard success, and fixed a problem that used to be there. Will love to see what happens if Ophilia makes top 15 though, I dont think the concepts are too far out, just different.



Have any suggestions for the ramp?

I wanted the walls to happen on the low ground since the bases are so safe, but maybe I'm wrong



I'd love to chat about it on the I'd love to chat about it on the Ophilia map thread , there are some good, clear example images there for people to see. (Including my suggested wall offs for the ramp) SilentLiquid.Broodie - Author of Tango Terminal, Ophilia RE, Cajun Quandary, & The Beneath

Ej_ Profile Blog Joined January 2013 47288 Posts Last Edited: 2017-02-17 21:22:56 #173

-first map picked by our likings

-loser picks the next map

-only TLMC8 maps



Elegia by Uvantak:

Penumbra by Meavis:

Eremita by Avex

Aurora by Uvantak:

Loihi by Uvantak:

Sequencer by NegativeZero:

Dracula by Timmay:

Lost Rehab by Zweck:



Sequencer was my personal favorite, because of how open it's in lategame, but early on the map is kinda turtly and gameplay passive. Loihi also seemed more than fine. Penumbra seemed good, but just not my style of map, felt hard-ish to stop the Terran push. Maybe I just suck tho.

Backdoors to the main still don't have a place in SC2 I think. You can see it especially in the Eremita game lol.



Also Penumbra had a doodad blocking a geyser iirc. We played some more games with Elentos (diamond ZvT)-first map picked by our likings-loser picks the next map-only TLMC8 mapsElegia by Uvantak: http://drop.sc/replay/4395239 Penumbra by Meavis: http://drop.sc/replay/4395239 Eremita by Avex http://drop.sc/replay/4395247 Aurora by Uvantak: http://drop.sc/replay/4395248 Loihi by Uvantak: http://drop.sc/replay/4395251 Sequencer by NegativeZero: http://drop.sc/upload Dracula by Timmay: http://drop.sc/replay/4395256 Lost Rehab by Zweck: http://drop.sc/replay/4395258 Sequencer was my personal favorite, because of how open it's in lategame, but early on the map is kinda turtly and gameplay passive. Loihi also seemed more than fine. Penumbra seemed good, but just not my style of map, felt hard-ish to stop the Terran push. Maybe I just suck tho.Backdoors to the main still don't have a place in SC2 I think. You can see it especially in the Eremita game lol.Also Penumbra had a doodad blocking a geyser iirc. "Technically the dictionary has zero authority on the meaning or words" - Rodya

Samro225am Profile Joined August 2010 Germany 982 Posts #174







Bandarlog Ruins









Asteroid Barricade

kinda forgot to post images here:

NinjaDuckBob Profile Joined March 2014 167 Posts #175



NDB Clockworks







Map Image Link Might as well post my submission. Wanted to get a 2-player map done in addition to this one, but this one took wayyy longer than I anticipated so I didn't even get the other started. NinjaDuckBob ~ Fear the fuzzy!

Elentos Profile Blog Joined February 2015 52757 Posts #176 On February 18 2017 06:22 Ej_ wrote:

We played some more games with Elentos (diamond ZvT)

-first map picked by our likings

-loser picks the next map

-only TLMC8 maps



Elegia by Uvantak:

Penumbra by Meavis:

Eremita by Avex

Aurora by Uvantak:

Loihi by Uvantak:

Sequencer by NegativeZero:

Dracula by Timmay:

Lost Rehab by Zweck:



Sequencer was my personal favorite, because of how open it's in lategame, but early on the map is kinda turtly and gameplay passive. Loihi also seemed more than fine. Penumbra seemed good, but just not my style of map, felt hard-ish to stop the Terran push. Maybe I just suck tho.

Backdoors to the main still don't have a place in SC2 I think. You can see it especially in the Eremita game lol.



Also Penumbra had a doodad blocking a geyser iirc. We played some more games with Elentos (diamond ZvT)-first map picked by our likings-loser picks the next map-only TLMC8 mapsElegia by Uvantak: http://drop.sc/replay/4395239 Penumbra by Meavis: http://drop.sc/replay/4395239 Eremita by Avex http://drop.sc/replay/4395247 Aurora by Uvantak: http://drop.sc/replay/4395248 Loihi by Uvantak: http://drop.sc/replay/4395251 Sequencer by NegativeZero: http://drop.sc/upload Dracula by Timmay: http://drop.sc/replay/4395256 Lost Rehab by Zweck: http://drop.sc/replay/4395258 Sequencer was my personal favorite, because of how open it's in lategame, but early on the map is kinda turtly and gameplay passive. Loihi also seemed more than fine. Penumbra seemed good, but just not my style of map, felt hard-ish to stop the Terran push. Maybe I just suck tho.Backdoors to the main still don't have a place in SC2 I think. You can see it especially in the Eremita game lol.Also Penumbra had a doodad blocking a geyser iirc.

Yep, both geysers at my 4th were blocked. Yep, both geysers at my 4th were blocked. Every 60 seconds in Africa, a minute passes.

_Epi_ Profile Joined February 2014 Germany 158 Posts #177 On February 18 2017 06:44 NinjaDuckBob wrote:

Might as well post my submission. Wanted to get a 2-player map done in addition to this one, but this one took wayyy longer than I anticipated so I didn't even get the other started.



NDB Clockworks







Map Image Link Might as well post my submission. Wanted to get a 2-player map done in addition to this one, but this one took wayyy longer than I anticipated so I didn't even get the other started.



Damn this map looks amazing! Wish to see some action on it! Damn this map looks amazing! Wish to see some action on it!

Avexyli Profile Blog Joined April 2014 United States 686 Posts #178 On February 18 2017 06:22 Ej_ wrote:

We played some more games with Elentos (diamond ZvT)

-first map picked by our likings

-loser picks the next map

-only TLMC8 maps



Elegia by Uvantak:

Penumbra by Meavis:

Eremita by Avex

Aurora by Uvantak:

Loihi by Uvantak:

Sequencer by NegativeZero:

Dracula by Timmay:

Lost Rehab by Zweck:



Sequencer was my personal favorite, because of how open it's in lategame, but early on the map is kinda turtly and gameplay passive. Loihi also seemed more than fine. Penumbra seemed good, but just not my style of map, felt hard-ish to stop the Terran push. Maybe I just suck tho.

Backdoors to the main still don't have a place in SC2 I think. You can see it especially in the Eremita game lol.



Also Penumbra had a doodad blocking a geyser iirc. We played some more games with Elentos (diamond ZvT)-first map picked by our likings-loser picks the next map-only TLMC8 mapsElegia by Uvantak: http://drop.sc/replay/4395239 Penumbra by Meavis: http://drop.sc/replay/4395239 Eremita by Avex http://drop.sc/replay/4395247 Aurora by Uvantak: http://drop.sc/replay/4395248 Loihi by Uvantak: http://drop.sc/replay/4395251 Sequencer by NegativeZero: http://drop.sc/upload Dracula by Timmay: http://drop.sc/replay/4395256 Lost Rehab by Zweck: http://drop.sc/replay/4395258 Sequencer was my personal favorite, because of how open it's in lategame, but early on the map is kinda turtly and gameplay passive. Loihi also seemed more than fine. Penumbra seemed good, but just not my style of map, felt hard-ish to stop the Terran push. Maybe I just suck tho.Backdoors to the main still don't have a place in SC2 I think. You can see it especially in the Eremita game lol.Also Penumbra had a doodad blocking a geyser iirc.



Sequencer url is incorrect.

Sequencer url is incorrect. AVEX - 1st place TLMC8 & 9 (and 3rd and 4th, respectively), 2nd place TLMC11, 3x Finalist of TLMC7 (5th), 3x Finalist of TLMC10 (5th)

ZigguratOfUr Profile Blog Joined April 2012 Iraq 16023 Posts #179 On February 18 2017 09:12 Avexyli wrote:

Show nested quote +

On February 18 2017 06:22 Ej_ wrote:

We played some more games with Elentos (diamond ZvT)

-first map picked by our likings

-loser picks the next map

-only TLMC8 maps



Elegia by Uvantak:

Penumbra by Meavis:

Eremita by Avex

Aurora by Uvantak:

Loihi by Uvantak:

Sequencer by NegativeZero:

Dracula by Timmay:

Lost Rehab by Zweck:



Sequencer was my personal favorite, because of how open it's in lategame, but early on the map is kinda turtly and gameplay passive. Loihi also seemed more than fine. Penumbra seemed good, but just not my style of map, felt hard-ish to stop the Terran push. Maybe I just suck tho.

Backdoors to the main still don't have a place in SC2 I think. You can see it especially in the Eremita game lol.



Also Penumbra had a doodad blocking a geyser iirc. We played some more games with Elentos (diamond ZvT)-first map picked by our likings-loser picks the next map-only TLMC8 mapsElegia by Uvantak: http://drop.sc/replay/4395239 Penumbra by Meavis: http://drop.sc/replay/4395239 Eremita by Avex http://drop.sc/replay/4395247 Aurora by Uvantak: http://drop.sc/replay/4395248 Loihi by Uvantak: http://drop.sc/replay/4395251 Sequencer by NegativeZero: http://drop.sc/upload Dracula by Timmay: http://drop.sc/replay/4395256 Lost Rehab by Zweck: http://drop.sc/replay/4395258 Sequencer was my personal favorite, because of how open it's in lategame, but early on the map is kinda turtly and gameplay passive. Loihi also seemed more than fine. Penumbra seemed good, but just not my style of map, felt hard-ish to stop the Terran push. Maybe I just suck tho.Backdoors to the main still don't have a place in SC2 I think. You can see it especially in the Eremita game lol.Also Penumbra had a doodad blocking a geyser iirc.



Sequencer url is incorrect.

Sequencer url is incorrect.



It's It's http://drop.sc/replay/4395253 Maps I made recently: Nevermore: https://i.imgur.com/NiqR0Rj.jpg | Rubaiyat: https://i.imgur.com/XD3E3vd.jpg | Grand Canal: https://i.imgur.com/kNgyOCo.jpg

olirsvp Profile Joined February 2017 10 Posts #180

Just wanna point out how beautiful your maps are guys ! May the best mappers win



Grasberg Station









Precipitation



Not a very experienced (1 month or so actually) mapmaker but i'm getting better. Here are my submissions !Just wanna point out how beautiful your maps are guys ! May the best mappers win

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