Last week i discovered a HTML5 game called 'X-Type', which is basically a free dual stick shooter with endless boss battles. Unfortunately this game does only work on iOS and Android and it does use the UA sniffing mechanism to serve both desktop and mobile versions, and using the Ubuntu Touch user-agent it will only serve the desktop version which will not work on the phone.

First using the Qt Creator you have to create a "HTML5 Touch UI" project which will produce the following QML code :

import QtQuick 2.0 import Ubuntu.Components 0.1 import QtWebKit 3.0 MainView { objectName: "mainView" applicationName: "com.ubuntu.developer.daker.x-type" automaticOrientation: true width: units.gu(100) height: units.gu(75) Flickable { id: webViewFlickable anchors.fill: parent WebView { id: webView anchors.fill: parent url: "http://phoboslab.org/xtype/" } } }

The problem with using the QtWebKit Webview is that the device-pixel-ratio (DPR) is not set automatically causing the content of the Webview to not scale correctly, so you'll need to get the corresponding value for your device from the QTWEBKIT_DPR environment variable, there is actually no way to read those variables using QML so you'll need to use some C++ code to read the QTWEBKIT_DPR and passe it to QML so the content of the WebView will scale accordingly.

The Ubuntu Touch Browser Plugin provides a component called UbuntuWebView , it uses some kind of UA overrides to bypass the UA sniffing used to serve the mobile version of webapp(Gmail, G+, Facebook, Twitter, etc...) and changes the UA on the fly, unfortunately there was no way to set your own UA using the UbuntuWebView but now you can since this bug #1237365 has been fixed.

Also with the UbuntuWebView the DPR weren't set automatically(bug #1237348), it was also fixed and all those fixes has been shipped with image #96.

Here is the QML code i used to embed the "X-Type" game(Fullscreen) but first you need to install the browser plugin :

$ sudo apt-get install qtdeclarative5-ubuntu-ui-extras-browser-plugin

import QtQuick 2.0 import Ubuntu.Components 0.1 import Ubuntu.Components.Extras.Browser 0.1 MainView { objectName: "mainView" applicationName: "com.ubuntu.developer.daker.x-type" //automaticOrientation: true width: units.gu(50) height: units.gu(75) UbuntuWebView { anchors.fill: parent url: "http://phoboslab.org/xtype/" /* This function is used to override the UA */ function getUAString(url) { return "Mozilla/5.0 (iPhone; CPU iPhone OS 5_0 like Mac OS X) AppleWebKit/534.46 (KHTML, like Gecko) Version/5.1 Mobile/9A334 Safari/7534.48.3" } } }

you need to create a manifest.json file :

{ "description": "A Free HTML5 Dual Stick Shooter", "framework": "ubuntu-sdk-13.10", "architecture": "all", "hooks": { "x-type": { "apparmor": "x-type.json", "desktop": "x-type.desktop" } }, "maintainer": "Adnane Belmadiaf <daker@ubuntu.com>", "name": "com.ubuntu.developer.daker.x-type", "title": "X-Type", "version": "0.4" }

the security policy groups x-type.json :

{ "policy_groups": [ "networking" ], "policy_version": 1 }

and a .desktop file :

[Desktop Entry] Name=x-type Comment=A Free HTML5 Dual Stick Shooter Exec=qmlscene $@ x-type.qml Icon=./x-type.png Terminal=false Type=Application X-Ubuntu-Touch=true

you need to add the icon and now all you have to do is to build the click package using click build . and upload it to the store. I have also packaged another HTML5 game called BytesJack using the same method, the source code of both games can be found here and here.

Happy hacking!