We have deployed a restartless fix to Voidscream.



This fixes a bug where its summoned minions were the wrong level.

Posted by

Qarl

on Alpha Member on

Why do these "restartless" fixes always mean that steam is going to spend a few minutes updating the game? Posted by

TimeDilation

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Steam spends so much time because it has to patch a really big file. Even though the patch is small it still has to read the great big content package file. Posted by

wraith676

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" Steam spends so much time because it has to patch a really big file. Even though the patch is small it still has to read the great big content package file.



Funny that plenty of other games that are much larger seem to not have an issue with small patches, or even large patches for that matter.



It reminds me of when they said desync was just something we'd have to accept for the most part, yet magically its pretty much a non issue. Funny that plenty of other games that are much larger seem to not have an issue with small patches, or even large patches for that matter.It reminds me of when they said desync was just something we'd have to accept for the most part, yet magically its pretty much a non issue. Posted by

diem4801

on on Quote this Post

" Charanjaydemyr Given they utterly obliterated me, I'd love to know what level they were. Posted by

waffenheimer

on on Quote this Post

" diem4801 " Steam spends so much time because it has to patch a really big file. Even though the patch is small it still has to read the great big content package file.



Funny that plenty of other games that are much larger seem to not have an issue with small patches, or even large patches for that matter.



It reminds me of when they said desync was just something we'd have to accept for the most part, yet magically its pretty much a non issue. Funny that plenty of other games that are much larger seem to not have an issue with small patches, or even large patches for that matter.It reminds me of when they said desync was just something we'd have to accept for the most part, yet magically its pretty much a non issue.



Blame Steam. Standalone version has no issues. Blame Steam. Standalone version has no issues. Posted by

FillInTheBlank

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I used to use Steam. The incredibly long patching times pushed me to the standalone client. I'm too old for this shit. Posted by

Futchya

on on Quote this Post

" TimeDilation Why do these "restartless" fixes always mean that steam is going to spend a few minutes updating the game?



I have the same issue. I have the same issue. Posted by

Velk

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