What’s another year when you’ve been waiting since 2005?

Psychonauts 2, Double Fine’s long-anticipated follow-up to their PS2-era superpower summer camp platformer Psychonauts — which was originally scheduled for a 2018 release before slipping to 2019 — has been pushed back to 2020.

The once famously independent studio, led by adventure game veteran Tim Schafer, was recently purchased by Microsoft. It announced the delay in a backer update on Fig, the crowdfunding platform that helped the studio raise more than $3 million toward the project.

“We’re now targeting next year for release,” the studio wrote. “We know it’s always disappointing when you have to wait a bit longer, but we also know that you are an amazing, supportive bunch, who – just like us – want the game to be as good as possible. So we’re hopeful you’ll understand! <3”

And, the comments suggest that, in fact, most of the backers are “an amazing, supportive bunch.” While some worried and/or complained about the studio’s sale to Microsoft, most comments were generous.

“I’m really happy you get another year,” Fig user mrwonko wrote. “Don’t crunch!”

User Pax C. agreed: “yeah. crunching and rushing will always be worse for everyone. always.”

It appeared that Psychonauts 2’s future might be in jeopardy before the Microsoft acquisition. Former publisher Starbreeze has been troubled for some time after the failure of Overkill’s The Walking Dead last fall. The company recently sold publishing rights to System Shock 3 and 10 Crowns and, in June, laid off 25 percent of its workforce. CEO Mikael Nermark has said that the company will not last another year without external funding.

So, while some fans may be unhappy with Double Fine’s sale to Microsoft, Psychonauts 2 will likely exist sometime next year. The same can’t be said for the game’s former publisher.