Hello folks!

Kicking off the great week of development, I’m releasing update 0.542. This update focuses on fixes regarding AI, and implements a shot distance display to let you know roughly how far your ball will go, as in the image below:

The changelist for this version is below:

Added distance visualizer for the shooting

Increased size of trails/debug lines

Handled instances when the ball goes out of bounds

Tweaked movement acceleration for AI to avoid it from stupidly going off cliffs

Adjusted AI threshold for shots

Set the resort to stay open 24/7 for debugging purposes (always spawning new AI, not despawning AI suddenly)

Tweaked ball rolling drag to stop it from rolling endlessly on occasion

I’ve also removed the current grass renderer, as it was causing issues on Mac/Linux, and on non DirectX11 systems. I’ll think of a better solution later on.

That’s all for now folks! Builds are already updated, so go grab the update!