Where we last left our honey of a heroine, she had once again failed to pick up a simple Potion from the Poke Mart.

Will she do better this time around?

We make it back inside the shop. “Next voting possible in: 0 (something we can’t see)”.

We amuse ourselves in various ways, including listening to Ivysaur’s cry.

Somewhere in the Moemonverse, Athena is triggered.

Before the voting starts, though, we start.

Predictably, we start with Poke Balls, even though Honey already has seven. Will history repeat?

Yes. Yes, it has.

I don’t know what else I expected.

Of course we leave without buying the Potion.

After some exploring, we find a TM. We also find and catch several Pokemon, but I’m not going to catalog every single catch, because Blazed Glazed was rife with Badge Hunting for individual catches, and there’s no reason to show every single one of them.

But since the number of Poke Balls is important to Melanie’s sidequest, I will say that we started with thirteen Poke Balls and ended with two. Then we sailed to Seaspray Town, because there’s no point going to Melanie and telling her just how badly we wasted her money.

Maybe Honey will find some trainer to fight against and get some more money from…

Oh, hi there. Budew Hair.

It’s Chelle again. She’s shocked to see us here. She talks about how Spark and Terry were easy wins, and how her Bayleef took them down easily. “Don’t believe me? Come on, let’s battle!”

She missed the opportunity for an obvious pun.

This is what our team looks like going in.

She leads with Bayleef. Honey leads with BBC. Bayleef’s first move is a Synthesis fail, and BBC uses Howl to raise her attack.

Bayleef’s second move is a Synthesis fail, and BBC again uses Howl to raise her attack.

Bayleef wises up to this and uses Reflect to raise the team’s defense. BBC keeps Howling.

Honey then wastes a Poke Ball by throwing it at Bayleef. Chelle blocks the ball, tells Honey not to be a thief, and has Bayleef try to poison BBC. It misses. Wow, not much seems to have happened this turn.

Honey then tries to run, but fails. She considers switching, but instead goes to another Howl. It succeeds, but this time, so does Bayleef’s Poisonpowder.

Bayleef then stops floundering around and uses Magical Leaf, KOing BBC and making all that buildup on both sides (except for Reflect) completely useless.

Battery Shroom comes in. Honey wastes her final Poke Ball once again trying to steal Chelle’s Bayleef, but of course she doesn’t succeed.

Bayleef tries Magical Leaf on Battery, but of course the ‘shroom shrugs it off. Bayleef’s Reflect also wears off at this point.



Next turn, Bayleef successfully poisons Battery, and Battery unsuccessfully tries to paralyze Bayleef with Stun Spore. (Sadly, Battery Shroom does not have Poison Heal.) The turn after that, Bayleef tries to use Synthesis again… which is once again a failure, because Bayleef has taken literally no damage this entire time.

To make a long story short, Battery eventually manages to paralyze Bayleef, but gets locked in that move and goes down to one HP. Tactically for Exp. gain, Honey switches to Aiden.

Aiden can easily tank Magical Leaf, but can he deal any damage to this untouchable wall? His own Magical Leaf barely does a thing against Bayleef, and he’s criminally underleveled. And even when he does do damage, Bayleef just wastes a Synthesis and heals that paltry sum of HP anyway.

And then he adds insult to injury and does this when Aiden is at 1 HP:

Yes, Bayleef just poisoned Aiden. At 1 HP. Presumably for no clear reason other than to laugh, and laugh, and laugh.

Needless to say, Snek II faints.

Honey then switches to Hugbug, who can’t be poisoned, has double resistance to Magical Leaf, and then tells Bayleef excatly what she thinks of Reflect spam in no uncertain terms.

Of course, Bayleef uses Reflect immediately afterwards, but this only delays the inevitable. Hugbug Screeches until Bayleef’s defense can’t possibly get any lower, and then she keeps screeching anyway because the Voices never told her to shut up.

Granted, a crit Magical Leaf takes down Hugbug before she can use Rollout or Pursuit on Bayleef, but at least it leads into Honey’s main bruiser.

Say hello to Sapping Turtle. You know how this ends.

“Aren’t you forgetting something?”



Like, what, really?

“I have poison. And a type resistance. And Synthesis, and Reflect. And, well, let’s face it, you aren’t that great at selecting attacking moves against my Bayleef anyway.”



Oh… oh yeah. Whoops.

For lack of proper coordination and paralysis hax, a battle was lost.

And, since Chelle wouldn’t let us checkpoint at Seaspray, we’re all the way back here.

To be continued…