17 April 2020



Exult 1.6 has been released to celebrate Ultima VII's 28th birthday!

Almost ten years after the version 1.4.9rc1, 16 years after the last stable version (v1.2) and 28 years after the official release of Ultima VII - The Black Gate (16 April 1992), we are finally ready to release a new version. With many developers busy with their real life and most having moved on, it took us this long. We have been busy squashing more of the inexplicable crashes but these changes will force us to stop supporting some ancient operating systems. That's why we decided to release one last version of Exult, Exult Studio and Exult's tools for the old OS' before moving on with development. For really old Windows operating systems (95/98/ME/NT/2000) we prepared a legacy download.

So please grab the new version available on our download page. Please play with it and tell us of any problem you encounter using the forum or bug tracker. A brief list of the most important changes in Exult since v1.4.9rc1: Shortcut bar with important shortcuts right on top of the screen (thanks Litchie)

Switch to SDL2 - important for up to date OS'

NxBR and HQ3x/HQ4x scalers

Option to drop stacks of items without confirmation

Some more combat options to make charmed combat more difficult

Schedules got a work-over and are more closer to the original but not yet perfect

NPCs using beds are sleeping better now

Paperdoll support of wearing diapers

Portable option for Windows

Separate settings for fullscreen and windowed mode possible

HighDPI mode available on macOS

Better pathfinding when the party boards a barge

Fixed most inexplicable crashes

Serpent Isle Beta version works

Cleaned up the code in many places and fixed many compiler warnings

Tons of bugfixes But we do have known issues: Some crashes due to some cached-out objects, we are working on this in another branch which will be the main snapshot after this release

Antimagic rain caused by the cube generator is not dissipating as fast as it should

Exult does not show the "you have beaten Ultima VII in n days" message

Exult does not return to the game menu after beating the game (instead it quits)

The BG intro does not have the proper sound effects

Fire Elementals cannot walk across lava

Some schedules need more detailed love

Several bugs that need more in-depth looking at but no plot-stopping bugs

When you disable "Gumps pause game", certain events might only happen after you close all gumps