6.0 ability info 13/8/19

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Abilites

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Companions

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-Ardent Protector (New ability for all healer companions)

Closes the distance from the target, healing for X.

--All channeled companion healing abilites--

.No longer ignore alacrity.

.Cooldown increased to 7.5 (up from 7)

-Kolto Shell/Trauma Probe/Protective Barrier (new ability for all heal companions)

Deploys a Kolto Shell/Protective Barrier around the target that has 6 charges and lasts up to 3 minutes. When the target is damaged, Kolto Shell/Protective Barrier loses 1 charge and heals the target for X. This effect cannot occur more than once every 3 seconds. A target may not have more than one Kolto Shell/Protective Barrier active.

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Imperial Agent

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-Exfiltrate

Cooldown reduced to 8 seconds (down from 10) You still gain a charge every 10 seconds.

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Smuggler

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-Scamper

Cooldown reduced to 8 seconds (down from 10) You still gain a charge every 10 seconds.

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Operative

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-Tactical Overdrive

Now ignores alacrity and has new icon

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Tactical Items

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Sniper

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-Holodefense

OLD: Hololocate increases your melee and ranged defense by 30% for 10 seconds when you return.

NEW: Hololocate increases your damage reduction by 15% for 10 seconds when you return.

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Sith Juggernaut

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-Crushing Defense

OLD: Crushing Blow generates Crushing Defense stacks for every enemy it hits, increasing your damage reduction per stack for 10 seconds.

NEW: Crushing Blow generates stacks of Crushing Defense for every enemy it hits, granting 2.5% increased damage reudction per stack for 10 seconds. Stacks up to 8 times.

-Interceding Defense

OLD: Intercede gives you 3% damage reduciton per ally nearby for 6 seconds.

NEW: Intercede gives you 2.5% damage reduciton per ally nearby the target for 6 seconds.

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Armor Set Bonuses

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Sith Sorcerer

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-Revitalize

OLD: (4-piece perk) Resurgence heals for 5% more.