Way of the thunderous Palm

Monks of the Way of the Thunderous Palm are at home in the chaos of a storm, understanding well that the forces of nature cannot be resisted. They are deeply inspired by the storms, always attempting to strike as quick as lightning and hit like thunder.

When a soul is rolling with turmoil, they find the best way is to unleash it upon their enemies.

Shocking Palm At 3rd level you gain the Lightning Lure and Thunder Clap cantrips. You use your Wisdom Stat for these spells. Also you can expend 2 ki points to substitute all unarmed strikes with the Shocking Grasp cantrip until your next turn. When you use this ability the first successful melee attack against you inflicts 1d6 lightning damage to the attacker.

Faraday Cage At 6th level You gain resistance to lightning damage. Also any ranged spell attack that targets an ally within 10 feet of you has disadvantage

Living Storm At 11th level you are well infused with naturally chaotic energy that you can force it upon others. As a Bonus action you can use 2 ki points to project an electrical field in a 10ft sphere around you. Any target you select when activated must make a Dexterity Saving Throw. On a fail the target takes 3d6 lightning damage. The Saving throw equals 8+ proficiency + Wisdom Modifier. The damage increases to 4d6 at level 15, and 5d6 at level 20. You also learn the Thunder Step spell, you can use it up to three times per day. You regain all uses on a long rest. The Save DC is 8 + Proficiency + Wisdom