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Battlefield 3’s Gameplay Designers, Gustav Halling and Alan Kertz talk MAV exploits and the differences between BF2 versions of the Back to Karkand Maps and their BF3 counter-parts.

Gustav Halling was recently asked if the rather goofy MAV exploit has been patched yet. For those who don’t know, the MAV exploit, which has given rise to hilarious videos like this, allows players to ride on top of it to lift themselves to generally unreachable areas of any given map. Halling responded, “not yet, will be fixed in next [patch],” confirming that it will, indeed, be patched. Hopefully, this fix will be included in the long awaited February patch. No more free rides for you recon players, it seems.

Recently, Alan Kertz spoke of some of the differences of the Battlefield 2 versions of the Back to Karkand maps and their Battlefield 3 remakes. He was asked why some vehicles did not appear on these new maps as they did in Battlefield 2. For example, Gulf of Oman is missing Transport Helicopters on the Russian side, while there is also a missing Humvee on Strike at Karkand and Sharqi Peninsula. Kertz explained, “we made some tweaks to update the maps for BF3, some of the original designs don’t directly translate,” meaning certain decisions had to be made in regards to the similarity of vehicle layouts.

Speaking of Battlefield 2, check out this awesome remake of BF2’s intro in BF3’s Frostbite 2 engine.

We’d like to hear from you. Do you feel the generally harmless MAV exploit should be patched? Battlefield 2 vets, do you prefer the newer versions of these Back to Karkand maps, or do you miss the classic layouts? Let us know in the comments below!

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