Unity3D | DynamicCameraWebDemo | Available for Download Here

DynamicCamera is a multi-purpose camera controller that can serve as the foundation for all your game- and interactivity-development camera movement needs. It is coherently designed, implemented, and documented to be easy to use and extend. What follows is a short introduction, along with links to the Demo, Documentation, Video Tutorials, and User Forums.

Overview:



To setup the dynamic camera, simply attach the DynamicCamera.cs script to any camera GameObject. Set the primary target to the GameObject you wish to follow, and then set the mode to a movement control scheme that suits your particular need or current game state. Other scripts are included, which may also be added to a camera controlled by DynamicCamera.cs to augment and enhance DynamicCamera's functionality in several nuanced ways.



Important Links:



1: Interactive Demo



2: API & Documentation



3: Video Tutorials



4: Support & User Forums



5: Purchase DynamicCamera at the Unity3D Asset Store ~ $15 Introductory Price





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