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( 00 032920 ) The Thu'um reaches out to the Void, changing your form to one that cannot harm, or be harmed. Thu'um F2M

Feim

Fade Z3

Zii

Spirit GRON

Gron

Bind ID 00 032917 00 032918 00 032919 Effects Recharge Spell ID Feim Ethereal Form for 8 seconds 20 00 05f6eb Feim Zii Ethereal Form for 13 seconds 30 00 05f6ec Feim Zii Gron Ethereal Form for 18 seconds 40 00 05f6ed Locations Ironbind Barrow

Lost Valley Redoubt

Ustengrav (quest locked)

Become Ethereal is a dragon shout that turns you into an ethereal form. While in this form, you cannot deal damage or take damage (including damage from falls or poison). Attempting to interact with the world, via fighting, accessing a container, or talking to an NPC, causes the effects of the shout to stop working.

Meditation [ edit ]

Meditating on the word Feim with Paarthurnax grants you the Eternal Spirit ability which increases health regeneration by 25% while under the effects of this shout. This can only be seen under active effects while ethereal.

Related Quests [ edit ]

Possible Uses [ edit ]

Safely bypass traps.

Jump from heights without taking any damage.

Can be used by melee characters to get close to powerful ranged characters without taking damage or staggering.

Summoning atronachs to fight battles while remaining ethereal and out of reach is an extremely effective strategy for dealing with tough situations.

If a cloak spell, such as Flame Cloak, is cast before using Become Ethereal, you can run into a group of enemies and cause damage to them without receiving damage from them.

them without receiving damage them. Master level spells, such as Fire Storm and Guardian Circle, may be prepared while ethereal.

The first level of this shout is long enough to last through a dragon's breath attack, should taking cover or avoiding it not be an option. The relatively quick recharge ensures that it will be ready to use the next time the dragon attacks.

Magicka, health and stamina can safely regenerate during combat while the shout is in effect.

You can use Become Ethereal to take aim. This is particularly useful in situations where you are outnumbered, as it gives you a window to aim at whichever opponent you prefer, without being staggered or damaged.

The visual effect of the shout is virtually identical to the night vision abilities of vampires (Vampire's Sight) and Khajiit (Night Eye), making it viable as a short-term night vision ability.

Notes [ edit ]

You cannot activate this shout while airborne. If you want to use it to survive fall damage, you have to activate the shout before jumping off the cliff, not right before you land.

jumping off the cliff, not right before you land. Sprinting while ethereal doesn't drain stamina.

Most potions won't work while ethereal.

It cannot protect you from damage by light in Twilight Sepulcher, damage by darkness in The Sallow Regent DB and Filament and Filigree DB or death by lightning in Sovngarde.

and Filament and Filigree or death by lightning in Sovngarde. Nothing combative can be done in this form, but even a few seconds of reprieve from a particularly harrowing situation can be useful.

It is necessary to start, but not necessary to finish, The Horn of Jurgen Windcaller in order to have all three words.

It is possible to waste certain powers if they are used during this shout. Powers such as Ancestor's Wrath and many of the ones added by Dragonborn will fail to work while this shout is active. With normal powers, they will be grayed out after the failed attempt, but will be usable again when an in-game day passes. In the case of the All-Maker Stones, when used the power will disappear as normal.

Word Walls [ edit ]