Liking the little narrative, the game is good at putting in signs and characters aside from Watabou to talk to you and guide you in the levels. I doubt I will bother translating Watabou's narration though as so far it isn't too important, however I may go and do translations of the mini quests dialog in the dungeons. I never got too far in Pazudora, but I think DQMSL has much more dialog (even if it is just generic DQ fluff).



I'm sure some of you have found out, avoid the battle on the other side of the laughing witch, they are pretty powerful, but it seems you will have to go back to battle them to progress in the game.



The game is pretty fun when you work for the missions. I'm going to post a spreadsheet of the first 50 or 60 mission conditions translated into English when I get home this evening. Is this something I should continue to work on? Or are most non speakers of Japanese doing okay without it? (Maybe there aren't very many people playing)



Helpful Hint: You can hold your finger down on objects to bring up information: Mission conditions and status on dungeons, Monster information on Party member frames, etc.