Developer Bit Kid has released the version 1.070 update for Chasm on PlayStation 4, Xbox One, Switch, and PS Vita, which adds various new features including Arcade Mode, customizable controls, and more.

Here are the full patch notes, via the Bit Kid Forums:

Added Arcade Mode (online leaderboards on Switch only)

Added translations for Spanish (Latin American), French, German, Italian, Portuguese (Brazilian), and Hungarian

Added customizable controls

Added over 80 rooms for more variation (new games only)

Added chance for Unique and Legendary item drops with bonus stats

Added new shortcuts and save points (new games only)

Added new background graphics and polished rooms

Added alternate chiptune soundtrack

Added inventory sorting by Name, Value, and Type

Added checkmark for fully explored areas on map screen

Added 4th treasure chest room to Mines, Catacombs, Gardens and Keep areas (new games only)

Added option to skip game intro (requires completed game)

Added new items Throwing Sword, Summon Scroll, and Luck Scroll (new games only)

Added new profile icon for beaten games (must be resaved to take effect)

Added new controller button graphics

Adjusted area sizes and improved generation by moving a couple rooms (new games only)

Extended buffer for button presses during attacks for more responsiveness

Changed Portals to ask for destination after more than 2 unlocked

Improved Ladori writings with new font and translation FX

Increased controller rumble intensity

Increased mana orb acceleration

Various improvements and fixes to Menus and UI

Various tweaks to balancing, drop rates, player speed, spell upgrades, etc

Fixed player not cancelling out of attacks when crouched

Fixed spells sometimes not firing when cast just before landing on ground

Fixed several enemies walking off platforms

Fixed ending scenes counting towards exploration percentage

Fixed HP not refilling fully after load with HP augmenting equipment

Fixed several enemies detecting player through ground

Fixed backdashing into boss rooms and push blocks

Fixed rare crash in final boss battle with time slow potion

Fixed rare crash with enemy status effects

Fixed rare glitching into ground when walljumping in corners

Fixed crouching in spikes without taking damage

Fixed item descriptions sometimes overflowing box bounds

Fixed hit stun on crawlers

Fixed crusher collisions and increased speed

Over 20 other fixes and improvements!

Watch a trailer for the update below.