One of the most essential assets to Demolitions corner game is being able to reload in the middle of a combo. Doing so will allow you to follow up with Damage, armor breaks, 50/50s as well as other setups. Being able to reload in the middle of a combo is made possible using Release check(negative edge).The way it works is that using release check, you can press an input (1), and then keep holding it while inputing a different input (for example 4), then when you release 1 it will count as an input. So, as an example:DF1, Keep holding 1, 4, Release 1+Down down.This will make it so that the standing 4 cancels into reload without detonating your grenade. You can then afterwards continue the juggle.Here is a video I made which shows you ways to practice the negative edge reload:Here is a gif of how you can practice it:This is the same scenario as you would use it in an actual combo. Inputs are:DF1 (hold back), DF1 (hold back) + keep holding 1, 4, release 1, Down down.