



Besides our local presence at Dock 18, we'd like to welcome developers in all corners of the world to create a local multiplayer game using our API.



During the weekend, our team will be available for support and real-time submission approvals. Feel free to reach us out if you need assistance on



You can work with



If you decide to put some work into polishing your prototype after GGJ, you also have a chance of getting added to our regular web store, which you see when you go to AirConsole. We have currently 20 games, which means lots of exposure for your game when it is released. You can work with Unity Construct2 or plain HTML5. In any case, be sure to have a look at our API and our Best Practices Guide If you decide to put some work into polishing your prototype after GGJ, you also have a chance of getting added to our regular web store, which you see when you go to AirConsole. We have currently 20 games, which means lots of exposure for your game when it is released.

In case you need additional motivation: The GGJ16 "diversifiers", described as "a free-for-all voluntary list of secondary constraints"

Take Control Instead of the usual keyboard and console controllers, your game must use a custom controller - Design, Accessibility

Is that a perfect fit or not? In case you need additional motivation: The GGJ16 "diversifiers", described as on the GGJ page contain the following:Is that a perfect fit or not?

We look forward to seeing what all you wonderful people will come up with this weekend! Our game developer, Alice Ruppert will personally be at the GGJ site in Zurich ("Dock 18") , participating in the Jam and doing her best to support all interested developers in person and via email ( alice@n-dream.com ).Besides our local presence at Dock 18, we'd like to welcome developers in all corners of the world to create a local multiplayer game using our API.During the weekend, our team will be available for support and real-time submission approvals. Feel free to reach us out if you need assistance on hello@n-dream.com . Also, during the Global Game Jam, AirConsole will create a special store view on AirConsole.com for GGJ games that we'll share with everyone we can.

The Global Game Jam 2016 is only a few days away and what better time for a game developer to try something entirely new than the GGJ? We're embracing this idea and welcome all developers to try out AirConsole.For those of you who haven’t heard of us before: AirConsole is a completely free platform for local multiplayer and party games played in the browser, controlled by smartphones. If you haven't yet, check out our store to get an impression.We are constantly on the lookout for new additions to our store and these 48 hours of GGJ prototyping are a perfect opportunity for devs to experiment with our API.