Frontwing announced a new update for their long-running localization project for the AKABEi SOFT2 developed visual novel Sharin no Kuni: The Girl Among the Sunflowers.

The update revolves around the PlayStation Vita version of the game which was achieved as a stretch goal during the game’s 2016 Kickstarter. However, after multiple delays and development issues encountered during the game’s localization, Sony had announced that they would be putting an end to the production of physical Vita games.

Originally, Sharin no Kuni: The Girl Among the Sunflowers was intended to be published on Vita by western publisher Limited Run Games. With that said, it seems through discussions and limitations on physical copies of Vita games in the west, the publishing rights have been given to publisher Eastasiasoft, who has been actively releasing physical copies of Vita games in Asia, available on Play-Asia.

Frontwing shared this comment about the change of publisher:

Even if this change of publishers has taken place, we want to take this opportunity to express our gratitude to LRG, not only for helping us through all the process while we were having development issues and for waiting until the last moment to proceed with the North American production, but also for offering us the possibility of continuing with our project through the help of EAS even with these many difficulties. From now on, with the help of EAS, we will both do our best to offer you the highest quality product in the shortest time possible. Right now, our production schedule is still being revised, but we will let everyone know in an update as soon as a more concrete one is decided.

Additionally, the PC version of the game has been delayed to a fall release after encountering a “serious problem” that appeared that forced them to extend debugging time.

Lastly, the team shared a shot of the physical version of the game: