Team SoloMid earned their first major Counter-Strike: Global Offensive championship in Bucharest at the PGL CS:GO Championship Series, finally overcoming the team's continuous falters in the later stages of tournaments. For TSM's Peter "dupreeh" Rothman, this victory cements the team's long journey to prove themselves, over two years of hard work for both the team and himself.

"It's special for us in that we haven't really won anything beside Online stuff before in CS:GO", Rothman told theScore eSports. "It's great to finally prove we can win on LAN, and not just choke in the semifinals and get endless 3rd-4th placings.

Thank you @csgoseries for a great event, pretty solid for a first timer. Thanks for the support too from everyone:)! pic.twitter.com/ZX6o5FSd4x — Xyp9x (@TSMXyp9x) April 27, 2015

"It's something we have been trying to achieve for a long, long time, so I am really happy that we finally managed to do so. It means a lot for our confidence as well. I think anyone in our situation would be relieved to finally crack the nut and achieve something.

"I think that when we entered the tournament, we knew that we would be the underdogs in any matchup, so I think we just tried to stay calm and play our game. We knew that if we won, it would be an upset, and if we lost, it would be "normal". But all of us knew that we could compete with all the teams attending, so I guess we just had the right mindset this time. The mentality was right!"

Rothman's feeling of losing being described as "normal" comes after a tough road for TSM, previously playing under Dignitas. Before the CS:GO Championship Series, the Danish team had never played in an international final, giving away substantial leads in both games and series in major tournaments throughout the last year.

Since 2014's ESL One Katowice major, the team racked up five losses in major tournament semifinals, and three losses in the quarterfinals. Many losses have come from breakdowns in the third map of their series, and a failure to consistently perform on Terrorist side.

Prior to Bucharest, the team had lost a close series to Titan at the ESL ProLeague Winter Finals, and a missed opportunity against Virtus Pro on home-turf at Copenhagen Games. At PGL, TSM got over the hump with not one but two big wins over Fnatic, and a clean set over NiP. Both teams have given trouble to TSM from the past, eliminating them in those late losses. For Rothman, it's all about teamwork.

"People were focused and we played great as a team. We have a play style that fits pretty well with how fnatic plays, so I guess its a good matchup for us. We've played pretty decently against fnatic for some time, so I think we got a slight mental advantage over them right now, but it's just a matter of time before they crack that and are back on their feet because they are an amazing team.

"Beating them twice is just what happens. Good plays as a team and as individuals.

"We focused a lot on performing as a team, and not just shining as individuals. I think we showed a lot of great teamwork at PGL, but people also stepped up their individual game when it was needed, so that was great to see!

"We try to limit our mistakes and learn from our losses. It is of course mentally tough getting beaten 16-14 on the third map all the time, losing two meters from the finish line, but that's how the game is at this level. It's just small things."

Rothman believes fans and the media may think about their failures more than they do.

"I think that fans / journalists take it a step too far sometimes", Rothman said with a chuckle. "They think they are in our heads, but they are not".

The win by TSM at PGL now marks five different CS:GO champions in the last five events, with Na'Vi, Envy, Virtus Pro, and Fnatic also taking wins. At the same time, NiP and Titan have earned a total of seven runner-up finishes. Anyone can win right now, and we will likely never see a repeat of the dominating performance NiP put on at the start of CS:GO.

Rothman says with the growth of CS:GO, it's allowed the professional players to play and compete at the highest level.

"Everyone goes full-time and everyone knows how one another plays. I think its good that we get different winners, so we don't get a sick win streak as with NiP back in the days. It's good for the community.

"I think the closeness of teams at the top will continue, but no one knows for sure. Fnatic was dominating for some time, but now they seem to have fallen a bit, but I know they can perform better than what they do right now."

Valve's CS:GO has gone through several gameplay changes in recent months to most weapons used in professional play. Opinions have been mixed on the changes, but several players have mentioned their disapproval with different aspects of the changes including buffs to SMG's, and slowing of the aggressive AWP.

Virtus Pro Captain Filip "NEO" Kubski told theScore eSports recently that he liked the recent changes to both SMG's and the AWP, as well as the tec9. While players continue to experience the changes as more games are played, for Rothman, it's a simple.

"Follow the META - nothing else. The game changes all the time. It was great to see the tec9 nerfed, but the AWP nerf is somewhat too much I think. The move-penalty is too big, but then again it does balance the really aggressive awpers. For SMG's its hard to tell. I think some are fine, some are just stupid with the run and gun but that's how the game is now.

"I think the game is rather fine as it is."