NOTE: Please note that this is surprisingly my opinion, so of course don't expect to agree with anything that I say since I will be talking NOTE: Please note that this is surprisingly my opinion, so of course don't expect to agree with anything that I say since I will be talking about my personal experience with the game.



I started Night in the Woods thinking I would like it for one reason and ended up loving it for a completely different one.

What really got me into the game was the main story line, the premise of uncovering the mysteries of a town and a character. And by starting the game with this mindset, that was exactly what I expected to experience: a character solving mysteries and having self-development. In my first hours, all I wanted was to rush to the main quests and discover what was going on, write down my conclusions and finish it as soon as possible, get to that final plot twist moment where I wanted to say "I knew it!".

However, the more I got into the game, the less I wanted to do that. At some point, it just felt so boring to keep doing the same routine in the game, jumping around the town, following the story line. There was no gameplay, there was no mystery, just a bunch of characters talking to each other about life problems with no real depth or anything like that.

But when I started to feel this boredom, I finally understood what the magic of the game was. Since the main plot just felt useless to me, I started to explore the world on my own, trying to look for secrets myself, meeting side characters and looking for collectibles or side quests. And then, as weird as that may seem, that felt amazing. This game has SO much more than it seems. There's secrets everywhere, characters to be met in every corner, small things for you to discover. And when I started to spend hours in a part of the game that was supposed to last a few minutes, when I started to try and do the most that I could without actually progressing the story, when I was about to leave my house but then straight up come back because I noticed I hadn't said good morning to my mother, then I noticed why this game is so special.

This is a game about boredom. And it is so amazing, at least for me, for that reason. We live for such a short time and everything that surrounds us seems so boring, so useless that we sometimes just decide to do everything as fast as possible hoping that it's going to get better someday, but we can make things better whenever we want just by deciding to go somewhere we never did and maybe discovering something amazing there.

Playing this game just for the main plot is a pain. If you start it and decide to ignore everything, just head straight up to the main quests and progress the story to beat the game as fast as possible, you will probably have one of the worst experiences in a videogame. But if you truly dive into this world, if you decide to explore everything you can, if you sometimes even miss something important but you don't look it up just because you're exploring this on your own, then you'll notice that a part of you will forever stay in Possum Springs.

Apart from that, the game has an amazing OST and great art style. It could use some more complexity in gameplay, since most of the experience is dialogue and the main story itself has a slow start, heats up a lot halfway through and has a pretty OK ending as far as mystery solving is concerned. There's a lot of well written characters and each one of them gives their own perspective about the world.

Night in the Woods was an incredible experience that showed me a new way of looking at life. It is a well deserved 10/10 game, even if it lacks on a few technical aspects. … Expand