Hello everyone!

Here we are again with some brand new content pills! After the success of Alpha 1 – Test 1, our team has kept working harder and harder to develop new features to enrich your future adventures in Fractured!

Let’s introduce two new areas that you’ll be looking forward to exploring:

The Garden of Nelena

South of Myr, in the region of Dancing Meadows, there stands an ancient and magnificently bloomy sanctuary. The garden of Nelena welcomes its acolytes since ages, guarded by the statue of the Goddess of the Wild and Mother of all Beastmen. This will be the first temple implemented into Fractured: through the altar you will be able to question the deity in order to start quests or receive a temporary blessing. Surrounded by a biome of life and nature, you won’t ever be safe during your prayers: Earth Golems, other gigantic animals and the eldest Ents protect their refuge, fearless and unstoppable.

Now, a glimpse both at the past…and the future

The Goblin Hills

Many travellers departed towards the north-eastern coast of the continent, only a few (sometimes, a few pieces…) of them managed to come back from the Goblin Hills.

True to its name, if you’ll dare to climb any of the peaks of this bare region, hordes of Goblins and Ogres will try to rip you apart; at first sight, you won’t notice the groups of Shamans hovering and enchanting their staffs to summon powerful Totems, protected by magical Wolves while casting devastating AoE spells.

Definitely not too friendly, these guys! Look at that skull…Hey! Did you hear that sound? It’s better to run and get back home!

See you in two weeks for a new episode of the Fractured Pills!