Making a splash in your games (just in time for Spring in the northern hemisphere), we’ve just released a brand new update for PvZ 3!

Here to get us started for this latest update, we have Devin from the PvZ 3 Team!

Hi gang! This is Devin Low, Creative Director of Plants vs. Zombies Heroes, and Lead Writer of the storyline and dialog for Plants vs. Zombies 3 (among other features). In our latest PvZ 3 release, we’ve updated the storyline to be more focused, funny, and action-packed. If you’re already partway through the story, all your progress is saved. However, a few things may have shifted from what you saw before. Here are some key moments that have been updated.

Now is your spoiler warning: these bullets may have spoilers for things you haven’t reached yet. If that bothers you, consider skipping this whole section, or stop reading when it mentions Town Blocks you have not yet completed.

Sunflower and Dave now use different animations during their dialog to show different emotions they feel.

Dave’s Workshop: You discover that all the Sunflowers from other blocks are mysteriously missing.

Nightclub : You discover the origin of the Brainiacs: Dr. Zomboss stole Plant Food from Dave and combined it with Brains to concoct “Brain Food.” Then Dr. Zomboss fed Brain Food to zombies he hand-picked for their bizarre obsessions, creating the nefarious and powerful “Brainiac” bosses.

Nightclub: “Brain Fog” is a Dr. Zomboss creation that immobilizes plants, leaving humans unguarded in their homes. Each time you push back the Devour Tower, you push the Brain Fog back too, freeing another Town Block.

Farm: Instead of chasing an infinite-sun-producing “Dawn Sun” you are now chasing infinite-sun-amplifying “Solar Sunglasses” for Sunflower to wear.

Farm: In the previous version, you were seeking 4 Plant Keys to unlock the Bank Vault that holds the Dawn Sun. Now you are seeking 3 Magic Beans that know 3 Magic Words to unlock the Bank Vault that holds the Solar Sunglasses.

We hope you enjoy unlocking the story and all the things to come!

Dr. Zomboss makes his dramatic entrance!

Players will now fight Dr. Zomboss himself in the Devour Tower!

In order to drive Devour Tower away from one of your blocks in Neighborville, you’ll have to face off Dr. Zomboss himself!

He can be found in the last battle for every block (for example, Floor 4, Floor, 7, etc) riding his Devour-Bot, which looks like the Devour Tower but in smaller mech form.

In each fight, he switches between different attack modes which mirror the various threats featured by zombies on that block.



For example, in one block he might make himself armored, or create a shield barrier. In another, he may start to fly, spawn lots of little ZomBuddiez robots, or create fog and go into stealth mode.



Each block's battle is different. Additionally, Dr. Zomboss also spawns different zombies in each battle.

Now Showing: Movie Theater!

The Movie Theater is up and running in Neighborville!

In the Movie Theater, you can watch short ads in order to gain rewards via spinning the prize wheel

Rewards include stuff like currencies and even seeds for Epic plants!

There’ll be a free spin available to you throughout a day, so check back every so often!

Similarly to other buildings, you’ll be able to upgrade the Movie Theater using Blueprints you can get from watching Ads.

Team Manager Changes

You can now create and save up to 5 different teams of plants to quickly and easily switch between them to suit your purposes!

Brainiac Invasion shake-up

The Daily Tasks objectives have been changed slightly in the following ways:

‘Play a battle in the tower *2* times



‘Win *3* Breakout Battles



‘Buy a seed packet from the store



‘Earn *5* stars’



‘Collect resource from a building’

Additional Authenticators

We now support Facebook and Sign in with Apple to save your progress across devices

Devour Tower Changes

Defeating floors in Devour Tower also advances the story, with dialog between Sunflower, Peashooter, Bonk Choy, Wall-Nut, Dave, Penny, and Dr. Zomboss. Now with added individual character animations!

Balance Changes:

Zombie Trick changes

Zombie tricks have been tweaked in which they can appear more often in a battle but will cause far fewer waves of zombies to appear

Zombie tricks now appear earlier in a stage (eg, Stage 1 or 2 of a battle)

“Do or Donut” trick now spawns 1-2 donuts, down from 2-3, and will no longer appear in the Dave’s Workshop block. Instead, it’ll appear on the Mulchburger Fast Food block

Improvements to obtaining plants and coins

The amount coins that can be earned has been increased for all blocks

Made it easier for players to get and level up the plants they’re most interested in: drops from battles on a block will only be seeds listed in “Seeds found here” guide for the block (‘Treasure Chest’ icon on the bottom left of the screen)

In order to balance the increased coins, we’ve made minor tweaks to the content drop rates of pinatas

Arena Timer Changes

In order to balance engagement in other parts of the game, we’ve increased the Arena Gloves refresh timer to 15 minutes

Fixes and Improvements:

Here is just a small selection from the massive list of fixes and improvements that are coming in this latest update.