Mr Deap's Q&A

Why PSI is so important?

Why having the correct alignment is so important?

Why race track air temperature is an exploit

Should you learn to drive the car with the default setup before exploring the setup?

Does a setup improve driving skill?

Does changing FOV can improve your performance?

Does reducing or removing FFB, reducing steering rotation improve your performance?

Does learning to setup your own car improve your driving skill?

To get that excitement you need to know where it lack of grip. Without it, you're doing it blindly without much result.

If there's a simracing guide that feature how to fix lift-off oversteer, would you read it?

Do you need to practice to get good times?

Driving or setup?

Driving skill or exploit?

Refute it is an exploit or lack of sportmanship?

Is exploit cheating?

Simcade vs Sim?

Is there such thing as driving style?

If the player is 10sec off pace in a normal size track, is it due to driving skill?

Why make this guide?

If it's not totally realistic does it still worth to drive?

Monopolizing and hiding tricks is uncompetitive, not manly, toxic & not healthy

Race Simulator is more about understanding car setup around the driving model of the videogame & 3D spatial awarness. Any conflict assessment is a source of entertainment.

Does sim racing improve you skill in the real thing?

Is it stupid to compare which racing simulator is the best?

Uneven PSI on track lead to erratic driving input & the car just don't corner(not mentioned in most racing simulator guide & it's fascinating). With improper PSI you can't setup the car & balance it either.Because the car corner faster without even trying, thus require no skill to reduce lap time by many seconds. Better tyres or downforce need a different alignment if the suspension haven't being modified due to the suspension geometry.Because you can't choose your temperature in real life & tyre compound grip spectrum advantage is greatly affected by it.No. The tire pressure & alignment need to be adjusted first. Once done, yes, you will get a better idea how to profit by driving unrealistically. After that you can explore the car setup.No, only drifting improve your driving skill. Setup in the other hand simply improve your lap time & make the car magically faster.NopeSure there is a mathematical correct FOV, but only to increase realism on a ultra large screen(higher than 72 inch) with a distance of less than 2 feet. Some may swear to change the FOV, but the main problem is due to bad 3d spatial awareness. The game handling doesn't change at all from changing it.It's placebo result from driving wrong due to lack of response. It doesn't change anything in the driving input.Steering over the limit is forgiving & the car doesn't fully understeer. You can use auditive clue as a reference from even tire noise from both entry & exit phase to be sure you're not underdriving the tyres.Yes, if you know how to exploit the car feature & physic, you have a lead advantage, because it help to grasp the driving model of the game easier & It is the right way to practice. People who first try a sim, usually have the perception it's not realistic, because it's simply a fact(Kind of obvious, but need to be pointed out >_>).NopeYes, the more you exploit(brake wrong, use assist & have faster setup), understand the learning curve, the better is your lap time.Both, if you don't understand how to exploit the learning curve & have a good setup, you can't improve your lap time.Only drifting require skill. :PIt's based on skill as long as people don't know, brag about it & makes pretender feel better with complete refutal a different skillset is require. This guide alone is an prime example that getting better lap time is all about better setup & understanding the game odd mechanic. Performance improvement is guarrantee without even trying hard, especially for those who are way off pace & actually have a good basic of driving a car on a track.Sim racing has a long history of unsportmanship, glitches & exploits with easy win as long as the rest aren't aware.No, it's within the game physic model. Although for pure sportmanship... Well it's up to you to judge... Everyone has a different opinion about it.Although it's funny once you understand the suspension geometry & how it interact with the alignement which make the car grip. Lowering the main grip & make the car easier to drive is something I really don't appreciate to see.Simcade doesn't really exist as the correct term is only simulation. It's mostly about the number of types of implemented physics simulated. Some feel more realistic, some may feel less realistic. Mario Kart(feature lift off oversteer) is a sim while it may not feel so realistic. It's mostly about how driving is like and attempted to base that handling and steering on it. Profit around that idea & never look back. That's actually the point of a consumer simulator running on a potato & not on a quantum one. Simulation is not real life & it's a compromise. The appeal to realism, a logical fallacy. Some may take sim racing too seriously & may see glitching as realistic.Obviously by reading this guide... Nope, It's a known method to fool people to get an unfair advantage.No, It's more about sim racing being not real life & doesn't perfectly recreate what you have in mind nor match real life onboard inputs at all. It's mostly about understanding the learning curve of the driving model & the setup. Being able to take advantage of it & take a certain type of driving input to be effective.Racing sim isn't harder than arcade game & it still a racing video game. Both kind of games simulate physic on whatever platform; PCs, smartphones or consoles. It doesn't make you more mature, masculine, doing some sort one of a kind heavy workout sitting on a chair being a warrior in front of a screen using a laughable driving technique & hide important aspects of the game mechanic to get an unfair advantage & easy win. Some may level up their pride around it & may never understand the cause of why the genre is so niche...Like all games, perfection is a sport. It's all about being productive & have a good sportmanship.. I personally don't know how to describe paying a subscription to learn exploit in a videogame.In my opinion racing sim are great to learn new tracks. Exploiting the handling & the best setup with the same car on a same track is not productive. Racing against other while trying new tracks & new cars without crashing itself on various type of corners improve quick adaptation. It help to develop better 3d spatial awareness on a perfectly recreated track created & shared by individuals. It doesn't need to be the official content as it all gets to a similar result.Inputting value & understand the driving model have it's purpose to the real deal. It avoid doing idiotic thing you can do on a real toyexample:-Cutting spring just to lower the toy-Insert random suspension from previous model year-Swapping sway bar-Run excessive camber-Run better tyres & made those modification above...There's no such thing as being good at something & bad at other. Although it can result placebo( treatment that in some cases can produce a very real response).Yes & even from the technical driving method. None of them are very accurate & often end up in a garden of troll, although trying all of them will decrease the chance of bad respond of the placebo(including Mario Kart which is a sim). Yes... Sim racing is all placebo.