[CSGO]

– Added Holiday Cheer.

[GAMEPLAY]

– For a limited time, the Negev and R8 Revolver are available in Competitive Matchmaking.

– R8 Revolver: Price reduced to 700

– Negev: Price reduced to 2000 as a starting point, to promote experimentation with the weapon.

[AUDIO]

– Volume now decays smoothly over distance, instead of by discrete steps.

– Adjusted HRTF audio mix to more closely match sound quality without HRTF.

– Added snd_hrtf_distance_behind (default 100), which allows HRTF to more closely match the perceived direction of a sound source as seen by the actual player behind a monitor.

– Fixed a bug where music volume would be set to the maximum level while accepting a lobby invitation.

[SERVERS]

– Added support for official game servers in Guangzhou and Shanghai for the Perfect World CS:GO Beta.

[MISC]

– Added Team ID option “Always On w/Equipment” to Game Settings

– Spectators can now use overhead equipment display.

– Fixed overhead equipment display not updating in some cases.

– Fixed orientation of stickers on dropped weapons.

– Adding Game State Integration output for use by tournament organizers. New output for player equipment value (with log_level 3), showing the observer slot for each player and adding a new ‘PhaseCountdowns’ feed for timing the end of warmup/freezetime/round ends.