Update on next Patch

Hey all,Before anything else we want to start this update by saying - thank you for playing theHunter: Call of the Wild, for your ongoing support, for sending in bug reports, for giving feedback and for openly talking about the pros and the cons of our game - it’s all of great help to us, not just in the present but also going forward, as we continue to build and expand upon our hunting universe.Yesterday’s release was not on par with yours, or our, expectations so we wanted to give you an update on what we are currently doing and when the next patch can be expected.Our top priority right now is stability and fixing crashes. The next patch is scheduled for later today, around 18:00 CEST and that patch will address these issues.If you have more information or questions regarding crashes, please check this thread.Things that are still in the works are the issue regarding not being able to place decoys (it is is related to what reserve that is being loaded first), also work regarding Geese getting stuck is progressing.It is hard to estimate exactly when the fixes for these two issues will be available but we are doing everything in our power to target a release before the weekend. We will keep you updated on the progress!If you are experiencing the problem of not being able to place decoys, a restart of your game (Exit to Desktop) and/or a restart of your computer has helped some people. If you have more information or questions regarding this, we recommend you check this thread.Placing 20 decoys per interest area will give you very good chances of breaking a flock. Dismantling decoys to have less in the world has helped people with performance.And finally don’t forget to update your drivers as some performance issues might stem for them being outdated.That’s it for this time - we will send a notice as soon as the patch is live and stay tuned for more!theHunter: Call of the Wild Team