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NVIDIA announced their “budget” GeForce RTX 2060 graphics card at CES for a price of $349, claiming performance on par with the GTX 1080 along with the perks of Turing included. NVIDIA’s own benchmarks put the 2060 hot on the heels of the 1080 with an overclock possibly closing the gap. Today, we are reviewing the RTX 2060 Founders Edition and see how it performs as a mid-range SKU and whether raytracing is practical with Turing junior at 1080p.

Testbench

Let’s go over the testbench once. We tested the GeForce RTX 2060 on an Asus Maximus Hero IX with an Intel Core i7-7700K paired with 16 GB DDR4 2400 MHz HyperX RAM.

GeForce RTX 2060 Benchmarks @ 1080p

Game 2060 1080 1070 Ti 2070 AC: Odyssey 75 75 73 84 DX: M.Divided 69 76 68 72 Wildlands 56 60 59 62 FFXV 90 86 88 97 Hellb lade 85 88 80 104 TW3 82 83 79 94 KCD 88 89 88 91 BFV 100 104 96 106

GeForce RTX 2060 Benchmarks @ 1440p

Game 2060 1080 1070 Ti 2070 AC: Odyssey 61 62 57 71 DX: M.Divided 48 50 46 53 Wildlands 46 47 42 49 FFXV 63 62 61 68 Hellblade 67 68 63 76 TW3 52 50 48 60 KCD 57 57 56 59 BFV 80 80 76 85

GeForce RTX 2060 Benchmarks @ 2160p

Game 2060 1080 1070 Ti 2070 AC: Odyssey 39 39 36 43 DX: M.Divided 25 26 24 28 Wildlands 28 29 27 30 FFXV 32 33 30 37 Hellblade 32 33 32 41 TW3 32 31 27 35 KCD 28 28 27 31 BFV 36 46 42 50

Performance Analysis

Looking at the numbers, it can be easily concluded that the GeForce RTX 2060 isn’t suited for 1080p gaming. Sure if you have a 75 Hz monitor, then it’s no biggie, but if like me, you are limited to 60 Hz, then 1440p would be our resolution of choice for Turing junior.

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Furthermore, except for a handful of titles the RTX 2060 consistently performs on par with the GTX 1080. The GTX 1060 is left far behind with a delta of almost 70% in some cases. In comparison to the RTX 2070, the 2060 manages to deliver approx 90% of the former’s performance.

So, if you are used to the silky smooth experience of 60 FPS at 1440p, then the RTX 2060 is a very viable option. The card should also run most games at 4K at 30 FPS, and some compromises in visual fidelity should push it even further up to at least the forties.

Lastly, since the thermals and noise were within remarkably acceptable limits, we decided to leave those tests out. This is all thanks to NVIDIA’s new shroud which other than being aesthetic does a wonderful job of keeping the graphics card cool.

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If you are interested in seeing how the card performs in Battlefield V with ray-tracing enabled or how efficient DLSS really is, come back tomorrow and we’ll have a comprehensive article ready on that by then.

Further reading:

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