Changing the length of the Avatar Project bar

First, navigate to your XCOM 2 steam folder (not the one located in My Games). The directory should be something like:C:\Program Files (x86)\Steam\SteamApps\common\XCOM 2\XComGame\ConfigOpen the file called "DefaultGameData.ini", and hit CTRL+F. Type "AlienHeadquarters" and look for the line called "AlienHeadquarters_DoomStartValue".Lines 1 and 2 of this paragraph edit your easy Avatar counter maximum and starting values. 3 and 4 edit normal; 5 and 6 are classic/commander. 7 and 8 will edit impossible. Startvalue is how high the counter is at the start of the game. Maxvalue is how high it can be before the mission timer starts. Editing these will edit how many bars there is for each; setting startvalue to 3 will mean that there is 3 bars at the start of the story. Setting maxvalue to 48 means that there will be 48 blocks on the Avatar Project progress bar. Once it reaches 48, the game-over mission timer starts.