Hey there, everyone! We’ve been reading your feedback from last week’s stable update, and it seems like most people are really enjoying the new features. We’ve also seen reports of several minor bugs, so we’ve pushed out a new update which should address most of these. Thanks to everyone who’s given us specific and detailed bug reports; it’s a huge help!

Fixes in this update:

Fixed a bug causing clients to be stuck in teleport cinematic if they disconnected from a server while it was playing

Fixed a bug that could prevent players’ ships from loading after a failed warp

Fixed missing outpost quest NPC, the arcade game quest is now completable again

Fixed a bug causing ship doors to be removed on upgrades

Fixed a bug locking players out of the end of the Erchius Mining Facility mission if they died after defeating the boss

Fixed a bug preventing the lever puzzle in the Floran Party mission from being completed

Fixed damage areas on ceiling and floor spikes

Fixed custom signs being set to ‘on’ after saving and loading

Fixed a bug causing the game to crash when entering a bad host name in the server join dialog

Fixed a rare bug in world generation which could prevent terrain from generating

Increased NPC energy regen

Greatly reduced server->client bandwidth for updating player ships

Made additional changes to further improve server stability

Included dump_versioned_json and make_versioned_json utilities for reading and writing various save data formats

Added a /suicide command for characters who are irreversibly stuck

Hopefully these fixes will be helpful to those of you experiencing issues. Let us know in the comments if you find anything new. Enjoy!