The Curse

Passive:

-5% Stun, Blight, and Bleed resist



-10% Max HP



-5% virtue chance



+1 SPD



Giving The Blood to the hero during this stage will give them +10 DODGE and +3 SPD.

Craving:

-10% Stun, Blight, and Bleed resist



-20% Max HP



-10% virtue chance



+2 SPD

Pass turns.



Attack teammates



Stress out heroes that use curios



Receiving high Damage and high Stress Damage while Camping



Deny heals and buffs



Stress out heroes who are attacked

Wasting:

-10% Deathblow Resist

Deal stress damage to the party.



Pass turns



Attack teammates



Stress out heroes that use curios



Receiving high Damage and high Stress Damage while Camping



Deny heals and buffs



Stress out heroes who are attacked

Bloodlust:

+25% DMG



+4 SPD



+15% Stun, Blight, and Bleed resist

Deal stress damage to the party.



Move forward



Attack teammates, possibly inflicting Stun or Bleed.



Deny heals and Buffs.



Stress out teammates who are attacked.



Heal stress

Notes

Cursed heroes are immune to other diseases

Using Holy Water on a hero afflicted with the Crimson Curse will result in 4 Blight damage for 3 turns, a -5 SPD debuff, and a -40% Blight Resist debuff for 12 turns.

If at least two of your heroes have The Crimson Curse, The Fanatic will start to roam the dungeons in search for the cursed. The more cursed heroes in your party, the higher the chance of him appearing



When first contracted, the Curse will add some atributes to your heroes:Eventually your hero will get thirsty for Blood, at this point their condition gets worse;In addition to the debuffs, the hero can also randomly do the following things:At this point you can ignore their craving they will become, or you can give them The Blood, which will send them into aIn this state, the hero starts to get desperate, as flies start appearing around their body. Their stats are the same as, however they have an addional penality:The hero can also randomly do the following things:Past this point, if the hero does not receive The Blood until their next blood check, they will die.If ahero is given The Blood, they enterstate. Here is where the true power of the curse is revealed:The hero can also randomly do the following things:After a while, the bloodlust will fade, returning the curse to its passive state. If you give a hero The Blood during Bloodlust, they will receive 35-40 Stress Damage, but the buff will be reapplied.