From Team Fortress Wiki

“

— The Soldier wondering who to discipline Which of you numbnuts let us down? ”

The Disciplinary Action is a community-created melee weapon for the Soldier. It is a riding crop with a wooden handle and a loose leather loop at the end.

Despite not being listed in the description, this weapon has a 70% longer range than most melee weapons, slightly more so than the Eyelander. However, it delivers 25% less damage to enemies.

The main benefit of the Disciplinary Action is that upon striking a teammate with this weapon, the teammate will receive a speed boost for 2 seconds, while the Soldier will receive a speed boost for 3 seconds; the boost amount varies by the class affected (see below). The boost is indicated by a wind breeze particle effect surrounding the affected class, visible both to them, and any other players. Multiple teammates can be boosted at once. disguised Spies will be damaged by the weapon, but also will be boosted.

Damage and function times

Damage

Damage and function times Damage type Melee Ranged or Melee damage? Melee Damage Base damage 100% 49 Critical 146 Mini-crit 66 Function times Attack interval 0.8 s Values are approximate and determined by community testing.

Speed Comparison

Class Original Speed (HU/s) Boosted Speed (HU/s) Boost Percentage Scout 400 505 26 .3% Soldier 240 336 40 .0% Pyro 300 405 35 .0% Demoman 280 385 37 .5% Heavy 230 322 40 .0% Engineer 300 405 35 .0% Medic 320 425 32 .8% Sniper 300 405 35 .0%† Spy 320 432 35 .0%

†While aiming, the Sniper's speed boost is 40%

Demonstration

Item set

Crafting

Blueprint

As a crafting ingredient

Strange variant





Related achievements

Trench Warfare

Kill your nemesis with a shovel.

Bugs

The extra melee bounds allows the user to hit enemies and teammates completely behind them from point-blank range.

Sometimes the weapon will appear to hit a teammate and make the correct sound, but not register the speed boost and vice versa. This is due to teammates not being lag compensated in the way the opposing team is, the user will typically need to aim in front of where the teammates appear to be moving. This also means the user can appear to hit allies that are seemingly out of range, but moving towards to the user.



Trivia

Disciplinary action is a doctrine used by militaries or other hierarchical organizations to punish whoever they regard as breaking the rules.

Gallery