Balance goals

With today's balance patch, we’re focusing heavily on two important goals:

We’d like to continue to minimize the impact certain movement tricks can have in the early game that often spoil the fun for the other player

We intend to give several pushes to relatively underplayed cards with the goal of opening up new options for deck building and archetype support

In addition to these goals, we also tone down a few cards across the board that seem to be over-performing in order to promote more deck diversity.

(Note: W is short for Wild Land requirement)

The “Nerf” list

Flash Wind

Land cost increased from DD to DDD.

Faeria cost decreased from 3f to 2f to move an enemy creature.

Syland Horsemaster

Land cost increased from 0 to WWW.

Windstorm Charger

Faeria cost increased from 3f to 4f.

Underground Boss

Toughness decreased from 5 to 4.

Feed the Forest

Land cost increased from FFF to FFFFF.

The “Buff” list

Volcanic Colossus

Faeria cost decreased from 12f to 11f.

Text changed from:

Costs 1f less for each enemy creature that has died in combat

(minimum cost: 7f).

to:

Costs 1f less for each turn you dealt damage to your opponent.

(minimum cost: 5f).

Rakoan Reveler

Land cost reduced from MM to M.

Lord of Terror

Text changed from:

Whenever an opposing god is dealt damage, gain that much Attack.

to:

Whenever a god is dealt damage, gain that much Attack.

Whenever an opposing god is dealt damage, gain that much Attack. to: Whenever a god is dealt damage, gain that much Attack. Land cost changed from MMM to MMW.

Seed of Paradise

Life increased from 2 to 3.

Ancient Boar

Faeria cost reduced from 6f to 5f.

Land cost increased from F to FWW.

Feral Kodama

Land cost decreased from FFFF to FFW.

Mistral Guide

Land cost decreased from DDWW to DDW.

Lord of the Wastes

Stats changed from 7/3 to 6/4.

Mystic Beast

Land cost changed from LLL to LLW.

Triton Chef

Land cost decreased from LL to L.

Dream Keeper

Power increased from 1 to 2.

Imperial Engineer

Power increased from 1 to 2.

Developer commentary

We like to keep the patch notes here short and to the point, but if you'd like to hear more of our complete thoughts on these changes:

Today's update also introduced a bug to Flame Spitter, which now contains incorrect text. It should read "Gift - Deal 1 damage to an enemy." as before, and will be fixed soon.

Thank you for reading and your continued feedback.