We've verified, it's real!

I recently stumbled upon a video of someone testing out the fighting and camera of a game titled "Dragon Ball Unreal."



In disbelief and not able to find anyone covering it I set out to verify the authenticity of the video I had seen.



I am happy to say that I officially verified that this game is in fact in the works, but not by a big studio, not even by a large team... One man is behind this game and he's putting Bandai's current attempts to shame!



This pre-beta DBZ game that looked too good to be true, I had to get to the bottom of this and play detective. After searching, I couldn't find much talk about the game, but was able to find a YouTube user by the name of "emudshit", the originator of this video that has DBZ fans from all over crapping their pants:

After finding the video, I was able to reach out to the man behind this game, 22 year old Emir from Perth Australia. I asked many questions in order to get a little background on the motivation to make the game and what past experience he may have in development.



The game has been in development for around 6 months, but Emir is only able to dedicate 3-6 hours a week of his free time to working on the project outside of working as an Assistant Chef, I asked if he was in software development or if he had ever made a game before he replied "Nope have never done software development or made any type of game before, and my job is a chef's assistant haha but no I have never even done anything close until a few months back."



Emir is currently working on the project solo, he occasionally gets assistance from a friend with animations and camera effects. The game is already integrated with steam for multiplayer support, but because of the increased difficulty that would come with setting up a multiplayer demo we may need to wait a little longer for this.

"If you take a look at some of my newer videos you can see I have already integrated steam and multiplayer support :) tho I might not release a multiplayer demo anytime soon as multiplayer is a lot harder to setup then single player tho for now I think I have most of the bugs sorted I just don't want to release something that I don't think is 100% up to standards." said Emir.

When asked about a story mode he replied "Hmm I think about it a lot and it wouldn't be to difficult tho I am terrible at creating camera effect and friend who sometimes helps with the animations is good at it but he is not cheap haha, so maybe one day when I have the money for it :)"



He started this project, because just to have something to play himself and mess around with the Unreal Engine at the same time, he says he (like most of us) always wanted a free-roam DBZ game where you could fly around, transform and enjoy the scenery.

He likes to give all props to the Unreal Engine, and said it was an easy choice after he first downloaded it. He began his original works using Unity due to the heavy influence of friends who use the engine for their projects, at the time he was helping the Zed-U Group with custom icons, etc.. and decided he wanted to play around with UE4 and "fell in love with the visual programming", he ultimately decided to leave the group and work on his own game in order to control the pace, but he still keeps in contact with team members.

According to Emir, adding new characters isn't a big issue, once he has "nice solid blueprints" and the attacks and animations all done, he'll be able to add characters without having to worry about editing multiple blueprints, he currently has all of Goku's forms ready except SSJ2, so you'll be able to go from SSJ to SSJ3, SSJ God, SSJ God SSJ and SSJ4, additionally he has Vegeta including most of his forms, SSJ4 Brolly, and Beerus, he also noted that you'd be able to customize the character's appearance to fit your desires "For example, if you're playing as SSJ4 Goku, you can change his hair to maybe that of SSJ4 Gogeta with the color of a SSJ God SSJ." there are a few more characters ready, but he wants to keep those secret for now.



I asked if he was interested in going into game development, he stated "Oh hell yeah, I would love to work in game development especially if it involves unreal engine 4!"

The game is currently in development for PC, but may possibly make it's way to Mac and Linux, he is also exploring the possibility of releasing mobile versions!

We will be sure to keep you all updated on this project!