

Magic Leap One™: Creator Edition Magic Leap One™: Creator Edition







UPDATE 7/18/2018

The Magic Leap option has been removed from the dropdown menu as we've released Magic Leap Support in version 4.20 today. Please use 4.20 when developing for the Magic Leap One.





Unreal Engine 4 support for Magic Leap One includes the following features: Head tracking

Eye tracking

Gesture and hand tracking

Room scanning and meshing

Spatialized audio

Microphone input

6DOF hand controller (Totem) tracking

Vulkan and OpenGL support

Use of Unreal Engine 4’s desktop and mobile forward rendering paths “Unreal has long been the go-to development engine for some of the top game studios in the world. This partnership with Epic will enable more creators to join Magic Leap on its journey, creating content for the next computing platform,” commented Rio Caraeff, Chief Content Officer at Magic Leap.



“Magic Leap has truly created something magical in this combination of hardware breakthroughs and software innovations, which represents a giant leap towards the coming spatial computing revolution,” said Epic Games Founder and CEO Tim Sweeney.

Epic Games has released Unreal Engine 4 support for the Magic Leap One™: Creator Edition, a software toolkit for early development of experiences for Magic Leap's personal spatial computing platform, as part of a larger partnership between the two companies.Magic Leap today took the next step toward launch, previewing their platform and its development resources. Individuals and teams can sign up for a first look at its Creator Portal , access to the Lumin SDK and receive updates on the Magic Leap ecosystem.Leading creators of world-class content are already using Unreal Engine 4 for Magic Leap One. In addition to Epic, studios using Unreal to develop content for Magic Leap includeand Peter Jackson’s preview documentation and obtain the custom toolset on the Unreal Engine tab of the Epic Games launcher, or build from the Unreal Editor source on GitHub . Full support for Magic Leap One will ship in Unreal Engine 4.20, due for release this summer.