HEX Update – New Community Manager

Hi HEXers! It’s been a busy week here in the offices post Labor Day weekend. For a general wrap-up, we had a hotfix go out early (whoops) and then we fixed that hotfix with a hotfix. That includes properly implementing the feature where players in the Proving Grounds who use the Play Random Opponent will receive 100 gold when they win their game! So, that’s pretty sweet.

As many of you have noticed, we added a huge group of new players to the HEX: Shards of Fate closed beta. Welcome, new HEX fans! We hope you’re enjoying this early look into the huge game that HEX will be. While you’re here, don’t forget to register for our forums. If you have any problems, register and open a ticket at Support.HEXTCG.com and we’ll get you playing again quickly.

In the oven, we have a few things cooking. Work continues to get the next patch out to you, and we have a few other features being developed in parallel. In news that will make many of you happy, we’re making great progress on the ability to mail cards and packs to other players within the game. We also continue to move forward in getting all the Shattered Destiny cards completed, tested, and ready for release.

Our R&D team and creative team are working on laying out the future of the HEX landscape, marrying future keywords, functionality, and theme to bring it all together. Arena rewards are being organized and slotted among all the decks you’ll be facing. Story Developer Mike has been writing up a storm on dungeon dialog. Check out a snippet below.

In the capital city of your chosen faction, a member of the Void Society shall approach you with a request: the Chaos Key has been stolen, and you must find the thief and retrieve the artifact. Your search takes you to an abandoned, dilapidated old mansion. As you explore its rotting halls, you slowly being to lose your grip on reality, leading to this bizarre exchange with a painting hanging on a bedroom wall:

As the murky moonlight splays across the large bed, you see the linens are perfectly clean, without a speck of dust on the thick comforter.

There is a large, locked chest against the northwest wall, underneath the portrait of a foppish noble. As you approach the chest, the portrait frowns and begins speaking to you.

(Continue)

Portrait: You were thinking of opening that chest, weren’t you?

[Player]: Oh, does it belong to you?

Portrait: Well, obviously not. I’m the painting of some guy who’s been dead for decades.

[Player]: Is there anything valuable inside?

Portrait: Do you really think a wealthy noble would put anything valuable in a locked chest in their bedroom?

[Player]: Er … yes, as a matter of fact, I do.

Portrait: I was being facetious, you dolt.

[Player]: I won’t stand here and be insulted by pigment!

Portrait: Like I care. And even if I did, there’s nothing I can do to stop you. Be quick about it, I’d like to get back to staring at the opposite wall.

(Open the chest …)

What happens next? Stay tuned…

Finally, I’d love to introduce our new Director of Communications/Community Manager, Phenteo!

Hi HEXers!

My name is Shawn Silverman, the new Director of Communications/Community Manager, and I’m really excited to be here! I’ve been in the games industry since 1998 working in Community, Marketing, and Customer service. My biggest passion is being involved in community work and helping to span that communication gap between the developers and players.

HEX has been very close to my heart as I have been involved with the game from its beginning. As a Kickstarter backer, I’ve been able to play HEX in alpha and beta! Staying in contact with Cory Jones, both he and I thought it would be a great idea for me to be involved with the game full-time as the community was needing a Community Manager. As a backer and community member, I was in awe by how involved and helpful you all are. I definitely feel that the community has contributed such a large part to the development of HEX and I am excited to become a part of that as an advocate for the players and HEX Entertainment.

Aside from HEX, I’ve played other TCGs and CCGs and really love the genre. My game closet is full of long boxes of TCGs. As HEX is a digital TCG, this game married my love for TCGs and Video games together! But, I want to keep this short. I’m really looking forward to meeting you all! I’ll be Phenteo on the forums and feel free to follow and tweet me @CM_Phenteo on twitter.

So, please, welcome Shawn to the HEX Entertainment team and tweet at him to welcome him to our family!

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