LOG #02 – Operation Doorknock

Previously…

That biter base to the left of my factory is too close for comfort and needs to go. Gonna have to build up a supply of turrets and ammo due to how hard the biter spawners are in this modpack, but that’ll give me enough time to research those extra damage upgrades.

Automated and upgraded red science. (Produces 1 red science per second at max speed) By the way, science production is harder thanks to Natural Evolution I believe. Requires 2 iron gears and 2 copper plates for 1 red science instead of the original 1 gear and copper plate each.

Let “Operation Doorknock” begin!

At this point I ditch the regular gun turrets for Bob’s sniper turrets. Insane damage bonus but much lower fire rate, these things are basically the only thing capable of taking down those spawners. Even my grenades have no effect on the tough things.

Victory! It was a small base, but a win’s a win, yes? And not a single turret was damaged too. Anyway, time to collect the loot…

3 red, 4 orange, 2 yellow, and 92 regular alien artefacts, along with 978 smaller alien artefacts. The small ones will be instantly crafted into the regular alien artefacts, but all this will be put into a chest for now as I have no need for it this early.

Note: I’ve been told that little girls reside in these artefacts…

Finally have my steel set up, but now I’m seriously running low on iron. Let’s fix that.

EXPLOSIONS!!! SO PRETTY!!!

Ow, ow, ow… Kids, don’t try this at home. Don’t worry about me, I’m a trained professional. [/sarcasm]

This area is for when I get enough tech to make Bio-Farms, which will supply me with an endless supply of raw wood. For now, I’ll just put the wood I’ve collected here and leave some space for the future build.

That biter base is actually pretty close. Better start getting ready again.

…but before that, I need to solve my power issue.

Doubling my steam engines from 10 to 20 should do the trick.

Finished my Basic Circuit Board production line. Still room to build another 8 basic circuit board assemblers in this setup, but that’ll do for now.

Time to upgrade bullet production. This should make the turrets more powerful.

Oh, looks like my research queue is finished. I now need to seriously start automating green science to keep the research going, but that’s a little hard to do with Bob’s Mods.

Don’t need it that much, but shotgun ammo production is almost done… someone remind me to replace that inserter I stole from the lab… >.>

I’ll need tin, lead and carbon processed, before I make resistors, solder and then finally the next level of circuits. That’ll let me make the next level of assemblers I need to finally automate green science. I’ll need to push back more biters to the west then.

Also, I now fear for my life. Oh God help me.