Orcs - Angry, Blue and Terrifying

Blue-skinned Monsters

Large, loud, blue and angry is how most would describe an Orc. Standing 6 and a half feet tall on average and rippling with muscle covered in tight and splitting blue skin Orcs are often a terrifying sight. Orcs are on average less intelligent than the dimmest Human and 10 times as violent. These traits added on to their incredibly fast reproduction rate make them terrifying monsters.

Because of these traits some the Dragon Empire has ‘enlisted’ Orcs as foot soldiers and uses them to defend its borders.

During the Degredation Orcs were a plague on the world and were only defeated after tens of thousands of humans and others lost their lives.

Currently the Radiant nation is at war with a large army of Orcs to the West of their homeland. The Radiants battle these Orcs endlessly with the war continuing after 50 years of combat.

Even with the efforts to cull the population pockets of Orcs exist throughout the world, making them a terror in many forests and caves. Many countries only bother to exterminate the wild populations once they reach noticeable levels.

Unstoppable Growth

A fully mature Orc is grotesque to look upon. Their skin grows tight over their naturally overly-muscled physique until it begins to tear, reavealing the muscle underneath. This is thought to be part of the reason the species is so bloodthirsty and quick to anger. Often carrying an oversized jagged stone sword and with many reaching as tall as 7-foot an Orc is not an adversary to underestimate, what they lack in intelligence they more than make up for in pure violence.

Orc Medium humanoid (Orc), chaotic evil Armor Class 13 (natural armor)

13 (natural armor) Hit Points 47 (5d8 + 15)

47 (5d8 + 15) Speed 30 ft. STR DEX CON INT WIS CHA 16 (+3) 13 (+1) 17 (+3) 7 (-2) 8 (-1) 9 (-1) Skills Intimidation +3

Intimidation +3 Senses darkvision 60 ft., passive Perception 9

darkvision 60 ft., passive Perception 9 Languages Common, Orc

Common, Orc Challenge 2 (450 XP) Aggressive. As a bonus action, the Orc can move up to its speed toward a hostile creature it can see. Massive Muscles. A melee weapon deals one extra die of its damage when the orc hits with it (included in the attack). Actions Fists Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit 6 (1d6 + 3) bludgeoning damage. Jagged Sword Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit 13 (3d6 + 3) slashing damage

A very mature Orc, the skin begins tearing around the mouth and across the body more raw muscle becomes visible:

Credit: cyangorilla on https://www.17thshard.com/forum/profile/38206-cyangorilla/