Capcom has a set of bug fixes in the works for Street Fighter 5: Arcade Edition, that will be landing with the next update.

Today, the company clarified why these changes were being implemented for Urien and Ibuki's V-Triggers, and what the game designer's original intentions were behind altering how these moves worked previously.

With Ibuki's 2nd bomb and Urien's 2nd Aegis Reflector, the damage scaling was higher than in Street Fighter 5, as Capcom cited these attacks being "extremely versatile," and leading to heavy mix up scenarios.

To tone down their effectiveness, Capcom introduced additional damage scaling properties to both attacks, if they were landed as part of a combo.

If either of these attacks land as the first attack, their scaling would be unaffected, however.

Continue on to read about Capcom's intentions for these characters, along with a recap of bug fixes that are incoming for other cast members in a future update.

About the Combo Scaling for Urien's Aegis Reflector and Ibuki's Rokushaku Horokudama (2nd Bomb) In regards to Urien's Aegis Reflector (2nd mirror) and Ibuki's Rokushaku Horokudama (2nd bomb), we have received feedback from the community that when these moves are used in combos, the damage scaling is higher than usual. We would like to take this opportunity to inform that this was an intentional design decision, and our reasons for the decision. ● When the Combo Scaling Applied will be 1 Hit (Same as 1 Attack Hitting)

If Urien's Aegis Reflector (2nd Mirror) or Ibuki's Rokushaku Horokudama (2nd Bomb) hit as the first hit of a combo, the combo scaling value will not be applied. ● When the Combo Scaling Applied will be 2 Hits (Same as 2 Attacks Hitting)

If Urien's Aegis Reflector (2nd Mirror) or Ibuki's Rokushaku Horokudama (2nd Bomb) hit while the opponent is in hit stun, the combo scaling will be applied. ● Reason for the Adjustment

Both Urien's Aegis Reflector (2nd Mirror) and Ibuki's Rokushaku Horokudama (2nd Bomb) are extremely versatile moves, which set up many high/low/cross-up 50/50 situations that can effectively mix-up the opponent. As a result, we decided to give it extra combo scaling when used within a combo. ● About the Battle Adjustment List

Although we have "Upon activation, the counter for combo damage scaling has been increased from 1 to 2," listed in the Battle Adjustment List under "Adjustments for V-Trigger activation," for further clarity we are adding the specific information for Urien and Ibuki to their respective adjustment lists.

Capcom also listed these previously known changes that will be coming to the next Street Fighter 5: Arcade Edition update.