For this week’s update, we’ve been on a bit of a weather kick in our recent updates, as winter is making itself known in VA. This week, we had our first snow, or sorta a slush, if you will. So while things continue to cool outside, we’re heating up here at CSE! Okay, cheesy, I know, but I wanted to make Mark proud, especially since he is sick and working from home! However, a couple of our bigger engineering tasks are beginning to land for testing, specifically the switch to a 64-bit client, and the rubble update, which Andrew just landed on Hatchery today!

We also have several hands switching our UI over to Coherent, which is nearing the end as the last UI elements are updated and the accompanying bugs are hammered out. As Andrew mentioned in today’s livestream, discussions have been particularly boisterous, just to keep everyone caught up on daily progress and bug fixes supporting these new features!

Once this work is done, we’re not going to take a break–no sir! We’ll be back to pushing on more fun gameplay features, further supported by these big technical changes!

If you missed this week’s entertaining livestream and Q&A with Andrew and Ben, you can find that HERE.

Let’s move on to this week’s Top Tenish, where we go over the highlights of the week’s work.