**To see the full rework, please check out my reworked Valla over in Concepts.

Valla in Heroes has a pretty generic and mildly satisfying playstyle, but for me, it never really clicked as much as the awesome feel of the Diablo 3 demon hunter. With this rework, my main aim was to make you feel the epic smoothness you experience playing the class in D3 and try to bring it into Heroes.Removing the boring style of her current Q/W and adding in flashy resource-spending damage was the first step, and adding in the defensive/mobile tools the demon hunter possesses was the second. Keep in mind, I have no clue what numbers would be balanced or not so I did not include specifics, I wanted to focus purely on changing the kit/talents for a more demon hunter-y playstyle.One of the things I change/included, was the Basic Attack decision required at Level 1 where the play makes the choice from the start of the game. That decision reflects throughout the talent tree, here's what those look like: