Python Mode for Processing

You write Processing code. In Python.

Processing is a programming language, development environment, and online community. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology. Today, there are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning, prototyping, and production.

Processing was initially released with a Java-based syntax, and with a lexicon of graphical primitives that took inspiration from OpenGL, Postscript, Design by Numbers, and other sources. With the gradual addition of alternative progamming interfaces — including JavaScript, Python, and Ruby — it has become increasingly clear that Processing is not a single language, but rather, an arts-oriented approach to learning, teaching, and making things with code.

We are thrilled to make available this public release of the Python Mode for Processing, and its associated documentation. More is on the way! If you'd like to help us improve the implementation of Python Mode and its documentation, please find us on Github!

Credits

Python Mode for Processing was chiefly developed by Jonathan Feinberg, with contributions from James Gilles and Ben Alkov. The Python Mode examples, reference, and tutorials were ported and/or created by James Gilles, Allison Parrish, and Miles Peyton. Casey Reas, Ben Fry, Daniel Shiffman, and Golan Levin provided guidance and encouragement.

Support for the development of Processing.py came from many sources. Jonathan Feinberg implemented Processing.py independently from July 2010 through April 2014; since then, Google has kindly supported his efforts. In summer 2014, work on the Reference, Examples and Tutorials was funded in part by the Integrative Design, Arts, and Technology (IDeATe) initiative at Carnegie Mellon University, and by a grant from the National Endowment for the Arts managed by the Frank-Ratchye STUDIO for Creative Inquiry at CMU. The Processing Foundation and Fathom have also provided critical logistical support for this work.

Much of the work in achieving compatibility with Processing 3.x was was done by Luca Damasco (Google Summer of Code student), under the supervision of Golan Levin, with additional support from the Frank-Ratchye STUDIO for Creative Inquiry at Carnegie Mellon University. Without Luca, the project may well have died.