Android download

Expected features

Official changelist

Datamined quick round-up

Game mechanisms changes

Drop changes

New daily quest

First new descend: Primordial Dragon King

Spoiler: raw details, no time to format them correctly

The Boss is immune to everything (as usual). He have a 90% magical damage reduction, so go physical DPS.

Level 99, 600863 HP.

ATK 1313

DEF 1528

MATK 1298

MDEF 2564

(the boss gives you 551980 EXP on death)

Skills:

White Virus | Area(2) | Diminishes healing potency (healing x0.1)

Life Drain | Area(1) | Absorb HP from foes

Bash | 1 Column | 5000 damage (constant damage)

Bash | 1 row | 5000 damage (constant damage)

Thrash | all | 9999 damage (constant damage)



The dungeon have something to deal with the new tapping mechanism (maybe a monster that requires us to use it?)



There is a new drop mechanism for random drops. I can be wrong, but it seem that those drops are items given at the end of the stage (so with 100% chance).

There is two list of item:

- one list with the 4 new "Star" items

- one list with Slippery Sand and Conceptual Canvas (otomo upgrade items)

I think the games givies you between 3 and 5 inside each list. So 6 to 10 items.