It’s been six months since Wolfenstein II: The New Colossus launched for PC, Xbox One, and PS4. This sequel to 2014’s Wolfenstein: The New Order appeared during a tense time in US politics, promoted and released while racism and white nationalism were at the forefront of Americans’ minds. Here’s how things have gone six months later.



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In November 2017, Wolfenstein II ’s first episode of DLC launched , an introduction to the three new characters who would each get their own episode of “The Freedom Chronicles.” The characters’ levels were uneven gameplay-wise, with some being more fun than others. This unevenness would characterize the rest of the DLC.

, an introduction to the three new characters who would each get their own episode of “The Freedom Chronicles.” The characters’ levels were uneven gameplay-wise, with some being more fun than others. This unevenness would characterize the rest of the DLC. Wolfenstein II got a Steam demo in late November, as well as a half-price sale . This seemed like a significant price drop so soon after release. RockPaperShotgun reflected



in late November, as well as a . This seemed like a significant price drop so soon after release. More DLC episodes followed in December January March steadily-dropping player count



in A June 29 release date



And that’s where things are at. Real-world politics transformed Wolfenstein II from an eagerly-anticipated sequel into something many people hoped would be cathartic on a broader scale. Once players had it in hand, many found it didn’t entirely live up to the hype its ads and context promised. While not quite as beloved as The New Order, The New Colossus still an excellent, memorable game.

