A Retrospective on Jousting By Kaizen

PAX West has come and gone, and we’re coming to the end of our jousting adventure. Along the way, we shared our updates about the parties and quests, broadcasted a live Q&A on Twitch, tracked where progress was in production, and debuted the jousting gameplay trailer (which you can feast your eyes on below).

Jousting Gameplay Trailer

We outlined our new developer journal release plan in the recent State of a Elyria and, if you’ve been following along, you know there’s one step left: a retrospective. We want to share with you what we think went well with the jousting demo, what we could improve, and what the demo means to us as a studio. Watch the video in its entirety below:

A Retrospective on Jousting

Our goal was to put together an experience that shows off the last few months’ worth of work. Everything from the locomotion system, the improved animations, and our new-and-improved server stack, came together in a confluence of majestic horses and shattered lances that felt right to us, and delighted players at PAX West.

So take a peek into a day at Soulbound Studios, and let us know your thoughts in the comments below.

And lastly, Caspian and the team are working diligently on the next steps for Soulbound Studios; be on the lookout for the next quest kick off in the coming weeks.

Be sure to follow us on Twitter, Facebook, and YouTube to stay up-to-date with the latest news and announcements from Soulbound Studios.

Until next time…