[pastebin.com]

Coming soon™

remaining science builds



belt based train loading/unloading



kovarex and uranium processing



some circuit designs

How I start a new build

make a prototype and find out the optimal machine speed

calculate how many machines are needed to achieve the desired output

calculate the speed again using the rounded number of machines

calculate the input

I don't like

using robots instead of belts



using long handed inserters



inserting directly into underground belts



belt weaving/braiding

Utility mods I use in my test world

[teoxoy.github.io] I've been also working on Factorio Blueprint Editor

I mostly focus on making my builds as efficient as possible but also compact and good looking.I like the extra layer of complexity using belts and no long hand inserters(these are most of the time too slow for beaconed builds). Belt weaving/braiding doesn't make sense and it shouldn't work but I don't mind other people using it. You can achieve full belt compression by inserting into underground belts but it looks wired, I just use sideloading instead (where it's possible).