We're slowly entering the "bug fixing and polishing" phase of the 1.14 Village & Pillage update, but that didn't stop us from sneaking in a few cool features like Leather Horse Armor (it's dyeable!), making Invisiblity Potions actually useful in survival, and best of all... wait, oh dear, I've forgotten what that last thing was. Oh well, it'll come to me later.

Changes in 19w08b

Fixed a couple of crashes

Changes in 19w08a

One Iron Golem now spawns in all villages upon generation

Improvements to invisibility to allow it to correctly work in many cases where it didn't but you'd expect it to

Added Leather Horse Armor

Textures for potion effects are now split into individual files

Command parser now accepts ' as string quotes. Inside '-quoted string " is handled as normal character and requires no escaping (and vice-versa) - so now it's easier to input text components in NBT.

Stopped foxes, dolphins, and pandas from having armor equipped onto them via dispenser

Changed bounding box and eye height of foxes (prevents them from drowning when swimming)

Foxes that trusted you in the previous snapshot will unfortunately no longer be trusting

Leather Horse Armor

Added a new armor type for horses

Dye it in lots, yes LOTS, of different colors

Fixed bugs in 19w08b

MC-144469 - Replacing same block at location will cause animation to stop/stuck and can crash if using other block type

Fixed bugs in 19w08a

MC-10901 - Various mobs can see invisible players

MC-64581 - Game freezes a couple of seconds when changing mipmap level parameter

MC-68563 - Barrier particles display random textures when switching resource packs

MC-79320 - Invisible villagers and wandering traders can be seen by zombies

MC-106430 - "Glowing" shader not reloaded on resource pack reload

MC-116969 - Mobs look at invisible mobs / players

MC-129855 - Turtle egg block model has stretched texture

MC-130564 - Server resource packs can brick the client for up to minutes!

MC-131368 - Snow golems attack invisible mobs

MC-134625 - Tesselating liquid in world - NullPointerException

MC-137009 - Shulker Detection Range Incorrect for invisible targets

MC-137722 - Smooth quartz blocks do not use the proper "smooth" texture

MC-137841 - Villagers don't run away from ravagers

MC-138022 - Wither roses can be placed on unusual blocks like hoppers

MC-143398 - Recalibrated the connection to the bovine plane

MC-138558 - Cats and ocelots run away from players in creative mode

MC-139739 - Bad Omen's icon is bugged in Programmer Art

MC-140379 - New village church stained window is one block lower

MC-140676 - Sweet berry bush do not burn

MC-141318 - Server crashes when an arrow, which has a non-vanilla sound event in it's SoundEvent tag, hit a block or mob

MC-141911 - Fire charges cannot ignite campfires

MC-141987 - Splash water bottle does not extinguish campfire

MC-142850 - Baby pandas never spawn naturally

MC-143983 - Mojang logo can be changed using texture pack

MC-144080 - Clicking anywhere in "Video Settings..." play's the click sound

MC-144083 - Cannot drag slider in Options

MC-144092 - Fox offspring don't trust the player

MC-144142 - Foxes take and eat things while sleeping

MC-144161 - Warning on game startup: "File minecraft:sounds/mob/fox/bark5.ogg does not exist, cannot add it to event minecraft:entity.fox.bark"

Get the snapshot

To install the snapshot, open up the Minecraft Launcher and enable snapshots in the "Launch Options" tab.

Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.

Cross-platform server jar:

Report bugs here:

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