I’m hard at work on getting the Mac version up and running (thanks again to Jared Mann, without whose help all this cross-platform goodness wouldn’t have been possible) and once that’s out I’ll also be able to release all the polish and bug fixes I’ve been adding to the Windows version.

You’ll like this version, I’ve made so many change’s. I spent half-an-hour re-making the bubble sprite today! WHY YES MY PRIORITIES ARE IN ORDER THANK YOU FOR ASKING.

In the meantime, presented without comment: the Species ALRE Roadmap.

(Click image to enlarge)

Obligatory Disclaimer: nothing on this road map is guaranteed or promised. While I have put plenty of thought into at least some of these features, implementation hasn’t actually begun on any of them. At this point, almost everything this map is purely conceptual.

Also, I reserve the right to go off on unplanned tangents at any time and implement things not on this chart if I think they’ll add to the game.

(Okay, presented with minimal comment)

Cheers,

Quasar