



Features :

randomly generated levels

various traps to trigger and secrets to find

randomly generated loot

dynamic melee combat with different swings and thrusts, as well as precise parrying

smacking enemies into spikes with your inventory sack

various types of enemies with different abilities

an array of unlockable skills

various types of magic wands for ranged combat

six playable races, each with their own racial abilities

a drag-and-drop based crafting system

cartoon graphics made up of cel-shaded models, hand-drawn sprites and even some procedural animation

optional permadeath



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Certainly one to keep an eye on, so give them the thumbs up on their Steam Greenlight page

What if I told you there was a Steam Greenlight campaign for a game that blends a dungeon crawling experience with a mix of might and magic with a touch of skyrim. You'd probably be interested right? Welcome to 'Slashers Keep'; a work in progress dungeon crawler by Damian Schloter that features more than your average dungoneering game play.Imprisoned in the depths of Slasher's Keep and seeking freedom, this latest dungeon romp looks to take the old school experience and add plenty of interesting features which should give it the edge. Sure you have the usual modern randomly generated levels, loot, magic, skills and multiple enemies but Slasher's Keep adds a more modern twist. You can actually use traps to your advantage! No longer are you limited to just hack and slash but the ability to swing, thrust, parry and smack your enemies into the traps themselves, all in lovely cell-shaded graphics!