New League

League 6 – Harwood County War Zone League 6 at 3400 Medals

New Warriors

New League 2 Rare Leader: Mighty Morphin – Lord Zedd

New League 4 Rare Leader: Super Samurai Master Xandred

New League 5 Epic Assist: Super Mega Force Robo Knight

New League 6 Epic Assist: Mighty Morphin – Lord Zedd

New League 6 Epic Leader: Super Mega Force Robo Knight

New League 6 Rare Assist: Mighty Morphin Green – Tommy Oliver

Now available in League 6 – Mighty Morphin Green – Tommy Oliver

New Theatre Mode 1.0

Watch replays of exciting matches from the best players in the Power Ranger Legacy Wars community.

Balance Changes

In this round of balance changes we’ve made a wide range of adjustments based on a lot of feedback we’ve been hearing from the community. Issues with dash pushing, block frequency and stat balance have all been taken to heart and are being addressed in this big update.

Dash Push Reduction

We’ve noticed in the higher leagues that dash pushing has become a large part of the strategy. Positional play does matter but we want to pull back a bit to make sure that it doesn’t give too much of an advantage and annoyance.

– 70% Push amount for all warriors

Class Core Stats

Warrior classes now have a larger impact. Attackers have the highest base damage, highest Crit chance, and the least Blocks. Balanced characters have middle values for base damage, Crit, and Blocks. Defenders have the lowest base damage, lowest Crit chance, and the most Blocks.

Base Attack Crit Chance Block Chance Attacker 15 4% Low Balanced 10 2% Medium Defender 5 1% High

Leader Class Changes

After we changed the Class Core stats, we felt that a few warriors needed to change their class to fit their playstyle.

Goldar changed to Defender

Dino Blue changed to Defender

Rita changed to Attacker

Orbs Rebalance

Due to the bonus damage provided by ability orbs, we noticed that a Leader’s Primary abilities were less useful and matches could be decided by a single combo. This lead to us reducing the damage bonus ability orbs provide in order to make all four moves of a Leader useful and to increase the length of a match in higher leagues.

Damage bonus per ability level changed from 25% to 5%

Rarity Starting Levels

To make Rare, Epic, and Legendary Warriors more viable at lower levels, we increased their level 1 stats. Their max level stats remained the same.

Rare Warrior Level 1 is comparable to a Common Level 3

Epic Warrior Level 1 is comparable Common Level 5

Legendary Warrior Level 1 is comparable to a Common Level 7

Here are the max level for each rarity for reference

Common Max Level = 13

Rare Max Level = 11

Epic Max Level = 8

Legendary Max Level = 5

Warrior Balance Changes

A breakdown of all the changes made to each of the leader and assist warriors.

Leaders

Jason Lee Scott – MMPR Red

Rising Power Slash Power Cost increase from 4 to 5



Zack – Power Rangers Movie Black

One Two Combo Slower startup time



Tommy Oliver – MMPR Green

Heel Kick Slower Startup time Allow for earlier follow up attacks

Dagger Charge Power Cost increase to from 4 to 5



Jason – Power Ranger Movie Red

Perfect Spiral +20% Damage



Trini – Power Rangers Movie Yellow

Ground n Pound Power Cost increase to from 2 to 3 +22% Damage Faster startup time

Headbutt Power Cost decreased to from 6 to 5 Faster startup time

KO Kick Faster startup time



Katherine Hilliard – Zeo Pink

Fireball +50% Damage Faster startup time

Disc Spin Power Cost decreased to from 6 to 5

Tai Chi Combo Power Cost decreased to from 4 to 3



Danny Delgado – Wild Force Black

Bison Charge +24% Damage Faster startup time Faster recovery time

Wild Kicks Changed hit reaction to interrupt



Billy – Power Rangers Movie Blue

Too Much Power Faster startup time

Blast Radius Faster startup time



Kimberly – Power Rangers Movie Pink

Charging Kick Faster startup time Allow for earlier follow up attacks

Super Kick +22% Damage Allow for earlier follow up attacks

Vortex Launch Faster startup time



Lauren – Super Samurai Red

Kanji Blast Faster startup time



Gia Moran – Super Mega Force Yellow

Sword Stinger Faster startup time Attack type changed to Disruptor

Skeet Shot Slower startup time Attack type changed to Breaker

Sabre Whip Power Cost decreased to from 5 to 4 Changed final hit from Stun to Knockback Can be cancelled with Dash



Assist

(Assist) Master Xandred – Super Samurai

Echo of Pain Removed knockdown on 3rd hit, remains on 4th Reduced contributing health to 25 Easier to block in middle of combo



(Assist) Goldar – MMPR

Titan Charge -25% damage



(Assist) Danny Delgado – Wild Force Black

Bison Kick +25% damage



(Assist) Trini – Power Rangers Movie Yellow

Flurry +125% damage on last hit



(Assist) Jason Lee Scott – MMPR Red

Blade Blaster +80% damage on last 2 hits



(Assist) Lauren – Super Samurai Red

Fire Sword Slash +22% Damage Increased AOE



(Assist) Jason – Power Rangers Movie Red

Dashing Kick +25% damage on first hit



(Assist) Trini Kwan – MMPR Yellow

Rushing Daggers – 50% damage on 1st 2 hits



(Assist) Zack Taylor – MMPR Black

Axe Splitter +22% Damage



(Assist) Billy Cranston – MMPR Blue

Staff Slam +55% damage



(Assist) Kimberly Hart – MMPR Pink

Straight Shot +25% damage



(Assist) Zack – Power Rangers Movie Black

Uppercut +25% damage



(Assist) Kimberly – Power Rangers Movie Pink

Dive Kick +25% damage



(Assist) Kendall Morgan – Dino Charge Purple

Dino Morpher Blast +55% damage Faster startup time



Other Improvements