Posted by bjorn98009_91 on Sep 27th, 2015

Alright, you requested updates so I'm going to try and make weekly ones from now on.

Over the past few weeks some of the team members have been busy with various real life commitments, and that's just how mods go or any project that depend on people's free time. However this week people have begun to come back and be able to dedicate more time for Revision, and that's awesome.

We've made significant progress about our internal branding and with bugs. Currently we have 3 BSPs left that we are working on (one of them is fairly new). I've also decided implement some small stuff that we've had slated for a post-release patch like some visual improvements to one of the end cutscenes or adding some details to a map that was already acting up and we had to edit anyway.

We are also wrapping up things with the Eidos Montréal team, we've got a fixed release date, and there's a full announcement coming.