Since launching SMITE on FACEIT, we have been collecting feedback from our players and using that feedback to improve your experience across all our supported games. Today, we are happy to announce that we are actioning another sizeable portion of player feedback!

The following changes are active on FACEIT for SMITE PC right now:

Users will be required to have achieved Level 30 within SMITE to queue in our Ladders.

Premades have now been disabled within the SMITE Ladder queues and a limit of two-person parties has been implemented.

Our SMITE Ladders will now exclusively feature the Arena game mode.

Pauses have now been removed from FACEIT — players will no longer be able to pause the game.

We recently made changes to our matchmaking algorithm which has greatly improved our player experience. You can read the full blog post here.

We have also been working closely with Hi-Rez Studios on fixing issues that players have been experiencing and making sure that the aforementioned issues no longer impact player’s games.

If the Leader of a FACEIT lobby disconnects before the game starts, the game is no longer disbanded and users will no longer receive an AFK ban.

Once in the SMITE lobby, some players were joining at the very last second and such, the Leader did not have time to start the game before it being disbanded and everybody was kicked. Games will now automatically start when all 10 players have joined the SMITE lobby.

We are continuing to work with Hi-Rez Studios to rectify the following issues that have been brought to our attention by our players. We are aiming to have these rectified in the coming weeks: