Things continue to shape up with our Unity 5 upgrade. I got the new cacti in tonight and they have lots of little needles (up close) and look pretty sweet. I gave the desert a bit of a color overhaul and Joey upgraded the zombies art to work with the new physically based lighting we have. Once again the game is looking better than I ever imagined. The arms are too shiny yet, we have to upgrade them to use the new shader and tweak the art yet, and the terrain art isn’t upgraded yet, but its coming along.

