Looks good.

I like the herbalist change, makes that building useful again and place it between the former performance and the crippled one. Good change.

The Caravansery change looks also nice, the buff to traderoutes was worthless anyway. Is floodplains also considered as "desert" tile? First I thought it might be too strong, but I dont think, it doesnt have that much influence in that state of the game.

Agriculture gives +3 food to all farms looks a bit OP. Why not first +2 food and look how people react?



The most iam worried about is the threshold increase by technology and population. Like you always do, you only increase increase increase. Instead of reduce the additional happiness which would be easier.....

Iam not worried about negative happiness, more about the boredom tourismn modifier which might be can get out of control with too much boredom in your cities, as we know, the AI is now extremly good at aquiring culture.

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