The specs chart is based on a target frames per second (FPS) range of 50-60. The specific hardware types listed are CPU, GPU, and RAM, across both AMD and NVIDIA. 343 Industries says that it will provide a more detailed sheet of specs in the future that includes integrated graphics at a later date, so people using laptops should keep an eye out for that.

Halo developer 343 Industries announced the minimum specs that will be needed to play Halo: Reach on PC in a blog post prior to launch. Specifically, the table provided by the developer highlights the bare minimum requirement, the hardware needed for 1080p, and finally, what you'll need for 4K.

It's fantastic to see that Halo: Reach will require so little in terms of hardware to run smoothly, even at 4K, as even the most expensive pieces of hardware listed on this specs sheet are considered affordable in the modern PC gaming market. In other words: don't worry if you have a potato PC. You'll need some stronger hardware if you want to push past 4K and 60 FPS, though.

Even though Halo: Reach has now launched on PC, we highly recommend signing up for the Halo Insider Program. It's a fantastic way to help 343 Industries bring Halo: Reach to PC since many Insiders will get an opportunity to test early builds of the game, and both the sign up and testing process are free of charge. Getting access to some Halo action for free and helping to ensure the final product is great is quite a win-win, so you should definitely sign up. If you want to get in on the Halo fun right now, though, make sure to check out the Master Chief Collection on Xbox One.