ricardolongo asked:

A pro player pointed out earlier on twitter how green not only has the best threats, card advantage / selection, and mana acceleration in standard, but also the best creature removal, which doesn't even require you to already control a creature, as they're creatures themselves with ETB abilities. You talk all the time about how giving white card draw would undermine its main weakness, but I can't understand what green's weakness is supposed to be, then. Any insight from the council of colors?

Green is the color that historically has the most color pie breaks. It’s one of the reasons green’s so strong in larger formats because we keep undermining its weakness. There are big debates about creatures that “enter the battlefield” and fight in the Council of Colors.