2Floor

Last weekend was one giant experiment. Not only did we include a map created entirely from the much coveted Nested Prefabs, but we also added several 2-story maps! While the Nested Prefabs level was more a technical problem for us than a tactical challenge for players, it proved that our Unity 2018 upgrade was worth the effort. Generating levels and editing the objects within will become a much more streamlined process, which should substantially improve both map quality and quantity.

We received quite a bit of feedback on our 2-Story maps, which was critical, to say the least. We knew going in that things were going to be rough, and to little surprise, that’s exactly what our testers told us. To make second-floor maps playable in Due Process, we’ll need to solve the following problems: Navigation, Readability, and Level Flow.