Shadow of the Tomb Raider offers one of the best implementations of Xbox One X support. It is even better than Rise of the Tomb Raider with support for not only HDR but true 4K image. There is also a high frame rate mode that targets 60 FPS on the Xbox One X and manages to hit that for the majority of the game.

Since the game offers support for multiple display modes, we have decided to take screenshots from both these display modes to see how they compare against each other. The high-resolution mode runs at 4K and it is suitable for a 4K screen. The 1080p mode is ideal if you want better input latency and smoother overall experience, but it also blurs the image a lot that can lead to less crisp overall visuals.

It is not hard to settle on one graphics mode. It all depends on your preference and how you want to play the game. Since there is a bigger focus on exploration, I personally find the 4K mode better suited for the game while the high frame rate mode is a nice bonus to have if you game on a 1080p screen. In this case, the downsampling from 4K won’t really benefit much since the game has a clear IQ thanks to its various post-processing effects.

Shadow of the Tomb Raider will launch on September 14th for the Xbox One, PC and PS4. You can read our review of the game from here.