Earning credits

Mining

Treasure hunting

Pirate hunting

Destroying everything

Errand boy

Being a pirate

Hand over the cargo - You will lose the cargo and no relations

No response - Fight with faction

No response - Run

Salvaging

Trading

Selling asteroids

Mining is easiest way to get credits yet the slowest - it simply goes down as mining iron/titanium and selling it to Resource Depot stations (an icon of three bars stacked).The general rule of selling minerals is to sell them as furthest from the core as possible to freindly factions - this way you will earn the most. In Xanion/Ogonite sectors iron value drops below 1 credit per unit, while in Iron/Titanium sectors it's usually around 6-7. Note that you can also sell higher tier minerals at Iron/Titanium Resource Depots and they pay even more, though it's advised to keep selling only those two minerals.This method is not steady and could be considered as a side job - but a very profitable one. You do not need any gear to go hunting for Traveller's stashes/Secret stashes but it is advised to have at least a chip with Deep Space Upgrade and/or Scanner Upgrade, this way your life will be much easier.Traveller's stash can appear mostly in hidden mass sectors and secret stashes can happen anywhere. The Scanner Upgrade will tell you when there's a secret stash (a long, metal, tube-like piece). To open them, simply fly by near them and interact. They often have more than 30k of credits and rare-exceptional tier items.This method involves making your ship durable for more than two seconds of being shot - pack titanium armor and naonite shields and help out stations in defenses - you'll earn chips/turrets plus credits.Note that you can mererly scratch the pirate ship and recieve the reward, though it is advice is to fight them as you will recieve turrets from destroyed pirate ship and addiitonal chips. Those can be sold at Equipment Docks for a great sum of money.This is the same as pirate hunting method, though it does not grant credits, it gives plenty of chips and turrets you can sell.Running a mission is a difficult task, as it often requires hauling cargo over greater distances or bringing alot of goods for a station, hunting artifacts and lots more. Be sure you have spacious cargo compartment!Hyperdrive upgrades also prove to be very useful while running supply missions. Note that if you wish to do resupply missions then it's advised to know where to look for materials, as you will have limited time to do so.This requires fairly a good offensive ship with cargo compartment, a Smuggler's Hideout (found in hidden mass signature) and knowledge of trade.Destroy cargo carriers by firing at their glowing parts (mostly they're hyperdrive parts and reactors) to prevent them from running away, once destroyed they will drop their cargo.- meaning any faction with a trait like Strict, Active have higher chance to check often ships for illegal cargo. If a faction suspects you, they will search your cargo. When this occurs, you have three options:Once you got the hot stuff, you might want to rebrand it in Smuggler's Base or sell it there for a small profit. Often rebranding takes the 50% of item value (i.e. item worth 112k will have rebranding cost around 53k, once sold you will profit less) but allows you to exchange 'hot' cargo to regular one which can be now sold to stations/vendors. Alternatively, you can sell instantly the 'hot' cargo for about 20% of it's base value if you don't know how/want to trade it with regular vendors.You will occasionally find a scrapyard with drifting debris, however to mine these, you either need to buy a license, or do it illegally. As you might imagine, illegally scrapping these doesn't do you much good on the reputation front. However, if reputation isn't your concern, it will mean an increased profit margin as you won't be paying for the license. (Credit to Joboling as for the previous sentence.) This will require salvaging turrets and/or fighters, thogh the Salvage Laser can only salvage materials one tier above their own. A low-health module should preferrably be salvaged with high-efficiency, though for the rest, it doesn't matter as much. (Note: You don't NEED a scrapyard to salvage something, but eh, less things to kill.)Look upsection to read more.Look upsection to read more.