The outstanding turn-based tactical sequel is coming to Xbox One and PlayStation 4 on September 6, 2016, for $59.99. The Reinforcement Pack (aka season pass) will be available for $19.99, or bundled with the main game in the Digital Deluxe Edition for $74.99. The DLC list currently includes the Anarchy’s Children cosmetic pack and the boss-alien Alien Hunters, with more on the way. All current DLC will be available on day one for the console release.

The PC version of XCOM 2

XCOM 2 review , I called it “an amazing game I’ll easily put hundreds of hours into” and gave it a score of 9.3.

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When XCOM developer Firaxis announced XCOM 2 would launch as a PC exclusive in June 2015, Creative Director Jake Solomon told IGN console versions weren’t ruled out. He added that the PS4 and Xbox One were technically capable enough to handle XCOM 2, but that it wasn’t possible for Firaxis to develop it for multiple platforms simultaneously. Today, publisher 2K announced that Firaxis is working with partner studio The Workshop to develop the console versions. The Workshop has previously worked on current-gen console versions of The Evil Within and Brothers: A Tale of Two Sons, as well as its own projects, Sorcery for the PlayStation 3 and the Mr. Torgue’s Campaign of Carnage DLC for Borderlands 2. Because this port is being worked on by an external studio, Firaxis’ development resources won’t be siphoned away from supporting the PC version, which still suffers from some performance issues.

On the PC front, Firaxis declined to confirm when or if full gamepad support might be added to that version beyond saying it’s something the development team would like to add at some point. However, these console versions seem to make it likely that widely requested feature will make its way back to the PC.

Unfortunately, XCOM 2 will not follow Fallout 4’s recent example in allowing console gamers to use mods created by the PC version’s active mod community. According to 2K, there is no plan to support mods on the console versions of XCOM 2 at this time.

Dan Stapleton is IGN's Reviews Editor. You can follow him on Twitter to hear all about how awesome PC gaming is, plus a healthy dose of random Simpsons references.