We could once again go on about Dragonglass project, the idea, inner workings, yadda yadda yadda. But — everyone hates Mondays, so let’s take a more laid back approach. We present you Dragonglass Miner game: early concepts and stages.

First what we had to decide was the type of game we wanted to make. Platformers, puzzle or trading card games instantly came to mind. But after a long discussion and a few rounds of Mario Kart we decided to focus on the literal mining aspect of the blockchain crypto-mining game we were creating.

Then came the story. The main character is on a classic mission to save his family — their house sank into the ground and the hero must overcome ghosts, bats and other hazards to free them. In the deepest levels of rock he meets the main adversary, the boss, as one might say, a terrifying a creature of caverns, dwelling in the shadows and sharpening its teeth on stalactites. That’s how from our imagination and into being came Lucy — an underground dragon that burrows through the planetary crust.

But Lucy is not all evil, she pursues the hero because she believes he is threatening her hatchlings. This brings to mind the two upcoming games we are currently working on: a digital pet game and a strategy/survival one where these hatchlings will be the main characters!

What genres you think we should pursue? What names for our heroes we should choose? Message us on Telegram or Discord communities a have a great hateful Monday.

Happy mining!

Join our Telegram comunity:

https://t.me/dragonglassco

Also check out out Discord discussion: https://discordapp.com/invite/eZkxuZg

Learn more about the Dragonglass project:

https://dragonglass.com