The Xbox One fall update is now available to the public. However, a second wave of features is still on track for later this year.

Following the release of the Xbox One fall update, the console has seen a huge range of new features that not only improve existing devices but also lay the foundations for the Xbox One X launch. Among the update's biggest changes are a new user interface influenced by Microsoft's "Fluent Design System," a redesigned modular Home and a snappier Guide menu with tweaks for improved efficiency. Further expansions of the Xbox One's content creation tools, social experiences and other new features have made this one of the biggest refreshes to the platform since its launch. Although some notable changes have been made, Microsoft is already laying the foundations for the next update in the pipeline. Another major update is now expected to drop before the end of the year, delivering a second wave of highly-anticipated features to all Xbox One consoles. Here's everything we're expecting later this year as a part of future Xbox One updates. Best VPN providers 2020: Learn about ExpressVPN, NordVPN & more

Original Xbox backward compatibility

As first announced at E3 2017, the backward compatibility program is set to expand in the months ahead, with the inclusion of original Xbox titles. After two years, support for Xbox 360 games has proven to be one of the Xbox One's most popular features and now a new generation of games is being ushered into the console's library. Little has been discussed since its brief announcement at E3, but ultimately the functionality will remain the same as its Xbox 360 counterpart. While physical disks will be usable to play supported titles, digital versions of these classics will be up for grabs through the Microsoft Store. So far, "Fuzion Frenzy" and "Crimson Skies: High Road to Revenge" are the two titles confirmed to be among the launch library. We recently had the opportunity to get hands-on with Xbox backward compatibility and based on our session, games run seemingly identical to their counterparts on original hardware. Although a drop in visual fidelity and a 4:3 aspect ratio might be startling for some, this only keeps the emulation true to the original experience. Speaking at the Brazil Game Show in October, Xbox head Phil Spencer said original Xbox backward compatibility is still on track for this year and is "really close." List of original Xbox games that are backward compatible on Xbox One

10 original Xbox games we're dying to see hit backward compatibility Xbox Avatars get a major redesign