



Welcome to my 2.2 Necromancer Storm Call Tri curse Build guide!



Storm Call is a skill that has been getting a lot of love in recent patches making it much more viable today then it was a few leagues ago.



This build can be run on a budget(2-3ex) and you can level efficiently without changing your build.



While I've been wanting to create guides on several builds before, this will be my first so take it easy on me! Open to Suggestions, feel free to leave and questions you have on the thread. I'll do my best to answer them in a timely manner.



Build Explanation

Main damage is Storm call. Use orb of storms to tri curse and proc Elemental overload. Use the Necromancer Ascendancy to cap block. I get as much increased effect of curses as i can from the tree, %quality curse on hit and helmet enchant. End result being a high damage fast clearing high survivability God of Lightning.



Pros/Strengths

Spoiler Can run all map mods besides ele reflect

High DPS

Huge range/aoe

Good Survivability

High mobility

This build has no mana issues. I use warlords mark and boot enchant to leech mana. I also have good mana regen for immune to curse maps.





Cons/Weaknesses

Spoiler Ele Reflect This build can deal with ele reflect, but if you're not prepared you will kill yourself. Make sure bone offering is up (should be up all the time anyways) and use rumis + Topaz flask and you will never kill yourself to reflect. That being said don't attempt an ele reflect map.

Big Part of Survivability comes from Flasks + curses



Offense



Map Clearing

108k DPS With Onslaught(from innervate gem) and Elemental Overload (Both always up)(Doesn't include shock or all the Lightning penetration/-resists i give monsters)

Spoiler



Single Target

159k DPS With Conc Effect and Elemental Overload (Doesn't include shock or all the Lightning penetration/-resists i give monsters)

Spoiler





Defense

5255 Life @ 96

1120 ES

75% Block and Spell Block (Bone offering, rumis, and stone of lazwhar)

26% phys reduction from Basalt Flask (Inc flask effect on tree)

20% phys reduction from 5x endurance charges (generated through curse on hit->warlords mark)

4% phys reduction from Chaos golem

total of 50% phys reduction

Capped Resists in Elemental Weakness

2% life leech from Warlord's mark and 0.5% life leech from boot enchant

Temporal Chains to slow everything

41% increased effect of curses + 20% increased effect of temp chains

1418 evasion (Lol) but i have blind linked with herald of thunder and chaos golem

131% movement speed + Near-Instant Lightning warp







Gear/Links

This build requires a 5L Pledge and a 4L Carcass which can be picked up for very little

I am running 6L Pledge and 6L carcass but it is not required! I also use a +1 curse Lazwhar to give me tri curse, can be picked up for less then 2ex but again not required, this build works great with dual curse



You'll Also notice a lot of my gems are Lvl 21 or 23 quality. This is because I got lucky with vaal orbs and drops so i was able to afford more. Again not a required part of the build, but helpful if you want to push your damage to the limits



Weapon



Prioritize Links Storm Call -> Less Duration -> Faster Casting -> Lightning Penetration -> Controlled Destruction -> Innervate for 6L(or inc aoe if you want, i felt it unnecessary) (conc effect for single target)



Chest



Prioritize Links Orb of Storms -> Curse on hit -> Temporal Chains -> Warlord's Mark -> Conductivity For Solo, Elemental Weakness for Party -> Power Charge on critical for 6Link



Can also reverse Power charge on crit with ele weakness/conductivity if you dont have tri curse



Use Power charge on crit to keep 100% uptime on Elemental Overload

Use Warlord's Mark for leech and perma stun lesser enemies such as low level bosses, beyond bosses rogue exiles, and blue/rare mobs

Use Temporal Chains for insane slows!

Use ele weakness/conductivity for more deeps



Helmet



Links Wrath -> Herald of Thunder -> Chaos Golem -> Blind

Explanation Chaos golem for extra phys reduction, Blind supported with chaos golem and Herald of thunder (no extra mana reservation) for extra evasion

Stats My helmet was a bit of a filler spot, I first acquired a Temp chains increased effect helmet off poe.trade (super cheap hubris circlet ilvl74) and chaos spammed until i got something i needed (high life, es, fire resist, and open suffix to craft dexterity)



Gloves



Links Bone Offering -> Desecrate -> Increased Duration -> Faster casting

Explanation Bread and butter of the necromancer Ascendancy. I see some people use bone offering on cwdt. I prefer self casting, with my cast speed it only has a cast time of around 0.3-0.4 seconds and i can use a 20/20 gem and have it up all the time. Desecrate I only use if there is no corpses around (some bosses). Increased duration is a must. With my setup Bone offering lasts between 6.4-10 seconds depending how many corpses you destroy.



Enchant can be anything you want. I like Decree of light because it gives me consecrated ground when it goes off.



Boots



Links Less Duration -> Faster Casting -> Lightning Warp -> UNLINKED Clarity



Explanation Travel skill. use to get over ledges/cliffs etc. My main mobility comes from my movespeed but Lightning warp also has the longest range in the game making it the obvious choice here.

I use clarity to run Immune to curse maps, and it must be unlinked, because faster casting increases clarity reservation.

Enchant I use the leech enchant to deal with immune to curse maps, where we don't have our warlord's mark.



Belt



This belt gives me a whopping 160 max life. Prioritize life on your belt and resists. Strength gives us extra life. Crafted 5% movement speed (Tora level 6 prefix mod) because movement speed build, but it is not required.



Amulet



I use a Stone of Lazwhar because it is a cheap amulet to get extra curse on. On top of that it has cast speed, and extra spell block, which caps our spell block. You can use a rare amulet with life, damage, cast speed, dexterity or resists instead.



Rings



On my rings I get Life, Resists, Dexterity, and Mana/Mana Regen

The reason i get mana/mana regen is to run immune to curse maps more smoothly, Also it stacks with Pledge of hands well



Jewels

In this build we get 4 jewel sockets, for example my current jewels are





For jewel stats you want to prioritize damage -> %life -> cast speed

can also get +dex if you're having trouble getting enough dex.



Flasks



Instant Recovery, Remove Bleeding is ideal, but freezing works as well



helps us deal with ele reflect, Increased Duration or Increased effect , Removes Freezing is ideal, but removes bleeding works as well



MOVESPEEEEED... Chemist's is a nice mod, better then ample, but can also use increased duration if you want, Adrenaline suffix for more movespeed



Huge phys reduction, High chemists roll so we can use 2 charges, Warding to remove pesky curses like silence



Use this to cap our block... gives us some armor too...



Bandit Choices

Normal - Help oak for +40 life

Cruel - Kill all for passive point

Merciless - Help oak for endurance charge



Ascendancy

I chose necromancer because of the huge survivability it gives from bone offering. 35% block and 34% spell block at lvl 20, combined with rumi's and 12% block from our pledge of hands we have capped block, and with stone of lazwhar we also cap our spell block. Also bone offering gives us 594 life instantly each time we block. This stat is amazing for fast attacking mobs and big groups of mobs. It also gives us around 52% increased damage and 12% cast speed.



Some of you may be thinking necromancer is bad for storm call because it increases the duration of it. I assure you it is not, a capped less duration gem more then makes up for the increased duration you get from the ascendancy. A Regular storm call lasts 1.5 seconds before it goes off, my storm call lasts 0.9 seconds. It feels nice. I like it, and honestly the increased duration helps with bone offering, desecrate, orb of storms, and vaal skills (if you chooose to use one)



Normal Ascendancy - Mistress of Sacrifice

Cruel Ascendancy - Spirit Eater

Merciless Ascendancy - Commander of Darkness



Levelling

Use twink gear to improve Levelling

Tabula Rasa

Wanderlust

Lifesprig

Goldrim



Can switch to pledge of hands + carcass jack @ level 68



Skill Tree

Level 60 tree

Spoiler https://www.pathofexile.com/passive-skill-tree/AAAABAMDAAQHBLMI9A0fDeIQWBEtFScaOBzcH8cnLyj6K3gsnC2LMtE1kjpYOtg64TwFPCg9X0GHRKtFR0WdRtdIjkyzUlNTUlWuVcZWSFnzZlRo8mpDbRlxhXIPdhF8g4IQgpuCx4PbhXuMsY8aj6aQVZeVl_SaO5rgm4qcvp_fogCmV6cIsUK3PriTvk_AVMBmzLfQH9V11abYJNi92rnfsOvu7DjtPO987-vwH_JF-ej-Cg==?accountName=XStinger&characterName=RaidenGodOfLightning



Level 85 Tree

Spoiler https://www.pathofexile.com/passive-skill-tree/AAAABAMDAAGRBAcEswj0DR8N4g5cEFgRLRUnFm8Yaho4Gmwb8RzcHxgfxySqJy8o-it4LJwtiy3SMtE1kjbpOlg62DrhPAU8KD1fQYdEq0VHRX5FnUbXSI5Ms03jUftSU1NSVa5VxlZIWAdZ82ZUaPJqQ2r6bRlxhXIPdhF4L3yDfOV-x4IQgpuCx4PbhXuMsY8aj0aPppBVl5WX9Jo7muCbipuhnL6drp_fogCmV6cIsUK3PriTvk_AVMBmzLfNFtAf1XXVptgk2L3aud-w42rli-vu7DjtPO987-vwH_JF-ej-Cv6P?accountName=XStinger&characterName=RaidenGodOfLightning



My Current tree (level 96)

Spoiler https://www.pathofexile.com/passive-skill-tree/AAAABAMDAAGRBAcEswj0DR8N4g5cEFgRDxEtFScWbxhqGjgabBvxHNwfGB_HJKonLyj6K3gsnC2LLdIy0TWSNuk6WDrYOuE8BTwoPV9Bh0SrRUdFfkWdRtdIjkyzTeNR-1JTU1JVrlXGVkhYB1nzXypmVGjyakNq-m0ZcYVyD3YReC98g3zlfq9-x4IQgpuCx4PbhXuMsY0ZjxqPRo-mkFWXlZf0mjua4JuKm6Gcvp2un9-iAKZXpwismLFCtYW3PriTvOq-T8BUwGbMt80W0B_VddWm2CTYvdlf2rndjN-w4BLjauWL6-Tr7uw47TzvfO_r8B_yRfno_gr-jw==?accountName=XStinger&characterName=RaidenGodOfLightning



Currently working towards Breath of Ligthning for more lightning damage, shock chance, and shock duration. Will acquire that full cluster at Level 99



At Level 100 i can take the bandit respec for 5% cast speed



Videos



Boss Kill Montage (Double Daresso, Kaom, Core bosses)

https://www.youtube.com/watch?v=V_rxDPsvv7A&feature=youtu.be



Abyss Map Clear No regen, 42% monster life, 28% monster damage

https://www.youtube.com/watch?v=PdsieuYhiyg&feature=youtu.be



White Gorge Speedrun 2:29

https://www.youtube.com/watch?v=KuMVhAr9ppk&feature=youtu.be







Hope you enjoyed the guide, feel free to post questions you have

Welcome to my 2.2 Necromancer Storm Call Tri curse Build guide!Storm Call is a skill that has been getting a lot of love in recent patches making it much more viable today then it was a few leagues ago.This build can be run on a budget(2-3ex) and you can level efficiently without changing your build.While I've been wanting to create guides on several builds before, this will be my first so take it easy on me! Open to Suggestions, feel free to leave and questions you have on the thread. I'll do my best to answer them in a timely manner.Main damage is Storm call. Use orb of storms to tri curse and proc Elemental overload. Use the Necromancer Ascendancy to cap block. I get as much increased effect of curses as i can from the tree, %quality curse on hit and helmet enchant. End result being a high damage fast clearing high survivability God of Lightning.108k DPS With Onslaught(from innervate gem) and Elemental Overload (Both always up)(Doesn't include shock or all the Lightning penetration/-resists i give monsters)159k DPS With Conc Effect and Elemental Overload (Doesn't include shock or all the Lightning penetration/-resists i give monsters)5255 Life @ 961120 ES75% Block and Spell Block (Bone offering, rumis, and stone of lazwhar)26% phys reduction from Basalt Flask (Inc flask effect on tree)20% phys reduction from 5x endurance charges (generated through curse on hit->warlords mark)4% phys reduction from Chaos golemtotal of 50% phys reductionCapped Resists in Elemental Weakness2% life leech from Warlord's mark and 0.5% life leech from boot enchantTemporal Chains to slow everything41% increased effect of curses + 20% increased effect of temp chains1418 evasion (Lol) but i have blind linked with herald of thunder and chaos golem131% movement speed + Near-Instant Lightning warpThis build requires a 5L Pledge and a 4L Carcass which can be picked up for very littleI am running 6L Pledge and 6L carcass but it is not required! I also use a +1 curse Lazwhar to give me tri curse, can be picked up for less then 2ex but again not required, this build works great with dual curseYou'll Also notice a lot of my gems are Lvl 21 or 23 quality. This is because I got lucky with vaal orbs and drops so i was able to afford more. Again not a required part of the build, but helpful if you want to push your damage to the limitsStorm Call -> Less Duration -> Faster Casting -> Lightning Penetration -> Controlled Destruction -> Innervate for 6L(or inc aoe if you want, i felt it unnecessary) (conc effect for single target)Orb of Storms -> Curse on hit -> Temporal Chains -> Warlord's Mark -> Conductivity For Solo, Elemental Weakness for Party -> Power Charge on critical for 6LinkCan also reverse Power charge on crit with ele weakness/conductivity if you dont have tri curseUse Power charge on crit to keep 100% uptime on Elemental OverloadUse Warlord's Mark for leech and perma stun lesser enemies such as low level bosses, beyond bosses rogue exiles, and blue/rare mobsUse Temporal Chains for insane slows!Use ele weakness/conductivity for more deepsWrath -> Herald of Thunder -> Chaos Golem -> BlindChaos golem for extra phys reduction, Blind supported with chaos golem and Herald of thunder (no extra mana reservation) for extra evasionMy helmet was a bit of a filler spot, I first acquired a Temp chains increased effect helmet off poe.trade (super cheap hubris circlet ilvl74) and chaos spammed until i got something i needed (high life, es, fire resist, and open suffix to craft dexterity)Bone Offering -> Desecrate -> Increased Duration -> Faster castingBread and butter of the necromancer Ascendancy. I see some people use bone offering on cwdt. I prefer self casting, with my cast speed it only has a cast time of around 0.3-0.4 seconds and i can use a 20/20 gem and have it up all the time. Desecrate I only use if there is no corpses around (some bosses). Increased duration is a must. With my setup Bone offering lasts between 6.4-10 seconds depending how many corpses you destroy.can be anything you want. I like Decree of light because it gives me consecrated ground when it goes off.Less Duration -> Faster Casting -> Lightning Warp -> UNLINKED ClarityTravel skill. use to get over ledges/cliffs etc. My main mobility comes from my movespeed but Lightning warp also has the longest range in the game making it the obvious choice here.I use clarity to run Immune to curse maps, and it must be unlinked, because faster casting increases clarity reservation.I use the leech enchant to deal with immune to curse maps, where we don't have our warlord's mark.This belt gives me a whopping 160 max life. Prioritize life on your belt and resists. Strength gives us extra life. Crafted 5% movement speed (Tora level 6 prefix mod) because movement speed build, but it is not required.I use a Stone of Lazwhar because it is a cheap amulet to get extra curse on. On top of that it has cast speed, and extra spell block, which caps our spell block. You can use a rare amulet with life, damage, cast speed, dexterity or resists instead.On my rings I get Life, Resists, Dexterity, and Mana/Mana RegenThe reason i get mana/mana regen is to run immune to curse maps more smoothly, Also it stacks with Pledge of hands wellIn this build we get 4 jewel sockets, for example my current jewels areFor jewel stats you want to prioritize damage -> %life -> cast speedcan also get +dex if you're having trouble getting enough dex.Instant Recovery, Remove Bleeding is ideal, but freezing works as wellhelps us deal with ele reflect, Increased Duration or Increased effect , Removes Freezing is ideal, but removes bleeding works as wellMOVESPEEEEED... Chemist's is a nice mod, better then ample, but can also use increased duration if you want, Adrenaline suffix for more movespeedHuge phys reduction, High chemists roll so we can use 2 charges, Warding to remove pesky curses like silenceUse this to cap our block... gives us some armor too...Normal - Help oak for +40 lifeCruel - Kill all for passive pointMerciless - Help oak for endurance chargeI chose necromancer because of the huge survivability it gives from bone offering. 35% block and 34% spell block at lvl 20, combined with rumi's and 12% block from our pledge of hands we have capped block, and with stone of lazwhar we also cap our spell block. Also bone offering gives us 594 life instantly each time we block. This stat is amazing for fast attacking mobs and big groups of mobs. It also gives us around 52% increased damage and 12% cast speed.Some of you may be thinking necromancer is bad for storm call because it increases the duration of it. I assure you it is not, a capped less duration gem more then makes up for the increased duration you get from the ascendancy. A Regular storm call lasts 1.5 seconds before it goes off, my storm call lasts 0.9 seconds. It feels nice. I like it, and honestly the increased duration helps with bone offering, desecrate, orb of storms, and vaal skills (if you chooose to use one)Normal Ascendancy - Mistress of SacrificeCruel Ascendancy - Spirit EaterMerciless Ascendancy - Commander of DarknessUse twink gear to improve LevellingTabula RasaWanderlustLifesprigGoldrimCan switch to pledge of hands + carcass jack @ level 68Level 60 treeLevel 85 TreeMy Current tree (level 96)Currently working towards Breath of Ligthning for more lightning damage, shock chance, and shock duration. Will acquire that full cluster at Level 99At Level 100 i can take the bandit respec for 5% cast speedBoss Kill Montage (Double Daresso, Kaom, Core bosses)Abyss Map Clear No regen, 42% monster life, 28% monster damageWhite Gorge Speedrun 2:29Hope you enjoyed the guide, feel free to post questions you have My IGN is DeathsIcyClutch Last edited by XStinger on Apr 26, 2016, 6:25:59 PM Last bumped on Jan 8, 2017, 7:20:37 AM