Introduction

My name is Jonathon Ivall. I’m a 3D artist and recent graduate from the University of Hertfordshire where I have been studying for a Master’s degree in game art and design. Prior to this, I was employed as an architectural visualization artist where I worked as part of a team on various projects across the architectural and product design sectors.

Whilst I enjoyed working in architecture, my true passion has always been the world of gaming! Near the end of my second year of employment, the team was considering adopting Unreal Engine to create real-time visualizations and it impressed me so much that I decided to return to university and pursue a Master’s in game art. Over the past year, I have been creating 3D environments and assets for games, with my latest project being this environment of an abandoned mansion created in UE4.

Project Idea

My main aim with the mansion scene was to try and convey a story solely through the game environment. I chose the “abandoned mansion” concept because I felt it gave me so many opportunities to get creative with the visual storytelling. I love the idea of a once finely ornate home, slowly turning to ruin and becoming engulfed by nature. I think on a visual level that is instantly fascinating and makes for a fun setting to explore.