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While they didn’t make it in in time for today’s Alpha build, we’d like to share some upcoming changes so you can keep these in mind for feedback. Death and Decay’s cooldown will be halved for Blood, providing more reliable AoE damage/threat. Blood Strike will apply a snare. Lastly, Death Strike’s healing will be going up, and will be based off a slightly shorter slice of time (significant net buff overall). Keep up the constructive feedback, thanks! ( Blue Tracker Several changes are coming regarding traps that didn’t make it in in time for today’s Alpha build. Traps will no longer share a cooldown, and their cooldowns are being significantly lowered. Additionally, many trap talents had placeholder damage numbers, and are being fixed to actually do respectable damage. Explosive Trap’s baseline damage is also going up massively, such that it’ll be worth using even against a single target. Keep these changes in mind, and continue giving us constructive feedback, thanks! ( Blue Tracker Undoubtedly, Phoenix Flames has dominated the feedback about Fire Mages. We’ve heard you, and have had plans to change it, just hadn’t gotten a chance to do so yet. We wanted to let you know that it will be changing, so that hopefully you all can focus on discussing any other concerns/feedback about Fire. The current plan is that it will become its own separate active button, with up to 3 charges (45sec recharge), and a proc on Ignite tick to generate an additional charge. In the next build, you should be able to give that a try. Thanks! ( Blue Tracker A few notable changes are coming soon but didn’t make it in in time for today’s Alpha build, but you can keep these in mind when giving feedback. Several talents are going to swap places to create more better choices among their talent row. Also, Spiritual Resonance and Fist of Stone are being replaced with two new talents. One will add a proc to make your next Lava Lash free and double damage. The other will replace Rockbiter with a stronger ability with charges and a short recharge time. This will provide a non-GCD-locked playstyle option, if you prefer that combat style. Keep up the constructive feedback, thanks! ( Blue Tracker A couple important changes didn’t make it in in time for today’s Alpha build, but we wanted to share now, to help guide feedback. Grimoire of Supremacy’s effect is being replaced with the Demonic Servitude effect (permanent Doomguard/Infernal), and Demonic Servitude is being replaced with a new passive talent, Soul Conduit, which causes each Soul Shard you spend to have a chance to be immediately refunded (chance rolled individually per Soul Shard). Thanks for all the constructive feedback, and keep it coming!This is for all three specs. ( Blue Tracker A couple important changes didn’t make it in in time for today’s Alpha build, but we wanted to share now, to help guide feedback. Grimoire of Supremacy’s effect is being replaced with the Demonic Servitude effect (permanent Doomguard/Infernal), and Demonic Servitude is being replaced with a new passive talent, Soul Conduit, which causes each Soul Shard you spend to have a chance to be immediately refunded (chance rolled individually per Soul Shard).Additionally, there’s another change coming, specific to Affliction’s artifact. Souls for the artifact will no longer be targetable units; they will instead be just a soul that appears when you kill an enemy, plus occasionally escaping from the artifact. The artifact’s active button will consume all of the nearby souls, and grant you the buff for 5sec per soul consumed. No more targeting/killing souls required.Thanks for all the constructive feedback, and keep it coming! ( Blue Tracker A couple important changes didn’t make it in in time for today’s Alpha build, but we wanted to share now, to help guide feedback. Grimoire of Supremacy’s effect is being replaced with the Demonic Servitude effect (permanent Doomguard/Infernal), and Demonic Servitude is being replaced with a new passive talent, Soul Conduit, which causes each Soul Shard you spend to have a chance to be immediately refunded (chance rolled individually per Soul Shard). Thanks for all the constructive feedback, and keep it coming! ( Blue Tracker