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This article is about a wiki April Fool's joke. For other uses of Cow, see Cow (disambiguation)

Cow Kill Icons Basic Information Used by: Heavy Slot: Melee Released: April 1, 2011 Patch Loadout Stats Cow Level 10 Prop

On Hit: Bleed and Milk for 12 seconds

-20% movement when in use



It goes moo. You're not quite sure how.

“ cowards.

— The Heavy about wooden cows I have new way to killards. ”

The Cow is a melee weapon for the Heavy. It appears as a two-dimensional wooden cutout of a cow with perpendicular planks to keep it upright.

Striking an enemy with the weapon will inflict bleeding and milk status for 12 seconds. However, when the Cow is the active weapon, the Heavy's movement speed is reduced by 20%. The swing speed and damage are identical to those of the Fists.

The Critical hit animation is an overhead swing with the flat side of the Cow. Should the critical hit connect with an enemy player, the Cow's head will shatter on impact, leaving a broken stump. This effect is similar to the Bottle and is purely cosmetic.

Damage and function times

Identical to: Fists

Damage and function times Damage Maximum ramp-up 150% 72 Base damage 100% 65 Maximum fall-off 52.8% 59 Critical 195 Mini-crit 88 Bleeding 8 / s

96 total Bleeding (mini-crit) 10.8 / s

129.6 total Function times Attack interval 0.8 s Values are approximate and determined by community testing.

Crafting

Blueprint

Related Achievements

Communist Mani-Fisto

Kill an enemy with a critical punch.

April 1, 2011 Patch (Australium April Update)

The item was added to the game.

Bugs

The weapon clips with the Heavy's hands in first person view.

As the weapon uses the same taunt as the Minigun, it clips with the Heavy's hands and chest.

If the "Flip viewmodels" option is selected, the weapon will completely block the player's vision.

If the player tries to go Civilian with the Cow using an exploit, it will crash the server.

Trivia

The item was first seen as a static prop in 2Fort, featured in an out of bounds area in the RED team base. It serves as a visual representation of the agricultural facade. Additionally, the sound of the Cow can be heard briefly in Trailer 2.



Gallery

First person view.

Cow in the RED section of 2Fort.

Early concept art for the Cow.

See also



