Just keep in mind that launching on 28nm, a new and certainly immature process isn't going to be cheap.



For comparison's sake, TSMC had 65nm at the end of 2005, yet we didn't see its use in consoles or even other GPU markets until mid to late 2007. It's not like the complexity of the smaller process nodes is going to make the transition to 28nm any smoother for mass production - just take a look at how long 28nm has been delayed in the first place.

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