Recent code changes ultimately aimed at support for multiple planets and moons in solar system allow us to do some experiments with the existing planet Earth. I did a quick test with shrinking the planet by factor of 16, and checking if it would still work. It does, though there are some things that do not adapt yet - like clouds are now in space, atmospheric computations have some glitches, mountains are too steep, preserving their original height (though for artistic purposes they'd probably not be lowered by 16x).Note this doesn't mean we'd want to degrade the engine or the full-scale world rendering that we've got; the inspiration for the test came when I saw the small No Mans Sky worlds.Now we just have to paint the grass red