The evolution simulator by oren ungar (orenong)

rules

_____________________________

each creacure has DNA that defines these properties:

colour - creatures with similar colours won't attack each other

speed - faster = less energy efficent

attack power - costs energy

agressivness - chance to attack another creature

Fertility - having a child costs energy, Fertility defined how much energy a creature needs to have to decide to have a child





________________________________________

if the energy of the creature is 0 - it dies

if it lost in a fight to another creature - it dies and the other creature gets 50% of its energy

_________________

the game has 3 sounds.

eat sound - a creature eats food

fight sound - 2 creatures fight and 1 die

death sound - a creature reached 0 energy and died





______________________________________

when a creature have a child, its child will have the same DNA as his parent but with some mutation, so evolution can occur!

when a child is being born, it apears on a random spot in the lower part of the screen

________________________