Modular Fantasy Town v1.3 is now released 🙂

Trees took a little while to make, i used “Custom Tree Importer” so that it’s compatible with Unity terrain system and wind. I also had to make a separate version for Unity 2017 in order for the tree shaders to work correctly.

I started to make a small forge chimney, ended up making a prefab for an entire forge example.

Another big change is the addition of a free volumetric light solution to improve the demo scene, it can serve as an example on how to use it in your own projects.

Check it out on the Asset Store!