This is an animation made using different chunks of the player animation. The legs and the rest of the body are independent. I want to make it possible to attack and to get into stances whether you are moving or not.

There’s no attack animation here, only transitions between two stances (well, actually between stances and idle position, there will be smooth animations to change from stance to stance later on). There are about 4 frames of one of the “subtle” stances too.

I used 9 different animations to compose this, and I finished 15 out of 51 animations so far… which means that there is a LOT to do yet.

Let’s go!