Two more Developer’s Notes were released, one very early today and one very recently! One covers the new 2D skeleton animations and Kinesis while the other talks about the new Reboot server.

Hello Maple users.

It’s SY.

Today we will be talking about the introduction of 2D skeleton animations and also a bit more of the new class Kinesis which we have mentioned before.

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1. 2D Skeleton Animation

SY: MapleStory’s 2D graphics are definitely part of Maple’s signature, but it does have limitations. In order to fix this, we will be updating to a new graphics engine which will allow better 2D graphics scenes.

Kobo: Hello! I’m the designer in charge of concept art, Kobo. The introduction of a new graphics engine is very exciting to a designer~

Our current sprites require many resources in order to create realistic animations and movements, and it is hard for us to make what we imagine, but with the introduction of this new graphics engine, we will be able to create more natural motions and use our character illustrations better. For example, making wind swept grass and trees, fast moving vehicles, and other moving objects. Overall, this will allow us to make movement much more vibrant.

Kobo: You can expect MapleStory’s graphic style to evolve.

Sutber: Hello. I am the designer in charge of pixel art, Sutber.

In the past, skeleton animation was used in 3D games and more recently, online games, console games, mobile games, and a variety of different platforms. With the addition of skeleton animation to MapleStory, monsters’ animations can become much more natural and vibrant.

Sutber: In addition to monsters and some of the new job’s skills, NPCs, items, and other categories of art will be able to be more visually pleasing to all the users playing MapleStory.

2. New Job

SY: When you hear Maplestory and summer, the first thing you would think of is a new job. But for the past 1 year and 6 months, we have not released any! This summer, the new job you have been waiting for is coming.

MapleStory has 35 jobs but other than their effects, their combat patterns tend to be similar and not very unique.

Taking this into consideration, rather than actually hitting enemies, the new job “Kinesis” will use the weight of objects and monsters around them to showcase an exciting battle.

Wave: Hello, this is my first time speaking with you. I’m Wave.

After the last Developers’ Note was released, many users have been curious about the new job and as many of you have guessed, the new job will use telekinesis.

Kinesis uses telekinesis to pick up or throw monsters, lift themselves up, and after collecting a certain amount of Psychic Points, they can use powerful ultimate skills which use giant objects. This will create a different play pattern than other existing jobs.

This will also be the first job which begins in Friends Story. Starting in the modern background of Friends Story then moving into the huge Maple World, we would like to give a movie-like experience to users.

This summer, armed with new skills and a new story, this new job is coming to find you.

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The things we have shown today are still prototypes and we are working hard to develop them more in order to meet your high expectations.

Please look forward to it and check back tomorrow for more information about the new content.

Thank you.