Space Shooter shoot 'em up game

Hi! I am developing a simple, modern, arcade space shooter game as my Final Major Project for my college course. I am gathering research to aid in the development of the game. Please help offer me some statistics by Completing this questionnaire. Thanks!



The game will be called 'Ecliptic Onslaught'



Basic Summary of game play and features:



I plan to create an endless side scrolling space shooter game where the player is in a spaceship and waves of enemy ships with varying abilities will attack the player. The goal is to keep beating your high score by upgrading your ship and weapons using scrap (currency) as well as power up drops that will come from enemy ships when destroyed. The player will have a life system and must survive as long as possible defending from the enemy ships. There may be other obstacles in the way to add some challenge such as boss fights as well as various weapon patterns. It will have arcade controls, weapon mechanics and visual styles.

The graphics include a neon outlined style which fits the arcade theme and ships will be colour coded to represent their differences. The graphic style will be quite simple as I am focusing on the programming and gameplay elements.



The game's story will be a metaphor about loneliness, depression and the feeling of being constantly under attack.

You have been exiled from all planets in the system but there is a bounty on your name. An organisation is out to destroy you by any means, blocking your escape and you must defend against them for your life. You have no support, no backup, no one to help you. You are totally alone, battling your past mistakes.



I take inspiration for this game from classic 2D side-scrolling space shooter game styles. The pick-up items and upgrade mechanics are inspired from beat hazard.



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