Show



08-01-16 | Initial upload -1.0



1.0.1 skipped to meet with Xbox One patch



08-02-16 | Fixes bug where Xander won't start quest -1.0.2



08-06-16 | Adds a new quest! (Go to Super D Mart) -1.0.3

---------------Improved performance in interiors.

---------------Improved performance in the Vault. Although not perfect.

---------------Fixes issue where Companions can't speak during convo with Xander.

---------------Fixes interiors missing pieces of walls and such.

---------------Fixes issue where player cannot start a new game.

---------------Fixes issue where Super D Mart was showing up as an exit.

---------------Fixes various graphical mistakes.

---------------Fixes refreshing containers on a couple.

---------------Fixes Captain's Greed quest a bit.

---------------Removes duplicate items in Father's City.

---------------Fixes some navmesh.

---------------Fixes Reflex Sight on the CP-37 Rifle

---------------Fixed typos

---------------Beefed up the traders at the Trading Post

---------------Fixes other things I can't remember lol



08-21-16 | Fixes settlement issues -1.0.4

---------------Makes Firelance2.5.esp a master file to prepare for Second Chance

---------------Adds Firelance2.5Patches.esp for patch

---------------Adds new entry in Avery's terminal for the quest Scout's Hunt to get that door open

---------------Fixes a floating tree

---------------Better Compatibility for NukaWorld DLC

---------------Probably other small things I'm forgetting haha.



08-28-16 | Fixes an issue where a couple quests couldn't be started -1.0.5



09-15-16 | Hot fix update. Next update soon for all fixes! -1.0.6

---------------Fixes an issue where Fasco won't speak to you.

---------------Fixes Xander not becoming a companion on completion of quest.

---------------Fixes an issue where nothing happens in the memory.



2.0+



05-30-17 | Reworked quests to be more reliable -2.0

---------------Highly detailed landscape

---------------Underwater exploration

---------------Vault split into 3 sections to reduce fps drops. Still being worked on...

---------------More combat

---------------Raiders and scavengers are populating the BioCube!

---------------More roads so things make sense

---------------Smaller file size

---------------Added 10 new holotapes throughout the world and some interiors

---------------A ton of bug fixes

---------------Cleaned ESP, no longer a master file for the time being

---------------Patches file cleaned out

---------------Keeping 1.0.6 as an older download available in case some have issues and need to go back to the future

---------------Ocean LOD extends much farther



05-30-17 | Crucial scripts missing from 2.0 integrated back in -2.0.1



05-30-17 | Extra conflicting files removed for: -2.0.1.1

---------------Sky

---------------Water

---------------Landscape

---------------When will this constant uploading nightmare end :P



05-31-17 | Fixed an LOD issue -2.0.1.2

---------------Terminal in stabilizer issue

---------------Grass in some interiors fixed (need verification)



07-01-17 | Fixed random tree in road -2.1

---------------Terminal at Tango unlocks room now

---------------Fixed spelling mistakes I saw lol

---------------Worth the Trouble can now be completed

---------------Will tell you where Graveyard is

---------------Federal Bunker exit fixed



09-30-17 | Adds one gigabyte in Optimization for Worldspace and all Interiors -2.5

---------------Uses BA2 archives now

---------------For older version users: Recommend uninstalling 2.1 with NMM first. Or delete the Vis and Precombined Meshes folders before installing 2.5.



10-14-17 | Fixes an issue where the houses at Residential Housing would flicker different colors. -2.5.1

---------------Xander should be able to be told to get out of power armor now

---------------Potential fix for Captain's Greed.

---------------Fixed pieces of interior of Fed Bunker.



Spoiler: