I don’t agree with the speed increase of the arrow.

What make Hanzo an unique hero is the feel of the archer, that means, the travel time and the arching of the arrow. Remove it and you have a “rifle” instead of a bow.

I tried Paladins long ago, and I did categorized the game as ‘‘bad’’ mostly because the Archer I did pick, it had a Hit scan type weapon. So the Archer thing was nothing but a skin thing. And that’s what you are going towards Hanzo. Making his arrow faster and faster while reducing the arching and travel time which are the things that makes him, well Hanzo. Just give him a Widow’s Rifle instead.

Let me express how I’m totally against that. And I don’t even play Hanzo out of quick play for fun here and there. But that change can potentially makes me lose a little bit more of faith in the team.

I’d rather have him shooting tree trunks again, than have a fantasy archetype butchered.

Le me express how I’m not part of a community that think this game is CS:GO and everything must be related to mouse accuracy. Hanzo is prediction-based, as any projectile based character. If you increase the speed of his arrow he’ll be almost a hit scan. I already think his arrow are cheesy fast, no arrow fly that fast, and increasing it wont make it better.

I also don’t agree with the removal of Scatter Shot. It’s a unique skill, and CAN be deadly, but don’t seam enough to remove Hanzo from the Troll Pick category. So the hypocrisy of the “community” on the Hanzo topic is touchable. It’s a skill that can one shot pretty much like Widow’s head shot, Doom fist Punch, Rein pin… the list go on. No matter what skill you replace Scatter, it has the duty to increase Hanzo’s winrate and make him more effective on “killing enemies” so, why not just keep scatter arrow? If the community feels like the GAME IS CHEESY, than this game is not for them. If you try to please the Overwatch fans, as well as SG:GO and R6 Siege and all the generic shooters audience altogether you will destroy your game. period.