Nice! But what if they just tech roll?

I just started using her but she can actually use 122 which is a hard knockdown to stuff wake-ups with S3 and B1 and the obvious mind-games of block/MBB3/neutral jump/jump back againat fully invincible wake-ups. Does this work against fully invincible wake-ups? If so, then it might be useful in those match-ups but I'll check this out right now... Thanks for posting it!