Tracks Overview

The environment artist’s role is that of world builder. The mission is nothing less than to craft the spaces that will create a sense of immersion, help tell a story, and work hand-in-glove with level design and gameplay. Environment artists work at the vanguard of game development, typically collaborating closely with level designers to visualize, build, and refine the 3D content that helps define aesthetic as well as gameplay flow. In addition to providing students with an inroad to the games industry, this track also acts as an ideal primer for artists looking at more specialized hard surface modeling or digital matte painter roles in the film and animation industries.

As you complete each course, you will receive a certificate of completion for that course. In order to qualify for a course certificate of completion, students must complete at least 80% of the class assignment during the duration of the course.

Should you have any questions regarding these courses please contact registration@cgmasteracademy.com. Additionally, you only pay for the course(s) you take in a given term.