Patch 1.0.3 (~115mb) is out now for Vermintide 2, with a healthy dose of fixes, tweaks and stability improvements.

Fixes / Tweaks

Fixed so ‘Deeds’ are able to change enemy types used in patrols as well

Fixed Flamestorm Staff and Drakefire Gun triggering headshot HUD sounds

The upgrade cost of an item now matches the listed requirements

Upgrading an item with an illusion will no longer result in salvaging the item

Headgear can now be salvaged

Fixed an issue where Gatekeeper Naglfahr could transform into multiple Chaos Spawns

Added more rain to The Screaming Bell level

Fixed hole where player could fall under the bell platform on The Screaming Bell

Fixed dinner bell interaction box on Hunger In The Dark being too small to use

Fixed backtrack points out of the cellar on Fort Brachsenbrücke

Fixed issue causing some players to not get their Collector’s Edition character frames

Fixed occasion where players would be incorrectly kicked for anticheat violation

Added anti cheat panel for untrusted states to help resolving issues

When state is not trusted - or when a player has been banned, we present them with detailed information

Removed visible lines in the top and bottom of the screen caused by the outline shader

Implemented functionality for vote kick system to combat griefing

Heroes & Balance

Kerillian - Waystalker

Rejuvenating Locus - Fixed an issue where party members would receive no healing from Rejuvenating Locus if Kerillian was above half health. Party members will heal up to half health regardless of Kerillian’s current health value.

Vaul’s Quiver - Will now grant an amount of ammo based on your weapon’s maximum ammo. This means that a Swiftbow - with a larger ammo capacity, will receive more than a Hagbane Bow. Also fixed an issue where Vaul’s Quiver would cease to give ammo when Kerillian was above half health

Kerillian - Shade

Ereth Khial’s Herald - Fixed an incorrect tooltip showing 100% bonus to Murderous Prowess instead of 75%. The talent remains unchanged, this was simply a tooltip inconsistency

Markus Kruber - Foot Knight

Protective Presence - Fixed to properly apply buffs when modified by talents

Markus Kruber - Huntsman

Outdoorsman - Fixed to properly grant a stamina shield

Sienna Fuegonasus - Unchained

Blood Magic - To avoid self-detonation, Sienna will no longer convert received damage to overcharge while being incapacitated

Stability / Performance

Improved CPU optimizations for enemy and bot AI decision making

Fixed crash occurring when the Chaos Spawn tried to throw away a grabbed player after the rest of the team had wiped

Fixed rare crash happening when a Chaos Spawn was finished smashing a player into the ground, but that player left the game the same moment

Fixed Burblespue Halescourge who would cause a crash if a Globadier followed the players into the arena, and accidentally hurt the boss sorcerer. Bunglesnatch Humbledink then tried to retaliate against the poison cloud… Silly Blunderstunt.

Fixed a crash where a Skaven enemy tried to walk to a disabled interest point. (The interest point system handles interactions of enemies out of combat.)

Increased stability when losing contact with Steam

Fixed infrequent crashes that could occur on The Screaming Bell

Fixed crash that could occur when firing the cannon on Fort Brachsenbrücke

Fixed crash that could occur when a Warpfire Thrower hit a channeling sorcerer during the end event of Convocation of Decay

Fixed crash that could occur when a player leaves the game

Fixed crash when voting for a mission while a player vote kick is active

Decreased number of access violations during start up caused by XAudio2

Added an error message box when trying to launch DX12 binaries on any other OS than Windows 10

Game no longer uninstalls itself after a particularly rare crash

Known Issues

Backend issues with ISP UPC in Poland is still unresolved. We are working on this continually

The host can crash during the Skarrik Spinemanglr boss fight if a player joins/leaves the game

Skittergate bosses are currently in an unstable state

Localisation work is still ongoing, and we apologise for that. We’ll continue to add and improve as we patch

A crash occurs when switching ranged weapons in the HUB (with very specific timing) while playing as Kerillian Waystalker with the “Vaul’s Quiver” talent which grants ammo over time with her passive ability. (It was changed in patch 1.0.3 so that the passive triggers even at full hp (it used to trigger only below 50% hp), so it triggers from time to time in the Keep, which can cause the crash if players are switching ranged weapons often (or have bad timing) while having that Waystalker talent equipped.

Notes

Some players who participated in the open beta test have reported issues where the Skittergate level is unavailable. Due to a change in the level unlock system, those players will have to re-play Act 3 in order to unlock Skittergate.