About this mod This mod allows you to soul trap NPCs on Vvardenfell.



OPENMW ONLY. Does not work with original engine currently. Requirements DLC requirements DLC name Bloodmoon Tribunal Permissions and credits Credits and distribution permission Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources

Upload permission You are not allowed to upload this file to other sites under any circumstances

Modification permission You must get permission from me before you are allowed to modify my files to improve it

Conversion permission You are not allowed to convert this file to work on other games under any circumstances

Asset use permission You must get permission from me before you are allowed to use any of the assets in this file

Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms

Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets Author notes This author has not provided any additional notes regarding file permissions File credits This author has not credited anyone else in this file Donation Points system This mod is opted-in to receive Donation Points Donations Premium membership donations accepted

Once installed, this mod will add a necromancer's alter to the velothi tower Mawia, south of Molag Mar.



A Necromancer lives there. Kill him, and his minions, and you will be able to use the tower for your own necromancy of sorts.





Again, this mod only currently works on OpenMW.



This mod takes inspiration from Oblivion Black soul gems, you can transform Grand Soul Gems to Black Soul Gems.



You can only do this on the Shade of the Revenant, which happens every 8 days, starting with day 8. Check the "Day X" on your rest menu. If the number is a multiple of 8, it is the Shade of the Revenant.



Walk up to the alter, and activate it. It will take several seconds to a few minutes to run the script that prepares the soul trapping system. Make a permanent (not auto or quick) save before doing this, in case things don't go well.



Once the script runs, you can place grand soul gems in the alter and cast "soul trap" on it (on the right day). It will transform 1 soul gem per cast.



Now that you have the black soul gems, you can cast soul trap on most unique NPCs in the vanilla GOTY, including people like Fargoth and Gaenor. Soul trap will not work on NPCs added by mods, or NPCs that are not unique, such as guards. This is because the mod is a bit of a hack.



You can use normal spells, enchantments, or weapons to cast soul trap on people.



Black soul gems can only be used for black souls ( human souls), not animals or daedra. All people have the same soul size, 400, the same as a golden saint. This may not be balanced, but this could change in the future.