The Patina Story

In response to the often heard remark "I love my Mac, but I wish it had something like Paint," we evaluated currently available drawing apps for Mac. We found many complicated apps for doing sophisticated illustrations, but we did not find any apps for doing simple drawings and sketches that we felt were truly excellent. Many of the more simple apps we found were based on the Paintbrush open source code, which is not a very appealing replacement for Paint.

With the realization that there was no currently existing app that could satisfactorily fulfill the role of "Paint for Mac", our team in California and Washington set out to develop a simple drawing app from scratch that would delight Mac users. We didn't want to rush Patina to market, and we knew it couldn't be hacked together in a fortnight, but the journey ended up being longer than anticipated. More than a year of hard work went into making sure the app was up to the standard that Mac users should expect in terms of visual appeal, user-friendliness, performance, and quality.

Throughout the development process, we adhered to a very thorough testing process, and we only launched Patina once we were confident that most major bugs were already found and eliminated. Please let us know how we did. If you like Patina, reviews in the Mac App Store are much appreciated. If you found a bug or encountered any other problems, please give us a shout at [email protected].