Now Introducing...

World Wide Wrestling: International Incident is a 124-page supplement that expands the scope of the World Wide Wrestling Roleplaying Game to include global styles of wrestling and new rules that cover exciting new arenas of gameplay. This supplement includes:

Coverage of Mexican Lucha Libre, Japanese Puroreso, British Grappling and the modern global Indie styles of wrestling

6 New Gimmicks

2 New Roles

7 New Match Stipulations

3 New Guest Essays

New optional rules for play including treating the Promotion like a character, backstage Stroke, inter-promotional Wars and Invasion Angles, and more

Expanded resources and guidance to help Creative run more engaging games

The Season Two Roster, including 24 new example wrestlers and 5 new Promotions to serve as setting and inspiration for your games

International Incident is currently available to purchase at my online store.

Reviews & Remarks

…on the Second Edition:

Jeff O (via email) "The group that I play Creative for in the [Stay-At-Home Wrestling League] range in experience and previous interest in wrestling and RPGs all over the board. We have first timers, DMs, hardcore wrestling fans, and people who’ve never watched a minute of wrestling. We’re located in Pittsburgh, Baltimore, and Los Angeles... After our second session we transitioned over to the 2e rules and I have to say they are an unbelievable improvement to a game I didn’t think even needed it. The system seems to just reward the right things and push players in the right direction to create the most dramatic, fun RPG sessions I’ve ever run."

…on the original game:

Polygon (1/2018) "By the end of the game’s opening hour, we had all the makings of a primetime soap opera, and enough bitter rivalries to last an entire campaign. At one point, my character, an aging 40-something veteran who wrestled under the name “The Director of IT,” had vanquished his arch rival, a twenty-something YouTube personality called DJ Bitcoin, with the help of a monstrous heel called The Heavy Fog. It was glorious, and made all the better by television-style commentary from the other characters at the table and a live audience holding up signs around the table. It was a magical night, and it reminded me once again that there is more to tabletop role-playing than Dungeons & Dragons or Pathfinder."

Shut Up and Sit Down (9/2016) "Roleplaying games most often fail to teach the players how to appropriately play them as games. Secondarily, they fail to teach players how to appropriately employ the subject matter of the game in furtherance of their own fun. What is perhaps World Wide Wrestling’s greatest triumph as a game is that not only does it resoundingly succeed in teaching you how to play, it puts you in a gentle, nurturing headlock that forces the appeal of wrestling deep into your eye sockets like a screwdriver during a hardcore match. And, you know what? I don’t think more than one person has to have read the book to play. That is not something I say a lot."

Geek & Sundry (8/2016) "Like most games based on the Apocalypse World engine, the rulebook serves as an excellent guide to running a game in the pro wrestling genre. It explains terminology, discusses how the big time federations work, and even illustrates various moves so that the uninitiated can point to a move for their character to do in the ring. Fans that already know how the backstage machinery works will find thoughtful essays on wrestling and might even be surprised by the origin of a word or two."

Aura Belle (Player) "It speaks from a genuine love, a powerful relationship with the subject matter, one you don't get by just deciding on an idea and shrugging, putting down whatever to paper. It's a wrestling game made by a fan, for fans, designed to help you create a new mythology. And that doesn't mean you can't play if you haven't watched wrestling - the game is all too eager to get you excited about the idea, to lure you in. It doesn't mean either that you can't play if you're not into wrestling at all...But if you're even the slightest bit on board, you'll soon realize the game has a charm and a passion, and you can't help but be pulled in. You want to see why this matters." (Full Post Here)

Ben M (Player) "I run 4 D&D groups a month as well as a Monsterhearts game, & WWW is by far the one that gets the most 'Love'. I'm not sure if it is the floating 'Creative' mechanic, the co-op/competitive story telling, or just the ease of the rule set you've refined, but it is truly wonderful."

Jason Morningstar (Designer of Fiasco) "First of all, it is an excellent game...Literally everything you need is built into the game's mechanics. The process of making your wrestler builds in delicious rivalries and plot hooks, the individual moves are colorful and fun, and the actual wrestling events play out like a badass, character-driven minigame... as a player you have really interesting choices throughout. It is just a bathtub full of fun and I highly recommend it. I can't wait to play again next week!"﻿

Fredrick, Kickstarter Backer "...WWWRPG is truly what I feel is worthy of the moniker a "labor of love". Nathan clearly feels that this is an amazing game and he is able to convey that without ever telling us that the game IS great or IS fun, it shines through in his writing and in his explanations in the book itself. It makes the book a delight to read and I can't help but get enthused about the game."

GeekNative (2/2015) "World Wide Wrestling should be an absolute no-brainer pickup for anyone into Apocalypse World, Dungeon World, or Monster of the Week...Absolutely NO knowledge of professional wrestling is necessary to pick up WWW and have a blast with it and your friends...you’ll be blown away by the excitement and fun this game can bring you. World Wide Wrestling is, quite possibly, the best game the Apocalypse has produced yet."

Critical Hits (9/2014) "This game is packed so full of wrestleicious flavor that it’s ridiculous. Everybody always has something to do, and most of it even moves the story forward. The end goal is to collectively be really entertaining, and in my experience this is a winning formula for an extremely good night of gaming."