Important information:

UPDATE 1:

UPDATE 2:

Answers

2.3 Questions - Multicrew & Holo-me: ​

Multicrew General:

Not sure.

Multicrew Gunner:



Multicrew Fighter:



Multicrew Profit and loss:

Multicrew Accountability:

Multicrew Bridge Avatars/Holo-Mes Visual/Audio:



Not sure, will try to find out.

Holo-Me:

Not at the moment, no promises but Sandro will try to find out.

2.3 Questions - Other Additions:

​

Camera

We think no, will try to find out for sure

Thought there were going to be, not sure, will check

Dolphin:

Bugs and Balance: ​

Bugs & Balance

Future of Elite Questions:

​

Horizons Season Future

CQC



Engineering:

General Plans

General content update requests:

Misc Questions

Fun Questions:

Statements:

Stuff that Sandro can't answer as he isn't the right dev: ​

Hardware/Software support

Mac



Art/Design & Visuals:

Ship Visuals & Livery

- This thread is now a continuing repository for open questions that can be asked at livestreams.- Categories are subject to change, I'm still working out the best way to format everything. I'm trying to break big sectiosn up and you'll see me periodically adjusting things and trying to group questions.- You'll note there is a big section at the end of bits Sandro cannot answer as he isn't responsible for the Art and hardware support plus perhaps a few other bits. Things that end up in that section will be kept in the event that there is a Q&A with other members of Frontier who can give answers to these.- Any questions/disputes fire me a PM or post or whatever, get in touch so I can sort the issue.Beta is live. If you test one of the questions below please copy the entire question and add your answers. Rep for answered questionsThese will then be moved into the answered questions section so these shouldn't be asked at the livestream.Q&A Livestream 1 happened and 119 questions were answered!Q&A Livestream 2 happened and 135 questions plus 3 statements were answered! Forums ): Any comment on the following web article tweeteted by David Braben: "The team has mentioned that they are planning huge ship designs that allow large groups to share crewing duties in a way that has never been seen before in a game"Can the Helm position please have more control over what the Gunner can access? Say a checkbox in the firegroup selection menu? It'd benefit both group mining and bounty hunting.Any plans for a gunner to control gimballed weapons from a cockpit view with headlook? Perhaps faster tracking/increase angle to make it worthwhile?How much time would be needed to give player crew acces to navigation panel and subsystem management (AFMU) when they can't use gunner or fighter role?Can Gunner have radar and use others targets same as select Wings Target and have Cabin Temps and Target Hull next to reticule in centre HUD?How much time would be needed to make gunner role work in supercruise and give it scanner job to do to have some kind of multicrew activities in exploring?Any plans for Ship launched Fighter mining lasers?Any plans for other utility Ship launched Fighters?Will there be an option to select mothership's target when in a fighter or to select enemy attacking mothership when in multicrew?V'larr ( ForumsQ&A thread ): Speaking hypothetically, what it would take to get a ship-launchable version of the Eagle? Would folded wings or a smaller-scale version of it suffice?What is there to stop a new player hopping into a fully engineered Corvette/Anaconda/Cutter and making a few millions in less than an hour and completely skipping the starting ships? How will Frontier maintain the progression?Do you have any plans to make mining more attractive like giving a bonus when you mine in a wing or with multicrew?Any chance of a balance pass on piracy multicrew rewards, 5% profits is well, tiny? Especially on the margins pirates usually make.Could we see extensions in commodity trader, non-mission profit sharing, in wings too maybe?Multicrew mining could be fun .. but how can crewmates get paid?Will the 'declared activity' be shown to other ships on scan? (Would allow for the declaration of piracy and also give players an indication that player-controlled ship has crew and if they are a potential threat)What protection options does the helm have from trolls in the gunner position firing cell banks without heat sinks without having to resort to kicking the crewmember after the damage has been done? Is there any way of locking out gunner mode and just allowing fighter role to be accessed?Does multicrew have directional voicechat audio based on pilot seat position?Are or will there be body-type options to allow the body to match the face better?The_MolenYou did Ed and other Devs on the character creator, did anyone model David Braben?SafteyBotWill tattoo/warpaint be free or only store items?Will the new camera suite also be available for Mac users (and others stuck at 1.x)?Will there be a default camera keybindings, any recommendations for effective use of the camera suite?With the camera views in the new suite will there be previously unseen areas added to certain ships such as passenger lounges in Orca/Beluga/Dolphin, observation deck on the Anaconda etc? (Lot of work but would be amazing)Can you please revisit the exterior lights? They clip awkwardly into the cockpit, shining on the window struts.HaTeMe ( ForumsQ&A thread ): Any love for Python jump range?The 2.3 beta changes wing mining fragments per asteroid from ~60-80 to ~38-50. Any reason for this change, can increased fragments when wing mining be brought back?Is there a way that markets can react better to overflooding them with materials? If no one ever mines the low-value ores and only goes for painite, platinum and whatnot, shouldnt the price drop into oblivion?Would it be feesable to ask if you could change, (shorten) the duration allocated for completing missions to make it a little more challenging? It used to be somewhat of a challenge to meet the deadlines.Are there any considerations to buff the shields on the Imperial Clipper to make it a more viable combat ship or reduce its cost and size to a medium hull?Steve Kirby said everything wasn't ready on time, any plans for a patch between 2.3 and 2.4?Are there any new planets being made land-able in 2.4?What is the status regarding our beautiful moon? Will we get to land on it during season 2?Are there any plans to move CQC into the main game?Are there plans to improve CQC (i.e. Solo Games with bots or top up games with bots, Taipan etc?)Could we ever see the ability to queue for CQC matches from the multicrew menu?Any chance of engineers being able to mod ship hulls, right now we can mod armour, but would love to strip down the base hull mass and make even faster ships.Can you confirm or describe what engineering NPCs have (weapons and modules) as there's a lot of disagreement on the Forums whether top rated NPCs do or don't have them and to what extent?What kind of changes can we expect next regarding SRV / surface combat? Any plans to expand the base attack to be more challenging/dynamic? With lots of room for expansion, what do you think you'll get around to first?Can we expect to see any expansion of NPC crew usage and capabilities? What we got is one of my favorite bits of Season 2 and I want more!Flimley ( ForumsQ&A thread ): In Solo mode, when an NPC crew member is aboard and operating the ship launched fighters via telepresence. Will we in the future see them occupying the co-pilot seat ?Any chance that the Mineral distribution in asteroid belts gets a change someday so that it resembles planetary surface droptables?Timelines. Could you give an estimate of the remaining time for the beta and also for the remaining season?What are your (FD) current plans and (very) rough for future exploration updates and content, i.e. improved Mechanics for scouting surfaces and interesting stellar POI's as well as any additional exploration bulletin board missions?Any plans on adding or better yet changing the navy rank system? ( Dave G : Any plans to flesh out a naval role beyond ships/permits?)Any powerplay reward change plans or any changes?What is next? What we can look for to the future? Like codnames for updates and so?When is Season 3 planned? Is it like Q2 or Q3 this year or later?Are there any new mission types in the works or a deepening of the mission system, for example objective based ones, defend X against waves of attackers etc?David hinted at caves in the game during a recent stream when he said "Wouldn't that be nice.." Any comment?Is there going to be a way to track wanted players via the Galaxy Map?Is there going to be someway to issue a piracy challange to NPCs (trying to intimidate them to surrender and drop cargo).Any Piracy balances/love on the way? More cargo in convoy signal ships to make them worthwhile, Piracy missions to intercept traders? More NPCs in uninhabited systems travelling through? ( lateralus : Especially with the new PAX trailer holo-me and ship kits)Any chance of seeing the moons of Mars as giant asteroid bases? though Phobos is large enough to have military installations with capital ship docks carved into it.Could see smaller planetary bodies soon such as Ceres? Maybe even the shepherd moons of Saturn?Any plans to consider a "Science" style element which could have turret mounts for multicrew etc?Now we have female holo-me characters would it be possible to have female naval ranks (Duchess, Countess etc)? Could we have the option to replace the cmdr title with earned titles such as L.T. or Prince for example?Any plans for a global chatroom(s) now we have avatars so that we don't have to use 3rd party like Discord/Teamspeak/Skype?Any plans to bring back the large domed cities like in some of the older Elite series?Any plans to upgrade mining? Profits, reason/rewards to mine in wings, deployable mining rig, srv mining or generally changing or adding to the the mining premise? ( Cagman - Smart limpets to ignore specified materials, smart refinery to throw specified materials away instead of processing/using a bay?)Any plans for ship launched fighters that don't require telepresence crew - AI controlled attack drone?Will the alliance get some type of love as well regarding at least a ranking system if not ships as well. Also will Jasmina Halsey become a alliance power play faction?Any plans for volcanoes and lava flows on planets this season?Any plans to develop the galmap to show which minor factions are present in the system without us having to swap in and out of the system map?Galnet has been quiet for a while compared with earlier, any plans on this or are a lot of the storylines ended/on hold?Could we have an option to make the info and comms graphics at the top of the screen fade to dissappear please (all of it), when not in use?When are we going to have more gameplay elements to keep us more interested long term?Barnacle locations are fairly inconsistently recorded, is there a way to have the Verbose Netlog record co-ordinates when scanning a barnacle to make it consistent for everyone?Any plans for a star-to-star jumping auto pilot?With Multicrew trending more towards the Arcade style instant combat fun rather than the "simulator with caveats" style as release can Frontier give an indication of their future direction?With multicrewed fighters are there plans for 2 active NPC fighters at once?Horizons requires a Planetary Approach Suite module to land, will future planet types require other module types?Levianova ( ForumsQ&A thread ): Any plans for Powerplay or minor faction private CGs and/or buildings/structures in the Headquarters systems so that the sub-communities can work together to further the Powerplay faction/minor faction goals?Is there a plan to offer large scale volcanism?There is not enough UI input to find things above surface without flying around during 8-10 hours, any news?Do you consider a change for combat zones?Cosmo ( Forums ): Can we get more ambient music? There's currently only a few songs during supercruise which gets repetitive. A lot of unused ambient music is on the ED OST.Will we get anymore insight on the Meta-Drive in 2.3?Asteroid bases for players? Are they still in the pipeline? ( STARFIRE REVMEUP : Any plans for player built/placed structures at all?)Will Tionisla Orbital Graveyard ever be added to the game?Any plans to add the ability to launch 2 NPC controlled fighters in the future?Any ETA on the T9 buffs announced after the T7 buffs?Any plans to make the T7 medium pad capable?Are there more ships coming to fill the new 35 max ship slots in stations? A medium Imperial ship with SLF bay perhaps?Will 2.3 add any of the missing weapons or weapon sizes that are missing, plasma accelerator turrets, railgun turrets, class 4 turrets, Class 3 multicannon turrets?Thargoid combat when?Are ammo racks as modules in 2.3? If no are these planned, is there an ETA?Are there any plans for Imperial ship kits?Now we have powerplay decals will Fed/Emp/Alliance Decals be made available?Any truth to the rumour that other star types will get the same treatment that NS/WD got in 2.2? ( OuterGTR : Accretion discs for black holes?)Any truth to the rumour that the remaining station types (and/or outposts) will get the same treatment that others got in 2.2?Are there any new exploration gameplay mechanics/features/tools in 2.3? ( Librapoet ): If not when can we expect these?Are we going to get any game-content pass which isn't asset related to add more things to do and completely overhaul or significantly add to different mechanics such as Trading/Bounty hunting/missions/USS/POI?When will persistent POIs show up on our scanners?Will explorers ever see the talked about dark systems from the kickstarter? Solar systems without stars that will allow short cuts to other places in the galaxy?Is the surface scanner revamp in 2.3 going ahead? Is it still planned?When will explorers get better tools for finding persistent and non-persistent PoI's within the game?Are volcanoes still going to be introduced?Is there an ETA on when we can actually walk around our ships and hangar?Any word on atmospheric flight and landing on planets with atmosphere? Would like to see Nodnol on Earth. I mean London. (If you get the reference you are awesome.)Whilst npc crew like in DDF are seemingly not in 2.3 are they still on the cards ?Mechanical crew and crew remuneration from 2014 early designs document (see link for Image). Is this still planned or is it cancelled?How far has Frontier managed to get Crime, punishment and/or Karma system, will this be part of 2.3 or will it be later?Will we ever see in-game matchmaking functionality for CQC so people can queue for a match whilst going about their business?Will Xbox get more achievements with 2.3 as it has with previous major updates?When Sandro says things like space legs and station walking are "far off," does he mean "multiple season" far off, or "tail end of season 3" far off? What does "far off" mean?Will we see Landable earth type planets before we get space legs?How many ships does Sandro see being playable by the time Elite Dangerous is five years old? Ten years old?Any plans for new SRV types soon? ( HaTeMe : Skimmer tech hover bike would be awesome?)Any plans for base construction or ownership (mining base for example)?Any plans for enhanced stealth gameplay with armour or weapons or modules specific for that?Alexbrentnall (Forums): Any plans for making NPC's react to silent running in a more believable fashion? Sometimes they have 30/20 Mk II eyeballsAny plans for more station/base types?Are the powerplay changes still planned for the end of horizons start of season 3?I would like to ask how Frontier are getting along with the Quality of Life improvements suggested by the community a while back?2.4 in one word? Noun please, not adjective (so no no to "awesome", "exciting" and so on, no way to escape Tataboj : Do you know what 2.4 will contain?)Has frontier considered changing the power scale to GW, just changing the numbers to make them more in line with expectations for fusion plants and the Elite lore?Will any future player flyable ship additions be non animal named based, ie. not seen before in previous iterations of game?Will FD work more towards getting on with releasing Content and not just popcorn add-ons?Do you feel your customers are getting on average £40 worth of updates for each Season's DLC?How has accommodating consoles effected design decisions?What was most difficult obstacle to overcome when developing the game for Playstation platform?Do you have data console users are indeed more casual than PC Elite players, or are they the same demographic, just different platforms?What is Frontiers general policy on lore/content reveals? Do you hold lots back for the mystery/excitement? Is it to not reveal incomplete things? Or a mixture?Are engineers working on a countermeasure to the aliens ship disabling tech? Reddit ):[/I]Any updates on MetaDrives?Would someone be interested in making a "story so far" of the game. Where you have come, where you still plan to go... (Not specific timelines) and what you have learned?WindWpn ( ForumsQ&A thread ): Outside of scheduling Community Goals, are any deeper capabilities planned to drive story lines/content within the ED Galaxy outside of client code base updates?If I'm in a T9 and there is a nearby CG involving bounty hunting, if during this CG a Brain Tree falls over In a forest of Brain Trees will I still hear it over the sounds of my lasers?lore question: I was wondering how stations communicate with one another. There seems to be instantaneous communication between star systems. Is there faster than light communication in the Elite Dangerous universe and if so how does it work? Is data physically carried by ships or is there some way information is transmitted through hyperspace?Can you talk at all about the challenges in getting multicrew to work (like, from a tech perspective, what needs to happen to sync two commanders in a ship)? Did anything go horribly wrong in development that forced you to go back and re-think how to do things? Were there any eureka moments?jefranklin18 ( ForumsQ&A thread ): What are the chances of Dev Updates making a comeback, or the newsletters including sneak-peaks and concept art as during the Kickstarter days?Will you and the elite dangerous team always be awesome?When can we expect to see the Penguin and the Sardine?How many days off are you going to take once 2.3 goes live?Tell me how you feel about this? (Ie. Do you miss Destiny's Child?)What's your favourite animal?Sandro: "No guarantees, No ETAs'"....Can we start getting some Guarantees and ETAs' ?What's Sandy's favourite type of poptart?Are there things you know that's coming that are awesome and you carnt say. Tap nose for yes. Hang head in shame for no.Do you like spicy food, what's your favourite curry and Chapati .. or Naan?#Wings should be able to mark each other as wing-friendly or some other way to have larger groups formable (perhaps by way of having wing leaders?) Wings should be able to mark each other as wing-friendly or some other way to have larger groups formable (perhaps by way of having wing leaders?)General instancing tweaking needs to occur so we can actually fight other wings full of people without horsing around with anchoring in people, or some ganker would get instanced with ships like it rather than with an instance chock full of newbie sidewinders.Solo/Private Group should NOT allow players to influence system faction percentages and states AT ALL. If you want a part of the universe for yourself, or to hurt someone else's slice of home, you should have to play with the rest of the universe to do it!You're my favourite deputy!Keep up the amazing work on 2.3 guys and thanks for the stunningly responsive beta period, can't wait for it to go live!David Braben should be elected head of the Alliance at the end of the year. That is all.Will VR motion controller technology be put into the game in any way for example system/galaxy maps?Would a virtual keyboard be out of the question when using the galaxy map for VR headsets?Is there any chance ED will support NVidia Ansel?When will we see performance improvements for HTC Vive?Will Elite support the new High Dynamic Range standards arriving this year Can we expect any VR updates/fixes soon? Specifically, the Commodities screen and Galaxy Map left-hand panel are not curved as all other VR panels are? Follow up - Any way to make them smoother rather than the current jagged/wonky view?Have you thought of using GPU-tesselation and displacement to further enhance planetary graphics?Any chance mouse-users can get some control options love? Specifically being able to toggle relative mouse with flight assist would be nice to make using FA-off not crippling in super-cruise.Are minimum spec's likely to increase during the releases of 3.0 - 4.0?How well do the new camera suite controls work with the Xbox controller or PS4 controller?equex ( ForumsMac thread ): Any plans for a Linux release?TheRandomGuy ( ForumsQ&A thread ): Similar to the PC's CTRL+ALT+G key binding for turning off the HUD, can there be an option under the "Miscellaneous" tab for the Xbox One/upcoming PS4 for there to be mapping of controller buttons and analogs to perform the same action?What are the plans regarding the Mac version in future? Specifically: are you still looking into ways to port Horizons (and subsequent seasons) to the Mac? ( Cookeecut : Any chances of selective compatible parts of Horizons being made available?)What is happening with the OSX version of the game? If Horizons gets wrapped up as the base game for season 3, will OSX be on pre-Horizons still, or get the non-planetary / shader content?Will some Engineers be placed on asteroid bases opening up the potential for Mac players to access this content if they buy horizons?How do Frontier plan to balance the growing gap between Mac and PC if the Mac version is never going to get any new features such as Engineers?Any plans to reduce the size of the launcher window so it actually fits on a Mac Air?Will season 3 use Open GL restricting Mac users or is season 3 based on different architecture?Will FD maintain long-term support for Mac ED? ( John Rhys : Where is Elite heading in terms of Graphics API? Vulkan or DX12?)Would FD consider a kickstarter to fund specific Mac development?Having taken money from Mac players with the promise of extending Elite to MacOS, does Frontier believe it has any obligation to deliver on that promise?Frontier routinely communicates with Windows, xBox, and PS2 platform communities about issues and future directions for Elite. Why is it stonewalling its Mac community with silence?If Mac users have bought Horizons will multicrew be enabled in any form?Now you have moved the holo-me images to the 'Front-End' shader, could the same be done for general portraits in the UI and ship skins, allowing us to adjust our RGB for the HUD without distorting these images?Will there be any further upwards scaling of graphical settings beyond 'Ultra' introduced at any point in the future?Any chance of more or bigger decal positions for the larger ships? some of us now have way too many to display and there's plenty of real-estate on the larger ones.Any plans to make livery options on SRV/SLF persistent for when these are put in module storage? Any plans to allow these livery choices to show when looking at module details?Is there a schedule or plan to implement visible damage on every ship model as the Anaconda has? Will this ever happen?Any chance of a try before you buy option for cosmetic items inside the livery menu so you can see how things look before purchasing?Any plans to allow cosmetics to be purchased with in game credits? GoTO : Or other in-game unlocks/achievement rewards?When will the EDSM decals coming in game?Any plans to improve the Anaconda cockpit to be less bare, new seats make it look empty.Will ship kits ever be integrated into the game to change the wireframe display of the ships?Can we please have the option to toggle a decal's palette swap manually? Sometimes the alt-colour looks glitchy.Can we please have the option to repair decals separately from the Paint Job wear?Any improvements to the explosions visuals coming soon? They now stick out a bit as lacking compared some of the other visual improvements.Will we ever get to adjust the cockpit lighting colours and/or turn it off? (Alexbrentnall: Silent running mode turning off ship lights?)Are there any plans for a decal generator that players can submit designs into?Any plans to introduce in game HUD colour changer? If so, will it be extended for customisation such as transparency and allow players to customise the hud arrangements?Any chance of more customization to HUD UI? Customizeable measurements (Au/Km/Ls, F/C/Kelvin) for system map?You're not going to forget to add Winter's Powerplay logo with 2.3, are you?Would you ever consider the possibility of CMDRs uploading their own logo for using next to nameplate?The engine trail colours that I believe are due to be added as cosmetic store items, any chance of getting Reaver like dirty billowing plumes of smoke, preferably so mucky that 2 or 3 such ships could fill a coriolis with smoke?Will it be possible to see in the future a display of the Empire/Federation ranks of the players that we scan?After 2.2 the cockpit assets of the FAS & FDS were changed to look very similar to the FGS to the point they lack their individual personality. Was this change intended, a bug, will it be fixed?With the Vanity Camera allowing much better interior views will there be new premium (or non-premium) cosmetic options and slots for ship interiors?Will there be Fed/Emp/Alliance themed paintpacks?