

Hey girls and boys,

this project is my turn on the popular Dota 2 mode for the Warcraft 3 melee gameplay.

Started as a small side project for practicing wurst coding, it thrills me since more then a month by now.

My goal is to create an independent WurstScript code.

This means, I will be able to turn easily any melee map via compiletime function generated objects

and injected code into an A.D. map in seconds.

When I release this project, I will post the code in the description, because you won't find the code in the map.



Now some explanations for those who are not familiar with the game mode:

Players are given three random heroes.

Players take turns selecting abilities from a pool, given six seconds for each choice.

Different from Dota 2, the pool does not consist of the given hero abilities,

rather than the whole ability pool of all 24 heroes.

rather than the whole ability pool of all 24 heroes. Each player selects three normal abilities and one ultimate for each hero.

The maximum number of non AI-players will be 4 due to the current layout of the pick window

and the overall pick time.

and the overall pick time. Only non AI-players will use the A.D.-heroes.

Limitations of the current build:

only 4 non-AI players possible

Special Thanks



Crigges - general help

WaterKnight - optimizing

Frotty and peq - WurstScript

Gorgonage - alpha testing

HammerFist132 - Button Model



I already take requests for transforming your favourite melee map into an A.D. map.

But if it is a non Blizzard map it will take some more time, because I'll have to ask the original author first.

I will not release all transformed maps in the maps section, rather then uploading only a dummy map

with the whole package attached to the description.



< Download the Current Build: Beta 0.6 >



https://www.youtube.com/watch?v=c9CmS-ODJvI&feature=share

https://www.youtube.com/watch?v=kfy8l6Eqqlc

https://www.youtube.com/watch?v=L8aXvbqwQfQ

https://www.youtube.com/watch?v=rAEk5H3eS0c





Permissions Filmting

z.ky



Also check these out:





Heart of the Night is an innovative and ambitious AoS project.

I highly recommend to have a look at it.

Also we are still searching for additional members.





WurstScript is the new coding language for Warcraft. - Nuff said





The Funmap Evening. If you need someone to test your map in multiplayer

or if you just want to have fun playing various custom maps,

this is the right place for you.





The IRC Channel of the inWarcraft.de modding Community.

Feel free to join this channel if you want to contact me.

