Ouya, the $99 Android game console that racked up more than $8.5 million in Kickstarter funding last August, will finally begin shipping to backers next month. The big date: March 28, according to CEO Julie Uhrman in a Kickstarter update this morning. A full launch in retail stores is still set for June.

(See also: From Kickstarter to Target: Indie Ouya Gets Major Retail Partners)

Uhrman acknowledged up front that units will ship in staggered fashion over a number of weeks, given that production is still ramping up and the company has a large number of orders to fill. She did tell the project’s backers to expect a tracking number with an arrival estimate via email.

Ouya’s Confirmed Games

Uhrman also announced a string of confirmed games for the console, expanding on a once-ambiguous set of titles that had many skeptical that Ouya could live up to its goal of revolutionizing the game industry.

(See also: Can Ouya Challenge Sony, Microsoft and Nintendo?)

Newly announced games include an exclusive title from Kim Swift (of Portal and Left 4 Dead fame) and Airtight Games, a port of developer Minority Media’s Papa & Yo, The Ball from Tripwire Interactive (maker of The Killing Floor), and a console version of the PC role-playing title ChronoBlade.

Uhmran also announced the winners of Ouya’s 10-day game jam contest, co-sponsored with Kill Screen:

CREATE Grand Prize: Strange Happenings on Murder Island (Free Lives)

Most Surprising: Television (Laboratory Games LLC)

Four Bright Buttons and Two Sticks: Bombball (E McNeill)

Most Immersive: Whispering Willows (Night Light Interactive)

Pop Your Eyes Out: Pipnis (Santa Ragione)

Best Couch with Friends Games: 2D Cube Zombie Platformer (Molinware)

Best Game Created Using Unity Engine: Stikbold (Team Stikbold)

Ouya, of course, still has a long way to go before it becomes a console gamers can rely on. Uhrman is quite aware of all that: