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NPCs

Ribbles is an acrobatic gnome spy with an ornate pair of earrings. He has several small pets and is currently playing a board game

Horror is a sleepy male with a magical scarf. He believes in never backing down first and seeks to find a beautiful cat

Eternal is a friendly tiefling with a defensive posture. She has a need to start fires and is currently whistling

Yuldra Iltazyara is a wild female human holding a backpack. She hates trolls and seeks to destroy a glass axe

Nissa" Badger" is a cheerful female gnome assassin with a young hare companion. She is a famed cook and is currently coughing and sneezing

Urth is an athletic male human paladin with an ornate belt. He has a love of decadent pleasures and has a destiny involving a nearby city

Sergiu is a ragged half-elf noble with scarred arms. He is a renowned gamber and has a gift for one of the PCs

Argenthrixus Sethrekar is a restless dragonborn artisan with a bright blue hat. He is a member of a secret society and has information about a villain or rival

Names List

Salanop" Nim" (female gnome), Umbyrphrael Baradad (dragonborn), Agis (male human), Chao Domine (human), Imbixtellrhyst Hethress (female dragonborn), Zzxaaxthroth Jezean (dragonborn), Tragedy (male tiefling) , Elistan (human), Oswalt Elderberry (halfling), Tethdaire (elf), Azaki Ilphelkiir (male elf), Alberich (male dwarf), Morn Amblecrown (human), Rangrim (dwarf), Reed Jamjar (male halfling), Aseir (male human), Usha (female half-elf), Ellywick (female gnome), Wivvyrholdalphiax Gorbundus (male dragonborn)

Settlement Names

Old Watergale, Fiendscliff, Carriclund, Glenfield, Runebreaker, Felshaw, Moonfield, Hensharbour, Bronzehold, Slayerhal

One Shot Ideas

The PCs are mutant urchins who must explore a floating tower. The mood might be... deadly serious

There is a vengeful merchant who has important information for them. they are the distant relation of a character.

The characters start running away from something. Partway through they encounter a complex puzzle. If things slow down a deity sends a sign or omen.

It finishes with someone imprisoned.

The PCs are heroic instructors at an academy who must slay an inquisitive gnoll fang of Yeenoghu. It might involve sahuagin.

There is a shapechanging servant who has important information for them.

The characters start at a burning tavern. At some point they spot foes who are unaware of them. If things slow down they discover a secret door.

At the end there is a tavern burning down. Possible sequel... same villain in a new base

The PCs are outcast hermits who must find a glass necklace. It might involve fire.

There is a popular noble who tries to help them.

The characters start during an attempted escape. At some point they encounter an animated statue. If things get stuck someone dies.

It finishes with the characters starting a journey. Possible sequel... an ally becomes the main foe or threat

Encounters

1 Yeti

At an area of rock-strewn ground and an igloo. there are a few cup fungi

They are guarding the route

In a fight they run and hide if things go badly

Difficulty... 700 Deadly

11 Commoners

At a shallow sinkhole near a half-buried ice sculpture

They are resting or eating

Difficulty... 110 Easy

3 Giant Owls

At a formation of low dunes with a patch of tended brambles

They are on a raid or quest

In a fight they attack whoever is largest

Difficulty... 300 Hard

2 Hippogriffs

At an area of dirty grass with a mossy rock. there is the corpse of a merfolk

They are looking for a new home or lair

In a fight they attack whoever looks most dangerous

Difficulty... 600.0 Deadly

11 Owls

At an area of heath. The area is associated with nature magic. there are bird tracks less than an hour old

They are looking for a new home or lair

Difficulty... 110 Easy

1 Merrow

At a temple to a power of courage. There is a four cultivated trees. there is a strong smell

They are searching for a place or person

In a fight they avoid smaller foes

Difficulty... 450 Deadly

3 Scouts

At a deep stream and a wide tunnel entrance. nearby is the fresh corpse of a humanoid

They are guarding the route

In a fight they focus all their attention on any obvious spellcaster

Difficulty... 600 Deadly

2 Giant Toads

At a rectangular hole surrounded by sand. there is a brisk wind from the west

They are searching for food or sustenance

In a fight they attack whoever is nearest

Difficulty... 600.0 Deadly