Msportdan said: i think the latest update screwed this up somehow. Because if you copy the identiacl suspension values as the fix for the pulling right effect, now i lose all the ffb again.Only way is to keep the original suspension values, but change to pad.





p.s hows does this differ from mine mate? Click to expand...

Have you tried the entire config? It should feel much different. What I've done is taken the suspension value, given it a lower threshold to pick up smaller bumps in road surface and reduced the scale. I left the original suspension line so we still get feedback for large suspension travel. This (for me at least) eliminated the empty feel when the wheel is around the centre position and I get feedback through the wheel from different road surfaces. FFB matches the animated wheel movement in game when traveling in a straight line. This is what I was looking for mainly, but I have tweaked a few other settings also.Test it out on a gravel stage and you'll see what I mean.