0 2 people found this review helpful

Recommended 129.1 hrs on record

Awesome game.



Game looks good, runs really well for the looks too. Some odd settings, like antialiasing making stuff blurry, but if you run ReShade the game looks amazing.



Monsters act like they actually would realistically; They'll run from you and try to recover, when you chase them the monster will put all of its energy in to protecting itself only to tire itself out. Really feels like the monsters have a personality.



There are 14 completely unique weapons and they are all completely viable, even the support weapons can solo a monster. All weapons have a level of complexity to it, many of them can be hard to master, but you can pick up any of them at any time and do well enough. Even the Greatsword, which looks really simple, has complex abilities behind the scenes that let you take it to the next level.



Every monster you hunt has two armor sets and atleast one weapon set (one for all 14 weapon types). It's fun hunting monsters just to see what the smithy can do with the monster parts you collected, but it also allows for a huge amount of build diversity. All of the gear you collect gives skills that reflect the monster it came from, which leads in to..



Preparing for the hunt. The one thing most games skip out on, monster hunter does it right. Before you get in a tussle with a giant monster, you need supplies. Potions for healing, damage boosting, you need traps and explosives. You can even build a set of armor to counter the specific monster you are fighting. You'll also want to eat a big meal, don't ever hunt on an empty stomach. The more preparation you do, the smoother the hunt will go. However, it does not become flower picking simulator. Once you can grow or purchase most of what you need, you will only have to go out and collect stuff if you run out mid-hunt, or for the occasional rare material. You should still plan what you bring with you in a hunt, It'll be a bit hard to fight a monster without a cure to its ailments.



Story of the game is good, but monster hunter isn't a story game first. Most of it is there to teach you the game, and give you excuses to fight the next monster. The characters are memorable though, and your custom character does show up in whatever gear you are wearing during cutscenes, so it is done really well.





Singleplayer and multiplayer are smoothly transitioned. You can play the whole game solo, or call for backup at almost any point. There are also gathering hubs for hunters to gather in and hang out. The only issue I could find, if you want to do a playthrough with a friend you have to start your story missions solo to watch a cutscene. You can back out afterwards and join your friend, but it is a slight annoyance.



There is also house customization, you can decorate your home and even capture smaller creatures to put in your house. Iceborn adds a lot more customization and allows multiplayer within your home, but I was having fun with it even before Iceborn released.



In summary, 9/10



The story is good and all you need in a MH game, the combat and customizablility are amazing, monsters act like I'd believe they would if real, the game is beautiful, and their attention to detail is amazing in all areas, including time spent before and after a hunt.



Took one point off for a number of small annoyances, like having to start cutscenes in solo, having to run ReShade to get the most of the graphics, some minor hitbox issues (Most hitboxes are amazingly tight, but a select few can extend out a little too much and hit you with a ghost), and the few weapon designs that had amazing potential but were butchered by gluing monster parts to the iron variant. Overall the only issues I've found have been small, none of this really hurts game enjoyment for me.



- Fifth fleet hunter, PS4/PC, Bow/Greatsword/Chargeblade user