Strategy

If you haven't guessed it already, the Ninjaneer uses the Eureka Effect for its ability to teleport you to your teleporter exit. The Eureka teleport isn't noisy nor flashy at the exit point, which keeps you hidden.There are two phases to Ninjaneering: Setup and Exploitation.During the Setup phase, you'll want to be on a map with moving spawns (there are exceptions like Mountain Lab). Find a hidden teleporter spot and build an exit there, and do not build an entrance. Deactivated teleporters do not make any noise or particles, which makes your exit hidden. Rotation matters for maximum stealth. Certain spots may require bullet jumping, in that case equip the wrangler. The mini-sentry makes bullet jumping easier by giving more knockback, but is not required. If there are no good hidden building spots, you can hide yourself to build once the enemy moves on, but that might lead to your team thinking you're idle. A lot of casual players have bad FOV settings, which means they might miss what you think they can see when walking around.While you cannot provide your team with teleporters during Setup, don't forget to build a sentry and dispenser. Play normally while trying to not attract attention to your hidden spot. Once the enemy captures points and their spawn moves forward, you can begin the Exploitation phase.During the Exploitation phase, the enemy shouldn't walk near your hidden spot anymore. Equip the Eureka Effect and teleport to your exit. If you think your teleporter will be found after they start searching, relocate it somewhere in the now unused part of the map. Start building a sentry, you can teleport back to spawn for metal if nobody's nearby to hear the noise. Make it Level 2 with 175 metal upgraded for faster deployment if necessary. Pack it up and go to the enemy spawn.Use the top HUD to check if there are enemies about to respawn that could interrupt you. Wait for the coast to be clear and deploy your sentry. Upgrade it to Level 3. You may troll the spawncamped enemies even further with taunts, I recommend the Wrench laugh, Rancho Relaxo or Dueling Banjo. Enemy players will eventually start playing Spy just to counter your shenanigans specifically. Make sure your teleporter is well hidden and stay close to your sentry to defend it. If you die, teleport back to your exit, unless you think someone is searching and might see you come out of your spot.Don't forget to go back to spawn and build a dispenser for your team as well. They need it. You can also build an entrance to make them spawncamp, but warn them of your plan or there will be nobody left to defend in the frontlines. However, that will lead to your exit getting found much more quickly.