The latest big announcement from Star Wars Galaxy of Heroes is the addition of Mother Talzin (kit revealed below). Along with the rework of the five existing Nightsisters, Talzin and her clan are expected to have their own special event in late October around the Halloween holiday. As part of the GameChangers program, my Best Mods for Mother Talzin article is now live as well.

UNIT NAME: Mother Talzin

ALIGNMENT: Dark

CATEGORIES: Nightsister, support

Vicious Nightsister Leader who inflicts Plague, preventing enemies from Dispelling debuffs.



ABILITIES:

Basic: Ichor Lightning

Ichor Lightning

Deal Special damage to target enemy and, if they were Plagued, inflict Plague for 3 turns. Deal Special damage to all Plagued enemies, which can’t be Countered.

Plague: Unit loses 5% Health when inflicted and at the start of their turns, is immune to allied Dispels, and loses all stacks of Plague when healed to full.

Special 1: Dark Magick

Deal Special Damage to all enemies and inflict Plague for 3 turns. This attack ignores Protection. (Cooldown 4)



Special 2: Spirit Blade Assault

Deal Special Damage to target enemy and call all Nightsister allies to Assist. If any enemies are defeated, all Nightsister allies are revived and recover 100% Health. (Cooldown 4)

Leader: The Great Mother

Nightsister allies have +50% Potency and +30 Speed. When a Nightsister ally uses a Special ability, they inflict Plague on the selected target for 3 turns, which can’t be Evaded. When an enemy Resists a detrimental effect, Nightsister allies gain 5% Turn Meter.

(ZETA): When a Nightsister ally uses a Basic ability during their turn, a random defeated Nightsister ally is revived with 50% Health and called to Assist, then the revived ally is immediately defeated unless an enemy was defeated (the revived ally can’t be revived by this effect again until the end of the next turn).

Unique 1: Plaguebearer