My minions, I am happy and proud to give you Tales of Maj'Eyal 1.6.7 ! See https://te4.org/

Your launcher should automatically update your game so no need to redownload it all.

If your launcher didn't self-update correctly, just redownload it from the homepage.

I am very sorry about the summoner's bug (which is fixed in this release), I was so sure it was already fixed that I took some time off before doing 1.6.7 :'( Sorry for the annoyances!

Don't forget to help ToME by with donations ( https://te4.org/donate / https://www.patreon.com/darkgodone ) !

Fix Antimagic Zone targeting

Fix Reaver NPCs trying to attack before they're fully on the map via Command Staff

Improve Blade of Distorted Time

Fix Out of Phase merging

Slightly reduce Insane talent and class level scaling

Cap Rush range at 14

Add slow subtype to Cripple

Move Corrupted Negation damage to after the dispel

Fix Shield Slam block occuring before the attacks

Fix Guidance antimagic bonus

Fix Marauder and Skirmisher power_source tags

Allow Elemental weapon ego to proc on kills

Disable bandit fortress vault, until it can be reworked as it causes more problems than it's worth

Added a visual effect for Inner Demon debuff

Add a decimal to ancestral life turn gain description

Reduce spawn rate of living weapons vault in halfling ruins

Prevent randbosses with a fixed class from rolling that class a second time

Modify collapsed tower vault to make it more interesting

Add Vile Life locked for Reaver at 1.0

Increase Reaver Plague mastery to 1.3

Ban Vile Life from NPCs

Increase Vile Transplant cooldown from 10 to 15

Replace damage and healing on Vile Transplant with a vim cost per effect

Improve Healing Inversion radius and cooldown

Restructure Unflinching Resolve cleanse tiers (buff)

Give grushnak pride orcs -30% damage when randbosses

Remove Probability Travel from some NPCs as the spell has been set to no NPC use

Add minimum damage to some proc egos

Nerf Prismatic Slash weapon damage

Improve Endless Woes tooltip

Add some new vaults to the Prides

Fix Dominant Will and Dom Hex preventing healing on level change

Reduce number of vaults in prides

Make worms vault more reasonable

Add AI pathfinding protection to Wraithform

Increase armor randart power max

Unified all anti-crit mechanisms from a chance of ignoring crit into an always on reduction of crit damage. Overall this is the same damage reduction but without spikes.

Fixed a bug when a level is scraped during level generation that forced escorting NPCs of the discarded level to appear on the new one

Fixed Pheromones talent

New tile & doll tile for the Helm of Knowledge

Add a very clear message indicating a Searing Horror reflect is up

Fix Forbidden Tome: "A View From The Gallery" NPCs spawning with item egos

Fix Writing One pet not always returning on combat exit

Add power source display to Font of Sacrifice ego tooltip

Change Font of Sacrifice cost to increase by 1000 gold for greater/500 gold for lesser each time the same item is modified (cheaper)

Change Font of Sacrifice ego count to 5 from 3

Fixed the epilogue lore of the book The Day It Came

Mutated Hand weapon mastery works now with the same numbers as all other masteries

Reduce level requirement of Medic turret

Add display of current ingredient amount to Tinkers

Remove APR on Steamsaws

Actually fix Mecharachnid running away

Add inherent accuracy scaling to Mecharachnid

Add block to Lightning Web tooltip

Reduce Lightning Web damage

Change Lightning Web duration to always be 4

Nerf Capacitator Discharge damage

Fix shockstaff tooltip

Reduce Shockstaff damage

Reduce Flame Turret damage

Reduce Flame and Steamgun Turret life rating

Reduce Grenade Launcher damage

Mecharachnid can now be renamed by the orders menu

Actually ban Heavy Weapons and Artillery from NPCs

Internal update to use some new code of the main game

Have fun in Eyal!