Added further PropHunt mode support

Added a "SetCustomModelRotates" input, which will enable/disable whether the custom model should rotate yaw (enabled by default)

Added a "SetCustomModelVisibletoSelf" input, which will set whether or not the local player should see his own custom model



Fixed the Engineer being able to build more than 1 of each type of building



Fixed old Engineer build keybinds not working with the new system



Fixed a client crash on shutdown



Fixed the Gunboats not properly applying the damage reduction when Spectators are nearby



Fixed post-processing bug which could cause tone mapping to become stuck at highest setting



Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: