Lowest Win Rate Heroes (pick ≥ 5 )

Shadow Shaman has been buffed for many patches, but he performed so badly that he may need even more buff. His tower damage is so low that he can not be considered a pusher. The rise of ranged core definitely hurt a lot too.

Because of the rise of Weaver and Mirana, Medusa is having a hard time in this meta, with the mid game mana break talent, Medusa is very difficult to survive through the mid game.

Alchemist went from a TI final mid hero to out of meta by simply one nerf, which hurts his farm and snowballing too hard.

7.19b

Greevil’s Greed bounty rune multiplier rescaled from 3.5× to 2/2.5/3/3.5×

Elder Titan is also mostly picked by SA and SEA teams, but they seem to have failed to combo with him, especially a few games losses due to the fail combo with Mirana.

Pudge does not work anymore after the Meat Hook nerf, the cooldown is too long for him to have a great impact on the lane.

7.19

Meat Hook cooldown increased from 17/15/13/11 to 27/22/17/12

Oracle amazingly losses multiple games against Necrophos, he was also picked without any hard carry on the team. It feels like the teams are not playing him with full potential.

Riki is the pub star nowadays, being one of the most annoying heroes in the pubs. Despite his highest win rate in pubs, he is doing badly in the pro games. His damage efficiency is good, but his K+A/D is fairly low. Although he is invis since level 1, he still has survivability problems. We are still waiting for a player like iceiceice on Pangolier, that can play him sneaky enough to survive under massive Sentry wards.

Spectre is taking the “OG treatment” after everytime OG wins a Valve event. The nerf on Dispersion reflection range highly decreases her impact in teamfights. Another disastrous nerf is the Desolate radius change, 500 is extremely large that it is almost impossible to be triggered during teamfight. Her win rate dropped from 87.5% in TI main stage to 34.48% now.