Hello!

Some time has passed since the last Tips or Tricks article so I’m going to focus on some cards from recently released English sets: Idolm@ster Cinderella Girls, Fate Vol. II, SAO Vol.II EB and Disgaea. Haruhi EB has a really small set of cards, and I think they’re all mostly straightforward, but if you have any doubts feel free to ask!

We’ll check out some tricky situations that can lead to misplays. Let’s start with a different kind of “double attackers”.



Fate – Shiro

【AUTO】 When this card is placed on the stage from your hand or by a “Change” effect, draw up to one card, and this card gets +2000 power until end of turn. 【AUTO】 [(2) Put a card from your hand into your waiting room & Put another character from your stage into your waiting room] When this card’s battle opponent becomes 【REVERSE】, if a card named “Unlimited Blade Works” is in your climax area, you may pay the cost. If you do, choose a character in your waiting room with the same level as that battle opponent, put it on any position of your stage, and at the beginning of your encore step, if that character is on the stage, put that character into your memory.

Cinderella Girls – Anastasia

【CONT】 If the number of other blue characters you have is three or more, this card gets +1000 power. 【AUTO】 [(2) Put a card from your hand into your waiting room & Put another character from your stage into your waiting room] This ability activates up to one time per turn. During the turn that this card is placed on the stage from your hand, when this card’s battle opponent becomes 【REVERSE】, you may pay the cost. If you do, choose a card named “My First Star, Minami” in your waiting room, and put it on any position of your stage.

Note: These cards have different abilities but both of them give you an extra attack. Notice that these cards have some advantages, compared with the usual “restander” cards:

The extra attack will come from another character, so you don’t accumulate soul from the first attack.

Cards like “Compass” don’t influence the damage of your extra attack.

1.

Question: I reversed a level 3 character with Shiro and I’d like to get another Shiro from the waiting room to do the same ability twice. I don’t have another Shiro in my hand or in the waiting room. May I send Shiro himself to the waiting room by paying the cost of his ability?

Answer: No.

Explanation: The ability says “Put another character from your stage into your waiting room”. The same is true for Anastasia’s ability.

2.

Question: For Anastasia’s ability can I discard “My First Star, Minami” from my hand as a cost or put “My First Star, Minami” from the stage into my wating room has a cost?

Answer: Yes

Explanation: You can discard any card to pay for either Shiro’s or Anastasias’s abilitiy. So for Anastasia you can discard “My First Star, Minami” and for Shiro you can discard another Shiro. You can put “My First Star, Minami” from the stage into the waiting room as a cost, as the only limitation is you can’t put Anastasia herself into the waiting room.

3.

Question: If I reverse a level 3 character with Shiro can I bring another Shiro from the waiting room into the stage and do this Shiro’s ability so I can have another attack?

Answer: Yes, you just need to be able to play the ability cost as normal.

Explanation: As you can see, Shiro’s ability doesn’t say “During the turn that this card is placed on the stage from your hand” like it says, for instance, on Anastasia, so you can bring a second Shiro with the first ability, reverse another character and do the ability with the new Shiro. Notice that the Shiro you bring to stage that way doesn’t get the +2000 power and doesn’t make you draw a card.

4.

Question: If I bring onto the stage with Shiro’s ability a card like ““Dual-wielding” Archer” can he do his ability when he enters the stage?



Answer: He can’t.

Explanation: ““Dual-wielding” Archer”‘s ability reads ” When this card is placed on the stage from your hand”, and he’s being placed on the stage from the waiting room with Shiro’s ability.

Note: if you want to maximize Shiro’s ability then choose characters that can do something even when they aren’t played from hand. Choosing a second copy of Shiro could be devastating for your opponent if you have enough stock and cards in hand to do his ability more than once.

Let’s continue with some similar cards from Cinderella Girls and Fate: Ranko and Berserker!



Cinderella Girls – Ranko

【AUTO】 When this card is placed on the stage from your hand, you may put the top card of your clock into your waiting room. 【AUTO】 When this card attacks, if a card named “-LEGNE- Opposing Blade, Melody of Light” is in your climax area, put the top five cards of your deck into your waiting room, deal X damage to your opponent, and this card gets +2000 power until end of turn. X is equal to the number of climax among those cards. (This damage may be canceled)

Fate – Berserker

【CONT】 This card gets +1000 power for each of your other cards in the back stage with “Illya(イリヤ)” in its card name. 【AUTO】 When this card is placed on the stage from your hand, draw up to two cards, choose a card in your hand, and put it into your waiting room. 【AUTO】 When this card attacks, if a card named “Encounter and Bond” is in your climax area, put the top five cards of your deck into your waiting room, deal X damage to your opponent, and this card gets +2000 power until end of turn. X is equal to the number of climax revealed among those cards. (This damage may be canceled)

5.

Question: If I have only 4 cards left in the deck and I need to reshuffle to put the last card from the deck into the waiting room, do the 4 cards stay out of the deck or are they reshuffled as well?

Answer: The 4 cards are already on the waiting room, so they are reshuffled too.

Explanation: The cards are put directly from the deck into the waiting room, they aren’t going to the resolution zone first like on a brainstorm ability. So, when the deck runs out, you interrupt your action to reshuffle your deck, put the fifth card in the waiting room, and then your opponent takes damage equal to the number of climaxes revealed on the 5 cards. After this, if the game is not over, you take the refresh penalty. Note that you can’t choose to put less then the 5 cards into the waiting room, so you’ll need to reshuffle midway if you have less than the 5 cards in your deck (so, be sure to win with this damage if you are 3/6 :P)

3.2.3. When multiple cards move from the deck zone to another zone at the same time, move cards one by one.

3.2.3.1. For any reason, should the current number of cards within the deck be less than the number required to be moved from the deck zone to another zone, move all cards in the deck at present to the designated zone, resolve a refresh (refer to Section 9.2), and continue to move the remaining number of cards required to the designated zone.

Note: It’s really important that you don’t forget the number of climaxes on first cards you put into the waiting room. It’s equally important that you make sure your opponent has seen and remembered the number of climaxes. You’re going to reshuffle it all, so it’ll be really hard to restore the game state if you or your opponent don’t remember the number of the climaxes. that have been put into the waiting room with these abilities.

6.

Question: What about the 11 cards from Yuuki? Is it the same thing?

【CONT】 All of your other 《Avatar》 or 《Net》 characters get +500 power. 【AUTO】 [(4) Put a card from your hand into your waiting room & Put this card into your memory] When another of your “Vestige of an Elder Sister, Asuna” attacks, you may pay the cost. If you do, put eleven cards from the top of your deck into your waiting room, and deal X damage to your opponent. X is equal to the number of trigger icons revealed among those cards. (This damage may be canceled)

Answer: Yes, it’s the same.

Explanation: Again, you’re putting 11 cards directly from the deck into the waiting room, so make sure you remember the number of trigger icons if you have to reshuffle the deck in the middle of performing the ability.



7.

Question: I have 5 cards in my deck, I do a brainstorm ability with this card and I reveal 2 climaxes. I have one ‘Death’ character as my last card in the deck. Do I refresh and then search for the second one or can I only take one that character from the deck as there aren’t more characters available?



【ACT】 Brainstorm [(1)] Reveal four cards from the top of your deck, and put them into your waiting room. Search your deck for up to X 《Death》 characters, reveal them to your opponent, put them into your hand and shuffle your deck. Choose X cards in your hand, and put them into your waiting room. X is equal to the number of climax cards revealed among those cards.

Answer: You can only take that last character as you search for up to X characters only one time.

Explanation: As you can see in Question 4 of my brainstorm tips or tricks article, this Brainstorm is worded like the SAO – Sinon one.

You search all the cards (number of climaxes revealed) at the same time. You just have one card available to get, so you get only that one. In this example, you must then discard two cards anyway. The other brainstorms that read “For each climax revealed, search..” let you search one card at a time, so they let you refresh and still search for additional cards in the refreshed deck.

8.

Question: Does Pringer get +1 soul for each marker underneath him, or just in the turn the marker is put underneath him? Regarding Great Performance, can I choose to side attack Pringer or direct attack if my opponent has the side slots of the center stage open?



【CONT】 This card gets +1500 power for each marker underneath this card. 【CONT】 Great Performance (When your opponent attacks, if this card is in the middle position of your center stage and not 【REVERSE】, your opponent frontal attacks this card instead) 【ACT】 [Put one of your other 《Prinny》 characters from the stage underneath this card as a marker] This card gets +1 soul until end of turn



Answer: Pringer only gets the soul boost in the turn you put the marker underneath. The +1500 power for each marker is always active. Regarding Great Perfomance, if you attack and Pringer is in the middle position of the center stage and isn’t reversed, you must frontal attack him, you cannot chose to side or direct attack.

Explanation:

As you can see on the ability, it says that when your opponent attacks (independently of the type of the attack), if the condition is met, your opponent must frontal attack that card instead. This is the second card in English with the Great Performance ability. You can see the other one in the Log Horizon set: Naotsugu.

You can also check the ability explanation on the Comprehensive Rules:

10.6. Great Performance 10.6.1. Great performance is a keyword ability and a continuous ability which limits the opponent’s attack should the character be positioned in a specific stage position. 10.6.2. “Great performance” means “When this card is in your middle position of your center stage, if it is not in 【REVERSE】 state, all characters your opponent is master of will perform a frontal attack instead to this character.”

9.

Question: If Supreme Overlord Baal reverses a character on the opponent’s turn can it still send the character into the clock? What If I’m at 3/6 and frontal attack Supreme Overlord Baal with a smaller character, does my opponent get the damage from the attack first, or do I lose because my character is reversed and put into the clock?

【CONT】 If you do not have any other characters, this card gets +10000 power, +2 soul, and the following ability. “【AUTO】 When this card’s battle opponent becomes 【REVERSE】, you may put that character into your opponent’s clock.”



Answer: Yes, the ability is active on both turns. The damage from the attack is dealt first, so if it sticks you win the game. If not, your character gets clock shot and you lose.

Explanation: The automatic ability triggers whenever this card’s battle opponent becomes reversed, so it isn’t limited to the player’s turn.

The Damage Step comes before the Battle Step, so you always resolve the attack damage first and then, if you are frontal attacking you proceed to the Battle Step (step when the characters become reversed)

7.5. Damage Step

7.5.1. The step to resolve the damage dealt to the opponent of the turn player. (…)

7.5.1.3. Resolve a check timing. After completing all actions in the check timing, should the attack be a frontal attack, advance to battle step. If not, this attack sub phase ends, and the player goes back to attack declaration step. 7.6. Battle Step

(…)

7.6.1.2. Compare the power of the attacking character with the power of the attacked character. Whichever card with the lower power is put to reverse state. If the attacked character’s power is the same as the attacking power of the attacking character, both cards are put to reverse state.

10.

Question: With “Winged Slayer” if I need 2 more cards in my clock to level up, do the opponent’s characters get the -3000 power applied two times? And if my opponent has characters with power less than or equal to 3000 power, do they get reversed or go directly into the waiting room?

Perform the following action until you level up. “Put the top card of your deck into your clock.” All of your opponent’s characters get -3000 power until end of turn.

Answer: The characters get the penalty only one time independently of the number of cards you put in the clock because of the ability. Characters with 3000 power or less go directly into the waiting room.

Explanation:

The repeatable part of the action is “Put the top card of your deck into your clock”. You must do this until you level up and you can’t chose to stop halfway. Then all of your opponents’s characters get -3000 power until end of turn.

As you can see in the rules, if a character has a power of 0 or less, which happens, for example if you give -3000 power to a 3000 power character, that character is put into his or her owner’s waiting room. Don’t forget however, that your opponent has the option to Encore the character at the moment it hits the waiting room. The encored card doesn’t have the -3000 power penalty anymore.

9.5. Resolving a Character with Insufficient Power

9.5.1. If any character has a power of 0 or below,that character is to be put into his or her owner’s waiting room. This is a check type rule action.

There are a lot more cards that can raise doubts, so if you find some cards from these sets that you want me to get explained here, feel free to leave your question/suggestion in a comment! The new Disgaea set is a large set with some unusual abilities so it’s a nice set to explore!

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