Halo Online: Tactical & Support Packages Complete List

Kills Alone

tags.dat - starting at offset 1164058

ACTIVE CAMO

Refracts light around user to make them partially invisible for a limited period of time.

POWER DRAIN

Deploys EMP that disables energy shields and vehicles within its area of effect.

RADAR JAMMER

Scrambles enemy motion sensors by introducing false targets.

FLARE

Blinds enemies by overloading optics with a multi-spectral pulse.

TRIP MINE

Proximity mine commonly used to secure routes.

FORCED RELOAD

Instant reload at the cost of losing remaining rounds in magazine.

TANK MODE

Heightened resistance to incoming damage, at the expense of user's visual focus.

BOMBING RUN

Multiple grenades are thrown in a single volley.

LIGHTNING STRIKE

Adjustments to specific motor-governors to increase the speed of melee attacks.

SCRAMBLER

Activation inhibits the use of consumable battle enhancements by other operators.

WEAPON JAMMER

Releases signal that interferes with weapon control systems, preventing them from bring used.

VEHICLE CAMO

Activates refractive camouflage system, making the user's vehicle temporarily invisible.

BUBBLE SHIELD

Generates a spherical shield that is impervious to most weapon fire, though allows individuals to pass through.

REGENERATION FIELD

Accelerates shield regeneration within specific area of effect.

AUTOSENTRY

Automatic sentry turret which fires from a fixed position.

DEPLOYABLE COVER

Activates a small energy shield emplacement that blocks incoming weapon fire, but allows return fire.

CONCUSSIVE BLAST

Generates a local shockwave that forces enemies away.

SHOCKWAVE

Creates a shockwave that destroys projectiles, grenades and equipment.

HOLOGRAPHIC DECOY

Produces a holographic decoy to deceive enemies during combat.

REFLECTIVE SHIELD

Generates a shielding effect that counters melee attacks by redirecting the damage back at the enemy.

ROAD BLOCK

Creates a shield around the player that damages vehicles, but immobilizes player for a couple of seconds.

ENERGY RESERVES

Enhanced energy reserves allowing more frequent sprinting.

AMMO PACK

Player deploys a pack that refills ammunition.

GRENADE PACK

Allows for more grenades to be carried by way of additional attachment points.

REVENGE SHIELD

Max shields are increased when user dies without scoring.

SIMULATION HACK

User can respawn faster by exploiting a bug in the War Games simulation.

THUS I REFUTE THEE

Activates a Plasma Grenade upon death as a final act of revenge.

VEHICLE SHIELD

Increase shield and energy regeneration for user and passengers when inside of any vehicle.

AWARENESS

Smart-link upgrade that retains motion sensor display while zoomed in with a weapon.

TACTICAL EFFICIENCY

All of the user's tactical packages recharge faster.

NEMESIS

Enable Nemesis/Avenger mechanics.

SPRINT RECOVERY

User can shoot quickly aim after completing a sprint.

EJECTOR SEAT

User is automatically ejected from a vehicle before its destruction.

V.I.S.R.

Utilizing advanced Forerunner technology, the user can see through walls and other hard surfaces.

GRENADE INDICATOR

Passive sensors warn user of incoming grenades.

VEHICLE GYOSCOPE

Counterbalance system automatically restore vehicle to its proper orientation if overturned.

STAMINA BOOST

Increased stamina allows for longer sprints.

REFLEX BOOSTER

Increased aim recovery after sprint and faster reload speed.

BATTERY CHARGER

Spawn with an additional energy cell.

ADVANCED MOTION TRACKER

Increased radar range and sensitivity.

BACKUP POWER CELL

Adds an additional energy cell.

ADVANCED POWERPLANT

Increased energy regeneration rate.

ADVANCED SENSORS