During the height of Capcom’s classic survival horror franchise Resident Evil back in the late 90’s, the team behind the game quietly introduced a new title that is inspired by Resident Evil’s formula. However, instead of having zombies and other bio-organic weapons in the game, Capcom introduced a different enemy, one that is believed to have gone extinct approximately 65 million years ago.

Dino Crisis, created by Shinji Mikami, which was released back in 1999, introduced dinosaurs in the survival-horror genre. Fans of Resident Evil, and newcomers alike, were quick to jump in the Dino Crisis bandwagon, and the game was received positively by the community. A year later, the sequel, Dino Crisis 2, was released and shocked players on how the franchise quickly shifted from horror to more action-oriented gameplay. Usually, when developers make drastic changes to their game’s style, they do it gradually, to let their fans get used to the idea first. However, Capcom did the unusual move and made Dino Crisis 2 a fast-paced dino shooter.

Surprisingly, despite the major overhaul with the game’s play style, fans still loved Dino Crisis 2. Everything from the setting, to the story, to the characters, worked well. The ending of Dino Crisis 2, even had me emotionally invested and teary eyed as I was finishing the game. As the series produced two successful games, fans anticipated if Regina, the heroine on both games, was able to fulfill her promise to Dylan, the main character in Dino Crisis 2, and patiently waited for the next installment. Check out the ending scene of Dino Crisis 2, WATCH AT YOUR OWN RISK!