We put out a client side patch with some bug fixes in it today 4/7/2020

Fixed an underlying error in the Player Stalls This will also allow 3d objects such as crafting ingredients to appear on the stall

Fixed an underlying issue in the Ranger code (you shouldn’t see any effect from this but will be a fix that we will then build upon to fix other errors)

Fixed an assortment of other errors that were being thrown causing crashes

I also wanted to talk a little about what we have been doing behind the scenes with regards to bugs, desyncs, etc. We started capturing crash logs from the live server about a month ago, from all users (Quest included), and have been working on getting the top crashes fixed. This is a slow process that we have been working on alongside the Mini Story Pack work that we have been doing. But the crash reports are giving us some very valuable information, that combined with the logs we are getting from the in game Reporting tool, have allowed us to start working on getting them fixed.

We believe that while we are fixing some of the underlying errors and bugs that you as the player will start to see less of the odd “desyncs” in game (as some of these seem to be a pileup of client side errors interrupting a packet from the server causing you to fall further and further out of sync with the server the longer you play or the more errors that appear), and as we work through the list of crash logs and player reports that it should improve greatly over time. As an added bonus some of the mechanics that weren’t working 100% of the time should also improve, one example of this is we fixed an error that was causing problems with the Player Stalls, which in turn also now allows more items to appear in the player stalls 3d view like potion ingredients, and crafting table items.

As far as what the player base can do to help us continue to improve the game. We are automatically capturing the Crash Logs already so there is nothing needed (like sending in crash logs unless we specifically reach out for more information) anymore, but we can still use additional information that is provided by the In Game Reporting tool, so those of you in the player base that are sending us those reports, we really do appreciate it!