Final Fantasy XV will feature fewer cutscenes than its predecessors, according to director Tetsuya Nomura.

The Square Enix executive said that these non-playable sequences will be replaced by dynamic gameplay segments in the upcoming sequel.

"Since the beginning of 3D graphics, Final Fantasy has largely used pre-rendered movies, but what's different about this new hardware is that it allows you to direct what has previously been pre-rendered and make it real-time," Gematsu quotes Nomura as saying.

"For this reason, even in considerably dynamic scenes, the player can still control their character."

He added: "The scene we saw at E3 where a Leviathan is rioting through a town, and the main character comes in fighting and flying around in a current of water.

"Until now this scene would have been completely pre-rendered into a movie by Visual Works [Square Enix's film producing team]. But now you'll actually be able to play through it in real-time."

Final Fantasy XV will feature a large scale world with many stories to tell, although Square Enix is yet to confirm whether or not it marks the beginning of a new franchise.

The game will be available on next-gen platforms in 2014.

Watch a trailer for Final Fantasy XV below:

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