Rating +1 LoN Seven Sided strike 80+ Seasonal Solo BBCode Link Edit Delete

Skills Crippling Wave Breaking Wave Crippling Wave Generate: 12 Spirit per attack



Unleash a series of large sweeping attacks that deal 155% weapon damage as Physical to all enemies in front of you.



Every third hit also dazes enemies within 11 yards, slowing their movement speed by 30% and attack speed by 20% for 3 seconds. Breaking Wave Enemies hit by Crippling Wave take 10% additional damage from all attacks for 3 seconds.

Cyclone Strike Implosion Cyclone Strike Cost: 50 Spirit



Pull up to 16 enemies within 24 yards towards you, followed by a furious blast of energy that deals 261% weapon damage as Holy. Implosion Increase the distance enemies will be pulled towards you to 34 yards.

Blinding Flash Faith in the Light Blinding Flash Cooldown: 15 seconds



Create a flash of light that blinds all enemies within 20 yards for 3 seconds. Elite enemies recover faster, but suffer a 30% chance to miss with attacks. Faith in the Light You deal 29% increased damage for 3 seconds after using Blinding Flash.

Seven-Sided Strike Sustained Attack Seven-Sided Strike Cost: 50 Spirit

Cooldown: 30 seconds



Dash rapidly between nearby enemies, dealing 5677% weapon damage over 7 strikes.



This ability does not start its cooldown until after its effects expire. Sustained Attack Reduce the cooldown to 14 seconds.

Epiphany Desert Shroud Epiphany Cooldown: 60 seconds



Have an Epiphany, increasing your Spirit Regeneration per Second by 20 and enabling your melee attacks to instantly dash to your target for 15 seconds. Desert Shroud Infuse yourself with sand, reducing damage taken by 50%.

Dashing Strike Blinding Speed Dashing Strike Cost: 1 Charge



Quickly dash up to 50 yards, striking enemies along the way for 370% weapon damage as Physical.



You gain a charge every 8 seconds and can have up to 2 charges stored at a time. Blinding Speed Gain 40% increased chance to Dodge for 4 seconds after using Dashing Strike.



Dashing Strike's damage turns into Cold.

Beacon of Ytar Beacon of Ytar Reduce all cooldowns by 20%.

Near Death Experience Near Death Experience When receiving fatal damage, you instead restore 35% Life and 35% Spirit and are immune to damage and control impairing effects for 2 seconds.



This effect may occur once every 60 seconds.

Mythic Rhythm Mythic Rhythm Every third hit from a Spirit Generator increases the damage of your next damaging Spirit Spender by 40%.

Harmony Harmony 40% of your single elemental resistances from items instead increases your resistance to all elements.



Kanai's Cube

The Flow of Eternity Legendary Daibo Primary Stats +192–245 Dexterity +3 Random Magic Properties Secondary Stats Increase the damage of Seven-Sided Strike by 100% and reduce the cooldown of Seven-Sided Strike by 45–60 % . One of 7 Magic Properties (varies) +(39–47)–(47–59) Arcane Damage +(39–47)–(47–59) Poison Damage +(39–47)–(47–59) Lightning Damage +(39–47)–(47–59) Holy Damage +(39–47)–(47–59) Cold Damage +(39–47)–(47–59) Fire Damage +(39–47)–(47–59) Damage The Flow of Eternity

The Laws of Seph Legendary Spirit Stone Primary Stats +128–163 Dexterity +3 Random Magic Properties Secondary Stats Using Blinding Flash restores 125–165 Spirit. Empty Socket The Laws of Seph



The Jewlery Power in cube is Obsidian Ring of the Zodiac.

Pain enhancer could be switched out for Gogok of swiftness

This is a LoN build so It will take longer to gear but Pushing for Cooldown reduction and area damage on items it allows seven sided strike to decimate mobs.

Exploading palm is alot of AoE that isnt one of your abilites because madstone will apply it, as will the explosion of itself from Gundo gear.

Generally you need some sort of spirit generator and thanks to LoN it can still put out some damage, but it also makes them take a little more.

Paragon Priorities

Core Primary Stat Maximum Resource Movement Speed Vitality Offense Cooldown Reduction Critical Hit Chance Critical Hit Damage Attack Speed Defense Resist All Armor Life Life Regeneration Utility Area Damage Resource Cost Reduction Life on Hit Gold Find

Cooldown reduction is a key factor because seven sided strike is avoiding alot of damage while also dishing out alot of damage so you want this up whenever possible along with Blinding flash and Epiphany.