- Porting TLOU to PS4 helped Uncharted 4 development- Small team working on it since U3 development ended, half the team moved to U4 after TLOU and the rest after Left Behind- Takes places 3 years after U3- At the start of U4 Drake is living an happy life with Elena, then Sam appears- Drake thought Sam was dead- Sam life depends on him finding an artifact from Henry Avery- Drake feels indebted of his brother and he can't resist getting back on treasure hunting- Story takes Drake and Sam to Libertalia "a mythic Madagascar colony purportedly founded by pirates"- Says you're not going to spend the whole game on the island, teases snowy and urban enviroments- Two rival hunters, Rafe and Nadine- Rafe is a very different treasure hunter than Drake, with different morale and approach- Nadine owns a private military company in South Africa- Villains will play a bigger role this time- "The lack of Sam being in Nathan life for so long is what's driven him in the last games"- Sam is five years older than Drake- Teases Elena and Sully- Sam is even more reckless than Drake- Sam is jealous of Drake, sees him as the 'better at everything little brother'- Lots of rivalry between them- ND didn't want to talk about Drake and Sam past- Artifacts (collectibles) may contain notes poiting to more treasures/artifacts- Enemies can grab your leg if you try to push them over ledges- More tools besides Rope and Piton (metal spike)- They're not ready to talk about them yet- Wants to incorporate the tools into puzzles- GI saw an extended demo with a new scene. Drake is beaten down while Sam is rested, they start arguing the existance of Avery secret, then something catches Drake's eye, he moves forward, pull some foliage, revealing a gray monument with a carving.- Focusing on navigational freedom for this entry- Showed multiple paths, one finding an extra cave, other bypassing a group of enemies- Plenty of side stories if you're looking for them- In the demo they showed Drake taking a more riskier climbing route, that almost makes him fall in the sea- All paths have consequences, there's no "Golden path"- Rehauled A.I system- Compared Sam A.I to Ellie, but says Sam is a grown up treasure hunter, so he's much stronger than Ellie- Trying to "explore what it's like to be with somebody as capable of Nathan Drake"- Not giving a straight answer if this is Drake last adventure- Still plenty of humour in the game- Concept of set piece is "What's something impactful that we can do to switch expectations and how can we have it emotionally charged?"Please don't hunt me down if I missed something