Torus Upgrade

8 Feb 2010

Nearly four years since I made Torus I've decided to give the little game an upgrade. Many of the new effects were not possible back then when canvas implementations were new and slow. Give it a spin.

There are a few minor problems that I'll try to fix later. The changes include:

Smooth falling motion

Smooth left/right motion

Row clear animation

Slightly higher playing field

Visual indication of death zone

"Sparkling" blocks

New points system

New piece types (you'll have to wait a while to see these appear).

The menu has not been modified, it could be made to be more usable, I may do this at a later time. I first plan to make this available as an app on perhaps the Palm Pre or iPhone.