Hello all, and welcome to Funstable brews – and today, an actual Funstable deck! I’ve been a big fan of Praxis unstable since before Omens’ release, but a few new cards have made this deck extremely fun to play. Today we’re going to get our rage on and play some very big dragons for bargain-bin prices.

Funstable Sindok

4 Levitate (Set1 #190)

4 Seek Power (Set1 #408)

4 Torch (Set1 #8)

4 Unstable Form (Set1 #189)

1 Find the Way (Set1 #513)

4 Second Sight (Set1 #207)

4 Twinning Ritual (Set1 #79)

4 Ageless Mentor (Set1 #90)

2 Wisdom of the Elders (Set1 #218)

3 Alpine Tracker (Set1 #522)

1 Archive Curator (Set2 #50)

2 Skyward Seer (Set2 #125)

2 Jotun Hurler (Set1 #227)

4 Soulfire Drake (Set1 #47)

4 North-Wind Herald (Set1 #240)

3 Sindok, Rage Incarnate (Set2 #34)

3 Fire Sigil (Set1 #1)

1 Time Sigil (Set1 #63)

3 Primal Sigil (Set1 #187)

2 Praxis Banner (Set2 #171)

4 Seat of Impulse (Set0 #54)

4 Seat of Wisdom (Set0 #63)

4 Seat of Fury (Set0 #53)

4 Skycrag Banner (Set2 #186)

The Game Plan:



This deck is a midrange combo deck that aims to finish the opponent with hyper-early drops, utilizing size and speed to take over the board in the course of a single turn. There are two cards that differentiate this decks plan from a stock midrange – the first, Ageless Mentor, beefs up your charge units and turns them into efficient burn spells that leave a body behind. The second, Unstable Form, is a variable tool that upgrades, de-silences your units while disrupting your opponents play and comboing for massive value on specific cards.

Mentor’s strengths lie with every drop in the deck – Alpine Tracker is a scary card at 5 strength, and Soulfire Drake for 7 is devastating. Cards like North-Wind Herald and Sindok, which frequently play for free, benefit substantially from the health buff to their traditionally weaker statlines. Getting all of these units above Torch and many other viable removal spells really hurts – especially due to their interaction with our other combo piece.

Unstable Form can jump a 3-power unit to a 5 on turn 4, which means it is often a more aggressive card than you’d expect. It turns cards with bad stats and good summons, like Ageless Mentor, into contenders, and it can save a silenced or polymorphed unit from obsolescence. But it has a particularly strong interaction with units that can alter their power costs – namely, North-Wind Herald and Sindok.

Herald, a card that can be cast as early as turn two in funstable decks, becomes a deadly threat if left alone for a turn. Once it reverts back to a six power drop, you can unstable form it into a 7 drop, which is arguably the single best number on the curve of Unstable units. Boasting huge bombs like Vodakhan, Icaria and Grinva (in fact, all the dual-faction bombs save Nostrix) and gamechanging entomb effects like Venomspine Hydra and Stonescar Leviathan, it also has no duds or downgrades, and is one of the most reliable ways to control that randomness. Herald is never the sole all-star in a deck, but it demands an answer or it will take over the game fantastically early. The best way to do so involves using Twinning Ritual to copy it and activate it simultaneously, spamming the board with flyers and demanding Harsh Rule or a combo seven-drop on the following turn.

Sindok, however, rests at a lovely 9, which means he can exploit the randomness of Unstable Form in a very stable fashion. Ageless Mentor’s beater Drakes and clouds of Herald’s tend to cheat him out on an easy turn. Once he’s back up to 9, there is only one 10 drop in the game to go up to, and it’s a doozy:

It’s your call if you want to take this upgrade, though. Sindok’s perfectly capable of taking a game all on his own, but shutting off your opponents ability to interact with you can definitely take you the rest of the way even if it means losing the evasion that Flying grants. Just be cautious around Scorpion Wasp and pile-on ambush units.

These two combos dominate the deck strategy, but there are other pile-on abilities that tend to do quite well. I’m personally fond of Skyward Seer to grab Sindok and Herald at appropriate combo times:

She also makes a decent Ageless Mentor target, and can pick out relevant answers like Mistveil Drake, Rimescale Draconus, and Archive Curator, depending on which of these you want to run in the deck (also, if enough Soulfire Drakes die, she can pick whatever she wants.) Curator makes the cut in this version of the list.

Playing the Deck

Don’t do it like this.

The main advice I can offer is: look for your combos. Ageless Mentor has a lot of good targets in this deck by design and as a result almost any hand with her in it makes for a stellar opener. Herald’s early combo can be devastating if pulled off, but it entails some risk that you might want to buffer for with Twinning Ritual or a few Herald’s at a time. For an example of the deck in action, you can view our Eternal Brews video here!

Good, luck, have fun, and may evolution be ever in your favor!

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