The tutorial scenario for Battles of Kursk - Southern Flank

Every house a fortress: Crossing open ground, over an elevated embankment, thru a minefield, without a smoke barrage brings you to this victory dialog box...

I've been bitten by the gaming bug unexpectedly. Periodically, Doug atand I have been talking about the John Tiller Software Panzer Battles offering of Battles of Kursk but up until yesterday I had not purchased it.After the new update became available this week, Doug brought up the game again and convinced me to give it a go and I am very grateful for his persistence. This JTS title does a few things differently that I like very much and in my opinion makes it a must have:1. No 3D. JTS is not Battlefront and they don't pretend to be in this title. Removing the ugly 3D wart has changed my view of JTS considerably.2. Improved graphics: The maps and counters are so much better. This title also offers an overhead, side or Nato view of counters. The side view is pictured above.3. Improved sound effects. That's at least what I think, but perhaps that is not true.4. Squad Leader on my laptop screen: More than any other tactical game I have played online (sorry Conflict of Heroes), Kursk captures the charm of Squad Leader without the annoyance of my stack of counters toppling over.5. The same basic movement and fire rules: There are some tweaks in this game but by and large the rules are the same.At $39.95 and with dozens of scenarios and variants I think this game is worth purchasing. What's more I've heard that a Western Front Panzer Battles is in the works and will be released soon.