About two years ago I met an amazing artist called Guilherme De Souza in Comic con experience 2015. He was responsible for a comic book called A última bailarina (the last ballet dancer in a direct translation). I was amazed with it, all the characters gained my heart just in a few pages, and as a 3D student i used the characters for studing. I tried first with Fifo the bear and it was nothing like the original.

I still thinking it looks good, but I see too much errors and the normals were too weird to me, but i was proud of it, because with too little study I did it.

I did tried to create Laurita too, and that piece i still love, but the topology is all wrong and the hands are terrible.

So I started over, from zbrush sculpting using now all my gathered knowledge of anatomy (For Laurita) and Texturing.

To remodel Fifo I started with the same base mesh that i structured before, then I opened his mouth and did the topology.

With Laurita I started an all new base mesh so I could use proportions, and more anatomy



Finishing Those characters I started the most challenging char Leo the unicorn. He is unique as a 2D character, and the goal was make him the most cartoony possible in 3D, it was hard but i got a good result. Finishing Those characters I started the most challenging char Leo the unicorn. He is unique as a 2D character, and the goal was make him the most cartoony possible in 3D, it was hard but i got a good result.

Well this is it, i'm finishing the rigging for Laurita and Leo for posing and compositing the three characters together. Here goes a sneak peek of the final piece

Thanks for reading!