

- As soon as you head towards the staircase you will hear a whistling noise and Tetra will begin talking with you. She apologizes for the rough landing and tells you she slipped a stone into your pocket. This stone is called the Pirate's Charm. She notifies you that she can see what you're doing through the stone and that you can hear her through it and that she needs it back after you save your sister. - Head up the first set of stairs and grab a barrel from the middle area. Link will hide under this barrel, making it easier for you to sneak around. This is to help prevent getting caught and thrown in jail. New Equipment :

Pirate's Charm Tetra - A not so ordinary stone given to Link by Tetra. Link can communicate with Tetra, and eventually the King of Red Lions, through this stone. Link is supposed to return to stone to Tetra when he finishes rescuing Aryll. View Full Item Description



Dodging spotlights in a barrel - Once you make it up the first set of stairs, you'll notice another one right next to it. Head up these stairs and let go of the Control Stick if the spotlight comes near you. If you stay still while it passes over you, you'll be safe, but if you move, you'll get caught. If you think you're really good you can try and get the rupees in the middle of the spotlights. Also, if you use the C-Stick (Yellow one) you can control the camera angle to see what you need to. - At the top of the stairs, it is safe to remove the barrel (Press A) and head up the ramp to the right. When you get near the stairs Tetra will tell you that there's a monster running the searchlight up there. She tells you that she would use her shield to deflect the monster's blows and make it drop it's weapon. Climb the ladder to the searchlight.

-Now, there are two ways to do this. One is to L-Target the monster and raise your shield (R button) while waiting for him to attack. The other is to find the pot with some sticks in it and throw it to break it. Either way, pick up a stick and attack the Bokoblin while before it attacks you. Recover anything it drops, as it may be a Joy Pendant.

Waiting for the attack

Method #1

Breaking the pot

Method #2

New Item :

Joy Pendant (Spoil) Bokoblins - Pendants that are said to be attracted to people who spread joy. They are kept in your spoils bag for safe keeping.



View Full Item Description - Once the Bokoblin is defeated, the searchlight won't work anymore, making it easier for you to sneak around the place. Head down the ladder and back down the ramp. At the bottom of the ramp (don't go down the stairs!) you'll see a hallway. Head through the door to the west (right from the bottom of the ramp) and drop down to the lower level in the room. Avoid the rats since you don't have a weapon and move the barrels to open the door to the jail cell. Enter the cell and open the Chest for Piece of Heart #1.

Rat Threat :



Attacks :

Contact A very weak, very annoying enemy. They will lurk in dark areas and holes in the wall and dart out to try and steal rupees and other things from Link. If you throw bait in front of their hole they will sell you items, but at a very high price. Piece of a Heart : #1 Forsaken Fortress � - On the bottom floor of the room with the map in the Forsaken Fortress. In the corner behind the barrels there is a switch. Step on it to open the gate and open the chest inside the jail cell for the Piece of Heart.

- Pieces of Heart help you to gain more life, therefore making your quest easier and more manageable. Once you get the Piece of Heart, head down the hallway towards the Moblins and get yourself caught. Yes, getting caught is easier now than making our way back to where we need to go, so if you fall down or get lost, get yourself caught and continue from where you were.

- Alright, now that you're in jail climb up onto the table in your cell. Leap across to the shelf and move the pot off of the top of it. Crouch in front of the hole and crawl into it, moving through so you can get back outside your jail cell.





Getting caught by guards

Breaking out of your cell

- Head down the hallway outside your cell and you'll end up above the room you were just in. Open the chest for the map and use the rope to swing across the room. Once you're across, head through the door to your left and then take the path immediately to your left outside. Climb the ladder and fight with the Bokoblin to take out the second searchlight.

- Open the chest behind the barrels to get the compass, then swing across the room and head through the door. Head through the opening to the left and up the ramp. - Climb the ladder at the top and defeat the Bokoblin at the top, rendering the last searchlight useless. - Go back down the ramp and head through the northern door (to your left). Simply swing across this room and go through the opposite doorway. Moblin Threat :



Attacks :

Jab with fist Stab with spear Hook with fist Brings spear downward Sweeps across with spear One of more more powerful, and dangerous, enemies around the Great Sea. These guys aren't easy to defeat, and pack a serious punch. It's best to either raise your shield and attack right after they hit it, or try and use a Parry Attack

- Head back down the ladder and through the door you came out here through (to the right). Head straight across the room through the other door (not crossing the gap). Head straight down this hallway and through the door at the opposite end.





Getting the compass

Taking out the last searchlight

- This room can be very tricky, so don't get frustrated if you can't do it your very first try. You'll have to sneak past the two Moblins while avoiding the rats. If a rat runs into you, it can knock your barrel off, completely exposing you to the Moblins. So, with that in mind, grab the barrel and sneak past the Moblins. Take is slow and stop if a Moblin comes near you. Once you make it through, head through the double doors at the top. - Head up the stairs until you see a barrel. Use it to sneak down the path and past the moblin, heading up the path to the left when you get there. Once you pass the window, if the moblin is far enough away, you can remove the barrel and run the rest of the way.

Sneaking through the room

The double doors

- You will eventually come to a point where you cannot jump across. If you look to the right, there is a small ledge. Walk towards the wall with the ledge and the A button will say Sidle. Press and hold the A button to sidle across this small ledge, releasing the A button when Link is all the way across.



A large gap

Sidling along the edge

- Round the corner and there'll be another gap. Sidle across this one as well and head up the stairs. You should recognize this as the area where you dropped your sword. Run over to pick it up and you'll be attacked by a Green Bokoblin. Quickly grab your sword to make things easier and defeat the Bokoblin to continue on your quest to save Aryll. Green Bokoblin Threat :



Attacks :

Kick Sword Swing Green Bokoblins are the same as their blue counterparts, except that they carry around a sword and shield. They use the shield to deflect some of your attacks, but can easily be dealt with using Parry Attacks.



Spikes come up behind Link

Quickly get the sword

- Once the Green Bokoblin is defeated, head through the doors and you'll find your sister, along with two more girls. Link hears something and looks up to see the Helmaroc King descending on him. He picks Link up in his beak and carries him up to a ship on the top of the Forsaken Fortress. He shows link to a mysterious man who tells the Helmaroc King to toss Link into the sea. Lucky for Link, a little red boat comes to the rescue. New Character : Helmaroc King - The Helmaroc King is the giant bird that drops Tetra on Outset Island and kidnaps Aryll. He is a servant to a much greater evil that dwells inside the Forsaken Fortress. View Full Character Description



Link finds Aryll

Helmaroc King picks up Link

Link is thrown to the sea

He is rescued by a boat