Hi Sandy and Ed - so I'd like to hear a bit more about how 3.0 is going to affect the Kill Warrant Scanner. I have a separate thread about this but the bottom line is that currently there's some (imho) terrific and very logical gameplay around the KWS and how it exposes all the other bounties which your target has accumulated in various other systems and factions. I'm not really interested in the total amount of money this equates to but in the fact that (currently) you get all these other bounties which you can then go and cash in with the various factions involved. Even if you simply go to Interstellar Factors, there's still this sense of cashing in a whole pile of bounties. As I understand it the proposal in 3.0 is to replace this with a single value which is simply the highest of those other bounties. For me this will completely ruin the KWS. Thoughts?