Description

Requirements

Installing

Uninstalling

Configuration

Credits

When you have more than 128 actors in the same place the game stops updating movement of the actors after the first 128. This causes them to float towards their destination randomly instead of moving properly.Also fixes bug where if you have many NPCs nearby their lips stop moving when talking.If you don't have these bugs then you shouldn't need this mod although it shouldn't hurt anything, increasing cap doesn't do anything unless you reach the cap in the first place. I never saw this issue in a normal playthrough.Make sure the framework above is installed properly.Install this mod with a mod manager or manually. The DLL file from this mod should go here:It should be safe to install or uninstall mid-playthrough since this mod does not touch save-games in any way.Uninstall with your mod manager or remove the DLL file from above path.The configuration file is in /Data/NetScriptFramework/Plugins/ActorLimitPlugin.config.txt and you can change these options:MoverLimit - 256 (set new limit on the movement updates. Default game value was 128)MorphLimit - 128 (set new limit on the facial animation updates. Default game value was 10)ReplaceStaticBuffer - True (replace nearby actors buffer. This is needed to reliably allow having more than 64 actors nearby without things getting weird) AndrealphusVIII - Asked me to fix the issue and did all the testing. For both of the bugs.