Rage Rocket

RAAAAAAAAGE ROCKEEEEEEEEEEEEEEEET. Use the arrows to move! Don't get hit by stuff! Go fast for mega points! Hit trashcans for bonus combos! Burn enemies with your flames for points! Last as long as you can! Click the image to download. All graphics, sound, and gameplay by Michael Moffitt and Julian Hammerstein.

HatMan 2

The sequel to HatMan is finished! Control of HatMan, hat enthusiast, on a mission to recover his stolen gifts - hats, of course - from the mysterious chump who took them! Metaphysically take back Christmas! Made for the TDC christmas competition.

Z is jump, X is attack.

JSMario

This is an ongoing project of mine. I'm trying to recreate the original Mario Bros arcade game in HTML5/Javascript, with no flash or Java. It's not complete, but it's fun to mess around with at this point.

HatMan

My final entry for the multi-submssion contest known on create-games.com as 'The Tourey', this game is what made me win said contest and $150. You play as a little guy with a hat that he throws like a boomerang.

My Distraction

An early entry in 'The Tourey', a multi-round competition, My Distraction was developed over five years during procrastination time; making it was My Distraction. The main character starred in Cavern Tale.

Cavern Tale

Entered as part of a winter game-making contest, this little game has you moving through icy caves to rescue a person and a dog with the aide of your flamethrower.

My Java Project

This was my project last year that I made in java! It's a recreation of another game I made in 6th grade called BibinBattle.

BibinBattle

A little 2-player-only game from sixth grade that got re-made into my java project. Originally made in RealBasic, ported to MMF2.

Jeff Pwns II

As seen on SynchronEyes!

Entered as part of a multi-submission game-making contest, this game is a remake/sequel to another entry to the contest entitled Jeff Pwns, in which Jeff Vance, employee of ClickTeam has to battle the competing products.

La Bola

This one was just made for fun. It's a little ball-bouncing game with minimalist graphics and sound (it uses the PC Speaker!) Entered in a contest in which a game had to be made in under 20 "events" (kind of like lines of code, but in MMF2)