Poopfeast Profile Joined September 2010 136 Posts Last Edited: 2013-04-27 14:28:59 #1



Screenshots

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Current changes

Terran:

Super Welders - Researched at Engineering Bay: SCVs build Command Centers and Bunkers instantly. Costs 100|100 60seconds

Rifle Scopes - Researched at Barracks Techlab: Marine attack range +2. Costs 100|100 55seconds

Widow Mine - Sentinel missiles range increased to 120 (up from 5)

Widow Mine - Sentinel missiles cooldown increased to 300 (up from 40)

Widow Mine - Sentinel missiles splash deals 22.5 damage to heroic units such as workers (down from 40)

Widow Mine - Cost increased to 100|50 (up from 75|25)

Siege Tank - Crucio Shock Cannon cooldown decreased to 1 (down from 3)

Siege Tank - Crucio Shock Cannon damage readjusted to 40 (from 35 +15 to armored)

Stimpack research requirement removed

Neosteel Frame Research - Increases Medivac cargo space by 4

Thor - Javelin Missiles attack speed increased to 0.75 and amount of missiles fired increased to 6 (up from 3 and 4 respectively)

Hellbat - Napalm Spray range and radius increased to 4 (up from 2). Arc changed to 140*(up from 90*)

Terran Building Armor - Increases Building Armor by 4 (up from 2)

Missile Turret - Longbolt Missile attack speed increased by 50% and deals +5 damage to Mechanical units

Reaper - P-45 Gauss Pistol restored. Deals 4 damage (+4 light)



Zerg:

Roach - Acid Saliva Range increased to 10 (up from 4)

Roach - Maximum health decreased to 15 (down from 145)

Zergling - Morphs into 2 Banelings

Zergling to Baneling Morph time decreased to 10 (down from 20)

Infestor - Cost increased to 750|500 - 8 supply

Infestor - Fungal Growth kills the Infestor on cast

Infestor - Fungal Growth kills targets instantly

Infestor - Fungal Growth range increased to 15 (up from 9)

Infestor - Fungal Growth costs 100% of available energy

Swarm Host - Now spawns 4 locusts (up from 2)

Spinecrawler - Deals 400 additional damage to Structures (up from 25 +5armored)

Mutalisk - Launches 2 Glave Wurms on attack(up from 1)

Adrenal Glands - Decreases Zergling and Hydralisk attack cooldown by 50% (up from 18.6% Zergling attack cooldown)

Overlord - Ventral Sacs only allows you to load a Baneling. When a Baneling is loaded into the overlord, it can be told to detonate, dealing 45(+15 light) damage to air unit in a 2.2 radius

Ultralisk - Selection sound is youtube.com/watch?v=uBCZXhL4zMI&t=199s



Protoss:

Void Ray moved to Warpgate

Stargate - Banshee added (150 minerals, 100 gas)

Sentry - Added ability: Psionic Overcharge - Fully restores friendly nearby Protoss shields

Sentry - Added ability: Surge - Increases the movement speed and firing rate by 50% at the cost of 50 energy for 10 seconds

Mothership Core - Overcharge Nexus duration increased to 300 (from 60)

Watermelon added - Warped from Warpgate: Slow unit with timed life that crushes locusts. Lasts 30 seconds. Costs 250|200 - 2 supply

Stalker - Passive ability: Incapitating Beam: Attacks slow target unit's movement speed by 35% for 3 seconds. Affects ground and air units.

Immortal - Overclock: Immortal gains 500% attack speed for 8 seconds but blow up when the effect ends

Zealot - Passive ability: Templar's Willpower: Upon taking damage, the Zealot's attack speed increases by 25% for 5 seconds. Stacks up to 3 times.

Photon Cannon - Cost decreased to 100|0 (down from 150|0)

Photon Cannon - Damage increased to 20 (+10 light) (up from 20)



General:

Worker attribute changed to heroic



Change log



V1.0 22-4-2013

+ Show Spoiler + Terran:

Super Welders - Researched at Engineering Bay: SCVs build Command Centers and Bunkers instantly. Costs 100|100 60seconds

Rifle Scopes - Researched at Barracks Techlab: Marine attack range +2. Costs 100|100 55seconds

Widow Mine - Sentinel missiles range increased to 120 (up from 5)

Widow Mine - Sentinel missiles cooldown increased to 300 (up from 40)

Widow Mine - Sentinel missiles splash deals 22.5 damage to heroic units such as workers (down from 40)

Widow Mine - Cost increased to 100|50 (up from 75|25)

Siege Tank - Crucio Shock Cannon cooldown decreased to 1 (down from 3)

Siege Tank - Crucio Shock Cannon damage readjusted to 40 (from 35 +15 to armored)

Stimpack research requirement removed

Neosteel Frame Research - Increases Medivac cargo space by 4

Thor - Javelin Missiles attack speed increased to 0.75 and amount of missiles fired increased to 6 (up from 3 and 4 respectively)



Zerg:

Roach - Acid Saliva Range increased to 10 (up from 4)

Roach - Maximum health decreased to 15 (down from 145)

Zergling - Morphs into 2 Banelings

Zergling to Baneling Morph time decreased to 10 (down from 20)

Infestor - Cost increased to 750|500 - 8 supply

Infestor - Fungal Growth kills the Infestor on cast

Infestor - Fungal Growth kills targets instantly

Infestor - Fungal Growth range increased to 15 (up from 9)

Infestor - Fungal Growth costs 100% of available energy

Swarm Host - Now spawns 4 locusts (up from 2)

Spinecrawler - Deals 400 additional damage to Structures (up from 25 +5armored)

Mutalisk - Launches 2 Glave Wurms on attack(up from 1)

Adrenal Glands - Decreases Zergling and Hydralisk attack cooldown by 50% (up from 18.6% Zergling attack cooldown)



Protoss:

Void Ray moved to Warpgate

Stargate - Banshee added (150 minerals, 100 gas)

Sentry - Added ability: Psionic Overcharge - Fully restores friendly nearby Protoss shields

Sentry - Added ability: Surge - Increases the movement speed and firing rate by 50% at the cost of 50 energy for 10 seconds

Mothership Core - Overcharge Nexus duration increased to 300 (from 60)

Watermelon added - Warped from Warpgate: Slow unit with timed life that crushes locusts. Lasts 30 seconds. Costs 250|200 - 2 supply

Stalker - Incapitating Beam: Attacks slow target unit's movement speed by 35% for 3 seconds. Affects ground and air units.

Immortal - Overclock: Immortal gains 500% attack speed for 8 seconds but blow up when the effect ends



General:

Worker attribute changed to heroic



V1.1 23-4-2013

+ Show Spoiler + Protoss:

Zealot - Passive ability: Templar's Willpower: Upon taking damage, the Zealot's attack speed increases by 25% for 5 seconds. Stacks up to 3 times.



V1.2 24-4-2013

+ Show Spoiler + Terran:

Hellbat - Napalm Spray range and radius increased to 4 (up from 2). Arc changed to 140*(up from 90*)

Terran Building Armor - Increases Building Armor by 4 (up from 2)

Missile Turret - Longbolt Missile attack speed increased by 50% and deals +5 damage to Mechanical units

Reaper - P-45 Gauss Pistol restored. Deals 4 damage (+4 light)



Zerg:

Overlord - Ventral Sacs only allows you to load a Baneling. When a Baneling is loaded into the overlord, it can be told to detonate, dealing 45(+15 light) damage to air unit in a 2.2 radius



Protoss:

Photon Cannon - Cost decreased to 100|0 (down from 150|0)

Photon Cannon - Damage increased to 20 (+10 light) (up from 20).



V1.11 27-4-2013

+ Show Spoiler + Zerg:

Ultralisk - Selection sound is

3:19

Ultralisk - Selection sound is3:19



Pending changes

Zerg: Nydus worm deals aoe damage to structures and units when it erupts

Infestor Neural parasite buff



Map name on Battle.net

OPMod - Neo Planet S

It is easily found under Custom games by searching for OPmod on EU or NA



Ingame Channel

Ingame chat channel is called: "OPMod". There's probably not many players around now, but it's worth a try if you're looking for someone to play with.



Feedback and suggestions

This map is in beta phase and not yet balanced without feedback. Please do not hesitate to submit feedback or suggestions to make the game better. OPMod is a modification for the Starcraft 2 melee maps that brings changes to units and structures. It's goal is to change the way 1v1 is played by making every unit overpowered, but still balanced.Super Welders - Researched at Engineering Bay: SCVs build Command Centers and Bunkers instantly. Costs 100|100 60secondsRifle Scopes - Researched at Barracks Techlab: Marine attack range +2. Costs 100|100 55secondsWidow Mine - Sentinel missiles range increased to 120 (up from 5)Widow Mine - Sentinel missiles cooldown increased to 300 (up from 40)Widow Mine - Sentinel missiles splash deals 22.5 damage to heroic units such as workers (down from 40)Widow Mine - Cost increased to 100|50 (up from 75|25)Siege Tank - Crucio Shock Cannon cooldown decreased to 1 (down from 3)Siege Tank - Crucio Shock Cannon damage readjusted to 40 (from 35 +15 to armored)Stimpack research requirement removedNeosteel Frame Research - Increases Medivac cargo space by 4Thor - Javelin Missiles attack speed increased to 0.75 and amount of missiles fired increased to 6 (up from 3 and 4 respectively)Hellbat - Napalm Spray range and radius increased to 4 (up from 2). Arc changed to 140*(up from 90*)Terran Building Armor - Increases Building Armor by 4 (up from 2)Missile Turret - Longbolt Missile attack speed increased by 50% and deals +5 damage to Mechanical unitsReaper - P-45 Gauss Pistol restored. Deals 4 damage (+4 light)Roach - Acid Saliva Range increased to 10 (up from 4)Roach - Maximum health decreased to 15 (down from 145)Zergling - Morphs into 2 BanelingsZergling to Baneling Morph time decreased to 10 (down from 20)Infestor - Cost increased to 750|500 - 8 supplyInfestor - Fungal Growth kills the Infestor on castInfestor - Fungal Growth kills targets instantlyInfestor - Fungal Growth range increased to 15 (up from 9)Infestor - Fungal Growth costs 100% of available energySwarm Host - Now spawns 4 locusts (up from 2)Spinecrawler - Deals 400 additional damage to Structures (up from 25 +5armored)Mutalisk - Launches 2 Glave Wurms on attack(up from 1)Adrenal Glands - Decreases Zergling and Hydralisk attack cooldown by 50% (up from 18.6% Zergling attack cooldown)Overlord - Ventral Sacs only allows you to load a Baneling. When a Baneling is loaded into the overlord, it can be told to detonate, dealing 45(+15 light) damage to air unit in a 2.2 radiusUltralisk - Selection sound is youtube.com/watch?v=uBCZXhL4zMI&t=199sVoid Ray moved to WarpgateStargate - Banshee added (150 minerals, 100 gas)Sentry - Added ability: Psionic Overcharge - Fully restores friendly nearby Protoss shieldsSentry - Added ability: Surge - Increases the movement speed and firing rate by 50% at the cost of 50 energy for 10 secondsMothership Core - Overcharge Nexus duration increased to 300 (from 60)Watermelon added - Warped from Warpgate: Slow unit with timed life that crushes locusts. Lasts 30 seconds. Costs 250|200 - 2 supplyStalker - Passive ability: Incapitating Beam: Attacks slow target unit's movement speed by 35% for 3 seconds. Affects ground and air units.Immortal - Overclock: Immortal gains 500% attack speed for 8 seconds but blow up when the effect endsZealot - Passive ability: Templar's Willpower: Upon taking damage, the Zealot's attack speed increases by 25% for 5 seconds. Stacks up to 3 times.Photon Cannon - Cost decreased to 100|0 (down from 150|0)Photon Cannon - Damage increased to 20 (+10 light) (up from 20)Worker attribute changed to heroicZerg: Nydus worm deals aoe damage to structures and units when it eruptsInfestor Neural parasite buffOPMod - Neo Planet SIt is easily found under Custom games by searching for OPmod on EU or NAIngame chat channel is called: "OPMod". There's probably not many players around now, but it's worth a try if you're looking for someone to play with.This map is in beta phase and not yet balanced without feedback. Please do not hesitate to submit feedback or suggestions to make the game better. Stream http://www.teamliquid.net/video/streams/Poopfeast