Release Notes for 1/30/2013[ NOTABLE ]- Nerfed the Deagle.- Added a feature to spectate friends games via GOTV. -In 'Play With Friends,' if a friend is on an official matchmaking server the WATCH option will appear next to their name.- DM immunity changes: -Default immunity was raised to 10s. -Moving cancels immunity.[ MISC ]- Fixed dedicated server memory leak.- Reserved server with connected GOTV spectators will hold reservation after all players disconnected for at least TV delay time to allow spectators to watch the match to the end.- Added convar sv_hibernate_punt_tv_clients to also punt lingering TV spectators after all players disconnected and at least TV delay time elapsed.tv_snapshotrate will now correctly adjust client-side rates automatically for smooth spectating experience.- Added convar tv_relayradio, 0 = off, 1 = relay team radio commands to GOTV (default value = 0).- Added convar tv_relaytextchat, 0 = off, 1 = relay "say" chat only, 2 = relay "say" and "say_team" chat to GOTV (default value = 1).- Team kills and team damage is now preserved for players in competitive games across disconnects and reconnects.- Fixed a regression in naming of tv_autorecord demo files.