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Wanderer's Friend - an Adventure mode crafting mod.

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This mod allows extensive crafting to be conducted in Adventure mode, using material produced by butchering your kills. It includes weapons, armour, various tools, ammunition and craft items like crowns, earrings and figurines.



The mod also includes limited potion-brewing in Adventure mode, with a more complex system intended in the future.



It also incorporates a material mod that allows for production of scale/hide, fur, feather, chitin, wool and dried gut thread in both Fortress and Adventure mode. This component is optional due to bugs with the current version of Dwarf Fortress's Adventure mode.

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Spoiler: Tools and uses. (click to show/hide) Scraper - used to tan fur and hides, clean chitin, and dry gut.

Carving knife - used to carve items from bone, wood or tooth/ivory.

Axe - used to harvest wood.

Needle - used to sew and repair leather goods.

Whetstone - used to hone weapons.

Comb - used to comb fleeces.

Mortar and pestle - used to grind up alchemical reagents.

Hammer - used for reinforcing armour with metal.

Campfire - used for producing coke and melting down metal armour and weapons.

Alembic - used for alchemy, but not yet!

Spoiler: Craftable items and components. (click to show/hide) Large bone weapons - two units of bone, a unit of wood and a unit of leather.

Spearheads and arrowheads - for stone, two rocks. For bone or tooth, 1 unit of material and a carving knife.

Trophies, earrings, etc - 1 unit of a useable material like bone or tooth, and a carving knife.

Backpacks, waterskins, quivers, leather clothing - 1 tanned hide, 1 unit of thread and a needle.

Bone armour - 1 unit of bone and a carving knife.

Shields - 1 tanned hide, 1 unit of thread, 1 unit of material and a needle.

Arrowheads and spearheads - For bone or tooth, 1 unit of material and a carving knife. For stone, two rocks.

Spears, bolts and arrows - 1 unit of material like wood or bone, 1 bundle of arrowheads or a spearhead, and a carving knife.

Bowstrings - 1 unit of thread, produces 2 bowstrings due to a bug.

Crossbows or bows - 1 unit of material, 1 bowstring and a carving knife.

Repairing leather gear - One needle, 1 unit of thread and a piece of gear.

Honing weapons - 1 whetstone and 1 weapon.

Reinforced armour - the original item and some metal.

Potions - alchemical essence and a flask. The exact combinations are up to you to work out.



Good evening, ladies and gentlemen. Here is my offering based on the wonderful new adventure mode reactions Toady's gifted us with. To quote the readme:There area fewissues with it currently, but they aren't really avoidable or able to be worked around, so I see no point in delaying posting this mod. They're listed in the readme, under Known Issues.Further items will be added as bugs are resolved, ideas flow and suggestions are made.