One year. It's hard to believe that only a year has passed since we first started working on Starfinder. So much has happened in that time. We've built a setting. Designed a whole new game. Charted out an Adventure Path. Somehow managed to squish 800+ pages of content down into a 528-page Core Rulebook. Successfully avoided throwing each other out of windows over design disputes. You know, all the challenges associated with a new game.

And now we're here. Today, the Starfinder Core Rulebook ships to the printer. It's been a monumental undertaking, and I'm incredibly proud of and thankful for everyone who worked on it, from all of the Starfinder design and development team to Managing Editor Judy Bauer and her editorial strike force and our Creative Design Director Sarah Robinson, who's been responsible for overseeing or creating literally every visual element in the entire book. It's been a massive undertaking, and we couldn't have done it without everyone here.

Cover Illustration by Remko Troost

In celebration, here's a first look at the final Starfinder Core Rulebook cover! After all this time, it's both exciting and terrifying to step back and know that, from this moment forward, the Core Rulebook is out of our hands. Will it make it to orbit? Will it survive reentry? We've done our best, and all we can do now is watch.

We are go for launch!

James L. Sutter

Creative Director