Rare is open to the possibility of other studios working with its franchises, but only if it's the right studio for the right project.

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On the latest episode of our monthly interview show IGN Unfiltered , Rare studio head Craig Duncan pointed to both Killer Instinct , which was developed by Double Helix and Iron Galaxy, and Project Spark, which featured Rare's foul-mouth squirrel Conker in an episodic campaign , as instances where other developers have worked with the studio's IP.Duncan highlighted the importance of finding "the right team" and "right creativity" for future collaborations to work, noting Rare gets plenty of pitches for video games and linear media. "Rare has this 32-year back catalog of heritage and IP, and while I wouldn't say we were Disney or even Nintendo or SEGA or any of the other kind of long-term IP stalwarts in our business, people ask us to use stuff," he said."It's absolutely not out of the realm of possibility, but not only does the 'why' have to be right, but the team, and the people, and 'who' have to be right," Duncan said with regard to future collaborations. "Rare is the guardian of Rare's IP," he added, noting people don't want to see the studio's beloved franchises revived poorly.Still, the studio is open to the possibility should the right opportunity arise. "Who knows what the future holds?" he said.Don't miss our full IGN Unfiltered interview with Duncan for more from the head of Rare, including insight into the development of studio's latest game Sea of Thieves.

Alex Osborn is a freelance writer for IGN. Find him on Twitter at @alexcosborn