

At 4GB, Holds is a big chunk of content — none of which adds to the game's storyline. It's just more stuff, like new architecture, outfits and named characters to enrich the walking-through-town experience. Holds' creator even wrote completely new in-game books, adding to Skyrim lore.



There's a modelmaker's precision in Holds: there are new villages, but they are carefully placed far apart to preserve the original Skyrim's sparse wilderness. This respect for "The Skyrim Experience" shows why its vibrant community of tinkerers has kept creating more than four years after the game was released, even without getting paid to do it.