Gallas

Posted on 05/25/16 @ 04:57 AM (updated 12/22/17) Posted on 05/25/16 @ 04:57 AM (updated File Details Version: The Conquerors 1.0c Screenshot:

Rome Returns is an Age of empires 1 replica mod with AoC features, based on yty's abandoned project.









Not just translated it back to English, fixed gamebreaking bugs, tooltips/missing text lines, hotkeys, tech tree, many graphics and icons, but also I added campaigns, working Ai and lot of AoC elements like Trade Cart and unique theme music for civs. You can check full change log here.







HOW TO INSTALL:



1. Download the mod, and unpack it to Age of empires II main folder. Default location: C:\Program Files\Microsoft Games\Age of Empires II\ (the zip file contain all necessary folders)



2. Start the game with your Rome Returns.exe (can be found in Age2_x1\ subdirectory) to play!







About the Campaign

To play the Campaign start the game and click Rome Returns Campaign. You can choose from 11 campaign with total 64 maps, and can use 3+1 difficult settings.



You can also download Campaign as Scenarios from here.





About the Ai

Userpatch is required!

You can choose from two Ai for the mod:

Rome_RM_Ai and Rome_Only_DM (both was made by Tegla)



Rome_RM_Ai: Supports most of map and land types. You can also type "14" to give a middle difficult between Hard and Hardest, also Ai follows the "31" signal on minimap.



Rome_Only_DM: This Ai is suggested for good players only. For the biggest challenge use the following settings (2k and above 1v1 ratting is essential):

- Teams: 1vs1

- Civilization : Scythian

- Location: GA

- Size: Tiny (2-player)

- Difficulty: Hardest

- Resources: DM

- Starting Age: Post Iron Age

- Population: 200

- Reveal Map: any

- Victory: Conquest

- All Techs: No







(click on image for full picture)





Special thanks

- yty from www.hawkaoc.net for base mod (and [Falling]_Boulder to link it) - original page

- Keisari Tapsa's and DiGiT's aoe tools

- Bala Arizalu for stand-alone version with Extended Trigger Patch (by Daniel Pereira)

- DiGiT, JustTesting1234 and LOD_mantis for aokTS

- AoE1's UPatch team for fixes and balance ideas

- Tegla for two custom Ai and CheeseOnToast_FE's help with it

- Lloyd Kinsella for Campaign Manager

- Jan dc and Tzontlimixtli for custom Wonders

- todler for new slinger, camel rider and caravan graphics

- AoE1 Wiki helped a lot in tooltip writing

- Justin for AoE-RoR Music and Allied Vision

- Every tester who helps to make this mod more awesome!









Gameplay video by nhoobish and Dan:

https://www.youtube.com/watch?v=eesVvnvKGLM





Playing vs DM Ai:

https://www.youtube.com/watch?v=26fzGUe1NRY





A streamed match by T-West with commentary:

https://www.youtube.com/watch?v=MDOsL_JOR2E







Screenshots





http://www.voobly.com/files/gamemod/32740062/pic1.png

http://www.voobly.com/files/gamemod/32740063/pic2.png

http://www.voobly.com/files/gamemod/32740064/pic3.png

http://www.voobly.com/files/gamemod/32740065/pic4.png

http://www.voobly.com/files/gamemod/32740066/pic5.png

http://www.voobly.com/files/gamemod/32740067/pic6.png

http://www.voobly.com/files/gamemod/32740068/pic7.png

http://www.voobly.com/files/gamemod/32740069/pic8.png

http://www.voobly.com/files/gamemod/32740100/pic9.png

http://www.voobly.com/files/gamemod/32740101/pic10.png

http://www.voobly.com/files/gamemod/32740102/pic11.png

http://www.voobly.com/files/gamemod/32740103/pic12.png

http://www.voobly.com/files/gamemod/32740104/pic13.png

http://www.voobly.com/files/gamemod/32740105/pic14.png

http://www.voobly.com/files/gamemod/32740106/pic15.png









For Ai scripters:

You can download a new test version with a changed .exe and .dat:

http://www.voobly.com/files/prompt/34784748

It changes 621 to be placed with sn-town-center-placement which ensures the AI can place it on any camp and humans can too.



Once there is a finished Ai I will update the original version with other fixes.







