Chip-maker Nvidia has released artist renditions of its new Santa Clara, California, headquarters, set to open up in July 2015.

The company wants to build a pair of cool-looking 500,000-square-foot, triangular buildings on a lot that's just across the street from Nvidia Building A. These massive triangles will then be covered by hundreds of other triangles.

The triangle, you see, is "the fundamental building block of computer graphics. So says a blog post from Nvidia CEO Jen-Hsun Huang. He's talking about a process called rasterization, or the assembling of thousands of tiny triangles on a computer screen into recognizable shapes. That's the kind of thing that Nvidia's graphic processing units are designed to do, speeding up videogames and high-tech animation programs – and, lately, some supercomputing applications too.

So, it makes a lot more sense than Apple's new spaceship headquarters.

Nvidia is going to break ground on triangle town in June and hopes to have the first of its buildings finished in July 2015. The company isn't exactly sure when it will build phase two of the project.