Oath of the Gatewatch Instant-Speed Tricks

oath of the gatewatch tricks instants flash

This is a list of all the instant-speed tricks in Oath of the Gatewatch. The first table has the spell names while the second one has approximate spell descriptions (for the initial period after the release of the new set, when the card names may still be still unfamiliar). Note that, for the sake of brevity, the latter table may not fully represent all uses of the spell and often leaves out certain details.

Both tables categorize tricks by converted mana cost, color, and rarity. Unless specified otherwise, colored spell have one colored mana in their mana cost with the rest being generic mana, so a 3-mana white spell with no explicit cost listed has a mana cost of 2W. I also specify mana costs if the spell has X in its mana cost or is multicolored. Spells in bold can leave a creature in play permanently, e.g., flash creatures, spells that create token creatures, or spells that allow you to cast creatures at instant speed. A light gray background indicates that a spell has devoid.

Oath of the Gatewatch Expanded Tricks

Oath of the Gatewatch 1cc 2cc 3cc 4cc Colorless (2) uncommon 1◇: +3/-3 1◇: exile P <= 1 or T <= 1, or counter S, or 1/1 White (5) common destroy attkr/blkr with P <= 2 gain P; prevent dmg from that C +2/+2 & flying uncommon destroy attkr your Cs get +1/+0 and indestructible Blue (13) common counter non-C +surge: target P draws 2 target P draws 2 1/1 & counter unless controller pays 1 bounce C, or bounce attkr to library uncommon C loses all abilities and becomes base 3/3 +surge: freeze C & draw 1 freeze C & draw 1 support 2 & untap your Cs that have a +1/+1 counter 1UU: counter rare UU+surge: uncounterable; counter 2UU: uncounterable; counter 2/1 flyer w/ "1◇: opp exiles top card of library; if it is a L, bounce ~" Black (4) common +2/+0 & regen mill 3 from your library, then raise C -3/-2 uncommon BB: -4/-4 Red (8) common C gains haste & draw 1 2 dmg exile land C, or 4 dmg to P +3/+1 & trample uncommon uncounterable; 5 dmg to flyer rare XR+surge: X dmg to each of up to 2 C/P XXR: X dmg to each of up to 2 C/P mythic 2 dmg to each C; when you cast Eldrazi C with CMC >= 7, exile ~ from GY and deal 5 dmg to each C Green (6) common destroy A/E with CMC <= 3 your land becomes 4/4 w/ haste & must be blocked raise C/L & gain 6 untap & +1/+2 & reach support 2 rare 3/3; when you cast ~, you may pay ◇ to get a 1/1 for each of your nontoken Cs that died this turn Multicolor (1) uncommon 1GU: 2/4; ETB: another C you control gains hexproof

Here's how to interpret the table: