Tether

2nd-level Enchantment

Casting Time: 1 action

1 action Range: 15/120 feet

15/120 feet Components: V, S, M (A length of string and a minature silver anchor)

V, S, M (A length of string and a minature silver anchor) Duration: 1 Minute

You create a magical tether between a target creature and a point in space. Choose a target within range, and then choose a point within 15 feet of that target. The target must make a wisdom saving throw, or be tethered to that point. They can still move, are not restrained, paralyzed, or in any way ihhibited, but they can not move more than 15 feet from the point chosen in any direction. At the end of each of their turns they may make a strength check vs your spellcasting DC to break free of the tether, ending the effect on a success.