I've decided to call the game "Dino Hazard".

In this video, I show the camera switching system I've made in action, and I show off my completed mecanim system that deals with walking backwards/forwards, running forwards, aiming a gun (player is anchored in place like the old Resi Games) and being able to aim the gun up and down 45 degrees.

Things left to implement is a shooting system, and enemy a.i mecanim states, along with basic interaction systems for objects in the enivronment. I'm also deciding how to deal with an inventory system, and what kind of style to go for.

You can also see I've created a main female character called 'Cassandra'. She was made with a character creator software called Fuse from the people behind Mixamo. I may or may not keep this model of her, I may decide to model my own from scratch to show off my modelling skills. Right now, it's important game features are going in however, and things like characters/animations are still going to be filled in with the Anime character I've been using from the Asset Store, until the game starts taking shape and I add my own main character in.

Music used is "This House" by Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 3.0

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