Idea for a FNAF game

I already typed this out once, but my computer messed up and I lost it all so now I have to type it all out again. I ****ing hate steam because it doesn't make any backups in case you accidentally navigate away from the page.Anyways, here's my idea:Scott Cawthon and Gil Kenan are making the FNAF movie.The animatronics go berserk during filming, but stop suddenly for seemingly no reason.Scott goes with the security guard to take a look at the camera feed in the office.They see someone suspicious hanging out around where the animatronics are stored when not in use.A loud metal thud is heard, the guard goes to investigate, leaving Scott alone in the office.Scott uses the cameras out of curiosity, and sees Bonnie dragging the guard into a very dark room.The animatronics go through the building and kill everyone except one survivor, Gil Kenan.Scott Cawthon is confined to the office. He can move about like in FNAF 4.The layout is like this: http://imgur.com/Q0Gw7qW If an animatronic reaches either door, they will first rattle the handle to try and open it (that's the audio cue that they're there. The doors can't be seen through). They will then attempt to break down the door by banging on it. The door's health will be reduced with each attack and, if reduced to zero, results in Game Over.Scott can significantly reduce the damage done to the door by running over to it and pushing against it while the animatronic is banging on it.The animatronic will go away on its own, but can be encouraged to leave sooner if the player controlling Gil Kenan chooses to create a distraction.Located on the desk. This is how Scott must access the cameras. Instead of being able to select them via map like in FNAF, here there is merely a list of cameras on the left side, all numbered. On the desk by the computer (can be looked over to by flicking the mouse to the right while on the computer) is a hand-drawn map of the building with all the cameras labelled.The player must cross reference the map with the camera feed to keep an eye on the animatronics.Audio cues like the ones in FNAF 3 can be used to lure nearby animatronics to the camera it came from. It takes a lot of time to recharge and drains power, so it's not to be abused.Every so often, the Puppet will appear on one of the cameras. Scott has a limited time to use his phone to play the Grandfather's Clock music to that camera, otherwise the puppet will go after Gil.While on the computer, a small amount of peripheral vision is granted, allowing the player the chance to see an animatronic move into position ahead of them in the hallway.There's a huge window looking into a hallway (like in FNAF 3). An animatronic can attack you from this hallway by busting through the glass. Since there is no handle for them to try first, they will go straight to hitting it. The glass is much weaker than the doors, so it will give more easily.The only ways to stop an animatronic trying to break through the glass is to shine the flashlight in its face (drains flashlight's battery) or have Gil create a distraction.There is a singular vent leading into the office via the ceiling. if an animatronic tries to crawl down it, there is an option on the computer to shut the vent. As that is the only form of air circulation, it causes Scott to hallucinate if kept shut for too long.Every function involving the computer drains the building's power (it's already dimly lit due to it being stuck on backup) if it reaches zero, everything goes dark.Freddy appears in the hallway and starts playing the Toreador March, he then jumps through the glass and kills Scott.The only way to recover from a power outage is if Gil can reach the generator and restart it before the jingle finishes.Starting at the opposite end of the building, Gil must do everything Scott can't. He must search the building for clues while avoiding the animatronics. He has to help Scott survive until dawn, while Scott advises him on the animatronics' locations and uses the audio devices to lure them away from him.Not thought about this in too much detail, but yeah.------------------------So anyways...what do you guys think so far?