Starting factions:

Imperial Fragmentation Events:

*From here there are two end states, one is what happened in continuity (Remnant event) and the other is a what-if that would be the goal of a human controlled Empire*

Hey guys. I have been eagerly awaiting the opportunity for a Star Wars mod that is GSG-like in nature and Stellaris may be the best game to do it. I heavily desire a post-RotJ Legends continuity based mod. I'm in favor of different start dates based on the most interesting post-RotJ conflicts, like the Thrawn Campaign. Really, I am inspired by the Imperial Civil War mod for Star Wars Empire at War, a SW strategy game. I have brainstormed some idea for such a mod, though it is hard to really know what is feasible. Since one of the previews mentioned 'claims' I am hoping/assuming 'cores' are still a gameplay element. Right after RotJ is great because you have primary powers (Empire and New Republic) along with various independent states (warlords, etc.) of varying sizes.Below are my brainstormed idea, please refer to this list of images for maps to define 'cores'.First start date: 4.5ABY (After the Battle of Yavin): Government - Bureaucratic Dictatorship, Leader - Sate Pestage (until event where leader changes to Ysanne Isard though a player-controlled Empire could choose to keep Pestage), cores on most of the civilized galaxy.: Government - Military Dictatorship, Leader - High Admiral Treuten Teradoc, cores on territory (see map), starts with truce with the Empire to avoid early crushing.: Government - Military Dictatorship, Leader - Lord High Admiral Blitzer Harrsk, cores on territory (see map), starts with truce with the Empire to avoid early crushing.: Government - Military Dictatorship, Leader - Warlord Zsinj, cores on territory (see map), starts with truce with the Empire to avoid early crushing.: Government - Confederacy, Leader - Grand Moff Ardus Kaine, cores on territory (see map), starts with truce with the Empire to avoid early crushing.Government - Military Dictatorship, Leader - Superior General Sander Delvardus, cores on territory (see map), starts with truce with the Empire to avoid early crushing.Government - Military Dictatorship, Leader - Lord Shadowspawn (Cronal/Blackhole), cores on territory (see map), starts with planet Mindor and military, has cores in the Inner Rim region.Government - Military Dictatorship, Leader - Trioculus or Kedann Imposter, starts at war with Loyalist Empire, cores on Imperial territory, not sure where to start them if at all.Government - Aristocracy (then Military Dictatorship), Leader - Sate Pestage (then Prince-Admiral Krennel after event), cores on territory, this faction exists as part of the decision event that makes Isard leader of the Empire. The Ciutric Hegemony is 'released' with Pestage as the leader. A second event will fire that replaces Pestage with Krennel and changes the government type.Government - Crime Organization?, Leader - Unsure, cores on territoryGovernment - Federal Republic (actually starts as confederacy but will change by decision or just start as Republic for simplicity), Leader - Mon Mothma, starts with and has cores on Alliance favored worlds like Mon Calamari, missions (or events if missions don't exist) gives cores on different regions as a progression.If Empire is missing systems in the Core region (especially Coruscant) and/or Isard is dead, Leader of Empire becomes Grand Admiral Thrawn and Imperial Warlords are given an option to form an alliance (though only some AI will have a decent chance of accepting). Note: If Thrawn dies then the Imperial Ruling Council becomes leader of Empire until next event fires.If Thrawn is dead and/or [some other requirements not sure right now, maybe other Warlords becomes allies or vassals of the Empire], Empire is renamed the Dark Empire, leader becomes Palpatine.- If Palpatine is dead, then Warlords break alliance (or become independent if they were vassals), leader reverts back to Imperial Ruling Council, if Coruscant is lost the capital becomes Orinda, name reverts to Empire.- After a certain MTTH, leader of Empire becomes Carnor Jax, Empire renamed Crimson Empire.- If Carnor Jax is dead, name reverts to Empire, Imperial Ruling Council is leader once again.- After certain MTTH, Daala faction spawns/releases at the Maw system, gains cores on the Core region of the galaxy.- Must be a warlord or Daala faction, allied to all other Warlords, tag switch to United Warlord Fleets. - If Daala is dead (removed from power in actuality) and you are the UWF or Empire, Coruscant (and possibly other Core systems) is not controlled by UWF or Empire, UWF allied with Empire, then all holdings in the Deep Core and Core region are abandoned, tag switch to Imperial Remnant, Pentastar Alignment is given option to be absorbed (a la Vic2 Germany events) with high chance of AI acceptance, Imperial Remnant gains extra military units, Gilad Pellaeon becomes leader. This event represents the Continuity events of Pellaeon taking control of the UWF, abandoning the Deep Core to link up with the rest of the Empire, but not before taking the contents of the armories. It is a losing event, but you at least get some military units as a consolation.- As UWF or Empire, allied with other major faction, and own Coruscant (and possibly other Core systems), tag switch as required to Empire, Empire absorbs UWF and Pentastar Alignment (AI PA has 100% acceptance rate), if other warlord factions still exist they will likely accept absorption as well, leader gains 'Emperor' title, government changed to Monarchic Dictatorship. This is the ideal situation for an Imperial human player.