SexLab Fade to Black - V1.3d



This mod was done from an idea of @Funnybizness.

When a SexLab animation starts and ends, a fade to back is applied.

You can define when the fade is applied at the start of the animation (4+1 different ways, including don't fade to black at start, and a full fade from begin to end)

You can define when the fade is applied at the end of the animation (5+1 different ways, including don't fade to black at start.)

You have 9 different fade modes (variation in luminosity and blur.)

You can specify the length and the transition time.

All changes can be done in the MCM.

All settings are stored in a JSON file.

The file can be found in: Data\SKSE\plugins\SexLab FadeBlack\SexLab FadeBlack Config.json

Enjoy.

@CPU

For ENB users!

Use the 1.3d+ version made by @Hawk9969.

Cleaned the original code (mostly redundant code).

Fixed some minor bugs.

Added a lock primitive to prevent race conditions between SexLab events.

Still not using the non ENB version with ENB?

The default ENB Effect settings completely ignore the color correction applied by ImageSpaces. No way to alter this by a mod.

But you can edit the file enbeffect.fx and find: //#define APPLYGAMECOLORCORRECTION

Then replace it with: #define APPLYGAMECOLORCORRECTION

(That's it, just remove the two slashes at the begin.)

You ENB will still work, but the normal game color correction will be used.

So you can fade to black using an ENB settings.