I created a DLL in Visual Studiio 2013 which works with the manipulation-event and outputs refined translation, rotation and scaling. Afterwards I tried to merge this with a OpenGL-Project, to provide proper gesture support.

The DLL is build with .NET 4.0 Client Profile selected, and I tested it with a simple implementation in VS2013. Everything worked flawless and the setup was pretty easy.

Now the OpenGL Project is being maintained and developed in VS2010, so I fired up VS2010, referenced my DLL and did an override on the WndProc to get the WM_POINTER* events into my DLL.

The problem is that I do not get the events ! I not once managed to receive a WM_POINTER* event.

I have some ideas:

Development machine is Win 7, test machine is Win 8 - maybe some WIN8 Features are required at build time ?

I simply can't work with Win8 API in VS2010, even if I only use a DLL generated in VS2013

Windows somehow determines that I do not want WM_POINTER* events as I run a Application not explicitly developed for Windows 8 (Not sure how I could change that)

I've already tested various versions of the .NET Framework, so it's not a .NET issue. I furthermore verified that no WM_POINTER* events are fired for this particular application (in any other it works just fine) and that my WndProc override is working properly.

I am pretty desperate and have no real clue what else to try.

Would be really glad if anyone with WIN8 Pointer experience could help me out.

Cheers !

Edit: Forgot to mention that the OpenGL-Project is basically a WinForms Application.