Allison Road canceled their kickstarter but has formed a partnership with Worms developer and noted Indie Publisher Team17. When Silent Hills was canceled and the Playable Teaser (PT) removed many fans were dismayed, confused, and outright floored that such a promising game had been yanked out from under them.

In jumped Allison Road, however, and things immediately started looking up. Here's an indie studio that would do what Silent Hill fans deserved, and wanted. They began work on an indie title called Allison Road, a first person survival horror game even before the cancellation of Silent Hills. We even did an interview with them a while ago about the game and the inspirations that went into this ambitious project. Taking their project to Kickstarter, they asked for 250k Euro's but were struggling some to get all the funds they needed. Today's update, which included them cancelling their kickstarter may seem a little disheartening at first; like vanishing Chocolate Chip cookies after a buffet has been planned for months, but fear not.

This doesn’t mean the end is near. It means that Alison Road will be partenering with UK based indie studio Team17. According to their website Team17 is one of the longest running privately owned independent games companies in the world. Team17 ‘Games Label Program’ supports and helps games creators all around the world to bring their games to market across all gaming platforms and they have published titles such as The Escapists, Sheltered, and Schrodinger's Cat & The Raiders of the Lost Quark.

Their latest Kickstarter update explains why they canceled the kickstarter, "We have decided to withdraw the Kickstarter campaign to allow us to commit 100% to an opportunity that will give us the chance as a team to create the best game possible. " 4,482 backers pledged £145,959 of their £250,000 goal. While Kickstarter doesn't charge until the end of the campaign, the Allison Road team has said they still want to get fans who supported the title on kickstarter involved, "For all of you that have pledged already for in game rewards, we absolutely promise you that we will look at ways outside of Kickstarter that will allow you to be involved in the game at a later date."

Alison Road will still be developed, and, with this level of support, things can only improve as the team work very hard to deliver. They say that they will devote more time to active development, which is always a good thing when it comes to design. What this will mean for their stretch goals, which included Mac and Linux versions, as well as translations, and what it will mean for release dates of those as well as console versions.

They closed the update with the following note, "We will be going very quiet for a while as we focus on making Allison Road the best horror experience it possibly can be but do please follow us and Team17 on @Lillithltd & @AllisonRoad_HQ and @team17Ltd for future news."