



Riot LoveStrut

""They dare to challenge a god. Let them try."

On the cusp of godhood, God Fist Lee Sin seeks a challenge that will finally push him into ascension. His quest for a final battle has proven fruitless so far, but maybe Summoner's Rift can provide him with a worthy opponent.

Divine Details

All-new model and textures (God Fist Lee Sin's training has honed his body and mind, showing through his muscular model, divine markings, and third eye headpiece.)

All-new VFX (His attacks and abilities strike with transcendent power.)

All-new VO and SFX (New voice lines and processing to match his powerful sound effects.)

All-new animations (New varying auto-attacks, new Resonating Strikes that change at differing travel lengths, new ways to send enemies flying with your Dragon's Rage. He's learned many new moves through his training... including dance moves.)

Ward-hopping to the God Fist Ward, while using God Fist Lee Sin, will also trigger a special ward animation

Set to be Legendary - 1820 RP (Prices are subject to change.)

We always love hearing your feedback and feelings! All bug reports and thoughts help us make these skins even more awesome, so please keep 'em coming!

Thanks, cuties! <3"

Updated Karma Skin Splashes

Sun Goddess Karma





Sakura Karma



Traditional Karma

Order of the Lotus Karma





New Ward Skin

God Fist Ward

640 RP

New Summoner Icons





New God Fist Lee Sin Login Theme

ARSR game mode for RGM queue coming soon to PBE testing

L4T3NCY

"Yo party people! \>o</ Game mode time. Let's go! :)

ARSR (All Random Summoner's Rift):

This one's all in the title. ARSR is straight up "All Random Summoner's Rift". No gameplay changes have been made; we chose to keep the SR experience pure (ambient gold/EXP/etc all the same). Just roll your champs then go wreck!



Game mode details:

-- ARSR (All Random Summoner's Rift).

-- Random champions in a regular game of Summoner's Rift.

-- You will be able to earn keys/chests.

-- Uses the same pick paradigm as ARAM or ARURF.

---- Champions are randomised from your own champ pool + the free-to-play rotation.

---- Rerolls are allowed.

---- Rerolls are shared with ARAM, but we'll increase the earning while the mode is active to compensate (same as ARURF).

Would you guys make this permanent?

We don't currently have plans to make ARSR permanent, but we're not inherently against the idea either. Unlike Dominion or other gameplay heavy modes, this doesn't need any upkeep patch to patch. For the most part, it 'just works'. If the game mode turns out to be pretty healthy and #goodtimes for everyone then sure, we could consider if it could be enabled.

Known issues:

Nothing we could see, but let us know if you find anything! Most likely there would be something in the champ select phase.

Thanks as always PBE heroes, even though not all of you wear capes. <3

-- L4T3NCY"

LCU Client Updates

A few changes went to the PBE LCU client throughout the cycle:

Highlights in LCU profile tab activated. You can watch replays here, show in folder or delete them:

'Close client during game' option - closes client when in a game to help FPS issues. Option can be found in client menu by clicking the gear at the top right:

Magic Shield Feedback Thread

RiotSolcrushed

"Hey guys, we're tryring some follow up changes to the magic shield color change.

Feedback regarding clarity will be very appreciated, especially from colorblind people!

Colorblind mode: Reverted back to old magenta

Normal mode: Changed to a more bluish purple. Goal is to find a color far enough from Red, Green, and Gray"





Miscellaneous

The Brolaf chroma assets seen in the 7.6 PBE cycle were removed this cycle.

Some in-game strings added relating to the upcoming Mid Season Invitational. There are the two strings below + several team names. They are labeled "game_chat_msi_..." game_chat_msi_fandom_enemy @PlayerAName@ (@PlayerAChamp@) is rallying behind [X] in the MSI Fandom Battle! game_chat_msi_fandom_friendly

@PlayerAName@ (@PlayerAChamp@)is rallying behind [X]in the MSI Fandom Battle!





Balance Changes * Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical or experimental changes. Be aware that what you see below may be lacking context or other changes that didn't make it in or were implemented in an earlier patch this cycle! These are not official notes.



*: The PBE is a testing grounds for new, tentative, and sometimes radical or experimental changes. Be aware that what you see below may be lacking context or other changes that didn't make it in or were implemented in an earlier patch this cycle! These areofficial notes.

Champions

Triumphant Roar (Passive) now heals ALL nearby allied champions instead of only one.

Trample (E):

Cooldown lowered from 16/15.5/15/14.5/14 to 12/11.5/11/10.5/10

Additional Damage based on Level increased from [40+ 10 per level] to [40+15 per level]



Amumu

Cursed Touch (Passive) - effect changed from -Magic Resist on hit to a magic damage increasing buff.

- effect changed from -Magic Resist on hit to a magic damage increasing buff. [ removed ] no longer reduces MR by 15/20/25 for 3 seconds on attack.

no longer reduces MR by 15/20/25 for 3 seconds on attack.

[ new effect ]- "Amumu's basic attacks Curse enemies for 3 seconds, causing them to take 15% bonus true damage from any magic damage dealt to them" Despair (W) now refreshes Curse (passive) on nearby enemies. Curse of the Sad Mummy (R) now applies Curse (passive).

Bard

[Changelist - UNSURE IF THESE SHIP FOR 7.7 . ]

Traveler's Call (Passive): [link]

. ]

Camille

Tactical Sweep (W) no longer heals on minion/monster hit with outer half of W. [PBE :] "and Camille heals for X% of the bonus damage dealt to champions."

:] "and Camille heals for X% of the bonus damage dealt to champions."

[ LIVE :] "healing Camille for X% of the bonus damage dealt (healing capped at Y from non-champions)." The Hextech Ultimatum (R) duration lowered from 4 seconds to 2.5/3.25/4



Galio

Colossal Smash (Passive) damage lowered from 15-100 to 12-80. Winds of War (Q) : AP ratio increased from 60% to 75%



Combined tornado damage lowered from 9% to 6% of enemies Maximum health.

Graves

[Context]

Quickdraw (E) True Grit stacks no longer grants 5/7.5/10/12.5/15 MR.

Jarvan IV

[Context]

Golden Aegis (W) Base shield changed from 50/80/110/140/170 to 65/90/115/140/165 Shield scaling changed from [20/40/60/80/100 flat] to [2/2.5/3/3.5/4% of Jarvan's total Max health.]

Kassadin

[Changelist]

Nether Blade (W) [ bug fix ] "Fixed a bug which would allow W-empowered attacks to be cancelled during their windup against targets that had moved out of range after tha attack had started." - src. Force Pulse (E) Cooldown lowered from six seconds to five seconds. Riftwalk (R) AP ratio increased from 20% to 30%

Katarina

Shunpo (E) cooldown changed from 10/9.5/9/8.5/8 to 14/12.5/11/9.5/8.



Lissandra

[Context / Changelist]

[ ricklessabandon's experimental changes reverted , he previously noted they would not ship in 7.7!]



, he previously noted they would not ship in 7.7!]

Final Spark (R) [ new effect ] If Final Spark kills an enemy champion, 10/30/50% of its cooldown is refunded.





Base health regen lowered from 1.678 to 1.4

Base health lowered from 598.28 to 575

Visionary (P) [ new effect ] next spell cast is also now enhanced.

"After 5 basic attacks, Nunu's next spell cast will cost no Mana and its effects will be upgraded to the next rank: Consume: +160 Damage and +50 Healing

Blood Boil: +1% Movement Speed and +5% Attack Speed

Ice Blast: +40 Damage and +5% Movement Speed Slow

Absolute Zero: +250 Maximum Damage"

If spell is at rank 5 already, it will still do a more powerful version of the move as described in tooltip.

Savagery (Q) damage and bonus AD scaling lowered.

Damage lowered from 35/55/75/95/115 to 25/45/65/85/105



Bonus AD ratio lowered from 30/40/50/60/70% to 20/30/40/50/60%

Backstab (Passive) Critical strike damage changed from [120% - 145%] to [130% (+40% AP).]

Decieve (Q):

cooldown changed from 14 at all ranks to 16/15.5/15/14.5/14.

[ removed ] No longer does 20-80 (+40% AP) bonus physical damage on next attack.

Noxian Diplomacy (Q) damage changed from 80/100/120/140/160 to 60/85/110/135/160

Thunder Claws (R) :

Number of chains increased from four to eight.



Bounce logic improved.

Here'swith a bugs & feedback thread forupdated skin splash arts are here, including brand new splash art for, andas well as tweaks foralso has minor changes to her splash to unify her face across all splashes To go with, we also have a newskin:Ward-hopping to the, while using, will also trigger a special ward sound.This cycle also included two new space themed summoner icons featuringandTwo newthemed summoner icons are also releasing along side the new skin.In tribute to his greatness, this cycle also includes alogin theme!hit the boards to give more info on a new ARSR game mode now on PBE for testing:Check this new mode out on the PBE now!is looking for feedback on some changes to the magic shield color on your healthbar:Here is a comparison: