Champions of Frostheart

Hello again! Ryan Sutherland here with a preview of all the new champions coming to you in Frostheart! Because we are moving away from the conflict between Ardent and Underworld for now, it means we have our first PvP champions that are outside of the Ardent or Underworld factions. Each of the teams showing up to the Frost Ring has brought a bannerman and a musician to announce their arrival, and there’s also some flashes of champions past.

Blood

Bar’dak is the first of a cycle of champions that are ancestors of champions from Shards of Fate and Shattered Destiny. These ancestors ventured to the Frost Ring long ago, but Hoggarth has brought their spirits back with Sapphire magics to battle once again.

Grish’xal is the bannerman of the Cult of the Nameless City, and he allows you to turn all the troops you bury into a huge burst of damage.

Isabella, a musician of the Blightbark Court, gives you the ability to reuse the Deathcries of past troops, which is a big theme amongst the Blightbarks.

High in the Hyperborean mountains stalks a creature that has oft been dismissed as a nightmarish myth. A creature so ancient and evil, it may have preyed upon travelers even before the creation of the Frost Ring Arena. That creature is Ixo, the Primeval, and with all the new visitors to the frost ring, Ixo stalks again.

Diamond

Calilac is one of a group of Necrotic known as the Deathless, who followed Lixil to the Frost Ring to find new power. Calilac is the possessor of an ancient puzzlebox which she uses to divine the future, although the true nature of the puzzlebox is still unknown.

As a reminder, Fateweave is a new mechanic which allows you to choose to put either a random resource or non-resource card from your deck on top of your deck.

Cassia is the bannerwoman of the Luminaries. Illuminate allows players to summon a 1/1 Candlekin or give all your Candlekin +1/+1. In the right deck, Cassia is a powerful weapon for rallying your Candlekin.

Papa Goot is a peaceful Iljuni who has found a serene existence in a quiet temple in the Hyperborean peaks. While he has a lower health total to begin with, he can summon Daybreaks that bolster his health turn after turn. On top of that, both Blood and Diamond have a powerful “constants matter” theme in the set, making Goot quite powerful.

One of Palamedes ancestors who fought in the Frost Ring long ago, Pharamedes’ power is considerable, although at a bit of a higher price.

Ruby

Lorelai is a musician of the Luminaries who can provide a huge boost of resources on one turn, but must be fueled by an army to tap her full potential.

Swampbutt is yet another vile troll that inhabits Entrath. Swampbutt’s power builds up gas in your deck, and when you draw them they can be extremely powerful. Not to mention, they provide a revolutionary new way of fishing!

Thakra, the long-deceased ancestor of Poca, shares the Conflagrater’s knack at summoning Blaze Elementals and creating a huge burst of damage to kill off her enemies.

Tork, the mad drummer of the Pack, gives your entire team Gladiator until your next turn. This means that your troops will get +1[ATK] this turn, and +1[DEF] on your opponent’s next turn.

Sapphire

Cheery doesn’t even begin to describe the Merry Carvan’s bannercloud. Puff has the power to transform your troops into powerful Merry Butterflies, giving you either a huge burst of Flying damage or a way to defend the skies. On top of all of that, you get a free reversion in case you need to get rid of some debuffs on your troops.

Runic is a new mechanic in Frostheart that turns your actions into Runes after you play them. Then, when you draw a resource, you get to play that action again. The exact origin of these runes is a mystery, but the ancient gargoyle known as Darcon seems to retain the power to craft them.

An ancestor to Feather Drifting, Soaring Talon allows you to put two of your largest troops into the sky. While the cost is high, Soaring Talon can quickly end the game when hitting the right targets.

Yarna is the musician of the Cult of the Nameless City. Her song entrances your opponent, making them choose between burying five cards from their deck or allowing you to draw a card.

Wild

Furiko, a shin’hare warlord who fell at the arena, was once a powerful leader. Her spirit proves to be quite similar, as shown with this powerful charge power. Of course, that power comes at a high cost.

Gryrr is the bannerman of the Pack. A wartorn gnoll who follows Locke, in his elder years Gryrr has proven invaluable at training the other gnolls of the pack. He specializes in making your troops more powerful with Gladiator.

Plagueroot, a blighted and sentient tree from the Blightbark Court, serves as a banner carrier who infests other troops with Blightblossoms, which bloom when the carrier dies.

Last, but certainly not least, the Merry Caravan’s musicians are none other than Puck, the Dream Bringer, and Balthasar. Puck and Balthasar are a great team, helping to either give you more resources or draw you cards and gain you health. Of course, if you truly want one over the other, Fateweave can help you with that.

That wraps up the champions for Frostheart. Which is your favorite and why is it Puff the Rainbow? Make sure you let us know in the forums!

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