It's definitely at least a little bit original, which is good for a first game. Certainly better than the huge crop of tutorial clones we saw people making around 2010. The aesthetic is okay, too, though I'm not sure what the circles are supposed to be.

As far as gameplay goes, there are some issues. There's absolutely zero reason to move at all - the optimal strategy is to sit still and shoot. The controls are pretty terrible - space to thrust doesn't really mesh, and there's no excuse for a 2018 game to force the player to click for every shot. I liked the fast restart, though I've got to ask - if you've got right click use in your game, why use space for movement? Come to think of it, since there's no reason *not* to shoot, why have a key to shoot at all? Just fire automatically.

Overall, above average for a first game.