Really weird they put the genre so front-and-center in the job description. IIRC for the FPS it was worked out via past experience sections, but I suppose once people started reporting on it anyway there's not a lot of point hiding it.



Feels more likely they rip off Clash of Clans and slap an MMO meta-game on it, but I like that Art of Conquest thing as well.



I guess this is what (ex-SC2 balance guy) David Kim is on? If he started doing design and then got it approved for real development (and it's a different game from the Warcraft one, like you suggest) it'd make sense they start hiring high-level engineers now.