From Azer to Kuo-toa, Thri-kreen and Wilden, this handbook has 20 races selected from previous editions and updated to the 5e rules and balance curve. This handbook is designed to give you and your players more options when it comes to building a new character.



There are 20 new races:

Azer, Bauriar, Centaur, Dhampyr, Gnoll, Gargoyle, Hamadryad, Kuo-Toa, Loxo, Myconid, Neraphim, Awakened Ooze, Satyr, Saurial, Shardmind, Thri-Kreen, Valkyrie, Wemic, Wight and Wilden. Plus a new dwarf subrace, the Azerblood.

This document is intended to be updated over time. The current version is 1.3

This is playtest material, if you see anything out of place, please mention it or message me.

If you like this handbook, or have suggestions on the material presented within, leave a review, talk in the discussion, Or message me at CChralding@gmail.com

Thanks for reading.

-Clan Crafter Hralding

Changelog:

V1.1

Text no longer stretched vertically on the title page.

Centaur and Loxo no longer incapacitate, now instead their effects prevent reactions.

Bauriar, Centaur and Wemic can no longer climb normally.

Large Quadruped renamed to Heavy Quadruped to avoid confusion about what size the race is.

Wight first page altered text on story very slightly.

V1.2 Azerblood altered to match Volo's Complete Subrace Handbook. Ooze touch constitution damage removed. Text Fixes throughout. Added Bookmarks and Selectable text.



v1.3 Centaur story changed, new Wilden final image, text fixes from errors that arose making the text selectable.