New versions of Adobe Flash Player and AIR will be arriving by October, Adobe announced in a press release today. Flash Player 11 and AIR 3 are intended to provide “console-like quality” to game developers on PC platforms and improve performance on Android phones, and will be accompanied by support in the Flash Builder and Flex development tools by the end of the year.

The new versions of Flash and AIR will have hardware-accelerated rendering for 2D and 3D graphics up to 1,000 times faster than Flash Player 10 and AIR 2, Adobe said in a press release. The package will include the ability to display 1080p video with Flash-based apps on iOS devices with H.264 hardware decoding, as well as APIs for using accelerometers and near-field communications chips.

Captive runtime will also be a new feature, and users will no longer need to have pop-ups pestering them to update their players yet again. Adobe is working with Microsoft in hopes that Flash can eventually appear on the Windows Phone platform, though no date is set; likewise, the company is also trying to improve Flash in capable Android phones.

We’re not so sure about the renewed commitment to “console-like quality”—PC games are good in their own right. Still, the renewed commitment to mobile platforms is promising, and yet another indicator that the company is determined not to let any of the mobile platforms slip by.