Last updated about 11 months ago .

Loose concept, but cast a few cheap slivers, then tap out for Kindred Summons to play out all of the Sliver spells in the library in 2-3 resolutions. Card considerations were limited at times by budget (Taiga, Mox Diamond), but in general I was guided by Mana > Early Sliver bodies > Power/Toughness > Tricks. It is very glass cannon, but it will surprise you how early every sliver in the deck is on the table. Tutor for mana as soon as you can risk: when Slivers tap for mana, you double your creature count the moment you reach nine mana, and frequently the new arrivals come with haste. Kindred Charge makes some surprise swings because the majority of your creature abilities double, especially buffs. This represents sliver's raw power rather than adaptability, and takes advantage of the otherwise grossly unplayable high cost options by cheating them out with the signature spell. Big bodies, loose evasion, and Domri to MC the event.