Hey, I’m Henry Kelly. I’m a self-taught environment artist that now works as an Environment Artist at an AAA game studio in the UK Called Rebellion Developments. My job is pretty fun as I get to start out my day as I would at home, just learning how to be an environment artist! I spend most of my days throwing my ideas and visions into assets/materials and scenes for projects I enjoy.

I started out young as a 3D hobbyist when I was around 12. After leaving the army, I decided to invest 3 months in creating a portfolio, and ultimately applied for work in the industry. After receiving some negative answers from some colleges, I decided to work as a freelance artist.

I then went on to become a lead artist at Gymcraft, where I oversaw the workload and guided my team towards our goals. And shortly after releasing our game Rebellion came along. Ever since then I’ve been honing my skills with Substance Designer, Substance Painter, and 3D packages to create realistic environments.