Enigma

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Member Back to Top Post by Enigma on NEW!!! Alternate iso of the game with original version/design of Atlantis II available for download!! Go get it now and enjoy the insane design! Made playable by dr_kirk! GIGANTIC thank you to him!



Here is all you need to know before downloading the game :



Jet Moto 2124 Notes :



Character Types :



Heavy Bikes :



They go really fast, but are affected by gravity MUCH more, and LESS by grapples than the light bikes.



-The Maxx :



-Brainiac :



-Mortician :



-Bomber :



-C4 :





Light Bikes:



They go slower than the heavy bikes, but are LESS afected by gravity, and MORE by grapples. They can glide in the air very well and can be controled in mid-air by moving the bike in certain directions.



-Hellbound :



-Dancer :



-Wild Ride :





Power-Up List :

-Maximum Acceleration (Blue) : Keeps constant max speed steady



-Maximum Acceleration (Purple) : Replenishes turbo 75%



-Maximum Velocity (Pink) : Increases max speed



-Hyperspeed (Green) : Temporary burst of maximum speed (255mph)



-Grapple (Red) : Replenishes grapple bar to full





Trick List :

Hard turn Left / Hard Turn Right : L1 + Left / R1 + Right

Power Slide Left / Power Slide Right: L1 + Left + Down / R1 + Right + Down (I did not succeeded in performing that one, may not be working)

Vertical Boost (hop) : L2 + R2 (not that effective with heavy bikes)

Heel Clicker : Up + Up + L1

No Hander Spin Left / No Hander Spin Right : R2R1 + L1 / L2L1 + R1

Double Can Can Roll Left / Double Can Can Roll Right : R2R1 + L2 / L2L1 + R2

Barrel Roll Right / Barrel Roll Left : L2 + R2 / R2 + L2

Right Spin / Left Spin : L1 + R1 / R1 + L1

Front Flip / Back Flip : Down + Up / Up + Down



Known bugs and glitches :

-Must quit to start menu after Race Over or game will lock up

-Hellbound will lock game for ~9 minutes if not chosen very quickly upon selection

-A Light Bike is preferred in Mercury since two parts of the tracks are very hard

-Atlantis does NOT work via Time Trial mode

-Season mode works but since races cant be finished, is useless

-AI only races correctly on Canyon and Mars levels, but are very basic programmed, there is no challenge at all, and the rest are incomplete

-2nd player may experience pop-out from textures and background on 2P Mode *

-Many unfinished walls and some finicky checkpoints, mainly on Europa, Moon, and Phobos

-Waterfall checkpoint on Europa is floating ahead of where it should be and you will need to go fast to reach it and count lap

-In stunt mode, you may experience some texture pop-out even in single player *

-When the time from stunt mode is up, the game will freeze



*It only happens on an emulator, there are no such glitches on a real console.



Credits to mcniggleston for the pictures and the text and me for completing some of them.



_________________________________________________________________________________________________



Now, the downloads :



NEW!!! Rom with the original Atlantis II version/design :

.BIN/.CUE File



Original rom :

.BIN/.CUE File

.ISO File

.CCD/.IMG/.SUB File

.MDF/.MDS File



PLEASE, DO NOT PUBLISH THE LINKS ANYWHERE ELSE, SHARE A LINK TO THIS THREAD OR TO 2124'S FACEBOOK PAGE! Here is all you need to know before downloading the game :They go really fast, but are affected by gravity MUCH more, and LESS by grapples than the light bikes.-The Maxx :-Brainiac :-Mortician :-Bomber :-C4 :They go slower than the heavy bikes, but are LESS afected by gravity, and MORE by grapples. They can glide in the air very well and can be controled in mid-air by moving the bike in certain directions.-Hellbound :-Dancer :-Wild Ride :-Maximum Acceleration (Blue) : Keeps constant max speed steady-Maximum Acceleration (Purple) : Replenishes turbo 75%-Maximum Velocity (Pink) : Increases max speed-Hyperspeed (Green) : Temporary burst of maximum speed (255mph)-Grapple (Red) : Replenishes grapple bar to fullHard turn LeftHard Turn Right : L1 + LeftR1 + RightPower Slide LeftPower Slide Right: L1 + Left + DownR1 + Right + DownVertical Boost (hop) : L2 + R2Heel Clicker : Up + Up + L1No Hander Spin LeftNo Hander Spin Right : R2R1 + L1L2L1 + R1Double Can Can Roll LeftDouble Can Can Roll Right : R2R1 + L2L2L1 + R2Barrel Roll RightBarrel Roll Left : L2 + R2R2 + L2Right SpinLeft Spin : L1 + R1R1 + L1Front FlipBack Flip : Down + UpUp + Down-Must quit to start menu after Race Over or game will lock up-Hellbound will lock game for ~9 minutes if not chosen very quickly upon selection-A Light Bike is preferred in Mercury since two parts of the tracks are very hard-Atlantis does NOT work via Time Trial mode-Season mode works but since races cant be finished, is useless-AI only races correctly on Canyon and Mars levels, but are very basic programmed, there is no challenge at all, and the rest are incomplete-2nd player may experience pop-out from textures and background on 2P Mode-Many unfinished walls and some finicky checkpoints, mainly on Europa, Moon, and Phobos-Waterfall checkpoint on Europa is floating ahead of where it should be and you will need to go fast to reach it and count lap-In stunt mode, you may experience some texture pop-out even in single player-When the time from stunt mode is up, the game will freezeCredits to mcniggleston for the pictures and the text and me for completing some of them._________________________________________________________________________________________________Now, the downloads :Rom with the original Atlantis II version/design :Original rom :

Enigma

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Member Back to Top Post by Enigma on adonael said:



I don't think its a huge issue for this game, I'm just giving you a heads up. Having actual ROM links on this forum is dangerous. You can get CaMaC , And yourself, in a lot of trouble if Sony decides to care.I don't think its a huge issue for this game, I'm just giving you a heads up.

Well, if Sony decides to care, I'll remove the links For now, there is no issue, and it is a good thing to have a thread with all the info and the links in the same place. Whatever we do, it will be accessible now, so this is a good way to share it, I think. Well, if Sony decides to care, I'll remove the links For now, there is no issue, and it is a good thing to have a thread with all the info and the links in the same place. Whatever we do, it will be accessible now, so this is a good way to share it, I think.

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Member Back to Top Post by Enigma on MaximumRD said: Well I joined just now to say THANKS ENIGMA for this gift. I have to head off to bed as it is 2:36am but I will be back tomorrow to further check out the site as well as introduce myself proper etc. Thank you and Goodnight / morning.

You're welcome dude! And thank's for joining us! But I have to say, I was not alone to bring this to you. I only made 2124's FB page and made the thread of links. Aaron got a copy from Chris Tritt (a guy who worked in the game), since he was not able to do a rom, he sent it to mcniggleston after a couple of years. mcniggleston made a rom with the game spending hours trying to crack it, and he got it done. Then, after a couple of weeks, Adonael sent me a copy of the game because the other members didn't want to right now. No one else on the site was missing a copy, so I told Aaron that the issue with the game was over. He said that Chris Tritt wanted EVERYONE to play the game and that we should give it away, and here we are now! You're welcome dude! And thank's for joining us! But I have to say, I was not alone to bring this to you. I only made 2124's FB page and made the thread of links. Aaron got a copy from Chris Tritt (a guy who worked in the game), since he was not able to do a rom, he sent it to mcniggleston after a couple of years. mcniggleston made a rom with the game spending hours trying to crack it, and he got it done. Then, after a couple of weeks, Adonael sent me a copy of the game because the other members didn't want to right now. No one else on the site was missing a copy, so I told Aaron that the issue with the game was over. He said that Chris Tritt wanted EVERYONE to play the game and that we should give it away, and here we are now!

Enigma

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Member Back to Top Post by Enigma on Everyone made his part, I helped finding glitches in the game. I also helped solving problems like the impossible jump and the impossible grapple part in Mercury. I found out that the hidden characters were actually in the game, but impossible to select without gamesharking (wich I'm not good at so I can't make a code to play with them), that Hellbound only temporary froze the game for about 9 minutes, that the texture glitches in 2 Players and in Stunt Mode only happens on an emulator and that there was a bunch of hidden texture and that Hellbound's demo video, the intro for 2124 and the 989 Studios .STR videos were in the game's files but compressed differently than the other videos (wich can mean that they were in the progress to change the .STR files to a different compressing format). Aaron and mcniggleston did all the job to get a copy and make a rom. mcniggleston made a (almost) complete list of what's in the game (wich I corrected, added and precised some information). Adonael was the one to send me the game. I, brutalknuckles and agudon2k1 uploaded roms of the game in different formats. I made 2124's FB page and Aaron was the one to remind me that Chris Tritt wanted EVERYONE to have the game, and I then shared the links with information about the game (thank's to mcniggleston for almost everything ;D)! BTW, welcome to Jet Moto Central, and we hope you have a good time here!