Hi everyone,

This week we’re keeping it simple by just releasing a big patch for Grimdark Future and Age of Fantasy which addresses a lot of clarity issues reported by players as well as adding some new units across different armies.

This is not part of the Wave 4 update, but do know that we’re working on it diligently so that it’ll hopefully be out before the holidays.

Grimdark Future

Alien Hives

Fixed some minor typos

Fixed upgrade list P so any model can replace one Razor Claws

Fixed missing Explosive Head rule

Prime Brothers

Captains can now be upgraded with War Chant

Custodian Brothers

Added new units: Destroyers, Jetbikers

Captains, Brothers and Walkers lost the Ambush rule

Captains can now take Axe-Rifles, Destroyer Armor and Jetbikes

Fixed Prosecution Rifle stats for Great Sisters

Brothers can now take Axe-Rifles

Watch Brothers

Death Watchers can now take Spear-Rifles

Clarified Tactical Master rule

Wolf Brothers

Wolf Walkers can now be upgraded to have 2x Walker Claws

Battle Sisters

Fixed the Eternal Flame spell

Disciples of Change

Added missing cost of Reaper Miniguns

Fixed the Cursed Mutations spell

Disciples of Plague

Plague Brothers can now be upgraded with 2x Plague Daggers

Fixed price of Plague Destroyers

Fixed price of Regeneration upgrade for Mutated Destroyers

Clarified that undead makes you pass tests automatically and you roll as many dice as remaining models/tough

Disciples of Lust

Fixed price of Fast upgrade for Havoc Brothers

Fixed the Frenzy and Ecstasy spells

Fixed price of Noise Brothers in Firefight

High Elf Fleets

Fixed minor typos

Human Defense Force

Clarified Battle Drills rule

Machine Cult

All heroes can now upgrade with the Canticles rule

Robot Legions

Re-worked Gloom-Protocols to combo with the Bot Master upgrade

Eternals can now be upgraded with Heavy Gauss Rifles

TAO Coalition

Clarified Elemental Power rule

Stealth Suits now have Defense 4+ and Tough(3)

Jackals can now take upgrades from list E

Clarified the Stealth Drone rule

Fixed Surge Titan Stomp to have AP(2)

Age of Fantasy

Chivalrous Kingdoms

Re-worked the Grail Relic rule

Removed Harpoons from Skirmish list

Dwarves

Clarified the Follow the Code rule

Removed Harpoons from Skirmish list

High Elves

Giant Eagles gained Defense 4+ and lost Impact

Removed Harpoons from Skirmish list

Mummified Undead

Clarified that undead makes you pass tests automatically and you roll as many dice as remaining models/tough

Removed Harpoons from Skirmish list

Ossified Undead

Clarified the Combat Stance rule

Clarified that undead makes you pass tests automatically and you roll as many dice as remaining models/tough

Removed Harpoons from Skirmish list

Saurians

Fixed the Predator rule

Removed Harpoons from Skirmish list

Vampiric Undead

Clarified that undead makes you pass tests automatically and you roll as many dice as remaining models/tough

Removed Harpoons from Skirmish list

Wood Elves

Giant Eagles gained Defense 4+ and lost Impact

Removed Harpoons from Skirmish list

That’s it for today, we’ll be back with more Wave 4 news next week. :)

Happy Wargaming!

– Gaetano

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