Response to Jim Sterling's thoughts on Anti-depressents.

While I completely agree on many statements Jim made about We Happy Few (such as Waypoint issues, buggy AI, and broken quests), and I hope to see this game get some big patches to fix it, so that people can enjoy the very interesting and unique story, there are some things he said that I personally disagree. Specifically, the thought on glorifying sadness.

I don't think that's what Compulsion Games was trying to say at all, about how sadness is MUCH better than taking anti-depressents. Especially when all the depressed people are suffering with regrets, fears, hatred, and other thoughts and feelings that they wish would just go away.

I think what they're trying to say is that there is no right option. You can try to face those depressing and suicidal thoughts, though it's never easy and you should never face it alone, or you can mute them, to enjoy life and socialize better, though the feelings may not be real.

While I completely understand why it's better to take anti-depressents instead of dealing with heavy depression, I wonder if Jim is aware how there are people who prefer not to take those kind of drugs, as they don't like feelings that don't seem to be real.

I know a LOT of people would disagree, which is why I'm not trying to say which is better. It's just my opinion.