After three years, now it has come back: Insurgency. This game was a very popular HL2 Mod "Insurgency Modern Infantry Combat". Now it is a standalone-version on Steam. Six game modes on 12 multiplayer and cooperative maps and over 20 weapons. All details about the gamemodes and a gametrailer blow. About the game

Insurgency is an Team/Squad-Based Tactical First-Person-Shooter. Over 20 weapons with numerous attachments, no crosshair, and a focus on realistic weapon behavior including a free-aim system and intense suppression effects. 12 multiplayer and cooperative maps in 6 gamemodes are waiting for you.

Multiplayer game modes Skirmish - In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.



VIP - One team must escort their VIP player to the extraction point. Both teams only have one life per round, so coordination is paramount. The VIP is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate.



Strike - This attack and defend mode has three weapons caches that must be discovered and destroyed. Blowing up a cache brings additional reinforcement and time for the attackers, while the defenders lose a reinforcement wave.



Search & Destroy - Two supply caches are hidden in three possible locations. Attackers must locate and destroy each cache or eliminate all enemy to win. Both teams send in reinforcements only when a cache is destroyed.



Firefight - Three territorial objectives, one for each team, plus one neutral. Each team only respawns when they secure an objective. Secure all objectives or eliminate all enemy to win. Every life counts, making this a very suspenseful experience dependent upon teamwork.



Push - Three objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely.



Gametrailer



You need more information? Visit the Insurgency is an Team/Squad-Based Tactical First-Person-Shooter. Over 20 weapons with numerous attachments, no crosshair, and a focus on realistic weapon behavior including a free-aim system and intense suppression effects. 12 multiplayer and cooperative maps in 6 gamemodes are waiting for you.- In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.- One team must escort their VIP player to the extraction point. Both teams only have one life per round, so coordination is paramount. The VIP is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate.- This attack and defend mode has three weapons caches that must be discovered and destroyed. Blowing up a cache brings additional reinforcement and time for the attackers, while the defenders lose a reinforcement wave.- Two supply caches are hidden in three possible locations. Attackers must locate and destroy each cache or eliminate all enemy to win. Both teams send in reinforcements only when a cache is destroyed.- Three territorial objectives, one for each team, plus one neutral. Each team only respawns when they secure an objective. Secure all objectives or eliminate all enemy to win. Every life counts, making this a very suspenseful experience dependent upon teamwork.- Three objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely.Visit the Homepage of Insurgency or go to the Steampage to get all details about this game. TieKey , Wednesday, 05/02/14 09:59