About this mod This add-on for SmartBlueCat's amazing Inigo provides a dedicated (and configurable) key for the extremely fun and useful Whistle to Inigo power. (Requires SKSE64.) Requirements Nexus requirements Mod name Notes INIGO Off-site requirements Mod name Notes SKSE64 Permissions and credits Credits and distribution permission Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources

Upload permission You are not allowed to upload this file to other sites under any circumstances

Modification permission You must get permission from me before you are allowed to modify my files to improve it

Conversion permission You are not allowed to convert this file to work on other games under any circumstances

Asset use permission You must get permission from me before you are allowed to use any of the assets in this file

Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms

Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets Author notes The script source is included and you may make personal changes, but you may not redistribute this mod or any derivative of it without permission from either me or SmartBlueCat. File credits This mod implements ideas from Eolhin and SmartBlueCat. Donation Points system This mod is not opted-in to receive Donation Points Changelogs Version 1.2 No attempt to register an invalid key. Key code set in ESP file.

Version 1.1 Work around SKSE64 bug so that Hotkey is still active after a game reload.



Note: For Skyrim Special Edition the other features of the Inigo MCM mod are now built into the Inigo mod itself and the configuration options are available through console commands.



Version 1.2 ensures an invalid key choice isn't registered (generating an error). You can now change the default code by editing the ESP file with SSEEdit (see the second image) but you'll still need a key code number and the easiest way to find that is using the console command to choose a key then typing "sqv InigoWhistleKey" to view the code that gets used.



There's also now an alternate version that uses V as the default instead of X.



The Whistle Hotkey



The Whistle Hotkey (default of X) allows you to communicate with Inigo (after you've learned how to whistle to him) and still use your shouts and other powers without fear that you will forget to swap them back and accidentally Shout at someone when you meant to Whistle to Inigo.



In addition to the normal whistle features, if you use the hotkey while you have a chair in the crosshairs Inigo will see that you want him to sit down without you needing to manually activate the chair. (That's a very minor convenience because you can get the same effect from the whistle power by looking down, whistling, then clicking on the chair.)



Changing the Hotkey



To change the key used you will need to use the console command:



setpqv InigoWhistleKey code 1



You will then be prompted to press the new key you wish to use. Alternately if you know a particular scan code for a particular key you can use that value instead of 1. (The X key is code 45.) You can also completely disable the hotkey by passing a code of 0.



Potential Mod Conflicts



None other than other SKSE mods which might use the same key, but you can remap the Whistle Hotkey or even disable it if you like.