The Battlefield 5 Open Beta is due to start in a few days’ time, on the 6th of September. Pre-loading for the event begins today, and some players with particular subscriptions can actually start playing from tomorrow. The Open Beta will include a variety of features which weren’t in the two Alpha events. However, EA DICE has also outlined several features planned for the game which have yet to be implemented.

Features Planned for Battlefield 5 Which Won’t be in the Open Beta

Last week, EA DICE published a huge list of update notes on the game’s official forums. The notes detail a whole variety of changes and additions coming to the Open Beta. Specifically, changes to the game since the second Closed Alpha. For instance, ten new firearms will be available for players to use. It also details several features which won’t be a part of the Beta; these features will eventually come to the game before its November release date, however. Limb penetration will not feature in the Beta, and nor will the ability to drag downed teammates.

Players will eventually get credit for enemy kills caused by debris, but won’t be able to in the Open Beta. A more major feature is a significant revision to the way that Battlefield 5’s aim assist works on consoles. According to EA DICE, the system will be replaced with a more gradual aim assist, rather than just snapping to a target.

Some revisions are also in the works for aircraft in Battlefield 5. The resupply mechanic will be a bit different for the final release, for example. EA DICE also plans to expand the new squad reinforcements mechanic; it will eventually give teammates assist scores when a player calls in a major reinforcement, such as a rocket. There are a few other minor features which will also be in the final release, but which will be missing in the Open Beta. As such, players should expect a slightly different experience when the game releases in November.