- means feature or issue removed. ​

+ means feature added. ​

* means bug of feature fixed ​

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1.2_02​

*Made the plugin work 100% correctly if the mcMMO plugin isn't present.​

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1.2_01​

*Fixed a glitch where the first person to set his/her own radius or cooldown wouldn't write on a new line​

*Updated the plugin.yml​

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1.2 ​

+Added a configuration file, so all the settings just implemented can be persistant throughout server reloads/restarts. ​

+Added two new ingame commands (/magnet radius and /magnet cooldown) that users with the special permissions can use to modify his/her personal settings. ​

+Now the option to pick any amount of minerals that are available to be magnetized is in the configuration file; anyone that can use the plugin can mein veins of dirt if it's that way in the config file. ​

+Added iConomy support! Now it costs a configurable amount to be charged to the user's bank account every use. ​

+Added a material property, so the user can use any of the listed tools, or even feathers. However, using tools depletes durability, using stacks of materials drains them, and using your fist hurts you a wee bit. ​

+Added a radius property, allowing for huge ranges of block detecting and deletion, but beware, set it too high (20+) and watch the server tremble. ​

+Super configurable cooldowns, so users or everyone has to wait a certain amount of time (in seconds) before being able to use the plugin again. ​

+If the configuration file gets damaged, delete it or set the "regenerate" property to true, and it will automatically get remade. ​

-Removed the plugin telling you what blocks you retrieved, might add back in next update, but it would be too much to do now. ​

*Removed and remade almost all the code to make it much cleaner and more efficient. ​

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+/*A ton of other stuff, but I'm too tired to remember it all. ​

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1.1 ​

+Added the OreMagnet.always node, so now people can always have the plugin enabled! ​

+Implemented entire mcMMO support, on request: now whenever you mine, five exp is given for each mineral (any more and it seems like cheating). This feature is tentative, expect a ton of changes and fixes in the near future. ​

*Yay, more organized code. ​

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1.0 ​

+First release! Whenever an ore is hit with any kind of pickaxe, ​

the surrounding vein of the same ore will plop into your inventory, ​