Wow,



I want to start off saying I play PvP games, I came to Black Desert for the amazing combat, open world combat and limitless progression. I honestly love a lot of aspects of the game and really enjoy the constant new content. Now, I know I am not the only player who feels the recent karma change just killed open world PvP. With the game so small in terms of actuall grind spots for various tiers, doubling karma loss is going to kill anyones will to actually go grind as spots are so limited, and becoming more limited with the growing player base. I honestly have to ask my self if any Devs or Community Managers play their own game. This change is not what the player base wanted at all. It is sad to see so many patches just kill the enjoyable PvP that BDO offers, I really hope you pass along this message as the system currently is not what the player base wants at all. Fix open world pvp and grinding, because as it stand most top players in top guilds just process all day. Killing the enjoyable content that grinders and PvPers love, will just kill a majority of the playerbase. Here is some tips to fix PvP



1) Remove respawn to Node on PvP death.

2) Remove Jail from desert, change to only 2 options for spawn in desert - Positive Karma respawn in Sand Grain, Negative to Red town.

3) Remove caps to guild decs, evil guilds should be allowed.

4) Add a system where if youve killed the person within 10 mins prior, no karma loss on kills against them. This would allow people to stop karma bombers but still have high karma loss for insane PKers.

5) Remove level downgrade from PvE death when red. If you want to be a Red player there are already so many disencentives, why roll back gear, this was okay for +15 but not PEN gear. (this isnt really an issue)



PvP should be incouraged not killed to the point were people just greif people over grind spots, which are so limited.



Thanks,

Silver_Wrath

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