Adhesive. The potion breeder can adhere to anything that touches it. A Medium or smaller creature adhered to the potion breeder is also grappled by it (escape DC 14). Ability checks made to escape this grapple have disadvantage.

False Appearance. While the potion breeder remains motionless, it is indistinguishable from a potion bottle.

Grappler. The potion breeder has advantage on attack rolls against any creature grappled by it.

Alluring Drink. If a creature drinks from the potion breeder, they must make a DC 15 Constitution saving throw. On a success, the creature heals 15 (3d8 + 2) HP and is poisoned for one minute. On a failure, the creatures heals 11 (2d8 + 2) HP, is poisoned for one minute, and is subjected to the potion breeder's Incubation trait.

Incubation. A creature subject to this effect gains one level of exhaustion in 1d4 hours. This exhaustion can only be removed by a greater restoration or similar spell, and the creature gains one level of exhaustion after each long rest rather than removing one. A creature that dies while under this effect spawns 1 potion breeder within the nearest unoccupied space for every level of exhaustion the creature died with. This effect can only be ended with a DC 18 Medicine check, revealing the underlying cause and a simple antidote costing 25 gp in materials and one hour to make.