About this mod Fully playable, from when you get the pistol, to finish, conversion to First-Person shooter; meant to imitate Strife, the only horseman we don't have a game of. Permissions and credits Credits and distribution permission Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources

Upload permission You are not allowed to upload this file to other sites under any circumstances

Modification permission You must get permission from me before you are allowed to modify my files to improve it

Conversion permission You are not allowed to convert this file to work on other games under any circumstances

Asset use permission You must get permission from me before you are allowed to use any of the assets in this file

Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms

Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets Author notes This author has not provided any additional notes regarding file permissions File credits This author has not credited anyone else in this file Donation Points system This mod is not opted-in to receive Donation Points

﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ !PLEASE READ!

﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ !PLEASE READ!



﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿Fully playable conversion to First Person.

﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ (only if you have Strife's Pistol)

﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿

﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ This mod features the following:



First-Person Mode:

﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿changing the camera style from spectacle fighter, to pure first person.



﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿Player Damage Modifier:

﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ Editing the amount of damage the player does.



﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿Enemy Damage Modifier:

﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿﻿Editing the amount of damage that enemies do.



﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ Disable Main & Secondary Weapon:

﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿This is to force you to rely on your gun, as Strife would.



﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ Updated Evade Counter:

﻿ ﻿ ﻿﻿Due to the difficulty spike in this mod, as your camera is limited, I've taken the liberty to give you more total dodges.

﻿ ﻿ ﻿ ﻿ ﻿Changing it from 2 fast, 1 slow to 4 fast, 1 slow. Meaning more chances at invincibility working effectively.



﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ Field of View modifiers:

﻿ ﻿ ﻿This one should be pretty obvious. The default value for Field of View is 45. This is far too low for any game in my opinion.

﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿It's been adjusted to 80 for this mod.



﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ Reload Speed Modifier:

﻿ ﻿ ﻿ ﻿ ﻿ ﻿The reload speed has been increased to near instant, however if you run out of ammo completely,

﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿It will take awhile to reload to full.







﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿WIP / PLANS TO BE ADDED:



﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿Charged Shot. Hold down shoot button for 3 seconds,

﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿And it will shoot your entire magazine at once.





﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿INSTALLATION INSTRUCTIONS:

﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ download my mod



﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿extract the contents of my mod to your desktop, to keep track of it.



﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿Copy the dinput8.dll provided by my mod.



Navigate to Steam -> SteamApps -> Common -> Darksiders II Deathinitive Edition



﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿Paste the dinput8.dll into this folder.



﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ Start the game



﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ Have fun :D





﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ UPDATE LOG ﻿

v_1.3:

Replaced the model visibility aspect with something more reliable.



﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿v_1.2:

﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿Added - Ammunition Dynamic



﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ v_1.1:

﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿Fixed - Major crash involving Model Offset ﻿

﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ v_1:

﻿ ﻿ ﻿ ﻿Added - Model Visibility Changes to the head and body parts of Death. Hands, feet, and clothing layers still remain.



﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿v_0.9.5:

﻿ ﻿Added - Enemies no longer regen full HP after losing track of you. This is personal flare as I've always had a disdain for this mechanic.

﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿Fixed - General code structure, optimization and whatnot



﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿v_0.9:

﻿ ﻿ ﻿ ﻿Fixed - Damage Modules; They now work better than before by subbing a specific amount, instead of dividing.



﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿v_0.8:

﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ ﻿ Initial Release



If you like the things I do and want to support me:

https://www.patreon.com/user?u=32146085