Early in development of HITMAN - Season 1 I had the honor of developing a visual design of a new main antagonist for the Hitman franchise. Someone that would act as a catalyst for the story but would keep to the shadows for most of the first season. It is one of the most fun characters I've ever worked on. Here's a small part of the process.

You can find him in full glorious 3D over at Theodor Urhed's page: https://www.artstation.com/artwork/lVROnO