Immerse Framework is an impressive new toolkit for multi-user creation of VR environments in Unity 3D, and it's from a longtime pioneer of virtual world-based creation, so let's watch:

It's from Jon Brouchoud, a professional architect who's been innovating the use of virtual world building for real world applications for over a decade -- most notably in his amazing, award-winning Wikitecture platform for Second Life back in the day (see below).

"You know how I love multi-user real-time collaboration," Jon tells me. "This feature carries on from my experience working in Second Life. We developed a very simple drag-and-drop utility that Unity developers can bring into their projects to enable multi-user access within a few minutes. We kept everything, including the avatars, as simple as possible, so there's no setup or avatar customization hassle for business uses, where people need to get in quickly and start collaborating with colleagues."

While Immerse Framework can work in non-VR environments, it's been developed out of the box to be compatible with Oculus Rift, and to be as extensible and as easy to use as possible: