The game has push blocking

Update: We've added the full official Power Rangers stream archive after the jump, so you can easily go back and see the game's mechanics in action plus a new screenshot in the gallery of what appears confirm Magna Defender's inclusion from Power Rangers: Lost Galaxy.

Power Rangers Battle for the Grid is looking to release during the same window as Mortal Kombat 11, and now they seem to be taking another page out of NetherRealm Studios' books by hosting their own developer streams.

nWay held the first of these streams yesterday where the developers revealed four new characters joining the fighting game's roster and then brought on some of Marvel vs. Capcom's most recognizable players to break down the gameplay mechanics and play some actual matches.

Goldar is the first non-ranger combatant to be announced for Battle for the Grid, and he is joined by Kat Manx from Power Rangers SPD as well as the Ranger Slayer and Mastadon Sentry Black Ranger from the comics though we have yet to see any of them in action.

During the stream, Daniel "Clockw0rk" Maniago revealed that he is working as the new game's lead combat designer where he was soon joined by Justin Wong, who is working the title's balance, plus IFC|YipeS to go over Battle for the Grid's core mechanics for the first time.

The upcoming Power Rangers title will be a fairly straight forward four-button fighter with light, medium and heavy attacks plus a dedicated special button and two assists. Matches will play out very similarly to other Vs-like games like Marvel vs. Capcom and Dragon Ball FighterZ with extended combos, Supers, push blocking and more all intact.

While basic strings may use some auto combos and simple target combos, Battle for the Grid's true depth will likely come from juggles and the wild-looking mix ups afforded by the assist system.



Click images for animated / full versions

Assists can be called and swapped similarly to Dragon Ball FighterZ, but they can also be actively tagged by hitting their button once again while they're on screen. You'll then immediately take control of the assist character leading to even more combo / mix up potential. They can also be tagged more traditionally by hitting the button twice.

With the dedicated specials button, the game does use a more simplified input scheme following the mold of something like Super Smash Bros. or Blade Strangers where there will be different attacks depending on whether you hit the button in neutral, down, forward and even in the air. EX specials cost some meter but give characters an option with some invincibility.

Megazords also appear to be worked into the gameplay, as their icons can be seen on screen below the rangers plus we get to see the Green Ranger call upon his Dragonzord as a Super that fires a line of missiles down on the screen.

nWay and Hasbro are holding a special campaign this month called Morph Madness where eight characters have been placed in a tournament bracket that fans can vote upon and win prizes.

Live streams will be held on March 12, 18 and 25 to reveal the winners along with gameplay breakdowns for the aforementioned new fighters and hopefully many more new characters to come.

Power Rangers Battle for the Grid is currently scheduled to release this Spring on PlayStation 4, Xbox One, Nintendo Switch and PC.

Sent in by HateZombies and an anonymous user.