Clan updates going forward will be minimal, at least for now.



The clan system and Shadow Skins do a great job of getting players into clans and getting them excited about making friends and finding groups. Really what we wanted from this system is a jump start to social gameplay and facilitate long term social interactions. The system currently meets these goals.

After playing in a clan for a significant amount of time, the rewards matter less and the social value starts to take over. We don’t feel the need to perpetually reward players in clans with ingame items.

Through Clans, people make friends, sometimes even become close enough to meet in real life or plan trips together! People form competitive squads to participate in big events. Most people find a regular group of players that make them enjoy SMITE even more. The real reward to clans is making long term friends and playing the best SMITE you can with them.

We know the clan system is important to our players so we will continue to fix bugs or look for QoL improvements, but we don’t think it needs constant rewards. A possible new feature would be special clan events like our party up events, where you must group with clan members to get bonuses. Another one could be some sort of reward added to the chest system, although most SMITE veterans would instantly get this for free unless the entire system was reworked (which we are considering too). Although these are possible, they are not currently planned. We are in the middle of doing a lot of long term scheduling and these types of features are definitely part of the discussion.