Defenestration

1st-level transmutation

Classes: Artificer, Bard, Cleric, Sorcerer, Warlock, and Wizard

Artificer, Bard, Cleric, Sorcerer, Warlock, and Wizard Casting Time: 1 action

1 action Range: 60 feet

60 feet Components: V, S, M (A window that is within 60 ft. of the target.)

V, S, M (A window that is within 60 ft. of the target.) Duration: Instantaneous

You attempt to force a creature within range to abruptly leave your presence, in a fashion that makes your opinion of them clear. The target must succeed on a strength saving throw, or be flung through the air toward the window used as this spell's material component, which shatters, dealing 1d6 slashing damage to the target. After crashing through the window, the creature continues to fly for 10 ft., and then falls to the ground.

At Higher Levels. If you cast this spell using a slot of 2nd level or higher, the damage dealt by this spell increases by 1d6, and the distance the target flies after crashing through the window increases by 5 ft., for each level of the slot used beyond 1st.

If you cast this spell using a slot of 5th level or higher, you do not require a material component, and may instead make a window appear in an unoccupied space of your choosing within 10 ft. of your target.